diff --git a/output/pf2e/packs/1 - Gravelands Survivors.txt b/output/pf2e/packs/1 - Gravelands Survivors.txt deleted file mode 100644 index 2e56514..0000000 --- a/output/pf2e/packs/1 - Gravelands Survivors.txt +++ /dev/null @@ -1,429 +0,0 @@ -1 - Gravelands Survivors -Different values: 7 -===================================== -object {1 - Gravelands Survivors} - _id : string {1 - Gravelands Survivors._id} (all different values) - folder : string {1 - Gravelands Survivors.folder} (same value: 'T0yMchnPf5eedIGX') - img : string {1 - Gravelands Survivors.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x4) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {1 - Gravelands Survivors.items} - Length: min=1 max=14 - Value type: object {1 - Gravelands Survivors.items.[]} - _id : string {1 - Gravelands Survivors.items.[]._id} (29 different values) - img : string {1 - Gravelands Survivors.items.[].img} (all different values) - name : string {1 - Gravelands Survivors.items.[].name} (23 different values) - sort : integer {1 - Gravelands Survivors.items.[].sort} (15 different values) - system : object {1 - Gravelands Survivors.items.[].system} - [acBonus] : integer {1 - Gravelands Survivors.items.[].system.acBonus} (same value: 1) - description : object {1 - Gravelands Survivors.items.[].system.description} - value : string {1 - Gravelands Survivors.items.[].system.description.value} (21 different values) - [actionType] : object {1 - Gravelands Survivors.items.[].system.actionType} - value : string {1 - Gravelands Survivors.items.[].system.actionType.value} (3 different values) - 'passive' (x9) - 'action' (x8) - 'reaction' (x4) - [actions] : object {1 - Gravelands Survivors.items.[].system.actions} - [value] : integer {1 - Gravelands Survivors.items.[].system.actions.value} (same value: 1) - [attackEffects] : object {1 - Gravelands Survivors.items.[].system.attackEffects} - value : array {1 - Gravelands Survivors.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1 - Gravelands Survivors.items.[].system.attackEffects.value.[]} (same value: 'grab') - [baseItem] : string {1 - Gravelands Survivors.items.[].system.baseItem} (2 different values) - 'composite-longbow' (x1) - 'leather-armor' (x1) - [bonus] : object {1 - Gravelands Survivors.items.[].system.bonus} - value : integer {1 - Gravelands Survivors.items.[].system.bonus.value} (4 different values) - 14 (x2) - 12 (x2) - 0 (x1) - 15 (x1) - [bonusDamage] : object {1 - Gravelands Survivors.items.[].system.bonusDamage} - value : integer {1 - Gravelands Survivors.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1 - Gravelands Survivors.items.[].system.bulk} - value : integer {1 - Gravelands Survivors.items.[].system.bulk.value} (2 different values) - 2 (x1) - 1 (x1) - [category] : string {1 - Gravelands Survivors.items.[].system.category} (5 different values) - 'offensive' (x15) - 'defensive' (x5) - 'martial' (x1) - 'light' (x1) - 'interaction' (x1) - [checkPenalty] : integer {1 - Gravelands Survivors.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damage] : object {1 - Gravelands Survivors.items.[].system.damage} - damageType : string {1 - Gravelands Survivors.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {1 - Gravelands Survivors.items.[].system.damage.dice} (same value: 1) - die : string {1 - Gravelands Survivors.items.[].system.damage.die} (same value: 'd8') - [damageRolls] : object {1 - Gravelands Survivors.items.[].system.damageRolls} - [9VTibrie9ESLdCiV] : object {1 - Gravelands Survivors.items.[].system.damageRolls.9VTibrie9ESLdCiV} - damage : string {1 - Gravelands Survivors.items.[].system.damageRolls.9VTibrie9ESLdCiV.damage} (same value: '1d8+4') - damageType : string {1 - Gravelands Survivors.items.[].system.damageRolls.9VTibrie9ESLdCiV.damageType} (same value: 'piercing') - XJfmhJ1glzQUlAv4 : object {1 - Gravelands Survivors.items.[].system.damageRolls.XJfmhJ1glzQUlAv4} - damage : string {1 - Gravelands Survivors.items.[].system.damageRolls.XJfmhJ1glzQUlAv4.damage} (same value: '1d12+7') - damageType : string {1 - Gravelands Survivors.items.[].system.damageRolls.XJfmhJ1glzQUlAv4.damageType} (same value: 'piercing') - [XsZCaYBLrkakFSYC] : object {1 - Gravelands Survivors.items.[].system.damageRolls.XsZCaYBLrkakFSYC} - damage : string {1 - Gravelands Survivors.items.[].system.damageRolls.XsZCaYBLrkakFSYC.damage} (same value: '1d8+4') - damageType : string {1 - Gravelands Survivors.items.[].system.damageRolls.XsZCaYBLrkakFSYC.damageType} (same value: 'piercing') - [omv1QtXlGHSpTHww] : object {1 - Gravelands Survivors.items.[].system.damageRolls.omv1QtXlGHSpTHww} - damage : string {1 - Gravelands Survivors.items.[].system.damageRolls.omv1QtXlGHSpTHww.damage} (same value: '1d6+4') - damageType : string {1 - Gravelands Survivors.items.[].system.damageRolls.omv1QtXlGHSpTHww.damageType} (same value: 'slashing') - [xWlttGNCiHbjtRRu] : object {1 - Gravelands Survivors.items.[].system.damageRolls.xWlttGNCiHbjtRRu} - damage : string {1 - Gravelands Survivors.items.[].system.damageRolls.xWlttGNCiHbjtRRu.damage} (same value: '1d10+7') - damageType : string {1 - Gravelands Survivors.items.[].system.damageRolls.xWlttGNCiHbjtRRu.damageType} (same value: 'piercing') - [dexCap] : integer {1 - Gravelands Survivors.items.[].system.dexCap} (same value: 4) - [equipped] : object {1 - Gravelands Survivors.items.[].system.equipped} - carryType : string {1 - Gravelands Survivors.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {1 - Gravelands Survivors.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {1 - Gravelands Survivors.items.[].system.frequency} - max : integer {1 - Gravelands Survivors.items.[].system.frequency.max} (same value: 1) - per : string {1 - Gravelands Survivors.items.[].system.frequency.per} (same value: 'PT1H') - [group] : string {1 - Gravelands Survivors.items.[].system.group} (2 different values) - 'bow' (x1) - 'leather' (x1) - [hardness] : integer {1 - Gravelands Survivors.items.[].system.hardness} (same value: 0) - [hp] : object {1 - Gravelands Survivors.items.[].system.hp} - max : integer {1 - Gravelands Survivors.items.[].system.hp.max} (same value: 0) - value : integer {1 - Gravelands Survivors.items.[].system.hp.value} (same value: 0) - [level] : object {1 - Gravelands Survivors.items.[].system.level} - value : integer {1 - Gravelands Survivors.items.[].system.level.value} (2 different values) - 1 (x1) - 0 (x1) - [mod] : object {1 - Gravelands Survivors.items.[].system.mod} - value : integer {1 - Gravelands Survivors.items.[].system.mod.value} (same value: 9) - publication : object {1 - Gravelands Survivors.items.[].system.publication} - license : string {1 - Gravelands Survivors.items.[].system.publication.license} (2 different values) - 'OGL' (x17) - 'ORC' (x12) - remaster : boolean {1 - Gravelands Survivors.items.[].system.publication.remaster} (2 different values) - False (x17) - True (x12) - title : string {1 - Gravelands Survivors.items.[].system.publication.title} (3 different values) - '' (x17) - 'Pathfinder Monster Core' (x10) - 'Pathfinder Player Core' (x2) - rules : ignored (Foundry rules object) {1 - Gravelands Survivors.items.[].system.rules} - traits : object {1 - Gravelands Survivors.items.[].system.traits} - [rarity] : string {1 - Gravelands Survivors.items.[].system.traits.rarity} (same value: 'common') - [value] : array {1 - Gravelands Survivors.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1 - Gravelands Survivors.items.[].system.traits.value.[]} (21 different values) - [material] : object {1 - Gravelands Survivors.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {1 - Gravelands Survivors.items.[].system.price} - value : object {1 - Gravelands Survivors.items.[].system.price.value} - gp : integer {1 - Gravelands Survivors.items.[].system.price.value.gp} (2 different values) - 20 (x1) - 2 (x1) - [proficient] : object {1 - Gravelands Survivors.items.[].system.proficient} - value : integer {1 - Gravelands Survivors.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {1 - Gravelands Survivors.items.[].system.quantity} (same value: 1) - [range] : integer {1 - Gravelands Survivors.items.[].system.range} (same value: 100) - [reload] : object {1 - Gravelands Survivors.items.[].system.reload} - value : string {1 - Gravelands Survivors.items.[].system.reload.value} (same value: '0') - [runes] : object {1 - Gravelands Survivors.items.[].system.runes} - potency : integer {1 - Gravelands Survivors.items.[].system.runes.potency} (2 different values) - 1 (x1) - 0 (x1) - property : array<> {1 - Gravelands Survivors.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - resilient : integer {1 - Gravelands Survivors.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1 - Gravelands Survivors.items.[].system.runes.striking} (same value: 0) - [size] : string {1 - Gravelands Survivors.items.[].system.size} (same value: 'med') - [slug] : string {1 - Gravelands Survivors.items.[].system.slug} (10 different values) - 'void-healing' (x3) - 'composite-longbow' (x2) - 'grab' (x2) - 'leather-armor' (x1) - 'stench' (x1) - 'ghoul-consume-flesh' (x1) - 'ghoul-ghoul-whispers' (x1) - 'ghoul-grave-knowledge' (x1) - 'ghoul-swift-leap' (x1) - 'swarming-hunger' (x1) - [speedPenalty] : integer {1 - Gravelands Survivors.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {1 - Gravelands Survivors.items.[].system.splashDamage} - value : integer {1 - Gravelands Survivors.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {1 - Gravelands Survivors.items.[].system.strength} (same value: 0) - [usage] : object {1 - Gravelands Survivors.items.[].system.usage} - value : string {1 - Gravelands Survivors.items.[].system.usage.value} (same value: 'held-in-one-plus-hands') - type : string {1 - Gravelands Survivors.items.[].type} (5 different values) - 'action' (x21) - 'melee' (x5) - 'weapon' (x1) - 'armor' (x1) - 'lore' (x1) - [_stats] : object {1 - Gravelands Survivors.items.[]._stats} - compendiumSource : string {1 - Gravelands Survivors.items.[]._stats.compendiumSource} (9 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x3) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x2) - 'Compendium.pf2e.equipment-srd.Item.dUC8Fsa6FZtVikS3' (x1) - 'Compendium.pf2e.equipment-srd.Item.4tIVTg9wj56RrveA' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.PqGX4Dgy9siZJitH' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.ixPqVlqLaYTB1b23' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.pOW2IvfVusdmD5v5' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.227zB1x6U0TyU1nd' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.UU1Fp3PRuTFONjC9' (x1) - [flags] : object {1 - Gravelands Survivors.items.[].flags} - pf2e : object {1 - Gravelands Survivors.items.[].flags.pf2e} - linkedWeapon : string {1 - Gravelands Survivors.items.[].flags.pf2e.linkedWeapon} (same value: '2nJBTI0smDrc7LzP') - [folder] : string {1 - Gravelands Survivors.items.[].folder} (same value: 'Gg8SQFKssgHH6OUz') - name : string {1 - Gravelands Survivors.name} (all different values) - system : object {1 - Gravelands Survivors.system} - abilities : object {1 - Gravelands Survivors.system.abilities} - cha : object {1 - Gravelands Survivors.system.abilities.cha} - mod : integer {1 - Gravelands Survivors.system.abilities.cha.mod} (3 different values) - 2 (x2) - 0 (x1) - -3 (x1) - con : object {1 - Gravelands Survivors.system.abilities.con} - mod : integer {1 - Gravelands Survivors.system.abilities.con.mod} (3 different values) - 3 (x2) - 2 (x1) - 0 (x1) - dex : object {1 - Gravelands Survivors.system.abilities.dex} - mod : integer {1 - Gravelands Survivors.system.abilities.dex.mod} (3 different values) - 4 (x2) - 3 (x1) - 0 (x1) - int : object {1 - Gravelands Survivors.system.abilities.int} - mod : integer {1 - Gravelands Survivors.system.abilities.int.mod} (3 different values) - -5 (x2) - 2 (x1) - -4 (x1) - str : object {1 - Gravelands Survivors.system.abilities.str} - mod : integer {1 - Gravelands Survivors.system.abilities.str.mod} (3 different values) - 4 (x2) - 3 (x1) - 0 (x1) - wis : object {1 - Gravelands Survivors.system.abilities.wis} - mod : integer {1 - Gravelands Survivors.system.abilities.wis.mod} (2 different values) - 4 (x2) - 1 (x2) - attributes : object {1 - Gravelands Survivors.system.attributes} - ac : object {1 - Gravelands Survivors.system.attributes.ac} - [value] : integer {1 - Gravelands Survivors.system.attributes.ac.value} (4 different values) - 21 (x1) - 16 (x1) - 18 (x1) - 17 (x1) - details : string {1 - Gravelands Survivors.system.attributes.ac.details} (same value: '') - allSaves : object {1 - Gravelands Survivors.system.attributes.allSaves} - value : string {1 - Gravelands Survivors.system.attributes.allSaves.value} (same value: '') - [emitsSound] : string {1 - Gravelands Survivors.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1 - Gravelands Survivors.system.attributes.hardness} (same value: 0) - hp : object {1 - Gravelands Survivors.system.attributes.hp} - details : string {1 - Gravelands Survivors.system.attributes.hp.details} (2 different values) - 'void healing' (x4) - '' (x3) - max : integer {1 - Gravelands Survivors.system.attributes.hp.max} (4 different values) - 0 (x3) - 75 (x2) - 40 (x1) - 32 (x1) - temp : integer {1 - Gravelands Survivors.system.attributes.hp.temp} (same value: 0) - value : integer {1 - Gravelands Survivors.system.attributes.hp.value} (4 different values) - 0 (x3) - 75 (x2) - 40 (x1) - 32 (x1) - immunities : array {1 - Gravelands Survivors.system.attributes.immunities} - Length: min=0 max=9 - Value type: object {1 - Gravelands Survivors.system.attributes.immunities.[]} - exceptions : array<> {1 - Gravelands Survivors.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {1 - Gravelands Survivors.system.attributes.immunities.[].type} (9 different values) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x4) - 'bleed' (x3) - 'swarm-mind' (x2) - 'precision' (x2) - 'restrained' (x1) - [resistances] : array {1 - Gravelands Survivors.system.attributes.resistances} - Length: min=0 max=5 - Value type: object {1 - Gravelands Survivors.system.attributes.resistances.[]} - doubleVs : array<> {1 - Gravelands Survivors.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {1 - Gravelands Survivors.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {1 - Gravelands Survivors.system.attributes.resistances.[].type} (5 different values) - 'cold' (x2) - 'electricity' (x2) - 'piercing' (x2) - 'slashing' (x2) - 'fire' (x1) - value : integer {1 - Gravelands Survivors.system.attributes.resistances.[].value} (2 different values) - 5 (x5) - 3 (x4) - speed : object {1 - Gravelands Survivors.system.attributes.speed} - otherSpeeds : array {1 - Gravelands Survivors.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1 - Gravelands Survivors.system.attributes.speed.otherSpeeds.[]} - type : string {1 - Gravelands Survivors.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'burrow' (x1) - 'climb' (x1) - 'fly' (x1) - value : integer {1 - Gravelands Survivors.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 5 (x1) - 10 (x1) - 35 (x1) - value : integer {1 - Gravelands Survivors.system.attributes.speed.value} (3 different values) - 30 (x2) - 5 (x1) - 25 (x1) - [stealth] : object {1 - Gravelands Survivors.system.attributes.stealth} - details : string {1 - Gravelands Survivors.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {1 - Gravelands Survivors.system.attributes.stealth.value} (3 different values) - 4 (x1) - 12 (x1) - 10 (x1) - [weaknesses] : array {1 - Gravelands Survivors.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {1 - Gravelands Survivors.system.attributes.weaknesses.[]} - exceptions : array<> {1 - Gravelands Survivors.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {1 - Gravelands Survivors.system.attributes.weaknesses.[].type} (4 different values) - 'area-damage' (x2) - 'splash-damage' (x2) - 'slashing' (x1) - 'vitality' (x1) - value : integer {1 - Gravelands Survivors.system.attributes.weaknesses.[].value} (2 different values) - 5 (x4) - 4 (x2) - details : object {1 - Gravelands Survivors.system.details} - blurb : string {1 - Gravelands Survivors.system.details.blurb} (2 different values) - '' (x3) - 'Variant female ghoul hunter' (x1) - [description] : string {1 - Gravelands Survivors.system.details.description} (3 different values) - '

The 30-foot-long, 10-foot-wide bridge groans under the weight of those who cross it.

' (x1) - '

An eerie fog fills a lonely stretch of forest.

' (x1) - '

The spirits of community members linger on after their tragic deaths.

' (x1) - [disable] : string {1 - Gravelands Survivors.system.details.disable} (3 different values) - '' (x1) - '

@Check[diplomacy|dc:22] (untrained) to @UUID[Compendium.pf2e.actionspf2e.Item.Request] that the spirits leave or @Check[religion|dc:20] (trained) to exorcise the spirits. All creatures and objects within the fog are @UUID[Compendium.pf2e.conditionitems.Item.Concealed], and all creatures and objects outside the fog are concealed to creatures within it.

' (x1) - '

@Check[diplomacy|dc:20] (untrained) to @UUID[Compendium.pf2e.actionspf2e.Item.Request] that the spirits leave or @Check[religion|dc:18] (trained) to exorcise the spirits

' (x1) - [isComplex] : boolean {1 - Gravelands Survivors.system.details.isComplex} (2 different values) - True (x2) - False (x1) - languages : object {1 - Gravelands Survivors.system.details.languages} - details : string {1 - Gravelands Survivors.system.details.languages.details} (same value: '') - value : array {1 - Gravelands Survivors.system.details.languages.value} - Length: min=0 max=2 - Value type: string {1 - Gravelands Survivors.system.details.languages.value.[]} (2 different values) - 'common' (x1) - 'necril' (x1) - level : object {1 - Gravelands Survivors.system.details.level} - value : integer {1 - Gravelands Survivors.system.details.level.value} (3 different values) - 2 (x3) - 3 (x3) - 5 (x1) - privateNotes : string {1 - Gravelands Survivors.system.details.privateNotes} (same value: '') - publicNotes : string {1 - Gravelands Survivors.system.details.publicNotes} (same value: '') - publication : object {1 - Gravelands Survivors.system.details.publication} - license : string {1 - Gravelands Survivors.system.details.publication.license} (same value: 'ORC') - remaster : boolean {1 - Gravelands Survivors.system.details.publication.remaster} (same value: True) - title : string {1 - Gravelands Survivors.system.details.publication.title} (same value: 'Pathfinder Claws of the Tyrant') - [reset] : string {1 - Gravelands Survivors.system.details.reset} (3 different values) - '' (x1) - '

The haunt falls silent for 24 hours once all frightened creatures die or reduce their frightened condition\'s value to 0. During this time, a creature that isn\'t frightened can exorcise the spirits with a @Check[religion|dc:20] check, permanently destroying the haunt.

' (x1) - '

The haunt falls silent for 24 hours once all frightened creatures die or reduce their frightened condition\'s value to 0. During this time, a creature that isn\'t frightened can exorcise the spirits with a @Check[religion|dc:18] check, permanently destroying the haunt.

' (x1) - [routine] : string {1 - Gravelands Survivors.system.details.routine} (3 different values) - '' (x1) - '

(1 action; auditory, emotion, fear, mental) The haunt attempts an Intimidation check with a [[/gmr 1d20+12 #Intimidation]]{+12} modifier against the Will DC of each @UUID[Compendium.pf2e.conditionitems.Item.Frightened] creature as it fills their minds with haunting whispers.


Critical Success The creature takes @Damage[4d6[mental]] damage and its frightened condition increases by 1, to a maximum of @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 3}.

Success The creature takes @Damage[2d6[mental]] damage.

Failure The creature is unaffected.

Critical Failure The creature\'s frightened condition is reduced by 1.

' (x1) - '

(1 action; auditory, emotion, fear, mental) The haunt attempts an Intimidation check with a [[/gmr 1d20+11 #Intimidation]]{+11} modifier against the Will DC of each @UUID[Compendium.pf2e.conditionitems.Item.Frightened] creature as it bombards them with the voices of their dead loved ones.


Critical Success The creature takes @Damage[2d4[mental]] damage and its frightened condition increases by 1, to a maximum of @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 3}.

Success The creature takes @Damage[1d4[mental]] damage.

Failure The creature is unaffected.

Critical Failure The creature\'s frightened condition is reduced by 1.

' (x1) - initiative : object {1 - Gravelands Survivors.system.initiative} - statistic : string {1 - Gravelands Survivors.system.initiative.statistic} (same value: 'perception') - perception : object {1 - Gravelands Survivors.system.perception} - details : string {1 - Gravelands Survivors.system.perception.details} (same value: '') - mod : integer {1 - Gravelands Survivors.system.perception.mod} (2 different values) - 12 (x2) - 8 (x2) - senses : array {1 - Gravelands Survivors.system.perception.senses} - Length: min=1 max=2 - Value type: object {1 - Gravelands Survivors.system.perception.senses.[]} - [acuity] : string {1 - Gravelands Survivors.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1 - Gravelands Survivors.system.perception.senses.[].range} (same value: 30) - type : string {1 - Gravelands Survivors.system.perception.senses.[].type} (2 different values) - 'darkvision' (x4) - 'scent' (x2) - resources : object {1 - Gravelands Survivors.system.resources} - saves : object {1 - Gravelands Survivors.system.saves} - fortitude : object {1 - Gravelands Survivors.system.saves.fortitude} - saveDetail : string {1 - Gravelands Survivors.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1 - Gravelands Survivors.system.saves.fortitude.value} (5 different values) - 0 (x3) - 11 (x1) - 5 (x1) - 7 (x1) - 8 (x1) - reflex : object {1 - Gravelands Survivors.system.saves.reflex} - saveDetail : string {1 - Gravelands Survivors.system.saves.reflex.saveDetail} (same value: '') - value : integer {1 - Gravelands Survivors.system.saves.reflex.value} (4 different values) - 0 (x3) - 13 (x2) - 11 (x1) - 5 (x1) - will : object {1 - Gravelands Survivors.system.saves.will} - saveDetail : string {1 - Gravelands Survivors.system.saves.will.saveDetail} (same value: '') - value : integer {1 - Gravelands Survivors.system.saves.will.value} (4 different values) - 0 (x3) - 8 (x2) - 11 (x1) - 6 (x1) - skills : object {1 - Gravelands Survivors.system.skills} - [acrobatics] : object {1 - Gravelands Survivors.system.skills.acrobatics} - base : integer {1 - Gravelands Survivors.system.skills.acrobatics.base} (3 different values) - 13 (x1) - 8 (x1) - 10 (x1) - [athletics] : object {1 - Gravelands Survivors.system.skills.athletics} - base : integer {1 - Gravelands Survivors.system.skills.athletics.base} (3 different values) - 11 (x1) - 7 (x1) - 12 (x1) - [intimidation] : object {1 - Gravelands Survivors.system.skills.intimidation} - base : integer {1 - Gravelands Survivors.system.skills.intimidation.base} (same value: 9) - [stealth] : object {1 - Gravelands Survivors.system.skills.stealth} - base : integer {1 - Gravelands Survivors.system.skills.stealth.base} (3 different values) - 13 (x1) - 8 (x1) - 7 (x1) - [survival] : object {1 - Gravelands Survivors.system.skills.survival} - base : integer {1 - Gravelands Survivors.system.skills.survival.base} (same value: 13) - [thievery] : object {1 - Gravelands Survivors.system.skills.thievery} - base : integer {1 - Gravelands Survivors.system.skills.thievery.base} (same value: 10) - traits : object {1 - Gravelands Survivors.system.traits} - rarity : string {1 - Gravelands Survivors.system.traits.rarity} (3 different values) - 'uncommon' (x5) - 'common' (x1) - 'unique' (x1) - size : object {1 - Gravelands Survivors.system.traits.size} - value : string {1 - Gravelands Survivors.system.traits.size.value} (2 different values) - 'lg' (x6) - 'med' (x1) - value : array {1 - Gravelands Survivors.system.traits.value} - Length: min=1 max=5 - Value type: string {1 - Gravelands Survivors.system.traits.value.[]} (9 different values) - 'undead' (x4) - 'unholy' (x4) - 'haunt' (x2) - 'mindless' (x2) - 'skeleton' (x2) - 'swarm' (x2) - 'mechanical' (x1) - 'ghoul' (x1) - 'zombie' (x1) - type : string {1 - Gravelands Survivors.type} (2 different values) - 'npc' (x4) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/1-00.txt b/output/pf2e/packs/1-00.txt deleted file mode 100644 index 982325d..0000000 --- a/output/pf2e/packs/1-00.txt +++ /dev/null @@ -1,396 +0,0 @@ -1-00 -Different values: 4 -===================================== -object {1-00} - _id : string {1-00._id} (all different values) - folder : string {1-00.folder} (same value: 'I4l2pDNBdcgiUIiv') - img : string {1-00.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - 'systems/pf2e/icons/default-icons/npc.svg' (x2) - items : array {1-00.items} - Length: min=1 max=16 - Value type: object {1-00.items.[]} - _id : string {1-00.items.[]._id} (29 different values) - img : string {1-00.items.[].img} (17 different values) - name : string {1-00.items.[].name} (27 different values) - sort : integer {1-00.items.[].sort} (17 different values) - system : object {1-00.items.[].system} - [acBonus] : integer {1-00.items.[].system.acBonus} (same value: 2) - description : object {1-00.items.[].system.description} - value : string {1-00.items.[].system.description.value} (24 different values) - publication : object {1-00.items.[].system.publication} - license : string {1-00.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-00.items.[].system.publication.remaster} (same value: False) - title : string {1-00.items.[].system.publication.title} (3 different values) - '' (x21) - 'Pathfinder Core Rulebook' (x7) - 'Pathfinder Bestiary' (x1) - [actionType] : object {1-00.items.[].system.actionType} - value : string {1-00.items.[].system.actionType.value} (3 different values) - 'passive' (x7) - 'reaction' (x2) - 'action' (x1) - [actions] : object {1-00.items.[].system.actions} - [value] : integer {1-00.items.[].system.actions.value} (same value: 1) - [area] : empty - [attack] : object {1-00.items.[].system.attack} - value : string {1-00.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-00.items.[].system.attackEffects} - [custom] : string {1-00.items.[].system.attackEffects.custom} (same value: '') - value : array {1-00.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-00.items.[].system.attackEffects.value.[]} (same value: 'no-map') - [autoHeightenLevel] : object {1-00.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-00.items.[].system.baseItem} (3 different values) - 'alchemical-bomb' (x3) - 'kukri' (x1) - 'studded-leather-armor' (x1) - [bonus] : object {1-00.items.[].system.bonus} - value : integer {1-00.items.[].system.bonus.value} (6 different values) - 1 (x3) - 16 (x3) - 14 (x1) - 0 (x1) - 15 (x1) - 10 (x1) - [bonusDamage] : object {1-00.items.[].system.bonusDamage} - value : integer {1-00.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-00.items.[].system.bulk} - value : mixed - float {1-00.items.[].system.bulk.value} (same value: 0,1) - integer {1-00.items.[].system.bulk.value} (2 different values) - 1 (x2) - 0 (x1) - [category] : string {1-00.items.[].system.category} (all different values) - [checkPenalty] : integer {1-00.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {1-00.items.[].system.cost} - value : string {1-00.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-00.items.[].system.counteraction} (same value: False) - [damage] : object {1-00.items.[].system.damage} - [damageType] : string {1-00.items.[].system.damage.damageType} (all different values) - [dice] : integer {1-00.items.[].system.damage.dice} (2 different values) - 1 (x2) - 2 (x2) - [die] : string {1-00.items.[].system.damage.die} (2 different values) - 'd6' (x3) - '' (x1) - [persistent] : object {1-00.items.[].system.damage.persistent} - faces : integer {1-00.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {1-00.items.[].system.damage.persistent.number} (same value: 2) - type : string {1-00.items.[].system.damage.persistent.type} (same value: 'acid') - [damageRolls] : object {1-00.items.[].system.damageRolls} - [0] : object {1-00.items.[].system.damageRolls.0} - damage : string {1-00.items.[].system.damageRolls.0.damage} (all different values) - damageType : string {1-00.items.[].system.damageRolls.0.damageType} (all different values) - [1] : object {1-00.items.[].system.damageRolls.1} - category : string {1-00.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x2) - 'splash' (x2) - damage : string {1-00.items.[].system.damageRolls.1.damage} (3 different values) - '2' (x2) - '2d4' (x1) - '2d6' (x1) - damageType : string {1-00.items.[].system.damageRolls.1.damageType} (3 different values) - 'acid' (x2) - 'electricity' (x1) - 'cold' (x1) - [2] : object {1-00.items.[].system.damageRolls.2} - category : string {1-00.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {1-00.items.[].system.damageRolls.2.damage} (same value: '2') - damageType : string {1-00.items.[].system.damageRolls.2.damageType} (same value: 'acid') - bl9e8drfhkiss7bj3hh7 : object {1-00.items.[].system.damageRolls.bl9e8drfhkiss7bj3hh7} - damage : string {1-00.items.[].system.damageRolls.bl9e8drfhkiss7bj3hh7.damage} (same value: '1d6+2') - damageType : string {1-00.items.[].system.damageRolls.bl9e8drfhkiss7bj3hh7.damageType} (same value: 'bludgeoning') - [defense] : object {1-00.items.[].system.defense} - save : object {1-00.items.[].system.defense.save} - basic : boolean {1-00.items.[].system.defense.save.basic} (same value: False) - statistic : string {1-00.items.[].system.defense.save.statistic} (same value: 'reflex') - [dexCap] : integer {1-00.items.[].system.dexCap} (same value: 3) - [duration] : object {1-00.items.[].system.duration} - sustained : boolean {1-00.items.[].system.duration.sustained} (2 different values) - False (x3) - True (x2) - value : string {1-00.items.[].system.duration.value} (all different values) - [equipped] : object {1-00.items.[].system.equipped} - carryType : string {1-00.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {1-00.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {1-00.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {1-00.items.[].system.group} (3 different values) - 'bomb' (x3) - 'knife' (x1) - 'leather' (x1) - [hardness] : integer {1-00.items.[].system.hardness} (same value: 0) - [hp] : object {1-00.items.[].system.hp} - max : integer {1-00.items.[].system.hp.max} (same value: 0) - value : integer {1-00.items.[].system.hp.value} (same value: 0) - [level] : object {1-00.items.[].system.level} - value : integer {1-00.items.[].system.level.value} (all different values) - [location] : object {1-00.items.[].system.location} - [heightenedLevel] : integer {1-00.items.[].system.location.heightenedLevel} (same value: 3) - value : string {1-00.items.[].system.location.value} (same value: 'vMQQwaWnO7CVgobM') - [material] : object {1-00.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {1-00.items.[].system.prepared} - value : string {1-00.items.[].system.prepared.value} (same value: 'innate') - [price] : object {1-00.items.[].system.price} - value : object {1-00.items.[].system.price.value} - [sp] : integer {1-00.items.[].system.price.value.sp} (same value: 6) - gp : integer {1-00.items.[].system.price.value.gp} (3 different values) - 10 (x3) - 3 (x2) - 100 (x1) - [proficiency] : object {1-00.items.[].system.proficiency} - value : integer {1-00.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {1-00.items.[].system.quantity} (2 different values) - 1 (x4) - 2 (x3) - [range] : mixed - integer {1-00.items.[].system.range} (same value: 20) - object {1-00.items.[].system.range} - value : string {1-00.items.[].system.range.value} (3 different values) - 'touch' (x2) - '30 feet' (x2) - '10 feet' (x1) - [reload] : object {1-00.items.[].system.reload} - value : string {1-00.items.[].system.reload.value} (2 different values) - '-' (x3) - '' (x1) - [requirements] : string {1-00.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {1-00.items.[].system.rules} - [runes] : object {1-00.items.[].system.runes} - potency : integer {1-00.items.[].system.runes.potency} (2 different values) - 0 (x4) - 1 (x1) - property : array<> {1-00.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - resilient : integer {1-00.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-00.items.[].system.runes.striking} (same value: 0) - [size] : string {1-00.items.[].system.size} (same value: 'med') - [slots] : object {1-00.items.[].system.slots} - slot3 : object {1-00.items.[].system.slots.slot3} - max : integer {1-00.items.[].system.slots.slot3.max} (same value: 2) - value : integer {1-00.items.[].system.slots.slot3.value} (same value: 2) - [slug] : string {1-00.items.[].system.slug} (13 different values) - [speedPenalty] : integer {1-00.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {1-00.items.[].system.spelldc} - dc : integer {1-00.items.[].system.spelldc.dc} (same value: 18) - mod : integer {1-00.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-00.items.[].system.spelldc.value} (same value: 8) - [splashDamage] : object {1-00.items.[].system.splashDamage} - [value] : integer {1-00.items.[].system.splashDamage.value} (same value: 2) - [strength] : integer {1-00.items.[].system.strength} (same value: 1) - [target] : object {1-00.items.[].system.target} - value : string {1-00.items.[].system.target.value} (5 different values) - '1 unattended object or willing creature' (x1) - '1 object of Bulk 1 or less' (x1) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) - '1 unattended object of light Bulk or less' (x1) - '1 object (cook, lift, or tidy only)' (x1) - [time] : object {1-00.items.[].system.time} - value : string {1-00.items.[].system.time.value} (same value: '2') - [tradition] : object {1-00.items.[].system.tradition} - value : string {1-00.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {1-00.items.[].system.traits} - rarity : string {1-00.items.[].system.traits.rarity} (2 different values) - 'common' (x27) - 'uncommon' (x1) - [traditions] : array {1-00.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {1-00.items.[].system.traits.traditions.[]} (all different values) - value : array {1-00.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1-00.items.[].system.traits.value.[]} (19 different values) - [usage] : object {1-00.items.[].system.usage} - value : string {1-00.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x4) - 'held-in-two-hands' (x1) - 'worneyepiece' (x1) - [weaponType] : object {1-00.items.[].system.weaponType} - value : string {1-00.items.[].system.weaponType.value} (2 different values) - 'melee' (x3) - 'ranged' (x3) - type : string {1-00.items.[].type} (7 different values) - 'action' (x10) - 'melee' (x6) - 'spell' (x5) - 'weapon' (x4) - 'equipment' (x2) - 'armor' (x1) - 'spellcastingEntry' (x1) - [_stats] : object {1-00.items.[]._stats} - compendiumSource : string {1-00.items.[]._stats.compendiumSource} (13 different values) - [flags] : object {1-00.items.[].flags} - pf2e : object {1-00.items.[].flags.pf2e} - linkedWeapon : string {1-00.items.[].flags.pf2e.linkedWeapon} (all different values) - name : string {1-00.name} (all different values) - system : object {1-00.system} - attributes : object {1-00.system.attributes} - ac : object {1-00.system.attributes.ac} - [details] : string {1-00.system.attributes.ac.details} (same value: '') - value : integer {1-00.system.attributes.ac.value} (all different values) - [emitsSound] : string {1-00.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-00.system.attributes.hardness} (2 different values) - 14 (x1) - 12 (x1) - [hasHealth] : boolean {1-00.system.attributes.hasHealth} (same value: True) - hp : object {1-00.system.attributes.hp} - details : string {1-00.system.attributes.hp.details} (same value: '') - max : integer {1-00.system.attributes.hp.max} (all different values) - temp : integer {1-00.system.attributes.hp.temp} (same value: 0) - tempmax : integer {1-00.system.attributes.hp.tempmax} (same value: 0) - value : integer {1-00.system.attributes.hp.value} (all different values) - [allSaves] : object {1-00.system.attributes.allSaves} - value : string {1-00.system.attributes.allSaves.value} (2 different values) - '+1 status on all saves vs. poison' (x1) - '' (x1) - [immunities] : array {1-00.system.attributes.immunities} - Length: min=1 max=3 - Value type: object {1-00.system.attributes.immunities.[]} - type : string {1-00.system.attributes.immunities.[].type} (all different values) - [speed] : object {1-00.system.attributes.speed} - otherSpeeds : array<> {1-00.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {1-00.system.attributes.speed.value} (2 different values) - 25 (x1) - 20 (x1) - [stealth] : object {1-00.system.attributes.stealth} - details : string {1-00.system.attributes.stealth.details} (2 different values) - '

(expert) to notice the concealed fountain

' (x1) - '

(trained); the DC to notice the protoplasmic extruder is 0

' (x1) - value : integer {1-00.system.attributes.stealth.value} (2 different values) - 16 (x1) - 0 (x1) - [creatureType] : string {1-00.system.creatureType} (same value: '') - details : object {1-00.system.details} - [description] : string {1-00.system.details.description} (2 different values) - '

A concealed acid fountain with three nozzles is connected to eight pressure pads in the room.

' (x1) - '

A spherical contraption of metal and reinforced hoses 20 feet in diameter, the protoplasmic extruder draws in the arcane slurry from Quantium\'s sewers and magically transforms the slurry into dangerous oozes.

' (x1) - [disable] : string {1-00.system.details.disable} (2 different values) - '

@Check[thievery|dc:26|name:Disable the Fountain|traits:complex,mechanical,trap] (expert) on the fountain stops it from spraying acid, or @Check[thievery|dc:22|name:Disable a Fountain Nozzle|traits:complex,mechanical,trap] (expert) disables one of the nozzles and reduces the number of actions the trap can take by 1. When the number of actions is reduced to 0, the fountain is disabled.

' (x1) - '

@Check[occultism|dc:22|name:Disable Extruder|traits:complex,mechanical,magical,trap] (expert) twice or @Check[thievery|dc:24|name:Disable Extruder|traits:complex,mechanical,magical,trap] (expert) causes it to lose its action on its next turn. Two successes (or one critical success) disables it completely; @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 20) causes the protoplasmic extruder to lose its action on its next turn but never disables it.

' (x1) - [isComplex] : boolean {1-00.system.details.isComplex} (same value: True) - level : object {1-00.system.details.level} - value : integer {1-00.system.details.level.value} (3 different values) - 5 (x2) - 6 (x1) - 2 (x1) - publication : object {1-00.system.details.publication} - license : string {1-00.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-00.system.details.publication.remaster} (same value: False) - title : string {1-00.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-00: Origin of the Open Road') - [blurb] : string {1-00.system.details.blurb} (same value: '') - [languages] : object {1-00.system.details.languages} - details : string {1-00.system.details.languages.details} (same value: '') - value : array {1-00.system.details.languages.value} - Length: min=1 max=3 - Value type: string {1-00.system.details.languages.value.[]} (3 different values) - 'common' (x2) - 'osiriani' (x1) - 'vudrani' (x1) - [privateNotes] : string {1-00.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-00.system.details.publicNotes} (same value: '') - [reset] : string {1-00.system.details.reset} (2 different values) - '

The trap deactivates after 1 minute, at which point its acid reservoir is empty. It can\'t reactivate until this reservoir is refilled.

' (x1) - '

The protoplasmic extruder must gather reagents from the arcane slurry of the sewers for 24 hours before it can be reactivated.

' (x1) - [routine] : string {1-00.system.details.routine} (2 different values) - saves : object {1-00.system.saves} - fortitude : object {1-00.system.saves.fortitude} - saveDetail : string {1-00.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-00.system.saves.fortitude.value} (all different values) - reflex : object {1-00.system.saves.reflex} - saveDetail : string {1-00.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-00.system.saves.reflex.value} (all different values) - will : object {1-00.system.saves.will} - saveDetail : string {1-00.system.saves.will.saveDetail} (same value: '') - value : integer {1-00.system.saves.will.value} (3 different values) - 0 (x2) - 9 (x1) - 6 (x1) - [statusEffects] : array<> {1-00.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-00.system.traits} - rarity : string {1-00.system.traits.rarity} (2 different values) - 'common' (x3) - 'unique' (x1) - size : object {1-00.system.traits.size} - value : string {1-00.system.traits.size.value} (2 different values) - 'med' (x3) - 'tiny' (x1) - value : array {1-00.system.traits.value} - Length: min=2 max=3 - Value type: string {1-00.system.traits.value.[]} (9 different values) - 'mechanical' (x2) - 'trap' (x2) - 'evil' (x1) - 'human' (x1) - 'humanoid' (x1) - 'chaotic' (x1) - 'construct' (x1) - 'soulbound' (x1) - 'magical' (x1) - [abilities] : object {1-00.system.abilities} - cha : object {1-00.system.abilities.cha} - mod : integer {1-00.system.abilities.cha.mod} (same value: 0) - con : object {1-00.system.abilities.con} - mod : integer {1-00.system.abilities.con.mod} (2 different values) - 1 (x1) - 3 (x1) - dex : object {1-00.system.abilities.dex} - mod : integer {1-00.system.abilities.dex.mod} (same value: 4) - int : object {1-00.system.abilities.int} - mod : integer {1-00.system.abilities.int.mod} (2 different values) - 5 (x1) - 0 (x1) - str : object {1-00.system.abilities.str} - mod : integer {1-00.system.abilities.str.mod} (2 different values) - 0 (x1) - -2 (x1) - wis : object {1-00.system.abilities.wis} - mod : integer {1-00.system.abilities.wis.mod} (same value: 2) - customModifiers : object {1-00.system.customModifiers} - [initiative] : object {1-00.system.initiative} - statistic : string {1-00.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-00.system.perception} - details : string {1-00.system.perception.details} (same value: '') - mod : integer {1-00.system.perception.mod} (2 different values) - 11 (x1) - 8 (x1) - senses : array {1-00.system.perception.senses} - Length: min=0 max=1 - Value type: object {1-00.system.perception.senses.[]} - type : string {1-00.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {1-00.system.resources} - focus : object {1-00.system.resources.focus} - max : integer {1-00.system.resources.focus.max} (same value: 1) - value : integer {1-00.system.resources.focus.value} (same value: 1) - [skills] : object {1-00.system.skills} - acrobatics : object {1-00.system.skills.acrobatics} - base : integer {1-00.system.skills.acrobatics.base} (2 different values) - 13 (x1) - 8 (x1) - [arcana] : object {1-00.system.skills.arcana} - base : integer {1-00.system.skills.arcana.base} (same value: 12) - [crafting] : object {1-00.system.skills.crafting} - base : integer {1-00.system.skills.crafting.base} (same value: 16) - [deception] : object {1-00.system.skills.deception} - base : integer {1-00.system.skills.deception.base} (same value: 9) - occultism : object {1-00.system.skills.occultism} - base : integer {1-00.system.skills.occultism.base} (2 different values) - 12 (x1) - 4 (x1) - stealth : object {1-00.system.skills.stealth} - base : integer {1-00.system.skills.stealth.base} (2 different values) - 13 (x1) - 8 (x1) - [thievery] : object {1-00.system.skills.thievery} - base : integer {1-00.system.skills.thievery.base} (same value: 13) - type : string {1-00.type} (2 different values) - 'hazard' (x2) - 'npc' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/1-01.txt b/output/pf2e/packs/1-01.txt deleted file mode 100644 index 96ace0b..0000000 --- a/output/pf2e/packs/1-01.txt +++ /dev/null @@ -1,703 +0,0 @@ -1-01 -Different values: 29 -===================================== -object {1-01} - _id : string {1-01._id} (all different values) - folder : string {1-01.folder} (same value: 'DpoDvFIJCL6haard') - img : string {1-01.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x19) - 'systems/pf2e/icons/default-icons/hazard.svg' (x10) - items : array {1-01.items} - Length: min=1 max=13 - Value type: object {1-01.items.[]} - _id : string {1-01.items.[]._id} (71 different values) - img : string {1-01.items.[].img} (19 different values) - name : string {1-01.items.[].name} (47 different values) - sort : integer {1-01.items.[].sort} (13 different values) - system : object {1-01.items.[].system} - [acBonus] : integer {1-01.items.[].system.acBonus} (2 different values) - 2 (x4) - 1 (x1) - [actionType] : object {1-01.items.[].system.actionType} - value : string {1-01.items.[].system.actionType.value} (3 different values) - 'passive' (x17) - 'action' (x14) - 'reaction' (x9) - [actions] : object {1-01.items.[].system.actions} - [value] : integer {1-01.items.[].system.actions.value} (2 different values) - 1 (x11) - 2 (x3) - [area] : object {1-01.items.[].system.area} - type : string {1-01.items.[].system.area.type} (same value: 'emanation') - value : integer {1-01.items.[].system.area.value} (same value: 30) - [attack] : object {1-01.items.[].system.attack} - value : string {1-01.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-01.items.[].system.attackEffects} - [custom] : string {1-01.items.[].system.attackEffects.custom} (same value: '') - value : array {1-01.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-01.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x2) - 'vicious-wounds' (x1) - [autoHeightenLevel] : object {1-01.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-01.items.[].system.baseItem} (6 different values) - 'dagger' (x2) - 'studded-leather-armor' (x2) - 'steel-shield' (x2) - 'dogslicer' (x1) - 'shortbow' (x1) - 'leather-armor' (x1) - [bonus] : object {1-01.items.[].system.bonus} - value : integer {1-01.items.[].system.bonus.value} (10 different values) - 12 (x13) - 15 (x12) - 11 (x5) - 8 (x5) - 0 (x4) - 17 (x1) - 14 (x1) - 13 (x1) - 9 (x1) - 16 (x1) - [bonusDamage] : object {1-01.items.[].system.bonusDamage} - value : integer {1-01.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-01.items.[].system.bulk} - value : mixed - float {1-01.items.[].system.bulk.value} (same value: 0,1) - integer {1-01.items.[].system.bulk.value} (2 different values) - 1 (x4) - 0 (x2) - [category] : string {1-01.items.[].system.category} (7 different values) - 'offensive' (x17) - 'defensive' (x8) - 'interaction' (x5) - 'light' (x3) - 'simple' (x2) - 'martial' (x2) - 'ammo' (x1) - [checkPenalty] : integer {1-01.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {1-01.items.[].system.cost} - value : string {1-01.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-01.items.[].system.counteraction} (2 different values) - False (x5) - True (x1) - [damageRolls] : object {1-01.items.[].system.damageRolls} - [0] : object {1-01.items.[].system.damageRolls.0} - damage : string {1-01.items.[].system.damageRolls.0.damage} (2 different values) - '1d6+6' (x1) - '2d4+7' (x1) - damageType : string {1-01.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [1upw90b43che12cf9vig] : object {1-01.items.[].system.damageRolls.1upw90b43che12cf9vig} - damage : string {1-01.items.[].system.damageRolls.1upw90b43che12cf9vig.damage} (same value: '2d4+7') - damageType : string {1-01.items.[].system.damageRolls.1upw90b43che12cf9vig.damageType} (same value: 'bludgeoning') - [2sr5mi2vkdc9lcrh4feq] : object {1-01.items.[].system.damageRolls.2sr5mi2vkdc9lcrh4feq} - damage : string {1-01.items.[].system.damageRolls.2sr5mi2vkdc9lcrh4feq.damage} (same value: '1d6+6') - damageType : string {1-01.items.[].system.damageRolls.2sr5mi2vkdc9lcrh4feq.damageType} (same value: 'bludgeoning') - [3ln88vck4uokao0w5mu4] : object {1-01.items.[].system.damageRolls.3ln88vck4uokao0w5mu4} - damage : string {1-01.items.[].system.damageRolls.3ln88vck4uokao0w5mu4.damage} (same value: '2d10+9') - damageType : string {1-01.items.[].system.damageRolls.3ln88vck4uokao0w5mu4.damageType} (same value: 'bludgeoning') - [3op1u9sz3ol4ppm6gnqu] : object {1-01.items.[].system.damageRolls.3op1u9sz3ol4ppm6gnqu} - damage : string {1-01.items.[].system.damageRolls.3op1u9sz3ol4ppm6gnqu.damage} (same value: '1d10+6') - damageType : string {1-01.items.[].system.damageRolls.3op1u9sz3ol4ppm6gnqu.damageType} (same value: 'bludgeoning') - [4zo4w1fiem5wx1ac0jdx] : object {1-01.items.[].system.damageRolls.4zo4w1fiem5wx1ac0jdx} - damage : string {1-01.items.[].system.damageRolls.4zo4w1fiem5wx1ac0jdx.damage} (same value: '2d8+7') - damageType : string {1-01.items.[].system.damageRolls.4zo4w1fiem5wx1ac0jdx.damageType} (same value: 'bludgeoning') - [675ematbrwim1brnp232] : object {1-01.items.[].system.damageRolls.675ematbrwim1brnp232} - damage : string {1-01.items.[].system.damageRolls.675ematbrwim1brnp232.damage} (same value: '2d8+7') - damageType : string {1-01.items.[].system.damageRolls.675ematbrwim1brnp232.damageType} (same value: 'bludgeoning') - [8d3l97185sg7g1irp5l3] : object {1-01.items.[].system.damageRolls.8d3l97185sg7g1irp5l3} - damage : string {1-01.items.[].system.damageRolls.8d3l97185sg7g1irp5l3.damage} (same value: '1d4+3') - damageType : string {1-01.items.[].system.damageRolls.8d3l97185sg7g1irp5l3.damageType} (same value: 'piercing') - f7aysg1od1qm8tt7db6q : object {1-01.items.[].system.damageRolls.f7aysg1od1qm8tt7db6q} - damage : string {1-01.items.[].system.damageRolls.f7aysg1od1qm8tt7db6q.damage} (same value: '2d10+3') - damageType : string {1-01.items.[].system.damageRolls.f7aysg1od1qm8tt7db6q.damageType} (same value: 'piercing') - [8dvra9jit7wnrx14nd8v] : object {1-01.items.[].system.damageRolls.8dvra9jit7wnrx14nd8v} - damage : string {1-01.items.[].system.damageRolls.8dvra9jit7wnrx14nd8v.damage} (same value: '2d8+7') - damageType : string {1-01.items.[].system.damageRolls.8dvra9jit7wnrx14nd8v.damageType} (same value: 'bludgeoning') - [bko543uz9n7o91fw8e09] : object {1-01.items.[].system.damageRolls.bko543uz9n7o91fw8e09} - damage : string {1-01.items.[].system.damageRolls.bko543uz9n7o91fw8e09.damage} (same value: '1d6+6') - damageType : string {1-01.items.[].system.damageRolls.bko543uz9n7o91fw8e09.damageType} (same value: 'bludgeoning') - [bly5t4lrtfjfyelu6mu5x] : object {1-01.items.[].system.damageRolls.bly5t4lrtfjfyelu6mu5x} - damage : string {1-01.items.[].system.damageRolls.bly5t4lrtfjfyelu6mu5x.damage} (same value: '3d6') - damageType : string {1-01.items.[].system.damageRolls.bly5t4lrtfjfyelu6mu5x.damageType} (same value: 'acid') - [c07qdc9k4jj2ngi6kyk6] : object {1-01.items.[].system.damageRolls.c07qdc9k4jj2ngi6kyk6} - damage : string {1-01.items.[].system.damageRolls.c07qdc9k4jj2ngi6kyk6.damage} (2 different values) - '2d6+6' (x1) - '1d6+3' (x1) - damageType : string {1-01.items.[].system.damageRolls.c07qdc9k4jj2ngi6kyk6.damageType} (same value: 'bludgeoning') - [c8h6ojyswu9h3ic4kbdv] : object {1-01.items.[].system.damageRolls.c8h6ojyswu9h3ic4kbdv} - damage : string {1-01.items.[].system.damageRolls.c8h6ojyswu9h3ic4kbdv.damage} (same value: '1d10+6') - damageType : string {1-01.items.[].system.damageRolls.c8h6ojyswu9h3ic4kbdv.damageType} (same value: 'bludgeoning') - [e4e9v1htkljt1ckzdfr1] : object {1-01.items.[].system.damageRolls.e4e9v1htkljt1ckzdfr1} - damage : string {1-01.items.[].system.damageRolls.e4e9v1htkljt1ckzdfr1.damage} (same value: '2d10+9') - damageType : string {1-01.items.[].system.damageRolls.e4e9v1htkljt1ckzdfr1.damageType} (same value: 'bludgeoning') - [ey6azuuwlybw1co71ts0] : object {1-01.items.[].system.damageRolls.ey6azuuwlybw1co71ts0} - damage : string {1-01.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damage} (same value: '1d6') - damageType : string {1-01.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damageType} (same value: 'slashing') - [go5ry3igsnjux3heemdq] : object {1-01.items.[].system.damageRolls.go5ry3igsnjux3heemdq} - damage : string {1-01.items.[].system.damageRolls.go5ry3igsnjux3heemdq.damage} (same value: '2d4+7') - damageType : string {1-01.items.[].system.damageRolls.go5ry3igsnjux3heemdq.damageType} (same value: 'bludgeoning') - [haizphzc9tbpe9cpautc] : object {1-01.items.[].system.damageRolls.haizphzc9tbpe9cpautc} - damage : string {1-01.items.[].system.damageRolls.haizphzc9tbpe9cpautc.damage} (same value: '1d6+6') - damageType : string {1-01.items.[].system.damageRolls.haizphzc9tbpe9cpautc.damageType} (same value: 'bludgeoning') - [hl766z85k2f2dczmazsp] : object {1-01.items.[].system.damageRolls.hl766z85k2f2dczmazsp} - damage : string {1-01.items.[].system.damageRolls.hl766z85k2f2dczmazsp.damage} (same value: '2d8+7') - damageType : string {1-01.items.[].system.damageRolls.hl766z85k2f2dczmazsp.damageType} (same value: 'bludgeoning') - [im06j3q7calu3h1d02i4] : object {1-01.items.[].system.damageRolls.im06j3q7calu3h1d02i4} - damage : string {1-01.items.[].system.damageRolls.im06j3q7calu3h1d02i4.damage} (same value: '1d10+6') - damageType : string {1-01.items.[].system.damageRolls.im06j3q7calu3h1d02i4.damageType} (same value: 'bludgeoning') - [kigtbgim787026bu17me] : object {1-01.items.[].system.damageRolls.kigtbgim787026bu17me} - damage : string {1-01.items.[].system.damageRolls.kigtbgim787026bu17me.damage} (same value: '2d8') - damageType : string {1-01.items.[].system.damageRolls.kigtbgim787026bu17me.damageType} (same value: 'void') - [l5xoi4n04cl72skas2m2] : object {1-01.items.[].system.damageRolls.l5xoi4n04cl72skas2m2} - damage : string {1-01.items.[].system.damageRolls.l5xoi4n04cl72skas2m2.damage} (same value: '2d8+7') - damageType : string {1-01.items.[].system.damageRolls.l5xoi4n04cl72skas2m2.damageType} (same value: 'bludgeoning') - [ljfciwwl00erapj6xcyi] : object {1-01.items.[].system.damageRolls.ljfciwwl00erapj6xcyi} - damage : string {1-01.items.[].system.damageRolls.ljfciwwl00erapj6xcyi.damage} (same value: '2d4+7') - damageType : string {1-01.items.[].system.damageRolls.ljfciwwl00erapj6xcyi.damageType} (same value: 'bludgeoning') - [ofjchq1h03sp13g2jaf7] : object {1-01.items.[].system.damageRolls.ofjchq1h03sp13g2jaf7} - damage : string {1-01.items.[].system.damageRolls.ofjchq1h03sp13g2jaf7.damage} (same value: '1d6') - damageType : string {1-01.items.[].system.damageRolls.ofjchq1h03sp13g2jaf7.damageType} (same value: 'void') - [pipt414ux93n6sn9020m] : object {1-01.items.[].system.damageRolls.pipt414ux93n6sn9020m} - damage : string {1-01.items.[].system.damageRolls.pipt414ux93n6sn9020m.damage} (same value: '1d10+6') - damageType : string {1-01.items.[].system.damageRolls.pipt414ux93n6sn9020m.damageType} (same value: 'bludgeoning') - [ptvlc1g6h5fmgiv71zhf] : object {1-01.items.[].system.damageRolls.ptvlc1g6h5fmgiv71zhf} - damage : string {1-01.items.[].system.damageRolls.ptvlc1g6h5fmgiv71zhf.damage} (same value: '2d4+7') - damageType : string {1-01.items.[].system.damageRolls.ptvlc1g6h5fmgiv71zhf.damageType} (same value: 'bludgeoning') - [pwxh3x1q1gn4dep9tccy] : object {1-01.items.[].system.damageRolls.pwxh3x1q1gn4dep9tccy} - damage : string {1-01.items.[].system.damageRolls.pwxh3x1q1gn4dep9tccy.damage} (same value: '1d4+1') - damageType : string {1-01.items.[].system.damageRolls.pwxh3x1q1gn4dep9tccy.damageType} (same value: 'piercing') - [qju0z9heq4fw8xuj76pi] : object {1-01.items.[].system.damageRolls.qju0z9heq4fw8xuj76pi} - damage : string {1-01.items.[].system.damageRolls.qju0z9heq4fw8xuj76pi.damage} (same value: '2d4+7') - damageType : string {1-01.items.[].system.damageRolls.qju0z9heq4fw8xuj76pi.damageType} (same value: 'bludgeoning') - [qzvgfrtdozq4npji4aa4] : object {1-01.items.[].system.damageRolls.qzvgfrtdozq4npji4aa4} - damage : string {1-01.items.[].system.damageRolls.qzvgfrtdozq4npji4aa4.damage} (same value: '1d4+3') - damageType : string {1-01.items.[].system.damageRolls.qzvgfrtdozq4npji4aa4.damageType} (same value: 'piercing') - [s6jpih9zwwqp5u60uzai] : object {1-01.items.[].system.damageRolls.s6jpih9zwwqp5u60uzai} - damage : string {1-01.items.[].system.damageRolls.s6jpih9zwwqp5u60uzai.damage} (same value: '1d6+6') - damageType : string {1-01.items.[].system.damageRolls.s6jpih9zwwqp5u60uzai.damageType} (same value: 'bludgeoning') - [skozu1zgwse4jrj8xhand2] : object {1-01.items.[].system.damageRolls.skozu1zgwse4jrj8xhand2} - damage : string {1-01.items.[].system.damageRolls.skozu1zgwse4jrj8xhand2.damage} (same value: '4d6') - damageType : string {1-01.items.[].system.damageRolls.skozu1zgwse4jrj8xhand2.damageType} (same value: 'acid') - [udxpp9ryxqh3sdv80nrp] : object {1-01.items.[].system.damageRolls.udxpp9ryxqh3sdv80nrp} - damage : string {1-01.items.[].system.damageRolls.udxpp9ryxqh3sdv80nrp.damage} (same value: '2d6+9') - damageType : string {1-01.items.[].system.damageRolls.udxpp9ryxqh3sdv80nrp.damageType} (same value: 'bludgeoning') - [ujtbajeebtfq2x6cn2d7] : object {1-01.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7} - damage : string {1-01.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damage} (same value: '1d6') - damageType : string {1-01.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damageType} (same value: 'piercing') - [uz9cmtcbabix89cq90jp] : object {1-01.items.[].system.damageRolls.uz9cmtcbabix89cq90jp} - damage : string {1-01.items.[].system.damageRolls.uz9cmtcbabix89cq90jp.damage} (same value: '2d8+7') - damageType : string {1-01.items.[].system.damageRolls.uz9cmtcbabix89cq90jp.damageType} (same value: 'bludgeoning') - [w4uetqzz6inoglizrire] : object {1-01.items.[].system.damageRolls.w4uetqzz6inoglizrire} - damage : string {1-01.items.[].system.damageRolls.w4uetqzz6inoglizrire.damage} (same value: '1d10+6') - damageType : string {1-01.items.[].system.damageRolls.w4uetqzz6inoglizrire.damageType} (same value: 'bludgeoning') - [xbb5zsoxscas7mmiqecq] : object {1-01.items.[].system.damageRolls.xbb5zsoxscas7mmiqecq} - damage : string {1-01.items.[].system.damageRolls.xbb5zsoxscas7mmiqecq.damage} (same value: '1d4+1') - damageType : string {1-01.items.[].system.damageRolls.xbb5zsoxscas7mmiqecq.damageType} (same value: 'piercing') - z05z88pykuk0rfwe1m3p : object {1-01.items.[].system.damageRolls.z05z88pykuk0rfwe1m3p} - damage : string {1-01.items.[].system.damageRolls.z05z88pykuk0rfwe1m3p.damage} (same value: '1d6') - damageType : string {1-01.items.[].system.damageRolls.z05z88pykuk0rfwe1m3p.damageType} (same value: 'spirit') - [defense] : object {1-01.items.[].system.defense} - save : object {1-01.items.[].system.defense.save} - basic : boolean {1-01.items.[].system.defense.save.basic} (same value: False) - statistic : string {1-01.items.[].system.defense.save.statistic} (same value: 'will') - publication : object {1-01.items.[].system.publication} - license : string {1-01.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-01.items.[].system.publication.remaster} (same value: False) - title : string {1-01.items.[].system.publication.title} (4 different values) - '' (x80) - 'Pathfinder Core Rulebook' (x8) - 'Pathfinder Bestiary' (x6) - 'Pathfinder Bestiary 2' (x3) - rules : ignored (Foundry rules object) {1-01.items.[].system.rules} - [damage] : object {1-01.items.[].system.damage} - [damageType] : string {1-01.items.[].system.damage.damageType} (2 different values) - 'piercing' (x3) - 'slashing' (x1) - [dice] : integer {1-01.items.[].system.damage.dice} (same value: 1) - [die] : string {1-01.items.[].system.damage.die} (2 different values) - 'd4' (x2) - 'd6' (x2) - description : object {1-01.items.[].system.description} - value : string {1-01.items.[].system.description.value} (48 different values) - [dexCap] : integer {1-01.items.[].system.dexCap} (2 different values) - 3 (x2) - 4 (x1) - [duration] : object {1-01.items.[].system.duration} - sustained : boolean {1-01.items.[].system.duration.sustained} (same value: False) - value : string {1-01.items.[].system.duration.value} (4 different values) - '' (x3) - '5 minutes' (x1) - 'varies' (x1) - '10 minutes' (x1) - [equipped] : object {1-01.items.[].system.equipped} - carryType : string {1-01.items.[].system.equipped.carryType} (2 different values) - 'worn' (x5) - 'held' (x5) - [handsHeld] : integer {1-01.items.[].system.equipped.handsHeld} (2 different values) - 1 (x5) - 0 (x2) - [inSlot] : boolean {1-01.items.[].system.equipped.inSlot} (2 different values) - False (x1) - True (x1) - [invested] : empty - [group] : string {1-01.items.[].system.group} (4 different values) - 'leather' (x3) - 'knife' (x2) - 'sword' (x1) - 'bow' (x1) - [hardness] : integer {1-01.items.[].system.hardness} (3 different values) - 0 (x8) - 3 (x1) - 5 (x1) - [hp] : object {1-01.items.[].system.hp} - max : integer {1-01.items.[].system.hp.max} (2 different values) - 0 (x8) - 20 (x2) - value : integer {1-01.items.[].system.hp.value} (2 different values) - 0 (x8) - 20 (x2) - [level] : object {1-01.items.[].system.level} - value : integer {1-01.items.[].system.level.value} (5 different values) - 0 (x10) - 4 (x2) - 2 (x2) - 3 (x1) - 1 (x1) - [location] : object {1-01.items.[].system.location} - heightenedLevel : integer {1-01.items.[].system.location.heightenedLevel} (5 different values) - 3 (x2) - 4 (x1) - 7 (x1) - 2 (x1) - 1 (x1) - [uses] : object {1-01.items.[].system.location.uses} - max : integer {1-01.items.[].system.location.uses.max} (same value: 2) - value : integer {1-01.items.[].system.location.uses.value} (same value: 2) - value : string {1-01.items.[].system.location.value} (same value: 'q09mldN5OwQ33WsU') - [material] : object {1-01.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {1-01.items.[].system.prepared} - value : string {1-01.items.[].system.prepared.value} (same value: 'innate') - [price] : object {1-01.items.[].system.price} - per : integer {1-01.items.[].system.price.per} (same value: 10) - value : object {1-01.items.[].system.price.value} - [gp] : integer {1-01.items.[].system.price.value.gp} (2 different values) - 3 (x3) - 2 (x1) - [sp] : integer {1-01.items.[].system.price.value.sp} (2 different values) - 2 (x2) - 1 (x2) - [proficiency] : object {1-01.items.[].system.proficiency} - value : integer {1-01.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {1-01.items.[].system.quantity} (3 different values) - 1 (x7) - 3 (x2) - 10 (x1) - [range] : mixed - integer {1-01.items.[].system.range} (2 different values) - 10 (x1) - 60 (x1) - object {1-01.items.[].system.range} - value : string {1-01.items.[].system.range.value} (4 different values) - '120 feet' (x2) - '' (x2) - 'touch' (x1) - '30 feet' (x1) - [reload] : object {1-01.items.[].system.reload} - value : string {1-01.items.[].system.reload.value} (3 different values) - '-' (x2) - '' (x1) - '0' (x1) - [requirements] : string {1-01.items.[].system.requirements} (same value: '') - [runes] : object {1-01.items.[].system.runes} - [potency] : integer {1-01.items.[].system.runes.potency} (same value: 0) - [property] : array<> {1-01.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {1-01.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {1-01.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-01.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {1-01.items.[].system.showSlotlessLevels} - value : boolean {1-01.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-01.items.[].system.size} (same value: 'med') - [slots] : object {1-01.items.[].system.slots} - [slug] : string {1-01.items.[].system.slug} (19 different values) - [speedPenalty] : integer {1-01.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {1-01.items.[].system.spelldc} - dc : integer {1-01.items.[].system.spelldc.dc} (same value: 21) - mod : integer {1-01.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-01.items.[].system.spelldc.value} (same value: 13) - [splashDamage] : object {1-01.items.[].system.splashDamage} - [value] : integer {1-01.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {1-01.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {1-01.items.[].system.strength} (2 different values) - 1 (x2) - 0 (x1) - [target] : object {1-01.items.[].system.target} - value : string {1-01.items.[].system.target.value} (3 different values) - '' (x3) - '1 creature' (x2) - '1 spell effect or unattended magic item' (x1) - [time] : object {1-01.items.[].system.time} - value : string {1-01.items.[].system.time.value} (same value: '2') - [tradition] : object {1-01.items.[].system.tradition} - value : string {1-01.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {1-01.items.[].system.traits} - rarity : string {1-01.items.[].system.traits.rarity} (3 different values) - 'common' (x92) - 'unique' (x2) - 'uncommon' (x2) - value : array {1-01.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {1-01.items.[].system.traits.value.[]} (32 different values) - [integrated] : empty - [selected] : mixed - object {1-01.items.[].system.traits.selected} - array<> {1-01.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - [traditions] : array {1-01.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {1-01.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x6) - 'arcane' (x5) - 'divine' (x3) - 'primal' (x2) - [usage] : object {1-01.items.[].system.usage} - value : string {1-01.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x4) - 'held-in-one-plus-hands' (x1) - [uses] : object {1-01.items.[].system.uses} - autoDestroy : boolean {1-01.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-01.items.[].system.uses.max} (same value: 1) - value : integer {1-01.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-01.items.[].system.weaponType} - value : string {1-01.items.[].system.weaponType.value} (2 different values) - 'melee' (x31) - 'ranged' (x9) - type : string {1-01.items.[].type} (8 different values) - 'action' (x40) - 'melee' (x40) - 'spell' (x6) - 'weapon' (x4) - 'armor' (x3) - 'shield' (x2) - 'consumable' (x1) - 'spellcastingEntry' (x1) - [_stats] : object {1-01.items.[]._stats} - compendiumSource : string {1-01.items.[]._stats.compendiumSource} (18 different values) - [flags] : object {1-01.items.[].flags} - pf2e : object {1-01.items.[].flags.pf2e} - linkedWeapon : string {1-01.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'jVjAtpRE6WjhzPKB' (x2) - '04m3EIa19ttph5GV' (x2) - 'mMD4kftdZOuc9fDs' (x1) - 'IJpCpIMcnl9ZLZlp' (x1) - name : string {1-01.name} (all different values) - system : object {1-01.system} - attributes : object {1-01.system.attributes} - ac : object {1-01.system.attributes.ac} - [details] : string {1-01.system.attributes.ac.details} (3 different values) - '' (x17) - '(21 with shield raised)' (x1) - '(24 with shield raised)' (x1) - value : integer {1-01.system.attributes.ac.value} (8 different values) - 0 (x8) - 19 (x7) - 22 (x6) - 16 (x4) - 17 (x1) - 18 (x1) - 15 (x1) - 21 (x1) - [emitsSound] : string {1-01.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-01.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {1-01.system.attributes.hasHealth} (same value: True) - hp : object {1-01.system.attributes.hp} - details : string {1-01.system.attributes.hp.details} (2 different values) - '' (x26) - 'void healing' (x3) - max : integer {1-01.system.attributes.hp.max} (11 different values) - temp : integer {1-01.system.attributes.hp.temp} (same value: 0) - value : integer {1-01.system.attributes.hp.value} (10 different values) - 0 (x10) - 45 (x6) - 75 (x6) - 19 (x1) - 7 (x1) - 6 (x1) - 60 (x1) - 25 (x1) - 70 (x1) - 110 (x1) - [allSaves] : object {1-01.system.attributes.allSaves} - value : string {1-01.system.attributes.allSaves.value} (same value: '') - [immunities] : array {1-01.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {1-01.system.attributes.immunities.[]} - type : string {1-01.system.attributes.immunities.[].type} (5 different values) - 'death-effects' (x4) - 'disease' (x3) - 'paralyzed' (x3) - 'poison' (x3) - 'unconscious' (x3) - [resistances] : array {1-01.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {1-01.system.attributes.resistances.[]} - type : string {1-01.system.attributes.resistances.[].type} (same value: 'all-damage') - value : integer {1-01.system.attributes.resistances.[].value} (same value: 3) - [speed] : object {1-01.system.attributes.speed} - otherSpeeds : array {1-01.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-01.system.attributes.speed.otherSpeeds.[]} - type : string {1-01.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {1-01.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {1-01.system.attributes.speed.value} (2 different values) - 25 (x17) - 10 (x2) - [stealth] : object {1-01.system.attributes.stealth} - details : string {1-01.system.attributes.stealth.details} (3 different values) - '' (x6) - '

(trained) to hear the scratching beneath the floorboards

' (x2) - '

(trained) to hear the whispers from a distance

' (x2) - value : integer {1-01.system.attributes.stealth.value} (5 different values) - 0 (x4) - 13 (x2) - 10 (x2) - 4 (x1) - 2 (x1) - [weaknesses] : array {1-01.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {1-01.system.attributes.weaknesses.[]} - type : string {1-01.system.attributes.weaknesses.[].type} (5 different values) - 'fire' (x2) - 'light' (x2) - 'critical-hits' (x1) - 'vitality' (x1) - 'holy' (x1) - value : integer {1-01.system.attributes.weaknesses.[].value} (3 different values) - 5 (x4) - 10 (x2) - 6 (x1) - [creatureType] : string {1-01.system.creatureType} (same value: '') - details : object {1-01.system.details} - [description] : string {1-01.system.details.description} (6 different values) - '

Around the edges of the pit, more rotting boards are ready to give way.

' (x2) - '

A flawed ritual emits surges of shadowy energy and opens tiny breaches into the Shadow Plane.

' (x2) - '

Illusory hands tear from the floorboards, clawing at their victim\'s legs and leaving real wounds.

' (x2) - '

Lost spirits whisper, reliving their last moments, ready to drag the living into their illusion.

' (x2) - '

The crowd is riled up enough to start throwing chamberpots at the interlopers, but not riled up enough to risk their lives. The crowd fills nine contiguous squares but can be shaped to fit the streets. Characters can move through the crowd, but spaces occupied by the crowd are difficult terrain.

' (x1) - '

The crowd is riled up enough to start throwing garbage at the interlopers, but not riled up enough to risk their lives. The crowd fills nine contiguous squares but can be shaped to fit the streets. Characters can move through the crowd, but spaces occupied by the crowd are difficult terrain.

' (x1) - [disable] : string {1-01.system.details.disable} (9 different values) - [isComplex] : boolean {1-01.system.details.isComplex} (2 different values) - False (x6) - True (x4) - level : object {1-01.system.details.level} - value : integer {1-01.system.details.level.value} (7 different values) - 5 (x8) - 3 (x8) - 2 (x5) - 4 (x3) - -1 (x2) - 0 (x2) - 1 (x1) - publication : object {1-01.system.details.publication} - license : string {1-01.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-01.system.details.publication.remaster} (same value: False) - title : string {1-01.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-01: The Absalom Initiation') - [blurb] : string {1-01.system.details.blurb} (same value: '') - [languages] : object {1-01.system.details.languages} - details : string {1-01.system.details.languages.details} (3 different values) - '(can\'t speak any language)' (x12) - '' (x6) - 'telepathy 100 feet' (x1) - value : array {1-01.system.details.languages.value} - Length: min=0 max=2 - Value type: string {1-01.system.details.languages.value.[]} (4 different values) - 'common' (x16) - 'necril' (x2) - 'goblin' (x1) - 'daemonic' (x1) - [privateNotes] : string {1-01.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-01.system.details.publicNotes} (4 different values) - [reset] : string {1-01.system.details.reset} (5 different values) - '

As the damage to the floor spreads, the areas adjacent to the new pit become new areas of this hazard.

' (x2) - '

After more people in the crowd have become shaken or taken damage than there are crowd leaders left standing, the crowd disperses. For abilities affecting an area, count each affected square as one member of the crowd.

' (x2) - '' (x2) - '

The underlying spirits remain, resetting the haunt every midnight, until the true story of what happened here becomes public.

' (x2) - '

The underlying spirits remain, resetting the haunt every midnight, until what truly happened here becomes public.

' (x2) - [routine] : string {1-01.system.details.routine} (5 different values) - '' (x6) - '

(3 actions) The crowd uses its first action to Stride away from any opponent adjacent to them (or to get within 30 feet), then uses each remaining action to make a chamber pot Strike at a different target.

' (x1) - '

(3 actions) The crowd uses its first action to Stride away from any opponent adjacent to them (or to get within 30 feet), then uses each remaining action to make a trash Strike at a different target.

' (x1) - '

(1 action) On each of its turns, the ritual lets out a surge of shadowy energy, dealing @Damage[4d6[void]] damage (@Check[fortitude|dc:22|basic|name:Flawed Ritual] save) to each character who participated in ritual the past round (including Tavvar and her aides as well as any PC who attempted a skill check to disable the hazard). A non-participant can step in front of a participant as a reaction. This blocks the damage from the ritual caster, but the non-participant must then attempt the Fortitude save.

In addition to dealing damage, the ritual\'s surge of energy brings a @UUID[Compendium.pf2e.pfs-season-1-bestiary.Actor.Greater Shadow Wisp] into the room. Wisps act at the end of the ritual\'s turn. If there are already two shadow wisps in the room, instead of creating a new wisp, the ritual restores @Damage[10[healing]] Hit Points to each wisp.

' (x1) - '

(1 action) On each of its turns, the ritual lets out a surge of shadowy energy, dealing @Damage[2d6[void]] damage (@Check[fortitude|dc:18|basic] save) to each character who participated in ritual the past round (including Tavvar and her aides as well as any PC who attempted a skill check to disable the hazard). A non-participant can step in front of a participant as a reaction. This blocks the damage from the ritual caster, but the non-participant must then attempt the Fortitude save.

In addition to dealing damage, the ritual\'s surge of energy brings a @UUID[Compendium.pf2e.pfs-season-1-bestiary.Actor.Shadow Wisp] into the room. Wisps act at the end of the ritual\'s turn. If there are already two shadow wisps in the room, instead of creating a new wisp, the ritual restores @Damage[10[healing]] Hit Points to each wisp.

' (x1) - saves : object {1-01.system.saves} - fortitude : object {1-01.system.saves.fortitude} - saveDetail : string {1-01.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-01.system.saves.fortitude.value} (9 different values) - 0 (x8) - 9 (x6) - 15 (x6) - 4 (x2) - 5 (x2) - 14 (x2) - 11 (x1) - 8 (x1) - 10 (x1) - reflex : object {1-01.system.saves.reflex} - saveDetail : string {1-01.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-01.system.saves.reflex.value} (8 different values) - 0 (x8) - 9 (x7) - 12 (x6) - 6 (x2) - 3 (x2) - 7 (x2) - 11 (x1) - 10 (x1) - will : object {1-01.system.saves.will} - saveDetail : string {1-01.system.saves.will.saveDetail} (same value: '') - value : integer {1-01.system.saves.will.value} (8 different values) - 0 (x8) - 6 (x8) - 9 (x6) - 3 (x2) - 10 (x2) - 7 (x1) - 8 (x1) - 4 (x1) - [statusEffects] : array<> {1-01.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-01.system.traits} - rarity : string {1-01.system.traits.rarity} (2 different values) - 'common' (x15) - 'rare' (x14) - size : object {1-01.system.traits.size} - value : string {1-01.system.traits.size.value} (4 different values) - 'med' (x24) - 'tiny' (x2) - 'lg' (x2) - 'sm' (x1) - value : array {1-01.system.traits.value} - Length: min=1 max=5 - Value type: string {1-01.system.traits.value.[]} (17 different values) - [abilities] : object {1-01.system.abilities} - cha : object {1-01.system.abilities.cha} - mod : integer {1-01.system.abilities.cha.mod} (5 different values) - 0 (x12) - 3 (x4) - 1 (x1) - 2 (x1) - -2 (x1) - con : object {1-01.system.abilities.con} - mod : integer {1-01.system.abilities.con.mod} (4 different values) - 4 (x8) - 3 (x6) - 1 (x3) - 0 (x2) - dex : object {1-01.system.abilities.dex} - mod : integer {1-01.system.abilities.dex.mod} (4 different values) - 3 (x15) - 4 (x2) - -3 (x1) - 2 (x1) - int : object {1-01.system.abilities.int} - mod : integer {1-01.system.abilities.int.mod} (3 different values) - -3 (x14) - 0 (x4) - -5 (x1) - str : object {1-01.system.abilities.str} - mod : integer {1-01.system.abilities.str.mod} (6 different values) - 5 (x8) - 4 (x6) - -3 (x2) - 3 (x1) - 1 (x1) - 0 (x1) - wis : object {1-01.system.abilities.wis} - mod : integer {1-01.system.abilities.wis.mod} (4 different values) - 0 (x14) - 1 (x3) - -1 (x1) - 2 (x1) - [customModifiers] : object {1-01.system.customModifiers} - [initiative] : object {1-01.system.initiative} - statistic : string {1-01.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-01.system.perception} - details : string {1-01.system.perception.details} (same value: '') - mod : integer {1-01.system.perception.mod} (6 different values) - 6 (x7) - 9 (x6) - 4 (x3) - 2 (x1) - 8 (x1) - 12 (x1) - senses : array {1-01.system.perception.senses} - Length: min=0 max=2 - Value type: object {1-01.system.perception.senses.[]} - type : string {1-01.system.perception.senses.[].type} (2 different values) - 'darkvision' (x3) - 'see-invisibility' (x1) - [resources] : object {1-01.system.resources} - focus : object {1-01.system.resources.focus} - max : integer {1-01.system.resources.focus.max} (same value: 1) - value : integer {1-01.system.resources.focus.value} (same value: 1) - [skills] : object {1-01.system.skills} - [acrobatics] : object {1-01.system.skills.acrobatics} - base : integer {1-01.system.skills.acrobatics.base} (3 different values) - 9 (x7) - 12 (x6) - 5 (x2) - [athletics] : object {1-01.system.skills.athletics} - base : integer {1-01.system.skills.athletics.base} (4 different values) - 10 (x6) - 13 (x6) - 2 (x1) - 9 (x1) - [crafting] : object {1-01.system.skills.crafting} - base : integer {1-01.system.skills.crafting.base} (2 different values) - 4 (x1) - 2 (x1) - [deception] : object {1-01.system.skills.deception} - base : integer {1-01.system.skills.deception.base} (3 different values) - 7 (x1) - 5 (x1) - 13 (x1) - [diplomacy] : object {1-01.system.skills.diplomacy} - base : integer {1-01.system.skills.diplomacy.base} (2 different values) - 7 (x1) - 5 (x1) - [intimidation] : object {1-01.system.skills.intimidation} - base : integer {1-01.system.skills.intimidation.base} (3 different values) - 7 (x1) - 5 (x1) - 11 (x1) - [nature] : object {1-01.system.skills.nature} - base : integer {1-01.system.skills.nature.base} (same value: 1) - [stealth] : object {1-01.system.skills.stealth} - base : integer {1-01.system.skills.stealth.base} (4 different values) - 5 (x1) - 13 (x1) - 9 (x1) - 10 (x1) - [survival] : object {1-01.system.skills.survival} - base : integer {1-01.system.skills.survival.base} (3 different values) - 7 (x6) - 9 (x6) - 8 (x1) - type : string {1-01.type} (2 different values) - 'npc' (x19) - 'hazard' (x10) - [prototypeToken] : object {1-01.prototypeToken} - name : string {1-01.prototypeToken.name} (5 different values) - 'Fleshforge Dreg' (x6) - 'Fleshforge Prototype' (x6) - 'Goblin Warrior' (x1) - 'Unkillable Zombie Brute' (x1) - 'Ceustodaemon' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/1-02.txt b/output/pf2e/packs/1-02.txt deleted file mode 100644 index a1fbde9..0000000 --- a/output/pf2e/packs/1-02.txt +++ /dev/null @@ -1,487 +0,0 @@ -1-02 -Different values: 6 -===================================== -object {1-02} - _id : string {1-02._id} (all different values) - folder : string {1-02.folder} (same value: 'xhFUeQhxFI3H23Wu') - img : string {1-02.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {1-02.items} - Length: min=1 max=15 - Value type: object {1-02.items.[]} - _id : string {1-02.items.[]._id} (58 different values) - img : string {1-02.items.[].img} (10 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x20) - 'systems/pf2e/icons/default-icons/melee.svg' (x9) - 'systems/pf2e/icons/default-icons/spellcastingEntry.svg' (x4) - 'icons/creatures/mammals/ox-buffalo-horned-green.webp' (x4) - 'systems/pf2e/icons/spells/bane.webp' (x4) - 'icons/magic/symbols/runes-triangle-blue.webp' (x4) - 'systems/pf2e/icons/equipment/weapons/dart.webp' (x4) - 'icons/weapons/swords/sword-guard-purple.webp' (x4) - 'icons/consumables/potions/bottle-conical-corked-green.webp' (x3) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - name : string {1-02.items.[].name} (18 different values) - sort : integer {1-02.items.[].sort} (15 different values) - system : object {1-02.items.[].system} - [actionType] : object {1-02.items.[].system.actionType} - value : string {1-02.items.[].system.actionType.value} (2 different values) - 'passive' (x20) - 'action' (x2) - [actions] : object {1-02.items.[].system.actions} - [value] : integer {1-02.items.[].system.actions.value} (same value: 1) - [area] : object {1-02.items.[].system.area} - type : string {1-02.items.[].system.area.type} (same value: 'emanation') - value : integer {1-02.items.[].system.area.value} (same value: 5) - description : object {1-02.items.[].system.description} - value : string {1-02.items.[].system.description.value} (18 different values) - [attack] : object {1-02.items.[].system.attack} - value : string {1-02.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-02.items.[].system.attackEffects} - [custom] : string {1-02.items.[].system.attackEffects.custom} (same value: '') - value : array {1-02.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-02.items.[].system.attackEffects.value.[]} (2 different values) - 'black-adder-venom' (x3) - 'attach' (x1) - [autoHeightenLevel] : object {1-02.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-02.items.[].system.baseItem} (2 different values) - 'dart' (x4) - 'shortsword' (x4) - [bonus] : object {1-02.items.[].system.bonus} - value : integer {1-02.items.[].system.bonus.value} (4 different values) - 0 (x8) - 9 (x5) - 11 (x2) - 8 (x2) - [bonusDamage] : object {1-02.items.[].system.bonusDamage} - value : integer {1-02.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-02.items.[].system.bulk} - value : float {1-02.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-02.items.[].system.category} (5 different values) - 'offensive' (x14) - 'interaction' (x8) - 'simple' (x4) - 'martial' (x4) - 'poison' (x3) - [containerId] : empty - [cost] : object {1-02.items.[].system.cost} - value : string {1-02.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-02.items.[].system.counteraction} (2 different values) - False (x8) - True (x4) - [damage] : object {1-02.items.[].system.damage} - [damageType] : string {1-02.items.[].system.damage.damageType} (same value: 'piercing') - [dice] : integer {1-02.items.[].system.damage.dice} (same value: 1) - [die] : string {1-02.items.[].system.damage.die} (2 different values) - 'd4' (x4) - 'd6' (x4) - [damageRolls] : object {1-02.items.[].system.damageRolls} - [43o7xqnvnzqdq19bdyue] : object {1-02.items.[].system.damageRolls.43o7xqnvnzqdq19bdyue} - damage : string {1-02.items.[].system.damageRolls.43o7xqnvnzqdq19bdyue.damage} (same value: '1d4-1') - damageType : string {1-02.items.[].system.damageRolls.43o7xqnvnzqdq19bdyue.damageType} (same value: 'piercing') - 6w0g77r4opcav5wb : object {1-02.items.[].system.damageRolls.6w0g77r4opcav5wb} - damage : string {1-02.items.[].system.damageRolls.6w0g77r4opcav5wb.damage} (same value: '1d4 - 1') - damageType : string {1-02.items.[].system.damageRolls.6w0g77r4opcav5wb.damageType} (same value: 'piercing') - [95h7we2ledgn910v] : object {1-02.items.[].system.damageRolls.95h7we2ledgn910v} - damage : string {1-02.items.[].system.damageRolls.95h7we2ledgn910v.damage} (same value: '1d6 - 1') - damageType : string {1-02.items.[].system.damageRolls.95h7we2ledgn910v.damageType} (same value: 'piercing') - [omilgqty9d1uiq0k] : object {1-02.items.[].system.damageRolls.omilgqty9d1uiq0k} - damage : string {1-02.items.[].system.damageRolls.omilgqty9d1uiq0k.damage} (same value: '1d4') - damageType : string {1-02.items.[].system.damageRolls.omilgqty9d1uiq0k.damageType} (same value: 'piercing') - [qb3w1sbgbhnibea7] : object {1-02.items.[].system.damageRolls.qb3w1sbgbhnibea7} - damage : string {1-02.items.[].system.damageRolls.qb3w1sbgbhnibea7.damage} (same value: '1d6 - 1') - damageType : string {1-02.items.[].system.damageRolls.qb3w1sbgbhnibea7.damageType} (same value: 'piercing') - [qnqf1skk4p5qyp1u] : object {1-02.items.[].system.damageRolls.qnqf1skk4p5qyp1u} - damage : string {1-02.items.[].system.damageRolls.qnqf1skk4p5qyp1u.damage} (same value: '1d6') - damageType : string {1-02.items.[].system.damageRolls.qnqf1skk4p5qyp1u.damageType} (same value: 'piercing') - [v2owiwtq9qenlunw27s0] : object {1-02.items.[].system.damageRolls.v2owiwtq9qenlunw27s0} - damage : string {1-02.items.[].system.damageRolls.v2owiwtq9qenlunw27s0.damage} (same value: '1d6-1') - damageType : string {1-02.items.[].system.damageRolls.v2owiwtq9qenlunw27s0.damageType} (same value: 'piercing') - [w43qkdi0zsnwjm5m] : object {1-02.items.[].system.damageRolls.w43qkdi0zsnwjm5m} - damage : string {1-02.items.[].system.damageRolls.w43qkdi0zsnwjm5m.damage} (same value: '1d4 -1') - damageType : string {1-02.items.[].system.damageRolls.w43qkdi0zsnwjm5m.damageType} (same value: 'piercing') - [defense] : object {1-02.items.[].system.defense} - save : object {1-02.items.[].system.defense.save} - basic : boolean {1-02.items.[].system.defense.save.basic} (same value: False) - statistic : string {1-02.items.[].system.defense.save.statistic} (same value: 'will') - [duration] : object {1-02.items.[].system.duration} - sustained : boolean {1-02.items.[].system.duration.sustained} (2 different values) - False (x8) - True (x4) - value : string {1-02.items.[].system.duration.value} (3 different values) - '10 minutes' (x4) - '1 minute' (x4) - '' (x4) - [equipped] : object {1-02.items.[].system.equipped} - carryType : string {1-02.items.[].system.equipped.carryType} (2 different values) - 'worn' (x9) - 'held' (x2) - [handsHeld] : integer {1-02.items.[].system.equipped.handsHeld} (2 different values) - 0 (x6) - 1 (x2) - [invested] : empty - [group] : string {1-02.items.[].system.group} (2 different values) - 'dart' (x4) - 'sword' (x4) - [hardness] : integer {1-02.items.[].system.hardness} (same value: 0) - [hp] : object {1-02.items.[].system.hp} - max : integer {1-02.items.[].system.hp.max} (same value: 0) - value : integer {1-02.items.[].system.hp.value} (same value: 0) - [material] : object {1-02.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {1-02.items.[].system.price} - value : object {1-02.items.[].system.price.value} - [cp] : integer {1-02.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {1-02.items.[].system.price.value.gp} (same value: 6) - [sp] : integer {1-02.items.[].system.price.value.sp} (same value: 9) - publication : object {1-02.items.[].system.publication} - license : string {1-02.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-02.items.[].system.publication.remaster} (same value: False) - title : string {1-02.items.[].system.publication.title} (3 different values) - '' (x31) - 'Pathfinder Core Rulebook' (x23) - 'Pathfinder Bestiary' (x4) - [quantity] : integer {1-02.items.[].system.quantity} (2 different values) - 1 (x7) - 10 (x4) - [reload] : object {1-02.items.[].system.reload} - value : string {1-02.items.[].system.reload.value} (2 different values) - '-' (x4) - '' (x4) - [showSlotlessLevels] : object {1-02.items.[].system.showSlotlessLevels} - value : boolean {1-02.items.[].system.showSlotlessLevels.value} (same value: False) - rules : ignored (Foundry rules object) {1-02.items.[].system.rules} - [level] : object {1-02.items.[].system.level} - value : integer {1-02.items.[].system.level.value} (3 different values) - 1 (x8) - 0 (x8) - 2 (x7) - [location] : object {1-02.items.[].system.location} - [heightenedLevel] : integer {1-02.items.[].system.location.heightenedLevel} (2 different values) - 2 (x3) - 1 (x3) - value : string {1-02.items.[].system.location.value} (4 different values) - 'lvmTDmczc0pEvtDh' (x3) - 'KLbVPH1j8KmVgQEy' (x3) - 'RUcX4XrsDpkjIiPy' (x3) - 'jI6lvoLrE6ira9YV' (x3) - [prepared] : object {1-02.items.[].system.prepared} - flexible : boolean {1-02.items.[].system.prepared.flexible} (same value: False) - value : string {1-02.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {1-02.items.[].system.proficiency} - value : integer {1-02.items.[].system.proficiency.value} (same value: 0) - [range] : mixed - object {1-02.items.[].system.range} - value : string {1-02.items.[].system.range.value} (2 different values) - '' (x8) - '10 feet' (x4) - integer {1-02.items.[].system.range} (same value: 20) - [requirements] : string {1-02.items.[].system.requirements} (same value: '') - [runes] : object {1-02.items.[].system.runes} - potency : integer {1-02.items.[].system.runes.potency} (same value: 0) - property : array<> {1-02.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {1-02.items.[].system.runes.striking} (same value: 0) - [size] : string {1-02.items.[].system.size} (same value: 'med') - [slots] : object {1-02.items.[].system.slots} - [slot0] : object {1-02.items.[].system.slots.slot0} - max : integer {1-02.items.[].system.slots.slot0.max} (same value: 1) - value : integer {1-02.items.[].system.slots.slot0.value} (same value: 1) - [slot1] : object {1-02.items.[].system.slots.slot1} - max : integer {1-02.items.[].system.slots.slot1.max} (same value: 1) - value : integer {1-02.items.[].system.slots.slot1.value} (same value: 1) - [slot2] : object {1-02.items.[].system.slots.slot2} - max : integer {1-02.items.[].system.slots.slot2.max} (same value: 1) - value : integer {1-02.items.[].system.slots.slot2.value} (same value: 1) - [slug] : string {1-02.items.[].system.slug} (7 different values) - 'speak-with-animals' (x4) - 'bane' (x4) - 'prestidigitation' (x4) - 'dart' (x4) - 'shortsword' (x4) - 'sneak-attack' (x4) - 'black-adder-venom' (x3) - [spelldc] : object {1-02.items.[].system.spelldc} - dc : integer {1-02.items.[].system.spelldc.dc} (3 different values) - 17 (x2) - 20 (x1) - 16 (x1) - mod : integer {1-02.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-02.items.[].system.spelldc.value} (3 different values) - 9 (x2) - 12 (x1) - 8 (x1) - [splashDamage] : object {1-02.items.[].system.splashDamage} - value : integer {1-02.items.[].system.splashDamage.value} (same value: 0) - [target] : object {1-02.items.[].system.target} - value : string {1-02.items.[].system.target.value} (3 different values) - '' (x4) - 'enemies in the area' (x4) - '1 object (cook, lift, or tidy only)' (x4) - [time] : object {1-02.items.[].system.time} - value : string {1-02.items.[].system.time.value} (same value: '2') - [tradition] : object {1-02.items.[].system.tradition} - value : string {1-02.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {1-02.items.[].system.traits} - rarity : string {1-02.items.[].system.traits.rarity} (same value: 'common') - selected : object {1-02.items.[].system.traits.selected} - value : array {1-02.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {1-02.items.[].system.traits.value.[]} (14 different values) - [traditions] : array {1-02.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {1-02.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x8) - 'divine' (x8) - 'occult' (x8) - 'arcane' (x4) - [usage] : object {1-02.items.[].system.usage} - value : string {1-02.items.[].system.usage.value} (same value: 'held-in-one-hand') - [uses] : object {1-02.items.[].system.uses} - autoDestroy : boolean {1-02.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-02.items.[].system.uses.max} (same value: 1) - value : integer {1-02.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-02.items.[].system.weaponType} - value : string {1-02.items.[].system.weaponType.value} (2 different values) - 'melee' (x5) - 'ranged' (x4) - type : string {1-02.items.[].type} (all different values) - [_stats] : object {1-02.items.[]._stats} - compendiumSource : string {1-02.items.[]._stats.compendiumSource} (7 different values) - 'Compendium.pf2e.spells-srd.Item.BBvV7qoXGdw09q1C' (x4) - 'Compendium.pf2e.spells-srd.Item.7ZinJNzxq0XF0oMx' (x4) - 'Compendium.pf2e.spells-srd.Item.Qw3fnUlaUbnn7ipC' (x4) - 'Compendium.pf2e.equipment-srd.Item.Tt4Qw64fwrxhr5gT' (x4) - 'Compendium.pf2e.equipment-srd.Item.7tKkkF8eZ4iCLJtp' (x4) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.AWvNPE4U0kEJSL1T' (x4) - 'Compendium.pf2e.equipment-srd.Item.ScclzFrjyB0YJlrb' (x3) - [flags] : object {1-02.items.[].flags} - pf2e : object {1-02.items.[].flags.pf2e} - linkedWeapon : string {1-02.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'klBP9tiX1zZ9I2Kx' (x1) - 'yMslPGw6XvTaK42Z' (x1) - 'APCUaeUth5rf5REN' (x1) - 'mKag626bCv87Iyyz' (x1) - '5BocjA6rG31MrfjU' (x1) - '6NikyAbgOET6bEOx' (x1) - 'EQmCIrnZOpiQgUjp' (x1) - 'cqmuyW9wZmRvQMBh' (x1) - name : string {1-02.name} (all different values) - system : object {1-02.system} - abilities : object {1-02.system.abilities} - cha : object {1-02.system.abilities.cha} - mod : integer {1-02.system.abilities.cha.mod} (4 different values) - 0 (x3) - -2 (x1) - -1 (x1) - -4 (x1) - con : object {1-02.system.abilities.con} - mod : integer {1-02.system.abilities.con.mod} (3 different values) - 0 (x2) - 1 (x2) - 2 (x2) - dex : object {1-02.system.abilities.dex} - mod : integer {1-02.system.abilities.dex.mod} (2 different values) - 4 (x5) - 3 (x1) - int : object {1-02.system.abilities.int} - mod : integer {1-02.system.abilities.int.mod} (3 different values) - -1 (x3) - -5 (x2) - 0 (x1) - str : object {1-02.system.abilities.str} - mod : integer {1-02.system.abilities.str.mod} (3 different values) - -1 (x3) - 0 (x2) - -3 (x1) - wis : object {1-02.system.abilities.wis} - mod : integer {1-02.system.abilities.wis.mod} (2 different values) - 1 (x5) - 2 (x1) - attributes : object {1-02.system.attributes} - ac : object {1-02.system.attributes.ac} - details : string {1-02.system.attributes.ac.details} (same value: '') - value : integer {1-02.system.attributes.ac.value} (4 different values) - 18 (x2) - 16 (x2) - 20 (x1) - 15 (x1) - allSaves : object {1-02.system.attributes.allSaves} - value : string {1-02.system.attributes.allSaves.value} (same value: '') - hp : object {1-02.system.attributes.hp} - details : string {1-02.system.attributes.hp.details} (same value: '') - max : integer {1-02.system.attributes.hp.max} (5 different values) - 23 (x2) - 18 (x1) - 44 (x1) - 10 (x1) - 30 (x1) - temp : integer {1-02.system.attributes.hp.temp} (same value: 0) - value : integer {1-02.system.attributes.hp.value} (5 different values) - 23 (x2) - 18 (x1) - 44 (x1) - 10 (x1) - 30 (x1) - immunities : array {1-02.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {1-02.system.attributes.immunities.[]} - type : string {1-02.system.attributes.immunities.[].type} (2 different values) - 'precision' (x1) - 'swarm-mind' (x1) - resistances : array {1-02.system.attributes.resistances} - Length: min=3 max=3 - Value type: object {1-02.system.attributes.resistances.[]} - type : string {1-02.system.attributes.resistances.[].type} (3 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {1-02.system.attributes.resistances.[].value} (2 different values) - 5 (x2) - 2 (x1) - speed : object {1-02.system.attributes.speed} - otherSpeeds : array {1-02.system.attributes.speed.otherSpeeds} - Length: min=1 max=1 - Value type: object {1-02.system.attributes.speed.otherSpeeds.[]} - type : string {1-02.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x4) - 'fly' (x2) - value : integer {1-02.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 20 (x4) - 30 (x2) - value : integer {1-02.system.attributes.speed.value} (2 different values) - 20 (x4) - 10 (x2) - weaknesses : array {1-02.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {1-02.system.attributes.weaknesses.[]} - type : string {1-02.system.attributes.weaknesses.[].type} (3 different values) - 'cold-iron' (x4) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {1-02.system.attributes.weaknesses.[].value} (2 different values) - 2 (x4) - 5 (x2) - details : object {1-02.system.details} - blurb : string {1-02.system.details.blurb} (same value: '') - languages : object {1-02.system.details.languages} - details : string {1-02.system.details.languages.details} (same value: '') - value : array {1-02.system.details.languages.value} - Length: min=0 max=1 - Value type: string {1-02.system.details.languages.value.[]} (same value: 'sakvroth') - level : object {1-02.system.details.level} - value : integer {1-02.system.details.level.value} (3 different values) - 1 (x3) - 3 (x2) - -1 (x1) - privateNotes : string {1-02.system.details.privateNotes} (same value: '') - publicNotes : string {1-02.system.details.publicNotes} (3 different values) - publication : object {1-02.system.details.publication} - license : string {1-02.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-02.system.details.publication.remaster} (same value: False) - title : string {1-02.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-02: The Mosquito Witch') - initiative : object {1-02.system.initiative} - statistic : string {1-02.system.initiative.statistic} (same value: 'perception') - perception : object {1-02.system.perception} - details : string {1-02.system.perception.details} (same value: '') - mod : integer {1-02.system.perception.mod} (4 different values) - 6 (x2) - 9 (x2) - 8 (x1) - 4 (x1) - senses : array {1-02.system.perception.senses} - Length: min=2 max=2 - Value type: object {1-02.system.perception.senses.[]} - [acuity] : string {1-02.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-02.system.perception.senses.[].range} (2 different values) - 30 (x4) - 60 (x2) - type : string {1-02.system.perception.senses.[].type} (2 different values) - 'darkvision' (x6) - 'scent' (x6) - resources : object {1-02.system.resources} - [focus] : object {1-02.system.resources.focus} - max : integer {1-02.system.resources.focus.max} (same value: 1) - value : integer {1-02.system.resources.focus.value} (same value: 1) - saves : object {1-02.system.saves} - fortitude : object {1-02.system.saves.fortitude} - saveDetail : string {1-02.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-02.system.saves.fortitude.value} (3 different values) - 7 (x3) - 5 (x2) - 2 (x1) - reflex : object {1-02.system.saves.reflex} - saveDetail : string {1-02.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-02.system.saves.reflex.value} (3 different values) - 10 (x3) - 11 (x2) - 7 (x1) - will : object {1-02.system.saves.will} - saveDetail : string {1-02.system.saves.will.saveDetail} (same value: '') - value : integer {1-02.system.saves.will.value} (4 different values) - 6 (x3) - 5 (x1) - 9 (x1) - 4 (x1) - skills : object {1-02.system.skills} - acrobatics : object {1-02.system.skills.acrobatics} - base : integer {1-02.system.skills.acrobatics.base} (5 different values) - 7 (x2) - 8 (x1) - 11 (x1) - 5 (x1) - 9 (x1) - stealth : object {1-02.system.skills.stealth} - base : integer {1-02.system.skills.stealth.base} (5 different values) - 7 (x2) - 8 (x1) - 11 (x1) - 5 (x1) - 9 (x1) - [diplomacy] : object {1-02.system.skills.diplomacy} - base : integer {1-02.system.skills.diplomacy.base} (3 different values) - 4 (x2) - 6 (x1) - 1 (x1) - special : array {1-02.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {1-02.system.skills.diplomacy.special.[]} - base : integer {1-02.system.skills.diplomacy.special.[].base} (3 different values) - 10 (x2) - 12 (x1) - 7 (x1) - label : string {1-02.system.skills.diplomacy.special.[].label} (same value: 'vs. arthropods') - predicate : array {1-02.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-02.system.skills.diplomacy.special.[].predicate.[]} (same value: 'target:tag:arthropod') - [nature] : object {1-02.system.skills.nature} - base : integer {1-02.system.skills.nature.base} (3 different values) - 4 (x2) - 7 (x1) - 3 (x1) - [thievery] : object {1-02.system.skills.thievery} - base : integer {1-02.system.skills.thievery.base} (3 different values) - 7 (x2) - 11 (x1) - 5 (x1) - traits : object {1-02.system.traits} - rarity : string {1-02.system.traits.rarity} (3 different values) - 'uncommon' (x3) - 'unique' (x2) - 'common' (x1) - size : object {1-02.system.traits.size} - value : string {1-02.system.traits.size.value} (3 different values) - 'sm' (x4) - 'tiny' (x1) - 'lg' (x1) - value : array {1-02.system.traits.value} - Length: min=1 max=4 - Value type: string {1-02.system.traits.value.[]} (all different values) - type : string {1-02.type} (same value: 'npc') - [prototypeToken] : object {1-02.prototypeToken} - name : string {1-02.prototypeToken.name} (2 different values) - 'Gwibble' (x2) - 'Mitflit' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/1-03.txt b/output/pf2e/packs/1-03.txt deleted file mode 100644 index cfc093a..0000000 --- a/output/pf2e/packs/1-03.txt +++ /dev/null @@ -1,984 +0,0 @@ -1-03 -Different values: 14 -===================================== -object {1-03} - _id : string {1-03._id} (all different values) - folder : string {1-03.folder} (same value: '1ZmKKPMbMec5NHEF') - img : string {1-03.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x9) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {1-03.items} - Length: min=1 max=26 - Value type: object {1-03.items.[]} - _id : string {1-03.items.[]._id} (106 different values) - img : string {1-03.items.[].img} (45 different values) - name : string {1-03.items.[].name} (64 different values) - sort : integer {1-03.items.[].sort} (26 different values) - system : object {1-03.items.[].system} - [acBonus] : integer {1-03.items.[].system.acBonus} (3 different values) - 2 (x3) - 1 (x2) - 4 (x1) - [actionType] : object {1-03.items.[].system.actionType} - value : string {1-03.items.[].system.actionType.value} (4 different values) - 'passive' (x14) - 'reaction' (x8) - 'action' (x7) - 'free' (x1) - [actions] : object {1-03.items.[].system.actions} - [value] : integer {1-03.items.[].system.actions.value} (2 different values) - 2 (x5) - 1 (x2) - [area] : object {1-03.items.[].system.area} - type : string {1-03.items.[].system.area.type} (2 different values) - 'emanation' (x2) - 'burst' (x1) - value : integer {1-03.items.[].system.area.value} (2 different values) - 5 (x2) - 20 (x1) - [autoHeightenLevel] : object {1-03.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-03.items.[].system.baseItem} (11 different values) - [bonusDamage] : object {1-03.items.[].system.bonusDamage} - value : integer {1-03.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-03.items.[].system.bulk} - value : mixed - integer {1-03.items.[].system.bulk.value} (3 different values) - 1 (x7) - 0 (x3) - 2 (x2) - float {1-03.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-03.items.[].system.category} (8 different values) - 'offensive' (x11) - 'defensive' (x9) - 'simple' (x6) - 'light' (x3) - 'ammo' (x3) - 'interaction' (x3) - 'martial' (x2) - 'medium' (x1) - [checkPenalty] : integer {1-03.items.[].system.checkPenalty} (3 different values) - -1 (x2) - 0 (x1) - -2 (x1) - [containerId] : empty - [cost] : object {1-03.items.[].system.cost} - value : string {1-03.items.[].system.cost.value} (2 different values) - '' (x29) - 'black onyx, see Table 7-1' (x1) - [counteraction] : boolean {1-03.items.[].system.counteraction} (2 different values) - False (x28) - True (x2) - [damage] : object {1-03.items.[].system.damage} - [0] : object {1-03.items.[].system.damage.0} - [applyMod] : boolean {1-03.items.[].system.damage.0.applyMod} (2 different values) - False (x8) - True (x4) - [category] : empty - formula : string {1-03.items.[].system.damage.0.formula} (7 different values) - '1d8' (x4) - '2d4' (x3) - '1d4' (x2) - '0' (x2) - '1d6' (x2) - '2d6' (x1) - '2d8' (x1) - kinds : array {1-03.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {1-03.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x14) - 'healing' (x4) - materials : array<> {1-03.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-03.items.[].system.damage.0.type} (7 different values) - 'void' (x6) - 'vitality' (x2) - 'mental' (x2) - 'spirit' (x2) - 'untyped' (x1) - 'fire' (x1) - 'force' (x1) - [damageType] : string {1-03.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x4) - 'piercing' (x3) - 'slashing' (x1) - [dice] : integer {1-03.items.[].system.damage.dice} (same value: 1) - [die] : string {1-03.items.[].system.damage.die} (3 different values) - 'd6' (x5) - 'd8' (x2) - 'd4' (x1) - [damageRolls] : object {1-03.items.[].system.damageRolls} - [0o73a24eeraauv3q] : object {1-03.items.[].system.damageRolls.0o73a24eeraauv3q} - damage : string {1-03.items.[].system.damageRolls.0o73a24eeraauv3q.damage} (same value: '1d6 + 2') - damageType : string {1-03.items.[].system.damageRolls.0o73a24eeraauv3q.damageType} (same value: 'piercing') - [0x8zn7bag7jhup54ad03] : object {1-03.items.[].system.damageRolls.0x8zn7bag7jhup54ad03} - damage : string {1-03.items.[].system.damageRolls.0x8zn7bag7jhup54ad03.damage} (same value: '1d8+8') - damageType : string {1-03.items.[].system.damageRolls.0x8zn7bag7jhup54ad03.damageType} (same value: 'piercing') - [261q3ldc60ibu32lrcnn] : object {1-03.items.[].system.damageRolls.261q3ldc60ibu32lrcnn} - damage : string {1-03.items.[].system.damageRolls.261q3ldc60ibu32lrcnn.damage} (same value: '1d8+8') - damageType : string {1-03.items.[].system.damageRolls.261q3ldc60ibu32lrcnn.damageType} (same value: 'slashing') - [2hxpeio0rjvlzha73sjb] : object {1-03.items.[].system.damageRolls.2hxpeio0rjvlzha73sjb} - damage : string {1-03.items.[].system.damageRolls.2hxpeio0rjvlzha73sjb.damage} (same value: '1d4+4') - damageType : string {1-03.items.[].system.damageRolls.2hxpeio0rjvlzha73sjb.damageType} (same value: 'bludgeoning') - [3nkcjmfacoje63p14xcd] : object {1-03.items.[].system.damageRolls.3nkcjmfacoje63p14xcd} - damage : string {1-03.items.[].system.damageRolls.3nkcjmfacoje63p14xcd.damage} (same value: '1d6+2') - damageType : string {1-03.items.[].system.damageRolls.3nkcjmfacoje63p14xcd.damageType} (same value: 'bludgeoning') - [4fctl700eyc6pg6t998y] : object {1-03.items.[].system.damageRolls.4fctl700eyc6pg6t998y} - damage : string {1-03.items.[].system.damageRolls.4fctl700eyc6pg6t998y.damage} (same value: '1d6+8') - damageType : string {1-03.items.[].system.damageRolls.4fctl700eyc6pg6t998y.damageType} (same value: 'slashing') - [ccvi95u44l425e2osjay] : object {1-03.items.[].system.damageRolls.ccvi95u44l425e2osjay} - damage : string {1-03.items.[].system.damageRolls.ccvi95u44l425e2osjay.damage} (same value: '1d6+3') - damageType : string {1-03.items.[].system.damageRolls.ccvi95u44l425e2osjay.damageType} (same value: 'bludgeoning') - [e80mec5d0aewodvx0a18] : object {1-03.items.[].system.damageRolls.e80mec5d0aewodvx0a18} - damage : string {1-03.items.[].system.damageRolls.e80mec5d0aewodvx0a18.damage} (same value: '1d6+4') - damageType : string {1-03.items.[].system.damageRolls.e80mec5d0aewodvx0a18.damageType} (same value: 'bludgeoning') - [hxu5ye04yctunti37mtg] : object {1-03.items.[].system.damageRolls.hxu5ye04yctunti37mtg} - damage : string {1-03.items.[].system.damageRolls.hxu5ye04yctunti37mtg.damage} (same value: '1d8+4') - damageType : string {1-03.items.[].system.damageRolls.hxu5ye04yctunti37mtg.damageType} (same value: 'slashing') - [i28pzph4jgh3a034vmwx] : object {1-03.items.[].system.damageRolls.i28pzph4jgh3a034vmwx} - damage : string {1-03.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damage} (same value: '1d4-1') - damageType : string {1-03.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damageType} (same value: 'piercing') - [osdj2rd12ng2oihmiplu] : object {1-03.items.[].system.damageRolls.osdj2rd12ng2oihmiplu} - damage : string {1-03.items.[].system.damageRolls.osdj2rd12ng2oihmiplu.damage} (same value: '1d6+3') - damageType : string {1-03.items.[].system.damageRolls.osdj2rd12ng2oihmiplu.damageType} (same value: 'bludgeoning') - [rbx1rl6hsalxhill] : object {1-03.items.[].system.damageRolls.rbx1rl6hsalxhill} - damage : string {1-03.items.[].system.damageRolls.rbx1rl6hsalxhill.damage} (same value: '1d4 + 2') - damageType : string {1-03.items.[].system.damageRolls.rbx1rl6hsalxhill.damageType} (same value: 'bludgeoning') - [rpmd3vyohaqf7yf7dfts] : object {1-03.items.[].system.damageRolls.rpmd3vyohaqf7yf7dfts} - damage : string {1-03.items.[].system.damageRolls.rpmd3vyohaqf7yf7dfts.damage} (same value: '1d12+7') - damageType : string {1-03.items.[].system.damageRolls.rpmd3vyohaqf7yf7dfts.damageType} (same value: 'slashing') - [t969yxbnjd9b5uj29zj8] : object {1-03.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8} - damage : string {1-03.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damage} (same value: '1d8+3') - damageType : string {1-03.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damageType} (same value: 'piercing') - wjg6sw0n6mr9q4iy77hs : object {1-03.items.[].system.damageRolls.wjg6sw0n6mr9q4iy77hs} - damage : string {1-03.items.[].system.damageRolls.wjg6sw0n6mr9q4iy77hs.damage} (same value: '1d8+7') - damageType : string {1-03.items.[].system.damageRolls.wjg6sw0n6mr9q4iy77hs.damageType} (same value: 'bludgeoning') - [y1r4mpag35m90omyuzrm] : object {1-03.items.[].system.damageRolls.y1r4mpag35m90omyuzrm} - damage : string {1-03.items.[].system.damageRolls.y1r4mpag35m90omyuzrm.damage} (same value: '1d8') - damageType : string {1-03.items.[].system.damageRolls.y1r4mpag35m90omyuzrm.damageType} (same value: 'piercing') - [zh358re5jt4vqeimcie7] : object {1-03.items.[].system.damageRolls.zh358re5jt4vqeimcie7} - damage : string {1-03.items.[].system.damageRolls.zh358re5jt4vqeimcie7.damage} (same value: '1d8+2') - damageType : string {1-03.items.[].system.damageRolls.zh358re5jt4vqeimcie7.damageType} (same value: 'piercing') - [defense] : object {1-03.items.[].system.defense} - save : object {1-03.items.[].system.defense.save} - basic : boolean {1-03.items.[].system.defense.save.basic} (2 different values) - True (x8) - False (x8) - statistic : string {1-03.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x10) - 'will' (x6) - description : object {1-03.items.[].system.description} - value : string {1-03.items.[].system.description.value} (60 different values) - [attack] : object {1-03.items.[].system.attack} - value : string {1-03.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-03.items.[].system.attackEffects} - [custom] : string {1-03.items.[].system.attackEffects.custom} (same value: '') - value : array {1-03.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-03.items.[].system.attackEffects.value.[]} (3 different values) - 'giant-centipede-venom' (x1) - 'grab' (x1) - 'improved-push' (x1) - [bonus] : object {1-03.items.[].system.bonus} - value : integer {1-03.items.[].system.bonus.value} (8 different values) - 0 (x8) - 7 (x6) - 14 (x3) - 8 (x2) - 10 (x2) - 12 (x2) - 9 (x1) - 6 (x1) - [dexCap] : integer {1-03.items.[].system.dexCap} (2 different values) - 3 (x3) - 1 (x1) - [duration] : object {1-03.items.[].system.duration} - [sustained] : boolean {1-03.items.[].system.duration.sustained} (2 different values) - False (x29) - True (x1) - value : mixed - string {1-03.items.[].system.duration.value} (7 different values) - '' (x16) - '1 minute' (x6) - '1 round' (x2) - 'varies' (x2) - 'until the start of your next turn' (x2) - 'until the next time you make your daily preparations' (x1) - '10 minutes' (x1) - integer {1-03.items.[].system.duration.value} (same value: 0) - [equipped] : object {1-03.items.[].system.equipped} - carryType : string {1-03.items.[].system.equipped.carryType} (2 different values) - 'worn' (x20) - 'held' (x2) - [handsHeld] : integer {1-03.items.[].system.equipped.handsHeld} (2 different values) - 0 (x12) - 1 (x2) - [inSlot] : boolean {1-03.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [group] : string {1-03.items.[].system.group} (7 different values) - 'club' (x3) - 'crossbow' (x2) - 'leather' (x2) - 'sling' (x1) - 'spear' (x1) - 'sword' (x1) - 'chain' (x1) - [hardness] : integer {1-03.items.[].system.hardness} (3 different values) - 0 (x20) - 3 (x1) - 5 (x1) - [heightening] : object {1-03.items.[].system.heightening} - [damage] : object {1-03.items.[].system.heightening.damage} - 0 : string {1-03.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x5) - '1d8' (x5) - '1d4' (x5) - [interval] : integer {1-03.items.[].system.heightening.interval} (2 different values) - 1 (x12) - 2 (x3) - type : string {1-03.items.[].system.heightening.type} (2 different values) - 'interval' (x15) - 'fixed' (x3) - [levels] : object {1-03.items.[].system.heightening.levels} - [3] : object {1-03.items.[].system.heightening.levels.3} - target : object {1-03.items.[].system.heightening.levels.3.target} - value : string {1-03.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [4] : object {1-03.items.[].system.heightening.levels.4} - target : object {1-03.items.[].system.heightening.levels.4.target} - value : string {1-03.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [7] : object {1-03.items.[].system.heightening.levels.7} - target : object {1-03.items.[].system.heightening.levels.7.target} - value : string {1-03.items.[].system.heightening.levels.7.target.value} (same value: '5 creatures') - [hp] : object {1-03.items.[].system.hp} - max : integer {1-03.items.[].system.hp.max} (3 different values) - 0 (x20) - 6 (x1) - 20 (x1) - value : integer {1-03.items.[].system.hp.value} (3 different values) - 0 (x20) - 6 (x1) - 20 (x1) - [level] : object {1-03.items.[].system.level} - value : integer {1-03.items.[].system.level.value} (3 different values) - 1 (x26) - 0 (x22) - 2 (x4) - [location] : object {1-03.items.[].system.location} - [value] : string {1-03.items.[].system.location.value} (6 different values) - 'iGRqoI0e0B5Kuffj' (x12) - 'ObVdwEgZ9FtIUaGE' (x9) - 'f3K4VCtbkUsRIOYB' (x5) - 'OKEo9ZNQfwGVsUKX' (x1) - 'dWI9BmpsvP2p3FNA' (x1) - 'akl4eBnN2Tcx1zlr' (x1) - [material] : object {1-03.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {1-03.items.[].system.mod} - value : integer {1-03.items.[].system.mod.value} (3 different values) - 4 (x1) - 6 (x1) - 8 (x1) - [overlays] : object {1-03.items.[].system.overlays} - [37gy7l19tik74o4s] : object {1-03.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {1-03.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {1-03.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {1-03.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {1-03.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {1-03.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {1-03.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {1-03.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {1-03.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {1-03.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {1-03.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {1-03.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {1-03.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {1-03.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {1-03.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {1-03.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {1-03.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {1-03.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {1-03.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {1-03.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [lfxcoz2d3f8j2zq1] : object {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {1-03.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {1-03.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {1-03.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {1-03.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {1-03.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {1-03.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {1-03.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {1-03.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {1-03.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {1-03.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {1-03.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {1-03.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {1-03.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [z04svm1cvfcxtplb] : object {1-03.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {1-03.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {1-03.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {1-03.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {1-03.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {1-03.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - publication : object {1-03.items.[].system.publication} - license : string {1-03.items.[].system.publication.license} (2 different values) - 'OGL' (x109) - 'ORC' (x2) - remaster : boolean {1-03.items.[].system.publication.remaster} (2 different values) - False (x109) - True (x2) - title : string {1-03.items.[].system.publication.title} (6 different values) - '' (x49) - 'Pathfinder Core Rulebook' (x48) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Player Core' (x2) - 'Pathfinder Lost Omens Pathfinder Society Guide' (x1) - rules : ignored (Foundry rules object) {1-03.items.[].system.rules} - [overrides] : array<> {1-03.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {1-03.items.[].system.prepared} - flexible : boolean {1-03.items.[].system.prepared.flexible} (same value: False) - value : string {1-03.items.[].system.prepared.value} (2 different values) - 'prepared' (x3) - 'focus' (x3) - [price] : object {1-03.items.[].system.price} - [per] : integer {1-03.items.[].system.price.per} (same value: 10) - value : object {1-03.items.[].system.price.value} - [cp] : integer {1-03.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {1-03.items.[].system.price.value.gp} (4 different values) - 1 (x5) - 3 (x4) - 2 (x1) - 6 (x1) - [sp] : integer {1-03.items.[].system.price.value.sp} (3 different values) - 1 (x4) - 2 (x1) - 5 (x1) - [proficiency] : object {1-03.items.[].system.proficiency} - value : integer {1-03.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {1-03.items.[].system.proficient} - value : integer {1-03.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {1-03.items.[].system.quantity} (3 different values) - 1 (x19) - 10 (x2) - 3 (x1) - [range] : mixed - object {1-03.items.[].system.range} - value : string {1-03.items.[].system.range.value} (7 different values) - '30 feet' (x10) - 'touch' (x6) - '' (x5) - 'varies' (x4) - '60 feet' (x2) - '120 feet' (x2) - '10 feet' (x1) - integer {1-03.items.[].system.range} (2 different values) - 60 (x2) - 50 (x1) - [references] : object {1-03.items.[].system.references} - children : array<> {1-03.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {1-03.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {1-03.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {1-03.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {1-03.items.[].system.reload} - value : string {1-03.items.[].system.reload.value} (2 different values) - '' (x5) - '1' (x3) - [requirements] : string {1-03.items.[].system.requirements} (same value: '') - [ritual] : object {1-03.items.[].system.ritual} - primary : object {1-03.items.[].system.ritual.primary} - check : string {1-03.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)') - secondary : object {1-03.items.[].system.ritual.secondary} - casters : integer {1-03.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {1-03.items.[].system.ritual.secondary.checks} (same value: 'Religion') - [runes] : object {1-03.items.[].system.runes} - [potency] : integer {1-03.items.[].system.runes.potency} (same value: 0) - [property] : array<> {1-03.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {1-03.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {1-03.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-03.items.[].system.runes.striking} (same value: 0) - [size] : string {1-03.items.[].system.size} (same value: 'med') - [slots] : object {1-03.items.[].system.slots} - [slot0] : object {1-03.items.[].system.slots.slot0} - max : integer {1-03.items.[].system.slots.slot0.max} (2 different values) - 5 (x2) - 4 (x1) - prepared : array {1-03.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {1-03.items.[].system.slots.slot0.prepared.[]} - id : string {1-03.items.[].system.slots.slot0.prepared.[].id} (all different values) - [slot1] : object {1-03.items.[].system.slots.slot1} - max : integer {1-03.items.[].system.slots.slot1.max} (4 different values) - 2 (x2) - 1 (x1) - 6 (x1) - 3 (x1) - [prepared] : array {1-03.items.[].system.slots.slot1.prepared} - Length: min=2 max=6 - Value type: object {1-03.items.[].system.slots.slot1.prepared.[]} - id : string {1-03.items.[].system.slots.slot1.prepared.[].id} (8 different values) - '7YWUSmCWS7j9UfOU' (x3) - 'lyRRgZRLFycoxvcK' (x2) - 'Iljg64Dg2KKivxJo' (x1) - 'lpFOjNMhRyNTSf3S' (x1) - 'RCOZCDi2vrFKcTsu' (x1) - 'YQ0Z4taxhNlIPr4R' (x1) - 'wjBGr7RJf86eslaS' (x1) - 'S1SOgFirSERP9SKW' (x1) - [value] : integer {1-03.items.[].system.slots.slot1.value} (2 different values) - 1 (x1) - 2 (x1) - slot2 : object {1-03.items.[].system.slots.slot2} - max : integer {1-03.items.[].system.slots.slot2.max} (2 different values) - 7 (x1) - 1 (x1) - [prepared] : array {1-03.items.[].system.slots.slot2.prepared} - Length: min=7 max=7 - Value type: object {1-03.items.[].system.slots.slot2.prepared.[]} - id : string {1-03.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'OdTPiuXNUxMkHdXr' (x4) - 'nv4MhpQv0DfWG6SF' (x1) - '5NMlE6GdZq82c1jQ' (x1) - 'P6E2c6CQWqVt6z7B' (x1) - value : integer {1-03.items.[].system.slots.slot2.value} (same value: 1) - [slug] : string {1-03.items.[].system.slug} (42 different values) - [speedPenalty] : integer {1-03.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -5 (x1) - [spelldc] : object {1-03.items.[].system.spelldc} - dc : integer {1-03.items.[].system.spelldc.dc} (3 different values) - 16 (x2) - 20 (x2) - 22 (x2) - mod : integer {1-03.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-03.items.[].system.spelldc.value} (3 different values) - 6 (x2) - 10 (x2) - 12 (x2) - [splashDamage] : object {1-03.items.[].system.splashDamage} - value : integer {1-03.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {1-03.items.[].system.stackGroup} (2 different values) - 'bolts' (x2) - 'slingBullets' (x1) - [strength] : integer {1-03.items.[].system.strength} (3 different values) - 1 (x2) - 0 (x1) - 3 (x1) - [target] : object {1-03.items.[].system.target} - value : string {1-03.items.[].system.target.value} (11 different values) - [time] : object {1-03.items.[].system.time} - value : string {1-03.items.[].system.time.value} (6 different values) - '2' (x20) - '1' (x4) - '1 to 3' (x3) - '1 to 2' (x1) - '1 day' (x1) - '3' (x1) - [tradition] : object {1-03.items.[].system.tradition} - value : string {1-03.items.[].system.tradition.value} (2 different values) - 'divine' (x4) - 'primal' (x2) - [traits] : object {1-03.items.[].system.traits} - rarity : string {1-03.items.[].system.traits.rarity} (2 different values) - 'common' (x95) - 'uncommon' (x4) - value : array {1-03.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {1-03.items.[].system.traits.value.[]} (41 different values) - [integrated] : empty - [selected] : array<> {1-03.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - [traditions] : array {1-03.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {1-03.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x25) - 'occult' (x19) - 'primal' (x13) - 'arcane' (x12) - [usage] : object {1-03.items.[].system.usage} - value : string {1-03.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x14) - 'held-in-two-hands' (x2) - [uses] : object {1-03.items.[].system.uses} - autoDestroy : boolean {1-03.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-03.items.[].system.uses.max} (same value: 1) - value : integer {1-03.items.[].system.uses.value} (same value: 1) - [value] : object {1-03.items.[].system.value} - isValued : boolean {1-03.items.[].system.value.isValued} (same value: True) - value : integer {1-03.items.[].system.value.value} (same value: 1) - [weaponType] : object {1-03.items.[].system.weaponType} - value : string {1-03.items.[].system.weaponType.value} (2 different values) - 'melee' (x14) - 'ranged' (x3) - type : string {1-03.items.[].type} (11 different values) - [_stats] : object {1-03.items.[]._stats} - compendiumSource : string {1-03.items.[]._stats.compendiumSource} (42 different values) - [flags] : object {1-03.items.[].flags} - pf2e : object {1-03.items.[].flags.pf2e} - linkedWeapon : string {1-03.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'wmnGT7vnrBjphjyU' (x1) - 'LzAvrJP9UpzwiolY' (x1) - 'ckdkvXHbCkyLGBDC' (x1) - 'MUnKC2JpitwrdffW' (x1) - 'p9FAC9E44eWT3F3U' (x1) - 'gyLqRyPMHJU1tRkT' (x1) - '2ogoZzTpOLPjN7q6' (x1) - 'VWGoxTsgO7kgImX3' (x1) - name : string {1-03.name} (all different values) - [prototypeToken] : object {1-03.prototypeToken} - name : string {1-03.prototypeToken.name} (5 different values) - 'Collapsing Ceiling' (x2) - 'Moldy Foodstuffs' (x2) - 'Ralthiss' (x2) - 'Giant Centipede' (x1) - 'Zombie Shambler' (x1) - system : object {1-03.system} - attributes : object {1-03.system.attributes} - ac : object {1-03.system.attributes.ac} - [details] : string {1-03.system.attributes.ac.details} (3 different values) - '' (x7) - '(17 with shield raised)' (x1) - '(23 with shield raised)' (x1) - value : integer {1-03.system.attributes.ac.value} (8 different values) - 10 (x3) - 16 (x3) - 18 (x2) - 21 (x2) - 15 (x1) - 13 (x1) - 12 (x1) - 17 (x1) - [emitsSound] : string {1-03.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-03.system.attributes.hardness} (2 different values) - 5 (x3) - 0 (x2) - [hasHealth] : boolean {1-03.system.attributes.hasHealth} (same value: True) - hp : object {1-03.system.attributes.hp} - details : string {1-03.system.attributes.hp.details} (2 different values) - '' (x10) - 'void healing' (x4) - max : integer {1-03.system.attributes.hp.max} (9 different values) - 24 (x4) - 1 (x2) - 50 (x2) - 10 (x1) - 8 (x1) - 27 (x1) - 48 (x1) - 20 (x1) - 85 (x1) - temp : integer {1-03.system.attributes.hp.temp} (same value: 0) - [tempmax] : integer {1-03.system.attributes.hp.tempmax} (same value: 0) - value : integer {1-03.system.attributes.hp.value} (9 different values) - 24 (x4) - 1 (x2) - 50 (x2) - 10 (x1) - 7 (x1) - 27 (x1) - 48 (x1) - 20 (x1) - 85 (x1) - [allSaves] : object {1-03.system.attributes.allSaves} - value : string {1-03.system.attributes.allSaves.value} (same value: '') - [immunities] : array {1-03.system.attributes.immunities} - Length: min=2 max=5 - Value type: object {1-03.system.attributes.immunities.[]} - type : string {1-03.system.attributes.immunities.[].type} (7 different values) - 'critical-hits' (x5) - 'precision' (x5) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x4) - [resistances] : array {1-03.system.attributes.resistances} - Length: min=5 max=5 - Value type: object {1-03.system.attributes.resistances.[]} - type : string {1-03.system.attributes.resistances.[].type} (5 different values) - 'cold' (x1) - 'electricity' (x1) - 'fire' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {1-03.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {1-03.system.attributes.speed} - otherSpeeds : array {1-03.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-03.system.attributes.speed.otherSpeeds.[]} - type : string {1-03.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {1-03.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {1-03.system.attributes.speed.value} (4 different values) - 25 (x5) - 40 (x2) - 35 (x1) - 30 (x1) - [stealth] : object {1-03.system.attributes.stealth} - details : string {1-03.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {1-03.system.attributes.stealth.value} (5 different values) - 7 (x1) - 10 (x1) - 20 (x1) - 23 (x1) - 15 (x1) - weaknesses : array {1-03.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {1-03.system.attributes.weaknesses.[]} - type : string {1-03.system.attributes.weaknesses.[].type} (2 different values) - 'vitality' (x3) - 'slashing' (x3) - value : integer {1-03.system.attributes.weaknesses.[].value} (2 different values) - 10 (x4) - 5 (x2) - [creatureType] : string {1-03.system.creatureType} (same value: '') - [customModifiers] : object {1-03.system.customModifiers} - details : object {1-03.system.details} - [description] : string {1-03.system.details.description} (3 different values) - '

The damaged ceiling is the only thing stopping the centipedes lairing above from falling through.

' (x2) - '

A mold cloud puffs from spoiled spilled food.

' (x2) - '

The floorboards here are rotting and soft, giving way and dropping anyone above into the hole below.

' (x1) - [disable] : string {1-03.system.details.disable} (5 different values) - '

@Check[crafting|dc:19] (trained) to reinforce the ceiling with boards from the broken door.

' (x1) - '

@Check[crafting|dc:22] (trained) to reinforce the ceiling with boards from the broken door.

' (x1) - '

@Check[survival|dc:14|name:Remove Mold] (trained) to remove the mold from the food without triggering the spores.

' (x1) - '

@Check[survival|dc:16|name:Remove Mold] (trained) to remove the mold from the food without triggering the spores.

' (x1) - '

@Check[crafting|dc:16|name:Reinforce Compromised Floorboards] (trained) to reinforce the compromised floorboards.

' (x1) - [isComplex] : boolean {1-03.system.details.isComplex} (same value: False) - level : object {1-03.system.details.level} - value : integer {1-03.system.details.level.value} (6 different values) - 1 (x4) - 3 (x3) - 4 (x3) - -1 (x2) - 2 (x1) - 0 (x1) - publication : object {1-03.system.details.publication} - license : string {1-03.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-03.system.details.publication.remaster} (same value: False) - title : string {1-03.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-03: Escaping the Grave') - [blurb] : string {1-03.system.details.blurb} (4 different values) - '' (x5) - 'Male human cultist' (x2) - 'Special: Mount' (x1) - 'Male half-orc druid' (x1) - [languages] : object {1-03.system.details.languages} - details : string {1-03.system.details.languages.details} (same value: '') - value : array {1-03.system.details.languages.value} - Length: min=0 max=4 - Value type: string {1-03.system.details.languages.value.[]} (6 different values) - 'common' (x4) - 'necril' (x3) - 'varisian' (x2) - 'kelish' (x1) - 'orcish' (x1) - 'wildsong' (x1) - [privateNotes] : string {1-03.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-03.system.details.publicNotes} (3 different values) - [reset] : string {1-03.system.details.reset} (same value: '') - [routine] : string {1-03.system.details.routine} (same value: '') - saves : object {1-03.system.saves} - fortitude : object {1-03.system.saves.fortitude} - saveDetail : string {1-03.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-03.system.saves.fortitude.value} (7 different values) - 1 (x3) - 6 (x3) - 10 (x3) - 7 (x2) - 8 (x1) - 9 (x1) - 12 (x1) - reflex : object {1-03.system.saves.reflex} - saveDetail : string {1-03.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-03.system.saves.reflex.value} (9 different values) - 1 (x3) - 6 (x2) - 5 (x2) - 2 (x2) - 7 (x1) - 8 (x1) - 12 (x1) - 3 (x1) - 0 (x1) - will : object {1-03.system.saves.will} - saveDetail : string {1-03.system.saves.will.saveDetail} (same value: '') - value : integer {1-03.system.saves.will.value} (7 different values) - 0 (x5) - 8 (x3) - 2 (x2) - 6 (x1) - 10 (x1) - 14 (x1) - 4 (x1) - [statusEffects] : array<> {1-03.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-03.system.traits} - rarity : string {1-03.system.traits.rarity} (3 different values) - 'common' (x8) - 'unique' (x3) - 'uncommon' (x3) - size : object {1-03.system.traits.size} - value : string {1-03.system.traits.size.value} (2 different values) - 'med' (x10) - 'lg' (x4) - value : array {1-03.system.traits.value} - Length: min=1 max=5 - Value type: string {1-03.system.traits.value.[]} (15 different values) - [abilities] : object {1-03.system.abilities} - cha : object {1-03.system.abilities.cha} - mod : integer {1-03.system.abilities.cha.mod} (6 different values) - 0 (x3) - -2 (x2) - -4 (x1) - 2 (x1) - 3 (x1) - 1 (x1) - con : object {1-03.system.abilities.con} - mod : integer {1-03.system.abilities.con.mod} (4 different values) - 2 (x4) - 1 (x3) - 3 (x1) - 4 (x1) - dex : object {1-03.system.abilities.dex} - mod : integer {1-03.system.abilities.dex.mod} (5 different values) - 2 (x4) - -2 (x2) - 3 (x1) - 4 (x1) - -3 (x1) - int : object {1-03.system.abilities.int} - mod : integer {1-03.system.abilities.int.mod} (5 different values) - -5 (x3) - 0 (x3) - -4 (x1) - 1 (x1) - -1 (x1) - str : object {1-03.system.abilities.str} - mod : integer {1-03.system.abilities.str.mod} (5 different values) - 2 (x3) - 3 (x2) - 5 (x2) - -1 (x1) - 4 (x1) - wis : object {1-03.system.abilities.wis} - mod : integer {1-03.system.abilities.wis.mod} (5 different values) - 1 (x3) - 4 (x2) - 0 (x2) - 3 (x1) - 2 (x1) - [initiative] : object {1-03.system.initiative} - statistic : string {1-03.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-03.system.perception} - details : string {1-03.system.perception.details} (same value: '') - mod : integer {1-03.system.perception.mod} (8 different values) - 6 (x2) - 5 (x1) - 8 (x1) - 10 (x1) - 12 (x1) - 11 (x1) - 3 (x1) - 0 (x1) - senses : array {1-03.system.perception.senses} - Length: min=0 max=2 - Value type: object {1-03.system.perception.senses.[]} - [acuity] : string {1-03.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-03.system.perception.senses.[].range} (same value: 30) - type : string {1-03.system.perception.senses.[].type} (3 different values) - 'darkvision' (x7) - 'low-light-vision' (x1) - 'scent' (x1) - [resources] : object {1-03.system.resources} - [focus] : object {1-03.system.resources.focus} - max : integer {1-03.system.resources.focus.max} (same value: 1) - value : integer {1-03.system.resources.focus.value} (same value: 1) - [skills] : object {1-03.system.skills} - [acrobatics] : object {1-03.system.skills.acrobatics} - base : integer {1-03.system.skills.acrobatics.base} (2 different values) - 6 (x2) - 12 (x1) - [arcana] : object {1-03.system.skills.arcana} - base : integer {1-03.system.skills.arcana.base} (2 different values) - 4 (x1) - 6 (x1) - [athletics] : object {1-03.system.skills.athletics} - base : integer {1-03.system.skills.athletics.base} (5 different values) - 7 (x2) - 5 (x2) - 2 (x1) - 12 (x1) - 11 (x1) - [deception] : object {1-03.system.skills.deception} - base : integer {1-03.system.skills.deception.base} (2 different values) - 6 (x1) - 9 (x1) - [intimidation] : object {1-03.system.skills.intimidation} - base : integer {1-03.system.skills.intimidation.base} (3 different values) - 6 (x1) - 9 (x1) - 10 (x1) - [medicine] : object {1-03.system.skills.medicine} - base : integer {1-03.system.skills.medicine.base} (same value: 6) - [nature] : object {1-03.system.skills.nature} - base : integer {1-03.system.skills.nature.base} (3 different values) - 6 (x1) - 8 (x1) - 10 (x1) - [religion] : object {1-03.system.skills.religion} - base : integer {1-03.system.skills.religion.base} (2 different values) - 10 (x1) - 12 (x1) - [stealth] : object {1-03.system.skills.stealth} - base : integer {1-03.system.skills.stealth.base} (same value: 6) - [survival] : object {1-03.system.skills.survival} - base : integer {1-03.system.skills.survival.base} (2 different values) - 5 (x1) - 6 (x1) - [spellcasting] : object {1-03.system.spellcasting} - rituals : object {1-03.system.spellcasting.rituals} - dc : integer {1-03.system.spellcasting.rituals.dc} (same value: 22) - type : string {1-03.type} (2 different values) - 'npc' (x9) - 'hazard' (x5) \ No newline at end of file diff --git a/output/pf2e/packs/1-04.txt b/output/pf2e/packs/1-04.txt deleted file mode 100644 index 4412b2f..0000000 --- a/output/pf2e/packs/1-04.txt +++ /dev/null @@ -1,757 +0,0 @@ -1-04 -Different values: 16 -===================================== -object {1-04} - _id : string {1-04._id} (all different values) - folder : string {1-04.folder} (same value: '8PxU1ciUU6TqCPIt') - img : string {1-04.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x12) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {1-04.items} - Length: min=1 max=21 - Value type: object {1-04.items.[]} - _id : string {1-04.items.[]._id} (94 different values) - img : string {1-04.items.[].img} (33 different values) - name : string {1-04.items.[].name} (46 different values) - sort : integer {1-04.items.[].sort} (22 different values) - system : object {1-04.items.[].system} - [acBonus] : integer {1-04.items.[].system.acBonus} (same value: 1) - [actionType] : object {1-04.items.[].system.actionType} - value : string {1-04.items.[].system.actionType.value} (4 different values) - 'action' (x10) - 'reaction' (x5) - 'passive' (x5) - 'free' (x2) - [actions] : object {1-04.items.[].system.actions} - [value] : integer {1-04.items.[].system.actions.value} (2 different values) - 1 (x5) - 2 (x5) - [area] : object {1-04.items.[].system.area} - type : string {1-04.items.[].system.area.type} (same value: 'burst') - value : integer {1-04.items.[].system.area.value} (same value: 20) - [attack] : object {1-04.items.[].system.attack} - value : string {1-04.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-04.items.[].system.attackEffects} - [custom] : string {1-04.items.[].system.attackEffects.custom} (same value: '') - value : array {1-04.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {1-04.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x2) - 'reefclaw-venom' (x1) - [baseItem] : string {1-04.items.[].system.baseItem} (5 different values) - 'leather-armor' (x4) - 'club' (x2) - 'halfling-sling-staff' (x2) - 'staff' (x2) - 'alchemical-bomb' (x1) - [bonus] : object {1-04.items.[].system.bonus} - value : integer {1-04.items.[].system.bonus.value} (9 different values) - 0 (x7) - 6 (x4) - 8 (x2) - 12 (x2) - 7 (x2) - 9 (x2) - 3 (x1) - 5 (x1) - 11 (x1) - [bonusDamage] : object {1-04.items.[].system.bonusDamage} - value : integer {1-04.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-04.items.[].system.bulk} - value : mixed - float {1-04.items.[].system.bulk.value} (same value: 0,1) - integer {1-04.items.[].system.bulk.value} (2 different values) - 1 (x12) - 0 (x5) - [checkPenalty] : integer {1-04.items.[].system.checkPenalty} (same value: -1) - description : object {1-04.items.[].system.description} - value : string {1-04.items.[].system.description.value} (46 different values) - [autoHeightenLevel] : object {1-04.items.[].system.autoHeightenLevel} - [value] : empty - [category] : string {1-04.items.[].system.category} (9 different values) - 'offensive' (x16) - 'simple' (x4) - 'light' (x4) - 'martial' (x3) - 'ammo' (x2) - 'scroll' (x2) - 'elixir' (x1) - 'interaction' (x1) - 'defensive' (x1) - [containerId] : empty - [cost] : object {1-04.items.[].system.cost} - value : string {1-04.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-04.items.[].system.counteraction} (same value: False) - [damage] : object {1-04.items.[].system.damage} - [0] : object {1-04.items.[].system.damage.0} - [category] : empty - formula : string {1-04.items.[].system.damage.0.formula} (4 different values) - '1d4' (x2) - '3d6' (x2) - '1d12' (x2) - '1d8' (x1) - kinds : array {1-04.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-04.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x6) - 'healing' (x1) - materials : array<> {1-04.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-04.items.[].system.damage.0.type} (3 different values) - 'electricity' (x4) - 'bludgeoning' (x2) - 'untyped' (x1) - [applyMod] : boolean {1-04.items.[].system.damage.0.applyMod} (same value: True) - [damageType] : string {1-04.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x6) - 'electricity' (x1) - [dice] : integer {1-04.items.[].system.damage.dice} (same value: 1) - [die] : string {1-04.items.[].system.damage.die} (3 different values) - 'd6' (x3) - 'd10' (x2) - 'd4' (x2) - [formula] : string {1-04.items.[].system.damage.formula} (same value: '1d6') - [kind] : string {1-04.items.[].system.damage.kind} (same value: 'healing') - [type] : string {1-04.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {1-04.items.[].system.damageRolls} - 9wievn3d9xo5xfnv : object {1-04.items.[].system.damageRolls.9wievn3d9xo5xfnv} - damage : string {1-04.items.[].system.damageRolls.9wievn3d9xo5xfnv.damage} (same value: '1d6 + 2') - damageType : string {1-04.items.[].system.damageRolls.9wievn3d9xo5xfnv.damageType} (same value: 'bludgeoning') - [anx3kwwgatk0d5uchqe8] : object {1-04.items.[].system.damageRolls.anx3kwwgatk0d5uchqe8} - damage : string {1-04.items.[].system.damageRolls.anx3kwwgatk0d5uchqe8.damage} (same value: '1d6') - damageType : string {1-04.items.[].system.damageRolls.anx3kwwgatk0d5uchqe8.damageType} (same value: 'bludgeoning') - [gl25u5i6rcm9kt9l] : object {1-04.items.[].system.damageRolls.gl25u5i6rcm9kt9l} - damage : string {1-04.items.[].system.damageRolls.gl25u5i6rcm9kt9l.damage} (same value: '1d10') - damageType : string {1-04.items.[].system.damageRolls.gl25u5i6rcm9kt9l.damageType} (same value: 'bludgeoning') - [hvx4aslbwpjcvooky7d1] : object {1-04.items.[].system.damageRolls.hvx4aslbwpjcvooky7d1} - damage : string {1-04.items.[].system.damageRolls.hvx4aslbwpjcvooky7d1.damage} (2 different values) - '1d10+5' (x1) - '1d4' (x1) - damageType : string {1-04.items.[].system.damageRolls.hvx4aslbwpjcvooky7d1.damageType} (same value: 'slashing') - [n8vq2ulobthd0lkj] : object {1-04.items.[].system.damageRolls.n8vq2ulobthd0lkj} - damage : string {1-04.items.[].system.damageRolls.n8vq2ulobthd0lkj.damage} (same value: '1d6+2') - damageType : string {1-04.items.[].system.damageRolls.n8vq2ulobthd0lkj.damageType} (same value: 'bludgeoning') - [o3aiq04p4mn1r5a8du1q] : object {1-04.items.[].system.damageRolls.o3aiq04p4mn1r5a8du1q} - damage : string {1-04.items.[].system.damageRolls.o3aiq04p4mn1r5a8du1q.damage} (same value: '1d10') - damageType : string {1-04.items.[].system.damageRolls.o3aiq04p4mn1r5a8du1q.damageType} (same value: 'bludgeoning') - [odd3yybk2rhtjni9proc] : object {1-04.items.[].system.damageRolls.odd3yybk2rhtjni9proc} - damage : string {1-04.items.[].system.damageRolls.odd3yybk2rhtjni9proc.damage} (same value: '1d6-1') - damageType : string {1-04.items.[].system.damageRolls.odd3yybk2rhtjni9proc.damageType} (same value: 'slashing') - [om6y4uvl6ynziba9gpk4] : object {1-04.items.[].system.damageRolls.om6y4uvl6ynziba9gpk4} - damage : string {1-04.items.[].system.damageRolls.om6y4uvl6ynziba9gpk4.damage} (same value: '1d10+2') - damageType : string {1-04.items.[].system.damageRolls.om6y4uvl6ynziba9gpk4.damageType} (same value: 'bludgeoning') - [t97yyq0tipqqigqcnz3o] : object {1-04.items.[].system.damageRolls.t97yyq0tipqqigqcnz3o} - damage : string {1-04.items.[].system.damageRolls.t97yyq0tipqqigqcnz3o.damage} (same value: '1d10+2') - damageType : string {1-04.items.[].system.damageRolls.t97yyq0tipqqigqcnz3o.damageType} (same value: 'bludgeoning') - [uaetb4f56ssf7mrc] : object {1-04.items.[].system.damageRolls.uaetb4f56ssf7mrc} - damage : string {1-04.items.[].system.damageRolls.uaetb4f56ssf7mrc.damage} (same value: '1d6') - damageType : string {1-04.items.[].system.damageRolls.uaetb4f56ssf7mrc.damageType} (same value: 'bludgeoning') - [xie8axk4tsrnr2qv89lb] : object {1-04.items.[].system.damageRolls.xie8axk4tsrnr2qv89lb} - damage : string {1-04.items.[].system.damageRolls.xie8axk4tsrnr2qv89lb.damage} (same value: '1d6+2') - damageType : string {1-04.items.[].system.damageRolls.xie8axk4tsrnr2qv89lb.damageType} (same value: 'bludgeoning') - [yhmslwsjnsuxpy7spmu2] : object {1-04.items.[].system.damageRolls.yhmslwsjnsuxpy7spmu2} - damage : string {1-04.items.[].system.damageRolls.yhmslwsjnsuxpy7spmu2.damage} (2 different values) - '2d8+5' (x1) - '1d4' (x1) - damageType : string {1-04.items.[].system.damageRolls.yhmslwsjnsuxpy7spmu2.damageType} (same value: 'piercing') - [z758dberxdigmqvia5m1] : object {1-04.items.[].system.damageRolls.z758dberxdigmqvia5m1} - damage : string {1-04.items.[].system.damageRolls.z758dberxdigmqvia5m1.damage} (same value: '1d6+2') - damageType : string {1-04.items.[].system.damageRolls.z758dberxdigmqvia5m1.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {1-04.items.[].system.deathNote} (same value: True) - [defense] : object {1-04.items.[].system.defense} - save : object {1-04.items.[].system.defense.save} - basic : boolean {1-04.items.[].system.defense.save.basic} (2 different values) - False (x4) - True (x4) - statistic : string {1-04.items.[].system.defense.save.statistic} (2 different values) - 'will' (x4) - 'reflex' (x4) - [dexCap] : integer {1-04.items.[].system.dexCap} (same value: 4) - [duration] : object {1-04.items.[].system.duration} - sustained : boolean {1-04.items.[].system.duration.sustained} (2 different values) - False (x32) - True (x2) - value : string {1-04.items.[].system.duration.value} (7 different values) - '' (x17) - 'varies' (x4) - '1 minute' (x4) - 'unlimited' (x4) - '10 minutes' (x2) - '1 hour' (x2) - 'see text' (x1) - [equipped] : object {1-04.items.[].system.equipped} - carryType : string {1-04.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {1-04.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {1-04.items.[].system.equipped.inSlot} (2 different values) - True (x2) - False (x1) - [invested] : empty - [group] : string {1-04.items.[].system.group} (4 different values) - 'club' (x4) - 'leather' (x4) - 'sling' (x2) - 'bomb' (x1) - [hardness] : integer {1-04.items.[].system.hardness} (same value: 0) - [heightening] : object {1-04.items.[].system.heightening} - [levels] : object {1-04.items.[].system.heightening.levels} - [3] : object {1-04.items.[].system.heightening.levels.3} - target : object {1-04.items.[].system.heightening.levels.3.target} - value : string {1-04.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [4] : object {1-04.items.[].system.heightening.levels.4} - area : object {1-04.items.[].system.heightening.levels.4.area} - areaType : string {1-04.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - value : string {1-04.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {1-04.items.[].system.heightening.levels.4.range} - value : string {1-04.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - type : string {1-04.items.[].system.heightening.type} (2 different values) - 'interval' (x7) - 'fixed' (x6) - [damage] : object {1-04.items.[].system.heightening.damage} - 0 : string {1-04.items.[].system.heightening.damage.0} (4 different values) - '1d4' (x2) - '2d6' (x2) - '1d12' (x2) - '1d8' (x1) - [interval] : integer {1-04.items.[].system.heightening.interval} (same value: 1) - [hp] : object {1-04.items.[].system.hp} - max : integer {1-04.items.[].system.hp.max} (same value: 0) - value : integer {1-04.items.[].system.hp.value} (same value: 0) - [level] : object {1-04.items.[].system.level} - value : integer {1-04.items.[].system.level.value} (4 different values) - 1 (x32) - 0 (x18) - 2 (x4) - 3 (x3) - [location] : object {1-04.items.[].system.location} - value : string {1-04.items.[].system.location.value} (7 different values) - 'Vk2Yk178GjaDAnWx' (x9) - '2GdNRu7lpObZOsOA' (x9) - 'ZXmXu3fpEwzcnU1m' (x7) - 'tnijG1sI6J9RgqEf' (x6) - 'bpGrWQMsE7IbSEui' (x1) - 'PfWq2Lg2EbHVklOV' (x1) - 'jqM5EqxldHZMQyw3' (x1) - [material] : object {1-04.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {1-04.items.[].system.prepared} - flexible : boolean {1-04.items.[].system.prepared.flexible} (same value: False) - value : string {1-04.items.[].system.prepared.value} (2 different values) - 'prepared' (x4) - 'focus' (x3) - [proficiency] : object {1-04.items.[].system.proficiency} - value : integer {1-04.items.[].system.proficiency.value} (same value: 0) - publication : object {1-04.items.[].system.publication} - license : string {1-04.items.[].system.publication.license} (2 different values) - 'OGL' (x100) - 'ORC' (x1) - remaster : boolean {1-04.items.[].system.publication.remaster} (2 different values) - False (x100) - True (x1) - title : string {1-04.items.[].system.publication.title} (4 different values) - 'Pathfinder Core Rulebook' (x56) - '' (x42) - 'Pathfinder Bestiary' (x2) - 'Pathfinder Player Core' (x1) - [price] : object {1-04.items.[].system.price} - [per] : integer {1-04.items.[].system.price.per} (same value: 10) - value : object {1-04.items.[].system.price.value} - [cp] : integer {1-04.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {1-04.items.[].system.price.value.gp} (5 different values) - 2 (x4) - 3 (x2) - 5 (x2) - 12 (x2) - 60 (x1) - [sp] : integer {1-04.items.[].system.price.value.sp} (same value: 1) - [quantity] : integer {1-04.items.[].system.quantity} (4 different values) - 1 (x19) - 10 (x2) - 12 (x1) - 22 (x1) - [range] : mixed - object {1-04.items.[].system.range} - value : string {1-04.items.[].system.range.value} (6 different values) - '30 feet' (x12) - 'touch' (x8) - '' (x7) - '120 feet' (x4) - '60 feet' (x2) - 'varies' (x1) - integer {1-04.items.[].system.range} (2 different values) - 80 (x2) - 20 (x1) - [reload] : object {1-04.items.[].system.reload} - value : string {1-04.items.[].system.reload.value} (3 different values) - '-' (x3) - '1' (x2) - '' (x2) - [requirements] : string {1-04.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {1-04.items.[].system.rules} - [runes] : object {1-04.items.[].system.runes} - potency : integer {1-04.items.[].system.runes.potency} (2 different values) - 0 (x10) - 1 (x1) - property : array<> {1-04.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {1-04.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-04.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {1-04.items.[].system.showSlotlessLevels} - value : boolean {1-04.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-04.items.[].system.size} (2 different values) - 'med' (x16) - 'lg' (x7) - [slots] : object {1-04.items.[].system.slots} - [slot0] : object {1-04.items.[].system.slots.slot0} - max : integer {1-04.items.[].system.slots.slot0.max} (same value: 4) - prepared : array {1-04.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {1-04.items.[].system.slots.slot0.prepared.[]} - id : string {1-04.items.[].system.slots.slot0.prepared.[].id} (all different values) - slot1 : object {1-04.items.[].system.slots.slot1} - max : integer {1-04.items.[].system.slots.slot1.max} (3 different values) - 3 (x3) - 1 (x3) - 2 (x1) - [prepared] : array {1-04.items.[].system.slots.slot1.prepared} - Length: min=2 max=3 - Value type: object {1-04.items.[].system.slots.slot1.prepared.[]} - [expended] : boolean {1-04.items.[].system.slots.slot1.prepared.[].expended} (same value: True) - id : string {1-04.items.[].system.slots.slot1.prepared.[].id} (11 different values) - [value] : integer {1-04.items.[].system.slots.slot1.value} (same value: 1) - [slot2] : object {1-04.items.[].system.slots.slot2} - max : integer {1-04.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {1-04.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {1-04.items.[].system.slots.slot2.prepared.[]} - id : string {1-04.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'rRzCUmFWt5KFYAQE' (x1) - 'NHVXp5RQHMPyNxFr' (x1) - 'TdNbVnlNbCKhpwRO' (x1) - 'uWliJdp3XC2hwvGB' (x1) - [slug] : string {1-04.items.[].system.slug} (27 different values) - [speedPenalty] : integer {1-04.items.[].system.speedPenalty} (same value: 0) - [spell] : object {1-04.items.[].system.spell} - _id : string {1-04.items.[].system.spell._id} (same value: 'J6vNvrUT3b1hx2iA') - flags : object {1-04.items.[].system.spell.flags} - core : object {1-04.items.[].system.spell.flags.core} - sourceId : string {1-04.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.J6vNvrUT3b1hx2iA') - img : string {1-04.items.[].system.spell.img} (same value: 'icons/magic/nature/root-vines-grow-brown.webp') - name : string {1-04.items.[].system.spell.name} (same value: 'Entangle') - sort : integer {1-04.items.[].system.spell.sort} (same value: 0) - system : object {1-04.items.[].system.spell.system} - area : object {1-04.items.[].system.spell.system.area} - details : string {1-04.items.[].system.spell.system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {1-04.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {1-04.items.[].system.spell.system.area.value} (same value: 20) - cost : object {1-04.items.[].system.spell.system.cost} - value : string {1-04.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {1-04.items.[].system.spell.system.counteraction} (same value: False) - damage : object {1-04.items.[].system.spell.system.damage} - defense : object {1-04.items.[].system.spell.system.defense} - save : object {1-04.items.[].system.spell.system.defense.save} - basic : boolean {1-04.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {1-04.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') - description : object {1-04.items.[].system.spell.system.description} - value : string {1-04.items.[].system.spell.system.description.value} (same value: '

Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.Item.Immobilized] for 1 round. Creatures can attempt to Escape at entangle\'s DC to remove these effects.

') - duration : object {1-04.items.[].system.spell.system.duration} - sustained : boolean {1-04.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {1-04.items.[].system.spell.system.duration.value} (same value: '1 minute') - level : object {1-04.items.[].system.spell.system.level} - value : integer {1-04.items.[].system.spell.system.level.value} (same value: 2) - location : object {1-04.items.[].system.spell.system.location} - heightenedLevel : integer {1-04.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {1-04.items.[].system.spell.system.location.value} (same value: '') - publication : object {1-04.items.[].system.spell.system.publication} - license : string {1-04.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {1-04.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {1-04.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {1-04.items.[].system.spell.system.range} - value : string {1-04.items.[].system.spell.system.range.value} (same value: '120 feet') - requirements : string {1-04.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {1-04.items.[].system.spell.system.rules} - slug : string {1-04.items.[].system.spell.system.slug} (same value: 'entangle') - target : object {1-04.items.[].system.spell.system.target} - value : string {1-04.items.[].system.spell.system.target.value} (same value: '') - time : object {1-04.items.[].system.spell.system.time} - value : string {1-04.items.[].system.spell.system.time.value} (same value: '2') - traits : object {1-04.items.[].system.spell.system.traits} - rarity : string {1-04.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {1-04.items.[].system.spell.system.traits.traditions} - Length: min=1 max=1 - Value type: string {1-04.items.[].system.spell.system.traits.traditions.[]} (same value: 'primal') - value : array {1-04.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {1-04.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'plant' (x2) - type : string {1-04.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {1-04.items.[].system.spelldc} - dc : integer {1-04.items.[].system.spelldc.dc} (3 different values) - 16 (x3) - 17 (x2) - 18 (x2) - mod : integer {1-04.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-04.items.[].system.spelldc.value} (3 different values) - 8 (x3) - 9 (x2) - 10 (x2) - [splashDamage] : object {1-04.items.[].system.splashDamage} - [value] : integer {1-04.items.[].system.splashDamage.value} (2 different values) - 0 (x4) - 1 (x1) - [stackGroup] : string {1-04.items.[].system.stackGroup} (2 different values) - 'slingBullets' (x2) - 'coins' (x2) - [strength] : integer {1-04.items.[].system.strength} (same value: 0) - [target] : object {1-04.items.[].system.target} - value : string {1-04.items.[].system.target.value} (7 different values) - '' (x11) - '1 creature' (x10) - '1 willing creature' (x4) - '1 creature or object' (x4) - '1 or 2 creatures' (x2) - '1 creature or unattended object' (x2) - '1 willing living animal creature' (x1) - [time] : object {1-04.items.[].system.time} - value : string {1-04.items.[].system.time.value} (4 different values) - '2' (x31) - '1 minute' (x1) - '1 to 2' (x1) - '3' (x1) - [tradition] : object {1-04.items.[].system.tradition} - value : string {1-04.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {1-04.items.[].system.traits} - rarity : string {1-04.items.[].system.traits.rarity} (2 different values) - 'common' (x89) - 'uncommon' (x5) - value : array {1-04.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1-04.items.[].system.traits.value.[]} (37 different values) - [selected] : object {1-04.items.[].system.traits.selected} - [traditions] : array {1-04.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {1-04.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x31) - 'arcane' (x20) - 'occult' (x14) - 'divine' (x12) - [usage] : object {1-04.items.[].system.usage} - value : string {1-04.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x14) - 'held-in-two-hands' (x2) - 'worneyepiece' (x1) - [uses] : object {1-04.items.[].system.uses} - autoDestroy : boolean {1-04.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-04.items.[].system.uses.max} (same value: 1) - value : integer {1-04.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-04.items.[].system.weaponType} - value : string {1-04.items.[].system.weaponType.value} (2 different values) - 'melee' (x14) - 'ranged' (x1) - type : string {1-04.items.[].type} (9 different values) - 'spell' (x34) - 'action' (x22) - 'melee' (x15) - 'spellcastingEntry' (x7) - 'weapon' (x7) - 'equipment' (x5) - 'consumable' (x5) - 'armor' (x4) - 'treasure' (x2) - [_stats] : object {1-04.items.[]._stats} - compendiumSource : string {1-04.items.[]._stats.compendiumSource} (27 different values) - [flags] : object {1-04.items.[].flags} - pf2e : object {1-04.items.[].flags.pf2e} - linkedWeapon : string {1-04.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'WiT4bEoxOemisMlS' (x1) - 'eIP05g0YgQV3l0wQ' (x1) - 'H87yYE8Cx4bVd5Vg' (x1) - 'LbFl8nMKKVbY0iF3' (x1) - 'lVzsruIZLD0wG83E' (x1) - 'bYKxyAapWfgl8fSm' (x1) - name : string {1-04.name} (all different values) - [prototypeToken] : object {1-04.prototypeToken} - name : string {1-04.prototypeToken.name} (6 different values) - 'Animal Companion (Wolf)' (x2) - 'Ankle Trap' (x2) - 'Deadfall Trap' (x2) - 'Halfling Druid' (x2) - 'Vengeant Thorn' (x2) - 'Squirrel Swarm' (x1) - system : object {1-04.system} - [abilities] : object {1-04.system.abilities} - cha : object {1-04.system.abilities.cha} - mod : integer {1-04.system.abilities.cha.mod} (4 different values) - 1 (x5) - 0 (x4) - -2 (x2) - -3 (x1) - con : object {1-04.system.abilities.con} - mod : integer {1-04.system.abilities.con.mod} (2 different values) - 1 (x7) - 2 (x5) - dex : object {1-04.system.abilities.dex} - mod : integer {1-04.system.abilities.dex.mod} (3 different values) - 3 (x8) - 4 (x2) - 2 (x2) - int : object {1-04.system.abilities.int} - mod : integer {1-04.system.abilities.int.mod} (3 different values) - -4 (x7) - 0 (x4) - -3 (x1) - str : object {1-04.system.abilities.str} - mod : integer {1-04.system.abilities.str.mod} (6 different values) - 2 (x5) - 0 (x2) - -3 (x2) - -2 (x1) - 3 (x1) - 1 (x1) - wis : object {1-04.system.abilities.wis} - mod : integer {1-04.system.abilities.wis.mod} (3 different values) - 1 (x8) - 3 (x3) - 2 (x1) - attributes : object {1-04.system.attributes} - ac : object {1-04.system.attributes.ac} - [details] : string {1-04.system.attributes.ac.details} (same value: '') - value : integer {1-04.system.attributes.ac.value} (7 different values) - 0 (x4) - 16 (x3) - 19 (x3) - 14 (x2) - 18 (x2) - 13 (x1) - 17 (x1) - [allSaves] : object {1-04.system.attributes.allSaves} - value : string {1-04.system.attributes.allSaves.value} (same value: '') - hp : object {1-04.system.attributes.hp} - details : string {1-04.system.attributes.hp.details} (same value: '') - max : integer {1-04.system.attributes.hp.max} (11 different values) - temp : integer {1-04.system.attributes.hp.temp} (same value: 0) - value : integer {1-04.system.attributes.hp.value} (11 different values) - [emitsSound] : string {1-04.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-04.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {1-04.system.attributes.hasHealth} (same value: True) - [immunities] : array {1-04.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {1-04.system.attributes.immunities.[]} - type : string {1-04.system.attributes.immunities.[].type} (2 different values) - 'precision' (x3) - 'swarm-mind' (x3) - [resistances] : array {1-04.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {1-04.system.attributes.resistances.[]} - [exceptions] : array {1-04.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {1-04.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') - type : string {1-04.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {1-04.system.attributes.resistances.[].value} (same value: 6) - [speed] : object {1-04.system.attributes.speed} - otherSpeeds : array {1-04.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-04.system.attributes.speed.otherSpeeds.[]} - type : string {1-04.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x3) - 'fly' (x2) - 'swim' (x1) - value : integer {1-04.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 20 (x2) - 10 (x1) - 60 (x1) - 40 (x1) - 30 (x1) - value : integer {1-04.system.attributes.speed.value} (4 different values) - 40 (x4) - 30 (x3) - 10 (x3) - 25 (x2) - [stealth] : object {1-04.system.attributes.stealth} - details : string {1-04.system.attributes.stealth.details} (same value: '') - value : integer {1-04.system.attributes.stealth.value} (2 different values) - 8 (x2) - 10 (x2) - [weaknesses] : array {1-04.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {1-04.system.attributes.weaknesses.[]} - type : string {1-04.system.attributes.weaknesses.[].type} (2 different values) - 'area-damage' (x3) - 'splash-damage' (x3) - value : integer {1-04.system.attributes.weaknesses.[].value} (same value: 3) - details : object {1-04.system.details} - [blurb] : string {1-04.system.details.blurb} (same value: '') - [languages] : object {1-04.system.details.languages} - details : string {1-04.system.details.languages.details} (2 different values) - '' (x11) - 'can\'t speak any language' (x1) - value : array {1-04.system.details.languages.value} - Length: min=0 max=3 - Value type: string {1-04.system.details.languages.value.[]} (3 different values) - 'common' (x3) - 'elven' (x2) - 'fey' (x2) - level : object {1-04.system.details.level} - value : integer {1-04.system.details.level.value} (6 different values) - 1 (x5) - 0 (x4) - 3 (x3) - -1 (x2) - 2 (x1) - 5 (x1) - [privateNotes] : string {1-04.system.details.privateNotes} (2 different values) - [publicNotes] : string {1-04.system.details.publicNotes} (2 different values) - '' (x9) - '

Swarms of centipedes are dangerous indeed, ravenous carpets of skittering hunger capable of devouring a traveler whole in a matter of minutes. Some alchemists submerge whole centipedes taken from swarms in their elixirs and some mutagens, claiming such infusions increase potency, though other say this is nothing more than quackish claptrap. Kobolds and mitflits are both known to incorporate swarms of centipedes into cunning traps, from simple pits filled with vermin or more complex affairs involving chutes that dump the vermin onto the heads of unwary intruders.

' (x3) - publication : object {1-04.system.details.publication} - license : string {1-04.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-04.system.details.publication.remaster} (same value: False) - title : string {1-04.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-04: Bandits of Immenwood') - [description] : string {1-04.system.details.description} (2 different values) - '

Many small pits have been dug in the road and covered with leaves and dirt to disguise them.

' (x2) - '

A large tree has been cut down and supported only by a rope.

' (x2) - [disable] : string {1-04.system.details.disable} (3 different values) - '

If spotted, the pits can be avoided by moving at one quarter of normal speed.

' (x2) - '

The trap cannot be disabled in advance.

' (x1) - '

The trap cannot be disabled in advance (unless the PCs are able to out stealth Vengeant Thorn and sneak up on him before the wagon reaches the target zone).

' (x1) - [isComplex] : boolean {1-04.system.details.isComplex} (same value: False) - [reset] : string {1-04.system.details.reset} (same value: '') - [routine] : string {1-04.system.details.routine} (same value: '') - [initiative] : object {1-04.system.initiative} - statistic : string {1-04.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-04.system.perception} - details : string {1-04.system.perception.details} (same value: '') - mod : integer {1-04.system.perception.mod} (7 different values) - 5 (x3) - 8 (x3) - 4 (x2) - 10 (x1) - 6 (x1) - 7 (x1) - 13 (x1) - senses : array {1-04.system.perception.senses} - Length: min=1 max=2 - Value type: object {1-04.system.perception.senses.[]} - [acuity] : string {1-04.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-04.system.perception.senses.[].range} (same value: 30) - type : string {1-04.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x9) - 'darkvision' (x3) - 'scent' (x2) - [resources] : object {1-04.system.resources} - [focus] : object {1-04.system.resources.focus} - max : integer {1-04.system.resources.focus.max} (2 different values) - 2 (x3) - 1 (x1) - value : integer {1-04.system.resources.focus.value} (2 different values) - 2 (x3) - 1 (x1) - saves : object {1-04.system.saves} - fortitude : object {1-04.system.saves.fortitude} - saveDetail : string {1-04.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-04.system.saves.fortitude.value} (6 different values) - 0 (x4) - 5 (x3) - 2 (x3) - 6 (x3) - 4 (x2) - 8 (x1) - reflex : object {1-04.system.saves.reflex} - saveDetail : string {1-04.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-04.system.saves.reflex.value} (6 different values) - 7 (x5) - 6 (x4) - 0 (x4) - 11 (x1) - 8 (x1) - 9 (x1) - will : object {1-04.system.saves.will} - saveDetail : string {1-04.system.saves.will.saveDetail} (same value: '') - value : integer {1-04.system.saves.will.value} (6 different values) - 4 (x5) - 0 (x4) - 8 (x2) - 10 (x2) - 2 (x2) - 7 (x1) - [skills] : object {1-04.system.skills} - [acrobatics] : object {1-04.system.skills.acrobatics} - base : integer {1-04.system.skills.acrobatics.base} (6 different values) - 6 (x3) - 8 (x2) - 5 (x2) - 4 (x1) - 11 (x1) - 7 (x1) - [special] : array {1-04.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {1-04.system.skills.acrobatics.special.[]} - base : integer {1-04.system.skills.acrobatics.special.[].base} (same value: 8) - label : string {1-04.system.skills.acrobatics.special.[].label} (same value: 'to jump') - predicate : array {1-04.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-04.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:jump') - [athletics] : object {1-04.system.skills.athletics} - base : integer {1-04.system.skills.athletics.base} (8 different values) - 5 (x2) - 4 (x2) - 8 (x1) - 3 (x1) - 6 (x1) - 2 (x1) - 9 (x1) - 11 (x1) - [special] : array {1-04.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {1-04.system.skills.athletics.special.[]} - base : integer {1-04.system.skills.athletics.special.[].base} (same value: 6) - label : string {1-04.system.skills.athletics.special.[].label} (2 different values) - 'to Climb' (x2) - 'to Swim' (x1) - predicate : array {1-04.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-04.system.skills.athletics.special.[].predicate.[]} (2 different values) - 'action:climb' (x2) - 'action:swim' (x1) - [diplomacy] : object {1-04.system.skills.diplomacy} - base : integer {1-04.system.skills.diplomacy.base} (2 different values) - 4 (x2) - 6 (x1) - [intimidation] : object {1-04.system.skills.intimidation} - base : integer {1-04.system.skills.intimidation.base} (2 different values) - 4 (x2) - 6 (x1) - [nature] : object {1-04.system.skills.nature} - base : integer {1-04.system.skills.nature.base} (2 different values) - 5 (x2) - 7 (x1) - [stealth] : object {1-04.system.skills.stealth} - base : integer {1-04.system.skills.stealth.base} (2 different values) - 6 (x1) - 8 (x1) - [survival] : object {1-04.system.skills.survival} - base : integer {1-04.system.skills.survival.base} (3 different values) - 4 (x2) - 5 (x2) - 7 (x1) - traits : object {1-04.system.traits} - rarity : string {1-04.system.traits.rarity} (same value: 'common') - size : object {1-04.system.traits.size} - value : string {1-04.system.traits.size.value} (3 different values) - 'sm' (x6) - 'lg' (x6) - 'med' (x4) - value : array {1-04.system.traits.value} - Length: min=1 max=3 - Value type: string {1-04.system.traits.value.[]} (12 different values) - [creatureType] : string {1-04.system.creatureType} (same value: '') - [statusEffects] : array<> {1-04.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {1-04.type} (2 different values) - 'npc' (x12) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/1-05.txt b/output/pf2e/packs/1-05.txt deleted file mode 100644 index f02b1cd..0000000 --- a/output/pf2e/packs/1-05.txt +++ /dev/null @@ -1,586 +0,0 @@ -1-05 -Different values: 11 -===================================== -object {1-05} - _id : string {1-05._id} (all different values) - folder : string {1-05.folder} (same value: 'C2XHn3rJYZFFAcil') - img : string {1-05.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {1-05.items} - Length: min=1 max=11 - Value type: object {1-05.items.[]} - _id : string {1-05.items.[]._id} (51 different values) - img : string {1-05.items.[].img} (16 different values) - name : string {1-05.items.[].name} (27 different values) - sort : integer {1-05.items.[].sort} (all different values) - system : object {1-05.items.[].system} - [acBonus] : integer {1-05.items.[].system.acBonus} (3 different values) - 1 (x1) - 3 (x1) - 2 (x1) - [actionType] : object {1-05.items.[].system.actionType} - value : string {1-05.items.[].system.actionType.value} (3 different values) - 'action' (x11) - 'passive' (x4) - 'reaction' (x3) - [actions] : object {1-05.items.[].system.actions} - [value] : integer {1-05.items.[].system.actions.value} (2 different values) - 1 (x8) - 2 (x3) - [attack] : object {1-05.items.[].system.attack} - value : string {1-05.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-05.items.[].system.attackEffects} - [custom] : string {1-05.items.[].system.attackEffects.custom} (same value: '') - value : array {1-05.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {1-05.items.[].system.attackEffects.value.[]} (4 different values) - 'grab' (x2) - 'shrew-venom' (x2) - 'push' (x2) - 'gluttons-feast' (x1) - [baseItem] : string {1-05.items.[].system.baseItem} (8 different values) - 'javelin' (x3) - 'alchemical-bomb' (x3) - 'orc-knuckle-dagger' (x2) - 'greataxe' (x1) - 'leather-armor' (x1) - 'ogre-hook' (x1) - 'hide-armor' (x1) - 'breastplate' (x1) - [bonus] : object {1-05.items.[].system.bonus} - value : integer {1-05.items.[].system.bonus.value} (9 different values) - 0 (x10) - 7 (x7) - 5 (x4) - 6 (x3) - 14 (x2) - 13 (x1) - 11 (x1) - 8 (x1) - 4 (x1) - [bonusDamage] : object {1-05.items.[].system.bonusDamage} - value : integer {1-05.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-05.items.[].system.bulk} - value : mixed - integer {1-05.items.[].system.bulk.value} (2 different values) - 2 (x4) - 1 (x1) - float {1-05.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-05.items.[].system.category} (8 different values) - 'offensive' (x15) - 'martial' (x6) - 'defensive' (x3) - 'simple' (x3) - 'medium' (x2) - 'light' (x1) - 'advanced' (x1) - 'elixir' (x1) - [checkPenalty] : integer {1-05.items.[].system.checkPenalty} (2 different values) - -2 (x2) - -1 (x1) - [containerId] : empty - [damage] : object {1-05.items.[].system.damage} - [damageType] : string {1-05.items.[].system.damage.damageType} (5 different values) - 'piercing' (x6) - 'slashing' (x1) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - [dice] : integer {1-05.items.[].system.damage.dice} (same value: 1) - [die] : string {1-05.items.[].system.damage.die} (5 different values) - 'd6' (x6) - 'd12' (x1) - 'd10' (x1) - '' (x1) - 'd8' (x1) - [formula] : string {1-05.items.[].system.damage.formula} (same value: '3d6+6') - [kind] : string {1-05.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {1-05.items.[].system.damage.persistent} - [faces] : integer {1-05.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {1-05.items.[].system.damage.persistent.number} (same value: 1) - type : string {1-05.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x1) - 'fire' (x1) - [type] : string {1-05.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {1-05.items.[].system.damageRolls} - [0] : object {1-05.items.[].system.damageRolls.0} - damage : string {1-05.items.[].system.damageRolls.0.damage} (3 different values) - '1' (x1) - '1d8' (x1) - '1d6' (x1) - damageType : string {1-05.items.[].system.damageRolls.0.damageType} (3 different values) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - [1] : object {1-05.items.[].system.damageRolls.1} - category : string {1-05.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x2) - 'splash' (x1) - damage : string {1-05.items.[].system.damageRolls.1.damage} (2 different values) - '1' (x2) - '1d6' (x1) - damageType : string {1-05.items.[].system.damageRolls.1.damageType} (3 different values) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - [2] : object {1-05.items.[].system.damageRolls.2} - category : string {1-05.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {1-05.items.[].system.damageRolls.2.damage} (same value: '1') - damageType : string {1-05.items.[].system.damageRolls.2.damageType} (2 different values) - 'acid' (x1) - 'fire' (x1) - [5fvjv8kzg69c928kgy74] : object {1-05.items.[].system.damageRolls.5fvjv8kzg69c928kgy74} - damage : string {1-05.items.[].system.damageRolls.5fvjv8kzg69c928kgy74.damage} (same value: '1d8+8') - damageType : string {1-05.items.[].system.damageRolls.5fvjv8kzg69c928kgy74.damageType} (same value: 'piercing') - [6hlcnbhzyspfh5i7] : object {1-05.items.[].system.damageRolls.6hlcnbhzyspfh5i7} - damage : string {1-05.items.[].system.damageRolls.6hlcnbhzyspfh5i7.damage} (same value: '1d6 + 3') - damageType : string {1-05.items.[].system.damageRolls.6hlcnbhzyspfh5i7.damageType} (same value: 'piercing') - [8sffps37po42707tlc3s] : object {1-05.items.[].system.damageRolls.8sffps37po42707tlc3s} - damage : string {1-05.items.[].system.damageRolls.8sffps37po42707tlc3s.damage} (same value: '1d4+4') - damageType : string {1-05.items.[].system.damageRolls.8sffps37po42707tlc3s.damageType} (same value: 'bludgeoning') - [ajqd39kwajmhp6u31ezd] : object {1-05.items.[].system.damageRolls.ajqd39kwajmhp6u31ezd} - damage : string {1-05.items.[].system.damageRolls.ajqd39kwajmhp6u31ezd.damage} (same value: '1d6+3') - damageType : string {1-05.items.[].system.damageRolls.ajqd39kwajmhp6u31ezd.damageType} (same value: 'piercing') - [cdfor4p4vln9ifru] : object {1-05.items.[].system.damageRolls.cdfor4p4vln9ifru} - damage : string {1-05.items.[].system.damageRolls.cdfor4p4vln9ifru.damage} (same value: '1d8 + 5') - damageType : string {1-05.items.[].system.damageRolls.cdfor4p4vln9ifru.damageType} (same value: 'slashing') - [jqm08slu61rrlvx5] : object {1-05.items.[].system.damageRolls.jqm08slu61rrlvx5} - damage : string {1-05.items.[].system.damageRolls.jqm08slu61rrlvx5.damage} (same value: '1d6+6') - damageType : string {1-05.items.[].system.damageRolls.jqm08slu61rrlvx5.damageType} (same value: 'piercing') - [lfcxbab5n8nakfna0xdm] : object {1-05.items.[].system.damageRolls.lfcxbab5n8nakfna0xdm} - damage : string {1-05.items.[].system.damageRolls.lfcxbab5n8nakfna0xdm.damage} (same value: '1d4+3') - damageType : string {1-05.items.[].system.damageRolls.lfcxbab5n8nakfna0xdm.damageType} (same value: 'bludgeoning') - [nba21h6s59aqo8sfyvd3] : object {1-05.items.[].system.damageRolls.nba21h6s59aqo8sfyvd3} - damage : string {1-05.items.[].system.damageRolls.nba21h6s59aqo8sfyvd3.damage} (same value: '1d10+5') - damageType : string {1-05.items.[].system.damageRolls.nba21h6s59aqo8sfyvd3.damageType} (same value: 'piercing') - [ooff84f7387p198txih4] : object {1-05.items.[].system.damageRolls.ooff84f7387p198txih4} - damage : string {1-05.items.[].system.damageRolls.ooff84f7387p198txih4.damage} (same value: '1d12+8') - damageType : string {1-05.items.[].system.damageRolls.ooff84f7387p198txih4.damageType} (same value: 'slashing') - [ticchmipshr6ebiuje91] : object {1-05.items.[].system.damageRolls.ticchmipshr6ebiuje91} - damage : string {1-05.items.[].system.damageRolls.ticchmipshr6ebiuje91.damage} (same value: '1d4+6') - damageType : string {1-05.items.[].system.damageRolls.ticchmipshr6ebiuje91.damageType} (same value: 'bludgeoning') - [tnhfn9i9rrakujtn] : object {1-05.items.[].system.damageRolls.tnhfn9i9rrakujtn} - damage : string {1-05.items.[].system.damageRolls.tnhfn9i9rrakujtn.damage} (same value: '1d6 + 1') - damageType : string {1-05.items.[].system.damageRolls.tnhfn9i9rrakujtn.damageType} (same value: 'piercing') - [u3q3viq71etnjtajkwyu] : object {1-05.items.[].system.damageRolls.u3q3viq71etnjtajkwyu} - damage : string {1-05.items.[].system.damageRolls.u3q3viq71etnjtajkwyu.damage} (same value: '1d4+1') - damageType : string {1-05.items.[].system.damageRolls.u3q3viq71etnjtajkwyu.damageType} (same value: 'piercing') - [x9qfi5lp99fiuhfw9kqz] : object {1-05.items.[].system.damageRolls.x9qfi5lp99fiuhfw9kqz} - damage : string {1-05.items.[].system.damageRolls.x9qfi5lp99fiuhfw9kqz.damage} (same value: '1d4+1') - damageType : string {1-05.items.[].system.damageRolls.x9qfi5lp99fiuhfw9kqz.damageType} (same value: 'bludgeoning') - [y1gfcco76jouwhpq57rs] : object {1-05.items.[].system.damageRolls.y1gfcco76jouwhpq57rs} - damage : string {1-05.items.[].system.damageRolls.y1gfcco76jouwhpq57rs.damage} (same value: '1d4+5') - damageType : string {1-05.items.[].system.damageRolls.y1gfcco76jouwhpq57rs.damageType} (same value: 'bludgeoning') - [z4noi9ocvql7kkjbr2lr] : object {1-05.items.[].system.damageRolls.z4noi9ocvql7kkjbr2lr} - damage : string {1-05.items.[].system.damageRolls.z4noi9ocvql7kkjbr2lr.damage} (same value: '1d4+3') - damageType : string {1-05.items.[].system.damageRolls.z4noi9ocvql7kkjbr2lr.damageType} (same value: 'bludgeoning') - [z64t7etapeb8qvsp] : object {1-05.items.[].system.damageRolls.z64t7etapeb8qvsp} - damage : string {1-05.items.[].system.damageRolls.z64t7etapeb8qvsp.damage} (same value: '1d6+5') - damageType : string {1-05.items.[].system.damageRolls.z64t7etapeb8qvsp.damageType} (same value: 'piercing') - angs8zsy5y6djlq7 : object {1-05.items.[].system.damageRolls.angs8zsy5y6djlq7} - damage : string {1-05.items.[].system.damageRolls.angs8zsy5y6djlq7.damage} (same value: '1d6 + 3') - damageType : string {1-05.items.[].system.damageRolls.angs8zsy5y6djlq7.damageType} (same value: 'piercing') - [deathNote] : boolean {1-05.items.[].system.deathNote} (same value: True) - description : object {1-05.items.[].system.description} - value : string {1-05.items.[].system.description.value} (26 different values) - [dexCap] : integer {1-05.items.[].system.dexCap} (3 different values) - 4 (x1) - 2 (x1) - 1 (x1) - [equipped] : object {1-05.items.[].system.equipped} - carryType : string {1-05.items.[].system.equipped.carryType} (2 different values) - 'worn' (x13) - 'held' (x1) - [handsHeld] : integer {1-05.items.[].system.equipped.handsHeld} (2 different values) - 0 (x11) - 2 (x1) - [inSlot] : boolean {1-05.items.[].system.equipped.inSlot} (2 different values) - True (x1) - False (x1) - [invested] : empty - [group] : string {1-05.items.[].system.group} (7 different values) - 'dart' (x3) - 'bomb' (x3) - 'leather' (x2) - 'knife' (x2) - 'axe' (x1) - 'pick' (x1) - 'plate' (x1) - publication : object {1-05.items.[].system.publication} - license : string {1-05.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-05.items.[].system.publication.remaster} (same value: False) - title : string {1-05.items.[].system.publication.title} (3 different values) - '' (x30) - 'Pathfinder Core Rulebook' (x13) - 'Pathfinder Bestiary' (x9) - [hardness] : integer {1-05.items.[].system.hardness} (same value: 0) - [hp] : object {1-05.items.[].system.hp} - max : integer {1-05.items.[].system.hp.max} (same value: 0) - value : integer {1-05.items.[].system.hp.value} (same value: 0) - [level] : object {1-05.items.[].system.level} - value : integer {1-05.items.[].system.level.value} (3 different values) - 0 (x10) - 1 (x3) - 5 (x1) - [material] : object {1-05.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {1-05.items.[].system.price} - value : object {1-05.items.[].system.price.value} - [gp] : integer {1-05.items.[].system.price.value.gp} (5 different values) - 2 (x3) - 3 (x3) - 1 (x1) - 30 (x1) - 4 (x1) - [sp] : integer {1-05.items.[].system.price.value.sp} (2 different values) - 1 (x3) - 7 (x2) - [quantity] : integer {1-05.items.[].system.quantity} (4 different values) - 1 (x6) - 2 (x5) - 6 (x2) - 3 (x1) - [range] : integer {1-05.items.[].system.range} (2 different values) - 30 (x3) - 20 (x3) - [reload] : object {1-05.items.[].system.reload} - value : string {1-05.items.[].system.reload.value} (2 different values) - '-' (x6) - '' (x4) - rules : ignored (Foundry rules object) {1-05.items.[].system.rules} - [runes] : object {1-05.items.[].system.runes} - potency : integer {1-05.items.[].system.runes.potency} (same value: 0) - property : array<> {1-05.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {1-05.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-05.items.[].system.runes.striking} (same value: 0) - [size] : string {1-05.items.[].system.size} (2 different values) - 'med' (x8) - 'lg' (x6) - [slug] : string {1-05.items.[].system.slug} (16 different values) - [speedPenalty] : integer {1-05.items.[].system.speedPenalty} (2 different values) - -5 (x2) - 0 (x1) - [splashDamage] : object {1-05.items.[].system.splashDamage} - [value] : integer {1-05.items.[].system.splashDamage.value} (2 different values) - 0 (x4) - 1 (x3) - [strength] : integer {1-05.items.[].system.strength} (3 different values) - 0 (x1) - 2 (x1) - 3 (x1) - traits : object {1-05.items.[].system.traits} - rarity : string {1-05.items.[].system.traits.rarity} (2 different values) - 'common' (x49) - 'uncommon' (x3) - [selected] : mixed - object {1-05.items.[].system.traits.selected} - array<> {1-05.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - value : array {1-05.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {1-05.items.[].system.traits.value.[]} (24 different values) - [usage] : object {1-05.items.[].system.usage} - value : string {1-05.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x9) - 'held-in-two-hands' (x2) - [uses] : object {1-05.items.[].system.uses} - autoDestroy : boolean {1-05.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-05.items.[].system.uses.max} (same value: 1) - value : integer {1-05.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-05.items.[].system.weaponType} - value : string {1-05.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x8) - type : string {1-05.items.[].type} (5 different values) - 'melee' (x20) - 'action' (x18) - 'weapon' (x10) - 'armor' (x3) - 'consumable' (x1) - [_stats] : object {1-05.items.[]._stats} - compendiumSource : string {1-05.items.[]._stats.compendiumSource} (15 different values) - [flags] : object {1-05.items.[].flags} - pf2e : object {1-05.items.[].flags.pf2e} - linkedWeapon : string {1-05.items.[].flags.pf2e.linkedWeapon} (9 different values) - '9YL8nBbbHZl7eqG2' (x1) - 'hExVgjDf33bTv7xC' (x1) - 'UYuNXo8H41cw12FJ' (x1) - 'g8oBDPsY5iX6RKMd' (x1) - 'zf2zh4uBzvaeNsuo' (x1) - '9kWHfaCRBVx8LIP7' (x1) - 'Pv2KS6jcexf1PsNg' (x1) - 'iYcJJovDmWhhPTRj' (x1) - 'S9WWdA8wxdqWiJIK' (x1) - name : string {1-05.name} (all different values) - system : object {1-05.system} - abilities : object {1-05.system.abilities} - cha : object {1-05.system.abilities.cha} - mod : integer {1-05.system.abilities.cha.mod} (5 different values) - -3 (x3) - 0 (x3) - -1 (x2) - -2 (x2) - 2 (x1) - con : object {1-05.system.abilities.con} - mod : integer {1-05.system.abilities.con.mod} (4 different values) - 3 (x4) - 4 (x3) - 2 (x3) - 1 (x1) - dex : object {1-05.system.abilities.dex} - mod : integer {1-05.system.abilities.dex.mod} (4 different values) - 4 (x4) - 3 (x3) - 2 (x2) - -1 (x2) - int : object {1-05.system.abilities.int} - mod : integer {1-05.system.abilities.int.mod} (4 different values) - -4 (x6) - -1 (x2) - -2 (x2) - 3 (x1) - str : object {1-05.system.abilities.str} - mod : integer {1-05.system.abilities.str.mod} (6 different values) - 1 (x3) - 3 (x3) - 5 (x2) - 6 (x1) - 2 (x1) - 4 (x1) - wis : object {1-05.system.abilities.wis} - mod : integer {1-05.system.abilities.wis.mod} (4 different values) - 2 (x3) - 1 (x3) - 0 (x3) - 3 (x2) - attributes : object {1-05.system.attributes} - ac : object {1-05.system.attributes.ac} - details : string {1-05.system.attributes.ac.details} (same value: '') - value : integer {1-05.system.attributes.ac.value} (6 different values) - 16 (x4) - 18 (x2) - 15 (x2) - 21 (x1) - 14 (x1) - 17 (x1) - allSaves : object {1-05.system.attributes.allSaves} - value : string {1-05.system.attributes.allSaves.value} (same value: '') - hp : object {1-05.system.attributes.hp} - details : string {1-05.system.attributes.hp.details} (same value: '') - max : integer {1-05.system.attributes.hp.max} (8 different values) - 20 (x3) - 8 (x2) - 60 (x1) - 45 (x1) - 16 (x1) - 70 (x1) - 35 (x1) - 19 (x1) - temp : integer {1-05.system.attributes.hp.temp} (same value: 0) - value : integer {1-05.system.attributes.hp.value} (8 different values) - 20 (x3) - 8 (x2) - 60 (x1) - 45 (x1) - 16 (x1) - 70 (x1) - 35 (x1) - 19 (x1) - speed : object {1-05.system.attributes.speed} - otherSpeeds : array {1-05.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-05.system.attributes.speed.otherSpeeds.[]} - type : string {1-05.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x2) - 'climb' (x2) - value : integer {1-05.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 10 (x2) - 40 (x1) - 30 (x1) - value : integer {1-05.system.attributes.speed.value} (6 different values) - 30 (x3) - 25 (x3) - 35 (x2) - 40 (x1) - 10 (x1) - 5 (x1) - [immunities] : array {1-05.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {1-05.system.attributes.immunities.[]} - type : string {1-05.system.attributes.immunities.[].type} (2 different values) - 'precision' (x2) - 'swarm-mind' (x2) - [resistances] : array {1-05.system.attributes.resistances} - Length: min=3 max=3 - Value type: object {1-05.system.attributes.resistances.[]} - type : string {1-05.system.attributes.resistances.[].type} (3 different values) - 'bludgeoning' (x2) - 'piercing' (x2) - 'slashing' (x2) - value : integer {1-05.system.attributes.resistances.[].value} (3 different values) - 7 (x2) - 3 (x2) - 6 (x2) - [weaknesses] : array {1-05.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {1-05.system.attributes.weaknesses.[]} - type : string {1-05.system.attributes.weaknesses.[].type} (2 different values) - 'area-damage' (x2) - 'splash-damage' (x2) - value : integer {1-05.system.attributes.weaknesses.[].value} (2 different values) - 5 (x2) - 3 (x2) - details : object {1-05.system.details} - blurb : string {1-05.system.details.blurb} (same value: '') - languages : object {1-05.system.details.languages} - details : string {1-05.system.details.languages.details} (same value: '') - value : array {1-05.system.details.languages.value} - Length: min=0 max=3 - Value type: string {1-05.system.details.languages.value.[]} (4 different values) - 'orcish' (x3) - 'common' (x2) - 'jotun' (x2) - 'goblin' (x1) - level : object {1-05.system.details.level} - value : integer {1-05.system.details.level.value} (5 different values) - 4 (x3) - 1 (x3) - -1 (x2) - 2 (x2) - 0 (x1) - privateNotes : string {1-05.system.details.privateNotes} (same value: '') - publicNotes : string {1-05.system.details.publicNotes} (3 different values) - publication : object {1-05.system.details.publication} - license : string {1-05.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-05.system.details.publication.remaster} (same value: False) - title : string {1-05.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-05: Trailblazers\' Bounty') - initiative : object {1-05.system.initiative} - statistic : string {1-05.system.initiative.statistic} (same value: 'perception') - perception : object {1-05.system.perception} - details : string {1-05.system.perception.details} (same value: '') - mod : integer {1-05.system.perception.mod} (5 different values) - 5 (x5) - 10 (x2) - 6 (x2) - 12 (x1) - 4 (x1) - senses : array {1-05.system.perception.senses} - Length: min=1 max=2 - Value type: object {1-05.system.perception.senses.[]} - [acuity] : string {1-05.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-05.system.perception.senses.[].range} (same value: 30) - type : string {1-05.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x6) - 'darkvision' (x5) - 'scent' (x5) - resources : object {1-05.system.resources} - saves : object {1-05.system.saves} - fortitude : object {1-05.system.saves.fortitude} - saveDetail : string {1-05.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-05.system.saves.fortitude.value} (6 different values) - 8 (x3) - 10 (x2) - 6 (x2) - 7 (x2) - 12 (x1) - 14 (x1) - reflex : object {1-05.system.saves.reflex} - saveDetail : string {1-05.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-05.system.saves.reflex.value} (7 different values) - 7 (x3) - 10 (x2) - 4 (x2) - 12 (x1) - 5 (x1) - 8 (x1) - 9 (x1) - will : object {1-05.system.saves.will} - saveDetail : string {1-05.system.saves.will.saveDetail} (same value: '') - value : integer {1-05.system.saves.will.value} (7 different values) - 8 (x2) - 3 (x2) - 4 (x2) - 5 (x2) - 6 (x1) - 7 (x1) - 2 (x1) - skills : object {1-05.system.skills} - [acrobatics] : object {1-05.system.skills.acrobatics} - base : integer {1-05.system.skills.acrobatics.base} (7 different values) - 7 (x2) - 10 (x1) - 12 (x1) - 5 (x1) - 4 (x1) - 6 (x1) - 8 (x1) - athletics : object {1-05.system.skills.athletics} - base : integer {1-05.system.skills.athletics.base} (6 different values) - 5 (x4) - 12 (x2) - 7 (x2) - 2 (x1) - 10 (x1) - 4 (x1) - [special] : array {1-05.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {1-05.system.skills.athletics.special.[]} - base : integer {1-05.system.skills.athletics.special.[].base} (2 different values) - 4 (x1) - 6 (x1) - label : string {1-05.system.skills.athletics.special.[].label} (same value: 'to Climb or Swim') - predicate : array {1-05.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {1-05.system.skills.athletics.special.[].predicate.[]} - or : array {1-05.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {1-05.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:climb' (x2) - 'action:swim' (x2) - [crafting] : object {1-05.system.skills.crafting} - base : integer {1-05.system.skills.crafting.base} (same value: 8) - [deception] : object {1-05.system.skills.deception} - base : integer {1-05.system.skills.deception.base} (same value: 8) - [intimidation] : object {1-05.system.skills.intimidation} - base : integer {1-05.system.skills.intimidation.base} (4 different values) - 8 (x1) - 10 (x1) - 7 (x1) - 2 (x1) - [stealth] : object {1-05.system.skills.stealth} - base : integer {1-05.system.skills.stealth.base} (5 different values) - 8 (x2) - 10 (x1) - 5 (x1) - 6 (x1) - 7 (x1) - [survival] : object {1-05.system.skills.survival} - base : integer {1-05.system.skills.survival.base} (2 different values) - 12 (x1) - 6 (x1) - traits : object {1-05.system.traits} - rarity : string {1-05.system.traits.rarity} (same value: 'common') - size : object {1-05.system.traits.size} - value : string {1-05.system.traits.size.value} (3 different values) - 'lg' (x5) - 'med' (x4) - 'sm' (x2) - value : array {1-05.system.traits.value} - Length: min=1 max=4 - Value type: string {1-05.system.traits.value.[]} (8 different values) - 'animal' (x6) - 'evil' (x5) - 'chaotic' (x4) - 'humanoid' (x4) - 'swarm' (x2) - 'giant' (x2) - 'orc' (x2) - 'beast' (x1) - type : string {1-05.type} (same value: 'npc') - [prototypeToken] : object {1-05.prototypeToken} - name : string {1-05.prototypeToken.name} (2 different values) - 'Ogre Glutton' (x1) - 'Raven Swarm' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/1-06.txt b/output/pf2e/packs/1-06.txt deleted file mode 100644 index 0b0e15d..0000000 --- a/output/pf2e/packs/1-06.txt +++ /dev/null @@ -1,1149 +0,0 @@ -1-06 -Different values: 17 -===================================== -object {1-06} - _id : string {1-06._id} (all different values) - folder : string {1-06.folder} (same value: 'yFHUKA6yZEqaKlsV') - img : string {1-06.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x15) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {1-06.items} - Length: min=2 max=34 - Value type: object {1-06.items.[]} - _id : string {1-06.items.[]._id} (166 different values) - img : string {1-06.items.[].img} (71 different values) - name : string {1-06.items.[].name} (112 different values) - sort : integer {1-06.items.[].sort} (35 different values) - system : object {1-06.items.[].system} - [acBonus] : integer {1-06.items.[].system.acBonus} (4 different values) - 3 (x2) - 5 (x1) - 1 (x1) - 2 (x1) - [actionType] : object {1-06.items.[].system.actionType} - value : string {1-06.items.[].system.actionType.value} (3 different values) - 'passive' (x23) - 'action' (x15) - 'reaction' (x6) - [actions] : object {1-06.items.[].system.actions} - [value] : integer {1-06.items.[].system.actions.value} (2 different values) - 1 (x10) - 2 (x5) - [area] : object {1-06.items.[].system.area} - details : string {1-06.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {1-06.items.[].system.area.type} (2 different values) - 'burst' (x5) - 'emanation' (x1) - value : integer {1-06.items.[].system.area.value} (4 different values) - 30 (x2) - 20 (x2) - 10 (x1) - 5 (x1) - publication : object {1-06.items.[].system.publication} - license : string {1-06.items.[].system.publication.license} (2 different values) - 'OGL' (x163) - 'ORC' (x3) - remaster : boolean {1-06.items.[].system.publication.remaster} (2 different values) - False (x163) - True (x3) - title : string {1-06.items.[].system.publication.title} (5 different values) - 'Pathfinder Core Rulebook' (x84) - '' (x63) - 'Pathfinder Bestiary' (x12) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Player Core' (x3) - [attack] : object {1-06.items.[].system.attack} - value : string {1-06.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-06.items.[].system.attackEffects} - [custom] : string {1-06.items.[].system.attackEffects.custom} (same value: '') - value : array {1-06.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-06.items.[].system.attackEffects.value.[]} (4 different values) - 'grab' (x2) - 'sap' (x1) - 'enfeebling-humors' (x1) - 'homunculus-poison' (x1) - [baseItem] : string {1-06.items.[].system.baseItem} (8 different values) - 'hide-armor' (x2) - 'glaive' (x1) - 'half-plate' (x1) - 'club' (x1) - 'sling' (x1) - 'leather-armor' (x1) - 'longsword' (x1) - 'wooden-shield' (x1) - description : object {1-06.items.[].system.description} - value : string {1-06.items.[].system.description.value} (103 different values) - [autoHeightenLevel] : object {1-06.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {1-06.items.[].system.bonus} - value : integer {1-06.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {1-06.items.[].system.bonusDamage} - value : integer {1-06.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-06.items.[].system.bulk} - value : mixed - integer {1-06.items.[].system.bulk.value} (4 different values) - 1 (x4) - 2 (x3) - 0 (x2) - 3 (x1) - float {1-06.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-06.items.[].system.category} (9 different values) - 'offensive' (x23) - 'defensive' (x14) - 'interaction' (x3) - 'medium' (x2) - 'martial' (x2) - 'simple' (x2) - 'heavy' (x1) - 'light' (x1) - 'ammo' (x1) - [checkPenalty] : integer {1-06.items.[].system.checkPenalty} (3 different values) - -2 (x2) - -3 (x1) - -1 (x1) - [containerId] : empty - [cost] : object {1-06.items.[].system.cost} - value : string {1-06.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-06.items.[].system.counteraction} (2 different values) - False (x73) - True (x3) - [damage] : object {1-06.items.[].system.damage} - [0] : object {1-06.items.[].system.damage.0} - [applyMod] : boolean {1-06.items.[].system.damage.0.applyMod} (2 different values) - False (x9) - True (x2) - [category] : empty - formula : string {1-06.items.[].system.damage.0.formula} (9 different values) - '2d4' (x5) - '1d8' (x3) - '3d6' (x2) - '1d6' (x2) - '5d6' (x1) - '2d10' (x1) - '1d4' (x1) - '0' (x1) - '3d4' (x1) - kinds : array {1-06.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {1-06.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x17) - 'healing' (x3) - materials : array<> {1-06.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.damage.0.type} (10 different values) - 'cold' (x3) - 'void' (x3) - 'vitality' (x2) - 'bludgeoning' (x2) - 'fire' (x2) - 'sonic' (x1) - 'mental' (x1) - 'spirit' (x1) - 'piercing' (x1) - 'acid' (x1) - [damageType] : string {1-06.items.[].system.damage.damageType} (2 different values) - 'slashing' (x2) - 'bludgeoning' (x2) - [dice] : integer {1-06.items.[].system.damage.dice} (same value: 1) - [die] : string {1-06.items.[].system.damage.die} (2 different values) - 'd8' (x2) - 'd6' (x2) - [gcovwqxwitqchoin] : object {1-06.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {1-06.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-06.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-06.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {1-06.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {1-06.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {1-06.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {1-06.items.[].system.damageRolls} - [0] : object {1-06.items.[].system.damageRolls.0} - damage : string {1-06.items.[].system.damageRolls.0.damage} (same value: '1d8+2') - damageType : string {1-06.items.[].system.damageRolls.0.damageType} (same value: 'piercing') - [1] : object {1-06.items.[].system.damageRolls.1} - damage : string {1-06.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {1-06.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [3uiy8k3uhkiqlewr3xoo] : object {1-06.items.[].system.damageRolls.3uiy8k3uhkiqlewr3xoo} - damage : string {1-06.items.[].system.damageRolls.3uiy8k3uhkiqlewr3xoo.damage} (same value: '1d6') - damageType : string {1-06.items.[].system.damageRolls.3uiy8k3uhkiqlewr3xoo.damageType} (same value: 'bludgeoning') - [3vctvrl3fys3wax5twig] : object {1-06.items.[].system.damageRolls.3vctvrl3fys3wax5twig} - damage : string {1-06.items.[].system.damageRolls.3vctvrl3fys3wax5twig.damage} (same value: '1d10+3') - damageType : string {1-06.items.[].system.damageRolls.3vctvrl3fys3wax5twig.damageType} (same value: 'bludgeoning') - [51rfkdcur76wjr4pt3l9] : object {1-06.items.[].system.damageRolls.51rfkdcur76wjr4pt3l9} - damage : string {1-06.items.[].system.damageRolls.51rfkdcur76wjr4pt3l9.damage} (same value: '1d6+8') - damageType : string {1-06.items.[].system.damageRolls.51rfkdcur76wjr4pt3l9.damageType} (same value: 'bludgeoning') - [569nt0ldvp3mvnomxu5x] : object {1-06.items.[].system.damageRolls.569nt0ldvp3mvnomxu5x} - damage : string {1-06.items.[].system.damageRolls.569nt0ldvp3mvnomxu5x.damage} (same value: '1d4') - damageType : string {1-06.items.[].system.damageRolls.569nt0ldvp3mvnomxu5x.damageType} (same value: 'slashing') - [5xrmj5brkjqf9ghay3y4] : object {1-06.items.[].system.damageRolls.5xrmj5brkjqf9ghay3y4} - damage : string {1-06.items.[].system.damageRolls.5xrmj5brkjqf9ghay3y4.damage} (same value: '1d8+8') - damageType : string {1-06.items.[].system.damageRolls.5xrmj5brkjqf9ghay3y4.damageType} (same value: 'bludgeoning') - [5y9t31ed4up7bew9ghdh] : object {1-06.items.[].system.damageRolls.5y9t31ed4up7bew9ghdh} - damage : string {1-06.items.[].system.damageRolls.5y9t31ed4up7bew9ghdh.damage} (same value: '1d10+5') - damageType : string {1-06.items.[].system.damageRolls.5y9t31ed4up7bew9ghdh.damageType} (same value: 'slashing') - [7nt5pmegiaq9s8a0qnh5] : object {1-06.items.[].system.damageRolls.7nt5pmegiaq9s8a0qnh5} - damage : string {1-06.items.[].system.damageRolls.7nt5pmegiaq9s8a0qnh5.damage} (2 different values) - '1d8+3' (x1) - '1d8+4' (x1) - damageType : string {1-06.items.[].system.damageRolls.7nt5pmegiaq9s8a0qnh5.damageType} (same value: 'piercing') - [94qp0vcfcgcpy4pv3n7z] : object {1-06.items.[].system.damageRolls.94qp0vcfcgcpy4pv3n7z} - damage : string {1-06.items.[].system.damageRolls.94qp0vcfcgcpy4pv3n7z.damage} (same value: '1d6+1') - damageType : string {1-06.items.[].system.damageRolls.94qp0vcfcgcpy4pv3n7z.damageType} (same value: 'slashing') - [adqypfvegicp6xtjzr64] : object {1-06.items.[].system.damageRolls.adqypfvegicp6xtjzr64} - damage : string {1-06.items.[].system.damageRolls.adqypfvegicp6xtjzr64.damage} (same value: '1d6') - damageType : string {1-06.items.[].system.damageRolls.adqypfvegicp6xtjzr64.damageType} (same value: 'bludgeoning') - [bzi8zbv6ooi5pvx5idwb] : object {1-06.items.[].system.damageRolls.bzi8zbv6ooi5pvx5idwb} - damage : string {1-06.items.[].system.damageRolls.bzi8zbv6ooi5pvx5idwb.damage} (same value: '1d6+3') - damageType : string {1-06.items.[].system.damageRolls.bzi8zbv6ooi5pvx5idwb.damageType} (same value: 'slashing') - [c5vdvraoexfuxhe8uroo] : object {1-06.items.[].system.damageRolls.c5vdvraoexfuxhe8uroo} - damage : string {1-06.items.[].system.damageRolls.c5vdvraoexfuxhe8uroo.damage} (same value: '1d4') - damageType : string {1-06.items.[].system.damageRolls.c5vdvraoexfuxhe8uroo.damageType} (same value: 'piercing') - 6aqHwdLDMubVbRiv : object {1-06.items.[].system.damageRolls.6aqHwdLDMubVbRiv} - damage : string {1-06.items.[].system.damageRolls.6aqHwdLDMubVbRiv.damage} (same value: '1d4') - damageType : string {1-06.items.[].system.damageRolls.6aqHwdLDMubVbRiv.damageType} (same value: 'piercing') - [cu0485zk55gh7xoex0y8] : object {1-06.items.[].system.damageRolls.cu0485zk55gh7xoex0y8} - damage : string {1-06.items.[].system.damageRolls.cu0485zk55gh7xoex0y8.damage} (same value: '1d8+2') - damageType : string {1-06.items.[].system.damageRolls.cu0485zk55gh7xoex0y8.damageType} (same value: 'slashing') - [cvf9aatvn2pwl73p7v7o] : object {1-06.items.[].system.damageRolls.cvf9aatvn2pwl73p7v7o} - damage : string {1-06.items.[].system.damageRolls.cvf9aatvn2pwl73p7v7o.damage} (same value: '1d6+3') - damageType : string {1-06.items.[].system.damageRolls.cvf9aatvn2pwl73p7v7o.damageType} (same value: 'piercing') - [efzmp7smov94cw8y88e1] : object {1-06.items.[].system.damageRolls.efzmp7smov94cw8y88e1} - damage : string {1-06.items.[].system.damageRolls.efzmp7smov94cw8y88e1.damage} (2 different values) - '2d6+3' (x1) - '2d6+4' (x1) - damageType : string {1-06.items.[].system.damageRolls.efzmp7smov94cw8y88e1.damageType} (same value: 'slashing') - [gjidmf4abg6cn5prh33q] : object {1-06.items.[].system.damageRolls.gjidmf4abg6cn5prh33q} - damage : string {1-06.items.[].system.damageRolls.gjidmf4abg6cn5prh33q.damage} (same value: '1d6+3') - damageType : string {1-06.items.[].system.damageRolls.gjidmf4abg6cn5prh33q.damageType} (same value: 'bludgeoning') - [gm3ehhva5q6xm5u4vic7] : object {1-06.items.[].system.damageRolls.gm3ehhva5q6xm5u4vic7} - damage : string {1-06.items.[].system.damageRolls.gm3ehhva5q6xm5u4vic7.damage} (same value: '2d8+6') - damageType : string {1-06.items.[].system.damageRolls.gm3ehhva5q6xm5u4vic7.damageType} (same value: 'slashing') - [hm6598jbozw4c29ck8sy] : object {1-06.items.[].system.damageRolls.hm6598jbozw4c29ck8sy} - damage : string {1-06.items.[].system.damageRolls.hm6598jbozw4c29ck8sy.damage} (same value: '1d8+7') - damageType : string {1-06.items.[].system.damageRolls.hm6598jbozw4c29ck8sy.damageType} (same value: 'slashing') - [kurxvmu8vvm9uwz3s0ns] : object {1-06.items.[].system.damageRolls.kurxvmu8vvm9uwz3s0ns} - damage : string {1-06.items.[].system.damageRolls.kurxvmu8vvm9uwz3s0ns.damage} (same value: '1d8+6') - damageType : string {1-06.items.[].system.damageRolls.kurxvmu8vvm9uwz3s0ns.damageType} (same value: 'bludgeoning') - [uibxykyrijsxnxuxylr1] : object {1-06.items.[].system.damageRolls.uibxykyrijsxnxuxylr1} - damage : string {1-06.items.[].system.damageRolls.uibxykyrijsxnxuxylr1.damage} (same value: '1d6+1') - damageType : string {1-06.items.[].system.damageRolls.uibxykyrijsxnxuxylr1.damageType} (same value: 'piercing') - [xksy1xhhuggu4p3qysqx] : object {1-06.items.[].system.damageRolls.xksy1xhhuggu4p3qysqx} - damage : string {1-06.items.[].system.damageRolls.xksy1xhhuggu4p3qysqx.damage} (same value: '1d10+5') - damageType : string {1-06.items.[].system.damageRolls.xksy1xhhuggu4p3qysqx.damageType} (same value: 'piercing') - [zv7rpw4644l6hzfiwxbt] : object {1-06.items.[].system.damageRolls.zv7rpw4644l6hzfiwxbt} - damage : string {1-06.items.[].system.damageRolls.zv7rpw4644l6hzfiwxbt.damage} (same value: '1d4+1') - damageType : string {1-06.items.[].system.damageRolls.zv7rpw4644l6hzfiwxbt.damageType} (same value: 'bludgeoning') - [defense] : object {1-06.items.[].system.defense} - save : object {1-06.items.[].system.defense.save} - basic : boolean {1-06.items.[].system.defense.save.basic} (2 different values) - False (x15) - True (x5) - statistic : string {1-06.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x11) - 'will' (x8) - 'reflex' (x1) - [dexCap] : integer {1-06.items.[].system.dexCap} (3 different values) - 2 (x2) - 1 (x1) - 4 (x1) - [duration] : object {1-06.items.[].system.duration} - sustained : boolean {1-06.items.[].system.duration.sustained} (2 different values) - False (x71) - True (x5) - value : string {1-06.items.[].system.duration.value} (13 different values) - [equipped] : object {1-06.items.[].system.equipped} - carryType : string {1-06.items.[].system.equipped.carryType} (2 different values) - 'held' (x8) - 'worn' (x4) - [handsHeld] : integer {1-06.items.[].system.equipped.handsHeld} (2 different values) - 1 (x7) - 2 (x1) - [inSlot] : boolean {1-06.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {1-06.items.[].system.group} (6 different values) - 'leather' (x3) - 'polearm' (x1) - 'plate' (x1) - 'club' (x1) - 'sling' (x1) - 'sword' (x1) - [hardness] : integer {1-06.items.[].system.hardness} (2 different values) - 0 (x11) - 3 (x1) - [heightening] : object {1-06.items.[].system.heightening} - [damage] : object {1-06.items.[].system.heightening.damage} - [0] : string {1-06.items.[].system.heightening.damage.0} (5 different values) - '1d4' (x7) - '1d8' (x3) - '2d6' (x3) - '1d6' (x2) - '1d10' (x1) - [interval] : integer {1-06.items.[].system.heightening.interval} (2 different values) - 1 (x16) - 2 (x1) - type : string {1-06.items.[].system.heightening.type} (2 different values) - 'interval' (x17) - 'fixed' (x2) - [levels] : object {1-06.items.[].system.heightening.levels} - 3 : object {1-06.items.[].system.heightening.levels.3} - damage : object {1-06.items.[].system.heightening.levels.3.damage} - 0 : object {1-06.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {1-06.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-06.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {1-06.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {1-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {1-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {1-06.items.[].system.heightening.levels.5} - damage : object {1-06.items.[].system.heightening.levels.5.damage} - 0 : object {1-06.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {1-06.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-06.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {1-06.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {1-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {1-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [6] : object {1-06.items.[].system.heightening.levels.6} - target : object {1-06.items.[].system.heightening.levels.6.target} - value : string {1-06.items.[].system.heightening.levels.6.target.value} (same value: '10 willing creatures') - 7 : object {1-06.items.[].system.heightening.levels.7} - damage : object {1-06.items.[].system.heightening.levels.7.damage} - 0 : object {1-06.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {1-06.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-06.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {1-06.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {1-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {1-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {1-06.items.[].system.heightening.levels.9} - damage : object {1-06.items.[].system.heightening.levels.9.damage} - 0 : object {1-06.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {1-06.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-06.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {1-06.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {1-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {1-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {1-06.items.[].system.hp} - max : integer {1-06.items.[].system.hp.max} (2 different values) - 0 (x11) - 20 (x1) - value : integer {1-06.items.[].system.hp.value} (2 different values) - 0 (x11) - 20 (x1) - [level] : object {1-06.items.[].system.level} - value : integer {1-06.items.[].system.level.value} (8 different values) - 1 (x41) - 2 (x11) - 0 (x11) - 3 (x9) - 5 (x6) - 4 (x5) - 6 (x3) - 8 (x2) - [location] : object {1-06.items.[].system.location} - [heightenedLevel] : integer {1-06.items.[].system.location.heightenedLevel} (7 different values) - 5 (x20) - 2 (x7) - 3 (x6) - 1 (x5) - 8 (x2) - 6 (x1) - 4 (x1) - [signature] : boolean {1-06.items.[].system.location.signature} (same value: True) - [value] : string {1-06.items.[].system.location.value} (9 different values) - 'FtpurxrqT3RpF3pv' (x16) - 'wRiugNyM38JRtkeI' (x13) - '6ESE4WVjACGF6VGi' (x13) - 'CDVLcB5dfNg3a3VK' (x10) - 'n1wsbA3ExF7FB1bG' (x9) - 'wGll5gmJvRFAKhZi' (x8) - 'npULAaxX4INIIHc2' (x2) - 'uz2QnIzlA52hXVZe' (x2) - 'njUwNfrGp5MVrNr7' (x1) - [material] : object {1-06.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {1-06.items.[].system.overlays} - [37gy7l19tik74o4s] : object {1-06.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {1-06.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {1-06.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {1-06.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {1-06.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {1-06.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {1-06.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - 4gyp3qlsv5ywdyjq : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {1-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {1-06.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {1-06.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {1-06.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {1-06.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {1-06.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {1-06.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {1-06.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {1-06.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {1-06.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {1-06.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {1-06.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {1-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [lfxcoz2d3f8j2zq1] : object {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {1-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - pq7cxntbz4s8g5ik : object {1-06.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {1-06.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {1-06.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {1-06.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {1-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {1-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {1-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {1-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {1-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {1-06.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {1-06.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {1-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - z04svm1cvfcxtplb : object {1-06.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {1-06.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {1-06.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {1-06.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {1-06.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {1-06.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {1-06.items.[].system.prepared} - [flexible] : boolean {1-06.items.[].system.prepared.flexible} (same value: False) - value : string {1-06.items.[].system.prepared.value} (4 different values) - 'innate' (x3) - 'focus' (x3) - 'prepared' (x2) - 'spontaneous' (x1) - [price] : object {1-06.items.[].system.price} - [per] : integer {1-06.items.[].system.price.per} (same value: 10) - value : object {1-06.items.[].system.price.value} - [cp] : integer {1-06.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {1-06.items.[].system.price.value.gp} (3 different values) - 2 (x4) - 1 (x2) - 18 (x1) - [proficiency] : object {1-06.items.[].system.proficiency} - value : integer {1-06.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {1-06.items.[].system.quantity} (2 different values) - 1 (x11) - 10 (x1) - [range] : mixed - object {1-06.items.[].system.range} - value : string {1-06.items.[].system.range.value} (9 different values) - '30 feet' (x23) - '' (x16) - 'touch' (x11) - '120 feet' (x9) - '500 feet' (x6) - '60 feet' (x4) - 'varies' (x3) - 'see text' (x2) - 'planetary' (x2) - integer {1-06.items.[].system.range} (same value: 50) - [reload] : object {1-06.items.[].system.reload} - value : string {1-06.items.[].system.reload.value} (3 different values) - '' (x2) - '-' (x1) - '1' (x1) - [requirements] : string {1-06.items.[].system.requirements} (same value: '') - [ritual] : object {1-06.items.[].system.ritual} - primary : object {1-06.items.[].system.ritual.primary} - check : string {1-06.items.[].system.ritual.primary.check} (same value: 'Nature (master)') - secondary : object {1-06.items.[].system.ritual.secondary} - casters : integer {1-06.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {1-06.items.[].system.ritual.secondary.checks} (same value: 'Survival') - rules : ignored (Foundry rules object) {1-06.items.[].system.rules} - [runes] : object {1-06.items.[].system.runes} - [potency] : integer {1-06.items.[].system.runes.potency} (same value: 0) - [property] : array<> {1-06.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - reinforcing : integer {1-06.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {1-06.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-06.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {1-06.items.[].system.showSlotlessLevels} - value : boolean {1-06.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-06.items.[].system.size} (2 different values) - 'med' (x8) - 'lg' (x4) - [slots] : object {1-06.items.[].system.slots} - [slot0] : object {1-06.items.[].system.slots.slot0} - max : integer {1-06.items.[].system.slots.slot0.max} (2 different values) - 4 (x2) - 5 (x1) - [prepared] : array {1-06.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {1-06.items.[].system.slots.slot0.prepared.[]} - id : string {1-06.items.[].system.slots.slot0.prepared.[].id} (8 different values) - 'w59asIUOxQfJiy24' (x1) - '6oqKC6iTlyGZSwUB' (x1) - 'xXhJIk2KjXVti1a5' (x1) - 'RkxGGIX2c8zaMym4' (x1) - '4nci34hWVwuDq2Cj' (x1) - '3SJhq7LUBRY4HrW7' (x1) - 'Ya6C6ipCCBtDgpdM' (x1) - 'snqFAiUXq14uDbDz' (x1) - value : integer {1-06.items.[].system.slots.slot0.value} (2 different values) - 4 (x1) - 5 (x1) - [slot1] : object {1-06.items.[].system.slots.slot1} - max : integer {1-06.items.[].system.slots.slot1.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {1-06.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {1-06.items.[].system.slots.slot1.prepared.[]} - id : string {1-06.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'iMfgUuooHBIfkGBQ' (x2) - 'PV2bGVQIGb2p8wYY' (x2) - 'VVrae4lndlr0IjA1' (x1) - '2IzgIOJvby44EIm1' (x1) - value : integer {1-06.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {1-06.items.[].system.slots.slot2} - max : integer {1-06.items.[].system.slots.slot2.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {1-06.items.[].system.slots.slot2.prepared} - Length: min=3 max=5 - Value type: object {1-06.items.[].system.slots.slot2.prepared.[]} - id : string {1-06.items.[].system.slots.slot2.prepared.[].id} (6 different values) - '5vPgNvNhRfL4Qq2s' (x2) - 'HLsPshZ7aoxxrvWS' (x2) - '0vh1PGytPjmFtWhi' (x1) - 'f8xDVbOdEyVc5DaM' (x1) - '8NxF4whHIBfN0J06' (x1) - 'DOAjYaEfiDAyCtcn' (x1) - value : integer {1-06.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {1-06.items.[].system.slots.slot3} - max : integer {1-06.items.[].system.slots.slot3.max} (2 different values) - 1 (x3) - 3 (x2) - [prepared] : array {1-06.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {1-06.items.[].system.slots.slot3.prepared.[]} - id : string {1-06.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'Sd5yzLRl4RaUp1G2' (x1) - 'HLsPshZ7aoxxrvWS' (x1) - 'UqiQyVBWSRBxntKv' (x1) - [value] : integer {1-06.items.[].system.slots.slot3.value} (2 different values) - 1 (x3) - 3 (x1) - slot4 : object {1-06.items.[].system.slots.slot4} - max : integer {1-06.items.[].system.slots.slot4.max} (same value: 1) - value : integer {1-06.items.[].system.slots.slot4.value} (same value: 1) - [slot5] : object {1-06.items.[].system.slots.slot5} - max : integer {1-06.items.[].system.slots.slot5.max} (same value: 1) - value : integer {1-06.items.[].system.slots.slot5.value} (same value: 1) - [slot6] : object {1-06.items.[].system.slots.slot6} - max : integer {1-06.items.[].system.slots.slot6.max} (same value: 1) - value : integer {1-06.items.[].system.slots.slot6.value} (same value: 1) - [slot8] : object {1-06.items.[].system.slots.slot8} - max : integer {1-06.items.[].system.slots.slot8.max} (same value: 1) - value : integer {1-06.items.[].system.slots.slot8.value} (same value: 1) - [slug] : string {1-06.items.[].system.slug} (75 different values) - [speedPenalty] : integer {1-06.items.[].system.speedPenalty} (3 different values) - -5 (x2) - 0 (x2) - -10 (x1) - [spelldc] : object {1-06.items.[].system.spelldc} - dc : integer {1-06.items.[].system.spelldc.dc} (4 different values) - 23 (x4) - 19 (x2) - 24 (x2) - 20 (x1) - mod : integer {1-06.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-06.items.[].system.spelldc.value} (5 different values) - 15 (x2) - 12 (x2) - 17 (x2) - 13 (x2) - 14 (x1) - [item] : integer {1-06.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {1-06.items.[].system.splashDamage} - value : integer {1-06.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {1-06.items.[].system.stackGroup} (same value: 'slingBullets') - [strength] : integer {1-06.items.[].system.strength} (3 different values) - 2 (x2) - 3 (x1) - 0 (x1) - [target] : object {1-06.items.[].system.target} - value : string {1-06.items.[].system.target.value} (all different values) - [time] : object {1-06.items.[].system.time} - value : string {1-06.items.[].system.time.value} (7 different values) - '2' (x49) - '10 minutes' (x8) - '1 minute' (x7) - '1' (x5) - '1 to 3' (x3) - '1 day' (x2) - '3' (x2) - [tradition] : object {1-06.items.[].system.tradition} - value : string {1-06.items.[].system.tradition.value} (3 different values) - 'occult' (x3) - 'primal' (x3) - 'divine' (x3) - [traits] : object {1-06.items.[].system.traits} - rarity : string {1-06.items.[].system.traits.rarity} (2 different values) - 'common' (x146) - 'uncommon' (x11) - value : array {1-06.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1-06.items.[].system.traits.value.[]} (56 different values) - [integrated] : empty - [traditions] : array {1-06.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {1-06.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x49) - 'occult' (x42) - 'primal' (x34) - 'divine' (x34) - [usage] : object {1-06.items.[].system.usage} - value : string {1-06.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x6) - 'held-in-two-hands' (x1) - [uses] : object {1-06.items.[].system.uses} - autoDestroy : boolean {1-06.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-06.items.[].system.uses.max} (same value: 1) - value : integer {1-06.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-06.items.[].system.weaponType} - value : string {1-06.items.[].system.weaponType.value} (2 different values) - 'melee' (x23) - 'ranged' (x2) - type : string {1-06.items.[].type} (9 different values) - 'spell' (x76) - 'action' (x44) - 'melee' (x25) - 'spellcastingEntry' (x9) - 'armor' (x4) - 'weapon' (x4) - 'equipment' (x2) - 'consumable' (x1) - 'shield' (x1) - [_stats] : object {1-06.items.[]._stats} - compendiumSource : string {1-06.items.[]._stats.compendiumSource} (75 different values) - [flags] : object {1-06.items.[].flags} - pf2e : object {1-06.items.[].flags.pf2e} - linkedWeapon : string {1-06.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'od6QOJIjKApJGGtT' (x1) - 'jO6GoAqLR7PTHRtB' (x1) - 'iO5Fspt9RCmLgKPq' (x1) - 'B1asCkMBWEnaa230' (x1) - name : string {1-06.name} (all different values) - system : object {1-06.system} - [abilities] : object {1-06.system.abilities} - cha : object {1-06.system.abilities.cha} - mod : integer {1-06.system.abilities.cha.mod} (9 different values) - -2 (x3) - 1 (x3) - 2 (x2) - -5 (x2) - 3 (x1) - -1 (x1) - 0 (x1) - 5 (x1) - 4 (x1) - con : object {1-06.system.abilities.con} - mod : integer {1-06.system.abilities.con.mod} (5 different values) - 2 (x5) - 3 (x4) - 0 (x4) - 4 (x1) - 5 (x1) - dex : object {1-06.system.abilities.dex} - mod : integer {1-06.system.abilities.dex.mod} (5 different values) - 1 (x6) - 3 (x4) - 4 (x3) - 2 (x1) - -2 (x1) - int : object {1-06.system.abilities.int} - mod : integer {1-06.system.abilities.int.mod} (6 different values) - 0 (x6) - -4 (x2) - 1 (x2) - -5 (x2) - -1 (x2) - 2 (x1) - str : object {1-06.system.abilities.str} - mod : integer {1-06.system.abilities.str.mod} (8 different values) - 1 (x3) - 4 (x3) - 5 (x3) - 3 (x2) - 6 (x1) - 0 (x1) - 2 (x1) - -1 (x1) - wis : object {1-06.system.abilities.wis} - mod : integer {1-06.system.abilities.wis.mod} (5 different values) - 1 (x4) - 2 (x4) - 4 (x3) - 0 (x3) - 3 (x1) - attributes : object {1-06.system.attributes} - ac : object {1-06.system.attributes.ac} - [details] : string {1-06.system.attributes.ac.details} (4 different values) - '' (x12) - '(14 when broken); construct armor' (x1) - '(16 when broken); construct armor' (x1) - '20 with shield raised' (x1) - value : integer {1-06.system.attributes.ac.value} (10 different values) - 15 (x3) - 19 (x3) - 16 (x3) - 24 (x2) - 17 (x1) - 0 (x1) - 20 (x1) - 10 (x1) - 18 (x1) - 21 (x1) - [allSaves] : object {1-06.system.attributes.allSaves} - value : string {1-06.system.attributes.allSaves.value} (2 different values) - '' (x13) - '+1 status to all saves vs. magic' (x2) - hp : object {1-06.system.attributes.hp} - details : string {1-06.system.attributes.hp.details} (2 different values) - '' (x13) - 'void healing' (x4) - max : integer {1-06.system.attributes.hp.max} (16 different values) - temp : integer {1-06.system.attributes.hp.temp} (same value: 0) - value : integer {1-06.system.attributes.hp.value} (15 different values) - [adjustment] : string {1-06.system.attributes.adjustment} (same value: 'weak') - [emitsSound] : string {1-06.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - object {1-06.system.attributes.hardness} - value : integer {1-06.system.attributes.hardness.value} (2 different values) - 2 (x1) - 6 (x1) - integer {1-06.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {1-06.system.attributes.hasHealth} (same value: True) - [immunities] : array {1-06.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {1-06.system.attributes.immunities.[]} - type : string {1-06.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {1-06.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {1-06.system.attributes.resistances.[]} - [exceptions] : array {1-06.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {1-06.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') - type : string {1-06.system.attributes.resistances.[].type} (7 different values) - 'piercing' (x4) - 'cold' (x2) - 'electricity' (x2) - 'fire' (x2) - 'slashing' (x2) - 'bludgeoning' (x2) - 'physical' (x1) - value : integer {1-06.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {1-06.system.attributes.speed} - otherSpeeds : array {1-06.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-06.system.attributes.speed.otherSpeeds.[]} - type : string {1-06.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x3) - 'swim' (x1) - 'fly' (x1) - value : integer {1-06.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 20 (x3) - 25 (x1) - 40 (x1) - [special] : string {1-06.system.attributes.speed.special} (same value: '') - value : integer {1-06.system.attributes.speed.value} (5 different values) - 25 (x7) - 30 (x4) - 15 (x2) - 40 (x1) - 20 (x1) - [stealth] : object {1-06.system.attributes.stealth} - details : string {1-06.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {1-06.system.attributes.stealth.value} (2 different values) - 12 (x1) - 15 (x1) - [weaknesses] : array {1-06.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {1-06.system.attributes.weaknesses.[]} - type : string {1-06.system.attributes.weaknesses.[].type} (4 different values) - 'vitality' (x2) - 'axe-vulnerability' (x2) - 'fire' (x2) - 'cold-iron' (x1) - value : integer {1-06.system.attributes.weaknesses.[].value} (2 different values) - 5 (x6) - 10 (x1) - details : object {1-06.system.details} - [blurb] : string {1-06.system.details.blurb} (2 different values) - '' (x14) - 'Variant skeletal giant' (x1) - [languages] : object {1-06.system.details.languages} - details : string {1-06.system.details.languages.details} (2 different values) - '' (x14) - 'tongues' (x1) - value : array {1-06.system.details.languages.value} - Length: min=0 max=5 - Value type: string {1-06.system.details.languages.value.[]} (10 different values) - 'tien' (x11) - 'senzar' (x5) - 'aklo' (x3) - 'common' (x3) - 'wildsong' (x2) - 'necril' (x2) - 'arboreal' (x2) - 'fey' (x2) - 'jotun' (x2) - 'sakvroth' (x1) - level : object {1-06.system.details.level} - value : integer {1-06.system.details.level.value} (6 different values) - 3 (x6) - -1 (x4) - 6 (x2) - 1 (x2) - 5 (x2) - 4 (x1) - [privateNotes] : string {1-06.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-06.system.details.publicNotes} (3 different values) - '' (x13) - '

Annis hags are brutal torturers and murderers, delighting in the musical screams and tasty flesh of young creatures and those who are pure of heart. Annis hags are the most direct of all hags, engaging in physical combat and using their change shape ability to hunt rather than to infiltrate and betray humanoids. But an Annis hag takes a grisly trophy from each kill and uses it to sow discord, sending the trophy to one of her victim\'s loved ones in a way that implicates another family member in the murder. Also known as iron hags, annis hags have iron-like yet flexible flesh that resists edged weapons, and their own touch is the same cold iron that burns the flesh of other hags. This allows them to bully their way to the leadership of hag covens.


Malevolent crones who lurk at the edges of civilization, hags use their deceptive, magical abilities to prey upon humanoids, manipulating and corrupting them. Some say hags arose from fey that became twisted by their inner selfishness. Hags gather together in covens for greater power, craft unique magical items known as @UUID[Compendium.pf2e.equipment-srd.Item.Hag Eye]{Hag Eyes}, and are known to replace infant humanoids with their own offspring-these children are@UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Changeling Exile]{Changelings} who have the potential to become hags themselves.

' (x1) - '

Green hags hate beauty and purity, so they use disguises and treachery to lure and murder innocents, corrupt the pure of heart, and shatter the minds and morals of their victims. Green hags create imaginative schemes to utterly ruin anyone who crosses them, as well as good or righteous folk whose very existence insults the hag\'s twisted sensibilities. The complicated scandals perpetuated by green hags involve impersonation, mistaken identity, the seduction and betrayal of loved ones, or all these things in combination.


Malevolent crones who lurk at the edges of civilization, hags use their deceptive, magical abilities to prey upon humanoids, manipulating and corrupting them. Some say hags arose from fey that became twisted by their inner selfishness. Hags gather together in covens for greater power, craft unique magical items known as @UUID[Compendium.pf2e.equipment-srd.Item.Hag Eye]{Hag Eyes}, and are known to replace infant humanoids with their own offspring-these children are @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Changeling Exile]{Changelings} who have the potential to become hags themselves.

' (x1) - publication : object {1-06.system.details.publication} - license : string {1-06.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-06.system.details.publication.remaster} (same value: False) - title : string {1-06.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-06: Lost on the Spirit Road') - [description] : string {1-06.system.details.description} (same value: '

A cadre of evil spirits assails people\'s minds throughout the stretch of forest. The spirits first afflict their hosts with visceral images of their own deaths, then try to recreate their deaths by forcing their hosts to inflict similar wounds upon themselves. Creatures frightened by the haunt appear to have ephemeral masks with horns, tusks, and yellow eyes over their faces.

') - [disable] : string {1-06.system.details.disable} (2 different values) - '

Two @Check[occultism|dc:23|name:Exorcise the Haunt|traits:hazard,haunt,complex] or @Check[religion|dc:23|name:Exorcise the Haunt|traits:hazard,haunt,complex] (trained) to exorcise the spirits. A creature can either inflict 4 mental damage to the haunt or permanently lower the DC of checks to exorcise the spirits 1 by succeeding at a @Check[diplomacy|dc:20|name:Calm the Spirits|traits:hazard,haunt,complex] check to calm the spirits, a @Check[nature|dc:20|name:Ward Against the Spirits|traits:hazard,haunt,complex] check to use kami-specific warding incantations, a @Check[occultism|dc:20|name:Leverage Haunt Lore|traits:hazard,haunt,complex] check to leverage obscure haunt lore, or a @Check[religion|dc:20|name:Lesser Exorcism to Weaken the Haunt|traits:hazard,haunt,complex] check to use a lesser exorcism. Any creature currently frightened by the haunt is a potential target for inflicting damage to the haunt; mental and vitality damage only affect such a host creature if they choose to be affected, while force or similar damage harms both the haunt and the host equally.

' (x1) - '

Two @Check[occultism|dc:26|name:Exorcise the Haunt|traits:hazard,haunt,complex] or @Check[religion|dc:26|name:Exorcise the Haunt|traits:hazard,haunt,complex] (trained) to exorcise the spirits. A creature can either inflict 4 mental damage to the haunt or permanently lower the DC of checks to exorcise the spirits 1 by succeeding at a @Check[diplomacy|dc:22|name:Calm the Spirits|traits:hazard,haunt,complex] check to calm the spirits, a @Check[nature|dc:22|name:Ward Against the Spirits|traits:hazard,haunt,complex] check to use kami-specific warding incantations, a @Check[occultism|dc:20|name:Leverage Haunt Lore|traits:hazard,haunt,complex] check to leverage obscure haunt lore, or a @Check[religion|dc:22|name:Lesser Exorcism to Weaken the Haunt|traits:hazard,haunt,complex] check to use a lesser exorcism. Any creature currently frightened by the haunt is a potential target for inflicting damage to the haunt; mental and vitality damage only affect such a host creature if they choose to be affected, while force or similar damage harms both the haunt and the host equally.

' (x1) - [isComplex] : boolean {1-06.system.details.isComplex} (same value: True) - [reset] : string {1-06.system.details.reset} (same value: '') - [routine] : string {1-06.system.details.routine} (2 different values) - [initiative] : object {1-06.system.initiative} - statistic : string {1-06.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-06.system.perception} - details : string {1-06.system.perception.details} (same value: '') - mod : integer {1-06.system.perception.mod} (7 different values) - 7 (x5) - 15 (x2) - 10 (x2) - 3 (x2) - 9 (x2) - 12 (x1) - 8 (x1) - senses : array {1-06.system.perception.senses} - Length: min=0 max=2 - Value type: object {1-06.system.perception.senses.[]} - [acuity] : string {1-06.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-06.system.perception.senses.[].range} (same value: 30) - type : string {1-06.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x7) - 'darkvision' (x7) - 'scent' (x3) - [resources] : object {1-06.system.resources} - [focus] : object {1-06.system.resources.focus} - max : integer {1-06.system.resources.focus.max} (same value: 1) - value : integer {1-06.system.resources.focus.value} (same value: 1) - saves : object {1-06.system.saves} - fortitude : object {1-06.system.saves.fortitude} - saveDetail : string {1-06.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-06.system.saves.fortitude.value} (10 different values) - 0 (x3) - 9 (x2) - 10 (x2) - 3 (x2) - 12 (x2) - 11 (x2) - 5 (x1) - 16 (x1) - 14 (x1) - 7 (x1) - reflex : object {1-06.system.saves.reflex} - saveDetail : string {1-06.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-06.system.saves.reflex.value} (9 different values) - 6 (x3) - 11 (x3) - 7 (x2) - 9 (x2) - 0 (x2) - 5 (x2) - 12 (x1) - 8 (x1) - 4 (x1) - will : object {1-06.system.saves.will} - saveDetail : string {1-06.system.saves.will.saveDetail} (same value: '') - value : integer {1-06.system.saves.will.value} (11 different values) - [skills] : object {1-06.system.skills} - [acrobatics] : object {1-06.system.skills.acrobatics} - base : integer {1-06.system.skills.acrobatics.base} (5 different values) - 4 (x2) - 9 (x2) - 10 (x1) - 7 (x1) - 3 (x1) - [athletics] : object {1-06.system.skills.athletics} - base : integer {1-06.system.skills.athletics.base} (9 different values) - 11 (x3) - 5 (x2) - 7 (x2) - 2 (x1) - 14 (x1) - 8 (x1) - 13 (x1) - 12 (x1) - 4 (x1) - [special] : array {1-06.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {1-06.system.skills.athletics.special.[]} - base : integer {1-06.system.skills.athletics.special.[].base} (same value: 16) - label : string {1-06.system.skills.athletics.special.[].label} (same value: 'to Grapple') - predicate : array {1-06.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-06.system.skills.athletics.special.[].predicate.[]} (same value: 'action:grapple') - [crafting] : object {1-06.system.skills.crafting} - base : integer {1-06.system.skills.crafting.base} (same value: 11) - [deception] : object {1-06.system.skills.deception} - base : integer {1-06.system.skills.deception.base} (4 different values) - 11 (x1) - 2 (x1) - 9 (x1) - 10 (x1) - [intimidation] : object {1-06.system.skills.intimidation} - base : integer {1-06.system.skills.intimidation.base} (5 different values) - 11 (x2) - 6 (x1) - 9 (x1) - 2 (x1) - 13 (x1) - [nature] : object {1-06.system.skills.nature} - base : integer {1-06.system.skills.nature.base} (3 different values) - 10 (x1) - 15 (x1) - 8 (x1) - [occultism] : object {1-06.system.skills.occultism} - base : integer {1-06.system.skills.occultism.base} (same value: 8) - [religion] : object {1-06.system.skills.religion} - base : integer {1-06.system.skills.religion.base} (same value: 10) - [society] : object {1-06.system.skills.society} - base : integer {1-06.system.skills.society.base} (same value: 3) - [stealth] : object {1-06.system.skills.stealth} - base : integer {1-06.system.skills.stealth.base} (5 different values) - 4 (x3) - 7 (x2) - 9 (x2) - 14 (x1) - 3 (x1) - [special] : array {1-06.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {1-06.system.skills.stealth.special.[]} - base : integer {1-06.system.skills.stealth.special.[].base} (2 different values) - 8 (x1) - 12 (x1) - label : string {1-06.system.skills.stealth.special.[].label} (same value: 'in forests') - predicate : array {1-06.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-06.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:forest') - [survival] : object {1-06.system.skills.survival} - base : integer {1-06.system.skills.survival.base} (3 different values) - 10 (x1) - 15 (x1) - 5 (x1) - [thievery] : object {1-06.system.skills.thievery} - base : integer {1-06.system.skills.thievery.base} (same value: 5) - traits : object {1-06.system.traits} - rarity : string {1-06.system.traits.rarity} (2 different values) - 'common' (x15) - 'unique' (x2) - size : object {1-06.system.traits.size} - value : string {1-06.system.traits.size.value} (4 different values) - 'med' (x11) - 'lg' (x3) - 'tiny' (x2) - 'sm' (x1) - value : array {1-06.system.traits.value} - Length: min=1 max=4 - Value type: string {1-06.system.traits.value.[]} (16 different values) - [creatureType] : string {1-06.system.creatureType} (same value: '') - [customModifiers] : object {1-06.system.customModifiers} - [flavourText] : string {1-06.system.flavourText} (same value: '') - [recallKnowledgeText] : string {1-06.system.recallKnowledgeText} (same value: '') - [sidebarText] : string {1-06.system.sidebarText} (same value: '') - [spellcasting] : object {1-06.system.spellcasting} - rituals : object {1-06.system.spellcasting.rituals} - dc : integer {1-06.system.spellcasting.rituals.dc} (same value: 23) - [statusEffects] : array<> {1-06.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {1-06.type} (2 different values) - 'npc' (x15) - 'hazard' (x2) - [prototypeToken] : object {1-06.prototypeToken} - name : string {1-06.prototypeToken.name} (3 different values) - 'Dorobu' (x2) - 'Annis Hag' (x1) - 'Human Bandit' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/1-07.txt b/output/pf2e/packs/1-07.txt deleted file mode 100644 index 41915c3..0000000 --- a/output/pf2e/packs/1-07.txt +++ /dev/null @@ -1,299 +0,0 @@ -1-07 -Different values: 5 -===================================== -object {1-07} - _id : string {1-07._id} (all different values) - folder : string {1-07.folder} (same value: 'hVlpjpNmT37xia1E') - img : string {1-07.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {1-07.items} - Length: min=4 max=8 - Value type: object {1-07.items.[]} - _id : string {1-07.items.[]._id} (29 different values) - img : string {1-07.items.[].img} (4 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x12) - 'systems/pf2e/icons/actions/Passive.webp' (x11) - 'systems/pf2e/icons/actions/OneAction.webp' (x6) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - name : string {1-07.items.[].name} (13 different values) - sort : integer {1-07.items.[].sort} (8 different values) - 100000 (x5) - 200000 (x5) - 300000 (x5) - 400000 (x5) - 500000 (x3) - 600000 (x3) - 700000 (x3) - 800000 (x2) - system : object {1-07.items.[].system} - [attack] : object {1-07.items.[].system.attack} - value : string {1-07.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-07.items.[].system.attackEffects} - [custom] : string {1-07.items.[].system.attackEffects.custom} (same value: '') - value : array {1-07.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {1-07.items.[].system.attackEffects.value.[]} (4 different values) - 'ghoul-paralysis' (x4) - 'ghast-ghast-fever' (x2) - 'ghast-paralysis' (x2) - 'ghoul-ghoul-fever' (x1) - [bonus] : object {1-07.items.[].system.bonus} - value : integer {1-07.items.[].system.bonus.value} (6 different values) - 13 (x4) - 7 (x2) - 9 (x2) - 6 (x2) - 5 (x1) - 4 (x1) - [damageRolls] : object {1-07.items.[].system.damageRolls} - [0] : object {1-07.items.[].system.damageRolls.0} - damage : string {1-07.items.[].system.damageRolls.0.damage} (2 different values) - '1d6+3' (x2) - '1d8' (x1) - damageType : string {1-07.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x2) - 'bludgeoning' (x1) - [35tvlmnbp3gxuakha4e4] : object {1-07.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4} - damage : string {1-07.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4.damage} (same value: '1d4+7') - damageType : string {1-07.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4.damageType} (same value: 'slashing') - [8vv32ox9uolfqwiq7ffk] : object {1-07.items.[].system.damageRolls.8vv32ox9uolfqwiq7ffk} - damage : string {1-07.items.[].system.damageRolls.8vv32ox9uolfqwiq7ffk.damage} (same value: '1d4+7') - damageType : string {1-07.items.[].system.damageRolls.8vv32ox9uolfqwiq7ffk.damageType} (same value: 'slashing') - [d422qz24cc9t9az35hla] : object {1-07.items.[].system.damageRolls.d422qz24cc9t9az35hla} - damage : string {1-07.items.[].system.damageRolls.d422qz24cc9t9az35hla.damage} (same value: '1d6+1') - damageType : string {1-07.items.[].system.damageRolls.d422qz24cc9t9az35hla.damageType} (same value: 'piercing') - [dw3x7ldshujmtmuf3p78] : object {1-07.items.[].system.damageRolls.dw3x7ldshujmtmuf3p78} - damage : string {1-07.items.[].system.damageRolls.dw3x7ldshujmtmuf3p78.damage} (same value: '1d4+1') - damageType : string {1-07.items.[].system.damageRolls.dw3x7ldshujmtmuf3p78.damageType} (same value: 'slashing') - gvjtfej9kmr3rxppu1ao : object {1-07.items.[].system.damageRolls.gvjtfej9kmr3rxppu1ao} - damage : string {1-07.items.[].system.damageRolls.gvjtfej9kmr3rxppu1ao.damage} (same value: '1d8') - damageType : string {1-07.items.[].system.damageRolls.gvjtfej9kmr3rxppu1ao.damageType} (same value: 'piercing') - [o8uoyi8t8d16v89k638a] : object {1-07.items.[].system.damageRolls.o8uoyi8t8d16v89k638a} - damage : string {1-07.items.[].system.damageRolls.o8uoyi8t8d16v89k638a.damage} (same value: '1d6+7') - damageType : string {1-07.items.[].system.damageRolls.o8uoyi8t8d16v89k638a.damageType} (same value: 'piercing') - [oah2drarovo3s87t3akp] : object {1-07.items.[].system.damageRolls.oah2drarovo3s87t3akp} - damage : string {1-07.items.[].system.damageRolls.oah2drarovo3s87t3akp.damage} (same value: '1d6+7') - damageType : string {1-07.items.[].system.damageRolls.oah2drarovo3s87t3akp.damageType} (same value: 'piercing') - [sq8ghu59slffybvdw68i] : object {1-07.items.[].system.damageRolls.sq8ghu59slffybvdw68i} - damage : string {1-07.items.[].system.damageRolls.sq8ghu59slffybvdw68i.damage} (same value: '1d6+2') - damageType : string {1-07.items.[].system.damageRolls.sq8ghu59slffybvdw68i.damageType} (same value: 'bludgeoning') - [t783l2g6coj3jaxdo1eo] : object {1-07.items.[].system.damageRolls.t783l2g6coj3jaxdo1eo} - damage : string {1-07.items.[].system.damageRolls.t783l2g6coj3jaxdo1eo.damage} (same value: '1d6+2') - damageType : string {1-07.items.[].system.damageRolls.t783l2g6coj3jaxdo1eo.damageType} (same value: 'piercing') - description : object {1-07.items.[].system.description} - value : string {1-07.items.[].system.description.value} (15 different values) - publication : object {1-07.items.[].system.publication} - license : string {1-07.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-07.items.[].system.publication.remaster} (same value: False) - title : string {1-07.items.[].system.publication.title} (3 different values) - '' (x14) - 'Pathfinder Bestiary' (x14) - 'Pathfinder Bestiary 2' (x3) - rules : ignored (Foundry rules object) {1-07.items.[].system.rules} - [slug] : string {1-07.items.[].system.slug} (9 different values) - 'negative-healing' (x3) - 'ghoul-swift-leap' (x3) - 'ghast-stench' (x2) - 'ghast-ghast-fever' (x2) - 'ghoul-consume-flesh' (x2) - 'ghoul-paralysis' (x2) - 'ghast-consume-flesh' (x1) - 'ghast-paralysis' (x1) - 'ghoul-ghoul-fever' (x1) - traits : object {1-07.items.[].system.traits} - rarity : string {1-07.items.[].system.traits.rarity} (same value: 'common') - [selected] : mixed - object {1-07.items.[].system.traits.selected} - array<> {1-07.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - value : array {1-07.items.[].system.traits.value} - Length: min=0 max=3 - Value type: string {1-07.items.[].system.traits.value.[]} (13 different values) - [actionType] : object {1-07.items.[].system.actionType} - value : string {1-07.items.[].system.actionType.value} (2 different values) - 'passive' (x11) - 'action' (x8) - [actions] : object {1-07.items.[].system.actions} - [value] : integer {1-07.items.[].system.actions.value} (2 different values) - 1 (x6) - 2 (x2) - [category] : string {1-07.items.[].system.category} (2 different values) - 'offensive' (x14) - 'defensive' (x5) - [weaponType] : object {1-07.items.[].system.weaponType} - value : string {1-07.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x2) - type : string {1-07.items.[].type} (2 different values) - 'action' (x19) - 'melee' (x12) - [_stats] : object {1-07.items.[]._stats} - compendiumSource : string {1-07.items.[]._stats.compendiumSource} (9 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x3) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.UU1Fp3PRuTFONjC9' (x3) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.SEzkqVJxr2eJDsuJ' (x2) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.hA6HsM4i4yPfEsDH' (x2) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.ixPqVlqLaYTB1b23' (x2) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.FW4KAUHb7r8WkxUc' (x2) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.m6teF5ADh7vuM8Zr' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.bVZ6KizWVTLJUBXi' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.N7UV5CZXtcoxDxCF' (x1) - name : string {1-07.name} (all different values) - [prototypeToken] : object {1-07.prototypeToken} - name : string {1-07.prototypeToken.name} (2 different values) - 'Marcon Tinol' (x2) - 'Elite Ghast' (x1) - system : object {1-07.system} - abilities : object {1-07.system.abilities} - cha : object {1-07.system.abilities.cha} - mod : integer {1-07.system.abilities.cha.mod} (3 different values) - 3 (x2) - 1 (x2) - 2 (x1) - con : object {1-07.system.abilities.con} - mod : integer {1-07.system.abilities.con.mod} (2 different values) - 2 (x4) - 1 (x1) - dex : object {1-07.system.abilities.dex} - mod : integer {1-07.system.abilities.dex.mod} (3 different values) - 4 (x3) - 1 (x1) - 0 (x1) - int : object {1-07.system.abilities.int} - mod : integer {1-07.system.abilities.int.mod} (2 different values) - 1 (x3) - 0 (x2) - str : object {1-07.system.abilities.str} - mod : integer {1-07.system.abilities.str.mod} (3 different values) - 3 (x3) - 1 (x1) - 2 (x1) - wis : object {1-07.system.abilities.wis} - mod : integer {1-07.system.abilities.wis.mod} (2 different values) - 2 (x3) - 0 (x2) - attributes : object {1-07.system.attributes} - ac : object {1-07.system.attributes.ac} - details : string {1-07.system.attributes.ac.details} (same value: '') - value : integer {1-07.system.attributes.ac.value} (all different values) - allSaves : object {1-07.system.attributes.allSaves} - value : string {1-07.system.attributes.allSaves.value} (same value: '') - hp : object {1-07.system.attributes.hp} - details : string {1-07.system.attributes.hp.details} (2 different values) - 'void healing' (x3) - '' (x2) - max : integer {1-07.system.attributes.hp.max} (3 different values) - 30 (x2) - 20 (x2) - 8 (x1) - temp : integer {1-07.system.attributes.hp.temp} (same value: 0) - value : integer {1-07.system.attributes.hp.value} (3 different values) - 30 (x2) - 20 (x2) - 8 (x1) - [immunities] : array {1-07.system.attributes.immunities} - Length: min=5 max=5 - Value type: object {1-07.system.attributes.immunities.[]} - type : string {1-07.system.attributes.immunities.[].type} (all different values) - speed : object {1-07.system.attributes.speed} - otherSpeeds : array {1-07.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-07.system.attributes.speed.otherSpeeds.[]} - type : string {1-07.system.attributes.speed.otherSpeeds.[].type} (same value: 'burrow') - value : integer {1-07.system.attributes.speed.otherSpeeds.[].value} (same value: 5) - value : integer {1-07.system.attributes.speed.value} (2 different values) - 30 (x3) - 25 (x2) - details : object {1-07.system.details} - blurb : string {1-07.system.details.blurb} (same value: '') - languages : object {1-07.system.details.languages} - details : string {1-07.system.details.languages.details} (same value: '') - value : array {1-07.system.details.languages.value} - Length: min=0 max=2 - Value type: string {1-07.system.details.languages.value.[]} (2 different values) - 'common' (x4) - 'necril' (x2) - level : object {1-07.system.details.level} - value : integer {1-07.system.details.level.value} (3 different values) - 3 (x2) - 1 (x2) - -1 (x1) - privateNotes : string {1-07.system.details.privateNotes} (same value: '') - publicNotes : string {1-07.system.details.publicNotes} (2 different values) - publication : object {1-07.system.details.publication} - license : string {1-07.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-07.system.details.publication.remaster} (same value: False) - title : string {1-07.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-07: Flooded King\'s Court') - initiative : object {1-07.system.initiative} - statistic : string {1-07.system.initiative.statistic} (same value: 'perception') - perception : object {1-07.system.perception} - details : string {1-07.system.perception.details} (same value: '') - mod : integer {1-07.system.perception.mod} (3 different values) - 10 (x2) - 7 (x2) - 5 (x1) - senses : array {1-07.system.perception.senses} - Length: min=0 max=1 - Value type: object {1-07.system.perception.senses.[]} - type : string {1-07.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {1-07.system.resources} - saves : object {1-07.system.saves} - fortitude : object {1-07.system.saves.fortitude} - saveDetail : string {1-07.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-07.system.saves.fortitude.value} (4 different values) - 8 (x2) - 7 (x1) - 4 (x1) - 6 (x1) - reflex : object {1-07.system.saves.reflex} - saveDetail : string {1-07.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-07.system.saves.reflex.value} (4 different values) - 12 (x2) - 5 (x1) - 9 (x1) - 3 (x1) - will : object {1-07.system.saves.will} - saveDetail : string {1-07.system.saves.will.saveDetail} (same value: '') - value : integer {1-07.system.saves.will.value} (4 different values) - 10 (x2) - 4 (x1) - 5 (x1) - 3 (x1) - skills : object {1-07.system.skills} - acrobatics : object {1-07.system.skills.acrobatics} - base : integer {1-07.system.skills.acrobatics.base} (4 different values) - 12 (x2) - 4 (x1) - 7 (x1) - 2 (x1) - athletics : object {1-07.system.skills.athletics} - base : integer {1-07.system.skills.athletics.base} (4 different values) - 9 (x2) - 7 (x1) - 4 (x1) - 5 (x1) - stealth : object {1-07.system.skills.stealth} - base : integer {1-07.system.skills.stealth.base} (4 different values) - 12 (x2) - 6 (x1) - 7 (x1) - 4 (x1) - [survival] : object {1-07.system.skills.survival} - base : integer {1-07.system.skills.survival.base} (2 different values) - 10 (x2) - 5 (x1) - traits : object {1-07.system.traits} - rarity : string {1-07.system.traits.rarity} (same value: 'common') - size : object {1-07.system.traits.size} - value : string {1-07.system.traits.size.value} (same value: 'med') - value : array {1-07.system.traits.value} - Length: min=2 max=5 - Value type: string {1-07.system.traits.value.[]} (7 different values) - 'chaotic' (x3) - 'evil' (x3) - 'ghoul' (x3) - 'undead' (x3) - 'unholy' (x3) - 'human' (x2) - 'humanoid' (x2) - type : string {1-07.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/1-08.txt b/output/pf2e/packs/1-08.txt deleted file mode 100644 index edb5d2a..0000000 --- a/output/pf2e/packs/1-08.txt +++ /dev/null @@ -1,843 +0,0 @@ -1-08 -Different values: 18 -===================================== -object {1-08} - _id : string {1-08._id} (all different values) - folder : string {1-08.folder} (same value: 'ED6TMTieIILHzg2i') - img : string {1-08.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x16) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {1-08.items} - Length: min=1 max=18 - Value type: object {1-08.items.[]} - _id : string {1-08.items.[]._id} (153 different values) - [_stats] : object {1-08.items.[]._stats} - compendiumSource : string {1-08.items.[]._stats.compendiumSource} (48 different values) - img : string {1-08.items.[].img} (51 different values) - name : string {1-08.items.[].name} (67 different values) - sort : integer {1-08.items.[].sort} (19 different values) - system : object {1-08.items.[].system} - [acBonus] : integer {1-08.items.[].system.acBonus} (5 different values) - 1 (x5) - 4 (x4) - 2 (x2) - 5 (x1) - 3 (x1) - [actionType] : object {1-08.items.[].system.actionType} - value : string {1-08.items.[].system.actionType.value} (4 different values) - 'passive' (x11) - 'reaction' (x9) - 'action' (x8) - 'free' (x2) - [actions] : object {1-08.items.[].system.actions} - [value] : integer {1-08.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x4) - [area] : object {1-08.items.[].system.area} - type : string {1-08.items.[].system.area.type} (4 different values) - 'emanation' (x3) - 'cone' (x2) - 'line' (x1) - 'burst' (x1) - value : integer {1-08.items.[].system.area.value} (4 different values) - 60 (x3) - 15 (x2) - 30 (x1) - 10 (x1) - [attack] : object {1-08.items.[].system.attack} - value : string {1-08.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-08.items.[].system.attackEffects} - value : array<> {1-08.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {1-08.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-08.items.[].system.baseItem} (19 different values) - [bonus] : object {1-08.items.[].system.bonus} - value : integer {1-08.items.[].system.bonus.value} (9 different values) - 0 (x22) - 5 (x7) - 6 (x6) - 7 (x5) - 10 (x4) - 8 (x2) - 11 (x2) - 9 (x1) - 13 (x1) - [bonusDamage] : object {1-08.items.[].system.bonusDamage} - value : integer {1-08.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-08.items.[].system.bulk} - value : mixed - float {1-08.items.[].system.bulk.value} (same value: 0,1) - integer {1-08.items.[].system.bulk.value} (4 different values) - 1 (x16) - 2 (x12) - 0 (x4) - 3 (x1) - [category] : string {1-08.items.[].system.category} (10 different values) - 'offensive' (x17) - 'martial' (x16) - 'defensive' (x10) - 'ammo' (x9) - 'light' (x7) - 'simple' (x6) - 'medium' (x5) - 'scroll' (x1) - 'heavy' (x1) - 'interaction' (x1) - [checkPenalty] : integer {1-08.items.[].system.checkPenalty} (3 different values) - -1 (x7) - -2 (x5) - -3 (x1) - [containerId] : empty - [cost] : object {1-08.items.[].system.cost} - value : string {1-08.items.[].system.cost.value} (same value: '') - [damage] : object {1-08.items.[].system.damage} - [0] : object {1-08.items.[].system.damage.0} - [category] : empty - formula : string {1-08.items.[].system.damage.0.formula} (3 different values) - '1d4+1' (x4) - '2d4' (x3) - '1d6' (x2) - kinds : array {1-08.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-08.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {1-08.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-08.items.[].system.damage.0.type} (4 different values) - 'force' (x4) - 'cold' (x2) - 'untyped' (x2) - 'void' (x1) - [applyMod] : boolean {1-08.items.[].system.damage.0.applyMod} (2 different values) - False (x3) - True (x2) - [damageType] : string {1-08.items.[].system.damage.damageType} (2 different values) - 'piercing' (x14) - 'slashing' (x8) - [dice] : integer {1-08.items.[].system.damage.dice} (same value: 1) - [die] : string {1-08.items.[].system.damage.die} (5 different values) - 'd6' (x10) - 'd10' (x5) - 'd8' (x5) - 'd4' (x1) - 'd12' (x1) - [damageRolls] : object {1-08.items.[].system.damageRolls} - [2gvngxokwu6e37zk] : object {1-08.items.[].system.damageRolls.2gvngxokwu6e37zk} - damage : string {1-08.items.[].system.damageRolls.2gvngxokwu6e37zk.damage} (same value: '1d10') - damageType : string {1-08.items.[].system.damageRolls.2gvngxokwu6e37zk.damageType} (same value: 'piercing') - [420lvu2hz4nq1uzj] : object {1-08.items.[].system.damageRolls.420lvu2hz4nq1uzj} - damage : string {1-08.items.[].system.damageRolls.420lvu2hz4nq1uzj.damage} (same value: '1d6 + 3') - damageType : string {1-08.items.[].system.damageRolls.420lvu2hz4nq1uzj.damageType} (same value: 'piercing') - [4am4gjdiar9kq9pq] : object {1-08.items.[].system.damageRolls.4am4gjdiar9kq9pq} - damage : string {1-08.items.[].system.damageRolls.4am4gjdiar9kq9pq.damage} (same value: '1d10') - damageType : string {1-08.items.[].system.damageRolls.4am4gjdiar9kq9pq.damageType} (same value: 'piercing') - [73eavl8vzevoqhaunn07] : object {1-08.items.[].system.damageRolls.73eavl8vzevoqhaunn07} - damage : string {1-08.items.[].system.damageRolls.73eavl8vzevoqhaunn07.damage} (same value: '1d12+5') - damageType : string {1-08.items.[].system.damageRolls.73eavl8vzevoqhaunn07.damageType} (same value: 'slashing') - [7i57e07jgy7kopjb] : object {1-08.items.[].system.damageRolls.7i57e07jgy7kopjb} - damage : string {1-08.items.[].system.damageRolls.7i57e07jgy7kopjb.damage} (same value: '1d4') - damageType : string {1-08.items.[].system.damageRolls.7i57e07jgy7kopjb.damageType} (same value: 'piercing') - [7ovz665abk61xagr] : object {1-08.items.[].system.damageRolls.7ovz665abk61xagr} - damage : string {1-08.items.[].system.damageRolls.7ovz665abk61xagr.damage} (same value: '1d6') - damageType : string {1-08.items.[].system.damageRolls.7ovz665abk61xagr.damageType} (same value: 'piercing') - [94jrnyfzjplzrg84] : object {1-08.items.[].system.damageRolls.94jrnyfzjplzrg84} - damage : string {1-08.items.[].system.damageRolls.94jrnyfzjplzrg84.damage} (same value: '1d8 + 5') - damageType : string {1-08.items.[].system.damageRolls.94jrnyfzjplzrg84.damageType} (same value: 'slashing') - [aty21ymhkl53gtya] : object {1-08.items.[].system.damageRolls.aty21ymhkl53gtya} - damage : string {1-08.items.[].system.damageRolls.aty21ymhkl53gtya.damage} (same value: '1d10 + 4') - damageType : string {1-08.items.[].system.damageRolls.aty21ymhkl53gtya.damageType} (same value: 'slashing') - [b56qulhfoad5b3nk] : object {1-08.items.[].system.damageRolls.b56qulhfoad5b3nk} - damage : string {1-08.items.[].system.damageRolls.b56qulhfoad5b3nk.damage} (same value: '1d8 + 4') - damageType : string {1-08.items.[].system.damageRolls.b56qulhfoad5b3nk.damageType} (same value: 'slashing') - [ew2nxykza67q4u7w] : object {1-08.items.[].system.damageRolls.ew2nxykza67q4u7w} - damage : string {1-08.items.[].system.damageRolls.ew2nxykza67q4u7w.damage} (same value: '1d6') - damageType : string {1-08.items.[].system.damageRolls.ew2nxykza67q4u7w.damageType} (same value: 'piercing') - [f4hgclj76j6fk690d5xt] : object {1-08.items.[].system.damageRolls.f4hgclj76j6fk690d5xt} - damage : string {1-08.items.[].system.damageRolls.f4hgclj76j6fk690d5xt.damage} (same value: '1d4+3') - damageType : string {1-08.items.[].system.damageRolls.f4hgclj76j6fk690d5xt.damageType} (same value: 'bludgeoning') - [h6gawus8azp6t5n9] : object {1-08.items.[].system.damageRolls.h6gawus8azp6t5n9} - damage : string {1-08.items.[].system.damageRolls.h6gawus8azp6t5n9.damage} (same value: '1d6 + 3') - damageType : string {1-08.items.[].system.damageRolls.h6gawus8azp6t5n9.damageType} (same value: 'slashing') - 3ipd5q9gphxybkcg : object {1-08.items.[].system.damageRolls.3ipd5q9gphxybkcg} - damage : string {1-08.items.[].system.damageRolls.3ipd5q9gphxybkcg.damage} (same value: '1d6') - damageType : string {1-08.items.[].system.damageRolls.3ipd5q9gphxybkcg.damageType} (same value: 'piercing') - [j6rki5x6xerlsjtq] : object {1-08.items.[].system.damageRolls.j6rki5x6xerlsjtq} - damage : string {1-08.items.[].system.damageRolls.j6rki5x6xerlsjtq.damage} (same value: '1d6 + 1') - damageType : string {1-08.items.[].system.damageRolls.j6rki5x6xerlsjtq.damageType} (same value: 'piercing') - [jxqyzn3meengb5c2tzrb] : object {1-08.items.[].system.damageRolls.jxqyzn3meengb5c2tzrb} - damage : string {1-08.items.[].system.damageRolls.jxqyzn3meengb5c2tzrb.damage} (same value: '1d4+4') - damageType : string {1-08.items.[].system.damageRolls.jxqyzn3meengb5c2tzrb.damageType} (same value: 'bludgeoning') - [kg53g98xmz979fmb] : object {1-08.items.[].system.damageRolls.kg53g98xmz979fmb} - damage : string {1-08.items.[].system.damageRolls.kg53g98xmz979fmb.damage} (same value: '1d6') - damageType : string {1-08.items.[].system.damageRolls.kg53g98xmz979fmb.damageType} (same value: 'piercing') - [m4hzco0y7eciu6xc] : object {1-08.items.[].system.damageRolls.m4hzco0y7eciu6xc} - damage : string {1-08.items.[].system.damageRolls.m4hzco0y7eciu6xc.damage} (same value: '1d4') - damageType : string {1-08.items.[].system.damageRolls.m4hzco0y7eciu6xc.damageType} (same value: 'piercing') - [n3wd6dzrbxrjf3ji] : object {1-08.items.[].system.damageRolls.n3wd6dzrbxrjf3ji} - damage : string {1-08.items.[].system.damageRolls.n3wd6dzrbxrjf3ji.damage} (same value: '1d8 + 5') - damageType : string {1-08.items.[].system.damageRolls.n3wd6dzrbxrjf3ji.damageType} (same value: 'piercing') - [ogasyvjyzel7fzm4] : object {1-08.items.[].system.damageRolls.ogasyvjyzel7fzm4} - damage : string {1-08.items.[].system.damageRolls.ogasyvjyzel7fzm4.damage} (same value: '1d4') - damageType : string {1-08.items.[].system.damageRolls.ogasyvjyzel7fzm4.damageType} (same value: 'piercing') - [p9dd33re6bcpaz58] : object {1-08.items.[].system.damageRolls.p9dd33re6bcpaz58} - damage : string {1-08.items.[].system.damageRolls.p9dd33re6bcpaz58.damage} (same value: '1d10') - damageType : string {1-08.items.[].system.damageRolls.p9dd33re6bcpaz58.damageType} (same value: 'piercing') - [qi8ntgxw4om0kwum] : object {1-08.items.[].system.damageRolls.qi8ntgxw4om0kwum} - damage : string {1-08.items.[].system.damageRolls.qi8ntgxw4om0kwum.damage} (same value: '1d8 + 4') - damageType : string {1-08.items.[].system.damageRolls.qi8ntgxw4om0kwum.damageType} (same value: 'slashing') - [rs9lrtzvru9qvapm] : object {1-08.items.[].system.damageRolls.rs9lrtzvru9qvapm} - damage : string {1-08.items.[].system.damageRolls.rs9lrtzvru9qvapm.damage} (same value: '1d6') - damageType : string {1-08.items.[].system.damageRolls.rs9lrtzvru9qvapm.damageType} (same value: 'piercing') - [tcgxouk8x32rp8b4] : object {1-08.items.[].system.damageRolls.tcgxouk8x32rp8b4} - damage : string {1-08.items.[].system.damageRolls.tcgxouk8x32rp8b4.damage} (same value: '1d6 + 2') - damageType : string {1-08.items.[].system.damageRolls.tcgxouk8x32rp8b4.damageType} (same value: 'piercing') - [tva10izo9glbkbat] : object {1-08.items.[].system.damageRolls.tva10izo9glbkbat} - damage : string {1-08.items.[].system.damageRolls.tva10izo9glbkbat.damage} (same value: '1d6 + 1') - damageType : string {1-08.items.[].system.damageRolls.tva10izo9glbkbat.damageType} (same value: 'piercing') - [ueszcmk69in4b65k] : object {1-08.items.[].system.damageRolls.ueszcmk69in4b65k} - damage : string {1-08.items.[].system.damageRolls.ueszcmk69in4b65k.damage} (same value: '1d6 + 2') - damageType : string {1-08.items.[].system.damageRolls.ueszcmk69in4b65k.damageType} (same value: 'piercing') - [uev72qz6p9m907aj] : object {1-08.items.[].system.damageRolls.uev72qz6p9m907aj} - damage : string {1-08.items.[].system.damageRolls.uev72qz6p9m907aj.damage} (same value: '1d10 + 4') - damageType : string {1-08.items.[].system.damageRolls.uev72qz6p9m907aj.damageType} (same value: 'slashing') - [vbcvmakwqjrkv03i] : object {1-08.items.[].system.damageRolls.vbcvmakwqjrkv03i} - damage : string {1-08.items.[].system.damageRolls.vbcvmakwqjrkv03i.damage} (same value: '1d8 + 3') - damageType : string {1-08.items.[].system.damageRolls.vbcvmakwqjrkv03i.damageType} (same value: 'slashing') - [x43gu02pwafpjxoh] : object {1-08.items.[].system.damageRolls.x43gu02pwafpjxoh} - damage : string {1-08.items.[].system.damageRolls.x43gu02pwafpjxoh.damage} (same value: '1d6 + 3') - damageType : string {1-08.items.[].system.damageRolls.x43gu02pwafpjxoh.damageType} (same value: 'piercing') - [defense] : object {1-08.items.[].system.defense} - save : object {1-08.items.[].system.defense.save} - basic : boolean {1-08.items.[].system.defense.save.basic} (same value: False) - statistic : string {1-08.items.[].system.defense.save.statistic} (2 different values) - 'will' (x3) - 'fortitude' (x1) - description : object {1-08.items.[].system.description} - value : string {1-08.items.[].system.description.value} (59 different values) - [counteraction] : boolean {1-08.items.[].system.counteraction} (same value: False) - [dexCap] : integer {1-08.items.[].system.dexCap} (4 different values) - 1 (x5) - 4 (x5) - 3 (x2) - 2 (x1) - [duration] : object {1-08.items.[].system.duration} - sustained : boolean {1-08.items.[].system.duration.sustained} (same value: False) - value : string {1-08.items.[].system.duration.value} (11 different values) - [equipped] : object {1-08.items.[].system.equipped} - carryType : string {1-08.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {1-08.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {1-08.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {1-08.items.[].system.group} (10 different values) - 'sword' (x9) - 'leather' (x6) - 'chain' (x4) - 'bow' (x4) - 'axe' (x3) - 'crossbow' (x3) - 'plate' (x2) - 'spear' (x2) - 'knife' (x1) - 'composite' (x1) - [hardness] : integer {1-08.items.[].system.hardness} (same value: 0) - [heightening] : object {1-08.items.[].system.heightening} - [damage] : object {1-08.items.[].system.heightening.damage} - 0 : string {1-08.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x2) - '1d6' (x2) - '2d4' (x1) - [interval] : integer {1-08.items.[].system.heightening.interval} (same value: 1) - type : string {1-08.items.[].system.heightening.type} (2 different values) - 'interval' (x5) - 'fixed' (x1) - [levels] : object {1-08.items.[].system.heightening.levels} - 3 : object {1-08.items.[].system.heightening.levels.3} - target : object {1-08.items.[].system.heightening.levels.3.target} - value : string {1-08.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [hp] : object {1-08.items.[].system.hp} - max : integer {1-08.items.[].system.hp.max} (same value: 0) - value : integer {1-08.items.[].system.hp.value} (same value: 0) - [level] : object {1-08.items.[].system.level} - value : integer {1-08.items.[].system.level.value} (3 different values) - 0 (x54) - 1 (x30) - 2 (x4) - [location] : object {1-08.items.[].system.location} - [heightenedLevel] : integer {1-08.items.[].system.location.heightenedLevel} (2 different values) - 1 (x5) - 2 (x2) - value : string {1-08.items.[].system.location.value} (7 different values) - '0C2yvKco4E1CfRvM' (x9) - '2AQZuhOWh6JrNmcq' (x8) - 'h03iAP9MvzmSm0TA' (x5) - 'TNUHjFm6nRTzHUsD' (x5) - 'xflTcRJSWuMqx4iB' (x3) - '8OpTFIZT5CshaArl' (x1) - 'H68vjcuKjkrIWraP' (x1) - [material] : object {1-08.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {1-08.items.[].system.publication} - license : string {1-08.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-08.items.[].system.publication.remaster} (same value: False) - title : string {1-08.items.[].system.publication.title} (3 different values) - 'Pathfinder Core Rulebook' (x86) - '' (x54) - 'Pathfinder Bestiary' (x13) - [overlays] : object {1-08.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {1-08.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {1-08.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {1-08.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {1-08.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {1-08.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {1-08.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {1-08.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {1-08.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {1-08.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {1-08.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {1-08.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {1-08.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {1-08.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {1-08.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {1-08.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {1-08.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {1-08.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {1-08.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {1-08.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {1-08.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {1-08.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {1-08.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {1-08.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {1-08.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {1-08.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {1-08.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {1-08.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [proficiency] : object {1-08.items.[].system.proficiency} - value : integer {1-08.items.[].system.proficiency.value} (2 different values) - 0 (x6) - 1 (x1) - [quantity] : integer {1-08.items.[].system.quantity} (3 different values) - 1 (x46) - 20 (x9) - 2 (x1) - [range] : mixed - integer {1-08.items.[].system.range} (2 different values) - 60 (x4) - 120 (x3) - object {1-08.items.[].system.range} - value : string {1-08.items.[].system.range.value} (4 different values) - '' (x16) - '120 feet' (x7) - 'touch' (x6) - '30 feet' (x3) - rules : ignored (Foundry rules object) {1-08.items.[].system.rules} - [prepared] : object {1-08.items.[].system.prepared} - flexible : boolean {1-08.items.[].system.prepared.flexible} (same value: False) - value : string {1-08.items.[].system.prepared.value} (3 different values) - 'focus' (x3) - 'prepared' (x2) - 'spontaneous' (x2) - [price] : object {1-08.items.[].system.price} - [per] : integer {1-08.items.[].system.price.per} (same value: 10) - value : object {1-08.items.[].system.price.value} - [cp] : integer {1-08.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {1-08.items.[].system.price.value.gp} (8 different values) - 3 (x7) - 4 (x6) - 2 (x6) - 6 (x3) - 1 (x3) - 8 (x1) - 5 (x1) - 18 (x1) - [sp] : integer {1-08.items.[].system.price.value.sp} (5 different values) - 1 (x8) - 9 (x4) - 4 (x1) - 2 (x1) - 5 (x1) - [reload] : object {1-08.items.[].system.reload} - value : string {1-08.items.[].system.reload.value} (4 different values) - '' (x12) - '0' (x4) - '-' (x3) - '2' (x3) - [requirements] : string {1-08.items.[].system.requirements} (same value: '') - [runes] : object {1-08.items.[].system.runes} - potency : integer {1-08.items.[].system.runes.potency} (same value: 0) - property : array<> {1-08.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {1-08.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-08.items.[].system.runes.striking} (same value: 0) - [size] : string {1-08.items.[].system.size} (same value: 'med') - [slots] : object {1-08.items.[].system.slots} - [slot0] : object {1-08.items.[].system.slots.slot0} - max : integer {1-08.items.[].system.slots.slot0.max} (3 different values) - 3 (x3) - 1 (x1) - 2 (x1) - [prepared] : array {1-08.items.[].system.slots.slot0.prepared} - Length: min=3 max=3 - Value type: object {1-08.items.[].system.slots.slot0.prepared.[]} - id : string {1-08.items.[].system.slots.slot0.prepared.[].id} (6 different values) - 'DJrpr9zM3n1e6bUK' (x1) - 'ElXIDEYpiG9Q6EHy' (x1) - 'rt3cY61gKPOuKwVw' (x1) - 'qLiUvyC7tzCFyIr3' (x1) - 'TK3xKcqhgJR5IgZN' (x1) - 'Uf3uJzebyQCKl7Gq' (x1) - value : integer {1-08.items.[].system.slots.slot0.value} (3 different values) - 1 (x1) - 3 (x1) - 2 (x1) - [slot1] : object {1-08.items.[].system.slots.slot1} - max : integer {1-08.items.[].system.slots.slot1.max} (4 different values) - 2 (x2) - 1 (x2) - 4 (x1) - 3 (x1) - [prepared] : array {1-08.items.[].system.slots.slot1.prepared} - Length: min=2 max=4 - Value type: object {1-08.items.[].system.slots.slot1.prepared.[]} - id : string {1-08.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'IJdKyuEJopOGibdi' (x1) - '2IlnVqYLJntwvYXE' (x1) - 'sagAQYIj3Ybju5qK' (x1) - 'QwJ540FPTX9G9sVQ' (x1) - 'CCHXNjzE3l6DEiwZ' (x1) - '1wFxOUKnt2WEsH5N' (x1) - [value] : integer {1-08.items.[].system.slots.slot1.value} (3 different values) - 1 (x2) - 2 (x1) - 3 (x1) - [slot2] : object {1-08.items.[].system.slots.slot2} - max : integer {1-08.items.[].system.slots.slot2.max} (same value: 2) - [prepared] : array {1-08.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {1-08.items.[].system.slots.slot2.prepared.[]} - id : string {1-08.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'deptgP8Cd1B6B7Fm' (x1) - 'eazYWMBCZKlt5Ic7' (x1) - value : integer {1-08.items.[].system.slots.slot2.value} (same value: 2) - [slug] : string {1-08.items.[].system.slug} (48 different values) - [speedPenalty] : integer {1-08.items.[].system.speedPenalty} (3 different values) - 0 (x7) - -5 (x5) - -10 (x1) - [spell] : object {1-08.items.[].system.spell} - _id : string {1-08.items.[].system.spell._id} (same value: 'i35dpZFI7jZcRoBo') - flags : object {1-08.items.[].system.spell.flags} - core : object {1-08.items.[].system.spell.flags.core} - sourceId : string {1-08.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.i35dpZFI7jZcRoBo') - img : string {1-08.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/illusory-disguise.webp') - name : string {1-08.items.[].system.spell.name} (same value: 'Illusory Disguise') - sort : integer {1-08.items.[].system.spell.sort} (same value: 0) - system : object {1-08.items.[].system.spell.system} - [area] : empty - cost : object {1-08.items.[].system.spell.system.cost} - value : string {1-08.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {1-08.items.[].system.spell.system.counteraction} (same value: False) - damage : object {1-08.items.[].system.spell.system.damage} - description : object {1-08.items.[].system.spell.system.description} - value : string {1-08.items.[].system.spell.system.description.value} (same value: '

You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn\'t change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.

-

Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.Macro.Impersonate: Deception]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you\'re untrained. You can Dismiss this spell.

-
-

Heightened (2nd) The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.

-

Heightened (3rd) You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.

-

@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Illusory Disguise]

') - duration : object {1-08.items.[].system.spell.system.duration} - sustained : boolean {1-08.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {1-08.items.[].system.spell.system.duration.value} (same value: '1 hour') - level : object {1-08.items.[].system.spell.system.level} - value : integer {1-08.items.[].system.spell.system.level.value} (same value: 1) - location : object {1-08.items.[].system.spell.system.location} - heightenedLevel : integer {1-08.items.[].system.spell.system.location.heightenedLevel} (same value: 1) - value : string {1-08.items.[].system.spell.system.location.value} (same value: '') - publication : object {1-08.items.[].system.spell.system.publication} - license : string {1-08.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {1-08.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {1-08.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {1-08.items.[].system.spell.system.range} - value : string {1-08.items.[].system.spell.system.range.value} (same value: '') - requirements : string {1-08.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {1-08.items.[].system.spell.system.rules} - slug : string {1-08.items.[].system.spell.system.slug} (same value: 'illusory-disguise') - target : object {1-08.items.[].system.spell.system.target} - value : string {1-08.items.[].system.spell.system.target.value} (same value: '') - time : object {1-08.items.[].system.spell.system.time} - value : string {1-08.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {1-08.items.[].system.spell.system.traits} - rarity : string {1-08.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {1-08.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {1-08.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'occult' (x1) - value : array {1-08.items.[].system.spell.system.traits.value} - Length: min=4 max=4 - Value type: string {1-08.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'illusion' (x1) - 'manipulate' (x1) - 'visual' (x1) - type : string {1-08.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {1-08.items.[].system.spelldc} - dc : integer {1-08.items.[].system.spelldc.dc} (4 different values) - 16 (x2) - 15 (x2) - 17 (x2) - 19 (x1) - mod : integer {1-08.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-08.items.[].system.spelldc.value} (4 different values) - 6 (x2) - 5 (x2) - 7 (x2) - 9 (x1) - [splashDamage] : object {1-08.items.[].system.splashDamage} - value : integer {1-08.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {1-08.items.[].system.stackGroup} (3 different values) - 'arrows' (x4) - 'bolts' (x3) - 'slingBullets' (x2) - [strength] : integer {1-08.items.[].system.strength} (4 different values) - 3 (x5) - 0 (x5) - 1 (x2) - 2 (x1) - [target] : object {1-08.items.[].system.target} - value : string {1-08.items.[].system.target.value} (4 different values) - '' (x17) - '1 creature' (x10) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x4) - '1 weapon that is unattended or wielded by you or a willing ally' (x1) - [time] : object {1-08.items.[].system.time} - value : string {1-08.items.[].system.time.value} (5 different values) - '2' (x19) - '1' (x7) - '1 to 3' (x4) - 'reaction' (x1) - 'free' (x1) - [tradition] : object {1-08.items.[].system.tradition} - value : string {1-08.items.[].system.tradition.value} (2 different values) - 'occult' (x4) - 'arcane' (x3) - [traits] : object {1-08.items.[].system.traits} - rarity : string {1-08.items.[].system.traits.rarity} (2 different values) - 'common' (x141) - 'uncommon' (x5) - selected : array<> {1-08.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - value : array {1-08.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1-08.items.[].system.traits.value.[]} (48 different values) - [traditions] : array {1-08.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {1-08.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x26) - 'occult' (x25) - 'divine' (x11) - 'primal' (x8) - [usage] : object {1-08.items.[].system.usage} - value : string {1-08.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x32) - 'held-in-two-hands' (x7) - 'held-in-one-plus-hands' (x4) - [uses] : object {1-08.items.[].system.uses} - autoDestroy : boolean {1-08.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-08.items.[].system.uses.max} (same value: 1) - value : integer {1-08.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-08.items.[].system.weaponType} - value : string {1-08.items.[].system.weaponType.value} (2 different values) - 'melee' (x18) - 'ranged' (x10) - type : string {1-08.items.[].type} (8 different values) - 'spell' (x32) - 'action' (x30) - 'melee' (x28) - 'weapon' (x22) - 'armor' (x13) - 'equipment' (x11) - 'consumable' (x10) - 'spellcastingEntry' (x7) - [flags] : object {1-08.items.[].flags} - pf2e : object {1-08.items.[].flags.pf2e} - linkedWeapon : string {1-08.items.[].flags.pf2e.linkedWeapon} (22 different values) - name : string {1-08.name} (all different values) - [prototypeToken] : object {1-08.prototypeToken} - name : string {1-08.prototypeToken.name} (4 different values) - 'Chops' (x2) - 'Harsus' (x2) - 'Nalla' (x2) - 'Spider Swarm' (x1) - system : object {1-08.system} - [abilities] : object {1-08.system.abilities} - cha : object {1-08.system.abilities.cha} - mod : integer {1-08.system.abilities.cha.mod} (4 different values) - 0 (x9) - 2 (x4) - 1 (x2) - -4 (x1) - con : object {1-08.system.abilities.con} - mod : integer {1-08.system.abilities.con.mod} (4 different values) - 2 (x6) - 1 (x6) - 3 (x3) - 0 (x1) - dex : object {1-08.system.abilities.dex} - mod : integer {1-08.system.abilities.dex.mod} (3 different values) - 1 (x6) - 3 (x5) - 2 (x5) - int : object {1-08.system.abilities.int} - mod : integer {1-08.system.abilities.int.mod} (5 different values) - 0 (x11) - 1 (x2) - 3 (x1) - 4 (x1) - -5 (x1) - str : object {1-08.system.abilities.str} - mod : integer {1-08.system.abilities.str.mod} (7 different values) - 4 (x5) - 2 (x3) - 3 (x2) - 0 (x2) - 1 (x2) - 5 (x1) - -2 (x1) - wis : object {1-08.system.abilities.wis} - mod : integer {1-08.system.abilities.wis.mod} (3 different values) - 2 (x9) - 1 (x6) - 0 (x1) - attributes : object {1-08.system.attributes} - ac : object {1-08.system.attributes.ac} - [details] : string {1-08.system.attributes.ac.details} (3 different values) - '' (x14) - '(16 with mage armor)' (x1) - '(18 with mage armor)' (x1) - value : integer {1-08.system.attributes.ac.value} (7 different values) - 18 (x4) - 15 (x3) - 17 (x3) - 16 (x3) - 19 (x2) - 0 (x2) - 14 (x1) - [allSaves] : object {1-08.system.attributes.allSaves} - value : string {1-08.system.attributes.allSaves.value} (same value: '') - hp : object {1-08.system.attributes.hp} - details : string {1-08.system.attributes.hp.details} (same value: '') - max : integer {1-08.system.attributes.hp.max} (9 different values) - 21 (x4) - 32 (x3) - 8 (x3) - 48 (x2) - 0 (x2) - 16 (x1) - 24 (x1) - 9 (x1) - 63 (x1) - temp : integer {1-08.system.attributes.hp.temp} (same value: 0) - value : integer {1-08.system.attributes.hp.value} (9 different values) - 21 (x4) - 32 (x3) - 8 (x3) - 48 (x2) - 0 (x2) - 16 (x1) - 24 (x1) - 9 (x1) - 63 (x1) - [emitsSound] : string {1-08.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-08.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {1-08.system.attributes.hasHealth} (same value: True) - immunities : array {1-08.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {1-08.system.attributes.immunities.[]} - type : string {1-08.system.attributes.immunities.[].type} (2 different values) - 'precision' (x1) - 'swarm-mind' (x1) - resistances : array {1-08.system.attributes.resistances} - Length: min=3 max=3 - Value type: object {1-08.system.attributes.resistances.[]} - type : string {1-08.system.attributes.resistances.[].type} (3 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {1-08.system.attributes.resistances.[].value} (2 different values) - 5 (x2) - 2 (x1) - [speed] : object {1-08.system.attributes.speed} - otherSpeeds : array {1-08.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-08.system.attributes.speed.otherSpeeds.[]} - type : string {1-08.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {1-08.system.attributes.speed.otherSpeeds.[].value} (same value: 20) - value : integer {1-08.system.attributes.speed.value} (2 different values) - 25 (x15) - 20 (x1) - [stealth] : object {1-08.system.attributes.stealth} - details : string {1-08.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {1-08.system.attributes.stealth.value} (2 different values) - 8 (x1) - 12 (x1) - weaknesses : array {1-08.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {1-08.system.attributes.weaknesses.[]} - type : string {1-08.system.attributes.weaknesses.[].type} (2 different values) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {1-08.system.attributes.weaknesses.[].value} (same value: 5) - details : object {1-08.system.details} - [blurb] : string {1-08.system.details.blurb} (same value: '') - [languages] : object {1-08.system.details.languages} - details : string {1-08.system.details.languages.details} (same value: '') - value : array {1-08.system.details.languages.value} - Length: min=0 max=1 - Value type: string {1-08.system.details.languages.value.[]} (same value: 'common') - level : object {1-08.system.details.level} - value : integer {1-08.system.details.level.value} (6 different values) - 1 (x6) - -1 (x4) - 2 (x3) - 3 (x3) - 0 (x1) - 4 (x1) - [privateNotes] : string {1-08.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-08.system.details.publicNotes} (2 different values) - publication : object {1-08.system.details.publication} - license : string {1-08.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-08.system.details.publication.remaster} (same value: False) - title : string {1-08.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-08: Revolution on the Riverside') - [description] : string {1-08.system.details.description} (same value: '

A patch of treacherous bog attempts to submerge creatures that step onto it.

') - [disable] : string {1-08.system.details.disable} (2 different values) - '

@Check[survival|dc:15|name:Disturb Surface|traits:secret,action:sense-direction,exploration] (trained) to disturb the surface and make the quagmire plainly visible

' (x1) - '

@Check[survival|dc:18|name:Disturb Surface|traits:secret,action:sense-direction,exploration] (trained) to disturb the surface and make the quagmire plainly visible.

' (x1) - [isComplex] : boolean {1-08.system.details.isComplex} (same value: True) - [reset] : string {1-08.system.details.reset} (same value: '

The hazard still submerges anyone who walks in, but the surface doesn\'t become hidden again until it settles over the course of 24 hours

') - [routine] : string {1-08.system.details.routine} (2 different values) - [initiative] : object {1-08.system.initiative} - statistic : string {1-08.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-08.system.perception} - details : string {1-08.system.perception.details} (same value: '') - mod : integer {1-08.system.perception.mod} (5 different values) - 6 (x6) - 4 (x5) - 5 (x3) - 8 (x1) - 9 (x1) - senses : array {1-08.system.perception.senses} - Length: min=0 max=2 - Value type: object {1-08.system.perception.senses.[]} - acuity : string {1-08.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {1-08.system.perception.senses.[].range} (same value: 30) - type : string {1-08.system.perception.senses.[].type} (2 different values) - 'darkvision' (x1) - 'tremorsense' (x1) - [resources] : object {1-08.system.resources} - [focus] : object {1-08.system.resources.focus} - max : integer {1-08.system.resources.focus.max} (same value: 1) - value : integer {1-08.system.resources.focus.value} (same value: 1) - saves : object {1-08.system.saves} - fortitude : object {1-08.system.saves.fortitude} - saveDetail : string {1-08.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-08.system.saves.fortitude.value} (8 different values) - 6 (x3) - 9 (x3) - 5 (x3) - 3 (x3) - 10 (x2) - 0 (x2) - 7 (x1) - 4 (x1) - reflex : object {1-08.system.saves.reflex} - saveDetail : string {1-08.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-08.system.saves.reflex.value} (7 different values) - 7 (x6) - 5 (x3) - 3 (x2) - 9 (x2) - 4 (x2) - 0 (x2) - 6 (x1) - will : object {1-08.system.saves.will} - saveDetail : string {1-08.system.saves.will.saveDetail} (same value: '') - value : integer {1-08.system.saves.will.value} (8 different values) - 4 (x4) - 6 (x3) - 5 (x3) - 8 (x2) - 7 (x2) - 0 (x2) - 3 (x1) - 1 (x1) - [skills] : object {1-08.system.skills} - acrobatics : object {1-08.system.skills.acrobatics} - base : integer {1-08.system.skills.acrobatics.base} (6 different values) - 5 (x7) - 7 (x3) - 6 (x2) - 4 (x2) - 3 (x1) - 2 (x1) - [arcana] : object {1-08.system.skills.arcana} - base : integer {1-08.system.skills.arcana.base} (same value: 6) - [athletics] : object {1-08.system.skills.athletics} - base : integer {1-08.system.skills.athletics.base} (8 different values) - 5 (x3) - 8 (x3) - 3 (x3) - 7 (x1) - 6 (x1) - 9 (x1) - 11 (x1) - 1 (x1) - [deception] : object {1-08.system.skills.deception} - base : integer {1-08.system.skills.deception.base} (2 different values) - 5 (x1) - 9 (x1) - [diplomacy] : object {1-08.system.skills.diplomacy} - base : integer {1-08.system.skills.diplomacy.base} (3 different values) - 5 (x2) - 9 (x1) - 7 (x1) - [performance] : object {1-08.system.skills.performance} - base : integer {1-08.system.skills.performance.base} (same value: 5) - [stealth] : object {1-08.system.skills.stealth} - base : integer {1-08.system.skills.stealth.base} (5 different values) - 5 (x4) - 6 (x2) - 7 (x2) - 3 (x1) - 4 (x1) - traits : object {1-08.system.traits} - rarity : string {1-08.system.traits.rarity} (2 different values) - 'common' (x14) - 'unique' (x4) - size : object {1-08.system.traits.size} - value : string {1-08.system.traits.size.value} (2 different values) - 'med' (x17) - 'lg' (x1) - value : array {1-08.system.traits.value} - Length: min=1 max=2 - Value type: string {1-08.system.traits.value.[]} (5 different values) - 'human' (x15) - 'humanoid' (x15) - 'environmental' (x2) - 'animal' (x1) - 'swarm' (x1) - [creatureType] : string {1-08.system.creatureType} (same value: '') - [statusEffects] : array<> {1-08.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {1-08.type} (2 different values) - 'npc' (x16) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/1-09.txt b/output/pf2e/packs/1-09.txt deleted file mode 100644 index a83552f..0000000 --- a/output/pf2e/packs/1-09.txt +++ /dev/null @@ -1,553 +0,0 @@ -1-09 -Different values: 8 -===================================== -object {1-09} - _id : string {1-09._id} (all different values) - folder : string {1-09.folder} (same value: 'ZmK0JOxXFNP0PfUk') - img : string {1-09.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {1-09.items} - Length: min=4 max=10 - Value type: object {1-09.items.[]} - _id : string {1-09.items.[]._id} (51 different values) - [_stats] : object {1-09.items.[]._stats} - compendiumSource : string {1-09.items.[]._stats.compendiumSource} (11 different values) - img : string {1-09.items.[].img} (13 different values) - name : string {1-09.items.[].name} (29 different values) - sort : integer {1-09.items.[].sort} (10 different values) - 100000 (x8) - 200000 (x8) - 300000 (x8) - 400000 (x8) - 500000 (x6) - 600000 (x4) - 700000 (x4) - 800000 (x2) - 900000 (x2) - 1000000 (x2) - system : object {1-09.items.[].system} - [acBonus] : integer {1-09.items.[].system.acBonus} (same value: 2) - [actionType] : object {1-09.items.[].system.actionType} - value : string {1-09.items.[].system.actionType.value} (4 different values) - 'passive' (x16) - 'action' (x7) - 'reaction' (x2) - 'free' (x1) - [actions] : object {1-09.items.[].system.actions} - [value] : integer {1-09.items.[].system.actions.value} (2 different values) - 1 (x5) - 2 (x2) - [area] : empty - [attack] : object {1-09.items.[].system.attack} - value : string {1-09.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-09.items.[].system.attackEffects} - [custom] : string {1-09.items.[].system.attackEffects.custom} (same value: '') - value : array {1-09.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-09.items.[].system.attackEffects.value.[]} (2 different values) - 'knockdown' (x2) - 'tongue-grab' (x1) - [autoHeightenLevel] : object {1-09.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-09.items.[].system.baseItem} (4 different values) - 'club' (x1) - 'javelin' (x1) - 'studded-leather-armor' (x1) - 'trident' (x1) - [bonus] : object {1-09.items.[].system.bonus} - value : integer {1-09.items.[].system.bonus.value} (9 different values) - 13 (x4) - 0 (x3) - 10 (x3) - 16 (x3) - 17 (x2) - 6 (x1) - 14 (x1) - 11 (x1) - 8 (x1) - [bonusDamage] : object {1-09.items.[].system.bonusDamage} - value : integer {1-09.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-09.items.[].system.bulk} - value : mixed - integer {1-09.items.[].system.bulk.value} (same value: 1) - float {1-09.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-09.items.[].system.category} (6 different values) - 'offensive' (x14) - 'interaction' (x6) - 'defensive' (x6) - 'simple' (x2) - 'light' (x1) - 'martial' (x1) - publication : object {1-09.items.[].system.publication} - license : string {1-09.items.[].system.publication.license} (2 different values) - 'OGL' (x50) - 'ORC' (x2) - remaster : boolean {1-09.items.[].system.publication.remaster} (2 different values) - False (x50) - True (x2) - title : string {1-09.items.[].system.publication.title} (4 different values) - '' (x40) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Core Rulebook' (x3) - 'Pathfinder Player Core' (x2) - rules : ignored (Foundry rules object) {1-09.items.[].system.rules} - [checkPenalty] : integer {1-09.items.[].system.checkPenalty} (same value: -1) - [damage] : object {1-09.items.[].system.damage} - [damageType] : string {1-09.items.[].system.damage.damageType} (2 different values) - 'piercing' (x2) - 'bludgeoning' (x1) - [dice] : integer {1-09.items.[].system.damage.dice} (same value: 1) - [die] : string {1-09.items.[].system.damage.die} (2 different values) - 'd6' (x2) - 'd8' (x1) - description : object {1-09.items.[].system.description} - value : string {1-09.items.[].system.description.value} (26 different values) - [containerId] : empty - [cost] : object {1-09.items.[].system.cost} - value : string {1-09.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-09.items.[].system.counteraction} (same value: False) - [damageRolls] : object {1-09.items.[].system.damageRolls} - [0ttxks84tizclbomhlkl] : object {1-09.items.[].system.damageRolls.0ttxks84tizclbomhlkl} - damage : string {1-09.items.[].system.damageRolls.0ttxks84tizclbomhlkl.damage} (same value: '1d6+6') - damageType : string {1-09.items.[].system.damageRolls.0ttxks84tizclbomhlkl.damageType} (same value: 'bludgeoning') - [2v7tgt10iiop3d61yg6p] : object {1-09.items.[].system.damageRolls.2v7tgt10iiop3d61yg6p} - damage : string {1-09.items.[].system.damageRolls.2v7tgt10iiop3d61yg6p.damage} (same value: '2d6+5') - damageType : string {1-09.items.[].system.damageRolls.2v7tgt10iiop3d61yg6p.damageType} (same value: 'slashing') - [4wpuqrx5d0fu04e2o5i9] : object {1-09.items.[].system.damageRolls.4wpuqrx5d0fu04e2o5i9} - damage : string {1-09.items.[].system.damageRolls.4wpuqrx5d0fu04e2o5i9.damage} (2 different values) - '2d10+8' (x1) - '1d10+6' (x1) - damageType : string {1-09.items.[].system.damageRolls.4wpuqrx5d0fu04e2o5i9.damageType} (same value: 'piercing') - [5sigmrnlspnytqhdesv5] : object {1-09.items.[].system.damageRolls.5sigmrnlspnytqhdesv5} - damage : string {1-09.items.[].system.damageRolls.5sigmrnlspnytqhdesv5.damage} (same value: '1d8+10') - damageType : string {1-09.items.[].system.damageRolls.5sigmrnlspnytqhdesv5.damageType} (same value: 'piercing') - [6z92kwkgnduzf4qznmvd] : object {1-09.items.[].system.damageRolls.6z92kwkgnduzf4qznmvd} - damage : string {1-09.items.[].system.damageRolls.6z92kwkgnduzf4qznmvd.damage} (same value: '2d8+8') - damageType : string {1-09.items.[].system.damageRolls.6z92kwkgnduzf4qznmvd.damageType} (same value: 'piercing') - [brv47hfeqedmpdo9no6v] : object {1-09.items.[].system.damageRolls.brv47hfeqedmpdo9no6v} - damage : string {1-09.items.[].system.damageRolls.brv47hfeqedmpdo9no6v.damage} (same value: '1d8+10') - damageType : string {1-09.items.[].system.damageRolls.brv47hfeqedmpdo9no6v.damageType} (same value: 'piercing') - [gfzhc4pstixvjzcxkd9p] : object {1-09.items.[].system.damageRolls.gfzhc4pstixvjzcxkd9p} - damage : string {1-09.items.[].system.damageRolls.gfzhc4pstixvjzcxkd9p.damage} (same value: '2d8+5') - damageType : string {1-09.items.[].system.damageRolls.gfzhc4pstixvjzcxkd9p.damageType} (same value: 'piercing') - [k4xfpbenv48q6mqmshbn] : object {1-09.items.[].system.damageRolls.k4xfpbenv48q6mqmshbn} - damage : string {1-09.items.[].system.damageRolls.k4xfpbenv48q6mqmshbn.damage} (same value: '2d6+8') - damageType : string {1-09.items.[].system.damageRolls.k4xfpbenv48q6mqmshbn.damageType} (same value: 'slashing') - k5katjrxbdm4e24r6ooz : object {1-09.items.[].system.damageRolls.k5katjrxbdm4e24r6ooz} - damage : string {1-09.items.[].system.damageRolls.k5katjrxbdm4e24r6ooz.damage} (same value: '1d6+4') - damageType : string {1-09.items.[].system.damageRolls.k5katjrxbdm4e24r6ooz.damageType} (same value: 'bludgeoning') - [qoxcnbydpzicbuwdslms] : object {1-09.items.[].system.damageRolls.qoxcnbydpzicbuwdslms} - damage : string {1-09.items.[].system.damageRolls.qoxcnbydpzicbuwdslms.damage} (same value: '2d8+5') - damageType : string {1-09.items.[].system.damageRolls.qoxcnbydpzicbuwdslms.damageType} (same value: 'bludgeoning') - [qu3zrc2iy9lvq9p39qr1] : object {1-09.items.[].system.damageRolls.qu3zrc2iy9lvq9p39qr1} - damage : string {1-09.items.[].system.damageRolls.qu3zrc2iy9lvq9p39qr1.damage} (same value: '1d6+8') - damageType : string {1-09.items.[].system.damageRolls.qu3zrc2iy9lvq9p39qr1.damageType} (same value: 'slashing') - [rcutywhow3ru4ao82j1d] : object {1-09.items.[].system.damageRolls.rcutywhow3ru4ao82j1d} - damage : string {1-09.items.[].system.damageRolls.rcutywhow3ru4ao82j1d.damage} (same value: '1d6+6') - damageType : string {1-09.items.[].system.damageRolls.rcutywhow3ru4ao82j1d.damageType} (same value: 'bludgeoning') - [x8bmn0lzm4kzxjhi27mz] : object {1-09.items.[].system.damageRolls.x8bmn0lzm4kzxjhi27mz} - damage : string {1-09.items.[].system.damageRolls.x8bmn0lzm4kzxjhi27mz.damage} (same value: '1d8+8') - damageType : string {1-09.items.[].system.damageRolls.x8bmn0lzm4kzxjhi27mz.damageType} (same value: 'piercing') - [zblmbl142y858gc9w829] : object {1-09.items.[].system.damageRolls.zblmbl142y858gc9w829} - damage : string {1-09.items.[].system.damageRolls.zblmbl142y858gc9w829.damage} (same value: '1d6+4') - damageType : string {1-09.items.[].system.damageRolls.zblmbl142y858gc9w829.damageType} (same value: 'piercing') - [defense] : empty - [dexCap] : integer {1-09.items.[].system.dexCap} (same value: 3) - [duration] : object {1-09.items.[].system.duration} - sustained : boolean {1-09.items.[].system.duration.sustained} (same value: False) - value : string {1-09.items.[].system.duration.value} (2 different values) - '10 minutes' (x2) - '5 minutes' (x2) - [equipped] : object {1-09.items.[].system.equipped} - carryType : string {1-09.items.[].system.equipped.carryType} (2 different values) - 'held' (x2) - 'worn' (x2) - [handsHeld] : integer {1-09.items.[].system.equipped.handsHeld} (2 different values) - 1 (x2) - 0 (x1) - [inSlot] : boolean {1-09.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {1-09.items.[].system.group} (4 different values) - 'club' (x1) - 'dart' (x1) - 'leather' (x1) - 'spear' (x1) - [hardness] : integer {1-09.items.[].system.hardness} (same value: 0) - [heightening] : object {1-09.items.[].system.heightening} - levels : object {1-09.items.[].system.heightening.levels} - 6 : object {1-09.items.[].system.heightening.levels.6} - target : object {1-09.items.[].system.heightening.levels.6.target} - value : string {1-09.items.[].system.heightening.levels.6.target.value} (same value: '10 willing creatures') - type : string {1-09.items.[].system.heightening.type} (same value: 'fixed') - [hp] : object {1-09.items.[].system.hp} - max : integer {1-09.items.[].system.hp.max} (same value: 0) - value : integer {1-09.items.[].system.hp.value} (same value: 0) - [level] : object {1-09.items.[].system.level} - value : integer {1-09.items.[].system.level.value} (3 different values) - 0 (x4) - 3 (x2) - 2 (x2) - [location] : object {1-09.items.[].system.location} - heightenedLevel : integer {1-09.items.[].system.location.heightenedLevel} (2 different values) - 3 (x2) - 2 (x2) - value : string {1-09.items.[].system.location.value} (2 different values) - '0ODRWW0GDLgdkkZj' (x2) - 'BCgHNkpKqEiYb0Kr' (x2) - [material] : object {1-09.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {1-09.items.[].system.prepared} - flexible : boolean {1-09.items.[].system.prepared.flexible} (same value: False) - value : string {1-09.items.[].system.prepared.value} (same value: 'innate') - [price] : object {1-09.items.[].system.price} - value : object {1-09.items.[].system.price.value} - [sp] : integer {1-09.items.[].system.price.value.sp} (same value: 1) - gp : integer {1-09.items.[].system.price.value.gp} (2 different values) - 3 (x1) - 1 (x1) - [proficiency] : object {1-09.items.[].system.proficiency} - value : integer {1-09.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {1-09.items.[].system.quantity} (2 different values) - 1 (x3) - 3 (x1) - [range] : mixed - integer {1-09.items.[].system.range} (same value: 30) - object {1-09.items.[].system.range} - value : string {1-09.items.[].system.range.value} (2 different values) - '' (x2) - '30 feet' (x2) - [reload] : object {1-09.items.[].system.reload} - value : string {1-09.items.[].system.reload.value} (same value: '-') - [requirements] : string {1-09.items.[].system.requirements} (same value: '') - [runes] : object {1-09.items.[].system.runes} - potency : integer {1-09.items.[].system.runes.potency} (same value: 0) - property : array<> {1-09.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {1-09.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-09.items.[].system.runes.striking} (same value: 0) - [selfEffect] : object {1-09.items.[].system.selfEffect} - name : string {1-09.items.[].system.selfEffect.name} (same value: 'Effect: Blood Frenzy') - uuid : string {1-09.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Blood Frenzy') - [showSlotlessLevels] : object {1-09.items.[].system.showSlotlessLevels} - value : boolean {1-09.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-09.items.[].system.size} (same value: 'med') - [slots] : object {1-09.items.[].system.slots} - slot2 : object {1-09.items.[].system.slots.slot2} - max : integer {1-09.items.[].system.slots.slot2.max} (same value: 1) - value : integer {1-09.items.[].system.slots.slot2.value} (same value: 1) - slot3 : object {1-09.items.[].system.slots.slot3} - max : integer {1-09.items.[].system.slots.slot3.max} (same value: 1) - value : integer {1-09.items.[].system.slots.slot3.value} (same value: 1) - [slug] : string {1-09.items.[].system.slug} (11 different values) - [speedPenalty] : integer {1-09.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {1-09.items.[].system.spelldc} - dc : integer {1-09.items.[].system.spelldc.dc} (2 different values) - 20 (x1) - 17 (x1) - item : integer {1-09.items.[].system.spelldc.item} (same value: 0) - mod : integer {1-09.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-09.items.[].system.spelldc.value} (2 different values) - 12 (x1) - 9 (x1) - [splashDamage] : object {1-09.items.[].system.splashDamage} - value : integer {1-09.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {1-09.items.[].system.strength} (same value: 1) - [target] : object {1-09.items.[].system.target} - value : string {1-09.items.[].system.target.value} (2 different values) - '' (x2) - '1 willing creature' (x2) - [time] : object {1-09.items.[].system.time} - value : string {1-09.items.[].system.time.value} (same value: '2') - [tradition] : object {1-09.items.[].system.tradition} - value : string {1-09.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {1-09.items.[].system.traits} - rarity : string {1-09.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {1-09.items.[].system.traits.traditions} - Length: min=2 max=2 - Value type: string {1-09.items.[].system.traits.traditions.[]} (2 different values) - 'arcane' (x4) - 'primal' (x4) - value : array {1-09.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {1-09.items.[].system.traits.value.[]} (19 different values) - [usage] : object {1-09.items.[].system.usage} - value : string {1-09.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {1-09.items.[].system.weaponType} - value : string {1-09.items.[].system.weaponType.value} (2 different values) - 'melee' (x13) - 'ranged' (x3) - type : string {1-09.items.[].type} (6 different values) - 'action' (x26) - 'melee' (x16) - 'spell' (x4) - 'weapon' (x3) - 'spellcastingEntry' (x2) - 'armor' (x1) - [flags] : object {1-09.items.[].flags} - pf2e : object {1-09.items.[].flags.pf2e} - linkedWeapon : string {1-09.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'ouN8yYrLIh9oRsNL' (x2) - '7hVcyzyPGsgva9CU' (x2) - 'WyHLxLFTE4TB1Utp' (x1) - name : string {1-09.name} (all different values) - [prototypeToken] : object {1-09.prototypeToken} - name : string {1-09.prototypeToken.name} (2 different values) - 'Paravaax' (x2) - 'Boggard Warrior' (x1) - system : object {1-09.system} - abilities : object {1-09.system.abilities} - cha : object {1-09.system.abilities.cha} - mod : integer {1-09.system.abilities.cha.mod} (4 different values) - -1 (x4) - -2 (x2) - 1 (x1) - 0 (x1) - con : object {1-09.system.abilities.con} - mod : integer {1-09.system.abilities.con.mod} (4 different values) - 4 (x3) - 3 (x2) - 5 (x2) - 2 (x1) - dex : object {1-09.system.abilities.dex} - mod : integer {1-09.system.abilities.dex.mod} (6 different values) - -1 (x2) - -2 (x2) - 0 (x1) - 2 (x1) - 3 (x1) - 1 (x1) - int : object {1-09.system.abilities.int} - mod : integer {1-09.system.abilities.int.mod} (4 different values) - -2 (x4) - -4 (x2) - -1 (x1) - 0 (x1) - str : object {1-09.system.abilities.str} - mod : integer {1-09.system.abilities.str.mod} (3 different values) - 4 (x4) - 5 (x3) - 6 (x1) - wis : object {1-09.system.abilities.wis} - mod : integer {1-09.system.abilities.wis.mod} (4 different values) - 2 (x3) - 3 (x3) - 1 (x1) - 0 (x1) - attributes : object {1-09.system.attributes} - ac : object {1-09.system.attributes.ac} - details : string {1-09.system.attributes.ac.details} (same value: '') - value : integer {1-09.system.attributes.ac.value} (7 different values) - 22 (x2) - 17 (x1) - 21 (x1) - 19 (x1) - 25 (x1) - 23 (x1) - 14 (x1) - allSaves : object {1-09.system.attributes.allSaves} - value : string {1-09.system.attributes.allSaves.value} (same value: '') - hp : object {1-09.system.attributes.hp} - details : string {1-09.system.attributes.hp.details} (3 different values) - '' (x6) - 'fast healing 4 (while within Paravaax\'s aura)' (x1) - 'fast healing 2 (while in Paravaax\'s aura)' (x1) - max : integer {1-09.system.attributes.hp.max} (all different values) - temp : integer {1-09.system.attributes.hp.temp} (same value: 0) - value : integer {1-09.system.attributes.hp.value} (all different values) - speed : object {1-09.system.attributes.speed} - [details] : string {1-09.system.attributes.speed.details} (2 different values) - 'earth glide' (x2) - 'swamp stride' (x1) - otherSpeeds : array {1-09.system.attributes.speed.otherSpeeds} - Length: min=1 max=2 - Value type: object {1-09.system.attributes.speed.otherSpeeds.[]} - type : string {1-09.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'burrow' (x4) - 'fly' (x4) - 'swim' (x2) - value : integer {1-09.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 20 (x4) - 15 (x2) - 40 (x2) - 25 (x1) - 35 (x1) - value : integer {1-09.system.attributes.speed.value} (3 different values) - 20 (x3) - 25 (x3) - 30 (x2) - [immunities] : array {1-09.system.attributes.immunities} - Length: min=4 max=4 - Value type: object {1-09.system.attributes.immunities.[]} - type : string {1-09.system.attributes.immunities.[].type} (4 different values) - 'bleed' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'sleep' (x4) - [resistances] : array {1-09.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {1-09.system.attributes.resistances.[]} - exceptions : array {1-09.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {1-09.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine') - type : string {1-09.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {1-09.system.attributes.resistances.[].value} (2 different values) - 7 (x1) - 10 (x1) - details : object {1-09.system.details} - blurb : string {1-09.system.details.blurb} (2 different values) - '' (x6) - 'Variant sod hound' (x2) - languages : object {1-09.system.details.languages} - details : string {1-09.system.details.languages.details} (2 different values) - '' (x7) - 'shark commune 150 feet' (x1) - value : array {1-09.system.details.languages.value} - Length: min=0 max=2 - Value type: string {1-09.system.details.languages.value.[]} (4 different values) - 'petran' (x4) - 'common' (x2) - 'boggard' (x1) - 'thalassic' (x1) - level : object {1-09.system.details.level} - value : integer {1-09.system.details.level.value} (6 different values) - 5 (x2) - 4 (x2) - 2 (x1) - 3 (x1) - 7 (x1) - 1 (x1) - privateNotes : string {1-09.system.details.privateNotes} (same value: '') - publicNotes : string {1-09.system.details.publicNotes} (2 different values) - publication : object {1-09.system.details.publication} - license : string {1-09.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-09.system.details.publication.remaster} (same value: False) - title : string {1-09.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-09: Star-Crossed Voyages') - initiative : object {1-09.system.initiative} - statistic : string {1-09.system.initiative.statistic} (same value: 'perception') - perception : object {1-09.system.perception} - details : string {1-09.system.perception.details} (2 different values) - '' (x6) - 'metal sense (imprecise) 60 feet' (x2) - mod : integer {1-09.system.perception.mod} (6 different values) - 12 (x2) - 9 (x2) - 8 (x1) - 11 (x1) - 14 (x1) - 3 (x1) - senses : array {1-09.system.perception.senses} - Length: min=1 max=2 - Value type: object {1-09.system.perception.senses.[]} - [acuity] : string {1-09.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-09.system.perception.senses.[].range} (same value: 30) - type : string {1-09.system.perception.senses.[].type} (3 different values) - 'darkvision' (x8) - 'tremorsense' (x2) - 'wavesense' (x1) - resources : object {1-09.system.resources} - [focus] : object {1-09.system.resources.focus} - max : integer {1-09.system.resources.focus.max} (same value: 1) - value : integer {1-09.system.resources.focus.value} (same value: 1) - saves : object {1-09.system.saves} - fortitude : object {1-09.system.saves.fortitude} - saveDetail : string {1-09.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-09.system.saves.fortitude.value} (7 different values) - 15 (x2) - 10 (x1) - 13 (x1) - 12 (x1) - 16 (x1) - 18 (x1) - 9 (x1) - reflex : object {1-09.system.saves.reflex} - saveDetail : string {1-09.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-09.system.saves.reflex.value} (6 different values) - 6 (x2) - 13 (x2) - 5 (x1) - 8 (x1) - 11 (x1) - 3 (x1) - will : object {1-09.system.saves.will} - saveDetail : string {1-09.system.saves.will.saveDetail} (same value: '') - value : integer {1-09.system.saves.will.value} (7 different values) - 11 (x2) - 8 (x1) - 9 (x1) - 10 (x1) - 7 (x1) - 14 (x1) - 3 (x1) - skills : object {1-09.system.skills} - athletics : object {1-09.system.skills.athletics} - base : integer {1-09.system.skills.athletics.base} (5 different values) - 14 (x3) - 13 (x2) - 8 (x1) - 16 (x1) - 7 (x1) - [special] : array {1-09.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {1-09.system.skills.athletics.special.[]} - base : integer {1-09.system.skills.athletics.special.[].base} (same value: 17) - label : string {1-09.system.skills.athletics.special.[].label} (same value: 'to swim') - predicate : array {1-09.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-09.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - [acrobatics] : object {1-09.system.skills.acrobatics} - base : integer {1-09.system.skills.acrobatics.base} (2 different values) - 11 (x1) - 15 (x1) - [intimidation] : object {1-09.system.skills.intimidation} - base : integer {1-09.system.skills.intimidation.base} (2 different values) - 5 (x1) - 11 (x1) - [stealth] : object {1-09.system.skills.stealth} - base : integer {1-09.system.skills.stealth.base} (3 different values) - 6 (x1) - 11 (x1) - 17 (x1) - [special] : array {1-09.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {1-09.system.skills.stealth.special.[]} - base : integer {1-09.system.skills.stealth.special.[].base} (same value: 8) - label : string {1-09.system.skills.stealth.special.[].label} (same value: 'in water') - predicate : array {1-09.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-09.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:water') - [survival] : object {1-09.system.skills.survival} - base : integer {1-09.system.skills.survival.base} (3 different values) - 12 (x1) - 9 (x1) - 11 (x1) - [special] : array {1-09.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {1-09.system.skills.survival.special.[]} - base : integer {1-09.system.skills.survival.special.[].base} (2 different values) - 14 (x1) - 11 (x1) - label : string {1-09.system.skills.survival.special.[].label} (same value: 'to track') - predicate : array {1-09.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-09.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - traits : object {1-09.system.traits} - rarity : string {1-09.system.traits.rarity} (same value: 'common') - size : object {1-09.system.traits.size} - value : string {1-09.system.traits.size.value} (2 different values) - 'med' (x4) - 'sm' (x4) - value : array {1-09.system.traits.value} - Length: min=2 max=5 - Value type: string {1-09.system.traits.value.[]} (10 different values) - 'earth' (x6) - 'evil' (x4) - 'elemental' (x4) - 'chaotic' (x3) - 'amphibious' (x2) - 'humanoid' (x2) - 'beast' (x2) - 'boggard' (x1) - 'lawful' (x1) - 'sea-devil' (x1) - type : string {1-09.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/1-10.txt b/output/pf2e/packs/1-10.txt deleted file mode 100644 index 5a87769..0000000 --- a/output/pf2e/packs/1-10.txt +++ /dev/null @@ -1,160 +0,0 @@ -1-10 -Different values: 2 -===================================== -object {1-10} - _id : string {1-10._id} (all different values) - folder : string {1-10.folder} (same value: 'OvRD9Mz3So2LRlFj') - img : string {1-10.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {1-10.items} - Length: min=6 max=6 - Value type: object {1-10.items.[]} - _id : string {1-10.items.[]._id} (12 different values) - img : string {1-10.items.[].img} (4 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x4) - 'systems/pf2e/icons/actions/OneAction.webp' (x4) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - name : string {1-10.items.[].name} (6 different values) - 'Jaws' (x2) - 'Claw' (x2) - 'Attack of Opportunity' (x2) - 'Mauling Throw' (x2) - 'Rush' (x2) - 'Grab' (x2) - sort : integer {1-10.items.[].sort} (6 different values) - 100000 (x2) - 200000 (x2) - 300000 (x2) - 400000 (x2) - 500000 (x2) - 600000 (x2) - system : object {1-10.items.[].system} - [attack] : object {1-10.items.[].system.attack} - value : string {1-10.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-10.items.[].system.attackEffects} - value : array {1-10.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-10.items.[].system.attackEffects.value.[]} (same value: 'grab') - [bonus] : object {1-10.items.[].system.bonus} - value : integer {1-10.items.[].system.bonus.value} (all different values) - [damageRolls] : object {1-10.items.[].system.damageRolls} - [28l286kc5yi2xrt9ekmy] : object {1-10.items.[].system.damageRolls.28l286kc5yi2xrt9ekmy} - damage : string {1-10.items.[].system.damageRolls.28l286kc5yi2xrt9ekmy.damage} (same value: '2d6+7') - damageType : string {1-10.items.[].system.damageRolls.28l286kc5yi2xrt9ekmy.damageType} (same value: 'piercing') - [44ncw0ctxvs3orsw4dwa] : object {1-10.items.[].system.damageRolls.44ncw0ctxvs3orsw4dwa} - damage : string {1-10.items.[].system.damageRolls.44ncw0ctxvs3orsw4dwa.damage} (same value: '1d12+7') - damageType : string {1-10.items.[].system.damageRolls.44ncw0ctxvs3orsw4dwa.damageType} (same value: 'slashing') - 56d85po2fe8btdg0akso : object {1-10.items.[].system.damageRolls.56d85po2fe8btdg0akso} - damage : string {1-10.items.[].system.damageRolls.56d85po2fe8btdg0akso.damage} (same value: '1d12+4') - damageType : string {1-10.items.[].system.damageRolls.56d85po2fe8btdg0akso.damageType} (same value: 'slashing') - [rkttgx90yhkbrfiqiayt] : object {1-10.items.[].system.damageRolls.rkttgx90yhkbrfiqiayt} - damage : string {1-10.items.[].system.damageRolls.rkttgx90yhkbrfiqiayt.damage} (same value: '2d6+4') - damageType : string {1-10.items.[].system.damageRolls.rkttgx90yhkbrfiqiayt.damageType} (same value: 'piercing') - description : object {1-10.items.[].system.description} - value : string {1-10.items.[].system.description.value} (6 different values) - publication : object {1-10.items.[].system.publication} - license : string {1-10.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-10.items.[].system.publication.remaster} (same value: False) - title : string {1-10.items.[].system.publication.title} (all different values) - rules : ignored (Foundry rules object) {1-10.items.[].system.rules} - [slug] : string {1-10.items.[].system.slug} (all different values) - traits : object {1-10.items.[].system.traits} - rarity : string {1-10.items.[].system.traits.rarity} (same value: 'common') - value : array {1-10.items.[].system.traits.value} - Length: min=0 max=3 - Value type: string {1-10.items.[].system.traits.value.[]} (4 different values) - 'unarmed' (x4) - 'agile' (x2) - 'reach' (x2) - 'attack' (x2) - [actionType] : object {1-10.items.[].system.actionType} - value : string {1-10.items.[].system.actionType.value} (all different values) - [actions] : object {1-10.items.[].system.actions} - [value] : integer {1-10.items.[].system.actions.value} (all different values) - [category] : string {1-10.items.[].system.category} (all different values) - [weaponType] : object {1-10.items.[].system.weaponType} - value : string {1-10.items.[].system.weaponType.value} (same value: 'melee') - type : string {1-10.items.[].type} (all different values) - [_stats] : object {1-10.items.[]._stats} - compendiumSource : string {1-10.items.[]._stats.compendiumSource} (all different values) - name : string {1-10.name} (all different values) - system : object {1-10.system} - abilities : object {1-10.system.abilities} - cha : object {1-10.system.abilities.cha} - mod : integer {1-10.system.abilities.cha.mod} (same value: -2) - con : object {1-10.system.abilities.con} - mod : integer {1-10.system.abilities.con.mod} (all different values) - dex : object {1-10.system.abilities.dex} - mod : integer {1-10.system.abilities.dex.mod} (all different values) - int : object {1-10.system.abilities.int} - mod : integer {1-10.system.abilities.int.mod} (same value: -4) - str : object {1-10.system.abilities.str} - mod : integer {1-10.system.abilities.str.mod} (all different values) - wis : object {1-10.system.abilities.wis} - mod : integer {1-10.system.abilities.wis.mod} (all different values) - attributes : object {1-10.system.attributes} - ac : object {1-10.system.attributes.ac} - details : string {1-10.system.attributes.ac.details} (same value: '') - value : integer {1-10.system.attributes.ac.value} (all different values) - allSaves : object {1-10.system.attributes.allSaves} - value : string {1-10.system.attributes.allSaves.value} (same value: '') - hp : object {1-10.system.attributes.hp} - details : string {1-10.system.attributes.hp.details} (same value: '') - max : integer {1-10.system.attributes.hp.max} (all different values) - temp : integer {1-10.system.attributes.hp.temp} (same value: 0) - value : integer {1-10.system.attributes.hp.value} (all different values) - speed : object {1-10.system.attributes.speed} - otherSpeeds : array<> {1-10.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {1-10.system.attributes.speed.value} (same value: 45) - details : object {1-10.system.details} - blurb : string {1-10.system.details.blurb} (same value: '') - languages : object {1-10.system.details.languages} - details : string {1-10.system.details.languages.details} (same value: '') - value : array<> {1-10.system.details.languages.value} - Length: min=0 max=0 - Value type: empty - level : object {1-10.system.details.level} - value : integer {1-10.system.details.level.value} (all different values) - privateNotes : string {1-10.system.details.privateNotes} (same value: '') - publicNotes : string {1-10.system.details.publicNotes} (same value: '') - publication : object {1-10.system.details.publication} - license : string {1-10.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-10.system.details.publication.remaster} (same value: False) - title : string {1-10.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-10: Tarnbreaker\'s Trail') - initiative : object {1-10.system.initiative} - statistic : string {1-10.system.initiative.statistic} (same value: 'perception') - perception : object {1-10.system.perception} - details : string {1-10.system.perception.details} (same value: '') - mod : integer {1-10.system.perception.mod} (all different values) - senses : array {1-10.system.perception.senses} - Length: min=2 max=2 - Value type: object {1-10.system.perception.senses.[]} - [acuity] : string {1-10.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-10.system.perception.senses.[].range} (same value: 30) - type : string {1-10.system.perception.senses.[].type} (all different values) - resources : object {1-10.system.resources} - saves : object {1-10.system.saves} - fortitude : object {1-10.system.saves.fortitude} - saveDetail : string {1-10.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-10.system.saves.fortitude.value} (all different values) - reflex : object {1-10.system.saves.reflex} - saveDetail : string {1-10.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-10.system.saves.reflex.value} (all different values) - will : object {1-10.system.saves.will} - saveDetail : string {1-10.system.saves.will.saveDetail} (same value: '') - value : integer {1-10.system.saves.will.value} (all different values) - skills : object {1-10.system.skills} - athletics : object {1-10.system.skills.athletics} - base : integer {1-10.system.skills.athletics.base} (all different values) - survival : object {1-10.system.skills.survival} - base : integer {1-10.system.skills.survival.base} (all different values) - traits : object {1-10.system.traits} - rarity : string {1-10.system.traits.rarity} (same value: 'common') - size : object {1-10.system.traits.size} - value : string {1-10.system.traits.size.value} (same value: 'lg') - value : array {1-10.system.traits.value} - Length: min=1 max=1 - Value type: string {1-10.system.traits.value.[]} (same value: 'animal') - type : string {1-10.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/1-11.txt b/output/pf2e/packs/1-11.txt deleted file mode 100644 index 50c2f82..0000000 --- a/output/pf2e/packs/1-11.txt +++ /dev/null @@ -1,804 +0,0 @@ -1-11 -Different values: 15 -===================================== -object {1-11} - _id : string {1-11._id} (all different values) - folder : string {1-11.folder} (same value: '1bZ9CFAmgPKZlEZD') - img : string {1-11.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x11) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {1-11.items} - Length: min=1 max=18 - Value type: object {1-11.items.[]} - _id : string {1-11.items.[]._id} (116 different values) - img : string {1-11.items.[].img} (38 different values) - name : string {1-11.items.[].name} (62 different values) - sort : integer {1-11.items.[].sort} (18 different values) - system : object {1-11.items.[].system} - [acBonus] : integer {1-11.items.[].system.acBonus} (3 different values) - 1 (x2) - 2 (x1) - 4 (x1) - [actionType] : object {1-11.items.[].system.actionType} - value : string {1-11.items.[].system.actionType.value} (4 different values) - 'passive' (x25) - 'action' (x10) - 'reaction' (x8) - 'free' (x1) - [actions] : object {1-11.items.[].system.actions} - [value] : integer {1-11.items.[].system.actions.value} (3 different values) - 1 (x6) - 2 (x2) - 3 (x2) - [area] : object {1-11.items.[].system.area} - type : string {1-11.items.[].system.area.type} (2 different values) - 'emanation' (x2) - 'burst' (x2) - value : integer {1-11.items.[].system.area.value} (2 different values) - 30 (x2) - 20 (x2) - [attack] : object {1-11.items.[].system.attack} - value : string {1-11.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-11.items.[].system.attackEffects} - [custom] : string {1-11.items.[].system.attackEffects.custom} (same value: '') - value : array {1-11.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-11.items.[].system.attackEffects.value.[]} (3 different values) - 'infernal-wound' (x2) - 'avernal-fever' (x2) - 'ravenous-giant-centipede-venom' (x1) - [autoHeightenLevel] : object {1-11.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-11.items.[].system.baseItem} (12 different values) - [bonus] : object {1-11.items.[].system.bonus} - value : integer {1-11.items.[].system.bonus.value} (12 different values) - [bonusDamage] : object {1-11.items.[].system.bonusDamage} - value : integer {1-11.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-11.items.[].system.bulk} - value : mixed - integer {1-11.items.[].system.bulk.value} (2 different values) - 1 (x9) - 2 (x5) - float {1-11.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-11.items.[].system.category} (8 different values) - 'offensive' (x20) - 'defensive' (x14) - 'martial' (x6) - 'interaction' (x6) - 'simple' (x5) - 'ammo' (x3) - 'light' (x2) - 'medium' (x1) - [checkPenalty] : integer {1-11.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x1) - [damage] : object {1-11.items.[].system.damage} - [0] : object {1-11.items.[].system.damage.0} - [applyMod] : boolean {1-11.items.[].system.damage.0.applyMod} (2 different values) - True (x2) - False (x1) - [category] : empty - formula : string {1-11.items.[].system.damage.0.formula} (4 different values) - '1d4' (x2) - '1d4+1' (x2) - '3d8' (x1) - '3d6' (x1) - kinds : array {1-11.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-11.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {1-11.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-11.items.[].system.damage.0.type} (4 different values) - 'electricity' (x2) - 'force' (x2) - 'acid' (x1) - 'fire' (x1) - [damageType] : string {1-11.items.[].system.damage.damageType} (3 different values) - 'piercing' (x5) - 'slashing' (x3) - 'bludgeoning' (x3) - [dice] : integer {1-11.items.[].system.damage.dice} (same value: 1) - [die] : string {1-11.items.[].system.damage.die} (3 different values) - 'd8' (x5) - 'd6' (x4) - 'd4' (x2) - [deathNote] : boolean {1-11.items.[].system.deathNote} (same value: True) - publication : object {1-11.items.[].system.publication} - license : string {1-11.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-11.items.[].system.publication.remaster} (same value: False) - title : string {1-11.items.[].system.publication.title} (4 different values) - '' (x55) - 'Pathfinder Core Rulebook' (x41) - 'Pathfinder Bestiary' (x18) - 'Pathfinder Bestiary 2' (x4) - [containerId] : empty - [damageRolls] : object {1-11.items.[].system.damageRolls} - [03u1j3nxvetgirca8z6j] : object {1-11.items.[].system.damageRolls.03u1j3nxvetgirca8z6j} - damage : string {1-11.items.[].system.damageRolls.03u1j3nxvetgirca8z6j.damage} (same value: '1d8+4') - damageType : string {1-11.items.[].system.damageRolls.03u1j3nxvetgirca8z6j.damageType} (same value: 'piercing') - [0ethz4tb7dmi0iee] : object {1-11.items.[].system.damageRolls.0ethz4tb7dmi0iee} - damage : string {1-11.items.[].system.damageRolls.0ethz4tb7dmi0iee.damage} (same value: '1d6') - damageType : string {1-11.items.[].system.damageRolls.0ethz4tb7dmi0iee.damageType} (same value: 'piercing') - [21wcxa25samjknoz4t0j] : object {1-11.items.[].system.damageRolls.21wcxa25samjknoz4t0j} - damage : string {1-11.items.[].system.damageRolls.21wcxa25samjknoz4t0j.damage} (2 different values) - '1d8+7' (x1) - '1d8+5' (x1) - damageType : string {1-11.items.[].system.damageRolls.21wcxa25samjknoz4t0j.damageType} (same value: 'slashing') - [25mqf6eu03kqdjrw] : object {1-11.items.[].system.damageRolls.25mqf6eu03kqdjrw} - damage : string {1-11.items.[].system.damageRolls.25mqf6eu03kqdjrw.damage} (same value: '1d4-1') - damageType : string {1-11.items.[].system.damageRolls.25mqf6eu03kqdjrw.damageType} (same value: 'bludgeoning') - [66k7ifymz6rp46x0pyh2] : object {1-11.items.[].system.damageRolls.66k7ifymz6rp46x0pyh2} - damage : string {1-11.items.[].system.damageRolls.66k7ifymz6rp46x0pyh2.damage} (same value: '1d8+3') - damageType : string {1-11.items.[].system.damageRolls.66k7ifymz6rp46x0pyh2.damageType} (same value: 'slashing') - [av8e3ms6pkhhnj0ym67j] : object {1-11.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j} - damage : string {1-11.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damage} (same value: '1d6+1') - damageType : string {1-11.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damageType} (same value: 'piercing') - [cxy93r9oz2a60nirflsd] : object {1-11.items.[].system.damageRolls.cxy93r9oz2a60nirflsd} - damage : string {1-11.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damage} (same value: '1d6') - damageType : string {1-11.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damageType} (same value: 'piercing') - [d88d04bcjo8in3h2kok7] : object {1-11.items.[].system.damageRolls.d88d04bcjo8in3h2kok7} - damage : string {1-11.items.[].system.damageRolls.d88d04bcjo8in3h2kok7.damage} (2 different values) - '1d6' (x1) - '1d4' (x1) - damageType : string {1-11.items.[].system.damageRolls.d88d04bcjo8in3h2kok7.damageType} (same value: 'spirit') - [dg6fggc1ev7zy58m7ylh] : object {1-11.items.[].system.damageRolls.dg6fggc1ev7zy58m7ylh} - damage : string {1-11.items.[].system.damageRolls.dg6fggc1ev7zy58m7ylh.damage} (same value: '1d4') - damageType : string {1-11.items.[].system.damageRolls.dg6fggc1ev7zy58m7ylh.damageType} (same value: 'fire') - [ekd4zn6q64nd9im5e8tz] : object {1-11.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz} - damage : string {1-11.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz.damage} (2 different values) - '2d6+7' (x1) - '1d6+5' (x1) - damageType : string {1-11.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz.damageType} (same value: 'slashing') - [fmuc3tt84ghiy5gzxfag] : object {1-11.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag} - damage : string {1-11.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag.damage} (2 different values) - '2d6' (x1) - '1d6' (x1) - damageType : string {1-11.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag.damageType} (same value: 'spirit') - [fs9if5isxdiso81peaca] : object {1-11.items.[].system.damageRolls.fs9if5isxdiso81peaca} - damage : string {1-11.items.[].system.damageRolls.fs9if5isxdiso81peaca.damage} (same value: '2d6+2') - damageType : string {1-11.items.[].system.damageRolls.fs9if5isxdiso81peaca.damageType} (same value: 'void') - [htq8qguyjhots13g6ppy] : object {1-11.items.[].system.damageRolls.htq8qguyjhots13g6ppy} - damage : string {1-11.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damage} (same value: '1d6-1') - damageType : string {1-11.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damageType} (same value: 'slashing') - [i1dbe7ezkrgqa8ogbyzb] : object {1-11.items.[].system.damageRolls.i1dbe7ezkrgqa8ogbyzb} - damage : string {1-11.items.[].system.damageRolls.i1dbe7ezkrgqa8ogbyzb.damage} (same value: '1d4') - damageType : string {1-11.items.[].system.damageRolls.i1dbe7ezkrgqa8ogbyzb.damageType} (same value: 'piercing') - [iqu5lrarr1aga84xdrd7] : object {1-11.items.[].system.damageRolls.iqu5lrarr1aga84xdrd7} - damage : string {1-11.items.[].system.damageRolls.iqu5lrarr1aga84xdrd7.damage} (same value: '1d6-1') - damageType : string {1-11.items.[].system.damageRolls.iqu5lrarr1aga84xdrd7.damageType} (same value: 'slashing') - [lbspac7kr5rrtmhliftl] : object {1-11.items.[].system.damageRolls.lbspac7kr5rrtmhliftl} - damage : string {1-11.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damage} (same value: '1d8') - damageType : string {1-11.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damageType} (same value: 'piercing') - [o31javx5ga7qa6o5eye1] : object {1-11.items.[].system.damageRolls.o31javx5ga7qa6o5eye1} - damage : string {1-11.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damage} (same value: '1d4') - damageType : string {1-11.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damageType} (same value: 'bludgeoning') - plg7sitj51gi6zo8hpfs : object {1-11.items.[].system.damageRolls.plg7sitj51gi6zo8hpfs} - damage : string {1-11.items.[].system.damageRolls.plg7sitj51gi6zo8hpfs.damage} (same value: '1d6+1') - damageType : string {1-11.items.[].system.damageRolls.plg7sitj51gi6zo8hpfs.damageType} (same value: 'piercing') - [q6izqjpdmzc5p9l8n49x] : object {1-11.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x} - damage : string {1-11.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damage} (same value: '1d4-1') - damageType : string {1-11.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damageType} (same value: 'bludgeoning') - [rhn0qyhqcmxkvirkr24o] : object {1-11.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o} - damage : string {1-11.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damage} (same value: '1d6+1') - damageType : string {1-11.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damageType} (same value: 'piercing') - [rmyqn3yqbhe0jaj3bvcg] : object {1-11.items.[].system.damageRolls.rmyqn3yqbhe0jaj3bvcg} - damage : string {1-11.items.[].system.damageRolls.rmyqn3yqbhe0jaj3bvcg.damage} (same value: '1d4+3') - damageType : string {1-11.items.[].system.damageRolls.rmyqn3yqbhe0jaj3bvcg.damageType} (same value: 'slashing') - [vzsvu71tz2qw0kk1e27o] : object {1-11.items.[].system.damageRolls.vzsvu71tz2qw0kk1e27o} - damage : string {1-11.items.[].system.damageRolls.vzsvu71tz2qw0kk1e27o.damage} (same value: '1d4') - damageType : string {1-11.items.[].system.damageRolls.vzsvu71tz2qw0kk1e27o.damageType} (same value: 'fire') - [xigo14gfsr9rb4xoxoxa] : object {1-11.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa} - damage : string {1-11.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa.damage} (2 different values) - '1d6+7' (x1) - '1d4+5' (x1) - damageType : string {1-11.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa.damageType} (same value: 'piercing') - [ycg70l3z9we9o4benrjr] : object {1-11.items.[].system.damageRolls.ycg70l3z9we9o4benrjr} - damage : string {1-11.items.[].system.damageRolls.ycg70l3z9we9o4benrjr.damage} (same value: '2d6+2') - damageType : string {1-11.items.[].system.damageRolls.ycg70l3z9we9o4benrjr.damageType} (same value: 'void') - description : object {1-11.items.[].system.description} - value : string {1-11.items.[].system.description.value} (63 different values) - [cost] : object {1-11.items.[].system.cost} - value : string {1-11.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-11.items.[].system.counteraction} (same value: False) - [defense] : object {1-11.items.[].system.defense} - save : object {1-11.items.[].system.defense.save} - basic : boolean {1-11.items.[].system.defense.save.basic} (2 different values) - False (x3) - True (x2) - statistic : string {1-11.items.[].system.defense.save.statistic} (2 different values) - 'reflex' (x3) - 'will' (x2) - [dexCap] : integer {1-11.items.[].system.dexCap} (2 different values) - 4 (x2) - 1 (x1) - [duration] : object {1-11.items.[].system.duration} - sustained : boolean {1-11.items.[].system.duration.sustained} (2 different values) - False (x19) - True (x5) - value : string {1-11.items.[].system.duration.value} (4 different values) - '' (x19) - 'varies' (x2) - '10 minutes' (x2) - '1 minute' (x1) - [equipped] : object {1-11.items.[].system.equipped} - carryType : string {1-11.items.[].system.equipped.carryType} (2 different values) - 'worn' (x10) - 'held' (x9) - [handsHeld] : integer {1-11.items.[].system.equipped.handsHeld} (3 different values) - 1 (x8) - 0 (x7) - 2 (x1) - [inSlot] : boolean {1-11.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {1-11.items.[].system.frequency} - max : integer {1-11.items.[].system.frequency.max} (same value: 1) - per : string {1-11.items.[].system.frequency.per} (2 different values) - 'PT1H' (x2) - 'round' (x2) - value : integer {1-11.items.[].system.frequency.value} (same value: 1) - [group] : string {1-11.items.[].system.group} (9 different values) - 'spear' (x2) - 'sword' (x2) - 'club' (x2) - 'leather' (x2) - 'polearm' (x2) - 'chain' (x1) - 'bow' (x1) - 'crossbow' (x1) - 'sling' (x1) - [hardness] : integer {1-11.items.[].system.hardness} (2 different values) - 0 (x18) - 5 (x1) - [heightening] : object {1-11.items.[].system.heightening} - [damage] : object {1-11.items.[].system.heightening.damage} - 0 : string {1-11.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x2) - '2d8' (x1) - '1d6' (x1) - [interval] : integer {1-11.items.[].system.heightening.interval} (2 different values) - 1 (x3) - 2 (x1) - levels : object {1-11.items.[].system.heightening.levels} - 5 : object {1-11.items.[].system.heightening.levels.5} - range : object {1-11.items.[].system.heightening.levels.5.range} - value : string {1-11.items.[].system.heightening.levels.5.range.value} (same value: '1 mile') - type : string {1-11.items.[].system.heightening.type} (2 different values) - 'interval' (x4) - 'fixed' (x3) - [hp] : object {1-11.items.[].system.hp} - max : integer {1-11.items.[].system.hp.max} (2 different values) - 0 (x18) - 20 (x1) - value : integer {1-11.items.[].system.hp.value} (2 different values) - 0 (x18) - 20 (x1) - [level] : object {1-11.items.[].system.level} - value : integer {1-11.items.[].system.level.value} (4 different values) - 0 (x19) - 1 (x18) - 2 (x3) - 4 (x3) - [location] : object {1-11.items.[].system.location} - [heightenedLevel] : integer {1-11.items.[].system.location.heightenedLevel} (4 different values) - 1 (x6) - 2 (x3) - 4 (x2) - 5 (x1) - [value] : string {1-11.items.[].system.location.value} (4 different values) - 'idrxPD2oG0Af2yHS' (x11) - 'MEMnTHEnlQDgPkfq' (x8) - '7mmiTb4ZfLORTs0B' (x2) - 'Vg5vGmFotbgVYEmi' (x1) - [material] : object {1-11.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {1-11.items.[].system.mod} - value : integer {1-11.items.[].system.mod.value} (2 different values) - 10 (x3) - 12 (x1) - [prepared] : object {1-11.items.[].system.prepared} - flexible : boolean {1-11.items.[].system.prepared.flexible} (same value: False) - value : string {1-11.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x2) - 'innate' (x2) - [price] : object {1-11.items.[].system.price} - [per] : integer {1-11.items.[].system.price.per} (same value: 10) - value : object {1-11.items.[].system.price.value} - [cp] : integer {1-11.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {1-11.items.[].system.price.value.gp} (5 different values) - 1 (x4) - 2 (x3) - 3 (x2) - 6 (x1) - 5 (x1) - [sp] : integer {1-11.items.[].system.price.value.sp} (2 different values) - 1 (x3) - 9 (x1) - [proficiency] : object {1-11.items.[].system.proficiency} - value : integer {1-11.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {1-11.items.[].system.proficient} - value : integer {1-11.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {1-11.items.[].system.quantity} (2 different values) - 1 (x16) - 20 (x3) - [range] : mixed - integer {1-11.items.[].system.range} (3 different values) - 60 (x1) - 120 (x1) - 50 (x1) - object {1-11.items.[].system.range} - value : string {1-11.items.[].system.range.value} (5 different values) - '30 feet' (x11) - '120 feet' (x6) - '' (x4) - '500 feet' (x2) - '60 feet' (x1) - [reload] : object {1-11.items.[].system.reload} - value : string {1-11.items.[].system.reload.value} (4 different values) - '' (x7) - '1' (x2) - '0' (x1) - '-' (x1) - [requirements] : string {1-11.items.[].system.requirements} (same value: '') - [ritual] : object {1-11.items.[].system.ritual} - primary : object {1-11.items.[].system.ritual.primary} - check : string {1-11.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a devil)') - secondary : object {1-11.items.[].system.ritual.secondary} - casters : integer {1-11.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {1-11.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {1-11.items.[].system.rules} - [runes] : object {1-11.items.[].system.runes} - [potency] : integer {1-11.items.[].system.runes.potency} (same value: 0) - [property] : array<> {1-11.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {1-11.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {1-11.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-11.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {1-11.items.[].system.showSlotlessLevels} - value : boolean {1-11.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-11.items.[].system.size} (same value: 'med') - [slots] : object {1-11.items.[].system.slots} - [slot0] : object {1-11.items.[].system.slots.slot0} - max : integer {1-11.items.[].system.slots.slot0.max} (same value: 5) - value : integer {1-11.items.[].system.slots.slot0.value} (same value: 5) - [slot1] : object {1-11.items.[].system.slots.slot1} - max : integer {1-11.items.[].system.slots.slot1.max} (same value: 4) - value : integer {1-11.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {1-11.items.[].system.slots.slot2} - max : integer {1-11.items.[].system.slots.slot2.max} (same value: 4) - value : integer {1-11.items.[].system.slots.slot2.value} (same value: 4) - slot4 : object {1-11.items.[].system.slots.slot4} - max : integer {1-11.items.[].system.slots.slot4.max} (same value: 1) - value : integer {1-11.items.[].system.slots.slot4.value} (same value: 1) - [slot5] : object {1-11.items.[].system.slots.slot5} - max : integer {1-11.items.[].system.slots.slot5.max} (same value: 1) - value : integer {1-11.items.[].system.slots.slot5.value} (same value: 1) - [slug] : string {1-11.items.[].system.slug} (40 different values) - [speedPenalty] : integer {1-11.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x1) - [spelldc] : object {1-11.items.[].system.spelldc} - dc : integer {1-11.items.[].system.spelldc.dc} (4 different values) - 20 (x1) - 21 (x1) - 19 (x1) - 17 (x1) - mod : integer {1-11.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-11.items.[].system.spelldc.value} (4 different values) - 12 (x1) - 13 (x1) - 11 (x1) - 9 (x1) - [splashDamage] : object {1-11.items.[].system.splashDamage} - value : integer {1-11.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {1-11.items.[].system.stackGroup} (3 different values) - 'arrows' (x1) - 'bolts' (x1) - 'slingBullets' (x1) - [strength] : integer {1-11.items.[].system.strength} (2 different values) - 0 (x2) - 3 (x1) - [target] : object {1-11.items.[].system.target} - value : string {1-11.items.[].system.target.value} (4 different values) - '' (x12) - '1 creature' (x8) - '1 or 2 creatures' (x2) - '1 unattended object of light Bulk or less' (x2) - [time] : object {1-11.items.[].system.time} - value : string {1-11.items.[].system.time.value} (3 different values) - '2' (x20) - '1 to 3' (x2) - '1 day' (x2) - [tradition] : object {1-11.items.[].system.tradition} - value : string {1-11.items.[].system.tradition.value} (2 different values) - 'arcane' (x2) - 'divine' (x2) - [traits] : object {1-11.items.[].system.traits} - rarity : string {1-11.items.[].system.traits.rarity} (2 different values) - 'common' (x108) - 'uncommon' (x2) - value : array {1-11.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1-11.items.[].system.traits.value.[]} (48 different values) - [integrated] : empty - [traditions] : array {1-11.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {1-11.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x22) - 'occult' (x16) - 'primal' (x10) - 'divine' (x4) - [usage] : object {1-11.items.[].system.usage} - value : string {1-11.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x10) - 'held-in-two-hands' (x4) - 'held-in-one-plus-hands' (x1) - [uses] : object {1-11.items.[].system.uses} - autoDestroy : boolean {1-11.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-11.items.[].system.uses.max} (same value: 1) - value : integer {1-11.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-11.items.[].system.weaponType} - value : string {1-11.items.[].system.weaponType.value} (2 different values) - 'melee' (x19) - 'ranged' (x4) - type : string {1-11.items.[].type} (10 different values) - 'action' (x44) - 'spell' (x24) - 'melee' (x23) - 'weapon' (x11) - 'lore' (x4) - 'spellcastingEntry' (x4) - 'armor' (x3) - 'consumable' (x3) - 'shield' (x1) - 'equipment' (x1) - [_stats] : object {1-11.items.[]._stats} - compendiumSource : string {1-11.items.[]._stats.compendiumSource} (39 different values) - [flags] : object {1-11.items.[].flags} - pf2e : object {1-11.items.[].flags.pf2e} - linkedWeapon : string {1-11.items.[].flags.pf2e.linkedWeapon} (11 different values) - name : string {1-11.name} (all different values) - [prototypeToken] : object {1-11.prototypeToken} - name : string {1-11.prototypeToken.name} (6 different values) - 'Collapsing Barricade' (x2) - 'Ghost Of Diggen Thrune' (x2) - 'Summoning Rune' (x2) - 'Kobold Dragon Mage' (x1) - 'Kobold Scout' (x1) - 'Kobold Warrior' (x1) - system : object {1-11.system} - attributes : object {1-11.system.attributes} - ac : object {1-11.system.attributes.ac} - [details] : string {1-11.system.attributes.ac.details} (2 different values) - '' (x10) - '(21 with shield raised)' (x1) - value : integer {1-11.system.attributes.ac.value} (9 different values) - 20 (x3) - 19 (x2) - 16 (x2) - 17 (x2) - 10 (x2) - 21 (x1) - 24 (x1) - 18 (x1) - 22 (x1) - [emitsSound] : string {1-11.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-11.system.attributes.hardness} (3 different values) - 0 (x2) - 10 (x1) - 12 (x1) - [hasHealth] : boolean {1-11.system.attributes.hasHealth} (2 different values) - True (x2) - False (x2) - hp : object {1-11.system.attributes.hp} - details : string {1-11.system.attributes.hp.details} (3 different values) - '' (x11) - 'void healing' (x2) - 'void healing, rejuvenation' (x2) - max : integer {1-11.system.attributes.hp.max} (12 different values) - temp : integer {1-11.system.attributes.hp.temp} (same value: 0) - value : integer {1-11.system.attributes.hp.value} (13 different values) - [tempmax] : integer {1-11.system.attributes.hp.tempmax} (same value: 0) - [allSaves] : object {1-11.system.attributes.allSaves} - value : string {1-11.system.attributes.allSaves.value} (2 different values) - '' (x9) - '+1 status to all saves vs. magic' (x2) - [immunities] : array {1-11.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {1-11.system.attributes.immunities.[]} - type : string {1-11.system.attributes.immunities.[].type} (8 different values) - 'precision' (x4) - 'death-effects' (x4) - 'disease' (x4) - 'fire' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x4) - 'critical-hits' (x2) - [resistances] : array {1-11.system.attributes.resistances} - Length: min=1 max=4 - Value type: object {1-11.system.attributes.resistances.[]} - type : string {1-11.system.attributes.resistances.[].type} (8 different values) - 'poison' (x3) - 'cold' (x2) - 'electricity' (x2) - 'piercing' (x2) - 'slashing' (x2) - 'all-damage' (x2) - 'fire' (x2) - 'physical' (x1) - value : integer {1-11.system.attributes.resistances.[].value} (2 different values) - 5 (x15) - 10 (x1) - [doubleVs] : array {1-11.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {1-11.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {1-11.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {1-11.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - 'silver' (x1) - [speed] : object {1-11.system.attributes.speed} - otherSpeeds : array {1-11.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-11.system.attributes.speed.otherSpeeds.[]} - type : string {1-11.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x2) - 'climb' (x1) - value : integer {1-11.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 25 (x2) - 30 (x1) - value : integer {1-11.system.attributes.speed.value} (4 different values) - 25 (x6) - 0 (x2) - 35 (x2) - 30 (x1) - [stealth] : object {1-11.system.attributes.stealth} - details : string {1-11.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {1-11.system.attributes.stealth.value} (4 different values) - 10 (x1) - 13 (x1) - 5 (x1) - 7 (x1) - [weaknesses] : array {1-11.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {1-11.system.attributes.weaknesses.[]} - type : string {1-11.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {1-11.system.attributes.weaknesses.[].value} (same value: 5) - [creatureType] : string {1-11.system.creatureType} (same value: '') - details : object {1-11.system.details} - [description] : string {1-11.system.details.description} (2 different values) - '

A tunnel through this steep barricade is rigged to collapse. If a kobold spends one action to throw a lever, the tunnel collapses on the next creature to pass through.

' (x2) - '

A cloud of invisible magical sensors covers four squares on the map. One of these hazards is in the squares directly above each of the four yellow runes on the map, and the other is in the squares directly above each of the four blue runes on the map.

' (x2) - [disable] : string {1-11.system.details.disable} (4 different values) - '

@Check[thievery|dc:18] (trained) to carefully trigger the collapse without entering the tunnel or @Check[thievery|dc:22] (trained) to brace the tunnel so it is safe to pass through.

' (x1) - '

@Check[thievery|dc:25] (trained) to carefully trigger the collapse without entering the tunnel.

' (x1) - '

@Check[acrobatics|dc:13] to approach without triggering the trap followed by @Check[thievery|dc:15] (trained) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic](1st level; counteract DC 13) to counteract the rune

' (x1) - '

@Check[acrobatics|dc:15] to approach without triggering the trap followed by @Check[thievery|dc:17] (trained) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (1st level; counteract DC 15) to counteract the rune

' (x1) - [isComplex] : boolean {1-11.system.details.isComplex} (2 different values) - False (x2) - True (x2) - level : object {1-11.system.details.level} - value : integer {1-11.system.details.level.value} (6 different values) - -1 (x3) - 4 (x3) - 1 (x3) - 3 (x2) - 5 (x2) - 2 (x2) - publication : object {1-11.system.details.publication} - license : string {1-11.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-11.system.details.publication.remaster} (same value: False) - title : string {1-11.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-11: Flames of Rebellion') - [blurb] : string {1-11.system.details.blurb} (4 different values) - '' (x7) - 'Variant barbazu' (x2) - 'Variant skeletal champion' (x1) - 'Variant skeleton guard' (x1) - [languages] : object {1-11.system.details.languages} - details : string {1-11.system.details.languages.details} (2 different values) - '' (x9) - 'telepathy 100 feet' (x2) - value : array {1-11.system.details.languages.value} - Length: min=0 max=4 - Value type: string {1-11.system.details.languages.value.[]} (5 different values) - 'common' (x8) - 'draconic' (x6) - 'diabolic' (x2) - 'empyrean' (x2) - 'necril' (x1) - [privateNotes] : string {1-11.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-11.system.details.publicNotes} (4 different values) - [reset] : string {1-11.system.details.reset} (2 different values) - '' (x2) - '

The trap resets each day at dawn.

' (x2) - [routine] : string {1-11.system.details.routine} (same value: '') - saves : object {1-11.system.saves} - fortitude : object {1-11.system.saves.fortitude} - saveDetail : string {1-11.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-11.system.saves.fortitude.value} (10 different values) - 8 (x3) - 15 (x2) - 4 (x2) - 0 (x2) - 12 (x1) - 7 (x1) - 2 (x1) - 5 (x1) - 11 (x1) - 6 (x1) - reflex : object {1-11.system.saves.reflex} - saveDetail : string {1-11.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-11.system.saves.reflex.value} (8 different values) - 9 (x3) - 11 (x3) - 8 (x2) - 7 (x2) - 0 (x2) - 6 (x1) - 10 (x1) - 12 (x1) - will : object {1-11.system.saves.will} - saveDetail : string {1-11.system.saves.will.saveDetail} (same value: '') - value : integer {1-11.system.saves.will.value} (10 different values) - 0 (x4) - 6 (x2) - 8 (x2) - 2 (x1) - 7 (x1) - 12 (x1) - 3 (x1) - 11 (x1) - 9 (x1) - 4 (x1) - [statusEffects] : array<> {1-11.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-11.system.traits} - rarity : string {1-11.system.traits.rarity} (same value: 'common') - size : object {1-11.system.traits.size} - value : string {1-11.system.traits.size.value} (2 different values) - 'med' (x11) - 'sm' (x4) - value : array {1-11.system.traits.value} - Length: min=1 max=7 - Value type: string {1-11.system.traits.value.[]} (18 different values) - [abilities] : object {1-11.system.abilities} - cha : object {1-11.system.abilities.cha} - mod : integer {1-11.system.abilities.cha.mod} (6 different values) - 1 (x4) - 2 (x2) - 4 (x2) - 0 (x1) - -1 (x1) - -4 (x1) - con : object {1-11.system.abilities.con} - mod : integer {1-11.system.abilities.con.mod} (3 different values) - 0 (x6) - 1 (x3) - 4 (x2) - dex : object {1-11.system.abilities.dex} - mod : integer {1-11.system.abilities.dex.mod} (3 different values) - 3 (x5) - 4 (x4) - 2 (x2) - int : object {1-11.system.abilities.int} - mod : integer {1-11.system.abilities.int.mod} (5 different values) - 0 (x4) - -5 (x2) - 2 (x2) - -2 (x2) - -1 (x1) - str : object {1-11.system.abilities.str} - mod : integer {1-11.system.abilities.str.mod} (6 different values) - -1 (x3) - 3 (x2) - 0 (x2) - -5 (x2) - 1 (x1) - 4 (x1) - wis : object {1-11.system.abilities.wis} - mod : integer {1-11.system.abilities.wis.mod} (4 different values) - 2 (x6) - 1 (x3) - 0 (x1) - 3 (x1) - [initiative] : object {1-11.system.initiative} - statistic : string {1-11.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-11.system.perception} - details : string {1-11.system.perception.details} (same value: '') - mod : integer {1-11.system.perception.mod} (8 different values) - 10 (x3) - 8 (x2) - 2 (x1) - 5 (x1) - 3 (x1) - 13 (x1) - 9 (x1) - 6 (x1) - senses : array {1-11.system.perception.senses} - Length: min=1 max=1 - Value type: object {1-11.system.perception.senses.[]} - type : string {1-11.system.perception.senses.[].type} (2 different values) - 'darkvision' (x9) - 'greater-darkvision' (x2) - [resources] : object {1-11.system.resources} - [focus] : object {1-11.system.resources.focus} - max : integer {1-11.system.resources.focus.max} (same value: 1) - value : integer {1-11.system.resources.focus.value} (same value: 1) - [skills] : object {1-11.system.skills} - [acrobatics] : object {1-11.system.skills.acrobatics} - base : integer {1-11.system.skills.acrobatics.base} (5 different values) - 8 (x2) - 7 (x2) - 6 (x1) - 5 (x1) - 11 (x1) - [athletics] : object {1-11.system.skills.athletics} - base : integer {1-11.system.skills.athletics.base} (5 different values) - 7 (x1) - 2 (x1) - 13 (x1) - 10 (x1) - 4 (x1) - [deception] : object {1-11.system.skills.deception} - base : integer {1-11.system.skills.deception.base} (3 different values) - 10 (x2) - 13 (x1) - 8 (x1) - [intimidation] : object {1-11.system.skills.intimidation} - base : integer {1-11.system.skills.intimidation.base} (4 different values) - 10 (x2) - 7 (x1) - 8 (x1) - 6 (x1) - stealth : object {1-11.system.skills.stealth} - base : integer {1-11.system.skills.stealth.base} (6 different values) - 7 (x3) - 12 (x2) - 10 (x1) - 5 (x1) - 11 (x1) - 8 (x1) - [arcana] : object {1-11.system.skills.arcana} - base : integer {1-11.system.skills.arcana.base} (2 different values) - 6 (x1) - 8 (x1) - [crafting] : object {1-11.system.skills.crafting} - base : integer {1-11.system.skills.crafting.base} (2 different values) - 3 (x1) - 2 (x1) - special : array {1-11.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {1-11.system.skills.crafting.special.[]} - base : integer {1-11.system.skills.crafting.special.[].base} (2 different values) - 5 (x1) - 4 (x1) - label : string {1-11.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {1-11.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-11.system.skills.crafting.special.[].predicate.[]} (same value: 'trap') - [diplomacy] : object {1-11.system.skills.diplomacy} - base : integer {1-11.system.skills.diplomacy.base} (2 different values) - 8 (x1) - 10 (x1) - [nature] : object {1-11.system.skills.nature} - base : integer {1-11.system.skills.nature.base} (same value: 6) - [religion] : object {1-11.system.skills.religion} - base : integer {1-11.system.skills.religion.base} (2 different values) - 11 (x1) - 7 (x1) - [survival] : object {1-11.system.skills.survival} - base : integer {1-11.system.skills.survival.base} (same value: 6) - [spellcasting] : object {1-11.system.spellcasting} - rituals : object {1-11.system.spellcasting.rituals} - dc : integer {1-11.system.spellcasting.rituals.dc} (2 different values) - 19 (x1) - 17 (x1) - type : string {1-11.type} (2 different values) - 'npc' (x11) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/1-12.txt b/output/pf2e/packs/1-12.txt deleted file mode 100644 index c7e3deb..0000000 --- a/output/pf2e/packs/1-12.txt +++ /dev/null @@ -1,607 +0,0 @@ -1-12 -Different values: 7 -===================================== -object {1-12} - _id : string {1-12._id} (all different values) - folder : string {1-12.folder} (same value: 'd7txxycz8vzH5est') - img : string {1-12.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x1) - items : array {1-12.items} - Length: min=1 max=26 - Value type: object {1-12.items.[]} - _id : string {1-12.items.[]._id} (73 different values) - img : string {1-12.items.[].img} (28 different values) - name : string {1-12.items.[].name} (41 different values) - sort : integer {1-12.items.[].sort} (26 different values) - system : object {1-12.items.[].system} - [actionType] : object {1-12.items.[].system.actionType} - value : string {1-12.items.[].system.actionType.value} (3 different values) - 'reaction' (x6) - 'passive' (x6) - 'action' (x5) - [actions] : object {1-12.items.[].system.actions} - [value] : integer {1-12.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x1) - [area] : object {1-12.items.[].system.area} - type : string {1-12.items.[].system.area.type} (3 different values) - 'line' (x2) - 'emanation' (x1) - 'burst' (x1) - value : integer {1-12.items.[].system.area.value} (3 different values) - 60 (x2) - 10 (x1) - 20 (x1) - [attack] : object {1-12.items.[].system.attack} - value : string {1-12.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-12.items.[].system.attackEffects} - [custom] : string {1-12.items.[].system.attackEffects.custom} (same value: '') - value : array {1-12.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {1-12.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x1) - 'reefclaw-venom' (x1) - [autoHeightenLevel] : object {1-12.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-12.items.[].system.baseItem} (3 different values) - 'staff' (x2) - 'rapier' (x2) - 'crossbow' (x1) - [category] : string {1-12.items.[].system.category} (6 different values) - 'offensive' (x12) - 'simple' (x3) - 'defensive' (x3) - 'potion' (x2) - 'martial' (x2) - 'interaction' (x1) - description : object {1-12.items.[].system.description} - value : string {1-12.items.[].system.description.value} (37 different values) - [containerId] : empty - [damageRolls] : object {1-12.items.[].system.damageRolls} - [0t6uttug7oelktxy] : object {1-12.items.[].system.damageRolls.0t6uttug7oelktxy} - damage : string {1-12.items.[].system.damageRolls.0t6uttug7oelktxy.damage} (same value: '1d6') - damageType : string {1-12.items.[].system.damageRolls.0t6uttug7oelktxy.damageType} (same value: 'piercing') - [4si9ksqbmcqo65yz] : object {1-12.items.[].system.damageRolls.4si9ksqbmcqo65yz} - damage : string {1-12.items.[].system.damageRolls.4si9ksqbmcqo65yz.damage} (same value: '1d8') - damageType : string {1-12.items.[].system.damageRolls.4si9ksqbmcqo65yz.damageType} (same value: 'piercing') - [58z6f082txg7nurm] : object {1-12.items.[].system.damageRolls.58z6f082txg7nurm} - damage : string {1-12.items.[].system.damageRolls.58z6f082txg7nurm.damage} (same value: '1d4') - damageType : string {1-12.items.[].system.damageRolls.58z6f082txg7nurm.damageType} (same value: 'bludgeoning') - [5wqc6k55k789nsld] : object {1-12.items.[].system.damageRolls.5wqc6k55k789nsld} - damage : string {1-12.items.[].system.damageRolls.5wqc6k55k789nsld.damage} (same value: '1d4 + 1') - damageType : string {1-12.items.[].system.damageRolls.5wqc6k55k789nsld.damageType} (same value: 'bludgeoning') - [811f0endxtfhu6pz] : object {1-12.items.[].system.damageRolls.811f0endxtfhu6pz} - damage : string {1-12.items.[].system.damageRolls.811f0endxtfhu6pz.damage} (same value: '1d6 + 6') - damageType : string {1-12.items.[].system.damageRolls.811f0endxtfhu6pz.damageType} (same value: 'piercing') - [a17arkgh1lfgwwvf] : object {1-12.items.[].system.damageRolls.a17arkgh1lfgwwvf} - damage : string {1-12.items.[].system.damageRolls.a17arkgh1lfgwwvf.damage} (same value: '1d8') - damageType : string {1-12.items.[].system.damageRolls.a17arkgh1lfgwwvf.damageType} (same value: 'piercing') - f71f9bsvnu6bgxa5ike6 : object {1-12.items.[].system.damageRolls.f71f9bsvnu6bgxa5ike6} - damage : string {1-12.items.[].system.damageRolls.f71f9bsvnu6bgxa5ike6.damage} (same value: '1d6+3') - damageType : string {1-12.items.[].system.damageRolls.f71f9bsvnu6bgxa5ike6.damageType} (same value: 'slashing') - [if7n24ii9bi1f4ce] : object {1-12.items.[].system.damageRolls.if7n24ii9bi1f4ce} - damage : string {1-12.items.[].system.damageRolls.if7n24ii9bi1f4ce.damage} (same value: '1d6') - damageType : string {1-12.items.[].system.damageRolls.if7n24ii9bi1f4ce.damageType} (same value: 'piercing') - [kh3agg2xsgkm4gkakvfq] : object {1-12.items.[].system.damageRolls.kh3agg2xsgkm4gkakvfq} - damage : string {1-12.items.[].system.damageRolls.kh3agg2xsgkm4gkakvfq.damage} (same value: '1d12+8') - damageType : string {1-12.items.[].system.damageRolls.kh3agg2xsgkm4gkakvfq.damageType} (same value: 'piercing') - [zydym7z421gka409] : object {1-12.items.[].system.damageRolls.zydym7z421gka409} - damage : string {1-12.items.[].system.damageRolls.zydym7z421gka409.damage} (same value: '1d6 + 3') - damageType : string {1-12.items.[].system.damageRolls.zydym7z421gka409.damageType} (same value: 'piercing') - rules : ignored (Foundry rules object) {1-12.items.[].system.rules} - [bonus] : object {1-12.items.[].system.bonus} - value : integer {1-12.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {1-12.items.[].system.bonusDamage} - value : integer {1-12.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-12.items.[].system.bulk} - value : mixed - integer {1-12.items.[].system.bulk.value} (2 different values) - 1 (x5) - 0 (x2) - float {1-12.items.[].system.bulk.value} (same value: 0,1) - [cost] : object {1-12.items.[].system.cost} - value : string {1-12.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-12.items.[].system.counteraction} (same value: False) - [damage] : object {1-12.items.[].system.damage} - [0] : object {1-12.items.[].system.damage.0} - [category] : empty - formula : string {1-12.items.[].system.damage.0.formula} (4 different values) - '2d4' (x4) - '3d6' (x2) - '1d4' (x2) - '1d4+1' (x2) - kinds : array {1-12.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-12.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {1-12.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-12.items.[].system.damage.0.type} (4 different values) - 'fire' (x4) - 'electricity' (x2) - 'force' (x2) - 'cold' (x2) - [applyMod] : boolean {1-12.items.[].system.damage.0.applyMod} (2 different values) - False (x4) - True (x2) - [damageType] : string {1-12.items.[].system.damage.damageType} (2 different values) - 'piercing' (x3) - 'bludgeoning' (x2) - [dice] : integer {1-12.items.[].system.damage.dice} (same value: 1) - [die] : string {1-12.items.[].system.damage.die} (3 different values) - 'd4' (x2) - 'd6' (x2) - 'd8' (x1) - [deathNote] : boolean {1-12.items.[].system.deathNote} (same value: True) - [defense] : object {1-12.items.[].system.defense} - save : object {1-12.items.[].system.defense.save} - basic : boolean {1-12.items.[].system.defense.save.basic} (2 different values) - False (x8) - True (x2) - statistic : string {1-12.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x6) - 'will' (x2) - 'fortitude' (x2) - [duration] : object {1-12.items.[].system.duration} - sustained : boolean {1-12.items.[].system.duration.sustained} (2 different values) - False (x23) - True (x4) - value : string {1-12.items.[].system.duration.value} (6 different values) - '' (x10) - '1 minute' (x8) - '10 minutes' (x3) - 'until the end of the target\'s next turn' (x2) - 'until the start of your next turn' (x2) - 'unlimited' (x2) - [equipped] : object {1-12.items.[].system.equipped} - carryType : string {1-12.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {1-12.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {1-12.items.[].system.group} (3 different values) - 'club' (x2) - 'sword' (x2) - 'crossbow' (x1) - [hardness] : integer {1-12.items.[].system.hardness} (same value: 0) - [heightening] : object {1-12.items.[].system.heightening} - [damage] : object {1-12.items.[].system.heightening.damage} - 0 : string {1-12.items.[].system.heightening.damage.0} (2 different values) - '1d4' (x6) - '1d6' (x2) - [interval] : integer {1-12.items.[].system.heightening.interval} (same value: 1) - type : string {1-12.items.[].system.heightening.type} (2 different values) - 'interval' (x8) - 'fixed' (x7) - [levels] : object {1-12.items.[].system.heightening.levels} - [3] : object {1-12.items.[].system.heightening.levels.3} - target : object {1-12.items.[].system.heightening.levels.3.target} - value : string {1-12.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [4] : object {1-12.items.[].system.heightening.levels.4} - target : object {1-12.items.[].system.heightening.levels.4.target} - value : string {1-12.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [5] : object {1-12.items.[].system.heightening.levels.5} - [range] : object {1-12.items.[].system.heightening.levels.5.range} - value : string {1-12.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [target] : object {1-12.items.[].system.heightening.levels.5.target} - value : string {1-12.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [7] : object {1-12.items.[].system.heightening.levels.7} - target : object {1-12.items.[].system.heightening.levels.7.target} - value : string {1-12.items.[].system.heightening.levels.7.target.value} (3 different values) - '5 creatures' (x2) - '1 unattended object with a Bulk of 2 or less' (x2) - '6 creatures' (x1) - [hp] : object {1-12.items.[].system.hp} - max : integer {1-12.items.[].system.hp.max} (same value: 0) - value : integer {1-12.items.[].system.hp.value} (same value: 0) - [item] : object {1-12.items.[].system.item} - value : integer {1-12.items.[].system.item.value} (same value: 0) - [level] : object {1-12.items.[].system.level} - value : integer {1-12.items.[].system.level.value} (5 different values) - 1 (x18) - 0 (x9) - 2 (x7) - 4 (x2) - 3 (x2) - [location] : object {1-12.items.[].system.location} - value : string {1-12.items.[].system.location.value} (2 different values) - '6RPk7nkEni9oUhjT' (x15) - 'zhQazFnJ3vvJ1U5N' (x12) - [material] : object {1-12.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {1-12.items.[].system.mod} - value : integer {1-12.items.[].system.mod.value} (4 different values) - 9 (x2) - 11 (x2) - 6 (x1) - 4 (x1) - [prepared] : object {1-12.items.[].system.prepared} - flexible : boolean {1-12.items.[].system.prepared.flexible} (same value: False) - value : string {1-12.items.[].system.prepared.value} (same value: 'prepared') - [price] : object {1-12.items.[].system.price} - value : object {1-12.items.[].system.price.value} - [gp] : integer {1-12.items.[].system.price.value.gp} (4 different values) - 1 (x2) - 20 (x2) - 2 (x2) - 3 (x1) - [proficiency] : object {1-12.items.[].system.proficiency} - value : integer {1-12.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {1-12.items.[].system.proficient} - value : integer {1-12.items.[].system.proficient.value} (same value: 0) - publication : object {1-12.items.[].system.publication} - license : string {1-12.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-12.items.[].system.publication.remaster} (same value: False) - title : string {1-12.items.[].system.publication.title} (3 different values) - 'Pathfinder Core Rulebook' (x36) - '' (x33) - 'Pathfinder Bestiary' (x4) - [quantity] : integer {1-12.items.[].system.quantity} (same value: 1) - [range] : mixed - object {1-12.items.[].system.range} - value : string {1-12.items.[].system.range.value} (4 different values) - '30 feet' (x13) - 'touch' (x6) - '120 feet' (x5) - '' (x3) - integer {1-12.items.[].system.range} (same value: 120) - [reload] : object {1-12.items.[].system.reload} - value : string {1-12.items.[].system.reload.value} (2 different values) - '' (x4) - '1' (x1) - [requirements] : string {1-12.items.[].system.requirements} (same value: '') - [runes] : object {1-12.items.[].system.runes} - potency : integer {1-12.items.[].system.runes.potency} (same value: 0) - property : array<> {1-12.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {1-12.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {1-12.items.[].system.showSlotlessLevels} - value : boolean {1-12.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-12.items.[].system.size} (same value: 'med') - [slots] : object {1-12.items.[].system.slots} - slot0 : object {1-12.items.[].system.slots.slot0} - max : integer {1-12.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {1-12.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {1-12.items.[].system.slots.slot0.prepared.[]} - id : string {1-12.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'pPnCvDEePqiGTieE' (x1) - 'BmV6g4WJQytKY7Sr' (x1) - 'Vyy1x2IZsCiO8X02' (x1) - '4KSSugDzK7MDY88f' (x1) - 'wIyftXuVQ5Tm7RSb' (x1) - 'UWaGyUM34nc2Qdtp' (x1) - 'Ah1ejyOueU2ArkyP' (x1) - 'jEENle6PFod3NYXj' (x1) - 'zYnrZRy639VgWZN3' (x1) - 'cPZMJqSieyuvKdNe' (x1) - slot1 : object {1-12.items.[].system.slots.slot1} - max : integer {1-12.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {1-12.items.[].system.slots.slot1.prepared} - Length: min=8 max=8 - Value type: object {1-12.items.[].system.slots.slot1.prepared.[]} - id : string {1-12.items.[].system.slots.slot1.prepared.[].id} (16 different values) - slot2 : object {1-12.items.[].system.slots.slot2} - max : integer {1-12.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {1-12.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {1-12.items.[].system.slots.slot2.prepared.[]} - id : string {1-12.items.[].system.slots.slot2.prepared.[].id} (all different values) - slot3 : object {1-12.items.[].system.slots.slot3} - max : integer {1-12.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {1-12.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {1-12.items.[].system.slots.slot3.prepared.[]} - id : string {1-12.items.[].system.slots.slot3.prepared.[].id} (3 different values) - '7VvcrV3tcoWAbYCV' (x1) - 'Qg4CsAZlzky3WBiw' (x1) - '6GaCatURD0BWY0OW' (x1) - [slug] : string {1-12.items.[].system.slug} (23 different values) - [spelldc] : object {1-12.items.[].system.spelldc} - dc : integer {1-12.items.[].system.spelldc.dc} (2 different values) - 20 (x1) - 22 (x1) - mod : integer {1-12.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-12.items.[].system.spelldc.value} (2 different values) - 12 (x1) - 14 (x1) - [splashDamage] : object {1-12.items.[].system.splashDamage} - value : integer {1-12.items.[].system.splashDamage.value} (same value: 0) - [target] : object {1-12.items.[].system.target} - value : string {1-12.items.[].system.target.value} (all different values) - [time] : object {1-12.items.[].system.time} - value : string {1-12.items.[].system.time.value} (3 different values) - '2' (x24) - '1 to 3' (x2) - '3' (x1) - [tradition] : object {1-12.items.[].system.tradition} - value : string {1-12.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {1-12.items.[].system.traits} - rarity : string {1-12.items.[].system.traits.rarity} (2 different values) - 'common' (x63) - 'uncommon' (x2) - [traditions] : array {1-12.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {1-12.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x27) - 'primal' (x18) - 'occult' (x15) - 'divine' (x7) - value : array {1-12.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {1-12.items.[].system.traits.value.[]} (27 different values) - [usage] : object {1-12.items.[].system.usage} - value : string {1-12.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x10) - 'held-in-two-hands' (x1) - [uses] : object {1-12.items.[].system.uses} - autoDestroy : boolean {1-12.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-12.items.[].system.uses.max} (same value: 1) - value : integer {1-12.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-12.items.[].system.weaponType} - value : string {1-12.items.[].system.weaponType.value} (2 different values) - 'melee' (x6) - 'ranged' (x4) - type : string {1-12.items.[].type} (8 different values) - 'spell' (x27) - 'action' (x17) - 'melee' (x10) - 'lore' (x6) - 'weapon' (x5) - 'equipment' (x4) - 'spellcastingEntry' (x2) - 'consumable' (x2) - [_stats] : object {1-12.items.[]._stats} - compendiumSource : string {1-12.items.[]._stats.compendiumSource} (23 different values) - [flags] : object {1-12.items.[].flags} - pf2e : object {1-12.items.[].flags.pf2e} - linkedWeapon : string {1-12.items.[].flags.pf2e.linkedWeapon} (5 different values) - '1MQsuf651GsZJhwO' (x1) - '0Naz3Y05EDw1Gdg0' (x1) - 'meLWURjO2kTkJwhE' (x1) - 'LPpfpvkQZpIWtpAx' (x1) - 'I9E7ShNSEB4VIxnv' (x1) - name : string {1-12.name} (all different values) - [prototypeToken] : object {1-12.prototypeToken} - name : string {1-12.prototypeToken.name} (3 different values) - 'Barralbus' (x2) - 'Great White Shark' (x1) - 'Reefclaw' (x1) - system : object {1-12.system} - [abilities] : object {1-12.system.abilities} - cha : object {1-12.system.abilities.cha} - mod : integer {1-12.system.abilities.cha.mod} (3 different values) - 1 (x3) - 0 (x2) - -4 (x1) - con : object {1-12.system.abilities.con} - mod : integer {1-12.system.abilities.con.mod} (3 different values) - 1 (x4) - 4 (x1) - 2 (x1) - dex : object {1-12.system.abilities.dex} - mod : integer {1-12.system.abilities.dex.mod} (3 different values) - 4 (x3) - 2 (x2) - 3 (x1) - int : object {1-12.system.abilities.int} - mod : integer {1-12.system.abilities.int.mod} (5 different values) - 0 (x2) - 4 (x1) - 5 (x1) - -4 (x1) - -3 (x1) - str : object {1-12.system.abilities.str} - mod : integer {1-12.system.abilities.str.mod} (4 different values) - 0 (x2) - 3 (x2) - 6 (x1) - 1 (x1) - wis : object {1-12.system.abilities.wis} - mod : integer {1-12.system.abilities.wis.mod} (2 different values) - 1 (x5) - 2 (x1) - attributes : object {1-12.system.attributes} - ac : object {1-12.system.attributes.ac} - [details] : string {1-12.system.attributes.ac.details} (same value: '') - value : integer {1-12.system.attributes.ac.value} (4 different values) - 20 (x3) - 17 (x2) - 21 (x1) - 16 (x1) - [allSaves] : object {1-12.system.attributes.allSaves} - value : string {1-12.system.attributes.allSaves.value} (same value: '') - emitsSound : string {1-12.system.attributes.emitsSound} (same value: 'encounter') - hardness : integer {1-12.system.attributes.hardness} (same value: 7) - hasHealth : boolean {1-12.system.attributes.hasHealth} (same value: True) - hp : object {1-12.system.attributes.hp} - details : string {1-12.system.attributes.hp.details} (same value: '') - max : integer {1-12.system.attributes.hp.max} (6 different values) - 17 (x2) - 31 (x1) - 53 (x1) - 60 (x1) - 40 (x1) - 24 (x1) - temp : integer {1-12.system.attributes.hp.temp} (same value: 0) - value : integer {1-12.system.attributes.hp.value} (6 different values) - 17 (x2) - 31 (x1) - 53 (x1) - 60 (x1) - 40 (x1) - 24 (x1) - immunities : array {1-12.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {1-12.system.attributes.immunities.[]} - type : string {1-12.system.attributes.immunities.[].type} (2 different values) - 'precision' (x1) - 'critical-hits' (x1) - [speed] : object {1-12.system.attributes.speed} - otherSpeeds : array {1-12.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-12.system.attributes.speed.otherSpeeds.[]} - type : string {1-12.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') - value : integer {1-12.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 40 (x1) - 30 (x1) - value : integer {1-12.system.attributes.speed.value} (3 different values) - 25 (x4) - 0 (x1) - 5 (x1) - stealth : object {1-12.system.attributes.stealth} - details : string {1-12.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {1-12.system.attributes.stealth.value} (same value: 8) - creatureType : string {1-12.system.creatureType} (same value: '') - details : object {1-12.system.details} - [blurb] : string {1-12.system.details.blurb} (4 different values) - '' (x3) - 'Male arcanist' (x1) - 'Male Arcanist' (x1) - 'Female Assassin' (x1) - description : string {1-12.system.details.description} (same value: '

An immense, jagged piece of clear crystal 10 feet square and forty feet high juts up from the seafloor

') - disable : string {1-12.system.details.disable} (same value: '

@Check[survival|dc:13|name:Blunt Crystal] (trained) to blunt the crystal\'s edges without getting cut

') - isComplex : boolean {1-12.system.details.isComplex} (same value: False) - [languages] : object {1-12.system.details.languages} - details : string {1-12.system.details.languages.details} (2 different values) - '' (x5) - '(can\'t speak any language)' (x1) - value : array {1-12.system.details.languages.value} - Length: min=0 max=4 - Value type: string {1-12.system.details.languages.value.[]} (4 different values) - 'common' (x5) - 'thassilonian' (x4) - 'jotun' (x2) - 'varisian' (x2) - level : object {1-12.system.details.level} - value : integer {1-12.system.details.level.value} (5 different values) - 1 (x3) - 3 (x1) - 5 (x1) - 4 (x1) - 2 (x1) - [privateNotes] : string {1-12.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-12.system.details.publicNotes} (3 different values) - publication : object {1-12.system.details.publication} - license : string {1-12.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-12.system.details.publication.remaster} (same value: False) - title : string {1-12.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-12: The Burden of Envy') - reset : string {1-12.system.details.reset} (same value: '

The hazard still damages any creature or object that enters its space, but the surface doesn\'t become hidden again until it settles over the course of 1 minute.

') - routine : string {1-12.system.details.routine} (same value: '') - [initiative] : object {1-12.system.initiative} - statistic : string {1-12.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-12.system.perception} - details : string {1-12.system.perception.details} (2 different values) - '' (x5) - 'blood scent' (x1) - mod : integer {1-12.system.perception.mod} (5 different values) - 8 (x2) - 7 (x1) - 9 (x1) - 11 (x1) - 6 (x1) - senses : array {1-12.system.perception.senses} - Length: min=0 max=1 - Value type: object {1-12.system.perception.senses.[]} - [acuity] : string {1-12.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-12.system.perception.senses.[].range} (same value: 100) - type : string {1-12.system.perception.senses.[].type} (2 different values) - 'scent' (x1) - 'darkvision' (x1) - [resources] : object {1-12.system.resources} - [focus] : object {1-12.system.resources.focus} - max : integer {1-12.system.resources.focus.max} (same value: 1) - value : integer {1-12.system.resources.focus.value} (same value: 1) - saves : object {1-12.system.saves} - fortitude : object {1-12.system.saves.fortitude} - saveDetail : string {1-12.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-12.system.saves.fortitude.value} (all different values) - reflex : object {1-12.system.saves.reflex} - saveDetail : string {1-12.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-12.system.saves.reflex.value} (4 different values) - 9 (x3) - 12 (x2) - 10 (x1) - 4 (x1) - will : object {1-12.system.saves.will} - saveDetail : string {1-12.system.saves.will.saveDetail} (same value: '') - value : integer {1-12.system.saves.will.value} (6 different values) - 9 (x2) - 10 (x1) - 14 (x1) - 6 (x1) - 4 (x1) - 0 (x1) - [skills] : object {1-12.system.skills} - acrobatics : object {1-12.system.skills.acrobatics} - base : integer {1-12.system.skills.acrobatics.base} (2 different values) - 7 (x2) - 9 (x1) - [arcana] : object {1-12.system.skills.arcana} - base : integer {1-12.system.skills.arcana.base} (2 different values) - 11 (x1) - 14 (x1) - athletics : object {1-12.system.skills.athletics} - base : integer {1-12.system.skills.athletics.base} (4 different values) - 14 (x1) - 8 (x1) - 6 (x1) - 4 (x1) - special : array {1-12.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {1-12.system.skills.athletics.special.[]} - base : integer {1-12.system.skills.athletics.special.[].base} (same value: 8) - label : string {1-12.system.skills.athletics.special.[].label} (same value: 'to Swim') - predicate : array {1-12.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-12.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - [intimidation] : object {1-12.system.skills.intimidation} - base : integer {1-12.system.skills.intimidation.base} (2 different values) - 5 (x1) - 3 (x1) - [society] : object {1-12.system.skills.society} - base : integer {1-12.system.skills.society.base} (2 different values) - 9 (x1) - 11 (x1) - [stealth] : object {1-12.system.skills.stealth} - base : integer {1-12.system.skills.stealth.base} (3 different values) - 7 (x2) - 9 (x2) - 12 (x1) - [survival] : object {1-12.system.skills.survival} - base : integer {1-12.system.skills.survival.base} (same value: 9) - [thievery] : object {1-12.system.skills.thievery} - base : integer {1-12.system.skills.thievery.base} (3 different values) - 9 (x2) - 11 (x1) - 7 (x1) - statusEffects : array<> {1-12.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-12.system.traits} - rarity : string {1-12.system.traits.rarity} (2 different values) - 'common' (x5) - 'unique' (x2) - size : object {1-12.system.traits.size} - value : string {1-12.system.traits.size.value} (3 different values) - 'med' (x5) - 'lg' (x1) - 'sm' (x1) - value : array {1-12.system.traits.value} - Length: min=1 max=4 - Value type: string {1-12.system.traits.value.[]} (9 different values) - 'evil' (x4) - 'human' (x4) - 'humanoid' (x4) - 'lawful' (x4) - 'aquatic' (x2) - 'animal' (x1) - 'aberration' (x1) - 'chaotic' (x1) - 'environmental' (x1) - type : string {1-12.type} (2 different values) - 'npc' (x6) - 'hazard' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/1-13.txt b/output/pf2e/packs/1-13.txt deleted file mode 100644 index 5f3a11d..0000000 --- a/output/pf2e/packs/1-13.txt +++ /dev/null @@ -1,525 +0,0 @@ -1-13 -Different values: 5 -===================================== -object {1-13} - _id : string {1-13._id} (all different values) - folder : string {1-13.folder} (same value: '8xiSFg4ARhMFkfQD') - img : string {1-13.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x3) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {1-13.items} - Length: min=1 max=17 - Value type: object {1-13.items.[]} - _id : string {1-13.items.[]._id} (40 different values) - img : string {1-13.items.[].img} (14 different values) - name : string {1-13.items.[].name} (23 different values) - sort : integer {1-13.items.[].sort} (18 different values) - system : object {1-13.items.[].system} - [actionType] : object {1-13.items.[].system.actionType} - value : string {1-13.items.[].system.actionType.value} (4 different values) - 'passive' (x12) - 'reaction' (x2) - 'action' (x2) - 'free' (x1) - [actions] : object {1-13.items.[].system.actions} - [value] : integer {1-13.items.[].system.actions.value} (same value: 2) - [area] : empty - rules : ignored (Foundry rules object) {1-13.items.[].system.rules} - [attack] : object {1-13.items.[].system.attack} - value : string {1-13.items.[].system.attack.value} (same value: '') - description : object {1-13.items.[].system.description} - value : string {1-13.items.[].system.description.value} (21 different values) - [autoHeightenLevel] : object {1-13.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-13.items.[].system.baseItem} (same value: 'mace') - [bonus] : object {1-13.items.[].system.bonus} - value : integer {1-13.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {1-13.items.[].system.bonusDamage} - value : integer {1-13.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-13.items.[].system.bulk} - value : integer {1-13.items.[].system.bulk.value} (same value: 1) - [containerId] : empty - publication : object {1-13.items.[].system.publication} - license : string {1-13.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-13.items.[].system.publication.remaster} (same value: False) - title : string {1-13.items.[].system.publication.title} (4 different values) - '' (x19) - 'Pathfinder Core Rulebook' (x14) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Bestiary 2' (x1) - [attackEffects] : object {1-13.items.[].system.attackEffects} - custom : string {1-13.items.[].system.attackEffects.custom} (same value: '') - value : array {1-13.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-13.items.[].system.attackEffects.value.[]} (same value: 'improved-push') - [category] : string {1-13.items.[].system.category} (4 different values) - 'interaction' (x7) - 'offensive' (x5) - 'defensive' (x3) - 'simple' (x2) - [cost] : object {1-13.items.[].system.cost} - value : string {1-13.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-13.items.[].system.counteraction} (2 different values) - False (x10) - True (x2) - [damage] : object {1-13.items.[].system.damage} - [damageType] : string {1-13.items.[].system.damage.damageType} (same value: 'bludgeoning') - [dice] : integer {1-13.items.[].system.damage.dice} (same value: 1) - [die] : string {1-13.items.[].system.damage.die} (same value: 'd6') - [damageRolls] : object {1-13.items.[].system.damageRolls} - [1qn57xvhwl1ck2zk] : object {1-13.items.[].system.damageRolls.1qn57xvhwl1ck2zk} - damage : string {1-13.items.[].system.damageRolls.1qn57xvhwl1ck2zk.damage} (same value: '1d6+9') - damageType : string {1-13.items.[].system.damageRolls.1qn57xvhwl1ck2zk.damageType} (same value: 'bludgeoning') - [8ljukf2n92y4qc36ms91] : object {1-13.items.[].system.damageRolls.8ljukf2n92y4qc36ms91} - damage : string {1-13.items.[].system.damageRolls.8ljukf2n92y4qc36ms91.damage} (same value: '1d6') - damageType : string {1-13.items.[].system.damageRolls.8ljukf2n92y4qc36ms91.damageType} (same value: 'spirit') - [94ag2815ec6s2ayi4cdl] : object {1-13.items.[].system.damageRolls.94ag2815ec6s2ayi4cdl} - damage : string {1-13.items.[].system.damageRolls.94ag2815ec6s2ayi4cdl.damage} (same value: '1d6+8') - damageType : string {1-13.items.[].system.damageRolls.94ag2815ec6s2ayi4cdl.damageType} (same value: 'bludgeoning') - [cbo3ilek98tfbepkwyoq] : object {1-13.items.[].system.damageRolls.cbo3ilek98tfbepkwyoq} - damage : string {1-13.items.[].system.damageRolls.cbo3ilek98tfbepkwyoq.damage} (same value: '1d6') - damageType : string {1-13.items.[].system.damageRolls.cbo3ilek98tfbepkwyoq.damageType} (same value: 'fire') - [d27c93bqyggyz0ogqnwc] : object {1-13.items.[].system.damageRolls.d27c93bqyggyz0ogqnwc} - damage : string {1-13.items.[].system.damageRolls.d27c93bqyggyz0ogqnwc.damage} (same value: '1d6') - damageType : string {1-13.items.[].system.damageRolls.d27c93bqyggyz0ogqnwc.damageType} (same value: 'spirit') - e4e9v1htkljt1ckzdfr1 : object {1-13.items.[].system.damageRolls.e4e9v1htkljt1ckzdfr1} - damage : string {1-13.items.[].system.damageRolls.e4e9v1htkljt1ckzdfr1.damage} (same value: '1d12+5') - damageType : string {1-13.items.[].system.damageRolls.e4e9v1htkljt1ckzdfr1.damageType} (same value: 'bludgeoning') - [f1r8p83cwwahpxapcsn8] : object {1-13.items.[].system.damageRolls.f1r8p83cwwahpxapcsn8} - damage : string {1-13.items.[].system.damageRolls.f1r8p83cwwahpxapcsn8.damage} (same value: '1d6+4') - damageType : string {1-13.items.[].system.damageRolls.f1r8p83cwwahpxapcsn8.damageType} (same value: 'piercing') - [fca8prpbtekst91u1uun] : object {1-13.items.[].system.damageRolls.fca8prpbtekst91u1uun} - damage : string {1-13.items.[].system.damageRolls.fca8prpbtekst91u1uun.damage} (same value: '1d6') - damageType : string {1-13.items.[].system.damageRolls.fca8prpbtekst91u1uun.damageType} (same value: 'spirit') - [m5keu5rntbwhficqpnuu] : object {1-13.items.[].system.damageRolls.m5keu5rntbwhficqpnuu} - damage : string {1-13.items.[].system.damageRolls.m5keu5rntbwhficqpnuu.damage} (same value: '2d6+8') - damageType : string {1-13.items.[].system.damageRolls.m5keu5rntbwhficqpnuu.damageType} (same value: 'bludgeoning') - [oskkkkczdvdizyyr2iwq] : object {1-13.items.[].system.damageRolls.oskkkkczdvdizyyr2iwq} - damage : string {1-13.items.[].system.damageRolls.oskkkkczdvdizyyr2iwq.damage} (same value: '2d6+4') - damageType : string {1-13.items.[].system.damageRolls.oskkkkczdvdizyyr2iwq.damageType} (same value: 'piercing') - [qscw5ydv4rgt4cnokdlm] : object {1-13.items.[].system.damageRolls.qscw5ydv4rgt4cnokdlm} - damage : string {1-13.items.[].system.damageRolls.qscw5ydv4rgt4cnokdlm.damage} (same value: '1d6') - damageType : string {1-13.items.[].system.damageRolls.qscw5ydv4rgt4cnokdlm.damageType} (same value: 'fire') - [rzhty0sxyymhsvybpi1d] : object {1-13.items.[].system.damageRolls.rzhty0sxyymhsvybpi1d} - damage : string {1-13.items.[].system.damageRolls.rzhty0sxyymhsvybpi1d.damage} (same value: '1d6') - damageType : string {1-13.items.[].system.damageRolls.rzhty0sxyymhsvybpi1d.damageType} (same value: 'spirit') - [s70ikvlgh5u1hh1jj941] : object {1-13.items.[].system.damageRolls.s70ikvlgh5u1hh1jj941} - damage : string {1-13.items.[].system.damageRolls.s70ikvlgh5u1hh1jj941.damage} (same value: '1d6') - damageType : string {1-13.items.[].system.damageRolls.s70ikvlgh5u1hh1jj941.damageType} (same value: 'spirit') - [s7ng1ltal6q32fwsjizo] : object {1-13.items.[].system.damageRolls.s7ng1ltal6q32fwsjizo} - damage : string {1-13.items.[].system.damageRolls.s7ng1ltal6q32fwsjizo.damage} (same value: '1d6') - damageType : string {1-13.items.[].system.damageRolls.s7ng1ltal6q32fwsjizo.damageType} (same value: 'spirit') - [tpsi79razapj036l] : object {1-13.items.[].system.damageRolls.tpsi79razapj036l} - damage : string {1-13.items.[].system.damageRolls.tpsi79razapj036l.damage} (same value: '2d6 + 9') - damageType : string {1-13.items.[].system.damageRolls.tpsi79razapj036l.damageType} (same value: 'bludgeoning') - [defense] : object {1-13.items.[].system.defense} - save : object {1-13.items.[].system.defense.save} - basic : boolean {1-13.items.[].system.defense.save.basic} (same value: False) - statistic : string {1-13.items.[].system.defense.save.statistic} (same value: 'will') - [duration] : object {1-13.items.[].system.duration} - [sustained] : boolean {1-13.items.[].system.duration.sustained} (same value: False) - value : mixed - string {1-13.items.[].system.duration.value} (4 different values) - 'varies' (x4) - '1 minute' (x4) - '10 minutes' (x2) - '' (x2) - integer {1-13.items.[].system.duration.value} (same value: 0) - [equipped] : object {1-13.items.[].system.equipped} - carryType : string {1-13.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {1-13.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {1-13.items.[].system.group} (same value: 'club') - [hardness] : integer {1-13.items.[].system.hardness} (same value: 0) - [heightening] : object {1-13.items.[].system.heightening} - levels : object {1-13.items.[].system.heightening.levels} - [3] : object {1-13.items.[].system.heightening.levels.3} - target : object {1-13.items.[].system.heightening.levels.3.target} - value : string {1-13.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [5] : object {1-13.items.[].system.heightening.levels.5} - range : object {1-13.items.[].system.heightening.levels.5.range} - value : string {1-13.items.[].system.heightening.levels.5.range.value} (same value: '1 mile') - [6] : object {1-13.items.[].system.heightening.levels.6} - target : object {1-13.items.[].system.heightening.levels.6.target} - value : string {1-13.items.[].system.heightening.levels.6.target.value} (same value: '5 creatures') - [7] : object {1-13.items.[].system.heightening.levels.7} - target : object {1-13.items.[].system.heightening.levels.7.target} - value : string {1-13.items.[].system.heightening.levels.7.target.value} (same value: '10 creatures') - type : string {1-13.items.[].system.heightening.type} (same value: 'fixed') - [hp] : object {1-13.items.[].system.hp} - max : integer {1-13.items.[].system.hp.max} (same value: 0) - value : integer {1-13.items.[].system.hp.value} (same value: 0) - [level] : object {1-13.items.[].system.level} - value : integer {1-13.items.[].system.level.value} (6 different values) - 2 (x4) - 6 (x2) - 4 (x2) - 3 (x2) - 1 (x2) - 0 (x2) - [location] : object {1-13.items.[].system.location} - heightenedLevel : integer {1-13.items.[].system.location.heightenedLevel} (4 different values) - 3 (x4) - 2 (x4) - 6 (x2) - 4 (x2) - [uses] : object {1-13.items.[].system.location.uses} - max : integer {1-13.items.[].system.location.uses.max} (same value: 2) - value : integer {1-13.items.[].system.location.uses.value} (same value: 2) - value : string {1-13.items.[].system.location.value} (2 different values) - 'jBPgL5cdaBsnm9N1' (x6) - 'flkn7WKcRA511YkF' (x6) - [material] : object {1-13.items.[].system.material} - [grade] : empty - [type] : empty - [overrides] : array<> {1-13.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {1-13.items.[].system.prepared} - flexible : boolean {1-13.items.[].system.prepared.flexible} (same value: False) - value : string {1-13.items.[].system.prepared.value} (same value: 'innate') - [price] : object {1-13.items.[].system.price} - value : object {1-13.items.[].system.price.value} - gp : integer {1-13.items.[].system.price.value.gp} (same value: 1) - [proficiency] : object {1-13.items.[].system.proficiency} - value : integer {1-13.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {1-13.items.[].system.quantity} (same value: 1) - [range] : object {1-13.items.[].system.range} - value : string {1-13.items.[].system.range.value} (4 different values) - '30 feet' (x6) - '' (x2) - '120 feet' (x2) - 'touch' (x2) - [references] : object {1-13.items.[].system.references} - children : array<> {1-13.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {1-13.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {1-13.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {1-13.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {1-13.items.[].system.reload} - value : string {1-13.items.[].system.reload.value} (same value: '') - [requirements] : string {1-13.items.[].system.requirements} (same value: '') - [runes] : object {1-13.items.[].system.runes} - potency : integer {1-13.items.[].system.runes.potency} (same value: 0) - property : array<> {1-13.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {1-13.items.[].system.runes.striking} (same value: 0) - [size] : string {1-13.items.[].system.size} (same value: 'med') - [slots] : object {1-13.items.[].system.slots} - slot2 : object {1-13.items.[].system.slots.slot2} - max : integer {1-13.items.[].system.slots.slot2.max} (same value: 2) - value : integer {1-13.items.[].system.slots.slot2.value} (same value: 2) - slot3 : object {1-13.items.[].system.slots.slot3} - max : integer {1-13.items.[].system.slots.slot3.max} (same value: 3) - value : integer {1-13.items.[].system.slots.slot3.value} (same value: 3) - slot4 : object {1-13.items.[].system.slots.slot4} - max : integer {1-13.items.[].system.slots.slot4.max} (same value: 1) - value : integer {1-13.items.[].system.slots.slot4.value} (same value: 1) - slot6 : object {1-13.items.[].system.slots.slot6} - max : integer {1-13.items.[].system.slots.slot6.max} (same value: 1) - value : integer {1-13.items.[].system.slots.slot6.value} (same value: 1) - [slug] : string {1-13.items.[].system.slug} (14 different values) - [spelldc] : object {1-13.items.[].system.spelldc} - dc : integer {1-13.items.[].system.spelldc.dc} (2 different values) - 21 (x1) - 23 (x1) - mod : integer {1-13.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-13.items.[].system.spelldc.value} (2 different values) - 11 (x1) - 13 (x1) - [splashDamage] : object {1-13.items.[].system.splashDamage} - value : integer {1-13.items.[].system.splashDamage.value} (same value: 0) - [target] : object {1-13.items.[].system.target} - value : string {1-13.items.[].system.target.value} (3 different values) - '1 creature' (x6) - '' (x4) - '1 willing creature' (x2) - [time] : object {1-13.items.[].system.time} - value : string {1-13.items.[].system.time.value} (same value: '2') - [tradition] : object {1-13.items.[].system.tradition} - value : string {1-13.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {1-13.items.[].system.traits} - rarity : string {1-13.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {1-13.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {1-13.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x12) - 'arcane' (x8) - 'divine' (x6) - 'primal' (x4) - value : array {1-13.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {1-13.items.[].system.traits.value.[]} (17 different values) - [usage] : object {1-13.items.[].system.usage} - value : string {1-13.items.[].system.usage.value} (same value: 'held-in-one-hand') - [value] : object {1-13.items.[].system.value} - isValued : boolean {1-13.items.[].system.value.isValued} (same value: True) - value : integer {1-13.items.[].system.value.value} (same value: 1) - [weaponType] : object {1-13.items.[].system.weaponType} - value : string {1-13.items.[].system.weaponType.value} (2 different values) - 'melee' (x5) - 'ranged' (x2) - type : string {1-13.items.[].type} (6 different values) - 'action' (x17) - 'spell' (x12) - 'melee' (x7) - 'spellcastingEntry' (x2) - 'weapon' (x2) - 'condition' (x1) - [_stats] : object {1-13.items.[]._stats} - compendiumSource : string {1-13.items.[]._stats.compendiumSource} (14 different values) - [flags] : object {1-13.items.[].flags} - pf2e : object {1-13.items.[].flags.pf2e} - linkedWeapon : string {1-13.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'cTM3OodvGMFsUbIA' (x1) - 'BxDCgYUwe9bAFdWn' (x1) - name : string {1-13.name} (all different values) - prototypeToken : object {1-13.prototypeToken} - name : string {1-13.prototypeToken.name} (3 different values) - 'Murderous Bathhouse' (x2) - 'The Ascendant' (x2) - 'Unkillable Zombie Brute' (x1) - system : object {1-13.system} - abilities : object {1-13.system.abilities} - cha : object {1-13.system.abilities.cha} - mod : integer {1-13.system.abilities.cha.mod} (3 different values) - 4 (x1) - 5 (x1) - -2 (x1) - con : object {1-13.system.abilities.con} - mod : integer {1-13.system.abilities.con.mod} (2 different values) - 4 (x2) - 3 (x1) - dex : object {1-13.system.abilities.dex} - mod : integer {1-13.system.abilities.dex.mod} (3 different values) - 2 (x1) - 3 (x1) - -3 (x1) - int : object {1-13.system.abilities.int} - mod : integer {1-13.system.abilities.int.mod} (3 different values) - 4 (x1) - 5 (x1) - -5 (x1) - str : object {1-13.system.abilities.str} - mod : integer {1-13.system.abilities.str.mod} (2 different values) - 5 (x2) - 6 (x1) - wis : object {1-13.system.abilities.wis} - mod : integer {1-13.system.abilities.wis.mod} (3 different values) - 5 (x1) - 6 (x1) - 0 (x1) - attributes : object {1-13.system.attributes} - ac : object {1-13.system.attributes.ac} - details : string {1-13.system.attributes.ac.details} (same value: '') - value : integer {1-13.system.attributes.ac.value} (4 different values) - 0 (x2) - 24 (x1) - 27 (x1) - 15 (x1) - allSaves : object {1-13.system.attributes.allSaves} - value : string {1-13.system.attributes.allSaves.value} (2 different values) - '+1 to all saves vs. magic' (x2) - '' (x1) - [emitsSound] : string {1-13.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-13.system.attributes.hardness} (same value: 0) - hp : object {1-13.system.attributes.hp} - details : string {1-13.system.attributes.hp.details} (2 different values) - '' (x4) - 'void healing' (x1) - max : integer {1-13.system.attributes.hp.max} (4 different values) - 0 (x2) - 115 (x1) - 165 (x1) - 70 (x1) - temp : integer {1-13.system.attributes.hp.temp} (same value: 0) - value : integer {1-13.system.attributes.hp.value} (4 different values) - 0 (x2) - 115 (x1) - 165 (x1) - 70 (x1) - immunities : array {1-13.system.attributes.immunities} - Length: min=2 max=5 - Value type: object {1-13.system.attributes.immunities.[]} - type : string {1-13.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x3) - 'fire' (x2) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'unconscious' (x1) - resistances : array {1-13.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {1-13.system.attributes.resistances.[]} - [exceptions] : array {1-13.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {1-13.system.attributes.resistances.[].exceptions.[]} (same value: 'silver') - type : string {1-13.system.attributes.resistances.[].type} (3 different values) - 'physical' (x2) - 'poison' (x2) - 'all-damage' (x1) - value : integer {1-13.system.attributes.resistances.[].value} (3 different values) - 5 (x2) - 7 (x2) - 3 (x1) - speed : object {1-13.system.attributes.speed} - otherSpeeds : array {1-13.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-13.system.attributes.speed.otherSpeeds.[]} - type : string {1-13.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {1-13.system.attributes.speed.otherSpeeds.[].value} (same value: 40) - value : integer {1-13.system.attributes.speed.value} (2 different values) - 30 (x2) - 25 (x1) - [stealth] : object {1-13.system.attributes.stealth} - details : string {1-13.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {1-13.system.attributes.stealth.value} (2 different values) - 12 (x1) - 15 (x1) - weaknesses : array {1-13.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {1-13.system.attributes.weaknesses.[]} - type : string {1-13.system.attributes.weaknesses.[].type} (3 different values) - 'holy' (x2) - 'critical-hits' (x1) - 'vitality' (x1) - value : integer {1-13.system.attributes.weaknesses.[].value} (3 different values) - 5 (x2) - 6 (x1) - 10 (x1) - [creatureType] : string {1-13.system.creatureType} (same value: '') - details : object {1-13.system.details} - blurb : string {1-13.system.details.blurb} (same value: '') - [description] : string {1-13.system.details.description} (same value: '

Linneus\'s grudge manifests as a haunt that isolates creatures in the bathroom and attempts to psychically drown them in one of three containers of water: the sink, the bath, or the wash bucket.

') - [disable] : string {1-13.system.details.disable} (2 different values) - '

@Check[religion|dc:22|name:Excorise the Spirit] (expert) to exorcise the spirit from one of the containers of water, or @Check[athletics|dc:23] or @Check[thievery|dc:23|name:Overpower the Ghostly Force] (trained) to overpower the ghostly force sealing a container and drain it. All three containers must be disabled to disable the entire haunt.

' (x1) - '

@Check[religion|dc:25|name:Excorise the Spirit] (expert) to exorcise the spirit from one of the containers of water, or @Check[athletics|dc:26|name:Overpower the Ghostly Force] or @Check[thievery|dc:26] (trained) to overpower the ghostly force sealing a container and drain it. All three containers must be disabled to disable the entire haunt.

' (x1) - [isComplex] : boolean {1-13.system.details.isComplex} (same value: True) - languages : object {1-13.system.details.languages} - details : string {1-13.system.details.languages.details} (2 different values) - 'telepathy 30 feet' (x2) - '' (x1) - value : array {1-13.system.details.languages.value} - Length: min=0 max=2 - Value type: string {1-13.system.details.languages.value.[]} (2 different values) - 'common' (x2) - 'diabolic' (x2) - level : object {1-13.system.details.level} - value : integer {1-13.system.details.level.value} (4 different values) - 6 (x2) - 4 (x1) - 8 (x1) - 3 (x1) - privateNotes : string {1-13.system.details.privateNotes} (same value: '') - publicNotes : string {1-13.system.details.publicNotes} (2 different values) - publication : object {1-13.system.details.publication} - license : string {1-13.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-13.system.details.publication.remaster} (same value: False) - title : string {1-13.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-13: Devil at the Crossroads') - [reset] : string {1-13.system.details.reset} (same value: '

The haunt deactivates and resets after 1 minute.

') - [routine] : string {1-13.system.details.routine} (2 different values) - initiative : object {1-13.system.initiative} - statistic : string {1-13.system.initiative.statistic} (same value: 'perception') - perception : object {1-13.system.perception} - details : string {1-13.system.perception.details} (same value: '') - mod : integer {1-13.system.perception.mod} (3 different values) - 17 (x1) - 19 (x1) - 4 (x1) - senses : array {1-13.system.perception.senses} - Length: min=1 max=2 - Value type: object {1-13.system.perception.senses.[]} - [acuity] : string {1-13.system.perception.senses.[].acuity} (same value: 'precise') - [range] : integer {1-13.system.perception.senses.[].range} (same value: 60) - type : string {1-13.system.perception.senses.[].type} (3 different values) - 'greater-darkvision' (x2) - 'truesight' (x2) - 'darkvision' (x1) - resources : object {1-13.system.resources} - [focus] : object {1-13.system.resources.focus} - max : integer {1-13.system.resources.focus.max} (same value: 1) - value : integer {1-13.system.resources.focus.value} (same value: 1) - saves : object {1-13.system.saves} - fortitude : object {1-13.system.saves.fortitude} - saveDetail : string {1-13.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-13.system.saves.fortitude.value} (4 different values) - 0 (x2) - 14 (x1) - 16 (x1) - 10 (x1) - reflex : object {1-13.system.saves.reflex} - saveDetail : string {1-13.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-13.system.saves.reflex.value} (4 different values) - 0 (x2) - 11 (x1) - 13 (x1) - 3 (x1) - will : object {1-13.system.saves.will} - saveDetail : string {1-13.system.saves.will.saveDetail} (same value: '') - value : integer {1-13.system.saves.will.value} (4 different values) - 0 (x2) - 17 (x1) - 19 (x1) - 6 (x1) - skills : object {1-13.system.skills} - [arcana] : object {1-13.system.skills.arcana} - base : integer {1-13.system.skills.arcana.base} (2 different values) - 11 (x1) - 14 (x1) - athletics : object {1-13.system.skills.athletics} - base : integer {1-13.system.skills.athletics.base} (same value: 9) - [deception] : object {1-13.system.skills.deception} - base : integer {1-13.system.skills.deception.base} (2 different values) - 18 (x1) - 21 (x1) - [intimidation] : object {1-13.system.skills.intimidation} - base : integer {1-13.system.skills.intimidation.base} (2 different values) - 13 (x1) - 16 (x1) - [occultism] : object {1-13.system.skills.occultism} - base : integer {1-13.system.skills.occultism.base} (2 different values) - 15 (x1) - 18 (x1) - [religion] : object {1-13.system.skills.religion} - base : integer {1-13.system.skills.religion.base} (2 different values) - 15 (x1) - 18 (x1) - [stealth] : object {1-13.system.skills.stealth} - base : integer {1-13.system.skills.stealth.base} (2 different values) - 11 (x1) - 14 (x1) - [statusEffects] : array<> {1-13.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-13.system.traits} - rarity : string {1-13.system.traits.rarity} (2 different values) - 'unique' (x4) - 'common' (x1) - size : object {1-13.system.traits.size} - value : string {1-13.system.traits.size.value} (3 different values) - 'med' (x3) - 'sm' (x1) - 'lg' (x1) - value : array {1-13.system.traits.value} - Length: min=1 max=5 - Value type: string {1-13.system.traits.value.[]} (9 different values) - 'evil' (x3) - 'unholy' (x3) - 'haunt' (x2) - 'devil' (x2) - 'fiend' (x2) - 'lawful' (x2) - 'mindless' (x1) - 'undead' (x1) - 'zombie' (x1) - type : string {1-13.type} (2 different values) - 'npc' (x3) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/1-14.txt b/output/pf2e/packs/1-14.txt deleted file mode 100644 index 6231f42..0000000 --- a/output/pf2e/packs/1-14.txt +++ /dev/null @@ -1,904 +0,0 @@ -1-14 -Different values: 15 -===================================== -object {1-14} - _id : string {1-14._id} (all different values) - folder : string {1-14.folder} (same value: 'cYK2WdKm5BQRW2hQ') - img : string {1-14.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {1-14.items} - Length: min=1 max=18 - Value type: object {1-14.items.[]} - _id : string {1-14.items.[]._id} (145 different values) - [_stats] : object {1-14.items.[]._stats} - compendiumSource : string {1-14.items.[]._stats.compendiumSource} (43 different values) - img : string {1-14.items.[].img} (44 different values) - name : string {1-14.items.[].name} (59 different values) - sort : integer {1-14.items.[].sort} (18 different values) - system : object {1-14.items.[].system} - [acBonus] : integer {1-14.items.[].system.acBonus} (3 different values) - 1 (x3) - 2 (x3) - 3 (x2) - [actionType] : object {1-14.items.[].system.actionType} - value : string {1-14.items.[].system.actionType.value} (3 different values) - 'action' (x18) - 'passive' (x17) - 'reaction' (x3) - [actions] : object {1-14.items.[].system.actions} - [value] : integer {1-14.items.[].system.actions.value} (2 different values) - 1 (x17) - 3 (x1) - [area] : object {1-14.items.[].system.area} - type : string {1-14.items.[].system.area.type} (3 different values) - 'emanation' (x5) - 'burst' (x3) - 'cone' (x2) - value : integer {1-14.items.[].system.area.value} (4 different values) - 30 (x5) - 15 (x2) - 10 (x2) - 20 (x1) - [attack] : object {1-14.items.[].system.attack} - value : string {1-14.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-14.items.[].system.attackEffects} - [custom] : string {1-14.items.[].system.attackEffects.custom} (same value: '') - value : array {1-14.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {1-14.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x5) - 'knockdown' (x3) - [autoHeightenLevel] : object {1-14.items.[].system.autoHeightenLevel} - [value] : integer {1-14.items.[].system.autoHeightenLevel.value} (same value: 1) - [baseItem] : string {1-14.items.[].system.baseItem} (11 different values) - [bonus] : object {1-14.items.[].system.bonus} - value : integer {1-14.items.[].system.bonus.value} (10 different values) - 0 (x14) - 9 (x7) - 5 (x6) - 8 (x3) - 12 (x3) - 3 (x3) - 6 (x2) - 7 (x2) - 10 (x2) - 11 (x2) - [bonusDamage] : object {1-14.items.[].system.bonusDamage} - value : integer {1-14.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-14.items.[].system.bulk} - value : mixed - float {1-14.items.[].system.bulk.value} (same value: 0,1) - integer {1-14.items.[].system.bulk.value} (2 different values) - 1 (x11) - 2 (x3) - [category] : string {1-14.items.[].system.category} (8 different values) - 'offensive' (x32) - 'martial' (x10) - 'defensive' (x5) - 'light' (x4) - 'ammo' (x4) - 'simple' (x4) - 'medium' (x2) - 'interaction' (x1) - [checkPenalty] : integer {1-14.items.[].system.checkPenalty} (2 different values) - -1 (x4) - -2 (x2) - [containerId] : empty - [cost] : object {1-14.items.[].system.cost} - value : string {1-14.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-14.items.[].system.counteraction} (2 different values) - False (x44) - True (x1) - [damage] : object {1-14.items.[].system.damage} - [0] : object {1-14.items.[].system.damage.0} - [applyMod] : boolean {1-14.items.[].system.damage.0.applyMod} (2 different values) - False (x6) - True (x3) - [category] : empty - formula : string {1-14.items.[].system.damage.0.formula} (5 different values) - '1d4' (x5) - '3d6' (x4) - '1d8' (x2) - '2d4' (x2) - '1d4+1' (x1) - kinds : array {1-14.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {1-14.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x14) - 'healing' (x2) - materials : array<> {1-14.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-14.items.[].system.damage.0.type} (6 different values) - 'fire' (x4) - 'electricity' (x3) - 'vitality' (x2) - 'bludgeoning' (x2) - 'piercing' (x2) - 'force' (x1) - [damageType] : string {1-14.items.[].system.damage.damageType} (3 different values) - 'piercing' (x7) - 'fire' (x5) - 'bludgeoning' (x2) - [dice] : integer {1-14.items.[].system.damage.dice} (same value: 1) - [die] : string {1-14.items.[].system.damage.die} (3 different values) - 'd6' (x7) - 'd8' (x6) - 'd4' (x1) - [persistent] : object {1-14.items.[].system.damage.persistent} - [faces] : empty - number : integer {1-14.items.[].system.damage.persistent.number} (same value: 1) - type : string {1-14.items.[].system.damage.persistent.type} (same value: 'fire') - [damageRolls] : object {1-14.items.[].system.damageRolls} - [0] : object {1-14.items.[].system.damageRolls.0} - damage : string {1-14.items.[].system.damageRolls.0.damage} (2 different values) - '1d8' (x5) - '1d4+2' (x1) - damageType : string {1-14.items.[].system.damageRolls.0.damageType} (2 different values) - 'fire' (x5) - 'slashing' (x1) - [1] : object {1-14.items.[].system.damageRolls.1} - category : string {1-14.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {1-14.items.[].system.damageRolls.1.damage} (same value: '1') - damageType : string {1-14.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [2] : object {1-14.items.[].system.damageRolls.2} - category : string {1-14.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {1-14.items.[].system.damageRolls.2.damage} (same value: '1') - damageType : string {1-14.items.[].system.damageRolls.2.damageType} (same value: 'fire') - [56hoiypcj8oc01vm5frb] : object {1-14.items.[].system.damageRolls.56hoiypcj8oc01vm5frb} - damage : string {1-14.items.[].system.damageRolls.56hoiypcj8oc01vm5frb.damage} (same value: '1d10+5') - damageType : string {1-14.items.[].system.damageRolls.56hoiypcj8oc01vm5frb.damageType} (same value: 'piercing') - [58s8hkb119o909l7nm20] : object {1-14.items.[].system.damageRolls.58s8hkb119o909l7nm20} - damage : string {1-14.items.[].system.damageRolls.58s8hkb119o909l7nm20.damage} (same value: '1d6') - damageType : string {1-14.items.[].system.damageRolls.58s8hkb119o909l7nm20.damageType} (same value: 'slashing') - [av8e3ms6pkhhnj0ym67j] : object {1-14.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j} - damage : string {1-14.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damage} (same value: '1d6+1') - damageType : string {1-14.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damageType} (same value: 'piercing') - [cxy93r9oz2a60nirflsd] : object {1-14.items.[].system.damageRolls.cxy93r9oz2a60nirflsd} - damage : string {1-14.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damage} (same value: '1d6') - damageType : string {1-14.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damageType} (same value: 'piercing') - [d9mwnlp0szqx72r7gg4b] : object {1-14.items.[].system.damageRolls.d9mwnlp0szqx72r7gg4b} - damage : string {1-14.items.[].system.damageRolls.d9mwnlp0szqx72r7gg4b.damage} (same value: '1d6+3') - damageType : string {1-14.items.[].system.damageRolls.d9mwnlp0szqx72r7gg4b.damageType} (same value: 'piercing') - [df27ya009wjko6cvpcog] : object {1-14.items.[].system.damageRolls.df27ya009wjko6cvpcog} - damage : string {1-14.items.[].system.damageRolls.df27ya009wjko6cvpcog.damage} (same value: '1d6+3') - damageType : string {1-14.items.[].system.damageRolls.df27ya009wjko6cvpcog.damageType} (same value: 'slashing') - [fz0tc591mcke9lzxhnw0] : object {1-14.items.[].system.damageRolls.fz0tc591mcke9lzxhnw0} - damage : string {1-14.items.[].system.damageRolls.fz0tc591mcke9lzxhnw0.damage} (same value: '1d10+6') - damageType : string {1-14.items.[].system.damageRolls.fz0tc591mcke9lzxhnw0.damageType} (same value: 'piercing') - [htq8qguyjhots13g6ppy] : object {1-14.items.[].system.damageRolls.htq8qguyjhots13g6ppy} - damage : string {1-14.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damage} (same value: '1d6-1') - damageType : string {1-14.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damageType} (same value: 'slashing') - [hubm1qjup2js4hje] : object {1-14.items.[].system.damageRolls.hubm1qjup2js4hje} - damage : string {1-14.items.[].system.damageRolls.hubm1qjup2js4hje.damage} (same value: '1d6') - damageType : string {1-14.items.[].system.damageRolls.hubm1qjup2js4hje.damageType} (same value: 'piercing') - [lbspac7kr5rrtmhliftl] : object {1-14.items.[].system.damageRolls.lbspac7kr5rrtmhliftl} - damage : string {1-14.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damage} (same value: '1d8') - damageType : string {1-14.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damageType} (same value: 'piercing') - [lql3zka3rq4alfb4if6j] : object {1-14.items.[].system.damageRolls.lql3zka3rq4alfb4if6j} - damage : string {1-14.items.[].system.damageRolls.lql3zka3rq4alfb4if6j.damage} (same value: '1d10+6') - damageType : string {1-14.items.[].system.damageRolls.lql3zka3rq4alfb4if6j.damageType} (same value: 'piercing') - [m1wysn2pcdbtopo01wqp] : object {1-14.items.[].system.damageRolls.m1wysn2pcdbtopo01wqp} - damage : string {1-14.items.[].system.damageRolls.m1wysn2pcdbtopo01wqp.damage} (same value: '1d8+6') - damageType : string {1-14.items.[].system.damageRolls.m1wysn2pcdbtopo01wqp.damageType} (same value: 'slashing') - [o31javx5ga7qa6o5eye1] : object {1-14.items.[].system.damageRolls.o31javx5ga7qa6o5eye1} - damage : string {1-14.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damage} (same value: '1d4') - damageType : string {1-14.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damageType} (same value: 'bludgeoning') - [p25wjbh2187t2tizhdnn] : object {1-14.items.[].system.damageRolls.p25wjbh2187t2tizhdnn} - damage : string {1-14.items.[].system.damageRolls.p25wjbh2187t2tizhdnn.damage} (same value: '1d8+3') - damageType : string {1-14.items.[].system.damageRolls.p25wjbh2187t2tizhdnn.damageType} (same value: 'slashing') - [q6izqjpdmzc5p9l8n49x] : object {1-14.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x} - damage : string {1-14.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damage} (same value: '1d4-1') - damageType : string {1-14.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damageType} (same value: 'bludgeoning') - [r13xp1oryfse6t0c9w0g] : object {1-14.items.[].system.damageRolls.r13xp1oryfse6t0c9w0g} - damage : string {1-14.items.[].system.damageRolls.r13xp1oryfse6t0c9w0g.damage} (same value: '1d10+3') - damageType : string {1-14.items.[].system.damageRolls.r13xp1oryfse6t0c9w0g.damageType} (same value: 'piercing') - [rhn0qyhqcmxkvirkr24o] : object {1-14.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o} - damage : string {1-14.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damage} (same value: '1d6+1') - damageType : string {1-14.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damageType} (same value: 'piercing') - [rttj6nqvsfilhr9a] : object {1-14.items.[].system.damageRolls.rttj6nqvsfilhr9a} - damage : string {1-14.items.[].system.damageRolls.rttj6nqvsfilhr9a.damage} (same value: '1d6') - damageType : string {1-14.items.[].system.damageRolls.rttj6nqvsfilhr9a.damageType} (same value: 'piercing') - [tzgxd2prihpmcn24hhht] : object {1-14.items.[].system.damageRolls.tzgxd2prihpmcn24hhht} - damage : string {1-14.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damage} (same value: '1d10+3') - damageType : string {1-14.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damageType} (same value: 'piercing') - [x14uww7s6xz7pkwifs59] : object {1-14.items.[].system.damageRolls.x14uww7s6xz7pkwifs59} - damage : string {1-14.items.[].system.damageRolls.x14uww7s6xz7pkwifs59.damage} (same value: '1') - damageType : string {1-14.items.[].system.damageRolls.x14uww7s6xz7pkwifs59.damageType} (same value: 'fire') - [x85h02e35cj8q9zc] : object {1-14.items.[].system.damageRolls.x85h02e35cj8q9zc} - damage : string {1-14.items.[].system.damageRolls.x85h02e35cj8q9zc.damage} (same value: '1d6 + 2') - damageType : string {1-14.items.[].system.damageRolls.x85h02e35cj8q9zc.damageType} (same value: 'piercing') - [y7t3vn8h78mpbk02] : object {1-14.items.[].system.damageRolls.y7t3vn8h78mpbk02} - damage : string {1-14.items.[].system.damageRolls.y7t3vn8h78mpbk02.damage} (same value: '1d6 + 1') - damageType : string {1-14.items.[].system.damageRolls.y7t3vn8h78mpbk02.damageType} (same value: 'piercing') - [y89zsw4fb6gye0w5lv4d] : object {1-14.items.[].system.damageRolls.y89zsw4fb6gye0w5lv4d} - damage : string {1-14.items.[].system.damageRolls.y89zsw4fb6gye0w5lv4d.damage} (same value: '1d6') - damageType : string {1-14.items.[].system.damageRolls.y89zsw4fb6gye0w5lv4d.damageType} (same value: 'slashing') - [ydpe8s9iufpcajaq94b0] : object {1-14.items.[].system.damageRolls.ydpe8s9iufpcajaq94b0} - damage : string {1-14.items.[].system.damageRolls.ydpe8s9iufpcajaq94b0.damage} (same value: '1') - damageType : string {1-14.items.[].system.damageRolls.ydpe8s9iufpcajaq94b0.damageType} (same value: 'fire') - pf7am6557npr4tmqejtf : object {1-14.items.[].system.damageRolls.pf7am6557npr4tmqejtf} - damage : string {1-14.items.[].system.damageRolls.pf7am6557npr4tmqejtf.damage} (same value: '1d8+6') - damageType : string {1-14.items.[].system.damageRolls.pf7am6557npr4tmqejtf.damageType} (same value: 'slashing') - description : object {1-14.items.[].system.description} - value : string {1-14.items.[].system.description.value} (63 different values) - [defense] : object {1-14.items.[].system.defense} - save : object {1-14.items.[].system.defense.save} - basic : boolean {1-14.items.[].system.defense.save.basic} (2 different values) - False (x11) - True (x5) - statistic : string {1-14.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x9) - 'fortitude' (x4) - 'will' (x3) - [dexCap] : integer {1-14.items.[].system.dexCap} (3 different values) - 4 (x3) - 2 (x2) - 3 (x1) - [duration] : object {1-14.items.[].system.duration} - sustained : boolean {1-14.items.[].system.duration.sustained} (2 different values) - False (x39) - True (x6) - value : string {1-14.items.[].system.duration.value} (7 different values) - '' (x29) - '1 minute' (x8) - '1 or more rounds (see below)' (x2) - 'until the start of your next turn' (x2) - 'until the end of your turn' (x2) - 'varies' (x1) - '10 minutes' (x1) - [equipped] : object {1-14.items.[].system.equipped} - carryType : string {1-14.items.[].system.equipped.carryType} (2 different values) - 'worn' (x17) - 'held' (x10) - [handsHeld] : integer {1-14.items.[].system.equipped.handsHeld} (3 different values) - 0 (x13) - 1 (x9) - 2 (x1) - [inSlot] : boolean {1-14.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {1-14.items.[].system.frequency} - max : integer {1-14.items.[].system.frequency.max} (same value: 1) - per : string {1-14.items.[].system.frequency.per} (same value: 'PT1H') - [group] : string {1-14.items.[].system.group} (8 different values) - 'leather' (x6) - 'bomb' (x5) - 'sword' (x3) - 'bow' (x2) - 'club' (x1) - 'crossbow' (x1) - 'sling' (x1) - 'spear' (x1) - [hardness] : integer {1-14.items.[].system.hardness} (2 different values) - 0 (x25) - 3 (x2) - [heightening] : object {1-14.items.[].system.heightening} - [damage] : object {1-14.items.[].system.heightening.damage} - 0 : string {1-14.items.[].system.heightening.damage.0} (4 different values) - '1d4' (x5) - '1d6' (x2) - '1d8' (x2) - '2d6' (x2) - [interval] : integer {1-14.items.[].system.heightening.interval} (same value: 1) - type : string {1-14.items.[].system.heightening.type} (2 different values) - 'interval' (x11) - 'fixed' (x6) - [levels] : object {1-14.items.[].system.heightening.levels} - [3] : object {1-14.items.[].system.heightening.levels.3} - target : object {1-14.items.[].system.heightening.levels.3.target} - value : string {1-14.items.[].system.heightening.levels.3.target.value} (2 different values) - '1 unattended object with a Bulk of 1 or less' (x2) - '10 objects' (x2) - 4 : object {1-14.items.[].system.heightening.levels.4} - area : object {1-14.items.[].system.heightening.levels.4.area} - areaType : string {1-14.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst') - value : string {1-14.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {1-14.items.[].system.heightening.levels.4.range} - value : string {1-14.items.[].system.heightening.levels.4.range.value} (same value: '60 feet') - [5] : object {1-14.items.[].system.heightening.levels.5} - range : object {1-14.items.[].system.heightening.levels.5.range} - value : string {1-14.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {1-14.items.[].system.heightening.levels.6} - target : object {1-14.items.[].system.heightening.levels.6.target} - value : string {1-14.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {1-14.items.[].system.heightening.levels.7} - target : object {1-14.items.[].system.heightening.levels.7.target} - value : string {1-14.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [hp] : object {1-14.items.[].system.hp} - max : integer {1-14.items.[].system.hp.max} (2 different values) - 0 (x25) - 12 (x2) - value : integer {1-14.items.[].system.hp.value} (2 different values) - 0 (x25) - 12 (x2) - [item] : object {1-14.items.[].system.item} - value : integer {1-14.items.[].system.item.value} (same value: 0) - [level] : object {1-14.items.[].system.level} - value : integer {1-14.items.[].system.level.value} (3 different values) - 1 (x45) - 0 (x22) - 2 (x5) - [location] : object {1-14.items.[].system.location} - [heightenedLevel] : integer {1-14.items.[].system.location.heightenedLevel} (same value: 1) - value : string {1-14.items.[].system.location.value} (7 different values) - 'as1iNg29F4XNc86D' (x10) - 'JeQ69EuZKQHRtpAD' (x9) - 'xcU4wH9Kh9qQjew6' (x8) - 'w3JcPjoD5RybFKZ0' (x8) - 'Axg3G5azQ1xnZunc' (x8) - 'zZ46soG1VxBL9K1i' (x1) - 'TLZ8ggN9Cl6bBY0i' (x1) - [material] : object {1-14.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {1-14.items.[].system.mod} - value : integer {1-14.items.[].system.mod.value} (same value: 10) - [overlays] : object {1-14.items.[].system.overlays} - 37gy7l19tik74o4s : object {1-14.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {1-14.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {1-14.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {1-14.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {1-14.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {1-14.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {1-14.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - 7qdtetowq348s9oc : object {1-14.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {1-14.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {1-14.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {1-14.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {1-14.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {1-14.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {1-14.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {1-14.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {1-14.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {1-14.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {1-14.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {1-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - lfxcoz2d3f8j2zq1 : object {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {1-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [prepared] : object {1-14.items.[].system.prepared} - [flexible] : boolean {1-14.items.[].system.prepared.flexible} (same value: False) - value : string {1-14.items.[].system.prepared.value} (3 different values) - 'prepared' (x4) - 'focus' (x2) - 'spontaneous' (x1) - [price] : object {1-14.items.[].system.price} - [per] : integer {1-14.items.[].system.price.per} (same value: 10) - value : object {1-14.items.[].system.price.value} - [gp] : integer {1-14.items.[].system.price.value.gp} (4 different values) - 3 (x9) - 2 (x5) - 1 (x2) - 5 (x1) - [sp] : integer {1-14.items.[].system.price.value.sp} (2 different values) - 1 (x4) - 9 (x3) - cp : integer {1-14.items.[].system.price.value.cp} (same value: 1) - [proficiency] : object {1-14.items.[].system.proficiency} - value : integer {1-14.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {1-14.items.[].system.proficient} - value : integer {1-14.items.[].system.proficient.value} (same value: 0) - publication : object {1-14.items.[].system.publication} - license : string {1-14.items.[].system.publication.license} (2 different values) - 'OGL' (x146) - 'ORC' (x2) - remaster : boolean {1-14.items.[].system.publication.remaster} (2 different values) - False (x146) - True (x2) - title : string {1-14.items.[].system.publication.title} (4 different values) - 'Pathfinder Core Rulebook' (x70) - '' (x57) - 'Pathfinder Bestiary' (x19) - 'Pathfinder Player Core' (x2) - [quantity] : integer {1-14.items.[].system.quantity} (4 different values) - 1 (x19) - 3 (x4) - 10 (x2) - 20 (x2) - [range] : mixed - integer {1-14.items.[].system.range} (4 different values) - 20 (x5) - 60 (x2) - 120 (x1) - 50 (x1) - object {1-14.items.[].system.range} - value : string {1-14.items.[].system.range.value} (7 different values) - '30 feet' (x23) - '' (x13) - 'varies' (x2) - '60 feet' (x2) - 'touch' (x2) - '120 feet' (x2) - '500 feet' (x1) - [reload] : object {1-14.items.[].system.reload} - value : string {1-14.items.[].system.reload.value} (4 different values) - '-' (x6) - '' (x4) - '0' (x2) - '1' (x2) - rules : ignored (Foundry rules object) {1-14.items.[].system.rules} - [requirements] : string {1-14.items.[].system.requirements} (same value: '') - [runes] : object {1-14.items.[].system.runes} - [potency] : integer {1-14.items.[].system.runes.potency} (same value: 0) - [property] : array<> {1-14.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {1-14.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {1-14.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-14.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {1-14.items.[].system.showSlotlessLevels} - value : boolean {1-14.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-14.items.[].system.size} (same value: 'med') - [slots] : object {1-14.items.[].system.slots} - [slot0] : object {1-14.items.[].system.slots.slot0} - max : integer {1-14.items.[].system.slots.slot0.max} (2 different values) - 5 (x2) - 4 (x2) - prepared : array {1-14.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {1-14.items.[].system.slots.slot0.prepared.[]} - id : string {1-14.items.[].system.slots.slot0.prepared.[].id} (18 different values) - [slot1] : object {1-14.items.[].system.slots.slot1} - max : integer {1-14.items.[].system.slots.slot1.max} (2 different values) - 3 (x4) - 4 (x1) - [prepared] : array {1-14.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {1-14.items.[].system.slots.slot1.prepared.[]} - id : string {1-14.items.[].system.slots.slot1.prepared.[].id} (12 different values) - value : integer {1-14.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {1-14.items.[].system.slots.slot2} - max : integer {1-14.items.[].system.slots.slot2.max} (3 different values) - 1 (x2) - 2 (x1) - 3 (x1) - [prepared] : array {1-14.items.[].system.slots.slot2.prepared} - Length: min=2 max=3 - Value type: object {1-14.items.[].system.slots.slot2.prepared.[]} - id : string {1-14.items.[].system.slots.slot2.prepared.[].id} (5 different values) - '8fmkVeoB23QI2vCm' (x1) - 'rCZSm0G3p2ZtHEoG' (x1) - 'aSXE3Y0stkYLttSq' (x1) - '1YdB6f8FqsE7g73m' (x1) - '1ARCZAXNSpGIYHmQ' (x1) - [value] : integer {1-14.items.[].system.slots.slot2.value} (same value: 1) - [slug] : string {1-14.items.[].system.slug} (43 different values) - [speedPenalty] : integer {1-14.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -5 (x2) - [spelldc] : object {1-14.items.[].system.spelldc} - dc : integer {1-14.items.[].system.spelldc.dc} (4 different values) - 20 (x3) - 16 (x2) - 17 (x1) - 18 (x1) - mod : integer {1-14.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-14.items.[].system.spelldc.value} (3 different values) - 10 (x3) - 8 (x3) - 9 (x1) - [splashDamage] : object {1-14.items.[].system.splashDamage} - value : integer {1-14.items.[].system.splashDamage.value} (2 different values) - 0 (x9) - 1 (x5) - [stackGroup] : string {1-14.items.[].system.stackGroup} (3 different values) - 'arrows' (x2) - 'bolts' (x1) - 'slingBullets' (x1) - [strength] : integer {1-14.items.[].system.strength} (3 different values) - 0 (x3) - 2 (x2) - 1 (x1) - [target] : object {1-14.items.[].system.target} - value : string {1-14.items.[].system.target.value} (10 different values) - '' (x19) - '1 creature' (x9) - '1 or 2 creatures' (x3) - '1 unattended object of light Bulk or less' (x3) - '1 object of Bulk 1 or less' (x2) - '1 object' (x2) - '1 willing living creature or 1 undead' (x2) - '1 creature or unattended object' (x2) - '1 dying creature' (x2) - '1 spell effect or unattended magic item' (x1) - [time] : object {1-14.items.[].system.time} - value : string {1-14.items.[].system.time.value} (6 different values) - '2' (x32) - '1' (x4) - '1 to 3' (x3) - '1 minute' (x2) - '3' (x2) - '1 to 2' (x2) - [tradition] : object {1-14.items.[].system.tradition} - value : string {1-14.items.[].system.tradition.value} (2 different values) - 'arcane' (x4) - 'primal' (x3) - [traits] : object {1-14.items.[].system.traits} - rarity : string {1-14.items.[].system.traits.rarity} (2 different values) - 'common' (x138) - 'uncommon' (x2) - value : array {1-14.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {1-14.items.[].system.traits.value.[]} (45 different values) - [integrated] : empty - [traditions] : array {1-14.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {1-14.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x39) - 'primal' (x31) - 'occult' (x21) - 'divine' (x15) - [usage] : object {1-14.items.[].system.usage} - value : string {1-14.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x16) - 'held-in-one-plus-hands' (x2) - 'held-in-two-hands' (x1) - [uses] : object {1-14.items.[].system.uses} - autoDestroy : boolean {1-14.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-14.items.[].system.uses.max} (same value: 1) - value : integer {1-14.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-14.items.[].system.weaponType} - value : string {1-14.items.[].system.weaponType.value} (2 different values) - 'melee' (x20) - 'ranged' (x10) - type : string {1-14.items.[].type} (10 different values) - 'spell' (x45) - 'action' (x38) - 'melee' (x30) - 'weapon' (x14) - 'spellcastingEntry' (x7) - 'armor' (x6) - 'consumable' (x4) - 'shield' (x2) - 'lore' (x1) - 'equipment' (x1) - [flags] : object {1-14.items.[].flags} - pf2e : object {1-14.items.[].flags.pf2e} - linkedWeapon : string {1-14.items.[].flags.pf2e.linkedWeapon} (14 different values) - name : string {1-14.name} (all different values) - system : object {1-14.system} - abilities : object {1-14.system.abilities} - cha : object {1-14.system.abilities.cha} - mod : integer {1-14.system.abilities.cha.mod} (6 different values) - -2 (x6) - 1 (x4) - 2 (x2) - 0 (x1) - 4 (x1) - -1 (x1) - con : object {1-14.system.abilities.con} - mod : integer {1-14.system.abilities.con.mod} (5 different values) - 2 (x5) - 1 (x4) - 0 (x3) - 3 (x2) - 4 (x1) - dex : object {1-14.system.abilities.dex} - mod : integer {1-14.system.abilities.dex.mod} (4 different values) - 4 (x6) - 3 (x6) - 1 (x2) - 2 (x1) - int : object {1-14.system.abilities.int} - mod : integer {1-14.system.abilities.int.mod} (5 different values) - 0 (x5) - -2 (x5) - 2 (x3) - 1 (x1) - -4 (x1) - str : object {1-14.system.abilities.str} - mod : integer {1-14.system.abilities.str.mod} (7 different values) - 2 (x5) - 0 (x3) - 1 (x2) - 4 (x2) - 5 (x1) - -1 (x1) - 3 (x1) - wis : object {1-14.system.abilities.wis} - mod : integer {1-14.system.abilities.wis.mod} (4 different values) - 1 (x6) - 2 (x5) - 3 (x2) - 4 (x2) - attributes : object {1-14.system.attributes} - ac : object {1-14.system.attributes.ac} - details : string {1-14.system.attributes.ac.details} (same value: '') - value : integer {1-14.system.attributes.ac.value} (6 different values) - 17 (x3) - 18 (x3) - 19 (x3) - 20 (x2) - 15 (x2) - 16 (x2) - allSaves : object {1-14.system.attributes.allSaves} - value : string {1-14.system.attributes.allSaves.value} (2 different values) - '' (x13) - '+1 vs. poison' (x2) - hp : object {1-14.system.attributes.hp} - details : string {1-14.system.attributes.hp.details} (same value: '') - max : integer {1-14.system.attributes.hp.max} (12 different values) - temp : integer {1-14.system.attributes.hp.temp} (same value: 0) - value : integer {1-14.system.attributes.hp.value} (12 different values) - speed : object {1-14.system.attributes.speed} - otherSpeeds : array {1-14.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-14.system.attributes.speed.otherSpeeds.[]} - type : string {1-14.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {1-14.system.attributes.speed.otherSpeeds.[].value} (same value: 20) - value : integer {1-14.system.attributes.speed.value} (4 different values) - 30 (x6) - 25 (x4) - 35 (x3) - 20 (x2) - [immunities] : array {1-14.system.attributes.immunities} - Length: min=6 max=6 - Value type: object {1-14.system.attributes.immunities.[]} - type : string {1-14.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x1) - 'disease' (x1) - 'mental' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'unconscious' (x1) - [resistances] : array {1-14.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {1-14.system.attributes.resistances.[]} - type : string {1-14.system.attributes.resistances.[].type} (6 different values) - 'fire' (x2) - 'poison' (x2) - 'cold' (x1) - 'electricity' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {1-14.system.attributes.resistances.[].value} (2 different values) - 5 (x6) - 2 (x2) - details : object {1-14.system.details} - blurb : string {1-14.system.details.blurb} (same value: '') - languages : object {1-14.system.details.languages} - details : string {1-14.system.details.languages.details} (same value: '') - value : array {1-14.system.details.languages.value} - Length: min=0 max=2 - Value type: string {1-14.system.details.languages.value.[]} (2 different values) - 'draconic' (x3) - 'common' (x2) - level : object {1-14.system.details.level} - value : integer {1-14.system.details.level.value} (6 different values) - 3 (x4) - 2 (x3) - 1 (x3) - -1 (x2) - 4 (x2) - 0 (x1) - privateNotes : string {1-14.system.details.privateNotes} (same value: '') - publicNotes : string {1-14.system.details.publicNotes} (6 different values) - publication : object {1-14.system.details.publication} - license : string {1-14.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-14.system.details.publication.remaster} (same value: False) - title : string {1-14.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-14: Lions of Katapesh') - initiative : object {1-14.system.initiative} - statistic : string {1-14.system.initiative.statistic} (same value: 'perception') - perception : object {1-14.system.perception} - details : string {1-14.system.perception.details} (same value: '') - mod : integer {1-14.system.perception.mod} (9 different values) - 7 (x3) - 8 (x2) - 5 (x2) - 10 (x2) - 9 (x2) - 2 (x1) - 11 (x1) - 12 (x1) - 3 (x1) - senses : array {1-14.system.perception.senses} - Length: min=0 max=2 - Value type: object {1-14.system.perception.senses.[]} - [acuity] : string {1-14.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-14.system.perception.senses.[].range} (same value: 30) - type : string {1-14.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x9) - 'scent' (x9) - 'darkvision' (x4) - resources : object {1-14.system.resources} - [focus] : object {1-14.system.resources.focus} - max : integer {1-14.system.resources.focus.max} (same value: 1) - value : integer {1-14.system.resources.focus.value} (same value: 1) - saves : object {1-14.system.saves} - fortitude : object {1-14.system.saves.fortitude} - saveDetail : string {1-14.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-14.system.saves.fortitude.value} (8 different values) - 4 (x3) - 5 (x2) - 6 (x2) - 11 (x2) - 9 (x2) - 10 (x2) - 2 (x1) - 8 (x1) - reflex : object {1-14.system.saves.reflex} - saveDetail : string {1-14.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-14.system.saves.reflex.value} (6 different values) - 7 (x4) - 9 (x4) - 10 (x3) - 8 (x2) - 11 (x1) - 6 (x1) - will : object {1-14.system.saves.will} - saveDetail : string {1-14.system.saves.will.saveDetail} (same value: '') - value : integer {1-14.system.saves.will.value} (8 different values) - 5 (x5) - 7 (x3) - 8 (x2) - 2 (x1) - 9 (x1) - 10 (x1) - 6 (x1) - 3 (x1) - skills : object {1-14.system.skills} - [acrobatics] : object {1-14.system.skills.acrobatics} - base : integer {1-14.system.skills.acrobatics.base} (6 different values) - 8 (x4) - 7 (x3) - 6 (x2) - 4 (x2) - 5 (x2) - 9 (x1) - [arcana] : object {1-14.system.skills.arcana} - base : integer {1-14.system.skills.arcana.base} (3 different values) - 7 (x1) - 8 (x1) - 6 (x1) - [athletics] : object {1-14.system.skills.athletics} - base : integer {1-14.system.skills.athletics.base} (6 different values) - 5 (x3) - 3 (x3) - 12 (x2) - 11 (x2) - 4 (x1) - 7 (x1) - [crafting] : object {1-14.system.skills.crafting} - base : integer {1-14.system.skills.crafting.base} (2 different values) - 3 (x1) - 2 (x1) - special : array {1-14.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {1-14.system.skills.crafting.special.[]} - base : integer {1-14.system.skills.crafting.special.[].base} (2 different values) - 5 (x1) - 4 (x1) - label : string {1-14.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {1-14.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-14.system.skills.crafting.special.[].predicate.[]} (same value: 'trap') - [deception] : object {1-14.system.skills.deception} - base : integer {1-14.system.skills.deception.base} (same value: 8) - [diplomacy] : object {1-14.system.skills.diplomacy} - base : integer {1-14.system.skills.diplomacy.base} (2 different values) - 8 (x2) - 7 (x1) - [intimidation] : object {1-14.system.skills.intimidation} - base : integer {1-14.system.skills.intimidation.base} (4 different values) - 6 (x2) - 2 (x1) - 7 (x1) - 8 (x1) - [nature] : object {1-14.system.skills.nature} - base : integer {1-14.system.skills.nature.base} (3 different values) - 9 (x1) - 10 (x1) - 6 (x1) - [stealth] : object {1-14.system.skills.stealth} - base : integer {1-14.system.skills.stealth.base} (7 different values) - 7 (x4) - 8 (x3) - 10 (x2) - 5 (x2) - 6 (x1) - 11 (x1) - 4 (x1) - [special] : array {1-14.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {1-14.system.skills.stealth.special.[]} - base : integer {1-14.system.skills.stealth.special.[].base} (same value: 11) - label : string {1-14.system.skills.stealth.special.[].label} (same value: 'in undergrowth') - predicate : array {1-14.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-14.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:undergrowth') - [survival] : object {1-14.system.skills.survival} - base : integer {1-14.system.skills.survival.base} (4 different values) - 7 (x2) - 10 (x2) - 9 (x1) - 6 (x1) - traits : object {1-14.system.traits} - rarity : string {1-14.system.traits.rarity} (same value: 'common') - size : object {1-14.system.traits.size} - value : string {1-14.system.traits.size.value} (3 different values) - 'sm' (x6) - 'med' (x5) - 'lg' (x4) - value : array {1-14.system.traits.value} - Length: min=1 max=4 - Value type: string {1-14.system.traits.value.[]} (9 different values) - 'evil' (x10) - 'animal' (x7) - 'humanoid' (x5) - 'kobold' (x3) - 'lawful' (x3) - 'human' (x2) - 'halfling' (x2) - 'undead' (x1) - 'unholy' (x1) - type : string {1-14.type} (same value: 'npc') - [prototypeToken] : object {1-14.prototypeToken} - name : string {1-14.prototypeToken.name} (7 different values) - 'Cinder Wolf' (x2) - 'Keff The Lion' (x2) - 'Kip The Druid' (x2) - 'Kobold Dragon Mage' (x1) - 'Kobold Scout' (x1) - 'Kobold Warrior' (x1) - 'Leopard' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/1-15.txt b/output/pf2e/packs/1-15.txt deleted file mode 100644 index b6dc498..0000000 --- a/output/pf2e/packs/1-15.txt +++ /dev/null @@ -1,435 +0,0 @@ -1-15 -Different values: 10 -===================================== -object {1-15} - _id : string {1-15._id} (all different values) - folder : string {1-15.folder} (same value: 'Gn7mXO5Ks4vFbods') - img : string {1-15.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x8) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {1-15.items} - Length: min=0 max=8 - Value type: object {1-15.items.[]} - _id : string {1-15.items.[]._id} (53 different values) - img : string {1-15.items.[].img} (6 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x18) - 'systems/pf2e/icons/default-icons/melee.svg' (x12) - 'systems/pf2e/icons/actions/TwoActions.webp' (x9) - 'systems/pf2e/icons/default-icons/spellcastingEntry.svg' (x6) - 'icons/magic/nature/plant-poison-spit-green.webp' (x6) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - name : string {1-15.items.[].name} (21 different values) - sort : integer {1-15.items.[].sort} (8 different values) - 100000 (x8) - 200000 (x8) - 300000 (x8) - 400000 (x8) - 500000 (x7) - 600000 (x6) - 700000 (x6) - 800000 (x2) - system : object {1-15.items.[].system} - [attack] : object {1-15.items.[].system.attack} - value : string {1-15.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-15.items.[].system.attackEffects} - value : array {1-15.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-15.items.[].system.attackEffects.value.[]} (2 different values) - 'burning-sap' (x2) - 'bitter-harvest' (x2) - [bonus] : object {1-15.items.[].system.bonus} - value : integer {1-15.items.[].system.bonus.value} (8 different values) - 11 (x3) - 8 (x2) - 14 (x2) - 9 (x1) - 12 (x1) - 10 (x1) - 4 (x1) - 7 (x1) - [damageRolls] : object {1-15.items.[].system.damageRolls} - [2zqvh4xawzg27oxv7tgr] : object {1-15.items.[].system.damageRolls.2zqvh4xawzg27oxv7tgr} - damage : string {1-15.items.[].system.damageRolls.2zqvh4xawzg27oxv7tgr.damage} (same value: '1d6') - damageType : string {1-15.items.[].system.damageRolls.2zqvh4xawzg27oxv7tgr.damageType} (same value: 'bludgeoning') - [5c0r4vz05snmvaq863b2] : object {1-15.items.[].system.damageRolls.5c0r4vz05snmvaq863b2} - damage : string {1-15.items.[].system.damageRolls.5c0r4vz05snmvaq863b2.damage} (same value: '1d6+6') - damageType : string {1-15.items.[].system.damageRolls.5c0r4vz05snmvaq863b2.damageType} (same value: 'slashing') - [afnvkzyqzec1cltdiyuq] : object {1-15.items.[].system.damageRolls.afnvkzyqzec1cltdiyuq} - damage : string {1-15.items.[].system.damageRolls.afnvkzyqzec1cltdiyuq.damage} (same value: '1d4+4') - damageType : string {1-15.items.[].system.damageRolls.afnvkzyqzec1cltdiyuq.damageType} (same value: 'slashing') - [b9bbkb2343s72a8qdnye] : object {1-15.items.[].system.damageRolls.b9bbkb2343s72a8qdnye} - damage : string {1-15.items.[].system.damageRolls.b9bbkb2343s72a8qdnye.damage} (same value: '1d8+5') - damageType : string {1-15.items.[].system.damageRolls.b9bbkb2343s72a8qdnye.damageType} (same value: 'slashing') - [dbyssv6tg8rp083v9qaj] : object {1-15.items.[].system.damageRolls.dbyssv6tg8rp083v9qaj} - damage : string {1-15.items.[].system.damageRolls.dbyssv6tg8rp083v9qaj.damage} (same value: '1d6+3') - damageType : string {1-15.items.[].system.damageRolls.dbyssv6tg8rp083v9qaj.damageType} (same value: 'slashing') - [gbp5fw2wi075iq0pa3bz] : object {1-15.items.[].system.damageRolls.gbp5fw2wi075iq0pa3bz} - damage : string {1-15.items.[].system.damageRolls.gbp5fw2wi075iq0pa3bz.damage} (same value: '2d6+6') - damageType : string {1-15.items.[].system.damageRolls.gbp5fw2wi075iq0pa3bz.damageType} (same value: 'slashing') - [pjxigwhrtkfh7h30l81r] : object {1-15.items.[].system.damageRolls.pjxigwhrtkfh7h30l81r} - damage : string {1-15.items.[].system.damageRolls.pjxigwhrtkfh7h30l81r.damage} (same value: '2d4+6') - damageType : string {1-15.items.[].system.damageRolls.pjxigwhrtkfh7h30l81r.damageType} (same value: 'piercing') - [tx5vgnxei4mavakhyucj] : object {1-15.items.[].system.damageRolls.tx5vgnxei4mavakhyucj} - damage : string {1-15.items.[].system.damageRolls.tx5vgnxei4mavakhyucj.damage} (same value: '1d6+5') - damageType : string {1-15.items.[].system.damageRolls.tx5vgnxei4mavakhyucj.damageType} (same value: 'piercing') - [wn84iyb5hsb247azl0oa] : object {1-15.items.[].system.damageRolls.wn84iyb5hsb247azl0oa} - damage : string {1-15.items.[].system.damageRolls.wn84iyb5hsb247azl0oa.damage} (same value: '1d4') - damageType : string {1-15.items.[].system.damageRolls.wn84iyb5hsb247azl0oa.damageType} (same value: 'slashing') - [xb206efvyns7teh88jh1] : object {1-15.items.[].system.damageRolls.xb206efvyns7teh88jh1} - damage : string {1-15.items.[].system.damageRolls.xb206efvyns7teh88jh1.damage} (same value: '1d6') - damageType : string {1-15.items.[].system.damageRolls.xb206efvyns7teh88jh1.damageType} (same value: 'spirit') - yro6y1inbxian0qtainb : object {1-15.items.[].system.damageRolls.yro6y1inbxian0qtainb} - damage : string {1-15.items.[].system.damageRolls.yro6y1inbxian0qtainb.damage} (same value: '1d6+2') - damageType : string {1-15.items.[].system.damageRolls.yro6y1inbxian0qtainb.damageType} (same value: 'bludgeoning') - [zomiyd3fgnq2wao5w3fx] : object {1-15.items.[].system.damageRolls.zomiyd3fgnq2wao5w3fx} - damage : string {1-15.items.[].system.damageRolls.zomiyd3fgnq2wao5w3fx.damage} (same value: '1d6+5') - damageType : string {1-15.items.[].system.damageRolls.zomiyd3fgnq2wao5w3fx.damageType} (same value: 'bludgeoning') - [zverb56cvevnwunm4h4q] : object {1-15.items.[].system.damageRolls.zverb56cvevnwunm4h4q} - damage : string {1-15.items.[].system.damageRolls.zverb56cvevnwunm4h4q.damage} (same value: '1d6') - damageType : string {1-15.items.[].system.damageRolls.zverb56cvevnwunm4h4q.damageType} (same value: 'bludgeoning') - description : object {1-15.items.[].system.description} - value : string {1-15.items.[].system.description.value} (21 different values) - [actionType] : object {1-15.items.[].system.actionType} - value : string {1-15.items.[].system.actionType.value} (3 different values) - 'passive' (x18) - 'action' (x9) - 'reaction' (x2) - [actions] : object {1-15.items.[].system.actions} - [value] : integer {1-15.items.[].system.actions.value} (same value: 2) - [area] : empty - [autoHeightenLevel] : object {1-15.items.[].system.autoHeightenLevel} - [value] : empty - [category] : string {1-15.items.[].system.category} (3 different values) - 'offensive' (x15) - 'interaction' (x8) - 'defensive' (x6) - [cost] : object {1-15.items.[].system.cost} - value : string {1-15.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-15.items.[].system.counteraction} (same value: False) - [damage] : object {1-15.items.[].system.damage} - [deathNote] : boolean {1-15.items.[].system.deathNote} (same value: True) - [defense] : empty - [duration] : object {1-15.items.[].system.duration} - sustained : boolean {1-15.items.[].system.duration.sustained} (same value: False) - value : string {1-15.items.[].system.duration.value} (same value: '10 minutes') - [frequency] : object {1-15.items.[].system.frequency} - max : integer {1-15.items.[].system.frequency.max} (same value: 1) - per : string {1-15.items.[].system.frequency.per} (same value: 'PT1M') - [heightening] : object {1-15.items.[].system.heightening} - damage : object {1-15.items.[].system.heightening.damage} - interval : integer {1-15.items.[].system.heightening.interval} (same value: 1) - type : string {1-15.items.[].system.heightening.type} (same value: 'interval') - [level] : object {1-15.items.[].system.level} - value : integer {1-15.items.[].system.level.value} (same value: 4) - [location] : object {1-15.items.[].system.location} - heightenedLevel : integer {1-15.items.[].system.location.heightenedLevel} (same value: 4) - value : string {1-15.items.[].system.location.value} (6 different values) - '4nEbig9q1Hx62Bxx' (x1) - 'vDMQgwgjF06tq6l8' (x1) - 'nHJB2s5hLplCZOOs' (x1) - 'e7NjwWvqrYDFdnhy' (x1) - '8qbmQUey3r6DcdOI' (x1) - '2aTAvBFzNZ7wdij4' (x1) - [proficiency] : object {1-15.items.[].system.proficiency} - value : integer {1-15.items.[].system.proficiency.value} (same value: 0) - publication : object {1-15.items.[].system.publication} - license : string {1-15.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-15.items.[].system.publication.remaster} (same value: False) - title : string {1-15.items.[].system.publication.title} (3 different values) - '' (x41) - 'Pathfinder Core Rulebook' (x6) - 'Pathfinder Bestiary' (x6) - rules : ignored (Foundry rules object) {1-15.items.[].system.rules} - [prepared] : object {1-15.items.[].system.prepared} - flexible : boolean {1-15.items.[].system.prepared.flexible} (same value: False) - value : string {1-15.items.[].system.prepared.value} (same value: 'innate') - [range] : object {1-15.items.[].system.range} - value : string {1-15.items.[].system.range.value} (same value: '') - [requirements] : string {1-15.items.[].system.requirements} (same value: '') - [showSlotlessLevels] : object {1-15.items.[].system.showSlotlessLevels} - value : boolean {1-15.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {1-15.items.[].system.slots} - [slug] : string {1-15.items.[].system.slug} (2 different values) - 'speak-with-plants' (x6) - 'constant-spells' (x6) - [spelldc] : object {1-15.items.[].system.spelldc} - dc : integer {1-15.items.[].system.spelldc.dc} (4 different values) - 13 (x2) - 14 (x2) - 17 (x1) - 19 (x1) - mod : integer {1-15.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-15.items.[].system.spelldc.value} (4 different values) - 5 (x2) - 6 (x2) - 9 (x1) - 11 (x1) - [target] : object {1-15.items.[].system.target} - value : string {1-15.items.[].system.target.value} (same value: '') - [time] : object {1-15.items.[].system.time} - value : string {1-15.items.[].system.time.value} (same value: '2') - [tradition] : object {1-15.items.[].system.tradition} - value : string {1-15.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {1-15.items.[].system.traits} - rarity : string {1-15.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {1-15.items.[].system.traits.traditions} - Length: min=1 max=1 - Value type: string {1-15.items.[].system.traits.traditions.[]} (same value: 'primal') - value : array {1-15.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1-15.items.[].system.traits.value.[]} (14 different values) - [weaponType] : object {1-15.items.[].system.weaponType} - value : string {1-15.items.[].system.weaponType.value} (2 different values) - 'melee' (x8) - 'ranged' (x4) - type : string {1-15.items.[].type} (4 different values) - 'action' (x29) - 'melee' (x12) - 'spellcastingEntry' (x6) - 'spell' (x6) - [_stats] : object {1-15.items.[]._stats} - compendiumSource : string {1-15.items.[]._stats.compendiumSource} (2 different values) - 'Compendium.pf2e.spells-srd.Item.qvwIwJ9QBihy8R0t' (x6) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.kakyXBG5WA8c6Zfd' (x6) - name : string {1-15.name} (all different values) - [prototypeToken] : object {1-15.prototypeToken} - name : string {1-15.prototypeToken.name} (4 different values) - 'Farmer Drystan\'s Scarecrow' (x2) - 'Hogweed Leshy' (x2) - 'Leshy Crafter' (x2) - 'Plum Leshy' (x2) - system : object {1-15.system} - [abilities] : object {1-15.system.abilities} - cha : object {1-15.system.abilities.cha} - mod : integer {1-15.system.abilities.cha.mod} (3 different values) - 0 (x4) - 1 (x2) - 3 (x2) - con : object {1-15.system.abilities.con} - mod : integer {1-15.system.abilities.con.mod} (4 different values) - 1 (x3) - 2 (x3) - 3 (x1) - 4 (x1) - dex : object {1-15.system.abilities.dex} - mod : integer {1-15.system.abilities.dex.mod} (3 different values) - 3 (x4) - 4 (x3) - 2 (x1) - int : object {1-15.system.abilities.int} - mod : integer {1-15.system.abilities.int.mod} (5 different values) - 0 (x3) - -3 (x2) - 2 (x1) - 3 (x1) - -2 (x1) - str : object {1-15.system.abilities.str} - mod : integer {1-15.system.abilities.str.mod} (5 different values) - 3 (x2) - 1 (x2) - 2 (x2) - 4 (x1) - -1 (x1) - wis : object {1-15.system.abilities.wis} - mod : integer {1-15.system.abilities.wis.mod} (3 different values) - 2 (x5) - 1 (x2) - 3 (x1) - attributes : object {1-15.system.attributes} - ac : object {1-15.system.attributes.ac} - [details] : string {1-15.system.attributes.ac.details} (same value: '') - value : integer {1-15.system.attributes.ac.value} (6 different values) - 16 (x2) - 19 (x2) - 17 (x2) - 10 (x2) - 22 (x1) - 15 (x1) - [allSaves] : object {1-15.system.attributes.allSaves} - value : string {1-15.system.attributes.allSaves.value} (same value: '') - emitsSound : string {1-15.system.attributes.emitsSound} (same value: 'encounter') - hardness : integer {1-15.system.attributes.hardness} (same value: 0) - hasHealth : boolean {1-15.system.attributes.hasHealth} (same value: True) - hp : object {1-15.system.attributes.hp} - details : string {1-15.system.attributes.hp.details} (same value: '') - max : integer {1-15.system.attributes.hp.max} (7 different values) - 10 (x3) - 20 (x2) - 32 (x1) - 52 (x1) - 12 (x1) - 51 (x1) - 84 (x1) - temp : integer {1-15.system.attributes.hp.temp} (same value: 0) - value : integer {1-15.system.attributes.hp.value} (7 different values) - 10 (x3) - 20 (x2) - 32 (x1) - 52 (x1) - 12 (x1) - 51 (x1) - 84 (x1) - [immunities] : array<> {1-15.system.attributes.immunities} - Length: min=0 max=0 - Value type: empty - [speed] : object {1-15.system.attributes.speed} - [details] : string {1-15.system.attributes.speed.details} (same value: 'woodwalk') - otherSpeeds : array {1-15.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-15.system.attributes.speed.otherSpeeds.[]} - type : string {1-15.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {1-15.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {1-15.system.attributes.speed.value} (2 different values) - 25 (x6) - 30 (x2) - stealth : object {1-15.system.attributes.stealth} - details : string {1-15.system.attributes.stealth.details} (same value: '

Initiative modifier is [[/r 1d20+5]]{+5}

') - value : integer {1-15.system.attributes.stealth.value} (same value: -10) - [weaknesses] : array {1-15.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {1-15.system.attributes.weaknesses.[]} - type : string {1-15.system.attributes.weaknesses.[].type} (same value: 'fire') - value : integer {1-15.system.attributes.weaknesses.[].value} (2 different values) - 3 (x1) - 5 (x1) - creatureType : string {1-15.system.creatureType} (same value: '') - details : object {1-15.system.details} - [blurb] : string {1-15.system.details.blurb} (same value: '') - description : string {1-15.system.details.description} (same value: '

A fire engulfs a 10-foot-by-10-foot section of forest, then spreads on each of its turns.

') - disable : string {1-15.system.details.disable} (2 different values) - isComplex : boolean {1-15.system.details.isComplex} (same value: True) - [languages] : object {1-15.system.details.languages} - details : string {1-15.system.details.languages.details} (3 different values) - 'speak with plants (trees only)' (x4) - '' (x2) - 'speak with plants (weeds only)' (x2) - value : array {1-15.system.details.languages.value} - Length: min=1 max=4 - Value type: string {1-15.system.details.languages.value.[]} (4 different values) - 'chthonian' (x8) - 'common' (x2) - 'fey' (x2) - 'wildsong' (x2) - level : object {1-15.system.details.level} - value : integer {1-15.system.details.level.value} (4 different values) - 1 (x4) - -1 (x3) - 3 (x2) - 5 (x1) - [privateNotes] : string {1-15.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-15.system.details.publicNotes} (same value: '') - publication : object {1-15.system.details.publication} - license : string {1-15.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-15.system.details.publication.remaster} (same value: False) - title : string {1-15.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-15: The Blooming Catastrophe') - reset : string {1-15.system.details.reset} (same value: '') - routine : string {1-15.system.details.routine} (2 different values) - '

On its turn, the fire spreads into a number of additional squares equal to half the number of squares the fire currently occupies, minimum 1 square. The GM determines the squares the fire spreads into. Any creature that ends its turn next to the flames takes @Damage[1d6[fire]] damage, and any creature within the flames takes @Damage[4d6[fire]] damage (@Check[reflex|dc:15|basic|name:Raging Forest Fire|traits:hazard,environmental,fire] save for both). A creature can take damage from flames only once per round.

' (x1) - '

On its turn, the fire spreads into a number of additional squares equal to half the number of squares the fire currently occupies, minimum 1 square. The GM determines the squares the fire spreads into. Any creature that ends its turn next to the flames takes @Damage[1d6[fire]] damage, and any creature within the flames takes @Damage[2d6[fire]] damage (@Check[reflex|dc:13|basic|name:Smoldering Forest Fire|traits:hazard,environmental,fire] save for both). A creature can take damage from flames only once per round.

' (x1) - [initiative] : object {1-15.system.initiative} - statistic : string {1-15.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-15.system.perception} - details : string {1-15.system.perception.details} (same value: '') - mod : integer {1-15.system.perception.mod} (5 different values) - 12 (x2) - 5 (x2) - 7 (x2) - 10 (x1) - 9 (x1) - senses : array {1-15.system.perception.senses} - Length: min=1 max=1 - Value type: object {1-15.system.perception.senses.[]} - type : string {1-15.system.perception.senses.[].type} (2 different values) - 'low-light-vision' (x6) - 'darkvision' (x2) - [resources] : object {1-15.system.resources} - saves : object {1-15.system.saves} - fortitude : object {1-15.system.saves.fortitude} - saveDetail : string {1-15.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-15.system.saves.fortitude.value} (7 different values) - 10 (x2) - 12 (x2) - 0 (x2) - 8 (x1) - 9 (x1) - 2 (x1) - 4 (x1) - reflex : object {1-15.system.saves.reflex} - saveDetail : string {1-15.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-15.system.saves.reflex.value} (8 different values) - 7 (x2) - 0 (x2) - 9 (x1) - 5 (x1) - 12 (x1) - 15 (x1) - 8 (x1) - 10 (x1) - will : object {1-15.system.saves.will} - saveDetail : string {1-15.system.saves.will.saveDetail} (same value: '') - value : integer {1-15.system.saves.will.value} (8 different values) - 4 (x2) - 0 (x2) - 8 (x1) - 2 (x1) - 6 (x1) - 9 (x1) - 5 (x1) - 7 (x1) - [skills] : object {1-15.system.skills} - [acrobatics] : object {1-15.system.skills.acrobatics} - base : integer {1-15.system.skills.acrobatics.base} (2 different values) - 5 (x2) - 7 (x2) - [athletics] : object {1-15.system.skills.athletics} - base : integer {1-15.system.skills.athletics.base} (4 different values) - 4 (x2) - 6 (x2) - 7 (x1) - 10 (x1) - [crafting] : object {1-15.system.skills.crafting} - base : integer {1-15.system.skills.crafting.base} (2 different values) - 11 (x1) - 14 (x1) - [intimidation] : object {1-15.system.skills.intimidation} - base : integer {1-15.system.skills.intimidation.base} (2 different values) - 9 (x1) - 12 (x1) - [nature] : object {1-15.system.skills.nature} - base : integer {1-15.system.skills.nature.base} (2 different values) - 7 (x1) - 10 (x1) - [occultism] : object {1-15.system.skills.occultism} - base : integer {1-15.system.skills.occultism.base} (2 different values) - 10 (x1) - 13 (x1) - [stealth] : object {1-15.system.skills.stealth} - base : integer {1-15.system.skills.stealth.base} (3 different values) - 7 (x3) - 5 (x2) - 10 (x1) - statusEffects : array<> {1-15.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-15.system.traits} - rarity : string {1-15.system.traits.rarity} (2 different values) - 'common' (x8) - 'unique' (x2) - size : object {1-15.system.traits.size} - value : string {1-15.system.traits.size.value} (3 different values) - 'sm' (x6) - 'lg' (x2) - 'med' (x2) - value : array {1-15.system.traits.value} - Length: min=2 max=4 - Value type: string {1-15.system.traits.value.[]} (7 different values) - 'chaotic' (x8) - 'evil' (x8) - 'leshy' (x6) - 'plant' (x6) - 'construct' (x2) - 'environmental' (x2) - 'fire' (x2) - type : string {1-15.type} (2 different values) - 'npc' (x8) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/1-16.txt b/output/pf2e/packs/1-16.txt deleted file mode 100644 index ab9c30c..0000000 --- a/output/pf2e/packs/1-16.txt +++ /dev/null @@ -1,650 +0,0 @@ -1-16 -Different values: 9 -===================================== -object {1-16} - _id : string {1-16._id} (all different values) - folder : string {1-16.folder} (same value: 'PkorCphND0x23Yfi') - img : string {1-16.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {1-16.items} - Length: min=1 max=15 - Value type: object {1-16.items.[]} - _id : string {1-16.items.[]._id} (76 different values) - img : string {1-16.items.[].img} (25 different values) - name : string {1-16.items.[].name} (40 different values) - sort : integer {1-16.items.[].sort} (16 different values) - system : object {1-16.items.[].system} - [acBonus] : integer {1-16.items.[].system.acBonus} (2 different values) - 1 (x4) - 2 (x1) - [actionType] : object {1-16.items.[].system.actionType} - value : string {1-16.items.[].system.actionType.value} (3 different values) - 'passive' (x14) - 'reaction' (x10) - 'action' (x2) - [actions] : object {1-16.items.[].system.actions} - [value] : integer {1-16.items.[].system.actions.value} (same value: 2) - [area] : object {1-16.items.[].system.area} - [details] : string {1-16.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {1-16.items.[].system.area.type} (same value: 'burst') - value : integer {1-16.items.[].system.area.value} (2 different values) - 20 (x1) - 5 (x1) - [attack] : object {1-16.items.[].system.attack} - value : string {1-16.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-16.items.[].system.attackEffects} - [custom] : string {1-16.items.[].system.attackEffects.custom} (same value: '') - value : array<> {1-16.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {1-16.items.[].system.autoHeightenLevel} - [value] : empty - [damageRolls] : object {1-16.items.[].system.damageRolls} - [13cs4xmf6azv7ow3owtp] : object {1-16.items.[].system.damageRolls.13cs4xmf6azv7ow3owtp} - damage : string {1-16.items.[].system.damageRolls.13cs4xmf6azv7ow3owtp.damage} (same value: '1d12+2') - damageType : string {1-16.items.[].system.damageRolls.13cs4xmf6azv7ow3owtp.damageType} (same value: 'bludgeoning') - [291dajzuu1nc5ly0o2mp] : object {1-16.items.[].system.damageRolls.291dajzuu1nc5ly0o2mp} - damage : string {1-16.items.[].system.damageRolls.291dajzuu1nc5ly0o2mp.damage} (same value: '1d6+2') - damageType : string {1-16.items.[].system.damageRolls.291dajzuu1nc5ly0o2mp.damageType} (same value: 'slashing') - [8wuozwtegmugnx7wtzdb] : object {1-16.items.[].system.damageRolls.8wuozwtegmugnx7wtzdb} - damage : string {1-16.items.[].system.damageRolls.8wuozwtegmugnx7wtzdb.damage} (same value: '1d8+3') - damageType : string {1-16.items.[].system.damageRolls.8wuozwtegmugnx7wtzdb.damageType} (same value: 'piercing') - 9t9gp1nwm0mqe4xg6wyb : object {1-16.items.[].system.damageRolls.9t9gp1nwm0mqe4xg6wyb} - damage : string {1-16.items.[].system.damageRolls.9t9gp1nwm0mqe4xg6wyb.damage} (same value: '1d6+4') - damageType : string {1-16.items.[].system.damageRolls.9t9gp1nwm0mqe4xg6wyb.damageType} (same value: 'slashing') - [a7ne7e6ww95l9p86fjua] : object {1-16.items.[].system.damageRolls.a7ne7e6ww95l9p86fjua} - damage : string {1-16.items.[].system.damageRolls.a7ne7e6ww95l9p86fjua.damage} (same value: '1d6+3') - damageType : string {1-16.items.[].system.damageRolls.a7ne7e6ww95l9p86fjua.damageType} (same value: 'piercing') - [abzs9cwz9n63ueo5qs1l] : object {1-16.items.[].system.damageRolls.abzs9cwz9n63ueo5qs1l} - damage : string {1-16.items.[].system.damageRolls.abzs9cwz9n63ueo5qs1l.damage} (same value: '2d6+2') - damageType : string {1-16.items.[].system.damageRolls.abzs9cwz9n63ueo5qs1l.damageType} (same value: 'slashing') - [hcgglfhexb9q3lyj7y3p] : object {1-16.items.[].system.damageRolls.hcgglfhexb9q3lyj7y3p} - damage : string {1-16.items.[].system.damageRolls.hcgglfhexb9q3lyj7y3p.damage} (same value: '1d6+3') - damageType : string {1-16.items.[].system.damageRolls.hcgglfhexb9q3lyj7y3p.damageType} (same value: 'piercing') - [j3wcorqeteabknsemzzq] : object {1-16.items.[].system.damageRolls.j3wcorqeteabknsemzzq} - damage : string {1-16.items.[].system.damageRolls.j3wcorqeteabknsemzzq.damage} (same value: '2d6+6') - damageType : string {1-16.items.[].system.damageRolls.j3wcorqeteabknsemzzq.damageType} (same value: 'slashing') - [jv8zfy0nrvk86fqb5u4p] : object {1-16.items.[].system.damageRolls.jv8zfy0nrvk86fqb5u4p} - damage : string {1-16.items.[].system.damageRolls.jv8zfy0nrvk86fqb5u4p.damage} (same value: '2d8+5') - damageType : string {1-16.items.[].system.damageRolls.jv8zfy0nrvk86fqb5u4p.damageType} (same value: 'piercing') - [l86eh74seiv2j6yq07ey] : object {1-16.items.[].system.damageRolls.l86eh74seiv2j6yq07ey} - damage : string {1-16.items.[].system.damageRolls.l86eh74seiv2j6yq07ey.damage} (same value: '1d6+3') - damageType : string {1-16.items.[].system.damageRolls.l86eh74seiv2j6yq07ey.damageType} (same value: 'piercing') - [u6tpksbxhvnixci7otwm] : object {1-16.items.[].system.damageRolls.u6tpksbxhvnixci7otwm} - damage : string {1-16.items.[].system.damageRolls.u6tpksbxhvnixci7otwm.damage} (same value: '1d8+5') - damageType : string {1-16.items.[].system.damageRolls.u6tpksbxhvnixci7otwm.damageType} (same value: 'piercing') - description : object {1-16.items.[].system.description} - value : string {1-16.items.[].system.description.value} (39 different values) - [baseItem] : string {1-16.items.[].system.baseItem} (6 different values) - 'kukri' (x4) - 'leather-armor' (x4) - 'longspear' (x1) - 'shortbow' (x1) - 'spear' (x1) - 'wooden-shield' (x1) - [bonus] : object {1-16.items.[].system.bonus} - value : integer {1-16.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {1-16.items.[].system.bonusDamage} - value : integer {1-16.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-16.items.[].system.bulk} - value : mixed - integer {1-16.items.[].system.bulk.value} (2 different values) - 1 (x7) - 2 (x1) - float {1-16.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-16.items.[].system.category} (7 different values) - 'offensive' (x12) - 'defensive' (x10) - 'martial' (x5) - 'light' (x4) - 'simple' (x2) - 'interaction' (x2) - 'ammo' (x1) - [checkPenalty] : integer {1-16.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {1-16.items.[].system.cost} - value : string {1-16.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-16.items.[].system.counteraction} (same value: False) - [damage] : object {1-16.items.[].system.damage} - [0] : object {1-16.items.[].system.damage.0} - applyMod : boolean {1-16.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-16.items.[].system.damage.0.formula} (same value: '2d4') - kinds : array {1-16.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-16.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {1-16.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-16.items.[].system.damage.0.type} (same value: 'fire') - [damageType] : string {1-16.items.[].system.damage.damageType} (2 different values) - 'slashing' (x4) - 'piercing' (x3) - [dice] : integer {1-16.items.[].system.damage.dice} (same value: 1) - [die] : string {1-16.items.[].system.damage.die} (2 different values) - 'd6' (x6) - 'd8' (x1) - [defense] : object {1-16.items.[].system.defense} - save : object {1-16.items.[].system.defense.save} - basic : boolean {1-16.items.[].system.defense.save.basic} (same value: False) - statistic : string {1-16.items.[].system.defense.save.statistic} (2 different values) - 'will' (x5) - 'reflex' (x1) - [dexCap] : integer {1-16.items.[].system.dexCap} (same value: 4) - [duration] : object {1-16.items.[].system.duration} - sustained : boolean {1-16.items.[].system.duration.sustained} (same value: False) - value : string {1-16.items.[].system.duration.value} (6 different values) - '' (x7) - '1 hour' (x3) - '10 minutes' (x1) - 'varies' (x1) - '1 minute' (x1) - '8 hours' (x1) - [equipped] : object {1-16.items.[].system.equipped} - carryType : string {1-16.items.[].system.equipped.carryType} (2 different values) - 'worn' (x12) - 'held' (x5) - handsHeld : integer {1-16.items.[].system.equipped.handsHeld} (3 different values) - 0 (x12) - 1 (x4) - 2 (x1) - [inSlot] : boolean {1-16.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {1-16.items.[].system.frequency} - max : integer {1-16.items.[].system.frequency.max} (same value: 1) - per : string {1-16.items.[].system.frequency.per} (same value: 'day') - [hardness] : integer {1-16.items.[].system.hardness} (2 different values) - 0 (x16) - 3 (x1) - [heightening] : object {1-16.items.[].system.heightening} - damage : object {1-16.items.[].system.heightening.damage} - 0 : string {1-16.items.[].system.heightening.damage.0} (same value: '1d4') - interval : integer {1-16.items.[].system.heightening.interval} (same value: 1) - [levels] : object {1-16.items.[].system.heightening.levels} - 8 : object {1-16.items.[].system.heightening.levels.8} - target : object {1-16.items.[].system.heightening.levels.8.target} - value : string {1-16.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {1-16.items.[].system.heightening.type} (2 different values) - 'fixed' (x2) - 'interval' (x2) - publication : object {1-16.items.[].system.publication} - license : string {1-16.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-16.items.[].system.publication.remaster} (same value: False) - title : string {1-16.items.[].system.publication.title} (3 different values) - '' (x42) - 'Pathfinder Core Rulebook' (x28) - 'Pathfinder Bestiary' (x7) - [group] : string {1-16.items.[].system.group} (4 different values) - 'knife' (x4) - 'leather' (x4) - 'spear' (x2) - 'bow' (x1) - [hp] : object {1-16.items.[].system.hp} - max : integer {1-16.items.[].system.hp.max} (2 different values) - 0 (x16) - 12 (x1) - value : integer {1-16.items.[].system.hp.value} (2 different values) - 0 (x16) - 12 (x1) - [level] : object {1-16.items.[].system.level} - value : integer {1-16.items.[].system.level.value} (7 different values) - 0 (x14) - 1 (x9) - 4 (x2) - 2 (x2) - 6 (x2) - 5 (x1) - 3 (x1) - [location] : object {1-16.items.[].system.location} - [heightenedLevel] : integer {1-16.items.[].system.location.heightenedLevel} (2 different values) - 4 (x1) - 3 (x1) - [uses] : object {1-16.items.[].system.location.uses} - max : integer {1-16.items.[].system.location.uses.max} (2 different values) - 2 (x1) - 3 (x1) - value : integer {1-16.items.[].system.location.uses.value} (2 different values) - 2 (x1) - 3 (x1) - value : string {1-16.items.[].system.location.value} (5 different values) - 'gxbMXYNwJTWTgbf6' (x8) - 'pnXlt0jW6DnyVc4g' (x2) - 'I63HcfoopcEpBdU2' (x2) - 'bXgRimCzt5v6iBye' (x1) - 'cey14Luo1DtXz0rN' (x1) - [material] : object {1-16.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {1-16.items.[].system.mod} - value : integer {1-16.items.[].system.mod.value} (2 different values) - 11 (x2) - 13 (x2) - [prepared] : object {1-16.items.[].system.prepared} - flexible : boolean {1-16.items.[].system.prepared.flexible} (same value: False) - value : string {1-16.items.[].system.prepared.value} (2 different values) - 'innate' (x3) - 'spontaneous' (x2) - [price] : object {1-16.items.[].system.price} - [per] : integer {1-16.items.[].system.price.per} (same value: 10) - value : object {1-16.items.[].system.price.value} - [gp] : integer {1-16.items.[].system.price.value.gp} (5 different values) - 2 (x7) - 240 (x2) - 3 (x1) - 1 (x1) - 55 (x1) - [sp] : integer {1-16.items.[].system.price.value.sp} (3 different values) - 1 (x2) - 6 (x2) - 5 (x1) - [quantity] : integer {1-16.items.[].system.quantity} (3 different values) - 1 (x15) - 20 (x1) - 4 (x1) - [range] : mixed - object {1-16.items.[].system.range} - value : string {1-16.items.[].system.range.value} (3 different values) - '30 feet' (x10) - '' (x3) - '120 feet' (x1) - integer {1-16.items.[].system.range} (same value: 60) - rules : ignored (Foundry rules object) {1-16.items.[].system.rules} - [proficiency] : object {1-16.items.[].system.proficiency} - value : integer {1-16.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {1-16.items.[].system.proficient} - value : integer {1-16.items.[].system.proficient.value} (same value: 0) - [reload] : object {1-16.items.[].system.reload} - value : string {1-16.items.[].system.reload.value} (3 different values) - '' (x5) - '0' (x1) - '-' (x1) - [requirements] : string {1-16.items.[].system.requirements} (same value: '') - [runes] : object {1-16.items.[].system.runes} - [potency] : integer {1-16.items.[].system.runes.potency} (2 different values) - 0 (x9) - 1 (x2) - [property] : array<> {1-16.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {1-16.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {1-16.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-16.items.[].system.runes.striking} (2 different values) - 0 (x5) - 1 (x2) - [showSlotlessLevels] : object {1-16.items.[].system.showSlotlessLevels} - value : boolean {1-16.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-16.items.[].system.size} (same value: 'med') - [slots] : object {1-16.items.[].system.slots} - slot0 : object {1-16.items.[].system.slots.slot0} - max : integer {1-16.items.[].system.slots.slot0.max} (same value: 2) - value : integer {1-16.items.[].system.slots.slot0.value} (same value: 2) - [slug] : string {1-16.items.[].system.slug} (24 different values) - [specific] : object {1-16.items.[].system.specific} - material : object {1-16.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {1-16.items.[].system.specific.runes} - potency : integer {1-16.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {1-16.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {1-16.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {1-16.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {1-16.items.[].system.spelldc} - dc : integer {1-16.items.[].system.spelldc.dc} (4 different values) - 21 (x2) - 17 (x1) - 22 (x1) - 25 (x1) - [item] : integer {1-16.items.[].system.spelldc.item} (same value: 0) - mod : integer {1-16.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-16.items.[].system.spelldc.value} (5 different values) - 13 (x1) - 9 (x1) - 11 (x1) - 12 (x1) - 16 (x1) - [splashDamage] : object {1-16.items.[].system.splashDamage} - [value] : integer {1-16.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {1-16.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {1-16.items.[].system.strength} (same value: 0) - [target] : object {1-16.items.[].system.target} - value : string {1-16.items.[].system.target.value} (2 different values) - '1 creature' (x9) - '' (x5) - [time] : object {1-16.items.[].system.time} - value : string {1-16.items.[].system.time.value} (2 different values) - '2' (x13) - '1 minute' (x1) - [tradition] : object {1-16.items.[].system.tradition} - value : string {1-16.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {1-16.items.[].system.traits} - rarity : string {1-16.items.[].system.traits.rarity} (2 different values) - 'common' (x63) - 'uncommon' (x5) - [traditions] : array {1-16.items.[].system.traits.traditions} - Length: min=1 max=3 - Value type: string {1-16.items.[].system.traits.traditions.[]} (3 different values) - 'primal' (x12) - 'arcane' (x10) - 'occult' (x5) - value : array {1-16.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {1-16.items.[].system.traits.value.[]} (28 different values) - [integrated] : empty - [usage] : object {1-16.items.[].system.usage} - value : string {1-16.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x6) - 'worn' (x4) - 'held-in-two-hands' (x1) - 'held-in-one-plus-hands' (x1) - [uses] : object {1-16.items.[].system.uses} - autoDestroy : boolean {1-16.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-16.items.[].system.uses.max} (same value: 1) - value : integer {1-16.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-16.items.[].system.weaponType} - value : string {1-16.items.[].system.weaponType.value} (2 different values) - 'melee' (x9) - 'ranged' (x2) - type : string {1-16.items.[].type} (10 different values) - 'action' (x26) - 'spell' (x14) - 'melee' (x11) - 'weapon' (x7) - 'spellcastingEntry' (x5) - 'armor' (x4) - 'equipment' (x4) - 'lore' (x4) - 'consumable' (x1) - 'shield' (x1) - [_stats] : object {1-16.items.[]._stats} - compendiumSource : string {1-16.items.[]._stats.compendiumSource} (24 different values) - [flags] : object {1-16.items.[].flags} - pf2e : object {1-16.items.[].flags.pf2e} - linkedWeapon : string {1-16.items.[].flags.pf2e.linkedWeapon} (7 different values) - 'fDThR1uWgOgioSZv' (x2) - 'Oz4U2hMCTvbHoRoY' (x1) - 'JDjct5dVg1xppZYi' (x1) - 'Q5dcdleE7MQc7CDd' (x1) - 'xWMfb6AIsKa0SQMs' (x1) - 'xWK6GSwo5X5gcjao' (x1) - 'iVYiCyrFefPvNS1i' (x1) - name : string {1-16.name} (all different values) - prototypeToken : object {1-16.prototypeToken} - name : string {1-16.prototypeToken.name} (6 different values) - 'Lelzeshin' (x2) - 'Mirrored Lelzeshin' (x2) - 'Season\'s Toll' (x2) - 'Biloko Veteran' (x1) - 'Biloko Warrior' (x1) - 'Dryad' (x1) - system : object {1-16.system} - [abilities] : object {1-16.system.abilities} - cha : object {1-16.system.abilities.cha} - mod : integer {1-16.system.abilities.cha.mod} (5 different values) - 4 (x2) - 0 (x2) - 2 (x1) - 1 (x1) - 3 (x1) - con : object {1-16.system.abilities.con} - mod : integer {1-16.system.abilities.con.mod} (4 different values) - 2 (x4) - 0 (x1) - -1 (x1) - 1 (x1) - dex : object {1-16.system.abilities.dex} - mod : integer {1-16.system.abilities.dex.mod} (3 different values) - 4 (x5) - 2 (x1) - 3 (x1) - int : object {1-16.system.abilities.int} - mod : integer {1-16.system.abilities.int.mod} (3 different values) - 2 (x3) - 0 (x2) - -4 (x2) - str : object {1-16.system.abilities.str} - mod : integer {1-16.system.abilities.str.mod} (5 different values) - 2 (x3) - 4 (x1) - 3 (x1) - 0 (x1) - 1 (x1) - wis : object {1-16.system.abilities.wis} - mod : integer {1-16.system.abilities.wis.mod} (3 different values) - -1 (x4) - 3 (x2) - 2 (x1) - attributes : object {1-16.system.attributes} - ac : object {1-16.system.attributes.ac} - [details] : string {1-16.system.attributes.ac.details} (2 different values) - '' (x6) - '(18 with shield raised)' (x1) - value : integer {1-16.system.attributes.ac.value} (7 different values) - 21 (x2) - 0 (x2) - 16 (x1) - 19 (x1) - 22 (x1) - 25 (x1) - 18 (x1) - [allSaves] : object {1-16.system.attributes.allSaves} - value : string {1-16.system.attributes.allSaves.value} (same value: '') - emitsSound : string {1-16.system.attributes.emitsSound} (same value: 'encounter') - hardness : mixed - object {1-16.system.attributes.hardness} - value : integer {1-16.system.attributes.hardness.value} (2 different values) - 2 (x1) - 4 (x1) - integer {1-16.system.attributes.hardness} (same value: 0) - hp : object {1-16.system.attributes.hp} - details : string {1-16.system.attributes.hp.details} (same value: '') - max : integer {1-16.system.attributes.hp.max} (8 different values) - 0 (x2) - 58 (x1) - 19 (x1) - 55 (x1) - 70 (x1) - 110 (x1) - 20 (x1) - 44 (x1) - temp : integer {1-16.system.attributes.hp.temp} (same value: 0) - value : integer {1-16.system.attributes.hp.value} (8 different values) - 0 (x2) - 58 (x1) - 19 (x1) - 55 (x1) - 70 (x1) - 110 (x1) - 20 (x1) - 44 (x1) - [immunities] : array<> {1-16.system.attributes.immunities} - Length: min=0 max=0 - Value type: empty - [speed] : object {1-16.system.attributes.speed} - otherSpeeds : array<> {1-16.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {1-16.system.attributes.speed.value} (3 different values) - 30 (x4) - 20 (x2) - 25 (x1) - stealth : object {1-16.system.attributes.stealth} - details : string {1-16.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {1-16.system.attributes.stealth.value} (2 different values) - 12 (x1) - 15 (x1) - [weaknesses] : array {1-16.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {1-16.system.attributes.weaknesses.[]} - type : string {1-16.system.attributes.weaknesses.[].type} (2 different values) - 'cold-iron' (x1) - 'fire' (x1) - value : integer {1-16.system.attributes.weaknesses.[].value} (same value: 5) - creatureType : string {1-16.system.creatureType} (same value: '') - details : object {1-16.system.details} - [blurb] : string {1-16.system.details.blurb} (same value: '') - description : string {1-16.system.details.description} (same value: '

Arcs of primal energy emerge from the L-shaped stone wall at the center of each alcove.

') - disable : string {1-16.system.details.disable} (2 different values) - isComplex : boolean {1-16.system.details.isComplex} (same value: True) - [languages] : object {1-16.system.details.languages} - details : string {1-16.system.details.languages.details} (2 different values) - '' (x6) - 'speak with plants' (x1) - value : array {1-16.system.details.languages.value} - Length: min=0 max=3 - Value type: string {1-16.system.details.languages.value.[]} (4 different values) - 'fey' (x5) - 'mwangi' (x4) - 'common' (x3) - 'elven' (x1) - level : object {1-16.system.details.level} - value : integer {1-16.system.details.level.value} (7 different values) - 4 (x3) - 1 (x1) - 3 (x1) - 5 (x1) - 7 (x1) - 2 (x1) - 6 (x1) - [privateNotes] : string {1-16.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-16.system.details.publicNotes} (4 different values) - publication : object {1-16.system.details.publication} - license : string {1-16.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-16.system.details.publication.remaster} (same value: False) - title : string {1-16.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-16: The Perennial Crown Part 1, Opal of Bhopan') - reset : string {1-16.system.details.reset} (same value: '

The trap is powered by the Eternal Bloom. It resets after 5 minutes, at which time the doors to the vault slam shut once again.

') - routine : string {1-16.system.details.routine} (2 different values) - [initiative] : object {1-16.system.initiative} - statistic : string {1-16.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-16.system.perception} - details : string {1-16.system.perception.details} (same value: '') - mod : integer {1-16.system.perception.mod} (6 different values) - 11 (x2) - 7 (x1) - 10 (x1) - 15 (x1) - 5 (x1) - 8 (x1) - senses : array {1-16.system.perception.senses} - Length: min=0 max=2 - Value type: object {1-16.system.perception.senses.[]} - [acuity] : string {1-16.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-16.system.perception.senses.[].range} (same value: 30) - type : string {1-16.system.perception.senses.[].type} (2 different values) - 'low-light-vision' (x3) - 'scent' (x2) - [resources] : object {1-16.system.resources} - [focus] : object {1-16.system.resources.focus} - max : integer {1-16.system.resources.focus.max} (same value: 1) - value : integer {1-16.system.resources.focus.value} (same value: 1) - saves : object {1-16.system.saves} - fortitude : object {1-16.system.saves.fortitude} - saveDetail : string {1-16.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-16.system.saves.fortitude.value} (6 different values) - 8 (x2) - 6 (x2) - 0 (x2) - 4 (x1) - 10 (x1) - 12 (x1) - reflex : object {1-16.system.saves.reflex} - saveDetail : string {1-16.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-16.system.saves.reflex.value} (6 different values) - 11 (x2) - 14 (x2) - 0 (x2) - 13 (x1) - 7 (x1) - 18 (x1) - will : object {1-16.system.saves.will} - saveDetail : string {1-16.system.saves.will.saveDetail} (same value: '') - value : integer {1-16.system.saves.will.value} (8 different values) - 0 (x2) - 11 (x1) - 7 (x1) - 10 (x1) - 9 (x1) - 12 (x1) - 5 (x1) - 8 (x1) - [skills] : object {1-16.system.skills} - acrobatics : object {1-16.system.skills.acrobatics} - base : integer {1-16.system.skills.acrobatics.base} (4 different values) - 9 (x2) - 13 (x1) - 16 (x1) - 11 (x1) - athletics : object {1-16.system.skills.athletics} - base : integer {1-16.system.skills.athletics.base} (7 different values) - 10 (x1) - 7 (x1) - 5 (x1) - 9 (x1) - 11 (x1) - 6 (x1) - 8 (x1) - [crafting] : object {1-16.system.skills.crafting} - base : integer {1-16.system.skills.crafting.base} (2 different values) - 7 (x2) - 10 (x1) - special : array {1-16.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {1-16.system.skills.crafting.special.[]} - base : integer {1-16.system.skills.crafting.special.[].base} (same value: 9) - label : string {1-16.system.skills.crafting.special.[].label} (same value: 'woodworking') - predicate : array {1-16.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-16.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:woodworking') - [intimidation] : object {1-16.system.skills.intimidation} - base : integer {1-16.system.skills.intimidation.base} (same value: 12) - [nature] : object {1-16.system.skills.nature} - base : integer {1-16.system.skills.nature.base} (5 different values) - 9 (x1) - 5 (x1) - 13 (x1) - 10 (x1) - 12 (x1) - stealth : object {1-16.system.skills.stealth} - base : integer {1-16.system.skills.stealth.base} (5 different values) - 13 (x2) - 9 (x2) - 6 (x1) - 16 (x1) - 11 (x1) - [deception] : object {1-16.system.skills.deception} - base : integer {1-16.system.skills.deception.base} (2 different values) - 14 (x1) - 18 (x1) - [diplomacy] : object {1-16.system.skills.diplomacy} - base : integer {1-16.system.skills.diplomacy.base} (3 different values) - 9 (x1) - 12 (x1) - 16 (x1) - [society] : object {1-16.system.skills.society} - base : integer {1-16.system.skills.society.base} (2 different values) - 11 (x1) - 13 (x1) - [survival] : object {1-16.system.skills.survival} - base : integer {1-16.system.skills.survival.base} (3 different values) - 11 (x1) - 6 (x1) - 12 (x1) - statusEffects : array<> {1-16.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-16.system.traits} - rarity : string {1-16.system.traits.rarity} (2 different values) - 'common' (x5) - 'unique' (x4) - size : object {1-16.system.traits.size} - value : string {1-16.system.traits.size.value} (2 different values) - 'med' (x7) - 'sm' (x2) - value : array {1-16.system.traits.value} - Length: min=1 max=4 - Value type: string {1-16.system.traits.value.[]} (11 different values) - type : string {1-16.type} (2 different values) - 'npc' (x7) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/1-17.txt b/output/pf2e/packs/1-17.txt deleted file mode 100644 index 89cf613..0000000 --- a/output/pf2e/packs/1-17.txt +++ /dev/null @@ -1,833 +0,0 @@ -1-17 -Different values: 9 -===================================== -object {1-17} - _id : string {1-17._id} (all different values) - folder : string {1-17.folder} (same value: 'EFnBw0rINjC95Hth') - img : string {1-17.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {1-17.items} - Length: min=4 max=21 - Value type: object {1-17.items.[]} - _id : string {1-17.items.[]._id} (63 different values) - [_stats] : object {1-17.items.[]._stats} - compendiumSource : string {1-17.items.[]._stats.compendiumSource} (26 different values) - img : string {1-17.items.[].img} (31 different values) - name : string {1-17.items.[].name} (50 different values) - sort : integer {1-17.items.[].sort} (21 different values) - system : object {1-17.items.[].system} - [acBonus] : integer {1-17.items.[].system.acBonus} (same value: 4) - [actionType] : object {1-17.items.[].system.actionType} - value : string {1-17.items.[].system.actionType.value} (4 different values) - 'action' (x10) - 'passive' (x8) - 'reaction' (x4) - 'free' (x2) - [actions] : object {1-17.items.[].system.actions} - [value] : integer {1-17.items.[].system.actions.value} (2 different values) - 2 (x6) - 1 (x4) - [area] : object {1-17.items.[].system.area} - [details] : string {1-17.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {1-17.items.[].system.area.type} (2 different values) - 'burst' (x4) - 'line' (x1) - value : integer {1-17.items.[].system.area.value} (2 different values) - 20 (x4) - 120 (x1) - [attack] : object {1-17.items.[].system.attack} - value : string {1-17.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-17.items.[].system.attackEffects} - [custom] : string {1-17.items.[].system.attackEffects.custom} (same value: '') - value : array<> {1-17.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {1-17.items.[].system.autoHeightenLevel} - [value] : integer {1-17.items.[].system.autoHeightenLevel.value} (same value: 3) - [baseItem] : string {1-17.items.[].system.baseItem} (6 different values) - 'club' (x3) - 'crossbow' (x2) - 'sap' (x2) - 'chain-mail' (x2) - 'shortsword' (x1) - 'halberd' (x1) - [bonus] : object {1-17.items.[].system.bonus} - value : integer {1-17.items.[].system.bonus.value} (8 different values) - 0 (x9) - 9 (x4) - 12 (x4) - 17 (x3) - 20 (x3) - 7 (x2) - 10 (x1) - 15 (x1) - [bonusDamage] : object {1-17.items.[].system.bonusDamage} - value : integer {1-17.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-17.items.[].system.bulk} - value : mixed - integer {1-17.items.[].system.bulk.value} (3 different values) - 1 (x5) - 2 (x3) - 0 (x2) - float {1-17.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-17.items.[].system.category} (7 different values) - 'offensive' (x14) - 'defensive' (x8) - 'simple' (x5) - 'martial' (x4) - 'medium' (x2) - 'ammo' (x2) - 'interaction' (x2) - [checkPenalty] : integer {1-17.items.[].system.checkPenalty} (same value: -2) - [containerId] : empty - [cost] : object {1-17.items.[].system.cost} - value : string {1-17.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-17.items.[].system.counteraction} (same value: False) - [damage] : object {1-17.items.[].system.damage} - [0] : object {1-17.items.[].system.damage.0} - [applyMod] : boolean {1-17.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-17.items.[].system.damage.0.formula} (7 different values) - '3d4' (x3) - '3d8' (x2) - '1d6' (x2) - '1d8' (x2) - '2d4' (x2) - '2d12' (x2) - '4d12' (x1) - kinds : array {1-17.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {1-17.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x14) - 'healing' (x2) - materials : array<> {1-17.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.damage.0.type} (5 different values) - 'acid' (x4) - 'piercing' (x3) - 'electricity' (x3) - 'vitality' (x2) - 'fire' (x2) - [damageType] : string {1-17.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x5) - 'piercing' (x4) - [dice] : integer {1-17.items.[].system.damage.dice} (same value: 1) - [die] : string {1-17.items.[].system.damage.die} (3 different values) - 'd6' (x6) - 'd8' (x2) - 'd10' (x1) - [gcovwqxwitqchoin] : object {1-17.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {1-17.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-17.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-17.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {1-17.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {1-17.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {1-17.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {1-17.items.[].system.damageRolls} - [0] : object {1-17.items.[].system.damageRolls.0} - damage : string {1-17.items.[].system.damageRolls.0.damage} (7 different values) - '1d6+4' (x2) - '1d8' (x2) - '2d10+5' (x1) - '2d4+5' (x1) - '2d10+6' (x1) - '2d4+6' (x1) - '1d6+6' (x1) - damageType : string {1-17.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x4) - 'bludgeoning' (x3) - 'slashing' (x2) - [1] : object {1-17.items.[].system.damageRolls.1} - damage : string {1-17.items.[].system.damageRolls.1.damage} (same value: '1d4') - damageType : string {1-17.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1utbo6jneyb904lrlih8] : object {1-17.items.[].system.damageRolls.1utbo6jneyb904lrlih8} - damage : string {1-17.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damage} (same value: '1d6-2') - damageType : string {1-17.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damageType} (same value: 'piercing') - [2obh99rlstyrkbwyuatz] : object {1-17.items.[].system.damageRolls.2obh99rlstyrkbwyuatz} - damage : string {1-17.items.[].system.damageRolls.2obh99rlstyrkbwyuatz.damage} (2 different values) - '2d12+7' (x1) - '2d12+9' (x1) - damageType : string {1-17.items.[].system.damageRolls.2obh99rlstyrkbwyuatz.damageType} (same value: 'piercing') - [dx7fhx3qccwea4gyi2pi] : object {1-17.items.[].system.damageRolls.dx7fhx3qccwea4gyi2pi} - damage : string {1-17.items.[].system.damageRolls.dx7fhx3qccwea4gyi2pi.damage} (2 different values) - '1d10+3' (x1) - '2d8+3' (x1) - damageType : string {1-17.items.[].system.damageRolls.dx7fhx3qccwea4gyi2pi.damageType} (same value: 'slashing') - [oiodqohoofafi7fqe4of] : object {1-17.items.[].system.damageRolls.oiodqohoofafi7fqe4of} - damage : string {1-17.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damage} (2 different values) - '1d6+4' (x1) - '1d10+6' (x1) - damageType : string {1-17.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damageType} (2 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - wdsbn4w7xypm4wya : object {1-17.items.[].system.damageRolls.wdsbn4w7xypm4wya} - damage : string {1-17.items.[].system.damageRolls.wdsbn4w7xypm4wya.damage} (2 different values) - '1d6 + 5' (x1) - '2d6 + 6' (x1) - damageType : string {1-17.items.[].system.damageRolls.wdsbn4w7xypm4wya.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {1-17.items.[].system.deathNote} (same value: True) - description : object {1-17.items.[].system.description} - value : string {1-17.items.[].system.description.value} (41 different values) - [defense] : object {1-17.items.[].system.defense} - save : object {1-17.items.[].system.defense.save} - basic : boolean {1-17.items.[].system.defense.save.basic} (2 different values) - False (x4) - True (x3) - statistic : string {1-17.items.[].system.defense.save.statistic} (2 different values) - 'reflex' (x5) - 'fortitude' (x2) - [dexCap] : integer {1-17.items.[].system.dexCap} (same value: 1) - [duration] : object {1-17.items.[].system.duration} - sustained : boolean {1-17.items.[].system.duration.sustained} (2 different values) - False (x28) - True (x3) - value : string {1-17.items.[].system.duration.value} (3 different values) - '' (x20) - '1 minute' (x9) - '10 minutes' (x2) - [equipped] : object {1-17.items.[].system.equipped} - carryType : string {1-17.items.[].system.equipped.carryType} (2 different values) - 'worn' (x16) - 'held' (x1) - [handsHeld] : integer {1-17.items.[].system.equipped.handsHeld} (3 different values) - 1 (x6) - 0 (x5) - 2 (x2) - [invested] : empty - [frequency] : object {1-17.items.[].system.frequency} - max : integer {1-17.items.[].system.frequency.max} (same value: 1) - per : string {1-17.items.[].system.frequency.per} (same value: 'turn') - value : integer {1-17.items.[].system.frequency.value} (same value: 1) - [hardness] : integer {1-17.items.[].system.hardness} (same value: 0) - [level] : object {1-17.items.[].system.level} - value : integer {1-17.items.[].system.level.value} (4 different values) - 1 (x21) - 0 (x15) - 2 (x8) - 3 (x4) - [location] : object {1-17.items.[].system.location} - [heightenedLevel] : integer {1-17.items.[].system.location.heightenedLevel} (3 different values) - 2 (x8) - 1 (x6) - 3 (x4) - value : string {1-17.items.[].system.location.value} (4 different values) - '3F3x4IywUnVu0pmJ' (x24) - '4A69v2khm6Z1XeDz' (x3) - '7Yg3VZOlPeDU4h9E' (x3) - '5rP5cz0JHgxkYHIF' (x1) - [material] : object {1-17.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {1-17.items.[].system.publication} - license : string {1-17.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-17.items.[].system.publication.remaster} (same value: False) - title : string {1-17.items.[].system.publication.title} (3 different values) - '' (x49) - 'Pathfinder Core Rulebook' (x48) - 'Pathfinder Bestiary' (x5) - [group] : string {1-17.items.[].system.group} (5 different values) - 'club' (x5) - 'crossbow' (x2) - 'chain' (x2) - 'sword' (x1) - 'polearm' (x1) - [heightening] : object {1-17.items.[].system.heightening} - [damage] : object {1-17.items.[].system.heightening.damage} - 0 : string {1-17.items.[].system.heightening.damage.0} (4 different values) - '1d4' (x5) - '1d12' (x3) - '2d8' (x2) - '1d8' (x2) - [interval] : integer {1-17.items.[].system.heightening.interval} (2 different values) - 1 (x10) - 2 (x2) - type : string {1-17.items.[].system.heightening.type} (2 different values) - 'interval' (x12) - 'fixed' (x2) - [levels] : object {1-17.items.[].system.heightening.levels} - 3 : object {1-17.items.[].system.heightening.levels.3} - damage : object {1-17.items.[].system.heightening.levels.3.damage} - 0 : object {1-17.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {1-17.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-17.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {1-17.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-17.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {1-17.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-17.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-17.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {1-17.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {1-17.items.[].system.heightening.levels.5} - damage : object {1-17.items.[].system.heightening.levels.5.damage} - 0 : object {1-17.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {1-17.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-17.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {1-17.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-17.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {1-17.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-17.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-17.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {1-17.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {1-17.items.[].system.heightening.levels.7} - damage : object {1-17.items.[].system.heightening.levels.7.damage} - 0 : object {1-17.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {1-17.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-17.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {1-17.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-17.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {1-17.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-17.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-17.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {1-17.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {1-17.items.[].system.heightening.levels.9} - damage : object {1-17.items.[].system.heightening.levels.9.damage} - 0 : object {1-17.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {1-17.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-17.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {1-17.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-17.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {1-17.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-17.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-17.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {1-17.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-17.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {1-17.items.[].system.hp} - max : integer {1-17.items.[].system.hp.max} (same value: 0) - value : integer {1-17.items.[].system.hp.value} (same value: 0) - [mod] : object {1-17.items.[].system.mod} - value : integer {1-17.items.[].system.mod.value} (6 different values) - 15 (x2) - 3 (x1) - 16 (x1) - 19 (x1) - 13 (x1) - 17 (x1) - [overlays] : object {1-17.items.[].system.overlays} - 37gy7l19tik74o4s : object {1-17.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {1-17.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {1-17.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {1-17.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {1-17.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {1-17.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {1-17.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - 7qdtetowq348s9oc : object {1-17.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {1-17.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {1-17.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {1-17.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {1-17.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {1-17.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {1-17.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {1-17.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {1-17.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {1-17.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {1-17.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {1-17.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - lfxcoz2d3f8j2zq1 : object {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {1-17.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [prepared] : object {1-17.items.[].system.prepared} - flexible : boolean {1-17.items.[].system.prepared.flexible} (same value: False) - value : string {1-17.items.[].system.prepared.value} (2 different values) - 'innate' (x3) - 'spontaneous' (x2) - [price] : object {1-17.items.[].system.price} - [per] : integer {1-17.items.[].system.price.per} (same value: 10) - value : object {1-17.items.[].system.price.value} - [gp] : integer {1-17.items.[].system.price.value.gp} (3 different values) - 3 (x4) - 2 (x3) - 6 (x2) - [sp] : integer {1-17.items.[].system.price.value.sp} (2 different values) - 1 (x4) - 9 (x1) - [proficiency] : object {1-17.items.[].system.proficiency} - value : integer {1-17.items.[].system.proficiency.value} (2 different values) - 1 (x4) - 0 (x1) - [proficient] : object {1-17.items.[].system.proficient} - value : integer {1-17.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {1-17.items.[].system.quantity} (2 different values) - 1 (x15) - 10 (x2) - [range] : mixed - integer {1-17.items.[].system.range} (same value: 120) - object {1-17.items.[].system.range} - value : string {1-17.items.[].system.range.value} (7 different values) - '120 feet' (x8) - '30 feet' (x8) - 'touch' (x6) - '60 feet' (x3) - '' (x3) - 'varies' (x2) - '10 feet' (x1) - [reload] : object {1-17.items.[].system.reload} - value : string {1-17.items.[].system.reload.value} (3 different values) - '' (x4) - '-' (x3) - '1' (x2) - [requirements] : string {1-17.items.[].system.requirements} (same value: '') - [runes] : object {1-17.items.[].system.runes} - potency : integer {1-17.items.[].system.runes.potency} (2 different values) - 0 (x9) - 1 (x2) - property : array<> {1-17.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {1-17.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-17.items.[].system.runes.striking} (2 different values) - 0 (x8) - 1 (x1) - [showSlotlessLevels] : object {1-17.items.[].system.showSlotlessLevels} - value : boolean {1-17.items.[].system.showSlotlessLevels.value} (same value: False) - rules : ignored (Foundry rules object) {1-17.items.[].system.rules} - [size] : string {1-17.items.[].system.size} (2 different values) - 'med' (x16) - 'tiny' (x1) - [slots] : object {1-17.items.[].system.slots} - slot1 : object {1-17.items.[].system.slots.slot1} - max : integer {1-17.items.[].system.slots.slot1.max} (same value: 4) - value : integer {1-17.items.[].system.slots.slot1.value} (same value: 4) - slot2 : object {1-17.items.[].system.slots.slot2} - max : integer {1-17.items.[].system.slots.slot2.max} (same value: 3) - value : integer {1-17.items.[].system.slots.slot2.value} (same value: 3) - slot3 : object {1-17.items.[].system.slots.slot3} - max : integer {1-17.items.[].system.slots.slot3.max} (same value: 2) - value : integer {1-17.items.[].system.slots.slot3.value} (same value: 2) - [slug] : string {1-17.items.[].system.slug} (26 different values) - [speedPenalty] : integer {1-17.items.[].system.speedPenalty} (same value: -5) - [spelldc] : object {1-17.items.[].system.spelldc} - dc : integer {1-17.items.[].system.spelldc.dc} (5 different values) - 17 (x1) - 21 (x1) - 23 (x1) - 20 (x1) - 22 (x1) - mod : integer {1-17.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-17.items.[].system.spelldc.value} (5 different values) - 9 (x1) - 13 (x1) - 18 (x1) - 12 (x1) - 14 (x1) - [splashDamage] : object {1-17.items.[].system.splashDamage} - value : integer {1-17.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {1-17.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {1-17.items.[].system.strength} (same value: 3) - [target] : object {1-17.items.[].system.target} - value : string {1-17.items.[].system.target.value} (6 different values) - '' (x12) - '1 creature' (x12) - '1 willing creature' (x2) - '1 willing living creature or 1 undead' (x2) - '1 non-magical club or staff you hold' (x2) - '1 object (cook, lift, or tidy only)' (x1) - [time] : object {1-17.items.[].system.time} - value : string {1-17.items.[].system.time.value} (3 different values) - '2' (x26) - '3' (x3) - '1 to 3' (x2) - [tradition] : object {1-17.items.[].system.tradition} - value : string {1-17.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {1-17.items.[].system.traits} - rarity : string {1-17.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {1-17.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {1-17.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x31) - 'arcane' (x16) - 'divine' (x5) - 'occult' (x5) - value : array {1-17.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {1-17.items.[].system.traits.value.[]} (35 different values) - [usage] : object {1-17.items.[].system.usage} - value : string {1-17.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x10) - 'held-in-two-hands' (x3) - 'worn' (x2) - [uses] : object {1-17.items.[].system.uses} - autoDestroy : boolean {1-17.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-17.items.[].system.uses.max} (same value: 1) - value : integer {1-17.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-17.items.[].system.weaponType} - value : string {1-17.items.[].system.weaponType.value} (2 different values) - 'melee' (x13) - 'ranged' (x5) - type : string {1-17.items.[].type} (all different values) - [flags] : object {1-17.items.[].flags} - pf2e : object {1-17.items.[].flags.pf2e} - linkedWeapon : string {1-17.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'LQzprXf7vMvaVP2O' (x2) - 'tWgRQucN54SKcyMB' (x2) - 'lP5zMAGrvkhhfig2' (x2) - 'o0lluDlwxccxhtYI' (x2) - 'Q7Syteo9JjOZLurF' (x1) - '4ygMFXbouVRtILNF' (x1) - name : string {1-17.name} (all different values) - prototypeToken : object {1-17.prototypeToken} - name : string {1-17.prototypeToken.name} (6 different values) - 'Manifestation of Qxal' (x2) - 'Thorned Cocoon' (x2) - 'Webhekiz' (x2) - 'Guard' (x1) - 'Jinkin' (x1) - 'Palace Guard' (x1) - system : object {1-17.system} - abilities : object {1-17.system.abilities} - cha : object {1-17.system.abilities.cha} - mod : integer {1-17.system.abilities.cha.mod} (5 different values) - -1 (x3) - 4 (x2) - 3 (x2) - 2 (x1) - 0 (x1) - con : object {1-17.system.abilities.con} - mod : integer {1-17.system.abilities.con.mod} (5 different values) - 4 (x3) - 2 (x2) - 0 (x2) - 5 (x1) - 1 (x1) - dex : object {1-17.system.abilities.dex} - mod : integer {1-17.system.abilities.dex.mod} (6 different values) - 2 (x3) - 1 (x2) - 4 (x1) - 5 (x1) - 6 (x1) - 3 (x1) - int : object {1-17.system.abilities.int} - mod : integer {1-17.system.abilities.int.mod} (3 different values) - 2 (x5) - 0 (x2) - -5 (x2) - str : object {1-17.system.abilities.str} - mod : integer {1-17.system.abilities.str.mod} (6 different values) - 3 (x3) - 4 (x2) - -2 (x1) - 5 (x1) - 6 (x1) - 2 (x1) - wis : object {1-17.system.abilities.wis} - mod : integer {1-17.system.abilities.wis.mod} (3 different values) - 2 (x5) - 4 (x2) - 0 (x2) - attributes : object {1-17.system.attributes} - ac : object {1-17.system.attributes.ac} - details : string {1-17.system.attributes.ac.details} (same value: '') - value : integer {1-17.system.attributes.ac.value} (7 different values) - 18 (x2) - 21 (x2) - 16 (x1) - 17 (x1) - 23 (x1) - 26 (x1) - 20 (x1) - allSaves : object {1-17.system.attributes.allSaves} - value : string {1-17.system.attributes.allSaves.value} (same value: '') - hp : object {1-17.system.attributes.hp} - details : string {1-17.system.attributes.hp.details} (2 different values) - '' (x7) - 'bloodsoaked soil (regeneration 20)' (x2) - max : integer {1-17.system.attributes.hp.max} (8 different values) - 45 (x2) - 25 (x1) - 19 (x1) - 125 (x1) - 170 (x1) - 34 (x1) - 66 (x1) - 75 (x1) - temp : integer {1-17.system.attributes.hp.temp} (same value: 0) - value : integer {1-17.system.attributes.hp.value} (8 different values) - 45 (x2) - 25 (x1) - 19 (x1) - 125 (x1) - 170 (x1) - 34 (x1) - 66 (x1) - 75 (x1) - speed : object {1-17.system.attributes.speed} - otherSpeeds : array {1-17.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-17.system.attributes.speed.otherSpeeds.[]} - type : string {1-17.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {1-17.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {1-17.system.attributes.speed.value} (3 different values) - 25 (x4) - 30 (x3) - 10 (x2) - [immunities] : array<> {1-17.system.attributes.immunities} - Length: min=0 max=0 - Value type: empty - [resistances] : array {1-17.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {1-17.system.attributes.resistances.[]} - type : string {1-17.system.attributes.resistances.[].type} (same value: 'acid') - value : integer {1-17.system.attributes.resistances.[].value} (same value: 5) - [weaknesses] : array {1-17.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {1-17.system.attributes.weaknesses.[]} - type : string {1-17.system.attributes.weaknesses.[].type} (2 different values) - 'fire' (x4) - 'cold-iron' (x1) - value : integer {1-17.system.attributes.weaknesses.[].value} (4 different values) - 5 (x2) - 2 (x1) - 8 (x1) - 10 (x1) - details : object {1-17.system.details} - blurb : string {1-17.system.details.blurb} (same value: '') - languages : object {1-17.system.details.languages} - details : string {1-17.system.details.languages.details} (2 different values) - '' (x7) - '(can\'t speak any langauge)' (x2) - value : array {1-17.system.details.languages.value} - Length: min=0 max=3 - Value type: string {1-17.system.details.languages.value.[]} (4 different values) - 'common' (x6) - 'fey' (x6) - 'mwangi' (x4) - 'sakvroth' (x1) - level : object {1-17.system.details.level} - value : integer {1-17.system.details.level.value} (7 different values) - 1 (x2) - 3 (x2) - 6 (x1) - 8 (x1) - 2 (x1) - 4 (x1) - 5 (x1) - privateNotes : string {1-17.system.details.privateNotes} (same value: '') - publicNotes : string {1-17.system.details.publicNotes} (3 different values) - publication : object {1-17.system.details.publication} - license : string {1-17.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-17.system.details.publication.remaster} (same value: False) - title : string {1-17.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-17: The Perennial Crown Part 2, The Thorned Monarch') - initiative : object {1-17.system.initiative} - statistic : string {1-17.system.initiative.statistic} (same value: 'perception') - perception : object {1-17.system.perception} - details : string {1-17.system.perception.details} (same value: '') - mod : integer {1-17.system.perception.mod} (6 different values) - 7 (x3) - 14 (x2) - 17 (x1) - 19 (x1) - 4 (x1) - 11 (x1) - senses : array {1-17.system.perception.senses} - Length: min=0 max=1 - Value type: object {1-17.system.perception.senses.[]} - [acuity] : string {1-17.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-17.system.perception.senses.[].range} (same value: 30) - type : string {1-17.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x4) - 'tremorsense' (x2) - 'darkvision' (x1) - resources : object {1-17.system.resources} - [focus] : object {1-17.system.resources.focus} - max : integer {1-17.system.resources.focus.max} (same value: 1) - value : integer {1-17.system.resources.focus.value} (same value: 1) - saves : object {1-17.system.saves} - fortitude : object {1-17.system.saves.fortitude} - saveDetail : string {1-17.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-17.system.saves.fortitude.value} (8 different values) - 10 (x2) - 8 (x1) - 6 (x1) - 14 (x1) - 16 (x1) - 11 (x1) - 13 (x1) - 7 (x1) - reflex : object {1-17.system.saves.reflex} - saveDetail : string {1-17.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-17.system.saves.reflex.value} (7 different values) - 8 (x2) - 9 (x2) - 10 (x1) - 11 (x1) - 13 (x1) - 6 (x1) - 12 (x1) - will : object {1-17.system.saves.will} - saveDetail : string {1-17.system.saves.will.saveDetail} (same value: '') - value : integer {1-17.system.saves.will.value} (8 different values) - 7 (x2) - 5 (x1) - 17 (x1) - 19 (x1) - 6 (x1) - 4 (x1) - 12 (x1) - 15 (x1) - skills : object {1-17.system.skills} - [acrobatics] : object {1-17.system.skills.acrobatics} - base : integer {1-17.system.skills.acrobatics.base} (3 different values) - 7 (x1) - 8 (x1) - 11 (x1) - [arcana] : object {1-17.system.skills.arcana} - base : integer {1-17.system.skills.arcana.base} (2 different values) - 15 (x1) - 18 (x1) - [athletics] : object {1-17.system.skills.athletics} - base : integer {1-17.system.skills.athletics.base} (4 different values) - 7 (x1) - 15 (x1) - 18 (x1) - 10 (x1) - [crafting] : object {1-17.system.skills.crafting} - base : integer {1-17.system.skills.crafting.base} (same value: 5) - special : array {1-17.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {1-17.system.skills.crafting.special.[]} - base : integer {1-17.system.skills.crafting.special.[].base} (same value: 7) - label : string {1-17.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {1-17.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-17.system.skills.crafting.special.[].predicate.[]} (same value: 'trap') - [deception] : object {1-17.system.skills.deception} - base : integer {1-17.system.skills.deception.base} (3 different values) - 5 (x1) - 18 (x1) - 21 (x1) - [diplomacy] : object {1-17.system.skills.diplomacy} - base : integer {1-17.system.skills.diplomacy.base} (3 different values) - 9 (x1) - 10 (x1) - 13 (x1) - [intimidation] : object {1-17.system.skills.intimidation} - base : integer {1-17.system.skills.intimidation.base} (4 different values) - 5 (x1) - 16 (x1) - 19 (x1) - 7 (x1) - [nature] : object {1-17.system.skills.nature} - base : integer {1-17.system.skills.nature.base} (5 different values) - 5 (x1) - 18 (x1) - 21 (x1) - 10 (x1) - 12 (x1) - [society] : object {1-17.system.skills.society} - base : integer {1-17.system.skills.society.base} (4 different values) - 15 (x1) - 18 (x1) - 10 (x1) - 12 (x1) - [stealth] : object {1-17.system.skills.stealth} - base : integer {1-17.system.skills.stealth.base} (3 different values) - 7 (x1) - 6 (x1) - 9 (x1) - [thievery] : object {1-17.system.skills.thievery} - base : integer {1-17.system.skills.thievery.base} (same value: 7) - traits : object {1-17.system.traits} - rarity : string {1-17.system.traits.rarity} (2 different values) - 'common' (x5) - 'unique' (x4) - size : object {1-17.system.traits.size} - value : string {1-17.system.traits.size.value} (3 different values) - 'med' (x6) - 'huge' (x2) - 'tiny' (x1) - value : array {1-17.system.traits.value} - Length: min=2 max=4 - Value type: string {1-17.system.traits.value.[]} (all different values) - type : string {1-17.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/1-18.txt b/output/pf2e/packs/1-18.txt deleted file mode 100644 index 0d1e279..0000000 --- a/output/pf2e/packs/1-18.txt +++ /dev/null @@ -1,530 +0,0 @@ -1-18 -Different values: 10 -===================================== -object {1-18} - _id : string {1-18._id} (all different values) - folder : string {1-18.folder} (same value: 'EVjsyMM2qqrCwIhV') - img : string {1-18.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {1-18.items} - Length: min=2 max=11 - Value type: object {1-18.items.[]} - _id : string {1-18.items.[]._id} (56 different values) - img : string {1-18.items.[].img} (16 different values) - name : string {1-18.items.[].name} (33 different values) - sort : integer {1-18.items.[].sort} (11 different values) - system : object {1-18.items.[].system} - [acBonus] : integer {1-18.items.[].system.acBonus} (3 different values) - 5 (x1) - 2 (x1) - 4 (x1) - [actionType] : object {1-18.items.[].system.actionType} - value : string {1-18.items.[].system.actionType.value} (4 different values) - 'passive' (x20) - 'action' (x6) - 'reaction' (x2) - 'free' (x1) - [actions] : object {1-18.items.[].system.actions} - [value] : integer {1-18.items.[].system.actions.value} (2 different values) - 1 (x3) - 2 (x3) - description : object {1-18.items.[].system.description} - value : string {1-18.items.[].system.description.value} (32 different values) - [attack] : object {1-18.items.[].system.attack} - value : string {1-18.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-18.items.[].system.attackEffects} - [custom] : string {1-18.items.[].system.attackEffects.custom} (same value: '') - value : array {1-18.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-18.items.[].system.attackEffects.value.[]} (3 different values) - 'attach' (x2) - 'improved-push' (x1) - 'grab' (x1) - [baseItem] : string {1-18.items.[].system.baseItem} (8 different values) - 'scimitar' (x2) - 'shortbow' (x2) - 'glaive' (x1) - 'half-plate' (x1) - 'lance' (x1) - 'longsword' (x1) - 'steel-shield' (x1) - 'chain-mail' (x1) - [bonus] : object {1-18.items.[].system.bonus} - value : integer {1-18.items.[].system.bonus.value} (8 different values) - 0 (x7) - 10 (x4) - 8 (x4) - 6 (x4) - 12 (x2) - 7 (x2) - 9 (x1) - 11 (x1) - [bonusDamage] : object {1-18.items.[].system.bonusDamage} - value : integer {1-18.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-18.items.[].system.bulk} - value : mixed - integer {1-18.items.[].system.bulk.value} (3 different values) - 1 (x6) - 2 (x3) - 3 (x1) - float {1-18.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-18.items.[].system.category} (7 different values) - 'defensive' (x15) - 'offensive' (x12) - 'martial' (x7) - 'interaction' (x2) - 'ammo' (x2) - 'heavy' (x1) - 'medium' (x1) - [checkPenalty] : integer {1-18.items.[].system.checkPenalty} (2 different values) - -3 (x1) - -2 (x1) - [containerId] : empty - [damage] : object {1-18.items.[].system.damage} - damageType : string {1-18.items.[].system.damage.damageType} (2 different values) - 'slashing' (x4) - 'piercing' (x3) - dice : integer {1-18.items.[].system.damage.dice} (same value: 1) - die : string {1-18.items.[].system.damage.die} (2 different values) - 'd6' (x4) - 'd8' (x3) - [damageRolls] : object {1-18.items.[].system.damageRolls} - 2rof0t3ang89c3dtvwyr : object {1-18.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr} - damage : string {1-18.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damage} (same value: '1d8+3') - damageType : string {1-18.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damageType} (same value: 'piercing') - [4zb5vuw6opqdcxue1e0g] : object {1-18.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g} - damage : string {1-18.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damage} (same value: '1d8+7') - damageType : string {1-18.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damageType} (same value: 'slashing') - [9EIWAacx6PzvWKex] : object {1-18.items.[].system.damageRolls.9EIWAacx6PzvWKex} - damage : string {1-18.items.[].system.damageRolls.9EIWAacx6PzvWKex.damage} (same value: '1d6+3') - damageType : string {1-18.items.[].system.damageRolls.9EIWAacx6PzvWKex.damageType} (same value: 'bludgeoning') - [9y5NMgye8yvFRQnu] : object {1-18.items.[].system.damageRolls.9y5NMgye8yvFRQnu} - damage : string {1-18.items.[].system.damageRolls.9y5NMgye8yvFRQnu.damage} (same value: '1d6+2') - damageType : string {1-18.items.[].system.damageRolls.9y5NMgye8yvFRQnu.damageType} (same value: 'piercing') - [AWj0c3rEFAEY7LhY] : object {1-18.items.[].system.damageRolls.AWj0c3rEFAEY7LhY} - damage : string {1-18.items.[].system.damageRolls.AWj0c3rEFAEY7LhY.damage} (same value: '1d8+5') - damageType : string {1-18.items.[].system.damageRolls.AWj0c3rEFAEY7LhY.damageType} (same value: 'bludgeoning') - [EGdTpqWRPZ9dDsl7] : object {1-18.items.[].system.damageRolls.EGdTpqWRPZ9dDsl7} - damage : string {1-18.items.[].system.damageRolls.EGdTpqWRPZ9dDsl7.damage} (same value: '1d6') - damageType : string {1-18.items.[].system.damageRolls.EGdTpqWRPZ9dDsl7.damageType} (same value: 'piercing') - [JWCqCT5IIB2pO5vB] : object {1-18.items.[].system.damageRolls.JWCqCT5IIB2pO5vB} - damage : string {1-18.items.[].system.damageRolls.JWCqCT5IIB2pO5vB.damage} (same value: '1d6+4') - damageType : string {1-18.items.[].system.damageRolls.JWCqCT5IIB2pO5vB.damageType} (same value: 'slashing') - [SGkS4CAnUzRV9p9H] : object {1-18.items.[].system.damageRolls.SGkS4CAnUzRV9p9H} - damage : string {1-18.items.[].system.damageRolls.SGkS4CAnUzRV9p9H.damage} (same value: '1d6') - damageType : string {1-18.items.[].system.damageRolls.SGkS4CAnUzRV9p9H.damageType} (same value: 'piercing') - [fxLCDMRjHdeLPUR0] : object {1-18.items.[].system.damageRolls.fxLCDMRjHdeLPUR0} - damage : string {1-18.items.[].system.damageRolls.fxLCDMRjHdeLPUR0.damage} (same value: '1d8+4') - damageType : string {1-18.items.[].system.damageRolls.fxLCDMRjHdeLPUR0.damageType} (same value: 'slashing') - [gHKeqD2f0552pljx] : object {1-18.items.[].system.damageRolls.gHKeqD2f0552pljx} - damage : string {1-18.items.[].system.damageRolls.gHKeqD2f0552pljx.damage} (same value: '1d4+4') - damageType : string {1-18.items.[].system.damageRolls.gHKeqD2f0552pljx.damageType} (same value: 'slashing') - [izwzbwakdx5r2d8gxlh7] : object {1-18.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7} - damage : string {1-18.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damage} (same value: '1d12+5') - damageType : string {1-18.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damageType} (same value: 'bludgeoning') - [j1x0YC9NfN49SvCb] : object {1-18.items.[].system.damageRolls.j1x0YC9NfN49SvCb} - damage : string {1-18.items.[].system.damageRolls.j1x0YC9NfN49SvCb.damage} (same value: '1d8+4') - damageType : string {1-18.items.[].system.damageRolls.j1x0YC9NfN49SvCb.damageType} (same value: 'piercing') - [oA7qfQkN7gtAshG7] : object {1-18.items.[].system.damageRolls.oA7qfQkN7gtAshG7} - damage : string {1-18.items.[].system.damageRolls.oA7qfQkN7gtAshG7.damage} (same value: '1d4+2') - damageType : string {1-18.items.[].system.damageRolls.oA7qfQkN7gtAshG7.damageType} (same value: 'slashing') - [ttR3cxZb5XEdmQr7] : object {1-18.items.[].system.damageRolls.ttR3cxZb5XEdmQr7} - damage : string {1-18.items.[].system.damageRolls.ttR3cxZb5XEdmQr7.damage} (same value: '1d6+4') - damageType : string {1-18.items.[].system.damageRolls.ttR3cxZb5XEdmQr7.damageType} (same value: 'slashing') - [ujqunpz2hpe9ybdetfuh] : object {1-18.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh} - damage : string {1-18.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damage} (same value: '1d10+5') - damageType : string {1-18.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damageType} (same value: 'piercing') - [x7bT3jtlubIIUbwn] : object {1-18.items.[].system.damageRolls.x7bT3jtlubIIUbwn} - damage : string {1-18.items.[].system.damageRolls.x7bT3jtlubIIUbwn.damage} (same value: '1d6+2') - damageType : string {1-18.items.[].system.damageRolls.x7bT3jtlubIIUbwn.damageType} (same value: 'slashing') - [deathNote] : boolean {1-18.items.[].system.deathNote} (same value: True) - [dexCap] : integer {1-18.items.[].system.dexCap} (same value: 1) - [duration] : object {1-18.items.[].system.duration} - value : integer {1-18.items.[].system.duration.value} (same value: 0) - [equipped] : object {1-18.items.[].system.equipped} - carryType : string {1-18.items.[].system.equipped.carryType} (2 different values) - 'worn' (x11) - 'held' (x1) - [handsHeld] : integer {1-18.items.[].system.equipped.handsHeld} (2 different values) - 0 (x8) - 2 (x1) - [inSlot] : boolean {1-18.items.[].system.equipped.inSlot} (2 different values) - True (x1) - False (x1) - [invested] : empty - [group] : string {1-18.items.[].system.group} (6 different values) - 'sword' (x3) - 'bow' (x2) - 'polearm' (x1) - 'plate' (x1) - 'spear' (x1) - 'chain' (x1) - [hardness] : integer {1-18.items.[].system.hardness} (2 different values) - 0 (x11) - 5 (x1) - [hp] : object {1-18.items.[].system.hp} - max : integer {1-18.items.[].system.hp.max} (2 different values) - 0 (x11) - 20 (x1) - value : integer {1-18.items.[].system.hp.value} (2 different values) - 0 (x11) - 20 (x1) - [level] : object {1-18.items.[].system.level} - value : integer {1-18.items.[].system.level.value} (2 different values) - 0 (x11) - 1 (x1) - [material] : object {1-18.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {1-18.items.[].system.publication} - license : string {1-18.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-18.items.[].system.publication.remaster} (same value: False) - title : string {1-18.items.[].system.publication.title} (4 different values) - '' (x32) - 'Pathfinder Core Rulebook' (x12) - 'Pathfinder Bestiary' (x9) - 'Pathfinder Bestiary 2' (x7) - rules : ignored (Foundry rules object) {1-18.items.[].system.rules} - [overrides] : array<> {1-18.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [price] : object {1-18.items.[].system.price} - [per] : integer {1-18.items.[].system.price.per} (same value: 10) - value : object {1-18.items.[].system.price.value} - [gp] : integer {1-18.items.[].system.price.value.gp} (5 different values) - 1 (x4) - 2 (x2) - 3 (x2) - 18 (x1) - 6 (x1) - [sp] : integer {1-18.items.[].system.price.value.sp} (same value: 1) - [quantity] : integer {1-18.items.[].system.quantity} (2 different values) - 1 (x10) - 20 (x2) - [range] : integer {1-18.items.[].system.range} (same value: 60) - [references] : object {1-18.items.[].system.references} - children : array<> {1-18.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {1-18.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {1-18.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {1-18.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {1-18.items.[].system.reload} - value : string {1-18.items.[].system.reload.value} (2 different values) - '' (x5) - '0' (x2) - [runes] : object {1-18.items.[].system.runes} - [potency] : integer {1-18.items.[].system.runes.potency} (same value: 0) - [property] : array<> {1-18.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {1-18.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {1-18.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-18.items.[].system.runes.striking} (same value: 0) - [size] : string {1-18.items.[].system.size} (2 different values) - 'med' (x10) - 'lg' (x2) - [slug] : string {1-18.items.[].system.slug} (17 different values) - [speedPenalty] : integer {1-18.items.[].system.speedPenalty} (3 different values) - -10 (x1) - 0 (x1) - -5 (x1) - [splashDamage] : object {1-18.items.[].system.splashDamage} - value : integer {1-18.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {1-18.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {1-18.items.[].system.strength} (same value: 3) - [traits] : object {1-18.items.[].system.traits} - [integrated] : empty - rarity : string {1-18.items.[].system.traits.rarity} (same value: 'common') - value : array {1-18.items.[].system.traits.value} - Length: min=0 max=3 - Value type: string {1-18.items.[].system.traits.value.[]} (18 different values) - [usage] : object {1-18.items.[].system.usage} - value : string {1-18.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x5) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x2) - [uses] : object {1-18.items.[].system.uses} - autoDestroy : boolean {1-18.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-18.items.[].system.uses.max} (same value: 1) - value : integer {1-18.items.[].system.uses.value} (same value: 1) - [value] : object {1-18.items.[].system.value} - isValued : boolean {1-18.items.[].system.value.isValued} (same value: True) - value : integer {1-18.items.[].system.value.value} (same value: 1) - [weaponType] : object {1-18.items.[].system.weaponType} - value : string {1-18.items.[].system.weaponType.value} (2 different values) - 'melee' (x16) - 'ranged' (x2) - type : string {1-18.items.[].type} (7 different values) - 'action' (x29) - 'melee' (x18) - 'weapon' (x7) - 'armor' (x2) - 'consumable' (x2) - 'shield' (x1) - 'condition' (x1) - [_stats] : object {1-18.items.[]._stats} - compendiumSource : string {1-18.items.[]._stats.compendiumSource} (17 different values) - [flags] : object {1-18.items.[].flags} - pf2e : object {1-18.items.[].flags.pf2e} - linkedWeapon : string {1-18.items.[].flags.pf2e.linkedWeapon} (7 different values) - 'hIwpotlCQA4fl1eM' (x1) - 'd57USi3cWh0wbbkS' (x1) - 'lHO6og3QnRNLXr60' (x1) - 'BTuoXrHTGZA72dTp' (x1) - 'mN0lOUFCAnVNkpwY' (x1) - 'xWydDfjrOYyj1aR4' (x1) - '8rsunaFuwnCRqQgl' (x1) - name : string {1-18.name} (all different values) - [prototypeToken] : object {1-18.prototypeToken} - name : string {1-18.prototypeToken.name} (3 different values) - 'Glass River Midge' (x1) - 'Elite Skeletal Giant' (x1) - 'Zombie Brute' (x1) - system : object {1-18.system} - abilities : object {1-18.system.abilities} - cha : object {1-18.system.abilities.cha} - mod : integer {1-18.system.abilities.cha.mod} (4 different values) - -2 (x5) - 0 (x3) - 2 (x1) - 1 (x1) - con : object {1-18.system.abilities.con} - mod : integer {1-18.system.abilities.con.mod} (5 different values) - 0 (x4) - 1 (x2) - 2 (x2) - 3 (x1) - 4 (x1) - dex : object {1-18.system.abilities.dex} - mod : integer {1-18.system.abilities.dex.mod} (5 different values) - 3 (x4) - 4 (x3) - 1 (x1) - -3 (x1) - -2 (x1) - int : object {1-18.system.abilities.int} - mod : integer {1-18.system.abilities.int.mod} (3 different values) - -5 (x8) - -4 (x1) - -1 (x1) - str : object {1-18.system.abilities.str} - mod : integer {1-18.system.abilities.str.mod} (5 different values) - 5 (x3) - 2 (x3) - -4 (x2) - 4 (x1) - 3 (x1) - wis : object {1-18.system.abilities.wis} - mod : integer {1-18.system.abilities.wis.mod} (3 different values) - 0 (x5) - 2 (x3) - 1 (x2) - attributes : object {1-18.system.attributes} - ac : object {1-18.system.attributes.ac} - details : string {1-18.system.attributes.ac.details} (2 different values) - '' (x9) - '(21 with shield raised)' (x1) - value : integer {1-18.system.attributes.ac.value} (8 different values) - 18 (x2) - 16 (x2) - 17 (x1) - 14 (x1) - 19 (x1) - 1 (x1) - 15 (x1) - 12 (x1) - allSaves : object {1-18.system.attributes.allSaves} - value : string {1-18.system.attributes.allSaves.value} (same value: '') - hp : object {1-18.system.attributes.hp} - details : string {1-18.system.attributes.hp.details} (3 different values) - 'void healing' (x6) - '' (x3) - 'void healing, bloody' (x1) - max : integer {1-18.system.attributes.hp.max} (9 different values) - 16 (x2) - 50 (x1) - 6 (x1) - 10 (x1) - 33 (x1) - 25 (x1) - 14 (x1) - 4 (x1) - 70 (x1) - temp : integer {1-18.system.attributes.hp.temp} (same value: 0) - value : integer {1-18.system.attributes.hp.value} (9 different values) - 16 (x2) - 50 (x1) - 6 (x1) - 10 (x1) - 33 (x1) - 25 (x1) - 14 (x1) - 4 (x1) - 70 (x1) - speed : object {1-18.system.attributes.speed} - otherSpeeds : array {1-18.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-18.system.attributes.speed.otherSpeeds.[]} - type : string {1-18.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x2) - 'climb' (x1) - value : integer {1-18.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - [special] : string {1-18.system.attributes.speed.special} (same value: '') - value : integer {1-18.system.attributes.speed.value} (4 different values) - 25 (x4) - 30 (x3) - 10 (x2) - 40 (x1) - [immunities] : array {1-18.system.attributes.immunities} - Length: min=5 max=5 - Value type: object {1-18.system.attributes.immunities.[]} - type : string {1-18.system.attributes.immunities.[].type} (5 different values) - 'death-effects' (x7) - 'disease' (x7) - 'paralyzed' (x7) - 'poison' (x7) - 'unconscious' (x7) - [resistances] : array {1-18.system.attributes.resistances} - Length: min=5 max=5 - Value type: object {1-18.system.attributes.resistances.[]} - type : string {1-18.system.attributes.resistances.[].type} (5 different values) - 'cold' (x5) - 'electricity' (x5) - 'fire' (x5) - 'piercing' (x5) - 'slashing' (x5) - value : integer {1-18.system.attributes.resistances.[].value} (same value: 5) - weaknesses : array {1-18.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {1-18.system.attributes.weaknesses.[]} - type : string {1-18.system.attributes.weaknesses.[].type} (2 different values) - 'vitality' (x2) - 'slashing' (x2) - value : integer {1-18.system.attributes.weaknesses.[].value} (2 different values) - 10 (x2) - 5 (x2) - details : object {1-18.system.details} - blurb : string {1-18.system.details.blurb} (same value: '') - languages : object {1-18.system.details.languages} - details : string {1-18.system.details.languages.details} (same value: '') - value : array {1-18.system.details.languages.value} - Length: min=0 max=2 - Value type: string {1-18.system.details.languages.value.[]} (2 different values) - 'common' (x1) - 'necril' (x1) - level : object {1-18.system.details.level} - value : integer {1-18.system.details.level.value} (5 different values) - -1 (x3) - 2 (x3) - 1 (x2) - 4 (x1) - 0 (x1) - privateNotes : string {1-18.system.details.privateNotes} (same value: '') - publicNotes : string {1-18.system.details.publicNotes} (3 different values) - publication : object {1-18.system.details.publication} - license : string {1-18.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-18.system.details.publication.remaster} (same value: False) - title : string {1-18.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-18: Lodge of the Living God') - initiative : object {1-18.system.initiative} - statistic : string {1-18.system.initiative.statistic} (same value: 'perception') - perception : object {1-18.system.perception} - details : string {1-18.system.perception.details} (same value: '') - mod : integer {1-18.system.perception.mod} (7 different values) - 8 (x3) - 4 (x2) - 7 (x1) - 6 (x1) - 5 (x1) - 2 (x1) - 0 (x1) - senses : array {1-18.system.perception.senses} - Length: min=1 max=2 - Value type: object {1-18.system.perception.senses.[]} - [acuity] : string {1-18.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-18.system.perception.senses.[].range} (same value: 60) - type : string {1-18.system.perception.senses.[].type} (3 different values) - 'darkvision' (x9) - 'scent' (x2) - 'low-light-vision' (x1) - resources : object {1-18.system.resources} - saves : object {1-18.system.saves} - fortitude : object {1-18.system.saves.fortitude} - saveDetail : string {1-18.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-18.system.saves.fortitude.value} (6 different values) - 5 (x2) - 10 (x2) - 4 (x2) - 6 (x2) - 7 (x1) - 2 (x1) - reflex : object {1-18.system.saves.reflex} - saveDetail : string {1-18.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-18.system.saves.reflex.value} (5 different values) - 8 (x5) - 10 (x2) - 9 (x1) - 3 (x1) - 0 (x1) - will : object {1-18.system.saves.will} - saveDetail : string {1-18.system.saves.will.saveDetail} (same value: '') - value : integer {1-18.system.saves.will.value} (6 different values) - 4 (x3) - 6 (x2) - 2 (x2) - 7 (x1) - 3 (x1) - 8 (x1) - skills : object {1-18.system.skills} - [acrobatics] : object {1-18.system.skills.acrobatics} - base : integer {1-18.system.skills.acrobatics.base} (3 different values) - 8 (x3) - 6 (x3) - 7 (x1) - [athletics] : object {1-18.system.skills.athletics} - base : integer {1-18.system.skills.athletics.base} (5 different values) - 3 (x2) - 9 (x2) - 5 (x2) - 12 (x1) - 8 (x1) - [special] : array {1-18.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {1-18.system.skills.athletics.special.[]} - base : integer {1-18.system.skills.athletics.special.[].base} (same value: 7) - label : string {1-18.system.skills.athletics.special.[].label} (same value: 'to climb') - predicate : array {1-18.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-18.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - [intimidation] : object {1-18.system.skills.intimidation} - base : integer {1-18.system.skills.intimidation.base} (2 different values) - 9 (x1) - 7 (x1) - [stealth] : object {1-18.system.skills.stealth} - base : integer {1-18.system.skills.stealth.base} (3 different values) - 12 (x1) - 10 (x1) - 4 (x1) - traits : object {1-18.system.traits} - rarity : string {1-18.system.traits.rarity} (same value: 'common') - size : object {1-18.system.traits.size} - value : string {1-18.system.traits.size.value} (3 different values) - 'med' (x5) - 'lg' (x3) - 'tiny' (x2) - value : array {1-18.system.traits.value} - Length: min=1 max=5 - Value type: string {1-18.system.traits.value.[]} (7 different values) - 'evil' (x7) - 'mindless' (x7) - 'undead' (x7) - 'unholy' (x7) - 'skeleton' (x5) - 'animal' (x3) - 'zombie' (x2) - type : string {1-18.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/1-19.txt b/output/pf2e/packs/1-19.txt deleted file mode 100644 index 47a50ff..0000000 --- a/output/pf2e/packs/1-19.txt +++ /dev/null @@ -1,167 +0,0 @@ -1-19 -Different values: 1 -===================================== -object {1-19} - _id : string {1-19._id} (all different values) - folder : string {1-19.folder} (all different values) - img : string {1-19.img} (all different values) - items : array {1-19.items} - Length: min=5 max=5 - Value type: object {1-19.items.[]} - _id : string {1-19.items.[]._id} (5 different values) - 'FVPUI5ZwAWZGUad5' (x1) - 'HJCZJXbHtVBvkimY' (x1) - 'tMRiR8xtk95slP5k' (x1) - 'x6syCNrfhFqb9bzy' (x1) - 'WfNG3jbrXzY0ZCPK' (x1) - _stats : object {1-19.items.[]._stats} - compendiumSource : string {1-19.items.[]._stats.compendiumSource} (all different values) - img : string {1-19.items.[].img} (4 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x2) - 'systems/pf2e/icons/actions/Passive.webp' (x1) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - name : string {1-19.items.[].name} (5 different values) - 'Fangs' (x1) - 'Leg' (x1) - 'Giant Tarantula Venom' (x1) - 'Hair Barrage' (x1) - 'Knockdown' (x1) - sort : integer {1-19.items.[].sort} (5 different values) - 100000 (x1) - 200000 (x1) - 300000 (x1) - 400000 (x1) - 500000 (x1) - system : object {1-19.items.[].system} - actionType : object {1-19.items.[].system.actionType} - value : string {1-19.items.[].system.actionType.value} (2 different values) - 'action' (x2) - 'passive' (x1) - actions : object {1-19.items.[].system.actions} - [value] : integer {1-19.items.[].system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - [attack] : object {1-19.items.[].system.attack} - value : string {1-19.items.[].system.attack.value} (all different values) - [attackEffects] : object {1-19.items.[].system.attackEffects} - value : array {1-19.items.[].system.attackEffects.value} - Length: min=1 max=1 - Value type: string {1-19.items.[].system.attackEffects.value.[]} (2 different values) - 'giant-tarantula-venom' (x1) - 'knockdown' (x1) - [bonus] : object {1-19.items.[].system.bonus} - value : integer {1-19.items.[].system.bonus.value} (all different values) - category : string {1-19.items.[].system.category} (all different values) - [damageRolls] : object {1-19.items.[].system.damageRolls} - [u8pw2mnxvn2ewfrism02] : object {1-19.items.[].system.damageRolls.u8pw2mnxvn2ewfrism02} - damage : string {1-19.items.[].system.damageRolls.u8pw2mnxvn2ewfrism02.damage} (all different values) - damageType : string {1-19.items.[].system.damageRolls.u8pw2mnxvn2ewfrism02.damageType} (all different values) - oqf8u8jy06z5g4zwlmki : object {1-19.items.[].system.damageRolls.oqf8u8jy06z5g4zwlmki} - damage : string {1-19.items.[].system.damageRolls.oqf8u8jy06z5g4zwlmki.damage} (all different values) - damageType : string {1-19.items.[].system.damageRolls.oqf8u8jy06z5g4zwlmki.damageType} (all different values) - description : object {1-19.items.[].system.description} - value : string {1-19.items.[].system.description.value} (4 different values) - publication : object {1-19.items.[].system.publication} - license : string {1-19.items.[].system.publication.license} (all different values) - remaster : boolean {1-19.items.[].system.publication.remaster} (all different values) - title : string {1-19.items.[].system.publication.title} (2 different values) - '' (x4) - 'Pathfinder Bestiary' (x1) - rules : ignored (Foundry rules object) {1-19.items.[].system.rules} - [slug] : string {1-19.items.[].system.slug} (all different values) - traits : object {1-19.items.[].system.traits} - rarity : string {1-19.items.[].system.traits.rarity} (all different values) - value : array {1-19.items.[].system.traits.value} - Length: min=0 max=1 - Value type: string {1-19.items.[].system.traits.value.[]} (2 different values) - 'reach-10' (x1) - 'poison' (x1) - [weaponType] : object {1-19.items.[].system.weaponType} - value : string {1-19.items.[].system.weaponType.value} (all different values) - type : string {1-19.items.[].type} (2 different values) - 'action' (x3) - 'melee' (x2) - name : string {1-19.name} (all different values) - system : object {1-19.system} - abilities : object {1-19.system.abilities} - cha : object {1-19.system.abilities.cha} - mod : integer {1-19.system.abilities.cha.mod} (all different values) - con : object {1-19.system.abilities.con} - mod : integer {1-19.system.abilities.con.mod} (all different values) - dex : object {1-19.system.abilities.dex} - mod : integer {1-19.system.abilities.dex.mod} (all different values) - int : object {1-19.system.abilities.int} - mod : integer {1-19.system.abilities.int.mod} (all different values) - str : object {1-19.system.abilities.str} - mod : integer {1-19.system.abilities.str.mod} (all different values) - wis : object {1-19.system.abilities.wis} - mod : integer {1-19.system.abilities.wis.mod} (all different values) - attributes : object {1-19.system.attributes} - ac : object {1-19.system.attributes.ac} - details : string {1-19.system.attributes.ac.details} (all different values) - value : integer {1-19.system.attributes.ac.value} (all different values) - allSaves : object {1-19.system.attributes.allSaves} - value : string {1-19.system.attributes.allSaves.value} (all different values) - hp : object {1-19.system.attributes.hp} - details : string {1-19.system.attributes.hp.details} (all different values) - max : integer {1-19.system.attributes.hp.max} (all different values) - temp : integer {1-19.system.attributes.hp.temp} (all different values) - value : integer {1-19.system.attributes.hp.value} (all different values) - speed : object {1-19.system.attributes.speed} - otherSpeeds : array {1-19.system.attributes.speed.otherSpeeds} - Length: min=1 max=1 - Value type: object {1-19.system.attributes.speed.otherSpeeds.[]} - type : string {1-19.system.attributes.speed.otherSpeeds.[].type} (all different values) - value : integer {1-19.system.attributes.speed.otherSpeeds.[].value} (all different values) - value : integer {1-19.system.attributes.speed.value} (all different values) - details : object {1-19.system.details} - blurb : string {1-19.system.details.blurb} (all different values) - languages : object {1-19.system.details.languages} - details : string {1-19.system.details.languages.details} (all different values) - value : array<> {1-19.system.details.languages.value} - Length: min=0 max=0 - Value type: empty - level : object {1-19.system.details.level} - value : integer {1-19.system.details.level.value} (all different values) - privateNotes : string {1-19.system.details.privateNotes} (all different values) - publicNotes : string {1-19.system.details.publicNotes} (all different values) - publication : object {1-19.system.details.publication} - license : string {1-19.system.details.publication.license} (all different values) - remaster : boolean {1-19.system.details.publication.remaster} (all different values) - title : string {1-19.system.details.publication.title} (all different values) - initiative : object {1-19.system.initiative} - statistic : string {1-19.system.initiative.statistic} (all different values) - perception : object {1-19.system.perception} - details : string {1-19.system.perception.details} (all different values) - mod : integer {1-19.system.perception.mod} (all different values) - senses : array {1-19.system.perception.senses} - Length: min=1 max=1 - Value type: object {1-19.system.perception.senses.[]} - type : string {1-19.system.perception.senses.[].type} (all different values) - resources : object {1-19.system.resources} - saves : object {1-19.system.saves} - fortitude : object {1-19.system.saves.fortitude} - saveDetail : string {1-19.system.saves.fortitude.saveDetail} (all different values) - value : integer {1-19.system.saves.fortitude.value} (all different values) - reflex : object {1-19.system.saves.reflex} - saveDetail : string {1-19.system.saves.reflex.saveDetail} (all different values) - value : integer {1-19.system.saves.reflex.value} (all different values) - will : object {1-19.system.saves.will} - saveDetail : string {1-19.system.saves.will.saveDetail} (all different values) - value : integer {1-19.system.saves.will.value} (all different values) - skills : object {1-19.system.skills} - acrobatics : object {1-19.system.skills.acrobatics} - base : integer {1-19.system.skills.acrobatics.base} (all different values) - athletics : object {1-19.system.skills.athletics} - base : integer {1-19.system.skills.athletics.base} (all different values) - stealth : object {1-19.system.skills.stealth} - base : integer {1-19.system.skills.stealth.base} (all different values) - traits : object {1-19.system.traits} - rarity : string {1-19.system.traits.rarity} (all different values) - size : object {1-19.system.traits.size} - value : string {1-19.system.traits.size.value} (all different values) - value : array {1-19.system.traits.value} - Length: min=1 max=1 - Value type: string {1-19.system.traits.value.[]} (all different values) - type : string {1-19.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/1-20.txt b/output/pf2e/packs/1-20.txt deleted file mode 100644 index 78aee62..0000000 --- a/output/pf2e/packs/1-20.txt +++ /dev/null @@ -1,548 +0,0 @@ -1-20 -Different values: 7 -===================================== -object {1-20} - _id : string {1-20._id} (all different values) - folder : string {1-20.folder} (same value: '8QqENdDpBJaOqcjK') - img : string {1-20.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x5) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {1-20.items} - Length: min=1 max=18 - Value type: object {1-20.items.[]} - _id : string {1-20.items.[]._id} (30 different values) - img : string {1-20.items.[].img} (17 different values) - name : string {1-20.items.[].name} (27 different values) - sort : integer {1-20.items.[].sort} (19 different values) - system : object {1-20.items.[].system} - [actionType] : object {1-20.items.[].system.actionType} - value : string {1-20.items.[].system.actionType.value} (3 different values) - 'passive' (x9) - 'action' (x7) - 'reaction' (x6) - [actions] : object {1-20.items.[].system.actions} - [value] : integer {1-20.items.[].system.actions.value} (2 different values) - 2 (x4) - 1 (x3) - [area] : object {1-20.items.[].system.area} - type : string {1-20.items.[].system.area.type} (same value: 'burst') - value : integer {1-20.items.[].system.area.value} (same value: 20) - [attack] : object {1-20.items.[].system.attack} - value : string {1-20.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-20.items.[].system.attackEffects} - [custom] : string {1-20.items.[].system.attackEffects.custom} (same value: '') - value : array {1-20.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-20.items.[].system.attackEffects.value.[]} (2 different values) - 'tongue-grab' (x3) - 'drain-life' (x2) - [autoHeightenLevel] : object {1-20.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-20.items.[].system.baseItem} (same value: 'staff') - [bonus] : object {1-20.items.[].system.bonus} - value : integer {1-20.items.[].system.bonus.value} (4 different values) - 10 (x6) - 0 (x3) - 12 (x2) - 9 (x1) - [bonusDamage] : object {1-20.items.[].system.bonusDamage} - value : integer {1-20.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-20.items.[].system.bulk} - value : integer {1-20.items.[].system.bulk.value} (same value: 1) - [category] : string {1-20.items.[].system.category} (3 different values) - 'offensive' (x18) - 'simple' (x3) - 'defensive' (x2) - [containerId] : empty - [cost] : object {1-20.items.[].system.cost} - value : string {1-20.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-20.items.[].system.counteraction} (same value: False) - [damage] : object {1-20.items.[].system.damage} - [0] : object {1-20.items.[].system.damage.0} - applyMod : boolean {1-20.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-20.items.[].system.damage.0.formula} (3 different values) - '3d8' (x3) - '1d6' (x3) - '2d4' (x3) - kinds : array {1-20.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-20.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {1-20.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.damage.0.type} (2 different values) - 'acid' (x6) - 'cold' (x3) - [damageType] : string {1-20.items.[].system.damage.damageType} (same value: 'bludgeoning') - [dice] : integer {1-20.items.[].system.damage.dice} (same value: 1) - [die] : string {1-20.items.[].system.damage.die} (same value: 'd4') - [gcovwqxwitqchoin] : object {1-20.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {1-20.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-20.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-20.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {1-20.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {1-20.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {1-20.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {1-20.items.[].system.damageRolls} - cHITJyiAgLEuOtsz : object {1-20.items.[].system.damageRolls.cHITJyiAgLEuOtsz} - damage : string {1-20.items.[].system.damageRolls.cHITJyiAgLEuOtsz.damage} (same value: '1d8+2') - damageType : string {1-20.items.[].system.damageRolls.cHITJyiAgLEuOtsz.damageType} (same value: 'slashing') - [ij2lhqmlq2rsyqlo9pzg] : object {1-20.items.[].system.damageRolls.ij2lhqmlq2rsyqlo9pzg} - damage : string {1-20.items.[].system.damageRolls.ij2lhqmlq2rsyqlo9pzg.damage} (same value: '1d4+4') - damageType : string {1-20.items.[].system.damageRolls.ij2lhqmlq2rsyqlo9pzg.damageType} (same value: 'slashing') - [j3wlza1577g36ssy5jp0] : object {1-20.items.[].system.damageRolls.j3wlza1577g36ssy5jp0} - damage : string {1-20.items.[].system.damageRolls.j3wlza1577g36ssy5jp0.damage} (same value: '1d12+4') - damageType : string {1-20.items.[].system.damageRolls.j3wlza1577g36ssy5jp0.damageType} (same value: 'slashing') - [ly3k2b36qjq24em4gium] : object {1-20.items.[].system.damageRolls.ly3k2b36qjq24em4gium} - damage : string {1-20.items.[].system.damageRolls.ly3k2b36qjq24em4gium.damage} (same value: '1d4+6') - damageType : string {1-20.items.[].system.damageRolls.ly3k2b36qjq24em4gium.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {1-20.items.[].system.deathNote} (same value: True) - [defense] : object {1-20.items.[].system.defense} - save : object {1-20.items.[].system.defense.save} - basic : boolean {1-20.items.[].system.defense.save.basic} (same value: False) - statistic : string {1-20.items.[].system.defense.save.statistic} (same value: 'will') - description : object {1-20.items.[].system.description} - value : string {1-20.items.[].system.description.value} (26 different values) - [duration] : object {1-20.items.[].system.duration} - sustained : boolean {1-20.items.[].system.duration.sustained} (2 different values) - False (x24) - True (x3) - value : string {1-20.items.[].system.duration.value} (3 different values) - '' (x18) - '1 minute' (x6) - 'varies' (x3) - [equipped] : object {1-20.items.[].system.equipped} - carryType : string {1-20.items.[].system.equipped.carryType} (same value: 'held') - handsHeld : integer {1-20.items.[].system.equipped.handsHeld} (same value: 1) - [invested] : empty - [group] : string {1-20.items.[].system.group} (same value: 'club') - [hardness] : integer {1-20.items.[].system.hardness} (same value: 0) - [heightening] : object {1-20.items.[].system.heightening} - [damage] : object {1-20.items.[].system.heightening.damage} - 0 : string {1-20.items.[].system.heightening.damage.0} (2 different values) - '2d8' (x3) - '1d4' (x3) - [interval] : integer {1-20.items.[].system.heightening.interval} (2 different values) - 2 (x3) - 1 (x3) - type : string {1-20.items.[].system.heightening.type} (2 different values) - 'interval' (x6) - 'fixed' (x3) - [levels] : object {1-20.items.[].system.heightening.levels} - 3 : object {1-20.items.[].system.heightening.levels.3} - damage : object {1-20.items.[].system.heightening.levels.3.damage} - 0 : object {1-20.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {1-20.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-20.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {1-20.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-20.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {1-20.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-20.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-20.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {1-20.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {1-20.items.[].system.heightening.levels.5} - damage : object {1-20.items.[].system.heightening.levels.5.damage} - 0 : object {1-20.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {1-20.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-20.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {1-20.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-20.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {1-20.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-20.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-20.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {1-20.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {1-20.items.[].system.heightening.levels.7} - damage : object {1-20.items.[].system.heightening.levels.7.damage} - 0 : object {1-20.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {1-20.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-20.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {1-20.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-20.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {1-20.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-20.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-20.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {1-20.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {1-20.items.[].system.heightening.levels.9} - damage : object {1-20.items.[].system.heightening.levels.9.damage} - 0 : object {1-20.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {1-20.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-20.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {1-20.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-20.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {1-20.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-20.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-20.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {1-20.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-20.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - publication : object {1-20.items.[].system.publication} - license : string {1-20.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-20.items.[].system.publication.remaster} (same value: False) - title : string {1-20.items.[].system.publication.title} (3 different values) - '' (x33) - 'Pathfinder Core Rulebook' (x30) - 'Pathfinder Bestiary 2' (x1) - [hp] : object {1-20.items.[].system.hp} - max : integer {1-20.items.[].system.hp.max} (same value: 0) - value : integer {1-20.items.[].system.hp.value} (same value: 0) - [level] : object {1-20.items.[].system.level} - value : integer {1-20.items.[].system.level.value} (4 different values) - 1 (x21) - 2 (x6) - 4 (x2) - 0 (x1) - [location] : object {1-20.items.[].system.location} - value : string {1-20.items.[].system.location.value} (same value: 'pFruogrBBB4pvImp') - [material] : object {1-20.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {1-20.items.[].system.prepared} - flexible : boolean {1-20.items.[].system.prepared.flexible} (same value: False) - value : string {1-20.items.[].system.prepared.value} (same value: 'prepared') - [price] : object {1-20.items.[].system.price} - value : object {1-20.items.[].system.price.value} - [gp] : integer {1-20.items.[].system.price.value.gp} (same value: 90) - [proficiency] : object {1-20.items.[].system.proficiency} - value : integer {1-20.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {1-20.items.[].system.quantity} (same value: 1) - [range] : object {1-20.items.[].system.range} - value : string {1-20.items.[].system.range.value} (4 different values) - '120 feet' (x12) - '30 feet' (x9) - '' (x3) - 'touch' (x3) - [reload] : object {1-20.items.[].system.reload} - value : string {1-20.items.[].system.reload.value} (same value: '') - rules : ignored (Foundry rules object) {1-20.items.[].system.rules} - [requirements] : string {1-20.items.[].system.requirements} (same value: '') - [runes] : object {1-20.items.[].system.runes} - potency : integer {1-20.items.[].system.runes.potency} (same value: 0) - property : array<> {1-20.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {1-20.items.[].system.runes.striking} (same value: 0) - [size] : string {1-20.items.[].system.size} (same value: 'med') - [slots] : object {1-20.items.[].system.slots} - slot0 : object {1-20.items.[].system.slots.slot0} - max : integer {1-20.items.[].system.slots.slot0.max} (same value: 4) - prepared : array {1-20.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {1-20.items.[].system.slots.slot0.prepared.[]} - id : string {1-20.items.[].system.slots.slot0.prepared.[].id} (4 different values) - 'PMv0ScBncLEWfm5A' (x3) - 'EBMJYwTl0ZSvLHiQ' (x3) - 'g3kH2uuQtfYUM1ZY' (x3) - 'cgrEU62MxEgjhoX3' (x3) - slot1 : object {1-20.items.[].system.slots.slot1} - max : integer {1-20.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {1-20.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {1-20.items.[].system.slots.slot1.prepared.[]} - id : string {1-20.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'LToGsgFrhhD1hil9' (x3) - 'KFwDGc58goUeKhth' (x3) - 'Tj3ClqJJlDsvpI5G' (x3) - slot2 : object {1-20.items.[].system.slots.slot2} - max : integer {1-20.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {1-20.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {1-20.items.[].system.slots.slot2.prepared.[]} - id : string {1-20.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'X5dRlJaq2Zl76EB2' (x3) - 'sMWl6cpcIkMbDu0S' (x3) - [slug] : string {1-20.items.[].system.slug} (12 different values) - [spelldc] : object {1-20.items.[].system.spelldc} - dc : integer {1-20.items.[].system.spelldc.dc} (same value: 21) - mod : integer {1-20.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-20.items.[].system.spelldc.value} (same value: 11) - [splashDamage] : object {1-20.items.[].system.splashDamage} - value : integer {1-20.items.[].system.splashDamage.value} (same value: 0) - [target] : object {1-20.items.[].system.target} - value : string {1-20.items.[].system.target.value} (3 different values) - '1 creature' (x15) - '' (x9) - '1 non-magical club or staff you hold' (x3) - [time] : object {1-20.items.[].system.time} - value : string {1-20.items.[].system.time.value} (3 different values) - '2' (x21) - '3' (x3) - '1' (x3) - [tradition] : object {1-20.items.[].system.tradition} - value : string {1-20.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {1-20.items.[].system.traits} - rarity : string {1-20.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {1-20.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {1-20.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x27) - 'arcane' (x24) - 'occult' (x6) - 'divine' (x3) - value : array {1-20.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {1-20.items.[].system.traits.value.[]} (23 different values) - [usage] : object {1-20.items.[].system.usage} - value : string {1-20.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {1-20.items.[].system.weaponType} - value : string {1-20.items.[].system.weaponType.value} (same value: 'melee') - type : string {1-20.items.[].type} (5 different values) - 'spell' (x27) - 'action' (x22) - 'melee' (x9) - 'spellcastingEntry' (x3) - 'weapon' (x3) - [_stats] : object {1-20.items.[]._stats} - compendiumSource : string {1-20.items.[]._stats.compendiumSource} (12 different values) - [flags] : object {1-20.items.[].flags} - pf2e : object {1-20.items.[].flags.pf2e} - linkedWeapon : string {1-20.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'dCHoQIYRiFuFFGDf' (x1) - '16CB1YmZg9tDn7ct' (x1) - 'uWLdQKgSHMDTC4JV' (x1) - name : string {1-20.name} (all different values) - prototypeToken : object {1-20.prototypeToken} - name : string {1-20.prototypeToken.name} (5 different values) - 'Boggard Pit' (x2) - 'Elite Boggard Swampseer' (x2) - 'Boggard Swampseer' (x1) - 'Cairn Wight' (x1) - 'Weak Zephyr Hawk' (x1) - system : object {1-20.system} - abilities : object {1-20.system.abilities} - cha : object {1-20.system.abilities.cha} - mod : integer {1-20.system.abilities.cha.mod} (3 different values) - 3 (x3) - 2 (x1) - 0 (x1) - con : object {1-20.system.abilities.con} - mod : integer {1-20.system.abilities.con.mod} (3 different values) - 2 (x3) - 4 (x1) - 1 (x1) - dex : object {1-20.system.abilities.dex} - mod : integer {1-20.system.abilities.dex.mod} (3 different values) - 0 (x3) - 1 (x1) - 4 (x1) - int : object {1-20.system.abilities.int} - mod : integer {1-20.system.abilities.int.mod} (2 different values) - 0 (x4) - -4 (x1) - str : object {1-20.system.abilities.str} - mod : integer {1-20.system.abilities.str.mod} (3 different values) - 3 (x3) - 4 (x1) - 2 (x1) - wis : object {1-20.system.abilities.wis} - mod : integer {1-20.system.abilities.wis.mod} (3 different values) - 4 (x3) - 3 (x1) - 0 (x1) - attributes : object {1-20.system.attributes} - ac : object {1-20.system.attributes.ac} - details : string {1-20.system.attributes.ac.details} (same value: '') - value : integer {1-20.system.attributes.ac.value} (3 different values) - 18 (x4) - 19 (x2) - 10 (x1) - allSaves : object {1-20.system.attributes.allSaves} - value : string {1-20.system.attributes.allSaves.value} (same value: '') - [emitsSound] : string {1-20.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-20.system.attributes.hardness} (2 different values) - 1 (x1) - 5 (x1) - [hasHealth] : boolean {1-20.system.attributes.hasHealth} (same value: True) - hp : object {1-20.system.attributes.hp} - details : string {1-20.system.attributes.hp.details} (2 different values) - '' (x6) - 'void healing' (x1) - max : integer {1-20.system.attributes.hp.max} (5 different values) - 50 (x3) - 7 (x1) - 21 (x1) - 40 (x1) - 36 (x1) - temp : integer {1-20.system.attributes.hp.temp} (same value: 0) - value : integer {1-20.system.attributes.hp.value} (6 different values) - 65 (x2) - 7 (x1) - 21 (x1) - 40 (x1) - 50 (x1) - 36 (x1) - [immunities] : array {1-20.system.attributes.immunities} - Length: min=2 max=5 - Value type: object {1-20.system.attributes.immunities.[]} - type : string {1-20.system.attributes.immunities.[].type} (9 different values) - 'critical-hits' (x2) - 'precision' (x2) - 'paralyzed' (x2) - 'poison' (x2) - 'death-effects' (x1) - 'disease' (x1) - 'unconscious' (x1) - 'bleed' (x1) - 'sleep' (x1) - speed : object {1-20.system.attributes.speed} - [details] : string {1-20.system.attributes.speed.details} (same value: 'swamp stride') - otherSpeeds : array {1-20.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-20.system.attributes.speed.otherSpeeds.[]} - type : string {1-20.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'swim' (x3) - 'fly' (x1) - value : integer {1-20.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 25 (x3) - 50 (x1) - special : string {1-20.system.attributes.speed.special} (same value: '') - value : integer {1-20.system.attributes.speed.value} (3 different values) - 20 (x3) - 25 (x1) - 0 (x1) - [adjustment] : string {1-20.system.attributes.adjustment} (same value: 'elite') - [stealth] : object {1-20.system.attributes.stealth} - details : string {1-20.system.attributes.stealth.details} (same value: '

(or 0 if the net is exposed)

') - value : integer {1-20.system.attributes.stealth.value} (2 different values) - 9 (x1) - 12 (x1) - [creatureType] : string {1-20.system.creatureType} (same value: '') - details : object {1-20.system.details} - blurb : string {1-20.system.details.blurb} (same value: '') - [description] : string {1-20.system.details.description} (same value: '

A net with soil and aquatic plants on it covers a 10-foot pit dug into the bottom of a body of water.

') - [disable] : string {1-20.system.details.disable} (2 different values) - '

@Check[thievery|dc:15|name:Remove the Net|traits:mechanical,trap] to remove the net

' (x1) - '

@Check[thievery|dc:18|name:Remove the Net|traits:mechanical,trap] to remove the net

' (x1) - [isComplex] : boolean {1-20.system.details.isComplex} (same value: False) - languages : object {1-20.system.details.languages} - details : string {1-20.system.details.languages.details} (same value: '') - value : array {1-20.system.details.languages.value} - Length: min=0 max=3 - Value type: string {1-20.system.details.languages.value.[]} (4 different values) - 'common' (x4) - 'boggard' (x3) - 'chthonian' (x3) - 'necril' (x1) - level : object {1-20.system.details.level} - value : integer {1-20.system.details.level.value} (3 different values) - 3 (x5) - 1 (x1) - 2 (x1) - privateNotes : string {1-20.system.details.privateNotes} (same value: '') - publicNotes : string {1-20.system.details.publicNotes} (2 different values) - publication : object {1-20.system.details.publication} - license : string {1-20.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-20.system.details.publication.remaster} (same value: False) - title : string {1-20.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-20: The Lost Legend') - [reset] : string {1-20.system.details.reset} (same value: '

Others can fall into the pit, but the net entangles only the first creature to trigger the trap. The net must be reset manually.

') - [routine] : string {1-20.system.details.routine} (same value: '') - [flavourText] : string {1-20.system.flavourText} (same value: '') - initiative : object {1-20.system.initiative} - statistic : string {1-20.system.initiative.statistic} (same value: 'perception') - perception : object {1-20.system.perception} - details : string {1-20.system.perception.details} (same value: '') - mod : integer {1-20.system.perception.mod} (3 different values) - 11 (x3) - 10 (x1) - 5 (x1) - senses : array {1-20.system.perception.senses} - Length: min=1 max=1 - Value type: object {1-20.system.perception.senses.[]} - type : string {1-20.system.perception.senses.[].type} (same value: 'darkvision') - [recallKnowledgeText] : string {1-20.system.recallKnowledgeText} (same value: '') - resources : object {1-20.system.resources} - [focus] : object {1-20.system.resources.focus} - max : integer {1-20.system.resources.focus.max} (same value: 1) - value : integer {1-20.system.resources.focus.value} (same value: 1) - saves : object {1-20.system.saves} - fortitude : object {1-20.system.saves.fortitude} - saveDetail : string {1-20.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-20.system.saves.fortitude.value} (5 different values) - 9 (x3) - 1 (x1) - 6 (x1) - 11 (x1) - 4 (x1) - reflex : object {1-20.system.saves.reflex} - saveDetail : string {1-20.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-20.system.saves.reflex.value} (4 different values) - 7 (x3) - 6 (x2) - 1 (x1) - 11 (x1) - will : object {1-20.system.saves.will} - saveDetail : string {1-20.system.saves.will.saveDetail} (same value: '') - value : integer {1-20.system.saves.will.value} (4 different values) - 11 (x3) - 0 (x2) - 10 (x1) - 5 (x1) - [sidebarText] : string {1-20.system.sidebarText} (same value: '') - skills : object {1-20.system.skills} - acrobatics : object {1-20.system.skills.acrobatics} - base : integer {1-20.system.skills.acrobatics.base} (same value: 11) - [athletics] : object {1-20.system.skills.athletics} - base : integer {1-20.system.skills.athletics.base} (2 different values) - 8 (x3) - 11 (x1) - [intimidation] : object {1-20.system.skills.intimidation} - base : integer {1-20.system.skills.intimidation.base} (2 different values) - 8 (x3) - 9 (x1) - [medicine] : object {1-20.system.skills.medicine} - base : integer {1-20.system.skills.medicine.base} (same value: 9) - [nature] : object {1-20.system.skills.nature} - base : integer {1-20.system.skills.nature.base} (same value: 11) - [performance] : object {1-20.system.skills.performance} - base : integer {1-20.system.skills.performance.base} (same value: 8) - [religion] : object {1-20.system.skills.religion} - base : integer {1-20.system.skills.religion.base} (same value: 9) - [stealth] : object {1-20.system.skills.stealth} - base : integer {1-20.system.skills.stealth.base} (2 different values) - 6 (x1) - 9 (x1) - [statusEffects] : array<> {1-20.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-20.system.traits} - rarity : string {1-20.system.traits.rarity} (same value: 'common') - size : object {1-20.system.traits.size} - value : string {1-20.system.traits.size.value} (2 different values) - 'med' (x6) - 'sm' (x1) - value : array {1-20.system.traits.value} - Length: min=2 max=5 - Value type: string {1-20.system.traits.value.[]} (13 different values) - type : string {1-20.type} (2 different values) - 'npc' (x5) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/1-21.txt b/output/pf2e/packs/1-21.txt deleted file mode 100644 index 0fd0f11..0000000 --- a/output/pf2e/packs/1-21.txt +++ /dev/null @@ -1,574 +0,0 @@ -1-21 -Different values: 6 -===================================== -object {1-21} - _id : string {1-21._id} (all different values) - folder : string {1-21.folder} (same value: 'RcP4o6OsMkWJ4h3i') - img : string {1-21.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {1-21.items} - Length: min=17 max=21 - Value type: object {1-21.items.[]} - _id : string {1-21.items.[]._id} (60 different values) - img : string {1-21.items.[].img} (36 different values) - name : string {1-21.items.[].name} (60 different values) - sort : integer {1-21.items.[].sort} (21 different values) - system : object {1-21.items.[].system} - [actionType] : object {1-21.items.[].system.actionType} - value : string {1-21.items.[].system.actionType.value} (3 different values) - 'passive' (x22) - 'action' (x9) - 'reaction' (x1) - [area] : object {1-21.items.[].system.area} - type : string {1-21.items.[].system.area.type} (2 different values) - 'emanation' (x6) - 'burst' (x3) - value : integer {1-21.items.[].system.area.value} (2 different values) - 30 (x6) - 20 (x3) - mod : object {1-21.items.[].system.mod} - value : integer {1-21.items.[].system.mod.value} (same value: 14) - [actions] : object {1-21.items.[].system.actions} - [value] : integer {1-21.items.[].system.actions.value} (same value: 1) - [attack] : object {1-21.items.[].system.attack} - value : string {1-21.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-21.items.[].system.attackEffects} - [custom] : string {1-21.items.[].system.attackEffects.custom} (same value: '') - value : array {1-21.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-21.items.[].system.attackEffects.value.[]} (2 different values) - 'confounding-lash' (x3) - 'grab' (x1) - [autoHeightenLevel] : object {1-21.items.[].system.autoHeightenLevel} - [value] : integer {1-21.items.[].system.autoHeightenLevel.value} (same value: 1) - [baseItem] : string {1-21.items.[].system.baseItem} (same value: 'ranseur') - [bonus] : object {1-21.items.[].system.bonus} - value : integer {1-21.items.[].system.bonus.value} (5 different values) - 15 (x7) - 12 (x2) - 17 (x2) - 0 (x1) - 16 (x1) - [bonusDamage] : object {1-21.items.[].system.bonusDamage} - value : integer {1-21.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-21.items.[].system.bulk} - value : mixed - float {1-21.items.[].system.bulk.value} (same value: 0,1) - integer {1-21.items.[].system.bulk.value} (2 different values) - 0 (x2) - 2 (x1) - [capacity] : integer {1-21.items.[].system.bulk.capacity} (same value: 8) - [heldOrStowed] : float {1-21.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {1-21.items.[].system.bulk.ignored} (same value: 0) - [category] : string {1-21.items.[].system.category} (5 different values) - 'offensive' (x14) - 'defensive' (x11) - 'interaction' (x7) - 'potion' (x2) - 'martial' (x1) - [collapsed] : boolean {1-21.items.[].system.collapsed} (same value: False) - [containerId] : string {1-21.items.[].system.containerId} (same value: 'RFoj9b2TwhIJAodX') - [cost] : object {1-21.items.[].system.cost} - value : string {1-21.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-21.items.[].system.counteraction} (2 different values) - False (x53) - True (x1) - [damage] : object {1-21.items.[].system.damage} - [0] : object {1-21.items.[].system.damage.0} - applyMod : boolean {1-21.items.[].system.damage.0.applyMod} (same value: True) - [category] : empty - formula : string {1-21.items.[].system.damage.0.formula} (same value: '0') - kinds : array {1-21.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-21.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {1-21.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-21.items.[].system.damage.0.type} (same value: 'mental') - damageType : string {1-21.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {1-21.items.[].system.damage.dice} (same value: 1) - die : string {1-21.items.[].system.damage.die} (same value: 'd10') - [formula] : string {1-21.items.[].system.damage.formula} (2 different values) - '2d8+5' (x1) - '3d8+10' (x1) - [kind] : string {1-21.items.[].system.damage.kind} (same value: 'healing') - [type] : string {1-21.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {1-21.items.[].system.damageRolls} - [0] : object {1-21.items.[].system.damageRolls.0} - damage : string {1-21.items.[].system.damageRolls.0.damage} (2 different values) - '2d6+4' (x1) - '2d8+4' (x1) - damageType : string {1-21.items.[].system.damageRolls.0.damageType} (same value: 'piercing') - [1] : object {1-21.items.[].system.damageRolls.1} - damage : string {1-21.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {1-21.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1lqpoib915n2do6f3o4q] : object {1-21.items.[].system.damageRolls.1lqpoib915n2do6f3o4q} - damage : string {1-21.items.[].system.damageRolls.1lqpoib915n2do6f3o4q.damage} (2 different values) - '1d8+1' (x2) - '1d8' (x1) - damageType : string {1-21.items.[].system.damageRolls.1lqpoib915n2do6f3o4q.damageType} (same value: 'slashing') - [4tp7jpvlr8dys6fp7512] : object {1-21.items.[].system.damageRolls.4tp7jpvlr8dys6fp7512} - damage : string {1-21.items.[].system.damageRolls.4tp7jpvlr8dys6fp7512.damage} (2 different values) - '1d12' (x2) - '1d8' (x1) - damageType : string {1-21.items.[].system.damageRolls.4tp7jpvlr8dys6fp7512.damageType} (same value: 'spirit') - [6wumx7pzhk3z7rellcdu] : object {1-21.items.[].system.damageRolls.6wumx7pzhk3z7rellcdu} - damage : string {1-21.items.[].system.damageRolls.6wumx7pzhk3z7rellcdu.damage} (same value: '1d10+6') - damageType : string {1-21.items.[].system.damageRolls.6wumx7pzhk3z7rellcdu.damageType} (same value: 'piercing') - 9eibwz4gn167o4hqatb1 : object {1-21.items.[].system.damageRolls.9eibwz4gn167o4hqatb1} - damage : string {1-21.items.[].system.damageRolls.9eibwz4gn167o4hqatb1.damage} (same value: '1d6+6') - damageType : string {1-21.items.[].system.damageRolls.9eibwz4gn167o4hqatb1.damageType} (same value: 'bludgeoning') - [j4e2la4qwexpvh9xuxqe] : object {1-21.items.[].system.damageRolls.j4e2la4qwexpvh9xuxqe} - damage : string {1-21.items.[].system.damageRolls.j4e2la4qwexpvh9xuxqe.damage} (2 different values) - '1d12' (x2) - '1d8' (x1) - damageType : string {1-21.items.[].system.damageRolls.j4e2la4qwexpvh9xuxqe.damageType} (same value: 'spirit') - [m7kia7irtng5n1qvnmen] : object {1-21.items.[].system.damageRolls.m7kia7irtng5n1qvnmen} - damage : string {1-21.items.[].system.damageRolls.m7kia7irtng5n1qvnmen.damage} (2 different values) - '2d4+4' (x1) - '2d6+4' (x1) - damageType : string {1-21.items.[].system.damageRolls.m7kia7irtng5n1qvnmen.damageType} (same value: 'slashing') - [pdksnppt4j8y815lcyic] : object {1-21.items.[].system.damageRolls.pdksnppt4j8y815lcyic} - damage : string {1-21.items.[].system.damageRolls.pdksnppt4j8y815lcyic.damage} (2 different values) - '1d12+1' (x2) - '1d12' (x1) - damageType : string {1-21.items.[].system.damageRolls.pdksnppt4j8y815lcyic.damageType} (same value: 'piercing') - [defense] : object {1-21.items.[].system.defense} - save : object {1-21.items.[].system.defense.save} - basic : boolean {1-21.items.[].system.defense.save.basic} (2 different values) - False (x5) - True (x2) - statistic : string {1-21.items.[].system.defense.save.statistic} (same value: 'will') - [duration] : object {1-21.items.[].system.duration} - sustained : boolean {1-21.items.[].system.duration.sustained} (2 different values) - False (x38) - True (x16) - value : string {1-21.items.[].system.duration.value} (9 different values) - '' (x25) - '10 minutes' (x10) - '1 minute' (x8) - '1 hour' (x3) - '1 round or sustained up to 1 minute' (x2) - '1 round' (x2) - 'unlimited' (x2) - 'varies' (x1) - '8 hours' (x1) - description : object {1-21.items.[].system.description} - value : string {1-21.items.[].system.description.value} (45 different values) - [equipped] : object {1-21.items.[].system.equipped} - carryType : string {1-21.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {1-21.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {1-21.items.[].system.frequency} - max : integer {1-21.items.[].system.frequency.max} (same value: 1) - per : string {1-21.items.[].system.frequency.per} (same value: 'round') - value : integer {1-21.items.[].system.frequency.value} (same value: 1) - [group] : string {1-21.items.[].system.group} (same value: 'polearm') - [hardness] : integer {1-21.items.[].system.hardness} (same value: 0) - [heightening] : object {1-21.items.[].system.heightening} - [levels] : object {1-21.items.[].system.heightening.levels} - [3] : object {1-21.items.[].system.heightening.levels.3} - [range] : object {1-21.items.[].system.heightening.levels.3.range} - value : string {1-21.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [target] : object {1-21.items.[].system.heightening.levels.3.target} - value : string {1-21.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [5] : object {1-21.items.[].system.heightening.levels.5} - range : object {1-21.items.[].system.heightening.levels.5.range} - value : string {1-21.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x5) - '60 feet' (x2) - [7] : object {1-21.items.[].system.heightening.levels.7} - target : object {1-21.items.[].system.heightening.levels.7.target} - value : string {1-21.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [8] : object {1-21.items.[].system.heightening.levels.8} - target : object {1-21.items.[].system.heightening.levels.8.target} - value : string {1-21.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {1-21.items.[].system.heightening.type} (2 different values) - 'fixed' (x9) - 'interval' (x2) - [damage] : object {1-21.items.[].system.heightening.damage} - 0 : string {1-21.items.[].system.heightening.damage.0} (same value: '1d6') - [interval] : integer {1-21.items.[].system.heightening.interval} (same value: 2) - [hp] : object {1-21.items.[].system.hp} - max : integer {1-21.items.[].system.hp.max} (same value: 0) - value : integer {1-21.items.[].system.hp.value} (same value: 0) - [level] : object {1-21.items.[].system.level} - value : integer {1-21.items.[].system.level.value} (7 different values) - 1 (x29) - 4 (x11) - 2 (x7) - 3 (x6) - 0 (x5) - 5 (x2) - 6 (x1) - [location] : object {1-21.items.[].system.location} - [heightenedLevel] : integer {1-21.items.[].system.location.heightenedLevel} (4 different values) - 4 (x8) - 1 (x7) - 2 (x6) - 3 (x4) - [uses] : object {1-21.items.[].system.location.uses} - max : integer {1-21.items.[].system.location.uses.max} (same value: 2) - value : integer {1-21.items.[].system.location.uses.value} (same value: 2) - value : string {1-21.items.[].system.location.value} (4 different values) - 'LQ2bKpRmevYPA766' (x24) - 'cB7a1Nrvsv9EKXKJ' (x14) - 'THUDJyCpb4at07bz' (x10) - '7djCYJFOvDbYMLau' (x6) - [material] : object {1-21.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {1-21.items.[].system.prepared} - flexible : boolean {1-21.items.[].system.prepared.flexible} (same value: False) - value : string {1-21.items.[].system.prepared.value} (2 different values) - 'innate' (x6) - 'spontaneous' (x2) - [price] : object {1-21.items.[].system.price} - value : object {1-21.items.[].system.price.value} - [cp] : integer {1-21.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {1-21.items.[].system.price.value.gp} (3 different values) - 12 (x1) - 50 (x1) - 2 (x1) - [proficiency] : object {1-21.items.[].system.proficiency} - value : integer {1-21.items.[].system.proficiency.value} (2 different values) - 1 (x7) - 0 (x1) - publication : object {1-21.items.[].system.publication} - license : string {1-21.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {1-21.items.[].system.publication.remaster} (same value: False) - title : string {1-21.items.[].system.publication.title} (4 different values) - 'Pathfinder Core Rulebook' (x50) - '' (x48) - 'Pathfinder Bestiary' (x15) - 'Pathfinder Gamemastery Guide' (x2) - [quantity] : integer {1-21.items.[].system.quantity} (3 different values) - 1 (x3) - 3 (x2) - 5 (x2) - [range] : object {1-21.items.[].system.range} - value : string {1-21.items.[].system.range.value} (7 different values) - '' (x13) - '30 feet' (x13) - 'touch' (x10) - '120 feet' (x8) - '500 feet' (x4) - '10 feet' (x3) - '60 feet' (x3) - [requirements] : string {1-21.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {1-21.items.[].system.rules} - [reload] : object {1-21.items.[].system.reload} - value : string {1-21.items.[].system.reload.value} (same value: '') - [runes] : object {1-21.items.[].system.runes} - potency : integer {1-21.items.[].system.runes.potency} (same value: 1) - property : array<> {1-21.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {1-21.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {1-21.items.[].system.showSlotlessLevels} - value : boolean {1-21.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-21.items.[].system.size} (same value: 'med') - [slots] : object {1-21.items.[].system.slots} - [slot1] : object {1-21.items.[].system.slots.slot1} - max : integer {1-21.items.[].system.slots.slot1.max} (same value: 4) - value : integer {1-21.items.[].system.slots.slot1.value} (same value: 4) - [slug] : string {1-21.items.[].system.slug} (39 different values) - [spelldc] : object {1-21.items.[].system.spelldc} - dc : integer {1-21.items.[].system.spelldc.dc} (4 different values) - 22 (x4) - 19 (x2) - 25 (x1) - 23 (x1) - mod : integer {1-21.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-21.items.[].system.spelldc.value} (4 different values) - 14 (x3) - 11 (x2) - 15 (x2) - 17 (x1) - [splashDamage] : object {1-21.items.[].system.splashDamage} - value : integer {1-21.items.[].system.splashDamage.value} (same value: 0) - [stowing] : boolean {1-21.items.[].system.stowing} (same value: False) - [target] : object {1-21.items.[].system.target} - value : string {1-21.items.[].system.target.value} (9 different values) - '' (x30) - '1 creature' (x9) - '1 creature touched' (x3) - 'self' (x3) - '1 object (cook, lift, or tidy only)' (x3) - '1 unattended object of light Bulk or less' (x2) - '1 creature or object' (x2) - '1 Large or smaller creature' (x1) - '1 spell effect or unattended magic item' (x1) - [time] : object {1-21.items.[].system.time} - value : string {1-21.items.[].system.time.value} (4 different values) - '2' (x43) - '3' (x4) - '1 minute' (x4) - '10 minutes' (x3) - [tradition] : object {1-21.items.[].system.tradition} - value : string {1-21.items.[].system.tradition.value} (3 different values) - 'occult' (x4) - 'divine' (x3) - 'arcane' (x1) - [traits] : object {1-21.items.[].system.traits} - rarity : string {1-21.items.[].system.traits.rarity} (2 different values) - 'common' (x96) - 'uncommon' (x9) - [traditions] : array {1-21.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {1-21.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x48) - 'occult' (x48) - 'divine' (x24) - 'primal' (x23) - value : array {1-21.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {1-21.items.[].system.traits.value.[]} (36 different values) - proficient : object {1-21.items.[].system.proficient} - value : integer {1-21.items.[].system.proficient.value} (same value: 0) - [usage] : object {1-21.items.[].system.usage} - value : string {1-21.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x4) - 'held-in-two-hands' (x1) - [uses] : object {1-21.items.[].system.uses} - autoDestroy : boolean {1-21.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-21.items.[].system.uses.max} (same value: 1) - value : integer {1-21.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-21.items.[].system.weaponType} - value : string {1-21.items.[].system.weaponType.value} (same value: 'melee') - type : string {1-21.items.[].type} (9 different values) - 'spell' (x54) - 'action' (x32) - 'melee' (x12) - 'spellcastingEntry' (x8) - 'consumable' (x2) - 'treasure' (x2) - 'backpack' (x2) - 'lore' (x2) - 'weapon' (x1) - [_stats] : object {1-21.items.[]._stats} - compendiumSource : string {1-21.items.[]._stats.compendiumSource} (38 different values) - [flags] : object {1-21.items.[].flags} - pf2e : object {1-21.items.[].flags.pf2e} - linkedWeapon : string {1-21.items.[].flags.pf2e.linkedWeapon} (same value: 'wJkawABLUtrnlz3Y') - name : string {1-21.name} (all different values) - [prototypeToken] : object {1-21.prototypeToken} - name : string {1-21.prototypeToken.name} (3 different values) - 'Mr. Chitters' (x2) - 'Nevashi' (x2) - 'Witchwyrd' (x1) - system : object {1-21.system} - abilities : object {1-21.system.abilities} - cha : object {1-21.system.abilities.cha} - mod : integer {1-21.system.abilities.cha.mod} (5 different values) - 2 (x2) - 1 (x1) - 3 (x1) - 4 (x1) - 5 (x1) - con : object {1-21.system.abilities.con} - mod : integer {1-21.system.abilities.con.mod} (3 different values) - 1 (x3) - 3 (x2) - 0 (x1) - dex : object {1-21.system.abilities.dex} - mod : integer {1-21.system.abilities.dex.mod} (3 different values) - 4 (x3) - 5 (x2) - 3 (x1) - int : object {1-21.system.abilities.int} - mod : integer {1-21.system.abilities.int.mod} (4 different values) - 0 (x2) - 1 (x2) - -1 (x1) - 4 (x1) - str : object {1-21.system.abilities.str} - mod : integer {1-21.system.abilities.str.mod} (3 different values) - 1 (x4) - 0 (x1) - 3 (x1) - wis : object {1-21.system.abilities.wis} - mod : integer {1-21.system.abilities.wis.mod} (4 different values) - 0 (x2) - 1 (x2) - -1 (x1) - 3 (x1) - attributes : object {1-21.system.attributes} - ac : object {1-21.system.attributes.ac} - details : string {1-21.system.attributes.ac.details} (same value: '') - value : integer {1-21.system.attributes.ac.value} (4 different values) - 23 (x3) - 20 (x1) - 25 (x1) - 22 (x1) - allSaves : object {1-21.system.attributes.allSaves} - value : string {1-21.system.attributes.allSaves.value} (2 different values) - '' (x4) - '+2 Status to All Saves vs. Magic, +3 Status to All Saves vs. Divine Magic' (x2) - hp : object {1-21.system.attributes.hp} - details : string {1-21.system.attributes.hp.details} (3 different values) - '' (x3) - 'fast healing 2' (x2) - 'fast healing 1' (x1) - max : integer {1-21.system.attributes.hp.max} (5 different values) - 65 (x2) - 16 (x1) - 60 (x1) - 124 (x1) - 110 (x1) - temp : integer {1-21.system.attributes.hp.temp} (same value: 0) - value : integer {1-21.system.attributes.hp.value} (5 different values) - 65 (x2) - 16 (x1) - 60 (x1) - 124 (x1) - 110 (x1) - resistances : array {1-21.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {1-21.system.attributes.resistances.[]} - [exceptions] : array {1-21.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {1-21.system.attributes.resistances.[].exceptions.[]} (same value: 'piercing') - type : string {1-21.system.attributes.resistances.[].type} (4 different values) - 'precision' (x3) - 'protean-anatomy' (x3) - 'physical' (x2) - 'force' (x1) - value : integer {1-21.system.attributes.resistances.[].value} (2 different values) - 5 (x8) - 3 (x1) - speed : object {1-21.system.attributes.speed} - [details] : string {1-21.system.attributes.speed.details} (same value: 'freedom of movement') - otherSpeeds : array {1-21.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {1-21.system.attributes.speed.otherSpeeds.[]} - type : string {1-21.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x3) - 'climb' (x2) - 'swim' (x1) - value : integer {1-21.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 40 (x3) - 20 (x3) - value : integer {1-21.system.attributes.speed.value} (3 different values) - 20 (x3) - 25 (x2) - 30 (x1) - [weaknesses] : array {1-21.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {1-21.system.attributes.weaknesses.[]} - type : string {1-21.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {1-21.system.attributes.weaknesses.[].value} (same value: 5) - details : object {1-21.system.details} - blurb : string {1-21.system.details.blurb} (same value: '') - languages : object {1-21.system.details.languages} - details : string {1-21.system.details.languages.details} (2 different values) - '' (x5) - 'one or more planar languages; tongues' (x1) - value : array {1-21.system.details.languages.value} - Length: min=2 max=3 - Value type: string {1-21.system.details.languages.value.[]} (all different values) - level : object {1-21.system.details.level} - value : integer {1-21.system.details.level.value} (4 different values) - 5 (x3) - 3 (x1) - 7 (x1) - 6 (x1) - privateNotes : string {1-21.system.details.privateNotes} (same value: '') - publicNotes : string {1-21.system.details.publicNotes} (2 different values) - publication : object {1-21.system.details.publication} - license : string {1-21.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-21.system.details.publication.remaster} (same value: False) - title : string {1-21.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-21: Mistress of the Maze') - initiative : object {1-21.system.initiative} - statistic : string {1-21.system.initiative.statistic} (same value: 'perception') - perception : object {1-21.system.perception} - details : string {1-21.system.perception.details} (3 different values) - 'entropy sense (imprecise) 30 feet' (x3) - '' (x2) - 'detect magic' (x1) - mod : integer {1-21.system.perception.mod} (4 different values) - 9 (x2) - 12 (x2) - 6 (x1) - 14 (x1) - senses : array {1-21.system.perception.senses} - Length: min=1 max=1 - Value type: object {1-21.system.perception.senses.[]} - type : string {1-21.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {1-21.system.resources} - focus : object {1-21.system.resources.focus} - max : integer {1-21.system.resources.focus.max} (same value: 1) - value : integer {1-21.system.resources.focus.value} (same value: 1) - saves : object {1-21.system.saves} - fortitude : object {1-21.system.saves.fortitude} - saveDetail : string {1-21.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-21.system.saves.fortitude.value} (5 different values) - 10 (x2) - 7 (x1) - 12 (x1) - 14 (x1) - 13 (x1) - reflex : object {1-21.system.saves.reflex} - saveDetail : string {1-21.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-21.system.saves.reflex.value} (4 different values) - 14 (x2) - 13 (x2) - 11 (x1) - 15 (x1) - will : object {1-21.system.saves.will} - saveDetail : string {1-21.system.saves.will.saveDetail} (same value: '') - value : integer {1-21.system.saves.will.value} (5 different values) - 11 (x2) - 8 (x1) - 10 (x1) - 12 (x1) - 15 (x1) - skills : object {1-21.system.skills} - [acrobatics] : object {1-21.system.skills.acrobatics} - base : integer {1-21.system.skills.acrobatics.base} (2 different values) - 13 (x4) - 10 (x1) - arcana : object {1-21.system.skills.arcana} - base : integer {1-21.system.skills.arcana.base} (same value: 16) - deception : object {1-21.system.skills.deception} - base : integer {1-21.system.skills.deception.base} (4 different values) - 12 (x2) - 14 (x2) - 9 (x1) - 15 (x1) - diplomacy : object {1-21.system.skills.diplomacy} - base : integer {1-21.system.skills.diplomacy.base} (same value: 15) - intimidation : object {1-21.system.skills.intimidation} - base : integer {1-21.system.skills.intimidation.base} (same value: 15) - [religion] : object {1-21.system.skills.religion} - base : integer {1-21.system.skills.religion.base} (2 different values) - 10 (x2) - 7 (x1) - [stealth] : object {1-21.system.skills.stealth} - base : integer {1-21.system.skills.stealth.base} (2 different values) - 13 (x4) - 10 (x1) - [thievery] : object {1-21.system.skills.thievery} - base : integer {1-21.system.skills.thievery.base} (same value: 13) - traits : object {1-21.system.traits} - rarity : string {1-21.system.traits.rarity} (3 different values) - 'unique' (x4) - 'rare' (x1) - 'uncommon' (x1) - size : object {1-21.system.traits.size} - value : string {1-21.system.traits.size.value} (3 different values) - 'sm' (x4) - 'tiny' (x1) - 'med' (x1) - value : array {1-21.system.traits.value} - Length: min=2 max=5 - Value type: string {1-21.system.traits.value.[]} (9 different values) - 'chaotic' (x3) - 'monitor' (x3) - 'protean' (x3) - 'lawful' (x3) - 'evil' (x2) - 'fiend' (x2) - 'rakshasa' (x2) - 'unholy' (x2) - 'humanoid' (x1) - type : string {1-21.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/1-22.txt b/output/pf2e/packs/1-22.txt deleted file mode 100644 index 7d78783..0000000 --- a/output/pf2e/packs/1-22.txt +++ /dev/null @@ -1,1024 +0,0 @@ -1-22 -Different values: 12 -===================================== -object {1-22} - _id : string {1-22._id} (all different values) - folder : string {1-22.folder} (same value: '8vwWrYiqsCdMn4XX') - img : string {1-22.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x11) - 'systems/pf2e/icons/default-icons/hazard.svg' (x1) - items : array {1-22.items} - Length: min=1 max=23 - Value type: object {1-22.items.[]} - _id : string {1-22.items.[]._id} (142 different values) - img : string {1-22.items.[].img} (61 different values) - name : string {1-22.items.[].name} (88 different values) - sort : integer {1-22.items.[].sort} (24 different values) - system : object {1-22.items.[].system} - [acBonus] : integer {1-22.items.[].system.acBonus} (4 different values) - 1 (x3) - 2 (x2) - 3 (x1) - 5 (x1) - [actionType] : object {1-22.items.[].system.actionType} - value : string {1-22.items.[].system.actionType.value} (3 different values) - 'passive' (x17) - 'action' (x15) - 'reaction' (x6) - [actions] : object {1-22.items.[].system.actions} - [value] : integer {1-22.items.[].system.actions.value} (3 different values) - 1 (x6) - 2 (x6) - 3 (x3) - [area] : object {1-22.items.[].system.area} - [details] : string {1-22.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {1-22.items.[].system.area.type} (2 different values) - 'emanation' (x4) - 'burst' (x2) - value : integer {1-22.items.[].system.area.value} (3 different values) - 30 (x3) - 20 (x2) - 5 (x1) - [attack] : object {1-22.items.[].system.attack} - value : string {1-22.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-22.items.[].system.attackEffects} - [custom] : string {1-22.items.[].system.attackEffects.custom} (same value: '') - value : array {1-22.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-22.items.[].system.attackEffects.value.[]} (2 different values) - 'enfeebling-humors' (x2) - 'entangling-slime' (x1) - [autoHeightenLevel] : object {1-22.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {1-22.items.[].system.bonus} - value : integer {1-22.items.[].system.bonus.value} (9 different values) - 0 (x11) - 7 (x6) - 9 (x6) - 12 (x3) - 10 (x3) - 5 (x2) - 6 (x2) - 15 (x1) - 11 (x1) - [containerId] : empty - [cost] : object {1-22.items.[].system.cost} - value : string {1-22.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-22.items.[].system.counteraction} (2 different values) - False (x46) - True (x1) - [damage] : object {1-22.items.[].system.damage} - [0] : object {1-22.items.[].system.damage.0} - applyMod : boolean {1-22.items.[].system.damage.0.applyMod} (2 different values) - False (x7) - True (x1) - [category] : empty - formula : string {1-22.items.[].system.damage.0.formula} (5 different values) - '3d4' (x2) - '1d6' (x2) - '1d8' (x2) - '0' (x1) - '2d4' (x1) - kinds : array {1-22.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {1-22.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x8) - 'healing' (x2) - materials : array<> {1-22.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.damage.0.type} (5 different values) - 'piercing' (x2) - 'acid' (x2) - 'void' (x2) - 'mental' (x1) - 'spirit' (x1) - [9k8ayqgvgultdghx] : object {1-22.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {1-22.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {1-22.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {1-22.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {1-22.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {1-22.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [damageType] : string {1-22.items.[].system.damage.damageType} (2 different values) - 'piercing' (x6) - 'bludgeoning' (x5) - [dice] : integer {1-22.items.[].system.damage.dice} (same value: 1) - [die] : string {1-22.items.[].system.damage.die} (3 different values) - 'd6' (x6) - 'd4' (x3) - 'd8' (x2) - [gcovwqxwitqchoin] : object {1-22.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {1-22.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-22.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-22.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {1-22.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {1-22.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {1-22.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {1-22.items.[].system.damageRolls} - [107q16b3cthe9y35nsdx] : object {1-22.items.[].system.damageRolls.107q16b3cthe9y35nsdx} - damage : string {1-22.items.[].system.damageRolls.107q16b3cthe9y35nsdx.damage} (same value: '1d6+4') - damageType : string {1-22.items.[].system.damageRolls.107q16b3cthe9y35nsdx.damageType} (same value: 'bludgeoning') - [1kpu06ehytwamr5ds8fl] : object {1-22.items.[].system.damageRolls.1kpu06ehytwamr5ds8fl} - damage : string {1-22.items.[].system.damageRolls.1kpu06ehytwamr5ds8fl.damage} (same value: '1d6+2') - damageType : string {1-22.items.[].system.damageRolls.1kpu06ehytwamr5ds8fl.damageType} (same value: 'piercing') - [33h2jzi7d2sf0refciel] : object {1-22.items.[].system.damageRolls.33h2jzi7d2sf0refciel} - damage : string {1-22.items.[].system.damageRolls.33h2jzi7d2sf0refciel.damage} (2 different values) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {1-22.items.[].system.damageRolls.33h2jzi7d2sf0refciel.damageType} (same value: 'bludgeoning') - [41vy9248wgpjagw5ndqe] : object {1-22.items.[].system.damageRolls.41vy9248wgpjagw5ndqe} - damage : string {1-22.items.[].system.damageRolls.41vy9248wgpjagw5ndqe.damage} (same value: '1d4+3') - damageType : string {1-22.items.[].system.damageRolls.41vy9248wgpjagw5ndqe.damageType} (same value: 'bludgeoning') - [4um32eyvvo2mvwpv36tf] : object {1-22.items.[].system.damageRolls.4um32eyvvo2mvwpv36tf} - damage : string {1-22.items.[].system.damageRolls.4um32eyvvo2mvwpv36tf.damage} (same value: '1d10+4') - damageType : string {1-22.items.[].system.damageRolls.4um32eyvvo2mvwpv36tf.damageType} (same value: 'slashing') - [6qvrppzcc9v4znp9pm7a] : object {1-22.items.[].system.damageRolls.6qvrppzcc9v4znp9pm7a} - damage : string {1-22.items.[].system.damageRolls.6qvrppzcc9v4znp9pm7a.damage} (2 different values) - '1d8' (x1) - '1d8+4' (x1) - damageType : string {1-22.items.[].system.damageRolls.6qvrppzcc9v4znp9pm7a.damageType} (same value: 'piercing') - [76x4owu8t7rwhvvy57fa] : object {1-22.items.[].system.damageRolls.76x4owu8t7rwhvvy57fa} - damage : string {1-22.items.[].system.damageRolls.76x4owu8t7rwhvvy57fa.damage} (same value: '1d6+6') - damageType : string {1-22.items.[].system.damageRolls.76x4owu8t7rwhvvy57fa.damageType} (same value: 'bludgeoning') - [96sgtgw3o85r9n3w88sm] : object {1-22.items.[].system.damageRolls.96sgtgw3o85r9n3w88sm} - damage : string {1-22.items.[].system.damageRolls.96sgtgw3o85r9n3w88sm.damage} (same value: '1d6+4') - damageType : string {1-22.items.[].system.damageRolls.96sgtgw3o85r9n3w88sm.damageType} (same value: 'bludgeoning') - [avhypsruxghlr5zpmc7h] : object {1-22.items.[].system.damageRolls.avhypsruxghlr5zpmc7h} - damage : string {1-22.items.[].system.damageRolls.avhypsruxghlr5zpmc7h.damage} (2 different values) - '1d6+4' (x1) - '1d6+6' (x1) - damageType : string {1-22.items.[].system.damageRolls.avhypsruxghlr5zpmc7h.damageType} (same value: 'bludgeoning') - [gi8rqw8m0uksphjns4iw] : object {1-22.items.[].system.damageRolls.gi8rqw8m0uksphjns4iw} - damage : string {1-22.items.[].system.damageRolls.gi8rqw8m0uksphjns4iw.damage} (same value: '1d4+2') - damageType : string {1-22.items.[].system.damageRolls.gi8rqw8m0uksphjns4iw.damageType} (same value: 'piercing') - [ia4c5768cjc54268d6go] : object {1-22.items.[].system.damageRolls.ia4c5768cjc54268d6go} - damage : string {1-22.items.[].system.damageRolls.ia4c5768cjc54268d6go.damage} (same value: '1d8+6') - damageType : string {1-22.items.[].system.damageRolls.ia4c5768cjc54268d6go.damageType} (same value: 'piercing') - 6noijm7dyq7yswan7ghl : object {1-22.items.[].system.damageRolls.6noijm7dyq7yswan7ghl} - damage : string {1-22.items.[].system.damageRolls.6noijm7dyq7yswan7ghl.damage} (same value: '1d6+2') - damageType : string {1-22.items.[].system.damageRolls.6noijm7dyq7yswan7ghl.damageType} (same value: 'piercing') - [iktlg7hxv59u22s9t1d3] : object {1-22.items.[].system.damageRolls.iktlg7hxv59u22s9t1d3} - damage : string {1-22.items.[].system.damageRolls.iktlg7hxv59u22s9t1d3.damage} (same value: '1d6+3') - damageType : string {1-22.items.[].system.damageRolls.iktlg7hxv59u22s9t1d3.damageType} (same value: 'bludgeoning') - [jjfu3bsz21qmz3gnukor] : object {1-22.items.[].system.damageRolls.jjfu3bsz21qmz3gnukor} - damage : string {1-22.items.[].system.damageRolls.jjfu3bsz21qmz3gnukor.damage} (same value: '1d4+3') - damageType : string {1-22.items.[].system.damageRolls.jjfu3bsz21qmz3gnukor.damageType} (same value: 'bludgeoning') - [ll0olzn499myiuggpz3k] : object {1-22.items.[].system.damageRolls.ll0olzn499myiuggpz3k} - damage : string {1-22.items.[].system.damageRolls.ll0olzn499myiuggpz3k.damage} (same value: '1d10+7') - damageType : string {1-22.items.[].system.damageRolls.ll0olzn499myiuggpz3k.damageType} (same value: 'slashing') - [q6pqfsnvu2gi2ssi1tsq] : object {1-22.items.[].system.damageRolls.q6pqfsnvu2gi2ssi1tsq} - damage : string {1-22.items.[].system.damageRolls.q6pqfsnvu2gi2ssi1tsq.damage} (same value: '1d4+3') - damageType : string {1-22.items.[].system.damageRolls.q6pqfsnvu2gi2ssi1tsq.damageType} (same value: 'bludgeoning') - [u0pyi0nziuk04zdqbq7m] : object {1-22.items.[].system.damageRolls.u0pyi0nziuk04zdqbq7m} - damage : string {1-22.items.[].system.damageRolls.u0pyi0nziuk04zdqbq7m.damage} (same value: '1d4+4') - damageType : string {1-22.items.[].system.damageRolls.u0pyi0nziuk04zdqbq7m.damageType} (same value: 'piercing') - [uwwnxr64slwpngd93mym] : object {1-22.items.[].system.damageRolls.uwwnxr64slwpngd93mym} - damage : string {1-22.items.[].system.damageRolls.uwwnxr64slwpngd93mym.damage} (same value: '1d4+4') - damageType : string {1-22.items.[].system.damageRolls.uwwnxr64slwpngd93mym.damageType} (same value: 'piercing') - [zuorurm723fzpbvbds7x] : object {1-22.items.[].system.damageRolls.zuorurm723fzpbvbds7x} - damage : string {1-22.items.[].system.damageRolls.zuorurm723fzpbvbds7x.damage} (same value: '1d4+2') - damageType : string {1-22.items.[].system.damageRolls.zuorurm723fzpbvbds7x.damageType} (same value: 'piercing') - [defense] : object {1-22.items.[].system.defense} - save : object {1-22.items.[].system.defense.save} - basic : boolean {1-22.items.[].system.defense.save.basic} (2 different values) - False (x6) - True (x3) - statistic : string {1-22.items.[].system.defense.save.statistic} (3 different values) - 'will' (x4) - 'fortitude' (x3) - 'reflex' (x2) - description : object {1-22.items.[].system.description} - value : string {1-22.items.[].system.description.value} (75 different values) - [baseItem] : string {1-22.items.[].system.baseItem} (11 different values) - [bonusDamage] : object {1-22.items.[].system.bonusDamage} - value : integer {1-22.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-22.items.[].system.bulk} - value : mixed - integer {1-22.items.[].system.bulk.value} (4 different values) - 1 (x12) - 0 (x7) - 2 (x1) - 3 (x1) - float {1-22.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-22.items.[].system.category} (10 different values) - 'offensive' (x20) - 'defensive' (x13) - 'simple' (x7) - 'interaction' (x4) - 'light' (x4) - 'martial' (x4) - 'ammo' (x3) - 'drug' (x1) - 'medium' (x1) - 'heavy' (x1) - [checkPenalty] : integer {1-22.items.[].system.checkPenalty} (3 different values) - -1 (x4) - -2 (x1) - -3 (x1) - [dexCap] : integer {1-22.items.[].system.dexCap} (4 different values) - 4 (x3) - 2 (x1) - 3 (x1) - 1 (x1) - [duration] : object {1-22.items.[].system.duration} - sustained : boolean {1-22.items.[].system.duration.sustained} (2 different values) - False (x41) - True (x6) - value : string {1-22.items.[].system.duration.value} (10 different values) - '' (x19) - '1 minute' (x9) - '1 hour' (x6) - '10 minutes' (x5) - '8 hours' (x2) - 'see below' (x2) - '1 round' (x1) - 'until the start of your next turn' (x1) - 'until the next time you make your daily preparations' (x1) - 'unlimited' (x1) - [equipped] : object {1-22.items.[].system.equipped} - carryType : string {1-22.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {1-22.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {1-22.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [group] : string {1-22.items.[].system.group} (8 different values) - 'leather' (x4) - 'knife' (x3) - 'club' (x3) - 'crossbow' (x2) - 'flail' (x2) - 'composite' (x1) - 'bow' (x1) - 'plate' (x1) - [hardness] : integer {1-22.items.[].system.hardness} (2 different values) - 0 (x29) - 5 (x1) - [heightening] : object {1-22.items.[].system.heightening} - [damage] : object {1-22.items.[].system.heightening.damage} - [0] : string {1-22.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x3) - '1d8' (x2) - '1d6' (x1) - 9k8ayqgvgultdghx : string {1-22.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [interval] : integer {1-22.items.[].system.heightening.interval} (2 different values) - 1 (x8) - 2 (x1) - type : string {1-22.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x4) - [levels] : object {1-22.items.[].system.heightening.levels} - 3 : object {1-22.items.[].system.heightening.levels.3} - [damage] : object {1-22.items.[].system.heightening.levels.3.damage} - 0 : object {1-22.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {1-22.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-22.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {1-22.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {1-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {1-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {1-22.items.[].system.heightening.levels.3.target} - value : string {1-22.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - [5] : object {1-22.items.[].system.heightening.levels.5} - damage : object {1-22.items.[].system.heightening.levels.5.damage} - 0 : object {1-22.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {1-22.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-22.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {1-22.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {1-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {1-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 6 : object {1-22.items.[].system.heightening.levels.6} - target : object {1-22.items.[].system.heightening.levels.6.target} - value : string {1-22.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {1-22.items.[].system.heightening.levels.7} - damage : object {1-22.items.[].system.heightening.levels.7.damage} - 0 : object {1-22.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {1-22.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-22.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {1-22.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {1-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {1-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [9] : object {1-22.items.[].system.heightening.levels.9} - damage : object {1-22.items.[].system.heightening.levels.9.damage} - 0 : object {1-22.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {1-22.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1-22.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {1-22.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {1-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {1-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {1-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {1-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {1-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {1-22.items.[].system.hp} - max : integer {1-22.items.[].system.hp.max} (2 different values) - 0 (x29) - 20 (x1) - value : integer {1-22.items.[].system.hp.value} (2 different values) - 0 (x29) - 20 (x1) - [level] : object {1-22.items.[].system.level} - value : integer {1-22.items.[].system.level.value} (6 different values) - 1 (x32) - 0 (x28) - 2 (x11) - 5 (x2) - 4 (x2) - 3 (x2) - [location] : object {1-22.items.[].system.location} - [heightenedLevel] : integer {1-22.items.[].system.location.heightenedLevel} (5 different values) - 2 (x8) - 1 (x6) - 5 (x2) - 4 (x2) - 3 (x2) - value : string {1-22.items.[].system.location.value} (6 different values) - 'atrwWAWVFdPMEOIP' (x12) - 'w7SK6YFzOyrofTDJ' (x11) - 'RBAHpVdCBRAjHPEu' (x9) - 'jaDO506ivi317tlH' (x9) - 'KKONjrTE0WC4782H' (x3) - 'NCuxbVzQlRf6ZFSh' (x3) - [material] : object {1-22.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {1-22.items.[].system.mod} - value : integer {1-22.items.[].system.mod.value} (5 different values) - 4 (x1) - 6 (x1) - 8 (x1) - 5 (x1) - 7 (x1) - [overlays] : object {1-22.items.[].system.overlays} - [4gyp3qlsv5ywdyjq] : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {1-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [pq7cxntbz4s8g5ik] : object {1-22.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {1-22.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {1-22.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {1-22.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {1-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {1-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {1-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {1-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {1-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {1-22.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {1-22.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {1-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [z04svm1cvfcxtplb] : object {1-22.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {1-22.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {1-22.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {1-22.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {1-22.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {1-22.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {1-22.items.[].system.prepared} - flexible : boolean {1-22.items.[].system.prepared.flexible} (same value: False) - value : string {1-22.items.[].system.prepared.value} (3 different values) - 'innate' (x4) - 'spontaneous' (x1) - 'prepared' (x1) - [price] : object {1-22.items.[].system.price} - [per] : integer {1-22.items.[].system.price.per} (same value: 10) - value : object {1-22.items.[].system.price.value} - [cp] : integer {1-22.items.[].system.price.value.cp} (2 different values) - 8 (x2) - 1 (x1) - [gp] : integer {1-22.items.[].system.price.value.gp} (6 different values) - 2 (x4) - 3 (x4) - 1 (x3) - 4 (x1) - 14 (x1) - 18 (x1) - [sp] : integer {1-22.items.[].system.price.value.sp} (2 different values) - 1 (x4) - 2 (x3) - [proficiency] : object {1-22.items.[].system.proficiency} - value : integer {1-22.items.[].system.proficiency.value} (2 different values) - 0 (x4) - 1 (x2) - [proficient] : object {1-22.items.[].system.proficient} - value : integer {1-22.items.[].system.proficient.value} (same value: 0) - publication : object {1-22.items.[].system.publication} - license : string {1-22.items.[].system.publication.license} (2 different values) - 'OGL' (x149) - 'ORC' (x1) - remaster : boolean {1-22.items.[].system.publication.remaster} (2 different values) - False (x149) - True (x1) - title : string {1-22.items.[].system.publication.title} (5 different values) - 'Pathfinder Core Rulebook' (x71) - '' (x70) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Gamemastery Guide' (x1) - 'Pathfinder Player Core' (x1) - [quantity] : integer {1-22.items.[].system.quantity} (4 different values) - 1 (x26) - 20 (x2) - 3 (x1) - 10 (x1) - [range] : mixed - object {1-22.items.[].system.range} - value : string {1-22.items.[].system.range.value} (7 different values) - '30 feet' (x14) - 'touch' (x11) - '' (x10) - '120 feet' (x6) - '60 feet' (x3) - 'varies' (x2) - '10 feet' (x1) - integer {1-22.items.[].system.range} (2 different values) - 120 (x2) - 60 (x1) - [reload] : object {1-22.items.[].system.reload} - value : string {1-22.items.[].system.reload.value} (4 different values) - '-' (x5) - '' (x3) - '1' (x2) - '0' (x1) - [requirements] : string {1-22.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {1-22.items.[].system.rules} - [runes] : object {1-22.items.[].system.runes} - [potency] : integer {1-22.items.[].system.runes.potency} (same value: 0) - [property] : array<> {1-22.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {1-22.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {1-22.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-22.items.[].system.runes.striking} (same value: 0) - [selfEffect] : object {1-22.items.[].system.selfEffect} - name : string {1-22.items.[].system.selfEffect.name} (same value: 'Effect: Swig') - uuid : string {1-22.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Swig') - [showSlotlessLevels] : object {1-22.items.[].system.showSlotlessLevels} - value : boolean {1-22.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-22.items.[].system.size} (same value: 'med') - [slots] : object {1-22.items.[].system.slots} - [slot0] : object {1-22.items.[].system.slots.slot0} - max : integer {1-22.items.[].system.slots.slot0.max} (3 different values) - 4 (x2) - 7 (x1) - 5 (x1) - [value] : integer {1-22.items.[].system.slots.slot0.value} (2 different values) - 4 (x2) - 7 (x1) - prepared : array {1-22.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {1-22.items.[].system.slots.slot0.prepared.[]} - id : string {1-22.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'APMgjiB0UkwhfPLz' (x1) - 'emL1IB79f4nQzGPn' (x1) - 'LkWbNY0FlrZoyfEf' (x1) - 'M69gtzd0lf1RkWb0' (x1) - 'AwOwXXvWrDmJrmZ3' (x1) - [slot1] : object {1-22.items.[].system.slots.slot1} - max : integer {1-22.items.[].system.slots.slot1.max} (3 different values) - 1 (x2) - 4 (x1) - 3 (x1) - [value] : integer {1-22.items.[].system.slots.slot1.value} (2 different values) - 1 (x2) - 4 (x1) - prepared : array {1-22.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {1-22.items.[].system.slots.slot1.prepared.[]} - id : string {1-22.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'vTc4Fh2gky4oSMI1' (x1) - 'nidHxeY6lRHcetvg' (x1) - '35i9N126q45J7qon' (x1) - [slot2] : object {1-22.items.[].system.slots.slot2} - max : integer {1-22.items.[].system.slots.slot2.max} (2 different values) - 1 (x2) - 6 (x1) - [value] : integer {1-22.items.[].system.slots.slot2.value} (same value: 1) - prepared : array {1-22.items.[].system.slots.slot2.prepared} - Length: min=6 max=6 - Value type: object {1-22.items.[].system.slots.slot2.prepared.[]} - id : string {1-22.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'l5HXU0roGPDPZNi9' (x3) - 'J7mAy5lyKLWy8NM7' (x1) - 'mbH00L1yc6QWTXoO' (x1) - '6i4NLVpsMdAs6Yl7' (x1) - [slot5] : object {1-22.items.[].system.slots.slot5} - max : integer {1-22.items.[].system.slots.slot5.max} (same value: 1) - value : integer {1-22.items.[].system.slots.slot5.value} (same value: 1) - [slug] : string {1-22.items.[].system.slug} (55 different values) - [speedPenalty] : integer {1-22.items.[].system.speedPenalty} (3 different values) - 0 (x5) - -5 (x1) - -10 (x1) - [spelldc] : object {1-22.items.[].system.spelldc} - dc : integer {1-22.items.[].system.spelldc.dc} (3 different values) - 19 (x3) - 21 (x2) - 18 (x1) - mod : integer {1-22.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-22.items.[].system.spelldc.value} (4 different values) - 13 (x2) - 15 (x2) - 10 (x1) - 11 (x1) - [splashDamage] : object {1-22.items.[].system.splashDamage} - value : integer {1-22.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {1-22.items.[].system.stackGroup} (2 different values) - 'bolts' (x2) - 'arrows' (x1) - [strength] : integer {1-22.items.[].system.strength} (4 different values) - 0 (x3) - 2 (x1) - 1 (x1) - 3 (x1) - [target] : object {1-22.items.[].system.target} - value : string {1-22.items.[].system.target.value} (all different values) - [time] : object {1-22.items.[].system.time} - value : string {1-22.items.[].system.time.value} (5 different values) - '2' (x35) - '1 minute' (x5) - '1' (x3) - '3' (x2) - '1 to 3' (x2) - [tradition] : object {1-22.items.[].system.tradition} - value : string {1-22.items.[].system.tradition.value} (2 different values) - 'occult' (x4) - 'divine' (x2) - [traits] : object {1-22.items.[].system.traits} - rarity : string {1-22.items.[].system.traits.rarity} (2 different values) - 'common' (x136) - 'uncommon' (x3) - [traditions] : array {1-22.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {1-22.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x31) - 'occult' (x31) - 'arcane' (x27) - 'primal' (x24) - value : array {1-22.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1-22.items.[].system.traits.value.[]} (47 different values) - [integrated] : empty - [usage] : object {1-22.items.[].system.usage} - value : string {1-22.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x20) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {1-22.items.[].system.uses} - autoDestroy : boolean {1-22.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-22.items.[].system.uses.max} (same value: 1) - value : integer {1-22.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-22.items.[].system.weaponType} - value : string {1-22.items.[].system.weaponType.value} (2 different values) - 'melee' (x13) - 'ranged' (x11) - type : string {1-22.items.[].type} (10 different values) - 'spell' (x47) - 'action' (x38) - 'melee' (x24) - 'weapon' (x11) - 'equipment' (x8) - 'spellcastingEntry' (x6) - 'armor' (x6) - 'lore' (x5) - 'consumable' (x4) - 'shield' (x1) - [_stats] : object {1-22.items.[]._stats} - compendiumSource : string {1-22.items.[]._stats.compendiumSource} (55 different values) - [flags] : object {1-22.items.[].flags} - pf2e : object {1-22.items.[].flags.pf2e} - linkedWeapon : string {1-22.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'feo7B1kP9EO9mRUE' (x4) - 'C6JB8Mnxwfqs6DWW' (x2) - 'BlWXFL5TXt9W8Qk6' (x2) - 'fxEvenVtpJ9TkmHy' (x2) - 'AUCBhRAFVP1vC8GL' (x1) - 'vJM6tRipILrB9Cpc' (x1) - 'Ip57CmQn8q7Ptuo7' (x1) - 'ik1IrdlDOA3VZmqq' (x1) - name : string {1-22.name} (all different values) - [prototypeToken] : object {1-22.prototypeToken} - name : string {1-22.prototypeToken.name} (5 different values) - 'Ahksiva' (x2) - 'Groetus\'s Chosen' (x2) - 'Little Zura' (x2) - 'Ptiro Valner' (x2) - 'Reast Mycer' (x2) - system : object {1-22.system} - [abilities] : object {1-22.system.abilities} - cha : object {1-22.system.abilities.cha} - mod : integer {1-22.system.abilities.cha.mod} (6 different values) - 0 (x5) - 4 (x2) - 5 (x1) - 1 (x1) - -1 (x1) - 2 (x1) - con : object {1-22.system.abilities.con} - mod : integer {1-22.system.abilities.con.mod} (5 different values) - 4 (x3) - 2 (x3) - 3 (x2) - 1 (x2) - 0 (x1) - dex : object {1-22.system.abilities.dex} - mod : integer {1-22.system.abilities.dex.mod} (4 different values) - 3 (x4) - 1 (x3) - 2 (x3) - 4 (x1) - int : object {1-22.system.abilities.int} - mod : integer {1-22.system.abilities.int.mod} (4 different values) - 1 (x4) - 0 (x4) - -4 (x2) - 2 (x1) - str : object {1-22.system.abilities.str} - mod : integer {1-22.system.abilities.str.mod} (4 different values) - 4 (x7) - 2 (x2) - 5 (x1) - 3 (x1) - wis : object {1-22.system.abilities.wis} - mod : integer {1-22.system.abilities.wis.mod} (5 different values) - 2 (x3) - 1 (x2) - -1 (x2) - 0 (x2) - 3 (x2) - attributes : object {1-22.system.attributes} - ac : object {1-22.system.attributes.ac} - [details] : string {1-22.system.attributes.ac.details} (2 different values) - '' (x10) - '(24 with shield raised)' (x1) - value : integer {1-22.system.attributes.ac.value} (8 different values) - 22 (x2) - 15 (x2) - 17 (x2) - 18 (x2) - 19 (x1) - 0 (x1) - 14 (x1) - 20 (x1) - [allSaves] : object {1-22.system.attributes.allSaves} - value : string {1-22.system.attributes.allSaves.value} (5 different values) - '' (x5) - '+1 status to all saves vs. magic' (x2) - '+2 to fortitude saves vs. attempts to grapple or shove' (x2) - '+0 will save vs. higher ranked cultists' (x1) - '+2 will save vs. higher ranked cultists' (x1) - hp : object {1-22.system.attributes.hp} - details : string {1-22.system.attributes.hp.details} (same value: '') - max : integer {1-22.system.attributes.hp.max} (8 different values) - 20 (x4) - 24 (x2) - 55 (x1) - 90 (x1) - 0 (x1) - 52 (x1) - 45 (x1) - 58 (x1) - temp : integer {1-22.system.attributes.hp.temp} (same value: 0) - value : integer {1-22.system.attributes.hp.value} (8 different values) - 20 (x4) - 24 (x2) - 55 (x1) - 90 (x1) - 0 (x1) - 52 (x1) - 45 (x1) - 58 (x1) - [emitsSound] : string {1-22.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-22.system.attributes.hardness} (same value: 0) - [speed] : object {1-22.system.attributes.speed} - otherSpeeds : array {1-22.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-22.system.attributes.speed.otherSpeeds.[]} - type : string {1-22.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'swim' (x2) - 'climb' (x2) - value : integer {1-22.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 25 (x2) - 30 (x2) - value : integer {1-22.system.attributes.speed.value} (3 different values) - 25 (x8) - 30 (x2) - 20 (x1) - [stealth] : object {1-22.system.attributes.stealth} - details : string {1-22.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {1-22.system.attributes.stealth.value} (same value: 7) - [weaknesses] : array {1-22.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {1-22.system.attributes.weaknesses.[]} - type : string {1-22.system.attributes.weaknesses.[].type} (same value: 'cold-iron') - value : integer {1-22.system.attributes.weaknesses.[].value} (same value: 5) - details : object {1-22.system.details} - [blurb] : string {1-22.system.details.blurb} (same value: '') - [languages] : object {1-22.system.details.languages} - details : string {1-22.system.details.languages.details} (3 different values) - '' (x7) - 'tongues' (x2) - '(can\'t speak any language)' (x2) - value : array {1-22.system.details.languages.value} - Length: min=1 max=3 - Value type: string {1-22.system.details.languages.value.[]} (4 different values) - 'common' (x9) - 'aklo' (x2) - 'jotun' (x2) - 'draconic' (x2) - level : object {1-22.system.details.level} - value : integer {1-22.system.details.level.value} (7 different values) - 1 (x4) - 3 (x3) - 5 (x1) - 0 (x1) - -1 (x1) - 2 (x1) - 4 (x1) - [privateNotes] : string {1-22.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-22.system.details.publicNotes} (same value: '') - publication : object {1-22.system.details.publication} - license : string {1-22.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-22.system.details.publication.remaster} (same value: False) - title : string {1-22.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-22: Doom of Cassomir') - [description] : string {1-22.system.details.description} (same value: '

The thick green slime has been imbued with foul hag magic, making it cling to and grow over living creatures that touch it.

') - [disable] : string {1-22.system.details.disable} (same value: '

@Check[thievery|dc:17] (trained) to carefully push the slime away without causing it to grow, @Check[crafting|dc:17] (one action) to neutralize it with alchemical reagents, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 15 [DC 18 in Subtier 3-4]) to counteract the magic animating it. Casting a 1st-rank or higher spell with the water trait washes away the slime.

') - [isComplex] : boolean {1-22.system.details.isComplex} (same value: False) - [reset] : string {1-22.system.details.reset} (same value: '') - [routine] : string {1-22.system.details.routine} (same value: '') - [initiative] : object {1-22.system.initiative} - statistic : string {1-22.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-22.system.perception} - details : string {1-22.system.perception.details} (3 different values) - '' (x9) - '(+8 to find concealed objects)' (x1) - '(+10 to find concealed objects)' (x1) - mod : integer {1-22.system.perception.mod} (9 different values) - 7 (x2) - 9 (x2) - 8 (x1) - 11 (x1) - 3 (x1) - 2 (x1) - 4 (x1) - 5 (x1) - 10 (x1) - senses : array {1-22.system.perception.senses} - Length: min=0 max=1 - Value type: object {1-22.system.perception.senses.[]} - type : string {1-22.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {1-22.system.resources} - [focus] : object {1-22.system.resources.focus} - max : integer {1-22.system.resources.focus.max} (same value: 1) - value : integer {1-22.system.resources.focus.value} (same value: 1) - saves : object {1-22.system.saves} - fortitude : object {1-22.system.saves.fortitude} - saveDetail : string {1-22.system.saves.fortitude.saveDetail} (3 different values) - '' (x10) - '(+11 vs. Grapple or Shove)' (x1) - '(+13 vs. Grapple or Shove)' (x1) - value : integer {1-22.system.saves.fortitude.value} (7 different values) - 9 (x3) - 7 (x3) - 8 (x2) - 12 (x1) - 0 (x1) - 5 (x1) - 11 (x1) - reflex : object {1-22.system.saves.reflex} - saveDetail : string {1-22.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-22.system.saves.reflex.value} (8 different values) - 5 (x3) - 7 (x3) - 9 (x1) - 12 (x1) - 0 (x1) - 6 (x1) - 8 (x1) - 10 (x1) - will : object {1-22.system.saves.will} - saveDetail : string {1-22.system.saves.will.saveDetail} (4 different values) - '' (x8) - '(+1 status to all saves vs. magic)' (x2) - '(or +0 vs. higher-ranking members of the cult)' (x1) - '(or +2 vs. higher-ranking members of the cult)' (x1) - value : integer {1-22.system.saves.will.value} (9 different values) - 3 (x2) - 5 (x2) - 11 (x2) - 10 (x1) - 13 (x1) - 0 (x1) - 2 (x1) - 4 (x1) - 7 (x1) - [skills] : object {1-22.system.skills} - [acrobatics] : object {1-22.system.skills.acrobatics} - base : integer {1-22.system.skills.acrobatics.base} (4 different values) - 8 (x2) - 11 (x1) - 3 (x1) - 5 (x1) - special : array {1-22.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {1-22.system.skills.acrobatics.special.[]} - base : integer {1-22.system.skills.acrobatics.special.[].base} (2 different values) - 7 (x1) - 10 (x1) - label : string {1-22.system.skills.acrobatics.special.[].label} (2 different values) - 'to escape' (x1) - 'to Escape' (x1) - predicate : array {1-22.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-22.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:escape') - [arcana] : object {1-22.system.skills.arcana} - base : integer {1-22.system.skills.arcana.base} (2 different values) - 10 (x1) - 13 (x1) - [athletics] : object {1-22.system.skills.athletics} - base : integer {1-22.system.skills.athletics.base} (5 different values) - 7 (x2) - 5 (x1) - 10 (x1) - 11 (x1) - 9 (x1) - [deception] : object {1-22.system.skills.deception} - base : integer {1-22.system.skills.deception.base} (3 different values) - 1 (x1) - 3 (x1) - 10 (x1) - [diplomacy] : object {1-22.system.skills.diplomacy} - base : integer {1-22.system.skills.diplomacy.base} (4 different values) - 9 (x1) - 12 (x1) - 5 (x1) - 8 (x1) - [intimidation] : object {1-22.system.skills.intimidation} - base : integer {1-22.system.skills.intimidation.base} (5 different values) - 3 (x2) - 1 (x1) - 5 (x1) - 7 (x1) - 10 (x1) - [nature] : object {1-22.system.skills.nature} - base : integer {1-22.system.skills.nature.base} (2 different values) - 7 (x1) - 10 (x1) - [occultism] : object {1-22.system.skills.occultism} - base : integer {1-22.system.skills.occultism.base} (4 different values) - 7 (x1) - 10 (x1) - 1 (x1) - 3 (x1) - [performance] : object {1-22.system.skills.performance} - base : integer {1-22.system.skills.performance.base} (same value: 8) - special : array {1-22.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {1-22.system.skills.performance.special.[]} - base : integer {1-22.system.skills.performance.special.[].base} (same value: 10) - label : string {1-22.system.skills.performance.special.[].label} (same value: 'to deliver sermons') - predicate : array {1-22.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-22.system.skills.performance.special.[].predicate.[]} (same value: 'action:deliver-sermon') - religion : object {1-22.system.skills.religion} - base : integer {1-22.system.skills.religion.base} (2 different values) - 7 (x1) - 10 (x1) - [society] : object {1-22.system.skills.society} - base : integer {1-22.system.skills.society.base} (3 different values) - 2 (x1) - 4 (x1) - 7 (x1) - [stealth] : object {1-22.system.skills.stealth} - base : integer {1-22.system.skills.stealth.base} (5 different values) - 4 (x2) - 8 (x1) - 11 (x1) - 6 (x1) - 7 (x1) - [survival] : object {1-22.system.skills.survival} - base : integer {1-22.system.skills.survival.base} (same value: 7) - traits : object {1-22.system.traits} - rarity : string {1-22.system.traits.rarity} (2 different values) - 'unique' (x8) - 'common' (x4) - size : object {1-22.system.traits.size} - value : string {1-22.system.traits.size.value} (same value: 'med') - value : array {1-22.system.traits.value} - Length: min=1 max=4 - Value type: string {1-22.system.traits.value.[]} (8 different values) - 'chaotic' (x9) - 'evil' (x9) - 'humanoid' (x9) - 'human' (x7) - 'hag' (x2) - 'animal' (x2) - 'magical' (x1) - 'trap' (x1) - [creatureType] : string {1-22.system.creatureType} (same value: '') - [statusEffects] : array<> {1-22.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {1-22.type} (2 different values) - 'npc' (x11) - 'hazard' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/1-24.txt b/output/pf2e/packs/1-24.txt deleted file mode 100644 index 70148ef..0000000 --- a/output/pf2e/packs/1-24.txt +++ /dev/null @@ -1,891 +0,0 @@ -1-24 -Different values: 16 -===================================== -object {1-24} - _id : string {1-24._id} (all different values) - folder : string {1-24.folder} (same value: 't7wkRG48ZkhCbrlE') - img : string {1-24.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x13) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {1-24.items} - Length: min=1 max=29 - Value type: object {1-24.items.[]} - _id : string {1-24.items.[]._id} (132 different values) - [_stats] : object {1-24.items.[]._stats} - compendiumSource : string {1-24.items.[]._stats.compendiumSource} (50 different values) - img : string {1-24.items.[].img} (57 different values) - name : string {1-24.items.[].name} (100 different values) - sort : integer {1-24.items.[].sort} (30 different values) - system : object {1-24.items.[].system} - [acBonus] : integer {1-24.items.[].system.acBonus} (3 different values) - 1 (x2) - 2 (x1) - 0 (x1) - [actionType] : object {1-24.items.[].system.actionType} - value : string {1-24.items.[].system.actionType.value} (4 different values) - 'action' (x14) - 'passive' (x13) - 'reaction' (x8) - 'free' (x2) - [actions] : object {1-24.items.[].system.actions} - [value] : integer {1-24.items.[].system.actions.value} (2 different values) - 1 (x8) - 2 (x6) - [area] : object {1-24.items.[].system.area} - type : string {1-24.items.[].system.area.type} (3 different values) - 'emanation' (x2) - 'line' (x2) - 'burst' (x1) - value : integer {1-24.items.[].system.area.value} (3 different values) - 30 (x3) - 120 (x1) - 10 (x1) - [attack] : object {1-24.items.[].system.attack} - value : string {1-24.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-24.items.[].system.attackEffects} - [custom] : string {1-24.items.[].system.attackEffects.custom} (same value: '') - value : array {1-24.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {1-24.items.[].system.attackEffects.value.[]} (same value: 'poison-tooth') - [autoHeightenLevel] : object {1-24.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-24.items.[].system.baseItem} (8 different values) - 'leather-armor' (x2) - 'falchion' (x1) - 'studded-leather-armor' (x1) - 'kukri' (x1) - 'sap' (x1) - 'staff' (x1) - 'light-mace' (x1) - 'shortsword' (x1) - [bonus] : object {1-24.items.[].system.bonus} - value : integer {1-24.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {1-24.items.[].system.bonusDamage} - value : integer {1-24.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-24.items.[].system.bulk} - value : mixed - integer {1-24.items.[].system.bulk.value} (3 different values) - 0 (x10) - 1 (x6) - 2 (x1) - float {1-24.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-24.items.[].system.category} (8 different values) - 'offensive' (x19) - 'defensive' (x12) - 'simple' (x7) - 'martial' (x4) - 'light' (x4) - 'unarmed' (x2) - 'elixir' (x1) - 'scroll' (x1) - [checkPenalty] : integer {1-24.items.[].system.checkPenalty} (2 different values) - -1 (x3) - 0 (x1) - [containerId] : empty - [cost] : object {1-24.items.[].system.cost} - value : string {1-24.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {1-24.items.[].system.counteraction} (same value: False) - [damage] : object {1-24.items.[].system.damage} - [0] : object {1-24.items.[].system.damage.0} - [category] : empty - formula : string {1-24.items.[].system.damage.0.formula} (7 different values) - '1d4' (x4) - '2d4' (x2) - '3d6' (x1) - '0' (x1) - '1d4+1' (x1) - '4d12' (x1) - '6d6' (x1) - kinds : array {1-24.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-24.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {1-24.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-24.items.[].system.damage.0.type} (7 different values) - 'electricity' (x3) - 'void' (x3) - 'fire' (x1) - 'mental' (x1) - 'force' (x1) - 'cold' (x1) - 'piercing' (x1) - [applyMod] : boolean {1-24.items.[].system.damage.0.applyMod} (2 different values) - True (x4) - False (x4) - [damageType] : string {1-24.items.[].system.damage.damageType} (3 different values) - 'slashing' (x7) - 'bludgeoning' (x5) - 'piercing' (x1) - [dice] : integer {1-24.items.[].system.damage.dice} (same value: 1) - [die] : string {1-24.items.[].system.damage.die} (3 different values) - 'd6' (x8) - 'd4' (x4) - 'd10' (x1) - [damageRolls] : object {1-24.items.[].system.damageRolls} - [1TFTYBQVgVccNjCK] : object {1-24.items.[].system.damageRolls.1TFTYBQVgVccNjCK} - damage : string {1-24.items.[].system.damageRolls.1TFTYBQVgVccNjCK.damage} (same value: '1d6+7') - damageType : string {1-24.items.[].system.damageRolls.1TFTYBQVgVccNjCK.damageType} (same value: 'slashing') - [1zzkgesgrynvmnqk8k10] : object {1-24.items.[].system.damageRolls.1zzkgesgrynvmnqk8k10} - damage : string {1-24.items.[].system.damageRolls.1zzkgesgrynvmnqk8k10.damage} (same value: '4d6') - damageType : string {1-24.items.[].system.damageRolls.1zzkgesgrynvmnqk8k10.damageType} (same value: 'piercing') - [35t9DhrmtxbKT5Sp] : object {1-24.items.[].system.damageRolls.35t9DhrmtxbKT5Sp} - damage : string {1-24.items.[].system.damageRolls.35t9DhrmtxbKT5Sp.damage} (same value: '1d4+4') - damageType : string {1-24.items.[].system.damageRolls.35t9DhrmtxbKT5Sp.damageType} (same value: 'bludgeoning') - [7oOI3xXbo4Z0Ygx0] : object {1-24.items.[].system.damageRolls.7oOI3xXbo4Z0Ygx0} - damage : string {1-24.items.[].system.damageRolls.7oOI3xXbo4Z0Ygx0.damage} (same value: '1d6') - damageType : string {1-24.items.[].system.damageRolls.7oOI3xXbo4Z0Ygx0.damageType} (same value: 'fire') - [8bymet6ofduo1dcdahqg] : object {1-24.items.[].system.damageRolls.8bymet6ofduo1dcdahqg} - damage : string {1-24.items.[].system.damageRolls.8bymet6ofduo1dcdahqg.damage} (same value: '1d6') - damageType : string {1-24.items.[].system.damageRolls.8bymet6ofduo1dcdahqg.damageType} (same value: 'electricity') - [D8Xdw2b3vqMivivU] : object {1-24.items.[].system.damageRolls.D8Xdw2b3vqMivivU} - damage : string {1-24.items.[].system.damageRolls.D8Xdw2b3vqMivivU.damage} (same value: '1d10+5') - damageType : string {1-24.items.[].system.damageRolls.D8Xdw2b3vqMivivU.damageType} (same value: 'piercing') - [E0tUBV6tMw8MX9LV] : object {1-24.items.[].system.damageRolls.E0tUBV6tMw8MX9LV} - damage : string {1-24.items.[].system.damageRolls.E0tUBV6tMw8MX9LV.damage} (same value: '1d6+6') - damageType : string {1-24.items.[].system.damageRolls.E0tUBV6tMw8MX9LV.damageType} (same value: 'piercing') - [GakwKk05HgBVId90] : object {1-24.items.[].system.damageRolls.GakwKk05HgBVId90} - damage : string {1-24.items.[].system.damageRolls.GakwKk05HgBVId90.damage} (same value: '1d6+4') - damageType : string {1-24.items.[].system.damageRolls.GakwKk05HgBVId90.damageType} (same value: 'bludgeoning') - [HtLC2II64MrUmLSJ] : object {1-24.items.[].system.damageRolls.HtLC2II64MrUmLSJ} - damage : string {1-24.items.[].system.damageRolls.HtLC2II64MrUmLSJ.damage} (same value: '3d6') - damageType : string {1-24.items.[].system.damageRolls.HtLC2II64MrUmLSJ.damageType} (same value: 'fire') - [NAAQzrZzyqJkjmdX] : object {1-24.items.[].system.damageRolls.NAAQzrZzyqJkjmdX} - damage : string {1-24.items.[].system.damageRolls.NAAQzrZzyqJkjmdX.damage} (same value: '2d6') - damageType : string {1-24.items.[].system.damageRolls.NAAQzrZzyqJkjmdX.damageType} (same value: 'slashing') - [RgQVDw8M75feUY7a] : object {1-24.items.[].system.damageRolls.RgQVDw8M75feUY7a} - damage : string {1-24.items.[].system.damageRolls.RgQVDw8M75feUY7a.damage} (same value: '1d6+3') - damageType : string {1-24.items.[].system.damageRolls.RgQVDw8M75feUY7a.damageType} (same value: 'slashing') - [S6WPBNmaHZ1TmSnl] : object {1-24.items.[].system.damageRolls.S6WPBNmaHZ1TmSnl} - damage : string {1-24.items.[].system.damageRolls.S6WPBNmaHZ1TmSnl.damage} (same value: '1d6') - damageType : string {1-24.items.[].system.damageRolls.S6WPBNmaHZ1TmSnl.damageType} (same value: 'fire') - [TQvyluH29omZRogR] : object {1-24.items.[].system.damageRolls.TQvyluH29omZRogR} - damage : string {1-24.items.[].system.damageRolls.TQvyluH29omZRogR.damage} (same value: '1d10+6') - damageType : string {1-24.items.[].system.damageRolls.TQvyluH29omZRogR.damageType} (same value: 'slashing') - [UE9nWrVNNMXyu7Im] : object {1-24.items.[].system.damageRolls.UE9nWrVNNMXyu7Im} - damage : string {1-24.items.[].system.damageRolls.UE9nWrVNNMXyu7Im.damage} (same value: '4d6') - damageType : string {1-24.items.[].system.damageRolls.UE9nWrVNNMXyu7Im.damageType} (same value: 'electricity') - [UL1DkMipC5odCol2] : object {1-24.items.[].system.damageRolls.UL1DkMipC5odCol2} - damage : string {1-24.items.[].system.damageRolls.UL1DkMipC5odCol2.damage} (same value: '2d6+6') - damageType : string {1-24.items.[].system.damageRolls.UL1DkMipC5odCol2.damageType} (same value: 'acid') - [WLlEXRcxLq9TnOl4] : object {1-24.items.[].system.damageRolls.WLlEXRcxLq9TnOl4} - damage : string {1-24.items.[].system.damageRolls.WLlEXRcxLq9TnOl4.damage} (same value: '1d4') - damageType : string {1-24.items.[].system.damageRolls.WLlEXRcxLq9TnOl4.damageType} (same value: 'bludgeoning') - [Y0Po4AkOv34FnGFO] : object {1-24.items.[].system.damageRolls.Y0Po4AkOv34FnGFO} - damage : string {1-24.items.[].system.damageRolls.Y0Po4AkOv34FnGFO.damage} (same value: '2d8') - damageType : string {1-24.items.[].system.damageRolls.Y0Po4AkOv34FnGFO.damageType} (same value: 'slashing') - [ZUUKR1W1h97npx2R] : object {1-24.items.[].system.damageRolls.ZUUKR1W1h97npx2R} - damage : string {1-24.items.[].system.damageRolls.ZUUKR1W1h97npx2R.damage} (same value: '2d6+6') - damageType : string {1-24.items.[].system.damageRolls.ZUUKR1W1h97npx2R.damageType} (same value: 'bludgeoning') - [dohzqd6ghmlqyoefm0om] : object {1-24.items.[].system.damageRolls.dohzqd6ghmlqyoefm0om} - damage : string {1-24.items.[].system.damageRolls.dohzqd6ghmlqyoefm0om.damage} (same value: '3d6') - damageType : string {1-24.items.[].system.damageRolls.dohzqd6ghmlqyoefm0om.damageType} (same value: 'piercing') - [js8KOZOnclmqQO6J] : object {1-24.items.[].system.damageRolls.js8KOZOnclmqQO6J} - damage : string {1-24.items.[].system.damageRolls.js8KOZOnclmqQO6J.damage} (same value: '2d8+5') - damageType : string {1-24.items.[].system.damageRolls.js8KOZOnclmqQO6J.damageType} (same value: 'slashing') - [lahus4tfcz9xcwbnybz0] : object {1-24.items.[].system.damageRolls.lahus4tfcz9xcwbnybz0} - damage : string {1-24.items.[].system.damageRolls.lahus4tfcz9xcwbnybz0.damage} (same value: '2d6') - damageType : string {1-24.items.[].system.damageRolls.lahus4tfcz9xcwbnybz0.damageType} (same value: 'electricity') - [m2VkTAtxSmy1RgHW] : object {1-24.items.[].system.damageRolls.m2VkTAtxSmy1RgHW} - damage : string {1-24.items.[].system.damageRolls.m2VkTAtxSmy1RgHW.damage} (same value: '2d8+7') - damageType : string {1-24.items.[].system.damageRolls.m2VkTAtxSmy1RgHW.damageType} (same value: 'acid') - [m32vbucolxmyk83bsxw2] : object {1-24.items.[].system.damageRolls.m32vbucolxmyk83bsxw2} - damage : string {1-24.items.[].system.damageRolls.m32vbucolxmyk83bsxw2.damage} (same value: '1d6') - damageType : string {1-24.items.[].system.damageRolls.m32vbucolxmyk83bsxw2.damageType} (same value: 'electricity') - [mY3WqFtIrcMVFaof] : object {1-24.items.[].system.damageRolls.mY3WqFtIrcMVFaof} - damage : string {1-24.items.[].system.damageRolls.mY3WqFtIrcMVFaof.damage} (same value: '1d6') - damageType : string {1-24.items.[].system.damageRolls.mY3WqFtIrcMVFaof.damageType} (same value: 'fire') - [nTw4u290Crf3je5Y] : object {1-24.items.[].system.damageRolls.nTw4u290Crf3je5Y} - damage : string {1-24.items.[].system.damageRolls.nTw4u290Crf3je5Y.damage} (same value: '2d6+5') - damageType : string {1-24.items.[].system.damageRolls.nTw4u290Crf3je5Y.damageType} (same value: 'bludgeoning') - [sWkkGWUSctoIvRjL] : object {1-24.items.[].system.damageRolls.sWkkGWUSctoIvRjL} - damage : string {1-24.items.[].system.damageRolls.sWkkGWUSctoIvRjL.damage} (same value: '2d12+5') - damageType : string {1-24.items.[].system.damageRolls.sWkkGWUSctoIvRjL.damageType} (same value: 'piercing') - [vdWeoes5z8P5nLCb] : object {1-24.items.[].system.damageRolls.vdWeoes5z8P5nLCb} - damage : string {1-24.items.[].system.damageRolls.vdWeoes5z8P5nLCb.damage} (same value: '1d6') - damageType : string {1-24.items.[].system.damageRolls.vdWeoes5z8P5nLCb.damageType} (same value: 'electricity') - [vymja5w16jd6a60d16hk] : object {1-24.items.[].system.damageRolls.vymja5w16jd6a60d16hk} - damage : string {1-24.items.[].system.damageRolls.vymja5w16jd6a60d16hk.damage} (same value: '1d6') - damageType : string {1-24.items.[].system.damageRolls.vymja5w16jd6a60d16hk.damageType} (same value: 'fire') - [xgdcQPsaLJ1tNXkP] : object {1-24.items.[].system.damageRolls.xgdcQPsaLJ1tNXkP} - damage : string {1-24.items.[].system.damageRolls.xgdcQPsaLJ1tNXkP.damage} (same value: '2d8+5') - damageType : string {1-24.items.[].system.damageRolls.xgdcQPsaLJ1tNXkP.damageType} (same value: 'piercing') - xif6bz7bNz7wAXoL : object {1-24.items.[].system.damageRolls.xif6bz7bNz7wAXoL} - damage : string {1-24.items.[].system.damageRolls.xif6bz7bNz7wAXoL.damage} (same value: '5d6') - damageType : string {1-24.items.[].system.damageRolls.xif6bz7bNz7wAXoL.damageType} (same value: 'electricity') - rules : ignored (Foundry rules object) {1-24.items.[].system.rules} - [deathNote] : boolean {1-24.items.[].system.deathNote} (same value: True) - description : object {1-24.items.[].system.description} - value : string {1-24.items.[].system.description.value} (81 different values) - [defense] : object {1-24.items.[].system.defense} - save : object {1-24.items.[].system.defense.save} - basic : boolean {1-24.items.[].system.defense.save.basic} (2 different values) - False (x7) - True (x6) - statistic : string {1-24.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x6) - 'fortitude' (x5) - 'will' (x2) - [dexCap] : integer {1-24.items.[].system.dexCap} (3 different values) - 4 (x2) - 3 (x1) - 0 (x1) - [duration] : object {1-24.items.[].system.duration} - sustained : boolean {1-24.items.[].system.duration.sustained} (2 different values) - False (x30) - True (x3) - value : string {1-24.items.[].system.duration.value} (12 different values) - [equipped] : object {1-24.items.[].system.equipped} - carryType : string {1-24.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {1-24.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {1-24.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [frequency] : object {1-24.items.[].system.frequency} - max : integer {1-24.items.[].system.frequency.max} (same value: 1) - per : string {1-24.items.[].system.frequency.per} (2 different values) - 'turn' (x2) - 'day' (x1) - value : integer {1-24.items.[].system.frequency.value} (same value: 1) - [group] : string {1-24.items.[].system.group} (5 different values) - 'leather' (x3) - 'club' (x3) - 'sword' (x2) - 'brawling' (x2) - 'knife' (x1) - [hardness] : integer {1-24.items.[].system.hardness} (same value: 0) - [heightening] : object {1-24.items.[].system.heightening} - damage : object {1-24.items.[].system.heightening.damage} - 0 : string {1-24.items.[].system.heightening.damage.0} (5 different values) - '1d4' (x4) - '1d6' (x2) - '1d12' (x1) - '2d6' (x1) - '2d4' (x1) - interval : integer {1-24.items.[].system.heightening.interval} (2 different values) - 1 (x8) - 2 (x1) - type : string {1-24.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {1-24.items.[].system.hp} - max : integer {1-24.items.[].system.hp.max} (same value: 0) - value : integer {1-24.items.[].system.hp.value} (same value: 0) - [level] : object {1-24.items.[].system.level} - value : integer {1-24.items.[].system.level.value} (4 different values) - 1 (x25) - 0 (x22) - 2 (x9) - 3 (x4) - [location] : object {1-24.items.[].system.location} - value : string {1-24.items.[].system.location.value} (4 different values) - 'OGVvOv2mnL9Ipvpk' (x17) - '8QYhmVe4pvz0Qkb9' (x14) - 'F24AHjP0oDzQE1tW' (x1) - 'rTpfGIGgKPsnTOik' (x1) - [material] : object {1-24.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {1-24.items.[].system.publication} - license : string {1-24.items.[].system.publication.license} (2 different values) - 'OGL' (x130) - 'ORC' (x2) - remaster : boolean {1-24.items.[].system.publication.remaster} (2 different values) - False (x130) - True (x2) - title : string {1-24.items.[].system.publication.title} (4 different values) - '' (x75) - 'Pathfinder Core Rulebook' (x52) - 'Pathfinder Bestiary' (x3) - 'Pathfinder Player Core' (x2) - [mod] : object {1-24.items.[].system.mod} - value : integer {1-24.items.[].system.mod.value} (4 different values) - 11 (x2) - 7 (x1) - 13 (x1) - 15 (x1) - [prepared] : object {1-24.items.[].system.prepared} - flexible : boolean {1-24.items.[].system.prepared.flexible} (same value: False) - value : string {1-24.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'focus' (x2) - [price] : object {1-24.items.[].system.price} - value : object {1-24.items.[].system.price.value} - [cp] : integer {1-24.items.[].system.price.value.cp} (same value: 8) - [gp] : integer {1-24.items.[].system.price.value.gp} (6 different values) - 3 (x5) - 2 (x2) - 1 (x2) - 35 (x2) - 6 (x1) - 12 (x1) - [sp] : integer {1-24.items.[].system.price.value.sp} (5 different values) - 5 (x2) - 6 (x1) - 1 (x1) - 4 (x1) - 9 (x1) - [proficiency] : object {1-24.items.[].system.proficiency} - value : integer {1-24.items.[].system.proficiency.value} (2 different values) - 1 (x3) - 0 (x1) - [proficient] : object {1-24.items.[].system.proficient} - value : integer {1-24.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {1-24.items.[].system.quantity} (same value: 1) - [range] : object {1-24.items.[].system.range} - value : string {1-24.items.[].system.range.value} (5 different values) - '30 feet' (x13) - '' (x11) - '120 feet' (x4) - 'touch' (x3) - '60 feet' (x2) - [reload] : object {1-24.items.[].system.reload} - value : string {1-24.items.[].system.reload.value} (same value: '') - [requirements] : string {1-24.items.[].system.requirements} (same value: '') - [runes] : object {1-24.items.[].system.runes} - potency : integer {1-24.items.[].system.runes.potency} (2 different values) - 0 (x14) - 1 (x3) - property : array<> {1-24.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {1-24.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-24.items.[].system.runes.striking} (2 different values) - 0 (x12) - 1 (x1) - [showSlotlessLevels] : object {1-24.items.[].system.showSlotlessLevels} - value : boolean {1-24.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {1-24.items.[].system.size} (same value: 'med') - [slots] : object {1-24.items.[].system.slots} - [slot0] : object {1-24.items.[].system.slots.slot0} - max : integer {1-24.items.[].system.slots.slot0.max} (2 different values) - 7 (x1) - 6 (x1) - prepared : array {1-24.items.[].system.slots.slot0.prepared} - Length: min=6 max=7 - Value type: object {1-24.items.[].system.slots.slot0.prepared.[]} - id : string {1-24.items.[].system.slots.slot0.prepared.[].id} (13 different values) - [value] : integer {1-24.items.[].system.slots.slot0.value} (same value: 7) - [slot1] : object {1-24.items.[].system.slots.slot1} - max : integer {1-24.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {1-24.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {1-24.items.[].system.slots.slot1.prepared.[]} - id : string {1-24.items.[].system.slots.slot1.prepared.[].id} (8 different values) - 'GDP7fehVEnavSpLV' (x1) - 'kuRsMvqE3NHvPq7d' (x1) - 'HwhVmyJBOouV8Cr5' (x1) - 'p0vR2yVqyyvHIUyq' (x1) - 'LJN1QjbAOVpJAWhf' (x1) - 'q4qsjskOJaeADA3K' (x1) - '5VUhBbJE3Y3i5ePG' (x1) - 'qpHyinbDdzM08eQT' (x1) - [value] : integer {1-24.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {1-24.items.[].system.slots.slot2} - max : integer {1-24.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {1-24.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {1-24.items.[].system.slots.slot2.prepared.[]} - id : string {1-24.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'OEEEZmkcXsrCSZ8M' (x1) - 'by9aDI6uJvST8iae' (x1) - 'Fwxvdk2EE8xsdfdP' (x1) - 'XuBon2Bnr0Aji3Ol' (x1) - 'y8UkXstjdKPQtd5D' (x1) - 'HPbbAmhFJ3dKQvsR' (x1) - '2Bl9MHfq27PLAFM8' (x1) - [value] : integer {1-24.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {1-24.items.[].system.slots.slot3} - max : integer {1-24.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {1-24.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {1-24.items.[].system.slots.slot3.prepared.[]} - id : string {1-24.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'wkD3JRX0N5jp3tNC' (x1) - 'fYj1nuEXV9x2aw80' (x1) - 'TayQNNKJ1fs5CLE3' (x1) - [slug] : string {1-24.items.[].system.slug} (52 different values) - [speedPenalty] : integer {1-24.items.[].system.speedPenalty} (same value: 0) - [spell] : object {1-24.items.[].system.spell} - _id : string {1-24.items.[].system.spell._id} (same value: 'rthC6dGm3nNrt1xN') - flags : object {1-24.items.[].system.spell.flags} - core : object {1-24.items.[].system.spell.flags.core} - sourceId : string {1-24.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.rthC6dGm3nNrt1xN') - img : string {1-24.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/spectral-hand.webp') - name : string {1-24.items.[].system.spell.name} (same value: 'Spectral Hand') - sort : integer {1-24.items.[].system.spell.sort} (same value: 0) - system : object {1-24.items.[].system.spell.system} - [area] : empty - cost : object {1-24.items.[].system.spell.system.cost} - value : string {1-24.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {1-24.items.[].system.spell.system.counteraction} (same value: False) - damage : object {1-24.items.[].system.spell.system.damage} - description : object {1-24.items.[].system.spell.system.description} - value : string {1-24.items.[].system.spell.system.description.value} (same value: '

You create a semicorporeal hand out of your essence that delivers touch spells for you. Whenever you Cast a Spell with a range of touch, you can have the hand crawl to a target within range along the ground, touch it, and then crawl back to you. When making a melee spell attack with the hand, you use your normal bonuses. The hand can move as far as it needs to within range. The hand has your AC and saves, but any damage to the hand destroys it and causes you to take 1d6 damage.

') - duration : object {1-24.items.[].system.spell.system.duration} - sustained : boolean {1-24.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {1-24.items.[].system.spell.system.duration.value} (same value: '1 minute') - level : object {1-24.items.[].system.spell.system.level} - value : integer {1-24.items.[].system.spell.system.level.value} (same value: 2) - location : object {1-24.items.[].system.spell.system.location} - heightenedLevel : integer {1-24.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {1-24.items.[].system.spell.system.location.value} (same value: '') - publication : object {1-24.items.[].system.spell.system.publication} - license : string {1-24.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {1-24.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {1-24.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {1-24.items.[].system.spell.system.range} - value : string {1-24.items.[].system.spell.system.range.value} (same value: '120 feet') - requirements : string {1-24.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {1-24.items.[].system.spell.system.rules} - slug : string {1-24.items.[].system.spell.system.slug} (same value: 'spectral-hand') - target : object {1-24.items.[].system.spell.system.target} - value : string {1-24.items.[].system.spell.system.target.value} (same value: '') - time : object {1-24.items.[].system.spell.system.time} - value : string {1-24.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {1-24.items.[].system.spell.system.traits} - rarity : string {1-24.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {1-24.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {1-24.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'occult' (x1) - value : array {1-24.items.[].system.spell.system.traits.value} - Length: min=2 max=2 - Value type: string {1-24.items.[].system.spell.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - type : string {1-24.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {1-24.items.[].system.spelldc} - dc : integer {1-24.items.[].system.spelldc.dc} (2 different values) - 20 (x2) - 21 (x2) - [item] : integer {1-24.items.[].system.spelldc.item} (same value: 0) - mod : integer {1-24.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-24.items.[].system.spelldc.value} (2 different values) - 12 (x2) - 13 (x2) - [splashDamage] : object {1-24.items.[].system.splashDamage} - [value] : integer {1-24.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {1-24.items.[].system.strength} (2 different values) - 0 (x3) - 1 (x1) - [target] : object {1-24.items.[].system.target} - value : string {1-24.items.[].system.target.value} (12 different values) - [time] : object {1-24.items.[].system.time} - value : string {1-24.items.[].system.time.value} (6 different values) - '2' (x24) - '1' (x5) - '1 to 3' (x1) - '3' (x1) - 'reaction' (x1) - '1 minute' (x1) - [tradition] : object {1-24.items.[].system.tradition} - value : string {1-24.items.[].system.tradition.value} (2 different values) - 'arcane' (x3) - 'divine' (x1) - [traits] : object {1-24.items.[].system.traits} - rarity : string {1-24.items.[].system.traits.rarity} (2 different values) - 'common' (x120) - 'uncommon' (x3) - [traditions] : array {1-24.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {1-24.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x31) - 'occult' (x22) - 'primal' (x14) - 'divine' (x13) - value : array {1-24.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1-24.items.[].system.traits.value.[]} (56 different values) - [usage] : object {1-24.items.[].system.usage} - value : string {1-24.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x20) - 'worngloves' (x2) - 'held-in-two-hands' (x1) - [uses] : object {1-24.items.[].system.uses} - autoDestroy : boolean {1-24.items.[].system.uses.autoDestroy} (same value: True) - max : integer {1-24.items.[].system.uses.max} (same value: 1) - value : integer {1-24.items.[].system.uses.value} (same value: 1) - [weaponType] : object {1-24.items.[].system.weaponType} - value : string {1-24.items.[].system.weaponType.value} (2 different values) - 'melee' (x14) - 'ranged' (x12) - type : string {1-24.items.[].type} (9 different values) - 'action' (x37) - 'spell' (x33) - 'melee' (x26) - 'weapon' (x13) - 'equipment' (x8) - 'lore' (x5) - 'armor' (x4) - 'spellcastingEntry' (x4) - 'consumable' (x2) - [flags] : object {1-24.items.[].flags} - pf2e : object {1-24.items.[].flags.pf2e} - linkedWeapon : string {1-24.items.[].flags.pf2e.linkedWeapon} (11 different values) - name : string {1-24.name} (all different values) - [prototypeToken] : object {1-24.prototypeToken} - name : string {1-24.prototypeToken.name} (5 different values) - 'Blue Streak Ambusher' (x2) - 'Blue Streak Mage' (x2) - 'Spitting Acid \'Bushes\'' (x2) - 'Steaming Fields' (x2) - 'Synthetic Khismar' (x2) - system : object {1-24.system} - [abilities] : object {1-24.system.abilities} - cha : object {1-24.system.abilities.cha} - mod : integer {1-24.system.abilities.cha.mod} (3 different values) - 0 (x5) - 1 (x4) - -1 (x1) - [value] : integer {1-24.system.abilities.cha.value} (same value: 10) - con : object {1-24.system.abilities.con} - mod : integer {1-24.system.abilities.con.mod} (4 different values) - 1 (x5) - 2 (x2) - 5 (x2) - 4 (x1) - [value] : integer {1-24.system.abilities.con.value} (same value: 10) - dex : object {1-24.system.abilities.dex} - mod : integer {1-24.system.abilities.dex.mod} (4 different values) - 4 (x4) - 2 (x4) - 3 (x1) - 1 (x1) - [value] : integer {1-24.system.abilities.dex.value} (same value: 10) - int : object {1-24.system.abilities.int} - mod : integer {1-24.system.abilities.int.mod} (5 different values) - 0 (x2) - 2 (x2) - 1 (x2) - 4 (x2) - -4 (x2) - [value] : integer {1-24.system.abilities.int.value} (same value: 10) - str : object {1-24.system.abilities.str} - mod : integer {1-24.system.abilities.str.mod} (6 different values) - 2 (x3) - 3 (x2) - 5 (x2) - 4 (x1) - 0 (x1) - 6 (x1) - [value] : integer {1-24.system.abilities.str.value} (same value: 10) - wis : object {1-24.system.abilities.wis} - mod : integer {1-24.system.abilities.wis.mod} (5 different values) - 2 (x4) - 3 (x3) - 4 (x1) - 1 (x1) - 0 (x1) - [value] : integer {1-24.system.abilities.wis.value} (same value: 10) - attributes : object {1-24.system.attributes} - ac : object {1-24.system.attributes.ac} - [details] : string {1-24.system.attributes.ac.details} (4 different values) - '' (x7) - '(22 vs. traps)' (x1) - '20 when broken, construct armor' (x1) - '23 when broken, construct armor' (x1) - value : integer {1-24.system.attributes.ac.value} (10 different values) - 21 (x3) - 19 (x3) - 22 (x2) - 10 (x2) - 17 (x1) - 20 (x1) - 23 (x1) - 25 (x1) - 24 (x1) - 27 (x1) - [allSaves] : object {1-24.system.attributes.allSaves} - value : string {1-24.system.attributes.allSaves.value} (3 different values) - '' (x8) - '+1 circumstance to all saves vs. traps' (x1) - '+4 status bonus to all saves vs. Fear' (x1) - hp : object {1-24.system.attributes.hp} - details : string {1-24.system.attributes.hp.details} (4 different values) - '' (x12) - 'per bush' (x2) - 'per integrated chain gun; Plasma Lance Hardness 10, Plasma Lance HP 20 (BT 10)' (x1) - 'per integrated chain gun; Plasma Lance Hardness 10, Plasma Lance HP 26 (BT 13)' (x1) - max : integer {1-24.system.attributes.hp.max} (13 different values) - temp : integer {1-24.system.attributes.hp.temp} (same value: 0) - value : integer {1-24.system.attributes.hp.value} (13 different values) - [emitsSound] : string {1-24.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {1-24.system.attributes.hardness} (3 different values) - 10 (x3) - 0 (x2) - 15 (x1) - object {1-24.system.attributes.hardness} - value : integer {1-24.system.attributes.hardness.value} (same value: 10) - [hasHealth] : boolean {1-24.system.attributes.hasHealth} (2 different values) - True (x4) - False (x2) - [immunities] : array {1-24.system.attributes.immunities} - Length: min=1 max=3 - Value type: object {1-24.system.attributes.immunities.[]} - type : string {1-24.system.attributes.immunities.[].type} (5 different values) - 'precision' (x3) - 'acid' (x2) - 'critical-hits' (x2) - 'mental' (x2) - 'swarm-mind' (x1) - [resistances] : array {1-24.system.attributes.resistances} - Length: min=3 max=3 - Value type: object {1-24.system.attributes.resistances.[]} - type : string {1-24.system.attributes.resistances.[].type} (3 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {1-24.system.attributes.resistances.[].value} (2 different values) - 5 (x2) - 2 (x1) - [speed] : object {1-24.system.attributes.speed} - otherSpeeds : array {1-24.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {1-24.system.attributes.speed.otherSpeeds.[]} - type : string {1-24.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x2) - 'swim' (x2) - value : integer {1-24.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 20 (x2) - 15 (x1) - 30 (x1) - special : string {1-24.system.attributes.speed.special} (same value: '') - value : integer {1-24.system.attributes.speed.value} (3 different values) - 25 (x5) - 30 (x4) - 40 (x1) - [stealth] : object {1-24.system.attributes.stealth} - details : string {1-24.system.attributes.stealth.details} (4 different values) - '(trained) to notice it\'s still functional; noticing the annihilator is automatic' (x2) - '(trained) to see steam vents erupting' (x2) - '

(trained)

' (x1) - '(trained)' (x1) - value : integer {1-24.system.attributes.stealth.value} (3 different values) - 13 (x3) - 10 (x2) - 17 (x1) - [weaknesses] : array {1-24.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {1-24.system.attributes.weaknesses.[]} - type : string {1-24.system.attributes.weaknesses.[].type} (4 different values) - 'bludgeoning' (x2) - 'electricity' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {1-24.system.attributes.weaknesses.[].value} (same value: 5) - details : object {1-24.system.details} - [blurb] : string {1-24.system.details.blurb} (same value: '') - [languages] : object {1-24.system.details.languages} - details : string {1-24.system.details.languages.details} (same value: '') - value : array {1-24.system.details.languages.value} - Length: min=0 max=4 - Value type: string {1-24.system.details.languages.value.[]} (4 different values) - 'common' (x8) - 'hallit' (x7) - 'fey' (x2) - 'gnomish' (x2) - level : object {1-24.system.details.level} - value : integer {1-24.system.details.level.value} (8 different values) - 5 (x4) - 3 (x4) - 4 (x2) - 6 (x2) - 2 (x1) - 7 (x1) - 9 (x1) - 8 (x1) - [privateNotes] : string {1-24.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-24.system.details.publicNotes} (same value: '') - publication : object {1-24.system.details.publication} - license : string {1-24.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-24.system.details.publication.remaster} (same value: False) - title : string {1-24.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-24: Lightning Strikes, Stars Fall') - [description] : string {1-24.system.details.description} (6 different values) - [disable] : string {1-24.system.details.disable} (6 different values) - '

@Check[thievery|dc:23] (expert) to successfully disable the annihilator at the control box on the northwest ledge, @Check[thievery|dc:20] (trained) or @Check[engineering-lore|dc:15] (trained) to jam the mechanics of either of the two chain guns, or the "tail" mechanism where the plasma lance is mounted, preventing it from firing. Jamming the guns or tail requires first getting on top of the @UUID[Compendium.pf2e.conditionitems.Item.Immobilized] annihilator, which counts as difficult terrain. All attempts take 2 actions.

' (x1) - '

@Check[thievery|dc:26] (expert) to successfully disable the annihilator at the control box on the northwest ledge, @Check[thievery|dc:23] (trained) or @Check[engineering-lore|dc:18] to jam the mechanics of either of the two chain guns, or the "tail" mechanism where the plasma lance is mounted, preventing it from firing. Jamming the guns or tail require first getting on top of the immobilized annihilator, which counts as difficult terrain. All attempts take 2 actions.

' (x1) - '

@Check[thievery|dc:20|traits:action:disable-a-device] or @Check[engineering-lore|dc:20|traits:action:disable-a-device] (trained) on each bush to collapse its acid pump into component parts (2 actions per bush).

' (x1) - '

@Check[thievery|dc:23|traits:action:disable-a-device] or @Check[engineering-lore|dc:23|traits:action:disable-a-device] (trained) on each bush to collapse its acid pump into component parts (2 actions per bush).

' (x1) - '

@Check[survival|dc:26] (expert) twice to navigate a safe path

' (x1) - '

@Check[survival|dc:30] (expert) twice to navigate a safe path

' (x1) - [isComplex] : boolean {1-24.system.details.isComplex} (2 different values) - True (x4) - False (x2) - [reset] : string {1-24.system.details.reset} (same value: '') - [routine] : string {1-24.system.details.routine} (5 different values) - '' (x2) - '

(2 Actions) When the plasma lance is ready, the annihilator uses it to attack as many PCs as it can, otherwise it attacks with its two integrated chain guns while the plasma lance recharges, spending one action for each of its two integrated chain guns that is still functional. This trap doesn\'t take a multiple attack penalty. If Synthetic Khismar is destroyed, the annihilator attacks as many creatures as possible.

' (x1) - '

(2 actions) When the plasma lance is ready, the annihilator uses it to attack as many PCs as it can, otherwise it attacks with its two integrated chain guns while the plasma lance recharges, spending one action for each chain gun that is still functional. This trap doesn\'t take a multiple attack penalty. If Synthetic Khismar is destroyed, the annihilator attacks as many creatures as possible.

' (x1) - '

(3 actions) The trap loses 1 action each turn for each bush disabled. On each of the hazard\'s actions, one of the functional pumps spits acid at a creature within range. The bushes sense movement, only targeting creatures that moved from their space on their most recent turn. This trap does not attack any single creature more than once per round. It does not take a multiple attack penalty.

' (x1) - '

(3 Actions) The trap loses 1 action each turn for each bush disabled. On each of the hazard\'s actions, one of the functional pumps spits acid at a creature within range. The bushes sense movement, and they only target creatures that moved from their space on their most recent turn. This trap does not attack any single creature more than once per round. It does not take a multiple attack penalty.

' (x1) - [initiative] : object {1-24.system.initiative} - statistic : string {1-24.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-24.system.perception} - details : string {1-24.system.perception.details} (2 different values) - '' (x9) - '+11 to find traps' (x1) - mod : integer {1-24.system.perception.mod} (8 different values) - 14 (x2) - 10 (x2) - 13 (x1) - 7 (x1) - 11 (x1) - 16 (x1) - 6 (x1) - 12 (x1) - senses : array {1-24.system.perception.senses} - Length: min=0 max=2 - Value type: object {1-24.system.perception.senses.[]} - [acuity] : string {1-24.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-24.system.perception.senses.[].range} (2 different values) - 60 (x1) - 30 (x1) - type : string {1-24.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x2) - 'scent' (x2) - 'darkvision' (x2) - [resources] : object {1-24.system.resources} - [focus] : object {1-24.system.resources.focus} - max : integer {1-24.system.resources.focus.max} (same value: 1) - value : integer {1-24.system.resources.focus.value} (same value: 1) - saves : object {1-24.system.saves} - fortitude : object {1-24.system.saves.fortitude} - saveDetail : string {1-24.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-24.system.saves.fortitude.value} (10 different values) - 9 (x3) - 7 (x2) - 12 (x2) - 15 (x2) - 0 (x2) - 10 (x1) - 8 (x1) - 17 (x1) - 16 (x1) - 19 (x1) - reflex : object {1-24.system.saves.reflex} - saveDetail : string {1-24.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-24.system.saves.reflex.value} (8 different values) - 12 (x4) - 9 (x3) - 10 (x2) - 6 (x2) - 0 (x2) - 15 (x1) - 14 (x1) - 8 (x1) - will : object {1-24.system.saves.will} - saveDetail : string {1-24.system.saves.will.saveDetail} (same value: '') - value : integer {1-24.system.saves.will.value} (8 different values) - 0 (x6) - 12 (x3) - 10 (x2) - 11 (x1) - 7 (x1) - 6 (x1) - 14 (x1) - 16 (x1) - [skills] : object {1-24.system.skills} - [acrobatics] : object {1-24.system.skills.acrobatics} - base : integer {1-24.system.skills.acrobatics.base} (4 different values) - 10 (x2) - 13 (x1) - 8 (x1) - 14 (x1) - [arcana] : object {1-24.system.skills.arcana} - base : integer {1-24.system.skills.arcana.base} (2 different values) - 11 (x1) - 13 (x1) - [athletics] : object {1-24.system.skills.athletics} - base : integer {1-24.system.skills.athletics.base} (7 different values) - 15 (x2) - 9 (x1) - 13 (x1) - 8 (x1) - 6 (x1) - 10 (x1) - 18 (x1) - [crafting] : object {1-24.system.skills.crafting} - base : integer {1-24.system.skills.crafting.base} (same value: 11) - [deception] : object {1-24.system.skills.deception} - base : integer {1-24.system.skills.deception.base} (3 different values) - 10 (x2) - 7 (x2) - 12 (x1) - [diplomacy] : object {1-24.system.skills.diplomacy} - base : integer {1-24.system.skills.diplomacy.base} (same value: 8) - [intimidation] : object {1-24.system.skills.intimidation} - base : integer {1-24.system.skills.intimidation.base} (4 different values) - 8 (x2) - 4 (x1) - 12 (x1) - 14 (x1) - [religion] : object {1-24.system.skills.religion} - base : integer {1-24.system.skills.religion.base} (same value: 10) - [society] : object {1-24.system.skills.society} - base : integer {1-24.system.skills.society.base} (3 different values) - 9 (x2) - 7 (x1) - 4 (x1) - [stealth] : object {1-24.system.skills.stealth} - base : integer {1-24.system.skills.stealth.base} (5 different values) - 12 (x2) - 11 (x1) - 7 (x1) - 15 (x1) - 8 (x1) - special : array {1-24.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {1-24.system.skills.stealth.special.[]} - base : integer {1-24.system.skills.stealth.special.[].base} (2 different values) - 17 (x1) - 10 (x1) - label : string {1-24.system.skills.stealth.special.[].label} (same value: 'in water') - predicate : array {1-24.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-24.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:water') - [survival] : object {1-24.system.skills.survival} - base : integer {1-24.system.skills.survival.base} (3 different values) - 10 (x1) - 14 (x1) - 8 (x1) - [special] : array {1-24.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {1-24.system.skills.survival.special.[]} - base : integer {1-24.system.skills.survival.special.[].base} (same value: 17) - label : string {1-24.system.skills.survival.special.[].label} (same value: 'to track a bleeding creature') - predicate : array {1-24.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-24.system.skills.survival.special.[].predicate.[]} (same value: 'action:track-a-bleeding-creature') - [thievery] : object {1-24.system.skills.thievery} - base : integer {1-24.system.skills.thievery.base} (3 different values) - 13 (x1) - 12 (x1) - 9 (x1) - traits : object {1-24.system.traits} - rarity : string {1-24.system.traits.rarity} (4 different values) - 'rare' (x8) - 'unique' (x4) - 'uncommon' (x2) - 'common' (x2) - size : object {1-24.system.traits.size} - value : string {1-24.system.traits.size.value} (3 different values) - 'med' (x12) - 'lg' (x2) - 'sm' (x2) - value : array {1-24.system.traits.value} - Length: min=0 max=3 - Value type: string {1-24.system.traits.value.[]} (12 different values) - [creatureType] : string {1-24.system.creatureType} (same value: '') - [customModifiers] : object {1-24.system.customModifiers} - [flavourText] : string {1-24.system.flavourText} (same value: '') - [recallKnowledgeText] : string {1-24.system.recallKnowledgeText} (same value: '') - [sidebarText] : string {1-24.system.sidebarText} (same value: '') - [statusEffects] : array<> {1-24.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {1-24.type} (2 different values) - 'npc' (x10) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/1-25.txt b/output/pf2e/packs/1-25.txt deleted file mode 100644 index df761c9..0000000 --- a/output/pf2e/packs/1-25.txt +++ /dev/null @@ -1,797 +0,0 @@ -1-25 -Different values: 11 -===================================== -object {1-25} - _id : string {1-25._id} (all different values) - folder : string {1-25.folder} (same value: 'PMwbSb6SPOXTt5c0') - img : string {1-25.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {1-25.items} - Length: min=1 max=24 - Value type: object {1-25.items.[]} - _id : string {1-25.items.[]._id} (88 different values) - img : string {1-25.items.[].img} (31 different values) - name : string {1-25.items.[].name} (51 different values) - sort : integer {1-25.items.[].sort} (25 different values) - system : object {1-25.items.[].system} - [acBonus] : integer {1-25.items.[].system.acBonus} (same value: 2) - [actionType] : object {1-25.items.[].system.actionType} - value : string {1-25.items.[].system.actionType.value} (4 different values) - 'passive' (x18) - 'action' (x6) - 'reaction' (x5) - 'free' (x2) - [actions] : object {1-25.items.[].system.actions} - [value] : integer {1-25.items.[].system.actions.value} (same value: 1) - [area] : object {1-25.items.[].system.area} - type : string {1-25.items.[].system.area.type} (same value: 'burst') - value : integer {1-25.items.[].system.area.value} (same value: 20) - [attack] : object {1-25.items.[].system.attack} - value : string {1-25.items.[].system.attack.value} (same value: '') - [attackEffects] : object {1-25.items.[].system.attackEffects} - [custom] : string {1-25.items.[].system.attackEffects.custom} (same value: '') - value : array<> {1-25.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {1-25.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {1-25.items.[].system.baseItem} (4 different values) - 'mace' (x2) - 'alchemical-bomb' (x2) - 'machete' (x2) - 'studded-leather-armor' (x2) - [bonus] : object {1-25.items.[].system.bonus} - value : integer {1-25.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {1-25.items.[].system.bonusDamage} - value : integer {1-25.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {1-25.items.[].system.bulk} - value : mixed - integer {1-25.items.[].system.bulk.value} (2 different values) - 1 (x4) - 0 (x2) - float {1-25.items.[].system.bulk.value} (same value: 0,1) - [category] : string {1-25.items.[].system.category} (7 different values) - 'defensive' (x16) - 'offensive' (x8) - 'martial' (x4) - 'interaction' (x3) - 'simple' (x2) - 'wand' (x2) - 'light' (x2) - [checkPenalty] : integer {1-25.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {1-25.items.[].system.cost} - value : string {1-25.items.[].system.cost.value} (2 different values) - '' (x30) - 'black onyx, see Table 7-1' (x2) - [counteraction] : boolean {1-25.items.[].system.counteraction} (2 different values) - False (x29) - True (x3) - [damage] : object {1-25.items.[].system.damage} - [0] : object {1-25.items.[].system.damage.0} - [category] : empty - formula : string {1-25.items.[].system.damage.0.formula} (2 different values) - '6d6' (x2) - '0' (x2) - kinds : array {1-25.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-25.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {1-25.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-25.items.[].system.damage.0.type} (2 different values) - 'void' (x2) - 'mental' (x2) - [applyMod] : boolean {1-25.items.[].system.damage.0.applyMod} (same value: True) - [damageType] : string {1-25.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x2) - 'electricity' (x2) - 'slashing' (x2) - [dice] : integer {1-25.items.[].system.damage.dice} (2 different values) - 1 (x4) - 2 (x2) - [die] : string {1-25.items.[].system.damage.die} (same value: 'd6') - [defense] : object {1-25.items.[].system.defense} - save : object {1-25.items.[].system.defense.save} - basic : boolean {1-25.items.[].system.defense.save.basic} (2 different values) - False (x7) - True (x4) - statistic : string {1-25.items.[].system.defense.save.statistic} (2 different values) - 'will' (x9) - 'fortitude' (x2) - [dexCap] : integer {1-25.items.[].system.dexCap} (same value: 3) - [duration] : object {1-25.items.[].system.duration} - [sustained] : boolean {1-25.items.[].system.duration.sustained} (2 different values) - False (x24) - True (x8) - value : mixed - string {1-25.items.[].system.duration.value} (9 different values) - '' (x14) - '1 minute' (x5) - '1 day' (x2) - '8 hours' (x2) - 'until the end of the target\'s next turn' (x2) - '1 round' (x2) - 'varies' (x2) - 'until the start of your next turn' (x2) - '24 hours' (x1) - integer {1-25.items.[].system.duration.value} (same value: 0) - [group] : string {1-25.items.[].system.group} (4 different values) - 'club' (x2) - 'bomb' (x2) - 'sword' (x2) - 'leather' (x2) - publication : object {1-25.items.[].system.publication} - license : string {1-25.items.[].system.publication.license} (2 different values) - 'OGL' (x90) - 'ORC' (x2) - remaster : boolean {1-25.items.[].system.publication.remaster} (2 different values) - False (x90) - True (x2) - title : string {1-25.items.[].system.publication.title} (6 different values) - '' (x74) - 'Pathfinder Core Rulebook' (x8) - 'Pathfinder Bestiary 2' (x5) - 'Pathfinder Player Core' (x2) - 'Pathfinder Lost Omens Gods & Magic' (x2) - 'Pathfinder Bestiary' (x1) - [damageRolls] : object {1-25.items.[].system.damageRolls} - [0] : object {1-25.items.[].system.damageRolls.0} - damage : string {1-25.items.[].system.damageRolls.0.damage} (2 different values) - '2d6' (x1) - '2d6+2' (x1) - damageType : string {1-25.items.[].system.damageRolls.0.damageType} (same value: 'electricity') - [07t8o8tvzov1e2zcg83l] : object {1-25.items.[].system.damageRolls.07t8o8tvzov1e2zcg83l} - damage : string {1-25.items.[].system.damageRolls.07t8o8tvzov1e2zcg83l.damage} (same value: '1d4+1') - damageType : string {1-25.items.[].system.damageRolls.07t8o8tvzov1e2zcg83l.damageType} (same value: 'piercing') - [1] : object {1-25.items.[].system.damageRolls.1} - category : string {1-25.items.[].system.damageRolls.1.category} (same value: 'splash') - damage : string {1-25.items.[].system.damageRolls.1.damage} (2 different values) - '5' (x1) - '6' (x1) - damageType : string {1-25.items.[].system.damageRolls.1.damageType} (same value: 'electricity') - [2tude30o5wyka0r05jq9jg] : object {1-25.items.[].system.damageRolls.2tude30o5wyka0r05jq9jg} - damage : string {1-25.items.[].system.damageRolls.2tude30o5wyka0r05jq9jg.damage} (2 different values) - '1d6+4' (x1) - '1d6+6' (x1) - damageType : string {1-25.items.[].system.damageRolls.2tude30o5wyka0r05jq9jg.damageType} (same value: 'slashing') - [953y30mlbd7pcvgnh2yg] : object {1-25.items.[].system.damageRolls.953y30mlbd7pcvgnh2yg} - damage : string {1-25.items.[].system.damageRolls.953y30mlbd7pcvgnh2yg.damage} (same value: '2d6+8') - damageType : string {1-25.items.[].system.damageRolls.953y30mlbd7pcvgnh2yg.damageType} (same value: 'bludgeoning') - b7jj3jmar6an1m656nd5 : object {1-25.items.[].system.damageRolls.b7jj3jmar6an1m656nd5} - damage : string {1-25.items.[].system.damageRolls.b7jj3jmar6an1m656nd5.damage} (same value: '2d6+9') - damageType : string {1-25.items.[].system.damageRolls.b7jj3jmar6an1m656nd5.damageType} (same value: 'bludgeoning') - [d0wjvkkcxdfyxkr64ztj] : object {1-25.items.[].system.damageRolls.d0wjvkkcxdfyxkr64ztj} - damage : string {1-25.items.[].system.damageRolls.d0wjvkkcxdfyxkr64ztj.damage} (same value: '1d4') - damageType : string {1-25.items.[].system.damageRolls.d0wjvkkcxdfyxkr64ztj.damageType} (same value: 'slashing') - [oxj4sygwp8pvxed73zio] : object {1-25.items.[].system.damageRolls.oxj4sygwp8pvxed73zio} - damage : string {1-25.items.[].system.damageRolls.oxj4sygwp8pvxed73zio.damage} (same value: '2d10+9') - damageType : string {1-25.items.[].system.damageRolls.oxj4sygwp8pvxed73zio.damageType} (same value: 'bludgeoning') - [p5d1nbdm06qkq6wsqaq5] : object {1-25.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5} - damage : string {1-25.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damage} (same value: '2d10+7') - damageType : string {1-25.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damageType} (same value: 'bludgeoning') - [rhkmlnroyhkg0w69z2ac] : object {1-25.items.[].system.damageRolls.rhkmlnroyhkg0w69z2ac} - damage : string {1-25.items.[].system.damageRolls.rhkmlnroyhkg0w69z2ac.damage} (same value: '2d6+5') - damageType : string {1-25.items.[].system.damageRolls.rhkmlnroyhkg0w69z2ac.damageType} (same value: 'bludgeoning') - [uy05ql6gyc8pp4v26s0y] : object {1-25.items.[].system.damageRolls.uy05ql6gyc8pp4v26s0y} - damage : string {1-25.items.[].system.damageRolls.uy05ql6gyc8pp4v26s0y.damage} (same value: '2d10+9') - damageType : string {1-25.items.[].system.damageRolls.uy05ql6gyc8pp4v26s0y.damageType} (same value: 'bludgeoning') - description : object {1-25.items.[].system.description} - value : string {1-25.items.[].system.description.value} (46 different values) - [equipped] : object {1-25.items.[].system.equipped} - carryType : string {1-25.items.[].system.equipped.carryType} (2 different values) - 'worn' (x9) - 'held' (x3) - handsHeld : integer {1-25.items.[].system.equipped.handsHeld} (2 different values) - 0 (x9) - 1 (x3) - [inSlot] : boolean {1-25.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [hardness] : integer {1-25.items.[].system.hardness} (same value: 0) - [heightening] : object {1-25.items.[].system.heightening} - damage : object {1-25.items.[].system.heightening.damage} - 0 : string {1-25.items.[].system.heightening.damage.0} (2 different values) - '2d6' (x2) - '1d6' (x2) - interval : integer {1-25.items.[].system.heightening.interval} (2 different values) - 1 (x2) - 2 (x2) - type : string {1-25.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {1-25.items.[].system.hp} - max : integer {1-25.items.[].system.hp.max} (same value: 0) - value : integer {1-25.items.[].system.hp.value} (same value: 0) - [level] : object {1-25.items.[].system.level} - value : integer {1-25.items.[].system.level.value} (7 different values) - 1 (x16) - 2 (x10) - 3 (x6) - 0 (x6) - 7 (x2) - 4 (x2) - 6 (x2) - [location] : object {1-25.items.[].system.location} - [value] : string {1-25.items.[].system.location.value} (2 different values) - '0HbRbuIbtQyfB48g' (x16) - 'iXJ8ye7VtuOlnHoJ' (x14) - [material] : object {1-25.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {1-25.items.[].system.mod} - value : integer {1-25.items.[].system.mod.value} (2 different values) - 13 (x1) - 16 (x1) - [overrides] : array<> {1-25.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {1-25.items.[].system.prepared} - value : string {1-25.items.[].system.prepared.value} (same value: 'prepared') - [price] : object {1-25.items.[].system.price} - value : object {1-25.items.[].system.price.value} - [gp] : integer {1-25.items.[].system.price.value.gp} (5 different values) - 1 (x2) - 360 (x2) - 10 (x2) - 3 (x2) - 245 (x2) - [sp] : integer {1-25.items.[].system.price.value.sp} (same value: 7) - [proficiency] : object {1-25.items.[].system.proficiency} - value : integer {1-25.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {1-25.items.[].system.proficient} - value : integer {1-25.items.[].system.proficient.value} (same value: 1) - [quantity] : integer {1-25.items.[].system.quantity} (2 different values) - 1 (x10) - 10 (x2) - [range] : mixed - object {1-25.items.[].system.range} - value : string {1-25.items.[].system.range.value} (6 different values) - '30 feet' (x13) - '120 feet' (x6) - 'touch' (x5) - '10 feet' (x4) - '' (x2) - '60 feet' (x2) - integer {1-25.items.[].system.range} (same value: 20) - [references] : object {1-25.items.[].system.references} - children : array<> {1-25.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {1-25.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {1-25.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {1-25.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {1-25.items.[].system.reload} - value : string {1-25.items.[].system.reload.value} (2 different values) - '' (x4) - '-' (x2) - [requirements] : string {1-25.items.[].system.requirements} (same value: '') - [ritual] : object {1-25.items.[].system.ritual} - primary : object {1-25.items.[].system.ritual.primary} - check : string {1-25.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)') - secondary : object {1-25.items.[].system.ritual.secondary} - casters : integer {1-25.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {1-25.items.[].system.ritual.secondary.checks} (same value: 'Religion') - [runes] : object {1-25.items.[].system.runes} - potency : integer {1-25.items.[].system.runes.potency} (2 different values) - 0 (x6) - 1 (x2) - property : array<> {1-25.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {1-25.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {1-25.items.[].system.runes.striking} (2 different values) - 0 (x5) - 1 (x1) - [size] : string {1-25.items.[].system.size} (same value: 'med') - [slots] : object {1-25.items.[].system.slots} - slot0 : object {1-25.items.[].system.slots.slot0} - max : integer {1-25.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {1-25.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {1-25.items.[].system.slots.slot0.prepared.[]} - id : string {1-25.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'Q9lQJ3b8XvoODQVj' (x1) - 'BFpEeFN0mOzmo2nG' (x1) - 'JS79SkoNgn9aT2Lx' (x1) - 'LqVT3n66K4z3KP4D' (x1) - 'bQ2X0BXP0750WBFa' (x1) - '0MXxljiTlIC30j3T' (x1) - 'NCLH2Y886YSJGCBl' (x1) - 'QUvCqrae2SMI1Uah' (x1) - 'iVhGR5T29yM86e93' (x1) - 'TzkUwBFOnqbZduE6' (x1) - slot1 : object {1-25.items.[].system.slots.slot1} - max : integer {1-25.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {1-25.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {1-25.items.[].system.slots.slot1.prepared.[]} - id : string {1-25.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'PEa508x08Beqb2YM' (x1) - 'mIBS79Nkl4cMb6kY' (x1) - 'q3YhHenxx555RPuW' (x1) - 'St1bzdYO1ePLeMu4' (x1) - 'm5YPf7z7ZoSVAEzA' (x1) - 'AFG2nWVD6qHH6jL6' (x1) - slot2 : object {1-25.items.[].system.slots.slot2} - max : integer {1-25.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {1-25.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {1-25.items.[].system.slots.slot2.prepared.[]} - id : string {1-25.items.[].system.slots.slot2.prepared.[].id} (6 different values) - '0pVug3GrKwloIWZR' (x1) - 'nImtma7eGCdd0q1D' (x1) - '0jvgbzhuyxj3xatd' (x1) - '4qWdWQuRUey3nEpv' (x1) - 'WJKiXCbz016s7JJj' (x1) - 'DYAoK84MRbgq28eb' (x1) - slot3 : object {1-25.items.[].system.slots.slot3} - max : integer {1-25.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {1-25.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {1-25.items.[].system.slots.slot3.prepared.[]} - id : string {1-25.items.[].system.slots.slot3.prepared.[].id} (6 different values) - 'q8LBmLba5YWq3UYJ' (x1) - 'uiUGp4eBHcKpizbj' (x1) - 'IXf5PuHZuxqQr1q8' (x1) - 'MorhLVdJKZlU3W5B' (x1) - 'c8b8RqSnk5kMw9Bb' (x1) - 'rmSv54kzdl7BzpIB' (x1) - slot4 : object {1-25.items.[].system.slots.slot4} - max : integer {1-25.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {1-25.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {1-25.items.[].system.slots.slot4.prepared.[]} - id : string {1-25.items.[].system.slots.slot4.prepared.[].id} (3 different values) - '2A7DRjzupc7dKotY' (x1) - '5RmdsAPLW1T7Cocs' (x1) - 'rmSv54kzdl7BzpIB' (x1) - rules : ignored (Foundry rules object) {1-25.items.[].system.rules} - [slug] : string {1-25.items.[].system.slug} (27 different values) - [speedPenalty] : integer {1-25.items.[].system.speedPenalty} (same value: 0) - [spell] : object {1-25.items.[].system.spell} - _id : string {1-25.items.[].system.spell._id} (same value: 'N1Z1oLPdBxaSgrEE') - flags : object {1-25.items.[].system.spell.flags} - core : object {1-25.items.[].system.spell.flags.core} - sourceId : string {1-25.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.N1Z1oLPdBxaSgrEE') - img : string {1-25.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/vampiric-touch.webp') - name : string {1-25.items.[].system.spell.name} (same value: 'Vampiric Touch') - sort : integer {1-25.items.[].system.spell.sort} (same value: 0) - system : object {1-25.items.[].system.spell.system} - [area] : empty - cost : object {1-25.items.[].system.spell.system.cost} - value : string {1-25.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {1-25.items.[].system.spell.system.counteraction} (same value: False) - damage : object {1-25.items.[].system.spell.system.damage} - 0 : object {1-25.items.[].system.spell.system.damage.0} - [category] : empty - formula : string {1-25.items.[].system.spell.system.damage.0.formula} (same value: '6d6') - kinds : array {1-25.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1-25.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {1-25.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1-25.items.[].system.spell.system.damage.0.type} (same value: 'void') - defense : object {1-25.items.[].system.spell.system.defense} - save : object {1-25.items.[].system.spell.system.defense.save} - basic : boolean {1-25.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {1-25.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - description : object {1-25.items.[].system.spell.system.description} - value : string {1-25.items.[].system.spell.system.description.value} (same value: '

Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 void damage to the target. You gain temporary Hit Points equal to half the void damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.

-
-

Heightened (+1) The damage increases by 2d6.

') - duration : object {1-25.items.[].system.spell.system.duration} - sustained : boolean {1-25.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {1-25.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {1-25.items.[].system.spell.system.heightening} - damage : object {1-25.items.[].system.spell.system.heightening.damage} - 0 : string {1-25.items.[].system.spell.system.heightening.damage.0} (same value: '2d6') - interval : integer {1-25.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {1-25.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {1-25.items.[].system.spell.system.level} - value : integer {1-25.items.[].system.spell.system.level.value} (same value: 3) - location : object {1-25.items.[].system.spell.system.location} - heightenedLevel : integer {1-25.items.[].system.spell.system.location.heightenedLevel} (same value: 3) - value : string {1-25.items.[].system.spell.system.location.value} (same value: '') - publication : object {1-25.items.[].system.spell.system.publication} - license : string {1-25.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {1-25.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {1-25.items.[].system.spell.system.publication.title} (same value: '') - range : object {1-25.items.[].system.spell.system.range} - value : string {1-25.items.[].system.spell.system.range.value} (same value: 'touch') - requirements : string {1-25.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {1-25.items.[].system.spell.system.rules} - slug : string {1-25.items.[].system.spell.system.slug} (same value: 'vampiric-touch') - target : object {1-25.items.[].system.spell.system.target} - value : string {1-25.items.[].system.spell.system.target.value} (same value: '1 living creature') - time : object {1-25.items.[].system.spell.system.time} - value : string {1-25.items.[].system.spell.system.time.value} (same value: '2') - traits : object {1-25.items.[].system.spell.system.traits} - rarity : string {1-25.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {1-25.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {1-25.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x2) - 'divine' (x2) - 'occult' (x2) - value : array {1-25.items.[].system.spell.system.traits.value} - Length: min=4 max=4 - Value type: string {1-25.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'death' (x2) - 'manipulate' (x2) - 'void' (x2) - type : string {1-25.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {1-25.items.[].system.spelldc} - dc : integer {1-25.items.[].system.spelldc.dc} (2 different values) - 26 (x1) - 29 (x1) - mod : integer {1-25.items.[].system.spelldc.mod} (same value: 0) - value : integer {1-25.items.[].system.spelldc.value} (2 different values) - 18 (x1) - 21 (x1) - [splashDamage] : object {1-25.items.[].system.splashDamage} - value : integer {1-25.items.[].system.splashDamage.value} (2 different values) - 0 (x4) - 2 (x2) - [strength] : integer {1-25.items.[].system.strength} (same value: 1) - [target] : object {1-25.items.[].system.target} - value : string {1-25.items.[].system.target.value} (7 different values) - '1 creature' (x12) - '' (x8) - '1 living creature' (x4) - '1 mindless undead creature with a level no greater than bind undead\'s spell rank' (x2) - '1 dead creature' (x2) - '1 spell effect or unattended magic item' (x2) - '1 object (cook, lift, or tidy only)' (x2) - [time] : object {1-25.items.[].system.time} - value : string {1-25.items.[].system.time.value} (4 different values) - '2' (x26) - '1 day' (x2) - '3' (x2) - '1' (x2) - [tradition] : object {1-25.items.[].system.tradition} - value : string {1-25.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {1-25.items.[].system.traits} - rarity : string {1-25.items.[].system.traits.rarity} (2 different values) - 'common' (x85) - 'uncommon' (x2) - value : array {1-25.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {1-25.items.[].system.traits.value.[]} (38 different values) - [selected] : object {1-25.items.[].system.traits.selected} - [traditions] : array {1-25.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {1-25.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x30) - 'arcane' (x26) - 'divine' (x21) - 'primal' (x12) - [usage] : object {1-25.items.[].system.usage} - value : string {1-25.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x8) - 'worn' (x2) - [uses] : object {1-25.items.[].system.uses} - autoDestroy : boolean {1-25.items.[].system.uses.autoDestroy} (same value: False) - max : integer {1-25.items.[].system.uses.max} (same value: 1) - value : integer {1-25.items.[].system.uses.value} (same value: 1) - [value] : object {1-25.items.[].system.value} - isValued : boolean {1-25.items.[].system.value.isValued} (same value: True) - value : integer {1-25.items.[].system.value.value} (same value: 1) - [weaponType] : object {1-25.items.[].system.weaponType} - value : string {1-25.items.[].system.weaponType.value} (2 different values) - 'melee' (x8) - 'ranged' (x4) - type : string {1-25.items.[].type} (10 different values) - 'spell' (x32) - 'action' (x31) - 'melee' (x12) - 'weapon' (x6) - 'spellcastingEntry' (x2) - 'consumable' (x2) - 'lore' (x2) - 'armor' (x2) - 'equipment' (x2) - 'condition' (x1) - [_stats] : object {1-25.items.[]._stats} - compendiumSource : string {1-25.items.[]._stats.compendiumSource} (27 different values) - [flags] : object {1-25.items.[].flags} - pf2e : object {1-25.items.[].flags.pf2e} - linkedWeapon : string {1-25.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'kDinRoxPb0bfTEjq' (x1) - 'UYLQVLt1dY60o732' (x1) - 'zKVrWkddjaAAETM8' (x1) - 'hMnXr3Xfh3AW5L1Z' (x1) - 'BSWMJs2VDBLfT2D1' (x1) - 'DNEozI6inkdy8s5J' (x1) - name : string {1-25.name} (all different values) - [prototypeToken] : object {1-25.prototypeToken} - name : string {1-25.prototypeToken.name} (5 different values) - 'Dead Organ' (x2) - 'Doctor Velshun' (x2) - 'Iloise' (x2) - 'Lightning Platform' (x2) - 'Flesh Golem' (x1) - system : object {1-25.system} - attributes : object {1-25.system.attributes} - ac : object {1-25.system.attributes.ac} - [details] : string {1-25.system.attributes.ac.details} (same value: '') - value : integer {1-25.system.attributes.ac.value} (8 different values) - 21 (x3) - 24 (x2) - 23 (x1) - 27 (x1) - 26 (x1) - 15 (x1) - 16 (x1) - 19 (x1) - [emitsSound] : string {1-25.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {1-25.system.attributes.hardness} (4 different values) - 13 (x1) - 15 (x1) - 10 (x1) - 12 (x1) - [hasHealth] : boolean {1-25.system.attributes.hasHealth} (same value: True) - hp : object {1-25.system.attributes.hp} - details : string {1-25.system.attributes.hp.details} (2 different values) - '' (x6) - 'void healing' (x5) - max : integer {1-25.system.attributes.hp.max} (all different values) - temp : integer {1-25.system.attributes.hp.temp} (same value: 0) - value : integer {1-25.system.attributes.hp.value} (all different values) - [allSaves] : object {1-25.system.attributes.allSaves} - value : string {1-25.system.attributes.allSaves.value} (3 different values) - '' (x5) - '+2 circumstance to all saves vs. disease' (x1) - '+2 circumstance bonus to all saves vs. disease' (x1) - [immunities] : array {1-25.system.attributes.immunities} - Length: min=2 max=6 - Value type: object {1-25.system.attributes.immunities.[]} - type : string {1-25.system.attributes.immunities.[].type} (9 different values) - 'critical-hits' (x4) - 'precision' (x4) - 'electricity' (x4) - 'magic' (x1) - 'death-effects' (x1) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'unconscious' (x1) - [resistances] : array {1-25.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {1-25.system.attributes.resistances.[]} - [exceptions] : array {1-25.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {1-25.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine') - type : string {1-25.system.attributes.resistances.[].type} (3 different values) - 'sonic' (x2) - 'electricity' (x2) - 'physical' (x1) - value : integer {1-25.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {1-25.system.attributes.speed} - otherSpeeds : array {1-25.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {1-25.system.attributes.speed.otherSpeeds.[]} - type : string {1-25.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {1-25.system.attributes.speed.otherSpeeds.[].value} (same value: 15) - value : integer {1-25.system.attributes.speed.value} (2 different values) - 25 (x5) - 20 (x2) - [stealth] : object {1-25.system.attributes.stealth} - details : string {1-25.system.attributes.stealth.details} (2 different values) - '' (x2) - '

or Detect Magic

' (x2) - value : integer {1-25.system.attributes.stealth.value} (same value: 0) - [weaknesses] : array {1-25.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {1-25.system.attributes.weaknesses.[]} - type : string {1-25.system.attributes.weaknesses.[].type} (3 different values) - 'fire' (x2) - 'vitality' (x1) - 'slashing' (x1) - value : integer {1-25.system.attributes.weaknesses.[].value} (2 different values) - 5 (x2) - 10 (x2) - [creatureType] : string {1-25.system.creatureType} (same value: '') - details : object {1-25.system.details} - [description] : string {1-25.system.details.description} (2 different values) - '

A magical pipe organ for controlling and bolstering the undead. Creatures that are trained in Performance can spend one action to attempt to play a tune.

' (x2) - '

A magnetically charged platform draws in armored creatures, then flings them up into the sky, where they are struck by lightning.

' (x2) - [disable] : string {1-25.system.details.disable} (4 different values) - '

@Check[thievery|dc:25|name:Stopper the Pipes SC|traits:magical,necromancy] (expert) to stopper the pipes. Each pipe stoppered imparts a stacking -1 circumstance penalty to Performance checks with the organ. Once four pipes have been stoppered, the organ ceases to function.

' (x1) - '

@Check[thievery|dc:28|name:Stopper the Pipes SC|traits:magical,necromancy] (expert) to stopper the pipes. Each pipe stoppered imparts a stacking -1 circumstance penalty to Performance checks with the organ. Once four pipes have been stoppered, the organ ceases to function.

' (x1) - '

@Check[thievery|dc:20|name:Ground the Electricity|traits:electricity,magical,trap] (trained) to ground out the energy or @Check[arcana|dc:23|name:Neutralize the Magical Charge|traits:electricity,magical,trap] (trained) to neutralize the magical charge

' (x1) - '

@Check[thievery|dc:23|name:Ground the Electricity|traits:electricity,magical,trap] (trained) to ground out the energy or @Check[arcana|dc:26|name:Neutralize the Magical Charge|traits:electricity,magical,trap] (expert) to neutralize the magical charge

' (x1) - [isComplex] : boolean {1-25.system.details.isComplex} (same value: False) - level : object {1-25.system.details.level} - value : integer {1-25.system.details.level.value} (6 different values) - 6 (x3) - 8 (x3) - 5 (x2) - -1 (x1) - 7 (x1) - 3 (x1) - publication : object {1-25.system.details.publication} - license : string {1-25.system.details.publication.license} (same value: 'OGL') - remaster : boolean {1-25.system.details.publication.remaster} (same value: False) - title : string {1-25.system.details.publication.title} (same value: 'Pathfinder Society Scenario #1-25: Grim Symphony') - [blurb] : string {1-25.system.details.blurb} (same value: '') - [languages] : object {1-25.system.details.languages} - details : string {1-25.system.details.languages.details} (same value: '') - value : array {1-25.system.details.languages.value} - Length: min=0 max=2 - Value type: string {1-25.system.details.languages.value.[]} (2 different values) - 'common' (x4) - 'necril' (x4) - [privateNotes] : string {1-25.system.details.privateNotes} (same value: '') - [publicNotes] : string {1-25.system.details.publicNotes} (same value: '') - [reset] : string {1-25.system.details.reset} (same value: '') - [routine] : string {1-25.system.details.routine} (same value: '') - saves : object {1-25.system.saves} - fortitude : object {1-25.system.saves.fortitude} - saveDetail : string {1-25.system.saves.fortitude.saveDetail} (same value: '') - value : integer {1-25.system.saves.fortitude.value} (7 different values) - 18 (x3) - 14 (x2) - 16 (x2) - 21 (x1) - 5 (x1) - 15 (x1) - 17 (x1) - reflex : object {1-25.system.saves.reflex} - saveDetail : string {1-25.system.saves.reflex.saveDetail} (same value: '') - value : integer {1-25.system.saves.reflex.value} (9 different values) - 14 (x2) - 15 (x2) - 11 (x1) - 13 (x1) - 16 (x1) - 8 (x1) - 18 (x1) - 12 (x1) - 9 (x1) - will : object {1-25.system.saves.will} - saveDetail : string {1-25.system.saves.will.saveDetail} (same value: '') - value : integer {1-25.system.saves.will.value} (6 different values) - 0 (x4) - 15 (x2) - 12 (x2) - 17 (x1) - 19 (x1) - 2 (x1) - [statusEffects] : array<> {1-25.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {1-25.system.traits} - rarity : string {1-25.system.traits.rarity} (4 different values) - 'unique' (x4) - 'uncommon' (x4) - 'rare' (x2) - 'common' (x1) - size : object {1-25.system.traits.size} - value : string {1-25.system.traits.size.value} (3 different values) - 'med' (x8) - 'lg' (x2) - 'tiny' (x1) - value : array {1-25.system.traits.value} - Length: min=1 max=5 - Value type: string {1-25.system.traits.value.[]} (17 different values) - [abilities] : object {1-25.system.abilities} - cha : object {1-25.system.abilities.cha} - mod : integer {1-25.system.abilities.cha.mod} (6 different values) - 2 (x2) - 5 (x1) - 6 (x1) - -5 (x1) - -1 (x1) - -2 (x1) - con : object {1-25.system.abilities.con} - mod : integer {1-25.system.abilities.con.mod} (3 different values) - 4 (x3) - 0 (x3) - 3 (x1) - dex : object {1-25.system.abilities.dex} - mod : integer {1-25.system.abilities.dex.mod} (3 different values) - 2 (x3) - -1 (x2) - 4 (x2) - int : object {1-25.system.abilities.int} - mod : integer {1-25.system.abilities.int.mod} (5 different values) - 4 (x2) - -5 (x2) - -4 (x1) - 5 (x1) - 6 (x1) - str : object {1-25.system.abilities.str} - mod : integer {1-25.system.abilities.str.mod} (5 different values) - 2 (x2) - 4 (x2) - 5 (x1) - -2 (x1) - 7 (x1) - wis : object {1-25.system.abilities.wis} - mod : integer {1-25.system.abilities.wis.mod} (4 different values) - 2 (x3) - 0 (x2) - 3 (x1) - 1 (x1) - [initiative] : object {1-25.system.initiative} - statistic : string {1-25.system.initiative.statistic} (same value: 'perception') - [perception] : object {1-25.system.perception} - details : string {1-25.system.perception.details} (same value: '') - mod : integer {1-25.system.perception.mod} (6 different values) - 12 (x2) - 13 (x1) - 15 (x1) - 6 (x1) - 9 (x1) - 8 (x1) - senses : array {1-25.system.perception.senses} - Length: min=1 max=2 - Value type: object {1-25.system.perception.senses.[]} - [acuity] : string {1-25.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {1-25.system.perception.senses.[].range} (same value: 30) - type : string {1-25.system.perception.senses.[].type} (3 different values) - 'darkvision' (x6) - 'low-light-vision' (x1) - 'scent' (x1) - [resources] : object {1-25.system.resources} - [focus] : object {1-25.system.resources.focus} - max : integer {1-25.system.resources.focus.max} (same value: 1) - value : integer {1-25.system.resources.focus.value} (same value: 1) - [skills] : object {1-25.system.skills} - [acrobatics] : object {1-25.system.skills.acrobatics} - base : integer {1-25.system.skills.acrobatics.base} (same value: 4) - [arcana] : object {1-25.system.skills.arcana} - base : integer {1-25.system.skills.arcana.base} (2 different values) - 12 (x1) - 15 (x1) - [athletics] : object {1-25.system.skills.athletics} - base : integer {1-25.system.skills.athletics.base} (3 different values) - 19 (x1) - 4 (x1) - 18 (x1) - [crafting] : object {1-25.system.skills.crafting} - base : integer {1-25.system.skills.crafting.base} (2 different values) - 13 (x1) - 17 (x1) - [occultism] : object {1-25.system.skills.occultism} - base : integer {1-25.system.skills.occultism.base} (2 different values) - 13 (x1) - 16 (x1) - [performance] : object {1-25.system.skills.performance} - base : integer {1-25.system.skills.performance.base} (3 different values) - 15 (x2) - 18 (x1) - 0 (x1) - [special] : array {1-25.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {1-25.system.skills.performance.special.[]} - base : integer {1-25.system.skills.performance.special.[].base} (same value: 12) - label : string {1-25.system.skills.performance.special.[].label} (same value: 'with Tesla Coil') - predicate : array {1-25.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {1-25.system.skills.performance.special.[].predicate.[]} (same value: 'performance:tesla-coil') - [religion] : object {1-25.system.skills.religion} - base : integer {1-25.system.skills.religion.base} (4 different values) - 13 (x1) - 16 (x1) - 12 (x1) - 15 (x1) - [stealth] : object {1-25.system.skills.stealth} - base : integer {1-25.system.skills.stealth.base} (same value: 5) - [survival] : object {1-25.system.skills.survival} - base : integer {1-25.system.skills.survival.base} (same value: 4) - [spellcasting] : object {1-25.system.spellcasting} - rituals : object {1-25.system.spellcasting.rituals} - dc : integer {1-25.system.spellcasting.rituals.dc} (2 different values) - 26 (x1) - 29 (x1) - type : string {1-25.type} (2 different values) - 'npc' (x7) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/10th Rank.txt b/output/pf2e/packs/10th Rank.txt deleted file mode 100644 index d6c259c..0000000 --- a/output/pf2e/packs/10th Rank.txt +++ /dev/null @@ -1,174 +0,0 @@ -10th Rank -Different values: 22 -===================================== -object {10th Rank} - _id : string {10th Rank._id} (all different values) - folder : string {10th Rank.folder} (same value: 'x5tjEh1N0FHzbHkv') - img : string {10th Rank.img} (all different values) - name : string {10th Rank.name} (all different values) - system : object {10th Rank.system} - [area] : object {10th Rank.system.area} - type : string {10th Rank.system.area.type} (same value: 'burst') - value : integer {10th Rank.system.area.value} (2 different values) - 60 (x1) - 50 (x1) - cost : object {10th Rank.system.cost} - value : string {10th Rank.system.cost.value} (same value: '') - counteraction : boolean {10th Rank.system.counteraction} (2 different values) - False (x21) - True (x1) - damage : object {10th Rank.system.damage} - [0] : object {10th Rank.system.damage.0} - applyMod : boolean {10th Rank.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {10th Rank.system.damage.0.formula} (2 different values) - '3d10' (x2) - '10d8+40' (x1) - kinds : array {10th Rank.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {10th Rank.system.damage.0.kinds.[]} (2 different values) - 'damage' (x2) - 'healing' (x1) - [materials] : array<> {10th Rank.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {10th Rank.system.damage.0.type} (3 different values) - 'acid' (x1) - 'untyped' (x1) - 'mental' (x1) - [1] : object {10th Rank.system.damage.1} - applyMod : boolean {10th Rank.system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {10th Rank.system.damage.1.formula} (same value: '3d10') - kinds : array {10th Rank.system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {10th Rank.system.damage.1.kinds.[]} (same value: 'damage') - [materials] : array<> {10th Rank.system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {10th Rank.system.damage.1.type} (same value: 'bludgeoning') - [2] : object {10th Rank.system.damage.2} - applyMod : boolean {10th Rank.system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {10th Rank.system.damage.2.formula} (same value: '3d10') - kinds : array {10th Rank.system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {10th Rank.system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {10th Rank.system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {10th Rank.system.damage.2.type} (same value: 'cold') - [3] : object {10th Rank.system.damage.3} - applyMod : boolean {10th Rank.system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {10th Rank.system.damage.3.formula} (same value: '3d10') - kinds : array {10th Rank.system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {10th Rank.system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {10th Rank.system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {10th Rank.system.damage.3.type} (same value: 'electricity') - [4] : object {10th Rank.system.damage.4} - applyMod : boolean {10th Rank.system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {10th Rank.system.damage.4.formula} (same value: '3d10') - kinds : array {10th Rank.system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {10th Rank.system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {10th Rank.system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {10th Rank.system.damage.4.type} (same value: 'bludgeoning') - [5] : object {10th Rank.system.damage.5} - applyMod : boolean {10th Rank.system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {10th Rank.system.damage.5.formula} (same value: '3d10') - kinds : array {10th Rank.system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {10th Rank.system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {10th Rank.system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {10th Rank.system.damage.5.type} (same value: 'fire') - [defense] : object {10th Rank.system.defense} - save : object {10th Rank.system.defense.save} - basic : boolean {10th Rank.system.defense.save.basic} (2 different values) - False (x2) - True (x1) - statistic : string {10th Rank.system.defense.save.statistic} (2 different values) - 'will' (x2) - 'reflex' (x1) - description : object {10th Rank.system.description} - value : string {10th Rank.system.description.value} (all different values) - duration : object {10th Rank.system.duration} - sustained : boolean {10th Rank.system.duration.sustained} (2 different values) - False (x20) - True (x2) - value : string {10th Rank.system.duration.value} (6 different values) - '' (x8) - '1 minute' (x8) - 'until the end of your next turn' (x3) - '24 hours (see text)' (x1) - 'varies' (x1) - 'until the start of your next turn' (x1) - level : object {10th Rank.system.level} - value : integer {10th Rank.system.level.value} (same value: 10) - publication : object {10th Rank.system.publication} - license : string {10th Rank.system.publication.license} (2 different values) - 'ORC' (x13) - 'OGL' (x9) - remaster : boolean {10th Rank.system.publication.remaster} (2 different values) - True (x14) - False (x8) - title : string {10th Rank.system.publication.title} (7 different values) - 'Pathfinder Player Core' (x10) - 'Pathfinder Secrets of Magic' (x4) - 'Pathfinder Core Rulebook' (x3) - 'Pathfinder War of Immortals' (x2) - 'Pathfinder #177: Burning Tundra' (x1) - 'Pathfinder Rage of Elements' (x1) - 'Pathfinder Player Core 2' (x1) - range : object {10th Rank.system.range} - value : string {10th Rank.system.range.value} (8 different values) - '' (x10) - '500 feet' (x3) - '100 feet' (x2) - '120 feet' (x2) - '30 feet' (x2) - '1,000 feet' (x1) - '120' (x1) - '5 feet' (x1) - requirements : string {10th Rank.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {10th Rank.system.rules} - target : object {10th Rank.system.target} - value : string {10th Rank.system.target.value} (6 different values) - '' (x17) - 'up to 5 creatures' (x1) - '1 willing ally and 1 enemy' (x1) - 'the triggering spell' (x1) - 'you and up to 5 willing targets' (x1) - 'dead creatures and living creatures of your choice within range' (x1) - time : object {10th Rank.system.time} - value : string {10th Rank.system.time.value} (5 different values) - '3' (x10) - '2' (x9) - '10 minutes' (x1) - 'reaction' (x1) - '1 hour' (x1) - traits : object {10th Rank.system.traits} - rarity : string {10th Rank.system.traits.rarity} (3 different values) - 'common' (x16) - 'rare' (x4) - 'uncommon' (x2) - traditions : array {10th Rank.system.traits.traditions} - Length: min=1 max=4 - Value type: string {10th Rank.system.traits.traditions.[]} (4 different values) - 'primal' (x14) - 'occult' (x11) - 'divine' (x10) - 'arcane' (x10) - value : array {10th Rank.system.traits.value} - Length: min=2 max=9 - Value type: string {10th Rank.system.traits.value.[]} (21 different values) - type : string {10th Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/10th Rank.yaml b/output/pf2e/packs/10th Rank.yaml new file mode 100644 index 0000000..5e5fc3f --- /dev/null +++ b/output/pf2e/packs/10th Rank.yaml @@ -0,0 +1,701 @@ +name: 10th Rank +values: 22 +schema: + '_id': + type: string + path: 10th Rank._id + is_null: false + values: 22 + different_values: 22 (all different) + variants: [omitted] + 'folder': + type: string + path: 10th Rank.folder + is_null: false + values: 22 + different_values: 1 (all same) + variants: "x5tjEh1N0FHzbHkv" (x22) + 'img': + type: string + path: 10th Rank.img + is_null: false + values: 22 + different_values: 22 (all different) + variants: [omitted] + 'name': + type: string + path: 10th Rank.name + is_null: false + values: 22 + different_values: 22 (all different) + variants: [omitted] + 'system': + type: object + path: 10th Rank.system + is_null: false + values: 22 + schema: + [area]: + type: object + path: 10th Rank.system.area + is_null: true + values: 2 + schema: + 'type': + type: string + path: 10th Rank.system.area.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "burst" (x2) + 'value': + type: integer + path: 10th Rank.system.area.value + is_null: false + values: 2 + different_values: 2 + variants: + - 60 (x1) + - 50 (x1) + 'cost': + type: object + path: 10th Rank.system.cost + is_null: false + values: 22 + schema: + 'value': + type: string + path: 10th Rank.system.cost.value + is_null: false + values: 22 + different_values: 1 (all same) + variants: "" (x22) + 'counteraction': + type: boolean + path: 10th Rank.system.counteraction + is_null: false + values: 22 + different_values: 2 + variants: + - False (x21) + - True (x1) + 'damage': + type: object + path: 10th Rank.system.damage + is_null: false + values: 22 + schema: + [0]: + type: object + path: 10th Rank.system.damage.0 + is_null: true + values: 3 + schema: + 'applyMod': + type: boolean + path: 10th Rank.system.damage.0.applyMod + is_null: false + values: 3 + different_values: 1 (all same) + variants: False (x3) + [category]: + type: + path: 10th Rank.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 10th Rank.system.damage.0.formula + is_null: false + values: 3 + different_values: 2 + variants: + - "3d10" (x2) + - "10d8+40" (x1) + 'kinds': + type: array + path: 10th Rank.system.damage.0.kinds + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 10th Rank.system.damage.0.kinds.[] + is_null: false + values: 3 + different_values: 2 + variants: + - "damage" (x2) + - "healing" (x1) + [materials]: + type: array<> + path: 10th Rank.system.damage.0.materials + is_null: true + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: 10th Rank.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 10th Rank.system.damage.0.type + is_null: false + values: 3 + different_values: 3 + variants: + - "acid" (x1) + - "untyped" (x1) + - "mental" (x1) + [1]: + type: object + path: 10th Rank.system.damage.1 + is_null: true + values: 2 + schema: + 'applyMod': + type: boolean + path: 10th Rank.system.damage.1.applyMod + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + [category]: + type: + path: 10th Rank.system.damage.1.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 10th Rank.system.damage.1.formula + is_null: false + values: 2 + different_values: 1 (all same) + variants: "3d10" (x2) + 'kinds': + type: array + path: 10th Rank.system.damage.1.kinds + is_null: false + values: 2 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 10th Rank.system.damage.1.kinds.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "damage" (x2) + [materials]: + type: array<> + path: 10th Rank.system.damage.1.materials + is_null: true + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 10th Rank.system.damage.1.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 10th Rank.system.damage.1.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "bludgeoning" (x2) + [2]: + type: object + path: 10th Rank.system.damage.2 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 10th Rank.system.damage.2.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 10th Rank.system.damage.2.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 10th Rank.system.damage.2.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d10" (x1) + 'kinds': + type: array + path: 10th Rank.system.damage.2.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 10th Rank.system.damage.2.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 10th Rank.system.damage.2.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 10th Rank.system.damage.2.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 10th Rank.system.damage.2.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cold" (x1) + [3]: + type: object + path: 10th Rank.system.damage.3 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 10th Rank.system.damage.3.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 10th Rank.system.damage.3.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 10th Rank.system.damage.3.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d10" (x1) + 'kinds': + type: array + path: 10th Rank.system.damage.3.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 10th Rank.system.damage.3.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 10th Rank.system.damage.3.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 10th Rank.system.damage.3.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 10th Rank.system.damage.3.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "electricity" (x1) + [4]: + type: object + path: 10th Rank.system.damage.4 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 10th Rank.system.damage.4.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 10th Rank.system.damage.4.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 10th Rank.system.damage.4.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d10" (x1) + 'kinds': + type: array + path: 10th Rank.system.damage.4.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 10th Rank.system.damage.4.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 10th Rank.system.damage.4.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 10th Rank.system.damage.4.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 10th Rank.system.damage.4.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [5]: + type: object + path: 10th Rank.system.damage.5 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 10th Rank.system.damage.5.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 10th Rank.system.damage.5.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 10th Rank.system.damage.5.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d10" (x1) + 'kinds': + type: array + path: 10th Rank.system.damage.5.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 10th Rank.system.damage.5.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 10th Rank.system.damage.5.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 10th Rank.system.damage.5.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 10th Rank.system.damage.5.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fire" (x1) + [defense]: + type: object + path: 10th Rank.system.defense + is_null: true + values: 3 + schema: + 'save': + type: object + path: 10th Rank.system.defense.save + is_null: false + values: 3 + schema: + 'basic': + type: boolean + path: 10th Rank.system.defense.save.basic + is_null: false + values: 3 + different_values: 2 + variants: + - False (x2) + - True (x1) + 'statistic': + type: string + path: 10th Rank.system.defense.save.statistic + is_null: false + values: 3 + different_values: 2 + variants: + - "will" (x2) + - "reflex" (x1) + 'description': + type: object + path: 10th Rank.system.description + is_null: false + values: 22 + schema: + 'value': + type: string + path: 10th Rank.system.description.value + is_null: false + values: 22 + different_values: 22 (all different) + variants: [omitted] + 'duration': + type: object + path: 10th Rank.system.duration + is_null: false + values: 22 + schema: + 'sustained': + type: boolean + path: 10th Rank.system.duration.sustained + is_null: false + values: 22 + different_values: 2 + variants: + - False (x20) + - True (x2) + 'value': + type: string + path: 10th Rank.system.duration.value + is_null: false + values: 22 + different_values: 6 + variants: + - "" (x8) + - "1 minute" (x8) + - "until the end of your next turn" (x3) + - "24 hours (see text)" (x1) + - "varies" (x1) + - "until the start of your next turn" (x1) + 'level': + type: object + path: 10th Rank.system.level + is_null: false + values: 22 + schema: + 'value': + type: integer + path: 10th Rank.system.level.value + is_null: false + values: 22 + different_values: 1 (all same) + variants: 10 (x22) + 'publication': + type: object + path: 10th Rank.system.publication + is_null: false + values: 22 + schema: + 'license': + type: string + path: 10th Rank.system.publication.license + is_null: false + values: 22 + different_values: 2 + variants: + - "ORC" (x13) + - "OGL" (x9) + 'remaster': + type: boolean + path: 10th Rank.system.publication.remaster + is_null: false + values: 22 + different_values: 2 + variants: + - True (x14) + - False (x8) + 'title': + type: string + path: 10th Rank.system.publication.title + is_null: false + values: 22 + different_values: 7 + variants: + - "Pathfinder Player Core" (x10) + - "Pathfinder Secrets of Magic" (x4) + - "Pathfinder Core Rulebook" (x3) + - "Pathfinder War of Immortals" (x2) + - "Pathfinder #177: Burning Tundra" (x1) + - "Pathfinder Rage of Elements" (x1) + - "Pathfinder Player Core 2" (x1) + 'range': + type: object + path: 10th Rank.system.range + is_null: false + values: 22 + schema: + 'value': + type: string + path: 10th Rank.system.range.value + is_null: false + values: 22 + different_values: 8 + variants: + - "" (x10) + - "500 feet" (x3) + - "100 feet" (x2) + - "120 feet" (x2) + - "30 feet" (x2) + - "1,000 feet" (x1) + - "120" (x1) + - "5 feet" (x1) + 'requirements': + type: string + path: 10th Rank.system.requirements + is_null: false + values: 22 + different_values: 1 (all same) + variants: "" (x22) + 'rules': + type: ignored (Foundry rules object) + path: 10th Rank.system.rules + is_null: false + values: 22 + 'target': + type: object + path: 10th Rank.system.target + is_null: false + values: 22 + schema: + 'value': + type: string + path: 10th Rank.system.target.value + is_null: false + values: 22 + different_values: 6 + variants: + - "" (x17) + - "up to 5 creatures" (x1) + - "1 willing ally and 1 enemy" (x1) + - "the triggering spell" (x1) + - "you and up to 5 willing targets" (x1) + - "dead creatures and living creatures of your choice within range" (x1) + 'time': + type: object + path: 10th Rank.system.time + is_null: false + values: 22 + schema: + 'value': + type: string + path: 10th Rank.system.time.value + is_null: false + values: 22 + different_values: 5 + variants: + - "3" (x10) + - "2" (x9) + - "10 minutes" (x1) + - "reaction" (x1) + - "1 hour" (x1) + 'traits': + type: object + path: 10th Rank.system.traits + is_null: false + values: 22 + schema: + 'rarity': + type: string + path: 10th Rank.system.traits.rarity + is_null: false + values: 22 + different_values: 3 + variants: + - "common" (x16) + - "rare" (x4) + - "uncommon" (x2) + 'traditions': + type: array + path: 10th Rank.system.traits.traditions + is_null: false + values: 22 + min_count: 1 + max_count: 4 + value_type: + type: string + path: 10th Rank.system.traits.traditions.[] + is_null: false + values: 45 + different_values: 4 + variants: + - "primal" (x14) + - "occult" (x11) + - "divine" (x10) + - "arcane" (x10) + 'value': + type: array + path: 10th Rank.system.traits.value + is_null: false + values: 22 + min_count: 2 + max_count: 9 + value_type: + type: string + path: 10th Rank.system.traits.value.[] + is_null: false + values: 70 + different_values: 21 + variants: [omitted] + 'type': + type: string + path: 10th Rank.type + is_null: false + values: 22 + different_values: 1 (all same) + variants: "spell" (x22) diff --git a/output/pf2e/packs/1st Rank.txt b/output/pf2e/packs/1st Rank.txt deleted file mode 100644 index b8b2a87..0000000 --- a/output/pf2e/packs/1st Rank.txt +++ /dev/null @@ -1,1066 +0,0 @@ -1st Rank -Different values: 166 -===================================== -object {1st Rank} - _id : string {1st Rank._id} (all different values) - folder : string {1st Rank.folder} (same value: 'T8AzYUgNIAgTJ9Iz') - img : string {1st Rank.img} (163 different values) - name : string {1st Rank.name} (all different values) - system : object {1st Rank.system} - [area] : object {1st Rank.system.area} - type : string {1st Rank.system.area.type} (4 different values) - 'burst' (x12) - 'emanation' (x9) - 'cone' (x7) - 'line' (x2) - value : integer {1st Rank.system.area.value} (6 different values) - 15 (x11) - 5 (x7) - 10 (x6) - 30 (x3) - 20 (x2) - 60 (x1) - cost : object {1st Rank.system.cost} - value : string {1st Rank.system.cost.value} (2 different values) - '' (x165) - 'An unbroken seashell (not consumed)' (x1) - counteraction : boolean {1st Rank.system.counteraction} (2 different values) - False (x162) - True (x4) - damage : object {1st Rank.system.damage} - [0] : object {1st Rank.system.damage.0} - applyMod : boolean {1st Rank.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.0.formula} (13 different values) - kinds : array {1st Rank.system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {1st Rank.system.damage.0.kinds.[]} (2 different values) - 'damage' (x23) - 'healing' (x4) - [materials] : array<> {1st Rank.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.0.type} (14 different values) - [1] : object {1st Rank.system.damage.1} - applyMod : boolean {1st Rank.system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.1.formula} (same value: '1d6') - kinds : array {1st Rank.system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.1.type} (same value: 'cold') - [5pokjjlq2v8f132j] : object {1st Rank.system.damage.5pokjjlq2v8f132j} - applyMod : boolean {1st Rank.system.damage.5pokjjlq2v8f132j.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.5pokjjlq2v8f132j.formula} (same value: '2d4') - kinds : array {1st Rank.system.damage.5pokjjlq2v8f132j.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.5pokjjlq2v8f132j.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.5pokjjlq2v8f132j.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.5pokjjlq2v8f132j.type} (same value: 'bludgeoning') - [6aFqAhfOSz7ukuwr] : object {1st Rank.system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {1st Rank.system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {1st Rank.system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [9k8ayqgvgultdghx] : object {1st Rank.system.damage.9k8ayqgvgultdghx} - applyMod : boolean {1st Rank.system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {1st Rank.system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {1st Rank.system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [C34n7XTpCLCXJWwt] : object {1st Rank.system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {1st Rank.system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {1st Rank.system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [F7dmCJUYa7dzGz9n] : object {1st Rank.system.damage.F7dmCJUYa7dzGz9n} - applyMod : boolean {1st Rank.system.damage.F7dmCJUYa7dzGz9n.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.F7dmCJUYa7dzGz9n.formula} (same value: '2d6') - kinds : array {1st Rank.system.damage.F7dmCJUYa7dzGz9n.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.F7dmCJUYa7dzGz9n.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.F7dmCJUYa7dzGz9n.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.F7dmCJUYa7dzGz9n.type} (same value: 'slashing') - [K00cW8XZuHvutOhE] : object {1st Rank.system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {1st Rank.system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {1st Rank.system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [KCA7zyzlqSK9qPCG] : object {1st Rank.system.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {1st Rank.system.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {1st Rank.system.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {1st Rank.system.damage.KCA7zyzlqSK9qPCG.formula} (same value: '1d6') - kinds : array {1st Rank.system.damage.KCA7zyzlqSK9qPCG.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.KCA7zyzlqSK9qPCG.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - [KxmChmCzNHy5fbuW] : object {1st Rank.system.damage.KxmChmCzNHy5fbuW} - applyMod : boolean {1st Rank.system.damage.KxmChmCzNHy5fbuW.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.KxmChmCzNHy5fbuW.formula} (same value: '1d4') - kinds : array {1st Rank.system.damage.KxmChmCzNHy5fbuW.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.KxmChmCzNHy5fbuW.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.KxmChmCzNHy5fbuW.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.KxmChmCzNHy5fbuW.type} (same value: 'mental') - [LWLaBwdvEpvNhrrl] : object {1st Rank.system.damage.LWLaBwdvEpvNhrrl} - applyMod : boolean {1st Rank.system.damage.LWLaBwdvEpvNhrrl.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.LWLaBwdvEpvNhrrl.formula} (same value: '2d8') - kinds : array {1st Rank.system.damage.LWLaBwdvEpvNhrrl.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.LWLaBwdvEpvNhrrl.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.LWLaBwdvEpvNhrrl.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.LWLaBwdvEpvNhrrl.type} (2 different values) - 'bludgeoning' (x1) - 'fire' (x1) - [Mk0Ianq2Zs3VT6IK] : object {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK} - applyMod : boolean {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.formula} (same value: '2d6') - kinds : array {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.type} (same value: 'poison') - [WhDZWzgmADIIVxKO] : object {1st Rank.system.damage.WhDZWzgmADIIVxKO} - applyMod : boolean {1st Rank.system.damage.WhDZWzgmADIIVxKO.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.WhDZWzgmADIIVxKO.formula} (same value: '1d4') - kinds : array {1st Rank.system.damage.WhDZWzgmADIIVxKO.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.WhDZWzgmADIIVxKO.kinds.[]} (same value: 'healing') - materials : array<> {1st Rank.system.damage.WhDZWzgmADIIVxKO.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.WhDZWzgmADIIVxKO.type} (same value: 'untyped') - [YLzufF5UKRGjT83M] : object {1st Rank.system.damage.YLzufF5UKRGjT83M} - applyMod : boolean {1st Rank.system.damage.YLzufF5UKRGjT83M.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.YLzufF5UKRGjT83M.formula} (same value: '2d6') - kinds : array {1st Rank.system.damage.YLzufF5UKRGjT83M.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.YLzufF5UKRGjT83M.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.YLzufF5UKRGjT83M.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.YLzufF5UKRGjT83M.type} (same value: 'bludgeoning') - [efxhN7U76unSB4MV] : object {1st Rank.system.damage.efxhN7U76unSB4MV} - applyMod : boolean {1st Rank.system.damage.efxhN7U76unSB4MV.applyMod} (same value: False) - [category] : empty - formula : string {1st 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max=0 - Value type: empty - type : string {1st Rank.system.damage.en43qsw1luwagcht.type} (same value: 'bludgeoning') - [iieCBku11ZoTAxtN] : object {1st Rank.system.damage.iieCBku11ZoTAxtN} - applyMod : boolean {1st Rank.system.damage.iieCBku11ZoTAxtN.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.damage.iieCBku11ZoTAxtN.formula} (same value: '2d6') - kinds : array {1st Rank.system.damage.iieCBku11ZoTAxtN.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.damage.iieCBku11ZoTAxtN.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.damage.iieCBku11ZoTAxtN.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.damage.iieCBku11ZoTAxtN.type} (same value: 'bludgeoning') - [qtPQ1T5es9FyI0PA] : object {1st Rank.system.damage.qtPQ1T5es9FyI0PA} - applyMod : boolean {1st Rank.system.damage.qtPQ1T5es9FyI0PA.applyMod} (same value: False) - [category] : empty - formula : string {1st 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Rank.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {1st Rank.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {1st Rank.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {1st Rank.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.range} - value : string {1st Rank.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.time} - value : string {1st Rank.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {1st Rank.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {1st Rank.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - BOVbZOmZ6WE9VOXC : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC} - name : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.name} (same value: 'Threefold Limb (Ice)') - overlayType : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.sort} (same value: 1) - system : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system} - damage : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage} - cMm8FNIiFTWwz9le : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le} - applyMod : boolean {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.formula} (same value: '2d6') - kinds : array {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.type} (same value: 'cold') - [defense] : empty - heightening : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening} - area : integer {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.area} (same value: 0) - damage : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.damage} - cMm8FNIiFTWwz9le : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.damage.cMm8FNIiFTWwz9le} (same value: '2d6') - interval : integer {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.type} (same value: 'interval') - traits : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.traits} - value : array {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.traits.value} - Length: min=6 max=6 - Value type: string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.traits.value.[]} (6 different values) - 'attack' (x1) - 'cold' (x1) - 'concentrate' (x1) - 'manipulate' (x1) - 'morph' (x1) - 'water' (x1) - [1wl9k6lqynkjha9q] : object {1st Rank.system.overlays.1wl9k6lqynkjha9q} - _id : string {1st Rank.system.overlays.1wl9k6lqynkjha9q._id} (same value: '1wl9k6lqynkjha9q') - overlayType : string {1st Rank.system.overlays.1wl9k6lqynkjha9q.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.1wl9k6lqynkjha9q.sort} (same value: 2) - system : object {1st Rank.system.overlays.1wl9k6lqynkjha9q.system} - range : object {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.range} - value : string {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.range.value} (same value: '30') - target : object {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.target} - value : string {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.target.value} (same value: '1 creature') - time : object {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.time} - value : string {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.time.value} (same value: '2') - [4gyp3qlsv5ywdyjq] : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq} - _id : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [5lkl4b4xvy2j463q] : object {1st Rank.system.overlays.5lkl4b4xvy2j463q} - _id : string {1st Rank.system.overlays.5lkl4b4xvy2j463q._id} (same value: '5lkl4b4xvy2j463q') - overlayType : string {1st Rank.system.overlays.5lkl4b4xvy2j463q.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.5lkl4b4xvy2j463q.sort} (same value: 2) - system : object {1st Rank.system.overlays.5lkl4b4xvy2j463q.system} - time : object {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.time} - value : string {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.time.value} (same value: '2') - traits : object {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.traits} - value : array {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.traits.value} - Length: min=2 max=2 - Value type: string {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [6vSnfwRnUWyZHy9T] : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T} - _id : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T._id} (same value: '6vSnfwRnUWyZHy9T') - name : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.name} (same value: 'Flourishing Flora (Roots)') - overlayType : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.sort} (same value: 4) - system : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system} - damage : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage} - yDUpRhWBFgdtBTqW : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW} - applyMod : boolean {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.formula} (same value: '2d4') - materials : array<> {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.type} (same value: 'bludgeoning') - heightening : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening} - damage : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening.damage} - yDUpRhWBFgdtBTqW : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening.damage.yDUpRhWBFgdtBTqW} (same value: '1d4') - interval : integer {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening.type} (same value: 'interval') - [7qdtetowq348s9oc] : object {1st Rank.system.overlays.7qdtetowq348s9oc} - _id : string {1st Rank.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {1st Rank.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {1st Rank.system.overlays.7qdtetowq348s9oc.system} - range : object {1st Rank.system.overlays.7qdtetowq348s9oc.system.range} - value : string {1st Rank.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {1st Rank.system.overlays.7qdtetowq348s9oc.system.time} - value : string {1st Rank.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {1st Rank.system.overlays.7vbvdrv2cl87sqta} - _id : string {1st Rank.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system} - area : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [9F9TDQen8t36f2Hy] : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy} - _id : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy._id} (same value: '9F9TDQen8t36f2Hy') - name : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.name} (same value: 'Flourishing Flora (Flowers)') - overlayType : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.9F9TDQen8t36f2Hy.sort} (same value: 2) - system : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system} - damage : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage} - NG8iJ8V08LYNGE2U : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U} - applyMod : boolean {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.formula} (same value: '2d4') - materials : array<> {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.type} (same value: 'poison') - heightening : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening} - damage : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening.damage} - NG8iJ8V08LYNGE2U : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening.damage.NG8iJ8V08LYNGE2U} (same value: '1d4') - interval : integer {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening.type} (same value: 'interval') - [9uy5xd2ogc2syzwz] : object {1st Rank.system.overlays.9uy5xd2ogc2syzwz} - _id : string {1st Rank.system.overlays.9uy5xd2ogc2syzwz._id} (same value: '9uy5xd2ogc2syzwz') - overlayType : string {1st Rank.system.overlays.9uy5xd2ogc2syzwz.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.9uy5xd2ogc2syzwz.sort} (same value: 1) - system : object {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system} - range : object {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system.range} - value : string {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system.range.value} (same value: '30 feet') - time : object {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system.time} - value : string {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system.time.value} (same value: '2') - LMx7m5wqLsiVbWCO : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO} - name : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.name} (same value: 'Threefold Limb (Liquid Water)') - overlayType : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.sort} (same value: 2) - system : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system} - damage : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage} - LVGTWs2TiFSQaP8s : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s} - applyMod : boolean {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.formula} (same value: '2d6') - kinds : array {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.type} (same value: 'bludgeoning') - [defense] : empty - heightening : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening} - area : integer {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.area} (same value: 0) - damage : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.damage} - LVGTWs2TiFSQaP8s : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.damage.LVGTWs2TiFSQaP8s} (same value: '2d6') - interval : integer {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.type} (same value: 'interval') - [b3iDKTx36pQ50rrM] : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM} - _id : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM._id} (same value: 'b3iDKTx36pQ50rrM') - name : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.name} (same value: 'Flourishing Flora (Cacti)') - overlayType : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.b3iDKTx36pQ50rrM.sort} (same value: 1) - system : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system} - damage : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage} - GP7TJnF7wP3usMHf : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf} - applyMod : boolean {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.formula} (same value: '2d4') - materials : array<> {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.type} (same value: 'piercing') - heightening : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening} - damage : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening.damage} - GP7TJnF7wP3usMHf : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening.damage.GP7TJnF7wP3usMHf} (same value: '1d4') - interval : integer {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening.type} (same value: 'interval') - [fjal1yqjbeci6fa9] : object {1st Rank.system.overlays.fjal1yqjbeci6fa9} - overlayType : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.fjal1yqjbeci6fa9.sort} (same value: 3) - system : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system} - area : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.area} - areaType : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.area.areaType} (same value: 'emanation') - type : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.area.type} (same value: 'emanation') - value : integer {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.area.value} (same value: 30) - damage : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.damage} - 0 : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.damage.0} - [category] : empty - target : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.target} - value : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.target.value} (same value: '') - time : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.time} - value : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.time.value} (same value: '3') - traits : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.traits} - value : array {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.traits.value} - Length: min=3 max=3 - Value type: string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - [gc46bl5k7ajwh96r] : object {1st Rank.system.overlays.gc46bl5k7ajwh96r} - overlayType : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.gc46bl5k7ajwh96r.sort} (same value: 2) - system : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system} - area : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.area} - areaType : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.area.areaType} (same value: 'burst') - type : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.area.type} (same value: 'burst') - value : integer {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.area.value} (same value: 10) - damage : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.damage} - 0 : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.damage.0} - [category] : empty - target : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.target} - value : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.target.value} (same value: '') - time : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.time} - value : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.time.value} (same value: '2') - traits : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.traits} - value : array {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.traits.value} - Length: min=3 max=3 - Value type: string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - [juu7b3p8ujr36quq] : object {1st Rank.system.overlays.juu7b3p8ujr36quq} - _id : string {1st Rank.system.overlays.juu7b3p8ujr36quq._id} (same value: 'juu7b3p8ujr36quq') - overlayType : string {1st Rank.system.overlays.juu7b3p8ujr36quq.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.juu7b3p8ujr36quq.sort} (same value: 3) - system : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system} - area : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system.area} - areaType : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.area.areaType} (same value: 'emanation') - value : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.area.value} (same value: '5') - range : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system.range} - value : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.range.value} (same value: '') - target : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system.target} - value : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.target.value} (same value: 'all creatures') - time : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system.time} - value : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.time.value} (same value: '3') - [lfxcoz2d3f8j2zq1] : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [meLJc1TTgPJz7nLB] : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB} - name : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.name} (same value: 'Sacred Beasts (Slashing)') - overlayType : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.meLJc1TTgPJz7nLB.sort} (same value: 3) - system : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system} - damage : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage} - t0UzdeQuwssxsPyM : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM} - applyMod : boolean {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.formula} (same value: '2d6') - kinds : array {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.type} (same value: 'slashing') - heightening : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening} - damage : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening.damage} - t0UzdeQuwssxsPyM : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening.damage.t0UzdeQuwssxsPyM} (same value: '2d6') - interval : integer {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening.type} (same value: 'interval') - [ozuci5q5wwe0o0s8] : object {1st Rank.system.overlays.ozuci5q5wwe0o0s8} - _id : string {1st Rank.system.overlays.ozuci5q5wwe0o0s8._id} (same value: 'ozuci5q5wwe0o0s8') - overlayType : string {1st Rank.system.overlays.ozuci5q5wwe0o0s8.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.ozuci5q5wwe0o0s8.sort} (same value: 2) - system : object {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system} - range : object {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system.range} - value : string {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system.range.value} (same value: '60 feet') - time : object {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system.time} - value : string {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system.time.value} (same value: '3') - [pn5DHoYhppEpIsdO] : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO} - _id : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO._id} (same value: 'pn5DHoYhppEpIsdO') - name : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.name} (same value: 'Flourishing Flora (Fruits)') - overlayType : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.pn5DHoYhppEpIsdO.sort} (same value: 3) - system : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system} - damage : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage} - NdoyC7Quio9EO78V : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V} - applyMod : boolean {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.formula} (same value: '2d4') - materials : array<> {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.type} (same value: 'bludgeoning') - heightening : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening} - damage : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening.damage} - NdoyC7Quio9EO78V : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening.damage.NdoyC7Quio9EO78V} (same value: '1d4') - interval : integer {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening.type} (same value: 'interval') - [pq7cxntbz4s8g5ik] : object {1st Rank.system.overlays.pq7cxntbz4s8g5ik} - _id : string {1st Rank.system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {1st Rank.system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system} - range : object {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [px43dahs3eb2rukw] : object {1st Rank.system.overlays.px43dahs3eb2rukw} - _id : string {1st Rank.system.overlays.px43dahs3eb2rukw._id} (same value: 'px43dahs3eb2rukw') - overlayType : string {1st Rank.system.overlays.px43dahs3eb2rukw.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.px43dahs3eb2rukw.sort} (same value: 3) - system : object {1st Rank.system.overlays.px43dahs3eb2rukw.system} - defense : object {1st Rank.system.overlays.px43dahs3eb2rukw.system.defense} - save : object {1st Rank.system.overlays.px43dahs3eb2rukw.system.defense.save} - basic : boolean {1st Rank.system.overlays.px43dahs3eb2rukw.system.defense.save.basic} (same value: True) - statistic : string {1st Rank.system.overlays.px43dahs3eb2rukw.system.defense.save.statistic} (same value: 'reflex') - range : object {1st Rank.system.overlays.px43dahs3eb2rukw.system.range} - value : string {1st Rank.system.overlays.px43dahs3eb2rukw.system.range.value} (same value: '60 feet') - time : object {1st Rank.system.overlays.px43dahs3eb2rukw.system.time} - value : string {1st Rank.system.overlays.px43dahs3eb2rukw.system.time.value} (same value: '2 rounds') - [q1iyd84b6hrjht55] : object {1st Rank.system.overlays.q1iyd84b6hrjht55} - overlayType : string {1st Rank.system.overlays.q1iyd84b6hrjht55.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.q1iyd84b6hrjht55.sort} (same value: 1) - system : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system} - damage : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.damage} - 0 : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.damage.0} - [category] : empty - formula : string {1st Rank.system.overlays.q1iyd84b6hrjht55.system.damage.0.formula} (same value: '1d4') - heightening : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.heightening} - damage : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.heightening.damage} - 0 : string {1st Rank.system.overlays.q1iyd84b6hrjht55.system.heightening.damage.0} (same value: '1d4') - target : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.target} - value : string {1st Rank.system.overlays.q1iyd84b6hrjht55.system.target.value} (same value: '') - time : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.time} - value : string {1st Rank.system.overlays.q1iyd84b6hrjht55.system.time.value} (same value: '1') - [rc0m5cmiwmosbhg4] : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4} - _id : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4._id} (same value: 'rc0m5cmiwmosbhg4') - overlayType : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.rc0m5cmiwmosbhg4.sort} (same value: 1) - system : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system} - range : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.range} - value : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.range.value} (same value: '15') - target : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.target} - value : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.target.value} (same value: '1 creature') - time : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.time} - value : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {1st Rank.system.overlays.rvhoa43rqqqp8izn} - _id : string {1st Rank.system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system} - area : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [s1pd6dwotaii79cd] : object {1st Rank.system.overlays.s1pd6dwotaii79cd} - _id : string {1st Rank.system.overlays.s1pd6dwotaii79cd._id} (same value: 's1pd6dwotaii79cd') - overlayType : string {1st Rank.system.overlays.s1pd6dwotaii79cd.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.s1pd6dwotaii79cd.sort} (same value: 1) - system : object {1st Rank.system.overlays.s1pd6dwotaii79cd.system} - time : object {1st Rank.system.overlays.s1pd6dwotaii79cd.system.time} - value : string {1st Rank.system.overlays.s1pd6dwotaii79cd.system.time.value} (same value: '1') - traits : object {1st Rank.system.overlays.s1pd6dwotaii79cd.system.traits} - value : array {1st Rank.system.overlays.s1pd6dwotaii79cd.system.traits.value} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.s1pd6dwotaii79cd.system.traits.value.[]} (same value: 'manipulate') - [vhXEhtZEpplrbnpb] : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb} - name : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.name} (same value: 'Sacred Beasts (Piercing)') - overlayType : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.vhXEhtZEpplrbnpb.sort} (same value: 2) - system : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system} - damage : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage} - 9mHTsjY5oHSoL8Ru : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru} - applyMod : boolean {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.formula} (same value: '2d6') - kinds : array {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.type} (same value: 'piercing') - heightening : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening} - damage : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.damage} - 9mHTsjY5oHSoL8Ru : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.damage.9mHTsjY5oHSoL8Ru} (same value: '2d6') - interval : integer {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.type} (same value: 'interval') - [xo6fc5njtz8vowkk] : object {1st Rank.system.overlays.xo6fc5njtz8vowkk} - _id : string {1st Rank.system.overlays.xo6fc5njtz8vowkk._id} (same value: 'xo6fc5njtz8vowkk') - overlayType : string {1st Rank.system.overlays.xo6fc5njtz8vowkk.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.xo6fc5njtz8vowkk.sort} (same value: 3) - system : object {1st Rank.system.overlays.xo6fc5njtz8vowkk.system} - target : object {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.target} - value : string {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.target.value} (same value: '5 creatures') - time : object {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.time} - value : string {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.time.value} (same value: '3') - traits : object {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.traits} - value : array {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.traits.value} - Length: min=2 max=2 - Value type: string {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [yknoIQa1znXWIEI6] : object {1st Rank.system.overlays.yknoIQa1znXWIEI6} - name : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.name} (same value: 'Sacred Beasts (Bludgeoning)') - overlayType : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.yknoIQa1znXWIEI6.sort} (same value: 1) - system : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system} - damage : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage} - ki6WLHf13lvCRfPM : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM} - applyMod : boolean {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.formula} (same value: '2d6') - kinds : array {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.type} (same value: 'bludgeoning') - heightening : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening} - damage : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.damage} - ki6WLHf13lvCRfPM : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.damage.ki6WLHf13lvCRfPM} (same value: '2d6') - interval : integer {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.type} (same value: 'interval') - [z04svm1cvfcxtplb] : object {1st Rank.system.overlays.z04svm1cvfcxtplb} - _id : string {1st Rank.system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {1st Rank.system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {1st Rank.system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system} - damage : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.range} - value : string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.target} - value : string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.time} - value : string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {1st Rank.system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - iLSVxhnKWj7DHGmf : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf} - name : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.name} (same value: 'Threefold Limb (Steam)') - overlayType : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.overlayType} (same value: 'override') - sort : integer {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.sort} (same value: 3) - system : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system} - damage : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage} - OUpuC9jXZ28jWOr2 : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2} - applyMod : boolean {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.applyMod} (same value: False) - [category] : empty - formula : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.formula} (same value: '2d6') - kinds : array {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.kinds} - Length: min=1 max=1 - Value type: string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.kinds.[]} (same value: 'damage') - materials : array<> {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.type} (same value: 'fire') - [defense] : empty - heightening : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening} - area : integer {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.area} (same value: 0) - damage : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.damage} - OUpuC9jXZ28jWOr2 : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.damage.OUpuC9jXZ28jWOr2} (same value: '2d6') - interval : integer {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.interval} (same value: 1) - type : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.type} (same value: 'interval') - traits : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.traits} - value : array {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.traits.value} - Length: min=6 max=6 - Value type: string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.traits.value.[]} (6 different values) - 'attack' (x1) - 'concentrate' (x1) - 'fire' (x1) - 'manipulate' (x1) - 'morph' (x1) - 'water' (x1) - publication : object {1st Rank.system.publication} - license : string {1st Rank.system.publication.license} (2 different values) - 'ORC' (x98) - 'OGL' (x68) - remaster : boolean {1st Rank.system.publication.remaster} (2 different values) - True (x111) - False (x55) - title : string {1st Rank.system.publication.title} (29 different values) - range : object {1st Rank.system.range} - value : string {1st Rank.system.range.value} (13 different values) - requirements : string {1st Rank.system.requirements} (4 different values) - '' (x163) - 'You have the humanoid trait' (x1) - 'You\'re mostly or totally submerged in water.' (x1) - 'You worship a deity.' (x1) - rules : ignored (Foundry rules object) {1st Rank.system.rules} - type : string {1st Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/1st Rank.yaml b/output/pf2e/packs/1st Rank.yaml new file mode 100644 index 0000000..b455546 --- /dev/null +++ b/output/pf2e/packs/1st Rank.yaml @@ -0,0 +1,5717 @@ +name: 1st Rank +values: 166 +schema: + '_id': + type: string + path: 1st Rank._id + is_null: false + values: 166 + different_values: 166 (all different) + variants: [omitted] + 'folder': + type: string + path: 1st Rank.folder + is_null: false + values: 166 + different_values: 1 (all same) + variants: "T8AzYUgNIAgTJ9Iz" (x166) + 'img': + type: string + path: 1st Rank.img + is_null: false + values: 166 + different_values: 163 + variants: [omitted] + 'name': + type: string + path: 1st Rank.name + is_null: false + values: 166 + different_values: 166 (all different) + variants: [omitted] + 'system': + type: object + path: 1st Rank.system + is_null: false + values: 166 + schema: + [area]: + type: object + path: 1st Rank.system.area + is_null: true + values: 30 + schema: + 'type': + type: string + path: 1st Rank.system.area.type + is_null: false + values: 30 + different_values: 4 + variants: + - "burst" (x12) + - "emanation" (x9) + - "cone" (x7) + - "line" (x2) + 'value': + type: integer + path: 1st Rank.system.area.value + is_null: false + values: 30 + different_values: 6 + variants: + - 15 (x11) + - 5 (x7) + - 10 (x6) + - 30 (x3) + - 20 (x2) + - 60 (x1) + 'cost': + type: object + path: 1st Rank.system.cost + is_null: false + values: 166 + schema: + 'value': + type: string + path: 1st Rank.system.cost.value + is_null: false + values: 166 + different_values: 2 + variants: + - "" (x165) + - "An unbroken seashell (not consumed)" (x1) + 'counteraction': + type: boolean + path: 1st Rank.system.counteraction + is_null: false + values: 166 + different_values: 2 + variants: + - False (x162) + - True (x4) + 'damage': + type: object + path: 1st Rank.system.damage + is_null: false + values: 166 + schema: + [0]: + type: object + path: 1st Rank.system.damage.0 + is_null: true + values: 25 + schema: + 'applyMod': + type: boolean + path: 1st Rank.system.damage.0.applyMod + is_null: false + values: 25 + different_values: 1 (all same) + variants: False (x25) + [category]: + type: + path: 1st Rank.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 1st Rank.system.damage.0.formula + is_null: false + values: 25 + different_values: 13 + variants: [omitted] + 'kinds': + type: array + path: 1st Rank.system.damage.0.kinds + is_null: false + values: 25 + min_count: 1 + max_count: 2 + value_type: + type: string + path: 1st Rank.system.damage.0.kinds.[] + is_null: false + values: 27 + different_values: 2 + variants: + - "damage" (x23) + - "healing" (x4) + [materials]: + type: array<> + path: 1st Rank.system.damage.0.materials + is_null: true + values: 21 + min_count: 0 + max_count: 0 + value_type: + type: + path: 1st Rank.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 1st Rank.system.damage.0.type + is_null: false + values: 25 + different_values: 14 + variants: [omitted] + [1]: + type: object + path: 1st Rank.system.damage.1 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 1st Rank.system.damage.1.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 1st Rank.system.damage.1.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 1st Rank.system.damage.1.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'kinds': + type: array + path: 1st Rank.system.damage.1.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 1st Rank.system.damage.1.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 1st Rank.system.damage.1.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 1st Rank.system.damage.1.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 1st Rank.system.damage.1.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cold" (x1) + [5pokjjlq2v8f132j]: + type: object + path: 1st Rank.system.damage.5pokjjlq2v8f132j + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 1st Rank.system.damage.5pokjjlq2v8f132j.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 1st Rank.system.damage.5pokjjlq2v8f132j.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 1st Rank.system.damage.5pokjjlq2v8f132j.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d4" (x1) + 'kinds': + type: array + path: 1st Rank.system.damage.5pokjjlq2v8f132j.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 1st Rank.system.damage.5pokjjlq2v8f132j.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 1st Rank.system.damage.5pokjjlq2v8f132j.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 1st Rank.system.damage.5pokjjlq2v8f132j.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 1st Rank.system.damage.5pokjjlq2v8f132j.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [6aFqAhfOSz7ukuwr]: + type: object + path: 1st Rank.system.damage.6aFqAhfOSz7ukuwr + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 1st 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1 (all same) + variants: False (x1) + [category]: + type: + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'kinds': + type: array + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + 'heightening': + type: object + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.damage + is_null: false + values: 1 + schema: + '9mHTsjY5oHSoL8Ru': + type: string + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.damage.9mHTsjY5oHSoL8Ru + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'interval': + type: integer + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.interval + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: 1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "interval" (x1) + [xo6fc5njtz8vowkk]: + type: object + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk + is_null: true + values: 1 + schema: + '_id': + type: string + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "xo6fc5njtz8vowkk" (x1) + 'overlayType': + type: string + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.system + is_null: false + values: 1 + schema: + 'target': + type: object + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.system.target + is_null: false + values: 1 + schema: + 'value': + type: string + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.system.target.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "5 creatures" (x1) + 'time': + type: object + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3" (x1) + 'traits': + type: object + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.system.traits.value + is_null: false + values: 1 + min_count: 2 + max_count: 2 + value_type: + type: string + path: 1st Rank.system.overlays.xo6fc5njtz8vowkk.system.traits.value.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "concentrate" (x1) + - "manipulate" (x1) + [yknoIQa1znXWIEI6]: + type: object + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6 + is_null: true + values: 1 + schema: + 'name': + type: string + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sacred Beasts (Bludgeoning)" (x1) + 'overlayType': + type: string + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage + is_null: false + values: 1 + schema: + 'ki6WLHf13lvCRfPM': + type: object + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM + is_null: false + values: 1 + schema: + 'applyMod': + type: boolean + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'kinds': + type: array + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + 'heightening': + type: object + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.damage + is_null: false + values: 1 + schema: + 'ki6WLHf13lvCRfPM': + type: string + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.damage.ki6WLHf13lvCRfPM + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'interval': + type: integer + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.interval + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: 1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "interval" (x1) + [z04svm1cvfcxtplb]: + type: object + path: 1st Rank.system.overlays.z04svm1cvfcxtplb + is_null: true + values: 1 + schema: + '_id': + type: string + path: 1st Rank.system.overlays.z04svm1cvfcxtplb._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "z04svm1cvfcxtplb" (x1) + 'name': + type: string + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Harm (vs. Living)" (x1) + 'overlayType': + type: string + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage.0 + is_null: false + values: 1 + schema: + 'kinds': + type: array + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'range': + type: object + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.range + is_null: false + values: 1 + schema: + 'value': + type: string + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.range.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "30 feet" (x1) + 'target': + type: object + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.target + is_null: false + values: 1 + schema: + 'value': + type: string + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.target.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1 living creature" (x1) + 'time': + type: object + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2" (x1) + 'traits': + type: object + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.traits.value + is_null: false + values: 1 + min_count: 3 + max_count: 3 + value_type: + type: string + path: 1st Rank.system.overlays.z04svm1cvfcxtplb.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "concentrate" (x1) + - "manipulate" (x1) + - "void" (x1) + 'iLSVxhnKWj7DHGmf': + type: object + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf + is_null: false + values: 1 + schema: + 'name': + type: string + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Threefold Limb (Steam)" (x1) + 'overlayType': + type: string + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage + is_null: false + values: 1 + schema: + 'OUpuC9jXZ28jWOr2': + type: object + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2 + is_null: false + values: 1 + schema: + 'applyMod': + type: boolean + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'kinds': + type: array + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fire" (x1) + [defense]: + type: + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.defense + is_null: true + values: 0 + is_empty: true + 'heightening': + type: object + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening + is_null: false + values: 1 + schema: + 'area': + type: integer + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.area + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'damage': + type: object + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.damage + is_null: false + values: 1 + schema: + 'OUpuC9jXZ28jWOr2': + type: string + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.damage.OUpuC9jXZ28jWOr2 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'interval': + type: integer + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.interval + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "interval" (x1) + 'traits': + type: object + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.traits.value + is_null: false + values: 1 + min_count: 6 + max_count: 6 + value_type: + type: string + path: 1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.traits.value.[] + is_null: false + values: 6 + different_values: 6 + variants: + - "attack" (x1) + - "concentrate" (x1) + - "fire" (x1) + - "manipulate" (x1) + - "morph" (x1) + - "water" (x1) + 'publication': + type: object + path: 1st Rank.system.publication + is_null: false + values: 166 + schema: + 'license': + type: string + path: 1st Rank.system.publication.license + is_null: false + values: 166 + different_values: 2 + variants: + - "ORC" (x98) + - "OGL" (x68) + 'remaster': + type: boolean + path: 1st Rank.system.publication.remaster + is_null: false + values: 166 + different_values: 2 + variants: + - True (x111) + - False (x55) + 'title': + type: string + path: 1st Rank.system.publication.title + is_null: false + values: 166 + different_values: 29 + variants: [omitted] + 'range': + type: object + path: 1st Rank.system.range + is_null: false + values: 166 + schema: + 'value': + type: string + path: 1st Rank.system.range.value + is_null: false + values: 166 + different_values: 13 + variants: [omitted] + 'requirements': + type: string + path: 1st Rank.system.requirements + is_null: false + values: 166 + different_values: 4 + variants: + - "" (x163) + - "You have the humanoid trait" (x1) + - "You're mostly or totally submerged in water." (x1) + - "You worship a deity." (x1) + 'rules': + type: ignored (Foundry rules object) + path: 1st Rank.system.rules + is_null: false + values: 166 + 'type': + type: string + path: 1st Rank.type + is_null: false + values: 166 + different_values: 1 (all same) + variants: "spell" (x166) diff --git a/output/pf2e/packs/2 - Ashes for Ozem.txt b/output/pf2e/packs/2 - Ashes for Ozem.txt deleted file mode 100644 index bd6e4c2..0000000 --- a/output/pf2e/packs/2 - Ashes for Ozem.txt +++ /dev/null @@ -1,921 +0,0 @@ -2 - Ashes for Ozem -Different values: 12 -===================================== -object {2 - Ashes for Ozem} - _id : string {2 - Ashes for Ozem._id} (all different values) - folder : string {2 - Ashes for Ozem.folder} (same value: '08rFokNrUVoXpMQj') - img : string {2 - Ashes for Ozem.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - items : array {2 - Ashes for Ozem.items} - Length: min=1 max=28 - Value type: object {2 - Ashes for Ozem.items.[]} - _id : string {2 - Ashes for Ozem.items.[]._id} (97 different values) - img : string {2 - Ashes for Ozem.items.[].img} (44 different values) - name : string {2 - Ashes for Ozem.items.[].name} (80 different values) - sort : integer {2 - Ashes for Ozem.items.[].sort} (29 different values) - system : object {2 - Ashes for Ozem.items.[].system} - [acBonus] : integer {2 - Ashes for Ozem.items.[].system.acBonus} (4 different values) - 4 (x1) - 1 (x1) - 2 (x1) - 5 (x1) - [actionType] : object {2 - Ashes for Ozem.items.[].system.actionType} - value : string {2 - Ashes for Ozem.items.[].system.actionType.value} (3 different values) - 'action' (x17) - 'reaction' (x8) - 'passive' (x8) - [actions] : object {2 - Ashes for Ozem.items.[].system.actions} - [value] : integer {2 - Ashes for Ozem.items.[].system.actions.value} (2 different values) - 1 (x11) - 2 (x6) - [area] : object {2 - Ashes for Ozem.items.[].system.area} - type : string {2 - Ashes for Ozem.items.[].system.area.type} (2 different values) - 'burst' (x3) - 'emanation' (x1) - value : integer {2 - Ashes for Ozem.items.[].system.area.value} (4 different values) - 10 (x1) - 40 (x1) - 20 (x1) - 30 (x1) - traits : object {2 - Ashes for Ozem.items.[].system.traits} - [integrated] : empty - [rarity] : string {2 - Ashes for Ozem.items.[].system.traits.rarity} (2 different values) - 'common' (x39) - 'uncommon' (x5) - [traditions] : array {2 - Ashes for Ozem.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {2 - Ashes for Ozem.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x21) - 'occult' (x13) - 'arcane' (x12) - 'primal' (x11) - [value] : array {2 - Ashes for Ozem.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {2 - Ashes for Ozem.items.[].system.traits.value.[]} (43 different values) - [attackEffects] : object {2 - Ashes for Ozem.items.[].system.attackEffects} - value : array {2 - Ashes for Ozem.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2 - Ashes for Ozem.items.[].system.attackEffects.value.[]} (same value: 'grab') - [autoHeightenLevel] : object {2 - Ashes for Ozem.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2 - Ashes for Ozem.items.[].system.baseItem} (11 different values) - [bonus] : object {2 - Ashes for Ozem.items.[].system.bonus} - value : integer {2 - Ashes for Ozem.items.[].system.bonus.value} (9 different values) - 0 (x8) - 18 (x2) - 19 (x2) - 15 (x2) - 17 (x2) - 22 (x1) - 21 (x1) - 20 (x1) - 16 (x1) - [bonusDamage] : object {2 - Ashes for Ozem.items.[].system.bonusDamage} - value : integer {2 - Ashes for Ozem.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2 - Ashes for Ozem.items.[].system.bulk} - value : mixed - float {2 - Ashes for Ozem.items.[].system.bulk.value} (same value: 0,1) - integer {2 - Ashes for Ozem.items.[].system.bulk.value} (3 different values) - 1 (x7) - 2 (x2) - 3 (x1) - [category] : string {2 - Ashes for Ozem.items.[].system.category} (9 different values) - 'offensive' (x20) - 'martial' (x6) - 'defensive' (x6) - 'simple' (x2) - 'ammo' (x2) - 'interaction' (x2) - 'medium' (x1) - 'light' (x1) - 'heavy' (x1) - [checkPenalty] : integer {2 - Ashes for Ozem.items.[].system.checkPenalty} (3 different values) - -2 (x1) - -1 (x1) - -3 (x1) - [containerId] : empty - [cost] : object {2 - Ashes for Ozem.items.[].system.cost} - value : string {2 - Ashes for Ozem.items.[].system.cost.value} (2 different values) - '' (x26) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) - [counteraction] : boolean {2 - Ashes for Ozem.items.[].system.counteraction} (2 different values) - False (x24) - True (x3) - [damage] : object {2 - Ashes for Ozem.items.[].system.damage} - [0] : object {2 - Ashes for Ozem.items.[].system.damage.0} - applyMod : boolean {2 - Ashes for Ozem.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2 - Ashes for Ozem.items.[].system.damage.0.formula} (5 different values) - '2d4' (x2) - '6d6' (x2) - '5d6' (x2) - '2d8' (x1) - '1d8' (x1) - kinds : array {2 - Ashes for Ozem.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {2 - Ashes for Ozem.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x8) - 'healing' (x2) - [materials] : array<> {2 - Ashes for Ozem.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2 - Ashes for Ozem.items.[].system.damage.0.type} (4 different values) - 'mental' (x3) - 'vitality' (x2) - 'fire' (x2) - 'spirit' (x1) - [1] : object {2 - Ashes for Ozem.items.[].system.damage.1} - applyMod : boolean {2 - Ashes for Ozem.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {2 - Ashes for Ozem.items.[].system.damage.1.formula} (same value: '2d4') - kinds : array {2 - Ashes for Ozem.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {2 - Ashes for Ozem.items.[].system.damage.1.kinds.[]} (same value: 'damage') - type : string {2 - Ashes for Ozem.items.[].system.damage.1.type} (same value: 'void') - [damageType] : string {2 - Ashes for Ozem.items.[].system.damage.damageType} (2 different values) - 'piercing' (x5) - 'slashing' (x3) - [dice] : integer {2 - Ashes for Ozem.items.[].system.damage.dice} (same value: 1) - [die] : string {2 - Ashes for Ozem.items.[].system.damage.die} (3 different values) - 'd6' (x3) - 'd8' (x3) - 'd4' (x2) - [damageRolls] : object {2 - Ashes for Ozem.items.[].system.damageRolls} - [3i2Xy4Q2s0cbku9h] : object {2 - Ashes for Ozem.items.[].system.damageRolls.3i2Xy4Q2s0cbku9h} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.3i2Xy4Q2s0cbku9h.damage} (same value: '1d6+10') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.3i2Xy4Q2s0cbku9h.damageType} (same value: 'piercing') - [4yDy4yK0W3MihZhk] : object {2 - Ashes for Ozem.items.[].system.damageRolls.4yDy4yK0W3MihZhk} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.4yDy4yK0W3MihZhk.damage} (same value: '2d8+11') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.4yDy4yK0W3MihZhk.damageType} (same value: 'slashing') - [5STHKwUO663EYFc6] : object {2 - Ashes for Ozem.items.[].system.damageRolls.5STHKwUO663EYFc6} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.5STHKwUO663EYFc6.damage} (same value: '3d6+10') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.5STHKwUO663EYFc6.damageType} (same value: 'piercing') - [J1wZjWLpbuBCsAsY] : object {2 - Ashes for Ozem.items.[].system.damageRolls.J1wZjWLpbuBCsAsY} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.J1wZjWLpbuBCsAsY.damage} (same value: '1d4+8') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.J1wZjWLpbuBCsAsY.damageType} (same value: 'piercing') - [KHaEpHVHbj6GQil5] : object {2 - Ashes for Ozem.items.[].system.damageRolls.KHaEpHVHbj6GQil5} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.KHaEpHVHbj6GQil5.damage} (same value: '1d8+9') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.KHaEpHVHbj6GQil5.damageType} (same value: 'slashing') - [KL6Jc7SgPn9nDVo3] : object {2 - Ashes for Ozem.items.[].system.damageRolls.KL6Jc7SgPn9nDVo3} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.KL6Jc7SgPn9nDVo3.damage} (same value: '2d8+8') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.KL6Jc7SgPn9nDVo3.damageType} (same value: 'bludgeoning') - [RKUjxfwTSNN8rtWX] : object {2 - Ashes for Ozem.items.[].system.damageRolls.RKUjxfwTSNN8rtWX} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.RKUjxfwTSNN8rtWX.damage} (same value: '1d4+9') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.RKUjxfwTSNN8rtWX.damageType} (same value: 'piercing') - [Wj84LeoBOmZqSILF] : object {2 - Ashes for Ozem.items.[].system.damageRolls.Wj84LeoBOmZqSILF} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.Wj84LeoBOmZqSILF.damage} (same value: '1d4+8') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.Wj84LeoBOmZqSILF.damageType} (same value: 'piercing') - [Xw7PI7sLFx1I9sQ5] : object {2 - Ashes for Ozem.items.[].system.damageRolls.Xw7PI7sLFx1I9sQ5} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.Xw7PI7sLFx1I9sQ5.damage} (same value: '2d8+10') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.Xw7PI7sLFx1I9sQ5.damageType} (same value: 'slashing') - fdCS7L7ARuxGbI02 : object {2 - Ashes for Ozem.items.[].system.damageRolls.fdCS7L7ARuxGbI02} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.fdCS7L7ARuxGbI02.damage} (same value: '2d10+8') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.fdCS7L7ARuxGbI02.damageType} (same value: 'piercing') - [nBSfx4mSLQtGEGvJ] : object {2 - Ashes for Ozem.items.[].system.damageRolls.nBSfx4mSLQtGEGvJ} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.nBSfx4mSLQtGEGvJ.damage} (same value: '1d6+10') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.nBSfx4mSLQtGEGvJ.damageType} (same value: 'piercing') - [sBvaRDOf7IoVGpIU] : object {2 - Ashes for Ozem.items.[].system.damageRolls.sBvaRDOf7IoVGpIU} - damage : string {2 - Ashes for Ozem.items.[].system.damageRolls.sBvaRDOf7IoVGpIU.damage} (same value: '1d6+9') - damageType : string {2 - Ashes for Ozem.items.[].system.damageRolls.sBvaRDOf7IoVGpIU.damageType} (same value: 'piercing') - [deathNote] : boolean {2 - Ashes for Ozem.items.[].system.deathNote} (same value: True) - [defense] : object {2 - Ashes for Ozem.items.[].system.defense} - save : object {2 - Ashes for Ozem.items.[].system.defense.save} - basic : boolean {2 - Ashes for Ozem.items.[].system.defense.save.basic} (2 different values) - True (x3) - False (x3) - statistic : string {2 - Ashes for Ozem.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x3) - 'will' (x3) - description : object {2 - Ashes for Ozem.items.[].system.description} - value : string {2 - Ashes for Ozem.items.[].system.description.value} (70 different values) - [dexCap] : integer {2 - Ashes for Ozem.items.[].system.dexCap} (2 different values) - 1 (x2) - 4 (x1) - [duration] : object {2 - Ashes for Ozem.items.[].system.duration} - sustained : boolean {2 - Ashes for Ozem.items.[].system.duration.sustained} (2 different values) - False (x26) - True (x1) - value : string {2 - Ashes for Ozem.items.[].system.duration.value} (11 different values) - [equipped] : object {2 - Ashes for Ozem.items.[].system.equipped} - carryType : string {2 - Ashes for Ozem.items.[].system.equipped.carryType} (2 different values) - 'worn' (x15) - 'held' (x2) - [handsHeld] : integer {2 - Ashes for Ozem.items.[].system.equipped.handsHeld} (2 different values) - 0 (x10) - 1 (x2) - [inSlot] : boolean {2 - Ashes for Ozem.items.[].system.equipped.inSlot} (2 different values) - True (x2) - False (x1) - [invested] : empty - [frequency] : object {2 - Ashes for Ozem.items.[].system.frequency} - max : integer {2 - Ashes for Ozem.items.[].system.frequency.max} (same value: 1) - per : string {2 - Ashes for Ozem.items.[].system.frequency.per} (same value: 'round') - [group] : string {2 - Ashes for Ozem.items.[].system.group} (6 different values) - 'sword' (x3) - 'knife' (x2) - 'bow' (x2) - 'plate' (x2) - 'axe' (x1) - 'leather' (x1) - [hardness] : integer {2 - Ashes for Ozem.items.[].system.hardness} (2 different values) - 0 (x16) - 5 (x1) - [heightening] : object {2 - Ashes for Ozem.items.[].system.heightening} - [damage] : object {2 - Ashes for Ozem.items.[].system.heightening.damage} - 0 : string {2 - Ashes for Ozem.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x4) - '1d8' (x2) - '1d4' (x2) - [1] : string {2 - Ashes for Ozem.items.[].system.heightening.damage.1} (same value: '1d4') - [interval] : integer {2 - Ashes for Ozem.items.[].system.heightening.interval} (2 different values) - 1 (x7) - 2 (x1) - type : string {2 - Ashes for Ozem.items.[].system.heightening.type} (2 different values) - 'interval' (x8) - 'fixed' (x3) - [levels] : object {2 - Ashes for Ozem.items.[].system.heightening.levels} - [6] : object {2 - Ashes for Ozem.items.[].system.heightening.levels.6} - target : object {2 - Ashes for Ozem.items.[].system.heightening.levels.6.target} - value : string {2 - Ashes for Ozem.items.[].system.heightening.levels.6.target.value} (same value: '10 willing creatures') - [hp] : object {2 - Ashes for Ozem.items.[].system.hp} - max : integer {2 - Ashes for Ozem.items.[].system.hp.max} (2 different values) - 0 (x16) - 20 (x1) - value : integer {2 - Ashes for Ozem.items.[].system.hp.value} (2 different values) - 0 (x16) - 20 (x1) - [level] : object {2 - Ashes for Ozem.items.[].system.level} - value : integer {2 - Ashes for Ozem.items.[].system.level.value} (5 different values) - 1 (x17) - 0 (x14) - 3 (x6) - 2 (x5) - 5 (x2) - [location] : object {2 - Ashes for Ozem.items.[].system.location} - [heightenedLevel] : integer {2 - Ashes for Ozem.items.[].system.location.heightenedLevel} (3 different values) - 5 (x2) - 3 (x2) - 1 (x2) - [value] : string {2 - Ashes for Ozem.items.[].system.location.value} (4 different values) - 'Jd8HfXYEeaXoes82' (x15) - 'uBKzHx1TGQmokcxA' (x8) - 'uNLDGyR4VvqNuY5i' (x2) - 'qdLJW8hvH4hbSy0b' (x1) - [material] : object {2 - Ashes for Ozem.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {2 - Ashes for Ozem.items.[].system.mod} - value : integer {2 - Ashes for Ozem.items.[].system.mod.value} (4 different values) - 13 (x1) - 18 (x1) - 16 (x1) - 17 (x1) - [overlays] : object {2 - Ashes for Ozem.items.[].system.overlays} - 37gy7l19tik74o4s : object {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {2 - Ashes for Ozem.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {2 - Ashes for Ozem.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {2 - Ashes for Ozem.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {2 - Ashes for Ozem.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {2 - Ashes for Ozem.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {2 - Ashes for Ozem.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {2 - Ashes for Ozem.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {2 - Ashes for Ozem.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {2 - Ashes for Ozem.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {2 - Ashes for Ozem.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {2 - Ashes for Ozem.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [Fs08rHTZAfROKKzu] : object {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {2 - Ashes for Ozem.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - lfxcoz2d3f8j2zq1 : object {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {2 - Ashes for Ozem.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [noPVUX8Ocln52MKm] : object {2 - Ashes for Ozem.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {2 - Ashes for Ozem.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {2 - Ashes for Ozem.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {2 - Ashes for Ozem.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {2 - Ashes for Ozem.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [prepared] : object {2 - Ashes for Ozem.items.[].system.prepared} - [flexible] : boolean {2 - Ashes for Ozem.items.[].system.prepared.flexible} (same value: False) - value : string {2 - Ashes for Ozem.items.[].system.prepared.value} (3 different values) - 'focus' (x2) - 'innate' (x1) - 'prepared' (x1) - [price] : object {2 - Ashes for Ozem.items.[].system.price} - [per] : integer {2 - Ashes for Ozem.items.[].system.price.per} (same value: 10) - value : object {2 - Ashes for Ozem.items.[].system.price.value} - [gp] : integer {2 - Ashes for Ozem.items.[].system.price.value.gp} (8 different values) - 2 (x4) - 1 (x2) - 3 (x1) - 55 (x1) - 14 (x1) - 8 (x1) - 4 (x1) - 18 (x1) - [sp] : integer {2 - Ashes for Ozem.items.[].system.price.value.sp} (3 different values) - 2 (x2) - 1 (x2) - 9 (x1) - [proficiency] : object {2 - Ashes for Ozem.items.[].system.proficiency} - value : integer {2 - Ashes for Ozem.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {2 - Ashes for Ozem.items.[].system.proficient} - value : integer {2 - Ashes for Ozem.items.[].system.proficient.value} (same value: 0) - publication : object {2 - Ashes for Ozem.items.[].system.publication} - license : string {2 - Ashes for Ozem.items.[].system.publication.license} (2 different values) - 'ORC' (x49) - 'OGL' (x48) - remaster : boolean {2 - Ashes for Ozem.items.[].system.publication.remaster} (2 different values) - True (x49) - False (x48) - title : string {2 - Ashes for Ozem.items.[].system.publication.title} (4 different values) - '' (x47) - 'Pathfinder Player Core' (x44) - 'Pathfinder Monster Core' (x5) - 'Pathfinder Core Rulebook' (x1) - rules : ignored (Foundry rules object) {2 - Ashes for Ozem.items.[].system.rules} - [quantity] : integer {2 - Ashes for Ozem.items.[].system.quantity} (2 different values) - 1 (x15) - 20 (x2) - [range] : mixed - integer {2 - Ashes for Ozem.items.[].system.range} (same value: 60) - object {2 - Ashes for Ozem.items.[].system.range} - value : string {2 - Ashes for Ozem.items.[].system.range.value} (7 different values) - '30 feet' (x9) - '120 feet' (x6) - '' (x5) - 'touch' (x4) - '40 feet' (x1) - '60 feet' (x1) - 'varies' (x1) - [reload] : object {2 - Ashes for Ozem.items.[].system.reload} - value : string {2 - Ashes for Ozem.items.[].system.reload.value} (3 different values) - '-' (x3) - '' (x3) - '0' (x2) - [requirements] : string {2 - Ashes for Ozem.items.[].system.requirements} (same value: '') - [ritual] : object {2 - Ashes for Ozem.items.[].system.ritual} - primary : object {2 - Ashes for Ozem.items.[].system.ritual.primary} - check : string {2 - Ashes for Ozem.items.[].system.ritual.primary.check} (same value: 'Religion') - secondary : object {2 - Ashes for Ozem.items.[].system.ritual.secondary} - casters : integer {2 - Ashes for Ozem.items.[].system.ritual.secondary.casters} (same value: 2) - checks : string {2 - Ashes for Ozem.items.[].system.ritual.secondary.checks} (same value: 'Crafting, Performance') - [runes] : object {2 - Ashes for Ozem.items.[].system.runes} - [potency] : integer {2 - Ashes for Ozem.items.[].system.runes.potency} (2 different values) - 0 (x6) - 1 (x5) - [property] : array {2 - Ashes for Ozem.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {2 - Ashes for Ozem.items.[].system.runes.property.[]} (same value: 'disrupting') - [reinforcing] : integer {2 - Ashes for Ozem.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {2 - Ashes for Ozem.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2 - Ashes for Ozem.items.[].system.runes.striking} (2 different values) - 0 (x6) - 1 (x2) - [selfEffect] : object {2 - Ashes for Ozem.items.[].system.selfEffect} - name : string {2 - Ashes for Ozem.items.[].system.selfEffect.name} (3 different values) - 'Effect: Hunt Prey' (x1) - 'Effect: Raise a Shield' (x1) - 'Effect: Slithering Vine' (x1) - uuid : string {2 - Ashes for Ozem.items.[].system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Hunt Prey' (x1) - 'Compendium.pf2e.equipment-effects.Item.Effect: Raise a Shield' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Slithering Vine' (x1) - [showSlotlessLevels] : object {2 - Ashes for Ozem.items.[].system.showSlotlessLevels} - value : boolean {2 - Ashes for Ozem.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {2 - Ashes for Ozem.items.[].system.size} (same value: 'med') - [slots] : object {2 - Ashes for Ozem.items.[].system.slots} - [slot0] : object {2 - Ashes for Ozem.items.[].system.slots.slot0} - max : integer {2 - Ashes for Ozem.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {2 - Ashes for Ozem.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {2 - Ashes for Ozem.items.[].system.slots.slot0.prepared.[]} - id : string {2 - Ashes for Ozem.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'qi8YorcBX5IlKo6m' (x1) - 'yr3vG1wywp8FC7H6' (x1) - 'GPE3KzkibIzsysdJ' (x1) - 'yatjzHxPXd1zp0y5' (x1) - 'M9ZShqvSnbGOK94p' (x1) - [slot1] : object {2 - Ashes for Ozem.items.[].system.slots.slot1} - max : integer {2 - Ashes for Ozem.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {2 - Ashes for Ozem.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {2 - Ashes for Ozem.items.[].system.slots.slot1.prepared.[]} - id : string {2 - Ashes for Ozem.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'igiH7G1SFd3e4RM0' (x1) - 'hB9WGRqVmYf71RNK' (x1) - 'tumKP6kPDg8mjtib' (x1) - [slot2] : object {2 - Ashes for Ozem.items.[].system.slots.slot2} - max : integer {2 - Ashes for Ozem.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {2 - Ashes for Ozem.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {2 - Ashes for Ozem.items.[].system.slots.slot2.prepared.[]} - id : string {2 - Ashes for Ozem.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'a8r6EVey3I4UUB1z' (x1) - '81XSYcDGApnjyKQc' (x1) - 'CtJEDX9h63iVDMW1' (x1) - [slot3] : object {2 - Ashes for Ozem.items.[].system.slots.slot3} - max : integer {2 - Ashes for Ozem.items.[].system.slots.slot3.max} (same value: 6) - prepared : array {2 - Ashes for Ozem.items.[].system.slots.slot3.prepared} - Length: min=6 max=6 - Value type: object {2 - Ashes for Ozem.items.[].system.slots.slot3.prepared.[]} - id : string {2 - Ashes for Ozem.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'dO9xrt8K7pGrpIpH' (x3) - '6e3Y62nLA4ddVGpU' (x1) - '4HAkJqM103PysUgC' (x1) - '9w4PQaK9HeREgQxX' (x1) - [slug] : string {2 - Ashes for Ozem.items.[].system.slug} (43 different values) - [speedPenalty] : integer {2 - Ashes for Ozem.items.[].system.speedPenalty} (3 different values) - 0 (x2) - -5 (x1) - -10 (x1) - [spelldc] : object {2 - Ashes for Ozem.items.[].system.spelldc} - dc : integer {2 - Ashes for Ozem.items.[].system.spelldc.dc} (3 different values) - 25 (x2) - 28 (x1) - 26 (x1) - value : integer {2 - Ashes for Ozem.items.[].system.spelldc.value} (3 different values) - 0 (x2) - 18 (x1) - 17 (x1) - [splashDamage] : object {2 - Ashes for Ozem.items.[].system.splashDamage} - value : integer {2 - Ashes for Ozem.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {2 - Ashes for Ozem.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {2 - Ashes for Ozem.items.[].system.strength} (2 different values) - 3 (x2) - 0 (x1) - [target] : object {2 - Ashes for Ozem.items.[].system.target} - value : string {2 - Ashes for Ozem.items.[].system.target.value} (9 different values) - '' (x10) - '1 creature' (x9) - '1 to 3 willing creatures' (x2) - '1 willing living creature or 1 undead creature' (x1) - '1 dying creature' (x1) - '1 spell effect or unattended magic item' (x1) - '1 willing creature' (x1) - '1 willing living creature or 1 undead' (x1) - '1 weapon you\'re wielding' (x1) - [time] : object {2 - Ashes for Ozem.items.[].system.time} - value : string {2 - Ashes for Ozem.items.[].system.time.value} (5 different values) - '2' (x17) - '1' (x5) - '1 to 3' (x3) - '3 days' (x1) - '10 minutes' (x1) - [tradition] : object {2 - Ashes for Ozem.items.[].system.tradition} - value : string {2 - Ashes for Ozem.items.[].system.tradition.value} (2 different values) - 'divine' (x3) - 'arcane' (x1) - [usage] : object {2 - Ashes for Ozem.items.[].system.usage} - [canBeAmmo] : boolean {2 - Ashes for Ozem.items.[].system.usage.canBeAmmo} (same value: False) - value : string {2 - Ashes for Ozem.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x9) - 'held-in-one-plus-hands' (x2) - 'other' (x2) - [uses] : object {2 - Ashes for Ozem.items.[].system.uses} - autoDestroy : boolean {2 - Ashes for Ozem.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2 - Ashes for Ozem.items.[].system.uses.max} (same value: 1) - value : integer {2 - Ashes for Ozem.items.[].system.uses.value} (same value: 1) - type : string {2 - Ashes for Ozem.items.[].type} (10 different values) - 'action' (x33) - 'spell' (x27) - 'melee' (x12) - 'weapon' (x8) - 'lore' (x4) - 'spellcastingEntry' (x4) - 'equipment' (x3) - 'armor' (x3) - 'consumable' (x2) - 'shield' (x1) - [_stats] : object {2 - Ashes for Ozem.items.[]._stats} - compendiumSource : string {2 - Ashes for Ozem.items.[]._stats.compendiumSource} (43 different values) - [flags] : object {2 - Ashes for Ozem.items.[].flags} - pf2e : object {2 - Ashes for Ozem.items.[].flags.pf2e} - linkedWeapon : string {2 - Ashes for Ozem.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'gE1ZU9lQ9bijFlsB' (x2) - 'gA2b3pvKCSreUUG9' (x1) - 'k5DXdSgXwgd8KMkO' (x1) - 'Y5Ry8ryJ0ovuZS8z' (x1) - 'xNxbryqrmkNOZteW' (x1) - '8um03T8Yt8avzCY6' (x1) - 'mEgumzd35kJtrYEQ' (x1) - 'ywBUASzQtRA4ZB3d' (x1) - [folder] : string {2 - Ashes for Ozem.items.[].folder} (7 different values) - 'D7UVaOiB40wTR6kv' (x5) - 'T8AzYUgNIAgTJ9Iz' (x4) - '4fJHnYFqH0VjZXPv' (x3) - 'lPzcDrjGDFbzuF2r' (x3) - 'dfRpdU8Efsenms12' (x1) - '6JF73zNhT8zbp1qC' (x1) - 'wnvibtD90h7CStDC' (x1) - name : string {2 - Ashes for Ozem.name} (all different values) - system : object {2 - Ashes for Ozem.system} - attributes : object {2 - Ashes for Ozem.system.attributes} - ac : object {2 - Ashes for Ozem.system.attributes.ac} - [details] : string {2 - Ashes for Ozem.system.attributes.ac.details} (same value: '') - [value] : integer {2 - Ashes for Ozem.system.attributes.ac.value} (5 different values) - 24 (x3) - 22 (x3) - 27 (x2) - 25 (x1) - 28 (x1) - [emitsSound] : string {2 - Ashes for Ozem.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2 - Ashes for Ozem.system.attributes.hardness} (3 different values) - 0 (x3) - 14 (x2) - 15 (x1) - hp : object {2 - Ashes for Ozem.system.attributes.hp} - details : string {2 - Ashes for Ozem.system.attributes.hp.details} (4 different values) - '' (x9) - 'BT 30' (x1) - 'BT 26' (x1) - 'BT 36' (x1) - max : integer {2 - Ashes for Ozem.system.attributes.hp.max} (9 different values) - 60 (x2) - 58 (x2) - 0 (x2) - 115 (x1) - 155 (x1) - 152 (x1) - 135 (x1) - 110 (x1) - 188 (x1) - temp : integer {2 - Ashes for Ozem.system.attributes.hp.temp} (same value: 0) - value : integer {2 - Ashes for Ozem.system.attributes.hp.value} (9 different values) - 60 (x2) - 58 (x2) - 0 (x2) - 115 (x1) - 155 (x1) - 152 (x1) - 135 (x1) - 110 (x1) - 188 (x1) - [allSaves] : object {2 - Ashes for Ozem.system.attributes.allSaves} - value : string {2 - Ashes for Ozem.system.attributes.allSaves.value} (same value: '') - [immunities] : array {2 - Ashes for Ozem.system.attributes.immunities} - Length: min=0 max=2 - Value type: object {2 - Ashes for Ozem.system.attributes.immunities.[]} - exceptions : array<> {2 - Ashes for Ozem.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {2 - Ashes for Ozem.system.attributes.immunities.[].type} (3 different values) - 'critical-hits' (x4) - 'precision' (x3) - 'persistent-damage' (x1) - [resistances] : array<> {2 - Ashes for Ozem.system.attributes.resistances} - Length: min=0 max=0 - Value type: empty - [speed] : object {2 - Ashes for Ozem.system.attributes.speed} - otherSpeeds : array {2 - Ashes for Ozem.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2 - Ashes for Ozem.system.attributes.speed.otherSpeeds.[]} - type : string {2 - Ashes for Ozem.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {2 - Ashes for Ozem.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {2 - Ashes for Ozem.system.attributes.speed.value} (2 different values) - 25 (x5) - 30 (x1) - [stealth] : object {2 - Ashes for Ozem.system.attributes.stealth} - details : string {2 - Ashes for Ozem.system.attributes.stealth.details} (6 different values) - '

(trained) to spot the snare

' (x1) - '

(trained) to spot the runes etched into the door\'s frame

' (x1) - '

(expert)

' (x1) - '

(trained) to hear whispering voices

' (x1) - '

(trained) to discern the snake\'s mane from the surrounding vegetation

' (x1) - '

(trained) to spot the rune inside the lock

' (x1) - value : integer {2 - Ashes for Ozem.system.attributes.stealth.value} (4 different values) - 17 (x3) - 14 (x1) - 12 (x1) - 6 (x1) - [weaknesses] : array {2 - Ashes for Ozem.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {2 - Ashes for Ozem.system.attributes.weaknesses.[]} - exceptions : array<> {2 - Ashes for Ozem.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {2 - Ashes for Ozem.system.attributes.weaknesses.[].type} (4 different values) - 'fire' (x2) - 'unholy' (x1) - 'slashing' (x1) - 'cold-iron' (x1) - value : integer {2 - Ashes for Ozem.system.attributes.weaknesses.[].value} (same value: 10) - details : object {2 - Ashes for Ozem.system.details} - [description] : string {2 - Ashes for Ozem.system.details.description} (6 different values) - '

These animal snares have been repurposed to discourage unwanted intruders. When a creature steps onto the snare, jaws with sharpened teeth close around the creature\'s leg.

' (x1) - '

Magical runes electrocute anyone who crosses the door\'s threshold.

' (x1) - '

A magical flame changes color in response to Fort Ozem\'s alert status, with a @Template[emanation|distance:10]{10-foot radius}.

' (x1) - '

The voices of the nameless dead intrude into the minds of the living.

' (x1) - '

A tangle of feathery green vines appears innocuous but fires a spray of acidic barbs at anything that disturbs it.

' (x1) - '

A rune inscribed on the inside of the lock releases a burst of flame that burns the thief\'s hands and their tools.

' (x1) - [disable] : string {2 - Ashes for Ozem.system.details.disable} (6 different values) - '

@Check[acrobatics|dc:26] (trained) to step clear the snare before it springs, or @Check[thievery|dc:22] (trained) to trigger the trap harmlessly

' (x1) - '

@Check[acrobatics|dc:26] (trained) to jump through the door before the runes trigger, @Check[thievery|dc:28] (expert) to scratch out the runes, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th rank; counteract DC 24) to counteract the runes

' (x1) - '

@Check[arcana|dc:30], @Check[nature|dc:30], @Check[occultism|dc:30], or @Check[religion|dc:30] (expert) to snuff out the flame with opposing magic; each success reduces the flame\'s color one step (from red to blue, blue to yellow, and so on). A critical success reduces the flame\'s color two steps. A success while the flame is white permanently disables the hazard.

' (x1) - '

@Check[perception|dc:26] to discern a name spoken by the nameless dead, or @Check[religion|dc:28] (expert) to put the nameless dead to rest. Speaking three names aloud disables the haunt. A creature that speaks any other name aloud must succeed at a @Check[will|dc:28] save or be @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 round.

' (x1) - '

@Check[nature|dc:27] (expert) to strip the barbs from the vines, rendering them harmless, or @Check[stealth|dc:30] (trained) to move through the snake\'s mane without disturbing it

' (x1) - '

@Check[thievery|dc:30] (expert) to scratch out the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th rank; counteract DC 24) to counteract the runes

' (x1) - [isComplex] : boolean {2 - Ashes for Ozem.system.details.isComplex} (2 different values) - False (x5) - True (x1) - level : object {2 - Ashes for Ozem.system.details.level} - value : integer {2 - Ashes for Ozem.system.details.level.value} (3 different values) - 7 (x7) - 9 (x3) - 8 (x2) - publication : object {2 - Ashes for Ozem.system.details.publication} - license : string {2 - Ashes for Ozem.system.details.publication.license} (same value: 'ORC') - remaster : boolean {2 - Ashes for Ozem.system.details.publication.remaster} (same value: True) - title : string {2 - Ashes for Ozem.system.details.publication.title} (same value: 'Pathfinder Claws of the Tyrant') - [blurb] : string {2 - Ashes for Ozem.system.details.blurb} (2 different values) - '' (x5) - 'Chernasardo Warden and Commander of Fort Ozem' (x1) - [languages] : object {2 - Ashes for Ozem.system.details.languages} - details : string {2 - Ashes for Ozem.system.details.languages.details} (2 different values) - '' (x5) - 'truespeech' (x1) - value : array {2 - Ashes for Ozem.system.details.languages.value} - Length: min=1 max=3 - Value type: string {2 - Ashes for Ozem.system.details.languages.value.[]} (5 different values) - 'common' (x6) - 'elven' (x1) - 'diabolic' (x1) - 'empyrean' (x1) - 'fey' (x1) - [privateNotes] : string {2 - Ashes for Ozem.system.details.privateNotes} (same value: '') - [publicNotes] : string {2 - Ashes for Ozem.system.details.publicNotes} (3 different values) - [reset] : string {2 - Ashes for Ozem.system.details.reset} (5 different values) - '' (x2) - '

1 minute

' (x1) - '

The hazard resets automatically each round. After 1 hour, the flame reverts to its default status of a white flame.

' (x1) - '

If the haunt is disabled, divine light washes through the area. Living creatures in the area regain @Damage[4d8[healing]] Hit Points, and undead creatures in the area take @Damage[4d8[vitality]] damage. The haunt deactivates 1 minute after all creatures leave the area but resets immediately thereafter.

' (x1) - '

1 hour, as the vine grows a new set of barbs

' (x1) - [routine] : string {2 - Ashes for Ozem.system.details.routine} (2 different values) - '' (x5) - '

(1 action; auditory, divine, emotion, fear, mental) Spirits of the dead whisper their names into the minds of creatures in the room, dealing @Damage[(2d10+11)[mental]|options:area-damage] damage (@Check[will|dc:28|basic|options:area-effect] save). A creature that fails the save is also @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1} (or @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 2} on a critical failure).

' (x1) - saves : object {2 - Ashes for Ozem.system.saves} - fortitude : object {2 - Ashes for Ozem.system.saves.fortitude} - [saveDetail] : string {2 - Ashes for Ozem.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2 - Ashes for Ozem.system.saves.fortitude.value} (8 different values) - 15 (x4) - 0 (x2) - 14 (x1) - 18 (x1) - 16 (x1) - 19 (x1) - 12 (x1) - 13 (x1) - reflex : object {2 - Ashes for Ozem.system.saves.reflex} - [saveDetail] : string {2 - Ashes for Ozem.system.saves.reflex.saveDetail} (same value: '') - value : integer {2 - Ashes for Ozem.system.saves.reflex.value} (7 different values) - 0 (x4) - 18 (x2) - 14 (x2) - 19 (x1) - 12 (x1) - 13 (x1) - 17 (x1) - will : object {2 - Ashes for Ozem.system.saves.will} - [saveDetail] : string {2 - Ashes for Ozem.system.saves.will.saveDetail} (same value: '') - value : integer {2 - Ashes for Ozem.system.saves.will.value} (7 different values) - 0 (x6) - 13 (x1) - 21 (x1) - 20 (x1) - 16 (x1) - 18 (x1) - 17 (x1) - traits : object {2 - Ashes for Ozem.system.traits} - rarity : string {2 - Ashes for Ozem.system.traits.rarity} (3 different values) - 'uncommon' (x9) - 'common' (x2) - 'unique' (x1) - size : object {2 - Ashes for Ozem.system.traits.size} - value : string {2 - Ashes for Ozem.system.traits.size.value} (3 different values) - 'lg' (x7) - 'med' (x4) - 'tiny' (x1) - value : array {2 - Ashes for Ozem.system.traits.value} - Length: min=1 max=4 - Value type: string {2 - Ashes for Ozem.system.traits.value.[]} (14 different values) - [abilities] : object {2 - Ashes for Ozem.system.abilities} - cha : object {2 - Ashes for Ozem.system.abilities.cha} - mod : integer {2 - Ashes for Ozem.system.abilities.cha.mod} (4 different values) - 3 (x3) - 2 (x1) - 4 (x1) - 5 (x1) - con : object {2 - Ashes for Ozem.system.abilities.con} - mod : integer {2 - Ashes for Ozem.system.abilities.con.mod} (3 different values) - 3 (x3) - 4 (x2) - 2 (x1) - dex : object {2 - Ashes for Ozem.system.abilities.dex} - mod : integer {2 - Ashes for Ozem.system.abilities.dex.mod} (5 different values) - 2 (x2) - 6 (x1) - 5 (x1) - 4 (x1) - 3 (x1) - int : object {2 - Ashes for Ozem.system.abilities.int} - mod : integer {2 - Ashes for Ozem.system.abilities.int.mod} (5 different values) - 2 (x2) - 3 (x1) - 4 (x1) - 6 (x1) - 1 (x1) - str : object {2 - Ashes for Ozem.system.abilities.str} - mod : integer {2 - Ashes for Ozem.system.abilities.str.mod} (3 different values) - 3 (x3) - 4 (x2) - 6 (x1) - wis : object {2 - Ashes for Ozem.system.abilities.wis} - mod : integer {2 - Ashes for Ozem.system.abilities.wis.mod} (2 different values) - 4 (x3) - 6 (x3) - [initiative] : object {2 - Ashes for Ozem.system.initiative} - statistic : string {2 - Ashes for Ozem.system.initiative.statistic} (same value: 'perception') - [perception] : object {2 - Ashes for Ozem.system.perception} - details : string {2 - Ashes for Ozem.system.perception.details} (same value: '') - mod : integer {2 - Ashes for Ozem.system.perception.mod} (6 different values) - 18 (x1) - 21 (x1) - 20 (x1) - 16 (x1) - 15 (x1) - 17 (x1) - senses : array {2 - Ashes for Ozem.system.perception.senses} - Length: min=0 max=1 - Value type: object {2 - Ashes for Ozem.system.perception.senses.[]} - type : string {2 - Ashes for Ozem.system.perception.senses.[].type} (2 different values) - 'low-light-vision' (x2) - 'darkvision' (x1) - [resources] : object {2 - Ashes for Ozem.system.resources} - [focus] : object {2 - Ashes for Ozem.system.resources.focus} - max : integer {2 - Ashes for Ozem.system.resources.focus.max} (2 different values) - 2 (x1) - 1 (x1) - value : integer {2 - Ashes for Ozem.system.resources.focus.value} (2 different values) - 2 (x1) - 1 (x1) - [skills] : object {2 - Ashes for Ozem.system.skills} - [acrobatics] : object {2 - Ashes for Ozem.system.skills.acrobatics} - base : integer {2 - Ashes for Ozem.system.skills.acrobatics.base} (2 different values) - 13 (x1) - 18 (x1) - [special] : array<> {2 - Ashes for Ozem.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [acrobatics+13] : object {2 - Ashes for Ozem.system.skills.acrobatics+13} - [base] : empty - [arcana] : object {2 - Ashes for Ozem.system.skills.arcana} - base : integer {2 - Ashes for Ozem.system.skills.arcana.base} (same value: 16) - [athletics] : object {2 - Ashes for Ozem.system.skills.athletics} - base : integer {2 - Ashes for Ozem.system.skills.athletics.base} (3 different values) - 12 (x2) - 16 (x1) - 17 (x1) - [special] : array<> {2 - Ashes for Ozem.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {2 - Ashes for Ozem.system.skills.diplomacy} - base : integer {2 - Ashes for Ozem.system.skills.diplomacy.base} (2 different values) - 16 (x2) - 13 (x1) - [intimidation] : object {2 - Ashes for Ozem.system.skills.intimidation} - base : integer {2 - Ashes for Ozem.system.skills.intimidation.base} (2 different values) - 16 (x1) - 15 (x1) - [medicine] : object {2 - Ashes for Ozem.system.skills.medicine} - base : integer {2 - Ashes for Ozem.system.skills.medicine.base} (3 different values) - 15 (x1) - 12 (x1) - 16 (x1) - [special] : array<> {2 - Ashes for Ozem.system.skills.medicine.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {2 - Ashes for Ozem.system.skills.nature} - base : integer {2 - Ashes for Ozem.system.skills.nature.base} (4 different values) - 16 (x1) - 18 (x1) - 12 (x1) - 17 (x1) - [special] : array<> {2 - Ashes for Ozem.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [performance] : object {2 - Ashes for Ozem.system.skills.performance} - base : integer {2 - Ashes for Ozem.system.skills.performance.base} (same value: 18) - [religion] : object {2 - Ashes for Ozem.system.skills.religion} - base : integer {2 - Ashes for Ozem.system.skills.religion.base} (3 different values) - 17 (x2) - 16 (x1) - 14 (x1) - [society] : object {2 - Ashes for Ozem.system.skills.society} - base : integer {2 - Ashes for Ozem.system.skills.society.base} (2 different values) - 20 (x1) - 12 (x1) - [stealth] : object {2 - Ashes for Ozem.system.skills.stealth} - base : integer {2 - Ashes for Ozem.system.skills.stealth.base} (4 different values) - 17 (x1) - 18 (x1) - 14 (x1) - 15 (x1) - [special] : array {2 - Ashes for Ozem.system.skills.stealth.special} - Length: min=0 max=1 - Value type: object {2 - Ashes for Ozem.system.skills.stealth.special.[]} - base : integer {2 - Ashes for Ozem.system.skills.stealth.special.[].base} (same value: 18) - label : string {2 - Ashes for Ozem.system.skills.stealth.special.[].label} (same value: 'in forests') - predicate : array {2 - Ashes for Ozem.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {2 - Ashes for Ozem.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:forests') - [survival] : object {2 - Ashes for Ozem.system.skills.survival} - base : integer {2 - Ashes for Ozem.system.skills.survival.base} (5 different values) - 17 (x1) - 20 (x1) - 14 (x1) - 12 (x1) - 16 (x1) - [special] : array<> {2 - Ashes for Ozem.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - type : string {2 - Ashes for Ozem.type} (2 different values) - 'hazard' (x6) - 'npc' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/2-00.txt b/output/pf2e/packs/2-00.txt deleted file mode 100644 index da0dbee..0000000 --- a/output/pf2e/packs/2-00.txt +++ /dev/null @@ -1,979 +0,0 @@ -2-00 -Different values: 14 -===================================== -object {2-00} - _id : string {2-00._id} (all different values) - folder : string {2-00.folder} (same value: 'Bx803hNSW126rLMQ') - img : string {2-00.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x10) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {2-00.items} - Length: min=1 max=44 - Value type: object {2-00.items.[]} - _id : string {2-00.items.[]._id} (124 different values) - img : string {2-00.items.[].img} (57 different values) - name : string {2-00.items.[].name} (94 different values) - sort : integer {2-00.items.[].sort} (45 different values) - system : object {2-00.items.[].system} - [actionType] : object {2-00.items.[].system.actionType} - value : string {2-00.items.[].system.actionType.value} (4 different values) - 'passive' (x17) - 'action' (x13) - 'reaction' (x8) - 'free' (x1) - [actions] : object {2-00.items.[].system.actions} - [value] : integer {2-00.items.[].system.actions.value} (2 different values) - 1 (x12) - 2 (x1) - [area] : object {2-00.items.[].system.area} - [details] : string {2-00.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {2-00.items.[].system.area.type} (4 different values) - 'burst' (x7) - 'cone' (x2) - 'emanation' (x1) - 'line' (x1) - value : integer {2-00.items.[].system.area.value} (7 different values) - 20 (x3) - 10 (x2) - 30 (x2) - 60 (x1) - 50 (x1) - 120 (x1) - 15 (x1) - [attack] : object {2-00.items.[].system.attack} - value : string {2-00.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-00.items.[].system.attackEffects} - [custom] : string {2-00.items.[].system.attackEffects.custom} (same value: '') - value : array {2-00.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {2-00.items.[].system.attackEffects.value.[]} (4 different values) - 'grab' (x3) - 'tongue-grab' (x1) - 'megalania-venom' (x1) - 'lethargy-poison' (x1) - [autoHeightenLevel] : object {2-00.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-00.items.[].system.baseItem} (3 different values) - 'shortsword' (x4) - 'dagger' (x1) - 'longbow' (x1) - [bonus] : object {2-00.items.[].system.bonus} - value : integer {2-00.items.[].system.bonus.value} (9 different values) - 0 (x6) - 12 (x5) - 11 (x3) - 21 (x3) - 16 (x2) - 13 (x2) - 8 (x1) - 18 (x1) - 9 (x1) - [counteraction] : boolean {2-00.items.[].system.counteraction} (2 different values) - False (x47) - True (x2) - [damage] : object {2-00.items.[].system.damage} - [0] : object {2-00.items.[].system.damage.0} - [category] : empty - formula : string {2-00.items.[].system.damage.0.formula} (10 different values) - '2d10' (x2) - '2d4' (x2) - '2d12' (x1) - '6d8' (x1) - '12d6' (x1) - '4d12' (x1) - '3d4' (x1) - '1d6' (x1) - '1d4' (x1) - '1d8' (x1) - kinds : array {2-00.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {2-00.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x12) - 'healing' (x1) - materials : array<> {2-00.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.damage.0.type} (9 different values) - 'electricity' (x3) - 'sonic' (x2) - 'poison' (x1) - 'cold' (x1) - 'piercing' (x1) - 'acid' (x1) - 'vitality' (x1) - 'mental' (x1) - 'fire' (x1) - [applyMod] : boolean {2-00.items.[].system.damage.0.applyMod} (2 different values) - False (x7) - True (x1) - [damageType] : string {2-00.items.[].system.damage.damageType} (same value: 'piercing') - [dice] : integer {2-00.items.[].system.damage.dice} (same value: 1) - [die] : string {2-00.items.[].system.damage.die} (3 different values) - 'd6' (x4) - 'd4' (x1) - 'd8' (x1) - [gcovwqxwitqchoin] : object {2-00.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {2-00.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-00.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-00.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {2-00.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {2-00.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {2-00.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [defense] : object {2-00.items.[].system.defense} - save : object {2-00.items.[].system.defense.save} - basic : boolean {2-00.items.[].system.defense.save.basic} (2 different values) - False (x13) - True (x5) - statistic : string {2-00.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x7) - 'fortitude' (x6) - 'will' (x5) - description : object {2-00.items.[].system.description} - value : string {2-00.items.[].system.description.value} (86 different values) - [bonusDamage] : object {2-00.items.[].system.bonusDamage} - value : integer {2-00.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-00.items.[].system.bulk} - value : mixed - float {2-00.items.[].system.bulk.value} (same value: 0,1) - integer {2-00.items.[].system.bulk.value} (2 different values) - 0 (x1) - 2 (x1) - [category] : string {2-00.items.[].system.category} (8 different values) - 'offensive' (x24) - 'defensive' (x8) - 'interaction' (x5) - 'martial' (x5) - 'potion' (x3) - 'simple' (x1) - 'other' (x1) - 'ammo' (x1) - [containerId] : empty - [cost] : object {2-00.items.[].system.cost} - value : string {2-00.items.[].system.cost.value} (same value: '') - [damageRolls] : object {2-00.items.[].system.damageRolls} - [0] : object {2-00.items.[].system.damageRolls.0} - damage : string {2-00.items.[].system.damageRolls.0.damage} (4 different values) - '2d10+9' (x2) - '1d10+7' (x1) - '2d12+9' (x1) - '2d4+9' (x1) - damageType : string {2-00.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x3) - 'slashing' (x2) - 1 : object {2-00.items.[].system.damageRolls.1} - damage : string {2-00.items.[].system.damageRolls.1.damage} (same value: '1d4') - damageType : string {2-00.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1utbo6jneyb904lrlih8] : object {2-00.items.[].system.damageRolls.1utbo6jneyb904lrlih8} - damage : string {2-00.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damage} (same value: '1d6-2') - damageType : string {2-00.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damageType} (same value: 'piercing') - [2mst99rv9j95hxss4w62] : object {2-00.items.[].system.damageRolls.2mst99rv9j95hxss4w62} - damage : string {2-00.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damage} (same value: '1d6+1') - damageType : string {2-00.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damageType} (same value: 'slashing') - [7beh2flohnf9z6msbo54] : object {2-00.items.[].system.damageRolls.7beh2flohnf9z6msbo54} - damage : string {2-00.items.[].system.damageRolls.7beh2flohnf9z6msbo54.damage} (same value: '2d8+7') - damageType : string {2-00.items.[].system.damageRolls.7beh2flohnf9z6msbo54.damageType} (same value: 'piercing') - [dvihderv7skrqm5qfdub] : object {2-00.items.[].system.damageRolls.dvihderv7skrqm5qfdub} - damage : string {2-00.items.[].system.damageRolls.dvihderv7skrqm5qfdub.damage} (same value: '1d6+2') - damageType : string {2-00.items.[].system.damageRolls.dvihderv7skrqm5qfdub.damageType} (same value: 'piercing') - [fl8wqkihdw5h91coodpo] : object {2-00.items.[].system.damageRolls.fl8wqkihdw5h91coodpo} - damage : string {2-00.items.[].system.damageRolls.fl8wqkihdw5h91coodpo.damage} (same value: '1d8+3') - damageType : string {2-00.items.[].system.damageRolls.fl8wqkihdw5h91coodpo.damageType} (same value: 'piercing') - [gcwobxz4c7g1ofknjv94] : object {2-00.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94} - damage : string {2-00.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damage} (same value: '1d8+1') - damageType : string {2-00.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damageType} (same value: 'piercing') - [hojd9vziufo8hfvpgqmb] : object {2-00.items.[].system.damageRolls.hojd9vziufo8hfvpgqmb} - damage : string {2-00.items.[].system.damageRolls.hojd9vziufo8hfvpgqmb.damage} (same value: '2d6+7') - damageType : string {2-00.items.[].system.damageRolls.hojd9vziufo8hfvpgqmb.damageType} (same value: 'bludgeoning') - [mr4p5ortdfqeobalmezf] : object {2-00.items.[].system.damageRolls.mr4p5ortdfqeobalmezf} - damage : string {2-00.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damage} (same value: '1d8+4') - damageType : string {2-00.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damageType} (same value: 'piercing') - [p2uxcq8wiolkr741hy8xb] : object {2-00.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb} - damage : string {2-00.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damage} (same value: '1d4+5') - damageType : string {2-00.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damageType} (same value: 'piercing') - [p6zphnrzsas6d9poj5w7k] : object {2-00.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k} - damage : string {2-00.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damage} (same value: '1d4+2') - damageType : string {2-00.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damageType} (same value: 'piercing') - [qu26twfuv92whxuvw4f9k] : object {2-00.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k} - damage : string {2-00.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damage} (same value: '1d6+6') - damageType : string {2-00.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damageType} (same value: 'piercing') - [wfskpvpt04accujjowgm] : object {2-00.items.[].system.damageRolls.wfskpvpt04accujjowgm} - damage : string {2-00.items.[].system.damageRolls.wfskpvpt04accujjowgm.damage} (same value: '1d6+4') - damageType : string {2-00.items.[].system.damageRolls.wfskpvpt04accujjowgm.damageType} (same value: 'piercing') - [duration] : object {2-00.items.[].system.duration} - sustained : boolean {2-00.items.[].system.duration.sustained} (2 different values) - False (x43) - True (x6) - value : string {2-00.items.[].system.duration.value} (10 different values) - '' (x22) - '1 minute' (x10) - '10 minutes' (x5) - '1 hour' (x4) - '5 minutes' (x2) - 'varies' (x2) - 'until the start of your next turn' (x1) - 'until the next time you make your daily preparations' (x1) - 'until the end of the target\'s next turn' (x1) - 'see below' (x1) - [equipped] : object {2-00.items.[].system.equipped} - carryType : string {2-00.items.[].system.equipped.carryType} (2 different values) - 'worn' (x9) - 'held' (x4) - handsHeld : integer {2-00.items.[].system.equipped.handsHeld} (2 different values) - 1 (x9) - 0 (x4) - [invested] : empty - [group] : string {2-00.items.[].system.group} (3 different values) - 'sword' (x4) - 'knife' (x1) - 'bow' (x1) - [hardness] : integer {2-00.items.[].system.hardness} (same value: 0) - [heightening] : object {2-00.items.[].system.heightening} - [damage] : object {2-00.items.[].system.heightening.damage} - 0 : string {2-00.items.[].system.heightening.damage.0} (6 different values) - '1d4' (x3) - '1d10' (x2) - '1d12' (x2) - '1d8' (x2) - '2d6' (x1) - '2d4' (x1) - [interval] : integer {2-00.items.[].system.heightening.interval} (same value: 1) - type : string {2-00.items.[].system.heightening.type} (2 different values) - 'interval' (x11) - 'fixed' (x7) - [levels] : object {2-00.items.[].system.heightening.levels} - [3] : object {2-00.items.[].system.heightening.levels.3} - [damage] : object {2-00.items.[].system.heightening.levels.3.damage} - 0 : object {2-00.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {2-00.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-00.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {2-00.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {2-00.items.[].system.heightening.levels.3.target} - value : string {2-00.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - range : object {2-00.items.[].system.heightening.levels.3.range} - value : string {2-00.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [5] : object {2-00.items.[].system.heightening.levels.5} - [damage] : object {2-00.items.[].system.heightening.levels.5.damage} - 0 : object {2-00.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {2-00.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-00.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {2-00.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {2-00.items.[].system.heightening.levels.5.target} - value : string {2-00.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {2-00.items.[].system.heightening.levels.6} - target : object {2-00.items.[].system.heightening.levels.6.target} - value : string {2-00.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {2-00.items.[].system.heightening.levels.7} - damage : object {2-00.items.[].system.heightening.levels.7.damage} - 0 : object {2-00.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {2-00.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-00.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {2-00.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [8] : object {2-00.items.[].system.heightening.levels.8} - target : object {2-00.items.[].system.heightening.levels.8.target} - value : string {2-00.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {2-00.items.[].system.heightening.levels.9} - [target] : object {2-00.items.[].system.heightening.levels.9.target} - value : string {2-00.items.[].system.heightening.levels.9.target.value} (same value: '5 creatures') - damage : object {2-00.items.[].system.heightening.levels.9.damage} - 0 : object {2-00.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {2-00.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-00.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {2-00.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {2-00.items.[].system.hp} - max : integer {2-00.items.[].system.hp.max} (same value: 0) - value : integer {2-00.items.[].system.hp.value} (same value: 0) - [level] : object {2-00.items.[].system.level} - value : integer {2-00.items.[].system.level.value} (6 different values) - 1 (x25) - 2 (x14) - 0 (x9) - 3 (x6) - 5 (x5) - 4 (x3) - [location] : object {2-00.items.[].system.location} - [heightenedLevel] : integer {2-00.items.[].system.location.heightenedLevel} (5 different values) - 2 (x7) - 3 (x6) - 4 (x6) - 1 (x6) - 5 (x6) - value : string {2-00.items.[].system.location.value} (6 different values) - '8cgkDiC9zmACYIRJ' (x24) - 'hFpiEAg9uOUfaval' (x9) - 'R97wvvub1hhH6l5N' (x7) - 'VKqHnTDh4E88cAGN' (x4) - 'QNLWcv6w045fE1oE' (x4) - '5rP5cz0JHgxkYHIF' (x1) - [material] : object {2-00.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {2-00.items.[].system.mod} - value : integer {2-00.items.[].system.mod.value} (2 different values) - 13 (x1) - 15 (x1) - [overlays] : object {2-00.items.[].system.overlays} - 37gy7l19tik74o4s : object {2-00.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {2-00.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {2-00.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {2-00.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {2-00.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {2-00.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {2-00.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {2-00.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {2-00.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {2-00.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {2-00.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {2-00.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - publication : object {2-00.items.[].system.publication} - license : string {2-00.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-00.items.[].system.publication.remaster} (same value: False) - title : string {2-00.items.[].system.publication.title} (4 different values) - '' (x64) - 'Pathfinder Core Rulebook' (x51) - 'Pathfinder Bestiary' (x10) - 'Pathfinder Lost Omens Gods & Magic' (x2) - [range] : mixed - object {2-00.items.[].system.range} - value : string {2-00.items.[].system.range.value} (9 different values) - '30 feet' (x16) - '120 feet' (x11) - '' (x11) - '10 feet' (x3) - 'touch' (x3) - '500 feet' (x2) - 'self' (x1) - '60 feet' (x1) - 'varies' (x1) - integer {2-00.items.[].system.range} (same value: 100) - [requirements] : string {2-00.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {2-00.items.[].system.rules} - [prepared] : object {2-00.items.[].system.prepared} - flexible : boolean {2-00.items.[].system.prepared.flexible} (same value: False) - value : string {2-00.items.[].system.prepared.value} (2 different values) - 'innate' (x5) - 'spontaneous' (x1) - [price] : object {2-00.items.[].system.price} - [per] : integer {2-00.items.[].system.price.per} (same value: 10) - value : object {2-00.items.[].system.price.value} - [gp] : integer {2-00.items.[].system.price.value.gp} (5 different values) - 3 (x2) - 6 (x2) - 2 (x1) - 8 (x1) - 7 (x1) - [sp] : integer {2-00.items.[].system.price.value.sp} (3 different values) - 9 (x4) - 2 (x1) - 1 (x1) - [proficiency] : object {2-00.items.[].system.proficiency} - value : integer {2-00.items.[].system.proficiency.value} (2 different values) - 0 (x4) - 1 (x2) - [proficient] : object {2-00.items.[].system.proficient} - value : integer {2-00.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {2-00.items.[].system.quantity} (5 different values) - 1 (x9) - 10 (x1) - 2 (x1) - 60 (x1) - 3 (x1) - [reload] : object {2-00.items.[].system.reload} - value : string {2-00.items.[].system.reload.value} (3 different values) - '' (x4) - '-' (x1) - '0' (x1) - [runes] : object {2-00.items.[].system.runes} - potency : integer {2-00.items.[].system.runes.potency} (same value: 0) - property : array<> {2-00.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {2-00.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {2-00.items.[].system.showSlotlessLevels} - value : boolean {2-00.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {2-00.items.[].system.size} (2 different values) - 'med' (x12) - 'tiny' (x1) - [slots] : object {2-00.items.[].system.slots} - [slot1] : object {2-00.items.[].system.slots.slot1} - max : integer {2-00.items.[].system.slots.slot1.max} (same value: 4) - value : integer {2-00.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {2-00.items.[].system.slots.slot2} - max : integer {2-00.items.[].system.slots.slot2.max} (same value: 4) - value : integer {2-00.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {2-00.items.[].system.slots.slot3} - max : integer {2-00.items.[].system.slots.slot3.max} (same value: 4) - value : integer {2-00.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {2-00.items.[].system.slots.slot4} - max : integer {2-00.items.[].system.slots.slot4.max} (same value: 4) - value : integer {2-00.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {2-00.items.[].system.slots.slot5} - max : integer {2-00.items.[].system.slots.slot5.max} (same value: 3) - value : integer {2-00.items.[].system.slots.slot5.value} (same value: 3) - [slug] : string {2-00.items.[].system.slug} (56 different values) - [spelldc] : object {2-00.items.[].system.spelldc} - dc : integer {2-00.items.[].system.spelldc.dc} (5 different values) - 28 (x2) - 17 (x1) - 18 (x1) - 21 (x1) - 20 (x1) - mod : integer {2-00.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-00.items.[].system.spelldc.value} (5 different values) - 20 (x2) - 9 (x1) - 8 (x1) - 13 (x1) - 12 (x1) - [splashDamage] : object {2-00.items.[].system.splashDamage} - value : integer {2-00.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {2-00.items.[].system.stackGroup} (same value: 'arrows') - [target] : object {2-00.items.[].system.target} - value : string {2-00.items.[].system.target.value} (10 different values) - '' (x22) - '1 creature' (x15) - '1 object (cook, lift, or tidy only)' (x3) - '1 unattended object' (x2) - '1 spell effect or unattended magic item' (x2) - '1 object of Bulk 1 or less' (x1) - 'self' (x1) - '1 flying creature' (x1) - '1 or 2 creatures' (x1) - '1 willing living creature or 1 undead' (x1) - [time] : object {2-00.items.[].system.time} - value : string {2-00.items.[].system.time.value} (5 different values) - '2' (x42) - '1' (x2) - '3' (x2) - '10 minutes' (x2) - '1 to 3' (x1) - [tradition] : object {2-00.items.[].system.tradition} - value : string {2-00.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {2-00.items.[].system.traits} - rarity : string {2-00.items.[].system.traits.rarity} (2 different values) - 'common' (x116) - 'uncommon' (x3) - [traditions] : array {2-00.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {2-00.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x37) - 'primal' (x36) - 'occult' (x32) - 'divine' (x18) - value : array {2-00.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {2-00.items.[].system.traits.value.[]} (53 different values) - [usage] : object {2-00.items.[].system.usage} - value : string {2-00.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x12) - 'held-in-one-plus-hands' (x1) - [uses] : object {2-00.items.[].system.uses} - autoDestroy : boolean {2-00.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-00.items.[].system.uses.max} (same value: 1) - value : integer {2-00.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-00.items.[].system.weaponType} - value : string {2-00.items.[].system.weaponType.value} (2 different values) - 'melee' (x15) - 'ranged' (x3) - type : string {2-00.items.[].type} (8 different values) - 'spell' (x49) - 'action' (x39) - 'melee' (x18) - 'weapon' (x6) - 'spellcastingEntry' (x6) - 'consumable' (x5) - 'equipment' (x2) - 'lore' (x2) - [_stats] : object {2-00.items.[]._stats} - compendiumSource : string {2-00.items.[]._stats.compendiumSource} (55 different values) - [flags] : object {2-00.items.[].flags} - pf2e : object {2-00.items.[].flags.pf2e} - linkedWeapon : string {2-00.items.[].flags.pf2e.linkedWeapon} (6 different values) - '9JDZtzH3WW2tJtUE' (x2) - '0FcM2GTCoqWqYUo9' (x1) - 'Q7Syteo9JjOZLurF' (x1) - '1FWRq67RoHB7YE8M' (x1) - 'mK95kQngCqgjaCKp' (x1) - 'FS1iX2ShhtCPk1Wr' (x1) - name : string {2-00.name} (all different values) - system : object {2-00.system} - [abilities] : object {2-00.system.abilities} - cha : object {2-00.system.abilities.cha} - mod : integer {2-00.system.abilities.cha.mod} (7 different values) - -2 (x3) - 3 (x2) - 0 (x1) - 4 (x1) - 2 (x1) - 1 (x1) - 6 (x1) - con : object {2-00.system.abilities.con} - mod : integer {2-00.system.abilities.con.mod} (5 different values) - 1 (x3) - 3 (x2) - 4 (x2) - 0 (x2) - 2 (x1) - dex : object {2-00.system.abilities.dex} - mod : integer {2-00.system.abilities.dex.mod} (5 different values) - 3 (x3) - 4 (x3) - 5 (x2) - 1 (x1) - 2 (x1) - int : object {2-00.system.abilities.int} - mod : integer {2-00.system.abilities.int.mod} (5 different values) - 0 (x4) - 3 (x3) - 4 (x1) - 2 (x1) - -1 (x1) - str : object {2-00.system.abilities.str} - mod : integer {2-00.system.abilities.str.mod} (7 different values) - 3 (x2) - 5 (x2) - 0 (x2) - 7 (x1) - -2 (x1) - 1 (x1) - -1 (x1) - wis : object {2-00.system.abilities.wis} - mod : integer {2-00.system.abilities.wis.mod} (5 different values) - 2 (x5) - 1 (x2) - 3 (x1) - -1 (x1) - 4 (x1) - attributes : object {2-00.system.attributes} - ac : object {2-00.system.attributes.ac} - [details] : string {2-00.system.attributes.ac.details} (2 different values) - '' (x9) - 'all-around vision' (x1) - value : integer {2-00.system.attributes.ac.value} (10 different values) - 18 (x3) - 22 (x2) - 27 (x2) - 16 (x1) - 25 (x1) - 20 (x1) - 17 (x1) - 21 (x1) - 24 (x1) - 23 (x1) - [allSaves] : object {2-00.system.attributes.allSaves} - value : string {2-00.system.attributes.allSaves.value} (2 different values) - '' (x9) - '+1 status to all saves vs. magic' (x1) - hp : object {2-00.system.attributes.hp} - details : string {2-00.system.attributes.hp.details} (same value: '') - max : integer {2-00.system.attributes.hp.max} (all different values) - temp : integer {2-00.system.attributes.hp.temp} (same value: 0) - value : integer {2-00.system.attributes.hp.value} (all different values) - [emitsSound] : string {2-00.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-00.system.attributes.hardness} (same value: 0) - [immunities] : array {2-00.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {2-00.system.attributes.immunities.[]} - type : string {2-00.system.attributes.immunities.[].type} (2 different values) - 'critical-hits' (x4) - 'precision' (x4) - [speed] : object {2-00.system.attributes.speed} - details : string {2-00.system.attributes.speed.details} (same value: 'woodland stride') - otherSpeeds : array {2-00.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {2-00.system.attributes.speed.otherSpeeds.[]} - type : string {2-00.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'climb' (x4) - 'swim' (x2) - 'fly' (x2) - 'burrow' (x1) - value : integer {2-00.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 20 (x5) - 30 (x1) - 25 (x1) - 45 (x1) - 40 (x1) - value : integer {2-00.system.attributes.speed.value} (5 different values) - 30 (x4) - 20 (x2) - 25 (x2) - 15 (x1) - 100 (x1) - [stealth] : object {2-00.system.attributes.stealth} - details : string {2-00.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x3) - '

(expert)

' (x1) - value : integer {2-00.system.attributes.stealth.value} (4 different values) - 8 (x1) - 12 (x1) - 15 (x1) - 18 (x1) - [weaknesses] : array {2-00.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-00.system.attributes.weaknesses.[]} - type : string {2-00.system.attributes.weaknesses.[].type} (same value: 'cold-iron') - value : integer {2-00.system.attributes.weaknesses.[].value} (3 different values) - 2 (x2) - 5 (x2) - 10 (x1) - details : object {2-00.system.details} - [blurb] : string {2-00.system.details.blurb} (same value: '') - [languages] : object {2-00.system.details.languages} - details : string {2-00.system.details.languages.details} (2 different values) - '' (x9) - 'speak with plants; tongues' (x1) - value : array {2-00.system.details.languages.value} - Length: min=1 max=3 - Value type: string {2-00.system.details.languages.value.[]} (5 different values) - 'common' (x8) - 'mwangi' (x4) - 'fey' (x3) - 'sakvroth' (x2) - 'aklo' (x1) - level : object {2-00.system.details.level} - value : integer {2-00.system.details.level.value} (9 different values) - 1 (x2) - 3 (x2) - 5 (x2) - 2 (x2) - 4 (x2) - 7 (x1) - 6 (x1) - 8 (x1) - 9 (x1) - [privateNotes] : string {2-00.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-00.system.details.publicNotes} (10 different values) - publication : object {2-00.system.details.publication} - license : string {2-00.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-00.system.details.publication.remaster} (same value: False) - title : string {2-00.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-00: The King in Thorns') - [description] : string {2-00.system.details.description} (same value: '

This mushroom ring forms a portal to the First World, allowing the Thorned Monarch\'s reinforcements into the Material Plane. When the PCs approach, a creature emerges. Creatures continue to emerge until the mushroom ring is disabled. Disabling the mushroom ring also causes any creatures that have emerged to disappear.

') - [disable] : string {2-00.system.details.disable} (4 different values) - '

@Check[thievery|dc:15|traits:action:disable-a-device] (trained) or @Check[nature|dc:18] to rearrange the mushrooms to disrupt the portal (two actions); three successes are required to disable the portal

' (x1) - '

@Check[thievery|dc:22|traits:action:disable-a-device] (trained) or @Check[nature|dc:22] to rearrange the mushrooms to disrupt the portal (two actions) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level, counteract DC 20) to counteract the magical properties; three successes are required to disable the portal

' (x1) - '

@Check[thievery|dc:21|traits:action:disable-a-device] (expert) or @Check[nature|dc:25] (trained) to rearrange the mushrooms to disrupt the portal (two actions) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level, counteract DC 23) to counteract the magical properties; three successes are required to disable the portal

' (x1) - '

@Check[thievery|dc:24|traits:action:disable-a-device] (expert) or @Check[nature|dc:28] (expert) to rearrange the mushrooms to disrupt the portal (two actions) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level, counteract DC 26) to counteract the magical properties; three successes are required to disable the portal

' (x1) - [isComplex] : boolean {2-00.system.details.isComplex} (same value: True) - [reset] : string {2-00.system.details.reset} (same value: '') - [routine] : string {2-00.system.details.routine} (4 different values) - '

(1 action) A @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Pugwampi] emerges from the mushroom ring and defends it. All pugwampis use the mushroom ring\'s initiative.

' (x1) - '

(1 action) A @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Nuglub] emerges from the mushroom ring and defends it. All nuglubs use the mushroom ring\'s initiative.

' (x1) - '

(1 action) A @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Korred] emerges from the mushroom ring and defends it. All korreds use the mushroom ring\'s initiative.

' (x1) - '

(1 Action) A @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Elananx] emerges from the mushroom ring and defends it. All elananxes use the mushroom ring\'s initiative.

' (x1) - [initiative] : object {2-00.system.initiative} - statistic : string {2-00.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-00.system.perception} - details : string {2-00.system.perception.details} (same value: '') - mod : integer {2-00.system.perception.mod} (9 different values) - 11 (x2) - 6 (x1) - 10 (x1) - 15 (x1) - 7 (x1) - 5 (x1) - 12 (x1) - 9 (x1) - 21 (x1) - senses : array {2-00.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-00.system.perception.senses.[]} - [acuity] : string {2-00.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-00.system.perception.senses.[].range} (2 different values) - 30 (x2) - 60 (x1) - type : string {2-00.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x7) - 'scent' (x3) - 'darkvision' (x2) - [resources] : object {2-00.system.resources} - [focus] : object {2-00.system.resources.focus} - max : integer {2-00.system.resources.focus.max} (same value: 1) - value : integer {2-00.system.resources.focus.value} (same value: 1) - saves : object {2-00.system.saves} - fortitude : object {2-00.system.saves.fortitude} - saveDetail : string {2-00.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-00.system.saves.fortitude.value} (9 different values) - 8 (x3) - 17 (x2) - 9 (x2) - 6 (x2) - 13 (x1) - 11 (x1) - 14 (x1) - 19 (x1) - 15 (x1) - reflex : object {2-00.system.saves.reflex} - saveDetail : string {2-00.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-00.system.saves.reflex.value} (9 different values) - 10 (x3) - 12 (x3) - 13 (x2) - 15 (x1) - 3 (x1) - 8 (x1) - 11 (x1) - 14 (x1) - 21 (x1) - will : object {2-00.system.saves.will} - saveDetail : string {2-00.system.saves.will.saveDetail} (same value: '') - value : integer {2-00.system.saves.will.value} (10 different values) - 0 (x4) - 8 (x2) - 4 (x1) - 9 (x1) - 13 (x1) - 15 (x1) - 7 (x1) - 5 (x1) - 12 (x1) - 18 (x1) - [skills] : object {2-00.system.skills} - [acrobatics] : object {2-00.system.skills.acrobatics} - base : integer {2-00.system.skills.acrobatics.base} (6 different values) - 13 (x3) - 6 (x1) - 10 (x1) - 7 (x1) - 8 (x1) - 18 (x1) - [athletics] : object {2-00.system.skills.athletics} - base : integer {2-00.system.skills.athletics.base} (4 different values) - 6 (x1) - 10 (x1) - 14 (x1) - 18 (x1) - [nature] : object {2-00.system.skills.nature} - base : integer {2-00.system.skills.nature.base} (7 different values) - 8 (x2) - 4 (x1) - 9 (x1) - 15 (x1) - 5 (x1) - 10 (x1) - 19 (x1) - stealth : object {2-00.system.skills.stealth} - base : integer {2-00.system.skills.stealth.base} (7 different values) - 10 (x3) - 11 (x2) - 6 (x1) - 15 (x1) - 7 (x1) - 8 (x1) - 20 (x1) - [special] : array {2-00.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {2-00.system.skills.stealth.special.[]} - base : integer {2-00.system.skills.stealth.special.[].base} (2 different values) - 13 (x1) - 17 (x1) - label : string {2-00.system.skills.stealth.special.[].label} (2 different values) - 'to Hide' (x1) - 'in Undergrowth' (x1) - predicate : array {2-00.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {2-00.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'action:hide' (x1) - 'terrain:undergrowth' (x1) - [crafting] : object {2-00.system.skills.crafting} - base : integer {2-00.system.skills.crafting.base} (3 different values) - 5 (x2) - 13 (x1) - 8 (x1) - [special] : array {2-00.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {2-00.system.skills.crafting.special.[]} - base : integer {2-00.system.skills.crafting.special.[].base} (same value: 7) - label : string {2-00.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {2-00.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {2-00.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap') - [deception] : object {2-00.system.skills.deception} - base : integer {2-00.system.skills.deception.base} (5 different values) - 13 (x1) - 5 (x1) - 11 (x1) - 8 (x1) - 23 (x1) - [diplomacy] : object {2-00.system.skills.diplomacy} - base : integer {2-00.system.skills.diplomacy.base} (same value: 11) - [intimidation] : object {2-00.system.skills.intimidation} - base : integer {2-00.system.skills.intimidation.base} (2 different values) - 11 (x1) - 7 (x1) - [society] : object {2-00.system.skills.society} - base : integer {2-00.system.skills.society.base} (same value: 11) - [survival] : object {2-00.system.skills.survival} - base : integer {2-00.system.skills.survival.base} (2 different values) - 4 (x1) - 6 (x1) - [thievery] : object {2-00.system.skills.thievery} - base : integer {2-00.system.skills.thievery.base} (4 different values) - 10 (x1) - 7 (x1) - 11 (x1) - 18 (x1) - traits : object {2-00.system.traits} - rarity : string {2-00.system.traits.rarity} (4 different values) - 'uncommon' (x5) - 'common' (x4) - 'rare' (x4) - 'unique' (x1) - size : object {2-00.system.traits.size} - value : string {2-00.system.traits.size.value} (5 different values) - 'med' (x8) - 'lg' (x2) - 'sm' (x2) - 'huge' (x1) - 'tiny' (x1) - value : array {2-00.system.traits.value} - Length: min=1 max=4 - Value type: string {2-00.system.traits.value.[]} (10 different values) - 'evil' (x5) - 'chaotic' (x5) - 'fey' (x5) - 'animal' (x4) - 'magical' (x4) - 'trap' (x4) - 'gremlin' (x2) - 'human' (x1) - 'humanoid' (x1) - 'sprite' (x1) - [creatureType] : string {2-00.system.creatureType} (same value: '') - [statusEffects] : array<> {2-00.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-00.type} (2 different values) - 'npc' (x10) - 'hazard' (x4) - [prototypeToken] : object {2-00.prototypeToken} - name : string {2-00.prototypeToken.name} (7 different values) - 'Mushroom Ring' (x4) - 'Megalania' (x1) - 'Fence' (x1) - 'Jinkin' (x1) - 'Nuglub' (x1) - 'Pixie' (x1) - 'Quickling' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/2-01.txt b/output/pf2e/packs/2-01.txt deleted file mode 100644 index 0c01915..0000000 --- a/output/pf2e/packs/2-01.txt +++ /dev/null @@ -1,527 +0,0 @@ -2-01 -Different values: 8 -===================================== -object {2-01} - _id : string {2-01._id} (all different values) - folder : string {2-01.folder} (same value: 'AKbUY24AXVBqNZHG') - img : string {2-01.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {2-01.items} - Length: min=0 max=8 - Value type: object {2-01.items.[]} - _id : string {2-01.items.[]._id} (38 different values) - img : string {2-01.items.[].img} (12 different values) - name : string {2-01.items.[].name} (20 different values) - sort : integer {2-01.items.[].sort} (all different values) - system : object {2-01.items.[].system} - [acBonus] : integer {2-01.items.[].system.acBonus} (2 different values) - 2 (x1) - 4 (x1) - [actionType] : object {2-01.items.[].system.actionType} - value : string {2-01.items.[].system.actionType.value} (4 different values) - 'passive' (x9) - 'reaction' (x4) - 'action' (x4) - 'free' (x2) - [actions] : object {2-01.items.[].system.actions} - [value] : integer {2-01.items.[].system.actions.value} (same value: 2) - [area] : object {2-01.items.[].system.area} - type : string {2-01.items.[].system.area.type} (same value: 'burst') - value : integer {2-01.items.[].system.area.value} (same value: 20) - [attack] : object {2-01.items.[].system.attack} - value : string {2-01.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-01.items.[].system.attackEffects} - [custom] : string {2-01.items.[].system.attackEffects.custom} (same value: '') - value : array {2-01.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-01.items.[].system.attackEffects.value.[]} (2 different values) - 'spores' (x2) - 'drain-life' (x2) - [autoHeightenLevel] : object {2-01.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-01.items.[].system.baseItem} (5 different values) - 'dogslicer' (x1) - 'longsword' (x1) - 'steel-shield' (x1) - 'chain-mail' (x1) - 'greataxe' (x1) - [bonus] : object {2-01.items.[].system.bonus} - value : integer {2-01.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {2-01.items.[].system.bonusDamage} - value : integer {2-01.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-01.items.[].system.bulk} - value : mixed - float {2-01.items.[].system.bulk.value} (same value: 0,1) - integer {2-01.items.[].system.bulk.value} (2 different values) - 1 (x2) - 2 (x2) - [category] : string {2-01.items.[].system.category} (4 different values) - 'defensive' (x10) - 'offensive' (x9) - 'martial' (x3) - 'medium' (x1) - [checkPenalty] : integer {2-01.items.[].system.checkPenalty} (same value: -2) - [containerId] : empty - [cost] : object {2-01.items.[].system.cost} - value : string {2-01.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-01.items.[].system.counteraction} (same value: False) - [damage] : object {2-01.items.[].system.damage} - damageType : string {2-01.items.[].system.damage.damageType} (same value: 'slashing') - dice : integer {2-01.items.[].system.damage.dice} (same value: 1) - die : string {2-01.items.[].system.damage.die} (3 different values) - 'd6' (x1) - 'd8' (x1) - 'd12' (x1) - traits : object {2-01.items.[].system.traits} - rarity : string {2-01.items.[].system.traits.rarity} (2 different values) - 'common' (x36) - 'uncommon' (x1) - [traditions] : array {2-01.items.[].system.traits.traditions} - Length: min=4 max=4 - Value type: string {2-01.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x1) - 'divine' (x1) - 'occult' (x1) - 'primal' (x1) - value : array {2-01.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {2-01.items.[].system.traits.value.[]} (19 different values) - [integrated] : empty - [damageRolls] : object {2-01.items.[].system.damageRolls} - 3p4e5iy20wfl6bft4gy0 : object {2-01.items.[].system.damageRolls.3p4e5iy20wfl6bft4gy0} - damage : string {2-01.items.[].system.damageRolls.3p4e5iy20wfl6bft4gy0.damage} (same value: '1d6+1') - damageType : string {2-01.items.[].system.damageRolls.3p4e5iy20wfl6bft4gy0.damageType} (same value: 'bludgeoning') - [4az72cj8he8tqjorvv41] : object {2-01.items.[].system.damageRolls.4az72cj8he8tqjorvv41} - damage : string {2-01.items.[].system.damageRolls.4az72cj8he8tqjorvv41.damage} (same value: '1d12+10') - damageType : string {2-01.items.[].system.damageRolls.4az72cj8he8tqjorvv41.damageType} (same value: 'slashing') - [bvedccmaueep4dh037ln] : object {2-01.items.[].system.damageRolls.bvedccmaueep4dh037ln} - damage : string {2-01.items.[].system.damageRolls.bvedccmaueep4dh037ln.damage} (same value: '1d6') - damageType : string {2-01.items.[].system.damageRolls.bvedccmaueep4dh037ln.damageType} (same value: 'slashing') - [dkr7kbrjt3eng4v3i46y] : object {2-01.items.[].system.damageRolls.dkr7kbrjt3eng4v3i46y} - damage : string {2-01.items.[].system.damageRolls.dkr7kbrjt3eng4v3i46y.damage} (same value: '1d6+4') - damageType : string {2-01.items.[].system.damageRolls.dkr7kbrjt3eng4v3i46y.damageType} (same value: 'bludgeoning') - [ft6180ddqmq1lngezy44] : object {2-01.items.[].system.damageRolls.ft6180ddqmq1lngezy44} - damage : string {2-01.items.[].system.damageRolls.ft6180ddqmq1lngezy44.damage} (same value: '1d4+3') - damageType : string {2-01.items.[].system.damageRolls.ft6180ddqmq1lngezy44.damageType} (same value: 'slashing') - [jjg1jql7xhlul7lin3mq] : object {2-01.items.[].system.damageRolls.jjg1jql7xhlul7lin3mq} - damage : string {2-01.items.[].system.damageRolls.jjg1jql7xhlul7lin3mq.damage} (same value: '1d6+2') - damageType : string {2-01.items.[].system.damageRolls.jjg1jql7xhlul7lin3mq.damageType} (same value: 'bludgeoning') - [ql91buqwarrj318n207s] : object {2-01.items.[].system.damageRolls.ql91buqwarrj318n207s} - damage : string {2-01.items.[].system.damageRolls.ql91buqwarrj318n207s.damage} (same value: '2d6+4') - damageType : string {2-01.items.[].system.damageRolls.ql91buqwarrj318n207s.damageType} (same value: 'slashing') - [qtvwrjquxcbcm8nw02bw] : object {2-01.items.[].system.damageRolls.qtvwrjquxcbcm8nw02bw} - damage : string {2-01.items.[].system.damageRolls.qtvwrjquxcbcm8nw02bw.damage} (same value: '1d4') - damageType : string {2-01.items.[].system.damageRolls.qtvwrjquxcbcm8nw02bw.damageType} (same value: 'slashing') - [srilu4cq20e0qpfaqyvn] : object {2-01.items.[].system.damageRolls.srilu4cq20e0qpfaqyvn} - damage : string {2-01.items.[].system.damageRolls.srilu4cq20e0qpfaqyvn.damage} (same value: '1d6+2') - damageType : string {2-01.items.[].system.damageRolls.srilu4cq20e0qpfaqyvn.damageType} (same value: 'bludgeoning') - [tm6fvvianzl9fyz6la59] : object {2-01.items.[].system.damageRolls.tm6fvvianzl9fyz6la59} - damage : string {2-01.items.[].system.damageRolls.tm6fvvianzl9fyz6la59.damage} (same value: '1d12+5') - damageType : string {2-01.items.[].system.damageRolls.tm6fvvianzl9fyz6la59.damageType} (same value: 'slashing') - [yfcd0jl4rir7uft7w8lx] : object {2-01.items.[].system.damageRolls.yfcd0jl4rir7uft7w8lx} - damage : string {2-01.items.[].system.damageRolls.yfcd0jl4rir7uft7w8lx.damage} (same value: '1d8+3') - damageType : string {2-01.items.[].system.damageRolls.yfcd0jl4rir7uft7w8lx.damageType} (same value: 'slashing') - [ziq9n2eiitrssnkzxwh1] : object {2-01.items.[].system.damageRolls.ziq9n2eiitrssnkzxwh1} - damage : string {2-01.items.[].system.damageRolls.ziq9n2eiitrssnkzxwh1.damage} (same value: '1d8+5') - damageType : string {2-01.items.[].system.damageRolls.ziq9n2eiitrssnkzxwh1.damageType} (same value: 'slashing') - description : object {2-01.items.[].system.description} - value : string {2-01.items.[].system.description.value} (22 different values) - [dexCap] : integer {2-01.items.[].system.dexCap} (same value: 1) - [equipped] : object {2-01.items.[].system.equipped} - carryType : string {2-01.items.[].system.equipped.carryType} (2 different values) - 'worn' (x4) - 'held' (x1) - [handsHeld] : integer {2-01.items.[].system.equipped.handsHeld} (2 different values) - 0 (x3) - 1 (x1) - [inSlot] : boolean {2-01.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - publication : object {2-01.items.[].system.publication} - license : string {2-01.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-01.items.[].system.publication.remaster} (same value: False) - title : string {2-01.items.[].system.publication.title} (3 different values) - '' (x32) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Bestiary' (x2) - rules : ignored (Foundry rules object) {2-01.items.[].system.rules} - [deathNote] : boolean {2-01.items.[].system.deathNote} (same value: True) - [defense] : empty - [duration] : object {2-01.items.[].system.duration} - sustained : boolean {2-01.items.[].system.duration.sustained} (same value: False) - value : string {2-01.items.[].system.duration.value} (same value: '1 minute') - [frequency] : object {2-01.items.[].system.frequency} - max : integer {2-01.items.[].system.frequency.max} (same value: 1) - per : string {2-01.items.[].system.frequency.per} (same value: 'day') - value : integer {2-01.items.[].system.frequency.value} (same value: 1) - [group] : string {2-01.items.[].system.group} (3 different values) - 'sword' (x2) - 'chain' (x1) - 'axe' (x1) - [hardness] : integer {2-01.items.[].system.hardness} (2 different values) - 0 (x4) - 5 (x1) - [hp] : object {2-01.items.[].system.hp} - max : integer {2-01.items.[].system.hp.max} (2 different values) - 0 (x4) - 20 (x1) - value : integer {2-01.items.[].system.hp.value} (2 different values) - 0 (x4) - 20 (x1) - [level] : object {2-01.items.[].system.level} - value : integer {2-01.items.[].system.level.value} (2 different values) - 0 (x5) - 2 (x1) - [location] : object {2-01.items.[].system.location} - heightenedLevel : integer {2-01.items.[].system.location.heightenedLevel} (same value: 2) - value : string {2-01.items.[].system.location.value} (same value: 'T9SCN25gJNZU6Q9B') - [material] : object {2-01.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {2-01.items.[].system.prepared} - flexible : boolean {2-01.items.[].system.prepared.flexible} (same value: False) - value : string {2-01.items.[].system.prepared.value} (same value: 'innate') - [price] : object {2-01.items.[].system.price} - value : object {2-01.items.[].system.price.value} - gp : integer {2-01.items.[].system.price.value.gp} (3 different values) - 2 (x2) - 1 (x1) - 6 (x1) - [proficiency] : object {2-01.items.[].system.proficiency} - value : integer {2-01.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {2-01.items.[].system.quantity} (same value: 1) - [range] : object {2-01.items.[].system.range} - value : string {2-01.items.[].system.range.value} (same value: '120 feet') - [reload] : object {2-01.items.[].system.reload} - value : string {2-01.items.[].system.reload.value} (same value: '') - [requirements] : string {2-01.items.[].system.requirements} (same value: '') - [runes] : object {2-01.items.[].system.runes} - [potency] : integer {2-01.items.[].system.runes.potency} (same value: 0) - [property] : array<> {2-01.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {2-01.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {2-01.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-01.items.[].system.runes.striking} (same value: 0) - [size] : string {2-01.items.[].system.size} (2 different values) - 'med' (x4) - 'lg' (x1) - [slots] : object {2-01.items.[].system.slots} - slot2 : object {2-01.items.[].system.slots.slot2} - max : integer {2-01.items.[].system.slots.slot2.max} (same value: 1) - value : integer {2-01.items.[].system.slots.slot2.value} (same value: 1) - [slug] : string {2-01.items.[].system.slug} (9 different values) - 'negative-healing' (x4) - 'darkness' (x1) - 'dogslicer' (x1) - 'longsword' (x1) - 'steel-shield' (x1) - 'chain-mail' (x1) - 'attack-of-opportunity' (x1) - 'shield-block' (x1) - 'greataxe' (x1) - [speedPenalty] : integer {2-01.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {2-01.items.[].system.spelldc} - dc : integer {2-01.items.[].system.spelldc.dc} (same value: 16) - item : integer {2-01.items.[].system.spelldc.item} (same value: 0) - mod : integer {2-01.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-01.items.[].system.spelldc.value} (same value: 8) - [splashDamage] : object {2-01.items.[].system.splashDamage} - [value] : integer {2-01.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {2-01.items.[].system.strength} (same value: 3) - [target] : object {2-01.items.[].system.target} - value : string {2-01.items.[].system.target.value} (same value: '') - [time] : object {2-01.items.[].system.time} - value : string {2-01.items.[].system.time.value} (same value: '3') - [tradition] : object {2-01.items.[].system.tradition} - value : string {2-01.items.[].system.tradition.value} (same value: 'divine') - [usage] : object {2-01.items.[].system.usage} - value : string {2-01.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x2) - 'held-in-two-hands' (x1) - [weaponType] : object {2-01.items.[].system.weaponType} - value : string {2-01.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x2) - type : string {2-01.items.[].type} (7 different values) - 'action' (x19) - 'melee' (x12) - 'weapon' (x3) - 'spellcastingEntry' (x1) - 'spell' (x1) - 'shield' (x1) - 'armor' (x1) - [_stats] : object {2-01.items.[]._stats} - compendiumSource : string {2-01.items.[]._stats.compendiumSource} (9 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x4) - 'Compendium.pf2e.spells-srd.Item.4GE2ZdODgIQtg51c' (x1) - 'Compendium.pf2e.equipment-srd.Item.olwngGXM3hpgoLEP' (x1) - 'Compendium.pf2e.equipment-srd.Item.LJdbVTOZog39EEbi' (x1) - 'Compendium.pf2e.equipment-srd.Item.Yr9yCuJiAlFh3QEB' (x1) - 'Compendium.pf2e.equipment-srd.Item.Kf4eJEXnFPuAsseP' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.hFtNbo1LKYCoDy2O' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.m4HQ2o5aPxjXf2kY' (x1) - 'Compendium.pf2e.equipment-srd.Item.8COlYvHe6hKCXY8x' (x1) - [flags] : object {2-01.items.[].flags} - pf2e : object {2-01.items.[].flags.pf2e} - linkedWeapon : string {2-01.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'XyXAMK8lQuApOeXH' (x1) - 've2YkqSn16RJqx9x' (x1) - 'gW7FWlbRJEMvMTF1' (x1) - name : string {2-01.name} (all different values) - system : object {2-01.system} - [abilities] : object {2-01.system.abilities} - cha : object {2-01.system.abilities.cha} - mod : integer {2-01.system.abilities.cha.mod} (2 different values) - 0 (x4) - 2 (x2) - con : object {2-01.system.abilities.con} - mod : integer {2-01.system.abilities.con.mod} (4 different values) - 2 (x2) - 0 (x2) - 4 (x1) - 5 (x1) - dex : object {2-01.system.abilities.dex} - mod : integer {2-01.system.abilities.dex.mod} (5 different values) - 3 (x2) - 5 (x1) - -2 (x1) - -1 (x1) - 2 (x1) - int : object {2-01.system.abilities.int} - mod : integer {2-01.system.abilities.int.mod} (3 different values) - -2 (x2) - -5 (x2) - 2 (x2) - str : object {2-01.system.abilities.str} - mod : integer {2-01.system.abilities.str.mod} (4 different values) - 3 (x3) - 0 (x1) - 5 (x1) - 1 (x1) - wis : object {2-01.system.abilities.wis} - mod : integer {2-01.system.abilities.wis.mod} (4 different values) - 2 (x2) - 0 (x2) - 3 (x1) - 4 (x1) - attributes : object {2-01.system.attributes} - ac : object {2-01.system.attributes.ac} - [details] : string {2-01.system.attributes.ac.details} (2 different values) - '' (x5) - '(19 with shield raised)' (x1) - value : integer {2-01.system.attributes.ac.value} (5 different values) - 17 (x3) - 0 (x2) - 18 (x1) - 20 (x1) - 16 (x1) - [allSaves] : object {2-01.system.attributes.allSaves} - value : string {2-01.system.attributes.allSaves.value} (same value: '') - hp : object {2-01.system.attributes.hp} - details : string {2-01.system.attributes.hp.details} (2 different values) - '' (x4) - 'void healing' (x4) - max : integer {2-01.system.attributes.hp.max} (7 different values) - 0 (x2) - 45 (x1) - 4 (x1) - 15 (x1) - 50 (x1) - 75 (x1) - 25 (x1) - temp : integer {2-01.system.attributes.hp.temp} (same value: 0) - value : integer {2-01.system.attributes.hp.value} (7 different values) - 0 (x2) - 45 (x1) - 4 (x1) - 15 (x1) - 50 (x1) - 75 (x1) - 25 (x1) - [emitsSound] : string {2-01.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-01.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {2-01.system.attributes.hasHealth} (same value: True) - [immunities] : array {2-01.system.attributes.immunities} - Length: min=5 max=6 - Value type: object {2-01.system.attributes.immunities.[]} - type : string {2-01.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x4) - 'mental' (x2) - [resistances] : array {2-01.system.attributes.resistances} - Length: min=5 max=5 - Value type: object {2-01.system.attributes.resistances.[]} - type : string {2-01.system.attributes.resistances.[].type} (5 different values) - 'cold' (x4) - 'electricity' (x4) - 'fire' (x4) - 'piercing' (x4) - 'slashing' (x4) - value : integer {2-01.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {2-01.system.attributes.speed} - otherSpeeds : array {2-01.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2-01.system.attributes.speed.otherSpeeds.[]} - type : string {2-01.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {2-01.system.attributes.speed.otherSpeeds.[].value} (same value: 20) - value : integer {2-01.system.attributes.speed.value} (2 different values) - 25 (x4) - 20 (x2) - [stealth] : object {2-01.system.attributes.stealth} - details : string {2-01.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {2-01.system.attributes.stealth.value} (2 different values) - 11 (x1) - 14 (x1) - [weaknesses] : array {2-01.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {2-01.system.attributes.weaknesses.[]} - type : string {2-01.system.attributes.weaknesses.[].type} (2 different values) - 'cold-iron' (x2) - 'holy' (x2) - value : integer {2-01.system.attributes.weaknesses.[].value} (2 different values) - 5 (x2) - 3 (x2) - details : object {2-01.system.details} - [blurb] : string {2-01.system.details.blurb} (same value: '') - [languages] : object {2-01.system.details.languages} - details : string {2-01.system.details.languages.details} (2 different values) - '' (x4) - '(can\'t speak any language)' (x2) - value : array {2-01.system.details.languages.value} - Length: min=0 max=6 - Value type: string {2-01.system.details.languages.value.[]} (7 different values) - 'chthonian' (x2) - 'aklo' (x2) - 'azlanti' (x2) - 'cyclops' (x2) - 'draconic' (x2) - 'empyrean' (x2) - 'jotun' (x2) - level : object {2-01.system.details.level} - value : integer {2-01.system.details.level.value} (5 different values) - 3 (x2) - 5 (x2) - 1 (x2) - 2 (x1) - -1 (x1) - [privateNotes] : string {2-01.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-01.system.details.publicNotes} (same value: '') - publication : object {2-01.system.details.publication} - license : string {2-01.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-01.system.details.publication.remaster} (same value: False) - title : string {2-01.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-01: Citadel of Corruption') - [description] : string {2-01.system.details.description} (same value: '

The pile of bones transforms into a Large silver dragon, while the PCs appear to transform into dark, shadowy figures of alien physique. The dragon\'s flesh appears to slowly dissolve into lines of black smoke, which trail away toward the PCs and appear to be absorbed into their bodies. Once the dragon is stripped of flesh, its skeleton explodes in a shower of bone fragments.

') - [disable] : string {2-01.system.details.disable} (2 different values) - '

@Check[religion|dc:20|name:Exorcise the Spirit|traits:haunt] (trained) to exorcise the spirit (two actions), or @Check[diplomacy|dc:23|name:Calm the Spirit|traits:haunt] (trained) to calm the spirit momentarily (two actions).

' (x1) - '

@Check[religion|dc:23|name:Exorcise the Spirit|traits:haunt] (trained) to exorcise the spirit (two actions), or @Check[diplomacy|dc:26|name:Calm the Spirit|traits:haunt] (trained) to calm the spirit momentarily (two actions).

' (x1) - [isComplex] : boolean {2-01.system.details.isComplex} (same value: False) - [reset] : string {2-01.system.details.reset} (same value: '

1 minute, as the bone fragments slowly move back into a neat pile with the skull on top.

') - [routine] : string {2-01.system.details.routine} (2 different values) - [initiative] : object {2-01.system.initiative} - statistic : string {2-01.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-01.system.perception} - details : string {2-01.system.perception.details} (same value: '') - mod : integer {2-01.system.perception.mod} (5 different values) - 6 (x2) - 2 (x1) - 12 (x1) - 15 (x1) - 5 (x1) - senses : array {2-01.system.perception.senses} - Length: min=1 max=1 - Value type: object {2-01.system.perception.senses.[]} - type : string {2-01.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {2-01.system.resources} - [focus] : object {2-01.system.resources.focus} - max : integer {2-01.system.resources.focus.max} (same value: 1) - value : integer {2-01.system.resources.focus.value} (same value: 1) - saves : object {2-01.system.saves} - fortitude : object {2-01.system.saves.fortitude} - saveDetail : string {2-01.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-01.system.saves.fortitude.value} (7 different values) - 0 (x2) - 8 (x1) - 2 (x1) - 5 (x1) - 11 (x1) - 14 (x1) - 7 (x1) - reflex : object {2-01.system.saves.reflex} - saveDetail : string {2-01.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-01.system.saves.reflex.value} (5 different values) - 9 (x3) - 0 (x2) - 8 (x1) - 6 (x1) - 7 (x1) - will : object {2-01.system.saves.will} - saveDetail : string {2-01.system.saves.will.saveDetail} (same value: '') - value : integer {2-01.system.saves.will.value} (7 different values) - 0 (x2) - 6 (x1) - 2 (x1) - 3 (x1) - 10 (x1) - 13 (x1) - 5 (x1) - [skills] : object {2-01.system.skills} - athletics : object {2-01.system.skills.athletics} - base : integer {2-01.system.skills.athletics.base} (6 different values) - 8 (x1) - 2 (x1) - 5 (x1) - 12 (x1) - 15 (x1) - 7 (x1) - [acrobatics] : object {2-01.system.skills.acrobatics} - base : integer {2-01.system.skills.acrobatics.base} (2 different values) - 7 (x1) - 5 (x1) - [intimidation] : object {2-01.system.skills.intimidation} - base : integer {2-01.system.skills.intimidation.base} (2 different values) - 9 (x1) - 12 (x1) - [nature] : object {2-01.system.skills.nature} - base : integer {2-01.system.skills.nature.base} (same value: 6) - [religion] : object {2-01.system.skills.religion} - base : integer {2-01.system.skills.religion.base} (2 different values) - 10 (x1) - 13 (x1) - [stealth] : object {2-01.system.skills.stealth} - base : integer {2-01.system.skills.stealth.base} (2 different values) - 8 (x1) - 7 (x1) - traits : object {2-01.system.traits} - rarity : string {2-01.system.traits.rarity} (same value: 'common') - size : object {2-01.system.traits.size} - value : string {2-01.system.traits.size.value} (3 different values) - 'sm' (x3) - 'med' (x3) - 'lg' (x2) - value : array {2-01.system.traits.value} - Length: min=1 max=5 - Value type: string {2-01.system.traits.value.[]} (9 different values) - 'evil' (x6) - 'unholy' (x6) - 'undead' (x4) - 'chaotic' (x2) - 'fungus' (x2) - 'haunt' (x2) - 'mindless' (x2) - 'skeleton' (x2) - 'wight' (x1) - [creatureType] : string {2-01.system.creatureType} (same value: '') - [statusEffects] : array<> {2-01.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-01.type} (2 different values) - 'npc' (x6) - 'hazard' (x2) - [prototypeToken] : object {2-01.prototypeToken} - name : string {2-01.prototypeToken.name} (2 different values) - 'Dragon\'s Death' (x2) - 'Valgomorus' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/2-02.txt b/output/pf2e/packs/2-02.txt deleted file mode 100644 index 6e09b19..0000000 --- a/output/pf2e/packs/2-02.txt +++ /dev/null @@ -1,298 +0,0 @@ -2-02 -Different values: 6 -===================================== -object {2-02} - _id : string {2-02._id} (all different values) - folder : string {2-02.folder} (same value: '9yMLU9eWejQjLumu') - img : string {2-02.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-02.items} - Length: min=2 max=5 - Value type: object {2-02.items.[]} - _id : string {2-02.items.[]._id} (13 different values) - img : string {2-02.items.[].img} (5 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x8) - 'systems/pf2e/icons/actions/Reaction.webp' (x4) - 'systems/pf2e/icons/actions/TwoActions.webp' (x4) - 'systems/pf2e/icons/actions/Passive.webp' (x2) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - name : string {2-02.items.[].name} (11 different values) - sort : integer {2-02.items.[].sort} (5 different values) - 100000 (x6) - 200000 (x6) - 300000 (x4) - 400000 (x2) - 500000 (x2) - system : object {2-02.items.[].system} - [attack] : object {2-02.items.[].system.attack} - value : string {2-02.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-02.items.[].system.attackEffects} - value : array<> {2-02.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [bonus] : object {2-02.items.[].system.bonus} - value : integer {2-02.items.[].system.bonus.value} (5 different values) - 12 (x2) - 16 (x2) - 14 (x2) - 19 (x1) - 11 (x1) - [damageRolls] : object {2-02.items.[].system.damageRolls} - 20yh59rk1faxy135ps0i : object {2-02.items.[].system.damageRolls.20yh59rk1faxy135ps0i} - damage : string {2-02.items.[].system.damageRolls.20yh59rk1faxy135ps0i.damage} (2 different values) - '1d8+6' (x1) - '2d8+7' (x1) - damageType : string {2-02.items.[].system.damageRolls.20yh59rk1faxy135ps0i.damageType} (same value: 'slashing') - [bxpw7h10i8zge6wyqqyv] : object {2-02.items.[].system.damageRolls.bxpw7h10i8zge6wyqqyv} - damage : string {2-02.items.[].system.damageRolls.bxpw7h10i8zge6wyqqyv.damage} (2 different values) - '2d10+5' (x1) - '2d12+6' (x1) - damageType : string {2-02.items.[].system.damageRolls.bxpw7h10i8zge6wyqqyv.damageType} (same value: 'bludgeoning') - [hkws1kx5125gnwcydkur] : object {2-02.items.[].system.damageRolls.hkws1kx5125gnwcydkur} - damage : string {2-02.items.[].system.damageRolls.hkws1kx5125gnwcydkur.damage} (same value: '2d8+8') - damageType : string {2-02.items.[].system.damageRolls.hkws1kx5125gnwcydkur.damageType} (same value: 'piercing') - [lsedtgjewjc5h8ukimaq] : object {2-02.items.[].system.damageRolls.lsedtgjewjc5h8ukimaq} - damage : string {2-02.items.[].system.damageRolls.lsedtgjewjc5h8ukimaq.damage} (2 different values) - '3d10+3' (x1) - '4d6+10' (x1) - damageType : string {2-02.items.[].system.damageRolls.lsedtgjewjc5h8ukimaq.damageType} (same value: 'fire') - [mvem5z3mudqdf5ets4m0] : object {2-02.items.[].system.damageRolls.mvem5z3mudqdf5ets4m0} - damage : string {2-02.items.[].system.damageRolls.mvem5z3mudqdf5ets4m0.damage} (same value: '2d6+6') - damageType : string {2-02.items.[].system.damageRolls.mvem5z3mudqdf5ets4m0.damageType} (same value: 'piercing') - description : object {2-02.items.[].system.description} - value : string {2-02.items.[].system.description.value} (11 different values) - publication : object {2-02.items.[].system.publication} - license : string {2-02.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-02.items.[].system.publication.remaster} (same value: False) - title : string {2-02.items.[].system.publication.title} (2 different values) - '' (x18) - 'Pathfinder Bestiary' (x2) - rules : ignored (Foundry rules object) {2-02.items.[].system.rules} - [slug] : string {2-02.items.[].system.slug} (same value: 'ferocity') - traits : object {2-02.items.[].system.traits} - rarity : string {2-02.items.[].system.traits.rarity} (same value: 'common') - value : array {2-02.items.[].system.traits.value} - Length: min=0 max=3 - Value type: string {2-02.items.[].system.traits.value.[]} (8 different values) - 'magical' (x4) - 'unarmed' (x2) - 'reach-10' (x2) - 'fire' (x2) - 'range-increment-80' (x2) - 'force' (x2) - 'primal' (x2) - 'versatile-p' (x1) - [actionType] : object {2-02.items.[].system.actionType} - value : string {2-02.items.[].system.actionType.value} (3 different values) - 'action' (x6) - 'reaction' (x4) - 'passive' (x2) - [actions] : object {2-02.items.[].system.actions} - [value] : integer {2-02.items.[].system.actions.value} (2 different values) - 2 (x4) - 1 (x2) - [category] : string {2-02.items.[].system.category} (2 different values) - 'defensive' (x6) - 'offensive' (x6) - [deathNote] : boolean {2-02.items.[].system.deathNote} (same value: True) - [frequency] : object {2-02.items.[].system.frequency} - max : integer {2-02.items.[].system.frequency.max} (same value: 1) - per : string {2-02.items.[].system.frequency.per} (same value: 'day') - value : integer {2-02.items.[].system.frequency.value} (same value: 1) - [weaponType] : object {2-02.items.[].system.weaponType} - value : string {2-02.items.[].system.weaponType.value} (2 different values) - 'melee' (x6) - 'ranged' (x2) - type : string {2-02.items.[].type} (2 different values) - 'action' (x12) - 'melee' (x8) - [_stats] : object {2-02.items.[]._stats} - compendiumSource : string {2-02.items.[]._stats.compendiumSource} (same value: 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.N1kstYbHScxgUQtN') - name : string {2-02.name} (all different values) - prototypeToken : object {2-02.prototypeToken} - name : string {2-02.prototypeToken.name} (2 different values) - 'Kayajima Guardian Dogu' (x2) - 'Wind Malevolent' (x2) - system : object {2-02.system} - abilities : object {2-02.system.abilities} - cha : object {2-02.system.abilities.cha} - mod : integer {2-02.system.abilities.cha.mod} (4 different values) - -5 (x2) - 0 (x2) - -3 (x1) - -1 (x1) - con : object {2-02.system.abilities.con} - mod : integer {2-02.system.abilities.con.mod} (4 different values) - 5 (x2) - 6 (x2) - 1 (x1) - 3 (x1) - dex : object {2-02.system.abilities.dex} - mod : integer {2-02.system.abilities.dex.mod} (5 different values) - -1 (x2) - 1 (x1) - 0 (x1) - 2 (x1) - 3 (x1) - int : object {2-02.system.abilities.int} - mod : integer {2-02.system.abilities.int.mod} (2 different values) - -4 (x4) - -5 (x2) - str : object {2-02.system.abilities.str} - mod : integer {2-02.system.abilities.str.mod} (3 different values) - 4 (x2) - 6 (x2) - 5 (x2) - wis : object {2-02.system.abilities.wis} - mod : integer {2-02.system.abilities.wis.mod} (3 different values) - 0 (x3) - 2 (x2) - 1 (x1) - attributes : object {2-02.system.attributes} - ac : object {2-02.system.attributes.ac} - details : string {2-02.system.attributes.ac.details} (3 different values) - '' (x4) - '(20 when broken); construct armor' (x1) - '(22 when broken); construct armor' (x1) - value : integer {2-02.system.attributes.ac.value} (5 different values) - 23 (x2) - 20 (x1) - 26 (x1) - 19 (x1) - 22 (x1) - allSaves : object {2-02.system.attributes.allSaves} - value : string {2-02.system.attributes.allSaves.value} (same value: '') - hp : object {2-02.system.attributes.hp} - details : string {2-02.system.attributes.hp.details} (same value: '') - max : integer {2-02.system.attributes.hp.max} (5 different values) - 50 (x2) - 45 (x1) - 75 (x1) - 85 (x1) - 130 (x1) - temp : integer {2-02.system.attributes.hp.temp} (same value: 0) - value : integer {2-02.system.attributes.hp.value} (5 different values) - 50 (x2) - 45 (x1) - 75 (x1) - 85 (x1) - 130 (x1) - speed : object {2-02.system.attributes.speed} - otherSpeeds : array {2-02.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2-02.system.attributes.speed.otherSpeeds.[]} - type : string {2-02.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {2-02.system.attributes.speed.otherSpeeds.[].value} (same value: 50) - value : integer {2-02.system.attributes.speed.value} (3 different values) - 40 (x2) - 30 (x2) - 0 (x2) - [hardness] : object {2-02.system.attributes.hardness} - value : integer {2-02.system.attributes.hardness.value} (2 different values) - 8 (x1) - 10 (x1) - immunities : array {2-02.system.attributes.immunities} - Length: min=0 max=4 - Value type: object {2-02.system.attributes.immunities.[]} - type : string {2-02.system.attributes.immunities.[].type} (4 different values) - 'bleed' (x2) - 'paralyzed' (x2) - 'poison' (x2) - 'sleep' (x2) - details : object {2-02.system.details} - blurb : string {2-02.system.details.blurb} (same value: '') - languages : object {2-02.system.details.languages} - details : string {2-02.system.details.languages.details} (same value: '') - value : array<> {2-02.system.details.languages.value} - Length: min=0 max=0 - Value type: empty - level : object {2-02.system.details.level} - value : integer {2-02.system.details.level.value} (3 different values) - 5 (x3) - 3 (x2) - 7 (x1) - privateNotes : string {2-02.system.details.privateNotes} (same value: '') - publicNotes : string {2-02.system.details.publicNotes} (same value: '') - publication : object {2-02.system.details.publication} - license : string {2-02.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-02.system.details.publication.remaster} (same value: False) - title : string {2-02.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-02: Mountain of Sea and Sky') - initiative : object {2-02.system.initiative} - statistic : string {2-02.system.initiative.statistic} (same value: 'perception') - perception : object {2-02.system.perception} - details : string {2-02.system.perception.details} (same value: '') - mod : integer {2-02.system.perception.mod} (4 different values) - 10 (x2) - 14 (x2) - 11 (x1) - 7 (x1) - senses : array {2-02.system.perception.senses} - Length: min=1 max=2 - Value type: object {2-02.system.perception.senses.[]} - [acuity] : string {2-02.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-02.system.perception.senses.[].range} (same value: 30) - type : string {2-02.system.perception.senses.[].type} (3 different values) - 'darkvision' (x4) - 'low-light-vision' (x2) - 'scent' (x2) - resources : object {2-02.system.resources} - saves : object {2-02.system.saves} - fortitude : object {2-02.system.saves.fortitude} - saveDetail : string {2-02.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-02.system.saves.fortitude.value} (all different values) - reflex : object {2-02.system.saves.reflex} - saveDetail : string {2-02.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-02.system.saves.reflex.value} (4 different values) - 11 (x3) - 7 (x1) - 8 (x1) - 14 (x1) - will : object {2-02.system.saves.will} - saveDetail : string {2-02.system.saves.will.saveDetail} (same value: '') - value : integer {2-02.system.saves.will.value} (4 different values) - 10 (x2) - 7 (x2) - 12 (x1) - 9 (x1) - skills : object {2-02.system.skills} - [acrobatics] : object {2-02.system.skills.acrobatics} - base : integer {2-02.system.skills.acrobatics.base} (4 different values) - 7 (x1) - 10 (x1) - 11 (x1) - 14 (x1) - [athletics] : object {2-02.system.skills.athletics} - base : integer {2-02.system.skills.athletics.base} (4 different values) - 10 (x1) - 14 (x1) - 13 (x1) - 17 (x1) - stealth : object {2-02.system.skills.stealth} - base : integer {2-02.system.skills.stealth.base} (2 different values) - 9 (x1) - 12 (x1) - [survival] : object {2-02.system.skills.survival} - base : integer {2-02.system.skills.survival.base} (2 different values) - 10 (x1) - 12 (x1) - traits : object {2-02.system.traits} - rarity : string {2-02.system.traits.rarity} (3 different values) - 'common' (x2) - 'unique' (x2) - 'uncommon' (x2) - size : object {2-02.system.traits.size} - value : string {2-02.system.traits.size.value} (4 different values) - 'huge' (x2) - 'sm' (x2) - 'med' (x1) - 'lg' (x1) - value : array {2-02.system.traits.value} - Length: min=1 max=3 - Value type: string {2-02.system.traits.value.[]} (7 different values) - 'animal' (x2) - 'construct' (x2) - 'earth' (x2) - 'mindless' (x2) - 'air' (x2) - 'elemental' (x2) - 'evil' (x2) - type : string {2-02.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/2-03.txt b/output/pf2e/packs/2-03.txt deleted file mode 100644 index 2d7e39e..0000000 --- a/output/pf2e/packs/2-03.txt +++ /dev/null @@ -1,516 +0,0 @@ -2-03 -Different values: 11 -===================================== -object {2-03} - _id : string {2-03._id} (all different values) - folder : string {2-03.folder} (same value: 'yEgfyr18o9szmZmW') - img : string {2-03.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {2-03.items} - Length: min=1 max=8 - Value type: object {2-03.items.[]} - _id : string {2-03.items.[]._id} (39 different values) - img : string {2-03.items.[].img} (10 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x19) - 'systems/pf2e/icons/default-icons/melee.svg' (x13) - 'systems/pf2e/icons/actions/OneAction.webp' (x8) - 'systems/pf2e/icons/actions/Reaction.webp' (x5) - 'systems/pf2e/icons/actions/TwoActions.webp' (x4) - 'systems/pf2e/icons/equipment/weapons/bo-staff.webp' (x2) - 'icons/equipment/chest/breastplate-gorget-steel-white.webp' (x2) - 'systems/pf2e/icons/equipment/weapons/scimitar.webp' (x1) - 'systems/pf2e/icons/equipment/weapons/shortbow.webp' (x1) - 'systems/pf2e/icons/equipment/weapons/arrows.webp' (x1) - name : string {2-03.items.[].name} (29 different values) - sort : integer {2-03.items.[].sort} (9 different values) - 100000 (x7) - 200000 (x7) - 300000 (x7) - 400000 (x7) - 500000 (x7) - 600000 (x6) - 700000 (x6) - 0 (x6) - 800000 (x3) - system : object {2-03.items.[].system} - [acBonus] : integer {2-03.items.[].system.acBonus} (same value: 5) - [actionType] : object {2-03.items.[].system.actionType} - value : string {2-03.items.[].system.actionType.value} (3 different values) - 'passive' (x19) - 'action' (x12) - 'reaction' (x5) - [actions] : object {2-03.items.[].system.actions} - [value] : integer {2-03.items.[].system.actions.value} (2 different values) - 1 (x8) - 2 (x4) - [attack] : object {2-03.items.[].system.attack} - value : string {2-03.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-03.items.[].system.attackEffects} - [custom] : string {2-03.items.[].system.attackEffects.custom} (same value: '') - value : array {2-03.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {2-03.items.[].system.attackEffects.value.[]} (4 different values) - 'grab' (x3) - 'bruorsivi-sap-infusion' (x2) - 'bloodfire-fever' (x1) - 'knockdown' (x1) - [baseItem] : string {2-03.items.[].system.baseItem} (4 different values) - 'bo-staff' (x2) - 'half-plate' (x2) - 'scimitar' (x1) - 'shortbow' (x1) - [bonus] : object {2-03.items.[].system.bonus} - value : integer {2-03.items.[].system.bonus.value} (5 different values) - 12 (x5) - 0 (x4) - 9 (x4) - 6 (x3) - 11 (x1) - [bonusDamage] : object {2-03.items.[].system.bonusDamage} - value : integer {2-03.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-03.items.[].system.bulk} - value : mixed - integer {2-03.items.[].system.bulk.value} (3 different values) - 1 (x2) - 2 (x2) - 3 (x2) - float {2-03.items.[].system.bulk.value} (same value: 0,1) - [category] : string {2-03.items.[].system.category} (6 different values) - 'offensive' (x20) - 'defensive' (x6) - 'interaction' (x4) - 'martial' (x4) - 'heavy' (x2) - 'ammo' (x1) - [checkPenalty] : integer {2-03.items.[].system.checkPenalty} (same value: -3) - [containerId] : empty - [damage] : object {2-03.items.[].system.damage} - damageType : string {2-03.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x2) - 'slashing' (x1) - 'piercing' (x1) - dice : integer {2-03.items.[].system.damage.dice} (same value: 1) - die : string {2-03.items.[].system.damage.die} (2 different values) - 'd6' (x2) - 'd8' (x2) - description : object {2-03.items.[].system.description} - value : string {2-03.items.[].system.description.value} (35 different values) - [damageRolls] : object {2-03.items.[].system.damageRolls} - [4io4bkaxhur0z2mmbg2n] : object {2-03.items.[].system.damageRolls.4io4bkaxhur0z2mmbg2n} - damage : string {2-03.items.[].system.damageRolls.4io4bkaxhur0z2mmbg2n.damage} (2 different values) - '2d4+2' (x1) - '1d4+2' (x1) - damageType : string {2-03.items.[].system.damageRolls.4io4bkaxhur0z2mmbg2n.damageType} (same value: 'slashing') - [browdhfdsktallkm1bpc] : object {2-03.items.[].system.damageRolls.browdhfdsktallkm1bpc} - damage : string {2-03.items.[].system.damageRolls.browdhfdsktallkm1bpc.damage} (same value: '1d6+7') - damageType : string {2-03.items.[].system.damageRolls.browdhfdsktallkm1bpc.damageType} (same value: 'slashing') - [fr4sjxzftfrwaudp9smb] : object {2-03.items.[].system.damageRolls.fr4sjxzftfrwaudp9smb} - damage : string {2-03.items.[].system.damageRolls.fr4sjxzftfrwaudp9smb.damage} (2 different values) - '2d8+2' (x1) - '1d6+3' (x1) - damageType : string {2-03.items.[].system.damageRolls.fr4sjxzftfrwaudp9smb.damageType} (same value: 'piercing') - [gil68opf3l8m2ry2y98b] : object {2-03.items.[].system.damageRolls.gil68opf3l8m2ry2y98b} - damage : string {2-03.items.[].system.damageRolls.gil68opf3l8m2ry2y98b.damage} (same value: '1d6+2') - damageType : string {2-03.items.[].system.damageRolls.gil68opf3l8m2ry2y98b.damageType} (same value: 'slashing') - [oh1v5y96dcozemt16p9w] : object {2-03.items.[].system.damageRolls.oh1v5y96dcozemt16p9w} - damage : string {2-03.items.[].system.damageRolls.oh1v5y96dcozemt16p9w.damage} (2 different values) - '1d8+4' (x1) - '1d8+7' (x1) - damageType : string {2-03.items.[].system.damageRolls.oh1v5y96dcozemt16p9w.damageType} (2 different values) - 'slashing' (x1) - 'bludgeoning' (x1) - [swr5m6j146h3yyef1vim] : object {2-03.items.[].system.damageRolls.swr5m6j146h3yyef1vim} - damage : string {2-03.items.[].system.damageRolls.swr5m6j146h3yyef1vim.damage} (same value: '1d6') - damageType : string {2-03.items.[].system.damageRolls.swr5m6j146h3yyef1vim.damageType} (same value: 'piercing') - [w0y98sznvyfeqgsaa7ai] : object {2-03.items.[].system.damageRolls.w0y98sznvyfeqgsaa7ai} - damage : string {2-03.items.[].system.damageRolls.w0y98sznvyfeqgsaa7ai.damage} (2 different values) - '1d10+2' (x1) - '1d10+5' (x1) - damageType : string {2-03.items.[].system.damageRolls.w0y98sznvyfeqgsaa7ai.damageType} (same value: 'slashing') - [za86nrxw3rczla2y7kh6] : object {2-03.items.[].system.damageRolls.za86nrxw3rczla2y7kh6} - damage : string {2-03.items.[].system.damageRolls.za86nrxw3rczla2y7kh6.damage} (same value: '1d12+4') - damageType : string {2-03.items.[].system.damageRolls.za86nrxw3rczla2y7kh6.damageType} (same value: 'piercing') - [zh2kv76dit7v2virhd8l] : object {2-03.items.[].system.damageRolls.zh2kv76dit7v2virhd8l} - damage : string {2-03.items.[].system.damageRolls.zh2kv76dit7v2virhd8l.damage} (same value: '1d4+2') - damageType : string {2-03.items.[].system.damageRolls.zh2kv76dit7v2virhd8l.damageType} (same value: 'slashing') - [deathNote] : boolean {2-03.items.[].system.deathNote} (same value: True) - [dexCap] : integer {2-03.items.[].system.dexCap} (same value: 1) - [equipped] : object {2-03.items.[].system.equipped} - carryType : string {2-03.items.[].system.equipped.carryType} (2 different values) - 'worn' (x5) - 'held' (x2) - [handsHeld] : integer {2-03.items.[].system.equipped.handsHeld} (2 different values) - 0 (x3) - 2 (x2) - [inSlot] : boolean {2-03.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {2-03.items.[].system.frequency} - max : integer {2-03.items.[].system.frequency.max} (same value: 1) - per : string {2-03.items.[].system.frequency.per} (same value: 'day') - value : integer {2-03.items.[].system.frequency.value} (same value: 1) - [group] : string {2-03.items.[].system.group} (4 different values) - 'club' (x2) - 'plate' (x2) - 'sword' (x1) - 'bow' (x1) - [hardness] : integer {2-03.items.[].system.hardness} (same value: 0) - [hp] : object {2-03.items.[].system.hp} - max : integer {2-03.items.[].system.hp.max} (same value: 0) - value : integer {2-03.items.[].system.hp.value} (same value: 0) - [level] : object {2-03.items.[].system.level} - value : integer {2-03.items.[].system.level.value} (2 different values) - 0 (x5) - 1 (x2) - [material] : object {2-03.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {2-03.items.[].system.price} - [per] : integer {2-03.items.[].system.price.per} (same value: 10) - value : object {2-03.items.[].system.price.value} - [gp] : integer {2-03.items.[].system.price.value.gp} (3 different values) - 18 (x2) - 1 (x1) - 3 (x1) - [sp] : integer {2-03.items.[].system.price.value.sp} (2 different values) - 2 (x2) - 1 (x1) - publication : object {2-03.items.[].system.publication} - license : string {2-03.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-03.items.[].system.publication.remaster} (same value: False) - title : string {2-03.items.[].system.publication.title} (3 different values) - '' (x45) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Bestiary 2' (x4) - [quantity] : integer {2-03.items.[].system.quantity} (2 different values) - 1 (x6) - 20 (x1) - [range] : integer {2-03.items.[].system.range} (same value: 60) - [reload] : object {2-03.items.[].system.reload} - value : string {2-03.items.[].system.reload.value} (2 different values) - '' (x3) - '0' (x1) - rules : ignored (Foundry rules object) {2-03.items.[].system.rules} - [runes] : object {2-03.items.[].system.runes} - potency : integer {2-03.items.[].system.runes.potency} (same value: 0) - property : array<> {2-03.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-03.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-03.items.[].system.runes.striking} (same value: 0) - [size] : string {2-03.items.[].system.size} (2 different values) - 'lg' (x4) - 'med' (x3) - [slug] : string {2-03.items.[].system.slug} (all different values) - traits : object {2-03.items.[].system.traits} - rarity : string {2-03.items.[].system.traits.rarity} (same value: 'common') - value : array {2-03.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {2-03.items.[].system.traits.value.[]} (20 different values) - [speedPenalty] : integer {2-03.items.[].system.speedPenalty} (same value: -10) - [splashDamage] : object {2-03.items.[].system.splashDamage} - value : integer {2-03.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {2-03.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {2-03.items.[].system.strength} (same value: 3) - [usage] : object {2-03.items.[].system.usage} - value : string {2-03.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x2) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {2-03.items.[].system.uses} - autoDestroy : boolean {2-03.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-03.items.[].system.uses.max} (same value: 1) - value : integer {2-03.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-03.items.[].system.weaponType} - value : string {2-03.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x1) - type : string {2-03.items.[].type} (5 different values) - 'action' (x36) - 'melee' (x13) - 'weapon' (x4) - 'armor' (x2) - 'consumable' (x1) - [_stats] : object {2-03.items.[]._stats} - compendiumSource : string {2-03.items.[]._stats.compendiumSource} (all different values) - [flags] : object {2-03.items.[].flags} - pf2e : object {2-03.items.[].flags.pf2e} - linkedWeapon : string {2-03.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'b65tWh6PV9j81yq3' (x2) - '80MD9nnffpcc3EZj' (x1) - 'qfzh5eQNdgpbA3Sp' (x1) - name : string {2-03.name} (all different values) - system : object {2-03.system} - [abilities] : object {2-03.system.abilities} - cha : object {2-03.system.abilities.cha} - mod : integer {2-03.system.abilities.cha.mod} (3 different values) - 0 (x4) - 2 (x2) - -2 (x1) - con : object {2-03.system.abilities.con} - mod : integer {2-03.system.abilities.con.mod} (4 different values) - 3 (x4) - 2 (x1) - 0 (x1) - 6 (x1) - dex : object {2-03.system.abilities.dex} - mod : integer {2-03.system.abilities.dex.mod} (4 different values) - 1 (x3) - 4 (x2) - 5 (x1) - 2 (x1) - int : object {2-03.system.abilities.int} - mod : integer {2-03.system.abilities.int.mod} (3 different values) - -5 (x3) - -1 (x2) - -4 (x2) - str : object {2-03.system.abilities.str} - mod : integer {2-03.system.abilities.str.mod} (4 different values) - 5 (x3) - 2 (x2) - 3 (x1) - 1 (x1) - wis : object {2-03.system.abilities.wis} - mod : integer {2-03.system.abilities.wis.mod} (3 different values) - 2 (x3) - 0 (x3) - 1 (x1) - attributes : object {2-03.system.attributes} - ac : object {2-03.system.attributes.ac} - [details] : string {2-03.system.attributes.ac.details} (same value: '') - value : integer {2-03.system.attributes.ac.value} (7 different values) - 19 (x2) - 15 (x2) - 16 (x2) - 17 (x2) - 12 (x1) - 20 (x1) - 18 (x1) - [allSaves] : object {2-03.system.attributes.allSaves} - value : string {2-03.system.attributes.allSaves.value} (same value: '') - hp : object {2-03.system.attributes.hp} - details : string {2-03.system.attributes.hp.details} (3 different values) - '' (x6) - 'void healing' (x4) - 'regeneration 15 (deactivated by acid or fire)' (x1) - max : integer {2-03.system.attributes.hp.max} (8 different values) - 45 (x2) - 20 (x2) - 1 (x2) - 40 (x1) - 4 (x1) - 22 (x1) - 110 (x1) - 50 (x1) - temp : integer {2-03.system.attributes.hp.temp} (same value: 0) - value : integer {2-03.system.attributes.hp.value} (8 different values) - 45 (x2) - 20 (x2) - 1 (x2) - 40 (x1) - 4 (x1) - 22 (x1) - 110 (x1) - 50 (x1) - [emitsSound] : string {2-03.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-03.system.attributes.hardness} (2 different values) - 5 (x2) - 1 (x2) - [hasHealth] : boolean {2-03.system.attributes.hasHealth} (same value: True) - [immunities] : array {2-03.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {2-03.system.attributes.immunities.[]} - type : string {2-03.system.attributes.immunities.[].type} (7 different values) - 'precision' (x4) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x4) - 'visual' (x1) - [resistances] : array {2-03.system.attributes.resistances} - Length: min=2 max=5 - Value type: object {2-03.system.attributes.resistances.[]} - type : string {2-03.system.attributes.resistances.[].type} (6 different values) - 'piercing' (x5) - 'cold' (x3) - 'electricity' (x3) - 'fire' (x3) - 'slashing' (x3) - 'bludgeoning' (x2) - value : integer {2-03.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {2-03.system.attributes.speed} - otherSpeeds : array {2-03.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {2-03.system.attributes.speed.otherSpeeds.[]} - type : string {2-03.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'burrow' (x2) - 'climb' (x2) - value : integer {2-03.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 10 (x2) - 30 (x2) - value : integer {2-03.system.attributes.speed.value} (4 different values) - 30 (x4) - 20 (x1) - 25 (x1) - 35 (x1) - [stealth] : object {2-03.system.attributes.stealth} - details : string {2-03.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {2-03.system.attributes.stealth.value} (2 different values) - 7 (x2) - 10 (x2) - [weaknesses] : array {2-03.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-03.system.attributes.weaknesses.[]} - type : string {2-03.system.attributes.weaknesses.[].type} (same value: 'fire') - value : integer {2-03.system.attributes.weaknesses.[].value} (2 different values) - 5 (x1) - 15 (x1) - details : object {2-03.system.details} - [blurb] : string {2-03.system.details.blurb} (same value: '') - [languages] : object {2-03.system.details.languages} - details : string {2-03.system.details.languages.details} (2 different values) - '' (x6) - '(can\'t speak any language)' (x1) - value : array {2-03.system.details.languages.value} - Length: min=0 max=2 - Value type: string {2-03.system.details.languages.value.[]} (2 different values) - 'common' (x3) - 'chthonian' (x2) - level : object {2-03.system.details.level} - value : integer {2-03.system.details.level.value} (5 different values) - 1 (x4) - 3 (x4) - 4 (x1) - -1 (x1) - 5 (x1) - [privateNotes] : string {2-03.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-03.system.details.publicNotes} (2 different values) - publication : object {2-03.system.details.publication} - license : string {2-03.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-03.system.details.publication.remaster} (same value: False) - title : string {2-03.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-03: Catastrophe\'s Spark') - [description] : string {2-03.system.details.description} (3 different values) - [disable] : string {2-03.system.details.disable} (4 different values) - '

@Check[thievery|dc:15|name:Support Cabinet|traits:mechanical,trap] (trained) to gently place something under the cabinet to support its weight.

' (x1) - '

@Check[thievery|dc:18|name:Support Cabinet|traits:mechanical,trap] (trained) to gently place something under the cabinet to support its weight.

' (x1) - '

@Check[thievery|dc:17|name:Pressurized Bottle|traits:mechanical,trap] (trained) to carefully place the bottle under a bucket or bowl.

' (x1) - '

@Check[thievery|dc:20|name:Pressurized Bottle|traits:mechanical,trap] (trained) to carefully place the bottle under a bucket or bowl.

' (x1) - [isComplex] : boolean {2-03.system.details.isComplex} (same value: False) - [reset] : string {2-03.system.details.reset} (same value: '') - [routine] : string {2-03.system.details.routine} (same value: '') - [initiative] : object {2-03.system.initiative} - statistic : string {2-03.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-03.system.perception} - details : string {2-03.system.perception.details} (2 different values) - '' (x5) - 'blood scent' (x2) - mod : integer {2-03.system.perception.mod} (4 different values) - 9 (x3) - 7 (x2) - 2 (x1) - 4 (x1) - senses : array {2-03.system.perception.senses} - Length: min=1 max=2 - Value type: object {2-03.system.perception.senses.[]} - [acuity] : string {2-03.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x2) - 'precise' (x1) - [range] : integer {2-03.system.perception.senses.[].range} (same value: 30) - type : string {2-03.system.perception.senses.[].type} (5 different values) - 'darkvision' (x4) - 'low-light-vision' (x2) - 'lifesense' (x1) - 'tremorsense' (x1) - 'scent' (x1) - [resources] : object {2-03.system.resources} - saves : object {2-03.system.saves} - fortitude : object {2-03.system.saves.fortitude} - saveDetail : string {2-03.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-03.system.saves.fortitude.value} (7 different values) - 10 (x4) - 8 (x2) - 9 (x1) - 12 (x1) - 2 (x1) - 7 (x1) - 17 (x1) - reflex : object {2-03.system.saves.reflex} - saveDetail : string {2-03.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-03.system.saves.reflex.value} (6 different values) - 8 (x3) - 11 (x2) - 4 (x2) - 6 (x2) - 2 (x1) - 9 (x1) - will : object {2-03.system.saves.will} - saveDetail : string {2-03.system.saves.will.saveDetail} (same value: '') - value : integer {2-03.system.saves.will.value} (6 different values) - 0 (x4) - 7 (x3) - 2 (x1) - 4 (x1) - 5 (x1) - 9 (x1) - [skills] : object {2-03.system.skills} - [acrobatics] : object {2-03.system.skills.acrobatics} - base : integer {2-03.system.skills.acrobatics.base} (3 different values) - 6 (x2) - 8 (x1) - 13 (x1) - athletics : object {2-03.system.skills.athletics} - base : integer {2-03.system.skills.athletics.base} (7 different values) - 8 (x1) - 10 (x1) - 3 (x1) - 6 (x1) - 9 (x1) - 14 (x1) - 12 (x1) - [intimidation] : object {2-03.system.skills.intimidation} - base : integer {2-03.system.skills.intimidation.base} (2 different values) - 6 (x1) - 9 (x1) - [stealth] : object {2-03.system.skills.stealth} - base : integer {2-03.system.skills.stealth.base} (4 different values) - 10 (x1) - 8 (x1) - 7 (x1) - 11 (x1) - [special] : array {2-03.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {2-03.system.skills.stealth.special.[]} - base : integer {2-03.system.skills.stealth.special.[].base} (2 different values) - 18 (x1) - 13 (x1) - label : string {2-03.system.skills.stealth.special.[].label} (same value: 'in vegetation') - predicate : array {2-03.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {2-03.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:vegetation') - [survival] : object {2-03.system.skills.survival} - base : integer {2-03.system.skills.survival.base} (same value: 9) - traits : object {2-03.system.traits} - rarity : string {2-03.system.traits.rarity} (2 different values) - 'uncommon' (x6) - 'common' (x5) - size : object {2-03.system.traits.size} - value : string {2-03.system.traits.size.value} (3 different values) - 'med' (x7) - 'sm' (x2) - 'lg' (x2) - value : array {2-03.system.traits.value} - Length: min=2 max=5 - Value type: string {2-03.system.traits.value.[]} (all different values) - [creatureType] : string {2-03.system.creatureType} (same value: '') - [statusEffects] : array<> {2-03.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-03.type} (2 different values) - 'npc' (x7) - 'hazard' (x4) - [prototypeToken] : object {2-03.prototypeToken} - name : string {2-03.prototypeToken.name} (3 different values) - 'Collapsing Cabinet' (x2) - 'Pressurized Bottle' (x2) - 'Trollhound' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/2-04.txt b/output/pf2e/packs/2-04.txt deleted file mode 100644 index 78ed86d..0000000 --- a/output/pf2e/packs/2-04.txt +++ /dev/null @@ -1,474 +0,0 @@ -2-04 -Different values: 7 -===================================== -object {2-04} - _id : string {2-04._id} (all different values) - folder : string {2-04.folder} (same value: '8AslHaR9bicEcO4z') - img : string {2-04.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-04.items} - Length: min=5 max=10 - Value type: object {2-04.items.[]} - _id : string {2-04.items.[]._id} (61 different values) - [_stats] : object {2-04.items.[]._stats} - compendiumSource : string {2-04.items.[]._stats.compendiumSource} (14 different values) - img : string {2-04.items.[].img} (15 different values) - name : string {2-04.items.[].name} (32 different values) - sort : integer {2-04.items.[].sort} (10 different values) - 100000 (x7) - 200000 (x7) - 300000 (x7) - 400000 (x7) - 500000 (x7) - 600000 (x6) - 700000 (x6) - 800000 (x6) - 900000 (x5) - 1000000 (x3) - system : object {2-04.items.[].system} - [acBonus] : integer {2-04.items.[].system.acBonus} (3 different values) - 4 (x2) - 3 (x2) - 1 (x1) - [actionType] : object {2-04.items.[].system.actionType} - value : string {2-04.items.[].system.actionType.value} (3 different values) - 'passive' (x10) - 'action' (x10) - 'reaction' (x5) - [actions] : object {2-04.items.[].system.actions} - [value] : integer {2-04.items.[].system.actions.value} (2 different values) - 1 (x7) - 2 (x3) - [attack] : object {2-04.items.[].system.attack} - value : string {2-04.items.[].system.attack.value} (same value: '') - rules : ignored (Foundry rules object) {2-04.items.[].system.rules} - [attackEffects] : object {2-04.items.[].system.attackEffects} - [custom] : string {2-04.items.[].system.attackEffects.custom} (same value: '') - value : array {2-04.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {2-04.items.[].system.attackEffects.value.[]} (3 different values) - 'grotesque-gift' (x2) - 'bloodfire-fever' (x1) - 'knockdown' (x1) - description : object {2-04.items.[].system.description} - value : string {2-04.items.[].system.description.value} (30 different values) - [baseItem] : string {2-04.items.[].system.baseItem} (8 different values) - 'greataxe' (x3) - 'maul' (x2) - 'javelin' (x2) - 'chain-mail' (x2) - 'composite-shortbow' (x2) - 'scale-mail' (x2) - 'leather-armor' (x1) - 'hatchet' (x1) - [bonus] : object {2-04.items.[].system.bonus} - value : integer {2-04.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {2-04.items.[].system.bonusDamage} - value : integer {2-04.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-04.items.[].system.bulk} - value : mixed - integer {2-04.items.[].system.bulk.value} (2 different values) - 2 (x9) - 1 (x3) - float {2-04.items.[].system.bulk.value} (same value: 0,1) - [category] : string {2-04.items.[].system.category} (all different values) - [checkPenalty] : integer {2-04.items.[].system.checkPenalty} (2 different values) - -2 (x4) - -1 (x1) - [containerId] : empty - [damage] : object {2-04.items.[].system.damage} - damageType : string {2-04.items.[].system.damage.damageType} (3 different values) - 'slashing' (x4) - 'piercing' (x4) - 'bludgeoning' (x2) - dice : integer {2-04.items.[].system.damage.dice} (same value: 1) - die : string {2-04.items.[].system.damage.die} (2 different values) - 'd12' (x5) - 'd6' (x5) - [damageRolls] : object {2-04.items.[].system.damageRolls} - [009qs9f60mjswwej9w9d] : object {2-04.items.[].system.damageRolls.009qs9f60mjswwej9w9d} - damage : string {2-04.items.[].system.damageRolls.009qs9f60mjswwej9w9d.damage} (same value: '1d4+6') - damageType : string {2-04.items.[].system.damageRolls.009qs9f60mjswwej9w9d.damageType} (same value: 'slashing') - [0m1duiig2tnn3ghw7wxq] : object {2-04.items.[].system.damageRolls.0m1duiig2tnn3ghw7wxq} - damage : string {2-04.items.[].system.damageRolls.0m1duiig2tnn3ghw7wxq.damage} (same value: '1d12+6') - damageType : string {2-04.items.[].system.damageRolls.0m1duiig2tnn3ghw7wxq.damageType} (same value: 'slashing') - [5z2aegs9w0r0n92d8sfl] : object {2-04.items.[].system.damageRolls.5z2aegs9w0r0n92d8sfl} - damage : string {2-04.items.[].system.damageRolls.5z2aegs9w0r0n92d8sfl.damage} (same value: '1d6+1') - damageType : string {2-04.items.[].system.damageRolls.5z2aegs9w0r0n92d8sfl.damageType} (same value: 'piercing') - [8x1sl3h7f5sirvg8lt2u] : object {2-04.items.[].system.damageRolls.8x1sl3h7f5sirvg8lt2u} - damage : string {2-04.items.[].system.damageRolls.8x1sl3h7f5sirvg8lt2u.damage} (same value: '1d12+2') - damageType : string {2-04.items.[].system.damageRolls.8x1sl3h7f5sirvg8lt2u.damageType} (same value: 'piercing') - [dpd8b1u40kp3oo7wbrva] : object {2-04.items.[].system.damageRolls.dpd8b1u40kp3oo7wbrva} - damage : string {2-04.items.[].system.damageRolls.dpd8b1u40kp3oo7wbrva.damage} (same value: '2d12+6') - damageType : string {2-04.items.[].system.damageRolls.dpd8b1u40kp3oo7wbrva.damageType} (same value: 'bludgeoning') - gqfrkhbscboquotbmkmi : object {2-04.items.[].system.damageRolls.gqfrkhbscboquotbmkmi} - damage : string {2-04.items.[].system.damageRolls.gqfrkhbscboquotbmkmi.damage} (same value: '1d6+2') - damageType : string {2-04.items.[].system.damageRolls.gqfrkhbscboquotbmkmi.damageType} (same value: 'piercing') - [hv8ov48bezdoib26212q] : object {2-04.items.[].system.damageRolls.hv8ov48bezdoib26212q} - damage : string {2-04.items.[].system.damageRolls.hv8ov48bezdoib26212q.damage} (same value: '1d6+4') - damageType : string {2-04.items.[].system.damageRolls.hv8ov48bezdoib26212q.damageType} (same value: 'piercing') - [ic82ap65h4r4jcxbh4gb] : object {2-04.items.[].system.damageRolls.ic82ap65h4r4jcxbh4gb} - damage : string {2-04.items.[].system.damageRolls.ic82ap65h4r4jcxbh4gb.damage} (same value: '2d6+9') - damageType : string {2-04.items.[].system.damageRolls.ic82ap65h4r4jcxbh4gb.damageType} (same value: 'slashing') - [krr3d91s1z7g3uphigqu] : object {2-04.items.[].system.damageRolls.krr3d91s1z7g3uphigqu} - damage : string {2-04.items.[].system.damageRolls.krr3d91s1z7g3uphigqu.damage} (same value: '2d4+9') - damageType : string {2-04.items.[].system.damageRolls.krr3d91s1z7g3uphigqu.damageType} (same value: 'slashing') - [n7ayqh4m17nc5ydprtyy] : object {2-04.items.[].system.damageRolls.n7ayqh4m17nc5ydprtyy} - damage : string {2-04.items.[].system.damageRolls.n7ayqh4m17nc5ydprtyy.damage} (same value: '1d12+8') - damageType : string {2-04.items.[].system.damageRolls.n7ayqh4m17nc5ydprtyy.damageType} (same value: 'slashing') - [nk2d7pornoafn1y72z02] : object {2-04.items.[].system.damageRolls.nk2d7pornoafn1y72z02} - damage : string {2-04.items.[].system.damageRolls.nk2d7pornoafn1y72z02.damage} (same value: '1d6+4') - damageType : string {2-04.items.[].system.damageRolls.nk2d7pornoafn1y72z02.damageType} (same value: 'piercing') - [svk37iqwah8s7mobl4ce] : object {2-04.items.[].system.damageRolls.svk37iqwah8s7mobl4ce} - damage : string {2-04.items.[].system.damageRolls.svk37iqwah8s7mobl4ce.damage} (same value: '1d12+3') - damageType : string {2-04.items.[].system.damageRolls.svk37iqwah8s7mobl4ce.damageType} (same value: 'slashing') - [wn4s0e0ugiok36g8274u] : object {2-04.items.[].system.damageRolls.wn4s0e0ugiok36g8274u} - damage : string {2-04.items.[].system.damageRolls.wn4s0e0ugiok36g8274u.damage} (same value: '1d12+6') - damageType : string {2-04.items.[].system.damageRolls.wn4s0e0ugiok36g8274u.damageType} (same value: 'bludgeoning') - [xjow5zhncljimrcnn815] : object {2-04.items.[].system.damageRolls.xjow5zhncljimrcnn815} - damage : string {2-04.items.[].system.damageRolls.xjow5zhncljimrcnn815.damage} (same value: '2d8+9') - damageType : string {2-04.items.[].system.damageRolls.xjow5zhncljimrcnn815.damageType} (same value: 'piercing') - [yo0ckdcxn9og9xorxzfn] : object {2-04.items.[].system.damageRolls.yo0ckdcxn9og9xorxzfn} - damage : string {2-04.items.[].system.damageRolls.yo0ckdcxn9og9xorxzfn.damage} (same value: '2d6+9') - damageType : string {2-04.items.[].system.damageRolls.yo0ckdcxn9og9xorxzfn.damageType} (same value: 'slashing') - [deathNote] : boolean {2-04.items.[].system.deathNote} (same value: True) - [dexCap] : integer {2-04.items.[].system.dexCap} (3 different values) - 1 (x2) - 2 (x2) - 4 (x1) - [equipped] : object {2-04.items.[].system.equipped} - carryType : string {2-04.items.[].system.equipped.carryType} (2 different values) - 'held' (x12) - 'worn' (x5) - [handsHeld] : integer {2-04.items.[].system.equipped.handsHeld} (2 different values) - 1 (x7) - 2 (x5) - [inSlot] : boolean {2-04.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {2-04.items.[].system.group} (all different values) - [hardness] : integer {2-04.items.[].system.hardness} (same value: 0) - [hp] : object {2-04.items.[].system.hp} - max : integer {2-04.items.[].system.hp.max} (same value: 0) - value : integer {2-04.items.[].system.hp.value} (same value: 0) - [level] : object {2-04.items.[].system.level} - value : integer {2-04.items.[].system.level.value} (same value: 0) - [material] : object {2-04.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {2-04.items.[].system.mod} - value : integer {2-04.items.[].system.mod.value} (4 different values) - 10 (x1) - 13 (x1) - 7 (x1) - 12 (x1) - [price] : object {2-04.items.[].system.price} - [per] : integer {2-04.items.[].system.price.per} (same value: 10) - value : object {2-04.items.[].system.price.value} - [gp] : integer {2-04.items.[].system.price.value.gp} (5 different values) - 2 (x4) - 3 (x2) - 6 (x2) - 14 (x2) - 4 (x2) - [sp] : integer {2-04.items.[].system.price.value.sp} (2 different values) - 1 (x4) - 4 (x1) - [proficient] : object {2-04.items.[].system.proficient} - value : integer {2-04.items.[].system.proficient.value} (same value: 1) - publication : object {2-04.items.[].system.publication} - license : string {2-04.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-04.items.[].system.publication.remaster} (same value: False) - title : string {2-04.items.[].system.publication.title} (3 different values) - '' (x53) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Bestiary 2' (x1) - [quantity] : integer {2-04.items.[].system.quantity} (3 different values) - 1 (x13) - 5 (x2) - 40 (x2) - [range] : integer {2-04.items.[].system.range} (2 different values) - 30 (x2) - 60 (x2) - [reload] : object {2-04.items.[].system.reload} - value : string {2-04.items.[].system.reload.value} (3 different values) - '' (x5) - '-' (x3) - '0' (x2) - [runes] : object {2-04.items.[].system.runes} - potency : integer {2-04.items.[].system.runes.potency} (2 different values) - 0 (x14) - 1 (x1) - property : array<> {2-04.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-04.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-04.items.[].system.runes.striking} (2 different values) - 0 (x9) - 1 (x1) - [size] : string {2-04.items.[].system.size} (2 different values) - 'med' (x16) - 'lg' (x1) - [slug] : string {2-04.items.[].system.slug} (14 different values) - [speedPenalty] : integer {2-04.items.[].system.speedPenalty} (2 different values) - -5 (x4) - 0 (x1) - [splashDamage] : object {2-04.items.[].system.splashDamage} - value : integer {2-04.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {2-04.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {2-04.items.[].system.strength} (3 different values) - 3 (x2) - 2 (x2) - 0 (x1) - [traits] : object {2-04.items.[].system.traits} - rarity : string {2-04.items.[].system.traits.rarity} (same value: 'common') - value : array {2-04.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {2-04.items.[].system.traits.value.[]} (22 different values) - [usage] : object {2-04.items.[].system.usage} - value : string {2-04.items.[].system.usage.value} (3 different values) - 'held-in-two-hands' (x5) - 'held-in-one-hand' (x5) - 'held-in-one-plus-hands' (x2) - [uses] : object {2-04.items.[].system.uses} - autoDestroy : boolean {2-04.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-04.items.[].system.uses.max} (same value: 1) - value : integer {2-04.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-04.items.[].system.weaponType} - value : string {2-04.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x5) - type : string {2-04.items.[].type} (6 different values) - 'action' (x25) - 'melee' (x15) - 'weapon' (x10) - 'armor' (x5) - 'lore' (x4) - 'consumable' (x2) - [flags] : object {2-04.items.[].flags} - pf2e : object {2-04.items.[].flags.pf2e} - linkedWeapon : string {2-04.items.[].flags.pf2e.linkedWeapon} (10 different values) - '5Fi69HwbyfVUdlQ6' (x2) - 'kKZAWwrwJlNL09mE' (x1) - 'FfdHAmCYnI4PUl2v' (x1) - '9xnm3AEir9FIx3P4' (x1) - 'CF8RFJeJl6TUudbT' (x1) - '7idHs4bI1DVU5v8l' (x1) - 'cyw0PQ9OsauAO56c' (x1) - 'RKAEhjFG1Rm4aXHU' (x1) - 'qPTwvxQv1mo9ajtw' (x1) - 'RE3BRRIpCZ4MU49T' (x1) - name : string {2-04.name} (all different values) - prototypeToken : object {2-04.prototypeToken} - name : string {2-04.prototypeToken.name} (2 different values) - 'Murta Kronniksdottir' (x2) - 'Tewakam Nekotek' (x2) - system : object {2-04.system} - abilities : object {2-04.system.abilities} - cha : object {2-04.system.abilities.cha} - mod : integer {2-04.system.abilities.cha.mod} (6 different values) - 0 (x2) - 1 (x1) - 4 (x1) - -2 (x1) - 2 (x1) - 3 (x1) - con : object {2-04.system.abilities.con} - mod : integer {2-04.system.abilities.con.mod} (4 different values) - 5 (x2) - 4 (x2) - 2 (x2) - 3 (x1) - dex : object {2-04.system.abilities.dex} - mod : integer {2-04.system.abilities.dex.mod} (3 different values) - 2 (x3) - 1 (x3) - 3 (x1) - int : object {2-04.system.abilities.int} - mod : integer {2-04.system.abilities.int.mod} (4 different values) - 0 (x3) - 1 (x2) - -1 (x1) - -4 (x1) - str : object {2-04.system.abilities.str} - mod : integer {2-04.system.abilities.str.mod} (4 different values) - 4 (x4) - 5 (x1) - 6 (x1) - 3 (x1) - wis : object {2-04.system.abilities.wis} - mod : integer {2-04.system.abilities.wis.mod} (4 different values) - 1 (x2) - 0 (x2) - 3 (x2) - 2 (x1) - attributes : object {2-04.system.attributes} - ac : object {2-04.system.attributes.ac} - details : string {2-04.system.attributes.ac.details} (same value: '') - value : integer {2-04.system.attributes.ac.value} (6 different values) - 22 (x2) - 20 (x1) - 15 (x1) - 24 (x1) - 18 (x1) - 21 (x1) - allSaves : object {2-04.system.attributes.allSaves} - [value] : string {2-04.system.attributes.allSaves.value} (same value: '') - hp : object {2-04.system.attributes.hp} - details : string {2-04.system.attributes.hp.details} (4 different values) - '' (x4) - 'void healing' (x1) - 'regeneration 15 (deactivated by acid or fire)' (x1) - 'regeneration 10 (deactivated by acid or fire)' (x1) - max : integer {2-04.system.attributes.hp.max} (all different values) - temp : integer {2-04.system.attributes.hp.temp} (same value: 0) - value : integer {2-04.system.attributes.hp.value} (all different values) - [immunities] : array {2-04.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {2-04.system.attributes.immunities.[]} - type : string {2-04.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x1) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'unconscious' (x1) - 'cold' (x1) - [resistances] : array {2-04.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {2-04.system.attributes.resistances.[]} - type : string {2-04.system.attributes.resistances.[].type} (same value: 'fire') - value : integer {2-04.system.attributes.resistances.[].value} (same value: 5) - speed : object {2-04.system.attributes.speed} - otherSpeeds : array {2-04.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2-04.system.attributes.speed.otherSpeeds.[]} - type : string {2-04.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') - value : integer {2-04.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {2-04.system.attributes.speed.value} (3 different values) - 25 (x5) - 30 (x1) - 35 (x1) - [weaknesses] : array {2-04.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-04.system.attributes.weaknesses.[]} - type : string {2-04.system.attributes.weaknesses.[].type} (2 different values) - 'fire' (x2) - 'vitality' (x1) - value : integer {2-04.system.attributes.weaknesses.[].value} (2 different values) - 10 (x2) - 7 (x1) - details : object {2-04.system.details} - blurb : string {2-04.system.details.blurb} (same value: '') - languages : object {2-04.system.details.languages} - details : string {2-04.system.details.languages.details} (2 different values) - '' (x6) - '(can\'t speak any language)' (x1) - value : array {2-04.system.details.languages.value} - Length: min=0 max=3 - Value type: string {2-04.system.details.languages.value.[]} (4 different values) - 'common' (x6) - 'mahwek' (x4) - 'skald' (x4) - 'jotun' (x1) - level : object {2-04.system.details.level} - value : integer {2-04.system.details.level.value} (5 different values) - 4 (x2) - 2 (x2) - 6 (x1) - 5 (x1) - 7 (x1) - privateNotes : string {2-04.system.details.privateNotes} (same value: '') - publicNotes : string {2-04.system.details.publicNotes} (same value: '') - publication : object {2-04.system.details.publication} - license : string {2-04.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-04.system.details.publication.remaster} (same value: False) - title : string {2-04.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-04: Path of Kings') - initiative : object {2-04.system.initiative} - statistic : string {2-04.system.initiative.statistic} (same value: 'perception') - perception : object {2-04.system.perception} - details : string {2-04.system.perception.details} (same value: '') - mod : integer {2-04.system.perception.mod} (6 different values) - 15 (x2) - 10 (x1) - 4 (x1) - 12 (x1) - 11 (x1) - 14 (x1) - senses : array {2-04.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-04.system.perception.senses.[]} - acuity : string {2-04.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {2-04.system.perception.senses.[].range} (same value: 30) - type : string {2-04.system.perception.senses.[].type} (2 different values) - 'darkvision' (x3) - 'scent' (x1) - resources : object {2-04.system.resources} - saves : object {2-04.system.saves} - fortitude : object {2-04.system.saves.fortitude} - saveDetail : string {2-04.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-04.system.saves.fortitude.value} (6 different values) - 12 (x2) - 14 (x1) - 16 (x1) - 15 (x1) - 18 (x1) - 8 (x1) - reflex : object {2-04.system.saves.reflex} - saveDetail : string {2-04.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-04.system.saves.reflex.value} (all different values) - will : object {2-04.system.saves.will} - saveDetail : string {2-04.system.saves.will.saveDetail} (same value: '') - value : integer {2-04.system.saves.will.value} (6 different values) - 11 (x2) - 10 (x1) - 4 (x1) - 9 (x1) - 12 (x1) - 14 (x1) - skills : object {2-04.system.skills} - athletics : object {2-04.system.skills.athletics} - base : integer {2-04.system.skills.athletics.base} (5 different values) - 14 (x2) - 9 (x2) - 16 (x1) - 13 (x1) - 17 (x1) - [intimidation] : object {2-04.system.skills.intimidation} - base : integer {2-04.system.skills.intimidation.base} (3 different values) - 15 (x1) - 12 (x1) - 14 (x1) - [stealth] : object {2-04.system.skills.stealth} - base : integer {2-04.system.skills.stealth.base} (4 different values) - 12 (x1) - 6 (x1) - 7 (x1) - 11 (x1) - survival : object {2-04.system.skills.survival} - base : integer {2-04.system.skills.survival.base} (6 different values) - 13 (x1) - 4 (x1) - 8 (x1) - 11 (x1) - 9 (x1) - 12 (x1) - [acrobatics] : object {2-04.system.skills.acrobatics} - base : integer {2-04.system.skills.acrobatics.base} (3 different values) - 4 (x1) - 10 (x1) - 13 (x1) - [society] : object {2-04.system.skills.society} - base : integer {2-04.system.skills.society.base} (2 different values) - 10 (x1) - 13 (x1) - traits : object {2-04.system.traits} - rarity : string {2-04.system.traits.rarity} (3 different values) - 'unique' (x4) - 'uncommon' (x2) - 'rare' (x1) - size : object {2-04.system.traits.size} - value : string {2-04.system.traits.size.value} (2 different values) - 'med' (x6) - 'lg' (x1) - value : array {2-04.system.traits.value} - Length: min=2 max=5 - Value type: string {2-04.system.traits.value.[]} (12 different values) - type : string {2-04.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/2-05.txt b/output/pf2e/packs/2-05.txt deleted file mode 100644 index b61d91d..0000000 --- a/output/pf2e/packs/2-05.txt +++ /dev/null @@ -1,400 +0,0 @@ -2-05 -Different values: 10 -===================================== -object {2-05} - _id : string {2-05._id} (all different values) - folder : string {2-05.folder} (same value: 'jsl5ODZJ60Ksx08E') - img : string {2-05.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-05.items} - Length: min=4 max=8 - Value type: object {2-05.items.[]} - _id : string {2-05.items.[]._id} (42 different values) - img : string {2-05.items.[].img} (6 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x18) - 'systems/pf2e/icons/actions/Passive.webp' (x16) - 'systems/pf2e/icons/actions/OneAction.webp' (x7) - 'systems/pf2e/icons/actions/Reaction.webp' (x6) - 'systems/pf2e/icons/actions/TwoActions.webp' (x4) - 'systems/pf2e/icons/conditions/slowed.webp' (x2) - name : string {2-05.items.[].name} (23 different values) - sort : integer {2-05.items.[].sort} (8 different values) - 100000 (x10) - 200000 (x10) - 300000 (x10) - 400000 (x10) - 500000 (x6) - 600000 (x4) - 700000 (x2) - 800000 (x1) - system : object {2-05.items.[].system} - [actionType] : object {2-05.items.[].system.actionType} - value : string {2-05.items.[].system.actionType.value} (3 different values) - 'passive' (x16) - 'action' (x11) - 'reaction' (x6) - [actions] : object {2-05.items.[].system.actions} - [value] : integer {2-05.items.[].system.actions.value} (2 different values) - 1 (x7) - 2 (x4) - [attack] : object {2-05.items.[].system.attack} - value : string {2-05.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-05.items.[].system.attackEffects} - [custom] : string {2-05.items.[].system.attackEffects.custom} (same value: '') - value : array {2-05.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-05.items.[].system.attackEffects.value.[]} (same value: 'knockdown') - [bonus] : object {2-05.items.[].system.bonus} - value : integer {2-05.items.[].system.bonus.value} (7 different values) - 12 (x4) - 7 (x3) - 8 (x3) - 9 (x2) - 15 (x2) - 11 (x2) - 14 (x2) - [category] : string {2-05.items.[].system.category} (3 different values) - 'defensive' (x18) - 'offensive' (x13) - 'interaction' (x2) - [damageRolls] : object {2-05.items.[].system.damageRolls} - [egms8ecv4tn7nq0jwlkbd] : object {2-05.items.[].system.damageRolls.egms8ecv4tn7nq0jwlkbd} - damage : string {2-05.items.[].system.damageRolls.egms8ecv4tn7nq0jwlkbd.damage} (2 different values) - '1d4' (x1) - '1d6' (x1) - damageType : string {2-05.items.[].system.damageRolls.egms8ecv4tn7nq0jwlkbd.damageType} (same value: 'piercing') - [fdo6sbphs8th9lpt3x80p] : object {2-05.items.[].system.damageRolls.fdo6sbphs8th9lpt3x80p} - damage : string {2-05.items.[].system.damageRolls.fdo6sbphs8th9lpt3x80p.damage} (2 different values) - '1d6' (x1) - '1d8' (x1) - damageType : string {2-05.items.[].system.damageRolls.fdo6sbphs8th9lpt3x80p.damageType} (same value: 'fire') - [gz5u4li1nj5cuwia2fqrzj] : object {2-05.items.[].system.damageRolls.gz5u4li1nj5cuwia2fqrzj} - damage : string {2-05.items.[].system.damageRolls.gz5u4li1nj5cuwia2fqrzj.damage} (2 different values) - '1d4+4' (x1) - '1d8+5' (x1) - damageType : string {2-05.items.[].system.damageRolls.gz5u4li1nj5cuwia2fqrzj.damageType} (same value: 'slashing') - [i1tlrq5fswctmxtdr480m] : object {2-05.items.[].system.damageRolls.i1tlrq5fswctmxtdr480m} - damage : string {2-05.items.[].system.damageRolls.i1tlrq5fswctmxtdr480m.damage} (2 different values) - '1d6+3' (x1) - '2d6+4' (x1) - damageType : string {2-05.items.[].system.damageRolls.i1tlrq5fswctmxtdr480m.damageType} (same value: 'slashing') - [i2rsbxmukmrqwrsbhd9l] : object {2-05.items.[].system.damageRolls.i2rsbxmukmrqwrsbhd9l} - damage : string {2-05.items.[].system.damageRolls.i2rsbxmukmrqwrsbhd9l.damage} (2 different values) - '1d4+7' (x1) - '1d4+8' (x1) - damageType : string {2-05.items.[].system.damageRolls.i2rsbxmukmrqwrsbhd9l.damageType} (same value: 'bludgeoning') - [n1tjd4diofel6aeqsw5wn] : object {2-05.items.[].system.damageRolls.n1tjd4diofel6aeqsw5wn} - damage : string {2-05.items.[].system.damageRolls.n1tjd4diofel6aeqsw5wn.damage} (2 different values) - '1d4' (x1) - '1d6+2' (x1) - damageType : string {2-05.items.[].system.damageRolls.n1tjd4diofel6aeqsw5wn.damageType} (same value: 'fire') - [osayhcs1cth3arvgkr02ns] : object {2-05.items.[].system.damageRolls.osayhcs1cth3arvgkr02ns} - damage : string {2-05.items.[].system.damageRolls.osayhcs1cth3arvgkr02ns.damage} (2 different values) - '1d6+4' (x1) - '2d6+5' (x1) - damageType : string {2-05.items.[].system.damageRolls.osayhcs1cth3arvgkr02ns.damageType} (same value: 'piercing') - [qc2w192282irfvia0sg2p] : object {2-05.items.[].system.damageRolls.qc2w192282irfvia0sg2p} - damage : string {2-05.items.[].system.damageRolls.qc2w192282irfvia0sg2p.damage} (same value: '1d4') - damageType : string {2-05.items.[].system.damageRolls.qc2w192282irfvia0sg2p.damageType} (same value: 'fire') - [vby9vzx97mmb1n5yjzowo] : object {2-05.items.[].system.damageRolls.vby9vzx97mmb1n5yjzowo} - damage : string {2-05.items.[].system.damageRolls.vby9vzx97mmb1n5yjzowo.damage} (2 different values) - '1d8+3' (x1) - '2d8+4' (x1) - damageType : string {2-05.items.[].system.damageRolls.vby9vzx97mmb1n5yjzowo.damageType} (same value: 'piercing') - [vstpklvj75m0mzcy96ivlhj] : object {2-05.items.[].system.damageRolls.vstpklvj75m0mzcy96ivlhj} - damage : string {2-05.items.[].system.damageRolls.vstpklvj75m0mzcy96ivlhj.damage} (2 different values) - '1d8+7' (x1) - '2d8+8' (x1) - damageType : string {2-05.items.[].system.damageRolls.vstpklvj75m0mzcy96ivlhj.damageType} (same value: 'bludgeoning') - [xv9opri90s9yyrrfqd68r] : object {2-05.items.[].system.damageRolls.xv9opri90s9yyrrfqd68r} - damage : string {2-05.items.[].system.damageRolls.xv9opri90s9yyrrfqd68r.damage} (same value: '1d4') - damageType : string {2-05.items.[].system.damageRolls.xv9opri90s9yyrrfqd68r.damageType} (same value: 'electricity') - [deathNote] : boolean {2-05.items.[].system.deathNote} (same value: True) - description : object {2-05.items.[].system.description} - value : string {2-05.items.[].system.description.value} (23 different values) - publication : object {2-05.items.[].system.publication} - license : string {2-05.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-05.items.[].system.publication.remaster} (same value: False) - title : string {2-05.items.[].system.publication.title} (3 different values) - '' (x41) - 'Pathfinder Bestiary 2' (x6) - 'Pathfinder Bestiary' (x6) - rules : ignored (Foundry rules object) {2-05.items.[].system.rules} - [duration] : object {2-05.items.[].system.duration} - value : integer {2-05.items.[].system.duration.value} (same value: 0) - [group] : empty - [overrides] : array<> {2-05.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [references] : object {2-05.items.[].system.references} - children : array<> {2-05.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {2-05.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {2-05.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {2-05.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [slug] : string {2-05.items.[].system.slug} (5 different values) - 'negative-healing' (x6) - 'rend' (x2) - 'slowed' (x2) - 'regeneration' (x2) - 'knockdown' (x2) - [traits] : object {2-05.items.[].system.traits} - rarity : string {2-05.items.[].system.traits.rarity} (same value: 'common') - value : array {2-05.items.[].system.traits.value} - Length: min=0 max=3 - Value type: string {2-05.items.[].system.traits.value.[]} (15 different values) - [value] : object {2-05.items.[].system.value} - isValued : boolean {2-05.items.[].system.value.isValued} (same value: True) - value : integer {2-05.items.[].system.value.value} (same value: 1) - [weaponType] : object {2-05.items.[].system.weaponType} - value : string {2-05.items.[].system.weaponType.value} (2 different values) - 'melee' (x14) - 'ranged' (x4) - type : string {2-05.items.[].type} (3 different values) - 'action' (x33) - 'melee' (x18) - 'condition' (x2) - [_stats] : object {2-05.items.[]._stats} - compendiumSource : string {2-05.items.[]._stats.compendiumSource} (5 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x6) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.3JOi2cMcGhT3eze1' (x2) - 'Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.lR9R5Vld8Eu2Dha5' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu' (x2) - name : string {2-05.name} (all different values) - prototypeToken : object {2-05.prototypeToken} - name : string {2-05.prototypeToken.name} (5 different values) - 'Ash Skeleton' (x2) - 'Fire-Eye Cyclops Zombie' (x2) - 'Flaming Eye' (x2) - 'Spark Troll' (x2) - 'Storm Bear' (x2) - system : object {2-05.system} - abilities : object {2-05.system.abilities} - cha : object {2-05.system.abilities.cha} - mod : integer {2-05.system.abilities.cha.mod} (3 different values) - -2 (x4) - 1 (x3) - 0 (x3) - con : object {2-05.system.abilities.con} - mod : integer {2-05.system.abilities.con.mod} (2 different values) - 3 (x8) - 2 (x2) - dex : object {2-05.system.abilities.dex} - mod : integer {2-05.system.abilities.dex.mod} (5 different values) - 3 (x4) - 1 (x2) - -1 (x2) - 4 (x1) - 2 (x1) - int : object {2-05.system.abilities.int} - mod : integer {2-05.system.abilities.int.mod} (3 different values) - -5 (x6) - -1 (x2) - -3 (x2) - str : object {2-05.system.abilities.str} - mod : integer {2-05.system.abilities.str.mod} (5 different values) - 0 (x4) - 4 (x2) - 5 (x2) - 6 (x1) - 3 (x1) - wis : object {2-05.system.abilities.wis} - mod : integer {2-05.system.abilities.wis.mod} (2 different values) - 0 (x6) - 1 (x4) - attributes : object {2-05.system.attributes} - ac : object {2-05.system.attributes.ac} - details : string {2-05.system.attributes.ac.details} (same value: '') - value : integer {2-05.system.attributes.ac.value} (4 different values) - 16 (x4) - 18 (x3) - 15 (x2) - 21 (x1) - allSaves : object {2-05.system.attributes.allSaves} - value : string {2-05.system.attributes.allSaves.value} (same value: '') - hp : object {2-05.system.attributes.hp} - details : string {2-05.system.attributes.hp.details} (4 different values) - 'void healing' (x6) - '' (x2) - 'regeneration 2 (deactivated by acid or fire)' (x1) - 'regeneration 3 (deactivated by acid or fire)' (x1) - max : integer {2-05.system.attributes.hp.max} (8 different values) - 30 (x2) - 8 (x2) - 12 (x1) - 93 (x1) - 120 (x1) - 20 (x1) - 22 (x1) - 60 (x1) - temp : integer {2-05.system.attributes.hp.temp} (same value: 0) - value : integer {2-05.system.attributes.hp.value} (8 different values) - 30 (x2) - 8 (x2) - 12 (x1) - 93 (x1) - 120 (x1) - 20 (x1) - 22 (x1) - 60 (x1) - immunities : array {2-05.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {2-05.system.attributes.immunities.[]} - type : string {2-05.system.attributes.immunities.[].type} (7 different values) - 'death-effects' (x6) - 'disease' (x6) - 'paralyzed' (x6) - 'poison' (x6) - 'unconscious' (x6) - 'fire' (x4) - 'electricity' (x4) - [resistances] : array {2-05.system.attributes.resistances} - Length: min=5 max=5 - Value type: object {2-05.system.attributes.resistances.[]} - type : string {2-05.system.attributes.resistances.[].type} (5 different values) - 'cold' (x2) - 'electricity' (x2) - 'fire' (x2) - 'piercing' (x2) - 'slashing' (x2) - value : integer {2-05.system.attributes.resistances.[].value} (same value: 5) - speed : object {2-05.system.attributes.speed} - otherSpeeds : array {2-05.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2-05.system.attributes.speed.otherSpeeds.[]} - type : string {2-05.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {2-05.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 30 (x2) - 10 (x2) - value : integer {2-05.system.attributes.speed.value} (3 different values) - 25 (x6) - 0 (x2) - 35 (x2) - [weaknesses] : array {2-05.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {2-05.system.attributes.weaknesses.[]} - type : string {2-05.system.attributes.weaknesses.[].type} (4 different values) - 'vitality' (x2) - 'slashing' (x2) - 'fire' (x2) - 'holy' (x2) - value : integer {2-05.system.attributes.weaknesses.[].value} (3 different values) - 10 (x4) - 2 (x2) - 3 (x2) - details : object {2-05.system.details} - blurb : string {2-05.system.details.blurb} (same value: '') - languages : object {2-05.system.details.languages} - details : string {2-05.system.details.languages.details} (same value: '') - value : array {2-05.system.details.languages.value} - Length: min=0 max=2 - Value type: string {2-05.system.details.languages.value.[]} (2 different values) - 'chthonian' (x2) - 'jotun' (x2) - level : object {2-05.system.details.level} - value : integer {2-05.system.details.level.value} (6 different values) - 1 (x3) - 3 (x2) - -1 (x2) - 5 (x1) - 2 (x1) - 4 (x1) - privateNotes : string {2-05.system.details.privateNotes} (same value: '') - publicNotes : string {2-05.system.details.publicNotes} (same value: '') - publication : object {2-05.system.details.publication} - license : string {2-05.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-05.system.details.publication.remaster} (same value: False) - title : string {2-05.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-05: Balancing the Scales') - initiative : object {2-05.system.initiative} - statistic : string {2-05.system.initiative.statistic} (same value: 'perception') - perception : object {2-05.system.perception} - details : string {2-05.system.perception.details} (same value: '') - mod : integer {2-05.system.perception.mod} (6 different values) - 7 (x4) - 5 (x2) - 4 (x1) - 3 (x1) - 6 (x1) - 11 (x1) - senses : array {2-05.system.perception.senses} - Length: min=1 max=2 - Value type: object {2-05.system.perception.senses.[]} - [acuity] : string {2-05.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-05.system.perception.senses.[].range} (same value: 30) - type : string {2-05.system.perception.senses.[].type} (3 different values) - 'darkvision' (x8) - 'low-light-vision' (x2) - 'scent' (x2) - resources : object {2-05.system.resources} - saves : object {2-05.system.saves} - fortitude : object {2-05.system.saves.fortitude} - saveDetail : string {2-05.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-05.system.saves.fortitude.value} (8 different values) - 4 (x2) - 6 (x2) - 8 (x1) - 10 (x1) - 12 (x1) - 14 (x1) - 11 (x1) - 13 (x1) - reflex : object {2-05.system.saves.reflex} - saveDetail : string {2-05.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-05.system.saves.reflex.value} (7 different values) - 6 (x2) - 8 (x2) - 7 (x2) - 4 (x1) - 9 (x1) - 10 (x1) - 11 (x1) - will : object {2-05.system.saves.will} - saveDetail : string {2-05.system.saves.will.saveDetail} (same value: '') - value : integer {2-05.system.saves.will.value} (6 different values) - 3 (x3) - 5 (x3) - 9 (x1) - 2 (x1) - 4 (x1) - 7 (x1) - skills : object {2-05.system.skills} - [acrobatics] : object {2-05.system.skills.acrobatics} - base : integer {2-05.system.skills.acrobatics.base} (3 different values) - 5 (x2) - 7 (x1) - 8 (x1) - [athletics] : object {2-05.system.skills.athletics} - base : integer {2-05.system.skills.athletics.base} (4 different values) - 9 (x2) - 12 (x2) - 10 (x1) - 15 (x1) - [deception] : object {2-05.system.skills.deception} - base : integer {2-05.system.skills.deception.base} (2 different values) - 6 (x1) - 8 (x1) - [stealth] : object {2-05.system.skills.stealth} - base : integer {2-05.system.skills.stealth.base} (2 different values) - 6 (x1) - 8 (x1) - traits : object {2-05.system.traits} - rarity : string {2-05.system.traits.rarity} (3 different values) - 'uncommon' (x6) - 'rare' (x2) - 'common' (x2) - size : object {2-05.system.traits.size} - value : string {2-05.system.traits.size.value} (3 different values) - 'lg' (x4) - 'tiny' (x4) - 'med' (x2) - value : array {2-05.system.traits.value} - Length: min=2 max=6 - Value type: string {2-05.system.traits.value.[]} (13 different values) - type : string {2-05.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/2-06.txt b/output/pf2e/packs/2-06.txt deleted file mode 100644 index 4537938..0000000 --- a/output/pf2e/packs/2-06.txt +++ /dev/null @@ -1,583 +0,0 @@ -2-06 -Different values: 19 -===================================== -object {2-06} - _id : string {2-06._id} (all different values) - folder : string {2-06.folder} (same value: 'K0OPrk98aqlbgDr9') - img : string {2-06.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x17) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {2-06.items} - Length: min=2 max=13 - Value type: object {2-06.items.[]} - _id : string {2-06.items.[]._id} (101 different values) - img : string {2-06.items.[].img} (13 different values) - name : string {2-06.items.[].name} (56 different values) - sort : integer {2-06.items.[].sort} (14 different values) - system : object {2-06.items.[].system} - [actionType] : object {2-06.items.[].system.actionType} - value : string {2-06.items.[].system.actionType.value} (4 different values) - 'passive' (x39) - 'action' (x25) - 'reaction' (x14) - 'free' (x6) - [actions] : object {2-06.items.[].system.actions} - [value] : integer {2-06.items.[].system.actions.value} (2 different values) - 1 (x16) - 2 (x9) - [attack] : object {2-06.items.[].system.attack} - value : string {2-06.items.[].system.attack.value} (same value: '') - publication : object {2-06.items.[].system.publication} - license : string {2-06.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-06.items.[].system.publication.remaster} (same value: False) - title : string {2-06.items.[].system.publication.title} (4 different values) - '' (x107) - 'Pathfinder Bestiary' (x16) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder Bestiary 2' (x2) - [attackEffects] : object {2-06.items.[].system.attackEffects} - [custom] : string {2-06.items.[].system.attackEffects.custom} (2 different values) - '' (x12) - 'skewer' (x1) - value : array {2-06.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-06.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x6) - 'skewer' (x1) - description : object {2-06.items.[].system.description} - value : string {2-06.items.[].system.description.value} (59 different values) - [baseItem] : string {2-06.items.[].system.baseItem} (3 different values) - 'dagger' (x2) - 'longspear' (x1) - 'spear' (x1) - [bonus] : object {2-06.items.[].system.bonus} - value : integer {2-06.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {2-06.items.[].system.bonusDamage} - value : integer {2-06.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-06.items.[].system.bulk} - value : mixed - integer {2-06.items.[].system.bulk.value} (2 different values) - 1 (x4) - 2 (x3) - float {2-06.items.[].system.bulk.value} (same value: 0,1) - [category] : string {2-06.items.[].system.category} (5 different values) - 'offensive' (x46) - 'interaction' (x20) - 'defensive' (x14) - 'simple' (x6) - 'martial' (x3) - [containerId] : empty - [damage] : object {2-06.items.[].system.damage} - damageType : string {2-06.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {2-06.items.[].system.damage.dice} (same value: 1) - die : string {2-06.items.[].system.damage.die} (3 different values) - 'd8' (x4) - 'd6' (x3) - 'd4' (x2) - [damageRolls] : object {2-06.items.[].system.damageRolls} - [0] : object {2-06.items.[].system.damageRolls.0} - damage : string {2-06.items.[].system.damageRolls.0.damage} (3 different values) - '1d10+4' (x1) - '2d8+2' (x1) - '1d8+2' (x1) - damageType : string {2-06.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x2) - 'piercing' (x1) - [07f4blm8697m0idvhpq4j5bj] : object {2-06.items.[].system.damageRolls.07f4blm8697m0idvhpq4j5bj} - damage : string {2-06.items.[].system.damageRolls.07f4blm8697m0idvhpq4j5bj.damage} (3 different values) - '1d8+8' (x1) - '1d8+11' (x1) - '1d8+6' (x1) - damageType : string {2-06.items.[].system.damageRolls.07f4blm8697m0idvhpq4j5bj.damageType} (same value: 'piercing') - [353l20w1eny429m3j1g9i2] : object {2-06.items.[].system.damageRolls.353l20w1eny429m3j1g9i2} - damage : string {2-06.items.[].system.damageRolls.353l20w1eny429m3j1g9i2.damage} (3 different values) - '1d8+8' (x1) - '1d8+11' (x1) - '1d8+6' (x1) - damageType : string {2-06.items.[].system.damageRolls.353l20w1eny429m3j1g9i2.damageType} (same value: 'piercing') - [6qts6ztnmqlofx2zd9lb] : object {2-06.items.[].system.damageRolls.6qts6ztnmqlofx2zd9lb} - damage : string {2-06.items.[].system.damageRolls.6qts6ztnmqlofx2zd9lb.damage} (same value: '1d8+1') - damageType : string {2-06.items.[].system.damageRolls.6qts6ztnmqlofx2zd9lb.damageType} (same value: 'piercing') - [7n3zegjxjvswjm0rkrmf] : object {2-06.items.[].system.damageRolls.7n3zegjxjvswjm0rkrmf} - damage : string {2-06.items.[].system.damageRolls.7n3zegjxjvswjm0rkrmf.damage} (same value: '1d6+1') - damageType : string {2-06.items.[].system.damageRolls.7n3zegjxjvswjm0rkrmf.damageType} (same value: 'piercing') - [7ykimsnioe51b09mtr03] : object {2-06.items.[].system.damageRolls.7ykimsnioe51b09mtr03} - damage : string {2-06.items.[].system.damageRolls.7ykimsnioe51b09mtr03.damage} (same value: '1d6+1') - damageType : string {2-06.items.[].system.damageRolls.7ykimsnioe51b09mtr03.damageType} (same value: 'slashing') - [98ekcdoucvm6zjdd5lrr26] : object {2-06.items.[].system.damageRolls.98ekcdoucvm6zjdd5lrr26} - damage : string {2-06.items.[].system.damageRolls.98ekcdoucvm6zjdd5lrr26.damage} (3 different values) - '1d6+5' (x1) - '1d6+8' (x1) - '1d6+6' (x1) - damageType : string {2-06.items.[].system.damageRolls.98ekcdoucvm6zjdd5lrr26.damageType} (same value: 'slashing') - [b7fh5rk21dsflerg2lf3zn] : object {2-06.items.[].system.damageRolls.b7fh5rk21dsflerg2lf3zn} - damage : string {2-06.items.[].system.damageRolls.b7fh5rk21dsflerg2lf3zn.damage} (2 different values) - '2d8+5' (x1) - '2d12+6' (x1) - damageType : string {2-06.items.[].system.damageRolls.b7fh5rk21dsflerg2lf3zn.damageType} (same value: 'piercing') - [geq5ooeocri2uw8gvfiu6] : object {2-06.items.[].system.damageRolls.geq5ooeocri2uw8gvfiu6} - damage : string {2-06.items.[].system.damageRolls.geq5ooeocri2uw8gvfiu6.damage} (5 different values) - '1d6+5' (x1) - '1d6+8' (x1) - '1d8+6' (x1) - '2d6+1' (x1) - '2d8+3' (x1) - damageType : string {2-06.items.[].system.damageRolls.geq5ooeocri2uw8gvfiu6.damageType} (same value: 'piercing') - [jbvzc23swuow1knedzmkbh] : object {2-06.items.[].system.damageRolls.jbvzc23swuow1knedzmkbh} - damage : string {2-06.items.[].system.damageRolls.jbvzc23swuow1knedzmkbh.damage} (2 different values) - '1d8+5' (x1) - '1d4+2' (x1) - damageType : string {2-06.items.[].system.damageRolls.jbvzc23swuow1knedzmkbh.damageType} (same value: 'bludgeoning') - [kebag99r2ae2mwn7oqk11e] : object {2-06.items.[].system.damageRolls.kebag99r2ae2mwn7oqk11e} - damage : string {2-06.items.[].system.damageRolls.kebag99r2ae2mwn7oqk11e.damage} (2 different values) - '1d10+3' (x1) - '1d12+6' (x1) - damageType : string {2-06.items.[].system.damageRolls.kebag99r2ae2mwn7oqk11e.damageType} (same value: 'piercing') - [nafx05tyf3lhh5h0apxona] : object {2-06.items.[].system.damageRolls.nafx05tyf3lhh5h0apxona} - damage : string {2-06.items.[].system.damageRolls.nafx05tyf3lhh5h0apxona.damage} (same value: '1d6') - damageType : string {2-06.items.[].system.damageRolls.nafx05tyf3lhh5h0apxona.damageType} (same value: 'electricity') - [pi7287x59mfbgvol2kk9mv] : object {2-06.items.[].system.damageRolls.pi7287x59mfbgvol2kk9mv} - damage : string {2-06.items.[].system.damageRolls.pi7287x59mfbgvol2kk9mv.damage} (2 different values) - '1d10+5' (x1) - '1d6+3' (x1) - damageType : string {2-06.items.[].system.damageRolls.pi7287x59mfbgvol2kk9mv.damageType} (same value: 'piercing') - [ultmqx2ctrqq4k95yli5] : object {2-06.items.[].system.damageRolls.ultmqx2ctrqq4k95yli5} - damage : string {2-06.items.[].system.damageRolls.ultmqx2ctrqq4k95yli5.damage} (same value: '1d8+1') - damageType : string {2-06.items.[].system.damageRolls.ultmqx2ctrqq4k95yli5.damageType} (same value: 'piercing') - [urnjop1tmgec4hae4akc5s] : object {2-06.items.[].system.damageRolls.urnjop1tmgec4hae4akc5s} - damage : string {2-06.items.[].system.damageRolls.urnjop1tmgec4hae4akc5s.damage} (2 different values) - '2d6+5' (x1) - '2d8+6' (x1) - damageType : string {2-06.items.[].system.damageRolls.urnjop1tmgec4hae4akc5s.damageType} (same value: 'slashing') - [vcli6ektm5laxsg0hjcfa] : object {2-06.items.[].system.damageRolls.vcli6ektm5laxsg0hjcfa} - damage : string {2-06.items.[].system.damageRolls.vcli6ektm5laxsg0hjcfa.damage} (2 different values) - '1d4+1' (x1) - '2d4+3' (x1) - damageType : string {2-06.items.[].system.damageRolls.vcli6ektm5laxsg0hjcfa.damageType} (same value: 'slashing') - [y3bx4fgk139hyoeumn5z] : object {2-06.items.[].system.damageRolls.y3bx4fgk139hyoeumn5z} - damage : string {2-06.items.[].system.damageRolls.y3bx4fgk139hyoeumn5z.damage} (same value: '1d8+4') - damageType : string {2-06.items.[].system.damageRolls.y3bx4fgk139hyoeumn5z.damageType} (same value: 'bludgeoning') - [duration] : object {2-06.items.[].system.duration} - value : integer {2-06.items.[].system.duration.value} (same value: 0) - [equipped] : object {2-06.items.[].system.equipped} - carryType : string {2-06.items.[].system.equipped.carryType} (2 different values) - 'worn' (x8) - 'held' (x2) - [handsHeld] : integer {2-06.items.[].system.equipped.handsHeld} (3 different values) - 0 (x7) - 2 (x1) - 1 (x1) - [invested] : empty - [group] : string {2-06.items.[].system.group} (2 different values) - 'spear' (x7) - 'knife' (x2) - [hardness] : integer {2-06.items.[].system.hardness} (same value: 0) - [hp] : object {2-06.items.[].system.hp} - max : integer {2-06.items.[].system.hp.max} (same value: 0) - value : integer {2-06.items.[].system.hp.value} (same value: 0) - [level] : object {2-06.items.[].system.level} - value : integer {2-06.items.[].system.level.value} (same value: 0) - [material] : object {2-06.items.[].system.material} - [grade] : empty - [type] : empty - [overrides] : array<> {2-06.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [price] : object {2-06.items.[].system.price} - value : object {2-06.items.[].system.price.value} - [gp] : integer {2-06.items.[].system.price.value.gp} (same value: 1) - [sp] : integer {2-06.items.[].system.price.value.sp} (3 different values) - 1 (x3) - 5 (x2) - 2 (x2) - [quantity] : integer {2-06.items.[].system.quantity} (2 different values) - 1 (x8) - 2 (x2) - [range] : empty - [references] : object {2-06.items.[].system.references} - children : array<> {2-06.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {2-06.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {2-06.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {2-06.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {2-06.items.[].system.reload} - value : string {2-06.items.[].system.reload.value} (2 different values) - '-' (x6) - '' (x3) - rules : ignored (Foundry rules object) {2-06.items.[].system.rules} - [runes] : object {2-06.items.[].system.runes} - potency : integer {2-06.items.[].system.runes.potency} (2 different values) - 0 (x8) - 1 (x1) - property : array<> {2-06.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {2-06.items.[].system.runes.striking} (2 different values) - 0 (x8) - 1 (x1) - [selfEffect] : object {2-06.items.[].system.selfEffect} - name : string {2-06.items.[].system.selfEffect.name} (same value: 'Effect: Blood Frenzy') - uuid : string {2-06.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Blood Frenzy') - [size] : string {2-06.items.[].system.size} (same value: 'med') - [slug] : string {2-06.items.[].system.slug} (11 different values) - [splashDamage] : object {2-06.items.[].system.splashDamage} - value : integer {2-06.items.[].system.splashDamage.value} (same value: 0) - [traits] : object {2-06.items.[].system.traits} - rarity : string {2-06.items.[].system.traits.rarity} (same value: 'common') - value : array {2-06.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {2-06.items.[].system.traits.value.[]} (29 different values) - [usage] : object {2-06.items.[].system.usage} - value : string {2-06.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x9) - 'held-in-two-hands' (x1) - [value] : object {2-06.items.[].system.value} - isValued : boolean {2-06.items.[].system.value.isValued} (same value: True) - value : integer {2-06.items.[].system.value.value} (same value: 1) - [weaponType] : object {2-06.items.[].system.weaponType} - value : string {2-06.items.[].system.weaponType.value} (2 different values) - 'melee' (x30) - 'ranged' (x4) - type : string {2-06.items.[].type} (5 different values) - 'action' (x84) - 'melee' (x34) - 'weapon' (x9) - 'condition' (x2) - 'equipment' (x1) - [_stats] : object {2-06.items.[]._stats} - compendiumSource : string {2-06.items.[]._stats.compendiumSource} (9 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.VdSMQ6yRZ3YXNXHL' (x6) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x6) - 'Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.AWvNPE4U0kEJSL1T' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.g26YiEIfSHCpLocV' (x2) - 'Compendium.pf2e.equipment-srd.Item.fyYnQf1NAx9fWFaS' (x1) - 'Compendium.pf2e.equipment-srd.Item.aXuJh4i8HqSu6NYV' (x1) - 'Compendium.pf2e.equipment-srd.Item.tOhoGvmCMw4JpWcS' (x1) - [flags] : object {2-06.items.[].flags} - pf2e : object {2-06.items.[].flags.pf2e} - linkedWeapon : string {2-06.items.[].flags.pf2e.linkedWeapon} (7 different values) - 'i6GAmamndfHnlAUB' (x2) - 'Mx93Dq1HHVLyRBX7' (x2) - 'coDTfS5nQjX0Wbij' (x2) - 'cZMrsm8iHJmQlhLf' (x1) - 'SI3JMojfD5PRH3ne' (x1) - 'RmRCyTSAEiNPqwE9' (x1) - 'SCiAtVb11X3s8Zqx' (x1) - name : string {2-06.name} (all different values) - [prototypeToken] : object {2-06.prototypeToken} - name : string {2-06.prototypeToken.name} (7 different values) - 'Baron Utomo' (x2) - 'Bloody Vortex' (x2) - 'Silaqui' (x2) - 'The Saboteur' (x2) - 'Wounded Dragon Turtle' (x2) - 'Mist Stalker' (x1) - 'Sea Devil Scout' (x1) - system : object {2-06.system} - [abilities] : object {2-06.system.abilities} - cha : object {2-06.system.abilities.cha} - mod : integer {2-06.system.abilities.cha.mod} (7 different values) - 0 (x5) - 2 (x3) - -1 (x3) - -4 (x2) - 3 (x2) - 4 (x1) - -2 (x1) - con : object {2-06.system.abilities.con} - mod : integer {2-06.system.abilities.con.mod} (4 different values) - 3 (x6) - 4 (x6) - 2 (x4) - 1 (x1) - dex : object {2-06.system.abilities.dex} - mod : integer {2-06.system.abilities.dex.mod} (7 different values) - 2 (x4) - 1 (x3) - 3 (x3) - 4 (x3) - -1 (x2) - 5 (x1) - 0 (x1) - int : object {2-06.system.abilities.int} - mod : integer {2-06.system.abilities.int.mod} (5 different values) - 0 (x8) - -4 (x3) - 1 (x3) - -5 (x2) - -2 (x1) - str : object {2-06.system.abilities.str} - mod : integer {2-06.system.abilities.str.mod} (6 different values) - 4 (x5) - 5 (x4) - 3 (x4) - 2 (x2) - 1 (x1) - 6 (x1) - wis : object {2-06.system.abilities.wis} - mod : integer {2-06.system.abilities.wis.mod} (5 different values) - 3 (x5) - 1 (x4) - 2 (x4) - 0 (x3) - 5 (x1) - attributes : object {2-06.system.attributes} - ac : object {2-06.system.attributes.ac} - [details] : string {2-06.system.attributes.ac.details} (same value: '') - value : integer {2-06.system.attributes.ac.value} (11 different values) - [allSaves] : object {2-06.system.attributes.allSaves} - value : string {2-06.system.attributes.allSaves.value} (same value: '') - hp : object {2-06.system.attributes.hp} - details : string {2-06.system.attributes.hp.details} (2 different values) - '' (x17) - 'void healing' (x2) - max : integer {2-06.system.attributes.hp.max} (12 different values) - temp : integer {2-06.system.attributes.hp.temp} (same value: 0) - value : integer {2-06.system.attributes.hp.value} (12 different values) - [emitsSound] : string {2-06.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-06.system.attributes.hardness} (2 different values) - 5 (x1) - 10 (x1) - [immunities] : array {2-06.system.attributes.immunities} - Length: min=3 max=5 - Value type: object {2-06.system.attributes.immunities.[]} - type : string {2-06.system.attributes.immunities.[].type} (10 different values) - 'paralyzed' (x8) - 'poison' (x6) - 'sleep' (x6) - 'bleed' (x4) - 'death-effects' (x2) - 'disease' (x2) - 'unconscious' (x2) - 'electricity' (x2) - 'fire' (x2) - 'critical-hits' (x1) - [resistances] : array {2-06.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {2-06.system.attributes.resistances.[]} - exceptions : array {2-06.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {2-06.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') - type : string {2-06.system.attributes.resistances.[].type} (2 different values) - 'acid' (x1) - 'physical' (x1) - value : integer {2-06.system.attributes.resistances.[].value} (same value: 3) - [speed] : object {2-06.system.attributes.speed} - otherSpeeds : array {2-06.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {2-06.system.attributes.speed.otherSpeeds.[]} - type : string {2-06.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'swim' (x14) - 'climb' (x1) - value : integer {2-06.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 30 (x6) - 35 (x4) - 40 (x2) - 20 (x2) - 50 (x1) - value : integer {2-06.system.attributes.speed.value} (6 different values) - 25 (x8) - 20 (x4) - 15 (x2) - 0 (x1) - 30 (x1) - 10 (x1) - [stealth] : object {2-06.system.attributes.stealth} - details : string {2-06.system.attributes.stealth.details} (same value: '') - value : integer {2-06.system.attributes.stealth.value} (same value: 0) - [weaknesses] : array {2-06.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {2-06.system.attributes.weaknesses.[]} - type : string {2-06.system.attributes.weaknesses.[].type} (3 different values) - 'vitality' (x2) - 'slashing' (x2) - 'fire' (x1) - value : integer {2-06.system.attributes.weaknesses.[].value} (2 different values) - 5 (x3) - 10 (x2) - details : object {2-06.system.details} - [blurb] : string {2-06.system.details.blurb} (same value: '') - [languages] : object {2-06.system.details.languages} - details : string {2-06.system.details.languages.details} (2 different values) - '' (x11) - 'shark commune 150 feet' (x6) - value : array {2-06.system.details.languages.value} - Length: min=0 max=3 - Value type: string {2-06.system.details.languages.value.[]} (4 different values) - 'thalassic' (x11) - 'common' (x6) - 'draconic' (x2) - 'petran' (x1) - level : object {2-06.system.details.level} - value : integer {2-06.system.details.level.value} (8 different values) - 3 (x5) - 1 (x4) - 4 (x3) - 5 (x3) - 6 (x1) - 2 (x1) - 7 (x1) - 0 (x1) - [privateNotes] : string {2-06.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-06.system.details.publicNotes} (5 different values) - publication : object {2-06.system.details.publication} - license : string {2-06.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-06.system.details.publication.remaster} (same value: False) - title : string {2-06.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-06: The Crashing Wave') - [description] : string {2-06.system.details.description} (2 different values) - '' (x1) - '

A bloody vortex violently draining into a crack of raw elemental energy, fueled by the curse of a sea devil oracle.

' (x1) - [disable] : string {2-06.system.details.disable} (2 different values) - '

Slay Silaqui, or @Check[thievery|dc:17|traits:action:disable-a-device] (trained) to pry the gem out of Silaqui followed by disrupting the gem\'s power by either breaking it (AC 15, Hardness 5, HP 25, BT 13) or using @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 15)

' (x1) - '

Slay Silaqui, or @Check[thievery|dc:20|traits:action:disable-a-device] (trained) to pry the gem out of Silaqui followed by disrupting the gem\'s power by either breaking it (AC 18, Hardness 10, HP 45, BT 23) or using @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 19)

' (x1) - [isComplex] : boolean {2-06.system.details.isComplex} (same value: True) - [reset] : string {2-06.system.details.reset} (same value: '') - [routine] : string {2-06.system.details.routine} (2 different values) - [initiative] : object {2-06.system.initiative} - statistic : string {2-06.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-06.system.perception} - details : string {2-06.system.perception.details} (3 different values) - '' (x13) - 'blood scent' (x3) - 'mist vision' (x1) - mod : integer {2-06.system.perception.mod} (7 different values) - 9 (x5) - 7 (x4) - 10 (x2) - 13 (x2) - 12 (x2) - 15 (x1) - 5 (x1) - senses : array {2-06.system.perception.senses} - Length: min=1 max=2 - Value type: object {2-06.system.perception.senses.[]} - [acuity] : string {2-06.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-06.system.perception.senses.[].range} (2 different values) - 30 (x6) - 100 (x3) - type : string {2-06.system.perception.senses.[].type} (3 different values) - 'darkvision' (x15) - 'wavesense' (x6) - 'scent' (x3) - [resources] : object {2-06.system.resources} - saves : object {2-06.system.saves} - fortitude : object {2-06.system.saves.fortitude} - saveDetail : string {2-06.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-06.system.saves.fortitude.value} (9 different values) - 9 (x5) - 13 (x3) - 16 (x2) - 0 (x2) - 8 (x2) - 6 (x2) - 10 (x1) - 12 (x1) - 5 (x1) - reflex : object {2-06.system.saves.reflex} - saveDetail : string {2-06.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-06.system.saves.reflex.value} (11 different values) - will : object {2-06.system.saves.will} - saveDetail : string {2-06.system.saves.will.saveDetail} (same value: '') - value : integer {2-06.system.saves.will.value} (9 different values) - 9 (x4) - 5 (x3) - 10 (x2) - 13 (x2) - 7 (x2) - 0 (x2) - 6 (x2) - 12 (x1) - 2 (x1) - [skills] : object {2-06.system.skills} - athletics : object {2-06.system.skills.athletics} - base : integer {2-06.system.skills.athletics.base} (11 different values) - [special] : array {2-06.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {2-06.system.skills.athletics.special.[]} - base : integer {2-06.system.skills.athletics.special.[].base} (3 different values) - 15 (x2) - 18 (x1) - 9 (x1) - label : string {2-06.system.skills.athletics.special.[].label} (2 different values) - 'to Swim' (x2) - 'to swim' (x2) - predicate : array {2-06.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {2-06.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - [acrobatics] : object {2-06.system.skills.acrobatics} - base : integer {2-06.system.skills.acrobatics.base} (2 different values) - 10 (x1) - 13 (x1) - [deception] : object {2-06.system.skills.deception} - base : integer {2-06.system.skills.deception.base} (2 different values) - 12 (x1) - 15 (x1) - [diplomacy] : object {2-06.system.skills.diplomacy} - base : integer {2-06.system.skills.diplomacy.base} (2 different values) - 10 (x1) - 13 (x1) - [intimidation] : object {2-06.system.skills.intimidation} - base : integer {2-06.system.skills.intimidation.base} (6 different values) - 9 (x3) - 12 (x3) - 8 (x1) - 11 (x1) - 3 (x1) - 15 (x1) - [medicine] : object {2-06.system.skills.medicine} - base : integer {2-06.system.skills.medicine.base} (2 different values) - 10 (x1) - 13 (x1) - [religion] : object {2-06.system.skills.religion} - base : integer {2-06.system.skills.religion.base} (2 different values) - 8 (x1) - 11 (x1) - [stealth] : object {2-06.system.skills.stealth} - base : integer {2-06.system.skills.stealth.base} (9 different values) - 10 (x4) - 6 (x2) - 11 (x2) - 9 (x1) - 12 (x1) - 14 (x1) - 13 (x1) - 4 (x1) - 8 (x1) - [survival] : object {2-06.system.skills.survival} - base : integer {2-06.system.skills.survival.base} (6 different values) - 8 (x3) - 11 (x3) - 5 (x2) - 7 (x1) - 9 (x1) - 14 (x1) - traits : object {2-06.system.traits} - rarity : string {2-06.system.traits.rarity} (3 different values) - 'uncommon' (x11) - 'common' (x5) - 'unique' (x3) - size : object {2-06.system.traits.size} - value : string {2-06.system.traits.size.value} (4 different values) - 'med' (x12) - 'lg' (x3) - 'sm' (x2) - 'huge' (x2) - value : array {2-06.system.traits.value} - Length: min=1 max=6 - Value type: string {2-06.system.traits.value.[]} (18 different values) - [creatureType] : string {2-06.system.creatureType} (same value: '') - [statusEffects] : array<> {2-06.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-06.type} (2 different values) - 'npc' (x17) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/2-07.txt b/output/pf2e/packs/2-07.txt deleted file mode 100644 index 049bd34..0000000 --- a/output/pf2e/packs/2-07.txt +++ /dev/null @@ -1,386 +0,0 @@ -2-07 -Different values: 2 -===================================== -object {2-07} - _id : string {2-07._id} (all different values) - folder : string {2-07.folder} (same value: 'RgnfIQJYT887CPKY') - img : string {2-07.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-07.items} - Length: min=23 max=28 - Value type: object {2-07.items.[]} - _id : string {2-07.items.[]._id} (51 different values) - img : string {2-07.items.[].img} (29 different values) - name : string {2-07.items.[].name} (28 different values) - sort : integer {2-07.items.[].sort} (28 different values) - system : object {2-07.items.[].system} - [acBonus] : integer {2-07.items.[].system.acBonus} (same value: 1) - [actionType] : object {2-07.items.[].system.actionType} - value : string {2-07.items.[].system.actionType.value} (3 different values) - 'reaction' (x2) - 'action' (x2) - 'passive' (x2) - [actions] : object {2-07.items.[].system.actions} - [value] : integer {2-07.items.[].system.actions.value} (same value: 3) - [area] : object {2-07.items.[].system.area} - type : string {2-07.items.[].system.area.type} (same value: 'burst') - value : integer {2-07.items.[].system.area.value} (same value: 10) - [attack] : object {2-07.items.[].system.attack} - value : string {2-07.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-07.items.[].system.attackEffects} - custom : string {2-07.items.[].system.attackEffects.custom} (same value: '') - value : array {2-07.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-07.items.[].system.attackEffects.value.[]} (same value: 'lethargy-poison') - [autoHeightenLevel] : object {2-07.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-07.items.[].system.baseItem} (4 different values) - 'whip' (x2) - 'leather-armor' (x2) - 'sap' (x1) - 'blowgun' (x1) - [bonus] : object {2-07.items.[].system.bonus} - value : integer {2-07.items.[].system.bonus.value} (3 different values) - 0 (x4) - 14 (x2) - 18 (x2) - [bonusDamage] : object {2-07.items.[].system.bonusDamage} - value : integer {2-07.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-07.items.[].system.bulk} - value : mixed - float {2-07.items.[].system.bulk.value} (same value: 0,1) - integer {2-07.items.[].system.bulk.value} (all different values) - [category] : string {2-07.items.[].system.category} (8 different values) - 'defensive' (x4) - 'martial' (x3) - 'light' (x2) - 'offensive' (x2) - 'other' (x1) - 'simple' (x1) - 'poison' (x1) - 'ammo' (x1) - [containerId] : empty - rules : ignored (Foundry rules object) {2-07.items.[].system.rules} - [checkPenalty] : integer {2-07.items.[].system.checkPenalty} (same value: -1) - publication : object {2-07.items.[].system.publication} - license : string {2-07.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-07.items.[].system.publication.remaster} (same value: False) - title : string {2-07.items.[].system.publication.title} (3 different values) - 'Pathfinder Core Rulebook' (x39) - '' (x10) - 'Pathfinder Bestiary' (x2) - [cost] : object {2-07.items.[].system.cost} - value : string {2-07.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-07.items.[].system.counteraction} (same value: False) - [damage] : object {2-07.items.[].system.damage} - [0] : object {2-07.items.[].system.damage.0} - applyMod : boolean {2-07.items.[].system.damage.0.applyMod} (same value: True) - [category] : empty - formula : string {2-07.items.[].system.damage.0.formula} (same value: '0') - kinds : array {2-07.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-07.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {2-07.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-07.items.[].system.damage.0.type} (same value: 'mental') - [damageType] : string {2-07.items.[].system.damage.damageType} (3 different values) - 'slashing' (x2) - 'bludgeoning' (x1) - 'piercing' (x1) - [dice] : integer {2-07.items.[].system.damage.dice} (same value: 1) - [die] : string {2-07.items.[].system.damage.die} (3 different values) - 'd4' (x2) - 'd6' (x1) - '' (x1) - [damageRolls] : object {2-07.items.[].system.damageRolls} - [a853hj1ygu4r07xaproj] : object {2-07.items.[].system.damageRolls.a853hj1ygu4r07xaproj} - damage : string {2-07.items.[].system.damageRolls.a853hj1ygu4r07xaproj.damage} (same value: '1d4+10') - damageType : string {2-07.items.[].system.damageRolls.a853hj1ygu4r07xaproj.damageType} (same value: 'bludgeoning') - [fy12gxywqec7vpaeinvr] : object {2-07.items.[].system.damageRolls.fy12gxywqec7vpaeinvr} - damage : string {2-07.items.[].system.damageRolls.fy12gxywqec7vpaeinvr.damage} (same value: '1d4+12') - damageType : string {2-07.items.[].system.damageRolls.fy12gxywqec7vpaeinvr.damageType} (same value: 'slashing') - [xvxd0um46pfeuhbue0b3] : object {2-07.items.[].system.damageRolls.xvxd0um46pfeuhbue0b3} - damage : string {2-07.items.[].system.damageRolls.xvxd0um46pfeuhbue0b3.damage} (same value: '1d4+10') - damageType : string {2-07.items.[].system.damageRolls.xvxd0um46pfeuhbue0b3.damageType} (same value: 'slashing') - yrivjcg9yifku4srfxke : object {2-07.items.[].system.damageRolls.yrivjcg9yifku4srfxke} - damage : string {2-07.items.[].system.damageRolls.yrivjcg9yifku4srfxke.damage} (same value: '1') - damageType : string {2-07.items.[].system.damageRolls.yrivjcg9yifku4srfxke.damageType} (same value: 'piercing') - [defense] : object {2-07.items.[].system.defense} - save : object {2-07.items.[].system.defense.save} - basic : boolean {2-07.items.[].system.defense.save.basic} (all different values) - statistic : string {2-07.items.[].system.defense.save.statistic} (all different values) - description : object {2-07.items.[].system.description} - value : string {2-07.items.[].system.description.value} (29 different values) - [dexCap] : integer {2-07.items.[].system.dexCap} (same value: 4) - [duration] : object {2-07.items.[].system.duration} - sustained : boolean {2-07.items.[].system.duration.sustained} (all different values) - value : string {2-07.items.[].system.duration.value} (9 different values) - '1 minute' (x9) - '' (x6) - 'varies' (x3) - '10 minutes' (x2) - 'until the end of the target\'s next turn' (x2) - '1 round' (x2) - 'see below' (x2) - 'until the start of your next turn' (x2) - 'until the end of your turn' (x2) - [equipped] : object {2-07.items.[].system.equipped} - carryType : string {2-07.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {2-07.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {2-07.items.[].system.frequency} - max : integer {2-07.items.[].system.frequency.max} (same value: 1) - per : string {2-07.items.[].system.frequency.per} (same value: 'P1Y') - [group] : string {2-07.items.[].system.group} (4 different values) - 'flail' (x2) - 'leather' (x2) - 'club' (x1) - 'dart' (x1) - [hardness] : integer {2-07.items.[].system.hardness} (same value: 0) - [heightening] : object {2-07.items.[].system.heightening} - [levels] : object {2-07.items.[].system.heightening.levels} - [3] : object {2-07.items.[].system.heightening.levels.3} - [range] : object {2-07.items.[].system.heightening.levels.3.range} - value : string {2-07.items.[].system.heightening.levels.3.range.value} (all different values) - [target] : object {2-07.items.[].system.heightening.levels.3.target} - value : string {2-07.items.[].system.heightening.levels.3.target.value} (all different values) - [5] : object {2-07.items.[].system.heightening.levels.5} - [range] : object {2-07.items.[].system.heightening.levels.5.range} - value : string {2-07.items.[].system.heightening.levels.5.range.value} (all different values) - [target] : object {2-07.items.[].system.heightening.levels.5.target} - value : string {2-07.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {2-07.items.[].system.heightening.levels.6} - target : object {2-07.items.[].system.heightening.levels.6.target} - value : string {2-07.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {2-07.items.[].system.heightening.levels.7} - target : object {2-07.items.[].system.heightening.levels.7.target} - value : string {2-07.items.[].system.heightening.levels.7.target.value} (3 different values) - '1 unattended object with a Bulk of 2 or less' (x2) - '6 creatures' (x1) - '10 creatures' (x1) - type : string {2-07.items.[].system.heightening.type} (all different values) - [damage] : object {2-07.items.[].system.heightening.damage} - 0 : string {2-07.items.[].system.heightening.damage.0} (same value: '1d6') - [interval] : integer {2-07.items.[].system.heightening.interval} (same value: 2) - [hp] : object {2-07.items.[].system.hp} - max : integer {2-07.items.[].system.hp.max} (same value: 0) - value : integer {2-07.items.[].system.hp.value} (same value: 0) - [level] : object {2-07.items.[].system.level} - value : integer {2-07.items.[].system.level.value} (4 different values) - 1 (x19) - 2 (x9) - 0 (x7) - 3 (x4) - [location] : object {2-07.items.[].system.location} - [heightenedLevel] : integer {2-07.items.[].system.location.heightenedLevel} (3 different values) - 2 (x8) - 1 (x8) - 3 (x4) - value : string {2-07.items.[].system.location.value} (all different values) - [material] : object {2-07.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {2-07.items.[].system.prepared} - flexible : boolean {2-07.items.[].system.prepared.flexible} (same value: False) - value : string {2-07.items.[].system.prepared.value} (same value: 'spontaneous') - [price] : object {2-07.items.[].system.price} - per : integer {2-07.items.[].system.price.per} (same value: 10) - value : object {2-07.items.[].system.price.value} - [gp] : integer {2-07.items.[].system.price.value.gp} (3 different values) - 2 (x2) - 3 (x1) - 7 (x1) - [sp] : integer {2-07.items.[].system.price.value.sp} (same value: 1) - cp : integer {2-07.items.[].system.price.value.cp} (same value: 5) - [proficiency] : object {2-07.items.[].system.proficiency} - value : integer {2-07.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {2-07.items.[].system.quantity} (4 different values) - 1 (x6) - 2 (x1) - 3 (x1) - 10 (x1) - [range] : mixed - object {2-07.items.[].system.range} - value : string {2-07.items.[].system.range.value} (5 different values) - '30 feet' (x13) - 'touch' (x6) - '' (x6) - '120 feet' (x3) - '60 feet' (x2) - integer {2-07.items.[].system.range} (same value: 20) - [reload] : object {2-07.items.[].system.reload} - value : string {2-07.items.[].system.reload.value} (all different values) - [requirements] : string {2-07.items.[].system.requirements} (same value: '') - [runes] : object {2-07.items.[].system.runes} - potency : integer {2-07.items.[].system.runes.potency} (all different values) - property : array<> {2-07.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-07.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-07.items.[].system.runes.striking} (same value: 0) - [size] : string {2-07.items.[].system.size} (same value: 'med') - [slots] : object {2-07.items.[].system.slots} - slot0 : object {2-07.items.[].system.slots.slot0} - max : integer {2-07.items.[].system.slots.slot0.max} (same value: 5) - value : integer {2-07.items.[].system.slots.slot0.value} (same value: 5) - slot1 : object {2-07.items.[].system.slots.slot1} - max : integer {2-07.items.[].system.slots.slot1.max} (same value: 4) - value : integer {2-07.items.[].system.slots.slot1.value} (same value: 4) - slot2 : object {2-07.items.[].system.slots.slot2} - max : integer {2-07.items.[].system.slots.slot2.max} (same value: 4) - value : integer {2-07.items.[].system.slots.slot2.value} (same value: 4) - slot3 : object {2-07.items.[].system.slots.slot3} - max : integer {2-07.items.[].system.slots.slot3.max} (same value: 4) - value : integer {2-07.items.[].system.slots.slot3.value} (same value: 4) - [slug] : string {2-07.items.[].system.slug} (25 different values) - [speedPenalty] : integer {2-07.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {2-07.items.[].system.spelldc} - dc : integer {2-07.items.[].system.spelldc.dc} (all different values) - mod : integer {2-07.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-07.items.[].system.spelldc.value} (all different values) - [splashDamage] : object {2-07.items.[].system.splashDamage} - [value] : integer {2-07.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {2-07.items.[].system.stackGroup} (same value: 'blowgunDarts') - [strength] : integer {2-07.items.[].system.strength} (same value: 0) - [target] : object {2-07.items.[].system.target} - value : string {2-07.items.[].system.target.value} (5 different values) - '1 creature' (x15) - '' (x9) - '1 living creature' (x2) - '1 willing creature' (x2) - '1 unattended object of light Bulk or less' (x2) - [time] : object {2-07.items.[].system.time} - value : string {2-07.items.[].system.time.value} (all different values) - [tradition] : object {2-07.items.[].system.tradition} - value : string {2-07.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {2-07.items.[].system.traits} - rarity : string {2-07.items.[].system.traits.rarity} (all different values) - [traditions] : array {2-07.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {2-07.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x30) - 'arcane' (x26) - 'divine' (x14) - 'primal' (x4) - value : array {2-07.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {2-07.items.[].system.traits.value.[]} (29 different values) - [usage] : object {2-07.items.[].system.usage} - value : string {2-07.items.[].system.usage.value} (same value: 'held-in-one-hand') - [uses] : object {2-07.items.[].system.uses} - autoDestroy : boolean {2-07.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-07.items.[].system.uses.max} (same value: 1) - value : integer {2-07.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-07.items.[].system.weaponType} - value : string {2-07.items.[].system.weaponType.value} (same value: 'melee') - type : string {2-07.items.[].type} (7 different values) - 'spell' (x30) - 'action' (x6) - 'weapon' (x4) - 'melee' (x4) - 'consumable' (x3) - 'spellcastingEntry' (x2) - 'armor' (x2) - [_stats] : object {2-07.items.[]._stats} - compendiumSource : string {2-07.items.[]._stats.compendiumSource} (25 different values) - [flags] : object {2-07.items.[].flags} - pf2e : object {2-07.items.[].flags.pf2e} - linkedWeapon : string {2-07.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'rjzvPRDWo93WEUkw' (x1) - 'JHMeoO8Z29xAiHe2' (x1) - 'EFGH5ZZN3ZFpuICM' (x1) - 'f1BJYbQ7Q1tiN6vx' (x1) - name : string {2-07.name} (all different values) - prototypeToken : object {2-07.prototypeToken} - name : string {2-07.prototypeToken.name} (same value: 'Onyx Alliance Agent') - system : object {2-07.system} - abilities : object {2-07.system.abilities} - cha : object {2-07.system.abilities.cha} - mod : integer {2-07.system.abilities.cha.mod} (all different values) - con : object {2-07.system.abilities.con} - mod : integer {2-07.system.abilities.con.mod} (all different values) - dex : object {2-07.system.abilities.dex} - mod : integer {2-07.system.abilities.dex.mod} (same value: 4) - int : object {2-07.system.abilities.int} - mod : integer {2-07.system.abilities.int.mod} (all different values) - str : object {2-07.system.abilities.str} - mod : integer {2-07.system.abilities.str.mod} (same value: 4) - wis : object {2-07.system.abilities.wis} - mod : integer {2-07.system.abilities.wis.mod} (all different values) - attributes : object {2-07.system.attributes} - ac : object {2-07.system.attributes.ac} - details : string {2-07.system.attributes.ac.details} (same value: '') - value : integer {2-07.system.attributes.ac.value} (all different values) - allSaves : object {2-07.system.attributes.allSaves} - value : string {2-07.system.attributes.allSaves.value} (same value: '') - hp : object {2-07.system.attributes.hp} - details : string {2-07.system.attributes.hp.details} (same value: '') - max : integer {2-07.system.attributes.hp.max} (all different values) - temp : integer {2-07.system.attributes.hp.temp} (same value: 0) - value : integer {2-07.system.attributes.hp.value} (all different values) - speed : object {2-07.system.attributes.speed} - otherSpeeds : array<> {2-07.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {2-07.system.attributes.speed.value} (same value: 25) - details : object {2-07.system.details} - blurb : string {2-07.system.details.blurb} (same value: '') - languages : object {2-07.system.details.languages} - details : string {2-07.system.details.languages.details} (same value: '') - value : array {2-07.system.details.languages.value} - Length: min=2 max=2 - Value type: string {2-07.system.details.languages.value.[]} (all different values) - level : object {2-07.system.details.level} - value : integer {2-07.system.details.level.value} (all different values) - privateNotes : string {2-07.system.details.privateNotes} (same value: '') - publicNotes : string {2-07.system.details.publicNotes} (same value: '') - publication : object {2-07.system.details.publication} - license : string {2-07.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-07.system.details.publication.remaster} (same value: False) - title : string {2-07.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-07: The Blackros Deception') - initiative : object {2-07.system.initiative} - statistic : string {2-07.system.initiative.statistic} (same value: 'perception') - perception : object {2-07.system.perception} - details : string {2-07.system.perception.details} (same value: '') - mod : integer {2-07.system.perception.mod} (all different values) - senses : array<> {2-07.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {2-07.system.resources} - focus : object {2-07.system.resources.focus} - max : integer {2-07.system.resources.focus.max} (same value: 1) - value : integer {2-07.system.resources.focus.value} (same value: 1) - saves : object {2-07.system.saves} - fortitude : object {2-07.system.saves.fortitude} - saveDetail : string {2-07.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-07.system.saves.fortitude.value} (all different values) - reflex : object {2-07.system.saves.reflex} - saveDetail : string {2-07.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-07.system.saves.reflex.value} (all different values) - will : object {2-07.system.saves.will} - saveDetail : string {2-07.system.saves.will.saveDetail} (same value: '') - value : integer {2-07.system.saves.will.value} (all different values) - skills : object {2-07.system.skills} - acrobatics : object {2-07.system.skills.acrobatics} - base : integer {2-07.system.skills.acrobatics.base} (all different values) - athletics : object {2-07.system.skills.athletics} - base : integer {2-07.system.skills.athletics.base} (all different values) - deception : object {2-07.system.skills.deception} - base : integer {2-07.system.skills.deception.base} (all different values) - occultism : object {2-07.system.skills.occultism} - base : integer {2-07.system.skills.occultism.base} (all different values) - stealth : object {2-07.system.skills.stealth} - base : integer {2-07.system.skills.stealth.base} (all different values) - thievery : object {2-07.system.skills.thievery} - base : integer {2-07.system.skills.thievery.base} (all different values) - traits : object {2-07.system.traits} - rarity : string {2-07.system.traits.rarity} (same value: 'common') - size : object {2-07.system.traits.size} - value : string {2-07.system.traits.size.value} (same value: 'med') - value : array {2-07.system.traits.value} - Length: min=3 max=3 - Value type: string {2-07.system.traits.value.[]} (3 different values) - 'human' (x2) - 'humanoid' (x2) - 'lawful' (x2) - type : string {2-07.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/2-08.txt b/output/pf2e/packs/2-08.txt deleted file mode 100644 index af2e519..0000000 --- a/output/pf2e/packs/2-08.txt +++ /dev/null @@ -1,860 +0,0 @@ -2-08 -Different values: 11 -===================================== -object {2-08} - _id : string {2-08._id} (all different values) - folder : string {2-08.folder} (same value: '9kJTANFr2niZkrSv') - img : string {2-08.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-08.items} - Length: min=4 max=29 - Value type: object {2-08.items.[]} - _id : string {2-08.items.[]._id} (101 different values) - img : string {2-08.items.[].img} (33 different values) - name : string {2-08.items.[].name} (51 different values) - sort : integer {2-08.items.[].sort} (29 different values) - system : object {2-08.items.[].system} - [acBonus] : integer {2-08.items.[].system.acBonus} (same value: 1) - [actionType] : object {2-08.items.[].system.actionType} - value : string {2-08.items.[].system.actionType.value} (3 different values) - 'passive' (x18) - 'action' (x13) - 'reaction' (x1) - [actions] : object {2-08.items.[].system.actions} - [value] : integer {2-08.items.[].system.actions.value} (3 different values) - 2 (x7) - 1 (x4) - 3 (x2) - [area] : object {2-08.items.[].system.area} - type : string {2-08.items.[].system.area.type} (2 different values) - 'burst' (x6) - 'cone' (x2) - value : integer {2-08.items.[].system.area.value} (3 different values) - 20 (x4) - 10 (x2) - 15 (x2) - [attack] : object {2-08.items.[].system.attack} - value : string {2-08.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-08.items.[].system.attackEffects} - value : array<> {2-08.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {2-08.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-08.items.[].system.baseItem} (3 different values) - 'dagger' (x4) - 'composite-longbow' (x4) - 'leather-armor' (x2) - [bonus] : object {2-08.items.[].system.bonus} - value : integer {2-08.items.[].system.bonus.value} (8 different values) - 0 (x8) - 16 (x6) - 15 (x4) - 11 (x3) - 13 (x2) - 18 (x2) - 21 (x2) - 19 (x1) - [bonusDamage] : object {2-08.items.[].system.bonusDamage} - value : integer {2-08.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-08.items.[].system.bulk} - value : mixed - float {2-08.items.[].system.bulk.value} (same value: 0,1) - integer {2-08.items.[].system.bulk.value} (3 different values) - 0 (x12) - 2 (x4) - 1 (x2) - [category] : string {2-08.items.[].system.category} (8 different values) - 'offensive' (x25) - 'simple' (x4) - 'interaction' (x4) - 'martial' (x4) - 'ammo' (x4) - 'defensive' (x3) - 'wand' (x2) - 'light' (x2) - [checkPenalty] : integer {2-08.items.[].system.checkPenalty} (same value: -1) - [counteraction] : boolean {2-08.items.[].system.counteraction} (same value: False) - [damage] : object {2-08.items.[].system.damage} - [0] : object {2-08.items.[].system.damage.0} - [applyMod] : boolean {2-08.items.[].system.damage.0.applyMod} (2 different values) - False (x11) - True (x2) - [category] : empty - formula : string {2-08.items.[].system.damage.0.formula} (6 different values) - '2d4' (x6) - '1d4' (x4) - '6d6' (x2) - '1d6' (x2) - '1d8' (x2) - '2d8' (x1) - kinds : array {2-08.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {2-08.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x17) - 'healing' (x2) - materials : array<> {2-08.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-08.items.[].system.damage.0.type} (5 different values) - 'cold' (x10) - 'fire' (x2) - 'void' (x2) - 'vitality' (x2) - 'bludgeoning' (x1) - [1] : object {2-08.items.[].system.damage.1} - applyMod : boolean {2-08.items.[].system.damage.1.applyMod} (same value: False) - category : string {2-08.items.[].system.damage.1.category} (same value: 'persistent') - formula : string {2-08.items.[].system.damage.1.formula} (same value: '1d6') - kinds : array {2-08.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {2-08.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {2-08.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-08.items.[].system.damage.1.type} (same value: 'cold') - [damageType] : string {2-08.items.[].system.damage.damageType} (same value: 'piercing') - [dice] : integer {2-08.items.[].system.damage.dice} (same value: 1) - [die] : string {2-08.items.[].system.damage.die} (2 different values) - 'd4' (x4) - 'd8' (x4) - [formula] : string {2-08.items.[].system.damage.formula} (same value: '6d6') - [kind] : string {2-08.items.[].system.damage.kind} (same value: 'damage') - [type] : string {2-08.items.[].system.damage.type} (same value: 'fire') - [wnlxzlrxtrkk2bh3] : object {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3} - applyMod : boolean {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.applyMod} (same value: False) - [category] : empty - formula : string {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.formula} (same value: '2d8') - kinds : array {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds} - Length: min=1 max=1 - Value type: string {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds.[]} (same value: 'damage') - materials : array<> {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-08.items.[].system.damage.wnlxzlrxtrkk2bh3.type} (same value: 'cold') - description : object {2-08.items.[].system.description} - value : string {2-08.items.[].system.description.value} (44 different values) - [damageRolls] : object {2-08.items.[].system.damageRolls} - [0kkro0gk3tueot4yuyqn] : object {2-08.items.[].system.damageRolls.0kkro0gk3tueot4yuyqn} - damage : string {2-08.items.[].system.damageRolls.0kkro0gk3tueot4yuyqn.damage} (same value: '2d6+5') - damageType : string {2-08.items.[].system.damageRolls.0kkro0gk3tueot4yuyqn.damageType} (same value: 'piercing') - [0xn3hmm21ft9vjc4vv6v] : object {2-08.items.[].system.damageRolls.0xn3hmm21ft9vjc4vv6v} - damage : string {2-08.items.[].system.damageRolls.0xn3hmm21ft9vjc4vv6v.damage} (same value: '1d4+6') - damageType : string {2-08.items.[].system.damageRolls.0xn3hmm21ft9vjc4vv6v.damageType} (same value: 'piercing') - [85fguzx1nqaroctmjbym] : object {2-08.items.[].system.damageRolls.85fguzx1nqaroctmjbym} - damage : string {2-08.items.[].system.damageRolls.85fguzx1nqaroctmjbym.damage} (same value: '2d4') - damageType : string {2-08.items.[].system.damageRolls.85fguzx1nqaroctmjbym.damageType} (same value: 'fire') - [ad4rf9iz34t79ysb30m2] : object {2-08.items.[].system.damageRolls.ad4rf9iz34t79ysb30m2} - damage : string {2-08.items.[].system.damageRolls.ad4rf9iz34t79ysb30m2.damage} (same value: '2d12+17') - damageType : string {2-08.items.[].system.damageRolls.ad4rf9iz34t79ysb30m2.damageType} (same value: 'fire') - [b1gplnd3hy702vr7jx5l] : object {2-08.items.[].system.damageRolls.b1gplnd3hy702vr7jx5l} - damage : string {2-08.items.[].system.damageRolls.b1gplnd3hy702vr7jx5l.damage} (same value: '2d8+10') - damageType : string {2-08.items.[].system.damageRolls.b1gplnd3hy702vr7jx5l.damageType} (same value: 'slashing') - [dgiohp4s496jlhv1x4bd] : object {2-08.items.[].system.damageRolls.dgiohp4s496jlhv1x4bd} - damage : string {2-08.items.[].system.damageRolls.dgiohp4s496jlhv1x4bd.damage} (same value: '2d6') - damageType : string {2-08.items.[].system.damageRolls.dgiohp4s496jlhv1x4bd.damageType} (same value: 'fire') - [dr3qzxk7xwaw0mi0xssx] : object {2-08.items.[].system.damageRolls.dr3qzxk7xwaw0mi0xssx} - damage : string {2-08.items.[].system.damageRolls.dr3qzxk7xwaw0mi0xssx.damage} (same value: '1d8+1') - damageType : string {2-08.items.[].system.damageRolls.dr3qzxk7xwaw0mi0xssx.damageType} (same value: 'piercing') - [gbm69du7fvc3fkstfs8t] : object {2-08.items.[].system.damageRolls.gbm69du7fvc3fkstfs8t} - damage : string {2-08.items.[].system.damageRolls.gbm69du7fvc3fkstfs8t.damage} (same value: '1d8+2') - damageType : string {2-08.items.[].system.damageRolls.gbm69du7fvc3fkstfs8t.damageType} (same value: 'piercing') - [gknd7f3opzhm2k7tf419] : object {2-08.items.[].system.damageRolls.gknd7f3opzhm2k7tf419} - damage : string {2-08.items.[].system.damageRolls.gknd7f3opzhm2k7tf419.damage} (same value: '2d12+12') - damageType : string {2-08.items.[].system.damageRolls.gknd7f3opzhm2k7tf419.damageType} (same value: 'fire') - [ifpxr5apaslh9701z2t5] : object {2-08.items.[].system.damageRolls.ifpxr5apaslh9701z2t5} - damage : string {2-08.items.[].system.damageRolls.ifpxr5apaslh9701z2t5.damage} (same value: '1d6+5') - damageType : string {2-08.items.[].system.damageRolls.ifpxr5apaslh9701z2t5.damageType} (same value: 'piercing') - [k4m7g0enpmhxb8j61hs9] : object {2-08.items.[].system.damageRolls.k4m7g0enpmhxb8j61hs9} - damage : string {2-08.items.[].system.damageRolls.k4m7g0enpmhxb8j61hs9.damage} (same value: '2d4+4') - damageType : string {2-08.items.[].system.damageRolls.k4m7g0enpmhxb8j61hs9.damageType} (same value: 'piercing') - [kgq77c6052ijjw37d9w0] : object {2-08.items.[].system.damageRolls.kgq77c6052ijjw37d9w0} - damage : string {2-08.items.[].system.damageRolls.kgq77c6052ijjw37d9w0.damage} (same value: '1d6') - damageType : string {2-08.items.[].system.damageRolls.kgq77c6052ijjw37d9w0.damageType} (same value: 'fire') - [lw8z0p4wpi0a7iwtaevk] : object {2-08.items.[].system.damageRolls.lw8z0p4wpi0a7iwtaevk} - damage : string {2-08.items.[].system.damageRolls.lw8z0p4wpi0a7iwtaevk.damage} (same value: '2d10+7') - damageType : string {2-08.items.[].system.damageRolls.lw8z0p4wpi0a7iwtaevk.damageType} (same value: 'piercing') - rfgtfia2k34nqvsi8iv9 : object {2-08.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9} - damage : string {2-08.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damage} (same value: '1d6+4') - damageType : string {2-08.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damageType} (same value: 'piercing') - [s68jratooz3axw3sx1ak] : object {2-08.items.[].system.damageRolls.s68jratooz3axw3sx1ak} - damage : string {2-08.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damage} (same value: '1d10+4') - damageType : string {2-08.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damageType} (same value: 'slashing') - [sddgfmcus3wx45jk2p4v] : object {2-08.items.[].system.damageRolls.sddgfmcus3wx45jk2p4v} - damage : string {2-08.items.[].system.damageRolls.sddgfmcus3wx45jk2p4v.damage} (same value: '2d8+7') - damageType : string {2-08.items.[].system.damageRolls.sddgfmcus3wx45jk2p4v.damageType} (same value: 'slashing') - [t417zacqqiuhv1qp5zs9] : object {2-08.items.[].system.damageRolls.t417zacqqiuhv1qp5zs9} - damage : string {2-08.items.[].system.damageRolls.t417zacqqiuhv1qp5zs9.damage} (same value: '1d6+6') - damageType : string {2-08.items.[].system.damageRolls.t417zacqqiuhv1qp5zs9.damageType} (same value: 'piercing') - [wvwfbf5y5lp1af2jnvr8] : object {2-08.items.[].system.damageRolls.wvwfbf5y5lp1af2jnvr8} - damage : string {2-08.items.[].system.damageRolls.wvwfbf5y5lp1af2jnvr8.damage} (same value: '2d12+10') - damageType : string {2-08.items.[].system.damageRolls.wvwfbf5y5lp1af2jnvr8.damageType} (same value: 'piercing') - [xlqe1qalbo3hbdjmmojj] : object {2-08.items.[].system.damageRolls.xlqe1qalbo3hbdjmmojj} - damage : string {2-08.items.[].system.damageRolls.xlqe1qalbo3hbdjmmojj.damage} (same value: '1d6+5') - damageType : string {2-08.items.[].system.damageRolls.xlqe1qalbo3hbdjmmojj.damageType} (same value: 'piercing') - [zooxsaaelmfc25fqyddr] : object {2-08.items.[].system.damageRolls.zooxsaaelmfc25fqyddr} - damage : string {2-08.items.[].system.damageRolls.zooxsaaelmfc25fqyddr.damage} (same value: '2d6') - damageType : string {2-08.items.[].system.damageRolls.zooxsaaelmfc25fqyddr.damageType} (same value: 'fire') - publication : object {2-08.items.[].system.publication} - license : string {2-08.items.[].system.publication.license} (2 different values) - 'OGL' (x113) - 'ORC' (x4) - remaster : boolean {2-08.items.[].system.publication.remaster} (2 different values) - False (x113) - True (x4) - title : string {2-08.items.[].system.publication.title} (5 different values) - '' (x101) - 'Pathfinder Core Rulebook' (x8) - 'Pathfinder Player Core' (x4) - 'Pathfinder Bestiary' (x3) - 'Pathfinder Advanced Player\'s Guide' (x1) - rules : ignored (Foundry rules object) {2-08.items.[].system.rules} - [containerId] : empty - [cost] : object {2-08.items.[].system.cost} - value : string {2-08.items.[].system.cost.value} (same value: '') - [deathNote] : boolean {2-08.items.[].system.deathNote} (same value: True) - [defense] : object {2-08.items.[].system.defense} - save : object {2-08.items.[].system.defense.save} - basic : boolean {2-08.items.[].system.defense.save.basic} (2 different values) - False (x14) - True (x7) - statistic : string {2-08.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x11) - 'fortitude' (x8) - 'will' (x2) - [dexCap] : integer {2-08.items.[].system.dexCap} (same value: 4) - [duration] : object {2-08.items.[].system.duration} - sustained : boolean {2-08.items.[].system.duration.sustained} (2 different values) - False (x30) - True (x5) - value : string {2-08.items.[].system.duration.value} (6 different values) - '' (x16) - '1 minute' (x12) - '10 minutes' (x2) - 'varies' (x2) - 'unlimited' (x2) - '5 minutes' (x1) - [equipped] : object {2-08.items.[].system.equipped} - carryType : string {2-08.items.[].system.equipped.carryType} (2 different values) - 'held' (x21) - 'worn' (x3) - [handsHeld] : integer {2-08.items.[].system.equipped.handsHeld} (2 different values) - 1 (x21) - 0 (x1) - [inSlot] : boolean {2-08.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {2-08.items.[].system.group} (3 different values) - 'knife' (x4) - 'bow' (x4) - 'leather' (x2) - [hardness] : integer {2-08.items.[].system.hardness} (same value: 0) - [heightening] : object {2-08.items.[].system.heightening} - damage : object {2-08.items.[].system.heightening.damage} - 0 : string {2-08.items.[].system.heightening.damage.0} (5 different values) - '1d4' (x6) - '2d4' (x4) - '1d8' (x3) - '2d6' (x2) - '1' (x2) - [1] : string {2-08.items.[].system.heightening.damage.1} (same value: '1') - [wnlxzlrxtrkk2bh3] : string {2-08.items.[].system.heightening.damage.wnlxzlrxtrkk2bh3} (same value: '1d8') - interval : integer {2-08.items.[].system.heightening.interval} (2 different values) - 1 (x16) - 2 (x1) - type : string {2-08.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {2-08.items.[].system.hp} - max : integer {2-08.items.[].system.hp.max} (same value: 0) - value : integer {2-08.items.[].system.hp.value} (same value: 0) - [level] : object {2-08.items.[].system.level} - value : integer {2-08.items.[].system.level.value} (7 different values) - 1 (x20) - 0 (x18) - 3 (x6) - 2 (x6) - 9 (x4) - 4 (x3) - 5 (x2) - [location] : object {2-08.items.[].system.location} - value : string {2-08.items.[].system.location.value} (4 different values) - 'XlV43s01uoL2vhaR' (x17) - 'cxPALScq3PzKyQYx' (x14) - '7td0UNA9K0jBS2ZC' (x2) - 'qZnTGSwUzqfhGG4E' (x2) - [material] : object {2-08.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {2-08.items.[].system.mod} - value : integer {2-08.items.[].system.mod.value} (2 different values) - 12 (x1) - 15 (x1) - [overlays] : object {2-08.items.[].system.overlays} - 37gy7l19tik74o4s : object {2-08.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {2-08.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {2-08.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {2-08.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - 7qdtetowq348s9oc : object {2-08.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {2-08.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {2-08.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {2-08.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {2-08.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {2-08.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {2-08.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {2-08.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {2-08.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {2-08.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - lfxcoz2d3f8j2zq1 : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {2-08.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [prepared] : object {2-08.items.[].system.prepared} - value : string {2-08.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'focus' (x2) - [price] : object {2-08.items.[].system.price} - value : object {2-08.items.[].system.price.value} - [gp] : integer {2-08.items.[].system.price.value.gp} (4 different values) - 20 (x4) - 130 (x4) - 160 (x2) - 2 (x2) - [sp] : integer {2-08.items.[].system.price.value.sp} (same value: 2) - [proficiency] : object {2-08.items.[].system.proficiency} - value : integer {2-08.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {2-08.items.[].system.proficient} - value : integer {2-08.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {2-08.items.[].system.quantity} (2 different values) - 1 (x20) - 20 (x4) - [range] : mixed - object {2-08.items.[].system.range} - value : string {2-08.items.[].system.range.value} (6 different values) - '30 feet' (x12) - 'touch' (x7) - '120 feet' (x6) - '' (x6) - '500 feet' (x2) - 'varies' (x2) - integer {2-08.items.[].system.range} (same value: 100) - [reload] : object {2-08.items.[].system.reload} - value : string {2-08.items.[].system.reload.value} (2 different values) - '-' (x4) - '0' (x4) - [requirements] : string {2-08.items.[].system.requirements} (same value: '') - [runes] : object {2-08.items.[].system.runes} - potency : integer {2-08.items.[].system.runes.potency} (2 different values) - 0 (x8) - 1 (x2) - property : array<> {2-08.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-08.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-08.items.[].system.runes.striking} (2 different values) - 0 (x6) - 1 (x2) - [size] : string {2-08.items.[].system.size} (same value: 'med') - [slots] : object {2-08.items.[].system.slots} - [slot0] : object {2-08.items.[].system.slots.slot0} - max : integer {2-08.items.[].system.slots.slot0.max} (same value: 4) - prepared : array {2-08.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {2-08.items.[].system.slots.slot0.prepared.[]} - id : string {2-08.items.[].system.slots.slot0.prepared.[].id} (8 different values) - 'z93pBKN5hkimGhas' (x1) - 'RUocrBLlgb3rLfCe' (x1) - 'm7CLX2S6tIGVy4BM' (x1) - 'xK1f9uuCMKrCyt4o' (x1) - 'SVAWx5khnlWyQFtC' (x1) - 'ENj4wTgHv9eTNP5P' (x1) - '2kOM6lkWF31CQwcl' (x1) - 'AtQXQQd9S7hDJrB9' (x1) - [slot1] : object {2-08.items.[].system.slots.slot1} - max : integer {2-08.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {2-08.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {2-08.items.[].system.slots.slot1.prepared.[]} - id : string {2-08.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'u08quwo3mf30qO2B' (x2) - '2DKcCc1F7sUQmGZO' (x2) - 'ym0o5AspNj1Mij5j' (x1) - '5nzzggF8gZxAFhvP' (x1) - 'NKfe8pSYWp4AzWcN' (x1) - 'iVHAnkLyIlb06sBL' (x1) - [slot2] : object {2-08.items.[].system.slots.slot2} - max : integer {2-08.items.[].system.slots.slot2.max} (same value: 5) - prepared : array {2-08.items.[].system.slots.slot2.prepared} - Length: min=5 max=5 - Value type: object {2-08.items.[].system.slots.slot2.prepared.[]} - id : string {2-08.items.[].system.slots.slot2.prepared.[].id} (8 different values) - 'Ysa4ATmXLaT9VVyD' (x2) - 'BlSJVFCSyEIzH32O' (x2) - 'SWG29bYwatFZdTPS' (x1) - '1cowjT2wKBPizlNM' (x1) - 'vJjHIvcQENXSdIRA' (x1) - 'WPXsRIH4LQYZlS1q' (x1) - '7JfnRFYCIDv7qCUK' (x1) - 'eEqiLd9oPE50nkEd' (x1) - [slot3] : object {2-08.items.[].system.slots.slot3} - max : integer {2-08.items.[].system.slots.slot3.max} (same value: 4) - prepared : array {2-08.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {2-08.items.[].system.slots.slot3.prepared.[]} - id : string {2-08.items.[].system.slots.slot3.prepared.[].id} (8 different values) - 'QPFk0fdbP4hYW6Xm' (x1) - '9hLHCO5FVWgbbD1P' (x1) - 'u08quwo3mf30qO2B' (x1) - 'ELRN6HiznQil3L8I' (x1) - '6aniwxM8SiOu8BfG' (x1) - 'wpm8UiBtJ5wLfZk2' (x1) - '2DKcCc1F7sUQmGZO' (x1) - 'WST26S3DZaOTsVav' (x1) - [slot4] : object {2-08.items.[].system.slots.slot4} - max : integer {2-08.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {2-08.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {2-08.items.[].system.slots.slot4.prepared.[]} - id : string {2-08.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'eaPNU4eIO6MHNA5b' (x1) - 'UPkVXe7ahvzRCE22' (x1) - 'YRnILukt7BVAkBW9' (x1) - [slug] : string {2-08.items.[].system.slug} (26 different values) - [speedPenalty] : integer {2-08.items.[].system.speedPenalty} (same value: 0) - [spell] : object {2-08.items.[].system.spell} - _id : string {2-08.items.[].system.spell._id} (same value: 'j8vIoIEWElvpwkcI') - flags : object {2-08.items.[].system.spell.flags} - core : object {2-08.items.[].system.spell.flags.core} - sourceId : string {2-08.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.j8vIoIEWElvpwkcI') - img : string {2-08.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/mirror-image.webp') - name : string {2-08.items.[].system.spell.name} (same value: 'Mirror Image') - sort : integer {2-08.items.[].system.spell.sort} (same value: 0) - system : object {2-08.items.[].system.spell.system} - [area] : empty - cost : object {2-08.items.[].system.spell.system.cost} - value : string {2-08.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {2-08.items.[].system.spell.system.counteraction} (same value: False) - damage : object {2-08.items.[].system.spell.system.damage} - description : object {2-08.items.[].system.spell.system.description} - value : string {2-08.items.[].system.spell.system.description.value} (same value: '

Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).

-

Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn\'t critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.

') - duration : object {2-08.items.[].system.spell.system.duration} - sustained : boolean {2-08.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {2-08.items.[].system.spell.system.duration.value} (same value: '1 minute') - level : object {2-08.items.[].system.spell.system.level} - value : integer {2-08.items.[].system.spell.system.level.value} (same value: 2) - location : object {2-08.items.[].system.spell.system.location} - heightenedLevel : integer {2-08.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {2-08.items.[].system.spell.system.location.value} (same value: '') - publication : object {2-08.items.[].system.spell.system.publication} - license : string {2-08.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {2-08.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {2-08.items.[].system.spell.system.publication.title} (same value: '') - range : object {2-08.items.[].system.spell.system.range} - value : string {2-08.items.[].system.spell.system.range.value} (same value: '') - requirements : string {2-08.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {2-08.items.[].system.spell.system.rules} - slug : string {2-08.items.[].system.spell.system.slug} (same value: 'mirror-image') - target : object {2-08.items.[].system.spell.system.target} - value : string {2-08.items.[].system.spell.system.target.value} (same value: '') - time : object {2-08.items.[].system.spell.system.time} - value : string {2-08.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {2-08.items.[].system.spell.system.traits} - rarity : string {2-08.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {2-08.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {2-08.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x2) - 'occult' (x2) - value : array {2-08.items.[].system.spell.system.traits.value} - Length: min=4 max=4 - Value type: string {2-08.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'illusion' (x2) - 'manipulate' (x2) - 'visual' (x2) - type : string {2-08.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {2-08.items.[].system.spelldc} - dc : integer {2-08.items.[].system.spelldc.dc} (2 different values) - 22 (x2) - 25 (x2) - mod : integer {2-08.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-08.items.[].system.spelldc.value} (2 different values) - 14 (x2) - 17 (x2) - [splashDamage] : object {2-08.items.[].system.splashDamage} - value : integer {2-08.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {2-08.items.[].system.strength} (same value: 0) - [target] : object {2-08.items.[].system.target} - value : string {2-08.items.[].system.target.value} (7 different values) - '1 creature' (x14) - '' (x12) - '1 living or undead creature' (x2) - '1 object of Bulk 1 or less' (x2) - '1 willing living creature or 1 undead' (x2) - '1 creature or object' (x2) - '1 willing creature' (x1) - [time] : object {2-08.items.[].system.time} - value : string {2-08.items.[].system.time.value} (4 different values) - '2' (x27) - '1' (x4) - '1 to 3' (x2) - '3' (x2) - [tradition] : object {2-08.items.[].system.tradition} - value : string {2-08.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {2-08.items.[].system.traits} - rarity : string {2-08.items.[].system.traits.rarity} (2 different values) - 'common' (x107) - 'uncommon' (x4) - [traditions] : array {2-08.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {2-08.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x27) - 'primal' (x27) - 'occult' (x15) - 'divine' (x12) - value : array {2-08.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {2-08.items.[].system.traits.value.[]} (41 different values) - [usage] : object {2-08.items.[].system.usage} - value : string {2-08.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x18) - 'held-in-one-plus-hands' (x4) - [uses] : object {2-08.items.[].system.uses} - autoDestroy : boolean {2-08.items.[].system.uses.autoDestroy} (2 different values) - True (x4) - False (x2) - max : integer {2-08.items.[].system.uses.max} (same value: 1) - value : integer {2-08.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-08.items.[].system.weaponType} - value : string {2-08.items.[].system.weaponType.value} (2 different values) - 'melee' (x13) - 'ranged' (x7) - type : string {2-08.items.[].type} (9 different values) - 'spell' (x35) - 'action' (x32) - 'melee' (x20) - 'weapon' (x8) - 'equipment' (x8) - 'consumable' (x6) - 'spellcastingEntry' (x4) - 'lore' (x2) - 'armor' (x2) - [_stats] : object {2-08.items.[]._stats} - compendiumSource : string {2-08.items.[]._stats.compendiumSource} (26 different values) - [flags] : object {2-08.items.[].flags} - pf2e : object {2-08.items.[].flags.pf2e} - linkedWeapon : string {2-08.items.[].flags.pf2e.linkedWeapon} (6 different values) - '2smh1J8bFl77p2cz' (x2) - 'oMfhJAn40jaMWd3L' (x2) - 'fgakUMKQBPR6HkMc' (x1) - 'z5E6Jyeu3594f4ac' (x1) - 'tbU3MUJ7d0JCi1ri' (x1) - 'tjNoCJ0WGkPXmIPZ' (x1) - name : string {2-08.name} (all different values) - prototypeToken : object {2-08.prototypeToken} - name : string {2-08.prototypeToken.name} (6 different values) - 'Chesjilawa Jadwiga Karina' (x2) - 'Mishka The Bear' (x2) - 'Ogthup' (x2) - 'Russian Soldier' (x2) - 'Semyon' (x2) - 'Twigjack' (x1) - system : object {2-08.system} - abilities : object {2-08.system.abilities} - cha : object {2-08.system.abilities.cha} - mod : integer {2-08.system.abilities.cha.mod} (4 different values) - 1 (x5) - 4 (x2) - -1 (x2) - 0 (x2) - con : object {2-08.system.abilities.con} - mod : integer {2-08.system.abilities.con.mod} (4 different values) - 2 (x5) - 3 (x4) - 5 (x1) - 6 (x1) - dex : object {2-08.system.abilities.dex} - mod : integer {2-08.system.abilities.dex.mod} (4 different values) - 4 (x4) - 3 (x4) - 1 (x2) - 5 (x1) - int : object {2-08.system.abilities.int} - mod : integer {2-08.system.abilities.int.mod} (3 different values) - 0 (x7) - 5 (x2) - -4 (x2) - str : object {2-08.system.abilities.str} - mod : integer {2-08.system.abilities.str.mod} (5 different values) - 3 (x4) - 1 (x2) - 7 (x2) - 4 (x2) - 2 (x1) - wis : object {2-08.system.abilities.wis} - mod : integer {2-08.system.abilities.wis.mod} (2 different values) - 2 (x7) - 1 (x4) - attributes : object {2-08.system.attributes} - ac : object {2-08.system.attributes.ac} - details : string {2-08.system.attributes.ac.details} (same value: '') - value : integer {2-08.system.attributes.ac.value} (5 different values) - 24 (x5) - 21 (x2) - 20 (x2) - 27 (x1) - 19 (x1) - allSaves : object {2-08.system.attributes.allSaves} - value : string {2-08.system.attributes.allSaves.value} (same value: '') - hp : object {2-08.system.attributes.hp} - details : string {2-08.system.attributes.hp.details} (same value: '') - max : integer {2-08.system.attributes.hp.max} (all different values) - temp : integer {2-08.system.attributes.hp.temp} (same value: 0) - value : integer {2-08.system.attributes.hp.value} (all different values) - [resistances] : array {2-08.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {2-08.system.attributes.resistances.[]} - type : string {2-08.system.attributes.resistances.[].type} (same value: 'cold') - value : integer {2-08.system.attributes.resistances.[].value} (4 different values) - 8 (x1) - 10 (x1) - 4 (x1) - 6 (x1) - speed : object {2-08.system.attributes.speed} - otherSpeeds : array<> {2-08.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {2-08.system.attributes.speed.value} (3 different values) - 30 (x6) - 35 (x4) - 25 (x1) - weaknesses : array {2-08.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-08.system.attributes.weaknesses.[]} - type : string {2-08.system.attributes.weaknesses.[].type} (same value: 'fire') - value : integer {2-08.system.attributes.weaknesses.[].value} (same value: 5) - details : object {2-08.system.details} - blurb : string {2-08.system.details.blurb} (same value: '') - languages : object {2-08.system.details.languages} - details : string {2-08.system.details.languages.details} (same value: '') - value : array {2-08.system.details.languages.value} - Length: min=0 max=5 - Value type: string {2-08.system.details.languages.value.[]} (7 different values) - 'common' (x9) - 'russian' (x4) - 'fey' (x3) - 'hallit' (x2) - 'jotun' (x2) - 'skald' (x2) - 'goblin' (x2) - level : object {2-08.system.details.level} - value : integer {2-08.system.details.level.value} (6 different values) - 4 (x3) - 6 (x3) - 7 (x2) - 5 (x1) - 9 (x1) - 3 (x1) - privateNotes : string {2-08.system.details.privateNotes} (same value: '') - publicNotes : string {2-08.system.details.publicNotes} (2 different values) - publication : object {2-08.system.details.publication} - license : string {2-08.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-08.system.details.publication.remaster} (same value: False) - title : string {2-08.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-08: A Frosty Mug') - initiative : object {2-08.system.initiative} - statistic : string {2-08.system.initiative.statistic} (same value: 'perception') - perception : object {2-08.system.perception} - details : string {2-08.system.perception.details} (2 different values) - '' (x9) - 'winter wise' (x2) - mod : integer {2-08.system.perception.mod} (7 different values) - 12 (x4) - 14 (x2) - 13 (x1) - 18 (x1) - 21 (x1) - 16 (x1) - 9 (x1) - senses : array {2-08.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-08.system.perception.senses.[]} - [acuity] : string {2-08.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-08.system.perception.senses.[].range} (same value: 30) - type : string {2-08.system.perception.senses.[].type} (3 different values) - 'darkvision' (x3) - 'low-light-vision' (x2) - 'scent' (x2) - resources : object {2-08.system.resources} - [focus] : object {2-08.system.resources.focus} - max : integer {2-08.system.resources.focus.max} (same value: 1) - value : integer {2-08.system.resources.focus.value} (same value: 1) - saves : object {2-08.system.saves} - fortitude : object {2-08.system.saves.fortitude} - saveDetail : string {2-08.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-08.system.saves.fortitude.value} (7 different values) - 12 (x3) - 9 (x2) - 15 (x2) - 18 (x1) - 21 (x1) - 11 (x1) - 14 (x1) - reflex : object {2-08.system.saves.reflex} - saveDetail : string {2-08.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-08.system.saves.reflex.value} (6 different values) - 12 (x4) - 15 (x2) - 9 (x2) - 13 (x1) - 17 (x1) - 11 (x1) - will : object {2-08.system.saves.will} - saveDetail : string {2-08.system.saves.will.saveDetail} (same value: '') - value : integer {2-08.system.saves.will.value} (5 different values) - 9 (x3) - 12 (x3) - 15 (x2) - 18 (x2) - 7 (x1) - skills : object {2-08.system.skills} - [acrobatics] : object {2-08.system.skills.acrobatics} - base : integer {2-08.system.skills.acrobatics.base} (5 different values) - 15 (x1) - 18 (x1) - 10 (x1) - 13 (x1) - 11 (x1) - [arcana] : object {2-08.system.skills.arcana} - base : integer {2-08.system.skills.arcana.base} (2 different values) - 13 (x1) - 17 (x1) - [athletics] : object {2-08.system.skills.athletics} - base : integer {2-08.system.skills.athletics.base} (5 different values) - 10 (x2) - 14 (x2) - 17 (x1) - 20 (x1) - 9 (x1) - [deception] : object {2-08.system.skills.deception} - base : integer {2-08.system.skills.deception.base} (2 different values) - 12 (x1) - 15 (x1) - [diplomacy] : object {2-08.system.skills.diplomacy} - base : integer {2-08.system.skills.diplomacy.base} (2 different values) - 9 (x1) - 12 (x1) - [intimidation] : object {2-08.system.skills.intimidation} - base : integer {2-08.system.skills.intimidation.base} (2 different values) - 13 (x1) - 16 (x1) - [nature] : object {2-08.system.skills.nature} - base : integer {2-08.system.skills.nature.base} (3 different values) - 12 (x1) - 15 (x1) - 7 (x1) - [society] : object {2-08.system.skills.society} - base : integer {2-08.system.skills.society.base} (2 different values) - 13 (x1) - 17 (x1) - stealth : object {2-08.system.skills.stealth} - base : integer {2-08.system.skills.stealth.base} (3 different values) - 12 (x3) - 15 (x3) - 11 (x1) - [survival] : object {2-08.system.skills.survival} - base : integer {2-08.system.skills.survival.base} (6 different values) - 10 (x2) - 13 (x2) - 15 (x1) - 18 (x1) - 14 (x1) - 17 (x1) - traits : object {2-08.system.traits} - rarity : string {2-08.system.traits.rarity} (3 different values) - 'unique' (x6) - 'rare' (x4) - 'common' (x1) - size : object {2-08.system.traits.size} - value : string {2-08.system.traits.size.value} (4 different values) - 'med' (x6) - 'huge' (x2) - 'sm' (x2) - 'tiny' (x1) - value : array {2-08.system.traits.value} - Length: min=1 max=4 - Value type: string {2-08.system.traits.value.[]} (10 different values) - 'humanoid' (x8) - 'human' (x6) - 'chaotic' (x3) - 'lawful' (x2) - 'animal' (x2) - 'goblin' (x2) - 'minion' (x2) - 'evil' (x1) - 'fey' (x1) - 'plant' (x1) - type : string {2-08.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/2-09.txt b/output/pf2e/packs/2-09.txt deleted file mode 100644 index c1b6a68..0000000 --- a/output/pf2e/packs/2-09.txt +++ /dev/null @@ -1,604 +0,0 @@ -2-09 -Different values: 11 -===================================== -object {2-09} - _id : string {2-09._id} (all different values) - folder : string {2-09.folder} (same value: 'lkK91LF9ryRW1tir') - img : string {2-09.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {2-09.items} - Length: min=1 max=23 - Value type: object {2-09.items.[]} - _id : string {2-09.items.[]._id} (47 different values) - img : string {2-09.items.[].img} (15 different values) - name : string {2-09.items.[].name} (39 different values) - sort : integer {2-09.items.[].sort} (24 different values) - system : object {2-09.items.[].system} - [attack] : object {2-09.items.[].system.attack} - value : string {2-09.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-09.items.[].system.attackEffects} - [custom] : string {2-09.items.[].system.attackEffects.custom} (same value: '') - value : array {2-09.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-09.items.[].system.attackEffects.value.[]} (3 different values) - 'slimy-guts' (x3) - 'garbled-thoughts' (x2) - 'grab' (x2) - [bonus] : object {2-09.items.[].system.bonus} - value : integer {2-09.items.[].system.bonus.value} (9 different values) - 9 (x4) - 11 (x2) - 14 (x2) - 12 (x2) - 10 (x2) - 16 (x1) - 8 (x1) - 15 (x1) - 13 (x1) - [damageRolls] : object {2-09.items.[].system.damageRolls} - [0] : object {2-09.items.[].system.damageRolls.0} - damage : string {2-09.items.[].system.damageRolls.0.damage} (4 different values) - '1d10+3' (x1) - '2d6+3' (x1) - '2d8+4' (x1) - '2d10+4' (x1) - damageType : string {2-09.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x2) - 'bludgeoning' (x2) - [1] : object {2-09.items.[].system.damageRolls.1} - damage : string {2-09.items.[].system.damageRolls.1.damage} (2 different values) - '1d6' (x2) - '2d4' (x2) - damageType : string {2-09.items.[].system.damageRolls.1.damageType} (same value: 'spirit') - [34c5bysy0cmpg6eufzu8] : object {2-09.items.[].system.damageRolls.34c5bysy0cmpg6eufzu8} - damage : string {2-09.items.[].system.damageRolls.34c5bysy0cmpg6eufzu8.damage} (2 different values) - '1d6+3' (x1) - '1d10+6' (x1) - damageType : string {2-09.items.[].system.damageRolls.34c5bysy0cmpg6eufzu8.damageType} (same value: 'bludgeoning') - [7mey3d4ejqrca8ulrjgf] : object {2-09.items.[].system.damageRolls.7mey3d4ejqrca8ulrjgf} - damage : string {2-09.items.[].system.damageRolls.7mey3d4ejqrca8ulrjgf.damage} (2 different values) - '1d6+2' (x1) - '1d8+4' (x1) - damageType : string {2-09.items.[].system.damageRolls.7mey3d4ejqrca8ulrjgf.damageType} (same value: 'slashing') - [fb2ptj7617jvo8t5juzc] : object {2-09.items.[].system.damageRolls.fb2ptj7617jvo8t5juzc} - damage : string {2-09.items.[].system.damageRolls.fb2ptj7617jvo8t5juzc.damage} (2 different values) - '1d10+2' (x1) - '1d12+4' (x1) - damageType : string {2-09.items.[].system.damageRolls.fb2ptj7617jvo8t5juzc.damageType} (same value: 'piercing') - [p9twzapnjomlwp5x0bk8] : object {2-09.items.[].system.damageRolls.p9twzapnjomlwp5x0bk8} - damage : string {2-09.items.[].system.damageRolls.p9twzapnjomlwp5x0bk8.damage} (3 different values) - '1d8+4' (x1) - '2d6+5' (x1) - '2d6+7' (x1) - damageType : string {2-09.items.[].system.damageRolls.p9twzapnjomlwp5x0bk8.damageType} (same value: 'bludgeoning') - description : object {2-09.items.[].system.description} - value : string {2-09.items.[].system.description.value} (37 different values) - [actionType] : object {2-09.items.[].system.actionType} - value : string {2-09.items.[].system.actionType.value} (3 different values) - 'passive' (x24) - 'action' (x12) - 'reaction' (x8) - [actions] : object {2-09.items.[].system.actions} - [value] : integer {2-09.items.[].system.actions.value} (2 different values) - 1 (x10) - 3 (x2) - [area] : object {2-09.items.[].system.area} - type : string {2-09.items.[].system.area.type} (same value: 'emanation') - value : integer {2-09.items.[].system.area.value} (same value: 30) - [autoHeightenLevel] : object {2-09.items.[].system.autoHeightenLevel} - [value] : integer {2-09.items.[].system.autoHeightenLevel.value} (same value: 2) - [category] : string {2-09.items.[].system.category} (3 different values) - 'offensive' (x17) - 'defensive' (x13) - 'interaction' (x6) - [cost] : object {2-09.items.[].system.cost} - value : string {2-09.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-09.items.[].system.counteraction} (same value: False) - [damage] : object {2-09.items.[].system.damage} - [0] : object {2-09.items.[].system.damage.0} - applyMod : boolean {2-09.items.[].system.damage.0.applyMod} (2 different values) - False (x2) - True (x2) - [category] : empty - formula : string {2-09.items.[].system.damage.0.formula} (2 different values) - '1d6' (x2) - '0' (x2) - kinds : array {2-09.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-09.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {2-09.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.damage.0.type} (2 different values) - 'acid' (x2) - 'mental' (x2) - [gcovwqxwitqchoin] : object {2-09.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {2-09.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-09.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-09.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {2-09.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {2-09.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {2-09.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [defense] : object {2-09.items.[].system.defense} - save : object {2-09.items.[].system.defense.save} - basic : boolean {2-09.items.[].system.defense.save.basic} (same value: True) - statistic : string {2-09.items.[].system.defense.save.statistic} (same value: 'will') - [duration] : object {2-09.items.[].system.duration} - sustained : boolean {2-09.items.[].system.duration.sustained} (2 different values) - False (x14) - True (x4) - value : string {2-09.items.[].system.duration.value} (4 different values) - '' (x8) - 'unlimited' (x6) - '10 minutes' (x2) - '1 round' (x2) - [heightening] : object {2-09.items.[].system.heightening} - [levels] : object {2-09.items.[].system.heightening.levels} - 3 : object {2-09.items.[].system.heightening.levels.3} - [damage] : object {2-09.items.[].system.heightening.levels.3.damage} - 0 : object {2-09.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {2-09.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-09.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {2-09.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {2-09.items.[].system.heightening.levels.3.range} - value : string {2-09.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [target] : object {2-09.items.[].system.heightening.levels.3.target} - value : string {2-09.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - 5 : object {2-09.items.[].system.heightening.levels.5} - [damage] : object {2-09.items.[].system.heightening.levels.5.damage} - 0 : object {2-09.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {2-09.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-09.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {2-09.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {2-09.items.[].system.heightening.levels.5.range} - value : string {2-09.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x2) - '60 feet' (x2) - [7] : object {2-09.items.[].system.heightening.levels.7} - [damage] : object {2-09.items.[].system.heightening.levels.7.damage} - 0 : object {2-09.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {2-09.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-09.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {2-09.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {2-09.items.[].system.heightening.levels.7.target} - value : string {2-09.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [9] : object {2-09.items.[].system.heightening.levels.9} - damage : object {2-09.items.[].system.heightening.levels.9.damage} - 0 : object {2-09.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {2-09.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-09.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {2-09.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {2-09.items.[].system.heightening.type} (2 different values) - 'fixed' (x6) - 'interval' (x2) - [damage] : object {2-09.items.[].system.heightening.damage} - 0 : string {2-09.items.[].system.heightening.damage.0} (same value: '1d6') - [interval] : integer {2-09.items.[].system.heightening.interval} (same value: 2) - [level] : object {2-09.items.[].system.level} - value : integer {2-09.items.[].system.level.value} (3 different values) - 1 (x12) - 3 (x4) - 4 (x2) - [location] : object {2-09.items.[].system.location} - [heightenedLevel] : integer {2-09.items.[].system.location.heightenedLevel} (3 different values) - 3 (x4) - 4 (x2) - 1 (x2) - [uses] : object {2-09.items.[].system.location.uses} - max : integer {2-09.items.[].system.location.uses.max} (same value: 1) - value : integer {2-09.items.[].system.location.uses.value} (same value: 1) - value : string {2-09.items.[].system.location.value} (same value: 'kbVyC3rbr7rfXsxu') - publication : object {2-09.items.[].system.publication} - license : string {2-09.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-09.items.[].system.publication.remaster} (same value: False) - title : string {2-09.items.[].system.publication.title} (3 different values) - '' (x48) - 'Pathfinder Core Rulebook' (x18) - 'Pathfinder Bestiary' (x14) - [proficiency] : object {2-09.items.[].system.proficiency} - value : integer {2-09.items.[].system.proficiency.value} (same value: 0) - [range] : object {2-09.items.[].system.range} - value : string {2-09.items.[].system.range.value} (4 different values) - 'touch' (x8) - '30 feet' (x6) - '60 feet' (x2) - '' (x2) - [requirements] : string {2-09.items.[].system.requirements} (same value: '') - [showSlotlessLevels] : object {2-09.items.[].system.showSlotlessLevels} - value : boolean {2-09.items.[].system.showSlotlessLevels.value} (same value: False) - rules : ignored (Foundry rules object) {2-09.items.[].system.rules} - [prepared] : object {2-09.items.[].system.prepared} - flexible : boolean {2-09.items.[].system.prepared.flexible} (same value: False) - value : string {2-09.items.[].system.prepared.value} (same value: 'innate') - [slots] : object {2-09.items.[].system.slots} - [slug] : string {2-09.items.[].system.slug} (18 different values) - [spelldc] : object {2-09.items.[].system.spelldc} - dc : integer {2-09.items.[].system.spelldc.dc} (2 different values) - 20 (x1) - 22 (x1) - mod : integer {2-09.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-09.items.[].system.spelldc.value} (2 different values) - 12 (x1) - 14 (x1) - [target] : object {2-09.items.[].system.target} - value : string {2-09.items.[].system.target.value} (7 different values) - '1 creature' (x4) - '' (x4) - '1 creature touched' (x2) - '1 container or a 10-foot-by-10-foot area' (x2) - '1 page up to 3 square feet in size' (x2) - '1 unattended object of light Bulk or less' (x2) - '1 creature or object' (x2) - [time] : object {2-09.items.[].system.time} - value : string {2-09.items.[].system.time.value} (3 different values) - '2' (x14) - '10 minutes' (x2) - '1 minute' (x2) - [tradition] : object {2-09.items.[].system.tradition} - value : string {2-09.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {2-09.items.[].system.traits} - rarity : string {2-09.items.[].system.traits.rarity} (2 different values) - 'common' (x76) - 'uncommon' (x2) - [traditions] : array {2-09.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {2-09.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x16) - 'occult' (x14) - 'divine' (x10) - 'primal' (x8) - value : array {2-09.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {2-09.items.[].system.traits.value.[]} (24 different values) - [weaponType] : object {2-09.items.[].system.weaponType} - value : string {2-09.items.[].system.weaponType.value} (2 different values) - 'melee' (x13) - 'ranged' (x3) - type : string {2-09.items.[].type} (4 different values) - 'action' (x44) - 'spell' (x18) - 'melee' (x16) - 'spellcastingEntry' (x2) - [_stats] : object {2-09.items.[]._stats} - compendiumSource : string {2-09.items.[]._stats.compendiumSource} (17 different values) - name : string {2-09.name} (all different values) - [prototypeToken] : object {2-09.prototypeToken} - name : string {2-09.prototypeToken.name} (4 different values) - 'Anatomical Model' (x3) - 'Chaotic Door' (x2) - 'Sliding Statue' (x2) - 'The Scholar of Sorts' (x2) - system : object {2-09.system} - [abilities] : object {2-09.system.abilities} - cha : object {2-09.system.abilities.cha} - mod : integer {2-09.system.abilities.cha.mod} (3 different values) - 0 (x5) - 1 (x1) - 2 (x1) - con : object {2-09.system.abilities.con} - mod : integer {2-09.system.abilities.con.mod} (4 different values) - 3 (x4) - 4 (x1) - 1 (x1) - 2 (x1) - dex : object {2-09.system.abilities.dex} - mod : integer {2-09.system.abilities.dex.mod} (4 different values) - 3 (x3) - 2 (x2) - 4 (x1) - 5 (x1) - int : object {2-09.system.abilities.int} - mod : integer {2-09.system.abilities.int.mod} (4 different values) - -5 (x3) - -4 (x2) - 4 (x1) - 5 (x1) - str : object {2-09.system.abilities.str} - mod : integer {2-09.system.abilities.str.mod} (4 different values) - 4 (x3) - 5 (x2) - 2 (x1) - 3 (x1) - wis : object {2-09.system.abilities.wis} - mod : integer {2-09.system.abilities.wis.mod} (3 different values) - 1 (x4) - 3 (x2) - 2 (x1) - attributes : object {2-09.system.attributes} - ac : object {2-09.system.attributes.ac} - [details] : string {2-09.system.attributes.ac.details} (4 different values) - '' (x4) - '(13 when broken); construct armor' (x1) - '(17 when broken); construct armor' (x1) - '(19 when broken); construct armor' (x1) - value : integer {2-09.system.attributes.ac.value} (7 different values) - 19 (x3) - 17 (x2) - 21 (x2) - 23 (x1) - 16 (x1) - 15 (x1) - 22 (x1) - [allSaves] : object {2-09.system.attributes.allSaves} - value : string {2-09.system.attributes.allSaves.value} (2 different values) - '' (x5) - '+2 circumstance to all saves vs. disease' (x2) - [hardness] : mixed - object {2-09.system.attributes.hardness} - value : integer {2-09.system.attributes.hardness.value} (2 different values) - 5 (x2) - 3 (x1) - integer {2-09.system.attributes.hardness} (3 different values) - 10 (x2) - 5 (x1) - 7 (x1) - hp : object {2-09.system.attributes.hp} - details : string {2-09.system.attributes.hp.details} (3 different values) - '' (x9) - 'fast healing 1' (x1) - 'fast healing 3' (x1) - max : integer {2-09.system.attributes.hp.max} (all different values) - temp : integer {2-09.system.attributes.hp.temp} (same value: 0) - value : integer {2-09.system.attributes.hp.value} (all different values) - [emitsSound] : string {2-09.system.attributes.emitsSound} (same value: 'encounter') - [hasHealth] : boolean {2-09.system.attributes.hasHealth} (same value: True) - [immunities] : array {2-09.system.attributes.immunities} - Length: min=0 max=2 - Value type: object {2-09.system.attributes.immunities.[]} - type : string {2-09.system.attributes.immunities.[].type} (2 different values) - 'critical-hits' (x2) - 'precision' (x2) - resistances : array {2-09.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {2-09.system.attributes.resistances.[]} - type : string {2-09.system.attributes.resistances.[].type} (3 different values) - 'poison' (x2) - 'precision' (x2) - 'protean-anatomy' (x2) - value : integer {2-09.system.attributes.resistances.[].value} (5 different values) - 3 (x2) - 2 (x1) - 6 (x1) - 5 (x1) - 8 (x1) - [speed] : object {2-09.system.attributes.speed} - [details] : string {2-09.system.attributes.speed.details} (same value: 'freedom of movement') - otherSpeeds : array {2-09.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {2-09.system.attributes.speed.otherSpeeds.[]} - type : string {2-09.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x2) - 'fly' (x2) - 'swim' (x2) - value : integer {2-09.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 25 (x4) - 20 (x2) - value : integer {2-09.system.attributes.speed.value} (2 different values) - 25 (x5) - 30 (x2) - [stealth] : object {2-09.system.attributes.stealth} - details : string {2-09.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x2) - '

(trained)

' (x2) - value : integer {2-09.system.attributes.stealth.value} (3 different values) - 10 (x2) - 13 (x1) - 7 (x1) - [weaknesses] : array<> {2-09.system.attributes.weaknesses} - Length: min=0 max=0 - Value type: empty - details : object {2-09.system.details} - [blurb] : string {2-09.system.details.blurb} (same value: '') - [languages] : object {2-09.system.details.languages} - details : string {2-09.system.details.languages.details} (2 different values) - '' (x5) - 'telepathy (touch)' (x2) - value : array {2-09.system.details.languages.value} - Length: min=0 max=4 - Value type: string {2-09.system.details.languages.value.[]} (4 different values) - 'chthonian' (x2) - 'common' (x2) - 'empyrean' (x2) - 'protean' (x2) - level : object {2-09.system.details.level} - value : integer {2-09.system.details.level.value} (5 different values) - 1 (x3) - 3 (x3) - 2 (x2) - 4 (x2) - 5 (x1) - [privateNotes] : string {2-09.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-09.system.details.publicNotes} (2 different values) - publication : object {2-09.system.details.publication} - license : string {2-09.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-09.system.details.publication.remaster} (same value: False) - title : string {2-09.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-09: The Seven Secrets of Dacilane Academy') - [description] : string {2-09.system.details.description} (2 different values) - '

The frame splinters as the door flings open, the force hitting those nearby.

' (x2) - '

With a rumble, this statue of a former Pathfinder slides across the schoolyard. Its legs pump up and down as it advances.

' (x2) - [disable] : string {2-09.system.details.disable} (4 different values) - '

@Check[athletics|dc:17|name:Hold the Door Shut|traits:chaotic,hazard,magical,trap] (trained) to hold the door shut against the force, or @Check[thievery|dc:18|name:Relieve Door Pressure|traits:chaotic,hazard,magical,trap] (trained) to deftly relieve pressure from the door.

' (x1) - '

@Check[athletics|dc:20|name:Hold the Door Shut|traits:chaotic,hazard,magical,trap] (trained) to hold the door shut against the force, or @Check[thievery|dc:21|name:Relieve Door Pressure|traits:chaotic,hazard,magical,trap] (trained) to deftly relieve pressure from the door.

' (x1) - '

@Check[athletics|dc:20|name:Hold Back Statue|traits:complex,hazard,magical,trap] to hold it back, @Check[crafting|dc:17|name:Break Statue|traits:complex,hazard,magical,trap] (trained) to break the statue by exploiting a flaw, @Check[occultism|dc:16|name:Dispel Planar Energies|traits:complex,hazard,magical,trap] (trained) to dispel the planar energies.

' (x1) - '

@Check[athletics|dc:23|name:Hold Back Statue|traits:complex,hazard,magical,trap] to hold it back, @Check[crafting|dc:20|name:Break Statue|traits:complex,hazard,magical,trap] (trained) to break the statue by exploiting a flaw, @Check[occultism|dc:18|name:Dispel Planar Energies|traits:complex,hazard,magical,trap] (trained) to dispel the planar energies.

' (x1) - [isComplex] : boolean {2-09.system.details.isComplex} (2 different values) - False (x2) - True (x2) - [reset] : string {2-09.system.details.reset} (same value: '') - [routine] : string {2-09.system.details.routine} (2 different values) - '' (x2) - '

(3 actions) The trap uses its three actions for its Trample activity.

' (x2) - [initiative] : object {2-09.system.initiative} - statistic : string {2-09.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-09.system.perception} - details : string {2-09.system.perception.details} (2 different values) - '' (x5) - 'entropy sense (imprecise) 30 feet' (x2) - mod : integer {2-09.system.perception.mod} (6 different values) - 8 (x2) - 11 (x1) - 15 (x1) - 17 (x1) - 6 (x1) - 12 (x1) - senses : array {2-09.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-09.system.perception.senses.[]} - [acuity] : string {2-09.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-09.system.perception.senses.[].range} (same value: 30) - type : string {2-09.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x2) - 'scent' (x2) - 'darkvision' (x2) - [resources] : object {2-09.system.resources} - [focus] : object {2-09.system.resources.focus} - max : integer {2-09.system.resources.focus.max} (same value: 1) - value : integer {2-09.system.resources.focus.value} (same value: 1) - saves : object {2-09.system.saves} - fortitude : object {2-09.system.saves.fortitude} - saveDetail : string {2-09.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-09.system.saves.fortitude.value} (6 different values) - 12 (x3) - 9 (x3) - 10 (x2) - 8 (x1) - 14 (x1) - 6 (x1) - reflex : object {2-09.system.saves.reflex} - saveDetail : string {2-09.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-09.system.saves.reflex.value} (7 different values) - 6 (x3) - 11 (x2) - 14 (x2) - 8 (x1) - 12 (x1) - 13 (x1) - 4 (x1) - will : object {2-09.system.saves.will} - saveDetail : string {2-09.system.saves.will.saveDetail} (same value: '') - value : integer {2-09.system.saves.will.value} (7 different values) - 0 (x4) - 10 (x2) - 4 (x1) - 8 (x1) - 3 (x1) - 12 (x1) - 5 (x1) - [skills] : object {2-09.system.skills} - [athletics] : object {2-09.system.skills.athletics} - base : integer {2-09.system.skills.athletics.base} (5 different values) - 7 (x1) - 12 (x1) - 14 (x1) - 6 (x1) - 10 (x1) - stealth : object {2-09.system.skills.stealth} - base : integer {2-09.system.skills.stealth.base} (5 different values) - 9 (x2) - 6 (x2) - 14 (x1) - 16 (x1) - 12 (x1) - [acrobatics] : object {2-09.system.skills.acrobatics} - base : integer {2-09.system.skills.acrobatics.base} (2 different values) - 9 (x1) - 12 (x1) - [deception] : object {2-09.system.skills.deception} - base : integer {2-09.system.skills.deception.base} (2 different values) - 10 (x1) - 13 (x1) - [occultism] : object {2-09.system.skills.occultism} - base : integer {2-09.system.skills.occultism.base} (2 different values) - 11 (x1) - 14 (x1) - [society] : object {2-09.system.skills.society} - base : integer {2-09.system.skills.society.base} (2 different values) - 10 (x1) - 12 (x1) - [survival] : object {2-09.system.skills.survival} - base : integer {2-09.system.skills.survival.base} (2 different values) - 4 (x1) - 6 (x1) - [thievery] : object {2-09.system.skills.thievery} - base : integer {2-09.system.skills.thievery.base} (2 different values) - 9 (x1) - 12 (x1) - traits : object {2-09.system.traits} - rarity : string {2-09.system.traits.rarity} (2 different values) - 'common' (x9) - 'unique' (x2) - size : object {2-09.system.traits.size} - value : string {2-09.system.traits.size.value} (2 different values) - 'med' (x7) - 'sm' (x4) - value : array {2-09.system.traits.value} - Length: min=1 max=3 - Value type: string {2-09.system.traits.value.[]} (8 different values) - 'chaotic' (x4) - 'magical' (x4) - 'trap' (x4) - 'construct' (x3) - 'mindless' (x3) - 'animal' (x2) - 'monitor' (x2) - 'protean' (x2) - [creatureType] : string {2-09.system.creatureType} (same value: '') - [statusEffects] : array<> {2-09.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-09.type} (2 different values) - 'npc' (x7) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/2-10.txt b/output/pf2e/packs/2-10.txt deleted file mode 100644 index a8e0340..0000000 --- a/output/pf2e/packs/2-10.txt +++ /dev/null @@ -1,415 +0,0 @@ -2-10 -Different values: 10 -===================================== -object {2-10} - _id : string {2-10._id} (all different values) - folder : string {2-10.folder} (same value: 'LyGamhKp06y9TVsM') - img : string {2-10.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-10.items} - Length: min=7 max=16 - Value type: object {2-10.items.[]} - _id : string {2-10.items.[]._id} (99 different values) - [_stats] : object {2-10.items.[]._stats} - compendiumSource : string {2-10.items.[]._stats.compendiumSource} (18 different values) - img : string {2-10.items.[].img} (19 different values) - name : string {2-10.items.[].name} (27 different values) - sort : integer {2-10.items.[].sort} (16 different values) - system : object {2-10.items.[].system} - [acBonus] : integer {2-10.items.[].system.acBonus} (same value: 3) - [actionType] : object {2-10.items.[].system.actionType} - value : string {2-10.items.[].system.actionType.value} (3 different values) - 'reaction' (x18) - 'action' (x8) - 'passive' (x7) - [actions] : object {2-10.items.[].system.actions} - [value] : integer {2-10.items.[].system.actions.value} (2 different values) - 2 (x4) - 1 (x4) - [attack] : object {2-10.items.[].system.attack} - value : string {2-10.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-10.items.[].system.attackEffects} - value : array<> {2-10.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - publication : object {2-10.items.[].system.publication} - license : string {2-10.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-10.items.[].system.publication.remaster} (same value: False) - title : string {2-10.items.[].system.publication.title} (3 different values) - '' (x57) - 'Pathfinder Bestiary' (x22) - 'Pathfinder Core Rulebook' (x20) - rules : ignored (Foundry rules object) {2-10.items.[].system.rules} - [baseItem] : string {2-10.items.[].system.baseItem} (7 different values) - 'hide-armor' (x6) - 'shortsword' (x6) - 'composite-shortbow' (x6) - 'alchemical-bomb' (x4) - 'scimitar' (x2) - 'javelin' (x2) - 'orc-necksplitter' (x2) - [bonusDamage] : object {2-10.items.[].system.bonusDamage} - value : integer {2-10.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-10.items.[].system.bulk} - value : mixed - integer {2-10.items.[].system.bulk.value} (3 different values) - 1 (x12) - 2 (x6) - 0 (x2) - float {2-10.items.[].system.bulk.value} (same value: 0,1) - [category] : string {2-10.items.[].system.category} (all different values) - description : object {2-10.items.[].system.description} - value : string {2-10.items.[].system.description.value} (27 different values) - [bonus] : object {2-10.items.[].system.bonus} - value : integer {2-10.items.[].system.bonus.value} (all different values) - [checkPenalty] : integer {2-10.items.[].system.checkPenalty} (same value: -2) - [containerId] : empty - [damage] : object {2-10.items.[].system.damage} - [damageType] : string {2-10.items.[].system.damage.damageType} (4 different values) - 'piercing' (x14) - 'slashing' (x4) - 'fire' (x2) - 'acid' (x2) - [dice] : integer {2-10.items.[].system.damage.dice} (2 different values) - 1 (x20) - 2 (x2) - [die] : string {2-10.items.[].system.damage.die} (3 different values) - 'd6' (x16) - 'd8' (x4) - '' (x2) - [formula] : string {2-10.items.[].system.damage.formula} (same value: '3d6+6') - [kind] : string {2-10.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {2-10.items.[].system.damage.persistent} - [faces] : integer {2-10.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {2-10.items.[].system.damage.persistent.number} (same value: 2) - type : string {2-10.items.[].system.damage.persistent.type} (2 different values) - 'fire' (x2) - 'acid' (x2) - [type] : string {2-10.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {2-10.items.[].system.damageRolls} - [0] : object {2-10.items.[].system.damageRolls.0} - damage : string {2-10.items.[].system.damageRolls.0.damage} (11 different values) - damageType : string {2-10.items.[].system.damageRolls.0.damageType} (4 different values) - 'piercing' (x12) - 'slashing' (x3) - 'acid' (x2) - 'fire' (x2) - [1] : object {2-10.items.[].system.damageRolls.1} - category : string {2-10.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {2-10.items.[].system.damageRolls.1.damage} (same value: '2d6') - damageType : string {2-10.items.[].system.damageRolls.1.damageType} (2 different values) - 'acid' (x2) - 'fire' (x2) - [2] : object {2-10.items.[].system.damageRolls.2} - category : string {2-10.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {2-10.items.[].system.damageRolls.2.damage} (2 different values) - '4' (x1) - '5' (x1) - damageType : string {2-10.items.[].system.damageRolls.2.damageType} (same value: 'fire') - [b08rny74e4tnzidg05yx] : object {2-10.items.[].system.damageRolls.b08rny74e4tnzidg05yx} - damage : string {2-10.items.[].system.damageRolls.b08rny74e4tnzidg05yx.damage} (same value: '1d6+9') - damageType : string {2-10.items.[].system.damageRolls.b08rny74e4tnzidg05yx.damageType} (same value: 'piercing') - [bublbng2ak9atu2lbyo8gn] : object {2-10.items.[].system.damageRolls.bublbng2ak9atu2lbyo8gn} - damage : string {2-10.items.[].system.damageRolls.bublbng2ak9atu2lbyo8gn.damage} (same value: '1d6+15') - damageType : string {2-10.items.[].system.damageRolls.bublbng2ak9atu2lbyo8gn.damageType} (same value: 'slashing') - [z8udvsl8yznn53wzrxn3j9] : object {2-10.items.[].system.damageRolls.z8udvsl8yznn53wzrxn3j9} - damage : string {2-10.items.[].system.damageRolls.z8udvsl8yznn53wzrxn3j9.damage} (same value: '1d6+12') - damageType : string {2-10.items.[].system.damageRolls.z8udvsl8yznn53wzrxn3j9.damageType} (same value: 'piercing') - [deathNote] : boolean {2-10.items.[].system.deathNote} (same value: True) - [dexCap] : integer {2-10.items.[].system.dexCap} (same value: 2) - [equipped] : object {2-10.items.[].system.equipped} - carryType : string {2-10.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {2-10.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {2-10.items.[].system.equipped.inSlot} (2 different values) - True (x5) - False (x1) - [invested] : empty - [frequency] : object {2-10.items.[].system.frequency} - max : integer {2-10.items.[].system.frequency.max} (same value: 1) - per : string {2-10.items.[].system.frequency.per} (same value: 'round') - value : integer {2-10.items.[].system.frequency.value} (same value: 1) - [group] : string {2-10.items.[].system.group} (6 different values) - 'sword' (x8) - 'leather' (x6) - 'bow' (x6) - 'bomb' (x4) - 'dart' (x2) - 'axe' (x2) - [hardness] : integer {2-10.items.[].system.hardness} (same value: 0) - [hp] : object {2-10.items.[].system.hp} - max : integer {2-10.items.[].system.hp.max} (same value: 0) - value : integer {2-10.items.[].system.hp.value} (same value: 0) - [level] : object {2-10.items.[].system.level} - value : integer {2-10.items.[].system.level.value} (4 different values) - 0 (x36) - 3 (x4) - 7 (x2) - 5 (x2) - [material] : object {2-10.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {2-10.items.[].system.price} - [per] : integer {2-10.items.[].system.price.per} (same value: 10) - value : object {2-10.items.[].system.price.value} - [cp] : integer {2-10.items.[].system.price.value.cp} (same value: 5) - [gp] : integer {2-10.items.[].system.price.value.gp} (7 different values) - 2 (x8) - 14 (x6) - 1 (x4) - 10 (x4) - 3 (x2) - 53 (x2) - 30 (x2) - [sp] : integer {2-10.items.[].system.price.value.sp} (2 different values) - 1 (x8) - 9 (x6) - [quantity] : integer {2-10.items.[].system.quantity} (7 different values) - 1 (x34) - 20 (x4) - 10 (x2) - 5 (x1) - 3 (x1) - 9 (x1) - 12 (x1) - [range] : integer {2-10.items.[].system.range} (3 different values) - 60 (x6) - 20 (x4) - 30 (x2) - [reload] : object {2-10.items.[].system.reload} - value : string {2-10.items.[].system.reload.value} (3 different values) - '' (x10) - '-' (x6) - '0' (x6) - [runes] : object {2-10.items.[].system.runes} - potency : integer {2-10.items.[].system.runes.potency} (2 different values) - 0 (x23) - 1 (x5) - property : array<> {2-10.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-10.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-10.items.[].system.runes.striking} (2 different values) - 0 (x19) - 1 (x3) - [speedPenalty] : integer {2-10.items.[].system.speedPenalty} (same value: -5) - traits : object {2-10.items.[].system.traits} - rarity : string {2-10.items.[].system.traits.rarity} (2 different values) - 'common' (x97) - 'uncommon' (x2) - value : array {2-10.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {2-10.items.[].system.traits.value.[]} (22 different values) - [size] : string {2-10.items.[].system.size} (same value: 'med') - [skill_requirements] : object {2-10.items.[].system.skill_requirements} - rank : string {2-10.items.[].system.skill_requirements.rank} (same value: '') - skill : string {2-10.items.[].system.skill_requirements.skill} (same value: '') - [slug] : string {2-10.items.[].system.slug} (18 different values) - [splashDamage] : object {2-10.items.[].system.splashDamage} - [value] : integer {2-10.items.[].system.splashDamage.value} (2 different values) - 0 (x16) - 2 (x4) - [stackGroup] : string {2-10.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {2-10.items.[].system.strength} (same value: 2) - [usage] : object {2-10.items.[].system.usage} - value : string {2-10.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x30) - 'held-in-one-plus-hands' (x6) - 'held-in-two-hands' (x2) - [uses] : object {2-10.items.[].system.uses} - autoDestroy : boolean {2-10.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-10.items.[].system.uses.max} (same value: 1) - value : integer {2-10.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-10.items.[].system.weaponType} - value : string {2-10.items.[].system.weaponType.value} (2 different values) - 'melee' (x16) - 'ranged' (x6) - type : string {2-10.items.[].type} (6 different values) - 'action' (x33) - 'weapon' (x22) - 'melee' (x22) - 'consumable' (x10) - 'armor' (x6) - 'equipment' (x6) - [flags] : object {2-10.items.[].flags} - pf2e : object {2-10.items.[].flags.pf2e} - linkedWeapon : string {2-10.items.[].flags.pf2e.linkedWeapon} (22 different values) - name : string {2-10.name} (all different values) - prototypeToken : object {2-10.prototypeToken} - name : string {2-10.prototypeToken.name} (5 different values) - 'Burning Sun Orc' (x2) - 'Scorched Earth Orc (Clipper)' (x2) - 'Scorched Earth Orc (Scout)' (x2) - 'Scorched Earth Orc (Sharpshooter)' (x2) - 'Strak' (x2) - system : object {2-10.system} - abilities : object {2-10.system.abilities} - cha : object {2-10.system.abilities.cha} - mod : integer {2-10.system.abilities.cha.mod} (2 different values) - 2 (x8) - 3 (x2) - con : object {2-10.system.abilities.con} - mod : integer {2-10.system.abilities.con.mod} (3 different values) - 2 (x7) - 3 (x2) - 4 (x1) - dex : object {2-10.system.abilities.dex} - mod : integer {2-10.system.abilities.dex.mod} (3 different values) - 4 (x5) - 2 (x3) - 3 (x2) - int : object {2-10.system.abilities.int} - mod : integer {2-10.system.abilities.int.mod} (4 different values) - 1 (x5) - 2 (x3) - 0 (x1) - 3 (x1) - str : object {2-10.system.abilities.str} - mod : integer {2-10.system.abilities.str.mod} (3 different values) - 4 (x5) - 5 (x3) - 3 (x2) - wis : object {2-10.system.abilities.wis} - mod : integer {2-10.system.abilities.wis.mod} (2 different values) - 1 (x7) - 2 (x3) - attributes : object {2-10.system.attributes} - ac : object {2-10.system.attributes.ac} - details : string {2-10.system.attributes.ac.details} (same value: '') - value : integer {2-10.system.attributes.ac.value} (5 different values) - 21 (x4) - 25 (x2) - 24 (x2) - 23 (x1) - 27 (x1) - allSaves : object {2-10.system.attributes.allSaves} - value : string {2-10.system.attributes.allSaves.value} (same value: '') - hp : object {2-10.system.attributes.hp} - details : string {2-10.system.attributes.hp.details} (same value: '') - max : integer {2-10.system.attributes.hp.max} (8 different values) - 78 (x2) - 119 (x2) - 63 (x1) - 99 (x1) - 55 (x1) - 95 (x1) - 92 (x1) - 130 (x1) - temp : integer {2-10.system.attributes.hp.temp} (same value: 0) - [tempmax] : integer {2-10.system.attributes.hp.tempmax} (same value: 0) - value : integer {2-10.system.attributes.hp.value} (8 different values) - 78 (x2) - 119 (x2) - 63 (x1) - 99 (x1) - 55 (x1) - 95 (x1) - 92 (x1) - 130 (x1) - speed : object {2-10.system.attributes.speed} - otherSpeeds : array<> {2-10.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {2-10.system.attributes.speed.value} (same value: 30) - details : object {2-10.system.details} - blurb : string {2-10.system.details.blurb} (same value: '') - languages : object {2-10.system.details.languages} - details : string {2-10.system.details.languages.details} (same value: '') - value : array {2-10.system.details.languages.value} - Length: min=2 max=2 - Value type: string {2-10.system.details.languages.value.[]} (2 different values) - 'common' (x10) - 'orcish' (x10) - level : object {2-10.system.details.level} - value : integer {2-10.system.details.level.value} (5 different values) - 6 (x3) - 4 (x2) - 5 (x2) - 7 (x2) - 8 (x1) - privateNotes : string {2-10.system.details.privateNotes} (same value: '') - publicNotes : string {2-10.system.details.publicNotes} (same value: '') - publication : object {2-10.system.details.publication} - license : string {2-10.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-10.system.details.publication.remaster} (same value: False) - title : string {2-10.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-10: In Burning Dawn') - initiative : object {2-10.system.initiative} - statistic : string {2-10.system.initiative.statistic} (same value: 'perception') - perception : object {2-10.system.perception} - details : string {2-10.system.perception.details} (same value: '') - mod : integer {2-10.system.perception.mod} (5 different values) - 15 (x3) - 12 (x2) - 13 (x2) - 16 (x2) - 11 (x1) - senses : array {2-10.system.perception.senses} - Length: min=1 max=1 - Value type: object {2-10.system.perception.senses.[]} - type : string {2-10.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {2-10.system.resources} - saves : object {2-10.system.saves} - fortitude : object {2-10.system.saves.fortitude} - saveDetail : string {2-10.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-10.system.saves.fortitude.value} (5 different values) - 14 (x3) - 16 (x2) - 17 (x2) - 11 (x2) - 13 (x1) - reflex : object {2-10.system.saves.reflex} - saveDetail : string {2-10.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-10.system.saves.reflex.value} (5 different values) - 14 (x3) - 15 (x3) - 12 (x2) - 11 (x1) - 18 (x1) - will : object {2-10.system.saves.will} - saveDetail : string {2-10.system.saves.will.saveDetail} (2 different values) - '' (x9) - 'Items shortsword, composite shortbow (10 arrows)' (x1) - value : integer {2-10.system.saves.will.value} (3 different values) - 9 (x5) - 12 (x4) - 14 (x1) - skills : object {2-10.system.skills} - acrobatics : object {2-10.system.skills.acrobatics} - base : integer {2-10.system.skills.acrobatics.base} (2 different values) - 12 (x1) - 14 (x1) - [athletics] : object {2-10.system.skills.athletics} - base : integer {2-10.system.skills.athletics.base} (4 different values) - 12 (x3) - 15 (x3) - 11 (x1) - 13 (x1) - crafting : object {2-10.system.skills.crafting} - base : integer {2-10.system.skills.crafting.base} (2 different values) - 14 (x1) - 17 (x1) - intimidation : object {2-10.system.skills.intimidation} - base : integer {2-10.system.skills.intimidation.base} (4 different values) - 12 (x5) - 14 (x2) - 13 (x2) - 15 (x1) - survival : object {2-10.system.skills.survival} - base : integer {2-10.system.skills.survival.base} (4 different values) - 13 (x4) - 10 (x2) - 11 (x2) - 16 (x2) - traits : object {2-10.system.traits} - rarity : string {2-10.system.traits.rarity} (2 different values) - 'uncommon' (x8) - 'unique' (x2) - size : object {2-10.system.traits.size} - value : string {2-10.system.traits.size.value} (same value: 'med') - value : array {2-10.system.traits.value} - Length: min=3 max=4 - Value type: string {2-10.system.traits.value.[]} (5 different values) - 'humanoid' (x10) - 'orc' (x10) - 'chaotic' (x8) - 'evil' (x8) - 'good' (x2) - type : string {2-10.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/2-11.txt b/output/pf2e/packs/2-11.txt deleted file mode 100644 index f6b2b6c..0000000 --- a/output/pf2e/packs/2-11.txt +++ /dev/null @@ -1,577 +0,0 @@ -2-11 -Different values: 5 -===================================== -object {2-11} - _id : string {2-11._id} (all different values) - folder : string {2-11.folder} (same value: 'NrR8gapK8h9YTpSs') - img : string {2-11.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-11.items} - Length: min=4 max=27 - Value type: object {2-11.items.[]} - _id : string {2-11.items.[]._id} (58 different values) - img : string {2-11.items.[].img} (33 different values) - name : string {2-11.items.[].name} (49 different values) - sort : integer {2-11.items.[].sort} (27 different values) - system : object {2-11.items.[].system} - [acBonus] : integer {2-11.items.[].system.acBonus} (same value: 1) - [actionType] : object {2-11.items.[].system.actionType} - value : string {2-11.items.[].system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x6) - 'reaction' (x1) - description : object {2-11.items.[].system.description} - value : string {2-11.items.[].system.description.value} (41 different values) - [actions] : object {2-11.items.[].system.actions} - [value] : integer {2-11.items.[].system.actions.value} (2 different values) - 1 (x5) - 2 (x1) - [area] : object {2-11.items.[].system.area} - type : string {2-11.items.[].system.area.type} (2 different values) - 'emanation' (x5) - 'burst' (x1) - value : integer {2-11.items.[].system.area.value} (3 different values) - 30 (x3) - 60 (x2) - 10 (x1) - [attack] : object {2-11.items.[].system.attack} - value : string {2-11.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-11.items.[].system.attackEffects} - [custom] : string {2-11.items.[].system.attackEffects.custom} (same value: '') - value : array {2-11.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-11.items.[].system.attackEffects.value.[]} (2 different values) - 'adhesive' (x1) - 'imp-venom' (x1) - [autoHeightenLevel] : object {2-11.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-11.items.[].system.baseItem} (all different values) - [bonus] : object {2-11.items.[].system.bonus} - value : integer {2-11.items.[].system.bonus.value} (6 different values) - 0 (x4) - 12 (x3) - 5 (x2) - 7 (x1) - 3 (x1) - 9 (x1) - [bonusDamage] : object {2-11.items.[].system.bonusDamage} - value : integer {2-11.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-11.items.[].system.bulk} - value : mixed - float {2-11.items.[].system.bulk.value} (same value: 0,1) - integer {2-11.items.[].system.bulk.value} (2 different values) - 1 (x6) - 0 (x1) - [category] : string {2-11.items.[].system.category} (7 different values) - 'offensive' (x9) - 'defensive' (x3) - 'simple' (x3) - 'interaction' (x3) - 'light' (x2) - 'ammo' (x2) - 'martial' (x1) - [checkPenalty] : integer {2-11.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {2-11.items.[].system.cost} - value : string {2-11.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-11.items.[].system.counteraction} (same value: False) - [damage] : object {2-11.items.[].system.damage} - [0] : object {2-11.items.[].system.damage.0} - [category] : empty - formula : string {2-11.items.[].system.damage.0.formula} (same value: '1d10+4') - kinds : array {2-11.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-11.items.[].system.damage.0.kinds.[]} (same value: 'healing') - materials : array<> {2-11.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-11.items.[].system.damage.0.type} (same value: 'untyped') - [damageType] : string {2-11.items.[].system.damage.damageType} (2 different values) - 'piercing' (x3) - 'bludgeoning' (x1) - [dice] : integer {2-11.items.[].system.damage.dice} (same value: 1) - [die] : string {2-11.items.[].system.damage.die} (2 different values) - 'd6' (x3) - 'd8' (x1) - [damageRolls] : object {2-11.items.[].system.damageRolls} - [6wyc7t773noibxofs7zl] : object {2-11.items.[].system.damageRolls.6wyc7t773noibxofs7zl} - damage : string {2-11.items.[].system.damageRolls.6wyc7t773noibxofs7zl.damage} (same value: '1d8+3') - damageType : string {2-11.items.[].system.damageRolls.6wyc7t773noibxofs7zl.damageType} (same value: 'bludgeoning') - [av8e3ms6pkhhnj0ym67j] : object {2-11.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j} - damage : string {2-11.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damage} (same value: '1d6+1') - damageType : string {2-11.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damageType} (same value: 'piercing') - d9z5nolyot72t6a50ny1 : object {2-11.items.[].system.damageRolls.d9z5nolyot72t6a50ny1} - damage : string {2-11.items.[].system.damageRolls.d9z5nolyot72t6a50ny1.damage} (same value: '1d4-1') - damageType : string {2-11.items.[].system.damageRolls.d9z5nolyot72t6a50ny1.damageType} (same value: 'piercing') - [nsgmxp0lfrca8zl328u8] : object {2-11.items.[].system.damageRolls.nsgmxp0lfrca8zl328u8} - damage : string {2-11.items.[].system.damageRolls.nsgmxp0lfrca8zl328u8.damage} (same value: '1d6+3') - damageType : string {2-11.items.[].system.damageRolls.nsgmxp0lfrca8zl328u8.damageType} (same value: 'piercing') - [o31javx5ga7qa6o5eye1] : object {2-11.items.[].system.damageRolls.o31javx5ga7qa6o5eye1} - damage : string {2-11.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damage} (same value: '1d4') - damageType : string {2-11.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damageType} (same value: 'bludgeoning') - [rhn0qyhqcmxkvirkr24o] : object {2-11.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o} - damage : string {2-11.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damage} (same value: '1d6+1') - damageType : string {2-11.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damageType} (same value: 'piercing') - [rvlu5qwwq843u9jw1bki] : object {2-11.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki} - damage : string {2-11.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damage} (same value: '2d8+2') - damageType : string {2-11.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damageType} (same value: 'bludgeoning') - vcwh2a3qi4lsqtcmyi4u : object {2-11.items.[].system.damageRolls.vcwh2a3qi4lsqtcmyi4u} - damage : string {2-11.items.[].system.damageRolls.vcwh2a3qi4lsqtcmyi4u.damage} (same value: '1d4') - damageType : string {2-11.items.[].system.damageRolls.vcwh2a3qi4lsqtcmyi4u.damageType} (same value: 'spirit') - [ypp7uj1g9x8r0kewduk5] : object {2-11.items.[].system.damageRolls.ypp7uj1g9x8r0kewduk5} - damage : string {2-11.items.[].system.damageRolls.ypp7uj1g9x8r0kewduk5.damage} (same value: '1d8+3') - damageType : string {2-11.items.[].system.damageRolls.ypp7uj1g9x8r0kewduk5.damageType} (same value: 'piercing') - [defense] : object {2-11.items.[].system.defense} - save : object {2-11.items.[].system.defense.save} - basic : boolean {2-11.items.[].system.defense.save.basic} (same value: False) - statistic : string {2-11.items.[].system.defense.save.statistic} (same value: 'will') - [dexCap] : integer {2-11.items.[].system.dexCap} (same value: 4) - [duration] : object {2-11.items.[].system.duration} - sustained : boolean {2-11.items.[].system.duration.sustained} (2 different values) - False (x16) - True (x3) - value : string {2-11.items.[].system.duration.value} (7 different values) - '' (x9) - '1 hour' (x3) - '1 minute' (x2) - '10 minutes' (x2) - 'unlimited' (x1) - '1 round' (x1) - 'see below' (x1) - [equipped] : object {2-11.items.[].system.equipped} - carryType : string {2-11.items.[].system.equipped.carryType} (2 different values) - 'worn' (x7) - 'held' (x3) - [handsHeld] : integer {2-11.items.[].system.equipped.handsHeld} (2 different values) - 0 (x4) - 1 (x3) - [inSlot] : boolean {2-11.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {2-11.items.[].system.frequency} - max : integer {2-11.items.[].system.frequency.max} (same value: 1) - per : string {2-11.items.[].system.frequency.per} (2 different values) - 'round' (x1) - 'day' (x1) - value : integer {2-11.items.[].system.frequency.value} (same value: 1) - [heightening] : object {2-11.items.[].system.heightening} - damage : object {2-11.items.[].system.heightening.damage} - 0 : string {2-11.items.[].system.heightening.damage.0} (same value: '1d10+4') - interval : integer {2-11.items.[].system.heightening.interval} (same value: 1) - [levels] : object {2-11.items.[].system.heightening.levels} - 3 : object {2-11.items.[].system.heightening.levels.3} - [range] : object {2-11.items.[].system.heightening.levels.3.range} - value : string {2-11.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x1) - '500 feet' (x1) - target : object {2-11.items.[].system.heightening.levels.3.target} - value : string {2-11.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - [5] : object {2-11.items.[].system.heightening.levels.5} - range : object {2-11.items.[].system.heightening.levels.5.range} - value : string {2-11.items.[].system.heightening.levels.5.range.value} (same value: '120 feet') - 6 : object {2-11.items.[].system.heightening.levels.6} - target : object {2-11.items.[].system.heightening.levels.6.target} - value : string {2-11.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [8] : object {2-11.items.[].system.heightening.levels.8} - target : object {2-11.items.[].system.heightening.levels.8.target} - value : string {2-11.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {2-11.items.[].system.heightening.type} (2 different values) - 'fixed' (x4) - 'interval' (x1) - [hp] : object {2-11.items.[].system.hp} - max : integer {2-11.items.[].system.hp.max} (same value: 0) - value : integer {2-11.items.[].system.hp.value} (same value: 0) - [level] : object {2-11.items.[].system.level} - value : integer {2-11.items.[].system.level.value} (4 different values) - 1 (x15) - 0 (x10) - 2 (x3) - 4 (x1) - [location] : object {2-11.items.[].system.location} - [heightenedLevel] : integer {2-11.items.[].system.location.heightenedLevel} (3 different values) - 1 (x6) - 2 (x3) - 4 (x1) - [signature] : boolean {2-11.items.[].system.location.signature} (same value: True) - value : string {2-11.items.[].system.location.value} (3 different values) - 'yVfNqSgn27yXHhaP' (x11) - 'AuBndTd199sHLYXX' (x5) - '8m4dYaZwTC4ljde0' (x3) - [material] : object {2-11.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {2-11.items.[].system.price} - [per] : integer {2-11.items.[].system.price.per} (same value: 10) - value : object {2-11.items.[].system.price.value} - [cp] : integer {2-11.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {2-11.items.[].system.price.value.gp} (2 different values) - 2 (x3) - 3 (x1) - [sp] : integer {2-11.items.[].system.price.value.sp} (2 different values) - 1 (x2) - 8 (x1) - publication : object {2-11.items.[].system.publication} - license : string {2-11.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-11.items.[].system.publication.remaster} (same value: False) - title : string {2-11.items.[].system.publication.title} (all different values) - [quantity] : integer {2-11.items.[].system.quantity} (3 different values) - 1 (x8) - 20 (x1) - 10 (x1) - rules : ignored (Foundry rules object) {2-11.items.[].system.rules} - [group] : string {2-11.items.[].system.group} (all different values) - [hardness] : integer {2-11.items.[].system.hardness} (same value: 0) - [mod] : object {2-11.items.[].system.mod} - value : integer {2-11.items.[].system.mod.value} (3 different values) - 8 (x1) - 7 (x1) - 9 (x1) - [prepared] : object {2-11.items.[].system.prepared} - flexible : boolean {2-11.items.[].system.prepared.flexible} (same value: False) - value : string {2-11.items.[].system.prepared.value} (3 different values) - 'spontaneous' (x1) - 'focus' (x1) - 'innate' (x1) - [proficiency] : object {2-11.items.[].system.proficiency} - value : integer {2-11.items.[].system.proficiency.value} (2 different values) - 1 (x2) - 0 (x1) - [proficient] : object {2-11.items.[].system.proficient} - value : integer {2-11.items.[].system.proficient.value} (same value: 0) - [range] : mixed - integer {2-11.items.[].system.range} (2 different values) - 50 (x1) - 120 (x1) - object {2-11.items.[].system.range} - value : string {2-11.items.[].system.range.value} (all different values) - [reload] : object {2-11.items.[].system.reload} - value : string {2-11.items.[].system.reload.value} (3 different values) - '1' (x2) - '-' (x1) - '' (x1) - [requirements] : string {2-11.items.[].system.requirements} (same value: '') - [runes] : object {2-11.items.[].system.runes} - potency : integer {2-11.items.[].system.runes.potency} (same value: 0) - property : array<> {2-11.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-11.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-11.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {2-11.items.[].system.showSlotlessLevels} - value : boolean {2-11.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {2-11.items.[].system.size} (same value: 'med') - [slots] : object {2-11.items.[].system.slots} - [slot1] : object {2-11.items.[].system.slots.slot1} - max : integer {2-11.items.[].system.slots.slot1.max} (same value: 3) - value : integer {2-11.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {2-11.items.[].system.slots.slot2} - max : integer {2-11.items.[].system.slots.slot2.max} (same value: 2) - value : integer {2-11.items.[].system.slots.slot2.value} (same value: 2) - [slug] : string {2-11.items.[].system.slug} (31 different values) - [speedPenalty] : integer {2-11.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {2-11.items.[].system.spelldc} - dc : integer {2-11.items.[].system.spelldc.dc} (2 different values) - 21 (x2) - 17 (x1) - mod : integer {2-11.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-11.items.[].system.spelldc.value} (2 different values) - 13 (x2) - 9 (x1) - [splashDamage] : object {2-11.items.[].system.splashDamage} - value : integer {2-11.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {2-11.items.[].system.stackGroup} (2 different values) - 'slingBullets' (x1) - 'bolts' (x1) - [strength] : integer {2-11.items.[].system.strength} (same value: 0) - [target] : object {2-11.items.[].system.target} - value : string {2-11.items.[].system.target.value} (7 different values) - '' (x11) - '1 creature' (x3) - '1 creature or object' (x1) - '1 object (cook, lift, or tidy only)' (x1) - '1 object' (x1) - '1 willing living creature' (x1) - 'self' (x1) - [time] : object {2-11.items.[].system.time} - value : string {2-11.items.[].system.time.value} (6 different values) - '2' (x13) - '1' (x2) - 'reaction' (x1) - 'free' (x1) - '1 minute' (x1) - '10 minutes' (x1) - [tradition] : object {2-11.items.[].system.tradition} - value : string {2-11.items.[].system.tradition.value} (2 different values) - 'occult' (x2) - 'divine' (x1) - [traits] : object {2-11.items.[].system.traits} - rarity : string {2-11.items.[].system.traits.rarity} (2 different values) - 'common' (x47) - 'uncommon' (x5) - [traditions] : array {2-11.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {2-11.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x16) - 'arcane' (x12) - 'divine' (x9) - 'primal' (x7) - value : array {2-11.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {2-11.items.[].system.traits.value.[]} (34 different values) - [usage] : object {2-11.items.[].system.usage} - value : string {2-11.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x5) - 'held-in-two-hands' (x2) - [uses] : object {2-11.items.[].system.uses} - autoDestroy : boolean {2-11.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-11.items.[].system.uses.max} (same value: 1) - value : integer {2-11.items.[].system.uses.value} (same value: 1) - [variants] : object {2-11.items.[].system.variants} - [weaponType] : object {2-11.items.[].system.weaponType} - value : string {2-11.items.[].system.weaponType.value} (2 different values) - 'melee' (x5) - 'ranged' (x3) - type : string {2-11.items.[].type} (10 different values) - 'spell' (x19) - 'action' (x15) - 'melee' (x8) - 'weapon' (x4) - 'lore' (x3) - 'spellcastingEntry' (x3) - 'armor' (x2) - 'consumable' (x2) - 'equipment' (x1) - 'treasure' (x1) - [_stats] : object {2-11.items.[]._stats} - compendiumSource : string {2-11.items.[]._stats.compendiumSource} (31 different values) - [flags] : object {2-11.items.[].flags} - pf2e : object {2-11.items.[].flags.pf2e} - linkedWeapon : string {2-11.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'dzri0n4zN4VQa655' (x2) - 'AnK2gnYD2Y0rrpYh' (x1) - 'tbk1aVz1BCeYJBRk' (x1) - 'UpH5ghxBbpPj60Rb' (x1) - name : string {2-11.name} (all different values) - [prototypeToken] : object {2-11.prototypeToken} - name : string {2-11.prototypeToken.name} (3 different values) - 'Skeletal Horse' (x1) - 'Mimic' (x1) - 'Kobold Warrior' (x1) - system : object {2-11.system} - abilities : object {2-11.system.abilities} - cha : object {2-11.system.abilities.cha} - mod : integer {2-11.system.abilities.cha.mod} (4 different values) - 0 (x2) - -1 (x1) - 4 (x1) - 2 (x1) - con : object {2-11.system.abilities.con} - mod : integer {2-11.system.abilities.con.mod} (3 different values) - 0 (x3) - 2 (x1) - 3 (x1) - dex : object {2-11.system.abilities.dex} - mod : integer {2-11.system.abilities.dex.mod} (3 different values) - 3 (x3) - 1 (x1) - 4 (x1) - int : object {2-11.system.abilities.int} - mod : integer {2-11.system.abilities.int.mod} (4 different values) - 0 (x2) - -5 (x1) - 2 (x1) - 1 (x1) - str : object {2-11.system.abilities.str} - mod : integer {2-11.system.abilities.str.mod} (all different values) - wis : object {2-11.system.abilities.wis} - mod : integer {2-11.system.abilities.wis.mod} (2 different values) - 1 (x3) - 2 (x2) - attributes : object {2-11.system.attributes} - ac : object {2-11.system.attributes.ac} - details : string {2-11.system.attributes.ac.details} (same value: '') - value : integer {2-11.system.attributes.ac.value} (all different values) - allSaves : object {2-11.system.attributes.allSaves} - value : string {2-11.system.attributes.allSaves.value} (same value: '') - hp : object {2-11.system.attributes.hp} - details : string {2-11.system.attributes.hp.details} (2 different values) - '' (x4) - 'void healing' (x1) - max : integer {2-11.system.attributes.hp.max} (all different values) - temp : integer {2-11.system.attributes.hp.temp} (same value: 0) - value : integer {2-11.system.attributes.hp.value} (all different values) - [immunities] : array {2-11.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {2-11.system.attributes.immunities.[]} - type : string {2-11.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x1) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'unconscious' (x1) - 'fire' (x1) - [resistances] : array {2-11.system.attributes.resistances} - Length: min=2 max=5 - Value type: object {2-11.system.attributes.resistances.[]} - [exceptions] : array {2-11.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {2-11.system.attributes.resistances.[].exceptions.[]} (same value: 'silver') - type : string {2-11.system.attributes.resistances.[].type} (7 different values) - 'cold' (x1) - 'electricity' (x1) - 'fire' (x1) - 'piercing' (x1) - 'slashing' (x1) - 'physical' (x1) - 'poison' (x1) - value : integer {2-11.system.attributes.resistances.[].value} (2 different values) - 5 (x6) - 3 (x1) - speed : object {2-11.system.attributes.speed} - otherSpeeds : array {2-11.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2-11.system.attributes.speed.otherSpeeds.[]} - type : string {2-11.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {2-11.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {2-11.system.attributes.speed.value} (4 different values) - 25 (x2) - 40 (x1) - 10 (x1) - 20 (x1) - weaknesses : array {2-11.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-11.system.attributes.weaknesses.[]} - type : string {2-11.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {2-11.system.attributes.weaknesses.[].value} (same value: 3) - details : object {2-11.system.details} - blurb : string {2-11.system.details.blurb} (4 different values) - '' (x2) - 'Variant skeletal horse' (x1) - 'Variant mimic' (x1) - 'Female imp' (x1) - languages : object {2-11.system.details.languages} - details : string {2-11.system.details.languages.details} (2 different values) - '' (x4) - 'telepathy (touch)' (x1) - value : array {2-11.system.details.languages.value} - Length: min=0 max=2 - Value type: string {2-11.system.details.languages.value.[]} (3 different values) - 'common' (x3) - 'draconic' (x1) - 'diabolic' (x1) - level : object {2-11.system.details.level} - value : integer {2-11.system.details.level.value} (3 different values) - 1 (x2) - 3 (x2) - -1 (x1) - privateNotes : string {2-11.system.details.privateNotes} (same value: '') - publicNotes : string {2-11.system.details.publicNotes} (all different values) - publication : object {2-11.system.details.publication} - license : string {2-11.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-11.system.details.publication.remaster} (same value: False) - title : string {2-11.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-11: The Pathfinder Trials') - initiative : object {2-11.system.initiative} - statistic : string {2-11.system.initiative.statistic} (same value: 'perception') - perception : object {2-11.system.perception} - details : string {2-11.system.perception.details} (same value: '') - mod : integer {2-11.system.perception.mod} (4 different values) - 7 (x2) - 6 (x1) - 3 (x1) - 8 (x1) - senses : array {2-11.system.perception.senses} - Length: min=0 max=1 - Value type: object {2-11.system.perception.senses.[]} - type : string {2-11.system.perception.senses.[].type} (2 different values) - 'darkvision' (x3) - 'greater-darkvision' (x1) - resources : object {2-11.system.resources} - focus : object {2-11.system.resources.focus} - max : integer {2-11.system.resources.focus.max} (2 different values) - 2 (x1) - 1 (x1) - value : integer {2-11.system.resources.focus.value} (2 different values) - 2 (x1) - 1 (x1) - saves : object {2-11.system.saves} - fortitude : object {2-11.system.saves.fortitude} - saveDetail : string {2-11.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-11.system.saves.fortitude.value} (3 different values) - 4 (x2) - 5 (x2) - 9 (x1) - reflex : object {2-11.system.saves.reflex} - saveDetail : string {2-11.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-11.system.saves.reflex.value} (3 different values) - 7 (x3) - 10 (x1) - 9 (x1) - will : object {2-11.system.saves.will} - saveDetail : string {2-11.system.saves.will.saveDetail} (same value: '') - value : integer {2-11.system.saves.will.value} (4 different values) - 7 (x2) - 6 (x1) - 3 (x1) - 8 (x1) - skills : object {2-11.system.skills} - [acrobatics] : object {2-11.system.skills.acrobatics} - base : integer {2-11.system.skills.acrobatics.base} (3 different values) - 5 (x2) - 8 (x1) - 7 (x1) - arcana : object {2-11.system.skills.arcana} - base : integer {2-11.system.skills.arcana.base} (same value: 6) - [athletics] : object {2-11.system.skills.athletics} - base : integer {2-11.system.skills.athletics.base} (2 different values) - 7 (x1) - 10 (x1) - [crafting] : object {2-11.system.skills.crafting} - base : integer {2-11.system.skills.crafting.base} (same value: 2) - special : array {2-11.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {2-11.system.skills.crafting.special.[]} - base : integer {2-11.system.skills.crafting.special.[].base} (same value: 4) - label : string {2-11.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {2-11.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {2-11.system.skills.crafting.special.[].predicate.[]} (same value: 'trap') - [deception] : object {2-11.system.skills.deception} - base : integer {2-11.system.skills.deception.base} (3 different values) - 6 (x1) - 9 (x1) - 7 (x1) - [diplomacy] : object {2-11.system.skills.diplomacy} - base : integer {2-11.system.skills.diplomacy.base} (same value: 9) - [occultism] : object {2-11.system.skills.occultism} - base : integer {2-11.system.skills.occultism.base} (same value: 7) - [performance] : object {2-11.system.skills.performance} - base : integer {2-11.system.skills.performance.base} (same value: 13) - special : array {2-11.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {2-11.system.skills.performance.special.[]} - base : integer {2-11.system.skills.performance.special.[].base} (same value: 14) - label : string {2-11.system.skills.performance.special.[].label} (same value: 'playing a lute') - predicate : array {2-11.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {2-11.system.skills.performance.special.[].predicate.[]} (same value: 'playing-a-lute') - religion : object {2-11.system.skills.religion} - base : integer {2-11.system.skills.religion.base} (same value: 5) - [society] : object {2-11.system.skills.society} - base : integer {2-11.system.skills.society.base} (same value: 7) - [stealth] : object {2-11.system.skills.stealth} - base : integer {2-11.system.skills.stealth.base} (2 different values) - 5 (x1) - 8 (x1) - traits : object {2-11.system.traits} - rarity : string {2-11.system.traits.rarity} (3 different values) - 'uncommon' (x2) - 'common' (x2) - 'unique' (x1) - size : object {2-11.system.traits.size} - value : string {2-11.system.traits.size.value} (4 different values) - 'med' (x2) - 'lg' (x1) - 'sm' (x1) - 'tiny' (x1) - value : array {2-11.system.traits.value} - Length: min=1 max=5 - Value type: string {2-11.system.traits.value.[]} (12 different values) - type : string {2-11.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/2-12.txt b/output/pf2e/packs/2-12.txt deleted file mode 100644 index b0ff24d..0000000 --- a/output/pf2e/packs/2-12.txt +++ /dev/null @@ -1,708 +0,0 @@ -2-12 -Different values: 11 -===================================== -object {2-12} - _id : string {2-12._id} (all different values) - folder : string {2-12.folder} (same value: 'GNAHZDfJyCRDLzG5') - img : string {2-12.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x10) - 'systems/pf2e/icons/default-icons/hazard.svg' (x1) - items : array {2-12.items} - Length: min=1 max=21 - Value type: object {2-12.items.[]} - _id : string {2-12.items.[]._id} (101 different values) - [_stats] : object {2-12.items.[]._stats} - compendiumSource : string {2-12.items.[]._stats.compendiumSource} (31 different values) - img : string {2-12.items.[].img} (37 different values) - name : string {2-12.items.[].name} (51 different values) - sort : integer {2-12.items.[].sort} (21 different values) - system : object {2-12.items.[].system} - [acBonus] : integer {2-12.items.[].system.acBonus} (3 different values) - 2 (x4) - 0 (x2) - 5 (x2) - [actionType] : object {2-12.items.[].system.actionType} - value : string {2-12.items.[].system.actionType.value} (3 different values) - 'passive' (x15) - 'action' (x7) - 'reaction' (x1) - [actions] : object {2-12.items.[].system.actions} - [value] : integer {2-12.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x3) - [area] : object {2-12.items.[].system.area} - [details] : string {2-12.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {2-12.items.[].system.area.type} (3 different values) - 'burst' (x2) - 'emanation' (x2) - 'line' (x1) - value : integer {2-12.items.[].system.area.value} (3 different values) - 20 (x2) - 30 (x2) - 120 (x1) - [attack] : object {2-12.items.[].system.attack} - value : string {2-12.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-12.items.[].system.attackEffects} - [custom] : string {2-12.items.[].system.attackEffects.custom} (same value: '') - value : array {2-12.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-12.items.[].system.attackEffects.value.[]} (same value: 'grab') - [autoHeightenLevel] : object {2-12.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-12.items.[].system.baseItem} (12 different values) - [bonus] : object {2-12.items.[].system.bonus} - value : integer {2-12.items.[].system.bonus.value} (12 different values) - [bonusDamage] : object {2-12.items.[].system.bonusDamage} - [value] : integer {2-12.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-12.items.[].system.bulk} - value : mixed - integer {2-12.items.[].system.bulk.value} (3 different values) - 1 (x11) - 2 (x5) - 3 (x2) - float {2-12.items.[].system.bulk.value} (same value: 0,1) - [category] : string {2-12.items.[].system.category} (9 different values) - 'offensive' (x19) - 'martial' (x10) - 'ammo' (x6) - 'light' (x4) - 'simple' (x4) - 'unarmored' (x2) - 'heavy' (x2) - 'defensive' (x2) - 'interaction' (x1) - [checkPenalty] : integer {2-12.items.[].system.checkPenalty} (3 different values) - -1 (x4) - 0 (x2) - -3 (x2) - [containerId] : empty - [cost] : object {2-12.items.[].system.cost} - value : string {2-12.items.[].system.cost.value} (same value: '') - [damage] : object {2-12.items.[].system.damage} - [0] : object {2-12.items.[].system.damage.0} - [applyMod] : boolean {2-12.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x2) - [category] : empty - formula : string {2-12.items.[].system.damage.0.formula} (4 different values) - '2d4' (x4) - '1d4' (x2) - '3d6' (x2) - '4d12' (x1) - kinds : array {2-12.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-12.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {2-12.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-12.items.[].system.damage.0.type} (4 different values) - 'electricity' (x3) - 'bludgeoning' (x2) - 'fire' (x2) - 'cold' (x2) - [damageType] : string {2-12.items.[].system.damage.damageType} (3 different values) - 'piercing' (x7) - 'slashing' (x4) - 'bludgeoning' (x3) - [dice] : integer {2-12.items.[].system.damage.dice} (same value: 1) - [die] : string {2-12.items.[].system.damage.die} (5 different values) - 'd6' (x6) - 'd10' (x3) - 'd12' (x2) - 'd4' (x2) - 'd8' (x1) - [damageRolls] : object {2-12.items.[].system.damageRolls} - [046ez7lg0873x2yu82r2] : object {2-12.items.[].system.damageRolls.046ez7lg0873x2yu82r2} - damage : string {2-12.items.[].system.damageRolls.046ez7lg0873x2yu82r2.damage} (same value: '1d6+9') - damageType : string {2-12.items.[].system.damageRolls.046ez7lg0873x2yu82r2.damageType} (same value: 'piercing') - [0e7t2i1bohickglgddop] : object {2-12.items.[].system.damageRolls.0e7t2i1bohickglgddop} - damage : string {2-12.items.[].system.damageRolls.0e7t2i1bohickglgddop.damage} (same value: '1d10+5') - damageType : string {2-12.items.[].system.damageRolls.0e7t2i1bohickglgddop.damageType} (same value: 'piercing') - [4mb988vlbb8rzezegrae] : object {2-12.items.[].system.damageRolls.4mb988vlbb8rzezegrae} - damage : string {2-12.items.[].system.damageRolls.4mb988vlbb8rzezegrae.damage} (same value: '1d10+13') - damageType : string {2-12.items.[].system.damageRolls.4mb988vlbb8rzezegrae.damageType} (same value: 'piercing') - [5tfg7maqtpff48820w41] : object {2-12.items.[].system.damageRolls.5tfg7maqtpff48820w41} - damage : string {2-12.items.[].system.damageRolls.5tfg7maqtpff48820w41.damage} (same value: '2d8+9') - damageType : string {2-12.items.[].system.damageRolls.5tfg7maqtpff48820w41.damageType} (same value: 'piercing') - [aavme9q9g3m0f99uusbt] : object {2-12.items.[].system.damageRolls.aavme9q9g3m0f99uusbt} - damage : string {2-12.items.[].system.damageRolls.aavme9q9g3m0f99uusbt.damage} (same value: '1d6+5') - damageType : string {2-12.items.[].system.damageRolls.aavme9q9g3m0f99uusbt.damageType} (same value: 'slashing') - [g5zcbg78yuw5o7uqh2fi] : object {2-12.items.[].system.damageRolls.g5zcbg78yuw5o7uqh2fi} - damage : string {2-12.items.[].system.damageRolls.g5zcbg78yuw5o7uqh2fi.damage} (same value: '1d10+9') - damageType : string {2-12.items.[].system.damageRolls.g5zcbg78yuw5o7uqh2fi.damageType} (same value: 'piercing') - [gtts2j90hdck1c363b6v] : object {2-12.items.[].system.damageRolls.gtts2j90hdck1c363b6v} - damage : string {2-12.items.[].system.damageRolls.gtts2j90hdck1c363b6v.damage} (2 different values) - '1d4+3' (x1) - '1d4+7' (x1) - damageType : string {2-12.items.[].system.damageRolls.gtts2j90hdck1c363b6v.damageType} (same value: 'bludgeoning') - [nqwip6w9r2goka9ovqut] : object {2-12.items.[].system.damageRolls.nqwip6w9r2goka9ovqut} - damage : string {2-12.items.[].system.damageRolls.nqwip6w9r2goka9ovqut.damage} (same value: '1d12+10') - damageType : string {2-12.items.[].system.damageRolls.nqwip6w9r2goka9ovqut.damageType} (same value: 'slashing') - [odf25ta9gqj9cefbq69s] : object {2-12.items.[].system.damageRolls.odf25ta9gqj9cefbq69s} - damage : string {2-12.items.[].system.damageRolls.odf25ta9gqj9cefbq69s.damage} (same value: '1d6+5') - damageType : string {2-12.items.[].system.damageRolls.odf25ta9gqj9cefbq69s.damageType} (same value: 'piercing') - [onfpqcfnc7929yu75ck5] : object {2-12.items.[].system.damageRolls.onfpqcfnc7929yu75ck5} - damage : string {2-12.items.[].system.damageRolls.onfpqcfnc7929yu75ck5.damage} (same value: '1d12+7') - damageType : string {2-12.items.[].system.damageRolls.onfpqcfnc7929yu75ck5.damageType} (same value: 'slashing') - lkrubx7ynll921yfeidn : object {2-12.items.[].system.damageRolls.lkrubx7ynll921yfeidn} - damage : string {2-12.items.[].system.damageRolls.lkrubx7ynll921yfeidn.damage} (same value: '1d6+13') - damageType : string {2-12.items.[].system.damageRolls.lkrubx7ynll921yfeidn.damageType} (same value: 'piercing') - [ppuqcj5bmkmrohs3jfxj] : object {2-12.items.[].system.damageRolls.ppuqcj5bmkmrohs3jfxj} - damage : string {2-12.items.[].system.damageRolls.ppuqcj5bmkmrohs3jfxj.damage} (same value: '1d10+6') - damageType : string {2-12.items.[].system.damageRolls.ppuqcj5bmkmrohs3jfxj.damageType} (same value: 'slashing') - [pzagxwmvkmcrgttulajd] : object {2-12.items.[].system.damageRolls.pzagxwmvkmcrgttulajd} - damage : string {2-12.items.[].system.damageRolls.pzagxwmvkmcrgttulajd.damage} (same value: '1d6+3') - damageType : string {2-12.items.[].system.damageRolls.pzagxwmvkmcrgttulajd.damageType} (same value: 'slashing') - [qhmavm38sh1l862j4avk] : object {2-12.items.[].system.damageRolls.qhmavm38sh1l862j4avk} - damage : string {2-12.items.[].system.damageRolls.qhmavm38sh1l862j4avk.damage} (same value: '1d6+7') - damageType : string {2-12.items.[].system.damageRolls.qhmavm38sh1l862j4avk.damageType} (same value: 'piercing') - [r9kwu2253up5ajpnj8xy] : object {2-12.items.[].system.damageRolls.r9kwu2253up5ajpnj8xy} - damage : string {2-12.items.[].system.damageRolls.r9kwu2253up5ajpnj8xy.damage} (2 different values) - '1d6+3' (x1) - '1d6+7' (x1) - damageType : string {2-12.items.[].system.damageRolls.r9kwu2253up5ajpnj8xy.damageType} (same value: 'slashing') - [rvh4io79fxo78ke8has9] : object {2-12.items.[].system.damageRolls.rvh4io79fxo78ke8has9} - damage : string {2-12.items.[].system.damageRolls.rvh4io79fxo78ke8has9.damage} (same value: '1d6+3') - damageType : string {2-12.items.[].system.damageRolls.rvh4io79fxo78ke8has9.damageType} (same value: 'bludgeoning') - [rxyd6pf6ly8bt8kay9br] : object {2-12.items.[].system.damageRolls.rxyd6pf6ly8bt8kay9br} - damage : string {2-12.items.[].system.damageRolls.rxyd6pf6ly8bt8kay9br.damage} (same value: '1d6+5') - damageType : string {2-12.items.[].system.damageRolls.rxyd6pf6ly8bt8kay9br.damageType} (same value: 'slashing') - [tdmpolntz5jifljg0ah3] : object {2-12.items.[].system.damageRolls.tdmpolntz5jifljg0ah3} - damage : string {2-12.items.[].system.damageRolls.tdmpolntz5jifljg0ah3.damage} (same value: '2d6+7') - damageType : string {2-12.items.[].system.damageRolls.tdmpolntz5jifljg0ah3.damageType} (same value: 'slashing') - [defense] : object {2-12.items.[].system.defense} - save : object {2-12.items.[].system.defense.save} - basic : boolean {2-12.items.[].system.defense.save.basic} (2 different values) - False (x5) - True (x3) - statistic : string {2-12.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x5) - 'will' (x2) - 'fortitude' (x1) - description : object {2-12.items.[].system.description} - value : string {2-12.items.[].system.description.value} (48 different values) - [counteraction] : boolean {2-12.items.[].system.counteraction} (2 different values) - False (x25) - True (x1) - [dexCap] : integer {2-12.items.[].system.dexCap} (3 different values) - 3 (x4) - 5 (x2) - 1 (x2) - [duration] : object {2-12.items.[].system.duration} - sustained : boolean {2-12.items.[].system.duration.sustained} (same value: False) - value : string {2-12.items.[].system.duration.value} (6 different values) - '' (x15) - '1 minute' (x4) - 'until the next time you make your daily preparations' (x2) - '5 minutes' (x2) - 'varies' (x2) - '10 minutes' (x1) - [equipped] : object {2-12.items.[].system.equipped} - carryType : string {2-12.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {2-12.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {2-12.items.[].system.equipped.inSlot} (2 different values) - True (x4) - False (x4) - [invested] : empty - [frequency] : object {2-12.items.[].system.frequency} - max : integer {2-12.items.[].system.frequency.max} (same value: 1) - per : string {2-12.items.[].system.frequency.per} (same value: 'round') - value : integer {2-12.items.[].system.frequency.value} (same value: 1) - [group] : string {2-12.items.[].system.group} (10 different values) - 'bow' (x4) - 'leather' (x4) - 'axe' (x3) - 'club' (x2) - 'cloth' (x2) - 'polearm' (x2) - 'plate' (x2) - 'sling' (x1) - 'crossbow' (x1) - 'sword' (x1) - [hardness] : integer {2-12.items.[].system.hardness} (same value: 0) - [heightening] : object {2-12.items.[].system.heightening} - [levels] : object {2-12.items.[].system.heightening.levels} - [3] : object {2-12.items.[].system.heightening.levels.3} - target : object {2-12.items.[].system.heightening.levels.3.target} - value : string {2-12.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [6] : object {2-12.items.[].system.heightening.levels.6} - target : object {2-12.items.[].system.heightening.levels.6.target} - value : string {2-12.items.[].system.heightening.levels.6.target.value} (same value: '10 willing creatures') - type : string {2-12.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x4) - [damage] : object {2-12.items.[].system.heightening.damage} - 0 : string {2-12.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x6) - '2d6' (x2) - '1d12' (x1) - [interval] : integer {2-12.items.[].system.heightening.interval} (same value: 1) - [hp] : object {2-12.items.[].system.hp} - max : integer {2-12.items.[].system.hp.max} (same value: 0) - value : integer {2-12.items.[].system.hp.value} (same value: 0) - [level] : object {2-12.items.[].system.level} - value : integer {2-12.items.[].system.level.value} (4 different values) - 0 (x24) - 1 (x19) - 2 (x7) - 3 (x4) - [location] : object {2-12.items.[].system.location} - [heightenedLevel] : integer {2-12.items.[].system.location.heightenedLevel} (3 different values) - 2 (x7) - 1 (x7) - 3 (x2) - value : string {2-12.items.[].system.location.value} (2 different values) - 'Lerm8VftVl7naNNg' (x15) - 'yqDrODzfNQk71yE9' (x11) - [material] : object {2-12.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {2-12.items.[].system.mod} - value : integer {2-12.items.[].system.mod.value} (2 different values) - 10 (x1) - 11 (x1) - [prepared] : object {2-12.items.[].system.prepared} - flexible : boolean {2-12.items.[].system.prepared.flexible} (same value: False) - value : string {2-12.items.[].system.prepared.value} (same value: 'spontaneous') - [price] : object {2-12.items.[].system.price} - [per] : integer {2-12.items.[].system.price.per} (same value: 10) - value : object {2-12.items.[].system.price.value} - [cp] : integer {2-12.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {2-12.items.[].system.price.value.gp} (5 different values) - 3 (x8) - 60 (x2) - 14 (x2) - 2 (x2) - 18 (x2) - [sp] : integer {2-12.items.[].system.price.value.sp} (2 different values) - 1 (x7) - 4 (x1) - [proficiency] : object {2-12.items.[].system.proficiency} - value : integer {2-12.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {2-12.items.[].system.proficient} - value : integer {2-12.items.[].system.proficient.value} (same value: 0) - publication : object {2-12.items.[].system.publication} - license : string {2-12.items.[].system.publication.license} (2 different values) - 'OGL' (x99) - 'ORC' (x2) - remaster : boolean {2-12.items.[].system.publication.remaster} (2 different values) - False (x99) - True (x2) - title : string {2-12.items.[].system.publication.title} (4 different values) - '' (x74) - 'Pathfinder Core Rulebook' (x24) - 'Pathfinder Player Core' (x2) - 'Pathfinder Bestiary' (x1) - [quantity] : integer {2-12.items.[].system.quantity} (3 different values) - 1 (x22) - 20 (x4) - 10 (x2) - [range] : mixed - integer {2-12.items.[].system.range} (2 different values) - 60 (x5) - 120 (x1) - object {2-12.items.[].system.range} - value : string {2-12.items.[].system.range.value} (5 different values) - '30 feet' (x10) - 'touch' (x5) - '' (x5) - '120 feet' (x4) - '60 feet' (x2) - [requirements] : string {2-12.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {2-12.items.[].system.rules} - [reload] : object {2-12.items.[].system.reload} - value : string {2-12.items.[].system.reload.value} (4 different values) - '' (x7) - '0' (x4) - '1' (x2) - '-' (x1) - [runes] : object {2-12.items.[].system.runes} - potency : integer {2-12.items.[].system.runes.potency} (2 different values) - 0 (x20) - 1 (x2) - property : array<> {2-12.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-12.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-12.items.[].system.runes.striking} (same value: 0) - [size] : string {2-12.items.[].system.size} (same value: 'med') - [slots] : object {2-12.items.[].system.slots} - slot1 : object {2-12.items.[].system.slots.slot1} - max : integer {2-12.items.[].system.slots.slot1.max} (2 different values) - 3 (x1) - 4 (x1) - value : integer {2-12.items.[].system.slots.slot1.value} (2 different values) - 3 (x1) - 4 (x1) - slot2 : object {2-12.items.[].system.slots.slot2} - max : integer {2-12.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 4 (x1) - value : integer {2-12.items.[].system.slots.slot2.value} (2 different values) - 3 (x1) - 4 (x1) - slot3 : object {2-12.items.[].system.slots.slot3} - max : integer {2-12.items.[].system.slots.slot3.max} (same value: 2) - value : integer {2-12.items.[].system.slots.slot3.value} (same value: 2) - [slug] : string {2-12.items.[].system.slug} (31 different values) - [speedPenalty] : integer {2-12.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -10 (x2) - [spelldc] : object {2-12.items.[].system.spelldc} - dc : integer {2-12.items.[].system.spelldc.dc} (2 different values) - 18 (x1) - 21 (x1) - item : integer {2-12.items.[].system.spelldc.item} (same value: 0) - mod : integer {2-12.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-12.items.[].system.spelldc.value} (2 different values) - 10 (x1) - 13 (x1) - [splashDamage] : object {2-12.items.[].system.splashDamage} - value : integer {2-12.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {2-12.items.[].system.stackGroup} (3 different values) - 'arrows' (x4) - 'slingBullets' (x1) - 'bolts' (x1) - [strength] : integer {2-12.items.[].system.strength} (2 different values) - 1 (x4) - 3 (x2) - [target] : object {2-12.items.[].system.target} - value : string {2-12.items.[].system.target.value} (6 different values) - '1 creature' (x9) - '' (x7) - '1 willing creature' (x4) - '1 or 2 creatures' (x2) - '1 creature or unattended object' (x2) - '1 dying creature' (x2) - [time] : object {2-12.items.[].system.time} - value : string {2-12.items.[].system.time.value} (2 different values) - '2' (x24) - '10 minutes' (x2) - [tradition] : object {2-12.items.[].system.tradition} - value : string {2-12.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {2-12.items.[].system.traits} - [rarity] : string {2-12.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {2-12.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {2-12.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x26) - 'arcane' (x21) - 'divine' (x9) - 'occult' (x4) - value : array {2-12.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {2-12.items.[].system.traits.value.[]} (37 different values) - [usage] : object {2-12.items.[].system.usage} - value : string {2-12.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x10) - 'held-in-two-hands' (x6) - 'held-in-one-plus-hands' (x4) - [uses] : object {2-12.items.[].system.uses} - autoDestroy : boolean {2-12.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-12.items.[].system.uses.max} (same value: 1) - value : integer {2-12.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-12.items.[].system.weaponType} - value : string {2-12.items.[].system.weaponType.value} (2 different values) - 'melee' (x13) - 'ranged' (x7) - type : string {2-12.items.[].type} (8 different values) - 'spell' (x26) - 'action' (x23) - 'melee' (x20) - 'weapon' (x14) - 'armor' (x8) - 'consumable' (x6) - 'spellcastingEntry' (x2) - 'lore' (x2) - [flags] : object {2-12.items.[].flags} - pf2e : object {2-12.items.[].flags.pf2e} - linkedWeapon : string {2-12.items.[].flags.pf2e.linkedWeapon} (14 different values) - name : string {2-12.name} (all different values) - [prototypeToken] : object {2-12.prototypeToken} - name : string {2-12.prototypeToken.name} (3 different values) - 'Artennod Raike' (x2) - 'Greeleep' (x2) - 'Master Sergeant Morgroar' (x2) - system : object {2-12.system} - [abilities] : object {2-12.system.abilities} - cha : object {2-12.system.abilities.cha} - mod : integer {2-12.system.abilities.cha.mod} (5 different values) - 1 (x4) - 3 (x2) - -1 (x2) - -2 (x1) - -4 (x1) - con : object {2-12.system.abilities.con} - mod : integer {2-12.system.abilities.con.mod} (6 different values) - 1 (x3) - 3 (x2) - 2 (x2) - 6 (x1) - 4 (x1) - 5 (x1) - dex : object {2-12.system.abilities.dex} - mod : integer {2-12.system.abilities.dex.mod} (6 different values) - 3 (x4) - 4 (x2) - 5 (x1) - 6 (x1) - 2 (x1) - 1 (x1) - int : object {2-12.system.abilities.int} - mod : integer {2-12.system.abilities.int.mod} (5 different values) - 0 (x4) - 1 (x2) - 4 (x2) - -4 (x1) - -5 (x1) - str : object {2-12.system.abilities.str} - mod : integer {2-12.system.abilities.str.mod} (5 different values) - 2 (x3) - 3 (x3) - 4 (x2) - 7 (x1) - 6 (x1) - wis : object {2-12.system.abilities.wis} - mod : integer {2-12.system.abilities.wis.mod} (4 different values) - 1 (x4) - 2 (x3) - 3 (x2) - 4 (x1) - attributes : object {2-12.system.attributes} - ac : object {2-12.system.attributes.ac} - [details] : string {2-12.system.attributes.ac.details} (same value: '') - value : integer {2-12.system.attributes.ac.value} (8 different values) - 22 (x2) - 25 (x2) - 21 (x2) - 19 (x1) - 26 (x1) - 10 (x1) - 16 (x1) - 18 (x1) - [allSaves] : object {2-12.system.attributes.allSaves} - value : string {2-12.system.attributes.allSaves.value} (same value: '') - hp : object {2-12.system.attributes.hp} - details : string {2-12.system.attributes.hp.details} (same value: '') - max : integer {2-12.system.attributes.hp.max} (10 different values) - 80 (x2) - 125 (x1) - 30 (x1) - 60 (x1) - 0 (x1) - 25 (x1) - 36 (x1) - 58 (x1) - 85 (x1) - 105 (x1) - temp : integer {2-12.system.attributes.hp.temp} (same value: 0) - value : integer {2-12.system.attributes.hp.value} (10 different values) - 80 (x2) - 125 (x1) - 30 (x1) - 60 (x1) - 0 (x1) - 25 (x1) - 36 (x1) - 58 (x1) - 85 (x1) - 105 (x1) - [tempmax] : integer {2-12.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : string {2-12.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-12.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {2-12.system.attributes.hasHealth} (same value: False) - [resistances] : array {2-12.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {2-12.system.attributes.resistances.[]} - type : string {2-12.system.attributes.resistances.[].type} (2 different values) - 'fire' (x2) - 'poison' (x2) - value : integer {2-12.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {2-12.system.attributes.speed} - [details] : string {2-12.system.attributes.speed.details} (same value: 'powerful jumper') - otherSpeeds : array {2-12.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {2-12.system.attributes.speed.otherSpeeds.[]} - type : string {2-12.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'burrow' (x2) - 'climb' (x1) - value : integer {2-12.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 30 (x1) - 10 (x1) - 20 (x1) - value : integer {2-12.system.attributes.speed.value} (2 different values) - 25 (x8) - 40 (x2) - [stealth] : object {2-12.system.attributes.stealth} - details : string {2-12.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {2-12.system.attributes.stealth.value} (same value: 10) - details : object {2-12.system.details} - [blurb] : string {2-12.system.details.blurb} (2 different values) - '' (x9) - 'Variant bulette' (x1) - [languages] : object {2-12.system.details.languages} - details : string {2-12.system.details.languages.details} (same value: '') - value : array {2-12.system.details.languages.value} - Length: min=0 max=2 - Value type: string {2-12.system.details.languages.value.[]} (3 different values) - 'common' (x8) - 'goblin' (x6) - 'draconic' (x2) - level : object {2-12.system.details.level} - value : integer {2-12.system.details.level.value} (7 different values) - 5 (x3) - 7 (x2) - 3 (x2) - 2 (x1) - 4 (x1) - 6 (x1) - 1 (x1) - [privateNotes] : string {2-12.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-12.system.details.publicNotes} (same value: '') - publication : object {2-12.system.details.publication} - license : string {2-12.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-12.system.details.publication.remaster} (same value: False) - title : string {2-12.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-12: Snakes in the Grass') - [description] : string {2-12.system.details.description} (same value: '

An invisible rune imprinted on a chest\'s lock releases a powerful electrical discharge.

') - [disable] : string {2-12.system.details.disable} (same value: '

@Check[thievery|dc:20|name:Scratch Out the Rune] (expert) to scratch out the rune without allowing electricity to flow, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 18) to counteract the rune

') - [isComplex] : boolean {2-12.system.details.isComplex} (same value: False) - [reset] : string {2-12.system.details.reset} (same value: '') - [routine] : string {2-12.system.details.routine} (same value: '') - [initiative] : object {2-12.system.initiative} - statistic : string {2-12.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-12.system.perception} - details : string {2-12.system.perception.details} (same value: '') - mod : integer {2-12.system.perception.mod} (7 different values) - 14 (x4) - 15 (x1) - 18 (x1) - 6 (x1) - 7 (x1) - 8 (x1) - 10 (x1) - senses : array {2-12.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-12.system.perception.senses.[]} - [acuity] : string {2-12.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-12.system.perception.senses.[].range} (same value: 30) - type : string {2-12.system.perception.senses.[].type} (2 different values) - 'darkvision' (x6) - 'scent' (x2) - [resources] : object {2-12.system.resources} - [focus] : object {2-12.system.resources.focus} - max : integer {2-12.system.resources.focus.max} (same value: 1) - value : integer {2-12.system.resources.focus.value} (same value: 1) - saves : object {2-12.system.saves} - fortitude : object {2-12.system.saves.fortitude} - saveDetail : string {2-12.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-12.system.saves.fortitude.value} (6 different values) - 9 (x3) - 15 (x2) - 7 (x2) - 18 (x2) - 12 (x1) - 0 (x1) - reflex : object {2-12.system.saves.reflex} - saveDetail : string {2-12.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-12.system.saves.reflex.value} (7 different values) - 12 (x3) - 15 (x2) - 9 (x2) - 18 (x1) - 14 (x1) - 0 (x1) - 7 (x1) - will : object {2-12.system.saves.will} - saveDetail : string {2-12.system.saves.will.saveDetail} (same value: '') - value : integer {2-12.system.saves.will.value} (8 different values) - 12 (x2) - 11 (x2) - 9 (x2) - 10 (x1) - 13 (x1) - 6 (x1) - 0 (x1) - 4 (x1) - [skills] : object {2-12.system.skills} - [acrobatics] : object {2-12.system.skills.acrobatics} - base : integer {2-12.system.skills.acrobatics.base} (3 different values) - 13 (x1) - 10 (x1) - 12 (x1) - [arcana] : object {2-12.system.skills.arcana} - base : integer {2-12.system.skills.arcana.base} (2 different values) - 10 (x1) - 11 (x1) - [athletics] : object {2-12.system.skills.athletics} - base : integer {2-12.system.skills.athletics.base} (7 different values) - 15 (x2) - 12 (x1) - 16 (x1) - 6 (x1) - 9 (x1) - 7 (x1) - 13 (x1) - [crafting] : object {2-12.system.skills.crafting} - base : integer {2-12.system.skills.crafting.base} (2 different values) - 10 (x1) - 11 (x1) - [deception] : object {2-12.system.skills.deception} - base : integer {2-12.system.skills.deception.base} (5 different values) - 5 (x2) - 14 (x1) - 18 (x1) - 10 (x1) - 8 (x1) - [diplomacy] : object {2-12.system.skills.diplomacy} - base : integer {2-12.system.skills.diplomacy.base} (3 different values) - 14 (x1) - 18 (x1) - 8 (x1) - [intimidation] : object {2-12.system.skills.intimidation} - base : integer {2-12.system.skills.intimidation.base} (6 different values) - 12 (x1) - 16 (x1) - 6 (x1) - 8 (x1) - 13 (x1) - 15 (x1) - [nature] : object {2-12.system.skills.nature} - base : integer {2-12.system.skills.nature.base} (2 different values) - 11 (x1) - 13 (x1) - [stealth] : object {2-12.system.skills.stealth} - base : integer {2-12.system.skills.stealth.base} (5 different values) - 13 (x2) - 10 (x1) - 6 (x1) - 12 (x1) - 15 (x1) - [survival] : object {2-12.system.skills.survival} - base : integer {2-12.system.skills.survival.base} (2 different values) - 6 (x2) - 10 (x1) - [thievery] : object {2-12.system.skills.thievery} - base : integer {2-12.system.skills.thievery.base} (3 different values) - 10 (x1) - 13 (x1) - 8 (x1) - traits : object {2-12.system.traits} - rarity : string {2-12.system.traits.rarity} (3 different values) - 'unique' (x6) - 'uncommon' (x4) - 'common' (x1) - size : object {2-12.system.traits.size} - value : string {2-12.system.traits.size.value} (3 different values) - 'med' (x8) - 'sm' (x2) - 'huge' (x1) - value : array {2-12.system.traits.value} - Length: min=1 max=4 - Value type: string {2-12.system.traits.value.[]} (all different values) - [creatureType] : string {2-12.system.creatureType} (same value: '') - [statusEffects] : array<> {2-12.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-12.type} (2 different values) - 'npc' (x10) - 'hazard' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/2-13.txt b/output/pf2e/packs/2-13.txt deleted file mode 100644 index e17dda1..0000000 --- a/output/pf2e/packs/2-13.txt +++ /dev/null @@ -1,737 +0,0 @@ -2-13 -Different values: 11 -===================================== -object {2-13} - _id : string {2-13._id} (all different values) - folder : string {2-13.folder} (same value: 'VFW6AthcadX4x2FT') - img : string {2-13.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x9) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {2-13.items} - Length: min=2 max=20 - Value type: object {2-13.items.[]} - _id : string {2-13.items.[]._id} (65 different values) - [_stats] : object {2-13.items.[]._stats} - compendiumSource : string {2-13.items.[]._stats.compendiumSource} (25 different values) - img : string {2-13.items.[].img} (28 different values) - name : string {2-13.items.[].name} (38 different values) - sort : integer {2-13.items.[].sort} (20 different values) - system : object {2-13.items.[].system} - [acBonus] : integer {2-13.items.[].system.acBonus} (same value: 1) - [actionType] : object {2-13.items.[].system.actionType} - value : string {2-13.items.[].system.actionType.value} (3 different values) - 'passive' (x9) - 'reaction' (x5) - 'action' (x4) - [actions] : object {2-13.items.[].system.actions} - [value] : integer {2-13.items.[].system.actions.value} (same value: 1) - [area] : object {2-13.items.[].system.area} - type : string {2-13.items.[].system.area.type} (2 different values) - 'cone' (x3) - 'line' (x2) - value : integer {2-13.items.[].system.area.value} (2 different values) - 15 (x3) - 60 (x2) - [attack] : object {2-13.items.[].system.attack} - value : string {2-13.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-13.items.[].system.attackEffects} - [custom] : string {2-13.items.[].system.attackEffects.custom} (same value: '') - value : array {2-13.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-13.items.[].system.attackEffects.value.[]} (same value: 'grab') - [autoHeightenLevel] : object {2-13.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-13.items.[].system.baseItem} (7 different values) - 'padded-armor' (x4) - 'kukri' (x2) - 'javelin' (x2) - 'shortsword' (x2) - 'mace' (x2) - 'sickle' (x1) - 'alchemical-bomb' (x1) - [bonus] : object {2-13.items.[].system.bonus} - value : integer {2-13.items.[].system.bonus.value} (10 different values) - 0 (x10) - 5 (x4) - 9 (x3) - 7 (x3) - 6 (x2) - 11 (x2) - 8 (x1) - 3 (x1) - 10 (x1) - 14 (x1) - [bonusDamage] : object {2-13.items.[].system.bonusDamage} - value : integer {2-13.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-13.items.[].system.bulk} - value : mixed - float {2-13.items.[].system.bulk.value} (same value: 0,1) - integer {2-13.items.[].system.bulk.value} (same value: 1) - [category] : string {2-13.items.[].system.category} (6 different values) - 'offensive' (x13) - 'martial' (x5) - 'simple' (x5) - 'light' (x4) - 'defensive' (x3) - 'ammo' (x2) - [checkPenalty] : integer {2-13.items.[].system.checkPenalty} (same value: 0) - [containerId] : empty - [cost] : object {2-13.items.[].system.cost} - value : string {2-13.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-13.items.[].system.counteraction} (same value: False) - [damage] : object {2-13.items.[].system.damage} - [0] : object {2-13.items.[].system.damage.0} - [applyMod] : boolean {2-13.items.[].system.damage.0.applyMod} (2 different values) - False (x7) - True (x4) - [category] : empty - formula : string {2-13.items.[].system.damage.0.formula} (7 different values) - '2d4' (x5) - '1d6' (x4) - '1d4+1' (x4) - '2d6' (x2) - '1d4' (x2) - '3d8' (x1) - '3d6' (x1) - kinds : array {2-13.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-13.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {2-13.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.damage.0.type} (6 different values) - 'fire' (x5) - 'force' (x4) - 'acid' (x3) - 'cold' (x3) - 'electricity' (x2) - 'untyped' (x2) - [damageType] : string {2-13.items.[].system.damage.damageType} (4 different values) - 'piercing' (x4) - 'slashing' (x3) - 'bludgeoning' (x2) - 'fire' (x1) - [dice] : integer {2-13.items.[].system.damage.dice} (same value: 1) - [die] : string {2-13.items.[].system.damage.die} (3 different values) - 'd6' (x8) - 'd4' (x1) - 'd8' (x1) - [gcovwqxwitqchoin] : object {2-13.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {2-13.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-13.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-13.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {2-13.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {2-13.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {2-13.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [persistent] : object {2-13.items.[].system.damage.persistent} - [faces] : empty - number : integer {2-13.items.[].system.damage.persistent.number} (same value: 1) - type : string {2-13.items.[].system.damage.persistent.type} (same value: 'fire') - rules : ignored (Foundry rules object) {2-13.items.[].system.rules} - [damageRolls] : object {2-13.items.[].system.damageRolls} - [3rec2ivz5gszdi4lxqip] : object {2-13.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip} - damage : string {2-13.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip.damage} (2 different values) - '1d10+6' (x1) - '1d10+4' (x1) - damageType : string {2-13.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip.damageType} (same value: 'piercing') - [6jf68eb9xghfw94xj9hx] : object {2-13.items.[].system.damageRolls.6jf68eb9xghfw94xj9hx} - damage : string {2-13.items.[].system.damageRolls.6jf68eb9xghfw94xj9hx.damage} (same value: '1d4+3') - damageType : string {2-13.items.[].system.damageRolls.6jf68eb9xghfw94xj9hx.damageType} (same value: 'bludgeoning') - [7jq93flns2fx2mg9l272] : object {2-13.items.[].system.damageRolls.7jq93flns2fx2mg9l272} - damage : string {2-13.items.[].system.damageRolls.7jq93flns2fx2mg9l272.damage} (2 different values) - '1d6+3' (x1) - '2d6+6' (x1) - damageType : string {2-13.items.[].system.damageRolls.7jq93flns2fx2mg9l272.damageType} (same value: 'piercing') - [9if2r9lbksb93g074yty] : object {2-13.items.[].system.damageRolls.9if2r9lbksb93g074yty} - damage : string {2-13.items.[].system.damageRolls.9if2r9lbksb93g074yty.damage} (same value: '1d6+1') - damageType : string {2-13.items.[].system.damageRolls.9if2r9lbksb93g074yty.damageType} (same value: 'piercing') - [c16oqbic9ep578zkoag35t] : object {2-13.items.[].system.damageRolls.c16oqbic9ep578zkoag35t} - damage : string {2-13.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damage} (same value: '1d4+2') - damageType : string {2-13.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damageType} (same value: 'bludgeoning') - [f8jmb3gscymsstmnyvgd] : object {2-13.items.[].system.damageRolls.f8jmb3gscymsstmnyvgd} - damage : string {2-13.items.[].system.damageRolls.f8jmb3gscymsstmnyvgd.damage} (same value: '1d6+3') - damageType : string {2-13.items.[].system.damageRolls.f8jmb3gscymsstmnyvgd.damageType} (same value: 'piercing') - [pfbzfo3zspgf2ap4ayra] : object {2-13.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra} - damage : string {2-13.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra.damage} (2 different values) - '1d8+6' (x1) - '1d8+4' (x1) - damageType : string {2-13.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra.damageType} (same value: 'slashing') - [qqs81fvqqkf0cqyf6441] : object {2-13.items.[].system.damageRolls.qqs81fvqqkf0cqyf6441} - damage : string {2-13.items.[].system.damageRolls.qqs81fvqqkf0cqyf6441.damage} (same value: '1d6+2') - damageType : string {2-13.items.[].system.damageRolls.qqs81fvqqkf0cqyf6441.damageType} (same value: 'bludgeoning') - [tuhpzf915xqccdnpe4bj] : object {2-13.items.[].system.damageRolls.tuhpzf915xqccdnpe4bj} - damage : string {2-13.items.[].system.damageRolls.tuhpzf915xqccdnpe4bj.damage} (same value: '1d6+1') - damageType : string {2-13.items.[].system.damageRolls.tuhpzf915xqccdnpe4bj.damageType} (same value: 'piercing') - [uc1s1t4wur5bbofg09gjg] : object {2-13.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg} - damage : string {2-13.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damage} (same value: '1d4+2') - damageType : string {2-13.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damageType} (same value: 'slashing') - description : object {2-13.items.[].system.description} - value : string {2-13.items.[].system.description.value} (36 different values) - [defense] : object {2-13.items.[].system.defense} - save : object {2-13.items.[].system.defense.save} - basic : boolean {2-13.items.[].system.defense.save.basic} (2 different values) - True (x4) - False (x4) - statistic : string {2-13.items.[].system.defense.save.statistic} (2 different values) - 'reflex' (x6) - 'fortitude' (x2) - [dexCap] : integer {2-13.items.[].system.dexCap} (same value: 3) - [duration] : object {2-13.items.[].system.duration} - sustained : boolean {2-13.items.[].system.duration.sustained} (2 different values) - False (x23) - True (x1) - value : string {2-13.items.[].system.duration.value} (3 different values) - '' (x18) - 'until the start of your next turn' (x4) - '1 minute' (x2) - [equipped] : object {2-13.items.[].system.equipped} - carryType : string {2-13.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {2-13.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {2-13.items.[].system.group} (5 different values) - 'knife' (x3) - 'dart' (x2) - 'sword' (x2) - 'club' (x2) - 'bomb' (x1) - [hardness] : integer {2-13.items.[].system.hardness} (same value: 0) - [heightening] : object {2-13.items.[].system.heightening} - [levels] : object {2-13.items.[].system.heightening.levels} - 3 : object {2-13.items.[].system.heightening.levels.3} - damage : object {2-13.items.[].system.heightening.levels.3.damage} - 0 : object {2-13.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {2-13.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-13.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {2-13.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {2-13.items.[].system.heightening.levels.5} - damage : object {2-13.items.[].system.heightening.levels.5.damage} - 0 : object {2-13.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {2-13.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-13.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {2-13.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {2-13.items.[].system.heightening.levels.7} - damage : object {2-13.items.[].system.heightening.levels.7.damage} - 0 : object {2-13.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {2-13.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-13.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {2-13.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {2-13.items.[].system.heightening.levels.9} - damage : object {2-13.items.[].system.heightening.levels.9.damage} - 0 : object {2-13.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {2-13.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-13.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {2-13.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {2-13.items.[].system.heightening.type} (2 different values) - 'interval' (x15) - 'fixed' (x2) - [damage] : object {2-13.items.[].system.heightening.damage} - 0 : string {2-13.items.[].system.heightening.damage.0} (6 different values) - '1d4' (x6) - '1d6' (x3) - '2d6' (x2) - '1d4+1' (x2) - '2d8' (x1) - '2d4' (x1) - [interval] : integer {2-13.items.[].system.heightening.interval} (2 different values) - 1 (x12) - 2 (x3) - [hp] : object {2-13.items.[].system.hp} - max : integer {2-13.items.[].system.hp.max} (same value: 0) - value : integer {2-13.items.[].system.hp.value} (same value: 0) - [level] : object {2-13.items.[].system.level} - value : integer {2-13.items.[].system.level.value} (3 different values) - 1 (x22) - 0 (x15) - 2 (x3) - [location] : object {2-13.items.[].system.location} - value : string {2-13.items.[].system.location.value} (2 different values) - 'pyK7W4LbBcPHP8Vx' (x22) - '6WAyZi3FqPb1AVD6' (x2) - publication : object {2-13.items.[].system.publication} - license : string {2-13.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-13.items.[].system.publication.remaster} (same value: False) - title : string {2-13.items.[].system.publication.title} (4 different values) - 'Pathfinder Core Rulebook' (x39) - '' (x36) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Advanced Player\'s Guide' (x1) - [material] : object {2-13.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {2-13.items.[].system.mod} - value : integer {2-13.items.[].system.mod.value} (3 different values) - 5 (x1) - 10 (x1) - 6 (x1) - [overlays] : object {2-13.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {2-13.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {2-13.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {2-13.items.[].system.prepared} - value : string {2-13.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'focus' (x2) - [price] : object {2-13.items.[].system.price} - [per] : integer {2-13.items.[].system.price.per} (same value: 10) - value : object {2-13.items.[].system.price.value} - [cp] : integer {2-13.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {2-13.items.[].system.price.value.gp} (2 different values) - 1 (x2) - 3 (x1) - [sp] : integer {2-13.items.[].system.price.value.sp} (4 different values) - 2 (x5) - 6 (x2) - 1 (x2) - 9 (x2) - [proficiency] : object {2-13.items.[].system.proficiency} - value : integer {2-13.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {2-13.items.[].system.proficient} - value : integer {2-13.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {2-13.items.[].system.quantity} (3 different values) - 1 (x13) - 10 (x2) - 3 (x1) - [range] : mixed - integer {2-13.items.[].system.range} (2 different values) - 30 (x2) - 20 (x1) - object {2-13.items.[].system.range} - value : string {2-13.items.[].system.range.value} (3 different values) - '30 feet' (x11) - '' (x8) - '120 feet' (x5) - [reload] : object {2-13.items.[].system.reload} - value : string {2-13.items.[].system.reload.value} (2 different values) - '' (x7) - '-' (x3) - [requirements] : string {2-13.items.[].system.requirements} (same value: '') - [runes] : object {2-13.items.[].system.runes} - potency : integer {2-13.items.[].system.runes.potency} (2 different values) - 0 (x13) - 1 (x1) - property : array<> {2-13.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-13.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-13.items.[].system.runes.striking} (same value: 0) - [size] : string {2-13.items.[].system.size} (same value: 'med') - [slots] : object {2-13.items.[].system.slots} - [slot0] : object {2-13.items.[].system.slots.slot0} - max : integer {2-13.items.[].system.slots.slot0.max} (same value: 6) - prepared : array {2-13.items.[].system.slots.slot0.prepared} - Length: min=6 max=6 - Value type: object {2-13.items.[].system.slots.slot0.prepared.[]} - id : string {2-13.items.[].system.slots.slot0.prepared.[].id} (12 different values) - slot1 : object {2-13.items.[].system.slots.slot1} - max : integer {2-13.items.[].system.slots.slot1.max} (3 different values) - 1 (x2) - 3 (x1) - 4 (x1) - [prepared] : array {2-13.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {2-13.items.[].system.slots.slot1.prepared.[]} - id : string {2-13.items.[].system.slots.slot1.prepared.[].id} (7 different values) - '65nTZBNjMb7SZ4aM' (x1) - 'LhIn15tWApqARRpJ' (x1) - 'OxjG4mzU6ydYqTcd' (x1) - 'yn6lKxXDLn1YCIST' (x1) - 'a1WJ4CKAHPo2iAvH' (x1) - 'gj5iDE9sThHlcUcE' (x1) - 'QR2dYhEDHzOeqpIR' (x1) - [value] : integer {2-13.items.[].system.slots.slot1.value} (same value: 1) - [slot2] : object {2-13.items.[].system.slots.slot2} - max : integer {2-13.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {2-13.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {2-13.items.[].system.slots.slot2.prepared.[]} - id : string {2-13.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'u7Ibbf5nUoC2bx8f' (x1) - 'XEmpU7oq4ylbDUhK' (x1) - 'FOvsWyV6qHgpCiTo' (x1) - [slug] : string {2-13.items.[].system.slug} (25 different values) - [speedPenalty] : integer {2-13.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {2-13.items.[].system.spelldc} - dc : integer {2-13.items.[].system.spelldc.dc} (2 different values) - 16 (x2) - 19 (x2) - item : integer {2-13.items.[].system.spelldc.item} (same value: 0) - mod : integer {2-13.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-13.items.[].system.spelldc.value} (2 different values) - 6 (x2) - 9 (x2) - [splashDamage] : object {2-13.items.[].system.splashDamage} - [value] : integer {2-13.items.[].system.splashDamage.value} (2 different values) - 0 (x7) - 1 (x1) - [stackGroup] : string {2-13.items.[].system.stackGroup} (same value: 'slingBullets') - [strength] : integer {2-13.items.[].system.strength} (same value: 0) - [target] : object {2-13.items.[].system.target} - value : string {2-13.items.[].system.target.value} (3 different values) - '1 creature' (x13) - '' (x9) - '1 or 2 creatures' (x2) - [time] : object {2-13.items.[].system.time} - value : string {2-13.items.[].system.time.value} (3 different values) - '2' (x18) - '1' (x4) - '1 to 3' (x2) - [tradition] : object {2-13.items.[].system.tradition} - value : string {2-13.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {2-13.items.[].system.traits} - rarity : string {2-13.items.[].system.traits.rarity} (2 different values) - 'common' (x72) - 'uncommon' (x4) - [traditions] : array {2-13.items.[].system.traits.traditions} - Length: min=0 max=3 - Value type: string {2-13.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x22) - 'primal' (x15) - 'occult' (x7) - 'divine' (x2) - value : array {2-13.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {2-13.items.[].system.traits.value.[]} (28 different values) - [usage] : object {2-13.items.[].system.usage} - value : string {2-13.items.[].system.usage.value} (same value: 'held-in-one-hand') - [uses] : object {2-13.items.[].system.uses} - autoDestroy : boolean {2-13.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-13.items.[].system.uses.max} (same value: 1) - value : integer {2-13.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-13.items.[].system.weaponType} - value : string {2-13.items.[].system.weaponType.value} (2 different values) - 'melee' (x15) - 'ranged' (x3) - type : string {2-13.items.[].type} (8 different values) - 'spell' (x24) - 'melee' (x18) - 'action' (x18) - 'weapon' (x10) - 'armor' (x4) - 'spellcastingEntry' (x4) - 'lore' (x3) - 'consumable' (x2) - [flags] : object {2-13.items.[].flags} - pf2e : object {2-13.items.[].flags.pf2e} - linkedWeapon : string {2-13.items.[].flags.pf2e.linkedWeapon} (9 different values) - 'nblffaZIhH3gaSls' (x1) - 'cPDtWTXlrggq30QC' (x1) - 'TuCglVgdwXiNXE6i' (x1) - 'qPzZns8LjML2ZDKo' (x1) - 'hYz8UC2otlK6BSwp' (x1) - 'XH08tuh9nV9O6YAg' (x1) - 'O2UJaDPlKO9oGdx6' (x1) - 'aTFsrKwUBbeAYXlD' (x1) - 'l1Rx7juF1C5K50de' (x1) - name : string {2-13.name} (all different values) - [prototypeToken] : object {2-13.prototypeToken} - name : string {2-13.prototypeToken.name} (6 different values) - 'Archis Peers' (x2) - 'Mechanical Jaws' (x2) - 'Mercenary Trapper' (x2) - 'Mercenary Wizard' (x2) - 'Commoner' (x1) - 'Lion' (x1) - system : object {2-13.system} - [abilities] : object {2-13.system.abilities} - cha : object {2-13.system.abilities.cha} - mod : integer {2-13.system.abilities.cha.mod} (3 different values) - 0 (x5) - 2 (x2) - -2 (x2) - con : object {2-13.system.abilities.con} - mod : integer {2-13.system.abilities.con.mod} (2 different values) - 1 (x6) - 2 (x3) - dex : object {2-13.system.abilities.dex} - mod : integer {2-13.system.abilities.dex.mod} (4 different values) - 3 (x5) - 2 (x2) - 1 (x1) - 4 (x1) - int : object {2-13.system.abilities.int} - mod : integer {2-13.system.abilities.int.mod} (5 different values) - 0 (x3) - 3 (x2) - -4 (x2) - 2 (x1) - 4 (x1) - str : object {2-13.system.abilities.str} - mod : integer {2-13.system.abilities.str.mod} (5 different values) - 0 (x2) - 4 (x2) - 1 (x2) - 2 (x2) - 3 (x1) - wis : object {2-13.system.abilities.wis} - mod : integer {2-13.system.abilities.wis.mod} (3 different values) - 1 (x5) - 2 (x3) - 3 (x1) - attributes : object {2-13.system.attributes} - ac : object {2-13.system.attributes.ac} - [details] : string {2-13.system.attributes.ac.details} (same value: '') - value : integer {2-13.system.attributes.ac.value} (6 different values) - 18 (x4) - 16 (x3) - 13 (x1) - 19 (x1) - 14 (x1) - 17 (x1) - [allSaves] : object {2-13.system.attributes.allSaves} - value : string {2-13.system.attributes.allSaves.value} (same value: '') - hp : object {2-13.system.attributes.hp} - details : string {2-13.system.attributes.hp.details} (same value: '') - max : integer {2-13.system.attributes.hp.max} (all different values) - temp : integer {2-13.system.attributes.hp.temp} (same value: 0) - value : integer {2-13.system.attributes.hp.value} (all different values) - [emitsSound] : string {2-13.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-13.system.attributes.hardness} (2 different values) - 5 (x1) - 8 (x1) - [hasHealth] : boolean {2-13.system.attributes.hasHealth} (same value: True) - [immunities] : array {2-13.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {2-13.system.attributes.immunities.[]} - type : string {2-13.system.attributes.immunities.[].type} (2 different values) - 'precision' (x2) - 'critical-hits' (x2) - [speed] : object {2-13.system.attributes.speed} - otherSpeeds : array<> {2-13.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {2-13.system.attributes.speed.value} (2 different values) - 25 (x7) - 30 (x2) - [stealth] : object {2-13.system.attributes.stealth} - details : string {2-13.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {2-13.system.attributes.stealth.value} (2 different values) - 6 (x1) - 8 (x1) - details : object {2-13.system.details} - [blurb] : string {2-13.system.details.blurb} (same value: '') - [languages] : object {2-13.system.details.languages} - details : string {2-13.system.details.languages.details} (same value: '') - value : array {2-13.system.details.languages.value} - Length: min=0 max=2 - Value type: string {2-13.system.details.languages.value.[]} (2 different values) - 'common' (x7) - 'kelish' (x2) - level : object {2-13.system.details.level} - value : integer {2-13.system.details.level.value} (5 different values) - 3 (x4) - 1 (x3) - -1 (x2) - 0 (x1) - 2 (x1) - [privateNotes] : string {2-13.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-13.system.details.publicNotes} (3 different values) - publication : object {2-13.system.details.publication} - license : string {2-13.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-13.system.details.publication.remaster} (same value: False) - title : string {2-13.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-13: A Gilded Test') - [description] : string {2-13.system.details.description} (same value: '

Mechanical jaws bolted to the stone beneath a camouflaged floor tile.

') - [disable] : string {2-13.system.details.disable} (2 different values) - '

@Check[theivery|dc:12] (trained) on the jaw mechanism.

' (x1) - '

@Check[thievery|dc:16] (trained) on the jaw mechanism.

' (x1) - [isComplex] : boolean {2-13.system.details.isComplex} (same value: False) - [reset] : string {2-13.system.details.reset} (same value: '') - [routine] : string {2-13.system.details.routine} (same value: '') - [initiative] : object {2-13.system.initiative} - statistic : string {2-13.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-13.system.perception} - details : string {2-13.system.perception.details} (same value: '') - mod : integer {2-13.system.perception.mod} (5 different values) - 8 (x3) - 6 (x2) - 9 (x2) - 3 (x1) - 7 (x1) - senses : array {2-13.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-13.system.perception.senses.[]} - [acuity] : string {2-13.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-13.system.perception.senses.[].range} (same value: 30) - type : string {2-13.system.perception.senses.[].type} (2 different values) - 'low-light-vision' (x2) - 'scent' (x2) - [resources] : object {2-13.system.resources} - [focus] : object {2-13.system.resources.focus} - max : integer {2-13.system.resources.focus.max} (same value: 1) - value : integer {2-13.system.resources.focus.value} (same value: 1) - saves : object {2-13.system.saves} - fortitude : object {2-13.system.saves.fortitude} - saveDetail : string {2-13.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-13.system.saves.fortitude.value} (7 different values) - 6 (x4) - 8 (x2) - 4 (x1) - 9 (x1) - 11 (x1) - 5 (x1) - 7 (x1) - reflex : object {2-13.system.saves.reflex} - saveDetail : string {2-13.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-13.system.saves.reflex.value} (7 different values) - 8 (x2) - 10 (x2) - 3 (x2) - 7 (x2) - 2 (x1) - 9 (x1) - 5 (x1) - will : object {2-13.system.saves.will} - saveDetail : string {2-13.system.saves.will.saveDetail} (same value: '') - value : integer {2-13.system.saves.will.value} (7 different values) - 6 (x3) - 8 (x2) - 0 (x2) - 3 (x1) - 7 (x1) - 4 (x1) - 5 (x1) - [skills] : object {2-13.system.skills} - [acrobatics] : object {2-13.system.skills.acrobatics} - base : integer {2-13.system.skills.acrobatics.base} (5 different values) - 6 (x2) - 5 (x2) - 7 (x2) - 10 (x1) - 8 (x1) - athletics : object {2-13.system.skills.athletics} - base : integer {2-13.system.skills.athletics.base} (6 different values) - 5 (x3) - 3 (x2) - 11 (x1) - 4 (x1) - 7 (x1) - 9 (x1) - [arcana] : object {2-13.system.skills.arcana} - base : integer {2-13.system.skills.arcana.base} (2 different values) - 6 (x1) - 11 (x1) - [deception] : object {2-13.system.skills.deception} - base : integer {2-13.system.skills.deception.base} (3 different values) - 5 (x1) - 9 (x1) - 2 (x1) - [diplomacy] : object {2-13.system.skills.diplomacy} - base : integer {2-13.system.skills.diplomacy.base} (2 different values) - 5 (x1) - 7 (x1) - [society] : object {2-13.system.skills.society} - base : integer {2-13.system.skills.society.base} (3 different values) - 5 (x1) - 8 (x1) - 2 (x1) - [stealth] : object {2-13.system.skills.stealth} - base : integer {2-13.system.skills.stealth.base} (5 different values) - 10 (x2) - 5 (x2) - 7 (x2) - 6 (x1) - 8 (x1) - traits : object {2-13.system.traits} - rarity : string {2-13.system.traits.rarity} (3 different values) - 'uncommon' (x5) - 'common' (x4) - 'unique' (x2) - size : object {2-13.system.traits.size} - value : string {2-13.system.traits.size.value} (2 different values) - 'med' (x9) - 'lg' (x2) - value : array {2-13.system.traits.value} - Length: min=1 max=4 - Value type: string {2-13.system.traits.value.[]} (7 different values) - 'human' (x7) - 'humanoid' (x7) - 'evil' (x2) - 'lawful' (x2) - 'animal' (x2) - 'mechanical' (x2) - 'trap' (x2) - [creatureType] : string {2-13.system.creatureType} (same value: '') - [statusEffects] : array<> {2-13.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-13.type} (2 different values) - 'npc' (x9) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/2-14.txt b/output/pf2e/packs/2-14.txt deleted file mode 100644 index b1bc4dc..0000000 --- a/output/pf2e/packs/2-14.txt +++ /dev/null @@ -1,336 +0,0 @@ -2-14 -Different values: 8 -===================================== -object {2-14} - _id : string {2-14._id} (all different values) - folder : string {2-14.folder} (same value: 'nspWtbbTPHQORzWz') - img : string {2-14.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x4) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {2-14.items} - Length: min=1 max=6 - Value type: object {2-14.items.[]} - _id : string {2-14.items.[]._id} (15 different values) - _stats : object {2-14.items.[]._stats} - compendiumSource : string {2-14.items.[]._stats.compendiumSource} (same value: 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.i18TlebMzwONyPhI') - img : string {2-14.items.[].img} (6 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x8) - 'systems/pf2e/icons/actions/Passive.webp' (x5) - 'systems/pf2e/icons/actions/Reaction.webp' (x5) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - 'systems/pf2e/icons/actions/FreeAction.webp' (x1) - name : string {2-14.items.[].name} (14 different values) - sort : integer {2-14.items.[].sort} (6 different values) - 100000 (x8) - 200000 (x4) - 300000 (x3) - 400000 (x3) - 500000 (x3) - 600000 (x1) - system : object {2-14.items.[].system} - [attack] : object {2-14.items.[].system.attack} - value : string {2-14.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-14.items.[].system.attackEffects} - [custom] : string {2-14.items.[].system.attackEffects.custom} (same value: '') - value : array {2-14.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-14.items.[].system.attackEffects.value.[]} (2 different values) - 'filthy-burn' (x4) - 'improved-grab' (x1) - [bonus] : object {2-14.items.[].system.bonus} - value : integer {2-14.items.[].system.bonus.value} (5 different values) - 12 (x2) - 15 (x2) - 17 (x2) - 10 (x1) - 14 (x1) - [damageRolls] : object {2-14.items.[].system.damageRolls} - [0] : object {2-14.items.[].system.damageRolls.0} - damage : string {2-14.items.[].system.damageRolls.0.damage} (5 different values) - '1d6+6' (x1) - '1d6+3' (x1) - '2d6+6' (x1) - '2d6+3' (x1) - '1d4+3' (x1) - damageType : string {2-14.items.[].system.damageRolls.0.damageType} (2 different values) - 'fire' (x4) - 'piercing' (x1) - [1] : object {2-14.items.[].system.damageRolls.1} - category : string {2-14.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {2-14.items.[].system.damageRolls.1.damage} (same value: '1d4') - damageType : string {2-14.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [4r561g7omq99mbw1yknx] : object {2-14.items.[].system.damageRolls.4r561g7omq99mbw1yknx} - damage : string {2-14.items.[].system.damageRolls.4r561g7omq99mbw1yknx.damage} (same value: '2d8+4') - damageType : string {2-14.items.[].system.damageRolls.4r561g7omq99mbw1yknx.damageType} (same value: 'piercing') - cjmlyrl0vxrsxdi2xyop : object {2-14.items.[].system.damageRolls.cjmlyrl0vxrsxdi2xyop} - damage : string {2-14.items.[].system.damageRolls.cjmlyrl0vxrsxdi2xyop.damage} (same value: '2d4+4') - damageType : string {2-14.items.[].system.damageRolls.cjmlyrl0vxrsxdi2xyop.damageType} (same value: 'slashing') - [ueo321s5tdjm3mquk8ms] : object {2-14.items.[].system.damageRolls.ueo321s5tdjm3mquk8ms} - damage : string {2-14.items.[].system.damageRolls.ueo321s5tdjm3mquk8ms.damage} (same value: '2d6+4') - damageType : string {2-14.items.[].system.damageRolls.ueo321s5tdjm3mquk8ms.damageType} (same value: 'slashing') - description : object {2-14.items.[].system.description} - value : string {2-14.items.[].system.description.value} (13 different values) - publication : object {2-14.items.[].system.publication} - license : string {2-14.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-14.items.[].system.publication.remaster} (same value: False) - title : string {2-14.items.[].system.publication.title} (2 different values) - '' (x21) - 'Pathfinder Bestiary' (x1) - rules : ignored (Foundry rules object) {2-14.items.[].system.rules} - [slug] : string {2-14.items.[].system.slug} (same value: 'improved-grab') - traits : object {2-14.items.[].system.traits} - rarity : string {2-14.items.[].system.traits.rarity} (same value: 'common') - value : array {2-14.items.[].system.traits.value} - Length: min=0 max=3 - Value type: string {2-14.items.[].system.traits.value.[]} (7 different values) - 'agile' (x5) - 'unarmed' (x5) - 'finesse' (x3) - 'range-increment-30' (x2) - 'poison' (x2) - 'primal' (x2) - 'reach-10' (x1) - [actionType] : object {2-14.items.[].system.actionType} - value : string {2-14.items.[].system.actionType.value} (4 different values) - 'passive' (x5) - 'reaction' (x5) - 'action' (x3) - 'free' (x1) - [actions] : object {2-14.items.[].system.actions} - [value] : integer {2-14.items.[].system.actions.value} (2 different values) - 2 (x2) - 1 (x1) - [category] : string {2-14.items.[].system.category} (3 different values) - 'offensive' (x6) - 'interaction' (x3) - 'defensive' (x1) - [weaponType] : object {2-14.items.[].system.weaponType} - value : string {2-14.items.[].system.weaponType.value} (2 different values) - 'melee' (x6) - 'ranged' (x2) - type : string {2-14.items.[].type} (2 different values) - 'action' (x14) - 'melee' (x8) - name : string {2-14.name} (all different values) - [prototypeToken] : object {2-14.prototypeToken} - name : string {2-14.prototypeToken.name} (4 different values) - 'Corrupted Wildfire' (x2) - 'Explosive Monolith' (x2) - 'Flooding Monolith' (x2) - 'Ember Fox' (x1) - system : object {2-14.system} - [abilities] : object {2-14.system.abilities} - cha : object {2-14.system.abilities.cha} - mod : integer {2-14.system.abilities.cha.mod} (3 different values) - -2 (x2) - 1 (x1) - 3 (x1) - con : object {2-14.system.abilities.con} - mod : integer {2-14.system.abilities.con.mod} (3 different values) - 4 (x2) - 2 (x1) - 5 (x1) - dex : object {2-14.system.abilities.dex} - mod : integer {2-14.system.abilities.dex.mod} (2 different values) - 4 (x3) - 3 (x1) - int : object {2-14.system.abilities.int} - mod : integer {2-14.system.abilities.int.mod} (2 different values) - -2 (x3) - -1 (x1) - str : object {2-14.system.abilities.str} - mod : integer {2-14.system.abilities.str.mod} (3 different values) - 3 (x2) - 1 (x1) - 5 (x1) - wis : object {2-14.system.abilities.wis} - mod : integer {2-14.system.abilities.wis.mod} (2 different values) - 3 (x3) - 2 (x1) - attributes : object {2-14.system.attributes} - ac : object {2-14.system.attributes.ac} - [details] : string {2-14.system.attributes.ac.details} (same value: '') - value : integer {2-14.system.attributes.ac.value} (6 different values) - 18 (x3) - 21 (x1) - 13 (x1) - 16 (x1) - 15 (x1) - 20 (x1) - [allSaves] : object {2-14.system.attributes.allSaves} - value : string {2-14.system.attributes.allSaves.value} (same value: '') - hp : object {2-14.system.attributes.hp} - details : string {2-14.system.attributes.hp.details} (same value: '') - max : integer {2-14.system.attributes.hp.max} (all different values) - temp : integer {2-14.system.attributes.hp.temp} (same value: 0) - value : integer {2-14.system.attributes.hp.value} (all different values) - [emitsSound] : string {2-14.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-14.system.attributes.hardness} (4 different values) - 7 (x1) - 12 (x1) - 8 (x1) - 13 (x1) - [hasHealth] : boolean {2-14.system.attributes.hasHealth} (same value: True) - [immunities] : array {2-14.system.attributes.immunities} - Length: min=2 max=5 - Value type: object {2-14.system.attributes.immunities.[]} - type : string {2-14.system.attributes.immunities.[].type} (7 different values) - 'precision' (x4) - 'critical-hits' (x4) - 'paralyzed' (x3) - 'bleed' (x3) - 'fire' (x3) - 'poison' (x3) - 'sleep' (x3) - [speed] : object {2-14.system.attributes.speed} - otherSpeeds : array {2-14.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2-14.system.attributes.speed.otherSpeeds.[]} - type : string {2-14.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') - value : integer {2-14.system.attributes.speed.otherSpeeds.[].value} (same value: 35) - value : integer {2-14.system.attributes.speed.value} (3 different values) - 50 (x2) - 30 (x1) - 25 (x1) - [stealth] : object {2-14.system.attributes.stealth} - details : string {2-14.system.attributes.stealth.details} (same value: '') - value : integer {2-14.system.attributes.stealth.value} (4 different values) - 4 (x1) - 7 (x1) - 5 (x1) - 8 (x1) - [weaknesses] : array {2-14.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-14.system.attributes.weaknesses.[]} - type : string {2-14.system.attributes.weaknesses.[].type} (same value: 'cold') - value : integer {2-14.system.attributes.weaknesses.[].value} (2 different values) - 5 (x2) - 4 (x1) - details : object {2-14.system.details} - [blurb] : string {2-14.system.details.blurb} (same value: '') - [languages] : object {2-14.system.details.languages} - details : string {2-14.system.details.languages.details} (2 different values) - '' (x3) - '(can\'t speak any language)' (x1) - value : array {2-14.system.details.languages.value} - Length: min=1 max=2 - Value type: string {2-14.system.details.languages.value.[]} (4 different values) - 'pyric' (x3) - 'chthonian' (x2) - 'aklo' (x1) - 'common' (x1) - level : object {2-14.system.details.level} - value : integer {2-14.system.details.level.value} (5 different values) - 3 (x2) - 2 (x2) - 4 (x2) - 5 (x1) - 1 (x1) - [privateNotes] : string {2-14.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-14.system.details.publicNotes} (3 different values) - publication : object {2-14.system.details.publication} - license : string {2-14.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-14.system.details.publication.remaster} (same value: False) - title : string {2-14.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-14: Lost in Flames') - [description] : string {2-14.system.details.description} (2 different values) - '

A burst of abyssal energy ignites the sap in a nearby bruorsivi, which explodes in a burst of fiery splinters.

' (x2) - '

A surge of abyssal energy creates a powerful wave pushing away from the monolith.

' (x2) - [disable] : string {2-14.system.details.disable} (4 different values) - [isComplex] : boolean {2-14.system.details.isComplex} (same value: True) - [reset] : string {2-14.system.details.reset} (same value: '') - [routine] : string {2-14.system.details.routine} (4 different values) - [initiative] : object {2-14.system.initiative} - statistic : string {2-14.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-14.system.perception} - details : string {2-14.system.perception.details} (2 different values) - 'smoke vision' (x2) - '' (x2) - mod : integer {2-14.system.perception.mod} (3 different values) - 10 (x2) - 7 (x1) - 8 (x1) - senses : array {2-14.system.perception.senses} - Length: min=1 max=1 - Value type: object {2-14.system.perception.senses.[]} - type : string {2-14.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {2-14.system.resources} - saves : object {2-14.system.saves} - fortitude : object {2-14.system.saves.fortitude} - saveDetail : string {2-14.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-14.system.saves.fortitude.value} (5 different values) - 12 (x2) - 15 (x2) - 14 (x2) - 6 (x1) - 11 (x1) - reflex : object {2-14.system.saves.reflex} - saveDetail : string {2-14.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-14.system.saves.reflex.value} (7 different values) - 10 (x2) - 9 (x1) - 11 (x1) - 4 (x1) - 6 (x1) - 5 (x1) - 8 (x1) - will : object {2-14.system.saves.will} - saveDetail : string {2-14.system.saves.will.saveDetail} (same value: '') - value : integer {2-14.system.saves.will.value} (3 different values) - 0 (x4) - 8 (x2) - 10 (x2) - [skills] : object {2-14.system.skills} - [acrobatics] : object {2-14.system.skills.acrobatics} - base : integer {2-14.system.skills.acrobatics.base} (3 different values) - 10 (x1) - 13 (x1) - 8 (x1) - athletics : object {2-14.system.skills.athletics} - base : integer {2-14.system.skills.athletics.base} (2 different values) - 5 (x1) - 12 (x1) - deception : object {2-14.system.skills.deception} - base : integer {2-14.system.skills.deception.base} (same value: 12) - special : array {2-14.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {2-14.system.skills.deception.special.[]} - base : integer {2-14.system.skills.deception.special.[].base} (same value: 16) - label : string {2-14.system.skills.deception.special.[].label} (same value: 'when using Voice Imitation') - predicate : array {2-14.system.skills.deception.special.[].predicate} - Length: min=2 max=2 - Value type: string {2-14.system.skills.deception.special.[].predicate.[]} (2 different values) - 'action:lie' (x1) - 'voice-imitation' (x1) - stealth : object {2-14.system.skills.stealth} - base : integer {2-14.system.skills.stealth.base} (2 different values) - 8 (x1) - 12 (x1) - traits : object {2-14.system.traits} - rarity : string {2-14.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x3) - size : object {2-14.system.traits.size} - value : string {2-14.system.traits.size.value} (3 different values) - 'med' (x6) - 'sm' (x1) - 'lg' (x1) - value : array {2-14.system.traits.value} - Length: min=2 max=4 - Value type: string {2-14.system.traits.value.[]} (9 different values) - 'fire' (x5) - 'environmental' (x4) - 'elemental' (x3) - 'evil' (x3) - 'chaotic' (x2) - 'water' (x2) - 'good' (x1) - 'amphibious' (x1) - 'beast' (x1) - [creatureType] : string {2-14.system.creatureType} (same value: '') - [statusEffects] : array<> {2-14.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-14.type} (2 different values) - 'npc' (x4) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/2-15.txt b/output/pf2e/packs/2-15.txt deleted file mode 100644 index 0e8a9e0..0000000 --- a/output/pf2e/packs/2-15.txt +++ /dev/null @@ -1,623 +0,0 @@ -2-15 -Different values: 11 -===================================== -object {2-15} - _id : string {2-15._id} (all different values) - folder : string {2-15.folder} (same value: 'jHdptuqXi8sX383Z') - img : string {2-15.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x9) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {2-15.items} - Length: min=1 max=16 - Value type: object {2-15.items.[]} - _id : string {2-15.items.[]._id} (73 different values) - img : string {2-15.items.[].img} (20 different values) - name : string {2-15.items.[].name} (52 different values) - sort : integer {2-15.items.[].sort} (16 different values) - system : object {2-15.items.[].system} - [actionType] : object {2-15.items.[].system.actionType} - value : string {2-15.items.[].system.actionType.value} (3 different values) - 'passive' (x26) - 'action' (x11) - 'reaction' (x4) - [actions] : object {2-15.items.[].system.actions} - [value] : integer {2-15.items.[].system.actions.value} (2 different values) - 1 (x10) - 2 (x1) - [area] : object {2-15.items.[].system.area} - [details] : string {2-15.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {2-15.items.[].system.area.type} (3 different values) - 'burst' (x4) - 'emanation' (x2) - 'cone' (x2) - value : integer {2-15.items.[].system.area.value} (3 different values) - 20 (x4) - 30 (x2) - 15 (x2) - [attack] : object {2-15.items.[].system.attack} - value : string {2-15.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-15.items.[].system.attackEffects} - [custom] : string {2-15.items.[].system.attackEffects.custom} (same value: '') - value : array {2-15.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {2-15.items.[].system.attackEffects.value.[]} (7 different values) - 'demonplague' (x2) - 'grab' (x2) - 'zombie-rot' (x2) - 'drain-life' (x2) - 'barrow-quasit-venom' (x1) - 'spores' (x1) - 'sickening-blow' (x1) - [autoHeightenLevel] : object {2-15.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {2-15.items.[].system.bonus} - value : integer {2-15.items.[].system.bonus.value} (7 different values) - 12 (x3) - 17 (x3) - 11 (x2) - 7 (x2) - 14 (x2) - 9 (x2) - 13 (x1) - [damage] : object {2-15.items.[].system.damage} - [0] : object {2-15.items.[].system.damage.0} - [applyMod] : boolean {2-15.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {2-15.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {2-15.items.[].system.damage.0.formula} (3 different values) - '2d6' (x2) - '2d10' (x2) - '3d4' (x1) - kinds : array {2-15.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-15.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {2-15.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-15.items.[].system.damage.0.type} (3 different values) - 'poison' (x2) - 'void' (x2) - 'piercing' (x1) - description : object {2-15.items.[].system.description} - value : string {2-15.items.[].system.description.value} (48 different values) - [category] : string {2-15.items.[].system.category} (3 different values) - 'offensive' (x24) - 'defensive' (x9) - 'interaction' (x6) - [cost] : object {2-15.items.[].system.cost} - value : string {2-15.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-15.items.[].system.counteraction} (2 different values) - False (x22) - True (x2) - [damageRolls] : object {2-15.items.[].system.damageRolls} - [0b3ul129vovt9z1kwgm4] : object {2-15.items.[].system.damageRolls.0b3ul129vovt9z1kwgm4} - damage : string {2-15.items.[].system.damageRolls.0b3ul129vovt9z1kwgm4.damage} (same value: '2d4') - damageType : string {2-15.items.[].system.damageRolls.0b3ul129vovt9z1kwgm4.damageType} (same value: 'spirit') - [2rof0t3ang89c3dtvwyr] : object {2-15.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr} - damage : string {2-15.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damage} (same value: '1d12+4') - damageType : string {2-15.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damageType} (same value: 'piercing') - [3ggtiiqvun159te4t5tq] : object {2-15.items.[].system.damageRolls.3ggtiiqvun159te4t5tq} - damage : string {2-15.items.[].system.damageRolls.3ggtiiqvun159te4t5tq.damage} (same value: '1d8') - damageType : string {2-15.items.[].system.damageRolls.3ggtiiqvun159te4t5tq.damageType} (same value: 'bludgeoning') - [3ykeh1kjwaobqxkygmus] : object {2-15.items.[].system.damageRolls.3ykeh1kjwaobqxkygmus} - damage : string {2-15.items.[].system.damageRolls.3ykeh1kjwaobqxkygmus.damage} (same value: '1d8+3') - damageType : string {2-15.items.[].system.damageRolls.3ykeh1kjwaobqxkygmus.damageType} (same value: 'bludgeoning') - [4p573gje435nepoiinno] : object {2-15.items.[].system.damageRolls.4p573gje435nepoiinno} - damage : string {2-15.items.[].system.damageRolls.4p573gje435nepoiinno.damage} (same value: '2d8+5') - damageType : string {2-15.items.[].system.damageRolls.4p573gje435nepoiinno.damageType} (same value: 'piercing') - [5mqh5caji8bantxjb4i7] : object {2-15.items.[].system.damageRolls.5mqh5caji8bantxjb4i7} - damage : string {2-15.items.[].system.damageRolls.5mqh5caji8bantxjb4i7.damage} (same value: '1d8+1') - damageType : string {2-15.items.[].system.damageRolls.5mqh5caji8bantxjb4i7.damageType} (same value: 'piercing') - [6ti14r09g6g758cmooc9] : object {2-15.items.[].system.damageRolls.6ti14r09g6g758cmooc9} - damage : string {2-15.items.[].system.damageRolls.6ti14r09g6g758cmooc9.damage} (2 different values) - '1d6' (x1) - '2d6' (x1) - damageType : string {2-15.items.[].system.damageRolls.6ti14r09g6g758cmooc9.damageType} (same value: 'poison') - [8g0ujazr1xkg0tla1dmk] : object {2-15.items.[].system.damageRolls.8g0ujazr1xkg0tla1dmk} - damage : string {2-15.items.[].system.damageRolls.8g0ujazr1xkg0tla1dmk.damage} (2 different values) - '2d8+2' (x1) - '2d10+5' (x1) - damageType : string {2-15.items.[].system.damageRolls.8g0ujazr1xkg0tla1dmk.damageType} (same value: 'bludgeoning') - euovysh17t93oau6drwv : object {2-15.items.[].system.damageRolls.euovysh17t93oau6drwv} - damage : string {2-15.items.[].system.damageRolls.euovysh17t93oau6drwv.damage} (2 different values) - '2d4+5' (x1) - '2d6+5' (x1) - damageType : string {2-15.items.[].system.damageRolls.euovysh17t93oau6drwv.damageType} (same value: 'slashing') - [fwmmvidbpfd4mb3blwwe] : object {2-15.items.[].system.damageRolls.fwmmvidbpfd4mb3blwwe} - damage : string {2-15.items.[].system.damageRolls.fwmmvidbpfd4mb3blwwe.damage} (same value: '2d6') - damageType : string {2-15.items.[].system.damageRolls.fwmmvidbpfd4mb3blwwe.damageType} (same value: 'piercing') - [j1k19p9uj7aksz7n30zp] : object {2-15.items.[].system.damageRolls.j1k19p9uj7aksz7n30zp} - damage : string {2-15.items.[].system.damageRolls.j1k19p9uj7aksz7n30zp.damage} (same value: '1d12+5') - damageType : string {2-15.items.[].system.damageRolls.j1k19p9uj7aksz7n30zp.damageType} (same value: 'bludgeoning') - [ka33amlykrcrv5nq90lv] : object {2-15.items.[].system.damageRolls.ka33amlykrcrv5nq90lv} - damage : string {2-15.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damage} (same value: '1d8+4') - damageType : string {2-15.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damageType} (same value: 'bludgeoning') - [lsh65h8914j5drwcdc8r] : object {2-15.items.[].system.damageRolls.lsh65h8914j5drwcdc8r} - damage : string {2-15.items.[].system.damageRolls.lsh65h8914j5drwcdc8r.damage} (same value: '1d8') - damageType : string {2-15.items.[].system.damageRolls.lsh65h8914j5drwcdc8r.damageType} (same value: 'slashing') - [vpnm4kk44xu7vygyzcgr] : object {2-15.items.[].system.damageRolls.vpnm4kk44xu7vygyzcgr} - damage : string {2-15.items.[].system.damageRolls.vpnm4kk44xu7vygyzcgr.damage} (same value: '1d8+3') - damageType : string {2-15.items.[].system.damageRolls.vpnm4kk44xu7vygyzcgr.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {2-15.items.[].system.deathNote} (same value: True) - [defense] : object {2-15.items.[].system.defense} - save : object {2-15.items.[].system.defense.save} - basic : boolean {2-15.items.[].system.defense.save.basic} (2 different values) - False (x7) - True (x2) - statistic : string {2-15.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x4) - 'will' (x3) - 'reflex' (x2) - [duration] : object {2-15.items.[].system.duration} - [sustained] : boolean {2-15.items.[].system.duration.sustained} (same value: False) - value : mixed - string {2-15.items.[].system.duration.value} (5 different values) - '' (x11) - '10 minutes' (x5) - 'varies' (x3) - '1 minute' (x3) - '8 hours' (x2) - integer {2-15.items.[].system.duration.value} (same value: 0) - [frequency] : object {2-15.items.[].system.frequency} - max : integer {2-15.items.[].system.frequency.max} (same value: 1) - per : string {2-15.items.[].system.frequency.per} (2 different values) - 'day' (x2) - 'round' (x1) - value : integer {2-15.items.[].system.frequency.value} (same value: 1) - [group] : empty - [heightening] : object {2-15.items.[].system.heightening} - [levels] : object {2-15.items.[].system.heightening.levels} - [3] : object {2-15.items.[].system.heightening.levels.3} - target : object {2-15.items.[].system.heightening.levels.3.target} - value : string {2-15.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - 8 : object {2-15.items.[].system.heightening.levels.8} - target : object {2-15.items.[].system.heightening.levels.8.target} - value : string {2-15.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {2-15.items.[].system.heightening.type} (2 different values) - 'interval' (x5) - 'fixed' (x3) - [damage] : object {2-15.items.[].system.heightening.damage} - 0 : string {2-15.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x2) - '1d10' (x2) - '1d4' (x1) - [interval] : integer {2-15.items.[].system.heightening.interval} (2 different values) - 1 (x3) - 2 (x2) - [location] : object {2-15.items.[].system.location} - [heightenedLevel] : integer {2-15.items.[].system.location.heightenedLevel} (5 different values) - 2 (x8) - 4 (x6) - 3 (x3) - 5 (x2) - 1 (x1) - [uses] : object {2-15.items.[].system.location.uses} - max : integer {2-15.items.[].system.location.uses.max} (2 different values) - 2 (x4) - 3 (x1) - value : integer {2-15.items.[].system.location.uses.value} (2 different values) - 2 (x4) - 3 (x1) - value : string {2-15.items.[].system.location.value} (4 different values) - 'q5MhdIKLqL49q0mH' (x17) - 'tXsG0WYmch7MiZ0l' (x5) - 'MAIiGgE1bWXTgfiS' (x1) - '6WcHOmwg8FiX5cgr' (x1) - [overrides] : array<> {2-15.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {2-15.items.[].system.prepared} - [flexible] : boolean {2-15.items.[].system.prepared.flexible} (same value: False) - value : string {2-15.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {2-15.items.[].system.proficiency} - value : integer {2-15.items.[].system.proficiency.value} (same value: 0) - publication : object {2-15.items.[].system.publication} - license : string {2-15.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-15.items.[].system.publication.remaster} (same value: False) - title : string {2-15.items.[].system.publication.title} (5 different values) - '' (x52) - 'Pathfinder Core Rulebook' (x19) - 'Pathfinder Bestiary' (x8) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Advanced Player\'s Guide' (x4) - [level] : object {2-15.items.[].system.level} - value : integer {2-15.items.[].system.level.value} (5 different values) - 2 (x9) - 4 (x7) - 1 (x5) - 5 (x2) - 3 (x1) - [range] : object {2-15.items.[].system.range} - value : string {2-15.items.[].system.range.value} (5 different values) - '' (x11) - '30 feet' (x5) - '120 feet' (x4) - 'touch' (x3) - '60 feet' (x1) - [references] : object {2-15.items.[].system.references} - children : array<> {2-15.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {2-15.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {2-15.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {2-15.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [requirements] : string {2-15.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {2-15.items.[].system.rules} - [showSlotlessLevels] : object {2-15.items.[].system.showSlotlessLevels} - value : boolean {2-15.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {2-15.items.[].system.slots} - [slot2] : object {2-15.items.[].system.slots.slot2} - max : integer {2-15.items.[].system.slots.slot2.max} (same value: 3) - value : integer {2-15.items.[].system.slots.slot2.value} (same value: 3) - slot3 : object {2-15.items.[].system.slots.slot3} - max : integer {2-15.items.[].system.slots.slot3.max} (2 different values) - 1 (x1) - 2 (x1) - value : integer {2-15.items.[].system.slots.slot3.value} (2 different values) - 1 (x1) - 2 (x1) - slot4 : object {2-15.items.[].system.slots.slot4} - max : integer {2-15.items.[].system.slots.slot4.max} (same value: 2) - value : integer {2-15.items.[].system.slots.slot4.value} (same value: 2) - slot5 : object {2-15.items.[].system.slots.slot5} - max : integer {2-15.items.[].system.slots.slot5.max} (same value: 2) - value : integer {2-15.items.[].system.slots.slot5.value} (same value: 2) - [slug] : string {2-15.items.[].system.slug} (21 different values) - [spelldc] : object {2-15.items.[].system.spelldc} - dc : integer {2-15.items.[].system.spelldc.dc} (5 different values) - 20 (x1) - 18 (x1) - 15 (x1) - 22 (x1) - 25 (x1) - item : integer {2-15.items.[].system.spelldc.item} (same value: 0) - mod : integer {2-15.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-15.items.[].system.spelldc.value} (5 different values) - 12 (x1) - 10 (x1) - 7 (x1) - 14 (x1) - 17 (x1) - [target] : object {2-15.items.[].system.target} - value : string {2-15.items.[].system.target.value} (3 different values) - '' (x18) - '1 creature' (x5) - 'self' (x1) - [time] : object {2-15.items.[].system.time} - value : string {2-15.items.[].system.time.value} (4 different values) - '2' (x20) - '1 minute' (x2) - '10 minutes' (x1) - '3' (x1) - [tradition] : object {2-15.items.[].system.tradition} - value : string {2-15.items.[].system.tradition.value} (2 different values) - 'primal' (x4) - 'divine' (x1) - [traits] : object {2-15.items.[].system.traits} - rarity : string {2-15.items.[].system.traits.rarity} (2 different values) - 'common' (x76) - 'uncommon' (x4) - [traditions] : array {2-15.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {2-15.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x19) - 'occult' (x7) - 'arcane' (x7) - 'divine' (x6) - value : array {2-15.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {2-15.items.[].system.traits.value.[]} (31 different values) - [value] : object {2-15.items.[].system.value} - isValued : boolean {2-15.items.[].system.value.isValued} (same value: True) - value : integer {2-15.items.[].system.value.value} (same value: 1) - [weaponType] : object {2-15.items.[].system.weaponType} - value : string {2-15.items.[].system.weaponType.value} (2 different values) - 'melee' (x11) - 'ranged' (x4) - type : string {2-15.items.[].type} (5 different values) - 'action' (x41) - 'spell' (x24) - 'melee' (x15) - 'spellcastingEntry' (x5) - 'condition' (x2) - [_stats] : object {2-15.items.[]._stats} - compendiumSource : string {2-15.items.[]._stats.compendiumSource} (21 different values) - name : string {2-15.name} (all different values) - prototypeToken : object {2-15.prototypeToken} - name : string {2-15.prototypeToken.name} (4 different values) - 'Iverri' (x2) - 'Ragewight' (x2) - 'Storasta\'s Last Stand' (x2) - 'Plague Zombie' (x1) - system : object {2-15.system} - [abilities] : object {2-15.system.abilities} - cha : object {2-15.system.abilities.cha} - mod : integer {2-15.system.abilities.cha.mod} (5 different values) - 2 (x2) - -2 (x2) - 5 (x2) - 3 (x2) - 0 (x1) - con : object {2-15.system.abilities.con} - mod : integer {2-15.system.abilities.con.mod} (5 different values) - 3 (x3) - 2 (x2) - 5 (x2) - 0 (x1) - 1 (x1) - dex : object {2-15.system.abilities.dex} - mod : integer {2-15.system.abilities.dex.mod} (5 different values) - 5 (x3) - -2 (x2) - 2 (x2) - 4 (x1) - 3 (x1) - int : object {2-15.system.abilities.int} - mod : integer {2-15.system.abilities.int.mod} (5 different values) - 1 (x3) - -1 (x2) - -5 (x2) - 3 (x1) - 2 (x1) - str : object {2-15.system.abilities.str} - mod : integer {2-15.system.abilities.str.mod} (5 different values) - 5 (x3) - 0 (x2) - 1 (x2) - 3 (x1) - 4 (x1) - wis : object {2-15.system.abilities.wis} - mod : integer {2-15.system.abilities.wis.mod} (4 different values) - 2 (x3) - 3 (x3) - 0 (x2) - 4 (x1) - attributes : object {2-15.system.attributes} - ac : object {2-15.system.attributes.ac} - [details] : string {2-15.system.attributes.ac.details} (same value: '') - value : integer {2-15.system.attributes.ac.value} (6 different values) - 20 (x4) - 23 (x2) - 0 (x2) - 18 (x1) - 16 (x1) - 13 (x1) - [allSaves] : object {2-15.system.attributes.allSaves} - value : string {2-15.system.attributes.allSaves.value} (2 different values) - '' (x7) - '+1 status to all saves vs. magic' (x2) - emitsSound : string {2-15.system.attributes.emitsSound} (same value: 'encounter') - hardness : integer {2-15.system.attributes.hardness} (same value: 0) - hasHealth : boolean {2-15.system.attributes.hasHealth} (same value: True) - hp : object {2-15.system.attributes.hp} - details : string {2-15.system.attributes.hp.details} (2 different values) - '' (x7) - 'void healing' (x4) - max : integer {2-15.system.attributes.hp.max} (9 different values) - 50 (x2) - 0 (x2) - 54 (x1) - 20 (x1) - 82 (x1) - 74 (x1) - 116 (x1) - 72 (x1) - 115 (x1) - temp : integer {2-15.system.attributes.hp.temp} (same value: 0) - value : integer {2-15.system.attributes.hp.value} (9 different values) - 50 (x2) - 0 (x2) - 54 (x1) - 20 (x1) - 82 (x1) - 74 (x1) - 116 (x1) - 72 (x1) - 115 (x1) - [immunities] : array {2-15.system.attributes.immunities} - Length: min=2 max=5 - Value type: object {2-15.system.attributes.immunities.[]} - type : string {2-15.system.attributes.immunities.[].type} (5 different values) - 'poison' (x5) - 'disease' (x5) - 'paralyzed' (x4) - 'unconscious' (x4) - 'death-effects' (x4) - [speed] : object {2-15.system.attributes.speed} - otherSpeeds : array {2-15.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2-15.system.attributes.speed.otherSpeeds.[]} - type : string {2-15.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {2-15.system.attributes.speed.otherSpeeds.[].value} (same value: 35) - value : integer {2-15.system.attributes.speed.value} (2 different values) - 25 (x8) - 15 (x1) - stealth : object {2-15.system.attributes.stealth} - details : string {2-15.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x1) - '

(expert)

' (x1) - value : integer {2-15.system.attributes.stealth.value} (2 different values) - 14 (x1) - 17 (x1) - [weaknesses] : array {2-15.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {2-15.system.attributes.weaknesses.[]} - type : string {2-15.system.attributes.weaknesses.[].type} (5 different values) - 'holy' (x5) - 'cold-iron' (x3) - 'fire' (x2) - 'vitality' (x2) - 'slashing' (x2) - value : integer {2-15.system.attributes.weaknesses.[].value} (4 different values) - 5 (x6) - 10 (x4) - 2 (x2) - 8 (x2) - creatureType : string {2-15.system.creatureType} (same value: '') - details : object {2-15.system.details} - [blurb] : string {2-15.system.details.blurb} (same value: '') - description : string {2-15.system.details.description} (same value: '

A ghostly host of god callers and their eidolons manifests to defend the barrow against intruders, and the strains of a battle song fill the air.

') - disable : string {2-15.system.details.disable} (2 different values) - '

@Check[deception|dc:22] to appear to be a defender of Storasta, @Check[diplomacy|dc:22] to demonstrate benign intentions, or @Check[occultism|dc:20] or @Check[religion|dc:20] to ward off the malevolent spiritual energies. Two successful checks are required to disable the haunt, and each attempt requires two actions.

' (x1) - '

@Check[deception|dc:25] to appear to be a defender of Storasta, @Check[diplomacy|dc:25] to demonstrate benign intentions, or @Check[occultism|dc:22] or @Check[religion|dc:22] to ward off the malevolent spiritual energies. Two successful checks are required to disable the haunt, and each attempt requires two actions.

' (x1) - isComplex : boolean {2-15.system.details.isComplex} (same value: True) - [languages] : object {2-15.system.details.languages} - details : string {2-15.system.details.languages.details} (5 different values) - '' (x4) - 'speak with plants' (x2) - 'telepathy (touch)' (x1) - 'speak with plants (fungi only)' (x1) - 'speak with plants (trees only)' (x1) - value : array {2-15.system.details.languages.value} - Length: min=0 max=3 - Value type: string {2-15.system.details.languages.value.[]} (5 different values) - 'common' (x7) - 'fey' (x4) - 'elven' (x2) - 'necril' (x2) - 'chthonian' (x1) - level : object {2-15.system.details.level} - value : integer {2-15.system.details.level.value} (4 different values) - 3 (x3) - 4 (x3) - 6 (x3) - 1 (x2) - [privateNotes] : string {2-15.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-15.system.details.publicNotes} (2 different values) - publication : object {2-15.system.details.publication} - license : string {2-15.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-15.system.details.publication.remaster} (same value: False) - title : string {2-15.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-15: A Dirge for Sarkoris') - reset : string {2-15.system.details.reset} (same value: '

The haunt dissipates 1 minute after all living creatures leave area C1. Its spiritual energies re-form after 24 hours.

') - routine : string {2-15.system.details.routine} (2 different values) - '

(1 action) (holy, illusion, mental, occult) The haunt attacks what it believes is a demonic incursion, dealing @Damage[(1d8+3)[mental],1d8[spirit]|traits:holy]{1d8+3 mental and 1d8 spirit damage} to each living creature in the area (@Check[will|dc:21|basic|name:Storasta\'s Last Stand|traits:holy,illusion,mental,occult] save).

' (x1) - '

(1 action) (illusion, mental, occult) The haunt attacks what it believes is a demonic incursion, dealing @Damage[(1d8+9)[mental]] damage and @Damage[1d8[good]] damage to each living creature in the area (@Check[will|dc:24|basic|name:Storasta\'s Last Stand] save).

' (x1) - [initiative] : object {2-15.system.initiative} - statistic : string {2-15.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-15.system.perception} - details : string {2-15.system.perception.details} (same value: '') - mod : integer {2-15.system.perception.mod} (7 different values) - 5 (x2) - 15 (x2) - 9 (x1) - 7 (x1) - 12 (x1) - 3 (x1) - 11 (x1) - senses : array {2-15.system.perception.senses} - Length: min=1 max=1 - Value type: object {2-15.system.perception.senses.[]} - type : string {2-15.system.perception.senses.[].type} (2 different values) - 'darkvision' (x6) - 'low-light-vision' (x3) - [resources] : object {2-15.system.resources} - [focus] : object {2-15.system.resources.focus} - max : integer {2-15.system.resources.focus.max} (same value: 1) - value : integer {2-15.system.resources.focus.value} (same value: 1) - saves : object {2-15.system.saves} - fortitude : object {2-15.system.saves.fortitude} - saveDetail : string {2-15.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-15.system.saves.fortitude.value} (8 different values) - 6 (x2) - 8 (x2) - 0 (x2) - 9 (x1) - 7 (x1) - 11 (x1) - 13 (x1) - 16 (x1) - reflex : object {2-15.system.saves.reflex} - saveDetail : string {2-15.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-15.system.saves.reflex.value} (9 different values) - 11 (x2) - 0 (x2) - 12 (x1) - 7 (x1) - 5 (x1) - 13 (x1) - 15 (x1) - 3 (x1) - 8 (x1) - will : object {2-15.system.saves.will} - saveDetail : string {2-15.system.saves.will.saveDetail} (same value: '') - value : integer {2-15.system.saves.will.value} (9 different values) - 11 (x2) - 0 (x2) - 9 (x1) - 7 (x1) - 6 (x1) - 5 (x1) - 13 (x1) - 4 (x1) - 15 (x1) - [skills] : object {2-15.system.skills} - [acrobatics] : object {2-15.system.skills.acrobatics} - base : integer {2-15.system.skills.acrobatics.base} (3 different values) - 10 (x2) - 6 (x1) - 13 (x1) - [arcana] : object {2-15.system.skills.arcana} - base : integer {2-15.system.skills.arcana.base} (same value: 6) - [athletics] : object {2-15.system.skills.athletics} - base : integer {2-15.system.skills.athletics.base} (6 different values) - 10 (x2) - 8 (x1) - 6 (x1) - 7 (x1) - 13 (x1) - 15 (x1) - [deception] : object {2-15.system.skills.deception} - base : integer {2-15.system.skills.deception.base} (3 different values) - 9 (x1) - 11 (x1) - 13 (x1) - [intimidation] : object {2-15.system.skills.intimidation} - base : integer {2-15.system.skills.intimidation.base} (4 different values) - 13 (x2) - 7 (x1) - 15 (x1) - 11 (x1) - [nature] : object {2-15.system.skills.nature} - base : integer {2-15.system.skills.nature.base} (4 different values) - 8 (x1) - 5 (x1) - 11 (x1) - 13 (x1) - [religion] : object {2-15.system.skills.religion} - base : integer {2-15.system.skills.religion.base} (same value: 7) - [stealth] : object {2-15.system.skills.stealth} - base : integer {2-15.system.skills.stealth.base} (6 different values) - 10 (x2) - 6 (x1) - 11 (x1) - 13 (x1) - 8 (x1) - 12 (x1) - [survival] : object {2-15.system.skills.survival} - base : integer {2-15.system.skills.survival.base} (2 different values) - 13 (x1) - 15 (x1) - statusEffects : array<> {2-15.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {2-15.system.traits} - rarity : string {2-15.system.traits.rarity} (3 different values) - 'uncommon' (x6) - 'common' (x3) - 'unique' (x2) - size : object {2-15.system.traits.size} - value : string {2-15.system.traits.size.value} (3 different values) - 'med' (x7) - 'sm' (x3) - 'tiny' (x1) - value : array {2-15.system.traits.value} - Length: min=1 max=6 - Value type: string {2-15.system.traits.value.[]} (16 different values) - type : string {2-15.type} (2 different values) - 'npc' (x9) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/2-16.txt b/output/pf2e/packs/2-16.txt deleted file mode 100644 index 9c21fc5..0000000 --- a/output/pf2e/packs/2-16.txt +++ /dev/null @@ -1,739 +0,0 @@ -2-16 -Different values: 18 -===================================== -object {2-16} - _id : string {2-16._id} (all different values) - folder : string {2-16.folder} (same value: 'AStmU4xOIMKCSZWv') - img : string {2-16.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x14) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {2-16.items} - Length: min=1 max=19 - Value type: object {2-16.items.[]} - _id : string {2-16.items.[]._id} (98 different values) - img : string {2-16.items.[].img} (28 different values) - name : string {2-16.items.[].name} (60 different values) - sort : integer {2-16.items.[].sort} (19 different values) - system : object {2-16.items.[].system} - [acBonus] : integer {2-16.items.[].system.acBonus} (same value: 4) - [actionType] : object {2-16.items.[].system.actionType} - value : string {2-16.items.[].system.actionType.value} (3 different values) - 'passive' (x26) - 'action' (x24) - 'reaction' (x8) - [actions] : object {2-16.items.[].system.actions} - [value] : integer {2-16.items.[].system.actions.value} (3 different values) - 1 (x18) - 2 (x4) - 3 (x2) - [area] : object {2-16.items.[].system.area} - type : string {2-16.items.[].system.area.type} (2 different values) - 'emanation' (x8) - 'burst' (x4) - value : integer {2-16.items.[].system.area.value} (2 different values) - 30 (x8) - 20 (x4) - [attack] : object {2-16.items.[].system.attack} - value : string {2-16.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-16.items.[].system.attackEffects} - custom : string {2-16.items.[].system.attackEffects.custom} (same value: '') - value : array {2-16.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-16.items.[].system.attackEffects.value.[]} (same value: 'grab') - [autoHeightenLevel] : object {2-16.items.[].system.autoHeightenLevel} - [value] : integer {2-16.items.[].system.autoHeightenLevel.value} (2 different values) - 4 (x1) - 5 (x1) - [baseItem] : string {2-16.items.[].system.baseItem} (4 different values) - 'scimitar' (x2) - 'breastplate' (x2) - 'sword-cane' (x2) - 'trident' (x2) - [bonus] : object {2-16.items.[].system.bonus} - [total] : integer {2-16.items.[].system.bonus.total} (6 different values) - 12 (x6) - 17 (x4) - 15 (x4) - 2 (x2) - 10 (x2) - 16 (x2) - value : integer {2-16.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {2-16.items.[].system.bonusDamage} - value : integer {2-16.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-16.items.[].system.bulk} - value : mixed - integer {2-16.items.[].system.bulk.value} (2 different values) - 1 (x6) - 2 (x2) - float {2-16.items.[].system.bulk.value} (same value: 0,1) - [cost] : object {2-16.items.[].system.cost} - value : string {2-16.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-16.items.[].system.counteraction} (same value: False) - [damage] : object {2-16.items.[].system.damage} - [0] : object {2-16.items.[].system.damage.0} - [applyMod] : boolean {2-16.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-16.items.[].system.damage.0.formula} (2 different values) - '2d4' (x6) - '3d6' (x4) - kinds : array {2-16.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-16.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {2-16.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-16.items.[].system.damage.0.type} (3 different values) - 'fire' (x4) - 'bludgeoning' (x4) - 'cold' (x2) - [damageType] : string {2-16.items.[].system.damage.damageType} (2 different values) - 'piercing' (x4) - 'slashing' (x2) - [dice] : integer {2-16.items.[].system.damage.dice} (same value: 1) - [die] : string {2-16.items.[].system.damage.die} (2 different values) - 'd6' (x4) - 'd8' (x2) - [defense] : object {2-16.items.[].system.defense} - save : object {2-16.items.[].system.defense.save} - basic : boolean {2-16.items.[].system.defense.save.basic} (same value: False) - statistic : string {2-16.items.[].system.defense.save.statistic} (same value: 'will') - description : object {2-16.items.[].system.description} - value : string {2-16.items.[].system.description.value} (58 different values) - [damageRolls] : object {2-16.items.[].system.damageRolls} - [0] : object {2-16.items.[].system.damageRolls.0} - damage : string {2-16.items.[].system.damageRolls.0.damage} (13 different values) - damageType : string {2-16.items.[].system.damageRolls.0.damageType} (3 different values) - 'bludgeoning' (x8) - 'slashing' (x6) - 'piercing' (x6) - [1] : object {2-16.items.[].system.damageRolls.1} - damage : string {2-16.items.[].system.damageRolls.1.damage} (2 different values) - '1d6' (x3) - '2d6' (x1) - damageType : string {2-16.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [ohp9k854inwuu2rd0rl1] : object {2-16.items.[].system.damageRolls.ohp9k854inwuu2rd0rl1} - damage : string {2-16.items.[].system.damageRolls.ohp9k854inwuu2rd0rl1.damage} (2 different values) - '2d8+4' (x1) - '2d10+4' (x1) - damageType : string {2-16.items.[].system.damageRolls.ohp9k854inwuu2rd0rl1.damageType} (same value: 'sonic') - [duration] : object {2-16.items.[].system.duration} - sustained : boolean {2-16.items.[].system.duration.sustained} (2 different values) - False (x38) - True (x2) - value : string {2-16.items.[].system.duration.value} (6 different values) - '' (x24) - '10 minutes' (x6) - '1 hour' (x4) - 'until the start of your next turn' (x2) - 'until the next time you make your daily preparations' (x2) - '1 minute' (x2) - publication : object {2-16.items.[].system.publication} - license : string {2-16.items.[].system.publication.license} (2 different values) - 'OGL' (x138) - 'ORC' (x2) - remaster : boolean {2-16.items.[].system.publication.remaster} (2 different values) - False (x138) - True (x2) - title : string {2-16.items.[].system.publication.title} (4 different values) - '' (x120) - 'Pathfinder Bestiary' (x14) - 'Pathfinder Core Rulebook' (x4) - 'Pathfinder Monster Core' (x2) - [checkPenalty] : integer {2-16.items.[].system.checkPenalty} (same value: -2) - [dexCap] : integer {2-16.items.[].system.dexCap} (same value: 1) - rules : ignored (Foundry rules object) {2-16.items.[].system.rules} - [category] : string {2-16.items.[].system.category} (5 different values) - 'offensive' (x26) - 'defensive' (x15) - 'interaction' (x11) - 'martial' (x6) - 'medium' (x2) - [containerId] : empty - [equipped] : object {2-16.items.[].system.equipped} - carryType : string {2-16.items.[].system.equipped.carryType} (2 different values) - 'held' (x8) - 'worn' (x2) - [handsHeld] : integer {2-16.items.[].system.equipped.handsHeld} (same value: 1) - [inSlot] : boolean {2-16.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {2-16.items.[].system.frequency} - max : integer {2-16.items.[].system.frequency.max} (same value: 1) - per : string {2-16.items.[].system.frequency.per} (same value: 'day') - value : integer {2-16.items.[].system.frequency.value} (same value: 1) - [group] : string {2-16.items.[].system.group} (3 different values) - 'sword' (x4) - 'plate' (x2) - 'spear' (x2) - [hardness] : integer {2-16.items.[].system.hardness} (same value: 0) - [heightening] : object {2-16.items.[].system.heightening} - damage : object {2-16.items.[].system.heightening.damage} - 0 : string {2-16.items.[].system.heightening.damage.0} (2 different values) - '1d4' (x6) - '2d6' (x4) - interval : integer {2-16.items.[].system.heightening.interval} (same value: 1) - type : string {2-16.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {2-16.items.[].system.hp} - max : integer {2-16.items.[].system.hp.max} (same value: 0) - value : integer {2-16.items.[].system.hp.value} (same value: 0) - [level] : object {2-16.items.[].system.level} - value : integer {2-16.items.[].system.level.value} (6 different values) - 1 (x28) - 0 (x10) - 2 (x6) - 7 (x2) - 5 (x2) - 4 (x2) - [location] : object {2-16.items.[].system.location} - [heightenedLevel] : integer {2-16.items.[].system.location.heightenedLevel} (6 different values) - 2 (x11) - 1 (x4) - 4 (x3) - 7 (x2) - 3 (x2) - 5 (x2) - [uses] : object {2-16.items.[].system.location.uses} - max : integer {2-16.items.[].system.location.uses.max} (2 different values) - 3 (x2) - 2 (x1) - value : integer {2-16.items.[].system.location.uses.value} (2 different values) - 3 (x2) - 2 (x1) - value : string {2-16.items.[].system.location.value} (4 different values) - 'RdZjRaFBAScsLjGU' (x14) - 'EIOdFygQsJ00k7dF' (x10) - 'oLDydxtA4rlUclAb' (x10) - 'jOKBfSXIlzG49vxv' (x6) - [material] : object {2-16.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {2-16.items.[].system.mod} - value : integer {2-16.items.[].system.mod.value} (same value: 18) - [prepared] : object {2-16.items.[].system.prepared} - value : string {2-16.items.[].system.prepared.value} (2 different values) - 'innate' (x6) - 'prepared' (x2) - [price] : object {2-16.items.[].system.price} - value : object {2-16.items.[].system.price.value} - gp : integer {2-16.items.[].system.price.value.gp} (3 different values) - 1 (x6) - 8 (x2) - 5 (x2) - [proficiency] : object {2-16.items.[].system.proficiency} - value : integer {2-16.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {2-16.items.[].system.proficient} - value : integer {2-16.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {2-16.items.[].system.quantity} (same value: 1) - [range] : object {2-16.items.[].system.range} - value : string {2-16.items.[].system.range.value} (6 different values) - '' (x10) - '30 feet' (x10) - '500 feet' (x8) - 'touch' (x6) - '60 feet' (x4) - '120 feet' (x2) - [reload] : object {2-16.items.[].system.reload} - value : string {2-16.items.[].system.reload.value} (2 different values) - '' (x4) - '-' (x2) - [requirements] : string {2-16.items.[].system.requirements} (same value: '') - [runes] : object {2-16.items.[].system.runes} - potency : integer {2-16.items.[].system.runes.potency} (2 different values) - 0 (x4) - 1 (x4) - property : array<> {2-16.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-16.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-16.items.[].system.runes.striking} (2 different values) - 0 (x4) - 1 (x2) - [size] : string {2-16.items.[].system.size} (2 different values) - 'lg' (x6) - 'med' (x4) - [slots] : object {2-16.items.[].system.slots} - [slot0] : object {2-16.items.[].system.slots.slot0} - max : integer {2-16.items.[].system.slots.slot0.max} (2 different values) - 1 (x2) - 5 (x2) - [prepared] : array {2-16.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {2-16.items.[].system.slots.slot0.prepared.[]} - id : string {2-16.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'DlVvYo3sjQ5xRL1y' (x1) - '8P35KyyCPduiZMo1' (x1) - 'QldhuGwxYc1vZcSm' (x1) - '5lQMdUX90Zk3kgPE' (x1) - 'R9CWp2XMpF8PW99m' (x1) - 'gdLlMpr4Rmq8rsM6' (x1) - 'rabsv0ujRkLST8Vv' (x1) - 'c3LqHmLWcxTlEYv7' (x1) - 'Hywgii5qOsAj9Bpw' (x1) - 'A1YtyYSbw2X11ofx' (x1) - [value] : integer {2-16.items.[].system.slots.slot0.value} (same value: 1) - [slot1] : object {2-16.items.[].system.slots.slot1} - max : integer {2-16.items.[].system.slots.slot1.max} (same value: 3) - value : integer {2-16.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {2-16.items.[].system.slots.slot2} - max : integer {2-16.items.[].system.slots.slot2.max} (3 different values) - 1 (x3) - 2 (x2) - 3 (x1) - value : integer {2-16.items.[].system.slots.slot2.value} (3 different values) - 1 (x3) - 2 (x2) - 3 (x1) - [slot3] : object {2-16.items.[].system.slots.slot3} - max : integer {2-16.items.[].system.slots.slot3.max} (same value: 3) - value : integer {2-16.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {2-16.items.[].system.slots.slot4} - max : integer {2-16.items.[].system.slots.slot4.max} (same value: 1) - [slot5] : object {2-16.items.[].system.slots.slot5} - max : integer {2-16.items.[].system.slots.slot5.max} (same value: 1) - value : integer {2-16.items.[].system.slots.slot5.value} (same value: 1) - [slug] : string {2-16.items.[].system.slug} (27 different values) - [speedPenalty] : integer {2-16.items.[].system.speedPenalty} (same value: -5) - [spelldc] : object {2-16.items.[].system.spelldc} - dc : integer {2-16.items.[].system.spelldc.dc} (5 different values) - 20 (x2) - 24 (x2) - 22 (x2) - 21 (x1) - 26 (x1) - mod : integer {2-16.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-16.items.[].system.spelldc.value} (5 different values) - 12 (x2) - 16 (x2) - 14 (x2) - 13 (x1) - 18 (x1) - [splashDamage] : object {2-16.items.[].system.splashDamage} - value : integer {2-16.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {2-16.items.[].system.strength} (same value: 3) - [target] : object {2-16.items.[].system.target} - value : string {2-16.items.[].system.target.value} (6 different values) - '' (x18) - '1 creature' (x12) - '1 creature or unattended object' (x4) - '1 willing creature, or up to 8 willing creatures joining hands' (x2) - '1 unattended object of light Bulk or less' (x2) - 'up to 5 creatures' (x2) - [time] : object {2-16.items.[].system.time} - value : string {2-16.items.[].system.time.value} (4 different values) - '2' (x32) - '10 minutes' (x4) - '1' (x2) - '1 minute' (x2) - [tradition] : object {2-16.items.[].system.tradition} - value : string {2-16.items.[].system.tradition.value} (2 different values) - 'arcane' (x6) - 'primal' (x2) - [traits] : object {2-16.items.[].system.traits} - [rarity] : string {2-16.items.[].system.traits.rarity} (2 different values) - 'common' (x122) - 'uncommon' (x6) - [traditions] : array {2-16.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {2-16.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x38) - 'occult' (x26) - 'primal' (x26) - 'divine' (x14) - value : array {2-16.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {2-16.items.[].system.traits.value.[]} (36 different values) - [usage] : object {2-16.items.[].system.usage} - value : string {2-16.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {2-16.items.[].system.weaponType} - value : string {2-16.items.[].system.weaponType.value} (2 different values) - 'melee' (x20) - 'ranged' (x2) - type : string {2-16.items.[].type} (8 different values) - 'action' (x58) - 'spell' (x40) - 'melee' (x22) - 'spellcastingEntry' (x8) - 'weapon' (x6) - 'armor' (x2) - 'equipment' (x2) - 'lore' (x2) - [_stats] : object {2-16.items.[]._stats} - compendiumSource : string {2-16.items.[]._stats.compendiumSource} (27 different values) - [flags] : object {2-16.items.[].flags} - pf2e : object {2-16.items.[].flags.pf2e} - linkedWeapon : string {2-16.items.[].flags.pf2e.linkedWeapon} (6 different values) - '7ekEKCO1z1HvKUfH' (x2) - 'pOI3aWMnI3Jn94hZ' (x2) - 'jqUMtY78eBMFHkTy' (x1) - 'wRRYYII6myCz5MEV' (x1) - '2k1kmcrxCUq8XFQS' (x1) - 'tuBRic7wQIHhdDlU' (x1) - name : string {2-16.name} (all different values) - system : object {2-16.system} - [abilities] : object {2-16.system.abilities} - cha : object {2-16.system.abilities.cha} - mod : integer {2-16.system.abilities.cha.mod} (6 different values) - 0 (x4) - 3 (x3) - 4 (x3) - 1 (x2) - 5 (x1) - 2 (x1) - con : object {2-16.system.abilities.con} - mod : integer {2-16.system.abilities.con.mod} (5 different values) - 3 (x7) - 2 (x3) - 0 (x2) - 4 (x1) - 1 (x1) - dex : object {2-16.system.abilities.dex} - mod : integer {2-16.system.abilities.dex.mod} (6 different values) - 3 (x4) - 4 (x3) - 5 (x3) - 1 (x2) - 2 (x1) - 6 (x1) - int : object {2-16.system.abilities.int} - mod : integer {2-16.system.abilities.int.mod} (4 different values) - 0 (x4) - -2 (x4) - 1 (x4) - 3 (x2) - str : object {2-16.system.abilities.str} - mod : integer {2-16.system.abilities.str.mod} (6 different values) - 1 (x4) - 4 (x4) - 3 (x2) - 5 (x2) - 0 (x1) - 2 (x1) - wis : object {2-16.system.abilities.wis} - mod : integer {2-16.system.abilities.wis.mod} (4 different values) - 1 (x5) - 2 (x5) - 4 (x2) - 5 (x2) - attributes : object {2-16.system.attributes} - ac : object {2-16.system.attributes.ac} - [details] : string {2-16.system.attributes.ac.details} (same value: '') - value : integer {2-16.system.attributes.ac.value} (10 different values) - 0 (x4) - 22 (x3) - 19 (x2) - 23 (x2) - 18 (x2) - 20 (x1) - 21 (x1) - 24 (x1) - 27 (x1) - 26 (x1) - [allSaves] : object {2-16.system.attributes.allSaves} - value : string {2-16.system.attributes.allSaves.value} (2 different values) - '' (x12) - '+1 status to all saves vs. magic' (x2) - hp : object {2-16.system.attributes.hp} - details : string {2-16.system.attributes.hp.details} (2 different values) - '' (x16) - 'fast healing 2' (x2) - max : integer {2-16.system.attributes.hp.max} (12 different values) - temp : integer {2-16.system.attributes.hp.temp} (same value: 0) - value : mixed - integer {2-16.system.attributes.hp.value} (11 different values) - string {2-16.system.attributes.hp.value} (2 different values) - '55' (x1) - '43' (x1) - [emitsSound] : string {2-16.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-16.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {2-16.system.attributes.hasHealth} (same value: True) - [immunities] : array {2-16.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {2-16.system.attributes.immunities.[]} - type : string {2-16.system.attributes.immunities.[].type} (7 different values) - 'bleed' (x6) - 'paralyzed' (x6) - 'poison' (x6) - 'sleep' (x6) - 'precision' (x4) - 'fire' (x2) - 'swarm-mind' (x2) - [resistances] : array {2-16.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {2-16.system.attributes.resistances.[]} - type : string {2-16.system.attributes.resistances.[].type} (2 different values) - 'physical' (x2) - 'fire' (x2) - value : integer {2-16.system.attributes.resistances.[].value} (2 different values) - 5 (x2) - 10 (x2) - [speed] : object {2-16.system.attributes.speed} - otherSpeeds : array {2-16.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {2-16.system.attributes.speed.otherSpeeds.[]} - type : string {2-16.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x6) - 'swim' (x6) - 'climb' (x2) - value : integer {2-16.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 30 (x4) - 40 (x4) - 25 (x3) - 20 (x2) - 35 (x1) - value : integer {2-16.system.attributes.speed.value} (2 different values) - 20 (x8) - 25 (x6) - [stealth] : object {2-16.system.attributes.stealth} - details : string {2-16.system.attributes.stealth.details} (2 different values) - '' (x2) - '

(expert)

' (x2) - value : integer {2-16.system.attributes.stealth.value} (4 different values) - 12 (x1) - 16 (x1) - 15 (x1) - 18 (x1) - [weaknesses] : array {2-16.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {2-16.system.attributes.weaknesses.[]} - type : string {2-16.system.attributes.weaknesses.[].type} (4 different values) - 'cold' (x2) - 'cold-iron' (x2) - 'area-damage' (x2) - 'splash-damage' (x2) - value : integer {2-16.system.attributes.weaknesses.[].value} (same value: 5) - details : object {2-16.system.details} - [blurb] : string {2-16.system.details.blurb} (same value: '') - [languages] : object {2-16.system.details.languages} - details : string {2-16.system.details.languages.details} (2 different values) - '' (x12) - '(varies by mephit)' (x2) - value : array {2-16.system.details.languages.value} - Length: min=1 max=6 - Value type: string {2-16.system.details.languages.value.[]} (7 different values) - 'thalassic' (x10) - 'common' (x6) - 'pyric' (x6) - 'sussuran' (x6) - 'petran' (x4) - 'kelish' (x2) - 'fey' (x2) - level : object {2-16.system.details.level} - value : integer {2-16.system.details.level.value} (6 different values) - 5 (x6) - 3 (x4) - 6 (x3) - 8 (x2) - 7 (x2) - 4 (x1) - [privateNotes] : string {2-16.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-16.system.details.publicNotes} (same value: '') - publication : object {2-16.system.details.publication} - license : string {2-16.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-16.system.details.publication.remaster} (same value: False) - title : string {2-16.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-16: Freedom for Wishes') - [description] : string {2-16.system.details.description} (2 different values) - '

The cracks scintillate and shift between the elemental planes, leaking perilous energy with each shift.

' (x2) - '

Planar winds summoned from beyond sweep through the room, song and sound carried adrift on their current. This air elemental is trapped on the Material Plane and can\'t escape.

' (x2) - [disable] : string {2-16.system.details.disable} (4 different values) - '

@Check[thievery|dc:24|name:Assemble a Seal|traits:environmental,magical] (trained) twice to assemble a seal using objects strongly grounded to the Material Plane, @Check[arcana|dc:22|name:Invoke Incantations|traits:environmental,magical] (trained) twice to invoke incantations to seal the cracks, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level, counteract DC 20) to counteract the cracks.

' (x1) - '

@Check[thievery|dc:28|name:Assemble a Seal|traits:environmental,magical] (expert) twice to assemble a seal using objects strongly grounded to the Material Plane, @Check[arcana|dc:26|name:Invoke Incantations|traits:environmental,magical] (trained) twice to invoke incantations to seal the cracks, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level, counteract DC 22) to counteract the cracks.

' (x1) - '

@Check[performance|dc:24|name:Duplicate the Melody|traits:environmental,magical] (expert) twice to duplicate the melody and appease the elemental, or @Check[arcana|dc:27|name:Guide the Elemental|traits:environmental,magical] (expert) and then @Check[diplomacy|dc:24|name:Guide the Elemental|traits:environmental,magical] (trained) to guide the elemental through a planar tear elsewhere in the manor. Each attempt to Disable the hazard requires two actions, and each successful check to Disable removes one action from the hazard\'s routine.

' (x1) - '

@Check[performance|dc:27|name:Duplicate the Melody|traits:environmental,magical] (expert) twice to duplicate the melody and appease the elemental, or @Check[arcana|dc:30|name:Guide the Elemental|traits:environmental,magical] (expert) and then @Check[diplomacy|dc:27|name:Guide the Elemental|traits:environmental,magical] (trained) to guide the elemental through a planar tear elsewhere in the manor. Each attempt to Disable the hazard requires two actions, and each successful check to Disable removes one action from the hazard\'s routine.

' (x1) - [isComplex] : boolean {2-16.system.details.isComplex} (same value: True) - [reset] : string {2-16.system.details.reset} (2 different values) - '

The cracks re-form after 1 hour.

' (x2) - '

The melody remains for 1 minute, after which it disperses into several holes in the walls. It returns after an hour unless disabled.

' (x2) - [routine] : string {2-16.system.details.routine} (3 different values) - [initiative] : object {2-16.system.initiative} - statistic : string {2-16.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-16.system.perception} - details : string {2-16.system.perception.details} (5 different values) - '' (x6) - 'detect magic' (x2) - 'detect alignment, detect magic' (x2) - 'smoke vision' (x2) - 'mist vision' (x2) - mod : integer {2-16.system.perception.mod} (7 different values) - 8 (x3) - 11 (x3) - 12 (x3) - 14 (x2) - 17 (x1) - 16 (x1) - 15 (x1) - senses : array {2-16.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-16.system.perception.senses.[]} - [acuity] : string {2-16.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-16.system.perception.senses.[].range} (same value: 60) - type : string {2-16.system.perception.senses.[].type} (2 different values) - 'darkvision' (x12) - 'wavesense' (x2) - [resources] : object {2-16.system.resources} - [focus] : object {2-16.system.resources.focus} - max : integer {2-16.system.resources.focus.max} (same value: 1) - value : integer {2-16.system.resources.focus.value} (same value: 1) - saves : object {2-16.system.saves} - fortitude : object {2-16.system.saves.fortitude} - saveDetail : string {2-16.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-16.system.saves.fortitude.value} (8 different values) - 8 (x4) - 0 (x4) - 11 (x3) - 14 (x2) - 12 (x2) - 9 (x1) - 10 (x1) - 16 (x1) - reflex : object {2-16.system.saves.reflex} - saveDetail : string {2-16.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-16.system.saves.reflex.value} (10 different values) - 0 (x4) - 12 (x3) - 8 (x2) - 15 (x2) - 10 (x2) - 11 (x1) - 17 (x1) - 19 (x1) - 18 (x1) - 14 (x1) - will : object {2-16.system.saves.will} - saveDetail : string {2-16.system.saves.will.saveDetail} (same value: '') - value : integer {2-16.system.saves.will.value} (10 different values) - 0 (x4) - 13 (x3) - 12 (x2) - 8 (x2) - 10 (x2) - 14 (x1) - 17 (x1) - 11 (x1) - 15 (x1) - 9 (x1) - [skills] : object {2-16.system.skills} - [acrobatics] : object {2-16.system.skills.acrobatics} - base : integer {2-16.system.skills.acrobatics.base} (4 different values) - 10 (x1) - 12 (x1) - 13 (x1) - 17 (x1) - [arcana] : object {2-16.system.skills.arcana} - base : integer {2-16.system.skills.arcana.base} (3 different values) - 18 (x2) - 7 (x1) - 10 (x1) - [athletics] : object {2-16.system.skills.athletics} - base : integer {2-16.system.skills.athletics.base} (8 different values) - 11 (x2) - 9 (x2) - 8 (x1) - 10 (x1) - 16 (x1) - 18 (x1) - 13 (x1) - 12 (x1) - [special] : array {2-16.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {2-16.system.skills.athletics.special.[]} - base : integer {2-16.system.skills.athletics.special.[].base} (2 different values) - 20 (x1) - 22 (x1) - label : string {2-16.system.skills.athletics.special.[].label} (same value: 'to swim') - predicate : array {2-16.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {2-16.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - [crafting] : object {2-16.system.skills.crafting} - base : integer {2-16.system.skills.crafting.base} (4 different values) - 7 (x1) - 11 (x1) - 14 (x1) - 10 (x1) - [deception] : object {2-16.system.skills.deception} - base : integer {2-16.system.skills.deception.base} (4 different values) - 12 (x2) - 15 (x2) - 8 (x1) - 10 (x1) - [diplomacy] : object {2-16.system.skills.diplomacy} - base : integer {2-16.system.skills.diplomacy.base} (6 different values) - 8 (x1) - 10 (x1) - 13 (x1) - 14 (x1) - 17 (x1) - 11 (x1) - [intimidation] : object {2-16.system.skills.intimidation} - base : integer {2-16.system.skills.intimidation.base} (2 different values) - 12 (x1) - 15 (x1) - [nature] : object {2-16.system.skills.nature} - base : integer {2-16.system.skills.nature.base} (4 different values) - 11 (x1) - 13 (x1) - 16 (x1) - 8 (x1) - [performance] : object {2-16.system.skills.performance} - base : integer {2-16.system.skills.performance.base} (2 different values) - 11 (x1) - 14 (x1) - [society] : object {2-16.system.skills.society} - base : integer {2-16.system.skills.society.base} (6 different values) - 7 (x1) - 11 (x1) - 14 (x1) - 9 (x1) - 12 (x1) - 10 (x1) - [stealth] : object {2-16.system.skills.stealth} - base : integer {2-16.system.skills.stealth.base} (7 different values) - 13 (x2) - 12 (x1) - 16 (x1) - 11 (x1) - 17 (x1) - 10 (x1) - 14 (x1) - [special] : array {2-16.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {2-16.system.skills.stealth.special.[]} - base : integer {2-16.system.skills.stealth.special.[].base} (2 different values) - 15 (x1) - 19 (x1) - label : string {2-16.system.skills.stealth.special.[].label} (same value: 'in smoke') - predicate : array {2-16.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {2-16.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:smoke') - [thievery] : object {2-16.system.skills.thievery} - base : integer {2-16.system.skills.thievery.base} (2 different values) - 7 (x1) - 10 (x1) - traits : object {2-16.system.traits} - rarity : string {2-16.system.traits.rarity} (4 different values) - 'uncommon' (x6) - 'unique' (x4) - 'rare' (x4) - 'common' (x4) - size : object {2-16.system.traits.size} - value : string {2-16.system.traits.size.value} (3 different values) - 'lg' (x8) - 'med' (x8) - 'sm' (x2) - value : array {2-16.system.traits.value} - Length: min=2 max=6 - Value type: string {2-16.system.traits.value.[]} (17 different values) - [creatureType] : string {2-16.system.creatureType} (same value: '') - [statusEffects] : array<> {2-16.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-16.type} (2 different values) - 'npc' (x14) - 'hazard' (x4) - [prototypeToken] : object {2-16.prototypeToken} - name : string {2-16.prototypeToken.name} (7 different values) - 'Corvius Vayn' (x2) - 'Mephit Swarm' (x2) - 'Perizia' (x2) - 'Planar Cracks' (x2) - 'Stranded Melody' (x2) - 'Wishbound Belker' (x2) - 'Wishbound Mist Stalker' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/2-17.txt b/output/pf2e/packs/2-17.txt deleted file mode 100644 index cbf9a34..0000000 --- a/output/pf2e/packs/2-17.txt +++ /dev/null @@ -1,272 +0,0 @@ -2-17 -Different values: 6 -===================================== -object {2-17} - _id : string {2-17._id} (all different values) - folder : string {2-17.folder} (same value: 'accQPEh7KC6g6pJI') - img : string {2-17.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-17.items} - Length: min=3 max=6 - Value type: object {2-17.items.[]} - _id : string {2-17.items.[]._id} (16 different values) - img : string {2-17.items.[].img} (4 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x14) - 'systems/pf2e/icons/actions/Passive.webp' (x8) - 'systems/pf2e/icons/default-icons/mystery-man.svg' (x4) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - name : string {2-17.items.[].name} (11 different values) - sort : integer {2-17.items.[].sort} (all different values) - system : object {2-17.items.[].system} - [actionType] : object {2-17.items.[].system.actionType} - value : string {2-17.items.[].system.actionType.value} (2 different values) - 'passive' (x8) - 'reaction' (x2) - [actions] : object {2-17.items.[].system.actions} - [value] : empty - [attack] : object {2-17.items.[].system.attack} - value : string {2-17.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-17.items.[].system.attackEffects} - [custom] : string {2-17.items.[].system.attackEffects.custom} (same value: '') - value : array {2-17.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-17.items.[].system.attackEffects.value.[]} (same value: 'rapid-lead-poison') - [baseItem] : empty - [bonus] : object {2-17.items.[].system.bonus} - total : integer {2-17.items.[].system.bonus.total} (2 different values) - 10 (x8) - 6 (x6) - value : integer {2-17.items.[].system.bonus.value} (5 different values) - 10 (x5) - 13 (x3) - 6 (x3) - 9 (x2) - 11 (x1) - [bulk] : object {2-17.items.[].system.bulk} - value : integer {2-17.items.[].system.bulk.value} (same value: 0) - traits : object {2-17.items.[].system.traits} - rarity : string {2-17.items.[].system.traits.rarity} (same value: 'common') - value : array {2-17.items.[].system.traits.value} - Length: min=0 max=2 - Value type: string {2-17.items.[].system.traits.value.[]} (8 different values) - 'agile' (x4) - 'poison' (x4) - 'reload-1' (x2) - 'aura' (x2) - 'olfactory' (x2) - 'shove' (x2) - 'unarmed' (x2) - 'thrown-20' (x2) - [category] : string {2-17.items.[].system.category} (2 different values) - 'defensive' (x8) - 'offensive' (x2) - description : object {2-17.items.[].system.description} - value : string {2-17.items.[].system.description.value} (7 different values) - publication : object {2-17.items.[].system.publication} - license : string {2-17.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-17.items.[].system.publication.remaster} (same value: False) - title : string {2-17.items.[].system.publication.title} (2 different values) - '' (x24) - 'Pathfinder Bestiary 2' (x4) - rules : ignored (Foundry rules object) {2-17.items.[].system.rules} - [containerId] : empty - [damageRolls] : object {2-17.items.[].system.damageRolls} - 0 : object {2-17.items.[].system.damageRolls.0} - damage : string {2-17.items.[].system.damageRolls.0.damage} (11 different values) - damageType : string {2-17.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x8) - 'slashing' (x6) - [1] : object {2-17.items.[].system.damageRolls.1} - [category] : string {2-17.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {2-17.items.[].system.damageRolls.1.damage} (3 different values) - '1d6' (x2) - '2d4' (x1) - '1d4' (x1) - damageType : string {2-17.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [2] : object {2-17.items.[].system.damageRolls.2} - category : string {2-17.items.[].system.damageRolls.2.category} (same value: 'persistent') - damage : string {2-17.items.[].system.damageRolls.2.damage} (2 different values) - '2d4' (x1) - '1d4' (x1) - damageType : string {2-17.items.[].system.damageRolls.2.damageType} (same value: 'fire') - [equipped] : object {2-17.items.[].system.equipped} - carryType : string {2-17.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {2-17.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [hardness] : integer {2-17.items.[].system.hardness} (same value: 0) - [hp] : object {2-17.items.[].system.hp} - max : integer {2-17.items.[].system.hp.max} (same value: 0) - value : integer {2-17.items.[].system.hp.value} (same value: 0) - [level] : object {2-17.items.[].system.level} - value : integer {2-17.items.[].system.level.value} (same value: 0) - [material] : object {2-17.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {2-17.items.[].system.price} - value : object {2-17.items.[].system.price.value} - [quantity] : integer {2-17.items.[].system.quantity} (2 different values) - 4 (x2) - 1 (x2) - [size] : string {2-17.items.[].system.size} (same value: 'med') - [slug] : string {2-17.items.[].system.slug} (same value: 'negative-healing') - [usage] : object {2-17.items.[].system.usage} - value : string {2-17.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {2-17.items.[].system.weaponType} - value : string {2-17.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x2) - type : string {2-17.items.[].type} (3 different values) - 'melee' (x14) - 'action' (x10) - 'equipment' (x4) - [_stats] : object {2-17.items.[]._stats} - compendiumSource : string {2-17.items.[]._stats.compendiumSource} (same value: 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x') - name : string {2-17.name} (all different values) - system : object {2-17.system} - abilities : object {2-17.system.abilities} - cha : object {2-17.system.abilities.cha} - mod : integer {2-17.system.abilities.cha.mod} (3 different values) - 0 (x3) - -2 (x2) - 1 (x1) - con : object {2-17.system.abilities.con} - mod : integer {2-17.system.abilities.con.mod} (4 different values) - 0 (x2) - 2 (x2) - 3 (x1) - 1 (x1) - dex : object {2-17.system.abilities.dex} - mod : integer {2-17.system.abilities.dex.mod} (4 different values) - 4 (x2) - 5 (x2) - 2 (x1) - 1 (x1) - int : object {2-17.system.abilities.int} - mod : integer {2-17.system.abilities.int.mod} (same value: -5) - str : object {2-17.system.abilities.str} - mod : integer {2-17.system.abilities.str.mod} (4 different values) - 3 (x2) - 4 (x2) - 5 (x1) - 2 (x1) - wis : object {2-17.system.abilities.wis} - mod : integer {2-17.system.abilities.wis.mod} (2 different values) - 0 (x4) - 1 (x2) - attributes : object {2-17.system.attributes} - ac : object {2-17.system.attributes.ac} - details : string {2-17.system.attributes.ac.details} (same value: '') - value : integer {2-17.system.attributes.ac.value} (5 different values) - 18 (x2) - 22 (x1) - 16 (x1) - 19 (x1) - 21 (x1) - allSaves : object {2-17.system.attributes.allSaves} - value : string {2-17.system.attributes.allSaves.value} (same value: '') - hp : object {2-17.system.attributes.hp} - details : string {2-17.system.attributes.hp.details} (2 different values) - 'void healing' (x4) - '' (x2) - max : integer {2-17.system.attributes.hp.max} (all different values) - temp : integer {2-17.system.attributes.hp.temp} (same value: 0) - value : integer {2-17.system.attributes.hp.value} (all different values) - immunities : array {2-17.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {2-17.system.attributes.immunities.[]} - type : string {2-17.system.attributes.immunities.[].type} (all different values) - speed : object {2-17.system.attributes.speed} - otherSpeeds : array<> {2-17.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {2-17.system.attributes.speed.value} (3 different values) - 20 (x2) - 15 (x2) - 25 (x2) - [resistances] : array {2-17.system.attributes.resistances} - Length: min=5 max=5 - Value type: object {2-17.system.attributes.resistances.[]} - type : string {2-17.system.attributes.resistances.[].type} (5 different values) - 'cold' (x4) - 'electricity' (x4) - 'fire' (x4) - 'piercing' (x4) - 'slashing' (x4) - value : integer {2-17.system.attributes.resistances.[].value} (same value: 5) - details : object {2-17.system.details} - blurb : string {2-17.system.details.blurb} (same value: '') - languages : object {2-17.system.details.languages} - details : string {2-17.system.details.languages.details} (same value: '') - value : array<> {2-17.system.details.languages.value} - Length: min=0 max=0 - Value type: empty - level : object {2-17.system.details.level} - value : integer {2-17.system.details.level.value} (4 different values) - 5 (x2) - 3 (x2) - 0 (x1) - 2 (x1) - privateNotes : string {2-17.system.details.privateNotes} (same value: '') - publicNotes : string {2-17.system.details.publicNotes} (same value: '') - publication : object {2-17.system.details.publication} - license : string {2-17.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-17.system.details.publication.remaster} (same value: False) - title : string {2-17.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-17: Lost Maid of Anactoria') - initiative : object {2-17.system.initiative} - statistic : string {2-17.system.initiative.statistic} (same value: 'perception') - perception : object {2-17.system.perception} - details : string {2-17.system.perception.details} (same value: '') - mod : integer {2-17.system.perception.mod} (5 different values) - 12 (x2) - 4 (x1) - 9 (x1) - 15 (x1) - 6 (x1) - senses : array {2-17.system.perception.senses} - Length: min=0 max=1 - Value type: object {2-17.system.perception.senses.[]} - type : string {2-17.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {2-17.system.resources} - saves : object {2-17.system.saves} - fortitude : object {2-17.system.saves.fortitude} - saveDetail : string {2-17.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-17.system.saves.fortitude.value} (all different values) - reflex : object {2-17.system.saves.reflex} - saveDetail : string {2-17.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-17.system.saves.reflex.value} (4 different values) - 11 (x2) - 8 (x2) - 12 (x1) - 15 (x1) - will : object {2-17.system.saves.will} - saveDetail : string {2-17.system.saves.will.saveDetail} (same value: '') - value : integer {2-17.system.saves.will.value} (all different values) - skills : object {2-17.system.skills} - [acrobatics] : object {2-17.system.skills.acrobatics} - base : integer {2-17.system.skills.acrobatics.base} (4 different values) - 9 (x1) - 6 (x1) - 12 (x1) - 7 (x1) - athletics : object {2-17.system.skills.athletics} - base : integer {2-17.system.skills.athletics.base} (4 different values) - 12 (x2) - 9 (x2) - 5 (x1) - 7 (x1) - traits : object {2-17.system.traits} - rarity : string {2-17.system.traits.rarity} (2 different values) - 'uncommon' (x4) - 'rare' (x2) - size : object {2-17.system.traits.size} - value : string {2-17.system.traits.size.value} (same value: 'med') - value : array {2-17.system.traits.value} - Length: min=2 max=5 - Value type: string {2-17.system.traits.value.[]} (7 different values) - 'evil' (x4) - 'mindless' (x4) - 'skeleton' (x4) - 'undead' (x4) - 'unholy' (x4) - 'fire' (x2) - 'plant' (x2) - type : string {2-17.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/2-18.txt b/output/pf2e/packs/2-18.txt deleted file mode 100644 index 5d98e75..0000000 --- a/output/pf2e/packs/2-18.txt +++ /dev/null @@ -1,611 +0,0 @@ -2-18 -Different values: 9 -===================================== -object {2-18} - _id : string {2-18._id} (all different values) - folder : string {2-18.folder} (same value: 'r8MCzsKqL5SXqyHo') - img : string {2-18.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {2-18.items} - Length: min=1 max=17 - Value type: object {2-18.items.[]} - _id : string {2-18.items.[]._id} (42 different values) - img : string {2-18.items.[].img} (11 different values) - name : string {2-18.items.[].name} (31 different values) - sort : integer {2-18.items.[].sort} (17 different values) - system : object {2-18.items.[].system} - [actionType] : object {2-18.items.[].system.actionType} - value : string {2-18.items.[].system.actionType.value} (3 different values) - 'passive' (x19) - 'action' (x9) - 'reaction' (x6) - [actions] : object {2-18.items.[].system.actions} - [value] : integer {2-18.items.[].system.actions.value} (3 different values) - 2 (x4) - 3 (x4) - 1 (x1) - [area] : empty - description : object {2-18.items.[].system.description} - value : string {2-18.items.[].system.description.value} (32 different values) - [attack] : object {2-18.items.[].system.attack} - value : string {2-18.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-18.items.[].system.attackEffects} - [custom] : string {2-18.items.[].system.attackEffects.custom} (same value: '') - value : array {2-18.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-18.items.[].system.attackEffects.value.[]} (3 different values) - 'web-trap' (x2) - 'hunting-spider-venom' (x1) - 'ogre-spider-venom' (x1) - [autoHeightenLevel] : object {2-18.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-18.items.[].system.baseItem} (2 different values) - 'light-hammer' (x2) - 'longsword' (x2) - [bonus] : object {2-18.items.[].system.bonus} - [total] : integer {2-18.items.[].system.bonus.total} (2 different values) - 14 (x6) - 11 (x2) - value : integer {2-18.items.[].system.bonus.value} (8 different values) - 14 (x5) - 17 (x5) - 0 (x4) - 15 (x2) - 13 (x2) - 9 (x1) - 7 (x1) - 11 (x1) - [bonusDamage] : object {2-18.items.[].system.bonusDamage} - value : integer {2-18.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-18.items.[].system.bulk} - value : mixed - float {2-18.items.[].system.bulk.value} (same value: 0,1) - integer {2-18.items.[].system.bulk.value} (same value: 1) - [category] : string {2-18.items.[].system.category} (4 different values) - 'offensive' (x18) - 'defensive' (x9) - 'interaction' (x4) - 'martial' (x4) - [containerId] : empty - [cost] : object {2-18.items.[].system.cost} - value : string {2-18.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-18.items.[].system.counteraction} (same value: False) - [damage] : object {2-18.items.[].system.damage} - [0] : object {2-18.items.[].system.damage.0} - applyMod : boolean {2-18.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-18.items.[].system.damage.0.formula} (same value: '1d8') - kinds : array {2-18.items.[].system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {2-18.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x2) - 'healing' (x2) - materials : array<> {2-18.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-18.items.[].system.damage.0.type} (same value: 'void') - [damageType] : string {2-18.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x2) - 'slashing' (x2) - [dice] : integer {2-18.items.[].system.damage.dice} (same value: 1) - [die] : string {2-18.items.[].system.damage.die} (2 different values) - 'd6' (x2) - 'd8' (x2) - [damageRolls] : object {2-18.items.[].system.damageRolls} - [0] : object {2-18.items.[].system.damageRolls.0} - damage : string {2-18.items.[].system.damageRolls.0.damage} (7 different values) - '2d8+5' (x2) - '1d8+5' (x2) - '2d10+9' (x1) - '2d8+8' (x1) - '1d10+5' (x1) - '2d10+7' (x1) - '2d6+7' (x1) - damageType : string {2-18.items.[].system.damageRolls.0.damageType} (3 different values) - 'slashing' (x4) - 'piercing' (x3) - 'bludgeoning' (x2) - [6nuzltdosebs9b48neqa] : object {2-18.items.[].system.damageRolls.6nuzltdosebs9b48neqa} - damage : string {2-18.items.[].system.damageRolls.6nuzltdosebs9b48neqa.damage} (same value: '1d6+7') - damageType : string {2-18.items.[].system.damageRolls.6nuzltdosebs9b48neqa.damageType} (same value: 'bludgeoning') - [cme9odgz5c8stbnbski1] : object {2-18.items.[].system.damageRolls.cme9odgz5c8stbnbski1} - damage : string {2-18.items.[].system.damageRolls.cme9odgz5c8stbnbski1.damage} (same value: '1d6+5') - damageType : string {2-18.items.[].system.damageRolls.cme9odgz5c8stbnbski1.damageType} (same value: 'bludgeoning') - [dez5f2j66zdt2xxl3dsr] : object {2-18.items.[].system.damageRolls.dez5f2j66zdt2xxl3dsr} - damage : string {2-18.items.[].system.damageRolls.dez5f2j66zdt2xxl3dsr.damage} (same value: '1d6+2') - damageType : string {2-18.items.[].system.damageRolls.dez5f2j66zdt2xxl3dsr.damageType} (same value: 'piercing') - eth9baizwccm2fbevcmh : object {2-18.items.[].system.damageRolls.eth9baizwccm2fbevcmh} - damage : string {2-18.items.[].system.damageRolls.eth9baizwccm2fbevcmh.damage} (same value: '1d6+7') - damageType : string {2-18.items.[].system.damageRolls.eth9baizwccm2fbevcmh.damageType} (same value: 'spirit') - [mu6cx92t1jingkhf5if1] : object {2-18.items.[].system.damageRolls.mu6cx92t1jingkhf5if1} - damage : string {2-18.items.[].system.damageRolls.mu6cx92t1jingkhf5if1.damage} (same value: '1d6+5') - damageType : string {2-18.items.[].system.damageRolls.mu6cx92t1jingkhf5if1.damageType} (same value: 'bludgeoning') - [mwdx5rvny9h800405t75e] : object {2-18.items.[].system.damageRolls.mwdx5rvny9h800405t75e} - damage : string {2-18.items.[].system.damageRolls.mwdx5rvny9h800405t75e.damage} (same value: '4d6') - damageType : string {2-18.items.[].system.damageRolls.mwdx5rvny9h800405t75e.damageType} (same value: 'bludgeoning') - [defense] : object {2-18.items.[].system.defense} - save : object {2-18.items.[].system.defense.save} - basic : boolean {2-18.items.[].system.defense.save.basic} (2 different values) - False (x2) - True (x2) - statistic : string {2-18.items.[].system.defense.save.statistic} (2 different values) - 'will' (x2) - 'fortitude' (x2) - [duration] : object {2-18.items.[].system.duration} - sustained : boolean {2-18.items.[].system.duration.sustained} (same value: False) - value : string {2-18.items.[].system.duration.value} (2 different values) - 'varies' (x2) - '' (x2) - [equipped] : object {2-18.items.[].system.equipped} - carryType : string {2-18.items.[].system.equipped.carryType} (same value: 'held') - handsHeld : integer {2-18.items.[].system.equipped.handsHeld} (same value: 1) - [invested] : empty - [group] : string {2-18.items.[].system.group} (2 different values) - 'hammer' (x2) - 'sword' (x2) - [hardness] : integer {2-18.items.[].system.hardness} (same value: 0) - [heightening] : object {2-18.items.[].system.heightening} - [levels] : object {2-18.items.[].system.heightening.levels} - 3 : object {2-18.items.[].system.heightening.levels.3} - target : object {2-18.items.[].system.heightening.levels.3.target} - value : string {2-18.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - type : string {2-18.items.[].system.heightening.type} (2 different values) - 'fixed' (x2) - 'interval' (x2) - [damage] : object {2-18.items.[].system.heightening.damage} - 0 : string {2-18.items.[].system.heightening.damage.0} (same value: '1d8') - [interval] : integer {2-18.items.[].system.heightening.interval} (same value: 1) - [hp] : object {2-18.items.[].system.hp} - max : integer {2-18.items.[].system.hp.max} (same value: 0) - value : integer {2-18.items.[].system.hp.value} (same value: 0) - [level] : object {2-18.items.[].system.level} - value : integer {2-18.items.[].system.level.value} (2 different values) - 1 (x4) - 0 (x4) - [location] : object {2-18.items.[].system.location} - heightenedLevel : integer {2-18.items.[].system.location.heightenedLevel} (same value: 3) - value : string {2-18.items.[].system.location.value} (same value: 'wTLX8Pk1sMBmPKhZ') - [material] : object {2-18.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {2-18.items.[].system.overlays} - 4gyp3qlsv5ywdyjq : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {2-18.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - pq7cxntbz4s8g5ik : object {2-18.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {2-18.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {2-18.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {2-18.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {2-18.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {2-18.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {2-18.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {2-18.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {2-18.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {2-18.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {2-18.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {2-18.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - z04svm1cvfcxtplb : object {2-18.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {2-18.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {2-18.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {2-18.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {2-18.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {2-18.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {2-18.items.[].system.prepared} - value : string {2-18.items.[].system.prepared.value} (same value: 'innate') - [price] : object {2-18.items.[].system.price} - value : object {2-18.items.[].system.price.value} - [gp] : integer {2-18.items.[].system.price.value.gp} (same value: 1) - [sp] : integer {2-18.items.[].system.price.value.sp} (same value: 3) - [proficiency] : object {2-18.items.[].system.proficiency} - value : integer {2-18.items.[].system.proficiency.value} (same value: 0) - publication : object {2-18.items.[].system.publication} - license : string {2-18.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-18.items.[].system.publication.remaster} (same value: False) - title : string {2-18.items.[].system.publication.title} (3 different values) - '' (x53) - 'Pathfinder Core Rulebook' (x4) - 'Pathfinder Bestiary' (x4) - [quantity] : integer {2-18.items.[].system.quantity} (2 different values) - 3 (x2) - 1 (x2) - [range] : object {2-18.items.[].system.range} - value : string {2-18.items.[].system.range.value} (2 different values) - '30 feet' (x2) - 'varies' (x2) - [reload] : object {2-18.items.[].system.reload} - value : string {2-18.items.[].system.reload.value} (2 different values) - '-' (x2) - '' (x2) - [requirements] : string {2-18.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {2-18.items.[].system.rules} - [runes] : object {2-18.items.[].system.runes} - potency : integer {2-18.items.[].system.runes.potency} (same value: 0) - property : array<> {2-18.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {2-18.items.[].system.runes.striking} (same value: 0) - [size] : string {2-18.items.[].system.size} (same value: 'lg') - [slots] : object {2-18.items.[].system.slots} - slot3 : object {2-18.items.[].system.slots.slot3} - max : integer {2-18.items.[].system.slots.slot3.max} (same value: 2) - value : integer {2-18.items.[].system.slots.slot3.value} (same value: 2) - [slug] : string {2-18.items.[].system.slug} (6 different values) - 'fear' (x2) - 'harm' (x2) - 'light-hammer' (x2) - 'longsword' (x2) - 'telepathy' (x2) - 'trample' (x2) - [spelldc] : object {2-18.items.[].system.spelldc} - dc : integer {2-18.items.[].system.spelldc.dc} (2 different values) - 20 (x1) - 23 (x1) - mod : integer {2-18.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-18.items.[].system.spelldc.value} (2 different values) - 12 (x1) - 15 (x1) - [splashDamage] : object {2-18.items.[].system.splashDamage} - value : integer {2-18.items.[].system.splashDamage.value} (same value: 0) - [target] : object {2-18.items.[].system.target} - value : string {2-18.items.[].system.target.value} (2 different values) - '1 creature' (x2) - '1 living creature or 1 willing undead creature' (x2) - [time] : object {2-18.items.[].system.time} - value : string {2-18.items.[].system.time.value} (2 different values) - '2' (x2) - '1 to 3' (x2) - [tradition] : object {2-18.items.[].system.tradition} - value : string {2-18.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {2-18.items.[].system.traits} - rarity : string {2-18.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {2-18.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {2-18.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x4) - 'arcane' (x2) - 'occult' (x2) - 'primal' (x2) - value : array {2-18.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {2-18.items.[].system.traits.value.[]} (22 different values) - [usage] : object {2-18.items.[].system.usage} - value : string {2-18.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {2-18.items.[].system.weaponType} - value : string {2-18.items.[].system.weaponType.value} (2 different values) - 'melee' (x13) - 'ranged' (x4) - type : string {2-18.items.[].type} (5 different values) - 'action' (x34) - 'melee' (x17) - 'spell' (x4) - 'weapon' (x4) - 'spellcastingEntry' (x2) - [_stats] : object {2-18.items.[]._stats} - compendiumSource : string {2-18.items.[]._stats.compendiumSource} (6 different values) - 'Compendium.pf2e.spells-srd.Item.4koZzrnMXhhosn0D' (x2) - 'Compendium.pf2e.spells-srd.Item.wdA52JJnsuQWeyqz' (x2) - 'Compendium.pf2e.equipment-srd.Item.FibwLZ12EIEwLGhw' (x2) - 'Compendium.pf2e.equipment-srd.Item.LJdbVTOZog39EEbi' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.kdhbPaBMK1d1fpbA' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.UNah0bxXxkcZjxO3' (x2) - [flags] : object {2-18.items.[].flags} - pf2e : object {2-18.items.[].flags.pf2e} - linkedWeapon : string {2-18.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'naRxw6KpN3XmDPDa' (x4) - 'QPkaS2AAZWCSBjqR' (x2) - name : string {2-18.name} (all different values) - system : object {2-18.system} - [abilities] : object {2-18.system.abilities} - cha : object {2-18.system.abilities.cha} - mod : integer {2-18.system.abilities.cha.mod} (3 different values) - 2 (x2) - -4 (x2) - 3 (x2) - con : object {2-18.system.abilities.con} - mod : integer {2-18.system.abilities.con.mod} (4 different values) - 4 (x2) - 5 (x2) - 3 (x1) - 1 (x1) - dex : object {2-18.system.abilities.dex} - mod : integer {2-18.system.abilities.dex.mod} (2 different values) - 2 (x4) - 4 (x2) - int : object {2-18.system.abilities.int} - mod : integer {2-18.system.abilities.int.mod} (3 different values) - -4 (x2) - -5 (x2) - 1 (x2) - str : object {2-18.system.abilities.str} - mod : integer {2-18.system.abilities.str.mod} (4 different values) - 5 (x3) - 2 (x1) - 6 (x1) - 3 (x1) - wis : object {2-18.system.abilities.wis} - mod : integer {2-18.system.abilities.wis.mod} (2 different values) - 2 (x5) - 1 (x1) - attributes : object {2-18.system.attributes} - ac : object {2-18.system.attributes.ac} - [details] : string {2-18.system.attributes.ac.details} (3 different values) - '' (x4) - '(23 while Inhabiting a Centaur Body)' (x1) - '(26 while Inhabiting a Centaur Body)' (x1) - value : integer {2-18.system.attributes.ac.value} (6 different values) - 20 (x2) - 0 (x2) - 23 (x2) - 17 (x1) - 22 (x1) - 19 (x1) - [allSaves] : object {2-18.system.attributes.allSaves} - value : string {2-18.system.attributes.allSaves.value} (same value: '') - hp : object {2-18.system.attributes.hp} - details : string {2-18.system.attributes.hp.details} (same value: '') - max : integer {2-18.system.attributes.hp.max} (6 different values) - 0 (x3) - 80 (x2) - 16 (x1) - 125 (x1) - 70 (x1) - 65 (x1) - temp : integer {2-18.system.attributes.hp.temp} (same value: 0) - value : integer {2-18.system.attributes.hp.value} (6 different values) - 0 (x3) - 80 (x2) - 16 (x1) - 125 (x1) - 70 (x1) - 65 (x1) - [tempmax] : integer {2-18.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : string {2-18.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-18.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {2-18.system.attributes.hasHealth} (same value: True) - [resistances] : array {2-18.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {2-18.system.attributes.resistances.[]} - type : string {2-18.system.attributes.resistances.[].type} (same value: 'poison') - value : integer {2-18.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {2-18.system.attributes.speed} - otherSpeeds : array {2-18.system.attributes.speed.otherSpeeds} - Length: min=1 max=2 - Value type: object {2-18.system.attributes.speed.otherSpeeds.[]} - type : string {2-18.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x4) - 'swim' (x2) - 'burrow' (x2) - value : integer {2-18.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 10 (x4) - 15 (x2) - 25 (x1) - 30 (x1) - value : integer {2-18.system.attributes.speed.value} (3 different values) - 25 (x3) - 20 (x2) - 30 (x1) - [stealth] : object {2-18.system.attributes.stealth} - details : string {2-18.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x2) - '' (x1) - value : integer {2-18.system.attributes.stealth.value} (3 different values) - 8 (x1) - 11 (x1) - 14 (x1) - [weaknesses] : array {2-18.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {2-18.system.attributes.weaknesses.[]} - type : string {2-18.system.attributes.weaknesses.[].type} (4 different values) - 'fire' (x2) - 'cold-iron' (x2) - 'holy' (x2) - 'sonic' (x2) - value : integer {2-18.system.attributes.weaknesses.[].value} (same value: 5) - details : object {2-18.system.details} - [blurb] : string {2-18.system.details.blurb} (same value: '') - [languages] : object {2-18.system.details.languages} - details : string {2-18.system.details.languages.details} (2 different values) - '' (x4) - 'telepathy 100 feet' (x2) - value : array {2-18.system.details.languages.value} - Length: min=0 max=4 - Value type: string {2-18.system.details.languages.value.[]} (4 different values) - 'chthonian' (x2) - 'draconic' (x2) - 'empyrean' (x2) - 'pyric' (x2) - level : object {2-18.system.details.level} - value : integer {2-18.system.details.level.value} (5 different values) - 4 (x2) - 1 (x2) - 3 (x2) - 6 (x2) - 5 (x1) - [privateNotes] : string {2-18.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-18.system.details.publicNotes} (3 different values) - publication : object {2-18.system.details.publication} - license : string {2-18.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-18.system.details.publication.remaster} (same value: False) - title : string {2-18.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-18: The Fanciful March of Urwal') - [description] : string {2-18.system.details.description} (2 different values) - '

The demon lord Urxehl manifests upon Golarion a small region of his Abyssal realm, filled with constantly burning forests lashed by fierce storms and unholy rain that only further feeds the flames. This is a mystical fire, fueled by the presence of Urxehl\'s minions. Any flames on the map emit concealing smoke in a 10-foot radius around the fire.

' (x2) - '

Discreet webbing at throat level snags a creature that walks into it.

' (x1) - [disable] : string {2-18.system.details.disable} (3 different values) - '

@Check[nature|dc:17] or @Check[performance|dc:17] (trained) to remind the Finadar forest of its true self; or @Check[religion|dc:17], @Check[occultism|dc:17], or @Check[demon-lore|dc:17]{Demon Lore}(trained) to disrupt the connection to the imposed realm and extinguish one of the five sections of flames on the map. These checks can only be attempted by creatures adjacent to the section, and each attempt takes 2 actions. An extinguished fire still emits concealing smoke for 1 additional round but is no longer hot enough to deal damage. A @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] spell or a spell with the water trait (2nd level; counteract DC 15) extinguishes a section of flames. If the PCs disable three of the five sections of the flames of Verakivhan, the hazard is too weakened to sustain itself, and the remaining flames disappear. If there are no demons or elementals remaining in the area, the hazard is automatically disabled.

' (x1) - '

@Check[nature|dc:20] or @Check[performance|dc:20] (trained) to remind the Finadar forest of its true self; or @Check[religion|dc:20], @Check[occultism|dc:20], or @Check[demon-lore|dc:20]{Demon Lore}(trained) to disrupt the connection to the imposed realm and extinguish one of the five sections of flames on the map. These checks can only be attempted by creatures adjacent to the section, and each attempt takes 2 actions. An extinguished fire still emits concealing smoke for 1 additional round but is no longer hot enough to deal damage. A @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] spell or a spell with the water trait (2nd level; counteract DC 17) extinguishes a section of flames. If the PCs disable three of the five sections of the flames of Verakivhan, the hazard is too weakened to sustain itself, and the remaining flames disappear. If there are no demons or elementals remaining in the area, the hazard is automatically disabled.

' (x1) - '

@Check[survival|dc:20] (trained) or @Check[thievery|dc:20] (expert) to rearrange the webbing.

' (x1) - [isComplex] : boolean {2-18.system.details.isComplex} (2 different values) - True (x2) - False (x1) - [reset] : string {2-18.system.details.reset} (same value: '') - [routine] : string {2-18.system.details.routine} (3 different values) - '

(3 actions) Any creature within the flames takes @Damage[(1d6+3)[fire]] damage, and any creature adjacent to the flames takes @Damage[1d6[fire]] damage (@Check[reflex|dc:17|basic|name:Flames of Verakivhan|traits:fire] save). Additionally, the flames call down a fiery rain that deals @Damage[(1d6+3)[fire]] damage to a random PC within the planar overlay (@Check[reflex|dc:17|basic|name:Flames of Verakivhan|traits:fire] save). If any PCs attempted to disable the hazard that turn, the fiery rain chooses one of them as its target.

' (x1) - '

(3 actions) Any creature within the flames takes @Damage[(1d10+6)[fire]] damage, and any creature adjacent to the flames takes @Damage[1d10[fire]] damage (@Check[reflex|dc:20|basic|name:Flames of Verakivhan|traits:fire]). Additionally, the flames call down a fiery rain that deals @Damage[(1d10+6)[fire]] damage to a random PC within the planar overlay (@Check[reflex|dc:20|basic|name:Flames of Verakivhan|traits:fire] save). If any PCs attempted to disable the hazard that turn, the fiery rain chooses one of them as its target.

' (x1) - '' (x1) - [initiative] : object {2-18.system.initiative} - statistic : string {2-18.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-18.system.perception} - details : string {2-18.system.perception.details} (2 different values) - '' (x4) - 'web sense' (x2) - mod : integer {2-18.system.perception.mod} (5 different values) - 7 (x2) - 8 (x1) - 12 (x1) - 10 (x1) - 13 (x1) - senses : array {2-18.system.perception.senses} - Length: min=1 max=1 - Value type: object {2-18.system.perception.senses.[]} - type : string {2-18.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {2-18.system.resources} - focus : object {2-18.system.resources.focus} - max : integer {2-18.system.resources.focus.max} (same value: 1) - value : integer {2-18.system.resources.focus.value} (same value: 1) - saves : object {2-18.system.saves} - fortitude : object {2-18.system.saves.fortitude} - saveDetail : string {2-18.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-18.system.saves.fortitude.value} (7 different values) - 13 (x2) - 0 (x2) - 6 (x1) - 17 (x1) - 15 (x1) - 12 (x1) - 16 (x1) - reflex : object {2-18.system.saves.reflex} - saveDetail : string {2-18.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-18.system.saves.reflex.value} (5 different values) - 13 (x3) - 10 (x2) - 0 (x2) - 9 (x1) - 6 (x1) - will : object {2-18.system.saves.will} - saveDetail : string {2-18.system.saves.will.saveDetail} (same value: '') - value : integer {2-18.system.saves.will.value} (7 different values) - 0 (x3) - 10 (x1) - 5 (x1) - 13 (x1) - 9 (x1) - 7 (x1) - 11 (x1) - [skills] : object {2-18.system.skills} - athletics : object {2-18.system.skills.athletics} - base : integer {2-18.system.skills.athletics.base} (4 different values) - 11 (x2) - 15 (x2) - 5 (x1) - 13 (x1) - [acrobatics] : object {2-18.system.skills.acrobatics} - base : integer {2-18.system.skills.acrobatics.base} (4 different values) - 7 (x1) - 13 (x1) - 10 (x1) - 12 (x1) - deception : object {2-18.system.skills.deception} - base : integer {2-18.system.skills.deception.base} (2 different values) - 9 (x1) - 11 (x1) - [intimidation] : object {2-18.system.skills.intimidation} - base : integer {2-18.system.skills.intimidation.base} (2 different values) - 10 (x1) - 13 (x1) - [stealth] : object {2-18.system.skills.stealth} - base : integer {2-18.system.skills.stealth.base} (3 different values) - 7 (x1) - 10 (x1) - 12 (x1) - traits : object {2-18.system.traits} - rarity : string {2-18.system.traits.rarity} (4 different values) - 'common' (x3) - 'uncommon' (x2) - 'unique' (x2) - 'rare' (x2) - size : object {2-18.system.traits.size} - value : string {2-18.system.traits.size.value} (4 different values) - 'med' (x5) - 'lg' (x2) - 'sm' (x1) - 'huge' (x1) - value : array {2-18.system.traits.value} - Length: min=0 max=5 - Value type: string {2-18.system.traits.value.[]} (all different values) - [creatureType] : string {2-18.system.creatureType} (same value: '') - [statusEffects] : array<> {2-18.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-18.type} (2 different values) - 'npc' (x6) - 'hazard' (x3) - [prototypeToken] : object {2-18.prototypeToken} - name : string {2-18.prototypeToken.name} (5 different values) - 'Flames of Verakivhan' (x2) - 'Vermlek Centaur' (x2) - 'Hunting Spider' (x1) - 'Ogre Spider' (x1) - 'Web Lurker Noose' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/2-19.txt b/output/pf2e/packs/2-19.txt deleted file mode 100644 index 4849b55..0000000 --- a/output/pf2e/packs/2-19.txt +++ /dev/null @@ -1,503 +0,0 @@ -2-19 -Different values: 9 -===================================== -object {2-19} - _id : string {2-19._id} (all different values) - folder : string {2-19.folder} (same value: 'dHDOzdSI2Jstnx3d') - img : string {2-19.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x5) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {2-19.items} - Length: min=1 max=12 - Value type: object {2-19.items.[]} - _id : string {2-19.items.[]._id} (27 different values) - img : string {2-19.items.[].img} (12 different values) - name : string {2-19.items.[].name} (26 different values) - sort : integer {2-19.items.[].sort} (13 different values) - system : object {2-19.items.[].system} - [acBonus] : integer {2-19.items.[].system.acBonus} (same value: 2) - [actionType] : object {2-19.items.[].system.actionType} - value : string {2-19.items.[].system.actionType.value} (3 different values) - 'passive' (x10) - 'reaction' (x4) - 'action' (x3) - [actions] : object {2-19.items.[].system.actions} - [value] : integer {2-19.items.[].system.actions.value} (3 different values) - 1 (x1) - 3 (x1) - 2 (x1) - [area] : empty - [attack] : object {2-19.items.[].system.attack} - value : string {2-19.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-19.items.[].system.attackEffects} - [custom] : string {2-19.items.[].system.attackEffects.custom} (same value: '') - value : array {2-19.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-19.items.[].system.attackEffects.value.[]} (2 different values) - 'solidifying-lava' (x2) - 'grab' (x1) - [autoHeightenLevel] : object {2-19.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-19.items.[].system.baseItem} (2 different values) - 'light-hammer' (x1) - 'studded-leather-armor' (x1) - [bonus] : object {2-19.items.[].system.bonus} - value : integer {2-19.items.[].system.bonus.value} (6 different values) - 11 (x4) - 9 (x3) - 8 (x2) - 7 (x1) - 12 (x1) - 0 (x1) - [bonusDamage] : object {2-19.items.[].system.bonusDamage} - value : integer {2-19.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-19.items.[].system.bulk} - value : mixed - float {2-19.items.[].system.bulk.value} (same value: 0,1) - integer {2-19.items.[].system.bulk.value} (2 different values) - 1 (x1) - 0 (x1) - [category] : string {2-19.items.[].system.category} (5 different values) - 'defensive' (x5) - 'offensive' (x4) - 'interaction' (x2) - 'martial' (x1) - 'light' (x1) - [checkPenalty] : integer {2-19.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damageRolls] : object {2-19.items.[].system.damageRolls} - [4k7t5rnxt6tkxxjceids] : object {2-19.items.[].system.damageRolls.4k7t5rnxt6tkxxjceids} - damage : string {2-19.items.[].system.damageRolls.4k7t5rnxt6tkxxjceids.damage} (same value: '1d6+4') - damageType : string {2-19.items.[].system.damageRolls.4k7t5rnxt6tkxxjceids.damageType} (same value: 'bludgeoning') - [jqtxox4ffjb7hbb859hm] : object {2-19.items.[].system.damageRolls.jqtxox4ffjb7hbb859hm} - damage : string {2-19.items.[].system.damageRolls.jqtxox4ffjb7hbb859hm.damage} (same value: '1d8+4') - damageType : string {2-19.items.[].system.damageRolls.jqtxox4ffjb7hbb859hm.damageType} (same value: 'bludgeoning') - [lun94c125o9v0vi0xwoo] : object {2-19.items.[].system.damageRolls.lun94c125o9v0vi0xwoo} - damage : string {2-19.items.[].system.damageRolls.lun94c125o9v0vi0xwoo.damage} (3 different values) - '1d8+6' (x1) - '1d6+2' (x1) - '1d6+4' (x1) - damageType : string {2-19.items.[].system.damageRolls.lun94c125o9v0vi0xwoo.damageType} (same value: 'bludgeoning') - [o30ldvl1rgxl3nvnwxvh] : object {2-19.items.[].system.damageRolls.o30ldvl1rgxl3nvnwxvh} - damage : string {2-19.items.[].system.damageRolls.o30ldvl1rgxl3nvnwxvh.damage} (2 different values) - '1d4+3' (x1) - '1d10+4' (x1) - damageType : string {2-19.items.[].system.damageRolls.o30ldvl1rgxl3nvnwxvh.damageType} (same value: 'fire') - [q7t1lmpw30nv1zdryh5h] : object {2-19.items.[].system.damageRolls.q7t1lmpw30nv1zdryh5h} - damage : string {2-19.items.[].system.damageRolls.q7t1lmpw30nv1zdryh5h.damage} (same value: '1d6+4') - damageType : string {2-19.items.[].system.damageRolls.q7t1lmpw30nv1zdryh5h.damageType} (same value: 'bludgeoning') - [vgxzsh1xbha1w4i9akg2] : object {2-19.items.[].system.damageRolls.vgxzsh1xbha1w4i9akg2} - damage : string {2-19.items.[].system.damageRolls.vgxzsh1xbha1w4i9akg2.damage} (2 different values) - '1d8+2' (x1) - '1d8+4' (x1) - damageType : string {2-19.items.[].system.damageRolls.vgxzsh1xbha1w4i9akg2.damageType} (same value: 'bludgeoning') - vth1jzwhg6489ybhls55 : object {2-19.items.[].system.damageRolls.vth1jzwhg6489ybhls55} - damage : string {2-19.items.[].system.damageRolls.vth1jzwhg6489ybhls55.damage} (same value: '1d6+3') - damageType : string {2-19.items.[].system.damageRolls.vth1jzwhg6489ybhls55.damageType} (same value: 'bludgeoning') - description : object {2-19.items.[].system.description} - value : string {2-19.items.[].system.description.value} (21 different values) - [cost] : object {2-19.items.[].system.cost} - value : string {2-19.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-19.items.[].system.counteraction} (same value: False) - [damage] : object {2-19.items.[].system.damage} - [damageType] : string {2-19.items.[].system.damage.damageType} (same value: 'bludgeoning') - [dice] : integer {2-19.items.[].system.damage.dice} (same value: 1) - [die] : string {2-19.items.[].system.damage.die} (same value: 'd6') - [defense] : empty - [dexCap] : integer {2-19.items.[].system.dexCap} (same value: 3) - [duration] : object {2-19.items.[].system.duration} - sustained : boolean {2-19.items.[].system.duration.sustained} (same value: False) - value : string {2-19.items.[].system.duration.value} (2 different values) - '5 minutes' (x2) - '10 minutes' (x1) - [equipped] : object {2-19.items.[].system.equipped} - carryType : string {2-19.items.[].system.equipped.carryType} (2 different values) - 'held' (x2) - 'worn' (x1) - [handsHeld] : integer {2-19.items.[].system.equipped.handsHeld} (same value: 1) - [inSlot] : boolean {2-19.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [group] : string {2-19.items.[].system.group} (2 different values) - 'hammer' (x1) - 'leather' (x1) - [hardness] : integer {2-19.items.[].system.hardness} (same value: 0) - [heightening] : object {2-19.items.[].system.heightening} - levels : object {2-19.items.[].system.heightening.levels} - 6 : object {2-19.items.[].system.heightening.levels.6} - target : object {2-19.items.[].system.heightening.levels.6.target} - value : string {2-19.items.[].system.heightening.levels.6.target.value} (same value: '10 willing creatures') - type : string {2-19.items.[].system.heightening.type} (same value: 'fixed') - [hp] : object {2-19.items.[].system.hp} - max : integer {2-19.items.[].system.hp.max} (same value: 0) - value : integer {2-19.items.[].system.hp.value} (same value: 0) - [level] : object {2-19.items.[].system.level} - value : integer {2-19.items.[].system.level.value} (2 different values) - 2 (x3) - 0 (x3) - [material] : object {2-19.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {2-19.items.[].system.publication} - license : string {2-19.items.[].system.publication.license} (2 different values) - 'OGL' (x34) - 'ORC' (x2) - remaster : boolean {2-19.items.[].system.publication.remaster} (2 different values) - False (x34) - True (x2) - title : string {2-19.items.[].system.publication.title} (3 different values) - '' (x30) - 'Pathfinder Bestiary' (x4) - 'Pathfinder Player Core' (x2) - rules : ignored (Foundry rules object) {2-19.items.[].system.rules} - [location] : object {2-19.items.[].system.location} - heightenedLevel : integer {2-19.items.[].system.location.heightenedLevel} (same value: 2) - value : string {2-19.items.[].system.location.value} (2 different values) - 'wEdDGcB1okQD2PU0' (x2) - 'DnY0IkrDDcbJ0Tgp' (x1) - [prepared] : object {2-19.items.[].system.prepared} - flexible : boolean {2-19.items.[].system.prepared.flexible} (same value: False) - value : string {2-19.items.[].system.prepared.value} (same value: 'innate') - [price] : object {2-19.items.[].system.price} - value : object {2-19.items.[].system.price.value} - [gp] : integer {2-19.items.[].system.price.value.gp} (same value: 3) - [sp] : integer {2-19.items.[].system.price.value.sp} (same value: 3) - [proficiency] : object {2-19.items.[].system.proficiency} - value : integer {2-19.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {2-19.items.[].system.quantity} (2 different values) - 2 (x2) - 1 (x1) - [range] : object {2-19.items.[].system.range} - value : string {2-19.items.[].system.range.value} (2 different values) - '30 feet' (x2) - 'self' (x1) - [reload] : object {2-19.items.[].system.reload} - value : string {2-19.items.[].system.reload.value} (same value: '-') - [requirements] : string {2-19.items.[].system.requirements} (same value: '') - [runes] : object {2-19.items.[].system.runes} - potency : integer {2-19.items.[].system.runes.potency} (same value: 0) - property : array<> {2-19.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - resilient : integer {2-19.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-19.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {2-19.items.[].system.showSlotlessLevels} - value : boolean {2-19.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {2-19.items.[].system.size} (same value: 'med') - [slots] : object {2-19.items.[].system.slots} - slot2 : object {2-19.items.[].system.slots.slot2} - max : integer {2-19.items.[].system.slots.slot2.max} (2 different values) - 2 (x1) - 1 (x1) - value : integer {2-19.items.[].system.slots.slot2.value} (2 different values) - 2 (x1) - 1 (x1) - [slug] : string {2-19.items.[].system.slug} (10 different values) - 'enlarge' (x2) - 'grab' (x1) - 'invisibility' (x1) - 'light-hammer' (x1) - 'studded-leather-armor' (x1) - 'manacles-poor' (x1) - 'light-blindness' (x1) - '1-status-to-all-saves-vs-magic' (x1) - 'tremorsense' (x1) - 'fast-healing' (x1) - [speedPenalty] : integer {2-19.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {2-19.items.[].system.spelldc} - dc : integer {2-19.items.[].system.spelldc.dc} (2 different values) - 18 (x1) - 17 (x1) - mod : integer {2-19.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-19.items.[].system.spelldc.value} (2 different values) - 10 (x1) - 9 (x1) - [splashDamage] : object {2-19.items.[].system.splashDamage} - value : integer {2-19.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {2-19.items.[].system.strength} (same value: 1) - [target] : object {2-19.items.[].system.target} - value : string {2-19.items.[].system.target.value} (2 different values) - '1 willing creature' (x2) - 'self' (x1) - [time] : object {2-19.items.[].system.time} - value : string {2-19.items.[].system.time.value} (same value: '2') - [tradition] : object {2-19.items.[].system.tradition} - value : string {2-19.items.[].system.tradition.value} (2 different values) - 'occult' (x1) - 'arcane' (x1) - [traits] : object {2-19.items.[].system.traits} - [rarity] : string {2-19.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {2-19.items.[].system.traits.traditions} - Length: min=2 max=2 - Value type: string {2-19.items.[].system.traits.traditions.[]} (3 different values) - 'arcane' (x3) - 'primal' (x2) - 'occult' (x1) - [value] : array {2-19.items.[].system.traits.value} - Length: min=0 max=3 - Value type: string {2-19.items.[].system.traits.value.[]} (17 different values) - [usage] : object {2-19.items.[].system.usage} - value : string {2-19.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {2-19.items.[].system.weaponType} - value : string {2-19.items.[].system.weaponType.value} (2 different values) - 'melee' (x8) - 'ranged' (x3) - type : string {2-19.items.[].type} (7 different values) - 'action' (x17) - 'melee' (x11) - 'spell' (x3) - 'spellcastingEntry' (x2) - 'weapon' (x1) - 'armor' (x1) - 'equipment' (x1) - [_stats] : object {2-19.items.[]._stats} - compendiumSource : string {2-19.items.[]._stats.compendiumSource} (10 different values) - 'Compendium.pf2e.spells-srd.Item.wzctak6BxOW8xvFV' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x1) - 'Compendium.pf2e.spells-srd.Item.XXqE1eY3w3z6xJCB' (x1) - 'Compendium.pf2e.equipment-srd.Item.FibwLZ12EIEwLGhw' (x1) - 'Compendium.pf2e.equipment-srd.Item.ewQZ0VeL38v3qFnN' (x1) - 'Compendium.pf2e.equipment-srd.Item.ZPY2dOaMYciIJv1Q' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.I0HYG0ctCLP5JRsW' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.kquBnQ0kObZztnBc' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.j2wsK6IsW5yMW1jW' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.fJSNOw4zHGbIm4bZ' (x1) - [flags] : object {2-19.items.[].flags} - pf2e : object {2-19.items.[].flags.pf2e} - linkedWeapon : string {2-19.items.[].flags.pf2e.linkedWeapon} (same value: 'EvwJonzelyJ6hOZo') - name : string {2-19.name} (all different values) - system : object {2-19.system} - [abilities] : object {2-19.system.abilities} - cha : object {2-19.system.abilities.cha} - mod : integer {2-19.system.abilities.cha.mod} (3 different values) - -5 (x3) - 1 (x1) - -1 (x1) - con : object {2-19.system.abilities.con} - mod : integer {2-19.system.abilities.con.mod} (4 different values) - 4 (x2) - 5 (x1) - 3 (x1) - 2 (x1) - dex : object {2-19.system.abilities.dex} - mod : integer {2-19.system.abilities.dex.mod} (4 different values) - -3 (x2) - -2 (x1) - 1 (x1) - -1 (x1) - int : object {2-19.system.abilities.int} - mod : integer {2-19.system.abilities.int.mod} (3 different values) - -5 (x3) - 0 (x1) - -2 (x1) - str : object {2-19.system.abilities.str} - mod : integer {2-19.system.abilities.str.mod} (3 different values) - 4 (x2) - 3 (x2) - 2 (x1) - wis : object {2-19.system.abilities.wis} - mod : integer {2-19.system.abilities.wis.mod} (2 different values) - 0 (x4) - 1 (x1) - attributes : object {2-19.system.attributes} - ac : object {2-19.system.attributes.ac} - [details] : string {2-19.system.attributes.ac.details} (4 different values) - '' (x2) - '(15 when broken); guardian construct armor' (x1) - '(11 when broken); guardian construct armor' (x1) - '(13 when broken); guardian construct armor' (x1) - value : integer {2-19.system.attributes.ac.value} (6 different values) - 0 (x4) - 19 (x1) - 15 (x1) - 18 (x1) - 17 (x1) - 16 (x1) - [allSaves] : object {2-19.system.attributes.allSaves} - value : string {2-19.system.attributes.allSaves.value} (2 different values) - '' (x4) - '+2 status to all saves vs. magic' (x1) - [hardness] : mixed - object {2-19.system.attributes.hardness} - value : integer {2-19.system.attributes.hardness.value} (3 different values) - 6 (x1) - 3 (x1) - 5 (x1) - integer {2-19.system.attributes.hardness} (same value: 0) - hp : object {2-19.system.attributes.hp} - details : string {2-19.system.attributes.hp.details} (2 different values) - '' (x8) - 'Fast Healing 2 (while underground)' (x1) - max : integer {2-19.system.attributes.hp.max} (6 different values) - 0 (x4) - 35 (x1) - 15 (x1) - 32 (x1) - 30 (x1) - 17 (x1) - temp : integer {2-19.system.attributes.hp.temp} (same value: 0) - value : integer {2-19.system.attributes.hp.value} (6 different values) - 0 (x4) - 35 (x1) - 15 (x1) - 32 (x1) - 30 (x1) - 17 (x1) - [emitsSound] : string {2-19.system.attributes.emitsSound} (same value: 'encounter') - [hasHealth] : boolean {2-19.system.attributes.hasHealth} (same value: True) - [immunities] : array {2-19.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {2-19.system.attributes.immunities.[]} - type : string {2-19.system.attributes.immunities.[].type} (5 different values) - 'bleed' (x1) - 'fire' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'sleep' (x1) - [speed] : object {2-19.system.attributes.speed} - details : string {2-19.system.attributes.speed.details} (same value: 'magma swim') - otherSpeeds : array {2-19.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {2-19.system.attributes.speed.otherSpeeds.[]} - type : string {2-19.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x1) - 'swim' (x1) - value : integer {2-19.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 15 (x1) - 20 (x1) - value : integer {2-19.system.attributes.speed.value} (same value: 20) - [stealth] : object {2-19.system.attributes.stealth} - details : string {2-19.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x2) - '

(expert)

' (x2) - value : integer {2-19.system.attributes.stealth.value} (3 different values) - 12 (x2) - 9 (x1) - 8 (x1) - weaknesses : array {2-19.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-19.system.attributes.weaknesses.[]} - type : string {2-19.system.attributes.weaknesses.[].type} (same value: 'cold') - value : integer {2-19.system.attributes.weaknesses.[].value} (same value: 3) - details : object {2-19.system.details} - [blurb] : string {2-19.system.details.blurb} (same value: '') - [languages] : object {2-19.system.details.languages} - details : string {2-19.system.details.languages.details} (same value: '') - value : array {2-19.system.details.languages.value} - Length: min=0 max=3 - Value type: string {2-19.system.details.languages.value.[]} (5 different values) - 'common' (x1) - 'dwarven' (x1) - 'sakvroth' (x1) - 'petran' (x1) - 'pyric' (x1) - level : object {2-19.system.details.level} - value : integer {2-19.system.details.level.value} (4 different values) - 1 (x3) - 2 (x3) - 3 (x2) - 4 (x1) - [privateNotes] : string {2-19.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-19.system.details.publicNotes} (same value: '') - publication : object {2-19.system.details.publication} - license : string {2-19.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-19.system.details.publication.remaster} (same value: False) - title : string {2-19.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-19: Enter the Pallid Peak') - [description] : string {2-19.system.details.description} (2 different values) - '

The equilibrium of the brown mold and lava river is disturbed, creating bubbles of molten stone that burst and spew burning debris.

' (x2) - '

The room shakes violently, as it did during the Rending, and the spirits of dozens of dwarves make a mad dash for safety, their terror palpable.

' (x2) - [disable] : string {2-19.system.details.disable} (3 different values) - '

@Check[diplomacy|dc:18|name:Calm the Spirits|traits:unique,complex,haunt], @Check[intimidation|dc:18|name:Calm the Spirits|traits:unique,complex,haunt], or @Check[religion|dc:18|name:Calm the Spirits|traits:unique,complex,haunt] to calm the panicked spirits, or @Check[athletics|dc:20|name:Wrestle Spirits into Order|traits:unique,complex,haunt] to wrestle them into a semblance of order. Two successful checks are required to deactivate the haunt, and each attempt requires two actions.

' (x2) - '

@Check[nature|dc:14|name:Clear mold] or @Check[survival|dc:14|name:Clear mold] or @Check[thievery|dc:17|name:Clear mold] to clear your square and all adjacent squares of the mold; the churning lava does not target creatures in cleared squares with its spatter attack, but the hazard is not destroyed until every square has been cleared of mold.

' (x1) - '

@Check[nature|dc:17|name:Clear mold] or @Check[survival|dc:17|name:Clear mold] or @Check[thievery|dc:20|name:Clear mold] to clear your square and all adjacent squares of the mold; the churning lava does not target creatures in cleared squares with its spatter attack, but the hazard is not destroyed until every square has been cleared of mold.

' (x1) - [isComplex] : boolean {2-19.system.details.isComplex} (same value: True) - [reset] : string {2-19.system.details.reset} (2 different values) - '

If not completely destroyed, the mold spreads to one additional square within 10 feet of lava each day until it fully regenerates and regains its state of equilibrium. If every square is cleaned of mold, the hazard is destroyed.

' (x2) - '

Unless deactivated, the haunt deactivates 1 minute after all creatures leave the area but resets immediately thereafter. If deactivated, the haunt resets after 24 hours.

' (x2) - [routine] : string {2-19.system.details.routine} (3 different values) - [initiative] : object {2-19.system.initiative} - statistic : string {2-19.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-19.system.perception} - details : string {2-19.system.perception.details} (same value: '') - mod : integer {2-19.system.perception.mod} (5 different values) - 9 (x1) - 5 (x1) - 8 (x1) - 6 (x1) - 3 (x1) - senses : array {2-19.system.perception.senses} - Length: min=1 max=2 - Value type: object {2-19.system.perception.senses.[]} - acuity : string {2-19.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {2-19.system.perception.senses.[].range} (same value: 30) - type : string {2-19.system.perception.senses.[].type} (2 different values) - 'darkvision' (x5) - 'tremorsense' (x1) - [resources] : object {2-19.system.resources} - focus : object {2-19.system.resources.focus} - max : integer {2-19.system.resources.focus.max} (same value: 1) - value : integer {2-19.system.resources.focus.value} (same value: 1) - saves : object {2-19.system.saves} - fortitude : object {2-19.system.saves.fortitude} - saveDetail : string {2-19.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-19.system.saves.fortitude.value} (5 different values) - 0 (x4) - 10 (x2) - 12 (x1) - 9 (x1) - 8 (x1) - reflex : object {2-19.system.saves.reflex} - saveDetail : string {2-19.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-19.system.saves.reflex.value} (6 different values) - 0 (x4) - 5 (x1) - 2 (x1) - 8 (x1) - 3 (x1) - 4 (x1) - will : object {2-19.system.saves.will} - saveDetail : string {2-19.system.saves.will.saveDetail} (same value: '') - value : integer {2-19.system.saves.will.value} (5 different values) - 0 (x4) - 3 (x2) - 5 (x1) - 6 (x1) - 4 (x1) - [skills] : object {2-19.system.skills} - athletics : object {2-19.system.skills.athletics} - base : integer {2-19.system.skills.athletics.base} (4 different values) - 8 (x2) - 11 (x1) - 9 (x1) - 5 (x1) - [intimidation] : object {2-19.system.skills.intimidation} - base : integer {2-19.system.skills.intimidation.base} (same value: 7) - [stealth] : object {2-19.system.skills.stealth} - base : integer {2-19.system.skills.stealth.base} (2 different values) - 8 (x1) - 2 (x1) - [survival] : object {2-19.system.skills.survival} - base : integer {2-19.system.skills.survival.base} (same value: 7) - traits : object {2-19.system.traits} - rarity : string {2-19.system.traits.rarity} (3 different values) - 'uncommon' (x6) - 'unique' (x2) - 'rare' (x1) - size : object {2-19.system.traits.size} - value : string {2-19.system.traits.size.value} (2 different values) - 'med' (x8) - 'sm' (x1) - value : array {2-19.system.traits.value} - Length: min=1 max=5 - Value type: string {2-19.system.traits.value.[]} (12 different values) - [creatureType] : string {2-19.system.creatureType} (same value: '') - [statusEffects] : array<> {2-19.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {2-19.type} (2 different values) - 'npc' (x5) - 'hazard' (x4) - [prototypeToken] : object {2-19.prototypeToken} - name : string {2-19.prototypeToken.name} (3 different values) - 'Churning Lava' (x2) - 'Relive the Rending' (x2) - 'Earth Mephit' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/2-20.txt b/output/pf2e/packs/2-20.txt deleted file mode 100644 index 1f92aca..0000000 --- a/output/pf2e/packs/2-20.txt +++ /dev/null @@ -1,529 +0,0 @@ -2-20 -Different values: 5 -===================================== -object {2-20} - _id : string {2-20._id} (all different values) - folder : string {2-20.folder} (same value: 'qA32bNvQ2w4y0Mfe') - img : string {2-20.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-20.items} - Length: min=8 max=30 - Value type: object {2-20.items.[]} - _id : string {2-20.items.[]._id} (56 different values) - [_stats] : object {2-20.items.[]._stats} - compendiumSource : string {2-20.items.[]._stats.compendiumSource} (29 different values) - img : string {2-20.items.[].img} (29 different values) - name : string {2-20.items.[].name} (43 different values) - sort : integer {2-20.items.[].sort} (30 different values) - system : object {2-20.items.[].system} - [acBonus] : integer {2-20.items.[].system.acBonus} (same value: 1) - [actionType] : object {2-20.items.[].system.actionType} - value : string {2-20.items.[].system.actionType.value} (3 different values) - 'passive' (x15) - 'action' (x10) - 'reaction' (x6) - [actions] : object {2-20.items.[].system.actions} - [value] : integer {2-20.items.[].system.actions.value} (3 different values) - 1 (x8) - 3 (x1) - 2 (x1) - [area] : object {2-20.items.[].system.area} - type : string {2-20.items.[].system.area.type} (2 different values) - 'line' (x4) - 'burst' (x2) - value : integer {2-20.items.[].system.area.value} (4 different values) - 10 (x2) - 60 (x2) - 30 (x1) - 120 (x1) - [attack] : object {2-20.items.[].system.attack} - value : string {2-20.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-20.items.[].system.attackEffects} - custom : string {2-20.items.[].system.attackEffects.custom} (same value: '') - value : array {2-20.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {2-20.items.[].system.attackEffects.value.[]} (2 different values) - 'knockdown' (x1) - 'sinister-bite' (x1) - [autoHeightenLevel] : object {2-20.items.[].system.autoHeightenLevel} - [value] : integer {2-20.items.[].system.autoHeightenLevel.value} (2 different values) - 3 (x1) - 4 (x1) - [baseItem] : string {2-20.items.[].system.baseItem} (3 different values) - 'battle-axe' (x1) - 'composite-longbow' (x1) - 'leather-armor' (x1) - [bonus] : object {2-20.items.[].system.bonus} - value : integer {2-20.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {2-20.items.[].system.bonusDamage} - value : integer {2-20.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-20.items.[].system.bulk} - value : mixed - integer {2-20.items.[].system.bulk.value} (2 different values) - 1 (x2) - 2 (x1) - float {2-20.items.[].system.bulk.value} (same value: 0,1) - [category] : string {2-20.items.[].system.category} (6 different values) - 'offensive' (x14) - 'defensive' (x12) - 'interaction' (x5) - 'martial' (x2) - 'light' (x1) - 'ammo' (x1) - [checkPenalty] : integer {2-20.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {2-20.items.[].system.cost} - value : string {2-20.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-20.items.[].system.counteraction} (2 different values) - False (x28) - True (x4) - [damage] : object {2-20.items.[].system.damage} - [0] : object {2-20.items.[].system.damage.0} - [category] : empty - formula : string {2-20.items.[].system.damage.0.formula} (4 different values) - '1d4' (x4) - '5d6' (x2) - '2d4' (x2) - '4d12' (x1) - kinds : array {2-20.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-20.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {2-20.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-20.items.[].system.damage.0.type} (4 different values) - 'electricity' (x3) - 'cold' (x2) - 'void' (x2) - 'spirit' (x2) - [applyMod] : boolean {2-20.items.[].system.damage.0.applyMod} (2 different values) - True (x4) - False (x3) - [damageType] : string {2-20.items.[].system.damage.damageType} (2 different values) - 'slashing' (x1) - 'piercing' (x1) - [dice] : integer {2-20.items.[].system.damage.dice} (same value: 1) - [die] : string {2-20.items.[].system.damage.die} (same value: 'd8') - [damageRolls] : object {2-20.items.[].system.damageRolls} - [0] : object {2-20.items.[].system.damageRolls.0} - damage : string {2-20.items.[].system.damageRolls.0.damage} (3 different values) - '2d8+8' (x1) - '2d10+8' (x1) - '2d6+5' (x1) - damageType : string {2-20.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [15szkax6u7st28p1zg9i] : object {2-20.items.[].system.damageRolls.15szkax6u7st28p1zg9i} - damage : string {2-20.items.[].system.damageRolls.15szkax6u7st28p1zg9i.damage} (3 different values) - '2d8+8' (x1) - '3d6+8' (x1) - '1d12+5' (x1) - damageType : string {2-20.items.[].system.damageRolls.15szkax6u7st28p1zg9i.damageType} (same value: 'slashing') - [36cr95xwqd5fc3px3js0] : object {2-20.items.[].system.damageRolls.36cr95xwqd5fc3px3js0} - damage : string {2-20.items.[].system.damageRolls.36cr95xwqd5fc3px3js0.damage} (same value: '1d4+6') - damageType : string {2-20.items.[].system.damageRolls.36cr95xwqd5fc3px3js0.damageType} (same value: 'slashing') - [4w80hkfa6mifdmwxlf27] : object {2-20.items.[].system.damageRolls.4w80hkfa6mifdmwxlf27} - damage : string {2-20.items.[].system.damageRolls.4w80hkfa6mifdmwxlf27.damage} (2 different values) - '2d10+8' (x1) - '2d12+8' (x1) - damageType : string {2-20.items.[].system.damageRolls.4w80hkfa6mifdmwxlf27.damageType} (same value: 'piercing') - 5agrpdu1xg688tw3a4m6 : object {2-20.items.[].system.damageRolls.5agrpdu1xg688tw3a4m6} - damage : string {2-20.items.[].system.damageRolls.5agrpdu1xg688tw3a4m6.damage} (same value: '1d6') - damageType : string {2-20.items.[].system.damageRolls.5agrpdu1xg688tw3a4m6.damageType} (same value: 'spirit') - [7n8ivl8tvng2hlqh48k3] : object {2-20.items.[].system.damageRolls.7n8ivl8tvng2hlqh48k3} - damage : string {2-20.items.[].system.damageRolls.7n8ivl8tvng2hlqh48k3.damage} (same value: '2d10+5') - damageType : string {2-20.items.[].system.damageRolls.7n8ivl8tvng2hlqh48k3.damageType} (same value: 'piercing') - a1yfnwfihfr3evyjpl65 : object {2-20.items.[].system.damageRolls.a1yfnwfihfr3evyjpl65} - damage : string {2-20.items.[].system.damageRolls.a1yfnwfihfr3evyjpl65.damage} (same value: '3d8+6') - damageType : string {2-20.items.[].system.damageRolls.a1yfnwfihfr3evyjpl65.damageType} (same value: 'piercing') - [f0r6c2buv1n0gagrebae] : object {2-20.items.[].system.damageRolls.f0r6c2buv1n0gagrebae} - damage : string {2-20.items.[].system.damageRolls.f0r6c2buv1n0gagrebae.damage} (same value: '1d8+6') - damageType : string {2-20.items.[].system.damageRolls.f0r6c2buv1n0gagrebae.damageType} (same value: 'slashing') - [tqbjg751evqfvp3ml68w] : object {2-20.items.[].system.damageRolls.tqbjg751evqfvp3ml68w} - damage : string {2-20.items.[].system.damageRolls.tqbjg751evqfvp3ml68w.damage} (same value: '1d8+6') - damageType : string {2-20.items.[].system.damageRolls.tqbjg751evqfvp3ml68w.damageType} (same value: 'piercing') - rules : ignored (Foundry rules object) {2-20.items.[].system.rules} - [deathNote] : boolean {2-20.items.[].system.deathNote} (same value: True) - [defense] : object {2-20.items.[].system.defense} - save : object {2-20.items.[].system.defense.save} - basic : boolean {2-20.items.[].system.defense.save.basic} (2 different values) - False (x7) - True (x5) - statistic : string {2-20.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x7) - 'reflex' (x3) - 'will' (x2) - description : object {2-20.items.[].system.description} - value : string {2-20.items.[].system.description.value} (41 different values) - [dexCap] : integer {2-20.items.[].system.dexCap} (same value: 4) - [duration] : object {2-20.items.[].system.duration} - sustained : boolean {2-20.items.[].system.duration.sustained} (same value: False) - value : string {2-20.items.[].system.duration.value} (7 different values) - '' (x16) - '1 minute' (x4) - 'until the start of your next turn' (x4) - '5 minutes' (x3) - 'varies' (x2) - 'unlimited' (x2) - '10 minutes' (x1) - [equipped] : object {2-20.items.[].system.equipped} - carryType : string {2-20.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {2-20.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {2-20.items.[].system.group} (3 different values) - 'axe' (x1) - 'bow' (x1) - 'leather' (x1) - [hardness] : integer {2-20.items.[].system.hardness} (same value: 0) - [heightening] : object {2-20.items.[].system.heightening} - [damage] : object {2-20.items.[].system.heightening.damage} - [0] : string {2-20.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x6) - '2d6' (x2) - '1d12' (x1) - [interval] : integer {2-20.items.[].system.heightening.interval} (same value: 1) - [levels] : object {2-20.items.[].system.heightening.levels} - 3 : object {2-20.items.[].system.heightening.levels.3} - target : object {2-20.items.[].system.heightening.levels.3.target} - value : string {2-20.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [type] : string {2-20.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x2) - publication : object {2-20.items.[].system.publication} - license : string {2-20.items.[].system.publication.license} (2 different values) - 'OGL' (x81) - 'ORC' (x2) - remaster : boolean {2-20.items.[].system.publication.remaster} (2 different values) - False (x81) - True (x2) - title : string {2-20.items.[].system.publication.title} (all different values) - [hp] : object {2-20.items.[].system.hp} - max : integer {2-20.items.[].system.hp.max} (same value: 0) - value : integer {2-20.items.[].system.hp.value} (same value: 0) - [level] : object {2-20.items.[].system.level} - value : integer {2-20.items.[].system.level.value} (all different values) - [location] : object {2-20.items.[].system.location} - [heightenedLevel] : integer {2-20.items.[].system.location.heightenedLevel} (4 different values) - 3 (x6) - 2 (x6) - 1 (x6) - 4 (x3) - value : string {2-20.items.[].system.location.value} (2 different values) - 'IQlGtJOhRbajZuVz' (x31) - 'hBvEzmMtwWP1eG7b' (x1) - [material] : object {2-20.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {2-20.items.[].system.overlays} - [prepared] : object {2-20.items.[].system.prepared} - flexible : boolean {2-20.items.[].system.prepared.flexible} (same value: False) - value : string {2-20.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x2) - 'innate' (x1) - [price] : object {2-20.items.[].system.price} - per : integer {2-20.items.[].system.price.per} (same value: 10) - value : object {2-20.items.[].system.price.value} - [gp] : integer {2-20.items.[].system.price.value.gp} (3 different values) - 1 (x1) - 20 (x1) - 2 (x1) - sp : integer {2-20.items.[].system.price.value.sp} (same value: 1) - [proficiency] : object {2-20.items.[].system.proficiency} - value : integer {2-20.items.[].system.proficiency.value} (2 different values) - 1 (x2) - 0 (x1) - [quantity] : integer {2-20.items.[].system.quantity} (2 different values) - 1 (x3) - 100 (x1) - [range] : mixed - integer {2-20.items.[].system.range} (same value: 100) - object {2-20.items.[].system.range} - value : string {2-20.items.[].system.range.value} (all different values) - [reload] : object {2-20.items.[].system.reload} - value : string {2-20.items.[].system.reload.value} (2 different values) - '' (x1) - '0' (x1) - [requirements] : string {2-20.items.[].system.requirements} (same value: '') - [runes] : object {2-20.items.[].system.runes} - potency : integer {2-20.items.[].system.runes.potency} (same value: 0) - property : array<> {2-20.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - resilient : integer {2-20.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-20.items.[].system.runes.striking} (same value: 0) - [size] : string {2-20.items.[].system.size} (same value: 'med') - [slots] : object {2-20.items.[].system.slots} - [slot1] : object {2-20.items.[].system.slots.slot1} - max : integer {2-20.items.[].system.slots.slot1.max} (same value: 3) - value : integer {2-20.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {2-20.items.[].system.slots.slot2} - max : integer {2-20.items.[].system.slots.slot2.max} (same value: 3) - value : integer {2-20.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {2-20.items.[].system.slots.slot3} - max : integer {2-20.items.[].system.slots.slot3.max} (same value: 3) - value : integer {2-20.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {2-20.items.[].system.slots.slot4} - max : integer {2-20.items.[].system.slots.slot4.max} (same value: 3) - value : integer {2-20.items.[].system.slots.slot4.value} (same value: 3) - [slug] : string {2-20.items.[].system.slug} (29 different values) - [speedPenalty] : integer {2-20.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {2-20.items.[].system.spelldc} - dc : integer {2-20.items.[].system.spelldc.dc} (3 different values) - 23 (x1) - 26 (x1) - 25 (x1) - mod : integer {2-20.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-20.items.[].system.spelldc.value} (3 different values) - 15 (x1) - 18 (x1) - 17 (x1) - [splashDamage] : object {2-20.items.[].system.splashDamage} - value : integer {2-20.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {2-20.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {2-20.items.[].system.strength} (same value: 0) - [target] : object {2-20.items.[].system.target} - value : string {2-20.items.[].system.target.value} (8 different values) - '1 creature' (x11) - '' (x10) - '1 spell effect or unattended magic item' (x2) - '1 willing creature' (x2) - '1 living or undead creature' (x2) - '1 or 2 creatures' (x2) - '1 creature or object' (x2) - '1 creature touched' (x1) - [time] : object {2-20.items.[].system.time} - value : string {2-20.items.[].system.time.value} (2 different values) - '2' (x30) - '1' (x2) - [tradition] : object {2-20.items.[].system.tradition} - value : string {2-20.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {2-20.items.[].system.traits} - rarity : string {2-20.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {2-20.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {2-20.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x27) - 'arcane' (x21) - 'occult' (x19) - 'primal' (x19) - value : array {2-20.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {2-20.items.[].system.traits.value.[]} (34 different values) - [usage] : object {2-20.items.[].system.usage} - value : string {2-20.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {2-20.items.[].system.uses} - autoDestroy : boolean {2-20.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-20.items.[].system.uses.max} (same value: 1) - value : integer {2-20.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-20.items.[].system.weaponType} - value : string {2-20.items.[].system.weaponType.value} (2 different values) - 'melee' (x9) - 'ranged' (x4) - type : string {2-20.items.[].type} (7 different values) - 'spell' (x32) - 'action' (x31) - 'melee' (x13) - 'spellcastingEntry' (x3) - 'weapon' (x2) - 'armor' (x1) - 'consumable' (x1) - [flags] : object {2-20.items.[].flags} - pf2e : object {2-20.items.[].flags.pf2e} - linkedWeapon : string {2-20.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'KY5eMvv74iXg2pUq' (x1) - 'YmAEXxYTAt8t8ypi' (x1) - name : string {2-20.name} (all different values) - system : object {2-20.system} - abilities : object {2-20.system.abilities} - cha : object {2-20.system.abilities.cha} - mod : integer {2-20.system.abilities.cha.mod} (4 different values) - 2 (x2) - 0 (x1) - 4 (x1) - 5 (x1) - con : object {2-20.system.abilities.con} - mod : integer {2-20.system.abilities.con.mod} (4 different values) - 6 (x2) - 1 (x1) - 5 (x1) - 2 (x1) - dex : object {2-20.system.abilities.dex} - mod : integer {2-20.system.abilities.dex.mod} (2 different values) - 2 (x3) - 4 (x2) - int : object {2-20.system.abilities.int} - mod : integer {2-20.system.abilities.int.mod} (2 different values) - -2 (x3) - -1 (x2) - str : object {2-20.system.abilities.str} - mod : integer {2-20.system.abilities.str.mod} (3 different values) - 6 (x3) - 4 (x1) - 5 (x1) - wis : object {2-20.system.abilities.wis} - mod : integer {2-20.system.abilities.wis.mod} (3 different values) - 2 (x2) - 3 (x2) - 4 (x1) - attributes : object {2-20.system.attributes} - ac : object {2-20.system.attributes.ac} - details : string {2-20.system.attributes.ac.details} (same value: '') - value : integer {2-20.system.attributes.ac.value} (all different values) - allSaves : object {2-20.system.attributes.allSaves} - value : string {2-20.system.attributes.allSaves.value} (same value: '') - hp : object {2-20.system.attributes.hp} - details : string {2-20.system.attributes.hp.details} (3 different values) - '' (x2) - 'regeneration 20 (deactivated by acid or sonic)' (x2) - 'regeneration 15 (deactivated by acid or sonic)' (x1) - max : integer {2-20.system.attributes.hp.max} (4 different values) - 145 (x2) - 78 (x1) - 200 (x1) - 80 (x1) - temp : integer {2-20.system.attributes.hp.temp} (same value: 0) - value : integer {2-20.system.attributes.hp.value} (4 different values) - 145 (x2) - 78 (x1) - 200 (x1) - 80 (x1) - [resistances] : array {2-20.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {2-20.system.attributes.resistances.[]} - type : string {2-20.system.attributes.resistances.[].type} (same value: 'fire') - value : integer {2-20.system.attributes.resistances.[].value} (2 different values) - 5 (x2) - 10 (x1) - speed : object {2-20.system.attributes.speed} - details : string {2-20.system.attributes.speed.details} (same value: 'air walk') - otherSpeeds : array {2-20.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {2-20.system.attributes.speed.otherSpeeds.[]} - type : string {2-20.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'burrow' (x3) - 'climb' (x3) - value : integer {2-20.system.attributes.speed.otherSpeeds.[].value} (same value: 20) - value : integer {2-20.system.attributes.speed.value} (2 different values) - 25 (x4) - 40 (x1) - [immunities] : array {2-20.system.attributes.immunities} - Length: min=1 max=1 - Value type: object {2-20.system.attributes.immunities.[]} - type : string {2-20.system.attributes.immunities.[].type} (same value: 'bleed') - [weaknesses] : array {2-20.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-20.system.attributes.weaknesses.[]} - type : string {2-20.system.attributes.weaknesses.[].type} (2 different values) - 'electricity' (x2) - 'silver' (x1) - value : integer {2-20.system.attributes.weaknesses.[].value} (2 different values) - 10 (x2) - 5 (x1) - details : object {2-20.system.details} - blurb : string {2-20.system.details.blurb} (same value: '') - languages : object {2-20.system.details.languages} - details : string {2-20.system.details.languages.details} (2 different values) - '' (x4) - '(can\'t speak any language)' (x1) - value : array {2-20.system.details.languages.value} - Length: min=1 max=3 - Value type: string {2-20.system.details.languages.value.[]} (3 different values) - 'chthonian' (x4) - 'jotun' (x3) - 'sakvroth' (x3) - level : object {2-20.system.details.level} - value : integer {2-20.system.details.level.value} (4 different values) - 7 (x2) - 5 (x1) - 9 (x1) - 4 (x1) - privateNotes : string {2-20.system.details.privateNotes} (same value: '') - publicNotes : string {2-20.system.details.publicNotes} (3 different values) - publication : object {2-20.system.details.publication} - license : string {2-20.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-20.system.details.publication.remaster} (same value: False) - title : string {2-20.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-20: Breaking the Storm: Bastion in Embers') - initiative : object {2-20.system.initiative} - statistic : string {2-20.system.initiative.statistic} (same value: 'perception') - perception : object {2-20.system.perception} - details : string {2-20.system.perception.details} (2 different values) - '' (x3) - 'tempest sight' (x2) - mod : integer {2-20.system.perception.mod} (4 different values) - 15 (x2) - 16 (x1) - 18 (x1) - 11 (x1) - senses : array {2-20.system.perception.senses} - Length: min=1 max=2 - Value type: object {2-20.system.perception.senses.[]} - acuity : string {2-20.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {2-20.system.perception.senses.[].range} (same value: 30) - type : string {2-20.system.perception.senses.[].type} (3 different values) - 'darkvision' (x4) - 'low-light-vision' (x1) - 'scent' (x1) - resources : object {2-20.system.resources} - focus : object {2-20.system.resources.focus} - max : integer {2-20.system.resources.focus.max} (same value: 1) - value : integer {2-20.system.resources.focus.value} (same value: 1) - saves : object {2-20.system.saves} - fortitude : object {2-20.system.saves.fortitude} - saveDetail : string {2-20.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-20.system.saves.fortitude.value} (all different values) - reflex : object {2-20.system.saves.reflex} - saveDetail : string {2-20.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-20.system.saves.reflex.value} (4 different values) - 17 (x2) - 13 (x1) - 15 (x1) - 10 (x1) - will : object {2-20.system.saves.will} - saveDetail : string {2-20.system.saves.will.saveDetail} (same value: '') - value : integer {2-20.system.saves.will.value} (all different values) - skills : object {2-20.system.skills} - [acrobatics] : object {2-20.system.skills.acrobatics} - base : integer {2-20.system.skills.acrobatics.base} (2 different values) - 11 (x1) - 13 (x1) - athletics : object {2-20.system.skills.athletics} - base : integer {2-20.system.skills.athletics.base} (3 different values) - 13 (x2) - 17 (x2) - 19 (x1) - [intimidation] : object {2-20.system.skills.intimidation} - base : integer {2-20.system.skills.intimidation.base} (3 different values) - 17 (x1) - 20 (x1) - 12 (x1) - [nature] : object {2-20.system.skills.nature} - base : integer {2-20.system.skills.nature.base} (3 different values) - 9 (x1) - 14 (x1) - 16 (x1) - [religion] : object {2-20.system.skills.religion} - base : integer {2-20.system.skills.religion.base} (2 different values) - 14 (x1) - 16 (x1) - [stealth] : object {2-20.system.skills.stealth} - base : integer {2-20.system.skills.stealth.base} (2 different values) - 13 (x1) - 15 (x1) - [survival] : object {2-20.system.skills.survival} - base : integer {2-20.system.skills.survival.base} (2 different values) - 9 (x1) - 13 (x1) - traits : object {2-20.system.traits} - rarity : string {2-20.system.traits.rarity} (3 different values) - 'uncommon' (x2) - 'unique' (x2) - 'rare' (x1) - size : object {2-20.system.traits.size} - value : string {2-20.system.traits.size.value} (2 different values) - 'lg' (x4) - 'med' (x1) - value : array {2-20.system.traits.value} - Length: min=5 max=5 - Value type: string {2-20.system.traits.value.[]} (11 different values) - type : string {2-20.type} (same value: 'npc') - [prototypeToken] : object {2-20.prototypeToken} - name : string {2-20.prototypeToken.name} (same value: 'Clouded Quartz') \ No newline at end of file diff --git a/output/pf2e/packs/2-21.txt b/output/pf2e/packs/2-21.txt deleted file mode 100644 index a9cf474..0000000 --- a/output/pf2e/packs/2-21.txt +++ /dev/null @@ -1,809 +0,0 @@ -2-21 -Different values: 9 -===================================== -object {2-21} - _id : string {2-21._id} (all different values) - folder : string {2-21.folder} (same value: 'fRKMswvbkxuNtUjk') - img : string {2-21.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x5) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {2-21.items} - Length: min=1 max=16 - Value type: object {2-21.items.[]} - _id : string {2-21.items.[]._id} (47 different values) - img : string {2-21.items.[].img} (25 different values) - name : string {2-21.items.[].name} (36 different values) - sort : integer {2-21.items.[].sort} (17 different values) - system : object {2-21.items.[].system} - [actionType] : object {2-21.items.[].system.actionType} - value : string {2-21.items.[].system.actionType.value} (4 different values) - 'passive' (x13) - 'action' (x5) - 'reaction' (x4) - 'free' (x2) - [actions] : object {2-21.items.[].system.actions} - [value] : integer {2-21.items.[].system.actions.value} (3 different values) - 2 (x2) - 3 (x2) - 1 (x1) - [area] : object {2-21.items.[].system.area} - type : string {2-21.items.[].system.area.type} (2 different values) - 'emanation' (x6) - 'burst' (x2) - value : integer {2-21.items.[].system.area.value} (3 different values) - 30 (x4) - 20 (x2) - 5 (x2) - rules : ignored (Foundry rules object) {2-21.items.[].system.rules} - [attack] : object {2-21.items.[].system.attack} - value : string {2-21.items.[].system.attack.value} (same value: '') - [autoHeightenLevel] : object {2-21.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-21.items.[].system.baseItem} (2 different values) - 'dagger' (x2) - 'whip' (x2) - [bonus] : object {2-21.items.[].system.bonus} - value : integer {2-21.items.[].system.bonus.value} (7 different values) - 7 (x4) - 0 (x4) - 6 (x2) - 12 (x1) - 15 (x1) - 4 (x1) - 5 (x1) - [bonusDamage] : object {2-21.items.[].system.bonusDamage} - value : integer {2-21.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-21.items.[].system.bulk} - value : mixed - float {2-21.items.[].system.bulk.value} (same value: 0,1) - integer {2-21.items.[].system.bulk.value} (same value: 1) - [containerId] : empty - [damageRolls] : object {2-21.items.[].system.damageRolls} - [3hku32x4djq5z1muyrnu] : object {2-21.items.[].system.damageRolls.3hku32x4djq5z1muyrnu} - damage : string {2-21.items.[].system.damageRolls.3hku32x4djq5z1muyrnu.damage} (2 different values) - '1d4+1' (x1) - '1d4+4' (x1) - damageType : string {2-21.items.[].system.damageRolls.3hku32x4djq5z1muyrnu.damageType} (same value: 'piercing') - [ccvi95u44l425e2osjay] : object {2-21.items.[].system.damageRolls.ccvi95u44l425e2osjay} - damage : string {2-21.items.[].system.damageRolls.ccvi95u44l425e2osjay.damage} (same value: '1d6+3') - damageType : string {2-21.items.[].system.damageRolls.ccvi95u44l425e2osjay.damageType} (same value: 'bludgeoning') - [cgu6ut26ohhncj3dpfrj] : object {2-21.items.[].system.damageRolls.cgu6ut26ohhncj3dpfrj} - damage : string {2-21.items.[].system.damageRolls.cgu6ut26ohhncj3dpfrj.damage} (2 different values) - '1d4+1' (x1) - '1d4+4' (x1) - damageType : string {2-21.items.[].system.damageRolls.cgu6ut26ohhncj3dpfrj.damageType} (same value: 'slashing') - [ddzgi26ticpzso61sd6z] : object {2-21.items.[].system.damageRolls.ddzgi26ticpzso61sd6z} - damage : string {2-21.items.[].system.damageRolls.ddzgi26ticpzso61sd6z.damage} (2 different values) - '1d6+4' (x1) - '2d6+5' (x1) - damageType : string {2-21.items.[].system.damageRolls.ddzgi26ticpzso61sd6z.damageType} (same value: 'slashing') - [dzjwrerr5iw2ks9s91en] : object {2-21.items.[].system.damageRolls.dzjwrerr5iw2ks9s91en} - damage : string {2-21.items.[].system.damageRolls.dzjwrerr5iw2ks9s91en.damage} (same value: '1d4') - damageType : string {2-21.items.[].system.damageRolls.dzjwrerr5iw2ks9s91en.damageType} (same value: 'spirit') - [ibvwr3yyvw986msin62e] : object {2-21.items.[].system.damageRolls.ibvwr3yyvw986msin62e} - damage : string {2-21.items.[].system.damageRolls.ibvwr3yyvw986msin62e.damage} (2 different values) - '1d4+1' (x1) - '1d4+4' (x1) - damageType : string {2-21.items.[].system.damageRolls.ibvwr3yyvw986msin62e.damageType} (same value: 'piercing') - [je9qjnqu2howdcly6y38] : object {2-21.items.[].system.damageRolls.je9qjnqu2howdcly6y38} - damage : string {2-21.items.[].system.damageRolls.je9qjnqu2howdcly6y38.damage} (same value: '1d8') - damageType : string {2-21.items.[].system.damageRolls.je9qjnqu2howdcly6y38.damageType} (same value: 'spirit') - [t969yxbnjd9b5uj29zj8] : object {2-21.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8} - damage : string {2-21.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damage} (same value: '1d8+3') - damageType : string {2-21.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damageType} (same value: 'piercing') - publication : object {2-21.items.[].system.publication} - license : string {2-21.items.[].system.publication.license} (2 different values) - 'OGL' (x68) - 'ORC' (x2) - remaster : boolean {2-21.items.[].system.publication.remaster} (2 different values) - False (x68) - True (x2) - title : string {2-21.items.[].system.publication.title} (5 different values) - '' (x59) - 'Pathfinder Bestiary' (x6) - 'Pathfinder Player Core' (x2) - 'Pathfinder Core Rulebook' (x2) - 'Pathfinder Bestiary 2' (x1) - [attackEffects] : object {2-21.items.[].system.attackEffects} - [custom] : string {2-21.items.[].system.attackEffects.custom} (same value: '') - value : array {2-21.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-21.items.[].system.attackEffects.value.[]} (same value: 'grab') - [category] : string {2-21.items.[].system.category} (5 different values) - 'interaction' (x7) - 'offensive' (x7) - 'defensive' (x6) - 'simple' (x2) - 'martial' (x2) - [cost] : object {2-21.items.[].system.cost} - value : string {2-21.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-21.items.[].system.counteraction} (2 different values) - False (x23) - True (x2) - [damage] : object {2-21.items.[].system.damage} - [0] : object {2-21.items.[].system.damage.0} - applyMod : boolean {2-21.items.[].system.damage.0.applyMod} (2 different values) - False (x4) - True (x2) - [category] : empty - formula : string {2-21.items.[].system.damage.0.formula} (3 different values) - '0' (x2) - '2d4' (x2) - '1d8' (x2) - kinds : array {2-21.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {2-21.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x6) - 'healing' (x2) - materials : array<> {2-21.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-21.items.[].system.damage.0.type} (4 different values) - 'mental' (x2) - 'spirit' (x2) - 'void' (x1) - 'vitality' (x1) - [damageType] : string {2-21.items.[].system.damage.damageType} (2 different values) - 'piercing' (x2) - 'slashing' (x2) - [dice] : integer {2-21.items.[].system.damage.dice} (same value: 1) - [die] : string {2-21.items.[].system.damage.die} (same value: 'd4') - [deathNote] : boolean {2-21.items.[].system.deathNote} (same value: True) - [defense] : object {2-21.items.[].system.defense} - save : object {2-21.items.[].system.defense.save} - basic : boolean {2-21.items.[].system.defense.save.basic} (2 different values) - False (x6) - True (x4) - statistic : string {2-21.items.[].system.defense.save.statistic} (2 different values) - 'will' (x8) - 'fortitude' (x2) - [duration] : object {2-21.items.[].system.duration} - [sustained] : boolean {2-21.items.[].system.duration.sustained} (same value: False) - value : mixed - string {2-21.items.[].system.duration.value} (5 different values) - '' (x14) - '1 minute' (x4) - 'until the start of your next turn' (x3) - '10 minutes' (x2) - '1 round' (x2) - integer {2-21.items.[].system.duration.value} (same value: 0) - [equipped] : object {2-21.items.[].system.equipped} - carryType : string {2-21.items.[].system.equipped.carryType} (2 different values) - 'held' (x4) - 'worn' (x2) - [handsHeld] : integer {2-21.items.[].system.equipped.handsHeld} (same value: 1) - [inSlot] : boolean {2-21.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {2-21.items.[].system.frequency} - max : integer {2-21.items.[].system.frequency.max} (same value: 1) - per : string {2-21.items.[].system.frequency.per} (same value: 'day') - value : integer {2-21.items.[].system.frequency.value} (same value: 1) - [group] : string {2-21.items.[].system.group} (2 different values) - 'knife' (x2) - 'flail' (x2) - [hardness] : integer {2-21.items.[].system.hardness} (same value: 0) - [heightening] : object {2-21.items.[].system.heightening} - damage : object {2-21.items.[].system.heightening.damage} - 0 : string {2-21.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x2) - '1d4' (x2) - '1d8' (x2) - interval : integer {2-21.items.[].system.heightening.interval} (2 different values) - 1 (x4) - 2 (x2) - type : string {2-21.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {2-21.items.[].system.hp} - max : integer {2-21.items.[].system.hp.max} (same value: 0) - value : integer {2-21.items.[].system.hp.value} (same value: 0) - [level] : object {2-21.items.[].system.level} - value : integer {2-21.items.[].system.level.value} (4 different values) - 1 (x19) - 0 (x6) - 4 (x4) - 2 (x2) - [location] : object {2-21.items.[].system.location} - [value] : string {2-21.items.[].system.location.value} (2 different values) - 'kawGhx2ny0bhiSRl' (x13) - 'J3d6yi1mEROELLvM' (x10) - [material] : object {2-21.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {2-21.items.[].system.overlays} - 37gy7l19tik74o4s : object {2-21.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {2-21.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {2-21.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {2-21.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {2-21.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {2-21.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {2-21.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {2-21.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - 7qdtetowq348s9oc : object {2-21.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {2-21.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {2-21.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {2-21.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {2-21.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {2-21.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {2-21.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {2-21.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {2-21.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {2-21.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {2-21.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {2-21.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {2-21.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {2-21.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {2-21.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {2-21.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {2-21.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {2-21.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {2-21.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {2-21.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {2-21.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {2-21.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {2-21.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {2-21.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {2-21.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {2-21.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {2-21.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {2-21.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {2-21.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {2-21.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {2-21.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [overrides] : array<> {2-21.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {2-21.items.[].system.prepared} - value : string {2-21.items.[].system.prepared.value} (2 different values) - 'innate' (x2) - 'prepared' (x2) - [price] : object {2-21.items.[].system.price} - value : object {2-21.items.[].system.price.value} - sp : integer {2-21.items.[].system.price.value.sp} (2 different values) - 1 (x4) - 2 (x2) - [proficiency] : object {2-21.items.[].system.proficiency} - value : integer {2-21.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {2-21.items.[].system.quantity} (same value: 1) - [range] : object {2-21.items.[].system.range} - value : string {2-21.items.[].system.range.value} (7 different values) - '' (x9) - 'touch' (x4) - '30 feet' (x4) - '120 feet' (x2) - '500 feet' (x2) - '60 feet' (x2) - 'varies' (x2) - [references] : object {2-21.items.[].system.references} - children : array<> {2-21.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {2-21.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {2-21.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {2-21.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {2-21.items.[].system.reload} - value : string {2-21.items.[].system.reload.value} (2 different values) - '-' (x2) - '' (x2) - [requirements] : string {2-21.items.[].system.requirements} (same value: '') - [ritual] : object {2-21.items.[].system.ritual} - primary : object {2-21.items.[].system.ritual.primary} - check : string {2-21.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a div)') - secondary : object {2-21.items.[].system.ritual.secondary} - casters : integer {2-21.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {2-21.items.[].system.ritual.secondary.checks} (same value: '') - [runes] : object {2-21.items.[].system.runes} - potency : integer {2-21.items.[].system.runes.potency} (same value: 0) - property : array<> {2-21.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {2-21.items.[].system.runes.striking} (same value: 0) - [size] : string {2-21.items.[].system.size} (same value: 'med') - [slots] : object {2-21.items.[].system.slots} - [slot4] : object {2-21.items.[].system.slots.slot4} - max : integer {2-21.items.[].system.slots.slot4.max} (same value: 2) - value : integer {2-21.items.[].system.slots.slot4.value} (same value: 2) - slot0 : object {2-21.items.[].system.slots.slot0} - max : integer {2-21.items.[].system.slots.slot0.max} (2 different values) - 4 (x1) - 5 (x1) - prepared : array {2-21.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {2-21.items.[].system.slots.slot0.prepared.[]} - id : string {2-21.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'f7wC2FMTW7kM5gih' (x2) - 'BRm0ceL6QtFGoGFC' (x2) - 'QJQ196E2z5IEzZ8j' (x2) - 'gWNPW5FIiFvtbnvE' (x2) - 'rLXQzXAjcjalCtgb' (x1) - slot1 : object {2-21.items.[].system.slots.slot1} - max : integer {2-21.items.[].system.slots.slot1.max} (2 different values) - 1 (x1) - 4 (x1) - prepared : array {2-21.items.[].system.slots.slot1.prepared} - Length: min=1 max=4 - Value type: object {2-21.items.[].system.slots.slot1.prepared.[]} - id : string {2-21.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'CO1CMVfrN9ixp9wX' (x2) - 'gCPFA6aPxxzAhXMl' (x2) - '463ekA24x3uJx5BX' (x1) - value : integer {2-21.items.[].system.slots.slot1.value} (2 different values) - 1 (x1) - 3 (x1) - [slug] : string {2-21.items.[].system.slug} (23 different values) - [spelldc] : object {2-21.items.[].system.spelldc} - dc : integer {2-21.items.[].system.spelldc.dc} (4 different values) - 19 (x1) - 22 (x1) - 16 (x1) - 17 (x1) - mod : integer {2-21.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-21.items.[].system.spelldc.value} (4 different values) - 11 (x1) - 14 (x1) - 8 (x1) - 9 (x1) - [splashDamage] : object {2-21.items.[].system.splashDamage} - [value] : integer {2-21.items.[].system.splashDamage.value} (same value: 0) - [target] : object {2-21.items.[].system.target} - value : string {2-21.items.[].system.target.value} (6 different values) - '' (x11) - '1 creature' (x8) - '1 living creature' (x2) - 'enemies in the area' (x2) - '1 living creature or 1 willing undead creature' (x1) - '1 willing living creature or 1 undead' (x1) - [time] : object {2-21.items.[].system.time} - value : string {2-21.items.[].system.time.value} (4 different values) - '2' (x18) - '1' (x3) - '1 day' (x2) - '1 to 3' (x2) - [tradition] : object {2-21.items.[].system.tradition} - value : string {2-21.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {2-21.items.[].system.traits} - rarity : string {2-21.items.[].system.traits.rarity} (2 different values) - 'common' (x63) - 'uncommon' (x2) - [traditions] : array {2-21.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {2-21.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x19) - 'divine' (x17) - 'arcane' (x15) - 'primal' (x7) - value : array {2-21.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {2-21.items.[].system.traits.value.[]} (33 different values) - [usage] : object {2-21.items.[].system.usage} - value : string {2-21.items.[].system.usage.value} (same value: 'held-in-one-hand') - [value] : object {2-21.items.[].system.value} - isValued : boolean {2-21.items.[].system.value.isValued} (same value: True) - value : integer {2-21.items.[].system.value.value} (same value: 1) - [weaponType] : object {2-21.items.[].system.weaponType} - value : string {2-21.items.[].system.weaponType.value} (2 different values) - 'melee' (x8) - 'ranged' (x2) - description : object {2-21.items.[].system.description} - value : string {2-21.items.[].system.description.value} (37 different values) - type : string {2-21.items.[].type} (7 different values) - 'spell' (x25) - 'action' (x24) - 'melee' (x10) - 'spellcastingEntry' (x4) - 'weapon' (x4) - 'equipment' (x2) - 'condition' (x1) - [_stats] : object {2-21.items.[]._stats} - compendiumSource : string {2-21.items.[]._stats.compendiumSource} (23 different values) - [flags] : object {2-21.items.[].flags} - pf2e : object {2-21.items.[].flags.pf2e} - linkedWeapon : string {2-21.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'Bp83Jc9uqVyUghlV' (x2) - 'rlNjkKzP4UvEx5cR' (x2) - 'vd8eZpfmO721TgVj' (x1) - 'RmA9kaVlm3Ek6kNx' (x1) - name : string {2-21.name} (all different values) - [prototypeToken] : object {2-21.prototypeToken} - name : string {2-21.prototypeToken.name} (4 different values) - 'Empowered Blood' (x2) - 'Foretold Ruin' (x2) - 'Sezruth' (x2) - 'Zombie Shambler' (x1) - system : object {2-21.system} - abilities : object {2-21.system.abilities} - cha : object {2-21.system.abilities.cha} - mod : integer {2-21.system.abilities.cha.mod} (4 different values) - 1 (x2) - 3 (x1) - 5 (x1) - -2 (x1) - con : object {2-21.system.abilities.con} - mod : integer {2-21.system.abilities.con.mod} (2 different values) - 2 (x4) - 3 (x1) - dex : object {2-21.system.abilities.dex} - mod : integer {2-21.system.abilities.dex.mod} (4 different values) - 0 (x2) - 2 (x1) - 4 (x1) - -2 (x1) - int : object {2-21.system.abilities.int} - mod : integer {2-21.system.abilities.int.mod} (3 different values) - 0 (x3) - 1 (x1) - -5 (x1) - str : object {2-21.system.abilities.str} - mod : integer {2-21.system.abilities.str.mod} (4 different values) - 3 (x2) - 2 (x1) - 1 (x1) - 4 (x1) - wis : object {2-21.system.abilities.wis} - mod : integer {2-21.system.abilities.wis.mod} (4 different values) - 3 (x2) - 1 (x1) - 0 (x1) - 2 (x1) - attributes : object {2-21.system.attributes} - ac : object {2-21.system.attributes.ac} - details : string {2-21.system.attributes.ac.details} (same value: '') - value : integer {2-21.system.attributes.ac.value} (7 different values) - 0 (x2) - 16 (x2) - 18 (x1) - 17 (x1) - 20 (x1) - 12 (x1) - 15 (x1) - allSaves : object {2-21.system.attributes.allSaves} - value : string {2-21.system.attributes.allSaves.value} (2 different values) - '' (x3) - '+1 status to all saves vs. magic' (x2) - [emitsSound] : string {2-21.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-21.system.attributes.hardness} (3 different values) - 0 (x2) - 5 (x1) - 10 (x1) - [hasHealth] : boolean {2-21.system.attributes.hasHealth} (same value: True) - hp : object {2-21.system.attributes.hp} - details : string {2-21.system.attributes.hp.details} (2 different values) - '' (x8) - 'void healing' (x1) - max : integer {2-21.system.attributes.hp.max} (8 different values) - 0 (x2) - 24 (x1) - 44 (x1) - 55 (x1) - 85 (x1) - 20 (x1) - 8 (x1) - 21 (x1) - temp : integer {2-21.system.attributes.hp.temp} (same value: 0) - value : integer {2-21.system.attributes.hp.value} (8 different values) - 0 (x2) - 24 (x1) - 44 (x1) - 55 (x1) - 85 (x1) - 20 (x1) - 8 (x1) - 21 (x1) - [immunities] : array {2-21.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {2-21.system.attributes.immunities.[]} - type : string {2-21.system.attributes.immunities.[].type} (8 different values) - 'precision' (x2) - 'critical-hits' (x2) - 'curse' (x2) - 'death-effects' (x1) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'unconscious' (x1) - speed : object {2-21.system.attributes.speed} - otherSpeeds : array<> {2-21.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {2-21.system.attributes.speed.value} (same value: 25) - [resistances] : array {2-21.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {2-21.system.attributes.resistances.[]} - type : string {2-21.system.attributes.resistances.[].type} (same value: 'all-damage') - value : integer {2-21.system.attributes.resistances.[].value} (same value: 3) - [stealth] : object {2-21.system.attributes.stealth} - details : string {2-21.system.attributes.stealth.details} (4 different values) - '

(Untrained)

' (x1) - '

(untrained)

' (x1) - '

(trained)

' (x1) - '' (x1) - value : integer {2-21.system.attributes.stealth.value} (4 different values) - 0 (x1) - 2 (x1) - 10 (x1) - 13 (x1) - [weaknesses] : array {2-21.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {2-21.system.attributes.weaknesses.[]} - type : string {2-21.system.attributes.weaknesses.[].type} (4 different values) - 'cold-iron' (x2) - 'holy' (x2) - 'critical-hits' (x1) - 'vitality' (x1) - value : integer {2-21.system.attributes.weaknesses.[].value} (2 different values) - 5 (x5) - 6 (x1) - [creatureType] : string {2-21.system.creatureType} (same value: '') - details : object {2-21.system.details} - blurb : string {2-21.system.details.blurb} (same value: '') - [description] : string {2-21.system.details.description} (2 different values) - '

Glowing red Daemonic runes blaze when blood falls on them.

' (x2) - '

Daemonic curses slither and crawl through malevolent runes carved in four stone pillars. HP is per-pillar.

' (x2) - [disable] : string {2-21.system.details.disable} (4 different values) - '

@Check[thievery|dc:18|name:Scratch Out Runes] (untrained) to scratch out enough runes to disrupt the magic or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (1st level; counteract DC 15) to counteract the runes.

' (x1) - '

@Check[thievery|dc:20|name:Scratch Out Runes] (untrained) to scratch out enough runes to disrupt the magic or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (1st level; counteract DC 15) to counteract the runes

' (x1) - '

@Check[thievery|dc:17|name:Disable Thievery] (trained) to scratch out a pillar\'s runes, @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (1st level; counteract DC 15) to counteract a pillar\'s magic, or @Check[athletics|dc:18|name:Disable Athletics|traits:action:force-open]{Athletics (Force Open)} to push a pillar over. Disabling a pillar requires two actions. Disabling all four pillars or slaying Sezruth disables the trap

' (x1) - '

@Check[thievery|dc:20|name:Disable Thievery] (trained) to scratch out a pillar\'s runes, @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 18) to counteract a pillar\'s magic, or @Check[athletics|dc:21|name:Disable Athletics|traits:action:force-open]{Athletics (Force Open)} to push a pillar over. Disabling a pillar requires two actions. Disabling all four pillars or slaying Sezruth disables the trap

' (x1) - [isComplex] : boolean {2-21.system.details.isComplex} (2 different values) - False (x2) - True (x2) - languages : object {2-21.system.details.languages} - details : string {2-21.system.details.languages.details} (2 different values) - '' (x3) - 'telepathy 100 feet' (x2) - value : array {2-21.system.details.languages.value} - Length: min=0 max=2 - Value type: string {2-21.system.details.languages.value.[]} (2 different values) - 'common' (x4) - 'daemonic' (x4) - level : object {2-21.system.details.level} - value : integer {2-21.system.details.level.value} (5 different values) - 1 (x3) - -1 (x2) - 3 (x2) - 5 (x1) - 0 (x1) - privateNotes : string {2-21.system.details.privateNotes} (same value: '') - publicNotes : string {2-21.system.details.publicNotes} (2 different values) - publication : object {2-21.system.details.publication} - license : string {2-21.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-21.system.details.publication.remaster} (same value: False) - title : string {2-21.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-21: In Pursuit of Water') - [reset] : string {2-21.system.details.reset} (3 different values) - '' (x2) - '

The hazard resets at the beginning of each round until it is disabled

' (x1) - '

The hazard resets at the beginning of each round until it is disabled.

' (x1) - [routine] : string {2-21.system.details.routine} (3 different values) - initiative : object {2-21.system.initiative} - statistic : string {2-21.system.initiative.statistic} (same value: 'perception') - perception : object {2-21.system.perception} - details : string {2-21.system.perception.details} (same value: '') - mod : integer {2-21.system.perception.mod} (5 different values) - 10 (x1) - 14 (x1) - 0 (x1) - 5 (x1) - 8 (x1) - senses : array {2-21.system.perception.senses} - Length: min=0 max=1 - Value type: object {2-21.system.perception.senses.[]} - type : string {2-21.system.perception.senses.[].type} (2 different values) - 'greater-darkvision' (x2) - 'darkvision' (x1) - resources : object {2-21.system.resources} - [focus] : object {2-21.system.resources.focus} - max : integer {2-21.system.resources.focus.max} (same value: 1) - value : integer {2-21.system.resources.focus.value} (same value: 1) - saves : object {2-21.system.saves} - fortitude : object {2-21.system.saves.fortitude} - saveDetail : string {2-21.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-21.system.saves.fortitude.value} (6 different values) - 0 (x2) - 10 (x2) - 7 (x2) - 12 (x1) - 6 (x1) - 5 (x1) - reflex : object {2-21.system.saves.reflex} - saveDetail : string {2-21.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-21.system.saves.reflex.value} (7 different values) - 0 (x3) - 4 (x1) - 6 (x1) - 7 (x1) - 13 (x1) - 3 (x1) - 5 (x1) - will : object {2-21.system.saves.will} - saveDetail : string {2-21.system.saves.will.saveDetail} (same value: '') - value : integer {2-21.system.saves.will.value} (6 different values) - 0 (x4) - 10 (x1) - 14 (x1) - 2 (x1) - 7 (x1) - 8 (x1) - skills : object {2-21.system.skills} - [arcana] : object {2-21.system.skills.arcana} - base : integer {2-21.system.skills.arcana.base} (2 different values) - 7 (x1) - 10 (x1) - athletics : object {2-21.system.skills.athletics} - base : integer {2-21.system.skills.athletics.base} (4 different values) - 7 (x2) - 10 (x1) - 5 (x1) - 4 (x1) - [deception] : object {2-21.system.skills.deception} - base : integer {2-21.system.skills.deception.base} (4 different values) - 10 (x1) - 14 (x1) - 4 (x1) - 6 (x1) - [intimidation] : object {2-21.system.skills.intimidation} - base : integer {2-21.system.skills.intimidation.base} (2 different values) - 10 (x1) - 14 (x1) - [religion] : object {2-21.system.skills.religion} - base : integer {2-21.system.skills.religion.base} (4 different values) - 8 (x1) - 12 (x1) - 4 (x1) - 6 (x1) - [stealth] : object {2-21.system.skills.stealth} - base : integer {2-21.system.skills.stealth.base} (2 different values) - 9 (x1) - 13 (x1) - [statusEffects] : array<> {2-21.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {2-21.system.traits} - rarity : string {2-21.system.traits.rarity} (3 different values) - 'unique' (x4) - 'uncommon' (x4) - 'common' (x1) - size : object {2-21.system.traits.size} - value : string {2-21.system.traits.size.value} (same value: 'med') - value : array {2-21.system.traits.value} - Length: min=2 max=5 - Value type: string {2-21.system.traits.value.[]} (11 different values) - [spellcasting] : object {2-21.system.spellcasting} - rituals : object {2-21.system.spellcasting.rituals} - dc : integer {2-21.system.spellcasting.rituals.dc} (2 different values) - 19 (x1) - 22 (x1) - type : string {2-21.type} (2 different values) - 'npc' (x5) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/2-22.txt b/output/pf2e/packs/2-22.txt deleted file mode 100644 index 02400fd..0000000 --- a/output/pf2e/packs/2-22.txt +++ /dev/null @@ -1,802 +0,0 @@ -2-22 -Different values: 11 -===================================== -object {2-22} - _id : string {2-22._id} (all different values) - folder : string {2-22.folder} (same value: 'ek4NoBfO3ShmdZju') - img : string {2-22.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - 'systems/pf2e/icons/default-icons/npc.svg' (x5) - items : array {2-22.items} - Length: min=1 max=26 - Value type: object {2-22.items.[]} - _id : string {2-22.items.[]._id} (54 different values) - img : string {2-22.items.[].img} (33 different values) - name : string {2-22.items.[].name} (52 different values) - sort : integer {2-22.items.[].sort} (27 different values) - system : object {2-22.items.[].system} - [acBonus] : integer {2-22.items.[].system.acBonus} (same value: 1) - [actionType] : object {2-22.items.[].system.actionType} - value : string {2-22.items.[].system.actionType.value} (4 different values) - 'passive' (x22) - 'reaction' (x10) - 'action' (x5) - 'free' (x2) - [actions] : object {2-22.items.[].system.actions} - [value] : integer {2-22.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x1) - [area] : object {2-22.items.[].system.area} - [details] : string {2-22.items.[].system.area.details} (same value: '10-foot radius, 40-foot-tall cylinder') - type : string {2-22.items.[].system.area.type} (2 different values) - 'burst' (x5) - 'line' (x2) - value : integer {2-22.items.[].system.area.value} (3 different values) - 20 (x4) - 30 (x2) - 10 (x1) - [attack] : object {2-22.items.[].system.attack} - value : string {2-22.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-22.items.[].system.attackEffects} - custom : string {2-22.items.[].system.attackEffects.custom} (same value: '') - value : array {2-22.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-22.items.[].system.attackEffects.value.[]} (same value: 'no-map') - [autoHeightenLevel] : object {2-22.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-22.items.[].system.baseItem} (2 different values) - 'rapier' (x2) - 'leather-armor' (x2) - [bonus] : object {2-22.items.[].system.bonus} - value : integer {2-22.items.[].system.bonus.value} (7 different values) - 17 (x2) - 0 (x2) - 16 (x1) - 15 (x1) - 18 (x1) - 21 (x1) - 20 (x1) - [bonusDamage] : object {2-22.items.[].system.bonusDamage} - value : integer {2-22.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-22.items.[].system.bulk} - value : mixed - integer {2-22.items.[].system.bulk.value} (2 different values) - 1 (x4) - 0 (x4) - float {2-22.items.[].system.bulk.value} (same value: 0,1) - [category] : string {2-22.items.[].system.category} (7 different values) - 'defensive' (x17) - 'offensive' (x13) - 'martial' (x2) - 'light' (x2) - 'talisman' (x2) - 'elixir' (x2) - 'interaction' (x1) - [checkPenalty] : integer {2-22.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damageRolls] : object {2-22.items.[].system.damageRolls} - 45j0lu8tdnmz645ry91y : object {2-22.items.[].system.damageRolls.45j0lu8tdnmz645ry91y} - damage : string {2-22.items.[].system.damageRolls.45j0lu8tdnmz645ry91y.damage} (same value: '1d6') - damageType : string {2-22.items.[].system.damageRolls.45j0lu8tdnmz645ry91y.damageType} (same value: 'spirit') - [b7tfxwiyo2p3edwm3ikx] : object {2-22.items.[].system.damageRolls.b7tfxwiyo2p3edwm3ikx} - damage : string {2-22.items.[].system.damageRolls.b7tfxwiyo2p3edwm3ikx.damage} (same value: '2d6+4') - damageType : string {2-22.items.[].system.damageRolls.b7tfxwiyo2p3edwm3ikx.damageType} (same value: 'bludgeoning') - [eydrrizchhl1znt4xif4] : object {2-22.items.[].system.damageRolls.eydrrizchhl1znt4xif4} - damage : string {2-22.items.[].system.damageRolls.eydrrizchhl1znt4xif4.damage} (same value: '1d6') - damageType : string {2-22.items.[].system.damageRolls.eydrrizchhl1znt4xif4.damageType} (same value: 'void') - [lch64h5kw6a27j4nbf5j] : object {2-22.items.[].system.damageRolls.lch64h5kw6a27j4nbf5j} - damage : string {2-22.items.[].system.damageRolls.lch64h5kw6a27j4nbf5j.damage} (2 different values) - '2d6+8' (x1) - '2d6+11' (x1) - damageType : string {2-22.items.[].system.damageRolls.lch64h5kw6a27j4nbf5j.damageType} (same value: 'piercing') - [o5fwq8nuy1cdep0yrsqp] : object {2-22.items.[].system.damageRolls.o5fwq8nuy1cdep0yrsqp} - damage : string {2-22.items.[].system.damageRolls.o5fwq8nuy1cdep0yrsqp.damage} (2 different values) - '2d8+9' (x1) - '2d10+11' (x1) - damageType : string {2-22.items.[].system.damageRolls.o5fwq8nuy1cdep0yrsqp.damageType} (same value: 'void') - uztzova2a3xkij7adhxc : object {2-22.items.[].system.damageRolls.uztzova2a3xkij7adhxc} - damage : string {2-22.items.[].system.damageRolls.uztzova2a3xkij7adhxc.damage} (2 different values) - '2d6+7' (x1) - '2d6+11' (x1) - damageType : string {2-22.items.[].system.damageRolls.uztzova2a3xkij7adhxc.damageType} (same value: 'fire') - description : object {2-22.items.[].system.description} - value : string {2-22.items.[].system.description.value} (52 different values) - [cost] : object {2-22.items.[].system.cost} - value : string {2-22.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-22.items.[].system.counteraction} (same value: False) - [damage] : object {2-22.items.[].system.damage} - [0] : object {2-22.items.[].system.damage.0} - [applyMod] : boolean {2-22.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-22.items.[].system.damage.0.formula} (5 different values) - '6d6' (x4) - '4d10' (x2) - '1d6' (x2) - '8d6' (x1) - '1d8' (x1) - kinds : array {2-22.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {2-22.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x10) - 'healing' (x1) - materials : array<> {2-22.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.damage.0.type} (5 different values) - 'void' (x3) - 'spirit' (x2) - 'mental' (x2) - 'acid' (x2) - 'fire' (x1) - damageType : string {2-22.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {2-22.items.[].system.damage.dice} (same value: 1) - die : string {2-22.items.[].system.damage.die} (same value: 'd6') - [gcovwqxwitqchoin] : object {2-22.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {2-22.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-22.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-22.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {2-22.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {2-22.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {2-22.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [defense] : object {2-22.items.[].system.defense} - save : object {2-22.items.[].system.defense.save} - basic : boolean {2-22.items.[].system.defense.save.basic} (2 different values) - False (x13) - True (x4) - statistic : string {2-22.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x12) - 'will' (x4) - 'reflex' (x1) - [dexCap] : integer {2-22.items.[].system.dexCap} (same value: 4) - [duration] : object {2-22.items.[].system.duration} - sustained : boolean {2-22.items.[].system.duration.sustained} (2 different values) - False (x34) - True (x2) - value : string {2-22.items.[].system.duration.value} (6 different values) - '' (x21) - '1 minute' (x6) - '10 minutes' (x3) - '5 minutes' (x2) - 'varies' (x2) - 'until the start of your next turn' (x2) - [equipped] : object {2-22.items.[].system.equipped} - carryType : string {2-22.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {2-22.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {2-22.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {2-22.items.[].system.frequency} - max : integer {2-22.items.[].system.frequency.max} (same value: 1) - per : string {2-22.items.[].system.frequency.per} (same value: 'day') - value : integer {2-22.items.[].system.frequency.value} (same value: 1) - [group] : string {2-22.items.[].system.group} (2 different values) - 'sword' (x2) - 'leather' (x2) - [hardness] : integer {2-22.items.[].system.hardness} (same value: 0) - [heightening] : object {2-22.items.[].system.heightening} - [damage] : object {2-22.items.[].system.heightening.damage} - [0] : string {2-22.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x5) - '1d10' (x2) - '1d8' (x1) - [interval] : integer {2-22.items.[].system.heightening.interval} (same value: 1) - [levels] : object {2-22.items.[].system.heightening.levels} - [3] : object {2-22.items.[].system.heightening.levels.3} - [damage] : object {2-22.items.[].system.heightening.levels.3.damage} - 0 : object {2-22.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {2-22.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-22.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {2-22.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {2-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {2-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {2-22.items.[].system.heightening.levels.3.target} - value : string {2-22.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x2) - '1 unattended object with a Bulk of 1 or less' (x2) - '10 objects' (x2) - [5] : object {2-22.items.[].system.heightening.levels.5} - [damage] : object {2-22.items.[].system.heightening.levels.5.damage} - 0 : object {2-22.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {2-22.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-22.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {2-22.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {2-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {2-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {2-22.items.[].system.heightening.levels.5.range} - value : string {2-22.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {2-22.items.[].system.heightening.levels.6} - target : object {2-22.items.[].system.heightening.levels.6.target} - value : string {2-22.items.[].system.heightening.levels.6.target.value} (3 different values) - '10 creatures' (x2) - '10 willing creatures' (x2) - 'any number of objects' (x2) - [7] : object {2-22.items.[].system.heightening.levels.7} - [damage] : object {2-22.items.[].system.heightening.levels.7.damage} - 0 : object {2-22.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {2-22.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-22.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {2-22.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {2-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {2-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {2-22.items.[].system.heightening.levels.7.target} - value : string {2-22.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [9] : object {2-22.items.[].system.heightening.levels.9} - damage : object {2-22.items.[].system.heightening.levels.9.damage} - 0 : object {2-22.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {2-22.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-22.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {2-22.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {2-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {2-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {2-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {2-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {2-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-22.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [type] : string {2-22.items.[].system.heightening.type} (2 different values) - 'fixed' (x12) - 'interval' (x8) - [hp] : object {2-22.items.[].system.hp} - max : integer {2-22.items.[].system.hp.max} (same value: 0) - value : integer {2-22.items.[].system.hp.value} (same value: 0) - [level] : object {2-22.items.[].system.level} - value : integer {2-22.items.[].system.level.value} (7 different values) - 1 (x13) - 2 (x10) - 3 (x8) - 4 (x6) - 0 (x4) - 5 (x3) - 7 (x2) - [location] : object {2-22.items.[].system.location} - [heightenedLevel] : integer {2-22.items.[].system.location.heightenedLevel} (4 different values) - 4 (x8) - 3 (x8) - 2 (x6) - 5 (x4) - value : string {2-22.items.[].system.location.value} (same value: 'vGeyTTw0qHPY2Cmg') - [price] : object {2-22.items.[].system.price} - value : object {2-22.items.[].system.price.value} - gp : integer {2-22.items.[].system.price.value.gp} (4 different values) - 2 (x4) - 325 (x2) - 20 (x2) - 6 (x2) - publication : object {2-22.items.[].system.publication} - license : string {2-22.items.[].system.publication.license} (2 different values) - 'OGL' (x90) - 'ORC' (x6) - remaster : boolean {2-22.items.[].system.publication.remaster} (2 different values) - False (x90) - True (x6) - title : string {2-22.items.[].system.publication.title} (6 different values) - '' (x44) - 'Pathfinder Core Rulebook' (x37) - 'Pathfinder Player Core' (x6) - 'Pathfinder Bestiary' (x3) - 'Pathfinder Bestiary 2' (x3) - 'Pathfinder Advanced Player\'s Guide' (x3) - rules : ignored (Foundry rules object) {2-22.items.[].system.rules} - [material] : object {2-22.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {2-22.items.[].system.mod} - value : integer {2-22.items.[].system.mod.value} (2 different values) - 19 (x1) - 24 (x1) - [overlays] : object {2-22.items.[].system.overlays} - 4gyp3qlsv5ywdyjq : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {2-22.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - pq7cxntbz4s8g5ik : object {2-22.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {2-22.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {2-22.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {2-22.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {2-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {2-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {2-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {2-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {2-22.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {2-22.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {2-22.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {2-22.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - z04svm1cvfcxtplb : object {2-22.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {2-22.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {2-22.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {2-22.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {2-22.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {2-22.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {2-22.items.[].system.prepared} - flexible : boolean {2-22.items.[].system.prepared.flexible} (same value: False) - value : string {2-22.items.[].system.prepared.value} (same value: 'spontaneous') - [proficiency] : object {2-22.items.[].system.proficiency} - value : integer {2-22.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {2-22.items.[].system.proficient} - value : integer {2-22.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {2-22.items.[].system.quantity} (same value: 1) - [range] : object {2-22.items.[].system.range} - value : string {2-22.items.[].system.range.value} (6 different values) - '30 feet' (x16) - '' (x8) - '120 feet' (x5) - 'touch' (x5) - '20 feet' (x1) - 'varies' (x1) - [reload] : object {2-22.items.[].system.reload} - value : string {2-22.items.[].system.reload.value} (same value: '') - [requirements] : string {2-22.items.[].system.requirements} (same value: '') - [runes] : object {2-22.items.[].system.runes} - potency : integer {2-22.items.[].system.runes.potency} (same value: 1) - property : array<> {2-22.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-22.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-22.items.[].system.runes.striking} (same value: 1) - [size] : string {2-22.items.[].system.size} (same value: 'med') - [slots] : object {2-22.items.[].system.slots} - slot2 : object {2-22.items.[].system.slots.slot2} - max : integer {2-22.items.[].system.slots.slot2.max} (same value: 4) - value : integer {2-22.items.[].system.slots.slot2.value} (same value: 4) - slot3 : object {2-22.items.[].system.slots.slot3} - max : integer {2-22.items.[].system.slots.slot3.max} (same value: 4) - value : integer {2-22.items.[].system.slots.slot3.value} (same value: 4) - slot4 : object {2-22.items.[].system.slots.slot4} - max : integer {2-22.items.[].system.slots.slot4.max} (same value: 4) - value : integer {2-22.items.[].system.slots.slot4.value} (same value: 4) - slot5 : object {2-22.items.[].system.slots.slot5} - max : integer {2-22.items.[].system.slots.slot5.max} (same value: 4) - value : integer {2-22.items.[].system.slots.slot5.value} (same value: 4) - [slug] : string {2-22.items.[].system.slug} (29 different values) - [speedPenalty] : integer {2-22.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {2-22.items.[].system.spelldc} - dc : integer {2-22.items.[].system.spelldc.dc} (2 different values) - 26 (x1) - 29 (x1) - mod : integer {2-22.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-22.items.[].system.spelldc.value} (2 different values) - 18 (x1) - 21 (x1) - [splashDamage] : object {2-22.items.[].system.splashDamage} - value : integer {2-22.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {2-22.items.[].system.strength} (same value: 0) - [target] : object {2-22.items.[].system.target} - value : string {2-22.items.[].system.target.value} (7 different values) - '' (x14) - '1 creature' (x11) - '1 willing creature' (x4) - '1 living creature' (x2) - '1 unattended object of light Bulk or less' (x2) - '1 object' (x2) - '1 living creature or 1 willing undead creature' (x1) - [time] : object {2-22.items.[].system.time} - value : string {2-22.items.[].system.time.value} (5 different values) - '2' (x29) - '3' (x2) - '1 minute' (x2) - '1' (x2) - '1 to 3' (x1) - [tradition] : object {2-22.items.[].system.tradition} - value : string {2-22.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {2-22.items.[].system.traits} - rarity : string {2-22.items.[].system.traits.rarity} (2 different values) - 'common' (x90) - 'uncommon' (x2) - [traditions] : array {2-22.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {2-22.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x28) - 'occult' (x26) - 'arcane' (x24) - 'primal' (x17) - value : array {2-22.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {2-22.items.[].system.traits.value.[]} (40 different values) - [usage] : object {2-22.items.[].system.usage} - value : string {2-22.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x4) - 'worn' (x2) - 'affixed-to-weapon' (x2) - [uses] : object {2-22.items.[].system.uses} - autoDestroy : boolean {2-22.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-22.items.[].system.uses.max} (same value: 1) - value : integer {2-22.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-22.items.[].system.weaponType} - value : string {2-22.items.[].system.weaponType.value} (2 different values) - 'melee' (x5) - 'ranged' (x2) - type : string {2-22.items.[].type} (9 different values) - 'action' (x39) - 'spell' (x36) - 'melee' (x7) - 'consumable' (x4) - 'spellcastingEntry' (x2) - 'weapon' (x2) - 'armor' (x2) - 'equipment' (x2) - 'lore' (x2) - [_stats] : object {2-22.items.[]._stats} - compendiumSource : string {2-22.items.[]._stats.compendiumSource} (29 different values) - [flags] : object {2-22.items.[].flags} - pf2e : object {2-22.items.[].flags.pf2e} - linkedWeapon : string {2-22.items.[].flags.pf2e.linkedWeapon} (same value: 'qFBgDmgWUfVE9mY8') - name : string {2-22.name} (all different values) - [prototypeToken] : object {2-22.prototypeToken} - name : string {2-22.prototypeToken.name} (5 different values) - 'Collapsing Ramp' (x2) - 'Disciple of Urxehl' (x2) - 'Drandle Dreng' (x2) - 'Drandlesticks' (x2) - 'Urxehl\'s Firestorm' (x2) - system : object {2-22.system} - attributes : object {2-22.system.attributes} - ac : object {2-22.system.attributes.ac} - [details] : string {2-22.system.attributes.ac.details} (same value: '') - value : integer {2-22.system.attributes.ac.value} (5 different values) - 0 (x6) - 27 (x2) - 25 (x1) - 24 (x1) - 30 (x1) - [emitsSound] : string {2-22.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-22.system.attributes.hardness} (same value: 0) - hp : object {2-22.system.attributes.hp} - details : string {2-22.system.attributes.hp.details} (2 different values) - '' (x8) - 'void healing' (x3) - max : integer {2-22.system.attributes.hp.max} (6 different values) - 0 (x6) - 140 (x1) - 100 (x1) - 145 (x1) - 125 (x1) - 160 (x1) - temp : integer {2-22.system.attributes.hp.temp} (same value: 0) - value : integer {2-22.system.attributes.hp.value} (6 different values) - 0 (x6) - 140 (x1) - 100 (x1) - 145 (x1) - 125 (x1) - 160 (x1) - [allSaves] : object {2-22.system.attributes.allSaves} - value : string {2-22.system.attributes.allSaves.value} (2 different values) - '' (x3) - '+1 Status to All Saves vs. Magic' (x2) - [immunities] : array {2-22.system.attributes.immunities} - Length: min=5 max=6 - Value type: object {2-22.system.attributes.immunities.[]} - type : string {2-22.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x3) - 'disease' (x3) - 'paralyzed' (x3) - 'poison' (x3) - 'unconscious' (x3) - 'precision' (x2) - [resistances] : array {2-22.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {2-22.system.attributes.resistances.[]} - doubleVs : array {2-22.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {2-22.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {2-22.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {2-22.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - type : string {2-22.system.attributes.resistances.[].type} (same value: 'all-damage') - value : integer {2-22.system.attributes.resistances.[].value} (same value: 10) - [speed] : object {2-22.system.attributes.speed} - otherSpeeds : array {2-22.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2-22.system.attributes.speed.otherSpeeds.[]} - type : string {2-22.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {2-22.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {2-22.system.attributes.speed.value} (3 different values) - 0 (x2) - 30 (x2) - 20 (x1) - [stealth] : object {2-22.system.attributes.stealth} - details : string {2-22.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {2-22.system.attributes.stealth.value} (4 different values) - 15 (x2) - 18 (x2) - 20 (x1) - 23 (x1) - [weaknesses] : array {2-22.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-22.system.attributes.weaknesses.[]} - type : string {2-22.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {2-22.system.attributes.weaknesses.[].value} (same value: 10) - [creatureType] : string {2-22.system.creatureType} (same value: '') - details : object {2-22.system.details} - [description] : string {2-22.system.details.description} (3 different values) - '

Abyssal fire hits the stone beneath the ramp, causing a 15-foot-long section of it to collapse.

' (x2) - '

Enchanted caltrops blend in with the surrounding masonry.

' (x2) - '

Abyssal fire rains from the sky.

' (x2) - [disable] : string {2-22.system.details.disable} (5 different values) - '

@Check[thievery|dc:30] to safely clear the path.

' (x2) - '

@Check[crafting|dc:28] (expert) to stabilize the masonry. Each attempt takes 2 actions.

' (x1) - '

@Check[crafting|dc:31] (expert) to stabilize the masonry. Each attempt takes 2 actions.

' (x1) - '

@Check[arcana|dc:28], @Check[nature|dc:28], @Check[occultism|dc:28], or @Check[religion|dc:28] (trained) twice or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 22) to cause a temporary, local disruption to the Disciple of Urxehl\'s ritual. Checks to disrupt the firestorm require two actions. Defeating the Disciple of Urxehl also disables the hazard.

' (x1) - '

@Check[arcana|dc:31], @Check[nature|dc:31], @Check[occultism|dc:31], or @Check[religion|dc:31] (trained) twice or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 24) to cause a temporary, local disruption to the Disciple of Urxehl\'s ritual. Checks to disrupt the firestorm require two actions. Defeating the Disciple of Urxehl also disables the hazard.

' (x1) - [isComplex] : boolean {2-22.system.details.isComplex} (2 different values) - False (x4) - True (x2) - level : object {2-22.system.details.level} - value : integer {2-22.system.details.level.value} (5 different values) - 6 (x3) - 8 (x3) - 7 (x2) - 10 (x2) - 9 (x1) - publication : object {2-22.system.details.publication} - license : string {2-22.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-22.system.details.publication.remaster} (same value: False) - title : string {2-22.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-22: Breaking the Storm: Excising Ruination') - [blurb] : string {2-22.system.details.blurb} (2 different values) - '' (x4) - 'Variant Bodak' (x1) - [languages] : object {2-22.system.details.languages} - details : string {2-22.system.details.languages.details} (same value: '') - value : array {2-22.system.details.languages.value} - Length: min=3 max=8 - Value type: string {2-22.system.details.languages.value.[]} (13 different values) - [privateNotes] : string {2-22.system.details.privateNotes} (same value: '') - [publicNotes] : string {2-22.system.details.publicNotes} (same value: '') - [reset] : string {2-22.system.details.reset} (2 different values) - '' (x4) - '

The hazard activates when the PCs reach Event: Rain of Fire, area A1, and area A9. If the PCs defeat the Disciple of Urxehl, the hazard is permanently destroyed.

' (x2) - [routine] : string {2-22.system.details.routine} (same value: '') - saves : object {2-22.system.saves} - fortitude : object {2-22.system.saves.fortitude} - saveDetail : string {2-22.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-22.system.saves.fortitude.value} (6 different values) - 0 (x6) - 12 (x1) - 13 (x1) - 16 (x1) - 14 (x1) - 17 (x1) - reflex : object {2-22.system.saves.reflex} - saveDetail : string {2-22.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-22.system.saves.reflex.value} (4 different values) - 0 (x6) - 15 (x2) - 18 (x2) - 21 (x1) - will : object {2-22.system.saves.will} - saveDetail : string {2-22.system.saves.will.saveDetail} (same value: '') - value : integer {2-22.system.saves.will.value} (5 different values) - 0 (x6) - 18 (x2) - 21 (x1) - 15 (x1) - 17 (x1) - [statusEffects] : array<> {2-22.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {2-22.system.traits} - rarity : string {2-22.system.traits.rarity} (3 different values) - 'unique' (x5) - 'rare' (x4) - 'uncommon' (x2) - size : object {2-22.system.traits.size} - value : string {2-22.system.traits.size.value} (2 different values) - 'med' (x8) - 'lg' (x3) - value : array {2-22.system.traits.value} - Length: min=1 max=5 - Value type: string {2-22.system.traits.value.[]} (12 different values) - [abilities] : object {2-22.system.abilities} - cha : object {2-22.system.abilities.cha} - mod : integer {2-22.system.abilities.cha.mod} (4 different values) - 4 (x2) - 5 (x1) - 6 (x1) - 7 (x1) - con : object {2-22.system.abilities.con} - mod : integer {2-22.system.abilities.con.mod} (3 different values) - 3 (x2) - 4 (x2) - 1 (x1) - dex : object {2-22.system.abilities.dex} - mod : integer {2-22.system.abilities.dex.mod} (3 different values) - 4 (x2) - 6 (x2) - 5 (x1) - int : object {2-22.system.abilities.int} - mod : integer {2-22.system.abilities.int.mod} (3 different values) - 5 (x3) - -2 (x1) - 6 (x1) - str : object {2-22.system.abilities.str} - mod : integer {2-22.system.abilities.str.mod} (3 different values) - -5 (x2) - 4 (x2) - 2 (x1) - wis : object {2-22.system.abilities.wis} - mod : integer {2-22.system.abilities.wis.mod} (3 different values) - 5 (x2) - 3 (x2) - 4 (x1) - customModifiers : object {2-22.system.customModifiers} - [initiative] : object {2-22.system.initiative} - statistic : string {2-22.system.initiative.statistic} (same value: 'perception') - [perception] : object {2-22.system.perception} - details : string {2-22.system.perception.details} (same value: '') - mod : integer {2-22.system.perception.mod} (2 different values) - 19 (x3) - 16 (x2) - senses : array {2-22.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-22.system.perception.senses.[]} - [acuity] : string {2-22.system.perception.senses.[].acuity} (same value: 'precise') - [range] : integer {2-22.system.perception.senses.[].range} (same value: 60) - type : string {2-22.system.perception.senses.[].type} (2 different values) - 'darkvision' (x3) - 'lifesense' (x1) - [resources] : object {2-22.system.resources} - [skills] : object {2-22.system.skills} - acrobatics : object {2-22.system.skills.acrobatics} - base : integer {2-22.system.skills.acrobatics.base} (5 different values) - 17 (x1) - 16 (x1) - 19 (x1) - 18 (x1) - 22 (x1) - [athletics] : object {2-22.system.skills.athletics} - base : integer {2-22.system.skills.athletics.base} (3 different values) - 13 (x1) - 16 (x1) - 15 (x1) - crafting : object {2-22.system.skills.crafting} - base : integer {2-22.system.skills.crafting.base} (2 different values) - 17 (x1) - 20 (x1) - deception : object {2-22.system.skills.deception} - base : integer {2-22.system.skills.deception.base} (3 different values) - 16 (x2) - 19 (x1) - 20 (x1) - diplomacy : object {2-22.system.skills.diplomacy} - base : integer {2-22.system.skills.diplomacy.base} (2 different values) - 14 (x1) - 18 (x1) - intimidation : object {2-22.system.skills.intimidation} - base : integer {2-22.system.skills.intimidation.base} (4 different values) - 18 (x2) - 16 (x1) - 19 (x1) - 14 (x1) - stealth : object {2-22.system.skills.stealth} - base : integer {2-22.system.skills.stealth.base} (4 different values) - 17 (x2) - 14 (x1) - 18 (x1) - 22 (x1) - [occultism] : object {2-22.system.skills.occultism} - base : integer {2-22.system.skills.occultism.base} (2 different values) - 19 (x1) - 22 (x1) - [religion] : object {2-22.system.skills.religion} - base : integer {2-22.system.skills.religion.base} (2 different values) - 19 (x1) - 22 (x1) - society : object {2-22.system.skills.society} - base : integer {2-22.system.skills.society.base} (4 different values) - 15 (x1) - 18 (x1) - 17 (x1) - 20 (x1) - survival : object {2-22.system.skills.survival} - base : integer {2-22.system.skills.survival.base} (2 different values) - 15 (x1) - 19 (x1) - thievery : object {2-22.system.skills.thievery} - base : integer {2-22.system.skills.thievery.base} (2 different values) - 18 (x1) - 21 (x1) - type : string {2-22.type} (2 different values) - 'hazard' (x6) - 'npc' (x5) \ No newline at end of file diff --git a/output/pf2e/packs/2-23.txt b/output/pf2e/packs/2-23.txt deleted file mode 100644 index a2068da..0000000 --- a/output/pf2e/packs/2-23.txt +++ /dev/null @@ -1,638 +0,0 @@ -2-23 -Different values: 8 -===================================== -object {2-23} - _id : string {2-23._id} (all different values) - folder : string {2-23.folder} (same value: 'nFjIbqIQQwtOPCVg') - img : string {2-23.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {2-23.items} - Length: min=5 max=25 - Value type: object {2-23.items.[]} - _id : string {2-23.items.[]._id} (70 different values) - [_stats] : object {2-23.items.[]._stats} - compendiumSource : string {2-23.items.[]._stats.compendiumSource} (32 different values) - img : string {2-23.items.[].img} (37 different values) - name : string {2-23.items.[].name} (60 different values) - sort : integer {2-23.items.[].sort} (25 different values) - system : object {2-23.items.[].system} - [acBonus] : integer {2-23.items.[].system.acBonus} (2 different values) - 2 (x2) - 1 (x1) - [actionType] : object {2-23.items.[].system.actionType} - value : string {2-23.items.[].system.actionType.value} (3 different values) - 'passive' (x20) - 'action' (x7) - 'reaction' (x6) - [actions] : object {2-23.items.[].system.actions} - [value] : integer {2-23.items.[].system.actions.value} (2 different values) - 1 (x5) - 2 (x2) - [area] : object {2-23.items.[].system.area} - type : string {2-23.items.[].system.area.type} (same value: 'burst') - value : integer {2-23.items.[].system.area.value} (same value: 20) - [attack] : object {2-23.items.[].system.attack} - value : string {2-23.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-23.items.[].system.attackEffects} - [custom] : string {2-23.items.[].system.attackEffects.custom} (same value: '') - value : array {2-23.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-23.items.[].system.attackEffects.value.[]} (same value: 'briny-wound') - [autoHeightenLevel] : object {2-23.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {2-23.items.[].system.baseItem} (all different values) - [bonus] : object {2-23.items.[].system.bonus} - value : integer {2-23.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {2-23.items.[].system.bonusDamage} - value : integer {2-23.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {2-23.items.[].system.bulk} - value : mixed - integer {2-23.items.[].system.bulk.value} (2 different values) - 1 (x6) - 0 (x2) - float {2-23.items.[].system.bulk.value} (same value: 0,1) - [category] : string {2-23.items.[].system.category} (all different values) - [checkPenalty] : integer {2-23.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {2-23.items.[].system.cost} - value : string {2-23.items.[].system.cost.value} (same value: '') - [damage] : object {2-23.items.[].system.damage} - [0] : object {2-23.items.[].system.damage.0} - [applyMod] : boolean {2-23.items.[].system.damage.0.applyMod} (same value: True) - [category] : empty - formula : string {2-23.items.[].system.damage.0.formula} (4 different values) - '0' (x2) - '1d4+1' (x2) - '1d10+4' (x2) - '8d6' (x1) - kinds : array {2-23.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-23.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x5) - 'healing' (x2) - materials : array<> {2-23.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-23.items.[].system.damage.0.type} (3 different values) - 'mental' (x3) - 'force' (x2) - 'untyped' (x2) - [damageType] : string {2-23.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x5) - 'piercing' (x3) - [dice] : integer {2-23.items.[].system.damage.dice} (same value: 1) - [die] : string {2-23.items.[].system.damage.die} (2 different values) - 'd6' (x5) - 'd4' (x3) - [damageRolls] : object {2-23.items.[].system.damageRolls} - [0] : object {2-23.items.[].system.damageRolls.0} - damage : string {2-23.items.[].system.damageRolls.0.damage} (same value: '2d8+7') - damageType : string {2-23.items.[].system.damageRolls.0.damageType} (same value: 'piercing') - [4bviwcy0rv7rmzk8bacmu] : object {2-23.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu} - damage : string {2-23.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damage} (same value: '1d6+5') - damageType : string {2-23.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damageType} (same value: 'bludgeoning') - [8esa5iwk7xybi6svtgxd] : object {2-23.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd} - damage : string {2-23.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd.damage} (2 different values) - '1d4+4' (x1) - '2d4+5' (x1) - damageType : string {2-23.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd.damageType} (same value: 'piercing') - [dgadfu6i48hr9q3nxa544] : object {2-23.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544} - damage : string {2-23.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damage} (same value: '1d6+6') - damageType : string {2-23.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damageType} (same value: 'piercing') - [e2wd5bynmzo7tqk9f07rgb] : object {2-23.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb} - damage : string {2-23.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damage} (same value: '1d6+4') - damageType : string {2-23.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damageType} (same value: 'piercing') - ik9zfoegvrpi5pyy0rlh : object {2-23.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh} - damage : string {2-23.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh.damage} (same value: '1d4') - damageType : string {2-23.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh.damageType} (same value: 'spirit') - jtguda2tjozvfz78bzs3 : object {2-23.items.[].system.damageRolls.jtguda2tjozvfz78bzs3} - damage : string {2-23.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damage} (2 different values) - '2d4+2' (x1) - '2d6+4' (x1) - damageType : string {2-23.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damageType} (same value: 'electricity') - [kkov790b8uhfc6xv2sdw18] : object {2-23.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18} - damage : string {2-23.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damage} (2 different values) - '1d6+5' (x1) - '1d4+5' (x1) - damageType : string {2-23.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damageType} (same value: 'bludgeoning') - [mlgzwacs5fzwkmfhll2l] : object {2-23.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l} - damage : string {2-23.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damage} (same value: '1d6+5') - damageType : string {2-23.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damageType} (same value: 'bludgeoning') - [rik63rznpwk5q08bm8y6] : object {2-23.items.[].system.damageRolls.rik63rznpwk5q08bm8y6} - damage : string {2-23.items.[].system.damageRolls.rik63rznpwk5q08bm8y6.damage} (2 different values) - '1d4+4' (x1) - '2d4+5' (x1) - damageType : string {2-23.items.[].system.damageRolls.rik63rznpwk5q08bm8y6.damageType} (same value: 'piercing') - [u9pdawpzqpccweuqxfv0] : object {2-23.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0} - damage : string {2-23.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damage} (same value: '2d6+7') - damageType : string {2-23.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damageType} (same value: 'bludgeoning') - [wix79jaym4hhgjdb63phl] : object {2-23.items.[].system.damageRolls.wix79jaym4hhgjdb63phl} - damage : string {2-23.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damage} (same value: '1d6+4') - damageType : string {2-23.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damageType} (same value: 'bludgeoning') - [defense] : object {2-23.items.[].system.defense} - save : object {2-23.items.[].system.defense.save} - basic : boolean {2-23.items.[].system.defense.save.basic} (2 different values) - False (x6) - True (x2) - statistic : string {2-23.items.[].system.defense.save.statistic} (same value: 'will') - description : object {2-23.items.[].system.description} - [gm] : string {2-23.items.[].system.description.gm} (same value: '

To Jail Cell

') - value : string {2-23.items.[].system.description.value} (57 different values) - [counteraction] : boolean {2-23.items.[].system.counteraction} (same value: False) - [dexCap] : integer {2-23.items.[].system.dexCap} (2 different values) - 3 (x2) - 4 (x1) - [duration] : object {2-23.items.[].system.duration} - sustained : boolean {2-23.items.[].system.duration.sustained} (2 different values) - False (x22) - True (x6) - value : string {2-23.items.[].system.duration.value} (all different values) - [equipped] : object {2-23.items.[].system.equipped} - carryType : string {2-23.items.[].system.equipped.carryType} (2 different values) - 'held' (x13) - 'worn' (x8) - [handsHeld] : integer {2-23.items.[].system.equipped.handsHeld} (2 different values) - 1 (x13) - 0 (x3) - [inSlot] : boolean {2-23.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {2-23.items.[].system.equipped.invested} (same value: False) - [frequency] : object {2-23.items.[].system.frequency} - max : integer {2-23.items.[].system.frequency.max} (same value: 1) - per : string {2-23.items.[].system.frequency.per} (same value: 'PT1M') - [group] : string {2-23.items.[].system.group} (6 different values) - 'leather' (x3) - 'club' (x2) - 'sling' (x2) - 'knife' (x2) - 'bow' (x1) - 'brawling' (x1) - [hardness] : integer {2-23.items.[].system.hardness} (same value: 0) - [heightening] : object {2-23.items.[].system.heightening} - damage : object {2-23.items.[].system.heightening.damage} - 0 : string {2-23.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x2) - '1d10+4' (x2) - '2d6' (x1) - interval : integer {2-23.items.[].system.heightening.interval} (2 different values) - 1 (x3) - 2 (x2) - type : string {2-23.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {2-23.items.[].system.hp} - max : integer {2-23.items.[].system.hp.max} (same value: 0) - value : integer {2-23.items.[].system.hp.value} (same value: 0) - [level] : object {2-23.items.[].system.level} - value : integer {2-23.items.[].system.level.value} (7 different values) - 1 (x20) - 0 (x18) - 2 (x4) - 4 (x3) - 3 (x2) - 5 (x1) - 7 (x1) - [location] : object {2-23.items.[].system.location} - value : string {2-23.items.[].system.location.value} (2 different values) - 'p5UOhknlApqud6EM' (x22) - 'BeWV53v7McHLD185' (x6) - [material] : object {2-23.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {2-23.items.[].system.publication} - license : string {2-23.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-23.items.[].system.publication.remaster} (same value: False) - title : string {2-23.items.[].system.publication.title} (2 different values) - '' (x96) - 'Pathfinder Bestiary' (x7) - [mod] : object {2-23.items.[].system.mod} - value : integer {2-23.items.[].system.mod.value} (same value: 7) - [quantity] : integer {2-23.items.[].system.quantity} (2 different values) - 1 (x18) - 10 (x3) - [range] : mixed - integer {2-23.items.[].system.range} (2 different values) - 50 (x2) - 60 (x1) - object {2-23.items.[].system.range} - value : string {2-23.items.[].system.range.value} (6 different values) - '30 feet' (x8) - 'touch' (x7) - '120 feet' (x5) - '60 feet' (x4) - '' (x2) - '10 feet' (x2) - [requirements] : string {2-23.items.[].system.requirements} (2 different values) - '' (x26) - '3 gp silver bell focus' (x2) - rules : ignored (Foundry rules object) {2-23.items.[].system.rules} - [prepared] : object {2-23.items.[].system.prepared} - value : string {2-23.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'focus' (x2) - [price] : object {2-23.items.[].system.price} - [per] : integer {2-23.items.[].system.price.per} (same value: 10) - value : object {2-23.items.[].system.price.value} - [cp] : integer {2-23.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {2-23.items.[].system.price.value.gp} (6 different values) - 3 (x3) - 14 (x1) - 2 (x1) - 6 (x1) - 44 (x1) - 115 (x1) - [sp] : integer {2-23.items.[].system.price.value.sp} (3 different values) - 2 (x3) - 1 (x2) - 5 (x1) - [proficiency] : object {2-23.items.[].system.proficiency} - value : integer {2-23.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {2-23.items.[].system.proficient} - value : integer {2-23.items.[].system.proficient.value} (same value: 0) - [reload] : object {2-23.items.[].system.reload} - value : string {2-23.items.[].system.reload.value} (4 different values) - '-' (x3) - '' (x2) - '1' (x2) - '0' (x1) - [runes] : object {2-23.items.[].system.runes} - potency : integer {2-23.items.[].system.runes.potency} (2 different values) - 0 (x9) - 1 (x2) - property : array<> {2-23.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {2-23.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {2-23.items.[].system.runes.striking} (2 different values) - 0 (x7) - 1 (x1) - [size] : string {2-23.items.[].system.size} (same value: 'med') - [slots] : object {2-23.items.[].system.slots} - [slot0] : object {2-23.items.[].system.slots.slot0} - max : integer {2-23.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {2-23.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {2-23.items.[].system.slots.slot0.prepared.[]} - id : string {2-23.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'uuRSYbZW9AqUEiDy' (x2) - 'Kwi7JsBfEJ94Yy46' (x2) - 'NeZnLiUcLM1b2R94' (x2) - 'GT4kbtZE9M7cwpl1' (x2) - '98WJFzi1lFs0es1A' (x2) - [slot1] : object {2-23.items.[].system.slots.slot1} - max : integer {2-23.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {2-23.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {2-23.items.[].system.slots.slot1.prepared.[]} - id : string {2-23.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'fS3ONaYsDYk5xCev' (x2) - '1yGM6sEIVDcZXv6Z' (x2) - 'AtlxDtPlHwnjOOLR' (x2) - [slot2] : object {2-23.items.[].system.slots.slot2} - max : integer {2-23.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {2-23.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {2-23.items.[].system.slots.slot2.prepared.[]} - id : string {2-23.items.[].system.slots.slot2.prepared.[].id} (3 different values) - '9NITYBxzA124JEpz' (x4) - 'uVNnvzJ0H9aXTR2t' (x1) - 'NpTvXh5kxjhx36GR' (x1) - [slot3] : object {2-23.items.[].system.slots.slot3} - max : integer {2-23.items.[].system.slots.slot3.max} (2 different values) - 2 (x1) - 3 (x1) - prepared : array {2-23.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {2-23.items.[].system.slots.slot3.prepared.[]} - id : string {2-23.items.[].system.slots.slot3.prepared.[].id} (3 different values) - '1yGM6sEIVDcZXv6Z' (x2) - 'AtlxDtPlHwnjOOLR' (x2) - 'uVNnvzJ0H9aXTR2t' (x1) - [slot4] : object {2-23.items.[].system.slots.slot4} - max : integer {2-23.items.[].system.slots.slot4.max} (same value: 2) - prepared : array {2-23.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {2-23.items.[].system.slots.slot4.prepared.[]} - id : string {2-23.items.[].system.slots.slot4.prepared.[].id} (2 different values) - '9NITYBxzA124JEpz' (x1) - 'lyYQ8DACucYwBWUu' (x1) - [slug] : string {2-23.items.[].system.slug} (34 different values) - [speedPenalty] : integer {2-23.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {2-23.items.[].system.spelldc} - dc : integer {2-23.items.[].system.spelldc.dc} (2 different values) - 22 (x2) - 25 (x2) - mod : integer {2-23.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-23.items.[].system.spelldc.value} (2 different values) - 14 (x2) - 17 (x2) - [splashDamage] : object {2-23.items.[].system.splashDamage} - value : integer {2-23.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {2-23.items.[].system.stackGroup} (2 different values) - 'slingBullets' (x2) - 'arrows' (x1) - [strength] : integer {2-23.items.[].system.strength} (2 different values) - 1 (x2) - 0 (x1) - [target] : object {2-23.items.[].system.target} - value : string {2-23.items.[].system.target.value} (7 different values) - '1 creature' (x12) - '' (x6) - 'your familiar' (x2) - '1 object (cook, lift, or tidy only)' (x2) - '1 creature or object' (x2) - '1 willing living creature' (x2) - '1 living creature' (x2) - [time] : object {2-23.items.[].system.time} - value : string {2-23.items.[].system.time.value} (6 different values) - '2' (x16) - '1' (x4) - 'free' (x2) - 'reaction' (x2) - '10 minutes' (x2) - '1 to 3' (x2) - [tradition] : object {2-23.items.[].system.tradition} - value : string {2-23.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {2-23.items.[].system.traits} - rarity : string {2-23.items.[].system.traits.rarity} (2 different values) - 'common' (x92) - 'uncommon' (x6) - [traditions] : array {2-23.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {2-23.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x22) - 'arcane' (x20) - 'divine' (x12) - 'primal' (x8) - value : array {2-23.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {2-23.items.[].system.traits.value.[]} (40 different values) - [usage] : object {2-23.items.[].system.usage} - value : string {2-23.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x15) - 'worn' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {2-23.items.[].system.uses} - autoDestroy : boolean {2-23.items.[].system.uses.autoDestroy} (same value: True) - max : integer {2-23.items.[].system.uses.max} (same value: 1) - value : integer {2-23.items.[].system.uses.value} (same value: 1) - [weaponType] : object {2-23.items.[].system.weaponType} - value : string {2-23.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x6) - type : string {2-23.items.[].type} (9 different values) - 'action' (x33) - 'spell' (x28) - 'melee' (x16) - 'weapon' (x8) - 'equipment' (x6) - 'consumable' (x4) - 'spellcastingEntry' (x4) - 'armor' (x3) - 'lore' (x1) - [flags] : object {2-23.items.[].flags} - pf2e : object {2-23.items.[].flags.pf2e} - linkedWeapon : string {2-23.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'CTihC0OAaQCB8fSv' (x4) - 'SPaEeqtWXwYuvBmF' (x2) - '6SWLsQ9LiSblLw8K' (x2) - 'f91m8WafRYHg4RHF' (x1) - 'v6db9ZyVuHZrWOsh' (x1) - 'CA3JzeaMZinVIyuG' (x1) - name : string {2-23.name} (all different values) - system : object {2-23.system} - abilities : object {2-23.system.abilities} - cha : object {2-23.system.abilities.cha} - mod : integer {2-23.system.abilities.cha.mod} (4 different values) - 1 (x2) - 0 (x2) - 2 (x2) - 3 (x2) - con : object {2-23.system.abilities.con} - mod : integer {2-23.system.abilities.con.mod} (4 different values) - 1 (x3) - 3 (x3) - -1 (x1) - 0 (x1) - dex : object {2-23.system.abilities.dex} - mod : integer {2-23.system.abilities.dex.mod} (5 different values) - 2 (x4) - 4 (x1) - 3 (x1) - 5 (x1) - 6 (x1) - int : object {2-23.system.abilities.int} - mod : integer {2-23.system.abilities.int.mod} (4 different values) - -1 (x3) - 1 (x2) - 4 (x2) - 2 (x1) - str : object {2-23.system.abilities.str} - mod : integer {2-23.system.abilities.str.mod} (5 different values) - 3 (x2) - 0 (x2) - -5 (x2) - 2 (x1) - 5 (x1) - wis : object {2-23.system.abilities.wis} - mod : integer {2-23.system.abilities.wis.mod} (4 different values) - 2 (x5) - 1 (x1) - 3 (x1) - 4 (x1) - attributes : object {2-23.system.attributes} - ac : object {2-23.system.attributes.ac} - details : string {2-23.system.attributes.ac.details} (2 different values) - '' (x7) - '22 vs. traps' (x1) - value : integer {2-23.system.attributes.ac.value} (5 different values) - 21 (x2) - 22 (x2) - 24 (x2) - 18 (x1) - 19 (x1) - allSaves : object {2-23.system.attributes.allSaves} - value : string {2-23.system.attributes.allSaves.value} (2 different values) - '' (x7) - '+1 circumstance to all saves vs. traps' (x1) - hp : object {2-23.system.attributes.hp} - details : string {2-23.system.attributes.hp.details} (same value: '') - max : integer {2-23.system.attributes.hp.max} (all different values) - temp : integer {2-23.system.attributes.hp.temp} (same value: 0) - value : integer {2-23.system.attributes.hp.value} (all different values) - immunities : array {2-23.system.attributes.immunities} - Length: min=1 max=3 - Value type: object {2-23.system.attributes.immunities.[]} - type : string {2-23.system.attributes.immunities.[].type} (4 different values) - 'magic' (x2) - 'electricity' (x1) - 'paralyzed' (x1) - 'sleep' (x1) - speed : object {2-23.system.attributes.speed} - otherSpeeds : array {2-23.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {2-23.system.attributes.speed.otherSpeeds.[]} - type : string {2-23.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x3) - 'swim' (x1) - value : integer {2-23.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 50 (x2) - 30 (x1) - 40 (x1) - value : integer {2-23.system.attributes.speed.value} (4 different values) - 25 (x4) - 0 (x2) - 30 (x1) - 15 (x1) - weaknesses : array {2-23.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {2-23.system.attributes.weaknesses.[]} - type : string {2-23.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {2-23.system.attributes.weaknesses.[].value} (2 different values) - 4 (x1) - 6 (x1) - details : object {2-23.system.details} - blurb : string {2-23.system.details.blurb} (same value: '') - languages : object {2-23.system.details.languages} - details : string {2-23.system.details.languages.details} (same value: '') - value : array {2-23.system.details.languages.value} - Length: min=1 max=2 - Value type: string {2-23.system.details.languages.value.[]} (3 different values) - 'common' (x7) - 'aklo' (x4) - 'draconic' (x1) - level : object {2-23.system.details.level} - value : integer {2-23.system.details.level.value} (5 different values) - 5 (x3) - 3 (x2) - 4 (x1) - 2 (x1) - 7 (x1) - privateNotes : string {2-23.system.details.privateNotes} (same value: '') - publicNotes : string {2-23.system.details.publicNotes} (same value: '') - publication : object {2-23.system.details.publication} - license : string {2-23.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-23.system.details.publication.remaster} (same value: False) - title : string {2-23.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-23: An Agent\'s Obligation') - initiative : object {2-23.system.initiative} - statistic : string {2-23.system.initiative.statistic} (same value: 'perception') - perception : object {2-23.system.perception} - details : string {2-23.system.perception.details} (2 different values) - '' (x7) - '(+11 to find traps)' (x1) - mod : integer {2-23.system.perception.mod} (6 different values) - 10 (x2) - 12 (x2) - 8 (x1) - 15 (x1) - 11 (x1) - 14 (x1) - senses : array {2-23.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-23.system.perception.senses.[]} - [acuity] : string {2-23.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {2-23.system.perception.senses.[].range} (same value: 30) - type : string {2-23.system.perception.senses.[].type} (3 different values) - 'darkvision' (x3) - 'low-light-vision' (x2) - 'scent' (x1) - resources : object {2-23.system.resources} - [focus] : object {2-23.system.resources.focus} - max : integer {2-23.system.resources.focus.max} (same value: 2) - value : integer {2-23.system.resources.focus.value} (same value: 2) - saves : object {2-23.system.saves} - fortitude : object {2-23.system.saves.fortitude} - saveDetail : string {2-23.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-23.system.saves.fortitude.value} (6 different values) - 9 (x3) - 7 (x1) - 11 (x1) - 12 (x1) - 15 (x1) - 6 (x1) - reflex : object {2-23.system.saves.reflex} - saveDetail : string {2-23.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-23.system.saves.reflex.value} (5 different values) - 12 (x2) - 11 (x2) - 14 (x2) - 8 (x1) - 9 (x1) - will : object {2-23.system.saves.will} - saveDetail : string {2-23.system.saves.will.saveDetail} (same value: '') - value : integer {2-23.system.saves.will.value} (7 different values) - 9 (x2) - 10 (x1) - 6 (x1) - 7 (x1) - 15 (x1) - 18 (x1) - 12 (x1) - skills : object {2-23.system.skills} - [acrobatics] : object {2-23.system.skills.acrobatics} - base : integer {2-23.system.skills.acrobatics.base} (3 different values) - 13 (x2) - 10 (x1) - 16 (x1) - [athletics] : object {2-23.system.skills.athletics} - base : integer {2-23.system.skills.athletics.base} (4 different values) - 8 (x1) - 7 (x1) - 10 (x1) - 14 (x1) - [deception] : object {2-23.system.skills.deception} - base : integer {2-23.system.skills.deception.base} (5 different values) - 7 (x1) - 13 (x1) - 17 (x1) - 8 (x1) - 11 (x1) - [society] : object {2-23.system.skills.society} - base : integer {2-23.system.skills.society.base} (same value: 7) - stealth : object {2-23.system.skills.stealth} - base : integer {2-23.system.skills.stealth.base} (6 different values) - 12 (x2) - 11 (x2) - 6 (x1) - 9 (x1) - 15 (x1) - 14 (x1) - [arcana] : object {2-23.system.skills.arcana} - base : integer {2-23.system.skills.arcana.base} (2 different values) - 10 (x1) - 13 (x1) - [intimidation] : object {2-23.system.skills.intimidation} - base : integer {2-23.system.skills.intimidation.base} (6 different values) - 6 (x1) - 10 (x1) - 13 (x1) - 17 (x1) - 8 (x1) - 11 (x1) - [occultism] : object {2-23.system.skills.occultism} - base : integer {2-23.system.skills.occultism.base} (2 different values) - 12 (x1) - 15 (x1) - [religion] : object {2-23.system.skills.religion} - base : integer {2-23.system.skills.religion.base} (same value: 8) - [thievery] : object {2-23.system.skills.thievery} - base : integer {2-23.system.skills.thievery.base} (3 different values) - 12 (x1) - 10 (x1) - 13 (x1) - [note] : string {2-23.system.skills.thievery.note} (same value: 'can Disable traps that require master proficiency') - traits : object {2-23.system.traits} - rarity : string {2-23.system.traits.rarity} (4 different values) - 'common' (x2) - 'uncommon' (x2) - 'unique' (x2) - 'rare' (x2) - size : object {2-23.system.traits.size} - value : string {2-23.system.traits.size.value} (3 different values) - 'med' (x5) - 'sm' (x2) - 'lg' (x1) - value : array {2-23.system.traits.value} - Length: min=3 max=5 - Value type: string {2-23.system.traits.value.[]} (11 different values) - type : string {2-23.type} (same value: 'npc') - [prototypeToken] : object {2-23.prototypeToken} - name : string {2-23.prototypeToken.name} (2 different values) - 'Mother Forsythe' (x2) - 'Urkhas' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/2-24.txt b/output/pf2e/packs/2-24.txt deleted file mode 100644 index c6814dc..0000000 --- a/output/pf2e/packs/2-24.txt +++ /dev/null @@ -1,582 +0,0 @@ -2-24 -Different values: 11 -===================================== -object {2-24} - _id : string {2-24._id} (all different values) - folder : string {2-24.folder} (same value: '8wc4tomebeEr7Vgr') - img : string {2-24.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x9) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {2-24.items} - Length: min=2 max=15 - Value type: object {2-24.items.[]} - _id : string {2-24.items.[]._id} (78 different values) - img : string {2-24.items.[].img} (17 different values) - name : string {2-24.items.[].name} (44 different values) - sort : integer {2-24.items.[].sort} (16 different values) - system : object {2-24.items.[].system} - [actionType] : object {2-24.items.[].system.actionType} - value : string {2-24.items.[].system.actionType.value} (3 different values) - 'passive' (x31) - 'reaction' (x8) - 'action' (x7) - [actions] : object {2-24.items.[].system.actions} - [value] : integer {2-24.items.[].system.actions.value} (2 different values) - 2 (x4) - 1 (x3) - [area] : object {2-24.items.[].system.area} - type : string {2-24.items.[].system.area.type} (2 different values) - 'burst' (x3) - 'line' (x2) - value : integer {2-24.items.[].system.area.value} (2 different values) - 20 (x3) - 120 (x2) - [attack] : object {2-24.items.[].system.attack} - value : string {2-24.items.[].system.attack.value} (same value: '') - [attackEffects] : object {2-24.items.[].system.attackEffects} - custom : string {2-24.items.[].system.attackEffects.custom} (same value: '') - value : array {2-24.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {2-24.items.[].system.attackEffects.value.[]} (same value: 'drain-life') - [autoHeightenLevel] : object {2-24.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {2-24.items.[].system.bonus} - value : integer {2-24.items.[].system.bonus.value} (7 different values) - 24 (x3) - 21 (x3) - 16 (x2) - 18 (x2) - 13 (x1) - 19 (x1) - 22 (x1) - [category] : string {2-24.items.[].system.category} (3 different values) - 'defensive' (x24) - 'offensive' (x12) - 'interaction' (x6) - [cost] : object {2-24.items.[].system.cost} - value : string {2-24.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {2-24.items.[].system.counteraction} (2 different values) - False (x15) - True (x1) - [deathNote] : boolean {2-24.items.[].system.deathNote} (same value: True) - [level] : object {2-24.items.[].system.level} - value : integer {2-24.items.[].system.level.value} (5 different values) - 3 (x8) - 1 (x4) - 2 (x2) - 5 (x1) - 4 (x1) - publication : object {2-24.items.[].system.publication} - license : string {2-24.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {2-24.items.[].system.publication.remaster} (same value: False) - title : string {2-24.items.[].system.publication.title} (4 different values) - '' (x46) - 'Pathfinder Core Rulebook' (x15) - 'Pathfinder Bestiary' (x11) - 'Pathfinder Bestiary 2' (x6) - [damage] : object {2-24.items.[].system.damage} - [0] : object {2-24.items.[].system.damage.0} - applyMod : boolean {2-24.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2-24.items.[].system.damage.0.formula} (3 different values) - '6d6' (x3) - '4d12' (x2) - '2d4' (x1) - kinds : array {2-24.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2-24.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {2-24.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2-24.items.[].system.damage.0.type} (2 different values) - 'fire' (x4) - 'electricity' (x2) - [defense] : object {2-24.items.[].system.defense} - save : object {2-24.items.[].system.defense.save} - basic : boolean {2-24.items.[].system.defense.save.basic} (2 different values) - True (x5) - False (x4) - statistic : string {2-24.items.[].system.defense.save.statistic} (2 different values) - 'reflex' (x5) - 'will' (x4) - description : object {2-24.items.[].system.description} - value : string {2-24.items.[].system.description.value} (48 different values) - [damageRolls] : object {2-24.items.[].system.damageRolls} - [0] : object {2-24.items.[].system.damageRolls.0} - damage : string {2-24.items.[].system.damageRolls.0.damage} (2 different values) - '2d10+4' (x1) - '2d6+4' (x1) - damageType : string {2-24.items.[].system.damageRolls.0.damageType} (2 different values) - 'slashing' (x1) - 'bludgeoning' (x1) - [0ldrm5rfg0pj1b0n3j5s] : object {2-24.items.[].system.damageRolls.0ldrm5rfg0pj1b0n3j5s} - damage : string {2-24.items.[].system.damageRolls.0ldrm5rfg0pj1b0n3j5s.damage} (same value: '2d4') - damageType : string {2-24.items.[].system.damageRolls.0ldrm5rfg0pj1b0n3j5s.damageType} (same value: 'void') - [1] : object {2-24.items.[].system.damageRolls.1} - damage : string {2-24.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {2-24.items.[].system.damageRolls.1.damageType} (same value: 'spirit') - [C6hLR7ThEF4dzcMC] : object {2-24.items.[].system.damageRolls.C6hLR7ThEF4dzcMC} - damage : string {2-24.items.[].system.damageRolls.C6hLR7ThEF4dzcMC.damage} (same value: '2d12+8') - damageType : string {2-24.items.[].system.damageRolls.C6hLR7ThEF4dzcMC.damageType} (same value: 'void') - [GtX7rwcMMHZgTDnL] : object {2-24.items.[].system.damageRolls.GtX7rwcMMHZgTDnL} - damage : string {2-24.items.[].system.damageRolls.GtX7rwcMMHZgTDnL.damage} (same value: '2d8+8') - damageType : string {2-24.items.[].system.damageRolls.GtX7rwcMMHZgTDnL.damageType} (same value: 'slashing') - [KGz11Fos34BLBbNW] : object {2-24.items.[].system.damageRolls.KGz11Fos34BLBbNW} - damage : string {2-24.items.[].system.damageRolls.KGz11Fos34BLBbNW.damage} (same value: '2d10+3') - damageType : string {2-24.items.[].system.damageRolls.KGz11Fos34BLBbNW.damageType} (same value: 'piercing') - [dlqGXsewOSlv9WR9] : object {2-24.items.[].system.damageRolls.dlqGXsewOSlv9WR9} - damage : string {2-24.items.[].system.damageRolls.dlqGXsewOSlv9WR9.damage} (same value: '2d4+10') - damageType : string {2-24.items.[].system.damageRolls.dlqGXsewOSlv9WR9.damageType} (same value: 'slashing') - [izex7ls0kmo5w12mjpyf] : object {2-24.items.[].system.damageRolls.izex7ls0kmo5w12mjpyf} - damage : string {2-24.items.[].system.damageRolls.izex7ls0kmo5w12mjpyf.damage} (same value: '2d6') - damageType : string {2-24.items.[].system.damageRolls.izex7ls0kmo5w12mjpyf.damageType} (same value: 'void') - [l6ZRKHGt0z0diF3E] : object {2-24.items.[].system.damageRolls.l6ZRKHGt0z0diF3E} - damage : string {2-24.items.[].system.damageRolls.l6ZRKHGt0z0diF3E.damage} (same value: '3d4+10') - damageType : string {2-24.items.[].system.damageRolls.l6ZRKHGt0z0diF3E.damageType} (same value: 'slashing') - [m6H0Y8GBbTQAJwik] : object {2-24.items.[].system.damageRolls.m6H0Y8GBbTQAJwik} - damage : string {2-24.items.[].system.damageRolls.m6H0Y8GBbTQAJwik.damage} (same value: '2d10+10') - damageType : string {2-24.items.[].system.damageRolls.m6H0Y8GBbTQAJwik.damageType} (same value: 'piercing') - AIO808ORxA1v9kiz : object {2-24.items.[].system.damageRolls.AIO808ORxA1v9kiz} - damage : string {2-24.items.[].system.damageRolls.AIO808ORxA1v9kiz.damage} (same value: '2d12+22') - damageType : string {2-24.items.[].system.damageRolls.AIO808ORxA1v9kiz.damageType} (same value: 'slashing') - [oNl3u4nK7lhFL32K] : object {2-24.items.[].system.damageRolls.oNl3u4nK7lhFL32K} - damage : string {2-24.items.[].system.damageRolls.oNl3u4nK7lhFL32K.damage} (same value: '2d12+17') - damageType : string {2-24.items.[].system.damageRolls.oNl3u4nK7lhFL32K.damageType} (same value: 'slashing') - [r7ni9tti7s9ny1b44mxl] : object {2-24.items.[].system.damageRolls.r7ni9tti7s9ny1b44mxl} - damage : string {2-24.items.[].system.damageRolls.r7ni9tti7s9ny1b44mxl.damage} (same value: '2d6') - damageType : string {2-24.items.[].system.damageRolls.r7ni9tti7s9ny1b44mxl.damageType} (same value: 'void') - [sSqPnniEuVYaI17U] : object {2-24.items.[].system.damageRolls.sSqPnniEuVYaI17U} - damage : string {2-24.items.[].system.damageRolls.sSqPnniEuVYaI17U.damage} (same value: '2d8+10') - damageType : string {2-24.items.[].system.damageRolls.sSqPnniEuVYaI17U.damageType} (same value: 'piercing') - [tg7hlly8dc456yqlxzbn] : object {2-24.items.[].system.damageRolls.tg7hlly8dc456yqlxzbn} - damage : string {2-24.items.[].system.damageRolls.tg7hlly8dc456yqlxzbn.damage} (same value: '2d4') - damageType : string {2-24.items.[].system.damageRolls.tg7hlly8dc456yqlxzbn.damageType} (same value: 'void') - [w4z4uzGsce3heKDN] : object {2-24.items.[].system.damageRolls.w4z4uzGsce3heKDN} - damage : string {2-24.items.[].system.damageRolls.w4z4uzGsce3heKDN.damage} (same value: '2d10+8') - damageType : string {2-24.items.[].system.damageRolls.w4z4uzGsce3heKDN.damageType} (same value: 'piercing') - [ycSVOSBI6rmcySty] : object {2-24.items.[].system.damageRolls.ycSVOSBI6rmcySty} - damage : string {2-24.items.[].system.damageRolls.ycSVOSBI6rmcySty.damage} (same value: '2d10+7') - damageType : string {2-24.items.[].system.damageRolls.ycSVOSBI6rmcySty.damageType} (same value: 'void') - [duration] : object {2-24.items.[].system.duration} - sustained : boolean {2-24.items.[].system.duration.sustained} (2 different values) - False (x15) - True (x1) - value : string {2-24.items.[].system.duration.value} (3 different values) - '' (x10) - 'varies' (x4) - '1 minute' (x2) - [heightening] : object {2-24.items.[].system.heightening} - damage : object {2-24.items.[].system.heightening.damage} - 0 : string {2-24.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x3) - '1d12' (x2) - '1d4' (x1) - interval : integer {2-24.items.[].system.heightening.interval} (same value: 1) - type : string {2-24.items.[].system.heightening.type} (same value: 'interval') - [location] : object {2-24.items.[].system.location} - [heightenedLevel] : integer {2-24.items.[].system.location.heightenedLevel} (3 different values) - 4 (x6) - 3 (x2) - 5 (x2) - [uses] : object {2-24.items.[].system.location.uses} - max : integer {2-24.items.[].system.location.uses.max} (same value: 2) - value : integer {2-24.items.[].system.location.uses.value} (same value: 2) - [value] : string {2-24.items.[].system.location.value} (3 different values) - 'cdvxDSPvLPsRudyb' (x6) - 'MYibMRbADiGhp9nR' (x5) - 'UFUblncm1sRm6nlY' (x4) - [prepared] : object {2-24.items.[].system.prepared} - value : string {2-24.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {2-24.items.[].system.proficiency} - value : integer {2-24.items.[].system.proficiency.value} (same value: 0) - [range] : object {2-24.items.[].system.range} - value : string {2-24.items.[].system.range.value} (5 different values) - '30 feet' (x5) - '120 feet' (x4) - '500 feet' (x3) - '' (x3) - '60 feet' (x1) - [requirements] : string {2-24.items.[].system.requirements} (same value: '') - [ritual] : object {2-24.items.[].system.ritual} - primary : object {2-24.items.[].system.ritual.primary} - check : string {2-24.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {2-24.items.[].system.ritual.secondary} - casters : integer {2-24.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {2-24.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {2-24.items.[].system.rules} - [showSlotlessLevels] : object {2-24.items.[].system.showSlotlessLevels} - value : boolean {2-24.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {2-24.items.[].system.slots} - slot0 : object {2-24.items.[].system.slots.slot0} - max : integer {2-24.items.[].system.slots.slot0.max} (same value: 1) - value : integer {2-24.items.[].system.slots.slot0.value} (same value: 1) - [slot2] : object {2-24.items.[].system.slots.slot2} - max : integer {2-24.items.[].system.slots.slot2.max} (same value: 2) - value : integer {2-24.items.[].system.slots.slot2.value} (same value: 2) - [slot3] : object {2-24.items.[].system.slots.slot3} - max : integer {2-24.items.[].system.slots.slot3.max} (same value: 2) - value : integer {2-24.items.[].system.slots.slot3.value} (same value: 2) - slot4 : object {2-24.items.[].system.slots.slot4} - max : integer {2-24.items.[].system.slots.slot4.max} (same value: 2) - value : integer {2-24.items.[].system.slots.slot4.value} (same value: 2) - slot5 : object {2-24.items.[].system.slots.slot5} - max : integer {2-24.items.[].system.slots.slot5.max} (2 different values) - 2 (x1) - 1 (x1) - value : integer {2-24.items.[].system.slots.slot5.value} (2 different values) - 2 (x1) - 1 (x1) - [slug] : string {2-24.items.[].system.slug} (19 different values) - [spelldc] : object {2-24.items.[].system.spelldc} - dc : integer {2-24.items.[].system.spelldc.dc} (2 different values) - 28 (x2) - 24 (x1) - item : integer {2-24.items.[].system.spelldc.item} (same value: 0) - mod : integer {2-24.items.[].system.spelldc.mod} (same value: 0) - value : integer {2-24.items.[].system.spelldc.value} (2 different values) - 20 (x2) - 16 (x1) - [target] : object {2-24.items.[].system.target} - value : string {2-24.items.[].system.target.value} (4 different values) - '' (x8) - '1 creature' (x6) - '1 unattended object of up to 80 Bulk with no dimension longer than 20 feet' (x1) - '1 spell effect or unattended magic item' (x1) - [time] : object {2-24.items.[].system.time} - value : string {2-24.items.[].system.time.value} (3 different values) - '2' (x14) - '3' (x1) - '1 day' (x1) - [tradition] : object {2-24.items.[].system.tradition} - value : string {2-24.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {2-24.items.[].system.traits} - rarity : string {2-24.items.[].system.traits.rarity} (2 different values) - 'common' (x74) - 'uncommon' (x1) - [traditions] : array {2-24.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {2-24.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x15) - 'primal' (x10) - 'occult' (x8) - 'divine' (x3) - value : array {2-24.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {2-24.items.[].system.traits.value.[]} (27 different values) - [weaponType] : object {2-24.items.[].system.weaponType} - value : string {2-24.items.[].system.weaponType.value} (same value: 'melee') - type : string {2-24.items.[].type} (4 different values) - 'action' (x46) - 'spell' (x16) - 'melee' (x13) - 'spellcastingEntry' (x3) - [_stats] : object {2-24.items.[]._stats} - compendiumSource : string {2-24.items.[]._stats.compendiumSource} (19 different values) - name : string {2-24.name} (all different values) - [prototypeToken] : object {2-24.prototypeToken} - name : string {2-24.prototypeToken.name} (3 different values) - 'Abyssal Firestorm Surge' (x2) - 'Demoniac Spirit' (x2) - 'Hand Of Urxehl' (x2) - system : object {2-24.system} - abilities : object {2-24.system.abilities} - cha : object {2-24.system.abilities.cha} - mod : integer {2-24.system.abilities.cha.mod} (5 different values) - 3 (x4) - -2 (x2) - 6 (x1) - 7 (x1) - 2 (x1) - con : object {2-24.system.abilities.con} - mod : integer {2-24.system.abilities.con.mod} (4 different values) - 6 (x4) - 5 (x2) - 3 (x2) - 4 (x1) - dex : object {2-24.system.abilities.dex} - mod : integer {2-24.system.abilities.dex.mod} (5 different values) - 3 (x3) - 0 (x2) - 2 (x2) - 6 (x1) - 7 (x1) - int : object {2-24.system.abilities.int} - mod : integer {2-24.system.abilities.int.mod} (5 different values) - -5 (x2) - -2 (x2) - 3 (x2) - 4 (x2) - 1 (x1) - str : object {2-24.system.abilities.str} - mod : integer {2-24.system.abilities.str.mod} (5 different values) - 7 (x3) - 4 (x2) - -5 (x2) - 5 (x1) - 6 (x1) - wis : object {2-24.system.abilities.wis} - mod : integer {2-24.system.abilities.wis.mod} (5 different values) - 3 (x4) - 0 (x2) - 4 (x1) - 5 (x1) - 1 (x1) - attributes : object {2-24.system.attributes} - ac : object {2-24.system.attributes.ac} - details : string {2-24.system.attributes.ac.details} (3 different values) - '' (x7) - '(26 if rune is disabled)' (x1) - '(29 if rune is disabled)' (x1) - value : integer {2-24.system.attributes.ac.value} (8 different values) - 0 (x2) - 28 (x2) - 31 (x2) - 30 (x1) - 19 (x1) - 22 (x1) - 27 (x1) - 25 (x1) - allSaves : object {2-24.system.attributes.allSaves} - value : string {2-24.system.attributes.allSaves.value} (2 different values) - '' (x7) - '+1 to all saves vs. vitality' (x2) - [emitsSound] : string {2-24.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {2-24.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {2-24.system.attributes.hasHealth} (same value: False) - hp : object {2-24.system.attributes.hp} - details : string {2-24.system.attributes.hp.details} (4 different values) - 'void healing' (x4) - '' (x3) - 'regeneration 20 (deactivated by acid or fire)' (x2) - 'regeneration 5 (deactivated by holy)' (x2) - max : integer {2-24.system.attributes.hp.max} (10 different values) - 0 (x2) - 250 (x1) - 96 (x1) - 141 (x1) - 200 (x1) - 130 (x1) - 170 (x1) - 120 (x1) - 180 (x1) - 240 (x1) - temp : integer {2-24.system.attributes.hp.temp} (same value: 0) - value : integer {2-24.system.attributes.hp.value} (10 different values) - 0 (x2) - 250 (x1) - 96 (x1) - 141 (x1) - 200 (x1) - 130 (x1) - 170 (x1) - 120 (x1) - 180 (x1) - 240 (x1) - [immunities] : array {2-24.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {2-24.system.attributes.immunities.[]} - type : string {2-24.system.attributes.immunities.[].type} (9 different values) - 'death-effects' (x6) - 'disease' (x6) - 'poison' (x6) - 'paralyzed' (x4) - 'sleep' (x2) - 'precision' (x2) - 'unconscious' (x2) - 'mental' (x2) - 'fire' (x1) - speed : object {2-24.system.attributes.speed} - otherSpeeds : array {2-24.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {2-24.system.attributes.speed.otherSpeeds.[]} - type : string {2-24.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {2-24.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 90 (x2) - 40 (x2) - special : string {2-24.system.attributes.speed.special} (same value: '') - value : integer {2-24.system.attributes.speed.value} (3 different values) - 30 (x4) - 0 (x3) - 20 (x2) - [details] : string {2-24.system.attributes.speed.details} (same value: 'Cannot Move') - [resistances] : array {2-24.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {2-24.system.attributes.resistances.[]} - [doubleVs] : array {2-24.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {2-24.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {2-24.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {2-24.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - type : string {2-24.system.attributes.resistances.[].type} (2 different values) - 'all-damage' (x2) - 'fire' (x2) - value : integer {2-24.system.attributes.resistances.[].value} (same value: 10) - [stealth] : object {2-24.system.attributes.stealth} - details : string {2-24.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {2-24.system.attributes.stealth.value} (same value: 20) - [weaknesses] : array {2-24.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {2-24.system.attributes.weaknesses.[]} - type : string {2-24.system.attributes.weaknesses.[].type} (3 different values) - 'holy' (x5) - 'cold-iron' (x3) - 'fire' (x2) - value : integer {2-24.system.attributes.weaknesses.[].value} (2 different values) - 10 (x8) - 5 (x2) - [creatureType] : string {2-24.system.creatureType} (same value: '') - details : object {2-24.system.details} - blurb : string {2-24.system.details.blurb} (4 different values) - '' (x4) - 'Variant ravener husk' (x2) - 'Variant troll' (x2) - 'Variant brimoraks' (x1) - [description] : string {2-24.system.details.description} (same value: '

High winds and forest fires intensified by Abyssal energy batters everything in the surge\'s path.

') - [disable] : string {2-24.system.details.disable} (2 different values) - '

@Check[arcana|dc:27|name:Redirect the Storm Surge|traits:rare,fire,environmental,hazard,magical], @Check[nature|dc:27|name:Redirect the Storm Surge|traits:rare,fire,environmental,hazard,magical], @Check[occultism|dc:27|name:Redirect the Storm Surge|traits:rare,fire,environmental,hazard,magical], or @Check[religion|dc:27|name:Redirect the Storm Surge|traits:rare,fire,environmental,hazard,magical] (trained) to redirect the storm surge or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level, counteract DC 23) to nullify it.

' (x1) - '

@Check[arcana|dc:33|name:Redirect the Storm Surge|traits:rare,fire,environmental,hazard,magical], @Check[nature|dc:33|name:Redirect the Storm Surge|traits:rare,fire,environmental,hazard,magical], @Check[occultism|dc:33|name:Redirect the Storm Surge|traits:rare,fire,environmental,hazard,magical], or @Check[religion|dc:33|name:Redirect the Storm Surge|traits:rare,fire,environmental,hazard,magical] (trained) to redirect the storm surge or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level, counteract DC 26) to nullify it.

' (x1) - [isComplex] : boolean {2-24.system.details.isComplex} (same value: False) - languages : object {2-24.system.details.languages} - details : string {2-24.system.details.languages.details} (2 different values) - '' (x8) - 'telepathy 60 feet' (x1) - value : array {2-24.system.details.languages.value} - Length: min=0 max=4 - Value type: string {2-24.system.details.languages.value.[]} (8 different values) - 'jotun' (x4) - 'common' (x2) - 'cyclops' (x2) - 'necril' (x2) - 'chthonian' (x1) - 'draconic' (x1) - 'empyrean' (x1) - 'pyric' (x1) - level : object {2-24.system.details.level} - value : integer {2-24.system.details.level.value} (5 different values) - 9 (x4) - 11 (x3) - 7 (x2) - 4 (x1) - 6 (x1) - privateNotes : string {2-24.system.details.privateNotes} (same value: '') - publicNotes : string {2-24.system.details.publicNotes} (same value: '') - publication : object {2-24.system.details.publication} - license : string {2-24.system.details.publication.license} (same value: 'OGL') - remaster : boolean {2-24.system.details.publication.remaster} (same value: False) - title : string {2-24.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-24: Breaking The Storm: Parting Clouds') - [reset] : string {2-24.system.details.reset} (same value: '') - [routine] : string {2-24.system.details.routine} (same value: '') - [flavourText] : string {2-24.system.flavourText} (same value: '') - initiative : object {2-24.system.initiative} - statistic : string {2-24.system.initiative.statistic} (same value: 'perception') - perception : object {2-24.system.perception} - details : string {2-24.system.perception.details} (3 different values) - '' (x6) - 'soulsense 60 feet' (x2) - 'smoke vision' (x1) - mod : integer {2-24.system.perception.mod} (7 different values) - 22 (x2) - 19 (x2) - 10 (x1) - 13 (x1) - 15 (x1) - 18 (x1) - 21 (x1) - senses : array {2-24.system.perception.senses} - Length: min=0 max=2 - Value type: object {2-24.system.perception.senses.[]} - [acuity] : string {2-24.system.perception.senses.[].acuity} (same value: 'precise') - [range] : integer {2-24.system.perception.senses.[].range} (same value: 60) - type : string {2-24.system.perception.senses.[].type} (2 different values) - 'darkvision' (x7) - 'lifesense' (x2) - [recallKnowledgeText] : string {2-24.system.recallKnowledgeText} (same value: '') - resources : object {2-24.system.resources} - saves : object {2-24.system.saves} - fortitude : object {2-24.system.saves.fortitude} - saveDetail : string {2-24.system.saves.fortitude.saveDetail} (same value: '') - value : integer {2-24.system.saves.fortitude.value} (7 different values) - 0 (x2) - 24 (x2) - 18 (x2) - 21 (x2) - 15 (x1) - 16 (x1) - 19 (x1) - reflex : object {2-24.system.saves.reflex} - saveDetail : string {2-24.system.saves.reflex.saveDetail} (same value: '') - value : integer {2-24.system.saves.reflex.value} (8 different values) - 0 (x2) - 15 (x2) - 19 (x2) - 18 (x1) - 10 (x1) - 13 (x1) - 22 (x1) - 16 (x1) - will : object {2-24.system.saves.will} - saveDetail : string {2-24.system.saves.will.saveDetail} (same value: '') - value : integer {2-24.system.saves.will.value} (9 different values) - 0 (x2) - 21 (x2) - 22 (x1) - 6 (x1) - 8 (x1) - 19 (x1) - 24 (x1) - 13 (x1) - 18 (x1) - [sidebarText] : string {2-24.system.sidebarText} (same value: '') - skills : object {2-24.system.skills} - [acrobatics] : object {2-24.system.skills.acrobatics} - base : integer {2-24.system.skills.acrobatics.base} (3 different values) - 15 (x2) - 19 (x2) - 18 (x1) - [athletics] : object {2-24.system.skills.athletics} - base : integer {2-24.system.skills.athletics.base} (5 different values) - 23 (x2) - 10 (x1) - 13 (x1) - 12 (x1) - 21 (x1) - [deception] : object {2-24.system.skills.deception} - base : integer {2-24.system.skills.deception.base} (same value: 14) - [intimidation] : object {2-24.system.skills.intimidation} - base : integer {2-24.system.skills.intimidation.base} (3 different values) - 21 (x2) - 10 (x1) - 13 (x1) - [religion] : object {2-24.system.skills.religion} - base : integer {2-24.system.skills.religion.base} (same value: 13) - [stealth] : object {2-24.system.skills.stealth} - base : integer {2-24.system.skills.stealth.base} (2 different values) - 19 (x2) - 15 (x1) - [statusEffects] : array<> {2-24.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {2-24.system.traits} - rarity : string {2-24.system.traits.rarity} (3 different values) - 'rare' (x6) - 'unique' (x4) - 'uncommon' (x1) - size : object {2-24.system.traits.size} - value : string {2-24.system.traits.size.value} (4 different values) - 'lg' (x6) - 'med' (x2) - 'grg' (x2) - 'sm' (x1) - value : array {2-24.system.traits.value} - Length: min=3 max=6 - Value type: string {2-24.system.traits.value.[]} (15 different values) - [spellcasting] : object {2-24.system.spellcasting} - rituals : object {2-24.system.spellcasting.rituals} - dc : integer {2-24.system.spellcasting.rituals.dc} (same value: 24) - type : string {2-24.type} (2 different values) - 'npc' (x9) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/2nd Rank.txt b/output/pf2e/packs/2nd Rank.txt deleted file mode 100644 index 5d8d13a..0000000 --- a/output/pf2e/packs/2nd Rank.txt +++ /dev/null @@ -1,903 +0,0 @@ -2nd Rank -Different values: 183 -===================================== -object {2nd Rank} - _id : string {2nd Rank._id} (all different values) - folder : string {2nd Rank.folder} (same value: 'lPzcDrjGDFbzuF2r') - img : string {2nd Rank.img} (179 different values) - name : string {2nd Rank.name} (all different values) - system : object {2nd Rank.system} - [area] : object {2nd Rank.system.area} - [details] : string {2nd Rank.system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {2nd Rank.system.area.type} (6 different values) - 'burst' (x27) - 'emanation' (x6) - 'cone' (x5) - 'line' (x4) - 'square' (x2) - 'cube' (x2) - value : integer {2nd Rank.system.area.value} (8 different values) - 20 (x11) - 10 (x9) - 5 (x7) - 15 (x6) - 30 (x6) - 60 (x4) - 40 (x2) - 500 (x1) - cost : object {2nd Rank.system.cost} - value : string {2nd Rank.system.cost.value} (2 different values) - '' (x182) - '3 gp game piece focus' (x1) - counteraction : boolean {2nd Rank.system.counteraction} (2 different values) - False (x173) - True (x10) - damage : object {2nd Rank.system.damage} - [0] : object {2nd Rank.system.damage.0} - [applyMod] : boolean {2nd Rank.system.damage.0.applyMod} (same value: False) - [category] : string {2nd Rank.system.damage.0.category} (same value: 'persistent') - formula : string {2nd Rank.system.damage.0.formula} (14 different values) - kinds : array {2nd Rank.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.damage.0.kinds.[]} (same value: 'damage') - [materials] : array<> {2nd Rank.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.damage.0.type} (14 different values) - [0Uok2pip94aNbBFd] : object {2nd Rank.system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {2nd Rank.system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {2nd Rank.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {2nd Rank.system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [1] : object {2nd Rank.system.damage.1} - applyMod : boolean {2nd Rank.system.damage.1.applyMod} (2 different values) - False (x3) - True (x1) - [category] : string {2nd Rank.system.damage.1.category} (same value: '') - formula : string {2nd Rank.system.damage.1.formula} (4 different values) - '1d6' (x1) - '1' (x1) - '2d4' (x1) - '1d8' (x1) - kinds : array {2nd Rank.system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.damage.1.kinds.[]} (same value: 'damage') - [materials] : array<> {2nd Rank.system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.damage.1.type} (4 different values) - 'spirit' (x1) - 'bleed' (x1) - 'void' (x1) - 'sonic' (x1) - [3fs8oc0vhfp42yxz] : object {2nd Rank.system.damage.3fs8oc0vhfp42yxz} - applyMod : boolean {2nd Rank.system.damage.3fs8oc0vhfp42yxz.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.damage.3fs8oc0vhfp42yxz.formula} (same value: '2d6') - kinds : array {2nd Rank.system.damage.3fs8oc0vhfp42yxz.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.damage.3fs8oc0vhfp42yxz.kinds.[]} (same value: 'damage') - materials : array<> {2nd Rank.system.damage.3fs8oc0vhfp42yxz.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.damage.3fs8oc0vhfp42yxz.type} (same value: 'mental') - [FxPXjS0YcyKrooiG] : object {2nd Rank.system.damage.FxPXjS0YcyKrooiG} - applyMod : boolean {2nd Rank.system.damage.FxPXjS0YcyKrooiG.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.damage.FxPXjS0YcyKrooiG.formula} (same value: '10') - kinds : array {2nd Rank.system.damage.FxPXjS0YcyKrooiG.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.damage.FxPXjS0YcyKrooiG.kinds.[]} (same value: 'healing') - materials : array<> {2nd Rank.system.damage.FxPXjS0YcyKrooiG.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.damage.FxPXjS0YcyKrooiG.type} (same value: 'untyped') - [Geqm5hIIStYgyT4R] : object {2nd Rank.system.damage.Geqm5hIIStYgyT4R} - applyMod : boolean {2nd Rank.system.damage.Geqm5hIIStYgyT4R.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.damage.Geqm5hIIStYgyT4R.formula} (same value: '4d6') - kinds : array {2nd Rank.system.damage.Geqm5hIIStYgyT4R.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.damage.Geqm5hIIStYgyT4R.kinds.[]} (same value: 'damage') - materials : array<> {2nd Rank.system.damage.Geqm5hIIStYgyT4R.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.damage.Geqm5hIIStYgyT4R.type} (same value: 'bludgeoning') - [Pf4kebYTSq4tLAM1] : object {2nd Rank.system.damage.Pf4kebYTSq4tLAM1} - applyMod : boolean {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.formula} (same value: '4d6') - kinds : array {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.kinds.[]} (same value: 'damage') - materials : array<> {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.type} (same value: 'mental') - [QrOXDstbGji5fsbX] : object {2nd Rank.system.damage.QrOXDstbGji5fsbX} - applyMod : boolean {2nd Rank.system.damage.QrOXDstbGji5fsbX.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.damage.QrOXDstbGji5fsbX.formula} (same value: '4d6') - kinds : array {2nd Rank.system.damage.QrOXDstbGji5fsbX.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.damage.QrOXDstbGji5fsbX.kinds.[]} (same value: 'damage') - materials : array<> {2nd Rank.system.damage.QrOXDstbGji5fsbX.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.damage.QrOXDstbGji5fsbX.type} (same value: 'piercing') - [YBeTuItHduzXElD5] : object {2nd Rank.system.damage.YBeTuItHduzXElD5} - applyMod : boolean {2nd Rank.system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {2nd Rank.system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {2nd Rank.system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [ZpsiSWQOvyrSkfMK] : object {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK} - applyMod : boolean {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK.formula} (same value: '2d6') - 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value : string {2nd Rank.system.heightening.levels.4.range.value} (2 different values) - '30 feet' (x2) - '60 feet' (x1) - [target] : object {2nd Rank.system.heightening.levels.4.target} - value : string {2nd Rank.system.heightening.levels.4.target.value} (9 different values) - '10 creatures' (x2) - '1 unattended non-magical object of 4 Bulk or less' (x1) - '20 willing creatures' (x1) - '6 willing creatures with an unarmed claw Strike' (x1) - '2 creatures' (x1) - '1 zombie of level 5 or lower' (x1) - '10 willing living creatures' (x1) - '3 creatures with teeth' (x1) - 'up to 10 creatures' (x1) - [5] : object {2nd Rank.system.heightening.levels.5} - area : object {2nd Rank.system.heightening.levels.5.area} - areaType : string {2nd Rank.system.heightening.levels.5.area.areaType} (same value: 'burst') - type : string {2nd Rank.system.heightening.levels.5.area.type} (same value: 'burst') - value : integer {2nd Rank.system.heightening.levels.5.area.value} (same value: 30) - damage : object {2nd Rank.system.heightening.levels.5.damage} - 0 : object {2nd Rank.system.heightening.levels.5.damage.0} - applyMod : boolean {2nd Rank.system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.heightening.levels.5.damage.0.formula} (same value: '8d4') - materials : array<> {2nd Rank.system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.5.damage.0.type} (same value: 'cold') - [target] : object {2nd Rank.system.heightening.levels.5.target} - value : string {2nd Rank.system.heightening.levels.5.target.value} (3 different values) - '1 unattended non-magical object of 8 Bulk or less' (x1) - '100 willing creatures' (x1) - 'Up to 5 creatures' (x1) - [time] : object {2nd Rank.system.heightening.levels.5.time} - value : string {2nd Rank.system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {2nd Rank.system.heightening.levels.5.traits} - value : array {2nd Rank.system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {2nd Rank.system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [6] : object {2nd Rank.system.heightening.levels.6} - [area] : object {2nd Rank.system.heightening.levels.6.area} - type : string {2nd Rank.system.heightening.levels.6.area.type} (same value: 'burst') - value : integer {2nd Rank.system.heightening.levels.6.area.value} (same value: 500) - [damage] : object {2nd Rank.system.heightening.levels.6.damage} - [0] : object {2nd Rank.system.heightening.levels.6.damage.0} - applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.0.applyMod} (same value: False) - category : string {2nd Rank.system.heightening.levels.6.damage.0.category} (same value: '') - formula : string {2nd Rank.system.heightening.levels.6.damage.0.formula} (same value: '3d6') - materials : array<> {2nd Rank.system.heightening.levels.6.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.6.damage.0.type} (same value: 'fire') - [1] : object {2nd Rank.system.heightening.levels.6.damage.1} - applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.1.applyMod} (same value: True) - category : string {2nd Rank.system.heightening.levels.6.damage.1.category} (same value: '') - formula : string {2nd Rank.system.heightening.levels.6.damage.1.formula} (same value: '1d6') - materials : array<> {2nd Rank.system.heightening.levels.6.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.6.damage.1.type} (same value: 'spirit') - lhtty9ufzih9gfue : object {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue} - applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue.formula} (same value: '6d4') - materials : array<> {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue.type} (same value: 'mental') - pxacolqtc1zeoqw3 : object {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3} - applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.applyMod} (same value: False) - category : string {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.category} (same value: 'persistent') - formula : string {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.formula} (same value: '3d4') - materials : array<> {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.type} (same value: 'mental') - [wn2U6jvbMUgcTC2a] : object {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a} - applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.formula} (same value: '3d6') - kinds : array {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.kinds.[]} (same value: 'damage') - materials : array<> {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.type} (same value: 'bludgeoning') - [target] : object {2nd Rank.system.heightening.levels.6.target} - value : string {2nd Rank.system.heightening.levels.6.target.value} (5 different values) - '10 willing creatures' (x2) - '1 unattended non-magical object of 16 Bulk or less' (x1) - '10 creatures' (x1) - '5 creatures' (x1) - '5 creatures with teeth' (x1) - [7] : object {2nd Rank.system.heightening.levels.7} - [area] : object {2nd Rank.system.heightening.levels.7.area} - areaType : string {2nd Rank.system.heightening.levels.7.area.areaType} (same value: 'burst') - type : string {2nd Rank.system.heightening.levels.7.area.type} (same value: 'burst') - value : integer {2nd Rank.system.heightening.levels.7.area.value} (same value: 20) - [range] : object {2nd Rank.system.heightening.levels.7.range} - value : string {2nd Rank.system.heightening.levels.7.range.value} (same value: '120 feet') - [target] : object {2nd Rank.system.heightening.levels.7.target} - value : string {2nd Rank.system.heightening.levels.7.target.value} (2 different values) - '1 unattended non-magical object of 32 Bulk or less' (x1) - '5 creatures' (x1) - [8] : object {2nd Rank.system.heightening.levels.8} - [area] : object {2nd Rank.system.heightening.levels.8.area} - areaType : string {2nd Rank.system.heightening.levels.8.area.areaType} (same value: 'burst') - type : string {2nd Rank.system.heightening.levels.8.area.type} (same value: 'burst') - value : integer {2nd Rank.system.heightening.levels.8.area.value} (same value: 60) - damage : object {2nd Rank.system.heightening.levels.8.damage} - [0] : object {2nd Rank.system.heightening.levels.8.damage.0} - applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : string {2nd Rank.system.heightening.levels.8.damage.0.category} (same value: '') - formula : string {2nd Rank.system.heightening.levels.8.damage.0.formula} (2 different values) - '4d6' (x1) - '14d4' (x1) - materials : array<> {2nd Rank.system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.8.damage.0.type} (2 different values) - 'fire' (x1) - 'cold' (x1) - [1] : object {2nd Rank.system.heightening.levels.8.damage.1} - applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.1.applyMod} (same value: True) - category : string {2nd Rank.system.heightening.levels.8.damage.1.category} (same value: '') - formula : string {2nd Rank.system.heightening.levels.8.damage.1.formula} (same value: '1d6') - materials : array<> {2nd Rank.system.heightening.levels.8.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.8.damage.1.type} (same value: 'spirit') - lhtty9ufzih9gfue : object {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue} - applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue.formula} (same value: '8d4') - materials : array<> {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue.type} (same value: 'mental') - pxacolqtc1zeoqw3 : object {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3} - applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.applyMod} (same value: False) - category : string {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.category} (same value: 'persistent') - formula : string {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.formula} (same value: '4d4') - materials : array<> {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.type} (same value: 'mental') - [wn2U6jvbMUgcTC2a] : object {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a} - applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.formula} (same value: '4d6') - kinds : array {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.kinds.[]} (same value: 'damage') - materials : array<> {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.type} (same value: 'bludgeoning') - [target] : object {2nd Rank.system.heightening.levels.8.target} - value : string {2nd Rank.system.heightening.levels.8.target.value} (2 different values) - '1 unattended non-magical object of 64 Bulk or less' (x1) - '7 creatures with teeth' (x1) - [9] : object {2nd Rank.system.heightening.levels.9} - [target] : object {2nd Rank.system.heightening.levels.9.target} - value : string {2nd Rank.system.heightening.levels.9.target.value} (same value: '1 unattended non-magical object of 128 Bulk or less') - area : object {2nd Rank.system.heightening.levels.9.area} - type : string {2nd Rank.system.heightening.levels.9.area.type} (same value: 'burst') - value : integer {2nd Rank.system.heightening.levels.9.area.value} (same value: 5280) - level : object {2nd Rank.system.level} - value : integer {2nd Rank.system.level.value} (same value: 2) - publication : object {2nd Rank.system.publication} - license : string {2nd Rank.system.publication.license} (2 different values) - 'OGL' (x93) - 'ORC' (x90) - remaster : boolean {2nd Rank.system.publication.remaster} (2 different values) - True (x113) - False (x70) - title : string {2nd Rank.system.publication.title} (32 different values) - range : object {2nd Rank.system.range} - value : string {2nd Rank.system.range.value} (10 different values) - 'touch' (x48) - '30 feet' (x48) - '' (x39) - '120 feet' (x23) - '60 feet' (x17) - '100 feet' (x4) - '90 feet' (x1) - 'planetary' (x1) - '500 feet' (x1) - '10 miles' (x1) - requirements : string {2nd Rank.system.requirements} (5 different values) - '' (x179) - 'You can bleed' (x1) - 'A creature within range is hit with a Strike that deals physical damage.' (x1) - 'You\'re a living creature' (x1) - 'You have an eidolon.' (x1) - rules : ignored (Foundry rules object) {2nd Rank.system.rules} - target : object {2nd Rank.system.target} - value : string {2nd Rank.system.target.value} (56 different values) - time : object {2nd Rank.system.time} - value : string {2nd Rank.system.time.value} (11 different values) - traits : object {2nd Rank.system.traits} - rarity : string {2nd Rank.system.traits.rarity} (3 different values) - 'common' (x138) - 'uncommon' (x35) - 'rare' (x10) - traditions : array {2nd Rank.system.traits.traditions} - Length: min=1 max=4 - Value type: string {2nd Rank.system.traits.traditions.[]} (4 different values) - 'arcane' (x126) - 'primal' (x115) - 'occult' (x105) - 'divine' (x80) - value : array {2nd Rank.system.traits.value} - Length: min=0 max=7 - Value type: string {2nd Rank.system.traits.value.[]} (53 different values) - [selected] : array<> {2nd Rank.system.traits.selected} - Length: min=0 max=0 - Value type: empty - [defense] : object {2nd Rank.system.defense} - [passive] : object {2nd Rank.system.defense.passive} - statistic : string {2nd Rank.system.defense.passive.statistic} (same value: 'ac') - [save] : object {2nd Rank.system.defense.save} - basic : boolean {2nd Rank.system.defense.save.basic} (2 different values) - False (x51) - True (x15) - statistic : string {2nd Rank.system.defense.save.statistic} (3 different values) - 'fortitude' (x23) - 'will' (x23) - 'reflex' (x20) - [overlays] : object {2nd Rank.system.overlays} - [CXLBoUCDAyNLYJLa] : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa} - name : string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.name} (same value: 'Final Sacrifice (Cold)') - overlayType : string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.sort} (same value: 2) - system : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system} - damage : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage} - 0 : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage.0} - [category] : empty - kinds : array {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds.[]} (same value: 'damage') - type : string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.type} (same value: 'cold') - rules : ignored (Foundry rules object) {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.rules} - traits : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.traits} - value : array {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.traits.value} - Length: min=3 max=3 - Value type: string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.traits.value.[]} (3 different values) - 'cold' (x1) - 'concentrate' (x1) - 'manipulate' (x1) - NYYzPXYkV0V917XF : object {2nd Rank.system.overlays.NYYzPXYkV0V917XF} - name : string {2nd Rank.system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {2nd Rank.system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system} - damage : object {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - OTj254xSoTgGQJlU : object {2nd Rank.system.overlays.OTj254xSoTgGQJlU} - name : string {2nd Rank.system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {2nd Rank.system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system} - damage : object {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [TbHMSXBAsnIbidBD] : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD} - _id : string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD._id} (same value: 'TbHMSXBAsnIbidBD') - overlayType : string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.sort} (same value: 3) - system : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system} - area : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.area} - type : string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.area.type} (same value: 'burst') - value : integer {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.area.value} (same value: 15) - time : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.time} - value : string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.time.value} (same value: '3') - traits : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.traits} - value : array {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.traits.value} - Length: min=2 max=2 - Value type: string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - TqI3B4hFxajOSIm3 : object {2nd Rank.system.overlays.TqI3B4hFxajOSIm3} - name : string {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - WIvpqh0pSKKC4t0F : object {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F} - name : string {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [XJzWxXlJmL5uj8Yd] : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd} - _id : string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd._id} (same value: 'XJzWxXlJmL5uj8Yd') - overlayType : string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.sort} (same value: 1) - system : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system} - area : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.area} - type : string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.area.type} (same value: 'burst') - value : integer {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.area.value} (same value: 5) - time : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.time} - value : string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.time.value} (same value: '1') - traits : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.traits} - value : array {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.traits.value} - Length: min=1 max=1 - Value type: string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.traits.value.[]} (same value: 'manipulate') - [aZcOAlvTgorg1Rl9] : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9} - _id : string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9._id} (same value: 'aZcOAlvTgorg1Rl9') - overlayType : string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.sort} (same value: 2) - system : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system} - area : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.area} - type : string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.area.type} (same value: 'burst') - value : integer {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.area.value} (same value: 10) - time : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.time} - value : string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.time.value} (same value: '2') - traits : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.traits} - value : array {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.traits.value} - Length: min=2 max=2 - Value type: string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [hqiwae0wgehycnex] : object {2nd Rank.system.overlays.hqiwae0wgehycnex} - _id : string {2nd Rank.system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {2nd Rank.system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system} - damage : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - materials : array<> {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - heightening : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.target} - value : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.time} - value : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [owbdx5mwkhnfjfe8] : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8} - _id : string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8._id} (same value: 'owbdx5mwkhnfjfe8') - overlayType : string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.sort} (same value: 2) - system : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system} - area : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.area} - value : string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.area.value} (same value: '120') - time : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.time} - value : string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.time.value} (same value: '3') - traits : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.traits} - value : array {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.traits.value} - Length: min=4 max=4 - Value type: string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'force' (x1) - 'light' (x1) - 'manipulate' (x1) - [qrxkquqbapot642g] : object {2nd Rank.system.overlays.qrxkquqbapot642g} - _id : string {2nd Rank.system.overlays.qrxkquqbapot642g._id} (same value: 'qrxkquqbapot642g') - overlayType : string {2nd Rank.system.overlays.qrxkquqbapot642g.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.qrxkquqbapot642g.sort} (same value: 1) - system : object {2nd Rank.system.overlays.qrxkquqbapot642g.system} - time : object {2nd Rank.system.overlays.qrxkquqbapot642g.system.time} - value : string {2nd Rank.system.overlays.qrxkquqbapot642g.system.time.value} (same value: '2') - [rgpytku9yox1yddh] : object {2nd Rank.system.overlays.rgpytku9yox1yddh} - _id : string {2nd Rank.system.overlays.rgpytku9yox1yddh._id} (same value: 'rgpytku9yox1yddh') - overlayType : string {2nd Rank.system.overlays.rgpytku9yox1yddh.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.rgpytku9yox1yddh.sort} (same value: 2) - system : object {2nd Rank.system.overlays.rgpytku9yox1yddh.system} - time : object {2nd Rank.system.overlays.rgpytku9yox1yddh.system.time} - value : string {2nd Rank.system.overlays.rgpytku9yox1yddh.system.time.value} (same value: '3') - traits : object {2nd Rank.system.overlays.rgpytku9yox1yddh.system.traits} - value : array {2nd Rank.system.overlays.rgpytku9yox1yddh.system.traits.value} - Length: min=2 max=2 - Value type: string {2nd Rank.system.overlays.rgpytku9yox1yddh.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [rxA3woadtvHLq4xZ] : object {2nd Rank.system.overlays.rxA3woadtvHLq4xZ} - name : string {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.name} (same value: 'Final Sacrifice (Fire)') - overlayType : string {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.sort} (same value: 1) - system : object {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system} - damage : object {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system.damage} - 0 : object {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system.damage.0} - [category] : empty - rules : ignored (Foundry rules object) {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system.rules} - [wbmv0dtfurrhoq5m] : object {2nd Rank.system.overlays.wbmv0dtfurrhoq5m} - _id : string {2nd Rank.system.overlays.wbmv0dtfurrhoq5m._id} (same value: 'wbmv0dtfurrhoq5m') - overlayType : string {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.sort} (same value: 1) - system : object {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system} - time : object {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.time} - value : string {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.time.value} (same value: '2') - traits : object {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.traits} - value : array {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.traits.value} - Length: min=2 max=2 - Value type: string {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [wlrbtv7c5shfmdh1] : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1} - _id : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - materials : array<> {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - heightening : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [zzgj6vleao856t2k] : object {2nd Rank.system.overlays.zzgj6vleao856t2k} - name : string {2nd Rank.system.overlays.zzgj6vleao856t2k.name} (same value: 'Inner Radiance Torrent (2 Rounds)') - overlayType : string {2nd Rank.system.overlays.zzgj6vleao856t2k.overlayType} (same value: 'override') - sort : integer {2nd Rank.system.overlays.zzgj6vleao856t2k.sort} (same value: 3) - system : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system} - area : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.area} - value : string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.area.value} (same value: '120') - damage : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage} - 0 : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage.0} - [category] : empty - formula : string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage.0.formula} (same value: '8d4') - heightening : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.heightening} - damage : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.heightening.damage} - 0 : string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.heightening.damage.0} (same value: '4d4') - time : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.time} - value : string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.time.value} (same value: '2 rounds') - traits : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.traits} - value : array {2nd Rank.system.overlays.zzgj6vleao856t2k.system.traits.value} - Length: min=4 max=4 - Value type: string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'force' (x1) - 'light' (x1) - 'manipulate' (x1) - type : string {2nd Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/2nd Rank.yaml b/output/pf2e/packs/2nd Rank.yaml new file mode 100644 index 0000000..42c1433 --- /dev/null +++ b/output/pf2e/packs/2nd Rank.yaml @@ -0,0 +1,4646 @@ +name: 2nd Rank +values: 183 +schema: + '_id': + type: string + path: 2nd Rank._id + is_null: false + values: 183 + different_values: 183 (all different) + variants: [omitted] + 'folder': + type: string + path: 2nd Rank.folder + is_null: false + values: 183 + different_values: 1 (all same) + variants: "lPzcDrjGDFbzuF2r" (x183) + 'img': + type: string + path: 2nd Rank.img + is_null: false + values: 183 + different_values: 179 + variants: [omitted] + 'name': + type: string + path: 2nd Rank.name + is_null: false + values: 183 + different_values: 183 (all different) + variants: [omitted] + 'system': + type: object + path: 2nd Rank.system + is_null: false + values: 183 + schema: + [area]: + type: object + path: 2nd Rank.system.area + is_null: true + values: 46 + schema: + [details]: + type: string + path: 2nd Rank.system.area.details + is_null: true + values: 1 + different_values: 1 (all same) + variants: "all squares in a 20-foot-radius burst that contain plants" (x1) + 'type': + type: string + path: 2nd Rank.system.area.type + is_null: false + values: 46 + different_values: 6 + variants: + - "burst" (x27) + - "emanation" (x6) + - "cone" (x5) + - "line" (x4) + - "square" (x2) + - "cube" (x2) + 'value': + type: integer + path: 2nd Rank.system.area.value + is_null: false + values: 46 + different_values: 8 + variants: + - 20 (x11) + - 10 (x9) + - 5 (x7) + - 15 (x6) + - 30 (x6) + - 60 (x4) + - 40 (x2) + - 500 (x1) + 'cost': + type: object + path: 2nd Rank.system.cost + is_null: false + values: 183 + schema: + 'value': + type: string + path: 2nd Rank.system.cost.value + is_null: false + values: 183 + different_values: 2 + variants: + - "" (x182) + - "3 gp game piece focus" (x1) + 'counteraction': + type: boolean + path: 2nd Rank.system.counteraction + is_null: false + values: 183 + different_values: 2 + variants: + - False (x173) + - True (x10) + 'damage': + type: object + path: 2nd Rank.system.damage + is_null: false + values: 183 + schema: + [0]: + type: object + path: 2nd Rank.system.damage.0 + is_null: true + values: 27 + schema: + [applyMod]: + type: boolean + path: 2nd Rank.system.damage.0.applyMod + is_null: true + values: 26 + different_values: 1 (all same) + variants: False (x26) + [category]: + type: string + path: 2nd Rank.system.damage.0.category + is_null: true + values: 3 + different_values: 1 (all same) + variants: "persistent" (x3) + 'formula': + type: string + path: 2nd Rank.system.damage.0.formula + is_null: false + values: 27 + different_values: 14 + variants: [omitted] + 'kinds': + type: array + path: 2nd Rank.system.damage.0.kinds + is_null: false + values: 27 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 2nd Rank.system.damage.0.kinds.[] + is_null: false + values: 27 + different_values: 1 (all same) + variants: "damage" (x27) + [materials]: + type: array<> + path: 2nd Rank.system.damage.0.materials + is_null: true + values: 23 + min_count: 0 + max_count: 0 + value_type: + type: + path: 2nd Rank.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 2nd Rank.system.damage.0.type + is_null: false + values: 27 + different_values: 14 + variants: [omitted] + [0Uok2pip94aNbBFd]: + type: object + path: 2nd Rank.system.damage.0Uok2pip94aNbBFd + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 2nd Rank.system.damage.0Uok2pip94aNbBFd.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 2nd Rank.system.damage.0Uok2pip94aNbBFd.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 2nd Rank.system.damage.0Uok2pip94aNbBFd.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d8" (x1) + 'kinds': + type: 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"concentrate" (x1) + - "manipulate" (x1) + 'TqI3B4hFxajOSIm3': + type: object + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3 + is_null: false + values: 1 + schema: + 'name': + type: string + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spiritual Armament (Bludgeoning)" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage + is_null: false + values: 1 + schema: + '0Uok2pip94aNbBFd': + type: object + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd + is_null: false + values: 1 + schema: + [category]: + type: + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.category + is_null: true + values: 0 + is_empty: true + 'kinds': + type: array + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'type': + type: string + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [defense]: + type: + path: 2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.defense + is_null: true + values: 0 + is_empty: true + 'WIvpqh0pSKKC4t0F': + type: object + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F + is_null: false + values: 1 + schema: + 'name': + type: string + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spiritual Armament (Piercing)" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage + is_null: false + values: 1 + schema: + '0Uok2pip94aNbBFd': + type: object + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd + is_null: false + values: 1 + schema: + [category]: + type: + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.category + is_null: true + values: 0 + is_empty: true + 'kinds': + type: array + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'type': + type: string + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + [defense]: + type: + path: 2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.defense + is_null: true + values: 0 + is_empty: true + [XJzWxXlJmL5uj8Yd]: + type: object + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd + is_null: true + values: 1 + schema: + '_id': + type: string + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "XJzWxXlJmL5uj8Yd" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.area + is_null: false + values: 1 + schema: + 'type': + type: string + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.area.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "burst" (x1) + 'value': + type: integer + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'time': + type: object + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + 'traits': + type: object + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.traits.value + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "manipulate" (x1) + [aZcOAlvTgorg1Rl9]: + type: object + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9 + is_null: true + values: 1 + schema: + '_id': + type: string + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "aZcOAlvTgorg1Rl9" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.area + is_null: false + values: 1 + schema: + 'type': + type: string + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.area.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "burst" (x1) + 'value': + type: integer + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 10 (x1) + 'time': + type: object + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2" (x1) + 'traits': + type: object + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.traits.value + is_null: false + values: 1 + min_count: 2 + max_count: 2 + value_type: + type: string + path: 2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.traits.value.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "concentrate" (x1) + - "manipulate" (x1) + [hqiwae0wgehycnex]: + type: object + path: 2nd Rank.system.overlays.hqiwae0wgehycnex + is_null: true + values: 1 + schema: + '_id': + type: string + path: 2nd Rank.system.overlays.hqiwae0wgehycnex._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "hqiwae0wgehycnex" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage + is_null: false + values: 1 + schema: + 'd80radfbikwjogmr': + type: object + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr + is_null: false + values: 1 + schema: + 'applyMod': + type: boolean + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'materials': + type: array<> + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fire" (x1) + 'heightening': + type: object + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.damage + is_null: false + values: 1 + schema: + 'd80radfbikwjogmr': + type: string + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'interval': + type: integer + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.interval + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "interval" (x1) + 'target': + type: object + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.target + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.target.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2 or more creatures" (x1) + 'time': + type: object + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.hqiwae0wgehycnex.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2 or 3" (x1) + [owbdx5mwkhnfjfe8]: + type: object + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8 + is_null: true + values: 1 + schema: + '_id': + type: string + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "owbdx5mwkhnfjfe8" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.area + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "120" (x1) + 'time': + type: object + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3" (x1) + 'traits': + type: object + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.traits.value + is_null: false + values: 1 + min_count: 4 + max_count: 4 + value_type: + type: string + path: 2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.traits.value.[] + is_null: false + values: 4 + different_values: 4 + variants: + - "concentrate" (x1) + - "force" (x1) + - "light" (x1) + - "manipulate" (x1) + [qrxkquqbapot642g]: + type: object + path: 2nd Rank.system.overlays.qrxkquqbapot642g + is_null: true + values: 1 + schema: + '_id': + type: string + path: 2nd Rank.system.overlays.qrxkquqbapot642g._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "qrxkquqbapot642g" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.qrxkquqbapot642g.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.qrxkquqbapot642g.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.qrxkquqbapot642g.system + is_null: false + values: 1 + schema: + 'time': + type: object + path: 2nd Rank.system.overlays.qrxkquqbapot642g.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.qrxkquqbapot642g.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2" (x1) + [rgpytku9yox1yddh]: + type: object + path: 2nd Rank.system.overlays.rgpytku9yox1yddh + is_null: true + values: 1 + schema: + '_id': + type: string + path: 2nd Rank.system.overlays.rgpytku9yox1yddh._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "rgpytku9yox1yddh" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.rgpytku9yox1yddh.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.rgpytku9yox1yddh.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.rgpytku9yox1yddh.system + is_null: false + values: 1 + schema: + 'time': + type: object + path: 2nd Rank.system.overlays.rgpytku9yox1yddh.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.rgpytku9yox1yddh.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3" (x1) + 'traits': + type: object + path: 2nd Rank.system.overlays.rgpytku9yox1yddh.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 2nd Rank.system.overlays.rgpytku9yox1yddh.system.traits.value + is_null: false + values: 1 + min_count: 2 + max_count: 2 + value_type: + type: string + path: 2nd Rank.system.overlays.rgpytku9yox1yddh.system.traits.value.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "concentrate" (x1) + - "manipulate" (x1) + [rxA3woadtvHLq4xZ]: + type: object + path: 2nd Rank.system.overlays.rxA3woadtvHLq4xZ + is_null: true + values: 1 + schema: + 'name': + type: string + path: 2nd Rank.system.overlays.rxA3woadtvHLq4xZ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Final Sacrifice (Fire)" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.rxA3woadtvHLq4xZ.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.rxA3woadtvHLq4xZ.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: 2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: 2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'rules': + type: ignored (Foundry rules object) + path: 2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system.rules + is_null: false + values: 1 + [wbmv0dtfurrhoq5m]: + type: object + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m + is_null: true + values: 1 + schema: + '_id': + type: string + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "wbmv0dtfurrhoq5m" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system + is_null: false + values: 1 + schema: + 'time': + type: object + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2" (x1) + 'traits': + type: object + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.traits.value + is_null: false + values: 1 + min_count: 2 + max_count: 2 + value_type: + type: string + path: 2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.traits.value.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "concentrate" (x1) + - "manipulate" (x1) + [wlrbtv7c5shfmdh1]: + type: object + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1 + is_null: true + values: 1 + schema: + '_id': + type: string + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "wlrbtv7c5shfmdh1" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage + is_null: false + values: 1 + schema: + 'tgzp2lzatpg4c9a5': + type: object + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5 + is_null: false + values: 1 + schema: + 'applyMod': + type: boolean + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'materials': + type: array<> + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fire" (x1) + 'heightening': + type: object + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage + is_null: false + values: 1 + schema: + 'tgzp2lzatpg4c9a5': + type: string + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'interval': + type: integer + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "interval" (x1) + 'target': + type: object + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.target + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.target.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1 creature" (x1) + 'time': + type: object + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + [zzgj6vleao856t2k]: + type: object + path: 2nd Rank.system.overlays.zzgj6vleao856t2k + is_null: true + values: 1 + schema: + 'name': + type: string + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Inner Radiance Torrent (2 Rounds)" (x1) + 'overlayType': + type: string + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.area + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "120" (x1) + 'damage': + type: object + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage.0.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "8d4" (x1) + 'heightening': + type: object + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.heightening.damage + is_null: false + values: 1 + schema: + '0': + type: string + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.heightening.damage.0 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d4" (x1) + 'time': + type: object + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2 rounds" (x1) + 'traits': + type: object + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.traits.value + is_null: false + values: 1 + min_count: 4 + max_count: 4 + value_type: + type: string + path: 2nd Rank.system.overlays.zzgj6vleao856t2k.system.traits.value.[] + is_null: false + values: 4 + different_values: 4 + variants: + - "concentrate" (x1) + - "force" (x1) + - "light" (x1) + - "manipulate" (x1) + 'type': + type: string + path: 2nd Rank.type + is_null: false + values: 183 + different_values: 1 (all same) + variants: "spell" (x183) diff --git a/output/pf2e/packs/3 - Of Blood and Faith.txt b/output/pf2e/packs/3 - Of Blood and Faith.txt deleted file mode 100644 index 6d11fa0..0000000 --- a/output/pf2e/packs/3 - Of Blood and Faith.txt +++ /dev/null @@ -1,1329 +0,0 @@ -3 - Of Blood and Faith -Different values: 20 -===================================== -object {3 - Of Blood and Faith} - _id : string {3 - Of Blood and Faith._id} (all different values) - folder : string {3 - Of Blood and Faith.folder} (same value: '1hdNljMZCWQZtriy') - img : string {3 - Of Blood and Faith.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x14) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {3 - Of Blood and Faith.items} - Length: min=1 max=49 - Value type: object {3 - Of Blood and Faith.items.[]} - _id : string {3 - Of Blood and Faith.items.[]._id} (269 different values) - img : string {3 - Of Blood and Faith.items.[].img} (110 different values) - name : string {3 - Of Blood and Faith.items.[].name} (215 different values) - sort : integer {3 - Of Blood and Faith.items.[].sort} (50 different values) - system : object {3 - Of Blood and Faith.items.[].system} - [acBonus] : integer {3 - Of Blood and Faith.items.[].system.acBonus} (4 different values) - 2 (x3) - 0 (x1) - 6 (x1) - 4 (x1) - [actionType] : object {3 - Of Blood and Faith.items.[].system.actionType} - value : string {3 - Of Blood and Faith.items.[].system.actionType.value} (4 different values) - 'passive' (x59) - 'action' (x24) - 'reaction' (x17) - 'free' (x3) - [actions] : object {3 - Of Blood and Faith.items.[].system.actions} - [value] : integer {3 - Of Blood and Faith.items.[].system.actions.value} (3 different values) - 1 (x11) - 2 (x7) - 3 (x6) - [area] : object {3 - Of Blood and Faith.items.[].system.area} - type : string {3 - Of Blood and Faith.items.[].system.area.type} (4 different values) - 'burst' (x14) - 'emanation' (x4) - 'cylinder' (x1) - 'line' (x1) - value : integer {3 - Of Blood and Faith.items.[].system.area.value} (7 different values) - 40 (x6) - 60 (x5) - 20 (x3) - 30 (x3) - 100 (x1) - 400 (x1) - 120 (x1) - [attackEffects] : object {3 - Of Blood and Faith.items.[].system.attackEffects} - value : array {3 - Of Blood and Faith.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.attackEffects.value.[]} (6 different values) - 'improved-grab' (x2) - 'grab' (x2) - 'void-drain' (x2) - 'sever-fate' (x1) - 'seed-of-doubt' (x1) - 'siphon-will' (x1) - [autoHeightenLevel] : object {3 - Of Blood and Faith.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3 - Of Blood and Faith.items.[].system.baseItem} (13 different values) - [bonus] : object {3 - Of Blood and Faith.items.[].system.bonus} - value : integer {3 - Of Blood and Faith.items.[].system.bonus.value} (9 different values) - 0 (x12) - 36 (x4) - 31 (x4) - 34 (x4) - 38 (x3) - 33 (x3) - 37 (x3) - 35 (x3) - 39 (x3) - [bonusDamage] : object {3 - Of Blood and Faith.items.[].system.bonusDamage} - value : integer {3 - Of Blood and Faith.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3 - Of Blood and Faith.items.[].system.bulk} - value : mixed - integer {3 - Of Blood and Faith.items.[].system.bulk.value} (3 different values) - 1 (x9) - 2 (x4) - 4 (x1) - float {3 - Of Blood and Faith.items.[].system.bulk.value} (same value: 0,1) - [category] : string {3 - Of Blood and Faith.items.[].system.category} (12 different values) - [checkPenalty] : integer {3 - Of Blood and Faith.items.[].system.checkPenalty} (4 different values) - 0 (x1) - -3 (x1) - -1 (x1) - -2 (x1) - [containerId] : empty - [cost] : object {3 - Of Blood and Faith.items.[].system.cost} - value : string {3 - Of Blood and Faith.items.[].system.cost.value} (7 different values) - '' (x90) - 'rare incense worth a total value of 300 gp' (x2) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x2) - 'rare candles and incense worth a total value of 50 gp' (x1) - 'gemstones worth a total value of 75 gp × the target\'s level' (x1) - 'herbs, 1/5 the value on Creature Creation Rituals table' (x1) - 'faerie circle ingredients worth a total value of 1 gp × the spell rank × the target\'s level' (x1) - [damageRolls] : object {3 - Of Blood and Faith.items.[].system.damageRolls} - [0hKHR5l649ZHxPfK] : object {3 - Of Blood and Faith.items.[].system.damageRolls.0hKHR5l649ZHxPfK} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.0hKHR5l649ZHxPfK.damage} (same value: '3d8+8') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.0hKHR5l649ZHxPfK.damageType} (same value: 'piercing') - [0j5YNpNuJQaKJsip] : object {3 - Of Blood and Faith.items.[].system.damageRolls.0j5YNpNuJQaKJsip} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.0j5YNpNuJQaKJsip.damage} (same value: '2d10') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.0j5YNpNuJQaKJsip.damageType} (same value: 'fire') - [6dQKhLGmgmX97sfY] : object {3 - Of Blood and Faith.items.[].system.damageRolls.6dQKhLGmgmX97sfY} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.6dQKhLGmgmX97sfY.damage} (same value: '4d12+28') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.6dQKhLGmgmX97sfY.damageType} (same value: 'piercing') - [HcX9Z3ImId7x2uOG] : object {3 - Of Blood and Faith.items.[].system.damageRolls.HcX9Z3ImId7x2uOG} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.HcX9Z3ImId7x2uOG.damage} (same value: '4d8+18') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.HcX9Z3ImId7x2uOG.damageType} (same value: 'slashing') - [LE7emFT6O78VmWo6] : object {3 - Of Blood and Faith.items.[].system.damageRolls.LE7emFT6O78VmWo6} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.LE7emFT6O78VmWo6.damage} (same value: '3d8') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.LE7emFT6O78VmWo6.damageType} (same value: 'void') - [NmGcmqTLHOryulUi] : object {3 - Of Blood and Faith.items.[].system.damageRolls.NmGcmqTLHOryulUi} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.NmGcmqTLHOryulUi.damage} (same value: '4d6+15') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.NmGcmqTLHOryulUi.damageType} (same value: 'piercing') - [OMCV6PGDkOUVUimZ] : object {3 - Of Blood and Faith.items.[].system.damageRolls.OMCV6PGDkOUVUimZ} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.OMCV6PGDkOUVUimZ.damage} (same value: '6d8') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.OMCV6PGDkOUVUimZ.damageType} (same value: 'void') - VlGfuPTGxTXObbfc : object {3 - Of Blood and Faith.items.[].system.damageRolls.VlGfuPTGxTXObbfc} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.VlGfuPTGxTXObbfc.damage} (same value: '1d4') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.VlGfuPTGxTXObbfc.damageType} (same value: 'spirit') - [8KJ2Qqf6OULMrTYd] : object {3 - Of Blood and Faith.items.[].system.damageRolls.8KJ2Qqf6OULMrTYd} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.8KJ2Qqf6OULMrTYd.damage} (same value: '1d6') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.8KJ2Qqf6OULMrTYd.damageType} (same value: 'spirit') - [DYzz2bBJPnHDcyAJ] : object {3 - Of Blood and Faith.items.[].system.damageRolls.DYzz2bBJPnHDcyAJ} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.DYzz2bBJPnHDcyAJ.damage} (same value: '1d4') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.DYzz2bBJPnHDcyAJ.damageType} (same value: 'spirit') - [KvDjFi61Aq8jVYGb] : object {3 - Of Blood and Faith.items.[].system.damageRolls.KvDjFi61Aq8jVYGb} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.KvDjFi61Aq8jVYGb.damage} (same value: '4d12+16') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.KvDjFi61Aq8jVYGb.damageType} (same value: 'bludgeoning') - [MEWRnndX5KpKbykZ] : object {3 - Of Blood and Faith.items.[].system.damageRolls.MEWRnndX5KpKbykZ} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.MEWRnndX5KpKbykZ.damage} (same value: '5d8+18') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.MEWRnndX5KpKbykZ.damageType} (same value: 'bludgeoning') - [OhNo0dU8vjAHrmT0] : object {3 - Of Blood and Faith.items.[].system.damageRolls.OhNo0dU8vjAHrmT0} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.OhNo0dU8vjAHrmT0.damage} (same value: '4d6') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.OhNo0dU8vjAHrmT0.damageType} (same value: 'cold') - [Ohy8X4Rw6cqeWcRJ] : object {3 - Of Blood and Faith.items.[].system.damageRolls.Ohy8X4Rw6cqeWcRJ} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.Ohy8X4Rw6cqeWcRJ.damage} (same value: '4d4+17') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.Ohy8X4Rw6cqeWcRJ.damageType} (same value: 'piercing') - [QEDTTbYRTbQxyzhb] : object {3 - Of Blood and Faith.items.[].system.damageRolls.QEDTTbYRTbQxyzhb} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.QEDTTbYRTbQxyzhb.damage} (same value: '3d6+16') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.QEDTTbYRTbQxyzhb.damageType} (same value: 'slashing') - [THWV22s0FjAZQqE5] : object {3 - Of Blood and Faith.items.[].system.damageRolls.THWV22s0FjAZQqE5} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.THWV22s0FjAZQqE5.damage} (same value: '3d6') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.THWV22s0FjAZQqE5.damageType} (same value: 'void') - [TsQFKTfRgJIotR5w] : object {3 - Of Blood and Faith.items.[].system.damageRolls.TsQFKTfRgJIotR5w} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.TsQFKTfRgJIotR5w.damage} (same value: '10d6+35') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.TsQFKTfRgJIotR5w.damageType} (same value: 'bludgeoning') - [X86yzlCK5IoXVxrj] : object {3 - Of Blood and Faith.items.[].system.damageRolls.X86yzlCK5IoXVxrj} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.X86yzlCK5IoXVxrj.damage} (same value: '8d6') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.X86yzlCK5IoXVxrj.damageType} (same value: 'spirit') - [YJBjc4eCifj9l1ec] : object {3 - Of Blood and Faith.items.[].system.damageRolls.YJBjc4eCifj9l1ec} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.YJBjc4eCifj9l1ec.damage} (same value: '1d6') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.YJBjc4eCifj9l1ec.damageType} (same value: 'spirit') - [ZYWPjZTUzRfe5mPx] : object {3 - Of Blood and Faith.items.[].system.damageRolls.ZYWPjZTUzRfe5mPx} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.ZYWPjZTUzRfe5mPx.damage} (same value: '3d6') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.ZYWPjZTUzRfe5mPx.damageType} (same value: 'void') - [ZsCxP9QW9dvonEoD] : object {3 - Of Blood and Faith.items.[].system.damageRolls.ZsCxP9QW9dvonEoD} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.ZsCxP9QW9dvonEoD.damage} (same value: '3d4+16') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.ZsCxP9QW9dvonEoD.damageType} (same value: 'slashing') - [aF7qQEHlq0BDsyxK] : object {3 - Of Blood and Faith.items.[].system.damageRolls.aF7qQEHlq0BDsyxK} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.aF7qQEHlq0BDsyxK.damage} (same value: '3d6+13') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.aF7qQEHlq0BDsyxK.damageType} (same value: 'bludgeoning') - [azsbQd5UZdlcWNEt] : object {3 - Of Blood and Faith.items.[].system.damageRolls.azsbQd5UZdlcWNEt} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.azsbQd5UZdlcWNEt.damage} (same value: '2d10') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.azsbQd5UZdlcWNEt.damageType} (same value: 'fire') - [bc9xvSYqUIOtIhHP] : object {3 - Of Blood and Faith.items.[].system.damageRolls.bc9xvSYqUIOtIhHP} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.bc9xvSYqUIOtIhHP.damage} (same value: '3d10+16') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.bc9xvSYqUIOtIhHP.damageType} (same value: 'piercing') - [biYgvxjEFQ3zOpMf] : object {3 - Of Blood and Faith.items.[].system.damageRolls.biYgvxjEFQ3zOpMf} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.biYgvxjEFQ3zOpMf.damage} (same value: '2d10') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.biYgvxjEFQ3zOpMf.damageType} (same value: 'fire') - [eyNMoVrJoQOWduf2] : object {3 - Of Blood and Faith.items.[].system.damageRolls.eyNMoVrJoQOWduf2} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.eyNMoVrJoQOWduf2.damage} (same value: '3d10+13') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.eyNMoVrJoQOWduf2.damageType} (same value: 'bludgeoning') - [gWqVgCyVB4fLudIn] : object {3 - Of Blood and Faith.items.[].system.damageRolls.gWqVgCyVB4fLudIn} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.gWqVgCyVB4fLudIn.damage} (same value: '3d6') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.gWqVgCyVB4fLudIn.damageType} (same value: 'void') - iHTUm7jJbbliX9qu : object {3 - Of Blood and Faith.items.[].system.damageRolls.iHTUm7jJbbliX9qu} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.iHTUm7jJbbliX9qu.damage} (same value: '3d12+16') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.iHTUm7jJbbliX9qu.damageType} (same value: 'slashing') - [iMG5u1Qgb1Ro8j1l] : object {3 - Of Blood and Faith.items.[].system.damageRolls.iMG5u1Qgb1Ro8j1l} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.iMG5u1Qgb1Ro8j1l.damage} (same value: '4d8+17') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.iMG5u1Qgb1Ro8j1l.damageType} (same value: 'slashing') - [lgbJiIOaiUcB2xR2] : object {3 - Of Blood and Faith.items.[].system.damageRolls.lgbJiIOaiUcB2xR2} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.lgbJiIOaiUcB2xR2.damage} (same value: '6d6+18') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.lgbJiIOaiUcB2xR2.damageType} (same value: 'piercing') - [ncjevZQh5e5bM6hh] : object {3 - Of Blood and Faith.items.[].system.damageRolls.ncjevZQh5e5bM6hh} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.ncjevZQh5e5bM6hh.damage} (same value: '4d8+15') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.ncjevZQh5e5bM6hh.damageType} (same value: 'piercing') - [qU6eXMSu8qpEfOf4] : object {3 - Of Blood and Faith.items.[].system.damageRolls.qU6eXMSu8qpEfOf4} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.qU6eXMSu8qpEfOf4.damage} (same value: '6d8+18') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.qU6eXMSu8qpEfOf4.damageType} (same value: 'slashing') - [qadQKOAhWuMSi0pU] : object {3 - Of Blood and Faith.items.[].system.damageRolls.qadQKOAhWuMSi0pU} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.qadQKOAhWuMSi0pU.damage} (same value: '3d6+19') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.qadQKOAhWuMSi0pU.damageType} (same value: 'piercing') - [s6H4oUlVQ3QvLN3D] : object {3 - Of Blood and Faith.items.[].system.damageRolls.s6H4oUlVQ3QvLN3D} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.s6H4oUlVQ3QvLN3D.damage} (same value: '3d12+19') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.s6H4oUlVQ3QvLN3D.damageType} (same value: 'slashing') - [tDLbCTqIK8nUb2H1] : object {3 - Of Blood and Faith.items.[].system.damageRolls.tDLbCTqIK8nUb2H1} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.tDLbCTqIK8nUb2H1.damage} (same value: '3d8+13') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.tDLbCTqIK8nUb2H1.damageType} (same value: 'piercing') - [tEsucl73fgDsr8BX] : object {3 - Of Blood and Faith.items.[].system.damageRolls.tEsucl73fgDsr8BX} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.tEsucl73fgDsr8BX.damage} (same value: '4d10+15') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.tEsucl73fgDsr8BX.damageType} (same value: 'void') - [vCObxApXBWIxR3GA] : object {3 - Of Blood and Faith.items.[].system.damageRolls.vCObxApXBWIxR3GA} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.vCObxApXBWIxR3GA.damage} (same value: '4d4+17') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.vCObxApXBWIxR3GA.damageType} (same value: 'piercing') - [vshBFzfUVq7LJngg] : object {3 - Of Blood and Faith.items.[].system.damageRolls.vshBFzfUVq7LJngg} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.vshBFzfUVq7LJngg.damage} (same value: '4d10+20') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.vshBFzfUVq7LJngg.damageType} (same value: 'bludgeoning') - [yLs9Zrc3ledebN7g] : object {3 - Of Blood and Faith.items.[].system.damageRolls.yLs9Zrc3ledebN7g} - damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.yLs9Zrc3ledebN7g.damage} (same value: '3d8+19') - damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.yLs9Zrc3ledebN7g.damageType} (same value: 'slashing') - [deathNote] : boolean {3 - Of Blood and Faith.items.[].system.deathNote} (same value: True) - description : object {3 - Of Blood and Faith.items.[].system.description} - value : string {3 - Of Blood and Faith.items.[].system.description.value} (187 different values) - [counteraction] : boolean {3 - Of Blood and Faith.items.[].system.counteraction} (2 different values) - False (x85) - True (x13) - [damage] : object {3 - Of Blood and Faith.items.[].system.damage} - [0] : object {3 - Of Blood and Faith.items.[].system.damage.0} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.0.formula} (15 different values) - kinds : array {3 - Of Blood and Faith.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x17) - 'healing' (x3) - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.0.type} (9 different values) - 'spirit' (x5) - 'void' (x4) - 'mental' (x2) - 'fire' (x2) - 'untyped' (x2) - 'sonic' (x1) - 'bludgeoning' (x1) - 'vitality' (x1) - 'acid' (x1) - [1] : object {3 - Of Blood and Faith.items.[].system.damage.1} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.1.formula} (same value: '3d10') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.1.type} (same value: 'bludgeoning') - [1pyYgYlbN6qQ6aOV] : object {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.formula} (same value: '16d6') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.type} (same value: 'mental') - [2] : object {3 - Of Blood and Faith.items.[].system.damage.2} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.2.type} (same value: 'cold') - [3] : object {3 - Of Blood and Faith.items.[].system.damage.3} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.3.type} (same value: 'electricity') - [4] : object {3 - Of Blood and Faith.items.[].system.damage.4} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {3 - Of Blood and Faith.items.[].system.damage.5} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.5.type} (same value: 'fire') - [dFAvAi8vt0k4MIyH] : object {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.formula} (same value: '12d8') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.type} (same value: 'cold') - [damageType] : string {3 - Of Blood and Faith.items.[].system.damage.damageType} (3 different values) - 'slashing' (x6) - 'piercing' (x5) - 'bludgeoning' (x1) - [dice] : integer {3 - Of Blood and Faith.items.[].system.damage.dice} (same value: 1) - [die] : string {3 - Of Blood and Faith.items.[].system.damage.die} (4 different values) - 'd6' (x4) - 'd8' (x4) - 'd4' (x2) - 'd12' (x2) - [formula] : string {3 - Of Blood and Faith.items.[].system.damage.formula} (same value: '8d8+30') - [hBNB5kWrMV8T2CuH] : object {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.formula} (same value: '3d6') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.type} (same value: 'piercing') - [kind] : string {3 - Of Blood and Faith.items.[].system.damage.kind} (same value: 'healing') - [mY0vhGfbdzA69pIz] : object {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False) - category : string {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.category} (same value: 'persistent') - formula : string {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.formula} (same value: '1d6') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.type} (same value: 'poison') - [rQT6Is4xVcbWJIAt] : object {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.formula} (same value: '7d8') - kinds : array {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.type} (same value: 'force') - [type] : string {3 - Of Blood and Faith.items.[].system.damage.type} (same value: 'void') - [defense] : object {3 - Of Blood and Faith.items.[].system.defense} - save : object {3 - Of Blood and Faith.items.[].system.defense.save} - basic : boolean {3 - Of Blood and Faith.items.[].system.defense.save.basic} (2 different values) - False (x20) - True (x9) - statistic : string {3 - Of Blood and Faith.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x12) - 'will' (x11) - 'reflex' (x6) - [dexCap] : integer {3 - Of Blood and Faith.items.[].system.dexCap} (4 different values) - 5 (x1) - 0 (x1) - 3 (x1) - 1 (x1) - [duration] : object {3 - Of Blood and Faith.items.[].system.duration} - sustained : boolean {3 - Of Blood and Faith.items.[].system.duration.sustained} (2 different values) - False (x85) - True (x13) - value : string {3 - Of Blood and Faith.items.[].system.duration.value} (15 different values) - [equipped] : object {3 - Of Blood and Faith.items.[].system.equipped} - carryType : string {3 - Of Blood and Faith.items.[].system.equipped.carryType} (2 different values) - 'worn' (x16) - 'held' (x7) - [handsHeld] : integer {3 - Of Blood and Faith.items.[].system.equipped.handsHeld} (2 different values) - 0 (x10) - 1 (x7) - [inSlot] : boolean {3 - Of Blood and Faith.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {3 - Of Blood and Faith.items.[].system.frequency} - max : integer {3 - Of Blood and Faith.items.[].system.frequency.max} (2 different values) - 3 (x1) - 1 (x1) - per : string {3 - Of Blood and Faith.items.[].system.frequency.per} (same value: 'day') - [group] : string {3 - Of Blood and Faith.items.[].system.group} (8 different values) - 'sword' (x7) - 'knife' (x2) - 'plate' (x2) - 'flail' (x1) - 'cloth' (x1) - 'dart' (x1) - 'bow' (x1) - 'chain' (x1) - [hardness] : integer {3 - Of Blood and Faith.items.[].system.hardness} (3 different values) - 0 (x21) - 5 (x1) - 20 (x1) - [heightening] : object {3 - Of Blood and Faith.items.[].system.heightening} - [damage] : object {3 - Of Blood and Faith.items.[].system.heightening.damage} - [0] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.0} (6 different values) - '1d10' (x6) - '1d4' (x3) - '10' (x2) - '1d8' (x2) - '2d6' (x1) - '1d6' (x1) - [dFAvAi8vt0k4MIyH] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.dFAvAi8vt0k4MIyH} (same value: '1d8') - [hBNB5kWrMV8T2CuH] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: '0') - [mY0vhGfbdzA69pIz] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.mY0vhGfbdzA69pIz} (same value: '1d6') - [rQT6Is4xVcbWJIAt] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.rQT6Is4xVcbWJIAt} (same value: '1d8') - [interval] : integer {3 - Of Blood and Faith.items.[].system.heightening.interval} (2 different values) - 1 (x16) - 2 (x2) - type : string {3 - Of Blood and Faith.items.[].system.heightening.type} (2 different values) - 'interval' (x18) - 'fixed' (x8) - [area] : integer {3 - Of Blood and Faith.items.[].system.heightening.area} (same value: 0) - [levels] : object {3 - Of Blood and Faith.items.[].system.heightening.levels} - [10] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.10} - area : object {3 - Of Blood and Faith.items.[].system.heightening.levels.10.area} - [areaType] : string {3 - Of Blood and Faith.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst') - type : string {3 - Of Blood and Faith.items.[].system.heightening.levels.10.area.type} (same value: 'burst') - value : integer {3 - Of Blood and Faith.items.[].system.heightening.levels.10.area.value} (2 different values) - 1320 (x1) - 1000 (x1) - range : object {3 - Of Blood and Faith.items.[].system.heightening.levels.10.range} - value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.10.range.value} (2 different values) - 'half a mile' (x1) - '2000 feet' (x1) - [3] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.3} - target : object {3 - Of Blood and Faith.items.[].system.heightening.levels.3.target} - value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [5] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.5} - range : object {3 - Of Blood and Faith.items.[].system.heightening.levels.5.range} - value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x2) - '60 feet' (x1) - [6] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.6} - target : object {3 - Of Blood and Faith.items.[].system.heightening.levels.6.target} - value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.7} - target : object {3 - Of Blood and Faith.items.[].system.heightening.levels.7.target} - value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [8] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.8} - target : object {3 - Of Blood and Faith.items.[].system.heightening.levels.8.target} - value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : object {3 - Of Blood and Faith.items.[].system.hp} - max : integer {3 - Of Blood and Faith.items.[].system.hp.max} (3 different values) - 0 (x21) - 20 (x1) - 160 (x1) - value : integer {3 - Of Blood and Faith.items.[].system.hp.value} (3 different values) - 0 (x21) - 128 (x1) - 160 (x1) - [level] : object {3 - Of Blood and Faith.items.[].system.level} - value : integer {3 - Of Blood and Faith.items.[].system.level.value} (16 different values) - [location] : object {3 - Of Blood and Faith.items.[].system.location} - [heightenedLevel] : integer {3 - Of Blood and Faith.items.[].system.location.heightenedLevel} (10 different values) - 8 (x12) - 9 (x11) - 7 (x10) - 10 (x7) - 6 (x6) - 5 (x6) - 2 (x4) - 4 (x3) - 3 (x3) - 1 (x3) - [uses] : object {3 - Of Blood and Faith.items.[].system.location.uses} - max : integer {3 - Of Blood and Faith.items.[].system.location.uses.max} (2 different values) - 2 (x4) - 3 (x2) - value : integer {3 - Of Blood and Faith.items.[].system.location.uses.value} (2 different values) - 2 (x4) - 3 (x2) - [value] : string {3 - Of Blood and Faith.items.[].system.location.value} (10 different values) - 'wDREUJbYU6KJu8YQ' (x32) - '2Ac0vnTgNET69sFd' (x17) - 'sDtcGOxyPdPbh8Nf' (x14) - '7Ajapj0l8Pb10ZVP' (x13) - '7yfmZkxBxXhIzfhz' (x6) - 'iQUnpaevUTPQKljg' (x1) - 'bKyrclG3dbVtjKLh' (x1) - 't7wWAsZRK4nZEslf' (x1) - '3tga4e5oE8VbCult' (x1) - 'AFSBN6oTZmbCUL5e' (x1) - [material] : object {3 - Of Blood and Faith.items.[].system.material} - [grade] : string {3 - Of Blood and Faith.items.[].system.material.grade} (same value: 'standard') - [type] : string {3 - Of Blood and Faith.items.[].system.material.type} (same value: 'adamantine') - [mod] : object {3 - Of Blood and Faith.items.[].system.mod} - value : integer {3 - Of Blood and Faith.items.[].system.mod.value} (7 different values) - 28 (x1) - 41 (x1) - 35 (x1) - 32 (x1) - 38 (x1) - 34 (x1) - 39 (x1) - [overlays] : object {3 - Of Blood and Faith.items.[].system.overlays} - [37gy7l19tik74o4s] : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [7qdtetowq348s9oc] : object {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [WTeek6DuuUC5uXiv] : object {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv} - _id : string {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv.system} - [lfxcoz2d3f8j2zq1] : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [rZUgF7LFHu7N5MFK] : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK} - _id : string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [prepared] : object {3 - Of Blood and Faith.items.[].system.prepared} - [validItems] : string {3 - Of Blood and Faith.items.[].system.prepared.validItems} (same value: '') - value : string {3 - Of Blood and Faith.items.[].system.prepared.value} (3 different values) - 'innate' (x8) - 'focus' (x2) - 'items' (x1) - [price] : object {3 - Of Blood and Faith.items.[].system.price} - value : object {3 - Of Blood and Faith.items.[].system.price.value} - [gp] : integer {3 - Of Blood and Faith.items.[].system.price.value.gp} (12 different values) - [sp] : integer {3 - Of Blood and Faith.items.[].system.price.value.sp} (3 different values) - 2 (x2) - 1 (x2) - 8 (x1) - [proficiency] : object {3 - Of Blood and Faith.items.[].system.proficiency} - value : integer {3 - Of Blood and Faith.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {3 - Of Blood and Faith.items.[].system.proficient} - value : integer {3 - Of Blood and Faith.items.[].system.proficient.value} (same value: 0) - publication : object {3 - Of Blood and Faith.items.[].system.publication} - license : string {3 - Of Blood and Faith.items.[].system.publication.license} (2 different values) - 'ORC' (x163) - 'OGL' (x106) - remaster : boolean {3 - Of Blood and Faith.items.[].system.publication.remaster} (2 different values) - True (x163) - False (x106) - title : string {3 - Of Blood and Faith.items.[].system.publication.title} (5 different values) - 'Pathfinder Player Core' (x116) - '' (x106) - 'Pathfinder Monster Core' (x40) - 'Pathfinder GM Core' (x6) - 'Pathfinder Player Core 2' (x1) - rules : ignored (Foundry rules object) {3 - Of Blood and Faith.items.[].system.rules} - [quantity] : integer {3 - Of Blood and Faith.items.[].system.quantity} (5 different values) - 1 (x19) - 6 (x1) - 5 (x1) - 3 (x1) - 4 (x1) - [range] : mixed - object {3 - Of Blood and Faith.items.[].system.range} - value : string {3 - Of Blood and Faith.items.[].system.range.value} (16 different values) - integer {3 - Of Blood and Faith.items.[].system.range} (2 different values) - 30 (x1) - 100 (x1) - [reload] : object {3 - Of Blood and Faith.items.[].system.reload} - value : string {3 - Of Blood and Faith.items.[].system.reload.value} (3 different values) - '' (x6) - '-' (x5) - '0' (x1) - [requirements] : string {3 - Of Blood and Faith.items.[].system.requirements} (same value: '') - [ritual] : object {3 - Of Blood and Faith.items.[].system.ritual} - primary : object {3 - Of Blood and Faith.items.[].system.ritual.primary} - check : string {3 - Of Blood and Faith.items.[].system.ritual.primary.check} (7 different values) - 'Occultism (master)' (x2) - 'Religion' (x2) - 'Nature (master)' (x2) - 'Nature (expert)' (x2) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - 'Occultism (expert) or Religion (expert)' (x1) - 'Religion (expert)' (x1) - secondary : object {3 - Of Blood and Faith.items.[].system.ritual.secondary} - casters : integer {3 - Of Blood and Faith.items.[].system.ritual.secondary.casters} (4 different values) - 2 (x5) - 1 (x4) - 3 (x1) - 4 (x1) - checks : string {3 - Of Blood and Faith.items.[].system.ritual.secondary.checks} (9 different values) - 'Performance, Society' (x2) - 'Crafting, Performance' (x2) - 'Society or Legal Lore' (x1) - 'Occultism or Religion (whichever isn\'t used for the primary check)' (x1) - 'Medicine, Society' (x1) - 'Lore (any), Society, Survival' (x1) - 'Crafting, Diplomacy, Survival' (x1) - 'Survival' (x1) - 'Farming Lore or Survival' (x1) - [runes] : object {3 - Of Blood and Faith.items.[].system.runes} - [potency] : integer {3 - Of Blood and Faith.items.[].system.runes.potency} (3 different values) - 2 (x8) - 0 (x5) - 3 (x3) - [property] : array {3 - Of Blood and Faith.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.runes.property.[]} (3 different values) - 'grievous' (x1) - 'keen' (x1) - 'unholy' (x1) - [reinforcing] : integer {3 - Of Blood and Faith.items.[].system.runes.reinforcing} (2 different values) - 6 (x1) - 0 (x1) - [resilient] : integer {3 - Of Blood and Faith.items.[].system.runes.resilient} (3 different values) - 2 (x2) - 1 (x1) - 0 (x1) - [striking] : integer {3 - Of Blood and Faith.items.[].system.runes.striking} (4 different values) - 2 (x5) - 0 (x4) - 3 (x2) - 1 (x1) - [selfEffect] : object {3 - Of Blood and Faith.items.[].system.selfEffect} - name : string {3 - Of Blood and Faith.items.[].system.selfEffect.name} (3 different values) - 'Effect: Raise a Shield' (x2) - 'Effect: Hunt Will' (x1) - 'Effect: Iron Command (Extra Damage)' (x1) - uuid : string {3 - Of Blood and Faith.items.[].system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.equipment-effects.Item.Effect: Raise a Shield' (x2) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Hunt Will' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Iron Command (Extra Damage)' (x1) - [showSlotlessLevels] : object {3 - Of Blood and Faith.items.[].system.showSlotlessLevels} - value : boolean {3 - Of Blood and Faith.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {3 - Of Blood and Faith.items.[].system.size} (3 different values) - 'med' (x20) - 'huge' (x2) - 'lg' (x1) - [slots] : object {3 - Of Blood and Faith.items.[].system.slots} - [slug] : string {3 - Of Blood and Faith.items.[].system.slug} (127 different values) - [speedPenalty] : integer {3 - Of Blood and Faith.items.[].system.speedPenalty} (3 different values) - 0 (x4) - -10 (x1) - -5 (x1) - [spell] : object {3 - Of Blood and Faith.items.[].system.spell} - _id : string {3 - Of Blood and Faith.items.[].system.spell._id} (2 different values) - 'RJbZKFx5FgxwohiS' (x1) - 'o3YbS0TVvkDmCzK0' (x1) - _stats : object {3 - Of Blood and Faith.items.[].system.spell._stats} - compendiumSource : string {3 - Of Blood and Faith.items.[].system.spell._stats.compendiumSource} (2 different values) - 'Compendium.pf2e.spells-srd.Item.7Iela4GgVeO3LfAo' (x1) - 'Compendium.pf2e.spells-srd.Item.gKKqvLohtrSJj3BM' (x1) - img : string {3 - Of Blood and Faith.items.[].system.spell.img} (2 different values) - 'systems/pf2e/icons/spells/wall-of-force.webp' (x1) - 'systems/pf2e/icons/spells/magic-missile.webp' (x1) - name : string {3 - Of Blood and Faith.items.[].system.spell.name} (2 different values) - 'Wall of Force' (x1) - 'Force Barrage' (x1) - sort : integer {3 - Of Blood and Faith.items.[].system.spell.sort} (same value: 0) - system : object {3 - Of Blood and Faith.items.[].system.spell.system} - [area] : empty - cost : object {3 - Of Blood and Faith.items.[].system.spell.system.cost} - value : string {3 - Of Blood and Faith.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {3 - Of Blood and Faith.items.[].system.spell.system.counteraction} (same value: False) - damage : object {3 - Of Blood and Faith.items.[].system.spell.system.damage} - 0 : object {3 - Of Blood and Faith.items.[].system.spell.system.damage.0} - applyMod : boolean {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.formula} (same value: '1d4+1') - kinds : array {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.type} (same value: 'force') - description : object {3 - Of Blood and Faith.items.[].system.spell.system.description} - value : string {3 - Of Blood and Faith.items.[].system.spell.system.description.value} (2 different values) - duration : object {3 - Of Blood and Faith.items.[].system.spell.system.duration} - sustained : boolean {3 - Of Blood and Faith.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {3 - Of Blood and Faith.items.[].system.spell.system.duration.value} (2 different values) - '1 minute' (x1) - '' (x1) - level : object {3 - Of Blood and Faith.items.[].system.spell.system.level} - value : integer {3 - Of Blood and Faith.items.[].system.spell.system.level.value} (2 different values) - 6 (x1) - 1 (x1) - location : object {3 - Of Blood and Faith.items.[].system.spell.system.location} - heightenedLevel : integer {3 - Of Blood and Faith.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 6 (x1) - 7 (x1) - [value] : empty - publication : object {3 - Of Blood and Faith.items.[].system.spell.system.publication} - license : string {3 - Of Blood and Faith.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {3 - Of Blood and Faith.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {3 - Of Blood and Faith.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {3 - Of Blood and Faith.items.[].system.spell.system.range} - value : string {3 - Of Blood and Faith.items.[].system.spell.system.range.value} (2 different values) - '30 feet' (x1) - '120 feet' (x1) - requirements : string {3 - Of Blood and Faith.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {3 - Of Blood and Faith.items.[].system.spell.system.rules} - slug : string {3 - Of Blood and Faith.items.[].system.spell.system.slug} (2 different values) - 'wall-of-force' (x1) - 'force-barrage' (x1) - target : object {3 - Of Blood and Faith.items.[].system.spell.system.target} - value : string {3 - Of Blood and Faith.items.[].system.spell.system.target.value} (2 different values) - '' (x1) - '1 creature' (x1) - time : object {3 - Of Blood and Faith.items.[].system.spell.system.time} - value : string {3 - Of Blood and Faith.items.[].system.spell.system.time.value} (2 different values) - '3' (x1) - '1 to 3' (x1) - traits : object {3 - Of Blood and Faith.items.[].system.spell.system.traits} - rarity : string {3 - Of Blood and Faith.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {3 - Of Blood and Faith.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {3 - Of Blood and Faith.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x2) - 'occult' (x2) - value : array {3 - Of Blood and Faith.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {3 - Of Blood and Faith.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'force' (x2) - 'manipulate' (x2) - [defense] : empty - overlays : object {3 - Of Blood and Faith.items.[].system.spell.system.overlays} - type : string {3 - Of Blood and Faith.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {3 - Of Blood and Faith.items.[].system.spelldc} - dc : integer {3 - Of Blood and Faith.items.[].system.spelldc.dc} (6 different values) - 42 (x3) - 37 (x3) - 0 (x2) - 45 (x1) - 39 (x1) - 41 (x1) - value : integer {3 - Of Blood and Faith.items.[].system.spelldc.value} (5 different values) - 0 (x6) - 29 (x2) - 37 (x1) - 33 (x1) - 32 (x1) - [splashDamage] : object {3 - Of Blood and Faith.items.[].system.splashDamage} - value : integer {3 - Of Blood and Faith.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {3 - Of Blood and Faith.items.[].system.strength} (3 different values) - 4 (x1) - 1 (x1) - 3 (x1) - [target] : object {3 - Of Blood and Faith.items.[].system.target} - value : string {3 - Of Blood and Faith.items.[].system.target.value} (23 different values) - [time] : object {3 - Of Blood and Faith.items.[].system.time} - value : string {3 - Of Blood and Faith.items.[].system.time.value} (10 different values) - '2' (x62) - '3' (x8) - '1 day' (x8) - '10 minutes' (x7) - '1 minute' (x4) - '1' (x3) - '3 days' (x2) - '1 hour' (x2) - 'reaction' (x1) - '1 to 3' (x1) - [tradition] : object {3 - Of Blood and Faith.items.[].system.tradition} - value : string {3 - Of Blood and Faith.items.[].system.tradition.value} (2 different values) - 'divine' (x7) - 'occult' (x4) - traits : object {3 - Of Blood and Faith.items.[].system.traits} - [integrated] : empty - [rarity] : string {3 - Of Blood and Faith.items.[].system.traits.rarity} (2 different values) - 'common' (x96) - 'uncommon' (x25) - [traditions] : array {3 - Of Blood and Faith.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {3 - Of Blood and Faith.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x59) - 'arcane' (x56) - 'divine' (x45) - 'primal' (x43) - [value] : array {3 - Of Blood and Faith.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {3 - Of Blood and Faith.items.[].system.traits.value.[]} (89 different values) - [specific] : object {3 - Of Blood and Faith.items.[].system.specific} - [integrated] : empty - material : object {3 - Of Blood and Faith.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {3 - Of Blood and Faith.items.[].system.specific.runes} - reinforcing : integer {3 - Of Blood and Faith.items.[].system.specific.runes.reinforcing} (same value: 0) - [usage] : object {3 - Of Blood and Faith.items.[].system.usage} - [canBeAmmo] : boolean {3 - Of Blood and Faith.items.[].system.usage.canBeAmmo} (same value: False) - value : string {3 - Of Blood and Faith.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x12) - 'held-in-two-hands' (x3) - 'worn' (x1) - 'held-in-one-plus-hands' (x1) - [uses] : object {3 - Of Blood and Faith.items.[].system.uses} - autoDestroy : boolean {3 - Of Blood and Faith.items.[].system.uses.autoDestroy} (2 different values) - False (x2) - True (x2) - max : integer {3 - Of Blood and Faith.items.[].system.uses.max} (same value: 1) - value : integer {3 - Of Blood and Faith.items.[].system.uses.value} (same value: 1) - type : string {3 - Of Blood and Faith.items.[].type} (10 different values) - 'action' (x103) - 'spell' (x98) - 'melee' (x27) - 'weapon' (x12) - 'spellcastingEntry' (x11) - 'lore' (x7) - 'consumable' (x4) - 'armor' (x4) - 'shield' (x2) - 'equipment' (x1) - [_stats] : object {3 - Of Blood and Faith.items.[]._stats} - compendiumSource : string {3 - Of Blood and Faith.items.[]._stats.compendiumSource} (127 different values) - [flags] : object {3 - Of Blood and Faith.items.[].flags} - pf2e : object {3 - Of Blood and Faith.items.[].flags.pf2e} - linkedWeapon : string {3 - Of Blood and Faith.items.[].flags.pf2e.linkedWeapon} (12 different values) - [folder] : string {3 - Of Blood and Faith.items.[].folder} (3 different values) - 'dfRpdU8Efsenms12' (x2) - '7cyoYPoPYA01mErU' (x1) - '6JF73zNhT8zbp1qC' (x1) - name : string {3 - Of Blood and Faith.name} (all different values) - system : object {3 - Of Blood and Faith.system} - [abilities] : object {3 - Of Blood and Faith.system.abilities} - cha : object {3 - Of Blood and Faith.system.abilities.cha} - mod : integer {3 - Of Blood and Faith.system.abilities.cha.mod} (7 different values) - 7 (x4) - -2 (x3) - 10 (x2) - -5 (x2) - 6 (x1) - -1 (x1) - 8 (x1) - con : object {3 - Of Blood and Faith.system.abilities.con} - mod : integer {3 - Of Blood and Faith.system.abilities.con.mod} (6 different values) - 6 (x8) - 5 (x2) - 4 (x1) - 7 (x1) - 8 (x1) - 10 (x1) - dex : object {3 - Of Blood and Faith.system.abilities.dex} - mod : integer {3 - Of Blood and Faith.system.abilities.dex.mod} (6 different values) - 6 (x8) - 9 (x2) - 10 (x1) - 7 (x1) - 4 (x1) - -2 (x1) - int : object {3 - Of Blood and Faith.system.abilities.int} - mod : integer {3 - Of Blood and Faith.system.abilities.int.mod} (5 different values) - -5 (x6) - 7 (x3) - 6 (x2) - 5 (x2) - 4 (x1) - str : object {3 - Of Blood and Faith.system.abilities.str} - mod : integer {3 - Of Blood and Faith.system.abilities.str.mod} (7 different values) - 10 (x3) - 8 (x3) - 0 (x2) - 4 (x2) - 9 (x2) - 5 (x1) - 7 (x1) - wis : object {3 - Of Blood and Faith.system.abilities.wis} - mod : integer {3 - Of Blood and Faith.system.abilities.wis.mod} (7 different values) - 4 (x5) - 5 (x3) - 10 (x2) - 7 (x1) - 6 (x1) - 8 (x1) - 3 (x1) - attributes : object {3 - Of Blood and Faith.system.attributes} - ac : object {3 - Of Blood and Faith.system.attributes.ac} - [details] : string {3 - Of Blood and Faith.system.attributes.ac.details} (2 different values) - '' (x13) - '48 with shield raised' (x1) - [value] : integer {3 - Of Blood and Faith.system.attributes.ac.value} (9 different values) - 42 (x5) - 40 (x3) - 46 (x3) - 37 (x2) - 39 (x1) - 43 (x1) - 38 (x1) - 44 (x1) - 45 (x1) - [allSaves] : object {3 - Of Blood and Faith.system.attributes.allSaves} - value : string {3 - Of Blood and Faith.system.attributes.allSaves.value} (3 different values) - '' (x12) - '+1 status to all saves vs. vitality' (x1) - '+1 status to all saves vs. magic' (x1) - hp : object {3 - Of Blood and Faith.system.attributes.hp} - details : string {3 - Of Blood and Faith.system.attributes.hp.details} (8 different values) - 'void healing' (x7) - '' (x7) - 'BT 65' (x1) - '(runes) BT 65' (x1) - 'BT 52' (x1) - 'BT 55' (x1) - 'coffin restoration, fast healing 15, void healing' (x1) - 'rejuvenation, void healing' (x1) - max : integer {3 - Of Blood and Faith.system.attributes.hp.max} (15 different values) - temp : integer {3 - Of Blood and Faith.system.attributes.hp.temp} (same value: 0) - value : integer {3 - Of Blood and Faith.system.attributes.hp.value} (15 different values) - [emitsSound] : string {3 - Of Blood and Faith.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {3 - Of Blood and Faith.system.attributes.hardness} (4 different values) - 0 (x3) - 31 (x1) - 25 (x1) - 29 (x1) - [immunities] : array {3 - Of Blood and Faith.system.attributes.immunities} - Length: min=0 max=12 - Value type: object {3 - Of Blood and Faith.system.attributes.immunities.[]} - exceptions : array<> {3 - Of Blood and Faith.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.system.attributes.immunities.[].type} (19 different values) - [resistances] : array {3 - Of Blood and Faith.system.attributes.resistances} - Length: min=0 max=5 - Value type: object {3 - Of Blood and Faith.system.attributes.resistances.[]} - doubleVs : array {3 - Of Blood and Faith.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {3 - Of Blood and Faith.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {3 - Of Blood and Faith.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {3 - Of Blood and Faith.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'spirit' (x1) - type : string {3 - Of Blood and Faith.system.attributes.resistances.[].type} (6 different values) - 'physical' (x3) - 'piercing' (x3) - 'slashing' (x3) - 'cold' (x3) - 'electricity' (x2) - 'fire' (x2) - value : integer {3 - Of Blood and Faith.system.attributes.resistances.[].value} (3 different values) - 20 (x11) - 15 (x3) - 10 (x2) - [speed] : object {3 - Of Blood and Faith.system.attributes.speed} - otherSpeeds : array {3 - Of Blood and Faith.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3 - Of Blood and Faith.system.attributes.speed.otherSpeeds.[]} - type : string {3 - Of Blood and Faith.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x5) - 'climb' (x1) - 'swim' (x1) - value : integer {3 - Of Blood and Faith.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 25 (x2) - 60 (x2) - 35 (x1) - 30 (x1) - 40 (x1) - value : integer {3 - Of Blood and Faith.system.attributes.speed.value} (5 different values) - 25 (x8) - 40 (x2) - 30 (x2) - 35 (x1) - 20 (x1) - [stealth] : object {3 - Of Blood and Faith.system.attributes.stealth} - details : string {3 - Of Blood and Faith.system.attributes.stealth.details} (3 different values) - '

(master)

' (x3) - '

(expert)

' (x2) - '

(master) to notice the buildup of divine energy and anticipate its discharge.

' (x1) - value : integer {3 - Of Blood and Faith.system.attributes.stealth.value} (5 different values) - 35 (x2) - 26 (x1) - 27 (x1) - 28 (x1) - 36 (x1) - [weaknesses] : array {3 - Of Blood and Faith.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {3 - Of Blood and Faith.system.attributes.weaknesses.[]} - exceptions : array<> {3 - Of Blood and Faith.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {3 - Of Blood and Faith.system.attributes.weaknesses.[].type} (5 different values) - 'vitality' (x4) - 'cold-iron' (x2) - 'slashing' (x2) - 'unholy' (x1) - 'fire' (x1) - value : integer {3 - Of Blood and Faith.system.attributes.weaknesses.[].value} (2 different values) - 20 (x5) - 15 (x5) - details : object {3 - Of Blood and Faith.system.details} - [blurb] : string {3 - Of Blood and Faith.system.details.blurb} (9 different values) - '' (x6) - 'Variant runecarved lich' (x1) - 'Variant norn' (x1) - 'Variant divine warden' (x1) - 'True vampire assassin' (x1) - 'Male angel guardians' (x1) - 'Variant skulltaker' (x1) - 'Veranallia mummy' (x1) - 'Embittered Graveknight Sworn to Arazni' (x1) - [languages] : object {3 - Of Blood and Faith.system.details.languages} - details : string {3 - Of Blood and Faith.system.details.languages.details} (3 different values) - '' (x10) - 'truespeech' (x3) - 'skeletal lore languages' (x1) - value : array {3 - Of Blood and Faith.system.details.languages.value} - Length: min=0 max=8 - Value type: string {3 - Of Blood and Faith.system.details.languages.value.[]} (12 different values) - level : object {3 - Of Blood and Faith.system.details.level} - value : integer {3 - Of Blood and Faith.system.details.level.value} (6 different values) - 19 (x6) - 18 (x4) - 20 (x4) - 16 (x4) - 22 (x1) - 17 (x1) - [privateNotes] : string {3 - Of Blood and Faith.system.details.privateNotes} (same value: '') - [publicNotes] : string {3 - Of Blood and Faith.system.details.publicNotes} (7 different values) - publication : object {3 - Of Blood and Faith.system.details.publication} - license : string {3 - Of Blood and Faith.system.details.publication.license} (same value: 'ORC') - remaster : boolean {3 - Of Blood and Faith.system.details.publication.remaster} (same value: True) - title : string {3 - Of Blood and Faith.system.details.publication.title} (same value: 'Pathfinder Claws of the Tyrant') - [description] : string {3 - Of Blood and Faith.system.details.description} (6 different values) - '

Spores explode onto nearby creatures, leaving welts as the mold dissolves exposed flesh.

' (x1) - '

Deadbolts inside the doors clunk as three glowing runes appear on the ceiling.

' (x1) - '

Metal supports twist and shear off the bridge, causing stretches of the structure to collapse.

' (x1) - '

A gauntlet of magical force clutches creatures trying to steal gear from the armory.

' (x1) - '

A portcullis drops from the ceiling, landing with a heavy thunk. Seconds later, a cloud of acid rises from a metal grate in the floor.

' (x1) - '

Seldeg\'s ritual nears its conclusion, causing magical energy to arc erratically between the ritual circles.

' (x1) - [disable] : string {3 - Of Blood and Faith.system.details.disable} (6 different values) - '

@Check[religion|dc:42] (legendary) to neutralize the void energy that animates the mold, or @Check[survival|dc:36] (master) to remove the mold without triggering the spores

' (x1) - '

@Check[arcana|dc:42], @Check[nature|dc:42], @Check[occultism|dc:42], or @Check[religion|dc:42] to erase the runes, or @Check[crafting|dc:46] or @Check[thievery|dc:46] to destroy the runes, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th rank, counteract DC 41); each rune requires a success to remove (three runes total)

' (x1) - '

@Check[engineering-lore|dc:40] to identify and reinforce weak points, @Check[crafting|dc:43] (master) to construct secondary supports, or @Check[athletics|dc:45] (legendary) to reinforce the bridge with found materials; three successes are required to halt the collapse

' (x1) - '

@Check[arcana|dc:45], @Check[nature|dc:45], @Check[occultism|dc:45], or @Check[religion|dc:45] to trick the hazard\'s magic into nullifying itself, @Check[athletics|dc:41] to wrestle the gauntlet into submission, @Check[thievery|dc:39] to slide an object into the gauntlet\'s grasp, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th rank; counteract DC 41)

' (x1) - '

@Check[athletics|dc:45] to prevent the portcullis from dropping, @Check[crafting|dc:48] (master) to create a compound to neutralize the cloud of acid, or @Check[thievery|dc:35] (expert) to jam the pressure plate

' (x1) - '

@Check[Arazni Lore|dc:44] or @Check[Iomedae Lore|dc:44] to recount a tale from history that grounds that deity in the current reality, @Check[crafting|dc:50] (legendary) to create a device to siphon energy from the ritual circle, or @Check[religion|dc:46] (legendary) to discharge the escalating divine energy; six successes (three successes per circle) are required to disarm the hazard.

' (x1) - [isComplex] : boolean {3 - Of Blood and Faith.system.details.isComplex} (2 different values) - True (x4) - False (x2) - [reset] : string {3 - Of Blood and Faith.system.details.reset} (5 different values) - '' (x2) - '

1 minute after the hazard activates, the deadbolts unlock and the hazard resets.

' (x1) - '

1 hour

' (x1) - '

Once triggered, the trap must be manually reset by raising the portcullis. Once all the vials are smashed, the trap can\'t use its routine again until the vials are replaced.

' (x1) - '

While atop the floating platform, Seldeg Bhedlis can use a 3-action activity with the auditory trait to reenergize the ritual. Doing so removes one success to disable the hazard and immediately triggers the hazard\'s Reorder Reality reaction.

' (x1) - [routine] : string {3 - Of Blood and Faith.system.details.routine} (5 different values) - '' (x2) - '

(3 actions) The cleansing suite activates one of its runes. The hazard can\'t activate the same rune more than once per turn. Disabling a rune removes one of the hazard\'s actions and prevents the hazard from activating that rune.

' (x1) - '

(1 action) The collapse radiates out from the damaged section of the bridge. All squares adjacent to a collapsed section also fall into the water.

' (x1) - '

(1 action) A cloud of acidic vapor rises from the grate beneath the portcullis in a @Template[type:emanation|distance:5]. Any creature that enters the area or starts its turn inside the cloud takes @Damage[(3d12+20)[acid]] damage (@Check[fortitude|dc:40|basic] save). A creature that critically fails the save also takes @Damage[1d12[persistent,acid]] damage. Each time the hazard uses this routine beyond the first, increase the radius of the emanation by 5 feet.

' (x1) - '

(1 action; divine) The divine energy gathered by the ritual spikes. One of the eleven stained-glass windows (each depicting one of her Eleven Acts) transforms to feature Arazni instead. Any creature that can see the window change must attempt a @Check[will|dc:50] save.


Critical Success The creature is unaffected and is immune to this effect for 10 minutes.

Success The creature is unaffected.

Failure The creature takes @Damage[(3d12+20)[mental]] damage.

Critical Failure The creature takes @Damage[(6d12+40)[mental]] damage. If the creatures\' next d20 roll is a critical success, they earn a critical failure instead. This is a misfortune effect. If all 11 windows transform, Seldeg\'s ritual finishes ahead of schedule. The stained-glass windows shatter, dealing @Damage[(8d10+52)[piercing]] damage (@Check[reflex|dc:50] save) to each creature in the room. The hazard then becomes inactive.

' (x1) - [initiative] : object {3 - Of Blood and Faith.system.initiative} - statistic : string {3 - Of Blood and Faith.system.initiative.statistic} (same value: 'perception') - [perception] : object {3 - Of Blood and Faith.system.perception} - details : string {3 - Of Blood and Faith.system.perception.details} (4 different values) - '' (x11) - 'detect magic' (x1) - 'willsense (precise) 120 feet' (x1) - 'splintersense' (x1) - mod : integer {3 - Of Blood and Faith.system.perception.mod} (9 different values) - 32 (x5) - 27 (x2) - 41 (x1) - 33 (x1) - 28 (x1) - 34 (x1) - 38 (x1) - 35 (x1) - 23 (x1) - senses : array {3 - Of Blood and Faith.system.perception.senses} - Length: min=1 max=3 - Value type: object {3 - Of Blood and Faith.system.perception.senses.[]} - [acuity] : string {3 - Of Blood and Faith.system.perception.senses.[].acuity} (2 different values) - 'precise' (x4) - 'imprecise' (x2) - [range] : integer {3 - Of Blood and Faith.system.perception.senses.[].range} (2 different values) - 120 (x4) - 60 (x2) - type : string {3 - Of Blood and Faith.system.perception.senses.[].type} (6 different values) - 'darkvision' (x13) - 'truesight' (x3) - 'greater-darkvision' (x1) - 'lifesense' (x1) - 'wavesense' (x1) - 'tremorsense' (x1) - [resources] : object {3 - Of Blood and Faith.system.resources} - [focus] : object {3 - Of Blood and Faith.system.resources.focus} - max : integer {3 - Of Blood and Faith.system.resources.focus.max} (same value: 3) - value : integer {3 - Of Blood and Faith.system.resources.focus.value} (same value: 3) - saves : object {3 - Of Blood and Faith.system.saves} - fortitude : object {3 - Of Blood and Faith.system.saves.fortitude} - [saveDetail] : string {3 - Of Blood and Faith.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3 - Of Blood and Faith.system.saves.fortitude.value} (9 different values) - 30 (x4) - 0 (x3) - 36 (x3) - 34 (x2) - 33 (x2) - 35 (x2) - 32 (x2) - 27 (x1) - 37 (x1) - reflex : object {3 - Of Blood and Faith.system.saves.reflex} - [saveDetail] : string {3 - Of Blood and Faith.system.saves.reflex.saveDetail} (same value: '') - value : integer {3 - Of Blood and Faith.system.saves.reflex.value} (12 different values) - will : object {3 - Of Blood and Faith.system.saves.will} - [saveDetail] : string {3 - Of Blood and Faith.system.saves.will.saveDetail} (same value: '') - value : integer {3 - Of Blood and Faith.system.saves.will.value} (10 different values) - 0 (x5) - 33 (x3) - 36 (x2) - 29 (x2) - 38 (x2) - 32 (x2) - 30 (x1) - 35 (x1) - 28 (x1) - 37 (x1) - [skills] : object {3 - Of Blood and Faith.system.skills} - [acrobatics] : object {3 - Of Blood and Faith.system.skills.acrobatics} - base : integer {3 - Of Blood and Faith.system.skills.acrobatics.base} (3 different values) - 36 (x2) - 37 (x2) - 30 (x1) - [arcana] : object {3 - Of Blood and Faith.system.skills.arcana} - base : integer {3 - Of Blood and Faith.system.skills.arcana.base} (same value: 34) - special : array<> {3 - Of Blood and Faith.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {3 - Of Blood and Faith.system.skills.athletics} - base : integer {3 - Of Blood and Faith.system.skills.athletics.base} (7 different values) - 38 (x2) - 31 (x1) - 32 (x1) - 36 (x1) - 40 (x1) - 34 (x1) - 35 (x1) - [crafting] : object {3 - Of Blood and Faith.system.skills.crafting} - base : integer {3 - Of Blood and Faith.system.skills.crafting.base} (2 different values) - 38 (x1) - 36 (x1) - [note] : string {3 - Of Blood and Faith.system.skills.crafting.note} (same value: 'can craft magic items') - [special] : array<> {3 - Of Blood and Faith.system.skills.crafting.special} - Length: min=0 max=0 - Value type: empty - [deception] : object {3 - Of Blood and Faith.system.skills.deception} - base : integer {3 - Of Blood and Faith.system.skills.deception.base} (4 different values) - 35 (x3) - 38 (x1) - 36 (x1) - 37 (x1) - [special] : array<> {3 - Of Blood and Faith.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {3 - Of Blood and Faith.system.skills.diplomacy} - base : integer {3 - Of Blood and Faith.system.skills.diplomacy.base} (4 different values) - 35 (x1) - 38 (x1) - 34 (x1) - 37 (x1) - [special] : array<> {3 - Of Blood and Faith.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {3 - Of Blood and Faith.system.skills.intimidation} - base : integer {3 - Of Blood and Faith.system.skills.intimidation.base} (5 different values) - 32 (x3) - 37 (x2) - 34 (x2) - 35 (x1) - 36 (x1) - [special] : array<> {3 - Of Blood and Faith.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {3 - Of Blood and Faith.system.skills.medicine} - base : integer {3 - Of Blood and Faith.system.skills.medicine.base} (2 different values) - 38 (x1) - 36 (x1) - [nature] : object {3 - Of Blood and Faith.system.skills.nature} - base : integer {3 - Of Blood and Faith.system.skills.nature.base} (same value: 34) - [occultism] : object {3 - Of Blood and Faith.system.skills.occultism} - base : integer {3 - Of Blood and Faith.system.skills.occultism.base} (2 different values) - 36 (x1) - 34 (x1) - [special] : array<> {3 - Of Blood and Faith.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [performance] : object {3 - Of Blood and Faith.system.skills.performance} - base : integer {3 - Of Blood and Faith.system.skills.performance.base} (same value: 31) - [religion] : object {3 - Of Blood and Faith.system.skills.religion} - base : integer {3 - Of Blood and Faith.system.skills.religion.base} (3 different values) - 34 (x2) - 32 (x2) - 36 (x1) - [special] : array<> {3 - Of Blood and Faith.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {3 - Of Blood and Faith.system.skills.society} - base : integer {3 - Of Blood and Faith.system.skills.society.base} (2 different values) - 33 (x1) - 34 (x1) - [stealth] : object {3 - Of Blood and Faith.system.skills.stealth} - base : integer {3 - Of Blood and Faith.system.skills.stealth.base} (3 different values) - 33 (x2) - 40 (x1) - 34 (x1) - [special] : array<> {3 - Of Blood and Faith.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {3 - Of Blood and Faith.system.skills.survival} - base : integer {3 - Of Blood and Faith.system.skills.survival.base} (2 different values) - 30 (x1) - 38 (x1) - [thievery] : object {3 - Of Blood and Faith.system.skills.thievery} - base : integer {3 - Of Blood and Faith.system.skills.thievery.base} (same value: 38) - traits : object {3 - Of Blood and Faith.system.traits} - rarity : string {3 - Of Blood and Faith.system.traits.rarity} (3 different values) - 'unique' (x11) - 'uncommon' (x8) - 'rare' (x1) - size : object {3 - Of Blood and Faith.system.traits.size} - value : string {3 - Of Blood and Faith.system.traits.size.value} (3 different values) - 'lg' (x9) - 'med' (x7) - 'huge' (x4) - value : array {3 - Of Blood and Faith.system.traits.value} - Length: min=1 max=4 - Value type: string {3 - Of Blood and Faith.system.traits.value.[]} (19 different values) - type : string {3 - Of Blood and Faith.type} (2 different values) - 'npc' (x14) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/3-01.txt b/output/pf2e/packs/3-01.txt deleted file mode 100644 index b022b58..0000000 --- a/output/pf2e/packs/3-01.txt +++ /dev/null @@ -1,500 +0,0 @@ -3-01 -Different values: 10 -===================================== -object {3-01} - _id : string {3-01._id} (all different values) - folder : string {3-01.folder} (same value: 'uuserqfiOJKi6rdG') - img : string {3-01.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x8) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {3-01.items} - Length: min=1 max=9 - Value type: object {3-01.items.[]} - _id : string {3-01.items.[]._id} (30 different values) - img : string {3-01.items.[].img} (11 different values) - name : string {3-01.items.[].name} (24 different values) - sort : integer {3-01.items.[].sort} (all different values) - system : object {3-01.items.[].system} - [acBonus] : integer {3-01.items.[].system.acBonus} (same value: 2) - [actionType] : object {3-01.items.[].system.actionType} - value : string {3-01.items.[].system.actionType.value} (3 different values) - 'passive' (x13) - 'action' (x7) - 'reaction' (x4) - [actions] : object {3-01.items.[].system.actions} - [value] : integer {3-01.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x3) - [area] : empty - publication : object {3-01.items.[].system.publication} - license : string {3-01.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-01.items.[].system.publication.remaster} (same value: False) - title : string {3-01.items.[].system.publication.title} (2 different values) - '' (x47) - 'Pathfinder Bestiary' (x2) - [attack] : object {3-01.items.[].system.attack} - value : string {3-01.items.[].system.attack.value} (same value: '') - [autoHeightenLevel] : object {3-01.items.[].system.autoHeightenLevel} - [value] : empty - [bonusDamage] : object {3-01.items.[].system.bonusDamage} - value : integer {3-01.items.[].system.bonusDamage.value} (same value: 0) - description : object {3-01.items.[].system.description} - value : string {3-01.items.[].system.description.value} (20 different values) - [attackEffects] : object {3-01.items.[].system.attackEffects} - [custom] : string {3-01.items.[].system.attackEffects.custom} (same value: '') - value : array {3-01.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-01.items.[].system.attackEffects.value.[]} (same value: 'attach') - [baseItem] : string {3-01.items.[].system.baseItem} (4 different values) - 'hatchet' (x2) - 'studded-leather-armor' (x2) - 'dagger' (x2) - 'chain-shirt' (x2) - [bonus] : object {3-01.items.[].system.bonus} - value : integer {3-01.items.[].system.bonus.value} (6 different values) - 12 (x4) - 0 (x4) - 9 (x4) - 13 (x2) - 10 (x2) - 8 (x1) - [bulk] : object {3-01.items.[].system.bulk} - value : mixed - float {3-01.items.[].system.bulk.value} (same value: 0,1) - integer {3-01.items.[].system.bulk.value} (same value: 1) - [category] : string {3-01.items.[].system.category} (6 different values) - 'offensive' (x13) - 'defensive' (x8) - 'light' (x4) - 'martial' (x2) - 'simple' (x2) - 'interaction' (x1) - [checkPenalty] : integer {3-01.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {3-01.items.[].system.cost} - value : string {3-01.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-01.items.[].system.counteraction} (same value: False) - [damage] : object {3-01.items.[].system.damage} - [damageType] : string {3-01.items.[].system.damage.damageType} (2 different values) - 'slashing' (x2) - 'piercing' (x2) - [dice] : integer {3-01.items.[].system.damage.dice} (same value: 1) - [die] : string {3-01.items.[].system.damage.die} (2 different values) - 'd6' (x2) - 'd4' (x2) - [damageRolls] : object {3-01.items.[].system.damageRolls} - [0] : object {3-01.items.[].system.damageRolls.0} - damage : string {3-01.items.[].system.damageRolls.0.damage} (5 different values) - '1d4+1' (x2) - '1d4+4' (x2) - '2d6+3' (x1) - '1d6+3' (x1) - '1d4+3' (x1) - damageType : string {3-01.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x5) - 'bludgeoning' (x2) - [1] : object {3-01.items.[].system.damageRolls.1} - category : string {3-01.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {3-01.items.[].system.damageRolls.1.damage} (2 different values) - '1d6' (x2) - '1d4' (x1) - damageType : string {3-01.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [d93mczcc6tn95955yju4] : object {3-01.items.[].system.damageRolls.d93mczcc6tn95955yju4} - damage : string {3-01.items.[].system.damageRolls.d93mczcc6tn95955yju4.damage} (2 different values) - '1d6+5' (x1) - '1d6+9' (x1) - damageType : string {3-01.items.[].system.damageRolls.d93mczcc6tn95955yju4.damageType} (same value: 'slashing') - [ex7uk3nff76b4sj4m305] : object {3-01.items.[].system.damageRolls.ex7uk3nff76b4sj4m305} - damage : string {3-01.items.[].system.damageRolls.ex7uk3nff76b4sj4m305.damage} (2 different values) - '1d6+5' (x1) - '1d6+9' (x1) - damageType : string {3-01.items.[].system.damageRolls.ex7uk3nff76b4sj4m305.damageType} (same value: 'slashing') - [defense] : empty - [dexCap] : integer {3-01.items.[].system.dexCap} (same value: 3) - [duration] : object {3-01.items.[].system.duration} - sustained : boolean {3-01.items.[].system.duration.sustained} (same value: False) - value : string {3-01.items.[].system.duration.value} (same value: '1 hour') - [equipped] : object {3-01.items.[].system.equipped} - carryType : string {3-01.items.[].system.equipped.carryType} (2 different values) - 'held' (x4) - 'worn' (x4) - [handsHeld] : integer {3-01.items.[].system.equipped.handsHeld} (same value: 1) - [inSlot] : boolean {3-01.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {3-01.items.[].system.group} (4 different values) - 'axe' (x2) - 'leather' (x2) - 'knife' (x2) - 'chain' (x2) - [hardness] : integer {3-01.items.[].system.hardness} (same value: 0) - [hp] : object {3-01.items.[].system.hp} - max : integer {3-01.items.[].system.hp.max} (same value: 0) - value : integer {3-01.items.[].system.hp.value} (same value: 0) - [level] : object {3-01.items.[].system.level} - value : integer {3-01.items.[].system.level.value} (2 different values) - 0 (x8) - 1 (x2) - [location] : object {3-01.items.[].system.location} - value : string {3-01.items.[].system.location.value} (same value: 'LRu9rZ2D08Nr5Wa4') - [material] : object {3-01.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {3-01.items.[].system.prepared} - flexible : boolean {3-01.items.[].system.prepared.flexible} (same value: False) - value : string {3-01.items.[].system.prepared.value} (same value: 'innate') - [price] : object {3-01.items.[].system.price} - value : object {3-01.items.[].system.price.value} - [gp] : integer {3-01.items.[].system.price.value.gp} (2 different values) - 3 (x2) - 5 (x2) - [sp] : integer {3-01.items.[].system.price.value.sp} (2 different values) - 4 (x2) - 2 (x2) - [proficiency] : object {3-01.items.[].system.proficiency} - value : integer {3-01.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {3-01.items.[].system.quantity} (2 different values) - 1 (x6) - 4 (x2) - [range] : object {3-01.items.[].system.range} - value : string {3-01.items.[].system.range.value} (same value: '') - [reload] : object {3-01.items.[].system.reload} - value : string {3-01.items.[].system.reload.value} (same value: '-') - [requirements] : string {3-01.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {3-01.items.[].system.rules} - [runes] : object {3-01.items.[].system.runes} - potency : integer {3-01.items.[].system.runes.potency} (same value: 0) - property : array<> {3-01.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-01.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-01.items.[].system.runes.striking} (same value: 0) - [size] : string {3-01.items.[].system.size} (same value: 'med') - [slots] : object {3-01.items.[].system.slots} - slot1 : object {3-01.items.[].system.slots.slot1} - max : integer {3-01.items.[].system.slots.slot1.max} (same value: 1) - value : integer {3-01.items.[].system.slots.slot1.value} (same value: 1) - [slug] : string {3-01.items.[].system.slug} (6 different values) - 'hatchet' (x2) - 'studded-leather-armor' (x2) - 'illusory-disguise' (x2) - 'dagger' (x2) - 'chain-shirt' (x2) - 'sneak-attack' (x2) - [speedPenalty] : integer {3-01.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {3-01.items.[].system.spelldc} - dc : integer {3-01.items.[].system.spelldc.dc} (2 different values) - 15 (x1) - 18 (x1) - item : integer {3-01.items.[].system.spelldc.item} (same value: 0) - mod : integer {3-01.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-01.items.[].system.spelldc.value} (2 different values) - 7 (x1) - 10 (x1) - [splashDamage] : object {3-01.items.[].system.splashDamage} - value : integer {3-01.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {3-01.items.[].system.strength} (same value: 1) - [target] : object {3-01.items.[].system.target} - value : string {3-01.items.[].system.target.value} (same value: '') - [time] : object {3-01.items.[].system.time} - value : string {3-01.items.[].system.time.value} (same value: '2') - [tradition] : object {3-01.items.[].system.tradition} - value : string {3-01.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {3-01.items.[].system.traits} - rarity : string {3-01.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {3-01.items.[].system.traits.traditions} - Length: min=2 max=2 - Value type: string {3-01.items.[].system.traits.traditions.[]} (2 different values) - 'arcane' (x2) - 'occult' (x2) - value : array {3-01.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {3-01.items.[].system.traits.value.[]} (18 different values) - [usage] : object {3-01.items.[].system.usage} - value : string {3-01.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {3-01.items.[].system.weaponType} - value : string {3-01.items.[].system.weaponType.value} (2 different values) - 'melee' (x8) - 'ranged' (x5) - type : string {3-01.items.[].type} (6 different values) - 'action' (x24) - 'melee' (x13) - 'weapon' (x4) - 'armor' (x4) - 'spellcastingEntry' (x2) - 'spell' (x2) - [_stats] : object {3-01.items.[]._stats} - compendiumSource : string {3-01.items.[]._stats.compendiumSource} (6 different values) - 'Compendium.pf2e.equipment-srd.Item.LGgvev6AV0So8tP9' (x2) - 'Compendium.pf2e.equipment-srd.Item.ewQZ0VeL38v3qFnN' (x2) - 'Compendium.pf2e.spells-srd.Item.i35dpZFI7jZcRoBo' (x2) - 'Compendium.pf2e.equipment-srd.Item.rQWaJhI5Bko5x14Z' (x2) - 'Compendium.pf2e.equipment-srd.Item.MPcM4Wt6KmWE2kGL' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.AWvNPE4U0kEJSL1T' (x2) - [flags] : object {3-01.items.[].flags} - pf2e : object {3-01.items.[].flags.pf2e} - linkedWeapon : string {3-01.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'HHnw1l82KEs79ly6' (x4) - '8DsdSzWnUcWOnZyf' (x4) - name : string {3-01.name} (all different values) - system : object {3-01.system} - [abilities] : object {3-01.system.abilities} - cha : object {3-01.system.abilities.cha} - mod : integer {3-01.system.abilities.cha.mod} (4 different values) - 0 (x3) - -2 (x2) - 2 (x2) - 1 (x1) - con : object {3-01.system.abilities.con} - mod : integer {3-01.system.abilities.con.mod} (4 different values) - 2 (x3) - 1 (x2) - 3 (x2) - 4 (x1) - dex : object {3-01.system.abilities.dex} - mod : integer {3-01.system.abilities.dex.mod} (3 different values) - 4 (x5) - 2 (x2) - 5 (x1) - int : object {3-01.system.abilities.int} - mod : integer {3-01.system.abilities.int.mod} (4 different values) - -5 (x2) - -2 (x2) - -1 (x2) - 0 (x2) - str : object {3-01.system.abilities.str} - mod : integer {3-01.system.abilities.str.mod} (3 different values) - 1 (x4) - -3 (x2) - 3 (x2) - wis : object {3-01.system.abilities.wis} - mod : integer {3-01.system.abilities.wis.mod} (3 different values) - 2 (x5) - 0 (x2) - 3 (x1) - attributes : object {3-01.system.attributes} - ac : object {3-01.system.attributes.ac} - [details] : string {3-01.system.attributes.ac.details} (same value: '') - value : integer {3-01.system.attributes.ac.value} (5 different values) - 21 (x3) - 18 (x3) - 0 (x2) - 20 (x1) - 17 (x1) - [allSaves] : object {3-01.system.attributes.allSaves} - value : string {3-01.system.attributes.allSaves.value} (same value: '') - hp : object {3-01.system.attributes.hp} - details : string {3-01.system.attributes.hp.details} (same value: '') - max : integer {3-01.system.attributes.hp.max} (9 different values) - 0 (x2) - 37 (x1) - 70 (x1) - 30 (x1) - 18 (x1) - 16 (x1) - 35 (x1) - 60 (x1) - 39 (x1) - temp : integer {3-01.system.attributes.hp.temp} (same value: 0) - value : integer {3-01.system.attributes.hp.value} (9 different values) - 0 (x2) - 37 (x1) - 70 (x1) - 30 (x1) - 18 (x1) - 16 (x1) - 35 (x1) - 60 (x1) - 39 (x1) - [emitsSound] : string {3-01.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {3-01.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {3-01.system.attributes.hasHealth} (same value: True) - [immunities] : array {3-01.system.attributes.immunities} - Length: min=5 max=5 - Value type: object {3-01.system.attributes.immunities.[]} - type : string {3-01.system.attributes.immunities.[].type} (5 different values) - 'bleed' (x2) - 'fire' (x2) - 'paralyzed' (x2) - 'poison' (x2) - 'sleep' (x2) - [speed] : object {3-01.system.attributes.speed} - otherSpeeds : array {3-01.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-01.system.attributes.speed.otherSpeeds.[]} - type : string {3-01.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {3-01.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {3-01.system.attributes.speed.value} (3 different values) - 25 (x5) - 10 (x2) - 30 (x1) - [stealth] : object {3-01.system.attributes.stealth} - details : string {3-01.system.attributes.stealth.details} (same value: '') - value : integer {3-01.system.attributes.stealth.value} (2 different values) - 7 (x1) - 9 (x1) - [weaknesses] : array {3-01.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {3-01.system.attributes.weaknesses.[]} - type : string {3-01.system.attributes.weaknesses.[].type} (same value: 'cold') - value : integer {3-01.system.attributes.weaknesses.[].value} (same value: 5) - details : object {3-01.system.details} - [blurb] : string {3-01.system.details.blurb} (same value: '') - [languages] : object {3-01.system.details.languages} - details : string {3-01.system.details.languages.details} (2 different values) - '' (x6) - '(can\'t speak any language)' (x2) - value : array {3-01.system.details.languages.value} - Length: min=0 max=2 - Value type: string {3-01.system.details.languages.value.[]} (3 different values) - 'common' (x4) - 'shadowtongue' (x4) - 'pyric' (x2) - level : object {3-01.system.details.level} - value : integer {3-01.system.details.level.value} (5 different values) - 1 (x3) - 3 (x2) - 4 (x2) - 2 (x2) - -1 (x1) - [privateNotes] : string {3-01.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-01.system.details.publicNotes} (5 different values) - publication : object {3-01.system.details.publication} - license : string {3-01.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-01.system.details.publication.remaster} (same value: False) - title : string {3-01.system.details.publication.title} (same value: 'Pathfinder Society Intro: Year of Shattered Sanctuaries') - [description] : string {3-01.system.details.description} (same value: '

A cloud of invisible magical sensors in a 10-foot radius surrounds a shadowy 3-foot-diameter rune on the floor.

') - [disable] : string {3-01.system.details.disable} (2 different values) - '

@Check[thievery|dc:12|name:Erase the Rune|traits:action:disable-a-device,magical,trap] (trained) to carefully erase the rune without triggering the sensors, @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] or a spell with the Light trait (1st level; counteract DC 13) to counteract the rune

' (x1) - '

@Check[thievery|dc:14|name:Erase the Rune|traits:action:disable-a-device,magical,trap] (trained) to carefully erase the rune without triggering the sensors, @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] or a spell with the Light trait (1st level; counteract DC 15) to counteract the rune

' (x1) - [isComplex] : boolean {3-01.system.details.isComplex} (same value: False) - [reset] : string {3-01.system.details.reset} (same value: '

The trap resets each night at dusk.

') - [routine] : string {3-01.system.details.routine} (same value: '') - [initiative] : object {3-01.system.initiative} - statistic : string {3-01.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-01.system.perception} - details : string {3-01.system.perception.details} (2 different values) - '' (x7) - 'smoke vision' (x1) - mod : integer {3-01.system.perception.mod} (5 different values) - 8 (x3) - 11 (x2) - 10 (x1) - 5 (x1) - 7 (x1) - senses : array {3-01.system.perception.senses} - Length: min=1 max=2 - Value type: object {3-01.system.perception.senses.[]} - [acuity] : string {3-01.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {3-01.system.perception.senses.[].range} (same value: 60) - type : string {3-01.system.perception.senses.[].type} (2 different values) - 'darkvision' (x8) - 'scent' (x2) - [resources] : object {3-01.system.resources} - [focus] : object {3-01.system.resources.focus} - max : integer {3-01.system.resources.focus.max} (same value: 1) - value : integer {3-01.system.resources.focus.value} (same value: 1) - saves : object {3-01.system.saves} - fortitude : object {3-01.system.saves.fortitude} - saveDetail : string {3-01.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-01.system.saves.fortitude.value} (6 different values) - 9 (x2) - 12 (x2) - 0 (x2) - 7 (x2) - 5 (x1) - 6 (x1) - reflex : object {3-01.system.saves.reflex} - saveDetail : string {3-01.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-01.system.saves.reflex.value} (7 different values) - 0 (x2) - 10 (x2) - 11 (x2) - 12 (x1) - 13 (x1) - 8 (x1) - 9 (x1) - will : object {3-01.system.saves.will} - saveDetail : string {3-01.system.saves.will.saveDetail} (same value: '') - value : integer {3-01.system.saves.will.value} (6 different values) - 8 (x2) - 9 (x2) - 6 (x2) - 0 (x2) - 5 (x1) - 7 (x1) - [skills] : object {3-01.system.skills} - [acrobatics] : object {3-01.system.skills.acrobatics} - base : integer {3-01.system.skills.acrobatics.base} (5 different values) - 8 (x2) - 11 (x1) - 13 (x1) - 7 (x1) - 10 (x1) - [athletics] : object {3-01.system.skills.athletics} - base : integer {3-01.system.skills.athletics.base} (5 different values) - 7 (x2) - 9 (x1) - 4 (x1) - 5 (x1) - 10 (x1) - [deception] : object {3-01.system.skills.deception} - base : integer {3-01.system.skills.deception.base} (2 different values) - 5 (x1) - 8 (x1) - [diplomacy] : object {3-01.system.skills.diplomacy} - base : integer {3-01.system.skills.diplomacy.base} (2 different values) - 5 (x1) - 8 (x1) - [intimidation] : object {3-01.system.skills.intimidation} - base : integer {3-01.system.skills.intimidation.base} (2 different values) - 6 (x1) - 9 (x1) - [society] : object {3-01.system.skills.society} - base : integer {3-01.system.skills.society.base} (2 different values) - 3 (x1) - 5 (x1) - [stealth] : object {3-01.system.skills.stealth} - base : integer {3-01.system.skills.stealth.base} (6 different values) - 8 (x2) - 11 (x1) - 6 (x1) - 7 (x1) - 9 (x1) - 10 (x1) - [thievery] : object {3-01.system.skills.thievery} - base : integer {3-01.system.skills.thievery.base} (2 different values) - 7 (x1) - 10 (x1) - traits : object {3-01.system.traits} - rarity : string {3-01.system.traits.rarity} (2 different values) - 'uncommon' (x9) - 'common' (x1) - size : object {3-01.system.traits.size} - value : string {3-01.system.traits.size.value} (3 different values) - 'med' (x7) - 'tiny' (x2) - 'sm' (x1) - value : array {3-01.system.traits.value} - Length: min=2 max=4 - Value type: string {3-01.system.traits.value.[]} (9 different values) - 'shadow' (x6) - 'evil' (x4) - 'fetchling' (x4) - 'humanoid' (x4) - 'animal' (x2) - 'elemental' (x2) - 'fire' (x2) - 'magical' (x2) - 'trap' (x2) - [creatureType] : string {3-01.system.creatureType} (same value: '') - [customModifiers] : object {3-01.system.customModifiers} - [statusEffects] : array<> {3-01.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {3-01.type} (2 different values) - 'npc' (x8) - 'hazard' (x2) - [prototypeToken] : object {3-01.prototypeToken} - name : string {3-01.prototypeToken.name} (2 different values) - 'Shadow Double Runes' (x2) - 'Filth Fire' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/3-02.txt b/output/pf2e/packs/3-02.txt deleted file mode 100644 index 16bf16b..0000000 --- a/output/pf2e/packs/3-02.txt +++ /dev/null @@ -1,475 +0,0 @@ -3-02 -Different values: 11 -===================================== -object {3-02} - _id : string {3-02._id} (all different values) - folder : string {3-02.folder} (same value: 'ifDDLfplrl3f771G') - img : string {3-02.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {3-02.items} - Length: min=1 max=9 - Value type: object {3-02.items.[]} - _id : string {3-02.items.[]._id} (31 different values) - img : string {3-02.items.[].img} (14 different values) - name : string {3-02.items.[].name} (25 different values) - sort : integer {3-02.items.[].sort} (10 different values) - 0 (x8) - 100000 (x7) - 200000 (x7) - 300000 (x7) - 400000 (x6) - 500000 (x4) - 600000 (x4) - 700000 (x2) - 800000 (x2) - 900000 (x2) - system : object {3-02.items.[].system} - [acBonus] : integer {3-02.items.[].system.acBonus} (2 different values) - 2 (x2) - 1 (x2) - [actionType] : object {3-02.items.[].system.actionType} - value : string {3-02.items.[].system.actionType.value} (4 different values) - 'passive' (x11) - 'action' (x6) - 'reaction' (x4) - 'free' (x2) - [actions] : object {3-02.items.[].system.actions} - [value] : integer {3-02.items.[].system.actions.value} (2 different values) - 2 (x4) - 1 (x2) - [attack] : object {3-02.items.[].system.attack} - value : string {3-02.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-02.items.[].system.attackEffects} - [custom] : string {3-02.items.[].system.attackEffects.custom} (same value: '') - value : array<> {3-02.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [baseItem] : string {3-02.items.[].system.baseItem} (6 different values) - 'hand-crossbow' (x2) - 'shortsword' (x2) - 'studded-leather-armor' (x2) - 'leather-armor' (x2) - 'light-mace' (x1) - 'warhammer' (x1) - [bonus] : object {3-02.items.[].system.bonus} - value : integer {3-02.items.[].system.bonus.value} (9 different values) - 0 (x6) - 11 (x3) - 7 (x3) - 13 (x1) - 16 (x1) - 12 (x1) - 15 (x1) - 9 (x1) - 6 (x1) - [bonusDamage] : object {3-02.items.[].system.bonusDamage} - value : integer {3-02.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-02.items.[].system.bulk} - value : mixed - float {3-02.items.[].system.bulk.value} (same value: 0,1) - integer {3-02.items.[].system.bulk.value} (same value: 1) - [category] : string {3-02.items.[].system.category} (7 different values) - 'offensive' (x10) - 'defensive' (x5) - 'light' (x4) - 'simple' (x3) - 'martial' (x3) - 'interaction' (x2) - 'ammo' (x2) - [checkPenalty] : integer {3-02.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damage] : object {3-02.items.[].system.damage} - damageType : string {3-02.items.[].system.damage.damageType} (2 different values) - 'piercing' (x4) - 'bludgeoning' (x2) - dice : integer {3-02.items.[].system.damage.dice} (same value: 1) - die : string {3-02.items.[].system.damage.die} (3 different values) - 'd6' (x4) - 'd4' (x1) - 'd8' (x1) - [damageRolls] : object {3-02.items.[].system.damageRolls} - [4jqnr0heq8dqkk8mf4ls] : object {3-02.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls} - damage : string {3-02.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damage} (same value: '1d8+4') - damageType : string {3-02.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damageType} (same value: 'slashing') - [MsuzxajY5eKBHfXz] : object {3-02.items.[].system.damageRolls.MsuzxajY5eKBHfXz} - damage : string {3-02.items.[].system.damageRolls.MsuzxajY5eKBHfXz.damage} (2 different values) - '2d6+2' (x1) - '2d8+4' (x1) - damageType : string {3-02.items.[].system.damageRolls.MsuzxajY5eKBHfXz.damageType} (same value: 'void') - kl4vE9Rt7pFUBh3M : object {3-02.items.[].system.damageRolls.kl4vE9Rt7pFUBh3M} - damage : string {3-02.items.[].system.damageRolls.kl4vE9Rt7pFUBh3M.damage} (2 different values) - '1d4+2' (x1) - '1d8+4' (x1) - damageType : string {3-02.items.[].system.damageRolls.kl4vE9Rt7pFUBh3M.damageType} (same value: 'bludgeoning') - [lhflr40jwajii990myjj] : object {3-02.items.[].system.damageRolls.lhflr40jwajii990myjj} - damage : string {3-02.items.[].system.damageRolls.lhflr40jwajii990myjj.damage} (same value: '1d6+4') - damageType : string {3-02.items.[].system.damageRolls.lhflr40jwajii990myjj.damageType} (same value: 'bludgeoning') - [mACl06enz9V7cHlV] : object {3-02.items.[].system.damageRolls.mACl06enz9V7cHlV} - damage : string {3-02.items.[].system.damageRolls.mACl06enz9V7cHlV.damage} (same value: '1d6') - damageType : string {3-02.items.[].system.damageRolls.mACl06enz9V7cHlV.damageType} (same value: 'piercing') - [pKCbPePVPe56dD06] : object {3-02.items.[].system.damageRolls.pKCbPePVPe56dD06} - damage : string {3-02.items.[].system.damageRolls.pKCbPePVPe56dD06.damage} (2 different values) - '1d6' (x1) - '1d6+2' (x1) - damageType : string {3-02.items.[].system.damageRolls.pKCbPePVPe56dD06.damageType} (same value: 'piercing') - [x2xzitw3cmrro3pp1m88] : object {3-02.items.[].system.damageRolls.x2xzitw3cmrro3pp1m88} - damage : string {3-02.items.[].system.damageRolls.x2xzitw3cmrro3pp1m88.damage} (2 different values) - '1d10+6' (x1) - '2d8+7' (x1) - damageType : string {3-02.items.[].system.damageRolls.x2xzitw3cmrro3pp1m88.damageType} (same value: 'void') - [deathNote] : boolean {3-02.items.[].system.deathNote} (same value: True) - description : object {3-02.items.[].system.description} - value : string {3-02.items.[].system.description.value} (23 different values) - [dexCap] : integer {3-02.items.[].system.dexCap} (2 different values) - 3 (x2) - 4 (x2) - [mod] : object {3-02.items.[].system.mod} - value : integer {3-02.items.[].system.mod.value} (2 different values) - 10 (x1) - 13 (x1) - publication : object {3-02.items.[].system.publication} - license : string {3-02.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-02.items.[].system.publication.remaster} (same value: False) - title : string {3-02.items.[].system.publication.title} (4 different values) - '' (x29) - 'Pathfinder Core Rulebook' (x12) - 'Pathfinder Bestiary' (x6) - 'Pathfinder Bestiary 2' (x2) - [equipped] : object {3-02.items.[].system.equipped} - carryType : string {3-02.items.[].system.equipped.carryType} (2 different values) - 'held' (x8) - 'worn' (x4) - [handsHeld] : integer {3-02.items.[].system.equipped.handsHeld} (same value: 1) - [inSlot] : boolean {3-02.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {3-02.items.[].system.group} (5 different values) - 'leather' (x4) - 'crossbow' (x2) - 'sword' (x2) - 'club' (x1) - 'hammer' (x1) - [hardness] : integer {3-02.items.[].system.hardness} (same value: 0) - [hp] : object {3-02.items.[].system.hp} - max : integer {3-02.items.[].system.hp.max} (same value: 0) - value : integer {3-02.items.[].system.hp.value} (same value: 0) - [level] : object {3-02.items.[].system.level} - value : integer {3-02.items.[].system.level.value} (same value: 0) - [material] : object {3-02.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {3-02.items.[].system.price} - [per] : integer {3-02.items.[].system.price.per} (same value: 10) - value : object {3-02.items.[].system.price.value} - [gp] : integer {3-02.items.[].system.price.value.gp} (3 different values) - 3 (x4) - 2 (x2) - 1 (x1) - [sp] : integer {3-02.items.[].system.price.value.sp} (3 different values) - 9 (x2) - 1 (x2) - 4 (x1) - rules : ignored (Foundry rules object) {3-02.items.[].system.rules} - [proficient] : object {3-02.items.[].system.proficient} - value : integer {3-02.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {3-02.items.[].system.quantity} (2 different values) - 1 (x10) - 10 (x2) - [range] : integer {3-02.items.[].system.range} (same value: 60) - [reload] : object {3-02.items.[].system.reload} - value : string {3-02.items.[].system.reload.value} (2 different values) - '' (x4) - '1' (x2) - [runes] : object {3-02.items.[].system.runes} - potency : integer {3-02.items.[].system.runes.potency} (same value: 0) - property : array<> {3-02.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-02.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-02.items.[].system.runes.striking} (same value: 0) - [size] : string {3-02.items.[].system.size} (same value: 'med') - [slug] : string {3-02.items.[].system.slug} (all different values) - [speedPenalty] : integer {3-02.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {3-02.items.[].system.splashDamage} - value : integer {3-02.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {3-02.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {3-02.items.[].system.strength} (2 different values) - 1 (x2) - 0 (x2) - [traits] : object {3-02.items.[].system.traits} - rarity : string {3-02.items.[].system.traits.rarity} (same value: 'common') - value : array {3-02.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {3-02.items.[].system.traits.value.[]} (18 different values) - [usage] : object {3-02.items.[].system.usage} - value : string {3-02.items.[].system.usage.value} (same value: 'held-in-one-hand') - [uses] : object {3-02.items.[].system.uses} - autoDestroy : boolean {3-02.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-02.items.[].system.uses.max} (same value: 1) - value : integer {3-02.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-02.items.[].system.weaponType} - value : string {3-02.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x2) - type : string {3-02.items.[].type} (6 different values) - 'action' (x23) - 'melee' (x12) - 'weapon' (x6) - 'armor' (x4) - 'lore' (x2) - 'consumable' (x2) - [_stats] : object {3-02.items.[]._stats} - compendiumSource : string {3-02.items.[]._stats.compendiumSource} (12 different values) - [flags] : object {3-02.items.[].flags} - pf2e : object {3-02.items.[].flags.pf2e} - linkedWeapon : string {3-02.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'EIVvFJBrNrovMNqM' (x2) - 'epO40sydPgdelf6a' (x2) - 'T0KMqjnZKpq3u4HO' (x1) - 'fGzH0oW6kmh1wCDj' (x1) - name : string {3-02.name} (all different values) - system : object {3-02.system} - attributes : object {3-02.system.attributes} - ac : object {3-02.system.attributes.ac} - [details] : string {3-02.system.attributes.ac.details} (2 different values) - '' (x6) - '(16 when broken); construct armor' (x1) - value : integer {3-02.system.attributes.ac.value} (6 different values) - 0 (x4) - 18 (x2) - 15 (x2) - 20 (x1) - 23 (x1) - 16 (x1) - [emitsSound] : string {3-02.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {3-02.system.attributes.hardness} (same value: 0) - object {3-02.system.attributes.hardness} - value : integer {3-02.system.attributes.hardness.value} (same value: 3) - [hasHealth] : boolean {3-02.system.attributes.hasHealth} (same value: False) - hp : object {3-02.system.attributes.hp} - details : string {3-02.system.attributes.hp.details} (2 different values) - '' (x9) - 'void healing, rejuvenation' (x2) - max : integer {3-02.system.attributes.hp.max} (7 different values) - 0 (x4) - 25 (x2) - 30 (x1) - 60 (x1) - 18 (x1) - 45 (x1) - 8 (x1) - temp : integer {3-02.system.attributes.hp.temp} (same value: 0) - value : integer {3-02.system.attributes.hp.value} (7 different values) - 0 (x4) - 25 (x2) - 30 (x1) - 60 (x1) - 18 (x1) - 45 (x1) - 8 (x1) - [allSaves] : object {3-02.system.attributes.allSaves} - value : string {3-02.system.attributes.allSaves.value} (same value: '') - [immunities] : array {3-02.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {3-02.system.attributes.immunities.[]} - type : string {3-02.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x2) - 'disease' (x2) - 'paralyzed' (x2) - 'poison' (x2) - 'precision' (x2) - 'unconscious' (x2) - [resistances] : array {3-02.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {3-02.system.attributes.resistances.[]} - doubleVs : array {3-02.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {3-02.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {3-02.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {3-02.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - type : string {3-02.system.attributes.resistances.[].type} (same value: 'all-damage') - value : integer {3-02.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {3-02.system.attributes.speed} - otherSpeeds : array {3-02.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-02.system.attributes.speed.otherSpeeds.[]} - type : string {3-02.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {3-02.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {3-02.system.attributes.speed.value} (3 different values) - 25 (x4) - 0 (x2) - 20 (x1) - [stealth] : object {3-02.system.attributes.stealth} - details : string {3-02.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {3-02.system.attributes.stealth.value} (3 different values) - 10 (x2) - 7 (x1) - 13 (x1) - [creatureType] : string {3-02.system.creatureType} (same value: '') - details : object {3-02.system.details} - [description] : string {3-02.system.details.description} (2 different values) - '

Magical sensors detect when a creature enters the chamber.

' (x2) - '

An obscuring fog covers the entirety of the hallway and northern room of the manor\'s second floor. Anyone moving through the area is subjected to an attack from a ghostly assailant.

' (x2) - [disable] : string {3-02.system.details.disable} (4 different values) - [isComplex] : boolean {3-02.system.details.isComplex} (same value: True) - level : object {3-02.system.details.level} - value : integer {3-02.system.details.level.value} (7 different values) - 1 (x3) - 3 (x3) - 4 (x1) - 6 (x1) - 5 (x1) - 2 (x1) - -1 (x1) - publication : object {3-02.system.details.publication} - license : string {3-02.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-02.system.details.publication.remaster} (same value: False) - title : string {3-02.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-02: The East Hill Haunting') - [blurb] : string {3-02.system.details.blurb} (2 different values) - '' (x5) - 'Variant ghost' (x2) - [languages] : object {3-02.system.details.languages} - details : string {3-02.system.details.languages.details} (same value: '') - value : array {3-02.system.details.languages.value} - Length: min=0 max=1 - Value type: string {3-02.system.details.languages.value.[]} (same value: 'common') - [privateNotes] : string {3-02.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-02.system.details.publicNotes} (2 different values) - [reset] : string {3-02.system.details.reset} (2 different values) - '

The storm continues raging for 1 minute unless disabled, and then dissipates, returning after 1 week.

' (x2) - '

The haunt lasts until disabled. It re-forms after 1 hour unless Eloise\'s ghost is put to permanent rest.

' (x2) - [routine] : string {3-02.system.details.routine} (3 different values) - '

(2 actions) The haunt uses an action to manifest an illusory shadow beside a creature ending its move in the fog, then attempts a spectral touch Strike against that creature. The shadow disappears after the Strike.

' (x2) - '

(2 actions) The haunt uses its first action to stir up a storm of debris against all creatures in the quadrant clockwise from where it last attacked. Creatures in the quadrant take @Damage[2d4[bludgeoning]] damage (@Check[reflex|dc:15|basic] save). For each additional action it has (at most 1 without adjustments from the scaling sidebar), the storm targets an additional quadrant, moving clockwise around the area. On the first round, it begins by attacking creatures in the northwestern quadrant.

' (x1) - '

(2 actions) The haunt uses its first action to stir up a storm of debris against all creatures in the quadrant clockwise from where it last attacked. Creatures in the quadrant take @Damage[(2d4+4)[bludgeoning]] damage (@Check[reflex|dc:18|basic]). For each additional action it has (at most 1 without adjustments from the scaling sidebar), the storm targets an additional quadrant, moving clockwise around the area. On the first round, it begins by attacking creatures in the northwestern quadrant.

' (x1) - saves : object {3-02.system.saves} - fortitude : object {3-02.system.saves.fortitude} - saveDetail : string {3-02.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-02.system.saves.fortitude.value} (5 different values) - 0 (x4) - 8 (x4) - 11 (x1) - 9 (x1) - 4 (x1) - reflex : object {3-02.system.saves.reflex} - saveDetail : string {3-02.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-02.system.saves.reflex.value} (5 different values) - 0 (x4) - 6 (x3) - 11 (x2) - 14 (x1) - 9 (x1) - will : object {3-02.system.saves.will} - saveDetail : string {3-02.system.saves.will.saveDetail} (same value: '') - value : integer {3-02.system.saves.will.value} (7 different values) - 0 (x4) - 8 (x2) - 11 (x1) - 4 (x1) - 6 (x1) - 2 (x1) - 5 (x1) - [statusEffects] : array<> {3-02.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {3-02.system.traits} - rarity : string {3-02.system.traits.rarity} (3 different values) - 'uncommon' (x5) - 'unique' (x4) - 'rare' (x2) - size : object {3-02.system.traits.size} - value : string {3-02.system.traits.size.value} (same value: 'med') - value : array {3-02.system.traits.value} - Length: min=1 max=7 - Value type: string {3-02.system.traits.value.[]} (12 different values) - [abilities] : object {3-02.system.abilities} - cha : object {3-02.system.abilities.cha} - mod : integer {3-02.system.abilities.cha.mod} (4 different values) - 2 (x3) - 0 (x2) - 4 (x1) - -5 (x1) - con : object {3-02.system.abilities.con} - mod : integer {3-02.system.abilities.con.mod} (5 different values) - 0 (x2) - 3 (x2) - 4 (x1) - 2 (x1) - 1 (x1) - dex : object {3-02.system.abilities.dex} - mod : integer {3-02.system.abilities.dex.mod} (4 different values) - 3 (x3) - 4 (x2) - 0 (x1) - 1 (x1) - int : object {3-02.system.abilities.int} - mod : integer {3-02.system.abilities.int.mod} (3 different values) - 0 (x4) - -1 (x2) - -5 (x1) - str : object {3-02.system.abilities.str} - mod : integer {3-02.system.abilities.str.mod} (5 different values) - -5 (x2) - 2 (x2) - 3 (x1) - 0 (x1) - 4 (x1) - wis : object {3-02.system.abilities.wis} - mod : integer {3-02.system.abilities.wis.mod} (3 different values) - 1 (x4) - 2 (x2) - 0 (x1) - [customModifiers] : object {3-02.system.customModifiers} - [initiative] : object {3-02.system.initiative} - statistic : string {3-02.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-02.system.perception} - details : string {3-02.system.perception.details} (same value: '') - mod : integer {3-02.system.perception.mod} (6 different values) - 6 (x2) - 10 (x1) - 13 (x1) - 8 (x1) - 2 (x1) - 5 (x1) - senses : array {3-02.system.perception.senses} - Length: min=0 max=1 - Value type: object {3-02.system.perception.senses.[]} - type : string {3-02.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {3-02.system.resources} - [skills] : object {3-02.system.skills} - acrobatics : object {3-02.system.skills.acrobatics} - base : integer {3-02.system.skills.acrobatics.base} (same value: 4) - athletics : object {3-02.system.skills.athletics} - base : integer {3-02.system.skills.athletics.base} (4 different values) - 7 (x2) - 9 (x1) - 3 (x1) - 5 (x1) - intimidation : object {3-02.system.skills.intimidation} - base : integer {3-02.system.skills.intimidation.base} (4 different values) - 7 (x1) - 9 (x1) - 3 (x1) - 5 (x1) - [stealth] : object {3-02.system.skills.stealth} - base : integer {3-02.system.skills.stealth.base} (6 different values) - 12 (x1) - 15 (x1) - 7 (x1) - 9 (x1) - 4 (x1) - 6 (x1) - type : string {3-02.type} (2 different values) - 'npc' (x7) - 'hazard' (x4) - [prototypeToken] : object {3-02.prototypeToken} - name : string {3-02.prototypeToken.name} (4 different values) - 'Eloise\'s Ghost' (x2) - 'Eloise\'s Last Gasp' (x2) - 'Revinus' (x2) - 'Revinus\'s Guards' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/3-03.txt b/output/pf2e/packs/3-03.txt deleted file mode 100644 index 9872a26..0000000 --- a/output/pf2e/packs/3-03.txt +++ /dev/null @@ -1,327 +0,0 @@ -3-03 -Different values: 1 -===================================== -object {3-03} - _id : string {3-03._id} (all different values) - folder : string {3-03.folder} (all different values) - img : string {3-03.img} (all different values) - items : array {3-03.items} - Length: min=12 max=12 - Value type: object {3-03.items.[]} - _id : string {3-03.items.[]._id} (12 different values) - img : string {3-03.items.[].img} (8 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x4) - 'systems/pf2e/icons/actions/Passive.webp' (x2) - 'systems/pf2e/icons/default-icons/spellcastingEntry.svg' (x1) - 'systems/pf2e/icons/spells/charm.webp' (x1) - 'systems/pf2e/icons/equipment/weapons/blowgun.webp' (x1) - 'systems/pf2e/icons/equipment/weapons/dagger.webp' (x1) - 'systems/pf2e/icons/equipment/weapons/blowgun-dart.webp' (x1) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - name : string {3-03.items.[].name} (9 different values) - 'Dagger' (x3) - 'Blowgun' (x2) - 'Primal Innate Spells' (x1) - 'Charm' (x1) - 'Blowgun Darts (Poisoned)' (x1) - 'Jaws' (x1) - 'Inspired Feast' (x1) - 'Size Alteration' (x1) - 'Sneak Attack' (x1) - sort : integer {3-03.items.[].sort} (12 different values) - system : object {3-03.items.[].system} - actionType : object {3-03.items.[].system.actionType} - value : string {3-03.items.[].system.actionType.value} (2 different values) - 'passive' (x2) - 'action' (x1) - [attack] : object {3-03.items.[].system.attack} - value : string {3-03.items.[].system.attack.value} (all different values) - [attackEffects] : object {3-03.items.[].system.attackEffects} - value : array<> {3-03.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {3-03.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-03.items.[].system.baseItem} (2 different values) - 'blowgun' (x1) - 'dagger' (x1) - traits : object {3-03.items.[].system.traits} - rarity : string {3-03.items.[].system.traits.rarity} (all different values) - [traditions] : array {3-03.items.[].system.traits.traditions} - Length: min=3 max=3 - Value type: string {3-03.items.[].system.traits.traditions.[]} (3 different values) - 'arcane' (x1) - 'occult' (x1) - 'primal' (x1) - value : array {3-03.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {3-03.items.[].system.traits.value.[]} (15 different values) - [area] : empty - [bonus] : object {3-03.items.[].system.bonus} - value : integer {3-03.items.[].system.bonus.value} (3 different values) - 16 (x3) - 0 (x2) - 17 (x1) - [bonusDamage] : object {3-03.items.[].system.bonusDamage} - value : integer {3-03.items.[].system.bonusDamage.value} (all different values) - [bulk] : object {3-03.items.[].system.bulk} - value : mixed - float {3-03.items.[].system.bulk.value} (all different values) - integer {3-03.items.[].system.bulk.value} (all different values) - [category] : string {3-03.items.[].system.category} (3 different values) - 'offensive' (x3) - 'simple' (x2) - 'ammo' (x1) - [containerId] : empty - description : object {3-03.items.[].system.description} - value : string {3-03.items.[].system.description.value} (8 different values) - [equipped] : object {3-03.items.[].system.equipped} - carryType : string {3-03.items.[].system.equipped.carryType} (2 different values) - 'held' (x2) - 'worn' (x1) - handsHeld : integer {3-03.items.[].system.equipped.handsHeld} (2 different values) - 1 (x2) - 0 (x1) - [invested] : empty - [group] : string {3-03.items.[].system.group} (2 different values) - 'dart' (x1) - 'knife' (x1) - [hardness] : integer {3-03.items.[].system.hardness} (all different values) - [hp] : object {3-03.items.[].system.hp} - max : integer {3-03.items.[].system.hp.max} (all different values) - value : integer {3-03.items.[].system.hp.value} (all different values) - [material] : object {3-03.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {3-03.items.[].system.prepared} - flexible : boolean {3-03.items.[].system.prepared.flexible} (all different values) - value : string {3-03.items.[].system.prepared.value} (all different values) - [price] : object {3-03.items.[].system.price} - per : integer {3-03.items.[].system.price.per} (all different values) - value : object {3-03.items.[].system.price.value} - [sp] : integer {3-03.items.[].system.price.value.sp} (2 different values) - 1 (x1) - 2 (x1) - cp : integer {3-03.items.[].system.price.value.cp} (all different values) - [proficiency] : object {3-03.items.[].system.proficiency} - value : integer {3-03.items.[].system.proficiency.value} (all different values) - publication : object {3-03.items.[].system.publication} - license : string {3-03.items.[].system.publication.license} (all different values) - remaster : boolean {3-03.items.[].system.publication.remaster} (all different values) - title : string {3-03.items.[].system.publication.title} (3 different values) - '' (x8) - 'Pathfinder Core Rulebook' (x3) - 'Pathfinder Bestiary' (x1) - [cost] : object {3-03.items.[].system.cost} - value : string {3-03.items.[].system.cost.value} (all different values) - [counteraction] : boolean {3-03.items.[].system.counteraction} (all different values) - [damage] : object {3-03.items.[].system.damage} - damageType : string {3-03.items.[].system.damage.damageType} (all different values) - dice : integer {3-03.items.[].system.damage.dice} (all different values) - die : string {3-03.items.[].system.damage.die} (2 different values) - '' (x1) - 'd4' (x1) - [damageRolls] : object {3-03.items.[].system.damageRolls} - 0 : object {3-03.items.[].system.damageRolls.0} - damage : string {3-03.items.[].system.damageRolls.0.damage} (all different values) - damageType : string {3-03.items.[].system.damageRolls.0.damageType} (all different values) - 1 : object {3-03.items.[].system.damageRolls.1} - category : string {3-03.items.[].system.damageRolls.1.category} (all different values) - damage : string {3-03.items.[].system.damageRolls.1.damage} (all different values) - damageType : string {3-03.items.[].system.damageRolls.1.damageType} (all different values) - [2tb9empvhgiz3hsivpha] : object {3-03.items.[].system.damageRolls.2tb9empvhgiz3hsivpha} - damage : string {3-03.items.[].system.damageRolls.2tb9empvhgiz3hsivpha.damage} (all different values) - damageType : string {3-03.items.[].system.damageRolls.2tb9empvhgiz3hsivpha.damageType} (all different values) - [id1dfn6ir89th2xecd3z] : object {3-03.items.[].system.damageRolls.id1dfn6ir89th2xecd3z} - damage : string {3-03.items.[].system.damageRolls.id1dfn6ir89th2xecd3z.damage} (all different values) - damageType : string {3-03.items.[].system.damageRolls.id1dfn6ir89th2xecd3z.damageType} (all different values) - [v5ompffxsmqtduk3x8vv] : object {3-03.items.[].system.damageRolls.v5ompffxsmqtduk3x8vv} - damage : string {3-03.items.[].system.damageRolls.v5ompffxsmqtduk3x8vv.damage} (all different values) - damageType : string {3-03.items.[].system.damageRolls.v5ompffxsmqtduk3x8vv.damageType} (all different values) - [quantity] : integer {3-03.items.[].system.quantity} (2 different values) - 1 (x2) - 20 (x1) - [reload] : object {3-03.items.[].system.reload} - value : string {3-03.items.[].system.reload.value} (2 different values) - '1' (x1) - '-' (x1) - [requirements] : string {3-03.items.[].system.requirements} (all different values) - rules : ignored (Foundry rules object) {3-03.items.[].system.rules} - [defense] : object {3-03.items.[].system.defense} - save : object {3-03.items.[].system.defense.save} - basic : boolean {3-03.items.[].system.defense.save.basic} (all different values) - statistic : string {3-03.items.[].system.defense.save.statistic} (all different values) - [duration] : object {3-03.items.[].system.duration} - sustained : boolean {3-03.items.[].system.duration.sustained} (all different values) - value : string {3-03.items.[].system.duration.value} (all different values) - [level] : object {3-03.items.[].system.level} - value : integer {3-03.items.[].system.level.value} (2 different values) - 0 (x3) - 1 (x1) - [location] : object {3-03.items.[].system.location} - value : string {3-03.items.[].system.location.value} (all different values) - [range] : mixed - object {3-03.items.[].system.range} - value : string {3-03.items.[].system.range.value} (all different values) - integer {3-03.items.[].system.range} (all different values) - [runes] : object {3-03.items.[].system.runes} - potency : integer {3-03.items.[].system.runes.potency} (2 different values) - 0 (x1) - 1 (x1) - property : array<> {3-03.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {3-03.items.[].system.runes.striking} (all different values) - [size] : string {3-03.items.[].system.size} (all different values) - [slots] : object {3-03.items.[].system.slots} - [slug] : string {3-03.items.[].system.slug} (5 different values) - 'charm' (x1) - 'blowgun' (x1) - 'dagger' (x1) - 'blowgun-darts' (x1) - 'sneak-attack' (x1) - [spelldc] : object {3-03.items.[].system.spelldc} - dc : integer {3-03.items.[].system.spelldc.dc} (all different values) - mod : integer {3-03.items.[].system.spelldc.mod} (all different values) - value : integer {3-03.items.[].system.spelldc.value} (all different values) - actions : object {3-03.items.[].system.actions} - [value] : integer {3-03.items.[].system.actions.value} (all different values) - [splashDamage] : object {3-03.items.[].system.splashDamage} - value : integer {3-03.items.[].system.splashDamage.value} (all different values) - [stackGroup] : string {3-03.items.[].system.stackGroup} (all different values) - [target] : object {3-03.items.[].system.target} - value : string {3-03.items.[].system.target.value} (all different values) - [time] : object {3-03.items.[].system.time} - value : string {3-03.items.[].system.time.value} (all different values) - [tradition] : object {3-03.items.[].system.tradition} - value : string {3-03.items.[].system.tradition.value} (all different values) - [usage] : object {3-03.items.[].system.usage} - value : string {3-03.items.[].system.usage.value} (all different values) - [uses] : object {3-03.items.[].system.uses} - autoDestroy : boolean {3-03.items.[].system.uses.autoDestroy} (all different values) - max : integer {3-03.items.[].system.uses.max} (all different values) - value : integer {3-03.items.[].system.uses.value} (all different values) - [weaponType] : object {3-03.items.[].system.weaponType} - value : string {3-03.items.[].system.weaponType.value} (2 different values) - 'melee' (x2) - 'ranged' (x2) - type : string {3-03.items.[].type} (6 different values) - 'melee' (x4) - 'action' (x3) - 'weapon' (x2) - 'spellcastingEntry' (x1) - 'spell' (x1) - 'consumable' (x1) - [_stats] : object {3-03.items.[]._stats} - compendiumSource : string {3-03.items.[]._stats.compendiumSource} (5 different values) - 'Compendium.pf2e.spells-srd.Item.vLA0q0WOK2YPuJs6' (x1) - 'Compendium.pf2e.equipment-srd.Item.FPwsiGqMCNPLHmjX' (x1) - 'Compendium.pf2e.equipment-srd.Item.rQWaJhI5Bko5x14Z' (x1) - 'Compendium.pf2e.equipment-srd.Item.sqhr1crb184s3Vnd' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.AWvNPE4U0kEJSL1T' (x1) - [flags] : object {3-03.items.[].flags} - pf2e : object {3-03.items.[].flags.pf2e} - linkedWeapon : string {3-03.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'jCsNuRVEQDzl0gcm' (x2) - 'WCy61NgnOICYMQdN' (x1) - name : string {3-03.name} (all different values) - prototypeToken : object {3-03.prototypeToken} - name : string {3-03.prototypeToken.name} (all different values) - system : object {3-03.system} - abilities : object {3-03.system.abilities} - cha : object {3-03.system.abilities.cha} - mod : integer {3-03.system.abilities.cha.mod} (all different values) - con : object {3-03.system.abilities.con} - mod : integer {3-03.system.abilities.con.mod} (all different values) - dex : object {3-03.system.abilities.dex} - mod : integer {3-03.system.abilities.dex.mod} (all different values) - int : object {3-03.system.abilities.int} - mod : integer {3-03.system.abilities.int.mod} (all different values) - str : object {3-03.system.abilities.str} - mod : integer {3-03.system.abilities.str.mod} (all different values) - wis : object {3-03.system.abilities.wis} - mod : integer {3-03.system.abilities.wis.mod} (all different values) - attributes : object {3-03.system.attributes} - ac : object {3-03.system.attributes.ac} - details : string {3-03.system.attributes.ac.details} (all different values) - value : integer {3-03.system.attributes.ac.value} (all different values) - allSaves : object {3-03.system.attributes.allSaves} - value : string {3-03.system.attributes.allSaves.value} (all different values) - hp : object {3-03.system.attributes.hp} - details : string {3-03.system.attributes.hp.details} (all different values) - max : integer {3-03.system.attributes.hp.max} (all different values) - temp : integer {3-03.system.attributes.hp.temp} (all different values) - value : integer {3-03.system.attributes.hp.value} (all different values) - speed : object {3-03.system.attributes.speed} - otherSpeeds : array<> {3-03.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {3-03.system.attributes.speed.value} (all different values) - details : object {3-03.system.details} - blurb : string {3-03.system.details.blurb} (all different values) - languages : object {3-03.system.details.languages} - details : string {3-03.system.details.languages.details} (all different values) - value : array {3-03.system.details.languages.value} - Length: min=3 max=3 - Value type: string {3-03.system.details.languages.value.[]} (3 different values) - 'aklo' (x1) - 'fey' (x1) - 'mwangi' (x1) - level : object {3-03.system.details.level} - value : integer {3-03.system.details.level.value} (all different values) - privateNotes : string {3-03.system.details.privateNotes} (all different values) - publicNotes : string {3-03.system.details.publicNotes} (all different values) - publication : object {3-03.system.details.publication} - license : string {3-03.system.details.publication.license} (all different values) - remaster : boolean {3-03.system.details.publication.remaster} (all different values) - title : string {3-03.system.details.publication.title} (all different values) - initiative : object {3-03.system.initiative} - statistic : string {3-03.system.initiative.statistic} (all different values) - perception : object {3-03.system.perception} - details : string {3-03.system.perception.details} (all different values) - mod : integer {3-03.system.perception.mod} (all different values) - senses : array {3-03.system.perception.senses} - Length: min=2 max=2 - Value type: object {3-03.system.perception.senses.[]} - acuity : string {3-03.system.perception.senses.[].acuity} (all different values) - range : integer {3-03.system.perception.senses.[].range} (all different values) - type : string {3-03.system.perception.senses.[].type} (2 different values) - 'low-light-vision' (x1) - 'scent' (x1) - resources : object {3-03.system.resources} - focus : object {3-03.system.resources.focus} - max : integer {3-03.system.resources.focus.max} (all different values) - value : integer {3-03.system.resources.focus.value} (all different values) - saves : object {3-03.system.saves} - fortitude : object {3-03.system.saves.fortitude} - saveDetail : string {3-03.system.saves.fortitude.saveDetail} (all different values) - value : integer {3-03.system.saves.fortitude.value} (all different values) - reflex : object {3-03.system.saves.reflex} - saveDetail : string {3-03.system.saves.reflex.saveDetail} (all different values) - value : integer {3-03.system.saves.reflex.value} (all different values) - will : object {3-03.system.saves.will} - saveDetail : string {3-03.system.saves.will.saveDetail} (all different values) - value : integer {3-03.system.saves.will.value} (all different values) - skills : object {3-03.system.skills} - athletics : object {3-03.system.skills.athletics} - base : integer {3-03.system.skills.athletics.base} (all different values) - crafting : object {3-03.system.skills.crafting} - base : integer {3-03.system.skills.crafting.base} (all different values) - deception : object {3-03.system.skills.deception} - base : integer {3-03.system.skills.deception.base} (all different values) - nature : object {3-03.system.skills.nature} - base : integer {3-03.system.skills.nature.base} (all different values) - stealth : object {3-03.system.skills.stealth} - base : integer {3-03.system.skills.stealth.base} (all different values) - survival : object {3-03.system.skills.survival} - base : integer {3-03.system.skills.survival.base} (all different values) - traits : object {3-03.system.traits} - rarity : string {3-03.system.traits.rarity} (all different values) - size : object {3-03.system.traits.size} - value : string {3-03.system.traits.size.value} (all different values) - value : array {3-03.system.traits.value} - Length: min=2 max=2 - Value type: string {3-03.system.traits.value.[]} (2 different values) - 'evil' (x1) - 'fey' (x1) - type : string {3-03.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/3-04.txt b/output/pf2e/packs/3-04.txt deleted file mode 100644 index 60419f0..0000000 --- a/output/pf2e/packs/3-04.txt +++ /dev/null @@ -1,528 +0,0 @@ -3-04 -Different values: 4 -===================================== -object {3-04} - _id : string {3-04._id} (all different values) - folder : string {3-04.folder} (same value: 'GaSd79ZRnjbmV0GM') - img : string {3-04.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {3-04.items} - Length: min=9 max=14 - Value type: object {3-04.items.[]} - _id : string {3-04.items.[]._id} (36 different values) - [_stats] : object {3-04.items.[]._stats} - compendiumSource : string {3-04.items.[]._stats.compendiumSource} (19 different values) - img : string {3-04.items.[].img} (20 different values) - name : string {3-04.items.[].name} (30 different values) - sort : integer {3-04.items.[].sort} (14 different values) - system : object {3-04.items.[].system} - [acBonus] : integer {3-04.items.[].system.acBonus} (2 different values) - 3 (x2) - 5 (x1) - [actionType] : object {3-04.items.[].system.actionType} - value : string {3-04.items.[].system.actionType.value} (3 different values) - 'passive' (x10) - 'action' (x4) - 'reaction' (x1) - [actions] : object {3-04.items.[].system.actions} - [value] : integer {3-04.items.[].system.actions.value} (2 different values) - 2 (x3) - 3 (x1) - [area] : empty - [attack] : object {3-04.items.[].system.attack} - value : string {3-04.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-04.items.[].system.attackEffects} - custom : string {3-04.items.[].system.attackEffects.custom} (same value: '') - value : array {3-04.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-04.items.[].system.attackEffects.value.[]} (same value: 'cocytan-filth') - [autoHeightenLevel] : object {3-04.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-04.items.[].system.baseItem} (6 different values) - 'main-gauche' (x2) - 'rapier' (x2) - 'scale-mail' (x2) - 'greataxe' (x1) - 'javelin' (x1) - 'half-plate' (x1) - [bonus] : object {3-04.items.[].system.bonus} - value : integer {3-04.items.[].system.bonus.value} (6 different values) - 0 (x6) - 18 (x2) - 12 (x2) - 13 (x1) - 14 (x1) - 15 (x1) - [bonusDamage] : object {3-04.items.[].system.bonusDamage} - value : integer {3-04.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-04.items.[].system.bulk} - value : mixed - float {3-04.items.[].system.bulk.value} (same value: 0,1) - integer {3-04.items.[].system.bulk.value} (3 different values) - 2 (x3) - 1 (x2) - 3 (x1) - [category] : string {3-04.items.[].system.category} (8 different values) - 'offensive' (x11) - 'martial' (x5) - 'potion' (x3) - 'medium' (x2) - 'defensive' (x2) - 'interaction' (x2) - 'simple' (x1) - 'heavy' (x1) - publication : object {3-04.items.[].system.publication} - license : string {3-04.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-04.items.[].system.publication.remaster} (same value: False) - title : string {3-04.items.[].system.publication.title} (all different values) - rules : ignored (Foundry rules object) {3-04.items.[].system.rules} - [checkPenalty] : integer {3-04.items.[].system.checkPenalty} (2 different values) - -2 (x2) - -3 (x1) - [containerId] : empty - [cost] : object {3-04.items.[].system.cost} - value : string {3-04.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-04.items.[].system.counteraction} (same value: False) - [damage] : object {3-04.items.[].system.damage} - [damageType] : string {3-04.items.[].system.damage.damageType} (2 different values) - 'piercing' (x5) - 'slashing' (x1) - [dice] : integer {3-04.items.[].system.damage.dice} (same value: 1) - [die] : string {3-04.items.[].system.damage.die} (3 different values) - 'd6' (x3) - 'd4' (x2) - 'd12' (x1) - [formula] : string {3-04.items.[].system.damage.formula} (2 different values) - '1d8' (x1) - '2d8+5' (x1) - [kind] : string {3-04.items.[].system.damage.kind} (same value: 'healing') - [type] : string {3-04.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {3-04.items.[].system.damageRolls} - [6tp74q0wte6mk29befy0] : object {3-04.items.[].system.damageRolls.6tp74q0wte6mk29befy0} - damage : string {3-04.items.[].system.damageRolls.6tp74q0wte6mk29befy0.damage} (same value: '1d6+10') - damageType : string {3-04.items.[].system.damageRolls.6tp74q0wte6mk29befy0.damageType} (same value: 'piercing') - 6x3sbse5ei825hzurtko : object {3-04.items.[].system.damageRolls.6x3sbse5ei825hzurtko} - damage : string {3-04.items.[].system.damageRolls.6x3sbse5ei825hzurtko.damage} (same value: '1d10+3') - damageType : string {3-04.items.[].system.damageRolls.6x3sbse5ei825hzurtko.damageType} (same value: 'piercing') - [ln1m5bmpeqk40cwhfoc2] : object {3-04.items.[].system.damageRolls.ln1m5bmpeqk40cwhfoc2} - damage : string {3-04.items.[].system.damageRolls.ln1m5bmpeqk40cwhfoc2.damage} (same value: '1d12+10') - damageType : string {3-04.items.[].system.damageRolls.ln1m5bmpeqk40cwhfoc2.damageType} (same value: 'slashing') - [mtvr6en7raoc4fv5buij] : object {3-04.items.[].system.damageRolls.mtvr6en7raoc4fv5buij} - damage : string {3-04.items.[].system.damageRolls.mtvr6en7raoc4fv5buij.damage} (2 different values) - '1d6+4' (x1) - '2d6+5' (x1) - damageType : string {3-04.items.[].system.damageRolls.mtvr6en7raoc4fv5buij.damageType} (same value: 'piercing') - o6k7uaj315ko0ds3qklw : object {3-04.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw} - damage : string {3-04.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw.damage} (same value: '1d6') - damageType : string {3-04.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw.damageType} (same value: 'spirit') - [pgcdsh9789zltlhnyqm9] : object {3-04.items.[].system.damageRolls.pgcdsh9789zltlhnyqm9} - damage : string {3-04.items.[].system.damageRolls.pgcdsh9789zltlhnyqm9.damage} (2 different values) - '1d4+4' (x1) - '1d4+5' (x1) - damageType : string {3-04.items.[].system.damageRolls.pgcdsh9789zltlhnyqm9.damageType} (same value: 'piercing') - [defense] : empty - description : object {3-04.items.[].system.description} - value : string {3-04.items.[].system.description.value} (28 different values) - [dexCap] : integer {3-04.items.[].system.dexCap} (2 different values) - 2 (x2) - 1 (x1) - [duration] : object {3-04.items.[].system.duration} - sustained : boolean {3-04.items.[].system.duration.sustained} (2 different values) - False (x6) - True (x1) - value : string {3-04.items.[].system.duration.value} (all different values) - [equipped] : object {3-04.items.[].system.equipped} - carryType : string {3-04.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {3-04.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {3-04.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [group] : string {3-04.items.[].system.group} (6 different values) - 'knife' (x2) - 'sword' (x2) - 'composite' (x2) - 'axe' (x1) - 'dart' (x1) - 'plate' (x1) - [hardness] : integer {3-04.items.[].system.hardness} (same value: 0) - [hp] : object {3-04.items.[].system.hp} - max : integer {3-04.items.[].system.hp.max} (same value: 0) - value : integer {3-04.items.[].system.hp.value} (same value: 0) - [level] : object {3-04.items.[].system.level} - value : integer {3-04.items.[].system.level.value} (5 different values) - 0 (x8) - 1 (x7) - 4 (x2) - 3 (x1) - 2 (x1) - [location] : object {3-04.items.[].system.location} - [heightenedLevel] : integer {3-04.items.[].system.location.heightenedLevel} (2 different values) - 5 (x1) - 2 (x1) - [value] : string {3-04.items.[].system.location.value} (2 different values) - 'Z60YSknQUrMbR4mB' (x5) - 'rzPki0XldtoeN1gr' (x1) - [material] : object {3-04.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {3-04.items.[].system.overlays} - 2a6Vm4mIjBgrzlO2 : object {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)') - overlayType : string {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {3-04.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - gHIOzknAtexc6GUE : object {3-04.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)') - overlayType : string {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - [defense] : empty - heightening : object {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {3-04.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [prepared] : object {3-04.items.[].system.prepared} - flexible : boolean {3-04.items.[].system.prepared.flexible} (same value: False) - value : string {3-04.items.[].system.prepared.value} (2 different values) - 'focus' (x1) - 'innate' (x1) - [price] : object {3-04.items.[].system.price} - value : object {3-04.items.[].system.price.value} - [gp] : integer {3-04.items.[].system.price.value.gp} (5 different values) - 2 (x3) - 4 (x3) - 12 (x1) - 18 (x1) - 3 (x1) - [sp] : integer {3-04.items.[].system.price.value.sp} (2 different values) - 5 (x2) - 1 (x1) - [proficiency] : object {3-04.items.[].system.proficiency} - value : integer {3-04.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {3-04.items.[].system.quantity} (2 different values) - 1 (x11) - 10 (x1) - [range] : mixed - object {3-04.items.[].system.range} - value : string {3-04.items.[].system.range.value} (5 different values) - '120 feet' (x3) - 'touch' (x1) - 'self' (x1) - '' (x1) - '30 feet' (x1) - integer {3-04.items.[].system.range} (same value: 30) - [reload] : object {3-04.items.[].system.reload} - value : string {3-04.items.[].system.reload.value} (2 different values) - '' (x5) - '-' (x1) - [requirements] : string {3-04.items.[].system.requirements} (same value: '') - [ritual] : object {3-04.items.[].system.ritual} - primary : object {3-04.items.[].system.ritual.primary} - check : string {3-04.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a devil)') - secondary : object {3-04.items.[].system.ritual.secondary} - casters : integer {3-04.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {3-04.items.[].system.ritual.secondary.checks} (same value: '') - [runes] : object {3-04.items.[].system.runes} - potency : integer {3-04.items.[].system.runes.potency} (2 different values) - 0 (x6) - 1 (x3) - property : array<> {3-04.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-04.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-04.items.[].system.runes.striking} (2 different values) - 0 (x5) - 1 (x1) - [showSlotlessLevels] : object {3-04.items.[].system.showSlotlessLevels} - value : boolean {3-04.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {3-04.items.[].system.size} (same value: 'med') - [slots] : object {3-04.items.[].system.slots} - [slug] : string {3-04.items.[].system.slug} (20 different values) - [speedPenalty] : integer {3-04.items.[].system.speedPenalty} (2 different values) - -5 (x2) - -10 (x1) - [spelldc] : object {3-04.items.[].system.spelldc} - dc : integer {3-04.items.[].system.spelldc.dc} (2 different values) - 20 (x1) - 17 (x1) - mod : integer {3-04.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-04.items.[].system.spelldc.value} (2 different values) - 12 (x1) - 7 (x1) - [splashDamage] : object {3-04.items.[].system.splashDamage} - value : integer {3-04.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {3-04.items.[].system.strength} (2 different values) - 2 (x2) - 3 (x1) - [target] : object {3-04.items.[].system.target} - value : string {3-04.items.[].system.target.value} (all different values) - [time] : object {3-04.items.[].system.time} - value : string {3-04.items.[].system.time.value} (all different values) - [tradition] : object {3-04.items.[].system.tradition} - value : string {3-04.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {3-04.items.[].system.traits} - rarity : string {3-04.items.[].system.traits.rarity} (2 different values) - 'common' (x39) - 'uncommon' (x2) - [traditions] : array {3-04.items.[].system.traits.traditions} - Length: min=0 max=3 - Value type: string {3-04.items.[].system.traits.traditions.[]} (all different values) - value : array {3-04.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {3-04.items.[].system.traits.value.[]} (33 different values) - [usage] : object {3-04.items.[].system.usage} - value : string {3-04.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x8) - 'held-in-two-hands' (x1) - [uses] : object {3-04.items.[].system.uses} - autoDestroy : boolean {3-04.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-04.items.[].system.uses.max} (same value: 1) - value : integer {3-04.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-04.items.[].system.weaponType} - value : string {3-04.items.[].system.weaponType.value} (2 different values) - 'melee' (x6) - 'ranged' (x1) - type : string {3-04.items.[].type} (7 different values) - 'action' (x15) - 'melee' (x7) - 'spell' (x7) - 'weapon' (x6) - 'armor' (x3) - 'consumable' (x3) - 'spellcastingEntry' (x2) - [flags] : object {3-04.items.[].flags} - pf2e : object {3-04.items.[].flags.pf2e} - linkedWeapon : string {3-04.items.[].flags.pf2e.linkedWeapon} (5 different values) - '1sRID0xHYOPF4TOK' (x2) - 'FIzFf5JU0kyFNCKn' (x1) - 'Hy7b36J6zig3gf63' (x1) - '9vCMIV9r7ii9mY4K' (x1) - 'bK0cvKQ87iIrmF82' (x1) - name : string {3-04.name} (all different values) - [prototypeToken] : object {3-04.prototypeToken} - name : string {3-04.prototypeToken.name} (2 different values) - 'Tascio Raetullus' (x2) - 'Zebub' (x1) - system : object {3-04.system} - abilities : object {3-04.system.abilities} - cha : object {3-04.system.abilities.cha} - mod : integer {3-04.system.abilities.cha.mod} (3 different values) - 3 (x2) - 4 (x1) - 1 (x1) - con : object {3-04.system.abilities.con} - mod : integer {3-04.system.abilities.con.mod} (3 different values) - 0 (x2) - 3 (x1) - 1 (x1) - dex : object {3-04.system.abilities.dex} - mod : integer {3-04.system.abilities.dex.mod} (3 different values) - 4 (x2) - 5 (x1) - 1 (x1) - int : object {3-04.system.abilities.int} - mod : integer {3-04.system.abilities.int.mod} (2 different values) - 2 (x2) - 0 (x2) - str : object {3-04.system.abilities.str} - mod : integer {3-04.system.abilities.str.mod} (2 different values) - 1 (x3) - 4 (x1) - wis : object {3-04.system.abilities.wis} - mod : integer {3-04.system.abilities.wis.mod} (2 different values) - 1 (x3) - 3 (x1) - attributes : object {3-04.system.attributes} - ac : object {3-04.system.attributes.ac} - details : string {3-04.system.attributes.ac.details} (same value: '') - value : integer {3-04.system.attributes.ac.value} (all different values) - allSaves : object {3-04.system.attributes.allSaves} - value : string {3-04.system.attributes.allSaves.value} (2 different values) - '' (x3) - '+1 status to all saves vs. magic' (x1) - hp : object {3-04.system.attributes.hp} - details : string {3-04.system.attributes.hp.details} (same value: '') - max : integer {3-04.system.attributes.hp.max} (all different values) - temp : integer {3-04.system.attributes.hp.temp} (same value: 0) - value : integer {3-04.system.attributes.hp.value} (all different values) - immunities : array {3-04.system.attributes.immunities} - Length: min=1 max=1 - Value type: object {3-04.system.attributes.immunities.[]} - type : string {3-04.system.attributes.immunities.[].type} (same value: 'fire') - [resistances] : array {3-04.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {3-04.system.attributes.resistances.[]} - [exceptions] : array {3-04.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {3-04.system.attributes.resistances.[].exceptions.[]} (same value: 'silver') - type : string {3-04.system.attributes.resistances.[].type} (all different values) - value : integer {3-04.system.attributes.resistances.[].value} (3 different values) - 2 (x2) - 3 (x2) - 5 (x2) - speed : object {3-04.system.attributes.speed} - otherSpeeds : array {3-04.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-04.system.attributes.speed.otherSpeeds.[]} - type : string {3-04.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {3-04.system.attributes.speed.otherSpeeds.[].value} (same value: 50) - value : integer {3-04.system.attributes.speed.value} (3 different values) - 30 (x2) - 20 (x1) - 15 (x1) - weaknesses : array {3-04.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {3-04.system.attributes.weaknesses.[]} - type : string {3-04.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {3-04.system.attributes.weaknesses.[].value} (same value: 5) - details : object {3-04.system.details} - blurb : string {3-04.system.details.blurb} (2 different values) - '' (x3) - 'Tyrant' (x1) - languages : object {3-04.system.details.languages} - details : string {3-04.system.details.languages.details} (2 different values) - '' (x3) - 'telepathy 100 feet' (x1) - value : array {3-04.system.details.languages.value} - Length: min=1 max=3 - Value type: string {3-04.system.details.languages.value.[]} (6 different values) - 'common' (x3) - 'kelish' (x2) - 'varisian' (x2) - 'diabolic' (x1) - 'draconic' (x1) - 'empyrean' (x1) - level : object {3-04.system.details.level} - value : integer {3-04.system.details.level.value} (all different values) - privateNotes : string {3-04.system.details.privateNotes} (2 different values) - '' (x3) - '

Also in Pathfinder Society Scenario #3-07: The Locked Lodge

' (x1) - publicNotes : string {3-04.system.details.publicNotes} (2 different values) - publication : object {3-04.system.details.publication} - license : string {3-04.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-04.system.details.publication.remaster} (same value: False) - title : string {3-04.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-04: The Devil-Wrought Disappearance') - initiative : object {3-04.system.initiative} - statistic : string {3-04.system.initiative.statistic} (same value: 'perception') - perception : object {3-04.system.perception} - details : string {3-04.system.perception.details} (same value: '') - mod : integer {3-04.system.perception.mod} (all different values) - senses : array {3-04.system.perception.senses} - Length: min=0 max=1 - Value type: object {3-04.system.perception.senses.[]} - type : string {3-04.system.perception.senses.[].type} (same value: 'greater-darkvision') - resources : object {3-04.system.resources} - focus : object {3-04.system.resources.focus} - max : integer {3-04.system.resources.focus.max} (same value: 1) - value : integer {3-04.system.resources.focus.value} (same value: 1) - saves : object {3-04.system.saves} - fortitude : object {3-04.system.saves.fortitude} - saveDetail : string {3-04.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-04.system.saves.fortitude.value} (3 different values) - 8 (x2) - 11 (x1) - 14 (x1) - reflex : object {3-04.system.saves.reflex} - saveDetail : string {3-04.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-04.system.saves.reflex.value} (3 different values) - 10 (x2) - 14 (x1) - 17 (x1) - will : object {3-04.system.saves.will} - saveDetail : string {3-04.system.saves.will.saveDetail} (same value: '') - value : integer {3-04.system.saves.will.value} (all different values) - skills : object {3-04.system.skills} - [acrobatics] : object {3-04.system.skills.acrobatics} - base : integer {3-04.system.skills.acrobatics.base} (3 different values) - 12 (x1) - 15 (x1) - 10 (x1) - arcana : object {3-04.system.skills.arcana} - base : integer {3-04.system.skills.arcana.base} (same value: 7) - [athletics] : object {3-04.system.skills.athletics} - base : integer {3-04.system.skills.athletics.base} (2 different values) - 13 (x2) - 10 (x1) - deception : object {3-04.system.skills.deception} - base : integer {3-04.system.skills.deception.base} (3 different values) - 10 (x2) - 13 (x1) - 8 (x1) - [diplomacy] : object {3-04.system.skills.diplomacy} - base : integer {3-04.system.skills.diplomacy.base} (2 different values) - 7 (x1) - 10 (x1) - [intimidation] : object {3-04.system.skills.intimidation} - base : integer {3-04.system.skills.intimidation.base} (3 different values) - 7 (x1) - 10 (x1) - 12 (x1) - religion : object {3-04.system.skills.religion} - base : integer {3-04.system.skills.religion.base} (2 different values) - 8 (x1) - 9 (x1) - [society] : object {3-04.system.skills.society} - base : integer {3-04.system.skills.society.base} (2 different values) - 10 (x1) - 13 (x1) - [stealth] : object {3-04.system.skills.stealth} - base : integer {3-04.system.skills.stealth.base} (2 different values) - 10 (x2) - 13 (x1) - [survival] : object {3-04.system.skills.survival} - base : integer {3-04.system.skills.survival.base} (same value: 8) - spellcasting : object {3-04.system.spellcasting} - rituals : object {3-04.system.spellcasting.rituals} - dc : integer {3-04.system.spellcasting.rituals.dc} (same value: 17) - traits : object {3-04.system.traits} - rarity : string {3-04.system.traits.rarity} (3 different values) - 'unique' (x2) - 'uncommon' (x1) - 'common' (x1) - size : object {3-04.system.traits.size} - value : string {3-04.system.traits.size.value} (2 different values) - 'med' (x3) - 'sm' (x1) - value : array {3-04.system.traits.value} - Length: min=4 max=5 - Value type: string {3-04.system.traits.value.[]} (7 different values) - 'evil' (x4) - 'lawful' (x4) - 'human' (x3) - 'humanoid' (x3) - 'devil' (x1) - 'fiend' (x1) - 'unholy' (x1) - type : string {3-04.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/3-05.txt b/output/pf2e/packs/3-05.txt deleted file mode 100644 index 38a1ccd..0000000 --- a/output/pf2e/packs/3-05.txt +++ /dev/null @@ -1,836 +0,0 @@ -3-05 -Different values: 12 -===================================== -object {3-05} - _id : string {3-05._id} (all different values) - folder : string {3-05.folder} (same value: 'GAJ25LsppZJuhaDC') - img : string {3-05.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x10) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {3-05.items} - Length: min=1 max=22 - Value type: object {3-05.items.[]} - _id : string {3-05.items.[]._id} (57 different values) - img : string {3-05.items.[].img} (34 different values) - name : string {3-05.items.[].name} (43 different values) - sort : integer {3-05.items.[].sort} (23 different values) - system : object {3-05.items.[].system} - [acBonus] : integer {3-05.items.[].system.acBonus} (same value: 1) - [actionType] : object {3-05.items.[].system.actionType} - value : string {3-05.items.[].system.actionType.value} (3 different values) - 'passive' (x11) - 'action' (x2) - 'reaction' (x2) - [actions] : object {3-05.items.[].system.actions} - [value] : integer {3-05.items.[].system.actions.value} (same value: 2) - [area] : object {3-05.items.[].system.area} - type : string {3-05.items.[].system.area.type} (2 different values) - 'emanation' (x7) - 'burst' (x2) - value : integer {3-05.items.[].system.area.value} (4 different values) - 30 (x4) - 5 (x3) - 20 (x1) - 10 (x1) - [attack] : object {3-05.items.[].system.attack} - value : string {3-05.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-05.items.[].system.attackEffects} - value : array<> {3-05.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {3-05.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-05.items.[].system.baseItem} (5 different values) - 'dagger' (x2) - 'staff' (x2) - 'crossbow' (x2) - 'mace' (x2) - 'leather-armor' (x1) - [bonus] : object {3-05.items.[].system.bonus} - value : integer {3-05.items.[].system.bonus.value} (8 different values) - 0 (x8) - 7 (x4) - 6 (x3) - 10 (x1) - 4 (x1) - 5 (x1) - 8 (x1) - 9 (x1) - [bonusDamage] : object {3-05.items.[].system.bonusDamage} - value : integer {3-05.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-05.items.[].system.bulk} - value : mixed - float {3-05.items.[].system.bulk.value} (same value: 0,1) - integer {3-05.items.[].system.bulk.value} (same value: 1) - [category] : string {3-05.items.[].system.category} (6 different values) - 'simple' (x8) - 'offensive' (x6) - 'interaction' (x5) - 'defensive' (x2) - 'ammo' (x2) - 'light' (x1) - [cost] : object {3-05.items.[].system.cost} - value : string {3-05.items.[].system.cost.value} (same value: '') - [defense] : object {3-05.items.[].system.defense} - save : object {3-05.items.[].system.defense.save} - basic : boolean {3-05.items.[].system.defense.save.basic} (2 different values) - False (x13) - True (x12) - statistic : string {3-05.items.[].system.defense.save.statistic} (3 different values) - 'will' (x11) - 'fortitude' (x9) - 'reflex' (x5) - description : object {3-05.items.[].system.description} - value : string {3-05.items.[].system.description.value} (41 different values) - [checkPenalty] : integer {3-05.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [counteraction] : boolean {3-05.items.[].system.counteraction} (2 different values) - False (x41) - True (x3) - [damage] : object {3-05.items.[].system.damage} - [0] : object {3-05.items.[].system.damage.0} - [applyMod] : boolean {3-05.items.[].system.damage.0.applyMod} (2 different values) - True (x8) - False (x7) - [category] : empty - formula : string {3-05.items.[].system.damage.0.formula} (7 different values) - '1d4' (x6) - '1d8' (x4) - '0' (x2) - '2d4' (x2) - '3d6' (x1) - '2d10' (x1) - '2d8' (x1) - kinds : array {3-05.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {3-05.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x17) - 'healing' (x4) - materials : array<> {3-05.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-05.items.[].system.damage.0.type} (7 different values) - 'electricity' (x4) - 'void' (x4) - 'fire' (x3) - 'mental' (x2) - 'vitality' (x2) - 'sonic' (x1) - 'force' (x1) - [damageType] : string {3-05.items.[].system.damage.damageType} (2 different values) - 'piercing' (x4) - 'bludgeoning' (x4) - [dice] : integer {3-05.items.[].system.damage.dice} (same value: 1) - [die] : string {3-05.items.[].system.damage.die} (3 different values) - 'd4' (x4) - 'd8' (x2) - 'd6' (x2) - [damageRolls] : object {3-05.items.[].system.damageRolls} - [05urjt1g3gvl8tnl3oi6] : object {3-05.items.[].system.damageRolls.05urjt1g3gvl8tnl3oi6} - damage : string {3-05.items.[].system.damageRolls.05urjt1g3gvl8tnl3oi6.damage} (same value: '1d4+2') - damageType : string {3-05.items.[].system.damageRolls.05urjt1g3gvl8tnl3oi6.damageType} (same value: 'piercing') - [5zntkp1m115v5ieif21n] : object {3-05.items.[].system.damageRolls.5zntkp1m115v5ieif21n} - damage : string {3-05.items.[].system.damageRolls.5zntkp1m115v5ieif21n.damage} (same value: '1d8') - damageType : string {3-05.items.[].system.damageRolls.5zntkp1m115v5ieif21n.damageType} (same value: 'piercing') - [758sbvi5ejw5d6wn5yvi] : object {3-05.items.[].system.damageRolls.758sbvi5ejw5d6wn5yvi} - damage : string {3-05.items.[].system.damageRolls.758sbvi5ejw5d6wn5yvi.damage} (2 different values) - '1d6+2' (x1) - '1d8+6' (x1) - damageType : string {3-05.items.[].system.damageRolls.758sbvi5ejw5d6wn5yvi.damageType} (same value: 'bludgeoning') - [arki58usu8eg47ct32dd] : object {3-05.items.[].system.damageRolls.arki58usu8eg47ct32dd} - damage : string {3-05.items.[].system.damageRolls.arki58usu8eg47ct32dd.damage} (same value: '1d4+1') - damageType : string {3-05.items.[].system.damageRolls.arki58usu8eg47ct32dd.damageType} (same value: 'piercing') - [kumwhzignc52pilp5h1o] : object {3-05.items.[].system.damageRolls.kumwhzignc52pilp5h1o} - damage : string {3-05.items.[].system.damageRolls.kumwhzignc52pilp5h1o.damage} (2 different values) - '1d6' (x1) - '1d8+2' (x1) - damageType : string {3-05.items.[].system.damageRolls.kumwhzignc52pilp5h1o.damageType} (same value: 'bludgeoning') - [ndjs2r20r5o4uplkvhd3] : object {3-05.items.[].system.damageRolls.ndjs2r20r5o4uplkvhd3} - damage : string {3-05.items.[].system.damageRolls.ndjs2r20r5o4uplkvhd3.damage} (same value: '1d6+1') - damageType : string {3-05.items.[].system.damageRolls.ndjs2r20r5o4uplkvhd3.damageType} (same value: 'bludgeoning') - [rgk0ebwlg9m26e3upyv9] : object {3-05.items.[].system.damageRolls.rgk0ebwlg9m26e3upyv9} - damage : string {3-05.items.[].system.damageRolls.rgk0ebwlg9m26e3upyv9.damage} (same value: '1d4') - damageType : string {3-05.items.[].system.damageRolls.rgk0ebwlg9m26e3upyv9.damageType} (same value: 'bludgeoning') - [dexCap] : integer {3-05.items.[].system.dexCap} (same value: 4) - [duration] : object {3-05.items.[].system.duration} - sustained : boolean {3-05.items.[].system.duration.sustained} (2 different values) - False (x42) - True (x2) - value : string {3-05.items.[].system.duration.value} (9 different values) - '' (x17) - '1 minute' (x8) - '1 hour' (x4) - '1 round' (x4) - 'until the start of your next turn' (x4) - 'until the end of the target\'s next turn' (x2) - 'until the next time you make your daily preparations' (x2) - 'until the end of your next turn' (x2) - '10 minutes' (x1) - [equipped] : object {3-05.items.[].system.equipped} - carryType : string {3-05.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {3-05.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {3-05.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [frequency] : object {3-05.items.[].system.frequency} - max : integer {3-05.items.[].system.frequency.max} (same value: 4) - per : string {3-05.items.[].system.frequency.per} (same value: 'day') - value : integer {3-05.items.[].system.frequency.value} (same value: 4) - [group] : string {3-05.items.[].system.group} (4 different values) - 'club' (x4) - 'knife' (x2) - 'crossbow' (x2) - 'leather' (x1) - [hardness] : integer {3-05.items.[].system.hardness} (same value: 0) - [heightening] : object {3-05.items.[].system.heightening} - damage : object {3-05.items.[].system.heightening.damage} - 0 : string {3-05.items.[].system.heightening.damage.0} (4 different values) - '1d4' (x8) - '1d8' (x5) - '1d6' (x3) - '1d10' (x1) - interval : integer {3-05.items.[].system.heightening.interval} (2 different values) - 1 (x14) - 2 (x3) - type : string {3-05.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {3-05.items.[].system.hp} - max : integer {3-05.items.[].system.hp.max} (same value: 0) - value : integer {3-05.items.[].system.hp.value} (same value: 0) - [level] : object {3-05.items.[].system.level} - value : integer {3-05.items.[].system.level.value} (3 different values) - 1 (x39) - 0 (x18) - 2 (x5) - [location] : object {3-05.items.[].system.location} - [heightenedLevel] : integer {3-05.items.[].system.location.heightenedLevel} (2 different values) - 1 (x8) - 2 (x3) - value : string {3-05.items.[].system.location.value} (4 different values) - 'RSjHu4e8K4hrZFHY' (x21) - 'Pbo6VMwoYEtQ5LL0' (x19) - 'NMghOkaXCRogD6p1' (x2) - 'K4YLNOWNFCHJfipf' (x2) - [material] : object {3-05.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {3-05.items.[].system.overlays} - [37gy7l19tik74o4s] : object {3-05.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {3-05.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {3-05.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {3-05.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {3-05.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {3-05.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {3-05.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [4gyp3qlsv5ywdyjq] : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {3-05.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {3-05.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {3-05.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {3-05.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {3-05.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {3-05.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {3-05.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {3-05.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {3-05.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {3-05.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {3-05.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {3-05.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {3-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [lfxcoz2d3f8j2zq1] : object {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {3-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [pq7cxntbz4s8g5ik] : object {3-05.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {3-05.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {3-05.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {3-05.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {3-05.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {3-05.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {3-05.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {3-05.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {3-05.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {3-05.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {3-05.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {3-05.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [z04svm1cvfcxtplb] : object {3-05.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {3-05.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {3-05.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {3-05.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {3-05.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {3-05.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {3-05.items.[].system.prepared} - flexible : boolean {3-05.items.[].system.prepared.flexible} (same value: False) - value : string {3-05.items.[].system.prepared.value} (3 different values) - 'focus' (x4) - 'spontaneous' (x2) - 'prepared' (x2) - [price] : object {3-05.items.[].system.price} - [per] : integer {3-05.items.[].system.price.per} (same value: 10) - value : object {3-05.items.[].system.price.value} - [gp] : integer {3-05.items.[].system.price.value.gp} (3 different values) - 3 (x5) - 1 (x4) - 2 (x1) - [sp] : integer {3-05.items.[].system.price.value.sp} (2 different values) - 1 (x4) - 2 (x2) - publication : object {3-05.items.[].system.publication} - license : string {3-05.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-05.items.[].system.publication.remaster} (same value: False) - title : string {3-05.items.[].system.publication.title} (4 different values) - 'Pathfinder Core Rulebook' (x62) - '' (x29) - 'Pathfinder Bestiary' (x4) - 'Pathfinder Bestiary 3' (x2) - [range] : mixed - object {3-05.items.[].system.range} - value : string {3-05.items.[].system.range.value} (6 different values) - '30 feet' (x18) - '' (x14) - 'touch' (x4) - 'varies' (x4) - '60 feet' (x2) - '120 feet' (x2) - integer {3-05.items.[].system.range} (same value: 120) - [reload] : object {3-05.items.[].system.reload} - value : string {3-05.items.[].system.reload.value} (3 different values) - '' (x4) - '-' (x2) - '1' (x2) - [requirements] : string {3-05.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {3-05.items.[].system.rules} - [proficiency] : object {3-05.items.[].system.proficiency} - value : integer {3-05.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {3-05.items.[].system.quantity} (2 different values) - 1 (x16) - 10 (x2) - [runes] : object {3-05.items.[].system.runes} - potency : integer {3-05.items.[].system.runes.potency} (same value: 0) - property : array<> {3-05.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-05.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-05.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {3-05.items.[].system.showSlotlessLevels} - value : boolean {3-05.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {3-05.items.[].system.size} (same value: 'med') - [slots] : object {3-05.items.[].system.slots} - [slot0] : object {3-05.items.[].system.slots.slot0} - max : integer {3-05.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {3-05.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {3-05.items.[].system.slots.slot0.prepared.[]} - id : string {3-05.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'SuVlW0z8UKKsP4Nl' (x2) - 'UqkMNRwPksdeV3j2' (x2) - 'h5kFsaETfKASD1Ec' (x2) - 'B1OgxIR4nZzeWUI8' (x2) - 'sByomWXDMH3TCrQV' (x2) - [slot1] : object {3-05.items.[].system.slots.slot1} - max : integer {3-05.items.[].system.slots.slot1.max} (2 different values) - 3 (x3) - 4 (x1) - [value] : integer {3-05.items.[].system.slots.slot1.value} (same value: 3) - prepared : array {3-05.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {3-05.items.[].system.slots.slot1.prepared.[]} - id : string {3-05.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'UR2dM4cw1mMtFuRr' (x2) - 'kQgzvU6Vq8634NMa' (x2) - 'x2aziNmlfyZCoLB5' (x2) - 'nCvzmjb3NbZGXhPs' (x1) - [slot2] : object {3-05.items.[].system.slots.slot2} - max : integer {3-05.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 4 (x1) - [value] : integer {3-05.items.[].system.slots.slot2.value} (same value: 3) - prepared : array {3-05.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {3-05.items.[].system.slots.slot2.prepared.[]} - id : string {3-05.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'kQgzvU6Vq8634NMa' (x2) - 'FAIYgeDeB4jQw0h1' (x1) - 'bkEoBCH8lDAaOfR6' (x1) - [slug] : string {3-05.items.[].system.slug} (32 different values) - [speedPenalty] : integer {3-05.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {3-05.items.[].system.spelldc} - dc : integer {3-05.items.[].system.spelldc.dc} (3 different values) - 20 (x4) - 18 (x2) - 17 (x2) - mod : integer {3-05.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-05.items.[].system.spelldc.value} (3 different values) - 12 (x4) - 10 (x2) - 9 (x2) - [splashDamage] : object {3-05.items.[].system.splashDamage} - value : integer {3-05.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {3-05.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {3-05.items.[].system.strength} (same value: 0) - [target] : object {3-05.items.[].system.target} - value : string {3-05.items.[].system.target.value} (9 different values) - '' (x15) - '1 creature' (x12) - '1 or 2 creatures' (x4) - 'enemies in the area' (x3) - '1 willing living creature' (x2) - '1 living or undead creature' (x2) - '1 living creature or 1 willing undead creature' (x2) - '1 willing living creature or 1 undead' (x2) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x2) - [time] : object {3-05.items.[].system.time} - value : string {3-05.items.[].system.time.value} (5 different values) - '2' (x31) - '1' (x6) - '1 to 3' (x4) - 'reaction' (x2) - '3' (x1) - [tradition] : object {3-05.items.[].system.tradition} - value : string {3-05.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {3-05.items.[].system.traits} - rarity : string {3-05.items.[].system.traits.rarity} (2 different values) - 'common' (x85) - 'uncommon' (x4) - [traditions] : array {3-05.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {3-05.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x31) - 'divine' (x29) - 'occult' (x29) - 'primal' (x20) - value : array {3-05.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {3-05.items.[].system.traits.value.[]} (37 different values) - [usage] : object {3-05.items.[].system.usage} - value : string {3-05.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x15) - 'held-in-two-hands' (x2) - [uses] : object {3-05.items.[].system.uses} - autoDestroy : boolean {3-05.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-05.items.[].system.uses.max} (same value: 1) - value : integer {3-05.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-05.items.[].system.weaponType} - value : string {3-05.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x2) - type : string {3-05.items.[].type} (8 different values) - 'spell' (x44) - 'action' (x15) - 'melee' (x12) - 'weapon' (x8) - 'spellcastingEntry' (x8) - 'equipment' (x7) - 'consumable' (x2) - 'armor' (x1) - [_stats] : object {3-05.items.[]._stats} - compendiumSource : string {3-05.items.[]._stats.compendiumSource} (32 different values) - [flags] : object {3-05.items.[].flags} - pf2e : object {3-05.items.[].flags.pf2e} - linkedWeapon : string {3-05.items.[].flags.pf2e.linkedWeapon} (5 different values) - '0Ugtcns9aMtw1emy' (x2) - 'rD2PoWTDf9EpqZKi' (x2) - 'qwXmmVZtY2pZvreE' (x2) - '1jjCoDHj3SXkF04r' (x1) - 'vhScdo6nHSk1CMBo' (x1) - name : string {3-05.name} (all different values) - [prototypeToken] : object {3-05.prototypeToken} - name : string {3-05.prototypeToken.name} (5 different values) - 'Animated Knickknack' (x2) - 'Junior' (x2) - 'Manipulator\'s Metronome' (x2) - 'Pontrius Tilasti' (x2) - 'Uncle Jeb' (x2) - system : object {3-05.system} - [abilities] : object {3-05.system.abilities} - cha : object {3-05.system.abilities.cha} - mod : integer {3-05.system.abilities.cha.mod} (4 different values) - 0 (x3) - 1 (x3) - -5 (x2) - 4 (x2) - con : object {3-05.system.abilities.con} - mod : integer {3-05.system.abilities.con.mod} (4 different values) - 1 (x4) - 0 (x3) - 4 (x2) - -1 (x1) - dex : object {3-05.system.abilities.dex} - mod : integer {3-05.system.abilities.dex.mod} (4 different values) - 2 (x5) - 1 (x2) - 3 (x2) - 4 (x1) - int : object {3-05.system.abilities.int} - mod : integer {3-05.system.abilities.int.mod} (4 different values) - -5 (x4) - 0 (x2) - 1 (x2) - 2 (x2) - str : object {3-05.system.abilities.str} - mod : integer {3-05.system.abilities.str.mod} (3 different values) - 2 (x4) - 0 (x3) - 1 (x3) - wis : object {3-05.system.abilities.wis} - mod : integer {3-05.system.abilities.wis.mod} (5 different values) - 4 (x3) - 0 (x2) - 1 (x2) - 2 (x2) - 3 (x1) - attributes : object {3-05.system.attributes} - ac : object {3-05.system.attributes.ac} - [details] : string {3-05.system.attributes.ac.details} (3 different values) - '' (x8) - '(13 when broken); construct armor' (x1) - '(14 when broken); construct armor' (x1) - value : integer {3-05.system.attributes.ac.value} (4 different values) - 15 (x5) - 16 (x4) - 18 (x2) - 20 (x1) - [allSaves] : object {3-05.system.attributes.allSaves} - value : string {3-05.system.attributes.allSaves.value} (same value: '') - [hardness] : mixed - object {3-05.system.attributes.hardness} - value : integer {3-05.system.attributes.hardness.value} (same value: 2) - integer {3-05.system.attributes.hardness} (same value: 7) - hp : object {3-05.system.attributes.hp} - details : string {3-05.system.attributes.hp.details} (same value: '') - max : integer {3-05.system.attributes.hp.max} (8 different values) - 16 (x3) - 6 (x2) - 30 (x2) - 37 (x1) - 60 (x1) - 23 (x1) - 35 (x1) - 14 (x1) - temp : integer {3-05.system.attributes.hp.temp} (same value: 0) - value : integer {3-05.system.attributes.hp.value} (8 different values) - 16 (x3) - 6 (x2) - 30 (x2) - 37 (x1) - 60 (x1) - 23 (x1) - 35 (x1) - 14 (x1) - [emitsSound] : string {3-05.system.attributes.emitsSound} (same value: 'encounter') - [hasHealth] : boolean {3-05.system.attributes.hasHealth} (same value: True) - [immunities] : array {3-05.system.attributes.immunities} - Length: min=0 max=2 - Value type: object {3-05.system.attributes.immunities.[]} - type : string {3-05.system.attributes.immunities.[].type} (2 different values) - 'critical-hits' (x2) - 'precision' (x2) - [resistances] : array {3-05.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {3-05.system.attributes.resistances.[]} - [exceptions] : array {3-05.system.attributes.resistances.[].exceptions} - Length: min=2 max=2 - Value type: string {3-05.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x2) - 'orichalcum' (x2) - type : string {3-05.system.attributes.resistances.[].type} (2 different values) - 'fire' (x4) - 'physical' (x2) - value : integer {3-05.system.attributes.resistances.[].value} (3 different values) - 2 (x3) - 1 (x2) - 3 (x1) - [speed] : object {3-05.system.attributes.speed} - otherSpeeds : array<> {3-05.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {3-05.system.attributes.speed.value} (2 different values) - 25 (x8) - 15 (x2) - [stealth] : object {3-05.system.attributes.stealth} - details : string {3-05.system.attributes.stealth.details} (same value: '') - value : integer {3-05.system.attributes.stealth.value} (same value: -5) - [weaknesses] : array {3-05.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {3-05.system.attributes.weaknesses.[]} - type : string {3-05.system.attributes.weaknesses.[].type} (3 different values) - 'holy' (x4) - 'electricity' (x2) - 'orichalcum' (x2) - value : integer {3-05.system.attributes.weaknesses.[].value} (3 different values) - 1 (x4) - 2 (x2) - 3 (x2) - details : object {3-05.system.details} - [blurb] : string {3-05.system.details.blurb} (same value: '') - [languages] : object {3-05.system.details.languages} - details : string {3-05.system.details.languages.details} (same value: '') - value : array {3-05.system.details.languages.value} - Length: min=0 max=2 - Value type: string {3-05.system.details.languages.value.[]} (2 different values) - 'common' (x6) - 'diabolic' (x6) - level : object {3-05.system.details.level} - value : integer {3-05.system.details.level.value} (5 different values) - 1 (x4) - 3 (x3) - -1 (x2) - 2 (x2) - 4 (x1) - [privateNotes] : string {3-05.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-05.system.details.publicNotes} (same value: '') - publication : object {3-05.system.details.publication} - license : string {3-05.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-05.system.details.publication.remaster} (same value: False) - title : string {3-05.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-05: Inheritor\'s Rite') - [description] : string {3-05.system.details.description} (same value: '

The hypnotic ticking of this metronome captures the attention of all who approach it.

') - [disable] : string {3-05.system.details.disable} (2 different values) - '

@Check[thievery|dc:15|name:Interfere with the Metronome\'s Mechanisms|traits:magical,trap] or @Check[crafting|dc:15|name:Interfere with the Metronome\'s Mechanisms|traits:magical,trap] to interfere with the metronome\'s mechanisms, @Check[athletics|dc:18|name:Prevent the Hand from Moving|traits:magical,trap] to grip the hand and prevent it from moving, or @Check[arcana|dc:18|name:Interpret the Magic Runes|traits:magical,trap] or @Check[occultism|dc:18|name:Interpret the Magic Runes|traits:magical,trap] to interpret the magic runes on the metronome and counteract its effects. Three successful checks are required to fully disable the metronome, ending its ticking.

' (x1) - '

@Check[thievery|dc:18|name:Interfere with the Metronome\'s Mechanisms|traits:magical,trap] or @Check[crafting|dc:18|name:Interfere with the Metronome\'s Mechanisms|traits:magical,trap] to interfere with the metronome\'s mechanisms, @Check[athletics|dc:22|name:Prevent the Hand from Moving|traits:magical,trap] to grip the hand and prevent it from moving, or @Check[arcana|dc:22|name:Interpret the Magic Runes|traits:magical,trap] or @Check[occultism|dc:22|name:Interpret the Magic Runes|traits:magical,trap] to interpret the magic runes on the metronome and counteract its effects. Three successful checks are required to fully disable the metronome, ending its ticking.

' (x1) - [isComplex] : boolean {3-05.system.details.isComplex} (same value: False) - [reset] : string {3-05.system.details.reset} (same value: '') - [routine] : string {3-05.system.details.routine} (same value: '') - [initiative] : object {3-05.system.initiative} - statistic : string {3-05.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-05.system.perception} - details : string {3-05.system.perception.details} (same value: '') - mod : integer {3-05.system.perception.mod} (6 different values) - 6 (x3) - 7 (x3) - 3 (x1) - 5 (x1) - 4 (x1) - 9 (x1) - senses : array {3-05.system.perception.senses} - Length: min=0 max=1 - Value type: object {3-05.system.perception.senses.[]} - type : string {3-05.system.perception.senses.[].type} (2 different values) - 'darkvision' (x4) - 'greater-darkvision' (x3) - [resources] : object {3-05.system.resources} - focus : object {3-05.system.resources.focus} - max : integer {3-05.system.resources.focus.max} (same value: 1) - value : integer {3-05.system.resources.focus.value} (same value: 1) - saves : object {3-05.system.saves} - fortitude : object {3-05.system.saves.fortitude} - saveDetail : string {3-05.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-05.system.saves.fortitude.value} (9 different values) - 5 (x2) - 2 (x2) - 9 (x2) - 3 (x1) - 4 (x1) - 11 (x1) - 14 (x1) - 6 (x1) - 7 (x1) - reflex : object {3-05.system.saves.reflex} - saveDetail : string {3-05.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-05.system.saves.reflex.value} (5 different values) - 8 (x4) - 9 (x3) - 6 (x2) - 5 (x2) - 7 (x1) - will : object {3-05.system.saves.will} - saveDetail : string {3-05.system.saves.will.saveDetail} (same value: '') - value : integer {3-05.system.saves.will.value} (8 different values) - 6 (x3) - 9 (x2) - 0 (x2) - 3 (x1) - 5 (x1) - 4 (x1) - 7 (x1) - 11 (x1) - [skills] : object {3-05.system.skills} - [acrobatics] : object {3-05.system.skills.acrobatics} - base : integer {3-05.system.skills.acrobatics.base} (2 different values) - 6 (x1) - 7 (x1) - arcana : object {3-05.system.skills.arcana} - base : integer {3-05.system.skills.arcana.base} (2 different values) - 5 (x1) - 9 (x1) - [athletics] : object {3-05.system.skills.athletics} - base : integer {3-05.system.skills.athletics.base} (4 different values) - 5 (x2) - 7 (x2) - 2 (x1) - 9 (x1) - crafting : object {3-05.system.skills.crafting} - base : integer {3-05.system.skills.crafting.base} (2 different values) - 5 (x1) - 7 (x1) - [deception] : object {3-05.system.skills.deception} - base : integer {3-05.system.skills.deception.base} (4 different values) - 3 (x2) - 8 (x2) - 9 (x1) - 6 (x1) - diplomacy : object {3-05.system.skills.diplomacy} - base : integer {3-05.system.skills.diplomacy.base} (2 different values) - 4 (x1) - 6 (x1) - [intimidation] : object {3-05.system.skills.intimidation} - base : integer {3-05.system.skills.intimidation.base} (2 different values) - 1 (x1) - 3 (x1) - occultism : object {3-05.system.skills.occultism} - base : integer {3-05.system.skills.occultism.base} (2 different values) - 5 (x1) - 7 (x1) - religion : object {3-05.system.skills.religion} - base : integer {3-05.system.skills.religion.base} (4 different values) - 8 (x1) - 9 (x1) - 7 (x1) - 11 (x1) - [stealth] : object {3-05.system.skills.stealth} - base : integer {3-05.system.skills.stealth.base} (2 different values) - 6 (x2) - 7 (x2) - [thievery] : object {3-05.system.skills.thievery} - base : integer {3-05.system.skills.thievery.base} (3 different values) - 7 (x2) - 4 (x1) - 6 (x1) - traits : object {3-05.system.traits} - rarity : string {3-05.system.traits.rarity} (2 different values) - 'uncommon' (x6) - 'unique' (x6) - size : object {3-05.system.traits.size} - value : string {3-05.system.traits.size.value} (2 different values) - 'med' (x8) - 'sm' (x4) - value : array {3-05.system.traits.value} - Length: min=2 max=7 - Value type: string {3-05.system.traits.value.[]} (13 different values) - [creatureType] : string {3-05.system.creatureType} (same value: '') - [statusEffects] : array<> {3-05.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {3-05.type} (2 different values) - 'npc' (x10) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/3-06.txt b/output/pf2e/packs/3-06.txt deleted file mode 100644 index c6035c1..0000000 --- a/output/pf2e/packs/3-06.txt +++ /dev/null @@ -1,488 +0,0 @@ -3-06 -Different values: 9 -===================================== -object {3-06} - _id : string {3-06._id} (all different values) - folder : string {3-06.folder} (same value: '2pk2rY1AsxMFat90') - img : string {3-06.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {3-06.items} - Length: min=1 max=12 - Value type: object {3-06.items.[]} - _id : string {3-06.items.[]._id} (32 different values) - [_stats] : object {3-06.items.[]._stats} - compendiumSource : string {3-06.items.[]._stats.compendiumSource} (7 different values) - 'Compendium.pf2e.equipment-srd.Item.rQWaJhI5Bko5x14Z' (x3) - 'Compendium.pf2e.equipment-srd.Item.7tKkkF8eZ4iCLJtp' (x3) - 'Compendium.pf2e.equipment-srd.Item.4tIVTg9wj56RrveA' (x3) - 'Compendium.pf2e.equipment-srd.Item.hDLbR56Id2OtU318' (x3) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.AWvNPE4U0kEJSL1T' (x3) - 'Compendium.pf2e.equipment-srd.Item.MoBlVd36uD9xVvZC' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x2) - img : string {3-06.items.[].img} (11 different values) - name : string {3-06.items.[].name} (28 different values) - sort : integer {3-06.items.[].sort} (13 different values) - system : object {3-06.items.[].system} - [acBonus] : integer {3-06.items.[].system.acBonus} (same value: 1) - [actionType] : object {3-06.items.[].system.actionType} - value : string {3-06.items.[].system.actionType.value} (3 different values) - 'passive' (x11) - 'action' (x10) - 'reaction' (x5) - [actions] : object {3-06.items.[].system.actions} - [value] : integer {3-06.items.[].system.actions.value} (2 different values) - 2 (x5) - 1 (x5) - [attack] : object {3-06.items.[].system.attack} - value : string {3-06.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-06.items.[].system.attackEffects} - [custom] : string {3-06.items.[].system.attackEffects.custom} (same value: '') - value : array {3-06.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-06.items.[].system.attackEffects.value.[]} (2 different values) - 'disorienting-shadows' (x2) - 'grab' (x2) - publication : object {3-06.items.[].system.publication} - license : string {3-06.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-06.items.[].system.publication.remaster} (same value: False) - title : string {3-06.items.[].system.publication.title} (3 different values) - '' (x39) - 'Pathfinder Core Rulebook' (x14) - 'Pathfinder Bestiary' (x5) - rules : ignored (Foundry rules object) {3-06.items.[].system.rules} - [baseItem] : string {3-06.items.[].system.baseItem} (3 different values) - 'dagger' (x3) - 'shortsword' (x3) - 'leather-armor' (x3) - [bonusDamage] : object {3-06.items.[].system.bonusDamage} - value : integer {3-06.items.[].system.bonusDamage.value} (same value: 0) - [category] : string {3-06.items.[].system.category} (8 different values) - 'offensive' (x15) - 'simple' (x3) - 'martial' (x3) - 'light' (x3) - 'elixir' (x3) - 'defensive' (x3) - 'interaction' (x3) - 'other' (x2) - [checkPenalty] : integer {3-06.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - description : object {3-06.items.[].system.description} - value : string {3-06.items.[].system.description.value} (25 different values) - [bonus] : object {3-06.items.[].system.bonus} - value : integer {3-06.items.[].system.bonus.value} (7 different values) - 0 (x6) - 10 (x3) - 7 (x3) - 15 (x3) - 16 (x2) - 13 (x2) - 12 (x2) - [bulk] : object {3-06.items.[].system.bulk} - value : mixed - float {3-06.items.[].system.bulk.value} (same value: 0,1) - integer {3-06.items.[].system.bulk.value} (same value: 1) - [damage] : object {3-06.items.[].system.damage} - [damageType] : string {3-06.items.[].system.damage.damageType} (same value: 'piercing') - [dice] : integer {3-06.items.[].system.damage.dice} (same value: 1) - [die] : string {3-06.items.[].system.damage.die} (2 different values) - 'd4' (x3) - 'd6' (x3) - [formula] : string {3-06.items.[].system.damage.formula} (same value: '1d6') - [kind] : string {3-06.items.[].system.damage.kind} (same value: 'healing') - [type] : string {3-06.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {3-06.items.[].system.damageRolls} - [2WiCloiNZz8bHU78] : object {3-06.items.[].system.damageRolls.2WiCloiNZz8bHU78} - damage : string {3-06.items.[].system.damageRolls.2WiCloiNZz8bHU78.damage} (2 different values) - '2d8+5' (x1) - '1d8+6' (x1) - damageType : string {3-06.items.[].system.damageRolls.2WiCloiNZz8bHU78.damageType} (same value: 'bludgeoning') - [OomK8ETUdIN86KPB] : object {3-06.items.[].system.damageRolls.OomK8ETUdIN86KPB} - damage : string {3-06.items.[].system.damageRolls.OomK8ETUdIN86KPB.damage} (2 different values) - '2d10+7' (x1) - '1d10+8' (x1) - damageType : string {3-06.items.[].system.damageRolls.OomK8ETUdIN86KPB.damageType} (same value: 'bludgeoning') - [feazloo9o657sejj1ypg] : object {3-06.items.[].system.damageRolls.feazloo9o657sejj1ypg} - damage : string {3-06.items.[].system.damageRolls.feazloo9o657sejj1ypg.damage} (3 different values) - '1d4+4' (x1) - '1d4+1' (x1) - '1d4+6' (x1) - damageType : string {3-06.items.[].system.damageRolls.feazloo9o657sejj1ypg.damageType} (same value: 'piercing') - [g777c6x342ppnu5xiavo] : object {3-06.items.[].system.damageRolls.g777c6x342ppnu5xiavo} - damage : string {3-06.items.[].system.damageRolls.g777c6x342ppnu5xiavo.damage} (3 different values) - '1d6+4' (x1) - '1d6+1' (x1) - '1d6+6' (x1) - damageType : string {3-06.items.[].system.damageRolls.g777c6x342ppnu5xiavo.damageType} (same value: 'piercing') - [q73xymi06hs3yjatohao] : object {3-06.items.[].system.damageRolls.q73xymi06hs3yjatohao} - damage : string {3-06.items.[].system.damageRolls.q73xymi06hs3yjatohao.damage} (3 different values) - '1d4+4' (x1) - '1d4+1' (x1) - '1d4+6' (x1) - damageType : string {3-06.items.[].system.damageRolls.q73xymi06hs3yjatohao.damageType} (same value: 'piercing') - qhrnsdkxmwkkkz9ehpzt : object {3-06.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt} - damage : string {3-06.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damage} (same value: '1d8+5') - damageType : string {3-06.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damageType} (same value: 'bludgeoning') - [zpnnrzt4bc96dsn56ikw] : object {3-06.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw} - damage : string {3-06.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damage} (same value: '1d10+5') - damageType : string {3-06.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damageType} (same value: 'piercing') - [dexCap] : integer {3-06.items.[].system.dexCap} (same value: 4) - [equipped] : object {3-06.items.[].system.equipped} - carryType : string {3-06.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {3-06.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {3-06.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [group] : string {3-06.items.[].system.group} (3 different values) - 'knife' (x3) - 'sword' (x3) - 'leather' (x3) - [hardness] : integer {3-06.items.[].system.hardness} (same value: 0) - [hp] : object {3-06.items.[].system.hp} - max : integer {3-06.items.[].system.hp.max} (same value: 0) - value : integer {3-06.items.[].system.hp.value} (same value: 0) - [level] : object {3-06.items.[].system.level} - value : integer {3-06.items.[].system.level.value} (2 different values) - 0 (x9) - 1 (x5) - [material] : object {3-06.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {3-06.items.[].system.mod} - value : integer {3-06.items.[].system.mod.value} (3 different values) - 7 (x1) - 5 (x1) - 10 (x1) - [price] : object {3-06.items.[].system.price} - value : object {3-06.items.[].system.price.value} - [gp] : integer {3-06.items.[].system.price.value.gp} (2 different values) - 3 (x5) - 2 (x3) - [sp] : integer {3-06.items.[].system.price.value.sp} (2 different values) - 2 (x3) - 9 (x3) - [proficient] : object {3-06.items.[].system.proficient} - value : integer {3-06.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {3-06.items.[].system.quantity} (5 different values) - 1 (x7) - 4 (x3) - 2 (x2) - 3 (x1) - 5 (x1) - [range] : empty - [reload] : object {3-06.items.[].system.reload} - value : string {3-06.items.[].system.reload.value} (2 different values) - '-' (x3) - '' (x3) - [runes] : object {3-06.items.[].system.runes} - potency : integer {3-06.items.[].system.runes.potency} (same value: 0) - property : array<> {3-06.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-06.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-06.items.[].system.runes.striking} (same value: 0) - frequency : object {3-06.items.[].system.frequency} - max : integer {3-06.items.[].system.frequency.max} (same value: 3) - per : string {3-06.items.[].system.frequency.per} (same value: 'day') - value : integer {3-06.items.[].system.frequency.value} (same value: 3) - [size] : string {3-06.items.[].system.size} (same value: 'med') - [slug] : string {3-06.items.[].system.slug} (all different values) - [speedPenalty] : integer {3-06.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {3-06.items.[].system.splashDamage} - value : integer {3-06.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {3-06.items.[].system.strength} (same value: 0) - [traits] : object {3-06.items.[].system.traits} - rarity : string {3-06.items.[].system.traits.rarity} (same value: 'common') - value : array {3-06.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {3-06.items.[].system.traits.value.[]} (18 different values) - [usage] : object {3-06.items.[].system.usage} - value : string {3-06.items.[].system.usage.value} (same value: 'held-in-one-hand') - [uses] : object {3-06.items.[].system.uses} - autoDestroy : boolean {3-06.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-06.items.[].system.uses.max} (same value: 1) - value : integer {3-06.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-06.items.[].system.weaponType} - value : string {3-06.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x3) - type : string {3-06.items.[].type} (6 different values) - 'action' (x26) - 'melee' (x15) - 'weapon' (x6) - 'consumable' (x5) - 'armor' (x3) - 'lore' (x3) - [flags] : object {3-06.items.[].flags} - pf2e : object {3-06.items.[].flags.pf2e} - linkedWeapon : string {3-06.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'OPhdtrWnjQhWr6AV' (x6) - 'U7h8D7hEJz3bwPtu' (x3) - name : string {3-06.name} (all different values) - system : object {3-06.system} - [abilities] : object {3-06.system.abilities} - cha : object {3-06.system.abilities.cha} - mod : integer {3-06.system.abilities.cha.mod} (3 different values) - 1 (x3) - -5 (x2) - 2 (x1) - con : object {3-06.system.abilities.con} - mod : integer {3-06.system.abilities.con.mod} (4 different values) - 1 (x2) - 5 (x2) - 0 (x1) - 2 (x1) - dex : object {3-06.system.abilities.dex} - mod : integer {3-06.system.abilities.dex.mod} (4 different values) - 4 (x3) - 1 (x1) - 5 (x1) - 0 (x1) - int : object {3-06.system.abilities.int} - mod : integer {3-06.system.abilities.int.mod} (4 different values) - 2 (x2) - -5 (x2) - 3 (x1) - -1 (x1) - str : object {3-06.system.abilities.str} - mod : integer {3-06.system.abilities.str.mod} (4 different values) - 1 (x3) - 5 (x1) - 2 (x1) - 4 (x1) - wis : object {3-06.system.abilities.wis} - mod : integer {3-06.system.abilities.wis.mod} (3 different values) - 1 (x3) - 0 (x2) - 2 (x1) - attributes : object {3-06.system.attributes} - ac : object {3-06.system.attributes.ac} - [details] : string {3-06.system.attributes.ac.details} (3 different values) - '' (x4) - '(20 when broken); construct armor' (x1) - '(17 when broken); construct armor' (x1) - value : integer {3-06.system.attributes.ac.value} (7 different values) - 19 (x2) - 16 (x2) - 24 (x1) - 22 (x1) - 21 (x1) - 10 (x1) - 18 (x1) - [allSaves] : object {3-06.system.attributes.allSaves} - value : string {3-06.system.attributes.allSaves.value} (same value: '') - hp : object {3-06.system.attributes.hp} - details : string {3-06.system.attributes.hp.details} (same value: '') - max : integer {3-06.system.attributes.hp.max} (all different values) - temp : integer {3-06.system.attributes.hp.temp} (same value: 0) - value : integer {3-06.system.attributes.hp.value} (all different values) - [tempmax] : integer {3-06.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : string {3-06.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - object {3-06.system.attributes.hardness} - value : integer {3-06.system.attributes.hardness.value} (2 different values) - 10 (x1) - 7 (x1) - integer {3-06.system.attributes.hardness} (3 different values) - 5 (x1) - 0 (x1) - 10 (x1) - [hasHealth] : boolean {3-06.system.attributes.hasHealth} (2 different values) - True (x2) - False (x1) - [immunities] : array {3-06.system.attributes.immunities} - Length: min=0 max=2 - Value type: object {3-06.system.attributes.immunities.[]} - type : string {3-06.system.attributes.immunities.[].type} (4 different values) - 'critical-hits' (x2) - 'precision' (x2) - 'paralyzed' (x1) - 'sleep' (x1) - [speed] : object {3-06.system.attributes.speed} - otherSpeeds : array {3-06.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-06.system.attributes.speed.otherSpeeds.[]} - type : string {3-06.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {3-06.system.attributes.speed.otherSpeeds.[].value} (same value: 60) - [special] : string {3-06.system.attributes.speed.special} (same value: '') - value : integer {3-06.system.attributes.speed.value} (3 different values) - 25 (x3) - 20 (x2) - 15 (x1) - [stealth] : object {3-06.system.attributes.stealth} - details : string {3-06.system.attributes.stealth.details} (3 different values) - '

(trained) or @Check[perception|dc:15|name:Notice Control Panel|traits:hazard,complex,fire,magical,trap] check to notice the control panel

' (x1) - '

(trained)

' (x1) - '

(trained) or @Check[perception|dc:18|name:Notice Control Panel|traits:hazard,complex,fire,magical,trap] check to notice the control panel

' (x1) - value : integer {3-06.system.attributes.stealth.value} (3 different values) - 7 (x1) - 13 (x1) - 10 (x1) - weaknesses : array {3-06.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {3-06.system.attributes.weaknesses.[]} - type : string {3-06.system.attributes.weaknesses.[].type} (same value: 'fire') - value : integer {3-06.system.attributes.weaknesses.[].value} (same value: 5) - details : object {3-06.system.details} - [blurb] : string {3-06.system.details.blurb} (2 different values) - '' (x5) - 'Variant shadow drake' (x1) - [languages] : object {3-06.system.details.languages} - details : string {3-06.system.details.languages.details} (same value: '') - value : array {3-06.system.details.languages.value} - Length: min=0 max=4 - Value type: string {3-06.system.details.languages.value.[]} (5 different values) - 'common' (x3) - 'necril' (x3) - 'sakvroth' (x3) - 'shadowtongue' (x3) - 'draconic' (x1) - level : object {3-06.system.details.level} - value : integer {3-06.system.details.level.value} (5 different values) - 3 (x3) - 1 (x2) - 5 (x2) - 6 (x1) - 4 (x1) - [privateNotes] : string {3-06.system.details.privateNotes} (2 different values) - [publicNotes] : string {3-06.system.details.publicNotes} (same value: '') - publication : object {3-06.system.details.publication} - license : string {3-06.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-06.system.details.publication.remaster} (same value: False) - title : string {3-06.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-06: Struck by Shadows') - [description] : string {3-06.system.details.description} (2 different values) - '

A @Template[burst|distance:5] pillar of magical fire travels along a track throughout the room. The pillar emits bright light out to 20 feet.

' (x2) - '

An invisible rune imprinted on a door latch releases a powerful electric discharge.

' (x1) - [disable] : string {3-06.system.details.disable} (3 different values) - '

@Check[arcana|dc:20|name:Deactivate Control Panel|traits:complex,fire,magical,trap,hazard] (trained) or @Check[thievery|dc:20|name:Deactivate Control Panel|traits:complex,fire,magical,trap,hazard] (trained) once on the control panel deactivates the whole trap, or @Check[thievery|dc:17|name:Deactivate Tracks|traits:complex,fire,magical,trap,hazard] (trained) twice on the track prevents the pillar from moving. Each check requires two actions.

' (x1) - '

@Check[thievery|dc:23|name:Scratch Out the Rune|traits:electricity,evocation,magical,trap,hazard] (expert) to scratch out the rune without allowing electricity to flow, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 21) to counteract the rune

' (x1) - '

@Check[arcana|dc:23|name:Deactivate Control Panel|traits:complex,fire,magical,trap,hazard] (trained) or @Check[thievery|dc:23|name:Deactivate Control Panel|traits:complex,fire,magical,trap,hazard] (trained) once on the control panel deactivates the whole trap, or @Check[thievery|dc:20|name:Deactivate Tracks|traits:complex,fire,magical,trap,hazard] (trained) twice on the track prevents the pillar from moving. Each check requires two actions.

' (x1) - [isComplex] : boolean {3-06.system.details.isComplex} (2 different values) - True (x2) - False (x1) - [reset] : string {3-06.system.details.reset} (2 different values) - '

The trap deactivates once it no longer detects the presence of creatures in the room.

' (x2) - '' (x1) - [routine] : string {3-06.system.details.routine} (3 different values) - '

(2 actions) The pillar Strides, following the track in the room. If the trap\'s track is broken, the pillar can still Stride, but its Speed is only 10 feet. The pillar cannot move at all if the track is destroyed. When the pillar moves, it deals @Damage[(1d6+3)[fire]] damage to any creatures whose space it moves through.

' (x1) - '' (x1) - '

(2 actions) The pillar Strides, following the track in the room. If the trap\'s track is broken, the pillar can still Stride, but its Speed is only 15 feet. The pillar cannot move at all if the track is destroyed. When the pillar moves, it deals @Damage[(1d10+6)[fire]] damage to any creatures whose space it moves through.

' (x1) - [initiative] : object {3-06.system.initiative} - statistic : string {3-06.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-06.system.perception} - details : string {3-06.system.perception.details} (same value: '') - mod : integer {3-06.system.perception.mod} (6 different values) - 10 (x1) - 14 (x1) - 8 (x1) - 13 (x1) - 11 (x1) - 7 (x1) - senses : array {3-06.system.perception.senses} - Length: min=1 max=2 - Value type: object {3-06.system.perception.senses.[]} - acuity : string {3-06.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {3-06.system.perception.senses.[].range} (same value: 30) - type : string {3-06.system.perception.senses.[].type} (2 different values) - 'darkvision' (x6) - 'scent' (x1) - [resources] : object {3-06.system.resources} - saves : object {3-06.system.saves} - fortitude : object {3-06.system.saves.fortitude} - saveDetail : string {3-06.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-06.system.saves.fortitude.value} (7 different values) - 8 (x2) - 10 (x2) - 7 (x1) - 17 (x1) - 5 (x1) - 14 (x1) - 0 (x1) - reflex : object {3-06.system.saves.reflex} - saveDetail : string {3-06.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-06.system.saves.reflex.value} (6 different values) - 12 (x2) - 11 (x2) - 10 (x2) - 15 (x1) - 8 (x1) - 0 (x1) - will : object {3-06.system.saves.will} - saveDetail : string {3-06.system.saves.will.saveDetail} (same value: '') - value : integer {3-06.system.saves.will.value} (5 different values) - 0 (x3) - 8 (x2) - 11 (x2) - 6 (x1) - 7 (x1) - [skills] : object {3-06.system.skills} - [acrobatics] : object {3-06.system.skills.acrobatics} - base : integer {3-06.system.skills.acrobatics.base} (3 different values) - 10 (x2) - 7 (x1) - 13 (x1) - [athletics] : object {3-06.system.skills.athletics} - base : integer {3-06.system.skills.athletics.base} (5 different values) - 6 (x1) - 15 (x1) - 4 (x1) - 9 (x1) - 12 (x1) - [deception] : object {3-06.system.skills.deception} - base : integer {3-06.system.skills.deception.base} (3 different values) - 6 (x1) - 4 (x1) - 10 (x1) - [diplomacy] : object {3-06.system.skills.diplomacy} - base : integer {3-06.system.skills.diplomacy.base} (3 different values) - 6 (x1) - 4 (x1) - 8 (x1) - [intimidation] : object {3-06.system.skills.intimidation} - base : integer {3-06.system.skills.intimidation.base} (3 different values) - 6 (x1) - 4 (x1) - 10 (x1) - [occultism] : object {3-06.system.skills.occultism} - base : integer {3-06.system.skills.occultism.base} (3 different values) - 7 (x1) - 5 (x1) - 10 (x1) - [society] : object {3-06.system.skills.society} - base : integer {3-06.system.skills.society.base} (3 different values) - 7 (x1) - 5 (x1) - 10 (x1) - [stealth] : object {3-06.system.skills.stealth} - base : integer {3-06.system.skills.stealth.base} (3 different values) - 10 (x2) - 7 (x1) - 13 (x1) - [survival] : object {3-06.system.skills.survival} - base : integer {3-06.system.skills.survival.base} (3 different values) - 6 (x1) - 4 (x1) - 9 (x1) - [thievery] : object {3-06.system.skills.thievery} - base : integer {3-06.system.skills.thievery.base} (3 different values) - 10 (x2) - 7 (x1) - 13 (x1) - traits : object {3-06.system.traits} - rarity : string {3-06.system.traits.rarity} (same value: 'uncommon') - size : object {3-06.system.traits.size} - value : string {3-06.system.traits.size.value} (3 different values) - 'med' (x6) - 'lg' (x2) - 'sm' (x1) - value : array {3-06.system.traits.value} - Length: min=3 max=4 - Value type: string {3-06.system.traits.value.[]} (12 different values) - [creatureType] : string {3-06.system.creatureType} (same value: '') - [customModifiers] : object {3-06.system.customModifiers} - [statusEffects] : array<> {3-06.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {3-06.type} (2 different values) - 'npc' (x6) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/3-07.txt b/output/pf2e/packs/3-07.txt deleted file mode 100644 index eb3dd79..0000000 --- a/output/pf2e/packs/3-07.txt +++ /dev/null @@ -1,692 +0,0 @@ -3-07 -Different values: 8 -===================================== -object {3-07} - _id : string {3-07._id} (all different values) - folder : string {3-07.folder} (same value: 'z6gYwaLTfjiJ2zRC') - img : string {3-07.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {3-07.items} - Length: min=2 max=25 - Value type: object {3-07.items.[]} - _id : string {3-07.items.[]._id} (56 different values) - img : string {3-07.items.[].img} (38 different values) - name : string {3-07.items.[].name} (45 different values) - sort : integer {3-07.items.[].sort} (25 different values) - system : object {3-07.items.[].system} - [acBonus] : integer {3-07.items.[].system.acBonus} (same value: 2) - [actionType] : object {3-07.items.[].system.actionType} - value : string {3-07.items.[].system.actionType.value} (3 different values) - 'passive' (x7) - 'action' (x6) - 'reaction' (x3) - [actions] : object {3-07.items.[].system.actions} - [value] : integer {3-07.items.[].system.actions.value} (2 different values) - 1 (x4) - 3 (x2) - [area] : object {3-07.items.[].system.area} - type : string {3-07.items.[].system.area.type} (4 different values) - 'burst' (x5) - 'cone' (x3) - 'emanation' (x2) - 'line' (x2) - value : integer {3-07.items.[].system.area.value} (3 different values) - 20 (x5) - 30 (x4) - 15 (x3) - [attack] : object {3-07.items.[].system.attack} - value : string {3-07.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-07.items.[].system.attackEffects} - [custom] : string {3-07.items.[].system.attackEffects.custom} (same value: '') - value : array<> {3-07.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {3-07.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-07.items.[].system.baseItem} (6 different values) - 'dagger' (x2) - 'crossbow' (x2) - 'studded-leather-armor' (x2) - 'bo-staff' (x2) - 'club' (x1) - 'longsword' (x1) - [bonus] : object {3-07.items.[].system.bonus} - value : integer {3-07.items.[].system.bonus.value} (9 different values) - 0 (x8) - 11 (x3) - 10 (x2) - 9 (x2) - 12 (x2) - 8 (x1) - 15 (x1) - 14 (x1) - 13 (x1) - [bonusDamage] : object {3-07.items.[].system.bonusDamage} - value : integer {3-07.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-07.items.[].system.bulk} - value : mixed - float {3-07.items.[].system.bulk.value} (same value: 0,1) - integer {3-07.items.[].system.bulk.value} (3 different values) - 1 (x8) - 0 (x7) - 2 (x2) - [capacity] : integer {3-07.items.[].system.bulk.capacity} (same value: 25) - [heldOrStowed] : integer {3-07.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {3-07.items.[].system.bulk.ignored} (same value: 25) - [category] : string {3-07.items.[].system.category} (7 different values) - 'offensive' (x9) - 'simple' (x5) - 'defensive' (x5) - 'martial' (x3) - 'light' (x2) - 'ammo' (x2) - 'interaction' (x2) - [collapsed] : boolean {3-07.items.[].system.collapsed} (same value: False) - [containerId] : empty - [cost] : object {3-07.items.[].system.cost} - value : string {3-07.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-07.items.[].system.counteraction} (2 different values) - False (x36) - True (x1) - [damage] : object {3-07.items.[].system.damage} - [0] : object {3-07.items.[].system.damage.0} - [category] : empty - formula : string {3-07.items.[].system.damage.0.formula} (6 different values) - '2d4' (x4) - '2d6' (x3) - '1d4' (x2) - '1d6' (x2) - '5d6' (x1) - '6d6' (x1) - kinds : array {3-07.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-07.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {3-07.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-07.items.[].system.damage.0.type} (4 different values) - 'fire' (x6) - 'void' (x4) - 'untyped' (x2) - 'cold' (x1) - [applyMod] : boolean {3-07.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x2) - [damageType] : string {3-07.items.[].system.damage.damageType} (3 different values) - 'piercing' (x4) - 'bludgeoning' (x3) - 'slashing' (x1) - [dice] : integer {3-07.items.[].system.damage.dice} (same value: 1) - [die] : string {3-07.items.[].system.damage.die} (3 different values) - 'd8' (x5) - 'd4' (x2) - 'd6' (x1) - publication : object {3-07.items.[].system.publication} - license : string {3-07.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-07.items.[].system.publication.remaster} (same value: False) - title : string {3-07.items.[].system.publication.title} (5 different values) - 'Pathfinder Core Rulebook' (x49) - '' (x32) - 'Pathfinder Secrets of Magic' (x5) - 'Pathfinder Bestiary' (x4) - 'Pathfinder Gamemastery Guide' (x2) - rules : ignored (Foundry rules object) {3-07.items.[].system.rules} - [checkPenalty] : integer {3-07.items.[].system.checkPenalty} (same value: -1) - [damageRolls] : object {3-07.items.[].system.damageRolls} - [0v2ncc7nfh9n5myhoyt4] : object {3-07.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4} - damage : string {3-07.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damage} (2 different values) - '1d8+6' (x1) - '1d8+2' (x1) - damageType : string {3-07.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damageType} (same value: 'piercing') - [6VOuc0qAtMihKFCk] : object {3-07.items.[].system.damageRolls.6VOuc0qAtMihKFCk} - damage : string {3-07.items.[].system.damageRolls.6VOuc0qAtMihKFCk.damage} (same value: '1d8+4') - damageType : string {3-07.items.[].system.damageRolls.6VOuc0qAtMihKFCk.damageType} (same value: 'piercing') - [9hz2gveqa2icaip33z0e] : object {3-07.items.[].system.damageRolls.9hz2gveqa2icaip33z0e} - damage : string {3-07.items.[].system.damageRolls.9hz2gveqa2icaip33z0e.damage} (same value: '1d6') - damageType : string {3-07.items.[].system.damageRolls.9hz2gveqa2icaip33z0e.damageType} (same value: 'fire') - [C7x8CgCdGgtTmpBf] : object {3-07.items.[].system.damageRolls.C7x8CgCdGgtTmpBf} - damage : string {3-07.items.[].system.damageRolls.C7x8CgCdGgtTmpBf.damage} (2 different values) - '1d6+3' (x1) - '1d6+4' (x1) - damageType : string {3-07.items.[].system.damageRolls.C7x8CgCdGgtTmpBf.damageType} (same value: 'bludgeoning') - [W5nG3g19vubk8BsJ] : object {3-07.items.[].system.damageRolls.W5nG3g19vubk8BsJ} - damage : string {3-07.items.[].system.damageRolls.W5nG3g19vubk8BsJ.damage} (same value: '1d6+6') - damageType : string {3-07.items.[].system.damageRolls.W5nG3g19vubk8BsJ.damageType} (same value: 'bludgeoning') - [lo40csa3zl4zythhvae1] : object {3-07.items.[].system.damageRolls.lo40csa3zl4zythhvae1} - damage : string {3-07.items.[].system.damageRolls.lo40csa3zl4zythhvae1.damage} (same value: '1d6') - damageType : string {3-07.items.[].system.damageRolls.lo40csa3zl4zythhvae1.damageType} (same value: 'spirit') - [rz6yf6jlcaom0c0y6guz] : object {3-07.items.[].system.damageRolls.rz6yf6jlcaom0c0y6guz} - damage : string {3-07.items.[].system.damageRolls.rz6yf6jlcaom0c0y6guz.damage} (same value: '1d8+8') - damageType : string {3-07.items.[].system.damageRolls.rz6yf6jlcaom0c0y6guz.damageType} (same value: 'slashing') - [tZ9QC89gjUXPBcpD] : object {3-07.items.[].system.damageRolls.tZ9QC89gjUXPBcpD} - damage : string {3-07.items.[].system.damageRolls.tZ9QC89gjUXPBcpD.damage} (same value: '1d6+8') - damageType : string {3-07.items.[].system.damageRolls.tZ9QC89gjUXPBcpD.damageType} (same value: 'bludgeoning') - [u6UfUyFTt0qeY9Xv] : object {3-07.items.[].system.damageRolls.u6UfUyFTt0qeY9Xv} - damage : string {3-07.items.[].system.damageRolls.u6UfUyFTt0qeY9Xv.damage} (same value: '1d4') - damageType : string {3-07.items.[].system.damageRolls.u6UfUyFTt0qeY9Xv.damageType} (same value: 'piercing') - [x0gqy9252npmnwd6vpbj] : object {3-07.items.[].system.damageRolls.x0gqy9252npmnwd6vpbj} - damage : string {3-07.items.[].system.damageRolls.x0gqy9252npmnwd6vpbj.damage} (same value: '1d8+4') - damageType : string {3-07.items.[].system.damageRolls.x0gqy9252npmnwd6vpbj.damageType} (same value: 'piercing') - [xbcxGay9SyTaPvS6] : object {3-07.items.[].system.damageRolls.xbcxGay9SyTaPvS6} - damage : string {3-07.items.[].system.damageRolls.xbcxGay9SyTaPvS6.damage} (2 different values) - '1d8+3' (x1) - '1d8+6' (x1) - damageType : string {3-07.items.[].system.damageRolls.xbcxGay9SyTaPvS6.damageType} (same value: 'bludgeoning') - [defense] : object {3-07.items.[].system.defense} - save : object {3-07.items.[].system.defense.save} - basic : boolean {3-07.items.[].system.defense.save.basic} (2 different values) - True (x6) - False (x5) - statistic : string {3-07.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x4) - 'fortitude' (x4) - 'will' (x3) - description : object {3-07.items.[].system.description} - value : string {3-07.items.[].system.description.value} (45 different values) - [dexCap] : integer {3-07.items.[].system.dexCap} (same value: 3) - [duration] : object {3-07.items.[].system.duration} - sustained : boolean {3-07.items.[].system.duration.sustained} (2 different values) - False (x35) - True (x2) - value : string {3-07.items.[].system.duration.value} (all different values) - [equipped] : object {3-07.items.[].system.equipped} - carryType : string {3-07.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {3-07.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {3-07.items.[].system.equipped.inSlot} (same value: False) - [invested] : boolean {3-07.items.[].system.equipped.invested} (same value: False) - [frequency] : object {3-07.items.[].system.frequency} - max : integer {3-07.items.[].system.frequency.max} (same value: 1) - per : string {3-07.items.[].system.frequency.per} (same value: 'day') - value : integer {3-07.items.[].system.frequency.value} (same value: 1) - [group] : string {3-07.items.[].system.group} (5 different values) - 'club' (x3) - 'knife' (x2) - 'crossbow' (x2) - 'leather' (x2) - 'sword' (x1) - [hardness] : integer {3-07.items.[].system.hardness} (same value: 0) - [heightening] : object {3-07.items.[].system.heightening} - damage : object {3-07.items.[].system.heightening.damage} - 0 : string {3-07.items.[].system.heightening.damage.0} (4 different values) - '2d6' (x5) - '1d4' (x4) - '2d4' (x2) - '1d6' (x2) - interval : integer {3-07.items.[].system.heightening.interval} (2 different values) - 1 (x11) - 4 (x2) - type : string {3-07.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {3-07.items.[].system.hp} - max : integer {3-07.items.[].system.hp.max} (same value: 0) - value : integer {3-07.items.[].system.hp.value} (same value: 0) - [level] : object {3-07.items.[].system.level} - value : integer {3-07.items.[].system.level.value} (6 different values) - 1 (x29) - 0 (x16) - 2 (x7) - 3 (x3) - 4 (x2) - 6 (x1) - [location] : object {3-07.items.[].system.location} - [heightenedLevel] : integer {3-07.items.[].system.location.heightenedLevel} (3 different values) - 1 (x9) - 2 (x7) - 3 (x3) - value : string {3-07.items.[].system.location.value} (3 different values) - 'aKLMwsVsCRtz9ljn' (x32) - 'U1xk8qzg0baTzMmB' (x4) - 'j9upnssY0bfjsuBQ' (x1) - [material] : object {3-07.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {3-07.items.[].system.overlays} - hqiwae0wgehycnex : object {3-07.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {3-07.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {3-07.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {3-07.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {3-07.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - kinds : array {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds} - Length: min=1 max=1 - Value type: string {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds.[]} (same value: 'damage') - materials : array<> {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - [defense] : empty - heightening : object {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {3-07.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - wlrbtv7c5shfmdh1 : object {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - kinds : array {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds} - Length: min=1 max=1 - Value type: string {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds.[]} (same value: 'damage') - materials : array<> {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - [defense] : empty - heightening : object {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {3-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [prepared] : object {3-07.items.[].system.prepared} - flexible : boolean {3-07.items.[].system.prepared.flexible} (same value: False) - value : string {3-07.items.[].system.prepared.value} (3 different values) - 'spontaneous' (x2) - 'focus' (x2) - 'innate' (x1) - [price] : object {3-07.items.[].system.price} - [per] : integer {3-07.items.[].system.price.per} (same value: 10) - value : object {3-07.items.[].system.price.value} - [cp] : integer {3-07.items.[].system.price.value.cp} (same value: 8) - [gp] : integer {3-07.items.[].system.price.value.gp} (4 different values) - 3 (x6) - 75 (x2) - 245 (x1) - 1 (x1) - [sp] : integer {3-07.items.[].system.price.value.sp} (2 different values) - 2 (x4) - 1 (x2) - [proficiency] : object {3-07.items.[].system.proficiency} - value : integer {3-07.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {3-07.items.[].system.quantity} (2 different values) - 1 (x19) - 20 (x2) - [range] : mixed - object {3-07.items.[].system.range} - value : string {3-07.items.[].system.range.value} (7 different values) - '' (x16) - '30 feet' (x6) - '120 feet' (x5) - 'touch' (x4) - '500 feet' (x3) - '60 feet' (x2) - '50 feet' (x1) - integer {3-07.items.[].system.range} (same value: 120) - [reload] : object {3-07.items.[].system.reload} - value : string {3-07.items.[].system.reload.value} (3 different values) - '-' (x3) - '' (x3) - '1' (x2) - [requirements] : string {3-07.items.[].system.requirements} (same value: '') - [runes] : object {3-07.items.[].system.runes} - potency : integer {3-07.items.[].system.runes.potency} (same value: 0) - property : array<> {3-07.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-07.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-07.items.[].system.runes.striking} (same value: 0) - [size] : string {3-07.items.[].system.size} (same value: 'med') - [slots] : object {3-07.items.[].system.slots} - [slot1] : object {3-07.items.[].system.slots.slot1} - max : integer {3-07.items.[].system.slots.slot1.max} (same value: 4) - value : integer {3-07.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {3-07.items.[].system.slots.slot2} - max : integer {3-07.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 4 (x1) - value : integer {3-07.items.[].system.slots.slot2.value} (2 different values) - 3 (x1) - 4 (x1) - [slot3] : object {3-07.items.[].system.slots.slot3} - max : integer {3-07.items.[].system.slots.slot3.max} (same value: 3) - value : integer {3-07.items.[].system.slots.slot3.value} (same value: 3) - [slug] : string {3-07.items.[].system.slug} (33 different values) - [speedPenalty] : integer {3-07.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {3-07.items.[].system.spelldc} - dc : integer {3-07.items.[].system.spelldc.dc} (3 different values) - 20 (x2) - 15 (x2) - 22 (x1) - mod : integer {3-07.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-07.items.[].system.spelldc.value} (3 different values) - 12 (x2) - 7 (x2) - 14 (x1) - [splashDamage] : object {3-07.items.[].system.splashDamage} - value : integer {3-07.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {3-07.items.[].system.stackGroup} (same value: 'bolts') - [stowing] : boolean {3-07.items.[].system.stowing} (same value: True) - [strength] : integer {3-07.items.[].system.strength} (same value: 1) - [target] : object {3-07.items.[].system.target} - value : string {3-07.items.[].system.target.value} (6 different values) - '' (x21) - '1 creature' (x8) - '1 or more creatures' (x2) - '1 living or undead creature' (x2) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x2) - '1 unattended object of light Bulk or less' (x2) - [time] : object {3-07.items.[].system.time} - value : string {3-07.items.[].system.time.value} (4 different values) - '2' (x24) - '1' (x8) - '3' (x3) - '1 to 3' (x2) - [tradition] : object {3-07.items.[].system.tradition} - value : string {3-07.items.[].system.tradition.value} (2 different values) - 'divine' (x3) - 'occult' (x2) - [traits] : object {3-07.items.[].system.traits} - rarity : string {3-07.items.[].system.traits.rarity} (2 different values) - 'common' (x83) - 'uncommon' (x4) - [traditions] : array {3-07.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {3-07.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x32) - 'occult' (x24) - 'primal' (x16) - 'divine' (x13) - value : array {3-07.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {3-07.items.[].system.traits.value.[]} (40 different values) - [usage] : object {3-07.items.[].system.usage} - value : string {3-07.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x10) - 'held-in-two-hands' (x6) - 'worn' (x1) - [uses] : object {3-07.items.[].system.uses} - autoDestroy : boolean {3-07.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-07.items.[].system.uses.max} (same value: 1) - value : integer {3-07.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-07.items.[].system.weaponType} - value : string {3-07.items.[].system.weaponType.value} (2 different values) - 'melee' (x11) - 'ranged' (x2) - type : string {3-07.items.[].type} (10 different values) - 'spell' (x37) - 'action' (x16) - 'melee' (x13) - 'weapon' (x8) - 'spellcastingEntry' (x5) - 'equipment' (x5) - 'treasure' (x2) - 'backpack' (x2) - 'armor' (x2) - 'consumable' (x2) - [_stats] : object {3-07.items.[]._stats} - compendiumSource : string {3-07.items.[]._stats.compendiumSource} (33 different values) - [flags] : object {3-07.items.[].flags} - pf2e : object {3-07.items.[].flags.pf2e} - linkedWeapon : string {3-07.items.[].flags.pf2e.linkedWeapon} (5 different values) - 'yWdnu7nxURaVrgpY' (x2) - 'CQMDwc0kTOpwAwEg' (x2) - 'DGcECFreDH5v24m8' (x2) - 'BHyl0T5dDj8CXNNn' (x2) - 'qQvQSbDUfX4a8HWN' (x1) - name : string {3-07.name} (all different values) - prototypeToken : object {3-07.prototypeToken} - name : string {3-07.prototypeToken.name} (5 different values) - 'Aydrian Thrune' (x2) - 'Hellbound Jailer' (x2) - 'Monastic Bodyguard' (x2) - 'Hell Hound' (x1) - 'Weak Hell Hound' (x1) - system : object {3-07.system} - abilities : object {3-07.system.abilities} - cha : object {3-07.system.abilities.cha} - mod : integer {3-07.system.abilities.cha.mod} (5 different values) - 0 (x3) - -2 (x2) - 4 (x1) - 5 (x1) - 1 (x1) - con : object {3-07.system.abilities.con} - mod : integer {3-07.system.abilities.con.mod} (2 different values) - 2 (x5) - 1 (x3) - dex : object {3-07.system.abilities.dex} - mod : integer {3-07.system.abilities.dex.mod} (4 different values) - 3 (x5) - 1 (x1) - 2 (x1) - 4 (x1) - int : object {3-07.system.abilities.int} - mod : integer {3-07.system.abilities.int.mod} (3 different values) - 0 (x4) - 2 (x2) - -2 (x2) - str : object {3-07.system.abilities.str} - mod : integer {3-07.system.abilities.str.mod} (3 different values) - 4 (x5) - 0 (x2) - 3 (x1) - wis : object {3-07.system.abilities.wis} - mod : integer {3-07.system.abilities.wis.mod} (2 different values) - 2 (x7) - 3 (x1) - attributes : object {3-07.system.attributes} - ac : object {3-07.system.attributes.ac} - details : string {3-07.system.attributes.ac.details} (same value: '') - value : integer {3-07.system.attributes.ac.value} (7 different values) - 21 (x2) - 16 (x1) - 19 (x1) - 20 (x1) - 23 (x1) - 18 (x1) - 17 (x1) - allSaves : object {3-07.system.attributes.allSaves} - value : string {3-07.system.attributes.allSaves.value} (same value: '') - hp : object {3-07.system.attributes.hp} - details : string {3-07.system.attributes.hp.details} (same value: '') - max : integer {3-07.system.attributes.hp.max} (all different values) - temp : integer {3-07.system.attributes.hp.temp} (same value: 0) - value : integer {3-07.system.attributes.hp.value} (all different values) - speed : object {3-07.system.attributes.speed} - otherSpeeds : array<> {3-07.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - [special] : string {3-07.system.attributes.speed.special} (same value: '') - value : integer {3-07.system.attributes.speed.value} (3 different values) - 25 (x4) - 40 (x2) - 30 (x2) - [immunities] : array {3-07.system.attributes.immunities} - Length: min=1 max=1 - Value type: object {3-07.system.attributes.immunities.[]} - type : string {3-07.system.attributes.immunities.[].type} (same value: 'fire') - [resistances] : array {3-07.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {3-07.system.attributes.resistances.[]} - type : string {3-07.system.attributes.resistances.[].type} (same value: 'fire') - value : integer {3-07.system.attributes.resistances.[].value} (2 different values) - 5 (x2) - 3 (x1) - [weaknesses] : array {3-07.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {3-07.system.attributes.weaknesses.[]} - type : string {3-07.system.attributes.weaknesses.[].type} (2 different values) - 'cold' (x2) - 'holy' (x2) - value : integer {3-07.system.attributes.weaknesses.[].value} (3 different values) - 5 (x2) - 1 (x1) - 2 (x1) - details : object {3-07.system.details} - blurb : string {3-07.system.details.blurb} (4 different values) - '' (x4) - 'Variant hellbound jailer' (x2) - 'Variant hell hound' (x1) - 'Variant Weak hell hound' (x1) - languages : object {3-07.system.details.languages} - details : string {3-07.system.details.languages.details} (2 different values) - '' (x6) - '(can\'t speak any language)' (x2) - value : array {3-07.system.details.languages.value} - Length: min=1 max=3 - Value type: string {3-07.system.details.languages.value.[]} (3 different values) - 'diabolic' (x8) - 'common' (x6) - 'shadowtongue' (x2) - level : object {3-07.system.details.level} - value : integer {3-07.system.details.level.value} (4 different values) - 3 (x2) - 5 (x2) - 4 (x2) - 2 (x2) - privateNotes : string {3-07.system.details.privateNotes} (same value: '') - publicNotes : string {3-07.system.details.publicNotes} (2 different values) - '' (x6) - '

A hell hound\'s appearance dismisses any doubts as to its infernal origins-flesh the color of burning pitch, teeth as sharp as any fiend\'s pitchfork, and a shroud of ever-burning hellfire are all trademark features.

' (x2) - publication : object {3-07.system.details.publication} - authors : string {3-07.system.details.publication.authors} (same value: 'Kalervo Oikarinen') - license : string {3-07.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-07.system.details.publication.remaster} (same value: False) - title : string {3-07.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-07: The Locked Lodge') - initiative : object {3-07.system.initiative} - statistic : string {3-07.system.initiative.statistic} (same value: 'perception') - perception : object {3-07.system.perception} - details : string {3-07.system.perception.details} (same value: '') - mod : integer {3-07.system.perception.mod} (5 different values) - 7 (x2) - 9 (x2) - 11 (x2) - 12 (x1) - 8 (x1) - senses : array {3-07.system.perception.senses} - Length: min=0 max=2 - Value type: object {3-07.system.perception.senses.[]} - [acuity] : string {3-07.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {3-07.system.perception.senses.[].range} (same value: 60) - type : string {3-07.system.perception.senses.[].type} (3 different values) - 'darkvision' (x4) - 'scent' (x2) - 'greater-darkvision' (x2) - resources : object {3-07.system.resources} - [focus] : object {3-07.system.resources.focus} - max : integer {3-07.system.resources.focus.max} (same value: 2) - value : integer {3-07.system.resources.focus.value} (same value: 2) - saves : object {3-07.system.saves} - fortitude : object {3-07.system.saves.fortitude} - saveDetail : string {3-07.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-07.system.saves.fortitude.value} (6 different values) - 8 (x2) - 11 (x2) - 6 (x1) - 10 (x1) - 14 (x1) - 7 (x1) - reflex : object {3-07.system.saves.reflex} - saveDetail : string {3-07.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-07.system.saves.reflex.value} (6 different values) - 8 (x2) - 11 (x2) - 12 (x1) - 10 (x1) - 13 (x1) - 9 (x1) - will : object {3-07.system.saves.will} - saveDetail : string {3-07.system.saves.will.saveDetail} (same value: '') - value : integer {3-07.system.saves.will.value} (5 different values) - 9 (x3) - 11 (x2) - 7 (x1) - 8 (x1) - 5 (x1) - skills : object {3-07.system.skills} - [acrobatics] : object {3-07.system.skills.acrobatics} - base : integer {3-07.system.skills.acrobatics.base} (5 different values) - 6 (x2) - 9 (x1) - 10 (x1) - 7 (x1) - 11 (x1) - [arcana] : object {3-07.system.skills.arcana} - base : integer {3-07.system.skills.arcana.base} (2 different values) - 7 (x1) - 9 (x1) - athletics : object {3-07.system.skills.athletics} - base : integer {3-07.system.skills.athletics.base} (5 different values) - 7 (x3) - 11 (x2) - 5 (x1) - 14 (x1) - 12 (x1) - [deception] : object {3-07.system.skills.deception} - base : integer {3-07.system.skills.deception.base} (4 different values) - 11 (x1) - 14 (x1) - 7 (x1) - 10 (x1) - [diplomacy] : object {3-07.system.skills.diplomacy} - base : integer {3-07.system.skills.diplomacy.base} (2 different values) - 5 (x1) - 8 (x1) - [intimidation] : object {3-07.system.skills.intimidation} - base : integer {3-07.system.skills.intimidation.base} (2 different values) - 7 (x1) - 10 (x1) - [occultism] : object {3-07.system.skills.occultism} - base : integer {3-07.system.skills.occultism.base} (2 different values) - 9 (x1) - 11 (x1) - [stealth] : object {3-07.system.skills.stealth} - base : integer {3-07.system.skills.stealth.base} (6 different values) - 8 (x1) - 11 (x1) - 10 (x1) - 7 (x1) - 9 (x1) - 6 (x1) - [survival] : object {3-07.system.skills.survival} - base : integer {3-07.system.skills.survival.base} (2 different values) - 11 (x1) - 7 (x1) - special : array {3-07.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {3-07.system.skills.survival.special.[]} - base : integer {3-07.system.skills.survival.special.[].base} (2 different values) - 13 (x1) - 9 (x1) - label : string {3-07.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {3-07.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {3-07.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - [thievery] : object {3-07.system.skills.thievery} - base : integer {3-07.system.skills.thievery.base} (2 different values) - 6 (x1) - 9 (x1) - traits : object {3-07.system.traits} - rarity : string {3-07.system.traits.rarity} (2 different values) - 'uncommon' (x6) - 'unique' (x2) - size : object {3-07.system.traits.size} - value : string {3-07.system.traits.size.value} (same value: 'med') - value : array {3-07.system.traits.value} - Length: min=4 max=7 - Value type: string {3-07.system.traits.value.[]} (9 different values) - 'evil' (x8) - 'lawful' (x8) - 'human' (x6) - 'humanoid' (x6) - 'fiend' (x4) - 'unholy' (x4) - 'beast' (x2) - 'fire' (x2) - 'devil' (x2) - type : string {3-07.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/3-08.txt b/output/pf2e/packs/3-08.txt deleted file mode 100644 index 348146f..0000000 --- a/output/pf2e/packs/3-08.txt +++ /dev/null @@ -1,429 +0,0 @@ -3-08 -Different values: 7 -===================================== -object {3-08} - _id : string {3-08._id} (all different values) - folder : string {3-08.folder} (same value: 'cXbzNol9Eai06ViV') - img : string {3-08.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {3-08.items} - Length: min=7 max=10 - Value type: object {3-08.items.[]} - _id : string {3-08.items.[]._id} (44 different values) - [_stats] : object {3-08.items.[]._stats} - compendiumSource : string {3-08.items.[]._stats.compendiumSource} (11 different values) - img : string {3-08.items.[].img} (16 different values) - name : string {3-08.items.[].name} (26 different values) - sort : integer {3-08.items.[].sort} (10 different values) - 100000 (x7) - 200000 (x7) - 300000 (x7) - 400000 (x7) - 500000 (x7) - 600000 (x7) - 700000 (x7) - 800000 (x6) - 900000 (x3) - 1000000 (x1) - system : object {3-08.items.[].system} - [acBonus] : integer {3-08.items.[].system.acBonus} (same value: 1) - [actionType] : object {3-08.items.[].system.actionType} - value : string {3-08.items.[].system.actionType.value} (3 different values) - 'action' (x10) - 'passive' (x4) - 'reaction' (x3) - [attack] : object {3-08.items.[].system.attack} - value : string {3-08.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-08.items.[].system.attackEffects} - custom : string {3-08.items.[].system.attackEffects.custom} (same value: '') - value : array<> {3-08.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - rules : ignored (Foundry rules object) {3-08.items.[].system.rules} - [actions] : object {3-08.items.[].system.actions} - [value] : integer {3-08.items.[].system.actions.value} (2 different values) - 1 (x5) - 2 (x5) - description : object {3-08.items.[].system.description} - value : string {3-08.items.[].system.description.value} (20 different values) - [baseItem] : string {3-08.items.[].system.baseItem} (8 different values) - 'dagger' (x4) - 'leather-armor' (x4) - 'spear' (x2) - 'spiked-gauntlet' (x2) - 'scimitar' (x1) - 'padded-armor' (x1) - 'battle-axe' (x1) - 'greataxe' (x1) - [bonus] : object {3-08.items.[].system.bonus} - value : integer {3-08.items.[].system.bonus.value} (9 different values) - 0 (x11) - 13 (x6) - 9 (x4) - 11 (x2) - 7 (x2) - 12 (x2) - 5 (x1) - 8 (x1) - 6 (x1) - [bonusDamage] : object {3-08.items.[].system.bonusDamage} - value : integer {3-08.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-08.items.[].system.bulk} - value : mixed - float {3-08.items.[].system.bulk.value} (same value: 0,1) - integer {3-08.items.[].system.bulk.value} (2 different values) - 1 (x8) - 2 (x1) - [category] : string {3-08.items.[].system.category} (6 different values) - 'offensive' (x10) - 'simple' (x8) - 'defensive' (x7) - 'light' (x5) - 'martial' (x3) - 'other' (x1) - [checkPenalty] : integer {3-08.items.[].system.checkPenalty} (2 different values) - -1 (x4) - 0 (x1) - [containerId] : empty - [damage] : object {3-08.items.[].system.damage} - damageType : string {3-08.items.[].system.damage.damageType} (2 different values) - 'piercing' (x8) - 'slashing' (x3) - dice : integer {3-08.items.[].system.damage.dice} (same value: 1) - die : string {3-08.items.[].system.damage.die} (4 different values) - 'd4' (x6) - 'd6' (x3) - 'd8' (x1) - 'd12' (x1) - [damageRolls] : object {3-08.items.[].system.damageRolls} - [0] : object {3-08.items.[].system.damageRolls.0} - damage : string {3-08.items.[].system.damageRolls.0.damage} (5 different values) - '1d6+5' (x4) - '1d4+5' (x2) - '1d4+2' (x2) - '1d4+4' (x2) - '1d6+2' (x1) - damageType : string {3-08.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x8) - 'bludgeoning' (x2) - 'slashing' (x1) - [5r5nlmw0ttws4tmbp52w] : object {3-08.items.[].system.damageRolls.5r5nlmw0ttws4tmbp52w} - damage : string {3-08.items.[].system.damageRolls.5r5nlmw0ttws4tmbp52w.damage} (same value: '1d6+1') - damageType : string {3-08.items.[].system.damageRolls.5r5nlmw0ttws4tmbp52w.damageType} (same value: 'bludgeoning') - [dhkol5zbbeej1ehayggz] : object {3-08.items.[].system.damageRolls.dhkol5zbbeej1ehayggz} - damage : string {3-08.items.[].system.damageRolls.dhkol5zbbeej1ehayggz.damage} (same value: '1d6+5') - damageType : string {3-08.items.[].system.damageRolls.dhkol5zbbeej1ehayggz.damageType} (same value: 'piercing') - [hms1h95mcxaw0igcvxtp] : object {3-08.items.[].system.damageRolls.hms1h95mcxaw0igcvxtp} - damage : string {3-08.items.[].system.damageRolls.hms1h95mcxaw0igcvxtp.damage} (2 different values) - '1d4+5' (x1) - '1d4+8' (x1) - damageType : string {3-08.items.[].system.damageRolls.hms1h95mcxaw0igcvxtp.damageType} (same value: 'piercing') - [ljrbue7s5qhvsjl5ht2q] : object {3-08.items.[].system.damageRolls.ljrbue7s5qhvsjl5ht2q} - damage : string {3-08.items.[].system.damageRolls.ljrbue7s5qhvsjl5ht2q.damage} (2 different values) - '1d8+5' (x1) - '1d12+8' (x1) - damageType : string {3-08.items.[].system.damageRolls.ljrbue7s5qhvsjl5ht2q.damageType} (same value: 'slashing') - [zumsvt8r4ujdo5uf3kyk] : object {3-08.items.[].system.damageRolls.zumsvt8r4ujdo5uf3kyk} - damage : string {3-08.items.[].system.damageRolls.zumsvt8r4ujdo5uf3kyk.damage} (same value: '1d4+1') - damageType : string {3-08.items.[].system.damageRolls.zumsvt8r4ujdo5uf3kyk.damageType} (same value: 'bludgeoning') - [dexCap] : integer {3-08.items.[].system.dexCap} (2 different values) - 4 (x4) - 3 (x1) - [equipped] : object {3-08.items.[].system.equipped} - carryType : string {3-08.items.[].system.equipped.carryType} (2 different values) - 'held' (x9) - 'worn' (x9) - [handsHeld] : integer {3-08.items.[].system.equipped.handsHeld} (3 different values) - 1 (x8) - 0 (x4) - 2 (x1) - [inSlot] : boolean {3-08.items.[].system.equipped.inSlot} (2 different values) - True (x4) - False (x1) - [invested] : empty - [frequency] : object {3-08.items.[].system.frequency} - max : integer {3-08.items.[].system.frequency.max} (same value: 1) - per : string {3-08.items.[].system.frequency.per} (same value: 'round') - value : integer {3-08.items.[].system.frequency.value} (same value: 1) - [group] : string {3-08.items.[].system.group} (6 different values) - 'knife' (x4) - 'leather' (x4) - 'spear' (x2) - 'axe' (x2) - 'brawling' (x2) - 'sword' (x1) - [hardness] : integer {3-08.items.[].system.hardness} (same value: 0) - [hp] : object {3-08.items.[].system.hp} - max : integer {3-08.items.[].system.hp.max} (same value: 0) - value : integer {3-08.items.[].system.hp.value} (same value: 0) - [level] : object {3-08.items.[].system.level} - value : integer {3-08.items.[].system.level.value} (2 different values) - 0 (x17) - 1 (x1) - [material] : object {3-08.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {3-08.items.[].system.mod} - value : integer {3-08.items.[].system.mod.value} (4 different values) - 11 (x2) - 3 (x1) - 7 (x1) - 8 (x1) - [price] : object {3-08.items.[].system.price} - value : object {3-08.items.[].system.price.value} - [cp] : integer {3-08.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {3-08.items.[].system.price.value.gp} (2 different values) - 2 (x5) - 1 (x2) - [sp] : integer {3-08.items.[].system.price.value.sp} (3 different values) - 2 (x5) - 1 (x2) - 3 (x2) - [proficient] : object {3-08.items.[].system.proficient} - value : integer {3-08.items.[].system.proficient.value} (same value: 0) - publication : object {3-08.items.[].system.publication} - license : string {3-08.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-08.items.[].system.publication.remaster} (same value: False) - title : string {3-08.items.[].system.publication.title} (4 different values) - '' (x39) - 'Pathfinder Core Rulebook' (x16) - 'Pathfinder Bestiary' (x3) - 'Pathfinder Gamemastery Guide' (x1) - [quantity] : integer {3-08.items.[].system.quantity} (2 different values) - 1 (x17) - 3 (x1) - [range] : empty - [reload] : object {3-08.items.[].system.reload} - value : string {3-08.items.[].system.reload.value} (2 different values) - '-' (x6) - '' (x5) - [runes] : object {3-08.items.[].system.runes} - potency : integer {3-08.items.[].system.runes.potency} (same value: 0) - property : array<> {3-08.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-08.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-08.items.[].system.runes.striking} (same value: 0) - [selfEffect] : object {3-08.items.[].system.selfEffect} - name : string {3-08.items.[].system.selfEffect.name} (same value: 'Effect: Swig') - uuid : string {3-08.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Swig') - [size] : string {3-08.items.[].system.size} (same value: 'med') - [slug] : string {3-08.items.[].system.slug} (11 different values) - [speedPenalty] : integer {3-08.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {3-08.items.[].system.splashDamage} - value : integer {3-08.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {3-08.items.[].system.strength} (same value: 0) - [traits] : object {3-08.items.[].system.traits} - rarity : string {3-08.items.[].system.traits.rarity} (same value: 'common') - value : array {3-08.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {3-08.items.[].system.traits.value.[]} (22 different values) - [usage] : object {3-08.items.[].system.usage} - value : string {3-08.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x12) - 'held-in-two-hands' (x1) - [uses] : object {3-08.items.[].system.uses} - autoDestroy : boolean {3-08.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-08.items.[].system.uses.max} (same value: 1) - value : integer {3-08.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-08.items.[].system.weaponType} - value : string {3-08.items.[].system.weaponType.value} (2 different values) - 'melee' (x14) - 'ranged' (x5) - type : string {3-08.items.[].type} (all different values) - [flags] : object {3-08.items.[].flags} - pf2e : object {3-08.items.[].flags.pf2e} - linkedWeapon : string {3-08.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'ioBhBqoLt4XX6CZA' (x4) - 'NxjUE1b3gXulaYXI' (x2) - 'm1wLRwK4NCvFzdlr' (x2) - 'LsP34TtDyhU0rkZp' (x2) - '7Hepy2bK3kQbRIov' (x2) - 'oNnM9IEd0UVv0pjI' (x1) - 'UzGrgUSMYIS3vKA3' (x1) - 'JaOADSZl9LDK4MLh' (x1) - name : string {3-08.name} (all different values) - [prototypeToken] : object {3-08.prototypeToken} - name : string {3-08.prototypeToken.name} (3 different values) - 'Bosun' (x2) - 'Tadrun' (x2) - 'Pirate' (x1) - system : object {3-08.system} - abilities : object {3-08.system.abilities} - cha : object {3-08.system.abilities.cha} - mod : integer {3-08.system.abilities.cha.mod} (3 different values) - 2 (x3) - 0 (x3) - 1 (x1) - con : object {3-08.system.abilities.con} - mod : integer {3-08.system.abilities.con.mod} (3 different values) - 1 (x3) - 3 (x3) - 2 (x1) - dex : object {3-08.system.abilities.dex} - mod : integer {3-08.system.abilities.dex.mod} (3 different values) - 3 (x4) - 4 (x2) - 1 (x1) - int : object {3-08.system.abilities.int} - mod : integer {3-08.system.abilities.int.mod} (2 different values) - 0 (x6) - 1 (x1) - str : object {3-08.system.abilities.str} - mod : integer {3-08.system.abilities.str.mod} (4 different values) - 2 (x3) - 4 (x2) - 1 (x1) - 3 (x1) - wis : object {3-08.system.abilities.wis} - mod : integer {3-08.system.abilities.wis.mod} (3 different values) - 1 (x3) - 2 (x3) - -1 (x1) - attributes : object {3-08.system.attributes} - ac : object {3-08.system.attributes.ac} - details : string {3-08.system.attributes.ac.details} (same value: '') - value : integer {3-08.system.attributes.ac.value} (6 different values) - 19 (x2) - 13 (x1) - 16 (x1) - 18 (x1) - 21 (x1) - 17 (x1) - allSaves : object {3-08.system.attributes.allSaves} - value : string {3-08.system.attributes.allSaves.value} (same value: '') - hp : object {3-08.system.attributes.hp} - details : string {3-08.system.attributes.hp.details} (same value: '') - max : integer {3-08.system.attributes.hp.max} (6 different values) - 45 (x2) - 9 (x1) - 21 (x1) - 32 (x1) - 63 (x1) - 20 (x1) - temp : integer {3-08.system.attributes.hp.temp} (same value: 0) - value : integer {3-08.system.attributes.hp.value} (6 different values) - 45 (x2) - 9 (x1) - 21 (x1) - 32 (x1) - 63 (x1) - 20 (x1) - speed : object {3-08.system.attributes.speed} - otherSpeeds : array<> {3-08.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {3-08.system.attributes.speed.value} (same value: 25) - details : object {3-08.system.details} - blurb : string {3-08.system.details.blurb} (4 different values) - '' (x4) - 'Variant Dockhand' (x1) - 'Variant Pirate' (x1) - 'Variant Cultist' (x1) - languages : object {3-08.system.details.languages} - details : string {3-08.system.details.languages.details} (same value: '') - value : array {3-08.system.details.languages.value} - Length: min=2 max=2 - Value type: string {3-08.system.details.languages.value.[]} (2 different values) - 'common' (x7) - 'goblin' (x7) - level : object {3-08.system.details.level} - value : integer {3-08.system.details.level.value} (5 different values) - 3 (x2) - 1 (x2) - -1 (x1) - 2 (x1) - 4 (x1) - privateNotes : string {3-08.system.details.privateNotes} (same value: '') - publicNotes : string {3-08.system.details.publicNotes} (same value: '') - publication : object {3-08.system.details.publication} - license : string {3-08.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-08.system.details.publication.remaster} (same value: False) - title : string {3-08.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-08: Foundation\'s Price') - initiative : object {3-08.system.initiative} - statistic : string {3-08.system.initiative.statistic} (same value: 'perception') - perception : object {3-08.system.perception} - details : string {3-08.system.perception.details} (same value: '') - mod : integer {3-08.system.perception.mod} (5 different values) - 8 (x3) - 2 (x1) - 5 (x1) - 12 (x1) - 4 (x1) - senses : array {3-08.system.perception.senses} - Length: min=1 max=1 - Value type: object {3-08.system.perception.senses.[]} - type : string {3-08.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {3-08.system.resources} - saves : object {3-08.system.saves} - fortitude : object {3-08.system.saves.fortitude} - saveDetail : string {3-08.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-08.system.saves.fortitude.value} (4 different values) - 6 (x4) - 11 (x1) - 13 (x1) - 7 (x1) - reflex : object {3-08.system.saves.reflex} - saveDetail : string {3-08.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-08.system.saves.reflex.value} (5 different values) - 11 (x3) - 4 (x1) - 7 (x1) - 9 (x1) - 8 (x1) - will : object {3-08.system.saves.will} - saveDetail : string {3-08.system.saves.will.saveDetail} (2 different values) - '' (x6) - '(or +2 vs. higher-ranking members of the cult)' (x1) - value : integer {3-08.system.saves.will.value} (5 different values) - 8 (x3) - 2 (x1) - 5 (x1) - 6 (x1) - 4 (x1) - skills : object {3-08.system.skills} - [acrobatics] : object {3-08.system.skills.acrobatics} - base : integer {3-08.system.skills.acrobatics.base} (5 different values) - 9 (x2) - 2 (x1) - 6 (x1) - 7 (x1) - 11 (x1) - [athletics] : object {3-08.system.skills.athletics} - base : integer {3-08.system.skills.athletics.base} (4 different values) - 9 (x3) - 2 (x1) - 7 (x1) - 12 (x1) - [deception] : object {3-08.system.skills.deception} - base : integer {3-08.system.skills.deception.base} (2 different values) - 5 (x1) - 3 (x1) - [intimidation] : object {3-08.system.skills.intimidation} - base : integer {3-08.system.skills.intimidation.base} (4 different values) - 9 (x2) - 2 (x1) - 5 (x1) - 3 (x1) - occultism : object {3-08.system.skills.occultism} - base : integer {3-08.system.skills.occultism.base} (same value: 3) - society : object {3-08.system.skills.society} - base : integer {3-08.system.skills.society.base} (same value: 4) - [stealth] : object {3-08.system.skills.stealth} - base : integer {3-08.system.skills.stealth.base} (3 different values) - 7 (x1) - 11 (x1) - 6 (x1) - traits : object {3-08.system.traits} - rarity : string {3-08.system.traits.rarity} (2 different values) - 'unique' (x4) - 'uncommon' (x3) - size : object {3-08.system.traits.size} - value : string {3-08.system.traits.size.value} (same value: 'med') - value : array {3-08.system.traits.value} - Length: min=3 max=4 - Value type: string {3-08.system.traits.value.[]} (4 different values) - 'evil' (x7) - 'goblin' (x7) - 'humanoid' (x7) - 'lawful' (x3) - type : string {3-08.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/3-09.txt b/output/pf2e/packs/3-09.txt deleted file mode 100644 index c3691a9..0000000 --- a/output/pf2e/packs/3-09.txt +++ /dev/null @@ -1,414 +0,0 @@ -3-09 -Different values: 7 -===================================== -object {3-09} - _id : string {3-09._id} (all different values) - folder : string {3-09.folder} (same value: 'HjORf8aL4Gqj2wFN') - img : string {3-09.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x5) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {3-09.items} - Length: min=1 max=10 - Value type: object {3-09.items.[]} - _id : string {3-09.items.[]._id} (35 different values) - [_stats] : object {3-09.items.[]._stats} - compendiumSource : string {3-09.items.[]._stats.compendiumSource} (all different values) - img : string {3-09.items.[].img} (8 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x15) - 'systems/pf2e/icons/default-icons/melee.svg' (x7) - 'systems/pf2e/icons/actions/OneAction.webp' (x4) - 'systems/pf2e/icons/actions/Reaction.webp' (x3) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - 'systems/pf2e/icons/conditions/slowed.webp' (x2) - 'systems/pf2e/icons/equipment/weapons/longsword.webp' (x1) - 'icons/equipment/chest/breastplate-layered-leather-studded-brown.webp' (x1) - name : string {3-09.items.[].name} (27 different values) - sort : integer {3-09.items.[].sort} (11 different values) - system : object {3-09.items.[].system} - [acBonus] : integer {3-09.items.[].system.acBonus} (same value: 2) - [actionType] : object {3-09.items.[].system.actionType} - value : string {3-09.items.[].system.actionType.value} (3 different values) - 'passive' (x15) - 'action' (x6) - 'reaction' (x3) - [actions] : object {3-09.items.[].system.actions} - [value] : integer {3-09.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x2) - [attack] : object {3-09.items.[].system.attack} - value : string {3-09.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-09.items.[].system.attackEffects} - [custom] : string {3-09.items.[].system.attackEffects.custom} (same value: '') - value : array {3-09.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-09.items.[].system.attackEffects.value.[]} (3 different values) - 'drain-life' (x2) - 'mummy-rot' (x1) - 'grab' (x1) - description : object {3-09.items.[].system.description} - value : string {3-09.items.[].system.description.value} (25 different values) - [baseItem] : string {3-09.items.[].system.baseItem} (2 different values) - 'longsword' (x1) - 'studded-leather-armor' (x1) - [bonus] : object {3-09.items.[].system.bonus} - value : integer {3-09.items.[].system.bonus.value} (6 different values) - 12 (x2) - 20 (x2) - 0 (x1) - 14 (x1) - 16 (x1) - 11 (x1) - [bonusDamage] : object {3-09.items.[].system.bonusDamage} - value : integer {3-09.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-09.items.[].system.bulk} - value : integer {3-09.items.[].system.bulk.value} (same value: 1) - [category] : string {3-09.items.[].system.category} (5 different values) - 'offensive' (x11) - 'defensive' (x7) - 'interaction' (x4) - 'martial' (x1) - 'light' (x1) - [checkPenalty] : integer {3-09.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damage] : object {3-09.items.[].system.damage} - damageType : string {3-09.items.[].system.damage.damageType} (same value: 'slashing') - dice : integer {3-09.items.[].system.damage.dice} (same value: 1) - die : string {3-09.items.[].system.damage.die} (same value: 'd8') - [damageRolls] : object {3-09.items.[].system.damageRolls} - [0] : object {3-09.items.[].system.damageRolls.0} - damage : string {3-09.items.[].system.damageRolls.0.damage} (2 different values) - '1d8+7' (x1) - '1d6+7' (x1) - damageType : string {3-09.items.[].system.damageRolls.0.damageType} (same value: 'slashing') - [h93snjqhv0gmnq3yitdy] : object {3-09.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy} - damage : string {3-09.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy.damage} (same value: '2d10+13') - damageType : string {3-09.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy.damageType} (same value: 'bludgeoning') - [mubnate22akym2bmml8l] : object {3-09.items.[].system.damageRolls.mubnate22akym2bmml8l} - damage : string {3-09.items.[].system.damageRolls.mubnate22akym2bmml8l.damage} (same value: '2d6+7') - damageType : string {3-09.items.[].system.damageRolls.mubnate22akym2bmml8l.damageType} (same value: 'bludgeoning') - uehqzi7a36hzr0491bra : object {3-09.items.[].system.damageRolls.uehqzi7a36hzr0491bra} - damage : string {3-09.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damage} (same value: '1d8+6') - damageType : string {3-09.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damageType} (same value: 'bludgeoning') - [vq85o4z1y2ey85koh914] : object {3-09.items.[].system.damageRolls.vq85o4z1y2ey85koh914} - damage : string {3-09.items.[].system.damageRolls.vq85o4z1y2ey85koh914.damage} (same value: '2d10+13') - damageType : string {3-09.items.[].system.damageRolls.vq85o4z1y2ey85koh914.damageType} (same value: 'bludgeoning') - [zng6jp2eorphiyyhpzd0] : object {3-09.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0} - damage : string {3-09.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0.damage} (same value: '2d6+13') - damageType : string {3-09.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {3-09.items.[].system.deathNote} (same value: True) - [dexCap] : integer {3-09.items.[].system.dexCap} (same value: 3) - [duration] : object {3-09.items.[].system.duration} - value : integer {3-09.items.[].system.duration.value} (same value: 0) - [equipped] : object {3-09.items.[].system.equipped} - carryType : string {3-09.items.[].system.equipped.carryType} (2 different values) - 'held' (x1) - 'worn' (x1) - [handsHeld] : integer {3-09.items.[].system.equipped.handsHeld} (same value: 1) - inSlot : boolean {3-09.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {3-09.items.[].system.frequency} - max : integer {3-09.items.[].system.frequency.max} (same value: 1) - per : string {3-09.items.[].system.frequency.per} (same value: 'round') - value : integer {3-09.items.[].system.frequency.value} (same value: 1) - [group] : string {3-09.items.[].system.group} (2 different values) - 'sword' (x1) - 'leather' (x1) - [hardness] : integer {3-09.items.[].system.hardness} (same value: 0) - [hp] : object {3-09.items.[].system.hp} - max : integer {3-09.items.[].system.hp.max} (same value: 0) - value : integer {3-09.items.[].system.hp.value} (same value: 0) - [level] : object {3-09.items.[].system.level} - value : integer {3-09.items.[].system.level.value} (same value: 0) - [material] : object {3-09.items.[].system.material} - [grade] : empty - [type] : empty - [overrides] : array<> {3-09.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [price] : object {3-09.items.[].system.price} - value : object {3-09.items.[].system.price.value} - gp : integer {3-09.items.[].system.price.value.gp} (2 different values) - 1 (x1) - 3 (x1) - [runes] : object {3-09.items.[].system.runes} - potency : integer {3-09.items.[].system.runes.potency} (same value: 0) - property : array<> {3-09.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - resilient : integer {3-09.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-09.items.[].system.runes.striking} (same value: 0) - publication : object {3-09.items.[].system.publication} - license : string {3-09.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-09.items.[].system.publication.remaster} (same value: False) - title : string {3-09.items.[].system.publication.title} (5 different values) - '' (x27) - 'Pathfinder Bestiary 2' (x3) - 'Pathfinder Core Rulebook' (x2) - 'Pathfinder Bestiary 3' (x2) - 'Pathfinder Bestiary' (x1) - rules : ignored (Foundry rules object) {3-09.items.[].system.rules} - [quantity] : integer {3-09.items.[].system.quantity} (same value: 1) - [range] : empty - [references] : object {3-09.items.[].system.references} - children : array<> {3-09.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {3-09.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {3-09.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {3-09.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {3-09.items.[].system.reload} - value : string {3-09.items.[].system.reload.value} (same value: '') - [size] : string {3-09.items.[].system.size} (same value: 'med') - [slug] : string {3-09.items.[].system.slug} (all different values) - [speedPenalty] : integer {3-09.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {3-09.items.[].system.splashDamage} - value : integer {3-09.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {3-09.items.[].system.strength} (same value: 1) - [traits] : object {3-09.items.[].system.traits} - rarity : string {3-09.items.[].system.traits.rarity} (same value: 'common') - value : array {3-09.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {3-09.items.[].system.traits.value.[]} (21 different values) - [usage] : object {3-09.items.[].system.usage} - value : string {3-09.items.[].system.usage.value} (same value: 'held-in-one-hand') - [value] : object {3-09.items.[].system.value} - isValued : boolean {3-09.items.[].system.value.isValued} (same value: True) - value : integer {3-09.items.[].system.value.value} (same value: 1) - [weaponType] : object {3-09.items.[].system.weaponType} - value : string {3-09.items.[].system.weaponType.value} (2 different values) - 'melee' (x5) - 'ranged' (x2) - type : string {3-09.items.[].type} (5 different values) - 'action' (x24) - 'melee' (x7) - 'condition' (x2) - 'weapon' (x1) - 'armor' (x1) - [flags] : object {3-09.items.[].flags} - pf2e : object {3-09.items.[].flags.pf2e} - linkedWeapon : string {3-09.items.[].flags.pf2e.linkedWeapon} (same value: 'AJgASdfsJa1ONVaU') - name : string {3-09.name} (all different values) - [prototypeToken] : object {3-09.prototypeToken} - name : string {3-09.prototypeToken.name} (3 different values) - 'Crushing Spirits' (x2) - 'Cairn Wight' (x1) - 'Mummy Guardian' (x1) - system : object {3-09.system} - [abilities] : object {3-09.system.abilities} - cha : object {3-09.system.abilities.cha} - mod : integer {3-09.system.abilities.cha.mod} (3 different values) - -2 (x3) - 3 (x1) - -5 (x1) - con : object {3-09.system.abilities.con} - mod : integer {3-09.system.abilities.con.mod} (3 different values) - 4 (x2) - 3 (x2) - 5 (x1) - dex : object {3-09.system.abilities.dex} - mod : integer {3-09.system.abilities.dex.mod} (3 different values) - 0 (x3) - 2 (x1) - -2 (x1) - int : object {3-09.system.abilities.int} - mod : integer {3-09.system.abilities.int.mod} (2 different values) - -5 (x4) - 1 (x1) - str : object {3-09.system.abilities.str} - mod : integer {3-09.system.abilities.str.mod} (3 different values) - 4 (x3) - 8 (x1) - 5 (x1) - wis : object {3-09.system.abilities.wis} - mod : integer {3-09.system.abilities.wis.mod} (3 different values) - 1 (x3) - 3 (x1) - 0 (x1) - attributes : object {3-09.system.attributes} - ac : object {3-09.system.attributes.ac} - [details] : string {3-09.system.attributes.ac.details} (2 different values) - '' (x4) - '15 when broken; construct armor' (x1) - value : integer {3-09.system.attributes.ac.value} (6 different values) - 0 (x2) - 20 (x1) - 24 (x1) - 21 (x1) - 23 (x1) - 19 (x1) - [allSaves] : object {3-09.system.attributes.allSaves} - value : string {3-09.system.attributes.allSaves.value} (same value: '') - hp : object {3-09.system.attributes.hp} - details : string {3-09.system.attributes.hp.details} (3 different values) - 'void healing' (x3) - '' (x3) - 'troop defenses' (x1) - [max] : integer {3-09.system.attributes.hp.max} (5 different values) - 67 (x1) - 200 (x1) - 135 (x1) - 110 (x1) - 35 (x1) - temp : integer {3-09.system.attributes.hp.temp} (same value: 0) - [value] : integer {3-09.system.attributes.hp.value} (5 different values) - 67 (x1) - 200 (x1) - 135 (x1) - 110 (x1) - 35 (x1) - [emitsSound] : string {3-09.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {3-09.system.attributes.hardness} (same value: 0) - object {3-09.system.attributes.hardness} - value : integer {3-09.system.attributes.hardness.value} (same value: 6) - [hasHealth] : boolean {3-09.system.attributes.hasHealth} (same value: True) - [immunities] : array {3-09.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {3-09.system.attributes.immunities.[]} - type : string {3-09.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x4) - 'mental' (x1) - [speed] : object {3-09.system.attributes.speed} - [details] : string {3-09.system.attributes.speed.details} (same value: 'troop movement') - otherSpeeds : array<> {3-09.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {3-09.system.attributes.speed.value} (3 different values) - 25 (x2) - 20 (x2) - 30 (x1) - [stealth] : object {3-09.system.attributes.stealth} - details : string {3-09.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {3-09.system.attributes.stealth.value} (2 different values) - 12 (x1) - 15 (x1) - [weaknesses] : array {3-09.system.attributes.weaknesses} - Length: min=1 max=4 - Value type: object {3-09.system.attributes.weaknesses.[]} - type : string {3-09.system.attributes.weaknesses.[].type} (5 different values) - 'vitality' (x2) - 'slashing' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - 'fire' (x1) - value : integer {3-09.system.attributes.weaknesses.[].value} (3 different values) - 5 (x4) - 10 (x2) - 2 (x1) - details : object {3-09.system.details} - [blurb] : string {3-09.system.details.blurb} (4 different values) - '' (x2) - 'Variant zombie hulk' (x1) - 'Variant shambler troop' (x1) - 'Variant animated statue' (x1) - [languages] : object {3-09.system.details.languages} - details : string {3-09.system.details.languages.details} (same value: '') - value : array {3-09.system.details.languages.value} - Length: min=0 max=2 - Value type: string {3-09.system.details.languages.value.[]} (3 different values) - 'necril' (x2) - 'common' (x1) - 'osiriani' (x1) - level : object {3-09.system.details.level} - value : integer {3-09.system.details.level.value} (4 different values) - 6 (x3) - 4 (x2) - 8 (x1) - 3 (x1) - [privateNotes] : string {3-09.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-09.system.details.publicNotes} (5 different values) - publication : object {3-09.system.details.publication} - license : string {3-09.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-09.system.details.publication.remaster} (same value: False) - title : string {3-09.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-09: The Secluded Siege') - [description] : string {3-09.system.details.description} (same value: '

Spirits bound to sand-covered remains cascade down upon the living, imposing the weighty, helpless press of their final moments.

') - [disable] : string {3-09.system.details.disable} (2 different values) - '

@Check[religion|dc:18|name:Exorcise the Spirits|traits:complex,haunt,hazard] or @Check[occultism|dc:18|name:Exorcise the Spirits|traits:complex,haunt,hazard] (trained) to exorcise the spirits, or @Check[diplomacy|dc:22|name:Provide the Spirits with Comfort|traits:complex,haunt,hazard] to provide them with comfort. Each check requires 2 actions, which have the verbal trait, and three successful checks are required to address all ofthe spirits.

' (x1) - '

@Check[religion|dc:21|name:Exorcise the Spirits|traits:complex,haunt,hazard] or @Check[occultism|dc:21|name:Exorcise the Spirits|traits:complex,haunt,hazard] (trained) to exorcise the spirits, or @Check[diplomacy|dc:25|name:Provide the Spirits with Comfort|traits:complex,haunt,hazard] to provide them with comfort. Each check requires 2 actions, which have the verbal trait, and three successful checks are required to address all ofthe spirits.

' (x1) - [isComplex] : boolean {3-09.system.details.isComplex} (same value: True) - [reset] : string {3-09.system.details.reset} (same value: '

The haunt deactivates 1 minute after all living creatures leave the area but resets immediately thereafter.

') - [routine] : string {3-09.system.details.routine} (2 different values) - [initiative] : object {3-09.system.initiative} - statistic : string {3-09.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-09.system.perception} - details : string {3-09.system.perception.details} (same value: '') - mod : integer {3-09.system.perception.mod} (4 different values) - 11 (x2) - 10 (x1) - 16 (x1) - 9 (x1) - senses : array {3-09.system.perception.senses} - Length: min=1 max=1 - Value type: object {3-09.system.perception.senses.[]} - type : string {3-09.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {3-09.system.resources} - saves : object {3-09.system.saves} - fortitude : object {3-09.system.saves.fortitude} - saveDetail : string {3-09.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-09.system.saves.fortitude.value} (4 different values) - 12 (x2) - 0 (x2) - 14 (x2) - 18 (x1) - reflex : object {3-09.system.saves.reflex} - saveDetail : string {3-09.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-09.system.saves.reflex.value} (5 different values) - 10 (x2) - 0 (x2) - 12 (x1) - 11 (x1) - 5 (x1) - will : object {3-09.system.saves.will} - saveDetail : string {3-09.system.saves.will.saveDetail} (same value: '') - value : integer {3-09.system.saves.will.value} (6 different values) - 0 (x2) - 11 (x1) - 15 (x1) - 12 (x1) - 16 (x1) - 4 (x1) - [skills] : object {3-09.system.skills} - acrobatics : object {3-09.system.skills.acrobatics} - base : integer {3-09.system.skills.acrobatics.base} (same value: 11) - [athletics] : object {3-09.system.skills.athletics} - base : integer {3-09.system.skills.athletics.base} (3 different values) - 12 (x1) - 21 (x1) - 15 (x1) - [intimidation] : object {3-09.system.skills.intimidation} - base : integer {3-09.system.skills.intimidation.base} (same value: 11) - [religion] : object {3-09.system.skills.religion} - base : integer {3-09.system.skills.religion.base} (same value: 9) - [stealth] : object {3-09.system.skills.stealth} - base : integer {3-09.system.skills.stealth.base} (2 different values) - 12 (x1) - 11 (x1) - traits : object {3-09.system.traits} - rarity : string {3-09.system.traits.rarity} (2 different values) - 'uncommon' (x6) - 'common' (x1) - size : object {3-09.system.traits.size} - value : string {3-09.system.traits.size.value} (3 different values) - 'med' (x5) - 'huge' (x1) - 'grg' (x1) - value : array {3-09.system.traits.value} - Length: min=1 max=6 - Value type: string {3-09.system.traits.value.[]} (12 different values) - [creatureType] : string {3-09.system.creatureType} (same value: '') - [statusEffects] : array<> {3-09.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {3-09.type} (2 different values) - 'npc' (x5) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/3-10.txt b/output/pf2e/packs/3-10.txt deleted file mode 100644 index 78b8d6b..0000000 --- a/output/pf2e/packs/3-10.txt +++ /dev/null @@ -1,545 +0,0 @@ -3-10 -Different values: 11 -===================================== -object {3-10} - _id : string {3-10._id} (all different values) - folder : string {3-10.folder} (same value: 'ZyOuqa8iP7pgeekd') - img : string {3-10.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {3-10.items} - Length: min=1 max=11 - Value type: object {3-10.items.[]} - _id : string {3-10.items.[]._id} (48 different values) - img : string {3-10.items.[].img} (16 different values) - name : string {3-10.items.[].name} (31 different values) - sort : integer {3-10.items.[].sort} (12 different values) - system : object {3-10.items.[].system} - [acBonus] : integer {3-10.items.[].system.acBonus} (2 different values) - 2 (x2) - 4 (x2) - [actionType] : object {3-10.items.[].system.actionType} - value : string {3-10.items.[].system.actionType.value} (3 different values) - 'passive' (x14) - 'reaction' (x9) - 'action' (x3) - [actions] : object {3-10.items.[].system.actions} - [value] : integer {3-10.items.[].system.actions.value} (same value: 2) - [area] : object {3-10.items.[].system.area} - type : string {3-10.items.[].system.area.type} (same value: 'emanation') - value : integer {3-10.items.[].system.area.value} (same value: 5) - [attack] : object {3-10.items.[].system.attack} - value : string {3-10.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-10.items.[].system.attackEffects} - value : array<> {3-10.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {3-10.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-10.items.[].system.baseItem} (7 different values) - 'lance' (x2) - 'longsword' (x2) - 'steel-shield' (x2) - 'chain-mail' (x2) - 'scimitar' (x2) - 'shortbow' (x2) - 'dwarven-war-axe' (x1) - [bonus] : object {3-10.items.[].system.bonus} - value : integer {3-10.items.[].system.bonus.value} (5 different values) - 0 (x9) - 10 (x7) - 6 (x6) - 12 (x1) - 8 (x1) - [bonusDamage] : object {3-10.items.[].system.bonusDamage} - value : integer {3-10.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-10.items.[].system.bulk} - value : mixed - integer {3-10.items.[].system.bulk.value} (3 different values) - 1 (x8) - 2 (x5) - 0 (x1) - float {3-10.items.[].system.bulk.value} (same value: 0,1) - [category] : string {3-10.items.[].system.category} (7 different values) - 'defensive' (x16) - 'martial' (x8) - 'offensive' (x3) - 'medium' (x2) - 'ammo' (x2) - 'advanced' (x1) - 'interaction' (x1) - [checkPenalty] : integer {3-10.items.[].system.checkPenalty} (same value: -2) - [containerId] : empty - [cost] : object {3-10.items.[].system.cost} - value : string {3-10.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-10.items.[].system.counteraction} (2 different values) - False (x1) - True (x1) - [damage] : object {3-10.items.[].system.damage} - [damageType] : string {3-10.items.[].system.damage.damageType} (2 different values) - 'slashing' (x5) - 'piercing' (x4) - [dice] : integer {3-10.items.[].system.damage.dice} (same value: 1) - [die] : string {3-10.items.[].system.damage.die} (2 different values) - 'd8' (x5) - 'd6' (x4) - [damageRolls] : object {3-10.items.[].system.damageRolls} - [cdxitwq309kjyms51kzb] : object {3-10.items.[].system.damageRolls.cdxitwq309kjyms51kzb} - damage : string {3-10.items.[].system.damageRolls.cdxitwq309kjyms51kzb.damage} (same value: '1d8+4') - damageType : string {3-10.items.[].system.damageRolls.cdxitwq309kjyms51kzb.damageType} (same value: 'piercing') - [cidxh2cn401h6fxihgvw] : object {3-10.items.[].system.damageRolls.cidxh2cn401h6fxihgvw} - damage : string {3-10.items.[].system.damageRolls.cidxh2cn401h6fxihgvw.damage} (same value: '1d6+4') - damageType : string {3-10.items.[].system.damageRolls.cidxh2cn401h6fxihgvw.damageType} (same value: 'slashing') - [diei19392sv23f7i0ucu] : object {3-10.items.[].system.damageRolls.diei19392sv23f7i0ucu} - damage : string {3-10.items.[].system.damageRolls.diei19392sv23f7i0ucu.damage} (same value: '1d6+2') - damageType : string {3-10.items.[].system.damageRolls.diei19392sv23f7i0ucu.damageType} (same value: 'slashing') - [jsg1lcmrbh9lns2sm86k] : object {3-10.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k} - damage : string {3-10.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damage} (same value: '1d6') - damageType : string {3-10.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damageType} (same value: 'piercing') - [orrhwyii7n5pbt3q6bvt] : object {3-10.items.[].system.damageRolls.orrhwyii7n5pbt3q6bvt} - damage : string {3-10.items.[].system.damageRolls.orrhwyii7n5pbt3q6bvt.damage} (same value: '1d4') - damageType : string {3-10.items.[].system.damageRolls.orrhwyii7n5pbt3q6bvt.damageType} (same value: 'bludgeoning') - [q53yexxuuer5r0apnaa1] : object {3-10.items.[].system.damageRolls.q53yexxuuer5r0apnaa1} - damage : string {3-10.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damage} (same value: '1d4+2') - damageType : string {3-10.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damageType} (same value: 'slashing') - [r90en3y9thmomdn3lwjn] : object {3-10.items.[].system.damageRolls.r90en3y9thmomdn3lwjn} - damage : string {3-10.items.[].system.damageRolls.r90en3y9thmomdn3lwjn.damage} (same value: '1d6') - damageType : string {3-10.items.[].system.damageRolls.r90en3y9thmomdn3lwjn.damageType} (same value: 'acid') - [sy9h6g4i5gc71zj5git3] : object {3-10.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3} - damage : string {3-10.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3.damage} (same value: '1d8+4') - damageType : string {3-10.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3.damageType} (same value: 'slashing') - [ujqunpz2hpe9ybdetfuh] : object {3-10.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh} - damage : string {3-10.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damage} (same value: '1d10+5') - damageType : string {3-10.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damageType} (same value: 'piercing') - [ylq2pig01xkcm020mzr9] : object {3-10.items.[].system.damageRolls.ylq2pig01xkcm020mzr9} - damage : string {3-10.items.[].system.damageRolls.ylq2pig01xkcm020mzr9.damage} (same value: '1d8+7') - damageType : string {3-10.items.[].system.damageRolls.ylq2pig01xkcm020mzr9.damageType} (same value: 'slashing') - [deathNote] : boolean {3-10.items.[].system.deathNote} (same value: True) - description : object {3-10.items.[].system.description} - value : string {3-10.items.[].system.description.value} (28 different values) - [equipped] : object {3-10.items.[].system.equipped} - carryType : string {3-10.items.[].system.equipped.carryType} (2 different values) - 'worn' (x8) - 'held' (x8) - handsHeld : integer {3-10.items.[].system.equipped.handsHeld} (2 different values) - 0 (x8) - 1 (x8) - [inSlot] : boolean {3-10.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - publication : object {3-10.items.[].system.publication} - license : string {3-10.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-10.items.[].system.publication.remaster} (same value: False) - title : string {3-10.items.[].system.publication.title} (6 different values) - '' (x27) - 'Pathfinder Core Rulebook' (x16) - 'Pathfinder Bestiary' (x9) - 'Pathfinder Bestiary 2' (x6) - 'Pathfinder Advanced Player\'s Guide' (x1) - 'Pathfinder Gamemastery Guide' (x1) - rules : ignored (Foundry rules object) {3-10.items.[].system.rules} - [defense] : object {3-10.items.[].system.defense} - save : object {3-10.items.[].system.defense.save} - basic : boolean {3-10.items.[].system.defense.save.basic} (same value: False) - statistic : string {3-10.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x1) - 'will' (x1) - [dexCap] : integer {3-10.items.[].system.dexCap} (same value: 1) - [duration] : object {3-10.items.[].system.duration} - sustained : boolean {3-10.items.[].system.duration.sustained} (same value: False) - value : string {3-10.items.[].system.duration.value} (same value: '1 minute') - [group] : string {3-10.items.[].system.group} (5 different values) - 'sword' (x4) - 'spear' (x2) - 'chain' (x2) - 'bow' (x2) - 'axe' (x1) - [hardness] : integer {3-10.items.[].system.hardness} (2 different values) - 0 (x14) - 5 (x2) - [hp] : object {3-10.items.[].system.hp} - max : integer {3-10.items.[].system.hp.max} (2 different values) - 0 (x14) - 20 (x2) - value : integer {3-10.items.[].system.hp.value} (2 different values) - 0 (x14) - 20 (x2) - [level] : object {3-10.items.[].system.level} - value : integer {3-10.items.[].system.level.value} (3 different values) - 0 (x16) - 2 (x1) - 1 (x1) - [location] : object {3-10.items.[].system.location} - value : string {3-10.items.[].system.location.value} (same value: 'NBbBo6yO26XCZQQE') - [material] : object {3-10.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {3-10.items.[].system.prepared} - flexible : boolean {3-10.items.[].system.prepared.flexible} (same value: False) - value : string {3-10.items.[].system.prepared.value} (same value: 'innate') - [price] : object {3-10.items.[].system.price} - [per] : integer {3-10.items.[].system.price.per} (same value: 10) - value : object {3-10.items.[].system.price.value} - [gp] : integer {3-10.items.[].system.price.value.gp} (5 different values) - 1 (x6) - 3 (x3) - 2 (x2) - 6 (x2) - 10 (x1) - [sp] : integer {3-10.items.[].system.price.value.sp} (same value: 1) - [proficiency] : object {3-10.items.[].system.proficiency} - value : integer {3-10.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {3-10.items.[].system.quantity} (2 different values) - 1 (x14) - 20 (x2) - [range] : mixed - integer {3-10.items.[].system.range} (same value: 60) - object {3-10.items.[].system.range} - value : string {3-10.items.[].system.range.value} (same value: '') - [reload] : object {3-10.items.[].system.reload} - value : string {3-10.items.[].system.reload.value} (2 different values) - '' (x7) - '0' (x2) - [requirements] : string {3-10.items.[].system.requirements} (same value: '') - [runes] : object {3-10.items.[].system.runes} - [potency] : integer {3-10.items.[].system.runes.potency} (same value: 0) - [property] : array<> {3-10.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {3-10.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {3-10.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-10.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {3-10.items.[].system.showSlotlessLevels} - value : boolean {3-10.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {3-10.items.[].system.size} (2 different values) - 'med' (x14) - 'lg' (x2) - [slots] : object {3-10.items.[].system.slots} - slot1 : object {3-10.items.[].system.slots.slot1} - max : integer {3-10.items.[].system.slots.slot1.max} (same value: 1) - value : integer {3-10.items.[].system.slots.slot1.value} (same value: 1) - slot2 : object {3-10.items.[].system.slots.slot2} - max : integer {3-10.items.[].system.slots.slot2.max} (same value: 1) - value : integer {3-10.items.[].system.slots.slot2.value} (same value: 1) - [slug] : string {3-10.items.[].system.slug} (16 different values) - [speedPenalty] : integer {3-10.items.[].system.speedPenalty} (2 different values) - 0 (x2) - -5 (x2) - [spelldc] : object {3-10.items.[].system.spelldc} - dc : integer {3-10.items.[].system.spelldc.dc} (same value: 17) - mod : integer {3-10.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-10.items.[].system.spelldc.value} (same value: 9) - [splashDamage] : object {3-10.items.[].system.splashDamage} - [value] : integer {3-10.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {3-10.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {3-10.items.[].system.strength} (same value: 3) - [target] : object {3-10.items.[].system.target} - value : string {3-10.items.[].system.target.value} (2 different values) - '' (x1) - 'enemies in the area' (x1) - [time] : object {3-10.items.[].system.time} - value : string {3-10.items.[].system.time.value} (same value: '2') - [tradition] : object {3-10.items.[].system.tradition} - value : string {3-10.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {3-10.items.[].system.traits} - rarity : string {3-10.items.[].system.traits.rarity} (2 different values) - 'common' (x58) - 'uncommon' (x1) - value : array {3-10.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {3-10.items.[].system.traits.value.[]} (25 different values) - [integrated] : empty - [traditions] : array {3-10.items.[].system.traits.traditions} - Length: min=2 max=3 - Value type: string {3-10.items.[].system.traits.traditions.[]} (3 different values) - 'divine' (x2) - 'occult' (x2) - 'primal' (x1) - [usage] : object {3-10.items.[].system.usage} - value : string {3-10.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x7) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x2) - [uses] : object {3-10.items.[].system.uses} - autoDestroy : boolean {3-10.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-10.items.[].system.uses.max} (same value: 1) - value : integer {3-10.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-10.items.[].system.weaponType} - value : string {3-10.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x3) - type : string {3-10.items.[].type} (9 different values) - 'action' (x26) - 'melee' (x15) - 'weapon' (x9) - 'shield' (x2) - 'armor' (x2) - 'consumable' (x2) - 'spell' (x2) - 'spellcastingEntry' (x1) - 'treasure' (x1) - [_stats] : object {3-10.items.[]._stats} - compendiumSource : string {3-10.items.[]._stats.compendiumSource} (16 different values) - [flags] : object {3-10.items.[].flags} - pf2e : object {3-10.items.[].flags.pf2e} - linkedWeapon : string {3-10.items.[].flags.pf2e.linkedWeapon} (9 different values) - 'urkJDAyWOlhfr4ST' (x1) - 'aB660wS9natXTx40' (x1) - 'AO1OrBH4X5TmxjZb' (x1) - 'RSDdScjESbBJtGbF' (x1) - 'fpJ9r4U7RNtqcNcv' (x1) - '4mxVP2iXudQgPUAn' (x1) - 'ZKzhPpjqcji9edEw' (x1) - 'yGYlGvJtkibLcLPn' (x1) - 'troDKzvmmCDQSTHC' (x1) - name : string {3-10.name} (all different values) - system : object {3-10.system} - [abilities] : object {3-10.system.abilities} - cha : object {3-10.system.abilities.cha} - mod : integer {3-10.system.abilities.cha.mod} (4 different values) - 0 (x3) - 1 (x2) - 2 (x1) - -5 (x1) - con : object {3-10.system.abilities.con} - mod : integer {3-10.system.abilities.con.mod} (4 different values) - 3 (x2) - 1 (x2) - 0 (x2) - 2 (x1) - dex : object {3-10.system.abilities.dex} - mod : integer {3-10.system.abilities.dex.mod} (4 different values) - 4 (x4) - 1 (x1) - 2 (x1) - -3 (x1) - int : object {3-10.system.abilities.int} - mod : integer {3-10.system.abilities.int.mod} (2 different values) - -5 (x4) - -1 (x3) - str : object {3-10.system.abilities.str} - mod : integer {3-10.system.abilities.str.mod} (5 different values) - 4 (x2) - 2 (x2) - 5 (x1) - 3 (x1) - 0 (x1) - wis : object {3-10.system.abilities.wis} - mod : integer {3-10.system.abilities.wis.mod} (3 different values) - 0 (x3) - 2 (x2) - 1 (x2) - attributes : object {3-10.system.attributes} - ac : object {3-10.system.attributes.ac} - [details] : string {3-10.system.attributes.ac.details} (2 different values) - '' (x5) - '(21 with shield raised)' (x2) - value : integer {3-10.system.attributes.ac.value} (5 different values) - 0 (x4) - 17 (x2) - 19 (x2) - 16 (x2) - 10 (x1) - [allSaves] : object {3-10.system.attributes.allSaves} - value : string {3-10.system.attributes.allSaves.value} (same value: '') - hp : object {3-10.system.attributes.hp} - details : string {3-10.system.attributes.hp.details} (5 different values) - '' (x5) - 'void healing' (x3) - 'fast healing 3, void healing' (x1) - 'fast healing 2, void healing' (x1) - 'fast healing 1, void healing' (x1) - max : integer {3-10.system.attributes.hp.max} (6 different values) - 0 (x4) - 25 (x2) - 4 (x2) - 50 (x1) - 40 (x1) - 30 (x1) - temp : integer {3-10.system.attributes.hp.temp} (same value: 0) - value : integer {3-10.system.attributes.hp.value} (6 different values) - 0 (x4) - 25 (x2) - 4 (x2) - 50 (x1) - 40 (x1) - 30 (x1) - [emitsSound] : string {3-10.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {3-10.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {3-10.system.attributes.hasHealth} (same value: True) - [immunities] : array {3-10.system.attributes.immunities} - Length: min=5 max=5 - Value type: object {3-10.system.attributes.immunities.[]} - type : string {3-10.system.attributes.immunities.[].type} (9 different values) - 'unconscious' (x7) - 'death-effects' (x6) - 'disease' (x6) - 'paralyzed' (x6) - 'poison' (x6) - 'acid' (x1) - 'critical-hits' (x1) - 'precision' (x1) - 'visual' (x1) - [resistances] : array {3-10.system.attributes.resistances} - Length: min=5 max=5 - Value type: object {3-10.system.attributes.resistances.[]} - type : string {3-10.system.attributes.resistances.[].type} (5 different values) - 'cold' (x6) - 'electricity' (x6) - 'fire' (x6) - 'piercing' (x6) - 'slashing' (x6) - value : integer {3-10.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {3-10.system.attributes.speed} - otherSpeeds : array {3-10.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-10.system.attributes.speed.otherSpeeds.[]} - type : string {3-10.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') - value : integer {3-10.system.attributes.speed.otherSpeeds.[].value} (same value: 10) - value : integer {3-10.system.attributes.speed.value} (3 different values) - 25 (x4) - 30 (x2) - 10 (x1) - [stealth] : object {3-10.system.attributes.stealth} - details : string {3-10.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {3-10.system.attributes.stealth.value} (4 different values) - 11 (x1) - 7 (x1) - 8 (x1) - 10 (x1) - details : object {3-10.system.details} - [blurb] : string {3-10.system.details.blurb} (4 different values) - 'Variant skeletal champion' (x2) - 'Variant skeleton guard' (x2) - '' (x2) - 'Variant skeletal giant' (x1) - [languages] : object {3-10.system.details.languages} - details : string {3-10.system.details.languages.details} (same value: '') - value : array {3-10.system.details.languages.value} - Length: min=0 max=3 - Value type: string {3-10.system.details.languages.value.[]} (4 different values) - 'necril' (x3) - 'common' (x2) - 'dwarven' (x1) - 'sakvroth' (x1) - level : object {3-10.system.details.level} - value : integer {3-10.system.details.level.value} (4 different values) - 3 (x4) - 1 (x3) - 2 (x2) - -1 (x2) - [privateNotes] : string {3-10.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-10.system.details.publicNotes} (4 different values) - publication : object {3-10.system.details.publication} - license : string {3-10.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-10.system.details.publication.remaster} (same value: False) - title : string {3-10.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-10: Delve the Pallid Depths') - [description] : string {3-10.system.details.description} (2 different values) - '

Solid ground gives way to a lake of bubbling mud that burns anyone who enters and routinely belches out sulfur.

' (x2) - '

The unstable rocks on the floor shift when stepped on, triggering rocks in the pile above to fall down across the pathway.

' (x2) - [disable] : string {3-10.system.details.disable} (4 different values) - '

@Check[survival|dc:20|name:Remove Stones|traits:complex,environmental,poison] (trained) to find and remove the stones blocking the flow of water to the mud pot. The water decreases the viscosity of the mud, allowing steam and sulfur to escape gradually, rather than in violent bursts, so creatures can pass through unharmed. The hazard requires one successful checks to disable. Attempting the check takes two actions.

' (x1) - '

@Check[survival|dc:17|name:Navigate Safe Path|traits:trap] (trained) to navigate a save path or @Check[thievery|dc:17|name:Bolster Rocks|traits:trap] (trained) to bolster the rocks on the floor so they don\'t shift under a creature\'s weight. Two successful checks are necessary to ensure the route through the precarious pile of rocks is safe. Attempting each check requires two actions.

' (x1) - '

@Check[survival|dc:17|name:Remove Stones|traits:complex,environmental,poison] (trained) to find and remove the stones blocking the flow of water to the mud pot. The water decreases the viscosity of the mud, allowing steam and sulfur to escape gradually, rather than in violent bursts, so creatures can pass through unharmed. The hazard requires two successful checks to disable. Attempting the check takes two actions.

' (x1) - '

@Check[survival|dc:20|name:Navigate Safe Path|traits:trap] (trained) to navigate a save path or @Check[thievery|dc:20|name:Bolster Rocks|traits:trap] (trained) to bolster the rocks on the floor so they don\'t shift under a creature\'s weight. Two successful checks are necessary to ensure the route through the precarious pile of rocks is safe. Attempting each check requires two actions.

' (x1) - [isComplex] : boolean {3-10.system.details.isComplex} (2 different values) - True (x2) - False (x2) - [reset] : string {3-10.system.details.reset} (same value: '') - [routine] : string {3-10.system.details.routine} (3 different values) - '' (x2) - '

(1 action) On its initiative, the mud pot belches a cloud of sickening sulfur into the small cavern. Creatures other than sulfuric slimes within 10 feet must succeed at a @Check[fortitude|dc:17] save or be exposed to sulfur poisoning.

' (x1) - '

(1 action) On its initiative, the mud pot belches a cloud of sickening sulfur into the small cavern. Creatures other than sulfuric slimes within 10 feet must succeed at a @Check[fortitude|dc:16] save or be exposed to sulfur poisoning.

' (x1) - [initiative] : object {3-10.system.initiative} - statistic : string {3-10.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-10.system.perception} - details : string {3-10.system.perception.details} (same value: '') - mod : integer {3-10.system.perception.mod} (5 different values) - 8 (x2) - 2 (x2) - 7 (x1) - 10 (x1) - 4 (x1) - senses : array {3-10.system.perception.senses} - Length: min=1 max=1 - Value type: object {3-10.system.perception.senses.[]} - [acuity] : string {3-10.system.perception.senses.[].acuity} (same value: 'precise') - [range] : integer {3-10.system.perception.senses.[].range} (same value: 60) - type : string {3-10.system.perception.senses.[].type} (2 different values) - 'darkvision' (x6) - 'motion-sense' (x1) - [vision] : boolean {3-10.system.perception.vision} (same value: False) - [resources] : object {3-10.system.resources} - saves : object {3-10.system.saves} - fortitude : object {3-10.system.saves.fortitude} - saveDetail : string {3-10.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-10.system.saves.fortitude.value} (5 different values) - 0 (x4) - 7 (x3) - 2 (x2) - 10 (x1) - 12 (x1) - reflex : object {3-10.system.saves.reflex} - saveDetail : string {3-10.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-10.system.saves.reflex.value} (5 different values) - 0 (x4) - 8 (x3) - 10 (x2) - 9 (x1) - 2 (x1) - will : object {3-10.system.saves.will} - saveDetail : string {3-10.system.saves.will.saveDetail} (same value: '') - value : integer {3-10.system.saves.will.value} (5 different values) - 0 (x4) - 6 (x3) - 2 (x2) - 7 (x1) - 4 (x1) - [skills] : object {3-10.system.skills} - [acrobatics] : object {3-10.system.skills.acrobatics} - base : integer {3-10.system.skills.acrobatics.base} (3 different values) - 8 (x2) - 6 (x2) - 9 (x1) - [athletics] : object {3-10.system.skills.athletics} - base : integer {3-10.system.skills.athletics.base} (4 different values) - 8 (x2) - 3 (x2) - 12 (x1) - 10 (x1) - [intimidation] : object {3-10.system.skills.intimidation} - base : integer {3-10.system.skills.intimidation.base} (2 different values) - 9 (x2) - 7 (x2) - [stealth] : object {3-10.system.skills.stealth} - base : integer {3-10.system.skills.stealth.base} (same value: 2) - special : array {3-10.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {3-10.system.skills.stealth.special.[]} - base : integer {3-10.system.skills.stealth.special.[].base} (same value: 5) - label : string {3-10.system.skills.stealth.special.[].label} (same value: 'in water or mud') - traits : object {3-10.system.traits} - rarity : string {3-10.system.traits.rarity} (same value: 'uncommon') - size : object {3-10.system.traits.size} - value : string {3-10.system.traits.size.value} (2 different values) - 'med' (x9) - 'lg' (x2) - value : array {3-10.system.traits.value} - Length: min=1 max=5 - Value type: string {3-10.system.traits.value.[]} (10 different values) - 'evil' (x6) - 'skeleton' (x6) - 'undead' (x6) - 'unholy' (x6) - 'mindless' (x4) - 'environmental' (x2) - 'poison' (x2) - 'trap' (x2) - 'lawful' (x1) - 'ooze' (x1) - [creatureType] : string {3-10.system.creatureType} (same value: '') - [statusEffects] : array<> {3-10.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {3-10.type} (2 different values) - 'npc' (x7) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/3-11.txt b/output/pf2e/packs/3-11.txt deleted file mode 100644 index 30f116f..0000000 --- a/output/pf2e/packs/3-11.txt +++ /dev/null @@ -1,685 +0,0 @@ -3-11 -Different values: 11 -===================================== -object {3-11} - _id : string {3-11._id} (all different values) - folder : string {3-11.folder} (same value: 'etpAuvZX2R6fjg9m') - img : string {3-11.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {3-11.items} - Length: min=1 max=30 - Value type: object {3-11.items.[]} - _id : string {3-11.items.[]._id} (108 different values) - img : string {3-11.items.[].img} (48 different values) - name : string {3-11.items.[].name} (70 different values) - sort : integer {3-11.items.[].sort} (30 different values) - system : object {3-11.items.[].system} - [acBonus] : integer {3-11.items.[].system.acBonus} (2 different values) - 2 (x3) - 1 (x1) - [actionType] : object {3-11.items.[].system.actionType} - value : string {3-11.items.[].system.actionType.value} (3 different values) - 'passive' (x19) - 'reaction' (x9) - 'action' (x4) - [actions] : object {3-11.items.[].system.actions} - [value] : integer {3-11.items.[].system.actions.value} (2 different values) - 1 (x3) - 2 (x1) - [area] : object {3-11.items.[].system.area} - type : string {3-11.items.[].system.area.type} (2 different values) - 'emanation' (x3) - 'burst' (x1) - value : integer {3-11.items.[].system.area.value} (2 different values) - 60 (x3) - 20 (x1) - [attack] : object {3-11.items.[].system.attack} - value : string {3-11.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-11.items.[].system.attackEffects} - [custom] : string {3-11.items.[].system.attackEffects.custom} (same value: '') - value : array<> {3-11.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {3-11.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-11.items.[].system.baseItem} (all different values) - [bonus] : object {3-11.items.[].system.bonus} - value : integer {3-11.items.[].system.bonus.value} (10 different values) - 0 (x12) - 12 (x4) - 11 (x2) - 18 (x2) - 7 (x2) - 14 (x2) - 8 (x2) - 1 (x1) - 16 (x1) - 9 (x1) - [bonusDamage] : object {3-11.items.[].system.bonusDamage} - value : integer {3-11.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-11.items.[].system.bulk} - value : mixed - float {3-11.items.[].system.bulk.value} (same value: 0,1) - integer {3-11.items.[].system.bulk.value} (3 different values) - 1 (x9) - 0 (x7) - 2 (x1) - [category] : string {3-11.items.[].system.category} (9 different values) - 'offensive' (x15) - 'defensive' (x9) - 'martial' (x8) - 'simple' (x5) - 'potion' (x5) - 'interaction' (x4) - 'light' (x4) - 'ammo' (x3) - 'other' (x1) - [cost] : object {3-11.items.[].system.cost} - value : string {3-11.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-11.items.[].system.counteraction} (same value: False) - [damage] : object {3-11.items.[].system.damage} - [0] : object {3-11.items.[].system.damage.0} - [applyMod] : boolean {3-11.items.[].system.damage.0.applyMod} (same value: True) - [category] : empty - formula : string {3-11.items.[].system.damage.0.formula} (4 different values) - '1d4' (x1) - '0' (x1) - '1d4+1' (x1) - '1d10+4' (x1) - kinds : array {3-11.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-11.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x3) - 'healing' (x1) - materials : array<> {3-11.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-11.items.[].system.damage.0.type} (4 different values) - 'void' (x1) - 'mental' (x1) - 'force' (x1) - 'untyped' (x1) - [damageType] : string {3-11.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x7) - 'piercing' (x5) - 'slashing' (x1) - [dice] : integer {3-11.items.[].system.damage.dice} (2 different values) - 1 (x12) - 0 (x1) - [die] : string {3-11.items.[].system.damage.die} (4 different values) - 'd6' (x8) - 'd4' (x3) - '' (x1) - 'd10' (x1) - [formula] : string {3-11.items.[].system.damage.formula} (same value: '1d8') - [kind] : string {3-11.items.[].system.damage.kind} (same value: 'healing') - [type] : string {3-11.items.[].system.damage.type} (same value: 'vitality') - publication : object {3-11.items.[].system.publication} - license : string {3-11.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-11.items.[].system.publication.remaster} (same value: False) - title : string {3-11.items.[].system.publication.title} (3 different values) - 'Pathfinder Core Rulebook' (x56) - '' (x49) - 'Pathfinder Bestiary' (x6) - rules : ignored (Foundry rules object) {3-11.items.[].system.rules} - [containerId] : empty - description : object {3-11.items.[].system.description} - value : string {3-11.items.[].system.description.value} (73 different values) - [checkPenalty] : integer {3-11.items.[].system.checkPenalty} (same value: -1) - [damageRolls] : object {3-11.items.[].system.damageRolls} - [0] : object {3-11.items.[].system.damageRolls.0} - damage : string {3-11.items.[].system.damageRolls.0.damage} (4 different values) - '1d6+10' (x1) - '1d6+8' (x1) - '1d10+4' (x1) - '1d6+4' (x1) - damageType : string {3-11.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x3) - 'piercing' (x1) - [4bviwcy0rv7rmzk8bacmu] : object {3-11.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu} - damage : string {3-11.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damage} (same value: '1d6+5') - damageType : string {3-11.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damageType} (same value: 'bludgeoning') - [ce2jqnle1pv98hmhys7v] : object {3-11.items.[].system.damageRolls.ce2jqnle1pv98hmhys7v} - damage : string {3-11.items.[].system.damageRolls.ce2jqnle1pv98hmhys7v.damage} (same value: '2d8+8') - damageType : string {3-11.items.[].system.damageRolls.ce2jqnle1pv98hmhys7v.damageType} (same value: 'bludgeoning') - [dgadfu6i48hr9q3nxa544] : object {3-11.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544} - damage : string {3-11.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damage} (same value: '1d6+6') - damageType : string {3-11.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damageType} (same value: 'piercing') - [e2wd5bynmzo7tqk9f07rgb] : object {3-11.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb} - damage : string {3-11.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damage} (same value: '1d6+4') - damageType : string {3-11.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damageType} (same value: 'piercing') - [kkov790b8uhfc6xv2sdw18] : object {3-11.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18} - damage : string {3-11.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damage} (same value: '1d6+5') - damageType : string {3-11.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damageType} (same value: 'bludgeoning') - [kvhyx50a5yzc6rc3n09s] : object {3-11.items.[].system.damageRolls.kvhyx50a5yzc6rc3n09s} - damage : string {3-11.items.[].system.damageRolls.kvhyx50a5yzc6rc3n09s.damage} (same value: '1d4+2') - damageType : string {3-11.items.[].system.damageRolls.kvhyx50a5yzc6rc3n09s.damageType} (same value: 'slashing') - mlgzwacs5fzwkmfhll2l : object {3-11.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l} - damage : string {3-11.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damage} (same value: '1d6+5') - damageType : string {3-11.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damageType} (same value: 'bludgeoning') - [p2uxcq8wiolkr741hy8xb] : object {3-11.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb} - damage : string {3-11.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damage} (same value: '1d4+5') - damageType : string {3-11.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damageType} (same value: 'piercing') - [p6zphnrzsas6d9poj5w7k] : object {3-11.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k} - damage : string {3-11.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damage} (same value: '1d4+2') - damageType : string {3-11.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damageType} (same value: 'piercing') - [qu26twfuv92whxuvw4f9k] : object {3-11.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k} - damage : string {3-11.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damage} (same value: '1d6+5') - damageType : string {3-11.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damageType} (same value: 'piercing') - [wix79jaym4hhgjdb63phl] : object {3-11.items.[].system.damageRolls.wix79jaym4hhgjdb63phl} - damage : string {3-11.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damage} (same value: '1d6+4') - damageType : string {3-11.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damageType} (same value: 'bludgeoning') - [xiz1kglm334zoswd11x7x] : object {3-11.items.[].system.damageRolls.xiz1kglm334zoswd11x7x} - damage : string {3-11.items.[].system.damageRolls.xiz1kglm334zoswd11x7x.damage} (same value: '1d4+2') - damageType : string {3-11.items.[].system.damageRolls.xiz1kglm334zoswd11x7x.damageType} (same value: 'piercing') - [defense] : object {3-11.items.[].system.defense} - save : object {3-11.items.[].system.defense.save} - basic : boolean {3-11.items.[].system.defense.save.basic} (2 different values) - False (x4) - True (x2) - statistic : string {3-11.items.[].system.defense.save.statistic} (2 different values) - 'will' (x5) - 'fortitude' (x1) - [dexCap] : integer {3-11.items.[].system.dexCap} (2 different values) - 3 (x3) - 4 (x1) - [duration] : object {3-11.items.[].system.duration} - sustained : boolean {3-11.items.[].system.duration.sustained} (2 different values) - False (x16) - True (x2) - value : string {3-11.items.[].system.duration.value} (8 different values) - '' (x6) - '1 round' (x4) - '1 minute' (x2) - 'until the next time you make your daily preparations' (x2) - '1 round or sustained up to 1 minute' (x1) - '10 minutes' (x1) - '1 hour' (x1) - 'until the start of your next turn' (x1) - [equipped] : object {3-11.items.[].system.equipped} - carryType : string {3-11.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {3-11.items.[].system.equipped.handsHeld} (3 different values) - 1 (x18) - 0 (x7) - 2 (x2) - [inSlot] : boolean {3-11.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {3-11.items.[].system.equipped.invested} (same value: False) - [group] : string {3-11.items.[].system.group} (8 different values) - 'leather' (x4) - 'club' (x4) - 'knife' (x2) - 'sword' (x2) - 'sling' (x2) - 'flail' (x1) - 'bomb' (x1) - 'bow' (x1) - [hardness] : integer {3-11.items.[].system.hardness} (same value: 0) - [heightening] : object {3-11.items.[].system.heightening} - damage : object {3-11.items.[].system.heightening.damage} - 0 : string {3-11.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x1) - '1d6' (x1) - '1d10+4' (x1) - interval : integer {3-11.items.[].system.heightening.interval} (2 different values) - 1 (x2) - 2 (x1) - type : string {3-11.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {3-11.items.[].system.hp} - max : integer {3-11.items.[].system.hp.max} (same value: 0) - value : integer {3-11.items.[].system.hp.value} (same value: 0) - [level] : object {3-11.items.[].system.level} - value : integer {3-11.items.[].system.level.value} (4 different values) - 0 (x25) - 1 (x15) - 2 (x12) - 3 (x4) - [location] : object {3-11.items.[].system.location} - [heightenedLevel] : integer {3-11.items.[].system.location.heightenedLevel} (3 different values) - 1 (x5) - 2 (x3) - 3 (x2) - signature : boolean {3-11.items.[].system.location.signature} (same value: True) - value : string {3-11.items.[].system.location.value} (2 different values) - '2HONqJ3KSR0h25We' (x14) - 'cnmmUfSvnBHbPJ3N' (x4) - [material] : object {3-11.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {3-11.items.[].system.mod} - value : integer {3-11.items.[].system.mod.value} (4 different values) - 15 (x2) - 11 (x1) - 7 (x1) - 13 (x1) - [prepared] : object {3-11.items.[].system.prepared} - flexible : boolean {3-11.items.[].system.prepared.flexible} (same value: False) - value : string {3-11.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x1) - 'focus' (x1) - [price] : object {3-11.items.[].system.price} - [per] : integer {3-11.items.[].system.price.per} (same value: 10) - value : object {3-11.items.[].system.price.value} - [cp] : integer {3-11.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {3-11.items.[].system.price.value.gp} (9 different values) - 28 (x6) - 3 (x6) - 2 (x3) - 4 (x2) - 6 (x2) - 10 (x1) - 1 (x1) - 14 (x1) - 8 (x1) - [sp] : integer {3-11.items.[].system.price.value.sp} (5 different values) - 1 (x4) - 2 (x2) - 9 (x2) - 8 (x1) - 5 (x1) - [proficiency] : object {3-11.items.[].system.proficiency} - value : integer {3-11.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {3-11.items.[].system.proficient} - value : integer {3-11.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {3-11.items.[].system.quantity} (3 different values) - 1 (x32) - 10 (x4) - 2 (x2) - [range] : mixed - object {3-11.items.[].system.range} - value : string {3-11.items.[].system.range.value} (6 different values) - '' (x6) - '30 feet' (x4) - 'touch' (x4) - '60 feet' (x2) - '120 feet' (x1) - '10 feet' (x1) - integer {3-11.items.[].system.range} (3 different values) - 50 (x2) - 20 (x1) - 60 (x1) - [reload] : object {3-11.items.[].system.reload} - value : string {3-11.items.[].system.reload.value} (4 different values) - '' (x6) - '-' (x4) - '1' (x2) - '0' (x1) - [requirements] : string {3-11.items.[].system.requirements} (same value: '') - [runes] : object {3-11.items.[].system.runes} - potency : integer {3-11.items.[].system.runes.potency} (2 different values) - 0 (x16) - 1 (x1) - property : array<> {3-11.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-11.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-11.items.[].system.runes.striking} (same value: 0) - [size] : string {3-11.items.[].system.size} (same value: 'med') - [slots] : object {3-11.items.[].system.slots} - [slot1] : object {3-11.items.[].system.slots.slot1} - max : integer {3-11.items.[].system.slots.slot1.max} (same value: 3) - value : integer {3-11.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {3-11.items.[].system.slots.slot2} - max : integer {3-11.items.[].system.slots.slot2.max} (same value: 3) - value : integer {3-11.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {3-11.items.[].system.slots.slot3} - max : integer {3-11.items.[].system.slots.slot3.max} (same value: 2) - value : integer {3-11.items.[].system.slots.slot3.value} (same value: 2) - [slug] : string {3-11.items.[].system.slug} (45 different values) - [speedPenalty] : integer {3-11.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {3-11.items.[].system.spelldc} - dc : integer {3-11.items.[].system.spelldc.dc} (same value: 22) - mod : integer {3-11.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-11.items.[].system.spelldc.value} (2 different values) - 13 (x1) - 14 (x1) - [splashDamage] : object {3-11.items.[].system.splashDamage} - [value] : integer {3-11.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {3-11.items.[].system.stackGroup} (2 different values) - 'slingBullets' (x2) - 'arrows' (x1) - [strength] : integer {3-11.items.[].system.strength} (2 different values) - 1 (x3) - 0 (x1) - [target] : object {3-11.items.[].system.target} - value : string {3-11.items.[].system.target.value} (8 different values) - '' (x7) - '1 creature' (x5) - '1 living creature' (x1) - '1 living or undead creature' (x1) - '1 ally' (x1) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) - '1 object (cook, lift, or tidy only)' (x1) - '1 willing living creature' (x1) - [time] : object {3-11.items.[].system.time} - value : string {3-11.items.[].system.time.value} (6 different values) - '2' (x10) - '1' (x4) - '10 minutes' (x1) - '1 minute' (x1) - 'reaction' (x1) - '1 to 3' (x1) - [tradition] : object {3-11.items.[].system.tradition} - value : string {3-11.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {3-11.items.[].system.traits} - rarity : string {3-11.items.[].system.traits.rarity} (2 different values) - 'common' (x92) - 'uncommon' (x12) - [traditions] : array {3-11.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {3-11.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x14) - 'arcane' (x10) - 'divine' (x8) - 'primal' (x4) - value : array {3-11.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {3-11.items.[].system.traits.value.[]} (45 different values) - [usage] : object {3-11.items.[].system.usage} - value : string {3-11.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x24) - 'worn' (x7) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {3-11.items.[].system.uses} - autoDestroy : boolean {3-11.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-11.items.[].system.uses.max} (same value: 1) - value : integer {3-11.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-11.items.[].system.weaponType} - value : string {3-11.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x6) - type : string {3-11.items.[].type} (9 different values) - 'action' (x32) - 'spell' (x18) - 'melee' (x16) - 'weapon' (x13) - 'equipment' (x12) - 'consumable' (x9) - 'lore' (x5) - 'armor' (x4) - 'spellcastingEntry' (x2) - [_stats] : object {3-11.items.[]._stats} - compendiumSource : string {3-11.items.[]._stats.compendiumSource} (44 different values) - [flags] : object {3-11.items.[].flags} - pf2e : object {3-11.items.[].flags.pf2e} - linkedWeapon : string {3-11.items.[].flags.pf2e.linkedWeapon} (12 different values) - name : string {3-11.name} (all different values) - system : object {3-11.system} - [abilities] : object {3-11.system.abilities} - cha : object {3-11.system.abilities.cha} - mod : integer {3-11.system.abilities.cha.mod} (4 different values) - 4 (x4) - -1 (x1) - 0 (x1) - 1 (x1) - con : object {3-11.system.abilities.con} - mod : integer {3-11.system.abilities.con.mod} (5 different values) - 2 (x3) - 4 (x1) - 3 (x1) - 1 (x1) - 0 (x1) - dex : object {3-11.system.abilities.dex} - mod : integer {3-11.system.abilities.dex.mod} (4 different values) - 2 (x3) - 4 (x2) - -1 (x1) - 3 (x1) - int : object {3-11.system.abilities.int} - mod : integer {3-11.system.abilities.int.mod} (6 different values) - 0 (x2) - 2 (x1) - -2 (x1) - -1 (x1) - 1 (x1) - 4 (x1) - str : object {3-11.system.abilities.str} - mod : integer {3-11.system.abilities.str.mod} (4 different values) - 0 (x3) - 4 (x2) - 5 (x1) - 2 (x1) - wis : object {3-11.system.abilities.wis} - mod : integer {3-11.system.abilities.wis.mod} (4 different values) - 4 (x2) - 1 (x2) - 2 (x2) - -1 (x1) - attributes : object {3-11.system.attributes} - ac : object {3-11.system.attributes.ac} - [details] : string {3-11.system.attributes.ac.details} (2 different values) - '' (x6) - '22 vs. traps' (x1) - value : integer {3-11.system.attributes.ac.value} (6 different values) - 0 (x4) - 21 (x3) - 26 (x1) - 16 (x1) - 20 (x1) - 18 (x1) - [allSaves] : object {3-11.system.attributes.allSaves} - value : string {3-11.system.attributes.allSaves.value} (2 different values) - '' (x6) - '+1 circumstance to all saves vs. traps' (x1) - hp : object {3-11.system.attributes.hp} - details : string {3-11.system.attributes.hp.details} (same value: '') - max : integer {3-11.system.attributes.hp.max} (8 different values) - 0 (x4) - 56 (x1) - 104 (x1) - 90 (x1) - 25 (x1) - 60 (x1) - 70 (x1) - 32 (x1) - temp : integer {3-11.system.attributes.hp.temp} (same value: 0) - value : integer {3-11.system.attributes.hp.value} (8 different values) - 0 (x4) - 56 (x1) - 104 (x1) - 90 (x1) - 25 (x1) - 60 (x1) - 70 (x1) - 32 (x1) - [tempmax] : integer {3-11.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : string {3-11.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {3-11.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {3-11.system.attributes.hasHealth} (same value: False) - [immunities] : array {3-11.system.attributes.immunities} - Length: min=4 max=4 - Value type: object {3-11.system.attributes.immunities.[]} - type : string {3-11.system.attributes.immunities.[].type} (4 different values) - 'bleed' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'sleep' (x1) - [speed] : object {3-11.system.attributes.speed} - [details] : string {3-11.system.attributes.speed.details} (same value: 'earth glide') - otherSpeeds : array {3-11.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-11.system.attributes.speed.otherSpeeds.[]} - type : string {3-11.system.attributes.speed.otherSpeeds.[].type} (same value: 'burrow') - value : integer {3-11.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {3-11.system.attributes.speed.value} (2 different values) - 25 (x5) - 30 (x2) - [stealth] : object {3-11.system.attributes.stealth} - details : string {3-11.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {3-11.system.attributes.stealth.value} (4 different values) - 15 (x1) - 12 (x1) - 13 (x1) - 10 (x1) - details : object {3-11.system.details} - [blurb] : string {3-11.system.details.blurb} (7 different values) - 'Variant advisor' (x1) - 'Variant gang leader' (x1) - '' (x1) - 'Variant bodyguard' (x1) - 'Variant burglar' (x1) - 'Variant fence' (x1) - 'Variant ruffian' (x1) - [languages] : object {3-11.system.details.languages} - details : string {3-11.system.details.languages.details} (same value: '') - value : array {3-11.system.details.languages.value} - Length: min=1 max=1 - Value type: string {3-11.system.details.languages.value.[]} (2 different values) - 'common' (x6) - 'petran' (x1) - level : object {3-11.system.details.level} - value : integer {3-11.system.details.level.value} (7 different values) - 5 (x4) - 4 (x2) - 7 (x1) - 6 (x1) - 3 (x1) - 1 (x1) - 2 (x1) - [privateNotes] : string {3-11.system.details.privateNotes} (2 different values) - '' (x6) - '

PDF originally indicated +18 perception, but Campaign Leadership clarified it should be +8

' (x1) - [publicNotes] : string {3-11.system.details.publicNotes} (7 different values) - publication : object {3-11.system.details.publication} - license : string {3-11.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-11.system.details.publication.remaster} (same value: False) - title : string {3-11.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-11: No Time for Treason') - [description] : string {3-11.system.details.description} (same value: '

A cloud of invisible magical sensors in a 5-foot radius surrounds an invisible wall or floor rune the size of the creature to be summoned.

') - [disable] : string {3-11.system.details.disable} (4 different values) - '

@Check[acrobatics|dc:23] to approach without triggering the trap followed by @Check[thievery|dc:25] (expert) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 22) to counteract the rune

' (x1) - '

@Check[acrobatics|dc:20] to approach without triggering the trap followed by @Check[thievery|dc:22] (trained) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 19) to counteract the rune

' (x1) - '

@Check[acrobatics|dc:21] to approach without triggering the trap followed by @Check[thievery|dc:23] (expert) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 20) to counteract the rune

' (x1) - '

@Check[acrobatics|dc:18] to approach without triggering the trap followed by @Check[thievery|dc:20] (trained) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 18) to counteract the rune

' (x1) - [isComplex] : boolean {3-11.system.details.isComplex} (same value: True) - [reset] : string {3-11.system.details.reset} (same value: '

The trap resets each day at dawn.

') - [routine] : string {3-11.system.details.routine} (same value: '') - [initiative] : object {3-11.system.initiative} - statistic : string {3-11.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-11.system.perception} - details : string {3-11.system.perception.details} (2 different values) - '' (x6) - '(+11 to find traps)' (x1) - mod : integer {3-11.system.perception.mod} (5 different values) - 14 (x2) - 8 (x2) - 12 (x1) - 10 (x1) - 11 (x1) - senses : array {3-11.system.perception.senses} - Length: min=0 max=2 - Value type: object {3-11.system.perception.senses.[]} - acuity : string {3-11.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {3-11.system.perception.senses.[].range} (same value: 60) - type : string {3-11.system.perception.senses.[].type} (2 different values) - 'darkvision' (x1) - 'tremorsense' (x1) - [resources] : object {3-11.system.resources} - [focus] : object {3-11.system.resources.focus} - max : integer {3-11.system.resources.focus.max} (same value: 1) - value : integer {3-11.system.resources.focus.value} (same value: 1) - saves : object {3-11.system.saves} - fortitude : object {3-11.system.saves.fortitude} - saveDetail : string {3-11.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-11.system.saves.fortitude.value} (6 different values) - 0 (x4) - 9 (x3) - 13 (x1) - 15 (x1) - 8 (x1) - 7 (x1) - reflex : object {3-11.system.saves.reflex} - saveDetail : string {3-11.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-11.system.saves.reflex.value} (6 different values) - 0 (x4) - 8 (x2) - 12 (x2) - 11 (x1) - 17 (x1) - 7 (x1) - will : object {3-11.system.saves.will} - saveDetail : string {3-11.system.saves.will.saveDetail} (same value: '') - value : integer {3-11.system.saves.will.value} (5 different values) - 0 (x4) - 10 (x3) - 15 (x2) - 4 (x1) - 6 (x1) - [skills] : object {3-11.system.skills} - [acrobatics] : object {3-11.system.skills.acrobatics} - base : integer {3-11.system.skills.acrobatics.base} (2 different values) - 10 (x2) - 13 (x1) - [athletics] : object {3-11.system.skills.athletics} - base : integer {3-11.system.skills.athletics.base} (4 different values) - 7 (x2) - 13 (x1) - 14 (x1) - 8 (x1) - [crafting] : object {3-11.system.skills.crafting} - base : integer {3-11.system.skills.crafting.base} (same value: 13) - [deception] : object {3-11.system.skills.deception} - base : integer {3-11.system.skills.deception.base} (3 different values) - 15 (x2) - 7 (x1) - 13 (x1) - [diplomacy] : object {3-11.system.skills.diplomacy} - base : integer {3-11.system.skills.diplomacy.base} (2 different values) - 15 (x1) - 11 (x1) - [intimidation] : object {3-11.system.skills.intimidation} - base : integer {3-11.system.skills.intimidation.base} (3 different values) - 6 (x2) - 17 (x1) - 11 (x1) - [occultism] : object {3-11.system.skills.occultism} - base : integer {3-11.system.skills.occultism.base} (same value: 9) - [performance] : object {3-11.system.skills.performance} - base : integer {3-11.system.skills.performance.base} (same value: 11) - [society] : object {3-11.system.skills.society} - base : integer {3-11.system.skills.society.base} (3 different values) - 11 (x3) - 2 (x1) - 7 (x1) - [stealth] : object {3-11.system.skills.stealth} - base : integer {3-11.system.skills.stealth.base} (5 different values) - 13 (x1) - 8 (x1) - 12 (x1) - 10 (x1) - 6 (x1) - [thievery] : object {3-11.system.skills.thievery} - base : integer {3-11.system.skills.thievery.base} (3 different values) - 15 (x1) - 12 (x1) - 10 (x1) - [note] : string {3-11.system.skills.thievery.note} (same value: 'can Disable traps that require master proficiency') - traits : object {3-11.system.traits} - rarity : string {3-11.system.traits.rarity} (3 different values) - 'uncommon' (x9) - 'unique' (x1) - 'common' (x1) - size : object {3-11.system.traits.size} - value : string {3-11.system.traits.size.value} (2 different values) - 'med' (x10) - 'sm' (x1) - value : array {3-11.system.traits.value} - Length: min=2 max=4 - Value type: string {3-11.system.traits.value.[]} (8 different values) - 'evil' (x6) - 'human' (x6) - 'humanoid' (x6) - 'chaotic' (x4) - 'magical' (x4) - 'trap' (x4) - 'earth' (x1) - 'elemental' (x1) - [creatureType] : string {3-11.system.creatureType} (same value: '') - [statusEffects] : array<> {3-11.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {3-11.type} (2 different values) - 'npc' (x7) - 'hazard' (x4) - [prototypeToken] : object {3-11.prototypeToken} - name : string {3-11.prototypeToken.name} (same value: 'Living Landslide') \ No newline at end of file diff --git a/output/pf2e/packs/3-12.txt b/output/pf2e/packs/3-12.txt deleted file mode 100644 index 9a5c962..0000000 --- a/output/pf2e/packs/3-12.txt +++ /dev/null @@ -1,486 +0,0 @@ -3-12 -Different values: 8 -===================================== -object {3-12} - _id : string {3-12._id} (all different values) - folder : string {3-12.folder} (same value: 'gr8N9rX6w3CsgYsy') - img : string {3-12.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {3-12.items} - Length: min=2 max=13 - Value type: object {3-12.items.[]} - _id : string {3-12.items.[]._id} (30 different values) - img : string {3-12.items.[].img} (9 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x13) - 'systems/pf2e/icons/actions/OneAction.webp' (x12) - 'systems/pf2e/icons/actions/Reaction.webp' (x8) - 'systems/pf2e/icons/actions/Passive.webp' (x5) - 'systems/pf2e/icons/actions/TwoActions.webp' (x4) - 'icons/weapons/staves/staff-simple.webp' (x2) - 'systems/pf2e/icons/default-icons/lore.svg' (x2) - 'systems/pf2e/icons/default-icons/spellcastingEntry.svg' (x1) - 'icons/magic/air/fog-gas-smoke-dense-white.webp' (x1) - name : string {3-12.items.[].name} (26 different values) - sort : integer {3-12.items.[].sort} (14 different values) - system : object {3-12.items.[].system} - [actionType] : object {3-12.items.[].system.actionType} - value : string {3-12.items.[].system.actionType.value} (3 different values) - 'action' (x16) - 'reaction' (x8) - 'passive' (x5) - [actions] : object {3-12.items.[].system.actions} - [value] : integer {3-12.items.[].system.actions.value} (2 different values) - 1 (x12) - 2 (x4) - [area] : object {3-12.items.[].system.area} - type : string {3-12.items.[].system.area.type} (same value: 'burst') - value : integer {3-12.items.[].system.area.value} (same value: 20) - description : object {3-12.items.[].system.description} - value : string {3-12.items.[].system.description.value} (20 different values) - [attack] : object {3-12.items.[].system.attack} - value : string {3-12.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-12.items.[].system.attackEffects} - [custom] : string {3-12.items.[].system.attackEffects.custom} (same value: '') - value : array {3-12.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-12.items.[].system.attackEffects.value.[]} (2 different values) - 'knockdown' (x4) - 'grab' (x2) - [autoHeightenLevel] : object {3-12.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-12.items.[].system.baseItem} (same value: 'staff') - [bonus] : object {3-12.items.[].system.bonus} - value : integer {3-12.items.[].system.bonus.value} (9 different values) - 9 (x3) - 12 (x3) - 0 (x2) - 15 (x2) - 11 (x1) - 13 (x1) - 16 (x1) - 10 (x1) - 7 (x1) - [bonusDamage] : object {3-12.items.[].system.bonusDamage} - value : integer {3-12.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-12.items.[].system.bulk} - value : integer {3-12.items.[].system.bulk.value} (same value: 1) - [category] : string {3-12.items.[].system.category} (4 different values) - 'offensive' (x16) - 'defensive' (x8) - 'simple' (x2) - 'interaction' (x1) - [containerId] : empty - [cost] : object {3-12.items.[].system.cost} - value : string {3-12.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-12.items.[].system.counteraction} (same value: False) - [damage] : object {3-12.items.[].system.damage} - [damageType] : string {3-12.items.[].system.damage.damageType} (same value: 'bludgeoning') - [dice] : integer {3-12.items.[].system.damage.dice} (same value: 1) - [die] : string {3-12.items.[].system.damage.die} (same value: 'd4') - [damageRolls] : object {3-12.items.[].system.damageRolls} - [0] : object {3-12.items.[].system.damageRolls.0} - damage : string {3-12.items.[].system.damageRolls.0.damage} (6 different values) - '1d6+6' (x2) - '1d6+9' (x2) - '1d10+6' (x1) - '1d4+7' (x1) - '1d10+9' (x1) - '1d4+9' (x1) - damageType : string {3-12.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x6) - 'piercing' (x2) - [9ce9ey88rnik56e1sd4g] : object {3-12.items.[].system.damageRolls.9ce9ey88rnik56e1sd4g} - damage : string {3-12.items.[].system.damageRolls.9ce9ey88rnik56e1sd4g.damage} (same value: '1d6+4') - damageType : string {3-12.items.[].system.damageRolls.9ce9ey88rnik56e1sd4g.damageType} (same value: 'bludgeoning') - k68gmepg31gi7fgykmn9 : object {3-12.items.[].system.damageRolls.k68gmepg31gi7fgykmn9} - damage : string {3-12.items.[].system.damageRolls.k68gmepg31gi7fgykmn9.damage} (same value: '1d6+3') - damageType : string {3-12.items.[].system.damageRolls.k68gmepg31gi7fgykmn9.damageType} (same value: 'slashing') - [qqcg9d6mkapm322p9bvf] : object {3-12.items.[].system.damageRolls.qqcg9d6mkapm322p9bvf} - damage : string {3-12.items.[].system.damageRolls.qqcg9d6mkapm322p9bvf.damage} (2 different values) - '1d10+6' (x1) - '1d6+3' (x1) - damageType : string {3-12.items.[].system.damageRolls.qqcg9d6mkapm322p9bvf.damageType} (same value: 'bludgeoning') - [uq94mk3eubvw5smzifae] : object {3-12.items.[].system.damageRolls.uq94mk3eubvw5smzifae} - damage : string {3-12.items.[].system.damageRolls.uq94mk3eubvw5smzifae.damage} (same value: '1d8+4') - damageType : string {3-12.items.[].system.damageRolls.uq94mk3eubvw5smzifae.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {3-12.items.[].system.deathNote} (same value: True) - [defense] : empty - [duration] : object {3-12.items.[].system.duration} - sustained : boolean {3-12.items.[].system.duration.sustained} (same value: False) - value : string {3-12.items.[].system.duration.value} (same value: '1 minute') - [equipped] : object {3-12.items.[].system.equipped} - carryType : string {3-12.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {3-12.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {3-12.items.[].system.frequency} - max : integer {3-12.items.[].system.frequency.max} (same value: 1) - per : string {3-12.items.[].system.frequency.per} (same value: 'day') - value : integer {3-12.items.[].system.frequency.value} (same value: 1) - [level] : object {3-12.items.[].system.level} - value : integer {3-12.items.[].system.level.value} (2 different values) - 0 (x2) - 2 (x1) - [location] : object {3-12.items.[].system.location} - value : string {3-12.items.[].system.location.value} (same value: 'Lc0XTAOFODosmzys') - [material] : object {3-12.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {3-12.items.[].system.publication} - license : string {3-12.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-12.items.[].system.publication.remaster} (same value: False) - title : string {3-12.items.[].system.publication.title} (2 different values) - '' (x35) - 'Pathfinder Bestiary' (x13) - rules : ignored (Foundry rules object) {3-12.items.[].system.rules} - [group] : string {3-12.items.[].system.group} (same value: 'club') - [hardness] : integer {3-12.items.[].system.hardness} (same value: 0) - [hp] : object {3-12.items.[].system.hp} - max : integer {3-12.items.[].system.hp.max} (same value: 0) - value : integer {3-12.items.[].system.hp.value} (same value: 0) - [mod] : object {3-12.items.[].system.mod} - value : integer {3-12.items.[].system.mod.value} (2 different values) - 8 (x1) - 11 (x1) - [prepared] : object {3-12.items.[].system.prepared} - flexible : boolean {3-12.items.[].system.prepared.flexible} (same value: False) - value : string {3-12.items.[].system.prepared.value} (same value: 'innate') - [price] : object {3-12.items.[].system.price} - value : object {3-12.items.[].system.price.value} - [proficiency] : object {3-12.items.[].system.proficiency} - value : integer {3-12.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {3-12.items.[].system.proficient} - value : integer {3-12.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {3-12.items.[].system.quantity} (same value: 1) - [range] : object {3-12.items.[].system.range} - value : string {3-12.items.[].system.range.value} (same value: '120 feet') - [reload] : object {3-12.items.[].system.reload} - value : string {3-12.items.[].system.reload.value} (same value: '') - [requirements] : string {3-12.items.[].system.requirements} (same value: '') - [runes] : object {3-12.items.[].system.runes} - potency : integer {3-12.items.[].system.runes.potency} (same value: 0) - property : array<> {3-12.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {3-12.items.[].system.runes.striking} (same value: 0) - [size] : string {3-12.items.[].system.size} (same value: 'med') - [slots] : object {3-12.items.[].system.slots} - [slug] : string {3-12.items.[].system.slug} (9 different values) - 'knockdown' (x4) - 'staff' (x2) - '1-status-to-all-saves-vs-magic' (x2) - 'attack-of-opportunity' (x2) - 'change-shape' (x2) - 'grab' (x2) - 'ferocity' (x2) - 'obscuring-mist' (x1) - 'fast-healing' (x1) - [spelldc] : object {3-12.items.[].system.spelldc} - dc : integer {3-12.items.[].system.spelldc.dc} (same value: 18) - mod : integer {3-12.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-12.items.[].system.spelldc.value} (same value: 10) - [splashDamage] : object {3-12.items.[].system.splashDamage} - value : integer {3-12.items.[].system.splashDamage.value} (same value: 0) - [target] : object {3-12.items.[].system.target} - value : string {3-12.items.[].system.target.value} (same value: '') - [time] : object {3-12.items.[].system.time} - value : string {3-12.items.[].system.time.value} (same value: '3') - [tradition] : object {3-12.items.[].system.tradition} - value : string {3-12.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {3-12.items.[].system.traits} - rarity : string {3-12.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {3-12.items.[].system.traits.traditions} - Length: min=2 max=2 - Value type: string {3-12.items.[].system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'primal' (x1) - value : array {3-12.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {3-12.items.[].system.traits.value.[]} (20 different values) - [usage] : object {3-12.items.[].system.usage} - value : string {3-12.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {3-12.items.[].system.weaponType} - value : string {3-12.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x3) - type : string {3-12.items.[].type} (6 different values) - 'action' (x29) - 'melee' (x13) - 'weapon' (x2) - 'lore' (x2) - 'spellcastingEntry' (x1) - 'spell' (x1) - [_stats] : object {3-12.items.[]._stats} - compendiumSource : string {3-12.items.[]._stats.compendiumSource} (9 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu' (x4) - 'Compendium.pf2e.equipment-srd.Item.FVjTuBCIefAgloUU' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.kquBnQ0kObZztnBc' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.hFtNbo1LKYCoDy2O' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.eQM5hQ1W3d1uen97' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.N1kstYbHScxgUQtN' (x2) - 'Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.fJSNOw4zHGbIm4bZ' (x1) - [flags] : object {3-12.items.[].flags} - pf2e : object {3-12.items.[].flags.pf2e} - linkedWeapon : string {3-12.items.[].flags.pf2e.linkedWeapon} (same value: 'UwTxvfQ8X6SHX1sR') - name : string {3-12.name} (all different values) - system : object {3-12.system} - [abilities] : object {3-12.system.abilities} - cha : object {3-12.system.abilities.cha} - mod : integer {3-12.system.abilities.cha.mod} (4 different values) - -5 (x3) - 4 (x1) - 5 (x1) - 0 (x1) - con : object {3-12.system.abilities.con} - mod : integer {3-12.system.abilities.con.mod} (2 different values) - 4 (x5) - 3 (x1) - dex : object {3-12.system.abilities.dex} - mod : integer {3-12.system.abilities.dex.mod} (4 different values) - 2 (x2) - 0 (x2) - -3 (x1) - 3 (x1) - int : object {3-12.system.abilities.int} - mod : integer {3-12.system.abilities.int.mod} (4 different values) - -5 (x3) - 3 (x1) - 4 (x1) - -2 (x1) - str : object {3-12.system.abilities.str} - mod : integer {3-12.system.abilities.str.mod} (4 different values) - 3 (x2) - 4 (x2) - 5 (x1) - 1 (x1) - wis : object {3-12.system.abilities.wis} - mod : integer {3-12.system.abilities.wis.mod} (3 different values) - 0 (x4) - 1 (x1) - 2 (x1) - attributes : object {3-12.system.attributes} - ac : object {3-12.system.attributes.ac} - [details] : string {3-12.system.attributes.ac.details} (2 different values) - '' (x5) - '(13 when broken), construct armor' (x1) - value : integer {3-12.system.attributes.ac.value} (6 different values) - 18 (x2) - 16 (x2) - 17 (x1) - 21 (x1) - 19 (x1) - 13 (x1) - [allSaves] : object {3-12.system.attributes.allSaves} - value : string {3-12.system.attributes.allSaves.value} (2 different values) - '' (x4) - '-1 to Saves vs. Emotion Effects' (x2) - [hardness] : mixed - object {3-12.system.attributes.hardness} - value : integer {3-12.system.attributes.hardness.value} (same value: 5) - integer {3-12.system.attributes.hardness} (2 different values) - 12 (x1) - 7 (x1) - hp : object {3-12.system.attributes.hp} - details : string {3-12.system.attributes.hp.details} (2 different values) - '' (x7) - '(fast healing 2 (in boiling water or steam))' (x1) - max : integer {3-12.system.attributes.hp.max} (7 different values) - 30 (x2) - 55 (x1) - 93 (x1) - 42 (x1) - 60 (x1) - 28 (x1) - 24 (x1) - temp : integer {3-12.system.attributes.hp.temp} (same value: 0) - value : integer {3-12.system.attributes.hp.value} (7 different values) - 30 (x2) - 55 (x1) - 93 (x1) - 42 (x1) - 60 (x1) - 28 (x1) - 24 (x1) - [emitsSound] : string {3-12.system.attributes.emitsSound} (same value: 'encounter') - [hasHealth] : boolean {3-12.system.attributes.hasHealth} (same value: True) - [immunities] : array {3-12.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {3-12.system.attributes.immunities.[]} - type : string {3-12.system.attributes.immunities.[].type} (6 different values) - 'precision' (x2) - 'bleed' (x1) - 'fire' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'sleep' (x1) - [resistances] : array {3-12.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {3-12.system.attributes.resistances.[]} - type : string {3-12.system.attributes.resistances.[].type} (same value: 'bludgeoning') - value : integer {3-12.system.attributes.resistances.[].value} (2 different values) - 5 (x1) - 3 (x1) - [speed] : object {3-12.system.attributes.speed} - otherSpeeds : array {3-12.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {3-12.system.attributes.speed.otherSpeeds.[]} - type : string {3-12.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x1) - 'swim' (x1) - value : integer {3-12.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {3-12.system.attributes.speed.value} (2 different values) - 20 (x4) - 25 (x2) - [stealth] : object {3-12.system.attributes.stealth} - details : string {3-12.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {3-12.system.attributes.stealth.value} (2 different values) - 10 (x1) - 7 (x1) - [weaknesses] : array {3-12.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {3-12.system.attributes.weaknesses.[]} - type : string {3-12.system.attributes.weaknesses.[].type} (4 different values) - 'cold-iron' (x2) - 'fire' (x2) - 'slashing' (x2) - 'cold' (x1) - value : integer {3-12.system.attributes.weaknesses.[].value} (3 different values) - 3 (x3) - 5 (x3) - 4 (x1) - details : object {3-12.system.details} - [blurb] : string {3-12.system.details.blurb} (4 different values) - 'Variant street skelm' (x2) - '' (x2) - 'Variant animated armor' (x1) - 'Variant steam mephit' (x1) - [languages] : object {3-12.system.details.languages} - details : string {3-12.system.details.languages.details} (same value: '') - value : array {3-12.system.details.languages.value} - Length: min=0 max=4 - Value type: string {3-12.system.details.languages.value.[]} (6 different values) - 'aklo' (x2) - 'common' (x2) - 'kelish' (x2) - 'taldane' (x2) - 'pyric' (x1) - 'thalassic' (x1) - level : object {3-12.system.details.level} - value : integer {3-12.system.details.level.value} (4 different values) - 3 (x3) - 2 (x2) - 1 (x2) - 5 (x1) - [privateNotes] : string {3-12.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-12.system.details.publicNotes} (4 different values) - publication : object {3-12.system.details.publication} - license : string {3-12.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-12.system.details.publication.remaster} (same value: False) - title : string {3-12.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-12: Fury\'s Toll') - [description] : string {3-12.system.details.description} (same value: '

The enchanted fountain spews large quantities of grape juice as its marble tiers spin with increasing speed, flinging juice in all directions.

') - [disable] : string {3-12.system.details.disable} (2 different values) - [isComplex] : boolean {3-12.system.details.isComplex} (same value: True) - [reset] : string {3-12.system.details.reset} (same value: '') - [routine] : string {3-12.system.details.routine} (same value: '

(1 action) The fountain accelerates its spinning, spraying juice 10 feet in all directions on its first turn, 15 feet in all directions on its second turn, and 20 feet in all directions on its third turn. Every square where it sprays juice becomes difficult terrain. At the start of its fourth turn, the fountain breaks, disabling the hazard and flinging juice 25 feet in all directions.

') - [initiative] : object {3-12.system.initiative} - statistic : string {3-12.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-12.system.perception} - details : string {3-12.system.perception.details} (2 different values) - '' (x5) - 'steam vision' (x1) - mod : integer {3-12.system.perception.mod} (6 different values) - 6 (x1) - 8 (x1) - 11 (x1) - 7 (x1) - 5 (x1) - 4 (x1) - senses : array {3-12.system.perception.senses} - Length: min=1 max=1 - Value type: object {3-12.system.perception.senses.[]} - [acuity] : string {3-12.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {3-12.system.perception.senses.[].range} (same value: 30) - type : string {3-12.system.perception.senses.[].type} (2 different values) - 'darkvision' (x4) - 'scent' (x2) - [resources] : object {3-12.system.resources} - focus : object {3-12.system.resources.focus} - max : integer {3-12.system.resources.focus.max} (same value: 1) - value : integer {3-12.system.resources.focus.value} (same value: 1) - saves : object {3-12.system.saves} - fortitude : object {3-12.system.saves.fortitude} - saveDetail : string {3-12.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-12.system.saves.fortitude.value} (4 different values) - 10 (x5) - 13 (x1) - 12 (x1) - 7 (x1) - reflex : object {3-12.system.saves.reflex} - saveDetail : string {3-12.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-12.system.saves.reflex.value} (7 different values) - 5 (x2) - 3 (x1) - 9 (x1) - 12 (x1) - 6 (x1) - 7 (x1) - 8 (x1) - will : object {3-12.system.saves.will} - saveDetail : string {3-12.system.saves.will.saveDetail} (same value: '') - value : integer {3-12.system.saves.will.value} (7 different values) - 0 (x2) - 4 (x1) - 8 (x1) - 11 (x1) - 7 (x1) - 5 (x1) - 6 (x1) - [skills] : object {3-12.system.skills} - acrobatics : object {3-12.system.skills.acrobatics} - base : integer {3-12.system.skills.acrobatics.base} (same value: 8) - [athletics] : object {3-12.system.skills.athletics} - base : integer {3-12.system.skills.athletics.base} (4 different values) - 9 (x2) - 12 (x1) - 10 (x1) - 7 (x1) - [deception] : object {3-12.system.skills.deception} - base : integer {3-12.system.skills.deception.base} (2 different values) - 11 (x1) - 14 (x1) - [intimidation] : object {3-12.system.skills.intimidation} - base : integer {3-12.system.skills.intimidation.base} (3 different values) - 9 (x1) - 12 (x1) - 7 (x1) - [society] : object {3-12.system.skills.society} - base : integer {3-12.system.skills.society.base} (2 different values) - 8 (x1) - 11 (x1) - [stealth] : object {3-12.system.skills.stealth} - base : integer {3-12.system.skills.stealth.base} (2 different values) - 9 (x1) - 12 (x1) - traits : object {3-12.system.traits} - rarity : string {3-12.system.traits.rarity} (3 different values) - 'unique' (x4) - 'rare' (x3) - 'uncommon' (x1) - size : object {3-12.system.traits.size} - value : string {3-12.system.traits.size.value} (2 different values) - 'med' (x7) - 'sm' (x1) - value : array {3-12.system.traits.value} - Length: min=2 max=4 - Value type: string {3-12.system.traits.value.[]} (11 different values) - [creatureType] : string {3-12.system.creatureType} (same value: '') - [statusEffects] : array<> {3-12.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {3-12.type} (2 different values) - 'npc' (x6) - 'hazard' (x2) - [prototypeToken] : object {3-12.prototypeToken} - name : string {3-12.prototypeToken.name} (same value: 'Fasiel Ibn Sazadin') \ No newline at end of file diff --git a/output/pf2e/packs/3-13.txt b/output/pf2e/packs/3-13.txt deleted file mode 100644 index d25f95c..0000000 --- a/output/pf2e/packs/3-13.txt +++ /dev/null @@ -1,784 +0,0 @@ -3-13 -Different values: 25 -===================================== -object {3-13} - _id : string {3-13._id} (all different values) - folder : string {3-13.folder} (same value: 'JnoQxR2MZezXqo7E') - img : string {3-13.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {3-13.items} - Length: min=2 max=15 - Value type: object {3-13.items.[]} - _id : string {3-13.items.[]._id} (110 different values) - [_stats] : object {3-13.items.[]._stats} - compendiumSource : string {3-13.items.[]._stats.compendiumSource} (35 different values) - img : string {3-13.items.[].img} (27 different values) - name : string {3-13.items.[].name} (84 different values) - sort : integer {3-13.items.[].sort} (15 different values) - system : object {3-13.items.[].system} - [acBonus] : integer {3-13.items.[].system.acBonus} (same value: 2) - [actionType] : object {3-13.items.[].system.actionType} - value : string {3-13.items.[].system.actionType.value} (3 different values) - 'passive' (x56) - 'action' (x35) - 'reaction' (x3) - [actions] : object {3-13.items.[].system.actions} - [value] : integer {3-13.items.[].system.actions.value} (2 different values) - 1 (x32) - 2 (x3) - [area] : object {3-13.items.[].system.area} - [details] : string {3-13.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {3-13.items.[].system.area.type} (2 different values) - 'burst' (x5) - 'emanation' (x4) - value : integer {3-13.items.[].system.area.value} (3 different values) - 10 (x4) - 30 (x4) - 20 (x1) - [attack] : object {3-13.items.[].system.attack} - value : string {3-13.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-13.items.[].system.attackEffects} - [custom] : string {3-13.items.[].system.attackEffects.custom} (same value: '') - value : array {3-13.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {3-13.items.[].system.attackEffects.value.[]} (7 different values) - 'ghast-paralysis' (x4) - 'grab' (x3) - 'ghast-ghast-fever' (x2) - 'cumbersome-mutation' (x2) - 'grimstalker-sap' (x1) - 'curse-of-the-werebat' (x1) - 'curse-of-the-weretiger' (x1) - [autoHeightenLevel] : object {3-13.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-13.items.[].system.baseItem} (7 different values) - 'dagger' (x2) - 'sickle' (x1) - 'chain-shirt' (x1) - 'steel-shield' (x1) - 'blunderbuss' (x1) - 'shortsword' (x1) - 'studded-leather-armor' (x1) - [bonus] : object {3-13.items.[].system.bonus} - value : integer {3-13.items.[].system.bonus.value} (9 different values) - 10 (x9) - 14 (x9) - 11 (x8) - 0 (x5) - 17 (x5) - 12 (x4) - 8 (x2) - 15 (x1) - 13 (x1) - [bonusDamage] : object {3-13.items.[].system.bonusDamage} - value : integer {3-13.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-13.items.[].system.bulk} - value : mixed - float {3-13.items.[].system.bulk.value} (same value: 0,1) - integer {3-13.items.[].system.bulk.value} (2 different values) - 1 (x3) - 2 (x1) - [category] : string {3-13.items.[].system.category} (6 different values) - 'offensive' (x52) - 'defensive' (x27) - 'interaction' (x15) - 'simple' (x3) - 'light' (x2) - 'martial' (x2) - publication : object {3-13.items.[].system.publication} - license : string {3-13.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-13.items.[].system.publication.remaster} (same value: False) - title : string {3-13.items.[].system.publication.title} (5 different values) - '' (x135) - 'Pathfinder Bestiary' (x26) - 'Pathfinder Core Rulebook' (x13) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Guns & Gears' (x1) - rules : ignored (Foundry rules object) {3-13.items.[].system.rules} - [checkPenalty] : integer {3-13.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damageRolls] : object {3-13.items.[].system.damageRolls} - [0] : object {3-13.items.[].system.damageRolls.0} - damage : string {3-13.items.[].system.damageRolls.0.damage} (4 different values) - '1d8+4' (x3) - '2d10+7' (x3) - '2d10+4' (x1) - '1d6+4' (x1) - damageType : string {3-13.items.[].system.damageRolls.0.damageType} (3 different values) - 'slashing' (x5) - 'fire' (x2) - 'bludgeoning' (x1) - [1] : object {3-13.items.[].system.damageRolls.1} - category : string {3-13.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {3-13.items.[].system.damageRolls.1.damage} (same value: '1d4') - damageType : string {3-13.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [1yvhmiz8kvoth476kstq] : object {3-13.items.[].system.damageRolls.1yvhmiz8kvoth476kstq} - damage : string {3-13.items.[].system.damageRolls.1yvhmiz8kvoth476kstq.damage} (same value: '1d4') - damageType : string {3-13.items.[].system.damageRolls.1yvhmiz8kvoth476kstq.damageType} (same value: 'fire') - [35tvlmnbp3gxuakha4e4] : object {3-13.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4} - damage : string {3-13.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4.damage} (same value: '1d4+5') - damageType : string {3-13.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4.damageType} (same value: 'slashing') - [49nzw4e8c9rn1n9gpid8] : object {3-13.items.[].system.damageRolls.49nzw4e8c9rn1n9gpid8} - damage : string {3-13.items.[].system.damageRolls.49nzw4e8c9rn1n9gpid8.damage} (same value: '2d6+7') - damageType : string {3-13.items.[].system.damageRolls.49nzw4e8c9rn1n9gpid8.damageType} (same value: 'slashing') - [4jqnr0heq8dqkk8mf4ls] : object {3-13.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls} - damage : string {3-13.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damage} (same value: '1d8+3') - damageType : string {3-13.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damageType} (same value: 'slashing') - [75692ru4cojuuqc3btob] : object {3-13.items.[].system.damageRolls.75692ru4cojuuqc3btob} - damage : string {3-13.items.[].system.damageRolls.75692ru4cojuuqc3btob.damage} (same value: '2d6+7') - damageType : string {3-13.items.[].system.damageRolls.75692ru4cojuuqc3btob.damageType} (same value: 'piercing') - [7qs5idqk51cyqrdossm1] : object {3-13.items.[].system.damageRolls.7qs5idqk51cyqrdossm1} - damage : string {3-13.items.[].system.damageRolls.7qs5idqk51cyqrdossm1.damage} (same value: '1d10+5') - damageType : string {3-13.items.[].system.damageRolls.7qs5idqk51cyqrdossm1.damageType} (same value: 'piercing') - [7zwdybwda7dc26tht1a4] : object {3-13.items.[].system.damageRolls.7zwdybwda7dc26tht1a4} - damage : string {3-13.items.[].system.damageRolls.7zwdybwda7dc26tht1a4.damage} (2 different values) - '1d8+7' (x2) - '1d8+4' (x1) - damageType : string {3-13.items.[].system.damageRolls.7zwdybwda7dc26tht1a4.damageType} (same value: 'slashing') - [8gmxmz9cfir54e9yeczw] : object {3-13.items.[].system.damageRolls.8gmxmz9cfir54e9yeczw} - damage : string {3-13.items.[].system.damageRolls.8gmxmz9cfir54e9yeczw.damage} (same value: '1d8+3') - damageType : string {3-13.items.[].system.damageRolls.8gmxmz9cfir54e9yeczw.damageType} (same value: 'piercing') - [8wu53v250mtw3o5sq7ie] : object {3-13.items.[].system.damageRolls.8wu53v250mtw3o5sq7ie} - damage : string {3-13.items.[].system.damageRolls.8wu53v250mtw3o5sq7ie.damage} (same value: '1d4') - damageType : string {3-13.items.[].system.damageRolls.8wu53v250mtw3o5sq7ie.damageType} (same value: 'spirit') - [9z52eizaa2o4op0w0gw6] : object {3-13.items.[].system.damageRolls.9z52eizaa2o4op0w0gw6} - damage : string {3-13.items.[].system.damageRolls.9z52eizaa2o4op0w0gw6.damage} (same value: '1d6') - damageType : string {3-13.items.[].system.damageRolls.9z52eizaa2o4op0w0gw6.damageType} (same value: 'cold') - [afw854mi4ui6f02xhxld] : object {3-13.items.[].system.damageRolls.afw854mi4ui6f02xhxld} - damage : string {3-13.items.[].system.damageRolls.afw854mi4ui6f02xhxld.damage} (same value: '2d10') - damageType : string {3-13.items.[].system.damageRolls.afw854mi4ui6f02xhxld.damageType} (same value: 'untyped') - [df27ya009wjko6cvpcog] : object {3-13.items.[].system.damageRolls.df27ya009wjko6cvpcog} - damage : string {3-13.items.[].system.damageRolls.df27ya009wjko6cvpcog.damage} (same value: '1d6+3') - damageType : string {3-13.items.[].system.damageRolls.df27ya009wjko6cvpcog.damageType} (same value: 'slashing') - [dts3catsuqb8lnksuy69] : object {3-13.items.[].system.damageRolls.dts3catsuqb8lnksuy69} - damage : string {3-13.items.[].system.damageRolls.dts3catsuqb8lnksuy69.damage} (same value: '1d4+6') - damageType : string {3-13.items.[].system.damageRolls.dts3catsuqb8lnksuy69.damageType} (same value: 'piercing') - [en1yefg9lp7964kbandu] : object {3-13.items.[].system.damageRolls.en1yefg9lp7964kbandu} - damage : string {3-13.items.[].system.damageRolls.en1yefg9lp7964kbandu.damage} (same value: '1d4+6') - damageType : string {3-13.items.[].system.damageRolls.en1yefg9lp7964kbandu.damageType} (same value: 'piercing') - [he8gjk0bcahztpjxor7g] : object {3-13.items.[].system.damageRolls.he8gjk0bcahztpjxor7g} - damage : string {3-13.items.[].system.damageRolls.he8gjk0bcahztpjxor7g.damage} (same value: '1d4+2') - damageType : string {3-13.items.[].system.damageRolls.he8gjk0bcahztpjxor7g.damageType} (same value: 'piercing') - [iui2z2enlmzcet3rejmr] : object {3-13.items.[].system.damageRolls.iui2z2enlmzcet3rejmr} - damage : string {3-13.items.[].system.damageRolls.iui2z2enlmzcet3rejmr.damage} (same value: '1d6') - damageType : string {3-13.items.[].system.damageRolls.iui2z2enlmzcet3rejmr.damageType} (same value: 'cold') - [kipmtwodsed50rlt45qs] : object {3-13.items.[].system.damageRolls.kipmtwodsed50rlt45qs} - damage : string {3-13.items.[].system.damageRolls.kipmtwodsed50rlt45qs.damage} (same value: '1d6+2') - damageType : string {3-13.items.[].system.damageRolls.kipmtwodsed50rlt45qs.damageType} (same value: 'piercing') - [lhflr40jwajii990myjj] : object {3-13.items.[].system.damageRolls.lhflr40jwajii990myjj} - damage : string {3-13.items.[].system.damageRolls.lhflr40jwajii990myjj.damage} (same value: '1d6+3') - damageType : string {3-13.items.[].system.damageRolls.lhflr40jwajii990myjj.damageType} (same value: 'bludgeoning') - [m14kmi92hkr6ja8hi7mh] : object {3-13.items.[].system.damageRolls.m14kmi92hkr6ja8hi7mh} - damage : string {3-13.items.[].system.damageRolls.m14kmi92hkr6ja8hi7mh.damage} (same value: '1d4') - damageType : string {3-13.items.[].system.damageRolls.m14kmi92hkr6ja8hi7mh.damageType} (same value: 'fire') - [mc0k726x123cckh2fauj] : object {3-13.items.[].system.damageRolls.mc0k726x123cckh2fauj} - damage : string {3-13.items.[].system.damageRolls.mc0k726x123cckh2fauj.damage} (same value: '1d4+6') - damageType : string {3-13.items.[].system.damageRolls.mc0k726x123cckh2fauj.damageType} (same value: 'slashing') - [nodz91aqdxgcfjql5myh] : object {3-13.items.[].system.damageRolls.nodz91aqdxgcfjql5myh} - damage : string {3-13.items.[].system.damageRolls.nodz91aqdxgcfjql5myh.damage} (same value: '1d4') - damageType : string {3-13.items.[].system.damageRolls.nodz91aqdxgcfjql5myh.damageType} (same value: 'fire') - [oah2drarovo3s87t3akp] : object {3-13.items.[].system.damageRolls.oah2drarovo3s87t3akp} - damage : string {3-13.items.[].system.damageRolls.oah2drarovo3s87t3akp.damage} (same value: '1d6+5') - damageType : string {3-13.items.[].system.damageRolls.oah2drarovo3s87t3akp.damageType} (same value: 'piercing') - [oud3aa1nxae0d193kd8i] : object {3-13.items.[].system.damageRolls.oud3aa1nxae0d193kd8i} - damage : string {3-13.items.[].system.damageRolls.oud3aa1nxae0d193kd8i.damage} (same value: '1d4') - damageType : string {3-13.items.[].system.damageRolls.oud3aa1nxae0d193kd8i.damageType} (same value: 'spirit') - [r1uqovmc77iwe1jgxsu5] : object {3-13.items.[].system.damageRolls.r1uqovmc77iwe1jgxsu5} - damage : string {3-13.items.[].system.damageRolls.r1uqovmc77iwe1jgxsu5.damage} (same value: '1d6+5') - damageType : string {3-13.items.[].system.damageRolls.r1uqovmc77iwe1jgxsu5.damageType} (same value: 'piercing') - [rqzyhwhkzf8kaywuo0k8] : object {3-13.items.[].system.damageRolls.rqzyhwhkzf8kaywuo0k8} - damage : string {3-13.items.[].system.damageRolls.rqzyhwhkzf8kaywuo0k8.damage} (same value: '1d4') - damageType : string {3-13.items.[].system.damageRolls.rqzyhwhkzf8kaywuo0k8.damageType} (same value: 'fire') - r31xw9h9do0qewmtzmic : object {3-13.items.[].system.damageRolls.r31xw9h9do0qewmtzmic} - damage : string {3-13.items.[].system.damageRolls.r31xw9h9do0qewmtzmic.damage} (same value: '2d4+7') - damageType : string {3-13.items.[].system.damageRolls.r31xw9h9do0qewmtzmic.damageType} (same value: 'slashing') - [tukgkrwngoemy7mdbf6t] : object {3-13.items.[].system.damageRolls.tukgkrwngoemy7mdbf6t} - damage : string {3-13.items.[].system.damageRolls.tukgkrwngoemy7mdbf6t.damage} (same value: '1d6') - damageType : string {3-13.items.[].system.damageRolls.tukgkrwngoemy7mdbf6t.damageType} (same value: 'spirit') - [tzgxd2prihpmcn24hhht] : object {3-13.items.[].system.damageRolls.tzgxd2prihpmcn24hhht} - damage : string {3-13.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damage} (same value: '1d10+3') - damageType : string {3-13.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damageType} (same value: 'piercing') - [v2bqqivt6qrkf3k308q5] : object {3-13.items.[].system.damageRolls.v2bqqivt6qrkf3k308q5} - damage : string {3-13.items.[].system.damageRolls.v2bqqivt6qrkf3k308q5.damage} (same value: '1d6') - damageType : string {3-13.items.[].system.damageRolls.v2bqqivt6qrkf3k308q5.damageType} (same value: 'cold') - [vikvzg6wtfj86wfyoeuz] : object {3-13.items.[].system.damageRolls.vikvzg6wtfj86wfyoeuz} - damage : string {3-13.items.[].system.damageRolls.vikvzg6wtfj86wfyoeuz.damage} (same value: '2d10+4') - damageType : string {3-13.items.[].system.damageRolls.vikvzg6wtfj86wfyoeuz.damageType} (same value: 'piercing') - [wy1yold13inb06yq31dv] : object {3-13.items.[].system.damageRolls.wy1yold13inb06yq31dv} - damage : string {3-13.items.[].system.damageRolls.wy1yold13inb06yq31dv.damage} (2 different values) - '1d12+7' (x2) - '1d12+4' (x1) - damageType : string {3-13.items.[].system.damageRolls.wy1yold13inb06yq31dv.damageType} (same value: 'piercing') - [zobltkuh8ujdpw5jgbyt] : object {3-13.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt} - damage : string {3-13.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damage} (same value: '1d4+6') - damageType : string {3-13.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damageType} (same value: 'piercing') - description : object {3-13.items.[].system.description} - value : string {3-13.items.[].system.description.value} (77 different values) - [cost] : object {3-13.items.[].system.cost} - value : string {3-13.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-13.items.[].system.counteraction} (same value: False) - [damage] : object {3-13.items.[].system.damage} - [0] : object {3-13.items.[].system.damage.0} - [category] : empty - formula : string {3-13.items.[].system.damage.0.formula} (2 different values) - '2d10' (x4) - '3d4' (x1) - kinds : array {3-13.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-13.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {3-13.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-13.items.[].system.damage.0.type} (2 different values) - 'sonic' (x4) - 'piercing' (x1) - [damageType] : string {3-13.items.[].system.damage.damageType} (2 different values) - 'piercing' (x4) - 'slashing' (x1) - [dice] : integer {3-13.items.[].system.damage.dice} (same value: 1) - [die] : string {3-13.items.[].system.damage.die} (3 different values) - 'd4' (x3) - 'd8' (x1) - 'd6' (x1) - [deathNote] : boolean {3-13.items.[].system.deathNote} (same value: True) - [defense] : object {3-13.items.[].system.defense} - save : object {3-13.items.[].system.defense.save} - basic : boolean {3-13.items.[].system.defense.save.basic} (same value: False) - statistic : string {3-13.items.[].system.defense.save.statistic} (3 different values) - 'will' (x8) - 'fortitude' (x5) - 'reflex' (x1) - [dexCap] : integer {3-13.items.[].system.dexCap} (same value: 3) - [duration] : object {3-13.items.[].system.duration} - sustained : boolean {3-13.items.[].system.duration.sustained} (2 different values) - False (x31) - True (x1) - value : string {3-13.items.[].system.duration.value} (6 different values) - '' (x11) - 'varies' (x9) - '1 minute' (x6) - '10 minutes' (x4) - '1 hour' (x1) - '8 hours' (x1) - [equipped] : object {3-13.items.[].system.equipped} - carryType : string {3-13.items.[].system.equipped.carryType} (2 different values) - 'held' (x4) - 'worn' (x4) - [handsHeld] : integer {3-13.items.[].system.equipped.handsHeld} (2 different values) - 1 (x4) - 0 (x1) - [inSlot] : boolean {3-13.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {3-13.items.[].system.group} (5 different values) - 'knife' (x3) - 'chain' (x1) - 'firearm' (x1) - 'sword' (x1) - 'leather' (x1) - [hardness] : integer {3-13.items.[].system.hardness} (2 different values) - 0 (x7) - 5 (x1) - [heightening] : object {3-13.items.[].system.heightening} - damage : object {3-13.items.[].system.heightening.damage} - 0 : string {3-13.items.[].system.heightening.damage.0} (2 different values) - '1d10' (x4) - '1d4' (x1) - interval : integer {3-13.items.[].system.heightening.interval} (same value: 1) - type : string {3-13.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {3-13.items.[].system.hp} - max : integer {3-13.items.[].system.hp.max} (2 different values) - 0 (x7) - 20 (x1) - value : integer {3-13.items.[].system.hp.value} (2 different values) - 0 (x7) - 20 (x1) - [level] : object {3-13.items.[].system.level} - value : integer {3-13.items.[].system.level.value} (5 different values) - 2 (x16) - 0 (x8) - 3 (x6) - 1 (x6) - 4 (x4) - [location] : object {3-13.items.[].system.location} - [heightenedLevel] : integer {3-13.items.[].system.location.heightenedLevel} (same value: 3) - value : string {3-13.items.[].system.location.value} (3 different values) - 'YL0qeAmteqJzhzXx' (x24) - 'T7rl8xICznuEuEmm' (x6) - '6ptXWWAwrafuOZ7Z' (x2) - [material] : object {3-13.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {3-13.items.[].system.prepared} - flexible : boolean {3-13.items.[].system.prepared.flexible} (same value: False) - value : string {3-13.items.[].system.prepared.value} (same value: 'innate') - [price] : object {3-13.items.[].system.price} - value : object {3-13.items.[].system.price.value} - [gp] : integer {3-13.items.[].system.price.value.gp} (4 different values) - 5 (x1) - 2 (x1) - 8 (x1) - 3 (x1) - [sp] : integer {3-13.items.[].system.price.value.sp} (2 different values) - 2 (x3) - 9 (x1) - [proficiency] : object {3-13.items.[].system.proficiency} - value : integer {3-13.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {3-13.items.[].system.quantity} (2 different values) - 1 (x6) - 2 (x2) - [range] : mixed - integer {3-13.items.[].system.range} (same value: 40) - object {3-13.items.[].system.range} - value : string {3-13.items.[].system.range.value} (5 different values) - '30 feet' (x14) - '' (x10) - 'touch' (x4) - '120 feet' (x2) - '60 feet' (x2) - [reload] : object {3-13.items.[].system.reload} - value : string {3-13.items.[].system.reload.value} (3 different values) - '-' (x2) - '' (x2) - '1' (x1) - [requirements] : string {3-13.items.[].system.requirements} (same value: '') - [runes] : object {3-13.items.[].system.runes} - [potency] : integer {3-13.items.[].system.runes.potency} (same value: 0) - [property] : array<> {3-13.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {3-13.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {3-13.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-13.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {3-13.items.[].system.showSlotlessLevels} - value : boolean {3-13.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {3-13.items.[].system.size} (same value: 'med') - [slots] : object {3-13.items.[].system.slots} - slot0 : object {3-13.items.[].system.slots.slot0} - max : integer {3-13.items.[].system.slots.slot0.max} (same value: 1) - value : integer {3-13.items.[].system.slots.slot0.value} (same value: 1) - slot2 : object {3-13.items.[].system.slots.slot2} - max : integer {3-13.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {3-13.items.[].system.slots.slot2.prepared} - Length: min=1 max=1 - Value type: object {3-13.items.[].system.slots.slot2.prepared.[]} - id : string {3-13.items.[].system.slots.slot2.prepared.[].id} (same value: 'Fguymv62kMAEpnCV') - value : integer {3-13.items.[].system.slots.slot2.value} (same value: 2) - slot3 : object {3-13.items.[].system.slots.slot3} - max : integer {3-13.items.[].system.slots.slot3.max} (same value: 2) - prepared : array {3-13.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {3-13.items.[].system.slots.slot3.prepared.[]} - id : string {3-13.items.[].system.slots.slot3.prepared.[].id} (2 different values) - '9HXvQsJ7lR5cN4y0' (x4) - 'WjxmwCfPQIg1n3EQ' (x4) - value : integer {3-13.items.[].system.slots.slot3.value} (same value: 2) - slot4 : object {3-13.items.[].system.slots.slot4} - max : integer {3-13.items.[].system.slots.slot4.max} (same value: 1) - prepared : array {3-13.items.[].system.slots.slot4.prepared} - Length: min=1 max=1 - Value type: object {3-13.items.[].system.slots.slot4.prepared.[]} - id : string {3-13.items.[].system.slots.slot4.prepared.[].id} (same value: 'yWJo9HroCfH34xwJ') - value : integer {3-13.items.[].system.slots.slot4.value} (same value: 1) - [slug] : string {3-13.items.[].system.slug} (37 different values) - [speedPenalty] : integer {3-13.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {3-13.items.[].system.spelldc} - dc : integer {3-13.items.[].system.spelldc.dc} (2 different values) - 23 (x5) - 22 (x1) - item : integer {3-13.items.[].system.spelldc.item} (same value: 0) - mod : integer {3-13.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-13.items.[].system.spelldc.value} (3 different values) - 15 (x4) - 14 (x1) - 13 (x1) - [splashDamage] : object {3-13.items.[].system.splashDamage} - value : integer {3-13.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {3-13.items.[].system.strength} (same value: 1) - [target] : object {3-13.items.[].system.target} - value : string {3-13.items.[].system.target.value} (5 different values) - '' (x16) - '1 creature' (x10) - 'up to 5 creatures' (x4) - '1 flying creature' (x1) - '1 unattended object of light Bulk or less' (x1) - [time] : object {3-13.items.[].system.time} - value : string {3-13.items.[].system.time.value} (2 different values) - '2' (x31) - '3' (x1) - [tradition] : object {3-13.items.[].system.tradition} - value : string {3-13.items.[].system.tradition.value} (3 different values) - 'divine' (x4) - 'primal' (x1) - 'occult' (x1) - [traits] : object {3-13.items.[].system.traits} - rarity : string {3-13.items.[].system.traits.rarity} (2 different values) - 'common' (x172) - 'uncommon' (x1) - value : array {3-13.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {3-13.items.[].system.traits.value.[]} (52 different values) - [integrated] : empty - [traditions] : array {3-13.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {3-13.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x26) - 'arcane' (x24) - 'divine' (x16) - 'primal' (x14) - [usage] : object {3-13.items.[].system.usage} - value : string {3-13.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x4) - 'held-in-two-hands' (x1) - [weaponType] : object {3-13.items.[].system.weaponType} - value : string {3-13.items.[].system.weaponType.value} (2 different values) - 'melee' (x32) - 'ranged' (x7) - type : string {3-13.items.[].type} (7 different values) - 'action' (x94) - 'melee' (x39) - 'spell' (x32) - 'spellcastingEntry' (x6) - 'weapon' (x5) - 'armor' (x2) - 'shield' (x1) - [flags] : object {3-13.items.[].flags} - pf2e : object {3-13.items.[].flags.pf2e} - linkedWeapon : string {3-13.items.[].flags.pf2e.linkedWeapon} (5 different values) - 'HaOEclKin872Tv64' (x2) - '78nonbWTYp9sHqMv' (x1) - '3lV0zkHvMWU3MSm0' (x1) - 'p2gclHAd9Ei4IUot' (x1) - 'BIPYcj54XnRTMVwW' (x1) - name : string {3-13.name} (all different values) - [prototypeToken] : object {3-13.prototypeToken} - name : string {3-13.prototypeToken.name} (13 different values) - system : object {3-13.system} - abilities : object {3-13.system.abilities} - cha : object {3-13.system.abilities.cha} - mod : integer {3-13.system.abilities.cha.mod} (8 different values) - 3 (x9) - 0 (x4) - -5 (x4) - -1 (x4) - 2 (x1) - -2 (x1) - 4 (x1) - 1 (x1) - con : object {3-13.system.abilities.con} - mod : integer {3-13.system.abilities.con.mod} (4 different values) - 2 (x14) - 4 (x8) - 3 (x2) - 0 (x1) - dex : object {3-13.system.abilities.dex} - mod : integer {3-13.system.abilities.dex.mod} (4 different values) - 3 (x8) - 4 (x8) - 5 (x5) - -3 (x4) - int : object {3-13.system.abilities.int} - mod : integer {3-13.system.abilities.int.mod} (6 different values) - 1 (x8) - -5 (x7) - 0 (x4) - -4 (x3) - -1 (x2) - 2 (x1) - str : object {3-13.system.abilities.str} - mod : integer {3-13.system.abilities.str.mod} (6 different values) - 4 (x10) - 3 (x7) - 2 (x3) - -4 (x3) - -5 (x1) - 0 (x1) - wis : object {3-13.system.abilities.wis} - mod : integer {3-13.system.abilities.wis.mod} (5 different values) - 2 (x13) - 0 (x4) - 3 (x3) - 5 (x3) - 1 (x2) - attributes : object {3-13.system.attributes} - ac : object {3-13.system.attributes.ac} - details : string {3-13.system.attributes.ac.details} (2 different values) - '' (x21) - '(15 when broken); construct armor' (x4) - value : integer {3-13.system.attributes.ac.value} (7 different values) - 18 (x9) - 19 (x4) - 21 (x4) - 24 (x4) - 22 (x2) - 20 (x1) - 16 (x1) - allSaves : object {3-13.system.attributes.allSaves} - value : string {3-13.system.attributes.allSaves.value} (same value: '') - hp : object {3-13.system.attributes.hp} - details : string {3-13.system.attributes.hp.details} (3 different values) - '' (x20) - 'void healing' (x4) - 'rejuvenation' (x1) - max : integer {3-13.system.attributes.hp.max} (9 different values) - 45 (x5) - 35 (x5) - 60 (x4) - 105 (x4) - 30 (x3) - 44 (x1) - 55 (x1) - 21 (x1) - 75 (x1) - temp : integer {3-13.system.attributes.hp.temp} (same value: 0) - value : integer {3-13.system.attributes.hp.value} (9 different values) - 45 (x5) - 35 (x5) - 60 (x4) - 105 (x4) - 30 (x3) - 44 (x1) - 55 (x1) - 21 (x1) - 75 (x1) - speed : object {3-13.system.attributes.speed} - otherSpeeds : array {3-13.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-13.system.attributes.speed.otherSpeeds.[]} - type : string {3-13.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x12) - 'burrow' (x2) - 'climb' (x2) - value : integer {3-13.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 40 (x7) - 20 (x3) - 50 (x3) - 5 (x2) - 30 (x1) - value : integer {3-13.system.attributes.speed.value} (6 different values) - 30 (x8) - 20 (x7) - 25 (x5) - 40 (x3) - 0 (x1) - 15 (x1) - [hardness] : object {3-13.system.attributes.hardness} - value : integer {3-13.system.attributes.hardness.value} (same value: 6) - [immunities] : array {3-13.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {3-13.system.attributes.immunities.[]} - type : string {3-13.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {3-13.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {3-13.system.attributes.resistances.[]} - type : string {3-13.system.attributes.resistances.[].type} (5 different values) - 'fire' (x4) - 'bludgeoning' (x3) - 'piercing' (x3) - 'slashing' (x3) - 'all-damage' (x1) - value : integer {3-13.system.attributes.resistances.[].value} (3 different values) - 7 (x6) - 5 (x5) - 3 (x3) - [doubleVs] : array {3-13.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {3-13.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {3-13.system.attributes.resistances.[].exceptions} - Length: min=4 max=4 - Value type: string {3-13.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'holy' (x1) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - [weaknesses] : array {3-13.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {3-13.system.attributes.weaknesses.[]} - type : string {3-13.system.attributes.weaknesses.[].type} (7 different values) - 'holy' (x8) - 'cold' (x6) - 'fire' (x4) - 'area-damage' (x3) - 'splash-damage' (x3) - 'silver' (x2) - 'cold-iron' (x1) - value : integer {3-13.system.attributes.weaknesses.[].value} (same value: 5) - details : object {3-13.system.details} - blurb : string {3-13.system.details.blurb} (2 different values) - '' (x21) - 'Variant animated armor' (x4) - languages : object {3-13.system.details.languages} - details : string {3-13.system.details.languages.details} (4 different values) - '' (x19) - 'telepathy 100 feet' (x4) - 'bat empathy' (x1) - 'tiger empathy' (x1) - value : array {3-13.system.details.languages.value} - Length: min=0 max=4 - Value type: string {3-13.system.details.languages.value.[]} (8 different values) - 'common' (x11) - 'chthonian' (x4) - 'diabolic' (x4) - 'empyrean' (x4) - 'requian' (x4) - 'necril' (x2) - 'goblin' (x1) - 'aklo' (x1) - level : object {3-13.system.details.level} - value : integer {3-13.system.details.level.value} (6 different values) - 3 (x7) - 4 (x7) - 2 (x4) - 6 (x4) - 5 (x2) - 1 (x1) - privateNotes : string {3-13.system.details.privateNotes} (same value: '') - publicNotes : string {3-13.system.details.publicNotes} (20 different values) - publication : object {3-13.system.details.publication} - license : string {3-13.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-13.system.details.publication.remaster} (same value: False) - title : string {3-13.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-13: Guardian\'s Covenant') - initiative : object {3-13.system.initiative} - statistic : string {3-13.system.initiative.statistic} (same value: 'perception') - perception : object {3-13.system.perception} - details : string {3-13.system.perception.details} (2 different values) - '' (x23) - 'smoke vision' (x2) - mod : integer {3-13.system.perception.mod} (9 different values) - 9 (x7) - 14 (x4) - 8 (x3) - 13 (x3) - 10 (x3) - 11 (x2) - 12 (x1) - 7 (x1) - 5 (x1) - senses : array {3-13.system.perception.senses} - Length: min=1 max=2 - Value type: object {3-13.system.perception.senses.[]} - [acuity] : string {3-13.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x3) - 'precise' (x1) - [range] : integer {3-13.system.perception.senses.[].range} (2 different values) - 30 (x3) - 40 (x1) - type : string {3-13.system.perception.senses.[].type} (4 different values) - 'darkvision' (x20) - 'low-light-vision' (x5) - 'scent' (x3) - 'echolocation' (x1) - resources : object {3-13.system.resources} - [focus] : object {3-13.system.resources.focus} - max : integer {3-13.system.resources.focus.max} (2 different values) - 0 (x4) - 1 (x2) - value : integer {3-13.system.resources.focus.value} (2 different values) - 0 (x4) - 1 (x2) - saves : object {3-13.system.saves} - fortitude : object {3-13.system.saves.fortitude} - saveDetail : string {3-13.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-13.system.saves.fortitude.value} (8 different values) - 9 (x6) - 12 (x4) - 8 (x4) - 14 (x4) - 10 (x3) - 6 (x2) - 7 (x1) - 11 (x1) - reflex : object {3-13.system.saves.reflex} - saveDetail : string {3-13.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-13.system.saves.reflex.value} (8 different values) - 10 (x5) - 12 (x5) - 15 (x5) - 5 (x4) - 11 (x3) - 14 (x1) - 8 (x1) - 13 (x1) - will : object {3-13.system.saves.will} - saveDetail : string {3-13.system.saves.will.saveDetail} (same value: '') - value : integer {3-13.system.saves.will.value} (8 different values) - 5 (x6) - 8 (x5) - 13 (x4) - 14 (x4) - 6 (x3) - 12 (x1) - 7 (x1) - 9 (x1) - skills : object {3-13.system.skills} - [acrobatics] : object {3-13.system.skills.acrobatics} - base : integer {3-13.system.skills.acrobatics.base} (7 different values) - 13 (x5) - 10 (x4) - 11 (x4) - 8 (x3) - 12 (x3) - 14 (x1) - 6 (x1) - [athletics] : object {3-13.system.skills.athletics} - base : integer {3-13.system.skills.athletics.base} (5 different values) - 10 (x4) - 7 (x3) - 9 (x1) - 6 (x1) - 12 (x1) - [deception] : object {3-13.system.skills.deception} - base : integer {3-13.system.skills.deception.base} (4 different values) - 15 (x4) - 6 (x1) - 4 (x1) - 7 (x1) - [intimidation] : object {3-13.system.skills.intimidation} - base : integer {3-13.system.skills.intimidation.base} (4 different values) - 15 (x5) - 11 (x3) - 7 (x1) - 13 (x1) - [nature] : object {3-13.system.skills.nature} - base : integer {3-13.system.skills.nature.base} (same value: 11) - [society] : object {3-13.system.skills.society} - base : integer {3-13.system.skills.society.base} (3 different values) - 4 (x1) - 5 (x1) - 10 (x1) - [stealth] : object {3-13.system.skills.stealth} - base : integer {3-13.system.skills.stealth.base} (6 different values) - 8 (x4) - 10 (x4) - 11 (x4) - 15 (x4) - 13 (x1) - 14 (x1) - [special] : array {3-13.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {3-13.system.skills.stealth.special.[]} - base : integer {3-13.system.skills.stealth.special.[].base} (same value: 11) - label : string {3-13.system.skills.stealth.special.[].label} (same value: 'in undergrowth') - predicate : array {3-13.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {3-13.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:undergrowth') - [survival] : object {3-13.system.skills.survival} - base : integer {3-13.system.skills.survival.base} (3 different values) - 9 (x2) - 8 (x2) - 12 (x1) - [thievery] : object {3-13.system.skills.thievery} - base : integer {3-13.system.skills.thievery.base} (2 different values) - 8 (x1) - 6 (x1) - traits : object {3-13.system.traits} - rarity : string {3-13.system.traits.rarity} (2 different values) - 'uncommon' (x17) - 'common' (x8) - size : object {3-13.system.traits.size} - value : string {3-13.system.traits.size.value} (3 different values) - 'med' (x22) - 'sm' (x2) - 'lg' (x1) - value : array {3-13.system.traits.value} - Length: min=1 max=6 - Value type: string {3-13.system.traits.value.[]} (23 different values) - type : string {3-13.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/3-14.txt b/output/pf2e/packs/3-14.txt deleted file mode 100644 index 82ebd87..0000000 --- a/output/pf2e/packs/3-14.txt +++ /dev/null @@ -1,603 +0,0 @@ -3-14 -Different values: 13 -===================================== -object {3-14} - _id : string {3-14._id} (all different values) - folder : string {3-14.folder} (same value: 'Z4bbo0B9VU3hluYs') - img : string {3-14.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {3-14.items} - Length: min=1 max=19 - Value type: object {3-14.items.[]} - _id : string {3-14.items.[]._id} (67 different values) - img : string {3-14.items.[].img} (16 different values) - name : string {3-14.items.[].name} (62 different values) - sort : integer {3-14.items.[].sort} (20 different values) - system : object {3-14.items.[].system} - [actionType] : object {3-14.items.[].system.actionType} - value : string {3-14.items.[].system.actionType.value} (3 different values) - 'passive' (x25) - 'action' (x13) - 'reaction' (x9) - [actions] : object {3-14.items.[].system.actions} - [value] : integer {3-14.items.[].system.actions.value} (2 different values) - 1 (x9) - 2 (x4) - [area] : object {3-14.items.[].system.area} - type : string {3-14.items.[].system.area.type} (same value: 'burst') - value : integer {3-14.items.[].system.area.value} (2 different values) - 10 (x1) - 20 (x1) - [attack] : object {3-14.items.[].system.attack} - value : string {3-14.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-14.items.[].system.attackEffects} - [custom] : string {3-14.items.[].system.attackEffects.custom} (same value: '') - value : array {3-14.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-14.items.[].system.attackEffects.value.[]} (3 different values) - 'insidious-mummy-rot' (x2) - 'grab' (x2) - 'mummy-rot' (x1) - [autoHeightenLevel] : object {3-14.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {3-14.items.[].system.bonus} - value : integer {3-14.items.[].system.bonus.value} (9 different values) - 17 (x3) - 15 (x2) - 18 (x2) - 20 (x2) - 25 (x1) - 22 (x1) - 0 (x1) - 21 (x1) - 14 (x1) - [bonusDamage] : object {3-14.items.[].system.bonusDamage} - value : integer {3-14.items.[].system.bonusDamage.value} (same value: 0) - [category] : string {3-14.items.[].system.category} (4 different values) - 'defensive' (x17) - 'offensive' (x17) - 'interaction' (x7) - 'simple' (x1) - [cost] : object {3-14.items.[].system.cost} - value : string {3-14.items.[].system.cost.value} (2 different values) - '' (x6) - 'rare oils worth a total value of 10 gp × the target\'s level' (x1) - [counteraction] : boolean {3-14.items.[].system.counteraction} (same value: False) - [damage] : object {3-14.items.[].system.damage} - damageType : string {3-14.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {3-14.items.[].system.damage.dice} (same value: 1) - die : string {3-14.items.[].system.damage.die} (same value: 'd8') - [damageRolls] : object {3-14.items.[].system.damageRolls} - [0] : object {3-14.items.[].system.damageRolls.0} - damage : string {3-14.items.[].system.damageRolls.0.damage} (5 different values) - '2d6+6' (x1) - '1d12+3' (x1) - '2d10+4' (x1) - '2d8+4' (x1) - '2d6+8' (x1) - damageType : string {3-14.items.[].system.damageRolls.0.damageType} (3 different values) - 'slashing' (x3) - 'void' (x1) - 'electricity' (x1) - [1] : object {3-14.items.[].system.damageRolls.1} - damage : string {3-14.items.[].system.damageRolls.1.damage} (same value: '2d6') - damageType : string {3-14.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [9cev5tkzhoi4rdzfuibk] : object {3-14.items.[].system.damageRolls.9cev5tkzhoi4rdzfuibk} - damage : string {3-14.items.[].system.damageRolls.9cev5tkzhoi4rdzfuibk.damage} (same value: '1d10+11') - damageType : string {3-14.items.[].system.damageRolls.9cev5tkzhoi4rdzfuibk.damageType} (same value: 'bludgeoning') - [i2etawlumsp3vp1jj656] : object {3-14.items.[].system.damageRolls.i2etawlumsp3vp1jj656} - damage : string {3-14.items.[].system.damageRolls.i2etawlumsp3vp1jj656.damage} (same value: '2d8+11') - damageType : string {3-14.items.[].system.damageRolls.i2etawlumsp3vp1jj656.damageType} (same value: 'piercing') - i8zp1zddetrbg2vwkp6q : object {3-14.items.[].system.damageRolls.i8zp1zddetrbg2vwkp6q} - damage : string {3-14.items.[].system.damageRolls.i8zp1zddetrbg2vwkp6q.damage} (same value: '2d10+11') - damageType : string {3-14.items.[].system.damageRolls.i8zp1zddetrbg2vwkp6q.damageType} (same value: 'piercing') - [kv28qaivpqyk9s8ub6e5] : object {3-14.items.[].system.damageRolls.kv28qaivpqyk9s8ub6e5} - damage : string {3-14.items.[].system.damageRolls.kv28qaivpqyk9s8ub6e5.damage} (same value: '1d8+11') - damageType : string {3-14.items.[].system.damageRolls.kv28qaivpqyk9s8ub6e5.damageType} (same value: 'bludgeoning') - [mubnate22akym2bmml8l] : object {3-14.items.[].system.damageRolls.mubnate22akym2bmml8l} - damage : string {3-14.items.[].system.damageRolls.mubnate22akym2bmml8l.damage} (same value: '2d6+9') - damageType : string {3-14.items.[].system.damageRolls.mubnate22akym2bmml8l.damageType} (same value: 'bludgeoning') - [ubxz4wkf61o66ea5d2mp] : object {3-14.items.[].system.damageRolls.ubxz4wkf61o66ea5d2mp} - damage : string {3-14.items.[].system.damageRolls.ubxz4wkf61o66ea5d2mp.damage} (same value: '2d6+11') - damageType : string {3-14.items.[].system.damageRolls.ubxz4wkf61o66ea5d2mp.damageType} (same value: 'bludgeoning') - [ygsps4d5yxi9qgtr5e2e] : object {3-14.items.[].system.damageRolls.ygsps4d5yxi9qgtr5e2e} - damage : string {3-14.items.[].system.damageRolls.ygsps4d5yxi9qgtr5e2e.damage} (2 different values) - '4d10+26' (x1) - '4d10+18' (x1) - damageType : string {3-14.items.[].system.damageRolls.ygsps4d5yxi9qgtr5e2e.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {3-14.items.[].system.deathNote} (same value: True) - [defense] : object {3-14.items.[].system.defense} - save : object {3-14.items.[].system.defense.save} - basic : boolean {3-14.items.[].system.defense.save.basic} (same value: False) - statistic : string {3-14.items.[].system.defense.save.statistic} (same value: 'will') - description : object {3-14.items.[].system.description} - value : string {3-14.items.[].system.description.value} (52 different values) - [baseItem] : string {3-14.items.[].system.baseItem} (same value: 'longspear') - [bulk] : object {3-14.items.[].system.bulk} - value : integer {3-14.items.[].system.bulk.value} (2 different values) - 0 (x1) - 2 (x1) - [containerId] : empty - [duration] : object {3-14.items.[].system.duration} - sustained : boolean {3-14.items.[].system.duration.sustained} (2 different values) - False (x5) - True (x2) - value : string {3-14.items.[].system.duration.value} (5 different values) - '1 minute' (x3) - '' (x1) - 'until your next daily preparations' (x1) - '1 year or until dismissed' (x1) - 'until the start of your next turn' (x1) - [equipped] : object {3-14.items.[].system.equipped} - carryType : string {3-14.items.[].system.equipped.carryType} (2 different values) - 'worn' (x1) - 'held' (x1) - [invested] : empty - handsHeld : integer {3-14.items.[].system.equipped.handsHeld} (same value: 2) - [group] : string {3-14.items.[].system.group} (same value: 'spear') - [hardness] : integer {3-14.items.[].system.hardness} (same value: 0) - [hp] : object {3-14.items.[].system.hp} - max : integer {3-14.items.[].system.hp.max} (same value: 0) - value : integer {3-14.items.[].system.hp.value} (same value: 0) - [level] : object {3-14.items.[].system.level} - value : integer {3-14.items.[].system.level.value} (4 different values) - 2 (x4) - 0 (x2) - 3 (x2) - 1 (x1) - [location] : object {3-14.items.[].system.location} - [value] : string {3-14.items.[].system.location.value} (same value: '6leNSciOB3vrO7El') - [material] : object {3-14.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {3-14.items.[].system.mod} - value : integer {3-14.items.[].system.mod.value} (same value: 16) - [prepared] : object {3-14.items.[].system.prepared} - flexible : boolean {3-14.items.[].system.prepared.flexible} (same value: False) - value : string {3-14.items.[].system.prepared.value} (same value: 'innate') - [proficient] : object {3-14.items.[].system.proficient} - value : integer {3-14.items.[].system.proficient.value} (same value: 0) - publication : object {3-14.items.[].system.publication} - license : string {3-14.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-14.items.[].system.publication.remaster} (same value: False) - title : string {3-14.items.[].system.publication.title} (4 different values) - '' (x57) - 'Pathfinder Bestiary' (x10) - 'Pathfinder Bestiary 2' (x3) - 'Pathfinder Core Rulebook' (x1) - [price] : object {3-14.items.[].system.price} - value : object {3-14.items.[].system.price.value} - sp : integer {3-14.items.[].system.price.value.sp} (same value: 5) - [proficiency] : object {3-14.items.[].system.proficiency} - value : integer {3-14.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {3-14.items.[].system.quantity} (same value: 1) - [range] : object {3-14.items.[].system.range} - value : string {3-14.items.[].system.range.value} (4 different values) - '120 feet' (x3) - '' (x2) - '10 feet' (x1) - 'touch' (x1) - [reload] : object {3-14.items.[].system.reload} - value : string {3-14.items.[].system.reload.value} (same value: '') - [requirements] : string {3-14.items.[].system.requirements} (same value: '') - [ritual] : object {3-14.items.[].system.ritual} - primary : object {3-14.items.[].system.ritual.primary} - check : string {3-14.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)') - secondary : object {3-14.items.[].system.ritual.secondary} - casters : integer {3-14.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {3-14.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {3-14.items.[].system.rules} - [runes] : object {3-14.items.[].system.runes} - potency : integer {3-14.items.[].system.runes.potency} (same value: 1) - property : array<> {3-14.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {3-14.items.[].system.runes.striking} (same value: 1) - [size] : string {3-14.items.[].system.size} (same value: 'med') - [slots] : object {3-14.items.[].system.slots} - [slug] : string {3-14.items.[].system.slug} (19 different values) - [spelldc] : object {3-14.items.[].system.spelldc} - dc : integer {3-14.items.[].system.spelldc.dc} (same value: 28) - mod : integer {3-14.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-14.items.[].system.spelldc.value} (same value: 20) - [splashDamage] : object {3-14.items.[].system.splashDamage} - value : integer {3-14.items.[].system.splashDamage.value} (same value: 0) - [target] : object {3-14.items.[].system.target} - value : string {3-14.items.[].system.target.value} (4 different values) - '' (x4) - 'all creatures in range' (x1) - '1 creature of a level no greater than double the inveigle ritual\'s level' (x1) - '1 willing creature' (x1) - [time] : object {3-14.items.[].system.time} - value : string {3-14.items.[].system.time.value} (5 different values) - '2' (x3) - '1 minute' (x1) - '3' (x1) - '1 day' (x1) - '1' (x1) - [tradition] : object {3-14.items.[].system.tradition} - value : string {3-14.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {3-14.items.[].system.traits} - rarity : string {3-14.items.[].system.traits.rarity} (2 different values) - 'common' (x68) - 'uncommon' (x1) - [traditions] : array {3-14.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {3-14.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x6) - 'divine' (x5) - 'arcane' (x3) - 'primal' (x1) - value : array {3-14.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {3-14.items.[].system.traits.value.[]} (35 different values) - [usage] : object {3-14.items.[].system.usage} - value : string {3-14.items.[].system.usage.value} (2 different values) - 'worn' (x1) - 'held-in-two-hands' (x1) - [weaponType] : object {3-14.items.[].system.weaponType} - value : string {3-14.items.[].system.weaponType.value} (2 different values) - 'melee' (x11) - 'ranged' (x2) - type : string {3-14.items.[].type} (7 different values) - 'action' (x47) - 'melee' (x13) - 'spell' (x7) - 'equipment' (x1) - 'spellcastingEntry' (x1) - 'lore' (x1) - 'weapon' (x1) - [_stats] : object {3-14.items.[]._stats} - compendiumSource : string {3-14.items.[]._stats.compendiumSource} (19 different values) - [flags] : object {3-14.items.[].flags} - pf2e : object {3-14.items.[].flags.pf2e} - linkedWeapon : string {3-14.items.[].flags.pf2e.linkedWeapon} (same value: 'AlibNTP9NftVxXAs') - name : string {3-14.name} (all different values) - system : object {3-14.system} - attributes : object {3-14.system.attributes} - ac : object {3-14.system.attributes.ac} - [details] : string {3-14.system.attributes.ac.details} (2 different values) - '' (x6) - 'all-around vision' (x1) - value : integer {3-14.system.attributes.ac.value} (7 different values) - 0 (x4) - 22 (x2) - 25 (x2) - 27 (x2) - 26 (x1) - 28 (x1) - 23 (x1) - [emitsSound] : string {3-14.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {3-14.system.attributes.hardness} (3 different values) - 0 (x4) - 17 (x1) - 15 (x1) - hp : object {3-14.system.attributes.hp} - details : string {3-14.system.attributes.hp.details} (3 different values) - '' (x8) - 'void healing' (x4) - 'regeneration 10 (deactivated by holy or silver)' (x1) - max : integer {3-14.system.attributes.hp.max} (10 different values) - 0 (x4) - 80 (x1) - 70 (x1) - 125 (x1) - 68 (x1) - 60 (x1) - 130 (x1) - 165 (x1) - 85 (x1) - 190 (x1) - temp : integer {3-14.system.attributes.hp.temp} (same value: 0) - value : integer {3-14.system.attributes.hp.value} (10 different values) - 0 (x4) - 80 (x1) - 90 (x1) - 125 (x1) - 68 (x1) - 60 (x1) - 130 (x1) - 165 (x1) - 85 (x1) - 190 (x1) - [adjustment] : string {3-14.system.attributes.adjustment} (same value: 'elite') - [allSaves] : object {3-14.system.attributes.allSaves} - value : string {3-14.system.attributes.allSaves.value} (3 different values) - '' (x5) - '+1 status to all saves vs. magic' (x1) - '+1 status to all saves vs. vitality' (x1) - [immunities] : array {3-14.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {3-14.system.attributes.immunities.[]} - type : string {3-14.system.attributes.immunities.[].type} (9 different values) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x4) - 'precision' (x3) - 'critical-hits' (x2) - 'cold' (x1) - 'fear-effects' (x1) - [resistances] : array {3-14.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {3-14.system.attributes.resistances.[]} - [doubleVs] : array {3-14.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {3-14.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {3-14.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {3-14.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - type : string {3-14.system.attributes.resistances.[].type} (3 different values) - 'all-damage' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {3-14.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {3-14.system.attributes.speed} - otherSpeeds : array {3-14.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {3-14.system.attributes.speed.otherSpeeds.[]} - type : string {3-14.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x2) - 'climb' (x1) - 'swim' (x1) - value : integer {3-14.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 20 (x2) - 30 (x1) - 60 (x1) - value : integer {3-14.system.attributes.speed.value} (5 different values) - 20 (x3) - 0 (x1) - 30 (x1) - 25 (x1) - 40 (x1) - [stealth] : object {3-14.system.attributes.stealth} - details : string {3-14.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x5) - '

(trained)

' (x1) - value : integer {3-14.system.attributes.stealth.value} (3 different values) - 20 (x3) - 17 (x2) - 23 (x1) - [weaknesses] : array {3-14.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {3-14.system.attributes.weaknesses.[]} - type : string {3-14.system.attributes.weaknesses.[].type} (5 different values) - 'fire' (x2) - 'holy' (x1) - 'silver' (x1) - 'vitality' (x1) - 'cold-iron' (x1) - value : integer {3-14.system.attributes.weaknesses.[].value} (2 different values) - 10 (x4) - 5 (x2) - [creatureType] : string {3-14.system.creatureType} (same value: '') - details : object {3-14.system.details} - [description] : string {3-14.system.details.description} (3 different values) - '

The ritual power in this room, corrupted by necromantic energy, slams purifying water into all "unclean" creatures that try to leave.

' (x2) - '

Pressure plates trigger hidden mauls in the walls of the pits that swing up to slam creatures and knock them off the span.

' (x2) - '

Negative-energy charged natron sprays out of the tub and starts to mummify nearby creatures.

' (x2) - [disable] : string {3-14.system.details.disable} (6 different values) - '

@Check[religion|dc:25|name:Ceremonially purify everyone] (expert) to ceremonially purify everyone in the room, by pouring water from a tub over their hands, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 25) to counteract the corrupted ritual magic.

' (x1) - '

@Check[religion|dc:28|name:Ceremonially purify everyone] (expert) to ceremonially purify everyone in the room, by pouring water from a tub over their hands, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 28) to counteract the corrupted ritual magic.

' (x1) - '

@Check[society|dc:30|name:Locate the hidden switch] (expert) to locate the hidden deactivation switch or @Check[thievery|dc:33|name:Jame the mechanics] (expert) to jam the mechanics on the span.

' (x1) - '

@Check[society|dc:23|name:Locate the hidden switch] (expert) to locate the hidden deactivation switch or @Check[thievery|dc:30|name:Jam the mechanics] (trained) to jam the mechanics on the span.

' (x1) - '

@Check[thievery|dc:27|name:Safely remove the vise] (trained) to safely remove the umbral vise from the tub without triggering the natron or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 25) to counteract the ritual energy.

' (x1) - '

@Check[thievery|dc:30|name:Safely remove the vise] (expert) to safely remove the umbral vise from the tub without triggering the natron or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 28) to counteract the ritual energy.

' (x1) - [isComplex] : boolean {3-14.system.details.isComplex} (same value: False) - level : object {3-14.system.details.level} - value : integer {3-14.system.details.level.value} (5 different values) - 9 (x5) - 7 (x4) - 6 (x2) - 5 (x1) - 8 (x1) - publication : object {3-14.system.details.publication} - license : string {3-14.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-14.system.details.publication.remaster} (same value: False) - title : string {3-14.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-14: The Tomb Between Worlds') - [blurb] : string {3-14.system.details.blurb} (7 different values) - 'Variant corrupted relic' (x1) - '' (x1) - 'Variant ostiarius' (x1) - 'Elite mummy guardian' (x1) - 'Mummy Pharoah' (x1) - 'Variant shanrigol heap' (x1) - 'Variant cu sith' (x1) - [languages] : object {3-14.system.details.languages} - details : string {3-14.system.details.languages.details} (4 different values) - '' (x3) - 'ancient osiriani' (x2) - 'telepathy 100 feet' (x1) - '(can\'t speak any language)' (x1) - value : array {3-14.system.details.languages.value} - Length: min=0 max=3 - Value type: string {3-14.system.details.languages.value.[]} (7 different values) - 'common' (x2) - 'sphinx' (x2) - 'necril' (x2) - 'elven' (x1) - 'diabolic' (x1) - 'shadowtongue' (x1) - 'fey' (x1) - [privateNotes] : string {3-14.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-14.system.details.publicNotes} (7 different values) - [reset] : string {3-14.system.details.reset} (3 different values) - '

1 minute

' (x2) - '

The trap resets over the course of the round and is ready to swing again 1 round later. It can be manually reset if Disabled.

' (x2) - '

The trap resets after 24 hours.

' (x2) - [routine] : string {3-14.system.details.routine} (same value: '') - saves : object {3-14.system.saves} - fortitude : object {3-14.system.saves.fortitude} - saveDetail : string {3-14.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-14.system.saves.fortitude.value} (8 different values) - 0 (x4) - 18 (x2) - 16 (x2) - 8 (x1) - 12 (x1) - 13 (x1) - 21 (x1) - 19 (x1) - reflex : object {3-14.system.saves.reflex} - saveDetail : string {3-14.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-14.system.saves.reflex.value} (6 different values) - 0 (x4) - 15 (x3) - 14 (x2) - 12 (x2) - 19 (x1) - 20 (x1) - will : object {3-14.system.saves.will} - saveDetail : string {3-14.system.saves.will.saveDetail} (same value: '') - value : integer {3-14.system.saves.will.value} (8 different values) - 0 (x6) - 14 (x1) - 10 (x1) - 17 (x1) - 18 (x1) - 20 (x1) - 12 (x1) - 19 (x1) - [statusEffects] : array<> {3-14.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {3-14.system.traits} - rarity : string {3-14.system.traits.rarity} (4 different values) - 'unique' (x6) - 'rare' (x3) - 'uncommon' (x3) - 'common' (x1) - size : object {3-14.system.traits.size} - value : string {3-14.system.traits.size.value} (2 different values) - 'med' (x11) - 'lg' (x2) - value : array {3-14.system.traits.value} - Length: min=1 max=6 - Value type: string {3-14.system.traits.value.[]} (17 different values) - [abilities] : object {3-14.system.abilities} - cha : object {3-14.system.abilities.cha} - mod : integer {3-14.system.abilities.cha.mod} (5 different values) - 5 (x2) - 6 (x2) - 0 (x1) - 2 (x1) - -5 (x1) - con : object {3-14.system.abilities.con} - mod : integer {3-14.system.abilities.con.mod} (5 different values) - 2 (x2) - 4 (x2) - 0 (x1) - 3 (x1) - 5 (x1) - dex : object {3-14.system.abilities.dex} - mod : integer {3-14.system.abilities.dex.mod} (4 different values) - 4 (x3) - 2 (x2) - 0 (x1) - 5 (x1) - int : object {3-14.system.abilities.int} - mod : integer {3-14.system.abilities.int.mod} (5 different values) - 0 (x2) - -2 (x2) - 2 (x1) - -4 (x1) - -3 (x1) - str : object {3-14.system.abilities.str} - mod : integer {3-14.system.abilities.str.mod} (6 different values) - 4 (x2) - -5 (x1) - 1 (x1) - 5 (x1) - 6 (x1) - 7 (x1) - wis : object {3-14.system.abilities.wis} - mod : integer {3-14.system.abilities.wis.mod} (4 different values) - 4 (x3) - 2 (x2) - 3 (x1) - 5 (x1) - [customModifiers] : object {3-14.system.customModifiers} - [initiative] : object {3-14.system.initiative} - statistic : string {3-14.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-14.system.perception} - details : string {3-14.system.perception.details} (2 different values) - '' (x6) - 'painsight, sense portal' (x1) - mod : integer {3-14.system.perception.mod} (5 different values) - 12 (x2) - 18 (x2) - 14 (x1) - 20 (x1) - 19 (x1) - senses : array {3-14.system.perception.senses} - Length: min=1 max=2 - Value type: object {3-14.system.perception.senses.[]} - [acuity] : string {3-14.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {3-14.system.perception.senses.[].range} (2 different values) - 30 (x2) - 60 (x1) - type : string {3-14.system.perception.senses.[].type} (6 different values) - 'darkvision' (x5) - 'lifesense' (x1) - 'greater-darkvision' (x1) - 'tremorsense' (x1) - 'low-light-vision' (x1) - 'scent' (x1) - [resources] : object {3-14.system.resources} - [focus] : object {3-14.system.resources.focus} - max : integer {3-14.system.resources.focus.max} (same value: 1) - value : integer {3-14.system.resources.focus.value} (same value: 1) - [skills] : object {3-14.system.skills} - [acrobatics] : object {3-14.system.skills.acrobatics} - base : integer {3-14.system.skills.acrobatics.base} (4 different values) - 14 (x1) - 11 (x1) - 16 (x1) - 18 (x1) - [athletics] : object {3-14.system.skills.athletics} - base : integer {3-14.system.skills.athletics.base} (4 different values) - 13 (x1) - 17 (x1) - 15 (x1) - 20 (x1) - [deception] : object {3-14.system.skills.deception} - base : integer {3-14.system.skills.deception.base} (same value: 18) - [diplomacy] : object {3-14.system.skills.diplomacy} - base : integer {3-14.system.skills.diplomacy.base} (same value: 18) - [intimidation] : object {3-14.system.skills.intimidation} - base : integer {3-14.system.skills.intimidation.base} (4 different values) - 15 (x1) - 9 (x1) - 21 (x1) - 20 (x1) - [occultism] : object {3-14.system.skills.occultism} - base : integer {3-14.system.skills.occultism.base} (same value: 15) - [religion] : object {3-14.system.skills.religion} - base : integer {3-14.system.skills.religion.base} (2 different values) - 16 (x1) - 20 (x1) - [stealth] : object {3-14.system.skills.stealth} - base : integer {3-14.system.skills.stealth.base} (3 different values) - 13 (x3) - 14 (x1) - 20 (x1) - [survival] : object {3-14.system.skills.survival} - base : integer {3-14.system.skills.survival.base} (2 different values) - 12 (x1) - 19 (x1) - [spellcasting] : object {3-14.system.spellcasting} - rituals : object {3-14.system.spellcasting.rituals} - dc : integer {3-14.system.spellcasting.rituals.dc} (same value: 26) - type : string {3-14.type} (2 different values) - 'npc' (x7) - 'hazard' (x6) - [prototypeToken] : object {3-14.prototypeToken} - name : string {3-14.prototypeToken.name} (3 different values) - 'Khisisi' (x2) - 'Hieracosphinx' (x1) - 'Glurorchaes' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/3-15.txt b/output/pf2e/packs/3-15.txt deleted file mode 100644 index bc5e06a..0000000 --- a/output/pf2e/packs/3-15.txt +++ /dev/null @@ -1,1092 +0,0 @@ -3-15 -Different values: 11 -===================================== -object {3-15} - _id : string {3-15._id} (all different values) - folder : string {3-15.folder} (same value: 'WgJldjMi4eXTp0vU') - img : string {3-15.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {3-15.items} - Length: min=5 max=26 - Value type: object {3-15.items.[]} - _id : string {3-15.items.[]._id} (93 different values) - img : string {3-15.items.[].img} (41 different values) - name : string {3-15.items.[].name} (83 different values) - sort : integer {3-15.items.[].sort} (26 different values) - system : object {3-15.items.[].system} - [acBonus] : integer {3-15.items.[].system.acBonus} (same value: 3) - [actionType] : object {3-15.items.[].system.actionType} - value : string {3-15.items.[].system.actionType.value} (4 different values) - 'passive' (x36) - 'action' (x13) - 'free' (x5) - 'reaction' (x4) - [actions] : object {3-15.items.[].system.actions} - [value] : integer {3-15.items.[].system.actions.value} (2 different values) - 2 (x8) - 1 (x5) - [area] : object {3-15.items.[].system.area} - [details] : string {3-15.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {3-15.items.[].system.area.type} (3 different values) - 'burst' (x11) - 'cone' (x5) - 'cylinder' (x1) - value : integer {3-15.items.[].system.area.value} (7 different values) - 10 (x7) - 60 (x3) - 15 (x2) - 20 (x2) - 5 (x1) - 40 (x1) - 50 (x1) - [attack] : object {3-15.items.[].system.attack} - value : string {3-15.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-15.items.[].system.attackEffects} - [custom] : string {3-15.items.[].system.attackEffects.custom} (same value: '') - value : array {3-15.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-15.items.[].system.attackEffects.value.[]} (5 different values) - 'improved-grab' (x3) - 'shuln-saliva' (x2) - 'isqulugia' (x1) - 'purple-worm-venom' (x1) - 'regurgitate' (x1) - [autoHeightenLevel] : object {3-15.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-15.items.[].system.baseItem} (2 different values) - 'staff' (x3) - 'hide-armor' (x3) - [bonus] : object {3-15.items.[].system.bonus} - value : integer {3-15.items.[].system.bonus.value} (10 different values) - 24 (x4) - 20 (x4) - 0 (x3) - 23 (x3) - 18 (x2) - 27 (x2) - 26 (x2) - 25 (x1) - 22 (x1) - 16 (x1) - [bonusDamage] : object {3-15.items.[].system.bonusDamage} - value : integer {3-15.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-15.items.[].system.bulk} - value : mixed - integer {3-15.items.[].system.bulk.value} (2 different values) - 1 (x3) - 2 (x3) - float {3-15.items.[].system.bulk.value} (same value: 0,1) - [category] : string {3-15.items.[].system.category} (6 different values) - 'offensive' (x36) - 'defensive' (x12) - 'interaction' (x10) - 'simple' (x3) - 'medium' (x3) - 'scroll' (x3) - [counteraction] : boolean {3-15.items.[].system.counteraction} (same value: False) - [damage] : object {3-15.items.[].system.damage} - [0] : object {3-15.items.[].system.damage.0} - [category] : empty - formula : string {3-15.items.[].system.damage.0.formula} (6 different values) - '12d6' (x3) - '8d6' (x3) - '1d6' (x3) - '1d8' (x3) - '2d4' (x3) - '14d6' (x1) - kinds : array {3-15.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {3-15.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x16) - 'healing' (x3) - materials : array<> {3-15.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.damage.0.type} (5 different values) - 'cold' (x6) - 'piercing' (x3) - 'acid' (x3) - 'vitality' (x3) - 'fire' (x1) - [applyMod] : boolean {3-15.items.[].system.damage.0.applyMod} (same value: False) - [damageType] : string {3-15.items.[].system.damage.damageType} (same value: 'bludgeoning') - [dice] : integer {3-15.items.[].system.damage.dice} (same value: 1) - [die] : string {3-15.items.[].system.damage.die} (same value: 'd4') - [gcovwqxwitqchoin] : object {3-15.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {3-15.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-15.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-15.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {3-15.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {3-15.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {3-15.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - description : object {3-15.items.[].system.description} - value : string {3-15.items.[].system.description.value} (75 different values) - [damageRolls] : object {3-15.items.[].system.damageRolls} - [0] : object {3-15.items.[].system.damageRolls.0} - damage : string {3-15.items.[].system.damageRolls.0.damage} (5 different values) - '2d8+15' (x2) - '2d8+13' (x2) - '1d12+15' (x1) - '1d10+13' (x1) - '2d12+9' (x1) - damageType : string {3-15.items.[].system.damageRolls.0.damageType} (2 different values) - 'slashing' (x6) - 'bludgeoning' (x1) - [1] : object {3-15.items.[].system.damageRolls.1} - damage : string {3-15.items.[].system.damageRolls.1.damage} (same value: '3d6') - damageType : string {3-15.items.[].system.damageRolls.1.damageType} (same value: 'piercing') - [1ct5xtyrbqxkeve4gasj] : object {3-15.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj} - damage : string {3-15.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj.damage} (same value: '3d10+13') - damageType : string {3-15.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj.damageType} (same value: 'piercing') - [75hbbls6ybqiuo9y0123] : object {3-15.items.[].system.damageRolls.75hbbls6ybqiuo9y0123} - damage : string {3-15.items.[].system.damageRolls.75hbbls6ybqiuo9y0123.damage} (2 different values) - '2d4+4' (x2) - '2d4+2' (x1) - damageType : string {3-15.items.[].system.damageRolls.75hbbls6ybqiuo9y0123.damageType} (same value: 'bludgeoning') - [c9wyts2r994eq8jhnch0] : object {3-15.items.[].system.damageRolls.c9wyts2r994eq8jhnch0} - damage : string {3-15.items.[].system.damageRolls.c9wyts2r994eq8jhnch0.damage} (same value: '1d10+11') - damageType : string {3-15.items.[].system.damageRolls.c9wyts2r994eq8jhnch0.damageType} (same value: 'bludgeoning') - [euiszbaasvqek43hpvu8] : object {3-15.items.[].system.damageRolls.euiszbaasvqek43hpvu8} - damage : string {3-15.items.[].system.damageRolls.euiszbaasvqek43hpvu8.damage} (2 different values) - '3d8+9' (x1) - '3d8+12' (x1) - damageType : string {3-15.items.[].system.damageRolls.euiszbaasvqek43hpvu8.damageType} (same value: 'piercing') - [i7sr4woj09gu4xx7dnoc] : object {3-15.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc} - damage : string {3-15.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc.damage} (2 different values) - '2d18+8' (x1) - '2d10+10' (x1) - damageType : string {3-15.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc.damageType} (same value: 'piercing') - [u7glfm4e26u0qq9lf0ii] : object {3-15.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii} - damage : string {3-15.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii.damage} (same value: '2d12+13') - damageType : string {3-15.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii.damageType} (same value: 'piercing') - [wq5dqagsc3rvealyfhid] : object {3-15.items.[].system.damageRolls.wq5dqagsc3rvealyfhid} - damage : string {3-15.items.[].system.damageRolls.wq5dqagsc3rvealyfhid.damage} (2 different values) - '3d8+8' (x1) - '2d8+10' (x1) - damageType : string {3-15.items.[].system.damageRolls.wq5dqagsc3rvealyfhid.damageType} (same value: 'slashing') - publication : object {3-15.items.[].system.publication} - license : string {3-15.items.[].system.publication.license} (2 different values) - 'OGL' (x155) - 'ORC' (x7) - remaster : boolean {3-15.items.[].system.publication.remaster} (2 different values) - False (x155) - True (x7) - title : string {3-15.items.[].system.publication.title} (6 different values) - '' (x87) - 'Pathfinder Core Rulebook' (x50) - 'Pathfinder Bestiary' (x15) - 'Pathfinder Player Core' (x4) - 'Pathfinder Advanced Player\'s Guide' (x3) - 'Pathfinder GM Core' (x3) - [checkPenalty] : integer {3-15.items.[].system.checkPenalty} (same value: -2) - rules : ignored (Foundry rules object) {3-15.items.[].system.rules} - [containerId] : empty - [cost] : object {3-15.items.[].system.cost} - value : string {3-15.items.[].system.cost.value} (same value: '') - [deathNote] : boolean {3-15.items.[].system.deathNote} (same value: True) - [defense] : object {3-15.items.[].system.defense} - save : object {3-15.items.[].system.defense.save} - basic : boolean {3-15.items.[].system.defense.save.basic} (2 different values) - False (x21) - True (x6) - statistic : string {3-15.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x13) - 'fortitude' (x7) - 'will' (x7) - [dexCap] : integer {3-15.items.[].system.dexCap} (same value: 2) - [duration] : object {3-15.items.[].system.duration} - sustained : boolean {3-15.items.[].system.duration.sustained} (2 different values) - False (x61) - True (x5) - value : string {3-15.items.[].system.duration.value} (9 different values) - '' (x30) - '1 minute' (x10) - 'varies' (x7) - '10 minutes' (x7) - '5 minutes' (x4) - 'until the next time you make your daily preparations' (x4) - '1 or more rounds (see below)' (x2) - '24 hours' (x1) - '1 hour' (x1) - [equipped] : object {3-15.items.[].system.equipped} - carryType : string {3-15.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {3-15.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {3-15.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {3-15.items.[].system.frequency} - max : integer {3-15.items.[].system.frequency.max} (same value: 1) - per : string {3-15.items.[].system.frequency.per} (same value: 'day') - value : integer {3-15.items.[].system.frequency.value} (same value: 1) - [group] : string {3-15.items.[].system.group} (2 different values) - 'club' (x3) - 'leather' (x3) - [hardness] : integer {3-15.items.[].system.hardness} (same value: 0) - [heightening] : object {3-15.items.[].system.heightening} - [damage] : object {3-15.items.[].system.heightening.damage} - 0 : string {3-15.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x7) - '1d8' (x3) - '1d4' (x3) - [interval] : integer {3-15.items.[].system.heightening.interval} (same value: 1) - type : string {3-15.items.[].system.heightening.type} (2 different values) - 'interval' (x13) - 'fixed' (x10) - [levels] : object {3-15.items.[].system.heightening.levels} - [3] : object {3-15.items.[].system.heightening.levels.3} - [damage] : object {3-15.items.[].system.heightening.levels.3.damage} - 0 : object {3-15.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {3-15.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-15.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {3-15.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {3-15.items.[].system.heightening.levels.3.target} - value : string {3-15.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - 4 : object {3-15.items.[].system.heightening.levels.4} - area : object {3-15.items.[].system.heightening.levels.4.area} - areaType : string {3-15.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - value : string {3-15.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {3-15.items.[].system.heightening.levels.4.range} - value : string {3-15.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - [5] : object {3-15.items.[].system.heightening.levels.5} - damage : object {3-15.items.[].system.heightening.levels.5.damage} - 0 : object {3-15.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {3-15.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-15.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {3-15.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [7] : object {3-15.items.[].system.heightening.levels.7} - [damage] : object {3-15.items.[].system.heightening.levels.7.damage} - 0 : object {3-15.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {3-15.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-15.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {3-15.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {3-15.items.[].system.heightening.levels.7.target} - value : string {3-15.items.[].system.heightening.levels.7.target.value} (same value: '6 creatures') - [9] : object {3-15.items.[].system.heightening.levels.9} - damage : object {3-15.items.[].system.heightening.levels.9.damage} - 0 : object {3-15.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {3-15.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-15.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {3-15.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {3-15.items.[].system.hp} - max : integer {3-15.items.[].system.hp.max} (same value: 0) - value : integer {3-15.items.[].system.hp.value} (same value: 0) - [level] : object {3-15.items.[].system.level} - value : integer {3-15.items.[].system.level.value} (10 different values) - 1 (x25) - 5 (x13) - 3 (x9) - 6 (x7) - 4 (x7) - 0 (x6) - 2 (x3) - 11 (x2) - 7 (x2) - 9 (x1) - [location] : object {3-15.items.[].system.location} - [heightenedLevel] : integer {3-15.items.[].system.location.heightenedLevel} (2 different values) - 4 (x3) - 1 (x1) - [uses] : object {3-15.items.[].system.location.uses} - max : integer {3-15.items.[].system.location.uses.max} (same value: 3) - value : integer {3-15.items.[].system.location.uses.value} (same value: 3) - value : string {3-15.items.[].system.location.value} (3 different values) - 'c5mAG4o3GPHnBoMP' (x50) - '5p5UO2vVsNmY2INe' (x8) - 'boOcmJoGp5w8sRkS' (x8) - [material] : object {3-15.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {3-15.items.[].system.mod} - value : integer {3-15.items.[].system.mod.value} (2 different values) - 19 (x2) - 16 (x1) - [overlays] : object {3-15.items.[].system.overlays} - 37gy7l19tik74o4s : object {3-15.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {3-15.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {3-15.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - 7qdtetowq348s9oc : object {3-15.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {3-15.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {3-15.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {3-15.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {3-15.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {3-15.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {3-15.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {3-15.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {3-15.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - lfxcoz2d3f8j2zq1 : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [prepared] : object {3-15.items.[].system.prepared} - flexible : boolean {3-15.items.[].system.prepared.flexible} (same value: False) - value : string {3-15.items.[].system.prepared.value} (2 different values) - 'prepared' (x3) - 'innate' (x3) - [price] : object {3-15.items.[].system.price} - value : object {3-15.items.[].system.price.value} - [gp] : integer {3-15.items.[].system.price.value.gp} (3 different values) - 2 (x3) - 300 (x2) - 150 (x1) - [proficiency] : object {3-15.items.[].system.proficiency} - value : integer {3-15.items.[].system.proficiency.value} (2 different values) - 1 (x3) - 0 (x3) - [proficient] : object {3-15.items.[].system.proficient} - value : integer {3-15.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {3-15.items.[].system.quantity} (same value: 1) - [range] : object {3-15.items.[].system.range} - value : string {3-15.items.[].system.range.value} (6 different values) - '30 feet' (x20) - '120 feet' (x18) - 'touch' (x16) - '' (x6) - 'varies' (x3) - '500 feet' (x3) - [reload] : object {3-15.items.[].system.reload} - value : string {3-15.items.[].system.reload.value} (same value: '') - [requirements] : string {3-15.items.[].system.requirements} (same value: '') - [runes] : object {3-15.items.[].system.runes} - potency : integer {3-15.items.[].system.runes.potency} (same value: 1) - property : array<> {3-15.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-15.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-15.items.[].system.runes.striking} (same value: 1) - [size] : string {3-15.items.[].system.size} (same value: 'med') - [slots] : object {3-15.items.[].system.slots} - [slot0] : object {3-15.items.[].system.slots.slot0} - max : integer {3-15.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {3-15.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {3-15.items.[].system.slots.slot0.prepared.[]} - id : string {3-15.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'mFstY6UY5AtK9xm1' (x3) - 'c9fCd97It4sWXUPA' (x3) - 'X1zMemEejg9OlINO' (x3) - 'jV0Ii2o4YYDggg3i' (x3) - 'iTKWPKqHKtjYhMGe' (x3) - [slot3] : object {3-15.items.[].system.slots.slot3} - max : integer {3-15.items.[].system.slots.slot3.max} (same value: 4) - prepared : array {3-15.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {3-15.items.[].system.slots.slot3.prepared.[]} - id : string {3-15.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'gYCGPoeDfZJDqFTl' (x3) - '3aXwAKB9WtCCyMLS' (x3) - 'uvbNRjohhbP8UV3Y' (x3) - 'hm7S7qEzPNqqPKzc' (x3) - [slot4] : object {3-15.items.[].system.slots.slot4} - max : integer {3-15.items.[].system.slots.slot4.max} (same value: 4) - prepared : array {3-15.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {3-15.items.[].system.slots.slot4.prepared.[]} - id : string {3-15.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'hm7S7qEzPNqqPKzc' (x6) - '7hyLZ7BE0RbQFIjJ' (x3) - '3I8CInNeYj7j4iJC' (x3) - [slot5] : object {3-15.items.[].system.slots.slot5} - max : integer {3-15.items.[].system.slots.slot5.max} (2 different values) - 4 (x2) - 3 (x1) - prepared : array {3-15.items.[].system.slots.slot5.prepared} - Length: min=3 max=4 - Value type: object {3-15.items.[].system.slots.slot5.prepared.[]} - id : string {3-15.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'MO2V058hRBnXbHY4' (x3) - 'CPd9I6KY3BWhm2h4' (x3) - '73FcW9hxDA8aeGgT' (x3) - 'hm7S7qEzPNqqPKzc' (x2) - [slot6] : object {3-15.items.[].system.slots.slot6} - max : integer {3-15.items.[].system.slots.slot6.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {3-15.items.[].system.slots.slot6.prepared} - Length: min=3 max=4 - Value type: object {3-15.items.[].system.slots.slot6.prepared.[]} - id : string {3-15.items.[].system.slots.slot6.prepared.[].id} (4 different values) - 'iDOmLldWeH92acN4' (x2) - 'AFrs7Qdxl2P6N3tv' (x2) - 'JkKgkTQDjHylEL0T' (x2) - 'hm7S7qEzPNqqPKzc' (x1) - [slot7] : object {3-15.items.[].system.slots.slot7} - max : integer {3-15.items.[].system.slots.slot7.max} (same value: 3) - prepared : array {3-15.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {3-15.items.[].system.slots.slot7.prepared.[]} - id : string {3-15.items.[].system.slots.slot7.prepared.[].id} (3 different values) - '7KKHrst3qiOlWyLu' (x1) - '73FcW9hxDA8aeGgT' (x1) - 'ksWcfDNGDpF63VjC' (x1) - [slug] : string {3-15.items.[].system.slug} (45 different values) - [speedPenalty] : integer {3-15.items.[].system.speedPenalty} (same value: -5) - [spell] : object {3-15.items.[].system.spell} - _id : string {3-15.items.[].system.spell._id} (3 different values) - 'lXgzA5H9dj7TZIwp' (x1) - 'sTn7EQ0Eh0kfG64X' (x1) - 'P7opBCbwZQ3cTGbk' (x1) - _stats : object {3-15.items.[].system.spell._stats} - compendiumSource : string {3-15.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs') - img : string {3-15.items.[].system.spell.img} (same value: 'icons/magic/life/cross-worn-green.webp') - name : string {3-15.items.[].system.spell.name} (same value: 'Heal') - sort : integer {3-15.items.[].system.spell.sort} (same value: 0) - system : object {3-15.items.[].system.spell.system} - [area] : empty - cost : object {3-15.items.[].system.spell.system.cost} - value : string {3-15.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {3-15.items.[].system.spell.system.counteraction} (same value: False) - damage : object {3-15.items.[].system.spell.system.damage} - 0 : object {3-15.items.[].system.spell.system.damage.0} - applyMod : boolean {3-15.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-15.items.[].system.spell.system.damage.0.formula} (same value: '1d8') - kinds : array {3-15.items.[].system.spell.system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {3-15.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x3) - 'healing' (x3) - materials : array<> {3-15.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-15.items.[].system.spell.system.damage.0.type} (same value: 'vitality') - defense : object {3-15.items.[].system.spell.system.defense} - save : object {3-15.items.[].system.spell.system.defense.save} - basic : boolean {3-15.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {3-15.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - description : object {3-15.items.[].system.spell.system.description} - value : string {3-15.items.[].system.spell.system.description.value} (same value: '

You channel vital energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

-

1 The spell has a range of touch.

-

2 (concentrate) The spell has a range of 30 feet. If you\'re healing a living creature, increase the Hit Points restored by 8.

-

3 (concentrate) You disperse vital energy in a @Template[emanation|distance:30]. This targets all living and undead creatures in the burst.

-
-

Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

') - duration : object {3-15.items.[].system.spell.system.duration} - sustained : boolean {3-15.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {3-15.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {3-15.items.[].system.spell.system.heightening} - damage : object {3-15.items.[].system.spell.system.heightening.damage} - 0 : string {3-15.items.[].system.spell.system.heightening.damage.0} (same value: '1d8') - interval : integer {3-15.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {3-15.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {3-15.items.[].system.spell.system.level} - value : integer {3-15.items.[].system.spell.system.level.value} (same value: 1) - location : object {3-15.items.[].system.spell.system.location} - heightenedLevel : integer {3-15.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 6 (x2) - 5 (x1) - [value] : empty - overlays : object {3-15.items.[].system.spell.system.overlays} - 37gy7l19tik74o4s : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - damage : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - 7qdtetowq348s9oc : object {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - range : object {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - area : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - lfxcoz2d3f8j2zq1 : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - publication : object {3-15.items.[].system.spell.system.publication} - license : string {3-15.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {3-15.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {3-15.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {3-15.items.[].system.spell.system.range} - value : string {3-15.items.[].system.spell.system.range.value} (same value: 'varies') - requirements : string {3-15.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {3-15.items.[].system.spell.system.rules} - slug : string {3-15.items.[].system.spell.system.slug} (same value: 'heal') - target : object {3-15.items.[].system.spell.system.target} - value : string {3-15.items.[].system.spell.system.target.value} (same value: '1 willing living creature or 1 undead') - time : object {3-15.items.[].system.spell.system.time} - value : string {3-15.items.[].system.spell.system.time.value} (same value: '1 to 3') - traits : object {3-15.items.[].system.spell.system.traits} - rarity : string {3-15.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {3-15.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {3-15.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'divine' (x3) - 'primal' (x3) - value : array {3-15.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {3-15.items.[].system.spell.system.traits.value.[]} (3 different values) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - type : string {3-15.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {3-15.items.[].system.spelldc} - dc : integer {3-15.items.[].system.spelldc.dc} (2 different values) - 28 (x4) - 30 (x2) - item : integer {3-15.items.[].system.spelldc.item} (same value: 0) - mod : integer {3-15.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-15.items.[].system.spelldc.value} (2 different values) - 20 (x4) - 22 (x2) - [splashDamage] : object {3-15.items.[].system.splashDamage} - value : integer {3-15.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {3-15.items.[].system.strength} (same value: 2) - [target] : object {3-15.items.[].system.target} - value : string {3-15.items.[].system.target.value} (10 different values) - '1 creature' (x22) - '' (x22) - '1 living creature touched' (x3) - '1 creature touched' (x3) - 'cube of stone 10 feet across or smaller' (x3) - '1 willing living creature or 1 undead' (x3) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x3) - '1 dying creature' (x3) - '1 creature made of flesh' (x2) - 'petrified creature or human-size stone object' (x2) - [time] : object {3-15.items.[].system.time} - value : string {3-15.items.[].system.time.value} (5 different values) - '2' (x59) - '1 to 3' (x3) - '3' (x2) - '1 minute' (x1) - '10 minutes' (x1) - [tradition] : object {3-15.items.[].system.tradition} - value : string {3-15.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {3-15.items.[].system.traits} - rarity : string {3-15.items.[].system.traits.rarity} (2 different values) - 'common' (x152) - 'uncommon' (x1) - [traditions] : array {3-15.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {3-15.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x62) - 'arcane' (x48) - 'occult' (x25) - 'divine' (x24) - value : array {3-15.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {3-15.items.[].system.traits.value.[]} (38 different values) - [usage] : object {3-15.items.[].system.usage} - value : string {3-15.items.[].system.usage.value} (same value: 'held-in-one-hand') - [uses] : object {3-15.items.[].system.uses} - autoDestroy : boolean {3-15.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-15.items.[].system.uses.max} (same value: 1) - value : integer {3-15.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-15.items.[].system.weaponType} - value : string {3-15.items.[].system.weaponType.value} (2 different values) - 'melee' (x19) - 'ranged' (x1) - type : string {3-15.items.[].type} (8 different values) - 'spell' (x66) - 'action' (x58) - 'melee' (x20) - 'spellcastingEntry' (x6) - 'weapon' (x3) - 'armor' (x3) - 'consumable' (x3) - 'lore' (x3) - [_stats] : object {3-15.items.[]._stats} - compendiumSource : string {3-15.items.[]._stats.compendiumSource} (43 different values) - [flags] : object {3-15.items.[].flags} - pf2e : object {3-15.items.[].flags.pf2e} - linkedWeapon : string {3-15.items.[].flags.pf2e.linkedWeapon} (same value: 'qXrPPWuFK3gBJ0SJ') - name : string {3-15.name} (all different values) - [prototypeToken] : object {3-15.prototypeToken} - name : string {3-15.prototypeToken.name} (5 different values) - 'Eltha Embercall' (x3) - 'Caliclotherax' (x2) - 'Sparkles' (x2) - 'Drakauthix' (x1) - 'Old Drakauthix' (x1) - system : object {3-15.system} - abilities : object {3-15.system.abilities} - cha : object {3-15.system.abilities.cha} - mod : integer {3-15.system.abilities.cha.mod} (4 different values) - 1 (x5) - 5 (x3) - 0 (x2) - -1 (x1) - con : object {3-15.system.abilities.con} - mod : integer {3-15.system.abilities.con.mod} (4 different values) - 5 (x3) - 6 (x3) - 7 (x3) - 4 (x2) - dex : object {3-15.system.abilities.dex} - mod : integer {3-15.system.abilities.dex.mod} (5 different values) - 2 (x7) - 5 (x1) - -1 (x1) - 4 (x1) - 3 (x1) - int : object {3-15.system.abilities.int} - mod : integer {3-15.system.abilities.int.mod} (6 different values) - 1 (x3) - 2 (x2) - -4 (x2) - -3 (x2) - 3 (x1) - -5 (x1) - str : object {3-15.system.abilities.str} - mod : integer {3-15.system.abilities.str.mod} (5 different values) - 7 (x4) - 2 (x3) - 8 (x2) - 9 (x1) - 6 (x1) - wis : object {3-15.system.abilities.wis} - mod : integer {3-15.system.abilities.wis.mod} (6 different values) - 3 (x3) - 5 (x2) - 2 (x2) - 4 (x2) - 7 (x1) - -1 (x1) - attributes : object {3-15.system.attributes} - ac : object {3-15.system.attributes.ac} - details : string {3-15.system.attributes.ac.details} (2 different values) - '' (x10) - 'all-around vision' (x1) - value : integer {3-15.system.attributes.ac.value} (8 different values) - 29 (x3) - 28 (x2) - 36 (x1) - 33 (x1) - 25 (x1) - 27 (x1) - 30 (x1) - 31 (x1) - allSaves : object {3-15.system.attributes.allSaves} - value : string {3-15.system.attributes.allSaves.value} (2 different values) - '' (x9) - '+1 status to all saves vs. magic' (x2) - hp : object {3-15.system.attributes.hp} - details : string {3-15.system.attributes.hp.details} (2 different values) - '' (x10) - 'regeneration 10 (deactivated by cold)' (x1) - max : integer {3-15.system.attributes.hp.max} (9 different values) - 170 (x2) - 210 (x2) - 185 (x1) - 190 (x1) - 140 (x1) - 250 (x1) - 240 (x1) - 175 (x1) - 120 (x1) - temp : integer {3-15.system.attributes.hp.temp} (same value: 0) - value : integer {3-15.system.attributes.hp.value} (9 different values) - 210 (x2) - 190 (x2) - 170 (x1) - 185 (x1) - 140 (x1) - 250 (x1) - 240 (x1) - 175 (x1) - 120 (x1) - speed : object {3-15.system.attributes.speed} - [details] : string {3-15.system.attributes.speed.details} (2 different values) - 'unstoppable burrow' (x2) - 'swamp stride' (x1) - otherSpeeds : array {3-15.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {3-15.system.attributes.speed.otherSpeeds.[]} - type : string {3-15.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'burrow' (x5) - 'fly' (x4) - 'swim' (x2) - value : integer {3-15.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 20 (x5) - 35 (x2) - 120 (x2) - 25 (x1) - 40 (x1) - value : integer {3-15.system.attributes.speed.value} (5 different values) - 20 (x3) - 40 (x3) - 50 (x2) - 0 (x2) - 25 (x1) - [adjustment] : string {3-15.system.attributes.adjustment} (same value: 'elite') - [immunities] : array {3-15.system.attributes.immunities} - Length: min=1 max=2 - Value type: object {3-15.system.attributes.immunities.[]} - type : string {3-15.system.attributes.immunities.[].type} (3 different values) - 'paralyzed' (x2) - 'sleep' (x2) - 'swarm-mind' (x1) - [resistances] : array {3-15.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {3-15.system.attributes.resistances.[]} - [exceptions] : array {3-15.system.attributes.resistances.[].exceptions} - Length: min=2 max=2 - Value type: string {3-15.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x2) - 'bludgeoning' (x2) - type : string {3-15.system.attributes.resistances.[].type} (3 different values) - 'physical' (x2) - 'poison' (x2) - 'fire' (x1) - value : integer {3-15.system.attributes.resistances.[].value} (3 different values) - 10 (x3) - 15 (x1) - 8 (x1) - [weaknesses] : array {3-15.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {3-15.system.attributes.weaknesses.[]} - type : string {3-15.system.attributes.weaknesses.[].type} (4 different values) - 'sonic' (x2) - 'fire' (x2) - 'slashing' (x2) - 'cold' (x1) - value : integer {3-15.system.attributes.weaknesses.[].value} (2 different values) - 10 (x6) - 15 (x1) - details : object {3-15.system.details} - blurb : string {3-15.system.details.blurb} (7 different values) - '' (x5) - 'variant Adult Crystal Dragon' (x1) - 'Adult Crystal Dragon' (x1) - 'variant Isqulug' (x1) - 'variant Purple Worm' (x1) - 'weak Shuln' (x1) - 'variant Shuln' (x1) - languages : object {3-15.system.details.languages} - details : string {3-15.system.details.languages.details} (same value: '') - value : array {3-15.system.details.languages.value} - Length: min=0 max=4 - Value type: string {3-15.system.details.languages.value.[]} (7 different values) - 'common' (x5) - 'sakvroth' (x5) - 'dwarven' (x3) - 'wildsong' (x3) - 'draconic' (x2) - 'petran' (x2) - 'aklo' (x1) - level : object {3-15.system.details.level} - value : integer {3-15.system.details.level.value} (5 different values) - 9 (x4) - 11 (x3) - 12 (x2) - 13 (x1) - 10 (x1) - privateNotes : string {3-15.system.details.privateNotes} (same value: '') - publicNotes : string {3-15.system.details.publicNotes} (6 different values) - publication : object {3-15.system.details.publication} - license : string {3-15.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-15.system.details.publication.remaster} (same value: False) - title : string {3-15.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-15: Cavern of Sundered Songs') - initiative : object {3-15.system.initiative} - statistic : string {3-15.system.initiative.statistic} (same value: 'perception') - perception : object {3-15.system.perception} - details : string {3-15.system.perception.details} (2 different values) - '' (x9) - 'sporesight (imprecise) 60 feet' (x2) - mod : integer {3-15.system.perception.mod} (7 different values) - 24 (x2) - 22 (x2) - 20 (x2) - 18 (x2) - 17 (x1) - 19 (x1) - 16 (x1) - senses : array {3-15.system.perception.senses} - Length: min=1 max=3 - Value type: object {3-15.system.perception.senses.[]} - [acuity] : string {3-15.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {3-15.system.perception.senses.[].range} (3 different values) - 30 (x5) - 60 (x2) - 100 (x1) - type : string {3-15.system.perception.senses.[].type} (5 different values) - 'darkvision' (x8) - 'scent' (x5) - 'tremorsense' (x3) - 'low-light-vision' (x2) - 'greater-darkvision' (x1) - resources : object {3-15.system.resources} - [focus] : object {3-15.system.resources.focus} - max : integer {3-15.system.resources.focus.max} (same value: 1) - value : integer {3-15.system.resources.focus.value} (same value: 1) - saves : object {3-15.system.saves} - fortitude : object {3-15.system.saves.fortitude} - saveDetail : string {3-15.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-15.system.saves.fortitude.value} (8 different values) - 20 (x2) - 24 (x2) - 21 (x2) - 27 (x1) - 17 (x1) - 22 (x1) - 26 (x1) - 23 (x1) - reflex : object {3-15.system.saves.reflex} - saveDetail : string {3-15.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-15.system.saves.reflex.value} (6 different values) - 17 (x3) - 15 (x3) - 19 (x2) - 21 (x1) - 13 (x1) - 18 (x1) - will : object {3-15.system.saves.will} - saveDetail : string {3-15.system.saves.will.saveDetail} (same value: '') - value : integer {3-15.system.saves.will.value} (7 different values) - 19 (x3) - 24 (x2) - 20 (x2) - 22 (x1) - 15 (x1) - 16 (x1) - 17 (x1) - skills : object {3-15.system.skills} - [acrobatics] : object {3-15.system.skills.acrobatics} - base : integer {3-15.system.skills.acrobatics.base} (6 different values) - 20 (x2) - 22 (x1) - 19 (x1) - 15 (x1) - 18 (x1) - 23 (x1) - [athletics] : object {3-15.system.skills.athletics} - base : integer {3-15.system.skills.athletics.base} (7 different values) - 21 (x2) - 28 (x2) - 24 (x1) - 20 (x1) - 18 (x1) - 22 (x1) - 23 (x1) - [crafting] : object {3-15.system.skills.crafting} - base : integer {3-15.system.skills.crafting.base} (2 different values) - 19 (x2) - 16 (x1) - [deception] : object {3-15.system.skills.deception} - base : integer {3-15.system.skills.deception.base} (2 different values) - 26 (x1) - 22 (x1) - [intimidation] : object {3-15.system.skills.intimidation} - base : integer {3-15.system.skills.intimidation.base} (2 different values) - 26 (x1) - 22 (x1) - [nature] : object {3-15.system.skills.nature} - base : integer {3-15.system.skills.nature.base} (4 different values) - 24 (x2) - 20 (x2) - 22 (x1) - 19 (x1) - [stealth] : object {3-15.system.skills.stealth} - base : integer {3-15.system.skills.stealth.base} (5 different values) - 19 (x2) - 17 (x2) - 24 (x1) - 21 (x1) - 20 (x1) - [survival] : object {3-15.system.skills.survival} - base : integer {3-15.system.skills.survival.base} (4 different values) - 20 (x4) - 22 (x2) - 23 (x1) - 18 (x1) - traits : object {3-15.system.traits} - rarity : string {3-15.system.traits.rarity} (4 different values) - 'unique' (x7) - 'uncommon' (x2) - 'common' (x1) - 'rare' (x1) - size : object {3-15.system.traits.size} - value : string {3-15.system.traits.size.value} (3 different values) - 'huge' (x6) - 'med' (x4) - 'grg' (x1) - value : array {3-15.system.traits.value} - Length: min=1 max=4 - Value type: string {3-15.system.traits.value.[]} (all different values) - type : string {3-15.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/3-16.txt b/output/pf2e/packs/3-16.txt deleted file mode 100644 index 15cb093..0000000 --- a/output/pf2e/packs/3-16.txt +++ /dev/null @@ -1,696 +0,0 @@ -3-16 -Different values: 10 -===================================== -object {3-16} - _id : string {3-16._id} (all different values) - folder : string {3-16.folder} (same value: 'pfQtDiONoNU5a61u') - img : string {3-16.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {3-16.items} - Length: min=5 max=33 - Value type: object {3-16.items.[]} - _id : string {3-16.items.[]._id} (105 different values) - img : string {3-16.items.[].img} (57 different values) - name : string {3-16.items.[].name} (77 different values) - sort : integer {3-16.items.[].sort} (33 different values) - system : object {3-16.items.[].system} - [acBonus] : integer {3-16.items.[].system.acBonus} (4 different values) - 2 (x2) - 1 (x2) - 3 (x1) - 4 (x1) - [actionType] : object {3-16.items.[].system.actionType} - value : string {3-16.items.[].system.actionType.value} (3 different values) - 'passive' (x13) - 'action' (x9) - 'reaction' (x5) - description : object {3-16.items.[].system.description} - value : string {3-16.items.[].system.description.value} (73 different values) - [actions] : object {3-16.items.[].system.actions} - [value] : integer {3-16.items.[].system.actions.value} (2 different values) - 1 (x7) - 2 (x2) - [area] : object {3-16.items.[].system.area} - type : string {3-16.items.[].system.area.type} (3 different values) - 'emanation' (x9) - 'cone' (x2) - 'burst' (x1) - value : integer {3-16.items.[].system.area.value} (4 different values) - 60 (x5) - 30 (x4) - 15 (x2) - 10 (x1) - [attack] : object {3-16.items.[].system.attack} - value : string {3-16.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-16.items.[].system.attackEffects} - [custom] : string {3-16.items.[].system.attackEffects.custom} (same value: '') - value : array {3-16.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-16.items.[].system.attackEffects.value.[]} (same value: 'grab') - [autoHeightenLevel] : object {3-16.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-16.items.[].system.baseItem} (13 different values) - [bonus] : object {3-16.items.[].system.bonus} - value : integer {3-16.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {3-16.items.[].system.bonusDamage} - value : integer {3-16.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-16.items.[].system.bulk} - value : mixed - integer {3-16.items.[].system.bulk.value} (3 different values) - 1 (x17) - 0 (x7) - 2 (x3) - float {3-16.items.[].system.bulk.value} (same value: 0,1) - [category] : string {3-16.items.[].system.category} (8 different values) - 'defensive' (x10) - 'offensive' (x10) - 'simple' (x10) - 'interaction' (x7) - 'martial' (x5) - 'ammo' (x5) - 'light' (x3) - 'medium' (x2) - [checkPenalty] : integer {3-16.items.[].system.checkPenalty} (2 different values) - -1 (x3) - -2 (x2) - [containerId] : empty - [cost] : object {3-16.items.[].system.cost} - value : string {3-16.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-16.items.[].system.counteraction} (same value: False) - [damage] : object {3-16.items.[].system.damage} - [0] : object {3-16.items.[].system.damage.0} - [category] : empty - formula : string {3-16.items.[].system.damage.0.formula} (6 different values) - '1d4+1' (x4) - '2d6' (x2) - '0' (x2) - '1d4' (x2) - '1d10+4' (x2) - '3d8' (x1) - kinds : array {3-16.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-16.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x11) - 'healing' (x2) - materials : array<> {3-16.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-16.items.[].system.damage.0.type} (6 different values) - 'force' (x4) - 'fire' (x2) - 'mental' (x2) - 'electricity' (x2) - 'untyped' (x2) - 'acid' (x1) - [applyMod] : boolean {3-16.items.[].system.damage.0.applyMod} (2 different values) - True (x4) - False (x1) - [damageType] : string {3-16.items.[].system.damage.damageType} (3 different values) - 'piercing' (x9) - 'bludgeoning' (x5) - 'slashing' (x1) - [dice] : integer {3-16.items.[].system.damage.dice} (same value: 1) - [die] : string {3-16.items.[].system.damage.die} (4 different values) - 'd8' (x6) - 'd6' (x4) - 'd4' (x4) - 'd10' (x1) - [damageRolls] : object {3-16.items.[].system.damageRolls} - [oiodqohoofafi7fqe4of] : object {3-16.items.[].system.damageRolls.oiodqohoofafi7fqe4of} - damage : string {3-16.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damage} (same value: '1d6+4') - damageType : string {3-16.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damageType} (same value: 'bludgeoning') - [zd8hqvn5zfbs18prbt8h] : object {3-16.items.[].system.damageRolls.zd8hqvn5zfbs18prbt8h} - damage : string {3-16.items.[].system.damageRolls.zd8hqvn5zfbs18prbt8h.damage} (2 different values) - '2d8+7' (x1) - '2d8+10' (x1) - damageType : string {3-16.items.[].system.damageRolls.zd8hqvn5zfbs18prbt8h.damageType} (same value: 'bludgeoning') - 0 : object {3-16.items.[].system.damageRolls.0} - damage : string {3-16.items.[].system.damageRolls.0.damage} (all different values) - damageType : string {3-16.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x7) - 'bludgeoning' (x5) - 'slashing' (x1) - [deathNote] : boolean {3-16.items.[].system.deathNote} (same value: True) - [defense] : object {3-16.items.[].system.defense} - save : object {3-16.items.[].system.defense.save} - basic : boolean {3-16.items.[].system.defense.save.basic} (2 different values) - False (x7) - True (x6) - statistic : string {3-16.items.[].system.defense.save.statistic} (3 different values) - 'will' (x7) - 'reflex' (x5) - 'fortitude' (x1) - [dexCap] : integer {3-16.items.[].system.dexCap} (4 different values) - 4 (x2) - 2 (x1) - 1 (x1) - 3 (x1) - [duration] : object {3-16.items.[].system.duration} - sustained : boolean {3-16.items.[].system.duration.sustained} (2 different values) - False (x46) - True (x8) - value : string {3-16.items.[].system.duration.value} (8 different values) - '' (x27) - '1 round' (x6) - 'see below' (x4) - 'until the start of your next turn' (x4) - '1 hour' (x4) - '10 minutes' (x3) - 'unlimited' (x3) - '1 minute' (x3) - [equipped] : object {3-16.items.[].system.equipped} - carryType : string {3-16.items.[].system.equipped.carryType} (2 different values) - 'worn' (x38) - 'held' (x1) - [handsHeld] : integer {3-16.items.[].system.equipped.handsHeld} (3 different values) - 1 (x18) - 0 (x10) - 2 (x6) - [inSlot] : boolean {3-16.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {3-16.items.[].system.frequency} - max : integer {3-16.items.[].system.frequency.max} (same value: 1) - per : string {3-16.items.[].system.frequency.per} (same value: 'round') - value : integer {3-16.items.[].system.frequency.value} (same value: 1) - [heightening] : object {3-16.items.[].system.heightening} - damage : object {3-16.items.[].system.heightening.damage} - 0 : string {3-16.items.[].system.heightening.damage.0} (6 different values) - '2d6' (x2) - '1d6' (x2) - '1d4' (x2) - '1d4+1' (x2) - '1d10+4' (x2) - '2d8' (x1) - interval : integer {3-16.items.[].system.heightening.interval} (2 different values) - 1 (x6) - 2 (x5) - type : string {3-16.items.[].system.heightening.type} (same value: 'interval') - [location] : object {3-16.items.[].system.location} - [heightenedLevel] : integer {3-16.items.[].system.location.heightenedLevel} (3 different values) - 1 (x8) - 2 (x5) - 3 (x2) - [signature] : boolean {3-16.items.[].system.location.signature} (same value: True) - value : string {3-16.items.[].system.location.value} (4 different values) - 'owBd74YHegCqxDhR' (x25) - 'ezgpbQSl4o3vFJaU' (x19) - 'DipxFEdiddYHWirp' (x8) - '2xwVAGUh92PRESt7' (x2) - [price] : object {3-16.items.[].system.price} - [per] : integer {3-16.items.[].system.price.per} (same value: 10) - value : object {3-16.items.[].system.price.value} - [cp] : integer {3-16.items.[].system.price.value.cp} (same value: 8) - [gp] : integer {3-16.items.[].system.price.value.gp} (6 different values) - 3 (x10) - 2 (x5) - 4 (x3) - 1 (x3) - 50 (x2) - 8 (x1) - [sp] : integer {3-16.items.[].system.price.value.sp} (2 different values) - 1 (x6) - 2 (x2) - publication : object {3-16.items.[].system.publication} - license : string {3-16.items.[].system.publication.license} (2 different values) - 'OGL' (x149) - 'ORC' (x2) - remaster : boolean {3-16.items.[].system.publication.remaster} (2 different values) - False (x149) - True (x2) - title : string {3-16.items.[].system.publication.title} (5 different values) - 'Pathfinder Core Rulebook' (x87) - '' (x49) - 'Pathfinder Bestiary' (x11) - 'Pathfinder Player Core' (x2) - 'Pathfinder Gamemastery Guide' (x2) - rules : ignored (Foundry rules object) {3-16.items.[].system.rules} - [group] : string {3-16.items.[].system.group} (8 different values) - 'crossbow' (x5) - 'club' (x4) - 'sword' (x3) - 'leather' (x3) - 'knife' (x2) - 'composite' (x1) - 'hammer' (x1) - 'plate' (x1) - [hardness] : integer {3-16.items.[].system.hardness} (2 different values) - 0 (x38) - 5 (x1) - [hp] : object {3-16.items.[].system.hp} - max : integer {3-16.items.[].system.hp.max} (2 different values) - 0 (x38) - 20 (x1) - value : integer {3-16.items.[].system.hp.value} (2 different values) - 0 (x38) - 20 (x1) - [level] : object {3-16.items.[].system.level} - value : integer {3-16.items.[].system.level.value} (4 different values) - 1 (x44) - 0 (x36) - 2 (x9) - 3 (x4) - [material] : object {3-16.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {3-16.items.[].system.mod} - value : integer {3-16.items.[].system.mod.value} (5 different values) - 7 (x2) - 9 (x2) - 3 (x1) - 10 (x1) - 13 (x1) - [prepared] : object {3-16.items.[].system.prepared} - flexible : boolean {3-16.items.[].system.prepared.flexible} (same value: False) - value : string {3-16.items.[].system.prepared.value} (3 different values) - 'focus' (x4) - 'prepared' (x2) - 'spontaneous' (x2) - [proficiency] : object {3-16.items.[].system.proficiency} - value : integer {3-16.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {3-16.items.[].system.proficient} - value : integer {3-16.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {3-16.items.[].system.quantity} (3 different values) - 1 (x34) - 10 (x4) - 20 (x1) - [range] : mixed - integer {3-16.items.[].system.range} (same value: 120) - object {3-16.items.[].system.range} - value : string {3-16.items.[].system.range.value} (6 different values) - '' (x22) - '30 feet' (x14) - '120 feet' (x9) - 'touch' (x4) - '60 feet' (x3) - '10 feet' (x2) - [reload] : object {3-16.items.[].system.reload} - value : string {3-16.items.[].system.reload.value} (3 different values) - '' (x7) - '1' (x5) - '-' (x3) - [requirements] : string {3-16.items.[].system.requirements} (same value: '') - [runes] : object {3-16.items.[].system.runes} - [potency] : integer {3-16.items.[].system.runes.potency} (same value: 0) - [property] : array<> {3-16.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {3-16.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {3-16.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-16.items.[].system.runes.striking} (same value: 0) - [size] : string {3-16.items.[].system.size} (same value: 'med') - [slots] : object {3-16.items.[].system.slots} - [slot0] : object {3-16.items.[].system.slots.slot0} - max : integer {3-16.items.[].system.slots.slot0.max} (2 different values) - 5 (x1) - 7 (x1) - prepared : array {3-16.items.[].system.slots.slot0.prepared} - Length: min=5 max=7 - Value type: object {3-16.items.[].system.slots.slot0.prepared.[]} - id : string {3-16.items.[].system.slots.slot0.prepared.[].id} (7 different values) - 'd4tZ9TYB7upaGXSV' (x2) - '5bFit60QyhUKT9bT' (x2) - 'tC0hJAG9WMN6qBQa' (x2) - '2XaGbRZ8IVXJHqe8' (x2) - '6DzLvNmjn60jMFRJ' (x2) - 'LqK3pWAWOlzSNbVD' (x1) - 'TdxHKYmJEsbg5TR0' (x1) - [slot1] : object {3-16.items.[].system.slots.slot1} - max : integer {3-16.items.[].system.slots.slot1.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {3-16.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {3-16.items.[].system.slots.slot1.prepared.[]} - id : string {3-16.items.[].system.slots.slot1.prepared.[].id} (3 different values) - '7sIaKjKrrFTRamam' (x5) - 'RPCNwhoQ9XLjnQeI' (x1) - 'k2aBQ52fcmuv4wEH' (x1) - value : integer {3-16.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {3-16.items.[].system.slots.slot2} - max : integer {3-16.items.[].system.slots.slot2.max} (2 different values) - 3 (x2) - 2 (x1) - [prepared] : array {3-16.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {3-16.items.[].system.slots.slot2.prepared.[]} - id : string {3-16.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'dbojJkWdMZ6NYHIw' (x1) - 'c7AWPf7IERASDKnK' (x1) - 'gThPxvR3bmHVqjBQ' (x1) - value : integer {3-16.items.[].system.slots.slot2.value} (2 different values) - 2 (x1) - 3 (x1) - [slot3] : object {3-16.items.[].system.slots.slot3} - max : integer {3-16.items.[].system.slots.slot3.max} (same value: 2) - value : integer {3-16.items.[].system.slots.slot3.value} (same value: 2) - [slug] : string {3-16.items.[].system.slug} (55 different values) - [speedPenalty] : integer {3-16.items.[].system.speedPenalty} (2 different values) - 0 (x4) - -5 (x2) - [spelldc] : object {3-16.items.[].system.spelldc} - dc : integer {3-16.items.[].system.spelldc.dc} (3 different values) - 21 (x4) - 17 (x2) - 20 (x2) - mod : integer {3-16.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-16.items.[].system.spelldc.value} (3 different values) - 13 (x4) - 9 (x2) - 12 (x2) - [splashDamage] : object {3-16.items.[].system.splashDamage} - value : integer {3-16.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {3-16.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {3-16.items.[].system.strength} (4 different values) - 0 (x2) - 2 (x1) - 3 (x1) - 1 (x1) - [target] : object {3-16.items.[].system.target} - value : string {3-16.items.[].system.target.value} (all different values) - [time] : object {3-16.items.[].system.time} - value : string {3-16.items.[].system.time.value} (6 different values) - '2' (x33) - '1' (x14) - '1 to 3' (x2) - 'reaction' (x2) - 'free' (x2) - '1 minute' (x1) - [tradition] : object {3-16.items.[].system.tradition} - value : string {3-16.items.[].system.tradition.value} (2 different values) - 'arcane' (x4) - 'occult' (x4) - [traits] : object {3-16.items.[].system.traits} - rarity : string {3-16.items.[].system.traits.rarity} (2 different values) - 'common' (x126) - 'uncommon' (x10) - value : array {3-16.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {3-16.items.[].system.traits.value.[]} (40 different values) - [integrated] : empty - [traditions] : array {3-16.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {3-16.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x42) - 'occult' (x38) - 'divine' (x20) - 'primal' (x18) - [usage] : object {3-16.items.[].system.usage} - value : string {3-16.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x23) - 'held-in-two-hands' (x8) - [uses] : object {3-16.items.[].system.uses} - autoDestroy : boolean {3-16.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-16.items.[].system.uses.max} (same value: 1) - value : integer {3-16.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-16.items.[].system.weaponType} - value : string {3-16.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x6) - type : string {3-16.items.[].type} (11 different values) - [_stats] : object {3-16.items.[]._stats} - compendiumSource : string {3-16.items.[]._stats.compendiumSource} (55 different values) - [flags] : object {3-16.items.[].flags} - pf2e : object {3-16.items.[].flags.pf2e} - linkedWeapon : string {3-16.items.[].flags.pf2e.linkedWeapon} (all different values) - name : string {3-16.name} (all different values) - prototypeToken : object {3-16.prototypeToken} - name : string {3-16.prototypeToken.name} (2 different values) - 'Thomil Bolyrius' (x2) - 'Cobbleswarm' (x1) - system : object {3-16.system} - abilities : object {3-16.system.abilities} - cha : object {3-16.system.abilities.cha} - mod : integer {3-16.system.abilities.cha.mod} (4 different values) - 1 (x4) - 0 (x3) - 4 (x2) - -1 (x1) - con : object {3-16.system.abilities.con} - mod : integer {3-16.system.abilities.con.mod} (6 different values) - 1 (x3) - 2 (x2) - 0 (x2) - 4 (x1) - 5 (x1) - 3 (x1) - dex : object {3-16.system.abilities.dex} - mod : integer {3-16.system.abilities.dex.mod} (4 different values) - 2 (x4) - 4 (x3) - 3 (x2) - 1 (x1) - int : object {3-16.system.abilities.int} - mod : integer {3-16.system.abilities.int.mod} (4 different values) - -3 (x3) - 0 (x3) - 4 (x2) - 2 (x2) - str : object {3-16.system.abilities.str} - mod : integer {3-16.system.abilities.str.mod} (4 different values) - 0 (x4) - 4 (x3) - 5 (x2) - 2 (x1) - wis : object {3-16.system.abilities.wis} - mod : integer {3-16.system.abilities.wis.mod} (4 different values) - 1 (x4) - 3 (x3) - 2 (x2) - 4 (x1) - attributes : object {3-16.system.attributes} - ac : object {3-16.system.attributes.ac} - details : string {3-16.system.attributes.ac.details} (2 different values) - '' (x9) - '(22 with shield raised)' (x1) - value : integer {3-16.system.attributes.ac.value} (7 different values) - 20 (x2) - 14 (x2) - 22 (x2) - 23 (x1) - 18 (x1) - 17 (x1) - 19 (x1) - allSaves : object {3-16.system.attributes.allSaves} - value : string {3-16.system.attributes.allSaves.value} (same value: '') - hp : object {3-16.system.attributes.hp} - details : string {3-16.system.attributes.hp.details} (same value: '') - max : integer {3-16.system.attributes.hp.max} (all different values) - temp : integer {3-16.system.attributes.hp.temp} (same value: 0) - value : integer {3-16.system.attributes.hp.value} (all different values) - [immunities] : array {3-16.system.attributes.immunities} - Length: min=3 max=3 - Value type: object {3-16.system.attributes.immunities.[]} - type : string {3-16.system.attributes.immunities.[].type} (3 different values) - 'precision' (x3) - 'swarm-mind' (x3) - 'visual' (x3) - [resistances] : array {3-16.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {3-16.system.attributes.resistances.[]} - type : string {3-16.system.attributes.resistances.[].type} (2 different values) - 'piercing' (x3) - 'slashing' (x3) - value : integer {3-16.system.attributes.resistances.[].value} (same value: 5) - speed : object {3-16.system.attributes.speed} - otherSpeeds : array {3-16.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-16.system.attributes.speed.otherSpeeds.[]} - type : string {3-16.system.attributes.speed.otherSpeeds.[].type} (same value: 'burrow') - value : integer {3-16.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 5 (x2) - 10 (x1) - value : integer {3-16.system.attributes.speed.value} (2 different values) - 25 (x9) - 20 (x1) - [weaknesses] : array {3-16.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {3-16.system.attributes.weaknesses.[]} - type : string {3-16.system.attributes.weaknesses.[].type} (3 different values) - 'bludgeoning' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {3-16.system.attributes.weaknesses.[].value} (2 different values) - 5 (x2) - 3 (x2) - details : object {3-16.system.details} - blurb : string {3-16.system.details.blurb} (7 different values) - '' (x3) - 'Variant mage for hire' (x2) - 'Variant Guard' (x1) - 'Variant watch officer' (x1) - 'Variant bounty hunter' (x1) - 'Variant troubadour' (x1) - 'Spawned from a Cobbled Bruiser' (x1) - languages : object {3-16.system.details.languages} - details : string {3-16.system.details.languages.details} (same value: '') - value : array {3-16.system.details.languages.value} - Length: min=0 max=1 - Value type: string {3-16.system.details.languages.value.[]} (same value: 'common') - level : object {3-16.system.details.level} - value : integer {3-16.system.details.level.value} (6 different values) - 3 (x3) - 1 (x2) - 5 (x2) - 4 (x1) - 6 (x1) - 2 (x1) - privateNotes : string {3-16.system.details.privateNotes} (same value: '') - publicNotes : string {3-16.system.details.publicNotes} (7 different values) - publication : object {3-16.system.details.publication} - license : string {3-16.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-16.system.details.publication.remaster} (same value: False) - title : string {3-16.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-16: Escape from Oppara') - initiative : object {3-16.system.initiative} - statistic : string {3-16.system.initiative.statistic} (same value: 'perception') - perception : object {3-16.system.perception} - details : string {3-16.system.perception.details} (4 different values) - '' (x5) - '(imprecise) 80 feet' (x3) - '(+8 to find concealed objects)' (x1) - '(+9 to sense motive)' (x1) - mod : integer {3-16.system.perception.mod} (6 different values) - 11 (x2) - 15 (x2) - 7 (x2) - 8 (x2) - 5 (x1) - 9 (x1) - senses : array {3-16.system.perception.senses} - Length: min=0 max=1 - Value type: object {3-16.system.perception.senses.[]} - acuity : string {3-16.system.perception.senses.[].acuity} (same value: 'precise') - range : integer {3-16.system.perception.senses.[].range} (same value: 40) - type : string {3-16.system.perception.senses.[].type} (same value: 'tremorsense') - [vision] : boolean {3-16.system.perception.vision} (same value: False) - resources : object {3-16.system.resources} - [focus] : object {3-16.system.resources.focus} - max : integer {3-16.system.resources.focus.max} (2 different values) - 1 (x2) - 2 (x2) - value : integer {3-16.system.resources.focus.value} (2 different values) - 1 (x2) - 2 (x2) - saves : object {3-16.system.saves} - fortitude : object {3-16.system.saves.fortitude} - saveDetail : string {3-16.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-16.system.saves.fortitude.value} (8 different values) - 10 (x2) - 8 (x2) - 14 (x1) - 17 (x1) - 7 (x1) - 6 (x1) - 5 (x1) - 9 (x1) - reflex : object {3-16.system.saves.reflex} - saveDetail : string {3-16.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-16.system.saves.reflex.value} (8 different values) - 13 (x2) - 10 (x2) - 8 (x1) - 11 (x1) - 5 (x1) - 7 (x1) - 6 (x1) - 9 (x1) - will : object {3-16.system.saves.will} - saveDetail : string {3-16.system.saves.will.saveDetail} (same value: '') - value : integer {3-16.system.saves.will.value} (6 different values) - 8 (x3) - 11 (x2) - 13 (x2) - 5 (x1) - 10 (x1) - 7 (x1) - skills : object {3-16.system.skills} - [acrobatics] : object {3-16.system.skills.acrobatics} - base : integer {3-16.system.skills.acrobatics.base} (3 different values) - 8 (x2) - 11 (x1) - 13 (x1) - [arcana] : object {3-16.system.skills.arcana} - base : integer {3-16.system.skills.arcana.base} (2 different values) - 8 (x1) - 11 (x1) - [athletics] : object {3-16.system.skills.athletics} - base : integer {3-16.system.skills.athletics.base} (5 different values) - 11 (x2) - 13 (x1) - 15 (x1) - 7 (x1) - 8 (x1) - [crafting] : object {3-16.system.skills.crafting} - base : integer {3-16.system.skills.crafting.base} (same value: 11) - [deception] : object {3-16.system.skills.deception} - base : integer {3-16.system.skills.deception.base} (3 different values) - 12 (x1) - 9 (x1) - 13 (x1) - [diplomacy] : object {3-16.system.skills.diplomacy} - base : integer {3-16.system.skills.diplomacy.base} (4 different values) - 6 (x1) - 10 (x1) - 9 (x1) - 11 (x1) - [intimidation] : object {3-16.system.skills.intimidation} - base : integer {3-16.system.skills.intimidation.base} (3 different values) - 5 (x1) - 9 (x1) - 10 (x1) - [occultism] : object {3-16.system.skills.occultism} - base : integer {3-16.system.skills.occultism.base} (2 different values) - 7 (x1) - 9 (x1) - [performance] : object {3-16.system.skills.performance} - base : integer {3-16.system.skills.performance.base} (2 different values) - 13 (x1) - 15 (x1) - special : array {3-16.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {3-16.system.skills.performance.special.[]} - base : integer {3-16.system.skills.performance.special.[].base} (2 different values) - 14 (x1) - 16 (x1) - label : string {3-16.system.skills.performance.special.[].label} (same value: 'when playing the lute') - predicate : array {3-16.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {3-16.system.skills.performance.special.[].predicate.[]} (same value: 'action:perform:lute') - [society] : object {3-16.system.skills.society} - base : integer {3-16.system.skills.society.base} (3 different values) - 7 (x2) - 5 (x1) - 11 (x1) - [stealth] : object {3-16.system.skills.stealth} - base : integer {3-16.system.skills.stealth.base} (6 different values) - 8 (x2) - 11 (x2) - 5 (x1) - 13 (x1) - 7 (x1) - 10 (x1) - [survival] : object {3-16.system.skills.survival} - base : integer {3-16.system.skills.survival.base} (same value: 13) - [thievery] : object {3-16.system.skills.thievery} - base : integer {3-16.system.skills.thievery.base} (2 different values) - 7 (x1) - 9 (x1) - traits : object {3-16.system.traits} - rarity : string {3-16.system.traits.rarity} (3 different values) - 'uncommon' (x7) - 'unique' (x2) - 'rare' (x1) - size : object {3-16.system.traits.size} - value : string {3-16.system.traits.size.value} (3 different values) - 'med' (x7) - 'lg' (x2) - 'huge' (x1) - value : array {3-16.system.traits.value} - Length: min=2 max=4 - Value type: string {3-16.system.traits.value.[]} (7 different values) - 'evil' (x7) - 'human' (x7) - 'humanoid' (x7) - 'aberration' (x3) - 'earth' (x3) - 'lawful' (x2) - 'swarm' (x1) - type : string {3-16.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/3-17.txt b/output/pf2e/packs/3-17.txt deleted file mode 100644 index b18daaf..0000000 --- a/output/pf2e/packs/3-17.txt +++ /dev/null @@ -1,367 +0,0 @@ -3-17 -Different values: 7 -===================================== -object {3-17} - _id : string {3-17._id} (all different values) - folder : string {3-17.folder} (same value: 'v1i9Dxsl9EtuGmsl') - img : string {3-17.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - 'systems/pf2e/icons/default-icons/npc.svg' (x3) - items : array {3-17.items} - Length: min=1 max=6 - Value type: object {3-17.items.[]} - _id : string {3-17.items.[]._id} (13 different values) - img : string {3-17.items.[].img} (all different values) - name : string {3-17.items.[].name} (13 different values) - sort : integer {3-17.items.[].sort} (all different values) - system : object {3-17.items.[].system} - [actionType] : object {3-17.items.[].system.actionType} - value : string {3-17.items.[].system.actionType.value} (3 different values) - 'passive' (x5) - 'reaction' (x4) - 'action' (x3) - [actions] : object {3-17.items.[].system.actions} - [value] : integer {3-17.items.[].system.actions.value} (2 different values) - 2 (x2) - 1 (x1) - publication : object {3-17.items.[].system.publication} - license : string {3-17.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-17.items.[].system.publication.remaster} (same value: False) - title : string {3-17.items.[].system.publication.title} (2 different values) - '' (x19) - 'Pathfinder Core Rulebook' (x2) - rules : ignored (Foundry rules object) {3-17.items.[].system.rules} - [area] : empty - [attack] : object {3-17.items.[].system.attack} - value : string {3-17.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-17.items.[].system.attackEffects} - custom : string {3-17.items.[].system.attackEffects.custom} (same value: '') - value : array<> {3-17.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {3-17.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {3-17.items.[].system.bonus} - value : integer {3-17.items.[].system.bonus.value} (3 different values) - 19 (x2) - 13 (x2) - 15 (x1) - [category] : string {3-17.items.[].system.category} (2 different values) - 'offensive' (x5) - 'defensive' (x3) - description : object {3-17.items.[].system.description} - value : string {3-17.items.[].system.description.value} (13 different values) - [cost] : object {3-17.items.[].system.cost} - value : string {3-17.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-17.items.[].system.counteraction} (same value: False) - [damage] : object {3-17.items.[].system.damage} - [damageRolls] : object {3-17.items.[].system.damageRolls} - [0] : object {3-17.items.[].system.damageRolls.0} - damage : string {3-17.items.[].system.damageRolls.0.damage} (same value: '2d6+3') - damageType : string {3-17.items.[].system.damageRolls.0.damageType} (same value: 'void') - [37n5ctsnmpa4visxcesk] : object {3-17.items.[].system.damageRolls.37n5ctsnmpa4visxcesk} - damage : string {3-17.items.[].system.damageRolls.37n5ctsnmpa4visxcesk.damage} (2 different values) - '2d10+10' (x1) - '2d8+4' (x1) - damageType : string {3-17.items.[].system.damageRolls.37n5ctsnmpa4visxcesk.damageType} (same value: 'piercing') - [3ukubwqjozdrn1hku9zh] : object {3-17.items.[].system.damageRolls.3ukubwqjozdrn1hku9zh} - damage : string {3-17.items.[].system.damageRolls.3ukubwqjozdrn1hku9zh.damage} (same value: '1d6') - damageType : string {3-17.items.[].system.damageRolls.3ukubwqjozdrn1hku9zh.damageType} (same value: 'spirit') - [fj0pge7sp6mqmbl9ivn8] : object {3-17.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8} - damage : string {3-17.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8.damage} (2 different values) - '1d8+10' (x1) - '1d6+4' (x1) - damageType : string {3-17.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8.damageType} (same value: 'bludgeoning') - [s5drabfyhg8fwmzvid9y] : object {3-17.items.[].system.damageRolls.s5drabfyhg8fwmzvid9y} - damage : string {3-17.items.[].system.damageRolls.s5drabfyhg8fwmzvid9y.damage} (same value: '1d6') - damageType : string {3-17.items.[].system.damageRolls.s5drabfyhg8fwmzvid9y.damageType} (same value: 'spirit') - [ze5vpj7fkh010vy3cpwj] : object {3-17.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj} - damage : string {3-17.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj.damage} (2 different values) - '1d8' (x1) - '1d6' (x1) - damageType : string {3-17.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj.damageType} (same value: 'fire') - [defense] : empty - [duration] : object {3-17.items.[].system.duration} - sustained : boolean {3-17.items.[].system.duration.sustained} (same value: False) - value : string {3-17.items.[].system.duration.value} (same value: '') - [level] : object {3-17.items.[].system.level} - value : integer {3-17.items.[].system.level.value} (same value: 7) - [location] : object {3-17.items.[].system.location} - heightenedLevel : integer {3-17.items.[].system.location.heightenedLevel} (same value: 7) - value : string {3-17.items.[].system.location.value} (same value: 'jW0BtgVKN8XQhLKs') - [prepared] : object {3-17.items.[].system.prepared} - flexible : boolean {3-17.items.[].system.prepared.flexible} (same value: False) - value : string {3-17.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {3-17.items.[].system.proficiency} - value : integer {3-17.items.[].system.proficiency.value} (same value: 0) - [range] : object {3-17.items.[].system.range} - value : string {3-17.items.[].system.range.value} (same value: 'touch') - [requirements] : string {3-17.items.[].system.requirements} (same value: '') - [showSlotlessLevels] : object {3-17.items.[].system.showSlotlessLevels} - value : boolean {3-17.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {3-17.items.[].system.slots} - [slug] : string {3-17.items.[].system.slug} (same value: 'plane-shift') - [spelldc] : object {3-17.items.[].system.spelldc} - dc : integer {3-17.items.[].system.spelldc.dc} (same value: 24) - mod : integer {3-17.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-17.items.[].system.spelldc.value} (same value: 16) - [target] : object {3-17.items.[].system.target} - value : string {3-17.items.[].system.target.value} (same value: 'self and rider') - [time] : object {3-17.items.[].system.time} - value : string {3-17.items.[].system.time.value} (same value: '10 minutes') - [tradition] : object {3-17.items.[].system.tradition} - value : string {3-17.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {3-17.items.[].system.traits} - rarity : string {3-17.items.[].system.traits.rarity} (2 different values) - 'common' (x17) - 'uncommon' (x2) - [traditions] : array {3-17.items.[].system.traits.traditions} - Length: min=4 max=4 - Value type: string {3-17.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x2) - 'divine' (x2) - 'occult' (x2) - 'primal' (x2) - value : array {3-17.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {3-17.items.[].system.traits.value.[]} (13 different values) - [weaponType] : object {3-17.items.[].system.weaponType} - value : string {3-17.items.[].system.weaponType.value} (same value: 'melee') - type : string {3-17.items.[].type} (4 different values) - 'action' (x12) - 'melee' (x5) - 'spellcastingEntry' (x2) - 'spell' (x2) - [_stats] : object {3-17.items.[]._stats} - compendiumSource : string {3-17.items.[]._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.5bTt2CvYHPvaR7QQ') - name : string {3-17.name} (all different values) - system : object {3-17.system} - attributes : object {3-17.system.attributes} - ac : object {3-17.system.attributes.ac} - [details] : string {3-17.system.attributes.ac.details} (same value: '') - value : integer {3-17.system.attributes.ac.value} (4 different values) - 0 (x4) - 27 (x1) - 20 (x1) - 21 (x1) - [emitsSound] : string {3-17.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {3-17.system.attributes.hardness} (same value: 0) - hp : object {3-17.system.attributes.hp} - details : string {3-17.system.attributes.hp.details} (same value: '') - max : integer {3-17.system.attributes.hp.max} (4 different values) - 0 (x4) - 150 (x1) - 40 (x1) - 64 (x1) - temp : integer {3-17.system.attributes.hp.temp} (same value: 0) - value : integer {3-17.system.attributes.hp.value} (4 different values) - 0 (x4) - 150 (x1) - 40 (x1) - 64 (x1) - [allSaves] : object {3-17.system.attributes.allSaves} - value : string {3-17.system.attributes.allSaves.value} (same value: '') - [immunities] : array {3-17.system.attributes.immunities} - Length: min=6 max=6 - Value type: object {3-17.system.attributes.immunities.[]} - type : string {3-17.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x1) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'precision' (x1) - 'unconscious' (x1) - [resistances] : array {3-17.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {3-17.system.attributes.resistances.[]} - type : string {3-17.system.attributes.resistances.[].type} (2 different values) - 'fire' (x2) - 'all-damage' (x1) - value : integer {3-17.system.attributes.resistances.[].value} (same value: 5) - [doubleVs] : array {3-17.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {3-17.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {3-17.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {3-17.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - [speed] : object {3-17.system.attributes.speed} - otherSpeeds : array {3-17.system.attributes.speed.otherSpeeds} - Length: min=1 max=1 - Value type: object {3-17.system.attributes.speed.otherSpeeds.[]} - type : string {3-17.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {3-17.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 90 (x2) - 30 (x1) - value : integer {3-17.system.attributes.speed.value} (2 different values) - 40 (x2) - 0 (x1) - [stealth] : object {3-17.system.attributes.stealth} - details : string {3-17.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {3-17.system.attributes.stealth.value} (3 different values) - 18 (x2) - 15 (x1) - 21 (x1) - [creatureType] : string {3-17.system.creatureType} (same value: '') - details : object {3-17.system.details} - [description] : string {3-17.system.details.description} (2 different values) - '

Tumor-like growths erupt from the isle as it responds to psychic attack, spewing black lightning and fire in every direction.

' (x2) - '

Faceless statues struggle against each other to stay above the black dust.

' (x2) - [disable] : string {3-17.system.details.disable} (4 different values) - '

@Check[occultism|dc:28|name:Reshape the Dream] (trained) to reshape the substance of the dream, or @Check[performance|dc:32|name:Invoke Desna\'s Blessing] (trained) or @Check[religion|dc:30|name:Invoke Desna\'s Blessing] (trained) to invoke Desna\'s blessing through hymns or prayers. Each check to disable the hazard is a two-action activity; two total successes are required to disable the hazard.

' (x1) - '

@Check[occultism|dc:26|name:Reshape the Dream] (trained) to reshape the substance of the dream, or @Check[performance|dc:30|name:Invoke Desna\'s Blessing] (trained) or @Check[religion|dc:28|name:Invoke Desna\'s Blessing] (trained) to invoke Desna\'s blessing through hymns or prayers. Each check to disable the hazard is a two-action activity; two total successes are required to disable the hazard.

' (x1) - '

@Check[diplomacy|dc:24|name:Convince the Statues] (expert) to urge the statues to work together, @Check[intimidation|dc:27|traits:action:coerce|name:Coerce the Statues] (expert) to Coerce the statues away, or @Check[occultism|dc:30|name:Oppose Psychic Influence] (trained) to oppose the psychic influence. Each check to disable the haunt is a two-action activity; three total successes are required to disable the haunt.

' (x1) - '

@Check[diplomacy|dc:27|name:Convince the Statues] (expert) to urge the statues to work together, @Check[intimidation|dc:30|traits:action:coerce|name:Coerce the Statues] (expert) to Coerce the statues away, or @Check[occultism|dc:33|name:Oppose Psychic Influence] (trained) to oppose the psychic influence. Each check to disable the haunt is a two-action activity; three total successes are required to disable the haunt.

' (x1) - [isComplex] : boolean {3-17.system.details.isComplex} (same value: True) - level : object {3-17.system.details.level} - value : integer {3-17.system.details.level.value} (5 different values) - 8 (x2) - 4 (x2) - 6 (x1) - 7 (x1) - 9 (x1) - publication : object {3-17.system.details.publication} - license : string {3-17.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-17.system.details.publication.remaster} (same value: False) - title : string {3-17.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-17: Dreams of a Dustbound Isle') - [blurb] : string {3-17.system.details.blurb} (2 different values) - 'Variant nightmare' (x2) - '' (x1) - [languages] : object {3-17.system.details.languages} - details : string {3-17.system.details.languages.details} (same value: '') - value : array {3-17.system.details.languages.value} - Length: min=1 max=3 - Value type: string {3-17.system.details.languages.value.[]} (4 different values) - 'chthonian' (x2) - 'daemonic' (x2) - 'diabolic' (x2) - 'necril' (x1) - [privateNotes] : string {3-17.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-17.system.details.publicNotes} (2 different values) - '

Nightmares are flaming equine harbingers of death.

' (x2) - '

The mysterious undead known as shadows lurk in dark places and feed on those who stray too far from the light. Those who parley with shadows, typically by keeping them at bay with a glowing weapon, may learn great secrets, for they are ideal spies.

' (x1) - [reset] : string {3-17.system.details.reset} (2 different values) - '' (x2) - '

The haunt deactivates 1 minute after all creatures leave the area but resets immediately thereafter.

' (x2) - [routine] : string {3-17.system.details.routine} (4 different values) - '

(1 action) On the hazard\'s initiative, a boil erupts from the ground and bursts. This blast strikes as many enemies as possible in a @Template[burst|distance:15] anywhere on the isle, dealing @Damage[5d8[force]] damage (@Check[reflex|dc:26|basic] or @Check[will|dc:26|basic], target\'s choice) to enemies in the area. Aslynn avoids targeting the nightmares with the blast.

' (x1) - '

(1 action) On the hazard\'s initiative, a boil erupts from the ground and bursts. This blast strikes as many enemies as possible in a @Template[burst|distance:15] anywhere on the isle, dealing @Damage[4d8[force]] damage (@Check[reflex|dc:24|basic] or @Check[will|dc:24|basic], target\'s choice) to enemies in the area. Aslynn avoids targeting the nightmares with the blast.

' (x1) - '

(1 action) On the haunt\'s initiative, creatures in the area sink deeper into the dust as statues grasp at them. Creatures in the area take @Damage[(2d10+9)[mental]]{2d10+9 mental damage} (@Check[will|dc:25|basic] saving throw). On a critical failure, the creature is also @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 round. Creatures @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] by the haunt take a -1 circumstance penalty to their saving throw.

' (x1) - '

(1 action) On the haunt\'s initiative, creatures in the area sink deeper into the dust as statues grasp at them. Creatures in the area take @Damage[(2d10+13)[mental]]{2d10+13 mental damage} (@Check[will|dc:28|basic] saving throw). On a critical failure, the creature is also @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 round. Creatures @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] by the haunt take a -1 circumstance penalty to their saving throw.

' (x1) - saves : object {3-17.system.saves} - fortitude : object {3-17.system.saves.fortitude} - saveDetail : string {3-17.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-17.system.saves.fortitude.value} (4 different values) - 0 (x4) - 17 (x1) - 8 (x1) - 12 (x1) - reflex : object {3-17.system.saves.reflex} - saveDetail : string {3-17.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-17.system.saves.reflex.value} (4 different values) - 0 (x4) - 17 (x1) - 14 (x1) - 12 (x1) - will : object {3-17.system.saves.will} - saveDetail : string {3-17.system.saves.will.saveDetail} (same value: '') - value : integer {3-17.system.saves.will.value} (4 different values) - 0 (x4) - 14 (x1) - 12 (x1) - 9 (x1) - [statusEffects] : array<> {3-17.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {3-17.system.traits} - rarity : string {3-17.system.traits.rarity} (3 different values) - 'unique' (x4) - 'uncommon' (x2) - 'common' (x1) - size : object {3-17.system.traits.size} - value : string {3-17.system.traits.size.value} (2 different values) - 'med' (x5) - 'lg' (x2) - value : array {3-17.system.traits.value} - Length: min=1 max=5 - Value type: string {3-17.system.traits.value.[]} (9 different values) - 'evil' (x3) - 'unholy' (x3) - 'environmental' (x2) - 'beast' (x2) - 'fiend' (x2) - 'haunt' (x2) - 'chaotic' (x1) - 'incorporeal' (x1) - 'undead' (x1) - [abilities] : object {3-17.system.abilities} - cha : object {3-17.system.abilities.cha} - mod : integer {3-17.system.abilities.cha.mod} (2 different values) - 3 (x2) - 2 (x1) - con : object {3-17.system.abilities.con} - mod : integer {3-17.system.abilities.con.mod} (3 different values) - 3 (x1) - 0 (x1) - 2 (x1) - dex : object {3-17.system.abilities.dex} - mod : integer {3-17.system.abilities.dex.mod} (3 different values) - 3 (x1) - 4 (x1) - 2 (x1) - int : object {3-17.system.abilities.int} - mod : integer {3-17.system.abilities.int.mod} (2 different values) - 1 (x2) - -2 (x1) - str : object {3-17.system.abilities.str} - mod : integer {3-17.system.abilities.str.mod} (3 different values) - 6 (x1) - -5 (x1) - 4 (x1) - wis : object {3-17.system.abilities.wis} - mod : integer {3-17.system.abilities.wis.mod} (3 different values) - 4 (x1) - 2 (x1) - 3 (x1) - [initiative] : object {3-17.system.initiative} - statistic : string {3-17.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-17.system.perception} - details : string {3-17.system.perception.details} (same value: '') - mod : integer {3-17.system.perception.mod} (3 different values) - 16 (x1) - 10 (x1) - 11 (x1) - senses : array {3-17.system.perception.senses} - Length: min=1 max=1 - Value type: object {3-17.system.perception.senses.[]} - type : string {3-17.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {3-17.system.resources} - [focus] : object {3-17.system.resources.focus} - max : integer {3-17.system.resources.focus.max} (same value: 1) - value : integer {3-17.system.resources.focus.value} (same value: 1) - [skills] : object {3-17.system.skills} - acrobatics : object {3-17.system.skills.acrobatics} - base : integer {3-17.system.skills.acrobatics.base} (2 different values) - 10 (x2) - 15 (x1) - [athletics] : object {3-17.system.skills.athletics} - base : integer {3-17.system.skills.athletics.base} (2 different values) - 18 (x1) - 12 (x1) - [intimidation] : object {3-17.system.skills.intimidation} - base : integer {3-17.system.skills.intimidation.base} (2 different values) - 17 (x1) - 10 (x1) - [stealth] : object {3-17.system.skills.stealth} - base : integer {3-17.system.skills.stealth.base} (same value: 14) - [survival] : object {3-17.system.skills.survival} - base : integer {3-17.system.skills.survival.base} (2 different values) - 16 (x1) - 9 (x1) - type : string {3-17.type} (2 different values) - 'hazard' (x4) - 'npc' (x3) - [prototypeToken] : object {3-17.prototypeToken} - name : string {3-17.prototypeToken.name} (same value: 'Shadow') \ No newline at end of file diff --git a/output/pf2e/packs/3-18.txt b/output/pf2e/packs/3-18.txt deleted file mode 100644 index eaa2dc8..0000000 --- a/output/pf2e/packs/3-18.txt +++ /dev/null @@ -1,535 +0,0 @@ -3-18 -Different values: 6 -===================================== -object {3-18} - _id : string {3-18._id} (all different values) - folder : string {3-18.folder} (same value: 'tfMT22o04aU8hZ4z') - img : string {3-18.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x4) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {3-18.items} - Length: min=3 max=21 - Value type: object {3-18.items.[]} - _id : string {3-18.items.[]._id} (44 different values) - img : string {3-18.items.[].img} (20 different values) - name : string {3-18.items.[].name} (38 different values) - sort : integer {3-18.items.[].sort} (22 different values) - system : object {3-18.items.[].system} - [actionType] : object {3-18.items.[].system.actionType} - value : string {3-18.items.[].system.actionType.value} (4 different values) - 'passive' (x16) - 'action' (x8) - 'reaction' (x5) - 'free' (x2) - [actions] : object {3-18.items.[].system.actions} - [value] : integer {3-18.items.[].system.actions.value} (same value: 1) - [area] : object {3-18.items.[].system.area} - type : string {3-18.items.[].system.area.type} (2 different values) - 'emanation' (x2) - 'burst' (x1) - value : integer {3-18.items.[].system.area.value} (2 different values) - 30 (x2) - 10 (x1) - [attack] : object {3-18.items.[].system.attack} - value : string {3-18.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-18.items.[].system.attackEffects} - [custom] : string {3-18.items.[].system.attackEffects.custom} (same value: '') - value : array {3-18.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-18.items.[].system.attackEffects.value.[]} (same value: 'grab') - [autoHeightenLevel] : object {3-18.items.[].system.autoHeightenLevel} - [value] : integer {3-18.items.[].system.autoHeightenLevel.value} (same value: 3) - [baseItem] : empty - [bonus] : object {3-18.items.[].system.bonus} - value : integer {3-18.items.[].system.bonus.value} (5 different values) - 12 (x2) - 7 (x2) - 11 (x2) - 9 (x1) - 10 (x1) - [bulk] : object {3-18.items.[].system.bulk} - capacity : integer {3-18.items.[].system.bulk.capacity} (same value: 8) - heldOrStowed : float {3-18.items.[].system.bulk.heldOrStowed} (same value: 0,1) - ignored : integer {3-18.items.[].system.bulk.ignored} (same value: 0) - value : mixed - integer {3-18.items.[].system.bulk.value} (same value: 0) - float {3-18.items.[].system.bulk.value} (same value: 0,1) - [category] : string {3-18.items.[].system.category} (3 different values) - 'offensive' (x11) - 'defensive' (x10) - 'interaction' (x6) - [collapsed] : boolean {3-18.items.[].system.collapsed} (same value: False) - [containerId] : string {3-18.items.[].system.containerId} (same value: '03xYDU65ZFGg51Cj') - [cost] : object {3-18.items.[].system.cost} - value : string {3-18.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-18.items.[].system.counteraction} (same value: False) - [damage] : object {3-18.items.[].system.damage} - [0] : object {3-18.items.[].system.damage.0} - applyMod : boolean {3-18.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-18.items.[].system.damage.0.formula} (2 different values) - '2d10' (x1) - '2d12' (x1) - kinds : array {3-18.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-18.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {3-18.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-18.items.[].system.damage.0.type} (2 different values) - 'sonic' (x1) - 'electricity' (x1) - description : object {3-18.items.[].system.description} - value : string {3-18.items.[].system.description.value} (36 different values) - [damageRolls] : object {3-18.items.[].system.damageRolls} - [0] : object {3-18.items.[].system.damageRolls.0} - damage : string {3-18.items.[].system.damageRolls.0.damage} (same value: '1d4+1') - damageType : string {3-18.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x1) - 'bludgeoning' (x1) - [2mst99rv9j95hxss4w62] : object {3-18.items.[].system.damageRolls.2mst99rv9j95hxss4w62} - damage : string {3-18.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damage} (same value: '1d6+1') - damageType : string {3-18.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damageType} (same value: 'slashing') - [58kgklg117whp55vzz8h] : object {3-18.items.[].system.damageRolls.58kgklg117whp55vzz8h} - damage : string {3-18.items.[].system.damageRolls.58kgklg117whp55vzz8h.damage} (2 different values) - '1d10+6' (x1) - '1d6+3' (x1) - damageType : string {3-18.items.[].system.damageRolls.58kgklg117whp55vzz8h.damageType} (same value: 'fire') - 5o85vt7idrbhapz3pjin : object {3-18.items.[].system.damageRolls.5o85vt7idrbhapz3pjin} - damage : string {3-18.items.[].system.damageRolls.5o85vt7idrbhapz3pjin.damage} (2 different values) - '1d4' (x1) - '1d6' (x1) - damageType : string {3-18.items.[].system.damageRolls.5o85vt7idrbhapz3pjin.damageType} (same value: 'spirit') - [gcwobxz4c7g1ofknjv94] : object {3-18.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94} - damage : string {3-18.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damage} (same value: '1d8+1') - damageType : string {3-18.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damageType} (same value: 'piercing') - y8omgb2c8lk3ang4qv01 : object {3-18.items.[].system.damageRolls.y8omgb2c8lk3ang4qv01} - damage : string {3-18.items.[].system.damageRolls.y8omgb2c8lk3ang4qv01.damage} (2 different values) - '1d12+3' (x1) - '1d12+6' (x1) - damageType : string {3-18.items.[].system.damageRolls.y8omgb2c8lk3ang4qv01.damageType} (same value: 'bludgeoning') - [defense] : object {3-18.items.[].system.defense} - save : object {3-18.items.[].system.defense.save} - basic : boolean {3-18.items.[].system.defense.save.basic} (same value: False) - statistic : string {3-18.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x2) - 'will' (x1) - 'fortitude' (x1) - [duration] : object {3-18.items.[].system.duration} - sustained : boolean {3-18.items.[].system.duration.sustained} (2 different values) - False (x11) - True (x10) - value : string {3-18.items.[].system.duration.value} (3 different values) - '' (x15) - '1 minute' (x4) - '10 minutes' (x2) - [equipped] : object {3-18.items.[].system.equipped} - carryType : string {3-18.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {3-18.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [hardness] : integer {3-18.items.[].system.hardness} (same value: 0) - [heightening] : object {3-18.items.[].system.heightening} - [damage] : object {3-18.items.[].system.heightening.damage} - 0 : string {3-18.items.[].system.heightening.damage.0} (2 different values) - '1d10' (x1) - '1d12' (x1) - [interval] : integer {3-18.items.[].system.heightening.interval} (same value: 1) - levels : object {3-18.items.[].system.heightening.levels} - [3] : object {3-18.items.[].system.heightening.levels.3} - [range] : object {3-18.items.[].system.heightening.levels.3.range} - value : string {3-18.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [target] : object {3-18.items.[].system.heightening.levels.3.target} - value : string {3-18.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [5] : object {3-18.items.[].system.heightening.levels.5} - range : object {3-18.items.[].system.heightening.levels.5.range} - value : string {3-18.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x2) - '60 feet' (x2) - [6] : object {3-18.items.[].system.heightening.levels.6} - target : object {3-18.items.[].system.heightening.levels.6.target} - value : string {3-18.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {3-18.items.[].system.heightening.levels.7} - target : object {3-18.items.[].system.heightening.levels.7.target} - value : string {3-18.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - type : string {3-18.items.[].system.heightening.type} (2 different values) - 'fixed' (x5) - 'interval' (x2) - [hp] : object {3-18.items.[].system.hp} - max : integer {3-18.items.[].system.hp.max} (same value: 0) - value : integer {3-18.items.[].system.hp.value} (same value: 0) - [level] : object {3-18.items.[].system.level} - value : integer {3-18.items.[].system.level.value} (5 different values) - 1 (x14) - 2 (x3) - 0 (x2) - 4 (x2) - 3 (x2) - [location] : object {3-18.items.[].system.location} - [heightenedLevel] : integer {3-18.items.[].system.location.heightenedLevel} (4 different values) - 4 (x2) - 2 (x2) - 1 (x2) - 3 (x2) - value : string {3-18.items.[].system.location.value} (3 different values) - 'vOyLFx2UiIb7zGUd' (x14) - 'VKqHnTDh4E88cAGN' (x4) - 'yJQPOJWQ9CgjBAex' (x3) - [material] : object {3-18.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {3-18.items.[].system.prepared} - flexible : boolean {3-18.items.[].system.prepared.flexible} (same value: False) - value : string {3-18.items.[].system.prepared.value} (same value: 'innate') - [price] : object {3-18.items.[].system.price} - value : object {3-18.items.[].system.price.value} - cp : integer {3-18.items.[].system.price.value.cp} (same value: 1) - [proficiency] : object {3-18.items.[].system.proficiency} - value : integer {3-18.items.[].system.proficiency.value} (2 different values) - 0 (x2) - 1 (x2) - publication : object {3-18.items.[].system.publication} - license : string {3-18.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-18.items.[].system.publication.remaster} (same value: False) - title : string {3-18.items.[].system.publication.title} (3 different values) - '' (x40) - 'Pathfinder Core Rulebook' (x16) - 'Pathfinder Bestiary' (x10) - [range] : object {3-18.items.[].system.range} - value : string {3-18.items.[].system.range.value} (all different values) - rules : ignored (Foundry rules object) {3-18.items.[].system.rules} - [quantity] : integer {3-18.items.[].system.quantity} (2 different values) - 5 (x1) - 1 (x1) - [requirements] : string {3-18.items.[].system.requirements} (same value: '') - [showSlotlessLevels] : object {3-18.items.[].system.showSlotlessLevels} - value : boolean {3-18.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {3-18.items.[].system.size} (2 different values) - 'med' (x1) - 'tiny' (x1) - [slots] : object {3-18.items.[].system.slots} - [slot0] : object {3-18.items.[].system.slots.slot0} - max : integer {3-18.items.[].system.slots.slot0.max} (same value: 2) - prepared : array {3-18.items.[].system.slots.slot0.prepared} - Length: min=2 max=2 - Value type: object {3-18.items.[].system.slots.slot0.prepared.[]} - id : string {3-18.items.[].system.slots.slot0.prepared.[].id} (2 different values) - 'dUdsv5xGLHsC2Dz6' (x1) - 'UORzCDimP4wnvtuF' (x1) - value : integer {3-18.items.[].system.slots.slot0.value} (same value: 2) - [slot1] : object {3-18.items.[].system.slots.slot1} - max : integer {3-18.items.[].system.slots.slot1.max} (same value: 1) - prepared : array {3-18.items.[].system.slots.slot1.prepared} - Length: min=1 max=1 - Value type: object {3-18.items.[].system.slots.slot1.prepared.[]} - id : string {3-18.items.[].system.slots.slot1.prepared.[].id} (same value: 'ZBd6yOYG3KPhCS7q') - value : integer {3-18.items.[].system.slots.slot1.value} (same value: 1) - [slug] : string {3-18.items.[].system.slug} (20 different values) - [spelldc] : object {3-18.items.[].system.spelldc} - dc : integer {3-18.items.[].system.spelldc.dc} (4 different values) - 16 (x1) - 18 (x1) - 20 (x1) - 22 (x1) - [item] : integer {3-18.items.[].system.spelldc.item} (same value: 0) - mod : integer {3-18.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-18.items.[].system.spelldc.value} (3 different values) - 8 (x2) - 12 (x1) - 14 (x1) - [stowing] : boolean {3-18.items.[].system.stowing} (same value: False) - [target] : object {3-18.items.[].system.target} - value : string {3-18.items.[].system.target.value} (7 different values) - '' (x7) - '1 creature' (x4) - '1 unattended object of light Bulk or less' (x3) - '1 object of Bulk 1 or less' (x2) - '1 object (cook, lift, or tidy only)' (x2) - '1 creature touched' (x2) - '1 unattended object' (x1) - [time] : object {3-18.items.[].system.time} - value : string {3-18.items.[].system.time.value} (same value: '2') - [tradition] : object {3-18.items.[].system.tradition} - value : string {3-18.items.[].system.tradition.value} (2 different values) - 'divine' (x3) - 'primal' (x1) - [traits] : object {3-18.items.[].system.traits} - rarity : string {3-18.items.[].system.traits.rarity} (2 different values) - 'common' (x60) - 'uncommon' (x2) - [traditions] : array {3-18.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {3-18.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x18) - 'occult' (x16) - 'primal' (x11) - 'divine' (x6) - value : array {3-18.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {3-18.items.[].system.traits.value.[]} (23 different values) - [usage] : object {3-18.items.[].system.usage} - value : string {3-18.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {3-18.items.[].system.weaponType} - value : string {3-18.items.[].system.weaponType.value} (2 different values) - 'melee' (x7) - 'ranged' (x1) - type : string {3-18.items.[].type} (all different values) - [_stats] : object {3-18.items.[]._stats} - compendiumSource : string {3-18.items.[]._stats.compendiumSource} (20 different values) - name : string {3-18.name} (all different values) - system : object {3-18.system} - abilities : object {3-18.system.abilities} - cha : object {3-18.system.abilities.cha} - mod : integer {3-18.system.abilities.cha.mod} (3 different values) - 3 (x2) - -2 (x1) - 1 (x1) - con : object {3-18.system.abilities.con} - mod : integer {3-18.system.abilities.con.mod} (2 different values) - 3 (x2) - 2 (x2) - dex : object {3-18.system.abilities.dex} - mod : integer {3-18.system.abilities.dex.mod} (2 different values) - 4 (x3) - 3 (x1) - int : object {3-18.system.abilities.int} - mod : integer {3-18.system.abilities.int.mod} (3 different values) - 3 (x2) - 1 (x1) - -1 (x1) - str : object {3-18.system.abilities.str} - mod : integer {3-18.system.abilities.str.mod} (3 different values) - 1 (x2) - 3 (x1) - 4 (x1) - wis : object {3-18.system.abilities.wis} - mod : integer {3-18.system.abilities.wis.mod} (3 different values) - 1 (x2) - 2 (x1) - -1 (x1) - attributes : object {3-18.system.attributes} - ac : object {3-18.system.attributes.ac} - details : string {3-18.system.attributes.ac.details} (same value: '') - value : integer {3-18.system.attributes.ac.value} (4 different values) - 0 (x2) - 18 (x2) - 15 (x1) - 20 (x1) - allSaves : object {3-18.system.attributes.allSaves} - value : string {3-18.system.attributes.allSaves.value} (2 different values) - '' (x2) - '+1 Status to All Saves vs. Magic' (x2) - [emitsSound] : string {3-18.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {3-18.system.attributes.hardness} (same value: 0) - hp : object {3-18.system.attributes.hp} - details : string {3-18.system.attributes.hp.details} (3 different values) - '' (x4) - 'fast healing 1' (x1) - 'fast healing 2' (x1) - max : integer {3-18.system.attributes.hp.max} (5 different values) - 0 (x2) - 16 (x1) - 34 (x1) - 48 (x1) - 88 (x1) - temp : integer {3-18.system.attributes.hp.temp} (same value: 0) - value : integer {3-18.system.attributes.hp.value} (5 different values) - 0 (x2) - 16 (x1) - 34 (x1) - 48 (x1) - 88 (x1) - resistances : array {3-18.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {3-18.system.attributes.resistances.[]} - type : string {3-18.system.attributes.resistances.[].type} (2 different values) - 'precision' (x2) - 'protean-anatomy' (x2) - value : integer {3-18.system.attributes.resistances.[].value} (4 different values) - 3 (x1) - 6 (x1) - 5 (x1) - 8 (x1) - speed : object {3-18.system.attributes.speed} - details : string {3-18.system.attributes.speed.details} (same value: 'freedom of movement') - otherSpeeds : array {3-18.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {3-18.system.attributes.speed.otherSpeeds.[]} - type : string {3-18.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x2) - 'fly' (x2) - value : integer {3-18.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 20 (x3) - 10 (x1) - value : integer {3-18.system.attributes.speed.value} (3 different values) - 10 (x2) - 30 (x1) - 25 (x1) - [stealth] : object {3-18.system.attributes.stealth} - details : string {3-18.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {3-18.system.attributes.stealth.value} (2 different values) - 10 (x1) - 7 (x1) - weaknesses : array {3-18.system.attributes.weaknesses} - Length: min=0 max=1 - Value type: object {3-18.system.attributes.weaknesses.[]} - type : string {3-18.system.attributes.weaknesses.[].type} (same value: 'cold-iron') - value : integer {3-18.system.attributes.weaknesses.[].value} (same value: 2) - [creatureType] : string {3-18.system.creatureType} (same value: '') - details : object {3-18.system.details} - blurb : string {3-18.system.details.blurb} (same value: '') - [description] : string {3-18.system.details.description} (same value: '

Skillet sputter and pots threaten to boil over, splashing their contents onto careless cooks or kitchen counters. The counters are covered with small dishes ready to add, along with 3 heavy cookbooks and a healthy coating of flour.

') - [disable] : string {3-18.system.details.disable} (2 different values) - '

@Check[cooking-lore|dc:17] (trained) or @Check[crafting|dc:20] to add the proper ingredients to finish the dish. @Check[diplomacy|dc:20] or @Check[occultism|dc:20] to communicate with students when to stir or adjust the heat on a dish. Each disable attempt requires two actions, and three successful checks are required to disable the hazard.

' (x1) - '

@Check[cooking-lore|dc:14] (trained) or @Check[crafting|dc:17] to add the proper ingredients to finish the dish. @Check[diplomacy|dc:17] or @Check[occultism|dc:17] to communicate with students when to stir or adjust the heat on a dish. Each disable attempt requires two actions, and three successful checks are required to disable the hazard.

' (x1) - [isComplex] : boolean {3-18.system.details.isComplex} (same value: True) - languages : object {3-18.system.details.languages} - details : string {3-18.system.details.languages.details} (same value: '') - value : array {3-18.system.details.languages.value} - Length: min=1 max=4 - Value type: string {3-18.system.details.languages.value.[]} (5 different values) - 'sakvroth' (x2) - 'chthonian' (x2) - 'common' (x2) - 'empyrean' (x2) - 'protean' (x2) - level : object {3-18.system.details.level} - value : integer {3-18.system.details.level.value} (5 different values) - 3 (x2) - 1 (x1) - -1 (x1) - 2 (x1) - 5 (x1) - privateNotes : string {3-18.system.details.privateNotes} (same value: '') - publicNotes : string {3-18.system.details.publicNotes} (3 different values) - publication : object {3-18.system.details.publication} - license : string {3-18.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-18.system.details.publication.remaster} (same value: False) - title : string {3-18.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-18: Dacilane Academy\'s Delightful Disaster') - [reset] : string {3-18.system.details.reset} (same value: '

The trap deactivates after 1 minute, destroying all of the food. If left untouched, it resets automatically in 24 hours.

') - [routine] : string {3-18.system.details.routine} (same value: '

(3 actions) The trap uses each of its actions to make a splatter attack against a random creature in the kitchen. The trap never targets a student, as they are out of phase with it. For every successful disable attempt on the trap, it loses an action.

') - initiative : object {3-18.system.initiative} - statistic : string {3-18.system.initiative.statistic} (same value: 'perception') - perception : object {3-18.system.perception} - details : string {3-18.system.perception.details} (2 different values) - '' (x2) - 'entropy sense (imprecise) 30 feet' (x2) - mod : integer {3-18.system.perception.mod} (4 different values) - 6 (x1) - 5 (x1) - 10 (x1) - 12 (x1) - senses : array {3-18.system.perception.senses} - Length: min=1 max=1 - Value type: object {3-18.system.perception.senses.[]} - type : string {3-18.system.perception.senses.[].type} (2 different values) - 'darkvision' (x3) - 'low-light-vision' (x1) - resources : object {3-18.system.resources} - [focus] : object {3-18.system.resources.focus} - max : integer {3-18.system.resources.focus.max} (2 different values) - 0 (x1) - 1 (x1) - value : integer {3-18.system.resources.focus.value} (2 different values) - 0 (x1) - 1 (x1) - saves : object {3-18.system.saves} - fortitude : object {3-18.system.saves.fortitude} - saveDetail : string {3-18.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-18.system.saves.fortitude.value} (4 different values) - 0 (x2) - 9 (x2) - 5 (x1) - 11 (x1) - reflex : object {3-18.system.saves.reflex} - saveDetail : string {3-18.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-18.system.saves.reflex.value} (5 different values) - 0 (x2) - 7 (x1) - 10 (x1) - 11 (x1) - 13 (x1) - will : object {3-18.system.saves.will} - saveDetail : string {3-18.system.saves.will.saveDetail} (same value: '') - value : integer {3-18.system.saves.will.value} (5 different values) - 0 (x2) - 4 (x1) - 5 (x1) - 8 (x1) - 10 (x1) - skills : object {3-18.system.skills} - [crafting] : object {3-18.system.skills.crafting} - base : integer {3-18.system.skills.crafting.base} (same value: 5) - special : array {3-18.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {3-18.system.skills.crafting.special.[]} - base : integer {3-18.system.skills.crafting.special.[].base} (same value: 7) - label : string {3-18.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {3-18.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {3-18.system.skills.crafting.special.[].predicate.[]} (2 different values) - 'trap' (x1) - 'action:craft:trap' (x1) - [deception] : object {3-18.system.skills.deception} - base : integer {3-18.system.skills.deception.base} (3 different values) - 2 (x1) - 10 (x1) - 11 (x1) - [nature] : object {3-18.system.skills.nature} - base : integer {3-18.system.skills.nature.base} (same value: 4) - stealth : object {3-18.system.skills.stealth} - base : integer {3-18.system.skills.stealth.base} (4 different values) - 5 (x1) - 8 (x1) - 11 (x1) - 13 (x1) - [acrobatics] : object {3-18.system.skills.acrobatics} - base : integer {3-18.system.skills.acrobatics.base} (same value: 8) - athletics : object {3-18.system.skills.athletics} - base : integer {3-18.system.skills.athletics.base} (2 different values) - 10 (x1) - 13 (x1) - diplomacy : object {3-18.system.skills.diplomacy} - base : integer {3-18.system.skills.diplomacy.base} (2 different values) - 8 (x1) - 11 (x1) - [intimidation] : object {3-18.system.skills.intimidation} - base : integer {3-18.system.skills.intimidation.base} (same value: 7) - religion : object {3-18.system.skills.religion} - base : integer {3-18.system.skills.religion.base} (2 different values) - 6 (x1) - 9 (x1) - [thievery] : object {3-18.system.skills.thievery} - base : integer {3-18.system.skills.thievery.base} (3 different values) - 5 (x1) - 9 (x1) - 13 (x1) - [statusEffects] : array<> {3-18.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {3-18.system.traits} - rarity : string {3-18.system.traits.rarity} (2 different values) - 'unique' (x4) - 'common' (x2) - size : object {3-18.system.traits.size} - value : string {3-18.system.traits.size.value} (3 different values) - 'med' (x4) - 'tiny' (x1) - 'sm' (x1) - value : array {3-18.system.traits.value} - Length: min=3 max=4 - Value type: string {3-18.system.traits.value.[]} (8 different values) - 'chaotic' (x6) - 'magical' (x2) - 'trap' (x2) - 'evil' (x2) - 'fey' (x2) - 'gremlin' (x2) - 'monitor' (x2) - 'protean' (x2) - type : string {3-18.type} (2 different values) - 'npc' (x4) - 'hazard' (x2) - [prototypeToken] : object {3-18.prototypeToken} - name : string {3-18.prototypeToken.name} (2 different values) - 'Grimple' (x1) - 'Nuglub' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/3-19.txt b/output/pf2e/packs/3-19.txt deleted file mode 100644 index a6fafce..0000000 --- a/output/pf2e/packs/3-19.txt +++ /dev/null @@ -1,710 +0,0 @@ -3-19 -Different values: 11 -===================================== -object {3-19} - _id : string {3-19._id} (all different values) - folder : string {3-19.folder} (same value: 'VkhunifCnOhtWZrf') - img : string {3-19.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x9) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {3-19.items} - Length: min=2 max=35 - Value type: object {3-19.items.[]} - _id : string {3-19.items.[]._id} (86 different values) - img : string {3-19.items.[].img} (52 different values) - name : string {3-19.items.[].name} (66 different values) - sort : integer {3-19.items.[].sort} (36 different values) - system : object {3-19.items.[].system} - [acBonus] : integer {3-19.items.[].system.acBonus} (same value: 1) - [actionType] : object {3-19.items.[].system.actionType} - value : string {3-19.items.[].system.actionType.value} (3 different values) - 'passive' (x15) - 'action' (x6) - 'reaction' (x5) - [actions] : object {3-19.items.[].system.actions} - [value] : integer {3-19.items.[].system.actions.value} (2 different values) - 1 (x4) - 3 (x2) - [area] : object {3-19.items.[].system.area} - [details] : string {3-19.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {3-19.items.[].system.area.type} (4 different values) - 'burst' (x11) - 'line' (x5) - 'emanation' (x5) - 'cone' (x2) - value : integer {3-19.items.[].system.area.value} (5 different values) - 30 (x10) - 10 (x6) - 20 (x4) - 120 (x2) - 5 (x1) - [attack] : object {3-19.items.[].system.attack} - value : string {3-19.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-19.items.[].system.attackEffects} - [custom] : string {3-19.items.[].system.attackEffects.custom} (same value: '') - value : array {3-19.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-19.items.[].system.attackEffects.value.[]} (2 different values) - 'curse-of-conflicted-loyalties' (x2) - 'endless-nightmare' (x1) - [autoHeightenLevel] : object {3-19.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-19.items.[].system.baseItem} (5 different values) - 'rapier' (x4) - 'dueling-pistol' (x4) - 'staff' (x4) - 'dagger' (x2) - 'leather-armor' (x2) - [bonus] : object {3-19.items.[].system.bonus} - value : integer {3-19.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {3-19.items.[].system.bonusDamage} - value : integer {3-19.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-19.items.[].system.bulk} - value : mixed - integer {3-19.items.[].system.bulk.value} (2 different values) - 1 (x10) - 0 (x4) - float {3-19.items.[].system.bulk.value} (same value: 0,1) - [category] : string {3-19.items.[].system.category} (6 different values) - 'offensive' (x11) - 'defensive' (x10) - 'martial' (x8) - 'simple' (x6) - 'interaction' (x3) - 'light' (x2) - [cost] : object {3-19.items.[].system.cost} - value : string {3-19.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-19.items.[].system.counteraction} (2 different values) - False (x100) - True (x5) - [damage] : object {3-19.items.[].system.damage} - [0] : object {3-19.items.[].system.damage.0} - [applyMod] : boolean {3-19.items.[].system.damage.0.applyMod} (2 different values) - False (x11) - True (x6) - [category] : empty - formula : string {3-19.items.[].system.damage.0.formula} (8 different values) - '2d4' (x5) - '1d4' (x3) - '0' (x3) - '6d6' (x2) - '4d12' (x2) - '3d6' (x1) - '6d8' (x1) - '4d6' (x1) - kinds : array {3-19.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-19.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {3-19.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-19.items.[].system.damage.0.type} (7 different values) - 'void' (x6) - 'fire' (x3) - 'mental' (x3) - 'electricity' (x2) - 'cold' (x2) - 'bludgeoning' (x1) - 'poison' (x1) - [damageType] : string {3-19.items.[].system.damage.damageType} (2 different values) - 'piercing' (x10) - 'bludgeoning' (x4) - [dice] : integer {3-19.items.[].system.damage.dice} (same value: 1) - [die] : string {3-19.items.[].system.damage.die} (2 different values) - 'd6' (x8) - 'd4' (x6) - [damageRolls] : object {3-19.items.[].system.damageRolls} - [0] : object {3-19.items.[].system.damageRolls.0} - damage : string {3-19.items.[].system.damageRolls.0.damage} (same value: '4d6') - damageType : string {3-19.items.[].system.damageRolls.0.damageType} (same value: 'void') - [68i6d6icjny0tax7] : object {3-19.items.[].system.damageRolls.68i6d6icjny0tax7} - damage : string {3-19.items.[].system.damageRolls.68i6d6icjny0tax7.damage} (same value: '1d4 + 8') - damageType : string {3-19.items.[].system.damageRolls.68i6d6icjny0tax7.damageType} (same value: 'piercing') - [ff0ovxe2lhipdhau] : object {3-19.items.[].system.damageRolls.ff0ovxe2lhipdhau} - damage : string {3-19.items.[].system.damageRolls.ff0ovxe2lhipdhau.damage} (same value: '1d6+11') - damageType : string {3-19.items.[].system.damageRolls.ff0ovxe2lhipdhau.damageType} (same value: 'piercing') - [kwmkmu8ysg4elujd] : object {3-19.items.[].system.damageRolls.kwmkmu8ysg4elujd} - damage : string {3-19.items.[].system.damageRolls.kwmkmu8ysg4elujd.damage} (same value: '1d6 + 8') - damageType : string {3-19.items.[].system.damageRolls.kwmkmu8ysg4elujd.damageType} (same value: 'piercing') - msgoimorrak9p9xvltgo : object {3-19.items.[].system.damageRolls.msgoimorrak9p9xvltgo} - damage : string {3-19.items.[].system.damageRolls.msgoimorrak9p9xvltgo.damage} (same value: '1d6') - damageType : string {3-19.items.[].system.damageRolls.msgoimorrak9p9xvltgo.damageType} (same value: 'cold') - [plgzoisvrv0uzfxc] : object {3-19.items.[].system.damageRolls.plgzoisvrv0uzfxc} - damage : string {3-19.items.[].system.damageRolls.plgzoisvrv0uzfxc.damage} (2 different values) - '2d6 + 8' (x1) - '2d6 + 10' (x1) - damageType : string {3-19.items.[].system.damageRolls.plgzoisvrv0uzfxc.damageType} (same value: 'piercing') - [t3sn1xjct8p8p0yh] : object {3-19.items.[].system.damageRolls.t3sn1xjct8p8p0yh} - damage : string {3-19.items.[].system.damageRolls.t3sn1xjct8p8p0yh.damage} (same value: '1d4 + 8') - damageType : string {3-19.items.[].system.damageRolls.t3sn1xjct8p8p0yh.damageType} (same value: 'piercing') - [ur45gtbg67pxy2m9] : object {3-19.items.[].system.damageRolls.ur45gtbg67pxy2m9} - damage : string {3-19.items.[].system.damageRolls.ur45gtbg67pxy2m9.damage} (2 different values) - '2d4 + 8' (x2) - '2d4 + 10' (x2) - damageType : string {3-19.items.[].system.damageRolls.ur45gtbg67pxy2m9.damageType} (same value: 'bludgeoning') - [vn5m1ndj7fp6uihn] : object {3-19.items.[].system.damageRolls.vn5m1ndj7fp6uihn} - damage : string {3-19.items.[].system.damageRolls.vn5m1ndj7fp6uihn.damage} (2 different values) - '2d6 + 8' (x2) - '2d6 + 10' (x2) - damageType : string {3-19.items.[].system.damageRolls.vn5m1ndj7fp6uihn.damageType} (same value: 'piercing') - [zrpstt6uqshgj3bh] : object {3-19.items.[].system.damageRolls.zrpstt6uqshgj3bh} - damage : string {3-19.items.[].system.damageRolls.zrpstt6uqshgj3bh.damage} (same value: '1d4 + 11') - damageType : string {3-19.items.[].system.damageRolls.zrpstt6uqshgj3bh.damageType} (same value: 'piercing') - zrsk75x4qk95ro4xiptn : object {3-19.items.[].system.damageRolls.zrsk75x4qk95ro4xiptn} - damage : string {3-19.items.[].system.damageRolls.zrsk75x4qk95ro4xiptn.damage} (2 different values) - '2d10+5' (x1) - '2d10+9' (x1) - damageType : string {3-19.items.[].system.damageRolls.zrsk75x4qk95ro4xiptn.damageType} (same value: 'piercing') - [zwmtnjy8ftsomdno] : object {3-19.items.[].system.damageRolls.zwmtnjy8ftsomdno} - damage : string {3-19.items.[].system.damageRolls.zwmtnjy8ftsomdno.damage} (same value: '1d4+11') - damageType : string {3-19.items.[].system.damageRolls.zwmtnjy8ftsomdno.damageType} (same value: 'piercing') - [defense] : object {3-19.items.[].system.defense} - [passive] : object {3-19.items.[].system.defense.passive} - statistic : string {3-19.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {3-19.items.[].system.defense.save} - basic : boolean {3-19.items.[].system.defense.save.basic} (2 different values) - False (x37) - True (x11) - statistic : string {3-19.items.[].system.defense.save.statistic} (3 different values) - 'will' (x35) - 'fortitude' (x9) - 'reflex' (x4) - [duration] : object {3-19.items.[].system.duration} - sustained : boolean {3-19.items.[].system.duration.sustained} (2 different values) - False (x82) - True (x23) - value : string {3-19.items.[].system.duration.value} (13 different values) - publication : object {3-19.items.[].system.publication} - license : string {3-19.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-19.items.[].system.publication.remaster} (same value: False) - title : string {3-19.items.[].system.publication.title} (4 different values) - 'Pathfinder Core Rulebook' (x116) - '' (x58) - 'Pathfinder Bestiary' (x4) - 'Pathfinder Guns & Gears' (x4) - rules : ignored (Foundry rules object) {3-19.items.[].system.rules} - [checkPenalty] : integer {3-19.items.[].system.checkPenalty} (same value: -1) - description : object {3-19.items.[].system.description} - value : string {3-19.items.[].system.description.value} (67 different values) - [containerId] : empty - [dexCap] : integer {3-19.items.[].system.dexCap} (same value: 4) - [equipped] : object {3-19.items.[].system.equipped} - carryType : string {3-19.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {3-19.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {3-19.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {3-19.items.[].system.frequency} - max : integer {3-19.items.[].system.frequency.max} (same value: 1) - per : string {3-19.items.[].system.frequency.per} (same value: 'day') - value : integer {3-19.items.[].system.frequency.value} (same value: 1) - [group] : string {3-19.items.[].system.group} (5 different values) - 'sword' (x4) - 'firearm' (x4) - 'club' (x4) - 'knife' (x2) - 'leather' (x2) - [hardness] : integer {3-19.items.[].system.hardness} (same value: 0) - [heightening] : object {3-19.items.[].system.heightening} - [levels] : object {3-19.items.[].system.heightening.levels} - [3] : object {3-19.items.[].system.heightening.levels.3} - target : object {3-19.items.[].system.heightening.levels.3.target} - value : string {3-19.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [5] : object {3-19.items.[].system.heightening.levels.5} - range : object {3-19.items.[].system.heightening.levels.5.range} - value : string {3-19.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x2) - '60 feet' (x2) - [6] : object {3-19.items.[].system.heightening.levels.6} - [target] : object {3-19.items.[].system.heightening.levels.6.target} - value : string {3-19.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x2) - '5 creatures' (x1) - [7] : object {3-19.items.[].system.heightening.levels.7} - [area] : object {3-19.items.[].system.heightening.levels.7.area} - areaType : string {3-19.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {3-19.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {3-19.items.[].system.heightening.levels.7.target} - value : string {3-19.items.[].system.heightening.levels.7.target.value} (2 different values) - '6 creatures' (x5) - '1 unattended object with a Bulk of 2 or less' (x2) - [8] : object {3-19.items.[].system.heightening.levels.8} - target : object {3-19.items.[].system.heightening.levels.8.target} - value : string {3-19.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {3-19.items.[].system.heightening.type} (2 different values) - 'fixed' (x20) - 'interval' (x17) - [damage] : object {3-19.items.[].system.heightening.damage} - 0 : string {3-19.items.[].system.heightening.damage.0} (6 different values) - '1d4' (x5) - '1d6' (x4) - '2d4' (x3) - '2d6' (x2) - '1d12' (x2) - '1d8' (x1) - [interval] : integer {3-19.items.[].system.heightening.interval} (2 different values) - 1 (x14) - 2 (x3) - [hp] : object {3-19.items.[].system.hp} - max : integer {3-19.items.[].system.hp.max} (same value: 0) - value : integer {3-19.items.[].system.hp.value} (same value: 0) - [level] : object {3-19.items.[].system.level} - value : integer {3-19.items.[].system.level.value} (6 different values) - 1 (x45) - 2 (x23) - 3 (x18) - 0 (x16) - 4 (x15) - 5 (x8) - [location] : object {3-19.items.[].system.location} - [heightenedLevel] : integer {3-19.items.[].system.location.heightenedLevel} (5 different values) - 4 (x20) - 3 (x19) - 2 (x15) - 5 (x13) - 1 (x12) - value : string {3-19.items.[].system.location.value} (3 different values) - '3S4F11z1du6nMqWJ' (x75) - 'Zh9Je8Z6vJcufJil' (x27) - 'oNmHvve4Vcwj6IiO' (x3) - [material] : object {3-19.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {3-19.items.[].system.mod} - value : integer {3-19.items.[].system.mod.value} (3 different values) - 19 (x3) - 17 (x2) - 12 (x1) - [prepared] : object {3-19.items.[].system.prepared} - flexible : boolean {3-19.items.[].system.prepared.flexible} (same value: False) - value : string {3-19.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x5) - 'innate' (x1) - [price] : object {3-19.items.[].system.price} - value : object {3-19.items.[].system.price.value} - [gp] : integer {3-19.items.[].system.price.value.gp} (2 different values) - 2 (x6) - 12 (x4) - [sp] : integer {3-19.items.[].system.price.value.sp} (same value: 2) - [proficiency] : object {3-19.items.[].system.proficiency} - value : integer {3-19.items.[].system.proficiency.value} (2 different values) - 1 (x5) - 0 (x1) - [proficient] : object {3-19.items.[].system.proficient} - value : integer {3-19.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {3-19.items.[].system.quantity} (2 different values) - 1 (x18) - 4 (x2) - [range] : mixed - object {3-19.items.[].system.range} - value : string {3-19.items.[].system.range.value} (6 different values) - '30 feet' (x32) - '' (x29) - '120 feet' (x18) - 'touch' (x18) - '60 feet' (x6) - '500 feet' (x2) - integer {3-19.items.[].system.range} (same value: 60) - [reload] : object {3-19.items.[].system.reload} - value : string {3-19.items.[].system.reload.value} (3 different values) - '' (x8) - '1' (x4) - '-' (x2) - [requirements] : string {3-19.items.[].system.requirements} (same value: '') - [runes] : object {3-19.items.[].system.runes} - potency : integer {3-19.items.[].system.runes.potency} (2 different values) - 1 (x12) - 0 (x4) - property : array<> {3-19.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {3-19.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-19.items.[].system.runes.striking} (2 different values) - 1 (x10) - 0 (x4) - [showSlotlessLevels] : object {3-19.items.[].system.showSlotlessLevels} - value : boolean {3-19.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {3-19.items.[].system.size} (same value: 'med') - [slots] : object {3-19.items.[].system.slots} - slot1 : object {3-19.items.[].system.slots.slot1} - max : integer {3-19.items.[].system.slots.slot1.max} (same value: 4) - value : integer {3-19.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {3-19.items.[].system.slots.slot2} - max : integer {3-19.items.[].system.slots.slot2.max} (2 different values) - 4 (x4) - 3 (x1) - value : integer {3-19.items.[].system.slots.slot2.value} (2 different values) - 4 (x4) - 3 (x1) - [slot3] : object {3-19.items.[].system.slots.slot3} - max : integer {3-19.items.[].system.slots.slot3.max} (2 different values) - 4 (x3) - 3 (x2) - value : integer {3-19.items.[].system.slots.slot3.value} (2 different values) - 4 (x3) - 3 (x2) - [slot4] : object {3-19.items.[].system.slots.slot4} - max : integer {3-19.items.[].system.slots.slot4.max} (2 different values) - 4 (x3) - 3 (x2) - value : integer {3-19.items.[].system.slots.slot4.value} (2 different values) - 4 (x3) - 3 (x2) - [slot5] : object {3-19.items.[].system.slots.slot5} - max : integer {3-19.items.[].system.slots.slot5.max} (2 different values) - 4 (x2) - 3 (x1) - value : integer {3-19.items.[].system.slots.slot5.value} (2 different values) - 4 (x2) - 3 (x1) - [slug] : string {3-19.items.[].system.slug} (46 different values) - [speedPenalty] : integer {3-19.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {3-19.items.[].system.spelldc} - dc : integer {3-19.items.[].system.spelldc.dc} (3 different values) - 30 (x3) - 27 (x2) - 24 (x1) - mod : integer {3-19.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-19.items.[].system.spelldc.value} (5 different values) - 24 (x2) - 19 (x1) - 22 (x1) - 16 (x1) - 21 (x1) - [item] : integer {3-19.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {3-19.items.[].system.splashDamage} - value : integer {3-19.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {3-19.items.[].system.strength} (same value: 0) - [target] : object {3-19.items.[].system.target} - value : string {3-19.items.[].system.target.value} (all different values) - [time] : object {3-19.items.[].system.time} - value : string {3-19.items.[].system.time.value} (5 different values) - '2' (x86) - '1' (x8) - '3' (x6) - '10 minutes' (x3) - '1 minute' (x2) - [tradition] : object {3-19.items.[].system.tradition} - value : string {3-19.items.[].system.tradition.value} (2 different values) - 'occult' (x4) - 'arcane' (x2) - [traits] : object {3-19.items.[].system.traits} - rarity : string {3-19.items.[].system.traits.rarity} (2 different values) - 'common' (x158) - 'uncommon' (x12) - [traditions] : array {3-19.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {3-19.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x94) - 'arcane' (x86) - 'divine' (x39) - 'primal' (x31) - value : array {3-19.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {3-19.items.[].system.traits.value.[]} (41 different values) - [usage] : object {3-19.items.[].system.usage} - value : string {3-19.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {3-19.items.[].system.weaponType} - value : string {3-19.items.[].system.weaponType.value} (2 different values) - 'melee' (x11) - 'ranged' (x8) - type : string {3-19.items.[].type} (8 different values) - 'spell' (x105) - 'action' (x26) - 'melee' (x19) - 'weapon' (x14) - 'spellcastingEntry' (x6) - 'lore' (x6) - 'equipment' (x4) - 'armor' (x2) - [_stats] : object {3-19.items.[]._stats} - compendiumSource : string {3-19.items.[]._stats.compendiumSource} (47 different values) - [flags] : object {3-19.items.[].flags} - pf2e : object {3-19.items.[].flags.pf2e} - linkedWeapon : string {3-19.items.[].flags.pf2e.linkedWeapon} (5 different values) - 'vX6bwAUi1dXmvDv6' (x4) - 'yOtZdNVeo0ifm96F' (x4) - 'wik8Hiwsp6sU4yf4' (x4) - '2lwD6eoKFqeGovz0' (x2) - 'phq7x6HEyH7n7CCv' (x2) - name : string {3-19.name} (all different values) - [prototypeToken] : object {3-19.prototypeToken} - name : string {3-19.prototypeToken.name} (3 different values) - 'Marcien Blakros' (x4) - 'Arisept' (x2) - 'Shadow Spears' (x2) - system : object {3-19.system} - [abilities] : object {3-19.system.abilities} - cha : object {3-19.system.abilities.cha} - mod : integer {3-19.system.abilities.cha.mod} (5 different values) - 4 (x4) - 3 (x2) - 6 (x1) - 7 (x1) - 5 (x1) - con : object {3-19.system.abilities.con} - mod : integer {3-19.system.abilities.con.mod} (3 different values) - 0 (x6) - 3 (x2) - 4 (x1) - dex : object {3-19.system.abilities.dex} - mod : integer {3-19.system.abilities.dex.mod} (2 different values) - 4 (x6) - 5 (x3) - int : object {3-19.system.abilities.int} - mod : integer {3-19.system.abilities.int.mod} (4 different values) - 3 (x5) - 1 (x2) - 4 (x1) - 0 (x1) - str : object {3-19.system.abilities.str} - mod : integer {3-19.system.abilities.str.mod} (3 different values) - 4 (x4) - 0 (x4) - -5 (x1) - wis : object {3-19.system.abilities.wis} - mod : integer {3-19.system.abilities.wis.mod} (3 different values) - 3 (x5) - 2 (x3) - 4 (x1) - attributes : object {3-19.system.attributes} - ac : object {3-19.system.attributes.ac} - [details] : string {3-19.system.attributes.ac.details} (same value: '') - value : integer {3-19.system.attributes.ac.value} (7 different values) - 21 (x2) - 25 (x2) - 28 (x2) - 0 (x2) - 26 (x1) - 29 (x1) - 24 (x1) - [allSaves] : object {3-19.system.attributes.allSaves} - value : string {3-19.system.attributes.allSaves.value} (2 different values) - '' (x8) - '+1 status to all saves vs. magic' (x1) - emitsSound : string {3-19.system.attributes.emitsSound} (same value: 'encounter') - hardness : integer {3-19.system.attributes.hardness} (same value: 0) - hp : object {3-19.system.attributes.hp} - details : string {3-19.system.attributes.hp.details} (same value: '') - max : integer {3-19.system.attributes.hp.max} (9 different values) - 160 (x2) - 0 (x2) - 125 (x1) - 78 (x1) - 18 (x1) - 120 (x1) - 24 (x1) - 110 (x1) - 72 (x1) - temp : integer {3-19.system.attributes.hp.temp} (same value: 0) - value : integer {3-19.system.attributes.hp.value} (9 different values) - 160 (x2) - 0 (x2) - 125 (x1) - 78 (x1) - 18 (x1) - 120 (x1) - 24 (x1) - 110 (x1) - 72 (x1) - [immunities] : array {3-19.system.attributes.immunities} - Length: min=5 max=5 - Value type: object {3-19.system.attributes.immunities.[]} - type : string {3-19.system.attributes.immunities.[].type} (5 different values) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'precision' (x1) - 'sleep' (x1) - [resistances] : array {3-19.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {3-19.system.attributes.resistances.[]} - doubleVs : array {3-19.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {3-19.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {3-19.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {3-19.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'void' (x1) - type : string {3-19.system.attributes.resistances.[].type} (same value: 'all-damage') - value : integer {3-19.system.attributes.resistances.[].value} (same value: 4) - [speed] : object {3-19.system.attributes.speed} - otherSpeeds : array {3-19.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-19.system.attributes.speed.otherSpeeds.[]} - type : string {3-19.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {3-19.system.attributes.speed.otherSpeeds.[].value} (same value: 40) - value : integer {3-19.system.attributes.speed.value} (3 different values) - 25 (x6) - 30 (x2) - 0 (x1) - stealth : object {3-19.system.attributes.stealth} - details : string {3-19.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {3-19.system.attributes.stealth.value} (2 different values) - 20 (x1) - 23 (x1) - creatureType : string {3-19.system.creatureType} (same value: '') - details : object {3-19.system.details} - [blurb] : string {3-19.system.details.blurb} (2 different values) - '' (x8) - 'Variant animate dream' (x1) - description : string {3-19.system.details.description} (same value: '

Invisible runes are concealed within an elaborate light-woven floor mosaic.

') - disable : string {3-19.system.details.disable} (2 different values) - '

@Check[thievery|dc:27] (trained) to remove pieces from the mosaic without triggering the magic or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 23) to counteract the rune

' (x1) - '

@Check[thievery|dc:30] (trained) to remove pieces from the mosaic without triggering the magic or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 26) to counteract the rune

' (x1) - isComplex : boolean {3-19.system.details.isComplex} (same value: False) - [languages] : object {3-19.system.details.languages} - details : string {3-19.system.details.languages.details} (2 different values) - '' (x8) - 'telepathy 100 feet' (x1) - value : array {3-19.system.details.languages.value} - Length: min=0 max=5 - Value type: string {3-19.system.details.languages.value.[]} (6 different values) - 'common' (x8) - 'shadowtongue' (x8) - 'necril' (x6) - 'aklo' (x4) - 'sakvroth' (x4) - 'chthonian' (x2) - level : object {3-19.system.details.level} - value : integer {3-19.system.details.level.value} (6 different values) - 8 (x3) - 10 (x3) - 7 (x2) - 6 (x1) - 5 (x1) - 9 (x1) - [privateNotes] : string {3-19.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-19.system.details.publicNotes} (2 different values) - publication : object {3-19.system.details.publication} - license : string {3-19.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-19.system.details.publication.remaster} (same value: False) - title : string {3-19.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-19: Mean Streets of Shadow Absalom') - reset : string {3-19.system.details.reset} (same value: '') - routine : string {3-19.system.details.routine} (same value: '') - [initiative] : object {3-19.system.initiative} - statistic : string {3-19.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-19.system.perception} - details : string {3-19.system.perception.details} (same value: '') - mod : integer {3-19.system.perception.mod} (6 different values) - 15 (x3) - 19 (x2) - 18 (x1) - 12 (x1) - 13 (x1) - 11 (x1) - senses : array {3-19.system.perception.senses} - Length: min=1 max=1 - Value type: object {3-19.system.perception.senses.[]} - type : string {3-19.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {3-19.system.resources} - [focus] : object {3-19.system.resources.focus} - max : integer {3-19.system.resources.focus.max} (same value: 1) - value : integer {3-19.system.resources.focus.value} (same value: 1) - saves : object {3-19.system.saves} - fortitude : object {3-19.system.saves.fortitude} - saveDetail : string {3-19.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-19.system.saves.fortitude.value} (5 different values) - 13 (x3) - 16 (x3) - 14 (x2) - 0 (x2) - 9 (x1) - reflex : object {3-19.system.saves.reflex} - saveDetail : string {3-19.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-19.system.saves.reflex.value} (7 different values) - 17 (x2) - 20 (x2) - 13 (x2) - 0 (x2) - 18 (x1) - 21 (x1) - 16 (x1) - will : object {3-19.system.saves.will} - saveDetail : string {3-19.system.saves.will.saveDetail} (same value: '') - value : integer {3-19.system.saves.will.value} (7 different values) - 20 (x3) - 18 (x2) - 0 (x2) - 17 (x1) - 12 (x1) - 15 (x1) - 11 (x1) - [skills] : object {3-19.system.skills} - [acrobatics] : object {3-19.system.skills.acrobatics} - base : integer {3-19.system.skills.acrobatics.base} (4 different values) - 12 (x2) - 18 (x1) - 21 (x1) - 11 (x1) - [arcana] : object {3-19.system.skills.arcana} - base : integer {3-19.system.skills.arcana.base} (4 different values) - 15 (x2) - 19 (x2) - 17 (x1) - 20 (x1) - [athletics] : object {3-19.system.skills.athletics} - base : integer {3-19.system.skills.athletics.base} (4 different values) - 16 (x1) - 20 (x1) - 14 (x1) - 11 (x1) - deception : object {3-19.system.skills.deception} - base : integer {3-19.system.skills.deception.base} (6 different values) - 18 (x3) - 22 (x2) - 21 (x1) - 15 (x1) - 13 (x1) - 10 (x1) - [diplomacy] : object {3-19.system.skills.diplomacy} - base : integer {3-19.system.skills.diplomacy.base} (3 different values) - 18 (x3) - 16 (x2) - 21 (x1) - intimidation : object {3-19.system.skills.intimidation} - base : integer {3-19.system.skills.intimidation.base} (5 different values) - 20 (x3) - 15 (x2) - 18 (x2) - 24 (x1) - 12 (x1) - [occultism] : object {3-19.system.skills.occultism} - base : integer {3-19.system.skills.occultism.base} (4 different values) - 17 (x3) - 21 (x2) - 20 (x1) - 10 (x1) - [society] : object {3-19.system.skills.society} - base : integer {3-19.system.skills.society.base} (3 different values) - 17 (x3) - 15 (x2) - 20 (x1) - stealth : object {3-19.system.skills.stealth} - base : integer {3-19.system.skills.stealth.base} (5 different values) - 18 (x3) - 21 (x3) - 14 (x1) - 17 (x1) - 13 (x1) - thievery : object {3-19.system.skills.thievery} - base : integer {3-19.system.skills.thievery.base} (2 different values) - 15 (x1) - 13 (x1) - statusEffects : array<> {3-19.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {3-19.system.traits} - rarity : string {3-19.system.traits.rarity} (3 different values) - 'unique' (x6) - 'uncommon' (x3) - 'common' (x2) - size : object {3-19.system.traits.size} - value : string {3-19.system.traits.size.value} (same value: 'med') - value : array {3-19.system.traits.value} - Length: min=2 max=6 - Value type: string {3-19.system.traits.value.[]} (13 different values) - type : string {3-19.type} (2 different values) - 'npc' (x9) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/3-98.txt b/output/pf2e/packs/3-98.txt deleted file mode 100644 index e1310cc..0000000 --- a/output/pf2e/packs/3-98.txt +++ /dev/null @@ -1,843 +0,0 @@ -3-98 -Different values: 36 -===================================== -object {3-98} - _id : string {3-98._id} (all different values) - folder : string {3-98.folder} (same value: '4ynF0LRyYQYjorQJ') - img : string {3-98.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x20) - 'systems/pf2e/icons/default-icons/npc.svg' (x16) - items : array {3-98.items} - Length: min=1 max=13 - Value type: object {3-98.items.[]} - _id : string {3-98.items.[]._id} (82 different values) - img : string {3-98.items.[].img} (28 different values) - name : string {3-98.items.[].name} (66 different values) - sort : integer {3-98.items.[].sort} (14 different values) - system : object {3-98.items.[].system} - [acBonus] : integer {3-98.items.[].system.acBonus} (4 different values) - 2 (x3) - 3 (x3) - 5 (x1) - 4 (x1) - [actionType] : object {3-98.items.[].system.actionType} - value : string {3-98.items.[].system.actionType.value} (3 different values) - 'reaction' (x30) - 'passive' (x19) - 'action' (x13) - [actions] : object {3-98.items.[].system.actions} - [value] : integer {3-98.items.[].system.actions.value} (2 different values) - 1 (x8) - 2 (x5) - [area] : empty - [attack] : object {3-98.items.[].system.attack} - value : string {3-98.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-98.items.[].system.attackEffects} - [custom] : string {3-98.items.[].system.attackEffects.custom} (same value: '') - value : array {3-98.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-98.items.[].system.attackEffects.value.[]} (4 different values) - 'knockdown' (x1) - 'grab' (x1) - 'filth-fever' (x1) - 'disfiguring-bite' (x1) - [autoHeightenLevel] : object {3-98.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-98.items.[].system.baseItem} (11 different values) - [bonus] : object {3-98.items.[].system.bonus} - value : integer {3-98.items.[].system.bonus.value} (10 different values) - 0 (x17) - 9 (x7) - 15 (x6) - 12 (x5) - 7 (x4) - 8 (x4) - 10 (x3) - 6 (x2) - 1 (x1) - 14 (x1) - [bonusDamage] : object {3-98.items.[].system.bonusDamage} - value : integer {3-98.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-98.items.[].system.bulk} - value : mixed - float {3-98.items.[].system.bulk.value} (same value: 0,1) - integer {3-98.items.[].system.bulk.value} (4 different values) - 0 (x9) - 1 (x6) - 2 (x6) - 3 (x1) - [category] : string {3-98.items.[].system.category} (10 different values) - 'offensive' (x20) - 'defensive' (x17) - 'simple' (x9) - 'martial' (x9) - 'medium' (x4) - 'elixir' (x3) - 'interaction' (x3) - 'heavy' (x1) - 'potion' (x1) - 'ammo' (x1) - [checkPenalty] : integer {3-98.items.[].system.checkPenalty} (2 different values) - -2 (x4) - -3 (x1) - [containerId] : empty - [cost] : object {3-98.items.[].system.cost} - value : string {3-98.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-98.items.[].system.counteraction} (same value: False) - [damage] : object {3-98.items.[].system.damage} - [0] : object {3-98.items.[].system.damage.0} - applyMod : boolean {3-98.items.[].system.damage.0.applyMod} (same value: True) - [category] : empty - formula : string {3-98.items.[].system.damage.0.formula} (same value: '1d6') - kinds : array {3-98.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-98.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {3-98.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-98.items.[].system.damage.0.type} (same value: 'untyped') - [damageType] : string {3-98.items.[].system.damage.damageType} (4 different values) - 'piercing' (x11) - 'bludgeoning' (x4) - 'sonic' (x2) - 'slashing' (x1) - [dice] : integer {3-98.items.[].system.damage.dice} (2 different values) - 1 (x17) - 2 (x1) - [die] : string {3-98.items.[].system.damage.die} (3 different values) - 'd4' (x11) - 'd6' (x5) - 'd10' (x2) - [formula] : string {3-98.items.[].system.damage.formula} (3 different values) - '1d6' (x2) - '3d6+6' (x1) - '3d8+10' (x1) - [kind] : string {3-98.items.[].system.damage.kind} (same value: 'healing') - [type] : string {3-98.items.[].system.damage.type} (2 different values) - 'untyped' (x3) - 'vitality' (x1) - [damageRolls] : object {3-98.items.[].system.damageRolls} - [0] : object {3-98.items.[].system.damageRolls.0} - damage : string {3-98.items.[].system.damageRolls.0.damage} (same value: '1d4+2') - damageType : string {3-98.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [4mtm2iwjm7yzk15y] : object {3-98.items.[].system.damageRolls.4mtm2iwjm7yzk15y} - damage : string {3-98.items.[].system.damageRolls.4mtm2iwjm7yzk15y.damage} (3 different values) - '1d4+6' (x1) - '1d4+9' (x1) - '1d4+2' (x1) - damageType : string {3-98.items.[].system.damageRolls.4mtm2iwjm7yzk15y.damageType} (same value: 'piercing') - [5uqci0eslbwi8pt8] : object {3-98.items.[].system.damageRolls.5uqci0eslbwi8pt8} - damage : string {3-98.items.[].system.damageRolls.5uqci0eslbwi8pt8.damage} (same value: '2d10 + 5') - damageType : string {3-98.items.[].system.damageRolls.5uqci0eslbwi8pt8.damageType} (same value: 'bludgeoning') - [cx5pfcm31kds7ujb] : object {3-98.items.[].system.damageRolls.cx5pfcm31kds7ujb} - damage : string {3-98.items.[].system.damageRolls.cx5pfcm31kds7ujb.damage} (3 different values) - '1d4+2' (x1) - '1d4' (x1) - '1d4+7' (x1) - damageType : string {3-98.items.[].system.damageRolls.cx5pfcm31kds7ujb.damageType} (same value: 'piercing') - [diei19392sv23f7i0ucu] : object {3-98.items.[].system.damageRolls.diei19392sv23f7i0ucu} - damage : string {3-98.items.[].system.damageRolls.diei19392sv23f7i0ucu.damage} (same value: '1d6+4') - damageType : string {3-98.items.[].system.damageRolls.diei19392sv23f7i0ucu.damageType} (same value: 'slashing') - [fkf6jip9lg5j4ap5wlu9] : object {3-98.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9} - damage : string {3-98.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damage} (same value: '1d6') - damageType : string {3-98.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damageType} (same value: 'acid') - [gl72itkmp34dsctr41av] : object {3-98.items.[].system.damageRolls.gl72itkmp34dsctr41av} - damage : string {3-98.items.[].system.damageRolls.gl72itkmp34dsctr41av.damage} (same value: '1d6+1') - damageType : string {3-98.items.[].system.damageRolls.gl72itkmp34dsctr41av.damageType} (same value: 'piercing') - [gwxlpkg713va78c0] : object {3-98.items.[].system.damageRolls.gwxlpkg713va78c0} - damage : string {3-98.items.[].system.damageRolls.gwxlpkg713va78c0.damage} (same value: '1d10 + 7') - damageType : string {3-98.items.[].system.damageRolls.gwxlpkg713va78c0.damageType} (same value: 'piercing') - [i6p05gzqtdhzqb91ehmf] : object {3-98.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf} - damage : string {3-98.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf.damage} (same value: '1d8+2') - damageType : string {3-98.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf.damageType} (same value: 'piercing') - [itrybkwonxh0u77j] : object {3-98.items.[].system.damageRolls.itrybkwonxh0u77j} - damage : string {3-98.items.[].system.damageRolls.itrybkwonxh0u77j.damage} (3 different values) - '1d4 + 11' (x1) - '1d4 + 3' (x1) - '1d4 + 8' (x1) - damageType : string {3-98.items.[].system.damageRolls.itrybkwonxh0u77j.damageType} (same value: 'piercing') - [jsg1lcmrbh9lns2sm86k] : object {3-98.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k} - damage : string {3-98.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damage} (same value: '1d6+2') - damageType : string {3-98.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damageType} (same value: 'piercing') - [mkjoz74s0zk4ew9i] : object {3-98.items.[].system.damageRolls.mkjoz74s0zk4ew9i} - damage : string {3-98.items.[].system.damageRolls.mkjoz74s0zk4ew9i.damage} (3 different values) - '1d4+2' (x1) - '1d4' (x1) - '1d4+7' (x1) - damageType : string {3-98.items.[].system.damageRolls.mkjoz74s0zk4ew9i.damageType} (same value: 'piercing') - lndkwa4vkxac9c8mhkxi : object {3-98.items.[].system.damageRolls.lndkwa4vkxac9c8mhkxi} - damage : string {3-98.items.[].system.damageRolls.lndkwa4vkxac9c8mhkxi.damage} (same value: '1d6+3') - damageType : string {3-98.items.[].system.damageRolls.lndkwa4vkxac9c8mhkxi.damageType} (same value: 'void') - [q53yexxuuer5r0apnaa1] : object {3-98.items.[].system.damageRolls.q53yexxuuer5r0apnaa1} - damage : string {3-98.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damage} (same value: '1d4+4') - damageType : string {3-98.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damageType} (same value: 'slashing') - [tzy6eei7cvsr5bvu] : object {3-98.items.[].system.damageRolls.tzy6eei7cvsr5bvu} - damage : string {3-98.items.[].system.damageRolls.tzy6eei7cvsr5bvu.damage} (3 different values) - '1d4 + 6' (x1) - '1d4+9' (x1) - '1d4 + 2' (x1) - damageType : string {3-98.items.[].system.damageRolls.tzy6eei7cvsr5bvu.damageType} (same value: 'piercing') - [u2qkj77ca6i2eg8dym9m] : object {3-98.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m} - damage : string {3-98.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m.damage} (same value: '1d4+2') - damageType : string {3-98.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m.damageType} (same value: 'slashing') - [ufdybkb6dqrf5aw4] : object {3-98.items.[].system.damageRolls.ufdybkb6dqrf5aw4} - damage : string {3-98.items.[].system.damageRolls.ufdybkb6dqrf5aw4.damage} (3 different values) - '1d6 + 9' (x1) - '1d6 + 3' (x1) - '1d6 + 6' (x1) - damageType : string {3-98.items.[].system.damageRolls.ufdybkb6dqrf5aw4.damageType} (same value: 'bludgeoning') - [wxy2glnc9mqpdetb] : object {3-98.items.[].system.damageRolls.wxy2glnc9mqpdetb} - damage : string {3-98.items.[].system.damageRolls.wxy2glnc9mqpdetb.damage} (3 different values) - '1d4 + 11' (x1) - '1d4 + 3' (x1) - '1d4 + 8' (x1) - damageType : string {3-98.items.[].system.damageRolls.wxy2glnc9mqpdetb.damageType} (same value: 'piercing') - [defense] : object {3-98.items.[].system.defense} - save : object {3-98.items.[].system.defense.save} - basic : boolean {3-98.items.[].system.defense.save.basic} (same value: False) - statistic : string {3-98.items.[].system.defense.save.statistic} (same value: 'will') - [dexCap] : integer {3-98.items.[].system.dexCap} (2 different values) - 2 (x3) - 1 (x2) - description : object {3-98.items.[].system.description} - value : string {3-98.items.[].system.description.value} (74 different values) - [duration] : object {3-98.items.[].system.duration} - sustained : boolean {3-98.items.[].system.duration.sustained} (same value: False) - value : string {3-98.items.[].system.duration.value} (4 different values) - '' (x2) - '5 minutes' (x1) - '10 minutes' (x1) - 'varies' (x1) - [heightening] : object {3-98.items.[].system.heightening} - [levels] : object {3-98.items.[].system.heightening.levels} - [6] : object {3-98.items.[].system.heightening.levels.6} - target : object {3-98.items.[].system.heightening.levels.6.target} - value : string {3-98.items.[].system.heightening.levels.6.target.value} (same value: '10 willing creatures') - 3 : object {3-98.items.[].system.heightening.levels.3} - target : object {3-98.items.[].system.heightening.levels.3.target} - value : string {3-98.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - type : string {3-98.items.[].system.heightening.type} (2 different values) - 'fixed' (x2) - 'interval' (x1) - [damage] : object {3-98.items.[].system.heightening.damage} - 0 : string {3-98.items.[].system.heightening.damage.0} (same value: '1d6') - [interval] : integer {3-98.items.[].system.heightening.interval} (same value: 1) - [hp] : object {3-98.items.[].system.hp} - max : integer {3-98.items.[].system.hp.max} (2 different values) - 0 (x38) - 20 (x3) - value : integer {3-98.items.[].system.hp.value} (2 different values) - 0 (x38) - 20 (x3) - [location] : object {3-98.items.[].system.location} - [heightenedLevel] : integer {3-98.items.[].system.location.heightenedLevel} (2 different values) - 3 (x2) - 2 (x1) - [value] : string {3-98.items.[].system.location.value} (2 different values) - 'GpF7MRIldG6kiEBK' (x3) - '0jNl0jg5W1N5NrTS' (x1) - uses : object {3-98.items.[].system.location.uses} - max : integer {3-98.items.[].system.location.uses.max} (same value: 2) - value : integer {3-98.items.[].system.location.uses.value} (same value: 2) - [material] : object {3-98.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {3-98.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {3-98.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {3-98.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {3-98.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {3-98.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {3-98.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {3-98.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {3-98.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {3-98.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {3-98.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {3-98.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {3-98.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {3-98.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {3-98.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {3-98.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {3-98.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {3-98.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {3-98.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {3-98.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {3-98.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {3-98.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {3-98.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {3-98.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {3-98.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {3-98.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {3-98.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {3-98.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {3-98.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - publication : object {3-98.items.[].system.publication} - license : string {3-98.items.[].system.publication.license} (2 different values) - 'OGL' (x142) - 'ORC' (x1) - remaster : boolean {3-98.items.[].system.publication.remaster} (2 different values) - False (x142) - True (x1) - title : string {3-98.items.[].system.publication.title} (5 different values) - '' (x89) - 'Pathfinder Core Rulebook' (x35) - 'Pathfinder Bestiary' (x16) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Player Core' (x1) - [group] : string {3-98.items.[].system.group} (10 different values) - 'knife' (x9) - 'club' (x3) - 'composite' (x3) - 'bomb' (x2) - 'flail' (x1) - 'plate' (x1) - 'pick' (x1) - 'chain' (x1) - 'bow' (x1) - 'sword' (x1) - [hardness] : integer {3-98.items.[].system.hardness} (2 different values) - 0 (x38) - 5 (x3) - [mod] : object {3-98.items.[].system.mod} - value : integer {3-98.items.[].system.mod.value} (same value: 6) - rules : ignored (Foundry rules object) {3-98.items.[].system.rules} - [deathNote] : boolean {3-98.items.[].system.deathNote} (same value: True) - [equipped] : object {3-98.items.[].system.equipped} - carryType : string {3-98.items.[].system.equipped.carryType} (2 different values) - 'worn' (x35) - 'held' (x6) - [handsHeld] : integer {3-98.items.[].system.equipped.handsHeld} (2 different values) - 0 (x25) - 1 (x6) - [invested] : empty - [level] : object {3-98.items.[].system.level} - value : integer {3-98.items.[].system.level.value} (6 different values) - 0 (x34) - 1 (x7) - 2 (x2) - 5 (x1) - 3 (x1) - 6 (x1) - [prepared] : object {3-98.items.[].system.prepared} - flexible : boolean {3-98.items.[].system.prepared.flexible} (same value: False) - value : string {3-98.items.[].system.prepared.value} (same value: 'innate') - [price] : object {3-98.items.[].system.price} - per : integer {3-98.items.[].system.price.per} (same value: 10) - value : object {3-98.items.[].system.price.value} - [gp] : integer {3-98.items.[].system.price.value.gp} (9 different values) - 2 (x6) - 3 (x4) - 4 (x3) - 30 (x1) - 10 (x1) - 18 (x1) - 50 (x1) - 6 (x1) - 1 (x1) - [sp] : integer {3-98.items.[].system.price.value.sp} (2 different values) - 2 (x9) - 1 (x4) - [proficiency] : object {3-98.items.[].system.proficiency} - value : integer {3-98.items.[].system.proficiency.value} (2 different values) - 0 (x1) - 1 (x1) - [proficient] : object {3-98.items.[].system.proficient} - value : integer {3-98.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {3-98.items.[].system.quantity} (5 different values) - 1 (x32) - 2 (x4) - 4 (x3) - 3 (x1) - 20 (x1) - [range] : mixed - integer {3-98.items.[].system.range} (2 different values) - 20 (x2) - 60 (x1) - object {3-98.items.[].system.range} - value : string {3-98.items.[].system.range.value} (3 different values) - '30 feet' (x3) - 'touch' (x1) - '' (x1) - [reload] : object {3-98.items.[].system.reload} - value : string {3-98.items.[].system.reload.value} (3 different values) - '-' (x11) - '' (x6) - '0' (x1) - [requirements] : string {3-98.items.[].system.requirements} (same value: '') - [ritual] : object {3-98.items.[].system.ritual} - primary : object {3-98.items.[].system.ritual.primary} - check : string {3-98.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {3-98.items.[].system.ritual.secondary} - casters : integer {3-98.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {3-98.items.[].system.ritual.secondary.checks} (same value: '') - [runes] : object {3-98.items.[].system.runes} - [potency] : integer {3-98.items.[].system.runes.potency} (2 different values) - 0 (x22) - 1 (x1) - [property] : array<> {3-98.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {3-98.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {3-98.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-98.items.[].system.runes.striking} (2 different values) - 0 (x17) - 1 (x1) - [showSlotlessLevels] : object {3-98.items.[].system.showSlotlessLevels} - value : boolean {3-98.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {3-98.items.[].system.size} (same value: 'med') - [slots] : object {3-98.items.[].system.slots} - [slug] : string {3-98.items.[].system.slug} (34 different values) - [speedPenalty] : integer {3-98.items.[].system.speedPenalty} (3 different values) - -5 (x4) - 0 (x3) - -10 (x1) - [spelldc] : object {3-98.items.[].system.spelldc} - dc : integer {3-98.items.[].system.spelldc.dc} (2 different values) - 18 (x1) - 20 (x1) - mod : integer {3-98.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-98.items.[].system.spelldc.value} (2 different values) - 10 (x1) - 12 (x1) - [splashDamage] : object {3-98.items.[].system.splashDamage} - value : integer {3-98.items.[].system.splashDamage.value} (3 different values) - 0 (x16) - 1 (x1) - 2 (x1) - [stackGroup] : string {3-98.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {3-98.items.[].system.strength} (2 different values) - 2 (x3) - 3 (x2) - [target] : object {3-98.items.[].system.target} - value : string {3-98.items.[].system.target.value} (4 different values) - '1 creature' (x2) - '1 willing creature' (x1) - 'self' (x1) - '' (x1) - [time] : object {3-98.items.[].system.time} - value : string {3-98.items.[].system.time.value} (2 different values) - '2' (x4) - '1 day' (x1) - [tradition] : object {3-98.items.[].system.tradition} - value : string {3-98.items.[].system.tradition.value} (2 different values) - 'occult' (x1) - 'divine' (x1) - [traits] : object {3-98.items.[].system.traits} - [integrated] : empty - [rarity] : string {3-98.items.[].system.traits.rarity} (2 different values) - 'common' (x139) - 'uncommon' (x1) - [traditions] : array {3-98.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {3-98.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x4) - 'occult' (x3) - 'primal' (x2) - 'divine' (x1) - [value] : array {3-98.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {3-98.items.[].system.traits.value.[]} (44 different values) - [usage] : object {3-98.items.[].system.usage} - value : string {3-98.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x21) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {3-98.items.[].system.uses} - autoDestroy : boolean {3-98.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-98.items.[].system.uses.max} (same value: 1) - value : integer {3-98.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-98.items.[].system.weaponType} - value : string {3-98.items.[].system.weaponType.value} (2 different values) - 'melee' (x21) - 'ranged' (x11) - type : string {3-98.items.[].type} (11 different values) - [_stats] : object {3-98.items.[]._stats} - compendiumSource : string {3-98.items.[]._stats.compendiumSource} (34 different values) - [flags] : object {3-98.items.[].flags} - pf2e : object {3-98.items.[].flags.pf2e} - linkedWeapon : string {3-98.items.[].flags.pf2e.linkedWeapon} (6 different values) - '8awLoBLlPieGNS3c' (x18) - '1C0z4WNcrtbk5aJY' (x3) - 'Z1ZhkwpIxYN6YnNV' (x1) - '7X6lDUAhMbL6nu73' (x1) - 'lvEBxcOGsiz69ynp' (x1) - 'hTTposL17d8Wx1Gf' (x1) - name : string {3-98.name} (all different values) - system : object {3-98.system} - attributes : object {3-98.system.attributes} - ac : object {3-98.system.attributes.ac} - [details] : string {3-98.system.attributes.ac.details} (4 different values) - '' (x13) - '23 with shield raised' (x1) - '17 with shield raised' (x1) - '20 with shield raised' (x1) - value : integer {3-98.system.attributes.ac.value} (12 different values) - [emitsSound] : string {3-98.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {3-98.system.attributes.hardness} (10 different values) - 0 (x5) - 11 (x3) - 6 (x2) - 7 (x2) - 10 (x2) - 14 (x2) - 12 (x1) - 13 (x1) - 5 (x1) - 3 (x1) - hp : object {3-98.system.attributes.hp} - details : string {3-98.system.attributes.hp.details} (2 different values) - '' (x34) - 'void healing' (x2) - max : integer {3-98.system.attributes.hp.max} (23 different values) - temp : integer {3-98.system.attributes.hp.temp} (same value: 0) - value : integer {3-98.system.attributes.hp.value} (23 different values) - [tempmax] : integer {3-98.system.attributes.hp.tempmax} (same value: 0) - [allSaves] : object {3-98.system.attributes.allSaves} - value : string {3-98.system.attributes.allSaves.value} (2 different values) - '' (x15) - '+2 status to all saves vs. magic, iron mind' (x1) - [hasHealth] : boolean {3-98.system.attributes.hasHealth} (same value: True) - [immunities] : array {3-98.system.attributes.immunities} - Length: min=3 max=6 - Value type: object {3-98.system.attributes.immunities.[]} - type : string {3-98.system.attributes.immunities.[].type} (10 different values) - 'precision' (x5) - 'unconscious' (x4) - 'critical-hits' (x3) - 'death-effects' (x3) - 'disease' (x3) - 'paralyzed' (x3) - 'poison' (x3) - 'fire' (x2) - 'acid' (x1) - 'visual' (x1) - [resistances] : array {3-98.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {3-98.system.attributes.resistances.[]} - doubleVs : array {3-98.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {3-98.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {3-98.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {3-98.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - type : string {3-98.system.attributes.resistances.[].type} (7 different values) - 'cold' (x2) - 'electricity' (x2) - 'fire' (x2) - 'piercing' (x2) - 'slashing' (x2) - 'poison' (x1) - 'all-damage' (x1) - value : integer {3-98.system.attributes.resistances.[].value} (2 different values) - 5 (x11) - 2 (x1) - [speed] : object {3-98.system.attributes.speed} - otherSpeeds : array {3-98.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {3-98.system.attributes.speed.otherSpeeds.[]} - type : string {3-98.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x2) - 'swim' (x1) - 'fly' (x1) - value : integer {3-98.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 10 (x3) - 20 (x1) - value : integer {3-98.system.attributes.speed.value} (5 different values) - 25 (x8) - 30 (x4) - 20 (x2) - 10 (x1) - 0 (x1) - [stealth] : object {3-98.system.attributes.stealth} - details : string {3-98.system.attributes.stealth.details} (3 different values) - '

(trained)

' (x15) - '

(expert)

' (x4) - '

(untrained)

' (x1) - value : integer {3-98.system.attributes.stealth.value} (7 different values) - 10 (x6) - 13 (x5) - 16 (x3) - 15 (x2) - 7 (x2) - 18 (x1) - 9 (x1) - [weaknesses] : array {3-98.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {3-98.system.attributes.weaknesses.[]} - type : string {3-98.system.attributes.weaknesses.[].type} (4 different values) - 'cold' (x2) - 'slashing' (x1) - 'cold-iron' (x1) - 'holy' (x1) - value : integer {3-98.system.attributes.weaknesses.[].value} (3 different values) - 15 (x2) - 3 (x2) - 5 (x1) - [creatureType] : string {3-98.system.creatureType} (same value: '') - details : object {3-98.system.details} - [description] : string {3-98.system.details.description} (7 different values) - '

A malfunction in the door\'s opening mechanism has caused unstable magic to pool within it, making it liable to release the sorrows it has collected from all who have mourned their lost homeland at its threshold.

' (x3) - '

The carving weeps. Its tears turn to a mist that covers the halls.

' (x3) - '

Sigils carved into the turquoise sphere atop the altar illuminate. Moments later, a rush of water flows into the hallway.

' (x3) - '

Barbed wire stretches across the passageway at the perfect height to tear into ankles.

' (x3) - '

The floor wobbles with each step.

' (x3) - '

Plaster crumbles from this column moments before it collapses.

' (x3) - '

This unassuming fungus leeches heat out of the air.

' (x2) - [disable] : string {3-98.system.details.disable} (20 different values) - [isComplex] : boolean {3-98.system.details.isComplex} (2 different values) - False (x17) - True (x3) - level : object {3-98.system.details.level} - value : integer {3-98.system.details.level.value} (8 different values) - 1 (x9) - 5 (x8) - 3 (x8) - 4 (x3) - 2 (x3) - -1 (x2) - 0 (x2) - 6 (x1) - publication : object {3-98.system.details.publication} - license : string {3-98.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-98.system.details.publication.remaster} (same value: False) - title : string {3-98.system.details.publication.title} (same value: 'Pathfinder Society Special #3-98: Expedition Into Pallid Peril') - [blurb] : string {3-98.system.details.blurb} (2 different values) - '' (x15) - 'Variant abrikandilu' (x1) - [languages] : object {3-98.system.details.languages} - details : string {3-98.system.details.languages.details} (2 different values) - '' (x15) - 'telepathy 100 feet' (x1) - value : array {3-98.system.details.languages.value} - Length: min=0 max=3 - Value type: string {3-98.system.details.languages.value.[]} (8 different values) - 'common' (x12) - 'mwangi' (x3) - 'dwarven' (x3) - 'sakvroth' (x1) - 'chthonian' (x1) - 'draconic' (x1) - 'empyrean' (x1) - 'necril' (x1) - [privateNotes] : string {3-98.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-98.system.details.publicNotes} (6 different values) - [reset] : string {3-98.system.details.reset} (5 different values) - '' (x9) - '

1 hour

' (x4) - '

immediate

' (x3) - '

After expanding, the brown mold can\'t grow again for 1 day.

' (x2) - '

The trap resets whenever a creature enters the Labyrinth for the first time.

' (x2) - [routine] : string {3-98.system.details.routine} (4 different values) - saves : object {3-98.system.saves} - fortitude : object {3-98.system.saves.fortitude} - saveDetail : string {3-98.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-98.system.saves.fortitude.value} (14 different values) - reflex : object {3-98.system.saves.reflex} - saveDetail : string {3-98.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-98.system.saves.reflex.value} (12 different values) - will : object {3-98.system.saves.will} - saveDetail : string {3-98.system.saves.will.saveDetail} (same value: '') - value : integer {3-98.system.saves.will.value} (9 different values) - 0 (x20) - 9 (x3) - 3 (x3) - 6 (x3) - 5 (x2) - 4 (x2) - 12 (x1) - 7 (x1) - 10 (x1) - [statusEffects] : array<> {3-98.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {3-98.system.traits} - rarity : string {3-98.system.traits.rarity} (3 different values) - 'common' (x21) - 'uncommon' (x11) - 'rare' (x4) - size : object {3-98.system.traits.size} - value : string {3-98.system.traits.size.value} (2 different values) - 'med' (x35) - 'sm' (x1) - value : array {3-98.system.traits.value} - Length: min=1 max=5 - Value type: string {3-98.system.traits.value.[]} (25 different values) - [abilities] : object {3-98.system.abilities} - cha : object {3-98.system.abilities.cha} - mod : integer {3-98.system.abilities.cha.mod} (7 different values) - 0 (x5) - 1 (x3) - 3 (x2) - 4 (x2) - 2 (x2) - -5 (x1) - -3 (x1) - con : object {3-98.system.abilities.con} - mod : integer {3-98.system.abilities.con.mod} (4 different values) - 3 (x6) - 0 (x5) - 1 (x3) - 2 (x2) - dex : object {3-98.system.abilities.dex} - mod : integer {3-98.system.abilities.dex.mod} (6 different values) - 3 (x5) - 4 (x4) - 2 (x4) - 1 (x1) - -2 (x1) - 0 (x1) - int : object {3-98.system.abilities.int} - mod : integer {3-98.system.abilities.int.mod} (6 different values) - 0 (x6) - 1 (x5) - -5 (x2) - 2 (x1) - -4 (x1) - -2 (x1) - str : object {3-98.system.abilities.str} - mod : integer {3-98.system.abilities.str.mod} (7 different values) - 2 (x4) - 3 (x4) - 5 (x3) - 0 (x2) - 4 (x1) - 1 (x1) - -5 (x1) - wis : object {3-98.system.abilities.wis} - mod : integer {3-98.system.abilities.wis.mod} (3 different values) - 1 (x7) - 0 (x5) - 2 (x4) - [initiative] : object {3-98.system.initiative} - statistic : string {3-98.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-98.system.perception} - details : string {3-98.system.perception.details} (same value: '') - mod : integer {3-98.system.perception.mod} (9 different values) - 7 (x3) - 8 (x3) - 9 (x2) - 5 (x2) - 4 (x2) - 10 (x1) - 12 (x1) - 14 (x1) - 11 (x1) - senses : array {3-98.system.perception.senses} - Length: min=0 max=2 - Value type: object {3-98.system.perception.senses.[]} - [acuity] : string {3-98.system.perception.senses.[].acuity} (2 different values) - 'precise' (x1) - 'imprecise' (x1) - [range] : integer {3-98.system.perception.senses.[].range} (2 different values) - 60 (x1) - 30 (x1) - type : string {3-98.system.perception.senses.[].type} (4 different values) - 'darkvision' (x4) - 'motion-sense' (x1) - 'low-light-vision' (x1) - 'scent' (x1) - [vision] : boolean {3-98.system.perception.vision} (same value: False) - [resources] : object {3-98.system.resources} - [focus] : object {3-98.system.resources.focus} - max : integer {3-98.system.resources.focus.max} (same value: 1) - value : integer {3-98.system.resources.focus.value} (same value: 1) - [skills] : object {3-98.system.skills} - [acrobatics] : object {3-98.system.skills.acrobatics} - base : integer {3-98.system.skills.acrobatics.base} (7 different values) - 5 (x2) - 6 (x1) - 12 (x1) - 4 (x1) - 9 (x1) - 7 (x1) - 8 (x1) - [athletics] : object {3-98.system.skills.athletics} - base : integer {3-98.system.skills.athletics.base} (8 different values) - 13 (x2) - 14 (x1) - 8 (x1) - 11 (x1) - 6 (x1) - 2 (x1) - 7 (x1) - 5 (x1) - [special] : array {3-98.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {3-98.system.skills.athletics.special.[]} - base : integer {3-98.system.skills.athletics.special.[].base} (same value: 4) - label : string {3-98.system.skills.athletics.special.[].label} (same value: 'to Climb or Swim') - predicate : array {3-98.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {3-98.system.skills.athletics.special.[].predicate.[]} - or : array {3-98.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {3-98.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:climb' (x1) - 'action:swim' (x1) - [crafting] : object {3-98.system.skills.crafting} - base : integer {3-98.system.skills.crafting.base} (same value: 8) - [deception] : object {3-98.system.skills.deception} - base : integer {3-98.system.skills.deception.base} (7 different values) - 6 (x2) - 9 (x2) - 3 (x1) - 10 (x1) - 13 (x1) - 4 (x1) - 5 (x1) - [diplomacy] : object {3-98.system.skills.diplomacy} - base : integer {3-98.system.skills.diplomacy.base} (3 different values) - 8 (x1) - 11 (x1) - 6 (x1) - [intimidation] : object {3-98.system.skills.intimidation} - base : integer {3-98.system.skills.intimidation.base} (3 different values) - 12 (x1) - 5 (x1) - 10 (x1) - [performance] : object {3-98.system.skills.performance} - base : integer {3-98.system.skills.performance.base} (3 different values) - 8 (x1) - 11 (x1) - 6 (x1) - religion : object {3-98.system.skills.religion} - base : integer {3-98.system.skills.religion.base} (same value: 8) - [stealth] : object {3-98.system.skills.stealth} - base : integer {3-98.system.skills.stealth.base} (10 different values) - 8 (x3) - 12 (x1) - 7 (x1) - 10 (x1) - 13 (x1) - 6 (x1) - 11 (x1) - 9 (x1) - 3 (x1) - 5 (x1) - [survival] : object {3-98.system.skills.survival} - base : integer {3-98.system.skills.survival.base} (4 different values) - 3 (x1) - 1 (x1) - 6 (x1) - 10 (x1) - [thievery] : object {3-98.system.skills.thievery} - base : integer {3-98.system.skills.thievery.base} (3 different values) - 8 (x2) - 11 (x2) - 6 (x2) - [spellcasting] : object {3-98.system.spellcasting} - rituals : object {3-98.system.spellcasting.rituals} - dc : integer {3-98.system.spellcasting.rituals.dc} (same value: 20) - type : string {3-98.type} (2 different values) - 'hazard' (x20) - 'npc' (x16) - [prototypeToken] : object {3-98.prototypeToken} - name : string {3-98.prototypeToken.name} (3 different values) - 'Unstable Column' (x3) - 'Giant Amoeba' (x1) - 'Giant Rat' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/3-99.txt b/output/pf2e/packs/3-99.txt deleted file mode 100644 index 5081f0d..0000000 --- a/output/pf2e/packs/3-99.txt +++ /dev/null @@ -1,1170 +0,0 @@ -3-99 -Different values: 46 -===================================== -object {3-99} - _id : string {3-99._id} (all different values) - folder : string {3-99.folder} (same value: 'nAAfKIo2HmWCy621') - img : string {3-99.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x29) - 'systems/pf2e/icons/default-icons/hazard.svg' (x17) - items : array {3-99.items} - Length: min=1 max=34 - Value type: object {3-99.items.[]} - _id : string {3-99.items.[]._id} (204 different values) - img : string {3-99.items.[].img} (84 different values) - name : string {3-99.items.[].name} (167 different values) - sort : integer {3-99.items.[].sort} (35 different values) - system : object {3-99.items.[].system} - [acBonus] : integer {3-99.items.[].system.acBonus} (2 different values) - 1 (x5) - 2 (x3) - [actionType] : object {3-99.items.[].system.actionType} - value : string {3-99.items.[].system.actionType.value} (4 different values) - 'passive' (x59) - 'action' (x42) - 'reaction' (x21) - 'free' (x4) - [actions] : object {3-99.items.[].system.actions} - [value] : integer {3-99.items.[].system.actions.value} (3 different values) - 1 (x26) - 2 (x14) - 3 (x2) - [area] : object {3-99.items.[].system.area} - [details] : string {3-99.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {3-99.items.[].system.area.type} (2 different values) - 'burst' (x3) - 'emanation' (x2) - value : integer {3-99.items.[].system.area.value} (2 different values) - 30 (x3) - 20 (x2) - [attack] : object {3-99.items.[].system.attack} - value : string {3-99.items.[].system.attack.value} (same value: '') - [attackEffects] : object {3-99.items.[].system.attackEffects} - [custom] : string {3-99.items.[].system.attackEffects.custom} (same value: '') - value : array {3-99.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {3-99.items.[].system.attackEffects.value.[]} (7 different values) - 'deafening-echo' (x2) - 'grab' (x2) - 'no-map' (x1) - 'enfeebling-humors' (x1) - 'giant-centipede-venom' (x1) - 'graveroot' (x1) - 'anguish' (x1) - [autoHeightenLevel] : object {3-99.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {3-99.items.[].system.baseItem} (17 different values) - [bonus] : object {3-99.items.[].system.bonus} - value : integer {3-99.items.[].system.bonus.value} (18 different values) - [bonusDamage] : object {3-99.items.[].system.bonusDamage} - value : integer {3-99.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {3-99.items.[].system.bulk} - value : mixed - integer {3-99.items.[].system.bulk.value} (3 different values) - 1 (x14) - 0 (x3) - 2 (x3) - float {3-99.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {3-99.items.[].system.bulk.capacity} (2 different values) - 8 (x1) - 0 (x1) - [heldOrStowed] : float {3-99.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {3-99.items.[].system.bulk.ignored} (same value: 0) - [category] : string {3-99.items.[].system.category} (9 different values) - 'offensive' (x68) - 'defensive' (x20) - 'interaction' (x18) - 'simple' (x11) - 'martial' (x7) - 'light' (x6) - 'ammo' (x4) - 'elixir' (x4) - 'other' (x1) - [checkPenalty] : integer {3-99.items.[].system.checkPenalty} (2 different values) - -1 (x5) - 0 (x1) - [collapsed] : boolean {3-99.items.[].system.collapsed} (same value: False) - [containerId] : empty - [cost] : object {3-99.items.[].system.cost} - value : string {3-99.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {3-99.items.[].system.counteraction} (2 different values) - False (x43) - True (x1) - [damage] : object {3-99.items.[].system.damage} - [0] : object {3-99.items.[].system.damage.0} - [category] : empty - formula : string {3-99.items.[].system.damage.0.formula} (6 different values) - '3d4' (x1) - '1d6' (x1) - '0' (x1) - '1d8' (x1) - '1d4' (x1) - '1d4+1' (x1) - kinds : array {3-99.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {3-99.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x6) - 'healing' (x1) - materials : array<> {3-99.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.damage.0.type} (6 different values) - 'piercing' (x1) - 'acid' (x1) - 'mental' (x1) - 'vitality' (x1) - 'electricity' (x1) - 'force' (x1) - [applyMod] : boolean {3-99.items.[].system.damage.0.applyMod} (2 different values) - False (x2) - True (x2) - [damageType] : string {3-99.items.[].system.damage.damageType} (6 different values) - 'piercing' (x7) - 'bludgeoning' (x5) - 'slashing' (x3) - 'acid' (x1) - 'fire' (x1) - 'cold' (x1) - [dice] : integer {3-99.items.[].system.damage.dice} (2 different values) - 1 (x16) - 2 (x2) - [die] : string {3-99.items.[].system.damage.die} (5 different values) - 'd6' (x10) - 'd4' (x3) - 'd8' (x2) - 'd10' (x2) - '' (x1) - [formula] : string {3-99.items.[].system.damage.formula} (same value: '3d6+6') - [gcovwqxwitqchoin] : object {3-99.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {3-99.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-99.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-99.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {3-99.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {3-99.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {3-99.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {3-99.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {3-99.items.[].system.damage.persistent} - [faces] : integer {3-99.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {3-99.items.[].system.damage.persistent.number} (same value: 2) - type : string {3-99.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x1) - 'fire' (x1) - [type] : string {3-99.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {3-99.items.[].system.damageRolls} - [0] : object {3-99.items.[].system.damageRolls.0} - damage : string {3-99.items.[].system.damageRolls.0.damage} (3 different values) - '1' (x1) - '2d8' (x1) - '2d6' (x1) - damageType : string {3-99.items.[].system.damageRolls.0.damageType} (3 different values) - 'acid' (x1) - 'fire' (x1) - 'cold' (x1) - [07h9yu2pge0dile8gjqg] : object {3-99.items.[].system.damageRolls.07h9yu2pge0dile8gjqg} - damage : string {3-99.items.[].system.damageRolls.07h9yu2pge0dile8gjqg.damage} (same value: '2d4+10') - damageType : string {3-99.items.[].system.damageRolls.07h9yu2pge0dile8gjqg.damageType} (same value: 'bludgeoning') - [1] : object {3-99.items.[].system.damageRolls.1} - category : string {3-99.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x2) - 'splash' (x1) - damage : string {3-99.items.[].system.damageRolls.1.damage} (2 different values) - '2' (x2) - '2d6' (x1) - damageType : string {3-99.items.[].system.damageRolls.1.damageType} (3 different values) - 'acid' (x1) - 'fire' (x1) - 'cold' (x1) - [1sykjr77ag2j78eam4bf] : object {3-99.items.[].system.damageRolls.1sykjr77ag2j78eam4bf} - damage : string {3-99.items.[].system.damageRolls.1sykjr77ag2j78eam4bf.damage} (3 different values) - '2d6' (x1) - '2d10' (x1) - '2d12' (x1) - damageType : string {3-99.items.[].system.damageRolls.1sykjr77ag2j78eam4bf.damageType} (same value: 'sonic') - [2] : object {3-99.items.[].system.damageRolls.2} - category : string {3-99.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {3-99.items.[].system.damageRolls.2.damage} (same value: '2') - damageType : string {3-99.items.[].system.damageRolls.2.damageType} (2 different values) - 'acid' (x1) - 'fire' (x1) - [24hen33ye46zbj0w6ejd] : object {3-99.items.[].system.damageRolls.24hen33ye46zbj0w6ejd} - damage : string {3-99.items.[].system.damageRolls.24hen33ye46zbj0w6ejd.damage} (3 different values) - '1d4' (x1) - '1d6' (x1) - '1d8' (x1) - damageType : string {3-99.items.[].system.damageRolls.24hen33ye46zbj0w6ejd.damageType} (same value: 'sonic') - [2rihaxogq0izd4qdkl3n] : object {3-99.items.[].system.damageRolls.2rihaxogq0izd4qdkl3n} - damage : string {3-99.items.[].system.damageRolls.2rihaxogq0izd4qdkl3n.damage} (2 different values) - '1d10+5' (x1) - '1d10+4' (x1) - damageType : string {3-99.items.[].system.damageRolls.2rihaxogq0izd4qdkl3n.damageType} (same value: 'piercing') - [311vqwmyzj2cus89nvqi] : object {3-99.items.[].system.damageRolls.311vqwmyzj2cus89nvqi} - damage : string {3-99.items.[].system.damageRolls.311vqwmyzj2cus89nvqi.damage} (4 different values) - '1d6' (x1) - '1d6+2' (x1) - '1d8+2' (x1) - '1d10+3' (x1) - damageType : string {3-99.items.[].system.damageRolls.311vqwmyzj2cus89nvqi.damageType} (same value: 'fire') - [4fgo4gi5hn3bbsj7g5kd] : object {3-99.items.[].system.damageRolls.4fgo4gi5hn3bbsj7g5kd} - damage : string {3-99.items.[].system.damageRolls.4fgo4gi5hn3bbsj7g5kd.damage} (same value: '1d6') - damageType : string {3-99.items.[].system.damageRolls.4fgo4gi5hn3bbsj7g5kd.damageType} (same value: 'bleed') - [4uu0a2evkn7qm5e7] : object {3-99.items.[].system.damageRolls.4uu0a2evkn7qm5e7} - damage : string {3-99.items.[].system.damageRolls.4uu0a2evkn7qm5e7.damage} (2 different values) - '1d6 + 7' (x1) - '1d6 + 9' (x1) - damageType : string {3-99.items.[].system.damageRolls.4uu0a2evkn7qm5e7.damageType} (same value: 'piercing') - [5dg187exzjh2fgjjq51o] : object {3-99.items.[].system.damageRolls.5dg187exzjh2fgjjq51o} - damage : string {3-99.items.[].system.damageRolls.5dg187exzjh2fgjjq51o.damage} (same value: '1d4+1') - damageType : string {3-99.items.[].system.damageRolls.5dg187exzjh2fgjjq51o.damageType} (same value: 'bludgeoning') - [5y9t31ed4up7bew9ghdh] : object {3-99.items.[].system.damageRolls.5y9t31ed4up7bew9ghdh} - damage : string {3-99.items.[].system.damageRolls.5y9t31ed4up7bew9ghdh.damage} (same value: '1d10+7') - damageType : string {3-99.items.[].system.damageRolls.5y9t31ed4up7bew9ghdh.damageType} (same value: 'slashing') - [8c16k3oq4r5b8j8c] : object {3-99.items.[].system.damageRolls.8c16k3oq4r5b8j8c} - damage : string {3-99.items.[].system.damageRolls.8c16k3oq4r5b8j8c.damage} (same value: '1d6 + 2') - damageType : string {3-99.items.[].system.damageRolls.8c16k3oq4r5b8j8c.damageType} (same value: 'bludgeoning') - [8gn2uv2dowlqya74] : object {3-99.items.[].system.damageRolls.8gn2uv2dowlqya74} - damage : string {3-99.items.[].system.damageRolls.8gn2uv2dowlqya74.damage} (same value: '1d6 + 4') - damageType : string {3-99.items.[].system.damageRolls.8gn2uv2dowlqya74.damageType} (same value: 'bludgeoning') - [agsaypjs60siq33rqbd8] : object {3-99.items.[].system.damageRolls.agsaypjs60siq33rqbd8} - damage : string {3-99.items.[].system.damageRolls.agsaypjs60siq33rqbd8.damage} (same value: '1d6') - damageType : string {3-99.items.[].system.damageRolls.agsaypjs60siq33rqbd8.damageType} (same value: 'piercing') - [av8e3ms6pkhhnj0ym67j] : object {3-99.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j} - damage : string {3-99.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damage} (same value: '1d6+1') - damageType : string {3-99.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damageType} (same value: 'piercing') - [c5n5wx3misx7nl7mjzak] : object {3-99.items.[].system.damageRolls.c5n5wx3misx7nl7mjzak} - damage : string {3-99.items.[].system.damageRolls.c5n5wx3misx7nl7mjzak.damage} (4 different values) - '1d4+3' (x1) - '1d10+4' (x1) - '2d8+5' (x1) - '2d8+9' (x1) - damageType : string {3-99.items.[].system.damageRolls.c5n5wx3misx7nl7mjzak.damageType} (same value: 'bludgeoning') - [comy2g8wfkfq2esm6ssa] : object {3-99.items.[].system.damageRolls.comy2g8wfkfq2esm6ssa} - damage : string {3-99.items.[].system.damageRolls.comy2g8wfkfq2esm6ssa.damage} (2 different values) - '2d6+5' (x1) - '2d10+13' (x1) - damageType : string {3-99.items.[].system.damageRolls.comy2g8wfkfq2esm6ssa.damageType} (same value: 'bludgeoning') - [cxy93r9oz2a60nirflsd] : object {3-99.items.[].system.damageRolls.cxy93r9oz2a60nirflsd} - damage : string {3-99.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damage} (same value: '1d6') - damageType : string {3-99.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damageType} (same value: 'piercing') - [dd8qf8calah61cdv57mg] : object {3-99.items.[].system.damageRolls.dd8qf8calah61cdv57mg} - damage : string {3-99.items.[].system.damageRolls.dd8qf8calah61cdv57mg.damage} (same value: '2d6+10') - damageType : string {3-99.items.[].system.damageRolls.dd8qf8calah61cdv57mg.damageType} (same value: 'bludgeoning') - [h3q57k56nhm0qqhd] : object {3-99.items.[].system.damageRolls.h3q57k56nhm0qqhd} - damage : string {3-99.items.[].system.damageRolls.h3q57k56nhm0qqhd.damage} (same value: '1d6 + 4') - damageType : string {3-99.items.[].system.damageRolls.h3q57k56nhm0qqhd.damageType} (same value: 'bludgeoning') - [htq8qguyjhots13g6ppy] : object {3-99.items.[].system.damageRolls.htq8qguyjhots13g6ppy} - damage : string {3-99.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damage} (same value: '1d6-1') - damageType : string {3-99.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damageType} (same value: 'slashing') - [j9qn272pr5drymysqxqv] : object {3-99.items.[].system.damageRolls.j9qn272pr5drymysqxqv} - damage : string {3-99.items.[].system.damageRolls.j9qn272pr5drymysqxqv.damage} (same value: '1d10+5') - damageType : string {3-99.items.[].system.damageRolls.j9qn272pr5drymysqxqv.damageType} (same value: 'piercing') - [jedezs0kngifoev7] : object {3-99.items.[].system.damageRolls.jedezs0kngifoev7} - damage : string {3-99.items.[].system.damageRolls.jedezs0kngifoev7.damage} (2 different values) - '1d10 + 7' (x1) - '1d10 + 9' (x1) - damageType : string {3-99.items.[].system.damageRolls.jedezs0kngifoev7.damageType} (same value: 'slashing') - [jxfpsbwzjm8cds63] : object {3-99.items.[].system.damageRolls.jxfpsbwzjm8cds63} - damage : string {3-99.items.[].system.damageRolls.jxfpsbwzjm8cds63.damage} (same value: '1d6') - damageType : string {3-99.items.[].system.damageRolls.jxfpsbwzjm8cds63.damageType} (same value: 'piercing') - [lbspac7kr5rrtmhliftl] : object {3-99.items.[].system.damageRolls.lbspac7kr5rrtmhliftl} - damage : string {3-99.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damage} (same value: '1d8') - damageType : string {3-99.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damageType} (same value: 'piercing') - [lmqm3y71koimkg40] : object {3-99.items.[].system.damageRolls.lmqm3y71koimkg40} - damage : string {3-99.items.[].system.damageRolls.lmqm3y71koimkg40.damage} (same value: '1d6 + 4') - damageType : string {3-99.items.[].system.damageRolls.lmqm3y71koimkg40.damageType} (same value: 'bludgeoning') - [lqxmt23ml2lmd255rmhg] : object {3-99.items.[].system.damageRolls.lqxmt23ml2lmd255rmhg} - damage : string {3-99.items.[].system.damageRolls.lqxmt23ml2lmd255rmhg.damage} (same value: '1d4') - damageType : string {3-99.items.[].system.damageRolls.lqxmt23ml2lmd255rmhg.damageType} (same value: 'sonic') - [mbfk9wsfebqnfbmo19w9] : object {3-99.items.[].system.damageRolls.mbfk9wsfebqnfbmo19w9} - damage : string {3-99.items.[].system.damageRolls.mbfk9wsfebqnfbmo19w9.damage} (3 different values) - '1d6+4' (x1) - '1d8+5' (x1) - '1d12+6' (x1) - damageType : string {3-99.items.[].system.damageRolls.mbfk9wsfebqnfbmo19w9.damageType} (same value: 'piercing') - [mgzhuzpezh5srh5mqmuq] : object {3-99.items.[].system.damageRolls.mgzhuzpezh5srh5mqmuq} - damage : string {3-99.items.[].system.damageRolls.mgzhuzpezh5srh5mqmuq.damage} (same value: '1d4+2') - damageType : string {3-99.items.[].system.damageRolls.mgzhuzpezh5srh5mqmuq.damageType} (same value: 'bludgeoning') - [o31javx5ga7qa6o5eye1] : object {3-99.items.[].system.damageRolls.o31javx5ga7qa6o5eye1} - damage : string {3-99.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damage} (same value: '1d4') - damageType : string {3-99.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damageType} (same value: 'bludgeoning') - [oy0sqzqm6pey2ixlc1lr] : object {3-99.items.[].system.damageRolls.oy0sqzqm6pey2ixlc1lr} - damage : string {3-99.items.[].system.damageRolls.oy0sqzqm6pey2ixlc1lr.damage} (same value: '1d6+3') - damageType : string {3-99.items.[].system.damageRolls.oy0sqzqm6pey2ixlc1lr.damageType} (same value: 'slashing') - [phcr79vzndih3qvc6ctt] : object {3-99.items.[].system.damageRolls.phcr79vzndih3qvc6ctt} - damage : string {3-99.items.[].system.damageRolls.phcr79vzndih3qvc6ctt.damage} (same value: '2d12+4') - damageType : string {3-99.items.[].system.damageRolls.phcr79vzndih3qvc6ctt.damageType} (same value: 'slashing') - [q6izqjpdmzc5p9l8n49x] : object {3-99.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x} - damage : string {3-99.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damage} (same value: '1d4-1') - damageType : string {3-99.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damageType} (same value: 'bludgeoning') - [rglo7pt5ytjwqm4gd3tt] : object {3-99.items.[].system.damageRolls.rglo7pt5ytjwqm4gd3tt} - damage : string {3-99.items.[].system.damageRolls.rglo7pt5ytjwqm4gd3tt.damage} (4 different values) - '2d8+4' (x1) - '2d10+5' (x1) - '2d12+6' (x1) - '1d4+4' (x1) - damageType : string {3-99.items.[].system.damageRolls.rglo7pt5ytjwqm4gd3tt.damageType} (same value: 'piercing') - [rhn0qyhqcmxkvirkr24o] : object {3-99.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o} - damage : string {3-99.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damage} (same value: '1d6+1') - damageType : string {3-99.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damageType} (same value: 'piercing') - [svp4yneanmjq5aah] : object {3-99.items.[].system.damageRolls.svp4yneanmjq5aah} - damage : string {3-99.items.[].system.damageRolls.svp4yneanmjq5aah.damage} (same value: '1d4+1') - damageType : string {3-99.items.[].system.damageRolls.svp4yneanmjq5aah.damageType} (same value: 'piercing') - [sxg7cgudtxvg7k2nub17] : object {3-99.items.[].system.damageRolls.sxg7cgudtxvg7k2nub17} - damage : string {3-99.items.[].system.damageRolls.sxg7cgudtxvg7k2nub17.damage} (same value: '1d8+5') - damageType : string {3-99.items.[].system.damageRolls.sxg7cgudtxvg7k2nub17.damageType} (same value: 'slashing') - [tecfnh90dmdruly7ztse] : object {3-99.items.[].system.damageRolls.tecfnh90dmdruly7ztse} - damage : string {3-99.items.[].system.damageRolls.tecfnh90dmdruly7ztse.damage} (same value: '1') - damageType : string {3-99.items.[].system.damageRolls.tecfnh90dmdruly7ztse.damageType} (same value: 'fire') - [th2eiv7ite14qm1nk58j] : object {3-99.items.[].system.damageRolls.th2eiv7ite14qm1nk58j} - damage : string {3-99.items.[].system.damageRolls.th2eiv7ite14qm1nk58j.damage} (same value: '1d4+2') - damageType : string {3-99.items.[].system.damageRolls.th2eiv7ite14qm1nk58j.damageType} (same value: 'bludgeoning') - [tq5eexo2sdow59xb] : object {3-99.items.[].system.damageRolls.tq5eexo2sdow59xb} - damage : string {3-99.items.[].system.damageRolls.tq5eexo2sdow59xb.damage} (same value: '1d8 + 4') - damageType : string {3-99.items.[].system.damageRolls.tq5eexo2sdow59xb.damageType} (same value: 'slashing') - [wtdggtihiwagc1tigh0c] : object {3-99.items.[].system.damageRolls.wtdggtihiwagc1tigh0c} - damage : string {3-99.items.[].system.damageRolls.wtdggtihiwagc1tigh0c.damage} (4 different values) - '1d6+3' (x1) - '1d6+5' (x1) - '1d8+6' (x1) - '1d10+8' (x1) - damageType : string {3-99.items.[].system.damageRolls.wtdggtihiwagc1tigh0c.damageType} (same value: 'bludgeoning') - [wz6vyb6tmo7rjz6rkbq5] : object {3-99.items.[].system.damageRolls.wz6vyb6tmo7rjz6rkbq5} - damage : string {3-99.items.[].system.damageRolls.wz6vyb6tmo7rjz6rkbq5.damage} (2 different values) - '1d8' (x1) - '1d6' (x1) - damageType : string {3-99.items.[].system.damageRolls.wz6vyb6tmo7rjz6rkbq5.damageType} (same value: 'cold') - [z2wn8fhn7pmcrnkb] : object {3-99.items.[].system.damageRolls.z2wn8fhn7pmcrnkb} - damage : string {3-99.items.[].system.damageRolls.z2wn8fhn7pmcrnkb.damage} (same value: '1d4 + 7') - damageType : string {3-99.items.[].system.damageRolls.z2wn8fhn7pmcrnkb.damageType} (same value: 'slashing') - [zahxxhdqamkiyk1r] : object {3-99.items.[].system.damageRolls.zahxxhdqamkiyk1r} - damage : string {3-99.items.[].system.damageRolls.zahxxhdqamkiyk1r.damage} (same value: '1d6 + 4') - damageType : string {3-99.items.[].system.damageRolls.zahxxhdqamkiyk1r.damageType} (same value: 'bludgeoning') - [zc7jj4yrbepuh4kbe6fc] : object {3-99.items.[].system.damageRolls.zc7jj4yrbepuh4kbe6fc} - damage : string {3-99.items.[].system.damageRolls.zc7jj4yrbepuh4kbe6fc.damage} (2 different values) - '1' (x1) - '1d4+3' (x1) - damageType : string {3-99.items.[].system.damageRolls.zc7jj4yrbepuh4kbe6fc.damageType} (same value: 'piercing') - [deathNote] : boolean {3-99.items.[].system.deathNote} (same value: True) - description : object {3-99.items.[].system.description} - value : string {3-99.items.[].system.description.value} (169 different values) - [dexCap] : integer {3-99.items.[].system.dexCap} (2 different values) - 4 (x4) - 3 (x2) - [group] : string {3-99.items.[].system.group} (10 different values) - 'leather' (x5) - 'sword' (x3) - 'bomb' (x3) - 'club' (x2) - 'sling' (x2) - 'knife' (x2) - 'crossbow' (x2) - 'dart' (x2) - 'flail' (x1) - 'spear' (x1) - [hardness] : integer {3-99.items.[].system.hardness} (2 different values) - 0 (x41) - 5 (x2) - [hp] : object {3-99.items.[].system.hp} - max : integer {3-99.items.[].system.hp.max} (2 different values) - 0 (x41) - 20 (x2) - value : integer {3-99.items.[].system.hp.value} (2 different values) - 0 (x41) - 20 (x2) - [level] : object {3-99.items.[].system.level} - value : integer {3-99.items.[].system.level.value} (8 different values) - 0 (x35) - 1 (x28) - 3 (x6) - 2 (x6) - 5 (x4) - 4 (x4) - 6 (x3) - 8 (x1) - rules : ignored (Foundry rules object) {3-99.items.[].system.rules} - [defense] : object {3-99.items.[].system.defense} - save : object {3-99.items.[].system.defense.save} - basic : boolean {3-99.items.[].system.defense.save.basic} (2 different values) - False (x6) - True (x3) - statistic : string {3-99.items.[].system.defense.save.statistic} (3 different values) - 'will' (x4) - 'fortitude' (x3) - 'reflex' (x2) - [duration] : object {3-99.items.[].system.duration} - sustained : boolean {3-99.items.[].system.duration.sustained} (2 different values) - False (x38) - True (x6) - value : string {3-99.items.[].system.duration.value} (12 different values) - [equipped] : object {3-99.items.[].system.equipped} - carryType : string {3-99.items.[].system.equipped.carryType} (2 different values) - 'worn' (x33) - 'held' (x10) - [handsHeld] : integer {3-99.items.[].system.equipped.handsHeld} (3 different values) - 0 (x19) - 1 (x9) - 2 (x1) - [inSlot] : boolean {3-99.items.[].system.equipped.inSlot} (2 different values) - True (x2) - False (x1) - [invested] : empty - [frequency] : object {3-99.items.[].system.frequency} - max : integer {3-99.items.[].system.frequency.max} (same value: 1) - per : string {3-99.items.[].system.frequency.per} (2 different values) - 'PT1H' (x3) - 'PT1M' (x1) - [heightening] : object {3-99.items.[].system.heightening} - [damage] : object {3-99.items.[].system.heightening.damage} - 0 : string {3-99.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x2) - '1d6' (x1) - '1d8' (x1) - [interval] : integer {3-99.items.[].system.heightening.interval} (2 different values) - 1 (x4) - 2 (x1) - type : string {3-99.items.[].system.heightening.type} (2 different values) - 'interval' (x5) - 'fixed' (x2) - [levels] : object {3-99.items.[].system.heightening.levels} - 3 : object {3-99.items.[].system.heightening.levels.3} - [damage] : object {3-99.items.[].system.heightening.levels.3.damage} - 0 : object {3-99.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {3-99.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-99.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {3-99.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {3-99.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {3-99.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-99.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-99.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {3-99.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {3-99.items.[].system.heightening.levels.3.target} - value : string {3-99.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - [5] : object {3-99.items.[].system.heightening.levels.5} - damage : object {3-99.items.[].system.heightening.levels.5.damage} - 0 : object {3-99.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {3-99.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-99.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {3-99.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {3-99.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {3-99.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-99.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-99.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {3-99.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 6 : object {3-99.items.[].system.heightening.levels.6} - target : object {3-99.items.[].system.heightening.levels.6.target} - value : string {3-99.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {3-99.items.[].system.heightening.levels.7} - damage : object {3-99.items.[].system.heightening.levels.7.damage} - 0 : object {3-99.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {3-99.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-99.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {3-99.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {3-99.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {3-99.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-99.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-99.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {3-99.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [9] : object {3-99.items.[].system.heightening.levels.9} - damage : object {3-99.items.[].system.heightening.levels.9.damage} - 0 : object {3-99.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {3-99.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3-99.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {3-99.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {3-99.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {3-99.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {3-99.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {3-99.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {3-99.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {3-99.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [location] : object {3-99.items.[].system.location} - [heightenedLevel] : integer {3-99.items.[].system.location.heightenedLevel} (6 different values) - 5 (x10) - 1 (x8) - 2 (x4) - 3 (x2) - 8 (x1) - 4 (x1) - [value] : string {3-99.items.[].system.location.value} (6 different values) - '6ESE4WVjACGF6VGi' (x13) - '6skg5Z7N33K2GPkL' (x11) - 'n1wsbA3ExF7FB1bG' (x9) - 'MEMnTHEnlQDgPkfq' (x8) - 'ZPTbJihPQwpWvV8W' (x1) - 'BLTyiuij8gNf2j5P' (x1) - [material] : object {3-99.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {3-99.items.[].system.overlays} - 37gy7l19tik74o4s : object {3-99.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {3-99.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {3-99.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {3-99.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {3-99.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {3-99.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {3-99.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {3-99.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {3-99.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {3-99.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {3-99.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {3-99.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {3-99.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {3-99.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {3-99.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {3-99.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {3-99.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {3-99.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {3-99.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {3-99.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [prepared] : object {3-99.items.[].system.prepared} - flexible : boolean {3-99.items.[].system.prepared.flexible} (same value: False) - value : string {3-99.items.[].system.prepared.value} (3 different values) - 'innate' (x3) - 'spontaneous' (x2) - 'focus' (x1) - [price] : object {3-99.items.[].system.price} - [per] : integer {3-99.items.[].system.price.per} (same value: 10) - value : object {3-99.items.[].system.price.value} - [cp] : integer {3-99.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {3-99.items.[].system.price.value.gp} (6 different values) - 3 (x6) - 2 (x6) - 10 (x3) - 1 (x2) - 35 (x2) - 5 (x1) - [sp] : integer {3-99.items.[].system.price.value.sp} (4 different values) - 1 (x5) - 2 (x4) - 5 (x1) - 9 (x1) - [proficiency] : object {3-99.items.[].system.proficiency} - value : integer {3-99.items.[].system.proficiency.value} (2 different values) - 0 (x3) - 1 (x3) - publication : object {3-99.items.[].system.publication} - license : string {3-99.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {3-99.items.[].system.publication.remaster} (same value: False) - title : string {3-99.items.[].system.publication.title} (4 different values) - '' (x178) - 'Pathfinder Core Rulebook' (x86) - 'Pathfinder Bestiary' (x18) - 'Pathfinder Bestiary 2' (x4) - [mod] : object {3-99.items.[].system.mod} - value : integer {3-99.items.[].system.mod.value} (4 different values) - 2 (x1) - 10 (x1) - 15 (x1) - 13 (x1) - [proficient] : object {3-99.items.[].system.proficient} - value : integer {3-99.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {3-99.items.[].system.quantity} (6 different values) - 1 (x33) - 2 (x3) - 10 (x2) - 20 (x2) - 5 (x2) - 3 (x1) - [range] : mixed - integer {3-99.items.[].system.range} (5 different values) - 20 (x3) - 50 (x2) - 30 (x2) - 60 (x1) - 120 (x1) - object {3-99.items.[].system.range} - value : string {3-99.items.[].system.range.value} (10 different values) - '30 feet' (x13) - '' (x9) - 'touch' (x7) - '500 feet' (x4) - '120 feet' (x4) - '60 feet' (x2) - '10 feet' (x2) - 'see text' (x1) - 'planetary' (x1) - 'varies' (x1) - [reload] : object {3-99.items.[].system.reload} - value : string {3-99.items.[].system.reload.value} (3 different values) - '-' (x8) - '' (x6) - '1' (x4) - [requirements] : string {3-99.items.[].system.requirements} (same value: '') - [ritual] : object {3-99.items.[].system.ritual} - primary : object {3-99.items.[].system.ritual.primary} - check : string {3-99.items.[].system.ritual.primary.check} (same value: 'Nature (master)') - secondary : object {3-99.items.[].system.ritual.secondary} - casters : integer {3-99.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {3-99.items.[].system.ritual.secondary.checks} (same value: 'Survival') - [runes] : object {3-99.items.[].system.runes} - [potency] : integer {3-99.items.[].system.runes.potency} (2 different values) - 0 (x23) - 1 (x1) - [property] : array<> {3-99.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {3-99.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {3-99.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {3-99.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {3-99.items.[].system.showSlotlessLevels} - value : boolean {3-99.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {3-99.items.[].system.size} (2 different values) - 'med' (x35) - 'lg' (x8) - [slots] : object {3-99.items.[].system.slots} - [slot1] : object {3-99.items.[].system.slots.slot1} - max : integer {3-99.items.[].system.slots.slot1.max} (same value: 4) - value : integer {3-99.items.[].system.slots.slot1.value} (same value: 4) - [slot3] : object {3-99.items.[].system.slots.slot3} - max : integer {3-99.items.[].system.slots.slot3.max} (same value: 1) - value : integer {3-99.items.[].system.slots.slot3.value} (same value: 1) - [slot4] : object {3-99.items.[].system.slots.slot4} - max : integer {3-99.items.[].system.slots.slot4.max} (same value: 1) - value : integer {3-99.items.[].system.slots.slot4.value} (same value: 1) - [slot5] : object {3-99.items.[].system.slots.slot5} - max : integer {3-99.items.[].system.slots.slot5.max} (same value: 1) - value : integer {3-99.items.[].system.slots.slot5.value} (same value: 1) - [slug] : string {3-99.items.[].system.slug} (88 different values) - [speedPenalty] : integer {3-99.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {3-99.items.[].system.spelldc} - dc : integer {3-99.items.[].system.spelldc.dc} (3 different values) - 22 (x2) - 18 (x2) - 20 (x2) - mod : integer {3-99.items.[].system.spelldc.mod} (same value: 0) - value : integer {3-99.items.[].system.spelldc.value} (3 different values) - 16 (x2) - 10 (x2) - 12 (x2) - [splashDamage] : object {3-99.items.[].system.splashDamage} - value : integer {3-99.items.[].system.splashDamage.value} (2 different values) - 0 (x15) - 2 (x3) - [stackGroup] : string {3-99.items.[].system.stackGroup} (2 different values) - 'slingBullets' (x2) - 'bolts' (x2) - [stowing] : boolean {3-99.items.[].system.stowing} (same value: False) - [strength] : integer {3-99.items.[].system.strength} (2 different values) - 0 (x5) - 1 (x1) - [target] : object {3-99.items.[].system.target} - value : string {3-99.items.[].system.target.value} (14 different values) - [time] : object {3-99.items.[].system.time} - value : string {3-99.items.[].system.time.value} (7 different values) - '2' (x28) - '1 minute' (x6) - '10 minutes' (x4) - '1' (x2) - '1 to 3' (x2) - '1 day' (x1) - '3' (x1) - [tradition] : object {3-99.items.[].system.tradition} - value : string {3-99.items.[].system.tradition.value} (3 different values) - 'occult' (x3) - 'divine' (x2) - 'arcane' (x1) - [traits] : object {3-99.items.[].system.traits} - rarity : string {3-99.items.[].system.traits.rarity} (2 different values) - 'common' (x272) - 'uncommon' (x4) - value : array {3-99.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {3-99.items.[].system.traits.value.[]} (70 different values) - [integrated] : empty - [traditions] : array {3-99.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {3-99.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x32) - 'arcane' (x31) - 'divine' (x21) - 'primal' (x20) - [usage] : object {3-99.items.[].system.usage} - value : string {3-99.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x30) - 'held-in-two-hands' (x4) - 'worn' (x1) - [uses] : object {3-99.items.[].system.uses} - autoDestroy : boolean {3-99.items.[].system.uses.autoDestroy} (same value: True) - max : integer {3-99.items.[].system.uses.max} (same value: 1) - value : integer {3-99.items.[].system.uses.value} (same value: 1) - [weaponType] : object {3-99.items.[].system.weaponType} - value : string {3-99.items.[].system.weaponType.value} (2 different values) - 'melee' (x39) - 'ranged' (x24) - type : string {3-99.items.[].type} (11 different values) - [_stats] : object {3-99.items.[]._stats} - compendiumSource : string {3-99.items.[]._stats.compendiumSource} (87 different values) - [flags] : object {3-99.items.[].flags} - pf2e : object {3-99.items.[].flags.pf2e} - linkedWeapon : string {3-99.items.[].flags.pf2e.linkedWeapon} (16 different values) - name : string {3-99.name} (all different values) - [prototypeToken] : object {3-99.prototypeToken} - name : string {3-99.prototypeToken.name} (15 different values) - system : object {3-99.system} - [abilities] : object {3-99.system.abilities} - cha : object {3-99.system.abilities.cha} - mod : integer {3-99.system.abilities.cha.mod} (7 different values) - 0 (x9) - 1 (x8) - -3 (x4) - 4 (x3) - -5 (x2) - -1 (x2) - -4 (x1) - con : object {3-99.system.abilities.con} - mod : integer {3-99.system.abilities.con.mod} (6 different values) - 4 (x9) - 3 (x9) - 1 (x5) - 0 (x3) - 5 (x2) - 6 (x1) - dex : object {3-99.system.abilities.dex} - mod : integer {3-99.system.abilities.dex.mod} (6 different values) - 3 (x10) - 4 (x9) - 2 (x7) - 0 (x1) - -3 (x1) - 1 (x1) - int : object {3-99.system.abilities.int} - mod : integer {3-99.system.abilities.int.mod} (8 different values) - -4 (x7) - 0 (x5) - 1 (x4) - 2 (x4) - -1 (x4) - -5 (x3) - 4 (x1) - 5 (x1) - str : object {3-99.system.abilities.str} - mod : integer {3-99.system.abilities.str.mod} (8 different values) - 5 (x7) - 3 (x6) - 4 (x6) - 0 (x3) - 2 (x2) - 6 (x2) - 1 (x2) - -1 (x1) - wis : object {3-99.system.abilities.wis} - mod : integer {3-99.system.abilities.wis.mod} (5 different values) - 2 (x11) - 1 (x9) - 3 (x5) - 0 (x3) - 4 (x1) - attributes : object {3-99.system.attributes} - ac : object {3-99.system.attributes.ac} - [details] : string {3-99.system.attributes.ac.details} (2 different values) - '' (x27) - '13 when broken' (x2) - value : integer {3-99.system.attributes.ac.value} (14 different values) - [allSaves] : object {3-99.system.attributes.allSaves} - value : string {3-99.system.attributes.allSaves.value} (3 different values) - '' (x27) - '+1 status to all saves vs. magic' (x1) - '+1 status to all saves vs. poison' (x1) - [hardness] : mixed - object {3-99.system.attributes.hardness} - value : integer {3-99.system.attributes.hardness.value} (4 different values) - 3 (x2) - 5 (x2) - 2 (x1) - 9 (x1) - integer {3-99.system.attributes.hardness} (7 different values) - 0 (x10) - 10 (x2) - 13 (x1) - 14 (x1) - 16 (x1) - 6 (x1) - 5 (x1) - hp : object {3-99.system.attributes.hp} - details : string {3-99.system.attributes.hp.details} (2 different values) - '' (x42) - 'void healing' (x4) - max : integer {3-99.system.attributes.hp.max} (28 different values) - [temp] : integer {3-99.system.attributes.hp.temp} (same value: 0) - value : integer {3-99.system.attributes.hp.value} (28 different values) - [emitsSound] : string {3-99.system.attributes.emitsSound} (same value: 'encounter') - [immunities] : array {3-99.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {3-99.system.attributes.immunities.[]} - type : string {3-99.system.attributes.immunities.[].type} (10 different values) - 'critical-hits' (x7) - 'precision' (x7) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x4) - 'cold' (x2) - 'controlled' (x1) - 'emotion' (x1) - [resistances] : array {3-99.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {3-99.system.attributes.resistances.[]} - type : string {3-99.system.attributes.resistances.[].type} (3 different values) - 'sonic' (x4) - 'poison' (x3) - 'mental' (x1) - value : integer {3-99.system.attributes.resistances.[].value} (3 different values) - 5 (x6) - 10 (x1) - 3 (x1) - [speed] : object {3-99.system.attributes.speed} - [details] : string {3-99.system.attributes.speed.details} (same value: 'ice burrow 20') - otherSpeeds : array {3-99.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {3-99.system.attributes.speed.otherSpeeds.[]} - type : string {3-99.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x2) - 'swim' (x1) - value : integer {3-99.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 30 (x2) - 25 (x1) - value : integer {3-99.system.attributes.speed.value} (4 different values) - 25 (x16) - 30 (x10) - 20 (x2) - 0 (x1) - [stealth] : object {3-99.system.attributes.stealth} - details : string {3-99.system.attributes.stealth.details} (3 different values) - '

(trained)

' (x8) - '

(expert)

' (x5) - '' (x4) - value : integer {3-99.system.attributes.stealth.value} (9 different values) - 10 (x4) - 13 (x3) - -10 (x3) - 16 (x2) - 20 (x1) - 11 (x1) - 17 (x1) - 0 (x1) - 7 (x1) - [weaknesses] : array {3-99.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {3-99.system.attributes.weaknesses.[]} - type : string {3-99.system.attributes.weaknesses.[].type} (3 different values) - 'electricity' (x4) - 'fire' (x2) - 'cold-iron' (x1) - value : integer {3-99.system.attributes.weaknesses.[].value} (4 different values) - 5 (x4) - 8 (x1) - 3 (x1) - 10 (x1) - details : object {3-99.system.details} - [blurb] : string {3-99.system.details.blurb} (4 different values) - '' (x26) - 'Variant green hag' (x1) - 'Variant Hadrosaurid' (x1) - 'Variant hound of Tindalos' (x1) - [languages] : object {3-99.system.details.languages} - details : string {3-99.system.details.languages.details} (2 different values) - '' (x28) - 'tongues' (x1) - value : array {3-99.system.details.languages.value} - Length: min=0 max=3 - Value type: string {3-99.system.details.languages.value.[]} (7 different values) - 'akitonian' (x7) - 'common' (x6) - 'ysoki' (x3) - 'draconic' (x3) - 'aklo' (x2) - 'shobhad' (x2) - 'jotun' (x1) - level : object {3-99.system.details.level} - value : integer {3-99.system.details.level.value} (10 different values) - 3 (x9) - 5 (x8) - 1 (x8) - 2 (x5) - 7 (x5) - 6 (x4) - -1 (x3) - 4 (x2) - 9 (x1) - 0 (x1) - [privateNotes] : string {3-99.system.details.privateNotes} (same value: '') - [publicNotes] : string {3-99.system.details.publicNotes} (6 different values) - publication : object {3-99.system.details.publication} - license : string {3-99.system.details.publication.license} (same value: 'OGL') - remaster : boolean {3-99.system.details.publication.remaster} (same value: False) - title : string {3-99.system.details.publication.title} (same value: 'Pathfinder Society Special #3-99: Fate in the Future') - [description] : string {3-99.system.details.description} (8 different values) - '

Time distorts along this hallway, making the air feel like sludge.

' (x4) - '

The Eternity Arch sparks with electricity, releasing bolts of lightning at each of the four largest time rifts.

' (x4) - '

Magical motion sensors detect when a creature enters the chamber.

' (x3) - '

Rotating blades extend from the walls, floors, and ceiling of the surrounding halls when weight is removed from the trapped floor tile.

' (x2) - '

Two blades, each hidden in a 15-foot-long ceiling groove, are connected to a trip wire.

' (x1) - '

A miniature makeshift catapult launches a mound of junk when a creature triggers the trip wire.

' (x1) - '

Poisoned darts fire from recesses in the walls when a creature steps on a pressure plate.

' (x1) - '

A miniature makeshift catapult launches rocks when a creature triggers the trip wire.

' (x1) - [disable] : string {3-99.system.details.disable} (17 different values) - [isComplex] : boolean {3-99.system.details.isComplex} (2 different values) - False (x13) - True (x4) - [reset] : string {3-99.system.details.reset} (4 different values) - '' (x11) - '

The trap resets after 15 minutes.

' (x3) - '

The trap resets after 2 rounds. After 5 total attacks, it runs out of poisoned darts.

' (x2) - '

The trap resets after 10 minutes.

' (x1) - [routine] : string {3-99.system.details.routine} (5 different values) - '' (x13) - '

(4 actions) The trap loses 1 action each turn for each disabled time rift. On each of the trap\'s actions, the Eternity Arch releases a bolt of lightning that activates that rift, dealing @Damage[2d6[electricity]] damage to all creatures in a @Template[emanation|distance:10] around the time rift (@Check[reflex|dc:20|basic] save). It can release a bolt at each active time rift no more than once each turn.

' (x1) - '

(4 actions) The trap loses 1 action each turn for each disabled time rift. On each of the trap\'s actions, the Eternity Arch releases a bolt of lightning that activates that rift, dealing @Damage[2d8[electricity]] damage to all creatures in a @Template[emanation|distance:10] around the time rift (@Check[reflex|dc:22|basic] save). It can release a bolt at each active time rift no more than once each turn.

' (x1) - '

(4 actions) The trap loses 1 action each turn for each disabled time rift. On each of the trap\'s actions, the Eternity Arch releases a bolt of lightning that activates that rift, dealing @Damage[2d10[electricity]] damage to all creatures in a @Template[emanation|distance:10] around the time rift (@Check[reflex|dc:25|basic] save). It can release a bolt at each active time rift no more than once each turn.

' (x1) - '

(4 actions) The trap loses 1 action each turn for each disabled time rift. On each of the trap\'s actions, the Eternity Arch releases a bolt of lightning that activates that rift, dealing @Damage[2d12[electricity]] damage to all creatures in a @Template[emanation|distance:10] around the time rift (@Check[reflex|dc:28|basic] save). It can release a bolt at each active time rift no more than once each turn.

' (x1) - [initiative] : object {3-99.system.initiative} - statistic : string {3-99.system.initiative.statistic} (same value: 'perception') - [perception] : object {3-99.system.perception} - details : string {3-99.system.perception.details} (2 different values) - '' (x25) - 'snow vision' (x4) - mod : integer {3-99.system.perception.mod} (14 different values) - senses : array {3-99.system.perception.senses} - Length: min=0 max=2 - Value type: object {3-99.system.perception.senses.[]} - [acuity] : string {3-99.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {3-99.system.perception.senses.[].range} (same value: 30) - type : string {3-99.system.perception.senses.[].type} (5 different values) - 'darkvision' (x21) - 'low-light-vision' (x4) - 'tremorsense' (x2) - 'scent' (x1) - 'greater-darkvision' (x1) - [resources] : object {3-99.system.resources} - [focus] : object {3-99.system.resources.focus} - max : integer {3-99.system.resources.focus.max} (same value: 1) - value : integer {3-99.system.resources.focus.value} (same value: 1) - saves : object {3-99.system.saves} - fortitude : object {3-99.system.saves.fortitude} - saveDetail : string {3-99.system.saves.fortitude.saveDetail} (same value: '') - value : integer {3-99.system.saves.fortitude.value} (16 different values) - reflex : object {3-99.system.saves.reflex} - saveDetail : string {3-99.system.saves.reflex.saveDetail} (same value: '') - value : integer {3-99.system.saves.reflex.value} (15 different values) - will : object {3-99.system.saves.will} - saveDetail : string {3-99.system.saves.will.saveDetail} (same value: '') - value : integer {3-99.system.saves.will.value} (13 different values) - [skills] : object {3-99.system.skills} - [acrobatics] : object {3-99.system.skills.acrobatics} - base : integer {3-99.system.skills.acrobatics.base} (6 different values) - 10 (x3) - 12 (x3) - 4 (x2) - 7 (x2) - 11 (x1) - 5 (x1) - [arcana] : object {3-99.system.skills.arcana} - base : integer {3-99.system.skills.arcana.base} (same value: 6) - [athletics] : object {3-99.system.skills.athletics} - base : integer {3-99.system.skills.athletics.base} (13 different values) - [crafting] : object {3-99.system.skills.crafting} - base : integer {3-99.system.skills.crafting.base} (7 different values) - 4 (x1) - 8 (x1) - 10 (x1) - 13 (x1) - 3 (x1) - 2 (x1) - 17 (x1) - [special] : array {3-99.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {3-99.system.skills.crafting.special.[]} - base : integer {3-99.system.skills.crafting.special.[].base} (2 different values) - 5 (x1) - 4 (x1) - label : string {3-99.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {3-99.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {3-99.system.skills.crafting.special.[].predicate.[]} (same value: 'trap') - [deception] : object {3-99.system.skills.deception} - base : integer {3-99.system.skills.deception.base} (3 different values) - 12 (x1) - 8 (x1) - 9 (x1) - [diplomacy] : object {3-99.system.skills.diplomacy} - base : integer {3-99.system.skills.diplomacy.base} (same value: 8) - [intimidation] : object {3-99.system.skills.intimidation} - base : integer {3-99.system.skills.intimidation.base} (4 different values) - 7 (x1) - 8 (x1) - 6 (x1) - 10 (x1) - [medicine] : object {3-99.system.skills.medicine} - base : integer {3-99.system.skills.medicine.base} (same value: 10) - [nature] : object {3-99.system.skills.nature} - base : integer {3-99.system.skills.nature.base} (4 different values) - 10 (x1) - 6 (x1) - 11 (x1) - 14 (x1) - [occultism] : object {3-99.system.skills.occultism} - base : integer {3-99.system.skills.occultism.base} (2 different values) - 10 (x1) - 9 (x1) - [performance] : object {3-99.system.skills.performance} - base : integer {3-99.system.skills.performance.base} (same value: 8) - special : array {3-99.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {3-99.system.skills.performance.special.[]} - base : integer {3-99.system.skills.performance.special.[].base} (same value: 10) - label : string {3-99.system.skills.performance.special.[].label} (same value: 'to Spout Prophecy') - predicate : array {3-99.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {3-99.system.skills.performance.special.[].predicate.[]} (same value: 'action:perform:prophecy') - [religion] : object {3-99.system.skills.religion} - base : integer {3-99.system.skills.religion.base} (same value: 7) - [stealth] : object {3-99.system.skills.stealth} - base : integer {3-99.system.skills.stealth.base} (10 different values) - 12 (x5) - 7 (x3) - 10 (x3) - 11 (x2) - 6 (x2) - 4 (x2) - 8 (x1) - 9 (x1) - 5 (x1) - 15 (x1) - [survival] : object {3-99.system.skills.survival} - base : integer {3-99.system.skills.survival.base} (8 different values) - 7 (x2) - 11 (x2) - 2 (x1) - 6 (x1) - 15 (x1) - 8 (x1) - 14 (x1) - 4 (x1) - [special] : array {3-99.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {3-99.system.skills.survival.special.[]} - base : integer {3-99.system.skills.survival.special.[].base} (same value: 10) - label : string {3-99.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {3-99.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {3-99.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - traits : object {3-99.system.traits} - rarity : string {3-99.system.traits.rarity} (4 different values) - 'common' (x20) - 'rare' (x18) - 'uncommon' (x5) - 'unique' (x3) - size : object {3-99.system.traits.size} - value : string {3-99.system.traits.size.value} (4 different values) - 'med' (x30) - 'sm' (x9) - 'lg' (x6) - 'huge' (x1) - value : array {3-99.system.traits.value} - Length: min=1 max=4 - Value type: string {3-99.system.traits.value.[]} (23 different values) - [creatureType] : string {3-99.system.creatureType} (same value: '') - [customModifiers] : object {3-99.system.customModifiers} - [spellcasting] : object {3-99.system.spellcasting} - rituals : object {3-99.system.spellcasting.rituals} - dc : integer {3-99.system.spellcasting.rituals.dc} (same value: 23) - [statusEffects] : array<> {3-99.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {3-99.type} (2 different values) - 'npc' (x29) - 'hazard' (x17) \ No newline at end of file diff --git a/output/pf2e/packs/3rd Rank.txt b/output/pf2e/packs/3rd Rank.txt deleted file mode 100644 index 96e7898..0000000 --- a/output/pf2e/packs/3rd Rank.txt +++ /dev/null @@ -1,528 +0,0 @@ -3rd Rank -Different values: 149 -===================================== -object {3rd Rank} - _id : string {3rd Rank._id} (all different values) - folder : string {3rd Rank.folder} (same value: '4fJHnYFqH0VjZXPv') - img : string {3rd Rank.img} (146 different values) - name : string {3rd Rank.name} (all different values) - system : object {3rd Rank.system} - [area] : object {3rd Rank.system.area} - [details] : string {3rd Rank.system.area.details} (4 different values) - '30-foot burst centered on you' (x1) - '10-foot emanation centered on the touched creature' (x1) - '30-foot-radius burst' (x1) - 'a horizontal earthen or sandy surface within a 20-foot burst' (x1) - type : string {3rd Rank.system.area.type} (5 different values) - 'burst' (x18) - 'emanation' (x9) - 'cone' (x3) - 'square' (x2) - 'line' (x1) - value : integer {3rd Rank.system.area.value} (7 different values) - 20 (x11) - 10 (x9) - 30 (x6) - 15 (x3) - 5 (x2) - 60 (x1) - 120 (x1) - cost : object {3rd Rank.system.cost} - value : string {3rd Rank.system.cost.value} (2 different values) - '' (x148) - 'oils worth 3 gp' (x1) - counteraction : boolean {3rd Rank.system.counteraction} (2 different values) - False (x141) - True (x8) - damage : object {3rd Rank.system.damage} - [0] : object {3rd Rank.system.damage.0} - applyMod : boolean {3rd Rank.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.0.formula} (10 different values) - '6d6' (x5) - '3d4' (x2) - '5d6' (x2) - '4d6' (x1) - '1d6' (x1) - '4d12' (x1) - '3d6' (x1) - '1d8' (x1) - '2d6' (x1) - '3d8' (x1) - kinds : array {3rd Rank.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.0.kinds.[]} (2 different values) - 'damage' (x15) - 'healing' (x1) - [materials] : array<> {3rd Rank.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.0.type} (9 different values) - 'mental' (x4) - 'bludgeoning' (x3) - 'fire' (x3) - 'cold' (x1) - 'electricity' (x1) - 'untyped' (x1) - 'slashing' (x1) - 'void' (x1) - 'piercing' (x1) - [0MD5xTKLlw8jZPKU] : object {3rd Rank.system.damage.0MD5xTKLlw8jZPKU} - applyMod : boolean {3rd Rank.system.damage.0MD5xTKLlw8jZPKU.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.0MD5xTKLlw8jZPKU.formula} (same value: '4d6') - kinds : array {3rd Rank.system.damage.0MD5xTKLlw8jZPKU.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.0MD5xTKLlw8jZPKU.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.0MD5xTKLlw8jZPKU.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.0MD5xTKLlw8jZPKU.type} (same value: 'fire') - [1] : object {3rd Rank.system.damage.1} - applyMod : boolean {3rd Rank.system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.1.formula} (same value: '3d6') - kinds : array {3rd Rank.system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.1.kinds.[]} (same value: 'damage') - [materials] : array<> {3rd Rank.system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.1.type} (3 different values) - 'fire' (x1) - 'bludgeoning' (x1) - 'piercing' (x1) - [1aOzFUJQMCR1aabW] : object {3rd Rank.system.damage.1aOzFUJQMCR1aabW} - applyMod : boolean {3rd Rank.system.damage.1aOzFUJQMCR1aabW.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.1aOzFUJQMCR1aabW.formula} (same value: '6d6') - kinds : array {3rd Rank.system.damage.1aOzFUJQMCR1aabW.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.1aOzFUJQMCR1aabW.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.1aOzFUJQMCR1aabW.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.1aOzFUJQMCR1aabW.type} (same value: 'piercing') - [1kBezKdL9iXSMfzn] : object {3rd Rank.system.damage.1kBezKdL9iXSMfzn} - applyMod : boolean {3rd Rank.system.damage.1kBezKdL9iXSMfzn.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.1kBezKdL9iXSMfzn.formula} (same value: '4d8') - kinds : array {3rd Rank.system.damage.1kBezKdL9iXSMfzn.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.1kBezKdL9iXSMfzn.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.1kBezKdL9iXSMfzn.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.1kBezKdL9iXSMfzn.type} (same value: 'bludgeoning') - [31ztnkdh2g12fivc] : object {3rd Rank.system.damage.31ztnkdh2g12fivc} - applyMod : boolean {3rd Rank.system.damage.31ztnkdh2g12fivc.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.31ztnkdh2g12fivc.formula} (same value: '1d8') - kinds : array {3rd Rank.system.damage.31ztnkdh2g12fivc.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.31ztnkdh2g12fivc.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.31ztnkdh2g12fivc.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.31ztnkdh2g12fivc.type} (same value: 'vitality') - [9lBbiFhEGXB6Gu6a] : object {3rd Rank.system.damage.9lBbiFhEGXB6Gu6a} - applyMod : boolean {3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.formula} (same value: '2d8') - kinds : array {3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.type} (same value: 'mental') - [9oaina411wu1igyn] : object {3rd Rank.system.damage.9oaina411wu1igyn} - applyMod : boolean {3rd Rank.system.damage.9oaina411wu1igyn.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.9oaina411wu1igyn.formula} (same value: '1d8') - kinds : array {3rd Rank.system.damage.9oaina411wu1igyn.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.9oaina411wu1igyn.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.9oaina411wu1igyn.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.9oaina411wu1igyn.type} (same value: 'spirit') - [DzJpYMdE0NBqqQXM] : object {3rd Rank.system.damage.DzJpYMdE0NBqqQXM} - applyMod : boolean {3rd Rank.system.damage.DzJpYMdE0NBqqQXM.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.DzJpYMdE0NBqqQXM.formula} (same value: '4d6') - kinds : array {3rd Rank.system.damage.DzJpYMdE0NBqqQXM.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.DzJpYMdE0NBqqQXM.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.DzJpYMdE0NBqqQXM.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.DzJpYMdE0NBqqQXM.type} (same value: 'poison') - [H4xhI890A9oH0hSx] : object {3rd Rank.system.damage.H4xhI890A9oH0hSx} - applyMod : boolean {3rd Rank.system.damage.H4xhI890A9oH0hSx.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.H4xhI890A9oH0hSx.formula} (same value: '4d6') - kinds : array {3rd Rank.system.damage.H4xhI890A9oH0hSx.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.H4xhI890A9oH0hSx.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.H4xhI890A9oH0hSx.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.H4xhI890A9oH0hSx.type} (same value: 'untyped') - [UeqA2WmETFphNSgC] : object {3rd Rank.system.damage.UeqA2WmETFphNSgC} - applyMod : boolean {3rd Rank.system.damage.UeqA2WmETFphNSgC.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.UeqA2WmETFphNSgC.formula} (same value: '4d6') - kinds : array {3rd Rank.system.damage.UeqA2WmETFphNSgC.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.UeqA2WmETFphNSgC.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.UeqA2WmETFphNSgC.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.UeqA2WmETFphNSgC.type} (same value: 'slashing') - [Zni2ysVqFC6plPs7] : object {3rd Rank.system.damage.Zni2ysVqFC6plPs7} - applyMod : boolean {3rd Rank.system.damage.Zni2ysVqFC6plPs7.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.Zni2ysVqFC6plPs7.formula} (same value: '6d4') - kinds : array {3rd Rank.system.damage.Zni2ysVqFC6plPs7.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.Zni2ysVqFC6plPs7.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.Zni2ysVqFC6plPs7.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.Zni2ysVqFC6plPs7.type} (same value: 'bludgeoning') - [bVVua6iV5Q7ktuiB] : object {3rd Rank.system.damage.bVVua6iV5Q7ktuiB} - applyMod : boolean {3rd Rank.system.damage.bVVua6iV5Q7ktuiB.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.bVVua6iV5Q7ktuiB.formula} (same value: '3d10') - kinds : array {3rd Rank.system.damage.bVVua6iV5Q7ktuiB.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.bVVua6iV5Q7ktuiB.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.bVVua6iV5Q7ktuiB.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.bVVua6iV5Q7ktuiB.type} (same value: 'bludgeoning') - [eJfn85qIm5CZi3Au] : object {3rd Rank.system.damage.eJfn85qIm5CZi3Au} - applyMod : boolean {3rd Rank.system.damage.eJfn85qIm5CZi3Au.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.eJfn85qIm5CZi3Au.formula} (same value: '2d10') - kinds : array {3rd Rank.system.damage.eJfn85qIm5CZi3Au.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.eJfn85qIm5CZi3Au.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.eJfn85qIm5CZi3Au.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.eJfn85qIm5CZi3Au.type} (same value: 'mental') - [h5zzrh1xmy9k57m6] : object {3rd Rank.system.damage.h5zzrh1xmy9k57m6} - applyMod : boolean {3rd Rank.system.damage.h5zzrh1xmy9k57m6.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.h5zzrh1xmy9k57m6.formula} (same value: '2d6') - kinds : array {3rd Rank.system.damage.h5zzrh1xmy9k57m6.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.h5zzrh1xmy9k57m6.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.h5zzrh1xmy9k57m6.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.h5zzrh1xmy9k57m6.type} (same value: 'fire') - [j2ds5suvw51ucg4c] : object {3rd Rank.system.damage.j2ds5suvw51ucg4c} - applyMod : boolean {3rd Rank.system.damage.j2ds5suvw51ucg4c.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.j2ds5suvw51ucg4c.formula} (same value: '2d10') - kinds : array {3rd Rank.system.damage.j2ds5suvw51ucg4c.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.j2ds5suvw51ucg4c.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.j2ds5suvw51ucg4c.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.j2ds5suvw51ucg4c.type} (same value: 'fire') - [pEPeRZBo0RPvHAd9] : object {3rd Rank.system.damage.pEPeRZBo0RPvHAd9} - applyMod : boolean {3rd Rank.system.damage.pEPeRZBo0RPvHAd9.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.pEPeRZBo0RPvHAd9.formula} (same value: '4d6') - kinds : array {3rd Rank.system.damage.pEPeRZBo0RPvHAd9.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.pEPeRZBo0RPvHAd9.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.pEPeRZBo0RPvHAd9.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.pEPeRZBo0RPvHAd9.type} (same value: 'untyped') - [pUo5MJsp9Gefqth4] : object {3rd Rank.system.damage.pUo5MJsp9Gefqth4} - applyMod : boolean {3rd Rank.system.damage.pUo5MJsp9Gefqth4.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.pUo5MJsp9Gefqth4.formula} (same value: '3d10') - kinds : array {3rd Rank.system.damage.pUo5MJsp9Gefqth4.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.pUo5MJsp9Gefqth4.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.pUo5MJsp9Gefqth4.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.pUo5MJsp9Gefqth4.type} (same value: 'bludgeoning') - [ptca9SPN1Z5wzfrG] : object {3rd Rank.system.damage.ptca9SPN1Z5wzfrG} - applyMod : boolean {3rd Rank.system.damage.ptca9SPN1Z5wzfrG.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.ptca9SPN1Z5wzfrG.formula} (same value: '3d6') - kinds : array {3rd Rank.system.damage.ptca9SPN1Z5wzfrG.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.ptca9SPN1Z5wzfrG.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.ptca9SPN1Z5wzfrG.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.ptca9SPN1Z5wzfrG.type} (same value: 'slashing') - [q8ptrzvf1kb0ms3q] : object {3rd Rank.system.damage.q8ptrzvf1kb0ms3q} - applyMod : boolean {3rd Rank.system.damage.q8ptrzvf1kb0ms3q.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.q8ptrzvf1kb0ms3q.formula} (same value: '4d6') - kinds : array {3rd Rank.system.damage.q8ptrzvf1kb0ms3q.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.q8ptrzvf1kb0ms3q.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.q8ptrzvf1kb0ms3q.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.q8ptrzvf1kb0ms3q.type} (same value: 'poison') - [rcaspoacHgRYSM72] : object {3rd Rank.system.damage.rcaspoacHgRYSM72} - applyMod : boolean {3rd Rank.system.damage.rcaspoacHgRYSM72.applyMod} (same value: False) - category : string {3rd Rank.system.damage.rcaspoacHgRYSM72.category} (same value: 'splash') - formula : string {3rd Rank.system.damage.rcaspoacHgRYSM72.formula} (same value: '1d4') - kinds : array {3rd Rank.system.damage.rcaspoacHgRYSM72.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.rcaspoacHgRYSM72.kinds.[]} (same value: 'damage') - materials : array<> {3rd Rank.system.damage.rcaspoacHgRYSM72.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.rcaspoacHgRYSM72.type} (same value: 'sonic') - [xiuuffbu1j9b54eq] : object {3rd Rank.system.damage.xiuuffbu1j9b54eq} - applyMod : boolean {3rd Rank.system.damage.xiuuffbu1j9b54eq.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.xiuuffbu1j9b54eq.formula} (same value: '2d4') - kinds : array {3rd Rank.system.damage.xiuuffbu1j9b54eq.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.xiuuffbu1j9b54eq.kinds.[]} (same value: 'healing') - materials : array<> {3rd Rank.system.damage.xiuuffbu1j9b54eq.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.damage.xiuuffbu1j9b54eq.type} (same value: 'untyped') - [z4vh7m14o6f2hazs] : object {3rd Rank.system.damage.z4vh7m14o6f2hazs} - applyMod : boolean {3rd Rank.system.damage.z4vh7m14o6f2hazs.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.damage.z4vh7m14o6f2hazs.formula} (same value: '5d6') - kinds : array {3rd Rank.system.damage.z4vh7m14o6f2hazs.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.z4vh7m14o6f2hazs.kinds.[]} (same value: 'damage') - materials : array {3rd Rank.system.damage.z4vh7m14o6f2hazs.materials} - Length: min=1 max=1 - Value type: string {3rd Rank.system.damage.z4vh7m14o6f2hazs.materials.[]} (same value: 'silver') - type : string {3rd Rank.system.damage.z4vh7m14o6f2hazs.type} (same value: 'cold') - description : object {3rd Rank.system.description} - value : string {3rd Rank.system.description.value} (all different values) - duration : object {3rd Rank.system.duration} - sustained : boolean {3rd Rank.system.duration.sustained} (2 different values) - False (x126) - True (x23) - value : string {3rd Rank.system.duration.value} (21 different values) - [heightening] : object {3rd Rank.system.heightening} - [area] : integer {3rd Rank.system.heightening.area} (2 different values) - 0 (x6) - 5 (x1) - [damage] : object {3rd Rank.system.heightening.damage} - [0] : string {3rd Rank.system.heightening.damage.0} (5 different values) - '2d6' (x8) - '1d6' (x3) - '1d4' (x2) - '1d8' (x2) - '1d12' (x1) - [1] : string {3rd Rank.system.heightening.damage.1} (same value: '1d6') - [1aOzFUJQMCR1aabW] : string {3rd Rank.system.heightening.damage.1aOzFUJQMCR1aabW} (same value: '2d6') - [1kBezKdL9iXSMfzn] : string {3rd Rank.system.heightening.damage.1kBezKdL9iXSMfzn} (same value: '4d8') - 31ztnkdh2g12fivc : string {3rd Rank.system.heightening.damage.31ztnkdh2g12fivc} (same value: '1d8') - [0MD5xTKLlw8jZPKU] : string {3rd Rank.system.heightening.damage.0MD5xTKLlw8jZPKU} (same value: '2d6') - [9lBbiFhEGXB6Gu6a] : string {3rd Rank.system.heightening.damage.9lBbiFhEGXB6Gu6a} (same value: '1d8') - [DzJpYMdE0NBqqQXM] : string {3rd Rank.system.heightening.damage.DzJpYMdE0NBqqQXM} (same value: '2d6') - [H4xhI890A9oH0hSx] : string {3rd Rank.system.heightening.damage.H4xhI890A9oH0hSx} (same value: '1d6') - [UeqA2WmETFphNSgC] : string {3rd Rank.system.heightening.damage.UeqA2WmETFphNSgC} (same value: '2d6') - 9oaina411wu1igyn : string {3rd Rank.system.heightening.damage.9oaina411wu1igyn} (same value: '1d8') - [Zni2ysVqFC6plPs7] : string {3rd Rank.system.heightening.damage.Zni2ysVqFC6plPs7} (same value: '1d4') - [bVVua6iV5Q7ktuiB] : string {3rd Rank.system.heightening.damage.bVVua6iV5Q7ktuiB} (same value: '1d10') - [eJfn85qIm5CZi3Au] : string {3rd Rank.system.heightening.damage.eJfn85qIm5CZi3Au} (same value: '1d10') - [j2ds5suvw51ucg4c] : string {3rd Rank.system.heightening.damage.j2ds5suvw51ucg4c} (same value: '1d10') - [pEPeRZBo0RPvHAd9] : string {3rd Rank.system.heightening.damage.pEPeRZBo0RPvHAd9} (same value: '1d6') - [pUo5MJsp9Gefqth4] : string {3rd Rank.system.heightening.damage.pUo5MJsp9Gefqth4} (same value: '1d10') - [ptca9SPN1Z5wzfrG] : string {3rd Rank.system.heightening.damage.ptca9SPN1Z5wzfrG} (same value: '2d6') - [rcaspoacHgRYSM72] : string {3rd Rank.system.heightening.damage.rcaspoacHgRYSM72} (same value: '1d4') - [xiuuffbu1j9b54eq] : string {3rd Rank.system.heightening.damage.xiuuffbu1j9b54eq} (same value: '1d4') - [z4vh7m14o6f2hazs] : string {3rd Rank.system.heightening.damage.z4vh7m14o6f2hazs} (same value: '2d6') - [interval] : integer {3rd Rank.system.heightening.interval} (3 different values) - 1 (x26) - 2 (x9) - 3 (x2) - [levels] : object {3rd Rank.system.heightening.levels} - [4] : object {3rd Rank.system.heightening.levels.4} - [target] : object {3rd Rank.system.heightening.levels.4.target} - value : string {3rd Rank.system.heightening.levels.4.target.value} (2 different values) - '10 creatures you know by name and have met in person' (x1) - '10 creatures' (x1) - damage : object {3rd Rank.system.heightening.levels.4.damage} - h5zzrh1xmy9k57m6 : object {3rd Rank.system.heightening.levels.4.damage.h5zzrh1xmy9k57m6} - applyMod : boolean {3rd Rank.system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.applyMod} (same value: False) - [category] : empty - formula : string {3rd Rank.system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.formula} (same value: '3d6') - materials : array<> {3rd Rank.system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.materials} - Length: min=0 max=0 - Value type: empty - type : string {3rd Rank.system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.type} (same value: 'fire') - [5] : object {3rd Rank.system.heightening.levels.5} - [target] : object {3rd Rank.system.heightening.levels.5.target} - value : string {3rd Rank.system.heightening.levels.5.target.value} (2 different values) - '1 specific object or type of object, or a specific creature or ancestry' (x1) - '6 creatures or objects' (x1) - range : object {3rd Rank.system.heightening.levels.5.range} - value : string {3rd Rank.system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {3rd Rank.system.heightening.levels.6} - target : object {3rd Rank.system.heightening.levels.6.target} - value : string {3rd Rank.system.heightening.levels.6.target.value} (2 different values) - '10 living creatures' (x1) - '10 creatures' (x1) - [7] : object {3rd Rank.system.heightening.levels.7} - [target] : object {3rd Rank.system.heightening.levels.7.target} - value : string {3rd Rank.system.heightening.levels.7.target.value} (3 different values) - '5 creatures' (x1) - '6 creatures' (x1) - '10 creatures' (x1) - area : object {3rd Rank.system.heightening.levels.7.area} - type : string {3rd Rank.system.heightening.levels.7.area.type} (same value: 'burst') - value : integer {3rd Rank.system.heightening.levels.7.area.value} (same value: 30) - [8] : object {3rd Rank.system.heightening.levels.8} - target : object {3rd Rank.system.heightening.levels.8.target} - value : string {3rd Rank.system.heightening.levels.8.target.value} (same value: '5 creatures') - [9] : object {3rd Rank.system.heightening.levels.9} - area : object {3rd Rank.system.heightening.levels.9.area} - type : string {3rd Rank.system.heightening.levels.9.area.type} (same value: 'burst') - value : integer {3rd Rank.system.heightening.levels.9.area.value} (same value: 40) - [type] : string {3rd Rank.system.heightening.type} (2 different values) - 'interval' (x37) - 'fixed' (x12) - level : object {3rd Rank.system.level} - value : integer {3rd Rank.system.level.value} (same value: 3) - [overlays] : object {3rd Rank.system.overlays} - [Fs08rHTZAfROKKzu] : object {3rd Rank.system.overlays.Fs08rHTZAfROKKzu} - _id : string {3rd Rank.system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {3rd Rank.system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - QDQIFtc8RxaD9iS7 : object {3rd Rank.system.overlays.QDQIFtc8RxaD9iS7} - _id : string {3rd Rank.system.overlays.QDQIFtc8RxaD9iS7._id} (same value: 'QDQIFtc8RxaD9iS7') - name : string {3rd Rank.system.overlays.QDQIFtc8RxaD9iS7.name} (same value: 'Positive Attunement (Healing)') - overlayType : string {3rd Rank.system.overlays.QDQIFtc8RxaD9iS7.overlayType} (same value: 'override') - sort : integer {3rd Rank.system.overlays.QDQIFtc8RxaD9iS7.sort} (same value: 1) - system : object {3rd Rank.system.overlays.QDQIFtc8RxaD9iS7.system} - kHaktf2Oiv8TRiCV : object {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV} - _id : string {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV._id} (same value: 'kHaktf2Oiv8TRiCV') - name : string {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.name} (same value: 'Positive Attunement (Damage)') - overlayType : string {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.overlayType} (same value: 'override') - sort : integer {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.sort} (same value: 2) - system : object {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system} - damage : object {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system.damage} - 0 : object {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system.damage.0} - [category] : empty - kinds : array {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system.damage.0.kinds.[]} (same value: 'damage') - type : string {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system.damage.0.type} (same value: 'vitality') - defense : object {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system.defense} - save : object {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system.defense.save} - basic : boolean {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system.defense.save.basic} (same value: False) - statistic : string {3rd Rank.system.overlays.kHaktf2Oiv8TRiCV.system.defense.save.statistic} (same value: 'will') - [m962exgm87kqsyrm] : object {3rd Rank.system.overlays.m962exgm87kqsyrm} - _id : string {3rd Rank.system.overlays.m962exgm87kqsyrm._id} (same value: 'm962exgm87kqsyrm') - overlayType : string {3rd Rank.system.overlays.m962exgm87kqsyrm.overlayType} (same value: 'override') - sort : integer {3rd Rank.system.overlays.m962exgm87kqsyrm.sort} (same value: 2) - system : object {3rd Rank.system.overlays.m962exgm87kqsyrm.system} - time : object {3rd Rank.system.overlays.m962exgm87kqsyrm.system.time} - value : string {3rd Rank.system.overlays.m962exgm87kqsyrm.system.time.value} (same value: '3') - [noPVUX8Ocln52MKm] : object {3rd Rank.system.overlays.noPVUX8Ocln52MKm} - _id : string {3rd Rank.system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {3rd Rank.system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {3rd Rank.system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {3rd Rank.system.overlays.noPVUX8Ocln52MKm.system} - [px0sdwr4arjpycne] : object {3rd Rank.system.overlays.px0sdwr4arjpycne} - _id : string {3rd Rank.system.overlays.px0sdwr4arjpycne._id} (same value: 'px0sdwr4arjpycne') - overlayType : string {3rd Rank.system.overlays.px0sdwr4arjpycne.overlayType} (same value: 'override') - sort : integer {3rd Rank.system.overlays.px0sdwr4arjpycne.sort} (same value: 1) - system : object {3rd Rank.system.overlays.px0sdwr4arjpycne.system} - time : object {3rd Rank.system.overlays.px0sdwr4arjpycne.system.time} - value : string {3rd Rank.system.overlays.px0sdwr4arjpycne.system.time.value} (same value: '2') - [yamv3l9tw0na3g2h] : object {3rd Rank.system.overlays.yamv3l9tw0na3g2h} - _id : string {3rd Rank.system.overlays.yamv3l9tw0na3g2h._id} (same value: 'yamv3l9tw0na3g2h') - name : string {3rd Rank.system.overlays.yamv3l9tw0na3g2h.name} (same value: 'Elemental Annihilation Wave (2 Rounds)') - overlayType : string {3rd Rank.system.overlays.yamv3l9tw0na3g2h.overlayType} (same value: 'override') - sort : integer {3rd Rank.system.overlays.yamv3l9tw0na3g2h.sort} (same value: 3) - system : object {3rd Rank.system.overlays.yamv3l9tw0na3g2h.system} - area : object {3rd Rank.system.overlays.yamv3l9tw0na3g2h.system.area} - value : string {3rd Rank.system.overlays.yamv3l9tw0na3g2h.system.area.value} (same value: '60') - time : object {3rd Rank.system.overlays.yamv3l9tw0na3g2h.system.time} - value : string {3rd Rank.system.overlays.yamv3l9tw0na3g2h.system.time.value} (same value: '2 rounds') - publication : object {3rd Rank.system.publication} - license : string {3rd Rank.system.publication.license} (2 different values) - 'OGL' (x82) - 'ORC' (x67) - remaster : boolean {3rd Rank.system.publication.remaster} (2 different values) - True (x84) - False (x65) - title : string {3rd Rank.system.publication.title} (33 different values) - range : object {3rd Rank.system.range} - value : string {3rd Rank.system.range.value} (14 different values) - requirements : string {3rd Rank.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {3rd Rank.system.rules} - target : object {3rd Rank.system.target} - value : string {3rd Rank.system.target.value} (39 different values) - time : object {3rd Rank.system.time} - value : string {3rd Rank.system.time.value} (8 different values) - '2' (x90) - '3' (x25) - '1 minute' (x13) - '10 minutes' (x7) - 'reaction' (x6) - '1' (x5) - '1 to 3' (x2) - '2 to 2 rounds' (x1) - traits : object {3rd Rank.system.traits} - rarity : string {3rd Rank.system.traits.rarity} (3 different values) - 'common' (x99) - 'uncommon' (x38) - 'rare' (x12) - traditions : array {3rd Rank.system.traits.traditions} - Length: min=1 max=4 - Value type: string {3rd Rank.system.traits.traditions.[]} (4 different values) - 'arcane' (x105) - 'occult' (x89) - 'primal' (x79) - 'divine' (x52) - value : array {3rd Rank.system.traits.value} - Length: min=1 max=7 - Value type: string {3rd Rank.system.traits.value.[]} (49 different values) - [selected] : mixed - object {3rd Rank.system.traits.selected} - conjuration : string {3rd Rank.system.traits.selected.conjuration} (same value: 'Conjuration') - incapacitation : string {3rd Rank.system.traits.selected.incapacitation} (same value: 'Incapacitation') - array<> {3rd Rank.system.traits.selected} - Length: min=0 max=0 - Value type: empty - [defense] : object {3rd Rank.system.defense} - [passive] : object {3rd Rank.system.defense.passive} - statistic : string {3rd Rank.system.defense.passive.statistic} (same value: 'ac') - [save] : object {3rd Rank.system.defense.save} - basic : boolean {3rd Rank.system.defense.save.basic} (2 different values) - False (x47) - True (x16) - statistic : string {3rd Rank.system.defense.save.statistic} (3 different values) - 'will' (x28) - 'reflex' (x18) - 'fortitude' (x17) - [ritual] : empty - type : string {3rd Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/3rd Rank.yaml b/output/pf2e/packs/3rd Rank.yaml new file mode 100644 index 0000000..9f43261 --- /dev/null +++ b/output/pf2e/packs/3rd Rank.yaml @@ -0,0 +1,2621 @@ +name: 3rd Rank +values: 149 +schema: + '_id': + type: string + path: 3rd Rank._id + is_null: false + values: 149 + different_values: 149 (all different) + variants: [omitted] + 'folder': + type: string + path: 3rd Rank.folder + is_null: false + values: 149 + different_values: 1 (all same) + variants: "4fJHnYFqH0VjZXPv" (x149) + 'img': + type: string + path: 3rd Rank.img + is_null: false + values: 149 + different_values: 146 + variants: [omitted] + 'name': + type: string + path: 3rd Rank.name + is_null: false + values: 149 + different_values: 149 (all different) + variants: [omitted] + 'system': + type: object + path: 3rd Rank.system + is_null: false + values: 149 + schema: + [area]: + type: object + path: 3rd Rank.system.area + is_null: true + values: 33 + schema: + [details]: + type: string + path: 3rd Rank.system.area.details + is_null: true + values: 4 + different_values: 4 + variants: + - "30-foot burst centered on you" (x1) + - "10-foot emanation centered on the touched creature" (x1) + - "30-foot-radius burst" (x1) + - "a horizontal earthen or sandy surface within a 20-foot burst" (x1) + 'type': + type: string + path: 3rd Rank.system.area.type + is_null: false + values: 33 + different_values: 5 + variants: + - "burst" (x18) + - "emanation" (x9) + - "cone" (x3) + - "square" (x2) + - "line" (x1) + 'value': + type: integer + path: 3rd Rank.system.area.value + is_null: false + values: 33 + different_values: 7 + variants: + - 20 (x11) + - 10 (x9) + - 30 (x6) + - 15 (x3) + - 5 (x2) + - 60 (x1) + - 120 (x1) + 'cost': + type: object + path: 3rd Rank.system.cost + is_null: false + values: 149 + schema: + 'value': + type: string + path: 3rd Rank.system.cost.value + is_null: false + values: 149 + different_values: 2 + variants: + - "" (x148) + - "oils worth 3 gp" (x1) + 'counteraction': + type: boolean + path: 3rd Rank.system.counteraction + is_null: false + values: 149 + different_values: 2 + variants: + - False (x141) + - True (x8) + 'damage': + type: object + path: 3rd Rank.system.damage + is_null: false + values: 149 + schema: + [0]: + type: object + path: 3rd Rank.system.damage.0 + is_null: true + values: 16 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.0.applyMod + is_null: false + values: 16 + different_values: 1 (all same) + variants: False (x16) + [category]: + type: + path: 3rd Rank.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.0.formula + is_null: false + values: 16 + different_values: 10 + variants: + - "6d6" (x5) + - "3d4" (x2) + - "5d6" (x2) + - "4d6" (x1) + - "1d6" (x1) + - "4d12" (x1) + - "3d6" (x1) + - "1d8" (x1) + - "2d6" (x1) + - "3d8" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.0.kinds + is_null: false + values: 16 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.0.kinds.[] + is_null: false + values: 16 + different_values: 2 + variants: + - "damage" (x15) + - "healing" (x1) + [materials]: + type: array<> + path: 3rd Rank.system.damage.0.materials + is_null: true + values: 10 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.0.type + is_null: false + values: 16 + different_values: 9 + variants: + - "mental" (x4) + - "bludgeoning" (x3) + - "fire" (x3) + - "cold" (x1) + - "electricity" (x1) + - "untyped" (x1) + - "slashing" (x1) + - "void" (x1) + - "piercing" (x1) + [0MD5xTKLlw8jZPKU]: + type: object + path: 3rd Rank.system.damage.0MD5xTKLlw8jZPKU + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.0MD5xTKLlw8jZPKU.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 3rd Rank.system.damage.0MD5xTKLlw8jZPKU.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.0MD5xTKLlw8jZPKU.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.0MD5xTKLlw8jZPKU.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.0MD5xTKLlw8jZPKU.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 3rd Rank.system.damage.0MD5xTKLlw8jZPKU.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.0MD5xTKLlw8jZPKU.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.0MD5xTKLlw8jZPKU.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fire" (x1) + [1]: + type: object + path: 3rd Rank.system.damage.1 + is_null: true + values: 3 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.1.applyMod + is_null: false + values: 3 + different_values: 1 (all same) + variants: False (x3) + [category]: + type: + path: 3rd Rank.system.damage.1.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.1.formula + is_null: false + values: 3 + different_values: 1 (all same) + variants: "3d6" (x3) + 'kinds': + type: array + path: 3rd Rank.system.damage.1.kinds + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.1.kinds.[] + is_null: false + values: 3 + different_values: 1 (all same) + variants: "damage" (x3) + [materials]: + type: array<> + path: 3rd Rank.system.damage.1.materials + is_null: true + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.1.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.1.type + is_null: false + values: 3 + different_values: 3 + variants: + - "fire" (x1) + - "bludgeoning" (x1) + - "piercing" (x1) + [1aOzFUJQMCR1aabW]: + type: object + path: 3rd Rank.system.damage.1aOzFUJQMCR1aabW + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.1aOzFUJQMCR1aabW.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 3rd Rank.system.damage.1aOzFUJQMCR1aabW.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.1aOzFUJQMCR1aabW.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "6d6" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.1aOzFUJQMCR1aabW.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.1aOzFUJQMCR1aabW.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 3rd Rank.system.damage.1aOzFUJQMCR1aabW.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.1aOzFUJQMCR1aabW.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.1aOzFUJQMCR1aabW.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + [1kBezKdL9iXSMfzn]: + type: object + path: 3rd Rank.system.damage.1kBezKdL9iXSMfzn + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.1kBezKdL9iXSMfzn.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 3rd Rank.system.damage.1kBezKdL9iXSMfzn.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.1kBezKdL9iXSMfzn.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d8" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.1kBezKdL9iXSMfzn.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.1kBezKdL9iXSMfzn.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 3rd Rank.system.damage.1kBezKdL9iXSMfzn.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.1kBezKdL9iXSMfzn.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.1kBezKdL9iXSMfzn.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [31ztnkdh2g12fivc]: + type: object + path: 3rd Rank.system.damage.31ztnkdh2g12fivc + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.31ztnkdh2g12fivc.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 3rd Rank.system.damage.31ztnkdh2g12fivc.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.31ztnkdh2g12fivc.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d8" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.31ztnkdh2g12fivc.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.31ztnkdh2g12fivc.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 3rd Rank.system.damage.31ztnkdh2g12fivc.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.31ztnkdh2g12fivc.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.31ztnkdh2g12fivc.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "vitality" (x1) + [9lBbiFhEGXB6Gu6a]: + type: object + path: 3rd Rank.system.damage.9lBbiFhEGXB6Gu6a + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d8" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.9lBbiFhEGXB6Gu6a.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "mental" (x1) + [9oaina411wu1igyn]: + type: object + path: 3rd Rank.system.damage.9oaina411wu1igyn + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.9oaina411wu1igyn.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 3rd Rank.system.damage.9oaina411wu1igyn.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.9oaina411wu1igyn.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d8" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.9oaina411wu1igyn.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.9oaina411wu1igyn.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 3rd Rank.system.damage.9oaina411wu1igyn.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.9oaina411wu1igyn.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.9oaina411wu1igyn.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "spirit" (x1) + [DzJpYMdE0NBqqQXM]: + type: object + path: 3rd Rank.system.damage.DzJpYMdE0NBqqQXM + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.DzJpYMdE0NBqqQXM.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 3rd Rank.system.damage.DzJpYMdE0NBqqQXM.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.DzJpYMdE0NBqqQXM.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.DzJpYMdE0NBqqQXM.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.DzJpYMdE0NBqqQXM.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 3rd Rank.system.damage.DzJpYMdE0NBqqQXM.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.DzJpYMdE0NBqqQXM.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.DzJpYMdE0NBqqQXM.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "poison" (x1) + [H4xhI890A9oH0hSx]: + type: object + path: 3rd Rank.system.damage.H4xhI890A9oH0hSx + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.H4xhI890A9oH0hSx.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 3rd Rank.system.damage.H4xhI890A9oH0hSx.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.H4xhI890A9oH0hSx.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.H4xhI890A9oH0hSx.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.H4xhI890A9oH0hSx.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 3rd Rank.system.damage.H4xhI890A9oH0hSx.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.H4xhI890A9oH0hSx.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.H4xhI890A9oH0hSx.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "untyped" (x1) + [UeqA2WmETFphNSgC]: + type: object + path: 3rd Rank.system.damage.UeqA2WmETFphNSgC + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 3rd Rank.system.damage.UeqA2WmETFphNSgC.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 3rd Rank.system.damage.UeqA2WmETFphNSgC.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 3rd Rank.system.damage.UeqA2WmETFphNSgC.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'kinds': + type: array + path: 3rd Rank.system.damage.UeqA2WmETFphNSgC.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 3rd Rank.system.damage.UeqA2WmETFphNSgC.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 3rd Rank.system.damage.UeqA2WmETFphNSgC.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.damage.UeqA2WmETFphNSgC.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.system.damage.UeqA2WmETFphNSgC.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "slashing" (x1) + [Zni2ysVqFC6plPs7]: + type: object + path: 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- True (x84) + - False (x65) + 'title': + type: string + path: 3rd Rank.system.publication.title + is_null: false + values: 149 + different_values: 33 + variants: [omitted] + 'range': + type: object + path: 3rd Rank.system.range + is_null: false + values: 149 + schema: + 'value': + type: string + path: 3rd Rank.system.range.value + is_null: false + values: 149 + different_values: 14 + variants: [omitted] + 'requirements': + type: string + path: 3rd Rank.system.requirements + is_null: false + values: 149 + different_values: 1 (all same) + variants: "" (x149) + 'rules': + type: ignored (Foundry rules object) + path: 3rd Rank.system.rules + is_null: false + values: 149 + 'target': + type: object + path: 3rd Rank.system.target + is_null: false + values: 149 + schema: + 'value': + type: string + path: 3rd Rank.system.target.value + is_null: false + values: 149 + different_values: 39 + variants: [omitted] + 'time': + type: object + path: 3rd Rank.system.time + is_null: false + values: 149 + schema: + 'value': + type: string + path: 3rd Rank.system.time.value + is_null: false + values: 149 + different_values: 8 + variants: + - "2" (x90) + - "3" (x25) + - "1 minute" (x13) + - "10 minutes" (x7) + - "reaction" (x6) + - "1" (x5) + - "1 to 3" (x2) + - "2 to 2 rounds" (x1) + 'traits': + type: object + path: 3rd Rank.system.traits + is_null: false + values: 149 + schema: + 'rarity': + type: string + path: 3rd Rank.system.traits.rarity + is_null: false + values: 149 + different_values: 3 + variants: + - "common" (x99) + - "uncommon" (x38) + - "rare" (x12) + 'traditions': + type: array + path: 3rd Rank.system.traits.traditions + is_null: false + values: 149 + min_count: 1 + max_count: 4 + value_type: + type: string + path: 3rd Rank.system.traits.traditions.[] + is_null: false + values: 325 + different_values: 4 + variants: + - "arcane" (x105) + - "occult" (x89) + - "primal" (x79) + - "divine" (x52) + 'value': + type: array + path: 3rd Rank.system.traits.value + is_null: false + values: 149 + min_count: 1 + max_count: 7 + value_type: + type: string + path: 3rd Rank.system.traits.value.[] + is_null: false + values: 473 + different_values: 49 + variants: [omitted] + [selected]: + type: object | array<> + path: 3rd Rank.system.traits.selected + is_null: true + values: 2 + types: + - schema: + 'conjuration': + type: string + path: 3rd Rank.system.traits.selected.conjuration + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Conjuration" (x1) + 'incapacitation': + type: string + path: 3rd Rank.system.traits.selected.incapacitation + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Incapacitation" (x1) + - min_count: 0 + max_count: 0 + value_type: + type: + path: 3rd Rank.system.traits.selected.[] + is_null: false + values: 0 + is_empty: true + [defense]: + type: object + path: 3rd Rank.system.defense + is_null: true + values: 64 + schema: + [passive]: + type: object + path: 3rd Rank.system.defense.passive + is_null: true + values: 1 + schema: + 'statistic': + type: string + path: 3rd Rank.system.defense.passive.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "ac" (x1) + [save]: + type: object + path: 3rd Rank.system.defense.save + is_null: true + values: 63 + schema: + 'basic': + type: boolean + path: 3rd Rank.system.defense.save.basic + is_null: false + values: 63 + different_values: 2 + variants: + - False (x47) + - True (x16) + 'statistic': + type: string + path: 3rd Rank.system.defense.save.statistic + is_null: false + values: 63 + different_values: 3 + variants: + - "will" (x28) + - "reflex" (x18) + - "fortitude" (x17) + [ritual]: + type: + path: 3rd Rank.system.ritual + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: 3rd Rank.type + is_null: false + values: 149 + different_values: 1 (all same) + variants: "spell" (x149) diff --git a/output/pf2e/packs/4-01.txt b/output/pf2e/packs/4-01.txt deleted file mode 100644 index b44a766..0000000 --- a/output/pf2e/packs/4-01.txt +++ /dev/null @@ -1,495 +0,0 @@ -4-01 -Different values: 8 -===================================== -object {4-01} - _id : string {4-01._id} (all different values) - folder : string {4-01.folder} (same value: 'WsLEggGKYHLy7F8h') - img : string {4-01.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {4-01.items} - Length: min=2 max=11 - Value type: object {4-01.items.[]} - _id : string {4-01.items.[]._id} (39 different values) - [_stats] : object {4-01.items.[]._stats} - compendiumSource : string {4-01.items.[]._stats.compendiumSource} (10 different values) - 'Compendium.pf2e.equipment-srd.Item.tOhoGvmCMw4JpWcS' (x3) - 'Compendium.pf2e.equipment-srd.Item.4tIVTg9wj56RrveA' (x3) - 'Compendium.pf2e.spells-srd.Item.QnTtGCAvdWRU4spv' (x2) - 'Compendium.pf2e.spells-srd.Item.gpzpAAAJ1Lza2JVl' (x2) - 'Compendium.pf2e.spells-srd.Item.gKKqvLohtrSJj3BM' (x2) - 'Compendium.pf2e.spells-srd.Item.J7Y7tl0bbdz7TcCc' (x2) - 'Compendium.pf2e.spells-srd.Item.o4lRVTwSxnOOn5vl' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.kakyXBG5WA8c6Zfd' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.kquBnQ0kObZztnBc' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu' (x1) - img : string {4-01.items.[].img} (13 different values) - name : string {4-01.items.[].name} (25 different values) - sort : integer {4-01.items.[].sort} (11 different values) - system : object {4-01.items.[].system} - [acBonus] : integer {4-01.items.[].system.acBonus} (same value: 1) - [actionType] : object {4-01.items.[].system.actionType} - value : string {4-01.items.[].system.actionType.value} (3 different values) - 'passive' (x10) - 'action' (x8) - 'reaction' (x1) - [actions] : object {4-01.items.[].system.actions} - [value] : integer {4-01.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x4) - [area] : object {4-01.items.[].system.area} - type : string {4-01.items.[].system.area.type} (2 different values) - 'emanation' (x4) - 'burst' (x2) - value : integer {4-01.items.[].system.area.value} (2 different values) - 30 (x4) - 5 (x2) - [attack] : object {4-01.items.[].system.attack} - value : string {4-01.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-01.items.[].system.attackEffects} - [custom] : string {4-01.items.[].system.attackEffects.custom} (same value: '') - value : array {4-01.items.[].system.attackEffects.value} - Length: min=0 max=3 - Value type: string {4-01.items.[].system.attackEffects.value.[]} (4 different values) - 'nightmarish-wounds' (x2) - 'filth-fever' (x1) - 'gnaw-bones' (x1) - 'knockdown' (x1) - [autoHeightenLevel] : object {4-01.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {4-01.items.[].system.publication} - license : string {4-01.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-01.items.[].system.publication.remaster} (same value: False) - title : string {4-01.items.[].system.publication.title} (3 different values) - '' (x33) - 'Pathfinder Core Rulebook' (x16) - 'Pathfinder Bestiary' (x3) - rules : ignored (Foundry rules object) {4-01.items.[].system.rules} - [baseItem] : string {4-01.items.[].system.baseItem} (2 different values) - 'spear' (x3) - 'leather-armor' (x3) - [bonus] : object {4-01.items.[].system.bonus} - value : integer {4-01.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {4-01.items.[].system.bonusDamage} - value : integer {4-01.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-01.items.[].system.bulk} - value : integer {4-01.items.[].system.bulk.value} (same value: 1) - [cost] : object {4-01.items.[].system.cost} - value : string {4-01.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-01.items.[].system.counteraction} (same value: False) - [damage] : object {4-01.items.[].system.damage} - [0] : object {4-01.items.[].system.damage.0} - [category] : empty - formula : string {4-01.items.[].system.damage.0.formula} (same value: '1d4+1') - kinds : array {4-01.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-01.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-01.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-01.items.[].system.damage.0.type} (same value: 'force') - [damageType] : string {4-01.items.[].system.damage.damageType} (same value: 'piercing') - [dice] : integer {4-01.items.[].system.damage.dice} (same value: 1) - [die] : string {4-01.items.[].system.damage.die} (same value: 'd6') - [defense] : object {4-01.items.[].system.defense} - save : object {4-01.items.[].system.defense.save} - basic : boolean {4-01.items.[].system.defense.save.basic} (same value: False) - statistic : string {4-01.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x2) - 'will' (x2) - description : object {4-01.items.[].system.description} - value : string {4-01.items.[].system.description.value} (23 different values) - [category] : string {4-01.items.[].system.category} (5 different values) - 'offensive' (x14) - 'simple' (x3) - 'light' (x3) - 'defensive' (x3) - 'interaction' (x2) - [checkPenalty] : integer {4-01.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damageRolls] : object {4-01.items.[].system.damageRolls} - [0] : object {4-01.items.[].system.damageRolls.0} - damage : string {4-01.items.[].system.damageRolls.0.damage} (3 different values) - '1d8' (x1) - '1d6+3' (x1) - '1d4+3' (x1) - damageType : string {4-01.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x2) - 'slashing' (x1) - 6idrwpucyla8rl96h8rz : object {4-01.items.[].system.damageRolls.6idrwpucyla8rl96h8rz} - damage : string {4-01.items.[].system.damageRolls.6idrwpucyla8rl96h8rz.damage} (2 different values) - '1d6+4' (x1) - '1d10+5' (x1) - damageType : string {4-01.items.[].system.damageRolls.6idrwpucyla8rl96h8rz.damageType} (same value: 'slashing') - [84yianvm2xea85aq] : object {4-01.items.[].system.damageRolls.84yianvm2xea85aq} - damage : string {4-01.items.[].system.damageRolls.84yianvm2xea85aq.damage} (2 different values) - '1d6 + 8' (x1) - '1d6 + 3' (x1) - damageType : string {4-01.items.[].system.damageRolls.84yianvm2xea85aq.damageType} (same value: 'piercing') - [e1hutvfbzfncvdx7] : object {4-01.items.[].system.damageRolls.e1hutvfbzfncvdx7} - damage : string {4-01.items.[].system.damageRolls.e1hutvfbzfncvdx7.damage} (same value: '1d6') - damageType : string {4-01.items.[].system.damageRolls.e1hutvfbzfncvdx7.damageType} (same value: 'piercing') - [joiefqv2axf4wt1ivq4f] : object {4-01.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f} - damage : string {4-01.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damage} (3 different values) - '1d4' (x1) - '1d4+8' (x1) - '1d4+3' (x1) - damageType : string {4-01.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damageType} (same value: 'bludgeoning') - [mmpjpv1hjzf6agnf] : object {4-01.items.[].system.damageRolls.mmpjpv1hjzf6agnf} - damage : string {4-01.items.[].system.damageRolls.mmpjpv1hjzf6agnf.damage} (same value: '1d6') - damageType : string {4-01.items.[].system.damageRolls.mmpjpv1hjzf6agnf.damageType} (same value: 'piercing') - [uar7pf6kpgq0xq80g9v8] : object {4-01.items.[].system.damageRolls.uar7pf6kpgq0xq80g9v8} - damage : string {4-01.items.[].system.damageRolls.uar7pf6kpgq0xq80g9v8.damage} (same value: '1d10+5') - damageType : string {4-01.items.[].system.damageRolls.uar7pf6kpgq0xq80g9v8.damageType} (same value: 'piercing') - [x8u4d7h0kjk7mirf] : object {4-01.items.[].system.damageRolls.x8u4d7h0kjk7mirf} - damage : string {4-01.items.[].system.damageRolls.x8u4d7h0kjk7mirf.damage} (2 different values) - '1d6 + 8' (x1) - '1d6 + 3' (x1) - damageType : string {4-01.items.[].system.damageRolls.x8u4d7h0kjk7mirf.damageType} (same value: 'piercing') - [dexCap] : integer {4-01.items.[].system.dexCap} (same value: 4) - [duration] : object {4-01.items.[].system.duration} - sustained : boolean {4-01.items.[].system.duration.sustained} (same value: False) - value : string {4-01.items.[].system.duration.value} (2 different values) - '' (x8) - '1 minute' (x2) - [equipped] : object {4-01.items.[].system.equipped} - carryType : string {4-01.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {4-01.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {4-01.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {4-01.items.[].system.group} (2 different values) - 'spear' (x3) - 'leather' (x3) - [hardness] : integer {4-01.items.[].system.hardness} (same value: 0) - [hp] : object {4-01.items.[].system.hp} - max : integer {4-01.items.[].system.hp.max} (same value: 0) - value : integer {4-01.items.[].system.hp.value} (same value: 0) - [level] : object {4-01.items.[].system.level} - value : integer {4-01.items.[].system.level.value} (2 different values) - 1 (x10) - 0 (x6) - [location] : object {4-01.items.[].system.location} - [heightenedLevel] : integer {4-01.items.[].system.location.heightenedLevel} (2 different values) - 1 (x7) - 2 (x1) - [uses] : object {4-01.items.[].system.location.uses} - max : integer {4-01.items.[].system.location.uses.max} (3 different values) - 2 (x2) - 3 (x1) - 1 (x1) - value : integer {4-01.items.[].system.location.uses.value} (3 different values) - 2 (x2) - 3 (x1) - 1 (x1) - value : string {4-01.items.[].system.location.value} (2 different values) - 'O8VbKgKCy0WPdmPS' (x5) - '1OTAsDuxFPIUJdUM' (x5) - [material] : object {4-01.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {4-01.items.[].system.overlays} - [prepared] : object {4-01.items.[].system.prepared} - value : string {4-01.items.[].system.prepared.value} (same value: 'innate') - [price] : object {4-01.items.[].system.price} - value : object {4-01.items.[].system.price.value} - [gp] : integer {4-01.items.[].system.price.value.gp} (same value: 2) - [sp] : integer {4-01.items.[].system.price.value.sp} (same value: 1) - [proficiency] : object {4-01.items.[].system.proficiency} - value : integer {4-01.items.[].system.proficiency.value} (same value: 1) - [quantity] : integer {4-01.items.[].system.quantity} (3 different values) - 1 (x4) - 3 (x1) - 2 (x1) - [range] : object {4-01.items.[].system.range} - value : string {4-01.items.[].system.range.value} (3 different values) - '' (x4) - '30 feet' (x4) - '120 feet' (x2) - [reload] : object {4-01.items.[].system.reload} - value : string {4-01.items.[].system.reload.value} (same value: '-') - [requirements] : string {4-01.items.[].system.requirements} (same value: '') - [runes] : object {4-01.items.[].system.runes} - potency : integer {4-01.items.[].system.runes.potency} (same value: 0) - property : array<> {4-01.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {4-01.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-01.items.[].system.runes.striking} (same value: 0) - [size] : string {4-01.items.[].system.size} (same value: 'med') - [slots] : object {4-01.items.[].system.slots} - [slug] : string {4-01.items.[].system.slug} (10 different values) - 'spear' (x3) - 'leather-armor' (x3) - 'detect-alignment' (x2) - 'detect-magic' (x2) - 'magic-missile' (x2) - 'ray-of-enfeeblement' (x2) - 'sleep' (x2) - 'constant-spells' (x2) - '1-status-to-all-saves-vs-magic' (x2) - 'knockdown' (x1) - [speedPenalty] : integer {4-01.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {4-01.items.[].system.spelldc} - dc : integer {4-01.items.[].system.spelldc.dc} (2 different values) - 17 (x1) - 20 (x1) - mod : integer {4-01.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-01.items.[].system.spelldc.value} (2 different values) - 9 (x1) - 14 (x1) - [splashDamage] : object {4-01.items.[].system.splashDamage} - value : integer {4-01.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {4-01.items.[].system.strength} (same value: 0) - [target] : object {4-01.items.[].system.target} - value : string {4-01.items.[].system.target.value} (2 different values) - '' (x6) - '1 creature' (x4) - [time] : object {4-01.items.[].system.time} - value : string {4-01.items.[].system.time.value} (2 different values) - '2' (x8) - '1 to 3' (x2) - [tradition] : object {4-01.items.[].system.tradition} - value : string {4-01.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {4-01.items.[].system.traits} - rarity : string {4-01.items.[].system.traits.rarity} (2 different values) - 'common' (x48) - 'uncommon' (x2) - [traditions] : array {4-01.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {4-01.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x10) - 'arcane' (x8) - 'divine' (x6) - 'primal' (x2) - value : array {4-01.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {4-01.items.[].system.traits.value.[]} (23 different values) - [usage] : object {4-01.items.[].system.usage} - value : string {4-01.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {4-01.items.[].system.weaponType} - value : string {4-01.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x3) - type : string {4-01.items.[].type} (6 different values) - 'action' (x19) - 'melee' (x15) - 'spell' (x10) - 'weapon' (x3) - 'armor' (x3) - 'spellcastingEntry' (x2) - [flags] : object {4-01.items.[].flags} - pf2e : object {4-01.items.[].flags.pf2e} - linkedWeapon : string {4-01.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'Mwr0CSbsbtB2am2v' (x4) - 'xCEnNJ4R6fNb6doQ' (x2) - name : string {4-01.name} (all different values) - prototypeToken : object {4-01.prototypeToken} - name : string {4-01.prototypeToken.name} (same value: 'Shard of Aslynn') - system : object {4-01.system} - abilities : object {4-01.system.abilities} - cha : object {4-01.system.abilities.cha} - mod : integer {4-01.system.abilities.cha.mod} (3 different values) - 0 (x5) - 2 (x2) - -2 (x1) - con : object {4-01.system.abilities.con} - mod : integer {4-01.system.abilities.con.mod} (2 different values) - 3 (x7) - 2 (x1) - dex : object {4-01.system.abilities.dex} - mod : integer {4-01.system.abilities.dex.mod} (3 different values) - 2 (x5) - 3 (x2) - 4 (x1) - int : object {4-01.system.abilities.int} - mod : integer {4-01.system.abilities.int.mod} (3 different values) - -1 (x3) - -4 (x3) - 3 (x2) - str : object {4-01.system.abilities.str} - mod : integer {4-01.system.abilities.str.mod} (4 different values) - 0 (x2) - 4 (x2) - 3 (x2) - 5 (x2) - wis : object {4-01.system.abilities.wis} - mod : integer {4-01.system.abilities.wis.mod} (3 different values) - 1 (x5) - 4 (x2) - 2 (x1) - attributes : object {4-01.system.attributes} - ac : object {4-01.system.attributes.ac} - details : string {4-01.system.attributes.ac.details} (same value: '') - value : integer {4-01.system.attributes.ac.value} (6 different values) - 18 (x2) - 15 (x2) - 14 (x1) - 19 (x1) - 16 (x1) - 21 (x1) - allSaves : object {4-01.system.attributes.allSaves} - value : string {4-01.system.attributes.allSaves.value} (2 different values) - '' (x6) - '+1 status to all saves vs. magic' (x2) - hp : object {4-01.system.attributes.hp} - details : string {4-01.system.attributes.hp.details} (same value: '') - max : integer {4-01.system.attributes.hp.max} (all different values) - temp : integer {4-01.system.attributes.hp.temp} (same value: 0) - value : integer {4-01.system.attributes.hp.value} (all different values) - speed : object {4-01.system.attributes.speed} - otherSpeeds : array<> {4-01.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {4-01.system.attributes.speed.value} (3 different values) - 25 (x6) - 35 (x1) - 20 (x1) - weaknesses : array {4-01.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {4-01.system.attributes.weaknesses.[]} - type : string {4-01.system.attributes.weaknesses.[].type} (same value: 'cold-iron') - value : integer {4-01.system.attributes.weaknesses.[].value} (2 different values) - 4 (x1) - 5 (x1) - details : object {4-01.system.details} - blurb : string {4-01.system.details.blurb} (5 different values) - '' (x3) - 'Variant bugbear thug' (x2) - 'Variant bugbear' (x1) - 'Variant skunk' (x1) - 'Variant giant skunk' (x1) - languages : object {4-01.system.details.languages} - details : string {4-01.system.details.languages.details} (same value: '') - value : array {4-01.system.details.languages.value} - Length: min=0 max=5 - Value type: string {4-01.system.details.languages.value.[]} (6 different values) - 'aklo' (x5) - 'chthonian' (x5) - 'common' (x5) - 'diabolic' (x5) - 'goblin' (x3) - 'empyrean' (x2) - level : object {4-01.system.details.level} - value : integer {4-01.system.details.level.value} (5 different values) - -1 (x2) - 3 (x2) - 1 (x2) - 2 (x1) - 4 (x1) - privateNotes : string {4-01.system.details.privateNotes} (same value: '') - publicNotes : string {4-01.system.details.publicNotes} (4 different values) - publication : object {4-01.system.details.publication} - license : string {4-01.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-01.system.details.publication.remaster} (same value: False) - title : string {4-01.system.details.publication.title} (same value: 'Pathfinder Society Intro: Year of Boundless Wonder') - initiative : object {4-01.system.initiative} - statistic : string {4-01.system.initiative.statistic} (same value: 'perception') - perception : object {4-01.system.perception} - details : string {4-01.system.perception.details} (same value: '') - mod : integer {4-01.system.perception.mod} (7 different values) - 6 (x2) - 4 (x1) - 8 (x1) - 9 (x1) - 5 (x1) - 10 (x1) - 12 (x1) - senses : array {4-01.system.perception.senses} - Length: min=1 max=2 - Value type: object {4-01.system.perception.senses.[]} - [acuity] : string {4-01.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {4-01.system.perception.senses.[].range} (2 different values) - 30 (x3) - 40 (x2) - type : string {4-01.system.perception.senses.[].type} (3 different values) - 'darkvision' (x5) - 'scent' (x5) - 'low-light-vision' (x3) - resources : object {4-01.system.resources} - saves : object {4-01.system.saves} - fortitude : object {4-01.system.saves.fortitude} - saveDetail : string {4-01.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-01.system.saves.fortitude.value} (6 different values) - 10 (x2) - 8 (x2) - 6 (x1) - 4 (x1) - 9 (x1) - 11 (x1) - reflex : object {4-01.system.saves.reflex} - saveDetail : string {4-01.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-01.system.saves.reflex.value} (6 different values) - 9 (x2) - 7 (x2) - 5 (x1) - 8 (x1) - 6 (x1) - 10 (x1) - will : object {4-01.system.saves.will} - saveDetail : string {4-01.system.saves.will.saveDetail} (same value: '') - value : integer {4-01.system.saves.will.value} (7 different values) - 4 (x2) - 2 (x1) - 6 (x1) - 7 (x1) - 3 (x1) - 10 (x1) - 12 (x1) - skills : object {4-01.system.skills} - [acrobatics] : object {4-01.system.skills.acrobatics} - base : integer {4-01.system.skills.acrobatics.base} (4 different values) - 7 (x2) - 5 (x2) - 3 (x1) - 8 (x1) - arcana : object {4-01.system.skills.arcana} - base : integer {4-01.system.skills.arcana.base} (2 different values) - 7 (x1) - 9 (x1) - [athletics] : object {4-01.system.skills.athletics} - base : integer {4-01.system.skills.athletics.base} (5 different values) - 6 (x2) - 3 (x1) - 9 (x1) - 12 (x1) - 2 (x1) - deception : object {4-01.system.skills.deception} - base : integer {4-01.system.skills.deception.base} (2 different values) - 8 (x1) - 10 (x1) - diplomacy : object {4-01.system.skills.diplomacy} - base : integer {4-01.system.skills.diplomacy.base} (2 different values) - 8 (x1) - 10 (x1) - [intimidation] : object {4-01.system.skills.intimidation} - base : integer {4-01.system.skills.intimidation.base} (5 different values) - 1 (x1) - 5 (x1) - 3 (x1) - 6 (x1) - 8 (x1) - occultism : object {4-01.system.skills.occultism} - base : integer {4-01.system.skills.occultism.base} (2 different values) - 11 (x1) - 13 (x1) - religion : object {4-01.system.skills.religion} - base : integer {4-01.system.skills.religion.base} (2 different values) - 8 (x1) - 10 (x1) - [stealth] : object {4-01.system.skills.stealth} - base : integer {4-01.system.skills.stealth.base} (4 different values) - 5 (x3) - 9 (x1) - 8 (x1) - 7 (x1) - traits : object {4-01.system.traits} - rarity : string {4-01.system.traits.rarity} (2 different values) - 'uncommon' (x6) - 'unique' (x2) - size : object {4-01.system.traits.size} - value : string {4-01.system.traits.size.value} (3 different values) - 'med' (x5) - 'lg' (x2) - 'tiny' (x1) - value : array {4-01.system.traits.value} - Length: min=1 max=6 - Value type: string {4-01.system.traits.value.[]} (all different values) - type : string {4-01.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/4-02.txt b/output/pf2e/packs/4-02.txt deleted file mode 100644 index 50faa2d..0000000 --- a/output/pf2e/packs/4-02.txt +++ /dev/null @@ -1,761 +0,0 @@ -4-02 -Different values: 8 -===================================== -object {4-02} - _id : string {4-02._id} (all different values) - folder : string {4-02.folder} (same value: '4H1sZu3ykUSspA9k') - img : string {4-02.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {4-02.items} - Length: min=1 max=20 - Value type: object {4-02.items.[]} - _id : string {4-02.items.[]._id} (60 different values) - img : string {4-02.items.[].img} (35 different values) - name : string {4-02.items.[].name} (43 different values) - sort : integer {4-02.items.[].sort} (21 different values) - system : object {4-02.items.[].system} - [acBonus] : integer {4-02.items.[].system.acBonus} (3 different values) - 2 (x2) - 3 (x1) - 4 (x1) - publication : object {4-02.items.[].system.publication} - license : string {4-02.items.[].system.publication.license} (2 different values) - 'OGL' (x78) - 'ORC' (x2) - remaster : boolean {4-02.items.[].system.publication.remaster} (2 different values) - False (x78) - True (x2) - title : string {4-02.items.[].system.publication.title} (5 different values) - 'Pathfinder Core Rulebook' (x39) - '' (x32) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Bestiary' (x3) - 'Pathfinder Player Core' (x2) - rules : ignored (Foundry rules object) {4-02.items.[].system.rules} - [actionType] : object {4-02.items.[].system.actionType} - value : string {4-02.items.[].system.actionType.value} (3 different values) - 'reaction' (x7) - 'passive' (x7) - 'action' (x1) - [actions] : object {4-02.items.[].system.actions} - [value] : integer {4-02.items.[].system.actions.value} (same value: 1) - [area] : object {4-02.items.[].system.area} - type : string {4-02.items.[].system.area.type} (2 different values) - 'emanation' (x4) - 'burst' (x1) - value : integer {4-02.items.[].system.area.value} (3 different values) - 5 (x2) - 30 (x2) - 20 (x1) - [attack] : object {4-02.items.[].system.attack} - value : string {4-02.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-02.items.[].system.attackEffects} - custom : string {4-02.items.[].system.attackEffects.custom} (same value: '') - value : array<> {4-02.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {4-02.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {4-02.items.[].system.baseItem} (13 different values) - [bonus] : object {4-02.items.[].system.bonus} - value : integer {4-02.items.[].system.bonus.value} (7 different values) - 0 (x11) - 9 (x5) - 10 (x4) - 7 (x2) - 5 (x1) - 3 (x1) - 12 (x1) - [bonusDamage] : object {4-02.items.[].system.bonusDamage} - value : integer {4-02.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-02.items.[].system.bulk} - value : mixed - integer {4-02.items.[].system.bulk.value} (3 different values) - 1 (x5) - 2 (x5) - 0 (x5) - float {4-02.items.[].system.bulk.value} (same value: 0,1) - [category] : string {4-02.items.[].system.category} (7 different values) - 'defensive' (x11) - 'simple' (x6) - 'martial' (x5) - 'medium' (x2) - 'ammo' (x2) - 'offensive' (x2) - 'light' (x1) - [checkPenalty] : integer {4-02.items.[].system.checkPenalty} (2 different values) - -2 (x2) - -1 (x1) - [damage] : object {4-02.items.[].system.damage} - [0] : object {4-02.items.[].system.damage.0} - [applyMod] : boolean {4-02.items.[].system.damage.0.applyMod} (2 different values) - False (x4) - True (x2) - [category] : empty - formula : string {4-02.items.[].system.damage.0.formula} (4 different values) - '1d4' (x2) - '2d4' (x2) - '1d8' (x2) - '1d6' (x2) - kinds : array {4-02.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {4-02.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x8) - 'healing' (x2) - materials : array<> {4-02.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-02.items.[].system.damage.0.type} (2 different values) - 'void' (x6) - 'spirit' (x2) - [damageType] : string {4-02.items.[].system.damage.damageType} (3 different values) - 'piercing' (x6) - 'slashing' (x3) - 'bludgeoning' (x2) - [dice] : integer {4-02.items.[].system.damage.dice} (same value: 1) - [die] : string {4-02.items.[].system.damage.die} (3 different values) - 'd8' (x5) - 'd4' (x4) - 'd6' (x2) - description : object {4-02.items.[].system.description} - value : string {4-02.items.[].system.description.value} (41 different values) - [containerId] : empty - [cost] : object {4-02.items.[].system.cost} - value : string {4-02.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-02.items.[].system.counteraction} (2 different values) - False (x19) - True (x2) - [damageRolls] : object {4-02.items.[].system.damageRolls} - [0] : object {4-02.items.[].system.damageRolls.0} - damage : string {4-02.items.[].system.damageRolls.0.damage} (2 different values) - '1d6+4' (x2) - '1d8' (x1) - damageType : string {4-02.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x2) - 'piercing' (x1) - [Qfy1477pTYtEwGoV] : object {4-02.items.[].system.damageRolls.Qfy1477pTYtEwGoV} - damage : string {4-02.items.[].system.damageRolls.Qfy1477pTYtEwGoV.damage} (same value: '1d4+2') - damageType : string {4-02.items.[].system.damageRolls.Qfy1477pTYtEwGoV.damageType} (same value: 'slashing') - [c16oqbic9ep578zkoag35t] : object {4-02.items.[].system.damageRolls.c16oqbic9ep578zkoag35t} - damage : string {4-02.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damage} (same value: '1d4+2') - damageType : string {4-02.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damageType} (same value: 'bludgeoning') - [cdxitwq309kjyms51kzb] : object {4-02.items.[].system.damageRolls.cdxitwq309kjyms51kzb} - damage : string {4-02.items.[].system.damageRolls.cdxitwq309kjyms51kzb.damage} (same value: '1d8+4') - damageType : string {4-02.items.[].system.damageRolls.cdxitwq309kjyms51kzb.damageType} (same value: 'piercing') - [cidxh2cn401h6fxihgvw] : object {4-02.items.[].system.damageRolls.cidxh2cn401h6fxihgvw} - damage : string {4-02.items.[].system.damageRolls.cidxh2cn401h6fxihgvw.damage} (same value: '1d6+4') - damageType : string {4-02.items.[].system.damageRolls.cidxh2cn401h6fxihgvw.damageType} (same value: 'slashing') - [k3GyOyCXwywhRbnC] : object {4-02.items.[].system.damageRolls.k3GyOyCXwywhRbnC} - damage : string {4-02.items.[].system.damageRolls.k3GyOyCXwywhRbnC.damage} (same value: '1d8+2') - damageType : string {4-02.items.[].system.damageRolls.k3GyOyCXwywhRbnC.damageType} (same value: 'slashing') - [oiodqohoofafi7fqe4of] : object {4-02.items.[].system.damageRolls.oiodqohoofafi7fqe4of} - damage : string {4-02.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damage} (same value: '1d6+4') - damageType : string {4-02.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damageType} (same value: 'bludgeoning') - ptf36uZrPQY08ncH : object {4-02.items.[].system.damageRolls.ptf36uZrPQY08ncH} - damage : string {4-02.items.[].system.damageRolls.ptf36uZrPQY08ncH.damage} (same value: '1d8') - damageType : string {4-02.items.[].system.damageRolls.ptf36uZrPQY08ncH.damageType} (same value: 'piercing') - [s6jvct401xn2ybrw] : object {4-02.items.[].system.damageRolls.s6jvct401xn2ybrw} - damage : string {4-02.items.[].system.damageRolls.s6jvct401xn2ybrw.damage} (2 different values) - '1d4 + 3' (x1) - '2d4 + 5' (x1) - damageType : string {4-02.items.[].system.damageRolls.s6jvct401xn2ybrw.damageType} (same value: 'piercing') - [sy9h6g4i5gc71zj5git3] : object {4-02.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3} - damage : string {4-02.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3.damage} (same value: '1d8+4') - damageType : string {4-02.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3.damageType} (same value: 'slashing') - [uc1s1t4wur5bbofg09gjg] : object {4-02.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg} - damage : string {4-02.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damage} (same value: '1d4+2') - damageType : string {4-02.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damageType} (same value: 'slashing') - [defense] : object {4-02.items.[].system.defense} - save : object {4-02.items.[].system.defense.save} - basic : boolean {4-02.items.[].system.defense.save.basic} (2 different values) - False (x8) - True (x4) - statistic : string {4-02.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x8) - 'will' (x4) - [dexCap] : integer {4-02.items.[].system.dexCap} (3 different values) - 2 (x1) - 1 (x1) - 3 (x1) - [duration] : object {4-02.items.[].system.duration} - sustained : boolean {4-02.items.[].system.duration.sustained} (2 different values) - False (x19) - True (x2) - value : string {4-02.items.[].system.duration.value} (4 different values) - '' (x10) - '1 minute' (x7) - 'varies' (x2) - 'until the start of your next turn' (x2) - [equipped] : object {4-02.items.[].system.equipped} - carryType : string {4-02.items.[].system.equipped.carryType} (2 different values) - 'worn' (x21) - 'held' (x3) - [handsHeld] : integer {4-02.items.[].system.equipped.handsHeld} (3 different values) - 1 (x8) - 0 (x7) - 2 (x2) - [inSlot] : boolean {4-02.items.[].system.equipped.inSlot} (2 different values) - False (x3) - True (x2) - [invested] : empty - [group] : string {4-02.items.[].system.group} (9 different values) - 'knife' (x4) - 'club' (x2) - 'chain' (x2) - 'crossbow' (x1) - 'composite' (x1) - 'spear' (x1) - 'sword' (x1) - 'polearm' (x1) - 'bow' (x1) - [hardness] : integer {4-02.items.[].system.hardness} (2 different values) - 0 (x23) - 5 (x1) - [heightening] : object {4-02.items.[].system.heightening} - damage : object {4-02.items.[].system.heightening.damage} - 0 : string {4-02.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x4) - '1d8' (x2) - '1d6' (x2) - interval : integer {4-02.items.[].system.heightening.interval} (same value: 1) - type : string {4-02.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {4-02.items.[].system.hp} - max : integer {4-02.items.[].system.hp.max} (2 different values) - 0 (x23) - 20 (x1) - value : integer {4-02.items.[].system.hp.value} (2 different values) - 0 (x23) - 20 (x1) - [level] : object {4-02.items.[].system.level} - value : integer {4-02.items.[].system.level.value} (3 different values) - 0 (x20) - 1 (x20) - 2 (x5) - [location] : object {4-02.items.[].system.location} - value : string {4-02.items.[].system.location.value} (2 different values) - 'BcSNcGhcDxvtI9k5' (x19) - 'RpSDL9pRSQiu3lu9' (x2) - [material] : object {4-02.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {4-02.items.[].system.mod} - value : integer {4-02.items.[].system.mod.value} (2 different values) - 3 (x1) - 6 (x1) - [overlays] : object {4-02.items.[].system.overlays} - [4gyp3qlsv5ywdyjq] : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {4-02.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [pq7cxntbz4s8g5ik] : object {4-02.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {4-02.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {4-02.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {4-02.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {4-02.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {4-02.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {4-02.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {4-02.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {4-02.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {4-02.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {4-02.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {4-02.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [z04svm1cvfcxtplb] : object {4-02.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {4-02.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {4-02.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {4-02.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {4-02.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {4-02.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {4-02.items.[].system.prepared} - flexible : boolean {4-02.items.[].system.prepared.flexible} (same value: False) - value : string {4-02.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'focus' (x2) - [price] : object {4-02.items.[].system.price} - [per] : integer {4-02.items.[].system.price.per} (same value: 10) - value : object {4-02.items.[].system.price.value} - [cp] : integer {4-02.items.[].system.price.value.cp} (same value: 8) - [gp] : integer {4-02.items.[].system.price.value.gp} (7 different values) - 28 (x4) - 1 (x3) - 6 (x2) - 3 (x1) - 4 (x1) - 2 (x1) - 5 (x1) - [sp] : integer {4-02.items.[].system.price.value.sp} (2 different values) - 1 (x5) - 2 (x4) - [proficiency] : object {4-02.items.[].system.proficiency} - value : integer {4-02.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {4-02.items.[].system.proficient} - value : integer {4-02.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {4-02.items.[].system.quantity} (3 different values) - 1 (x22) - 10 (x1) - 20 (x1) - [range] : mixed - integer {4-02.items.[].system.range} (2 different values) - 120 (x1) - 100 (x1) - object {4-02.items.[].system.range} - value : string {4-02.items.[].system.range.value} (5 different values) - '30 feet' (x8) - '' (x6) - 'touch' (x4) - 'varies' (x2) - '120 feet' (x1) - [reload] : object {4-02.items.[].system.reload} - value : string {4-02.items.[].system.reload.value} (4 different values) - '' (x5) - '-' (x4) - '1' (x1) - '0' (x1) - [requirements] : string {4-02.items.[].system.requirements} (same value: '') - [runes] : object {4-02.items.[].system.runes} - [potency] : integer {4-02.items.[].system.runes.potency} (2 different values) - 0 (x13) - 1 (x1) - [property] : array<> {4-02.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {4-02.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {4-02.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-02.items.[].system.runes.striking} (2 different values) - 0 (x10) - 1 (x1) - [size] : string {4-02.items.[].system.size} (same value: 'med') - [slots] : object {4-02.items.[].system.slots} - [slot0] : object {4-02.items.[].system.slots.slot0} - max : integer {4-02.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {4-02.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {4-02.items.[].system.slots.slot0.prepared.[]} - id : string {4-02.items.[].system.slots.slot0.prepared.[].id} (5 different values) - '8MpM5GTg1BL6Paod' (x2) - 'emaYp7kTiz1CRd0R' (x2) - 'LHz3MPPHHBewTA4k' (x2) - 'daGqLkOFBywgASPi' (x2) - 'IDnqpc8F1sBtAIFs' (x2) - [slot1] : object {4-02.items.[].system.slots.slot1} - max : integer {4-02.items.[].system.slots.slot1.max} (2 different values) - 6 (x1) - 3 (x1) - prepared : array {4-02.items.[].system.slots.slot1.prepared} - Length: min=3 max=6 - Value type: object {4-02.items.[].system.slots.slot1.prepared.[]} - id : string {4-02.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'OdbEydDzhVW4dY1u' (x3) - 'nEBTafvOrfV6GX4t' (x2) - 'jfGLR3TVqZ6nitMp' (x2) - 'wMb4PXR3fe5Z5PpT' (x2) - [slot2] : object {4-02.items.[].system.slots.slot2} - max : integer {4-02.items.[].system.slots.slot2.max} (same value: 6) - prepared : array {4-02.items.[].system.slots.slot2.prepared} - Length: min=6 max=6 - Value type: object {4-02.items.[].system.slots.slot2.prepared.[]} - id : string {4-02.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'OdbEydDzhVW4dY1u' (x4) - 'nSl8bcKb7JnH9i79' (x1) - 'jfGLR3TVqZ6nitMp' (x1) - [slug] : string {4-02.items.[].system.slug} (33 different values) - [speedPenalty] : integer {4-02.items.[].system.speedPenalty} (2 different values) - -5 (x2) - 0 (x2) - [spelldc] : object {4-02.items.[].system.spelldc} - dc : integer {4-02.items.[].system.spelldc.dc} (2 different values) - 17 (x2) - 20 (x2) - mod : integer {4-02.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-02.items.[].system.spelldc.value} (2 different values) - 9 (x2) - 12 (x2) - [splashDamage] : object {4-02.items.[].system.splashDamage} - value : integer {4-02.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {4-02.items.[].system.stackGroup} (2 different values) - 'bolts' (x1) - 'arrows' (x1) - [strength] : integer {4-02.items.[].system.strength} (3 different values) - 2 (x1) - 3 (x1) - 1 (x1) - [target] : object {4-02.items.[].system.target} - value : string {4-02.items.[].system.target.value} (7 different values) - '1 creature' (x6) - '' (x5) - 'enemies in the area' (x2) - '1 living or undead creature' (x2) - '1 ally and 1 enemy' (x2) - '1 living creature or 1 willing undead creature' (x2) - '1 living creature' (x2) - [time] : object {4-02.items.[].system.time} - value : string {4-02.items.[].system.time.value} (4 different values) - '2' (x14) - '1' (x4) - '1 to 3' (x2) - '3' (x1) - [tradition] : object {4-02.items.[].system.tradition} - value : string {4-02.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {4-02.items.[].system.traits} - rarity : string {4-02.items.[].system.traits.rarity} (2 different values) - 'common' (x68) - 'uncommon' (x6) - value : array {4-02.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {4-02.items.[].system.traits.value.[]} (39 different values) - [integrated] : empty - [traditions] : array {4-02.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {4-02.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x19) - 'occult' (x15) - 'arcane' (x11) - 'primal' (x5) - [usage] : object {4-02.items.[].system.usage} - value : string {4-02.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x12) - 'worn' (x4) - 'held-in-two-hands' (x3) - 'held-in-one-plus-hands' (x1) - [uses] : object {4-02.items.[].system.uses} - autoDestroy : boolean {4-02.items.[].system.uses.autoDestroy} (same value: True) - max : integer {4-02.items.[].system.uses.max} (same value: 1) - value : integer {4-02.items.[].system.uses.value} (same value: 1) - [weaponType] : object {4-02.items.[].system.weaponType} - value : string {4-02.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x4) - type : string {4-02.items.[].type} (10 different values) - 'spell' (x21) - 'action' (x15) - 'melee' (x14) - 'weapon' (x11) - 'equipment' (x7) - 'spellcastingEntry' (x4) - 'armor' (x3) - 'consumable' (x2) - 'lore' (x2) - 'shield' (x1) - [_stats] : object {4-02.items.[]._stats} - compendiumSource : string {4-02.items.[]._stats.compendiumSource} (32 different values) - [flags] : object {4-02.items.[].flags} - pf2e : object {4-02.items.[].flags.pf2e} - linkedWeapon : string {4-02.items.[].flags.pf2e.linkedWeapon} (9 different values) - 'LQzprXf7vMvaVP2O' (x2) - 'LmVfAWr0Z44FlbNQ' (x2) - 'tWgRQucN54SKcyMB' (x1) - 'lP5zMAGrvkhhfig2' (x1) - 'UZlHtMydIq06OfJW' (x1) - 'urkJDAyWOlhfr4ST' (x1) - 'aB660wS9natXTx40' (x1) - 'gYGAIsy4s4573vnb' (x1) - 'QLFWCwzBlvlOn6fq' (x1) - name : string {4-02.name} (all different values) - [prototypeToken] : object {4-02.prototypeToken} - name : string {4-02.prototypeToken.name} (2 different values) - 'A Broken Promise' (x2) - 'Seldrick Dralston' (x2) - system : object {4-02.system} - abilities : object {4-02.system.abilities} - cha : object {4-02.system.abilities.cha} - mod : integer {4-02.system.abilities.cha.mod} (4 different values) - 0 (x2) - 2 (x2) - -1 (x1) - 1 (x1) - con : object {4-02.system.abilities.con} - mod : integer {4-02.system.abilities.con.mod} (4 different values) - 2 (x2) - 1 (x2) - 0 (x1) - 3 (x1) - dex : object {4-02.system.abilities.dex} - mod : integer {4-02.system.abilities.dex.mod} (4 different values) - 2 (x3) - 1 (x1) - 3 (x1) - 4 (x1) - int : object {4-02.system.abilities.int} - mod : integer {4-02.system.abilities.int.mod} (4 different values) - 0 (x2) - 1 (x2) - -1 (x1) - -5 (x1) - str : object {4-02.system.abilities.str} - mod : integer {4-02.system.abilities.str.mod} (4 different values) - 4 (x2) - 1 (x2) - 3 (x1) - 2 (x1) - wis : object {4-02.system.abilities.wis} - mod : integer {4-02.system.abilities.wis.mod} (5 different values) - 2 (x2) - 1 (x1) - 4 (x1) - 5 (x1) - 0 (x1) - attributes : object {4-02.system.attributes} - ac : object {4-02.system.attributes.ac} - details : string {4-02.system.attributes.ac.details} (2 different values) - '' (x5) - '(21 with shield raised)' (x1) - value : integer {4-02.system.attributes.ac.value} (6 different values) - 0 (x2) - 19 (x2) - 18 (x1) - 13 (x1) - 16 (x1) - 17 (x1) - allSaves : object {4-02.system.attributes.allSaves} - value : string {4-02.system.attributes.allSaves.value} (same value: '') - [emitsSound] : string {4-02.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {4-02.system.attributes.hardness} (same value: 0) - hp : object {4-02.system.attributes.hp} - details : string {4-02.system.attributes.hp.details} (2 different values) - '' (x4) - 'void healing' (x4) - max : integer {4-02.system.attributes.hp.max} (7 different values) - 0 (x2) - 20 (x1) - 10 (x1) - 24 (x1) - 47 (x1) - 25 (x1) - 16 (x1) - temp : integer {4-02.system.attributes.hp.temp} (same value: 0) - value : integer {4-02.system.attributes.hp.value} (7 different values) - 0 (x2) - 20 (x1) - 10 (x1) - 24 (x1) - 47 (x1) - 25 (x1) - 16 (x1) - immunities : array {4-02.system.attributes.immunities} - Length: min=5 max=5 - Value type: object {4-02.system.attributes.immunities.[]} - type : string {4-02.system.attributes.immunities.[].type} (5 different values) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x4) - resistances : array {4-02.system.attributes.resistances} - Length: min=5 max=5 - Value type: object {4-02.system.attributes.resistances.[]} - type : string {4-02.system.attributes.resistances.[].type} (5 different values) - 'cold' (x2) - 'electricity' (x2) - 'fire' (x2) - 'piercing' (x2) - 'slashing' (x2) - value : integer {4-02.system.attributes.resistances.[].value} (same value: 5) - speed : object {4-02.system.attributes.speed} - otherSpeeds : array<> {4-02.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - [special] : string {4-02.system.attributes.speed.special} (same value: '') - value : integer {4-02.system.attributes.speed.value} (same value: 25) - [stealth] : object {4-02.system.attributes.stealth} - details : string {4-02.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {4-02.system.attributes.stealth.value} (2 different values) - 11 (x1) - 15 (x1) - [creatureType] : string {4-02.system.creatureType} (same value: '') - details : object {4-02.system.details} - blurb : string {4-02.system.details.blurb} (5 different values) - 'Variant deathless acolyte' (x2) - 'Variant guard' (x1) - 'Variant commoner' (x1) - 'Variant skeletal champion' (x1) - 'Variant skeletal soldier' (x1) - [description] : string {4-02.system.details.description} (same value: '

The grove, broken and tormented due to the necromantic energy infecting the area it protected, manifests an illusion to warn others of the region\'s plight and plead for help. Pharasmin cleric and Pathfinder Seldrick Dralston trudges into the grove, injured and infected with some kind of evil corruption. He defiles the statue of Erastil in the center of the grove, and the golden light illuminating the grove ceases, revealing the black skies above. Purple magical energy emanating from a nearby tower seeps into the sacred grove, and the life within the grove\'s protection begins to die.

') - [disable] : string {4-02.system.details.disable} (2 different values) - '

@Check[occultism|dc:18] (trained) or @Check[religion|dc:18] (trained) to convince the spirit of the wood the message has been understood

' (x1) - '

@Check[occultism|dc:22] (trained) or @Check[religion|dc:22] (trained) to convince the spirit of the wood the message has been understood

' (x1) - [isComplex] : boolean {4-02.system.details.isComplex} (same value: False) - languages : object {4-02.system.details.languages} - details : string {4-02.system.details.languages.details} (same value: '') - value : array {4-02.system.details.languages.value} - Length: min=1 max=3 - Value type: string {4-02.system.details.languages.value.[]} (3 different values) - 'common' (x5) - 'necril' (x4) - 'osiriani' (x2) - level : object {4-02.system.details.level} - value : integer {4-02.system.details.level.value} (4 different values) - 2 (x3) - 4 (x2) - 1 (x2) - -1 (x1) - privateNotes : string {4-02.system.details.privateNotes} (same value: '') - publicNotes : string {4-02.system.details.publicNotes} (5 different values) - publication : object {4-02.system.details.publication} - license : string {4-02.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-02.system.details.publication.remaster} (same value: False) - title : string {4-02.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-02: Return to the Grave') - [reset] : string {4-02.system.details.reset} (same value: '

The haunt returns every 10 minutes to retell its tale. The haunting of the sacred grove is permanently put to rest if the shrine is reconsecrated, which is impossible unless the evil forces in the nearby watchtower are defeated.

') - [routine] : string {4-02.system.details.routine} (same value: '') - initiative : object {4-02.system.initiative} - statistic : string {4-02.system.initiative.statistic} (same value: 'perception') - perception : object {4-02.system.perception} - details : string {4-02.system.perception.details} (2 different values) - '' (x5) - '(+8 to find concealed objects)' (x1) - mod : integer {4-02.system.perception.mod} (5 different values) - 8 (x2) - 7 (x1) - 3 (x1) - 11 (x1) - 5 (x1) - senses : array {4-02.system.perception.senses} - Length: min=0 max=1 - Value type: object {4-02.system.perception.senses.[]} - type : string {4-02.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {4-02.system.resources} - [focus] : object {4-02.system.resources.focus} - max : integer {4-02.system.resources.focus.max} (same value: 1) - value : integer {4-02.system.resources.focus.value} (same value: 1) - saves : object {4-02.system.saves} - fortitude : object {4-02.system.saves.fortitude} - saveDetail : string {4-02.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-02.system.saves.fortitude.value} (4 different values) - 6 (x3) - 0 (x2) - 7 (x2) - 9 (x1) - reflex : object {4-02.system.saves.reflex} - saveDetail : string {4-02.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-02.system.saves.reflex.value} (7 different values) - 0 (x2) - 5 (x1) - 3 (x1) - 6 (x1) - 9 (x1) - 10 (x1) - 7 (x1) - will : object {4-02.system.saves.will} - saveDetail : string {4-02.system.saves.will.saveDetail} (same value: '') - value : integer {4-02.system.saves.will.value} (6 different values) - 0 (x2) - 5 (x2) - 3 (x1) - 10 (x1) - 13 (x1) - 6 (x1) - skills : object {4-02.system.skills} - acrobatics : object {4-02.system.skills.acrobatics} - base : integer {4-02.system.skills.acrobatics.base} (2 different values) - 8 (x1) - 5 (x1) - [athletics] : object {4-02.system.skills.athletics} - base : integer {4-02.system.skills.athletics.base} (3 different values) - 7 (x2) - 5 (x1) - 8 (x1) - [intimidation] : object {4-02.system.skills.intimidation} - base : integer {4-02.system.skills.intimidation.base} (4 different values) - 5 (x1) - 6 (x1) - 10 (x1) - 7 (x1) - [occultism] : object {4-02.system.skills.occultism} - base : integer {4-02.system.skills.occultism.base} (2 different values) - 7 (x1) - 9 (x1) - [religion] : object {4-02.system.skills.religion} - base : integer {4-02.system.skills.religion.base} (2 different values) - 8 (x1) - 13 (x1) - [society] : object {4-02.system.skills.society} - base : integer {4-02.system.skills.society.base} (same value: 2) - [stealth] : object {4-02.system.skills.stealth} - base : integer {4-02.system.skills.stealth.base} (3 different values) - 6 (x1) - 9 (x1) - 5 (x1) - [statusEffects] : array<> {4-02.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {4-02.system.traits} - rarity : string {4-02.system.traits.rarity} (2 different values) - 'unique' (x4) - 'uncommon' (x4) - size : object {4-02.system.traits.size} - value : string {4-02.system.traits.size.value} (same value: 'med') - value : array {4-02.system.traits.value} - Length: min=1 max=5 - Value type: string {4-02.system.traits.value.[]} (9 different values) - 'evil' (x4) - 'undead' (x4) - 'unholy' (x4) - 'haunt' (x2) - 'chaotic' (x2) - 'human' (x2) - 'humanoid' (x2) - 'skeleton' (x2) - 'mindless' (x1) - type : string {4-02.type} (2 different values) - 'npc' (x6) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/4-03.txt b/output/pf2e/packs/4-03.txt deleted file mode 100644 index dec7f94..0000000 --- a/output/pf2e/packs/4-03.txt +++ /dev/null @@ -1,573 +0,0 @@ -4-03 -Different values: 4 -===================================== -object {4-03} - _id : string {4-03._id} (all different values) - folder : string {4-03.folder} (same value: 'uovIumN7adjPOBV0') - img : string {4-03.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {4-03.items} - Length: min=18 max=39 - Value type: object {4-03.items.[]} - _id : string {4-03.items.[]._id} (58 different values) - img : string {4-03.items.[].img} (35 different values) - name : string {4-03.items.[].name} (41 different values) - sort : integer {4-03.items.[].sort} (39 different values) - system : object {4-03.items.[].system} - [acBonus] : integer {4-03.items.[].system.acBonus} (3 different values) - 2 (x4) - 1 (x2) - 3 (x2) - [actionType] : object {4-03.items.[].system.actionType} - value : string {4-03.items.[].system.actionType.value} (3 different values) - 'passive' (x8) - 'reaction' (x6) - 'action' (x2) - [actions] : object {4-03.items.[].system.actions} - [value] : integer {4-03.items.[].system.actions.value} (same value: 2) - [area] : object {4-03.items.[].system.area} - type : string {4-03.items.[].system.area.type} (3 different values) - 'emanation' (x8) - 'burst' (x2) - 'cone' (x2) - value : integer {4-03.items.[].system.area.value} (all different values) - [attack] : object {4-03.items.[].system.attack} - value : string {4-03.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-03.items.[].system.attackEffects} - value : array<> {4-03.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {4-03.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {4-03.items.[].system.baseItem} (8 different values) - 'hatchet' (x4) - 'shortbow' (x4) - 'wooden-shield' (x4) - 'battle-axe' (x2) - 'leather-armor' (x2) - 'javelin' (x2) - 'longsword' (x2) - 'hide-armor' (x2) - [bonus] : object {4-03.items.[].system.bonus} - value : integer {4-03.items.[].system.bonus.value} (6 different values) - 0 (x14) - 15 (x4) - 13 (x4) - 12 (x4) - 18 (x2) - 16 (x2) - [bonusDamage] : object {4-03.items.[].system.bonusDamage} - value : integer {4-03.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-03.items.[].system.bulk} - value : mixed - integer {4-03.items.[].system.bulk.value} (2 different values) - 1 (x16) - 2 (x2) - float {4-03.items.[].system.bulk.value} (same value: 0,1) - [category] : string {4-03.items.[].system.category} (8 different values) - 'martial' (x12) - 'defensive' (x9) - 'offensive' (x5) - 'ammo' (x4) - 'light' (x2) - 'interaction' (x2) - 'simple' (x2) - 'medium' (x2) - [cost] : object {4-03.items.[].system.cost} - value : string {4-03.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-03.items.[].system.counteraction} (2 different values) - False (x34) - True (x2) - [damage] : object {4-03.items.[].system.damage} - [0] : object {4-03.items.[].system.damage.0} - [category] : empty - formula : string {4-03.items.[].system.damage.0.formula} (6 different values) - '2d8' (x3) - '2d10' (x2) - '0' (x2) - '1d8' (x2) - '1d10+4' (x2) - '6d6' (x1) - kinds : array {4-03.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-03.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x10) - 'healing' (x2) - materials : array<> {4-03.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-03.items.[].system.damage.0.type} (5 different values) - 'sonic' (x4) - 'force' (x3) - 'mental' (x2) - 'untyped' (x2) - 'void' (x1) - [applyMod] : boolean {4-03.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x2) - [damageType] : string {4-03.items.[].system.damage.damageType} (2 different values) - 'slashing' (x8) - 'piercing' (x6) - [dice] : integer {4-03.items.[].system.damage.dice} (same value: 1) - [die] : string {4-03.items.[].system.damage.die} (2 different values) - 'd6' (x10) - 'd8' (x4) - [defense] : object {4-03.items.[].system.defense} - save : object {4-03.items.[].system.defense.save} - basic : boolean {4-03.items.[].system.defense.save.basic} (2 different values) - False (x7) - True (x5) - statistic : string {4-03.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x8) - 'will' (x4) - [duration] : object {4-03.items.[].system.duration} - sustained : boolean {4-03.items.[].system.duration.sustained} (2 different values) - False (x33) - True (x3) - value : string {4-03.items.[].system.duration.value} (6 different values) - '' (x14) - '1 minute' (x10) - '1 round' (x6) - '10 minutes' (x2) - 'varies' (x2) - 'until the end of your turn' (x2) - rules : ignored (Foundry rules object) {4-03.items.[].system.rules} - [checkPenalty] : integer {4-03.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x2) - description : object {4-03.items.[].system.description} - value : string {4-03.items.[].system.description.value} (39 different values) - [containerId] : empty - [damageRolls] : object {4-03.items.[].system.damageRolls} - [c908naqm4d5wvsi1] : object {4-03.items.[].system.damageRolls.c908naqm4d5wvsi1} - damage : string {4-03.items.[].system.damageRolls.c908naqm4d5wvsi1.damage} (2 different values) - '1d8 + 7' (x1) - '1d8 + 9' (x1) - damageType : string {4-03.items.[].system.damageRolls.c908naqm4d5wvsi1.damageType} (same value: 'slashing') - [evvcwbp546176aoz] : object {4-03.items.[].system.damageRolls.evvcwbp546176aoz} - damage : string {4-03.items.[].system.damageRolls.evvcwbp546176aoz.damage} (2 different values) - '1d6 + 7' (x1) - '1d6 + 9' (x1) - damageType : string {4-03.items.[].system.damageRolls.evvcwbp546176aoz.damageType} (same value: 'slashing') - [hdbkvdcgsu2tc2ek] : object {4-03.items.[].system.damageRolls.hdbkvdcgsu2tc2ek} - damage : string {4-03.items.[].system.damageRolls.hdbkvdcgsu2tc2ek.damage} (2 different values) - '1d6 + 7' (x1) - '1d6 + 9' (x1) - damageType : string {4-03.items.[].system.damageRolls.hdbkvdcgsu2tc2ek.damageType} (same value: 'slashing') - [mr3ezesyg80lv2dv] : object {4-03.items.[].system.damageRolls.mr3ezesyg80lv2dv} - damage : string {4-03.items.[].system.damageRolls.mr3ezesyg80lv2dv.damage} (2 different values) - '1d8 + 6' (x1) - '1d8 + 10' (x1) - damageType : string {4-03.items.[].system.damageRolls.mr3ezesyg80lv2dv.damageType} (same value: 'slashing') - [qy0f8hwsfqfy6b9w] : object {4-03.items.[].system.damageRolls.qy0f8hwsfqfy6b9w} - damage : string {4-03.items.[].system.damageRolls.qy0f8hwsfqfy6b9w.damage} (2 different values) - '1d6 + 6' (x1) - '1d6 + 10' (x1) - damageType : string {4-03.items.[].system.damageRolls.qy0f8hwsfqfy6b9w.damageType} (same value: 'piercing') - [ttijxd3at4qduwlh] : object {4-03.items.[].system.damageRolls.ttijxd3at4qduwlh} - damage : string {4-03.items.[].system.damageRolls.ttijxd3at4qduwlh.damage} (2 different values) - '1d6 + 2' (x1) - '1d6 + 6' (x1) - damageType : string {4-03.items.[].system.damageRolls.ttijxd3at4qduwlh.damageType} (same value: 'piercing') - [tv9t7m75xid3njcs] : object {4-03.items.[].system.damageRolls.tv9t7m75xid3njcs} - damage : string {4-03.items.[].system.damageRolls.tv9t7m75xid3njcs.damage} (2 different values) - '1d6 + 6' (x1) - '1d6 + 10' (x1) - damageType : string {4-03.items.[].system.damageRolls.tv9t7m75xid3njcs.damageType} (same value: 'slashing') - [v1ae3zfprsy5j7za] : object {4-03.items.[].system.damageRolls.v1ae3zfprsy5j7za} - damage : string {4-03.items.[].system.damageRolls.v1ae3zfprsy5j7za.damage} (2 different values) - '1d6 + 4' (x1) - '1d6 + 6' (x1) - damageType : string {4-03.items.[].system.damageRolls.v1ae3zfprsy5j7za.damageType} (same value: 'piercing') - [dexCap] : integer {4-03.items.[].system.dexCap} (2 different values) - 4 (x2) - 2 (x2) - [equipped] : object {4-03.items.[].system.equipped} - carryType : string {4-03.items.[].system.equipped.carryType} (2 different values) - 'worn' (x24) - 'held' (x4) - [handsHeld] : integer {4-03.items.[].system.equipped.handsHeld} (2 different values) - 0 (x20) - 1 (x4) - [invested] : empty - [group] : string {4-03.items.[].system.group} (5 different values) - 'axe' (x6) - 'bow' (x4) - 'leather' (x4) - 'dart' (x2) - 'sword' (x2) - [hardness] : integer {4-03.items.[].system.hardness} (2 different values) - 0 (x24) - 3 (x4) - [heightening] : object {4-03.items.[].system.heightening} - [levels] : object {4-03.items.[].system.heightening.levels} - [3] : object {4-03.items.[].system.heightening.levels.3} - target : object {4-03.items.[].system.heightening.levels.3.target} - value : string {4-03.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x2) - '10 objects' (x2) - [5] : object {4-03.items.[].system.heightening.levels.5} - range : object {4-03.items.[].system.heightening.levels.5.range} - value : string {4-03.items.[].system.heightening.levels.5.range.value} (same value: '1200 feet') - [6] : object {4-03.items.[].system.heightening.levels.6} - target : object {4-03.items.[].system.heightening.levels.6.target} - value : string {4-03.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x2) - 'any number of objects' (x2) - [7] : object {4-03.items.[].system.heightening.levels.7} - [range] : object {4-03.items.[].system.heightening.levels.7.range} - value : string {4-03.items.[].system.heightening.levels.7.range.value} (same value: '1 mile') - [target] : object {4-03.items.[].system.heightening.levels.7.target} - value : string {4-03.items.[].system.heightening.levels.7.target.value} (same value: '6 creatures') - type : string {4-03.items.[].system.heightening.type} (2 different values) - 'interval' (x12) - 'fixed' (x9) - [damage] : object {4-03.items.[].system.heightening.damage} - 0 : string {4-03.items.[].system.heightening.damage.0} (5 different values) - '1d8' (x5) - '1d10' (x2) - '1d6' (x2) - '1d10+4' (x2) - '2d6' (x1) - [interval] : integer {4-03.items.[].system.heightening.interval} (2 different values) - 2 (x7) - 1 (x5) - [hp] : object {4-03.items.[].system.hp} - max : integer {4-03.items.[].system.hp.max} (2 different values) - 0 (x24) - 12 (x4) - value : integer {4-03.items.[].system.hp.value} (2 different values) - 0 (x24) - 12 (x4) - [level] : object {4-03.items.[].system.level} - value : integer {4-03.items.[].system.level.value} (5 different values) - 0 (x28) - 1 (x20) - 2 (x11) - 3 (x4) - 4 (x1) - [location] : object {4-03.items.[].system.location} - [heightenedLevel] : integer {4-03.items.[].system.location.heightenedLevel} (all different values) - [signature] : boolean {4-03.items.[].system.location.signature} (same value: True) - value : string {4-03.items.[].system.location.value} (2 different values) - 'un5QEIBwp9WdjxPy' (x30) - 'Z8RG8I9XaUontnAA' (x6) - publication : object {4-03.items.[].system.publication} - license : string {4-03.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-03.items.[].system.publication.remaster} (same value: False) - title : string {4-03.items.[].system.publication.title} (all different values) - [material] : object {4-03.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {4-03.items.[].system.mod} - value : integer {4-03.items.[].system.mod.value} (all different values) - [prepared] : object {4-03.items.[].system.prepared} - value : string {4-03.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x2) - 'focus' (x2) - [price] : object {4-03.items.[].system.price} - [per] : integer {4-03.items.[].system.price.per} (same value: 10) - value : object {4-03.items.[].system.price.value} - [gp] : integer {4-03.items.[].system.price.value.gp} (3 different values) - 1 (x8) - 3 (x4) - 2 (x4) - [sp] : integer {4-03.items.[].system.price.value.sp} (3 different values) - 1 (x6) - 4 (x4) - 8 (x2) - [proficiency] : object {4-03.items.[].system.proficiency} - value : integer {4-03.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {4-03.items.[].system.proficient} - value : integer {4-03.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {4-03.items.[].system.quantity} (3 different values) - 1 (x20) - 4 (x4) - 20 (x4) - [range] : mixed - object {4-03.items.[].system.range} - value : string {4-03.items.[].system.range.value} (6 different values) - '' (x14) - '30 feet' (x12) - '120 feet' (x5) - '500 feet' (x2) - '60 feet' (x2) - 'touch' (x1) - integer {4-03.items.[].system.range} (2 different values) - 60 (x4) - 30 (x2) - [reload] : object {4-03.items.[].system.reload} - value : string {4-03.items.[].system.reload.value} (3 different values) - '-' (x6) - '' (x4) - '0' (x4) - [requirements] : string {4-03.items.[].system.requirements} (same value: '') - [runes] : object {4-03.items.[].system.runes} - [potency] : integer {4-03.items.[].system.runes.potency} (same value: 0) - [property] : array<> {4-03.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {4-03.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {4-03.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-03.items.[].system.runes.striking} (same value: 0) - [size] : string {4-03.items.[].system.size} (same value: 'med') - [slots] : object {4-03.items.[].system.slots} - [slot1] : object {4-03.items.[].system.slots.slot1} - max : integer {4-03.items.[].system.slots.slot1.max} (same value: 3) - value : integer {4-03.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {4-03.items.[].system.slots.slot2} - max : integer {4-03.items.[].system.slots.slot2.max} (same value: 3) - value : integer {4-03.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {4-03.items.[].system.slots.slot3} - max : integer {4-03.items.[].system.slots.slot3.max} (2 different values) - 2 (x1) - 3 (x1) - value : integer {4-03.items.[].system.slots.slot3.value} (2 different values) - 2 (x1) - 3 (x1) - [slot4] : object {4-03.items.[].system.slots.slot4} - max : integer {4-03.items.[].system.slots.slot4.max} (same value: 2) - value : integer {4-03.items.[].system.slots.slot4.value} (same value: 2) - [slug] : string {4-03.items.[].system.slug} (31 different values) - [speedPenalty] : integer {4-03.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -5 (x2) - [spelldc] : object {4-03.items.[].system.spelldc} - dc : integer {4-03.items.[].system.spelldc.dc} (2 different values) - 22 (x2) - 25 (x2) - mod : integer {4-03.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-03.items.[].system.spelldc.value} (2 different values) - 14 (x2) - 17 (x2) - [splashDamage] : object {4-03.items.[].system.splashDamage} - value : integer {4-03.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {4-03.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {4-03.items.[].system.strength} (2 different values) - 0 (x2) - 2 (x2) - [target] : object {4-03.items.[].system.target} - value : string {4-03.items.[].system.target.value} (6 different values) - '' (x21) - '1 creature' (x8) - '1 spell effect or unattended magic item' (x2) - '1 object' (x2) - '1 willing living creature' (x2) - '1 living creature' (x1) - [time] : object {4-03.items.[].system.time} - value : string {4-03.items.[].system.time.value} (all different values) - [tradition] : object {4-03.items.[].system.tradition} - value : string {4-03.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {4-03.items.[].system.traits} - rarity : string {4-03.items.[].system.traits.rarity} (2 different values) - 'common' (x90) - 'uncommon' (x6) - [traditions] : array {4-03.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {4-03.items.[].system.traits.traditions.[]} (all different values) - value : array {4-03.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {4-03.items.[].system.traits.value.[]} (28 different values) - [integrated] : empty - [usage] : object {4-03.items.[].system.usage} - value : string {4-03.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x14) - 'held-in-one-plus-hands' (x4) - 'held-in-two-hands' (x2) - [uses] : object {4-03.items.[].system.uses} - autoDestroy : boolean {4-03.items.[].system.uses.autoDestroy} (same value: True) - max : integer {4-03.items.[].system.uses.max} (same value: 1) - value : integer {4-03.items.[].system.uses.value} (same value: 1) - [weaponType] : object {4-03.items.[].system.weaponType} - value : string {4-03.items.[].system.weaponType.value} (2 different values) - 'melee' (x8) - 'ranged' (x8) - type : string {4-03.items.[].type} (10 different values) - 'spell' (x36) - 'melee' (x16) - 'action' (x16) - 'weapon' (x14) - 'lore' (x10) - 'spellcastingEntry' (x4) - 'shield' (x4) - 'armor' (x4) - 'consumable' (x4) - 'equipment' (x2) - [_stats] : object {4-03.items.[]._stats} - compendiumSource : string {4-03.items.[]._stats.compendiumSource} (31 different values) - [flags] : object {4-03.items.[].flags} - pf2e : object {4-03.items.[].flags.pf2e} - linkedWeapon : string {4-03.items.[].flags.pf2e.linkedWeapon} (7 different values) - 'ZJMFKI4sM1MnSKBj' (x4) - '2Cr5q8BzKoIm2JOm' (x2) - 'y5KhTAlkkIQhPGrq' (x2) - '2pmhauk2aty2AaLV' (x2) - 'rxp3fYKut78kSkHG' (x2) - 'MBHJXyIC2lFwI9mn' (x2) - 'MXyva7qdcOauQwsI' (x2) - name : string {4-03.name} (all different values) - [prototypeToken] : object {4-03.prototypeToken} - name : string {4-03.prototypeToken.name} (same value: 'Revna the Brave') - system : object {4-03.system} - abilities : object {4-03.system.abilities} - cha : object {4-03.system.abilities.cha} - mod : integer {4-03.system.abilities.cha.mod} (2 different values) - 4 (x2) - 1 (x2) - con : object {4-03.system.abilities.con} - mod : integer {4-03.system.abilities.con.mod} (3 different values) - 3 (x2) - 0 (x1) - 1 (x1) - dex : object {4-03.system.abilities.dex} - mod : integer {4-03.system.abilities.dex.mod} (2 different values) - 1 (x3) - 2 (x1) - int : object {4-03.system.abilities.int} - mod : integer {4-03.system.abilities.int.mod} (2 different values) - 2 (x2) - 0 (x2) - str : object {4-03.system.abilities.str} - mod : integer {4-03.system.abilities.str.mod} (2 different values) - 3 (x2) - 4 (x2) - wis : object {4-03.system.abilities.wis} - mod : integer {4-03.system.abilities.wis.mod} (2 different values) - 2 (x3) - 1 (x1) - attributes : object {4-03.system.attributes} - ac : object {4-03.system.attributes.ac} - details : string {4-03.system.attributes.ac.details} (all different values) - value : integer {4-03.system.attributes.ac.value} (all different values) - allSaves : object {4-03.system.attributes.allSaves} - value : string {4-03.system.attributes.allSaves.value} (same value: '') - hp : object {4-03.system.attributes.hp} - details : string {4-03.system.attributes.hp.details} (same value: '') - max : integer {4-03.system.attributes.hp.max} (all different values) - temp : integer {4-03.system.attributes.hp.temp} (same value: 0) - value : integer {4-03.system.attributes.hp.value} (all different values) - speed : object {4-03.system.attributes.speed} - otherSpeeds : array<> {4-03.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {4-03.system.attributes.speed.value} (same value: 25) - details : object {4-03.system.details} - blurb : string {4-03.system.details.blurb} (same value: '') - languages : object {4-03.system.details.languages} - details : string {4-03.system.details.languages.details} (same value: '') - value : array {4-03.system.details.languages.value} - Length: min=2 max=5 - Value type: string {4-03.system.details.languages.value.[]} (5 different values) - 'common' (x4) - 'skald' (x4) - 'draconic' (x2) - 'hallit' (x2) - 'tien' (x2) - level : object {4-03.system.details.level} - value : integer {4-03.system.details.level.value} (3 different values) - 5 (x2) - 7 (x1) - 3 (x1) - privateNotes : string {4-03.system.details.privateNotes} (same value: '') - publicNotes : string {4-03.system.details.publicNotes} (same value: '') - publication : object {4-03.system.details.publication} - license : string {4-03.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-03.system.details.publication.remaster} (same value: False) - title : string {4-03.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-03: Linnorm\'s Legacy') - initiative : object {4-03.system.initiative} - statistic : string {4-03.system.initiative.statistic} (same value: 'perception') - perception : object {4-03.system.perception} - details : string {4-03.system.perception.details} (same value: '') - mod : integer {4-03.system.perception.mod} (3 different values) - 11 (x2) - 15 (x1) - 8 (x1) - senses : array<> {4-03.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {4-03.system.resources} - [focus] : object {4-03.system.resources.focus} - max : integer {4-03.system.resources.focus.max} (same value: 1) - value : integer {4-03.system.resources.focus.value} (same value: 1) - saves : object {4-03.system.saves} - fortitude : object {4-03.system.saves.fortitude} - saveDetail : string {4-03.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-03.system.saves.fortitude.value} (3 different values) - 9 (x2) - 10 (x1) - 14 (x1) - reflex : object {4-03.system.saves.reflex} - saveDetail : string {4-03.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-03.system.saves.reflex.value} (3 different values) - 12 (x2) - 6 (x1) - 9 (x1) - will : object {4-03.system.saves.will} - saveDetail : string {4-03.system.saves.will.saveDetail} (same value: '') - value : integer {4-03.system.saves.will.value} (3 different values) - 13 (x2) - 8 (x1) - 11 (x1) - skills : object {4-03.system.skills} - [acrobatics] : object {4-03.system.skills.acrobatics} - base : integer {4-03.system.skills.acrobatics.base} (2 different values) - 10 (x1) - 12 (x1) - athletics : object {4-03.system.skills.athletics} - base : integer {4-03.system.skills.athletics.base} (all different values) - [deception] : object {4-03.system.skills.deception} - base : integer {4-03.system.skills.deception.base} (2 different values) - 13 (x1) - 17 (x1) - [diplomacy] : object {4-03.system.skills.diplomacy} - base : integer {4-03.system.skills.diplomacy.base} (2 different values) - 13 (x1) - 17 (x1) - intimidation : object {4-03.system.skills.intimidation} - base : integer {4-03.system.skills.intimidation.base} (2 different values) - 8 (x1) - 10 (x1) - [medicine] : object {4-03.system.skills.medicine} - base : integer {4-03.system.skills.medicine.base} (2 different values) - 11 (x1) - 13 (x1) - [occultism] : object {4-03.system.skills.occultism} - base : integer {4-03.system.skills.occultism.base} (2 different values) - 11 (x1) - 15 (x1) - [performance] : object {4-03.system.skills.performance} - base : integer {4-03.system.skills.performance.base} (2 different values) - 14 (x1) - 19 (x1) - special : array {4-03.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {4-03.system.skills.performance.special.[]} - base : integer {4-03.system.skills.performance.special.[].base} (2 different values) - 15 (x1) - 20 (x1) - label : string {4-03.system.skills.performance.special.[].label} (same value: 'when Singing') - predicate : array {4-03.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {4-03.system.skills.performance.special.[].predicate.[]} (same value: 'action:perform:singing') - society : object {4-03.system.skills.society} - base : integer {4-03.system.skills.society.base} (all different values) - [stealth] : object {4-03.system.skills.stealth} - base : integer {4-03.system.skills.stealth.base} (2 different values) - 10 (x1) - 12 (x1) - survival : object {4-03.system.skills.survival} - base : integer {4-03.system.skills.survival.base} (2 different values) - 8 (x1) - 11 (x1) - traits : object {4-03.system.traits} - rarity : string {4-03.system.traits.rarity} (2 different values) - 'unique' (x2) - 'uncommon' (x2) - size : object {4-03.system.traits.size} - value : string {4-03.system.traits.size.value} (same value: 'med') - value : array {4-03.system.traits.value} - Length: min=2 max=3 - Value type: string {4-03.system.traits.value.[]} (3 different values) - 'human' (x4) - 'humanoid' (x4) - 'good' (x2) - type : string {4-03.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/4-04.txt b/output/pf2e/packs/4-04.txt deleted file mode 100644 index 42676ed..0000000 --- a/output/pf2e/packs/4-04.txt +++ /dev/null @@ -1,691 +0,0 @@ -4-04 -Different values: 10 -===================================== -object {4-04} - _id : string {4-04._id} (all different values) - folder : string {4-04.folder} (same value: 'WTtOfO2nLtRIJyDb') - img : string {4-04.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {4-04.items} - Length: min=1 max=24 - Value type: object {4-04.items.[]} - _id : string {4-04.items.[]._id} (50 different values) - [_stats] : object {4-04.items.[]._stats} - compendiumSource : string {4-04.items.[]._stats.compendiumSource} (28 different values) - img : string {4-04.items.[].img} (29 different values) - name : string {4-04.items.[].name} (45 different values) - sort : integer {4-04.items.[].sort} (25 different values) - system : object {4-04.items.[].system} - [acBonus] : integer {4-04.items.[].system.acBonus} (same value: 2) - [actionType] : object {4-04.items.[].system.actionType} - value : string {4-04.items.[].system.actionType.value} (4 different values) - 'passive' (x11) - 'action' (x4) - 'reaction' (x3) - 'free' (x1) - [actions] : object {4-04.items.[].system.actions} - [value] : integer {4-04.items.[].system.actions.value} (2 different values) - 2 (x2) - 1 (x2) - [area] : object {4-04.items.[].system.area} - type : string {4-04.items.[].system.area.type} (3 different values) - 'emanation' (x4) - 'burst' (x4) - 'line' (x2) - value : integer {4-04.items.[].system.area.value} (2 different values) - 30 (x6) - 10 (x4) - [attack] : object {4-04.items.[].system.attack} - value : string {4-04.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-04.items.[].system.attackEffects} - [custom] : string {4-04.items.[].system.attackEffects.custom} (same value: '') - value : array {4-04.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-04.items.[].system.attackEffects.value.[]} (3 different values) - 'barbed-net' (x2) - 'grab' (x1) - 'giant-scorpion-venom' (x1) - [autoHeightenLevel] : object {4-04.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {4-04.items.[].system.publication} - license : string {4-04.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-04.items.[].system.publication.remaster} (same value: False) - title : string {4-04.items.[].system.publication.title} (6 different values) - 'Pathfinder Core Rulebook' (x32) - '' (x31) - 'Pathfinder Bestiary' (x8) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Secrets of Magic' (x2) - 'Pathfinder Guns & Gears' (x2) - rules : ignored (Foundry rules object) {4-04.items.[].system.rules} - [baseItem] : string {4-04.items.[].system.baseItem} (4 different values) - 'flintlock-musket' (x2) - 'dagger' (x1) - 'sickle' (x1) - 'chain-shirt' (x1) - [bonus] : object {4-04.items.[].system.bonus} - value : integer {4-04.items.[].system.bonus.value} (9 different values) - 0 (x4) - 13 (x3) - 6 (x3) - 10 (x3) - 12 (x2) - 14 (x2) - 7 (x1) - 9 (x1) - 16 (x1) - [bonusDamage] : object {4-04.items.[].system.bonusDamage} - value : integer {4-04.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-04.items.[].system.bulk} - value : mixed - float {4-04.items.[].system.bulk.value} (same value: 0,1) - integer {4-04.items.[].system.bulk.value} (same value: 1) - [cost] : object {4-04.items.[].system.cost} - value : string {4-04.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-04.items.[].system.counteraction} (same value: False) - [damage] : object {4-04.items.[].system.damage} - [0] : object {4-04.items.[].system.damage.0} - [category] : empty - formula : string {4-04.items.[].system.damage.0.formula} (9 different values) - '2d10' (x4) - '6d6' (x2) - '2d6' (x2) - '1d4' (x2) - '0' (x2) - '2d4' (x2) - '1d4+1' (x2) - '1d6' (x2) - '8d6' (x1) - kinds : array {4-04.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-04.items.[].system.damage.0.kinds.[]} (same value: 'damage') - [materials] : array<> {4-04.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-04.items.[].system.damage.0.type} (6 different values) - 'void' (x6) - 'sonic' (x4) - 'mental' (x3) - 'bludgeoning' (x2) - 'force' (x2) - 'untyped' (x2) - [applyMod] : boolean {4-04.items.[].system.damage.0.applyMod} (2 different values) - False (x8) - True (x6) - [damageType] : string {4-04.items.[].system.damage.damageType} (2 different values) - 'piercing' (x3) - 'slashing' (x1) - [dice] : integer {4-04.items.[].system.damage.dice} (same value: 1) - [die] : string {4-04.items.[].system.damage.die} (2 different values) - 'd4' (x2) - 'd6' (x2) - [defense] : object {4-04.items.[].system.defense} - save : object {4-04.items.[].system.defense.save} - basic : boolean {4-04.items.[].system.defense.save.basic} (2 different values) - False (x11) - True (x8) - statistic : string {4-04.items.[].system.defense.save.statistic} (3 different values) - 'will' (x9) - 'fortitude' (x8) - 'reflex' (x2) - description : object {4-04.items.[].system.description} - value : string {4-04.items.[].system.description.value} (39 different values) - [category] : string {4-04.items.[].system.category} (5 different values) - 'offensive' (x11) - 'simple' (x4) - 'interaction' (x4) - 'light' (x1) - 'defensive' (x1) - [checkPenalty] : integer {4-04.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damageRolls] : object {4-04.items.[].system.damageRolls} - [DGus5Cy1do8F3joh] : object {4-04.items.[].system.damageRolls.DGus5Cy1do8F3joh} - damage : string {4-04.items.[].system.damageRolls.DGus5Cy1do8F3joh.damage} (2 different values) - '2d6+5' (x1) - '2d6+7' (x1) - damageType : string {4-04.items.[].system.damageRolls.DGus5Cy1do8F3joh.damageType} (same value: 'piercing') - [GnZWUXOWOmFaS8Hk] : object {4-04.items.[].system.damageRolls.GnZWUXOWOmFaS8Hk} - damage : string {4-04.items.[].system.damageRolls.GnZWUXOWOmFaS8Hk.damage} (2 different values) - '2d4 + 1' (x1) - '2d6+3' (x1) - damageType : string {4-04.items.[].system.damageRolls.GnZWUXOWOmFaS8Hk.damageType} (same value: 'cold') - [I8cNcN5SuvHtBByJ] : object {4-04.items.[].system.damageRolls.I8cNcN5SuvHtBByJ} - damage : string {4-04.items.[].system.damageRolls.I8cNcN5SuvHtBByJ.damage} (2 different values) - '1d4 + 5' (x1) - '1d4 + 7' (x1) - damageType : string {4-04.items.[].system.damageRolls.I8cNcN5SuvHtBByJ.damageType} (same value: 'piercing') - [SSpdoE043VESLo9C] : object {4-04.items.[].system.damageRolls.SSpdoE043VESLo9C} - damage : string {4-04.items.[].system.damageRolls.SSpdoE043VESLo9C.damage} (2 different values) - '1d6 + 2' (x1) - '1d8+6' (x1) - damageType : string {4-04.items.[].system.damageRolls.SSpdoE043VESLo9C.damageType} (same value: 'bludgeoning') - [en1yefg9lp7964kbandu] : object {4-04.items.[].system.damageRolls.en1yefg9lp7964kbandu} - damage : string {4-04.items.[].system.damageRolls.en1yefg9lp7964kbandu.damage} (same value: '1d4+7') - damageType : string {4-04.items.[].system.damageRolls.en1yefg9lp7964kbandu.damageType} (same value: 'piercing') - [mc0k726x123cckh2fauj] : object {4-04.items.[].system.damageRolls.mc0k726x123cckh2fauj} - damage : string {4-04.items.[].system.damageRolls.mc0k726x123cckh2fauj.damage} (same value: '1d4+7') - damageType : string {4-04.items.[].system.damageRolls.mc0k726x123cckh2fauj.damageType} (same value: 'slashing') - [ozt253bhq9c5w4m1ahu2] : object {4-04.items.[].system.damageRolls.ozt253bhq9c5w4m1ahu2} - damage : string {4-04.items.[].system.damageRolls.ozt253bhq9c5w4m1ahu2.damage} (same value: '1d8+6') - damageType : string {4-04.items.[].system.damageRolls.ozt253bhq9c5w4m1ahu2.damageType} (same value: 'piercing') - [u39xt1ve7sl44jf22m4x] : object {4-04.items.[].system.damageRolls.u39xt1ve7sl44jf22m4x} - damage : string {4-04.items.[].system.damageRolls.u39xt1ve7sl44jf22m4x.damage} (same value: '1d8+9') - damageType : string {4-04.items.[].system.damageRolls.u39xt1ve7sl44jf22m4x.damageType} (same value: 'slashing') - [yuxbt5wb29teq10fkz8p] : object {4-04.items.[].system.damageRolls.yuxbt5wb29teq10fkz8p} - damage : string {4-04.items.[].system.damageRolls.yuxbt5wb29teq10fkz8p.damage} (same value: '1d6+9') - damageType : string {4-04.items.[].system.damageRolls.yuxbt5wb29teq10fkz8p.damageType} (same value: 'piercing') - [zobltkuh8ujdpw5jgbyt] : object {4-04.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt} - damage : string {4-04.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damage} (same value: '1d4+7') - damageType : string {4-04.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damageType} (same value: 'piercing') - [dexCap] : integer {4-04.items.[].system.dexCap} (same value: 3) - [duration] : object {4-04.items.[].system.duration} - sustained : boolean {4-04.items.[].system.duration.sustained} (2 different values) - False (x29) - True (x4) - value : string {4-04.items.[].system.duration.value} (7 different values) - '' (x19) - '1 minute' (x5) - 'varies' (x2) - '1 round' (x2) - 'until the start of your next turn' (x2) - 'until the end of your turn' (x2) - '10 minutes' (x1) - [equipped] : object {4-04.items.[].system.equipped} - carryType : string {4-04.items.[].system.equipped.carryType} (2 different values) - 'held' (x4) - 'worn' (x1) - [handsHeld] : integer {4-04.items.[].system.equipped.handsHeld} (same value: 1) - [inSlot] : boolean {4-04.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {4-04.items.[].system.group} (3 different values) - 'knife' (x2) - 'firearm' (x2) - 'chain' (x1) - [hardness] : integer {4-04.items.[].system.hardness} (same value: 0) - [heightening] : object {4-04.items.[].system.heightening} - [levels] : object {4-04.items.[].system.heightening.levels} - 7 : object {4-04.items.[].system.heightening.levels.7} - target : object {4-04.items.[].system.heightening.levels.7.target} - value : string {4-04.items.[].system.heightening.levels.7.target.value} (same value: '10 creatures') - type : string {4-04.items.[].system.heightening.type} (2 different values) - 'interval' (x17) - 'fixed' (x2) - [damage] : object {4-04.items.[].system.heightening.damage} - 0 : string {4-04.items.[].system.heightening.damage.0} (6 different values) - '2d6' (x5) - '1d6' (x4) - '2d10' (x2) - '1d10' (x2) - '1d4' (x2) - '2d4' (x2) - [interval] : integer {4-04.items.[].system.heightening.interval} (2 different values) - 1 (x13) - 2 (x4) - [hp] : object {4-04.items.[].system.hp} - max : integer {4-04.items.[].system.hp.max} (same value: 0) - value : integer {4-04.items.[].system.hp.value} (same value: 0) - [level] : object {4-04.items.[].system.level} - value : integer {4-04.items.[].system.level.value} (5 different values) - 1 (x18) - 2 (x8) - 3 (x6) - 0 (x5) - 4 (x1) - [location] : object {4-04.items.[].system.location} - [heightenedLevel] : integer {4-04.items.[].system.location.heightenedLevel} (4 different values) - 1 (x8) - 2 (x7) - 3 (x4) - 4 (x2) - value : string {4-04.items.[].system.location.value} (2 different values) - 'ZfZvbmxHEG6qZ9qI' (x31) - 'LklHlzfius4V44Tw' (x2) - [material] : object {4-04.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {4-04.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {4-04.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {4-04.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {4-04.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {4-04.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {4-04.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {4-04.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {4-04.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {4-04.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {4-04.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [cUFX7ExSLeoa3vIF] : object {4-04.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {4-04.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {4-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {4-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {4-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {4-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {4-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {4-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {4-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [zFWsMjoeCnLxqJaV] : object {4-04.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {4-04.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {4-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {4-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {4-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {4-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {4-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {4-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {4-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {4-04.items.[].system.prepared} - value : string {4-04.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x2) - 'focus' (x2) - [price] : object {4-04.items.[].system.price} - value : object {4-04.items.[].system.price.value} - [sp] : integer {4-04.items.[].system.price.value.sp} (same value: 2) - gp : integer {4-04.items.[].system.price.value.gp} (2 different values) - 7 (x2) - 5 (x1) - [proficiency] : object {4-04.items.[].system.proficiency} - value : integer {4-04.items.[].system.proficiency.value} (same value: 1) - [quantity] : integer {4-04.items.[].system.quantity} (2 different values) - 1 (x4) - 2 (x1) - [range] : mixed - object {4-04.items.[].system.range} - value : string {4-04.items.[].system.range.value} (5 different values) - '' (x10) - '30 feet' (x10) - 'touch' (x6) - '120 feet' (x5) - '60 feet' (x2) - integer {4-04.items.[].system.range} (same value: 70) - [reload] : object {4-04.items.[].system.reload} - value : string {4-04.items.[].system.reload.value} (3 different values) - '1' (x2) - '-' (x1) - '' (x1) - [requirements] : string {4-04.items.[].system.requirements} (same value: '') - [runes] : object {4-04.items.[].system.runes} - potency : integer {4-04.items.[].system.runes.potency} (2 different values) - 0 (x3) - 1 (x2) - property : array<> {4-04.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {4-04.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-04.items.[].system.runes.striking} (2 different values) - 0 (x2) - 1 (x2) - [size] : string {4-04.items.[].system.size} (same value: 'med') - [slots] : object {4-04.items.[].system.slots} - [slot1] : object {4-04.items.[].system.slots.slot1} - max : integer {4-04.items.[].system.slots.slot1.max} (same value: 4) - value : integer {4-04.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {4-04.items.[].system.slots.slot2} - max : integer {4-04.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 4 (x1) - value : integer {4-04.items.[].system.slots.slot2.value} (2 different values) - 3 (x1) - 4 (x1) - [slot3] : object {4-04.items.[].system.slots.slot3} - max : integer {4-04.items.[].system.slots.slot3.max} (2 different values) - 2 (x1) - 3 (x1) - value : integer {4-04.items.[].system.slots.slot3.value} (2 different values) - 2 (x1) - 3 (x1) - [slot4] : object {4-04.items.[].system.slots.slot4} - max : integer {4-04.items.[].system.slots.slot4.max} (same value: 2) - value : integer {4-04.items.[].system.slots.slot4.value} (same value: 2) - [slug] : string {4-04.items.[].system.slug} (28 different values) - [speedPenalty] : integer {4-04.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {4-04.items.[].system.spelldc} - dc : integer {4-04.items.[].system.spelldc.dc} (2 different values) - 22 (x2) - 25 (x2) - value : integer {4-04.items.[].system.spelldc.value} (2 different values) - 14 (x2) - 17 (x2) - [splashDamage] : object {4-04.items.[].system.splashDamage} - value : integer {4-04.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {4-04.items.[].system.strength} (same value: 1) - [target] : object {4-04.items.[].system.target} - value : string {4-04.items.[].system.target.value} (4 different values) - '' (x14) - '1 creature' (x12) - '1 living creature' (x5) - '1 living or undead creature' (x2) - [time] : object {4-04.items.[].system.time} - value : string {4-04.items.[].system.time.value} (3 different values) - '2' (x27) - '1' (x4) - '1 to 3' (x2) - [tradition] : object {4-04.items.[].system.tradition} - value : string {4-04.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {4-04.items.[].system.traits} - rarity : string {4-04.items.[].system.traits.rarity} (2 different values) - 'common' (x69) - 'uncommon' (x4) - [traditions] : array {4-04.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {4-04.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x31) - 'arcane' (x27) - 'divine' (x12) - 'primal' (x2) - value : array {4-04.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {4-04.items.[].system.traits.value.[]} (40 different values) - [usage] : object {4-04.items.[].system.usage} - value : string {4-04.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x2) - 'held-in-two-hands' (x2) - [weaponType] : object {4-04.items.[].system.weaponType} - value : string {4-04.items.[].system.weaponType.value} (2 different values) - 'melee' (x9) - 'ranged' (x7) - type : string {4-04.items.[].type} (6 different values) - 'spell' (x33) - 'action' (x19) - 'melee' (x16) - 'weapon' (x4) - 'spellcastingEntry' (x4) - 'armor' (x1) - [flags] : object {4-04.items.[].flags} - pf2e : object {4-04.items.[].flags.pf2e} - linkedWeapon : string {4-04.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'HaOEclKin872Tv64' (x2) - '9CmmwbjTYYVNDFDW' (x2) - '78nonbWTYp9sHqMv' (x1) - name : string {4-04.name} (all different values) - system : object {4-04.system} - [abilities] : object {4-04.system.abilities} - cha : object {4-04.system.abilities.cha} - mod : integer {4-04.system.abilities.cha.mod} (5 different values) - 1 (x2) - 5 (x2) - 0 (x1) - -1 (x1) - -4 (x1) - con : object {4-04.system.abilities.con} - mod : integer {4-04.system.abilities.con.mod} (3 different values) - 4 (x4) - 1 (x2) - 2 (x1) - dex : object {4-04.system.abilities.dex} - mod : integer {4-04.system.abilities.dex.mod} (3 different values) - 3 (x3) - 2 (x3) - -1 (x1) - int : object {4-04.system.abilities.int} - mod : integer {4-04.system.abilities.int.mod} (5 different values) - 2 (x2) - 1 (x2) - -1 (x1) - -4 (x1) - -5 (x1) - str : object {4-04.system.abilities.str} - mod : integer {4-04.system.abilities.str.mod} (2 different values) - 4 (x5) - 0 (x2) - wis : object {4-04.system.abilities.wis} - mod : integer {4-04.system.abilities.wis.mod} (3 different values) - 2 (x4) - 0 (x2) - 1 (x1) - attributes : object {4-04.system.attributes} - ac : object {4-04.system.attributes.ac} - [details] : string {4-04.system.attributes.ac.details} (same value: '') - value : integer {4-04.system.attributes.ac.value} (7 different values) - 0 (x3) - 22 (x2) - 20 (x1) - 16 (x1) - 17 (x1) - 19 (x1) - 25 (x1) - [allSaves] : object {4-04.system.attributes.allSaves} - value : string {4-04.system.attributes.allSaves.value} (same value: '') - hp : object {4-04.system.attributes.hp} - details : string {4-04.system.attributes.hp.details} (same value: '') - max : integer {4-04.system.attributes.hp.max} (7 different values) - 0 (x3) - 20 (x2) - 60 (x1) - 24 (x1) - 75 (x1) - 59 (x1) - 90 (x1) - temp : integer {4-04.system.attributes.hp.temp} (same value: 0) - value : integer {4-04.system.attributes.hp.value} (7 different values) - 0 (x3) - 20 (x2) - 60 (x1) - 24 (x1) - 75 (x1) - 59 (x1) - 90 (x1) - [tempmax] : integer {4-04.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : mixed - string {4-04.system.attributes.emitsSound} (same value: 'encounter') - boolean {4-04.system.attributes.emitsSound} (same value: False) - [hardness] : integer {4-04.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {4-04.system.attributes.hasHealth} (same value: False) - [immunities] : array {4-04.system.attributes.immunities} - Length: min=0 max=4 - Value type: object {4-04.system.attributes.immunities.[]} - type : string {4-04.system.attributes.immunities.[].type} (4 different values) - 'sleep' (x3) - 'bleed' (x1) - 'paralyzed' (x1) - 'poison' (x1) - [resistances] : array {4-04.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {4-04.system.attributes.resistances.[]} - exceptions : array {4-04.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {4-04.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine') - type : string {4-04.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {4-04.system.attributes.resistances.[].value} (2 different values) - 3 (x1) - 5 (x1) - [speed] : object {4-04.system.attributes.speed} - [details] : string {4-04.system.attributes.speed.details} (same value: 'earth glide') - otherSpeeds : array {4-04.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {4-04.system.attributes.speed.otherSpeeds.[]} - type : string {4-04.system.attributes.speed.otherSpeeds.[].type} (same value: 'burrow') - value : integer {4-04.system.attributes.speed.otherSpeeds.[].value} (same value: 20) - value : integer {4-04.system.attributes.speed.value} (3 different values) - 25 (x5) - 20 (x1) - 40 (x1) - [stealth] : object {4-04.system.attributes.stealth} - details : string {4-04.system.attributes.stealth.details} (2 different values) - '

(trained) to sense an ominous presence in the room

' (x2) - '

(trained) (or -10 and no minimum proficiency if the surface is disturbed)

' (x1) - value : integer {4-04.system.attributes.stealth.value} (2 different values) - 16 (x2) - 13 (x1) - details : object {4-04.system.details} - [blurb] : string {4-04.system.details.blurb} (3 different values) - '' (x5) - 'Variant bugbear tormentor' (x1) - 'Variant giant scorpion' (x1) - [languages] : object {4-04.system.details.languages} - details : string {4-04.system.details.languages.details} (2 different values) - '' (x5) - 'telepathy 30 feet' (x2) - value : array {4-04.system.details.languages.value} - Length: min=0 max=3 - Value type: string {4-04.system.details.languages.value.[]} (4 different values) - 'common' (x5) - 'osiriani' (x4) - 'aklo' (x2) - 'goblin' (x1) - level : object {4-04.system.details.level} - value : integer {4-04.system.details.level.value} (6 different values) - 5 (x4) - 3 (x2) - 4 (x1) - 1 (x1) - 2 (x1) - 7 (x1) - [privateNotes] : string {4-04.system.details.privateNotes} (same value: '') - [publicNotes] : string {4-04.system.details.publicNotes} (4 different values) - publication : object {4-04.system.details.publication} - license : string {4-04.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-04.system.details.publication.remaster} (same value: False) - title : string {4-04.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-04: To Seek the Heart of Calamity') - [description] : string {4-04.system.details.description} (2 different values) - '

An invisible force shoves creatures backwards, hurling them through the chamber\'s doorway.

' (x2) - '

A 15-foot-wide patch of water and sand attempts to submerge creatures that step onto it.

' (x1) - [disable] : string {4-04.system.details.disable} (3 different values) - '

@Check[occultism|dc:20] (trained) to disperse the force or @Check[religion|dc:18] (trained) to hide from the ominous presence\'s senses

' (x1) - '

@Check[occultism|dc:23] (trained) to disperse the force or @Check[religion|dc:21] (trained) to hide from the ominous presence\'s senses

' (x1) - '

@Check[survival|dc:21|name:Safely Disturb the Surface] (trained) to disturb the surface

' (x1) - [isComplex] : boolean {4-04.system.details.isComplex} (2 different values) - False (x2) - True (x1) - [reset] : string {4-04.system.details.reset} (2 different values) - '

1 day

' (x2) - '

The hazard still submerges anyone who walks in, but the surface doesn\'t become hidden again until it settles over the course of 24 hours.

' (x1) - [routine] : string {4-04.system.details.routine} (2 different values) - [initiative] : object {4-04.system.initiative} - statistic : string {4-04.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-04.system.perception} - details : string {4-04.system.perception.details} (same value: '') - mod : integer {4-04.system.perception.mod} (5 different values) - 10 (x2) - 6 (x2) - 12 (x1) - 8 (x1) - 13 (x1) - senses : array {4-04.system.perception.senses} - Length: min=1 max=2 - Value type: object {4-04.system.perception.senses.[]} - [acuity] : string {4-04.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {4-04.system.perception.senses.[].range} (2 different values) - 30 (x2) - 60 (x1) - type : string {4-04.system.perception.senses.[].type} (3 different values) - 'darkvision' (x7) - 'tremorsense' (x2) - 'scent' (x1) - [resources] : object {4-04.system.resources} - focus : object {4-04.system.resources.focus} - max : integer {4-04.system.resources.focus.max} (same value: 2) - value : integer {4-04.system.resources.focus.value} (same value: 2) - saves : object {4-04.system.saves} - fortitude : object {4-04.system.saves.fortitude} - saveDetail : string {4-04.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-04.system.saves.fortitude.value} (5 different values) - 0 (x3) - 9 (x2) - 10 (x2) - 12 (x2) - 15 (x1) - reflex : object {4-04.system.saves.reflex} - saveDetail : string {4-04.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-04.system.saves.reflex.value} (8 different values) - 0 (x3) - 10 (x1) - 4 (x1) - 5 (x1) - 12 (x1) - 6 (x1) - 11 (x1) - 14 (x1) - will : object {4-04.system.saves.will} - saveDetail : string {4-04.system.saves.will.saveDetail} (same value: '') - value : integer {4-04.system.saves.will.value} (8 different values) - 0 (x3) - 6 (x1) - 7 (x1) - 8 (x1) - 10 (x1) - 9 (x1) - 15 (x1) - 18 (x1) - [skills] : object {4-04.system.skills} - [acrobatics] : object {4-04.system.skills.acrobatics} - base : integer {4-04.system.skills.acrobatics.base} (same value: 9) - [arcana] : object {4-04.system.skills.arcana} - base : integer {4-04.system.skills.arcana.base} (4 different values) - 6 (x1) - 9 (x1) - 12 (x1) - 15 (x1) - [athletics] : object {4-04.system.skills.athletics} - base : integer {4-04.system.skills.athletics.base} (4 different values) - 10 (x2) - 7 (x1) - 8 (x1) - 14 (x1) - deception : object {4-04.system.skills.deception} - base : integer {4-04.system.skills.deception.base} (2 different values) - 13 (x1) - 17 (x1) - [intimidation] : object {4-04.system.skills.intimidation} - base : integer {4-04.system.skills.intimidation.base} (5 different values) - 8 (x1) - 6 (x1) - 9 (x1) - 13 (x1) - 17 (x1) - occultism : object {4-04.system.skills.occultism} - base : integer {4-04.system.skills.occultism.base} (2 different values) - 12 (x1) - 15 (x1) - religion : object {4-04.system.skills.religion} - base : integer {4-04.system.skills.religion.base} (2 different values) - 7 (x1) - 10 (x1) - [stealth] : object {4-04.system.skills.stealth} - base : integer {4-04.system.skills.stealth.base} (5 different values) - 9 (x1) - 5 (x1) - 10 (x1) - 12 (x1) - 13 (x1) - [special] : array {4-04.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {4-04.system.skills.stealth.special.[]} - base : integer {4-04.system.skills.stealth.special.[].base} (same value: 7) - label : string {4-04.system.skills.stealth.special.[].label} (same value: 'in rocky areas') - predicate : array {4-04.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {4-04.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:rocky') - [thievery] : object {4-04.system.skills.thievery} - base : integer {4-04.system.skills.thievery.base} (3 different values) - 9 (x1) - 10 (x1) - 13 (x1) - traits : object {4-04.system.traits} - rarity : string {4-04.system.traits.rarity} (4 different values) - 'rare' (x4) - 'uncommon' (x3) - 'unique' (x2) - 'common' (x1) - size : object {4-04.system.traits.size} - value : string {4-04.system.traits.size.value} (3 different values) - 'med' (x8) - 'sm' (x1) - 'lg' (x1) - value : array {4-04.system.traits.value} - Length: min=1 max=4 - Value type: string {4-04.system.traits.value.[]} (12 different values) - [creatureType] : string {4-04.system.creatureType} (same value: '') - [statusEffects] : array<> {4-04.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {4-04.type} (2 different values) - 'npc' (x7) - 'hazard' (x3) - [prototypeToken] : object {4-04.prototypeToken} - name : string {4-04.prototypeToken.name} (4 different values) - 'Death Drop' (x2) - 'Sounrel' (x2) - 'Quicksand' (x1) - 'Living Boulder' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/4-05.txt b/output/pf2e/packs/4-05.txt deleted file mode 100644 index 9392252..0000000 --- a/output/pf2e/packs/4-05.txt +++ /dev/null @@ -1,628 +0,0 @@ -4-05 -Different values: 6 -===================================== -object {4-05} - _id : string {4-05._id} (all different values) - folder : string {4-05.folder} (same value: 'vQbxYOYI8lRYPmtU') - img : string {4-05.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {4-05.items} - Length: min=3 max=25 - Value type: object {4-05.items.[]} - _id : string {4-05.items.[]._id} (68 different values) - img : string {4-05.items.[].img} (37 different values) - name : string {4-05.items.[].name} (53 different values) - sort : integer {4-05.items.[].sort} (25 different values) - system : object {4-05.items.[].system} - [actionType] : object {4-05.items.[].system.actionType} - value : string {4-05.items.[].system.actionType.value} (2 different values) - 'passive' (x16) - 'reaction' (x1) - [actions] : object {4-05.items.[].system.actions} - [value] : empty - [area] : object {4-05.items.[].system.area} - type : string {4-05.items.[].system.area.type} (3 different values) - 'emanation' (x2) - 'cone' (x2) - 'burst' (x2) - value : integer {4-05.items.[].system.area.value} (3 different values) - 60 (x2) - 15 (x2) - 5 (x2) - [attack] : object {4-05.items.[].system.attack} - value : string {4-05.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-05.items.[].system.attackEffects} - [custom] : string {4-05.items.[].system.attackEffects.custom} (same value: '') - value : array {4-05.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-05.items.[].system.attackEffects.value.[]} (same value: 'giant-centipede-venom') - [autoHeightenLevel] : object {4-05.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {4-05.items.[].system.baseItem} (all different values) - [bonus] : object {4-05.items.[].system.bonus} - value : integer {4-05.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {4-05.items.[].system.bonusDamage} - value : integer {4-05.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-05.items.[].system.bulk} - value : mixed - float {4-05.items.[].system.bulk.value} (same value: 0,1) - integer {4-05.items.[].system.bulk.value} (same value: 1) - [category] : string {4-05.items.[].system.category} (8 different values) - 'defensive' (x9) - 'interaction' (x5) - 'simple' (x4) - 'martial' (x3) - 'offensive' (x3) - 'advanced' (x1) - 'poison' (x1) - 'ammo' (x1) - [containerId] : empty - [damage] : object {4-05.items.[].system.damage} - [0] : object {4-05.items.[].system.damage.0} - applyMod : boolean {4-05.items.[].system.damage.0.applyMod} (2 different values) - True (x4) - False (x2) - [category] : empty - formula : string {4-05.items.[].system.damage.0.formula} (2 different values) - '0' (x4) - '2d4' (x2) - kinds : array {4-05.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-05.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-05.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-05.items.[].system.damage.0.type} (2 different values) - 'mental' (x4) - 'bludgeoning' (x2) - [damageType] : string {4-05.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x4) - 'piercing' (x4) - [dice] : integer {4-05.items.[].system.damage.dice} (same value: 1) - [die] : string {4-05.items.[].system.damage.die} (2 different values) - 'd6' (x7) - 'd4' (x1) - [damageRolls] : object {4-05.items.[].system.damageRolls} - [4jqnr0heq8dqkk8mf4ls] : object {4-05.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls} - damage : string {4-05.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damage} (same value: '1d8+2') - damageType : string {4-05.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damageType} (same value: 'slashing') - [b3apufn2tmkx7quye8hf] : object {4-05.items.[].system.damageRolls.b3apufn2tmkx7quye8hf} - damage : string {4-05.items.[].system.damageRolls.b3apufn2tmkx7quye8hf.damage} (same value: '1d6+2') - damageType : string {4-05.items.[].system.damageRolls.b3apufn2tmkx7quye8hf.damageType} (same value: 'bludgeoning') - [bkk34k1750mqc1j0q9gw8a] : object {4-05.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a} - damage : string {4-05.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a.damage} (same value: '1d6+2') - damageType : string {4-05.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a.damageType} (same value: 'bludgeoning') - [i34P6JZktFaoty7t] : object {4-05.items.[].system.damageRolls.i34P6JZktFaoty7t} - damage : string {4-05.items.[].system.damageRolls.i34P6JZktFaoty7t.damage} (2 different values) - '1d6+2' (x1) - '1d6+6' (x1) - damageType : string {4-05.items.[].system.damageRolls.i34P6JZktFaoty7t.damageType} (same value: 'bludgeoning') - [kipmtwodsed50rlt45qs] : object {4-05.items.[].system.damageRolls.kipmtwodsed50rlt45qs} - damage : string {4-05.items.[].system.damageRolls.kipmtwodsed50rlt45qs.damage} (same value: '1d6+2') - damageType : string {4-05.items.[].system.damageRolls.kipmtwodsed50rlt45qs.damageType} (same value: 'piercing') - [lhflr40jwajii990myjj] : object {4-05.items.[].system.damageRolls.lhflr40jwajii990myjj} - damage : string {4-05.items.[].system.damageRolls.lhflr40jwajii990myjj.damage} (same value: '1d6+2') - damageType : string {4-05.items.[].system.damageRolls.lhflr40jwajii990myjj.damageType} (same value: 'bludgeoning') - [mozdxc1pm9uwi7azully] : object {4-05.items.[].system.damageRolls.mozdxc1pm9uwi7azully} - damage : string {4-05.items.[].system.damageRolls.mozdxc1pm9uwi7azully.damage} (same value: '1d6+2') - damageType : string {4-05.items.[].system.damageRolls.mozdxc1pm9uwi7azully.damageType} (same value: 'piercing') - [ovuCCXZXeUHv0h7j] : object {4-05.items.[].system.damageRolls.ovuCCXZXeUHv0h7j} - damage : string {4-05.items.[].system.damageRolls.ovuCCXZXeUHv0h7j.damage} (same value: '1d4+2') - damageType : string {4-05.items.[].system.damageRolls.ovuCCXZXeUHv0h7j.damageType} (same value: 'piercing') - [pyoio657j4a0dgffveu5] : object {4-05.items.[].system.damageRolls.pyoio657j4a0dgffveu5} - damage : string {4-05.items.[].system.damageRolls.pyoio657j4a0dgffveu5.damage} (same value: '1d6') - damageType : string {4-05.items.[].system.damageRolls.pyoio657j4a0dgffveu5.damageType} (same value: 'piercing') - [rc2pibhk908donvaa47m] : object {4-05.items.[].system.damageRolls.rc2pibhk908donvaa47m} - damage : string {4-05.items.[].system.damageRolls.rc2pibhk908donvaa47m.damage} (same value: '1d6+2') - damageType : string {4-05.items.[].system.damageRolls.rc2pibhk908donvaa47m.damageType} (same value: 'bludgeoning') - [t22Q5UzX5rAzOkMZ] : object {4-05.items.[].system.damageRolls.t22Q5UzX5rAzOkMZ} - damage : string {4-05.items.[].system.damageRolls.t22Q5UzX5rAzOkMZ.damage} (2 different values) - '1d10+2' (x1) - '1d10+6' (x1) - damageType : string {4-05.items.[].system.damageRolls.t22Q5UzX5rAzOkMZ.damageType} (same value: 'bludgeoning') - [xvHEJ41TUjo5EA7F] : object {4-05.items.[].system.damageRolls.xvHEJ41TUjo5EA7F} - damage : string {4-05.items.[].system.damageRolls.xvHEJ41TUjo5EA7F.damage} (same value: '1d4+2') - damageType : string {4-05.items.[].system.damageRolls.xvHEJ41TUjo5EA7F.damageType} (same value: 'piercing') - description : object {4-05.items.[].system.description} - value : string {4-05.items.[].system.description.value} (48 different values) - [cost] : object {4-05.items.[].system.cost} - value : string {4-05.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-05.items.[].system.counteraction} (2 different values) - False (x29) - True (x2) - [defense] : object {4-05.items.[].system.defense} - save : object {4-05.items.[].system.defense.save} - basic : boolean {4-05.items.[].system.defense.save.basic} (2 different values) - False (x7) - True (x4) - statistic : string {4-05.items.[].system.defense.save.statistic} (3 different values) - 'will' (x7) - 'reflex' (x2) - 'fortitude' (x2) - [duration] : object {4-05.items.[].system.duration} - [sustained] : boolean {4-05.items.[].system.duration.sustained} (2 different values) - False (x24) - True (x7) - value : mixed - string {4-05.items.[].system.duration.value} (9 different values) - '' (x12) - '1 round' (x5) - '1 minute' (x4) - '10 minutes' (x2) - '1 hour' (x2) - 'until the start of your next turn' (x2) - 'unlimited' (x2) - 'until the next time you make your daily preparations' (x1) - 'see below' (x1) - integer {4-05.items.[].system.duration.value} (same value: 0) - [equipped] : object {4-05.items.[].system.equipped} - carryType : string {4-05.items.[].system.equipped.carryType} (2 different values) - 'worn' (x7) - 'held' (x6) - handsHeld : integer {4-05.items.[].system.equipped.handsHeld} (3 different values) - 1 (x9) - 0 (x3) - 2 (x1) - [invested] : empty - [group] : string {4-05.items.[].system.group} (5 different values) - 'club' (x4) - 'sword' (x2) - 'senses' (x2) - 'crossbow' (x1) - 'knife' (x1) - [hardness] : integer {4-05.items.[].system.hardness} (same value: 0) - [heightening] : object {4-05.items.[].system.heightening} - damage : object {4-05.items.[].system.heightening.damage} - 0 : string {4-05.items.[].system.heightening.damage.0} (2 different values) - '1d6' (x4) - '2d4' (x2) - interval : integer {4-05.items.[].system.heightening.interval} (2 different values) - 2 (x4) - 1 (x2) - type : string {4-05.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {4-05.items.[].system.hp} - max : integer {4-05.items.[].system.hp.max} (same value: 0) - value : integer {4-05.items.[].system.hp.value} (same value: 0) - [level] : object {4-05.items.[].system.level} - value : integer {4-05.items.[].system.level.value} (3 different values) - 1 (x29) - 0 (x12) - 2 (x3) - [location] : object {4-05.items.[].system.location} - [heightenedLevel] : integer {4-05.items.[].system.location.heightenedLevel} (2 different values) - 1 (x4) - 2 (x2) - [signature] : boolean {4-05.items.[].system.location.signature} (same value: True) - value : string {4-05.items.[].system.location.value} (5 different values) - 'V6QRaodIWo9GSTIf' (x14) - 'ECBmark63yV59X2C' (x11) - '7JKronzMIeoVdmyI' (x2) - 'u1eOXRbLwSvouuEB' (x2) - '4RGZH3m9ZdDasktz' (x2) - [material] : object {4-05.items.[].system.material} - [grade] : string {4-05.items.[].system.material.grade} (same value: 'low') - [type] : string {4-05.items.[].system.material.type} (same value: 'silver') - publication : object {4-05.items.[].system.publication} - license : string {4-05.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-05.items.[].system.publication.remaster} (same value: False) - title : string {4-05.items.[].system.publication.title} (4 different values) - 'Pathfinder Core Rulebook' (x43) - '' (x36) - 'Pathfinder Bestiary' (x6) - 'Pathfinder Advanced Player\'s Guide' (x2) - [mod] : object {4-05.items.[].system.mod} - value : integer {4-05.items.[].system.mod.value} (3 different values) - 9 (x1) - 8 (x1) - 10 (x1) - [overrides] : array<> {4-05.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {4-05.items.[].system.prepared} - [flexible] : boolean {4-05.items.[].system.prepared.flexible} (same value: False) - value : string {4-05.items.[].system.prepared.value} (4 different values) - 'focus' (x3) - 'prepared' (x2) - 'spontaneous' (x1) - 'innate' (x1) - [price] : object {4-05.items.[].system.price} - [per] : integer {4-05.items.[].system.price.per} (same value: 10) - value : object {4-05.items.[].system.price.value} - [gp] : integer {4-05.items.[].system.price.value.gp} (5 different values) - 3 (x2) - 1 (x2) - 2 (x1) - 5 (x1) - 4 (x1) - [sp] : integer {4-05.items.[].system.price.value.sp} (4 different values) - 1 (x2) - 9 (x2) - 8 (x1) - 2 (x1) - [proficiency] : object {4-05.items.[].system.proficiency} - value : integer {4-05.items.[].system.proficiency.value} (2 different values) - 1 (x4) - 0 (x3) - [proficient] : object {4-05.items.[].system.proficient} - value : integer {4-05.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {4-05.items.[].system.quantity} (4 different values) - 1 (x10) - 4 (x1) - 20 (x1) - 2 (x1) - [range] : mixed - object {4-05.items.[].system.range} - value : string {4-05.items.[].system.range.value} (all different values) - integer {4-05.items.[].system.range} (same value: 60) - [references] : object {4-05.items.[].system.references} - children : array<> {4-05.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {4-05.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {4-05.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {4-05.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [requirements] : string {4-05.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {4-05.items.[].system.rules} - [reload] : object {4-05.items.[].system.reload} - value : string {4-05.items.[].system.reload.value} (3 different values) - '' (x5) - '-' (x2) - '1' (x1) - [runes] : object {4-05.items.[].system.runes} - potency : integer {4-05.items.[].system.runes.potency} (2 different values) - 0 (x6) - 1 (x2) - property : array<> {4-05.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {4-05.items.[].system.runes.striking} (2 different values) - 0 (x7) - 1 (x1) - [showSlotlessLevels] : object {4-05.items.[].system.showSlotlessLevels} - value : boolean {4-05.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {4-05.items.[].system.size} (same value: 'med') - [slots] : object {4-05.items.[].system.slots} - [slot0] : object {4-05.items.[].system.slots.slot0} - max : integer {4-05.items.[].system.slots.slot0.max} (same value: 3) - prepared : array {4-05.items.[].system.slots.slot0.prepared} - Length: min=3 max=3 - Value type: object {4-05.items.[].system.slots.slot0.prepared.[]} - id : string {4-05.items.[].system.slots.slot0.prepared.[].id} (3 different values) - '6FcGSgVmu1FJFqzo' (x2) - '3RFfHj2hOEmatv4M' (x2) - 'qcbErCSAm37cFIfb' (x2) - [slot1] : object {4-05.items.[].system.slots.slot1} - max : integer {4-05.items.[].system.slots.slot1.max} (same value: 3) - [value] : integer {4-05.items.[].system.slots.slot1.value} (same value: 3) - prepared : array {4-05.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {4-05.items.[].system.slots.slot1.prepared.[]} - id : string {4-05.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'muYCAMAq5REruHjF' (x2) - 'igUoroibn3wivdFl' (x2) - 'RigwDVqCsWBIBRo3' (x2) - [slot2] : object {4-05.items.[].system.slots.slot2} - max : integer {4-05.items.[].system.slots.slot2.max} (2 different values) - 1 (x2) - 2 (x1) - [value] : integer {4-05.items.[].system.slots.slot2.value} (same value: 2) - prepared : array {4-05.items.[].system.slots.slot2.prepared} - Length: min=1 max=1 - Value type: object {4-05.items.[].system.slots.slot2.prepared.[]} - id : string {4-05.items.[].system.slots.slot2.prepared.[].id} (same value: 'IlikoB6sxmXhmpTZ') - [slug] : string {4-05.items.[].system.slug} (35 different values) - [spelldc] : object {4-05.items.[].system.spelldc} - dc : integer {4-05.items.[].system.spelldc.dc} (4 different values) - 20 (x3) - 18 (x2) - 19 (x1) - 17 (x1) - [mod] : integer {4-05.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-05.items.[].system.spelldc.value} (3 different values) - 10 (x4) - 12 (x2) - 9 (x1) - [splashDamage] : object {4-05.items.[].system.splashDamage} - [value] : integer {4-05.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {4-05.items.[].system.stackGroup} (same value: 'bolts') - [target] : object {4-05.items.[].system.target} - value : string {4-05.items.[].system.target.value} (7 different values) - '' (x15) - '1 creature' (x9) - '1 spell effect or unattended magic item' (x2) - '1 creature or object' (x2) - '1 unattended object of light Bulk or less' (x1) - '1 object of 3 bulk or less' (x1) - '1 object (cook, lift, or tidy only)' (x1) - [time] : object {4-05.items.[].system.time} - value : string {4-05.items.[].system.time.value} (5 different values) - '2' (x22) - '1' (x6) - 'reaction' (x1) - '1 minute' (x1) - '3' (x1) - [tradition] : object {4-05.items.[].system.tradition} - value : string {4-05.items.[].system.tradition.value} (2 different values) - 'arcane' (x4) - 'occult' (x3) - [traits] : object {4-05.items.[].system.traits} - rarity : string {4-05.items.[].system.traits.rarity} (2 different values) - 'common' (x69) - 'uncommon' (x6) - [traditions] : array {4-05.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {4-05.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x27) - 'occult' (x25) - 'divine' (x15) - 'primal' (x9) - value : array {4-05.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {4-05.items.[].system.traits.value.[]} (42 different values) - [usage] : object {4-05.items.[].system.usage} - value : string {4-05.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x12) - 'held-in-two-hands' (x1) - [uses] : object {4-05.items.[].system.uses} - autoDestroy : boolean {4-05.items.[].system.uses.autoDestroy} (same value: True) - max : integer {4-05.items.[].system.uses.max} (same value: 1) - value : integer {4-05.items.[].system.uses.value} (same value: 1) - [value] : object {4-05.items.[].system.value} - isValued : boolean {4-05.items.[].system.value.isValued} (same value: False) - [value] : empty - [weaponType] : object {4-05.items.[].system.weaponType} - value : string {4-05.items.[].system.weaponType.value} (2 different values) - 'melee' (x11) - 'ranged' (x3) - type : string {4-05.items.[].type} (9 different values) - 'spell' (x31) - 'action' (x17) - 'melee' (x14) - 'weapon' (x8) - 'spellcastingEntry' (x7) - 'equipment' (x3) - 'lore' (x3) - 'consumable' (x2) - 'condition' (x2) - [_stats] : object {4-05.items.[]._stats} - compendiumSource : string {4-05.items.[]._stats.compendiumSource} (34 different values) - [flags] : object {4-05.items.[].flags} - pf2e : object {4-05.items.[].flags.pf2e} - linkedWeapon : string {4-05.items.[].flags.pf2e.linkedWeapon} (7 different values) - '7vuGsKs2Xq5FsUyw' (x2) - 'cgtff3WRtQEkZHch' (x2) - 'BIPYcj54XnRTMVwW' (x2) - 'qsfDoyUE4pcmDvP5' (x1) - 'RNVHled1NMn8VlSQ' (x1) - '7s6KDdl3oF2Jorsu' (x1) - 'p2gclHAd9Ei4IUot' (x1) - name : string {4-05.name} (all different values) - system : object {4-05.system} - abilities : object {4-05.system.abilities} - cha : object {4-05.system.abilities.cha} - mod : integer {4-05.system.abilities.cha.mod} (4 different values) - 1 (x2) - -2 (x2) - -5 (x1) - 4 (x1) - con : object {4-05.system.abilities.con} - mod : integer {4-05.system.abilities.con.mod} (5 different values) - 1 (x2) - 4 (x1) - 0 (x1) - 3 (x1) - 2 (x1) - dex : object {4-05.system.abilities.dex} - mod : integer {4-05.system.abilities.dex.mod} (4 different values) - 3 (x2) - 1 (x2) - 0 (x1) - 4 (x1) - int : object {4-05.system.abilities.int} - mod : integer {4-05.system.abilities.int.mod} (5 different values) - 3 (x2) - -5 (x1) - 2 (x1) - 0 (x1) - 1 (x1) - str : object {4-05.system.abilities.str} - mod : integer {4-05.system.abilities.str.mod} (3 different values) - 2 (x2) - 0 (x2) - 4 (x2) - wis : object {4-05.system.abilities.wis} - mod : integer {4-05.system.abilities.wis.mod} (5 different values) - 3 (x2) - 0 (x1) - 1 (x1) - -1 (x1) - 2 (x1) - attributes : object {4-05.system.attributes} - ac : object {4-05.system.attributes.ac} - details : string {4-05.system.attributes.ac.details} (2 different values) - '' (x5) - '(11 when broken); construct armor' (x1) - value : integer {4-05.system.attributes.ac.value} (4 different values) - 18 (x3) - 15 (x1) - 19 (x1) - 16 (x1) - allSaves : object {4-05.system.attributes.allSaves} - value : string {4-05.system.attributes.allSaves.value} (same value: '') - [hardness] : object {4-05.system.attributes.hardness} - value : integer {4-05.system.attributes.hardness.value} (same value: 3) - hp : object {4-05.system.attributes.hp} - details : string {4-05.system.attributes.hp.details} (same value: '') - max : integer {4-05.system.attributes.hp.max} (all different values) - temp : integer {4-05.system.attributes.hp.temp} (same value: 0) - value : integer {4-05.system.attributes.hp.value} (all different values) - [immunities] : array {4-05.system.attributes.immunities} - Length: min=0 max=2 - Value type: object {4-05.system.attributes.immunities.[]} - type : string {4-05.system.attributes.immunities.[].type} (2 different values) - 'auditory' (x2) - 'magic' (x2) - speed : object {4-05.system.attributes.speed} - otherSpeeds : array<> {4-05.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {4-05.system.attributes.speed.value} (2 different values) - 20 (x4) - 25 (x2) - [resistances] : array {4-05.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {4-05.system.attributes.resistances.[]} - exceptions : array {4-05.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {4-05.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') - type : string {4-05.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {4-05.system.attributes.resistances.[].value} (same value: 5) - [weaknesses] : array {4-05.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {4-05.system.attributes.weaknesses.[]} - type : string {4-05.system.attributes.weaknesses.[].type} (same value: 'vulnerable-to-sunlight') - value : integer {4-05.system.attributes.weaknesses.[].value} (same value: 0) - details : object {4-05.system.details} - blurb : string {4-05.system.details.blurb} (2 different values) - '' (x5) - 'Variant animated armor' (x1) - languages : object {4-05.system.details.languages} - details : string {4-05.system.details.languages.details} (same value: '') - value : array {4-05.system.details.languages.value} - Length: min=0 max=3 - Value type: string {4-05.system.details.languages.value.[]} (5 different values) - 'common' (x4) - 'empyrean' (x2) - 'requian' (x2) - 'aklo' (x1) - 'sakvroth' (x1) - level : object {4-05.system.details.level} - value : integer {4-05.system.details.level.value} (3 different values) - 1 (x2) - 3 (x2) - 2 (x2) - privateNotes : string {4-05.system.details.privateNotes} (same value: '') - publicNotes : string {4-05.system.details.publicNotes} (5 different values) - publication : object {4-05.system.details.publication} - license : string {4-05.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-05.system.details.publication.remaster} (same value: False) - title : string {4-05.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-05: The Arclord who Never Was') - initiative : object {4-05.system.initiative} - statistic : string {4-05.system.initiative.statistic} (same value: 'perception') - perception : object {4-05.system.perception} - details : string {4-05.system.perception.details} (same value: '') - mod : integer {4-05.system.perception.mod} (4 different values) - 5 (x3) - 6 (x1) - 7 (x1) - 9 (x1) - senses : array {4-05.system.perception.senses} - Length: min=0 max=1 - Value type: object {4-05.system.perception.senses.[]} - type : string {4-05.system.perception.senses.[].type} (2 different values) - 'darkvision' (x4) - 'low-light-vision' (x1) - resources : object {4-05.system.resources} - [focus] : object {4-05.system.resources.focus} - max : integer {4-05.system.resources.focus.max} (same value: 1) - value : integer {4-05.system.resources.focus.value} (same value: 1) - saves : object {4-05.system.saves} - fortitude : object {4-05.system.saves.fortitude} - saveDetail : string {4-05.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-05.system.saves.fortitude.value} (4 different values) - 7 (x3) - 5 (x1) - 10 (x1) - 12 (x1) - reflex : object {4-05.system.saves.reflex} - saveDetail : string {4-05.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-05.system.saves.reflex.value} (5 different values) - 8 (x2) - 5 (x1) - 10 (x1) - 4 (x1) - 6 (x1) - will : object {4-05.system.saves.will} - saveDetail : string {4-05.system.saves.will.saveDetail} (same value: '') - value : integer {4-05.system.saves.will.value} (5 different values) - 3 (x2) - 10 (x1) - 7 (x1) - 5 (x1) - 9 (x1) - skills : object {4-05.system.skills} - [acrobatics] : object {4-05.system.skills.acrobatics} - base : integer {4-05.system.skills.acrobatics.base} (2 different values) - 8 (x2) - 6 (x1) - [arcana] : object {4-05.system.skills.arcana} - base : integer {4-05.system.skills.arcana.base} (2 different values) - 7 (x1) - 9 (x1) - [athletics] : object {4-05.system.skills.athletics} - base : integer {4-05.system.skills.athletics.base} (3 different values) - 8 (x1) - 5 (x1) - 7 (x1) - [deception] : object {4-05.system.skills.deception} - base : integer {4-05.system.skills.deception.base} (2 different values) - 11 (x1) - 6 (x1) - [diplomacy] : object {4-05.system.skills.diplomacy} - base : integer {4-05.system.skills.diplomacy.base} (same value: 9) - [medicine] : object {4-05.system.skills.medicine} - base : integer {4-05.system.skills.medicine.base} (3 different values) - 3 (x1) - 5 (x1) - 7 (x1) - [occultism] : object {4-05.system.skills.occultism} - base : integer {4-05.system.skills.occultism.base} (same value: 7) - [performance] : object {4-05.system.skills.performance} - base : integer {4-05.system.skills.performance.base} (same value: 11) - [religion] : object {4-05.system.skills.religion} - base : integer {4-05.system.skills.religion.base} (2 different values) - 7 (x1) - 9 (x1) - [society] : object {4-05.system.skills.society} - base : integer {4-05.system.skills.society.base} (2 different values) - 7 (x1) - 4 (x1) - [stealth] : object {4-05.system.skills.stealth} - base : integer {4-05.system.skills.stealth.base} (same value: 8) - [thievery] : object {4-05.system.skills.thievery} - base : integer {4-05.system.skills.thievery.base} (2 different values) - 8 (x2) - 6 (x1) - traits : object {4-05.system.traits} - rarity : string {4-05.system.traits.rarity} (3 different values) - 'uncommon' (x2) - 'common' (x2) - 'unique' (x2) - size : object {4-05.system.traits.size} - value : string {4-05.system.traits.size.value} (2 different values) - 'med' (x5) - 'sm' (x1) - value : array {4-05.system.traits.value} - Length: min=2 max=4 - Value type: string {4-05.system.traits.value.[]} (10 different values) - 'construct' (x3) - 'evil' (x3) - 'humanoid' (x3) - 'chaotic' (x2) - 'golem' (x2) - 'good' (x2) - 'mindless' (x1) - 'human' (x1) - 'dero' (x1) - 'skulk' (x1) - type : string {4-05.type} (same value: 'npc') - [prototypeToken] : object {4-05.prototypeToken} - name : string {4-05.prototypeToken.name} (3 different values) - 'Charlatan' (x1) - 'Dero Stalker' (x1) - 'Skulk' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/4-06.txt b/output/pf2e/packs/4-06.txt deleted file mode 100644 index ffd81ef..0000000 --- a/output/pf2e/packs/4-06.txt +++ /dev/null @@ -1,564 +0,0 @@ -4-06 -Different values: 9 -===================================== -object {4-06} - _id : string {4-06._id} (all different values) - folder : string {4-06.folder} (same value: 'htyklmuU1i5to9hi') - img : string {4-06.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {4-06.items} - Length: min=6 max=9 - Value type: object {4-06.items.[]} - _id : string {4-06.items.[]._id} (47 different values) - img : string {4-06.items.[].img} (11 different values) - name : string {4-06.items.[].name} (35 different values) - sort : integer {4-06.items.[].sort} (all different values) - system : object {4-06.items.[].system} - [actionType] : object {4-06.items.[].system.actionType} - value : string {4-06.items.[].system.actionType.value} (3 different values) - 'action' (x19) - 'passive' (x10) - 'reaction' (x4) - [actions] : object {4-06.items.[].system.actions} - [value] : integer {4-06.items.[].system.actions.value} (2 different values) - 1 (x10) - 2 (x9) - [attack] : object {4-06.items.[].system.attack} - value : string {4-06.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-06.items.[].system.attackEffects} - [custom] : string {4-06.items.[].system.attackEffects.custom} (same value: '') - value : array {4-06.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {4-06.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x4) - 'corrosive-touch' (x1) - rules : ignored (Foundry rules object) {4-06.items.[].system.rules} - [autoHeightenLevel] : object {4-06.items.[].system.autoHeightenLevel} - value : integer {4-06.items.[].system.autoHeightenLevel.value} (same value: 4) - [bonus] : object {4-06.items.[].system.bonus} - value : integer {4-06.items.[].system.bonus.value} (all different values) - [bulk] : object {4-06.items.[].system.bulk} - value : integer {4-06.items.[].system.bulk.value} (2 different values) - 1 (x2) - 2 (x2) - [damageRolls] : object {4-06.items.[].system.damageRolls} - [0] : object {4-06.items.[].system.damageRolls.0} - damage : string {4-06.items.[].system.damageRolls.0.damage} (6 different values) - '2d10+6' (x1) - '2d6+6' (x1) - '1d10+9' (x1) - '1d8+9' (x1) - '2d10+9' (x1) - '2d6+9' (x1) - damageType : string {4-06.items.[].system.damageRolls.0.damageType} (3 different values) - 'force' (x2) - 'piercing' (x2) - 'bludgeoning' (x2) - [5fcLz5SeVDrdpQvi] : object {4-06.items.[].system.damageRolls.5fcLz5SeVDrdpQvi} - damage : string {4-06.items.[].system.damageRolls.5fcLz5SeVDrdpQvi.damage} (same value: '1d6+6') - damageType : string {4-06.items.[].system.damageRolls.5fcLz5SeVDrdpQvi.damageType} (same value: 'piercing') - [6xkwe0kwnpbd9cc44qjd] : object {4-06.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd} - damage : string {4-06.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damage} (2 different values) - '2d6+6' (x1) - '2d8+8' (x1) - damageType : string {4-06.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damageType} (same value: 'slashing') - [85oNZAAdpqJbHNus] : object {4-06.items.[].system.damageRolls.85oNZAAdpqJbHNus} - damage : string {4-06.items.[].system.damageRolls.85oNZAAdpqJbHNus.damage} (2 different values) - '2d10+4' (x1) - '2d12+6' (x1) - damageType : string {4-06.items.[].system.damageRolls.85oNZAAdpqJbHNus.damageType} (same value: 'void') - [C3dto96p0HYSkag5] : object {4-06.items.[].system.damageRolls.C3dto96p0HYSkag5} - damage : string {4-06.items.[].system.damageRolls.C3dto96p0HYSkag5.damage} (2 different values) - '1d6' (x1) - '1d10' (x1) - damageType : string {4-06.items.[].system.damageRolls.C3dto96p0HYSkag5.damageType} (same value: 'void') - [EsT0tpcavz8ucnUA] : object {4-06.items.[].system.damageRolls.EsT0tpcavz8ucnUA} - damage : string {4-06.items.[].system.damageRolls.EsT0tpcavz8ucnUA.damage} (same value: '1d6+6') - damageType : string {4-06.items.[].system.damageRolls.EsT0tpcavz8ucnUA.damageType} (same value: 'piercing') - [RdiTetkeosVFLOFa] : object {4-06.items.[].system.damageRolls.RdiTetkeosVFLOFa} - damage : string {4-06.items.[].system.damageRolls.RdiTetkeosVFLOFa.damage} (2 different values) - '2d12' (x1) - '3d8' (x1) - damageType : string {4-06.items.[].system.damageRolls.RdiTetkeosVFLOFa.damageType} (same value: 'piercing') - [WeQXYwiyWClPILzk] : object {4-06.items.[].system.damageRolls.WeQXYwiyWClPILzk} - damage : string {4-06.items.[].system.damageRolls.WeQXYwiyWClPILzk.damage} (2 different values) - '2d12' (x1) - '3d8' (x1) - damageType : string {4-06.items.[].system.damageRolls.WeQXYwiyWClPILzk.damageType} (same value: 'bludgeoning') - ffa7g2lvf7jv6gjy1fer : object {4-06.items.[].system.damageRolls.ffa7g2lvf7jv6gjy1fer} - damage : string {4-06.items.[].system.damageRolls.ffa7g2lvf7jv6gjy1fer.damage} (same value: '2d4') - damageType : string {4-06.items.[].system.damageRolls.ffa7g2lvf7jv6gjy1fer.damageType} (same value: 'acid') - [gceh08woazdfo2apk775] : object {4-06.items.[].system.damageRolls.gceh08woazdfo2apk775} - damage : string {4-06.items.[].system.damageRolls.gceh08woazdfo2apk775.damage} (same value: '2d6') - damageType : string {4-06.items.[].system.damageRolls.gceh08woazdfo2apk775.damageType} (same value: 'acid') - lde52fl5xq95jsxliaa6 : object {4-06.items.[].system.damageRolls.lde52fl5xq95jsxliaa6} - damage : string {4-06.items.[].system.damageRolls.lde52fl5xq95jsxliaa6.damage} (same value: '1d8+7') - damageType : string {4-06.items.[].system.damageRolls.lde52fl5xq95jsxliaa6.damageType} (same value: 'bludgeoning') - [qaljyEZ4SVfHDcTj] : object {4-06.items.[].system.damageRolls.qaljyEZ4SVfHDcTj} - damage : string {4-06.items.[].system.damageRolls.qaljyEZ4SVfHDcTj.damage} (2 different values) - '2d12' (x1) - '3d8' (x1) - damageType : string {4-06.items.[].system.damageRolls.qaljyEZ4SVfHDcTj.damageType} (same value: 'slashing') - [sAsd0MkPp4DJkVZF] : object {4-06.items.[].system.damageRolls.sAsd0MkPp4DJkVZF} - damage : string {4-06.items.[].system.damageRolls.sAsd0MkPp4DJkVZF.damage} (same value: '2d6+6') - damageType : string {4-06.items.[].system.damageRolls.sAsd0MkPp4DJkVZF.damageType} (same value: 'piercing') - [w9e1yTUAV1T10xo1] : object {4-06.items.[].system.damageRolls.w9e1yTUAV1T10xo1} - damage : string {4-06.items.[].system.damageRolls.w9e1yTUAV1T10xo1.damage} (same value: '1d6') - damageType : string {4-06.items.[].system.damageRolls.w9e1yTUAV1T10xo1.damageType} (same value: 'void') - [woExyNPf3OGfAFcY] : object {4-06.items.[].system.damageRolls.woExyNPf3OGfAFcY} - damage : string {4-06.items.[].system.damageRolls.woExyNPf3OGfAFcY.damage} (same value: '2d6+6') - damageType : string {4-06.items.[].system.damageRolls.woExyNPf3OGfAFcY.damageType} (same value: 'piercing') - [xsj02u4j38c3jdz4ek55] : object {4-06.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55} - damage : string {4-06.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55.damage} (same value: '2d8+7') - damageType : string {4-06.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55.damageType} (same value: 'bludgeoning') - description : object {4-06.items.[].system.description} - value : string {4-06.items.[].system.description.value} (33 different values) - [baseItem] : string {4-06.items.[].system.baseItem} (2 different values) - 'spear' (x2) - 'halberd' (x2) - [bonusDamage] : object {4-06.items.[].system.bonusDamage} - value : integer {4-06.items.[].system.bonusDamage.value} (same value: 0) - [category] : string {4-06.items.[].system.category} (5 different values) - 'offensive' (x20) - 'defensive' (x9) - 'interaction' (x4) - 'simple' (x2) - 'martial' (x2) - [containerId] : empty - [equipped] : object {4-06.items.[].system.equipped} - carryType : string {4-06.items.[].system.equipped.carryType} (same value: 'held') - handsHeld : integer {4-06.items.[].system.equipped.handsHeld} (2 different values) - 1 (x2) - 2 (x2) - [invested] : empty - [group] : string {4-06.items.[].system.group} (2 different values) - 'spear' (x2) - 'polearm' (x2) - [hardness] : integer {4-06.items.[].system.hardness} (same value: 0) - [hp] : object {4-06.items.[].system.hp} - max : integer {4-06.items.[].system.hp.max} (same value: 0) - value : integer {4-06.items.[].system.hp.value} (same value: 0) - [material] : object {4-06.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {4-06.items.[].system.price} - value : object {4-06.items.[].system.price.value} - [sp] : integer {4-06.items.[].system.price.value.sp} (same value: 1) - gp : integer {4-06.items.[].system.price.value.gp} (same value: 2) - publication : object {4-06.items.[].system.publication} - license : string {4-06.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-06.items.[].system.publication.remaster} (same value: False) - title : string {4-06.items.[].system.publication.title} (3 different values) - '' (x47) - 'Pathfinder Bestiary' (x9) - 'Pathfinder Core Rulebook' (x7) - [quantity] : integer {4-06.items.[].system.quantity} (same value: 1) - [reload] : object {4-06.items.[].system.reload} - value : string {4-06.items.[].system.reload.value} (2 different values) - '-' (x2) - '' (x2) - [runes] : object {4-06.items.[].system.runes} - potency : integer {4-06.items.[].system.runes.potency} (2 different values) - 1 (x3) - 0 (x1) - property : array<> {4-06.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {4-06.items.[].system.runes.striking} (2 different values) - 0 (x2) - 1 (x2) - [size] : string {4-06.items.[].system.size} (same value: 'med') - traits : object {4-06.items.[].system.traits} - rarity : string {4-06.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {4-06.items.[].system.traits.traditions} - Length: min=2 max=2 - Value type: string {4-06.items.[].system.traits.traditions.[]} (2 different values) - 'arcane' (x3) - 'primal' (x3) - value : array {4-06.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {4-06.items.[].system.traits.value.[]} (24 different values) - [area] : object {4-06.items.[].system.area} - type : string {4-06.items.[].system.area.type} (same value: 'burst') - value : integer {4-06.items.[].system.area.value} (same value: 20) - [cost] : object {4-06.items.[].system.cost} - value : string {4-06.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-06.items.[].system.counteraction} (same value: False) - [damage] : object {4-06.items.[].system.damage} - [0] : object {4-06.items.[].system.damage.0} - applyMod : boolean {4-06.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {4-06.items.[].system.damage.0.formula} (3 different values) - '6d6' (x1) - '3d6' (x1) - '2d4' (x1) - kinds : array {4-06.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-06.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-06.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-06.items.[].system.damage.0.type} (same value: 'fire') - damageType : string {4-06.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {4-06.items.[].system.damage.dice} (same value: 1) - die : string {4-06.items.[].system.damage.die} (2 different values) - 'd6' (x2) - 'd10' (x2) - [defense] : object {4-06.items.[].system.defense} - save : object {4-06.items.[].system.defense.save} - basic : boolean {4-06.items.[].system.defense.save.basic} (2 different values) - True (x1) - False (x1) - statistic : string {4-06.items.[].system.defense.save.statistic} (same value: 'reflex') - [duration] : object {4-06.items.[].system.duration} - sustained : boolean {4-06.items.[].system.duration.sustained} (2 different values) - False (x2) - True (x1) - value : string {4-06.items.[].system.duration.value} (2 different values) - '' (x2) - '1 minute' (x1) - [heightening] : object {4-06.items.[].system.heightening} - damage : object {4-06.items.[].system.heightening.damage} - 0 : string {4-06.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x1) - '1d6' (x1) - '1d4' (x1) - interval : integer {4-06.items.[].system.heightening.interval} (same value: 1) - type : string {4-06.items.[].system.heightening.type} (same value: 'interval') - [level] : object {4-06.items.[].system.level} - value : integer {4-06.items.[].system.level.value} (4 different values) - 0 (x4) - 3 (x1) - 2 (x1) - 1 (x1) - [location] : object {4-06.items.[].system.location} - [heightenedLevel] : integer {4-06.items.[].system.location.heightenedLevel} (2 different values) - 3 (x1) - 2 (x1) - value : string {4-06.items.[].system.location.value} (same value: 'DqllMZa6Ja60FhmJ') - [prepared] : object {4-06.items.[].system.prepared} - value : string {4-06.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {4-06.items.[].system.proficiency} - value : integer {4-06.items.[].system.proficiency.value} (same value: 1) - [range] : object {4-06.items.[].system.range} - value : string {4-06.items.[].system.range.value} (2 different values) - '30 feet' (x2) - '500 feet' (x1) - [requirements] : string {4-06.items.[].system.requirements} (same value: '') - [showSlotlessLevels] : object {4-06.items.[].system.showSlotlessLevels} - value : boolean {4-06.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {4-06.items.[].system.slots} - [slug] : string {4-06.items.[].system.slug} (all different values) - [spelldc] : object {4-06.items.[].system.spelldc} - dc : integer {4-06.items.[].system.spelldc.dc} (same value: 25) - value : integer {4-06.items.[].system.spelldc.value} (same value: 17) - [splashDamage] : object {4-06.items.[].system.splashDamage} - value : integer {4-06.items.[].system.splashDamage.value} (same value: 0) - [target] : object {4-06.items.[].system.target} - value : string {4-06.items.[].system.target.value} (2 different values) - '' (x2) - '1 creature' (x1) - [time] : object {4-06.items.[].system.time} - value : string {4-06.items.[].system.time.value} (same value: '2') - [tradition] : object {4-06.items.[].system.tradition} - value : string {4-06.items.[].system.tradition.value} (same value: 'arcane') - [usage] : object {4-06.items.[].system.usage} - value : string {4-06.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x2) - 'held-in-two-hands' (x2) - [weaponType] : object {4-06.items.[].system.weaponType} - value : string {4-06.items.[].system.weaponType.value} (2 different values) - 'melee' (x13) - 'ranged' (x9) - type : string {4-06.items.[].type} (5 different values) - 'action' (x33) - 'melee' (x22) - 'weapon' (x4) - 'spell' (x3) - 'spellcastingEntry' (x1) - [_stats] : object {4-06.items.[]._stats} - compendiumSource : string {4-06.items.[]._stats.compendiumSource} (10 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x4) - 'Compendium.pf2e.equipment-srd.Item.tOhoGvmCMw4JpWcS' (x2) - 'Compendium.pf2e.equipment-srd.Item.dgWxsYm0DWHb27h6' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.hFtNbo1LKYCoDy2O' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.g26YiEIfSHCpLocV' (x2) - 'Compendium.pf2e.spells-srd.Item.sxQZ6yqTn0czJxVd' (x1) - 'Compendium.pf2e.spells-srd.Item.2ZdHjnpEQJuqOYSG' (x1) - 'Compendium.pf2e.spells-srd.Item.O9w7r4BKgPogYDDe' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.zU3Ovaet4xQ5Gmvy' (x1) - 'Actor.neAEB3E1yECRRmEv.Item.3bBspnRqJCqpS3uk' (x1) - [flags] : object {4-06.items.[].flags} - pf2e : object {4-06.items.[].flags.pf2e} - linkedWeapon : string {4-06.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'pI4pPGaY3GARR6UC' (x2) - 'gC2mAgLfUgZBDRgZ' (x2) - '0zFvRc93Gl6eANug' (x2) - name : string {4-06.name} (all different values) - system : object {4-06.system} - abilities : object {4-06.system.abilities} - cha : object {4-06.system.abilities.cha} - mod : integer {4-06.system.abilities.cha.mod} (5 different values) - -5 (x5) - 5 (x1) - 6 (x1) - 0 (x1) - 3 (x1) - con : object {4-06.system.abilities.con} - mod : integer {4-06.system.abilities.con.mod} (6 different values) - 6 (x2) - 4 (x2) - 5 (x2) - 1 (x1) - 2 (x1) - 7 (x1) - dex : object {4-06.system.abilities.dex} - mod : integer {4-06.system.abilities.dex.mod} (6 different values) - 4 (x2) - 2 (x2) - -5 (x2) - 5 (x1) - 6 (x1) - 3 (x1) - int : object {4-06.system.abilities.int} - mod : integer {4-06.system.abilities.int.mod} (4 different values) - -5 (x5) - -2 (x2) - -1 (x1) - 0 (x1) - str : object {4-06.system.abilities.str} - mod : integer {4-06.system.abilities.str.mod} (4 different values) - 4 (x3) - 2 (x2) - 7 (x2) - 6 (x2) - wis : object {4-06.system.abilities.wis} - mod : integer {4-06.system.abilities.wis.mod} (5 different values) - 0 (x3) - 2 (x2) - 3 (x2) - 4 (x1) - 5 (x1) - attributes : object {4-06.system.attributes} - ac : object {4-06.system.attributes.ac} - details : string {4-06.system.attributes.ac.details} (same value: '') - value : integer {4-06.system.attributes.ac.value} (7 different values) - 22 (x2) - 25 (x2) - 28 (x1) - 27 (x1) - 30 (x1) - 14 (x1) - 12 (x1) - allSaves : object {4-06.system.attributes.allSaves} - value : string {4-06.system.attributes.allSaves.value} (same value: '') - hp : object {4-06.system.attributes.hp} - details : string {4-06.system.attributes.hp.details} (same value: '') - max : integer {4-06.system.attributes.hp.max} (7 different values) - 115 (x2) - 150 (x2) - 105 (x1) - 140 (x1) - 55 (x1) - 95 (x1) - 165 (x1) - temp : integer {4-06.system.attributes.hp.temp} (same value: 0) - value : integer {4-06.system.attributes.hp.value} (7 different values) - 115 (x2) - 150 (x2) - 105 (x1) - 140 (x1) - 55 (x1) - 95 (x1) - 165 (x1) - [immunities] : array {4-06.system.attributes.immunities} - Length: min=0 max=13 - Value type: object {4-06.system.attributes.immunities.[]} - type : string {4-06.system.attributes.immunities.[].type} (21 different values) - speed : object {4-06.system.attributes.speed} - [details] : string {4-06.system.attributes.speed.details} (same value: 'suction') - otherSpeeds : array {4-06.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {4-06.system.attributes.speed.otherSpeeds.[]} - type : string {4-06.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x3) - 'climb' (x2) - value : integer {4-06.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 60 (x2) - 40 (x1) - 20 (x1) - 10 (x1) - value : integer {4-06.system.attributes.speed.value} (4 different values) - 20 (x5) - 25 (x2) - 0 (x1) - 15 (x1) - [resistances] : array {4-06.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {4-06.system.attributes.resistances.[]} - exceptions : array {4-06.system.attributes.resistances.[].exceptions} - Length: min=2 max=2 - Value type: string {4-06.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x4) - 'orichalcum' (x4) - type : string {4-06.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {4-06.system.attributes.resistances.[].value} (2 different values) - 5 (x3) - 7 (x1) - [weaknesses] : array {4-06.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {4-06.system.attributes.weaknesses.[]} - type : string {4-06.system.attributes.weaknesses.[].type} (2 different values) - 'electricity' (x4) - 'orichalcum' (x4) - value : integer {4-06.system.attributes.weaknesses.[].value} (2 different values) - 5 (x6) - 7 (x2) - details : object {4-06.system.details} - blurb : string {4-06.system.details.blurb} (6 different values) - 'Variant harpy' (x2) - '' (x2) - 'Variant clockwork soldier' (x2) - 'Variant roiling incant' (x1) - 'Variant black pudding' (x1) - 'Variant ochre jelly' (x1) - languages : object {4-06.system.details.languages} - details : string {4-06.system.details.languages.details} (same value: '') - value : array {4-06.system.details.languages.value} - Length: min=0 max=1 - Value type: string {4-06.system.details.languages.value.[]} (same value: 'common') - level : object {4-06.system.details.level} - value : integer {4-06.system.details.level.value} (5 different values) - 7 (x4) - 5 (x2) - 9 (x1) - 8 (x1) - 10 (x1) - privateNotes : string {4-06.system.details.privateNotes} (same value: '') - publicNotes : string {4-06.system.details.publicNotes} (5 different values) - publication : object {4-06.system.details.publication} - license : string {4-06.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-06.system.details.publication.remaster} (same value: False) - title : string {4-06.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-06: Signal from the Electric Laboratory') - initiative : object {4-06.system.initiative} - statistic : string {4-06.system.initiative.statistic} (same value: 'perception') - perception : object {4-06.system.perception} - details : string {4-06.system.perception.details} (same value: '') - mod : integer {4-06.system.perception.mod} (8 different values) - 18 (x2) - 12 (x1) - 15 (x1) - 11 (x1) - 14 (x1) - 21 (x1) - 9 (x1) - 7 (x1) - senses : array {4-06.system.perception.senses} - Length: min=0 max=1 - Value type: object {4-06.system.perception.senses.[]} - acuity : string {4-06.system.perception.senses.[].acuity} (same value: 'precise') - range : integer {4-06.system.perception.senses.[].range} (same value: 60) - type : string {4-06.system.perception.senses.[].type} (2 different values) - 'darkvision' (x6) - 'motion-sense' (x2) - vision : boolean {4-06.system.perception.vision} (same value: False) - resources : object {4-06.system.resources} - [focus] : object {4-06.system.resources.focus} - max : integer {4-06.system.resources.focus.max} (same value: 0) - value : integer {4-06.system.resources.focus.value} (same value: 0) - saves : object {4-06.system.saves} - fortitude : object {4-06.system.saves.fortitude} - saveDetail : string {4-06.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-06.system.saves.fortitude.value} (5 different values) - 15 (x3) - 18 (x3) - 16 (x1) - 12 (x1) - 21 (x1) - reflex : object {4-06.system.saves.reflex} - saveDetail : string {4-06.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-06.system.saves.reflex.value} (all different values) - will : object {4-06.system.saves.will} - saveDetail : string {4-06.system.saves.will.saveDetail} (same value: '') - value : integer {4-06.system.saves.will.value} (8 different values) - 12 (x2) - 15 (x1) - 18 (x1) - 9 (x1) - 14 (x1) - 17 (x1) - 11 (x1) - 7 (x1) - skills : object {4-06.system.skills} - [acrobatics] : object {4-06.system.skills.acrobatics} - base : integer {4-06.system.skills.acrobatics.base} (2 different values) - 16 (x2) - 21 (x1) - athletics : object {4-06.system.skills.athletics} - base : integer {4-06.system.skills.athletics.base} (4 different values) - 13 (x2) - 18 (x2) - 17 (x1) - 22 (x1) - [special] : array {4-06.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {4-06.system.skills.athletics.special.[]} - base : integer {4-06.system.skills.athletics.special.[].base} (2 different values) - 20 (x1) - 24 (x1) - label : string {4-06.system.skills.athletics.special.[].label} (same value: 'to Disarm, Grappe, or avoid being Disarmed') - predicate : array {4-06.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {4-06.system.skills.athletics.special.[].predicate.[]} - or : array {4-06.system.skills.athletics.special.[].predicate.[].or} - Length: min=3 max=3 - Value type: string {4-06.system.skills.athletics.special.[].predicate.[].or.[]} (3 different values) - 'action:disarm' (x2) - 'action:grapple' (x2) - 'avoid-disarm' (x2) - [deception] : object {4-06.system.skills.deception} - base : integer {4-06.system.skills.deception.base} (2 different values) - 17 (x1) - 21 (x1) - [intimidation] : object {4-06.system.skills.intimidation} - base : integer {4-06.system.skills.intimidation.base} (2 different values) - 15 (x1) - 19 (x1) - [performance] : object {4-06.system.skills.performance} - base : integer {4-06.system.skills.performance.base} (2 different values) - 17 (x1) - 21 (x1) - special : array {4-06.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {4-06.system.skills.performance.special.[]} - base : integer {4-06.system.skills.performance.special.[].base} (2 different values) - 19 (x1) - 23 (x1) - label : string {4-06.system.skills.performance.special.[].label} (same value: 'singing') - predicate : array {4-06.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {4-06.system.skills.performance.special.[].predicate.[]} (same value: 'action:perform:singing') - [stealth] : object {4-06.system.skills.stealth} - base : integer {4-06.system.skills.stealth.base} (2 different values) - 11 (x1) - 15 (x1) - traits : object {4-06.system.traits} - rarity : string {4-06.system.traits.rarity} (2 different values) - 'rare' (x5) - 'uncommon' (x4) - size : object {4-06.system.traits.size} - value : string {4-06.system.traits.size.value} (3 different values) - 'med' (x6) - 'lg' (x2) - 'huge' (x1) - value : array {4-06.system.traits.value} - Length: min=2 max=4 - Value type: string {4-06.system.traits.value.[]} (8 different values) - 'mindless' (x5) - 'chaotic' (x4) - 'evil' (x4) - 'clockwork' (x4) - 'construct' (x4) - 'humanoid' (x2) - 'ooze' (x2) - 'arcane' (x1) - type : string {4-06.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/4-07.txt b/output/pf2e/packs/4-07.txt deleted file mode 100644 index 3c469e2..0000000 --- a/output/pf2e/packs/4-07.txt +++ /dev/null @@ -1,813 +0,0 @@ -4-07 -Different values: 8 -===================================== -object {4-07} - _id : string {4-07._id} (all different values) - folder : string {4-07.folder} (same value: 'lt66wuDNRbqKm0b7') - img : string {4-07.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {4-07.items} - Length: min=5 max=26 - Value type: object {4-07.items.[]} - _id : string {4-07.items.[]._id} (107 different values) - [_stats] : object {4-07.items.[]._stats} - compendiumSource : string {4-07.items.[]._stats.compendiumSource} (47 different values) - img : string {4-07.items.[].img} (47 different values) - name : string {4-07.items.[].name} (80 different values) - sort : integer {4-07.items.[].sort} (26 different values) - system : object {4-07.items.[].system} - [acBonus] : integer {4-07.items.[].system.acBonus} (2 different values) - 2 (x2) - 1 (x1) - [actionType] : object {4-07.items.[].system.actionType} - value : string {4-07.items.[].system.actionType.value} (3 different values) - 'passive' (x24) - 'reaction' (x6) - 'action' (x5) - [actions] : object {4-07.items.[].system.actions} - [value] : integer {4-07.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x1) - [area] : object {4-07.items.[].system.area} - type : string {4-07.items.[].system.area.type} (same value: 'burst') - value : integer {4-07.items.[].system.area.value} (2 different values) - 5 (x1) - 10 (x1) - [attack] : object {4-07.items.[].system.attack} - value : string {4-07.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-07.items.[].system.attackEffects} - [custom] : string {4-07.items.[].system.attackEffects.custom} (same value: '') - value : array {4-07.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-07.items.[].system.attackEffects.value.[]} (2 different values) - 'endless-nightmare' (x1) - 'grab' (x1) - [autoHeightenLevel] : object {4-07.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {4-07.items.[].system.baseItem} (9 different values) - 'shortsword' (x2) - 'sling' (x2) - 'studded-leather-armor' (x2) - 'alchemical-bomb' (x1) - 'club' (x1) - 'composite-shortbow' (x1) - 'sap' (x1) - 'leather-armor' (x1) - 'spiked-gauntlet' (x1) - [bonus] : object {4-07.items.[].system.bonus} - value : integer {4-07.items.[].system.bonus.value} (10 different values) - 0 (x8) - 18 (x3) - 8 (x2) - 14 (x2) - 11 (x2) - 12 (x2) - 16 (x2) - 17 (x2) - 1 (x1) - 9 (x1) - [bonusDamage] : object {4-07.items.[].system.bonusDamage} - value : integer {4-07.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-07.items.[].system.bulk} - value : mixed - float {4-07.items.[].system.bulk.value} (same value: 0,1) - integer {4-07.items.[].system.bulk.value} (same value: 1) - [checkPenalty] : integer {4-07.items.[].system.checkPenalty} (same value: -1) - [cost] : object {4-07.items.[].system.cost} - value : string {4-07.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-07.items.[].system.counteraction} (2 different values) - False (x28) - True (x1) - [damage] : object {4-07.items.[].system.damage} - [0] : object {4-07.items.[].system.damage.0} - [applyMod] : boolean {4-07.items.[].system.damage.0.applyMod} (2 different values) - False (x3) - True (x2) - [category] : empty - formula : string {4-07.items.[].system.damage.0.formula} (7 different values) - '6d6' (x1) - '5d6' (x1) - '3d6' (x1) - '1d4' (x1) - '0' (x1) - '1d8' (x1) - '2d4' (x1) - kinds : array {4-07.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {4-07.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x7) - 'healing' (x1) - materials : array<> {4-07.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-07.items.[].system.damage.0.type} (4 different values) - 'mental' (x2) - 'fire' (x2) - 'void' (x2) - 'cold' (x1) - [damageType] : string {4-07.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x5) - 'piercing' (x4) - [dice] : integer {4-07.items.[].system.damage.dice} (2 different values) - 1 (x8) - 0 (x1) - [die] : string {4-07.items.[].system.damage.die} (3 different values) - 'd6' (x7) - '' (x1) - 'd4' (x1) - [formula] : string {4-07.items.[].system.damage.formula} (same value: '1d8') - [kind] : string {4-07.items.[].system.damage.kind} (same value: 'healing') - [type] : string {4-07.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {4-07.items.[].system.damageRolls} - [0] : object {4-07.items.[].system.damageRolls.0} - damage : string {4-07.items.[].system.damageRolls.0.damage} (4 different values) - '1d6+10' (x1) - '1d6+8' (x1) - '2d6+3' (x1) - '3d8' (x1) - damageType : string {4-07.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x2) - 'bludgeoning' (x1) - 'void' (x1) - [1] : object {4-07.items.[].system.damageRolls.1} - category : string {4-07.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {4-07.items.[].system.damageRolls.1.damage} (2 different values) - '1d4' (x1) - '1d6' (x1) - damageType : string {4-07.items.[].system.damageRolls.1.damageType} (2 different values) - 'bleed' (x1) - 'mental' (x1) - 3n0rB39lGdKEuNMQ : object {4-07.items.[].system.damageRolls.3n0rB39lGdKEuNMQ} - damage : string {4-07.items.[].system.damageRolls.3n0rB39lGdKEuNMQ.damage} (same value: '1d4+4') - damageType : string {4-07.items.[].system.damageRolls.3n0rB39lGdKEuNMQ.damageType} (same value: 'piercing') - [4bviwcy0rv7rmzk8bacmu] : object {4-07.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu} - damage : string {4-07.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damage} (same value: '1d6+5') - damageType : string {4-07.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damageType} (same value: 'bludgeoning') - [5jt45mn5kwiv67j36531] : object {4-07.items.[].system.damageRolls.5jt45mn5kwiv67j36531} - damage : string {4-07.items.[].system.damageRolls.5jt45mn5kwiv67j36531.damage} (same value: '2d8+6') - damageType : string {4-07.items.[].system.damageRolls.5jt45mn5kwiv67j36531.damageType} (same value: 'slashing') - [77ttg4ohkkvejc14o7aq] : object {4-07.items.[].system.damageRolls.77ttg4ohkkvejc14o7aq} - damage : string {4-07.items.[].system.damageRolls.77ttg4ohkkvejc14o7aq.damage} (same value: '2d10+6') - damageType : string {4-07.items.[].system.damageRolls.77ttg4ohkkvejc14o7aq.damageType} (same value: 'piercing') - [dgadfu6i48hr9q3nxa544] : object {4-07.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544} - damage : string {4-07.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damage} (same value: '2d6+6') - damageType : string {4-07.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damageType} (same value: 'piercing') - [e2wd5bynmzo7tqk9f07rgb] : object {4-07.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb} - damage : string {4-07.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damage} (same value: '1d6+4') - damageType : string {4-07.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damageType} (same value: 'piercing') - [e7j0rvk3w7jflypb5zim] : object {4-07.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim} - damage : string {4-07.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim.damage} (same value: '2d8+6') - damageType : string {4-07.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim.damageType} (same value: 'slashing') - [hw6yftqskmjbge9ioxta] : object {4-07.items.[].system.damageRolls.hw6yftqskmjbge9ioxta} - damage : string {4-07.items.[].system.damageRolls.hw6yftqskmjbge9ioxta.damage} (same value: '2d10+6') - damageType : string {4-07.items.[].system.damageRolls.hw6yftqskmjbge9ioxta.damageType} (same value: 'piercing') - [kkov790b8uhfc6xv2sdw18] : object {4-07.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18} - damage : string {4-07.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damage} (same value: '1d6+5') - damageType : string {4-07.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damageType} (same value: 'bludgeoning') - [mlgzwacs5fzwkmfhll2l] : object {4-07.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l} - damage : string {4-07.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damage} (same value: '1d6+5') - damageType : string {4-07.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damageType} (same value: 'bludgeoning') - [wix79jaym4hhgjdb63phl] : object {4-07.items.[].system.damageRolls.wix79jaym4hhgjdb63phl} - damage : string {4-07.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damage} (same value: '1d6+4') - damageType : string {4-07.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damageType} (same value: 'bludgeoning') - [yjfe5bi279emiqr0dod0] : object {4-07.items.[].system.damageRolls.yjfe5bi279emiqr0dod0} - damage : string {4-07.items.[].system.damageRolls.yjfe5bi279emiqr0dod0.damage} (same value: '2d8+3') - damageType : string {4-07.items.[].system.damageRolls.yjfe5bi279emiqr0dod0.damageType} (same value: 'piercing') - [defense] : object {4-07.items.[].system.defense} - save : object {4-07.items.[].system.defense.save} - basic : boolean {4-07.items.[].system.defense.save.basic} (2 different values) - False (x12) - True (x3) - statistic : string {4-07.items.[].system.defense.save.statistic} (3 different values) - 'will' (x12) - 'fortitude' (x2) - 'reflex' (x1) - description : object {4-07.items.[].system.description} - value : string {4-07.items.[].system.description.value} (73 different values) - [category] : string {4-07.items.[].system.category} (9 different values) - 'offensive' (x20) - 'defensive' (x12) - 'martial' (x5) - 'simple' (x4) - 'light' (x3) - 'potion' (x3) - 'ammo' (x3) - 'interaction' (x3) - 'elixir' (x1) - [containerId] : empty - [dexCap] : integer {4-07.items.[].system.dexCap} (2 different values) - 3 (x2) - 4 (x1) - [duration] : object {4-07.items.[].system.duration} - sustained : boolean {4-07.items.[].system.duration.sustained} (2 different values) - False (x26) - True (x3) - value : string {4-07.items.[].system.duration.value} (13 different values) - [equipped] : object {4-07.items.[].system.equipped} - carryType : string {4-07.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {4-07.items.[].system.equipped.handsHeld} (2 different values) - 1 (x10) - 0 (x6) - [inSlot] : boolean {4-07.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {4-07.items.[].system.group} (7 different values) - 'leather' (x3) - 'sword' (x2) - 'sling' (x2) - 'club' (x2) - 'bomb' (x1) - 'bow' (x1) - 'brawling' (x1) - [hardness] : integer {4-07.items.[].system.hardness} (same value: 0) - [heightening] : object {4-07.items.[].system.heightening} - [damage] : object {4-07.items.[].system.heightening.damage} - 0 : string {4-07.items.[].system.heightening.damage.0} (4 different values) - '2d6' (x2) - '1d6' (x2) - '1d4' (x2) - '1d8' (x1) - [interval] : integer {4-07.items.[].system.heightening.interval} (2 different values) - 1 (x6) - 2 (x1) - type : string {4-07.items.[].system.heightening.type} (2 different values) - 'interval' (x7) - 'fixed' (x5) - [levels] : object {4-07.items.[].system.heightening.levels} - 3 : object {4-07.items.[].system.heightening.levels.3} - [target] : object {4-07.items.[].system.heightening.levels.3.target} - value : string {4-07.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - range : object {4-07.items.[].system.heightening.levels.3.range} - value : string {4-07.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [5] : object {4-07.items.[].system.heightening.levels.5} - target : object {4-07.items.[].system.heightening.levels.5.target} - value : string {4-07.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {4-07.items.[].system.heightening.levels.6} - target : object {4-07.items.[].system.heightening.levels.6.target} - value : string {4-07.items.[].system.heightening.levels.6.target.value} (same value: '10 willing creatures') - [8] : object {4-07.items.[].system.heightening.levels.8} - target : object {4-07.items.[].system.heightening.levels.8.target} - value : string {4-07.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : object {4-07.items.[].system.hp} - max : integer {4-07.items.[].system.hp.max} (same value: 0) - value : integer {4-07.items.[].system.hp.value} (same value: 0) - [level] : object {4-07.items.[].system.level} - value : integer {4-07.items.[].system.level.value} (5 different values) - 0 (x15) - 1 (x14) - 2 (x8) - 3 (x6) - 4 (x6) - [location] : object {4-07.items.[].system.location} - [heightenedLevel] : integer {4-07.items.[].system.location.heightenedLevel} (4 different values) - 4 (x5) - 2 (x5) - 1 (x5) - 3 (x4) - value : string {4-07.items.[].system.location.value} (4 different values) - 'NcUpZPHWHAmdiZgD' (x16) - 'gjHycBNENtIXpvMF' (x7) - 'oNmHvve4Vcwj6IiO' (x5) - 'okZWTdOn9VbajIIT' (x1) - [material] : object {4-07.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {4-07.items.[].system.mod} - value : integer {4-07.items.[].system.mod.value} (2 different values) - 10 (x2) - 15 (x1) - [overlays] : object {4-07.items.[].system.overlays} - 4gyp3qlsv5ywdyjq : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {4-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - pq7cxntbz4s8g5ik : object {4-07.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {4-07.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {4-07.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {4-07.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {4-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {4-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {4-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {4-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {4-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {4-07.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {4-07.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {4-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - z04svm1cvfcxtplb : object {4-07.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {4-07.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {4-07.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {4-07.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {4-07.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {4-07.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [price] : object {4-07.items.[].system.price} - [per] : integer {4-07.items.[].system.price.per} (same value: 10) - value : object {4-07.items.[].system.price.value} - [cp] : integer {4-07.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {4-07.items.[].system.price.value.gp} (6 different values) - 3 (x3) - 4 (x2) - 6 (x2) - 10 (x1) - 14 (x1) - 2 (x1) - [sp] : integer {4-07.items.[].system.price.value.sp} (3 different values) - 9 (x2) - 1 (x2) - 3 (x1) - publication : object {4-07.items.[].system.publication} - license : string {4-07.items.[].system.publication.license} (2 different values) - 'OGL' (x106) - 'ORC' (x1) - remaster : boolean {4-07.items.[].system.publication.remaster} (2 different values) - False (x106) - True (x1) - title : string {4-07.items.[].system.publication.title} (5 different values) - '' (x51) - 'Pathfinder Core Rulebook' (x43) - 'Pathfinder Bestiary' (x11) - 'Pathfinder Secrets of Magic' (x1) - 'Pathfinder Player Core' (x1) - [prepared] : object {4-07.items.[].system.prepared} - [flexible] : boolean {4-07.items.[].system.prepared.flexible} (same value: False) - value : string {4-07.items.[].system.prepared.value} (3 different values) - 'innate' (x2) - 'spontaneous' (x1) - 'focus' (x1) - [proficiency] : object {4-07.items.[].system.proficiency} - value : integer {4-07.items.[].system.proficiency.value} (2 different values) - 0 (x2) - 1 (x2) - [proficient] : object {4-07.items.[].system.proficient} - value : integer {4-07.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {4-07.items.[].system.quantity} (4 different values) - 1 (x16) - 10 (x2) - 20 (x1) - 2 (x1) - [range] : mixed - integer {4-07.items.[].system.range} (3 different values) - 50 (x2) - 20 (x1) - 60 (x1) - object {4-07.items.[].system.range} - value : string {4-07.items.[].system.range.value} (7 different values) - '30 feet' (x12) - '120 feet' (x6) - 'touch' (x5) - '' (x3) - 'planetary' (x1) - '60 feet' (x1) - 'varies' (x1) - [reload] : object {4-07.items.[].system.reload} - value : string {4-07.items.[].system.reload.value} (4 different values) - '' (x4) - '1' (x2) - '-' (x2) - '0' (x1) - [requirements] : string {4-07.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {4-07.items.[].system.rules} - [runes] : object {4-07.items.[].system.runes} - potency : integer {4-07.items.[].system.runes.potency} (2 different values) - 0 (x10) - 1 (x2) - property : array<> {4-07.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {4-07.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-07.items.[].system.runes.striking} (2 different values) - 0 (x8) - 1 (x1) - [showSlotlessLevels] : object {4-07.items.[].system.showSlotlessLevels} - value : boolean {4-07.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {4-07.items.[].system.size} (same value: 'med') - [slots] : object {4-07.items.[].system.slots} - [slot1] : object {4-07.items.[].system.slots.slot1} - max : integer {4-07.items.[].system.slots.slot1.max} (same value: 4) - value : integer {4-07.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {4-07.items.[].system.slots.slot2} - max : integer {4-07.items.[].system.slots.slot2.max} (same value: 4) - value : integer {4-07.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {4-07.items.[].system.slots.slot3} - max : integer {4-07.items.[].system.slots.slot3.max} (same value: 3) - value : integer {4-07.items.[].system.slots.slot3.value} (same value: 3) - [slug] : string {4-07.items.[].system.slug} (48 different values) - [speedPenalty] : integer {4-07.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {4-07.items.[].system.spelldc} - dc : integer {4-07.items.[].system.spelldc.dc} (4 different values) - 26 (x1) - 25 (x1) - 23 (x1) - 22 (x1) - [item] : integer {4-07.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {4-07.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-07.items.[].system.spelldc.value} (4 different values) - 16 (x1) - 17 (x1) - 13 (x1) - 12 (x1) - [splashDamage] : object {4-07.items.[].system.splashDamage} - value : integer {4-07.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {4-07.items.[].system.stackGroup} (2 different values) - 'slingBullets' (x2) - 'arrows' (x1) - [strength] : integer {4-07.items.[].system.strength} (2 different values) - 1 (x2) - 0 (x1) - [target] : object {4-07.items.[].system.target} - value : string {4-07.items.[].system.target.value} (11 different values) - [time] : object {4-07.items.[].system.time} - value : string {4-07.items.[].system.time.value} (5 different values) - '2' (x23) - '1' (x3) - '10 minutes' (x1) - '1 minute' (x1) - '1 to 3' (x1) - [tradition] : object {4-07.items.[].system.tradition} - value : string {4-07.items.[].system.tradition.value} (2 different values) - 'divine' (x3) - 'occult' (x1) - [traits] : object {4-07.items.[].system.traits} - rarity : string {4-07.items.[].system.traits.rarity} (2 different values) - 'common' (x98) - 'uncommon' (x2) - [traditions] : array {4-07.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {4-07.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x23) - 'occult' (x23) - 'divine' (x14) - 'primal' (x7) - value : array {4-07.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {4-07.items.[].system.traits.value.[]} (52 different values) - [usage] : object {4-07.items.[].system.usage} - value : string {4-07.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x16) - 'held-in-one-plus-hands' (x1) - [uses] : object {4-07.items.[].system.uses} - autoDestroy : boolean {4-07.items.[].system.uses.autoDestroy} (same value: True) - max : integer {4-07.items.[].system.uses.max} (same value: 1) - value : integer {4-07.items.[].system.uses.value} (same value: 1) - [weaponType] : object {4-07.items.[].system.weaponType} - value : string {4-07.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x4) - type : string {4-07.items.[].type} (9 different values) - 'action' (x35) - 'spell' (x29) - 'melee' (x16) - 'weapon' (x9) - 'consumable' (x7) - 'spellcastingEntry' (x4) - 'armor' (x3) - 'lore' (x3) - 'equipment' (x1) - [flags] : object {4-07.items.[].flags} - pf2e : object {4-07.items.[].flags.pf2e} - linkedWeapon : string {4-07.items.[].flags.pf2e.linkedWeapon} (all different values) - name : string {4-07.name} (all different values) - system : object {4-07.system} - abilities : object {4-07.system.abilities} - cha : object {4-07.system.abilities.cha} - mod : integer {4-07.system.abilities.cha.mod} (7 different values) - 4 (x2) - 0 (x1) - 1 (x1) - -5 (x1) - 6 (x1) - -1 (x1) - 5 (x1) - con : object {4-07.system.abilities.con} - mod : integer {4-07.system.abilities.con.mod} (6 different values) - 2 (x2) - 3 (x2) - 1 (x1) - 6 (x1) - 4 (x1) - 0 (x1) - dex : object {4-07.system.abilities.dex} - mod : integer {4-07.system.abilities.dex.mod} (3 different values) - 4 (x4) - 2 (x3) - 1 (x1) - int : object {4-07.system.abilities.int} - mod : integer {4-07.system.abilities.int.mod} (all different values) - str : object {4-07.system.abilities.str} - mod : integer {4-07.system.abilities.str.mod} (5 different values) - 3 (x2) - 2 (x2) - 6 (x2) - 4 (x1) - -5 (x1) - wis : object {4-07.system.abilities.wis} - mod : integer {4-07.system.abilities.wis.mod} (5 different values) - 2 (x4) - -1 (x1) - 0 (x1) - 1 (x1) - 3 (x1) - attributes : object {4-07.system.attributes} - ac : object {4-07.system.attributes.ac} - details : string {4-07.system.attributes.ac.details} (2 different values) - '' (x7) - '23 vs. traps' (x1) - value : integer {4-07.system.attributes.ac.value} (5 different values) - 22 (x3) - 26 (x2) - 18 (x1) - 25 (x1) - 19 (x1) - allSaves : object {4-07.system.attributes.allSaves} - value : string {4-07.system.attributes.allSaves.value} (3 different values) - '' (x6) - '+1 circumstance to all saves vs. traps' (x1) - '+1 status to all saves vs. magic' (x1) - hp : object {4-07.system.attributes.hp} - details : string {4-07.system.attributes.hp.details} (same value: '') - max : integer {4-07.system.attributes.hp.max} (all different values) - temp : integer {4-07.system.attributes.hp.temp} (same value: 0) - value : integer {4-07.system.attributes.hp.value} (all different values) - speed : object {4-07.system.attributes.speed} - otherSpeeds : array {4-07.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {4-07.system.attributes.speed.otherSpeeds.[]} - type : string {4-07.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'burrow' (x1) - 'fly' (x1) - value : integer {4-07.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 15 (x1) - 40 (x1) - value : integer {4-07.system.attributes.speed.value} (4 different values) - 30 (x3) - 25 (x2) - 35 (x2) - 0 (x1) - [adjustment] : empty - [immunities] : array {4-07.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {4-07.system.attributes.immunities.[]} - type : string {4-07.system.attributes.immunities.[].type} (5 different values) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'precision' (x1) - 'sleep' (x1) - [resistances] : array {4-07.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {4-07.system.attributes.resistances.[]} - [doubleVs] : array {4-07.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {4-07.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {4-07.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {4-07.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'void' (x1) - 'magical' (x1) - type : string {4-07.system.attributes.resistances.[].type} (3 different values) - 'all-damage' (x1) - 'fire' (x1) - 'physical' (x1) - value : integer {4-07.system.attributes.resistances.[].value} (2 different values) - 10 (x2) - 5 (x1) - [weaknesses] : array {4-07.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {4-07.system.attributes.weaknesses.[]} - type : string {4-07.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {4-07.system.attributes.weaknesses.[].value} (same value: 5) - details : object {4-07.system.details} - blurb : string {4-07.system.details.blurb} (5 different values) - '' (x4) - 'Variant gang leader' (x1) - 'Variant ruffian' (x1) - 'Variant burgler' (x1) - 'Variant dig-widget' (x1) - languages : object {4-07.system.details.languages} - details : string {4-07.system.details.languages.details} (2 different values) - '' (x7) - 'telepathy 100 feet' (x1) - value : array {4-07.system.details.languages.value} - Length: min=0 max=3 - Value type: string {4-07.system.details.languages.value.[]} (4 different values) - 'common' (x5) - 'chthonian' (x1) - 'goblin' (x1) - 'diabolic' (x1) - level : object {4-07.system.details.level} - value : integer {4-07.system.details.level.value} (4 different values) - 7 (x4) - 5 (x2) - 2 (x1) - 4 (x1) - privateNotes : string {4-07.system.details.privateNotes} (same value: '') - publicNotes : string {4-07.system.details.publicNotes} (all different values) - publication : object {4-07.system.details.publication} - license : string {4-07.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-07.system.details.publication.remaster} (same value: False) - title : string {4-07.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-07: A Most Wondrous Exchange!') - initiative : object {4-07.system.initiative} - statistic : string {4-07.system.initiative.statistic} (same value: 'perception') - perception : object {4-07.system.perception} - details : string {4-07.system.perception.details} (2 different values) - '' (x7) - '(+12 to find traps)' (x1) - mod : integer {4-07.system.perception.mod} (6 different values) - 8 (x2) - 11 (x2) - 14 (x1) - 13 (x1) - 115 (x1) - 16 (x1) - senses : array {4-07.system.perception.senses} - Length: min=0 max=2 - Value type: object {4-07.system.perception.senses.[]} - [acuity] : string {4-07.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {4-07.system.perception.senses.[].range} (same value: 30) - type : string {4-07.system.perception.senses.[].type} (4 different values) - 'darkvision' (x3) - 'scent' (x2) - 'tremorsense' (x1) - 'low-light-vision' (x1) - resources : object {4-07.system.resources} - [focus] : object {4-07.system.resources.focus} - max : integer {4-07.system.resources.focus.max} (same value: 1) - value : integer {4-07.system.resources.focus.value} (same value: 1) - saves : object {4-07.system.saves} - fortitude : object {4-07.system.saves.fortitude} - saveDetail : string {4-07.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-07.system.saves.fortitude.value} (5 different values) - 9 (x4) - 13 (x1) - 14 (x1) - 18 (x1) - 17 (x1) - reflex : object {4-07.system.saves.reflex} - saveDetail : string {4-07.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-07.system.saves.reflex.value} (5 different values) - 13 (x3) - 17 (x2) - 8 (x1) - 15 (x1) - 9 (x1) - will : object {4-07.system.saves.will} - saveDetail : string {4-07.system.saves.will.saveDetail} (same value: '') - value : integer {4-07.system.saves.will.value} (6 different values) - 6 (x2) - 13 (x2) - 10 (x1) - 11 (x1) - 15 (x1) - 12 (x1) - skills : object {4-07.system.skills} - [acrobatics] : object {4-07.system.skills.acrobatics} - base : integer {4-07.system.skills.acrobatics.base} (4 different values) - 13 (x2) - 11 (x1) - 12 (x1) - 15 (x1) - [athletics] : object {4-07.system.skills.athletics} - base : integer {4-07.system.skills.athletics.base} (6 different values) - 9 (x2) - 13 (x1) - 7 (x1) - 17 (x1) - 15 (x1) - 10 (x1) - [special] : array {4-07.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {4-07.system.skills.athletics.special.[]} - base : integer {4-07.system.skills.athletics.special.[].base} (same value: 12) - label : string {4-07.system.skills.athletics.special.[].label} (same value: 'to Jump or Climb') - predicate : array {4-07.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {4-07.system.skills.athletics.special.[].predicate.[]} - or : array {4-07.system.skills.athletics.special.[].predicate.[].or} - Length: min=3 max=3 - Value type: string {4-07.system.skills.athletics.special.[].predicate.[].or.[]} (3 different values) - 'action:climb' (x1) - 'action:high-jump' (x1) - 'action:long-jump' (x1) - [deception] : object {4-07.system.skills.deception} - base : integer {4-07.system.skills.deception.base} (5 different values) - 15 (x1) - 10 (x1) - 17 (x1) - 18 (x1) - 13 (x1) - diplomacy : object {4-07.system.skills.diplomacy} - base : integer {4-07.system.skills.diplomacy.base} (2 different values) - 14 (x1) - 12 (x1) - [intimidation] : object {4-07.system.skills.intimidation} - base : integer {4-07.system.skills.intimidation.base} (4 different values) - 17 (x2) - 6 (x1) - 16 (x1) - 13 (x1) - [occultism] : object {4-07.system.skills.occultism} - base : integer {4-07.system.skills.occultism.base} (same value: 11) - performance : object {4-07.system.skills.performance} - base : integer {4-07.system.skills.performance.base} (same value: 13) - [society] : object {4-07.system.skills.society} - base : integer {4-07.system.skills.society.base} (3 different values) - 11 (x1) - 8 (x1) - 12 (x1) - [stealth] : object {4-07.system.skills.stealth} - base : integer {4-07.system.skills.stealth.base} (5 different values) - 13 (x2) - 6 (x1) - 10 (x1) - 11 (x1) - 15 (x1) - [survival] : object {4-07.system.skills.survival} - base : integer {4-07.system.skills.survival.base} (2 different values) - 13 (x1) - 14 (x1) - [thievery] : object {4-07.system.skills.thievery} - base : integer {4-07.system.skills.thievery.base} (3 different values) - 15 (x1) - 13 (x1) - 12 (x1) - [note] : string {4-07.system.skills.thievery.note} (same value: 'can Disable traps that require master proficiency') - traits : object {4-07.system.traits} - rarity : string {4-07.system.traits.rarity} (4 different values) - 'uncommon' (x3) - 'rare' (x2) - 'common' (x2) - 'unique' (x1) - size : object {4-07.system.traits.size} - value : string {4-07.system.traits.size.value} (3 different values) - 'med' (x5) - 'lg' (x2) - 'sm' (x1) - value : array {4-07.system.traits.value} - Length: min=1 max=5 - Value type: string {4-07.system.traits.value.[]} (13 different values) - type : string {4-07.type} (same value: 'npc') - [prototypeToken] : object {4-07.prototypeToken} - name : string {4-07.prototypeToken.name} (3 different values) - 'Dig-Widget' (x1) - 'Cave Bear' (x1) - 'Greater Barghest' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/4-08.txt b/output/pf2e/packs/4-08.txt deleted file mode 100644 index c37b8b5..0000000 --- a/output/pf2e/packs/4-08.txt +++ /dev/null @@ -1,451 +0,0 @@ -4-08 -Different values: 7 -===================================== -object {4-08} - _id : string {4-08._id} (all different values) - folder : string {4-08.folder} (same value: 'db96goXLj4pwul2p') - img : string {4-08.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x5) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {4-08.items} - Length: min=2 max=8 - Value type: object {4-08.items.[]} - _id : string {4-08.items.[]._id} (33 different values) - [_stats] : object {4-08.items.[]._stats} - compendiumSource : string {4-08.items.[]._stats.compendiumSource} (9 different values) - 'Compendium.pf2e.equipment-srd.Item.rQWaJhI5Bko5x14Z' (x3) - 'Compendium.pf2e.equipment-srd.Item.FibwLZ12EIEwLGhw' (x2) - 'Compendium.pf2e.equipment-srd.Item.zBYEU9E7034ENCmh' (x2) - 'Compendium.pf2e.equipment-srd.Item.4tIVTg9wj56RrveA' (x2) - 'Compendium.pf2e.equipment-srd.Item.y34yjumCFakrbtdw' (x1) - 'Compendium.pf2e.equipment-srd.Item.kdGqnqbrwPzQfTsm' (x1) - 'Compendium.pf2e.equipment-srd.Item.ynnBwzkzsR6B73iO' (x1) - 'Compendium.pf2e.equipment-srd.Item.MPcM4Wt6KmWE2kGL' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.AWvNPE4U0kEJSL1T' (x1) - img : string {4-08.items.[].img} (14 different values) - name : string {4-08.items.[].name} (20 different values) - sort : integer {4-08.items.[].sort} (9 different values) - 100000 (x5) - 200000 (x5) - 300000 (x5) - 400000 (x5) - 500000 (x5) - 0 (x4) - 600000 (x3) - 700000 (x2) - 800000 (x1) - system : object {4-08.items.[].system} - [acBonus] : integer {4-08.items.[].system.acBonus} (2 different values) - 1 (x4) - 2 (x1) - [actionType] : object {4-08.items.[].system.actionType} - value : string {4-08.items.[].system.actionType.value} (3 different values) - 'action' (x4) - 'passive' (x3) - 'reaction' (x2) - [actions] : object {4-08.items.[].system.actions} - [value] : integer {4-08.items.[].system.actions.value} (2 different values) - 2 (x2) - 1 (x2) - [attack] : object {4-08.items.[].system.attack} - value : string {4-08.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-08.items.[].system.attackEffects} - [custom] : string {4-08.items.[].system.attackEffects.custom} (same value: '') - value : array {4-08.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-08.items.[].system.attackEffects.value.[]} (same value: 'smiths-fury') - description : object {4-08.items.[].system.description} - value : string {4-08.items.[].system.description.value} (19 different values) - [baseItem] : string {4-08.items.[].system.baseItem} (all different values) - [bonus] : object {4-08.items.[].system.bonus} - value : integer {4-08.items.[].system.bonus.value} (6 different values) - 0 (x7) - 10 (x3) - 11 (x3) - 13 (x3) - 8 (x2) - 12 (x1) - [bonusDamage] : object {4-08.items.[].system.bonusDamage} - value : integer {4-08.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-08.items.[].system.bulk} - value : mixed - float {4-08.items.[].system.bulk.value} (same value: 0,1) - integer {4-08.items.[].system.bulk.value} (2 different values) - 1 (x3) - 2 (x2) - [category] : string {4-08.items.[].system.category} (4 different values) - 'offensive' (x7) - 'light' (x5) - 'simple' (x4) - 'martial' (x3) - [checkPenalty] : integer {4-08.items.[].system.checkPenalty} (2 different values) - -1 (x3) - 0 (x2) - [containerId] : empty - [damage] : object {4-08.items.[].system.damage} - damageType : string {4-08.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x3) - 'piercing' (x3) - 'slashing' (x1) - dice : integer {4-08.items.[].system.damage.dice} (same value: 1) - die : string {4-08.items.[].system.damage.die} (3 different values) - 'd4' (x4) - 'd6' (x2) - 'd10' (x1) - [damageRolls] : object {4-08.items.[].system.damageRolls} - [0] : object {4-08.items.[].system.damageRolls.0} - damage : string {4-08.items.[].system.damageRolls.0.damage} (same value: '1d6+3') - damageType : string {4-08.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [1xWg7roawBDh6rSb] : object {4-08.items.[].system.damageRolls.1xWg7roawBDh6rSb} - damage : string {4-08.items.[].system.damageRolls.1xWg7roawBDh6rSb.damage} (same value: '2d4+6') - damageType : string {4-08.items.[].system.damageRolls.1xWg7roawBDh6rSb.damageType} (same value: 'piercing') - [7lCv6MVI3PNKWp8e] : object {4-08.items.[].system.damageRolls.7lCv6MVI3PNKWp8e} - damage : string {4-08.items.[].system.damageRolls.7lCv6MVI3PNKWp8e.damage} (same value: '2d4+6') - damageType : string {4-08.items.[].system.damageRolls.7lCv6MVI3PNKWp8e.damageType} (same value: 'piercing') - [AGInwrza0CEAzLQg] : object {4-08.items.[].system.damageRolls.AGInwrza0CEAzLQg} - damage : string {4-08.items.[].system.damageRolls.AGInwrza0CEAzLQg.damage} (same value: '1d6+3') - damageType : string {4-08.items.[].system.damageRolls.AGInwrza0CEAzLQg.damageType} (same value: 'bludgeoning') - eZtApt9vf4mq7wLh : object {4-08.items.[].system.damageRolls.eZtApt9vf4mq7wLh} - damage : string {4-08.items.[].system.damageRolls.eZtApt9vf4mq7wLh.damage} (2 different values) - '2d8+5' (x1) - '2d8' (x1) - damageType : string {4-08.items.[].system.damageRolls.eZtApt9vf4mq7wLh.damageType} (same value: 'bludgeoning') - [en1yefg9lp7964kbandu] : object {4-08.items.[].system.damageRolls.en1yefg9lp7964kbandu} - damage : string {4-08.items.[].system.damageRolls.en1yefg9lp7964kbandu.damage} (same value: '2d4+6') - damageType : string {4-08.items.[].system.damageRolls.en1yefg9lp7964kbandu.damageType} (same value: 'piercing') - [mc0k726x123cckh2fauj] : object {4-08.items.[].system.damageRolls.mc0k726x123cckh2fauj} - damage : string {4-08.items.[].system.damageRolls.mc0k726x123cckh2fauj.damage} (same value: '1d4+6') - damageType : string {4-08.items.[].system.damageRolls.mc0k726x123cckh2fauj.damageType} (same value: 'slashing') - [t8teEicCHJKa8FX3] : object {4-08.items.[].system.damageRolls.t8teEicCHJKa8FX3} - damage : string {4-08.items.[].system.damageRolls.t8teEicCHJKa8FX3.damage} (same value: '1d10+7') - damageType : string {4-08.items.[].system.damageRolls.t8teEicCHJKa8FX3.damageType} (same value: 'bludgeoning') - [zobltkuh8ujdpw5jgbyt] : object {4-08.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt} - damage : string {4-08.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damage} (same value: '2d4+6') - damageType : string {4-08.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damageType} (same value: 'piercing') - [zx8VhuVloOT9A8tJ] : object {4-08.items.[].system.damageRolls.zx8VhuVloOT9A8tJ} - damage : string {4-08.items.[].system.damageRolls.zx8VhuVloOT9A8tJ.damage} (same value: '1d6+3') - damageType : string {4-08.items.[].system.damageRolls.zx8VhuVloOT9A8tJ.damageType} (same value: 'bludgeoning') - [dexCap] : integer {4-08.items.[].system.dexCap} (2 different values) - 3 (x3) - 4 (x2) - [equipped] : object {4-08.items.[].system.equipped} - carryType : string {4-08.items.[].system.equipped.carryType} (2 different values) - 'worn' (x11) - 'held' (x2) - [handsHeld] : integer {4-08.items.[].system.equipped.handsHeld} (2 different values) - 0 (x4) - 1 (x4) - [inSlot] : boolean {4-08.items.[].system.equipped.inSlot} (2 different values) - False (x3) - True (x2) - [invested] : empty - [group] : string {4-08.items.[].system.group} (5 different values) - 'knife' (x4) - 'hammer' (x2) - 'leather' (x2) - 'club' (x1) - 'chain' (x1) - [hardness] : integer {4-08.items.[].system.hardness} (same value: 0) - [hp] : object {4-08.items.[].system.hp} - max : integer {4-08.items.[].system.hp.max} (same value: 0) - value : integer {4-08.items.[].system.hp.value} (same value: 0) - [level] : object {4-08.items.[].system.level} - value : integer {4-08.items.[].system.level.value} (same value: 0) - [material] : object {4-08.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {4-08.items.[].system.mod} - value : integer {4-08.items.[].system.mod.value} (same value: 15) - [price] : object {4-08.items.[].system.price} - value : object {4-08.items.[].system.price.value} - [gp] : integer {4-08.items.[].system.price.value.gp} (4 different values) - 2 (x2) - 4 (x1) - 1 (x1) - 5 (x1) - [sp] : integer {4-08.items.[].system.price.value.sp} (2 different values) - 2 (x6) - 3 (x2) - [proficient] : object {4-08.items.[].system.proficient} - value : integer {4-08.items.[].system.proficient.value} (same value: 0) - publication : object {4-08.items.[].system.publication} - license : string {4-08.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-08.items.[].system.publication.remaster} (same value: False) - title : string {4-08.items.[].system.publication.title} (3 different values) - '' (x21) - 'Pathfinder Core Rulebook' (x13) - 'Pathfinder Bestiary' (x1) - [quantity] : integer {4-08.items.[].system.quantity} (2 different values) - 1 (x12) - 2 (x1) - [range] : empty - [reload] : object {4-08.items.[].system.reload} - value : string {4-08.items.[].system.reload.value} (2 different values) - '-' (x5) - '' (x2) - rules : ignored (Foundry rules object) {4-08.items.[].system.rules} - [runes] : object {4-08.items.[].system.runes} - potency : integer {4-08.items.[].system.runes.potency} (2 different values) - 0 (x10) - 1 (x2) - property : array<> {4-08.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {4-08.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-08.items.[].system.runes.striking} (2 different values) - 0 (x5) - 1 (x2) - [size] : string {4-08.items.[].system.size} (same value: 'med') - [slug] : string {4-08.items.[].system.slug} (9 different values) - 'dagger' (x3) - 'light-hammer' (x2) - 'padded-armor' (x2) - 'leather-armor' (x2) - 'artisans-tools' (x1) - 'greatclub' (x1) - 'sickle' (x1) - 'chain-shirt' (x1) - 'sneak-attack' (x1) - [speedPenalty] : integer {4-08.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {4-08.items.[].system.splashDamage} - value : integer {4-08.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {4-08.items.[].system.strength} (2 different values) - 0 (x4) - 1 (x1) - [traits] : object {4-08.items.[].system.traits} - rarity : string {4-08.items.[].system.traits.rarity} (2 different values) - 'common' (x33) - 'rare' (x1) - value : array {4-08.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {4-08.items.[].system.traits.value.[]} (13 different values) - [usage] : object {4-08.items.[].system.usage} - value : string {4-08.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x7) - 'held-in-two-hands' (x1) - [weaponType] : object {4-08.items.[].system.weaponType} - value : string {4-08.items.[].system.weaponType.value} (2 different values) - 'melee' (x8) - 'ranged' (x4) - type : string {4-08.items.[].type} (6 different values) - 'melee' (x12) - 'action' (x9) - 'weapon' (x7) - 'armor' (x5) - 'equipment' (x1) - 'lore' (x1) - [flags] : object {4-08.items.[].flags} - pf2e : object {4-08.items.[].flags.pf2e} - linkedWeapon : string {4-08.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'U234q8nDHhidOO7Y' (x2) - 'Rm6J4HPXVTN3FAQC' (x2) - 'HaOEclKin872Tv64' (x2) - 'Dz3Jm9lOnaPmjf76' (x2) - 'zVTsJkF4gOjYmJ0e' (x1) - '78nonbWTYp9sHqMv' (x1) - name : string {4-08.name} (all different values) - system : object {4-08.system} - [abilities] : object {4-08.system.abilities} - cha : object {4-08.system.abilities.cha} - mod : integer {4-08.system.abilities.cha.mod} (2 different values) - 0 (x4) - 2 (x1) - con : object {4-08.system.abilities.con} - mod : integer {4-08.system.abilities.con.mod} (3 different values) - 2 (x3) - 3 (x1) - 0 (x1) - dex : object {4-08.system.abilities.dex} - mod : integer {4-08.system.abilities.dex.mod} (4 different values) - 1 (x2) - 2 (x1) - 3 (x1) - 5 (x1) - int : object {4-08.system.abilities.int} - mod : integer {4-08.system.abilities.int.mod} (3 different values) - 3 (x2) - -1 (x2) - 4 (x1) - str : object {4-08.system.abilities.str} - mod : integer {4-08.system.abilities.str.mod} (4 different values) - 3 (x2) - 5 (x1) - 4 (x1) - 1 (x1) - wis : object {4-08.system.abilities.wis} - mod : integer {4-08.system.abilities.wis.mod} (3 different values) - 0 (x2) - 1 (x2) - 2 (x1) - attributes : object {4-08.system.attributes} - ac : object {4-08.system.attributes.ac} - [details] : string {4-08.system.attributes.ac.details} (same value: '') - value : integer {4-08.system.attributes.ac.value} (6 different values) - 20 (x2) - 19 (x1) - 17 (x1) - 18 (x1) - 21 (x1) - 23 (x1) - [allSaves] : object {4-08.system.attributes.allSaves} - value : string {4-08.system.attributes.allSaves.value} (same value: '') - emitsSound : string {4-08.system.attributes.emitsSound} (same value: 'encounter') - hardness : integer {4-08.system.attributes.hardness} (2 different values) - 10 (x1) - 5 (x1) - hp : object {4-08.system.attributes.hp} - details : string {4-08.system.attributes.hp.details} (same value: '') - max : integer {4-08.system.attributes.hp.max} (5 different values) - 30 (x2) - 50 (x2) - 75 (x1) - 44 (x1) - 78 (x1) - temp : integer {4-08.system.attributes.hp.temp} (same value: 0) - value : integer {4-08.system.attributes.hp.value} (5 different values) - 30 (x2) - 50 (x2) - 75 (x1) - 44 (x1) - 78 (x1) - [speed] : object {4-08.system.attributes.speed} - otherSpeeds : array<> {4-08.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {4-08.system.attributes.speed.value} (3 different values) - 25 (x3) - 30 (x1) - 35 (x1) - stealth : object {4-08.system.attributes.stealth} - details : string {4-08.system.attributes.stealth.details} (2 different values) - '

(untrained) or @Check[perception|dc:13] to notice the cannon

' (x1) - '

(untrained) or @Check[perception|dc:10] to notice the cannon

' (x1) - value : integer {4-08.system.attributes.stealth.value} (2 different values) - 8 (x1) - 5 (x1) - creatureType : string {4-08.system.creatureType} (same value: '') - details : object {4-08.system.details} - [blurb] : string {4-08.system.details.blurb} (4 different values) - '' (x2) - 'Variant Bandit' (x1) - 'Variant Smith' (x1) - 'Variant Bugbear Tormentor' (x1) - description : string {4-08.system.details.description} (same value: '

A cannon built of cast iron and infused with shadow magic, mounted on the side of Aslynn\'s flying ship.

') - disable : string {4-08.system.details.disable} (2 different values) - '

@Check[arcana|dc:23] or @Check[thievery|dc:23] on the cannon\'s body to deactivate

' (x1) - '

@Check[arcana|dc:20] or @Check[thievery|dc:20] on the cannon\'s body to deactivate

' (x1) - isComplex : boolean {4-08.system.details.isComplex} (same value: True) - [languages] : object {4-08.system.details.languages} - details : string {4-08.system.details.languages.details} (same value: '') - value : array {4-08.system.details.languages.value} - Length: min=1 max=3 - Value type: string {4-08.system.details.languages.value.[]} (3 different values) - 'common' (x5) - 'goblin' (x3) - 'aklo' (x2) - level : object {4-08.system.details.level} - value : integer {4-08.system.details.level.value} (3 different values) - 3 (x4) - 5 (x2) - 4 (x1) - [privateNotes] : string {4-08.system.details.privateNotes} (same value: '') - [publicNotes] : string {4-08.system.details.publicNotes} (3 different values) - publication : object {4-08.system.details.publication} - license : string {4-08.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-08.system.details.publication.remaster} (same value: False) - title : string {4-08.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-08: Battle for Star\'s Fate') - reset : string {4-08.system.details.reset} (same value: '') - routine : string {4-08.system.details.routine} (same value: '

(1 action) The cannon fires a blast that contains as many PCs as possible, choosing randomly in the event of a tie.

') - [initiative] : object {4-08.system.initiative} - statistic : string {4-08.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-08.system.perception} - details : string {4-08.system.perception.details} (same value: '') - mod : integer {4-08.system.perception.mod} (4 different values) - 5 (x2) - 7 (x1) - 8 (x1) - 12 (x1) - senses : array {4-08.system.perception.senses} - Length: min=0 max=2 - Value type: object {4-08.system.perception.senses.[]} - [acuity] : string {4-08.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {4-08.system.perception.senses.[].range} (same value: 30) - type : string {4-08.system.perception.senses.[].type} (2 different values) - 'darkvision' (x3) - 'scent' (x3) - [resources] : object {4-08.system.resources} - saves : object {4-08.system.saves} - fortitude : object {4-08.system.saves.fortitude} - saveDetail : string {4-08.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-08.system.saves.fortitude.value} (4 different values) - 9 (x3) - 14 (x2) - 7 (x1) - 17 (x1) - reflex : object {4-08.system.saves.reflex} - saveDetail : string {4-08.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-08.system.saves.reflex.value} (5 different values) - 9 (x2) - 10 (x2) - 8 (x1) - 15 (x1) - 7 (x1) - will : object {4-08.system.saves.will} - saveDetail : string {4-08.system.saves.will.saveDetail} (same value: '') - value : integer {4-08.system.saves.will.value} (5 different values) - 6 (x2) - 0 (x2) - 5 (x1) - 8 (x1) - 12 (x1) - [skills] : object {4-08.system.skills} - acrobatics : object {4-08.system.skills.acrobatics} - base : integer {4-08.system.skills.acrobatics.base} (3 different values) - 10 (x1) - 8 (x1) - 13 (x1) - [athletics] : object {4-08.system.skills.athletics} - base : integer {4-08.system.skills.athletics.base} (3 different values) - 8 (x2) - 12 (x1) - 9 (x1) - [crafting] : object {4-08.system.skills.crafting} - base : integer {4-08.system.skills.crafting.base} (same value: 15) - deception : object {4-08.system.skills.deception} - base : integer {4-08.system.skills.deception.base} (same value: 12) - [diplomacy] : object {4-08.system.skills.diplomacy} - base : integer {4-08.system.skills.diplomacy.base} (same value: 5) - [intimidation] : object {4-08.system.skills.intimidation} - base : integer {4-08.system.skills.intimidation.base} (3 different values) - 9 (x1) - 8 (x1) - 7 (x1) - [society] : object {4-08.system.skills.society} - base : integer {4-08.system.skills.society.base} (same value: 8) - stealth : object {4-08.system.skills.stealth} - base : integer {4-08.system.skills.stealth.base} (2 different values) - 8 (x2) - 13 (x1) - [thievery] : object {4-08.system.skills.thievery} - base : integer {4-08.system.skills.thievery.base} (same value: 8) - statusEffects : array<> {4-08.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {4-08.system.traits} - rarity : string {4-08.system.traits.rarity} (2 different values) - 'common' (x6) - 'unique' (x1) - size : object {4-08.system.traits.size} - value : string {4-08.system.traits.size.value} (same value: 'med') - value : array {4-08.system.traits.value} - Length: min=1 max=4 - Value type: string {4-08.system.traits.value.[]} (6 different values) - 'humanoid' (x5) - 'evil' (x4) - 'goblin' (x3) - 'human' (x2) - 'magical' (x2) - 'lawful' (x1) - type : string {4-08.type} (2 different values) - 'npc' (x5) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/4-09.txt b/output/pf2e/packs/4-09.txt deleted file mode 100644 index e0b8088..0000000 --- a/output/pf2e/packs/4-09.txt +++ /dev/null @@ -1,639 +0,0 @@ -4-09 -Different values: 9 -===================================== -object {4-09} - _id : string {4-09._id} (all different values) - folder : string {4-09.folder} (same value: '9B7GcDdL7pFvfzaE') - img : string {4-09.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {4-09.items} - Length: min=1 max=39 - Value type: object {4-09.items.[]} - _id : string {4-09.items.[]._id} (67 different values) - img : string {4-09.items.[].img} (32 different values) - name : string {4-09.items.[].name} (44 different values) - sort : integer {4-09.items.[].sort} (40 different values) - system : object {4-09.items.[].system} - [acBonus] : integer {4-09.items.[].system.acBonus} (same value: 1) - [actionType] : object {4-09.items.[].system.actionType} - value : string {4-09.items.[].system.actionType.value} (4 different values) - 'passive' (x35) - 'action' (x20) - 'reaction' (x7) - 'free' (x1) - [actions] : object {4-09.items.[].system.actions} - [value] : integer {4-09.items.[].system.actions.value} (2 different values) - 1 (x16) - 2 (x4) - [area] : object {4-09.items.[].system.area} - type : string {4-09.items.[].system.area.type} (4 different values) - 'burst' (x1) - 'line' (x1) - 'cone' (x1) - 'emanation' (x1) - value : integer {4-09.items.[].system.area.value} (4 different values) - 20 (x1) - 120 (x1) - 15 (x1) - 30 (x1) - [attack] : object {4-09.items.[].system.attack} - value : string {4-09.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-09.items.[].system.attackEffects} - custom : string {4-09.items.[].system.attackEffects.custom} (same value: '') - value : array {4-09.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-09.items.[].system.attackEffects.value.[]} (same value: 'grab') - [autoHeightenLevel] : object {4-09.items.[].system.autoHeightenLevel} - [value] : integer {4-09.items.[].system.autoHeightenLevel.value} (same value: 4) - [baseItem] : string {4-09.items.[].system.baseItem} (2 different values) - 'rapier' (x3) - 'leather-armor' (x3) - [bonus] : object {4-09.items.[].system.bonus} - value : integer {4-09.items.[].system.bonus.value} (6 different values) - 17 (x4) - 0 (x3) - 19 (x2) - 18 (x1) - 14 (x1) - 12 (x1) - [bonusDamage] : object {4-09.items.[].system.bonusDamage} - value : integer {4-09.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-09.items.[].system.bulk} - value : integer {4-09.items.[].system.bulk.value} (2 different values) - 1 (x6) - 0 (x3) - [cost] : object {4-09.items.[].system.cost} - value : string {4-09.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-09.items.[].system.counteraction} (2 different values) - False (x23) - True (x1) - [damage] : object {4-09.items.[].system.damage} - [0] : object {4-09.items.[].system.damage.0} - [applyMod] : boolean {4-09.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {4-09.items.[].system.damage.0.formula} (7 different values) - '2d6' (x1) - '8d6' (x1) - '4d6' (x1) - '6d6' (x1) - '4d12' (x1) - '3d6' (x1) - '2d4' (x1) - kinds : array {4-09.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-09.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-09.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-09.items.[].system.damage.0.type} (4 different values) - 'fire' (x4) - 'mental' (x1) - 'electricity' (x1) - 'cold' (x1) - [damageType] : string {4-09.items.[].system.damage.damageType} (same value: 'piercing') - [dice] : integer {4-09.items.[].system.damage.dice} (same value: 1) - [die] : string {4-09.items.[].system.damage.die} (same value: 'd6') - [defense] : object {4-09.items.[].system.defense} - save : object {4-09.items.[].system.defense.save} - basic : boolean {4-09.items.[].system.defense.save.basic} (2 different values) - False (x9) - True (x2) - statistic : string {4-09.items.[].system.defense.save.statistic} (3 different values) - 'will' (x7) - 'reflex' (x3) - 'fortitude' (x1) - description : object {4-09.items.[].system.description} - value : string {4-09.items.[].system.description.value} (49 different values) - [damageRolls] : object {4-09.items.[].system.damageRolls} - [6r2xqkx5nywfedxwtyts] : object {4-09.items.[].system.damageRolls.6r2xqkx5nywfedxwtyts} - damage : string {4-09.items.[].system.damageRolls.6r2xqkx5nywfedxwtyts.damage} (2 different values) - '1d6+11' (x2) - '2d6+11' (x1) - damageType : string {4-09.items.[].system.damageRolls.6r2xqkx5nywfedxwtyts.damageType} (same value: 'piercing') - [biya5r6cbmpnb9ww4s11] : object {4-09.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11} - damage : string {4-09.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11.damage} (2 different values) - '1d8+8' (x2) - '1d8+10' (x1) - damageType : string {4-09.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11.damageType} (same value: 'slashing') - [dth78dhgkhj9riocj4f8] : object {4-09.items.[].system.damageRolls.dth78dhgkhj9riocj4f8} - damage : string {4-09.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damage} (2 different values) - '1d8+6' (x1) - '1d8+4' (x1) - damageType : string {4-09.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damageType} (same value: 'slashing') - [m9mz4oyjtoq9c4vswevw] : object {4-09.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw} - damage : string {4-09.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw.damage} (same value: '2d8+9') - damageType : string {4-09.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw.damageType} (same value: 'slashing') - [duration] : object {4-09.items.[].system.duration} - sustained : boolean {4-09.items.[].system.duration.sustained} (2 different values) - False (x22) - True (x2) - value : string {4-09.items.[].system.duration.value} (8 different values) - '1 minute' (x8) - '' (x7) - 'until the next time you make your daily preparations' (x4) - '1 hour' (x1) - '10 minutes' (x1) - '1 or more rounds (see below)' (x1) - 'see below' (x1) - 'unlimited' (x1) - [frequency] : object {4-09.items.[].system.frequency} - max : integer {4-09.items.[].system.frequency.max} (same value: 1) - per : string {4-09.items.[].system.frequency.per} (same value: 'day') - value : integer {4-09.items.[].system.frequency.value} (same value: 1) - publication : object {4-09.items.[].system.publication} - license : string {4-09.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-09.items.[].system.publication.remaster} (same value: False) - title : string {4-09.items.[].system.publication.title} (5 different values) - 'Pathfinder Bestiary' (x38) - '' (x34) - 'Pathfinder Core Rulebook' (x30) - 'Pathfinder Bestiary 2' (x6) - 'Pathfinder Lost Omens The Grand Bazaar' (x2) - [checkPenalty] : integer {4-09.items.[].system.checkPenalty} (same value: -1) - [dexCap] : integer {4-09.items.[].system.dexCap} (same value: 4) - rules : ignored (Foundry rules object) {4-09.items.[].system.rules} - [category] : string {4-09.items.[].system.category} (5 different values) - 'defensive' (x28) - 'offensive' (x28) - 'interaction' (x4) - 'martial' (x3) - 'light' (x3) - [containerId] : empty - [equipped] : object {4-09.items.[].system.equipped} - carryType : string {4-09.items.[].system.equipped.carryType} (2 different values) - 'worn' (x5) - 'held' (x4) - [handsHeld] : integer {4-09.items.[].system.equipped.handsHeld} (2 different values) - 1 (x4) - 0 (x2) - [inSlot] : boolean {4-09.items.[].system.equipped.inSlot} (2 different values) - True (x4) - False (x1) - [invested] : empty - [group] : string {4-09.items.[].system.group} (2 different values) - 'sword' (x3) - 'leather' (x3) - [hardness] : integer {4-09.items.[].system.hardness} (same value: 0) - [heightening] : object {4-09.items.[].system.heightening} - [damage] : object {4-09.items.[].system.heightening.damage} - 0 : string {4-09.items.[].system.heightening.damage.0} (4 different values) - '1d6' (x3) - '2d6' (x2) - '1d12' (x1) - '1d4' (x1) - [interval] : integer {4-09.items.[].system.heightening.interval} (same value: 1) - type : string {4-09.items.[].system.heightening.type} (2 different values) - 'interval' (x7) - 'fixed' (x3) - [levels] : object {4-09.items.[].system.heightening.levels} - [5] : object {4-09.items.[].system.heightening.levels.5} - range : object {4-09.items.[].system.heightening.levels.5.range} - value : string {4-09.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - 3 : object {4-09.items.[].system.heightening.levels.3} - [target] : object {4-09.items.[].system.heightening.levels.3.target} - value : string {4-09.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - range : object {4-09.items.[].system.heightening.levels.3.range} - value : string {4-09.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [7] : object {4-09.items.[].system.heightening.levels.7} - target : object {4-09.items.[].system.heightening.levels.7.target} - value : string {4-09.items.[].system.heightening.levels.7.target.value} (2 different values) - '6 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [hp] : object {4-09.items.[].system.hp} - max : integer {4-09.items.[].system.hp.max} (same value: 0) - value : integer {4-09.items.[].system.hp.value} (same value: 0) - [level] : object {4-09.items.[].system.level} - value : integer {4-09.items.[].system.level.value} (6 different values) - 0 (x9) - 1 (x8) - 2 (x5) - 6 (x4) - 4 (x4) - 3 (x3) - [location] : object {4-09.items.[].system.location} - [heightenedLevel] : integer {4-09.items.[].system.location.heightenedLevel} (same value: 6) - value : string {4-09.items.[].system.location.value} (3 different values) - '6pmMLkbrsF7wRVrQ' (x20) - 'JqajO4nisN5Ddc6s' (x3) - '94oa0RrcsKbas3ys' (x1) - [material] : object {4-09.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {4-09.items.[].system.prepared} - flexible : boolean {4-09.items.[].system.prepared.flexible} (same value: False) - value : string {4-09.items.[].system.prepared.value} (2 different values) - 'innate' (x4) - 'prepared' (x1) - [price] : object {4-09.items.[].system.price} - value : object {4-09.items.[].system.price.value} - [gp] : integer {4-09.items.[].system.price.value.gp} (same value: 2) - [proficiency] : object {4-09.items.[].system.proficiency} - value : integer {4-09.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {4-09.items.[].system.quantity} (same value: 1) - [range] : object {4-09.items.[].system.range} - value : string {4-09.items.[].system.range.value} (5 different values) - '30 feet' (x9) - '' (x6) - '120 feet' (x5) - 'touch' (x3) - '500 feet' (x1) - [reload] : object {4-09.items.[].system.reload} - value : string {4-09.items.[].system.reload.value} (same value: '') - [requirements] : string {4-09.items.[].system.requirements} (same value: '') - [runes] : object {4-09.items.[].system.runes} - potency : integer {4-09.items.[].system.runes.potency} (2 different values) - 1 (x3) - 0 (x3) - property : array<> {4-09.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {4-09.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-09.items.[].system.runes.striking} (2 different values) - 0 (x2) - 1 (x1) - [showSlotlessLevels] : object {4-09.items.[].system.showSlotlessLevels} - value : boolean {4-09.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {4-09.items.[].system.size} (same value: 'med') - [slots] : object {4-09.items.[].system.slots} - [slot0] : object {4-09.items.[].system.slots.slot0} - max : integer {4-09.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {4-09.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {4-09.items.[].system.slots.slot0.prepared.[]} - id : string {4-09.items.[].system.slots.slot0.prepared.[].id} (5 different values) - '8QxvgR5NK6o14S5W' (x1) - '0UdS2KiFLg6ooJLs' (x1) - 'chQANrqr9MtFwf2u' (x1) - 'opymrnBMDNeYbbl6' (x1) - 'bIfO6osA7KlVfcAv' (x1) - [slot1] : object {4-09.items.[].system.slots.slot1} - max : integer {4-09.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {4-09.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {4-09.items.[].system.slots.slot1.prepared.[]} - id : string {4-09.items.[].system.slots.slot1.prepared.[].id} (3 different values) - '9V9y5iiLcEMZiCDv' (x2) - 'iXb7tKWBWggVVxpq' (x1) - 'eURkMOxj3BSD3uuI' (x1) - [slot2] : object {4-09.items.[].system.slots.slot2} - max : integer {4-09.items.[].system.slots.slot2.max} (same value: 4) - prepared : array {4-09.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {4-09.items.[].system.slots.slot2.prepared.[]} - id : string {4-09.items.[].system.slots.slot2.prepared.[].id} (4 different values) - '0WGyIzAUBcfsjrha' (x1) - '8rFC34s8ZRoVQ8YU' (x1) - 'TTPjjpxNBo4ugcOd' (x1) - 'N00G5LjBUW0xPZBm' (x1) - [slot3] : object {4-09.items.[].system.slots.slot3} - max : integer {4-09.items.[].system.slots.slot3.max} (same value: 4) - prepared : array {4-09.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {4-09.items.[].system.slots.slot3.prepared.[]} - id : string {4-09.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'Sllc7Pas3Ywggjer' (x1) - 'gGFCgMCLoZOwx86y' (x1) - 'rPzsbj2jxr48jkdj' (x1) - 'HgEgS0ziw4DiZjvT' (x1) - [slot4] : object {4-09.items.[].system.slots.slot4} - max : integer {4-09.items.[].system.slots.slot4.max} (same value: 4) - prepared : array {4-09.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {4-09.items.[].system.slots.slot4.prepared.[]} - id : string {4-09.items.[].system.slots.slot4.prepared.[].id} (4 different values) - '6fFXQQPxiQjATJB9' (x1) - 'R297rr9ktVPCYM4R' (x1) - 'DhmskFlout031TFa' (x1) - 'fZjQUjzB1vW7lNWW' (x1) - [slug] : string {4-09.items.[].system.slug} (36 different values) - [speedPenalty] : integer {4-09.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {4-09.items.[].system.spelldc} - dc : integer {4-09.items.[].system.spelldc.dc} (5 different values) - 24 (x1) - 29 (x1) - 26 (x1) - 22 (x1) - 20 (x1) - mod : integer {4-09.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-09.items.[].system.spelldc.value} (5 different values) - 16 (x1) - 19 (x1) - 18 (x1) - 14 (x1) - 12 (x1) - [splashDamage] : object {4-09.items.[].system.splashDamage} - value : integer {4-09.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {4-09.items.[].system.strength} (same value: 0) - [target] : object {4-09.items.[].system.target} - value : string {4-09.items.[].system.target.value} (7 different values) - '1 creature' (x9) - '' (x9) - '1 living creature' (x2) - 'up to 10 creatures' (x1) - '1 spell effect or unattended magic item' (x1) - '1 unattended object of light Bulk or less' (x1) - '1 creature or object' (x1) - [time] : object {4-09.items.[].system.time} - value : string {4-09.items.[].system.time.value} (3 different values) - '2' (x22) - '3' (x1) - '1' (x1) - [tradition] : object {4-09.items.[].system.tradition} - value : string {4-09.items.[].system.tradition.value} (2 different values) - 'divine' (x4) - 'arcane' (x1) - [traits] : object {4-09.items.[].system.traits} - [rarity] : string {4-09.items.[].system.traits.rarity} (2 different values) - 'common' (x94) - 'uncommon' (x4) - [traditions] : array {4-09.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {4-09.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x24) - 'occult' (x17) - 'primal' (x11) - 'divine' (x5) - value : array {4-09.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {4-09.items.[].system.traits.value.[]} (28 different values) - [usage] : object {4-09.items.[].system.usage} - value : string {4-09.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x4) - 'wornmask' (x2) - [weaponType] : object {4-09.items.[].system.weaponType} - value : string {4-09.items.[].system.weaponType.value} (same value: 'melee') - type : string {4-09.items.[].type} (7 different values) - 'action' (x63) - 'spell' (x24) - 'melee' (x9) - 'spellcastingEntry' (x5) - 'weapon' (x3) - 'armor' (x3) - 'equipment' (x3) - [_stats] : object {4-09.items.[]._stats} - compendiumSource : string {4-09.items.[]._stats.compendiumSource} (36 different values) - [flags] : object {4-09.items.[].flags} - pf2e : object {4-09.items.[].flags.pf2e} - linkedWeapon : string {4-09.items.[].flags.pf2e.linkedWeapon} (same value: '7pJhkrdCMRHYdTFf') - name : string {4-09.name} (all different values) - [prototypeToken] : object {4-09.prototypeToken} - name : string {4-09.prototypeToken.name} (same value: 'Bolger Trusk') - system : object {4-09.system} - [abilities] : object {4-09.system.abilities} - cha : object {4-09.system.abilities.cha} - mod : integer {4-09.system.abilities.cha.mod} (3 different values) - 4 (x3) - 2 (x2) - 5 (x1) - con : object {4-09.system.abilities.con} - mod : integer {4-09.system.abilities.con.mod} (2 different values) - 2 (x3) - 1 (x3) - dex : object {4-09.system.abilities.dex} - mod : integer {4-09.system.abilities.dex.mod} (3 different values) - 3 (x3) - 5 (x2) - 4 (x1) - int : object {4-09.system.abilities.int} - mod : integer {4-09.system.abilities.int.mod} (3 different values) - 2 (x3) - -1 (x2) - 6 (x1) - str : object {4-09.system.abilities.str} - mod : integer {4-09.system.abilities.str.mod} (2 different values) - 5 (x3) - 3 (x3) - wis : object {4-09.system.abilities.wis} - mod : integer {4-09.system.abilities.wis.mod} (2 different values) - 4 (x4) - 3 (x2) - attributes : object {4-09.system.attributes} - ac : object {4-09.system.attributes.ac} - [details] : string {4-09.system.attributes.ac.details} (same value: '') - value : integer {4-09.system.attributes.ac.value} (6 different values) - 0 (x3) - 22 (x2) - 26 (x1) - 27 (x1) - 24 (x1) - 25 (x1) - [allSaves] : object {4-09.system.attributes.allSaves} - value : string {4-09.system.attributes.allSaves.value} (same value: '') - hp : object {4-09.system.attributes.hp} - details : string {4-09.system.attributes.hp.details} (4 different values) - 'coffin restoration, fast healing 7, void healing' (x3) - '' (x3) - 'coffin restoration, fast healing 5, void healing' (x2) - 'coffin restoration, fast healing 10, void healing' (x1) - max : integer {4-09.system.attributes.hp.max} (7 different values) - 0 (x3) - 85 (x1) - 115 (x1) - 40 (x1) - 65 (x1) - 25 (x1) - 50 (x1) - temp : integer {4-09.system.attributes.hp.temp} (same value: 0) - value : integer {4-09.system.attributes.hp.value} (7 different values) - 0 (x3) - 85 (x1) - 115 (x1) - 40 (x1) - 65 (x1) - 25 (x1) - 50 (x1) - [adjustment] : empty - [emitsSound] : string {4-09.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {4-09.system.attributes.hardness} (same value: 0) - [immunities] : array {4-09.system.attributes.immunities} - Length: min=5 max=5 - Value type: object {4-09.system.attributes.immunities.[]} - type : string {4-09.system.attributes.immunities.[].type} (5 different values) - 'death-effects' (x6) - 'disease' (x6) - 'paralyzed' (x6) - 'poison' (x6) - 'sleep' (x6) - [resistances] : array {4-09.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {4-09.system.attributes.resistances.[]} - exceptions : array {4-09.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {4-09.system.attributes.resistances.[].exceptions.[]} (same value: 'silver') - type : string {4-09.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {4-09.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {4-09.system.attributes.speed} - otherSpeeds : array {4-09.system.attributes.speed.otherSpeeds} - Length: min=1 max=1 - Value type: object {4-09.system.attributes.speed.otherSpeeds.[]} - type : string {4-09.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {4-09.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {4-09.system.attributes.speed.value} (same value: 25) - [stealth] : object {4-09.system.attributes.stealth} - details : string {4-09.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x2) - '

(master)

' (x1) - value : integer {4-09.system.attributes.stealth.value} (3 different values) - 14 (x1) - 17 (x1) - 20 (x1) - [weaknesses] : array {4-09.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {4-09.system.attributes.weaknesses.[]} - type : string {4-09.system.attributes.weaknesses.[].type} (same value: 'vampire-weaknesses') - value : integer {4-09.system.attributes.weaknesses.[].value} (same value: 0) - details : object {4-09.system.details} - [blurb] : string {4-09.system.details.blurb} (same value: '') - [languages] : object {4-09.system.details.languages} - details : string {4-09.system.details.languages.details} (2 different values) - '' (x5) - 'plus one regional language' (x1) - value : array {4-09.system.details.languages.value} - Length: min=2 max=3 - Value type: string {4-09.system.details.languages.value.[]} (4 different values) - 'common' (x6) - 'necril' (x4) - 'varisian' (x3) - 'hallit' (x2) - level : object {4-09.system.details.level} - value : integer {4-09.system.details.level.value} (6 different values) - 7 (x2) - 9 (x2) - 5 (x2) - 4 (x1) - 6 (x1) - 3 (x1) - [privateNotes] : string {4-09.system.details.privateNotes} (same value: '') - [publicNotes] : string {4-09.system.details.publicNotes} (3 different values) - publication : object {4-09.system.details.publication} - license : string {4-09.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-09.system.details.publication.remaster} (same value: False) - title : string {4-09.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-09: Killer in the Golden Mask') - [description] : string {4-09.system.details.description} (same value: '

An invisible rune creates an invisible, spherical magical sensor with a 20-foot radius.

') - [disable] : string {4-09.system.details.disable} (3 different values) - '

@Check[thievery|dc:22] (expert) to erase the rune without triggering the sensor, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 20) to counteract the rune

' (x1) - '

@Check[thievery|dc:25] (expert) to erase the rune without triggering the sensor, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 23) to counteract the rune

' (x1) - '

@Check[thievery|dc:28] (expert) to erase the rune without triggering the sensor, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 26) to counteract the rune

' (x1) - [isComplex] : boolean {4-09.system.details.isComplex} (same value: False) - [reset] : string {4-09.system.details.reset} (same value: '') - [routine] : string {4-09.system.details.routine} (same value: '') - [initiative] : object {4-09.system.initiative} - statistic : string {4-09.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-09.system.perception} - details : string {4-09.system.perception.details} (same value: '') - mod : integer {4-09.system.perception.mod} (5 different values) - 17 (x2) - 19 (x1) - 20 (x1) - 12 (x1) - 10 (x1) - senses : array {4-09.system.perception.senses} - Length: min=1 max=1 - Value type: object {4-09.system.perception.senses.[]} - type : string {4-09.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {4-09.system.resources} - [focus] : object {4-09.system.resources.focus} - max : integer {4-09.system.resources.focus.max} (same value: 1) - value : integer {4-09.system.resources.focus.value} (same value: 1) - saves : object {4-09.system.saves} - fortitude : object {4-09.system.saves.fortitude} - saveDetail : string {4-09.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-09.system.saves.fortitude.value} (6 different values) - 0 (x3) - 9 (x2) - 13 (x1) - 15 (x1) - 11 (x1) - 7 (x1) - reflex : object {4-09.system.saves.reflex} - saveDetail : string {4-09.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-09.system.saves.reflex.value} (7 different values) - 0 (x3) - 16 (x1) - 18 (x1) - 13 (x1) - 14 (x1) - 11 (x1) - 12 (x1) - will : object {4-09.system.saves.will} - saveDetail : string {4-09.system.saves.will.saveDetail} (same value: '') - value : integer {4-09.system.saves.will.value} (7 different values) - 0 (x3) - 19 (x1) - 20 (x1) - 11 (x1) - 17 (x1) - 9 (x1) - 15 (x1) - [skills] : object {4-09.system.skills} - acrobatics : object {4-09.system.skills.acrobatics} - base : integer {4-09.system.skills.acrobatics.base} (5 different values) - 11 (x2) - 15 (x1) - 17 (x1) - 13 (x1) - 9 (x1) - athletics : object {4-09.system.skills.athletics} - base : integer {4-09.system.skills.athletics.base} (6 different values) - 17 (x1) - 16 (x1) - 9 (x1) - 15 (x1) - 7 (x1) - 13 (x1) - deception : object {4-09.system.skills.deception} - base : integer {4-09.system.skills.deception.base} (6 different values) - 16 (x1) - 20 (x1) - 8 (x1) - 14 (x1) - 6 (x1) - 12 (x1) - [diplomacy] : object {4-09.system.skills.diplomacy} - base : integer {4-09.system.skills.diplomacy.base} (4 different values) - 16 (x1) - 20 (x1) - 14 (x1) - 12 (x1) - [intimidation] : object {4-09.system.skills.intimidation} - base : integer {4-09.system.skills.intimidation.base} (4 different values) - 18 (x1) - 22 (x1) - 16 (x1) - 14 (x1) - society : object {4-09.system.skills.society} - base : integer {4-09.system.skills.society.base} (6 different values) - 16 (x1) - 19 (x1) - 5 (x1) - 14 (x1) - 3 (x1) - 12 (x1) - stealth : object {4-09.system.skills.stealth} - base : integer {4-09.system.skills.stealth.base} (6 different values) - 15 (x1) - 19 (x1) - 12 (x1) - 13 (x1) - 10 (x1) - 11 (x1) - [arcana] : object {4-09.system.skills.arcana} - base : integer {4-09.system.skills.arcana.base} (same value: 21) - traits : object {4-09.system.traits} - rarity : string {4-09.system.traits.rarity} (3 different values) - 'common' (x5) - 'unique' (x2) - 'uncommon' (x2) - size : object {4-09.system.traits.size} - value : string {4-09.system.traits.size.value} (same value: 'med') - value : array {4-09.system.traits.value} - Length: min=3 max=5 - Value type: string {4-09.system.traits.value.[]} (all different values) - [creatureType] : string {4-09.system.creatureType} (same value: '') - [statusEffects] : array<> {4-09.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {4-09.type} (2 different values) - 'npc' (x6) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/4-10.txt b/output/pf2e/packs/4-10.txt deleted file mode 100644 index 2cd525d..0000000 --- a/output/pf2e/packs/4-10.txt +++ /dev/null @@ -1,585 +0,0 @@ -4-10 -Different values: 7 -===================================== -object {4-10} - _id : string {4-10._id} (all different values) - folder : string {4-10.folder} (same value: '2A4iRayb1PjohJ9m') - img : string {4-10.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - 'systems/pf2e/icons/default-icons/npc.svg' (x3) - items : array {4-10.items} - Length: min=1 max=15 - Value type: object {4-10.items.[]} - _id : string {4-10.items.[]._id} (27 different values) - img : string {4-10.items.[].img} (21 different values) - name : string {4-10.items.[].name} (25 different values) - sort : integer {4-10.items.[].sort} (16 different values) - system : object {4-10.items.[].system} - [actionType] : object {4-10.items.[].system.actionType} - value : string {4-10.items.[].system.actionType.value} (2 different values) - 'reaction' (x6) - 'action' (x4) - [actions] : object {4-10.items.[].system.actions} - [value] : integer {4-10.items.[].system.actions.value} (same value: 1) - [area] : object {4-10.items.[].system.area} - type : string {4-10.items.[].system.area.type} (2 different values) - 'cone' (x1) - 'emanation' (x1) - value : integer {4-10.items.[].system.area.value} (2 different values) - 15 (x1) - 30 (x1) - [attack] : object {4-10.items.[].system.attack} - value : string {4-10.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-10.items.[].system.attackEffects} - value : array<> {4-10.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {4-10.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {4-10.items.[].system.baseItem} (2 different values) - 'hand-crossbow' (x2) - 'kukri' (x2) - [bonus] : object {4-10.items.[].system.bonus} - value : integer {4-10.items.[].system.bonus.value} (6 different values) - 0 (x4) - 8 (x2) - 14 (x2) - 9 (x1) - 1 (x1) - 15 (x1) - [bonusDamage] : object {4-10.items.[].system.bonusDamage} - value : integer {4-10.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-10.items.[].system.bulk} - value : mixed - float {4-10.items.[].system.bulk.value} (same value: 0,1) - integer {4-10.items.[].system.bulk.value} (same value: 0) - [category] : string {4-10.items.[].system.category} (6 different values) - 'defensive' (x4) - 'simple' (x2) - 'martial' (x2) - 'offensive' (x2) - 'potion' (x1) - 'unarmed' (x1) - [containerId] : empty - [cost] : object {4-10.items.[].system.cost} - value : string {4-10.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-10.items.[].system.counteraction} (same value: False) - [damage] : object {4-10.items.[].system.damage} - [0] : object {4-10.items.[].system.damage.0} - [applyMod] : boolean {4-10.items.[].system.damage.0.applyMod} (2 different values) - False (x3) - True (x1) - [category] : empty - formula : string {4-10.items.[].system.damage.0.formula} (5 different values) - '1d4+1' (x2) - '1d6' (x1) - '2d6' (x1) - '0' (x1) - '2d4' (x1) - kinds : array {4-10.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-10.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-10.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.damage.0.type} (4 different values) - 'fire' (x2) - 'force' (x2) - 'acid' (x1) - 'mental' (x1) - damageType : string {4-10.items.[].system.damage.damageType} (3 different values) - 'piercing' (x2) - 'slashing' (x2) - 'bludgeoning' (x1) - dice : integer {4-10.items.[].system.damage.dice} (same value: 1) - die : string {4-10.items.[].system.damage.die} (2 different values) - 'd6' (x4) - 'd4' (x1) - [gcovwqxwitqchoin] : object {4-10.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {4-10.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {4-10.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {4-10.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {4-10.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {4-10.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {4-10.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {4-10.items.[].system.damageRolls} - [GLsSi19tS85a36XY] : object {4-10.items.[].system.damageRolls.GLsSi19tS85a36XY} - damage : string {4-10.items.[].system.damageRolls.GLsSi19tS85a36XY.damage} (2 different values) - '1d6+3' (x1) - '1d6+7' (x1) - damageType : string {4-10.items.[].system.damageRolls.GLsSi19tS85a36XY.damageType} (same value: 'piercing') - [kWqwAdgmL2TyEVQD] : object {4-10.items.[].system.damageRolls.kWqwAdgmL2TyEVQD} - damage : string {4-10.items.[].system.damageRolls.kWqwAdgmL2TyEVQD.damage} (2 different values) - '1d6' (x1) - '1d6+4' (x1) - damageType : string {4-10.items.[].system.damageRolls.kWqwAdgmL2TyEVQD.damageType} (same value: 'piercing') - [mpDnKPStkeAIQ3D8] : object {4-10.items.[].system.damageRolls.mpDnKPStkeAIQ3D8} - damage : string {4-10.items.[].system.damageRolls.mpDnKPStkeAIQ3D8.damage} (2 different values) - '1d6+3' (x1) - '1d6+7' (x1) - damageType : string {4-10.items.[].system.damageRolls.mpDnKPStkeAIQ3D8.damageType} (same value: 'bludgeoning') - [defense] : object {4-10.items.[].system.defense} - save : object {4-10.items.[].system.defense.save} - basic : boolean {4-10.items.[].system.defense.save.basic} (2 different values) - True (x2) - False (x1) - statistic : string {4-10.items.[].system.defense.save.statistic} (2 different values) - 'reflex' (x2) - 'will' (x1) - [duration] : object {4-10.items.[].system.duration} - sustained : boolean {4-10.items.[].system.duration.sustained} (same value: False) - value : string {4-10.items.[].system.duration.value} (4 different values) - '' (x7) - '1 round' (x1) - '1 minute' (x1) - 'until the start of your next turn' (x1) - [equipped] : object {4-10.items.[].system.equipped} - carryType : string {4-10.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {4-10.items.[].system.equipped.handsHeld} (same value: 0) - inSlot : boolean {4-10.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [frequency] : object {4-10.items.[].system.frequency} - max : integer {4-10.items.[].system.frequency.max} (same value: 1) - per : string {4-10.items.[].system.frequency.per} (same value: 'day') - value : integer {4-10.items.[].system.frequency.value} (same value: 1) - [group] : string {4-10.items.[].system.group} (3 different values) - 'crossbow' (x2) - 'knife' (x2) - 'brawling' (x1) - [hardness] : integer {4-10.items.[].system.hardness} (same value: 0) - [heightening] : object {4-10.items.[].system.heightening} - [levels] : object {4-10.items.[].system.heightening.levels} - 3 : object {4-10.items.[].system.heightening.levels.3} - [damage] : object {4-10.items.[].system.heightening.levels.3.damage} - 0 : object {4-10.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {4-10.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {4-10.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {4-10.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {4-10.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {4-10.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {4-10.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {4-10.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {4-10.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {4-10.items.[].system.heightening.levels.3.target} - value : string {4-10.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - [5] : object {4-10.items.[].system.heightening.levels.5} - damage : object {4-10.items.[].system.heightening.levels.5.damage} - 0 : object {4-10.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {4-10.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {4-10.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {4-10.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {4-10.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {4-10.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {4-10.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {4-10.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {4-10.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 6 : object {4-10.items.[].system.heightening.levels.6} - target : object {4-10.items.[].system.heightening.levels.6.target} - value : string {4-10.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {4-10.items.[].system.heightening.levels.7} - damage : object {4-10.items.[].system.heightening.levels.7.damage} - 0 : object {4-10.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {4-10.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {4-10.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {4-10.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {4-10.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {4-10.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {4-10.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {4-10.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {4-10.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [9] : object {4-10.items.[].system.heightening.levels.9} - damage : object {4-10.items.[].system.heightening.levels.9.damage} - 0 : object {4-10.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {4-10.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {4-10.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {4-10.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {4-10.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {4-10.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {4-10.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {4-10.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {4-10.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-10.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {4-10.items.[].system.heightening.type} (2 different values) - 'interval' (x4) - 'fixed' (x2) - [damage] : object {4-10.items.[].system.heightening.damage} - 0 : string {4-10.items.[].system.heightening.damage.0} (4 different values) - '2d6' (x1) - '1d6' (x1) - '1d4+1' (x1) - '1d4' (x1) - [interval] : integer {4-10.items.[].system.heightening.interval} (2 different values) - 1 (x2) - 2 (x2) - [hp] : object {4-10.items.[].system.hp} - max : integer {4-10.items.[].system.hp.max} (same value: 0) - value : integer {4-10.items.[].system.hp.value} (same value: 0) - [level] : object {4-10.items.[].system.level} - value : integer {4-10.items.[].system.level.value} (4 different values) - 1 (x10) - 0 (x6) - 4 (x1) - 2 (x1) - [location] : object {4-10.items.[].system.location} - value : string {4-10.items.[].system.location.value} (2 different values) - 'rr6pJWQYuYOUS8EC' (x9) - 'i76qRDmxxcrWmtBQ' (x1) - description : object {4-10.items.[].system.description} - value : string {4-10.items.[].system.description.value} (26 different values) - [material] : object {4-10.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {4-10.items.[].system.mod} - value : integer {4-10.items.[].system.mod.value} (same value: 6) - [overlays] : object {4-10.items.[].system.overlays} - [prepared] : object {4-10.items.[].system.prepared} - [flexible] : boolean {4-10.items.[].system.prepared.flexible} (same value: False) - value : string {4-10.items.[].system.prepared.value} (2 different values) - 'prepared' (x1) - 'focus' (x1) - [price] : object {4-10.items.[].system.price} - value : object {4-10.items.[].system.price.value} - [gp] : integer {4-10.items.[].system.price.value.gp} (4 different values) - 3 (x3) - 1 (x1) - 20 (x1) - 35 (x1) - [sp] : integer {4-10.items.[].system.price.value.sp} (same value: 6) - [proficiency] : object {4-10.items.[].system.proficiency} - value : integer {4-10.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {4-10.items.[].system.proficient} - value : integer {4-10.items.[].system.proficient.value} (same value: 0) - publication : object {4-10.items.[].system.publication} - license : string {4-10.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-10.items.[].system.publication.remaster} (same value: False) - title : string {4-10.items.[].system.publication.title} (3 different values) - '' (x18) - 'Pathfinder Core Rulebook' (x18) - 'Pathfinder Bestiary' (x2) - [quantity] : integer {4-10.items.[].system.quantity} (same value: 1) - [range] : mixed - object {4-10.items.[].system.range} - value : string {4-10.items.[].system.range.value} (4 different values) - '30 feet' (x5) - '' (x3) - '60 feet' (x1) - '120 feet' (x1) - integer {4-10.items.[].system.range} (same value: 60) - [reload] : object {4-10.items.[].system.reload} - value : string {4-10.items.[].system.reload.value} (2 different values) - '' (x3) - '1' (x2) - rules : ignored (Foundry rules object) {4-10.items.[].system.rules} - [requirements] : string {4-10.items.[].system.requirements} (same value: '') - [runes] : object {4-10.items.[].system.runes} - potency : integer {4-10.items.[].system.runes.potency} (2 different values) - 0 (x4) - 1 (x1) - property : array<> {4-10.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {4-10.items.[].system.runes.striking} (same value: 0) - [size] : string {4-10.items.[].system.size} (same value: 'med') - [slots] : object {4-10.items.[].system.slots} - [slot0] : object {4-10.items.[].system.slots.slot0} - max : integer {4-10.items.[].system.slots.slot0.max} (same value: 6) - prepared : array {4-10.items.[].system.slots.slot0.prepared} - Length: min=6 max=6 - Value type: object {4-10.items.[].system.slots.slot0.prepared.[]} - id : string {4-10.items.[].system.slots.slot0.prepared.[].id} (6 different values) - '0u0bqEYSy8v4ptsu' (x1) - '2krTpZHWZJZenD5X' (x1) - '3e4288pH2hldugdI' (x1) - 'EcKpzZAJCGtbueRP' (x1) - '0bA2NZlpzpWouxDC' (x1) - '6ASkFFOa6hmrmfmU' (x1) - [slot1] : object {4-10.items.[].system.slots.slot1} - max : integer {4-10.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {4-10.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {4-10.items.[].system.slots.slot1.prepared.[]} - id : string {4-10.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'FJxhzMZNijjpcLER' (x1) - 'Zndi6RaNfrseCqtw' (x1) - 'a8rqzQK79vZufqQ9' (x1) - [slug] : string {4-10.items.[].system.slug} (17 different values) - [spelldc] : object {4-10.items.[].system.spelldc} - dc : integer {4-10.items.[].system.spelldc.dc} (same value: 17) - value : integer {4-10.items.[].system.spelldc.value} (same value: 9) - [splashDamage] : object {4-10.items.[].system.splashDamage} - [value] : integer {4-10.items.[].system.splashDamage.value} (same value: 0) - [target] : object {4-10.items.[].system.target} - value : string {4-10.items.[].system.target.value} (4 different values) - '1 creature' (x5) - '' (x3) - '1 object of Bulk 1 or less' (x1) - '1 object' (x1) - [time] : object {4-10.items.[].system.time} - value : string {4-10.items.[].system.time.value} (4 different values) - '2' (x6) - '1' (x2) - '1 to 3' (x1) - '1 minute' (x1) - [tradition] : object {4-10.items.[].system.tradition} - value : string {4-10.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {4-10.items.[].system.traits} - [rarity] : string {4-10.items.[].system.traits.rarity} (2 different values) - 'common' (x16) - 'uncommon' (x4) - [traditions] : array {4-10.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {4-10.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x9) - 'primal' (x6) - 'occult' (x5) - 'divine' (x4) - value : array {4-10.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {4-10.items.[].system.traits.value.[]} (24 different values) - [usage] : object {4-10.items.[].system.usage} - value : string {4-10.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x6) - 'held-in-two-hands' (x1) - 'worngloves' (x1) - [uses] : object {4-10.items.[].system.uses} - autoDestroy : boolean {4-10.items.[].system.uses.autoDestroy} (same value: True) - max : integer {4-10.items.[].system.uses.max} (same value: 1) - value : integer {4-10.items.[].system.uses.value} (same value: 1) - [weaponType] : object {4-10.items.[].system.weaponType} - value : string {4-10.items.[].system.weaponType.value} (2 different values) - 'melee' (x4) - 'ranged' (x2) - type : string {4-10.items.[].type} (8 different values) - 'action' (x10) - 'spell' (x10) - 'melee' (x6) - 'weapon' (x5) - 'spellcastingEntry' (x2) - 'equipment' (x2) - 'lore' (x2) - 'consumable' (x1) - [_stats] : object {4-10.items.[]._stats} - compendiumSource : string {4-10.items.[]._stats.compendiumSource} (17 different values) - [flags] : object {4-10.items.[].flags} - pf2e : object {4-10.items.[].flags.pf2e} - linkedWeapon : string {4-10.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'tB7jnohG33hpSRhz' (x2) - 'EtVJHzDUtqmjeARF' (x2) - name : string {4-10.name} (all different values) - [prototypeToken] : object {4-10.prototypeToken} - name : string {4-10.prototypeToken.name} (3 different values) - 'Fascinating Lecture' (x2) - 'Liaskra' (x2) - 'Unbridled Necromantic Energy' (x2) - system : object {4-10.system} - attributes : object {4-10.system.attributes} - ac : object {4-10.system.attributes.ac} - [details] : string {4-10.system.attributes.ac.details} (same value: '') - value : integer {4-10.system.attributes.ac.value} (4 different values) - 0 (x4) - 15 (x1) - 16 (x1) - 21 (x1) - [emitsSound] : string {4-10.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {4-10.system.attributes.hardness} (same value: 0) - hp : object {4-10.system.attributes.hp} - details : string {4-10.system.attributes.hp.details} (same value: '') - max : integer {4-10.system.attributes.hp.max} (4 different values) - 0 (x4) - 14 (x1) - 20 (x1) - 60 (x1) - temp : integer {4-10.system.attributes.hp.temp} (same value: 0) - value : integer {4-10.system.attributes.hp.value} (4 different values) - 0 (x4) - 14 (x1) - 20 (x1) - 60 (x1) - [allSaves] : object {4-10.system.attributes.allSaves} - value : string {4-10.system.attributes.allSaves.value} (same value: '') - [speed] : object {4-10.system.attributes.speed} - otherSpeeds : array<> {4-10.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {4-10.system.attributes.speed.value} (same value: 25) - [stealth] : object {4-10.system.attributes.stealth} - details : string {4-10.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x2) - '

(trained)

' (x2) - value : integer {4-10.system.attributes.stealth.value} (3 different values) - 10 (x2) - 13 (x1) - 7 (x1) - [creatureType] : string {4-10.system.creatureType} (same value: '') - details : object {4-10.system.details} - [description] : string {4-10.system.details.description} (2 different values) - '

The semitransparent image of a small Garundi woman at the podium suddenly begins lecturing on the nature of enchantment magic.

' (x2) - '

Magical energy contained within the room surges in flashes of dark lightning.

' (x2) - [disable] : string {4-10.system.details.disable} (4 different values) - '

@Check[intimidation|dc:17] to disrupt the lecture, @Check[thievery|dc:20] (trained) to scratch out of one of the glyphs on the podium, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 18) to counteract one of the runes; three total successes are required to disable the trap.

' (x1) - '

@Check[intimidation|dc:20] to disrupt the lecture, @Check[thievery|dc:23] (trained) to scratch out of one of the glyphs on the podium, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 20) to counteract one of the runes; three total successes are required to disable the trap.

' (x1) - '

@Check[arcana|dc:17] (trained) to restore some of the arcane wards, @Check[religion|dc:20] or @Check[occultism|dc:20] (trained) to quell the necromantic energy in the room.

' (x1) - '

@Check[arcana|dc:20] (trained) to restore some of the arcane wards, @Check[religion|dc:23] or @Check[occultism|dc:23] (trained) to quell the necromantic energy in the room.

' (x1) - [isComplex] : boolean {4-10.system.details.isComplex} (2 different values) - True (x2) - False (x2) - level : object {4-10.system.details.level} - value : integer {4-10.system.details.level.value} (4 different values) - 3 (x2) - 1 (x2) - 2 (x2) - 4 (x1) - publication : object {4-10.system.details.publication} - license : string {4-10.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-10.system.details.publication.remaster} (same value: False) - title : string {4-10.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-10: Arclord\'s Abode') - [blurb] : string {4-10.system.details.blurb} (same value: '') - [languages] : object {4-10.system.details.languages} - details : string {4-10.system.details.languages.details} (same value: '') - value : array {4-10.system.details.languages.value} - Length: min=2 max=3 - Value type: string {4-10.system.details.languages.value.[]} (3 different values) - 'aklo' (x3) - 'common' (x3) - 'mwangi' (x2) - [privateNotes] : string {4-10.system.details.privateNotes} (same value: '') - [publicNotes] : string {4-10.system.details.publicNotes} (same value: '') - [reset] : string {4-10.system.details.reset} (2 different values) - '' (x2) - '

10 minutes

' (x2) - [routine] : string {4-10.system.details.routine} (3 different values) - saves : object {4-10.system.saves} - fortitude : object {4-10.system.saves.fortitude} - saveDetail : string {4-10.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-10.system.saves.fortitude.value} (4 different values) - 0 (x4) - 8 (x1) - 4 (x1) - 9 (x1) - reflex : object {4-10.system.saves.reflex} - saveDetail : string {4-10.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-10.system.saves.reflex.value} (3 different values) - 0 (x4) - 9 (x2) - 14 (x1) - will : object {4-10.system.saves.will} - saveDetail : string {4-10.system.saves.will.saveDetail} (same value: '') - value : integer {4-10.system.saves.will.value} (3 different values) - 0 (x4) - 10 (x2) - 6 (x1) - [statusEffects] : array<> {4-10.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {4-10.system.traits} - rarity : string {4-10.system.traits.rarity} (3 different values) - 'common' (x4) - 'unique' (x2) - 'rare' (x1) - size : object {4-10.system.traits.size} - value : string {4-10.system.traits.size.value} (same value: 'med') - value : array {4-10.system.traits.value} - Length: min=2 max=4 - Value type: string {4-10.system.traits.value.[]} (8 different values) - 'aberration' (x4) - 'magical' (x4) - 'evil' (x3) - 'trap' (x2) - 'changeling' (x2) - 'humanoid' (x2) - 'shisk' (x2) - 'environmental' (x1) - [abilities] : object {4-10.system.abilities} - cha : object {4-10.system.abilities.cha} - mod : integer {4-10.system.abilities.cha.mod} (2 different values) - 0 (x2) - 1 (x1) - con : object {4-10.system.abilities.con} - mod : integer {4-10.system.abilities.con.mod} (same value: 1) - dex : object {4-10.system.abilities.dex} - mod : integer {4-10.system.abilities.dex.mod} (2 different values) - 4 (x2) - 2 (x1) - int : object {4-10.system.abilities.int} - mod : integer {4-10.system.abilities.int.mod} (2 different values) - 1 (x2) - 4 (x1) - str : object {4-10.system.abilities.str} - mod : integer {4-10.system.abilities.str.mod} (2 different values) - 3 (x2) - 0 (x1) - wis : object {4-10.system.abilities.wis} - mod : integer {4-10.system.abilities.wis.mod} (same value: 1) - [initiative] : object {4-10.system.initiative} - statistic : string {4-10.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-10.system.perception} - details : string {4-10.system.perception.details} (same value: '') - mod : integer {4-10.system.perception.mod} (3 different values) - 4 (x1) - 8 (x1) - 14 (x1) - senses : array {4-10.system.perception.senses} - Length: min=1 max=1 - Value type: object {4-10.system.perception.senses.[]} - type : string {4-10.system.perception.senses.[].type} (2 different values) - 'darkvision' (x2) - 'low-light-vision' (x1) - [resources] : object {4-10.system.resources} - [focus] : object {4-10.system.resources.focus} - max : integer {4-10.system.resources.focus.max} (same value: 1) - value : integer {4-10.system.resources.focus.value} (same value: 1) - [skills] : object {4-10.system.skills} - acrobatics : object {4-10.system.skills.acrobatics} - base : integer {4-10.system.skills.acrobatics.base} (same value: 7) - [arcana] : object {4-10.system.skills.arcana} - base : integer {4-10.system.skills.arcana.base} (same value: 7) - athletics : object {4-10.system.skills.athletics} - base : integer {4-10.system.skills.athletics.base} (same value: 6) - deception : object {4-10.system.skills.deception} - base : integer {4-10.system.skills.deception.base} (same value: 3) - occultism : object {4-10.system.skills.occultism} - base : integer {4-10.system.skills.occultism.base} (2 different values) - 4 (x2) - 5 (x1) - society : object {4-10.system.skills.society} - base : integer {4-10.system.skills.society.base} (same value: 4) - stealth : object {4-10.system.skills.stealth} - base : integer {4-10.system.skills.stealth.base} (2 different values) - 7 (x2) - 5 (x1) - thievery : object {4-10.system.skills.thievery} - base : integer {4-10.system.skills.thievery.base} (same value: 7) - type : string {4-10.type} (2 different values) - 'hazard' (x4) - 'npc' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/4-11.txt b/output/pf2e/packs/4-11.txt deleted file mode 100644 index b2d168d..0000000 --- a/output/pf2e/packs/4-11.txt +++ /dev/null @@ -1,967 +0,0 @@ -4-11 -Different values: 15 -===================================== -object {4-11} - _id : string {4-11._id} (all different values) - folder : string {4-11.folder} (same value: 'TulOG3T9F3AjPHdw') - img : string {4-11.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x13) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {4-11.items} - Length: min=1 max=35 - Value type: object {4-11.items.[]} - _id : string {4-11.items.[]._id} (183 different values) - img : string {4-11.items.[].img} (84 different values) - name : string {4-11.items.[].name} (133 different values) - sort : integer {4-11.items.[].sort} (36 different values) - system : object {4-11.items.[].system} - [actionType] : object {4-11.items.[].system.actionType} - value : string {4-11.items.[].system.actionType.value} (3 different values) - 'passive' (x30) - 'action' (x29) - 'reaction' (x5) - [actions] : object {4-11.items.[].system.actions} - [value] : integer {4-11.items.[].system.actions.value} (3 different values) - 1 (x18) - 2 (x9) - 3 (x2) - [area] : object {4-11.items.[].system.area} - type : string {4-11.items.[].system.area.type} (4 different values) - 'burst' (x10) - 'line' (x2) - 'cone' (x1) - 'emanation' (x1) - value : integer {4-11.items.[].system.area.value} (5 different values) - 20 (x4) - 30 (x4) - 5 (x3) - 100 (x2) - 60 (x1) - [attack] : object {4-11.items.[].system.attack} - value : string {4-11.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-11.items.[].system.attackEffects} - [custom] : string {4-11.items.[].system.attackEffects.custom} (same value: '') - value : array {4-11.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-11.items.[].system.attackEffects.value.[]} (4 different values) - 'grab' (x4) - 'knockdown' (x4) - 'endless-nightmare' (x2) - 'wicked-bite' (x2) - [autoHeightenLevel] : object {4-11.items.[].system.autoHeightenLevel} - [value] : integer {4-11.items.[].system.autoHeightenLevel.value} (2 different values) - 5 (x3) - 8 (x1) - [baseItem] : string {4-11.items.[].system.baseItem} (3 different values) - 'spiked-chain' (x1) - 'kukri' (x1) - 'warhammer' (x1) - [bonus] : object {4-11.items.[].system.bonus} - value : integer {4-11.items.[].system.bonus.value} (9 different values) - 22 (x8) - 20 (x5) - 23 (x3) - 18 (x3) - 0 (x3) - 16 (x2) - 21 (x2) - 19 (x1) - 15 (x1) - [bonusDamage] : object {4-11.items.[].system.bonusDamage} - value : integer {4-11.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-11.items.[].system.bulk} - value : mixed - integer {4-11.items.[].system.bulk.value} (2 different values) - 0 (x2) - 1 (x2) - float {4-11.items.[].system.bulk.value} (same value: 0,1) - [category] : string {4-11.items.[].system.category} (4 different values) - 'offensive' (x35) - 'defensive' (x16) - 'interaction' (x11) - 'martial' (x3) - [containerId] : empty - [cost] : object {4-11.items.[].system.cost} - value : string {4-11.items.[].system.cost.value} (3 different values) - '' (x124) - 'rare oils worth a total value of 10 gp × the target\'s level' (x2) - 'rare candles and incense worth a total value of 50 gp' (x1) - [counteraction] : boolean {4-11.items.[].system.counteraction} (2 different values) - False (x125) - True (x2) - [damage] : object {4-11.items.[].system.damage} - [0] : object {4-11.items.[].system.damage.0} - [applyMod] : boolean {4-11.items.[].system.damage.0.applyMod} (2 different values) - False (x12) - True (x6) - [category] : empty - formula : string {4-11.items.[].system.damage.0.formula} (12 different values) - kinds : array {4-11.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {4-11.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x25) - 'healing' (x3) - materials : array<> {4-11.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-11.items.[].system.damage.0.type} (8 different values) - 'void' (x9) - 'mental' (x8) - 'cold' (x3) - 'poison' (x1) - 'bludgeoning' (x1) - 'untyped' (x1) - 'acid' (x1) - 'force' (x1) - [damageType] : string {4-11.items.[].system.damage.damageType} (2 different values) - 'slashing' (x2) - 'bludgeoning' (x1) - [dice] : integer {4-11.items.[].system.damage.dice} (same value: 1) - [die] : string {4-11.items.[].system.damage.die} (2 different values) - 'd8' (x2) - 'd6' (x1) - [wnlxzlrxtrkk2bh3] : object {4-11.items.[].system.damage.wnlxzlrxtrkk2bh3} - applyMod : boolean {4-11.items.[].system.damage.wnlxzlrxtrkk2bh3.applyMod} (same value: False) - [category] : empty - formula : string {4-11.items.[].system.damage.wnlxzlrxtrkk2bh3.formula} (same value: '2d8') - kinds : array {4-11.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds} - Length: min=1 max=1 - Value type: string {4-11.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds.[]} (same value: 'damage') - materials : array<> {4-11.items.[].system.damage.wnlxzlrxtrkk2bh3.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-11.items.[].system.damage.wnlxzlrxtrkk2bh3.type} (same value: 'cold') - [damageRolls] : object {4-11.items.[].system.damageRolls} - [0] : object {4-11.items.[].system.damageRolls.0} - damage : string {4-11.items.[].system.damageRolls.0.damage} (11 different values) - damageType : string {4-11.items.[].system.damageRolls.0.damageType} (4 different values) - 'piercing' (x5) - 'bludgeoning' (x4) - 'void' (x2) - 'slashing' (x1) - [37n5ctsnmpa4visxcesk] : object {4-11.items.[].system.damageRolls.37n5ctsnmpa4visxcesk} - damage : string {4-11.items.[].system.damageRolls.37n5ctsnmpa4visxcesk.damage} (2 different values) - '2d10 + 8' (x1) - '2d10 + 9' (x1) - damageType : string {4-11.items.[].system.damageRolls.37n5ctsnmpa4visxcesk.damageType} (same value: 'piercing') - [3ukubwqjozdrn1hku9zh] : object {4-11.items.[].system.damageRolls.3ukubwqjozdrn1hku9zh} - damage : string {4-11.items.[].system.damageRolls.3ukubwqjozdrn1hku9zh.damage} (same value: '1d6') - damageType : string {4-11.items.[].system.damageRolls.3ukubwqjozdrn1hku9zh.damageType} (same value: 'spirit') - [4dqczvp8tr2djyih7lkw] : object {4-11.items.[].system.damageRolls.4dqczvp8tr2djyih7lkw} - damage : string {4-11.items.[].system.damageRolls.4dqczvp8tr2djyih7lkw.damage} (same value: '1d6') - damageType : string {4-11.items.[].system.damageRolls.4dqczvp8tr2djyih7lkw.damageType} (same value: 'cold') - [7p04ierrpdhy1lk043xz] : object {4-11.items.[].system.damageRolls.7p04ierrpdhy1lk043xz} - damage : string {4-11.items.[].system.damageRolls.7p04ierrpdhy1lk043xz.damage} (same value: '2d12 + 12') - damageType : string {4-11.items.[].system.damageRolls.7p04ierrpdhy1lk043xz.damageType} (same value: 'void') - [9ecoenk1zkglkbnixi17] : object {4-11.items.[].system.damageRolls.9ecoenk1zkglkbnixi17} - damage : string {4-11.items.[].system.damageRolls.9ecoenk1zkglkbnixi17.damage} (same value: '2d8+11') - damageType : string {4-11.items.[].system.damageRolls.9ecoenk1zkglkbnixi17.damageType} (same value: 'bludgeoning') - [QoJHLkW2gJjOLhrB] : object {4-11.items.[].system.damageRolls.QoJHLkW2gJjOLhrB} - damage : string {4-11.items.[].system.damageRolls.QoJHLkW2gJjOLhrB.damage} (2 different values) - '2d10 + 9' (x1) - '2d12 + 12' (x1) - damageType : string {4-11.items.[].system.damageRolls.QoJHLkW2gJjOLhrB.damageType} (same value: 'piercing') - [etHz8SV2mH3UF4gb] : object {4-11.items.[].system.damageRolls.etHz8SV2mH3UF4gb} - damage : string {4-11.items.[].system.damageRolls.etHz8SV2mH3UF4gb.damage} (same value: '2d8 + 12') - damageType : string {4-11.items.[].system.damageRolls.etHz8SV2mH3UF4gb.damageType} (same value: 'slashing') - [fj0pge7sp6mqmbl9ivn8] : object {4-11.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8} - damage : string {4-11.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8.damage} (2 different values) - '1d8 + 8' (x1) - '1d8 + 9' (x1) - damageType : string {4-11.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8.damageType} (same value: 'bludgeoning') - [glqgj32mevfa9m550jp4] : object {4-11.items.[].system.damageRolls.glqgj32mevfa9m550jp4} - damage : string {4-11.items.[].system.damageRolls.glqgj32mevfa9m550jp4.damage} (same value: '2d8 + 12') - damageType : string {4-11.items.[].system.damageRolls.glqgj32mevfa9m550jp4.damageType} (same value: 'slashing') - oox5ghubp1cp4x2jeuoq : object {4-11.items.[].system.damageRolls.oox5ghubp1cp4x2jeuoq} - damage : string {4-11.items.[].system.damageRolls.oox5ghubp1cp4x2jeuoq.damage} (same value: '3d6+11') - damageType : string {4-11.items.[].system.damageRolls.oox5ghubp1cp4x2jeuoq.damageType} (same value: 'piercing') - [rajPp2LwXISxE7MI] : object {4-11.items.[].system.damageRolls.rajPp2LwXISxE7MI} - damage : string {4-11.items.[].system.damageRolls.rajPp2LwXISxE7MI.damage} (2 different values) - '2d8 + 9' (x1) - '2d10 + 12' (x1) - damageType : string {4-11.items.[].system.damageRolls.rajPp2LwXISxE7MI.damageType} (same value: 'slashing') - [s5drabfyhg8fwmzvid9y] : object {4-11.items.[].system.damageRolls.s5drabfyhg8fwmzvid9y} - damage : string {4-11.items.[].system.damageRolls.s5drabfyhg8fwmzvid9y.damage} (same value: '1d6') - damageType : string {4-11.items.[].system.damageRolls.s5drabfyhg8fwmzvid9y.damageType} (same value: 'spirit') - [tmmfdu8em9eeqdhssfor] : object {4-11.items.[].system.damageRolls.tmmfdu8em9eeqdhssfor} - damage : string {4-11.items.[].system.damageRolls.tmmfdu8em9eeqdhssfor.damage} (same value: '1d6') - damageType : string {4-11.items.[].system.damageRolls.tmmfdu8em9eeqdhssfor.damageType} (same value: 'cold') - [ze5vpj7fkh010vy3cpwj] : object {4-11.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj} - damage : string {4-11.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj.damage} (2 different values) - '1d8' (x1) - '2d8' (x1) - damageType : string {4-11.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj.damageType} (same value: 'fire') - [deathNote] : boolean {4-11.items.[].system.deathNote} (same value: True) - description : object {4-11.items.[].system.description} - value : string {4-11.items.[].system.description.value} (119 different values) - [defense] : object {4-11.items.[].system.defense} - save : object {4-11.items.[].system.defense.save} - basic : boolean {4-11.items.[].system.defense.save.basic} (2 different values) - False (x50) - True (x13) - statistic : string {4-11.items.[].system.defense.save.statistic} (3 different values) - 'will' (x44) - 'fortitude' (x17) - 'reflex' (x2) - [equipped] : object {4-11.items.[].system.equipped} - carryType : string {4-11.items.[].system.equipped.carryType} (2 different values) - 'worn' (x3) - 'held' (x2) - handsHeld : integer {4-11.items.[].system.equipped.handsHeld} (3 different values) - 0 (x3) - 1 (x1) - 2 (x1) - [invested] : empty - [frequency] : object {4-11.items.[].system.frequency} - max : integer {4-11.items.[].system.frequency.max} (same value: 1) - per : string {4-11.items.[].system.frequency.per} (2 different values) - 'day' (x3) - 'round' (x1) - value : integer {4-11.items.[].system.frequency.value} (same value: 1) - [group] : string {4-11.items.[].system.group} (3 different values) - 'flail' (x1) - 'knife' (x1) - 'hammer' (x1) - [hardness] : integer {4-11.items.[].system.hardness} (same value: 0) - [heightening] : object {4-11.items.[].system.heightening} - [damage] : object {4-11.items.[].system.heightening.damage} - 0 : string {4-11.items.[].system.heightening.damage.0} (6 different values) - '2d6' (x7) - '1d8' (x6) - '1d6' (x5) - '1d4' (x3) - '2d4' (x3) - '2d8' (x1) - [wnlxzlrxtrkk2bh3] : string {4-11.items.[].system.heightening.damage.wnlxzlrxtrkk2bh3} (same value: '1d8') - [interval] : integer {4-11.items.[].system.heightening.interval} (2 different values) - 1 (x19) - 2 (x6) - type : string {4-11.items.[].system.heightening.type} (2 different values) - 'fixed' (x26) - 'interval' (x25) - [levels] : object {4-11.items.[].system.heightening.levels} - [3] : object {4-11.items.[].system.heightening.levels.3} - [range] : object {4-11.items.[].system.heightening.levels.3.range} - value : string {4-11.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {4-11.items.[].system.heightening.levels.3.target} - value : string {4-11.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [4] : object {4-11.items.[].system.heightening.levels.4} - [target] : object {4-11.items.[].system.heightening.levels.4.target} - value : string {4-11.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - area : object {4-11.items.[].system.heightening.levels.4.area} - areaType : string {4-11.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - value : string {4-11.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {4-11.items.[].system.heightening.levels.4.range} - value : string {4-11.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - [5] : object {4-11.items.[].system.heightening.levels.5} - range : object {4-11.items.[].system.heightening.levels.5.range} - value : string {4-11.items.[].system.heightening.levels.5.range.value} (same value: '1 mile') - [6] : object {4-11.items.[].system.heightening.levels.6} - [target] : object {4-11.items.[].system.heightening.levels.6.target} - value : string {4-11.items.[].system.heightening.levels.6.target.value} (2 different values) - '5 creatures' (x2) - '10 creatures' (x1) - [7] : object {4-11.items.[].system.heightening.levels.7} - target : object {4-11.items.[].system.heightening.levels.7.target} - value : string {4-11.items.[].system.heightening.levels.7.target.value} (2 different values) - '10 creatures' (x3) - '6 creatures' (x1) - [8] : object {4-11.items.[].system.heightening.levels.8} - target : object {4-11.items.[].system.heightening.levels.8.target} - value : string {4-11.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {4-11.items.[].system.heightening.levels.9} - [range] : object {4-11.items.[].system.heightening.levels.9.range} - value : string {4-11.items.[].system.heightening.levels.9.range.value} (same value: '30 feet') - target : object {4-11.items.[].system.heightening.levels.9.target} - value : string {4-11.items.[].system.heightening.levels.9.target.value} (2 different values) - 'you and up to five additional willing creatures' (x1) - '10 creatures that aren\'t on their home plane' (x1) - [hp] : object {4-11.items.[].system.hp} - max : integer {4-11.items.[].system.hp.max} (same value: 0) - value : integer {4-11.items.[].system.hp.value} (same value: 0) - [level] : object {4-11.items.[].system.level} - value : integer {4-11.items.[].system.level.value} (9 different values) - 1 (x31) - 4 (x30) - 2 (x25) - 3 (x20) - 5 (x14) - 0 (x5) - 7 (x4) - 6 (x2) - 8 (x1) - [location] : object {4-11.items.[].system.location} - [heightenedLevel] : integer {4-11.items.[].system.location.heightenedLevel} (7 different values) - 5 (x34) - 4 (x25) - 2 (x14) - 3 (x11) - 1 (x9) - 7 (x4) - 8 (x2) - [uses] : object {4-11.items.[].system.location.uses} - max : integer {4-11.items.[].system.location.uses.max} (3 different values) - 3 (x3) - 2 (x3) - 1 (x1) - value : integer {4-11.items.[].system.location.uses.value} (3 different values) - 3 (x3) - 2 (x3) - 1 (x1) - [value] : string {4-11.items.[].system.location.value} (10 different values) - 'guqcEGLb6OHHFXDW' (x28) - 'k1oAvKH4tGhwjVr5' (x21) - 'iH7yVlvaFJF7bjNQ' (x14) - 'b70iU5hV08AtqcDw' (x13) - 'jOo87RBVmmVfaZJU' (x12) - 'oNmHvve4Vcwj6IiO' (x12) - '6UlwNI4X3CPg9JEG' (x9) - 'FhIrUHvdH53ghrey' (x6) - '6j3vC2OBRq8nReei' (x4) - 'jW0BtgVKN8XQhLKs' (x3) - [material] : object {4-11.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {4-11.items.[].system.publication} - license : string {4-11.items.[].system.publication.license} (2 different values) - 'OGL' (x234) - 'ORC' (x1) - remaster : boolean {4-11.items.[].system.publication.remaster} (2 different values) - False (x234) - True (x1) - title : string {4-11.items.[].system.publication.title} (7 different values) - 'Pathfinder Core Rulebook' (x113) - '' (x92) - 'Pathfinder Bestiary' (x23) - 'Pathfinder Bestiary 2' (x3) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Player Core' (x1) - 'Pathfinder Secrets of Magic' (x1) - [duration] : object {4-11.items.[].system.duration} - sustained : boolean {4-11.items.[].system.duration.sustained} (2 different values) - False (x115) - True (x12) - value : string {4-11.items.[].system.duration.value} (16 different values) - [overlays] : object {4-11.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {4-11.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {4-11.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {4-11.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {4-11.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {4-11.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {4-11.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {4-11.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {4-11.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {4-11.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [4gyp3qlsv5ywdyjq] : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {4-11.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [cUFX7ExSLeoa3vIF] : object {4-11.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {4-11.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {4-11.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {4-11.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {4-11.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {4-11.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {4-11.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {4-11.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {4-11.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [pq7cxntbz4s8g5ik] : object {4-11.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {4-11.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {4-11.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {4-11.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {4-11.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {4-11.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {4-11.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {4-11.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {4-11.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {4-11.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {4-11.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {4-11.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [z04svm1cvfcxtplb] : object {4-11.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {4-11.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {4-11.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {4-11.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {4-11.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {4-11.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [zFWsMjoeCnLxqJaV] : object {4-11.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {4-11.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {4-11.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {4-11.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {4-11.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {4-11.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {4-11.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {4-11.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {4-11.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {4-11.items.[].system.prepared} - [flexible] : boolean {4-11.items.[].system.prepared.flexible} (same value: False) - value : string {4-11.items.[].system.prepared.value} (2 different values) - 'innate' (x13) - 'spontaneous' (x1) - [price] : object {4-11.items.[].system.price} - value : object {4-11.items.[].system.price.value} - [gp] : integer {4-11.items.[].system.price.value.gp} (2 different values) - 3 (x1) - 1 (x1) - [sp] : integer {4-11.items.[].system.price.value.sp} (same value: 6) - [proficiency] : object {4-11.items.[].system.proficiency} - value : integer {4-11.items.[].system.proficiency.value} (2 different values) - 1 (x9) - 0 (x5) - [quantity] : integer {4-11.items.[].system.quantity} (same value: 1) - [range] : object {4-11.items.[].system.range} - value : string {4-11.items.[].system.range.value} (10 different values) - '30 feet' (x33) - 'touch' (x30) - '120 feet' (x23) - '' (x17) - '500 feet' (x9) - 'planetary' (x4) - '60 feet' (x4) - 'varies' (x3) - 'see text' (x2) - '10 feet' (x2) - [reload] : object {4-11.items.[].system.reload} - value : string {4-11.items.[].system.reload.value} (same value: '') - [requirements] : string {4-11.items.[].system.requirements} (2 different values) - '' (x126) - 'You\'re a living creature' (x1) - [ritual] : object {4-11.items.[].system.ritual} - primary : object {4-11.items.[].system.ritual.primary} - check : string {4-11.items.[].system.ritual.primary.check} (4 different values) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x2) - 'Nature (master)' (x1) - 'Occultism (expert) or Religion (expert)' (x1) - 'Religion (expert; you must be a daemon or an urdefhan)' (x1) - secondary : object {4-11.items.[].system.ritual.secondary} - casters : integer {4-11.items.[].system.ritual.secondary.casters} (2 different values) - 0 (x3) - 1 (x2) - checks : string {4-11.items.[].system.ritual.secondary.checks} (3 different values) - '' (x3) - 'Survival' (x1) - 'Occultism or Religion (whichever isn\'t used for the primary check)' (x1) - [runes] : object {4-11.items.[].system.runes} - potency : integer {4-11.items.[].system.runes.potency} (same value: 1) - property : array {4-11.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {4-11.items.[].system.runes.property.[]} (same value: 'ghostTouch') - striking : integer {4-11.items.[].system.runes.striking} (same value: 1) - [showSlotlessLevels] : object {4-11.items.[].system.showSlotlessLevels} - value : boolean {4-11.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {4-11.items.[].system.size} (same value: 'med') - [slots] : object {4-11.items.[].system.slots} - [slot1] : object {4-11.items.[].system.slots.slot1} - max : integer {4-11.items.[].system.slots.slot1.max} (same value: 4) - value : integer {4-11.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {4-11.items.[].system.slots.slot2} - max : integer {4-11.items.[].system.slots.slot2.max} (same value: 4) - value : integer {4-11.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {4-11.items.[].system.slots.slot3} - max : integer {4-11.items.[].system.slots.slot3.max} (same value: 4) - value : integer {4-11.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {4-11.items.[].system.slots.slot4} - max : integer {4-11.items.[].system.slots.slot4.max} (2 different values) - 4 (x1) - 3 (x1) - value : integer {4-11.items.[].system.slots.slot4.value} (2 different values) - 4 (x1) - 3 (x1) - slot5 : object {4-11.items.[].system.slots.slot5} - max : integer {4-11.items.[].system.slots.slot5.max} (same value: 2) - value : integer {4-11.items.[].system.slots.slot5.value} (same value: 2) - [slug] : string {4-11.items.[].system.slug} (87 different values) - [spelldc] : object {4-11.items.[].system.spelldc} - dc : integer {4-11.items.[].system.spelldc.dc} (7 different values) - 26 (x7) - 31 (x2) - 17 (x1) - 27 (x1) - 24 (x1) - 29 (x1) - 30 (x1) - [mod] : integer {4-11.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-11.items.[].system.spelldc.value} (5 different values) - 18 (x6) - 21 (x3) - 17 (x2) - 16 (x2) - 22 (x1) - [item] : integer {4-11.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {4-11.items.[].system.splashDamage} - [value] : integer {4-11.items.[].system.splashDamage.value} (same value: 0) - [target] : object {4-11.items.[].system.target} - value : string {4-11.items.[].system.target.value} (20 different values) - [time] : object {4-11.items.[].system.time} - value : string {4-11.items.[].system.time.value} (9 different values) - '2' (x82) - '10 minutes' (x15) - '1 minute' (x9) - '3' (x7) - '1 day' (x4) - '1' (x4) - '1 to 3' (x3) - 'reaction' (x2) - '1 hour' (x1) - [tradition] : object {4-11.items.[].system.tradition} - value : string {4-11.items.[].system.tradition.value} (2 different values) - 'occult' (x10) - 'divine' (x4) - [traits] : object {4-11.items.[].system.traits} - [rarity] : string {4-11.items.[].system.traits.rarity} (2 different values) - 'common' (x186) - 'uncommon' (x19) - [traditions] : array {4-11.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {4-11.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x107) - 'arcane' (x98) - 'divine' (x52) - 'primal' (x27) - value : array {4-11.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {4-11.items.[].system.traits.value.[]} (49 different values) - [usage] : object {4-11.items.[].system.usage} - value : string {4-11.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x4) - 'held-in-two-hands' (x1) - [weaponType] : object {4-11.items.[].system.weaponType} - value : string {4-11.items.[].system.weaponType.value} (2 different values) - 'melee' (x24) - 'ranged' (x1) - rules : ignored (Foundry rules object) {4-11.items.[].system.rules} - type : string {4-11.items.[].type} (6 different values) - 'spell' (x127) - 'action' (x64) - 'melee' (x25) - 'spellcastingEntry' (x14) - 'weapon' (x3) - 'equipment' (x2) - [_stats] : object {4-11.items.[]._stats} - compendiumSource : string {4-11.items.[]._stats.compendiumSource} (86 different values) - [flags] : object {4-11.items.[].flags} - pf2e : object {4-11.items.[].flags.pf2e} - linkedWeapon : string {4-11.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'mmBS9EWSbZkatu0e' (x1) - 'xuheW5c3xyUS2F9E' (x1) - 'Ym5lHTSIM5818EUZ' (x1) - name : string {4-11.name} (all different values) - [prototypeToken] : object {4-11.prototypeToken} - name : string {4-11.prototypeToken.name} (9 different values) - 'Deimostride' (x2) - 'Animate Dream' (x2) - 'Transformed Bremix' (x2) - 'Transformed Narcela' (x2) - 'Grave Hag' (x1) - 'Winter Hag' (x1) - 'Palace Skelm' (x1) - 'Urdefhan Blood Mage' (x1) - 'Urdefhan High Tormentor' (x1) - system : object {4-11.system} - [abilities] : object {4-11.system.abilities} - cha : object {4-11.system.abilities.cha} - mod : integer {4-11.system.abilities.cha.mod} (6 different values) - 6 (x3) - 3 (x3) - 4 (x2) - 2 (x2) - 5 (x2) - 7 (x1) - con : object {4-11.system.abilities.con} - mod : integer {4-11.system.abilities.con.mod} (3 different values) - 3 (x9) - 4 (x2) - 5 (x2) - dex : object {4-11.system.abilities.dex} - mod : integer {4-11.system.abilities.dex.mod} (4 different values) - 4 (x6) - 3 (x3) - 2 (x3) - 5 (x1) - int : object {4-11.system.abilities.int} - mod : integer {4-11.system.abilities.int.mod} (6 different values) - 0 (x4) - 4 (x3) - 6 (x2) - 1 (x2) - 2 (x1) - 3 (x1) - str : object {4-11.system.abilities.str} - mod : integer {4-11.system.abilities.str.mod} (5 different values) - 6 (x6) - 4 (x2) - 7 (x2) - -5 (x2) - 5 (x1) - wis : object {4-11.system.abilities.wis} - mod : integer {4-11.system.abilities.wis.mod} (6 different values) - 3 (x5) - 5 (x2) - 2 (x2) - 0 (x2) - 4 (x1) - 6 (x1) - attributes : object {4-11.system.attributes} - ac : object {4-11.system.attributes.ac} - [details] : string {4-11.system.attributes.ac.details} (same value: '') - value : integer {4-11.system.attributes.ac.value} (8 different values) - 26 (x4) - 30 (x3) - 29 (x2) - 27 (x2) - 25 (x1) - 22 (x1) - 28 (x1) - 23 (x1) - [allSaves] : object {4-11.system.attributes.allSaves} - value : string {4-11.system.attributes.allSaves.value} (4 different values) - '' (x6) - '+1 status to all saves vs. magic' (x3) - '-2 to all saves vs. emotion effects' (x3) - '+2 Status to All Saves vs. Death Effects, Disease, and Poison' (x1) - hp : object {4-11.system.attributes.hp} - details : string {4-11.system.attributes.hp.details} (4 different values) - '' (x11) - 'void healing' (x2) - 'HP is per facet; BT is 22' (x1) - 'HP is per facet' (x1) - max : integer {4-11.system.attributes.hp.max} (13 different values) - temp : integer {4-11.system.attributes.hp.temp} (same value: 0) - value : integer {4-11.system.attributes.hp.value} (13 different values) - [adjustment] : empty - [emitsSound] : string {4-11.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {4-11.system.attributes.hardness} (2 different values) - 12 (x1) - 10 (x1) - [immunities] : array {4-11.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {4-11.system.attributes.immunities.[]} - [exceptions] : array<> {4-11.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-11.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {4-11.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {4-11.system.attributes.resistances.[]} - doubleVs : array {4-11.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {4-11.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {4-11.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {4-11.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'void' (x2) - type : string {4-11.system.attributes.resistances.[].type} (2 different values) - 'fire' (x2) - 'all-damage' (x2) - value : integer {4-11.system.attributes.resistances.[].value} (3 different values) - 5 (x2) - 10 (x1) - 15 (x1) - [speed] : object {4-11.system.attributes.speed} - [details] : string {4-11.system.attributes.speed.details} (same value: 'ice climb only') - otherSpeeds : array {4-11.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {4-11.system.attributes.speed.otherSpeeds.[]} - type : string {4-11.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x4) - 'climb' (x1) - value : integer {4-11.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 40 (x2) - 25 (x1) - 90 (x1) - 120 (x1) - value : integer {4-11.system.attributes.speed.value} (5 different values) - 25 (x8) - 0 (x2) - 40 (x1) - 60 (x1) - 30 (x1) - [stealth] : object {4-11.system.attributes.stealth} - details : string {4-11.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {4-11.system.attributes.stealth.value} (2 different values) - 23 (x1) - 20 (x1) - [weaknesses] : array {4-11.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {4-11.system.attributes.weaknesses.[]} - [exceptions] : array<> {4-11.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-11.system.attributes.weaknesses.[].type} (3 different values) - 'cold-iron' (x7) - 'vitality' (x2) - 'fire' (x1) - value : integer {4-11.system.attributes.weaknesses.[].value} (3 different values) - 10 (x7) - 5 (x2) - 8 (x1) - details : object {4-11.system.details} - [blurb] : string {4-11.system.details.blurb} (6 different values) - '' (x8) - 'Elite Nightmare' (x1) - 'Weak Greater Nightmare' (x1) - 'Weak Animate Dream' (x1) - 'Variant palace skelm' (x1) - 'Variant soul skelm' (x1) - [languages] : object {4-11.system.details.languages} - details : string {4-11.system.details.languages.details} (3 different values) - '' (x9) - 'telepathy 100 feet' (x2) - 'tongues' (x2) - value : array {4-11.system.details.languages.value} - Length: min=0 max=4 - Value type: string {4-11.system.details.languages.value.[]} (8 different values) - 'aklo' (x7) - 'common' (x7) - 'daemonic' (x4) - 'jotun' (x2) - 'chthonian' (x2) - 'diabolic' (x2) - 'sakvroth' (x2) - 'necril' (x1) - level : object {4-11.system.details.level} - value : integer {4-11.system.details.level.value} (4 different values) - 10 (x5) - 8 (x5) - 7 (x3) - 9 (x2) - [privateNotes] : string {4-11.system.details.privateNotes} (same value: '') - [publicNotes] : string {4-11.system.details.publicNotes} (9 different values) - publication : object {4-11.system.details.publication} - license : string {4-11.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-11.system.details.publication.remaster} (same value: False) - title : string {4-11.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-11: Prisoners of the Electric Castle') - [description] : string {4-11.system.details.description} (same value: '

Spectral hag claws reach out from the walls of the gem-like chamber to grab the PCs\' souls and pull them into the trap\'s onyx facets.

') - [disable] : string {4-11.system.details.disable} (2 different values) - '

@Check[thievery|dc:28] (expert) or @Check[crafting|dc:28](expert) to find the weak spot and crack each facet, or dispel magic (5th level; counteract DC 26) to counteract each facet; the hazard has a number of facets equal to the number of PCs.

' (x1) - '

@Check[thievery|dc:25] (expert) or @Check[crafting|dc:25](expert) to find the weak spot and crack each facet, or dispel magic (4th level; counteract DC 23) to counteract each facet; the hazard has a number of facets equal to the number of PCs.

' (x1) - [isComplex] : boolean {4-11.system.details.isComplex} (same value: True) - [reset] : string {4-11.system.details.reset} (same value: '') - [routine] : string {4-11.system.details.routine} (2 different values) - [initiative] : object {4-11.system.initiative} - statistic : string {4-11.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-11.system.perception} - details : string {4-11.system.perception.details} (2 different values) - '' (x12) - 'snow vision' (x1) - mod : integer {4-11.system.perception.mod} (8 different values) - 17 (x3) - 20 (x2) - 16 (x2) - 15 (x2) - 18 (x1) - 12 (x1) - 19 (x1) - 22 (x1) - senses : array {4-11.system.perception.senses} - Length: min=1 max=2 - Value type: object {4-11.system.perception.senses.[]} - [acuity] : string {4-11.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {4-11.system.perception.senses.[].range} (same value: 30) - type : string {4-11.system.perception.senses.[].type} (4 different values) - 'darkvision' (x9) - 'scent' (x3) - 'greater-darkvision' (x2) - 'see-invisibility' (x1) - [resources] : object {4-11.system.resources} - [focus] : object {4-11.system.resources.focus} - max : integer {4-11.system.resources.focus.max} (2 different values) - 1 (x9) - 0 (x1) - value : integer {4-11.system.resources.focus.value} (2 different values) - 1 (x9) - 0 (x1) - saves : object {4-11.system.saves} - fortitude : object {4-11.system.saves.fortitude} - saveDetail : string {4-11.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-11.system.saves.fortitude.value} (8 different values) - 21 (x3) - 17 (x3) - 18 (x3) - 19 (x2) - 16 (x1) - 23 (x1) - 15 (x1) - 13 (x1) - reflex : object {4-11.system.saves.reflex} - saveDetail : string {4-11.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-11.system.saves.reflex.value} (8 different values) - 17 (x3) - 14 (x3) - 16 (x3) - 15 (x2) - 18 (x1) - 22 (x1) - 20 (x1) - 12 (x1) - will : object {4-11.system.saves.will} - saveDetail : string {4-11.system.saves.will.saveDetail} (same value: '') - value : integer {4-11.system.saves.will.value} (12 different values) - [skills] : object {4-11.system.skills} - [acrobatics] : object {4-11.system.skills.acrobatics} - base : integer {4-11.system.skills.acrobatics.base} (5 different values) - 15 (x1) - 21 (x1) - 16 (x1) - 12 (x1) - 18 (x1) - [arcana] : object {4-11.system.skills.arcana} - base : integer {4-11.system.skills.arcana.base} (2 different values) - 21 (x1) - 16 (x1) - [athletics] : object {4-11.system.skills.athletics} - base : integer {4-11.system.skills.athletics.base} (6 different values) - 18 (x3) - 22 (x3) - 21 (x1) - 15 (x1) - 20 (x1) - 16 (x1) - [crafting] : object {4-11.system.skills.crafting} - base : integer {4-11.system.skills.crafting.base} (same value: 19) - [deception] : object {4-11.system.skills.deception} - base : integer {4-11.system.skills.deception.base} (5 different values) - 19 (x2) - 21 (x2) - 20 (x1) - 23 (x1) - 16 (x1) - [diplomacy] : object {4-11.system.skills.diplomacy} - base : integer {4-11.system.skills.diplomacy.base} (2 different values) - 17 (x2) - 19 (x1) - [intimidation] : object {4-11.system.skills.intimidation} - base : integer {4-11.system.skills.intimidation.base} (7 different values) - 16 (x3) - 20 (x2) - 19 (x1) - 17 (x1) - 18 (x1) - 22 (x1) - 21 (x1) - [medicine] : object {4-11.system.skills.medicine} - base : integer {4-11.system.skills.medicine.base} (same value: 20) - [occultism] : object {4-11.system.skills.occultism} - base : integer {4-11.system.skills.occultism.base} (7 different values) - 16 (x2) - 18 (x2) - 21 (x1) - 17 (x1) - 10 (x1) - 19 (x1) - 22 (x1) - religion : object {4-11.system.skills.religion} - base : integer {4-11.system.skills.religion.base} (2 different values) - 16 (x1) - 22 (x1) - [society] : object {4-11.system.skills.society} - base : integer {4-11.system.skills.society.base} (3 different values) - 19 (x2) - 18 (x1) - 16 (x1) - [stealth] : object {4-11.system.skills.stealth} - base : integer {4-11.system.skills.stealth.base} (4 different values) - 20 (x2) - 16 (x2) - 18 (x1) - 17 (x1) - [survival] : object {4-11.system.skills.survival} - base : integer {4-11.system.skills.survival.base} (4 different values) - 16 (x2) - 14 (x1) - 18 (x1) - 19 (x1) - [thievery] : object {4-11.system.skills.thievery} - base : integer {4-11.system.skills.thievery.base} (2 different values) - 18 (x1) - 16 (x1) - traits : object {4-11.system.traits} - rarity : string {4-11.system.traits.rarity} (3 different values) - 'unique' (x6) - 'uncommon' (x5) - 'common' (x4) - size : object {4-11.system.traits.size} - value : string {4-11.system.traits.size.value} (2 different values) - 'med' (x13) - 'lg' (x2) - value : array {4-11.system.traits.value} - Length: min=2 max=5 - Value type: string {4-11.system.traits.value.[]} (all different values) - [creatureType] : string {4-11.system.creatureType} (same value: '') - [spellcasting] : object {4-11.system.spellcasting} - rituals : object {4-11.system.spellcasting.rituals} - dc : integer {4-11.system.spellcasting.rituals.dc} (3 different values) - 26 (x3) - 23 (x1) - 30 (x1) - [statusEffects] : array<> {4-11.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {4-11.type} (2 different values) - 'npc' (x13) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/4-12.txt b/output/pf2e/packs/4-12.txt deleted file mode 100644 index 781b45b..0000000 --- a/output/pf2e/packs/4-12.txt +++ /dev/null @@ -1,614 +0,0 @@ -4-12 -Different values: 8 -===================================== -object {4-12} - _id : string {4-12._id} (all different values) - folder : string {4-12.folder} (same value: 'lzfSkpsi504U8oN1') - img : string {4-12.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {4-12.items} - Length: min=2 max=18 - Value type: object {4-12.items.[]} - _id : string {4-12.items.[]._id} (54 different values) - img : string {4-12.items.[].img} (28 different values) - name : string {4-12.items.[].name} (32 different values) - sort : integer {4-12.items.[].sort} (19 different values) - system : object {4-12.items.[].system} - [acBonus] : integer {4-12.items.[].system.acBonus} (2 different values) - 1 (x3) - 4 (x1) - [actionType] : object {4-12.items.[].system.actionType} - value : string {4-12.items.[].system.actionType.value} (2 different values) - 'reaction' (x4) - 'passive' (x4) - [actions] : object {4-12.items.[].system.actions} - [value] : empty - [area] : object {4-12.items.[].system.area} - type : string {4-12.items.[].system.area.type} (2 different values) - 'line' (x1) - 'burst' (x1) - value : integer {4-12.items.[].system.area.value} (2 different values) - 30 (x1) - 5 (x1) - [attack] : object {4-12.items.[].system.attack} - value : string {4-12.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-12.items.[].system.attackEffects} - [custom] : string {4-12.items.[].system.attackEffects.custom} (same value: '') - value : array<> {4-12.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {4-12.items.[].system.autoHeightenLevel} - [value] : integer {4-12.items.[].system.autoHeightenLevel.value} (same value: 1) - [baseItem] : string {4-12.items.[].system.baseItem} (all different values) - [bonus] : object {4-12.items.[].system.bonus} - value : integer {4-12.items.[].system.bonus.value} (6 different values) - 0 (x8) - 9 (x3) - 12 (x2) - 7 (x2) - 10 (x2) - 8 (x1) - [bonusDamage] : object {4-12.items.[].system.bonusDamage} - value : integer {4-12.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-12.items.[].system.bulk} - value : mixed - float {4-12.items.[].system.bulk.value} (same value: 0,1) - integer {4-12.items.[].system.bulk.value} (2 different values) - 1 (x6) - 2 (x2) - [category] : string {4-12.items.[].system.category} (6 different values) - 'martial' (x6) - 'offensive' (x4) - 'light' (x3) - 'simple' (x2) - 'ammo' (x2) - 'medium' (x1) - [checkPenalty] : integer {4-12.items.[].system.checkPenalty} (2 different values) - -1 (x3) - -2 (x1) - [containerId] : empty - [cost] : object {4-12.items.[].system.cost} - value : string {4-12.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-12.items.[].system.counteraction} (same value: False) - [damage] : object {4-12.items.[].system.damage} - [0] : object {4-12.items.[].system.damage.0} - applyMod : boolean {4-12.items.[].system.damage.0.applyMod} (2 different values) - True (x4) - False (x3) - [category] : string {4-12.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {4-12.items.[].system.damage.0.formula} (4 different values) - '1d4' (x2) - '0' (x2) - '2d4' (x2) - '2d6' (x1) - kinds : array {4-12.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-12.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-12.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-12.items.[].system.damage.0.type} (3 different values) - 'void' (x3) - 'mental' (x3) - 'bleed' (x1) - [damageType] : string {4-12.items.[].system.damage.damageType} (3 different values) - 'piercing' (x6) - 'bludgeoning' (x1) - 'slashing' (x1) - [dice] : integer {4-12.items.[].system.damage.dice} (same value: 1) - [die] : string {4-12.items.[].system.damage.die} (3 different values) - 'd6' (x5) - 'd8' (x2) - 'd4' (x1) - [nqp6byhfcwbvtstj] : object {4-12.items.[].system.damage.nqp6byhfcwbvtstj} - applyMod : boolean {4-12.items.[].system.damage.nqp6byhfcwbvtstj.applyMod} (same value: False) - [category] : empty - formula : string {4-12.items.[].system.damage.nqp6byhfcwbvtstj.formula} (same value: '3d4') - kinds : array {4-12.items.[].system.damage.nqp6byhfcwbvtstj.kinds} - Length: min=1 max=1 - Value type: string {4-12.items.[].system.damage.nqp6byhfcwbvtstj.kinds.[]} (same value: 'damage') - materials : array<> {4-12.items.[].system.damage.nqp6byhfcwbvtstj.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-12.items.[].system.damage.nqp6byhfcwbvtstj.type} (same value: 'piercing') - [damageRolls] : object {4-12.items.[].system.damageRolls} - [1PId7e0zgS5mja3h] : object {4-12.items.[].system.damageRolls.1PId7e0zgS5mja3h} - damage : string {4-12.items.[].system.damageRolls.1PId7e0zgS5mja3h.damage} (same value: '1d4+2') - damageType : string {4-12.items.[].system.damageRolls.1PId7e0zgS5mja3h.damageType} (same value: 'piercing') - [AuIt8oqhgErdA0gi] : object {4-12.items.[].system.damageRolls.AuIt8oqhgErdA0gi} - damage : string {4-12.items.[].system.damageRolls.AuIt8oqhgErdA0gi.damage} (same value: '1d6') - damageType : string {4-12.items.[].system.damageRolls.AuIt8oqhgErdA0gi.damageType} (same value: 'bludgeoning') - [C1DcnVsjZgJyEhml] : object {4-12.items.[].system.damageRolls.C1DcnVsjZgJyEhml} - damage : string {4-12.items.[].system.damageRolls.C1DcnVsjZgJyEhml.damage} (2 different values) - '1d6 + 1' (x1) - '1d6 + 3' (x1) - damageType : string {4-12.items.[].system.damageRolls.C1DcnVsjZgJyEhml.damageType} (same value: 'piercing') - [VrfsJ1lQGNCHCrPU] : object {4-12.items.[].system.damageRolls.VrfsJ1lQGNCHCrPU} - damage : string {4-12.items.[].system.damageRolls.VrfsJ1lQGNCHCrPU.damage} (same value: '1d4+2') - damageType : string {4-12.items.[].system.damageRolls.VrfsJ1lQGNCHCrPU.damageType} (same value: 'piercing') - [adqu2p3jrn9LhmqM] : object {4-12.items.[].system.damageRolls.adqu2p3jrn9LhmqM} - damage : string {4-12.items.[].system.damageRolls.adqu2p3jrn9LhmqM.damage} (same value: '1d6') - damageType : string {4-12.items.[].system.damageRolls.adqu2p3jrn9LhmqM.damageType} (same value: 'piercing') - [h77tHp4vYCA3suBm] : object {4-12.items.[].system.damageRolls.h77tHp4vYCA3suBm} - damage : string {4-12.items.[].system.damageRolls.h77tHp4vYCA3suBm.damage} (same value: '1d6') - damageType : string {4-12.items.[].system.damageRolls.h77tHp4vYCA3suBm.damageType} (same value: 'piercing') - hSX65xOANXVtb9ck : object {4-12.items.[].system.damageRolls.hSX65xOANXVtb9ck} - damage : string {4-12.items.[].system.damageRolls.hSX65xOANXVtb9ck.damage} (same value: '1d8') - damageType : string {4-12.items.[].system.damageRolls.hSX65xOANXVtb9ck.damageType} (same value: 'slashing') - [oEQnL1P9c0nU90xC] : object {4-12.items.[].system.damageRolls.oEQnL1P9c0nU90xC} - damage : string {4-12.items.[].system.damageRolls.oEQnL1P9c0nU90xC.damage} (same value: '1d6') - damageType : string {4-12.items.[].system.damageRolls.oEQnL1P9c0nU90xC.damageType} (same value: 'bludgeoning') - [p0LsnuLR3jEewkoy] : object {4-12.items.[].system.damageRolls.p0LsnuLR3jEewkoy} - damage : string {4-12.items.[].system.damageRolls.p0LsnuLR3jEewkoy.damage} (same value: '1d6 + 1') - damageType : string {4-12.items.[].system.damageRolls.p0LsnuLR3jEewkoy.damageType} (same value: 'piercing') - [defense] : object {4-12.items.[].system.defense} - save : object {4-12.items.[].system.defense.save} - basic : boolean {4-12.items.[].system.defense.save.basic} (2 different values) - False (x10) - True (x4) - statistic : string {4-12.items.[].system.defense.save.statistic} (2 different values) - 'will' (x11) - 'fortitude' (x3) - description : object {4-12.items.[].system.description} - value : string {4-12.items.[].system.description.value} (32 different values) - [dexCap] : integer {4-12.items.[].system.dexCap} (2 different values) - 4 (x3) - 1 (x1) - [duration] : object {4-12.items.[].system.duration} - sustained : boolean {4-12.items.[].system.duration.sustained} (2 different values) - False (x16) - True (x4) - value : string {4-12.items.[].system.duration.value} (7 different values) - '' (x5) - '1 minute' (x5) - '1 round' (x3) - 'until the start of your next turn' (x3) - 'varies' (x2) - 'until the end of your next turn' (x1) - 'see below' (x1) - [equipped] : object {4-12.items.[].system.equipped} - carryType : string {4-12.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {4-12.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {4-12.items.[].system.equipped.inSlot} (2 different values) - False (x3) - True (x1) - [invested] : empty - publication : object {4-12.items.[].system.publication} - license : string {4-12.items.[].system.publication.license} (2 different values) - 'OGL' (x60) - 'ORC' (x2) - remaster : boolean {4-12.items.[].system.publication.remaster} (2 different values) - False (x60) - True (x2) - title : string {4-12.items.[].system.publication.title} (5 different values) - '' (x28) - 'Pathfinder Core Rulebook' (x26) - 'Pathfinder Advanced Player\'s Guide' (x4) - 'Pathfinder Player Core' (x2) - 'Pathfinder Dark Archive' (x2) - [group] : string {4-12.items.[].system.group} (6 different values) - 'sword' (x4) - 'leather' (x3) - 'bow' (x2) - 'knife' (x1) - 'club' (x1) - 'plate' (x1) - [hardness] : integer {4-12.items.[].system.hardness} (same value: 0) - [heightening] : object {4-12.items.[].system.heightening} - [damage] : object {4-12.items.[].system.heightening.damage} - [0] : string {4-12.items.[].system.heightening.damage.0} (4 different values) - '1d4' (x2) - '1d6' (x2) - '2d4' (x2) - '2d6' (x1) - [nqp6byhfcwbvtstj] : string {4-12.items.[].system.heightening.damage.nqp6byhfcwbvtstj} (same value: '1d4') - [interval] : integer {4-12.items.[].system.heightening.interval} (2 different values) - 1 (x6) - 2 (x3) - type : string {4-12.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x2) - [levels] : object {4-12.items.[].system.heightening.levels} - 3 : object {4-12.items.[].system.heightening.levels.3} - [target] : object {4-12.items.[].system.heightening.levels.3.target} - value : string {4-12.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - range : object {4-12.items.[].system.heightening.levels.3.range} - value : string {4-12.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [hp] : object {4-12.items.[].system.hp} - max : integer {4-12.items.[].system.hp.max} (same value: 0) - value : integer {4-12.items.[].system.hp.value} (same value: 0) - [level] : object {4-12.items.[].system.level} - value : integer {4-12.items.[].system.level.value} (3 different values) - 1 (x18) - 0 (x14) - 2 (x2) - [location] : object {4-12.items.[].system.location} - value : string {4-12.items.[].system.location.value} (4 different values) - 'kuUi76ALzmu7zVJk' (x10) - 'cOs52YJoc3SCVU5C' (x6) - 'Tg9HbNriEZnxvUdA' (x2) - 'Kr4D3qq467o0wWiV' (x2) - [material] : object {4-12.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {4-12.items.[].system.mod} - value : integer {4-12.items.[].system.mod.value} (5 different values) - 5 (x2) - 9 (x1) - 4 (x1) - 3 (x1) - 6 (x1) - [prepared] : object {4-12.items.[].system.prepared} - [flexible] : boolean {4-12.items.[].system.prepared.flexible} (same value: False) - value : string {4-12.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'focus' (x2) - [price] : object {4-12.items.[].system.price} - [per] : integer {4-12.items.[].system.price.per} (same value: 10) - value : object {4-12.items.[].system.price.value} - [gp] : integer {4-12.items.[].system.price.value.gp} (5 different values) - 2 (x3) - 3 (x1) - 20 (x1) - 4 (x1) - 8 (x1) - [sp] : integer {4-12.items.[].system.price.value.sp} (3 different values) - 9 (x3) - 1 (x2) - 2 (x1) - [proficiency] : object {4-12.items.[].system.proficiency} - value : integer {4-12.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {4-12.items.[].system.proficient} - value : integer {4-12.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {4-12.items.[].system.quantity} (3 different values) - 1 (x11) - 20 (x2) - 3 (x1) - [range] : mixed - object {4-12.items.[].system.range} - value : string {4-12.items.[].system.range.value} (5 different values) - '30 feet' (x12) - '' (x3) - 'touch' (x2) - '60 feet' (x2) - '120 feet' (x1) - integer {4-12.items.[].system.range} (2 different values) - 60 (x1) - 100 (x1) - [reload] : object {4-12.items.[].system.reload} - value : string {4-12.items.[].system.reload.value} (3 different values) - '' (x4) - '-' (x2) - '0' (x2) - [requirements] : string {4-12.items.[].system.requirements} (2 different values) - '' (x19) - 'You can bleed' (x1) - rules : ignored (Foundry rules object) {4-12.items.[].system.rules} - [runes] : object {4-12.items.[].system.runes} - potency : integer {4-12.items.[].system.runes.potency} (same value: 0) - property : array<> {4-12.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {4-12.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-12.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {4-12.items.[].system.showSlotlessLevels} - value : boolean {4-12.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {4-12.items.[].system.size} (same value: 'med') - [slots] : object {4-12.items.[].system.slots} - [slot0] : object {4-12.items.[].system.slots.slot0} - max : integer {4-12.items.[].system.slots.slot0.max} (2 different values) - 5 (x1) - 4 (x1) - prepared : array {4-12.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {4-12.items.[].system.slots.slot0.prepared.[]} - id : string {4-12.items.[].system.slots.slot0.prepared.[].id} (9 different values) - 'Q8L2PLmBst2yumVn' (x1) - 'bJk6cQsvI0yknX6H' (x1) - 'a9dxpDuZAjwevNse' (x1) - 'KtCjrt0nw07f1dHX' (x1) - 'IiRepf6Sw7YIXTuK' (x1) - 'AbT1grMlHlzECjat' (x1) - 'h8uuL9yklVD7JOxN' (x1) - 'Jgr2vRJsWyilzwCu' (x1) - 'x8fxAw770ra3o3Db' (x1) - [slot1] : object {4-12.items.[].system.slots.slot1} - max : integer {4-12.items.[].system.slots.slot1.max} (2 different values) - 3 (x1) - 2 (x1) - prepared : array {4-12.items.[].system.slots.slot1.prepared} - Length: min=2 max=3 - Value type: object {4-12.items.[].system.slots.slot1.prepared.[]} - id : string {4-12.items.[].system.slots.slot1.prepared.[].id} (5 different values) - 'Ts8ik27jZnVoQ8PP' (x1) - 'SHknO5oMbTm3o7f3' (x1) - 'AwOrNXN9cdybT46k' (x1) - '2cnY5YRgCCyDofjd' (x1) - 'aJZWbBIJDuaYyGO6' (x1) - [slot2] : object {4-12.items.[].system.slots.slot2} - max : integer {4-12.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {4-12.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {4-12.items.[].system.slots.slot2.prepared.[]} - id : string {4-12.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'If5n9aa0qoiydylP' (x1) - 'ddPlfqInywn0SaxG' (x1) - [slug] : string {4-12.items.[].system.slug} (26 different values) - [speedPenalty] : integer {4-12.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x1) - [spelldc] : object {4-12.items.[].system.spelldc} - dc : integer {4-12.items.[].system.spelldc.dc} (2 different values) - 17 (x3) - 20 (x1) - value : integer {4-12.items.[].system.spelldc.value} (2 different values) - 9 (x2) - 6 (x2) - [splashDamage] : object {4-12.items.[].system.splashDamage} - value : integer {4-12.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {4-12.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {4-12.items.[].system.strength} (2 different values) - 0 (x3) - 3 (x1) - [target] : object {4-12.items.[].system.target} - value : string {4-12.items.[].system.target.value} (5 different values) - '1 creature' (x12) - '' (x4) - '1 living or undead creature' (x2) - 'The triggering creature' (x1) - 'up to 6 creatures' (x1) - [time] : object {4-12.items.[].system.time} - value : string {4-12.items.[].system.time.value} (3 different values) - '2' (x11) - '1' (x8) - 'reaction' (x1) - [tradition] : object {4-12.items.[].system.tradition} - value : string {4-12.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {4-12.items.[].system.traits} - value : array {4-12.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {4-12.items.[].system.traits.value.[]} (35 different values) - [rarity] : string {4-12.items.[].system.traits.rarity} (2 different values) - 'common' (x30) - 'uncommon' (x4) - [selected] : object {4-12.items.[].system.traits.selected} - cantrip : string {4-12.items.[].system.traits.selected.cantrip} (same value: 'Cantrip') - custom : string {4-12.items.[].system.traits.selected.custom} (same value: '') - darkness : string {4-12.items.[].system.traits.selected.darkness} (same value: 'Darkness') - evocation : string {4-12.items.[].system.traits.selected.evocation} (same value: 'Evocation') - witch : string {4-12.items.[].system.traits.selected.witch} (same value: 'Witch') - [traditions] : array {4-12.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {4-12.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x16) - 'arcane' (x13) - 'divine' (x10) - 'primal' (x3) - [usage] : object {4-12.items.[].system.usage} - value : string {4-12.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x8) - 'held-in-one-plus-hands' (x2) - [uses] : object {4-12.items.[].system.uses} - autoDestroy : boolean {4-12.items.[].system.uses.autoDestroy} (same value: True) - max : integer {4-12.items.[].system.uses.max} (same value: 1) - value : integer {4-12.items.[].system.uses.value} (same value: 1) - [weaponType] : object {4-12.items.[].system.weaponType} - value : string {4-12.items.[].system.weaponType.value} (2 different values) - 'melee' (x6) - 'ranged' (x4) - type : string {4-12.items.[].type} (all different values) - [_stats] : object {4-12.items.[]._stats} - compendiumSource : string {4-12.items.[]._stats.compendiumSource} (24 different values) - [flags] : object {4-12.items.[].flags} - pf2e : object {4-12.items.[].flags.pf2e} - linkedWeapon : string {4-12.items.[].flags.pf2e.linkedWeapon} (7 different values) - 'gdrcyV5Q8idT7xXw' (x2) - 'fEWcvWhytGdMivVB' (x2) - 'mjSrDZVbbq93i88X' (x2) - 'FOYDlhgDn9w1BW98' (x1) - 'PJOzb1zNNBm1MSHv' (x1) - 'YdwOgXIXuRF7hB7r' (x1) - 'cv3RzUPasFkGFbdU' (x1) - name : string {4-12.name} (all different values) - [prototypeToken] : object {4-12.prototypeToken} - name : string {4-12.prototypeToken.name} (same value: 'Butterfly\'s Breath Trap') - system : object {4-12.system} - abilities : object {4-12.system.abilities} - cha : object {4-12.system.abilities.cha} - mod : integer {4-12.system.abilities.cha.mod} (5 different values) - 1 (x2) - 4 (x1) - 2 (x1) - 0 (x1) - 3 (x1) - con : object {4-12.system.abilities.con} - mod : integer {4-12.system.abilities.con.mod} (3 different values) - 1 (x4) - 3 (x1) - 2 (x1) - dex : object {4-12.system.abilities.dex} - mod : integer {4-12.system.abilities.dex.mod} (4 different values) - 3 (x3) - 1 (x1) - 4 (x1) - 0 (x1) - int : object {4-12.system.abilities.int} - mod : integer {4-12.system.abilities.int.mod} (4 different values) - 1 (x3) - 4 (x1) - 3 (x1) - 2 (x1) - str : object {4-12.system.abilities.str} - mod : integer {4-12.system.abilities.str.mod} (4 different values) - 1 (x2) - 0 (x2) - 3 (x1) - 4 (x1) - wis : object {4-12.system.abilities.wis} - mod : integer {4-12.system.abilities.wis.mod} (4 different values) - 2 (x2) - 0 (x2) - 3 (x1) - 1 (x1) - attributes : object {4-12.system.attributes} - ac : object {4-12.system.attributes.ac} - details : string {4-12.system.attributes.ac.details} (same value: '') - value : integer {4-12.system.attributes.ac.value} (4 different values) - 15 (x4) - 0 (x2) - 18 (x1) - 17 (x1) - allSaves : object {4-12.system.attributes.allSaves} - value : string {4-12.system.attributes.allSaves.value} (same value: '') - [emitsSound] : string {4-12.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {4-12.system.attributes.hardness} (same value: 0) - hp : object {4-12.system.attributes.hp} - details : string {4-12.system.attributes.hp.details} (same value: '') - max : integer {4-12.system.attributes.hp.max} (6 different values) - 0 (x2) - 15 (x2) - 31 (x1) - 23 (x1) - 7 (x1) - 25 (x1) - temp : integer {4-12.system.attributes.hp.temp} (same value: 0) - value : integer {4-12.system.attributes.hp.value} (6 different values) - 0 (x2) - 15 (x2) - 10 (x1) - 23 (x1) - 7 (x1) - 25 (x1) - speed : object {4-12.system.attributes.speed} - otherSpeeds : array<> {4-12.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {4-12.system.attributes.speed.value} (2 different values) - 25 (x3) - 30 (x3) - [stealth] : object {4-12.system.attributes.stealth} - details : string {4-12.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {4-12.system.attributes.stealth.value} (2 different values) - 10 (x1) - 13 (x1) - [creatureType] : string {4-12.system.creatureType} (same value: '') - details : object {4-12.system.details} - blurb : string {4-12.system.details.blurb} (same value: '') - [description] : string {4-12.system.details.description} (same value: '

A sickly-sweet perfume wafts through the air outside the council building, assaulting the senses of all that inhale it.

') - [disable] : string {4-12.system.details.disable} (2 different values) - '

@Check[survival|dc:17] to hold your breath through the perfume, @Check[occultism|dc:16] (trained) to draw a warding rune in the air to disperse the poison, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (1st level; counteract DC 15) to counteract the poison

' (x1) - '

@Check[survival|dc:20] to hold your breath through the perfume, @Check[occultism|dc:19] (trained) to draw a warding rune in the air to disperse the poison, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 17) to counteract the poison

' (x1) - [isComplex] : boolean {4-12.system.details.isComplex} (same value: False) - languages : object {4-12.system.details.languages} - details : string {4-12.system.details.languages.details} (same value: '') - value : array {4-12.system.details.languages.value} - Length: min=2 max=2 - Value type: string {4-12.system.details.languages.value.[]} (2 different values) - 'common' (x6) - 'mahwek' (x6) - level : object {4-12.system.details.level} - value : integer {4-12.system.details.level.value} (5 different values) - 1 (x3) - 3 (x2) - 0 (x1) - 2 (x1) - -1 (x1) - privateNotes : string {4-12.system.details.privateNotes} (same value: '') - publicNotes : string {4-12.system.details.publicNotes} (same value: '') - publication : object {4-12.system.details.publication} - license : string {4-12.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-12.system.details.publication.remaster} (same value: False) - title : string {4-12.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-12: Negotiations for the Star Gun') - [reset] : string {4-12.system.details.reset} (same value: '') - [routine] : string {4-12.system.details.routine} (same value: '') - initiative : object {4-12.system.initiative} - statistic : string {4-12.system.initiative.statistic} (same value: 'perception') - perception : object {4-12.system.perception} - details : string {4-12.system.perception.details} (same value: '') - mod : integer {4-12.system.perception.mod} (5 different values) - 7 (x2) - 9 (x1) - 11 (x1) - 6 (x1) - 5 (x1) - senses : array<> {4-12.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {4-12.system.resources} - [focus] : object {4-12.system.resources.focus} - max : integer {4-12.system.resources.focus.max} (same value: 1) - value : integer {4-12.system.resources.focus.value} (same value: 1) - saves : object {4-12.system.saves} - fortitude : object {4-12.system.saves.fortitude} - saveDetail : string {4-12.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-12.system.saves.fortitude.value} (6 different values) - 0 (x2) - 3 (x2) - 6 (x1) - 7 (x1) - 4 (x1) - 9 (x1) - reflex : object {4-12.system.saves.reflex} - saveDetail : string {4-12.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-12.system.saves.reflex.value} (4 different values) - 9 (x3) - 0 (x2) - 4 (x2) - 8 (x1) - will : object {4-12.system.saves.will} - saveDetail : string {4-12.system.saves.will.saveDetail} (same value: '') - value : integer {4-12.system.saves.will.value} (5 different values) - 0 (x3) - 5 (x2) - 12 (x1) - 4 (x1) - 7 (x1) - skills : object {4-12.system.skills} - [acrobatics] : object {4-12.system.skills.acrobatics} - base : integer {4-12.system.skills.acrobatics.base} (2 different values) - 5 (x1) - 7 (x1) - athletics : object {4-12.system.skills.athletics} - base : integer {4-12.system.skills.athletics.base} (same value: 7) - [deception] : object {4-12.system.skills.deception} - base : integer {4-12.system.skills.deception.base} (3 different values) - 9 (x1) - 6 (x1) - 4 (x1) - [intimidation] : object {4-12.system.skills.intimidation} - base : integer {4-12.system.skills.intimidation.base} (3 different values) - 6 (x2) - 9 (x1) - 4 (x1) - [occultism] : object {4-12.system.skills.occultism} - base : integer {4-12.system.skills.occultism.base} (4 different values) - 7 (x2) - 9 (x1) - 3 (x1) - 5 (x1) - [thievery] : object {4-12.system.skills.thievery} - base : integer {4-12.system.skills.thievery.base} (3 different values) - 5 (x1) - 8 (x1) - 3 (x1) - [statusEffects] : array<> {4-12.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {4-12.system.traits} - rarity : string {4-12.system.traits.rarity} (2 different values) - 'common' (x6) - 'unique' (x2) - size : object {4-12.system.traits.size} - value : string {4-12.system.traits.size.value} (same value: 'med') - value : array {4-12.system.traits.value} - Length: min=2 max=3 - Value type: string {4-12.system.traits.value.[]} (5 different values) - 'evil' (x6) - 'human' (x6) - 'humanoid' (x6) - 'magical' (x2) - 'trap' (x2) - type : string {4-12.type} (2 different values) - 'npc' (x6) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/4-13.txt b/output/pf2e/packs/4-13.txt deleted file mode 100644 index 15c85f9..0000000 --- a/output/pf2e/packs/4-13.txt +++ /dev/null @@ -1,720 +0,0 @@ -4-13 -Different values: 15 -===================================== -object {4-13} - _id : string {4-13._id} (all different values) - folder : string {4-13.folder} (same value: 'JMNNl2kKZHBy9D2j') - img : string {4-13.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x11) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {4-13.items} - Length: min=1 max=21 - Value type: object {4-13.items.[]} - _id : string {4-13.items.[]._id} (57 different values) - img : string {4-13.items.[].img} (29 different values) - name : string {4-13.items.[].name} (46 different values) - sort : integer {4-13.items.[].sort} (22 different values) - system : object {4-13.items.[].system} - [acBonus] : integer {4-13.items.[].system.acBonus} (2 different values) - 0 (x1) - 1 (x1) - [actionType] : object {4-13.items.[].system.actionType} - value : string {4-13.items.[].system.actionType.value} (3 different values) - 'passive' (x15) - 'action' (x14) - 'reaction' (x7) - [actions] : object {4-13.items.[].system.actions} - [value] : integer {4-13.items.[].system.actions.value} (2 different values) - 2 (x8) - 1 (x6) - [area] : object {4-13.items.[].system.area} - type : string {4-13.items.[].system.area.type} (2 different values) - 'line' (x2) - 'cone' (x1) - value : integer {4-13.items.[].system.area.value} (same value: 30) - [attack] : object {4-13.items.[].system.attack} - value : string {4-13.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-13.items.[].system.attackEffects} - [custom] : string {4-13.items.[].system.attackEffects.custom} (same value: '') - value : array {4-13.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-13.items.[].system.attackEffects.value.[]} (3 different values) - 'nasty-ink' (x2) - 'viper-venom' (x2) - 'burrowing-viper-rat-venom' (x1) - [autoHeightenLevel] : object {4-13.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {4-13.items.[].system.baseItem} (5 different values) - 'staff' (x3) - 'sling' (x2) - 'explorers-clothing' (x1) - 'crossbow' (x1) - 'leather-armor' (x1) - [bonusDamage] : object {4-13.items.[].system.bonusDamage} - value : integer {4-13.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-13.items.[].system.bulk} - value : mixed - float {4-13.items.[].system.bulk.value} (same value: 0,1) - integer {4-13.items.[].system.bulk.value} (same value: 1) - [cost] : object {4-13.items.[].system.cost} - value : string {4-13.items.[].system.cost.value} (same value: '') - description : object {4-13.items.[].system.description} - value : string {4-13.items.[].system.description.value} (47 different values) - [bonus] : object {4-13.items.[].system.bonus} - value : integer {4-13.items.[].system.bonus.value} (8 different values) - 0 (x6) - 5 (x4) - 6 (x4) - 7 (x3) - 11 (x3) - 9 (x2) - 13 (x2) - 14 (x1) - [category] : string {4-13.items.[].system.category} (8 different values) - 'offensive' (x19) - 'interaction' (x9) - 'simple' (x6) - 'ammo' (x3) - 'defensive' (x2) - 'unarmored' (x1) - 'light' (x1) - 'elixir' (x1) - [checkPenalty] : integer {4-13.items.[].system.checkPenalty} (2 different values) - 0 (x1) - -1 (x1) - [containerId] : empty - [counteraction] : boolean {4-13.items.[].system.counteraction} (same value: False) - [damage] : object {4-13.items.[].system.damage} - [0] : object {4-13.items.[].system.damage.0} - [applyMod] : boolean {4-13.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x4) - [category] : string {4-13.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {4-13.items.[].system.damage.0.formula} (5 different values) - '2d4' (x4) - '1d4' (x2) - '0' (x2) - '2d6' (x1) - '2d8' (x1) - kinds : array {4-13.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-13.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-13.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-13.items.[].system.damage.0.type} (4 different values) - 'void' (x4) - 'mental' (x4) - 'bleed' (x1) - 'piercing' (x1) - [damageType] : string {4-13.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x5) - 'piercing' (x1) - [dice] : integer {4-13.items.[].system.damage.dice} (same value: 1) - [die] : string {4-13.items.[].system.damage.die} (3 different values) - 'd4' (x3) - 'd6' (x2) - 'd8' (x1) - [damageRolls] : object {4-13.items.[].system.damageRolls} - [EV6l43r1XDrHIZZf] : object {4-13.items.[].system.damageRolls.EV6l43r1XDrHIZZf} - damage : string {4-13.items.[].system.damageRolls.EV6l43r1XDrHIZZf.damage} (same value: '3') - damageType : string {4-13.items.[].system.damageRolls.EV6l43r1XDrHIZZf.damageType} (same value: 'piercing') - [L8NUGdjsTulZ9ON6] : object {4-13.items.[].system.damageRolls.L8NUGdjsTulZ9ON6} - damage : string {4-13.items.[].system.damageRolls.L8NUGdjsTulZ9ON6.damage} (same value: '1') - damageType : string {4-13.items.[].system.damageRolls.L8NUGdjsTulZ9ON6.damageType} (same value: 'piercing') - [aCW36FtZpQK0zkfn] : object {4-13.items.[].system.damageRolls.aCW36FtZpQK0zkfn} - damage : string {4-13.items.[].system.damageRolls.aCW36FtZpQK0zkfn.damage} (2 different values) - '1d6' (x1) - '1d4' (x1) - damageType : string {4-13.items.[].system.damageRolls.aCW36FtZpQK0zkfn.damageType} (same value: 'bludgeoning') - [eaxBAxAaBf9vXIwp] : object {4-13.items.[].system.damageRolls.eaxBAxAaBf9vXIwp} - damage : string {4-13.items.[].system.damageRolls.eaxBAxAaBf9vXIwp.damage} (same value: '1d4') - damageType : string {4-13.items.[].system.damageRolls.eaxBAxAaBf9vXIwp.damageType} (same value: 'bludgeoning') - [qhrnsdkxmwkkkz9ehpzt] : object {4-13.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt} - damage : string {4-13.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damage} (3 different values) - '1d8 + 1' (x1) - '1d8+3' (x1) - '1d8 + 5' (x1) - damageType : string {4-13.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damageType} (same value: 'bludgeoning') - [qneWFiWbfqmsooJ4] : object {4-13.items.[].system.damageRolls.qneWFiWbfqmsooJ4} - damage : string {4-13.items.[].system.damageRolls.qneWFiWbfqmsooJ4.damage} (same value: '1d6') - damageType : string {4-13.items.[].system.damageRolls.qneWFiWbfqmsooJ4.damageType} (same value: 'piercing') - [rXmjAyET8EnXkecR] : object {4-13.items.[].system.damageRolls.rXmjAyET8EnXkecR} - damage : string {4-13.items.[].system.damageRolls.rXmjAyET8EnXkecR.damage} (same value: '1d6 + 1') - damageType : string {4-13.items.[].system.damageRolls.rXmjAyET8EnXkecR.damageType} (same value: 'bludgeoning') - [tzqs9unih6mcaxwzqs0c] : object {4-13.items.[].system.damageRolls.tzqs9unih6mcaxwzqs0c} - damage : string {4-13.items.[].system.damageRolls.tzqs9unih6mcaxwzqs0c.damage} (same value: '1d4') - damageType : string {4-13.items.[].system.damageRolls.tzqs9unih6mcaxwzqs0c.damageType} (same value: 'piercing') - [uCfa5A8k0paFon7B] : object {4-13.items.[].system.damageRolls.uCfa5A8k0paFon7B} - damage : string {4-13.items.[].system.damageRolls.uCfa5A8k0paFon7B.damage} (same value: '1d6') - damageType : string {4-13.items.[].system.damageRolls.uCfa5A8k0paFon7B.damageType} (same value: 'bludgeoning') - wAOfwNW2DItn6puS : object {4-13.items.[].system.damageRolls.wAOfwNW2DItn6puS} - damage : string {4-13.items.[].system.damageRolls.wAOfwNW2DItn6puS.damage} (same value: '1d8') - damageType : string {4-13.items.[].system.damageRolls.wAOfwNW2DItn6puS.damageType} (same value: 'piercing') - [zpnnrzt4bc96dsn56ikw] : object {4-13.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw} - damage : string {4-13.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damage} (3 different values) - '1d10 + 1' (x1) - '1d10+3' (x1) - '1d10 + 5' (x1) - damageType : string {4-13.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damageType} (same value: 'piercing') - [defense] : object {4-13.items.[].system.defense} - save : object {4-13.items.[].system.defense.save} - basic : boolean {4-13.items.[].system.defense.save.basic} (2 different values) - False (x9) - True (x5) - statistic : string {4-13.items.[].system.defense.save.statistic} (3 different values) - 'will' (x7) - 'fortitude' (x4) - 'reflex' (x3) - [dexCap] : integer {4-13.items.[].system.dexCap} (2 different values) - 5 (x1) - 4 (x1) - [duration] : object {4-13.items.[].system.duration} - sustained : boolean {4-13.items.[].system.duration.sustained} (2 different values) - False (x24) - True (x4) - value : mixed - string {4-13.items.[].system.duration.value} (7 different values) - '' (x9) - '1 minute' (x4) - 'until the start of your next turn' (x4) - '10 minutes' (x2) - '1 round' (x2) - '2 rounds' (x2) - 'varies' (x1) - integer {4-13.items.[].system.duration.value} (same value: -1) - [expiry] : string {4-13.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {4-13.items.[].system.duration.unit} (same value: 'unlimited') - [equipped] : object {4-13.items.[].system.equipped} - carryType : string {4-13.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {4-13.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {4-13.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [frequency] : object {4-13.items.[].system.frequency} - max : integer {4-13.items.[].system.frequency.max} (2 different values) - 3 (x3) - 1 (x2) - per : string {4-13.items.[].system.frequency.per} (same value: 'day') - value : integer {4-13.items.[].system.frequency.value} (2 different values) - 3 (x3) - 1 (x2) - [group] : string {4-13.items.[].system.group} (5 different values) - 'club' (x3) - 'sling' (x2) - 'cloth' (x1) - 'crossbow' (x1) - 'leather' (x1) - [hardness] : integer {4-13.items.[].system.hardness} (same value: 0) - [heightening] : object {4-13.items.[].system.heightening} - [damage] : object {4-13.items.[].system.heightening.damage} - 0 : string {4-13.items.[].system.heightening.damage.0} (5 different values) - '2d4' (x4) - '1d4' (x2) - '1d6' (x2) - '2d6' (x1) - '1d8' (x1) - [interval] : integer {4-13.items.[].system.heightening.interval} (2 different values) - 1 (x7) - 2 (x3) - type : string {4-13.items.[].system.heightening.type} (2 different values) - 'interval' (x10) - 'fixed' (x2) - [levels] : object {4-13.items.[].system.heightening.levels} - 3 : object {4-13.items.[].system.heightening.levels.3} - target : object {4-13.items.[].system.heightening.levels.3.target} - value : string {4-13.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - 5 : object {4-13.items.[].system.heightening.levels.5} - range : object {4-13.items.[].system.heightening.levels.5.range} - value : string {4-13.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - 7 : object {4-13.items.[].system.heightening.levels.7} - target : object {4-13.items.[].system.heightening.levels.7.target} - value : string {4-13.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [level] : object {4-13.items.[].system.level} - value : integer {4-13.items.[].system.level.value} (4 different values) - 1 (x25) - 0 (x11) - 2 (x4) - 3 (x1) - [location] : object {4-13.items.[].system.location} - [heightenedLevel] : integer {4-13.items.[].system.location.heightenedLevel} (2 different values) - 2 (x2) - 1 (x2) - value : string {4-13.items.[].system.location.value} (2 different values) - 'B3xnQvwoVL1otwtZ' (x18) - 'z7z4vnXmpaynpilE' (x6) - [material] : object {4-13.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {4-13.items.[].system.prepared} - [flexible] : boolean {4-13.items.[].system.prepared.flexible} (same value: False) - value : string {4-13.items.[].system.prepared.value} (2 different values) - 'innate' (x2) - 'prepared' (x2) - [proficiency] : object {4-13.items.[].system.proficiency} - value : integer {4-13.items.[].system.proficiency.value} (2 different values) - 0 (x2) - 1 (x2) - publication : object {4-13.items.[].system.publication} - license : string {4-13.items.[].system.publication.license} (2 different values) - 'OGL' (x99) - 'ORC' (x1) - remaster : boolean {4-13.items.[].system.publication.remaster} (2 different values) - False (x99) - True (x1) - title : string {4-13.items.[].system.publication.title} (5 different values) - '' (x65) - 'Pathfinder Core Rulebook' (x29) - 'Pathfinder Advanced Player\'s Guide' (x3) - 'Pathfinder Lost Omens The Grand Bazaar' (x2) - 'Pathfinder Player Core' (x1) - [hp] : object {4-13.items.[].system.hp} - max : integer {4-13.items.[].system.hp.max} (same value: 0) - value : integer {4-13.items.[].system.hp.value} (same value: 0) - [price] : object {4-13.items.[].system.price} - [per] : integer {4-13.items.[].system.price.per} (same value: 10) - value : object {4-13.items.[].system.price.value} - [cp] : integer {4-13.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {4-13.items.[].system.price.value.gp} (3 different values) - 3 (x2) - 2 (x1) - 50 (x1) - [sp] : integer {4-13.items.[].system.price.value.sp} (same value: 1) - [quantity] : integer {4-13.items.[].system.quantity} (3 different values) - 1 (x9) - 10 (x3) - 3 (x1) - [range] : mixed - object {4-13.items.[].system.range} - value : string {4-13.items.[].system.range.value} (6 different values) - '30 feet' (x9) - '' (x7) - '10 feet' (x2) - 'touch' (x2) - '60 feet' (x2) - '100 feet' (x2) - integer {4-13.items.[].system.range} (2 different values) - 50 (x2) - 120 (x1) - rules : ignored (Foundry rules object) {4-13.items.[].system.rules} - [reload] : object {4-13.items.[].system.reload} - value : string {4-13.items.[].system.reload.value} (2 different values) - '1' (x3) - '' (x3) - [requirements] : string {4-13.items.[].system.requirements} (2 different values) - '' (x23) - 'You can bleed' (x1) - [runes] : object {4-13.items.[].system.runes} - potency : integer {4-13.items.[].system.runes.potency} (same value: 0) - property : array<> {4-13.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {4-13.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-13.items.[].system.runes.striking} (same value: 0) - [size] : string {4-13.items.[].system.size} (same value: 'med') - [slots] : object {4-13.items.[].system.slots} - [slot0] : object {4-13.items.[].system.slots.slot0} - max : integer {4-13.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {4-13.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {4-13.items.[].system.slots.slot0.prepared.[]} - id : string {4-13.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'wmw275PaoQn7rmsP' (x2) - '8XzJzzSWaA6uw4sI' (x2) - '74P81uGZ3wcrf71V' (x2) - 'dagJ8gBNvC94yWn7' (x2) - 'gQzQgVDXwrrZPhJt' (x2) - slot1 : object {4-13.items.[].system.slots.slot1} - max : integer {4-13.items.[].system.slots.slot1.max} (2 different values) - 1 (x2) - 3 (x2) - [prepared] : array {4-13.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {4-13.items.[].system.slots.slot1.prepared.[]} - id : string {4-13.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'VjRmZRlkXdmVBGh1' (x2) - 'WMaPfhb1PsQKzLCO' (x2) - 'zrVMViiq4RGwbRgv' (x2) - [value] : integer {4-13.items.[].system.slots.slot1.value} (same value: 1) - [slot2] : object {4-13.items.[].system.slots.slot2} - max : integer {4-13.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {4-13.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {4-13.items.[].system.slots.slot2.prepared.[]} - id : string {4-13.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'P6In1qxAJh28q2VV' (x1) - '3HROYXaaJWzfbdll' (x1) - [slug] : string {4-13.items.[].system.slug} (25 different values) - [speedPenalty] : integer {4-13.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {4-13.items.[].system.spelldc} - dc : integer {4-13.items.[].system.spelldc.dc} (4 different values) - 16 (x1) - 17 (x1) - 20 (x1) - 15 (x1) - [mod] : integer {4-13.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-13.items.[].system.spelldc.value} (4 different values) - 8 (x1) - 9 (x1) - 12 (x1) - 7 (x1) - [splashDamage] : object {4-13.items.[].system.splashDamage} - value : integer {4-13.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {4-13.items.[].system.stackGroup} (2 different values) - 'slingBullets' (x2) - 'bolts' (x1) - [start] : object {4-13.items.[].system.start} - [initiative] : empty - value : integer {4-13.items.[].system.start.value} (same value: 0) - [strength] : integer {4-13.items.[].system.strength} (same value: 0) - [target] : object {4-13.items.[].system.target} - value : string {4-13.items.[].system.target.value} (7 different values) - '1 creature' (x8) - '' (x7) - '1 object of Bulk 1 or less' (x2) - '1 object (cook, lift, or tidy only)' (x2) - '1 living or undead creature' (x2) - '1 unattended object of light Bulk or less' (x2) - 'The triggering creature' (x1) - [time] : object {4-13.items.[].system.time} - value : string {4-13.items.[].system.time.value} (3 different values) - '2' (x19) - '1' (x4) - 'reaction' (x1) - [tokenIcon] : object {4-13.items.[].system.tokenIcon} - show : boolean {4-13.items.[].system.tokenIcon.show} (same value: False) - [tradition] : object {4-13.items.[].system.tradition} - value : string {4-13.items.[].system.tradition.value} (2 different values) - 'primal' (x2) - 'occult' (x2) - [traits] : object {4-13.items.[].system.traits} - [rarity] : string {4-13.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {4-13.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {4-13.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x20) - 'arcane' (x18) - 'divine' (x11) - 'primal' (x9) - value : array {4-13.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {4-13.items.[].system.traits.value.[]} (30 different values) - [usage] : object {4-13.items.[].system.usage} - value : string {4-13.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x9) - 'held-in-two-hands' (x2) - [uses] : object {4-13.items.[].system.uses} - autoDestroy : boolean {4-13.items.[].system.uses.autoDestroy} (same value: True) - max : integer {4-13.items.[].system.uses.max} (same value: 1) - value : integer {4-13.items.[].system.uses.value} (same value: 1) - [weaponType] : object {4-13.items.[].system.weaponType} - value : string {4-13.items.[].system.weaponType.value} (2 different values) - 'melee' (x16) - 'ranged' (x3) - type : string {4-13.items.[].type} (9 different values) - 'action' (x36) - 'spell' (x24) - 'melee' (x19) - 'weapon' (x6) - 'spellcastingEntry' (x4) - 'effect' (x4) - 'consumable' (x4) - 'armor' (x2) - 'equipment' (x1) - [_stats] : object {4-13.items.[]._stats} - compendiumSource : string {4-13.items.[]._stats.compendiumSource} (24 different values) - [flags] : object {4-13.items.[].flags} - pf2e : object {4-13.items.[].flags.pf2e} - linkedWeapon : string {4-13.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'txDEosEq5lvLCKkV' (x2) - 'YS9jdhsZfLQwNvGP' (x2) - 'IwkoWGzRIUf0eAI0' (x1) - 'TDsSP98wuojX0hoz' (x1) - name : string {4-13.name} (all different values) - system : object {4-13.system} - [abilities] : object {4-13.system.abilities} - cha : object {4-13.system.abilities.cha} - mod : integer {4-13.system.abilities.cha.mod} (4 different values) - 2 (x5) - 1 (x3) - 0 (x2) - -2 (x1) - con : object {4-13.system.abilities.con} - mod : integer {4-13.system.abilities.con.mod} (3 different values) - 2 (x5) - 1 (x4) - 4 (x2) - dex : object {4-13.system.abilities.dex} - mod : integer {4-13.system.abilities.dex.mod} (4 different values) - 2 (x4) - 4 (x3) - 3 (x2) - 0 (x2) - int : object {4-13.system.abilities.int} - mod : integer {4-13.system.abilities.int.mod} (6 different values) - -1 (x3) - 1 (x2) - -2 (x2) - 4 (x2) - -4 (x1) - 2 (x1) - str : object {4-13.system.abilities.str} - mod : integer {4-13.system.abilities.str.mod} (3 different values) - 0 (x5) - 1 (x4) - 3 (x2) - wis : object {4-13.system.abilities.wis} - mod : integer {4-13.system.abilities.wis.mod} (4 different values) - 0 (x5) - 2 (x4) - 1 (x1) - 4 (x1) - attributes : object {4-13.system.attributes} - ac : object {4-13.system.attributes.ac} - [details] : string {4-13.system.attributes.ac.details} (same value: '') - value : integer {4-13.system.attributes.ac.value} (7 different values) - 16 (x6) - 15 (x2) - 14 (x2) - 18 (x2) - 17 (x1) - 19 (x1) - 21 (x1) - [allSaves] : object {4-13.system.attributes.allSaves} - value : string {4-13.system.attributes.allSaves.value} (2 different values) - '' (x9) - '+2 circumstance to all saves vs. dream and sleep' (x2) - hp : object {4-13.system.attributes.hp} - details : string {4-13.system.attributes.hp.details} (same value: '') - max : integer {4-13.system.attributes.hp.max} (12 different values) - temp : integer {4-13.system.attributes.hp.temp} (same value: 0) - value : integer {4-13.system.attributes.hp.value} (12 different values) - [adjustment] : empty - [emitsSound] : string {4-13.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {4-13.system.attributes.hardness} (same value: 0) - [immunities] : array {4-13.system.attributes.immunities} - Length: min=0 max=2 - Value type: object {4-13.system.attributes.immunities.[]} - exceptions : array<> {4-13.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-13.system.attributes.immunities.[].type} (4 different values) - 'critical-hits' (x4) - 'precision' (x4) - 'paralyzed' (x3) - 'sleep' (x3) - [resistances] : array<> {4-13.system.attributes.resistances} - Length: min=0 max=0 - Value type: empty - [speed] : object {4-13.system.attributes.speed} - otherSpeeds : array {4-13.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {4-13.system.attributes.speed.otherSpeeds.[]} - type : string {4-13.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x3) - 'burrow' (x2) - 'swim' (x1) - value : integer {4-13.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 60 (x3) - 20 (x2) - 15 (x1) - value : integer {4-13.system.attributes.speed.value} (3 different values) - 25 (x6) - 15 (x3) - 30 (x2) - [stealth] : object {4-13.system.attributes.stealth} - details : string {4-13.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x3) - '

(expert)

' (x1) - value : integer {4-13.system.attributes.stealth.value} (4 different values) - 6 (x1) - 8 (x1) - 11 (x1) - 7 (x1) - [weaknesses] : array {4-13.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {4-13.system.attributes.weaknesses.[]} - [exceptions] : array<> {4-13.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-13.system.attributes.weaknesses.[].type} (2 different values) - 'fire' (x5) - 'cold-iron' (x2) - value : integer {4-13.system.attributes.weaknesses.[].value} (3 different values) - 5 (x3) - 2 (x2) - 10 (x2) - details : object {4-13.system.details} - [blurb] : string {4-13.system.details.blurb} (4 different values) - '' (x6) - 'Variant shadow drake' (x2) - 'Variant Scrit' (x2) - 'Variant Shadow Drake' (x1) - [languages] : object {4-13.system.details.languages} - details : string {4-13.system.details.languages.details} (same value: '') - value : array {4-13.system.details.languages.value} - Length: min=0 max=5 - Value type: string {4-13.system.details.languages.value.[]} (8 different values) - 'common' (x7) - 'draconic' (x4) - 'sakvroth' (x4) - 'mahwek' (x3) - 'aklo' (x2) - 'chthonian' (x2) - 'goblin' (x1) - 'elven' (x1) - level : object {4-13.system.details.level} - value : integer {4-13.system.details.level.value} (6 different values) - 1 (x4) - 2 (x3) - 3 (x3) - -1 (x2) - 0 (x2) - 4 (x1) - [privateNotes] : string {4-13.system.details.privateNotes} (same value: '') - [publicNotes] : string {4-13.system.details.publicNotes} (4 different values) - publication : object {4-13.system.details.publication} - license : string {4-13.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-13.system.details.publication.remaster} (same value: False) - title : string {4-13.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-13: Within the Prairies') - [description] : string {4-13.system.details.description} (2 different values) - '

The branches of this peculiar bush are heavy with ripening berries.

' (x2) - '

Bright, iridescent blue petals sprout from the cerulean center of this flower.

' (x2) - [disable] : string {4-13.system.details.disable} (4 different values) - '

@Check[survival|dc:16] (trained) to avoid gathering unripe berries.

' (x1) - '

@Check[survivial|dc:18] (trained) to avoid gathering unripe berries

' (x1) - '

@Check[survival|dc:18] (trained) to safely move through the flowers without activating the pollen.

' (x1) - '

@Check[survivial|dc:20] (trained) to safely move thorugh the flowers without activating the pollen.

' (x1) - [isComplex] : boolean {4-13.system.details.isComplex} (same value: False) - [reset] : string {4-13.system.details.reset} (same value: '') - [routine] : string {4-13.system.details.routine} (same value: '') - [initiative] : object {4-13.system.initiative} - statistic : string {4-13.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-13.system.perception} - details : string {4-13.system.perception.details} (same value: '') - mod : integer {4-13.system.perception.mod} (6 different values) - 5 (x4) - 8 (x2) - 10 (x2) - 4 (x1) - 6 (x1) - 7 (x1) - senses : array {4-13.system.perception.senses} - Length: min=1 max=2 - Value type: object {4-13.system.perception.senses.[]} - [acuity] : string {4-13.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {4-13.system.perception.senses.[].range} (same value: 30) - type : string {4-13.system.perception.senses.[].type} (3 different values) - 'darkvision' (x7) - 'low-light-vision' (x4) - 'scent' (x4) - [resources] : object {4-13.system.resources} - saves : object {4-13.system.saves} - fortitude : object {4-13.system.saves.fortitude} - saveDetail : string {4-13.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-13.system.saves.fortitude.value} (9 different values) - 8 (x3) - 5 (x2) - 3 (x2) - 9 (x2) - 6 (x2) - 4 (x1) - 7 (x1) - 11 (x1) - 10 (x1) - reflex : object {4-13.system.saves.reflex} - saveDetail : string {4-13.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-13.system.saves.reflex.value} (7 different values) - 7 (x5) - 8 (x2) - 10 (x2) - 4 (x2) - 6 (x2) - 12 (x1) - 9 (x1) - will : object {4-13.system.saves.will} - saveDetail : string {4-13.system.saves.will.saveDetail} (same value: '') - value : integer {4-13.system.saves.will.value} (6 different values) - 10 (x4) - 0 (x4) - 4 (x2) - 3 (x2) - 8 (x2) - 6 (x1) - [skills] : object {4-13.system.skills} - [acrobatics] : object {4-13.system.skills.acrobatics} - base : integer {4-13.system.skills.acrobatics.base} (5 different values) - 5 (x4) - 6 (x2) - 8 (x1) - 10 (x1) - 7 (x1) - [arcana] : object {4-13.system.skills.arcana} - base : integer {4-13.system.skills.arcana.base} (same value: 6) - [athletics] : object {4-13.system.skills.athletics} - base : integer {4-13.system.skills.athletics.base} (same value: 3) - [deception] : object {4-13.system.skills.deception} - base : integer {4-13.system.skills.deception.base} (2 different values) - 3 (x2) - 8 (x1) - [intimidation] : object {4-13.system.skills.intimidation} - base : integer {4-13.system.skills.intimidation.base} (4 different values) - 8 (x2) - 6 (x1) - 10 (x1) - 9 (x1) - medicine : object {4-13.system.skills.medicine} - base : integer {4-13.system.skills.medicine.base} (same value: 12) - nature : object {4-13.system.skills.nature} - base : integer {4-13.system.skills.nature.base} (same value: 12) - [occultism] : object {4-13.system.skills.occultism} - base : integer {4-13.system.skills.occultism.base} (2 different values) - 0 (x2) - 10 (x2) - [special] : array {4-13.system.skills.occultism.special} - Length: min=1 max=1 - Value type: object {4-13.system.skills.occultism.special.[]} - base : integer {4-13.system.skills.occultism.special.[].base} (same value: 4) - label : string {4-13.system.skills.occultism.special.[].label} (same value: 'for checks to Recall Knoweldge') - predicate : array {4-13.system.skills.occultism.special.[].predicate} - Length: min=1 max=1 - Value type: string {4-13.system.skills.occultism.special.[].predicate.[]} (same value: 'action:recall-knowledge') - [stealth] : object {4-13.system.skills.stealth} - base : integer {4-13.system.skills.stealth.base} (5 different values) - 6 (x3) - 5 (x3) - 8 (x1) - 10 (x1) - 7 (x1) - survival : object {4-13.system.skills.survival} - base : integer {4-13.system.skills.survival.base} (same value: 13) - [thievery] : object {4-13.system.skills.thievery} - base : integer {4-13.system.skills.thievery.base} (3 different values) - 6 (x1) - 8 (x1) - 10 (x1) - traits : object {4-13.system.traits} - rarity : string {4-13.system.traits.rarity} (3 different values) - 'uncommon' (x8) - 'common' (x4) - 'unique' (x3) - size : object {4-13.system.traits.size} - value : string {4-13.system.traits.size.value} (2 different values) - 'tiny' (x8) - 'med' (x7) - value : array {4-13.system.traits.value} - Length: min=1 max=5 - Value type: string {4-13.system.traits.value.[]} (14 different values) - [creatureType] : string {4-13.system.creatureType} (same value: '') - [statusEffects] : array<> {4-13.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {4-13.type} (2 different values) - 'npc' (x11) - 'hazard' (x4) - [prototypeToken] : object {4-13.prototypeToken} - name : string {4-13.prototypeToken.name} (5 different values) - 'Runt' (x2) - 'Snakebush' (x2) - 'Suhko' (x2) - 'Suncatcher Blooms' (x2) - 'Scrit' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/4-14.txt b/output/pf2e/packs/4-14.txt deleted file mode 100644 index 1b090b2..0000000 --- a/output/pf2e/packs/4-14.txt +++ /dev/null @@ -1,560 +0,0 @@ -4-14 -Different values: 13 -===================================== -object {4-14} - _id : string {4-14._id} (all different values) - folder : string {4-14.folder} (same value: 'gjQLynKcxn8E1QFq') - img : string {4-14.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x10) - 'systems/pf2e/icons/default-icons/npc.svg' (x3) - items : array {4-14.items} - Length: min=1 max=15 - Value type: object {4-14.items.[]} - _id : string {4-14.items.[]._id} (41 different values) - img : string {4-14.items.[].img} (15 different values) - name : string {4-14.items.[].name} (34 different values) - sort : integer {4-14.items.[].sort} (16 different values) - system : object {4-14.items.[].system} - [acBonus] : integer {4-14.items.[].system.acBonus} (same value: 4) - [actionType] : object {4-14.items.[].system.actionType} - value : string {4-14.items.[].system.actionType.value} (4 different values) - 'reaction' (x13) - 'passive' (x11) - 'action' (x9) - 'free' (x2) - [actions] : object {4-14.items.[].system.actions} - [value] : integer {4-14.items.[].system.actions.value} (2 different values) - 1 (x7) - 2 (x2) - [area] : object {4-14.items.[].system.area} - type : string {4-14.items.[].system.area.type} (same value: 'emanation') - value : integer {4-14.items.[].system.area.value} (same value: 30) - [attack] : object {4-14.items.[].system.attack} - value : string {4-14.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-14.items.[].system.attackEffects} - custom : string {4-14.items.[].system.attackEffects.custom} (same value: '') - value : array {4-14.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-14.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x1) - 'knockdown' (x1) - [autoHeightenLevel] : object {4-14.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {4-14.items.[].system.baseItem} (3 different values) - 'scimitar' (x2) - 'breastplate' (x2) - 'staff' (x1) - [bonus] : object {4-14.items.[].system.bonus} - value : integer {4-14.items.[].system.bonus.value} (7 different values) - 0 (x3) - 18 (x3) - 16 (x2) - 19 (x2) - 15 (x1) - 14 (x1) - 17 (x1) - [bonusDamage] : object {4-14.items.[].system.bonusDamage} - value : integer {4-14.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-14.items.[].system.bulk} - value : integer {4-14.items.[].system.bulk.value} (2 different values) - 1 (x3) - 2 (x2) - [category] : string {4-14.items.[].system.category} (6 different values) - 'offensive' (x11) - 'defensive' (x6) - 'martial' (x2) - 'medium' (x2) - 'interaction' (x2) - 'simple' (x1) - [checkPenalty] : integer {4-14.items.[].system.checkPenalty} (same value: -2) - [containerId] : empty - [cost] : object {4-14.items.[].system.cost} - value : string {4-14.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-14.items.[].system.counteraction} (same value: False) - [damage] : object {4-14.items.[].system.damage} - [0] : object {4-14.items.[].system.damage.0} - applyMod : boolean {4-14.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {4-14.items.[].system.damage.0.formula} (same value: '2d4') - kinds : array {4-14.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-14.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-14.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-14.items.[].system.damage.0.type} (same value: 'fire') - [damageType] : string {4-14.items.[].system.damage.damageType} (2 different values) - 'slashing' (x2) - 'bludgeoning' (x1) - [dice] : integer {4-14.items.[].system.damage.dice} (same value: 1) - [die] : string {4-14.items.[].system.damage.die} (2 different values) - 'd6' (x2) - 'd4' (x1) - description : object {4-14.items.[].system.description} - value : string {4-14.items.[].system.description.value} (29 different values) - [damageRolls] : object {4-14.items.[].system.damageRolls} - 0 : object {4-14.items.[].system.damageRolls.0} - damage : string {4-14.items.[].system.damageRolls.0.damage} (3 different values) - '2d6+10' (x2) - '1d10+13' (x1) - '2d4+10' (x1) - damageType : string {4-14.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x3) - 'piercing' (x1) - [4zcwv4n1x96wl1g457ma] : object {4-14.items.[].system.damageRolls.4zcwv4n1x96wl1g457ma} - damage : string {4-14.items.[].system.damageRolls.4zcwv4n1x96wl1g457ma.damage} (2 different values) - '1d6' (x1) - '2d6' (x1) - damageType : string {4-14.items.[].system.damageRolls.4zcwv4n1x96wl1g457ma.damageType} (same value: 'fire') - [odx07yipkxz8465gzz7u] : object {4-14.items.[].system.damageRolls.odx07yipkxz8465gzz7u} - damage : string {4-14.items.[].system.damageRolls.odx07yipkxz8465gzz7u.damage} (2 different values) - '1d4+10' (x1) - '1d4+8' (x1) - damageType : string {4-14.items.[].system.damageRolls.odx07yipkxz8465gzz7u.damageType} (same value: 'bludgeoning') - [rnQHv2ayVFXYnw7I] : object {4-14.items.[].system.damageRolls.rnQHv2ayVFXYnw7I} - damage : string {4-14.items.[].system.damageRolls.rnQHv2ayVFXYnw7I.damage} (2 different values) - '2d8+7' (x1) - '2d10+9' (x1) - damageType : string {4-14.items.[].system.damageRolls.rnQHv2ayVFXYnw7I.damageType} (same value: 'slashing') - [sybp83yf88mujkx3m5ws] : object {4-14.items.[].system.damageRolls.sybp83yf88mujkx3m5ws} - damage : string {4-14.items.[].system.damageRolls.sybp83yf88mujkx3m5ws.damage} (2 different values) - '1d6' (x1) - '2d6' (x1) - damageType : string {4-14.items.[].system.damageRolls.sybp83yf88mujkx3m5ws.damageType} (same value: 'fire') - [y4jh7dqu7b3o3ea1b177] : object {4-14.items.[].system.damageRolls.y4jh7dqu7b3o3ea1b177} - damage : string {4-14.items.[].system.damageRolls.y4jh7dqu7b3o3ea1b177.damage} (2 different values) - '1d6+10' (x1) - '2d6+6' (x1) - damageType : string {4-14.items.[].system.damageRolls.y4jh7dqu7b3o3ea1b177.damageType} (same value: 'slashing') - [defense] : empty - [dexCap] : integer {4-14.items.[].system.dexCap} (same value: 1) - [duration] : object {4-14.items.[].system.duration} - sustained : boolean {4-14.items.[].system.duration.sustained} (same value: False) - value : string {4-14.items.[].system.duration.value} (3 different values) - '' (x4) - '10 minutes' (x2) - '5 minutes' (x1) - [equipped] : object {4-14.items.[].system.equipped} - carryType : string {4-14.items.[].system.equipped.carryType} (2 different values) - 'worn' (x3) - 'held' (x2) - [handsHeld] : integer {4-14.items.[].system.equipped.handsHeld} (2 different values) - 1 (x2) - 0 (x1) - [inSlot] : boolean {4-14.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {4-14.items.[].system.frequency} - max : integer {4-14.items.[].system.frequency.max} (same value: 1) - per : string {4-14.items.[].system.frequency.per} (same value: 'day') - value : integer {4-14.items.[].system.frequency.value} (same value: 1) - [group] : string {4-14.items.[].system.group} (3 different values) - 'sword' (x2) - 'plate' (x2) - 'club' (x1) - [hardness] : integer {4-14.items.[].system.hardness} (same value: 0) - [heightening] : object {4-14.items.[].system.heightening} - damage : object {4-14.items.[].system.heightening.damage} - 0 : string {4-14.items.[].system.heightening.damage.0} (same value: '1d4') - interval : integer {4-14.items.[].system.heightening.interval} (same value: 1) - type : string {4-14.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {4-14.items.[].system.hp} - max : integer {4-14.items.[].system.hp.max} (same value: 0) - value : integer {4-14.items.[].system.hp.value} (same value: 0) - [level] : object {4-14.items.[].system.level} - value : integer {4-14.items.[].system.level.value} (4 different values) - 0 (x5) - 1 (x4) - 2 (x2) - 4 (x1) - [location] : object {4-14.items.[].system.location} - [heightenedLevel] : integer {4-14.items.[].system.location.heightenedLevel} (2 different values) - 4 (x2) - 2 (x1) - [uses] : object {4-14.items.[].system.location.uses} - max : integer {4-14.items.[].system.location.uses.max} (2 different values) - 1 (x1) - 2 (x1) - value : integer {4-14.items.[].system.location.uses.value} (2 different values) - 1 (x1) - 2 (x1) - value : string {4-14.items.[].system.location.value} (same value: '6HOLWC4q1wPrnZql') - [material] : object {4-14.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {4-14.items.[].system.mod} - value : integer {4-14.items.[].system.mod.value} (same value: 14) - [prepared] : object {4-14.items.[].system.prepared} - flexible : boolean {4-14.items.[].system.prepared.flexible} (same value: False) - value : string {4-14.items.[].system.prepared.value} (same value: 'innate') - [price] : object {4-14.items.[].system.price} - value : object {4-14.items.[].system.price.value} - [gp] : integer {4-14.items.[].system.price.value.gp} (2 different values) - 1 (x2) - 8 (x2) - [proficiency] : object {4-14.items.[].system.proficiency} - value : integer {4-14.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {4-14.items.[].system.proficient} - value : integer {4-14.items.[].system.proficient.value} (same value: 0) - publication : object {4-14.items.[].system.publication} - license : string {4-14.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-14.items.[].system.publication.remaster} (same value: False) - title : string {4-14.items.[].system.publication.title} (3 different values) - '' (x41) - 'Pathfinder Core Rulebook' (x11) - 'Pathfinder Bestiary' (x8) - [quantity] : integer {4-14.items.[].system.quantity} (same value: 1) - [range] : object {4-14.items.[].system.range} - value : string {4-14.items.[].system.range.value} (3 different values) - 'touch' (x3) - '' (x2) - '30 feet' (x2) - [reload] : object {4-14.items.[].system.reload} - value : string {4-14.items.[].system.reload.value} (same value: '') - [requirements] : string {4-14.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {4-14.items.[].system.rules} - [runes] : object {4-14.items.[].system.runes} - potency : integer {4-14.items.[].system.runes.potency} (2 different values) - 1 (x3) - 0 (x2) - property : array {4-14.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {4-14.items.[].system.runes.property.[]} (same value: 'flaming') - [resilient] : integer {4-14.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-14.items.[].system.runes.striking} (same value: 1) - [showSlotlessLevels] : object {4-14.items.[].system.showSlotlessLevels} - value : boolean {4-14.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {4-14.items.[].system.size} (2 different values) - 'lg' (x4) - 'med' (x1) - [slots] : object {4-14.items.[].system.slots} - [slug] : string {4-14.items.[].system.slug} (all different values) - [speedPenalty] : integer {4-14.items.[].system.speedPenalty} (same value: -5) - [spelldc] : object {4-14.items.[].system.spelldc} - dc : integer {4-14.items.[].system.spelldc.dc} (2 different values) - 22 (x1) - 29 (x1) - mod : integer {4-14.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-14.items.[].system.spelldc.value} (2 different values) - 14 (x1) - 17 (x1) - [splashDamage] : object {4-14.items.[].system.splashDamage} - value : integer {4-14.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {4-14.items.[].system.strength} (same value: 3) - [target] : object {4-14.items.[].system.target} - value : string {4-14.items.[].system.target.value} (3 different values) - '1 creature' (x4) - '' (x2) - '1 willing creature' (x1) - [time] : object {4-14.items.[].system.time} - value : string {4-14.items.[].system.time.value} (same value: '2') - [tradition] : object {4-14.items.[].system.tradition} - value : string {4-14.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {4-14.items.[].system.traits} - [rarity] : string {4-14.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {4-14.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {4-14.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x7) - 'occult' (x5) - 'primal' (x5) - 'divine' (x2) - value : array {4-14.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {4-14.items.[].system.traits.value.[]} (31 different values) - [usage] : object {4-14.items.[].system.usage} - value : string {4-14.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {4-14.items.[].system.weaponType} - value : string {4-14.items.[].system.weaponType.value} (2 different values) - 'melee' (x9) - 'ranged' (x1) - type : string {4-14.items.[].type} (7 different values) - 'action' (x35) - 'melee' (x10) - 'spell' (x7) - 'weapon' (x3) - 'spellcastingEntry' (x2) - 'armor' (x2) - 'lore' (x1) - [_stats] : object {4-14.items.[]._stats} - compendiumSource : string {4-14.items.[]._stats.compendiumSource} (14 different values) - [flags] : object {4-14.items.[].flags} - pf2e : object {4-14.items.[].flags.pf2e} - linkedWeapon : string {4-14.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'QVGrvv3SiimPHWMd' (x2) - 'UwTxvfQ8X6SHX1sR' (x1) - name : string {4-14.name} (all different values) - system : object {4-14.system} - attributes : object {4-14.system.attributes} - ac : object {4-14.system.attributes.ac} - [details] : string {4-14.system.attributes.ac.details} (same value: '') - value : integer {4-14.system.attributes.ac.value} (9 different values) - 22 (x3) - 24 (x2) - 0 (x2) - 27 (x1) - 25 (x1) - 26 (x1) - 23 (x1) - 20 (x1) - 16 (x1) - [emitsSound] : string {4-14.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {4-14.system.attributes.hardness} (6 different values) - 14 (x3) - 12 (x2) - 0 (x2) - 10 (x1) - 16 (x1) - 5 (x1) - hp : object {4-14.system.attributes.hp} - details : string {4-14.system.attributes.hp.details} (same value: '') - max : integer {4-14.system.attributes.hp.max} (11 different values) - temp : integer {4-14.system.attributes.hp.temp} (same value: 0) - value : integer {4-14.system.attributes.hp.value} (11 different values) - [allSaves] : object {4-14.system.attributes.allSaves} - value : string {4-14.system.attributes.allSaves.value} (2 different values) - '' (x2) - '-1 to Saves vs. Emotion Effects' (x1) - [immunities] : array {4-14.system.attributes.immunities} - Length: min=1 max=4 - Value type: object {4-14.system.attributes.immunities.[]} - [exceptions] : array<> {4-14.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-14.system.attributes.immunities.[].type} (7 different values) - 'electricity' (x4) - 'fire' (x4) - 'bludgeoning' (x2) - 'precision' (x2) - 'cold' (x2) - 'piercing' (x2) - 'slashing' (x2) - [speed] : object {4-14.system.attributes.speed} - otherSpeeds : array {4-14.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {4-14.system.attributes.speed.otherSpeeds.[]} - type : string {4-14.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {4-14.system.attributes.speed.otherSpeeds.[].value} (same value: 35) - value : integer {4-14.system.attributes.speed.value} (same value: 25) - [stealth] : object {4-14.system.attributes.stealth} - details : string {4-14.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x5) - '

(trained)

' (x3) - '' (x2) - value : integer {4-14.system.attributes.stealth.value} (7 different values) - 14 (x2) - 17 (x2) - 13 (x2) - 18 (x1) - 9 (x1) - 10 (x1) - 11 (x1) - [weaknesses] : array {4-14.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {4-14.system.attributes.weaknesses.[]} - [exceptions] : array<> {4-14.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-14.system.attributes.weaknesses.[].type} (3 different values) - 'fire' (x2) - 'cold' (x2) - 'cold-iron' (x1) - value : integer {4-14.system.attributes.weaknesses.[].value} (3 different values) - 5 (x2) - 10 (x2) - 6 (x1) - [creatureType] : string {4-14.system.creatureType} (same value: '') - details : object {4-14.system.details} - [description] : string {4-14.system.details.description} (6 different values) - '

Water splashes within an ornate 5-foot-tall amphora. The glossy exterior depicts images of a marid trapped in a cage of flames, the frightened creature waving their hands in warning.

' (x2) - '

Ornate full-length mirrors with fiendish filigree depict the image of Fasiel ibn Sazadin in villainous triumph over his enemies.

' (x2) - '

The shaitan observes the area from a distance, observing the battlefield as a game board. The ground trembles in response to the genie\'s enthusiasm.

' (x2) - '

Brightly polished copper chains rumble with distant thunder and statically charge the air.

' (x2) - '

A flock of animated paper birds flit about to the playful sounds of an invisible flute, played by the invisible janni Mehryar.

' (x1) - '

A flock of animated paper birds flit about to the playful sounds of an @UUID[Compendium.pf2e.conditionitems.Item.Invisible] flute, played by the invisible janni Mehryar

' (x1) - [disable] : string {4-14.system.details.disable} (10 different values) - '

@Check[crafting|dc:23] (trained) to create beautiful flying objects to complement the paper birds; @Check[acrobatics|dc:25] or @Check[performance|dc:22] (@Check[performance|dc:18] if using a flute) (trained) to perform along with the flute and paper birds (requires two successes); or one successful attack roll against the @UUID[Compendium.pf2e.conditionitems.Item.Invisible] Mehryar (AC 23, @Check[perception|dc:23] to determine Mehryar\'s location)

' (x1) - '

@Check[crafting|dc:26] (trained) to create beautiful flying objects to complement the paper birds; @Check[acrobatics|dc:28] or @Check[performance|dc:25] (@Check[performance|dc:21] if using a flute) (trained) to perform along with the flute and paper birds (requires two successes); or one successful attack roll against the @UUID[Compendium.pf2e.conditionitems.Item.Invisible] Mehryar (AC 25, @Check[perception|dc:25] to determine Mehryar\'s location)

' (x1) - '

@Check[thievery|dc:26] (trained) to scrape the flames away from the marid\'s image (requires two successes); @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 25) to disrupt the magical prison, disabling the trap for 10 minutes; or touch the amphora with Rayyan\'s seal to free the marid

' (x1) - '

@Check[thievery|dc:24] (trained) to scrape the flames away from the marid\'s image (requires two successes); @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 23) to disrupt the magical prison, disabling the trap for 10 minutes; or touch the amphora with Rayyan\'s seal to free the marid

' (x1) - '

@Check[stealth|dc:27] (trained) to approach a mirror without showing up in the reflection, followed by @Check[thievery|dc:25] to cover mirror or dispel magic (3nd level; counteract DC 25) to counteract the binding

' (x1) - '

@Check[arcana|dc:20] (trained) or @Check[nature|dc:20] (trained) to contest the shaitan\'s control (requires two successes).

' (x1) - '

@Check[arcana|dc:23] (trained) or @Check[nature|dc:23] (trained) to contest the shaitan\'s control (requires two successes). Each success removes one of the traps actions.

' (x1) - '

@Check[thievery|dc:25] (expert) to release the lock, or @Check[arcana|dc:25] or @Check[nature|dc:25] (expert) to harmlessly release the storm\'s energy

' (x1) - '

@Check[thievery|dc:30] (expert) to release the lock, or @Check[arcana|dc:27] or @Check[nature|dc:27] (expert) to harmlessly release the storm\'s energy

' (x1) - '

@Check[stealth|dc:21] (trained) to approach a mirror without showing up in the reflection, followed by @Check[thievery|dc:19] to cover mirror or dispel magic (2nd level; counteract DC 19) to counteract the binding

' (x1) - [isComplex] : boolean {4-14.system.details.isComplex} (2 different values) - True (x6) - False (x4) - level : object {4-14.system.details.level} - value : integer {4-14.system.details.level.value} (4 different values) - 5 (x5) - 7 (x5) - 1 (x2) - 3 (x1) - publication : object {4-14.system.details.publication} - license : string {4-14.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-14.system.details.publication.remaster} (same value: False) - title : string {4-14.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-14: Shattering Golden Chains') - [blurb] : string {4-14.system.details.blurb} (3 different values) - 'Variant efreeti' (x1) - 'Variant Efreeti' (x1) - 'Variant street skelm' (x1) - [languages] : object {4-14.system.details.languages} - details : string {4-14.system.details.languages.details} (same value: '') - value : array {4-14.system.details.languages.value} - Length: min=2 max=4 - Value type: string {4-14.system.details.languages.value.[]} (5 different values) - 'common' (x3) - 'pyric' (x2) - 'aklo' (x1) - 'kelish' (x1) - 'taldane' (x1) - [privateNotes] : string {4-14.system.details.privateNotes} (same value: '') - [publicNotes] : string {4-14.system.details.publicNotes} (2 different values) - [reset] : string {4-14.system.details.reset} (5 different values) - '

The trap deactivates and resets if no hostile creatures remain outside.

' (x2) - '

The trap deactivates and resets if 2 minutes pass without a creature inside the room.

' (x2) - '' (x2) - '

The trap deactivates and resets once all hostile creatures leave A3 or surrender.

' (x2) - '

The trap resets after 1 hour.

' (x2) - [routine] : string {4-14.system.details.routine} (7 different values) - '' (x4) - '

(3 actions) On each of the trap\'s actions, the flock of paper birds attacks a different creature. On a successful hit, each target must attempt a @Check[reflex|dc:23] save. On a failure, they take @Damage[1d6[persistent,bleed]] damage.

' (x1) - '

(3 actions) On each of the trap\'s actions, the flock of paper birds attacks a different creature. On a successful hit, each target must attempt a @Check[reflex|dc:26] save. On a failure, they take @Damage[2d6[persistent,bleed]] damage.

' (x1) - '

(1 action) The trap has one action per round by default, though it may gain more actions based on the encounter\'s scaling as listed in the sidebar. On each of the trap\'s actions, the amphora pours out water, increasing the depth of the water by 5 feet. Once the room is full of water, creatures in the room begin drowning, and the trap deals @Damage[(2d10+9)[bludgeoning]] damage with a @Check[fortitude|dc:25|basic] save to each creature in the room on its action as the water pressure increases.

' (x1) - '

(1 action) The trap has one action per round by default, though it may gain more actions based on the encounter\'s scaling as listed in the sidebar. On each of the trap\'s actions, the amphora pours out water, increasing the depth of the water by 5 feet. Once the room is full of water, creatures in the room begin drowning, and the trap deals @Damage[(2d8+7)[bludgeoning]] damage with a @Check[fortitude|dc:22|basic] save to each creature in the room on its action as the water pressure increases.

' (x1) - '

(2 actions) On each of the trap\'s actions, the trap either moves a willing creature on the ground up to 30 feet without provoking reactions or makes a hostile creature on the ground @UUID[Compendium.pf2e.conditionitems.Item.Off-Guard] for 1 round on a failed @Check[acrobatics|dc:20] check or @Check[reflex|dc:20] save.

' (x1) - '

(2 actions) On each of the trap\'s actions, the trap either moves a willing creature on the ground up to 30 feet without provoking reactions or makes a hostile creature on the ground @UUID[Compendium.pf2e.conditionitems.Item.Off-Guard] for 1 round (@Check[acrobatics|dc:23] check or @Check[reflex|dc:23] save negates).

' (x1) - saves : object {4-14.system.saves} - fortitude : object {4-14.system.saves.fortitude} - saveDetail : string {4-14.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-14.system.saves.fortitude.value} (9 different values) - 15 (x3) - 16 (x2) - 0 (x2) - 9 (x1) - 12 (x1) - 19 (x1) - 14 (x1) - 18 (x1) - 8 (x1) - reflex : object {4-14.system.saves.reflex} - saveDetail : string {4-14.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-14.system.saves.reflex.value} (9 different values) - 16 (x2) - 14 (x2) - 13 (x2) - 0 (x2) - 19 (x1) - 15 (x1) - 10 (x1) - 11 (x1) - 5 (x1) - will : object {4-14.system.saves.will} - saveDetail : string {4-14.system.saves.will.saveDetail} (same value: '') - value : integer {4-14.system.saves.will.value} (4 different values) - 0 (x10) - 17 (x1) - 18 (x1) - 14 (x1) - [statusEffects] : array<> {4-14.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {4-14.system.traits} - rarity : string {4-14.system.traits.rarity} (3 different values) - 'common' (x6) - 'unique' (x5) - 'rare' (x2) - size : object {4-14.system.traits.size} - value : string {4-14.system.traits.size.value} (2 different values) - 'med' (x11) - 'lg' (x2) - value : array {4-14.system.traits.value} - Length: min=2 max=5 - Value type: string {4-14.system.traits.value.[]} (9 different values) - 'magical' (x10) - 'trap' (x10) - 'evil' (x3) - 'lawful' (x3) - 'elemental' (x2) - 'fire' (x2) - 'genie' (x2) - 'humanoid' (x1) - 'skelm' (x1) - [abilities] : object {4-14.system.abilities} - cha : object {4-14.system.abilities.cha} - mod : integer {4-14.system.abilities.cha.mod} (2 different values) - 3 (x2) - 5 (x1) - con : object {4-14.system.abilities.con} - mod : integer {4-14.system.abilities.con.mod} (2 different values) - 4 (x2) - 3 (x1) - dex : object {4-14.system.abilities.dex} - mod : integer {4-14.system.abilities.dex.mod} (2 different values) - 2 (x2) - 3 (x1) - int : object {4-14.system.abilities.int} - mod : integer {4-14.system.abilities.int.mod} (2 different values) - 0 (x2) - 4 (x1) - str : object {4-14.system.abilities.str} - mod : integer {4-14.system.abilities.str.mod} (2 different values) - 4 (x2) - 5 (x1) - wis : object {4-14.system.abilities.wis} - mod : integer {4-14.system.abilities.wis.mod} (2 different values) - 1 (x2) - 2 (x1) - [initiative] : object {4-14.system.initiative} - statistic : string {4-14.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-14.system.perception} - details : string {4-14.system.perception.details} (same value: '') - mod : integer {4-14.system.perception.mod} (3 different values) - 15 (x1) - 18 (x1) - 14 (x1) - senses : array {4-14.system.perception.senses} - Length: min=1 max=1 - Value type: object {4-14.system.perception.senses.[]} - acuity : string {4-14.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {4-14.system.perception.senses.[].range} (same value: 30) - type : string {4-14.system.perception.senses.[].type} (2 different values) - 'darkvision' (x2) - 'scent' (x1) - [resources] : object {4-14.system.resources} - [focus] : object {4-14.system.resources.focus} - max : integer {4-14.system.resources.focus.max} (same value: 1) - value : integer {4-14.system.resources.focus.value} (same value: 1) - [skills] : object {4-14.system.skills} - [arcana] : object {4-14.system.skills.arcana} - base : integer {4-14.system.skills.arcana.base} (2 different values) - 12 (x1) - 15 (x1) - athletics : object {4-14.system.skills.athletics} - base : integer {4-14.system.skills.athletics.base} (3 different values) - 16 (x1) - 19 (x1) - 15 (x1) - deception : object {4-14.system.skills.deception} - base : integer {4-14.system.skills.deception.base} (2 different values) - 16 (x2) - 17 (x1) - [diplomacy] : object {4-14.system.skills.diplomacy} - base : integer {4-14.system.skills.diplomacy.base} (same value: 14) - intimidation : object {4-14.system.skills.intimidation} - base : integer {4-14.system.skills.intimidation.base} (2 different values) - 16 (x2) - 15 (x1) - society : object {4-14.system.skills.society} - base : integer {4-14.system.skills.society.base} (same value: 14) - stealth : object {4-14.system.skills.stealth} - base : integer {4-14.system.skills.stealth.base} (same value: 15) - type : string {4-14.type} (2 different values) - 'hazard' (x10) - 'npc' (x3) - [prototypeToken] : object {4-14.prototypeToken} - name : string {4-14.prototypeToken.name} (3 different values) - 'Farah Al-Saleel' (x2) - 'Shaitan Tactics' (x2) - 'Fasiel Ibn Sazadin' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/4-15.txt b/output/pf2e/packs/4-15.txt deleted file mode 100644 index 174907b..0000000 --- a/output/pf2e/packs/4-15.txt +++ /dev/null @@ -1,619 +0,0 @@ -4-15 -Different values: 17 -===================================== -object {4-15} - _id : string {4-15._id} (all different values) - folder : string {4-15.folder} (same value: 'igsqCQ8sta8uCAU9') - img : string {4-15.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {4-15.items} - Length: min=5 max=19 - Value type: object {4-15.items.[]} - _id : string {4-15.items.[]._id} (56 different values) - [_stats] : object {4-15.items.[]._stats} - compendiumSource : string {4-15.items.[]._stats.compendiumSource} (15 different values) - img : string {4-15.items.[].img} (all different values) - name : string {4-15.items.[].name} (41 different values) - sort : integer {4-15.items.[].sort} (19 different values) - system : object {4-15.items.[].system} - [acBonus] : integer {4-15.items.[].system.acBonus} (3 different values) - 1 (x8) - 2 (x4) - 6 (x4) - [actionType] : object {4-15.items.[].system.actionType} - value : string {4-15.items.[].system.actionType.value} (3 different values) - 'passive' (x82) - 'reaction' (x20) - 'action' (x12) - [actions] : object {4-15.items.[].system.actions} - [value] : integer {4-15.items.[].system.actions.value} (2 different values) - 2 (x6) - 1 (x6) - [area] : empty - [attack] : object {4-15.items.[].system.attack} - value : string {4-15.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-15.items.[].system.attackEffects} - custom : string {4-15.items.[].system.attackEffects.custom} (same value: '') - value : array {4-15.items.[].system.attackEffects.value} - Length: min=1 max=1 - Value type: string {4-15.items.[].system.attackEffects.value.[]} (2 different values) - 'drain-life' (x24) - 'blinding-sulfur' (x3) - [autoHeightenLevel] : object {4-15.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {4-15.items.[].system.baseItem} (6 different values) - 'leather-armor' (x8) - 'composite-longbow' (x4) - 'dagger' (x4) - 'longsword' (x4) - 'steel-shield' (x4) - 'full-plate' (x4) - [bonus] : object {4-15.items.[].system.bonus} - value : integer {4-15.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {4-15.items.[].system.bonusDamage} - value : integer {4-15.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-15.items.[].system.bulk} - value : mixed - integer {4-15.items.[].system.bulk.value} (3 different values) - 1 (x16) - 2 (x8) - 4 (x4) - float {4-15.items.[].system.bulk.value} (same value: 0,1) - [category] : string {4-15.items.[].system.category} (7 different values) - 'offensive' (x47) - 'defensive' (x44) - 'interaction' (x23) - 'martial' (x8) - 'light' (x8) - 'simple' (x4) - 'heavy' (x4) - [checkPenalty] : integer {4-15.items.[].system.checkPenalty} (2 different values) - -1 (x8) - -3 (x4) - [containerId] : empty - [cost] : object {4-15.items.[].system.cost} - value : string {4-15.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-15.items.[].system.counteraction} (same value: False) - [damage] : object {4-15.items.[].system.damage} - [damageType] : string {4-15.items.[].system.damage.damageType} (2 different values) - 'piercing' (x8) - 'slashing' (x4) - [dice] : integer {4-15.items.[].system.damage.dice} (same value: 1) - [die] : string {4-15.items.[].system.damage.die} (2 different values) - 'd8' (x8) - 'd4' (x4) - [damageRolls] : object {4-15.items.[].system.damageRolls} - [0] : object {4-15.items.[].system.damageRolls.0} - damage : string {4-15.items.[].system.damageRolls.0.damage} (3 different values) - '2d6+8' (x1) - '2d6+10' (x1) - '2d6+7' (x1) - damageType : string {4-15.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [1] : object {4-15.items.[].system.damageRolls.1} - category : string {4-15.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {4-15.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {4-15.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [I8MdO16Xv2BRVHkv] : object {4-15.items.[].system.damageRolls.I8MdO16Xv2BRVHkv} - damage : string {4-15.items.[].system.damageRolls.I8MdO16Xv2BRVHkv.damage} (4 different values) - '2d4+9' (x1) - '2d4+6' (x1) - '2d4+7' (x1) - '2d4+4' (x1) - damageType : string {4-15.items.[].system.damageRolls.I8MdO16Xv2BRVHkv.damageType} (same value: 'piercing') - [XXpHZKSakBFyO07c] : object {4-15.items.[].system.damageRolls.XXpHZKSakBFyO07c} - damage : string {4-15.items.[].system.damageRolls.XXpHZKSakBFyO07c.damage} (4 different values) - '1d8+12' (x1) - '1d8+9' (x1) - '1d8+10' (x1) - '1d8+7' (x1) - damageType : string {4-15.items.[].system.damageRolls.XXpHZKSakBFyO07c.damageType} (same value: 'piercing') - [Xea4qdbnOUjnJ67c] : object {4-15.items.[].system.damageRolls.Xea4qdbnOUjnJ67c} - damage : string {4-15.items.[].system.damageRolls.Xea4qdbnOUjnJ67c.damage} (4 different values) - '1d8+9' (x1) - '1d8+6' (x1) - '1d8+7' (x1) - '1d8+4' (x1) - damageType : string {4-15.items.[].system.damageRolls.Xea4qdbnOUjnJ67c.damageType} (same value: 'slashing') - [eUO9Wq3VRCxsMBzl] : object {4-15.items.[].system.damageRolls.eUO9Wq3VRCxsMBzl} - damage : string {4-15.items.[].system.damageRolls.eUO9Wq3VRCxsMBzl.damage} (4 different values) - '2d8+13' (x1) - '2d8+16' (x1) - '2d8+11' (x1) - '2d8+14' (x1) - damageType : string {4-15.items.[].system.damageRolls.eUO9Wq3VRCxsMBzl.damageType} (same value: 'slashing') - [jZGZKQrMfYJF9Xmv] : object {4-15.items.[].system.damageRolls.jZGZKQrMfYJF9Xmv} - damage : string {4-15.items.[].system.damageRolls.jZGZKQrMfYJF9Xmv.damage} (4 different values) - '1d8+14' (x1) - '1d8+11' (x1) - '1d8+12' (x1) - '1d8+9' (x1) - damageType : string {4-15.items.[].system.damageRolls.jZGZKQrMfYJF9Xmv.damageType} (same value: 'slashing') - [vRjwlp34khyciXIZ] : object {4-15.items.[].system.damageRolls.vRjwlp34khyciXIZ} - damage : string {4-15.items.[].system.damageRolls.vRjwlp34khyciXIZ.damage} (4 different values) - '2d8+13' (x1) - '2d8+16' (x1) - '2d8+11' (x1) - '2d8+14' (x1) - damageType : string {4-15.items.[].system.damageRolls.vRjwlp34khyciXIZ.damageType} (same value: 'slashing') - [deathNote] : boolean {4-15.items.[].system.deathNote} (same value: True) - [defense] : empty - [dexCap] : integer {4-15.items.[].system.dexCap} (2 different values) - 4 (x8) - 0 (x4) - [duration] : object {4-15.items.[].system.duration} - [sustained] : boolean {4-15.items.[].system.duration.sustained} (same value: False) - value : mixed - integer {4-15.items.[].system.duration.value} (same value: 0) - string {4-15.items.[].system.duration.value} (same value: '1 hour') - [equipped] : object {4-15.items.[].system.equipped} - carryType : string {4-15.items.[].system.equipped.carryType} (2 different values) - 'worn' (x27) - 'held' (x5) - [handsHeld] : integer {4-15.items.[].system.equipped.handsHeld} (2 different values) - 0 (x11) - 1 (x5) - [inSlot] : boolean {4-15.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [group] : string {4-15.items.[].system.group} (5 different values) - 'leather' (x8) - 'bow' (x4) - 'knife' (x4) - 'sword' (x4) - 'plate' (x4) - [hardness] : integer {4-15.items.[].system.hardness} (2 different values) - 0 (x28) - 5 (x4) - [heightening] : object {4-15.items.[].system.heightening} - damage : object {4-15.items.[].system.heightening.damage} - interval : integer {4-15.items.[].system.heightening.interval} (same value: 1) - type : string {4-15.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {4-15.items.[].system.hp} - max : integer {4-15.items.[].system.hp.max} (2 different values) - 0 (x28) - 20 (x4) - value : integer {4-15.items.[].system.hp.value} (2 different values) - 0 (x28) - 20 (x4) - [level] : object {4-15.items.[].system.level} - value : integer {4-15.items.[].system.level.value} (3 different values) - 0 (x28) - 5 (x4) - 2 (x4) - [location] : object {4-15.items.[].system.location} - heightenedLevel : integer {4-15.items.[].system.location.heightenedLevel} (same value: 5) - value : string {4-15.items.[].system.location.value} (same value: 'vM9qUCcmjXuCKUvw') - [material] : object {4-15.items.[].system.material} - [grade] : string {4-15.items.[].system.material.grade} (same value: 'standard') - [type] : string {4-15.items.[].system.material.type} (same value: 'adamantine') - [mod] : object {4-15.items.[].system.mod} - value : integer {4-15.items.[].system.mod.value} (4 different values) - 24 (x1) - 27 (x1) - 22 (x1) - 25 (x1) - [overrides] : array<> {4-15.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {4-15.items.[].system.prepared} - flexible : boolean {4-15.items.[].system.prepared.flexible} (same value: False) - value : string {4-15.items.[].system.prepared.value} (same value: 'innate') - description : object {4-15.items.[].system.description} - value : string {4-15.items.[].system.description.value} (71 different values) - [price] : object {4-15.items.[].system.price} - value : object {4-15.items.[].system.price.value} - [gp] : integer {4-15.items.[].system.price.value.gp} (5 different values) - 2 (x12) - 20 (x4) - 5 (x4) - 1 (x4) - 30 (x4) - [sp] : integer {4-15.items.[].system.price.value.sp} (same value: 2) - [proficient] : object {4-15.items.[].system.proficient} - value : integer {4-15.items.[].system.proficient.value} (same value: 0) - publication : object {4-15.items.[].system.publication} - license : string {4-15.items.[].system.publication.license} (2 different values) - 'OGL' (x184) - 'ORC' (x4) - remaster : boolean {4-15.items.[].system.publication.remaster} (2 different values) - False (x184) - True (x4) - title : string {4-15.items.[].system.publication.title} (5 different values) - '' (x116) - 'Pathfinder Core Rulebook' (x35) - 'Pathfinder Bestiary 2' (x17) - 'Pathfinder Bestiary' (x16) - 'Pathfinder Player Core' (x4) - [proficiency] : object {4-15.items.[].system.proficiency} - value : integer {4-15.items.[].system.proficiency.value} (same value: 1) - [quantity] : integer {4-15.items.[].system.quantity} (same value: 1) - [range] : mixed - integer {4-15.items.[].system.range} (same value: 100) - object {4-15.items.[].system.range} - value : string {4-15.items.[].system.range.value} (same value: 'touch') - [references] : object {4-15.items.[].system.references} - children : array<> {4-15.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {4-15.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {4-15.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {4-15.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {4-15.items.[].system.reload} - value : string {4-15.items.[].system.reload.value} (3 different values) - '0' (x4) - '-' (x4) - '' (x4) - [requirements] : string {4-15.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {4-15.items.[].system.rules} - [runes] : object {4-15.items.[].system.runes} - [potency] : integer {4-15.items.[].system.runes.potency} (2 different values) - 1 (x12) - 0 (x12) - [property] : array<> {4-15.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {4-15.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {4-15.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-15.items.[].system.runes.striking} (2 different values) - 1 (x8) - 0 (x4) - [showSlotlessLevels] : object {4-15.items.[].system.showSlotlessLevels} - value : boolean {4-15.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {4-15.items.[].system.size} (same value: 'med') - [slots] : object {4-15.items.[].system.slots} - [slug] : string {4-15.items.[].system.slug} (16 different values) - [speedPenalty] : integer {4-15.items.[].system.speedPenalty} (2 different values) - 0 (x12) - -10 (x4) - [spelldc] : object {4-15.items.[].system.spelldc} - dc : integer {4-15.items.[].system.spelldc.dc} (4 different values) - 28 (x1) - 31 (x1) - 26 (x1) - 29 (x1) - mod : integer {4-15.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-15.items.[].system.spelldc.value} (4 different values) - 20 (x1) - 23 (x1) - 18 (x1) - 21 (x1) - [splashDamage] : object {4-15.items.[].system.splashDamage} - value : integer {4-15.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {4-15.items.[].system.strength} (2 different values) - 0 (x8) - 4 (x4) - [target] : object {4-15.items.[].system.target} - value : string {4-15.items.[].system.target.value} (same value: '1 creature') - [time] : object {4-15.items.[].system.time} - value : string {4-15.items.[].system.time.value} (same value: '2') - [tradition] : object {4-15.items.[].system.tradition} - value : string {4-15.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {4-15.items.[].system.traits} - [rarity] : string {4-15.items.[].system.traits.rarity} (2 different values) - 'common' (x161) - 'uncommon' (x4) - value : array {4-15.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {4-15.items.[].system.traits.value.[]} (22 different values) - [integrated] : empty - [traditions] : array {4-15.items.[].system.traits.traditions} - Length: min=3 max=3 - Value type: string {4-15.items.[].system.traits.traditions.[]} (3 different values) - 'arcane' (x4) - 'divine' (x4) - 'occult' (x4) - [usage] : object {4-15.items.[].system.usage} - value : string {4-15.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x12) - 'held-in-one-plus-hands' (x4) - [value] : object {4-15.items.[].system.value} - isValued : boolean {4-15.items.[].system.value.isValued} (same value: True) - value : integer {4-15.items.[].system.value.value} (same value: 1) - [weaponType] : object {4-15.items.[].system.weaponType} - value : string {4-15.items.[].system.weaponType.value} (2 different values) - 'melee' (x23) - 'ranged' (x4) - type : string {4-15.items.[].type} (10 different values) - 'action' (x114) - 'melee' (x27) - 'weapon' (x12) - 'armor' (x12) - 'equipment' (x4) - 'spellcastingEntry' (x4) - 'spell' (x4) - 'shield' (x4) - 'lore' (x4) - 'condition' (x3) - [flags] : object {4-15.items.[].flags} - pf2e : object {4-15.items.[].flags.pf2e} - linkedWeapon : string {4-15.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'Rw4TQAjoro6E9MvZ' (x4) - 'HdJVXKg1EjumVlC0' (x4) - 'vwxfS6QSBbdY3B7C' (x4) - name : string {4-15.name} (all different values) - system : object {4-15.system} - abilities : object {4-15.system.abilities} - cha : object {4-15.system.abilities.cha} - mod : integer {4-15.system.abilities.cha.mod} (4 different values) - 3 (x8) - 2 (x4) - -2 (x3) - 4 (x2) - con : object {4-15.system.abilities.con} - mod : integer {4-15.system.abilities.con.mod} (2 different values) - 4 (x9) - 2 (x8) - dex : object {4-15.system.abilities.dex} - mod : integer {4-15.system.abilities.dex.mod} (4 different values) - 3 (x6) - 4 (x4) - 5 (x4) - 2 (x3) - int : object {4-15.system.abilities.int} - mod : integer {4-15.system.abilities.int.mod} (3 different values) - 1 (x8) - -5 (x5) - 5 (x4) - str : object {4-15.system.abilities.str} - mod : integer {4-15.system.abilities.str.mod} (5 different values) - 3 (x4) - 4 (x4) - 6 (x4) - 5 (x3) - -3 (x2) - wis : object {4-15.system.abilities.wis} - mod : integer {4-15.system.abilities.wis.mod} (2 different values) - 3 (x12) - 2 (x5) - attributes : object {4-15.system.attributes} - ac : object {4-15.system.attributes.ac} - details : string {4-15.system.attributes.ac.details} (5 different values) - '' (x13) - '(33 with shield raised)' (x1) - '(35 with shield raised)' (x1) - '(31 with shield raised)' (x1) - '(34 with shield raised)' (x1) - value : integer {4-15.system.attributes.ac.value} (10 different values) - 27 (x4) - 26 (x2) - 31 (x2) - 28 (x2) - 25 (x2) - 30 (x1) - 33 (x1) - 24 (x1) - 29 (x1) - 32 (x1) - allSaves : object {4-15.system.attributes.allSaves} - value : string {4-15.system.attributes.allSaves.value} (same value: '') - hp : object {4-15.system.attributes.hp} - details : string {4-15.system.attributes.hp.details} (same value: 'void healing') - max : integer {4-15.system.attributes.hp.max} (all different values) - temp : integer {4-15.system.attributes.hp.temp} (same value: 0) - value : integer {4-15.system.attributes.hp.value} (all different values) - immunities : array {4-15.system.attributes.immunities} - Length: min=5 max=6 - Value type: object {4-15.system.attributes.immunities.[]} - type : string {4-15.system.attributes.immunities.[].type} (7 different values) - 'death-effects' (x17) - 'disease' (x17) - 'paralyzed' (x17) - 'poison' (x17) - 'unconscious' (x17) - 'fire' (x3) - 'precision' (x2) - speed : object {4-15.system.attributes.speed} - otherSpeeds : array<> {4-15.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - [special] : string {4-15.system.attributes.speed.special} (same value: '') - value : integer {4-15.system.attributes.speed.value} (2 different values) - 25 (x14) - 30 (x3) - [adjustment] : empty - [resistances] : array {4-15.system.attributes.resistances} - Length: min=6 max=6 - Value type: object {4-15.system.attributes.resistances.[]} - type : string {4-15.system.attributes.resistances.[].type} (6 different values) - 'bludgeoning' (x2) - 'cold' (x2) - 'electricity' (x2) - 'fire' (x2) - 'piercing' (x2) - 'slashing' (x2) - value : integer {4-15.system.attributes.resistances.[].value} (2 different values) - 10 (x10) - 5 (x2) - [weaknesses] : array {4-15.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {4-15.system.attributes.weaknesses.[]} - [exceptions] : array<> {4-15.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-15.system.attributes.weaknesses.[].type} (4 different values) - 'vitality' (x3) - 'slashing' (x3) - 'area-damage' (x2) - 'splash-damage' (x2) - value : integer {4-15.system.attributes.weaknesses.[].value} (3 different values) - 7 (x4) - 10 (x4) - 5 (x2) - details : object {4-15.system.details} - blurb : string {4-15.system.details.blurb} (5 different values) - '' (x7) - 'Variant hunter wight' (x4) - 'Variant sulfur zombie' (x2) - 'Variant prowler wight' (x2) - 'Variant wight commander' (x2) - languages : object {4-15.system.details.languages} - details : string {4-15.system.details.languages.details} (2 different values) - '' (x13) - 'tongues' (x4) - value : array {4-15.system.details.languages.value} - Length: min=0 max=2 - Value type: string {4-15.system.details.languages.value.[]} (2 different values) - 'common' (x12) - 'necril' (x12) - level : object {4-15.system.details.level} - value : integer {4-15.system.details.level.value} (7 different values) - 9 (x4) - 8 (x3) - 10 (x3) - 7 (x3) - 11 (x2) - 13 (x1) - 12 (x1) - privateNotes : string {4-15.system.details.privateNotes} (same value: '') - publicNotes : string {4-15.system.details.publicNotes} (5 different values) - publication : object {4-15.system.details.publication} - license : string {4-15.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-15.system.details.publication.remaster} (same value: False) - title : string {4-15.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-15: In Glorious Battle') - initiative : object {4-15.system.initiative} - statistic : string {4-15.system.initiative.statistic} (same value: 'perception') - perception : object {4-15.system.perception} - details : string {4-15.system.perception.details} (same value: '') - mod : integer {4-15.system.perception.mod} (10 different values) - 15 (x2) - 20 (x2) - 17 (x2) - 21 (x2) - 18 (x2) - 19 (x2) - 16 (x2) - 24 (x1) - 14 (x1) - 22 (x1) - senses : array {4-15.system.perception.senses} - Length: min=1 max=1 - Value type: object {4-15.system.perception.senses.[]} - type : string {4-15.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {4-15.system.resources} - saves : object {4-15.system.saves} - fortitude : object {4-15.system.saves.fortitude} - saveDetail : string {4-15.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-15.system.saves.fortitude.value} (12 different values) - reflex : object {4-15.system.saves.reflex} - saveDetail : string {4-15.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-15.system.saves.reflex.value} (9 different values) - 17 (x4) - 20 (x3) - 19 (x3) - 21 (x2) - 15 (x1) - 22 (x1) - 18 (x1) - 14 (x1) - 16 (x1) - will : object {4-15.system.saves.will} - saveDetail : string {4-15.system.saves.will.saveDetail} (same value: '') - value : integer {4-15.system.saves.will.value} (10 different values) - 18 (x3) - 13 (x2) - 15 (x2) - 17 (x2) - 16 (x2) - 14 (x2) - 20 (x1) - 23 (x1) - 12 (x1) - 21 (x1) - skills : object {4-15.system.skills} - [acrobatics] : object {4-15.system.skills.acrobatics} - base : integer {4-15.system.skills.acrobatics.base} (5 different values) - 17 (x2) - 21 (x1) - 20 (x1) - 18 (x1) - 15 (x1) - [athletics] : object {4-15.system.skills.athletics} - base : integer {4-15.system.skills.athletics.base} (10 different values) - 17 (x2) - 18 (x1) - 20 (x1) - 19 (x1) - 16 (x1) - 23 (x1) - 26 (x1) - 14 (x1) - 21 (x1) - 24 (x1) - [crafting] : object {4-15.system.skills.crafting} - base : integer {4-15.system.skills.crafting.base} (4 different values) - 19 (x1) - 16 (x1) - 17 (x1) - 14 (x1) - [deception] : object {4-15.system.skills.deception} - base : integer {4-15.system.skills.deception.base} (4 different values) - 20 (x1) - 17 (x1) - 18 (x1) - 15 (x1) - special : array {4-15.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {4-15.system.skills.deception.special.[]} - base : integer {4-15.system.skills.deception.special.[].base} (4 different values) - 22 (x1) - 19 (x1) - 20 (x1) - 17 (x1) - label : string {4-15.system.skills.deception.special.[].label} (same value: 'to feint') - predicate : array {4-15.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {4-15.system.skills.deception.special.[].predicate.[]} (same value: 'action:feint') - [intimidation] : object {4-15.system.skills.intimidation} - base : integer {4-15.system.skills.intimidation.base} (8 different values) - 17 (x1) - 14 (x1) - 24 (x1) - 27 (x1) - 15 (x1) - 12 (x1) - 22 (x1) - 25 (x1) - [stealth] : object {4-15.system.skills.stealth} - base : integer {4-15.system.skills.stealth.base} (6 different values) - 17 (x3) - 22 (x2) - 19 (x2) - 20 (x2) - 15 (x1) - 14 (x1) - traits : object {4-15.system.traits} - rarity : string {4-15.system.traits.rarity} (2 different values) - 'uncommon' (x13) - 'rare' (x4) - size : object {4-15.system.traits.size} - value : string {4-15.system.traits.size.value} (2 different values) - 'med' (x15) - 'lg' (x2) - value : array {4-15.system.traits.value} - Length: min=5 max=6 - Value type: string {4-15.system.traits.value.[]} (9 different values) - 'evil' (x17) - 'undead' (x17) - 'unholy' (x17) - 'lawful' (x12) - 'wight' (x12) - 'mindless' (x5) - 'fire' (x3) - 'zombie' (x3) - 'swarm' (x2) - type : string {4-15.type} (same value: 'npc') - [prototypeToken] : object {4-15.prototypeToken} - name : string {4-15.prototypeToken.name} (9 different values) - 'Clacking Skull Swarm' (x2) - 'Combustive Zombie' (x1) - 'Smokesight Deadeye Wight' (x1) - 'Smokesight Hunter Wight' (x1) - 'Smokesight Prowler Wight' (x1) - 'Smokesight Stalker Wight' (x1) - 'Smokesight Wight Captain' (x1) - 'Smokesight Wight Commander' (x1) - 'Sulfur Zombie' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/4-16.txt b/output/pf2e/packs/4-16.txt deleted file mode 100644 index 1b1e085..0000000 --- a/output/pf2e/packs/4-16.txt +++ /dev/null @@ -1,497 +0,0 @@ -4-16 -Different values: 9 -===================================== -object {4-16} - _id : string {4-16._id} (all different values) - folder : string {4-16.folder} (same value: 'VB1eMON94PBcNiij') - img : string {4-16.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - 'systems/pf2e/icons/default-icons/npc.svg' (x3) - items : array {4-16.items} - Length: min=0 max=18 - Value type: object {4-16.items.[]} - _id : string {4-16.items.[]._id} (40 different values) - [_stats] : object {4-16.items.[]._stats} - compendiumSource : string {4-16.items.[]._stats.compendiumSource} (19 different values) - img : string {4-16.items.[].img} (25 different values) - name : string {4-16.items.[].name} (34 different values) - sort : integer {4-16.items.[].sort} (19 different values) - system : object {4-16.items.[].system} - [actionType] : object {4-16.items.[].system.actionType} - value : string {4-16.items.[].system.actionType.value} (4 different values) - 'passive' (x6) - 'reaction' (x5) - 'action' (x3) - 'free' (x2) - [actions] : object {4-16.items.[].system.actions} - [value] : integer {4-16.items.[].system.actions.value} (2 different values) - 2 (x2) - 1 (x1) - [area] : object {4-16.items.[].system.area} - type : string {4-16.items.[].system.area.type} (2 different values) - 'burst' (x2) - 'cone' (x2) - value : integer {4-16.items.[].system.area.value} (2 different values) - 20 (x2) - 15 (x2) - [attack] : object {4-16.items.[].system.attack} - value : string {4-16.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-16.items.[].system.attackEffects} - custom : string {4-16.items.[].system.attackEffects.custom} (same value: '') - value : array {4-16.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-16.items.[].system.attackEffects.value.[]} (same value: 'lurkers-glow') - [autoHeightenLevel] : object {4-16.items.[].system.autoHeightenLevel} - [value] : empty - description : object {4-16.items.[].system.description} - value : string {4-16.items.[].system.description.value} (29 different values) - [bonus] : object {4-16.items.[].system.bonus} - value : integer {4-16.items.[].system.bonus.value} (4 different values) - 12 (x4) - 15 (x2) - 11 (x1) - 9 (x1) - [category] : string {4-16.items.[].system.category} (2 different values) - 'offensive' (x14) - 'defensive' (x2) - [cost] : object {4-16.items.[].system.cost} - value : string {4-16.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-16.items.[].system.counteraction} (2 different values) - False (x32) - True (x1) - [damage] : object {4-16.items.[].system.damage} - [0] : object {4-16.items.[].system.damage.0} - applyMod : boolean {4-16.items.[].system.damage.0.applyMod} (2 different values) - False (x2) - True (x2) - [category] : empty - formula : string {4-16.items.[].system.damage.0.formula} (3 different values) - '1d6' (x2) - '3d4' (x1) - '5d6' (x1) - kinds : array {4-16.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-16.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-16.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-16.items.[].system.damage.0.type} (3 different values) - 'untyped' (x2) - 'piercing' (x1) - 'fire' (x1) - [damageRolls] : object {4-16.items.[].system.damageRolls} - [0] : object {4-16.items.[].system.damageRolls.0} - damage : string {4-16.items.[].system.damageRolls.0.damage} (3 different values) - '1d4+8' (x1) - '1d4+5' (x1) - '2d4' (x1) - damageType : string {4-16.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x2) - 'force' (x1) - [69LAZOvG2F6DmFVY] : object {4-16.items.[].system.damageRolls.69LAZOvG2F6DmFVY} - damage : string {4-16.items.[].system.damageRolls.69LAZOvG2F6DmFVY.damage} (2 different values) - '1d6+3' (x1) - '1d10+6' (x1) - damageType : string {4-16.items.[].system.damageRolls.69LAZOvG2F6DmFVY.damageType} (same value: 'bludgeoning') - [7HveJ8m5zgNCORi8] : object {4-16.items.[].system.damageRolls.7HveJ8m5zgNCORi8} - damage : string {4-16.items.[].system.damageRolls.7HveJ8m5zgNCORi8.damage} (2 different values) - '2d8+7' (x1) - '1d10+6' (x1) - damageType : string {4-16.items.[].system.damageRolls.7HveJ8m5zgNCORi8.damageType} (same value: 'piercing') - [ej9eyswj6imzromemjpp] : object {4-16.items.[].system.damageRolls.ej9eyswj6imzromemjpp} - damage : string {4-16.items.[].system.damageRolls.ej9eyswj6imzromemjpp.damage} (same value: '2d6') - damageType : string {4-16.items.[].system.damageRolls.ej9eyswj6imzromemjpp.damageType} (same value: 'slashing') - [defense] : object {4-16.items.[].system.defense} - save : object {4-16.items.[].system.defense.save} - basic : boolean {4-16.items.[].system.defense.save.basic} (same value: False) - statistic : string {4-16.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x2) - 'will' (x2) - [duration] : object {4-16.items.[].system.duration} - sustained : boolean {4-16.items.[].system.duration.sustained} (2 different values) - False (x18) - True (x15) - value : string {4-16.items.[].system.duration.value} (5 different values) - '' (x19) - '10 minutes' (x6) - '1 minute' (x5) - '1 or more rounds (see below)' (x2) - 'until the next time you make your daily preparations' (x1) - [frequency] : object {4-16.items.[].system.frequency} - max : integer {4-16.items.[].system.frequency.max} (same value: 3) - per : string {4-16.items.[].system.frequency.per} (same value: 'day') - value : integer {4-16.items.[].system.frequency.value} (same value: 3) - [heightening] : object {4-16.items.[].system.heightening} - damage : object {4-16.items.[].system.heightening.damage} - 0 : string {4-16.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x2) - '1d4' (x1) - '2d6' (x1) - interval : integer {4-16.items.[].system.heightening.interval} (same value: 1) - type : string {4-16.items.[].system.heightening.type} (same value: 'interval') - [level] : object {4-16.items.[].system.level} - value : integer {4-16.items.[].system.level.value} (4 different values) - 1 (x22) - 2 (x6) - 3 (x4) - 4 (x1) - [location] : object {4-16.items.[].system.location} - [heightenedLevel] : integer {4-16.items.[].system.location.heightenedLevel} (2 different values) - 3 (x3) - 4 (x1) - value : string {4-16.items.[].system.location.value} (2 different values) - 'oqcxPwDIMJ2bu4Ul' (x24) - 'ctRDT8yPATnd3gxe' (x9) - [mod] : object {4-16.items.[].system.mod} - value : integer {4-16.items.[].system.mod.value} (2 different values) - 12 (x1) - 9 (x1) - [requirements] : string {4-16.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {4-16.items.[].system.rules} - [overlays] : object {4-16.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {4-16.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {4-16.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {4-16.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {4-16.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {4-16.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {4-16.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {4-16.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {4-16.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {4-16.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {4-16.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {4-16.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {4-16.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {4-16.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {4-16.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {4-16.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {4-16.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {4-16.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {4-16.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {4-16.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {4-16.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {4-16.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {4-16.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {4-16.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {4-16.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {4-16.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {4-16.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {4-16.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {4-16.items.[].system.prepared} - flexible : boolean {4-16.items.[].system.prepared.flexible} (same value: False) - value : string {4-16.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {4-16.items.[].system.proficiency} - value : integer {4-16.items.[].system.proficiency.value} (same value: 0) - publication : object {4-16.items.[].system.publication} - license : string {4-16.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-16.items.[].system.publication.remaster} (same value: False) - title : string {4-16.items.[].system.publication.title} (3 different values) - '' (x46) - 'Pathfinder Core Rulebook' (x13) - 'Pathfinder Bestiary' (x3) - [proficient] : object {4-16.items.[].system.proficient} - value : integer {4-16.items.[].system.proficient.value} (same value: 0) - [range] : object {4-16.items.[].system.range} - value : string {4-16.items.[].system.range.value} (7 different values) - '30 feet' (x12) - 'touch' (x5) - '120 feet' (x5) - '500 feet' (x4) - '' (x4) - '10 feet' (x2) - '60 feet' (x1) - [showSlotlessLevels] : object {4-16.items.[].system.showSlotlessLevels} - value : boolean {4-16.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {4-16.items.[].system.slots} - [slug] : string {4-16.items.[].system.slug} (20 different values) - [spelldc] : object {4-16.items.[].system.spelldc} - dc : integer {4-16.items.[].system.spelldc.dc} (2 different values) - 20 (x2) - 22 (x1) - mod : integer {4-16.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-16.items.[].system.spelldc.value} (2 different values) - 14 (x2) - 12 (x1) - [target] : object {4-16.items.[].system.target} - value : string {4-16.items.[].system.target.value} (6 different values) - '' (x18) - '1 creature' (x7) - '1 unattended object of light Bulk or less' (x3) - '1 object (cook, lift, or tidy only)' (x2) - '1 non-magical club or staff you hold' (x2) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) - [time] : object {4-16.items.[].system.time} - value : string {4-16.items.[].system.time.value} (2 different values) - '2' (x30) - '3' (x3) - [tradition] : object {4-16.items.[].system.tradition} - value : string {4-16.items.[].system.tradition.value} (same value: 'primal') - [traits] : object {4-16.items.[].system.traits} - [rarity] : string {4-16.items.[].system.traits.rarity} (2 different values) - 'common' (x45) - 'uncommon' (x2) - [traditions] : array {4-16.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {4-16.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x29) - 'arcane' (x27) - 'primal' (x16) - 'divine' (x8) - value : array {4-16.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {4-16.items.[].system.traits.value.[]} (22 different values) - [weaponType] : object {4-16.items.[].system.weaponType} - value : string {4-16.items.[].system.weaponType.value} (2 different values) - 'melee' (x5) - 'ranged' (x3) - type : string {4-16.items.[].type} (5 different values) - 'spell' (x33) - 'action' (x16) - 'melee' (x8) - 'spellcastingEntry' (x3) - 'lore' (x2) - name : string {4-16.name} (all different values) - system : object {4-16.system} - attributes : object {4-16.system.attributes} - ac : object {4-16.system.attributes.ac} - [details] : string {4-16.system.attributes.ac.details} (same value: '') - value : integer {4-16.system.attributes.ac.value} (4 different values) - 22 (x3) - 0 (x2) - 25 (x2) - 20 (x2) - [emitsSound] : string {4-16.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {4-16.system.attributes.hardness} (same value: 0) - hp : object {4-16.system.attributes.hp} - details : string {4-16.system.attributes.hp.details} (2 different values) - '' (x7) - 'if the house spirits take this much damage, they aren\'t killed, but they do flee the school and don\'t return' (x2) - max : integer {4-16.system.attributes.hp.max} (6 different values) - 0 (x2) - 54 (x2) - 46 (x2) - 59 (x1) - 40 (x1) - 57 (x1) - temp : integer {4-16.system.attributes.hp.temp} (same value: 0) - value : integer {4-16.system.attributes.hp.value} (6 different values) - 0 (x2) - 54 (x2) - 46 (x2) - 59 (x1) - 40 (x1) - 57 (x1) - [adjustment] : empty - [allSaves] : object {4-16.system.attributes.allSaves} - value : string {4-16.system.attributes.allSaves.value} (same value: '') - [immunities] : array {4-16.system.attributes.immunities} - Length: min=1 max=2 - Value type: object {4-16.system.attributes.immunities.[]} - [exceptions] : array<> {4-16.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-16.system.attributes.immunities.[].type} (3 different values) - 'precision' (x2) - 'swarm-mind' (x2) - 'blinded' (x1) - [speed] : object {4-16.system.attributes.speed} - otherSpeeds : array {4-16.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {4-16.system.attributes.speed.otherSpeeds.[]} - type : string {4-16.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {4-16.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {4-16.system.attributes.speed.value} (2 different values) - 30 (x2) - 25 (x1) - [stealth] : object {4-16.system.attributes.stealth} - details : string {4-16.system.attributes.stealth.details} (2 different values) - '' (x4) - '

DC 0, initiative modifier is +5

' (x2) - value : integer {4-16.system.attributes.stealth.value} (5 different values) - 5 (x2) - 10 (x1) - 7 (x1) - 13 (x1) - 16 (x1) - [weaknesses] : array {4-16.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {4-16.system.attributes.weaknesses.[]} - [exceptions] : array<> {4-16.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-16.system.attributes.weaknesses.[].type} (3 different values) - 'area-damage' (x2) - 'splash-damage' (x2) - 'cold-iron' (x1) - value : integer {4-16.system.attributes.weaknesses.[].value} (same value: 5) - [creatureType] : string {4-16.system.creatureType} (same value: '') - details : object {4-16.system.details} - [description] : string {4-16.system.details.description} (3 different values) - '

Fire engulfs four 5-foot-by-5-foot sections of the library, then spreads erratically on each of its turns as burning books are carried about by the modified unseen servant.

' (x2) - '

Several distressed opossums dressed in school uniforms and under the effects of @UUID[Compendium.pf2e.spells-srd.Item.Mirror Image] fly about the hallway, guided by four giggling sprites.

' (x2) - '

A group of house spirits run around the lunchroom hurling pies at the walls and all the people in the room—and then the pies magically reconstitute and throw themselves again.

' (x2) - [disable] : string {4-16.system.details.disable} (6 different values) - '

A successful @Check[athletics|dc:18], @Check[nature|dc:18], or @Check[survival|dc:18] check from an adjacent square is sufficient to smother one 5-foot- square of fire; each attempt is an Interact action. Dousing the flames automatically extinguishes one or more sections of fire, with no check. Water typically clears a 5-foot square if the amount is small (such as that from @UUID[Compendium.pf2e.spells-srd.Item.Create Water] or @UUID[Compendium.pf2e.spells-srd.Item.Hydraulic Push]). Larger amounts of water, such as a full bucket, typically douse a 10-foot-by-10-foot area (or 4 squares in some other shape). Throwing a bucket of water on flames requires an Interact action. A waterskin doesn\'t contain enough water to put out even 1 square of fire. Cold can also put out fire, but only if the cold can affect an area; cold is usually less effective than water, so a @UUID[Compendium.pf2e.equipment-srd.Item.Frost Vial (Lesser)]{Frost Vial} typically puts out only 1 square of fire, and ray of frost is ineffective.

' (x1) - '

@Check[diplomacy|dc:23], @Check[deception|dc:23], or @Check[intimidation|dc:23] four times to convince one sprite to undo their spells; @Check[athletics|dc:25], @Check[diplomacy|dc:25] (with wild empathy) or @Check[nature|dc:25] to subdue or soothe the opossums; or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 21) to undo one sprites\' worth of spells. Four successes are required to disable the hazard.

' (x1) - '

@Check[diplomacy|dc:20], @Check[deception|dc:20], or @Check[intimidation|dc:20] four times to convince one sprite to undo their spells; @Check[athletics|dc:22], @Check[diplomacy|dc:22] (with wild empathy) or @Check[nature|dc:22] to subdue or soothe the opossums; or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 18) to undo one sprites\' worth of spells. Four successes are required to disable the hazard.

' (x1) - '

@Check[diplomacy|dc:20], @Check[deception|dc:20], or @Check[intimidation|dc:20] four times to convince the spirits to undo their spells, @Check[arcana|dc:18] or @Check[occultism|dc:21] to unravel a pie\'s enchantments, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 18) to undo one pies\' worth of spells. Three successes are required to disable the hazard.

' (x1) - '

@Check[diplomacy|dc:23], @Check[deception|dc:23], or @Check[intimidation|dc:23] four times to convince the spirits to undo their spells, @Check[arcana|dc:21] or @Check[occultism|dc:21] to unravel a pie\'s enchantments, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 18) to undo one pies\' worth of spells. Three successes are required to disable the hazard.

' (x1) - '

A successful @Check[athletics|dc:15], @Check[nature|dc:15], or @Check[survival|dc:15] check from an adjacent square is sufficient to smother one 5-foot- square of fire; each attempt is an Interact action. Dousing the flames automatically extinguishes one or more sections of fire, with no check. Water typically clears a 5-foot square if the amount is small (such as that from @UUID[Compendium.pf2e.spells-srd.Item.Create Water] or @UUID[Compendium.pf2e.spells-srd.Item.Hydraulic Push]). Larger amounts of water, such as a full bucket, typically douse a 10-foot-by-10-foot area (or 4 squares in some other shape). Throwing a bucket of water on flames requires an Interact action. A waterskin doesn\'t contain enough water to put out even 1 square of fire. Cold can also put out fire, but only if the cold can affect an area; cold is usually less effective than water, so a @UUID[Compendium.pf2e.equipment-srd.Item.Frost Vial (Lesser)]{Frost Vial} typically puts out only 1 square of fire, and ray of frost is ineffective.

' (x1) - [isComplex] : boolean {4-16.system.details.isComplex} (2 different values) - True (x4) - False (x2) - level : object {4-16.system.details.level} - value : integer {4-16.system.details.level.value} (4 different values) - 3 (x4) - 5 (x3) - 4 (x1) - 1 (x1) - publication : object {4-16.system.details.publication} - license : string {4-16.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-16.system.details.publication.remaster} (same value: False) - title : string {4-16.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-16: Dacilane Academy\'s First Great Prank War') - [blurb] : string {4-16.system.details.blurb} (2 different values) - 'Variant leprechaun' (x2) - '' (x1) - [languages] : object {4-16.system.details.languages} - details : string {4-16.system.details.languages.details} (same value: '') - value : array {4-16.system.details.languages.value} - Length: min=2 max=3 - Value type: string {4-16.system.details.languages.value.[]} (3 different values) - 'common' (x3) - 'fey' (x3) - 'aklo' (x1) - [privateNotes] : string {4-16.system.details.privateNotes} (same value: '') - [publicNotes] : string {4-16.system.details.publicNotes} (2 different values) - [reset] : string {4-16.system.details.reset} (same value: '') - [routine] : string {4-16.system.details.routine} (5 different values) - '

(4 actions) The hazard loses 1 action each turn for each Disable success. Each sprite takes one action to Strike a different randomly chosen PC.

' (x2) - '

On its turn, the fire spreads into a number of additional squares equal to half the number of squares the fire currently occupies plus the number of books that the lurkers in light lit on fire this round, minimum 1 square. You determine the squares the fire spreads into, but any spread from lit books must affect a bookshelf; fires spread in this way do not need to spread into adjacent squares. Any creature that ends its turn next to the flames takes @Damage[1d6[fire]] damage, and any creature within the flames takes @Damage[4d6[fire]] damage (@Check[reflex|dc:18|basic] save for both). A creature can take damage from flames only once per round.

' (x1) - '

(3 actions) The hazard regenerates any pies that it has thrown at a cost of one action per pie (to a maximum of 3 active pies). Each successful check to disable the hazard deactivates one of the pies, reducing the number of active pies by 1. After regenerating pies on its turn, the hazard throws pies whenever a creature triggers continually sur-piesed. For each pie Strike, roll [[/r 1d4]]. On a 1, the pie pan has nails driven into it by Numblekin and deals an additional @Damage[(1d10+6)[piercing]] damage. The nails make the pie\'s damage lethal, rather than nonlethal.

' (x1) - '

(4 actions) The hazard regenerates any pies that it has thrown at a cost of one action per pie (to a maximum of 4 active pies). Each successful check to disable the hazard deactivates one of the pies, reducing the number of active pies by 1. After regenerating pies on its turn, the hazard throws pies whenever a creature triggers continually sur-piesed. For each pie Strike, roll [[/r 1d4]]. On a 1, the pie pan has nails driven into it by Numblekin and deals an additional @Damage[(2d8+7)[piercing]] damage. The nails make the pie\'s damage lethal, rather than nonlethal.

' (x1) - '

On its turn, the fire spreads into a number of additional squares equal to half the number of squares the fire currently occupies plus the number of books that the lurkers in light lit on fire this round, minimum 1 square. You determine the squares the fire spreads into, but any spread from lit books must affect a bookshelf; fires spread in this way do not need to spread into adjacent squares. Any creature that ends its turn next to the flames takes @Damage[1d6[fire]] damage, and any creature within the flames takes @Damage[4d6[fire]] damage (@Check[reflex|dc:15|basic] save for both). A creature can take damage from flames only once per round.

' (x1) - saves : object {4-16.system.saves} - fortitude : object {4-16.system.saves.fortitude} - saveDetail : string {4-16.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-16.system.saves.fortitude.value} (8 different values) - 0 (x2) - 17 (x1) - 14 (x1) - 6 (x1) - 9 (x1) - 12 (x1) - 10 (x1) - 7 (x1) - reflex : object {4-16.system.saves.reflex} - saveDetail : string {4-16.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-16.system.saves.reflex.value} (4 different values) - 15 (x3) - 12 (x3) - 0 (x2) - 13 (x1) - will : object {4-16.system.saves.will} - saveDetail : string {4-16.system.saves.will.saveDetail} (same value: '') - [value] : integer {4-16.system.saves.will.value} (5 different values) - 0 (x2) - 14 (x2) - 17 (x1) - 12 (x1) - 11 (x1) - [statusEffects] : array<> {4-16.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {4-16.system.traits} - rarity : string {4-16.system.traits.rarity} (2 different values) - 'common' (x7) - 'unique' (x2) - size : object {4-16.system.traits.size} - value : string {4-16.system.traits.size.value} (2 different values) - 'med' (x6) - 'sm' (x3) - value : array {4-16.system.traits.value} - Length: min=2 max=2 - Value type: string {4-16.system.traits.value.[]} (6 different values) - 'environmental' (x6) - 'magical' (x4) - 'fey' (x3) - 'fire' (x2) - 'chaotic' (x2) - 'evil' (x1) - [abilities] : object {4-16.system.abilities} - cha : object {4-16.system.abilities.cha} - mod : integer {4-16.system.abilities.cha.mod} (3 different values) - 5 (x1) - 4 (x1) - 2 (x1) - con : object {4-16.system.abilities.con} - mod : integer {4-16.system.abilities.con.mod} (2 different values) - 2 (x2) - 1 (x1) - dex : object {4-16.system.abilities.dex} - mod : integer {4-16.system.abilities.dex.mod} (2 different values) - 5 (x2) - 4 (x1) - int : object {4-16.system.abilities.int} - mod : integer {4-16.system.abilities.int.mod} (3 different values) - 4 (x1) - 3 (x1) - 2 (x1) - str : object {4-16.system.abilities.str} - mod : integer {4-16.system.abilities.str.mod} (3 different values) - 2 (x1) - 1 (x1) - 0 (x1) - wis : object {4-16.system.abilities.wis} - mod : integer {4-16.system.abilities.wis.mod} (2 different values) - 4 (x2) - 3 (x1) - [initiative] : object {4-16.system.initiative} - statistic : string {4-16.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-16.system.perception} - details : string {4-16.system.perception.details} (same value: '') - mod : integer {4-16.system.perception.mod} (2 different values) - 13 (x2) - 15 (x1) - senses : array {4-16.system.perception.senses} - Length: min=1 max=1 - Value type: object {4-16.system.perception.senses.[]} - type : string {4-16.system.perception.senses.[].type} (same value: 'low-light-vision') - [resources] : object {4-16.system.resources} - focus : object {4-16.system.resources.focus} - max : integer {4-16.system.resources.focus.max} (same value: 1) - value : integer {4-16.system.resources.focus.value} (same value: 1) - [skills] : object {4-16.system.skills} - acrobatics : object {4-16.system.skills.acrobatics} - base : integer {4-16.system.skills.acrobatics.base} (3 different values) - 13 (x1) - 10 (x1) - 12 (x1) - [deception] : object {4-16.system.skills.deception} - base : integer {4-16.system.skills.deception.base} (2 different values) - 14 (x1) - 11 (x1) - nature : object {4-16.system.skills.nature} - base : integer {4-16.system.skills.nature.base} (2 different values) - 9 (x2) - 12 (x1) - occultism : object {4-16.system.skills.occultism} - base : integer {4-16.system.skills.occultism.base} (same value: 9) - [performance] : object {4-16.system.skills.performance} - base : integer {4-16.system.skills.performance.base} (2 different values) - 14 (x1) - 11 (x1) - stealth : object {4-16.system.skills.stealth} - base : integer {4-16.system.skills.stealth.base} (same value: 12) - survival : object {4-16.system.skills.survival} - base : integer {4-16.system.skills.survival.base} (same value: 11) - [thievery] : object {4-16.system.skills.thievery} - base : integer {4-16.system.skills.thievery.base} (2 different values) - 13 (x1) - 10 (x1) - type : string {4-16.type} (2 different values) - 'hazard' (x6) - 'npc' (x3) - [prototypeToken] : object {4-16.prototypeToken} - name : string {4-16.prototypeToken.name} (same value: 'Pappy Draighean') \ No newline at end of file diff --git a/output/pf2e/packs/4-17.txt b/output/pf2e/packs/4-17.txt deleted file mode 100644 index a1f5bb5..0000000 --- a/output/pf2e/packs/4-17.txt +++ /dev/null @@ -1,586 +0,0 @@ -4-17 -Different values: 8 -===================================== -object {4-17} - _id : string {4-17._id} (all different values) - folder : string {4-17.folder} (same value: 'z33NeUoFbcpWVmfu') - img : string {4-17.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {4-17.items} - Length: min=2 max=27 - Value type: object {4-17.items.[]} - _id : string {4-17.items.[]._id} (52 different values) - img : string {4-17.items.[].img} (24 different values) - name : string {4-17.items.[].name} (49 different values) - sort : integer {4-17.items.[].sort} (28 different values) - system : object {4-17.items.[].system} - [actionType] : object {4-17.items.[].system.actionType} - value : string {4-17.items.[].system.actionType.value} (3 different values) - 'passive' (x24) - 'action' (x21) - 'reaction' (x2) - [actions] : object {4-17.items.[].system.actions} - [value] : integer {4-17.items.[].system.actions.value} (3 different values) - 1 (x11) - 2 (x6) - 3 (x4) - [area] : object {4-17.items.[].system.area} - type : string {4-17.items.[].system.area.type} (2 different values) - 'burst' (x6) - 'emanation' (x2) - value : integer {4-17.items.[].system.area.value} (3 different values) - 30 (x4) - 5 (x2) - 20 (x2) - [attack] : object {4-17.items.[].system.attack} - value : string {4-17.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-17.items.[].system.attackEffects} - [custom] : string {4-17.items.[].system.attackEffects.custom} (same value: '') - value : array {4-17.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-17.items.[].system.attackEffects.value.[]} (3 different values) - 'nightmarish-wounds' (x2) - 'psychic-assault' (x2) - 'knockdown' (x2) - [autoHeightenLevel] : object {4-17.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : empty - [bonus] : object {4-17.items.[].system.bonus} - value : integer {4-17.items.[].system.bonus.value} (6 different values) - 21 (x4) - 18 (x3) - 24 (x2) - 14 (x1) - 17 (x1) - 15 (x1) - [bulk] : object {4-17.items.[].system.bulk} - value : mixed - float {4-17.items.[].system.bulk.value} (same value: 0,1) - integer {4-17.items.[].system.bulk.value} (same value: 0) - [category] : string {4-17.items.[].system.category} (3 different values) - 'offensive' (x29) - 'defensive' (x10) - 'interaction' (x8) - [containerId] : empty - [cost] : object {4-17.items.[].system.cost} - value : string {4-17.items.[].system.cost.value} (2 different values) - '' (x32) - 'black sapphire with a gp value of at least the target\'s level × 100' (x2) - [counteraction] : boolean {4-17.items.[].system.counteraction} (same value: False) - [damage] : object {4-17.items.[].system.damage} - [0] : object {4-17.items.[].system.damage.0} - applyMod : boolean {4-17.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {4-17.items.[].system.damage.0.formula} (2 different values) - '11d6' (x2) - '1d4+1' (x2) - kinds : array {4-17.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-17.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {4-17.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-17.items.[].system.damage.0.type} (2 different values) - 'mental' (x2) - 'force' (x2) - [damageRolls] : object {4-17.items.[].system.damageRolls} - [7k6jiobi823nrzg86qog] : object {4-17.items.[].system.damageRolls.7k6jiobi823nrzg86qog} - damage : string {4-17.items.[].system.damageRolls.7k6jiobi823nrzg86qog.damage} (same value: '1d6') - damageType : string {4-17.items.[].system.damageRolls.7k6jiobi823nrzg86qog.damageType} (same value: 'spirit') - [8lUo4i1uNSI0dGDr] : object {4-17.items.[].system.damageRolls.8lUo4i1uNSI0dGDr} - damage : string {4-17.items.[].system.damageRolls.8lUo4i1uNSI0dGDr.damage} (2 different values) - '2d10+8' (x1) - '2d10+11' (x1) - damageType : string {4-17.items.[].system.damageRolls.8lUo4i1uNSI0dGDr.damageType} (same value: 'bludgeoning') - [WyRLW9CbMQxpCoAL] : object {4-17.items.[].system.damageRolls.WyRLW9CbMQxpCoAL} - damage : string {4-17.items.[].system.damageRolls.WyRLW9CbMQxpCoAL.damage} (2 different values) - '2d6+3' (x1) - '2d6+6' (x1) - damageType : string {4-17.items.[].system.damageRolls.WyRLW9CbMQxpCoAL.damageType} (same value: 'bludgeoning') - [fiwkr8ru9ii18fsx4b42] : object {4-17.items.[].system.damageRolls.fiwkr8ru9ii18fsx4b42} - damage : string {4-17.items.[].system.damageRolls.fiwkr8ru9ii18fsx4b42.damage} (2 different values) - '2d12+13' (x1) - '2d10+8' (x1) - damageType : string {4-17.items.[].system.damageRolls.fiwkr8ru9ii18fsx4b42.damageType} (same value: 'slashing') - [g3tyUumbdp3hRh0u] : object {4-17.items.[].system.damageRolls.g3tyUumbdp3hRh0u} - damage : string {4-17.items.[].system.damageRolls.g3tyUumbdp3hRh0u.damage} (2 different values) - '2d6+8' (x1) - '2d6+9' (x1) - damageType : string {4-17.items.[].system.damageRolls.g3tyUumbdp3hRh0u.damageType} (same value: 'bludgeoning') - [h0xxzb3igakz29s7dud3] : object {4-17.items.[].system.damageRolls.h0xxzb3igakz29s7dud3} - damage : string {4-17.items.[].system.damageRolls.h0xxzb3igakz29s7dud3.damage} (same value: '1d6') - damageType : string {4-17.items.[].system.damageRolls.h0xxzb3igakz29s7dud3.damageType} (same value: 'spirit') - [k3Od99b8MiKI5W94] : object {4-17.items.[].system.damageRolls.k3Od99b8MiKI5W94} - damage : string {4-17.items.[].system.damageRolls.k3Od99b8MiKI5W94.damage} (2 different values) - '2d8+9' (x1) - '2d8+5' (x1) - damageType : string {4-17.items.[].system.damageRolls.k3Od99b8MiKI5W94.damageType} (same value: 'bludgeoning') - [yeifsloxt6hkhwx6qerj] : object {4-17.items.[].system.damageRolls.yeifsloxt6hkhwx6qerj} - damage : string {4-17.items.[].system.damageRolls.yeifsloxt6hkhwx6qerj.damage} (2 different values) - '2d8+11' (x1) - '2d8+8' (x1) - damageType : string {4-17.items.[].system.damageRolls.yeifsloxt6hkhwx6qerj.damageType} (same value: 'piercing') - [deathNote] : boolean {4-17.items.[].system.deathNote} (same value: True) - description : object {4-17.items.[].system.description} - value : string {4-17.items.[].system.description.value} (51 different values) - [duration] : object {4-17.items.[].system.duration} - sustained : boolean {4-17.items.[].system.duration.sustained} (2 different values) - False (x26) - True (x8) - value : string {4-17.items.[].system.duration.value} (all different values) - publication : object {4-17.items.[].system.publication} - license : string {4-17.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {4-17.items.[].system.publication.remaster} (same value: False) - title : string {4-17.items.[].system.publication.title} (5 different values) - '' (x53) - 'Pathfinder Core Rulebook' (x34) - 'Pathfinder Bestiary' (x12) - 'Pathfinder Treasure Vault' (x2) - 'Pathfinder Society Scenario #4-17: Trapping the Hag\'s Claw' (x2) - rules : ignored (Foundry rules object) {4-17.items.[].system.rules} - [defense] : object {4-17.items.[].system.defense} - save : object {4-17.items.[].system.defense.save} - basic : boolean {4-17.items.[].system.defense.save.basic} (2 different values) - False (x10) - True (x2) - statistic : string {4-17.items.[].system.defense.save.statistic} (2 different values) - 'will' (x10) - 'fortitude' (x2) - [equipped] : object {4-17.items.[].system.equipped} - carryType : string {4-17.items.[].system.equipped.carryType} (same value: 'worn') - [invested] : empty - [frequency] : object {4-17.items.[].system.frequency} - max : integer {4-17.items.[].system.frequency.max} (same value: 1) - per : string {4-17.items.[].system.frequency.per} (same value: 'day') - value : integer {4-17.items.[].system.frequency.value} (same value: 1) - [hardness] : integer {4-17.items.[].system.hardness} (same value: 0) - [heightening] : object {4-17.items.[].system.heightening} - [levels] : object {4-17.items.[].system.heightening.levels} - 3 : object {4-17.items.[].system.heightening.levels.3} - target : object {4-17.items.[].system.heightening.levels.3.target} - value : string {4-17.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [4] : object {4-17.items.[].system.heightening.levels.4} - target : object {4-17.items.[].system.heightening.levels.4.target} - value : string {4-17.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - 5 : object {4-17.items.[].system.heightening.levels.5} - range : object {4-17.items.[].system.heightening.levels.5.range} - value : string {4-17.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - 7 : object {4-17.items.[].system.heightening.levels.7} - target : object {4-17.items.[].system.heightening.levels.7.target} - value : string {4-17.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [9] : object {4-17.items.[].system.heightening.levels.9} - range : object {4-17.items.[].system.heightening.levels.9.range} - value : string {4-17.items.[].system.heightening.levels.9.range.value} (same value: '30 feet') - target : object {4-17.items.[].system.heightening.levels.9.target} - value : string {4-17.items.[].system.heightening.levels.9.target.value} (same value: 'you and up to five additional willing creatures') - type : string {4-17.items.[].system.heightening.type} (2 different values) - 'fixed' (x6) - 'interval' (x2) - [damage] : object {4-17.items.[].system.heightening.damage} - 0 : string {4-17.items.[].system.heightening.damage.0} (same value: '2d6') - [interval] : integer {4-17.items.[].system.heightening.interval} (same value: 1) - [hp] : object {4-17.items.[].system.hp} - max : integer {4-17.items.[].system.hp.max} (same value: 0) - value : integer {4-17.items.[].system.hp.value} (same value: 0) - [level] : object {4-17.items.[].system.level} - value : integer {4-17.items.[].system.level.value} (9 different values) - 1 (x12) - 2 (x6) - 9 (x4) - 6 (x4) - 3 (x4) - 8 (x2) - 7 (x2) - 4 (x2) - 12 (x2) - [location] : object {4-17.items.[].system.location} - [heightenedLevel] : integer {4-17.items.[].system.location.heightenedLevel} (all different values) - [uses] : object {4-17.items.[].system.location.uses} - max : integer {4-17.items.[].system.location.uses.max} (same value: 2) - value : integer {4-17.items.[].system.location.uses.value} (same value: 2) - value : string {4-17.items.[].system.location.value} (3 different values) - 'qg3r6OKHjX8qHiNS' (x26) - 'URYS88ljj6OQv3wz' (x6) - 'wZASEjbe8YQ6AWNr' (x2) - [material] : object {4-17.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {4-17.items.[].system.overlays} - [prepared] : object {4-17.items.[].system.prepared} - [flexible] : boolean {4-17.items.[].system.prepared.flexible} (same value: False) - value : string {4-17.items.[].system.prepared.value} (same value: 'innate') - [price] : object {4-17.items.[].system.price} - value : object {4-17.items.[].system.price.value} - gp : integer {4-17.items.[].system.price.value.gp} (2 different values) - 1800 (x2) - 600 (x2) - [proficiency] : object {4-17.items.[].system.proficiency} - value : integer {4-17.items.[].system.proficiency.value} (2 different values) - 1 (x4) - 0 (x2) - [quantity] : integer {4-17.items.[].system.quantity} (same value: 1) - [range] : object {4-17.items.[].system.range} - value : string {4-17.items.[].system.range.value} (6 different values) - '30 feet' (x10) - 'planetary' (x8) - '' (x8) - '500 feet' (x4) - 'touch' (x2) - '120 feet' (x2) - [requirements] : string {4-17.items.[].system.requirements} (same value: '') - [showSlotlessLevels] : object {4-17.items.[].system.showSlotlessLevels} - value : boolean {4-17.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {4-17.items.[].system.size} (same value: 'med') - [slots] : object {4-17.items.[].system.slots} - [slug] : string {4-17.items.[].system.slug} (26 different values) - [spelldc] : object {4-17.items.[].system.spelldc} - dc : integer {4-17.items.[].system.spelldc.dc} (4 different values) - 21 (x2) - 25 (x2) - 30 (x1) - 28 (x1) - [mod] : integer {4-17.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-17.items.[].system.spelldc.value} (4 different values) - 13 (x2) - 17 (x2) - 22 (x1) - 20 (x1) - [target] : object {4-17.items.[].system.target} - value : string {4-17.items.[].system.target.value} (7 different values) - '' (x14) - '1 creature' (x10) - '1 creature that died within the last minute' (x2) - 'up to 12 creatures you know by name and have met in person' (x2) - '1 creature you know by name' (x2) - '1 creature you know by name and have met in person' (x2) - '1 unattended object of light Bulk or less' (x2) - [time] : object {4-17.items.[].system.time} - value : string {4-17.items.[].system.time.value} (3 different values) - '2' (x24) - '10 minutes' (x8) - '1 to 3' (x2) - [tradition] : object {4-17.items.[].system.tradition} - value : string {4-17.items.[].system.tradition.value} (same value: 'occult') - [traits] : object {4-17.items.[].system.traits} - [rarity] : string {4-17.items.[].system.traits.rarity} (3 different values) - 'common' (x48) - 'uncommon' (x10) - 'unique' (x2) - [traditions] : array {4-17.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {4-17.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x34) - 'arcane' (x30) - 'divine' (x12) - 'primal' (x2) - value : array {4-17.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {4-17.items.[].system.traits.value.[]} (31 different values) - [usage] : object {4-17.items.[].system.usage} - value : string {4-17.items.[].system.usage.value} (2 different values) - 'held-in-two-hands' (x2) - 'worn' (x2) - [weaponType] : object {4-17.items.[].system.weaponType} - value : string {4-17.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x2) - type : string {4-17.items.[].type} (5 different values) - 'action' (x47) - 'spell' (x34) - 'melee' (x12) - 'spellcastingEntry' (x6) - 'equipment' (x4) - [_stats] : object {4-17.items.[]._stats} - compendiumSource : string {4-17.items.[]._stats.compendiumSource} (24 different values) - name : string {4-17.name} (all different values) - system : object {4-17.system} - [abilities] : object {4-17.system.abilities} - cha : object {4-17.system.abilities.cha} - mod : integer {4-17.system.abilities.cha.mod} (2 different values) - 3 (x5) - 2 (x1) - con : object {4-17.system.abilities.con} - mod : integer {4-17.system.abilities.con.mod} (4 different values) - 6 (x2) - 4 (x2) - 2 (x1) - 3 (x1) - dex : object {4-17.system.abilities.dex} - mod : integer {4-17.system.abilities.dex.mod} (3 different values) - 4 (x2) - 5 (x2) - 6 (x2) - int : object {4-17.system.abilities.int} - mod : integer {4-17.system.abilities.int.mod} (5 different values) - 4 (x2) - 0 (x1) - 1 (x1) - 2 (x1) - 3 (x1) - str : object {4-17.system.abilities.str} - mod : integer {4-17.system.abilities.str.mod} (3 different values) - 5 (x3) - 4 (x2) - 3 (x1) - wis : object {4-17.system.abilities.wis} - mod : integer {4-17.system.abilities.wis.mod} (3 different values) - 3 (x3) - 5 (x2) - 2 (x1) - attributes : object {4-17.system.attributes} - ac : object {4-17.system.attributes.ac} - [details] : string {4-17.system.attributes.ac.details} (same value: '') - value : integer {4-17.system.attributes.ac.value} (6 different values) - 23 (x2) - 25 (x2) - 30 (x1) - 27 (x1) - 20 (x1) - 28 (x1) - [allSaves] : object {4-17.system.attributes.allSaves} - value : string {4-17.system.attributes.allSaves.value} (3 different values) - '+2 status to all saves vs. magic, -2 to all saves (if heartstone is lost)' (x2) - '+1 status to all saves vs. mind-affecting effects' (x2) - '' (x2) - hp : object {4-17.system.attributes.hp} - details : string {4-17.system.attributes.hp.details} (same value: '') - max : integer {4-17.system.attributes.hp.max} (7 different values) - 60 (x2) - 190 (x1) - 160 (x1) - 100 (x1) - 50 (x1) - 90 (x1) - 120 (x1) - temp : integer {4-17.system.attributes.hp.temp} (same value: 0) - value : integer {4-17.system.attributes.hp.value} (7 different values) - 60 (x2) - 190 (x1) - 160 (x1) - 100 (x1) - 50 (x1) - 90 (x1) - 120 (x1) - [emitsSound] : string {4-17.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {4-17.system.attributes.hardness} (same value: 10) - [immunities] : array {4-17.system.attributes.immunities} - Length: min=1 max=1 - Value type: object {4-17.system.attributes.immunities.[]} - exceptions : array<> {4-17.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-17.system.attributes.immunities.[].type} (same value: 'sleep') - [resistances] : array {4-17.system.attributes.resistances} - Length: min=0 max=3 - Value type: object {4-17.system.attributes.resistances.[]} - doubleVs : array<> {4-17.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {4-17.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-17.system.attributes.resistances.[].type} (4 different values) - 'mental' (x4) - 'fire' (x4) - 'cold' (x2) - 'acid' (x2) - value : integer {4-17.system.attributes.resistances.[].value} (3 different values) - 5 (x6) - 12 (x3) - 10 (x3) - [speed] : object {4-17.system.attributes.speed} - otherSpeeds : array {4-17.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {4-17.system.attributes.speed.otherSpeeds.[]} - type : string {4-17.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {4-17.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {4-17.system.attributes.speed.value} (3 different values) - 25 (x2) - 30 (x2) - 15 (x2) - [stealth] : object {4-17.system.attributes.stealth} - details : string {4-17.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {4-17.system.attributes.stealth.value} (2 different values) - 17 (x1) - 13 (x1) - [weaknesses] : array {4-17.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {4-17.system.attributes.weaknesses.[]} - [exceptions] : array<> {4-17.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-17.system.attributes.weaknesses.[].type} (2 different values) - 'cold-iron' (x2) - 'sonic' (x2) - value : integer {4-17.system.attributes.weaknesses.[].value} (3 different values) - 5 (x2) - 12 (x1) - 10 (x1) - details : object {4-17.system.details} - [blurb] : string {4-17.system.details.blurb} (2 different values) - '' (x4) - 'Variant night hag' (x2) - [languages] : object {4-17.system.details.languages} - details : string {4-17.system.details.languages.details} (3 different values) - '' (x2) - 'telepathy 30 feet (other aslynn\'s eyes only)' (x2) - 'can\'t speak any language; telepathy 100 feet' (x2) - value : array {4-17.system.details.languages.value} - Length: min=1 max=6 - Value type: string {4-17.system.details.languages.value.[]} (6 different values) - 'aklo' (x6) - 'common' (x4) - 'chthonian' (x2) - 'diabolic' (x2) - 'empyrean' (x2) - 'tien' (x2) - level : object {4-17.system.details.level} - value : integer {4-17.system.details.level.value} (6 different values) - 9 (x2) - 7 (x2) - 11 (x1) - 4 (x1) - 6 (x1) - 5 (x1) - [privateNotes] : string {4-17.system.details.privateNotes} (same value: '') - [publicNotes] : string {4-17.system.details.publicNotes} (2 different values) - publication : object {4-17.system.details.publication} - license : string {4-17.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-17.system.details.publication.remaster} (same value: False) - title : string {4-17.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-17: Trapping the Hag\'s Claw') - [description] : string {4-17.system.details.description} (same value: '

A cannon built of cast iron and infused with shadow magic, mounted on the side of Aslynn\'s flying ship.

') - [disable] : string {4-17.system.details.disable} (2 different values) - '

@Check[arcana|dc:28] or @Check[thievery|dc:28] to disrupt the cannon; two checks are required to disable it

' (x1) - '

@Check[arcana|dc:24] or @Check[thievery|dc:24] to disrupt the cannon; two checks are required to disable it

' (x1) - [isComplex] : boolean {4-17.system.details.isComplex} (same value: True) - [reset] : string {4-17.system.details.reset} (same value: '') - [routine] : string {4-17.system.details.routine} (same value: '

(three actions) The cannon fires a blast that contains as many PCs as possible, choosing randomly in the event of a tie, then reloads.

') - [initiative] : object {4-17.system.initiative} - statistic : string {4-17.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-17.system.perception} - details : string {4-17.system.perception.details} (same value: '') - mod : integer {4-17.system.perception.mod} (6 different values) - 24 (x1) - 21 (x1) - 14 (x1) - 17 (x1) - 18 (x1) - 20 (x1) - senses : array {4-17.system.perception.senses} - Length: min=1 max=3 - Value type: object {4-17.system.perception.senses.[]} - [acuity] : string {4-17.system.perception.senses.[].acuity} (same value: 'precise') - [range] : integer {4-17.system.perception.senses.[].range} (same value: 120) - type : string {4-17.system.perception.senses.[].type} (3 different values) - 'darkvision' (x6) - 'motion-sense' (x2) - 'see-invisibility' (x2) - [resources] : object {4-17.system.resources} - [focus] : object {4-17.system.resources.focus} - max : integer {4-17.system.resources.focus.max} (same value: 1) - value : integer {4-17.system.resources.focus.value} (same value: 1) - saves : object {4-17.system.saves} - fortitude : object {4-17.system.saves.fortitude} - saveDetail : string {4-17.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-17.system.saves.fortitude.value} (6 different values) - 20 (x2) - 17 (x2) - 18 (x1) - 8 (x1) - 11 (x1) - 15 (x1) - reflex : object {4-17.system.saves.reflex} - saveDetail : string {4-17.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-17.system.saves.reflex.value} (7 different values) - 16 (x2) - 19 (x1) - 11 (x1) - 13 (x1) - 10 (x1) - 17 (x1) - 21 (x1) - will : object {4-17.system.saves.will} - saveDetail : string {4-17.system.saves.will.saveDetail} (same value: '') - [value] : integer {4-17.system.saves.will.value} (6 different values) - 22 (x1) - 19 (x1) - 8 (x1) - 11 (x1) - 14 (x1) - 16 (x1) - [skills] : object {4-17.system.skills} - [acrobatics] : object {4-17.system.skills.acrobatics} - base : integer {4-17.system.skills.acrobatics.base} (same value: 12) - [arcana] : object {4-17.system.skills.arcana} - base : integer {4-17.system.skills.arcana.base} (4 different values) - 22 (x1) - 19 (x1) - 15 (x1) - 18 (x1) - [athletics] : object {4-17.system.skills.athletics} - base : integer {4-17.system.skills.athletics.base} (2 different values) - 9 (x1) - 15 (x1) - [deception] : object {4-17.system.skills.deception} - base : integer {4-17.system.skills.deception.base} (4 different values) - 21 (x1) - 19 (x1) - 11 (x1) - 13 (x1) - [diplomacy] : object {4-17.system.skills.diplomacy} - base : integer {4-17.system.skills.diplomacy.base} (2 different values) - 19 (x1) - 17 (x1) - [intimidation] : object {4-17.system.skills.intimidation} - base : integer {4-17.system.skills.intimidation.base} (2 different values) - 21 (x1) - 19 (x1) - [occultism] : object {4-17.system.skills.occultism} - base : integer {4-17.system.skills.occultism.base} (4 different values) - 24 (x1) - 21 (x1) - 15 (x1) - 18 (x1) - [religion] : object {4-17.system.skills.religion} - base : integer {4-17.system.skills.religion.base} (2 different values) - 22 (x1) - 19 (x1) - [stealth] : object {4-17.system.skills.stealth} - base : integer {4-17.system.skills.stealth.base} (2 different values) - 12 (x1) - 15 (x1) - [spellcasting] : object {4-17.system.spellcasting} - rituals : object {4-17.system.spellcasting.rituals} - dc : integer {4-17.system.spellcasting.rituals.dc} (same value: 23) - traits : object {4-17.system.traits} - rarity : string {4-17.system.traits.rarity} (3 different values) - 'rare' (x4) - 'unique' (x2) - 'common' (x2) - size : object {4-17.system.traits.size} - value : string {4-17.system.traits.size.value} (2 different values) - 'med' (x6) - 'lg' (x2) - value : array {4-17.system.traits.value} - Length: min=1 max=5 - Value type: string {4-17.system.traits.value.[]} (10 different values) - 'evil' (x6) - 'fiend' (x4) - 'unholy' (x4) - 'hag' (x2) - 'humanoid' (x2) - 'chaotic' (x2) - 'dream' (x2) - 'magical' (x2) - 'ethereal' (x2) - 'plant' (x2) - [creatureType] : string {4-17.system.creatureType} (same value: '') - [statusEffects] : array<> {4-17.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {4-17.type} (2 different values) - 'npc' (x6) - 'hazard' (x2) - [prototypeToken] : object {4-17.prototypeToken} - name : string {4-17.prototypeToken.name} (same value: 'Darkened Shadow Cannon') \ No newline at end of file diff --git a/output/pf2e/packs/4-99.txt b/output/pf2e/packs/4-99.txt deleted file mode 100644 index 73857e1..0000000 --- a/output/pf2e/packs/4-99.txt +++ /dev/null @@ -1,1346 +0,0 @@ -4-99 -Different values: 39 -===================================== -object {4-99} - _id : string {4-99._id} (all different values) - folder : string {4-99.folder} (same value: 'Ta8YHVDS1AtFK527') - img : string {4-99.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x35) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {4-99.items} - Length: min=1 max=22 - Value type: object {4-99.items.[]} - _id : string {4-99.items.[]._id} (291 different values) - [_stats] : object {4-99.items.[]._stats} - compendiumSource : string {4-99.items.[]._stats.compendiumSource} (85 different values) - img : string {4-99.items.[].img} (82 different values) - name : string {4-99.items.[].name} (170 different values) - sort : integer {4-99.items.[].sort} (23 different values) - system : object {4-99.items.[].system} - [acBonus] : integer {4-99.items.[].system.acBonus} (3 different values) - 1 (x11) - 2 (x2) - 3 (x1) - [actionType] : object {4-99.items.[].system.actionType} - value : string {4-99.items.[].system.actionType.value} (4 different values) - 'passive' (x57) - 'action' (x46) - 'reaction' (x11) - 'free' (x4) - [actions] : object {4-99.items.[].system.actions} - [value] : integer {4-99.items.[].system.actions.value} (3 different values) - 1 (x27) - 2 (x15) - 3 (x4) - [area] : object {4-99.items.[].system.area} - type : string {4-99.items.[].system.area.type} (3 different values) - 'cone' (x4) - 'line' (x2) - 'emanation' (x1) - value : integer {4-99.items.[].system.area.value} (3 different values) - 15 (x4) - 120 (x2) - 30 (x1) - [attack] : object {4-99.items.[].system.attack} - value : string {4-99.items.[].system.attack.value} (same value: '') - [attackEffects] : object {4-99.items.[].system.attackEffects} - [custom] : string {4-99.items.[].system.attackEffects.custom} (same value: '') - value : array {4-99.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {4-99.items.[].system.attackEffects.value.[]} (3 different values) - 'knockdown' (x2) - 'grab' (x1) - 'itchy-rash' (x1) - [autoHeightenLevel] : object {4-99.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {4-99.items.[].system.baseItem} (22 different values) - [bonus] : object {4-99.items.[].system.bonus} - value : integer {4-99.items.[].system.bonus.value} (18 different values) - [bonusDamage] : object {4-99.items.[].system.bonusDamage} - value : integer {4-99.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {4-99.items.[].system.bulk} - value : mixed - integer {4-99.items.[].system.bulk.value} (3 different values) - 1 (x30) - 2 (x6) - 0 (x2) - float {4-99.items.[].system.bulk.value} (same value: 0,1) - [category] : string {4-99.items.[].system.category} (11 different values) - [checkPenalty] : integer {4-99.items.[].system.checkPenalty} (3 different values) - -1 (x11) - 0 (x2) - -2 (x1) - [containerId] : empty - [cost] : object {4-99.items.[].system.cost} - value : string {4-99.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {4-99.items.[].system.counteraction} (same value: False) - [damage] : object {4-99.items.[].system.damage} - [0] : object {4-99.items.[].system.damage.0} - applyMod : boolean {4-99.items.[].system.damage.0.applyMod} (2 different values) - False (x33) - True (x5) - [category] : empty - formula : string {4-99.items.[].system.damage.0.formula} (10 different values) - '3d6' (x6) - '1d4' (x5) - '2d6' (x5) - '1d4+1' (x4) - '2d4' (x4) - '2' (x4) - '3d8' (x3) - '2d12' (x3) - '1d8' (x2) - '4d12' (x2) - kinds : array {4-99.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {4-99.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x38) - 'healing' (x2) - [materials] : array<> {4-99.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-99.items.[].system.damage.0.type} (8 different values) - 'electricity' (x15) - 'untyped' (x5) - 'force' (x4) - 'cold' (x4) - 'sonic' (x4) - 'acid' (x3) - 'void' (x2) - 'bludgeoning' (x1) - [1] : object {4-99.items.[].system.damage.1} - applyMod : boolean {4-99.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {4-99.items.[].system.damage.1.formula} (same value: '3d6') - kinds : array {4-99.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {4-99.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {4-99.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-99.items.[].system.damage.1.type} (same value: 'piercing') - [3Pz4NTLXD2rzKgf4] : object {4-99.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {4-99.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {4-99.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {4-99.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {4-99.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {4-99.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {4-99.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-99.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [damageType] : string {4-99.items.[].system.damage.damageType} (7 different values) - 'piercing' (x26) - 'bludgeoning' (x7) - 'slashing' (x4) - 'electricity' (x1) - 'cold' (x1) - 'sonic' (x1) - 'spirit' (x1) - [dice] : integer {4-99.items.[].system.damage.dice} (same value: 1) - [die] : string {4-99.items.[].system.damage.die} (4 different values) - 'd6' (x25) - 'd4' (x11) - 'd8' (x4) - 'd12' (x1) - [damageRolls] : object {4-99.items.[].system.damageRolls} - [0] : object {4-99.items.[].system.damageRolls.0} - damage : string {4-99.items.[].system.damageRolls.0.damage} (13 different values) - damageType : string {4-99.items.[].system.damageRolls.0.damageType} (7 different values) - 'piercing' (x9) - 'slashing' (x2) - 'bludgeoning' (x2) - 'electricity' (x1) - 'cold' (x1) - 'sonic' (x1) - 'spirit' (x1) - [1] : object {4-99.items.[].system.damageRolls.1} - [category] : string {4-99.items.[].system.damageRolls.1.category} (same value: 'splash') - damage : string {4-99.items.[].system.damageRolls.1.damage} (same value: '1') - damageType : string {4-99.items.[].system.damageRolls.1.damageType} (5 different values) - 'electricity' (x1) - 'cold' (x1) - 'sonic' (x1) - 'spirit' (x1) - 'fire' (x1) - [1aAmMIVSqqYHDn3p] : object {4-99.items.[].system.damageRolls.1aAmMIVSqqYHDn3p} - damage : string {4-99.items.[].system.damageRolls.1aAmMIVSqqYHDn3p.damage} (same value: '1d4+1') - damageType : string {4-99.items.[].system.damageRolls.1aAmMIVSqqYHDn3p.damageType} (same value: 'piercing') - [4bviwcy0rv7rmzk8bacmu] : object {4-99.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu} - damage : string {4-99.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damage} (same value: '1d6+5') - damageType : string {4-99.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damageType} (same value: 'bludgeoning') - [4jqnr0heq8dqkk8mf4ls] : object {4-99.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls} - damage : string {4-99.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damage} (same value: '1d8+4') - damageType : string {4-99.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damageType} (same value: 'slashing') - [6S0E198b3ZzFvii4] : object {4-99.items.[].system.damageRolls.6S0E198b3ZzFvii4} - damage : string {4-99.items.[].system.damageRolls.6S0E198b3ZzFvii4.damage} (same value: '1d6+3') - damageType : string {4-99.items.[].system.damageRolls.6S0E198b3ZzFvii4.damageType} (same value: 'bludgeoning') - [6bzog06i97rbrrdjgpid] : object {4-99.items.[].system.damageRolls.6bzog06i97rbrrdjgpid} - damage : string {4-99.items.[].system.damageRolls.6bzog06i97rbrrdjgpid.damage} (same value: '1d4') - damageType : string {4-99.items.[].system.damageRolls.6bzog06i97rbrrdjgpid.damageType} (same value: 'spirit') - [6ipm46pd7h4wv9aoyick] : object {4-99.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick} - damage : string {4-99.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damage} (same value: '2d6+6') - damageType : string {4-99.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damageType} (same value: 'slashing') - [8qsx7jn5itjca4mw6le2] : object {4-99.items.[].system.damageRolls.8qsx7jn5itjca4mw6le2} - damage : string {4-99.items.[].system.damageRolls.8qsx7jn5itjca4mw6le2.damage} (same value: '1d4+6') - damageType : string {4-99.items.[].system.damageRolls.8qsx7jn5itjca4mw6le2.damageType} (same value: 'piercing') - [9SV7gs6ayNy9v2Kv] : object {4-99.items.[].system.damageRolls.9SV7gs6ayNy9v2Kv} - damage : string {4-99.items.[].system.damageRolls.9SV7gs6ayNy9v2Kv.damage} (2 different values) - '2d10+9' (x1) - '2d10+8' (x1) - damageType : string {4-99.items.[].system.damageRolls.9SV7gs6ayNy9v2Kv.damageType} (same value: 'piercing') - [BIOKUlnAhirAKXP0] : object {4-99.items.[].system.damageRolls.BIOKUlnAhirAKXP0} - damage : string {4-99.items.[].system.damageRolls.BIOKUlnAhirAKXP0.damage} (same value: '1d6-1') - damageType : string {4-99.items.[].system.damageRolls.BIOKUlnAhirAKXP0.damageType} (same value: 'slashing') - [BbPgWRGiq5ORcePb] : object {4-99.items.[].system.damageRolls.BbPgWRGiq5ORcePb} - damage : string {4-99.items.[].system.damageRolls.BbPgWRGiq5ORcePb.damage} (4 different values) - '1d6+5' (x1) - '2d6+6' (x1) - '2d6+5' (x1) - '1d6+3' (x1) - damageType : string {4-99.items.[].system.damageRolls.BbPgWRGiq5ORcePb.damageType} (same value: 'piercing') - [CGcHOtU1GIh9QIzj] : object {4-99.items.[].system.damageRolls.CGcHOtU1GIh9QIzj} - damage : string {4-99.items.[].system.damageRolls.CGcHOtU1GIh9QIzj.damage} (same value: '1d6+1') - damageType : string {4-99.items.[].system.damageRolls.CGcHOtU1GIh9QIzj.damageType} (same value: 'slashing') - [CVn5jBJJVnRLVVG1] : object {4-99.items.[].system.damageRolls.CVn5jBJJVnRLVVG1} - damage : string {4-99.items.[].system.damageRolls.CVn5jBJJVnRLVVG1.damage} (same value: '2d8+2') - damageType : string {4-99.items.[].system.damageRolls.CVn5jBJJVnRLVVG1.damageType} (same value: 'slashing') - [EwxM0Qop8KcgbzjT] : object {4-99.items.[].system.damageRolls.EwxM0Qop8KcgbzjT} - damage : string {4-99.items.[].system.damageRolls.EwxM0Qop8KcgbzjT.damage} (same value: '1d4+1') - damageType : string {4-99.items.[].system.damageRolls.EwxM0Qop8KcgbzjT.damageType} (same value: 'piercing') - [GthjaFygCMofofoS] : object {4-99.items.[].system.damageRolls.GthjaFygCMofofoS} - damage : string {4-99.items.[].system.damageRolls.GthjaFygCMofofoS.damage} (same value: '2d8+8') - damageType : string {4-99.items.[].system.damageRolls.GthjaFygCMofofoS.damageType} (same value: 'bludgeoning') - [H5HaN7ogFguZmhSR] : object {4-99.items.[].system.damageRolls.H5HaN7ogFguZmhSR} - damage : string {4-99.items.[].system.damageRolls.H5HaN7ogFguZmhSR.damage} (3 different values) - '1d4+3' (x2) - '1d4+6' (x1) - '1d4+5' (x1) - damageType : string {4-99.items.[].system.damageRolls.H5HaN7ogFguZmhSR.damageType} (same value: 'piercing') - [ISo2eBk6xUmFMnTa] : object {4-99.items.[].system.damageRolls.ISo2eBk6xUmFMnTa} - damage : string {4-99.items.[].system.damageRolls.ISo2eBk6xUmFMnTa.damage} (3 different values) - '1d4+3' (x2) - '1d4+6' (x1) - '1d4+5' (x1) - damageType : string {4-99.items.[].system.damageRolls.ISo2eBk6xUmFMnTa.damageType} (same value: 'piercing') - [TzSlVuTbpV6IvqDu] : object {4-99.items.[].system.damageRolls.TzSlVuTbpV6IvqDu} - damage : string {4-99.items.[].system.damageRolls.TzSlVuTbpV6IvqDu.damage} (2 different values) - '2d6+9' (x1) - '2d6+8' (x1) - damageType : string {4-99.items.[].system.damageRolls.TzSlVuTbpV6IvqDu.damageType} (same value: 'slashing') - [ax6dpin3rufoi3n9ccn1] : object {4-99.items.[].system.damageRolls.ax6dpin3rufoi3n9ccn1} - damage : string {4-99.items.[].system.damageRolls.ax6dpin3rufoi3n9ccn1.damage} (2 different values) - '1d6+3' (x1) - '2d8+5' (x1) - damageType : string {4-99.items.[].system.damageRolls.ax6dpin3rufoi3n9ccn1.damageType} (same value: 'piercing') - [bPSpAkSRbVhnnSgn] : object {4-99.items.[].system.damageRolls.bPSpAkSRbVhnnSgn} - damage : string {4-99.items.[].system.damageRolls.bPSpAkSRbVhnnSgn.damage} (same value: '1d8+1') - damageType : string {4-99.items.[].system.damageRolls.bPSpAkSRbVhnnSgn.damageType} (same value: 'slashing') - [dRKPbSC6MIEU7Uar] : object {4-99.items.[].system.damageRolls.dRKPbSC6MIEU7Uar} - damage : string {4-99.items.[].system.damageRolls.dRKPbSC6MIEU7Uar.damage} (same value: '1d4+1') - damageType : string {4-99.items.[].system.damageRolls.dRKPbSC6MIEU7Uar.damageType} (same value: 'piercing') - [dgadfu6i48hr9q3nxa544] : object {4-99.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544} - damage : string {4-99.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damage} (same value: '1d6+6') - damageType : string {4-99.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damageType} (same value: 'piercing') - [e2wd5bynmzo7tqk9f07rgb] : object {4-99.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb} - damage : string {4-99.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damage} (same value: '1d6+4') - damageType : string {4-99.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damageType} (same value: 'piercing') - [eflpo6pnj8b4abqmcponp5] : object {4-99.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5} - damage : string {4-99.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damage} (same value: '1d6+8') - damageType : string {4-99.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damageType} (same value: 'piercing') - [geatkrzyyo6k1glugoxm] : object {4-99.items.[].system.damageRolls.geatkrzyyo6k1glugoxm} - damage : string {4-99.items.[].system.damageRolls.geatkrzyyo6k1glugoxm.damage} (2 different values) - '1d4+3' (x1) - '2d6+5' (x1) - damageType : string {4-99.items.[].system.damageRolls.geatkrzyyo6k1glugoxm.damageType} (same value: 'bludgeoning') - [ilq6pyjcjkpz2bhtjklyrl] : object {4-99.items.[].system.damageRolls.ilq6pyjcjkpz2bhtjklyrl} - damage : string {4-99.items.[].system.damageRolls.ilq6pyjcjkpz2bhtjklyrl.damage} (same value: '1d6+7') - damageType : string {4-99.items.[].system.damageRolls.ilq6pyjcjkpz2bhtjklyrl.damageType} (same value: 'piercing') - [jJf5u6ixrm0ac636] : object {4-99.items.[].system.damageRolls.jJf5u6ixrm0ac636} - damage : string {4-99.items.[].system.damageRolls.jJf5u6ixrm0ac636.damage} (same value: '1d4+2') - damageType : string {4-99.items.[].system.damageRolls.jJf5u6ixrm0ac636.damageType} (same value: 'piercing') - [kkov790b8uhfc6xv2sdw18] : object {4-99.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18} - damage : string {4-99.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damage} (same value: '1d6+5') - damageType : string {4-99.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damageType} (same value: 'bludgeoning') - [l4rfswdb9aemaqhi5qat] : object {4-99.items.[].system.damageRolls.l4rfswdb9aemaqhi5qat} - damage : string {4-99.items.[].system.damageRolls.l4rfswdb9aemaqhi5qat.damage} (same value: '1d6') - damageType : string {4-99.items.[].system.damageRolls.l4rfswdb9aemaqhi5qat.damageType} (same value: 'spirit') - [lhflr40jwajii990myjj] : object {4-99.items.[].system.damageRolls.lhflr40jwajii990myjj} - damage : string {4-99.items.[].system.damageRolls.lhflr40jwajii990myjj.damage} (same value: '1d6+4') - damageType : string {4-99.items.[].system.damageRolls.lhflr40jwajii990myjj.damageType} (same value: 'bludgeoning') - [mVPIUhAyG95Yl3vK] : object {4-99.items.[].system.damageRolls.mVPIUhAyG95Yl3vK} - damage : string {4-99.items.[].system.damageRolls.mVPIUhAyG95Yl3vK.damage} (3 different values) - '2d10+11' (x1) - '2d8+7' (x1) - '1d4+4' (x1) - damageType : string {4-99.items.[].system.damageRolls.mVPIUhAyG95Yl3vK.damageType} (same value: 'piercing') - [miy48diaqk8l4exqz8oq] : object {4-99.items.[].system.damageRolls.miy48diaqk8l4exqz8oq} - damage : string {4-99.items.[].system.damageRolls.miy48diaqk8l4exqz8oq.damage} (same value: '2d8+8') - damageType : string {4-99.items.[].system.damageRolls.miy48diaqk8l4exqz8oq.damageType} (same value: 'piercing') - [mlgzwacs5fzwkmfhll2l] : object {4-99.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l} - damage : string {4-99.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damage} (same value: '1d6+5') - damageType : string {4-99.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damageType} (same value: 'bludgeoning') - [n70okg5c9wd5dzakg5kv7] : object {4-99.items.[].system.damageRolls.n70okg5c9wd5dzakg5kv7} - damage : string {4-99.items.[].system.damageRolls.n70okg5c9wd5dzakg5kv7.damage} (same value: '1d6+1') - damageType : string {4-99.items.[].system.damageRolls.n70okg5c9wd5dzakg5kv7.damageType} (same value: 'bludgeoning') - [p2uxcq8wiolkr741hy8xb] : object {4-99.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb} - damage : string {4-99.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damage} (same value: '1d4+5') - damageType : string {4-99.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damageType} (same value: 'piercing') - [p6zphnrzsas6d9poj5w7k] : object {4-99.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k} - damage : string {4-99.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damage} (same value: '1d4+2') - damageType : string {4-99.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damageType} (same value: 'piercing') - [qpuoiapo4oglf6xoczjy] : object {4-99.items.[].system.damageRolls.qpuoiapo4oglf6xoczjy} - damage : string {4-99.items.[].system.damageRolls.qpuoiapo4oglf6xoczjy.damage} (same value: '1d6') - damageType : string {4-99.items.[].system.damageRolls.qpuoiapo4oglf6xoczjy.damageType} (same value: 'spirit') - [qu26twfuv92whxuvw4f9k] : object {4-99.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k} - damage : string {4-99.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damage} (same value: '1d6+5') - damageType : string {4-99.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damageType} (same value: 'piercing') - [rt3aacu5pld9o98pw05l] : object {4-99.items.[].system.damageRolls.rt3aacu5pld9o98pw05l} - damage : string {4-99.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damage} (same value: '1d6+5') - damageType : string {4-99.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damageType} (same value: 'bludgeoning') - [udD7vgVG4ZcM2GiR] : object {4-99.items.[].system.damageRolls.udD7vgVG4ZcM2GiR} - damage : string {4-99.items.[].system.damageRolls.udD7vgVG4ZcM2GiR.damage} (same value: '1d4') - damageType : string {4-99.items.[].system.damageRolls.udD7vgVG4ZcM2GiR.damageType} (same value: 'acid') - [wix79jaym4hhgjdb63phl] : object {4-99.items.[].system.damageRolls.wix79jaym4hhgjdb63phl} - damage : string {4-99.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damage} (same value: '1d6+4') - damageType : string {4-99.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damageType} (same value: 'bludgeoning') - [xdi9slqkphdt0574tindl] : object {4-99.items.[].system.damageRolls.xdi9slqkphdt0574tindl} - damage : string {4-99.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damage} (same value: '2d6+4') - damageType : string {4-99.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damageType} (same value: 'piercing') - [y35nocoxl0d3PyMh] : object {4-99.items.[].system.damageRolls.y35nocoxl0d3PyMh} - damage : string {4-99.items.[].system.damageRolls.y35nocoxl0d3PyMh.damage} (2 different values) - '1d4+3' (x1) - '1d4+1' (x1) - damageType : string {4-99.items.[].system.damageRolls.y35nocoxl0d3PyMh.damageType} (same value: 'slashing') - [zyssVvtgJ9wT3PoQ] : object {4-99.items.[].system.damageRolls.zyssVvtgJ9wT3PoQ} - damage : string {4-99.items.[].system.damageRolls.zyssVvtgJ9wT3PoQ.damage} (same value: '1d4+1') - damageType : string {4-99.items.[].system.damageRolls.zyssVvtgJ9wT3PoQ.damageType} (same value: 'acid') - wama9afgd4fcuzclapg2 : object {4-99.items.[].system.damageRolls.wama9afgd4fcuzclapg2} - damage : string {4-99.items.[].system.damageRolls.wama9afgd4fcuzclapg2.damage} (same value: '1d8+5') - damageType : string {4-99.items.[].system.damageRolls.wama9afgd4fcuzclapg2.damageType} (same value: 'slashing') - [deathNote] : boolean {4-99.items.[].system.deathNote} (same value: True) - description : object {4-99.items.[].system.description} - value : string {4-99.items.[].system.description.value} (166 different values) - [equipped] : object {4-99.items.[].system.equipped} - carryType : string {4-99.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {4-99.items.[].system.equipped.handsHeld} (3 different values) - 1 (x43) - 0 (x28) - 2 (x1) - [inSlot] : boolean {4-99.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {4-99.items.[].system.frequency} - max : integer {4-99.items.[].system.frequency.max} (same value: 1) - per : string {4-99.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x1) - [value] : integer {4-99.items.[].system.frequency.value} (same value: 1) - rules : ignored (Foundry rules object) {4-99.items.[].system.rules} - [defense] : object {4-99.items.[].system.defense} - save : object {4-99.items.[].system.defense.save} - basic : boolean {4-99.items.[].system.defense.save.basic} (2 different values) - True (x13) - False (x10) - statistic : string {4-99.items.[].system.defense.save.statistic} (3 different values) - 'will' (x8) - 'fortitude' (x8) - 'reflex' (x7) - [dexCap] : integer {4-99.items.[].system.dexCap} (3 different values) - 4 (x9) - 3 (x4) - 2 (x1) - [duration] : object {4-99.items.[].system.duration} - sustained : boolean {4-99.items.[].system.duration.sustained} (2 different values) - False (x75) - True (x1) - value : string {4-99.items.[].system.duration.value} (9 different values) - '' (x54) - 'until the start of your next turn' (x4) - 'until the end of your turn' (x4) - 'until the next time you make your daily preparations' (x3) - 'varies' (x3) - '1 minute' (x3) - '1 hour' (x2) - '10 minutes' (x2) - '1 round or sustained up to 1 minute' (x1) - [group] : string {4-99.items.[].system.group} (11 different values) - [hardness] : integer {4-99.items.[].system.hardness} (same value: 0) - [heightening] : object {4-99.items.[].system.heightening} - [levels] : object {4-99.items.[].system.heightening.levels} - [5] : object {4-99.items.[].system.heightening.levels.5} - range : object {4-99.items.[].system.heightening.levels.5.range} - value : string {4-99.items.[].system.heightening.levels.5.range.value} (same value: '1 mile') - [8] : object {4-99.items.[].system.heightening.levels.8} - target : object {4-99.items.[].system.heightening.levels.8.target} - value : string {4-99.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - 3 : object {4-99.items.[].system.heightening.levels.3} - target : object {4-99.items.[].system.heightening.levels.3.target} - value : string {4-99.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - type : string {4-99.items.[].system.heightening.type} (2 different values) - 'interval' (x38) - 'fixed' (x6) - [damage] : object {4-99.items.[].system.heightening.damage} - 0 : string {4-99.items.[].system.heightening.damage.0} (8 different values) - '1d4' (x9) - '1d6' (x6) - '2d6' (x5) - '1d12' (x5) - '1d4+1' (x4) - '1' (x4) - '2d8' (x3) - '1d8' (x2) - [1] : string {4-99.items.[].system.heightening.damage.1} (same value: '1d6') - [3Pz4NTLXD2rzKgf4] : string {4-99.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [interval] : integer {4-99.items.[].system.heightening.interval} (2 different values) - 1 (x31) - 2 (x7) - [hp] : object {4-99.items.[].system.hp} - max : integer {4-99.items.[].system.hp.max} (same value: 0) - value : integer {4-99.items.[].system.hp.value} (same value: 0) - [level] : object {4-99.items.[].system.level} - value : integer {4-99.items.[].system.level.value} (7 different values) - 0 (x74) - 1 (x61) - 2 (x11) - 4 (x8) - 3 (x6) - 6 (x3) - 5 (x1) - [location] : object {4-99.items.[].system.location} - [heightenedLevel] : integer {4-99.items.[].system.location.heightenedLevel} (6 different values) - 5 (x4) - 1 (x4) - 2 (x4) - 6 (x3) - 3 (x3) - 4 (x2) - [value] : string {4-99.items.[].system.location.value} (6 different values) - '8pzHePtRkPzcN46f' (x35) - '88vGaWxuqoaedx3J' (x10) - 'ArpzcwnZJV6NMI5C' (x8) - 'O8M7ZQEAnHXVfOkm' (x8) - 'ROSZvh4spODKkdYM' (x8) - 'RqsjlbJfjDXjttuD' (x4) - [material] : object {4-99.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {4-99.items.[].system.mod} - value : integer {4-99.items.[].system.mod.value} (10 different values) - 13 (x3) - 11 (x2) - 14 (x1) - 7 (x1) - 4 (x1) - 16 (x1) - 15 (x1) - 6 (x1) - 2 (x1) - 5 (x1) - [overlays] : object {4-99.items.[].system.overlays} - [4gyp3qlsv5ywdyjq] : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {4-99.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [9uy5xd2ogc2syzwz] : object {4-99.items.[].system.overlays.9uy5xd2ogc2syzwz} - _id : string {4-99.items.[].system.overlays.9uy5xd2ogc2syzwz._id} (same value: '9uy5xd2ogc2syzwz') - overlayType : string {4-99.items.[].system.overlays.9uy5xd2ogc2syzwz.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.9uy5xd2ogc2syzwz.sort} (same value: 1) - system : object {4-99.items.[].system.overlays.9uy5xd2ogc2syzwz.system} - [defense] : empty - range : object {4-99.items.[].system.overlays.9uy5xd2ogc2syzwz.system.range} - value : string {4-99.items.[].system.overlays.9uy5xd2ogc2syzwz.system.range.value} (same value: '30 feet') - time : object {4-99.items.[].system.overlays.9uy5xd2ogc2syzwz.system.time} - value : string {4-99.items.[].system.overlays.9uy5xd2ogc2syzwz.system.time.value} (same value: '2') - [URQWpedXx9fB1fR7] : object {4-99.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {4-99.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {4-99.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {4-99.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {4-99.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {4-99.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - kinds : array {4-99.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-99.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds.[]} (same value: 'damage') - type : string {4-99.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [hqiwae0wgehycnex] : object {4-99.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {4-99.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {4-99.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {4-99.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - kinds : array {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds} - Length: min=1 max=1 - Value type: string {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds.[]} (same value: 'damage') - materials : array<> {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - [defense] : empty - heightening : object {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {4-99.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [ozuci5q5wwe0o0s8] : object {4-99.items.[].system.overlays.ozuci5q5wwe0o0s8} - _id : string {4-99.items.[].system.overlays.ozuci5q5wwe0o0s8._id} (same value: 'ozuci5q5wwe0o0s8') - overlayType : string {4-99.items.[].system.overlays.ozuci5q5wwe0o0s8.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.ozuci5q5wwe0o0s8.sort} (same value: 2) - system : object {4-99.items.[].system.overlays.ozuci5q5wwe0o0s8.system} - [defense] : empty - range : object {4-99.items.[].system.overlays.ozuci5q5wwe0o0s8.system.range} - value : string {4-99.items.[].system.overlays.ozuci5q5wwe0o0s8.system.range.value} (same value: '60 feet') - time : object {4-99.items.[].system.overlays.ozuci5q5wwe0o0s8.system.time} - value : string {4-99.items.[].system.overlays.ozuci5q5wwe0o0s8.system.time.value} (same value: '3') - [pq7cxntbz4s8g5ik] : object {4-99.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {4-99.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {4-99.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {4-99.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {4-99.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {4-99.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {4-99.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {4-99.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [px43dahs3eb2rukw] : object {4-99.items.[].system.overlays.px43dahs3eb2rukw} - _id : string {4-99.items.[].system.overlays.px43dahs3eb2rukw._id} (same value: 'px43dahs3eb2rukw') - overlayType : string {4-99.items.[].system.overlays.px43dahs3eb2rukw.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.px43dahs3eb2rukw.sort} (same value: 3) - system : object {4-99.items.[].system.overlays.px43dahs3eb2rukw.system} - defense : object {4-99.items.[].system.overlays.px43dahs3eb2rukw.system.defense} - save : object {4-99.items.[].system.overlays.px43dahs3eb2rukw.system.defense.save} - basic : boolean {4-99.items.[].system.overlays.px43dahs3eb2rukw.system.defense.save.basic} (same value: True) - statistic : string {4-99.items.[].system.overlays.px43dahs3eb2rukw.system.defense.save.statistic} (same value: 'reflex') - range : object {4-99.items.[].system.overlays.px43dahs3eb2rukw.system.range} - value : string {4-99.items.[].system.overlays.px43dahs3eb2rukw.system.range.value} (same value: '60 feet') - time : object {4-99.items.[].system.overlays.px43dahs3eb2rukw.system.time} - value : string {4-99.items.[].system.overlays.px43dahs3eb2rukw.system.time.value} (same value: '2 rounds') - [rvhoa43rqqqp8izn] : object {4-99.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {4-99.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {4-99.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [wQHuRGaDDW2MemlK] : object {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - kinds : array {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds.[]} (same value: 'damage') - type : string {4-99.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [wlrbtv7c5shfmdh1] : object {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - kinds : array {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds} - Length: min=1 max=1 - Value type: string {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds.[]} (same value: 'damage') - materials : array<> {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - [defense] : empty - heightening : object {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {4-99.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [z04svm1cvfcxtplb] : object {4-99.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {4-99.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {4-99.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {4-99.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {4-99.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {4-99.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {4-99.items.[].system.prepared} - [flexible] : boolean {4-99.items.[].system.prepared.flexible} (same value: False) - value : string {4-99.items.[].system.prepared.value} (3 different values) - 'innate' (x6) - 'prepared' (x4) - 'focus' (x4) - [price] : object {4-99.items.[].system.price} - [per] : integer {4-99.items.[].system.price.per} (same value: 10) - value : object {4-99.items.[].system.price.value} - [cp] : integer {4-99.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {4-99.items.[].system.price.value.gp} (10 different values) - 3 (x17) - 2 (x16) - 20 (x4) - 14 (x3) - 6 (x3) - 1 (x3) - 4 (x1) - 7 (x1) - 8 (x1) - 5 (x1) - [sp] : integer {4-99.items.[].system.price.value.sp} (7 different values) - 2 (x12) - 1 (x9) - 5 (x4) - 9 (x3) - 6 (x1) - 4 (x1) - 3 (x1) - [proficiency] : object {4-99.items.[].system.proficiency} - value : integer {4-99.items.[].system.proficiency.value} (2 different values) - 1 (x9) - 0 (x5) - [proficient] : object {4-99.items.[].system.proficient} - value : integer {4-99.items.[].system.proficient.value} (same value: 0) - publication : object {4-99.items.[].system.publication} - license : string {4-99.items.[].system.publication.license} (2 different values) - 'OGL' (x377) - 'ORC' (x6) - remaster : boolean {4-99.items.[].system.publication.remaster} (2 different values) - False (x377) - True (x6) - title : string {4-99.items.[].system.publication.title} (9 different values) - '' (x196) - 'Pathfinder Core Rulebook' (x134) - 'Pathfinder Bestiary' (x24) - 'Pathfinder Secrets of Magic' (x16) - 'Pathfinder Player Core' (x5) - 'Pathfinder Lost Omens The Grand Bazaar' (x4) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Gamemastery Guide' (x1) - 'Pathfinder GM Core' (x1) - [quantity] : integer {4-99.items.[].system.quantity} (8 different values) - 1 (x72) - 20 (x5) - 10 (x3) - 2 (x2) - 4 (x2) - 60 (x2) - 8 (x1) - 5 (x1) - [range] : mixed - object {4-99.items.[].system.range} - value : string {4-99.items.[].system.range.value} (6 different values) - '' (x22) - '30 feet' (x19) - '120 feet' (x14) - 'varies' (x11) - 'touch' (x9) - '60 feet' (x1) - integer {4-99.items.[].system.range} (4 different values) - 60 (x5) - 20 (x4) - 100 (x3) - 50 (x1) - [reload] : object {4-99.items.[].system.reload} - value : string {4-99.items.[].system.reload.value} (4 different values) - '-' (x17) - '' (x15) - '0' (x6) - '1' (x3) - [requirements] : string {4-99.items.[].system.requirements} (2 different values) - '' (x72) - 'You\'re wielding a melee weapon in two hands' (x4) - [ritual] : object {4-99.items.[].system.ritual} - primary : object {4-99.items.[].system.ritual.primary} - check : string {4-99.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {4-99.items.[].system.ritual.secondary} - casters : integer {4-99.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {4-99.items.[].system.ritual.secondary.checks} (same value: '') - [runes] : object {4-99.items.[].system.runes} - potency : integer {4-99.items.[].system.runes.potency} (2 different values) - 0 (x45) - 1 (x10) - property : array<> {4-99.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {4-99.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {4-99.items.[].system.runes.striking} (2 different values) - 0 (x38) - 1 (x3) - [showSlotlessLevels] : object {4-99.items.[].system.showSlotlessLevels} - value : boolean {4-99.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {4-99.items.[].system.size} (same value: 'med') - [slots] : object {4-99.items.[].system.slots} - [slot0] : object {4-99.items.[].system.slots.slot0} - max : integer {4-99.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {4-99.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {4-99.items.[].system.slots.slot0.prepared.[]} - id : string {4-99.items.[].system.slots.slot0.prepared.[].id} (5 different values) - '0cDzQ7dc7Xcvsaid' (x4) - '26gLwGgyv7JhDcTG' (x4) - 'jkAsoouLepvQlgGB' (x4) - 'nNndRirjAWcV60rO' (x4) - 'oHUMvo7tz6fyOvqB' (x4) - [slot1] : object {4-99.items.[].system.slots.slot1} - [max] : integer {4-99.items.[].system.slots.slot1.max} (same value: 2) - prepared : array {4-99.items.[].system.slots.slot1.prepared} - Length: min=2 max=2 - Value type: object {4-99.items.[].system.slots.slot1.prepared.[]} - [id] : string {4-99.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'PLUOdvGRTaXGFMLe' (x2) - 'D2CWoz1DCNQjZuqi' (x1) - '8iDnH7lTkcswfeqG' (x1) - [name] : string {4-99.items.[].system.slots.slot1.prepared.[].name} (same value: 'Empty Slot (drag spell here)') - [prepared] : boolean {4-99.items.[].system.slots.slot1.prepared.[].prepared} (same value: False) - [slot2] : object {4-99.items.[].system.slots.slot2} - max : integer {4-99.items.[].system.slots.slot2.max} (2 different values) - 2 (x3) - 1 (x2) - [prepared] : array {4-99.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {4-99.items.[].system.slots.slot2.prepared.[]} - id : string {4-99.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'u06XbPVWLbaj5OuR' (x2) - 'YQFvvZzkR9H6bpMn' (x2) - '8iDnH7lTkcswfeqG' (x1) - 'J1jGysU7F0UJvQLU' (x1) - value : integer {4-99.items.[].system.slots.slot2.value} (same value: 1) - [slot3] : object {4-99.items.[].system.slots.slot3} - max : integer {4-99.items.[].system.slots.slot3.max} (same value: 2) - prepared : array {4-99.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {4-99.items.[].system.slots.slot3.prepared.[]} - id : string {4-99.items.[].system.slots.slot3.prepared.[].id} (4 different values) - '8iDnH7lTkcswfeqG' (x1) - '1fo7ZsWqqImMbyLZ' (x1) - 'ImqjQFWWtspRKeOH' (x1) - 'dU1lLIUCvjY9S3hO' (x1) - [slot4] : object {4-99.items.[].system.slots.slot4} - max : integer {4-99.items.[].system.slots.slot4.max} (2 different values) - 1 (x2) - 2 (x1) - [prepared] : array {4-99.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {4-99.items.[].system.slots.slot4.prepared.[]} - id : string {4-99.items.[].system.slots.slot4.prepared.[].id} (2 different values) - '8iDnH7lTkcswfeqG' (x1) - 'CucE2LMmKDT81GR6' (x1) - value : integer {4-99.items.[].system.slots.slot4.value} (same value: 1) - [slot5] : object {4-99.items.[].system.slots.slot5} - max : integer {4-99.items.[].system.slots.slot5.max} (same value: 1) - value : integer {4-99.items.[].system.slots.slot5.value} (same value: 1) - [slot6] : object {4-99.items.[].system.slots.slot6} - max : integer {4-99.items.[].system.slots.slot6.max} (same value: 1) - value : integer {4-99.items.[].system.slots.slot6.value} (same value: 1) - [slug] : string {4-99.items.[].system.slug} (83 different values) - [speedPenalty] : integer {4-99.items.[].system.speedPenalty} (2 different values) - 0 (x13) - -5 (x1) - [spelldc] : object {4-99.items.[].system.spelldc} - dc : integer {4-99.items.[].system.spelldc.dc} (9 different values) - 21 (x3) - 18 (x2) - 23 (x2) - 15 (x2) - 26 (x1) - 16 (x1) - 28 (x1) - 25 (x1) - 22 (x1) - [mod] : integer {4-99.items.[].system.spelldc.mod} (same value: 0) - value : integer {4-99.items.[].system.spelldc.value} (9 different values) - 13 (x3) - 10 (x2) - 15 (x2) - 7 (x2) - 18 (x1) - 8 (x1) - 20 (x1) - 17 (x1) - 14 (x1) - [item] : integer {4-99.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {4-99.items.[].system.splashDamage} - [value] : integer {4-99.items.[].system.splashDamage.value} (2 different values) - 0 (x36) - 1 (x4) - [stackGroup] : string {4-99.items.[].system.stackGroup} (3 different values) - 'arrows' (x6) - 'bolts' (x2) - 'slingBullets' (x1) - [strength] : integer {4-99.items.[].system.strength} (3 different values) - 0 (x11) - 1 (x2) - 2 (x1) - [target] : object {4-99.items.[].system.target} - value : string {4-99.items.[].system.target.value} (6 different values) - '1 creature' (x39) - '' (x28) - '1 or 2 creatures' (x5) - '1 living creature or 1 willing undead creature' (x2) - '1 or more creatures' (x1) - '1 creature or object' (x1) - [time] : object {4-99.items.[].system.time} - value : string {4-99.items.[].system.time.value} (5 different values) - '2' (x48) - '1' (x17) - '2 to 2 rounds' (x5) - '1 day' (x3) - '1 to 3' (x3) - [tradition] : object {4-99.items.[].system.tradition} - value : string {4-99.items.[].system.tradition.value} (2 different values) - 'arcane' (x9) - 'divine' (x5) - [traits] : object {4-99.items.[].system.traits} - [rarity] : string {4-99.items.[].system.traits.rarity} (2 different values) - 'common' (x265) - 'uncommon' (x24) - value : array {4-99.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {4-99.items.[].system.traits.value.[]} (76 different values) - [selected] : object {4-99.items.[].system.traits.selected} - [traditions] : array {4-99.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {4-99.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x60) - 'primal' (x38) - 'occult' (x28) - 'divine' (x12) - [usage] : object {4-99.items.[].system.usage} - [canBeAmmo] : boolean {4-99.items.[].system.usage.canBeAmmo} (same value: False) - value : string {4-99.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x61) - 'held-in-one-plus-hands' (x6) - 'held-in-two-hands' (x6) - 'worn' (x1) - [uses] : object {4-99.items.[].system.uses} - autoDestroy : boolean {4-99.items.[].system.uses.autoDestroy} (same value: True) - max : integer {4-99.items.[].system.uses.max} (same value: 1) - value : integer {4-99.items.[].system.uses.value} (same value: 1) - [weaponType] : object {4-99.items.[].system.weaponType} - value : string {4-99.items.[].system.weaponType.value} (2 different values) - 'melee' (x51) - 'ranged' (x23) - type : string {4-99.items.[].type} (9 different values) - 'action' (x118) - 'spell' (x76) - 'melee' (x74) - 'weapon' (x41) - 'consumable' (x19) - 'spellcastingEntry' (x14) - 'armor' (x14) - 'equipment' (x14) - 'lore' (x13) - [flags] : object {4-99.items.[].flags} - pf2e : object {4-99.items.[].flags.pf2e} - linkedWeapon : string {4-99.items.[].flags.pf2e.linkedWeapon} (35 different values) - name : string {4-99.name} (all different values) - system : object {4-99.system} - [abilities] : object {4-99.system.abilities} - cha : object {4-99.system.abilities.cha} - mod : integer {4-99.system.abilities.cha.mod} (9 different values) - 0 (x11) - 1 (x5) - 4 (x4) - -5 (x4) - 2 (x4) - 3 (x3) - 5 (x2) - -1 (x1) - -3 (x1) - con : object {4-99.system.abilities.con} - mod : integer {4-99.system.abilities.con.mod} (7 different values) - 2 (x10) - 4 (x6) - 1 (x6) - 0 (x6) - 3 (x5) - 6 (x1) - 5 (x1) - dex : object {4-99.system.abilities.dex} - mod : integer {4-99.system.abilities.dex.mod} (8 different values) - 4 (x12) - 2 (x6) - 1 (x5) - 3 (x5) - 5 (x3) - 0 (x2) - -1 (x1) - -3 (x1) - int : object {4-99.system.abilities.int} - mod : integer {4-99.system.abilities.int.mod} (10 different values) - 0 (x8) - 4 (x5) - 2 (x4) - -5 (x4) - -4 (x4) - 3 (x3) - 1 (x3) - -1 (x2) - -2 (x1) - 5 (x1) - str : object {4-99.system.abilities.str} - mod : integer {4-99.system.abilities.str.mod} (6 different values) - 3 (x10) - 2 (x7) - 4 (x6) - 1 (x5) - 6 (x5) - 0 (x2) - wis : object {4-99.system.abilities.wis} - mod : integer {4-99.system.abilities.wis.mod} (6 different values) - 2 (x12) - 1 (x10) - 3 (x5) - 4 (x4) - 0 (x3) - -2 (x1) - attributes : object {4-99.system.attributes} - ac : object {4-99.system.attributes.ac} - [details] : string {4-99.system.attributes.ac.details} (6 different values) - '' (x29) - '12 when broken' (x2) - '22 vs. traps' (x1) - '(15 when broken); construct armor' (x1) - '(16 while inhabiting a body)' (x1) - '(21 while inhabiting a body)' (x1) - value : integer {4-99.system.attributes.ac.value} (17 different values) - [adjustment] : empty - [allSaves] : object {4-99.system.attributes.allSaves} - value : string {4-99.system.attributes.allSaves.value} (4 different values) - '' (x32) - '+1 status to all saves vs. magic' (x1) - '+1 circumstance to all saves vs. traps' (x1) - '+1 status versus magic' (x1) - hp : object {4-99.system.attributes.hp} - details : string {4-99.system.attributes.hp.details} (3 different values) - '' (x37) - 'regeneration 10 (deactivated by glass)' (x1) - 'void healing' (x1) - max : integer {4-99.system.attributes.hp.max} (30 different values) - temp : integer {4-99.system.attributes.hp.temp} (same value: 0) - value : integer {4-99.system.attributes.hp.value} (30 different values) - [emitsSound] : string {4-99.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - object {4-99.system.attributes.hardness} - value : integer {4-99.system.attributes.hardness.value} (2 different values) - 2 (x2) - 5 (x1) - integer {4-99.system.attributes.hardness} (same value: 0) - [immunities] : array {4-99.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {4-99.system.attributes.immunities.[]} - [exceptions] : array<> {4-99.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-99.system.attributes.immunities.[].type} (9 different values) - 'swarm-mind' (x2) - 'precision' (x2) - 'death-effects' (x2) - 'disease' (x2) - 'paralyzed' (x2) - 'poison' (x2) - 'unconscious' (x2) - 'acid' (x1) - 'mental' (x1) - [resistances] : array {4-99.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {4-99.system.attributes.resistances.[]} - [doubleVs] : array<> {4-99.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array {4-99.system.attributes.resistances.[].exceptions} - Length: min=0 max=1 - Value type: string {4-99.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') - type : string {4-99.system.attributes.resistances.[].type} (8 different values) - 'acid' (x3) - 'piercing' (x2) - 'slashing' (x2) - 'physical' (x1) - 'cold' (x1) - 'electricity' (x1) - 'fire' (x1) - 'bludgeoning' (x1) - value : integer {4-99.system.attributes.resistances.[].value} (6 different values) - 5 (x4) - 10 (x3) - 3 (x2) - 11 (x1) - 8 (x1) - 2 (x1) - [speed] : object {4-99.system.attributes.speed} - otherSpeeds : array {4-99.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {4-99.system.attributes.speed.otherSpeeds.[]} - type : string {4-99.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x3) - 'climb' (x2) - 'burrow' (x2) - value : integer {4-99.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 15 (x5) - 35 (x1) - 20 (x1) - [special] : string {4-99.system.attributes.speed.special} (same value: '') - value : integer {4-99.system.attributes.speed.value} (6 different values) - 25 (x15) - 30 (x12) - 40 (x3) - 20 (x2) - 0 (x2) - 35 (x1) - [stealth] : object {4-99.system.attributes.stealth} - details : string {4-99.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x3) - '

(expert)

' (x1) - value : integer {4-99.system.attributes.stealth.value} (4 different values) - 15 (x1) - 18 (x1) - 21 (x1) - 11 (x1) - [weaknesses] : array {4-99.system.attributes.weaknesses} - Length: min=1 max=4 - Value type: object {4-99.system.attributes.weaknesses.[]} - [exceptions] : array<> {4-99.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {4-99.system.attributes.weaknesses.[].type} (5 different values) - 'holy' (x11) - 'cold-iron' (x10) - 'area-damage' (x2) - 'splash-damage' (x2) - 'sonic' (x2) - value : integer {4-99.system.attributes.weaknesses.[].value} (6 different values) - 5 (x11) - 3 (x7) - 6 (x4) - 4 (x2) - 2 (x2) - 1 (x1) - details : object {4-99.system.details} - [blurb] : string {4-99.system.details.blurb} (18 different values) - [languages] : object {4-99.system.details.languages} - details : string {4-99.system.details.languages.details} (5 different values) - '' (x28) - 'can\'t speak' (x2) - 'telepathy 100 feet' (x2) - 'speak with animals, telepathy 100 feet' (x2) - 'three additional mortal languages, telepathy 100 feet, tongues' (x1) - value : array {4-99.system.details.languages.value} - Length: min=0 max=5 - Value type: string {4-99.system.details.languages.value.[]} (7 different values) - 'common' (x21) - 'elven' (x16) - 'chthonian' (x11) - 'empyrean' (x9) - 'draconic' (x5) - 'fey' (x5) - 'necril' (x2) - level : object {4-99.system.details.level} - value : integer {4-99.system.details.level.value} (11 different values) - [privateNotes] : string {4-99.system.details.privateNotes} (5 different values) - '' (x29) - '

Force damage from melee strikes and Cascade Countermeasure focus spell removed as Nathatel does not have Arcane Cascade per Alex from the Org Play Server. Focus Point value not changed from 3.

' (x2) - '

Common added per Alex Speidel/Shay discussion on org play server

' (x2) - '

"Sleep poison" changed to "Lethargy poison" per Shay on org play server

' (x1) - '

Force damage from melee strikes removed as Nathatel does not have Arcane Cascade per Alex from the Org Play Server

' (x1) - [publicNotes] : string {4-99.system.details.publicNotes} (20 different values) - publication : object {4-99.system.details.publication} - license : string {4-99.system.details.publication.license} (same value: 'OGL') - remaster : boolean {4-99.system.details.publication.remaster} (same value: False) - title : string {4-99.system.details.publication.title} (same value: 'Pathfinder Society Scenario #4-99: Blessings of the Forest') - [description] : string {4-99.system.details.description} (same value: '

A 15-foot wide area of verdant-covered water attempts to suck creatures down into it.

') - [disable] : string {4-99.system.details.disable} (4 different values) - '

Two @Check[survival|dc:22] (trained) checks to find roots and tree limbs sturdy enough for everyone to use as escape paths ends the hazard\'s threat to all creatures in the area

' (x1) - '

Two @Check[survival|dc:25] (trained) checks to find roots and tree limbs sturdy enough for everyone to use as escape paths ends the hazard\'s threat to all creatures in the area

' (x1) - '

Two @Check[survival|dc:28] (trained) checks to find roots and tree limbs sturdy enough for everyone to use as escape paths ends the hazard\'s threat to all creatures in the area

' (x1) - '

Two @Check[survival|dc:18] (trained) checks to find roots and tree limbs sturdy enough for everyone to use as escape paths ends the hazard\'s threat to all creatures in the area

' (x1) - [isComplex] : boolean {4-99.system.details.isComplex} (same value: True) - [reset] : string {4-99.system.details.reset} (same value: '

The hazard still submerges anyone who walks in, but the surface doesn\'t become hidden again until it accumulates leaf and greenery cover over the course of 24 hours.

') - [routine] : string {4-99.system.details.routine} (4 different values) - [initiative] : object {4-99.system.initiative} - statistic : string {4-99.system.initiative.statistic} (same value: 'perception') - [perception] : object {4-99.system.perception} - details : string {4-99.system.perception.details} (2 different values) - '' (x34) - 'magic sense (imprecise) 30 feet' (x1) - mod : integer {4-99.system.perception.mod} (16 different values) - senses : array {4-99.system.perception.senses} - Length: min=0 max=2 - Value type: object {4-99.system.perception.senses.[]} - [acuity] : string {4-99.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x7) - 'precise' (x1) - [range] : integer {4-99.system.perception.senses.[].range} (2 different values) - 60 (x5) - 30 (x3) - type : string {4-99.system.perception.senses.[].type} (4 different values) - 'darkvision' (x15) - 'low-light-vision' (x15) - 'scent' (x7) - 'motion-sense' (x1) - [vision] : boolean {4-99.system.perception.vision} (same value: False) - [resources] : object {4-99.system.resources} - [focus] : object {4-99.system.resources.focus} - max : integer {4-99.system.resources.focus.max} (3 different values) - 1 (x3) - 2 (x2) - 3 (x2) - value : integer {4-99.system.resources.focus.value} (3 different values) - 1 (x3) - 2 (x2) - 3 (x2) - saves : object {4-99.system.saves} - fortitude : object {4-99.system.saves.fortitude} - saveDetail : string {4-99.system.saves.fortitude.saveDetail} (same value: '') - value : integer {4-99.system.saves.fortitude.value} (14 different values) - reflex : object {4-99.system.saves.reflex} - saveDetail : string {4-99.system.saves.reflex.saveDetail} (same value: '') - value : integer {4-99.system.saves.reflex.value} (16 different values) - will : object {4-99.system.saves.will} - saveDetail : string {4-99.system.saves.will.saveDetail} (same value: '') - value : integer {4-99.system.saves.will.value} (17 different values) - [skills] : object {4-99.system.skills} - [acrobatics] : object {4-99.system.skills.acrobatics} - base : integer {4-99.system.skills.acrobatics.base} (15 different values) - [arcana] : object {4-99.system.skills.arcana} - base : integer {4-99.system.skills.arcana.base} (5 different values) - 13 (x2) - 10 (x1) - 7 (x1) - 17 (x1) - 14 (x1) - [athletics] : object {4-99.system.skills.athletics} - base : integer {4-99.system.skills.athletics.base} (15 different values) - [special] : array {4-99.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {4-99.system.skills.athletics.special.[]} - base : integer {4-99.system.skills.athletics.special.[].base} (3 different values) - 7 (x1) - 6 (x1) - 14 (x1) - label : string {4-99.system.skills.athletics.special.[].label} (2 different values) - 'when jumping' (x2) - 'to Climb or Swim' (x1) - predicate : array {4-99.system.skills.athletics.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {4-99.system.skills.athletics.special.[].predicate.[]} (2 different values) - 'action:long-jump' (x2) - 'action:high-jump' (x2) - object {4-99.system.skills.athletics.special.[].predicate.[]} - or : array {4-99.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {4-99.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:climb' (x1) - 'action:swim' (x1) - [crafting] : object {4-99.system.skills.crafting} - base : integer {4-99.system.skills.crafting.base} (3 different values) - 13 (x1) - 6 (x1) - 4 (x1) - [deception] : object {4-99.system.skills.deception} - base : integer {4-99.system.skills.deception.base} (10 different values) - 7 (x2) - 14 (x1) - 12 (x1) - 15 (x1) - 13 (x1) - 2 (x1) - 5 (x1) - 17 (x1) - 4 (x1) - 9 (x1) - [special] : array {4-99.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {4-99.system.skills.deception.special.[]} - base : integer {4-99.system.skills.deception.special.[].base} (2 different values) - 8 (x1) - 12 (x1) - label : string {4-99.system.skills.deception.special.[].label} (same value: 'to impersonate while inhabiting a body') - predicate : array {4-99.system.skills.deception.special.[].predicate} - Length: min=2 max=2 - Value type: string {4-99.system.skills.deception.special.[].predicate.[]} (2 different values) - 'action:impersonate' (x2) - 'inhabit-body' (x2) - [diplomacy] : object {4-99.system.skills.diplomacy} - base : integer {4-99.system.skills.diplomacy.base} (4 different values) - 16 (x1) - 10 (x1) - 13 (x1) - 11 (x1) - [intimidation] : object {4-99.system.skills.intimidation} - base : integer {4-99.system.skills.intimidation.base} (10 different values) - 15 (x2) - 17 (x1) - 13 (x1) - 7 (x1) - 12 (x1) - 10 (x1) - 6 (x1) - 11 (x1) - 2 (x1) - 18 (x1) - [medicine] : object {4-99.system.skills.medicine} - base : integer {4-99.system.skills.medicine.base} (2 different values) - 14 (x1) - 15 (x1) - [nature] : object {4-99.system.skills.nature} - base : integer {4-99.system.skills.nature.base} (6 different values) - 2 (x1) - 17 (x1) - 11 (x1) - 7 (x1) - 16 (x1) - 14 (x1) - special : array {4-99.system.skills.nature.special} - Length: min=1 max=1 - Value type: object {4-99.system.skills.nature.special.[]} - base : integer {4-99.system.skills.nature.special.[].base} (2 different values) - 20 (x1) - 18 (x1) - label : string {4-99.system.skills.nature.special.[].label} (same value: 'to Command an Animal') - predicate : array {4-99.system.skills.nature.special.[].predicate} - Length: min=1 max=1 - Value type: string {4-99.system.skills.nature.special.[].predicate.[]} (same value: 'action:command-an-animal') - [occultism] : object {4-99.system.skills.occultism} - base : integer {4-99.system.skills.occultism.base} (same value: 17) - [religion] : object {4-99.system.skills.religion} - base : integer {4-99.system.skills.religion.base} (3 different values) - 10 (x3) - 8 (x1) - 5 (x1) - [society] : object {4-99.system.skills.society} - base : integer {4-99.system.skills.society.base} (7 different values) - 12 (x3) - 7 (x2) - 13 (x2) - 9 (x1) - 11 (x1) - 6 (x1) - 10 (x1) - [stealth] : object {4-99.system.skills.stealth} - base : integer {4-99.system.skills.stealth.base} (12 different values) - [survival] : object {4-99.system.skills.survival} - base : integer {4-99.system.skills.survival.base} (11 different values) - [special] : array {4-99.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {4-99.system.skills.survival.special.[]} - base : integer {4-99.system.skills.survival.special.[].base} (3 different values) - 19 (x1) - 15 (x1) - 10 (x1) - label : string {4-99.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {4-99.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {4-99.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - [thievery] : object {4-99.system.skills.thievery} - base : integer {4-99.system.skills.thievery.base} (4 different values) - 12 (x2) - 15 (x1) - 13 (x1) - 10 (x1) - [note] : string {4-99.system.skills.thievery.note} (same value: 'can Disable traps that require master proficiency') - traits : object {4-99.system.traits} - rarity : string {4-99.system.traits.rarity} (4 different values) - 'uncommon' (x23) - 'unique' (x8) - 'rare' (x4) - 'common' (x4) - size : object {4-99.system.traits.size} - value : string {4-99.system.traits.size.value} (4 different values) - 'med' (x30) - 'lg' (x5) - 'sm' (x2) - 'tiny' (x2) - value : array {4-99.system.traits.value} - Length: min=1 max=7 - Value type: string {4-99.system.traits.value.[]} (18 different values) - [creatureType] : string {4-99.system.creatureType} (same value: '') - [spellcasting] : object {4-99.system.spellcasting} - rituals : object {4-99.system.spellcasting.rituals} - dc : integer {4-99.system.spellcasting.rituals.dc} (2 different values) - 25 (x2) - 26 (x1) - [statusEffects] : array<> {4-99.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {4-99.type} (2 different values) - 'npc' (x35) - 'hazard' (x4) - [prototypeToken] : object {4-99.prototypeToken} - name : string {4-99.prototypeToken.name} (6 different values) - 'Hidden Forest Bog' (x3) - 'Nathatel' (x3) - 'Animated Dagger' (x1) - 'Animated Leather Armor' (x1) - 'Serraleth' (x1) - 'Undead Nathatel' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/4th Rank.txt b/output/pf2e/packs/4th Rank.txt deleted file mode 100644 index 36e3d6c..0000000 --- a/output/pf2e/packs/4th Rank.txt +++ /dev/null @@ -1,505 +0,0 @@ -4th Rank -Different values: 147 -===================================== -object {4th Rank} - _id : string {4th Rank._id} (all different values) - folder : string {4th Rank.folder} (same value: '7cyoYPoPYA01mErU') - img : string {4th Rank.img} (144 different values) - name : string {4th Rank.name} (all different values) - system : object {4th Rank.system} - [area] : object {4th Rank.system.area} - type : string {4th Rank.system.area.type} (5 different values) - 'burst' (x18) - 'emanation' (x9) - 'line' (x4) - 'cone' (x1) - 'square' (x1) - value : integer {4th Rank.system.area.value} (9 different values) - 20 (x10) - 10 (x8) - 30 (x5) - 60 (x4) - 15 (x2) - 50 (x1) - 5 (x1) - 100 (x1) - 120 (x1) - cost : object {4th Rank.system.cost} - value : string {4th Rank.system.cost.value} (same value: '') - counteraction : boolean {4th Rank.system.counteraction} (2 different values) - False (x144) - True (x3) - damage : object {4th Rank.system.damage} - [0] : object {4th Rank.system.damage.0} - applyMod : boolean {4th Rank.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.0.formula} (14 different values) - kinds : array {4th Rank.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.0.kinds.[]} (2 different values) - 'damage' (x20) - 'healing' (x1) - [materials] : array<> {4th Rank.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.0.type} (10 different values) - 'piercing' (x4) - 'bludgeoning' (x4) - 'mental' (x3) - 'void' (x3) - 'fire' (x2) - 'spirit' (x1) - 'electricity' (x1) - 'sonic' (x1) - 'slashing' (x1) - 'vitality' (x1) - [1] : object {4th Rank.system.damage.1} - applyMod : boolean {4th Rank.system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.1.formula} (2 different values) - '2d8' (x1) - '4d4' (x1) - kinds : array {4th Rank.system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.1.type} (2 different values) - 'piercing' (x1) - 'void' (x1) - [1Yh5PCqtUHHVKkOd] : object {4th Rank.system.damage.1Yh5PCqtUHHVKkOd} - applyMod : boolean {4th Rank.system.damage.1Yh5PCqtUHHVKkOd.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.1Yh5PCqtUHHVKkOd.formula} (same value: '6d6') - kinds : array {4th Rank.system.damage.1Yh5PCqtUHHVKkOd.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.1Yh5PCqtUHHVKkOd.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.1Yh5PCqtUHHVKkOd.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.1Yh5PCqtUHHVKkOd.type} (same value: 'bludgeoning') - [CCRf3ezRsr91DEo0] : object {4th Rank.system.damage.CCRf3ezRsr91DEo0} - applyMod : boolean {4th Rank.system.damage.CCRf3ezRsr91DEo0.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.CCRf3ezRsr91DEo0.formula} (same value: '6d6') - kinds : array {4th Rank.system.damage.CCRf3ezRsr91DEo0.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.CCRf3ezRsr91DEo0.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.CCRf3ezRsr91DEo0.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.CCRf3ezRsr91DEo0.type} (same value: 'piercing') - [Orj0nFMXwcULkl5B] : object {4th Rank.system.damage.Orj0nFMXwcULkl5B} - applyMod : boolean {4th Rank.system.damage.Orj0nFMXwcULkl5B.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.Orj0nFMXwcULkl5B.formula} (same value: '8d6') - kinds : array {4th Rank.system.damage.Orj0nFMXwcULkl5B.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.Orj0nFMXwcULkl5B.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.Orj0nFMXwcULkl5B.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.Orj0nFMXwcULkl5B.type} (same value: 'force') - [Pw864Jw8qLF34TrG] : object {4th Rank.system.damage.Pw864Jw8qLF34TrG} - applyMod : boolean {4th Rank.system.damage.Pw864Jw8qLF34TrG.applyMod} (same value: False) - category : string {4th Rank.system.damage.Pw864Jw8qLF34TrG.category} (same value: 'persistent') - formula : string {4th Rank.system.damage.Pw864Jw8qLF34TrG.formula} (same value: '1d6') - kinds : array {4th Rank.system.damage.Pw864Jw8qLF34TrG.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.Pw864Jw8qLF34TrG.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.Pw864Jw8qLF34TrG.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.Pw864Jw8qLF34TrG.type} (same value: 'bleed') - [SXOGI7BFM0mUsAPF] : object {4th Rank.system.damage.SXOGI7BFM0mUsAPF} - applyMod : boolean {4th Rank.system.damage.SXOGI7BFM0mUsAPF.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.SXOGI7BFM0mUsAPF.formula} (same value: '5d8') - kinds : array {4th Rank.system.damage.SXOGI7BFM0mUsAPF.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.SXOGI7BFM0mUsAPF.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.SXOGI7BFM0mUsAPF.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.SXOGI7BFM0mUsAPF.type} (same value: 'slashing') - [VZH6f22B2X2tWam3] : object {4th Rank.system.damage.VZH6f22B2X2tWam3} - applyMod : boolean {4th Rank.system.damage.VZH6f22B2X2tWam3.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.VZH6f22B2X2tWam3.formula} (same value: '5d6') - kinds : array {4th Rank.system.damage.VZH6f22B2X2tWam3.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.VZH6f22B2X2tWam3.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.VZH6f22B2X2tWam3.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.VZH6f22B2X2tWam3.type} (same value: 'spirit') - [YRYbZTnIe7w9wHLU] : object {4th Rank.system.damage.YRYbZTnIe7w9wHLU} - applyMod : boolean {4th Rank.system.damage.YRYbZTnIe7w9wHLU.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.YRYbZTnIe7w9wHLU.formula} (same value: '1d6') - kinds : array {4th Rank.system.damage.YRYbZTnIe7w9wHLU.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.YRYbZTnIe7w9wHLU.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.YRYbZTnIe7w9wHLU.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.YRYbZTnIe7w9wHLU.type} (same value: 'bludgeoning') - [fcjtz4q0zrtvmtro] : object {4th Rank.system.damage.fcjtz4q0zrtvmtro} - applyMod : boolean {4th Rank.system.damage.fcjtz4q0zrtvmtro.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.fcjtz4q0zrtvmtro.formula} (same value: '5d10') - kinds : array {4th Rank.system.damage.fcjtz4q0zrtvmtro.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.fcjtz4q0zrtvmtro.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.fcjtz4q0zrtvmtro.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.fcjtz4q0zrtvmtro.type} (same value: 'spirit') - [gcU9LYuQezmqqIr2] : object {4th Rank.system.damage.gcU9LYuQezmqqIr2} - applyMod : boolean {4th Rank.system.damage.gcU9LYuQezmqqIr2.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.gcU9LYuQezmqqIr2.formula} (same value: '1d6') - kinds : array {4th Rank.system.damage.gcU9LYuQezmqqIr2.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.gcU9LYuQezmqqIr2.kinds.[]} (same value: 'healing') - materials : array<> {4th Rank.system.damage.gcU9LYuQezmqqIr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.gcU9LYuQezmqqIr2.type} (same value: 'untyped') - [gftav8gvt4i3mqj6] : object {4th Rank.system.damage.gftav8gvt4i3mqj6} - applyMod : boolean {4th Rank.system.damage.gftav8gvt4i3mqj6.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.gftav8gvt4i3mqj6.formula} (same value: '4d6') - kinds : array {4th Rank.system.damage.gftav8gvt4i3mqj6.kinds} - Length: min=2 max=2 - Value type: string {4th Rank.system.damage.gftav8gvt4i3mqj6.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {4th Rank.system.damage.gftav8gvt4i3mqj6.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.gftav8gvt4i3mqj6.type} (same value: 'vitality') - [kmgVwzdXySlwrW7I] : object {4th Rank.system.damage.kmgVwzdXySlwrW7I} - applyMod : boolean {4th Rank.system.damage.kmgVwzdXySlwrW7I.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.kmgVwzdXySlwrW7I.formula} (same value: '5d10') - kinds : array {4th Rank.system.damage.kmgVwzdXySlwrW7I.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.kmgVwzdXySlwrW7I.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.kmgVwzdXySlwrW7I.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.kmgVwzdXySlwrW7I.type} (same value: 'slashing') - [pX92NmS2GoYpHJrp] : object {4th Rank.system.damage.pX92NmS2GoYpHJrp} - applyMod : boolean {4th Rank.system.damage.pX92NmS2GoYpHJrp.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.pX92NmS2GoYpHJrp.formula} (same value: '4d10') - kinds : array {4th Rank.system.damage.pX92NmS2GoYpHJrp.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.pX92NmS2GoYpHJrp.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.pX92NmS2GoYpHJrp.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.pX92NmS2GoYpHJrp.type} (same value: 'sonic') - [sHvzaQ6nB5kQUABr] : object {4th Rank.system.damage.sHvzaQ6nB5kQUABr} - applyMod : boolean {4th Rank.system.damage.sHvzaQ6nB5kQUABr.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.sHvzaQ6nB5kQUABr.formula} (same value: '4d4') - kinds : array {4th Rank.system.damage.sHvzaQ6nB5kQUABr.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.sHvzaQ6nB5kQUABr.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.sHvzaQ6nB5kQUABr.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.sHvzaQ6nB5kQUABr.type} (same value: 'mental') - [sekWqUllit48HRC4] : object {4th Rank.system.damage.sekWqUllit48HRC4} - applyMod : boolean {4th Rank.system.damage.sekWqUllit48HRC4.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.sekWqUllit48HRC4.formula} (same value: '6d6') - kinds : array {4th Rank.system.damage.sekWqUllit48HRC4.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.sekWqUllit48HRC4.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.sekWqUllit48HRC4.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.sekWqUllit48HRC4.type} (same value: 'poison') - [tjnUaEqiXvjlMzf3] : object {4th Rank.system.damage.tjnUaEqiXvjlMzf3} - applyMod : boolean {4th Rank.system.damage.tjnUaEqiXvjlMzf3.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.tjnUaEqiXvjlMzf3.formula} (same value: '8d6') - kinds : array {4th Rank.system.damage.tjnUaEqiXvjlMzf3.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.tjnUaEqiXvjlMzf3.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.tjnUaEqiXvjlMzf3.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.tjnUaEqiXvjlMzf3.type} (same value: 'piercing') - [wKqdAiiIiDLodRJm] : object {4th Rank.system.damage.wKqdAiiIiDLodRJm} - applyMod : boolean {4th Rank.system.damage.wKqdAiiIiDLodRJm.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.wKqdAiiIiDLodRJm.formula} (same value: '5d6') - kinds : array {4th Rank.system.damage.wKqdAiiIiDLodRJm.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.wKqdAiiIiDLodRJm.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.wKqdAiiIiDLodRJm.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.wKqdAiiIiDLodRJm.type} (same value: 'fire') - [wnlxzlrxtrkk2bh3] : object {4th Rank.system.damage.wnlxzlrxtrkk2bh3} - applyMod : boolean {4th Rank.system.damage.wnlxzlrxtrkk2bh3.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.wnlxzlrxtrkk2bh3.formula} (same value: '2d8') - kinds : array {4th Rank.system.damage.wnlxzlrxtrkk2bh3.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.wnlxzlrxtrkk2bh3.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.wnlxzlrxtrkk2bh3.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.wnlxzlrxtrkk2bh3.type} (same value: 'cold') - [wtPB4EA7uiVSWUKV] : object {4th Rank.system.damage.wtPB4EA7uiVSWUKV} - applyMod : boolean {4th Rank.system.damage.wtPB4EA7uiVSWUKV.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.wtPB4EA7uiVSWUKV.formula} (same value: '4d8') - kinds : array {4th Rank.system.damage.wtPB4EA7uiVSWUKV.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.wtPB4EA7uiVSWUKV.kinds.[]} (same value: 'healing') - materials : array<> {4th Rank.system.damage.wtPB4EA7uiVSWUKV.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.wtPB4EA7uiVSWUKV.type} (same value: 'untyped') - [zqA3mumEYuVNchMC] : object {4th Rank.system.damage.zqA3mumEYuVNchMC} - applyMod : boolean {4th Rank.system.damage.zqA3mumEYuVNchMC.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.damage.zqA3mumEYuVNchMC.formula} (same value: '3d6') - kinds : array {4th Rank.system.damage.zqA3mumEYuVNchMC.kinds} - Length: min=1 max=1 - Value type: string {4th Rank.system.damage.zqA3mumEYuVNchMC.kinds.[]} (same value: 'damage') - materials : array<> {4th Rank.system.damage.zqA3mumEYuVNchMC.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.damage.zqA3mumEYuVNchMC.type} (same value: 'poison') - [defense] : object {4th Rank.system.defense} - [passive] : object {4th Rank.system.defense.passive} - statistic : string {4th Rank.system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {4th Rank.system.defense.save} - basic : boolean {4th Rank.system.defense.save.basic} (2 different values) - False (x57) - True (x18) - statistic : string {4th Rank.system.defense.save.statistic} (3 different values) - 'will' (x31) - 'fortitude' (x28) - 'reflex' (x16) - description : object {4th Rank.system.description} - value : string {4th Rank.system.description.value} (all different values) - duration : object {4th Rank.system.duration} - sustained : boolean {4th Rank.system.duration.sustained} (2 different values) - False (x125) - True (x22) - value : string {4th Rank.system.duration.value} (19 different values) - level : object {4th Rank.system.level} - value : integer {4th Rank.system.level.value} (same value: 4) - [heightening] : object {4th Rank.system.heightening} - [area] : integer {4th Rank.system.heightening.area} (same value: 0) - [damage] : object {4th Rank.system.heightening.damage} - [0] : string {4th Rank.system.heightening.damage.0} (10 different values) - '1d6' (x6) - '2d6' (x5) - '1d10' (x2) - '2d4' (x1) - '3d6' (x1) - '4d12' (x1) - '1d8' (x1) - '2d8' (x1) - '1' (x1) - '1d4' (x1) - [1] : string {4th Rank.system.heightening.damage.1} (2 different values) - '1d8' (x1) - '1d4' (x1) - [CCRf3ezRsr91DEo0] : string {4th Rank.system.heightening.damage.CCRf3ezRsr91DEo0} (same value: '3d6') - [Pw864Jw8qLF34TrG] : string {4th Rank.system.heightening.damage.Pw864Jw8qLF34TrG} (same value: '1d6') - [SXOGI7BFM0mUsAPF] : string {4th Rank.system.heightening.damage.SXOGI7BFM0mUsAPF} (same value: '1d8') - [VZH6f22B2X2tWam3] : string {4th Rank.system.heightening.damage.VZH6f22B2X2tWam3} (same value: '1d6') - [YRYbZTnIe7w9wHLU] : string {4th Rank.system.heightening.damage.YRYbZTnIe7w9wHLU} (same value: '1d6') - [fcjtz4q0zrtvmtro] : string {4th Rank.system.heightening.damage.fcjtz4q0zrtvmtro} (same value: '1d10') - [gftav8gvt4i3mqj6] : string {4th Rank.system.heightening.damage.gftav8gvt4i3mqj6} (same value: '2d6') - [kmgVwzdXySlwrW7I] : string {4th Rank.system.heightening.damage.kmgVwzdXySlwrW7I} (same value: '1d10') - [pX92NmS2GoYpHJrp] : string {4th Rank.system.heightening.damage.pX92NmS2GoYpHJrp} (same value: '1d10') - [sekWqUllit48HRC4] : string {4th Rank.system.heightening.damage.sekWqUllit48HRC4} (same value: '1d6') - [tjnUaEqiXvjlMzf3] : string {4th Rank.system.heightening.damage.tjnUaEqiXvjlMzf3} (same value: '2d6') - wKqdAiiIiDLodRJm : string {4th Rank.system.heightening.damage.wKqdAiiIiDLodRJm} (same value: '2d6') - [wnlxzlrxtrkk2bh3] : string {4th Rank.system.heightening.damage.wnlxzlrxtrkk2bh3} (same value: '1d8') - [wtPB4EA7uiVSWUKV] : string {4th Rank.system.heightening.damage.wtPB4EA7uiVSWUKV} (same value: '1d8') - [zqA3mumEYuVNchMC] : string {4th Rank.system.heightening.damage.zqA3mumEYuVNchMC} (same value: '3d6') - [interval] : integer {4th Rank.system.heightening.interval} (3 different values) - 1 (x22) - 2 (x12) - 4 (x1) - [levels] : object {4th Rank.system.heightening.levels} - [10] : object {4th Rank.system.heightening.levels.10} - [damage] : object {4th Rank.system.heightening.levels.10.damage} - gcU9LYuQezmqqIr2 : object {4th Rank.system.heightening.levels.10.damage.gcU9LYuQezmqqIr2} - applyMod : boolean {4th Rank.system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.formula} (same value: '1d10') - materials : array<> {4th Rank.system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.type} (same value: 'untyped') - target : object {4th Rank.system.heightening.levels.10.target} - value : string {4th Rank.system.heightening.levels.10.target.value} (same value: '4 creatures') - [5] : object {4th Rank.system.heightening.levels.5} - range : object {4th Rank.system.heightening.levels.5.range} - value : string {4th Rank.system.heightening.levels.5.range.value} (same value: '1 mile') - [6] : object {4th Rank.system.heightening.levels.6} - [target] : object {4th Rank.system.heightening.levels.6.target} - value : string {4th Rank.system.heightening.levels.6.target.value} (2 different values) - 'up to 5 creatures' (x1) - '2 creatures' (x1) - [7] : object {4th Rank.system.heightening.levels.7} - [damage] : object {4th Rank.system.heightening.levels.7.damage} - gcU9LYuQezmqqIr2 : object {4th Rank.system.heightening.levels.7.damage.gcU9LYuQezmqqIr2} - applyMod : boolean {4th Rank.system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.formula} (same value: '1d8') - materials : array<> {4th Rank.system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.type} (same value: 'untyped') - target : object {4th Rank.system.heightening.levels.7.target} - value : string {4th Rank.system.heightening.levels.7.target.value} (same value: 'up to 5 creatures') - [8] : object {4th Rank.system.heightening.levels.8} - target : object {4th Rank.system.heightening.levels.8.target} - value : string {4th Rank.system.heightening.levels.8.target.value} (4 different values) - '10 creatures' (x2) - '5 willing creatures' (x1) - 'up to 5 animals.' (x1) - '3 creatures' (x1) - [type] : string {4th Rank.system.heightening.type} (2 different values) - 'interval' (x35) - 'fixed' (x10) - target : object {4th Rank.system.target} - value : string {4th Rank.system.target.value} (31 different values) - time : object {4th Rank.system.time} - value : string {4th Rank.system.time.value} (8 different values) - '2' (x107) - '3' (x15) - '10 minutes' (x9) - '1 minute' (x6) - 'reaction' (x4) - '1' (x3) - '2 or 3' (x2) - '1 hour' (x1) - traits : object {4th Rank.system.traits} - rarity : string {4th Rank.system.traits.rarity} (3 different values) - 'common' (x88) - 'uncommon' (x38) - 'rare' (x21) - traditions : array {4th Rank.system.traits.traditions} - Length: min=1 max=4 - Value type: string {4th Rank.system.traits.traditions.[]} (4 different values) - 'arcane' (x99) - 'occult' (x92) - 'primal' (x69) - 'divine' (x56) - value : array {4th Rank.system.traits.value} - Length: min=1 max=7 - Value type: string {4th Rank.system.traits.value.[]} (51 different values) - [selected] : mixed - object {4th Rank.system.traits.selected} - emotion : string {4th Rank.system.traits.selected.emotion} (same value: 'Emotion') - enchantment : string {4th Rank.system.traits.selected.enchantment} (same value: 'Enchantment') - incapacitation : string {4th Rank.system.traits.selected.incapacitation} (same value: 'Incapacitation') - mental : string {4th Rank.system.traits.selected.mental} (same value: 'Mental') - array<> {4th Rank.system.traits.selected} - Length: min=0 max=0 - Value type: empty - [overlays] : object {4th Rank.system.overlays} - 9Ly51UbFomNFSkwE : object {4th Rank.system.overlays.9Ly51UbFomNFSkwE} - name : string {4th Rank.system.overlays.9Ly51UbFomNFSkwE.name} (same value: 'Weapon Storm (Emanation)') - overlayType : string {4th Rank.system.overlays.9Ly51UbFomNFSkwE.overlayType} (same value: 'override') - sort : integer {4th Rank.system.overlays.9Ly51UbFomNFSkwE.sort} (same value: 2) - system : object {4th Rank.system.overlays.9Ly51UbFomNFSkwE.system} - area : object {4th Rank.system.overlays.9Ly51UbFomNFSkwE.system.area} - type : string {4th Rank.system.overlays.9Ly51UbFomNFSkwE.system.area.type} (same value: 'emanation') - value : integer {4th Rank.system.overlays.9Ly51UbFomNFSkwE.system.area.value} (same value: 10) - [Dn2urqase1klSlXN] : object {4th Rank.system.overlays.Dn2urqase1klSlXN} - _id : string {4th Rank.system.overlays.Dn2urqase1klSlXN._id} (same value: 'Dn2urqase1klSlXN') - name : string {4th Rank.system.overlays.Dn2urqase1klSlXN.name} (same value: 'Cinder Swarm (Fireflies)') - overlayType : string {4th Rank.system.overlays.Dn2urqase1klSlXN.overlayType} (same value: 'override') - sort : integer {4th Rank.system.overlays.Dn2urqase1klSlXN.sort} (same value: 2) - system : object {4th Rank.system.overlays.Dn2urqase1klSlXN.system} - damage : object {4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage} - 2MvpaX0V8xQX6CsS : object {4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS} - applyMod : boolean {4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.formula} (same value: '3d6') - materials : array<> {4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.type} (same value: 'fire') - defense : object {4th Rank.system.overlays.Dn2urqase1klSlXN.system.defense} - save : object {4th Rank.system.overlays.Dn2urqase1klSlXN.system.defense.save} - basic : boolean {4th Rank.system.overlays.Dn2urqase1klSlXN.system.defense.save.basic} (same value: False) - statistic : string {4th Rank.system.overlays.Dn2urqase1klSlXN.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening} - damage : object {4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening.damage} - 2MvpaX0V8xQX6CsS : string {4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening.damage.2MvpaX0V8xQX6CsS} (same value: '2d6') - interval : integer {4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening.interval} (same value: 1) - type : string {4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening.type} (same value: 'interval') - [OsMweS7nFHnNhCy1] : object {4th Rank.system.overlays.OsMweS7nFHnNhCy1} - _id : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1._id} (same value: 'OsMweS7nFHnNhCy1') - name : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.name} (same value: 'Cinder Swarm (Fire Ants)') - overlayType : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.overlayType} (same value: 'override') - sort : integer {4th Rank.system.overlays.OsMweS7nFHnNhCy1.sort} (same value: 1) - system : object {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system} - damage : object {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage} - 6VDpVfnth5Jo4Ik5 : object {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5} - applyMod : boolean {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.applyMod} (same value: False) - [category] : empty - formula : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.formula} (same value: '3d6') - materials : array<> {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.type} (same value: 'piercing') - Zz4wGcMxD0oYt8b5 : object {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5} - applyMod : boolean {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.applyMod} (same value: False) - category : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.category} (same value: 'persistent') - formula : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.formula} (same value: '2d6') - materials : array<> {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.materials} - Length: min=0 max=0 - Value type: empty - type : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.type} (same value: 'fire') - defense : object {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.defense} - save : object {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.defense.save} - basic : boolean {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.defense.save.basic} (same value: True) - statistic : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.defense.save.statistic} (same value: 'reflex') - heightening : object {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening} - damage : object {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.damage} - 6VDpVfnth5Jo4Ik5 : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.damage.6VDpVfnth5Jo4Ik5} (same value: '2d6') - Zz4wGcMxD0oYt8b5 : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.damage.Zz4wGcMxD0oYt8b5} (same value: '0') - interval : integer {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.interval} (same value: 1) - type : string {4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.type} (same value: 'interval') - mAZRhujP3gA9tb4m : object {4th Rank.system.overlays.mAZRhujP3gA9tb4m} - name : string {4th Rank.system.overlays.mAZRhujP3gA9tb4m.name} (same value: 'Weapon Storm (Cone)') - overlayType : string {4th Rank.system.overlays.mAZRhujP3gA9tb4m.overlayType} (same value: 'override') - sort : integer {4th Rank.system.overlays.mAZRhujP3gA9tb4m.sort} (same value: 1) - system : object {4th Rank.system.overlays.mAZRhujP3gA9tb4m.system} - area : object {4th Rank.system.overlays.mAZRhujP3gA9tb4m.system.area} - type : string {4th Rank.system.overlays.mAZRhujP3gA9tb4m.system.area.type} (same value: 'cone') - value : integer {4th Rank.system.overlays.mAZRhujP3gA9tb4m.system.area.value} (same value: 30) - publication : object {4th Rank.system.publication} - license : string {4th Rank.system.publication.license} (2 different values) - 'OGL' (x91) - 'ORC' (x56) - remaster : boolean {4th Rank.system.publication.remaster} (2 different values) - True (x76) - False (x71) - title : string {4th Rank.system.publication.title} (34 different values) - range : object {4th Rank.system.range} - value : string {4th Rank.system.range.value} (13 different values) - requirements : string {4th Rank.system.requirements} (2 different values) - '' (x146) - 'one vial of holy water' (x1) - rules : ignored (Foundry rules object) {4th Rank.system.rules} - type : string {4th Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/4th Rank.yaml b/output/pf2e/packs/4th Rank.yaml new file mode 100644 index 0000000..951cc4f --- /dev/null +++ b/output/pf2e/packs/4th Rank.yaml @@ -0,0 +1,2508 @@ +name: 4th Rank +values: 147 +schema: + '_id': + type: string + path: 4th Rank._id + is_null: false + values: 147 + different_values: 147 (all different) + variants: [omitted] + 'folder': + type: string + path: 4th Rank.folder + is_null: false + values: 147 + different_values: 1 (all same) + variants: "7cyoYPoPYA01mErU" (x147) + 'img': + type: string + path: 4th Rank.img + is_null: false + values: 147 + different_values: 144 + variants: [omitted] + 'name': + type: string + path: 4th Rank.name + is_null: false + values: 147 + different_values: 147 (all different) + variants: [omitted] + 'system': + type: object + path: 4th Rank.system + is_null: false + values: 147 + schema: + [area]: + type: object + path: 4th Rank.system.area + is_null: true + values: 33 + schema: + 'type': + type: string + path: 4th Rank.system.area.type + is_null: false + values: 33 + different_values: 5 + variants: + - "burst" (x18) + - "emanation" (x9) + - "line" (x4) + - "cone" (x1) + - "square" (x1) + 'value': + type: integer + path: 4th Rank.system.area.value + is_null: false + values: 33 + different_values: 9 + variants: + - 20 (x10) + - 10 (x8) + - 30 (x5) + - 60 (x4) + - 15 (x2) + - 50 (x1) + - 5 (x1) + - 100 (x1) + - 120 (x1) + 'cost': + type: object + path: 4th Rank.system.cost + is_null: false + values: 147 + schema: + 'value': + type: string + path: 4th Rank.system.cost.value + is_null: false + values: 147 + different_values: 1 (all same) + variants: "" (x147) + 'counteraction': + type: boolean + path: 4th Rank.system.counteraction + is_null: false + values: 147 + different_values: 2 + variants: + - False (x144) + - True (x3) + 'damage': + type: object + path: 4th Rank.system.damage + is_null: false + values: 147 + schema: + [0]: + type: object + path: 4th Rank.system.damage.0 + is_null: true + values: 21 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.0.applyMod + is_null: false + values: 21 + different_values: 1 (all same) + variants: False (x21) + [category]: + type: + path: 4th Rank.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.0.formula + is_null: false + values: 21 + different_values: 14 + variants: [omitted] + 'kinds': + type: array + path: 4th Rank.system.damage.0.kinds + is_null: false + values: 21 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.0.kinds.[] + is_null: false + values: 21 + different_values: 2 + variants: + - "damage" (x20) + - "healing" (x1) + [materials]: + type: array<> + path: 4th Rank.system.damage.0.materials + is_null: true + values: 14 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.0.type + is_null: false + values: 21 + different_values: 10 + variants: + - "piercing" (x4) + - "bludgeoning" (x4) + - "mental" (x3) + - "void" (x3) + - "fire" (x2) + - "spirit" (x1) + - "electricity" (x1) + - "sonic" (x1) + - "slashing" (x1) + - "vitality" (x1) + [1]: + type: object + path: 4th Rank.system.damage.1 + is_null: true + values: 2 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.1.applyMod + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + [category]: + type: + path: 4th Rank.system.damage.1.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.1.formula + is_null: false + values: 2 + different_values: 2 + variants: + - "2d8" (x1) + - "4d4" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.1.kinds + is_null: false + values: 2 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.1.kinds.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "damage" (x2) + 'materials': + type: array<> + path: 4th Rank.system.damage.1.materials + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.1.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.1.type + is_null: false + values: 2 + different_values: 2 + variants: + - "piercing" (x1) + - "void" (x1) + [1Yh5PCqtUHHVKkOd]: + type: object + path: 4th Rank.system.damage.1Yh5PCqtUHHVKkOd + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.1Yh5PCqtUHHVKkOd.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.1Yh5PCqtUHHVKkOd.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.1Yh5PCqtUHHVKkOd.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "6d6" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.1Yh5PCqtUHHVKkOd.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.1Yh5PCqtUHHVKkOd.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.1Yh5PCqtUHHVKkOd.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.1Yh5PCqtUHHVKkOd.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.1Yh5PCqtUHHVKkOd.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [CCRf3ezRsr91DEo0]: + type: object + path: 4th Rank.system.damage.CCRf3ezRsr91DEo0 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.CCRf3ezRsr91DEo0.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.CCRf3ezRsr91DEo0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.CCRf3ezRsr91DEo0.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "6d6" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.CCRf3ezRsr91DEo0.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.CCRf3ezRsr91DEo0.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.CCRf3ezRsr91DEo0.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.CCRf3ezRsr91DEo0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.CCRf3ezRsr91DEo0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + [Orj0nFMXwcULkl5B]: + type: object + path: 4th Rank.system.damage.Orj0nFMXwcULkl5B + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.Orj0nFMXwcULkl5B.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.Orj0nFMXwcULkl5B.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.Orj0nFMXwcULkl5B.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "8d6" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.Orj0nFMXwcULkl5B.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.Orj0nFMXwcULkl5B.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.Orj0nFMXwcULkl5B.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.Orj0nFMXwcULkl5B.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.Orj0nFMXwcULkl5B.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "force" (x1) + [Pw864Jw8qLF34TrG]: + type: object + path: 4th Rank.system.damage.Pw864Jw8qLF34TrG + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.Pw864Jw8qLF34TrG.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'category': + type: string + path: 4th Rank.system.damage.Pw864Jw8qLF34TrG.category + is_null: false + values: 1 + different_values: 1 (all same) + variants: "persistent" (x1) + 'formula': + type: string + path: 4th Rank.system.damage.Pw864Jw8qLF34TrG.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.Pw864Jw8qLF34TrG.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.Pw864Jw8qLF34TrG.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.Pw864Jw8qLF34TrG.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.Pw864Jw8qLF34TrG.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.Pw864Jw8qLF34TrG.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bleed" (x1) + [SXOGI7BFM0mUsAPF]: + type: object + path: 4th Rank.system.damage.SXOGI7BFM0mUsAPF + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.SXOGI7BFM0mUsAPF.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.SXOGI7BFM0mUsAPF.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.SXOGI7BFM0mUsAPF.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "5d8" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.SXOGI7BFM0mUsAPF.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.SXOGI7BFM0mUsAPF.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.SXOGI7BFM0mUsAPF.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.SXOGI7BFM0mUsAPF.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.SXOGI7BFM0mUsAPF.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "slashing" (x1) + [VZH6f22B2X2tWam3]: + type: object + path: 4th Rank.system.damage.VZH6f22B2X2tWam3 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.VZH6f22B2X2tWam3.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.VZH6f22B2X2tWam3.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.VZH6f22B2X2tWam3.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "5d6" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.VZH6f22B2X2tWam3.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.VZH6f22B2X2tWam3.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.VZH6f22B2X2tWam3.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.VZH6f22B2X2tWam3.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.VZH6f22B2X2tWam3.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "spirit" (x1) + [YRYbZTnIe7w9wHLU]: + type: object + path: 4th Rank.system.damage.YRYbZTnIe7w9wHLU + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.YRYbZTnIe7w9wHLU.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.YRYbZTnIe7w9wHLU.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.YRYbZTnIe7w9wHLU.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.YRYbZTnIe7w9wHLU.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.YRYbZTnIe7w9wHLU.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.YRYbZTnIe7w9wHLU.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.YRYbZTnIe7w9wHLU.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.YRYbZTnIe7w9wHLU.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [fcjtz4q0zrtvmtro]: + type: object + path: 4th Rank.system.damage.fcjtz4q0zrtvmtro + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.fcjtz4q0zrtvmtro.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.fcjtz4q0zrtvmtro.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.fcjtz4q0zrtvmtro.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "5d10" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.fcjtz4q0zrtvmtro.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.fcjtz4q0zrtvmtro.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.fcjtz4q0zrtvmtro.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.fcjtz4q0zrtvmtro.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.fcjtz4q0zrtvmtro.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "spirit" (x1) + [gcU9LYuQezmqqIr2]: + type: object + path: 4th Rank.system.damage.gcU9LYuQezmqqIr2 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.gcU9LYuQezmqqIr2.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.gcU9LYuQezmqqIr2.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.gcU9LYuQezmqqIr2.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.gcU9LYuQezmqqIr2.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th Rank.system.damage.gcU9LYuQezmqqIr2.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "healing" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.gcU9LYuQezmqqIr2.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.gcU9LYuQezmqqIr2.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.gcU9LYuQezmqqIr2.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "untyped" (x1) + [gftav8gvt4i3mqj6]: + type: object + path: 4th Rank.system.damage.gftav8gvt4i3mqj6 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.gftav8gvt4i3mqj6.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.gftav8gvt4i3mqj6.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.gftav8gvt4i3mqj6.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.gftav8gvt4i3mqj6.kinds + is_null: false + values: 1 + min_count: 2 + max_count: 2 + value_type: + type: string + path: 4th Rank.system.damage.gftav8gvt4i3mqj6.kinds.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "damage" (x1) + - "healing" (x1) + 'materials': + type: array<> + path: 4th Rank.system.damage.gftav8gvt4i3mqj6.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.damage.gftav8gvt4i3mqj6.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.damage.gftav8gvt4i3mqj6.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "vitality" (x1) + [kmgVwzdXySlwrW7I]: + type: object + path: 4th Rank.system.damage.kmgVwzdXySlwrW7I + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.damage.kmgVwzdXySlwrW7I.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.damage.kmgVwzdXySlwrW7I.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.damage.kmgVwzdXySlwrW7I.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "5d10" (x1) + 'kinds': + type: array + path: 4th Rank.system.damage.kmgVwzdXySlwrW7I.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 4th 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(x1) + 'target': + type: object + path: 4th Rank.system.heightening.levels.7.target + is_null: false + values: 1 + schema: + 'value': + type: string + path: 4th Rank.system.heightening.levels.7.target.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "up to 5 creatures" (x1) + [8]: + type: object + path: 4th Rank.system.heightening.levels.8 + is_null: true + values: 5 + schema: + 'target': + type: object + path: 4th Rank.system.heightening.levels.8.target + is_null: false + values: 5 + schema: + 'value': + type: string + path: 4th Rank.system.heightening.levels.8.target.value + is_null: false + values: 5 + different_values: 4 + variants: + - "10 creatures" (x2) + - "5 willing creatures" (x1) + - "up to 5 animals." (x1) + - "3 creatures" (x1) + [type]: + type: string + path: 4th Rank.system.heightening.type + is_null: true + values: 45 + different_values: 2 + variants: + - "interval" (x35) + - "fixed" (x10) + 'target': + type: object + path: 4th Rank.system.target + is_null: false + values: 147 + schema: + 'value': + type: string + path: 4th Rank.system.target.value + is_null: false + values: 147 + different_values: 31 + variants: [omitted] + 'time': + type: object + path: 4th Rank.system.time + is_null: false + values: 147 + schema: + 'value': + type: string + path: 4th Rank.system.time.value + is_null: false + values: 147 + different_values: 8 + variants: + - "2" (x107) + - "3" (x15) + - "10 minutes" (x9) + - "1 minute" (x6) + - "reaction" (x4) + - "1" (x3) + - "2 or 3" (x2) + - "1 hour" (x1) + 'traits': + type: object + path: 4th Rank.system.traits + is_null: false + values: 147 + schema: + 'rarity': + type: string + path: 4th Rank.system.traits.rarity + is_null: false + values: 147 + different_values: 3 + variants: + - "common" (x88) + - "uncommon" (x38) + - "rare" (x21) + 'traditions': + type: array + path: 4th Rank.system.traits.traditions + is_null: false + values: 147 + min_count: 1 + max_count: 4 + value_type: + type: string + path: 4th Rank.system.traits.traditions.[] + is_null: false + values: 316 + different_values: 4 + variants: + - "arcane" (x99) + - "occult" (x92) + - "primal" (x69) + - "divine" (x56) + 'value': + type: array + path: 4th Rank.system.traits.value + is_null: false + values: 147 + min_count: 1 + max_count: 7 + value_type: + type: string + path: 4th Rank.system.traits.value.[] + is_null: false + values: 493 + different_values: 51 + variants: [omitted] + [selected]: + type: object | array<> + path: 4th Rank.system.traits.selected + is_null: true + values: 2 + types: + - schema: + 'emotion': + type: string + path: 4th Rank.system.traits.selected.emotion + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Emotion" (x1) + 'enchantment': + type: string + path: 4th Rank.system.traits.selected.enchantment + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Enchantment" (x1) + 'incapacitation': + type: string + path: 4th Rank.system.traits.selected.incapacitation + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Incapacitation" (x1) + 'mental': + type: string + path: 4th Rank.system.traits.selected.mental + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Mental" (x1) + - min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.traits.selected.[] + is_null: false + values: 0 + is_empty: true + [overlays]: + type: object + path: 4th Rank.system.overlays + is_null: true + values: 4 + schema: + '9Ly51UbFomNFSkwE': + type: object + path: 4th Rank.system.overlays.9Ly51UbFomNFSkwE + is_null: false + values: 1 + schema: + 'name': + type: string + path: 4th Rank.system.overlays.9Ly51UbFomNFSkwE.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Storm (Emanation)" (x1) + 'overlayType': + type: string + path: 4th Rank.system.overlays.9Ly51UbFomNFSkwE.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 4th Rank.system.overlays.9Ly51UbFomNFSkwE.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 4th Rank.system.overlays.9Ly51UbFomNFSkwE.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: 4th Rank.system.overlays.9Ly51UbFomNFSkwE.system.area + is_null: false + values: 1 + schema: + 'type': + type: string + path: 4th Rank.system.overlays.9Ly51UbFomNFSkwE.system.area.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "emanation" (x1) + 'value': + type: integer + path: 4th Rank.system.overlays.9Ly51UbFomNFSkwE.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 10 (x1) + [Dn2urqase1klSlXN]: + type: object + path: 4th Rank.system.overlays.Dn2urqase1klSlXN + is_null: true + values: 1 + schema: + '_id': + type: string + path: 4th Rank.system.overlays.Dn2urqase1klSlXN._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dn2urqase1klSlXN" (x1) + 'name': + type: string + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cinder Swarm (Fireflies)" (x1) + 'overlayType': + type: string + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage + is_null: false + values: 1 + schema: + '2MvpaX0V8xQX6CsS': + type: object + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS + is_null: false + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d6" (x1) + 'materials': + type: array<> + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.damage.2MvpaX0V8xQX6CsS.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fire" (x1) + 'defense': + type: object + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.defense + is_null: false + values: 1 + schema: + 'save': + type: object + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.defense.save + is_null: false + values: 1 + schema: + 'basic': + type: boolean + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.defense.save.basic + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'statistic': + type: string + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.defense.save.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fortitude" (x1) + 'heightening': + type: object + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening.damage + is_null: false + values: 1 + schema: + '2MvpaX0V8xQX6CsS': + type: string + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening.damage.2MvpaX0V8xQX6CsS + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'interval': + type: integer + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening.interval + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: 4th Rank.system.overlays.Dn2urqase1klSlXN.system.heightening.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "interval" (x1) + [OsMweS7nFHnNhCy1]: + type: object + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1 + is_null: true + values: 1 + schema: + '_id': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "OsMweS7nFHnNhCy1" (x1) + 'name': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cinder Swarm (Fire Ants)" (x1) + 'overlayType': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage + is_null: false + values: 1 + schema: + '6VDpVfnth5Jo4Ik5': + type: object + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5 + is_null: false + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d6" (x1) + 'materials': + type: array<> + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.6VDpVfnth5Jo4Ik5.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + 'Zz4wGcMxD0oYt8b5': + type: object + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5 + is_null: false + values: 1 + schema: + 'applyMod': + type: boolean + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'category': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.category + is_null: false + values: 1 + different_values: 1 (all same) + variants: "persistent" (x1) + 'formula': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'materials': + type: array<> + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.damage.Zz4wGcMxD0oYt8b5.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fire" (x1) + 'defense': + type: object + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.defense + is_null: false + values: 1 + schema: + 'save': + type: object + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.defense.save + is_null: false + values: 1 + schema: + 'basic': + type: boolean + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.defense.save.basic + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'statistic': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.defense.save.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "reflex" (x1) + 'heightening': + type: object + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.damage + is_null: false + values: 1 + schema: + '6VDpVfnth5Jo4Ik5': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.damage.6VDpVfnth5Jo4Ik5 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'Zz4wGcMxD0oYt8b5': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.damage.Zz4wGcMxD0oYt8b5 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "0" (x1) + 'interval': + type: integer + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.interval + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: 4th Rank.system.overlays.OsMweS7nFHnNhCy1.system.heightening.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "interval" (x1) + 'mAZRhujP3gA9tb4m': + type: object + path: 4th Rank.system.overlays.mAZRhujP3gA9tb4m + is_null: false + values: 1 + schema: + 'name': + type: string + path: 4th Rank.system.overlays.mAZRhujP3gA9tb4m.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Storm (Cone)" (x1) + 'overlayType': + type: string + path: 4th Rank.system.overlays.mAZRhujP3gA9tb4m.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 4th Rank.system.overlays.mAZRhujP3gA9tb4m.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 4th Rank.system.overlays.mAZRhujP3gA9tb4m.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: 4th Rank.system.overlays.mAZRhujP3gA9tb4m.system.area + is_null: false + values: 1 + schema: + 'type': + type: string + path: 4th Rank.system.overlays.mAZRhujP3gA9tb4m.system.area.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cone" (x1) + 'value': + type: integer + path: 4th Rank.system.overlays.mAZRhujP3gA9tb4m.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'publication': + type: object + path: 4th Rank.system.publication + is_null: false + values: 147 + schema: + 'license': + type: string + path: 4th Rank.system.publication.license + is_null: false + values: 147 + different_values: 2 + variants: + - "OGL" (x91) + - "ORC" (x56) + 'remaster': + type: boolean + path: 4th Rank.system.publication.remaster + is_null: false + values: 147 + different_values: 2 + variants: + - True (x76) + - False (x71) + 'title': + type: string + path: 4th Rank.system.publication.title + is_null: false + values: 147 + different_values: 34 + variants: [omitted] + 'range': + type: object + path: 4th Rank.system.range + is_null: false + values: 147 + schema: + 'value': + type: string + path: 4th Rank.system.range.value + is_null: false + values: 147 + different_values: 13 + variants: [omitted] + 'requirements': + type: string + path: 4th Rank.system.requirements + is_null: false + values: 147 + different_values: 2 + variants: + - "" (x146) + - "one vial of holy water" (x1) + 'rules': + type: ignored (Foundry rules object) + path: 4th Rank.system.rules + is_null: false + values: 147 + 'type': + type: string + path: 4th Rank.type + is_null: false + values: 147 + different_values: 1 (all same) + variants: "spell" (x147) diff --git a/output/pf2e/packs/5-01.txt b/output/pf2e/packs/5-01.txt deleted file mode 100644 index 0b00e01..0000000 --- a/output/pf2e/packs/5-01.txt +++ /dev/null @@ -1,470 +0,0 @@ -5-01 -Different values: 6 -===================================== -object {5-01} - _id : string {5-01._id} (all different values) - folder : string {5-01.folder} (same value: 'YsA95lDA53WuCCyU') - img : string {5-01.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {5-01.items} - Length: min=2 max=7 - Value type: object {5-01.items.[]} - _id : string {5-01.items.[]._id} (27 different values) - img : string {5-01.items.[].img} (12 different values) - name : string {5-01.items.[].name} (22 different values) - sort : integer {5-01.items.[].sort} (7 different values) - 100000 (x6) - 200000 (x6) - 300000 (x5) - 400000 (x3) - 500000 (x3) - 600000 (x2) - 700000 (x2) - system : object {5-01.items.[].system} - [acBonus] : integer {5-01.items.[].system.acBonus} (3 different values) - 2 (x1) - 3 (x1) - 1 (x1) - [area] : empty - [attack] : object {5-01.items.[].system.attack} - value : string {5-01.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-01.items.[].system.attackEffects} - [custom] : string {5-01.items.[].system.attackEffects.custom} (same value: '') - value : array {5-01.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-01.items.[].system.attackEffects.value.[]} (2 different values) - 'thorn-puncture' (x1) - 'attach' (x1) - mod : object {5-01.items.[].system.mod} - value : integer {5-01.items.[].system.mod.value} (same value: 5) - [actionType] : object {5-01.items.[].system.actionType} - value : string {5-01.items.[].system.actionType.value} (3 different values) - 'passive' (x6) - 'action' (x4) - 'reaction' (x1) - [actions] : object {5-01.items.[].system.actions} - [value] : integer {5-01.items.[].system.actions.value} (2 different values) - 1 (x2) - 2 (x2) - [autoHeightenLevel] : object {5-01.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-01.items.[].system.baseItem} (5 different values) - 'club' (x1) - 'studded-leather-armor' (x1) - 'hide-armor' (x1) - 'dagger' (x1) - 'leather-armor' (x1) - [bonus] : object {5-01.items.[].system.bonus} - value : integer {5-01.items.[].system.bonus.value} (4 different values) - 7 (x4) - 0 (x2) - 10 (x2) - 8 (x2) - [bonusDamage] : object {5-01.items.[].system.bonusDamage} - value : integer {5-01.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-01.items.[].system.bulk} - value : mixed - integer {5-01.items.[].system.bulk.value} (2 different values) - 1 (x3) - 2 (x1) - float {5-01.items.[].system.bulk.value} (same value: 0,1) - [category] : string {5-01.items.[].system.category} (5 different values) - 'offensive' (x10) - 'simple' (x2) - 'light' (x2) - 'defensive' (x1) - 'medium' (x1) - [checkPenalty] : integer {5-01.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x1) - [containerId] : empty - [cost] : object {5-01.items.[].system.cost} - value : string {5-01.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-01.items.[].system.counteraction} (same value: False) - [damage] : object {5-01.items.[].system.damage} - [damageType] : string {5-01.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - [dice] : integer {5-01.items.[].system.damage.dice} (same value: 1) - [die] : string {5-01.items.[].system.damage.die} (2 different values) - 'd6' (x1) - 'd4' (x1) - [damageRolls] : object {5-01.items.[].system.damageRolls} - [6qI7ci0EL2ueY5q8] : object {5-01.items.[].system.damageRolls.6qI7ci0EL2ueY5q8} - damage : string {5-01.items.[].system.damageRolls.6qI7ci0EL2ueY5q8.damage} (same value: '1d6') - damageType : string {5-01.items.[].system.damageRolls.6qI7ci0EL2ueY5q8.damageType} (same value: 'bludgeoning') - [HtakWRmx8gCldD6j] : object {5-01.items.[].system.damageRolls.HtakWRmx8gCldD6j} - damage : string {5-01.items.[].system.damageRolls.HtakWRmx8gCldD6j.damage} (same value: '1d4+1') - damageType : string {5-01.items.[].system.damageRolls.HtakWRmx8gCldD6j.damageType} (same value: 'bludgeoning') - [TFCpItiH0qXZerFt] : object {5-01.items.[].system.damageRolls.TFCpItiH0qXZerFt} - damage : string {5-01.items.[].system.damageRolls.TFCpItiH0qXZerFt.damage} (same value: '1d6+2') - damageType : string {5-01.items.[].system.damageRolls.TFCpItiH0qXZerFt.damageType} (same value: 'piercing') - [WvOQ6LZhOAJiIUy0] : object {5-01.items.[].system.damageRolls.WvOQ6LZhOAJiIUy0} - damage : string {5-01.items.[].system.damageRolls.WvOQ6LZhOAJiIUy0.damage} (same value: '1d4+2') - damageType : string {5-01.items.[].system.damageRolls.WvOQ6LZhOAJiIUy0.damageType} (same value: 'piercing') - [l084oY88NBFAlNlP] : object {5-01.items.[].system.damageRolls.l084oY88NBFAlNlP} - damage : string {5-01.items.[].system.damageRolls.l084oY88NBFAlNlP.damage} (same value: '1d6+7') - damageType : string {5-01.items.[].system.damageRolls.l084oY88NBFAlNlP.damageType} (same value: 'bludgeoning') - [uTffRXEqpnt8ou4Z] : object {5-01.items.[].system.damageRolls.uTffRXEqpnt8ou4Z} - damage : string {5-01.items.[].system.damageRolls.uTffRXEqpnt8ou4Z.damage} (same value: '1d6') - damageType : string {5-01.items.[].system.damageRolls.uTffRXEqpnt8ou4Z.damageType} (same value: 'piercing') - xGj8x1qx7UvkecKX : object {5-01.items.[].system.damageRolls.xGj8x1qx7UvkecKX} - damage : string {5-01.items.[].system.damageRolls.xGj8x1qx7UvkecKX.damage} (same value: '1d4') - damageType : string {5-01.items.[].system.damageRolls.xGj8x1qx7UvkecKX.damageType} (same value: 'piercing') - description : object {5-01.items.[].system.description} - value : string {5-01.items.[].system.description.value} (18 different values) - [defense] : empty - [dexCap] : integer {5-01.items.[].system.dexCap} (3 different values) - 3 (x1) - 2 (x1) - 4 (x1) - [duration] : object {5-01.items.[].system.duration} - sustained : boolean {5-01.items.[].system.duration.sustained} (same value: False) - value : string {5-01.items.[].system.duration.value} (same value: '') - [equipped] : object {5-01.items.[].system.equipped} - carryType : string {5-01.items.[].system.equipped.carryType} (2 different values) - 'worn' (x3) - 'held' (x2) - handsHeld : integer {5-01.items.[].system.equipped.handsHeld} (2 different values) - 0 (x3) - 1 (x2) - [inSlot] : boolean {5-01.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {5-01.items.[].system.group} (3 different values) - 'leather' (x3) - 'club' (x1) - 'knife' (x1) - [level] : object {5-01.items.[].system.level} - value : integer {5-01.items.[].system.level.value} (2 different values) - 0 (x5) - 1 (x1) - [material] : object {5-01.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {5-01.items.[].system.prepared} - value : string {5-01.items.[].system.prepared.value} (same value: 'innate') - [price] : object {5-01.items.[].system.price} - value : object {5-01.items.[].system.price.value} - [gp] : integer {5-01.items.[].system.price.value.gp} (2 different values) - 2 (x2) - 3 (x1) - [sp] : integer {5-01.items.[].system.price.value.sp} (same value: 2) - [proficiency] : object {5-01.items.[].system.proficiency} - value : integer {5-01.items.[].system.proficiency.value} (same value: 1) - publication : object {5-01.items.[].system.publication} - license : string {5-01.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {5-01.items.[].system.publication.remaster} (same value: False) - title : string {5-01.items.[].system.publication.title} (4 different values) - '' (x18) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder Bestiary' (x3) - 'Pathfinder #151: The Show Must Go On' (x1) - [hardness] : integer {5-01.items.[].system.hardness} (same value: 0) - [hp] : object {5-01.items.[].system.hp} - max : integer {5-01.items.[].system.hp.max} (same value: 0) - value : integer {5-01.items.[].system.hp.value} (same value: 0) - [location] : object {5-01.items.[].system.location} - heightenedLevel : integer {5-01.items.[].system.location.heightenedLevel} (same value: 1) - value : string {5-01.items.[].system.location.value} (same value: '556K6X3kcPQJ34jw') - [quantity] : integer {5-01.items.[].system.quantity} (2 different values) - 1 (x4) - 2 (x1) - [range] : object {5-01.items.[].system.range} - value : string {5-01.items.[].system.range.value} (same value: '30 feet') - [reload] : object {5-01.items.[].system.reload} - value : string {5-01.items.[].system.reload.value} (same value: '-') - [requirements] : string {5-01.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {5-01.items.[].system.rules} - [runes] : object {5-01.items.[].system.runes} - potency : integer {5-01.items.[].system.runes.potency} (same value: 0) - property : array<> {5-01.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {5-01.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {5-01.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {5-01.items.[].system.showSlotlessLevels} - value : boolean {5-01.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {5-01.items.[].system.size} (same value: 'med') - [slots] : object {5-01.items.[].system.slots} - [slug] : string {5-01.items.[].system.slug} (9 different values) - 'sneak-attack' (x2) - 'club' (x1) - 'studded-leather-armor' (x1) - 'attack-of-opportunity' (x1) - 'verdant-sprout' (x1) - 'claw' (x1) - 'hide-armor' (x1) - 'dagger' (x1) - 'leather-armor' (x1) - [speedPenalty] : integer {5-01.items.[].system.speedPenalty} (2 different values) - 0 (x2) - -5 (x1) - proficient : object {5-01.items.[].system.proficient} - value : integer {5-01.items.[].system.proficient.value} (same value: 0) - [spelldc] : object {5-01.items.[].system.spelldc} - dc : integer {5-01.items.[].system.spelldc.dc} (same value: 15) - value : integer {5-01.items.[].system.spelldc.value} (same value: 7) - [splashDamage] : object {5-01.items.[].system.splashDamage} - value : integer {5-01.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {5-01.items.[].system.strength} (3 different values) - 1 (x1) - 2 (x1) - 0 (x1) - [target] : object {5-01.items.[].system.target} - value : string {5-01.items.[].system.target.value} (same value: '') - [time] : object {5-01.items.[].system.time} - value : string {5-01.items.[].system.time.value} (same value: '3') - [tradition] : object {5-01.items.[].system.tradition} - value : string {5-01.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {5-01.items.[].system.traits} - [rarity] : string {5-01.items.[].system.traits.rarity} (2 different values) - 'common' (x8) - 'uncommon' (x1) - [traditions] : array {5-01.items.[].system.traits.traditions} - Length: min=1 max=1 - Value type: string {5-01.items.[].system.traits.traditions.[]} (same value: 'primal') - value : array {5-01.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {5-01.items.[].system.traits.value.[]} (12 different values) - [usage] : object {5-01.items.[].system.usage} - value : string {5-01.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {5-01.items.[].system.weaponType} - value : string {5-01.items.[].system.weaponType.value} (2 different values) - 'melee' (x6) - 'ranged' (x2) - type : string {5-01.items.[].type} (7 different values) - 'action' (x11) - 'melee' (x8) - 'armor' (x3) - 'weapon' (x2) - 'spellcastingEntry' (x1) - 'spell' (x1) - 'lore' (x1) - [_stats] : object {5-01.items.[]._stats} - compendiumSource : string {5-01.items.[]._stats.compendiumSource} (8 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.AWvNPE4U0kEJSL1T' (x2) - 'Compendium.pf2e.equipment-srd.Item.c58wczIzH2gzeXQL' (x1) - 'Compendium.pf2e.equipment-srd.Item.ewQZ0VeL38v3qFnN' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.hFtNbo1LKYCoDy2O' (x1) - 'Compendium.pf2e.spells-srd.Item.EDABphKEPUBiMmQC' (x1) - 'Compendium.pf2e.equipment-srd.Item.AnwzlOs0njF9Jqnr' (x1) - 'Compendium.pf2e.equipment-srd.Item.rQWaJhI5Bko5x14Z' (x1) - 'Compendium.pf2e.equipment-srd.Item.4tIVTg9wj56RrveA' (x1) - [flags] : object {5-01.items.[].flags} - pf2e : object {5-01.items.[].flags.pf2e} - linkedWeapon : string {5-01.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'Cv61KBT5dJYPKvSd' (x2) - 'p0JeDngrufZzF14P' (x2) - name : string {5-01.name} (all different values) - system : object {5-01.system} - abilities : object {5-01.system.abilities} - cha : object {5-01.system.abilities.cha} - mod : integer {5-01.system.abilities.cha.mod} (3 different values) - 1 (x4) - 0 (x1) - -2 (x1) - con : object {5-01.system.abilities.con} - mod : integer {5-01.system.abilities.con.mod} (3 different values) - 2 (x3) - 3 (x2) - 0 (x1) - dex : object {5-01.system.abilities.dex} - mod : integer {5-01.system.abilities.dex.mod} (3 different values) - 2 (x4) - 1 (x1) - 5 (x1) - int : object {5-01.system.abilities.int} - mod : integer {5-01.system.abilities.int.mod} (4 different values) - 0 (x3) - -4 (x1) - -2 (x1) - -5 (x1) - str : object {5-01.system.abilities.str} - mod : integer {5-01.system.abilities.str.mod} (3 different values) - 2 (x2) - 3 (x2) - 0 (x2) - wis : object {5-01.system.abilities.wis} - mod : integer {5-01.system.abilities.wis.mod} (3 different values) - 1 (x4) - 0 (x1) - 2 (x1) - attributes : object {5-01.system.attributes} - ac : object {5-01.system.attributes.ac} - details : string {5-01.system.attributes.ac.details} (same value: '') - value : integer {5-01.system.attributes.ac.value} (4 different values) - 16 (x2) - 15 (x2) - 19 (x1) - 14 (x1) - allSaves : object {5-01.system.attributes.allSaves} - value : string {5-01.system.attributes.allSaves.value} (same value: '') - hp : object {5-01.system.attributes.hp} - details : string {5-01.system.attributes.hp.details} (same value: '') - max : integer {5-01.system.attributes.hp.max} (5 different values) - 20 (x2) - 48 (x1) - 24 (x1) - 6 (x1) - 9 (x1) - temp : integer {5-01.system.attributes.hp.temp} (same value: 0) - value : integer {5-01.system.attributes.hp.value} (5 different values) - 20 (x2) - 48 (x1) - 24 (x1) - 6 (x1) - 9 (x1) - [immunities] : array {5-01.system.attributes.immunities} - Length: min=4 max=4 - Value type: object {5-01.system.attributes.immunities.[]} - exceptions : array<> {5-01.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-01.system.attributes.immunities.[].type} (4 different values) - 'bleed' (x2) - 'paralyzed' (x2) - 'poison' (x2) - 'sleep' (x2) - [resistances] : array {5-01.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {5-01.system.attributes.resistances.[]} - doubleVs : array<> {5-01.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {5-01.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-01.system.attributes.resistances.[].type} (3 different values) - 'fire' (x1) - 'bludgeoning' (x1) - 'piercing' (x1) - value : integer {5-01.system.attributes.resistances.[].value} (2 different values) - 2 (x2) - 3 (x1) - speed : object {5-01.system.attributes.speed} - otherSpeeds : array {5-01.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {5-01.system.attributes.speed.otherSpeeds.[]} - type : string {5-01.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'swim' (x2) - 'fly' (x1) - value : integer {5-01.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 30 (x1) - 25 (x1) - 20 (x1) - value : integer {5-01.system.attributes.speed.value} (4 different values) - 25 (x3) - 10 (x1) - 20 (x1) - 5 (x1) - [weaknesses] : array {5-01.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {5-01.system.attributes.weaknesses.[]} - exceptions : array<> {5-01.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-01.system.attributes.weaknesses.[].type} (2 different values) - 'fire' (x1) - 'slashing' (x1) - value : integer {5-01.system.attributes.weaknesses.[].value} (same value: 3) - details : object {5-01.system.details} - blurb : string {5-01.system.details.blurb} (3 different values) - '' (x4) - 'Variant brine shark' (x1) - 'Variant wood scamp' (x1) - languages : object {5-01.system.details.languages} - details : string {5-01.system.details.languages.details} (same value: '') - value : array {5-01.system.details.languages.value} - Length: min=0 max=1 - Value type: string {5-01.system.details.languages.value.[]} (2 different values) - 'common' (x3) - 'muan' (x1) - level : object {5-01.system.details.level} - value : integer {5-01.system.details.level.value} (3 different values) - 1 (x3) - -1 (x2) - 3 (x1) - privateNotes : string {5-01.system.details.privateNotes} (same value: '') - publicNotes : string {5-01.system.details.publicNotes} (same value: '') - publication : object {5-01.system.details.publication} - license : string {5-01.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-01.system.details.publication.remaster} (same value: False) - title : string {5-01.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-01: Intro: Year of Unfettered Exploration') - initiative : object {5-01.system.initiative} - statistic : string {5-01.system.initiative.statistic} (same value: 'perception') - perception : object {5-01.system.perception} - details : string {5-01.system.perception.details} (same value: '') - mod : integer {5-01.system.perception.mod} (5 different values) - 6 (x2) - 10 (x1) - 3 (x1) - 5 (x1) - 7 (x1) - senses : array {5-01.system.perception.senses} - Length: min=0 max=1 - Value type: object {5-01.system.perception.senses.[]} - type : string {5-01.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {5-01.system.resources} - saves : object {5-01.system.saves} - fortitude : object {5-01.system.saves.fortitude} - saveDetail : string {5-01.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-01.system.saves.fortitude.value} (4 different values) - 7 (x3) - 12 (x1) - 6 (x1) - 10 (x1) - reflex : object {5-01.system.saves.reflex} - saveDetail : string {5-01.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-01.system.saves.reflex.value} (4 different values) - 9 (x2) - 7 (x2) - 4 (x1) - 8 (x1) - will : object {5-01.system.saves.will} - saveDetail : string {5-01.system.saves.will.saveDetail} (same value: '') - value : integer {5-01.system.saves.will.value} (all different values) - skills : object {5-01.system.skills} - [acrobatics] : object {5-01.system.skills.acrobatics} - base : integer {5-01.system.skills.acrobatics.base} (same value: 5) - [athletics] : object {5-01.system.skills.athletics} - base : integer {5-01.system.skills.athletics.base} (3 different values) - 7 (x1) - 10 (x1) - 3 (x1) - [deception] : object {5-01.system.skills.deception} - base : integer {5-01.system.skills.deception.base} (3 different values) - 8 (x1) - 2 (x1) - 6 (x1) - [intimidation] : object {5-01.system.skills.intimidation} - base : integer {5-01.system.skills.intimidation.base} (2 different values) - 10 (x1) - 8 (x1) - [stealth] : object {5-01.system.skills.stealth} - base : integer {5-01.system.skills.stealth.base} (4 different values) - 5 (x2) - 9 (x1) - 7 (x1) - 6 (x1) - [survival] : object {5-01.system.skills.survival} - base : integer {5-01.system.skills.survival.base} (same value: 6) - [thievery] : object {5-01.system.skills.thievery} - base : integer {5-01.system.skills.thievery.base} (same value: 5) - traits : object {5-01.system.traits} - rarity : string {5-01.system.traits.rarity} (same value: 'uncommon') - size : object {5-01.system.traits.size} - value : string {5-01.system.traits.size.value} (3 different values) - 'med' (x3) - 'sm' (x2) - 'tiny' (x1) - value : array {5-01.system.traits.value} - Length: min=2 max=4 - Value type: string {5-01.system.traits.value.[]} (8 different values) - 'elemental' (x3) - 'evil' (x3) - 'human' (x3) - 'humanoid' (x3) - 'aquatic' (x2) - 'plant' (x2) - 'water' (x1) - 'chaotic' (x1) - type : string {5-01.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/5-02.txt b/output/pf2e/packs/5-02.txt deleted file mode 100644 index 18a146a..0000000 --- a/output/pf2e/packs/5-02.txt +++ /dev/null @@ -1,148 +0,0 @@ -5-02 -Different values: 4 -===================================== -object {5-02} - _id : string {5-02._id} (all different values) - folder : string {5-02.folder} (same value: 'PbULqbjLvwIcvPSj') - img : string {5-02.img} (same value: 'systems/pf2e/icons/default-icons/hazard.svg') - items : array {5-02.items} - Length: min=9 max=9 - Value type: object {5-02.items.[]} - _id : string {5-02.items.[]._id} (9 different values) - 'ZPcdVcDDfkNqiiNO' (x4) - 'D0S9fSxgpr67TxZD' (x4) - 'CsWqViRl7WU6FLOa' (x4) - '3THIBoqTOHRVlX8b' (x4) - 'lVPWFQevvWWbIYPx' (x4) - 'EPMam5WbYJui238P' (x4) - 'C7FWO1Z9uMKN8vOl' (x4) - '2Ofy4YkJjbGDJxz4' (x4) - 'QErVnAK8JG4b89g6' (x4) - img : string {5-02.items.[].img} (2 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x24) - 'systems/pf2e/icons/default-icons/action.svg' (x12) - name : string {5-02.items.[].name} (9 different values) - 'Proximity Wave' (x4) - 'Unstable Detonation' (x4) - 'Elemental Wave (Cold)' (x4) - 'Elemental Wave' (x4) - 'Elemental Wave (Bludgeoning)' (x4) - 'Elemental Wave (Fire)' (x4) - 'Elemental Wave (Electricity)' (x4) - 'Elemental Wave (Piercing)' (x4) - 'Elemental Wave (Slashing)' (x4) - sort : integer {5-02.items.[].sort} (2 different values) - 200000 (x20) - 0 (x16) - system : object {5-02.items.[].system} - [actionType] : object {5-02.items.[].system.actionType} - value : string {5-02.items.[].system.actionType.value} (2 different values) - 'reaction' (x8) - 'action' (x4) - [actions] : object {5-02.items.[].system.actions} - [value] : integer {5-02.items.[].system.actions.value} (same value: 1) - [category] : string {5-02.items.[].system.category} (same value: 'offensive') - description : object {5-02.items.[].system.description} - value : string {5-02.items.[].system.description.value} (7 different values) - publication : object {5-02.items.[].system.publication} - license : string {5-02.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {5-02.items.[].system.publication.remaster} (same value: False) - title : string {5-02.items.[].system.publication.title} (same value: '') - rules : ignored (Foundry rules object) {5-02.items.[].system.rules} - [slug] : empty - traits : object {5-02.items.[].system.traits} - value : array {5-02.items.[].system.traits.value} - Length: min=0 max=1 - Value type: string {5-02.items.[].system.traits.value.[]} (2 different values) - 'range-30' (x24) - 'primal' (x4) - [attack] : object {5-02.items.[].system.attack} - value : string {5-02.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-02.items.[].system.attackEffects} - value : array<> {5-02.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [bonus] : object {5-02.items.[].system.bonus} - value : integer {5-02.items.[].system.bonus.value} (all different values) - [damageRolls] : object {5-02.items.[].system.damageRolls} - g7k1xWcWX0x1yyFf : object {5-02.items.[].system.damageRolls.g7k1xWcWX0x1yyFf} - damage : string {5-02.items.[].system.damageRolls.g7k1xWcWX0x1yyFf.damage} (all different values) - damageType : string {5-02.items.[].system.damageRolls.g7k1xWcWX0x1yyFf.damageType} (6 different values) - 'cold' (x4) - 'bludgeoning' (x4) - 'fire' (x4) - 'electricity' (x4) - 'piercing' (x4) - 'slashing' (x4) - [weaponType] : object {5-02.items.[].system.weaponType} - value : string {5-02.items.[].system.weaponType.value} (same value: 'ranged') - type : string {5-02.items.[].type} (2 different values) - 'melee' (x24) - 'action' (x12) - [_stats] : object {5-02.items.[]._stats} - compendiumSource : string {5-02.items.[]._stats.compendiumSource} (same value: 'Actor.X5NAhZIYG5XudA3m.Item.CsWqViRl7WU6FLOa') - name : string {5-02.name} (all different values) - [prototypeToken] : object {5-02.prototypeToken} - name : string {5-02.prototypeToken.name} (2 different values) - 'Augmented Azlanti Elemental Nexus' (x1) - 'Azlanti Elemental Nexus' (x1) - system : object {5-02.system} - attributes : object {5-02.system.attributes} - ac : object {5-02.system.attributes.ac} - value : integer {5-02.system.attributes.ac.value} (all different values) - emitsSound : string {5-02.system.attributes.emitsSound} (same value: 'encounter') - hardness : integer {5-02.system.attributes.hardness} (all different values) - hp : object {5-02.system.attributes.hp} - details : string {5-02.system.attributes.hp.details} (all different values) - max : integer {5-02.system.attributes.hp.max} (all different values) - temp : integer {5-02.system.attributes.hp.temp} (same value: 0) - value : integer {5-02.system.attributes.hp.value} (all different values) - immunities : array {5-02.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {5-02.system.attributes.immunities.[]} - exceptions : array<> {5-02.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-02.system.attributes.immunities.[].type} (2 different values) - 'critical-hits' (x4) - 'precision' (x4) - stealth : object {5-02.system.attributes.stealth} - details : string {5-02.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {5-02.system.attributes.stealth.value} (all different values) - creatureType : string {5-02.system.creatureType} (same value: '') - details : object {5-02.system.details} - description : string {5-02.system.details.description} (same value: '

A large cylindrical metallic structure surrounded by dense cables and pipes, anointed with mystical runes which glow and hum vibrantly. Elemental energy arcs off three spikes that may have once been connected to some of the cables.

') - disable : string {5-02.system.details.disable} (all different values) - isComplex : boolean {5-02.system.details.isComplex} (same value: True) - level : object {5-02.system.details.level} - value : integer {5-02.system.details.level.value} (all different values) - publication : object {5-02.system.details.publication} - license : string {5-02.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-02.system.details.publication.remaster} (same value: False) - title : string {5-02.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-02: The Blackwood Lost') - reset : string {5-02.system.details.reset} (same value: '') - routine : string {5-02.system.details.routine} (same value: '

(3 actions) The nexus spends each of its actions making an elemental wave Strike; each of these must be against a different creature who does not have the elemental trait. For each spike destroyed or disabled, the trap loses 1 action.

') - saves : object {5-02.system.saves} - fortitude : object {5-02.system.saves.fortitude} - saveDetail : string {5-02.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-02.system.saves.fortitude.value} (all different values) - reflex : object {5-02.system.saves.reflex} - saveDetail : string {5-02.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-02.system.saves.reflex.value} (all different values) - will : object {5-02.system.saves.will} - saveDetail : string {5-02.system.saves.will.saveDetail} (same value: '') - value : integer {5-02.system.saves.will.value} (all different values) - statusEffects : array<> {5-02.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {5-02.system.traits} - rarity : string {5-02.system.traits.rarity} (same value: 'uncommon') - size : object {5-02.system.traits.size} - value : string {5-02.system.traits.size.value} (same value: 'med') - value : array {5-02.system.traits.value} - Length: min=3 max=3 - Value type: string {5-02.system.traits.value.[]} (3 different values) - 'magical' (x4) - 'mechanical' (x4) - 'trap' (x4) - type : string {5-02.type} (same value: 'hazard') \ No newline at end of file diff --git a/output/pf2e/packs/5-03.txt b/output/pf2e/packs/5-03.txt deleted file mode 100644 index 6ebc9b7..0000000 --- a/output/pf2e/packs/5-03.txt +++ /dev/null @@ -1,636 +0,0 @@ -5-03 -Different values: 8 -===================================== -object {5-03} - _id : string {5-03._id} (all different values) - folder : string {5-03.folder} (same value: 'xAeKKO9OtEsO9uWP') - img : string {5-03.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {5-03.items} - Length: min=7 max=24 - Value type: object {5-03.items.[]} - _id : string {5-03.items.[]._id} (65 different values) - [_stats] : object {5-03.items.[]._stats} - compendiumSource : string {5-03.items.[]._stats.compendiumSource} (32 different values) - img : string {5-03.items.[].img} (35 different values) - name : string {5-03.items.[].name} (44 different values) - sort : integer {5-03.items.[].sort} (24 different values) - system : object {5-03.items.[].system} - [acBonus] : integer {5-03.items.[].system.acBonus} (same value: 2) - [actionType] : object {5-03.items.[].system.actionType} - value : string {5-03.items.[].system.actionType.value} (3 different values) - 'passive' (x18) - 'reaction' (x6) - 'action' (x6) - [actions] : object {5-03.items.[].system.actions} - [value] : integer {5-03.items.[].system.actions.value} (same value: 1) - [area] : object {5-03.items.[].system.area} - type : string {5-03.items.[].system.area.type} (2 different values) - 'line' (x1) - 'burst' (x1) - value : integer {5-03.items.[].system.area.value} (2 different values) - 120 (x1) - 20 (x1) - [attack] : object {5-03.items.[].system.attack} - value : string {5-03.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-03.items.[].system.attackEffects} - value : array<> {5-03.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {5-03.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-03.items.[].system.baseItem} (all different values) - [bonus] : object {5-03.items.[].system.bonus} - value : integer {5-03.items.[].system.bonus.value} (7 different values) - 0 (x22) - 12 (x11) - 15 (x5) - 18 (x4) - 9 (x2) - 14 (x1) - 17 (x1) - [bonusDamage] : object {5-03.items.[].system.bonusDamage} - value : integer {5-03.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-03.items.[].system.bulk} - value : mixed - integer {5-03.items.[].system.bulk.value} (3 different values) - 1 (x8) - 2 (x2) - 0 (x2) - float {5-03.items.[].system.bulk.value} (same value: 0,1) - [category] : string {5-03.items.[].system.category} (7 different values) - 'offensive' (x17) - 'defensive' (x13) - 'martial' (x12) - 'simple' (x10) - 'ammo' (x6) - 'light' (x4) - 'potion' (x2) - [checkPenalty] : integer {5-03.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {5-03.items.[].system.cost} - value : string {5-03.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-03.items.[].system.counteraction} (2 different values) - False (x28) - True (x2) - [damage] : object {5-03.items.[].system.damage} - [0] : object {5-03.items.[].system.damage.0} - [category] : empty - formula : string {5-03.items.[].system.damage.0.formula} (6 different values) - '3d6' (x2) - '1d4' (x2) - '1d4+1' (x2) - '2d4' (x2) - '1d6' (x2) - '4d12' (x1) - kinds : array {5-03.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-03.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {5-03.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-03.items.[].system.damage.0.type} (5 different values) - 'electricity' (x3) - 'fire' (x2) - 'force' (x2) - 'cold' (x2) - 'untyped' (x2) - [applyMod] : boolean {5-03.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x4) - [damageType] : string {5-03.items.[].system.damage.damageType} (2 different values) - 'piercing' (x20) - 'bludgeoning' (x2) - [dice] : integer {5-03.items.[].system.damage.dice} (2 different values) - 1 (x20) - 0 (x2) - [die] : string {5-03.items.[].system.damage.die} (4 different values) - 'd6' (x12) - 'd4' (x6) - 'd10' (x2) - '' (x2) - [formula] : string {5-03.items.[].system.damage.formula} (same value: '2d8+5') - [kind] : string {5-03.items.[].system.damage.kind} (same value: 'healing') - [type] : string {5-03.items.[].system.damage.type} (same value: 'vitality') - rules : ignored (Foundry rules object) {5-03.items.[].system.rules} - [damageRolls] : object {5-03.items.[].system.damageRolls} - [2e5zoZOnqfstltOJ] : object {5-03.items.[].system.damageRolls.2e5zoZOnqfstltOJ} - damage : string {5-03.items.[].system.damageRolls.2e5zoZOnqfstltOJ.damage} (2 different values) - '1d6+8' (x1) - '1d4+7' (x1) - damageType : string {5-03.items.[].system.damageRolls.2e5zoZOnqfstltOJ.damageType} (same value: 'piercing') - [6HyALdDEcVAWr14r] : object {5-03.items.[].system.damageRolls.6HyALdDEcVAWr14r} - damage : string {5-03.items.[].system.damageRolls.6HyALdDEcVAWr14r.damage} (2 different values) - '2d6+10' (x1) - '1d6+8' (x1) - damageType : string {5-03.items.[].system.damageRolls.6HyALdDEcVAWr14r.damageType} (same value: 'piercing') - [Cykurpi10brj3wZI] : object {5-03.items.[].system.damageRolls.Cykurpi10brj3wZI} - damage : string {5-03.items.[].system.damageRolls.Cykurpi10brj3wZI.damage} (2 different values) - '2d4+4' (x1) - '2d4+7' (x1) - damageType : string {5-03.items.[].system.damageRolls.Cykurpi10brj3wZI.damageType} (same value: 'piercing') - [DYoEJRPE1lXa5QDO] : object {5-03.items.[].system.damageRolls.DYoEJRPE1lXa5QDO} - damage : string {5-03.items.[].system.damageRolls.DYoEJRPE1lXa5QDO.damage} (same value: '1d4+6') - damageType : string {5-03.items.[].system.damageRolls.DYoEJRPE1lXa5QDO.damageType} (same value: 'piercing') - [Jav7lrtaoBVe1l4M] : object {5-03.items.[].system.damageRolls.Jav7lrtaoBVe1l4M} - damage : string {5-03.items.[].system.damageRolls.Jav7lrtaoBVe1l4M.damage} (same value: '1d4+6') - damageType : string {5-03.items.[].system.damageRolls.Jav7lrtaoBVe1l4M.damageType} (same value: 'piercing') - [OmCfSbbD5QL7I9Ri] : object {5-03.items.[].system.damageRolls.OmCfSbbD5QL7I9Ri} - damage : string {5-03.items.[].system.damageRolls.OmCfSbbD5QL7I9Ri.damage} (2 different values) - '2d4+4' (x1) - '2d4+7' (x1) - damageType : string {5-03.items.[].system.damageRolls.OmCfSbbD5QL7I9Ri.damageType} (same value: 'piercing') - [T3ZO5vaKSuXYYdIf] : object {5-03.items.[].system.damageRolls.T3ZO5vaKSuXYYdIf} - damage : string {5-03.items.[].system.damageRolls.T3ZO5vaKSuXYYdIf.damage} (2 different values) - '2d8+8' (x1) - '2d6+6' (x1) - damageType : string {5-03.items.[].system.damageRolls.T3ZO5vaKSuXYYdIf.damageType} (same value: 'piercing') - [WlRJJsl2cndtSb9N] : object {5-03.items.[].system.damageRolls.WlRJJsl2cndtSb9N} - damage : string {5-03.items.[].system.damageRolls.WlRJJsl2cndtSb9N.damage} (same value: '1d6+7') - damageType : string {5-03.items.[].system.damageRolls.WlRJJsl2cndtSb9N.damageType} (same value: 'piercing') - [gYc11HeidlOdhJ8J] : object {5-03.items.[].system.damageRolls.gYc11HeidlOdhJ8J} - damage : string {5-03.items.[].system.damageRolls.gYc11HeidlOdhJ8J.damage} (2 different values) - '2d10+4' (x1) - '2d10+8' (x1) - damageType : string {5-03.items.[].system.damageRolls.gYc11HeidlOdhJ8J.damageType} (same value: 'piercing') - [sV4Ou7ZqUTpH3LBm] : object {5-03.items.[].system.damageRolls.sV4Ou7ZqUTpH3LBm} - damage : string {5-03.items.[].system.damageRolls.sV4Ou7ZqUTpH3LBm.damage} (2 different values) - '1d6+8' (x1) - '1d4+7' (x1) - damageType : string {5-03.items.[].system.damageRolls.sV4Ou7ZqUTpH3LBm.damageType} (same value: 'piercing') - [tsXOd6WYvPHVh8v2] : object {5-03.items.[].system.damageRolls.tsXOd6WYvPHVh8v2} - damage : string {5-03.items.[].system.damageRolls.tsXOd6WYvPHVh8v2.damage} (2 different values) - '2d6+5' (x1) - '2d6+8' (x1) - damageType : string {5-03.items.[].system.damageRolls.tsXOd6WYvPHVh8v2.damageType} (same value: 'bludgeoning') - [xsj9SCYtfTIDtKeu] : object {5-03.items.[].system.damageRolls.xsj9SCYtfTIDtKeu} - damage : string {5-03.items.[].system.damageRolls.xsj9SCYtfTIDtKeu.damage} (same value: '2d6+5') - damageType : string {5-03.items.[].system.damageRolls.xsj9SCYtfTIDtKeu.damageType} (same value: 'piercing') - [defense] : object {5-03.items.[].system.defense} - save : object {5-03.items.[].system.defense.save} - basic : boolean {5-03.items.[].system.defense.save.basic} (2 different values) - False (x9) - True (x3) - statistic : string {5-03.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x7) - 'will' (x4) - 'fortitude' (x1) - description : object {5-03.items.[].system.description} - value : string {5-03.items.[].system.description.value} (49 different values) - [dexCap] : integer {5-03.items.[].system.dexCap} (same value: 3) - [duration] : object {5-03.items.[].system.duration} - sustained : boolean {5-03.items.[].system.duration.sustained} (2 different values) - False (x26) - True (x4) - value : string {5-03.items.[].system.duration.value} (4 different values) - '' (x15) - '1 minute' (x11) - 'varies' (x2) - 'until the start of your next turn' (x2) - [equipped] : object {5-03.items.[].system.equipped} - carryType : string {5-03.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {5-03.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {5-03.items.[].system.group} (all different values) - [hardness] : integer {5-03.items.[].system.hardness} (same value: 0) - [heightening] : object {5-03.items.[].system.heightening} - [damage] : object {5-03.items.[].system.heightening.damage} - 0 : string {5-03.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x4) - '1d4' (x4) - '1d12' (x1) - [interval] : integer {5-03.items.[].system.heightening.interval} (same value: 1) - type : string {5-03.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x3) - [levels] : object {5-03.items.[].system.heightening.levels} - [3] : object {5-03.items.[].system.heightening.levels.3} - target : object {5-03.items.[].system.heightening.levels.3.target} - value : string {5-03.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [7] : object {5-03.items.[].system.heightening.levels.7} - target : object {5-03.items.[].system.heightening.levels.7.target} - value : string {5-03.items.[].system.heightening.levels.7.target.value} (same value: '6 creatures') - [hp] : object {5-03.items.[].system.hp} - max : integer {5-03.items.[].system.hp.max} (same value: 0) - value : integer {5-03.items.[].system.hp.value} (same value: 0) - [level] : object {5-03.items.[].system.level} - value : integer {5-03.items.[].system.level.value} (5 different values) - 0 (x26) - 1 (x22) - 2 (x8) - 3 (x6) - 4 (x2) - [location] : object {5-03.items.[].system.location} - [heightenedLevel] : integer {5-03.items.[].system.location.heightenedLevel} (3 different values) - 2 (x8) - 1 (x8) - 3 (x4) - value : string {5-03.items.[].system.location.value} (same value: 'WQzZDoWEL8G6bwsu') - [material] : object {5-03.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {5-03.items.[].system.mod} - value : integer {5-03.items.[].system.mod.value} (4 different values) - 10 (x1) - 13 (x1) - 15 (x1) - 12 (x1) - [prepared] : object {5-03.items.[].system.prepared} - value : string {5-03.items.[].system.prepared.value} (same value: 'spontaneous') - publication : object {5-03.items.[].system.publication} - license : string {5-03.items.[].system.publication.license} (2 different values) - 'OGL' (x122) - 'ORC' (x2) - remaster : boolean {5-03.items.[].system.publication.remaster} (2 different values) - False (x122) - True (x2) - title : string {5-03.items.[].system.publication.title} (5 different values) - 'Pathfinder Core Rulebook' (x60) - '' (x54) - 'Pathfinder Bestiary' (x6) - 'Pathfinder Lost Omens Pathfinder Society Guide' (x2) - 'Pathfinder Player Core' (x2) - [overlays] : object {5-03.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {5-03.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {5-03.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {5-03.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {5-03.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {5-03.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {5-03.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {5-03.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {5-03.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {5-03.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [cUFX7ExSLeoa3vIF] : object {5-03.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {5-03.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {5-03.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {5-03.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {5-03.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {5-03.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {5-03.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {5-03.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {5-03.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [zFWsMjoeCnLxqJaV] : object {5-03.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {5-03.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {5-03.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {5-03.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {5-03.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {5-03.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {5-03.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {5-03.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {5-03.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [price] : object {5-03.items.[].system.price} - [per] : integer {5-03.items.[].system.price.per} (same value: 10) - value : object {5-03.items.[].system.price.value} - [gp] : integer {5-03.items.[].system.price.value.gp} (3 different values) - 3 (x12) - 15 (x2) - 12 (x2) - [sp] : integer {5-03.items.[].system.price.value.sp} (4 different values) - 1 (x6) - 2 (x6) - 9 (x4) - 8 (x2) - [proficiency] : object {5-03.items.[].system.proficiency} - value : integer {5-03.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {5-03.items.[].system.proficient} - value : integer {5-03.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {5-03.items.[].system.quantity} (4 different values) - 1 (x26) - 3 (x4) - 10 (x2) - 20 (x2) - [range] : mixed - integer {5-03.items.[].system.range} (3 different values) - 60 (x6) - 30 (x2) - 20 (x2) - object {5-03.items.[].system.range} - value : string {5-03.items.[].system.range.value} (4 different values) - '30 feet' (x17) - '120 feet' (x8) - '' (x3) - '60 feet' (x2) - [reload] : object {5-03.items.[].system.reload} - value : string {5-03.items.[].system.reload.value} (4 different values) - '-' (x10) - '' (x6) - '0' (x4) - '1' (x2) - [requirements] : string {5-03.items.[].system.requirements} (same value: '') - [runes] : object {5-03.items.[].system.runes} - potency : integer {5-03.items.[].system.runes.potency} (2 different values) - 0 (x24) - 1 (x2) - property : array<> {5-03.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {5-03.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {5-03.items.[].system.runes.striking} (same value: 0) - [size] : string {5-03.items.[].system.size} (same value: 'med') - [slots] : object {5-03.items.[].system.slots} - slot1 : object {5-03.items.[].system.slots.slot1} - max : integer {5-03.items.[].system.slots.slot1.max} (same value: 4) - value : integer {5-03.items.[].system.slots.slot1.value} (same value: 4) - slot2 : object {5-03.items.[].system.slots.slot2} - max : integer {5-03.items.[].system.slots.slot2.max} (same value: 4) - value : integer {5-03.items.[].system.slots.slot2.value} (same value: 4) - slot3 : object {5-03.items.[].system.slots.slot3} - max : integer {5-03.items.[].system.slots.slot3.max} (same value: 4) - value : integer {5-03.items.[].system.slots.slot3.value} (same value: 4) - [slug] : string {5-03.items.[].system.slug} (30 different values) - [speedPenalty] : integer {5-03.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {5-03.items.[].system.spelldc} - dc : integer {5-03.items.[].system.spelldc.dc} (2 different values) - 21 (x1) - 24 (x1) - value : integer {5-03.items.[].system.spelldc.value} (2 different values) - 13 (x1) - 16 (x1) - [splashDamage] : object {5-03.items.[].system.splashDamage} - value : integer {5-03.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {5-03.items.[].system.stackGroup} (2 different values) - 'arrows' (x4) - 'bolts' (x2) - [strength] : integer {5-03.items.[].system.strength} (same value: 1) - [target] : object {5-03.items.[].system.target} - value : string {5-03.items.[].system.target.value} (all different values) - [time] : object {5-03.items.[].system.time} - value : string {5-03.items.[].system.time.value} (5 different values) - '2' (x23) - 'reaction' (x2) - '1 to 3' (x2) - '1' (x2) - '3' (x1) - [tradition] : object {5-03.items.[].system.tradition} - value : string {5-03.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {5-03.items.[].system.traits} - [rarity] : string {5-03.items.[].system.traits.rarity} (2 different values) - 'common' (x78) - 'uncommon' (x2) - [traditions] : array {5-03.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {5-03.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x30) - 'primal' (x20) - 'occult' (x15) - 'divine' (x6) - value : array {5-03.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-03.items.[].system.traits.value.[]} (37 different values) - [usage] : object {5-03.items.[].system.usage} - [canBeAmmo] : boolean {5-03.items.[].system.usage.canBeAmmo} (same value: False) - value : string {5-03.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x24) - 'held-in-one-plus-hands' (x4) - 'held-in-two-hands' (x2) - [uses] : object {5-03.items.[].system.uses} - autoDestroy : boolean {5-03.items.[].system.uses.autoDestroy} (same value: True) - max : integer {5-03.items.[].system.uses.max} (same value: 1) - value : integer {5-03.items.[].system.uses.value} (same value: 1) - [weaponType] : object {5-03.items.[].system.weaponType} - value : string {5-03.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x12) - type : string {5-03.items.[].type} (all different values) - [flags] : object {5-03.items.[].flags} - pf2e : object {5-03.items.[].flags.pf2e} - linkedWeapon : string {5-03.items.[].flags.pf2e.linkedWeapon} (9 different values) - 'wxhZPcDlubM0H6dM' (x4) - '8jA4TUPXR9D2h0o2' (x4) - 'WYTDUKVFNO4864E8' (x4) - 'dRilTMy6sVut4CH9' (x2) - 'k1cROn5XSqUOqc61' (x2) - '7tpGLRIeJJjIucTL' (x2) - '622VTSc959T7VYIq' (x2) - 'zypnOYCgKBGMVswF' (x2) - 'o5PbObi5qk63jQdK' (x2) - name : string {5-03.name} (all different values) - system : object {5-03.system} - abilities : object {5-03.system.abilities} - cha : object {5-03.system.abilities.cha} - mod : integer {5-03.system.abilities.cha.mod} (4 different values) - 0 (x2) - 1 (x2) - 5 (x2) - 4 (x2) - con : object {5-03.system.abilities.con} - mod : integer {5-03.system.abilities.con.mod} (2 different values) - 2 (x6) - 3 (x2) - dex : object {5-03.system.abilities.dex} - mod : integer {5-03.system.abilities.dex.mod} (2 different values) - 4 (x6) - 3 (x2) - int : object {5-03.system.abilities.int} - mod : integer {5-03.system.abilities.int.mod} (4 different values) - 1 (x4) - 2 (x2) - 3 (x1) - 4 (x1) - str : object {5-03.system.abilities.str} - mod : integer {5-03.system.abilities.str.mod} (4 different values) - 4 (x3) - 3 (x2) - 2 (x2) - 5 (x1) - wis : object {5-03.system.abilities.wis} - mod : integer {5-03.system.abilities.wis.mod} (3 different values) - 2 (x4) - 1 (x2) - -1 (x2) - attributes : object {5-03.system.attributes} - ac : object {5-03.system.attributes.ac} - details : string {5-03.system.attributes.ac.details} (same value: '') - value : integer {5-03.system.attributes.ac.value} (7 different values) - 21 (x2) - 19 (x1) - 18 (x1) - 22 (x1) - 24 (x1) - 26 (x1) - 23 (x1) - allSaves : object {5-03.system.attributes.allSaves} - value : string {5-03.system.attributes.allSaves.value} (same value: '') - hp : object {5-03.system.attributes.hp} - details : string {5-03.system.attributes.hp.details} (same value: '') - max : integer {5-03.system.attributes.hp.max} (7 different values) - 70 (x2) - 60 (x1) - 40 (x1) - 45 (x1) - 95 (x1) - 111 (x1) - 72 (x1) - temp : integer {5-03.system.attributes.hp.temp} (same value: 0) - value : integer {5-03.system.attributes.hp.value} (7 different values) - 70 (x2) - 60 (x1) - 40 (x1) - 45 (x1) - 95 (x1) - 111 (x1) - 72 (x1) - speed : object {5-03.system.attributes.speed} - otherSpeeds : array {5-03.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {5-03.system.attributes.speed.otherSpeeds.[]} - type : string {5-03.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') - value : integer {5-03.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {5-03.system.attributes.speed.value} (2 different values) - 25 (x6) - 30 (x2) - details : object {5-03.system.details} - blurb : string {5-03.system.details.blurb} (2 different values) - '' (x6) - 'Variant Gang Leader' (x2) - languages : object {5-03.system.details.languages} - details : string {5-03.system.details.languages.details} (same value: '') - value : array {5-03.system.details.languages.value} - Length: min=2 max=3 - Value type: string {5-03.system.details.languages.value.[]} (3 different values) - 'azlanti' (x8) - 'common' (x8) - 'thassilonian' (x6) - level : object {5-03.system.details.level} - value : integer {5-03.system.details.level.value} (4 different values) - 5 (x3) - 4 (x2) - 6 (x2) - 3 (x1) - privateNotes : string {5-03.system.details.privateNotes} (same value: '') - publicNotes : string {5-03.system.details.publicNotes} (same value: '') - publication : object {5-03.system.details.publication} - license : string {5-03.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-03.system.details.publication.remaster} (same value: False) - title : string {5-03.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-03: Heidmarch Heist') - initiative : object {5-03.system.initiative} - statistic : string {5-03.system.initiative.statistic} (same value: 'perception') - perception : object {5-03.system.perception} - details : string {5-03.system.perception.details} (same value: '') - mod : integer {5-03.system.perception.mod} (7 different values) - 15 (x2) - 14 (x1) - 12 (x1) - 8 (x1) - 11 (x1) - 17 (x1) - 18 (x1) - senses : array<> {5-03.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {5-03.system.resources} - saves : object {5-03.system.saves} - fortitude : object {5-03.system.saves.fortitude} - saveDetail : string {5-03.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-03.system.saves.fortitude.value} (7 different values) - 11 (x2) - 6 (x1) - 8 (x1) - 9 (x1) - 14 (x1) - 13 (x1) - 10 (x1) - reflex : object {5-03.system.saves.reflex} - saveDetail : string {5-03.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-03.system.saves.reflex.value} (5 different values) - 14 (x3) - 11 (x2) - 12 (x1) - 15 (x1) - 17 (x1) - will : object {5-03.system.saves.will} - saveDetail : string {5-03.system.saves.will.saveDetail} (same value: '') - value : integer {5-03.system.saves.will.value} (all different values) - skills : object {5-03.system.skills} - [acrobatics] : object {5-03.system.skills.acrobatics} - base : integer {5-03.system.skills.acrobatics.base} (2 different values) - 10 (x3) - 13 (x3) - [athletics] : object {5-03.system.skills.athletics} - base : integer {5-03.system.skills.athletics.base} (5 different values) - 12 (x2) - 9 (x1) - 15 (x1) - 13 (x1) - 10 (x1) - [special] : array {5-03.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {5-03.system.skills.athletics.special.[]} - base : integer {5-03.system.skills.athletics.special.[].base} (2 different values) - 14 (x1) - 17 (x1) - label : string {5-03.system.skills.athletics.special.[].label} (same value: 'to Swim') - predicate : array {5-03.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-03.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - [intimidation] : object {5-03.system.skills.intimidation} - base : integer {5-03.system.skills.intimidation.base} (6 different values) - 8 (x1) - 7 (x1) - 10 (x1) - 11 (x1) - 17 (x1) - 13 (x1) - [nature] : object {5-03.system.skills.nature} - base : integer {5-03.system.skills.nature.base} (2 different values) - 10 (x1) - 13 (x1) - stealth : object {5-03.system.skills.stealth} - base : integer {5-03.system.skills.stealth.base} (4 different values) - 10 (x3) - 13 (x3) - 8 (x1) - 11 (x1) - [special] : array {5-03.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {5-03.system.skills.stealth.special.[]} - base : integer {5-03.system.skills.stealth.special.[].base} (2 different values) - 12 (x1) - 15 (x1) - label : string {5-03.system.skills.stealth.special.[].label} (same value: 'Underwater') - predicate : array {5-03.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-03.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:underwater') - [arcana] : object {5-03.system.skills.arcana} - base : integer {5-03.system.skills.arcana.base} (4 different values) - 10 (x1) - 13 (x1) - 15 (x1) - 12 (x1) - [deception] : object {5-03.system.skills.deception} - base : integer {5-03.system.skills.deception.base} (2 different values) - 12 (x2) - 15 (x2) - [society] : object {5-03.system.skills.society} - base : integer {5-03.system.skills.society.base} (5 different values) - 10 (x2) - 7 (x1) - 13 (x1) - 11 (x1) - 8 (x1) - [thievery] : object {5-03.system.skills.thievery} - base : integer {5-03.system.skills.thievery.base} (4 different values) - 10 (x1) - 13 (x1) - 20 (x1) - 16 (x1) - traits : object {5-03.system.traits} - rarity : string {5-03.system.traits.rarity} (2 different values) - 'uncommon' (x6) - 'unique' (x2) - size : object {5-03.system.traits.size} - value : string {5-03.system.traits.size.value} (same value: 'med') - value : array {5-03.system.traits.value} - Length: min=3 max=4 - Value type: string {5-03.system.traits.value.[]} (6 different values) - 'chaotic' (x8) - 'humanoid' (x8) - 'human' (x6) - 'evil' (x4) - 'amphibious' (x2) - 'azarketi' (x2) - type : string {5-03.type} (same value: 'npc') - [prototypeToken] : object {5-03.prototypeToken} - name : string {5-03.prototypeToken.name} (same value: 'Krosovahn Mendesil') \ No newline at end of file diff --git a/output/pf2e/packs/5-04.txt b/output/pf2e/packs/5-04.txt deleted file mode 100644 index f422b20..0000000 --- a/output/pf2e/packs/5-04.txt +++ /dev/null @@ -1,503 +0,0 @@ -5-04 -Different values: 12 -===================================== -object {5-04} - _id : string {5-04._id} (all different values) - folder : string {5-04.folder} (same value: 'gsxLpkwhPSr240V6') - img : string {5-04.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x8) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {5-04.items} - Length: min=1 max=7 - Value type: object {5-04.items.[]} - _id : string {5-04.items.[]._id} (24 different values) - [_stats] : object {5-04.items.[]._stats} - compendiumSource : string {5-04.items.[]._stats.compendiumSource} (4 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.baA0nSMhQyFyJIia' (x2) - 'Compendium.pf2e.equipment-srd.Item.6I4YJAQUbTAqbpsI' (x2) - 'Compendium.pf2e.equipment-srd.Item.62nnVQvGhoVLLl2K' (x1) - 'Compendium.pf2e.equipment-srd.Item.AITVZmakiu3RgfKo' (x1) - img : string {5-04.items.[].img} (8 different values) - 'systems/pf2e/icons/default-icons/action.svg' (x20) - 'systems/pf2e/icons/default-icons/melee.svg' (x10) - 'icons/containers/kitchenware/vase-clay-cracked-grey.webp' (x3) - 'systems/pf2e/icons/actions/Passive.webp' (x2) - 'icons/weapons/axes/pickaxe-iron-green.webp' (x2) - 'systems/pf2e/icons/default-icons/lore.svg' (x2) - 'icons/weapons/crossbows/crossbow-simple-brown.webp' (x1) - 'systems/pf2e/icons/equipment/weapons/bolts.webp' (x1) - name : string {5-04.items.[].name} (20 different values) - sort : integer {5-04.items.[].sort} (8 different values) - 100000 (x8) - 200000 (x8) - 300000 (x7) - 400000 (x7) - 500000 (x4) - 0 (x4) - 600000 (x2) - 700000 (x1) - system : object {5-04.items.[].system} - [actionType] : object {5-04.items.[].system.actionType} - value : string {5-04.items.[].system.actionType.value} (3 different values) - 'passive' (x8) - 'reaction' (x8) - 'action' (x6) - [actions] : object {5-04.items.[].system.actions} - [value] : integer {5-04.items.[].system.actions.value} (2 different values) - 2 (x4) - 1 (x2) - [category] : string {5-04.items.[].system.category} (5 different values) - 'offensive' (x13) - 'defensive' (x9) - 'martial' (x2) - 'simple' (x1) - 'ammo' (x1) - description : object {5-04.items.[].system.description} - value : string {5-04.items.[].system.description.value} (22 different values) - [attack] : object {5-04.items.[].system.attack} - value : string {5-04.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-04.items.[].system.attackEffects} - [custom] : string {5-04.items.[].system.attackEffects.custom} (same value: '') - value : array {5-04.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-04.items.[].system.attackEffects.value.[]} (same value: 'brine-burn') - [baseItem] : string {5-04.items.[].system.baseItem} (2 different values) - 'pick' (x2) - 'crossbow' (x1) - [bonus] : object {5-04.items.[].system.bonus} - value : integer {5-04.items.[].system.bonus.value} (4 different values) - 8 (x5) - 9 (x4) - 0 (x3) - 7 (x1) - [bonusDamage] : object {5-04.items.[].system.bonusDamage} - value : integer {5-04.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-04.items.[].system.bulk} - value : mixed - integer {5-04.items.[].system.bulk.value} (same value: 1) - float {5-04.items.[].system.bulk.value} (same value: 0,1) - [containerId] : empty - [damage] : object {5-04.items.[].system.damage} - damageType : string {5-04.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {5-04.items.[].system.damage.dice} (same value: 1) - die : string {5-04.items.[].system.damage.die} (2 different values) - 'd6' (x2) - 'd8' (x1) - [damageRolls] : object {5-04.items.[].system.damageRolls} - [SV3VBaXc0wQJf6MH] : object {5-04.items.[].system.damageRolls.SV3VBaXc0wQJf6MH} - damage : string {5-04.items.[].system.damageRolls.SV3VBaXc0wQJf6MH.damage} (3 different values) - '1d4+3' (x1) - '1d6+4' (x1) - '1d4+1' (x1) - damageType : string {5-04.items.[].system.damageRolls.SV3VBaXc0wQJf6MH.damageType} (same value: 'piercing') - [TTua6wHoRR0YnBv2] : object {5-04.items.[].system.damageRolls.TTua6wHoRR0YnBv2} - damage : string {5-04.items.[].system.damageRolls.TTua6wHoRR0YnBv2.damage} (same value: '1d8') - damageType : string {5-04.items.[].system.damageRolls.TTua6wHoRR0YnBv2.damageType} (same value: 'piercing') - WusQWCuqwDafAYZW : object {5-04.items.[].system.damageRolls.WusQWCuqwDafAYZW} - damage : string {5-04.items.[].system.damageRolls.WusQWCuqwDafAYZW.damage} (same value: '1d6+3') - damageType : string {5-04.items.[].system.damageRolls.WusQWCuqwDafAYZW.damageType} (same value: 'piercing') - [quWhzn9YuVoYHDfz] : object {5-04.items.[].system.damageRolls.quWhzn9YuVoYHDfz} - damage : string {5-04.items.[].system.damageRolls.quWhzn9YuVoYHDfz.damage} (2 different values) - '1d6+2' (x1) - '1d6' (x1) - damageType : string {5-04.items.[].system.damageRolls.quWhzn9YuVoYHDfz.damageType} (same value: 'piercing') - [sJ7d1LQmowm7pgyi] : object {5-04.items.[].system.damageRolls.sJ7d1LQmowm7pgyi} - damage : string {5-04.items.[].system.damageRolls.sJ7d1LQmowm7pgyi.damage} (same value: '1d4+3') - damageType : string {5-04.items.[].system.damageRolls.sJ7d1LQmowm7pgyi.damageType} (same value: 'slashing') - [zK1Rl5sByILGZRIn] : object {5-04.items.[].system.damageRolls.zK1Rl5sByILGZRIn} - damage : string {5-04.items.[].system.damageRolls.zK1Rl5sByILGZRIn.damage} (2 different values) - '1d4+4' (x1) - '1d4+1' (x1) - damageType : string {5-04.items.[].system.damageRolls.zK1Rl5sByILGZRIn.damageType} (same value: 'bludgeoning') - [equipped] : object {5-04.items.[].system.equipped} - carryType : string {5-04.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {5-04.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {5-04.items.[].system.group} (2 different values) - 'pick' (x2) - 'crossbow' (x1) - [hardness] : integer {5-04.items.[].system.hardness} (same value: 0) - [hp] : object {5-04.items.[].system.hp} - max : integer {5-04.items.[].system.hp.max} (same value: 0) - value : integer {5-04.items.[].system.hp.value} (same value: 0) - [level] : object {5-04.items.[].system.level} - value : integer {5-04.items.[].system.level.value} (same value: 0) - [material] : object {5-04.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {5-04.items.[].system.mod} - value : integer {5-04.items.[].system.mod.value} (same value: 7) - [price] : object {5-04.items.[].system.price} - [per] : integer {5-04.items.[].system.price.per} (same value: 10) - value : object {5-04.items.[].system.price.value} - [gp] : integer {5-04.items.[].system.price.value.gp} (same value: 3) - [sp] : integer {5-04.items.[].system.price.value.sp} (2 different values) - 7 (x2) - 1 (x1) - publication : object {5-04.items.[].system.publication} - license : string {5-04.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {5-04.items.[].system.publication.remaster} (same value: False) - title : string {5-04.items.[].system.publication.title} (3 different values) - '' (x35) - 'Pathfinder Core Rulebook' (x4) - 'Pathfinder Bestiary' (x2) - rules : ignored (Foundry rules object) {5-04.items.[].system.rules} - [proficient] : object {5-04.items.[].system.proficient} - value : integer {5-04.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {5-04.items.[].system.quantity} (2 different values) - 1 (x6) - 20 (x1) - [range] : integer {5-04.items.[].system.range} (same value: 120) - [reload] : object {5-04.items.[].system.reload} - value : string {5-04.items.[].system.reload.value} (2 different values) - '' (x2) - '1' (x1) - [runes] : object {5-04.items.[].system.runes} - potency : integer {5-04.items.[].system.runes.potency} (same value: 0) - property : array<> {5-04.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {5-04.items.[].system.runes.striking} (same value: 0) - [size] : string {5-04.items.[].system.size} (2 different values) - 'med' (x4) - 'tiny' (x3) - [slug] : string {5-04.items.[].system.slug} (4 different values) - 'swarm-mind' (x2) - 'pick' (x2) - 'crossbow' (x1) - 'bolts' (x1) - [splashDamage] : object {5-04.items.[].system.splashDamage} - value : integer {5-04.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {5-04.items.[].system.stackGroup} (same value: 'bolts') - [traits] : object {5-04.items.[].system.traits} - [rarity] : string {5-04.items.[].system.traits.rarity} (same value: 'common') - value : array {5-04.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {5-04.items.[].system.traits.value.[]} (8 different values) - 'agile' (x6) - 'finesse' (x5) - 'unarmed' (x5) - 'fatal-d10' (x2) - 'nonlethal' (x2) - 'inhaled' (x2) - 'range-increment-120' (x1) - 'reload-1' (x1) - [usage] : object {5-04.items.[].system.usage} - value : string {5-04.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x3) - 'other' (x3) - 'held-in-two-hands' (x1) - [uses] : object {5-04.items.[].system.uses} - autoDestroy : boolean {5-04.items.[].system.uses.autoDestroy} (same value: True) - max : integer {5-04.items.[].system.uses.max} (same value: 1) - value : integer {5-04.items.[].system.uses.value} (same value: 1) - [weaponType] : object {5-04.items.[].system.weaponType} - value : string {5-04.items.[].system.weaponType.value} (2 different values) - 'melee' (x9) - 'ranged' (x1) - type : string {5-04.items.[].type} (6 different values) - 'action' (x22) - 'melee' (x10) - 'weapon' (x3) - 'equipment' (x3) - 'lore' (x2) - 'consumable' (x1) - [flags] : object {5-04.items.[].flags} - pf2e : object {5-04.items.[].flags.pf2e} - linkedWeapon : string {5-04.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'bVSYo8WPCGcr9Wsg' (x2) - '5reMWX0a4ZmI8k6Q' (x1) - name : string {5-04.name} (all different values) - system : object {5-04.system} - [abilities] : object {5-04.system.abilities} - cha : object {5-04.system.abilities.cha} - mod : integer {5-04.system.abilities.cha.mod} (4 different values) - -3 (x5) - 0 (x1) - -1 (x1) - -2 (x1) - con : object {5-04.system.abilities.con} - mod : integer {5-04.system.abilities.con.mod} (3 different values) - 2 (x4) - 3 (x3) - 1 (x1) - dex : object {5-04.system.abilities.dex} - mod : integer {5-04.system.abilities.dex.mod} (4 different values) - 3 (x3) - 2 (x2) - 4 (x2) - 1 (x1) - int : object {5-04.system.abilities.int} - mod : integer {5-04.system.abilities.int.mod} (3 different values) - -4 (x6) - 1 (x1) - 0 (x1) - str : object {5-04.system.abilities.str} - mod : integer {5-04.system.abilities.str.mod} (4 different values) - 1 (x4) - 4 (x2) - 2 (x1) - 3 (x1) - wis : object {5-04.system.abilities.wis} - mod : integer {5-04.system.abilities.wis.mod} (3 different values) - 1 (x4) - 2 (x2) - 3 (x2) - attributes : object {5-04.system.attributes} - ac : object {5-04.system.attributes.ac} - [details] : string {5-04.system.attributes.ac.details} (2 different values) - '' (x5) - 'kimchi jar shell' (x3) - value : integer {5-04.system.attributes.ac.value} (4 different values) - 17 (x5) - 14 (x3) - 15 (x2) - 16 (x2) - [allSaves] : object {5-04.system.attributes.allSaves} - value : string {5-04.system.attributes.allSaves.value} (same value: '') - emitsSound : string {5-04.system.attributes.emitsSound} (same value: 'encounter') - hardness : integer {5-04.system.attributes.hardness} (same value: 0) - hp : object {5-04.system.attributes.hp} - details : string {5-04.system.attributes.hp.details} (same value: '') - max : integer {5-04.system.attributes.hp.max} (9 different values) - 21 (x3) - 15 (x2) - 22 (x1) - 20 (x1) - 10 (x1) - 8 (x1) - 30 (x1) - 44 (x1) - 24 (x1) - temp : integer {5-04.system.attributes.hp.temp} (same value: 0) - value : integer {5-04.system.attributes.hp.value} (9 different values) - 21 (x3) - 15 (x2) - 22 (x1) - 20 (x1) - 10 (x1) - 8 (x1) - 30 (x1) - 44 (x1) - 24 (x1) - [immunities] : array {5-04.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {5-04.system.attributes.immunities.[]} - exceptions : array<> {5-04.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-04.system.attributes.immunities.[].type} (3 different values) - 'precision' (x6) - 'critical-hits' (x4) - 'swarm-mind' (x2) - [resistances] : array {5-04.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {5-04.system.attributes.resistances.[]} - doubleVs : array<> {5-04.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array {5-04.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {5-04.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - type : string {5-04.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {5-04.system.attributes.resistances.[].value} (same value: 6) - [speed] : object {5-04.system.attributes.speed} - otherSpeeds : array {5-04.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {5-04.system.attributes.speed.otherSpeeds.[]} - type : string {5-04.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x4) - 'fly' (x2) - value : integer {5-04.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 10 (x4) - 30 (x2) - value : integer {5-04.system.attributes.speed.value} (3 different values) - 30 (x4) - 25 (x2) - 5 (x2) - stealth : object {5-04.system.attributes.stealth} - details : string {5-04.system.attributes.stealth.details} (2 different values) - '' (x2) - '

(trained)

' (x2) - value : integer {5-04.system.attributes.stealth.value} (3 different values) - 10 (x2) - 8 (x1) - 6 (x1) - [weaknesses] : array {5-04.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {5-04.system.attributes.weaknesses.[]} - exceptions : array<> {5-04.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-04.system.attributes.weaknesses.[].type} (2 different values) - 'area-damage' (x2) - 'splash-damage' (x2) - value : integer {5-04.system.attributes.weaknesses.[].value} (same value: 5) - creatureType : string {5-04.system.creatureType} (same value: '') - details : object {5-04.system.details} - [blurb] : string {5-04.system.details.blurb} (same value: '') - description : string {5-04.system.details.description} (2 different values) - '

Several spice bombs disguised as rocks litter the ground.

' (x2) - '

A large pile of treasure trembles precariously, threatening to collapse down into a crashing wave of coins and fine objects.

' (x2) - disable : string {5-04.system.details.disable} (4 different values) - '

@Check[thievery|dc:15] to remove the bombs without activating them or @Check[survival|dc:16] (trained) to render them inert.

' (x1) - '

@Check[thievery|dc:12] to remove the bombs without activating them or @Check[survival|dc:13] (trained) to render them inert.

' (x1) - '

@Check[thievery|dc:20] (trained) to remove the right pieces from the treasure pile and induce a controlled collapse.

' (x1) - '

@Check[thievery|dc:16] (trained) to remove the right pieces from the treasure pile and induce a controlled collapse.

' (x1) - isComplex : boolean {5-04.system.details.isComplex} (same value: False) - [languages] : object {5-04.system.details.languages} - details : string {5-04.system.details.languages.details} (same value: '') - value : array {5-04.system.details.languages.value} - Length: min=0 max=1 - Value type: string {5-04.system.details.languages.value.[]} (same value: 'common') - level : object {5-04.system.details.level} - value : integer {5-04.system.details.level.value} (5 different values) - 1 (x4) - 2 (x3) - 0 (x2) - -1 (x2) - 3 (x1) - [privateNotes] : string {5-04.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-04.system.details.publicNotes} (same value: '') - publication : object {5-04.system.details.publication} - license : string {5-04.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-04.system.details.publication.remaster} (same value: False) - title : string {5-04.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-04: Necessary Introductions') - reset : string {5-04.system.details.reset} (same value: '') - routine : string {5-04.system.details.routine} (same value: '') - [initiative] : object {5-04.system.initiative} - statistic : string {5-04.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-04.system.perception} - details : string {5-04.system.perception.details} (same value: '') - mod : integer {5-04.system.perception.mod} (6 different values) - 7 (x2) - 5 (x2) - 8 (x1) - 2 (x1) - 11 (x1) - 10 (x1) - senses : array {5-04.system.perception.senses} - Length: min=0 max=2 - Value type: object {5-04.system.perception.senses.[]} - [acuity] : string {5-04.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x2) - [range] : integer {5-04.system.perception.senses.[].range} (2 different values) - 30 (x4) - 40 (x2) - type : string {5-04.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x4) - 'scent' (x4) - 'echolocation' (x2) - [resources] : object {5-04.system.resources} - saves : object {5-04.system.saves} - fortitude : object {5-04.system.saves.fortitude} - saveDetail : string {5-04.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-04.system.saves.fortitude.value} (7 different values) - 10 (x3) - 7 (x2) - 8 (x2) - 12 (x2) - 3 (x1) - 5 (x1) - 6 (x1) - reflex : object {5-04.system.saves.reflex} - saveDetail : string {5-04.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-04.system.saves.reflex.value} (9 different values) - 5 (x2) - 3 (x2) - 7 (x2) - 8 (x1) - 9 (x1) - 11 (x1) - 10 (x1) - 6 (x1) - 4 (x1) - will : object {5-04.system.saves.will} - saveDetail : string {5-04.system.saves.will.saveDetail} (same value: '') - [value] : integer {5-04.system.saves.will.value} (6 different values) - 5 (x2) - 6 (x2) - 7 (x2) - 0 (x2) - 4 (x1) - 3 (x1) - [skills] : object {5-04.system.skills} - [acrobatics] : object {5-04.system.skills.acrobatics} - base : integer {5-04.system.skills.acrobatics.base} (3 different values) - 9 (x1) - 8 (x1) - 7 (x1) - [athletics] : object {5-04.system.skills.athletics} - base : integer {5-04.system.skills.athletics.base} (2 different values) - 5 (x4) - 7 (x1) - [special] : array {5-04.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {5-04.system.skills.athletics.special.[]} - base : integer {5-04.system.skills.athletics.special.[].base} (2 different values) - 7 (x1) - 8 (x1) - label : string {5-04.system.skills.athletics.special.[].label} (same value: 'to Climb') - predicate : array {5-04.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-04.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - [intimidation] : object {5-04.system.skills.intimidation} - base : integer {5-04.system.skills.intimidation.base} (same value: 5) - [stealth] : object {5-04.system.skills.stealth} - base : integer {5-04.system.skills.stealth.base} (4 different values) - 7 (x3) - 9 (x1) - 5 (x1) - 8 (x1) - [special] : array {5-04.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {5-04.system.skills.stealth.special.[]} - base : integer {5-04.system.skills.stealth.special.[].base} (3 different values) - 9 (x2) - 11 (x1) - 7 (x1) - label : string {5-04.system.skills.stealth.special.[].label} (2 different values) - 'while inside its jar' (x3) - 'within treasure' (x1) - predicate : array {5-04.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-04.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:jar' (x3) - 'terrain:treasure' (x1) - [survival] : object {5-04.system.skills.survival} - base : integer {5-04.system.skills.survival.base} (3 different values) - 7 (x1) - 9 (x1) - 5 (x1) - statusEffects : array<> {5-04.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {5-04.system.traits} - rarity : string {5-04.system.traits.rarity} (2 different values) - 'uncommon' (x7) - 'common' (x5) - size : object {5-04.system.traits.size} - value : string {5-04.system.traits.size.value} (4 different values) - 'med' (x6) - 'lg' (x2) - 'tiny' (x2) - 'sm' (x2) - value : array {5-04.system.traits.value} - Length: min=0 max=2 - Value type: string {5-04.system.traits.value.[]} (6 different values) - 'animal' (x6) - 'swarm' (x2) - 'chaotic' (x2) - 'humanoid' (x2) - 'mechanical' (x2) - 'trap' (x2) - type : string {5-04.type} (2 different values) - 'npc' (x8) - 'hazard' (x4) - [prototypeToken] : object {5-04.prototypeToken} - name : string {5-04.prototypeToken.name} (2 different values) - 'Spicebomb' (x1) - 'Treasure Avalanche' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/5-05.txt b/output/pf2e/packs/5-05.txt deleted file mode 100644 index 053857c..0000000 --- a/output/pf2e/packs/5-05.txt +++ /dev/null @@ -1,640 +0,0 @@ -5-05 -Different values: 8 -===================================== -object {5-05} - _id : string {5-05._id} (all different values) - folder : string {5-05.folder} (same value: 'brA98Vtn10peF0TD') - img : string {5-05.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {5-05.items} - Length: min=5 max=15 - Value type: object {5-05.items.[]} - _id : string {5-05.items.[]._id} (49 different values) - [_stats] : object {5-05.items.[]._stats} - compendiumSource : string {5-05.items.[]._stats.compendiumSource} (15 different values) - img : string {5-05.items.[].img} (15 different values) - name : string {5-05.items.[].name} (40 different values) - sort : integer {5-05.items.[].sort} (15 different values) - system : object {5-05.items.[].system} - [acBonus] : integer {5-05.items.[].system.acBonus} (same value: 1) - [actionType] : object {5-05.items.[].system.actionType} - value : string {5-05.items.[].system.actionType.value} (2 different values) - 'passive' (x24) - 'action' (x15) - [actions] : object {5-05.items.[].system.actions} - [value] : integer {5-05.items.[].system.actions.value} (2 different values) - 1 (x11) - 2 (x4) - [area] : object {5-05.items.[].system.area} - type : string {5-05.items.[].system.area.type} (same value: 'burst') - value : integer {5-05.items.[].system.area.value} (same value: 20) - [attack] : object {5-05.items.[].system.attack} - value : string {5-05.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-05.items.[].system.attackEffects} - [custom] : string {5-05.items.[].system.attackEffects.custom} (same value: '') - value : array {5-05.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-05.items.[].system.attackEffects.value.[]} (5 different values) - 'grotesque-gift' (x4) - 'ghoul-ghoul-fever' (x2) - 'sagebane' (x2) - 'grab' (x1) - 'mandragora-venom' (x1) - [autoHeightenLevel] : object {5-05.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {5-05.items.[].system.publication} - license : string {5-05.items.[].system.publication.license} (2 different values) - 'OGL' (x80) - 'ORC' (x1) - remaster : boolean {5-05.items.[].system.publication.remaster} (2 different values) - False (x80) - True (x1) - title : string {5-05.items.[].system.publication.title} (7 different values) - '' (x52) - 'Pathfinder Bestiary 2' (x7) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Core Rulebook' (x6) - 'Pathfinder Guns & Gears' (x4) - 'Pathfinder Advanced Player\'s Guide' (x4) - 'Pathfinder Player Core' (x1) - rules : ignored (Foundry rules object) {5-05.items.[].system.rules} - traits : object {5-05.items.[].system.traits} - [rarity] : string {5-05.items.[].system.traits.rarity} (2 different values) - 'common' (x70) - 'uncommon' (x2) - [traditions] : array {5-05.items.[].system.traits.traditions} - Length: min=2 max=2 - Value type: string {5-05.items.[].system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'primal' (x1) - [value] : array {5-05.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {5-05.items.[].system.traits.value.[]} (33 different values) - [baseItem] : string {5-05.items.[].system.baseItem} (4 different values) - 'double-barreled-pistol' (x2) - 'scimitar' (x2) - 'greataxe' (x2) - 'leather-armor' (x2) - [bonusDamage] : object {5-05.items.[].system.bonusDamage} - value : integer {5-05.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-05.items.[].system.bulk} - value : mixed - integer {5-05.items.[].system.bulk.value} (2 different values) - 1 (x6) - 2 (x2) - float {5-05.items.[].system.bulk.value} (same value: 0,1) - [category] : string {5-05.items.[].system.category} (all different values) - [containerId] : empty - [cost] : object {5-05.items.[].system.cost} - value : string {5-05.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-05.items.[].system.counteraction} (same value: False) - [damage] : object {5-05.items.[].system.damage} - [damageType] : string {5-05.items.[].system.damage.damageType} (2 different values) - 'slashing' (x4) - 'piercing' (x2) - [dice] : integer {5-05.items.[].system.damage.dice} (same value: 1) - [die] : string {5-05.items.[].system.damage.die} (3 different values) - 'd4' (x2) - 'd6' (x2) - 'd12' (x2) - [formula] : string {5-05.items.[].system.damage.formula} (same value: '2d8+5') - [kind] : string {5-05.items.[].system.damage.kind} (same value: 'healing') - [type] : string {5-05.items.[].system.damage.type} (same value: 'void') - [damageRolls] : object {5-05.items.[].system.damageRolls} - [0] : object {5-05.items.[].system.damageRolls.0} - damage : string {5-05.items.[].system.damageRolls.0.damage} (6 different values) - '1d12+4' (x2) - '1d6+5' (x1) - '1d12+6' (x1) - '1d4+6' (x1) - '2d4+2' (x1) - '1d4+4' (x1) - damageType : string {5-05.items.[].system.damageRolls.0.damageType} (3 different values) - 'slashing' (x5) - 'bludgeoning' (x1) - 'fire' (x1) - [0c8x9uey5zmj2dgwit87] : object {5-05.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87} - damage : string {5-05.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damage} (same value: '1d6+2') - damageType : string {5-05.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damageType} (same value: 'fire') - [8a49gf7iwdxq2kp40clf] : object {5-05.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf} - damage : string {5-05.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damage} (2 different values) - '1d6+10' (x1) - '1d6+8' (x1) - damageType : string {5-05.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damageType} (same value: 'bludgeoning') - [B7WvNsx1nWlEOeFQ] : object {5-05.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ} - damage : string {5-05.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ.damage} (2 different values) - '1d6+7' (x1) - '1d6+5' (x1) - damageType : string {5-05.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ.damageType} (same value: 'piercing') - [F3xkAa0VJjSSgXEA] : object {5-05.items.[].system.damageRolls.F3xkAa0VJjSSgXEA} - damage : string {5-05.items.[].system.damageRolls.F3xkAa0VJjSSgXEA.damage} (2 different values) - '1d4+7' (x1) - '1d4+5' (x1) - damageType : string {5-05.items.[].system.damageRolls.F3xkAa0VJjSSgXEA.damageType} (same value: 'slashing') - [VSfmm4anKmBKfYFA] : object {5-05.items.[].system.damageRolls.VSfmm4anKmBKfYFA} - damage : string {5-05.items.[].system.damageRolls.VSfmm4anKmBKfYFA.damage} (2 different values) - '1d6+7' (x1) - '1d6+5' (x1) - damageType : string {5-05.items.[].system.damageRolls.VSfmm4anKmBKfYFA.damageType} (same value: 'slashing') - [aw8qbg71ilfmw9o2jqx6] : object {5-05.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6} - damage : string {5-05.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damage} (same value: '2d8+2') - damageType : string {5-05.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damageType} (same value: 'piercing') - [h0jQU0rRsNHElY3b] : object {5-05.items.[].system.damageRolls.h0jQU0rRsNHElY3b} - damage : string {5-05.items.[].system.damageRolls.h0jQU0rRsNHElY3b.damage} (same value: '1d4') - damageType : string {5-05.items.[].system.damageRolls.h0jQU0rRsNHElY3b.damageType} (same value: 'piercing') - [w9qzsteb6tkmoqekrmm2] : object {5-05.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2} - damage : string {5-05.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damage} (same value: '1d4') - damageType : string {5-05.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damageType} (same value: 'void') - [deathNote] : boolean {5-05.items.[].system.deathNote} (same value: True) - [defense] : empty - description : object {5-05.items.[].system.description} - value : string {5-05.items.[].system.description.value} (38 different values) - [bonus] : object {5-05.items.[].system.bonus} - value : integer {5-05.items.[].system.bonus.value} (7 different values) - 12 (x7) - 0 (x6) - 11 (x4) - 10 (x3) - 13 (x2) - 18 (x1) - 14 (x1) - [checkPenalty] : integer {5-05.items.[].system.checkPenalty} (same value: -1) - [dexCap] : integer {5-05.items.[].system.dexCap} (same value: 4) - [duration] : object {5-05.items.[].system.duration} - sustained : boolean {5-05.items.[].system.duration.sustained} (same value: False) - value : string {5-05.items.[].system.duration.value} (same value: '1 minute') - [equipped] : object {5-05.items.[].system.equipped} - carryType : string {5-05.items.[].system.equipped.carryType} (2 different values) - 'worn' (x16) - 'held' (x2) - [handsHeld] : integer {5-05.items.[].system.equipped.handsHeld} (2 different values) - 0 (x8) - 2 (x2) - [inSlot] : boolean {5-05.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {5-05.items.[].system.frequency} - max : integer {5-05.items.[].system.frequency.max} (same value: 1) - per : string {5-05.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x1) - value : integer {5-05.items.[].system.frequency.value} (same value: 1) - [group] : string {5-05.items.[].system.group} (4 different values) - 'firearm' (x2) - 'sword' (x2) - 'axe' (x2) - 'leather' (x2) - [hardness] : integer {5-05.items.[].system.hardness} (same value: 0) - [hp] : object {5-05.items.[].system.hp} - max : integer {5-05.items.[].system.hp.max} (same value: 0) - value : integer {5-05.items.[].system.hp.value} (same value: 0) - [level] : object {5-05.items.[].system.level} - value : integer {5-05.items.[].system.level.value} (5 different values) - 0 (x12) - 3 (x4) - 2 (x1) - 11 (x1) - 7 (x1) - [location] : object {5-05.items.[].system.location} - heightenedLevel : integer {5-05.items.[].system.location.heightenedLevel} (same value: 2) - value : string {5-05.items.[].system.location.value} (same value: 's5EUI19zot0yozFA') - [material] : object {5-05.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {5-05.items.[].system.mod} - value : integer {5-05.items.[].system.mod.value} (4 different values) - 10 (x1) - 9 (x1) - 13 (x1) - 8 (x1) - [prepared] : object {5-05.items.[].system.prepared} - value : string {5-05.items.[].system.prepared.value} (same value: 'innate') - [price] : object {5-05.items.[].system.price} - [per] : integer {5-05.items.[].system.price.per} (same value: 10) - value : object {5-05.items.[].system.price.value} - [gp] : integer {5-05.items.[].system.price.value.gp} (6 different values) - 12 (x4) - 2 (x4) - 7 (x2) - 1 (x2) - 1500 (x1) - 360 (x1) - [sp] : integer {5-05.items.[].system.price.value.sp} (2 different values) - 1 (x2) - 4 (x2) - [proficiency] : object {5-05.items.[].system.proficiency} - value : integer {5-05.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {5-05.items.[].system.proficient} - value : integer {5-05.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {5-05.items.[].system.quantity} (3 different values) - 1 (x14) - 10 (x2) - 2 (x2) - [range] : mixed - integer {5-05.items.[].system.range} (same value: 30) - object {5-05.items.[].system.range} - value : string {5-05.items.[].system.range.value} (same value: '120 feet') - [reload] : object {5-05.items.[].system.reload} - value : string {5-05.items.[].system.reload.value} (2 different values) - '' (x4) - '1' (x2) - [requirements] : string {5-05.items.[].system.requirements} (same value: '') - [runes] : object {5-05.items.[].system.runes} - potency : integer {5-05.items.[].system.runes.potency} (same value: 0) - property : array<> {5-05.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {5-05.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {5-05.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {5-05.items.[].system.showSlotlessLevels} - value : boolean {5-05.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {5-05.items.[].system.size} (same value: 'med') - [slots] : object {5-05.items.[].system.slots} - [slug] : string {5-05.items.[].system.slug} (18 different values) - [speedPenalty] : integer {5-05.items.[].system.speedPenalty} (same value: 0) - [spell] : object {5-05.items.[].system.spell} - _id : string {5-05.items.[].system.spell._id} (2 different values) - 'ej7QpVaEjuHtex5r' (x1) - '760LIVCjjer48u8x' (x1) - flags : object {5-05.items.[].system.spell.flags} - core : object {5-05.items.[].system.spell.flags.core} - sourceId : string {5-05.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.9WGeBwIIbbUuWKq0') - img : string {5-05.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/animate-dead.webp') - name : string {5-05.items.[].system.spell.name} (same value: 'Animate Dead') - sort : integer {5-05.items.[].system.spell.sort} (same value: 0) - system : object {5-05.items.[].system.spell.system} - [area] : empty - cost : object {5-05.items.[].system.spell.system.cost} - value : string {5-05.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {5-05.items.[].system.spell.system.counteraction} (same value: False) - damage : object {5-05.items.[].system.spell.system.damage} - description : object {5-05.items.[].system.spell.system.description} - value : string {5-05.items.[].system.spell.system.description.value} (same value: '

Your magic dredges up a corpse or skeleton and fills it with necromantic life, and you force the dead to fight at your command. You summon a common creature that has the undead trait and whose level is -1; this creature gains the summoned trait. Heightening the spell increases the maximum level of creature you can summon.

-
-

Heightened (2nd) Level 1.

-

Heightened (3rd) Level 2.

-

Heightened (4th) Level 3.

-

Heightened (5th) Level 5.

-

Heightened (6th) Level 7.

-

Heightened (7th) Level 9.

-

Heightened (8th) Level 11.

-

Heightened (9th) Level 13.

-

Heightened (10th) Level 15.

') - duration : object {5-05.items.[].system.spell.system.duration} - sustained : boolean {5-05.items.[].system.spell.system.duration.sustained} (same value: True) - value : string {5-05.items.[].system.spell.system.duration.value} (same value: '1 minute') - level : object {5-05.items.[].system.spell.system.level} - value : integer {5-05.items.[].system.spell.system.level.value} (same value: 1) - location : object {5-05.items.[].system.spell.system.location} - heightenedLevel : integer {5-05.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 5 (x1) - 3 (x1) - [value] : empty - publication : object {5-05.items.[].system.spell.system.publication} - license : string {5-05.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {5-05.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {5-05.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Advanced Player\'s Guide') - range : object {5-05.items.[].system.spell.system.range} - value : string {5-05.items.[].system.spell.system.range.value} (same value: '30 feet') - requirements : string {5-05.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {5-05.items.[].system.spell.system.rules} - slug : string {5-05.items.[].system.spell.system.slug} (same value: 'animate-dead') - target : object {5-05.items.[].system.spell.system.target} - value : string {5-05.items.[].system.spell.system.target.value} (same value: '') - time : object {5-05.items.[].system.spell.system.time} - value : string {5-05.items.[].system.spell.system.time.value} (same value: '3') - [defense] : empty - traits : object {5-05.items.[].system.spell.system.traits} - rarity : string {5-05.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {5-05.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {5-05.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x2) - 'divine' (x2) - 'occult' (x2) - value : array {5-05.items.[].system.spell.system.traits.value} - Length: min=2 max=2 - Value type: string {5-05.items.[].system.spell.system.traits.value.[]} (2 different values) - 'concentrate' (x2) - 'manipulate' (x2) - type : string {5-05.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {5-05.items.[].system.spelldc} - dc : integer {5-05.items.[].system.spelldc.dc} (same value: 27) - value : integer {5-05.items.[].system.spelldc.value} (same value: 19) - [splashDamage] : object {5-05.items.[].system.splashDamage} - value : integer {5-05.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {5-05.items.[].system.stackGroup} (same value: 'rounds10') - [strength] : integer {5-05.items.[].system.strength} (same value: 0) - [target] : object {5-05.items.[].system.target} - value : string {5-05.items.[].system.target.value} (same value: '') - [time] : object {5-05.items.[].system.time} - value : string {5-05.items.[].system.time.value} (same value: '3') - [tradition] : object {5-05.items.[].system.tradition} - value : string {5-05.items.[].system.tradition.value} (same value: 'divine') - [usage] : object {5-05.items.[].system.usage} - value : string {5-05.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x14) - 'held-in-two-hands' (x2) - [uses] : object {5-05.items.[].system.uses} - autoDestroy : boolean {5-05.items.[].system.uses.autoDestroy} (2 different values) - True (x6) - False (x2) - max : integer {5-05.items.[].system.uses.max} (same value: 1) - value : integer {5-05.items.[].system.uses.value} (same value: 1) - [weaponType] : object {5-05.items.[].system.weaponType} - value : string {5-05.items.[].system.weaponType.value} (2 different values) - 'melee' (x15) - 'ranged' (x3) - type : string {5-05.items.[].type} (9 different values) - 'action' (x39) - 'melee' (x18) - 'consumable' (x8) - 'weapon' (x6) - 'lore' (x4) - 'armor' (x2) - 'equipment' (x2) - 'spellcastingEntry' (x1) - 'spell' (x1) - [flags] : object {5-05.items.[].flags} - pf2e : object {5-05.items.[].flags.pf2e} - linkedWeapon : string {5-05.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'DPKMktCryYA9vNTM' (x2) - 'zaOpngPUXXflKrwT' (x2) - 'U1UzVv3fhtAVKJuL' (x2) - name : string {5-05.name} (all different values) - [prototypeToken] : object {5-05.prototypeToken} - name : string {5-05.prototypeToken.name} (2 different values) - 'Barnacle Barnaby' (x1) - 'Ghessa' (x1) - system : object {5-05.system} - abilities : object {5-05.system.abilities} - cha : object {5-05.system.abilities.cha} - mod : integer {5-05.system.abilities.cha.mod} (4 different values) - 4 (x2) - 0 (x2) - 1 (x2) - 2 (x2) - con : object {5-05.system.abilities.con} - mod : integer {5-05.system.abilities.con.mod} (3 different values) - 3 (x5) - 2 (x2) - 1 (x1) - dex : object {5-05.system.abilities.dex} - mod : integer {5-05.system.abilities.dex.mod} (3 different values) - 4 (x5) - 2 (x2) - 5 (x1) - int : object {5-05.system.abilities.int} - mod : integer {5-05.system.abilities.int.mod} (4 different values) - -1 (x3) - 3 (x2) - 2 (x2) - -5 (x1) - str : object {5-05.system.abilities.str} - mod : integer {5-05.system.abilities.str.mod} (5 different values) - 3 (x2) - 4 (x2) - 5 (x2) - 1 (x1) - 2 (x1) - wis : object {5-05.system.abilities.wis} - mod : integer {5-05.system.abilities.wis.mod} (4 different values) - 1 (x4) - 4 (x2) - 3 (x1) - 2 (x1) - attributes : object {5-05.system.attributes} - ac : object {5-05.system.attributes.ac} - details : string {5-05.system.attributes.ac.details} (same value: '') - value : integer {5-05.system.attributes.ac.value} (5 different values) - 19 (x3) - 21 (x2) - 20 (x1) - 24 (x1) - 17 (x1) - allSaves : object {5-05.system.attributes.allSaves} - value : string {5-05.system.attributes.allSaves.value} (same value: '') - hp : object {5-05.system.attributes.hp} - details : string {5-05.system.attributes.hp.details} (2 different values) - 'void healing' (x7) - '' (x1) - max : integer {5-05.system.attributes.hp.max} (5 different values) - 32 (x2) - 45 (x2) - 90 (x2) - 50 (x1) - 35 (x1) - temp : integer {5-05.system.attributes.hp.temp} (same value: 0) - value : integer {5-05.system.attributes.hp.value} (5 different values) - 32 (x2) - 45 (x2) - 90 (x2) - 50 (x1) - 35 (x1) - [immunities] : array {5-05.system.attributes.immunities} - Length: min=5 max=7 - Value type: object {5-05.system.attributes.immunities.[]} - [exceptions] : array<> {5-05.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-05.system.attributes.immunities.[].type} (7 different values) - 'death-effects' (x7) - 'disease' (x7) - 'paralyzed' (x7) - 'poison' (x7) - 'unconscious' (x7) - 'fire' (x1) - 'mental' (x1) - speed : object {5-05.system.attributes.speed} - otherSpeeds : array {5-05.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {5-05.system.attributes.speed.otherSpeeds.[]} - type : string {5-05.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'swim' (x4) - 'fly' (x1) - 'burrow' (x1) - 'climb' (x1) - value : integer {5-05.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 30 (x4) - 25 (x2) - 10 (x1) - [special] : string {5-05.system.attributes.speed.special} (same value: '') - value : integer {5-05.system.attributes.speed.value} (4 different values) - 25 (x4) - 35 (x2) - 15 (x1) - 30 (x1) - [adjustment] : empty - [resistances] : array {5-05.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {5-05.system.attributes.resistances.[]} - type : string {5-05.system.attributes.resistances.[].type} (3 different values) - 'fire' (x2) - 'bludgeoning' (x1) - 'electricity' (x1) - value : integer {5-05.system.attributes.resistances.[].value} (2 different values) - 3 (x2) - 5 (x2) - [weaknesses] : array {5-05.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {5-05.system.attributes.weaknesses.[]} - type : string {5-05.system.attributes.weaknesses.[].type} (2 different values) - 'vitality' (x3) - 'fire' (x1) - value : integer {5-05.system.attributes.weaknesses.[].value} (2 different values) - 5 (x3) - 3 (x1) - details : object {5-05.system.details} - blurb : string {5-05.system.details.blurb} (5 different values) - 'Variant male lacedon' (x2) - 'Variant draugr' (x2) - 'Variant female kurobozu' (x2) - 'Variant flaming skull' (x1) - '' (x1) - languages : object {5-05.system.details.languages} - details : string {5-05.system.details.languages.details} (2 different values) - '' (x6) - '(can\'t speak any language)' (x2) - value : array {5-05.system.details.languages.value} - Length: min=1 max=3 - Value type: string {5-05.system.details.languages.value.[]} (5 different values) - 'common' (x8) - 'necril' (x3) - 'thalassic' (x2) - 'azlanti' (x2) - 'chthonian' (x1) - level : object {5-05.system.details.level} - value : integer {5-05.system.details.level.value} (4 different values) - 3 (x4) - 4 (x2) - 7 (x1) - 2 (x1) - privateNotes : string {5-05.system.details.privateNotes} (same value: '') - publicNotes : string {5-05.system.details.publicNotes} (5 different values) - publication : object {5-05.system.details.publication} - license : string {5-05.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-05.system.details.publication.remaster} (same value: False) - title : string {5-05.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-05: The Island of the Vibrant Dead') - initiative : object {5-05.system.initiative} - statistic : string {5-05.system.initiative.statistic} (same value: 'perception') - perception : object {5-05.system.perception} - details : string {5-05.system.perception.details} (3 different values) - '' (x5) - 'corpse scent (imprecise)' (x2) - 'blood scent' (x1) - mod : integer {5-05.system.perception.mod} (6 different values) - 11 (x2) - 9 (x2) - 10 (x1) - 8 (x1) - 15 (x1) - 7 (x1) - senses : array {5-05.system.perception.senses} - Length: min=1 max=1 - Value type: object {5-05.system.perception.senses.[]} - type : string {5-05.system.perception.senses.[].type} (2 different values) - 'darkvision' (x7) - 'low-light-vision' (x1) - resources : object {5-05.system.resources} - saves : object {5-05.system.saves} - fortitude : object {5-05.system.saves.fortitude} - saveDetail : string {5-05.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-05.system.saves.fortitude.value} (6 different values) - 13 (x2) - 9 (x2) - 10 (x1) - 8 (x1) - 7 (x1) - 11 (x1) - reflex : object {5-05.system.saves.reflex} - saveDetail : string {5-05.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-05.system.saves.reflex.value} (6 different values) - 13 (x2) - 11 (x2) - 12 (x1) - 8 (x1) - 17 (x1) - 6 (x1) - will : object {5-05.system.saves.will} - saveDetail : string {5-05.system.saves.will.saveDetail} (same value: '') - value : integer {5-05.system.saves.will.value} (7 different values) - 9 (x2) - 10 (x1) - 8 (x1) - 6 (x1) - 15 (x1) - 11 (x1) - 7 (x1) - skills : object {5-05.system.skills} - [acrobatics] : object {5-05.system.skills.acrobatics} - base : integer {5-05.system.skills.acrobatics.base} (5 different values) - 10 (x2) - 12 (x1) - 8 (x1) - 16 (x1) - 11 (x1) - [special] : array {5-05.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {5-05.system.skills.acrobatics.special.[]} - base : integer {5-05.system.skills.acrobatics.special.[].base} (same value: 12) - label : string {5-05.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight') - predicate : array {5-05.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-05.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [athletics] : object {5-05.system.skills.athletics} - base : integer {5-05.system.skills.athletics.base} (4 different values) - 12 (x3) - 10 (x2) - 8 (x1) - 17 (x1) - [special] : array {5-05.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {5-05.system.skills.athletics.special.[]} - base : integer {5-05.system.skills.athletics.special.[].base} (2 different values) - 14 (x1) - 12 (x1) - label : string {5-05.system.skills.athletics.special.[].label} (same value: 'to Swim') - predicate : array {5-05.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-05.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - [deception] : object {5-05.system.skills.deception} - base : integer {5-05.system.skills.deception.base} (same value: 11) - [stealth] : object {5-05.system.skills.stealth} - base : integer {5-05.system.skills.stealth.base} (5 different values) - 10 (x3) - 12 (x1) - 16 (x1) - 11 (x1) - 8 (x1) - [special] : array {5-05.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {5-05.system.skills.stealth.special.[]} - base : integer {5-05.system.skills.stealth.special.[].base} (same value: 18) - label : string {5-05.system.skills.stealth.special.[].label} (same value: 'in vegetation') - predicate : array {5-05.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-05.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:vegetation') - [survival] : object {5-05.system.skills.survival} - base : integer {5-05.system.skills.survival.base} (2 different values) - 10 (x1) - 9 (x1) - traits : object {5-05.system.traits} - rarity : string {5-05.system.traits.rarity} (3 different values) - 'unique' (x4) - 'uncommon' (x3) - 'common' (x1) - size : object {5-05.system.traits.size} - value : string {5-05.system.traits.size.value} (2 different values) - 'med' (x6) - 'tiny' (x2) - value : array {5-05.system.traits.value} - Length: min=3 max=6 - Value type: string {5-05.system.traits.value.[]} (9 different values) - 'evil' (x8) - 'undead' (x7) - 'unholy' (x7) - 'chaotic' (x5) - 'amphibious' (x2) - 'ghoul' (x2) - 'water' (x2) - 'lawful' (x2) - 'plant' (x1) - type : string {5-05.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/5-06.txt b/output/pf2e/packs/5-06.txt deleted file mode 100644 index ce5b9f6..0000000 --- a/output/pf2e/packs/5-06.txt +++ /dev/null @@ -1,1112 +0,0 @@ -5-06 -Different values: 9 -===================================== -object {5-06} - _id : string {5-06._id} (all different values) - folder : string {5-06.folder} (same value: '5Wd5kRs5LYv5tzLZ') - img : string {5-06.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {5-06.items} - Length: min=9 max=28 - Value type: object {5-06.items.[]} - _id : string {5-06.items.[]._id} (105 different values) - img : string {5-06.items.[].img} (59 different values) - name : string {5-06.items.[].name} (86 different values) - sort : integer {5-06.items.[].sort} (28 different values) - system : object {5-06.items.[].system} - [acBonus] : integer {5-06.items.[].system.acBonus} (same value: 1) - [actionType] : object {5-06.items.[].system.actionType} - value : string {5-06.items.[].system.actionType.value} (3 different values) - 'passive' (x17) - 'action' (x11) - 'free' (x2) - [actions] : object {5-06.items.[].system.actions} - [value] : integer {5-06.items.[].system.actions.value} (2 different values) - 1 (x7) - 2 (x4) - [area] : object {5-06.items.[].system.area} - type : string {5-06.items.[].system.area.type} (3 different values) - 'burst' (x11) - 'line' (x2) - 'emanation' (x2) - value : integer {5-06.items.[].system.area.value} (4 different values) - 20 (x9) - 10 (x2) - 120 (x2) - 30 (x2) - [attack] : object {5-06.items.[].system.attack} - value : string {5-06.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-06.items.[].system.attackEffects} - [custom] : string {5-06.items.[].system.attackEffects.custom} (same value: '') - value : array {5-06.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-06.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x1) - 'kithangian-venom' (x1) - [autoHeightenLevel] : object {5-06.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-06.items.[].system.baseItem} (5 different values) - 'glaive' (x2) - 'longspear' (x2) - 'dagger' (x1) - 'rapier' (x1) - 'leather-armor' (x1) - [bonus] : object {5-06.items.[].system.bonus} - value : integer {5-06.items.[].system.bonus.value} (7 different values) - 0 (x6) - 17 (x5) - 19 (x3) - 16 (x2) - 22 (x1) - 20 (x1) - 15 (x1) - [bonusDamage] : object {5-06.items.[].system.bonusDamage} - value : integer {5-06.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-06.items.[].system.bulk} - value : mixed - integer {5-06.items.[].system.bulk.value} (3 different values) - 2 (x4) - 1 (x2) - 0 (x1) - float {5-06.items.[].system.bulk.value} (same value: 0,1) - [category] : string {5-06.items.[].system.category} (7 different values) - 'offensive' (x19) - 'interaction' (x7) - 'defensive' (x4) - 'martial' (x3) - 'simple' (x3) - 'light' (x1) - 'talisman' (x1) - [checkPenalty] : integer {5-06.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {5-06.items.[].system.cost} - value : string {5-06.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-06.items.[].system.counteraction} (2 different values) - False (x88) - True (x9) - [damage] : object {5-06.items.[].system.damage} - [0] : object {5-06.items.[].system.damage.0} - [applyMod] : boolean {5-06.items.[].system.damage.0.applyMod} (2 different values) - False (x28) - True (x4) - [category] : empty - formula : string {5-06.items.[].system.damage.0.formula} (11 different values) - kinds : array {5-06.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {5-06.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x34) - 'healing' (x4) - materials : array<> {5-06.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.damage.0.type} (11 different values) - [damageType] : string {5-06.items.[].system.damage.damageType} (2 different values) - 'piercing' (x4) - 'slashing' (x2) - [dice] : integer {5-06.items.[].system.damage.dice} (same value: 1) - [die] : string {5-06.items.[].system.damage.die} (3 different values) - 'd8' (x4) - 'd4' (x1) - 'd6' (x1) - [gcovwqxwitqchoin] : object {5-06.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {5-06.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-06.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-06.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {5-06.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {5-06.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {5-06.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {5-06.items.[].system.damageRolls} - [0] : object {5-06.items.[].system.damageRolls.0} - damage : string {5-06.items.[].system.damageRolls.0.damage} (4 different values) - '2d8+6' (x1) - '2d4+6' (x1) - '1d8+9' (x1) - '1d8+11' (x1) - damageType : string {5-06.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x2) - 'slashing' (x1) - 'bludgeoning' (x1) - [1] : object {5-06.items.[].system.damageRolls.1} - damage : string {5-06.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {5-06.items.[].system.damageRolls.1.damageType} (same value: 'spirit') - [1rYi86EKx1M486or] : object {5-06.items.[].system.damageRolls.1rYi86EKx1M486or} - damage : string {5-06.items.[].system.damageRolls.1rYi86EKx1M486or.damage} (same value: '2d12+7') - damageType : string {5-06.items.[].system.damageRolls.1rYi86EKx1M486or.damageType} (same value: 'slashing') - [6u9ie9655zs3laetxd7n] : object {5-06.items.[].system.damageRolls.6u9ie9655zs3laetxd7n} - damage : string {5-06.items.[].system.damageRolls.6u9ie9655zs3laetxd7n.damage} (2 different values) - '2d8+4' (x1) - '2d8' (x1) - damageType : string {5-06.items.[].system.damageRolls.6u9ie9655zs3laetxd7n.damageType} (same value: 'slashing') - [7R8sUxEmDUf7P8Q6] : object {5-06.items.[].system.damageRolls.7R8sUxEmDUf7P8Q6} - damage : string {5-06.items.[].system.damageRolls.7R8sUxEmDUf7P8Q6.damage} (same value: '1d6+5') - damageType : string {5-06.items.[].system.damageRolls.7R8sUxEmDUf7P8Q6.damageType} (same value: 'piercing') - [7wvc7t6dley1ik6sbjr1] : object {5-06.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1} - damage : string {5-06.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1.damage} (same value: '1d6') - damageType : string {5-06.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1.damageType} (same value: 'spirit') - [Kj9Od4mSG4dZ2AT3] : object {5-06.items.[].system.damageRolls.Kj9Od4mSG4dZ2AT3} - damage : string {5-06.items.[].system.damageRolls.Kj9Od4mSG4dZ2AT3.damage} (same value: '1d4+4') - damageType : string {5-06.items.[].system.damageRolls.Kj9Od4mSG4dZ2AT3.damageType} (same value: 'piercing') - [P2os12ZH1foZvUGs] : object {5-06.items.[].system.damageRolls.P2os12ZH1foZvUGs} - damage : string {5-06.items.[].system.damageRolls.P2os12ZH1foZvUGs.damage} (same value: '1d6') - damageType : string {5-06.items.[].system.damageRolls.P2os12ZH1foZvUGs.damageType} (same value: 'fire') - [RHQO3bkIJJfO5SCq] : object {5-06.items.[].system.damageRolls.RHQO3bkIJJfO5SCq} - damage : string {5-06.items.[].system.damageRolls.RHQO3bkIJJfO5SCq.damage} (same value: '1d4+4') - damageType : string {5-06.items.[].system.damageRolls.RHQO3bkIJJfO5SCq.damageType} (same value: 'piercing') - [e0ISKXC4W7kgf3Mg] : object {5-06.items.[].system.damageRolls.e0ISKXC4W7kgf3Mg} - damage : string {5-06.items.[].system.damageRolls.e0ISKXC4W7kgf3Mg.damage} (2 different values) - '2d8+8' (x1) - '2d8+6' (x1) - damageType : string {5-06.items.[].system.damageRolls.e0ISKXC4W7kgf3Mg.damageType} (same value: 'slashing') - [g7AGT4OfIly2vbSN] : object {5-06.items.[].system.damageRolls.g7AGT4OfIly2vbSN} - damage : string {5-06.items.[].system.damageRolls.g7AGT4OfIly2vbSN.damage} (same value: '2d8+7') - damageType : string {5-06.items.[].system.damageRolls.g7AGT4OfIly2vbSN.damageType} (same value: 'piercing') - description : object {5-06.items.[].system.description} - value : string {5-06.items.[].system.description.value} (77 different values) - [duration] : object {5-06.items.[].system.duration} - sustained : boolean {5-06.items.[].system.duration.sustained} (2 different values) - False (x95) - True (x2) - value : string {5-06.items.[].system.duration.value} (10 different values) - '' (x53) - '1 minute' (x20) - 'varies' (x7) - '10 minutes' (x5) - '1 round' (x4) - 'until the start of your next turn' (x2) - 'unlimited' (x2) - 'until the next time you make your daily preparations' (x2) - '5 minutes' (x1) - 'until the end of the target\'s next turn' (x1) - [equipped] : object {5-06.items.[].system.equipped} - carryType : string {5-06.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {5-06.items.[].system.equipped.handsHeld} (3 different values) - 0 (x9) - 2 (x2) - 1 (x2) - [invested] : empty - [frequency] : object {5-06.items.[].system.frequency} - max : integer {5-06.items.[].system.frequency.max} (same value: 1) - per : string {5-06.items.[].system.frequency.per} (2 different values) - 'turn' (x2) - 'round' (x1) - [value] : integer {5-06.items.[].system.frequency.value} (same value: 1) - [group] : string {5-06.items.[].system.group} (5 different values) - 'polearm' (x2) - 'spear' (x2) - 'knife' (x1) - 'sword' (x1) - 'leather' (x1) - [hardness] : integer {5-06.items.[].system.hardness} (same value: 0) - [heightening] : object {5-06.items.[].system.heightening} - [levels] : object {5-06.items.[].system.heightening.levels} - 3 : object {5-06.items.[].system.heightening.levels.3} - [damage] : object {5-06.items.[].system.heightening.levels.3.damage} - 0 : object {5-06.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {5-06.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-06.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {5-06.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {5-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {5-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {5-06.items.[].system.heightening.levels.3.target} - value : string {5-06.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x2) - '10 objects' (x2) - [5] : object {5-06.items.[].system.heightening.levels.5} - [range] : object {5-06.items.[].system.heightening.levels.5.range} - value : string {5-06.items.[].system.heightening.levels.5.range.value} (same value: '1 mile') - [target] : object {5-06.items.[].system.heightening.levels.5.target} - value : string {5-06.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - damage : object {5-06.items.[].system.heightening.levels.5.damage} - 0 : object {5-06.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {5-06.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-06.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {5-06.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {5-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {5-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [6] : object {5-06.items.[].system.heightening.levels.6} - target : object {5-06.items.[].system.heightening.levels.6.target} - value : string {5-06.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {5-06.items.[].system.heightening.levels.7} - [target] : object {5-06.items.[].system.heightening.levels.7.target} - value : string {5-06.items.[].system.heightening.levels.7.target.value} (same value: '10 creatures') - damage : object {5-06.items.[].system.heightening.levels.7.damage} - 0 : object {5-06.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {5-06.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-06.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {5-06.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {5-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {5-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [9] : object {5-06.items.[].system.heightening.levels.9} - damage : object {5-06.items.[].system.heightening.levels.9.damage} - 0 : object {5-06.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {5-06.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-06.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {5-06.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {5-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {5-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {5-06.items.[].system.heightening.type} (2 different values) - 'interval' (x32) - 'fixed' (x10) - [damage] : object {5-06.items.[].system.heightening.damage} - 0 : string {5-06.items.[].system.heightening.damage.0} (7 different values) - '1d6' (x8) - '2d6' (x7) - '1d8' (x6) - '1d10' (x4) - '1d4' (x3) - '1d12' (x2) - '2d8' (x2) - [interval] : integer {5-06.items.[].system.heightening.interval} (2 different values) - 1 (x24) - 2 (x8) - [hp] : object {5-06.items.[].system.hp} - max : integer {5-06.items.[].system.hp.max} (same value: 0) - value : integer {5-06.items.[].system.hp.value} (same value: 0) - [material] : object {5-06.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {5-06.items.[].system.mod} - value : integer {5-06.items.[].system.mod.value} (4 different values) - 14 (x1) - 18 (x1) - 16 (x1) - 20 (x1) - [overlays] : object {5-06.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {5-06.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {5-06.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {5-06.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {5-06.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {5-06.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {5-06.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {5-06.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {5-06.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {5-06.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {5-06.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {5-06.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {5-06.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {5-06.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {5-06.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [4gyp3qlsv5ywdyjq] : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {5-06.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {5-06.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {5-06.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {5-06.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {5-06.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {5-06.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {5-06.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {5-06.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {5-06.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {5-06.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {5-06.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {5-06.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [Fs08rHTZAfROKKzu] : object {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {5-06.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [cUFX7ExSLeoa3vIF] : object {5-06.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {5-06.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {5-06.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {5-06.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {5-06.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {5-06.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {5-06.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {5-06.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [jnp3ni6b93pdifaq] : object {5-06.items.[].system.overlays.jnp3ni6b93pdifaq} - _id : string {5-06.items.[].system.overlays.jnp3ni6b93pdifaq._id} (same value: 'jnp3ni6b93pdifaq') - overlayType : string {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.sort} (same value: 3) - system : object {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.system} - area : object {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.system.area} - areaType : string {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.system.area.areaType} (same value: 'burst') - value : string {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.system.area.value} (same value: '15') - damage : object {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.system.damage} - 0 : object {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.system.damage.0} - applyMod : boolean {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.system.damage.0.applyMod} (same value: False) - [category] : empty - time : object {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.system.time} - value : string {5-06.items.[].system.overlays.jnp3ni6b93pdifaq.system.time.value} (same value: '3') - [lfxcoz2d3f8j2zq1] : object {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {5-06.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [lq4yc6ojcujar4xa] : object {5-06.items.[].system.overlays.lq4yc6ojcujar4xa} - _id : string {5-06.items.[].system.overlays.lq4yc6ojcujar4xa._id} (same value: 'lq4yc6ojcujar4xa') - overlayType : string {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.sort} (same value: 1) - system : object {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.system} - area : object {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.system.area} - areaType : string {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.system.area.areaType} (same value: 'burst') - value : string {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.system.area.value} (same value: '5') - damage : object {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.system.damage} - 0 : object {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.system.damage.0} - applyMod : boolean {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.system.damage.0.applyMod} (same value: False) - [category] : empty - time : object {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.system.time} - value : string {5-06.items.[].system.overlays.lq4yc6ojcujar4xa.system.time.value} (same value: '1') - [noPVUX8Ocln52MKm] : object {5-06.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {5-06.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {5-06.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {5-06.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [pf2bpfyrg68sglcv] : object {5-06.items.[].system.overlays.pf2bpfyrg68sglcv} - _id : string {5-06.items.[].system.overlays.pf2bpfyrg68sglcv._id} (same value: 'pf2bpfyrg68sglcv') - overlayType : string {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.sort} (same value: 2) - system : object {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.system} - area : object {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.system.area} - areaType : string {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.system.area.areaType} (same value: 'burst') - value : string {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.system.area.value} (same value: '10') - damage : object {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.system.damage} - 0 : object {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.system.damage.0} - applyMod : boolean {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.system.damage.0.applyMod} (same value: False) - [category] : empty - time : object {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.system.time} - value : string {5-06.items.[].system.overlays.pf2bpfyrg68sglcv.system.time.value} (same value: '2') - [pq7cxntbz4s8g5ik] : object {5-06.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {5-06.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {5-06.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {5-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {5-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {5-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {5-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {5-06.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [qXeevJsP6ve5B3fk] : object {5-06.items.[].system.overlays.qXeevJsP6ve5B3fk} - _id : string {5-06.items.[].system.overlays.qXeevJsP6ve5B3fk._id} (same value: 'qXeevJsP6ve5B3fk') - overlayType : string {5-06.items.[].system.overlays.qXeevJsP6ve5B3fk.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.qXeevJsP6ve5B3fk.sort} (same value: 1) - system : object {5-06.items.[].system.overlays.qXeevJsP6ve5B3fk.system} - [rvhoa43rqqqp8izn] : object {5-06.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {5-06.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {5-06.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [tsL9OtpmoVJcZbcV] : object {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV} - _id : string {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV._id} (same value: 'tsL9OtpmoVJcZbcV') - name : string {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.name} (same value: 'Chilling Darkness (Vs. Holy Trait)') - overlayType : string {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.sort} (same value: 2) - system : object {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system} - damage : object {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage} - 2S1a6g60omQDPEP6 : object {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6} - applyMod : boolean {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.applyMod} (same value: False) - [category] : empty - formula : string {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.formula} (same value: '5d6') - materials : array<> {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.type} (same value: 'spirit') - heightening : object {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening} - damage : object {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening.damage} - 2S1a6g60omQDPEP6 : string {5-06.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening.damage.2S1a6g60omQDPEP6} (same value: '2d6') - [z04svm1cvfcxtplb] : object {5-06.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {5-06.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {5-06.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {5-06.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {5-06.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [zFWsMjoeCnLxqJaV] : object {5-06.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {5-06.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {5-06.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {5-06.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {5-06.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {5-06.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {5-06.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {5-06.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {5-06.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {5-06.items.[].system.prepared} - [flexible] : boolean {5-06.items.[].system.prepared.flexible} (same value: False) - value : string {5-06.items.[].system.prepared.value} (4 different values) - 'innate' (x4) - 'spontaneous' (x2) - 'focus' (x2) - 'prepared' (x2) - [price] : object {5-06.items.[].system.price} - value : object {5-06.items.[].system.price.value} - [gp] : integer {5-06.items.[].system.price.value.gp} (3 different values) - 1 (x4) - 2 (x2) - 20 (x1) - [sp] : integer {5-06.items.[].system.price.value.sp} (3 different values) - 5 (x4) - 1 (x2) - 2 (x1) - [proficiency] : object {5-06.items.[].system.proficiency} - value : integer {5-06.items.[].system.proficiency.value} (2 different values) - 1 (x6) - 0 (x4) - [proficient] : object {5-06.items.[].system.proficient} - value : integer {5-06.items.[].system.proficient.value} (same value: 0) - publication : object {5-06.items.[].system.publication} - license : string {5-06.items.[].system.publication.license} (2 different values) - 'OGL' (x132) - 'ORC' (x36) - remaster : boolean {5-06.items.[].system.publication.remaster} (2 different values) - False (x132) - True (x36) - title : string {5-06.items.[].system.publication.title} (5 different values) - 'Pathfinder Core Rulebook' (x63) - '' (x57) - 'Pathfinder Player Core' (x35) - 'Pathfinder Bestiary' (x12) - 'Pathfinder GM Core' (x1) - [level] : object {5-06.items.[].system.level} - value : integer {5-06.items.[].system.level.value} (6 different values) - 1 (x42) - 3 (x20) - 2 (x18) - 4 (x14) - 0 (x13) - 5 (x4) - [quantity] : integer {5-06.items.[].system.quantity} (2 different values) - 1 (x13) - 3 (x1) - rules : ignored (Foundry rules object) {5-06.items.[].system.rules} - [defense] : object {5-06.items.[].system.defense} - save : object {5-06.items.[].system.defense.save} - basic : boolean {5-06.items.[].system.defense.save.basic} (2 different values) - False (x24) - True (x15) - statistic : string {5-06.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x18) - 'will' (x16) - 'reflex' (x5) - [dexCap] : integer {5-06.items.[].system.dexCap} (same value: 4) - [location] : object {5-06.items.[].system.location} - [heightenedLevel] : integer {5-06.items.[].system.location.heightenedLevel} (4 different values) - 3 (x9) - 1 (x9) - 2 (x8) - 4 (x6) - [signature] : boolean {5-06.items.[].system.location.signature} (same value: True) - [uses] : object {5-06.items.[].system.location.uses} - max : integer {5-06.items.[].system.location.uses.max} (same value: 2) - value : integer {5-06.items.[].system.location.uses.value} (same value: 2) - [value] : string {5-06.items.[].system.location.value} (6 different values) - 'X8NQcsCgEiQHiZj6' (x38) - 'bwUPCeVQGl9Rs8Gm' (x32) - 'jdfDA1e2B3iIQzhU' (x12) - 'z2jiwgJuxRj0r1Bh' (x5) - 'D1C3re9l8xuzleoq' (x4) - 'QkdoRzRz47quBr3Y' (x4) - [range] : object {5-06.items.[].system.range} - value : string {5-06.items.[].system.range.value} (7 different values) - '30 feet' (x33) - '120 feet' (x23) - '' (x13) - 'touch' (x11) - '60 feet' (x6) - 'varies' (x6) - '500 feet' (x5) - [reload] : object {5-06.items.[].system.reload} - value : string {5-06.items.[].system.reload.value} (2 different values) - '' (x5) - '-' (x1) - [requirements] : string {5-06.items.[].system.requirements} (same value: '') - [ritual] : object {5-06.items.[].system.ritual} - primary : object {5-06.items.[].system.ritual.primary} - check : string {5-06.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {5-06.items.[].system.ritual.secondary} - casters : integer {5-06.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {5-06.items.[].system.ritual.secondary.checks} (same value: '') - [runes] : object {5-06.items.[].system.runes} - potency : integer {5-06.items.[].system.runes.potency} (2 different values) - 1 (x5) - 0 (x2) - property : array<> {5-06.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {5-06.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {5-06.items.[].system.runes.striking} (same value: 0) - [selfEffect] : object {5-06.items.[].system.selfEffect} - name : string {5-06.items.[].system.selfEffect.name} (2 different values) - 'Effect: Demon-Touched Weapon' (x2) - 'Effect: Breach the Abyss' (x2) - uuid : string {5-06.items.[].system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Demon-Touched Weapon' (x2) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Breach the Outer Rifts' (x2) - [showSlotlessLevels] : object {5-06.items.[].system.showSlotlessLevels} - value : boolean {5-06.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {5-06.items.[].system.size} (same value: 'med') - [slots] : object {5-06.items.[].system.slots} - [slot0] : object {5-06.items.[].system.slots.slot0} - max : integer {5-06.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {5-06.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {5-06.items.[].system.slots.slot0.prepared.[]} - id : string {5-06.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'VQMmBpPnwliUOTxR' (x2) - 'USH2AhOO9I2oFgOJ' (x2) - '6lJ85g95WUTYQopp' (x2) - 'v6YtekneYI3G5Yn8' (x2) - 'OtruhRv4hHPV6nxs' (x2) - [slot1] : object {5-06.items.[].system.slots.slot1} - max : integer {5-06.items.[].system.slots.slot1.max} (same value: 4) - [prepared] : array {5-06.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {5-06.items.[].system.slots.slot1.prepared.[]} - id : string {5-06.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'tVFFbAEJXy9hKFTB' (x4) - 'XrlxxU9rUEYAAvKg' (x2) - 'dM25nL2GZRfZtobH' (x2) - [value] : integer {5-06.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {5-06.items.[].system.slots.slot2} - max : integer {5-06.items.[].system.slots.slot2.max} (same value: 4) - [prepared] : array {5-06.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {5-06.items.[].system.slots.slot2.prepared.[]} - id : string {5-06.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'fspiQGQCUM0q3Abb' (x2) - 'owdVRBueyrm4PZsR' (x2) - 'YEkw9lAH5agkJErj' (x2) - '2ne4JIxVFj4wQcse' (x2) - [value] : integer {5-06.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {5-06.items.[].system.slots.slot3} - max : integer {5-06.items.[].system.slots.slot3.max} (same value: 4) - [prepared] : array {5-06.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {5-06.items.[].system.slots.slot3.prepared.[]} - id : string {5-06.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'RGut7ymIETHSavWJ' (x2) - '6acNv780xiwR7ckt' (x2) - 'YgYmeZWzlu9B1fIs' (x2) - '13dFGnEacDlxnlZr' (x2) - [value] : integer {5-06.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {5-06.items.[].system.slots.slot4} - max : integer {5-06.items.[].system.slots.slot4.max} (same value: 3) - [prepared] : array {5-06.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {5-06.items.[].system.slots.slot4.prepared.[]} - id : string {5-06.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'fk8b4F6Xhx2gJIjM' (x2) - 'l8xVaY5ZH9awKPFX' (x2) - 'IMz4VoPp1kWXIScT' (x2) - [value] : integer {5-06.items.[].system.slots.slot4.value} (same value: 3) - [slug] : string {5-06.items.[].system.slug} (58 different values) - [splashDamage] : object {5-06.items.[].system.splashDamage} - value : integer {5-06.items.[].system.splashDamage.value} (same value: 0) - [time] : object {5-06.items.[].system.time} - value : string {5-06.items.[].system.time.value} (7 different values) - '2' (x73) - '1 to 3' (x6) - '1 minute' (x6) - '1' (x4) - '10 minutes' (x4) - '1 day' (x2) - '3' (x2) - traits : object {5-06.items.[].system.traits} - [rarity] : string {5-06.items.[].system.traits.rarity} (2 different values) - 'common' (x131) - 'uncommon' (x6) - [traditions] : array {5-06.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {5-06.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x69) - 'occult' (x63) - 'divine' (x57) - 'primal' (x49) - [value] : array {5-06.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-06.items.[].system.traits.value.[]} (55 different values) - [speedPenalty] : integer {5-06.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {5-06.items.[].system.spelldc} - dc : integer {5-06.items.[].system.spelldc.dc} (4 different values) - 25 (x5) - 26 (x3) - 21 (x1) - 28 (x1) - [mod] : integer {5-06.items.[].system.spelldc.mod} (same value: 0) - value : integer {5-06.items.[].system.spelldc.value} (5 different values) - 17 (x5) - 18 (x2) - 13 (x1) - 22 (x1) - 20 (x1) - [item] : integer {5-06.items.[].system.spelldc.item} (same value: 0) - [strength] : integer {5-06.items.[].system.strength} (same value: 0) - [target] : object {5-06.items.[].system.target} - value : string {5-06.items.[].system.target.value} (12 different values) - [tradition] : object {5-06.items.[].system.tradition} - value : string {5-06.items.[].system.tradition.value} (2 different values) - 'divine' (x8) - 'arcane' (x2) - [usage] : object {5-06.items.[].system.usage} - [canBeAmmo] : boolean {5-06.items.[].system.usage.canBeAmmo} (same value: False) - value : string {5-06.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x6) - 'held-in-two-hands' (x4) - 'other' (x2) - 'affixed-to-weapon' (x1) - [uses] : object {5-06.items.[].system.uses} - autoDestroy : boolean {5-06.items.[].system.uses.autoDestroy} (same value: True) - max : integer {5-06.items.[].system.uses.max} (same value: 1) - value : integer {5-06.items.[].system.uses.value} (same value: 1) - [weaponType] : object {5-06.items.[].system.weaponType} - value : string {5-06.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x1) - type : string {5-06.items.[].type} (all different values) - [_stats] : object {5-06.items.[]._stats} - compendiumSource : string {5-06.items.[]._stats.compendiumSource} (59 different values) - [flags] : object {5-06.items.[].flags} - pf2e : object {5-06.items.[].flags.pf2e} - linkedWeapon : string {5-06.items.[].flags.pf2e.linkedWeapon} (4 different values) - '740fHBRZakCq2jiX' (x2) - 'H91fpqLmPSX7S8ow' (x2) - 's2T6n8QgO7HNe7TT' (x2) - 'GoCI7NlGrGJfFnde' (x1) - name : string {5-06.name} (all different values) - system : object {5-06.system} - abilities : object {5-06.system.abilities} - cha : object {5-06.system.abilities.cha} - mod : integer {5-06.system.abilities.cha.mod} (4 different values) - 0 (x4) - 2 (x2) - 5 (x2) - 3 (x1) - con : object {5-06.system.abilities.con} - mod : integer {5-06.system.abilities.con.mod} (4 different values) - 2 (x5) - 3 (x2) - 4 (x1) - 5 (x1) - dex : object {5-06.system.abilities.dex} - mod : integer {5-06.system.abilities.dex.mod} (4 different values) - 3 (x4) - 5 (x2) - 1 (x2) - 4 (x1) - int : object {5-06.system.abilities.int} - mod : integer {5-06.system.abilities.int.mod} (5 different values) - 4 (x4) - 2 (x2) - 1 (x1) - -2 (x1) - 0 (x1) - str : object {5-06.system.abilities.str} - mod : integer {5-06.system.abilities.str.mod} (5 different values) - 2 (x3) - -5 (x2) - 3 (x2) - 4 (x1) - 6 (x1) - wis : object {5-06.system.abilities.wis} - mod : integer {5-06.system.abilities.wis.mod} (4 different values) - 2 (x4) - 4 (x3) - 1 (x1) - 0 (x1) - attributes : object {5-06.system.attributes} - ac : object {5-06.system.attributes.ac} - details : string {5-06.system.attributes.ac.details} (same value: '') - value : integer {5-06.system.attributes.ac.value} (5 different values) - 24 (x3) - 26 (x2) - 22 (x2) - 28 (x1) - 25 (x1) - [adjustment] : empty - allSaves : object {5-06.system.attributes.allSaves} - value : string {5-06.system.attributes.allSaves.value} (2 different values) - '' (x8) - '+1 status to all saves vs. magic' (x1) - hp : object {5-06.system.attributes.hp} - details : string {5-06.system.attributes.hp.details} (same value: '') - max : integer {5-06.system.attributes.hp.max} (7 different values) - 100 (x2) - 115 (x2) - 185 (x1) - 151 (x1) - 131 (x1) - 90 (x1) - 120 (x1) - temp : integer {5-06.system.attributes.hp.temp} (same value: 0) - value : integer {5-06.system.attributes.hp.value} (7 different values) - 100 (x2) - 115 (x2) - 185 (x1) - 151 (x1) - 131 (x1) - 90 (x1) - 120 (x1) - [immunities] : array {5-06.system.attributes.immunities} - Length: min=1 max=3 - Value type: object {5-06.system.attributes.immunities.[]} - type : string {5-06.system.attributes.immunities.[].type} (4 different values) - 'disease' (x2) - 'poison' (x2) - 'precision' (x2) - 'fire' (x1) - speed : object {5-06.system.attributes.speed} - otherSpeeds : array<> {5-06.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {5-06.system.attributes.speed.value} (2 different values) - 25 (x5) - 30 (x4) - [resistances] : array<> {5-06.system.attributes.resistances} - Length: min=0 max=0 - Value type: empty - [weaknesses] : array {5-06.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {5-06.system.attributes.weaknesses.[]} - exceptions : array<> {5-06.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-06.system.attributes.weaknesses.[].type} (2 different values) - 'cold-iron' (x4) - 'holy' (x4) - value : integer {5-06.system.attributes.weaknesses.[].value} (4 different values) - 5 (x2) - 10 (x2) - 8 (x2) - 7 (x2) - details : object {5-06.system.details} - blurb : string {5-06.system.details.blurb} (5 different values) - '' (x3) - 'Variant invidiak' (x2) - 'Variant demonologist' (x2) - 'Variant brimorak' (x1) - 'Variant kithangian' (x1) - languages : object {5-06.system.details.languages} - details : string {5-06.system.details.languages.details} (4 different values) - '' (x5) - 'telepathy 100 feet' (x2) - 'telepathy 60 feet' (x1) - 'speak with animals, telepathy 100 feet' (x1) - value : array {5-06.system.details.languages.value} - Length: min=2 max=4 - Value type: string {5-06.system.details.languages.value.[]} (6 different values) - 'common' (x7) - 'chthonian' (x6) - 'orcish' (x5) - 'draconic' (x2) - 'empyrean' (x2) - 'pyric' (x1) - level : object {5-06.system.details.level} - value : integer {5-06.system.details.level.value} (4 different values) - 8 (x4) - 6 (x2) - 7 (x2) - 9 (x1) - privateNotes : string {5-06.system.details.privateNotes} (same value: '') - publicNotes : string {5-06.system.details.publicNotes} (5 different values) - publication : object {5-06.system.details.publication} - license : string {5-06.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-06.system.details.publication.remaster} (same value: False) - title : string {5-06.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-06: Ukuja, the First Wall') - initiative : object {5-06.system.initiative} - statistic : string {5-06.system.initiative.statistic} (same value: 'perception') - perception : object {5-06.system.perception} - details : string {5-06.system.perception.details} (2 different values) - '' (x8) - 'smoke vision' (x1) - mod : integer {5-06.system.perception.mod} (6 different values) - 17 (x2) - 16 (x2) - 15 (x2) - 14 (x1) - 19 (x1) - 12 (x1) - senses : array {5-06.system.perception.senses} - Length: min=0 max=1 - Value type: object {5-06.system.perception.senses.[]} - type : string {5-06.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {5-06.system.resources} - [focus] : object {5-06.system.resources.focus} - max : integer {5-06.system.resources.focus.max} (2 different values) - 1 (x5) - 2 (x2) - value : integer {5-06.system.resources.focus.value} (2 different values) - 1 (x5) - 2 (x2) - saves : object {5-06.system.saves} - fortitude : object {5-06.system.saves.fortitude} - saveDetail : string {5-06.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-06.system.saves.fortitude.value} (5 different values) - 13 (x3) - 15 (x2) - 18 (x2) - 16 (x1) - 10 (x1) - reflex : object {5-06.system.saves.reflex} - saveDetail : string {5-06.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-06.system.saves.reflex.value} (6 different values) - 12 (x2) - 16 (x2) - 14 (x2) - 13 (x1) - 21 (x1) - 19 (x1) - will : object {5-06.system.saves.will} - saveDetail : string {5-06.system.saves.will.saveDetail} (same value: '') - value : integer {5-06.system.saves.will.value} (5 different values) - 15 (x4) - 17 (x2) - 10 (x1) - 13 (x1) - 12 (x1) - skills : object {5-06.system.skills} - [acrobatics] : object {5-06.system.skills.acrobatics} - base : integer {5-06.system.skills.acrobatics.base} (2 different values) - 14 (x2) - 16 (x2) - [arcana] : object {5-06.system.skills.arcana} - base : integer {5-06.system.skills.arcana.base} (4 different values) - 19 (x1) - 16 (x1) - 17 (x1) - 18 (x1) - [athletics] : object {5-06.system.skills.athletics} - base : integer {5-06.system.skills.athletics.base} (same value: 18) - [deception] : object {5-06.system.skills.deception} - base : integer {5-06.system.skills.deception.base} (5 different values) - 18 (x2) - 13 (x1) - 19 (x1) - 12 (x1) - 17 (x1) - [diplomacy] : object {5-06.system.skills.diplomacy} - base : integer {5-06.system.skills.diplomacy.base} (2 different values) - 11 (x1) - 13 (x1) - special : array {5-06.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {5-06.system.skills.diplomacy.special.[]} - base : integer {5-06.system.skills.diplomacy.special.[].base} (2 different values) - 13 (x1) - 15 (x1) - label : string {5-06.system.skills.diplomacy.special.[].label} (same value: 'with demons') - predicate : array {5-06.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-06.system.skills.diplomacy.special.[].predicate.[]} (same value: 'target:trait:demon') - [intimidation] : object {5-06.system.skills.intimidation} - base : integer {5-06.system.skills.intimidation.base} (2 different values) - 18 (x1) - 10 (x1) - [nature] : object {5-06.system.skills.nature} - base : integer {5-06.system.skills.nature.base} (same value: 19) - [religion] : object {5-06.system.skills.religion} - base : integer {5-06.system.skills.religion.base} (6 different values) - 16 (x2) - 15 (x2) - 12 (x1) - 17 (x1) - 10 (x1) - 28 (x1) - [society] : object {5-06.system.skills.society} - base : integer {5-06.system.skills.society.base} (same value: 15) - [stealth] : object {5-06.system.skills.stealth} - base : integer {5-06.system.skills.stealth.base} (3 different values) - 18 (x3) - 14 (x2) - 16 (x2) - [thievery] : object {5-06.system.skills.thievery} - base : integer {5-06.system.skills.thievery.base} (same value: 16) - [spellcasting] : object {5-06.system.spellcasting} - rituals : object {5-06.system.spellcasting.rituals} - dc : integer {5-06.system.spellcasting.rituals.dc} (2 different values) - 26 (x2) - 21 (x1) - traits : object {5-06.system.traits} - rarity : string {5-06.system.traits.rarity} (3 different values) - 'uncommon' (x4) - 'unique' (x4) - 'common' (x1) - size : object {5-06.system.traits.size} - value : string {5-06.system.traits.size.value} (3 different values) - 'med' (x7) - 'sm' (x1) - 'lg' (x1) - value : array {5-06.system.traits.value} - Length: min=3 max=5 - Value type: string {5-06.system.traits.value.[]} (8 different values) - 'evil' (x9) - 'chaotic' (x8) - 'orc' (x5) - 'demon' (x4) - 'fiend' (x4) - 'unholy' (x4) - 'human' (x3) - 'humanoid' (x2) - type : string {5-06.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/5-07.txt b/output/pf2e/packs/5-07.txt deleted file mode 100644 index c1719a8..0000000 --- a/output/pf2e/packs/5-07.txt +++ /dev/null @@ -1,480 +0,0 @@ -5-07 -Different values: 6 -===================================== -object {5-07} - _id : string {5-07._id} (all different values) - folder : string {5-07.folder} (same value: 'NI0szuJRQvymu7PM') - img : string {5-07.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x4) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {5-07.items} - Length: min=1 max=19 - Value type: object {5-07.items.[]} - _id : string {5-07.items.[]._id} (36 different values) - [_stats] : object {5-07.items.[]._stats} - compendiumSource : string {5-07.items.[]._stats.compendiumSource} (15 different values) - img : string {5-07.items.[].img} (18 different values) - name : string {5-07.items.[].name} (21 different values) - sort : integer {5-07.items.[].sort} (20 different values) - system : object {5-07.items.[].system} - [acBonus] : integer {5-07.items.[].system.acBonus} (2 different values) - 1 (x2) - 2 (x2) - [actionType] : object {5-07.items.[].system.actionType} - value : string {5-07.items.[].system.actionType.value} (3 different values) - 'action' (x8) - 'passive' (x4) - 'reaction' (x2) - [actions] : object {5-07.items.[].system.actions} - [value] : integer {5-07.items.[].system.actions.value} (2 different values) - 1 (x6) - 3 (x2) - [attack] : object {5-07.items.[].system.attack} - value : string {5-07.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-07.items.[].system.attackEffects} - value : array<> {5-07.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - description : object {5-07.items.[].system.description} - value : string {5-07.items.[].system.description.value} (25 different values) - [baseItem] : string {5-07.items.[].system.baseItem} (all different values) - [bonus] : object {5-07.items.[].system.bonus} - value : integer {5-07.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {5-07.items.[].system.bonusDamage} - value : integer {5-07.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-07.items.[].system.bulk} - value : mixed - float {5-07.items.[].system.bulk.value} (same value: 0,1) - integer {5-07.items.[].system.bulk.value} (2 different values) - 1 (x6) - 2 (x1) - [category] : string {5-07.items.[].system.category} (8 different values) - 'offensive' (x12) - 'martial' (x8) - 'simple' (x4) - 'light' (x4) - 'ammo' (x2) - 'elixir' (x2) - 'drug' (x2) - 'interaction' (x2) - [checkPenalty] : integer {5-07.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damage] : object {5-07.items.[].system.damage} - [damageType] : string {5-07.items.[].system.damage.damageType} (4 different values) - 'piercing' (x6) - 'acid' (x2) - 'fire' (x2) - 'mental' (x2) - [dice] : integer {5-07.items.[].system.damage.dice} (2 different values) - 1 (x8) - 2 (x4) - [die] : string {5-07.items.[].system.damage.die} (4 different values) - 'd6' (x6) - '' (x2) - 'd8' (x2) - 'd4' (x2) - [formula] : string {5-07.items.[].system.damage.formula} (same value: '1d6') - [kind] : string {5-07.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {5-07.items.[].system.damage.persistent} - [faces] : integer {5-07.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {5-07.items.[].system.damage.persistent.number} (same value: 2) - type : string {5-07.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x2) - 'fire' (x2) - [type] : string {5-07.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {5-07.items.[].system.damageRolls} - [0WVuoY2rUn9IbDVz] : object {5-07.items.[].system.damageRolls.0WVuoY2rUn9IbDVz} - damage : string {5-07.items.[].system.damageRolls.0WVuoY2rUn9IbDVz.damage} (same value: '1d8+2') - damageType : string {5-07.items.[].system.damageRolls.0WVuoY2rUn9IbDVz.damageType} (same value: 'piercing') - [3KEOGkOPj2cvGymV] : object {5-07.items.[].system.damageRolls.3KEOGkOPj2cvGymV} - category : string {5-07.items.[].system.damageRolls.3KEOGkOPj2cvGymV.category} (same value: 'persistent') - damage : string {5-07.items.[].system.damageRolls.3KEOGkOPj2cvGymV.damage} (same value: '2') - damageType : string {5-07.items.[].system.damageRolls.3KEOGkOPj2cvGymV.damageType} (same value: 'fire') - Ah1ybityL4Ffr1qd : object {5-07.items.[].system.damageRolls.Ah1ybityL4Ffr1qd} - damage : string {5-07.items.[].system.damageRolls.Ah1ybityL4Ffr1qd.damage} (same value: '1d6+2') - damageType : string {5-07.items.[].system.damageRolls.Ah1ybityL4Ffr1qd.damageType} (same value: 'mental') - [6KgHLPPPPosDvzrx] : object {5-07.items.[].system.damageRolls.6KgHLPPPPosDvzrx} - damage : string {5-07.items.[].system.damageRolls.6KgHLPPPPosDvzrx.damage} (same value: '2d4+3') - damageType : string {5-07.items.[].system.damageRolls.6KgHLPPPPosDvzrx.damageType} (same value: 'piercing') - [CiEzfoWkwu0tY7uf] : object {5-07.items.[].system.damageRolls.CiEzfoWkwu0tY7uf} - damage : string {5-07.items.[].system.damageRolls.CiEzfoWkwu0tY7uf.damage} (same value: '1') - damageType : string {5-07.items.[].system.damageRolls.CiEzfoWkwu0tY7uf.damageType} (same value: 'acid') - [DWCR5hOWWSSaK7xe] : object {5-07.items.[].system.damageRolls.DWCR5hOWWSSaK7xe} - category : string {5-07.items.[].system.damageRolls.DWCR5hOWWSSaK7xe.category} (same value: 'splash') - damage : string {5-07.items.[].system.damageRolls.DWCR5hOWWSSaK7xe.damage} (same value: '2') - damageType : string {5-07.items.[].system.damageRolls.DWCR5hOWWSSaK7xe.damageType} (same value: 'acid') - [E8K8VKLRTHgndG2Q] : object {5-07.items.[].system.damageRolls.E8K8VKLRTHgndG2Q} - category : string {5-07.items.[].system.damageRolls.E8K8VKLRTHgndG2Q.category} (same value: 'persistent') - damage : string {5-07.items.[].system.damageRolls.E8K8VKLRTHgndG2Q.damage} (same value: '2d6') - damageType : string {5-07.items.[].system.damageRolls.E8K8VKLRTHgndG2Q.damageType} (same value: 'acid') - [FNqugEzWmb6PjJuP] : object {5-07.items.[].system.damageRolls.FNqugEzWmb6PjJuP} - damage : string {5-07.items.[].system.damageRolls.FNqugEzWmb6PjJuP.damage} (same value: '1d4+1') - damageType : string {5-07.items.[].system.damageRolls.FNqugEzWmb6PjJuP.damageType} (same value: 'piercing') - [GZu2rItawSTKvumW] : object {5-07.items.[].system.damageRolls.GZu2rItawSTKvumW} - damage : string {5-07.items.[].system.damageRolls.GZu2rItawSTKvumW.damage} (same value: '2d8') - damageType : string {5-07.items.[].system.damageRolls.GZu2rItawSTKvumW.damageType} (same value: 'fire') - [HMbndrzfMpCaGQne] : object {5-07.items.[].system.damageRolls.HMbndrzfMpCaGQne} - category : string {5-07.items.[].system.damageRolls.HMbndrzfMpCaGQne.category} (same value: 'splash') - damage : string {5-07.items.[].system.damageRolls.HMbndrzfMpCaGQne.damage} (same value: '2') - damageType : string {5-07.items.[].system.damageRolls.HMbndrzfMpCaGQne.damageType} (same value: 'acid') - [OKnCLMBnK6b1LGEv] : object {5-07.items.[].system.damageRolls.OKnCLMBnK6b1LGEv} - damage : string {5-07.items.[].system.damageRolls.OKnCLMBnK6b1LGEv.damage} (same value: '1d6+2') - damageType : string {5-07.items.[].system.damageRolls.OKnCLMBnK6b1LGEv.damageType} (same value: 'piercing') - [Ot0fhuJff2IO11Tz] : object {5-07.items.[].system.damageRolls.Ot0fhuJff2IO11Tz} - category : string {5-07.items.[].system.damageRolls.Ot0fhuJff2IO11Tz.category} (same value: 'splash') - damage : string {5-07.items.[].system.damageRolls.Ot0fhuJff2IO11Tz.damage} (same value: '2') - damageType : string {5-07.items.[].system.damageRolls.Ot0fhuJff2IO11Tz.damageType} (same value: 'fire') - [PBSWZBNvK3TkmI4O] : object {5-07.items.[].system.damageRolls.PBSWZBNvK3TkmI4O} - damage : string {5-07.items.[].system.damageRolls.PBSWZBNvK3TkmI4O.damage} (same value: '1d4+1') - damageType : string {5-07.items.[].system.damageRolls.PBSWZBNvK3TkmI4O.damageType} (same value: 'piercing') - [R1uRkRYXusXfY9H6] : object {5-07.items.[].system.damageRolls.R1uRkRYXusXfY9H6} - damage : string {5-07.items.[].system.damageRolls.R1uRkRYXusXfY9H6.damage} (same value: '1d8+2') - damageType : string {5-07.items.[].system.damageRolls.R1uRkRYXusXfY9H6.damageType} (same value: 'fire') - [Rdvr7VX0Joadamfx] : object {5-07.items.[].system.damageRolls.Rdvr7VX0Joadamfx} - category : string {5-07.items.[].system.damageRolls.Rdvr7VX0Joadamfx.category} (same value: 'splash') - damage : string {5-07.items.[].system.damageRolls.Rdvr7VX0Joadamfx.damage} (same value: '2') - damageType : string {5-07.items.[].system.damageRolls.Rdvr7VX0Joadamfx.damageType} (same value: 'mental') - [eW4ZlPAHENmK4Kmt] : object {5-07.items.[].system.damageRolls.eW4ZlPAHENmK4Kmt} - damage : string {5-07.items.[].system.damageRolls.eW4ZlPAHENmK4Kmt.damage} (same value: '1d6+1') - damageType : string {5-07.items.[].system.damageRolls.eW4ZlPAHENmK4Kmt.damageType} (same value: 'piercing') - [hGKXAMGxLtFjDAqN] : object {5-07.items.[].system.damageRolls.hGKXAMGxLtFjDAqN} - category : string {5-07.items.[].system.damageRolls.hGKXAMGxLtFjDAqN.category} (same value: 'persistent') - damage : string {5-07.items.[].system.damageRolls.hGKXAMGxLtFjDAqN.damage} (same value: '2') - damageType : string {5-07.items.[].system.damageRolls.hGKXAMGxLtFjDAqN.damageType} (same value: 'fire') - [hzxTWv3bJMt3A6Vu] : object {5-07.items.[].system.damageRolls.hzxTWv3bJMt3A6Vu} - damage : string {5-07.items.[].system.damageRolls.hzxTWv3bJMt3A6Vu.damage} (same value: '1') - damageType : string {5-07.items.[].system.damageRolls.hzxTWv3bJMt3A6Vu.damageType} (same value: 'acid') - [jL8h0lYLimxG4eDd] : object {5-07.items.[].system.damageRolls.jL8h0lYLimxG4eDd} - damage : string {5-07.items.[].system.damageRolls.jL8h0lYLimxG4eDd.damage} (same value: '2d6') - damageType : string {5-07.items.[].system.damageRolls.jL8h0lYLimxG4eDd.damageType} (same value: 'mental') - [lmlaklSnZlVEtzLv] : object {5-07.items.[].system.damageRolls.lmlaklSnZlVEtzLv} - category : string {5-07.items.[].system.damageRolls.lmlaklSnZlVEtzLv.category} (same value: 'splash') - damage : string {5-07.items.[].system.damageRolls.lmlaklSnZlVEtzLv.damage} (same value: '2') - damageType : string {5-07.items.[].system.damageRolls.lmlaklSnZlVEtzLv.damageType} (same value: 'fire') - XXjbjSRQkvuyRFp0 : object {5-07.items.[].system.damageRolls.XXjbjSRQkvuyRFp0} - category : string {5-07.items.[].system.damageRolls.XXjbjSRQkvuyRFp0.category} (same value: 'splash') - damage : string {5-07.items.[].system.damageRolls.XXjbjSRQkvuyRFp0.damage} (same value: '2') - damageType : string {5-07.items.[].system.damageRolls.XXjbjSRQkvuyRFp0.damageType} (same value: 'mental') - [vorQLpdyM00hpri1] : object {5-07.items.[].system.damageRolls.vorQLpdyM00hpri1} - damage : string {5-07.items.[].system.damageRolls.vorQLpdyM00hpri1.damage} (same value: '2d4+3') - damageType : string {5-07.items.[].system.damageRolls.vorQLpdyM00hpri1.damageType} (same value: 'piercing') - [x5ZXKDOByPiR1F68] : object {5-07.items.[].system.damageRolls.x5ZXKDOByPiR1F68} - damage : string {5-07.items.[].system.damageRolls.x5ZXKDOByPiR1F68.damage} (same value: '1d6') - damageType : string {5-07.items.[].system.damageRolls.x5ZXKDOByPiR1F68.damageType} (same value: 'piercing') - [ysAv19nP6XRE8h77] : object {5-07.items.[].system.damageRolls.ysAv19nP6XRE8h77} - category : string {5-07.items.[].system.damageRolls.ysAv19nP6XRE8h77.category} (same value: 'persistent') - damage : string {5-07.items.[].system.damageRolls.ysAv19nP6XRE8h77.damage} (same value: '2d6') - damageType : string {5-07.items.[].system.damageRolls.ysAv19nP6XRE8h77.damageType} (same value: 'acid') - [dexCap] : integer {5-07.items.[].system.dexCap} (2 different values) - 4 (x2) - 3 (x2) - [equipped] : object {5-07.items.[].system.equipped} - carryType : string {5-07.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {5-07.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {5-07.items.[].system.group} (5 different values) - 'bomb' (x6) - 'leather' (x4) - 'crossbow' (x2) - 'sword' (x2) - 'knife' (x2) - [hardness] : integer {5-07.items.[].system.hardness} (same value: 0) - [hp] : object {5-07.items.[].system.hp} - max : integer {5-07.items.[].system.hp.max} (same value: 0) - value : integer {5-07.items.[].system.hp.value} (same value: 0) - [level] : object {5-07.items.[].system.level} - value : integer {5-07.items.[].system.level.value} (3 different values) - 0 (x17) - 3 (x6) - 1 (x4) - [material] : object {5-07.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {5-07.items.[].system.mod} - value : integer {5-07.items.[].system.mod.value} (2 different values) - 13 (x1) - 10 (x1) - [price] : object {5-07.items.[].system.price} - [per] : integer {5-07.items.[].system.price.per} (same value: 10) - value : object {5-07.items.[].system.price.value} - [gp] : integer {5-07.items.[].system.price.value.gp} (all different values) - [sp] : integer {5-07.items.[].system.price.value.sp} (3 different values) - 9 (x2) - 1 (x2) - 2 (x2) - [proficient] : object {5-07.items.[].system.proficient} - value : integer {5-07.items.[].system.proficient.value} (same value: 0) - publication : object {5-07.items.[].system.publication} - license : string {5-07.items.[].system.publication.license} (2 different values) - 'OGL' (x35) - 'ORC' (x22) - remaster : boolean {5-07.items.[].system.publication.remaster} (2 different values) - False (x35) - True (x22) - title : string {5-07.items.[].system.publication.title} (7 different values) - '' (x28) - 'Pathfinder Player Core' (x16) - 'Pathfinder GM Core' (x6) - 'Pathfinder Bestiary' (x2) - 'Pathfinder Lost Omens The Grand Bazaar' (x2) - 'Pathfinder Lost Omens Absalom, City of Lost Omens' (x2) - 'Pathfinder Core Rulebook' (x1) - rules : ignored (Foundry rules object) {5-07.items.[].system.rules} - [quantity] : integer {5-07.items.[].system.quantity} (3 different values) - 1 (x15) - 2 (x10) - 10 (x2) - [range] : integer {5-07.items.[].system.range} (3 different values) - 20 (x4) - 60 (x2) - 10 (x2) - [reload] : object {5-07.items.[].system.reload} - value : string {5-07.items.[].system.reload.value} (3 different values) - '-' (x8) - '1' (x2) - '' (x2) - [size] : string {5-07.items.[].system.size} (same value: 'med') - [slug] : string {5-07.items.[].system.slug} (15 different values) - [speedPenalty] : integer {5-07.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {5-07.items.[].system.splashDamage} - value : integer {5-07.items.[].system.splashDamage.value} (2 different values) - 0 (x6) - 2 (x6) - [stackGroup] : string {5-07.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {5-07.items.[].system.strength} (2 different values) - 0 (x2) - 1 (x2) - traits : object {5-07.items.[].system.traits} - [rarity] : string {5-07.items.[].system.traits.rarity} (2 different values) - 'common' (x27) - 'uncommon' (x2) - value : array {5-07.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {5-07.items.[].system.traits.value.[]} (20 different values) - [runes] : object {5-07.items.[].system.runes} - potency : integer {5-07.items.[].system.runes.potency} (same value: 0) - property : array<> {5-07.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {5-07.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {5-07.items.[].system.runes.striking} (same value: 0) - [usage] : object {5-07.items.[].system.usage} - [canBeAmmo] : boolean {5-07.items.[].system.usage.canBeAmmo} (same value: False) - value : string {5-07.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x21) - 'held-in-two-hands' (x2) - [uses] : object {5-07.items.[].system.uses} - autoDestroy : boolean {5-07.items.[].system.uses.autoDestroy} (same value: True) - max : integer {5-07.items.[].system.uses.max} (same value: 1) - value : integer {5-07.items.[].system.uses.value} (same value: 1) - [weaponType] : object {5-07.items.[].system.weaponType} - value : string {5-07.items.[].system.weaponType.value} (2 different values) - 'ranged' (x10) - 'melee' (x4) - type : string {5-07.items.[].type} (7 different values) - 'melee' (x14) - 'action' (x14) - 'weapon' (x12) - 'consumable' (x6) - 'equipment' (x5) - 'armor' (x4) - 'lore' (x2) - [flags] : object {5-07.items.[].flags} - pf2e : object {5-07.items.[].flags.pf2e} - linkedWeapon : string {5-07.items.[].flags.pf2e.linkedWeapon} (all different values) - name : string {5-07.name} (all different values) - [prototypeToken] : object {5-07.prototypeToken} - name : string {5-07.prototypeToken.name} (3 different values) - 'Tok Loyalist' (x1) - 'Tok\'s Trap' (x1) - 'Trapmaster Tok' (x1) - system : object {5-07.system} - [abilities] : object {5-07.system.abilities} - cha : object {5-07.system.abilities.cha} - mod : integer {5-07.system.abilities.cha.mod} (3 different values) - 0 (x2) - 1 (x1) - -1 (x1) - con : object {5-07.system.abilities.con} - mod : integer {5-07.system.abilities.con.mod} (3 different values) - 2 (x2) - 1 (x1) - 0 (x1) - dex : object {5-07.system.abilities.dex} - mod : integer {5-07.system.abilities.dex.mod} (2 different values) - 4 (x3) - 3 (x1) - int : object {5-07.system.abilities.int} - mod : integer {5-07.system.abilities.int.mod} (2 different values) - 0 (x2) - 4 (x2) - str : object {5-07.system.abilities.str} - mod : integer {5-07.system.abilities.str.mod} (2 different values) - 1 (x3) - 0 (x1) - wis : object {5-07.system.abilities.wis} - mod : integer {5-07.system.abilities.wis.mod} (3 different values) - -1 (x2) - 3 (x1) - 1 (x1) - attributes : object {5-07.system.attributes} - ac : object {5-07.system.attributes.ac} - [details] : string {5-07.system.attributes.ac.details} (same value: '') - value : integer {5-07.system.attributes.ac.value} (all different values) - [allSaves] : object {5-07.system.attributes.allSaves} - value : string {5-07.system.attributes.allSaves.value} (same value: '') - hp : object {5-07.system.attributes.hp} - details : string {5-07.system.attributes.hp.details} (same value: '') - max : integer {5-07.system.attributes.hp.max} (all different values) - temp : integer {5-07.system.attributes.hp.temp} (same value: 0) - value : integer {5-07.system.attributes.hp.value} (all different values) - [emitsSound] : string {5-07.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-07.system.attributes.hardness} (2 different values) - 5 (x1) - 2 (x1) - [immunities] : array {5-07.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {5-07.system.attributes.immunities.[]} - exceptions : array<> {5-07.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-07.system.attributes.immunities.[].type} (2 different values) - 'critical-hits' (x2) - 'precision' (x2) - [speed] : object {5-07.system.attributes.speed} - otherSpeeds : array<> {5-07.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {5-07.system.attributes.speed.value} (same value: 25) - [stealth] : object {5-07.system.attributes.stealth} - details : string {5-07.system.attributes.stealth.details} (same value: '') - value : integer {5-07.system.attributes.stealth.value} (2 different values) - 3 (x1) - 1 (x1) - details : object {5-07.system.details} - [blurb] : string {5-07.system.details.blurb} (same value: '') - [languages] : object {5-07.system.details.languages} - details : string {5-07.system.details.languages.details} (same value: '') - value : array {5-07.system.details.languages.value} - Length: min=2 max=4 - Value type: string {5-07.system.details.languages.value.[]} (4 different values) - 'common' (x4) - 'draconic' (x4) - 'dwarven' (x2) - 'goblin' (x2) - level : object {5-07.system.details.level} - value : integer {5-07.system.details.level.value} (4 different values) - 1 (x3) - -1 (x1) - 5 (x1) - 3 (x1) - [privateNotes] : string {5-07.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-07.system.details.publicNotes} (same value: '') - publication : object {5-07.system.details.publication} - license : string {5-07.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-07.system.details.publication.remaster} (same value: False) - title : string {5-07.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-07: Sewer Dragon Crisis') - [description] : string {5-07.system.details.description} (same value: '

This basic trap is little more than a snare designed to slow down and distract enemies.

') - [disable] : string {5-07.system.details.disable} (2 different values) - '

@Check[thievery|dc:20]

' (x1) - '

@Check[thievery|dc:18]

' (x1) - [isComplex] : boolean {5-07.system.details.isComplex} (same value: False) - [reset] : string {5-07.system.details.reset} (same value: '') - [routine] : string {5-07.system.details.routine} (same value: '') - [initiative] : object {5-07.system.initiative} - statistic : string {5-07.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-07.system.perception} - details : string {5-07.system.perception.details} (same value: '') - mod : integer {5-07.system.perception.mod} (4 different values) - 5 (x1) - 3 (x1) - 12 (x1) - 9 (x1) - senses : array {5-07.system.perception.senses} - Length: min=1 max=1 - Value type: object {5-07.system.perception.senses.[]} - type : string {5-07.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {5-07.system.resources} - saves : object {5-07.system.saves} - fortitude : object {5-07.system.saves.fortitude} - saveDetail : string {5-07.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-07.system.saves.fortitude.value} (all different values) - reflex : object {5-07.system.saves.reflex} - saveDetail : string {5-07.system.saves.reflex.saveDetail} (same value: '') - [value] : integer {5-07.system.saves.reflex.value} (5 different values) - 9 (x1) - 7 (x1) - 0 (x1) - 15 (x1) - 12 (x1) - will : object {5-07.system.saves.will} - saveDetail : string {5-07.system.saves.will.saveDetail} (same value: '') - value : integer {5-07.system.saves.will.value} (4 different values) - 6 (x2) - 0 (x2) - 3 (x1) - 9 (x1) - [skills] : object {5-07.system.skills} - acrobatics : object {5-07.system.skills.acrobatics} - base : integer {5-07.system.skills.acrobatics.base} (4 different values) - 7 (x1) - 5 (x1) - 12 (x1) - 9 (x1) - crafting : object {5-07.system.skills.crafting} - base : integer {5-07.system.skills.crafting.base} (4 different values) - 3 (x1) - 2 (x1) - 13 (x1) - 10 (x1) - special : array {5-07.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {5-07.system.skills.crafting.special.[]} - base : integer {5-07.system.skills.crafting.special.[].base} (4 different values) - 4 (x1) - 3 (x1) - 14 (x1) - 11 (x1) - label : string {5-07.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {5-07.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-07.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap') - [nature] : object {5-07.system.skills.nature} - base : integer {5-07.system.skills.nature.base} (same value: 6) - occultism : object {5-07.system.skills.occultism} - base : integer {5-07.system.skills.occultism.base} (2 different values) - 13 (x1) - 10 (x1) - stealth : object {5-07.system.skills.stealth} - base : integer {5-07.system.skills.stealth.base} (4 different values) - 7 (x1) - 5 (x1) - 12 (x1) - 9 (x1) - [survival] : object {5-07.system.skills.survival} - base : integer {5-07.system.skills.survival.base} (same value: 6) - thievery : object {5-07.system.skills.thievery} - base : integer {5-07.system.skills.thievery.base} (2 different values) - 12 (x1) - 9 (x1) - traits : object {5-07.system.traits} - rarity : string {5-07.system.traits.rarity} (2 different values) - 'common' (x4) - 'unique' (x2) - size : object {5-07.system.traits.size} - value : string {5-07.system.traits.size.value} (2 different values) - 'sm' (x4) - 'med' (x2) - value : array {5-07.system.traits.value} - Length: min=0 max=4 - Value type: string {5-07.system.traits.value.[]} (4 different values) - 'evil' (x4) - 'humanoid' (x4) - 'kobold' (x4) - 'lawful' (x4) - [statusEffects] : array<> {5-07.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {5-07.type} (2 different values) - 'npc' (x4) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/5-08.txt b/output/pf2e/packs/5-08.txt deleted file mode 100644 index ceb5d8f..0000000 --- a/output/pf2e/packs/5-08.txt +++ /dev/null @@ -1,540 +0,0 @@ -5-08 -Different values: 6 -===================================== -object {5-08} - _id : string {5-08._id} (all different values) - folder : string {5-08.folder} (same value: 'bPqd4MOijg6QpBLH') - img : string {5-08.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {5-08.items} - Length: min=9 max=18 - Value type: object {5-08.items.[]} - _id : string {5-08.items.[]._id} (55 different values) - img : string {5-08.items.[].img} (27 different values) - name : string {5-08.items.[].name} (43 different values) - sort : integer {5-08.items.[].sort} (18 different values) - system : object {5-08.items.[].system} - [actionType] : object {5-08.items.[].system.actionType} - value : string {5-08.items.[].system.actionType.value} (3 different values) - 'passive' (x14) - 'action' (x12) - 'reaction' (x3) - [actions] : object {5-08.items.[].system.actions} - [value] : integer {5-08.items.[].system.actions.value} (2 different values) - 1 (x8) - 2 (x4) - [area] : object {5-08.items.[].system.area} - details : string {5-08.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {5-08.items.[].system.area.type} (same value: 'burst') - value : integer {5-08.items.[].system.area.value} (3 different values) - 50 (x3) - 5 (x1) - 20 (x1) - [attack] : object {5-08.items.[].system.attack} - value : string {5-08.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-08.items.[].system.attackEffects} - [custom] : string {5-08.items.[].system.attackEffects.custom} (same value: '') - value : array {5-08.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-08.items.[].system.attackEffects.value.[]} (3 different values) - 'pukwudgie-poison' (x6) - 'grab' (x2) - 'lurkers-glow' (x1) - traits : object {5-08.items.[].system.traits} - [rarity] : string {5-08.items.[].system.traits.rarity} (2 different values) - 'common' (x59) - 'uncommon' (x4) - [traditions] : array {5-08.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {5-08.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x20) - 'arcane' (x16) - 'occult' (x16) - 'divine' (x5) - [value] : array {5-08.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-08.items.[].system.traits.value.[]} (33 different values) - [autoHeightenLevel] : object {5-08.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-08.items.[].system.baseItem} (3 different values) - 'hatchet' (x2) - 'shortbow' (x2) - 'sling' (x1) - [bonusDamage] : object {5-08.items.[].system.bonusDamage} - value : integer {5-08.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-08.items.[].system.bulk} - value : mixed - float {5-08.items.[].system.bulk.value} (same value: 0,1) - integer {5-08.items.[].system.bulk.value} (same value: 1) - [category] : string {5-08.items.[].system.category} (5 different values) - 'offensive' (x18) - 'defensive' (x7) - 'martial' (x4) - 'interaction' (x4) - 'simple' (x1) - [containerId] : empty - [cost] : object {5-08.items.[].system.cost} - value : string {5-08.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-08.items.[].system.counteraction} (2 different values) - False (x24) - True (x1) - [damage] : object {5-08.items.[].system.damage} - [0] : object {5-08.items.[].system.damage.0} - [applyMod] : boolean {5-08.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-08.items.[].system.damage.0.formula} (2 different values) - '3d4' (x3) - '5d6' (x1) - kinds : array {5-08.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-08.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {5-08.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-08.items.[].system.damage.0.type} (2 different values) - 'piercing' (x3) - 'fire' (x1) - [damageType] : string {5-08.items.[].system.damage.damageType} (3 different values) - 'slashing' (x2) - 'piercing' (x2) - 'bludgeoning' (x1) - [dice] : integer {5-08.items.[].system.damage.dice} (same value: 1) - [die] : string {5-08.items.[].system.damage.die} (same value: 'd6') - [damageRolls] : object {5-08.items.[].system.damageRolls} - [0] : object {5-08.items.[].system.damageRolls.0} - damage : string {5-08.items.[].system.damageRolls.0.damage} (5 different values) - '1d6+8' (x3) - '1d6+12' (x2) - '2d4+2' (x1) - '1d6+4' (x1) - '2d6+2' (x1) - damageType : string {5-08.items.[].system.damageRolls.0.damageType} (4 different values) - 'slashing' (x4) - 'piercing' (x2) - 'force' (x1) - 'bludgeoning' (x1) - [1UHmTlhytW6q96kW] : object {5-08.items.[].system.damageRolls.1UHmTlhytW6q96kW} - damage : string {5-08.items.[].system.damageRolls.1UHmTlhytW6q96kW.damage} (2 different values) - '3d10+8' (x1) - '2d10+6' (x1) - damageType : string {5-08.items.[].system.damageRolls.1UHmTlhytW6q96kW.damageType} (same value: 'piercing') - [2KUz8J2LcWB3s3CK] : object {5-08.items.[].system.damageRolls.2KUz8J2LcWB3s3CK} - damage : string {5-08.items.[].system.damageRolls.2KUz8J2LcWB3s3CK.damage} (2 different values) - '3d8+8' (x1) - '2d8+6' (x1) - damageType : string {5-08.items.[].system.damageRolls.2KUz8J2LcWB3s3CK.damageType} (same value: 'piercing') - [ej9eyswj6imzromemjpp] : object {5-08.items.[].system.damageRolls.ej9eyswj6imzromemjpp} - damage : string {5-08.items.[].system.damageRolls.ej9eyswj6imzromemjpp.damage} (same value: '2d6+2') - damageType : string {5-08.items.[].system.damageRolls.ej9eyswj6imzromemjpp.damageType} (same value: 'slashing') - [krhrxo1ecgqv19sskib7] : object {5-08.items.[].system.damageRolls.krhrxo1ecgqv19sskib7} - damage : string {5-08.items.[].system.damageRolls.krhrxo1ecgqv19sskib7.damage} (same value: '2d8+5') - damageType : string {5-08.items.[].system.damageRolls.krhrxo1ecgqv19sskib7.damageType} (same value: 'slashing') - [defense] : object {5-08.items.[].system.defense} - save : object {5-08.items.[].system.defense.save} - basic : boolean {5-08.items.[].system.defense.save.basic} (same value: False) - statistic : string {5-08.items.[].system.defense.save.statistic} (3 different values) - 'will' (x2) - 'fortitude' (x1) - 'reflex' (x1) - description : object {5-08.items.[].system.description} - value : string {5-08.items.[].system.description.value} (45 different values) - [bonus] : object {5-08.items.[].system.bonus} - value : integer {5-08.items.[].system.bonus.value} (10 different values) - 0 (x5) - 21 (x3) - 14 (x2) - 15 (x2) - 18 (x2) - 17 (x1) - 16 (x1) - 19 (x1) - 20 (x1) - 12 (x1) - [duration] : object {5-08.items.[].system.duration} - sustained : boolean {5-08.items.[].system.duration.sustained} (2 different values) - False (x19) - True (x6) - value : string {5-08.items.[].system.duration.value} (5 different values) - '' (x9) - '1 minute' (x6) - '10 minutes' (x5) - 'until the next time you make your daily preparations' (x4) - 'unlimited' (x1) - [equipped] : object {5-08.items.[].system.equipped} - carryType : string {5-08.items.[].system.equipped.carryType} (2 different values) - 'held' (x4) - 'worn' (x1) - handsHeld : integer {5-08.items.[].system.equipped.handsHeld} (2 different values) - 1 (x4) - 0 (x1) - [invested] : empty - [frequency] : object {5-08.items.[].system.frequency} - max : integer {5-08.items.[].system.frequency.max} (same value: 1) - per : string {5-08.items.[].system.frequency.per} (2 different values) - 'turn' (x2) - 'day' (x1) - [value] : integer {5-08.items.[].system.frequency.value} (same value: 1) - [group] : string {5-08.items.[].system.group} (3 different values) - 'axe' (x2) - 'bow' (x2) - 'sling' (x1) - [hardness] : integer {5-08.items.[].system.hardness} (same value: 0) - [heightening] : object {5-08.items.[].system.heightening} - damage : object {5-08.items.[].system.heightening.damage} - 0 : string {5-08.items.[].system.heightening.damage.0} (2 different values) - '1d4' (x3) - '2d6' (x1) - interval : integer {5-08.items.[].system.heightening.interval} (same value: 1) - type : string {5-08.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {5-08.items.[].system.hp} - max : integer {5-08.items.[].system.hp.max} (same value: 0) - value : integer {5-08.items.[].system.hp.value} (same value: 0) - [level] : object {5-08.items.[].system.level} - value : integer {5-08.items.[].system.level.value} (5 different values) - 4 (x9) - 1 (x8) - 3 (x5) - 0 (x5) - 2 (x3) - [location] : object {5-08.items.[].system.location} - [heightenedLevel] : integer {5-08.items.[].system.location.heightenedLevel} (3 different values) - 4 (x5) - 3 (x3) - 2 (x2) - [uses] : object {5-08.items.[].system.location.uses} - max : integer {5-08.items.[].system.location.uses.max} (same value: 3) - value : integer {5-08.items.[].system.location.uses.value} (same value: 3) - value : string {5-08.items.[].system.location.value} (3 different values) - 'ctRDT8yPATnd3gxe' (x9) - 'hzAD0q71nN1lkiVO' (x8) - 'h7vIylds9BVXZM8F' (x8) - [material] : object {5-08.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {5-08.items.[].system.prepared} - [flexible] : boolean {5-08.items.[].system.prepared.flexible} (same value: False) - value : string {5-08.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {5-08.items.[].system.proficiency} - value : integer {5-08.items.[].system.proficiency.value} (2 different values) - 0 (x2) - 1 (x2) - publication : object {5-08.items.[].system.publication} - license : string {5-08.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {5-08.items.[].system.publication.remaster} (same value: False) - title : string {5-08.items.[].system.publication.title} (4 different values) - '' (x43) - 'Pathfinder Core Rulebook' (x21) - 'Pathfinder Bestiary' (x11) - 'Pathfinder Bestiary 2' (x2) - [range] : mixed - object {5-08.items.[].system.range} - value : string {5-08.items.[].system.range.value} (all different values) - integer {5-08.items.[].system.range} (same value: 60) - rules : ignored (Foundry rules object) {5-08.items.[].system.rules} - [price] : object {5-08.items.[].system.price} - value : object {5-08.items.[].system.price.value} - [gp] : integer {5-08.items.[].system.price.value.gp} (same value: 3) - [sp] : integer {5-08.items.[].system.price.value.sp} (same value: 4) - [quantity] : integer {5-08.items.[].system.quantity} (same value: 1) - [reload] : object {5-08.items.[].system.reload} - value : string {5-08.items.[].system.reload.value} (3 different values) - '-' (x2) - '0' (x2) - '1' (x1) - [requirements] : string {5-08.items.[].system.requirements} (same value: '') - [runes] : object {5-08.items.[].system.runes} - potency : integer {5-08.items.[].system.runes.potency} (2 different values) - 1 (x3) - 0 (x2) - property : array<> {5-08.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {5-08.items.[].system.runes.striking} (same value: 0) - [selfEffect] : object {5-08.items.[].system.selfEffect} - name : string {5-08.items.[].system.selfEffect.name} (same value: 'Effect: Nature\'s Infusion') - uuid : string {5-08.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Nature\'s Infusion') - [showSlotlessLevels] : object {5-08.items.[].system.showSlotlessLevels} - value : boolean {5-08.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {5-08.items.[].system.size} (same value: 'med') - [slots] : object {5-08.items.[].system.slots} - [slug] : string {5-08.items.[].system.slug} (29 different values) - [spelldc] : object {5-08.items.[].system.spelldc} - dc : integer {5-08.items.[].system.spelldc.dc} (3 different values) - 27 (x2) - 22 (x1) - 25 (x1) - item : integer {5-08.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {5-08.items.[].system.spelldc.mod} (same value: 0) - value : integer {5-08.items.[].system.spelldc.value} (3 different values) - 19 (x2) - 14 (x1) - 17 (x1) - [splashDamage] : object {5-08.items.[].system.splashDamage} - value : integer {5-08.items.[].system.splashDamage.value} (same value: 0) - [target] : object {5-08.items.[].system.target} - value : string {5-08.items.[].system.target.value} (all different values) - [time] : object {5-08.items.[].system.time} - value : string {5-08.items.[].system.time.value} (3 different values) - '2' (x17) - '3' (x5) - '10 minutes' (x3) - [tradition] : object {5-08.items.[].system.tradition} - value : string {5-08.items.[].system.tradition.value} (same value: 'primal') - [usage] : object {5-08.items.[].system.usage} - value : string {5-08.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x3) - 'held-in-one-plus-hands' (x2) - [weaponType] : object {5-08.items.[].system.weaponType} - value : string {5-08.items.[].system.weaponType.value} (2 different values) - 'melee' (x8) - 'ranged' (x6) - type : string {5-08.items.[].type} (5 different values) - 'action' (x29) - 'spell' (x25) - 'melee' (x14) - 'weapon' (x5) - 'spellcastingEntry' (x4) - [_stats] : object {5-08.items.[]._stats} - compendiumSource : string {5-08.items.[]._stats.compendiumSource} (28 different values) - [flags] : object {5-08.items.[].flags} - pf2e : object {5-08.items.[].flags.pf2e} - linkedWeapon : string {5-08.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'PDk5irePkj7swYlp' (x4) - 'BQ28rceNe7mavl1D' (x2) - '30vWGptXw7CTKs0b' (x1) - name : string {5-08.name} (all different values) - system : object {5-08.system} - abilities : object {5-08.system.abilities} - cha : object {5-08.system.abilities.cha} - mod : integer {5-08.system.abilities.cha.mod} (3 different values) - 3 (x4) - 2 (x1) - 5 (x1) - con : object {5-08.system.abilities.con} - mod : integer {5-08.system.abilities.con.mod} (3 different values) - 2 (x2) - 3 (x2) - 4 (x2) - dex : object {5-08.system.abilities.dex} - mod : integer {5-08.system.abilities.dex.mod} (3 different values) - 5 (x2) - 6 (x2) - 2 (x2) - int : object {5-08.system.abilities.int} - mod : integer {5-08.system.abilities.int.mod} (4 different values) - 4 (x2) - 0 (x2) - 2 (x1) - 3 (x1) - str : object {5-08.system.abilities.str} - mod : integer {5-08.system.abilities.str.mod} (3 different values) - 4 (x3) - 6 (x2) - 0 (x1) - wis : object {5-08.system.abilities.wis} - mod : integer {5-08.system.abilities.wis.mod} (4 different values) - 6 (x2) - 0 (x2) - 4 (x1) - 2 (x1) - attributes : object {5-08.system.attributes} - ac : object {5-08.system.attributes.ac} - details : string {5-08.system.attributes.ac.details} (same value: '') - value : integer {5-08.system.attributes.ac.value} (5 different values) - 22 (x2) - 23 (x1) - 27 (x1) - 28 (x1) - 25 (x1) - [adjustment] : empty - allSaves : object {5-08.system.attributes.allSaves} - value : string {5-08.system.attributes.allSaves.value} (same value: '') - hp : object {5-08.system.attributes.hp} - details : string {5-08.system.attributes.hp.details} (2 different values) - '' (x4) - 'void healing' (x2) - max : integer {5-08.system.attributes.hp.max} (all different values) - temp : integer {5-08.system.attributes.hp.temp} (same value: 0) - value : integer {5-08.system.attributes.hp.value} (all different values) - [immunities] : array {5-08.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {5-08.system.attributes.immunities.[]} - exceptions : array<> {5-08.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-08.system.attributes.immunities.[].type} (all different values) - speed : object {5-08.system.attributes.speed} - otherSpeeds : array {5-08.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {5-08.system.attributes.speed.otherSpeeds.[]} - type : string {5-08.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {5-08.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {5-08.system.attributes.speed.value} (2 different values) - 25 (x4) - 40 (x2) - [resistances] : array {5-08.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {5-08.system.attributes.resistances.[]} - type : string {5-08.system.attributes.resistances.[].type} (same value: 'poison') - value : integer {5-08.system.attributes.resistances.[].value} (same value: 5) - [weaknesses] : array {5-08.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {5-08.system.attributes.weaknesses.[]} - type : string {5-08.system.attributes.weaknesses.[].type} (same value: 'cold-iron') - value : integer {5-08.system.attributes.weaknesses.[].value} (2 different values) - 5 (x2) - 10 (x2) - details : object {5-08.system.details} - blurb : string {5-08.system.details.blurb} (4 different values) - 'Variant pukwudgie' (x2) - '' (x2) - 'Variant lurker in light' (x1) - 'Variant blodeuwedd' (x1) - languages : object {5-08.system.details.languages} - details : string {5-08.system.details.languages.details} (2 different values) - '' (x5) - 'speak with plants' (x1) - value : array {5-08.system.details.languages.value} - Length: min=3 max=4 - Value type: string {5-08.system.details.languages.value.[]} (all different values) - level : object {5-08.system.details.level} - value : integer {5-08.system.details.level.value} (5 different values) - 5 (x2) - 6 (x1) - 8 (x1) - 9 (x1) - 7 (x1) - privateNotes : string {5-08.system.details.privateNotes} (same value: '') - publicNotes : string {5-08.system.details.publicNotes} (4 different values) - publication : object {5-08.system.details.publication} - license : string {5-08.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-08.system.details.publication.remaster} (same value: False) - title : string {5-08.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-08: Protecting the Firelight') - initiative : object {5-08.system.initiative} - statistic : string {5-08.system.initiative.statistic} (same value: 'perception') - perception : object {5-08.system.perception} - details : string {5-08.system.perception.details} (same value: '') - mod : integer {5-08.system.perception.mod} (5 different values) - 15 (x2) - 13 (x1) - 19 (x1) - 12 (x1) - 18 (x1) - senses : array {5-08.system.perception.senses} - Length: min=1 max=1 - Value type: object {5-08.system.perception.senses.[]} - type : string {5-08.system.perception.senses.[].type} (2 different values) - 'low-light-vision' (x4) - 'darkvision' (x2) - resources : object {5-08.system.resources} - [focus] : object {5-08.system.resources.focus} - max : integer {5-08.system.resources.focus.max} (2 different values) - 1 (x2) - 0 (x2) - value : integer {5-08.system.resources.focus.value} (2 different values) - 1 (x2) - 0 (x2) - saves : object {5-08.system.saves} - fortitude : object {5-08.system.saves.fortitude} - saveDetail : string {5-08.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-08.system.saves.fortitude.value} (5 different values) - 10 (x2) - 9 (x1) - 14 (x1) - 20 (x1) - 17 (x1) - reflex : object {5-08.system.saves.reflex} - saveDetail : string {5-08.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-08.system.saves.reflex.value} (5 different values) - 15 (x2) - 14 (x1) - 13 (x1) - 17 (x1) - 18 (x1) - will : object {5-08.system.saves.will} - saveDetail : string {5-08.system.saves.will.saveDetail} (same value: '') - value : integer {5-08.system.saves.will.value} (5 different values) - 13 (x2) - 15 (x1) - 19 (x1) - 12 (x1) - 16 (x1) - skills : object {5-08.system.skills} - [acrobatics] : object {5-08.system.skills.acrobatics} - base : integer {5-08.system.skills.acrobatics.base} (2 different values) - 14 (x1) - 13 (x1) - athletics : object {5-08.system.skills.athletics} - base : integer {5-08.system.skills.athletics.base} (same value: 17) - nature : object {5-08.system.skills.nature} - base : integer {5-08.system.skills.nature.base} (4 different values) - 11 (x2) - 13 (x2) - 15 (x1) - 19 (x1) - [occultism] : object {5-08.system.skills.occultism} - base : integer {5-08.system.skills.occultism.base} (same value: 11) - stealth : object {5-08.system.skills.stealth} - base : integer {5-08.system.skills.stealth.base} (4 different values) - 15 (x3) - 14 (x1) - 19 (x1) - 11 (x1) - [special] : array {5-08.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {5-08.system.skills.stealth.special.[]} - base : integer {5-08.system.skills.stealth.special.[].base} (same value: 15) - label : string {5-08.system.skills.stealth.special.[].label} (same value: 'in grasslands') - predicate : array {5-08.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-08.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:grasslands') - [crafting] : object {5-08.system.skills.crafting} - base : integer {5-08.system.skills.crafting.base} (2 different values) - 13 (x1) - 17 (x1) - [deception] : object {5-08.system.skills.deception} - base : integer {5-08.system.skills.deception.base} (3 different values) - 15 (x2) - 12 (x1) - 16 (x1) - [diplomacy] : object {5-08.system.skills.diplomacy} - base : integer {5-08.system.skills.diplomacy.base} (same value: 13) - intimidation : object {5-08.system.skills.intimidation} - base : integer {5-08.system.skills.intimidation.base} (same value: 17) - [medicine] : object {5-08.system.skills.medicine} - base : integer {5-08.system.skills.medicine.base} (2 different values) - 13 (x1) - 17 (x1) - [performance] : object {5-08.system.skills.performance} - base : integer {5-08.system.skills.performance.base} (same value: 13) - religion : object {5-08.system.skills.religion} - base : integer {5-08.system.skills.religion.base} (same value: 13) - society : object {5-08.system.skills.society} - base : integer {5-08.system.skills.society.base} (same value: 13) - [survival] : object {5-08.system.skills.survival} - base : integer {5-08.system.skills.survival.base} (2 different values) - 13 (x1) - 9 (x1) - [thievery] : object {5-08.system.skills.thievery} - base : integer {5-08.system.skills.thievery.base} (2 different values) - 13 (x1) - 17 (x1) - traits : object {5-08.system.traits} - rarity : string {5-08.system.traits.rarity} (2 different values) - 'uncommon' (x4) - 'unique' (x2) - size : object {5-08.system.traits.size} - value : string {5-08.system.traits.size.value} (3 different values) - 'sm' (x3) - 'lg' (x2) - 'med' (x1) - value : array {5-08.system.traits.value} - Length: min=2 max=3 - Value type: string {5-08.system.traits.value.[]} (5 different values) - 'evil' (x5) - 'fey' (x4) - 'chaotic' (x3) - 'undead' (x2) - 'plant' (x1) - type : string {5-08.type} (same value: 'npc') - [prototypeToken] : object {5-08.prototypeToken} - name : string {5-08.prototypeToken.name} (same value: 'Wanikkawi') \ No newline at end of file diff --git a/output/pf2e/packs/5-09.txt b/output/pf2e/packs/5-09.txt deleted file mode 100644 index 210b129..0000000 --- a/output/pf2e/packs/5-09.txt +++ /dev/null @@ -1,308 +0,0 @@ -5-09 -Different values: 6 -===================================== -object {5-09} - _id : string {5-09._id} (all different values) - folder : string {5-09.folder} (same value: 'y7KqOg88UVKkdY8L') - img : string {5-09.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x5) - 'systems/pf2e/icons/default-icons/hazard.svg' (x1) - items : array {5-09.items} - Length: min=1 max=11 - Value type: object {5-09.items.[]} - _id : string {5-09.items.[]._id} (18 different values) - img : string {5-09.items.[].img} (4 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x16) - 'systems/pf2e/icons/default-icons/melee.svg' (x10) - 'systems/pf2e/icons/default-icons/action.svg' (x7) - 'systems/pf2e/icons/actions/OneAction.webp' (x6) - name : string {5-09.items.[].name} (16 different values) - sort : integer {5-09.items.[].sort} (12 different values) - system : object {5-09.items.[].system} - [attack] : object {5-09.items.[].system.attack} - value : string {5-09.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-09.items.[].system.attackEffects} - [custom] : string {5-09.items.[].system.attackEffects.custom} (same value: '') - value : array {5-09.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-09.items.[].system.attackEffects.value.[]} (3 different values) - 'grab' (x3) - 'feed-on-blood' (x3) - 'void-death' (x2) - [bonus] : object {5-09.items.[].system.bonus} - value : integer {5-09.items.[].system.bonus.value} (7 different values) - 14 (x3) - 17 (x2) - 13 (x1) - 10 (x1) - 12 (x1) - 11 (x1) - 9 (x1) - [damageRolls] : object {5-09.items.[].system.damageRolls} - [7iflybnxd781gj6cypzr] : object {5-09.items.[].system.damageRolls.7iflybnxd781gj6cypzr} - damage : string {5-09.items.[].system.damageRolls.7iflybnxd781gj6cypzr.damage} (2 different values) - '2d6+5' (x1) - '2d12+4' (x1) - damageType : string {5-09.items.[].system.damageRolls.7iflybnxd781gj6cypzr.damageType} (same value: 'piercing') - [qn7bahapr9ob5e7l0mal] : object {5-09.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal} - damage : string {5-09.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal.damage} (3 different values) - '3d4+5' (x1) - '2d8+4' (x1) - '1d10+3' (x1) - damageType : string {5-09.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal.damageType} (same value: 'piercing') - [vdavsId43CYjPE0U] : object {5-09.items.[].system.damageRolls.vdavsId43CYjPE0U} - damage : string {5-09.items.[].system.damageRolls.vdavsId43CYjPE0U.damage} (2 different values) - '2d8+5' (x1) - '2d10+4' (x1) - damageType : string {5-09.items.[].system.damageRolls.vdavsId43CYjPE0U.damageType} (same value: 'bludgeoning') - [xs5fzqhj1sbpq5t2kw2a] : object {5-09.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a} - damage : string {5-09.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a.damage} (3 different values) - '3d6+5' (x1) - '3d8+4' (x1) - '2d6+3' (x1) - damageType : string {5-09.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a.damageType} (same value: 'bludgeoning') - description : object {5-09.items.[].system.description} - value : string {5-09.items.[].system.description.value} (17 different values) - publication : object {5-09.items.[].system.publication} - license : string {5-09.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {5-09.items.[].system.publication.remaster} (same value: False) - title : string {5-09.items.[].system.publication.title} (3 different values) - '' (x33) - 'Pathfinder Bestiary' (x3) - 'Pathfinder Bestiary 2' (x3) - rules : ignored (Foundry rules object) {5-09.items.[].system.rules} - [slug] : string {5-09.items.[].system.slug} (4 different values) - 'grab' (x3) - 'negative-healing' (x3) - 'feed-on-blood' (x3) - 'void-death' (x2) - traits : object {5-09.items.[].system.traits} - [rarity] : string {5-09.items.[].system.traits.rarity} (same value: 'common') - value : array {5-09.items.[].system.traits.value} - Length: min=0 max=3 - Value type: string {5-09.items.[].system.traits.value.[]} (8 different values) - 'agile' (x7) - 'unarmed' (x5) - 'reach-10' (x3) - 'trip' (x2) - 'auditory' (x2) - 'inhaled' (x2) - 'manipulate' (x2) - 'disease' (x2) - [actionType] : object {5-09.items.[].system.actionType} - value : string {5-09.items.[].system.actionType.value} (3 different values) - 'passive' (x18) - 'action' (x8) - 'reaction' (x3) - [actions] : object {5-09.items.[].system.actions} - [value] : integer {5-09.items.[].system.actions.value} (2 different values) - 1 (x6) - 2 (x2) - [category] : string {5-09.items.[].system.category} (3 different values) - 'offensive' (x13) - 'defensive' (x12) - 'interaction' (x4) - [selfEffect] : object {5-09.items.[].system.selfEffect} - name : string {5-09.items.[].system.selfEffect.name} (same value: 'Effect: Grasping Tendrils') - uuid : string {5-09.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Grasping Tendrils') - [weaponType] : object {5-09.items.[].system.weaponType} - value : string {5-09.items.[].system.weaponType.value} (same value: 'melee') - type : string {5-09.items.[].type} (2 different values) - 'action' (x29) - 'melee' (x10) - [_stats] : object {5-09.items.[]._stats} - compendiumSource : string {5-09.items.[]._stats.compendiumSource} (2 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x3) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x3) - name : string {5-09.name} (all different values) - system : object {5-09.system} - [abilities] : object {5-09.system.abilities} - cha : object {5-09.system.abilities.cha} - mod : integer {5-09.system.abilities.cha.mod} (4 different values) - -1 (x2) - 1 (x1) - 0 (x1) - -2 (x1) - con : object {5-09.system.abilities.con} - mod : integer {5-09.system.abilities.con.mod} (4 different values) - 3 (x2) - 5 (x1) - 4 (x1) - 2 (x1) - dex : object {5-09.system.abilities.dex} - mod : integer {5-09.system.abilities.dex.mod} (4 different values) - -1 (x2) - 3 (x1) - 2 (x1) - -2 (x1) - int : object {5-09.system.abilities.int} - mod : integer {5-09.system.abilities.int.mod} (3 different values) - -4 (x3) - -3 (x1) - -5 (x1) - str : object {5-09.system.abilities.str} - mod : integer {5-09.system.abilities.str.mod} (3 different values) - 3 (x2) - 4 (x2) - 5 (x1) - wis : object {5-09.system.abilities.wis} - mod : integer {5-09.system.abilities.wis.mod} (3 different values) - 3 (x2) - 1 (x2) - 0 (x1) - attributes : object {5-09.system.attributes} - ac : object {5-09.system.attributes.ac} - [details] : string {5-09.system.attributes.ac.details} (same value: '') - value : integer {5-09.system.attributes.ac.value} (all different values) - [allSaves] : object {5-09.system.attributes.allSaves} - value : string {5-09.system.attributes.allSaves.value} (same value: '') - hp : object {5-09.system.attributes.hp} - details : string {5-09.system.attributes.hp.details} (2 different values) - '' (x3) - 'void healing' (x3) - max : integer {5-09.system.attributes.hp.max} (all different values) - temp : integer {5-09.system.attributes.hp.temp} (same value: 0) - value : integer {5-09.system.attributes.hp.value} (all different values) - immunities : array {5-09.system.attributes.immunities} - Length: min=2 max=4 - Value type: object {5-09.system.attributes.immunities.[]} - [exceptions] : array<> {5-09.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-09.system.attributes.immunities.[].type} (8 different values) - 'disease' (x5) - 'death-effects' (x3) - 'paralyzed' (x3) - 'poison' (x3) - 'auditory' (x2) - 'inhaled' (x2) - 'critical-hits' (x1) - 'precision' (x1) - [adjustment] : empty - [emitsSound] : string {5-09.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-09.system.attributes.hardness} (same value: 2) - [resistances] : array {5-09.system.attributes.resistances} - Length: min=3 max=4 - Value type: object {5-09.system.attributes.resistances.[]} - doubleVs : array<> {5-09.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {5-09.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-09.system.attributes.resistances.[].type} (4 different values) - 'poison' (x2) - 'piercing' (x2) - 'slashing' (x2) - 'fire' (x1) - value : integer {5-09.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {5-09.system.attributes.speed} - otherSpeeds : array {5-09.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {5-09.system.attributes.speed.otherSpeeds.[]} - type : string {5-09.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {5-09.system.attributes.speed.otherSpeeds.[].value} (same value: 15) - value : integer {5-09.system.attributes.speed.value} (2 different values) - 25 (x3) - 30 (x2) - [stealth] : object {5-09.system.attributes.stealth} - details : string {5-09.system.attributes.stealth.details} (same value: '') - value : integer {5-09.system.attributes.stealth.value} (same value: 9) - [weaknesses] : array {5-09.system.attributes.weaknesses} - Length: min=0 max=1 - Value type: object {5-09.system.attributes.weaknesses.[]} - exceptions : array<> {5-09.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-09.system.attributes.weaknesses.[].type} (same value: 'slashing') - value : integer {5-09.system.attributes.weaknesses.[].value} (same value: 2) - details : object {5-09.system.details} - [blurb] : string {5-09.system.details.blurb} (same value: '') - [languages] : object {5-09.system.details.languages} - details : string {5-09.system.details.languages.details} (same value: '') - value : array<> {5-09.system.details.languages.value} - Length: min=0 max=0 - Value type: empty - level : object {5-09.system.details.level} - value : integer {5-09.system.details.level.value} (4 different values) - 4 (x3) - 6 (x1) - 5 (x1) - 3 (x1) - [privateNotes] : string {5-09.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-09.system.details.publicNotes} (2 different values) - publication : object {5-09.system.details.publication} - license : string {5-09.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-09.system.details.publication.remaster} (same value: False) - title : string {5-09.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-09: Equal Exchange - Skymetal Hoard') - [description] : string {5-09.system.details.description} (same value: '

This trap is a net weaved from rope laid out beneath the jungle underbrush with mechanisms attached to some nearby trees; when triggered, it cases the target in the net and suspends them indefinitely.

') - [disable] : string {5-09.system.details.disable} (same value: '

@Check[thievery|dc:14] to cut the triggering length of rope

') - [isComplex] : boolean {5-09.system.details.isComplex} (same value: False) - [reset] : string {5-09.system.details.reset} (same value: '') - [routine] : string {5-09.system.details.routine} (same value: '') - [initiative] : object {5-09.system.initiative} - statistic : string {5-09.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-09.system.perception} - details : string {5-09.system.perception.details} (2 different values) - '' (x3) - 'no hearing' (x2) - mod : integer {5-09.system.perception.mod} (4 different values) - 7 (x2) - 13 (x1) - 8 (x1) - 5 (x1) - senses : array {5-09.system.perception.senses} - Length: min=1 max=2 - Value type: object {5-09.system.perception.senses.[]} - [acuity] : string {5-09.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {5-09.system.perception.senses.[].range} (same value: 30) - type : string {5-09.system.perception.senses.[].type} (2 different values) - 'darkvision' (x5) - 'scent' (x2) - [resources] : object {5-09.system.resources} - saves : object {5-09.system.saves} - fortitude : object {5-09.system.saves.fortitude} - saveDetail : string {5-09.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-09.system.saves.fortitude.value} (all different values) - reflex : object {5-09.system.saves.reflex} - saveDetail : string {5-09.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-09.system.saves.reflex.value} (all different values) - will : object {5-09.system.saves.will} - saveDetail : string {5-09.system.saves.will.saveDetail} (same value: '') - value : integer {5-09.system.saves.will.value} (5 different values) - 10 (x2) - 9 (x1) - 0 (x1) - 13 (x1) - 7 (x1) - [skills] : object {5-09.system.skills} - [acrobatics] : object {5-09.system.skills.acrobatics} - base : integer {5-09.system.skills.acrobatics.base} (same value: 7) - athletics : object {5-09.system.skills.athletics} - base : integer {5-09.system.skills.athletics.base} (3 different values) - 7 (x2) - 6 (x2) - 10 (x1) - [stealth] : object {5-09.system.skills.stealth} - base : integer {5-09.system.skills.stealth.base} (same value: 7) - traits : object {5-09.system.traits} - rarity : string {5-09.system.traits.rarity} (2 different values) - 'rare' (x5) - 'common' (x1) - size : object {5-09.system.traits.size} - value : string {5-09.system.traits.size.value} (2 different values) - 'med' (x4) - 'lg' (x2) - value : array {5-09.system.traits.value} - Length: min=1 max=2 - Value type: string {5-09.system.traits.value.[]} (4 different values) - 'undead' (x3) - 'aberration' (x2) - 'mechanical' (x1) - 'trap' (x1) - [statusEffects] : array<> {5-09.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {5-09.type} (2 different values) - 'npc' (x5) - 'hazard' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/5-10.txt b/output/pf2e/packs/5-10.txt deleted file mode 100644 index cbbe8f5..0000000 --- a/output/pf2e/packs/5-10.txt +++ /dev/null @@ -1,670 +0,0 @@ -5-10 -Different values: 8 -===================================== -object {5-10} - _id : string {5-10._id} (all different values) - folder : string {5-10.folder} (same value: 'N0O8rm5hYcTZqegp') - img : string {5-10.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {5-10.items} - Length: min=3 max=23 - Value type: object {5-10.items.[]} - _id : string {5-10.items.[]._id} (51 different values) - img : string {5-10.items.[].img} (19 different values) - name : string {5-10.items.[].name} (50 different values) - sort : integer {5-10.items.[].sort} (23 different values) - system : object {5-10.items.[].system} - [actionType] : object {5-10.items.[].system.actionType} - value : string {5-10.items.[].system.actionType.value} (4 different values) - 'passive' (x13) - 'action' (x12) - 'reaction' (x3) - 'free' (x2) - [actions] : object {5-10.items.[].system.actions} - [value] : integer {5-10.items.[].system.actions.value} (2 different values) - 1 (x10) - 2 (x2) - [area] : object {5-10.items.[].system.area} - type : string {5-10.items.[].system.area.type} (2 different values) - 'burst' (x4) - 'cone' (x2) - value : integer {5-10.items.[].system.area.value} (2 different values) - 5 (x4) - 15 (x2) - [attack] : object {5-10.items.[].system.attack} - value : string {5-10.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-10.items.[].system.attackEffects} - [custom] : string {5-10.items.[].system.attackEffects.custom} (same value: '') - value : array {5-10.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-10.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x2) - 'vishkanyan-venom' (x2) - [autoHeightenLevel] : object {5-10.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {5-10.items.[].system.bonus} - value : integer {5-10.items.[].system.bonus.value} (6 different values) - 10 (x5) - 7 (x3) - 11 (x2) - 8 (x2) - 9 (x1) - 4 (x1) - [category] : string {5-10.items.[].system.category} (3 different values) - 'offensive' (x20) - 'defensive' (x7) - 'interaction' (x3) - [cost] : object {5-10.items.[].system.cost} - value : string {5-10.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-10.items.[].system.counteraction} (same value: False) - [damage] : object {5-10.items.[].system.damage} - [0] : object {5-10.items.[].system.damage.0} - applyMod : boolean {5-10.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-10.items.[].system.damage.0.formula} (2 different values) - '2d6' (x4) - '1d4+1' (x2) - kinds : array {5-10.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-10.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {5-10.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-10.items.[].system.damage.0.type} (2 different values) - 'untyped' (x4) - 'force' (x2) - [92ub6aas0ubt9b7h] : object {5-10.items.[].system.damage.92ub6aas0ubt9b7h} - applyMod : boolean {5-10.items.[].system.damage.92ub6aas0ubt9b7h.applyMod} (same value: False) - [category] : empty - formula : string {5-10.items.[].system.damage.92ub6aas0ubt9b7h.formula} (same value: '1d6') - kinds : array {5-10.items.[].system.damage.92ub6aas0ubt9b7h.kinds} - Length: min=1 max=1 - Value type: string {5-10.items.[].system.damage.92ub6aas0ubt9b7h.kinds.[]} (same value: 'damage') - materials : array<> {5-10.items.[].system.damage.92ub6aas0ubt9b7h.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-10.items.[].system.damage.92ub6aas0ubt9b7h.type} (same value: 'bludgeoning') - [damageRolls] : object {5-10.items.[].system.damageRolls} - [1TDeQPY1lHczxKeY] : object {5-10.items.[].system.damageRolls.1TDeQPY1lHczxKeY} - damage : string {5-10.items.[].system.damageRolls.1TDeQPY1lHczxKeY.damage} (2 different values) - '1d4+5' (x1) - '1d4' (x1) - damageType : string {5-10.items.[].system.damageRolls.1TDeQPY1lHczxKeY.damageType} (same value: 'slashing') - [2ajgIoAk9XXky2Fi] : object {5-10.items.[].system.damageRolls.2ajgIoAk9XXky2Fi} - damage : string {5-10.items.[].system.damageRolls.2ajgIoAk9XXky2Fi.damage} (same value: '1d6+2') - damageType : string {5-10.items.[].system.damageRolls.2ajgIoAk9XXky2Fi.damageType} (same value: 'slashing') - [CL6UkWMuR2m507mH] : object {5-10.items.[].system.damageRolls.CL6UkWMuR2m507mH} - damage : string {5-10.items.[].system.damageRolls.CL6UkWMuR2m507mH.damage} (same value: '1d4') - damageType : string {5-10.items.[].system.damageRolls.CL6UkWMuR2m507mH.damageType} (same value: 'slashing') - Lm2pK5ej9BcbMsdO : object {5-10.items.[].system.damageRolls.Lm2pK5ej9BcbMsdO} - damage : string {5-10.items.[].system.damageRolls.Lm2pK5ej9BcbMsdO.damage} (same value: '1d6+1') - damageType : string {5-10.items.[].system.damageRolls.Lm2pK5ej9BcbMsdO.damageType} (same value: 'piercing') - [V8haWpDBP994ckhD] : object {5-10.items.[].system.damageRolls.V8haWpDBP994ckhD} - damage : string {5-10.items.[].system.damageRolls.V8haWpDBP994ckhD.damage} (same value: '1d6+1') - damageType : string {5-10.items.[].system.damageRolls.V8haWpDBP994ckhD.damageType} (same value: 'bludgeoning') - [b1iBOOJRfFUGNPEx] : object {5-10.items.[].system.damageRolls.b1iBOOJRfFUGNPEx} - damage : string {5-10.items.[].system.damageRolls.b1iBOOJRfFUGNPEx.damage} (same value: '1d8+1') - damageType : string {5-10.items.[].system.damageRolls.b1iBOOJRfFUGNPEx.damageType} (same value: 'bludgeoning') - [nc4v5CHwlAybQoD4] : object {5-10.items.[].system.damageRolls.nc4v5CHwlAybQoD4} - damage : string {5-10.items.[].system.damageRolls.nc4v5CHwlAybQoD4.damage} (2 different values) - '1d8+5' (x1) - '1d6' (x1) - damageType : string {5-10.items.[].system.damageRolls.nc4v5CHwlAybQoD4.damageType} (same value: 'bludgeoning') - [xxlz2gumqfl5od41hy9b] : object {5-10.items.[].system.damageRolls.xxlz2gumqfl5od41hy9b} - damage : string {5-10.items.[].system.damageRolls.xxlz2gumqfl5od41hy9b.damage} (same value: '1d10+4') - damageType : string {5-10.items.[].system.damageRolls.xxlz2gumqfl5od41hy9b.damageType} (same value: 'piercing') - [y91h34x7vvyo4zydxbjv] : object {5-10.items.[].system.damageRolls.y91h34x7vvyo4zydxbjv} - damage : string {5-10.items.[].system.damageRolls.y91h34x7vvyo4zydxbjv.damage} (same value: '1d6+4') - damageType : string {5-10.items.[].system.damageRolls.y91h34x7vvyo4zydxbjv.damageType} (same value: 'bludgeoning') - [defense] : object {5-10.items.[].system.defense} - save : object {5-10.items.[].system.defense.save} - basic : boolean {5-10.items.[].system.defense.save.basic} (2 different values) - False (x4) - True (x4) - statistic : string {5-10.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x6) - 'will' (x2) - description : object {5-10.items.[].system.description} - value : string {5-10.items.[].system.description.value} (39 different values) - [duration] : object {5-10.items.[].system.duration} - sustained : boolean {5-10.items.[].system.duration.sustained} (2 different values) - False (x23) - True (x6) - value : string {5-10.items.[].system.duration.value} (6 different values) - '' (x20) - '10 minutes' (x2) - '1 or more rounds (see below)' (x2) - 'see below' (x2) - 'until the start of your next turn' (x2) - '1 minute' (x1) - [frequency] : object {5-10.items.[].system.frequency} - max : integer {5-10.items.[].system.frequency.max} (same value: 1) - per : string {5-10.items.[].system.frequency.per} (2 different values) - 'turn' (x1) - 'round' (x1) - [heightening] : object {5-10.items.[].system.heightening} - [levels] : object {5-10.items.[].system.heightening.levels} - 3 : object {5-10.items.[].system.heightening.levels.3} - [range] : object {5-10.items.[].system.heightening.levels.3.range} - value : string {5-10.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x2) - '500 feet' (x2) - [target] : object {5-10.items.[].system.heightening.levels.3.target} - value : string {5-10.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [5] : object {5-10.items.[].system.heightening.levels.5} - range : object {5-10.items.[].system.heightening.levels.5.range} - value : string {5-10.items.[].system.heightening.levels.5.range.value} (2 different values) - '60 feet' (x4) - '120 feet' (x2) - [7] : object {5-10.items.[].system.heightening.levels.7} - target : object {5-10.items.[].system.heightening.levels.7.target} - value : string {5-10.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - type : string {5-10.items.[].system.heightening.type} (2 different values) - 'fixed' (x8) - 'interval' (x8) - [damage] : object {5-10.items.[].system.heightening.damage} - [0] : string {5-10.items.[].system.heightening.damage.0} (2 different values) - '1d6' (x2) - '2d6' (x2) - [92ub6aas0ubt9b7h] : string {5-10.items.[].system.heightening.damage.92ub6aas0ubt9b7h} (same value: '1d6') - [interval] : integer {5-10.items.[].system.heightening.interval} (2 different values) - 1 (x4) - 2 (x4) - [level] : object {5-10.items.[].system.level} - value : integer {5-10.items.[].system.level.value} (2 different values) - 1 (x25) - 2 (x4) - [location] : object {5-10.items.[].system.location} - [heightenedLevel] : integer {5-10.items.[].system.location.heightenedLevel} (2 different values) - 1 (x9) - 2 (x4) - value : string {5-10.items.[].system.location.value} (4 different values) - 'LTLmbCKwBb1bK9gf' (x21) - 'BIEjxvP3by2QuDfj' (x6) - 'YNLBmAdnUXyaMfMr' (x1) - 'x9y5lzgXl4AElBeG' (x1) - [overlays] : object {5-10.items.[].system.overlays} - [1wl9k6lqynkjha9q] : object {5-10.items.[].system.overlays.1wl9k6lqynkjha9q} - _id : string {5-10.items.[].system.overlays.1wl9k6lqynkjha9q._id} (same value: '1wl9k6lqynkjha9q') - overlayType : string {5-10.items.[].system.overlays.1wl9k6lqynkjha9q.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.1wl9k6lqynkjha9q.sort} (same value: 2) - system : object {5-10.items.[].system.overlays.1wl9k6lqynkjha9q.system} - range : object {5-10.items.[].system.overlays.1wl9k6lqynkjha9q.system.range} - value : string {5-10.items.[].system.overlays.1wl9k6lqynkjha9q.system.range.value} (same value: '30') - target : object {5-10.items.[].system.overlays.1wl9k6lqynkjha9q.system.target} - value : string {5-10.items.[].system.overlays.1wl9k6lqynkjha9q.system.target.value} (same value: '1 creature') - time : object {5-10.items.[].system.overlays.1wl9k6lqynkjha9q.system.time} - value : string {5-10.items.[].system.overlays.1wl9k6lqynkjha9q.system.time.value} (same value: '2') - [2I469pfbYcmFvzOA] : object {5-10.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {5-10.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {5-10.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {5-10.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {5-10.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {5-10.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {5-10.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {5-10.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [CufbZVoGmuZokCjW] : object {5-10.items.[].system.overlays.CufbZVoGmuZokCjW} - _id : string {5-10.items.[].system.overlays.CufbZVoGmuZokCjW._id} (same value: 'CufbZVoGmuZokCjW') - name : string {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.name} (same value: 'Telekinetic Rend (Bludgeoning)') - overlayType : string {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.sort} (same value: 1) - system : object {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system} - damage : object {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage} - Q85SvGoxCoIiB0OS : object {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS} - applyMod : boolean {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.applyMod} (same value: False) - [category] : empty - formula : string {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.formula} (same value: '1d6') - materials : array<> {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.type} (same value: 'bludgeoning') - heightening : object {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system.heightening} - damage : object {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system.heightening.damage} - Q85SvGoxCoIiB0OS : string {5-10.items.[].system.overlays.CufbZVoGmuZokCjW.system.heightening.damage.Q85SvGoxCoIiB0OS} (same value: '1d6') - [cUFX7ExSLeoa3vIF] : object {5-10.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {5-10.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {5-10.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {5-10.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {5-10.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {5-10.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {5-10.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {5-10.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [eXnQ8NRLzL5Dt2Fu] : object {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu} - _id : string {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu._id} (same value: 'eXnQ8NRLzL5Dt2Fu') - name : string {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.name} (same value: 'Telekinetic Rend (Bludgeoning)') - overlayType : string {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.sort} (same value: 1) - system : object {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system} - damage : object {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system.damage} - 92ub6aas0ubt9b7h : object {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system.damage.92ub6aas0ubt9b7h} - category : string {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system.damage.92ub6aas0ubt9b7h.category} (same value: '') - rules : ignored (Foundry rules object) {5-10.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system.rules} - [juu7b3p8ujr36quq] : object {5-10.items.[].system.overlays.juu7b3p8ujr36quq} - _id : string {5-10.items.[].system.overlays.juu7b3p8ujr36quq._id} (same value: 'juu7b3p8ujr36quq') - overlayType : string {5-10.items.[].system.overlays.juu7b3p8ujr36quq.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.juu7b3p8ujr36quq.sort} (same value: 3) - system : object {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system} - area : object {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system.area} - areaType : string {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system.area.areaType} (same value: 'emanation') - value : string {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system.area.value} (same value: '5') - range : object {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system.range} - value : string {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system.range.value} (same value: '') - target : object {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system.target} - value : string {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system.target.value} (same value: 'all creatures') - time : object {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system.time} - value : string {5-10.items.[].system.overlays.juu7b3p8ujr36quq.system.time.value} (same value: '3') - [rBTunIUathAlk04R] : object {5-10.items.[].system.overlays.rBTunIUathAlk04R} - _id : string {5-10.items.[].system.overlays.rBTunIUathAlk04R._id} (same value: 'rBTunIUathAlk04R') - name : string {5-10.items.[].system.overlays.rBTunIUathAlk04R.name} (same value: 'Telekinetic Rend (Slashing)') - overlayType : string {5-10.items.[].system.overlays.rBTunIUathAlk04R.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.rBTunIUathAlk04R.sort} (same value: 2) - system : object {5-10.items.[].system.overlays.rBTunIUathAlk04R.system} - damage : object {5-10.items.[].system.overlays.rBTunIUathAlk04R.system.damage} - VSfHXFSJQGTzmS13 : object {5-10.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13} - applyMod : boolean {5-10.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.applyMod} (same value: False) - [category] : empty - formula : string {5-10.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.formula} (same value: '1d6') - materials : array<> {5-10.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-10.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.type} (same value: 'slashing') - heightening : object {5-10.items.[].system.overlays.rBTunIUathAlk04R.system.heightening} - damage : object {5-10.items.[].system.overlays.rBTunIUathAlk04R.system.heightening.damage} - VSfHXFSJQGTzmS13 : string {5-10.items.[].system.overlays.rBTunIUathAlk04R.system.heightening.damage.VSfHXFSJQGTzmS13} (same value: '1d6') - [rc0m5cmiwmosbhg4] : object {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4} - _id : string {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4._id} (same value: 'rc0m5cmiwmosbhg4') - overlayType : string {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4.sort} (same value: 1) - system : object {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4.system} - range : object {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4.system.range} - value : string {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4.system.range.value} (same value: '15') - target : object {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4.system.target} - value : string {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4.system.target.value} (same value: '1 creature') - time : object {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4.system.time} - value : string {5-10.items.[].system.overlays.rc0m5cmiwmosbhg4.system.time.value} (same value: '1') - [rk0ULsgvj11cSmzz] : object {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz} - _id : string {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz._id} (same value: 'rk0ULsgvj11cSmzz') - name : string {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz.name} (same value: 'Telekinetic Rend (Slashing)') - overlayType : string {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz.sort} (same value: 2) - system : object {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz.system} - damage : object {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz.system.damage} - 92ub6aas0ubt9b7h : object {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz.system.damage.92ub6aas0ubt9b7h} - category : string {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz.system.damage.92ub6aas0ubt9b7h.category} (same value: '') - type : string {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz.system.damage.92ub6aas0ubt9b7h.type} (same value: 'slashing') - rules : ignored (Foundry rules object) {5-10.items.[].system.overlays.rk0ULsgvj11cSmzz.system.rules} - [zFWsMjoeCnLxqJaV] : object {5-10.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {5-10.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {5-10.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {5-10.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {5-10.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {5-10.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {5-10.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {5-10.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {5-10.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {5-10.items.[].system.prepared} - value : string {5-10.items.[].system.prepared.value} (3 different values) - 'innate' (x2) - 'spontaneous' (x2) - 'focus' (x2) - [proficiency] : object {5-10.items.[].system.proficiency} - value : integer {5-10.items.[].system.proficiency.value} (same value: 1) - publication : object {5-10.items.[].system.publication} - license : string {5-10.items.[].system.publication.license} (2 different values) - 'OGL' (x64) - 'ORC' (x15) - remaster : boolean {5-10.items.[].system.publication.remaster} (2 different values) - False (x63) - True (x16) - title : string {5-10.items.[].system.publication.title} (6 different values) - '' (x43) - 'Pathfinder Player Core' (x15) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Core Rulebook' (x7) - 'Pathfinder Dark Archive' (x6) - 'Pathfinder Rage of Elements' (x1) - rules : ignored (Foundry rules object) {5-10.items.[].system.rules} - [range] : object {5-10.items.[].system.range} - value : string {5-10.items.[].system.range.value} (6 different values) - '60 feet' (x10) - '' (x6) - '30 feet' (x6) - '120 feet' (x4) - 'varies' (x2) - 'touch' (x1) - [requirements] : string {5-10.items.[].system.requirements} (same value: '') - [selfEffect] : object {5-10.items.[].system.selfEffect} - name : string {5-10.items.[].system.selfEffect.name} (same value: 'Effect: Unleash Psyche') - uuid : string {5-10.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Unleash Psyche') - [slots] : object {5-10.items.[].system.slots} - [slot1] : object {5-10.items.[].system.slots.slot1} - max : integer {5-10.items.[].system.slots.slot1.max} (same value: 2) - value : integer {5-10.items.[].system.slots.slot1.value} (same value: 2) - [slot2] : object {5-10.items.[].system.slots.slot2} - max : integer {5-10.items.[].system.slots.slot2.max} (same value: 2) - value : integer {5-10.items.[].system.slots.slot2.value} (same value: 2) - [spelldc] : object {5-10.items.[].system.spelldc} - dc : integer {5-10.items.[].system.spelldc.dc} (4 different values) - 21 (x2) - 18 (x2) - 17 (x1) - 13 (x1) - value : integer {5-10.items.[].system.spelldc.value} (4 different values) - 13 (x2) - 10 (x2) - 9 (x1) - 5 (x1) - traits : object {5-10.items.[].system.traits} - [rarity] : string {5-10.items.[].system.traits.rarity} (2 different values) - 'common' (x40) - 'uncommon' (x4) - [traditions] : array {5-10.items.[].system.traits.traditions} - Length: min=0 max=3 - Value type: string {5-10.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x21) - 'occult' (x19) - 'divine' (x4) - 'primal' (x2) - [value] : array {5-10.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {5-10.items.[].system.traits.value.[]} (37 different values) - [showSlotlessLevels] : object {5-10.items.[].system.showSlotlessLevels} - value : boolean {5-10.items.[].system.showSlotlessLevels.value} (same value: False) - [slug] : string {5-10.items.[].system.slug} (27 different values) - [target] : object {5-10.items.[].system.target} - value : string {5-10.items.[].system.target.value} (7 different values) - '1 creature' (x10) - '' (x8) - '2 non-overlapping 5-foot bursts' (x4) - '1 or more creatures' (x2) - '1 unattended object of 1 Bulk or less' (x2) - '1 unattended object of light Bulk or less' (x2) - 'up to 10 metal objects with a total Bulk of 1 or less' (x1) - [time] : object {5-10.items.[].system.time} - value : string {5-10.items.[].system.time.value} (3 different values) - '2' (x21) - '1 to 3' (x4) - '1' (x4) - [tradition] : object {5-10.items.[].system.tradition} - value : string {5-10.items.[].system.tradition.value} (3 different values) - 'occult' (x4) - 'arcane' (x1) - 'divine' (x1) - [weaponType] : object {5-10.items.[].system.weaponType} - value : string {5-10.items.[].system.weaponType.value} (2 different values) - 'melee' (x11) - 'ranged' (x3) - type : string {5-10.items.[].type} (4 different values) - 'action' (x30) - 'spell' (x29) - 'melee' (x14) - 'spellcastingEntry' (x6) - [_stats] : object {5-10.items.[]._stats} - compendiumSource : string {5-10.items.[]._stats.compendiumSource} (19 different values) - name : string {5-10.name} (all different values) - system : object {5-10.system} - abilities : object {5-10.system.abilities} - cha : object {5-10.system.abilities.cha} - mod : integer {5-10.system.abilities.cha.mod} (5 different values) - -4 (x2) - 0 (x2) - 4 (x2) - 2 (x1) - 1 (x1) - con : object {5-10.system.abilities.con} - mod : integer {5-10.system.abilities.con.mod} (4 different values) - 2 (x3) - 3 (x2) - 0 (x2) - 1 (x1) - dex : object {5-10.system.abilities.dex} - mod : integer {5-10.system.abilities.dex.mod} (4 different values) - 4 (x3) - 1 (x2) - 3 (x2) - 0 (x1) - int : object {5-10.system.abilities.int} - mod : integer {5-10.system.abilities.int.mod} (5 different values) - 0 (x3) - -5 (x2) - -1 (x1) - -2 (x1) - 1 (x1) - str : object {5-10.system.abilities.str} - mod : integer {5-10.system.abilities.str.mod} (5 different values) - 0 (x3) - 4 (x2) - 3 (x1) - 2 (x1) - 1 (x1) - wis : object {5-10.system.abilities.wis} - mod : integer {5-10.system.abilities.wis.mod} (5 different values) - 1 (x4) - 2 (x1) - -1 (x1) - 0 (x1) - 3 (x1) - attributes : object {5-10.system.attributes} - ac : object {5-10.system.attributes.ac} - details : string {5-10.system.attributes.ac.details} (same value: '') - value : integer {5-10.system.attributes.ac.value} (7 different values) - 18 (x2) - 21 (x1) - 16 (x1) - 15 (x1) - 20 (x1) - 17 (x1) - 19 (x1) - allSaves : object {5-10.system.attributes.allSaves} - value : string {5-10.system.attributes.allSaves.value} (2 different values) - '' (x6) - '+2 status to fortitude vs. poison' (x2) - hp : object {5-10.system.attributes.hp} - details : string {5-10.system.attributes.hp.details} (2 different values) - '' (x7) - 'fast healing 2 (while touching metal)' (x1) - max : integer {5-10.system.attributes.hp.max} (7 different values) - 30 (x2) - 36 (x1) - 6 (x1) - 20 (x1) - 48 (x1) - 24 (x1) - 16 (x1) - temp : integer {5-10.system.attributes.hp.temp} (same value: 0) - value : integer {5-10.system.attributes.hp.value} (7 different values) - 30 (x2) - 36 (x1) - 6 (x1) - 20 (x1) - 48 (x1) - 24 (x1) - 16 (x1) - speed : object {5-10.system.attributes.speed} - otherSpeeds : array {5-10.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {5-10.system.attributes.speed.otherSpeeds.[]} - type : string {5-10.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'swim' (x3) - 'fly' (x1) - 'climb' (x1) - value : integer {5-10.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 25 (x3) - 15 (x1) - 20 (x1) - value : integer {5-10.system.attributes.speed.value} (3 different values) - 25 (x5) - 20 (x2) - 35 (x1) - [immunities] : array {5-10.system.attributes.immunities} - Length: min=4 max=4 - Value type: object {5-10.system.attributes.immunities.[]} - exceptions : array<> {5-10.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-10.system.attributes.immunities.[].type} (4 different values) - 'bleed' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'sleep' (x1) - [resistances] : array {5-10.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {5-10.system.attributes.resistances.[]} - doubleVs : array<> {5-10.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {5-10.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-10.system.attributes.resistances.[].type} (same value: 'electricity') - value : integer {5-10.system.attributes.resistances.[].value} (same value: 3) - details : object {5-10.system.details} - blurb : string {5-10.system.details.blurb} (3 different values) - '' (x5) - 'Variant crocodile' (x2) - 'Variant metal scamp' (x1) - languages : object {5-10.system.details.languages} - details : string {5-10.system.details.languages.details} (same value: '') - value : array {5-10.system.details.languages.value} - Length: min=0 max=5 - Value type: string {5-10.system.details.languages.value.[]} (9 different values) - 'common' (x5) - 'vudrani' (x5) - 'talican' (x3) - 'goblin' (x2) - 'sussuran' (x2) - 'muan' (x2) - 'fey' (x1) - 'thalassic' (x1) - 'vanara' (x1) - level : object {5-10.system.details.level} - value : integer {5-10.system.details.level.value} (5 different values) - 2 (x3) - 1 (x2) - 3 (x1) - -1 (x1) - 4 (x1) - privateNotes : string {5-10.system.details.privateNotes} (same value: '') - publicNotes : string {5-10.system.details.publicNotes} (3 different values) - publication : object {5-10.system.details.publication} - license : string {5-10.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-10.system.details.publication.remaster} (same value: False) - title : string {5-10.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-10: The Crocodile\'s Smile') - initiative : object {5-10.system.initiative} - statistic : string {5-10.system.initiative.statistic} (same value: 'perception') - perception : object {5-10.system.perception} - details : string {5-10.system.perception.details} (same value: '') - mod : integer {5-10.system.perception.mod} (7 different values) - 7 (x2) - 9 (x1) - 2 (x1) - 3 (x1) - 8 (x1) - 5 (x1) - 6 (x1) - senses : array {5-10.system.perception.senses} - Length: min=1 max=1 - Value type: object {5-10.system.perception.senses.[]} - type : string {5-10.system.perception.senses.[].type} (2 different values) - 'low-light-vision' (x5) - 'darkvision' (x3) - resources : object {5-10.system.resources} - [focus] : object {5-10.system.resources.focus} - max : integer {5-10.system.resources.focus.max} (same value: 2) - value : integer {5-10.system.resources.focus.value} (same value: 2) - saves : object {5-10.system.saves} - fortitude : object {5-10.system.saves.fortitude} - saveDetail : string {5-10.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-10.system.saves.fortitude.value} (5 different values) - 9 (x2) - 7 (x2) - 5 (x2) - 8 (x1) - 6 (x1) - reflex : object {5-10.system.saves.reflex} - saveDetail : string {5-10.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-10.system.saves.reflex.value} (5 different values) - 7 (x3) - 11 (x2) - 5 (x1) - 14 (x1) - 9 (x1) - will : object {5-10.system.saves.will} - saveDetail : string {5-10.system.saves.will.saveDetail} (same value: '') - value : integer {5-10.system.saves.will.value} (6 different values) - 5 (x3) - 9 (x1) - 3 (x1) - 10 (x1) - 7 (x1) - 8 (x1) - skills : object {5-10.system.skills} - [athletics] : object {5-10.system.skills.athletics} - base : integer {5-10.system.skills.athletics.base} (5 different values) - 8 (x2) - 10 (x1) - 2 (x1) - 7 (x1) - 4 (x1) - stealth : object {5-10.system.skills.stealth} - base : integer {5-10.system.skills.stealth.base} (5 different values) - 7 (x3) - 5 (x2) - 9 (x1) - 13 (x1) - 8 (x1) - [special] : array {5-10.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {5-10.system.skills.stealth.special.[]} - base : integer {5-10.system.skills.stealth.special.[].base} (same value: 11) - label : string {5-10.system.skills.stealth.special.[].label} (same value: 'in water') - predicate : array {5-10.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-10.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:water') - [acrobatics] : object {5-10.system.skills.acrobatics} - base : integer {5-10.system.skills.acrobatics.base} (5 different values) - 9 (x1) - 5 (x1) - 11 (x1) - 8 (x1) - 7 (x1) - [crafting] : object {5-10.system.skills.crafting} - base : integer {5-10.system.skills.crafting.base} (same value: 7) - [deception] : object {5-10.system.skills.deception} - base : integer {5-10.system.skills.deception.base} (3 different values) - 7 (x1) - 14 (x1) - 11 (x1) - [nature] : object {5-10.system.skills.nature} - base : integer {5-10.system.skills.nature.base} (same value: 1) - [occultism] : object {5-10.system.skills.occultism} - base : integer {5-10.system.skills.occultism.base} (2 different values) - 9 (x1) - 5 (x1) - [performance] : object {5-10.system.skills.performance} - base : integer {5-10.system.skills.performance.base} (same value: 7) - [thievery] : object {5-10.system.skills.thievery} - base : integer {5-10.system.skills.thievery.base} (2 different values) - 11 (x1) - 8 (x1) - traits : object {5-10.system.traits} - rarity : string {5-10.system.traits.rarity} (2 different values) - 'unique' (x7) - 'common' (x1) - size : object {5-10.system.traits.size} - value : string {5-10.system.traits.size.value} (3 different values) - 'sm' (x3) - 'med' (x3) - 'lg' (x2) - value : array {5-10.system.traits.value} - Length: min=2 max=5 - Value type: string {5-10.system.traits.value.[]} (15 different values) - type : string {5-10.type} (same value: 'npc') - [prototypeToken] : object {5-10.prototypeToken} - name : string {5-10.prototypeToken.name} (2 different values) - 'Little Brother Zibini' (x1) - 'Tisbah' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/5-11.txt b/output/pf2e/packs/5-11.txt deleted file mode 100644 index 507872c..0000000 --- a/output/pf2e/packs/5-11.txt +++ /dev/null @@ -1,572 +0,0 @@ -5-11 -Different values: 9 -===================================== -object {5-11} - _id : string {5-11._id} (all different values) - folder : string {5-11.folder} (same value: '1qYUXzrXyYvkCu0j') - img : string {5-11.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {5-11.items} - Length: min=2 max=29 - Value type: object {5-11.items.[]} - _id : string {5-11.items.[]._id} (77 different values) - img : string {5-11.items.[].img} (28 different values) - name : string {5-11.items.[].name} (65 different values) - sort : integer {5-11.items.[].sort} (30 different values) - system : object {5-11.items.[].system} - [autoHeightenLevel] : object {5-11.items.[].system.autoHeightenLevel} - [value] : empty - description : object {5-11.items.[].system.description} - value : string {5-11.items.[].system.description.value} (63 different values) - [actionType] : object {5-11.items.[].system.actionType} - value : string {5-11.items.[].system.actionType.value} (3 different values) - 'passive' (x29) - 'action' (x14) - 'reaction' (x5) - [actions] : object {5-11.items.[].system.actions} - [value] : integer {5-11.items.[].system.actions.value} (2 different values) - 2 (x8) - 1 (x6) - [area] : object {5-11.items.[].system.area} - type : string {5-11.items.[].system.area.type} (same value: 'emanation') - value : integer {5-11.items.[].system.area.value} (same value: 30) - [attack] : object {5-11.items.[].system.attack} - value : string {5-11.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-11.items.[].system.attackEffects} - [custom] : string {5-11.items.[].system.attackEffects.custom} (same value: '') - value : array {5-11.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {5-11.items.[].system.attackEffects.value.[]} (3 different values) - 'grab' (x2) - 'snapdrake-pollen' (x1) - 'brain-collector-venom' (x1) - [bonus] : object {5-11.items.[].system.bonus} - value : integer {5-11.items.[].system.bonus.value} (7 different values) - 18 (x4) - 23 (x3) - 19 (x2) - 20 (x2) - 24 (x1) - 21 (x1) - 17 (x1) - [category] : string {5-11.items.[].system.category} (3 different values) - 'offensive' (x32) - 'defensive' (x15) - 'interaction' (x1) - [cost] : object {5-11.items.[].system.cost} - value : string {5-11.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-11.items.[].system.counteraction} (2 different values) - False (x30) - True (x3) - [damage] : object {5-11.items.[].system.damage} - [0] : object {5-11.items.[].system.damage.0} - [category] : empty - formula : string {5-11.items.[].system.damage.0.formula} (same value: '8d6') - kinds : array {5-11.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-11.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {5-11.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-11.items.[].system.damage.0.type} (same value: 'mental') - [damageRolls] : object {5-11.items.[].system.damageRolls} - [2ocrsXBoRbwEDgfB] : object {5-11.items.[].system.damageRolls.2ocrsXBoRbwEDgfB} - damage : string {5-11.items.[].system.damageRolls.2ocrsXBoRbwEDgfB.damage} (same value: '2d12+4') - damageType : string {5-11.items.[].system.damageRolls.2ocrsXBoRbwEDgfB.damageType} (same value: 'piercing') - [9z3yrno2knwx7foh986b] : object {5-11.items.[].system.damageRolls.9z3yrno2knwx7foh986b} - damage : string {5-11.items.[].system.damageRolls.9z3yrno2knwx7foh986b.damage} (same value: '2d8+9') - damageType : string {5-11.items.[].system.damageRolls.9z3yrno2knwx7foh986b.damageType} (same value: 'slashing') - [ByGEwHrTkaJDJ0dp] : object {5-11.items.[].system.damageRolls.ByGEwHrTkaJDJ0dp} - damage : string {5-11.items.[].system.damageRolls.ByGEwHrTkaJDJ0dp.damage} (same value: '2d8+4') - damageType : string {5-11.items.[].system.damageRolls.ByGEwHrTkaJDJ0dp.damageType} (same value: 'bludgeoning') - [Ct9nu1LVqTcIvWVp] : object {5-11.items.[].system.damageRolls.Ct9nu1LVqTcIvWVp} - damage : string {5-11.items.[].system.damageRolls.Ct9nu1LVqTcIvWVp.damage} (2 different values) - '2d8+6' (x1) - '2d8+14' (x1) - damageType : string {5-11.items.[].system.damageRolls.Ct9nu1LVqTcIvWVp.damageType} (same value: 'void') - [Ps9TMMOWLRSQPIRK] : object {5-11.items.[].system.damageRolls.Ps9TMMOWLRSQPIRK} - damage : string {5-11.items.[].system.damageRolls.Ps9TMMOWLRSQPIRK.damage} (2 different values) - '2d6+6' (x1) - '2d6+8' (x1) - damageType : string {5-11.items.[].system.damageRolls.Ps9TMMOWLRSQPIRK.damageType} (same value: 'void') - [RzVQWulJYEW02MiQ] : object {5-11.items.[].system.damageRolls.RzVQWulJYEW02MiQ} - damage : string {5-11.items.[].system.damageRolls.RzVQWulJYEW02MiQ.damage} (2 different values) - '2d6+9' (x1) - '2d6+11' (x1) - damageType : string {5-11.items.[].system.damageRolls.RzVQWulJYEW02MiQ.damageType} (same value: 'void') - [dZUaTp9lPbHhYfzC] : object {5-11.items.[].system.damageRolls.dZUaTp9lPbHhYfzC} - damage : string {5-11.items.[].system.damageRolls.dZUaTp9lPbHhYfzC.damage} (2 different values) - '2d12+15' (x1) - '2d10+13' (x1) - damageType : string {5-11.items.[].system.damageRolls.dZUaTp9lPbHhYfzC.damageType} (same value: 'void') - [kIVu5DAJYdX2yDdS] : object {5-11.items.[].system.damageRolls.kIVu5DAJYdX2yDdS} - damage : string {5-11.items.[].system.damageRolls.kIVu5DAJYdX2yDdS.damage} (same value: '2d12+7') - damageType : string {5-11.items.[].system.damageRolls.kIVu5DAJYdX2yDdS.damageType} (same value: 'piercing') - [pgsa4eg784s5ejayhaj1] : object {5-11.items.[].system.damageRolls.pgsa4eg784s5ejayhaj1} - damage : string {5-11.items.[].system.damageRolls.pgsa4eg784s5ejayhaj1.damage} (same value: '2d12+9') - damageType : string {5-11.items.[].system.damageRolls.pgsa4eg784s5ejayhaj1.damageType} (same value: 'piercing') - [slg2aNZpEDdT8EEh] : object {5-11.items.[].system.damageRolls.slg2aNZpEDdT8EEh} - damage : string {5-11.items.[].system.damageRolls.slg2aNZpEDdT8EEh.damage} (same value: '2d10+9') - damageType : string {5-11.items.[].system.damageRolls.slg2aNZpEDdT8EEh.damageType} (same value: 'slashing') - [deathNote] : boolean {5-11.items.[].system.deathNote} (same value: True) - [defense] : object {5-11.items.[].system.defense} - save : object {5-11.items.[].system.defense.save} - basic : boolean {5-11.items.[].system.defense.save.basic} (same value: False) - statistic : string {5-11.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x5) - 'will' (x4) - [duration] : object {5-11.items.[].system.duration} - sustained : boolean {5-11.items.[].system.duration.sustained} (2 different values) - False (x23) - True (x10) - value : string {5-11.items.[].system.duration.value} (5 different values) - '' (x22) - '1 minute' (x5) - 'varies' (x3) - '10 minutes' (x2) - 'until the end of your turn' (x1) - [frequency] : object {5-11.items.[].system.frequency} - max : integer {5-11.items.[].system.frequency.max} (same value: 3) - per : string {5-11.items.[].system.frequency.per} (same value: 'day') - [heightening] : object {5-11.items.[].system.heightening} - [levels] : object {5-11.items.[].system.heightening.levels} - [3] : object {5-11.items.[].system.heightening.levels.3} - [range] : object {5-11.items.[].system.heightening.levels.3.range} - value : string {5-11.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [target] : object {5-11.items.[].system.heightening.levels.3.target} - value : string {5-11.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [5] : object {5-11.items.[].system.heightening.levels.5} - range : object {5-11.items.[].system.heightening.levels.5.range} - value : string {5-11.items.[].system.heightening.levels.5.range.value} (2 different values) - '60 feet' (x3) - '120 feet' (x2) - [6] : object {5-11.items.[].system.heightening.levels.6} - target : object {5-11.items.[].system.heightening.levels.6.target} - value : string {5-11.items.[].system.heightening.levels.6.target.value} (same value: '5 creatures') - [7] : object {5-11.items.[].system.heightening.levels.7} - target : object {5-11.items.[].system.heightening.levels.7.target} - value : string {5-11.items.[].system.heightening.levels.7.target.value} (3 different values) - '1 unattended object with a Bulk of 2 or less' (x3) - '6 creatures' (x1) - '10 creatures' (x1) - [8] : object {5-11.items.[].system.heightening.levels.8} - target : object {5-11.items.[].system.heightening.levels.8.target} - value : string {5-11.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {5-11.items.[].system.heightening.type} (2 different values) - 'fixed' (x9) - 'interval' (x1) - [damage] : object {5-11.items.[].system.heightening.damage} - 0 : string {5-11.items.[].system.heightening.damage.0} (same value: '2d6') - [interval] : integer {5-11.items.[].system.heightening.interval} (same value: 1) - [level] : object {5-11.items.[].system.level} - value : integer {5-11.items.[].system.level.value} (4 different values) - 1 (x18) - 2 (x9) - 3 (x4) - 4 (x2) - [location] : object {5-11.items.[].system.location} - [heightenedLevel] : integer {5-11.items.[].system.location.heightenedLevel} (4 different values) - 3 (x7) - 2 (x6) - 1 (x6) - 4 (x2) - value : string {5-11.items.[].system.location.value} (2 different values) - 'Xe4Ca7mHwdqwZ7wZ' (x17) - 'yPS29aIBCaxTFDA8' (x16) - [mod] : object {5-11.items.[].system.mod} - value : integer {5-11.items.[].system.mod.value} (5 different values) - 20 (x1) - 22 (x1) - 14 (x1) - 21 (x1) - 16 (x1) - [prepared] : object {5-11.items.[].system.prepared} - flexible : boolean {5-11.items.[].system.prepared.flexible} (same value: False) - value : string {5-11.items.[].system.prepared.value} (2 different values) - 'innate' (x2) - 'spontaneous' (x1) - [proficiency] : object {5-11.items.[].system.proficiency} - value : integer {5-11.items.[].system.proficiency.value} (2 different values) - 1 (x2) - 0 (x1) - [proficient] : object {5-11.items.[].system.proficient} - value : integer {5-11.items.[].system.proficient.value} (same value: 0) - publication : object {5-11.items.[].system.publication} - license : string {5-11.items.[].system.publication.license} (2 different values) - 'OGL' (x81) - 'ORC' (x22) - remaster : boolean {5-11.items.[].system.publication.remaster} (2 different values) - False (x81) - True (x22) - title : string {5-11.items.[].system.publication.title} (7 different values) - '' (x46) - 'Pathfinder Core Rulebook' (x19) - 'Pathfinder Player Core' (x14) - 'Pathfinder Dark Archive' (x9) - 'Pathfinder Monster Core' (x8) - 'Pathfinder Bestiary' (x5) - 'Pathfinder Bestiary 2' (x2) - [range] : object {5-11.items.[].system.range} - value : string {5-11.items.[].system.range.value} (6 different values) - '30 feet' (x14) - '' (x6) - '120 feet' (x5) - '60 feet' (x3) - '10 feet' (x3) - 'touch' (x2) - [requirements] : string {5-11.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {5-11.items.[].system.rules} - [showSlotlessLevels] : object {5-11.items.[].system.showSlotlessLevels} - value : boolean {5-11.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {5-11.items.[].system.slots} - slot1 : object {5-11.items.[].system.slots.slot1} - max : integer {5-11.items.[].system.slots.slot1.max} (same value: 4) - value : integer {5-11.items.[].system.slots.slot1.value} (same value: 4) - slot2 : object {5-11.items.[].system.slots.slot2} - max : integer {5-11.items.[].system.slots.slot2.max} (same value: 4) - value : integer {5-11.items.[].system.slots.slot2.value} (same value: 4) - slot3 : object {5-11.items.[].system.slots.slot3} - max : integer {5-11.items.[].system.slots.slot3.max} (same value: 3) - value : integer {5-11.items.[].system.slots.slot3.value} (same value: 3) - slot4 : object {5-11.items.[].system.slots.slot4} - max : integer {5-11.items.[].system.slots.slot4.max} (same value: 2) - value : integer {5-11.items.[].system.slots.slot4.value} (same value: 2) - [slug] : string {5-11.items.[].system.slug} (36 different values) - traits : object {5-11.items.[].system.traits} - [rarity] : string {5-11.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {5-11.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {5-11.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x33) - 'arcane' (x31) - 'divine' (x14) - 'primal' (x14) - [value] : array {5-11.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {5-11.items.[].system.traits.value.[]} (36 different values) - [spelldc] : object {5-11.items.[].system.spelldc} - dc : integer {5-11.items.[].system.spelldc.dc} (2 different values) - 25 (x2) - 29 (x1) - mod : integer {5-11.items.[].system.spelldc.mod} (same value: 0) - value : integer {5-11.items.[].system.spelldc.value} (same value: 21) - [target] : object {5-11.items.[].system.target} - value : string {5-11.items.[].system.target.value} (7 different values) - '1 creature' (x12) - '' (x10) - '1 spell effect or unattended magic item' (x3) - '1 object (cook, lift, or tidy only)' (x3) - '1 unattended object of light Bulk or less' (x3) - '1 living creature' (x1) - '1 willing creature' (x1) - [time] : object {5-11.items.[].system.time} - value : string {5-11.items.[].system.time.value} (3 different values) - '2' (x31) - '1' (x1) - '3' (x1) - [tradition] : object {5-11.items.[].system.tradition} - value : string {5-11.items.[].system.tradition.value} (2 different values) - 'arcane' (x2) - 'occult' (x1) - [weaponType] : object {5-11.items.[].system.weaponType} - value : string {5-11.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x4) - type : string {5-11.items.[].type} (5 different values) - 'action' (x48) - 'spell' (x33) - 'melee' (x14) - 'lore' (x5) - 'spellcastingEntry' (x3) - [_stats] : object {5-11.items.[]._stats} - compendiumSource : string {5-11.items.[]._stats.compendiumSource} (32 different values) - [flags] : object {5-11.items.[].flags} - pf2e : object {5-11.items.[].flags.pf2e} - itemGrants : object {5-11.items.[].flags.pf2e.itemGrants} - prone : object {5-11.items.[].flags.pf2e.itemGrants.prone} - id : string {5-11.items.[].flags.pf2e.itemGrants.prone.id} (same value: 'UCS8o3eGnhKNsX14') - onDelete : string {5-11.items.[].flags.pf2e.itemGrants.prone.onDelete} (same value: 'detach') - name : string {5-11.name} (all different values) - system : object {5-11.system} - [abilities] : object {5-11.system.abilities} - cha : object {5-11.system.abilities.cha} - mod : integer {5-11.system.abilities.cha.mod} (5 different values) - 5 (x3) - 6 (x1) - 4 (x1) - 1 (x1) - 3 (x1) - con : object {5-11.system.abilities.con} - mod : integer {5-11.system.abilities.con.mod} (3 different values) - 0 (x4) - 5 (x2) - 3 (x1) - dex : object {5-11.system.abilities.dex} - mod : integer {5-11.system.abilities.dex.mod} (3 different values) - 3 (x3) - 6 (x3) - 0 (x1) - int : object {5-11.system.abilities.int} - mod : integer {5-11.system.abilities.int.mod} (6 different values) - 2 (x2) - 5 (x1) - 6 (x1) - -2 (x1) - 1 (x1) - 4 (x1) - str : object {5-11.system.abilities.str} - mod : integer {5-11.system.abilities.str.mod} (3 different values) - -5 (x4) - 4 (x2) - 6 (x1) - wis : object {5-11.system.abilities.wis} - mod : integer {5-11.system.abilities.wis.mod} (3 different values) - 3 (x5) - 2 (x1) - 4 (x1) - attributes : object {5-11.system.attributes} - ac : object {5-11.system.attributes.ac} - [details] : string {5-11.system.attributes.ac.details} (same value: '') - value : integer {5-11.system.attributes.ac.value} (6 different values) - 26 (x3) - 0 (x2) - 25 (x1) - 27 (x1) - 24 (x1) - 29 (x1) - [allSaves] : object {5-11.system.attributes.allSaves} - value : string {5-11.system.attributes.allSaves.value} (2 different values) - '' (x6) - '+1 status to all saves vs. magic' (x1) - hp : object {5-11.system.attributes.hp} - details : string {5-11.system.attributes.hp.details} (2 different values) - '' (x5) - 'void healing, rejuvenation' (x4) - max : integer {5-11.system.attributes.hp.max} (7 different values) - 80 (x2) - 0 (x2) - 145 (x1) - 144 (x1) - 160 (x1) - 180 (x1) - 100 (x1) - temp : integer {5-11.system.attributes.hp.temp} (same value: 0) - value : integer {5-11.system.attributes.hp.value} (7 different values) - 80 (x2) - 0 (x2) - 145 (x1) - 144 (x1) - 160 (x1) - 180 (x1) - 100 (x1) - [adjustment] : empty - [emitsSound] : string {5-11.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-11.system.attributes.hardness} (same value: 0) - [immunities] : array {5-11.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {5-11.system.attributes.immunities.[]} - [exceptions] : array<> {5-11.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-11.system.attributes.immunities.[].type} (all different values) - [resistances] : array {5-11.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {5-11.system.attributes.resistances.[]} - doubleVs : array {5-11.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {5-11.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {5-11.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {5-11.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x4) - 'ghost-touch' (x4) - 'vitality' (x4) - type : string {5-11.system.attributes.resistances.[].type} (same value: 'all-damage') - value : integer {5-11.system.attributes.resistances.[].value} (same value: 10) - [speed] : object {5-11.system.attributes.speed} - otherSpeeds : array {5-11.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {5-11.system.attributes.speed.otherSpeeds.[]} - type : string {5-11.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {5-11.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 25 (x4) - 50 (x1) - 30 (x1) - value : integer {5-11.system.attributes.speed.value} (3 different values) - 0 (x4) - 25 (x2) - 20 (x1) - [details] : string {5-11.system.attributes.speed.details} (same value: 'greater forest passage') - [special] : string {5-11.system.attributes.speed.special} (same value: '') - [stealth] : object {5-11.system.attributes.stealth} - details : string {5-11.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {5-11.system.attributes.stealth.value} (2 different values) - 29 (x1) - 26 (x1) - [weaknesses] : array {5-11.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {5-11.system.attributes.weaknesses.[]} - exceptions : array<> {5-11.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-11.system.attributes.weaknesses.[].type} (2 different values) - 'axe-vulnerability' (x2) - 'fire' (x2) - value : integer {5-11.system.attributes.weaknesses.[].value} (2 different values) - 10 (x3) - 5 (x1) - details : object {5-11.system.details} - [blurb] : string {5-11.system.details.blurb} (5 different values) - '' (x2) - 'Variant ghost pirate captain' (x2) - 'Variant snapdrake' (x1) - 'Variant pine pangolin' (x1) - 'Variant brain collector' (x1) - [languages] : object {5-11.system.details.languages} - details : string {5-11.system.details.languages.details} (3 different values) - '' (x5) - 'can\'t speak any language' (x1) - 'telepathy 100 feet' (x1) - value : array {5-11.system.details.languages.value} - Length: min=0 max=6 - Value type: string {5-11.system.details.languages.value.[]} (10 different values) - 'common' (x6) - 'necril' (x4) - 'elven' (x2) - 'arboreal' (x1) - 'muan' (x1) - 'aklo' (x1) - 'chthonian' (x1) - 'draconic' (x1) - 'protean' (x1) - 'sakvroth' (x1) - level : object {5-11.system.details.level} - value : integer {5-11.system.details.level.value} (5 different values) - 7 (x2) - 11 (x2) - 10 (x2) - 8 (x2) - 9 (x1) - [privateNotes] : string {5-11.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-11.system.details.publicNotes} (5 different values) - publication : object {5-11.system.details.publication} - license : string {5-11.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-11.system.details.publication.remaster} (2 different values) - False (x7) - True (x2) - title : string {5-11.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-11: The Hidden Current') - [description] : string {5-11.system.details.description} (same value: '

The pain of over 300 souls crying out for recognition and revenge pierces through the room, as a spiritual whirlwind fills the space.

') - [disable] : string {5-11.system.details.disable} (2 different values) - '

@Check[medicine|dc:33] or @Check[society|dc:33] to determine 287\'s first or surname through the journal text or @Check[occultism|dc:35] or @Check[religion|dc:35] to connect with the spiritual energy bound to the journal to find her name. Two successes are needed, one for each part of 287\'s name.

' (x1) - '

@Check[medicine|dc:30] or @Check[society|dc:30] to determine 287\'s first or surname through the journal text or @Check[occultism|dc:32] or @Check[religion|dc:32] to connect with the spiritual energy bound to the journal to find her name. Two successes are needed, one for each part of 287\'s name.

' (x1) - [isComplex] : boolean {5-11.system.details.isComplex} (same value: True) - [reset] : string {5-11.system.details.reset} (same value: '

The haunt vanishes permanently if 287\'s name is revealed.

') - [routine] : string {5-11.system.details.routine} (same value: '

(1 action) The haunt makes a howling wail Strike against all living creatures in area A13 as 1 action.

') - [initiative] : object {5-11.system.initiative} - statistic : string {5-11.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-11.system.perception} - details : string {5-11.system.perception.details} (same value: '') - mod : integer {5-11.system.perception.mod} (5 different values) - 15 (x2) - 19 (x2) - 16 (x1) - 21 (x1) - 17 (x1) - senses : array {5-11.system.perception.senses} - Length: min=0 max=1 - Value type: object {5-11.system.perception.senses.[]} - type : string {5-11.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {5-11.system.resources} - [focus] : object {5-11.system.resources.focus} - max : integer {5-11.system.resources.focus.max} (same value: 1) - value : integer {5-11.system.resources.focus.value} (same value: 1) - saves : object {5-11.system.saves} - fortitude : object {5-11.system.saves.fortitude} - saveDetail : string {5-11.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-11.system.saves.fortitude.value} (5 different values) - 16 (x3) - 14 (x2) - 0 (x2) - 12 (x1) - 18 (x1) - reflex : object {5-11.system.saves.reflex} - saveDetail : string {5-11.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-11.system.saves.reflex.value} (5 different values) - 19 (x2) - 0 (x2) - 11 (x2) - 16 (x2) - 18 (x1) - will : object {5-11.system.saves.will} - saveDetail : string {5-11.system.saves.will.saveDetail} (same value: '') - value : integer {5-11.system.saves.will.value} (7 different values) - 0 (x2) - 19 (x2) - 17 (x1) - 22 (x1) - 13 (x1) - 21 (x1) - 15 (x1) - [skills] : object {5-11.system.skills} - [acrobatics] : object {5-11.system.skills.acrobatics} - base : integer {5-11.system.skills.acrobatics.base} (3 different values) - 18 (x2) - 16 (x1) - 20 (x1) - [arcana] : object {5-11.system.skills.arcana} - base : integer {5-11.system.skills.arcana.base} (3 different values) - 20 (x1) - 24 (x1) - 21 (x1) - [athletics] : object {5-11.system.skills.athletics} - base : integer {5-11.system.skills.athletics.base} (same value: 19) - [deception] : object {5-11.system.skills.deception} - base : integer {5-11.system.skills.deception.base} (2 different values) - 16 (x1) - 24 (x1) - [diplomacy] : object {5-11.system.skills.diplomacy} - base : integer {5-11.system.skills.diplomacy.base} (4 different values) - 16 (x1) - 24 (x1) - 13 (x1) - 15 (x1) - [intimidation] : object {5-11.system.skills.intimidation} - base : integer {5-11.system.skills.intimidation.base} (2 different values) - 15 (x1) - 17 (x1) - [nature] : object {5-11.system.skills.nature} - base : integer {5-11.system.skills.nature.base} (same value: 16) - [occultism] : object {5-11.system.skills.occultism} - base : integer {5-11.system.skills.occultism.base} (same value: 24) - [performance] : object {5-11.system.skills.performance} - base : integer {5-11.system.skills.performance.base} (same value: 19) - [religion] : object {5-11.system.skills.religion} - base : integer {5-11.system.skills.religion.base} (2 different values) - 19 (x1) - 20 (x1) - [stealth] : object {5-11.system.skills.stealth} - base : integer {5-11.system.skills.stealth.base} (same value: 20) - [survival] : object {5-11.system.skills.survival} - base : integer {5-11.system.skills.survival.base} (same value: 19) - traits : object {5-11.system.traits} - rarity : string {5-11.system.traits.rarity} (4 different values) - 'unique' (x5) - 'rare' (x2) - 'uncommon' (x1) - 'common' (x1) - size : object {5-11.system.traits.size} - value : string {5-11.system.traits.size.value} (2 different values) - 'med' (x7) - 'lg' (x2) - value : array {5-11.system.traits.value} - Length: min=1 max=7 - Value type: string {5-11.system.traits.value.[]} (12 different values) - [statusEffects] : array<> {5-11.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {5-11.type} (2 different values) - 'npc' (x7) - 'hazard' (x2) - [prototypeToken] : object {5-11.prototypeToken} - name : string {5-11.prototypeToken.name} (same value: 'Conference Z\'s Victims') \ No newline at end of file diff --git a/output/pf2e/packs/5-12.txt b/output/pf2e/packs/5-12.txt deleted file mode 100644 index a1bb658..0000000 --- a/output/pf2e/packs/5-12.txt +++ /dev/null @@ -1,519 +0,0 @@ -5-12 -Different values: 7 -===================================== -object {5-12} - _id : string {5-12._id} (all different values) - folder : string {5-12.folder} (same value: '90bHRCp8C18n6pKS') - img : string {5-12.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x5) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {5-12.items} - Length: min=3 max=14 - Value type: object {5-12.items.[]} - _id : string {5-12.items.[]._id} (24 different values) - img : string {5-12.items.[].img} (10 different values) - 'systems/pf2e/icons/default-icons/action.svg' (x21) - 'systems/pf2e/icons/default-icons/melee.svg' (x8) - 'systems/pf2e/icons/default-icons/spellcastingEntry.svg' (x6) - 'systems/pf2e/icons/actions/OneAction.webp' (x5) - 'systems/pf2e/icons/spells/inspire-courage.webp' (x3) - 'icons/magic/lightning/bolt-strike-forked-blue.webp' (x3) - 'systems/pf2e/icons/equipment/weapons/shuriken.webp' (x3) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - 'systems/pf2e/icons/spells/ki-strike.webp' (x1) - 'icons/equipment/hand/gauntlet-simple-leather-brown-gold.webp' (x1) - name : string {5-12.items.[].name} (23 different values) - sort : integer {5-12.items.[].sort} (15 different values) - system : object {5-12.items.[].system} - [actionType] : object {5-12.items.[].system.actionType} - value : string {5-12.items.[].system.actionType.value} (3 different values) - 'action' (x17) - 'passive' (x7) - 'reaction' (x4) - [actions] : object {5-12.items.[].system.actions} - [value] : integer {5-12.items.[].system.actions.value} (2 different values) - 1 (x14) - 2 (x3) - [area] : object {5-12.items.[].system.area} - type : string {5-12.items.[].system.area.type} (same value: 'emanation') - value : integer {5-12.items.[].system.area.value} (same value: 60) - [attack] : object {5-12.items.[].system.attack} - value : string {5-12.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-12.items.[].system.attackEffects} - value : array<> {5-12.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {5-12.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-12.items.[].system.baseItem} (same value: 'shuriken') - [bonus] : object {5-12.items.[].system.bonus} - value : integer {5-12.items.[].system.bonus.value} (8 different values) - 0 (x3) - 12 (x2) - 9 (x2) - 1 (x1) - 13 (x1) - 7 (x1) - 6 (x1) - 10 (x1) - [bonusDamage] : object {5-12.items.[].system.bonusDamage} - value : integer {5-12.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-12.items.[].system.bulk} - value : integer {5-12.items.[].system.bulk.value} (same value: 0) - [category] : string {5-12.items.[].system.category} (4 different values) - 'offensive' (x26) - 'martial' (x3) - 'defensive' (x2) - 'unarmed' (x1) - [containerId] : empty - [cost] : object {5-12.items.[].system.cost} - value : string {5-12.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-12.items.[].system.counteraction} (same value: False) - [damage] : object {5-12.items.[].system.damage} - [0] : object {5-12.items.[].system.damage.0} - applyMod : boolean {5-12.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-12.items.[].system.damage.0.formula} (2 different values) - '2d4' (x3) - '1d6' (x1) - kinds : array {5-12.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-12.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {5-12.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-12.items.[].system.damage.0.type} (2 different values) - 'electricity' (x3) - 'untyped' (x1) - [damageType] : string {5-12.items.[].system.damage.damageType} (2 different values) - 'piercing' (x3) - 'bludgeoning' (x1) - [dice] : integer {5-12.items.[].system.damage.dice} (same value: 1) - [die] : string {5-12.items.[].system.damage.die} (same value: 'd4') - [damageRolls] : object {5-12.items.[].system.damageRolls} - [8qe3hcOVqBXzMzDQ] : object {5-12.items.[].system.damageRolls.8qe3hcOVqBXzMzDQ} - damage : string {5-12.items.[].system.damageRolls.8qe3hcOVqBXzMzDQ.damage} (3 different values) - '2d6+5' (x1) - '1d4+1' (x1) - '1d6+4' (x1) - damageType : string {5-12.items.[].system.damageRolls.8qe3hcOVqBXzMzDQ.damageType} (same value: 'bludgeoning') - [EES1yuxjYxhVLtH5] : object {5-12.items.[].system.damageRolls.EES1yuxjYxhVLtH5} - damage : string {5-12.items.[].system.damageRolls.EES1yuxjYxhVLtH5.damage} (3 different values) - '2d4+5' (x1) - '1d4+1' (x1) - '1d4+4' (x1) - damageType : string {5-12.items.[].system.damageRolls.EES1yuxjYxhVLtH5.damageType} (same value: 'piercing') - EbwQXy34GnJSMmwh : object {5-12.items.[].system.damageRolls.EbwQXy34GnJSMmwh} - damage : string {5-12.items.[].system.damageRolls.EbwQXy34GnJSMmwh.damage} (2 different values) - '1d6+2' (x1) - '1d10+5' (x1) - damageType : string {5-12.items.[].system.damageRolls.EbwQXy34GnJSMmwh.damageType} (same value: 'piercing') - [deathNote] : boolean {5-12.items.[].system.deathNote} (same value: True) - [defense] : object {5-12.items.[].system.defense} - save : object {5-12.items.[].system.defense.save} - basic : boolean {5-12.items.[].system.defense.save.basic} (same value: True) - statistic : string {5-12.items.[].system.defense.save.statistic} (same value: 'reflex') - description : object {5-12.items.[].system.description} - value : string {5-12.items.[].system.description.value} (28 different values) - [duration] : object {5-12.items.[].system.duration} - sustained : boolean {5-12.items.[].system.duration.sustained} (same value: False) - value : string {5-12.items.[].system.duration.value} (2 different values) - '' (x4) - '1 round' (x3) - [equipped] : object {5-12.items.[].system.equipped} - carryType : string {5-12.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {5-12.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {5-12.items.[].system.frequency} - max : integer {5-12.items.[].system.frequency.max} (same value: 1) - per : string {5-12.items.[].system.frequency.per} (same value: 'round') - [group] : string {5-12.items.[].system.group} (2 different values) - 'dart' (x3) - 'brawling' (x1) - [hardness] : integer {5-12.items.[].system.hardness} (same value: 0) - [heightening] : object {5-12.items.[].system.heightening} - damage : object {5-12.items.[].system.heightening.damage} - 0 : string {5-12.items.[].system.heightening.damage.0} (2 different values) - '1d4' (x3) - '1d6' (x1) - interval : integer {5-12.items.[].system.heightening.interval} (2 different values) - 1 (x3) - 4 (x1) - type : string {5-12.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {5-12.items.[].system.hp} - max : integer {5-12.items.[].system.hp.max} (same value: 0) - value : integer {5-12.items.[].system.hp.value} (same value: 0) - [level] : object {5-12.items.[].system.level} - value : integer {5-12.items.[].system.level.value} (3 different values) - 1 (x7) - 0 (x3) - 2 (x1) - [location] : object {5-12.items.[].system.location} - value : string {5-12.items.[].system.location.value} (2 different values) - 'DMTjuubSUskO0TiR' (x4) - 'xSaouw1rUqKxBamW' (x3) - [material] : object {5-12.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {5-12.items.[].system.prepared} - value : string {5-12.items.[].system.prepared.value} (2 different values) - 'innate' (x3) - 'focus' (x3) - [price] : object {5-12.items.[].system.price} - value : object {5-12.items.[].system.price.value} - [cp] : integer {5-12.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {5-12.items.[].system.price.value.gp} (same value: 35) - rules : ignored (Foundry rules object) {5-12.items.[].system.rules} - [proficiency] : object {5-12.items.[].system.proficiency} - value : integer {5-12.items.[].system.proficiency.value} (same value: 1) - publication : object {5-12.items.[].system.publication} - license : string {5-12.items.[].system.publication.license} (2 different values) - 'OGL' (x37) - 'ORC' (x16) - remaster : boolean {5-12.items.[].system.publication.remaster} (2 different values) - False (x37) - True (x16) - title : string {5-12.items.[].system.publication.title} (6 different values) - '' (x35) - 'Pathfinder Player Core' (x9) - 'Pathfinder Monster Core' (x6) - 'Pathfinder Core Rulebook' (x1) - 'Pathfinder GM Core' (x1) - 'Pathfinder Bestiary' (x1) - [quantity] : integer {5-12.items.[].system.quantity} (2 different values) - 10 (x3) - 1 (x1) - [range] : mixed - object {5-12.items.[].system.range} - value : string {5-12.items.[].system.range.value} (2 different values) - '' (x4) - '30 feet' (x3) - integer {5-12.items.[].system.range} (same value: 20) - [reload] : object {5-12.items.[].system.reload} - value : string {5-12.items.[].system.reload.value} (2 different values) - '0' (x3) - '' (x1) - [requirements] : string {5-12.items.[].system.requirements} (same value: '') - [runes] : object {5-12.items.[].system.runes} - potency : integer {5-12.items.[].system.runes.potency} (2 different values) - 1 (x2) - 0 (x2) - property : array<> {5-12.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {5-12.items.[].system.runes.striking} (2 different values) - 1 (x2) - 0 (x2) - [showSlotlessLevels] : object {5-12.items.[].system.showSlotlessLevels} - value : boolean {5-12.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {5-12.items.[].system.size} (same value: 'med') - [slots] : object {5-12.items.[].system.slots} - [slug] : string {5-12.items.[].system.slug} (10 different values) - 'shuriken' (x6) - 'courageous-anthem' (x3) - 'electric-arc' (x3) - 'change-shape' (x3) - 'ki-strike' (x1) - 'handwraps-of-mighty-blows' (x1) - 'attack-of-opportunity' (x1) - 'ferocity' (x1) - 'grab' (x1) - 'knockdown' (x1) - [spelldc] : object {5-12.items.[].system.spelldc} - dc : integer {5-12.items.[].system.spelldc.dc} (3 different values) - 21 (x2) - 13 (x2) - 18 (x2) - value : integer {5-12.items.[].system.spelldc.value} (3 different values) - 13 (x2) - 5 (x2) - 10 (x2) - [tradition] : object {5-12.items.[].system.tradition} - value : string {5-12.items.[].system.tradition.value} (same value: 'primal') - traits : object {5-12.items.[].system.traits} - [rarity] : string {5-12.items.[].system.traits.rarity} (2 different values) - 'common' (x11) - 'uncommon' (x7) - [traditions] : array {5-12.items.[].system.traits.traditions} - Length: min=0 max=2 - Value type: string {5-12.items.[].system.traits.traditions.[]} (2 different values) - 'arcane' (x3) - 'primal' (x3) - [value] : array {5-12.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-12.items.[].system.traits.value.[]} (19 different values) - [splashDamage] : object {5-12.items.[].system.splashDamage} - value : integer {5-12.items.[].system.splashDamage.value} (same value: 0) - [target] : object {5-12.items.[].system.target} - value : string {5-12.items.[].system.target.value} (2 different values) - '' (x4) - '1 or 2 creatures' (x3) - [time] : object {5-12.items.[].system.time} - value : string {5-12.items.[].system.time.value} (2 different values) - '1' (x4) - '2' (x3) - [usage] : object {5-12.items.[].system.usage} - [canBeAmmo] : boolean {5-12.items.[].system.usage.canBeAmmo} (same value: False) - value : string {5-12.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x3) - 'worngloves' (x1) - [weaponType] : object {5-12.items.[].system.weaponType} - value : string {5-12.items.[].system.weaponType.value} (2 different values) - 'melee' (x5) - 'ranged' (x3) - type : string {5-12.items.[].type} (5 different values) - 'action' (x28) - 'melee' (x8) - 'spell' (x7) - 'spellcastingEntry' (x6) - 'weapon' (x4) - [_stats] : object {5-12.items.[]._stats} - compendiumSource : string {5-12.items.[]._stats.compendiumSource} (11 different values) - [flags] : object {5-12.items.[].flags} - pf2e : object {5-12.items.[].flags.pf2e} - linkedWeapon : string {5-12.items.[].flags.pf2e.linkedWeapon} (same value: 'JfrDtMUvy94Cetkk') - name : string {5-12.name} (all different values) - system : object {5-12.system} - attributes : object {5-12.system.attributes} - ac : object {5-12.system.attributes.ac} - [details] : string {5-12.system.attributes.ac.details} (same value: '') - value : integer {5-12.system.attributes.ac.value} (4 different values) - 16 (x3) - 19 (x2) - 21 (x1) - 18 (x1) - [emitsSound] : string {5-12.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-12.system.attributes.hardness} (2 different values) - 5 (x1) - 3 (x1) - hp : object {5-12.system.attributes.hp} - details : string {5-12.system.attributes.hp.details} (2 different values) - '' (x5) - 'Per mushroom' (x2) - max : integer {5-12.system.attributes.hp.max} (6 different values) - 45 (x2) - 63 (x1) - 16 (x1) - 32 (x1) - 20 (x1) - 25 (x1) - temp : integer {5-12.system.attributes.hp.temp} (same value: 0) - value : integer {5-12.system.attributes.hp.value} (6 different values) - 45 (x2) - 63 (x1) - 16 (x1) - 32 (x1) - 20 (x1) - 25 (x1) - [allSaves] : object {5-12.system.attributes.allSaves} - value : string {5-12.system.attributes.allSaves.value} (same value: '') - [immunities] : array {5-12.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {5-12.system.attributes.immunities.[]} - exceptions : array<> {5-12.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-12.system.attributes.immunities.[].type} (2 different values) - 'critical-hits' (x2) - 'precision' (x2) - [resistances] : array {5-12.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {5-12.system.attributes.resistances.[]} - doubleVs : array<> {5-12.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {5-12.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-12.system.attributes.resistances.[].type} (same value: 'piercing') - value : integer {5-12.system.attributes.resistances.[].value} (2 different values) - 3 (x1) - 6 (x1) - [speed] : object {5-12.system.attributes.speed} - otherSpeeds : array<> {5-12.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {5-12.system.attributes.speed.value} (same value: 25) - [stealth] : object {5-12.system.attributes.stealth} - details : string {5-12.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {5-12.system.attributes.stealth.value} (same value: 10) - [weaknesses] : array {5-12.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {5-12.system.attributes.weaknesses.[]} - exceptions : array<> {5-12.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-12.system.attributes.weaknesses.[].type} (2 different values) - 'fire' (x4) - 'slashing' (x2) - value : integer {5-12.system.attributes.weaknesses.[].value} (3 different values) - 3 (x3) - 5 (x2) - 2 (x1) - details : object {5-12.system.details} - [description] : string {5-12.system.details.description} (same value: '

Giant mushrooms sprout from the ground, their caps reaching up to 15 feet high. Each giant mushroom flls up one 5-foot square and can appear anywhere within 20 feet of the center of the ring except adjacent to another giant mushroom. The ring can be disabled but not damaged before it activates.

') - [disable] : string {5-12.system.details.disable} (2 different values) - '

@Check[nature|dc:19] (trained) or @Check[occultism|dc:19] (trained) to repair the runes, @Check[survival|dc:23] (trained) to disturb the soil within the ring to weaken the mushrooms; one successful check to disable this hazard reduces the mushrooms\' hardness to 0, and two total successes are required to disable the hazard.

' (x1) - '

@Check[nature|dc:16] (trained) or @Check[occultism|dc:16] (trained) to repair the runes, @Check[survival|dc:20] (trained) to disturb the soil within the ring to weaken the mushrooms; one successful check to disable this hazard reduces the mushrooms\' hardness to 0, and two total successes are required to disable the hazard.

' (x1) - [isComplex] : boolean {5-12.system.details.isComplex} (same value: True) - level : object {5-12.system.details.level} - value : integer {5-12.system.details.level.value} (6 different values) - 3 (x2) - 5 (x1) - 4 (x1) - 0 (x1) - 2 (x1) - 1 (x1) - publication : object {5-12.system.details.publication} - license : string {5-12.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-12.system.details.publication.remaster} (same value: False) - title : string {5-12.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-12: Mischief in the Maze') - [blurb] : string {5-12.system.details.blurb} (same value: '') - [languages] : object {5-12.system.details.languages} - details : string {5-12.system.details.languages.details} (same value: '') - value : array {5-12.system.details.languages.value} - Length: min=0 max=3 - Value type: string {5-12.system.details.languages.value.[]} (3 different values) - 'common' (x3) - 'tanuki' (x3) - 'tien' (x3) - [privateNotes] : string {5-12.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-12.system.details.publicNotes} (same value: '') - [reset] : string {5-12.system.details.reset} (same value: '

The giant mushrooms start to wilt and disappear 1 minute after all conscious living creatures have left the area. After 1 hour, the magic recharges, and the hazard is ready to trigger again.

') - [routine] : string {5-12.system.details.routine} (same value: '

(two actions) A mushroom adjacent to one or more creatures uses Poison Spores. If there are no adjacent creatures, the mushroom vanishes in the ground and reappears in another square, making a Sprout attack. If no conscious creatures are within 20 feet of the center of the ring, the mushroom does nothing. A mushroom will not sprout underneath an @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] creature. Each mushroom only acts once.

') - saves : object {5-12.system.saves} - fortitude : object {5-12.system.saves.fortitude} - saveDetail : string {5-12.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-12.system.saves.fortitude.value} (6 different values) - 12 (x2) - 15 (x1) - 11 (x1) - 6 (x1) - 8 (x1) - 10 (x1) - reflex : object {5-12.system.saves.reflex} - saveDetail : string {5-12.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-12.system.saves.reflex.value} (4 different values) - 9 (x3) - 7 (x2) - 12 (x1) - 6 (x1) - will : object {5-12.system.saves.will} - saveDetail : string {5-12.system.saves.will.saveDetail} (same value: '') - value : integer {5-12.system.saves.will.value} (4 different values) - 0 (x2) - 4 (x2) - 6 (x2) - 9 (x1) - [statusEffects] : array<> {5-12.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {5-12.system.traits} - rarity : string {5-12.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x2) - size : object {5-12.system.traits.size} - value : string {5-12.system.traits.size.value} (3 different values) - 'sm' (x3) - 'med' (x2) - 'lg' (x2) - value : array {5-12.system.traits.value} - Length: min=2 max=3 - Value type: string {5-12.system.traits.value.[]} (all different values) - [abilities] : object {5-12.system.abilities} - cha : object {5-12.system.abilities.cha} - mod : integer {5-12.system.abilities.cha.mod} (3 different values) - 2 (x2) - 1 (x2) - 3 (x1) - con : object {5-12.system.abilities.con} - mod : integer {5-12.system.abilities.con.mod} (3 different values) - 3 (x2) - 4 (x2) - 2 (x1) - dex : object {5-12.system.abilities.dex} - mod : integer {5-12.system.abilities.dex.mod} (2 different values) - 2 (x3) - 3 (x2) - int : object {5-12.system.abilities.int} - mod : integer {5-12.system.abilities.int.mod} (2 different values) - 1 (x3) - -4 (x2) - str : object {5-12.system.abilities.str} - mod : integer {5-12.system.abilities.str.mod} (4 different values) - 2 (x2) - 1 (x1) - 3 (x1) - 5 (x1) - wis : object {5-12.system.abilities.wis} - mod : integer {5-12.system.abilities.wis.mod} (same value: 0) - [initiative] : object {5-12.system.initiative} - statistic : string {5-12.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-12.system.perception} - details : string {5-12.system.perception.details} (same value: '') - mod : integer {5-12.system.perception.mod} (5 different values) - 11 (x1) - 6 (x1) - 8 (x1) - 7 (x1) - 9 (x1) - senses : array {5-12.system.perception.senses} - Length: min=0 max=1 - Value type: object {5-12.system.perception.senses.[]} - type : string {5-12.system.perception.senses.[].type} (same value: 'low-light-vision') - [resources] : object {5-12.system.resources} - [focus] : object {5-12.system.resources.focus} - max : integer {5-12.system.resources.focus.max} (same value: 1) - value : integer {5-12.system.resources.focus.value} (same value: 1) - [skills] : object {5-12.system.skills} - [acrobatics] : object {5-12.system.skills.acrobatics} - base : integer {5-12.system.skills.acrobatics.base} (3 different values) - 10 (x1) - 5 (x1) - 7 (x1) - athletics : object {5-12.system.skills.athletics} - base : integer {5-12.system.skills.athletics.base} (3 different values) - 10 (x2) - 7 (x2) - 4 (x1) - [deception] : object {5-12.system.skills.deception} - base : integer {5-12.system.skills.deception.base} (3 different values) - 11 (x1) - 5 (x1) - 7 (x1) - intimidation : object {5-12.system.skills.intimidation} - base : integer {5-12.system.skills.intimidation.base} (2 different values) - 7 (x1) - 10 (x1) - [nature] : object {5-12.system.skills.nature} - base : integer {5-12.system.skills.nature.base} (3 different values) - 8 (x1) - 3 (x1) - 5 (x1) - [performance] : object {5-12.system.skills.performance} - base : integer {5-12.system.skills.performance.base} (3 different values) - 11 (x1) - 5 (x1) - 7 (x1) - [religion] : object {5-12.system.skills.religion} - base : integer {5-12.system.skills.religion.base} (3 different values) - 8 (x1) - 3 (x1) - 5 (x1) - stealth : object {5-12.system.skills.stealth} - base : integer {5-12.system.skills.stealth.base} (2 different values) - 6 (x1) - 9 (x1) - special : array {5-12.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {5-12.system.skills.stealth.special.[]} - base : integer {5-12.system.skills.stealth.special.[].base} (2 different values) - 8 (x1) - 11 (x1) - label : string {5-12.system.skills.stealth.special.[].label} (same value: 'in forests') - predicate : array {5-12.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-12.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:forest') - type : string {5-12.type} (2 different values) - 'npc' (x5) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/5-13.txt b/output/pf2e/packs/5-13.txt deleted file mode 100644 index e26d58b..0000000 --- a/output/pf2e/packs/5-13.txt +++ /dev/null @@ -1,511 +0,0 @@ -5-13 -Different values: 8 -===================================== -object {5-13} - _id : string {5-13._id} (all different values) - folder : string {5-13.folder} (same value: 'G5bOMbg3yt50YXZ4') - img : string {5-13.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - 'systems/pf2e/icons/default-icons/npc.svg' (x2) - items : array {5-13.items} - Length: min=1 max=24 - Value type: object {5-13.items.[]} - _id : string {5-13.items.[]._id} (37 different values) - img : string {5-13.items.[].img} (19 different values) - name : string {5-13.items.[].name} (27 different values) - sort : integer {5-13.items.[].sort} (25 different values) - system : object {5-13.items.[].system} - [actionType] : object {5-13.items.[].system.actionType} - value : string {5-13.items.[].system.actionType.value} (3 different values) - 'passive' (x8) - 'reaction' (x6) - 'action' (x4) - [actions] : object {5-13.items.[].system.actions} - [value] : integer {5-13.items.[].system.actions.value} (same value: 1) - [area] : object {5-13.items.[].system.area} - type : string {5-13.items.[].system.area.type} (3 different values) - 'burst' (x4) - 'line' (x2) - 'emanation' (x2) - value : integer {5-13.items.[].system.area.value} (3 different values) - 20 (x4) - 120 (x2) - 30 (x2) - [attack] : object {5-13.items.[].system.attack} - value : string {5-13.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-13.items.[].system.attackEffects} - [custom] : string {5-13.items.[].system.attackEffects.custom} (same value: '') - value : array {5-13.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-13.items.[].system.attackEffects.value.[]} (same value: 'all-made-one') - [autoHeightenLevel] : object {5-13.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-13.items.[].system.baseItem} (2 different values) - 'scimitar' (x2) - 'composite-longbow' (x2) - [bonus] : object {5-13.items.[].system.bonus} - value : integer {5-13.items.[].system.bonus.value} (7 different values) - 0 (x4) - 20 (x2) - 18 (x2) - 19 (x1) - 17 (x1) - 16 (x1) - 15 (x1) - [bonusDamage] : object {5-13.items.[].system.bonusDamage} - value : integer {5-13.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-13.items.[].system.bulk} - value : integer {5-13.items.[].system.bulk.value} (2 different values) - 1 (x2) - 2 (x2) - [category] : string {5-13.items.[].system.category} (4 different values) - 'offensive' (x12) - 'martial' (x4) - 'defensive' (x4) - 'interaction' (x2) - [containerId] : empty - [cost] : object {5-13.items.[].system.cost} - value : string {5-13.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-13.items.[].system.counteraction} (2 different values) - False (x22) - True (x2) - [damage] : object {5-13.items.[].system.damage} - [0] : object {5-13.items.[].system.damage.0} - applyMod : boolean {5-13.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-13.items.[].system.damage.0.formula} (3 different values) - '6d6' (x2) - '4d12' (x2) - '3d4' (x2) - kinds : array {5-13.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-13.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {5-13.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-13.items.[].system.damage.0.type} (3 different values) - 'fire' (x2) - 'electricity' (x2) - 'piercing' (x2) - [DzJpYMdE0NBqqQXM] : object {5-13.items.[].system.damage.DzJpYMdE0NBqqQXM} - applyMod : boolean {5-13.items.[].system.damage.DzJpYMdE0NBqqQXM.applyMod} (same value: False) - [category] : empty - formula : string {5-13.items.[].system.damage.DzJpYMdE0NBqqQXM.formula} (same value: '4d6') - kinds : array {5-13.items.[].system.damage.DzJpYMdE0NBqqQXM.kinds} - Length: min=1 max=1 - Value type: string {5-13.items.[].system.damage.DzJpYMdE0NBqqQXM.kinds.[]} (same value: 'damage') - materials : array<> {5-13.items.[].system.damage.DzJpYMdE0NBqqQXM.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-13.items.[].system.damage.DzJpYMdE0NBqqQXM.type} (same value: 'poison') - [damageType] : string {5-13.items.[].system.damage.damageType} (2 different values) - 'slashing' (x2) - 'piercing' (x2) - [dice] : integer {5-13.items.[].system.damage.dice} (same value: 1) - [die] : string {5-13.items.[].system.damage.die} (2 different values) - 'd6' (x2) - 'd8' (x2) - [damageRolls] : object {5-13.items.[].system.damageRolls} - [6JM0TnmJYmz28iDw] : object {5-13.items.[].system.damageRolls.6JM0TnmJYmz28iDw} - damage : string {5-13.items.[].system.damageRolls.6JM0TnmJYmz28iDw.damage} (2 different values) - '1d8+9' (x1) - '1d6+8' (x1) - damageType : string {5-13.items.[].system.damageRolls.6JM0TnmJYmz28iDw.damageType} (same value: 'bludgeoning') - [ji9ZGwpOrPfVzuuz] : object {5-13.items.[].system.damageRolls.ji9ZGwpOrPfVzuuz} - damage : string {5-13.items.[].system.damageRolls.ji9ZGwpOrPfVzuuz.damage} (2 different values) - '2d6+12' (x1) - '2d8+8' (x1) - damageType : string {5-13.items.[].system.damageRolls.ji9ZGwpOrPfVzuuz.damageType} (same value: 'slashing') - [nj5y7py7WpfvzZFS] : object {5-13.items.[].system.damageRolls.nj5y7py7WpfvzZFS} - damage : string {5-13.items.[].system.damageRolls.nj5y7py7WpfvzZFS.damage} (same value: '2d6') - damageType : string {5-13.items.[].system.damageRolls.nj5y7py7WpfvzZFS.damageType} (same value: 'bludgeoning') - [wwetJHnvgVA6u0xZ] : object {5-13.items.[].system.damageRolls.wwetJHnvgVA6u0xZ} - damage : string {5-13.items.[].system.damageRolls.wwetJHnvgVA6u0xZ.damage} (2 different values) - '2d8+9' (x1) - '2d8+3' (x1) - damageType : string {5-13.items.[].system.damageRolls.wwetJHnvgVA6u0xZ.damageType} (same value: 'piercing') - [deathNote] : boolean {5-13.items.[].system.deathNote} (same value: True) - description : object {5-13.items.[].system.description} - value : string {5-13.items.[].system.description.value} (25 different values) - [defense] : object {5-13.items.[].system.defense} - save : object {5-13.items.[].system.defense.save} - basic : boolean {5-13.items.[].system.defense.save.basic} (same value: True) - statistic : string {5-13.items.[].system.defense.save.statistic} (2 different values) - 'reflex' (x4) - 'fortitude' (x2) - [duration] : object {5-13.items.[].system.duration} - sustained : boolean {5-13.items.[].system.duration.sustained} (same value: False) - value : string {5-13.items.[].system.duration.value} (5 different values) - '' (x14) - '1 minute' (x4) - '1 hour' (x2) - '10 minutes or 8 hours' (x2) - '10 minutes' (x2) - [equipped] : object {5-13.items.[].system.equipped} - carryType : string {5-13.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {5-13.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {5-13.items.[].system.group} (2 different values) - 'sword' (x2) - 'bow' (x2) - publication : object {5-13.items.[].system.publication} - license : string {5-13.items.[].system.publication.license} (2 different values) - 'OGL' (x44) - 'ORC' (x14) - remaster : boolean {5-13.items.[].system.publication.remaster} (2 different values) - False (x42) - True (x16) - title : string {5-13.items.[].system.publication.title} (6 different values) - '' (x26) - 'Pathfinder Player Core' (x14) - 'Pathfinder Core Rulebook' (x10) - 'Pathfinder Bestiary' (x4) - 'Pathfinder Rage of Elements' (x2) - 'Pathfinder Secrets of Magic' (x2) - rules : ignored (Foundry rules object) {5-13.items.[].system.rules} - [hardness] : integer {5-13.items.[].system.hardness} (same value: 0) - [heightening] : object {5-13.items.[].system.heightening} - damage : object {5-13.items.[].system.heightening.damage} - [0] : string {5-13.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x2) - '1d12' (x2) - '1d4' (x2) - [DzJpYMdE0NBqqQXM] : string {5-13.items.[].system.heightening.damage.DzJpYMdE0NBqqQXM} (same value: '2d6') - interval : integer {5-13.items.[].system.heightening.interval} (same value: 1) - type : string {5-13.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {5-13.items.[].system.hp} - max : integer {5-13.items.[].system.hp.max} (same value: 0) - value : integer {5-13.items.[].system.hp.value} (same value: 0) - [level] : object {5-13.items.[].system.level} - value : integer {5-13.items.[].system.level.value} (7 different values) - 3 (x12) - 1 (x4) - 0 (x4) - 7 (x2) - 5 (x2) - 4 (x2) - 2 (x2) - [location] : object {5-13.items.[].system.location} - [heightenedLevel] : integer {5-13.items.[].system.location.heightenedLevel} (4 different values) - 3 (x9) - 4 (x4) - 7 (x2) - 5 (x2) - [uses] : object {5-13.items.[].system.location.uses} - max : integer {5-13.items.[].system.location.uses.max} (same value: 2) - value : integer {5-13.items.[].system.location.uses.value} (same value: 2) - value : string {5-13.items.[].system.location.value} (3 different values) - 'fekXdq8i846AFPNf' (x12) - 'FFExznIJB0kNkVF3' (x6) - 'qqHee6AwA4rpaJBQ' (x6) - [material] : object {5-13.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {5-13.items.[].system.prepared} - value : string {5-13.items.[].system.prepared.value} (same value: 'innate') - [price] : object {5-13.items.[].system.price} - value : object {5-13.items.[].system.price.value} - gp : integer {5-13.items.[].system.price.value.gp} (2 different values) - 1 (x2) - 20 (x2) - [proficiency] : object {5-13.items.[].system.proficiency} - value : integer {5-13.items.[].system.proficiency.value} (same value: 1) - [quantity] : integer {5-13.items.[].system.quantity} (same value: 1) - [range] : mixed - object {5-13.items.[].system.range} - value : string {5-13.items.[].system.range.value} (6 different values) - '' (x10) - 'touch' (x4) - '60 feet' (x4) - '5 feet' (x2) - '500 feet' (x2) - '120 feet' (x2) - integer {5-13.items.[].system.range} (same value: 100) - [reload] : object {5-13.items.[].system.reload} - value : string {5-13.items.[].system.reload.value} (2 different values) - '' (x2) - '0' (x2) - [requirements] : string {5-13.items.[].system.requirements} (same value: '') - [slug] : string {5-13.items.[].system.slug} (16 different values) - traits : object {5-13.items.[].system.traits} - [rarity] : string {5-13.items.[].system.traits.rarity} (2 different values) - 'common' (x26) - 'uncommon' (x6) - [traditions] : array {5-13.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {5-13.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x20) - 'primal' (x16) - 'occult' (x12) - 'divine' (x10) - [value] : array {5-13.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-13.items.[].system.traits.value.[]} (32 different values) - [runes] : object {5-13.items.[].system.runes} - potency : integer {5-13.items.[].system.runes.potency} (same value: 1) - property : array<> {5-13.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {5-13.items.[].system.runes.striking} (same value: 1) - [showSlotlessLevels] : object {5-13.items.[].system.showSlotlessLevels} - value : boolean {5-13.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {5-13.items.[].system.size} (same value: 'med') - [slots] : object {5-13.items.[].system.slots} - [spelldc] : object {5-13.items.[].system.spelldc} - dc : integer {5-13.items.[].system.spelldc.dc} (2 different values) - 26 (x2) - 25 (x2) - value : integer {5-13.items.[].system.spelldc.value} (2 different values) - 18 (x2) - 17 (x2) - [splashDamage] : object {5-13.items.[].system.splashDamage} - value : integer {5-13.items.[].system.splashDamage.value} (same value: 0) - [target] : object {5-13.items.[].system.target} - value : string {5-13.items.[].system.target.value} (3 different values) - '' (x18) - '1 creature' (x4) - 'up to 8 willing creatures' (x2) - [time] : object {5-13.items.[].system.time} - value : string {5-13.items.[].system.time.value} (3 different values) - '2' (x16) - '10 minutes' (x4) - '3' (x4) - [tradition] : object {5-13.items.[].system.tradition} - value : string {5-13.items.[].system.tradition.value} (same value: 'arcane') - [usage] : object {5-13.items.[].system.usage} - value : string {5-13.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x2) - 'held-in-one-plus-hands' (x2) - [weaponType] : object {5-13.items.[].system.weaponType} - value : string {5-13.items.[].system.weaponType.value} (2 different values) - 'melee' (x6) - 'ranged' (x2) - type : string {5-13.items.[].type} (5 different values) - 'spell' (x24) - 'action' (x18) - 'melee' (x8) - 'spellcastingEntry' (x4) - 'weapon' (x4) - [_stats] : object {5-13.items.[]._stats} - compendiumSource : string {5-13.items.[]._stats.compendiumSource} (17 different values) - [flags] : object {5-13.items.[].flags} - pf2e : object {5-13.items.[].flags.pf2e} - linkedWeapon : string {5-13.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'NmzcxZXJERTlTXDK' (x2) - 'a2WFPncKTraHjxpB' (x2) - name : string {5-13.name} (all different values) - system : object {5-13.system} - attributes : object {5-13.system.attributes} - ac : object {5-13.system.attributes.ac} - [details] : string {5-13.system.attributes.ac.details} (same value: '') - value : integer {5-13.system.attributes.ac.value} (6 different values) - 0 (x2) - 19 (x2) - 27 (x1) - 25 (x1) - 22 (x1) - 24 (x1) - [emitsSound] : string {5-13.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-13.system.attributes.hardness} (2 different values) - 5 (x4) - 2 (x2) - hp : object {5-13.system.attributes.hp} - details : string {5-13.system.attributes.hp.details} (same value: '') - max : integer {5-13.system.attributes.hp.max} (5 different values) - 16 (x2) - 8 (x2) - 20 (x2) - 155 (x1) - 115 (x1) - temp : integer {5-13.system.attributes.hp.temp} (same value: 0) - value : integer {5-13.system.attributes.hp.value} (5 different values) - 16 (x2) - 8 (x2) - 20 (x2) - 155 (x1) - 115 (x1) - [allSaves] : object {5-13.system.attributes.allSaves} - value : string {5-13.system.attributes.allSaves.value} (same value: '') - [immunities] : array {5-13.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {5-13.system.attributes.immunities.[]} - exceptions : array<> {5-13.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-13.system.attributes.immunities.[].type} (2 different values) - 'critical-hits' (x6) - 'precision' (x6) - [resistances] : array {5-13.system.attributes.resistances} - Length: min=6 max=6 - Value type: object {5-13.system.attributes.resistances.[]} - doubleVs : array<> {5-13.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {5-13.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-13.system.attributes.resistances.[].type} (6 different values) - 'air' (x2) - 'earth' (x2) - 'fire' (x2) - 'metal' (x2) - 'water' (x2) - 'wood' (x2) - value : integer {5-13.system.attributes.resistances.[].value} (same value: 10) - [speed] : object {5-13.system.attributes.speed} - otherSpeeds : array {5-13.system.attributes.speed.otherSpeeds} - Length: min=1 max=1 - Value type: object {5-13.system.attributes.speed.otherSpeeds.[]} - type : string {5-13.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {5-13.system.attributes.speed.otherSpeeds.[].value} (same value: 20) - value : integer {5-13.system.attributes.speed.value} (same value: 25) - [stealth] : object {5-13.system.attributes.stealth} - details : string {5-13.system.attributes.stealth.details} (3 different values) - '' (x2) - '

(trained)

' (x2) - '

(trained) to notice the creatures hovering in the trees

' (x2) - value : integer {5-13.system.attributes.stealth.value} (6 different values) - 11 (x1) - 8 (x1) - 17 (x1) - 13 (x1) - 14 (x1) - 12 (x1) - details : object {5-13.system.details} - [description] : string {5-13.system.details.description} (3 different values) - '

A seep of mineral-rich water coats any unattended objects in a layer of calcite.

' (x2) - '

Consonite forms needle-like stalactites that can easily break free if touched, setting off a chain reaction that threatens to pierce anyone who stands in the area.

' (x2) - '

Hovering amid the branches of an acacia tree, a swarm of wood wisps attempt to gather the papers that have been caught in its leaves and thorns.

' (x2) - [disable] : string {5-13.system.details.disable} (6 different values) - '

@Check[performance|dc:23] (trained) to shatter the calcite using the resonant powers of the consonite crystals plus @Check[athletics|dc:23], @Check[nature|dc:23], or @Check[survival|dc:23] (trained) to dam the flow of water.

' (x1) - '

@Check[performance|dc:20] (trained) to shatter the calcite using the resonant powers of the consonite crystals plus @Check[athletics|dc:20], @Check[nature|dc:20], or @Check[survival|dc:20] (trained) to dam the flow of water.

' (x1) - '

@Check[acrobatics|dc:23] (trained) to @UUID[Compendium.pf2e.actionspf2e.Item.Squeeze] through the caps between the needles.

' (x1) - '

@Check[acrobatics|dc:20] or @Check[thievery|dc:20] (trained) to @UUID[Compendium.pf2e.actionspf2e.Item.Squeeze] or reach carefully through the gaps between the needles.

' (x1) - '

Diplomacy @Check[diplomacy|dc:23] (trained) to make a @UUID[Compendium.pf2e.actionspf2e.Item.Request], @Check[athletics|dc:23] (trained) to climb the tree and help gather papers manually, or @Check[performance|dc:25] (trained) to demonstrate how the wisps can help without destroying the papers.

' (x1) - '

Diplomacy @Check[diplomacy|dc:21] (trained) to make a @UUID[Compendium.pf2e.actionspf2e.Item.Request], @Check[athletics|dc:21] (trained) to climb the tree and help gather papers manually, or @Check[performance|dc:23] (trained) to demonstrate how the wisps can help without destroying the papers.

' (x1) - [isComplex] : boolean {5-13.system.details.isComplex} (2 different values) - False (x4) - True (x2) - level : object {5-13.system.details.level} - value : integer {5-13.system.details.level.value} (3 different values) - 7 (x4) - 5 (x2) - 9 (x2) - publication : object {5-13.system.details.publication} - license : string {5-13.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-13.system.details.publication.remaster} (2 different values) - False (x6) - True (x2) - title : string {5-13.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-13: Thick as Thieves') - [blurb] : string {5-13.system.details.blurb} (same value: 'Variant jann shuyookh') - [languages] : object {5-13.system.details.languages} - details : string {5-13.system.details.languages.details} (same value: 'truespeech') - value : array {5-13.system.details.languages.value} - Length: min=7 max=7 - Value type: string {5-13.system.details.languages.value.[]} (7 different values) - 'common' (x2) - 'muan' (x2) - 'petran' (x2) - 'pyric' (x2) - 'sussuran' (x2) - 'talican' (x2) - 'thalassic' (x2) - [privateNotes] : string {5-13.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-13.system.details.publicNotes} (same value: '

Regarded as the progenitors of geniekind, janns hold a position of esteem above the genies tied to specific planes. They possess an inborn ability to grant wishes, which the other branches of geniekind lack and greatly envy. Nomadic jann shuyookhs rarely hold court, preferring to gather only when the need arises to perform great deeds. Lesser janns respect and venerate these leaders for their wisdom and total dedication to preserving the honor and reputation of their people. A jann shuyookh reads portents and omens when dealing with duplicitous mortals.

') - [reset] : string {5-13.system.details.reset} (same value: '') - [routine] : string {5-13.system.details.routine} (2 different values) - '' (x4) - '

(3 actions) The wisp swarm loses one action for each successful check to @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device]{disable} it. The wisps swarm to work on each of their actions, making a headbutt Strike against any creature within 10 feet of the tree and destroying [[/br 2d4 #Pages]] pages of notes.

' (x2) - saves : object {5-13.system.saves} - fortitude : object {5-13.system.saves.fortitude} - saveDetail : string {5-13.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-13.system.saves.fortitude.value} (6 different values) - 0 (x2) - 9 (x2) - 19 (x1) - 23 (x1) - 17 (x1) - 16 (x1) - reflex : object {5-13.system.saves.reflex} - saveDetail : string {5-13.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-13.system.saves.reflex.value} (5 different values) - 15 (x3) - 0 (x2) - 17 (x1) - 9 (x1) - 14 (x1) - will : object {5-13.system.saves.will} - saveDetail : string {5-13.system.saves.will.saveDetail} (same value: '') - value : integer {5-13.system.saves.will.value} (3 different values) - 0 (x6) - 18 (x1) - 15 (x1) - [statusEffects] : array<> {5-13.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {5-13.system.traits} - rarity : string {5-13.system.traits.rarity} (2 different values) - 'unique' (x7) - 'uncommon' (x1) - size : object {5-13.system.traits.size} - value : string {5-13.system.traits.size.value} (same value: 'med') - value : array {5-13.system.traits.value} - Length: min=1 max=9 - Value type: string {5-13.system.traits.value.[]} (10 different values) - 'environmental' (x6) - 'air' (x2) - 'chaotic' (x2) - 'earth' (x2) - 'elemental' (x2) - 'fire' (x2) - 'genie' (x2) - 'metal' (x2) - 'water' (x2) - 'wood' (x2) - [abilities] : object {5-13.system.abilities} - cha : object {5-13.system.abilities.cha} - mod : integer {5-13.system.abilities.cha.mod} (same value: 4) - con : object {5-13.system.abilities.con} - mod : integer {5-13.system.abilities.con.mod} (same value: 4) - dex : object {5-13.system.abilities.dex} - mod : integer {5-13.system.abilities.dex.mod} (same value: 4) - int : object {5-13.system.abilities.int} - mod : integer {5-13.system.abilities.int.mod} (2 different values) - 3 (x1) - 2 (x1) - str : object {5-13.system.abilities.str} - mod : integer {5-13.system.abilities.str.mod} (same value: 6) - wis : object {5-13.system.abilities.wis} - mod : integer {5-13.system.abilities.wis.mod} (same value: 5) - [initiative] : object {5-13.system.initiative} - statistic : string {5-13.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-13.system.perception} - details : string {5-13.system.perception.details} (same value: '') - mod : integer {5-13.system.perception.mod} (2 different values) - 18 (x1) - 15 (x1) - senses : array {5-13.system.perception.senses} - Length: min=1 max=1 - Value type: object {5-13.system.perception.senses.[]} - type : string {5-13.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {5-13.system.resources} - [skills] : object {5-13.system.skills} - arcana : object {5-13.system.skills.arcana} - base : integer {5-13.system.skills.arcana.base} (2 different values) - 18 (x1) - 15 (x1) - athletics : object {5-13.system.skills.athletics} - base : integer {5-13.system.skills.athletics.base} (2 different values) - 19 (x1) - 16 (x1) - deception : object {5-13.system.skills.deception} - base : integer {5-13.system.skills.deception.base} (2 different values) - 17 (x1) - 14 (x1) - diplomacy : object {5-13.system.skills.diplomacy} - base : integer {5-13.system.skills.diplomacy.base} (2 different values) - 19 (x1) - 16 (x1) - type : string {5-13.type} (2 different values) - 'hazard' (x6) - 'npc' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/5-14.txt b/output/pf2e/packs/5-14.txt deleted file mode 100644 index ac12e27..0000000 --- a/output/pf2e/packs/5-14.txt +++ /dev/null @@ -1,849 +0,0 @@ -5-14 -Different values: 17 -===================================== -object {5-14} - _id : string {5-14._id} (all different values) - folder : string {5-14.folder} (same value: 'wbZDxZLweROGsZRV') - img : string {5-14.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x13) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {5-14.items} - Length: min=1 max=18 - Value type: object {5-14.items.[]} - _id : string {5-14.items.[]._id} (97 different values) - [_stats] : object {5-14.items.[]._stats} - compendiumSource : string {5-14.items.[]._stats.compendiumSource} (42 different values) - img : string {5-14.items.[].img} (43 different values) - name : string {5-14.items.[].name} (67 different values) - sort : integer {5-14.items.[].sort} (19 different values) - system : object {5-14.items.[].system} - [acBonus] : integer {5-14.items.[].system.acBonus} (3 different values) - 1 (x4) - 3 (x2) - 2 (x1) - [actionType] : object {5-14.items.[].system.actionType} - value : string {5-14.items.[].system.actionType.value} (3 different values) - 'passive' (x27) - 'action' (x13) - 'reaction' (x7) - [actions] : object {5-14.items.[].system.actions} - [value] : integer {5-14.items.[].system.actions.value} (2 different values) - 1 (x9) - 2 (x4) - [area] : object {5-14.items.[].system.area} - type : string {5-14.items.[].system.area.type} (2 different values) - 'emanation' (x2) - 'line' (x2) - value : integer {5-14.items.[].system.area.value} (2 different values) - 30 (x2) - 15 (x2) - [attack] : object {5-14.items.[].system.attack} - value : string {5-14.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-14.items.[].system.attackEffects} - value : array {5-14.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-14.items.[].system.attackEffects.value.[]} (2 different values) - 'giant-centipede-venom' (x2) - 'devour' (x2) - [autoHeightenLevel] : object {5-14.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-14.items.[].system.baseItem} (16 different values) - [bonus] : object {5-14.items.[].system.bonus} - value : integer {5-14.items.[].system.bonus.value} (14 different values) - [bonusDamage] : object {5-14.items.[].system.bonusDamage} - value : integer {5-14.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-14.items.[].system.bulk} - value : mixed - float {5-14.items.[].system.bulk.value} (same value: 0,1) - integer {5-14.items.[].system.bulk.value} (3 different values) - 1 (x14) - 0 (x6) - 2 (x2) - [category] : string {5-14.items.[].system.category} (10 different values) - 'offensive' (x37) - 'simple' (x18) - 'martial' (x15) - 'ammo' (x9) - 'light' (x5) - 'interaction' (x5) - 'defensive' (x5) - 'poison' (x4) - 'medium' (x2) - 'other' (x2) - [checkPenalty] : integer {5-14.items.[].system.checkPenalty} (2 different values) - -1 (x5) - -2 (x2) - [containerId] : empty - [cost] : object {5-14.items.[].system.cost} - value : string {5-14.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-14.items.[].system.counteraction} (same value: False) - [damageRolls] : object {5-14.items.[].system.damageRolls} - [2h71fsinaOkiRAKx] : object {5-14.items.[].system.damageRolls.2h71fsinaOkiRAKx} - damage : string {5-14.items.[].system.damageRolls.2h71fsinaOkiRAKx.damage} (2 different values) - '1d6+5' (x1) - '1d6+8' (x1) - damageType : string {5-14.items.[].system.damageRolls.2h71fsinaOkiRAKx.damageType} (same value: 'bludgeoning') - [3qg8iw5nG82Bckeu] : object {5-14.items.[].system.damageRolls.3qg8iw5nG82Bckeu} - damage : string {5-14.items.[].system.damageRolls.3qg8iw5nG82Bckeu.damage} (same value: '1d6') - damageType : string {5-14.items.[].system.damageRolls.3qg8iw5nG82Bckeu.damageType} (same value: 'piercing') - [5zRJ58mYwZf6CHjp] : object {5-14.items.[].system.damageRolls.5zRJ58mYwZf6CHjp} - damage : string {5-14.items.[].system.damageRolls.5zRJ58mYwZf6CHjp.damage} (2 different values) - '1d6+5' (x1) - '1d6+8' (x1) - damageType : string {5-14.items.[].system.damageRolls.5zRJ58mYwZf6CHjp.damageType} (same value: 'piercing') - [6qoIQ2eX84TzL8ho] : object {5-14.items.[].system.damageRolls.6qoIQ2eX84TzL8ho} - damage : string {5-14.items.[].system.damageRolls.6qoIQ2eX84TzL8ho.damage} (same value: '1d6+5') - damageType : string {5-14.items.[].system.damageRolls.6qoIQ2eX84TzL8ho.damageType} (same value: 'piercing') - [8pZNH45F9JxoDCmD] : object {5-14.items.[].system.damageRolls.8pZNH45F9JxoDCmD} - category : string {5-14.items.[].system.damageRolls.8pZNH45F9JxoDCmD.category} (same value: 'persistent') - damage : string {5-14.items.[].system.damageRolls.8pZNH45F9JxoDCmD.damage} (same value: '2d6') - damageType : string {5-14.items.[].system.damageRolls.8pZNH45F9JxoDCmD.damageType} (same value: 'acid') - [9AaDGEHxxm8tb3cj] : object {5-14.items.[].system.damageRolls.9AaDGEHxxm8tb3cj} - damage : string {5-14.items.[].system.damageRolls.9AaDGEHxxm8tb3cj.damage} (same value: '1d4+5') - damageType : string {5-14.items.[].system.damageRolls.9AaDGEHxxm8tb3cj.damageType} (same value: 'piercing') - [C9QQqcdbkODJnvV7] : object {5-14.items.[].system.damageRolls.C9QQqcdbkODJnvV7} - damage : string {5-14.items.[].system.damageRolls.C9QQqcdbkODJnvV7.damage} (2 different values) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {5-14.items.[].system.damageRolls.C9QQqcdbkODJnvV7.damageType} (same value: 'bludgeoning') - [DUoI8DSDpLMI9eky] : object {5-14.items.[].system.damageRolls.DUoI8DSDpLMI9eky} - damage : string {5-14.items.[].system.damageRolls.DUoI8DSDpLMI9eky.damage} (2 different values) - '1d6+5' (x1) - '1d6+8' (x1) - damageType : string {5-14.items.[].system.damageRolls.DUoI8DSDpLMI9eky.damageType} (same value: 'piercing') - [Fu3ZeRYiIiHfuXvC] : object {5-14.items.[].system.damageRolls.Fu3ZeRYiIiHfuXvC} - damage : string {5-14.items.[].system.damageRolls.Fu3ZeRYiIiHfuXvC.damage} (2 different values) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {5-14.items.[].system.damageRolls.Fu3ZeRYiIiHfuXvC.damageType} (same value: 'bludgeoning') - [XnFGZVjk2ZOKePcB] : object {5-14.items.[].system.damageRolls.XnFGZVjk2ZOKePcB} - category : string {5-14.items.[].system.damageRolls.XnFGZVjk2ZOKePcB.category} (same value: 'splash') - damage : string {5-14.items.[].system.damageRolls.XnFGZVjk2ZOKePcB.damage} (same value: '2') - damageType : string {5-14.items.[].system.damageRolls.XnFGZVjk2ZOKePcB.damageType} (same value: 'cold') - [dOvEY0jV929dbINI] : object {5-14.items.[].system.damageRolls.dOvEY0jV929dbINI} - damage : string {5-14.items.[].system.damageRolls.dOvEY0jV929dbINI.damage} (2 different values) - '1d4+4' (x1) - '1d4+7' (x1) - damageType : string {5-14.items.[].system.damageRolls.dOvEY0jV929dbINI.damageType} (same value: 'piercing') - [gLDUUXekGND1GVRv] : object {5-14.items.[].system.damageRolls.gLDUUXekGND1GVRv} - damage : string {5-14.items.[].system.damageRolls.gLDUUXekGND1GVRv.damage} (same value: '1') - damageType : string {5-14.items.[].system.damageRolls.gLDUUXekGND1GVRv.damageType} (same value: 'acid') - [l7rF61HGxMh5iHhN] : object {5-14.items.[].system.damageRolls.l7rF61HGxMh5iHhN} - damage : string {5-14.items.[].system.damageRolls.l7rF61HGxMh5iHhN.damage} (2 different values) - '1d4+5' (x1) - '1d4+8' (x1) - damageType : string {5-14.items.[].system.damageRolls.l7rF61HGxMh5iHhN.damageType} (same value: 'piercing') - [l9AZ68TEQitiJoGl] : object {5-14.items.[].system.damageRolls.l9AZ68TEQitiJoGl} - category : string {5-14.items.[].system.damageRolls.l9AZ68TEQitiJoGl.category} (same value: 'persistent') - damage : string {5-14.items.[].system.damageRolls.l9AZ68TEQitiJoGl.damage} (same value: '2') - damageType : string {5-14.items.[].system.damageRolls.l9AZ68TEQitiJoGl.damageType} (same value: 'fire') - [lRfO5p3S6tsLWHGZ] : object {5-14.items.[].system.damageRolls.lRfO5p3S6tsLWHGZ} - damage : string {5-14.items.[].system.damageRolls.lRfO5p3S6tsLWHGZ.damage} (2 different values) - '1d4' (x1) - '1d4+4' (x1) - damageType : string {5-14.items.[].system.damageRolls.lRfO5p3S6tsLWHGZ.damageType} (same value: 'slashing') - [mwvKvfHMQZ8IgAGl] : object {5-14.items.[].system.damageRolls.mwvKvfHMQZ8IgAGl} - damage : string {5-14.items.[].system.damageRolls.mwvKvfHMQZ8IgAGl.damage} (same value: '1d4+5') - damageType : string {5-14.items.[].system.damageRolls.mwvKvfHMQZ8IgAGl.damageType} (same value: 'piercing') - [oY2UCSEf2oyUuEbB] : object {5-14.items.[].system.damageRolls.oY2UCSEf2oyUuEbB} - damage : string {5-14.items.[].system.damageRolls.oY2UCSEf2oyUuEbB.damage} (2 different values) - '1d6+2' (x1) - '1d8+9' (x1) - damageType : string {5-14.items.[].system.damageRolls.oY2UCSEf2oyUuEbB.damageType} (same value: 'piercing') - [p2IkQeqB7EbhZt5Y] : object {5-14.items.[].system.damageRolls.p2IkQeqB7EbhZt5Y} - damage : string {5-14.items.[].system.damageRolls.p2IkQeqB7EbhZt5Y.damage} (2 different values) - '2d6+3' (x1) - '1d6+5' (x1) - damageType : string {5-14.items.[].system.damageRolls.p2IkQeqB7EbhZt5Y.damageType} (same value: 'piercing') - [u9mk8zDfyB9twxbo] : object {5-14.items.[].system.damageRolls.u9mk8zDfyB9twxbo} - category : string {5-14.items.[].system.damageRolls.u9mk8zDfyB9twxbo.category} (same value: 'splash') - damage : string {5-14.items.[].system.damageRolls.u9mk8zDfyB9twxbo.damage} (same value: '2') - damageType : string {5-14.items.[].system.damageRolls.u9mk8zDfyB9twxbo.damageType} (same value: 'acid') - [uBFvxovv4dv26riS] : object {5-14.items.[].system.damageRolls.uBFvxovv4dv26riS} - damage : string {5-14.items.[].system.damageRolls.uBFvxovv4dv26riS.damage} (2 different values) - '1d8' (x1) - '1d8+4' (x1) - damageType : string {5-14.items.[].system.damageRolls.uBFvxovv4dv26riS.damageType} (same value: 'piercing') - [uUzM6Sp56hirTIVq] : object {5-14.items.[].system.damageRolls.uUzM6Sp56hirTIVq} - category : string {5-14.items.[].system.damageRolls.uUzM6Sp56hirTIVq.category} (same value: 'splash') - damage : string {5-14.items.[].system.damageRolls.uUzM6Sp56hirTIVq.damage} (same value: '2') - damageType : string {5-14.items.[].system.damageRolls.uUzM6Sp56hirTIVq.damageType} (same value: 'fire') - [uy0sUgtjVPywSRwL] : object {5-14.items.[].system.damageRolls.uy0sUgtjVPywSRwL} - damage : string {5-14.items.[].system.damageRolls.uy0sUgtjVPywSRwL.damage} (same value: '1d6+1') - damageType : string {5-14.items.[].system.damageRolls.uy0sUgtjVPywSRwL.damageType} (same value: 'cold') - [vGP41bgi5IwzjOtz] : object {5-14.items.[].system.damageRolls.vGP41bgi5IwzjOtz} - damage : string {5-14.items.[].system.damageRolls.vGP41bgi5IwzjOtz.damage} (2 different values) - '1d6' (x1) - '1d6+4' (x1) - damageType : string {5-14.items.[].system.damageRolls.vGP41bgi5IwzjOtz.damageType} (same value: 'piercing') - [w54D6xU83gRfw90J] : object {5-14.items.[].system.damageRolls.w54D6xU83gRfw90J} - damage : string {5-14.items.[].system.damageRolls.w54D6xU83gRfw90J.damage} (2 different values) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {5-14.items.[].system.damageRolls.w54D6xU83gRfw90J.damageType} (same value: 'bludgeoning') - [xVw1ue3FcBW2poBz] : object {5-14.items.[].system.damageRolls.xVw1ue3FcBW2poBz} - damage : string {5-14.items.[].system.damageRolls.xVw1ue3FcBW2poBz.damage} (same value: '1') - damageType : string {5-14.items.[].system.damageRolls.xVw1ue3FcBW2poBz.damageType} (same value: 'piercing') - [xbrUfAcnkBMAKgWC] : object {5-14.items.[].system.damageRolls.xbrUfAcnkBMAKgWC} - damage : string {5-14.items.[].system.damageRolls.xbrUfAcnkBMAKgWC.damage} (2 different values) - '1d6+4' (x1) - '1d6+7' (x1) - damageType : string {5-14.items.[].system.damageRolls.xbrUfAcnkBMAKgWC.damageType} (same value: 'slashing') - [zbZMj2lKtwmfqzYY] : object {5-14.items.[].system.damageRolls.zbZMj2lKtwmfqzYY} - damage : string {5-14.items.[].system.damageRolls.zbZMj2lKtwmfqzYY.damage} (same value: '1d8+1') - damageType : string {5-14.items.[].system.damageRolls.zbZMj2lKtwmfqzYY.damageType} (same value: 'fire') - description : object {5-14.items.[].system.description} - value : string {5-14.items.[].system.description.value} (69 different values) - [damage] : object {5-14.items.[].system.damage} - [0] : object {5-14.items.[].system.damage.0} - applyMod : boolean {5-14.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-14.items.[].system.damage.0.formula} (same value: '1d8') - kinds : array {5-14.items.[].system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {5-14.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x2) - 'healing' (x2) - materials : array<> {5-14.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-14.items.[].system.damage.0.type} (same value: 'vitality') - [MNALi2V7x2auCIFW] : object {5-14.items.[].system.damage.MNALi2V7x2auCIFW} - applyMod : boolean {5-14.items.[].system.damage.MNALi2V7x2auCIFW.applyMod} (same value: False) - [category] : empty - formula : string {5-14.items.[].system.damage.MNALi2V7x2auCIFW.formula} (same value: '2d4') - kinds : array {5-14.items.[].system.damage.MNALi2V7x2auCIFW.kinds} - Length: min=1 max=1 - Value type: string {5-14.items.[].system.damage.MNALi2V7x2auCIFW.kinds.[]} (same value: 'damage') - materials : array<> {5-14.items.[].system.damage.MNALi2V7x2auCIFW.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-14.items.[].system.damage.MNALi2V7x2auCIFW.type} (same value: 'bludgeoning') - [damageType] : string {5-14.items.[].system.damage.damageType} (6 different values) - 'piercing' (x22) - 'bludgeoning' (x4) - 'slashing' (x4) - 'acid' (x1) - 'fire' (x1) - 'cold' (x1) - [dice] : integer {5-14.items.[].system.damage.dice} (2 different values) - 1 (x31) - 2 (x2) - [die] : string {5-14.items.[].system.damage.die} (4 different values) - 'd6' (x18) - 'd4' (x9) - '' (x3) - 'd8' (x3) - [persistent] : object {5-14.items.[].system.damage.persistent} - [faces] : integer {5-14.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {5-14.items.[].system.damage.persistent.number} (same value: 2) - type : string {5-14.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x1) - 'fire' (x1) - [defense] : object {5-14.items.[].system.defense} - save : object {5-14.items.[].system.defense.save} - basic : boolean {5-14.items.[].system.defense.save.basic} (same value: True) - statistic : string {5-14.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x2) - 'reflex' (x2) - [dexCap] : integer {5-14.items.[].system.dexCap} (3 different values) - 4 (x4) - 2 (x2) - 3 (x1) - [duration] : object {5-14.items.[].system.duration} - sustained : boolean {5-14.items.[].system.duration.sustained} (same value: False) - value : string {5-14.items.[].system.duration.value} (4 different values) - '' (x10) - '1 hour' (x2) - '1 round' (x2) - '1 minute' (x2) - [equipped] : object {5-14.items.[].system.equipped} - carryType : string {5-14.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {5-14.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - traits : object {5-14.items.[].system.traits} - [rarity] : string {5-14.items.[].system.traits.rarity} (2 different values) - 'common' (x85) - 'uncommon' (x6) - [traditions] : array {5-14.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {5-14.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x16) - 'arcane' (x12) - 'divine' (x6) - 'occult' (x4) - [value] : array {5-14.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-14.items.[].system.traits.value.[]} (45 different values) - [frequency] : object {5-14.items.[].system.frequency} - max : integer {5-14.items.[].system.frequency.max} (same value: 1) - per : string {5-14.items.[].system.frequency.per} (same value: 'day') - [group] : string {5-14.items.[].system.group} (10 different values) - 'knife' (x9) - 'crossbow' (x5) - 'leather' (x5) - 'dart' (x4) - 'sword' (x4) - 'club' (x4) - 'bomb' (x3) - 'spear' (x2) - 'composite' (x2) - 'bow' (x2) - [hardness] : integer {5-14.items.[].system.hardness} (same value: 0) - [hp] : object {5-14.items.[].system.hp} - max : integer {5-14.items.[].system.hp.max} (same value: 0) - value : integer {5-14.items.[].system.hp.value} (same value: 0) - publication : object {5-14.items.[].system.publication} - license : string {5-14.items.[].system.publication.license} (2 different values) - 'OGL' (x99) - 'ORC' (x74) - remaster : boolean {5-14.items.[].system.publication.remaster} (2 different values) - False (x91) - True (x82) - title : string {5-14.items.[].system.publication.title} (7 different values) - '' (x82) - 'Pathfinder Player Core' (x65) - 'Pathfinder Rage of Elements' (x8) - 'Pathfinder GM Core' (x6) - 'Pathfinder Bestiary' (x6) - 'Pathfinder Core Rulebook' (x3) - 'Pathfinder Monster Core' (x3) - [heightening] : object {5-14.items.[].system.heightening} - damage : object {5-14.items.[].system.heightening.damage} - [0] : string {5-14.items.[].system.heightening.damage.0} (same value: '1d8') - [MNALi2V7x2auCIFW] : string {5-14.items.[].system.heightening.damage.MNALi2V7x2auCIFW} (same value: '1d4') - interval : integer {5-14.items.[].system.heightening.interval} (same value: 1) - type : string {5-14.items.[].system.heightening.type} (same value: 'interval') - [level] : object {5-14.items.[].system.level} - value : integer {5-14.items.[].system.level.value} (4 different values) - 0 (x55) - 1 (x21) - 3 (x3) - 2 (x1) - rules : ignored (Foundry rules object) {5-14.items.[].system.rules} - [location] : object {5-14.items.[].system.location} - value : string {5-14.items.[].system.location.value} (same value: 'GaK6dkgj8RPmMgWW') - [material] : object {5-14.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {5-14.items.[].system.mod} - value : integer {5-14.items.[].system.mod.value} (3 different values) - 6 (x2) - 3 (x1) - 9 (x1) - [overlays] : object {5-14.items.[].system.overlays} - 37gy7l19tik74o4s : object {5-14.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {5-14.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {5-14.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {5-14.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {5-14.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {5-14.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {5-14.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - 7qdtetowq348s9oc : object {5-14.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {5-14.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {5-14.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {5-14.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {5-14.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {5-14.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {5-14.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {5-14.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {5-14.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {5-14.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {5-14.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {5-14.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - lfxcoz2d3f8j2zq1 : object {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {5-14.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [prepared] : object {5-14.items.[].system.prepared} - flexible : boolean {5-14.items.[].system.prepared.flexible} (same value: False) - value : string {5-14.items.[].system.prepared.value} (same value: 'prepared') - [price] : object {5-14.items.[].system.price} - [per] : integer {5-14.items.[].system.price.per} (same value: 10) - value : object {5-14.items.[].system.price.value} - [cp] : integer {5-14.items.[].system.price.value.cp} (3 different values) - 5 (x2) - 8 (x2) - 1 (x2) - [gp] : integer {5-14.items.[].system.price.value.gp} (5 different values) - 3 (x11) - 4 (x7) - 2 (x6) - 10 (x3) - 6 (x1) - [sp] : integer {5-14.items.[].system.price.value.sp} (5 different values) - 1 (x13) - 2 (x7) - 9 (x4) - 4 (x2) - 6 (x2) - [proficiency] : object {5-14.items.[].system.proficiency} - value : integer {5-14.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {5-14.items.[].system.proficient} - value : integer {5-14.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {5-14.items.[].system.quantity} (5 different values) - 1 (x48) - 10 (x8) - 2 (x3) - 20 (x3) - 5 (x2) - [range] : mixed - integer {5-14.items.[].system.range} (3 different values) - 20 (x7) - 60 (x5) - 120 (x2) - object {5-14.items.[].system.range} - value : string {5-14.items.[].system.range.value} (4 different values) - '' (x8) - '30 feet' (x4) - 'varies' (x2) - '120 feet' (x2) - [reload] : object {5-14.items.[].system.reload} - value : string {5-14.items.[].system.reload.value} (4 different values) - '-' (x12) - '' (x10) - '1' (x7) - '0' (x4) - [requirements] : string {5-14.items.[].system.requirements} (same value: '') - [runes] : object {5-14.items.[].system.runes} - potency : integer {5-14.items.[].system.runes.potency} (same value: 0) - property : array<> {5-14.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {5-14.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {5-14.items.[].system.runes.striking} (same value: 0) - [size] : string {5-14.items.[].system.size} (same value: 'med') - [slots] : object {5-14.items.[].system.slots} - slot0 : object {5-14.items.[].system.slots.slot0} - max : integer {5-14.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {5-14.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {5-14.items.[].system.slots.slot0.prepared.[]} - id : string {5-14.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'SE8kXTOEjNJ7H8i2' (x2) - '5riaOBWuMEfQp2dU' (x2) - 'QoyeKUrCgmIHAcuh' (x2) - 'OrlhE89EtR0AHoHv' (x2) - 'rInlU5tIgsxTcCXB' (x2) - slot1 : object {5-14.items.[].system.slots.slot1} - max : integer {5-14.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {5-14.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {5-14.items.[].system.slots.slot1.prepared.[]} - id : string {5-14.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'evYRnVbVLGoHaZxa' (x2) - 'ftFO2ltGH0bmyobu' (x2) - 'KqZYzzEN3oETBZKJ' (x2) - [slug] : string {5-14.items.[].system.slug} (41 different values) - [speedPenalty] : integer {5-14.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -5 (x2) - [spelldc] : object {5-14.items.[].system.spelldc} - dc : integer {5-14.items.[].system.spelldc.dc} (same value: 17) - value : integer {5-14.items.[].system.spelldc.value} (same value: 9) - [splashDamage] : object {5-14.items.[].system.splashDamage} - value : integer {5-14.items.[].system.splashDamage.value} (2 different values) - 0 (x30) - 2 (x3) - [stackGroup] : string {5-14.items.[].system.stackGroup} (3 different values) - 'bolts' (x5) - 'blowgunDarts' (x2) - 'arrows' (x2) - [strength] : integer {5-14.items.[].system.strength} (3 different values) - 0 (x4) - 2 (x2) - 1 (x1) - [target] : object {5-14.items.[].system.target} - value : string {5-14.items.[].system.target.value} (4 different values) - '' (x10) - '1 willing living creature or 1 undead' (x2) - '1 willing creature' (x2) - '1 creature' (x2) - [time] : object {5-14.items.[].system.time} - value : string {5-14.items.[].system.time.value} (4 different values) - '2' (x10) - '1 to 3' (x2) - '1' (x2) - '3' (x2) - [tradition] : object {5-14.items.[].system.tradition} - value : string {5-14.items.[].system.tradition.value} (same value: 'primal') - [usage] : object {5-14.items.[].system.usage} - [canBeAmmo] : boolean {5-14.items.[].system.usage.canBeAmmo} (same value: False) - value : string {5-14.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x42) - 'held-in-two-hands' (x9) - 'other' (x4) - 'held-in-one-plus-hands' (x2) - [uses] : object {5-14.items.[].system.uses} - autoDestroy : boolean {5-14.items.[].system.uses.autoDestroy} (same value: True) - max : integer {5-14.items.[].system.uses.max} (same value: 1) - value : integer {5-14.items.[].system.uses.value} (same value: 1) - [weaponType] : object {5-14.items.[].system.weaponType} - value : string {5-14.items.[].system.weaponType.value} (2 different values) - 'melee' (x21) - 'ranged' (x19) - type : string {5-14.items.[].type} (9 different values) - 'action' (x47) - 'melee' (x40) - 'weapon' (x33) - 'spell' (x16) - 'consumable' (x15) - 'equipment' (x9) - 'armor' (x7) - 'lore' (x4) - 'spellcastingEntry' (x2) - [flags] : object {5-14.items.[].flags} - pf2e : object {5-14.items.[].flags.pf2e} - linkedWeapon : string {5-14.items.[].flags.pf2e.linkedWeapon} (18 different values) - name : string {5-14.name} (all different values) - system : object {5-14.system} - [abilities] : object {5-14.system.abilities} - cha : object {5-14.system.abilities.cha} - mod : integer {5-14.system.abilities.cha.mod} (5 different values) - 0 (x5) - 1 (x3) - 2 (x3) - -1 (x1) - 3 (x1) - con : object {5-14.system.abilities.con} - mod : integer {5-14.system.abilities.con.mod} (2 different values) - 1 (x9) - 2 (x4) - dex : object {5-14.system.abilities.dex} - mod : integer {5-14.system.abilities.dex.mod} (4 different values) - 3 (x5) - 4 (x5) - 2 (x2) - 5 (x1) - int : object {5-14.system.abilities.int} - mod : integer {5-14.system.abilities.int.mod} (3 different values) - 0 (x7) - 1 (x5) - 3 (x1) - str : object {5-14.system.abilities.str} - mod : integer {5-14.system.abilities.str.mod} (5 different values) - 2 (x5) - 0 (x3) - 4 (x2) - 3 (x2) - 1 (x1) - wis : object {5-14.system.abilities.wis} - mod : integer {5-14.system.abilities.wis.mod} (4 different values) - 1 (x5) - 2 (x4) - 4 (x3) - 3 (x1) - attributes : object {5-14.system.attributes} - ac : object {5-14.system.attributes.ac} - [details] : string {5-14.system.attributes.ac.details} (same value: '') - value : integer {5-14.system.attributes.ac.value} (8 different values) - 19 (x6) - 18 (x2) - 0 (x2) - 21 (x2) - 22 (x2) - 17 (x1) - 16 (x1) - 23 (x1) - [allSaves] : object {5-14.system.attributes.allSaves} - value : string {5-14.system.attributes.allSaves.value} (same value: '') - hp : object {5-14.system.attributes.hp} - details : string {5-14.system.attributes.hp.details} (same value: '') - max : integer {5-14.system.attributes.hp.max} (10 different values) - 45 (x5) - 17 (x2) - 0 (x2) - 75 (x2) - 20 (x1) - 42 (x1) - 60 (x1) - 47 (x1) - 38 (x1) - 50 (x1) - temp : integer {5-14.system.attributes.hp.temp} (same value: 0) - value : integer {5-14.system.attributes.hp.value} (10 different values) - 45 (x5) - 17 (x2) - 0 (x2) - 75 (x2) - 20 (x1) - 42 (x1) - 60 (x1) - 47 (x1) - 38 (x1) - 50 (x1) - [emitsSound] : string {5-14.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-14.system.attributes.hardness} (same value: 0) - [immunities] : array {5-14.system.attributes.immunities} - Length: min=1 max=1 - Value type: object {5-14.system.attributes.immunities.[]} - exceptions : array<> {5-14.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-14.system.attributes.immunities.[].type} (same value: 'mental') - [resistances] : array {5-14.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {5-14.system.attributes.resistances.[]} - doubleVs : array<> {5-14.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {5-14.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-14.system.attributes.resistances.[].type} (2 different values) - 'acid' (x2) - 'fire' (x2) - value : integer {5-14.system.attributes.resistances.[].value} (2 different values) - 20 (x2) - 10 (x2) - [speed] : object {5-14.system.attributes.speed} - otherSpeeds : array<> {5-14.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {5-14.system.attributes.speed.value} (same value: 25) - [stealth] : object {5-14.system.attributes.stealth} - details : string {5-14.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {5-14.system.attributes.stealth.value} (3 different values) - 13 (x2) - 10 (x1) - 16 (x1) - details : object {5-14.system.details} - [blurb] : string {5-14.system.details.blurb} (same value: '') - [languages] : object {5-14.system.details.languages} - details : string {5-14.system.details.languages.details} (same value: '') - value : array {5-14.system.details.languages.value} - Length: min=1 max=3 - Value type: string {5-14.system.details.languages.value.[]} (4 different values) - 'common' (x13) - 'vishkanyan' (x4) - 'muan' (x2) - 'dwarven' (x2) - level : object {5-14.system.details.level} - value : integer {5-14.system.details.level.value} (3 different values) - 3 (x9) - 5 (x5) - 1 (x3) - [privateNotes] : string {5-14.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-14.system.details.publicNotes} (same value: '') - publication : object {5-14.system.details.publication} - license : string {5-14.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-14.system.details.publication.remaster} (same value: False) - title : string {5-14.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-14: Poisonous Council') - [description] : string {5-14.system.details.description} (2 different values) - '

An invisible rune creates an invisible, spherical magical sensor with a 5-foot radius.

' (x2) - '

On the surface, a titanic flytrap appears to be a patch of the more common flytrap plant, but beneath murky waters it hides a far larger set of jaws, reaching 10 feet across and reinforced with woody branches and lined with paralytic hairs.

' (x2) - [disable] : string {5-14.system.details.disable} (4 different values) - '

@Check[thievery|dc:21] (trained) to erase the rune without triggering the sensor, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2rd level; counteract DC 18) to counteract the rune

' (x1) - '

@Check[thievery|dc:18] (trained) to erase the rune without triggering the sensor, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2rd level; counteract DC 16) to counteract the rune

' (x1) - '

@Check[survival|dc:21] (trained) to mislead the flytrap\'s sense of weight and pressure

' (x1) - '

@Check[survival|dc:24] (trained) to mislead the flytrap\'s sense of weight and pressure

' (x1) - [isComplex] : boolean {5-14.system.details.isComplex} (same value: False) - [reset] : string {5-14.system.details.reset} (2 different values) - '' (x2) - '

1 hour (or longer, after a large meal)

' (x2) - [routine] : string {5-14.system.details.routine} (same value: '') - [initiative] : object {5-14.system.initiative} - statistic : string {5-14.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-14.system.perception} - details : string {5-14.system.perception.details} (same value: '') - mod : integer {5-14.system.perception.mod} (5 different values) - 9 (x3) - 7 (x3) - 10 (x3) - 8 (x2) - 12 (x2) - senses : array {5-14.system.perception.senses} - Length: min=0 max=1 - Value type: object {5-14.system.perception.senses.[]} - type : string {5-14.system.perception.senses.[].type} (same value: 'low-light-vision') - [resources] : object {5-14.system.resources} - saves : object {5-14.system.saves} - fortitude : object {5-14.system.saves.fortitude} - saveDetail : string {5-14.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-14.system.saves.fortitude.value} (10 different values) - 6 (x5) - 9 (x3) - 0 (x2) - 7 (x1) - 4 (x1) - 8 (x1) - 5 (x1) - 14 (x1) - 11 (x1) - 17 (x1) - reflex : object {5-14.system.saves.reflex} - saveDetail : string {5-14.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-14.system.saves.reflex.value} (11 different values) - will : object {5-14.system.saves.will} - saveDetail : string {5-14.system.saves.will.saveDetail} (same value: '') - value : integer {5-14.system.saves.will.value} (8 different values) - 0 (x4) - 8 (x3) - 5 (x2) - 9 (x2) - 7 (x2) - 11 (x2) - 4 (x1) - 10 (x1) - [skills] : object {5-14.system.skills} - [acrobatics] : object {5-14.system.skills.acrobatics} - base : integer {5-14.system.skills.acrobatics.base} (4 different values) - 12 (x4) - 9 (x3) - 7 (x1) - 6 (x1) - [athletics] : object {5-14.system.skills.athletics} - base : integer {5-14.system.skills.athletics.base} (8 different values) - 7 (x2) - 10 (x2) - 5 (x1) - 9 (x1) - 12 (x1) - 3 (x1) - 8 (x1) - 6 (x1) - [crafting] : object {5-14.system.skills.crafting} - base : integer {5-14.system.skills.crafting.base} (3 different values) - 10 (x1) - 6 (x1) - 9 (x1) - [deception] : object {5-14.system.skills.deception} - base : integer {5-14.system.skills.deception.base} (5 different values) - 5 (x1) - 11 (x1) - 7 (x1) - 4 (x1) - 14 (x1) - [diplomacy] : object {5-14.system.skills.diplomacy} - base : integer {5-14.system.skills.diplomacy.base} (8 different values) - 4 (x1) - 3 (x1) - 9 (x1) - 8 (x1) - 5 (x1) - 10 (x1) - 6 (x1) - 12 (x1) - [intimidation] : object {5-14.system.skills.intimidation} - base : integer {5-14.system.skills.intimidation.base} (4 different values) - 5 (x2) - 8 (x2) - 9 (x1) - 12 (x1) - [medicine] : object {5-14.system.skills.medicine} - base : integer {5-14.system.skills.medicine.base} (2 different values) - 10 (x1) - 7 (x1) - [nature] : object {5-14.system.skills.nature} - base : integer {5-14.system.skills.nature.base} (4 different values) - 6 (x1) - 7 (x1) - 12 (x1) - 10 (x1) - [society] : object {5-14.system.skills.society} - base : integer {5-14.system.skills.society.base} (5 different values) - 9 (x1) - 7 (x1) - 8 (x1) - 5 (x1) - 10 (x1) - [stealth] : object {5-14.system.skills.stealth} - base : integer {5-14.system.skills.stealth.base} (6 different values) - 6 (x2) - 11 (x2) - 14 (x2) - 10 (x1) - 12 (x1) - 9 (x1) - [survival] : object {5-14.system.skills.survival} - base : integer {5-14.system.skills.survival.base} (4 different values) - 8 (x1) - 7 (x1) - 4 (x1) - 14 (x1) - [thievery] : object {5-14.system.skills.thievery} - base : integer {5-14.system.skills.thievery.base} (4 different values) - 7 (x2) - 9 (x1) - 10 (x1) - 12 (x1) - traits : object {5-14.system.traits} - rarity : string {5-14.system.traits.rarity} (2 different values) - 'common' (x15) - 'rare' (x2) - size : object {5-14.system.traits.size} - value : string {5-14.system.traits.size.value} (same value: 'med') - value : array {5-14.system.traits.value} - Length: min=1 max=3 - Value type: string {5-14.system.traits.value.[]} (11 different values) - [statusEffects] : array<> {5-14.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {5-14.type} (2 different values) - 'npc' (x13) - 'hazard' (x4) - [prototypeToken] : object {5-14.prototypeToken} - name : string {5-14.prototypeToken.name} (2 different values) - 'Flaming Sphere Rune' (x1) - 'Sronwa' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/5-15.txt b/output/pf2e/packs/5-15.txt deleted file mode 100644 index 28f0e21..0000000 --- a/output/pf2e/packs/5-15.txt +++ /dev/null @@ -1,922 +0,0 @@ -5-15 -Different values: 12 -===================================== -object {5-15} - _id : string {5-15._id} (all different values) - folder : string {5-15.folder} (same value: '42wAgs389iRAOEcz') - img : string {5-15.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x10) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {5-15.items} - Length: min=1 max=26 - Value type: object {5-15.items.[]} - _id : string {5-15.items.[]._id} (66 different values) - [_stats] : object {5-15.items.[]._stats} - compendiumSource : string {5-15.items.[]._stats.compendiumSource} (37 different values) - img : string {5-15.items.[].img} (39 different values) - name : string {5-15.items.[].name} (52 different values) - sort : integer {5-15.items.[].sort} (27 different values) - system : object {5-15.items.[].system} - [acBonus] : integer {5-15.items.[].system.acBonus} (4 different values) - 3 (x2) - 2 (x2) - 6 (x2) - 4 (x2) - [actionType] : object {5-15.items.[].system.actionType} - value : string {5-15.items.[].system.actionType.value} (3 different values) - 'action' (x9) - 'reaction' (x9) - 'passive' (x7) - [actions] : object {5-15.items.[].system.actions} - [value] : integer {5-15.items.[].system.actions.value} (2 different values) - 2 (x6) - 1 (x3) - [area] : object {5-15.items.[].system.area} - [details] : string {5-15.items.[].system.area.details} (same value: '10-foot radius, 40-foot-tall cylinder') - type : string {5-15.items.[].system.area.type} (4 different values) - 'emanation' (x4) - 'burst' (x3) - 'line' (x2) - 'cone' (x2) - value : integer {5-15.items.[].system.area.value} (4 different values) - 15 (x4) - 10 (x3) - 120 (x2) - 20 (x2) - [attack] : object {5-15.items.[].system.attack} - value : string {5-15.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-15.items.[].system.attackEffects} - [custom] : string {5-15.items.[].system.attackEffects.custom} (same value: '') - value : array {5-15.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-15.items.[].system.attackEffects.value.[]} (same value: 'knockdown') - [autoHeightenLevel] : object {5-15.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-15.items.[].system.baseItem} (9 different values) - 'mace' (x4) - 'shortbow' (x4) - 'alchemical-bomb' (x4) - 'hide-armor' (x2) - 'scimitar' (x2) - 'steel-shield' (x2) - 'full-plate' (x2) - 'greataxe' (x2) - 'breastplate' (x2) - [bonus] : object {5-15.items.[].system.bonus} - value : integer {5-15.items.[].system.bonus.value} (8 different values) - 0 (x12) - 17 (x6) - 18 (x4) - 1 (x4) - 15 (x3) - 16 (x3) - 13 (x1) - 20 (x1) - [bonusDamage] : object {5-15.items.[].system.bonusDamage} - value : integer {5-15.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-15.items.[].system.bulk} - value : mixed - integer {5-15.items.[].system.bulk.value} (3 different values) - 1 (x14) - 2 (x6) - 4 (x2) - float {5-15.items.[].system.bulk.value} (same value: 0,1) - [category] : string {5-15.items.[].system.category} (8 different values) - 'offensive' (x18) - 'martial' (x12) - 'defensive' (x7) - 'simple' (x4) - 'medium' (x4) - 'heavy' (x2) - 'ammo' (x2) - 'poison' (x2) - [checkPenalty] : integer {5-15.items.[].system.checkPenalty} (2 different values) - -2 (x4) - -3 (x2) - [containerId] : empty - [cost] : object {5-15.items.[].system.cost} - value : string {5-15.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-15.items.[].system.counteraction} (2 different values) - False (x26) - True (x8) - [damage] : object {5-15.items.[].system.damage} - [0] : object {5-15.items.[].system.damage.0} - applyMod : boolean {5-15.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-15.items.[].system.damage.0.formula} (7 different values) - '1d8' (x6) - '2d6' (x4) - '6d6' (x2) - '5d6' (x2) - '2d4' (x2) - '2d8' (x1) - '8d6' (x1) - kinds : array {5-15.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {5-15.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x18) - 'healing' (x2) - materials : array<> {5-15.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-15.items.[].system.damage.0.type} (6 different values) - 'fire' (x7) - 'vitality' (x4) - 'untyped' (x2) - 'spirit' (x2) - 'sonic' (x2) - 'force' (x1) - [damageType] : string {5-15.items.[].system.damage.damageType} (5 different values) - 'bludgeoning' (x4) - 'piercing' (x4) - 'slashing' (x4) - 'acid' (x2) - 'fire' (x2) - [dice] : integer {5-15.items.[].system.damage.dice} (2 different values) - 1 (x14) - 2 (x2) - [die] : string {5-15.items.[].system.damage.die} (4 different values) - 'd6' (x10) - 'd12' (x2) - '' (x2) - 'd8' (x2) - [fcjtz4q0zrtvmtro] : object {5-15.items.[].system.damage.fcjtz4q0zrtvmtro} - applyMod : boolean {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.applyMod} (same value: False) - [category] : empty - formula : string {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.formula} (same value: '5d10') - kinds : array {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.kinds} - Length: min=1 max=1 - Value type: string {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.kinds.[]} (same value: 'damage') - materials : array<> {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.type} (same value: 'spirit') - [persistent] : object {5-15.items.[].system.damage.persistent} - [faces] : integer {5-15.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {5-15.items.[].system.damage.persistent.number} (same value: 2) - type : string {5-15.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x2) - 'fire' (x2) - [damageRolls] : object {5-15.items.[].system.damageRolls} - [1kcdcgyaxrpbmmesrhxb] : object {5-15.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb} - damage : string {5-15.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb.damage} (same value: '1d6') - damageType : string {5-15.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb.damageType} (same value: 'fire') - [4lgdd2km9n7tblgs2u9p] : object {5-15.items.[].system.damageRolls.4lgdd2km9n7tblgs2u9p} - damage : string {5-15.items.[].system.damageRolls.4lgdd2km9n7tblgs2u9p.damage} (same value: '2d8+10') - damageType : string {5-15.items.[].system.damageRolls.4lgdd2km9n7tblgs2u9p.damageType} (same value: 'piercing') - [5mjmvEUwrUYz4aOG] : object {5-15.items.[].system.damageRolls.5mjmvEUwrUYz4aOG} - damage : string {5-15.items.[].system.damageRolls.5mjmvEUwrUYz4aOG.damage} (same value: '1d6') - damageType : string {5-15.items.[].system.damageRolls.5mjmvEUwrUYz4aOG.damageType} (same value: 'fire') - [7WxXjTIq0odX1FRz] : object {5-15.items.[].system.damageRolls.7WxXjTIq0odX1FRz} - damage : string {5-15.items.[].system.damageRolls.7WxXjTIq0odX1FRz.damage} (2 different values) - '2d12+2' (x1) - '2d12+7' (x1) - damageType : string {5-15.items.[].system.damageRolls.7WxXjTIq0odX1FRz.damageType} (same value: 'slashing') - [8DuF8A7Iy5rg50Sj] : object {5-15.items.[].system.damageRolls.8DuF8A7Iy5rg50Sj} - damage : string {5-15.items.[].system.damageRolls.8DuF8A7Iy5rg50Sj.damage} (2 different values) - '2d6+6' (x1) - '2d6+11' (x1) - damageType : string {5-15.items.[].system.damageRolls.8DuF8A7Iy5rg50Sj.damageType} (same value: 'piercing') - [C18K8g22k2XWo4JY] : object {5-15.items.[].system.damageRolls.C18K8g22k2XWo4JY} - damage : string {5-15.items.[].system.damageRolls.C18K8g22k2XWo4JY.damage} (2 different values) - '2d6+10' (x1) - '2d6+8' (x1) - damageType : string {5-15.items.[].system.damageRolls.C18K8g22k2XWo4JY.damageType} (same value: 'slashing') - [DnYo65B8CPZWw2UD] : object {5-15.items.[].system.damageRolls.DnYo65B8CPZWw2UD} - category : string {5-15.items.[].system.damageRolls.DnYo65B8CPZWw2UD.category} (same value: 'persistent') - damage : string {5-15.items.[].system.damageRolls.DnYo65B8CPZWw2UD.damage} (same value: '2d6') - damageType : string {5-15.items.[].system.damageRolls.DnYo65B8CPZWw2UD.damageType} (same value: 'acid') - [FzpB8K1jidvbQlty] : object {5-15.items.[].system.damageRolls.FzpB8K1jidvbQlty} - damage : string {5-15.items.[].system.damageRolls.FzpB8K1jidvbQlty.damage} (2 different values) - '2d6+4' (x1) - '2d6+6' (x1) - damageType : string {5-15.items.[].system.damageRolls.FzpB8K1jidvbQlty.damageType} (same value: 'piercing') - [KDHGtCdnMTwkLthj] : object {5-15.items.[].system.damageRolls.KDHGtCdnMTwkLthj} - damage : string {5-15.items.[].system.damageRolls.KDHGtCdnMTwkLthj.damage} (same value: '2d8') - damageType : string {5-15.items.[].system.damageRolls.KDHGtCdnMTwkLthj.damageType} (same value: 'fire') - [MA2QrMvNvaSVvl3o] : object {5-15.items.[].system.damageRolls.MA2QrMvNvaSVvl3o} - damage : string {5-15.items.[].system.damageRolls.MA2QrMvNvaSVvl3o.damage} (same value: '1d6+12') - damageType : string {5-15.items.[].system.damageRolls.MA2QrMvNvaSVvl3o.damageType} (same value: 'bludgeoning') - [QoT2PKirU8iXRrvA] : object {5-15.items.[].system.damageRolls.QoT2PKirU8iXRrvA} - category : string {5-15.items.[].system.damageRolls.QoT2PKirU8iXRrvA.category} (same value: 'splash') - damage : string {5-15.items.[].system.damageRolls.QoT2PKirU8iXRrvA.damage} (same value: '2') - damageType : string {5-15.items.[].system.damageRolls.QoT2PKirU8iXRrvA.damageType} (same value: 'fire') - [V6Am5cWHkQMgFuXS] : object {5-15.items.[].system.damageRolls.V6Am5cWHkQMgFuXS} - category : string {5-15.items.[].system.damageRolls.V6Am5cWHkQMgFuXS.category} (same value: 'splash') - damage : string {5-15.items.[].system.damageRolls.V6Am5cWHkQMgFuXS.damage} (same value: '2') - damageType : string {5-15.items.[].system.damageRolls.V6Am5cWHkQMgFuXS.damageType} (same value: 'acid') - [XhGUOd8JdFllb7Kf] : object {5-15.items.[].system.damageRolls.XhGUOd8JdFllb7Kf} - damage : string {5-15.items.[].system.damageRolls.XhGUOd8JdFllb7Kf.damage} (2 different values) - '1d6+12' (x1) - '2d6+11' (x1) - damageType : string {5-15.items.[].system.damageRolls.XhGUOd8JdFllb7Kf.damageType} (same value: 'bludgeoning') - [e0VTwnNK5iyrkNde] : object {5-15.items.[].system.damageRolls.e0VTwnNK5iyrkNde} - category : string {5-15.items.[].system.damageRolls.e0VTwnNK5iyrkNde.category} (same value: 'persistent') - damage : string {5-15.items.[].system.damageRolls.e0VTwnNK5iyrkNde.damage} (same value: '2') - damageType : string {5-15.items.[].system.damageRolls.e0VTwnNK5iyrkNde.damageType} (same value: 'fire') - [mWizkKgRkUJceeeE] : object {5-15.items.[].system.damageRolls.mWizkKgRkUJceeeE} - damage : string {5-15.items.[].system.damageRolls.mWizkKgRkUJceeeE.damage} (same value: '1d6') - damageType : string {5-15.items.[].system.damageRolls.mWizkKgRkUJceeeE.damageType} (same value: 'fire') - [trxulzkoh0l7s8nnnwm5] : object {5-15.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5} - damage : string {5-15.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5.damage} (same value: '1d10+6') - damageType : string {5-15.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5.damageType} (same value: 'piercing') - traits : object {5-15.items.[].system.traits} - [integrated] : empty - [rarity] : string {5-15.items.[].system.traits.rarity} (2 different values) - 'common' (x77) - 'uncommon' (x4) - [traditions] : array {5-15.items.[].system.traits.traditions} - Length: min=0 max=3 - Value type: string {5-15.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x30) - 'occult' (x19) - 'primal' (x14) - 'arcane' (x7) - [value] : array {5-15.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-15.items.[].system.traits.value.[]} (41 different values) - [deathNote] : boolean {5-15.items.[].system.deathNote} (same value: True) - [defense] : object {5-15.items.[].system.defense} - save : object {5-15.items.[].system.defense.save} - basic : boolean {5-15.items.[].system.defense.save.basic} (2 different values) - True (x11) - False (x4) - statistic : string {5-15.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x6) - 'reflex' (x5) - 'will' (x4) - description : object {5-15.items.[].system.description} - value : string {5-15.items.[].system.description.value} (51 different values) - [dexCap] : integer {5-15.items.[].system.dexCap} (3 different values) - 2 (x2) - 0 (x2) - 1 (x2) - [duration] : object {5-15.items.[].system.duration} - sustained : boolean {5-15.items.[].system.duration.sustained} (2 different values) - False (x32) - True (x2) - value : string {5-15.items.[].system.duration.value} (6 different values) - '' (x18) - '1 minute' (x6) - '10 minutes' (x4) - 'until the next time you make your daily preparations' (x2) - 'until the end of the target\'s next turn' (x2) - 'until the start of your next turn' (x2) - [equipped] : object {5-15.items.[].system.equipped} - carryType : string {5-15.items.[].system.equipped.carryType} (2 different values) - 'worn' (x30) - 'held' (x2) - [handsHeld] : integer {5-15.items.[].system.equipped.handsHeld} (2 different values) - 0 (x16) - 1 (x2) - [invested] : empty - [frequency] : object {5-15.items.[].system.frequency} - max : integer {5-15.items.[].system.frequency.max} (same value: 1) - per : string {5-15.items.[].system.frequency.per} (same value: 'day') - [group] : string {5-15.items.[].system.group} (7 different values) - 'club' (x4) - 'bow' (x4) - 'plate' (x4) - 'bomb' (x4) - 'leather' (x2) - 'sword' (x2) - 'axe' (x2) - [hardness] : integer {5-15.items.[].system.hardness} (2 different values) - 0 (x30) - 10 (x2) - [heightening] : object {5-15.items.[].system.heightening} - [damage] : object {5-15.items.[].system.heightening.damage} - [0] : string {5-15.items.[].system.heightening.damage.0} (4 different values) - '1d8' (x7) - '2d6' (x7) - '1d4' (x2) - '1d6' (x2) - [fcjtz4q0zrtvmtro] : string {5-15.items.[].system.heightening.damage.fcjtz4q0zrtvmtro} (same value: '1d10') - [interval] : integer {5-15.items.[].system.heightening.interval} (2 different values) - 1 (x15) - 2 (x5) - type : string {5-15.items.[].system.heightening.type} (2 different values) - 'interval' (x20) - 'fixed' (x2) - [levels] : object {5-15.items.[].system.heightening.levels} - 4 : object {5-15.items.[].system.heightening.levels.4} - range : object {5-15.items.[].system.heightening.levels.4.range} - value : string {5-15.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {5-15.items.[].system.heightening.levels.4.target} - value : string {5-15.items.[].system.heightening.levels.4.target.value} (same value: '10 willing living creatures') - [level] : object {5-15.items.[].system.level} - value : integer {5-15.items.[].system.level.value} (7 different values) - 0 (x22) - 1 (x18) - 3 (x10) - 2 (x8) - 7 (x4) - 5 (x2) - 4 (x2) - rules : ignored (Foundry rules object) {5-15.items.[].system.rules} - [hp] : object {5-15.items.[].system.hp} - max : integer {5-15.items.[].system.hp.max} (2 different values) - 0 (x30) - 80 (x2) - value : integer {5-15.items.[].system.hp.value} (2 different values) - 0 (x30) - 80 (x2) - [location] : object {5-15.items.[].system.location} - value : string {5-15.items.[].system.location.value} (3 different values) - 'DL69ekxRhbyP3arO' (x32) - 'PIQSv8l4rnY4QYeE' (x1) - 'jFkJHHSBE2ayvhf9' (x1) - [material] : object {5-15.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {5-15.items.[].system.overlays} - [37gy7l19tik74o4s] : object {5-15.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {5-15.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {5-15.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [7qdtetowq348s9oc] : object {5-15.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {5-15.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {5-15.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {5-15.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {5-15.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {5-15.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {5-15.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {5-15.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {5-15.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [lfxcoz2d3f8j2zq1] : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [prepared] : object {5-15.items.[].system.prepared} - [flexible] : boolean {5-15.items.[].system.prepared.flexible} (same value: False) - value : string {5-15.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'focus' (x2) - [price] : object {5-15.items.[].system.price} - [per] : integer {5-15.items.[].system.price.per} (same value: 10) - value : object {5-15.items.[].system.price.value} - [gp] : integer {5-15.items.[].system.price.value.gp} (8 different values) - 1 (x6) - 3 (x6) - 2 (x4) - 10 (x4) - 360 (x2) - 30 (x2) - 8 (x2) - 55 (x2) - [sp] : integer {5-15.items.[].system.price.value.sp} (same value: 1) - [proficiency] : object {5-15.items.[].system.proficiency} - value : integer {5-15.items.[].system.proficiency.value} (same value: 1) - publication : object {5-15.items.[].system.publication} - license : string {5-15.items.[].system.publication.license} (2 different values) - 'ORC' (x62) - 'OGL' (x51) - remaster : boolean {5-15.items.[].system.publication.remaster} (2 different values) - True (x62) - False (x51) - title : string {5-15.items.[].system.publication.title} (8 different values) - 'Pathfinder Player Core' (x50) - '' (x38) - 'Pathfinder GM Core' (x6) - 'Pathfinder Monster Core' (x6) - 'Pathfinder Secrets of Magic' (x5) - 'Pathfinder Core Rulebook' (x3) - 'Pathfinder Bestiary' (x3) - 'Pathfinder Lost Omens Knights of Lastwall' (x2) - [quantity] : integer {5-15.items.[].system.quantity} (4 different values) - 1 (x24) - 3 (x4) - 20 (x2) - 2 (x2) - [range] : mixed - integer {5-15.items.[].system.range} (2 different values) - 60 (x4) - 20 (x4) - object {5-15.items.[].system.range} - value : string {5-15.items.[].system.range.value} (7 different values) - '' (x10) - 'touch' (x6) - '30 feet' (x6) - '60 feet' (x5) - '120 feet' (x3) - '500 feet' (x2) - 'varies' (x2) - [reload] : object {5-15.items.[].system.reload} - value : string {5-15.items.[].system.reload.value} (3 different values) - '' (x8) - '0' (x4) - '-' (x4) - [requirements] : string {5-15.items.[].system.requirements} (same value: '') - [runes] : object {5-15.items.[].system.runes} - [potency] : integer {5-15.items.[].system.runes.potency} (2 different values) - 0 (x14) - 1 (x8) - [property] : array {5-15.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {5-15.items.[].system.runes.property.[]} (same value: 'flaming') - [reinforcing] : integer {5-15.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {5-15.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {5-15.items.[].system.runes.striking} (2 different values) - 0 (x10) - 1 (x6) - [showSlotlessLevels] : object {5-15.items.[].system.showSlotlessLevels} - value : boolean {5-15.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {5-15.items.[].system.size} (same value: 'med') - [slots] : object {5-15.items.[].system.slots} - [slot0] : object {5-15.items.[].system.slots.slot0} - max : integer {5-15.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {5-15.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {5-15.items.[].system.slots.slot0.prepared.[]} - id : string {5-15.items.[].system.slots.slot0.prepared.[].id} (5 different values) - '2wpYcXIBRpTukBzC' (x2) - 'MfKoqoCCPfD9nEb7' (x2) - 'fFSEIoef4lhFwjO0' (x2) - 'y4zsNjH3dPUB346r' (x2) - 'nzfJnULl9Za0qxIH' (x2) - [slot1] : object {5-15.items.[].system.slots.slot1} - max : integer {5-15.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {5-15.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {5-15.items.[].system.slots.slot1.prepared.[]} - id : string {5-15.items.[].system.slots.slot1.prepared.[].id} (2 different values) - 'NOTx97NdXmUVE1G1' (x4) - 'hIw29fTqm5zMS3BM' (x2) - [slot2] : object {5-15.items.[].system.slots.slot2} - max : integer {5-15.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {5-15.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {5-15.items.[].system.slots.slot2.prepared.[]} - id : string {5-15.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'sA2O3PGizv5NhSzt' (x2) - 'tt1xxGo6rG1ziqjU' (x2) - 'cHMKMggD0ZzkDJk0' (x2) - [slot3] : object {5-15.items.[].system.slots.slot3} - max : integer {5-15.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {5-15.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {5-15.items.[].system.slots.slot3.prepared.[]} - id : string {5-15.items.[].system.slots.slot3.prepared.[].id} (2 different values) - 'ckrZ4o5w18hA9OtW' (x4) - 'z3hmbpJF2GGbGfF1' (x2) - [slot4] : object {5-15.items.[].system.slots.slot4} - max : integer {5-15.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {5-15.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {5-15.items.[].system.slots.slot4.prepared.[]} - id : string {5-15.items.[].system.slots.slot4.prepared.[].id} (4 different values) - 'otJ8bBJrGdWTDWWA' (x2) - '120pFZZ5VdsHMUwi' (x2) - '7ImsGEaW4ggN6bSB' (x1) - 'A97kvCMzLRKGEM76' (x1) - [slot5] : object {5-15.items.[].system.slots.slot5} - [max] : integer {5-15.items.[].system.slots.slot5.max} (same value: 2) - prepared : array {5-15.items.[].system.slots.slot5.prepared} - Length: min=1 max=3 - Value type: object {5-15.items.[].system.slots.slot5.prepared.[]} - [id] : string {5-15.items.[].system.slots.slot5.prepared.[].id} (2 different values) - 'XTdKLCsxTD8baor6' (x1) - 'uPGkOKsXpTrK1Bwi' (x1) - [slug] : string {5-15.items.[].system.slug} (38 different values) - [specific] : object {5-15.items.[].system.specific} - [integrated] : empty - material : object {5-15.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {5-15.items.[].system.specific.runes} - reinforcing : integer {5-15.items.[].system.specific.runes.reinforcing} (same value: 0) - [speedPenalty] : integer {5-15.items.[].system.speedPenalty} (3 different values) - -5 (x4) - 0 (x2) - -10 (x2) - [spelldc] : object {5-15.items.[].system.spelldc} - dc : integer {5-15.items.[].system.spelldc.dc} (2 different values) - 25 (x2) - 22 (x2) - value : integer {5-15.items.[].system.spelldc.value} (2 different values) - 17 (x2) - 14 (x2) - [splashDamage] : object {5-15.items.[].system.splashDamage} - value : integer {5-15.items.[].system.splashDamage.value} (2 different values) - 0 (x12) - 2 (x4) - [stackGroup] : string {5-15.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {5-15.items.[].system.strength} (3 different values) - 2 (x2) - 4 (x2) - 3 (x2) - [target] : object {5-15.items.[].system.target} - value : string {5-15.items.[].system.target.value} (8 different values) - '1 creature' (x13) - '' (x9) - '1 willing living creature' (x2) - 'enemies in the area' (x2) - 'you and allies in the area' (x2) - '1 ally and 1 enemy' (x2) - '1 willing living creature or 1 undead' (x2) - '1 creature that is undead or otherwise has void healing' (x2) - [time] : object {5-15.items.[].system.time} - value : string {5-15.items.[].system.time.value} (3 different values) - '2' (x30) - '1' (x2) - '1 to 3' (x2) - [tradition] : object {5-15.items.[].system.tradition} - value : string {5-15.items.[].system.tradition.value} (same value: 'divine') - [usage] : object {5-15.items.[].system.usage} - [canBeAmmo] : boolean {5-15.items.[].system.usage.canBeAmmo} (same value: False) - value : string {5-15.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x14) - 'held-in-one-plus-hands' (x4) - 'held-in-two-hands' (x4) - 'other' (x2) - [uses] : object {5-15.items.[].system.uses} - autoDestroy : boolean {5-15.items.[].system.uses.autoDestroy} (same value: True) - max : integer {5-15.items.[].system.uses.max} (same value: 1) - value : integer {5-15.items.[].system.uses.value} (same value: 1) - [weaponType] : object {5-15.items.[].system.weaponType} - value : string {5-15.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x8) - type : string {5-15.items.[].type} (9 different values) - 'spell' (x34) - 'action' (x25) - 'melee' (x18) - 'weapon' (x16) - 'armor' (x6) - 'equipment' (x4) - 'spellcastingEntry' (x4) - 'consumable' (x4) - 'shield' (x2) - [flags] : object {5-15.items.[].flags} - pf2e : object {5-15.items.[].flags.pf2e} - linkedWeapon : string {5-15.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'oi4XX1RKEIiStm9k' (x2) - '8IWrj0j9wywcy2XG' (x2) - 'Te7JAAnlRs2Ljt1M' (x2) - '5nbt31Tao7NPtBiF' (x2) - 'IeaVg5cUikOiLjNb' (x2) - 'l9wZ6fbpxpleDuaT' (x2) - 'EeytWxbSkbx5WSIU' (x2) - 'sr2vaNnpj5ohvs2N' (x2) - name : string {5-15.name} (all different values) - system : object {5-15.system} - [abilities] : object {5-15.system.abilities} - cha : object {5-15.system.abilities.cha} - mod : integer {5-15.system.abilities.cha.mod} (4 different values) - 0 (x4) - 2 (x4) - 3 (x1) - -1 (x1) - con : object {5-15.system.abilities.con} - mod : integer {5-15.system.abilities.con.mod} (3 different values) - 4 (x6) - 2 (x2) - 3 (x2) - dex : object {5-15.system.abilities.dex} - mod : integer {5-15.system.abilities.dex.mod} (4 different values) - 4 (x3) - 0 (x3) - 2 (x2) - 6 (x2) - int : object {5-15.system.abilities.int} - mod : integer {5-15.system.abilities.int.mod} (4 different values) - 0 (x4) - 2 (x3) - 4 (x2) - -4 (x1) - str : object {5-15.system.abilities.str} - mod : integer {5-15.system.abilities.str.mod} (4 different values) - 6 (x5) - 2 (x2) - 4 (x2) - 7 (x1) - wis : object {5-15.system.abilities.wis} - mod : integer {5-15.system.abilities.wis.mod} (3 different values) - 6 (x4) - 1 (x4) - 3 (x2) - attributes : object {5-15.system.attributes} - ac : object {5-15.system.attributes.ac} - [details] : string {5-15.system.attributes.ac.details} (same value: '') - value : integer {5-15.system.attributes.ac.value} (6 different values) - 23 (x3) - 24 (x3) - 21 (x2) - 26 (x2) - 28 (x1) - 25 (x1) - [allSaves] : object {5-15.system.attributes.allSaves} - value : string {5-15.system.attributes.allSaves.value} (same value: '') - hp : object {5-15.system.attributes.hp} - details : string {5-15.system.attributes.hp.details} (same value: '') - max : integer {5-15.system.attributes.hp.max} (9 different values) - 98 (x2) - 140 (x2) - 135 (x2) - 190 (x1) - 90 (x1) - 95 (x1) - 62 (x1) - 54 (x1) - 70 (x1) - temp : integer {5-15.system.attributes.hp.temp} (same value: 0) - value : integer {5-15.system.attributes.hp.value} (9 different values) - 98 (x2) - 140 (x2) - 135 (x2) - 190 (x1) - 90 (x1) - 95 (x1) - 62 (x1) - 54 (x1) - 70 (x1) - [emitsSound] : string {5-15.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-15.system.attributes.hardness} (2 different values) - 15 (x1) - 13 (x1) - [immunities] : array {5-15.system.attributes.immunities} - Length: min=1 max=3 - Value type: object {5-15.system.attributes.immunities.[]} - exceptions : array<> {5-15.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-15.system.attributes.immunities.[].type} (3 different values) - 'fire' (x3) - 'critical-hits' (x2) - 'precision' (x2) - [resistances] : array {5-15.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {5-15.system.attributes.resistances.[]} - doubleVs : array<> {5-15.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {5-15.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-15.system.attributes.resistances.[].type} (same value: 'fire') - value : integer {5-15.system.attributes.resistances.[].value} (same value: 8) - [speed] : object {5-15.system.attributes.speed} - otherSpeeds : array<> {5-15.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {5-15.system.attributes.speed.value} (2 different values) - 25 (x8) - 40 (x2) - [stealth] : object {5-15.system.attributes.stealth} - details : string {5-15.system.attributes.stealth.details} (same value: '

or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic] to notice the heavy divine magic in the area

') - value : integer {5-15.system.attributes.stealth.value} (2 different values) - 22 (x1) - 19 (x1) - [weaknesses] : array {5-15.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {5-15.system.attributes.weaknesses.[]} - exceptions : array<> {5-15.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-15.system.attributes.weaknesses.[].type} (same value: 'cold') - value : integer {5-15.system.attributes.weaknesses.[].value} (same value: 5) - details : object {5-15.system.details} - [blurb] : string {5-15.system.details.blurb} (3 different values) - '' (x8) - 'Variant daeodon' (x1) - 'Variant winter wolf' (x1) - [languages] : object {5-15.system.details.languages} - details : string {5-15.system.details.languages.details} (same value: '') - value : array {5-15.system.details.languages.value} - Length: min=0 max=2 - Value type: string {5-15.system.details.languages.value.[]} (2 different values) - 'common' (x9) - 'orcish' (x9) - level : object {5-15.system.details.level} - value : integer {5-15.system.details.level.value} (5 different values) - 6 (x4) - 8 (x3) - 5 (x2) - 7 (x2) - 9 (x1) - [privateNotes] : string {5-15.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-15.system.details.publicNotes} (3 different values) - publication : object {5-15.system.details.publication} - license : string {5-15.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-15.system.details.publication.remaster} (same value: False) - title : string {5-15.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-15: Cleansing the Flame') - [description] : string {5-15.system.details.description} (same value: '

Three daeodon corpses, animated and enraged by Sezelrian\'s divine intervention, trample anything within the ritual circle.

') - [disable] : string {5-15.system.details.disable} (2 different values) - '

@Check[occultism|dc:24] or @Check[religion|dc:24] to disrupt the magic animating the spirits, @Check[athletics|dc:28] to hold down one of the daeodons, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th-rank, counteract DC 28). 3 successes are required.

' (x1) - '

@Check[occultism|dc:21] or @Check[religion|dc:21] to disrupt the magic animating the spirits, @Check[athletics|dc:25] to hold down one of the daeodons, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd-rank, counteract DC 25). 3 successes are required.

' (x1) - [isComplex] : boolean {5-15.system.details.isComplex} (same value: True) - [reset] : string {5-15.system.details.reset} (same value: '

The hazard resets within 24 hours if the cultists of Sezelrian still remain in the area.

') - [routine] : string {5-15.system.details.routine} (2 different values) - '

(three actions) The animated daeodons trample all creatures within the circle, dealing @Damage[(2d10+11)[bludgeoning]] damage (@Check[reflex|dc:25|basic] save).

' (x1) - '

(three actions) The animated daeodons trample all creatures within the circle, dealing @Damage[(2d8+9)[bludgeoning]] damage (@Check[reflex|dc:23|basic] save).

' (x1) - [initiative] : object {5-15.system.initiative} - statistic : string {5-15.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-15.system.perception} - details : string {5-15.system.perception.details} (same value: '') - mod : integer {5-15.system.perception.mod} (7 different values) - 14 (x2) - 15 (x2) - 18 (x2) - 21 (x1) - 12 (x1) - 13 (x1) - 16 (x1) - senses : array {5-15.system.perception.senses} - Length: min=1 max=2 - Value type: object {5-15.system.perception.senses.[]} - [acuity] : string {5-15.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {5-15.system.perception.senses.[].range} (same value: 30) - type : string {5-15.system.perception.senses.[].type} (3 different values) - 'darkvision' (x9) - 'scent' (x2) - 'low-light-vision' (x1) - [resources] : object {5-15.system.resources} - [focus] : object {5-15.system.resources.focus} - max : integer {5-15.system.resources.focus.max} (same value: 2) - value : integer {5-15.system.resources.focus.value} (same value: 2) - saves : object {5-15.system.saves} - fortitude : object {5-15.system.saves.fortitude} - saveDetail : string {5-15.system.saves.fortitude.saveDetail} (same value: '') - [value] : integer {5-15.system.saves.fortitude.value} (5 different values) - 16 (x3) - 14 (x2) - 18 (x2) - 15 (x2) - 13 (x1) - reflex : object {5-15.system.saves.reflex} - saveDetail : string {5-15.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-15.system.saves.reflex.value} (8 different values) - 15 (x3) - 12 (x2) - 0 (x2) - 11 (x1) - 17 (x1) - 10 (x1) - 19 (x1) - 13 (x1) - will : object {5-15.system.saves.will} - saveDetail : string {5-15.system.saves.will.saveDetail} (same value: '') - value : integer {5-15.system.saves.will.value} (10 different values) - 13 (x2) - 0 (x2) - 17 (x1) - 21 (x1) - 9 (x1) - 12 (x1) - 11 (x1) - 10 (x1) - 19 (x1) - 18 (x1) - [skills] : object {5-15.system.skills} - athletics : object {5-15.system.skills.athletics} - base : integer {5-15.system.skills.athletics.base} (5 different values) - 13 (x4) - 17 (x2) - 16 (x2) - 20 (x1) - 15 (x1) - [acrobatics] : object {5-15.system.skills.acrobatics} - base : integer {5-15.system.skills.acrobatics.base} (2 different values) - 11 (x1) - 13 (x1) - [crafting] : object {5-15.system.skills.crafting} - base : integer {5-15.system.skills.crafting.base} (2 different values) - 16 (x1) - 18 (x1) - [deception] : object {5-15.system.skills.deception} - base : integer {5-15.system.skills.deception.base} (same value: 11) - [diplomacy] : object {5-15.system.skills.diplomacy} - base : integer {5-15.system.skills.diplomacy.base} (2 different values) - 18 (x1) - 15 (x1) - [intimidation] : object {5-15.system.skills.intimidation} - base : integer {5-15.system.skills.intimidation.base} (3 different values) - 13 (x1) - 17 (x1) - 11 (x1) - [medicine] : object {5-15.system.skills.medicine} - base : integer {5-15.system.skills.medicine.base} (2 different values) - 18 (x1) - 15 (x1) - [nature] : object {5-15.system.skills.nature} - base : integer {5-15.system.skills.nature.base} (3 different values) - 15 (x2) - 12 (x1) - 18 (x1) - [religion] : object {5-15.system.skills.religion} - base : integer {5-15.system.skills.religion.base} (5 different values) - 18 (x2) - 15 (x1) - 20 (x1) - 16 (x1) - 17 (x1) - [stealth] : object {5-15.system.skills.stealth} - base : integer {5-15.system.skills.stealth.base} (same value: 13) - special : array {5-15.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {5-15.system.skills.stealth.special.[]} - base : integer {5-15.system.skills.stealth.special.[].base} (same value: 16) - label : string {5-15.system.skills.stealth.special.[].label} (same value: 'in snow') - predicate : array {5-15.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-15.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:snow') - [survival] : object {5-15.system.skills.survival} - base : integer {5-15.system.skills.survival.base} (3 different values) - 12 (x2) - 15 (x1) - 13 (x1) - traits : object {5-15.system.traits} - rarity : string {5-15.system.traits.rarity} (3 different values) - 'uncommon' (x5) - 'rare' (x4) - 'unique' (x3) - size : object {5-15.system.traits.size} - value : string {5-15.system.traits.size.value} (2 different values) - 'med' (x10) - 'lg' (x2) - value : array {5-15.system.traits.value} - Length: min=1 max=3 - Value type: string {5-15.system.traits.value.[]} (8 different values) - 'orc' (x8) - 'evil' (x5) - 'chaotic' (x4) - 'good' (x4) - 'divine' (x2) - 'magical' (x2) - 'animal' (x1) - 'beast' (x1) - [statusEffects] : array<> {5-15.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {5-15.type} (2 different values) - 'npc' (x10) - 'hazard' (x2) - [prototypeToken] : object {5-15.prototypeToken} - name : string {5-15.prototypeToken.name} (same value: 'Possessed Daeodons') \ No newline at end of file diff --git a/output/pf2e/packs/5-16.txt b/output/pf2e/packs/5-16.txt deleted file mode 100644 index 60833e3..0000000 --- a/output/pf2e/packs/5-16.txt +++ /dev/null @@ -1,735 +0,0 @@ -5-16 -Different values: 12 -===================================== -object {5-16} - _id : string {5-16._id} (all different values) - folder : string {5-16.folder} (same value: 'c9UfQaWy2JZFyzzd') - img : string {5-16.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x6) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {5-16.items} - Length: min=1 max=28 - Value type: object {5-16.items.[]} - _id : string {5-16.items.[]._id} (45 different values) - img : string {5-16.items.[].img} (28 different values) - name : string {5-16.items.[].name} (40 different values) - sort : integer {5-16.items.[].sort} (29 different values) - system : object {5-16.items.[].system} - [acBonus] : integer {5-16.items.[].system.acBonus} (same value: 4) - [actionType] : object {5-16.items.[].system.actionType} - value : string {5-16.items.[].system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x8) - 'reaction' (x6) - [actions] : object {5-16.items.[].system.actions} - [value] : integer {5-16.items.[].system.actions.value} (same value: 1) - [area] : object {5-16.items.[].system.area} - [details] : string {5-16.items.[].system.area.details} (same value: '30-foot-radius burst') - type : string {5-16.items.[].system.area.type} (3 different values) - 'burst' (x3) - 'emanation' (x3) - 'line' (x2) - value : integer {5-16.items.[].system.area.value} (3 different values) - 30 (x5) - 10 (x2) - 5 (x1) - [attack] : object {5-16.items.[].system.attack} - value : string {5-16.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-16.items.[].system.attackEffects} - value : array {5-16.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-16.items.[].system.attackEffects.value.[]} (same value: 'grab') - [autoHeightenLevel] : object {5-16.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-16.items.[].system.baseItem} (3 different values) - 'bastard-sword' (x2) - 'breastplate' (x2) - 'dagger' (x2) - [bonus] : object {5-16.items.[].system.bonus} - value : integer {5-16.items.[].system.bonus.value} (9 different values) - 9 (x6) - 0 (x4) - 12 (x3) - 11 (x2) - 16 (x1) - 14 (x1) - 6 (x1) - 13 (x1) - 8 (x1) - [bonusDamage] : object {5-16.items.[].system.bonusDamage} - value : integer {5-16.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-16.items.[].system.bulk} - value : mixed - integer {5-16.items.[].system.bulk.value} (2 different values) - 1 (x2) - 2 (x2) - float {5-16.items.[].system.bulk.value} (same value: 0,1) - [category] : string {5-16.items.[].system.category} (6 different values) - 'offensive' (x18) - 'interaction' (x2) - 'defensive' (x2) - 'martial' (x2) - 'medium' (x2) - 'simple' (x2) - [checkPenalty] : integer {5-16.items.[].system.checkPenalty} (same value: -2) - [containerId] : empty - [cost] : object {5-16.items.[].system.cost} - value : string {5-16.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-16.items.[].system.counteraction} (same value: False) - [damage] : object {5-16.items.[].system.damage} - [0] : object {5-16.items.[].system.damage.0} - applyMod : boolean {5-16.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-16.items.[].system.damage.0.formula} (3 different values) - '2d4' (x4) - '1d6' (x3) - '1d4' (x2) - kinds : array {5-16.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-16.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {5-16.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.damage.0.type} (5 different values) - 'acid' (x2) - 'electricity' (x2) - 'void' (x2) - 'piercing' (x2) - 'bludgeoning' (x1) - [damageType] : string {5-16.items.[].system.damage.damageType} (2 different values) - 'slashing' (x2) - 'piercing' (x2) - [dice] : integer {5-16.items.[].system.damage.dice} (same value: 1) - [die] : string {5-16.items.[].system.damage.die} (2 different values) - 'd8' (x2) - 'd4' (x2) - [gcovwqxwitqchoin] : object {5-16.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {5-16.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-16.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-16.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {5-16.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {5-16.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {5-16.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {5-16.items.[].system.damageRolls} - [4J4gMr0v7hjfccKg] : object {5-16.items.[].system.damageRolls.4J4gMr0v7hjfccKg} - category : string {5-16.items.[].system.damageRolls.4J4gMr0v7hjfccKg.category} (same value: 'splash') - damage : string {5-16.items.[].system.damageRolls.4J4gMr0v7hjfccKg.damage} (2 different values) - '1d8' (x1) - '1d6' (x1) - damageType : string {5-16.items.[].system.damageRolls.4J4gMr0v7hjfccKg.damageType} (same value: 'acid') - [8tonF2vtwodhW0MQ] : object {5-16.items.[].system.damageRolls.8tonF2vtwodhW0MQ} - damage : string {5-16.items.[].system.damageRolls.8tonF2vtwodhW0MQ.damage} (2 different values) - '2d8' (x1) - '2d6' (x1) - damageType : string {5-16.items.[].system.damageRolls.8tonF2vtwodhW0MQ.damageType} (same value: 'acid') - [FbabLqwHNZMq7Uhm] : object {5-16.items.[].system.damageRolls.FbabLqwHNZMq7Uhm} - damage : string {5-16.items.[].system.damageRolls.FbabLqwHNZMq7Uhm.damage} (2 different values) - '1d4+8' (x1) - '1d4+4' (x1) - damageType : string {5-16.items.[].system.damageRolls.FbabLqwHNZMq7Uhm.damageType} (same value: 'piercing') - [Pk3kXURyXyoZv21u] : object {5-16.items.[].system.damageRolls.Pk3kXURyXyoZv21u} - damage : string {5-16.items.[].system.damageRolls.Pk3kXURyXyoZv21u.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {5-16.items.[].system.damageRolls.Pk3kXURyXyoZv21u.damageType} (same value: 'bludgeoning') - [R9SoqhwSZ2pxBWNd] : object {5-16.items.[].system.damageRolls.R9SoqhwSZ2pxBWNd} - damage : string {5-16.items.[].system.damageRolls.R9SoqhwSZ2pxBWNd.damage} (2 different values) - '1d8' (x1) - '1d6' (x1) - damageType : string {5-16.items.[].system.damageRolls.R9SoqhwSZ2pxBWNd.damageType} (same value: 'acid') - [e4epsCI4WiV8nOWR] : object {5-16.items.[].system.damageRolls.e4epsCI4WiV8nOWR} - damage : string {5-16.items.[].system.damageRolls.e4epsCI4WiV8nOWR.damage} (2 different values) - '1d8+7' (x1) - '1d6+5' (x1) - damageType : string {5-16.items.[].system.damageRolls.e4epsCI4WiV8nOWR.damageType} (same value: 'bludgeoning') - [ex6XLPcNadVl7fUQ] : object {5-16.items.[].system.damageRolls.ex6XLPcNadVl7fUQ} - damage : string {5-16.items.[].system.damageRolls.ex6XLPcNadVl7fUQ.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {5-16.items.[].system.damageRolls.ex6XLPcNadVl7fUQ.damageType} (same value: 'piercing') - [okZrBRTynpPQjDE7] : object {5-16.items.[].system.damageRolls.okZrBRTynpPQjDE7} - damage : string {5-16.items.[].system.damageRolls.okZrBRTynpPQjDE7.damage} (2 different values) - '1d8+8' (x1) - '1d8+4' (x1) - damageType : string {5-16.items.[].system.damageRolls.okZrBRTynpPQjDE7.damageType} (same value: 'slashing') - [pQ5lzubXQ3pOEAPy] : object {5-16.items.[].system.damageRolls.pQ5lzubXQ3pOEAPy} - damage : string {5-16.items.[].system.damageRolls.pQ5lzubXQ3pOEAPy.damage} (2 different values) - '1d4+8' (x1) - '1d4+4' (x1) - damageType : string {5-16.items.[].system.damageRolls.pQ5lzubXQ3pOEAPy.damageType} (same value: 'bludgeoning') - [r1QLbBEyhiNkgqL4] : object {5-16.items.[].system.damageRolls.r1QLbBEyhiNkgqL4} - damage : string {5-16.items.[].system.damageRolls.r1QLbBEyhiNkgqL4.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {5-16.items.[].system.damageRolls.r1QLbBEyhiNkgqL4.damageType} (same value: 'piercing') - description : object {5-16.items.[].system.description} - value : string {5-16.items.[].system.description.value} (41 different values) - [defense] : object {5-16.items.[].system.defense} - save : object {5-16.items.[].system.defense.save} - basic : boolean {5-16.items.[].system.defense.save.basic} (2 different values) - False (x13) - True (x2) - statistic : string {5-16.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x9) - 'reflex' (x5) - 'will' (x1) - [dexCap] : integer {5-16.items.[].system.dexCap} (same value: 1) - [duration] : object {5-16.items.[].system.duration} - sustained : boolean {5-16.items.[].system.duration.sustained} (same value: False) - value : mixed - string {5-16.items.[].system.duration.value} (6 different values) - '' (x15) - '1 minute' (x8) - '8 hours' (x2) - 'varies' (x2) - 'until your next daily preparations' (x2) - 'until the start of your next turn' (x2) - integer {5-16.items.[].system.duration.value} (same value: 1) - [expiry] : string {5-16.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {5-16.items.[].system.duration.unit} (same value: 'days') - [equipped] : object {5-16.items.[].system.equipped} - carryType : string {5-16.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {5-16.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {5-16.items.[].system.frequency} - max : integer {5-16.items.[].system.frequency.max} (same value: 1) - per : string {5-16.items.[].system.frequency.per} (same value: 'round') - [group] : string {5-16.items.[].system.group} (3 different values) - 'sword' (x2) - 'plate' (x2) - 'knife' (x2) - [hardness] : integer {5-16.items.[].system.hardness} (same value: 0) - [heightening] : object {5-16.items.[].system.heightening} - [levels] : object {5-16.items.[].system.heightening.levels} - [3] : object {5-16.items.[].system.heightening.levels.3} - damage : object {5-16.items.[].system.heightening.levels.3.damage} - 0 : object {5-16.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {5-16.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-16.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {5-16.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [4] : object {5-16.items.[].system.heightening.levels.4} - area : object {5-16.items.[].system.heightening.levels.4.area} - areaType : string {5-16.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst') - value : string {5-16.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {5-16.items.[].system.heightening.levels.4.range} - value : string {5-16.items.[].system.heightening.levels.4.range.value} (same value: '60 feet') - [5] : object {5-16.items.[].system.heightening.levels.5} - damage : object {5-16.items.[].system.heightening.levels.5.damage} - 0 : object {5-16.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {5-16.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-16.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {5-16.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [6] : object {5-16.items.[].system.heightening.levels.6} - target : object {5-16.items.[].system.heightening.levels.6.target} - value : string {5-16.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {5-16.items.[].system.heightening.levels.7} - damage : object {5-16.items.[].system.heightening.levels.7.damage} - 0 : object {5-16.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {5-16.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-16.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {5-16.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [8] : object {5-16.items.[].system.heightening.levels.8} - target : object {5-16.items.[].system.heightening.levels.8.target} - value : string {5-16.items.[].system.heightening.levels.8.target.value} (same value: '5 creatures') - [9] : object {5-16.items.[].system.heightening.levels.9} - damage : object {5-16.items.[].system.heightening.levels.9.damage} - 0 : object {5-16.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {5-16.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-16.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {5-16.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {5-16.items.[].system.heightening.type} (2 different values) - 'fixed' (x6) - 'interval' (x5) - [damage] : object {5-16.items.[].system.heightening.damage} - 0 : string {5-16.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x2) - '2d4' (x2) - '1d6' (x1) - [interval] : integer {5-16.items.[].system.heightening.interval} (2 different values) - 1 (x4) - 2 (x1) - [hp] : object {5-16.items.[].system.hp} - max : integer {5-16.items.[].system.hp.max} (same value: 0) - value : integer {5-16.items.[].system.hp.value} (same value: 0) - [level] : object {5-16.items.[].system.level} - value : integer {5-16.items.[].system.level.value} (4 different values) - 1 (x23) - 0 (x10) - 2 (x6) - 3 (x4) - [location] : object {5-16.items.[].system.location} - value : string {5-16.items.[].system.location.value} (same value: 'PRlM665eBML0IQ2l') - [material] : object {5-16.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {5-16.items.[].system.mod} - value : integer {5-16.items.[].system.mod.value} (2 different values) - 15 (x1) - 12 (x1) - [prepared] : object {5-16.items.[].system.prepared} - flexible : boolean {5-16.items.[].system.prepared.flexible} (same value: False) - value : string {5-16.items.[].system.prepared.value} (same value: 'prepared') - [price] : object {5-16.items.[].system.price} - value : object {5-16.items.[].system.price.value} - [gp] : integer {5-16.items.[].system.price.value.gp} (2 different values) - 4 (x2) - 8 (x2) - [sp] : integer {5-16.items.[].system.price.value.sp} (same value: 2) - [proficiency] : object {5-16.items.[].system.proficiency} - value : integer {5-16.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {5-16.items.[].system.proficient} - value : integer {5-16.items.[].system.proficient.value} (same value: 0) - publication : object {5-16.items.[].system.publication} - license : string {5-16.items.[].system.publication.license} (2 different values) - 'OGL' (x51) - 'ORC' (x34) - remaster : boolean {5-16.items.[].system.publication.remaster} (2 different values) - False (x51) - True (x34) - title : string {5-16.items.[].system.publication.title} (6 different values) - '' (x42) - 'Pathfinder Player Core' (x30) - 'Pathfinder Core Rulebook' (x6) - 'Pathfinder Monster Core' (x4) - 'Pathfinder Secrets of Magic' (x2) - 'Pathfinder Lost Omens Gods & Magic' (x1) - [quantity] : integer {5-16.items.[].system.quantity} (same value: 1) - [range] : object {5-16.items.[].system.range} - value : string {5-16.items.[].system.range.value} (6 different values) - '' (x13) - '30 feet' (x12) - '60 feet' (x2) - 'touch' (x2) - '120 feet' (x1) - '50 feet' (x1) - [reload] : object {5-16.items.[].system.reload} - value : string {5-16.items.[].system.reload.value} (2 different values) - '' (x2) - '-' (x2) - [requirements] : string {5-16.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {5-16.items.[].system.rules} - [runes] : object {5-16.items.[].system.runes} - potency : integer {5-16.items.[].system.runes.potency} (same value: 0) - property : array<> {5-16.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {5-16.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {5-16.items.[].system.runes.striking} (same value: 0) - [size] : string {5-16.items.[].system.size} (same value: 'med') - [slots] : object {5-16.items.[].system.slots} - slot0 : object {5-16.items.[].system.slots.slot0} - max : integer {5-16.items.[].system.slots.slot0.max} (2 different values) - 6 (x1) - 5 (x1) - prepared : array {5-16.items.[].system.slots.slot0.prepared} - Length: min=5 max=6 - Value type: object {5-16.items.[].system.slots.slot0.prepared.[]} - id : string {5-16.items.[].system.slots.slot0.prepared.[].id} (6 different values) - 'WGLe3LicBwWkqCim' (x2) - '3416TSDhbtqHau3h' (x2) - 'CGCTz6gvgO5o0Kmz' (x2) - 'ZnikV3cciHPZILww' (x2) - 'iAxLvx9fwS4L8OPO' (x2) - '4HzFbb80eGjlNeZK' (x1) - slot1 : object {5-16.items.[].system.slots.slot1} - max : integer {5-16.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {5-16.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {5-16.items.[].system.slots.slot1.prepared.[]} - id : string {5-16.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'ZetQVjybkj5w81ZK' (x2) - 'AEXMgumyepVRBi6w' (x2) - 'RhMYEOATwIFEpQtZ' (x2) - 'uisVBD6yEbBs0Hob' (x2) - slot2 : object {5-16.items.[].system.slots.slot2} - max : integer {5-16.items.[].system.slots.slot2.max} (same value: 4) - prepared : array {5-16.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {5-16.items.[].system.slots.slot2.prepared.[]} - id : string {5-16.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'RuOiRh0nnDiKhoAm' (x2) - 'v8aujEBH2PvLTZA6' (x2) - 'G6Xcq1yzQFtygzwp' (x2) - 'n4ZsKqe4lQBOaAYc' (x2) - [slot3] : object {5-16.items.[].system.slots.slot3} - max : integer {5-16.items.[].system.slots.slot3.max} (same value: 4) - prepared : array {5-16.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {5-16.items.[].system.slots.slot3.prepared.[]} - id : string {5-16.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'YekSC2eoY4oqVh6P' (x1) - 'pE76whZFqtFoBvFa' (x1) - 'FuwogELUfDFaV6Uk' (x1) - 'IuBjF30zQoEGTEPh' (x1) - [slug] : string {5-16.items.[].system.slug} (24 different values) - [speedPenalty] : integer {5-16.items.[].system.speedPenalty} (same value: -5) - [spelldc] : object {5-16.items.[].system.spelldc} - dc : integer {5-16.items.[].system.spelldc.dc} (2 different values) - 24 (x1) - 21 (x1) - value : integer {5-16.items.[].system.spelldc.value} (2 different values) - 16 (x1) - 13 (x1) - [splashDamage] : object {5-16.items.[].system.splashDamage} - value : integer {5-16.items.[].system.splashDamage.value} (same value: 0) - [start] : object {5-16.items.[].system.start} - [initiative] : empty - value : integer {5-16.items.[].system.start.value} (same value: 630) - [strength] : integer {5-16.items.[].system.strength} (same value: 3) - [target] : object {5-16.items.[].system.target} - value : string {5-16.items.[].system.target.value} (4 different values) - '' (x16) - '1 creature' (x11) - '1 or 2 creatures' (x2) - '1 falling creature' (x2) - [time] : object {5-16.items.[].system.time} - value : string {5-16.items.[].system.time.value} (4 different values) - '2' (x24) - '3' (x3) - 'reaction' (x2) - '1' (x2) - [tokenIcon] : object {5-16.items.[].system.tokenIcon} - show : boolean {5-16.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {5-16.items.[].system.tradition} - value : string {5-16.items.[].system.tradition.value} (same value: 'arcane') - traits : object {5-16.items.[].system.traits} - [rarity] : string {5-16.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {5-16.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {5-16.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x31) - 'primal' (x19) - 'occult' (x18) - 'divine' (x9) - [value] : array {5-16.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-16.items.[].system.traits.value.[]} (26 different values) - [usage] : object {5-16.items.[].system.usage} - [canBeAmmo] : boolean {5-16.items.[].system.usage.canBeAmmo} (same value: False) - value : string {5-16.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {5-16.items.[].system.weaponType} - value : string {5-16.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x6) - type : string {5-16.items.[].type} (9 different values) - 'spell' (x31) - 'action' (x22) - 'melee' (x16) - 'weapon' (x4) - 'equipment' (x4) - 'armor' (x2) - 'spellcastingEntry' (x2) - 'effect' (x2) - 'lore' (x2) - [_stats] : object {5-16.items.[]._stats} - compendiumSource : string {5-16.items.[]._stats.compendiumSource} (25 different values) - [flags] : object {5-16.items.[].flags} - pf2e : object {5-16.items.[].flags.pf2e} - linkedWeapon : string {5-16.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'dQCbEEJM9punVXyL' (x4) - 'VAAn3bAtfAKk262p' (x2) - name : string {5-16.name} (all different values) - system : object {5-16.system} - [abilities] : object {5-16.system.abilities} - cha : object {5-16.system.abilities.cha} - mod : integer {5-16.system.abilities.cha.mod} (3 different values) - -1 (x3) - -5 (x2) - 1 (x1) - con : object {5-16.system.abilities.con} - mod : integer {5-16.system.abilities.con.mod} (3 different values) - 4 (x3) - 2 (x2) - 5 (x1) - dex : object {5-16.system.abilities.dex} - mod : integer {5-16.system.abilities.dex.mod} (4 different values) - 3 (x3) - 4 (x1) - 2 (x1) - 1 (x1) - int : object {5-16.system.abilities.int} - mod : integer {5-16.system.abilities.int.mod} (3 different values) - -5 (x2) - 0 (x2) - 5 (x2) - str : object {5-16.system.abilities.str} - mod : integer {5-16.system.abilities.str.mod} (4 different values) - 4 (x2) - 2 (x2) - 6 (x1) - 5 (x1) - wis : object {5-16.system.abilities.wis} - mod : integer {5-16.system.abilities.wis.mod} (3 different values) - 3 (x3) - 2 (x2) - 1 (x1) - attributes : object {5-16.system.attributes} - ac : object {5-16.system.attributes.ac} - [details] : string {5-16.system.attributes.ac.details} (same value: '') - value : integer {5-16.system.attributes.ac.value} (7 different values) - 0 (x4) - 19 (x2) - 22 (x2) - 13 (x1) - 21 (x1) - 18 (x1) - 10 (x1) - [allSaves] : object {5-16.system.attributes.allSaves} - value : string {5-16.system.attributes.allSaves.value} (same value: '') - hp : object {5-16.system.attributes.hp} - details : string {5-16.system.attributes.hp.details} (same value: '') - max : integer {5-16.system.attributes.hp.max} (9 different values) - 0 (x4) - 94 (x1) - 78 (x1) - 40 (x1) - 56 (x1) - 42 (x1) - 52 (x1) - 80 (x1) - 49 (x1) - temp : integer {5-16.system.attributes.hp.temp} (2 different values) - 0 (x10) - 11 (x2) - value : integer {5-16.system.attributes.hp.value} (9 different values) - 0 (x4) - 94 (x1) - 78 (x1) - 40 (x1) - 56 (x1) - 42 (x1) - 52 (x1) - 80 (x1) - 49 (x1) - [emitsSound] : string {5-16.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-16.system.attributes.hardness} (3 different values) - 0 (x4) - 10 (x1) - 12 (x1) - [immunities] : array {5-16.system.attributes.immunities} - Length: min=2 max=5 - Value type: object {5-16.system.attributes.immunities.[]} - exceptions : array<> {5-16.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-16.system.attributes.immunities.[].type} (5 different values) - 'critical-hits' (x4) - 'precision' (x4) - 'acid' (x2) - 'unconscious' (x2) - 'visual' (x2) - [speed] : object {5-16.system.attributes.speed} - otherSpeeds : array<> {5-16.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {5-16.system.attributes.speed.value} (same value: 25) - [stealth] : object {5-16.system.attributes.stealth} - details : string {5-16.system.attributes.stealth.details} (3 different values) - '

(trained) to notice the instability in the surrounding woodwork and precariously balanced masonry.

' (x2) - '

(trained) to notice the worn flagstones which are crumbling away at the slightest pressure.

' (x2) - '

(trained) to notice the runes carved into the lid.

' (x2) - value : integer {5-16.system.attributes.stealth.value} (3 different values) - 10 (x3) - 13 (x2) - 7 (x1) - details : object {5-16.system.details} - [blurb] : string {5-16.system.details.blurb} (same value: '') - [languages] : object {5-16.system.details.languages} - details : string {5-16.system.details.languages.details} (same value: '') - value : array {5-16.system.details.languages.value} - Length: min=0 max=5 - Value type: string {5-16.system.details.languages.value.[]} (5 different values) - 'common' (x4) - 'elven' (x2) - 'gnomish' (x2) - 'thassilonian' (x2) - 'varisian' (x2) - level : object {5-16.system.details.level} - value : integer {5-16.system.details.level.value} (6 different values) - 3 (x5) - 5 (x2) - 4 (x2) - 2 (x1) - 1 (x1) - 6 (x1) - [privateNotes] : string {5-16.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-16.system.details.publicNotes} (same value: '') - publication : object {5-16.system.details.publication} - license : string {5-16.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-16.system.details.publication.remaster} (same value: False) - title : string {5-16.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-16: A Lie Told to Strangers') - [description] : string {5-16.system.details.description} (3 different values) - '

The room initially appears merely dilapidated, but on closer inspection it is positively liable to collapse at any moment.

' (x2) - '

At a cursory glance the tunnel appears to be little more than a waterlogged chamber.

' (x2) - '

The magical runes glow at any attempt to open this chest.

' (x2) - [disable] : string {5-16.system.details.disable} (6 different values) - '

@Check[crafting|dc:20] (untrained) to safely shore up the weaknesses in the masonry by replacing rotten wood with other assorted bric-a-brac, @Check[thievery|dc:17] (trained) to carefully place boards and the like to create bridges over structurally weak areas.

' (x1) - '

@Check[acrobatics|dc:17] (trained) to safely navigate the wet floor without stepping on any loose masonry or @Check[thievery|dc:19] (expert) to cause a controlled collapse without any danger to the PCs.

' (x1) - '

@Check[crafting|dc:23] (untrained) to safely shore up the weaknesses in the masonry by replacing rotten wood with other assorted bric-a-brac, @Check[thievery|dc:20] (trained) to carefully place boards and the like to create bridges over structurally weak areas.

' (x1) - '

@Check[acrobatics|dc:20] (trained) to safely navigate the wet floor without stepping on any loose masonry or @Check[thievery|dc:22] (expert) to cause a controlled collapse without any danger to the PCs.

' (x1) - '

@Check[thievery|dc:19] (trained) to safely scratch out the runes or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd rank; counteract DC 17) to counteract the runes.

' (x1) - '

@Check[thievery|dc:22] (trained) to safely scratch out the runes or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd rank; counteract DC 20) to counteract the runes.

' (x1) - [isComplex] : boolean {5-16.system.details.isComplex} (same value: False) - [reset] : string {5-16.system.details.reset} (same value: '') - [routine] : string {5-16.system.details.routine} (same value: '') - [initiative] : object {5-16.system.initiative} - statistic : string {5-16.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-16.system.perception} - details : string {5-16.system.perception.details} (2 different values) - '' (x4) - 'no vision' (x2) - mod : integer {5-16.system.perception.mod} (5 different values) - 14 (x2) - 9 (x1) - 11 (x1) - 8 (x1) - 6 (x1) - senses : array {5-16.system.perception.senses} - Length: min=0 max=1 - Value type: object {5-16.system.perception.senses.[]} - acuity : string {5-16.system.perception.senses.[].acuity} (same value: 'precise') - range : integer {5-16.system.perception.senses.[].range} (same value: 60) - type : string {5-16.system.perception.senses.[].type} (same value: 'motion-sense') - [resources] : object {5-16.system.resources} - saves : object {5-16.system.saves} - fortitude : object {5-16.system.saves.fortitude} - saveDetail : string {5-16.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-16.system.saves.fortitude.value} (6 different values) - 0 (x4) - 15 (x2) - 11 (x2) - 12 (x2) - 14 (x1) - 8 (x1) - reflex : object {5-16.system.saves.reflex} - saveDetail : string {5-16.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-16.system.saves.reflex.value} (7 different values) - 0 (x4) - 11 (x2) - 9 (x2) - 12 (x1) - 8 (x1) - 6 (x1) - 14 (x1) - will : object {5-16.system.saves.will} - saveDetail : string {5-16.system.saves.will.saveDetail} (same value: '') - [value] : integer {5-16.system.saves.will.value} (7 different values) - 0 (x4) - 9 (x1) - 8 (x1) - 5 (x1) - 6 (x1) - 17 (x1) - 14 (x1) - [skills] : object {5-16.system.skills} - [acrobatics] : object {5-16.system.skills.acrobatics} - base : integer {5-16.system.skills.acrobatics.base} (2 different values) - 10 (x2) - 7 (x2) - arcana : object {5-16.system.skills.arcana} - base : integer {5-16.system.skills.arcana.base} (2 different values) - 15 (x1) - 12 (x1) - [athletics] : object {5-16.system.skills.athletics} - base : integer {5-16.system.skills.athletics.base} (4 different values) - 13 (x1) - 12 (x1) - 8 (x1) - 10 (x1) - [intimidation] : object {5-16.system.skills.intimidation} - base : integer {5-16.system.skills.intimidation.base} (4 different values) - 8 (x1) - 5 (x1) - 13 (x1) - 10 (x1) - occultism : object {5-16.system.skills.occultism} - base : integer {5-16.system.skills.occultism.base} (2 different values) - 15 (x1) - 12 (x1) - religion : object {5-16.system.skills.religion} - base : integer {5-16.system.skills.religion.base} (2 different values) - 13 (x1) - 10 (x1) - [stealth] : object {5-16.system.skills.stealth} - base : integer {5-16.system.skills.stealth.base} (4 different values) - 12 (x1) - 10 (x1) - 7 (x1) - 9 (x1) - traits : object {5-16.system.traits} - rarity : string {5-16.system.traits.rarity} (2 different values) - 'common' (x10) - 'uncommon' (x2) - size : object {5-16.system.traits.size} - value : string {5-16.system.traits.size.value} (2 different values) - 'med' (x10) - 'lg' (x2) - value : array {5-16.system.traits.value} - Length: min=1 max=3 - Value type: string {5-16.system.traits.value.[]} (8 different values) - 'chaotic' (x4) - 'humanoid' (x4) - 'environmental' (x4) - 'mindless' (x2) - 'ooze' (x2) - 'human' (x2) - 'magical' (x2) - 'trap' (x2) - [statusEffects] : array<> {5-16.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {5-16.type} (2 different values) - 'npc' (x6) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/5-17.txt b/output/pf2e/packs/5-17.txt deleted file mode 100644 index a44de75..0000000 --- a/output/pf2e/packs/5-17.txt +++ /dev/null @@ -1,558 +0,0 @@ -5-17 -Different values: 8 -===================================== -object {5-17} - _id : string {5-17._id} (all different values) - folder : string {5-17.folder} (same value: 'pmY7q9y2ZZ4sswDU') - img : string {5-17.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {5-17.items} - Length: min=7 max=16 - Value type: object {5-17.items.[]} - _id : string {5-17.items.[]._id} (36 different values) - img : string {5-17.items.[].img} (24 different values) - name : string {5-17.items.[].name} (33 different values) - sort : integer {5-17.items.[].sort} (16 different values) - system : object {5-17.items.[].system} - [actionType] : object {5-17.items.[].system.actionType} - value : string {5-17.items.[].system.actionType.value} (2 different values) - 'passive' (x22) - 'action' (x10) - [actions] : object {5-17.items.[].system.actions} - [value] : integer {5-17.items.[].system.actions.value} (2 different values) - 1 (x8) - 3 (x2) - [area] : object {5-17.items.[].system.area} - type : string {5-17.items.[].system.area.type} (3 different values) - 'emanation' (x2) - 'line' (x2) - 'burst' (x1) - value : integer {5-17.items.[].system.area.value} (2 different values) - 30 (x4) - 20 (x1) - [attack] : object {5-17.items.[].system.attack} - value : string {5-17.items.[].system.attack.value} (same value: '') - [attackEffects] : object {5-17.items.[].system.attackEffects} - value : array {5-17.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-17.items.[].system.attackEffects.value.[]} (same value: 'grab') - traits : object {5-17.items.[].system.traits} - [rarity] : string {5-17.items.[].system.traits.rarity} (2 different values) - 'common' (x77) - 'uncommon' (x4) - [traditions] : array {5-17.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {5-17.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x37) - 'arcane' (x36) - 'divine' (x15) - 'primal' (x13) - [value] : array {5-17.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {5-17.items.[].system.traits.value.[]} (21 different values) - [autoHeightenLevel] : object {5-17.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-17.items.[].system.baseItem} (same value: 'dagger') - description : object {5-17.items.[].system.description} - value : string {5-17.items.[].system.description.value} (32 different values) - [bonus] : object {5-17.items.[].system.bonus} - value : integer {5-17.items.[].system.bonus.value} (6 different values) - 13 (x4) - 10 (x4) - 0 (x2) - 12 (x2) - 8 (x2) - 7 (x2) - [bonusDamage] : object {5-17.items.[].system.bonusDamage} - value : integer {5-17.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {5-17.items.[].system.bulk} - value : float {5-17.items.[].system.bulk.value} (same value: 0,1) - [category] : string {5-17.items.[].system.category} (4 different values) - 'defensive' (x14) - 'offensive' (x12) - 'interaction' (x6) - 'simple' (x2) - [containerId] : empty - [cost] : object {5-17.items.[].system.cost} - value : string {5-17.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-17.items.[].system.counteraction} (same value: False) - [damage] : object {5-17.items.[].system.damage} - [0] : object {5-17.items.[].system.damage.0} - applyMod : boolean {5-17.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-17.items.[].system.damage.0.formula} (3 different values) - '1d6' (x2) - '2d4' (x2) - '2d6' (x2) - kinds : array {5-17.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-17.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {5-17.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-17.items.[].system.damage.0.type} (3 different values) - 'mental' (x2) - 'void' (x2) - 'untyped' (x2) - [damageType] : string {5-17.items.[].system.damage.damageType} (same value: 'piercing') - [dice] : integer {5-17.items.[].system.damage.dice} (same value: 1) - [die] : string {5-17.items.[].system.damage.die} (same value: 'd4') - [damageRolls] : object {5-17.items.[].system.damageRolls} - [4s9mssbao9ibwqpz830k] : object {5-17.items.[].system.damageRolls.4s9mssbao9ibwqpz830k} - damage : string {5-17.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damage} (3 different values) - '1d10+4' (x2) - '1d8+2' (x1) - '1d6+4' (x1) - damageType : string {5-17.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damageType} (same value: 'slashing') - [fkf6jip9lg5j4ap5wlu9] : object {5-17.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9} - damage : string {5-17.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damage} (2 different values) - '1d6' (x1) - '1d4+2' (x1) - damageType : string {5-17.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damageType} (same value: 'acid') - [myBNFb2x6kezEenh] : object {5-17.items.[].system.damageRolls.myBNFb2x6kezEenh} - damage : string {5-17.items.[].system.damageRolls.myBNFb2x6kezEenh.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {5-17.items.[].system.damageRolls.myBNFb2x6kezEenh.damageType} (same value: 'piercing') - [w2ra53vLaslI9n3n] : object {5-17.items.[].system.damageRolls.w2ra53vLaslI9n3n} - damage : string {5-17.items.[].system.damageRolls.w2ra53vLaslI9n3n.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {5-17.items.[].system.damageRolls.w2ra53vLaslI9n3n.damageType} (same value: 'piercing') - [zrgzv4npig5r7aqbqvbp] : object {5-17.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp} - damage : string {5-17.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damage} (3 different values) - '2d6+4' (x2) - '1d10+2' (x1) - '1d8+4' (x1) - damageType : string {5-17.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damageType} (same value: 'piercing') - [defense] : object {5-17.items.[].system.defense} - save : object {5-17.items.[].system.defense.save} - basic : boolean {5-17.items.[].system.defense.save.basic} (2 different values) - False (x14) - True (x2) - statistic : string {5-17.items.[].system.defense.save.statistic} (2 different values) - 'will' (x10) - 'fortitude' (x6) - [duration] : object {5-17.items.[].system.duration} - sustained : boolean {5-17.items.[].system.duration.sustained} (2 different values) - False (x34) - True (x3) - value : string {5-17.items.[].system.duration.value} (6 different values) - '' (x13) - '1 minute' (x10) - 'varies' (x6) - '10 minutes' (x4) - '1 round' (x2) - 'until the end of your turn' (x2) - [equipped] : object {5-17.items.[].system.equipped} - carryType : string {5-17.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {5-17.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - publication : object {5-17.items.[].system.publication} - license : string {5-17.items.[].system.publication.license} (2 different values) - 'OGL' (x76) - 'ORC' (x19) - remaster : boolean {5-17.items.[].system.publication.remaster} (2 different values) - False (x76) - True (x19) - title : string {5-17.items.[].system.publication.title} (3 different values) - '' (x68) - 'Pathfinder Player Core' (x19) - 'Pathfinder Bestiary' (x8) - rules : ignored (Foundry rules object) {5-17.items.[].system.rules} - [group] : string {5-17.items.[].system.group} (same value: 'knife') - [hardness] : integer {5-17.items.[].system.hardness} (same value: 0) - [heightening] : object {5-17.items.[].system.heightening} - [levels] : object {5-17.items.[].system.heightening.levels} - 3 : object {5-17.items.[].system.heightening.levels.3} - target : object {5-17.items.[].system.heightening.levels.3.target} - value : string {5-17.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x2) - '1 unattended object with a Bulk of 1 or less' (x2) - [5] : object {5-17.items.[].system.heightening.levels.5} - range : object {5-17.items.[].system.heightening.levels.5.range} - value : string {5-17.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {5-17.items.[].system.heightening.levels.6} - target : object {5-17.items.[].system.heightening.levels.6.target} - value : string {5-17.items.[].system.heightening.levels.6.target.value} (same value: '5 creatures') - [7] : object {5-17.items.[].system.heightening.levels.7} - target : object {5-17.items.[].system.heightening.levels.7.target} - value : string {5-17.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - type : string {5-17.items.[].system.heightening.type} (2 different values) - 'interval' (x6) - 'fixed' (x5) - [damage] : object {5-17.items.[].system.heightening.damage} - 0 : string {5-17.items.[].system.heightening.damage.0} (2 different values) - '1d6' (x4) - '2d4' (x2) - [interval] : integer {5-17.items.[].system.heightening.interval} (2 different values) - 1 (x4) - 2 (x2) - [hp] : object {5-17.items.[].system.hp} - max : integer {5-17.items.[].system.hp.max} (same value: 0) - value : integer {5-17.items.[].system.hp.value} (same value: 0) - [level] : object {5-17.items.[].system.level} - value : integer {5-17.items.[].system.level.value} (6 different values) - 1 (x14) - 3 (x8) - 2 (x7) - 0 (x4) - 8 (x4) - 4 (x4) - [location] : object {5-17.items.[].system.location} - [heightenedLevel] : integer {5-17.items.[].system.location.heightenedLevel} (2 different values) - 1 (x6) - 2 (x3) - value : string {5-17.items.[].system.location.value} (2 different values) - '5rxGka9M6pYlIoVb' (x20) - 'F4fqg3A2YqZdCIdC' (x17) - [material] : object {5-17.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {5-17.items.[].system.mod} - value : integer {5-17.items.[].system.mod.value} (2 different values) - 14 (x1) - 9 (x1) - [overlays] : object {5-17.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {5-17.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {5-17.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {5-17.items.[].system.prepared} - [flexible] : boolean {5-17.items.[].system.prepared.flexible} (same value: False) - value : string {5-17.items.[].system.prepared.value} (same value: 'innate') - [price] : object {5-17.items.[].system.price} - value : object {5-17.items.[].system.price.value} - [sp] : integer {5-17.items.[].system.price.value.sp} (same value: 2) - [proficiency] : object {5-17.items.[].system.proficiency} - value : integer {5-17.items.[].system.proficiency.value} (2 different values) - 0 (x4) - 1 (x2) - [proficient] : object {5-17.items.[].system.proficient} - value : integer {5-17.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {5-17.items.[].system.quantity} (same value: 1) - [range] : object {5-17.items.[].system.range} - value : string {5-17.items.[].system.range.value} (6 different values) - '30 feet' (x20) - '' (x6) - 'unlimited' (x4) - 'touch' (x4) - '60 feet' (x2) - '120 feet' (x1) - [reload] : object {5-17.items.[].system.reload} - value : string {5-17.items.[].system.reload.value} (same value: '-') - [requirements] : string {5-17.items.[].system.requirements} (same value: '') - [runes] : object {5-17.items.[].system.runes} - potency : integer {5-17.items.[].system.runes.potency} (same value: 0) - property : array<> {5-17.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {5-17.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {5-17.items.[].system.showSlotlessLevels} - value : boolean {5-17.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {5-17.items.[].system.size} (same value: 'med') - [slots] : object {5-17.items.[].system.slots} - [slug] : string {5-17.items.[].system.slug} (19 different values) - [spelldc] : object {5-17.items.[].system.spelldc} - dc : integer {5-17.items.[].system.spelldc.dc} (3 different values) - 21 (x3) - 24 (x2) - 17 (x1) - value : integer {5-17.items.[].system.spelldc.value} (3 different values) - 13 (x3) - 16 (x2) - 9 (x1) - [item] : integer {5-17.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {5-17.items.[].system.spelldc.mod} (same value: 0) - [splashDamage] : object {5-17.items.[].system.splashDamage} - value : integer {5-17.items.[].system.splashDamage.value} (same value: 0) - [target] : object {5-17.items.[].system.target} - value : string {5-17.items.[].system.target.value} (5 different values) - '1 creature' (x23) - '' (x7) - '1 creature or object' (x4) - '1 unattended object of light Bulk or less' (x2) - '1 living creature' (x1) - [time] : object {5-17.items.[].system.time} - value : string {5-17.items.[].system.time.value} (4 different values) - '2' (x30) - '10 minutes' (x4) - '1' (x2) - '3' (x1) - [tradition] : object {5-17.items.[].system.tradition} - value : string {5-17.items.[].system.tradition.value} (same value: 'occult') - [usage] : object {5-17.items.[].system.usage} - [canBeAmmo] : boolean {5-17.items.[].system.usage.canBeAmmo} (same value: False) - value : string {5-17.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {5-17.items.[].system.weaponType} - value : string {5-17.items.[].system.weaponType.value} (2 different values) - 'melee' (x12) - 'ranged' (x2) - type : string {5-17.items.[].type} (7 different values) - 'spell' (x37) - 'action' (x32) - 'melee' (x14) - 'spellcastingEntry' (x6) - 'weapon' (x2) - 'equipment' (x2) - 'lore' (x2) - [_stats] : object {5-17.items.[]._stats} - compendiumSource : string {5-17.items.[]._stats.compendiumSource} (19 different values) - [flags] : object {5-17.items.[].flags} - pf2e : object {5-17.items.[].flags.pf2e} - linkedWeapon : string {5-17.items.[].flags.pf2e.linkedWeapon} (same value: 'HqawGP9Fh4JbAyOV') - name : string {5-17.name} (all different values) - system : object {5-17.system} - abilities : object {5-17.system.abilities} - cha : object {5-17.system.abilities.cha} - mod : integer {5-17.system.abilities.cha.mod} (4 different values) - 1 (x3) - 2 (x2) - -5 (x2) - 3 (x1) - con : object {5-17.system.abilities.con} - mod : integer {5-17.system.abilities.con.mod} (2 different values) - 2 (x4) - 1 (x4) - dex : object {5-17.system.abilities.dex} - mod : integer {5-17.system.abilities.dex.mod} (5 different values) - 4 (x3) - -2 (x2) - 3 (x1) - 5 (x1) - 2 (x1) - int : object {5-17.system.abilities.int} - mod : integer {5-17.system.abilities.int.mod} (4 different values) - 4 (x4) - -5 (x2) - 5 (x1) - 3 (x1) - str : object {5-17.system.abilities.str} - mod : integer {5-17.system.abilities.str.mod} (3 different values) - 3 (x6) - 2 (x1) - 1 (x1) - wis : object {5-17.system.abilities.wis} - mod : integer {5-17.system.abilities.wis.mod} (4 different values) - 3 (x4) - 0 (x2) - 2 (x1) - 1 (x1) - attributes : object {5-17.system.attributes} - ac : object {5-17.system.attributes.ac} - details : string {5-17.system.attributes.ac.details} (same value: '') - value : integer {5-17.system.attributes.ac.value} (5 different values) - 21 (x2) - 8 (x2) - 18 (x2) - 20 (x1) - 15 (x1) - adjustment : string {5-17.system.attributes.adjustment} (same value: 'weak') - allSaves : object {5-17.system.attributes.allSaves} - value : string {5-17.system.attributes.allSaves.value} (same value: '') - hp : object {5-17.system.attributes.hp} - details : string {5-17.system.attributes.hp.details} (same value: '') - max : integer {5-17.system.attributes.hp.max} (6 different values) - 45 (x2) - 25 (x2) - 57 (x1) - 48 (x1) - 19 (x1) - 38 (x1) - temp : integer {5-17.system.attributes.hp.temp} (same value: 0) - value : integer {5-17.system.attributes.hp.value} (all different values) - speed : object {5-17.system.attributes.speed} - otherSpeeds : array {5-17.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {5-17.system.attributes.speed.otherSpeeds.[]} - type : string {5-17.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x2) - 'swim' (x2) - value : integer {5-17.system.attributes.speed.otherSpeeds.[].value} (same value: 10) - value : integer {5-17.system.attributes.speed.value} (3 different values) - 30 (x4) - 25 (x2) - 10 (x2) - [immunities] : array {5-17.system.attributes.immunities} - Length: min=2 max=6 - Value type: object {5-17.system.attributes.immunities.[]} - [exceptions] : array<> {5-17.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-17.system.attributes.immunities.[].type} (all different values) - [resistances] : array {5-17.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {5-17.system.attributes.resistances.[]} - doubleVs : array<> {5-17.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {5-17.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-17.system.attributes.resistances.[].type} (2 different values) - 'mental' (x4) - 'poison' (x4) - value : integer {5-17.system.attributes.resistances.[].value} (3 different values) - 2 (x4) - 4 (x2) - 3 (x2) - [weaknesses] : array {5-17.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {5-17.system.attributes.weaknesses.[]} - type : string {5-17.system.attributes.weaknesses.[].type} (same value: 'slashing') - value : integer {5-17.system.attributes.weaknesses.[].value} (same value: 5) - details : object {5-17.system.details} - blurb : string {5-17.system.details.blurb} (2 different values) - '' (x6) - 'Variant giant amoeba' (x2) - languages : object {5-17.system.details.languages} - details : string {5-17.system.details.languages.details} (same value: '') - value : array {5-17.system.details.languages.value} - Length: min=0 max=2 - Value type: string {5-17.system.details.languages.value.[]} (2 different values) - 'aklo' (x6) - 'common' (x2) - level : object {5-17.system.details.level} - value : integer {5-17.system.details.level.value} (3 different values) - 4 (x3) - 1 (x3) - 2 (x2) - privateNotes : string {5-17.system.details.privateNotes} (same value: '') - publicNotes : string {5-17.system.details.publicNotes} (3 different values) - publication : object {5-17.system.details.publication} - license : string {5-17.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-17.system.details.publication.remaster} (same value: False) - title : string {5-17.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-17: Stranded on Yesterday\'s Tide') - initiative : object {5-17.system.initiative} - statistic : string {5-17.system.initiative.statistic} (same value: 'perception') - perception : object {5-17.system.perception} - details : string {5-17.system.perception.details} (same value: '') - mod : integer {5-17.system.perception.mod} (4 different values) - 13 (x3) - 4 (x2) - 9 (x2) - 10 (x1) - senses : array {5-17.system.perception.senses} - Length: min=0 max=1 - Value type: object {5-17.system.perception.senses.[]} - [acuity] : string {5-17.system.perception.senses.[].acuity} (same value: 'precise') - [range] : integer {5-17.system.perception.senses.[].range} (same value: 60) - type : string {5-17.system.perception.senses.[].type} (2 different values) - 'greater-darkvision' (x4) - 'motion-sense' (x2) - [vision] : boolean {5-17.system.perception.vision} (same value: False) - resources : object {5-17.system.resources} - [focus] : object {5-17.system.resources.focus} - max : integer {5-17.system.resources.focus.max} (same value: 1) - value : integer {5-17.system.resources.focus.value} (same value: 1) - saves : object {5-17.system.saves} - fortitude : object {5-17.system.saves.fortitude} - saveDetail : string {5-17.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-17.system.saves.fortitude.value} (4 different values) - 7 (x3) - 9 (x2) - 6 (x2) - 11 (x1) - reflex : object {5-17.system.saves.reflex} - saveDetail : string {5-17.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-17.system.saves.reflex.value} (5 different values) - 13 (x2) - 3 (x2) - 10 (x2) - 11 (x1) - 7 (x1) - will : object {5-17.system.saves.will} - saveDetail : string {5-17.system.saves.will.saveDetail} (same value: '') - value : integer {5-17.system.saves.will.value} (5 different values) - 11 (x2) - 5 (x2) - 8 (x2) - 13 (x1) - 9 (x1) - skills : object {5-17.system.skills} - [acrobatics] : object {5-17.system.skills.acrobatics} - base : integer {5-17.system.skills.acrobatics.base} (2 different values) - 12 (x2) - 8 (x2) - [arcana] : object {5-17.system.skills.arcana} - base : integer {5-17.system.skills.arcana.base} (2 different values) - 12 (x1) - 7 (x1) - [athletics] : object {5-17.system.skills.athletics} - base : integer {5-17.system.skills.athletics.base} (3 different values) - 11 (x2) - 6 (x2) - 7 (x2) - [intimidation] : object {5-17.system.skills.intimidation} - base : integer {5-17.system.skills.intimidation.base} (2 different values) - 10 (x1) - 6 (x1) - [occultism] : object {5-17.system.skills.occultism} - base : integer {5-17.system.skills.occultism.base} (4 different values) - 12 (x2) - 8 (x2) - 14 (x1) - 9 (x1) - [society] : object {5-17.system.skills.society} - base : integer {5-17.system.skills.society.base} (2 different values) - 12 (x1) - 7 (x1) - [stealth] : object {5-17.system.skills.stealth} - base : integer {5-17.system.skills.stealth.base} (3 different values) - 12 (x2) - 3 (x2) - 8 (x2) - [survival] : object {5-17.system.skills.survival} - base : integer {5-17.system.skills.survival.base} (2 different values) - 8 (x2) - 5 (x2) - special : array {5-17.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {5-17.system.skills.survival.special.[]} - base : integer {5-17.system.skills.survival.special.[].base} (4 different values) - 12 (x1) - 9 (x1) - 10 (x1) - 7 (x1) - label : string {5-17.system.skills.survival.special.[].label} (same value: 'to Track') - [predicate] : array {5-17.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-17.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - traits : object {5-17.system.traits} - rarity : string {5-17.system.traits.rarity} (3 different values) - 'rare' (x4) - 'unique' (x2) - 'common' (x2) - size : object {5-17.system.traits.size} - value : string {5-17.system.traits.size.value} (2 different values) - 'med' (x6) - 'sm' (x2) - value : array {5-17.system.traits.value} - Length: min=3 max=3 - Value type: string {5-17.system.traits.value.[]} (all different values) - type : string {5-17.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/5-18.txt b/output/pf2e/packs/5-18.txt deleted file mode 100644 index 3103a72..0000000 --- a/output/pf2e/packs/5-18.txt +++ /dev/null @@ -1,548 +0,0 @@ -5-18 -Different values: 5 -===================================== -object {5-18} - _id : string {5-18._id} (all different values) - folder : string {5-18.folder} (same value: 'UmUvZqYMsUZpLYt1') - img : string {5-18.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {5-18.items} - Length: min=6 max=36 - Value type: object {5-18.items.[]} - _id : string {5-18.items.[]._id} (55 different values) - img : string {5-18.items.[].img} (39 different values) - name : string {5-18.items.[].name} (52 different values) - sort : integer {5-18.items.[].sort} (36 different values) - system : object {5-18.items.[].system} - [actionType] : object {5-18.items.[].system.actionType} - value : string {5-18.items.[].system.actionType.value} (2 different values) - 'passive' (x12) - 'action' (x5) - [actions] : object {5-18.items.[].system.actions} - [value] : integer {5-18.items.[].system.actions.value} (2 different values) - 2 (x4) - 1 (x1) - [area] : object {5-18.items.[].system.area} - [details] : string {5-18.items.[].system.area.details} (same value: '10-foot radius, 40-foot-tall cylinder') - type : string {5-18.items.[].system.area.type} (3 different values) - 'burst' (x6) - 'emanation' (x2) - 'cone' (x1) - value : integer {5-18.items.[].system.area.value} (2 different values) - 10 (x6) - 30 (x3) - [attackEffects] : object {5-18.items.[].system.attackEffects} - value : array {5-18.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-18.items.[].system.attackEffects.value.[]} (2 different values) - 'guardian-naga-venom' (x4) - 'drain-potential' (x2) - [autoHeightenLevel] : object {5-18.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {5-18.items.[].system.bonus} - value : integer {5-18.items.[].system.bonus.value} (4 different values) - 26 (x3) - 17 (x2) - 22 (x2) - 29 (x1) - [category] : string {5-18.items.[].system.category} (3 different values) - 'offensive' (x9) - 'interaction' (x5) - 'defensive' (x3) - [cost] : object {5-18.items.[].system.cost} - value : string {5-18.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-18.items.[].system.counteraction} (2 different values) - False (x50) - True (x13) - [damage] : object {5-18.items.[].system.damage} - [0] : object {5-18.items.[].system.damage.0} - [applyMod] : mixed - string {5-18.items.[].system.damage.0.applyMod} (same value: '0') - boolean {5-18.items.[].system.damage.0.applyMod} (2 different values) - False (x13) - True (x2) - [category] : empty - formula : string {5-18.items.[].system.damage.0.formula} (9 different values) - '1d8' (x4) - '5d6' (x3) - '4d8' (x2) - '8d6' (x2) - '2d10' (x2) - '0' (x2) - '2d4' (x2) - '16d6' (x1) - '12d6' (x1) - kinds : array {5-18.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {5-18.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x17) - 'healing' (x6) - materials : array<> {5-18.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-18.items.[].system.damage.0.type} (8 different values) - 'fire' (x5) - 'vitality' (x4) - 'untyped' (x2) - 'sonic' (x2) - 'mental' (x2) - 'cold' (x2) - 'spirit' (x1) - 'void' (x1) - [9k8ayqgvgultdghx] : object {5-18.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {5-18.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {5-18.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {5-18.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {5-18.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {5-18.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-18.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [damageRolls] : object {5-18.items.[].system.damageRolls} - [4s9mssbao9ibwqpz830k] : object {5-18.items.[].system.damageRolls.4s9mssbao9ibwqpz830k} - damage : string {5-18.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damage} (same value: '2d10+7') - damageType : string {5-18.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damageType} (same value: 'slashing') - l8c27dgu5rb09hg01s3r : object {5-18.items.[].system.damageRolls.l8c27dgu5rb09hg01s3r} - damage : string {5-18.items.[].system.damageRolls.l8c27dgu5rb09hg01s3r.damage} (2 different values) - '3d8 + 14' (x1) - '3d8+11' (x1) - damageType : string {5-18.items.[].system.damageRolls.l8c27dgu5rb09hg01s3r.damageType} (same value: 'slashing') - [uzw2c90f7a88rx6pdiky] : object {5-18.items.[].system.damageRolls.uzw2c90f7a88rx6pdiky} - damage : string {5-18.items.[].system.damageRolls.uzw2c90f7a88rx6pdiky.damage} (2 different values) - '2d8+8' (x1) - '3d6+9' (x1) - damageType : string {5-18.items.[].system.damageRolls.uzw2c90f7a88rx6pdiky.damageType} (same value: 'piercing') - [zrgzv4npig5r7aqbqvbp] : object {5-18.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp} - damage : string {5-18.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damage} (same value: '2d10+7') - damageType : string {5-18.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damageType} (same value: 'piercing') - [deathNote] : boolean {5-18.items.[].system.deathNote} (same value: True) - description : object {5-18.items.[].system.description} - value : string {5-18.items.[].system.description.value} (50 different values) - [duration] : object {5-18.items.[].system.duration} - sustained : boolean {5-18.items.[].system.duration.sustained} (2 different values) - False (x59) - True (x4) - value : string {5-18.items.[].system.duration.value} (7 different values) - '' (x38) - '1 minute' (x9) - '10 minutes' (x9) - '5 minutes' (x2) - '1 round' (x2) - 'until the next time you make your daily preparations' (x2) - 'varies' (x1) - publication : object {5-18.items.[].system.publication} - license : string {5-18.items.[].system.publication.license} (2 different values) - 'OGL' (x87) - 'ORC' (x6) - remaster : boolean {5-18.items.[].system.publication.remaster} (2 different values) - False (x87) - True (x6) - title : string {5-18.items.[].system.publication.title} (4 different values) - 'Pathfinder Core Rulebook' (x52) - '' (x34) - 'Pathfinder Player Core' (x6) - 'Pathfinder Bestiary' (x1) - rules : ignored (Foundry rules object) {5-18.items.[].system.rules} - [defense] : object {5-18.items.[].system.defense} - save : object {5-18.items.[].system.defense.save} - basic : boolean {5-18.items.[].system.defense.save.basic} (2 different values) - True (x10) - False (x7) - statistic : string {5-18.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x9) - 'will' (x6) - 'reflex' (x2) - [heightening] : object {5-18.items.[].system.heightening} - [damage] : object {5-18.items.[].system.heightening.damage} - [0] : string {5-18.items.[].system.heightening.damage.0} (all different values) - [9k8ayqgvgultdghx] : string {5-18.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [interval] : integer {5-18.items.[].system.heightening.interval} (2 different values) - 1 (x17) - 2 (x2) - type : string {5-18.items.[].system.heightening.type} (2 different values) - 'interval' (x19) - 'fixed' (x4) - [levels] : object {5-18.items.[].system.heightening.levels} - 3 : object {5-18.items.[].system.heightening.levels.3} - target : object {5-18.items.[].system.heightening.levels.3.target} - value : string {5-18.items.[].system.heightening.levels.3.target.value} (2 different values) - '1 unattended object with a Bulk of 1 or less' (x2) - '10 objects' (x2) - [5] : object {5-18.items.[].system.heightening.levels.5} - range : object {5-18.items.[].system.heightening.levels.5.range} - value : string {5-18.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {5-18.items.[].system.heightening.levels.6} - target : object {5-18.items.[].system.heightening.levels.6.target} - value : string {5-18.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {5-18.items.[].system.heightening.levels.7} - target : object {5-18.items.[].system.heightening.levels.7.target} - value : string {5-18.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [level] : object {5-18.items.[].system.level} - value : integer {5-18.items.[].system.level.value} (7 different values) - 1 (x24) - 2 (x13) - 3 (x9) - 4 (x7) - 5 (x6) - 6 (x3) - 8 (x1) - [location] : object {5-18.items.[].system.location} - [heightenedLevel] : integer {5-18.items.[].system.location.heightenedLevel} (6 different values) - 5 (x8) - 4 (x8) - 3 (x8) - 2 (x8) - 1 (x8) - 6 (x4) - value : string {5-18.items.[].system.location.value} (2 different values) - 'bcGhVPJyGDyUGvLK' (x58) - '5rxGka9M6pYlIoVb' (x5) - [mod] : object {5-18.items.[].system.mod} - value : integer {5-18.items.[].system.mod.value} (same value: 21) - [overlays] : object {5-18.items.[].system.overlays} - 37gy7l19tik74o4s : object {5-18.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {5-18.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {5-18.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {5-18.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {5-18.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {5-18.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {5-18.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - 7qdtetowq348s9oc : object {5-18.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {5-18.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {5-18.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {5-18.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {5-18.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {5-18.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {5-18.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {5-18.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {5-18.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {5-18.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {5-18.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {5-18.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - lfxcoz2d3f8j2zq1 : object {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {5-18.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [prepared] : object {5-18.items.[].system.prepared} - flexible : boolean {5-18.items.[].system.prepared.flexible} (same value: False) - value : string {5-18.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x2) - 'innate' (x1) - [proficiency] : object {5-18.items.[].system.proficiency} - value : integer {5-18.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {5-18.items.[].system.proficient} - value : integer {5-18.items.[].system.proficient.value} (same value: 0) - [range] : object {5-18.items.[].system.range} - value : string {5-18.items.[].system.range.value} (8 different values) - 'touch' (x21) - '30 feet' (x14) - '120 feet' (x11) - '' (x7) - '60 feet' (x4) - 'varies' (x4) - 'unlimited' (x1) - 'emanation up to 40-feet' (x1) - [requirements] : string {5-18.items.[].system.requirements} (same value: '') - [showSlotlessLevels] : object {5-18.items.[].system.showSlotlessLevels} - value : boolean {5-18.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {5-18.items.[].system.slots} - slot1 : object {5-18.items.[].system.slots.slot1} - max : integer {5-18.items.[].system.slots.slot1.max} (same value: 4) - value : integer {5-18.items.[].system.slots.slot1.value} (same value: 4) - slot2 : object {5-18.items.[].system.slots.slot2} - max : integer {5-18.items.[].system.slots.slot2.max} (same value: 4) - value : integer {5-18.items.[].system.slots.slot2.value} (same value: 4) - slot3 : object {5-18.items.[].system.slots.slot3} - max : integer {5-18.items.[].system.slots.slot3.max} (same value: 4) - value : integer {5-18.items.[].system.slots.slot3.value} (same value: 4) - slot4 : object {5-18.items.[].system.slots.slot4} - max : integer {5-18.items.[].system.slots.slot4.max} (same value: 4) - value : integer {5-18.items.[].system.slots.slot4.value} (same value: 4) - slot5 : object {5-18.items.[].system.slots.slot5} - max : integer {5-18.items.[].system.slots.slot5.max} (same value: 4) - value : integer {5-18.items.[].system.slots.slot5.value} (same value: 4) - slot6 : object {5-18.items.[].system.slots.slot6} - max : integer {5-18.items.[].system.slots.slot6.max} (same value: 4) - value : integer {5-18.items.[].system.slots.slot6.value} (same value: 4) - [slug] : string {5-18.items.[].system.slug} (36 different values) - [spelldc] : object {5-18.items.[].system.spelldc} - dc : integer {5-18.items.[].system.spelldc.dc} (3 different values) - 21 (x1) - 29 (x1) - 33 (x1) - [item] : integer {5-18.items.[].system.spelldc.item} (same value: 0) - mod : integer {5-18.items.[].system.spelldc.mod} (same value: 0) - value : integer {5-18.items.[].system.spelldc.value} (3 different values) - 11 (x1) - 21 (x1) - 26 (x1) - [target] : object {5-18.items.[].system.target} - value : string {5-18.items.[].system.target.value} (14 different values) - [time] : object {5-18.items.[].system.time} - value : string {5-18.items.[].system.time.value} (all different values) - [tradition] : object {5-18.items.[].system.tradition} - value : string {5-18.items.[].system.tradition.value} (2 different values) - 'divine' (x2) - 'occult' (x1) - traits : object {5-18.items.[].system.traits} - [rarity] : string {5-18.items.[].system.traits.rarity} (2 different values) - 'common' (x77) - 'uncommon' (x3) - [traditions] : array {5-18.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {5-18.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x56) - 'occult' (x40) - 'primal' (x35) - 'arcane' (x25) - [value] : array {5-18.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-18.items.[].system.traits.value.[]} (33 different values) - type : string {5-18.items.[].type} (all different values) - [_stats] : object {5-18.items.[]._stats} - compendiumSource : string {5-18.items.[]._stats.compendiumSource} (34 different values) - name : string {5-18.name} (all different values) - system : object {5-18.system} - abilities : object {5-18.system.abilities} - cha : object {5-18.system.abilities.cha} - mod : integer {5-18.system.abilities.cha.mod} (2 different values) - 4 (x4) - 2 (x1) - con : object {5-18.system.abilities.con} - mod : integer {5-18.system.abilities.con.mod} (4 different values) - 5 (x2) - 2 (x1) - 7 (x1) - 6 (x1) - dex : object {5-18.system.abilities.dex} - mod : integer {5-18.system.abilities.dex.mod} (2 different values) - 6 (x3) - 7 (x2) - int : object {5-18.system.abilities.int} - mod : integer {5-18.system.abilities.int.mod} (4 different values) - 5 (x2) - 6 (x1) - 3 (x1) - 4 (x1) - str : object {5-18.system.abilities.str} - mod : integer {5-18.system.abilities.str.mod} (4 different values) - 5 (x2) - 4 (x1) - 8 (x1) - 7 (x1) - wis : object {5-18.system.abilities.wis} - mod : integer {5-18.system.abilities.wis.mod} (2 different values) - 4 (x3) - 5 (x2) - attributes : object {5-18.system.attributes} - ac : object {5-18.system.attributes.ac} - details : string {5-18.system.attributes.ac.details} (same value: '') - value : integer {5-18.system.attributes.ac.value} (4 different values) - 31 (x2) - 25 (x1) - 35 (x1) - 34 (x1) - [adjustment] : string {5-18.system.attributes.adjustment} (same value: 'elite') - allSaves : object {5-18.system.attributes.allSaves} - value : string {5-18.system.attributes.allSaves.value} (same value: '') - hp : object {5-18.system.attributes.hp} - details : string {5-18.system.attributes.hp.details} (same value: '') - max : integer {5-18.system.attributes.hp.max} (all different values) - temp : integer {5-18.system.attributes.hp.temp} (same value: 0) - value : integer {5-18.system.attributes.hp.value} (all different values) - [immunities] : array {5-18.system.attributes.immunities} - Length: min=2 max=2 - Value type: object {5-18.system.attributes.immunities.[]} - type : string {5-18.system.attributes.immunities.[].type} (2 different values) - 'controlled' (x1) - 'emotion' (x1) - [resistances] : array {5-18.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {5-18.system.attributes.resistances.[]} - type : string {5-18.system.attributes.resistances.[].type} (2 different values) - 'mental' (x1) - 'poison' (x1) - value : integer {5-18.system.attributes.resistances.[].value} (same value: 10) - speed : object {5-18.system.attributes.speed} - otherSpeeds : array {5-18.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {5-18.system.attributes.speed.otherSpeeds.[]} - type : string {5-18.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {5-18.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {5-18.system.attributes.speed.value} (3 different values) - 25 (x2) - 35 (x2) - 30 (x1) - details : object {5-18.system.details} - blurb : string {5-18.system.details.blurb} (4 different values) - 'Variant Morrowkin' (x2) - '' (x1) - 'Variant Elite Guardian Naga' (x1) - 'Variant Guardian Naga' (x1) - languages : object {5-18.system.details.languages} - details : string {5-18.system.details.languages.details} (same value: '') - value : array {5-18.system.details.languages.value} - Length: min=0 max=3 - Value type: string {5-18.system.details.languages.value.[]} (4 different values) - 'aklo' (x4) - 'empyrean' (x2) - 'elven' (x2) - 'common' (x1) - level : object {5-18.system.details.level} - value : integer {5-18.system.details.level.value} (all different values) - privateNotes : string {5-18.system.details.privateNotes} (same value: '') - publicNotes : string {5-18.system.details.publicNotes} (3 different values) - publication : object {5-18.system.details.publication} - license : string {5-18.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-18.system.details.publication.remaster} (same value: False) - title : string {5-18.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-18: Equal Exchanges-Tapestry of the Mind') - initiative : object {5-18.system.initiative} - statistic : string {5-18.system.initiative.statistic} (same value: 'perception') - perception : object {5-18.system.perception} - details : string {5-18.system.perception.details} (same value: '') - mod : integer {5-18.system.perception.mod} (all different values) - senses : array {5-18.system.perception.senses} - Length: min=0 max=1 - Value type: object {5-18.system.perception.senses.[]} - type : string {5-18.system.perception.senses.[].type} (2 different values) - 'darkvision' (x2) - 'greater-darkvision' (x1) - resources : object {5-18.system.resources} - [focus] : object {5-18.system.resources.focus} - max : integer {5-18.system.resources.focus.max} (same value: 1) - value : integer {5-18.system.resources.focus.value} (same value: 1) - saves : object {5-18.system.saves} - fortitude : object {5-18.system.saves.fortitude} - saveDetail : string {5-18.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-18.system.saves.fortitude.value} (all different values) - reflex : object {5-18.system.saves.reflex} - saveDetail : string {5-18.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-18.system.saves.reflex.value} (4 different values) - 25 (x2) - 17 (x1) - 21 (x1) - 22 (x1) - will : object {5-18.system.saves.will} - saveDetail : string {5-18.system.saves.will.saveDetail} (same value: '') - value : integer {5-18.system.saves.will.value} (4 different values) - 22 (x2) - 15 (x1) - 26 (x1) - 25 (x1) - skills : object {5-18.system.skills} - [acrobatics] : object {5-18.system.skills.acrobatics} - base : integer {5-18.system.skills.acrobatics.base} (3 different values) - 17 (x1) - 22 (x1) - 27 (x1) - [athletics] : object {5-18.system.skills.athletics} - base : integer {5-18.system.skills.athletics.base} (3 different values) - 15 (x1) - 26 (x1) - 23 (x1) - deception : object {5-18.system.skills.deception} - base : integer {5-18.system.skills.deception.base} (4 different values) - 18 (x1) - 23 (x1) - 24 (x1) - 21 (x1) - [occultism] : object {5-18.system.skills.occultism} - base : integer {5-18.system.skills.occultism.base} (3 different values) - 17 (x1) - 25 (x1) - 22 (x1) - stealth : object {5-18.system.skills.stealth} - base : integer {5-18.system.skills.stealth.base} (all different values) - [diplomacy] : object {5-18.system.skills.diplomacy} - base : integer {5-18.system.skills.diplomacy.base} (2 different values) - 21 (x1) - 26 (x1) - intimidation : object {5-18.system.skills.intimidation} - base : integer {5-18.system.skills.intimidation.base} (2 different values) - 28 (x1) - 25 (x1) - [survival] : object {5-18.system.skills.survival} - base : integer {5-18.system.skills.survival.base} (same value: 13) - special : array {5-18.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {5-18.system.skills.survival.special.[]} - base : integer {5-18.system.skills.survival.special.[].base} (same value: 17) - label : string {5-18.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {5-18.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-18.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - traits : object {5-18.system.traits} - rarity : string {5-18.system.traits.rarity} (3 different values) - 'uncommon' (x2) - 'unique' (x2) - 'rare' (x1) - size : object {5-18.system.traits.size} - value : string {5-18.system.traits.size.value} (2 different values) - 'med' (x3) - 'lg' (x2) - value : array {5-18.system.traits.value} - Length: min=3 max=3 - Value type: string {5-18.system.traits.value.[]} (all different values) - type : string {5-18.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/5-19.txt b/output/pf2e/packs/5-19.txt deleted file mode 100644 index b1047ca..0000000 --- a/output/pf2e/packs/5-19.txt +++ /dev/null @@ -1,813 +0,0 @@ -5-19 -Different values: 17 -===================================== -object {5-19} - _id : string {5-19._id} (all different values) - folder : string {5-19.folder} (same value: 'I28iBbupsOJAi2M0') - img : string {5-19.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x9) - 'systems/pf2e/icons/default-icons/hazard.svg' (x8) - items : array {5-19.items} - Length: min=0 max=23 - Value type: object {5-19.items.[]} - _id : string {5-19.items.[]._id} (46 different values) - img : string {5-19.items.[].img} (26 different values) - name : string {5-19.items.[].name} (40 different values) - sort : integer {5-19.items.[].sort} (24 different values) - system : object {5-19.items.[].system} - [acBonus] : integer {5-19.items.[].system.acBonus} (2 different values) - 0 (x2) - 1 (x2) - [actionType] : object {5-19.items.[].system.actionType} - value : string {5-19.items.[].system.actionType.value} (3 different values) - 'action' (x10) - 'reaction' (x9) - 'passive' (x6) - [actions] : object {5-19.items.[].system.actions} - [value] : integer {5-19.items.[].system.actions.value} (3 different values) - 1 (x7) - 2 (x2) - 3 (x1) - [area] : object {5-19.items.[].system.area} - type : string {5-19.items.[].system.area.type} (2 different values) - 'burst' (x3) - 'emanation' (x2) - value : integer {5-19.items.[].system.area.value} (3 different values) - 20 (x2) - 30 (x2) - 10 (x1) - [attackEffects] : object {5-19.items.[].system.attackEffects} - value : array<> {5-19.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {5-19.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {5-19.items.[].system.baseItem} (5 different values) - 'dagger' (x4) - 'sickle' (x2) - 'explorers-clothing' (x2) - 'leather-armor' (x2) - 'scythe' (x2) - [bonus] : object {5-19.items.[].system.bonus} - value : integer {5-19.items.[].system.bonus.value} (9 different values) - 0 (x8) - 10 (x2) - 9 (x2) - 16 (x2) - 13 (x2) - 12 (x1) - 11 (x1) - 17 (x1) - 14 (x1) - traits : object {5-19.items.[].system.traits} - [rarity] : string {5-19.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {5-19.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {5-19.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x23) - 'primal' (x18) - 'occult' (x14) - 'divine' (x10) - [value] : array {5-19.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {5-19.items.[].system.traits.value.[]} (26 different values) - [bonusDamage] : object {5-19.items.[].system.bonusDamage} - value : integer {5-19.items.[].system.bonusDamage.value} (same value: 0) - [category] : string {5-19.items.[].system.category} (7 different values) - 'offensive' (x18) - 'simple' (x6) - 'defensive' (x5) - 'unarmored' (x2) - 'light' (x2) - 'martial' (x2) - 'interaction' (x2) - description : object {5-19.items.[].system.description} - value : string {5-19.items.[].system.description.value} (40 different values) - [bulk] : object {5-19.items.[].system.bulk} - value : mixed - float {5-19.items.[].system.bulk.value} (same value: 0,1) - integer {5-19.items.[].system.bulk.value} (2 different values) - 1 (x2) - 2 (x2) - [checkPenalty] : integer {5-19.items.[].system.checkPenalty} (2 different values) - 0 (x2) - -1 (x2) - [containerId] : empty - [cost] : object {5-19.items.[].system.cost} - value : string {5-19.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-19.items.[].system.counteraction} (same value: False) - [damage] : object {5-19.items.[].system.damage} - [0] : object {5-19.items.[].system.damage.0} - applyMod : boolean {5-19.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x2) - [category] : empty - formula : string {5-19.items.[].system.damage.0.formula} (4 different values) - '3d8' (x2) - '1d6' (x2) - '0' (x2) - '6d6' (x1) - kinds : array {5-19.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-19.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {5-19.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.damage.0.type} (3 different values) - 'acid' (x4) - 'mental' (x2) - 'fire' (x1) - [damageType] : string {5-19.items.[].system.damage.damageType} (2 different values) - 'slashing' (x4) - 'piercing' (x4) - [dice] : integer {5-19.items.[].system.damage.dice} (same value: 1) - [die] : string {5-19.items.[].system.damage.die} (2 different values) - 'd4' (x6) - 'd10' (x2) - [gcovwqxwitqchoin] : object {5-19.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {5-19.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-19.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-19.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {5-19.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {5-19.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {5-19.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {5-19.items.[].system.damageRolls} - [3NmRchhZXk4cvZgF] : object {5-19.items.[].system.damageRolls.3NmRchhZXk4cvZgF} - damage : string {5-19.items.[].system.damageRolls.3NmRchhZXk4cvZgF.damage} (2 different values) - '1d4+8' (x1) - '1d4+5' (x1) - damageType : string {5-19.items.[].system.damageRolls.3NmRchhZXk4cvZgF.damageType} (same value: 'piercing') - [61wiYmcynV1BMvyU] : object {5-19.items.[].system.damageRolls.61wiYmcynV1BMvyU} - damage : string {5-19.items.[].system.damageRolls.61wiYmcynV1BMvyU.damage} (same value: '1d6+5') - damageType : string {5-19.items.[].system.damageRolls.61wiYmcynV1BMvyU.damageType} (same value: 'slashing') - [AVtUaLRUtMcSmKrk] : object {5-19.items.[].system.damageRolls.AVtUaLRUtMcSmKrk} - damage : string {5-19.items.[].system.damageRolls.AVtUaLRUtMcSmKrk.damage} (2 different values) - '1d4+5' (x1) - '2d4+7' (x1) - damageType : string {5-19.items.[].system.damageRolls.AVtUaLRUtMcSmKrk.damageType} (same value: 'piercing') - [G13LNVd5oHk5O0wz] : object {5-19.items.[].system.damageRolls.G13LNVd5oHk5O0wz} - damage : string {5-19.items.[].system.damageRolls.G13LNVd5oHk5O0wz.damage} (2 different values) - '1d4+5' (x1) - '2d4+7' (x1) - damageType : string {5-19.items.[].system.damageRolls.G13LNVd5oHk5O0wz.damageType} (same value: 'piercing') - [L2RSjS2UDPiOXEhF] : object {5-19.items.[].system.damageRolls.L2RSjS2UDPiOXEhF} - damage : string {5-19.items.[].system.damageRolls.L2RSjS2UDPiOXEhF.damage} (2 different values) - '1d4+8' (x1) - '1d4+5' (x1) - damageType : string {5-19.items.[].system.damageRolls.L2RSjS2UDPiOXEhF.damageType} (same value: 'piercing') - [NstIjMd2qlnkz4qU] : object {5-19.items.[].system.damageRolls.NstIjMd2qlnkz4qU} - damage : string {5-19.items.[].system.damageRolls.NstIjMd2qlnkz4qU.damage} (2 different values) - '2d6+8' (x1) - '2d6+5' (x1) - damageType : string {5-19.items.[].system.damageRolls.NstIjMd2qlnkz4qU.damageType} (same value: 'slashing') - [defense] : object {5-19.items.[].system.defense} - save : object {5-19.items.[].system.defense.save} - basic : boolean {5-19.items.[].system.defense.save.basic} (2 different values) - False (x6) - True (x3) - statistic : string {5-19.items.[].system.defense.save.statistic} (3 different values) - 'will' (x5) - 'reflex' (x2) - 'fortitude' (x2) - [dexCap] : integer {5-19.items.[].system.dexCap} (2 different values) - 5 (x2) - 4 (x2) - [duration] : object {5-19.items.[].system.duration} - sustained : boolean {5-19.items.[].system.duration.sustained} (2 different values) - False (x22) - True (x1) - value : string {5-19.items.[].system.duration.value} (5 different values) - '' (x10) - '1 minute' (x7) - '1 round' (x2) - 'varies' (x2) - 'until the next time you make your daily preparations' (x2) - [equipped] : object {5-19.items.[].system.equipped} - carryType : string {5-19.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {5-19.items.[].system.equipped.handsHeld} (2 different values) - 0 (x8) - 1 (x4) - [inSlot] : boolean {5-19.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {5-19.items.[].system.group} (4 different values) - 'knife' (x6) - 'cloth' (x2) - 'leather' (x2) - 'polearm' (x2) - [hardness] : integer {5-19.items.[].system.hardness} (same value: 0) - [heightening] : object {5-19.items.[].system.heightening} - [damage] : object {5-19.items.[].system.heightening.damage} - 0 : string {5-19.items.[].system.heightening.damage.0} (3 different values) - '2d8' (x2) - '1d6' (x2) - '2d6' (x1) - [interval] : integer {5-19.items.[].system.heightening.interval} (2 different values) - 2 (x4) - 1 (x1) - type : string {5-19.items.[].system.heightening.type} (2 different values) - 'interval' (x5) - 'fixed' (x4) - [levels] : object {5-19.items.[].system.heightening.levels} - 3 : object {5-19.items.[].system.heightening.levels.3} - damage : object {5-19.items.[].system.heightening.levels.3.damage} - 0 : object {5-19.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {5-19.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-19.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {5-19.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-19.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {5-19.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-19.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-19.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {5-19.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [4] : object {5-19.items.[].system.heightening.levels.4} - area : object {5-19.items.[].system.heightening.levels.4.area} - areaType : string {5-19.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst') - value : string {5-19.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {5-19.items.[].system.heightening.levels.4.range} - value : string {5-19.items.[].system.heightening.levels.4.range.value} (same value: '60 feet') - 5 : object {5-19.items.[].system.heightening.levels.5} - damage : object {5-19.items.[].system.heightening.levels.5.damage} - 0 : object {5-19.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {5-19.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-19.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {5-19.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-19.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {5-19.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-19.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-19.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {5-19.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [6] : object {5-19.items.[].system.heightening.levels.6} - target : object {5-19.items.[].system.heightening.levels.6.target} - value : string {5-19.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - 7 : object {5-19.items.[].system.heightening.levels.7} - damage : object {5-19.items.[].system.heightening.levels.7.damage} - 0 : object {5-19.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {5-19.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-19.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {5-19.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-19.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {5-19.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-19.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-19.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {5-19.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {5-19.items.[].system.heightening.levels.9} - damage : object {5-19.items.[].system.heightening.levels.9.damage} - 0 : object {5-19.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {5-19.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5-19.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {5-19.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {5-19.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {5-19.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {5-19.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {5-19.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {5-19.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-19.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {5-19.items.[].system.hp} - max : integer {5-19.items.[].system.hp.max} (same value: 0) - value : integer {5-19.items.[].system.hp.value} (same value: 0) - [level] : object {5-19.items.[].system.level} - value : integer {5-19.items.[].system.level.value} (4 different values) - 0 (x16) - 1 (x14) - 2 (x6) - 3 (x3) - [location] : object {5-19.items.[].system.location} - value : string {5-19.items.[].system.location.value} (same value: 'X8NQcsCgEiQHiZj6') - [material] : object {5-19.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {5-19.items.[].system.publication} - license : string {5-19.items.[].system.publication.license} (2 different values) - 'OGL' (x69) - 'ORC' (x17) - remaster : boolean {5-19.items.[].system.publication.remaster} (2 different values) - False (x69) - True (x17) - title : string {5-19.items.[].system.publication.title} (4 different values) - '' (x43) - 'Pathfinder Core Rulebook' (x26) - 'Pathfinder Player Core' (x13) - 'Pathfinder Monster Core' (x4) - [mod] : object {5-19.items.[].system.mod} - value : integer {5-19.items.[].system.mod.value} (6 different values) - 9 (x2) - 7 (x2) - 10 (x1) - 14 (x1) - 13 (x1) - 11 (x1) - [prepared] : object {5-19.items.[].system.prepared} - flexible : boolean {5-19.items.[].system.prepared.flexible} (same value: False) - value : string {5-19.items.[].system.prepared.value} (same value: 'prepared') - [price] : object {5-19.items.[].system.price} - value : object {5-19.items.[].system.price.value} - [gp] : integer {5-19.items.[].system.price.value.gp} (2 different values) - 2 (x4) - 1 (x2) - [sp] : integer {5-19.items.[].system.price.value.sp} (3 different values) - 2 (x6) - 1 (x2) - 5 (x2) - [proficiency] : object {5-19.items.[].system.proficiency} - value : integer {5-19.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {5-19.items.[].system.proficient} - value : integer {5-19.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {5-19.items.[].system.quantity} (same value: 1) - [range] : object {5-19.items.[].system.range} - value : string {5-19.items.[].system.range.value} (6 different values) - '30 feet' (x9) - 'touch' (x4) - '' (x4) - '120 feet' (x3) - '60 feet' (x2) - '500 feet' (x1) - [reload] : object {5-19.items.[].system.reload} - value : string {5-19.items.[].system.reload.value} (2 different values) - '' (x4) - '-' (x4) - rules : ignored (Foundry rules object) {5-19.items.[].system.rules} - [requirements] : string {5-19.items.[].system.requirements} (same value: '') - [runes] : object {5-19.items.[].system.runes} - [potency] : integer {5-19.items.[].system.runes.potency} (2 different values) - 0 (x9) - 1 (x1) - property : array<> {5-19.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {5-19.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {5-19.items.[].system.runes.striking} (2 different values) - 0 (x7) - 1 (x1) - [size] : string {5-19.items.[].system.size} (same value: 'med') - [slots] : object {5-19.items.[].system.slots} - slot0 : object {5-19.items.[].system.slots.slot0} - max : integer {5-19.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {5-19.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {5-19.items.[].system.slots.slot0.prepared.[]} - id : string {5-19.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'VQMmBpPnwliUOTxR' (x2) - 'USH2AhOO9I2oFgOJ' (x2) - '6lJ85g95WUTYQopp' (x2) - 'v6YtekneYI3G5Yn8' (x2) - 'OtruhRv4hHPV6nxs' (x2) - slot1 : object {5-19.items.[].system.slots.slot1} - max : integer {5-19.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {5-19.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {5-19.items.[].system.slots.slot1.prepared.[]} - [id] : string {5-19.items.[].system.slots.slot1.prepared.[].id} (2 different values) - 'tVFFbAEJXy9hKFTB' (x4) - 'XrlxxU9rUEYAAvKg' (x2) - slot2 : object {5-19.items.[].system.slots.slot2} - max : integer {5-19.items.[].system.slots.slot2.max} (2 different values) - 4 (x1) - 2 (x1) - prepared : array {5-19.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {5-19.items.[].system.slots.slot2.prepared.[]} - [id] : string {5-19.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'fspiQGQCUM0q3Abb' (x2) - 'owdVRBueyrm4PZsR' (x2) - 'F8566UVNCwAGv3gK' (x1) - 'EdHhzzjAVJrNx7BS' (x1) - slot3 : object {5-19.items.[].system.slots.slot3} - [max] : integer {5-19.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {5-19.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {5-19.items.[].system.slots.slot3.prepared.[]} - [id] : string {5-19.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'zxu1yiZwwJpEBtCn' (x1) - 'Gci648tpR0zeX3Lj' (x1) - 'V7m56yZlvT8Z6DB8' (x1) - slot4 : object {5-19.items.[].system.slots.slot4} - prepared : array {5-19.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {5-19.items.[].system.slots.slot4.prepared.[]} - [id] : empty - [slug] : string {5-19.items.[].system.slug} (24 different values) - [speedPenalty] : integer {5-19.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {5-19.items.[].system.spelldc} - dc : integer {5-19.items.[].system.spelldc.dc} (2 different values) - 24 (x1) - 20 (x1) - mod : integer {5-19.items.[].system.spelldc.mod} (same value: 0) - value : integer {5-19.items.[].system.spelldc.value} (2 different values) - 14 (x1) - 12 (x1) - [splashDamage] : object {5-19.items.[].system.splashDamage} - value : integer {5-19.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {5-19.items.[].system.strength} (same value: 0) - [target] : object {5-19.items.[].system.target} - value : string {5-19.items.[].system.target.value} (5 different values) - '1 creature' (x11) - '' (x7) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x2) - '1 object' (x2) - '1 living creature' (x1) - [time] : object {5-19.items.[].system.time} - value : string {5-19.items.[].system.time.value} (3 different values) - '2' (x20) - '1 minute' (x2) - '3' (x1) - [tradition] : object {5-19.items.[].system.tradition} - value : string {5-19.items.[].system.tradition.value} (same value: 'arcane') - [usage] : object {5-19.items.[].system.usage} - [canBeAmmo] : boolean {5-19.items.[].system.usage.canBeAmmo} (same value: False) - value : string {5-19.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x10) - 'held-in-two-hands' (x2) - type : string {5-19.items.[].type} (8 different values) - 'action' (x25) - 'spell' (x23) - 'melee' (x12) - 'weapon' (x8) - 'lore' (x8) - 'armor' (x4) - 'equipment' (x4) - 'spellcastingEntry' (x2) - [_stats] : object {5-19.items.[]._stats} - compendiumSource : string {5-19.items.[]._stats.compendiumSource} (23 different values) - [flags] : object {5-19.items.[].flags} - pf2e : object {5-19.items.[].flags.pf2e} - linkedWeapon : string {5-19.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'HSiKpgX9KdDjotCA' (x4) - 'LxuLcnlvTt1DCAXa' (x4) - 'EdcL8aWznZESCBqL' (x2) - '2MhtMN2TRke1AYLg' (x2) - name : string {5-19.name} (all different values) - system : object {5-19.system} - [abilities] : object {5-19.system.abilities} - cha : object {5-19.system.abilities.cha} - mod : integer {5-19.system.abilities.cha.mod} (4 different values) - 3 (x3) - 0 (x3) - -4 (x2) - 2 (x1) - con : object {5-19.system.abilities.con} - mod : integer {5-19.system.abilities.con.mod} (5 different values) - 2 (x3) - 4 (x2) - 3 (x2) - 1 (x1) - 0 (x1) - dex : object {5-19.system.abilities.dex} - mod : integer {5-19.system.abilities.dex.mod} (6 different values) - 3 (x3) - 1 (x2) - 2 (x1) - 0 (x1) - 4 (x1) - 5 (x1) - int : object {5-19.system.abilities.int} - mod : integer {5-19.system.abilities.int.mod} (5 different values) - 1 (x3) - 0 (x2) - -5 (x2) - 4 (x1) - 3 (x1) - str : object {5-19.system.abilities.str} - mod : integer {5-19.system.abilities.str.mod} (6 different values) - 5 (x3) - 0 (x2) - 1 (x1) - 6 (x1) - 2 (x1) - 3 (x1) - wis : object {5-19.system.abilities.wis} - mod : integer {5-19.system.abilities.wis.mod} (6 different values) - 0 (x3) - -1 (x2) - 4 (x1) - 3 (x1) - 2 (x1) - 1 (x1) - attributes : object {5-19.system.attributes} - ac : object {5-19.system.attributes.ac} - [details] : string {5-19.system.attributes.ac.details} (same value: '') - value : integer {5-19.system.attributes.ac.value} (7 different values) - 21 (x5) - 19 (x4) - 18 (x2) - 16 (x2) - 22 (x2) - 24 (x1) - 20 (x1) - [allSaves] : object {5-19.system.attributes.allSaves} - value : string {5-19.system.attributes.allSaves.value} (2 different values) - '' (x7) - '-2 will vs. higher-ranking members of the cult' (x2) - hp : object {5-19.system.attributes.hp} - details : string {5-19.system.attributes.hp.details} (same value: '') - max : integer {5-19.system.attributes.hp.max} (12 different values) - temp : integer {5-19.system.attributes.hp.temp} (same value: 0) - value : integer {5-19.system.attributes.hp.value} (12 different values) - [adjustment] : empty - [emitsSound] : string {5-19.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-19.system.attributes.hardness} (5 different values) - 7 (x2) - 10 (x2) - 0 (x2) - 11 (x1) - 14 (x1) - [immunities] : array {5-19.system.attributes.immunities} - Length: min=2 max=3 - Value type: object {5-19.system.attributes.immunities.[]} - exceptions : array<> {5-19.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-19.system.attributes.immunities.[].type} (4 different values) - 'precision' (x10) - 'critical-hits' (x8) - 'object-immunities' (x2) - 'swarm-mind' (x2) - [resistances] : array {5-19.system.attributes.resistances} - Length: min=3 max=3 - Value type: object {5-19.system.attributes.resistances.[]} - doubleVs : array<> {5-19.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {5-19.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-19.system.attributes.resistances.[].type} (3 different values) - 'bludgeoning' (x2) - 'piercing' (x2) - 'slashing' (x2) - value : integer {5-19.system.attributes.resistances.[].value} (3 different values) - 3 (x3) - 6 (x2) - 2 (x1) - [speed] : object {5-19.system.attributes.speed} - otherSpeeds : array {5-19.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {5-19.system.attributes.speed.otherSpeeds.[]} - type : string {5-19.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x2) - 'fly' (x2) - value : integer {5-19.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 20 (x2) - 15 (x2) - value : integer {5-19.system.attributes.speed.value} (2 different values) - 25 (x7) - 20 (x2) - [stealth] : object {5-19.system.attributes.stealth} - details : string {5-19.system.attributes.stealth.details} (3 different values) - '

(trained)

' (x4) - '

(trained); DC 0 to notice the mirror without noting it is a trap

' (x2) - '

(expert) to notice the floor sensor; DC 0 to notice the sphere

' (x2) - value : integer {5-19.system.attributes.stealth.value} (8 different values) - 8 (x1) - 10 (x1) - 13 (x1) - 12 (x1) - 22 (x1) - 25 (x1) - 23 (x1) - 20 (x1) - [weaknesses] : array {5-19.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {5-19.system.attributes.weaknesses.[]} - exceptions : array<> {5-19.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-19.system.attributes.weaknesses.[].type} (2 different values) - 'area-damage' (x2) - 'splash-damage' (x2) - value : integer {5-19.system.attributes.weaknesses.[].value} (2 different values) - 3 (x2) - 6 (x2) - details : object {5-19.system.details} - [blurb] : string {5-19.system.details.blurb} (2 different values) - '' (x7) - 'Male human variant demonologist' (x2) - [languages] : object {5-19.system.details.languages} - details : string {5-19.system.details.languages.details} (same value: '') - value : array {5-19.system.details.languages.value} - Length: min=0 max=2 - Value type: string {5-19.system.details.languages.value.[]} (2 different values) - 'chthonian' (x6) - 'common' (x6) - level : object {5-19.system.details.level} - value : integer {5-19.system.details.level.value} (6 different values) - 4 (x4) - 3 (x4) - 1 (x3) - 5 (x2) - 2 (x2) - 6 (x2) - [privateNotes] : string {5-19.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-19.system.details.publicNotes} (2 different values) - publication : object {5-19.system.details.publication} - license : string {5-19.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-19.system.details.publication.remaster} (same value: False) - title : string {5-19.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-19: Demonic Afterparty') - [description] : string {5-19.system.details.description} (4 different values) - '

A dark shape moves in the surface of an ornate mirror, its eyes wide as blood seeps down its tormented face.

' (x2) - '

A statuette of the deceased demon lord creates frightening illusions of insect swarms.

' (x2) - '

A book unfurls and its case forms into a leathery locust, its pages folding into an overwhelming swarm.

' (x2) - '

A gilded armillary sphere spins in place, shooting jeweled stars and planets at intruders.

' (x2) - [disable] : string {5-19.system.details.disable} (8 different values) - '

@Check[thievery|dc:16] (trained) to fully cover the mirror or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd rank; counteract DC 18) to dispel the mirror.

' (x1) - '

@Check[arcana|dc:17] (expert) or @Check[religion|dc:17] (trained) to deactivate the effigy or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd rank; counteract DC 20) to dispel the statuette

' (x1) - '

@Check[arcana|dc:20] (expert) or @Check[religion|dc:20] (trained) to deactivate the effigy or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd rank; counteract DC 23) to dispel the statuette

' (x1) - '

@Check[thievery|dc:20] (trained) to fully cover the mirror or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd rank; counteract DC 22) to dispel the mirror.

' (x1) - '

@Check[thievery|dc:20] to tear up the leather locust, or @Check[arcana|dc:18] (trained) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd rank; counteract DC 22) to render the magic inert.

' (x1) - '

@Check[thievery|dc:23] to tear up the leather locust, or @Check[arcana|dc:21] (trained) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3nd rank; counteract DC 25) to render the magic inert.

' (x1) - '

@Check[thievery|dc:21] (expert) to disable the sphere from rotating or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3nd rank; counteract DC 23) to remove the enchantment.

' (x1) - '

@Check[thievery|dc:18] (expert) to disable the sphere from rotating or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd rank; counteract DC 20) to remove the enchantment.

' (x1) - [isComplex] : boolean {5-19.system.details.isComplex} (2 different values) - True (x6) - False (x2) - [reset] : string {5-19.system.details.reset} (5 different values) - '

1 minute if no fresh blood has been spilled.

' (x2) - '

1 minute as the illusory insects harass intruders before scuttling into the earth.

' (x2) - '

The trap deactivates and resets if 1 minute passes without any creature moving within range of its sensor.

' (x2) - '

The paper locust swarm resets after 1 minute if there are no creatures to target.

' (x1) - '

The paper locust tornado resets after 1 minute if there are no creatures to target.

' (x1) - [routine] : string {5-19.system.details.routine} (7 different values) - '' (x2) - '

(2 actions; arcane, mental) The bloody figure in the mirror transforms to reflect a creature within 30 feet. The reflection bleeds profusely from the eyes, nose, and mouth, and the reflected creature must attempt a @Check[will|dc:18|traits:arcane,mental] save.


Critical Success The creature is unaffected and temporarily immune for 1 minute.

Success The creature bleeds from their mouth or nose.

Failure The creature bleeds from their eyes, mouth, and nose, and takes @Damage[1d10[persistent,bleed]] damage.

Critical Failure As failure, and the creature is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1}.

' (x1) - '

(2 actions; arcane, mental) The bloody figure in the mirror transforms to reflect a creature within 30 feet. The reflection bleeds profusely from the eyes, nose, and mouth, and the reflected creature must attempt a @Check[will|dc:21|traits:arcane,mental] save.


Critical Success The creature is unaffected and temporarily immune for 1 minute.

Success The creature bleeds from their mouth or nose.

Failure The creature bleeds from their eyes, mouth, and nose, and takes @Damage[2d8[persistent,bleed]] damage.

Critical Failure As failure, and the creature is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1}.

' (x1) - '

(1 action) The swarm moves up to 30 feet to share the nearest creature\'s space, slicing into them with their paper wings and spurs. The targeted creature must attempt a @Check[reflex|dc:21] save.


Critical Success The creature is unaffected.

Success The creature takes @Damage[(2d8+5)[slashing]] damage.

Failure The creature takes @Damage[2d8[slashing]] damage and @Damage[1d6[persistent,bleed]] damage.

Critical Failure As failure, and the creature is @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1}.

' (x1) - '

(2 actions) The tornado uses each action to move up to 30 feet and share a creature\'s space, slicing into them with their paper wings and spurs. The targeted creatures must attempt a @Check[reflex|dc:24] save.


Critical Success The creature is unaffected.

Success The creature takes @Damage[(2d8+9)[slashing]] damage.

Failure The creature takes @Damage[2d8[slashing]] damage and @Damage[1d10[persistent,bleed]] damage.

Critical Failure As failure, and the creature is @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1}.

' (x1) - '

(1 action) A jeweled planet shoots from the sphere, targeting a random creature within 30 feet. The creature takes @Damage[(2d8+7)[bludgeoning]] damage (@Check[reflex|dc:22|basic] save).

' (x1) - '

(1 action) A jeweled planet shoots from the sphere, targeting a random creature within 30 feet. The creature takes @Damage[(1d10+6)[bludgeoning]] damage (@Check[reflex|dc:20|basic] save).

' (x1) - [initiative] : object {5-19.system.initiative} - statistic : string {5-19.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-19.system.perception} - details : string {5-19.system.perception.details} (same value: '') - mod : integer {5-19.system.perception.mod} (8 different values) - 12 (x2) - 14 (x1) - 5 (x1) - 8 (x1) - 11 (x1) - 0 (x1) - 9 (x1) - 10 (x1) - senses : array {5-19.system.perception.senses} - Length: min=0 max=2 - Value type: object {5-19.system.perception.senses.[]} - [acuity] : string {5-19.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {5-19.system.perception.senses.[].range} (same value: 60) - type : string {5-19.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x2) - 'darkvision' (x2) - 'scent' (x2) - [resources] : object {5-19.system.resources} - [focus] : object {5-19.system.resources.focus} - max : integer {5-19.system.resources.focus.max} (same value: 1) - value : integer {5-19.system.resources.focus.value} (same value: 1) - saves : object {5-19.system.saves} - fortitude : object {5-19.system.saves.fortitude} - saveDetail : string {5-19.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-19.system.saves.fortitude.value} (10 different values) - 8 (x4) - 11 (x3) - 10 (x2) - 14 (x2) - 9 (x1) - 7 (x1) - 17 (x1) - 0 (x1) - 15 (x1) - 12 (x1) - reflex : object {5-19.system.saves.reflex} - saveDetail : string {5-19.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-19.system.saves.reflex.value} (9 different values) - 9 (x4) - 5 (x2) - 6 (x2) - 8 (x2) - 11 (x2) - 14 (x2) - 3 (x1) - 12 (x1) - 0 (x1) - will : object {5-19.system.saves.will} - saveDetail : string {5-19.system.saves.will.saveDetail} (same value: '') - [value] : integer {5-19.system.saves.will.value} (8 different values) - 0 (x7) - 12 (x2) - 5 (x1) - 8 (x1) - 9 (x1) - 15 (x1) - 11 (x1) - 14 (x1) - [skills] : object {5-19.system.skills} - acrobatics : object {5-19.system.skills.acrobatics} - base : integer {5-19.system.skills.acrobatics.base} (2 different values) - 7 (x1) - 10 (x1) - [arcana] : object {5-19.system.skills.arcana} - base : integer {5-19.system.skills.arcana.base} (2 different values) - 13 (x1) - 10 (x1) - [athletics] : object {5-19.system.skills.athletics} - base : integer {5-19.system.skills.athletics.base} (2 different values) - 15 (x1) - 12 (x1) - [deception] : object {5-19.system.skills.deception} - base : integer {5-19.system.skills.deception.base} (4 different values) - 4 (x1) - 7 (x1) - 11 (x1) - 8 (x1) - [diplomacy] : object {5-19.system.skills.diplomacy} - base : integer {5-19.system.skills.diplomacy.base} (2 different values) - 12 (x1) - 9 (x1) - special : array {5-19.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {5-19.system.skills.diplomacy.special.[]} - base : integer {5-19.system.skills.diplomacy.special.[].base} (2 different values) - 14 (x1) - 11 (x1) - label : string {5-19.system.skills.diplomacy.special.[].label} (same value: 'with demons') - predicate : array {5-19.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-19.system.skills.diplomacy.special.[].predicate.[]} (same value: 'target:trait:demon') - [intimidation] : object {5-19.system.skills.intimidation} - base : integer {5-19.system.skills.intimidation.base} (4 different values) - 4 (x1) - 7 (x1) - 13 (x1) - 10 (x1) - [occultism] : object {5-19.system.skills.occultism} - base : integer {5-19.system.skills.occultism.base} (2 different values) - 4 (x1) - 7 (x1) - [religion] : object {5-19.system.skills.religion} - base : integer {5-19.system.skills.religion.base} (3 different values) - 9 (x2) - 12 (x1) - 7 (x1) - [society] : object {5-19.system.skills.society} - base : integer {5-19.system.skills.society.base} (2 different values) - 5 (x1) - 8 (x1) - [stealth] : object {5-19.system.skills.stealth} - base : integer {5-19.system.skills.stealth.base} (2 different values) - 7 (x2) - 10 (x2) - traits : object {5-19.system.traits} - rarity : string {5-19.system.traits.rarity} (3 different values) - 'uncommon' (x8) - 'rare' (x6) - 'common' (x3) - size : object {5-19.system.traits.size} - value : string {5-19.system.traits.size.value} (2 different values) - 'med' (x15) - 'lg' (x2) - value : array {5-19.system.traits.value} - Length: min=0 max=4 - Value type: string {5-19.system.traits.value.[]} (10 different values) - 'humanoid' (x6) - 'magical' (x6) - 'trap' (x6) - 'chaotic' (x4) - 'evil' (x4) - 'human' (x4) - 'fleshwarp' (x2) - 'animal' (x2) - 'swarm' (x2) - 'mechanical' (x2) - [statusEffects] : array<> {5-19.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {5-19.type} (2 different values) - 'npc' (x9) - 'hazard' (x8) \ No newline at end of file diff --git a/output/pf2e/packs/5-20.txt b/output/pf2e/packs/5-20.txt deleted file mode 100644 index 8e1eff1..0000000 --- a/output/pf2e/packs/5-20.txt +++ /dev/null @@ -1,839 +0,0 @@ -5-20 -Different values: 12 -===================================== -object {5-20} - _id : string {5-20._id} (all different values) - folder : string {5-20.folder} (same value: 'HkW1uL8wytD0ccvh') - img : string {5-20.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x8) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {5-20.items} - Length: min=1 max=29 - Value type: object {5-20.items.[]} - _id : string {5-20.items.[]._id} (87 different values) - img : string {5-20.items.[].img} (45 different values) - name : string {5-20.items.[].name} (66 different values) - sort : integer {5-20.items.[].sort} (30 different values) - system : object {5-20.items.[].system} - [actionType] : object {5-20.items.[].system.actionType} - value : string {5-20.items.[].system.actionType.value} (3 different values) - 'action' (x15) - 'reaction' (x10) - 'passive' (x7) - [actions] : object {5-20.items.[].system.actions} - [value] : integer {5-20.items.[].system.actions.value} (2 different values) - 1 (x14) - 2 (x1) - [area] : object {5-20.items.[].system.area} - type : string {5-20.items.[].system.area.type} (4 different values) - 'burst' (x10) - 'cone' (x6) - 'emanation' (x5) - 'line' (x2) - value : integer {5-20.items.[].system.area.value} (5 different values) - 30 (x7) - 20 (x6) - 60 (x4) - 5 (x4) - 15 (x2) - [attackEffects] : object {5-20.items.[].system.attackEffects} - value : array {5-20.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {5-20.items.[].system.attackEffects.value.[]} (same value: 'grab') - [autoHeightenLevel] : object {5-20.items.[].system.autoHeightenLevel} - [value] : integer {5-20.items.[].system.autoHeightenLevel.value} (same value: 1) - [baseItem] : string {5-20.items.[].system.baseItem} (2 different values) - 'wish-knife' (x2) - 'kukri' (x2) - [bonus] : object {5-20.items.[].system.bonus} - value : integer {5-20.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {5-20.items.[].system.bonusDamage} - value : integer {5-20.items.[].system.bonusDamage.value} (same value: 0) - [category] : string {5-20.items.[].system.category} (3 different values) - 'offensive' (x23) - 'defensive' (x9) - 'martial' (x4) - [containerId] : empty - description : object {5-20.items.[].system.description} - value : string {5-20.items.[].system.description.value} (60 different values) - [bulk] : object {5-20.items.[].system.bulk} - value : float {5-20.items.[].system.bulk.value} (same value: 0,1) - [cost] : object {5-20.items.[].system.cost} - value : string {5-20.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {5-20.items.[].system.counteraction} (2 different values) - False (x76) - True (x6) - [damage] : object {5-20.items.[].system.damage} - [0] : object {5-20.items.[].system.damage.0} - [category] : empty - formula : string {5-20.items.[].system.damage.0.formula} (6 different values) - '6d6' (x6) - '2d6' (x4) - '2d4' (x4) - '12d6' (x2) - '4d6' (x2) - '0' (x1) - kinds : array {5-20.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5-20.items.[].system.damage.0.kinds.[]} (same value: 'damage') - [materials] : array<> {5-20.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.damage.0.type} (5 different values) - 'fire' (x8) - 'cold' (x4) - 'bludgeoning' (x4) - 'void' (x2) - 'mental' (x1) - [applyMod] : boolean {5-20.items.[].system.damage.0.applyMod} (2 different values) - False (x14) - True (x1) - [1Yh5PCqtUHHVKkOd] : object {5-20.items.[].system.damage.1Yh5PCqtUHHVKkOd} - applyMod : boolean {5-20.items.[].system.damage.1Yh5PCqtUHHVKkOd.applyMod} (same value: False) - [category] : empty - formula : string {5-20.items.[].system.damage.1Yh5PCqtUHHVKkOd.formula} (same value: '6d6') - kinds : array {5-20.items.[].system.damage.1Yh5PCqtUHHVKkOd.kinds} - Length: min=1 max=1 - Value type: string {5-20.items.[].system.damage.1Yh5PCqtUHHVKkOd.kinds.[]} (same value: 'damage') - materials : array<> {5-20.items.[].system.damage.1Yh5PCqtUHHVKkOd.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.damage.1Yh5PCqtUHHVKkOd.type} (same value: 'bludgeoning') - [C34n7XTpCLCXJWwt] : object {5-20.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {5-20.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {5-20.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {5-20.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {5-20.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {5-20.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [KCA7zyzlqSK9qPCG] : object {5-20.items.[].system.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {5-20.items.[].system.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {5-20.items.[].system.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {5-20.items.[].system.damage.KCA7zyzlqSK9qPCG.formula} (same value: '1d6') - kinds : array {5-20.items.[].system.damage.KCA7zyzlqSK9qPCG.kinds} - Length: min=1 max=1 - Value type: string {5-20.items.[].system.damage.KCA7zyzlqSK9qPCG.kinds.[]} (same value: 'damage') - materials : array<> {5-20.items.[].system.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - [damageType] : string {5-20.items.[].system.damage.damageType} (2 different values) - 'piercing' (x2) - 'slashing' (x2) - [dice] : integer {5-20.items.[].system.damage.dice} (same value: 1) - [die] : string {5-20.items.[].system.damage.die} (2 different values) - 'd4' (x2) - 'd6' (x2) - [pUo5MJsp9Gefqth4] : object {5-20.items.[].system.damage.pUo5MJsp9Gefqth4} - applyMod : boolean {5-20.items.[].system.damage.pUo5MJsp9Gefqth4.applyMod} (same value: False) - [category] : empty - formula : string {5-20.items.[].system.damage.pUo5MJsp9Gefqth4.formula} (same value: '3d10') - kinds : array {5-20.items.[].system.damage.pUo5MJsp9Gefqth4.kinds} - Length: min=1 max=1 - Value type: string {5-20.items.[].system.damage.pUo5MJsp9Gefqth4.kinds.[]} (same value: 'damage') - materials : array<> {5-20.items.[].system.damage.pUo5MJsp9Gefqth4.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.damage.pUo5MJsp9Gefqth4.type} (same value: 'bludgeoning') - [rrgCumtxsY2Gaxqv] : object {5-20.items.[].system.damage.rrgCumtxsY2Gaxqv} - applyMod : boolean {5-20.items.[].system.damage.rrgCumtxsY2Gaxqv.applyMod} (same value: False) - [category] : empty - formula : string {5-20.items.[].system.damage.rrgCumtxsY2Gaxqv.formula} (same value: '2d4') - kinds : array {5-20.items.[].system.damage.rrgCumtxsY2Gaxqv.kinds} - Length: min=1 max=1 - Value type: string {5-20.items.[].system.damage.rrgCumtxsY2Gaxqv.kinds.[]} (same value: 'damage') - materials : array<> {5-20.items.[].system.damage.rrgCumtxsY2Gaxqv.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.damage.rrgCumtxsY2Gaxqv.type} (same value: 'slashing') - [damageRolls] : object {5-20.items.[].system.damageRolls} - [0] : object {5-20.items.[].system.damageRolls.0} - damage : string {5-20.items.[].system.damageRolls.0.damage} (same value: '2d6+5') - damageType : string {5-20.items.[].system.damageRolls.0.damageType} (same value: 'piercing') - [1] : object {5-20.items.[].system.damageRolls.1} - category : string {5-20.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {5-20.items.[].system.damageRolls.1.damage} (same value: '1d8') - damageType : string {5-20.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1mjhzrn0h44bnh8joic0] : object {5-20.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0} - damage : string {5-20.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damage} (2 different values) - '2d12+6' (x1) - '2d12+8' (x1) - damageType : string {5-20.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damageType} (same value: 'piercing') - [24n5cqBM1YsKEntq] : object {5-20.items.[].system.damageRolls.24n5cqBM1YsKEntq} - damage : string {5-20.items.[].system.damageRolls.24n5cqBM1YsKEntq.damage} (2 different values) - '3d10+11' (x1) - '2d12+10' (x1) - damageType : string {5-20.items.[].system.damageRolls.24n5cqBM1YsKEntq.damageType} (same value: 'piercing') - [5qaw1otz8t3esrq6hmyf] : object {5-20.items.[].system.damageRolls.5qaw1otz8t3esrq6hmyf} - damage : string {5-20.items.[].system.damageRolls.5qaw1otz8t3esrq6hmyf.damage} (2 different values) - '2d8+6' (x1) - '2d8+8' (x1) - damageType : string {5-20.items.[].system.damageRolls.5qaw1otz8t3esrq6hmyf.damageType} (same value: 'slashing') - [DAoHLo7i4eu5Xvxo] : object {5-20.items.[].system.damageRolls.DAoHLo7i4eu5Xvxo} - damage : string {5-20.items.[].system.damageRolls.DAoHLo7i4eu5Xvxo.damage} (same value: '2d10+8') - damageType : string {5-20.items.[].system.damageRolls.DAoHLo7i4eu5Xvxo.damageType} (same value: 'bludgeoning') - [KT2TfU2LsVbgSCzv] : object {5-20.items.[].system.damageRolls.KT2TfU2LsVbgSCzv} - damage : string {5-20.items.[].system.damageRolls.KT2TfU2LsVbgSCzv.damage} (2 different values) - '3d8+10' (x1) - '2d8+10' (x1) - damageType : string {5-20.items.[].system.damageRolls.KT2TfU2LsVbgSCzv.damageType} (same value: 'slashing') - [NuOiaaH98N32dF7c] : object {5-20.items.[].system.damageRolls.NuOiaaH98N32dF7c} - damage : string {5-20.items.[].system.damageRolls.NuOiaaH98N32dF7c.damage} (2 different values) - '2d6+10' (x1) - '2d8+10' (x1) - damageType : string {5-20.items.[].system.damageRolls.NuOiaaH98N32dF7c.damageType} (same value: 'piercing') - [TxW1SRoB7laYYSt6] : object {5-20.items.[].system.damageRolls.TxW1SRoB7laYYSt6} - damage : string {5-20.items.[].system.damageRolls.TxW1SRoB7laYYSt6.damage} (2 different values) - '3d6+10' (x1) - '2d6+10' (x1) - damageType : string {5-20.items.[].system.damageRolls.TxW1SRoB7laYYSt6.damageType} (same value: 'piercing') - aocqzbhfibm62sk68x09 : object {5-20.items.[].system.damageRolls.aocqzbhfibm62sk68x09} - damage : string {5-20.items.[].system.damageRolls.aocqzbhfibm62sk68x09.damage} (same value: '2d4+6') - damageType : string {5-20.items.[].system.damageRolls.aocqzbhfibm62sk68x09.damageType} (same value: 'slashing') - [mmxy65315xovz6vca7p4] : object {5-20.items.[].system.damageRolls.mmxy65315xovz6vca7p4} - damage : string {5-20.items.[].system.damageRolls.mmxy65315xovz6vca7p4.damage} (2 different values) - '2d6+6' (x1) - '2d6+8' (x1) - damageType : string {5-20.items.[].system.damageRolls.mmxy65315xovz6vca7p4.damageType} (same value: 'slashing') - [voqwUaOnJleuoFJW] : object {5-20.items.[].system.damageRolls.voqwUaOnJleuoFJW} - damage : string {5-20.items.[].system.damageRolls.voqwUaOnJleuoFJW.damage} (2 different values) - '2d6+8' (x1) - '2d8+9' (x1) - damageType : string {5-20.items.[].system.damageRolls.voqwUaOnJleuoFJW.damageType} (same value: 'bludgeoning') - [y21PbT5yu8bAyXRC] : object {5-20.items.[].system.damageRolls.y21PbT5yu8bAyXRC} - damage : string {5-20.items.[].system.damageRolls.y21PbT5yu8bAyXRC.damage} (same value: '2d8+4') - damageType : string {5-20.items.[].system.damageRolls.y21PbT5yu8bAyXRC.damageType} (same value: 'sonic') - [defense] : object {5-20.items.[].system.defense} - [passive] : empty - save : object {5-20.items.[].system.defense.save} - basic : boolean {5-20.items.[].system.defense.save.basic} (2 different values) - False (x16) - True (x15) - statistic : string {5-20.items.[].system.defense.save.statistic} (3 different values) - 'will' (x13) - 'reflex' (x12) - 'fortitude' (x6) - [duration] : object {5-20.items.[].system.duration} - sustained : boolean {5-20.items.[].system.duration.sustained} (2 different values) - False (x71) - True (x11) - value : string {5-20.items.[].system.duration.value} (10 different values) - '' (x39) - '1 minute' (x14) - '10 minutes' (x11) - '1 hour' (x5) - '1 round or sustained up to 1 minute' (x3) - 'unlimited' (x3) - 'until the start of your next turn' (x2) - 'varies' (x2) - '8 hours' (x2) - '1 round' (x1) - [equipped] : object {5-20.items.[].system.equipped} - carryType : string {5-20.items.[].system.equipped.carryType} (2 different values) - 'worn' (x4) - 'held' (x2) - [handsHeld] : integer {5-20.items.[].system.equipped.handsHeld} (2 different values) - 0 (x2) - 1 (x2) - [invested] : empty - [frequency] : object {5-20.items.[].system.frequency} - max : integer {5-20.items.[].system.frequency.max} (same value: 1) - per : string {5-20.items.[].system.frequency.per} (same value: 'round') - [hp] : object {5-20.items.[].system.hp} - max : integer {5-20.items.[].system.hp.max} (same value: 0) - value : integer {5-20.items.[].system.hp.value} (same value: 0) - publication : object {5-20.items.[].system.publication} - license : string {5-20.items.[].system.publication.license} (2 different values) - 'OGL' (x133) - 'ORC' (x17) - remaster : boolean {5-20.items.[].system.publication.remaster} (2 different values) - False (x121) - True (x29) - title : string {5-20.items.[].system.publication.title} (9 different values) - 'Pathfinder Core Rulebook' (x56) - '' (x55) - 'Pathfinder Player Core' (x14) - 'Pathfinder Rage of Elements' (x12) - 'Pathfinder Bestiary' (x4) - 'Pathfinder Monster Core' (x3) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Secrets of Magic' (x2) - 'Pathfinder Lost Omens Ancestry Guide' (x2) - rules : ignored (Foundry rules object) {5-20.items.[].system.rules} - [group] : string {5-20.items.[].system.group} (same value: 'knife') - [hardness] : integer {5-20.items.[].system.hardness} (same value: 0) - [heightening] : object {5-20.items.[].system.heightening} - [damage] : object {5-20.items.[].system.heightening.damage} - [0] : string {5-20.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x10) - '1d6' (x5) - '1d4' (x4) - [pUo5MJsp9Gefqth4] : string {5-20.items.[].system.heightening.damage.pUo5MJsp9Gefqth4} (same value: '1d10') - [rrgCumtxsY2Gaxqv] : string {5-20.items.[].system.heightening.damage.rrgCumtxsY2Gaxqv} (same value: '1d4') - [interval] : integer {5-20.items.[].system.heightening.interval} (2 different values) - 1 (x22) - 2 (x1) - type : string {5-20.items.[].system.heightening.type} (2 different values) - 'interval' (x23) - 'fixed' (x17) - [levels] : object {5-20.items.[].system.heightening.levels} - [2] : object {5-20.items.[].system.heightening.levels.2} - [3] : object {5-20.items.[].system.heightening.levels.3} - [area] : object {5-20.items.[].system.heightening.levels.3.area} - type : string {5-20.items.[].system.heightening.levels.3.area.type} (same value: 'burst') - value : string {5-20.items.[].system.heightening.levels.3.area.value} (same value: '10') - [damage] : object {5-20.items.[].system.heightening.levels.3.damage} - KCA7zyzlqSK9qPCG : object {5-20.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {5-20.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {5-20.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {5-20.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.formula} (same value: '4d6') - materials : array<> {5-20.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - [range] : object {5-20.items.[].system.heightening.levels.3.range} - value : string {5-20.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x3) - '40 feet' (x2) - [target] : object {5-20.items.[].system.heightening.levels.3.target} - value : string {5-20.items.[].system.heightening.levels.3.target.value} (2 different values) - '1 unattended object with a Bulk of 1 or less' (x3) - '10 objects' (x2) - [4] : object {5-20.items.[].system.heightening.levels.4} - [5] : object {5-20.items.[].system.heightening.levels.5} - [area] : object {5-20.items.[].system.heightening.levels.5.area} - type : string {5-20.items.[].system.heightening.levels.5.area.type} (same value: 'burst') - value : string {5-20.items.[].system.heightening.levels.5.area.value} (same value: '15') - [damage] : object {5-20.items.[].system.heightening.levels.5.damage} - KCA7zyzlqSK9qPCG : object {5-20.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {5-20.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {5-20.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {5-20.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.formula} (same value: '7d6') - materials : array<> {5-20.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - range : object {5-20.items.[].system.heightening.levels.5.range} - value : string {5-20.items.[].system.heightening.levels.5.range.value} (3 different values) - '120 feet' (x3) - '60 feet' (x3) - '50 feet' (x2) - [6] : object {5-20.items.[].system.heightening.levels.6} - [target] : object {5-20.items.[].system.heightening.levels.6.target} - value : string {5-20.items.[].system.heightening.levels.6.target.value} (2 different values) - 'up to 5 creatures' (x2) - 'any number of objects' (x2) - [7] : object {5-20.items.[].system.heightening.levels.7} - [area] : object {5-20.items.[].system.heightening.levels.7.area} - type : string {5-20.items.[].system.heightening.levels.7.area.type} (same value: 'burst') - value : string {5-20.items.[].system.heightening.levels.7.area.value} (same value: '20') - [damage] : object {5-20.items.[].system.heightening.levels.7.damage} - KCA7zyzlqSK9qPCG : object {5-20.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {5-20.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {5-20.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {5-20.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.formula} (same value: '10d6') - materials : array<> {5-20.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - [range] : object {5-20.items.[].system.heightening.levels.7.range} - value : string {5-20.items.[].system.heightening.levels.7.range.value} (same value: '60 feet') - target : object {5-20.items.[].system.heightening.levels.7.target} - value : string {5-20.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [8] : object {5-20.items.[].system.heightening.levels.8} - target : object {5-20.items.[].system.heightening.levels.8.target} - value : string {5-20.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {5-20.items.[].system.heightening.levels.9} - area : object {5-20.items.[].system.heightening.levels.9.area} - type : string {5-20.items.[].system.heightening.levels.9.area.type} (same value: 'burst') - value : string {5-20.items.[].system.heightening.levels.9.area.value} (same value: '25') - damage : object {5-20.items.[].system.heightening.levels.9.damage} - KCA7zyzlqSK9qPCG : object {5-20.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {5-20.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {5-20.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {5-20.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.formula} (same value: '13d6') - materials : array<> {5-20.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {5-20.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - range : object {5-20.items.[].system.heightening.levels.9.range} - value : string {5-20.items.[].system.heightening.levels.9.range.value} (same value: '70 feet') - [level] : object {5-20.items.[].system.level} - value : integer {5-20.items.[].system.level.value} (6 different values) - 1 (x39) - 3 (x20) - 4 (x11) - 2 (x10) - 5 (x4) - 0 (x4) - [location] : object {5-20.items.[].system.location} - [heightenedLevel] : integer {5-20.items.[].system.location.heightenedLevel} (5 different values) - 3 (x20) - 1 (x14) - 4 (x13) - 2 (x6) - 5 (x4) - value : string {5-20.items.[].system.location.value} (6 different values) - '20rnB59A7ShaRC2n' (x36) - 'bUU1KfxXXO7HYdvq' (x32) - 'zlPeMmaUBpOYNjEw' (x7) - 'iuyu0qM1TjakNK8f' (x3) - '0mhlaoQXJ6cYacbt' (x2) - 'eEwJYKPQM7YTAFt4' (x2) - [material] : object {5-20.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {5-20.items.[].system.prepared} - flexible : boolean {5-20.items.[].system.prepared.flexible} (same value: False) - value : string {5-20.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x5) - 'innate' (x5) - [price] : object {5-20.items.[].system.price} - value : object {5-20.items.[].system.price.value} - [gp] : integer {5-20.items.[].system.price.value.gp} (2 different values) - 2 (x2) - 60 (x2) - sp : integer {5-20.items.[].system.price.value.sp} (same value: 6) - [proficiency] : object {5-20.items.[].system.proficiency} - value : integer {5-20.items.[].system.proficiency.value} (2 different values) - 0 (x6) - 1 (x4) - [quantity] : integer {5-20.items.[].system.quantity} (same value: 1) - [range] : object {5-20.items.[].system.range} - value : string {5-20.items.[].system.range.value} (7 different values) - '30 feet' (x24) - '' (x16) - 'touch' (x13) - '120 feet' (x12) - '500 feet' (x10) - '60 feet' (x5) - '10 feet' (x2) - [reload] : object {5-20.items.[].system.reload} - value : string {5-20.items.[].system.reload.value} (same value: '') - [requirements] : string {5-20.items.[].system.requirements} (2 different values) - '' (x80) - 'You have at least one free hand.' (x2) - [runes] : object {5-20.items.[].system.runes} - potency : integer {5-20.items.[].system.runes.potency} (same value: 1) - property : array<> {5-20.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {5-20.items.[].system.runes.striking} (same value: 1) - [selfEffect] : object {5-20.items.[].system.selfEffect} - name : string {5-20.items.[].system.selfEffect.name} (same value: 'Effect: Asper\'s Elemental Aura') - uuid : string {5-20.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Asper\'s Elemental Aura') - [showSlotlessLevels] : object {5-20.items.[].system.showSlotlessLevels} - value : boolean {5-20.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {5-20.items.[].system.size} (same value: 'med') - [slots] : object {5-20.items.[].system.slots} - [slot1] : object {5-20.items.[].system.slots.slot1} - max : integer {5-20.items.[].system.slots.slot1.max} (same value: 4) - value : integer {5-20.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {5-20.items.[].system.slots.slot2} - max : integer {5-20.items.[].system.slots.slot2.max} (same value: 4) - value : integer {5-20.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {5-20.items.[].system.slots.slot3} - max : integer {5-20.items.[].system.slots.slot3.max} (same value: 4) - value : integer {5-20.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {5-20.items.[].system.slots.slot4} - max : integer {5-20.items.[].system.slots.slot4.max} (2 different values) - 4 (x2) - 3 (x2) - value : integer {5-20.items.[].system.slots.slot4.value} (2 different values) - 4 (x2) - 3 (x2) - [slot5] : object {5-20.items.[].system.slots.slot5} - max : integer {5-20.items.[].system.slots.slot5.max} (same value: 3) - value : integer {5-20.items.[].system.slots.slot5.value} (same value: 3) - [slug] : string {5-20.items.[].system.slug} (43 different values) - [spelldc] : object {5-20.items.[].system.spelldc} - dc : integer {5-20.items.[].system.spelldc.dc} (5 different values) - 34 (x2) - 31 (x2) - 27 (x2) - 29 (x2) - 25 (x2) - mod : integer {5-20.items.[].system.spelldc.mod} (same value: 0) - value : integer {5-20.items.[].system.spelldc.value} (5 different values) - 26 (x2) - 23 (x2) - 19 (x2) - 21 (x2) - 18 (x2) - [splashDamage] : object {5-20.items.[].system.splashDamage} - [value] : integer {5-20.items.[].system.splashDamage.value} (same value: 0) - [target] : object {5-20.items.[].system.target} - value : string {5-20.items.[].system.target.value} (9 different values) - '' (x41) - '1 creature' (x17) - '1 creature or object' (x5) - '1 object' (x4) - '1 living creature' (x4) - '1 spell effect or unattended magic item' (x4) - '1 unattended object of light Bulk or less' (x3) - '1 or 2 creatures' (x2) - '1 object no more than 10 feet by 10 feet by 10 feet' (x2) - [tradition] : object {5-20.items.[].system.tradition} - value : string {5-20.items.[].system.tradition.value} (2 different values) - 'occult' (x6) - 'primal' (x4) - traits : object {5-20.items.[].system.traits} - [rarity] : string {5-20.items.[].system.traits.rarity} (2 different values) - 'common' (x94) - 'uncommon' (x9) - [traditions] : array {5-20.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {5-20.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x82) - 'primal' (x52) - 'occult' (x50) - 'divine' (x20) - [value] : array {5-20.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {5-20.items.[].system.traits.value.[]} (39 different values) - [time] : object {5-20.items.[].system.time} - value : string {5-20.items.[].system.time.value} (4 different values) - '2' (x64) - '3' (x8) - '1 minute' (x8) - '10 minutes' (x2) - [usage] : object {5-20.items.[].system.usage} - value : string {5-20.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x4) - 'wornheadwear' (x2) - type : string {5-20.items.[].type} (6 different values) - 'spell' (x82) - 'action' (x32) - 'melee' (x20) - 'spellcastingEntry' (x10) - 'weapon' (x4) - 'equipment' (x2) - [_stats] : object {5-20.items.[]._stats} - compendiumSource : string {5-20.items.[]._stats.compendiumSource} (43 different values) - [flags] : object {5-20.items.[].flags} - pf2e : object {5-20.items.[].flags.pf2e} - linkedWeapon : string {5-20.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'M6nqkhtZfpXl3tFG' (x2) - 'd4dYU7PgAI7RkI0w' (x2) - name : string {5-20.name} (all different values) - system : object {5-20.system} - [abilities] : object {5-20.system.abilities} - cha : object {5-20.system.abilities.cha} - mod : integer {5-20.system.abilities.cha.mod} (4 different values) - 4 (x3) - 3 (x2) - -4 (x2) - 5 (x1) - con : object {5-20.system.abilities.con} - mod : integer {5-20.system.abilities.con.mod} (3 different values) - 3 (x4) - 6 (x2) - 4 (x2) - dex : object {5-20.system.abilities.dex} - mod : integer {5-20.system.abilities.dex.mod} (3 different values) - 4 (x3) - 6 (x3) - 5 (x2) - int : object {5-20.system.abilities.int} - mod : integer {5-20.system.abilities.int.mod} (4 different values) - 3 (x2) - 1 (x2) - 2 (x2) - -4 (x2) - str : object {5-20.system.abilities.str} - mod : integer {5-20.system.abilities.str.mod} (4 different values) - 2 (x3) - 4 (x3) - 3 (x1) - 1 (x1) - wis : object {5-20.system.abilities.wis} - mod : integer {5-20.system.abilities.wis.mod} (4 different values) - 1 (x4) - 6 (x2) - 0 (x1) - 2 (x1) - attributes : object {5-20.system.attributes} - ac : object {5-20.system.attributes.ac} - [details] : string {5-20.system.attributes.ac.details} (same value: '') - value : integer {5-20.system.attributes.ac.value} (6 different values) - 28 (x3) - 26 (x3) - 29 (x2) - 25 (x2) - 32 (x1) - 23 (x1) - [allSaves] : object {5-20.system.attributes.allSaves} - value : string {5-20.system.attributes.allSaves.value} (2 different values) - '' (x5) - '+2 status to all saves vs. magic, +3 status to all saves vs. divine magic' (x3) - hp : object {5-20.system.attributes.hp} - details : string {5-20.system.attributes.hp.details} (same value: '') - max : integer {5-20.system.attributes.hp.max} (11 different values) - temp : integer {5-20.system.attributes.hp.temp} (same value: 0) - value : integer {5-20.system.attributes.hp.value} (11 different values) - [adjustment] : empty - [emitsSound] : string {5-20.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {5-20.system.attributes.hardness} (4 different values) - 16 (x1) - 18 (x1) - 20 (x1) - 17 (x1) - [immunities] : array {5-20.system.attributes.immunities} - Length: min=2 max=4 - Value type: object {5-20.system.attributes.immunities.[]} - exceptions : array<> {5-20.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-20.system.attributes.immunities.[].type} (6 different values) - 'critical-hits' (x2) - 'precision' (x2) - 'bleed' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'sleep' (x1) - [resistances] : array {5-20.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {5-20.system.attributes.resistances.[]} - doubleVs : array<> {5-20.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array {5-20.system.attributes.resistances.[].exceptions} - Length: min=0 max=1 - Value type: string {5-20.system.attributes.resistances.[].exceptions.[]} (same value: 'piercing') - type : string {5-20.system.attributes.resistances.[].type} (2 different values) - 'physical' (x5) - 'poison' (x1) - value : integer {5-20.system.attributes.resistances.[].value} (3 different values) - 10 (x2) - 5 (x2) - 8 (x2) - [speed] : object {5-20.system.attributes.speed} - otherSpeeds : array {5-20.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {5-20.system.attributes.speed.otherSpeeds.[]} - type : string {5-20.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'swim' (x2) - 'fly' (x1) - 'climb' (x1) - value : integer {5-20.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 25 (x3) - 50 (x1) - value : integer {5-20.system.attributes.speed.value} (3 different values) - 30 (x4) - 35 (x3) - 0 (x1) - [stealth] : object {5-20.system.attributes.stealth} - details : string {5-20.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x2) - '

(trained); @Check[perception|dc:28] (expert) to find the precise location of the steam vents

' (x1) - '

(trained); @Check[perception|dc:32] (expert) to find the precise location of the steam vents

' (x1) - value : integer {5-20.system.attributes.stealth.value} (3 different values) - 18 (x2) - 22 (x1) - 31 (x1) - [weaknesses] : array {5-20.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {5-20.system.attributes.weaknesses.[]} - exceptions : array<> {5-20.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {5-20.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {5-20.system.attributes.weaknesses.[].value} (3 different values) - 10 (x2) - 5 (x2) - 6 (x1) - details : object {5-20.system.details} - [blurb] : string {5-20.system.details.blurb} (4 different values) - '' (x3) - 'Female rakshasa lieutenant' (x2) - 'Variant raja rakshasa' (x2) - 'Variant dandasuka' (x1) - [languages] : object {5-20.system.details.languages} - details : string {5-20.system.details.languages.details} (same value: '') - value : array {5-20.system.details.languages.value} - Length: min=0 max=3 - Value type: string {5-20.system.details.languages.value.[]} (4 different values) - 'common' (x5) - 'diabolic' (x5) - 'sakvroth' (x5) - 'sussuran' (x1) - level : object {5-20.system.details.level} - value : integer {5-20.system.details.level.value} (7 different values) - 8 (x3) - 10 (x2) - 7 (x2) - 9 (x2) - 12 (x1) - 6 (x1) - 11 (x1) - [privateNotes] : string {5-20.system.details.privateNotes} (same value: '') - [publicNotes] : string {5-20.system.details.publicNotes} (4 different values) - publication : object {5-20.system.details.publication} - license : string {5-20.system.details.publication.license} (same value: 'OGL') - remaster : boolean {5-20.system.details.publication.remaster} (same value: False) - title : string {5-20.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-20: The Rakshasa\'s Court') - [description] : string {5-20.system.details.description} (2 different values) - '

Hidden vents emit scalding hot steam made from a particularly acrid solution, irritating the eyes and throat of anyone who inhales it.

' (x2) - '

Four animal statues sit on pillars, one in each corner of the statuary, with decorated tiles between them in a seemingly random arrangement.

' (x2) - [disable] : string {5-20.system.details.disable} (4 different values) - '

@Check[thievery|name:disable|dc:29] (trained) to block a vent, or @Check[crafting|name:disable|dc:27] (trained) to disable the heating element within the vent that turns the liquid into steam

' (x1) - '

@Check[thievery|name:disable|dc:33] (expert) to block a vent, or @Check[crafting|name:disable|dc:31] (expert) to disable the heating element within the vent that turns the liquid into steam

' (x1) - '

@Check[thievery|dc:31] (expert) or @Check[stealth|dc:32] (expert) to disarm the statue while adjacent to it

' (x1) - '

@Check[thievery|dc:28] (expert) or @Check[stealth|dc:31] (expert) to disarm the statue while adjacent to it

' (x1) - [isComplex] : boolean {5-20.system.details.isComplex} (2 different values) - True (x2) - False (x2) - [reset] : string {5-20.system.details.reset} (2 different values) - '

The steam vents cease to operate 1 minute after all creatures have left the area and go into a maintenance cycle for 1 hour. After this time, they can be triggered again.

' (x2) - '

Each statue resets immediately after being triggered.

' (x2) - [routine] : string {5-20.system.details.routine} (3 different values) - '' (x2) - '

(4 actions) Each of the four steam vents uses a single action each to emit superheated steam, which spreads for 60 feet along the wall from its location and extends out from the wall by 30 feet, dealing @Damage[(2d10+11)[untyped]] damage to each creature in their range (@Check[fortitude|dc:26] save). For each disabled vent, the trap loses 1 action each turn.

' (x1) - '

(4 actions) Each of the four steam vents uses a single action each to emit superheated steam, which spreads for 60 feet along the wall from its location and extends out from the wall by 30 feet, dealing @Damage[(2d12+13)[untyped]] damage to each creature in their range (@Check[fortitude|dc:29] save). For each disabled vent, the trap loses 1 action each turn.

' (x1) - [initiative] : object {5-20.system.initiative} - statistic : string {5-20.system.initiative.statistic} (same value: 'perception') - [perception] : object {5-20.system.perception} - details : string {5-20.system.perception.details} (same value: '') - mod : integer {5-20.system.perception.mod} (7 different values) - 15 (x2) - 24 (x1) - 21 (x1) - 17 (x1) - 14 (x1) - 16 (x1) - 19 (x1) - senses : array {5-20.system.perception.senses} - Length: min=1 max=1 - Value type: object {5-20.system.perception.senses.[]} - type : string {5-20.system.perception.senses.[].type} (2 different values) - 'darkvision' (x6) - 'low-light-vision' (x2) - [resources] : object {5-20.system.resources} - [focus] : object {5-20.system.resources.focus} - max : integer {5-20.system.resources.focus.max} (same value: 1) - value : integer {5-20.system.resources.focus.value} (same value: 1) - saves : object {5-20.system.saves} - fortitude : object {5-20.system.saves.fortitude} - saveDetail : string {5-20.system.saves.fortitude.saveDetail} (same value: '') - value : integer {5-20.system.saves.fortitude.value} (6 different values) - 15 (x4) - 17 (x3) - 21 (x2) - 24 (x1) - 20 (x1) - 18 (x1) - reflex : object {5-20.system.saves.reflex} - saveDetail : string {5-20.system.saves.reflex.saveDetail} (same value: '') - value : integer {5-20.system.saves.reflex.value} (6 different values) - 19 (x4) - 15 (x2) - 17 (x2) - 18 (x2) - 22 (x1) - 16 (x1) - will : object {5-20.system.saves.will} - saveDetail : string {5-20.system.saves.will.saveDetail} (same value: '') - [value] : integer {5-20.system.saves.will.value} (8 different values) - 13 (x2) - 0 (x2) - 24 (x1) - 21 (x1) - 14 (x1) - 10 (x1) - 11 (x1) - 16 (x1) - [skills] : object {5-20.system.skills} - [deception] : object {5-20.system.skills.deception} - base : integer {5-20.system.skills.deception.base} (3 different values) - 18 (x2) - 15 (x1) - 21 (x1) - [diplomacy] : object {5-20.system.skills.diplomacy} - base : integer {5-20.system.skills.diplomacy.base} (2 different values) - 17 (x1) - 19 (x1) - [intimidation] : object {5-20.system.skills.intimidation} - base : integer {5-20.system.skills.intimidation.base} (3 different values) - 19 (x2) - 22 (x1) - 17 (x1) - [nature] : object {5-20.system.skills.nature} - base : integer {5-20.system.skills.nature.base} (2 different values) - 24 (x1) - 21 (x1) - [occultism] : object {5-20.system.skills.occultism} - base : integer {5-20.system.skills.occultism.base} (3 different values) - 20 (x2) - 14 (x1) - 16 (x1) - [occultism+23] : object {5-20.system.skills.occultism+23} - [base] : empty - [performance] : object {5-20.system.skills.performance} - base : integer {5-20.system.skills.performance.base} (2 different values) - 15 (x1) - 17 (x1) - [religion] : object {5-20.system.skills.religion} - base : integer {5-20.system.skills.religion.base} (2 different values) - 21 (x1) - 18 (x1) - [society] : object {5-20.system.skills.society} - base : integer {5-20.system.skills.society.base} (2 different values) - 21 (x1) - 18 (x1) - stealth : object {5-20.system.skills.stealth} - base : integer {5-20.system.skills.stealth.base} (5 different values) - 18 (x2) - 16 (x1) - 12 (x1) - 15 (x1) - 17 (x1) - [special] : array {5-20.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {5-20.system.skills.stealth.special.[]} - base : integer {5-20.system.skills.stealth.special.[].base} (2 different values) - 14 (x1) - 16 (x1) - label : string {5-20.system.skills.stealth.special.[].label} (same value: 'in water') - predicate : array {5-20.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {5-20.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:water') - [acrobatics] : object {5-20.system.skills.acrobatics} - base : integer {5-20.system.skills.acrobatics.base} (2 different values) - 18 (x1) - 17 (x1) - [athletics] : object {5-20.system.skills.athletics} - base : integer {5-20.system.skills.athletics.base} (3 different values) - 18 (x1) - 14 (x1) - 17 (x1) - special : array<> {5-20.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {5-20.system.skills.survival} - base : integer {5-20.system.skills.survival.base} (2 different values) - 23 (x1) - 20 (x1) - thievery : object {5-20.system.skills.thievery} - base : integer {5-20.system.skills.thievery.base} (same value: 17) - traits : object {5-20.system.traits} - rarity : string {5-20.system.traits.rarity} (2 different values) - 'common' (x10) - 'unique' (x2) - size : object {5-20.system.traits.size} - value : string {5-20.system.traits.size.value} (3 different values) - 'med' (x8) - 'lg' (x3) - 'sm' (x1) - value : array {5-20.system.traits.value} - Length: min=1 max=5 - Value type: string {5-20.system.traits.value.[]} (11 different values) - [statusEffects] : array<> {5-20.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {5-20.type} (2 different values) - 'npc' (x8) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/5th Rank.txt b/output/pf2e/packs/5th Rank.txt deleted file mode 100644 index e3896eb..0000000 --- a/output/pf2e/packs/5th Rank.txt +++ /dev/null @@ -1,783 +0,0 @@ -5th Rank -Different values: 124 -===================================== -object {5th Rank} - _id : string {5th Rank._id} (all different values) - folder : string {5th Rank.folder} (same value: 'iDjm2cXyRAe4VZ35') - img : string {5th Rank.img} (120 different values) - name : string {5th Rank.name} (all different values) - system : object {5th Rank.system} - [area] : object {5th Rank.system.area} - [details] : string {5th Rank.system.area.details} (3 different values) - '20-foot-radius burst' (x1) - '20-foot burst adjacent to a flat surface' (x1) - '10-foot radius, 40-foot-tall cylinder' (x1) - type : string {5th Rank.system.area.type} (5 different values) - 'burst' (x25) - 'cone' (x4) - 'emanation' (x4) - 'line' (x3) - 'cube' (x2) - value : integer {5th Rank.system.area.value} (7 different values) - 20 (x18) - 60 (x6) - 10 (x6) - 30 (x5) - 120 (x1) - 100 (x1) - 15 (x1) - cost : object {5th Rank.system.cost} - value : string {5th Rank.system.cost.value} (same value: '') - counteraction : boolean {5th Rank.system.counteraction} (2 different values) - False (x123) - True (x1) - damage : object {5th Rank.system.damage} - [0] : object {5th Rank.system.damage.0} - applyMod : boolean {5th Rank.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.0.formula} (20 different values) - kinds : array {5th Rank.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.0.kinds.[]} (2 different values) - 'damage' (x23) - 'healing' (x2) - [materials] : array {5th Rank.system.damage.0.materials} - Length: min=0 max=1 - Value type: string {5th Rank.system.damage.0.materials.[]} (same value: 'cold-iron') - type : string {5th Rank.system.damage.0.type} (12 different values) - [1] : object {5th Rank.system.damage.1} - applyMod : boolean {5th Rank.system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.1.formula} (3 different values) - '6d6' (x1) - '4d6' (x1) - '2d4' (x1) - kinds : array {5th Rank.system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.1.kinds.[]} (same value: 'damage') - type : string {5th Rank.system.damage.1.type} (2 different values) - 'fire' (x2) - 'void' (x1) - [2YlEXgT93lbWXENb] : object {5th Rank.system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {5th Rank.system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {5th Rank.system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [8lhfdml2dfwh0pc1] : object {5th Rank.system.damage.8lhfdml2dfwh0pc1} - applyMod : boolean {5th Rank.system.damage.8lhfdml2dfwh0pc1.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.8lhfdml2dfwh0pc1.formula} (same value: '6d8') - kinds : array {5th Rank.system.damage.8lhfdml2dfwh0pc1.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.8lhfdml2dfwh0pc1.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.8lhfdml2dfwh0pc1.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.8lhfdml2dfwh0pc1.type} (same value: 'vitality') - [A3N9TKOvgQh5OhDM] : object {5th Rank.system.damage.A3N9TKOvgQh5OhDM} - applyMod : boolean {5th Rank.system.damage.A3N9TKOvgQh5OhDM.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.A3N9TKOvgQh5OhDM.formula} (same value: '1d6') - kinds : array {5th Rank.system.damage.A3N9TKOvgQh5OhDM.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.A3N9TKOvgQh5OhDM.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.A3N9TKOvgQh5OhDM.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.A3N9TKOvgQh5OhDM.type} (same value: 'mental') - [NE5nfcJxF8gmPf1n] : object {5th Rank.system.damage.NE5nfcJxF8gmPf1n} - applyMod : boolean {5th Rank.system.damage.NE5nfcJxF8gmPf1n.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.NE5nfcJxF8gmPf1n.formula} (same value: '5d10') - kinds : array {5th Rank.system.damage.NE5nfcJxF8gmPf1n.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.NE5nfcJxF8gmPf1n.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.NE5nfcJxF8gmPf1n.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.NE5nfcJxF8gmPf1n.type} (same value: 'acid') - [NPg0qU7objU0x4LJ] : object {5th Rank.system.damage.NPg0qU7objU0x4LJ} - applyMod : boolean {5th Rank.system.damage.NPg0qU7objU0x4LJ.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.NPg0qU7objU0x4LJ.formula} (same value: '5d6') - kinds : array {5th Rank.system.damage.NPg0qU7objU0x4LJ.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.NPg0qU7objU0x4LJ.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.NPg0qU7objU0x4LJ.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.NPg0qU7objU0x4LJ.type} (same value: 'void') - [SvxMj89z9Ze4Na3e] : object {5th Rank.system.damage.SvxMj89z9Ze4Na3e} - applyMod : boolean {5th Rank.system.damage.SvxMj89z9Ze4Na3e.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.SvxMj89z9Ze4Na3e.formula} (same value: '3d8') - kinds : array {5th Rank.system.damage.SvxMj89z9Ze4Na3e.kinds} - Length: min=2 max=2 - Value type: string {5th Rank.system.damage.SvxMj89z9Ze4Na3e.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {5th Rank.system.damage.SvxMj89z9Ze4Na3e.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.SvxMj89z9Ze4Na3e.type} (same value: 'vitality') - [UKiopkMuk2wDUL6V] : object {5th Rank.system.damage.UKiopkMuk2wDUL6V} - applyMod : boolean {5th Rank.system.damage.UKiopkMuk2wDUL6V.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.UKiopkMuk2wDUL6V.formula} (same value: '4d6') - kinds : array {5th Rank.system.damage.UKiopkMuk2wDUL6V.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.UKiopkMuk2wDUL6V.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.UKiopkMuk2wDUL6V.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.UKiopkMuk2wDUL6V.type} (same value: 'cold') - [b8s5znrsrnbdwuie] : object {5th Rank.system.damage.b8s5znrsrnbdwuie} - applyMod : boolean {5th Rank.system.damage.b8s5znrsrnbdwuie.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.b8s5znrsrnbdwuie.formula} (same value: '2d8') - kinds : array {5th Rank.system.damage.b8s5znrsrnbdwuie.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.b8s5znrsrnbdwuie.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.b8s5znrsrnbdwuie.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.b8s5znrsrnbdwuie.type} (same value: 'mental') - [b9dAiWfV57lyCWpP] : object {5th Rank.system.damage.b9dAiWfV57lyCWpP} - applyMod : boolean {5th Rank.system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6') - kinds : array {5th Rank.system.damage.b9dAiWfV57lyCWpP.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.b9dAiWfV57lyCWpP.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire') - [e72ZbHgzdvNBKkL2] : object {5th Rank.system.damage.e72ZbHgzdvNBKkL2} - applyMod : boolean {5th Rank.system.damage.e72ZbHgzdvNBKkL2.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.e72ZbHgzdvNBKkL2.formula} (same value: '3d6') - kinds : array {5th Rank.system.damage.e72ZbHgzdvNBKkL2.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.e72ZbHgzdvNBKkL2.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.e72ZbHgzdvNBKkL2.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.e72ZbHgzdvNBKkL2.type} (same value: 'slashing') - [goajz5243wuz07dx] : object {5th Rank.system.damage.goajz5243wuz07dx} - applyMod : boolean {5th Rank.system.damage.goajz5243wuz07dx.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.goajz5243wuz07dx.formula} (same value: '10d6') - kinds : array {5th Rank.system.damage.goajz5243wuz07dx.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.goajz5243wuz07dx.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.goajz5243wuz07dx.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.goajz5243wuz07dx.type} (same value: 'fire') - [hBNB5kWrMV8T2CuH] : object {5th Rank.system.damage.hBNB5kWrMV8T2CuH} - applyMod : boolean {5th Rank.system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.hBNB5kWrMV8T2CuH.formula} (same value: '3d6') - kinds : array {5th Rank.system.damage.hBNB5kWrMV8T2CuH.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.hBNB5kWrMV8T2CuH.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.hBNB5kWrMV8T2CuH.type} (same value: 'piercing') - [j69kf1nfy3b1xton] : object {5th Rank.system.damage.j69kf1nfy3b1xton} - applyMod : boolean {5th Rank.system.damage.j69kf1nfy3b1xton.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.j69kf1nfy3b1xton.formula} (same value: '6d6') - kinds : array {5th Rank.system.damage.j69kf1nfy3b1xton.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.j69kf1nfy3b1xton.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.j69kf1nfy3b1xton.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.j69kf1nfy3b1xton.type} (same value: 'electricity') - [lI9EQaXqSWU8wuZI] : object {5th Rank.system.damage.lI9EQaXqSWU8wuZI} - applyMod : boolean {5th Rank.system.damage.lI9EQaXqSWU8wuZI.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.lI9EQaXqSWU8wuZI.formula} (same value: '10d6') - kinds : array {5th Rank.system.damage.lI9EQaXqSWU8wuZI.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.lI9EQaXqSWU8wuZI.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.lI9EQaXqSWU8wuZI.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.lI9EQaXqSWU8wuZI.type} (same value: 'vitality') - [mY0vhGfbdzA69pIz] : object {5th Rank.system.damage.mY0vhGfbdzA69pIz} - applyMod : boolean {5th Rank.system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False) - category : string {5th Rank.system.damage.mY0vhGfbdzA69pIz.category} (same value: 'persistent') - formula : string {5th Rank.system.damage.mY0vhGfbdzA69pIz.formula} (same value: '1d6') - kinds : array {5th Rank.system.damage.mY0vhGfbdzA69pIz.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.mY0vhGfbdzA69pIz.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.mY0vhGfbdzA69pIz.type} (same value: 'poison') - [n6eXQAslPehKuaXl] : object {5th Rank.system.damage.n6eXQAslPehKuaXl} - applyMod : boolean {5th Rank.system.damage.n6eXQAslPehKuaXl.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.n6eXQAslPehKuaXl.formula} (same value: '4d8') - kinds : array {5th Rank.system.damage.n6eXQAslPehKuaXl.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.n6eXQAslPehKuaXl.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.n6eXQAslPehKuaXl.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.n6eXQAslPehKuaXl.type} (same value: 'spirit') - [pHsjrtV8uQcnp7AC] : object {5th Rank.system.damage.pHsjrtV8uQcnp7AC} - applyMod : boolean {5th Rank.system.damage.pHsjrtV8uQcnp7AC.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.pHsjrtV8uQcnp7AC.formula} (same value: '7d10') - kinds : array {5th Rank.system.damage.pHsjrtV8uQcnp7AC.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.pHsjrtV8uQcnp7AC.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.pHsjrtV8uQcnp7AC.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.pHsjrtV8uQcnp7AC.type} (same value: 'bludgeoning') - [rZgtouffoOBOPyXD] : object {5th Rank.system.damage.rZgtouffoOBOPyXD} - applyMod : boolean {5th Rank.system.damage.rZgtouffoOBOPyXD.applyMod} (same value: False) - category : string {5th Rank.system.damage.rZgtouffoOBOPyXD.category} (same value: 'persistent') - formula : string {5th Rank.system.damage.rZgtouffoOBOPyXD.formula} (same value: '1d4') - kinds : array {5th Rank.system.damage.rZgtouffoOBOPyXD.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.rZgtouffoOBOPyXD.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.rZgtouffoOBOPyXD.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.rZgtouffoOBOPyXD.type} (same value: 'spirit') - [rt4oeXP3SqcClH6r] : object {5th Rank.system.damage.rt4oeXP3SqcClH6r} - applyMod : boolean {5th Rank.system.damage.rt4oeXP3SqcClH6r.applyMod} (same value: False) - category : string {5th Rank.system.damage.rt4oeXP3SqcClH6r.category} (same value: 'persistent') - formula : string {5th Rank.system.damage.rt4oeXP3SqcClH6r.formula} (same value: '1d6') - kinds : array {5th Rank.system.damage.rt4oeXP3SqcClH6r.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.rt4oeXP3SqcClH6r.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.rt4oeXP3SqcClH6r.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.rt4oeXP3SqcClH6r.type} (same value: 'acid') - [u4xykvzyx1ej6xl4] : object {5th Rank.system.damage.u4xykvzyx1ej6xl4} - applyMod : boolean {5th Rank.system.damage.u4xykvzyx1ej6xl4.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.u4xykvzyx1ej6xl4.formula} (same value: '1d4') - kinds : array {5th Rank.system.damage.u4xykvzyx1ej6xl4.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.u4xykvzyx1ej6xl4.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.u4xykvzyx1ej6xl4.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.u4xykvzyx1ej6xl4.type} (same value: 'piercing') - [yNkEZ8qT669NMhzN] : object {5th Rank.system.damage.yNkEZ8qT669NMhzN} - applyMod : boolean {5th Rank.system.damage.yNkEZ8qT669NMhzN.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.damage.yNkEZ8qT669NMhzN.formula} (same value: '8d6') - kinds : array {5th Rank.system.damage.yNkEZ8qT669NMhzN.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.damage.yNkEZ8qT669NMhzN.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.damage.yNkEZ8qT669NMhzN.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.damage.yNkEZ8qT669NMhzN.type} (same value: 'acid') - [defense] : object {5th Rank.system.defense} - [passive] : object {5th Rank.system.defense.passive} - statistic : string {5th Rank.system.defense.passive.statistic} (2 different values) - 'ac' (x2) - 'fortitude-dc' (x1) - [save] : object {5th Rank.system.defense.save} - basic : boolean {5th Rank.system.defense.save.basic} (2 different values) - False (x31) - True (x19) - statistic : string {5th Rank.system.defense.save.statistic} (3 different values) - 'will' (x20) - 'reflex' (x19) - 'fortitude' (x11) - description : object {5th Rank.system.description} - value : string {5th Rank.system.description.value} (all different values) - duration : object {5th Rank.system.duration} - sustained : boolean {5th Rank.system.duration.sustained} (2 different values) - False (x101) - True (x23) - value : string {5th Rank.system.duration.value} (16 different values) - level : object {5th Rank.system.level} - value : integer {5th Rank.system.level.value} (same value: 5) - [heightening] : object {5th Rank.system.heightening} - [area] : integer {5th Rank.system.heightening.area} (2 different values) - 0 (x8) - 5 (x1) - [damage] : object {5th Rank.system.heightening.damage} - [0] : string {5th Rank.system.heightening.damage.0} (9 different values) - '1d6' (x6) - '1d8' (x5) - '2d6' (x5) - '2d8' (x1) - '3' (x1) - '10' (x1) - '1d4' (x1) - '1d12' (x1) - '2d10' (x1) - [1] : string {5th Rank.system.heightening.damage.1} (2 different values) - '1d6' (x2) - '1d4' (x1) - [2YlEXgT93lbWXENb] : string {5th Rank.system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [SvxMj89z9Ze4Na3e] : string {5th Rank.system.heightening.damage.SvxMj89z9Ze4Na3e} (same value: '1d8') - [UKiopkMuk2wDUL6V] : string {5th Rank.system.heightening.damage.UKiopkMuk2wDUL6V} (same value: '1d6') - [b9dAiWfV57lyCWpP] : string {5th Rank.system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - [e72ZbHgzdvNBKkL2] : string {5th Rank.system.heightening.damage.e72ZbHgzdvNBKkL2} (same value: '3d6') - [hBNB5kWrMV8T2CuH] : string {5th Rank.system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: '0') - [lI9EQaXqSWU8wuZI] : string {5th Rank.system.heightening.damage.lI9EQaXqSWU8wuZI} (same value: '2d6') - [mY0vhGfbdzA69pIz] : string {5th Rank.system.heightening.damage.mY0vhGfbdzA69pIz} (same value: '1d6') - [n6eXQAslPehKuaXl] : string {5th Rank.system.heightening.damage.n6eXQAslPehKuaXl} (same value: '2d8') - [rZgtouffoOBOPyXD] : string {5th Rank.system.heightening.damage.rZgtouffoOBOPyXD} (same value: '1d4') - [u4xykvzyx1ej6xl4] : string {5th Rank.system.heightening.damage.u4xykvzyx1ej6xl4} (same value: '1') - [interval] : integer {5th Rank.system.heightening.interval} (2 different values) - 1 (x19) - 2 (x12) - type : string {5th Rank.system.heightening.type} (2 different values) - 'interval' (x31) - 'fixed' (x9) - [levels] : object {5th Rank.system.heightening.levels} - [6] : object {5th Rank.system.heightening.levels.6} - target : object {5th Rank.system.heightening.levels.6.target} - value : string {5th Rank.system.heightening.levels.6.target.value} (same value: '1 or 10 creatures') - [7] : object {5th Rank.system.heightening.levels.7} - [damage] : object {5th Rank.system.heightening.levels.7.damage} - [KBVAJjLQOwR9Df19] : object {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19} - applyMod : boolean {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.formula} (same value: '9d10') - kinds : array {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.heightening.levels.7.damage.KBVAJjLQOwR9Df19.type} (same value: 'bludgeoning') - j69kf1nfy3b1xton : object {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton} - applyMod : boolean {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton.formula} (same value: '8d6') - materials : array<> {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.heightening.levels.7.damage.j69kf1nfy3b1xton.type} (same value: 'electricity') - [target] : object {5th Rank.system.heightening.levels.7.target} - value : string {5th Rank.system.heightening.levels.7.target.value} (same value: '1 or any number of creatures') - area : object {5th Rank.system.heightening.levels.7.area} - type : string {5th Rank.system.heightening.levels.7.area.type} (same value: 'cone') - value : integer {5th Rank.system.heightening.levels.7.area.value} (same value: 60) - [8] : object {5th Rank.system.heightening.levels.8} - damage : object {5th Rank.system.heightening.levels.8.damage} - [NE5nfcJxF8gmPf1n] : object {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n} - applyMod : boolean {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n.formula} (same value: '9d10') - materials : array<> {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.heightening.levels.8.damage.NE5nfcJxF8gmPf1n.type} (same value: 'acid') - [rt4oeXP3SqcClH6r] : object {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r} - applyMod : boolean {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.applyMod} (same value: False) - category : string {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.category} (same value: 'persistent') - formula : string {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.formula} (same value: '2d6') - materials : array<> {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.heightening.levels.8.damage.rt4oeXP3SqcClH6r.type} (same value: 'acid') - 8lhfdml2dfwh0pc1 : object {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1} - applyMod : boolean {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1.formula} (same value: '9d8') - materials : array<> {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.heightening.levels.8.damage.8lhfdml2dfwh0pc1.type} (same value: 'vitality') - [9] : object {5th Rank.system.heightening.levels.9} - [damage] : object {5th Rank.system.heightening.levels.9.damage} - [SvhfCa1se8cek42O] : object {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O} - applyMod : boolean {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.formula} (same value: '12d10') - kinds : array {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.kinds} - Length: min=1 max=1 - Value type: string {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.kinds.[]} (same value: 'damage') - materials : array<> {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.heightening.levels.9.damage.SvhfCa1se8cek42O.type} (same value: 'bludgeoning') - j69kf1nfy3b1xton : object {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton} - applyMod : boolean {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton.formula} (same value: '10d6') - materials : array<> {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.heightening.levels.9.damage.j69kf1nfy3b1xton.type} (same value: 'electricity') - [target] : object {5th Rank.system.heightening.levels.9.target} - value : string {5th Rank.system.heightening.levels.9.target.value} (3 different values) - '10 creatures that aren\'t on their home plane' (x1) - 'up to 10 creatures' (x1) - '5 creatures' (x1) - target : object {5th Rank.system.target} - value : string {5th Rank.system.target.value} (27 different values) - time : object {5th Rank.system.time} - value : string {5th Rank.system.time.value} (9 different values) - '2' (x67) - '3' (x29) - '1 minute' (x16) - 'reaction' (x4) - '10 minutes' (x3) - '1 to 3' (x2) - '30 minutes' (x1) - '2 or 3' (x1) - '1' (x1) - traits : object {5th Rank.system.traits} - rarity : string {5th Rank.system.traits.rarity} (3 different values) - 'common' (x87) - 'uncommon' (x34) - 'rare' (x3) - selected : array<> {5th Rank.system.traits.selected} - Length: min=0 max=0 - Value type: empty - traditions : array {5th Rank.system.traits.traditions} - Length: min=1 max=4 - Value type: string {5th Rank.system.traits.traditions.[]} (4 different values) - 'arcane' (x83) - 'occult' (x68) - 'primal' (x63) - 'divine' (x48) - value : array {5th Rank.system.traits.value} - Length: min=0 max=6 - Value type: string {5th Rank.system.traits.value.[]} (47 different values) - [overlays] : object {5th Rank.system.overlays} - [2XryWRa6OkDAbAw0] : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0} - _id : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0._id} (same value: '2XryWRa6OkDAbAw0') - name : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.name} (same value: 'Elemental Breath (Metal)') - overlayType : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.2XryWRa6OkDAbAw0.sort} (same value: 4) - system : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system} - damage : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage} - cIQMOJJsHOShytJy : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy} - applyMod : boolean {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy.formula} (same value: '5d10') - materials : array<> {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.damage.cIQMOJJsHOShytJy.type} (same value: 'slashing') - heightening : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening} - damage : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening.damage} - cIQMOJJsHOShytJy : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening.damage.cIQMOJJsHOShytJy} (same value: '1d10') - interval : integer {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening.interval} (same value: 1) - type : string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.heightening.type} (same value: 'interval') - traits : object {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.traits} - value : array {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.traits.value} - Length: min=1 max=1 - Value type: string {5th Rank.system.overlays.2XryWRa6OkDAbAw0.system.traits.value.[]} (same value: 'metal') - [3yk7i1kixfa9prk4] : object {5th Rank.system.overlays.3yk7i1kixfa9prk4} - _id : string {5th Rank.system.overlays.3yk7i1kixfa9prk4._id} (same value: '3yk7i1kixfa9prk4') - overlayType : string {5th Rank.system.overlays.3yk7i1kixfa9prk4.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.3yk7i1kixfa9prk4.sort} (same value: 1) - system : object {5th Rank.system.overlays.3yk7i1kixfa9prk4.system} - target : object {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.target} - value : string {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.target.value} (same value: 'you or one willing ally within range') - time : object {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.time} - value : string {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.time.value} (same value: '1') - traits : object {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.traits} - value : array {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.traits.value} - Length: min=1 max=1 - Value type: string {5th Rank.system.overlays.3yk7i1kixfa9prk4.system.traits.value.[]} (same value: 'manipulate') - [6RXxnrZlBl5nulPK] : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK} - _id : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK._id} (same value: '6RXxnrZlBl5nulPK') - name : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.name} (same value: 'Elemental Breath (Earth)') - overlayType : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.6RXxnrZlBl5nulPK.sort} (same value: 2) - system : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system} - damage : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage} - CI0T8rUwcB2khY0t : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t} - applyMod : boolean {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t.formula} (same value: '5d10') - materials : array<> {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.damage.CI0T8rUwcB2khY0t.type} (same value: 'bludgeoning') - heightening : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening} - damage : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening.damage} - CI0T8rUwcB2khY0t : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening.damage.CI0T8rUwcB2khY0t} (same value: '1d10') - interval : integer {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening.interval} (same value: 1) - type : string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.heightening.type} (same value: 'interval') - traits : object {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.traits} - value : array {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.traits.value} - Length: min=1 max=1 - Value type: string {5th Rank.system.overlays.6RXxnrZlBl5nulPK.system.traits.value.[]} (same value: 'earth') - [7dx7zf6stp6umc4r] : object {5th Rank.system.overlays.7dx7zf6stp6umc4r} - _id : string {5th Rank.system.overlays.7dx7zf6stp6umc4r._id} (same value: '7dx7zf6stp6umc4r') - overlayType : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.7dx7zf6stp6umc4r.sort} (same value: 3) - system : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system} - area : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.area} - areaType : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.area.areaType} (same value: 'emanation') - value : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.area.value} (same value: '30') - target : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.target} - value : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.target.value} (same value: 'All living creatures') - time : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.time} - value : string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.time.value} (same value: '3') - traits : object {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.traits} - value : array {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.traits.value} - Length: min=4 max=4 - Value type: string {5th Rank.system.overlays.7dx7zf6stp6umc4r.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - [7lz99ha8d7pnbnro] : object {5th Rank.system.overlays.7lz99ha8d7pnbnro} - _id : string {5th Rank.system.overlays.7lz99ha8d7pnbnro._id} (same value: '7lz99ha8d7pnbnro') - overlayType : string {5th Rank.system.overlays.7lz99ha8d7pnbnro.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.7lz99ha8d7pnbnro.sort} (same value: 3) - system : object {5th Rank.system.overlays.7lz99ha8d7pnbnro.system} - target : object {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.target} - value : string {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.target.value} (same value: 'you or one willing ally within range') - time : object {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.time} - value : string {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.time.value} (same value: '2') - traits : object {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.traits} - value : array {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.traits.value} - Length: min=1 max=1 - Value type: string {5th Rank.system.overlays.7lz99ha8d7pnbnro.system.traits.value.[]} (same value: 'concentrate') - [EXq8LCHnbDdU9Qxi] : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi} - _id : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi._id} (same value: 'EXq8LCHnbDdU9Qxi') - name : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.name} (same value: 'Elemental Breath (Air)') - overlayType : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.sort} (same value: 1) - system : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system} - damage : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage} - ycNNS1IJaYJ9uw80 : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80} - applyMod : boolean {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80.formula} (same value: '6d10') - materials : array<> {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.damage.ycNNS1IJaYJ9uw80.type} (same value: 'electricity') - heightening : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening} - damage : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening.damage} - ycNNS1IJaYJ9uw80 : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening.damage.ycNNS1IJaYJ9uw80} (same value: '1d10') - interval : integer {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening.interval} (same value: 1) - type : string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.heightening.type} (same value: 'interval') - traits : object {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.traits} - value : array {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.traits.value} - Length: min=1 max=1 - Value type: string {5th Rank.system.overlays.EXq8LCHnbDdU9Qxi.system.traits.value.[]} (same value: 'air') - [S8zce5ryVwTNR4v6] : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6} - _id : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6._id} (same value: 'S8zce5ryVwTNR4v6') - name : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.name} (same value: 'Elemental Breath (Water)') - overlayType : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.S8zce5ryVwTNR4v6.sort} (same value: 5) - system : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system} - damage : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage} - 5s8WDBie6obDFd7O : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O} - applyMod : boolean {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O.formula} (same value: '3d10') - materials : array<> {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.5s8WDBie6obDFd7O.type} (same value: 'cold') - 65e8IoTrChnWR3jL : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL} - applyMod : boolean {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL.formula} (same value: '3d10') - materials : array<> {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.damage.65e8IoTrChnWR3jL.type} (same value: 'bludgeoning') - heightening : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening} - damage : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.damage} - 5s8WDBie6obDFd7O : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.damage.5s8WDBie6obDFd7O} (same value: '1d10') - 65e8IoTrChnWR3jL : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.damage.65e8IoTrChnWR3jL} (same value: '0') - interval : integer {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.interval} (same value: 1) - type : string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.heightening.type} (same value: 'interval') - traits : object {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.traits} - value : array {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.traits.value} - Length: min=1 max=1 - Value type: string {5th Rank.system.overlays.S8zce5ryVwTNR4v6.system.traits.value.[]} (same value: 'water') - [SyxaqT7Uou8PUc2b] : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b} - _id : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b._id} (same value: 'SyxaqT7Uou8PUc2b') - name : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.name} (same value: 'Elemental Breath (Wood)') - overlayType : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.sort} (same value: 6) - system : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system} - damage : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage} - 9uHHaYTm9m5EKYXr : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr} - applyMod : boolean {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr.formula} (same value: '3d10') - materials : array<> {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.9uHHaYTm9m5EKYXr.type} (same value: 'piercing') - M2B0VWxc4jyJ2ZMk : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk} - applyMod : boolean {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk.formula} (same value: '3d10') - materials : array<> {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.damage.M2B0VWxc4jyJ2ZMk.type} (same value: 'slashing') - heightening : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening} - damage : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.damage} - 9uHHaYTm9m5EKYXr : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.damage.9uHHaYTm9m5EKYXr} (same value: '1d10') - M2B0VWxc4jyJ2ZMk : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.damage.M2B0VWxc4jyJ2ZMk} (same value: '0') - interval : integer {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.interval} (same value: 1) - type : string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.heightening.type} (same value: 'interval') - traits : object {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.traits} - value : array {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.traits.value} - Length: min=1 max=1 - Value type: string {5th Rank.system.overlays.SyxaqT7Uou8PUc2b.system.traits.value.[]} (same value: 'wood') - [UTMlHk0o5FXLlwwM] : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM} - name : string {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system} - damage : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.damage} - 0 : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.damage.0} - [category] : empty - defense : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: True) - statistic : string {5th Rank.system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [Zl9eykSvA9Ptm3Vk] : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk} - _id : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk._id} (same value: 'Zl9eykSvA9Ptm3Vk') - name : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.name} (same value: 'Elemental Breath (Fire)') - overlayType : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.sort} (same value: 3) - system : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system} - damage : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage} - 0tjfe8H7wz7QoXYE : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE} - applyMod : boolean {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE.applyMod} (same value: False) - [category] : empty - formula : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE.formula} (same value: '7d10') - materials : array<> {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE.materials} - Length: min=0 max=0 - Value type: empty - type : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.damage.0tjfe8H7wz7QoXYE.type} (same value: 'fire') - heightening : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening} - damage : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening.damage} - 0tjfe8H7wz7QoXYE : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening.damage.0tjfe8H7wz7QoXYE} (same value: '1d10') - interval : integer {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening.interval} (same value: 1) - type : string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.heightening.type} (same value: 'interval') - traits : object {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.traits} - value : array {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.traits.value} - Length: min=1 max=1 - Value type: string {5th Rank.system.overlays.Zl9eykSvA9Ptm3Vk.system.traits.value.[]} (same value: 'fire') - YK6X9Uqj3TmG199H : object {5th Rank.system.overlays.YK6X9Uqj3TmG199H} - _id : string {5th Rank.system.overlays.YK6X9Uqj3TmG199H._id} (same value: 'YK6X9Uqj3TmG199H') - overlayType : string {5th Rank.system.overlays.YK6X9Uqj3TmG199H.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.YK6X9Uqj3TmG199H.sort} (same value: 1) - system : object {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system} - area : object {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system.area} - areaType : string {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system.area.areaType} (same value: 'cone') - time : object {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system.time} - value : string {5th Rank.system.overlays.YK6X9Uqj3TmG199H.system.time.value} (same value: '3') - [ZxbNsu1w4bhR2fCe] : object {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {5th Rank.system.overlays.ZxbNsu1w4bhR2fCe.system} - [jma2elwwr2saf9s6] : object {5th Rank.system.overlays.jma2elwwr2saf9s6} - _id : string {5th Rank.system.overlays.jma2elwwr2saf9s6._id} (same value: 'jma2elwwr2saf9s6') - overlayType : string {5th Rank.system.overlays.jma2elwwr2saf9s6.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.jma2elwwr2saf9s6.sort} (same value: 1) - system : object {5th Rank.system.overlays.jma2elwwr2saf9s6.system} - time : object {5th Rank.system.overlays.jma2elwwr2saf9s6.system.time} - value : string {5th Rank.system.overlays.jma2elwwr2saf9s6.system.time.value} (same value: '1') - traits : object {5th Rank.system.overlays.jma2elwwr2saf9s6.system.traits} - value : array {5th Rank.system.overlays.jma2elwwr2saf9s6.system.traits.value} - Length: min=3 max=3 - Value type: string {5th Rank.system.overlays.jma2elwwr2saf9s6.system.traits.value.[]} (3 different values) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - [jq9loelhf38up0e1] : object {5th Rank.system.overlays.jq9loelhf38up0e1} - _id : string {5th Rank.system.overlays.jq9loelhf38up0e1._id} (same value: 'jq9loelhf38up0e1') - overlayType : string {5th Rank.system.overlays.jq9loelhf38up0e1.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.jq9loelhf38up0e1.sort} (same value: 2) - system : object {5th Rank.system.overlays.jq9loelhf38up0e1.system} - damage : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.damage} - 0 : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.damage.0} - formula : string {5th Rank.system.overlays.jq9loelhf38up0e1.system.damage.0.formula} (same value: '10d6') - heightening : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.heightening} - damage : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.heightening.damage} - 0 : string {5th Rank.system.overlays.jq9loelhf38up0e1.system.heightening.damage.0} (same value: '2d6') - time : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.time} - value : string {5th Rank.system.overlays.jq9loelhf38up0e1.system.time.value} (same value: '2') - traits : object {5th Rank.system.overlays.jq9loelhf38up0e1.system.traits} - value : array {5th Rank.system.overlays.jq9loelhf38up0e1.system.traits.value} - Length: min=4 max=4 - Value type: string {5th Rank.system.overlays.jq9loelhf38up0e1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - [wUTd1CuL1B5jIquK] : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK} - _id : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system} - area : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [zjyfdrWBaUVi4O7b] : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b} - name : string {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system} - damage : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.damage} - 0 : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.damage.0} - [category] : empty - defense : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: True) - statistic : string {5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [zyzgjes6kcerhhfz] : object {5th Rank.system.overlays.zyzgjes6kcerhhfz} - _id : string {5th Rank.system.overlays.zyzgjes6kcerhhfz._id} (same value: 'zyzgjes6kcerhhfz') - overlayType : string {5th Rank.system.overlays.zyzgjes6kcerhhfz.overlayType} (same value: 'override') - sort : integer {5th Rank.system.overlays.zyzgjes6kcerhhfz.sort} (same value: 3) - system : object {5th Rank.system.overlays.zyzgjes6kcerhhfz.system} - target : object {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.target} - value : string {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.target.value} (same value: 'you and all willing allies within range') - time : object {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.time} - value : string {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.time.value} (same value: '3') - traits : object {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.traits} - value : array {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.traits.value} - Length: min=1 max=1 - Value type: string {5th Rank.system.overlays.zyzgjes6kcerhhfz.system.traits.value.[]} (same value: 'concentrate') - publication : object {5th Rank.system.publication} - license : string {5th Rank.system.publication.license} (2 different values) - 'OGL' (x68) - 'ORC' (x56) - remaster : boolean {5th Rank.system.publication.remaster} (2 different values) - True (x67) - False (x57) - title : string {5th Rank.system.publication.title} (29 different values) - range : object {5th Rank.system.range} - value : string {5th Rank.system.range.value} (12 different values) - requirements : string {5th Rank.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {5th Rank.system.rules} - type : string {5th Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/5th Rank.yaml b/output/pf2e/packs/5th Rank.yaml new file mode 100644 index 0000000..0230ba3 --- /dev/null +++ b/output/pf2e/packs/5th Rank.yaml @@ -0,0 +1,4166 @@ +name: 5th Rank +values: 124 +schema: + '_id': + type: string + path: 5th Rank._id + is_null: false + values: 124 + different_values: 124 (all different) + variants: [omitted] + 'folder': + type: string + path: 5th Rank.folder + is_null: false + values: 124 + different_values: 1 (all same) + variants: "iDjm2cXyRAe4VZ35" (x124) + 'img': + type: string + path: 5th Rank.img + is_null: false + values: 124 + different_values: 120 + variants: [omitted] + 'name': + type: string + path: 5th Rank.name + is_null: false + values: 124 + different_values: 124 (all different) + variants: [omitted] + 'system': + type: object + path: 5th Rank.system + is_null: false + values: 124 + schema: + [area]: + type: object + path: 5th Rank.system.area + is_null: true + values: 38 + schema: + [details]: + type: string + path: 5th Rank.system.area.details + is_null: true + values: 3 + different_values: 3 + variants: + - "20-foot-radius burst" (x1) + - "20-foot burst adjacent to a flat surface" (x1) + - "10-foot radius, 40-foot-tall cylinder" (x1) + 'type': + type: string + path: 5th Rank.system.area.type + is_null: false + values: 38 + different_values: 5 + variants: + - "burst" (x25) + - "cone" (x4) + - "emanation" (x4) + - "line" (x3) + - "cube" (x2) + 'value': + type: integer + path: 5th Rank.system.area.value + is_null: false + values: 38 + different_values: 7 + variants: + - 20 (x18) + - 60 (x6) + - 10 (x6) + - 30 (x5) + - 120 (x1) + - 100 (x1) + - 15 (x1) + 'cost': + type: object + path: 5th Rank.system.cost + is_null: false + values: 124 + schema: + 'value': + type: string + path: 5th Rank.system.cost.value + is_null: false + values: 124 + different_values: 1 (all same) + variants: "" (x124) + 'counteraction': + type: boolean + path: 5th Rank.system.counteraction + is_null: false + values: 124 + different_values: 2 + variants: + - False (x123) + - True (x1) + 'damage': + type: object + path: 5th Rank.system.damage + is_null: false + values: 124 + schema: + [0]: + type: object + path: 5th Rank.system.damage.0 + is_null: true + values: 25 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.0.applyMod + is_null: false + values: 25 + different_values: 1 (all same) + variants: False (x25) + [category]: + type: + path: 5th Rank.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.0.formula + is_null: false + values: 25 + different_values: 20 + variants: [omitted] + 'kinds': + type: array + path: 5th Rank.system.damage.0.kinds + is_null: false + values: 25 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.0.kinds.[] + is_null: false + values: 25 + different_values: 2 + variants: + - "damage" (x23) + - "healing" (x2) + [materials]: + type: array + path: 5th Rank.system.damage.0.materials + is_null: true + values: 16 + min_count: 0 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.0.materials.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cold-iron" (x1) + 'type': + type: string + path: 5th Rank.system.damage.0.type + is_null: false + values: 25 + different_values: 12 + variants: [omitted] + [1]: + type: object + path: 5th Rank.system.damage.1 + is_null: true + values: 3 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.1.applyMod + is_null: false + values: 3 + different_values: 1 (all same) + variants: False (x3) + [category]: + type: + path: 5th Rank.system.damage.1.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.1.formula + is_null: false + values: 3 + different_values: 3 + variants: + - "6d6" (x1) + - "4d6" (x1) + - "2d4" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.1.kinds + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.1.kinds.[] + is_null: false + values: 3 + different_values: 1 (all same) + variants: "damage" (x3) + 'type': + type: string + path: 5th Rank.system.damage.1.type + is_null: false + values: 3 + different_values: 2 + variants: + - "fire" (x2) + - "void" (x1) + [2YlEXgT93lbWXENb]: + type: object + path: 5th Rank.system.damage.2YlEXgT93lbWXENb + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.2YlEXgT93lbWXENb.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.2YlEXgT93lbWXENb.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.2YlEXgT93lbWXENb.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "10d6" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.2YlEXgT93lbWXENb.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.2YlEXgT93lbWXENb.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.2YlEXgT93lbWXENb.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th Rank.system.damage.2YlEXgT93lbWXENb.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 5th Rank.system.damage.2YlEXgT93lbWXENb.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cold" (x1) + [8lhfdml2dfwh0pc1]: + type: object + path: 5th Rank.system.damage.8lhfdml2dfwh0pc1 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.8lhfdml2dfwh0pc1.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.8lhfdml2dfwh0pc1.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.8lhfdml2dfwh0pc1.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "6d8" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.8lhfdml2dfwh0pc1.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.8lhfdml2dfwh0pc1.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.8lhfdml2dfwh0pc1.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th Rank.system.damage.8lhfdml2dfwh0pc1.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 5th Rank.system.damage.8lhfdml2dfwh0pc1.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "vitality" (x1) + [A3N9TKOvgQh5OhDM]: + type: object + path: 5th Rank.system.damage.A3N9TKOvgQh5OhDM + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.A3N9TKOvgQh5OhDM.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.A3N9TKOvgQh5OhDM.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.A3N9TKOvgQh5OhDM.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.A3N9TKOvgQh5OhDM.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.A3N9TKOvgQh5OhDM.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.A3N9TKOvgQh5OhDM.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th Rank.system.damage.A3N9TKOvgQh5OhDM.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 5th Rank.system.damage.A3N9TKOvgQh5OhDM.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "mental" (x1) + [NE5nfcJxF8gmPf1n]: + type: object + path: 5th Rank.system.damage.NE5nfcJxF8gmPf1n + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.NE5nfcJxF8gmPf1n.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.NE5nfcJxF8gmPf1n.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.NE5nfcJxF8gmPf1n.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "5d10" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.NE5nfcJxF8gmPf1n.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.NE5nfcJxF8gmPf1n.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.NE5nfcJxF8gmPf1n.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th Rank.system.damage.NE5nfcJxF8gmPf1n.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 5th Rank.system.damage.NE5nfcJxF8gmPf1n.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "acid" (x1) + [NPg0qU7objU0x4LJ]: + type: object + path: 5th Rank.system.damage.NPg0qU7objU0x4LJ + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.NPg0qU7objU0x4LJ.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.NPg0qU7objU0x4LJ.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.NPg0qU7objU0x4LJ.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "5d6" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.NPg0qU7objU0x4LJ.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.NPg0qU7objU0x4LJ.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.NPg0qU7objU0x4LJ.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th Rank.system.damage.NPg0qU7objU0x4LJ.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 5th Rank.system.damage.NPg0qU7objU0x4LJ.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "void" (x1) + [SvxMj89z9Ze4Na3e]: + type: object + path: 5th Rank.system.damage.SvxMj89z9Ze4Na3e + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.SvxMj89z9Ze4Na3e.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.SvxMj89z9Ze4Na3e.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.SvxMj89z9Ze4Na3e.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d8" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.SvxMj89z9Ze4Na3e.kinds + is_null: false + values: 1 + min_count: 2 + max_count: 2 + value_type: + type: string + path: 5th Rank.system.damage.SvxMj89z9Ze4Na3e.kinds.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "damage" (x1) + - "healing" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.SvxMj89z9Ze4Na3e.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th Rank.system.damage.SvxMj89z9Ze4Na3e.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 5th Rank.system.damage.SvxMj89z9Ze4Na3e.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "vitality" (x1) + [UKiopkMuk2wDUL6V]: + type: object + path: 5th Rank.system.damage.UKiopkMuk2wDUL6V + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.UKiopkMuk2wDUL6V.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.UKiopkMuk2wDUL6V.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.UKiopkMuk2wDUL6V.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.UKiopkMuk2wDUL6V.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.UKiopkMuk2wDUL6V.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.UKiopkMuk2wDUL6V.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th Rank.system.damage.UKiopkMuk2wDUL6V.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 5th Rank.system.damage.UKiopkMuk2wDUL6V.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cold" (x1) + [b8s5znrsrnbdwuie]: + type: object + path: 5th Rank.system.damage.b8s5znrsrnbdwuie + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.b8s5znrsrnbdwuie.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.b8s5znrsrnbdwuie.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.b8s5znrsrnbdwuie.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d8" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.b8s5znrsrnbdwuie.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.b8s5znrsrnbdwuie.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.b8s5znrsrnbdwuie.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th Rank.system.damage.b8s5znrsrnbdwuie.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 5th Rank.system.damage.b8s5znrsrnbdwuie.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "mental" (x1) + [b9dAiWfV57lyCWpP]: + type: object + path: 5th Rank.system.damage.b9dAiWfV57lyCWpP + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.b9dAiWfV57lyCWpP.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.b9dAiWfV57lyCWpP.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.b9dAiWfV57lyCWpP.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "6d6" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.b9dAiWfV57lyCWpP.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.b9dAiWfV57lyCWpP.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.b9dAiWfV57lyCWpP.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th Rank.system.damage.b9dAiWfV57lyCWpP.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 5th Rank.system.damage.b9dAiWfV57lyCWpP.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fire" (x1) + [e72ZbHgzdvNBKkL2]: + type: object + path: 5th Rank.system.damage.e72ZbHgzdvNBKkL2 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 5th Rank.system.damage.e72ZbHgzdvNBKkL2.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 5th Rank.system.damage.e72ZbHgzdvNBKkL2.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 5th Rank.system.damage.e72ZbHgzdvNBKkL2.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d6" (x1) + 'kinds': + type: array + path: 5th Rank.system.damage.e72ZbHgzdvNBKkL2.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.damage.e72ZbHgzdvNBKkL2.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 5th Rank.system.damage.e72ZbHgzdvNBKkL2.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 5th 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2 (x1) + 'system': + type: object + path: 5th Rank.system.overlays.wUTd1CuL1B5jIquK.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: 5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.area + is_null: false + values: 1 + schema: + 'type': + type: string + path: 5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.area.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "burst" (x1) + 'value': + type: integer + path: 5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'range': + type: object + path: 5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.range + is_null: false + values: 1 + schema: + 'value': + type: string + path: 5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.range.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "500 feet" (x1) + 'time': + type: object + path: 5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 5th Rank.system.overlays.wUTd1CuL1B5jIquK.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3" (x1) + [zjyfdrWBaUVi4O7b]: + type: object + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b + is_null: true + values: 1 + schema: + 'name': + type: string + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shadow Blast (Reflex)" (x1) + 'overlayType': + type: string + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'defense': + type: object + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense + is_null: false + values: 1 + schema: + 'save': + type: object + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense.save + is_null: false + values: 1 + schema: + 'basic': + type: boolean + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'statistic': + type: string + path: 5th Rank.system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "reflex" (x1) + [zyzgjes6kcerhhfz]: + type: object + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz + is_null: true + values: 1 + schema: + '_id': + type: string + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "zyzgjes6kcerhhfz" (x1) + 'overlayType': + type: string + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.system + is_null: false + values: 1 + schema: + 'target': + type: object + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.system.target + is_null: false + values: 1 + schema: + 'value': + type: string + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.system.target.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "you and all willing allies within range" (x1) + 'time': + type: object + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3" (x1) + 'traits': + type: object + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.system.traits.value + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 5th Rank.system.overlays.zyzgjes6kcerhhfz.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "concentrate" (x1) + 'publication': + type: object + path: 5th Rank.system.publication + is_null: false + values: 124 + schema: + 'license': + type: string + path: 5th Rank.system.publication.license + is_null: false + values: 124 + different_values: 2 + variants: + - "OGL" (x68) + - "ORC" (x56) + 'remaster': + type: boolean + path: 5th Rank.system.publication.remaster + is_null: false + values: 124 + different_values: 2 + variants: + - True (x67) + - False (x57) + 'title': + type: string + path: 5th Rank.system.publication.title + is_null: false + values: 124 + different_values: 29 + variants: [omitted] + 'range': + type: object + path: 5th Rank.system.range + is_null: false + values: 124 + schema: + 'value': + type: string + path: 5th Rank.system.range.value + is_null: false + values: 124 + different_values: 12 + variants: [omitted] + 'requirements': + type: string + path: 5th Rank.system.requirements + is_null: false + values: 124 + different_values: 1 (all same) + variants: "" (x124) + 'rules': + type: ignored (Foundry rules object) + path: 5th Rank.system.rules + is_null: false + values: 124 + 'type': + type: string + path: 5th Rank.type + is_null: false + values: 124 + different_values: 1 (all same) + variants: "spell" (x124) diff --git a/output/pf2e/packs/6-00.txt b/output/pf2e/packs/6-00.txt deleted file mode 100644 index f8507f6..0000000 --- a/output/pf2e/packs/6-00.txt +++ /dev/null @@ -1,1019 +0,0 @@ -6-00 -Different values: 62 -===================================== -object {6-00} - _id : string {6-00._id} (all different values) - folder : string {6-00.folder} (same value: '3O6k1txqxiBSM0Kb') - img : string {6-00.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x35) - 'systems/pf2e/icons/default-icons/hazard.svg' (x27) - items : array {6-00.items} - Length: min=1 max=19 - Value type: object {6-00.items.[]} - _id : string {6-00.items.[]._id} (215 different values) - img : string {6-00.items.[].img} (44 different values) - name : string {6-00.items.[].name} (160 different values) - sort : integer {6-00.items.[].sort} (20 different values) - system : object {6-00.items.[].system} - [acBonus] : integer {6-00.items.[].system.acBonus} (same value: 3) - [actionType] : object {6-00.items.[].system.actionType} - value : string {6-00.items.[].system.actionType.value} (4 different values) - 'action' (x98) - 'passive' (x87) - 'reaction' (x40) - 'free' (x1) - [actions] : object {6-00.items.[].system.actions} - [value] : integer {6-00.items.[].system.actions.value} (3 different values) - 1 (x59) - 2 (x37) - 3 (x2) - [active] : boolean {6-00.items.[].system.active} (same value: False) - [area] : object {6-00.items.[].system.area} - details : string {6-00.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {6-00.items.[].system.area.type} (2 different values) - 'emanation' (x4) - 'burst' (x2) - value : integer {6-00.items.[].system.area.value} (2 different values) - 10 (x4) - 20 (x2) - [attackEffects] : object {6-00.items.[].system.attackEffects} - value : array {6-00.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {6-00.items.[].system.attackEffects.value.[]} (5 different values) - 'grab' (x7) - 'corrupting-spite' (x3) - 'improved-grab' (x1) - 'con-rit-venom' (x1) - 'stunning-shock' (x1) - [autoHeightenLevel] : object {6-00.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {6-00.items.[].system.baseItem} (4 different values) - 'scimitar' (x2) - 'dagger' (x1) - 'crossbow' (x1) - 'hide-armor' (x1) - [bonus] : object {6-00.items.[].system.bonus} - value : integer {6-00.items.[].system.bonus.value} (18 different values) - [bonusDamage] : object {6-00.items.[].system.bonusDamage} - value : integer {6-00.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {6-00.items.[].system.bulk} - value : mixed - float {6-00.items.[].system.bulk.value} (same value: 0,1) - integer {6-00.items.[].system.bulk.value} (3 different values) - 1 (x3) - 0 (x2) - 2 (x1) - [category] : string {6-00.items.[].system.category} (9 different values) - 'offensive' (x132) - 'defensive' (x57) - 'interaction' (x37) - 'other' (x4) - 'simple' (x2) - 'martial' (x2) - 'medium' (x1) - 'talisman' (x1) - 'potion' (x1) - [checkPenalty] : integer {6-00.items.[].system.checkPenalty} (same value: -2) - [containerId] : empty - [cost] : object {6-00.items.[].system.cost} - value : string {6-00.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-00.items.[].system.counteraction} (2 different values) - False (x49) - True (x4) - [damage] : object {6-00.items.[].system.damage} - [0] : object {6-00.items.[].system.damage.0} - applyMod : boolean {6-00.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6-00.items.[].system.damage.0.formula} (3 different values) - '1d6' (x4) - '2d4' (x3) - '3d6' (x1) - kinds : array {6-00.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-00.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {6-00.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-00.items.[].system.damage.0.type} (3 different values) - 'mental' (x4) - 'spirit' (x3) - 'bludgeoning' (x1) - [damageType] : string {6-00.items.[].system.damage.damageType} (2 different values) - 'piercing' (x2) - 'slashing' (x2) - [dice] : integer {6-00.items.[].system.damage.dice} (same value: 1) - [die] : string {6-00.items.[].system.damage.die} (3 different values) - 'd6' (x2) - 'd4' (x1) - 'd8' (x1) - [damageRolls] : object {6-00.items.[].system.damageRolls} - [0] : object {6-00.items.[].system.damageRolls.0} - damage : string {6-00.items.[].system.damageRolls.0.damage} (3 different values) - '1d8+4' (x1) - '1d6+4' (x1) - '1d6-2' (x1) - damageType : string {6-00.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x1) - 'slashing' (x1) - 'bludgeoning' (x1) - [0kDho8QrnuLmDwTW] : object {6-00.items.[].system.damageRolls.0kDho8QrnuLmDwTW} - damage : string {6-00.items.[].system.damageRolls.0kDho8QrnuLmDwTW.damage} (same value: '1d6+6') - damageType : string {6-00.items.[].system.damageRolls.0kDho8QrnuLmDwTW.damageType} (same value: 'spirit') - [13YfnOyihv4vqe5O] : object {6-00.items.[].system.damageRolls.13YfnOyihv4vqe5O} - damage : string {6-00.items.[].system.damageRolls.13YfnOyihv4vqe5O.damage} (same value: '2d10+6') - damageType : string {6-00.items.[].system.damageRolls.13YfnOyihv4vqe5O.damageType} (same value: 'piercing') - [1onLqdayXWRdDcIQ] : object {6-00.items.[].system.damageRolls.1onLqdayXWRdDcIQ} - damage : string {6-00.items.[].system.damageRolls.1onLqdayXWRdDcIQ.damage} (4 different values) - '1d8+3' (x1) - '2d8+5' (x1) - '2d8+8' (x1) - '2d8+10' (x1) - damageType : string {6-00.items.[].system.damageRolls.1onLqdayXWRdDcIQ.damageType} (same value: 'slashing') - [5gyt9361vlgk0oa54i93] : object {6-00.items.[].system.damageRolls.5gyt9361vlgk0oa54i93} - damage : string {6-00.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (2 different values) - '1d6+1' (x1) - '1d6-1' (x1) - damageType : string {6-00.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: 'slashing') - [64EixiuQSzudSz26] : object {6-00.items.[].system.damageRolls.64EixiuQSzudSz26} - damage : string {6-00.items.[].system.damageRolls.64EixiuQSzudSz26.damage} (3 different values) - '1d8+4' (x1) - '1d4+1' (x1) - '1d6+4' (x1) - damageType : string {6-00.items.[].system.damageRolls.64EixiuQSzudSz26.damageType} (same value: 'bludgeoning') - [6a33emy51b8c1nnd4r62] : object {6-00.items.[].system.damageRolls.6a33emy51b8c1nnd4r62} - damage : string {6-00.items.[].system.damageRolls.6a33emy51b8c1nnd4r62.damage} (2 different values) - '1d6+3' (x1) - '1d6' (x1) - damageType : string {6-00.items.[].system.damageRolls.6a33emy51b8c1nnd4r62.damageType} (same value: 'bludgeoning') - [6ipm46pd7h4wv9aoyick] : object {6-00.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick} - damage : string {6-00.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damage} (same value: '2d8+8') - damageType : string {6-00.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damageType} (same value: 'slashing') - [9Mpwi2EZsz16zwks] : object {6-00.items.[].system.damageRolls.9Mpwi2EZsz16zwks} - damage : string {6-00.items.[].system.damageRolls.9Mpwi2EZsz16zwks.damage} (2 different values) - '2d8+7' (x1) - '4d6+6' (x1) - damageType : string {6-00.items.[].system.damageRolls.9Mpwi2EZsz16zwks.damageType} (same value: 'bludgeoning') - [F0aZ1Pe6svOb4Ig6] : object {6-00.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6} - damage : string {6-00.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damage} (same value: '2d8+6') - damageType : string {6-00.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damageType} (same value: 'slashing') - [Fx4wmSjfA5gtusv1] : object {6-00.items.[].system.damageRolls.Fx4wmSjfA5gtusv1} - damage : string {6-00.items.[].system.damageRolls.Fx4wmSjfA5gtusv1.damage} (2 different values) - '2d8+9' (x1) - '1d10+8' (x1) - damageType : string {6-00.items.[].system.damageRolls.Fx4wmSjfA5gtusv1.damageType} (same value: 'piercing') - [H0O5eXMMtHhvUY2G] : object {6-00.items.[].system.damageRolls.H0O5eXMMtHhvUY2G} - damage : string {6-00.items.[].system.damageRolls.H0O5eXMMtHhvUY2G.damage} (4 different values) - '1d4' (x1) - '1d6' (x1) - '1d8' (x1) - '1d10' (x1) - damageType : string {6-00.items.[].system.damageRolls.H0O5eXMMtHhvUY2G.damageType} (same value: 'piercing') - [KxZMg8P6KPeYGM34] : object {6-00.items.[].system.damageRolls.KxZMg8P6KPeYGM34} - damage : string {6-00.items.[].system.damageRolls.KxZMg8P6KPeYGM34.damage} (same value: '1d6+9') - damageType : string {6-00.items.[].system.damageRolls.KxZMg8P6KPeYGM34.damageType} (same value: 'piercing') - [MfUw3yGNIXt00dxn] : object {6-00.items.[].system.damageRolls.MfUw3yGNIXt00dxn} - damage : string {6-00.items.[].system.damageRolls.MfUw3yGNIXt00dxn.damage} (same value: '1d6+3') - damageType : string {6-00.items.[].system.damageRolls.MfUw3yGNIXt00dxn.damageType} (same value: 'piercing') - [Oz0d91ic6DZyEhx2] : object {6-00.items.[].system.damageRolls.Oz0d91ic6DZyEhx2} - damage : string {6-00.items.[].system.damageRolls.Oz0d91ic6DZyEhx2.damage} (same value: '1d4+6') - damageType : string {6-00.items.[].system.damageRolls.Oz0d91ic6DZyEhx2.damageType} (same value: 'slashing') - [RUpu4XQOt3NZSOTG] : object {6-00.items.[].system.damageRolls.RUpu4XQOt3NZSOTG} - damage : string {6-00.items.[].system.damageRolls.RUpu4XQOt3NZSOTG.damage} (same value: '2d6+9') - damageType : string {6-00.items.[].system.damageRolls.RUpu4XQOt3NZSOTG.damageType} (same value: 'slashing') - [UppxwDEzdVhdbhhT] : object {6-00.items.[].system.damageRolls.UppxwDEzdVhdbhhT} - category : string {6-00.items.[].system.damageRolls.UppxwDEzdVhdbhhT.category} (same value: 'persistent') - damage : string {6-00.items.[].system.damageRolls.UppxwDEzdVhdbhhT.damage} (4 different values) - '1d4' (x1) - '1d6' (x1) - '1d8' (x1) - '1d10' (x1) - damageType : string {6-00.items.[].system.damageRolls.UppxwDEzdVhdbhhT.damageType} (same value: 'bleed') - [ZWbt9YmthjWjxsri] : object {6-00.items.[].system.damageRolls.ZWbt9YmthjWjxsri} - damage : string {6-00.items.[].system.damageRolls.ZWbt9YmthjWjxsri.damage} (3 different values) - '1d6+8' (x1) - '1d6' (x1) - '1d6+2' (x1) - damageType : string {6-00.items.[].system.damageRolls.ZWbt9YmthjWjxsri.damageType} (same value: 'bludgeoning') - [blrpxgl5svywd47o3bao] : object {6-00.items.[].system.damageRolls.blrpxgl5svywd47o3bao} - damage : string {6-00.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damage} (2 different values) - '3d6+3' (x1) - '1d6+3' (x1) - damageType : string {6-00.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damageType} (same value: 'bludgeoning') - [c7QGpmnMx88XSXpc] : object {6-00.items.[].system.damageRolls.c7QGpmnMx88XSXpc} - damage : string {6-00.items.[].system.damageRolls.c7QGpmnMx88XSXpc.damage} (4 different values) - '1d10+5' (x1) - '4d8+10' (x1) - '4d8+18' (x1) - '4d10+22' (x1) - damageType : string {6-00.items.[].system.damageRolls.c7QGpmnMx88XSXpc.damageType} (same value: 'bludgeoning') - [dbfhihyfnvc3j575s1no] : object {6-00.items.[].system.damageRolls.dbfhihyfnvc3j575s1no} - damage : string {6-00.items.[].system.damageRolls.dbfhihyfnvc3j575s1no.damage} (same value: '1d6+1') - damageType : string {6-00.items.[].system.damageRolls.dbfhihyfnvc3j575s1no.damageType} (same value: 'piercing') - [dkx1l0t20pw8cerrdqjv] : object {6-00.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv} - damage : string {6-00.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damage} (same value: '2d10+6') - damageType : string {6-00.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damageType} (same value: 'void') - [gXecUIxa95ozc6Dj] : object {6-00.items.[].system.damageRolls.gXecUIxa95ozc6Dj} - damage : string {6-00.items.[].system.damageRolls.gXecUIxa95ozc6Dj.damage} (4 different values) - '1d6+3' (x1) - '1d10+6' (x1) - '2d8+7' (x1) - '2d10+9' (x1) - damageType : string {6-00.items.[].system.damageRolls.gXecUIxa95ozc6Dj.damageType} (same value: 'force') - [jESFwMupywKjgp4H] : object {6-00.items.[].system.damageRolls.jESFwMupywKjgp4H} - damage : string {6-00.items.[].system.damageRolls.jESFwMupywKjgp4H.damage} (same value: '2d6+9') - damageType : string {6-00.items.[].system.damageRolls.jESFwMupywKjgp4H.damageType} (same value: 'slashing') - [jPmcLzpqz5iECp6j] : object {6-00.items.[].system.damageRolls.jPmcLzpqz5iECp6j} - damage : string {6-00.items.[].system.damageRolls.jPmcLzpqz5iECp6j.damage} (4 different values) - '1d10+4' (x1) - '2d8+5' (x1) - '2d8+9' (x1) - '2d10+11' (x1) - damageType : string {6-00.items.[].system.damageRolls.jPmcLzpqz5iECp6j.damageType} (same value: 'spirit') - [kASSkknsck59AqJ4] : object {6-00.items.[].system.damageRolls.kASSkknsck59AqJ4} - damage : string {6-00.items.[].system.damageRolls.kASSkknsck59AqJ4.damage} (same value: '2d8+5') - damageType : string {6-00.items.[].system.damageRolls.kASSkknsck59AqJ4.damageType} (same value: 'bludgeoning') - [m8jqyd39l7kc7da79znl] : object {6-00.items.[].system.damageRolls.m8jqyd39l7kc7da79znl} - damage : string {6-00.items.[].system.damageRolls.m8jqyd39l7kc7da79znl.damage} (same value: '1d4-1') - damageType : string {6-00.items.[].system.damageRolls.m8jqyd39l7kc7da79znl.damageType} (same value: 'bludgeoning') - [mj76ftfh6ymtw57kly1p] : object {6-00.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p} - damage : string {6-00.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damage} (2 different values) - '3d8+3' (x1) - '1d8+3' (x1) - damageType : string {6-00.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damageType} (same value: 'piercing') - [o0ptvj0lxca3e4evke40] : object {6-00.items.[].system.damageRolls.o0ptvj0lxca3e4evke40} - damage : string {6-00.items.[].system.damageRolls.o0ptvj0lxca3e4evke40.damage} (same value: '2d6+6') - damageType : string {6-00.items.[].system.damageRolls.o0ptvj0lxca3e4evke40.damageType} (same value: 'piercing') - [p36zyj2o94q5m2av6t6a] : object {6-00.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a} - damage : string {6-00.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (2 different values) - '1d8+1' (x1) - '1d8-1' (x1) - damageType : string {6-00.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing') - [pa3MdP8CByEn06qz] : object {6-00.items.[].system.damageRolls.pa3MdP8CByEn06qz} - damage : string {6-00.items.[].system.damageRolls.pa3MdP8CByEn06qz.damage} (same value: '2d8+2') - damageType : string {6-00.items.[].system.damageRolls.pa3MdP8CByEn06qz.damageType} (same value: 'piercing') - [qKjmaQYrWnVJxSTa] : object {6-00.items.[].system.damageRolls.qKjmaQYrWnVJxSTa} - damage : string {6-00.items.[].system.damageRolls.qKjmaQYrWnVJxSTa.damage} (same value: '1d4+6') - damageType : string {6-00.items.[].system.damageRolls.qKjmaQYrWnVJxSTa.damageType} (same value: 'slashing') - [qcTAFj0rWrwPOTle] : object {6-00.items.[].system.damageRolls.qcTAFj0rWrwPOTle} - damage : string {6-00.items.[].system.damageRolls.qcTAFj0rWrwPOTle.damage} (8 different values) - '2d6+10' (x1) - '1d6+4' (x1) - '1d8+8' (x1) - '2d6+8' (x1) - '1d6+2' (x1) - '1d8+6' (x1) - '2d6+6' (x1) - '1d6' (x1) - damageType : string {6-00.items.[].system.damageRolls.qcTAFj0rWrwPOTle.damageType} (same value: 'bludgeoning') - [riye3uel21mu1dieuy2m] : object {6-00.items.[].system.damageRolls.riye3uel21mu1dieuy2m} - damage : string {6-00.items.[].system.damageRolls.riye3uel21mu1dieuy2m.damage} (same value: '2d12') - damageType : string {6-00.items.[].system.damageRolls.riye3uel21mu1dieuy2m.damageType} (same value: 'untyped') - [s0MevxnjafMkB4qN] : object {6-00.items.[].system.damageRolls.s0MevxnjafMkB4qN} - damage : string {6-00.items.[].system.damageRolls.s0MevxnjafMkB4qN.damage} (same value: '2d4') - damageType : string {6-00.items.[].system.damageRolls.s0MevxnjafMkB4qN.damageType} (same value: 'poison') - [skw6c35csgfn4q2okdae] : object {6-00.items.[].system.damageRolls.skw6c35csgfn4q2okdae} - damage : string {6-00.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damage} (2 different values) - '1d6+3' (x1) - '1d6' (x1) - damageType : string {6-00.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damageType} (same value: 'piercing') - [tcHotaQIiKYNUt3Q] : object {6-00.items.[].system.damageRolls.tcHotaQIiKYNUt3Q} - damage : string {6-00.items.[].system.damageRolls.tcHotaQIiKYNUt3Q.damage} (4 different values) - '1d10+3' (x1) - '2d10+5' (x1) - '2d10+8' (x1) - '2d10+10' (x1) - damageType : string {6-00.items.[].system.damageRolls.tcHotaQIiKYNUt3Q.damageType} (same value: 'piercing') - [urMCQcfbHeh3zPQa] : object {6-00.items.[].system.damageRolls.urMCQcfbHeh3zPQa} - damage : string {6-00.items.[].system.damageRolls.urMCQcfbHeh3zPQa.damage} (3 different values) - '1d8+4' (x1) - '1d4' (x1) - '1d6+4' (x1) - damageType : string {6-00.items.[].system.damageRolls.urMCQcfbHeh3zPQa.damageType} (same value: 'fire') - [vYu6xP0JFF1p3BTP] : object {6-00.items.[].system.damageRolls.vYu6xP0JFF1p3BTP} - damage : string {6-00.items.[].system.damageRolls.vYu6xP0JFF1p3BTP.damage} (same value: '2d10+6') - damageType : string {6-00.items.[].system.damageRolls.vYu6xP0JFF1p3BTP.damageType} (same value: 'piercing') - [vwc4YwkT9yUNmzIu] : object {6-00.items.[].system.damageRolls.vwc4YwkT9yUNmzIu} - damage : string {6-00.items.[].system.damageRolls.vwc4YwkT9yUNmzIu.damage} (same value: '2d6+9') - damageType : string {6-00.items.[].system.damageRolls.vwc4YwkT9yUNmzIu.damageType} (same value: 'bludgeoning') - [wZCjcK17CYCE76jc] : object {6-00.items.[].system.damageRolls.wZCjcK17CYCE76jc} - damage : string {6-00.items.[].system.damageRolls.wZCjcK17CYCE76jc.damage} (same value: '1d12+5') - damageType : string {6-00.items.[].system.damageRolls.wZCjcK17CYCE76jc.damageType} (same value: 'piercing') - [x1rwk0rw36io8pvojb1l] : object {6-00.items.[].system.damageRolls.x1rwk0rw36io8pvojb1l} - damage : string {6-00.items.[].system.damageRolls.x1rwk0rw36io8pvojb1l.damage} (same value: '1d4') - damageType : string {6-00.items.[].system.damageRolls.x1rwk0rw36io8pvojb1l.damageType} (same value: 'electricity') - [xhnoig9jfy8quml6d0n7] : object {6-00.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7} - damage : string {6-00.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damage} (same value: '1d4+6') - damageType : string {6-00.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damageType} (same value: 'slashing') - [deathNote] : boolean {6-00.items.[].system.deathNote} (same value: True) - [defense] : object {6-00.items.[].system.defense} - save : object {6-00.items.[].system.defense.save} - basic : boolean {6-00.items.[].system.defense.save.basic} (2 different values) - False (x19) - True (x4) - statistic : string {6-00.items.[].system.defense.save.statistic} (3 different values) - 'will' (x20) - 'fortitude' (x2) - 'reflex' (x1) - description : object {6-00.items.[].system.description} - value : string {6-00.items.[].system.description.value} (180 different values) - [dexCap] : integer {6-00.items.[].system.dexCap} (same value: 2) - [duration] : object {6-00.items.[].system.duration} - [sustained] : boolean {6-00.items.[].system.duration.sustained} (2 different values) - False (x47) - True (x6) - value : mixed - string {6-00.items.[].system.duration.value} (10 different values) - '' (x21) - '1 minute' (x9) - 'varies' (x6) - '1 round' (x5) - 'see below' (x3) - 'unlimited' (x3) - '1 hour' (x3) - 'until the next time you make your daily preparations' (x1) - '1 round or sustained up to 1 minute' (x1) - '10 minutes' (x1) - integer {6-00.items.[].system.duration.value} (same value: -1) - [expiry] : empty - [perpetual] : boolean {6-00.items.[].system.duration.perpetual} (same value: False) - [text] : string {6-00.items.[].system.duration.text} (same value: '') - [unit] : string {6-00.items.[].system.duration.unit} (same value: 'unlimited') - [equipped] : object {6-00.items.[].system.equipped} - carryType : string {6-00.items.[].system.equipped.carryType} (2 different values) - 'worn' (x9) - 'held' (x3) - handsHeld : integer {6-00.items.[].system.equipped.handsHeld} (2 different values) - 0 (x5) - 1 (x3) - inSlot : boolean {6-00.items.[].system.equipped.inSlot} (2 different values) - False (x4) - True (x1) - [invested] : empty - [frequency] : object {6-00.items.[].system.frequency} - max : integer {6-00.items.[].system.frequency.max} (2 different values) - 1 (x7) - 3 (x2) - per : string {6-00.items.[].system.frequency.per} (2 different values) - 'round' (x5) - 'day' (x4) - [value] : integer {6-00.items.[].system.frequency.value} (same value: 1) - [group] : string {6-00.items.[].system.group} (5 different values) - 'sword' (x2) - 'knife' (x1) - 'senses' (x1) - 'crossbow' (x1) - 'leather' (x1) - [hardness] : integer {6-00.items.[].system.hardness} (same value: 0) - [heightening] : object {6-00.items.[].system.heightening} - [levels] : object {6-00.items.[].system.heightening.levels} - [3] : object {6-00.items.[].system.heightening.levels.3} - [range] : object {6-00.items.[].system.heightening.levels.3.range} - value : string {6-00.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {6-00.items.[].system.heightening.levels.3.target} - value : string {6-00.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x4) - '1 unattended object with a Bulk of 1 or less' (x1) - [5] : object {6-00.items.[].system.heightening.levels.5} - range : object {6-00.items.[].system.heightening.levels.5.range} - value : string {6-00.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x2) - '60 feet' (x1) - [6] : object {6-00.items.[].system.heightening.levels.6} - target : object {6-00.items.[].system.heightening.levels.6.target} - value : string {6-00.items.[].system.heightening.levels.6.target.value} (2 different values) - '5 creatures' (x1) - '10 creatures' (x1) - [7] : object {6-00.items.[].system.heightening.levels.7} - target : object {6-00.items.[].system.heightening.levels.7.target} - value : string {6-00.items.[].system.heightening.levels.7.target.value} (2 different values) - '10 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [8] : object {6-00.items.[].system.heightening.levels.8} - target : object {6-00.items.[].system.heightening.levels.8.target} - value : string {6-00.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {6-00.items.[].system.heightening.type} (2 different values) - 'fixed' (x16) - 'interval' (x8) - [damage] : object {6-00.items.[].system.heightening.damage} - 0 : string {6-00.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x4) - '1d4' (x3) - '2d6' (x1) - [interval] : integer {6-00.items.[].system.heightening.interval} (2 different values) - 2 (x4) - 1 (x4) - [hp] : object {6-00.items.[].system.hp} - max : integer {6-00.items.[].system.hp.max} (same value: 0) - value : integer {6-00.items.[].system.hp.value} (same value: 0) - [level] : object {6-00.items.[].system.level} - value : integer {6-00.items.[].system.level.value} (7 different values) - 1 (x39) - 0 (x8) - 2 (x8) - 4 (x4) - 3 (x3) - 5 (x2) - 6 (x1) - [location] : object {6-00.items.[].system.location} - [heightenedLevel] : integer {6-00.items.[].system.location.heightenedLevel} (6 different values) - 1 (x9) - 2 (x6) - 3 (x4) - 5 (x2) - 4 (x2) - 6 (x1) - [value] : string {6-00.items.[].system.location.value} (8 different values) - 'H6XACq7YBA9a8Frt' (x24) - 'ArpzcwnZJV6NMI5C' (x7) - 'GJFGerlCh7FleOf3' (x5) - 'QmfL6KseYjlDPH2Q' (x2) - '6ptXWWAwrafuOZ7Z' (x2) - 'gOiaDjo5WK8ESJHN' (x2) - 'm9dIszotbO8vukOI' (x2) - 'UluC5rRvQl0yriAj' (x1) - [material] : object {6-00.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {6-00.items.[].system.mod} - value : integer {6-00.items.[].system.mod.value} (2 different values) - 12 (x2) - 2 (x1) - [overlays] : object {6-00.items.[].system.overlays} - [overrides] : array<> {6-00.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {6-00.items.[].system.prepared} - [flexible] : boolean {6-00.items.[].system.prepared.flexible} (same value: False) - value : string {6-00.items.[].system.prepared.value} (same value: 'innate') - [price] : object {6-00.items.[].system.price} - value : object {6-00.items.[].system.price.value} - [sp] : integer {6-00.items.[].system.price.value.sp} (same value: 2) - gp : integer {6-00.items.[].system.price.value.gp} (5 different values) - 1 (x2) - 3 (x2) - 2 (x1) - 33 (x1) - 13 (x1) - [proficiency] : object {6-00.items.[].system.proficiency} - value : integer {6-00.items.[].system.proficiency.value} (2 different values) - 1 (x7) - 0 (x3) - [proficient] : object {6-00.items.[].system.proficient} - value : integer {6-00.items.[].system.proficient.value} (same value: 0) - publication : object {6-00.items.[].system.publication} - license : string {6-00.items.[].system.publication.license} (2 different values) - 'ORC' (x325) - 'OGL' (x58) - remaster : boolean {6-00.items.[].system.publication.remaster} (2 different values) - True (x321) - False (x62) - title : string {6-00.items.[].system.publication.title} (7 different values) - '' (x245) - 'Pathfinder Monster Core' (x82) - 'Pathfinder Player Core' (x50) - 'Pathfinder GM Core' (x2) - 'Pathfinder Bestiary' (x2) - 'Pathfinder Secrets of Magic' (x1) - 'Pathfinder Treasure Vault' (x1) - [range] : mixed - object {6-00.items.[].system.range} - value : string {6-00.items.[].system.range.value} (5 different values) - '30 feet' (x20) - '' (x12) - '60 feet' (x9) - '120 feet' (x7) - 'touch' (x5) - integer {6-00.items.[].system.range} (same value: 120) - [requirements] : string {6-00.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {6-00.items.[].system.rules} - [references] : object {6-00.items.[].system.references} - children : array<> {6-00.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {6-00.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {6-00.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {6-00.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {6-00.items.[].system.reload} - value : string {6-00.items.[].system.reload.value} (3 different values) - '' (x2) - '-' (x1) - '1' (x1) - [removable] : boolean {6-00.items.[].system.removable} (same value: False) - [ritual] : object {6-00.items.[].system.ritual} - primary : object {6-00.items.[].system.ritual.primary} - check : string {6-00.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {6-00.items.[].system.ritual.secondary} - casters : integer {6-00.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {6-00.items.[].system.ritual.secondary.checks} (same value: '') - [runes] : object {6-00.items.[].system.runes} - potency : integer {6-00.items.[].system.runes.potency} (2 different values) - 1 (x3) - 0 (x2) - property : array {6-00.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {6-00.items.[].system.runes.property.[]} (2 different values) - 'underwater' (x2) - 'fearsome' (x1) - resilient : integer {6-00.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-00.items.[].system.runes.striking} (2 different values) - 1 (x3) - 0 (x1) - [showSlotlessLevels] : object {6-00.items.[].system.showSlotlessLevels} - value : boolean {6-00.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {6-00.items.[].system.size} (same value: 'med') - traits : object {6-00.items.[].system.traits} - [rarity] : string {6-00.items.[].system.traits.rarity} (2 different values) - 'common' (x146) - 'uncommon' (x11) - [traditions] : array {6-00.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {6-00.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x40) - 'arcane' (x35) - 'divine' (x25) - 'primal' (x15) - [value] : array {6-00.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {6-00.items.[].system.traits.value.[]} (55 different values) - [quantity] : integer {6-00.items.[].system.quantity} (same value: 1) - [slots] : object {6-00.items.[].system.slots} - [slug] : string {6-00.items.[].system.slug} (56 different values) - [speedPenalty] : integer {6-00.items.[].system.speedPenalty} (same value: -5) - [spelldc] : object {6-00.items.[].system.spelldc} - dc : integer {6-00.items.[].system.spelldc.dc} (9 different values) - 16 (x2) - 22 (x1) - 19 (x1) - 26 (x1) - 21 (x1) - 18 (x1) - 25 (x1) - 23 (x1) - 24 (x1) - [mod] : integer {6-00.items.[].system.spelldc.mod} (same value: 0) - value : integer {6-00.items.[].system.spelldc.value} (8 different values) - 8 (x2) - 13 (x2) - 14 (x1) - 11 (x1) - 18 (x1) - 10 (x1) - 17 (x1) - 16 (x1) - [splashDamage] : object {6-00.items.[].system.splashDamage} - value : integer {6-00.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {6-00.items.[].system.strength} (same value: 2) - [target] : object {6-00.items.[].system.target} - value : string {6-00.items.[].system.target.value} (7 different values) - '1 creature' (x27) - '' (x16) - 'enemies in the area' (x4) - '1 creature or object' (x3) - 'your companion or eidolon' (x1) - '1 creature or unattended object' (x1) - '1 unattended object of light Bulk or less' (x1) - [time] : object {6-00.items.[].system.time} - value : string {6-00.items.[].system.time.value} (4 different values) - '2' (x41) - '1 day' (x8) - '1' (x3) - '3' (x1) - [tradition] : object {6-00.items.[].system.tradition} - value : string {6-00.items.[].system.tradition.value} (3 different values) - 'divine' (x8) - 'occult' (x1) - 'primal' (x1) - [usage] : object {6-00.items.[].system.usage} - [canBeAmmo] : boolean {6-00.items.[].system.usage.canBeAmmo} (same value: False) - value : string {6-00.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x8) - 'held-in-two-hands' (x1) - 'tattooed-on-the-body' (x1) - 'affixed-to-armor' (x1) - [uses] : object {6-00.items.[].system.uses} - autoDestroy : boolean {6-00.items.[].system.uses.autoDestroy} (same value: True) - max : integer {6-00.items.[].system.uses.max} (same value: 1) - value : integer {6-00.items.[].system.uses.value} (same value: 1) - [value] : object {6-00.items.[].system.value} - isValued : boolean {6-00.items.[].system.value.isValued} (same value: False) - [value] : empty - type : string {6-00.items.[].type} (10 different values) - 'action' (x226) - 'melee' (x78) - 'spell' (x53) - 'spellcastingEntry' (x10) - 'consumable' (x6) - 'weapon' (x4) - 'lore' (x3) - 'condition' (x1) - 'armor' (x1) - 'equipment' (x1) - [_stats] : object {6-00.items.[]._stats} - compendiumSource : string {6-00.items.[]._stats.compendiumSource} (51 different values) - [flags] : object {6-00.items.[].flags} - pf2e : object {6-00.items.[].flags.pf2e} - linkedWeapon : string {6-00.items.[].flags.pf2e.linkedWeapon} (same value: 'ildKRhxtLmx014BP') - [folder] : string {6-00.items.[].folder} (same value: 'j23Pmmp2h7n8197M') - name : string {6-00.name} (all different values) - [prototypeToken] : object {6-00.prototypeToken} - name : string {6-00.prototypeToken.name} (10 different values) - 'Abendego\'s Squall' (x4) - 'Accursed Cargo' (x4) - 'Averill Quint' (x4) - 'History\'s Repetition' (x4) - 'Hostile Architecture' (x4) - 'Sailor\'s Warning' (x4) - 'Singe' (x4) - 'Vescavor Swarm' (x1) - 'Pusk' (x1) - 'Xurgimoth (Weak)' (x1) - system : object {6-00.system} - attributes : object {6-00.system.attributes} - ac : object {6-00.system.attributes.ac} - [details] : string {6-00.system.attributes.ac.details} (same value: '') - value : integer {6-00.system.attributes.ac.value} (17 different values) - [emitsSound] : string {6-00.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {6-00.system.attributes.hardness} (8 different values) - 0 (x16) - 7 (x3) - 3 (x2) - 5 (x2) - 8 (x1) - 13 (x1) - 15 (x1) - 17 (x1) - hp : object {6-00.system.attributes.hp} - details : string {6-00.system.attributes.hp.details} (6 different values) - '' (x51) - 'void healing' (x7) - '(BT 15)' (x1) - '(BT 25)' (x1) - 'fueled by spite, void healing' (x1) - 'void healing, rejuvenation' (x1) - max : integer {6-00.system.attributes.hp.max} (35 different values) - temp : integer {6-00.system.attributes.hp.temp} (same value: 0) - value : integer {6-00.system.attributes.hp.value} (35 different values) - [adjustment] : empty - [allSaves] : object {6-00.system.attributes.allSaves} - value : string {6-00.system.attributes.allSaves.value} (2 different values) - '' (x34) - '+1 status to all saves vs. magic' (x1) - [immunities] : array {6-00.system.attributes.immunities} - Length: min=2 max=7 - Value type: object {6-00.system.attributes.immunities.[]} - [exceptions] : array<> {6-00.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-00.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {6-00.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {6-00.system.attributes.resistances.[]} - [doubleVs] : array {6-00.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {6-00.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {6-00.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {6-00.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x6) - 'ghost-touch' (x6) - 'vitality' (x6) - 'spirit' (x6) - type : string {6-00.system.attributes.resistances.[].type} (7 different values) - 'all-damage' (x6) - 'piercing' (x4) - 'bludgeoning' (x3) - 'slashing' (x3) - 'acid' (x2) - 'fire' (x1) - 'electricity' (x1) - value : integer {6-00.system.attributes.resistances.[].value} (8 different values) - 5 (x9) - 2 (x3) - 10 (x2) - 7 (x2) - 12 (x1) - 3 (x1) - 6 (x1) - 8 (x1) - [speed] : object {6-00.system.attributes.speed} - [details] : string {6-00.system.attributes.speed.details} (same value: 'forest passage') - otherSpeeds : array {6-00.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {6-00.system.attributes.speed.otherSpeeds.[]} - type : string {6-00.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'swim' (x31) - 'fly' (x6) - value : integer {6-00.system.attributes.speed.otherSpeeds.[].value} (8 different values) - 25 (x16) - 30 (x10) - 60 (x3) - 40 (x2) - 50 (x2) - 20 (x2) - 35 (x1) - 120 (x1) - value : integer {6-00.system.attributes.speed.value} (7 different values) - 25 (x18) - 0 (x5) - 15 (x4) - 20 (x4) - 10 (x2) - 30 (x1) - 5 (x1) - [stealth] : object {6-00.system.attributes.stealth} - details : string {6-00.system.attributes.stealth.details} (6 different values) - '' (x11) - '

(trained)

' (x8) - '

(expert)

' (x4) - '

(trained) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]

' (x2) - '

or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]

' (x1) - '

(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]

' (x1) - value : integer {6-00.system.attributes.stealth.value} (13 different values) - [weaknesses] : array {6-00.system.attributes.weaknesses} - Length: min=1 max=4 - Value type: object {6-00.system.attributes.weaknesses.[]} - [exceptions] : array<> {6-00.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-00.system.attributes.weaknesses.[].type} (6 different values) - 'cold-iron' (x20) - 'holy' (x20) - 'vitality' (x4) - 'area-damage' (x2) - 'splash-damage' (x2) - 'bludgeoning' (x1) - value : integer {6-00.system.attributes.weaknesses.[].value} (6 different values) - 5 (x22) - 3 (x11) - 7 (x9) - 1 (x4) - 6 (x2) - 8 (x1) - details : object {6-00.system.details} - [description] : string {6-00.system.details.description} (8 different values) - '

A wooden crate bearing a chthonic sigil glows with a power contained within it.

' (x4) - '

Pebbles form into a hand the size of an ox, which reaches to crush anyone in the water.

' (x4) - '

The sigils on the door\'s frame glow with an amber light, which collects in a facet over the center of the door.

' (x4) - '

An illusory cyclops in oracular robes cries out a warning, but then dissolves into a violent phantasmal cyclops, which calls out for the Blind Formless Chaos That Lies Behind the Stars to accept his sacrifice. It then plunges an obsidian athame into a creature\'s chest, summoning a foul entity.

' (x4) - '

Singe\'s spirit lingers in the Whippoorwill\'s crow\'s nest, where it calls out warnings and shoots intruders.

' (x4) - '

A demonic presence animates the ship carrying demon pirates.

' (x3) - '

A massive orca known as Abendego\'s Squall leaps from the water. Its mouth opens to snap against any part of the ship that it can reach.

' (x2) - '

Abendego\'s Squall leaps from the water. Its mouth opens to snap against any part of the ship that it can reach.

' (x2) - [disable] : string {6-00.system.details.disable} (27 different values) - [isComplex] : boolean {6-00.system.details.isComplex} (2 different values) - True (x19) - False (x8) - level : object {6-00.system.details.level} - value : integer {6-00.system.details.level.value} (10 different values) - 5 (x8) - 7 (x8) - 6 (x8) - 3 (x7) - 2 (x7) - 1 (x7) - 4 (x6) - -1 (x6) - 8 (x4) - 9 (x1) - publication : object {6-00.system.details.publication} - license : string {6-00.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-00.system.details.publication.remaster} (same value: True) - title : string {6-00.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-00: Salt of the Ocean') - [blurb] : string {6-00.system.details.blurb} (13 different values) - [languages] : object {6-00.system.details.languages} - details : string {6-00.system.details.languages.details} (5 different values) - '' (x20) - 'telepathy 100 feet' (x10) - 'Telepathy 100 feet' (x3) - 'Telepathy 100 feet, Truespeech' (x1) - 'Special Communication Types' (x1) - value : array {6-00.system.details.languages.value} - Length: min=0 max=7 - Value type: string {6-00.system.details.languages.value.[]} (9 different values) - 'common' (x20) - 'chthonian' (x15) - 'necril' (x8) - 'draconic' (x4) - 'empyrean' (x1) - 'kelish' (x1) - 'mwangi' (x1) - 'osiriani' (x1) - 'thalassic' (x1) - [privateNotes] : string {6-00.system.details.privateNotes} (same value: '') - [publicNotes] : string {6-00.system.details.publicNotes} (16 different values) - [reset] : string {6-00.system.details.reset} (7 different values) - '' (x13) - '

24 hours

' (x4) - '

The haunt deactivates 1 minute after all creatures leave the area but resets immediately thereafter.

' (x4) - '

The Hostile Architecture resets after being exposed to the light of a blue moon.

' (x3) - '

The orca returns to hunt down the Snapdragon after 8 hours.

' (x1) - '

The Abendego\'s Squall returns to hunt down the Snapdragon after 8 hours.

' (x1) - '

The hostile architecture resets after being exposed to the light of a blue moon.

' (x1) - [routine] : string {6-00.system.details.routine} (14 different values) - saves : object {6-00.system.saves} - fortitude : object {6-00.system.saves.fortitude} - saveDetail : string {6-00.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-00.system.saves.fortitude.value} (17 different values) - reflex : object {6-00.system.saves.reflex} - saveDetail : string {6-00.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-00.system.saves.reflex.value} (20 different values) - will : object {6-00.system.saves.will} - saveDetail : string {6-00.system.saves.will.saveDetail} (same value: '') - value : integer {6-00.system.saves.will.value} (18 different values) - [statusEffects] : array<> {6-00.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {6-00.system.traits} - rarity : string {6-00.system.traits.rarity} (4 different values) - 'common' (x22) - 'unique' (x21) - 'uncommon' (x15) - 'rare' (x4) - size : object {6-00.system.traits.size} - value : string {6-00.system.traits.size.value} (4 different values) - 'med' (x53) - 'lg' (x6) - 'sm' (x2) - 'tiny' (x1) - value : array {6-00.system.traits.value} - Length: min=1 max=4 - Value type: string {6-00.system.traits.value.[]} (21 different values) - [abilities] : object {6-00.system.abilities} - cha : object {6-00.system.abilities.cha} - mod : integer {6-00.system.abilities.cha.mod} (11 different values) - con : object {6-00.system.abilities.con} - mod : integer {6-00.system.abilities.con.mod} (5 different values) - 2 (x11) - 1 (x9) - 4 (x8) - 3 (x4) - 0 (x3) - dex : object {6-00.system.abilities.dex} - mod : integer {6-00.system.abilities.dex.mod} (6 different values) - 3 (x10) - 4 (x8) - 2 (x7) - 5 (x4) - 1 (x4) - 0 (x2) - int : object {6-00.system.abilities.int} - mod : integer {6-00.system.abilities.int.mod} (8 different values) - 0 (x14) - 1 (x7) - -1 (x4) - -4 (x3) - -5 (x3) - -3 (x2) - 4 (x1) - 2 (x1) - str : object {6-00.system.abilities.str} - mod : integer {6-00.system.abilities.str.mod} (8 different values) - 4 (x9) - 5 (x6) - 2 (x5) - 3 (x4) - 6 (x4) - 1 (x4) - -5 (x2) - -2 (x1) - wis : object {6-00.system.abilities.wis} - mod : integer {6-00.system.abilities.wis.mod} (5 different values) - 2 (x18) - 3 (x9) - 0 (x4) - 1 (x3) - -1 (x1) - [initiative] : object {6-00.system.initiative} - statistic : string {6-00.system.initiative.statistic} (same value: 'perception') - [perception] : object {6-00.system.perception} - details : string {6-00.system.perception.details} (3 different values) - '' (x33) - 'mist vision' (x1) - 'blood scent' (x1) - mod : integer {6-00.system.perception.mod} (14 different values) - senses : array {6-00.system.perception.senses} - Length: min=0 max=2 - Value type: object {6-00.system.perception.senses.[]} - [acuity] : string {6-00.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x5) - 'precise' (x2) - [range] : integer {6-00.system.perception.senses.[].range} (4 different values) - 30 (x3) - 120 (x2) - 60 (x1) - 100 (x1) - type : string {6-00.system.perception.senses.[].type} (4 different values) - 'darkvision' (x26) - 'low-light-vision' (x6) - 'scent' (x5) - 'echolocation' (x2) - [resources] : object {6-00.system.resources} - [focus] : object {6-00.system.resources.focus} - max : integer {6-00.system.resources.focus.max} (same value: 1) - value : integer {6-00.system.resources.focus.value} (same value: 1) - [skills] : object {6-00.system.skills} - [acrobatics] : object {6-00.system.skills.acrobatics} - base : integer {6-00.system.skills.acrobatics.base} (14 different values) - [special] : array<> {6-00.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {6-00.system.skills.arcana} - base : integer {6-00.system.skills.arcana.base} (same value: 14) - special : array<> {6-00.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {6-00.system.skills.athletics} - base : integer {6-00.system.skills.athletics.base} (15 different values) - [special] : array {6-00.system.skills.athletics.special} - Length: min=0 max=1 - Value type: object {6-00.system.skills.athletics.special.[]} - base : integer {6-00.system.skills.athletics.special.[].base} (4 different values) - 10 (x1) - 15 (x1) - 18 (x1) - 19 (x1) - label : string {6-00.system.skills.athletics.special.[].label} (same value: 'to Swim') - predicate : array {6-00.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {6-00.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - [deception] : object {6-00.system.skills.deception} - base : integer {6-00.system.skills.deception.base} (11 different values) - [special] : array<> {6-00.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {6-00.system.skills.diplomacy} - base : integer {6-00.system.skills.diplomacy.base} (6 different values) - 12 (x1) - 4 (x1) - 20 (x1) - 6 (x1) - 15 (x1) - 14 (x1) - [special] : array<> {6-00.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {6-00.system.skills.intimidation} - base : integer {6-00.system.skills.intimidation.base} (12 different values) - [special] : array<> {6-00.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {6-00.system.skills.medicine} - base : integer {6-00.system.skills.medicine.base} (same value: 4) - special : array<> {6-00.system.skills.medicine.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {6-00.system.skills.nature} - base : integer {6-00.system.skills.nature.base} (same value: 12) - special : array<> {6-00.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {6-00.system.skills.occultism} - base : integer {6-00.system.skills.occultism.base} (same value: 15) - special : array<> {6-00.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [religion] : object {6-00.system.skills.religion} - base : integer {6-00.system.skills.religion.base} (same value: 13) - [society] : object {6-00.system.skills.society} - base : integer {6-00.system.skills.society.base} (2 different values) - 15 (x1) - 12 (x1) - special : array<> {6-00.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {6-00.system.skills.stealth} - base : integer {6-00.system.skills.stealth.base} (13 different values) - [special] : array<> {6-00.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {6-00.system.skills.survival} - base : integer {6-00.system.skills.survival.base} (7 different values) - 5 (x2) - 9 (x1) - 12 (x1) - 15 (x1) - 10 (x1) - 7 (x1) - 3 (x1) - [special] : array<> {6-00.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {6-00.system.skills.thievery} - base : integer {6-00.system.skills.thievery.base} (same value: 15) - special : array<> {6-00.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - [spellcasting] : object {6-00.system.spellcasting} - rituals : object {6-00.system.spellcasting.rituals} - dc : integer {6-00.system.spellcasting.rituals.dc} (2 different values) - 26 (x1) - 16 (x1) - type : string {6-00.type} (2 different values) - 'npc' (x35) - 'hazard' (x27) \ No newline at end of file diff --git a/output/pf2e/packs/6-01.txt b/output/pf2e/packs/6-01.txt deleted file mode 100644 index a3bde3b..0000000 --- a/output/pf2e/packs/6-01.txt +++ /dev/null @@ -1,630 +0,0 @@ -6-01 -Different values: 7 -===================================== -object {6-01} - _id : string {6-01._id} (all different values) - folder : string {6-01.folder} (same value: 'oZg7KHxbc9wDmrPO') - img : string {6-01.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x5) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {6-01.items} - Length: min=1 max=20 - Value type: object {6-01.items.[]} - _id : string {6-01.items.[]._id} (40 different values) - img : string {6-01.items.[].img} (23 different values) - name : string {6-01.items.[].name} (35 different values) - sort : integer {6-01.items.[].sort} (21 different values) - system : object {6-01.items.[].system} - [acBonus] : integer {6-01.items.[].system.acBonus} (same value: 1) - [actionType] : object {6-01.items.[].system.actionType} - value : string {6-01.items.[].system.actionType.value} (3 different values) - 'passive' (x8) - 'reaction' (x3) - 'action' (x1) - [actions] : object {6-01.items.[].system.actions} - [value] : integer {6-01.items.[].system.actions.value} (same value: 2) - [area] : empty - [attackEffects] : object {6-01.items.[].system.attackEffects} - value : array {6-01.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {6-01.items.[].system.attackEffects.value.[]} (2 different values) - 'homunculus-poison' (x1) - 'rasping-cicada-poison' (x1) - [autoHeightenLevel] : object {6-01.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {6-01.items.[].system.baseItem} (3 different values) - 'dagger' (x3) - 'composite-shortbow' (x1) - 'leather-armor' (x1) - [bonus] : object {6-01.items.[].system.bonus} - value : integer {6-01.items.[].system.bonus.value} (4 different values) - 0 (x4) - 6 (x4) - 9 (x4) - 7 (x2) - [bonusDamage] : object {6-01.items.[].system.bonusDamage} - value : integer {6-01.items.[].system.bonusDamage.value} (same value: 0) - [cost] : object {6-01.items.[].system.cost} - value : string {6-01.items.[].system.cost.value} (same value: '') - [damageRolls] : object {6-01.items.[].system.damageRolls} - [0] : object {6-01.items.[].system.damageRolls.0} - damage : string {6-01.items.[].system.damageRolls.0.damage} (same value: '1d8+3') - damageType : string {6-01.items.[].system.damageRolls.0.damageType} (same value: 'piercing') - 0FfSbNeUIaRIuJbc : object {6-01.items.[].system.damageRolls.0FfSbNeUIaRIuJbc} - damage : string {6-01.items.[].system.damageRolls.0FfSbNeUIaRIuJbc.damage} (same value: '1d6+1') - damageType : string {6-01.items.[].system.damageRolls.0FfSbNeUIaRIuJbc.damageType} (same value: 'bludgeoning') - [49yt97hqjo70bke63nxy] : object {6-01.items.[].system.damageRolls.49yt97hqjo70bke63nxy} - damage : string {6-01.items.[].system.damageRolls.49yt97hqjo70bke63nxy.damage} (same value: '1d4') - damageType : string {6-01.items.[].system.damageRolls.49yt97hqjo70bke63nxy.damageType} (same value: 'piercing') - [5Azt6neQDtngtgXr] : object {6-01.items.[].system.damageRolls.5Azt6neQDtngtgXr} - damage : string {6-01.items.[].system.damageRolls.5Azt6neQDtngtgXr.damage} (same value: '1d6+1') - damageType : string {6-01.items.[].system.damageRolls.5Azt6neQDtngtgXr.damageType} (same value: 'piercing') - [6P2qyhEdjziqBkmJ] : object {6-01.items.[].system.damageRolls.6P2qyhEdjziqBkmJ} - damage : string {6-01.items.[].system.damageRolls.6P2qyhEdjziqBkmJ.damage} (2 different values) - '1d4+2' (x1) - '2d4+2' (x1) - damageType : string {6-01.items.[].system.damageRolls.6P2qyhEdjziqBkmJ.damageType} (same value: 'piercing') - [Zb5LtdW0wJOroj8d] : object {6-01.items.[].system.damageRolls.Zb5LtdW0wJOroj8d} - damage : string {6-01.items.[].system.damageRolls.Zb5LtdW0wJOroj8d.damage} (2 different values) - '1d4+2' (x1) - '2d4+2' (x1) - damageType : string {6-01.items.[].system.damageRolls.Zb5LtdW0wJOroj8d.damageType} (same value: 'piercing') - [Zm2LQXzSNJVdhLsZ] : object {6-01.items.[].system.damageRolls.Zm2LQXzSNJVdhLsZ} - damage : string {6-01.items.[].system.damageRolls.Zm2LQXzSNJVdhLsZ.damage} (same value: '1d4+2') - damageType : string {6-01.items.[].system.damageRolls.Zm2LQXzSNJVdhLsZ.damageType} (same value: 'piercing') - [idelfdOFjrIDbiah] : object {6-01.items.[].system.damageRolls.idelfdOFjrIDbiah} - damage : string {6-01.items.[].system.damageRolls.idelfdOFjrIDbiah.damage} (same value: '1d4+2') - damageType : string {6-01.items.[].system.damageRolls.idelfdOFjrIDbiah.damageType} (same value: 'piercing') - description : object {6-01.items.[].system.description} - value : string {6-01.items.[].system.description.value} (30 different values) - [bulk] : object {6-01.items.[].system.bulk} - value : mixed - integer {6-01.items.[].system.bulk.value} (same value: 1) - float {6-01.items.[].system.bulk.value} (same value: 0,1) - [category] : string {6-01.items.[].system.category} (8 different values) - 'offensive' (x9) - 'simple' (x3) - 'interaction' (x2) - 'scroll' (x2) - 'martial' (x1) - 'light' (x1) - 'ammo' (x1) - 'defensive' (x1) - [checkPenalty] : integer {6-01.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [counteraction] : boolean {6-01.items.[].system.counteraction} (same value: False) - [damage] : object {6-01.items.[].system.damage} - [0] : object {6-01.items.[].system.damage.0} - applyMod : boolean {6-01.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {6-01.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {6-01.items.[].system.damage.0.formula} (3 different values) - '1d6' (x2) - '2d4' (x2) - '2d6' (x1) - kinds : array {6-01.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-01.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {6-01.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-01.items.[].system.damage.0.type} (3 different values) - 'mental' (x2) - 'void' (x2) - 'bleed' (x1) - [damageType] : string {6-01.items.[].system.damage.damageType} (same value: 'piercing') - [dice] : integer {6-01.items.[].system.damage.dice} (same value: 1) - [die] : string {6-01.items.[].system.damage.die} (2 different values) - 'd4' (x3) - 'd6' (x1) - [defense] : object {6-01.items.[].system.defense} - save : object {6-01.items.[].system.defense.save} - basic : boolean {6-01.items.[].system.defense.save.basic} (2 different values) - False (x5) - True (x4) - statistic : string {6-01.items.[].system.defense.save.statistic} (2 different values) - 'will' (x7) - 'fortitude' (x2) - [dexCap] : integer {6-01.items.[].system.dexCap} (same value: 4) - [duration] : object {6-01.items.[].system.duration} - sustained : boolean {6-01.items.[].system.duration.sustained} (2 different values) - False (x19) - True (x4) - value : string {6-01.items.[].system.duration.value} (all different values) - [equipped] : object {6-01.items.[].system.equipped} - carryType : string {6-01.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {6-01.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {6-01.items.[].system.group} (3 different values) - 'knife' (x3) - 'bow' (x1) - 'leather' (x1) - [hardness] : integer {6-01.items.[].system.hardness} (same value: 0) - [heightening] : object {6-01.items.[].system.heightening} - [levels] : object {6-01.items.[].system.heightening.levels} - [3] : object {6-01.items.[].system.heightening.levels.3} - target : object {6-01.items.[].system.heightening.levels.3.target} - value : string {6-01.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [5] : object {6-01.items.[].system.heightening.levels.5} - target : object {6-01.items.[].system.heightening.levels.5.target} - value : string {6-01.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - type : string {6-01.items.[].system.heightening.type} (2 different values) - 'interval' (x5) - 'fixed' (x4) - [damage] : object {6-01.items.[].system.heightening.damage} - 0 : string {6-01.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x2) - '1d4' (x2) - '2d6' (x1) - [interval] : integer {6-01.items.[].system.heightening.interval} (2 different values) - 2 (x3) - 1 (x2) - [hp] : object {6-01.items.[].system.hp} - max : integer {6-01.items.[].system.hp.max} (same value: 0) - value : integer {6-01.items.[].system.hp.value} (same value: 0) - [level] : object {6-01.items.[].system.level} - value : integer {6-01.items.[].system.level.value} (5 different values) - 1 (x21) - 0 (x6) - 2 (x2) - 3 (x1) - 5 (x1) - [location] : object {6-01.items.[].system.location} - [value] : string {6-01.items.[].system.location.value} (2 different values) - 'nqa0wqmYHvB4mlV3' (x16) - 'VzMMpcZjYFQLM62w' (x5) - [material] : object {6-01.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {6-01.items.[].system.prepared} - [flexible] : boolean {6-01.items.[].system.prepared.flexible} (same value: False) - value : string {6-01.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'focus' (x2) - [price] : object {6-01.items.[].system.price} - [per] : integer {6-01.items.[].system.price.per} (same value: 10) - value : object {6-01.items.[].system.price.value} - [gp] : integer {6-01.items.[].system.price.value.gp} (4 different values) - 14 (x1) - 2 (x1) - 12 (x1) - 30 (x1) - [sp] : integer {6-01.items.[].system.price.value.sp} (2 different values) - 2 (x3) - 1 (x1) - publication : object {6-01.items.[].system.publication} - license : string {6-01.items.[].system.publication.license} (2 different values) - 'ORC' (x34) - 'OGL' (x23) - remaster : boolean {6-01.items.[].system.publication.remaster} (2 different values) - True (x34) - False (x23) - title : string {6-01.items.[].system.publication.title} (6 different values) - 'Pathfinder Player Core' (x27) - '' (x24) - 'Pathfinder Monster Core' (x2) - 'Pathfinder GM Core' (x2) - 'Pathfinder Core Rulebook' (x1) - 'Pathfinder Bestiary' (x1) - [quantity] : integer {6-01.items.[].system.quantity} (3 different values) - 1 (x6) - 5 (x1) - 30 (x1) - [range] : mixed - integer {6-01.items.[].system.range} (same value: 60) - object {6-01.items.[].system.range} - value : string {6-01.items.[].system.range.value} (4 different values) - '30 feet' (x12) - '' (x5) - '60 feet' (x4) - '10 feet' (x2) - [requirements] : string {6-01.items.[].system.requirements} (2 different values) - '' (x22) - 'You can bleed' (x1) - [ritual] : object {6-01.items.[].system.ritual} - primary : object {6-01.items.[].system.ritual.primary} - check : string {6-01.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {6-01.items.[].system.ritual.secondary} - casters : integer {6-01.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {6-01.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {6-01.items.[].system.rules} - [proficiency] : object {6-01.items.[].system.proficiency} - value : integer {6-01.items.[].system.proficiency.value} (same value: 1) - [reload] : object {6-01.items.[].system.reload} - value : string {6-01.items.[].system.reload.value} (2 different values) - '-' (x3) - '0' (x1) - [runes] : object {6-01.items.[].system.runes} - potency : integer {6-01.items.[].system.runes.potency} (same value: 0) - property : array<> {6-01.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {6-01.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-01.items.[].system.runes.striking} (same value: 0) - [size] : string {6-01.items.[].system.size} (same value: 'med') - [speedPenalty] : integer {6-01.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {6-01.items.[].system.spelldc} - dc : integer {6-01.items.[].system.spelldc.dc} (2 different values) - 18 (x2) - 21 (x2) - value : integer {6-01.items.[].system.spelldc.value} (2 different values) - 10 (x2) - 13 (x2) - [splashDamage] : object {6-01.items.[].system.splashDamage} - value : integer {6-01.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {6-01.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {6-01.items.[].system.strength} (same value: 0) - [tradition] : object {6-01.items.[].system.tradition} - value : string {6-01.items.[].system.tradition.value} (same value: 'divine') - traits : object {6-01.items.[].system.traits} - [rarity] : string {6-01.items.[].system.traits.rarity} (2 different values) - 'common' (x28) - 'uncommon' (x7) - [traditions] : array {6-01.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {6-01.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x16) - 'arcane' (x13) - 'occult' (x13) - 'primal' (x6) - [value] : array {6-01.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {6-01.items.[].system.traits.value.[]} (34 different values) - [slots] : object {6-01.items.[].system.slots} - [slot0] : object {6-01.items.[].system.slots.slot0} - max : integer {6-01.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {6-01.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {6-01.items.[].system.slots.slot0.prepared.[]} - id : string {6-01.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'T5saQZNGZWEJTldc' (x2) - 'k7Y7yBP4Nu9HWQsI' (x2) - 'bBWzYEobJXRg62l5' (x2) - 'vjXIaSTLEx9HilP5' (x2) - 'mct4gkzloEtgoDeY' (x2) - [slot1] : object {6-01.items.[].system.slots.slot1} - max : integer {6-01.items.[].system.slots.slot1.max} (same value: 2) - prepared : array {6-01.items.[].system.slots.slot1.prepared} - Length: min=2 max=2 - Value type: object {6-01.items.[].system.slots.slot1.prepared.[]} - id : string {6-01.items.[].system.slots.slot1.prepared.[].id} (2 different values) - 'WCQoaeiLAukOxe1R' (x2) - 'zhbt13ymYgFgFKbd' (x2) - [slot2] : object {6-01.items.[].system.slots.slot2} - max : integer {6-01.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {6-01.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {6-01.items.[].system.slots.slot2.prepared.[]} - id : string {6-01.items.[].system.slots.slot2.prepared.[].id} (2 different values) - '4BfvQ0cCdPLOKiEj' (x1) - 'RX1wBQsXdZfPkWW0' (x1) - [slug] : string {6-01.items.[].system.slug} (22 different values) - [spell] : object {6-01.items.[].system.spell} - _id : string {6-01.items.[].system.spell._id} (2 different values) - 'e3hmRs3cSNHceJDO' (x1) - 'DRWdzCpLgzgglCIF' (x1) - flags : object {6-01.items.[].system.spell.flags} - core : object {6-01.items.[].system.spell.flags.core} - sourceId : string {6-01.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.9HpwDN4MYQJnW0LG') - img : string {6-01.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/dispel-magic.webp') - name : string {6-01.items.[].system.spell.name} (same value: 'Dispel Magic') - sort : integer {6-01.items.[].system.spell.sort} (same value: 0) - system : object {6-01.items.[].system.spell.system} - [area] : empty - cost : object {6-01.items.[].system.spell.system.cost} - value : string {6-01.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {6-01.items.[].system.spell.system.counteraction} (same value: True) - damage : object {6-01.items.[].system.spell.system.damage} - description : object {6-01.items.[].system.spell.system.description} - value : string {6-01.items.[].system.spell.system.description.value} (same value: '

You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn\'t change the item\'s non-magical properties. If the target is an artifact or similar item, you automatically fail.

') - duration : object {6-01.items.[].system.spell.system.duration} - sustained : boolean {6-01.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {6-01.items.[].system.spell.system.duration.value} (same value: '') - level : object {6-01.items.[].system.spell.system.level} - value : integer {6-01.items.[].system.spell.system.level.value} (same value: 2) - location : object {6-01.items.[].system.spell.system.location} - heightenedLevel : integer {6-01.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 2 (x1) - 3 (x1) - [value] : empty - publication : object {6-01.items.[].system.spell.system.publication} - license : string {6-01.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {6-01.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {6-01.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {6-01.items.[].system.spell.system.range} - value : string {6-01.items.[].system.spell.system.range.value} (same value: '120 feet') - requirements : string {6-01.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {6-01.items.[].system.spell.system.rules} - slug : string {6-01.items.[].system.spell.system.slug} (same value: 'dispel-magic') - target : object {6-01.items.[].system.spell.system.target} - value : string {6-01.items.[].system.spell.system.target.value} (same value: '1 spell effect or unattended magic item') - time : object {6-01.items.[].system.spell.system.time} - value : string {6-01.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {6-01.items.[].system.spell.system.traits} - rarity : string {6-01.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {6-01.items.[].system.spell.system.traits.traditions} - Length: min=4 max=4 - Value type: string {6-01.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x2) - 'divine' (x2) - 'occult' (x2) - 'primal' (x2) - value : array {6-01.items.[].system.spell.system.traits.value} - Length: min=2 max=2 - Value type: string {6-01.items.[].system.spell.system.traits.value.[]} (2 different values) - 'concentrate' (x2) - 'manipulate' (x2) - type : string {6-01.items.[].system.spell.type} (same value: 'spell') - [target] : object {6-01.items.[].system.target} - value : string {6-01.items.[].system.target.value} (all different values) - [time] : object {6-01.items.[].system.time} - value : string {6-01.items.[].system.time.value} (5 different values) - '2' (x13) - '1' (x4) - 'reaction' (x3) - '1 day' (x2) - 'free' (x1) - [usage] : object {6-01.items.[].system.usage} - [canBeAmmo] : boolean {6-01.items.[].system.usage.canBeAmmo} (same value: False) - value : string {6-01.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x6) - 'held-in-one-plus-hands' (x1) - [uses] : object {6-01.items.[].system.uses} - autoDestroy : boolean {6-01.items.[].system.uses.autoDestroy} (same value: True) - max : integer {6-01.items.[].system.uses.max} (same value: 1) - value : integer {6-01.items.[].system.uses.value} (same value: 1) - type : string {6-01.items.[].type} (all different values) - [_stats] : object {6-01.items.[]._stats} - compendiumSource : string {6-01.items.[]._stats.compendiumSource} (21 different values) - [flags] : object {6-01.items.[].flags} - pf2e : object {6-01.items.[].flags.pf2e} - linkedWeapon : string {6-01.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'a7fo6Ysl5YQf5z6c' (x4) - 'FYDoVX41hxwE058t' (x2) - 'VGMy5lzeSKLhNlWa' (x1) - name : string {6-01.name} (all different values) - [prototypeToken] : object {6-01.prototypeToken} - name : string {6-01.prototypeToken.name} (2 different values) - 'Crushing Crowd' (x2) - 'Norvix' (x2) - system : object {6-01.system} - abilities : object {6-01.system.abilities} - cha : object {6-01.system.abilities.cha} - mod : integer {6-01.system.abilities.cha.mod} (3 different values) - 3 (x2) - 2 (x2) - -2 (x1) - con : object {6-01.system.abilities.con} - mod : integer {6-01.system.abilities.con.mod} (2 different values) - 0 (x4) - 5 (x1) - dex : object {6-01.system.abilities.dex} - mod : integer {6-01.system.abilities.dex.mod} (4 different values) - 2 (x2) - 3 (x1) - 1 (x1) - 4 (x1) - int : object {6-01.system.abilities.int} - mod : integer {6-01.system.abilities.int.mod} (4 different values) - 0 (x2) - 4 (x1) - 5 (x1) - -5 (x1) - str : object {6-01.system.abilities.str} - mod : integer {6-01.system.abilities.str.mod} (3 different values) - 2 (x2) - 0 (x2) - -1 (x1) - wis : object {6-01.system.abilities.wis} - mod : integer {6-01.system.abilities.wis.mod} (3 different values) - 1 (x2) - 2 (x2) - 3 (x1) - attributes : object {6-01.system.attributes} - ac : object {6-01.system.attributes.ac} - details : string {6-01.system.attributes.ac.details} (same value: '') - value : integer {6-01.system.attributes.ac.value} (5 different values) - 15 (x2) - 18 (x2) - 19 (x1) - 16 (x1) - 14 (x1) - [emitsSound] : string {6-01.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {6-01.system.attributes.hardness} (same value: 0) - hp : object {6-01.system.attributes.hp} - details : string {6-01.system.attributes.hp.details} (same value: '') - max : integer {6-01.system.attributes.hp.max} (6 different values) - 45 (x2) - 30 (x1) - 27 (x1) - 15 (x1) - 25 (x1) - 16 (x1) - temp : integer {6-01.system.attributes.hp.temp} (same value: 0) - value : integer {6-01.system.attributes.hp.value} (6 different values) - 45 (x2) - 30 (x1) - 27 (x1) - 15 (x1) - 25 (x1) - 16 (x1) - [adjustment] : empty - allSaves : object {6-01.system.attributes.allSaves} - value : string {6-01.system.attributes.allSaves.value} (same value: '') - [immunities] : array {6-01.system.attributes.immunities} - Length: min=0 max=1 - Value type: object {6-01.system.attributes.immunities.[]} - exceptions : array<> {6-01.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-01.system.attributes.immunities.[].type} (same value: 'poison') - speed : object {6-01.system.attributes.speed} - otherSpeeds : array {6-01.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {6-01.system.attributes.speed.otherSpeeds.[]} - type : string {6-01.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {6-01.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 40 (x1) - 30 (x1) - value : integer {6-01.system.attributes.speed.value} (2 different values) - 25 (x3) - 15 (x2) - [stealth] : object {6-01.system.attributes.stealth} - details : string {6-01.system.attributes.stealth.details} (same value: '') - value : integer {6-01.system.attributes.stealth.value} (2 different values) - 8 (x1) - 11 (x1) - details : object {6-01.system.details} - blurb : string {6-01.system.details.blurb} (4 different values) - 'Male human witch' (x2) - 'Variant homunculus' (x1) - '' (x1) - 'Variant crying cicada' (x1) - [description] : string {6-01.system.details.description} (same value: '

The crowd rushes forward, risking a stampede as everyone tries to fnd a safe exit.

') - [disable] : string {6-01.system.details.disable} (2 different values) - '

@Check[diplomacy|dc:15] to calm the crowd, or @Check[intimidation|dc:18] or @Check[society|dc:18] to control the crowd\'s behavior

' (x1) - '

@Check[diplomacy|dc:18] to calm the crowd, or @Check[intimidation|dc:21] or @Check[society|dc:21] to control the crowd\'s behavior

' (x1) - [isComplex] : boolean {6-01.system.details.isComplex} (same value: True) - languages : object {6-01.system.details.languages} - details : string {6-01.system.details.languages.details} (2 different values) - '' (x4) - '(Can\'t Speak Any Language), Master Link' (x1) - value : array {6-01.system.details.languages.value} - Length: min=0 max=4 - Value type: string {6-01.system.details.languages.value.[]} (4 different values) - 'common' (x4) - 'elven' (x3) - 'chthonian' (x2) - 'hallit' (x2) - level : object {6-01.system.details.level} - value : integer {6-01.system.details.level.value} (4 different values) - 2 (x2) - 4 (x2) - 1 (x2) - 0 (x1) - privateNotes : string {6-01.system.details.privateNotes} (same value: '') - publicNotes : string {6-01.system.details.publicNotes} (3 different values) - publication : object {6-01.system.details.publication} - license : string {6-01.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-01.system.details.publication.remaster} (same value: True) - title : string {6-01.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-01: Intro to the Year of Immortal Influence') - [reset] : string {6-01.system.details.reset} (same value: '') - [routine] : string {6-01.system.details.routine} (2 different values) - '

(1 action) On its initiative, the crowd moves 5 feet toward the exit in area A1, then crushes any creature in a @Template[emanation|distance:10], dealing @Damage[(2d6+2)[bludgeoning]] damage. All targets must attempt a @Check[reflex|dc:18|basic] save.

Failure The target takes full damage and becomes @UUID[Compendium.pf2e.conditionitems.Item.Prone].

Critical Failure The target takes double damage, becomes prone, and is @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} for 1 round.

' (x1) - '

(1 action) On its initiative, the crowd moves 5 feet toward the exit in area A1, then crushes any creature in a @Template[emanation|distance:10], dealing @Damage[(4d6)[bludgeoning]] damage. All targets must attempt a @Check[reflex|dc:21|basic] save.

Failure The target takes full damage and becomes @UUID[Compendium.pf2e.conditionitems.Item.Prone].

Critical Failure The target takes double damage, becomes prone, and is @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} for 1 round.

' (x1) - initiative : object {6-01.system.initiative} - statistic : string {6-01.system.initiative.statistic} (same value: 'perception') - perception : object {6-01.system.perception} - details : string {6-01.system.perception.details} (same value: '') - mod : integer {6-01.system.perception.mod} (4 different values) - 5 (x2) - 9 (x1) - 8 (x1) - 7 (x1) - senses : array {6-01.system.perception.senses} - Length: min=0 max=1 - Value type: object {6-01.system.perception.senses.[]} - type : string {6-01.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {6-01.system.resources} - [focus] : object {6-01.system.resources.focus} - max : integer {6-01.system.resources.focus.max} (2 different values) - 1 (x1) - 2 (x1) - value : integer {6-01.system.resources.focus.value} (2 different values) - 1 (x1) - 2 (x1) - saves : object {6-01.system.saves} - fortitude : object {6-01.system.saves.fortitude} - saveDetail : string {6-01.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-01.system.saves.fortitude.value} (5 different values) - 5 (x2) - 8 (x2) - 4 (x1) - 3 (x1) - 6 (x1) - reflex : object {6-01.system.saves.reflex} - saveDetail : string {6-01.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-01.system.saves.reflex.value} (4 different values) - 9 (x3) - 11 (x2) - 14 (x1) - 8 (x1) - will : object {6-01.system.saves.will} - saveDetail : string {6-01.system.saves.will.saveDetail} (same value: '') - value : integer {6-01.system.saves.will.value} (6 different values) - 0 (x2) - 5 (x1) - 6 (x1) - 11 (x1) - 14 (x1) - 3 (x1) - skills : object {6-01.system.skills} - [acrobatics] : object {6-01.system.skills.acrobatics} - base : integer {6-01.system.skills.acrobatics.base} (same value: 7) - special : array<> {6-01.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - deception : object {6-01.system.skills.deception} - base : integer {6-01.system.skills.deception.base} (3 different values) - 7 (x2) - 6 (x1) - 10 (x1) - special : array<> {6-01.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {6-01.system.skills.diplomacy} - base : integer {6-01.system.skills.diplomacy.base} (same value: 6) - [intimidation] : object {6-01.system.skills.intimidation} - base : integer {6-01.system.skills.intimidation.base} (2 different values) - 7 (x1) - 10 (x1) - [medicine] : object {6-01.system.skills.medicine} - base : integer {6-01.system.skills.medicine.base} (2 different values) - 5 (x1) - 7 (x1) - [religion] : object {6-01.system.skills.religion} - base : integer {6-01.system.skills.religion.base} (2 different values) - 8 (x1) - 12 (x1) - [stealth] : object {6-01.system.skills.stealth} - base : integer {6-01.system.skills.stealth.base} (3 different values) - 7 (x1) - 5 (x1) - 6 (x1) - [special] : array<> {6-01.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - survival : object {6-01.system.skills.survival} - base : integer {6-01.system.skills.survival.base} (same value: 4) - special : array<> {6-01.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {6-01.system.skills.thievery} - base : integer {6-01.system.skills.thievery.base} (same value: 5) - [statusEffects] : array<> {6-01.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {6-01.system.traits} - rarity : string {6-01.system.traits.rarity} (3 different values) - 'unique' (x3) - 'common' (x2) - 'uncommon' (x2) - size : object {6-01.system.traits.size} - value : string {6-01.system.traits.size.value} (3 different values) - 'med' (x5) - 'tiny' (x1) - 'sm' (x1) - value : array {6-01.system.traits.value} - Length: min=1 max=5 - Value type: string {6-01.system.traits.value.[]} (8 different values) - 'human' (x3) - 'humanoid' (x3) - 'environmental' (x2) - 'construct' (x1) - 'aiuvarin' (x1) - 'elf' (x1) - 'unholy' (x1) - 'animal' (x1) - type : string {6-01.type} (2 different values) - 'npc' (x5) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/6-02.txt b/output/pf2e/packs/6-02.txt deleted file mode 100644 index ab06dd8..0000000 --- a/output/pf2e/packs/6-02.txt +++ /dev/null @@ -1,259 +0,0 @@ -6-02 -Different values: 2 -===================================== -object {6-02} - _id : string {6-02._id} (all different values) - folder : string {6-02.folder} (same value: 'PW1lJBccN1gYXKfI') - img : string {6-02.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {6-02.items} - Length: min=5 max=11 - Value type: object {6-02.items.[]} - _id : string {6-02.items.[]._id} (16 different values) - img : string {6-02.items.[].img} (9 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x4) - 'systems/pf2e/icons/actions/Passive.webp' (x4) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - 'systems/pf2e/icons/default-icons/spellcastingEntry.svg' (x1) - 'icons/magic/time/hourglass-tilted-gray.webp' (x1) - 'icons/sundries/scrolls/scroll-writing-tan-grey.webp' (x1) - 'systems/pf2e/icons/spells/fear.webp' (x1) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) - name : string {6-02.items.[].name} (14 different values) - sort : integer {6-02.items.[].sort} (11 different values) - system : object {6-02.items.[].system} - [actionType] : object {6-02.items.[].system.actionType} - value : string {6-02.items.[].system.actionType.value} (all different values) - [actions] : object {6-02.items.[].system.actions} - [value] : integer {6-02.items.[].system.actions.value} (3 different values) - 1 (x2) - 2 (x1) - 3 (x1) - [area] : empty - [attackEffects] : object {6-02.items.[].system.attackEffects} - value : array<> {6-02.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {6-02.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {6-02.items.[].system.bonus} - value : integer {6-02.items.[].system.bonus.value} (all different values) - [category] : string {6-02.items.[].system.category} (all different values) - [location] : object {6-02.items.[].system.location} - [heightenedLevel] : integer {6-02.items.[].system.location.heightenedLevel} (all different values) - [value] : string {6-02.items.[].system.location.value} (same value: 'gOiaDjo5WK8ESJHN') - publication : object {6-02.items.[].system.publication} - license : string {6-02.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {6-02.items.[].system.publication.remaster} (same value: True) - title : string {6-02.items.[].system.publication.title} (3 different values) - '' (x11) - 'Pathfinder Monster Core' (x3) - 'Pathfinder Player Core' (x2) - [counteraction] : boolean {6-02.items.[].system.counteraction} (same value: False) - description : object {6-02.items.[].system.description} - value : string {6-02.items.[].system.description.value} (12 different values) - [cost] : object {6-02.items.[].system.cost} - value : string {6-02.items.[].system.cost.value} (same value: '') - [damage] : object {6-02.items.[].system.damage} - [damageRolls] : object {6-02.items.[].system.damageRolls} - [5l472ib0pa4k0d6oiek1] : object {6-02.items.[].system.damageRolls.5l472ib0pa4k0d6oiek1} - damage : string {6-02.items.[].system.damageRolls.5l472ib0pa4k0d6oiek1.damage} (same value: '1d4+3') - damageType : string {6-02.items.[].system.damageRolls.5l472ib0pa4k0d6oiek1.damageType} (same value: 'slashing') - [h87rcnfowp5pqvxbzhwm] : object {6-02.items.[].system.damageRolls.h87rcnfowp5pqvxbzhwm} - damage : string {6-02.items.[].system.damageRolls.h87rcnfowp5pqvxbzhwm.damage} (same value: '1d6+3') - damageType : string {6-02.items.[].system.damageRolls.h87rcnfowp5pqvxbzhwm.damageType} (same value: 'piercing') - 0 : object {6-02.items.[].system.damageRolls.0} - damage : string {6-02.items.[].system.damageRolls.0.damage} (all different values) - damageType : string {6-02.items.[].system.damageRolls.0.damageType} (all different values) - [defense] : object {6-02.items.[].system.defense} - save : object {6-02.items.[].system.defense.save} - basic : boolean {6-02.items.[].system.defense.save.basic} (same value: False) - statistic : string {6-02.items.[].system.defense.save.statistic} (all different values) - [duration] : object {6-02.items.[].system.duration} - sustained : boolean {6-02.items.[].system.duration.sustained} (same value: False) - value : string {6-02.items.[].system.duration.value} (3 different values) - '1 minute' (x1) - '' (x1) - 'varies' (x1) - [heightening] : object {6-02.items.[].system.heightening} - levels : object {6-02.items.[].system.heightening.levels} - [6] : object {6-02.items.[].system.heightening.levels.6} - target : object {6-02.items.[].system.heightening.levels.6.target} - value : string {6-02.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - 3 : object {6-02.items.[].system.heightening.levels.3} - target : object {6-02.items.[].system.heightening.levels.3.target} - value : string {6-02.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - type : string {6-02.items.[].system.heightening.type} (same value: 'fixed') - [level] : object {6-02.items.[].system.level} - value : integer {6-02.items.[].system.level.value} (all different values) - [prepared] : object {6-02.items.[].system.prepared} - flexible : boolean {6-02.items.[].system.prepared.flexible} (same value: False) - value : string {6-02.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {6-02.items.[].system.proficiency} - value : integer {6-02.items.[].system.proficiency.value} (same value: 1) - [range] : object {6-02.items.[].system.range} - value : string {6-02.items.[].system.range.value} (all different values) - [requirements] : string {6-02.items.[].system.requirements} (same value: '') - [ritual] : object {6-02.items.[].system.ritual} - primary : object {6-02.items.[].system.ritual.primary} - check : string {6-02.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {6-02.items.[].system.ritual.secondary} - casters : integer {6-02.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {6-02.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {6-02.items.[].system.rules} - [showSlotlessLevels] : object {6-02.items.[].system.showSlotlessLevels} - value : boolean {6-02.items.[].system.showSlotlessLevels.value} (same value: False) - [spelldc] : object {6-02.items.[].system.spelldc} - dc : integer {6-02.items.[].system.spelldc.dc} (same value: 16) - mod : integer {6-02.items.[].system.spelldc.mod} (same value: 0) - value : integer {6-02.items.[].system.spelldc.value} (same value: 8) - [time] : object {6-02.items.[].system.time} - value : string {6-02.items.[].system.time.value} (all different values) - traits : object {6-02.items.[].system.traits} - [rarity] : string {6-02.items.[].system.traits.rarity} (all different values) - [traditions] : array {6-02.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {6-02.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x2) - 'occult' (x2) - 'primal' (x2) - 'divine' (x1) - [value] : array {6-02.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {6-02.items.[].system.traits.value.[]} (14 different values) - [slots] : object {6-02.items.[].system.slots} - [slug] : string {6-02.items.[].system.slug} (5 different values) - 'tremorsense' (x1) - 'slow' (x1) - 'demonic-pact' (x1) - 'fear' (x1) - 'telepathy' (x1) - [target] : object {6-02.items.[].system.target} - value : string {6-02.items.[].system.target.value} (all different values) - [tradition] : object {6-02.items.[].system.tradition} - value : string {6-02.items.[].system.tradition.value} (same value: 'divine') - type : string {6-02.items.[].type} (4 different values) - 'action' (x8) - 'melee' (x4) - 'spell' (x3) - 'spellcastingEntry' (x1) - [_stats] : object {6-02.items.[]._stats} - compendiumSource : string {6-02.items.[]._stats.compendiumSource} (5 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.j2wsK6IsW5yMW1jW' (x1) - 'Compendium.pf2e.spells-srd.Item.WsUwpfmhKrKwoIe3' (x1) - 'Compendium.pf2e.spells-srd.Item.tsKnoBuBbKMXkiz5' (x1) - 'Compendium.pf2e.spells-srd.Item.4koZzrnMXhhosn0D' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.kdhbPaBMK1d1fpbA' (x1) - name : string {6-02.name} (all different values) - system : object {6-02.system} - abilities : object {6-02.system.abilities} - cha : object {6-02.system.abilities.cha} - mod : integer {6-02.system.abilities.cha.mod} (all different values) - con : object {6-02.system.abilities.con} - mod : integer {6-02.system.abilities.con.mod} (same value: 3) - dex : object {6-02.system.abilities.dex} - mod : integer {6-02.system.abilities.dex.mod} (all different values) - int : object {6-02.system.abilities.int} - mod : integer {6-02.system.abilities.int.mod} (all different values) - str : object {6-02.system.abilities.str} - mod : integer {6-02.system.abilities.str.mod} (same value: 3) - wis : object {6-02.system.abilities.wis} - mod : integer {6-02.system.abilities.wis.mod} (all different values) - attributes : object {6-02.system.attributes} - ac : object {6-02.system.attributes.ac} - details : string {6-02.system.attributes.ac.details} (same value: '') - value : integer {6-02.system.attributes.ac.value} (all different values) - allSaves : object {6-02.system.attributes.allSaves} - value : string {6-02.system.attributes.allSaves.value} (same value: '') - hp : object {6-02.system.attributes.hp} - details : string {6-02.system.attributes.hp.details} (same value: '') - max : integer {6-02.system.attributes.hp.max} (all different values) - temp : integer {6-02.system.attributes.hp.temp} (same value: 0) - value : integer {6-02.system.attributes.hp.value} (all different values) - speed : object {6-02.system.attributes.speed} - otherSpeeds : array<> {6-02.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {6-02.system.attributes.speed.value} (all different values) - weaknesses : array {6-02.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {6-02.system.attributes.weaknesses.[]} - [exceptions] : array<> {6-02.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-02.system.attributes.weaknesses.[].type} (3 different values) - 'sonic' (x1) - 'cold-iron' (x1) - 'holy' (x1) - value : integer {6-02.system.attributes.weaknesses.[].value} (all different values) - details : object {6-02.system.details} - blurb : string {6-02.system.details.blurb} (same value: '') - languages : object {6-02.system.details.languages} - details : string {6-02.system.details.languages.details} (all different values) - value : array {6-02.system.details.languages.value} - Length: min=1 max=2 - Value type: string {6-02.system.details.languages.value.[]} (3 different values) - 'common' (x1) - 'fey' (x1) - 'chthonian' (x1) - level : object {6-02.system.details.level} - value : integer {6-02.system.details.level.value} (all different values) - privateNotes : string {6-02.system.details.privateNotes} (same value: '') - publicNotes : string {6-02.system.details.publicNotes} (all different values) - publication : object {6-02.system.details.publication} - license : string {6-02.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-02.system.details.publication.remaster} (same value: True) - title : string {6-02.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-02: Rain Falls on the Mountain of Sea and Sky') - initiative : object {6-02.system.initiative} - statistic : string {6-02.system.initiative.statistic} (same value: 'perception') - perception : object {6-02.system.perception} - details : string {6-02.system.perception.details} (same value: '') - mod : integer {6-02.system.perception.mod} (all different values) - senses : array {6-02.system.perception.senses} - Length: min=1 max=2 - Value type: object {6-02.system.perception.senses.[]} - [acuity] : string {6-02.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {6-02.system.perception.senses.[].range} (same value: 10) - type : string {6-02.system.perception.senses.[].type} (all different values) - resources : object {6-02.system.resources} - focus : object {6-02.system.resources.focus} - max : integer {6-02.system.resources.focus.max} (same value: 1) - value : integer {6-02.system.resources.focus.value} (same value: 1) - saves : object {6-02.system.saves} - fortitude : object {6-02.system.saves.fortitude} - saveDetail : string {6-02.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-02.system.saves.fortitude.value} (all different values) - reflex : object {6-02.system.saves.reflex} - saveDetail : string {6-02.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-02.system.saves.reflex.value} (all different values) - will : object {6-02.system.saves.will} - saveDetail : string {6-02.system.saves.will.saveDetail} (same value: '') - value : integer {6-02.system.saves.will.value} (same value: 6) - skills : object {6-02.system.skills} - acrobatics : object {6-02.system.skills.acrobatics} - base : integer {6-02.system.skills.acrobatics.base} (all different values) - athletics : object {6-02.system.skills.athletics} - base : integer {6-02.system.skills.athletics.base} (all different values) - deception : object {6-02.system.skills.deception} - base : integer {6-02.system.skills.deception.base} (all different values) - [diplomacy] : object {6-02.system.skills.diplomacy} - base : integer {6-02.system.skills.diplomacy.base} (same value: 6) - stealth : object {6-02.system.skills.stealth} - base : integer {6-02.system.skills.stealth.base} (all different values) - [survival] : object {6-02.system.skills.survival} - base : integer {6-02.system.skills.survival.base} (same value: 6) - spellcasting : object {6-02.system.spellcasting} - rituals : object {6-02.system.spellcasting.rituals} - dc : integer {6-02.system.spellcasting.rituals.dc} (same value: 16) - traits : object {6-02.system.traits} - rarity : string {6-02.system.traits.rarity} (same value: 'uncommon') - size : object {6-02.system.traits.size} - value : string {6-02.system.traits.size.value} (all different values) - value : array {6-02.system.traits.value} - Length: min=1 max=3 - Value type: string {6-02.system.traits.value.[]} (4 different values) - 'beast' (x1) - 'demon' (x1) - 'fiend' (x1) - 'unholy' (x1) - type : string {6-02.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/6-03.txt b/output/pf2e/packs/6-03.txt deleted file mode 100644 index 3f97bc3..0000000 --- a/output/pf2e/packs/6-03.txt +++ /dev/null @@ -1,512 +0,0 @@ -6-03 -Different values: 10 -===================================== -object {6-03} - _id : string {6-03._id} (all different values) - folder : string {6-03.folder} (same value: 'VNN0L7ET5WbY15zD') - img : string {6-03.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x8) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {6-03.items} - Length: min=1 max=13 - Value type: object {6-03.items.[]} - _id : string {6-03.items.[]._id} (40 different values) - img : string {6-03.items.[].img} (11 different values) - name : string {6-03.items.[].name} (31 different values) - sort : integer {6-03.items.[].sort} (14 different values) - system : object {6-03.items.[].system} - [acBonus] : integer {6-03.items.[].system.acBonus} (same value: 1) - [actionType] : object {6-03.items.[].system.actionType} - value : string {6-03.items.[].system.actionType.value} (4 different values) - 'passive' (x21) - 'action' (x10) - 'reaction' (x9) - 'free' (x1) - [actions] : object {6-03.items.[].system.actions} - [value] : integer {6-03.items.[].system.actions.value} (2 different values) - 2 (x6) - 1 (x4) - [attackEffects] : object {6-03.items.[].system.attackEffects} - value : array {6-03.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {6-03.items.[].system.attackEffects.value.[]} (2 different values) - 'gnash' (x2) - 'improved-grab' (x1) - [baseItem] : string {6-03.items.[].system.baseItem} (3 different values) - 'scimitar' (x4) - 'leather-armor' (x4) - 'kukri' (x2) - [bonus] : object {6-03.items.[].system.bonus} - value : integer {6-03.items.[].system.bonus.value} (all different values) - [checkPenalty] : integer {6-03.items.[].system.checkPenalty} (same value: -1) - description : object {6-03.items.[].system.description} - value : string {6-03.items.[].system.description.value} (29 different values) - [bonusDamage] : object {6-03.items.[].system.bonusDamage} - value : integer {6-03.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {6-03.items.[].system.bulk} - value : mixed - float {6-03.items.[].system.bulk.value} (same value: 0,1) - integer {6-03.items.[].system.bulk.value} (same value: 1) - [category] : string {6-03.items.[].system.category} (5 different values) - 'offensive' (x19) - 'defensive' (x19) - 'martial' (x6) - 'light' (x4) - 'interaction' (x3) - [containerId] : empty - [damage] : object {6-03.items.[].system.damage} - damageType : string {6-03.items.[].system.damage.damageType} (same value: 'slashing') - dice : integer {6-03.items.[].system.damage.dice} (same value: 1) - die : string {6-03.items.[].system.damage.die} (same value: 'd6') - [damageRolls] : object {6-03.items.[].system.damageRolls} - [6pq3f4mu9zajnbuvgy9x] : object {6-03.items.[].system.damageRolls.6pq3f4mu9zajnbuvgy9x} - damage : string {6-03.items.[].system.damageRolls.6pq3f4mu9zajnbuvgy9x.damage} (same value: '1d8+2') - damageType : string {6-03.items.[].system.damageRolls.6pq3f4mu9zajnbuvgy9x.damageType} (same value: 'piercing') - [7HZOlPysbam6i48W] : object {6-03.items.[].system.damageRolls.7HZOlPysbam6i48W} - damage : string {6-03.items.[].system.damageRolls.7HZOlPysbam6i48W.damage} (2 different values) - '1d8+3' (x1) - '2d8+4' (x1) - damageType : string {6-03.items.[].system.damageRolls.7HZOlPysbam6i48W.damageType} (same value: 'piercing') - [AJ4WA5fHqRGqhK6C] : object {6-03.items.[].system.damageRolls.AJ4WA5fHqRGqhK6C} - damage : string {6-03.items.[].system.damageRolls.AJ4WA5fHqRGqhK6C.damage} (2 different values) - '2d10+6' (x1) - '1d10+5' (x1) - damageType : string {6-03.items.[].system.damageRolls.AJ4WA5fHqRGqhK6C.damageType} (same value: 'piercing') - [HqWDIZMzlnPJb3ng] : object {6-03.items.[].system.damageRolls.HqWDIZMzlnPJb3ng} - category : string {6-03.items.[].system.damageRolls.HqWDIZMzlnPJb3ng.category} (same value: 'persistent') - damage : string {6-03.items.[].system.damageRolls.HqWDIZMzlnPJb3ng.damage} (same value: '1d6') - damageType : string {6-03.items.[].system.damageRolls.HqWDIZMzlnPJb3ng.damageType} (same value: 'bleed') - [L89PV9Ij3Ryx6JjN] : object {6-03.items.[].system.damageRolls.L89PV9Ij3Ryx6JjN} - damage : string {6-03.items.[].system.damageRolls.L89PV9Ij3Ryx6JjN.damage} (2 different values) - '2d6+7' (x1) - '2d6+8' (x1) - damageType : string {6-03.items.[].system.damageRolls.L89PV9Ij3Ryx6JjN.damageType} (same value: 'slashing') - [Rn6CqkGoYqi1Ceaw] : object {6-03.items.[].system.damageRolls.Rn6CqkGoYqi1Ceaw} - damage : string {6-03.items.[].system.damageRolls.Rn6CqkGoYqi1Ceaw.damage} (2 different values) - '1d6+7' (x1) - '2d6+4' (x1) - damageType : string {6-03.items.[].system.damageRolls.Rn6CqkGoYqi1Ceaw.damageType} (same value: 'slashing') - [a827krwglquk9o97ugks] : object {6-03.items.[].system.damageRolls.a827krwglquk9o97ugks} - damage : string {6-03.items.[].system.damageRolls.a827krwglquk9o97ugks.damage} (same value: '2d6+6') - damageType : string {6-03.items.[].system.damageRolls.a827krwglquk9o97ugks.damageType} (same value: 'bludgeoning') - [al1WTaTonPfWOdNy] : object {6-03.items.[].system.damageRolls.al1WTaTonPfWOdNy} - damage : string {6-03.items.[].system.damageRolls.al1WTaTonPfWOdNy.damage} (2 different values) - '2d6+7' (x1) - '2d6+8' (x1) - damageType : string {6-03.items.[].system.damageRolls.al1WTaTonPfWOdNy.damageType} (same value: 'slashing') - [dolajswnb8y50jmygog1] : object {6-03.items.[].system.damageRolls.dolajswnb8y50jmygog1} - damage : string {6-03.items.[].system.damageRolls.dolajswnb8y50jmygog1.damage} (same value: '2d8+6') - damageType : string {6-03.items.[].system.damageRolls.dolajswnb8y50jmygog1.damageType} (same value: 'bludgeoning') - [k9ndsg2n7ee8w2ch6689] : object {6-03.items.[].system.damageRolls.k9ndsg2n7ee8w2ch6689} - damage : string {6-03.items.[].system.damageRolls.k9ndsg2n7ee8w2ch6689.damage} (same value: '1d6') - damageType : string {6-03.items.[].system.damageRolls.k9ndsg2n7ee8w2ch6689.damageType} (same value: 'acid') - [dexCap] : integer {6-03.items.[].system.dexCap} (same value: 4) - [equipped] : object {6-03.items.[].system.equipped} - carryType : string {6-03.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {6-03.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {6-03.items.[].system.frequency} - max : integer {6-03.items.[].system.frequency.max} (same value: 1) - per : string {6-03.items.[].system.frequency.per} (same value: 'round') - [group] : string {6-03.items.[].system.group} (3 different values) - 'sword' (x4) - 'leather' (x4) - 'knife' (x2) - [hardness] : integer {6-03.items.[].system.hardness} (same value: 0) - [hp] : object {6-03.items.[].system.hp} - max : integer {6-03.items.[].system.hp.max} (same value: 0) - value : integer {6-03.items.[].system.hp.value} (same value: 0) - [level] : object {6-03.items.[].system.level} - value : integer {6-03.items.[].system.level.value} (2 different values) - 0 (x8) - 6 (x2) - [material] : object {6-03.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {6-03.items.[].system.price} - value : object {6-03.items.[].system.price.value} - gp : integer {6-03.items.[].system.price.value.gp} (3 different values) - 1 (x4) - 2 (x4) - 240 (x2) - publication : object {6-03.items.[].system.publication} - license : string {6-03.items.[].system.publication.license} (2 different values) - 'OGL' (x43) - 'ORC' (x23) - remaster : boolean {6-03.items.[].system.publication.remaster} (2 different values) - False (x43) - True (x23) - title : string {6-03.items.[].system.publication.title} (5 different values) - '' (x43) - 'Pathfinder Monster Core' (x9) - 'Pathfinder Player Core' (x8) - 'Pathfinder Bestiary' (x4) - 'Pathfinder GM Core' (x2) - rules : ignored (Foundry rules object) {6-03.items.[].system.rules} - traits : object {6-03.items.[].system.traits} - [rarity] : string {6-03.items.[].system.traits.rarity} (2 different values) - 'common' (x22) - 'uncommon' (x2) - [value] : array {6-03.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {6-03.items.[].system.traits.value.[]} (16 different values) - [mod] : object {6-03.items.[].system.mod} - value : integer {6-03.items.[].system.mod.value} (2 different values) - 7 (x1) - 8 (x1) - [proficient] : object {6-03.items.[].system.proficient} - value : integer {6-03.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {6-03.items.[].system.quantity} (same value: 1) - [range] : empty - [reload] : object {6-03.items.[].system.reload} - value : string {6-03.items.[].system.reload.value} (same value: '') - [runes] : object {6-03.items.[].system.runes} - potency : integer {6-03.items.[].system.runes.potency} (2 different values) - 1 (x8) - 0 (x2) - property : array<> {6-03.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {6-03.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-03.items.[].system.runes.striking} (2 different values) - 1 (x4) - 0 (x2) - [size] : string {6-03.items.[].system.size} (same value: 'med') - [slug] : string {6-03.items.[].system.slug} (all different values) - [specific] : object {6-03.items.[].system.specific} - material : object {6-03.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {6-03.items.[].system.specific.runes} - potency : integer {6-03.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {6-03.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {6-03.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {6-03.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {6-03.items.[].system.splashDamage} - value : integer {6-03.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {6-03.items.[].system.strength} (same value: 0) - [usage] : object {6-03.items.[].system.usage} - value : string {6-03.items.[].system.usage.value} (same value: 'held-in-one-hand') - type : string {6-03.items.[].type} (5 different values) - 'action' (x41) - 'melee' (x13) - 'weapon' (x6) - 'armor' (x4) - 'lore' (x2) - [_stats] : object {6-03.items.[]._stats} - compendiumSource : string {6-03.items.[]._stats.compendiumSource} (3 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.j2wsK6IsW5yMW1jW' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.uJSseLa57HZYSMUu' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.i18TlebMzwONyPhI' (x1) - [flags] : object {6-03.items.[].flags} - pf2e : object {6-03.items.[].flags.pf2e} - linkedWeapon : string {6-03.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'dA9ja4nE5mwYhHh5' (x2) - 'pgGlnZE5nJCgD5ig' (x2) - 'W6zReJyufzJ5HYkL' (x2) - name : string {6-03.name} (all different values) - system : object {6-03.system} - attributes : object {6-03.system.attributes} - ac : object {6-03.system.attributes.ac} - [details] : string {6-03.system.attributes.ac.details} (same value: '') - value : integer {6-03.system.attributes.ac.value} (7 different values) - 0 (x2) - 18 (x2) - 20 (x2) - 22 (x1) - 24 (x1) - 27 (x1) - 23 (x1) - [emitsSound] : string {6-03.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {6-03.system.attributes.hardness} (same value: 0) - hp : object {6-03.system.attributes.hp} - details : string {6-03.system.attributes.hp.details} (same value: '') - max : integer {6-03.system.attributes.hp.max} (7 different values) - 0 (x2) - 78 (x2) - 48 (x2) - 100 (x1) - 50 (x1) - 140 (x1) - 190 (x1) - temp : integer {6-03.system.attributes.hp.temp} (same value: 0) - value : integer {6-03.system.attributes.hp.value} (7 different values) - 0 (x2) - 78 (x2) - 48 (x2) - 100 (x1) - 50 (x1) - 140 (x1) - 190 (x1) - [adjustment] : empty - [allSaves] : object {6-03.system.attributes.allSaves} - value : string {6-03.system.attributes.allSaves.value} (2 different values) - '' (x4) - '+2 on all saves against divine magic' (x4) - [immunities] : array {6-03.system.attributes.immunities} - Length: min=0 max=1 - Value type: object {6-03.system.attributes.immunities.[]} - exceptions : array<> {6-03.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-03.system.attributes.immunities.[].type} (same value: 'fear-effects') - [resistances] : array {6-03.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {6-03.system.attributes.resistances.[]} - type : string {6-03.system.attributes.resistances.[].type} (3 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - 'acid' (x1) - value : integer {6-03.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {6-03.system.attributes.speed} - otherSpeeds : array<> {6-03.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {6-03.system.attributes.speed.value} (4 different values) - 25 (x4) - 35 (x2) - 20 (x1) - 15 (x1) - [stealth] : object {6-03.system.attributes.stealth} - details : string {6-03.system.attributes.stealth.details} (2 different values) - '
  1. (trained)

' (x1) - '

(trained)

' (x1) - value : integer {6-03.system.attributes.stealth.value} (2 different values) - 10 (x1) - 12 (x1) - [weaknesses] : array {6-03.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {6-03.system.attributes.weaknesses.[]} - type : string {6-03.system.attributes.weaknesses.[].type} (2 different values) - 'fire' (x2) - 'axe-vulnerability' (x1) - value : integer {6-03.system.attributes.weaknesses.[].value} (2 different values) - 5 (x2) - 10 (x1) - details : object {6-03.system.details} - [description] : string {6-03.system.details.description} (2 different values) - '

A fruit merchant\'s cart has been poorly secured. The slightest careless bump on the way past is enough to knock it over and topple the fruit it carries all over the street.

' (x1) - '

A portion of Manaket\'s sewer system is under construction and has been left covered by only a few planks of wood since the Godsrain. After two weeks of wear, they\'re ready to collapse.

' (x1) - [disable] : string {6-03.system.details.disable} (2 different values) - '

If all the PCs succeed on a Perception check against the Stealth DC to spot the hazard, they\'re able to pass by that cart without triggering it. There\'s not enough time for PCs who succeed on this check to warn PCs who fail.

' (x1) - '

If all the PCs succeed on a Perception check against the Stealth DC to spot the hazard, they\'re able to detour around the weakened boards without triggering it. There\'s not enough time for PCs who succeed on this check to warn PCs who fail.

' (x1) - [isComplex] : boolean {6-03.system.details.isComplex} (same value: False) - level : object {6-03.system.details.level} - value : integer {6-03.system.details.level.value} (4 different values) - 3 (x5) - 5 (x3) - 7 (x1) - 9 (x1) - publication : object {6-03.system.details.publication} - license : string {6-03.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-03.system.details.publication.remaster} (same value: True) - title : string {6-03.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-03: Godsrain in a Godless Land') - [blurb] : string {6-03.system.details.blurb} (2 different values) - '' (x7) - 'Variant snapping flytrap' (x1) - [languages] : object {6-03.system.details.languages} - details : string {6-03.system.details.languages.details} (2 different values) - '' (x7) - '(can\'t speak any language)' (x1) - value : array {6-03.system.details.languages.value} - Length: min=0 max=1 - Value type: string {6-03.system.details.languages.value.[]} (2 different values) - 'common' (x2) - 'arboreal' (x1) - [privateNotes] : string {6-03.system.details.privateNotes} (same value: '') - [publicNotes] : string {6-03.system.details.publicNotes} (3 different values) - [reset] : string {6-03.system.details.reset} (same value: '') - [routine] : string {6-03.system.details.routine} (same value: '') - saves : object {6-03.system.saves} - fortitude : object {6-03.system.saves.fortitude} - saveDetail : string {6-03.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-03.system.saves.fortitude.value} (6 different values) - 15 (x3) - 0 (x2) - 12 (x2) - 16 (x1) - 10 (x1) - 18 (x1) - reflex : object {6-03.system.saves.reflex} - saveDetail : string {6-03.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-03.system.saves.reflex.value} (7 different values) - 0 (x2) - 9 (x2) - 8 (x2) - 12 (x1) - 18 (x1) - 21 (x1) - 11 (x1) - will : object {6-03.system.saves.will} - saveDetail : string {6-03.system.saves.will.saveDetail} (same value: '') - value : integer {6-03.system.saves.will.value} (7 different values) - 0 (x2) - 9 (x2) - 6 (x2) - 13 (x1) - 7 (x1) - 15 (x1) - 18 (x1) - [statusEffects] : array<> {6-03.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {6-03.system.traits} - rarity : string {6-03.system.traits.rarity} (same value: 'common') - size : object {6-03.system.traits.size} - value : string {6-03.system.traits.size.value} (3 different values) - 'med' (x6) - 'lg' (x2) - 'sm' (x2) - value : array {6-03.system.traits.value} - Length: min=0 max=4 - Value type: string {6-03.system.traits.value.[]} (9 different values) - 'human' (x4) - 'humanoid' (x4) - 'plant' (x2) - 'animal' (x2) - 'aiuvarin' (x2) - 'elf' (x2) - 'wood' (x1) - 'mindless' (x1) - 'environmental' (x1) - [abilities] : object {6-03.system.abilities} - cha : object {6-03.system.abilities.cha} - mod : integer {6-03.system.abilities.cha.mod} (5 different values) - -1 (x2) - 3 (x2) - 1 (x2) - 0 (x1) - -2 (x1) - con : object {6-03.system.abilities.con} - mod : integer {6-03.system.abilities.con.mod} (4 different values) - 3 (x4) - 5 (x2) - 6 (x1) - 4 (x1) - dex : object {6-03.system.abilities.dex} - mod : integer {6-03.system.abilities.dex.mod} (3 different values) - 3 (x5) - 2 (x2) - -1 (x1) - int : object {6-03.system.abilities.int} - mod : integer {6-03.system.abilities.int.mod} (4 different values) - -5 (x2) - -4 (x2) - 1 (x2) - 0 (x2) - str : object {6-03.system.abilities.str} - mod : integer {6-03.system.abilities.str.mod} (4 different values) - 4 (x4) - 6 (x2) - 2 (x1) - 5 (x1) - wis : object {6-03.system.abilities.wis} - mod : integer {6-03.system.abilities.wis.mod} (4 different values) - 3 (x3) - 0 (x2) - 1 (x2) - 2 (x1) - [initiative] : object {6-03.system.initiative} - statistic : string {6-03.system.initiative.statistic} (same value: 'perception') - [perception] : object {6-03.system.perception} - details : string {6-03.system.perception.details} (2 different values) - '' (x6) - 'bloodscent' (x2) - mod : integer {6-03.system.perception.mod} (8 different values) - 13 (x1) - 7 (x1) - 15 (x1) - 12 (x1) - 18 (x1) - 8 (x1) - 21 (x1) - 11 (x1) - senses : array {6-03.system.perception.senses} - Length: min=0 max=2 - Value type: object {6-03.system.perception.senses.[]} - [acuity] : string {6-03.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {6-03.system.perception.senses.[].range} (same value: 30) - type : string {6-03.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x3) - 'scent' (x2) - 'tremorsense' (x1) - [resources] : object {6-03.system.resources} - [skills] : object {6-03.system.skills} - athletics : object {6-03.system.skills.athletics} - base : integer {6-03.system.skills.athletics.base} (6 different values) - 11 (x2) - 13 (x2) - 14 (x1) - 10 (x1) - 15 (x1) - 19 (x1) - special : array<> {6-03.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [acrobatics] : object {6-03.system.skills.acrobatics} - base : integer {6-03.system.skills.acrobatics.base} (4 different values) - 12 (x1) - 8 (x1) - 11 (x1) - 16 (x1) - diplomacy : object {6-03.system.skills.diplomacy} - base : integer {6-03.system.skills.diplomacy.base} (4 different values) - 14 (x1) - 6 (x1) - 16 (x1) - 9 (x1) - special : array<> {6-03.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - intimidation : object {6-03.system.skills.intimidation} - base : integer {6-03.system.skills.intimidation.base} (5 different values) - 10 (x2) - 13 (x1) - 17 (x1) - 9 (x1) - 19 (x1) - special : array<> {6-03.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - society : object {6-03.system.skills.society} - base : integer {6-03.system.skills.society.base} (4 different values) - 14 (x1) - 5 (x1) - 16 (x1) - 6 (x1) - special : array<> {6-03.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {6-03.system.skills.stealth} - base : integer {6-03.system.skills.stealth.base} (6 different values) - 9 (x1) - 10 (x1) - 12 (x1) - 8 (x1) - 13 (x1) - 16 (x1) - [special] : array {6-03.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {6-03.system.skills.stealth.special.[]} - base : integer {6-03.system.skills.stealth.special.[].base} (2 different values) - 14 (x1) - 13 (x1) - label : string {6-03.system.skills.stealth.special.[].label} (2 different values) - 'in forests' (x1) - 'in undergrowth' (x1) - predicate : array {6-03.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {6-03.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:undergrowth' (x1) - [survival] : object {6-03.system.skills.survival} - base : integer {6-03.system.skills.survival.base} (4 different values) - 8 (x1) - 5 (x1) - 11 (x1) - 13 (x1) - type : string {6-03.type} (2 different values) - 'npc' (x8) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/6-04.txt b/output/pf2e/packs/6-04.txt deleted file mode 100644 index b7386da..0000000 --- a/output/pf2e/packs/6-04.txt +++ /dev/null @@ -1,554 +0,0 @@ -6-04 -Different values: 11 -===================================== -object {6-04} - _id : string {6-04._id} (all different values) - folder : string {6-04.folder} (same value: 'NuVHwxcvn8Ax0ot0') - img : string {6-04.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x7) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {6-04.items} - Length: min=1 max=12 - Value type: object {6-04.items.[]} - _id : string {6-04.items.[]._id} (41 different values) - img : string {6-04.items.[].img} (12 different values) - name : string {6-04.items.[].name} (32 different values) - sort : integer {6-04.items.[].sort} (13 different values) - system : object {6-04.items.[].system} - [attackEffects] : object {6-04.items.[].system.attackEffects} - value : array {6-04.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {6-04.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x4) - 'moldy-meat' (x2) - [bonus] : object {6-04.items.[].system.bonus} - value : integer {6-04.items.[].system.bonus.value} (6 different values) - 8 (x4) - 10 (x2) - 17 (x2) - 14 (x2) - 15 (x2) - 11 (x2) - [damageRolls] : object {6-04.items.[].system.damageRolls} - [32s2Abv6amH9qL7O] : object {6-04.items.[].system.damageRolls.32s2Abv6amH9qL7O} - damage : string {6-04.items.[].system.damageRolls.32s2Abv6amH9qL7O.damage} (2 different values) - '2d4+10' (x1) - '2d4+7' (x1) - damageType : string {6-04.items.[].system.damageRolls.32s2Abv6amH9qL7O.damageType} (same value: 'piercing') - [5gyt9361vlgk0oa54i93] : object {6-04.items.[].system.damageRolls.5gyt9361vlgk0oa54i93} - damage : string {6-04.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (2 different values) - '1d4+1' (x1) - '1d8+3' (x1) - damageType : string {6-04.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: 'slashing') - [6j9m9maszhvs1yn7ucuq] : object {6-04.items.[].system.damageRolls.6j9m9maszhvs1yn7ucuq} - damage : string {6-04.items.[].system.damageRolls.6j9m9maszhvs1yn7ucuq.damage} (2 different values) - '1d10+3' (x1) - '1d6+2' (x1) - damageType : string {6-04.items.[].system.damageRolls.6j9m9maszhvs1yn7ucuq.damageType} (same value: 'slashing') - [UR4k9iuPBl7lt4LH] : object {6-04.items.[].system.damageRolls.UR4k9iuPBl7lt4LH} - damage : string {6-04.items.[].system.damageRolls.UR4k9iuPBl7lt4LH.damage} (2 different values) - '2d4+10' (x1) - '2d4+7' (x1) - damageType : string {6-04.items.[].system.damageRolls.UR4k9iuPBl7lt4LH.damageType} (same value: 'piercing') - [h93snjqhv0gmnq3yitdy] : object {6-04.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy} - damage : string {6-04.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy.damage} (same value: '2d8+9') - damageType : string {6-04.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy.damageType} (same value: 'bludgeoning') - [p36zyj2o94q5m2av6t6a] : object {6-04.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a} - damage : string {6-04.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (2 different values) - '1d6+1' (x1) - '1d8+3' (x1) - damageType : string {6-04.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing') - [qxw1q3m9vgbanw3w7dlp] : object {6-04.items.[].system.damageRolls.qxw1q3m9vgbanw3w7dlp} - damage : string {6-04.items.[].system.damageRolls.qxw1q3m9vgbanw3w7dlp.damage} (2 different values) - '2d8+3' (x1) - '1d8+2' (x1) - damageType : string {6-04.items.[].system.damageRolls.qxw1q3m9vgbanw3w7dlp.damageType} (same value: 'piercing') - [zng6jp2eorphiyyhpzd0] : object {6-04.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0} - damage : string {6-04.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0.damage} (same value: '2d6+7') - damageType : string {6-04.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0.damageType} (same value: 'bludgeoning') - description : object {6-04.items.[].system.description} - value : string {6-04.items.[].system.description.value} (28 different values) - [actionType] : object {6-04.items.[].system.actionType} - value : string {6-04.items.[].system.actionType.value} (3 different values) - 'passive' (x18) - 'action' (x12) - 'reaction' (x4) - [actions] : object {6-04.items.[].system.actions} - [value] : integer {6-04.items.[].system.actions.value} (2 different values) - 1 (x9) - 2 (x3) - [area] : empty - [autoHeightenLevel] : object {6-04.items.[].system.autoHeightenLevel} - [value] : empty - [category] : string {6-04.items.[].system.category} (3 different values) - 'offensive' (x20) - 'defensive' (x11) - 'interaction' (x3) - [cost] : object {6-04.items.[].system.cost} - value : string {6-04.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-04.items.[].system.counteraction} (same value: False) - [damage] : object {6-04.items.[].system.damage} - [0] : object {6-04.items.[].system.damage.0} - applyMod : boolean {6-04.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {6-04.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {6-04.items.[].system.damage.0.formula} (2 different values) - '2d6' (x4) - '2d4' (x2) - kinds : array {6-04.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-04.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {6-04.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-04.items.[].system.damage.0.type} (3 different values) - 'bleed' (x2) - 'untyped' (x2) - 'void' (x2) - [defense] : object {6-04.items.[].system.defense} - save : object {6-04.items.[].system.defense.save} - basic : boolean {6-04.items.[].system.defense.save.basic} (2 different values) - False (x2) - True (x2) - statistic : string {6-04.items.[].system.defense.save.statistic} (2 different values) - 'will' (x2) - 'fortitude' (x2) - [duration] : object {6-04.items.[].system.duration} - [sustained] : boolean {6-04.items.[].system.duration.sustained} (2 different values) - False (x8) - True (x2) - value : mixed - string {6-04.items.[].system.duration.value} (2 different values) - '' (x8) - 'varies' (x2) - integer {6-04.items.[].system.duration.value} (same value: 0) - [expiry] : empty - unit : string {6-04.items.[].system.duration.unit} (same value: 'unlimited') - [group] : empty - [heightening] : object {6-04.items.[].system.heightening} - damage : object {6-04.items.[].system.heightening.damage} - 0 : string {6-04.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x2) - '1d6' (x2) - '1d4' (x2) - interval : integer {6-04.items.[].system.heightening.interval} (2 different values) - 1 (x4) - 2 (x2) - type : string {6-04.items.[].system.heightening.type} (same value: 'interval') - [level] : object {6-04.items.[].system.level} - value : integer {6-04.items.[].system.level.value} (2 different values) - 1 (x6) - 2 (x4) - [location] : object {6-04.items.[].system.location} - [heightenedLevel] : integer {6-04.items.[].system.location.heightenedLevel} (same value: 2) - value : string {6-04.items.[].system.location.value} (2 different values) - 'AEQewVYOqlqT2tMJ' (x5) - 'XKNzNiFYvwz6a8mL' (x5) - [overrides] : array<> {6-04.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [slots] : object {6-04.items.[].system.slots} - publication : object {6-04.items.[].system.publication} - license : string {6-04.items.[].system.publication.license} (2 different values) - 'ORC' (x43) - 'OGL' (x18) - remaster : boolean {6-04.items.[].system.publication.remaster} (2 different values) - True (x43) - False (x18) - title : string {6-04.items.[].system.publication.title} (3 different values) - '' (x34) - 'Pathfinder Monster Core' (x17) - 'Pathfinder Player Core' (x10) - rules : ignored (Foundry rules object) {6-04.items.[].system.rules} - [overlays] : object {6-04.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {6-04.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {6-04.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {6-04.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {6-04.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {6-04.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {6-04.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {6-04.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {6-04.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {6-04.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {6-04.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {6-04.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {6-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {6-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {6-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {6-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {6-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {6-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {6-04.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {6-04.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {6-04.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {6-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {6-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {6-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {6-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {6-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {6-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {6-04.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {6-04.items.[].system.prepared} - value : string {6-04.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {6-04.items.[].system.proficiency} - value : integer {6-04.items.[].system.proficiency.value} (same value: 1) - [range] : object {6-04.items.[].system.range} - value : string {6-04.items.[].system.range.value} (3 different values) - '30 feet' (x6) - '60 feet' (x2) - '10 feet' (x2) - [references] : object {6-04.items.[].system.references} - children : array<> {6-04.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {6-04.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {6-04.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {6-04.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [requirements] : string {6-04.items.[].system.requirements} (2 different values) - '' (x8) - 'You can bleed' (x2) - [showSlotlessLevels] : object {6-04.items.[].system.showSlotlessLevels} - value : boolean {6-04.items.[].system.showSlotlessLevels.value} (same value: False) - [slug] : string {6-04.items.[].system.slug} (12 different values) - [spelldc] : object {6-04.items.[].system.spelldc} - dc : integer {6-04.items.[].system.spelldc.dc} (2 different values) - 25 (x1) - 23 (x1) - value : integer {6-04.items.[].system.spelldc.value} (2 different values) - 17 (x1) - 15 (x1) - [target] : object {6-04.items.[].system.target} - value : string {6-04.items.[].system.target.value} (4 different values) - '1 creature' (x4) - 'The triggering creature' (x2) - '1 object (cook, lift, or tidy only)' (x2) - '1 living creature' (x2) - [time] : object {6-04.items.[].system.time} - value : string {6-04.items.[].system.time.value} (2 different values) - '2' (x8) - 'reaction' (x2) - [tradition] : object {6-04.items.[].system.tradition} - value : string {6-04.items.[].system.tradition.value} (same value: 'occult') - traits : object {6-04.items.[].system.traits} - [rarity] : string {6-04.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {6-04.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {6-04.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x10) - 'occult' (x10) - 'divine' (x6) - 'primal' (x2) - [value] : array {6-04.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {6-04.items.[].system.traits.value.[]} (22 different values) - [value] : object {6-04.items.[].system.value} - isValued : boolean {6-04.items.[].system.value.isValued} (same value: True) - value : integer {6-04.items.[].system.value.value} (same value: 1) - type : string {6-04.items.[].type} (5 different values) - 'action' (x34) - 'melee' (x14) - 'spell' (x10) - 'spellcastingEntry' (x2) - 'condition' (x1) - [_stats] : object {6-04.items.[]._stats} - compendiumSource : string {6-04.items.[]._stats.compendiumSource} (10 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x4) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x3) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.PqGX4Dgy9siZJitH' (x2) - 'Compendium.pf2e.spells-srd.Item.TaaMEYdZXQXF0Sks' (x2) - 'Compendium.pf2e.spells-srd.Item.mrDi3v933gsmnw25' (x2) - 'Compendium.pf2e.spells-srd.Item.Qw3fnUlaUbnn7ipC' (x2) - 'Compendium.pf2e.spells-srd.Item.60sgbuMWN0268dB7' (x2) - 'Compendium.pf2e.spells-srd.Item.mAMEt4FFbdqoRnkN' (x2) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.kquBnQ0kObZztnBc' (x2) - 'Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3' (x1) - name : string {6-04.name} (all different values) - system : object {6-04.system} - [abilities] : object {6-04.system.abilities} - cha : object {6-04.system.abilities.cha} - mod : integer {6-04.system.abilities.cha.mod} (3 different values) - -2 (x3) - 2 (x2) - 4 (x2) - con : object {6-04.system.abilities.con} - mod : integer {6-04.system.abilities.con.mod} (6 different values) - 0 (x2) - 5 (x1) - 3 (x1) - 1 (x1) - 4 (x1) - 2 (x1) - dex : object {6-04.system.abilities.dex} - mod : integer {6-04.system.abilities.dex.mod} (4 different values) - 4 (x4) - 1 (x1) - 2 (x1) - -1 (x1) - int : object {6-04.system.abilities.int} - mod : integer {6-04.system.abilities.int.mod} (4 different values) - -4 (x2) - 1 (x2) - 0 (x2) - -5 (x1) - str : object {6-04.system.abilities.str} - mod : integer {6-04.system.abilities.str.mod} (5 different values) - 3 (x2) - -5 (x2) - 2 (x1) - 1 (x1) - 7 (x1) - wis : object {6-04.system.abilities.wis} - mod : integer {6-04.system.abilities.wis.mod} (4 different values) - 1 (x2) - 2 (x2) - 5 (x2) - 0 (x1) - attributes : object {6-04.system.attributes} - ac : object {6-04.system.attributes.ac} - [details] : string {6-04.system.attributes.ac.details} (same value: '') - value : integer {6-04.system.attributes.ac.value} (6 different values) - 0 (x4) - 17 (x3) - 18 (x1) - 24 (x1) - 21 (x1) - 19 (x1) - [adjustment] : empty - [allSaves] : object {6-04.system.attributes.allSaves} - value : string {6-04.system.attributes.allSaves.value} (2 different values) - '' (x5) - '-1 status to all saves vs. death effects' (x2) - hp : object {6-04.system.attributes.hp} - details : string {6-04.system.attributes.hp.details} (2 different values) - '' (x8) - 'void healing' (x3) - max : integer {6-04.system.attributes.hp.max} (8 different values) - 0 (x4) - 59 (x1) - 40 (x1) - 13 (x1) - 71 (x1) - 45 (x1) - 140 (x1) - 28 (x1) - temp : integer {6-04.system.attributes.hp.temp} (same value: 0) - value : integer {6-04.system.attributes.hp.value} (8 different values) - 0 (x4) - 59 (x1) - 40 (x1) - 13 (x1) - 71 (x1) - 45 (x1) - 140 (x1) - 28 (x1) - [emitsSound] : string {6-04.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {6-04.system.attributes.hardness} (same value: 0) - [immunities] : array {6-04.system.attributes.immunities} - Length: min=5 max=6 - Value type: object {6-04.system.attributes.immunities.[]} - exceptions : array<> {6-04.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-04.system.attributes.immunities.[].type} (7 different values) - 'disease' (x5) - 'paralyzed' (x5) - 'poison' (x5) - 'bleed' (x5) - 'death-effects' (x3) - 'unconscious' (x3) - 'precision' (x2) - [resistances] : array {6-04.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {6-04.system.attributes.resistances.[]} - doubleVs : array {6-04.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {6-04.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {6-04.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {6-04.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'spirit' (x2) - type : string {6-04.system.attributes.resistances.[].type} (same value: 'all-damage') - value : integer {6-04.system.attributes.resistances.[].value} (same value: 3) - [speed] : object {6-04.system.attributes.speed} - otherSpeeds : array {6-04.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {6-04.system.attributes.speed.otherSpeeds.[]} - type : string {6-04.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'swim' (x2) - 'fly' (x2) - value : integer {6-04.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 20 (x2) - 25 (x2) - value : integer {6-04.system.attributes.speed.value} (3 different values) - 25 (x3) - 35 (x2) - 0 (x2) - [stealth] : object {6-04.system.attributes.stealth} - details : string {6-04.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {6-04.system.attributes.stealth.value} (3 different values) - 22 (x2) - 8 (x1) - 5 (x1) - [weaknesses] : array {6-04.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {6-04.system.attributes.weaknesses.[]} - type : string {6-04.system.attributes.weaknesses.[].type} (2 different values) - 'vitality' (x1) - 'slashing' (x1) - value : integer {6-04.system.attributes.weaknesses.[].value} (same value: 10) - details : object {6-04.system.details} - [blurb] : string {6-04.system.details.blurb} (4 different values) - 'Variant grizzly bear' (x2) - 'Variant ghoul' (x2) - 'Variant phantom knight' (x2) - '' (x1) - [languages] : object {6-04.system.details.languages} - details : string {6-04.system.details.languages.details} (same value: '') - value : array {6-04.system.details.languages.value} - Length: min=0 max=2 - Value type: string {6-04.system.details.languages.value.[]} (2 different values) - 'common' (x4) - 'necril' (x2) - level : object {6-04.system.details.level} - value : integer {6-04.system.details.level.value} (6 different values) - 2 (x4) - 4 (x3) - 3 (x1) - 0 (x1) - 6 (x1) - 5 (x1) - [privateNotes] : string {6-04.system.details.privateNotes} (same value: '') - [publicNotes] : string {6-04.system.details.publicNotes} (4 different values) - publication : object {6-04.system.details.publication} - license : string {6-04.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-04.system.details.publication.remaster} (same value: True) - title : string {6-04.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-04: An Enkindled Carnival') - [description] : string {6-04.system.details.description} (2 different values) - '

Deceased Puddles residents lash out at living creatures.

' (x2) - '

A crowd of carnival goers are spurred to panic by supernatural rain.

' (x2) - [disable] : string {6-04.system.details.disable} (4 different values) - '

@Check[religion|dc:18] (trained) three times to banish the apparitions with prayers, or @Check[occultism|dc:22] (trained) once to commune with the spirits and convince them to pass on

' (x1) - '

@Check[religion|dc:15] (trained) three times to banish the apparitions with prayers, or @Check[occultism|dc:18] (trained) once to commune with the spirits and convince them to pass on

' (x1) - '

@Check[diplomacy|dc:21] (trained) to calm them down, @Check[intimidation|dc:22] (trained) to cow them, @Check[athletics|dc:24] (trained) to force them back

' (x1) - '

@Check[diplomacy|dc:17] (trained) to calm them down, @Check[intimidation|dc:18] (trained) to cow them, @Check[athletics|dc:20] (trained) to force them back

' (x1) - [isComplex] : boolean {6-04.system.details.isComplex} (2 different values) - True (x2) - False (x2) - [reset] : string {6-04.system.details.reset} (2 different values) - '

The haunt re-forms after 1 hour. The haunt becomes disabled and doesn\'t reform 1 minute after the Puddles phantom is slain.

' (x2) - '' (x2) - [routine] : string {6-04.system.details.routine} (3 different values) - '' (x2) - '

(1 action) The haunt\'s screams send biting supernatural rain around the area, dealing @Damage[4d6[piercing]] damage to all living creatures within 90 feet (@Check[reflex|dc:21|basic] save). Creatures who fail the save are @UUID[Compendium.pf2e.conditionitems.Item.Blinded] by a red haze for 1 round (or 1 minute on a critical failure).

' (x1) - '

(1 action) The haunt\'s screams send biting supernatural rain around the area, dealing @Damage[(2d6+2)[piercing]] damage to all living creatures within 90 feet (@Check[reflex|dc:18|basic] save). Creatures who fail the save are @UUID[Compendium.pf2e.conditionitems.Item.Blinded] by a red haze for 1 round.

' (x1) - [initiative] : object {6-04.system.initiative} - statistic : string {6-04.system.initiative.statistic} (same value: 'perception') - [perception] : object {6-04.system.perception} - details : string {6-04.system.perception.details} (same value: '') - mod : integer {6-04.system.perception.mod} (6 different values) - 8 (x2) - 10 (x1) - 6 (x1) - 16 (x1) - 13 (x1) - 7 (x1) - senses : array {6-04.system.perception.senses} - Length: min=1 max=2 - Value type: object {6-04.system.perception.senses.[]} - [acuity] : string {6-04.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {6-04.system.perception.senses.[].range} (same value: 30) - type : string {6-04.system.perception.senses.[].type} (3 different values) - 'darkvision' (x5) - 'low-light-vision' (x2) - 'scent' (x2) - [resources] : object {6-04.system.resources} - saves : object {6-04.system.saves} - fortitude : object {6-04.system.saves.fortitude} - saveDetail : string {6-04.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-04.system.saves.fortitude.value} (7 different values) - 0 (x4) - 11 (x2) - 12 (x1) - 3 (x1) - 8 (x1) - 14 (x1) - 6 (x1) - reflex : object {6-04.system.saves.reflex} - saveDetail : string {6-04.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-04.system.saves.reflex.value} (6 different values) - 0 (x4) - 8 (x3) - 6 (x1) - 15 (x1) - 12 (x1) - 10 (x1) - will : object {6-04.system.saves.will} - saveDetail : string {6-04.system.saves.will.saveDetail} (same value: '') - value : integer {6-04.system.saves.will.value} (8 different values) - 0 (x4) - 8 (x1) - 5 (x1) - 4 (x1) - 16 (x1) - 13 (x1) - 10 (x1) - 6 (x1) - [skills] : object {6-04.system.skills} - [acrobatics] : object {6-04.system.skills.acrobatics} - base : integer {6-04.system.skills.acrobatics.base} (2 different values) - 6 (x1) - 8 (x1) - [athletics] : object {6-04.system.skills.athletics} - base : integer {6-04.system.skills.athletics.base} (5 different values) - 10 (x1) - 8 (x1) - 7 (x1) - 16 (x1) - 9 (x1) - [intimidation] : object {6-04.system.skills.intimidation} - base : integer {6-04.system.skills.intimidation.base} (2 different values) - 15 (x1) - 12 (x1) - [stealth] : object {6-04.system.skills.stealth} - base : integer {6-04.system.skills.stealth.base} (2 different values) - 6 (x1) - 8 (x1) - [survival] : object {6-04.system.skills.survival} - base : integer {6-04.system.skills.survival.base} (4 different values) - 8 (x1) - 7 (x1) - 4 (x1) - 6 (x1) - traits : object {6-04.system.traits} - rarity : string {6-04.system.traits.rarity} (2 different values) - 'uncommon' (x7) - 'rare' (x4) - size : object {6-04.system.traits.size} - value : string {6-04.system.traits.size.value} (3 different values) - 'med' (x8) - 'lg' (x2) - 'huge' (x1) - value : array {6-04.system.traits.value} - Length: min=1 max=4 - Value type: string {6-04.system.traits.value.[]} (12 different values) - [statusEffects] : array<> {6-04.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {6-04.type} (2 different values) - 'npc' (x7) - 'hazard' (x4) - [prototypeToken] : object {6-04.prototypeToken} - name : string {6-04.prototypeToken.name} (3 different values) - 'Bloodthirsty Apparitions' (x1) - 'Puddles Phantom' (x1) - 'Rain-Soaked Crowd' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/6-05.txt b/output/pf2e/packs/6-05.txt deleted file mode 100644 index 54363d2..0000000 --- a/output/pf2e/packs/6-05.txt +++ /dev/null @@ -1,662 +0,0 @@ -6-05 -Different values: 9 -===================================== -object {6-05} - _id : string {6-05._id} (all different values) - folder : string {6-05.folder} (same value: 'zKmVcQihZBqZ1d8f') - img : string {6-05.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - 'systems/pf2e/icons/default-icons/npc.svg' (x4) - items : array {6-05.items} - Length: min=1 max=11 - Value type: object {6-05.items.[]} - _id : string {6-05.items.[]._id} (39 different values) - img : string {6-05.items.[].img} (15 different values) - name : string {6-05.items.[].name} (35 different values) - sort : integer {6-05.items.[].sort} (12 different values) - system : object {6-05.items.[].system} - [acBonus] : integer {6-05.items.[].system.acBonus} (same value: 1) - [actionType] : object {6-05.items.[].system.actionType} - value : string {6-05.items.[].system.actionType.value} (3 different values) - 'passive' (x12) - 'action' (x8) - 'reaction' (x6) - [actions] : object {6-05.items.[].system.actions} - [value] : integer {6-05.items.[].system.actions.value} (2 different values) - 2 (x4) - 1 (x4) - [area] : empty - [attackEffects] : object {6-05.items.[].system.attackEffects} - value : array {6-05.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {6-05.items.[].system.attackEffects.value.[]} (2 different values) - 'gluttons-feast' (x1) - 'grab' (x1) - traits : object {6-05.items.[].system.traits} - [rarity] : string {6-05.items.[].system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x2) - [traditions] : array {6-05.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {6-05.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x4) - 'divine' (x3) - 'occult' (x2) - 'arcane' (x1) - value : array {6-05.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {6-05.items.[].system.traits.value.[]} (26 different values) - [autoHeightenLevel] : object {6-05.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {6-05.items.[].system.baseItem} (4 different values) - 'leather-armor' (x2) - 'greataxe' (x1) - 'frying-pan' (x1) - 'halfling-sling-staff' (x1) - [bonus] : object {6-05.items.[].system.bonus} - value : integer {6-05.items.[].system.bonus.value} (8 different values) - 12 (x3) - 0 (x3) - 14 (x3) - 15 (x2) - 8 (x1) - 10 (x1) - 9 (x1) - 7 (x1) - [bonusDamage] : object {6-05.items.[].system.bonusDamage} - value : integer {6-05.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {6-05.items.[].system.bulk} - value : mixed - integer {6-05.items.[].system.bulk.value} (2 different values) - 1 (x3) - 2 (x1) - float {6-05.items.[].system.bulk.value} (same value: 0,1) - [category] : string {6-05.items.[].system.category} (6 different values) - 'offensive' (x19) - 'defensive' (x5) - 'martial' (x2) - 'light' (x2) - 'interaction' (x1) - 'simple' (x1) - [checkPenalty] : integer {6-05.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {6-05.items.[].system.cost} - value : string {6-05.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-05.items.[].system.counteraction} (2 different values) - False (x3) - True (x1) - [damageRolls] : object {6-05.items.[].system.damageRolls} - [1s3symdn1w1vk237l05x] : object {6-05.items.[].system.damageRolls.1s3symdn1w1vk237l05x} - damage : string {6-05.items.[].system.damageRolls.1s3symdn1w1vk237l05x.damage} (same value: '1d8+4') - damageType : string {6-05.items.[].system.damageRolls.1s3symdn1w1vk237l05x.damageType} (same value: 'bludgeoning') - [5fvjv8kzg69c928kgy74] : object {6-05.items.[].system.damageRolls.5fvjv8kzg69c928kgy74} - damage : string {6-05.items.[].system.damageRolls.5fvjv8kzg69c928kgy74.damage} (same value: '1d8+8') - damageType : string {6-05.items.[].system.damageRolls.5fvjv8kzg69c928kgy74.damageType} (same value: 'piercing') - [NDhgYJOwstwiogZ8] : object {6-05.items.[].system.damageRolls.NDhgYJOwstwiogZ8} - damage : string {6-05.items.[].system.damageRolls.NDhgYJOwstwiogZ8.damage} (same value: '1d4') - damageType : string {6-05.items.[].system.damageRolls.NDhgYJOwstwiogZ8.damageType} (same value: 'bludgeoning') - Q9fwvOymvp3nA0Es : object {6-05.items.[].system.damageRolls.Q9fwvOymvp3nA0Es} - damage : string {6-05.items.[].system.damageRolls.Q9fwvOymvp3nA0Es.damage} (same value: '1d10') - damageType : string {6-05.items.[].system.damageRolls.Q9fwvOymvp3nA0Es.damageType} (same value: 'bludgeoning') - [blrpxgl5svywd47o3bao] : object {6-05.items.[].system.damageRolls.blrpxgl5svywd47o3bao} - damage : string {6-05.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damage} (same value: '2d6+7') - damageType : string {6-05.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damageType} (same value: 'bludgeoning') - [mj76ftfh6ymtw57kly1p] : object {6-05.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p} - damage : string {6-05.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damage} (same value: '2d8+7') - damageType : string {6-05.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damageType} (same value: 'piercing') - [mw6MjzitsKX4ga2j] : object {6-05.items.[].system.damageRolls.mw6MjzitsKX4ga2j} - damage : string {6-05.items.[].system.damageRolls.mw6MjzitsKX4ga2j.damage} (3 different values) - '1d8' (x1) - '1d8+8' (x1) - '1d8+2' (x1) - damageType : string {6-05.items.[].system.damageRolls.mw6MjzitsKX4ga2j.damageType} (same value: 'slashing') - [n9g8wdodgmeouod1wimu] : object {6-05.items.[].system.damageRolls.n9g8wdodgmeouod1wimu} - damage : string {6-05.items.[].system.damageRolls.n9g8wdodgmeouod1wimu.damage} (same value: '1d10+4') - damageType : string {6-05.items.[].system.damageRolls.n9g8wdodgmeouod1wimu.damageType} (same value: 'piercing') - [o25q1diiu1fxpv64siml] : object {6-05.items.[].system.damageRolls.o25q1diiu1fxpv64siml} - damage : string {6-05.items.[].system.damageRolls.o25q1diiu1fxpv64siml.damage} (same value: '1d4') - damageType : string {6-05.items.[].system.damageRolls.o25q1diiu1fxpv64siml.damageType} (same value: 'spirit') - [ooff84f7387p198txih4] : object {6-05.items.[].system.damageRolls.ooff84f7387p198txih4} - damage : string {6-05.items.[].system.damageRolls.ooff84f7387p198txih4.damage} (same value: '1d12+8') - damageType : string {6-05.items.[].system.damageRolls.ooff84f7387p198txih4.damageType} (same value: 'slashing') - [tWnLCJUR9hAXTtTJ] : object {6-05.items.[].system.damageRolls.tWnLCJUR9hAXTtTJ} - damage : string {6-05.items.[].system.damageRolls.tWnLCJUR9hAXTtTJ.damage} (same value: '1d6+8') - damageType : string {6-05.items.[].system.damageRolls.tWnLCJUR9hAXTtTJ.damageType} (same value: 'piercing') - [defense] : object {6-05.items.[].system.defense} - save : object {6-05.items.[].system.defense.save} - basic : boolean {6-05.items.[].system.defense.save.basic} (same value: True) - statistic : string {6-05.items.[].system.defense.save.statistic} (same value: 'fortitude') - description : object {6-05.items.[].system.description} - value : string {6-05.items.[].system.description.value} (29 different values) - [damage] : object {6-05.items.[].system.damage} - [0] : object {6-05.items.[].system.damage.0} - applyMod : boolean {6-05.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6-05.items.[].system.damage.0.formula} (same value: '1d8') - kinds : array {6-05.items.[].system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {6-05.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {6-05.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-05.items.[].system.damage.0.type} (same value: 'vitality') - damageType : string {6-05.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x2) - 'slashing' (x1) - dice : integer {6-05.items.[].system.damage.dice} (same value: 1) - die : string {6-05.items.[].system.damage.die} (3 different values) - 'd12' (x1) - 'd4' (x1) - 'd10' (x1) - [dexCap] : integer {6-05.items.[].system.dexCap} (same value: 4) - [duration] : object {6-05.items.[].system.duration} - sustained : boolean {6-05.items.[].system.duration.sustained} (same value: False) - value : string {6-05.items.[].system.duration.value} (2 different values) - '' (x3) - 'until your next daily preparations' (x1) - [equipped] : object {6-05.items.[].system.equipped} - carryType : string {6-05.items.[].system.equipped.carryType} (2 different values) - 'worn' (x3) - 'held' (x2) - handsHeld : integer {6-05.items.[].system.equipped.handsHeld} (2 different values) - 0 (x3) - 2 (x2) - [inSlot] : boolean {6-05.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {6-05.items.[].system.group} (4 different values) - 'leather' (x2) - 'axe' (x1) - 'club' (x1) - 'sling' (x1) - [hardness] : integer {6-05.items.[].system.hardness} (same value: 0) - [heightening] : object {6-05.items.[].system.heightening} - damage : object {6-05.items.[].system.heightening.damage} - 0 : string {6-05.items.[].system.heightening.damage.0} (same value: '1d8') - interval : integer {6-05.items.[].system.heightening.interval} (same value: 1) - type : string {6-05.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {6-05.items.[].system.hp} - max : integer {6-05.items.[].system.hp.max} (same value: 0) - value : integer {6-05.items.[].system.hp.value} (same value: 0) - [level] : object {6-05.items.[].system.level} - value : integer {6-05.items.[].system.level.value} (4 different values) - 0 (x5) - 1 (x2) - 5 (x1) - 2 (x1) - [location] : object {6-05.items.[].system.location} - [heightenedLevel] : integer {6-05.items.[].system.location.heightenedLevel} (2 different values) - 3 (x2) - 5 (x1) - [uses] : object {6-05.items.[].system.location.uses} - max : integer {6-05.items.[].system.location.uses.max} (same value: 2) - value : integer {6-05.items.[].system.location.uses.value} (same value: 2) - value : string {6-05.items.[].system.location.value} (same value: 'bQaD3ryddLU1MPFx') - [material] : object {6-05.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {6-05.items.[].system.overlays} - 37gy7l19tik74o4s : object {6-05.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {6-05.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {6-05.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {6-05.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {6-05.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {6-05.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {6-05.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {6-05.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {6-05.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {6-05.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {6-05.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {6-05.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {6-05.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {6-05.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {6-05.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {6-05.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {6-05.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {6-05.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {6-05.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {6-05.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [prepared] : object {6-05.items.[].system.prepared} - flexible : boolean {6-05.items.[].system.prepared.flexible} (same value: False) - value : string {6-05.items.[].system.prepared.value} (same value: 'innate') - [price] : object {6-05.items.[].system.price} - value : object {6-05.items.[].system.price.value} - [gp] : integer {6-05.items.[].system.price.value.gp} (2 different values) - 2 (x3) - 5 (x1) - [sp] : integer {6-05.items.[].system.price.value.sp} (same value: 1) - [proficiency] : object {6-05.items.[].system.proficiency} - value : integer {6-05.items.[].system.proficiency.value} (same value: 0) - publication : object {6-05.items.[].system.publication} - license : string {6-05.items.[].system.publication.license} (2 different values) - 'ORC' (x30) - 'OGL' (x18) - remaster : boolean {6-05.items.[].system.publication.remaster} (2 different values) - True (x30) - False (x18) - title : string {6-05.items.[].system.publication.title} (4 different values) - '' (x30) - 'Pathfinder Monster Core' (x9) - 'Pathfinder Player Core' (x8) - 'Pathfinder Treasure Vault' (x1) - [range] : mixed - object {6-05.items.[].system.range} - value : string {6-05.items.[].system.range.value} (4 different values) - '' (x1) - 'touch' (x1) - 'varies' (x1) - '120 feet' (x1) - integer {6-05.items.[].system.range} (same value: 80) - [reload] : object {6-05.items.[].system.reload} - value : string {6-05.items.[].system.reload.value} (2 different values) - '' (x2) - '1' (x1) - [requirements] : string {6-05.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {6-05.items.[].system.rules} - [quantity] : integer {6-05.items.[].system.quantity} (same value: 1) - [runes] : object {6-05.items.[].system.runes} - potency : integer {6-05.items.[].system.runes.potency} (same value: 0) - property : array<> {6-05.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {6-05.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-05.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {6-05.items.[].system.showSlotlessLevels} - value : boolean {6-05.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {6-05.items.[].system.size} (2 different values) - 'med' (x3) - 'lg' (x2) - [slots] : object {6-05.items.[].system.slots} - [slug] : string {6-05.items.[].system.slug} (14 different values) - [speedPenalty] : integer {6-05.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {6-05.items.[].system.spelldc} - dc : integer {6-05.items.[].system.spelldc.dc} (same value: 21) - mod : integer {6-05.items.[].system.spelldc.mod} (same value: 0) - value : integer {6-05.items.[].system.spelldc.value} (same value: 13) - [splashDamage] : object {6-05.items.[].system.splashDamage} - value : integer {6-05.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {6-05.items.[].system.strength} (same value: 0) - [target] : object {6-05.items.[].system.target} - value : string {6-05.items.[].system.target.value} (3 different values) - '' (x2) - '1 willing creature' (x1) - '1 willing living creature or 1 undead' (x1) - [time] : object {6-05.items.[].system.time} - value : string {6-05.items.[].system.time.value} (3 different values) - '2' (x2) - '1 minute' (x1) - '1 to 3' (x1) - [tradition] : object {6-05.items.[].system.tradition} - value : string {6-05.items.[].system.tradition.value} (same value: 'primal') - [usage] : object {6-05.items.[].system.usage} - value : string {6-05.items.[].system.usage.value} (2 different values) - 'held-in-two-hands' (x2) - 'held-in-one-hand' (x1) - type : string {6-05.items.[].type} (6 different values) - 'action' (x26) - 'melee' (x12) - 'spell' (x4) - 'weapon' (x3) - 'armor' (x2) - 'spellcastingEntry' (x1) - [_stats] : object {6-05.items.[]._stats} - compendiumSource : string {6-05.items.[]._stats.compendiumSource} (11 different values) - [flags] : object {6-05.items.[].flags} - [core] : object {6-05.items.[].flags.core} - sourceId : string {6-05.items.[].flags.core.sourceId} (6 different values) - 'Compendium.pf2e.equipment-srd.Item.4tIVTg9wj56RrveA' (x2) - 'Compendium.pf2e.equipment-srd.Item.8COlYvHe6hKCXY8x' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.uJSseLa57HZYSMUu' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x1) - 'Compendium.pf2e.equipment-srd.Item.ssDxSpQTYORoeCFA' (x1) - 'Compendium.pf2e.equipment-srd.Item.DV4qelKHrviM0O5i' (x1) - [pf2e] : object {6-05.items.[].flags.pf2e} - linkedWeapon : string {6-05.items.[].flags.pf2e.linkedWeapon} (3 different values) - '9YL8nBbbHZl7eqG2' (x1) - 'EJ8kWb4lOubXeraV' (x1) - 'Wk58MatyaphZ5HbC' (x1) - name : string {6-05.name} (all different values) - system : object {6-05.system} - [abilities] : object {6-05.system.abilities} - cha : object {6-05.system.abilities.cha} - mod : integer {6-05.system.abilities.cha.mod} (4 different values) - 4 (x1) - -2 (x1) - 0 (x1) - 1 (x1) - con : object {6-05.system.abilities.con} - mod : integer {6-05.system.abilities.con.mod} (3 different values) - 3 (x2) - 4 (x1) - 1 (x1) - dex : object {6-05.system.abilities.dex} - mod : integer {6-05.system.abilities.dex.mod} (3 different values) - 3 (x2) - -1 (x1) - 5 (x1) - int : object {6-05.system.abilities.int} - mod : integer {6-05.system.abilities.int.mod} (3 different values) - 0 (x2) - -2 (x1) - -1 (x1) - str : object {6-05.system.abilities.str} - mod : integer {6-05.system.abilities.str.mod} (3 different values) - 4 (x2) - 6 (x1) - -1 (x1) - wis : object {6-05.system.abilities.wis} - mod : integer {6-05.system.abilities.wis.mod} (3 different values) - 3 (x2) - 4 (x1) - 0 (x1) - attributes : object {6-05.system.attributes} - ac : object {6-05.system.attributes.ac} - [details] : string {6-05.system.attributes.ac.details} (same value: '') - value : integer {6-05.system.attributes.ac.value} (6 different values) - 20 (x2) - 16 (x2) - 0 (x2) - 18 (x1) - 15 (x1) - 19 (x1) - [allSaves] : object {6-05.system.attributes.allSaves} - value : string {6-05.system.attributes.allSaves.value} (2 different values) - '' (x3) - '+2 to will saves vs. mental' (x1) - hp : object {6-05.system.attributes.hp} - details : string {6-05.system.attributes.hp.details} (same value: '') - max : integer {6-05.system.attributes.hp.max} (8 different values) - 0 (x2) - 45 (x1) - 70 (x1) - 12 (x1) - 44 (x1) - 24 (x1) - 75 (x1) - 16 (x1) - temp : integer {6-05.system.attributes.hp.temp} (same value: 0) - value : integer {6-05.system.attributes.hp.value} (8 different values) - 0 (x2) - 45 (x1) - 70 (x1) - 12 (x1) - 44 (x1) - 24 (x1) - 75 (x1) - 16 (x1) - [adjustment] : empty - [emitsSound] : string {6-05.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {6-05.system.attributes.hardness} (4 different values) - 0 (x2) - 3 (x1) - 11 (x1) - 6 (x1) - [immunities] : array {6-05.system.attributes.immunities} - Length: min=1 max=2 - Value type: object {6-05.system.attributes.immunities.[]} - exceptions : array<> {6-05.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-05.system.attributes.immunities.[].type} (3 different values) - 'poison' (x1) - 'paralyzed' (x1) - 'sleep' (x1) - [resistances] : array {6-05.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {6-05.system.attributes.resistances.[]} - type : string {6-05.system.attributes.resistances.[].type} (same value: 'acid') - value : integer {6-05.system.attributes.resistances.[].value} (same value: 10) - [speed] : object {6-05.system.attributes.speed} - otherSpeeds : array {6-05.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {6-05.system.attributes.speed.otherSpeeds.[]} - type : string {6-05.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x1) - 'swim' (x1) - value : integer {6-05.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 50 (x1) - 30 (x1) - value : integer {6-05.system.attributes.speed.value} (4 different values) - 45 (x1) - 30 (x1) - 20 (x1) - 25 (x1) - [stealth] : object {6-05.system.attributes.stealth} - details : string {6-05.system.attributes.stealth.details} (same value: '') - value : integer {6-05.system.attributes.stealth.value} (5 different values) - 5 (x1) - 10 (x1) - 7 (x1) - 8 (x1) - 6 (x1) - [weaknesses] : array {6-05.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {6-05.system.attributes.weaknesses.[]} - exceptions : array<> {6-05.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-05.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {6-05.system.attributes.weaknesses.[].value} (3 different values) - 3 (x1) - 10 (x1) - 5 (x1) - details : object {6-05.system.details} - [blurb] : string {6-05.system.details.blurb} (4 different values) - '' (x1) - 'Variant ogre glutton' (x1) - 'Variant river drake' (x1) - 'Variant Halfling Street Watcher' (x1) - [languages] : object {6-05.system.details.languages} - details : string {6-05.system.details.languages.details} (same value: '') - value : array {6-05.system.details.languages.value} - Length: min=2 max=3 - Value type: string {6-05.system.details.languages.value.[]} (6 different values) - 'common' (x4) - 'tien' (x2) - 'fey' (x1) - 'jotun' (x1) - 'draconic' (x1) - 'halfling' (x1) - level : object {6-05.system.details.level} - value : integer {6-05.system.details.level.value} (7 different values) - 3 (x2) - -1 (x2) - 4 (x1) - 1 (x1) - 5 (x1) - 2 (x1) - 0 (x1) - [privateNotes] : string {6-05.system.details.privateNotes} (same value: '') - [publicNotes] : string {6-05.system.details.publicNotes} (4 different values) - publication : object {6-05.system.details.publication} - license : string {6-05.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-05.system.details.publication.remaster} (same value: True) - title : string {6-05.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-05: Silver Bark, Golden Blades') - [description] : string {6-05.system.details.description} (2 different values) - '

Bloodmoon is a naginata that can act on its own provided it is attuned to at least one creature.

' (x3) - '

The floor is highly waxed and slippery.

' (x2) - [disable] : string {6-05.system.details.disable} (5 different values) - '

Two successful @Check[religion|dc:15|options:disable-bloodmoon] or @Check[occultism|dc:15|options:disable-bloodmoon] checks, @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd rank; counteract DC 13)

' (x1) - '

Two successful @Check[religion|dc:20|options:disable-bloodmoon] or @Check[occultism|dc:20|options:disable-bloodmoon] checks, @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd rank; counteract DC 18)

' (x1) - '

Two successful @Check[religion|dc:17|options:disable-bloodmoon] or @Check[occultism|dc:17|options:disable-bloodmoon] checks, @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd rank; counteract DC 15)

' (x1) - '

@Check[survival|dc:16] or @Check[thievery|dc:16] to remove the slippery coating or any ability that turns the area into difficult terrain.

' (x1) - '

@Check[survival|dc:14] or @Check[thievery|dc:14] to remove the slippery coating or any ability that turns the area into difficult terrain.

' (x1) - [isComplex] : boolean {6-05.system.details.isComplex} (2 different values) - True (x3) - False (x2) - [reset] : string {6-05.system.details.reset} (2 different values) - '' (x3) - '

Manual, reapply the wax.

' (x2) - [routine] : string {6-05.system.details.routine} (2 different values) - '

(3 actions) Bloodmoon uses its first action to fly up to 20 feet towards an opponent. It then makes two naginata strikes, each against a different foe.

' (x3) - '' (x2) - [initiative] : object {6-05.system.initiative} - statistic : string {6-05.system.initiative.statistic} (same value: 'perception') - [perception] : object {6-05.system.perception} - details : string {6-05.system.perception.details} (same value: '') - mod : integer {6-05.system.perception.mod} (4 different values) - 13 (x1) - 6 (x1) - 14 (x1) - 9 (x1) - senses : array {6-05.system.perception.senses} - Length: min=0 max=2 - Value type: object {6-05.system.perception.senses.[]} - [acuity] : string {6-05.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {6-05.system.perception.senses.[].range} (same value: 30) - type : string {6-05.system.perception.senses.[].type} (2 different values) - 'darkvision' (x3) - 'scent' (x2) - [resources] : object {6-05.system.resources} - [focus] : object {6-05.system.resources.focus} - max : integer {6-05.system.resources.focus.max} (same value: 1) - value : integer {6-05.system.resources.focus.value} (same value: 1) - saves : object {6-05.system.saves} - fortitude : object {6-05.system.saves.fortitude} - saveDetail : string {6-05.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-05.system.saves.fortitude.value} (6 different values) - 10 (x2) - 14 (x2) - 0 (x2) - 8 (x1) - 12 (x1) - 4 (x1) - reflex : object {6-05.system.saves.reflex} - saveDetail : string {6-05.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-05.system.saves.reflex.value} (8 different values) - 0 (x2) - 8 (x1) - 7 (x1) - 2 (x1) - 6 (x1) - 4 (x1) - 12 (x1) - 9 (x1) - will : object {6-05.system.saves.will} - saveDetail : string {6-05.system.saves.will.saveDetail} (same value: '') - value : integer {6-05.system.saves.will.value} (4 different values) - 0 (x5) - 6 (x2) - 11 (x1) - 10 (x1) - [skills] : object {6-05.system.skills} - [acrobatics] : object {6-05.system.skills.acrobatics} - base : integer {6-05.system.skills.acrobatics.base} (3 different values) - 10 (x1) - 14 (x1) - 6 (x1) - athletics : object {6-05.system.skills.athletics} - base : integer {6-05.system.skills.athletics.base} (3 different values) - 12 (x1) - 13 (x1) - 5 (x1) - [diplomacy] : object {6-05.system.skills.diplomacy} - base : integer {6-05.system.skills.diplomacy.base} (2 different values) - 11 (x1) - 4 (x1) - [intimidate] : object {6-05.system.skills.intimidate} - base : integer {6-05.system.skills.intimidate.base} (same value: 10) - [intimidation] : object {6-05.system.skills.intimidation} - base : integer {6-05.system.skills.intimidation.base} (2 different values) - 10 (x1) - 9 (x1) - [stealth] : object {6-05.system.skills.stealth} - base : integer {6-05.system.skills.stealth.base} (3 different values) - 8 (x1) - 12 (x1) - 6 (x1) - [survival] : object {6-05.system.skills.survival} - base : integer {6-05.system.skills.survival.base} (3 different values) - 9 (x1) - 6 (x1) - 10 (x1) - thievery : object {6-05.system.skills.thievery} - base : integer {6-05.system.skills.thievery.base} (same value: 6) - traits : object {6-05.system.traits} - rarity : string {6-05.system.traits.rarity} (3 different values) - 'common' (x5) - 'unique' (x3) - 'uncommon' (x1) - size : object {6-05.system.traits.size} - value : string {6-05.system.traits.size.value} (3 different values) - 'med' (x6) - 'lg' (x2) - 'sm' (x1) - value : array {6-05.system.traits.value} - Length: min=2 max=3 - Value type: string {6-05.system.traits.value.[]} (15 different values) - [statusEffects] : array<> {6-05.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {6-05.type} (2 different values) - 'hazard' (x5) - 'npc' (x4) - [prototypeToken] : object {6-05.prototypeToken} - name : string {6-05.prototypeToken.name} (2 different values) - 'Empowered Bloodmoon' (x1) - 'Greased Floor' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/6-06.txt b/output/pf2e/packs/6-06.txt deleted file mode 100644 index 826784b..0000000 --- a/output/pf2e/packs/6-06.txt +++ /dev/null @@ -1,519 +0,0 @@ -6-06 -Different values: 10 -===================================== -object {6-06} - _id : string {6-06._id} (all different values) - folder : string {6-06.folder} (same value: 'gBehFuPoHRgwfbLw') - img : string {6-06.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x8) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {6-06.items} - Length: min=4 max=18 - Value type: object {6-06.items.[]} - _id : string {6-06.items.[]._id} (56 different values) - img : string {6-06.items.[].img} (9 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x34) - 'systems/pf2e/icons/default-icons/action.svg' (x23) - 'systems/pf2e/icons/actions/OneAction.webp' (x22) - 'systems/pf2e/icons/default-icons/melee.svg' (x12) - 'systems/pf2e/icons/default-icons/spellcastingEntry.svg' (x4) - 'icons/magic/nature/plant-poison-spit-green.webp' (x4) - 'systems/pf2e/icons/conditions/slowed.webp' (x4) - 'systems/pf2e/icons/actions/FreeAction.webp' (x1) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - name : string {6-06.items.[].name} (44 different values) - sort : integer {6-06.items.[].sort} (19 different values) - system : object {6-06.items.[].system} - [autoHeightenLevel] : object {6-06.items.[].system.autoHeightenLevel} - [value] : empty - description : object {6-06.items.[].system.description} - value : string {6-06.items.[].system.description.value} (53 different values) - [actionType] : object {6-06.items.[].system.actionType} - value : string {6-06.items.[].system.actionType.value} (4 different values) - 'passive' (x47) - 'action' (x29) - 'free' (x3) - 'reaction' (x2) - [actions] : object {6-06.items.[].system.actions} - [value] : integer {6-06.items.[].system.actions.value} (2 different values) - 1 (x24) - 2 (x5) - [area] : empty - [attackEffects] : object {6-06.items.[].system.attackEffects} - value : array {6-06.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {6-06.items.[].system.attackEffects.value.[]} (3 different values) - 'grab' (x6) - 'zombie-rot' (x4) - 'spores' (x2) - [bonus] : object {6-06.items.[].system.bonus} - value : integer {6-06.items.[].system.bonus.value} (4 different values) - 14 (x5) - 11 (x3) - 12 (x2) - 9 (x2) - [category] : string {6-06.items.[].system.category} (3 different values) - 'offensive' (x47) - 'defensive' (x23) - 'interaction' (x11) - [cost] : object {6-06.items.[].system.cost} - value : string {6-06.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-06.items.[].system.counteraction} (same value: False) - [damage] : object {6-06.items.[].system.damage} - [damageRolls] : object {6-06.items.[].system.damageRolls} - [2rof0t3ang89c3dtvwyr] : object {6-06.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr} - damage : string {6-06.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damage} (2 different values) - '2d12+8' (x1) - '1d12+4' (x1) - damageType : string {6-06.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damageType} (same value: 'piercing') - [5gyt9361vlgk0oa54i93] : object {6-06.items.[].system.damageRolls.5gyt9361vlgk0oa54i93} - damage : string {6-06.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (2 different values) - '1d8+5' (x1) - '1d6+3' (x1) - damageType : string {6-06.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: 'slashing') - [dth78dhgkhj9riocj4f8] : object {6-06.items.[].system.damageRolls.dth78dhgkhj9riocj4f8} - damage : string {6-06.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damage} (same value: '1d8+6') - damageType : string {6-06.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damageType} (same value: 'slashing') - [ka33amlykrcrv5nq90lv] : object {6-06.items.[].system.damageRolls.ka33amlykrcrv5nq90lv} - damage : string {6-06.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damage} (2 different values) - '1d12+8' (x1) - '1d8+4' (x1) - damageType : string {6-06.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damageType} (same value: 'bludgeoning') - [oKTW3GkTUR8u3KJo] : object {6-06.items.[].system.damageRolls.oKTW3GkTUR8u3KJo} - damage : string {6-06.items.[].system.damageRolls.oKTW3GkTUR8u3KJo.damage} (2 different values) - '1d8+5' (x1) - '1d6+3' (x1) - damageType : string {6-06.items.[].system.damageRolls.oKTW3GkTUR8u3KJo.damageType} (same value: 'bludgeoning') - [p36zyj2o94q5m2av6t6a] : object {6-06.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a} - damage : string {6-06.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (2 different values) - '1d10+5' (x1) - '1d8+3' (x1) - damageType : string {6-06.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing') - [deathNote] : boolean {6-06.items.[].system.deathNote} (same value: True) - [defense] : empty - [duration] : object {6-06.items.[].system.duration} - [sustained] : boolean {6-06.items.[].system.duration.sustained} (same value: False) - value : mixed - string {6-06.items.[].system.duration.value} (same value: '1 hour') - integer {6-06.items.[].system.duration.value} (same value: 0) - [expiry] : empty - [unit] : string {6-06.items.[].system.duration.unit} (same value: 'unlimited') - [frequency] : object {6-06.items.[].system.frequency} - max : integer {6-06.items.[].system.frequency.max} (same value: 1) - per : string {6-06.items.[].system.frequency.per} (same value: 'round') - value : integer {6-06.items.[].system.frequency.value} (same value: 1) - [group] : empty - [level] : object {6-06.items.[].system.level} - value : integer {6-06.items.[].system.level.value} (same value: 3) - [location] : object {6-06.items.[].system.location} - value : string {6-06.items.[].system.location.value} (2 different values) - 'GK587sU5NS4aS650' (x2) - 'TlPZhMLh4kz9t9pf' (x2) - [overrides] : array<> {6-06.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {6-06.items.[].system.prepared} - value : string {6-06.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {6-06.items.[].system.proficiency} - value : integer {6-06.items.[].system.proficiency.value} (same value: 1) - publication : object {6-06.items.[].system.publication} - license : string {6-06.items.[].system.publication.license} (2 different values) - 'ORC' (x62) - 'OGL' (x43) - remaster : boolean {6-06.items.[].system.publication.remaster} (2 different values) - True (x62) - False (x43) - title : string {6-06.items.[].system.publication.title} (5 different values) - '' (x51) - 'Pathfinder Monster Core' (x44) - 'Pathfinder Player Core' (x4) - 'Pathfinder Bestiary 3' (x4) - 'Pathfinder Core Rulebook' (x2) - [range] : object {6-06.items.[].system.range} - value : string {6-06.items.[].system.range.value} (same value: '') - [references] : object {6-06.items.[].system.references} - children : array<> {6-06.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {6-06.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {6-06.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {6-06.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [requirements] : string {6-06.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {6-06.items.[].system.rules} - [showSlotlessLevels] : object {6-06.items.[].system.showSlotlessLevels} - value : boolean {6-06.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {6-06.items.[].system.slots} - [slug] : string {6-06.items.[].system.slug} (24 different values) - [spelldc] : object {6-06.items.[].system.spelldc} - dc : integer {6-06.items.[].system.spelldc.dc} (4 different values) - 19 (x1) - 22 (x1) - 17 (x1) - 21 (x1) - value : integer {6-06.items.[].system.spelldc.value} (4 different values) - 11 (x1) - 14 (x1) - 9 (x1) - 13 (x1) - [target] : object {6-06.items.[].system.target} - value : string {6-06.items.[].system.target.value} (same value: '') - [time] : object {6-06.items.[].system.time} - value : string {6-06.items.[].system.time.value} (same value: '2') - traits : object {6-06.items.[].system.traits} - [rarity] : string {6-06.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {6-06.items.[].system.traits.traditions} - Length: min=3 max=3 - Value type: string {6-06.items.[].system.traits.traditions.[]} (3 different values) - 'divine' (x4) - 'occult' (x4) - 'primal' (x4) - [value] : array {6-06.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {6-06.items.[].system.traits.value.[]} (27 different values) - [tradition] : object {6-06.items.[].system.tradition} - value : string {6-06.items.[].system.tradition.value} (same value: 'primal') - [value] : object {6-06.items.[].system.value} - isValued : boolean {6-06.items.[].system.value.isValued} (same value: True) - value : integer {6-06.items.[].system.value.value} (same value: 1) - type : string {6-06.items.[].type} (5 different values) - 'action' (x81) - 'melee' (x12) - 'spellcastingEntry' (x4) - 'spell' (x4) - 'condition' (x4) - [_stats] : object {6-06.items.[]._stats} - compendiumSource : string {6-06.items.[]._stats.compendiumSource} (23 different values) - name : string {6-06.name} (all different values) - [prototypeToken] : object {6-06.prototypeToken} - name : string {6-06.prototypeToken.name} (same value: 'Leshy Ghoul') - system : object {6-06.system} - [abilities] : object {6-06.system.abilities} - cha : object {6-06.system.abilities.cha} - mod : integer {6-06.system.abilities.cha.mod} (4 different values) - -2 (x4) - 0 (x2) - 4 (x1) - 2 (x1) - con : object {6-06.system.abilities.con} - mod : integer {6-06.system.abilities.con.mod} (4 different values) - 2 (x3) - 4 (x2) - 3 (x2) - 1 (x1) - dex : object {6-06.system.abilities.dex} - mod : integer {6-06.system.abilities.dex.mod} (5 different values) - -2 (x4) - 6 (x1) - 3 (x1) - 4 (x1) - 5 (x1) - int : object {6-06.system.abilities.int} - mod : integer {6-06.system.abilities.int.mod} (3 different values) - -5 (x4) - -1 (x3) - 2 (x1) - str : object {6-06.system.abilities.str} - mod : integer {6-06.system.abilities.str.mod} (4 different values) - 5 (x3) - 3 (x2) - 4 (x2) - 2 (x1) - wis : object {6-06.system.abilities.wis} - mod : integer {6-06.system.abilities.wis.mod} (5 different values) - 3 (x2) - 1 (x2) - 0 (x2) - 4 (x1) - 2 (x1) - attributes : object {6-06.system.attributes} - ac : object {6-06.system.attributes.ac} - [details] : string {6-06.system.attributes.ac.details} (same value: '') - value : integer {6-06.system.attributes.ac.value} (9 different values) - 22 (x2) - 23 (x1) - 18 (x1) - 16 (x1) - 24 (x1) - 19 (x1) - 20 (x1) - 15 (x1) - 13 (x1) - [adjustment] : empty - [allSaves] : object {6-06.system.attributes.allSaves} - value : string {6-06.system.attributes.allSaves.value} (same value: '') - hp : object {6-06.system.attributes.hp} - details : string {6-06.system.attributes.hp.details} (5 different values) - 'void healing' (x4) - 'troop defenses' (x2) - '' (x2) - 'coffin restoration, fast healing 7, void healing' (x1) - 'coffin restoration, fast healing 5, void healing' (x1) - max : integer {6-06.system.attributes.hp.max} (9 different values) - 90 (x2) - 52 (x1) - 65 (x1) - 45 (x1) - 30 (x1) - 40 (x1) - 53 (x1) - 60 (x1) - 50 (x1) - temp : integer {6-06.system.attributes.hp.temp} (same value: 0) - value : integer {6-06.system.attributes.hp.value} (9 different values) - 90 (x2) - 52 (x1) - 65 (x1) - 45 (x1) - 30 (x1) - 40 (x1) - 53 (x1) - 60 (x1) - 50 (x1) - immunities : array {6-06.system.attributes.immunities} - Length: min=2 max=6 - Value type: object {6-06.system.attributes.immunities.[]} - [exceptions] : array<> {6-06.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-06.system.attributes.immunities.[].type} (9 different values) - 'death-effects' (x8) - 'disease' (x8) - 'paralyzed' (x8) - 'poison' (x8) - 'unconscious' (x6) - 'bleed' (x4) - 'sleep' (x2) - 'critical-hits' (x2) - 'precision' (x2) - [emitsSound] : string {6-06.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {6-06.system.attributes.hardness} (2 different values) - 10 (x1) - 12 (x1) - [resistances] : array {6-06.system.attributes.resistances} - Length: min=0 max=1 - Value type: object {6-06.system.attributes.resistances.[]} - exceptions : array {6-06.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {6-06.system.attributes.resistances.[].exceptions.[]} (same value: 'silver') - type : string {6-06.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {6-06.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {6-06.system.attributes.speed} - [details] : string {6-06.system.attributes.speed.details} (2 different values) - 'troop movement' (x2) - 'glide' (x2) - otherSpeeds : array {6-06.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {6-06.system.attributes.speed.otherSpeeds.[]} - type : string {6-06.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'burrow' (x2) - 'climb' (x2) - value : integer {6-06.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 5 (x2) - 25 (x2) - value : integer {6-06.system.attributes.speed.value} (2 different values) - 25 (x6) - 20 (x2) - [stealth] : object {6-06.system.attributes.stealth} - details : string {6-06.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {6-06.system.attributes.stealth.value} (2 different values) - 10 (x1) - 13 (x1) - [weaknesses] : array {6-06.system.attributes.weaknesses} - Length: min=0 max=4 - Value type: object {6-06.system.attributes.weaknesses.[]} - [exceptions] : array<> {6-06.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-06.system.attributes.weaknesses.[].type} (4 different values) - 'vitality' (x6) - 'slashing' (x4) - 'area-damage' (x2) - 'splash-damage' (x2) - value : integer {6-06.system.attributes.weaknesses.[].value} (3 different values) - 5 (x8) - 10 (x4) - 2 (x2) - details : object {6-06.system.details} - [blurb] : string {6-06.system.details.blurb} (4 different values) - '' (x2) - 'Variant shambler troop' (x2) - 'Variant plague zombie' (x2) - 'Variant vampire servitor' (x2) - [languages] : object {6-06.system.details.languages} - details : string {6-06.system.details.languages.details} (5 different values) - '' (x4) - 'Speak with plants fungi only' (x1) - 'Speak with plants' (x1) - 'speak with plants (fungi only)' (x1) - 'plus one regional language' (x1) - value : array {6-06.system.details.languages.value} - Length: min=0 max=3 - Value type: string {6-06.system.details.languages.value.[]} (3 different values) - 'common' (x4) - 'fey' (x4) - 'necril' (x4) - level : object {6-06.system.details.level} - value : integer {6-06.system.details.level.value} (6 different values) - 3 (x3) - 5 (x2) - 4 (x2) - 6 (x1) - 2 (x1) - 1 (x1) - [privateNotes] : string {6-06.system.details.privateNotes} (same value: '') - [publicNotes] : string {6-06.system.details.publicNotes} (4 different values) - publication : object {6-06.system.details.publication} - license : string {6-06.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-06.system.details.publication.remaster} (same value: True) - title : string {6-06.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-06: Rotten Apples') - [description] : string {6-06.system.details.description} (same value: '

The font is hidden just under the water\'s surface. It spews foul brown sludge into the pristine waters, leaving them reeking and polluted as they move downstream. It can be reached without swimming, but not without getting wet.

') - [disable] : string {6-06.system.details.disable} (2 different values) - '

@Check[nature|dc:17] (trained) to draw upon the suppressed Primal energies of this place to cleanse the font, @Check[religion|dc:23] (expert) to suppress the void energies, @Check[thievery|dc:20] to undo the magic sigils allowing the font to operate; two total successes are required to disable the font.

' (x1) - '

@Check[nature|dc:20] (trained) to draw upon the suppressed Primal energies of this place to cleanse the font, @Check[religion|dc:26] (expert) to suppress the void energies, @Check[thievery|dc:23] to undo the magic sigils allowing the font to operate; two total successes are required to disable the font.

' (x1) - [isComplex] : boolean {6-06.system.details.isComplex} (same value: True) - [reset] : string {6-06.system.details.reset} (2 different values) - '

The foul font deactivates 1 minute after all creatures leave the area but resets immediately thereafter.

' (x1) - '

The void font deactivates 1 minute after all creatures leave the area but resets immediately thereafter.

' (x1) - [routine] : string {6-06.system.details.routine} (2 different values) - '

(2 actions) The foul font uses its actions each turn to spew a single void geyser.

' (x1) - '

The void font uses its actions each turn to spew a single void geyser.

' (x1) - [initiative] : object {6-06.system.initiative} - statistic : string {6-06.system.initiative.statistic} (same value: 'perception') - [perception] : object {6-06.system.perception} - details : string {6-06.system.perception.details} (same value: '') - mod : integer {6-06.system.perception.mod} (7 different values) - 7 (x2) - 10 (x1) - 5 (x1) - 17 (x1) - 12 (x1) - 4 (x1) - 3 (x1) - senses : array {6-06.system.perception.senses} - Length: min=1 max=1 - Value type: object {6-06.system.perception.senses.[]} - type : string {6-06.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {6-06.system.resources} - saves : object {6-06.system.saves} - fortitude : object {6-06.system.saves.fortitude} - saveDetail : string {6-06.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-06.system.saves.fortitude.value} (7 different values) - 11 (x2) - 8 (x2) - 9 (x2) - 12 (x1) - 14 (x1) - 17 (x1) - 6 (x1) - reflex : object {6-06.system.saves.reflex} - saveDetail : string {6-06.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-06.system.saves.reflex.value} (8 different values) - 14 (x2) - 5 (x2) - 8 (x1) - 6 (x1) - 11 (x1) - 13 (x1) - 9 (x1) - 3 (x1) - will : object {6-06.system.saves.will} - saveDetail : string {6-06.system.saves.will.saveDetail} (same value: '') - value : integer {6-06.system.saves.will.value} (9 different values) - 6 (x2) - 10 (x1) - 9 (x1) - 17 (x1) - 12 (x1) - 7 (x1) - 11 (x1) - 15 (x1) - 4 (x1) - [skills] : object {6-06.system.skills} - [acrobatics] : object {6-06.system.skills.acrobatics} - base : integer {6-06.system.skills.acrobatics.base} (2 different values) - 13 (x1) - 11 (x1) - special : array<> {6-06.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {6-06.system.skills.athletics} - base : integer {6-06.system.skills.athletics.base} (5 different values) - 9 (x2) - 10 (x1) - 12 (x1) - 13 (x1) - 7 (x1) - [special] : array<> {6-06.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [deception] : object {6-06.system.skills.deception} - base : integer {6-06.system.skills.deception.base} (same value: 14) - [intimidation] : object {6-06.system.skills.intimidation} - base : integer {6-06.system.skills.intimidation.base} (2 different values) - 16 (x1) - 8 (x1) - special : array<> {6-06.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {6-06.system.skills.nature} - base : integer {6-06.system.skills.nature.base} (4 different values) - 10 (x1) - 14 (x1) - 7 (x1) - 11 (x1) - [special] : array<> {6-06.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [religion] : object {6-06.system.skills.religion} - base : integer {6-06.system.skills.religion.base} (2 different values) - 14 (x1) - 11 (x1) - special : array<> {6-06.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {6-06.system.skills.society} - base : integer {6-06.system.skills.society.base} (same value: 5) - special : array<> {6-06.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {6-06.system.skills.stealth} - base : integer {6-06.system.skills.stealth.base} (3 different values) - 12 (x2) - 13 (x1) - 9 (x1) - [special] : array<> {6-06.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {6-06.system.skills.survival} - base : integer {6-06.system.skills.survival.base} (2 different values) - 13 (x1) - 10 (x1) - note : string {6-06.system.skills.survival.note} (same value: 'Grave Knowledge') - special : array<> {6-06.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - traits : object {6-06.system.traits} - rarity : string {6-06.system.traits.rarity} (3 different values) - 'uncommon' (x6) - 'unique' (x2) - 'rare' (x2) - size : object {6-06.system.traits.size} - value : string {6-06.system.traits.size.value} (3 different values) - 'sm' (x6) - 'grg' (x2) - 'med' (x2) - value : array {6-06.system.traits.value} - Length: min=4 max=7 - Value type: string {6-06.system.traits.value.[]} (13 different values) - [statusEffects] : array<> {6-06.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {6-06.type} (2 different values) - 'npc' (x8) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/6-07.txt b/output/pf2e/packs/6-07.txt deleted file mode 100644 index 7bc5f15..0000000 --- a/output/pf2e/packs/6-07.txt +++ /dev/null @@ -1,1139 +0,0 @@ -6-07 -Different values: 14 -===================================== -object {6-07} - _id : string {6-07._id} (all different values) - folder : string {6-07.folder} (same value: 'PSbzKOT3Zp4TZAxL') - img : string {6-07.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x10) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {6-07.items} - Length: min=3 max=31 - Value type: object {6-07.items.[]} - _id : string {6-07.items.[]._id} (97 different values) - [_stats] : object {6-07.items.[]._stats} - compendiumSource : string {6-07.items.[]._stats.compendiumSource} (59 different values) - img : string {6-07.items.[].img} (58 different values) - name : string {6-07.items.[].name} (82 different values) - sort : integer {6-07.items.[].sort} (32 different values) - system : object {6-07.items.[].system} - [acBonus] : integer {6-07.items.[].system.acBonus} (same value: 2) - [actionType] : object {6-07.items.[].system.actionType} - value : string {6-07.items.[].system.actionType.value} (4 different values) - 'passive' (x18) - 'reaction' (x14) - 'action' (x12) - 'free' (x6) - [actions] : object {6-07.items.[].system.actions} - [value] : integer {6-07.items.[].system.actions.value} (2 different values) - 1 (x8) - 2 (x4) - [area] : object {6-07.items.[].system.area} - type : string {6-07.items.[].system.area.type} (3 different values) - 'burst' (x6) - 'emanation' (x4) - 'cone' (x2) - value : integer {6-07.items.[].system.area.value} (5 different values) - 30 (x4) - 20 (x3) - 15 (x2) - 5 (x2) - 10 (x1) - [attackEffects] : object {6-07.items.[].system.attackEffects} - value : array<> {6-07.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {6-07.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {6-07.items.[].system.publication} - license : string {6-07.items.[].system.publication.license} (2 different values) - 'ORC' (x106) - 'OGL' (x83) - remaster : boolean {6-07.items.[].system.publication.remaster} (2 different values) - True (x106) - False (x83) - title : string {6-07.items.[].system.publication.title} (7 different values) - 'Pathfinder Player Core' (x90) - '' (x78) - 'Pathfinder Monster Core' (x14) - 'Pathfinder Guns & Gears' (x2) - 'Pathfinder GM Core' (x2) - 'Pathfinder Bestiary' (x2) - 'Pathfinder Treasure Vault' (x1) - rules : ignored (Foundry rules object) {6-07.items.[].system.rules} - traits : object {6-07.items.[].system.traits} - [integrated] : empty - [rarity] : string {6-07.items.[].system.traits.rarity} (2 different values) - 'common' (x91) - 'uncommon' (x6) - [traditions] : array {6-07.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {6-07.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x52) - 'divine' (x40) - 'primal' (x38) - 'occult' (x35) - [value] : array {6-07.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {6-07.items.[].system.traits.value.[]} (51 different values) - [baseItem] : string {6-07.items.[].system.baseItem} (8 different values) - 'dagger' (x2) - 'hand-crossbow' (x2) - 'mace' (x2) - 'trident' (x2) - 'javelin' (x2) - 'longsword' (x2) - 'steel-shield' (x2) - 'chain-shirt' (x2) - [bonus] : object {6-07.items.[].system.bonus} - value : integer {6-07.items.[].system.bonus.value} (8 different values) - 0 (x12) - 17 (x7) - 15 (x6) - 16 (x6) - 18 (x5) - 14 (x2) - 12 (x1) - 19 (x1) - [bonusDamage] : object {6-07.items.[].system.bonusDamage} - value : integer {6-07.items.[].system.bonusDamage.value} (same value: 0) - [category] : string {6-07.items.[].system.category} (8 different values) - 'offensive' (x34) - 'defensive' (x10) - 'simple' (x8) - 'interaction' (x6) - 'martial' (x4) - 'elixir' (x2) - 'ammo' (x2) - 'light' (x2) - [checkPenalty] : integer {6-07.items.[].system.checkPenalty} (same value: -1) - [damageRolls] : object {6-07.items.[].system.damageRolls} - [02VpiIvVmz3Wl68A] : object {6-07.items.[].system.damageRolls.02VpiIvVmz3Wl68A} - damage : string {6-07.items.[].system.damageRolls.02VpiIvVmz3Wl68A.damage} (same value: '1d4+6') - damageType : string {6-07.items.[].system.damageRolls.02VpiIvVmz3Wl68A.damageType} (same value: 'bludgeoning') - 1IqRQgNUNB9XhhA8 : object {6-07.items.[].system.damageRolls.1IqRQgNUNB9XhhA8} - damage : string {6-07.items.[].system.damageRolls.1IqRQgNUNB9XhhA8.damage} (2 different values) - '3d12' (x2) - '2d12' (x2) - damageType : string {6-07.items.[].system.damageRolls.1IqRQgNUNB9XhhA8.damageType} (same value: 'electricity') - [1YspGzIdqGW0l7yP] : object {6-07.items.[].system.damageRolls.1YspGzIdqGW0l7yP} - damage : string {6-07.items.[].system.damageRolls.1YspGzIdqGW0l7yP.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {6-07.items.[].system.damageRolls.1YspGzIdqGW0l7yP.damageType} (same value: 'bludgeoning') - [2YKo4XqwvIMWDhRo] : object {6-07.items.[].system.damageRolls.2YKo4XqwvIMWDhRo} - damage : string {6-07.items.[].system.damageRolls.2YKo4XqwvIMWDhRo.damage} (2 different values) - '2d4+6' (x1) - '1d4+4' (x1) - damageType : string {6-07.items.[].system.damageRolls.2YKo4XqwvIMWDhRo.damageType} (same value: 'piercing') - [8DnAZo9NzPOWmK5v] : object {6-07.items.[].system.damageRolls.8DnAZo9NzPOWmK5v} - damage : string {6-07.items.[].system.damageRolls.8DnAZo9NzPOWmK5v.damage} (2 different values) - '2d8+6' (x1) - '2d8+8' (x1) - damageType : string {6-07.items.[].system.damageRolls.8DnAZo9NzPOWmK5v.damageType} (same value: 'bludgeoning') - [UrRap4dONZF8omK8] : object {6-07.items.[].system.damageRolls.UrRap4dONZF8omK8} - damage : string {6-07.items.[].system.damageRolls.UrRap4dONZF8omK8.damage} (2 different values) - '1d6+2' (x1) - '1d6+4' (x1) - damageType : string {6-07.items.[].system.damageRolls.UrRap4dONZF8omK8.damageType} (same value: 'piercing') - [YgX83NqRpsQ3n9a5] : object {6-07.items.[].system.damageRolls.YgX83NqRpsQ3n9a5} - damage : string {6-07.items.[].system.damageRolls.YgX83NqRpsQ3n9a5.damage} (2 different values) - '1d6+8' (x1) - '1d6+10' (x1) - damageType : string {6-07.items.[].system.damageRolls.YgX83NqRpsQ3n9a5.damageType} (same value: 'piercing') - [cncSGCDe0f3LivAt] : object {6-07.items.[].system.damageRolls.cncSGCDe0f3LivAt} - damage : string {6-07.items.[].system.damageRolls.cncSGCDe0f3LivAt.damage} (2 different values) - '2d8+8' (x1) - '2d8+10' (x1) - damageType : string {6-07.items.[].system.damageRolls.cncSGCDe0f3LivAt.damageType} (same value: 'slashing') - [eBlSm8OupeZegxHy] : object {6-07.items.[].system.damageRolls.eBlSm8OupeZegxHy} - damage : string {6-07.items.[].system.damageRolls.eBlSm8OupeZegxHy.damage} (same value: '1d8+6') - damageType : string {6-07.items.[].system.damageRolls.eBlSm8OupeZegxHy.damageType} (same value: 'piercing') - [o2XvAilyRi9VmyNr] : object {6-07.items.[].system.damageRolls.o2XvAilyRi9VmyNr} - damage : string {6-07.items.[].system.damageRolls.o2XvAilyRi9VmyNr.damage} (same value: '1d8+6') - damageType : string {6-07.items.[].system.damageRolls.o2XvAilyRi9VmyNr.damageType} (same value: 'piercing') - [o6UbLnDqMo5GMpdN] : object {6-07.items.[].system.damageRolls.o6UbLnDqMo5GMpdN} - damage : string {6-07.items.[].system.damageRolls.o6UbLnDqMo5GMpdN.damage} (2 different values) - '1d4+8' (x1) - '1d4+10' (x1) - damageType : string {6-07.items.[].system.damageRolls.o6UbLnDqMo5GMpdN.damageType} (same value: 'bludgeoning') - [qQ2ulNEryeYRLtal] : object {6-07.items.[].system.damageRolls.qQ2ulNEryeYRLtal} - damage : string {6-07.items.[].system.damageRolls.qQ2ulNEryeYRLtal.damage} (2 different values) - '2d4+6' (x1) - '1d4+4' (x1) - damageType : string {6-07.items.[].system.damageRolls.qQ2ulNEryeYRLtal.damageType} (same value: 'piercing') - [yfD0GXcuWhyQp8t1] : object {6-07.items.[].system.damageRolls.yfD0GXcuWhyQp8t1} - damage : string {6-07.items.[].system.damageRolls.yfD0GXcuWhyQp8t1.damage} (2 different values) - '1d4+6' (x1) - '1d4+8' (x1) - damageType : string {6-07.items.[].system.damageRolls.yfD0GXcuWhyQp8t1.damageType} (same value: 'bludgeoning') - description : object {6-07.items.[].system.description} - value : string {6-07.items.[].system.description.value} (88 different values) - [bulk] : object {6-07.items.[].system.bulk} - value : mixed - float {6-07.items.[].system.bulk.value} (same value: 0,1) - integer {6-07.items.[].system.bulk.value} (same value: 1) - [containerId] : empty - [cost] : object {6-07.items.[].system.cost} - value : string {6-07.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-07.items.[].system.counteraction} (2 different values) - False (x63) - True (x5) - [damage] : object {6-07.items.[].system.damage} - [0] : object {6-07.items.[].system.damage.0} - applyMod : boolean {6-07.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6-07.items.[].system.damage.0.formula} (8 different values) - '2d4' (x4) - '2d6' (x4) - '1d8' (x3) - '6d6' (x3) - '5d6' (x2) - '1d6' (x2) - '4d6' (x1) - '4d10' (x1) - kinds : array {6-07.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {6-07.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x20) - 'healing' (x3) - materials : array<> {6-07.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-07.items.[].system.damage.0.type} (6 different values) - 'fire' (x7) - 'void' (x4) - 'spirit' (x3) - 'mental' (x3) - 'cold' (x2) - 'vitality' (x1) - [YBeTuItHduzXElD5] : object {6-07.items.[].system.damage.YBeTuItHduzXElD5} - applyMod : boolean {6-07.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {6-07.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {6-07.items.[].system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {6-07.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {6-07.items.[].system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-07.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [cQDyW0QpjJ38MlSi] : object {6-07.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {6-07.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {6-07.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {6-07.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {6-07.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {6-07.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-07.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {6-07.items.[].system.damage.damageType} (3 different values) - 'piercing' (x8) - 'bludgeoning' (x2) - 'slashing' (x2) - [dice] : integer {6-07.items.[].system.damage.dice} (same value: 1) - [die] : string {6-07.items.[].system.damage.die} (3 different values) - 'd6' (x6) - 'd8' (x4) - 'd4' (x2) - [formula] : string {6-07.items.[].system.damage.formula} (same value: '3d6+6') - [kind] : string {6-07.items.[].system.damage.kind} (same value: 'healing') - [type] : string {6-07.items.[].system.damage.type} (same value: 'untyped') - [yI4fzrhnbFxup4Ep] : object {6-07.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {6-07.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {6-07.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {6-07.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {6-07.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {6-07.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-07.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [defense] : object {6-07.items.[].system.defense} - save : object {6-07.items.[].system.defense.save} - basic : boolean {6-07.items.[].system.defense.save.basic} (2 different values) - False (x16) - True (x15) - statistic : string {6-07.items.[].system.defense.save.statistic} (3 different values) - 'will' (x13) - 'reflex' (x10) - 'fortitude' (x8) - [dexCap] : integer {6-07.items.[].system.dexCap} (same value: 3) - [duration] : object {6-07.items.[].system.duration} - sustained : boolean {6-07.items.[].system.duration.sustained} (2 different values) - False (x66) - True (x2) - value : string {6-07.items.[].system.duration.value} (7 different values) - '' (x37) - '1 minute' (x10) - '10 minutes' (x8) - 'varies' (x5) - 'until the end of the target\'s next turn' (x4) - 'until your next daily preparations' (x2) - '1 round' (x2) - [equipped] : object {6-07.items.[].system.equipped} - carryType : string {6-07.items.[].system.equipped.carryType} (2 different values) - 'worn' (x27) - 'held' (x2) - [handsHeld] : integer {6-07.items.[].system.equipped.handsHeld} (2 different values) - 0 (x12) - 1 (x2) - [invested] : empty - [frequency] : object {6-07.items.[].system.frequency} - max : integer {6-07.items.[].system.frequency.max} (same value: 1) - per : string {6-07.items.[].system.frequency.per} (same value: 'turn') - value : integer {6-07.items.[].system.frequency.value} (same value: 1) - [group] : string {6-07.items.[].system.group} (7 different values) - 'knife' (x2) - 'crossbow' (x2) - 'club' (x2) - 'spear' (x2) - 'dart' (x2) - 'sword' (x2) - 'chain' (x2) - [hardness] : integer {6-07.items.[].system.hardness} (2 different values) - 0 (x27) - 5 (x2) - [heightening] : object {6-07.items.[].system.heightening} - [damage] : object {6-07.items.[].system.heightening.damage} - [0] : string {6-07.items.[].system.heightening.damage.0} (5 different values) - '2d6' (x9) - '1d4' (x4) - '1d8' (x3) - '1d6' (x3) - '1d10' (x1) - [YBeTuItHduzXElD5] : string {6-07.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [cQDyW0QpjJ38MlSi] : string {6-07.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [yI4fzrhnbFxup4Ep] : string {6-07.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {6-07.items.[].system.heightening.interval} (2 different values) - 1 (x20) - 2 (x6) - type : string {6-07.items.[].system.heightening.type} (2 different values) - 'interval' (x26) - 'fixed' (x15) - [levels] : object {6-07.items.[].system.heightening.levels} - [3] : object {6-07.items.[].system.heightening.levels.3} - target : object {6-07.items.[].system.heightening.levels.3.target} - value : string {6-07.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x4) - '10 objects' (x4) - [4] : object {6-07.items.[].system.heightening.levels.4} - range : object {6-07.items.[].system.heightening.levels.4.range} - value : string {6-07.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {6-07.items.[].system.heightening.levels.4.target} - value : string {6-07.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - [5] : object {6-07.items.[].system.heightening.levels.5} - target : object {6-07.items.[].system.heightening.levels.5.target} - value : string {6-07.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {6-07.items.[].system.heightening.levels.6} - target : object {6-07.items.[].system.heightening.levels.6.target} - value : string {6-07.items.[].system.heightening.levels.6.target.value} (2 different values) - 'any number of objects' (x4) - '10 creatures' (x2) - [8] : object {6-07.items.[].system.heightening.levels.8} - target : object {6-07.items.[].system.heightening.levels.8.target} - value : string {6-07.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : object {6-07.items.[].system.hp} - max : integer {6-07.items.[].system.hp.max} (2 different values) - 0 (x27) - 20 (x2) - value : integer {6-07.items.[].system.hp.value} (2 different values) - 0 (x27) - 20 (x2) - [level] : object {6-07.items.[].system.level} - value : integer {6-07.items.[].system.level.value} (6 different values) - 1 (x38) - 0 (x24) - 2 (x17) - 3 (x10) - 4 (x6) - 5 (x2) - [location] : object {6-07.items.[].system.location} - value : string {6-07.items.[].system.location.value} (3 different values) - 'cL3C1OvVEUYqfgXp' (x35) - 'wQQCVMt1qcMZb2Aw' (x30) - 'fOrKBkyoagivYo56' (x3) - [material] : object {6-07.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {6-07.items.[].system.mod} - value : integer {6-07.items.[].system.mod.value} (4 different values) - 14 (x3) - 16 (x2) - 12 (x2) - 18 (x1) - [overlays] : object {6-07.items.[].system.overlays} - [37gy7l19tik74o4s] : object {6-07.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {6-07.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {6-07.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {6-07.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {6-07.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {6-07.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {6-07.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {6-07.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {6-07.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {6-07.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {6-07.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {6-07.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {6-07.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {6-07.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {6-07.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {6-07.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {6-07.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {6-07.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [Fs08rHTZAfROKKzu] : object {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {6-07.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [eOCNn2ohYAvsYZjn] : object {6-07.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {6-07.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {6-07.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {6-07.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - [hqiwae0wgehycnex] : object {6-07.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {6-07.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {6-07.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {6-07.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - materials : array<> {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - heightening : object {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {6-07.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [lfxcoz2d3f8j2zq1] : object {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {6-07.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [noPVUX8Ocln52MKm] : object {6-07.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {6-07.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {6-07.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {6-07.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [pq7cxntbz4s8g5ik] : object {6-07.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {6-07.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {6-07.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {6-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {6-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {6-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {6-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {6-07.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {6-07.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {6-07.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {6-07.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [wlrbtv7c5shfmdh1] : object {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - materials : array<> {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - heightening : object {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {6-07.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [xYyA7CV1GaFTRjBQ] : object {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {6-07.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [z04svm1cvfcxtplb] : object {6-07.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {6-07.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {6-07.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {6-07.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {6-07.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {6-07.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {6-07.items.[].system.prepared} - [flexible] : boolean {6-07.items.[].system.prepared.flexible} (same value: False) - value : string {6-07.items.[].system.prepared.value} (2 different values) - 'prepared' (x4) - 'focus' (x2) - [price] : object {6-07.items.[].system.price} - [per] : integer {6-07.items.[].system.price.per} (same value: 10) - value : object {6-07.items.[].system.price.value} - [gp] : integer {6-07.items.[].system.price.value.gp} (7 different values) - 1 (x8) - 10 (x2) - 30 (x2) - 3 (x2) - 2 (x2) - 5 (x2) - 60 (x1) - [sp] : integer {6-07.items.[].system.price.value.sp} (2 different values) - 1 (x6) - 2 (x2) - [proficiency] : object {6-07.items.[].system.proficiency} - value : integer {6-07.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {6-07.items.[].system.proficient} - value : integer {6-07.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {6-07.items.[].system.quantity} (5 different values) - 1 (x21) - 5 (x2) - 2 (x2) - 20 (x2) - 6 (x2) - [range] : mixed - object {6-07.items.[].system.range} - value : string {6-07.items.[].system.range.value} (8 different values) - '30 feet' (x28) - '' (x13) - '120 feet' (x8) - '60 feet' (x8) - 'touch' (x5) - 'varies' (x3) - '500 feet' (x2) - '0 feet' (x1) - integer {6-07.items.[].system.range} (2 different values) - 60 (x2) - 30 (x2) - [reload] : object {6-07.items.[].system.reload} - value : string {6-07.items.[].system.reload.value} (3 different values) - '-' (x8) - '1' (x2) - '' (x2) - [requirements] : string {6-07.items.[].system.requirements} (same value: '') - [runes] : object {6-07.items.[].system.runes} - [potency] : integer {6-07.items.[].system.runes.potency} (2 different values) - 1 (x8) - 0 (x6) - [property] : array<> {6-07.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {6-07.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {6-07.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-07.items.[].system.runes.striking} (2 different values) - 1 (x6) - 0 (x6) - [selfEffect] : object {6-07.items.[].system.selfEffect} - name : string {6-07.items.[].system.selfEffect.name} (2 different values) - 'Effect: Divine Weapon (Chelaxian Cleric)' (x2) - 'Effect: Brimstone Blessing' (x2) - uuid : string {6-07.items.[].system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Divine Weapon (Chelaxian Cleric)' (x2) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Brimstone Blessing' (x2) - [showSlotlessLevels] : object {6-07.items.[].system.showSlotlessLevels} - value : boolean {6-07.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {6-07.items.[].system.size} (same value: 'med') - [slots] : object {6-07.items.[].system.slots} - [slot0] : object {6-07.items.[].system.slots.slot0} - max : integer {6-07.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {6-07.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {6-07.items.[].system.slots.slot0.prepared.[]} - id : string {6-07.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'Jx28iSHtJps4m4jJ' (x2) - 'qFy0AZPXIvG8srwh' (x2) - 'DxYFn5g89bxYPGts' (x2) - '0M1MeMBkQuRLMrak' (x2) - 'fqgIhAGRJXtHjFAk' (x2) - 'XxVe5FkktIELniKZ' (x2) - 'c8hrip5xXnciIIYR' (x2) - 'FPjd0Wu9uZuw2PC8' (x2) - 'GeISUp05nvW2UTQV' (x2) - '2gWNmyKU6aS65Z9f' (x2) - [slot1] : object {6-07.items.[].system.slots.slot1} - max : integer {6-07.items.[].system.slots.slot1.max} (2 different values) - 3 (x2) - 4 (x2) - prepared : array {6-07.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {6-07.items.[].system.slots.slot1.prepared.[]} - id : string {6-07.items.[].system.slots.slot1.prepared.[].id} (7 different values) - 'S4O0Wpg0WcpogwHs' (x4) - '72eLKl8Tac7eVTex' (x2) - 'cFyyv1Zm6cT6lW1P' (x2) - 'EutYjz1Z3Ck4S2yt' (x2) - 'qOYDoZCoakCx0qh2' (x2) - 'k8noXHwS9IhLT65D' (x1) - 'ofmi1oVNRYo4wGVo' (x1) - [slot2] : object {6-07.items.[].system.slots.slot2} - max : integer {6-07.items.[].system.slots.slot2.max} (2 different values) - 3 (x2) - 4 (x2) - prepared : array {6-07.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {6-07.items.[].system.slots.slot2.prepared.[]} - id : string {6-07.items.[].system.slots.slot2.prepared.[].id} (8 different values) - '4c5DtILcdX94UAHO' (x2) - 'y2aqj0UkqVTdPtOM' (x2) - 'wC7ONWBuYPDDe9Gx' (x2) - 'MjyCIgzsjTYats2O' (x2) - 'iBhcr56OhJY03BE2' (x2) - 'HOjpJAizWpAW3Z4p' (x2) - 'k8noXHwS9IhLT65D' (x1) - 'aEObZmonIMgnaLpz' (x1) - [slot3] : object {6-07.items.[].system.slots.slot3} - max : integer {6-07.items.[].system.slots.slot3.max} (3 different values) - 4 (x2) - 8 (x1) - 3 (x1) - prepared : array {6-07.items.[].system.slots.slot3.prepared} - Length: min=3 max=8 - Value type: object {6-07.items.[].system.slots.slot3.prepared.[]} - id : string {6-07.items.[].system.slots.slot3.prepared.[].id} (9 different values) - 'pkf0ZavxCchhOsgG' (x5) - 'QJrVq4nvg38Em0r4' (x2) - 'b1LTnTRAb1TUIC7m' (x2) - '8eDKuDfxg9enAIXB' (x2) - 'o5YFYlkPyLG60CTQ' (x2) - 'TvMQ72Nu40PQad6b' (x2) - 'D4rnCpE6Px7MIzhj' (x2) - 'k8noXHwS9IhLT65D' (x1) - 'nCfBKIjIKOQoasYN' (x1) - [slot4] : object {6-07.items.[].system.slots.slot4} - max : integer {6-07.items.[].system.slots.slot4.max} (2 different values) - 3 (x1) - 7 (x1) - prepared : array {6-07.items.[].system.slots.slot4.prepared} - Length: min=3 max=7 - Value type: object {6-07.items.[].system.slots.slot4.prepared.[]} - id : string {6-07.items.[].system.slots.slot4.prepared.[].id} (6 different values) - 'pkf0ZavxCchhOsgG' (x5) - 'cazNCU1ONDWChitd' (x1) - 'bAoAo4AuMY1tpzJ9' (x1) - 'tbTddypwvDgj7nyC' (x1) - 'XPYyngwS7iJWGRvI' (x1) - 'Bq6vHaW8NuaCj58y' (x1) - [slug] : string {6-07.items.[].system.slug} (55 different values) - [speedPenalty] : integer {6-07.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {6-07.items.[].system.spelldc} - dc : integer {6-07.items.[].system.spelldc.dc} (4 different values) - 23 (x2) - 25 (x2) - 26 (x1) - 24 (x1) - value : integer {6-07.items.[].system.spelldc.value} (4 different values) - 15 (x2) - 17 (x2) - 18 (x1) - 16 (x1) - [splashDamage] : object {6-07.items.[].system.splashDamage} - value : integer {6-07.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {6-07.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {6-07.items.[].system.strength} (same value: 1) - [target] : object {6-07.items.[].system.target} - value : string {6-07.items.[].system.target.value} (10 different values) - '1 creature' (x28) - '' (x22) - '1 object' (x4) - '1 living creature' (x4) - '1 willing creature' (x2) - '1 living creature or 1 willing undead creature' (x2) - '1 or more creatures' (x2) - '1 object of Bulk 1 or less' (x2) - '1 willing living creature or 1 undead' (x1) - 'the creature that would take fire damage' (x1) - [time] : object {6-07.items.[].system.time} - value : string {6-07.items.[].system.time.value} (5 different values) - '2' (x57) - '1 to 3' (x5) - '1 minute' (x4) - '3' (x1) - 'reaction' (x1) - [tradition] : object {6-07.items.[].system.tradition} - value : string {6-07.items.[].system.tradition.value} (2 different values) - 'divine' (x4) - 'arcane' (x2) - [usage] : object {6-07.items.[].system.usage} - [canBeAmmo] : boolean {6-07.items.[].system.usage.canBeAmmo} (same value: False) - value : string {6-07.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x20) - 'worn' (x3) - 'other' (x2) - [uses] : object {6-07.items.[].system.uses} - autoDestroy : boolean {6-07.items.[].system.uses.autoDestroy} (same value: True) - max : integer {6-07.items.[].system.uses.max} (same value: 1) - value : integer {6-07.items.[].system.uses.value} (same value: 1) - type : string {6-07.items.[].type} (10 different values) - 'spell' (x68) - 'action' (x50) - 'melee' (x28) - 'weapon' (x12) - 'equipment' (x9) - 'lore' (x8) - 'spellcastingEntry' (x6) - 'consumable' (x4) - 'shield' (x2) - 'armor' (x2) - [flags] : object {6-07.items.[].flags} - pf2e : object {6-07.items.[].flags.pf2e} - linkedWeapon : string {6-07.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'mhYJqyyI1O6QaplU' (x4) - 'mg604qhV3ke2HLK2' (x4) - 'GZiHtpnkdjc1y1Kk' (x2) - 'PgGF6FH1KTtXz1Bz' (x2) - 'JAw4sdIpNfwKl0ul' (x2) - 'xqXUIZJvWAhXp9I6' (x2) - name : string {6-07.name} (all different values) - system : object {6-07.system} - [abilities] : object {6-07.system.abilities} - cha : object {6-07.system.abilities.cha} - mod : integer {6-07.system.abilities.cha.mod} (5 different values) - 5 (x2) - 4 (x2) - 0 (x2) - 3 (x2) - -5 (x2) - con : object {6-07.system.abilities.con} - mod : integer {6-07.system.abilities.con.mod} (4 different values) - 0 (x4) - 1 (x2) - 2 (x2) - 7 (x2) - dex : object {6-07.system.abilities.dex} - mod : integer {6-07.system.abilities.dex.mod} (4 different values) - 2 (x4) - 4 (x2) - 3 (x2) - -5 (x2) - int : object {6-07.system.abilities.int} - mod : integer {6-07.system.abilities.int.mod} (4 different values) - 2 (x4) - 1 (x2) - 4 (x2) - -2 (x2) - str : object {6-07.system.abilities.str} - mod : integer {6-07.system.abilities.str.mod} (5 different values) - 4 (x4) - 0 (x2) - 3 (x2) - 8 (x1) - 7 (x1) - wis : object {6-07.system.abilities.wis} - mod : integer {6-07.system.abilities.wis.mod} (4 different values) - 3 (x4) - 4 (x2) - 2 (x2) - 0 (x2) - attributes : object {6-07.system.attributes} - ac : object {6-07.system.attributes.ac} - [details] : string {6-07.system.attributes.ac.details} (5 different values) - '' (x6) - '(25 with shield raised)' (x1) - '(27 with shield raised)' (x1) - '(26 while in armored apotheosis form)' (x1) - '(24 while in armored apotheosis form)' (x1) - value : integer {6-07.system.attributes.ac.value} (8 different values) - 24 (x4) - 25 (x3) - 22 (x2) - 23 (x1) - 18 (x1) - 27 (x1) - 16 (x1) - 26 (x1) - [adjustment] : empty - [allSaves] : object {6-07.system.attributes.allSaves} - value : string {6-07.system.attributes.allSaves.value} (same value: '') - hp : object {6-07.system.attributes.hp} - details : string {6-07.system.attributes.hp.details} (same value: '') - max : integer {6-07.system.attributes.hp.max} (all different values) - temp : integer {6-07.system.attributes.hp.temp} (same value: 0) - value : integer {6-07.system.attributes.hp.value} (all different values) - immunities : array {6-07.system.attributes.immunities} - Length: min=3 max=4 - Value type: object {6-07.system.attributes.immunities.[]} - exceptions : array<> {6-07.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-07.system.attributes.immunities.[].type} (5 different values) - 'critical-hits' (x6) - 'electricity' (x6) - 'precision' (x4) - 'acid' (x2) - 'unconscious' (x2) - [emitsSound] : string {6-07.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {6-07.system.attributes.hardness} (same value: 0) - [speed] : object {6-07.system.attributes.speed} - otherSpeeds : array {6-07.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {6-07.system.attributes.speed.otherSpeeds.[]} - type : string {6-07.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {6-07.system.attributes.speed.otherSpeeds.[].value} (same value: 20) - value : integer {6-07.system.attributes.speed.value} (2 different values) - 25 (x8) - 30 (x2) - [stealth] : object {6-07.system.attributes.stealth} - details : string {6-07.system.attributes.stealth.details} (same value: '

(trained) (or –10 and no minimum proficiency if the oozeshardling node\'s electric pulse reaction has been triggered)

') - value : integer {6-07.system.attributes.stealth.value} (4 different values) - 17 (x1) - 14 (x1) - 13 (x1) - 15 (x1) - details : object {6-07.system.details} - [blurb] : string {6-07.system.details.blurb} (same value: '') - [languages] : object {6-07.system.details.languages} - details : string {6-07.system.details.languages.details} (same value: '') - value : array {6-07.system.details.languages.value} - Length: min=0 max=5 - Value type: string {6-07.system.details.languages.value.[]} (9 different values) - 'common' (x8) - 'aklo' (x4) - 'diabolic' (x4) - 'dwarven' (x2) - 'elven' (x2) - 'gnomish' (x2) - 'halfling' (x2) - 'chthonian' (x2) - 'shadowtongue' (x2) - level : object {6-07.system.details.level} - value : integer {6-07.system.details.level.value} (5 different values) - 8 (x6) - 6 (x5) - 10 (x1) - 9 (x1) - 7 (x1) - [privateNotes] : string {6-07.system.details.privateNotes} (same value: '') - [publicNotes] : string {6-07.system.details.publicNotes} (same value: '') - publication : object {6-07.system.details.publication} - license : string {6-07.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-07.system.details.publication.remaster} (same value: True) - title : string {6-07.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-07: A God Falls Where Magic Fails') - [description] : string {6-07.system.details.description} (same value: '

A lump of bluish ooze shot through with what look like tiny silver shavings of metal. Once it has been activated, it glows with arcs of electricity that leap out at nearby targets.

') - [disable] : string {6-07.system.details.disable} (4 different values) - '

Two successful @Check[arcana|dc:25] or @Check[occultism|dc:25] (trained) checks on the oozeshardling to disperse its power, or @Check[acrobatics|dc:27] or @Check[thievery|dc:27] (expert) to remove the flecks of empowering warshard from within the oozeshardling. A failed Acrobatics or Thievery check to disable an oozeshardling results in the creature attempting the check taking @Damage[1d6[acid]] damage (@Damage[2d6[acid]] on a critical failure).

' (x1) - '

Two successful @Check[arcana|dc:22] or @Check[occultism|dc:22] (trained) checks on the oozeshardling to disperse its power, or @Check[acrobatics|dc:24] or @Check[thievery|dc:24] (expert) to remove the flecks of empowering warshard from within the oozeshardling. A failed Acrobatics or Thievery check to disable an oozeshardling results in the creature attempting the check taking @Damage[1d6[acid]] damage (@Damage[2d6[acid]] on a critical failure).

' (x1) - '

Two successful @Check[arcana|dc:21] or @Check[occultism|dc:21] (trained) checks on the oozeshardling to disperse its power, or @Check[acrobatics|dc:23] or @Check[thievery|dc:23] (expert) to remove the flecks of empowering warshard from within the oozeshardling. A failed Acrobatics or Thievery check to disable an oozeshardling results in the creature attempting the check taking @Damage[1d6[acid]] damage (@Damage[2d6[acid]] on a critical failure).

' (x1) - '

Two successful @Check[arcana|dc:23] or @Check[occultism|dc:23] (trained) checks on the oozeshardling to disperse its power, or @Check[acrobatics|dc:25] or @Check[thievery|dc:25] (expert) to remove the flecks of empowering warshard from within the oozeshardling. A failed Acrobatics or Thievery check to disable an oozeshardling results in the creature attempting the check taking @Damage[1d6[acid]] damage (@Damage[2d6[acid]] on a critical failure).

' (x1) - [isComplex] : boolean {6-07.system.details.isComplex} (same value: True) - [reset] : string {6-07.system.details.reset} (same value: '

The oozeshardling node collapses and melds back into the oozeshard after 1 minute, or disappears entirely if the oozeshard is slain.

') - [routine] : string {6-07.system.details.routine} (same value: '

(3 actions) The oozeshardling uses its first action to make an electric spark Strike against one random non-ooze creature within range, its second action is used to move straight in a random cardinal direction (roll [[/gmr 1d4 #Direction]] to determine the direction), and its third action to make a second electric spark Strike against a different random non-ooze creature within range. The oozeshardling doesn\'t take a multiple attack penalty.

') - [initiative] : object {6-07.system.initiative} - statistic : string {6-07.system.initiative.statistic} (same value: 'perception') - [perception] : object {6-07.system.perception} - details : string {6-07.system.perception.details} (3 different values) - '' (x8) - '+20 to detect snares and hazards' (x1) - '(+18 to detect snares and hazards)' (x1) - mod : integer {6-07.system.perception.mod} (7 different values) - 14 (x2) - 12 (x2) - 16 (x2) - 18 (x1) - 13 (x1) - 15 (x1) - 10 (x1) - senses : array {6-07.system.perception.senses} - Length: min=0 max=1 - Value type: object {6-07.system.perception.senses.[]} - acuity : string {6-07.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {6-07.system.perception.senses.[].range} (same value: 60) - type : string {6-07.system.perception.senses.[].type} (same value: 'motion-sense') - [resources] : object {6-07.system.resources} - [focus] : object {6-07.system.resources.focus} - max : integer {6-07.system.resources.focus.max} (2 different values) - 1 (x1) - 2 (x1) - value : integer {6-07.system.resources.focus.value} (2 different values) - 1 (x1) - 2 (x1) - saves : object {6-07.system.saves} - fortitude : object {6-07.system.saves.fortitude} - saveDetail : string {6-07.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-07.system.saves.fortitude.value} (8 different values) - 14 (x3) - 11 (x2) - 12 (x2) - 13 (x2) - 16 (x2) - 10 (x1) - 22 (x1) - 20 (x1) - reflex : object {6-07.system.saves.reflex} - saveDetail : string {6-07.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-07.system.saves.reflex.value} (9 different values) - 14 (x3) - 12 (x2) - 16 (x2) - 15 (x2) - 17 (x1) - 13 (x1) - 9 (x1) - 18 (x1) - 7 (x1) - will : object {6-07.system.saves.will} - saveDetail : string {6-07.system.saves.will.saveDetail} (same value: '') - [value] : integer {6-07.system.saves.will.value} (7 different values) - 16 (x3) - 15 (x2) - 14 (x2) - 12 (x1) - 17 (x1) - 18 (x1) - 0 (x1) - [skills] : object {6-07.system.skills} - [arcana] : object {6-07.system.skills.arcana} - base : integer {6-07.system.skills.arcana.base} (2 different values) - 16 (x1) - 14 (x1) - [athletics] : object {6-07.system.skills.athletics} - base : integer {6-07.system.skills.athletics.base} (6 different values) - 12 (x1) - 16 (x1) - 14 (x1) - 18 (x1) - 23 (x1) - 20 (x1) - [deception] : object {6-07.system.skills.deception} - base : integer {6-07.system.skills.deception.base} (4 different values) - 19 (x1) - 16 (x1) - 18 (x1) - 17 (x1) - [special] : array<> {6-07.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {6-07.system.skills.diplomacy} - base : integer {6-07.system.skills.diplomacy.base} (2 different values) - 17 (x1) - 15 (x1) - special : array<> {6-07.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {6-07.system.skills.intimidation} - base : integer {6-07.system.skills.intimidation.base} (4 different values) - 14 (x1) - 15 (x1) - 16 (x1) - 17 (x1) - [performance] : object {6-07.system.skills.performance} - base : integer {6-07.system.skills.performance.base} (2 different values) - 17 (x1) - 15 (x1) - special : array<> {6-07.system.skills.performance.special} - Length: min=0 max=0 - Value type: empty - [religion] : object {6-07.system.skills.religion} - base : integer {6-07.system.skills.religion.base} (4 different values) - 15 (x1) - 16 (x1) - 17 (x1) - 14 (x1) - [society] : object {6-07.system.skills.society} - base : integer {6-07.system.skills.society.base} (4 different values) - 18 (x1) - 11 (x1) - 13 (x1) - 16 (x1) - [special] : array<> {6-07.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {6-07.system.skills.stealth} - base : integer {6-07.system.skills.stealth.base} (2 different values) - 18 (x1) - 16 (x1) - special : array {6-07.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {6-07.system.skills.stealth.special.[]} - base : integer {6-07.system.skills.stealth.special.[].base} (2 different values) - 19 (x1) - 17 (x1) - label : string {6-07.system.skills.stealth.special.[].label} (same value: 'in dungeons while wearing camouflage suit') - predicate : array {6-07.system.skills.stealth.special.[].predicate} - Length: min=2 max=2 - Value type: string {6-07.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:dungeon' (x2) - 'camouflage-suit' (x2) - [thievery] : object {6-07.system.skills.thievery} - base : integer {6-07.system.skills.thievery.base} (2 different values) - 16 (x1) - 14 (x1) - special : array<> {6-07.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {6-07.system.traits} - rarity : string {6-07.system.traits.rarity} (same value: 'common') - size : object {6-07.system.traits.size} - value : string {6-07.system.traits.size.value} (2 different values) - 'med' (x12) - 'huge' (x2) - value : array {6-07.system.traits.value} - Length: min=2 max=3 - Value type: string {6-07.system.traits.value.[]} (7 different values) - 'human' (x8) - 'humanoid' (x8) - 'unholy' (x4) - 'environmental' (x4) - 'magical' (x4) - 'mythic' (x2) - 'ooze' (x2) - [statusEffects] : array<> {6-07.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {6-07.type} (2 different values) - 'npc' (x10) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/6-08.txt b/output/pf2e/packs/6-08.txt deleted file mode 100644 index 81db4e1..0000000 --- a/output/pf2e/packs/6-08.txt +++ /dev/null @@ -1,641 +0,0 @@ -6-08 -Different values: 9 -===================================== -object {6-08} - _id : string {6-08._id} (all different values) - folder : string {6-08.folder} (same value: 'MUEqPm97M4kEBZCn') - img : string {6-08.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {6-08.items} - Length: min=3 max=16 - Value type: object {6-08.items.[]} - _id : string {6-08.items.[]._id} (32 different values) - img : string {6-08.items.[].img} (21 different values) - name : string {6-08.items.[].name} (30 different values) - sort : integer {6-08.items.[].sort} (16 different values) - system : object {6-08.items.[].system} - [acBonus] : integer {6-08.items.[].system.acBonus} (same value: 2) - [actionType] : object {6-08.items.[].system.actionType} - value : string {6-08.items.[].system.actionType.value} (4 different values) - 'action' (x11) - 'passive' (x6) - 'reaction' (x6) - 'free' (x2) - [actions] : object {6-08.items.[].system.actions} - [value] : integer {6-08.items.[].system.actions.value} (3 different values) - 2 (x5) - 1 (x4) - 3 (x2) - [area] : object {6-08.items.[].system.area} - type : string {6-08.items.[].system.area.type} (same value: 'cone') - value : integer {6-08.items.[].system.area.value} (same value: 15) - [attackEffects] : object {6-08.items.[].system.attackEffects} - value : array<> {6-08.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {6-08.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {6-08.items.[].system.baseItem} (3 different values) - 'battle-axe' (x3) - 'shortbow' (x3) - 'studded-leather-armor' (x3) - traits : object {6-08.items.[].system.traits} - [rarity] : string {6-08.items.[].system.traits.rarity} (2 different values) - 'common' (x28) - 'uncommon' (x2) - [traditions] : array {6-08.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {6-08.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x16) - 'arcane' (x13) - 'occult' (x5) - 'divine' (x4) - [value] : array {6-08.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {6-08.items.[].system.traits.value.[]} (32 different values) - [bonus] : object {6-08.items.[].system.bonus} - value : integer {6-08.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {6-08.items.[].system.bonusDamage} - value : integer {6-08.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {6-08.items.[].system.bulk} - value : mixed - integer {6-08.items.[].system.bulk.value} (same value: 1) - float {6-08.items.[].system.bulk.value} (same value: 0,1) - [category] : string {6-08.items.[].system.category} (5 different values) - 'offensive' (x13) - 'defensive' (x12) - 'martial' (x6) - 'light' (x3) - 'ammo' (x3) - [checkPenalty] : integer {6-08.items.[].system.checkPenalty} (same value: -1) - [cost] : object {6-08.items.[].system.cost} - value : string {6-08.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-08.items.[].system.counteraction} (same value: False) - [damage] : object {6-08.items.[].system.damage} - [0] : object {6-08.items.[].system.damage.0} - applyMod : boolean {6-08.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6-08.items.[].system.damage.0.formula} (4 different values) - '2d4' (x4) - '1d4' (x2) - '2d6' (x2) - '2d10' (x1) - kinds : array {6-08.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-08.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {6-08.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-08.items.[].system.damage.0.type} (4 different values) - 'cold' (x4) - 'electricity' (x2) - 'untyped' (x2) - 'sonic' (x1) - [3Pz4NTLXD2rzKgf4] : object {6-08.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {6-08.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {6-08.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {6-08.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {6-08.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {6-08.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {6-08.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-08.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [3bsJUDEgedKhPx6T] : object {6-08.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {6-08.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {6-08.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {6-08.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {6-08.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {6-08.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-08.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [YBeTuItHduzXElD5] : object {6-08.items.[].system.damage.YBeTuItHduzXElD5} - applyMod : boolean {6-08.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {6-08.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {6-08.items.[].system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {6-08.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {6-08.items.[].system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-08.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [cQDyW0QpjJ38MlSi] : object {6-08.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {6-08.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {6-08.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {6-08.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {6-08.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {6-08.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-08.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - damageType : string {6-08.items.[].system.damage.damageType} (2 different values) - 'slashing' (x3) - 'piercing' (x3) - dice : integer {6-08.items.[].system.damage.dice} (same value: 1) - die : string {6-08.items.[].system.damage.die} (2 different values) - 'd8' (x3) - 'd6' (x3) - [defense] : object {6-08.items.[].system.defense} - save : object {6-08.items.[].system.defense.save} - basic : boolean {6-08.items.[].system.defense.save.basic} (2 different values) - False (x6) - True (x5) - statistic : string {6-08.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x7) - 'will' (x2) - 'fortitude' (x2) - description : object {6-08.items.[].system.description} - value : string {6-08.items.[].system.description.value} (32 different values) - [containerId] : empty - [damageRolls] : object {6-08.items.[].system.damageRolls} - [67fIkIU7BHhpPh0m] : object {6-08.items.[].system.damageRolls.67fIkIU7BHhpPh0m} - category : string {6-08.items.[].system.damageRolls.67fIkIU7BHhpPh0m.category} (same value: 'persistent') - damage : string {6-08.items.[].system.damageRolls.67fIkIU7BHhpPh0m.damage} (2 different values) - '1d6' (x1) - '1d4' (x1) - damageType : string {6-08.items.[].system.damageRolls.67fIkIU7BHhpPh0m.damageType} (same value: 'cold') - [DSjUmWdiFzlOaZix] : object {6-08.items.[].system.damageRolls.DSjUmWdiFzlOaZix} - damage : string {6-08.items.[].system.damageRolls.DSjUmWdiFzlOaZix.damage} (3 different values) - '1d8+3' (x1) - '1d8+5' (x1) - '2d8+5' (x1) - damageType : string {6-08.items.[].system.damageRolls.DSjUmWdiFzlOaZix.damageType} (same value: 'slashing') - [a4ISBvXBThkzGgB8] : object {6-08.items.[].system.damageRolls.a4ISBvXBThkzGgB8} - damage : string {6-08.items.[].system.damageRolls.a4ISBvXBThkzGgB8.damage} (3 different values) - '1d6' (x1) - '1d6+5' (x1) - '2d6+5' (x1) - damageType : string {6-08.items.[].system.damageRolls.a4ISBvXBThkzGgB8.damageType} (same value: 'piercing') - [f3cs1W1e2GUxTZUz] : object {6-08.items.[].system.damageRolls.f3cs1W1e2GUxTZUz} - damage : string {6-08.items.[].system.damageRolls.f3cs1W1e2GUxTZUz.damage} (same value: '2d4') - damageType : string {6-08.items.[].system.damageRolls.f3cs1W1e2GUxTZUz.damageType} (same value: 'piercing') - [rfgtfia2k34nqvsi8iv9] : object {6-08.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9} - damage : string {6-08.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damage} (2 different values) - '1d6+4' (x1) - '1d6+2' (x1) - damageType : string {6-08.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damageType} (same value: 'piercing') - [s68jratooz3axw3sx1ak] : object {6-08.items.[].system.damageRolls.s68jratooz3axw3sx1ak} - damage : string {6-08.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damage} (2 different values) - '1d10+4' (x1) - '1d8+2' (x1) - damageType : string {6-08.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damageType} (same value: 'slashing') - [yh3zQVEFv6YXoFu2] : object {6-08.items.[].system.damageRolls.yh3zQVEFv6YXoFu2} - category : string {6-08.items.[].system.damageRolls.yh3zQVEFv6YXoFu2.category} (same value: 'persistent') - damage : string {6-08.items.[].system.damageRolls.yh3zQVEFv6YXoFu2.damage} (2 different values) - '1d6' (x1) - '1d4' (x1) - damageType : string {6-08.items.[].system.damageRolls.yh3zQVEFv6YXoFu2.damageType} (same value: 'cold') - [dexCap] : integer {6-08.items.[].system.dexCap} (same value: 3) - [duration] : object {6-08.items.[].system.duration} - sustained : boolean {6-08.items.[].system.duration.sustained} (2 different values) - False (x16) - True (x2) - value : string {6-08.items.[].system.duration.value} (4 different values) - '' (x12) - '1 minute' (x2) - 'varies' (x2) - 'until the start of your next turn' (x2) - [equipped] : object {6-08.items.[].system.equipped} - carryType : string {6-08.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {6-08.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {6-08.items.[].system.group} (3 different values) - 'axe' (x3) - 'bow' (x3) - 'leather' (x3) - [hardness] : integer {6-08.items.[].system.hardness} (same value: 0) - [heightening] : object {6-08.items.[].system.heightening} - [damage] : object {6-08.items.[].system.heightening.damage} - [0] : string {6-08.items.[].system.heightening.damage.0} (4 different values) - '1d4' (x4) - '2d4' (x2) - '1d6' (x2) - '1d10' (x1) - [3Pz4NTLXD2rzKgf4] : string {6-08.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [3bsJUDEgedKhPx6T] : string {6-08.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [YBeTuItHduzXElD5] : string {6-08.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [cQDyW0QpjJ38MlSi] : string {6-08.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [interval] : integer {6-08.items.[].system.heightening.interval} (2 different values) - 1 (x13) - 2 (x1) - type : string {6-08.items.[].system.heightening.type} (2 different values) - 'interval' (x14) - 'fixed' (x2) - [levels] : object {6-08.items.[].system.heightening.levels} - 3 : object {6-08.items.[].system.heightening.levels.3} - target : object {6-08.items.[].system.heightening.levels.3.target} - value : string {6-08.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [hp] : object {6-08.items.[].system.hp} - max : integer {6-08.items.[].system.hp.max} (same value: 0) - value : integer {6-08.items.[].system.hp.value} (same value: 0) - [level] : object {6-08.items.[].system.level} - value : integer {6-08.items.[].system.level.value} (3 different values) - 1 (x16) - 0 (x12) - 2 (x2) - [location] : object {6-08.items.[].system.location} - value : string {6-08.items.[].system.location.value} (2 different values) - 'vw93LDaG34VW00ox' (x16) - 'V4xMiLdjs7U150Lt' (x2) - [material] : object {6-08.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {6-08.items.[].system.overlays} - [URQWpedXx9fB1fR7] : object {6-08.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {6-08.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {6-08.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {6-08.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {6-08.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {6-08.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {6-08.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - type : string {6-08.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [eOCNn2ohYAvsYZjn] : object {6-08.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {6-08.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {6-08.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {6-08.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {6-08.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - [wQHuRGaDDW2MemlK] : object {6-08.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {6-08.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {6-08.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {6-08.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {6-08.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {6-08.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {6-08.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {6-08.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - type : string {6-08.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [xYyA7CV1GaFTRjBQ] : object {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {6-08.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [prepared] : object {6-08.items.[].system.prepared} - [flexible] : boolean {6-08.items.[].system.prepared.flexible} (same value: False) - value : string {6-08.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'focus' (x2) - [price] : object {6-08.items.[].system.price} - [per] : integer {6-08.items.[].system.price.per} (same value: 10) - value : object {6-08.items.[].system.price.value} - [gp] : integer {6-08.items.[].system.price.value.gp} (2 different values) - 3 (x6) - 1 (x3) - [sp] : integer {6-08.items.[].system.price.value.sp} (same value: 1) - [proficiency] : object {6-08.items.[].system.proficiency} - value : integer {6-08.items.[].system.proficiency.value} (same value: 1) - publication : object {6-08.items.[].system.publication} - license : string {6-08.items.[].system.publication.license} (2 different values) - 'ORC' (x43) - 'OGL' (x28) - remaster : boolean {6-08.items.[].system.publication.remaster} (2 different values) - True (x43) - False (x28) - title : string {6-08.items.[].system.publication.title} (4 different values) - '' (x28) - 'Pathfinder Player Core' (x28) - 'Pathfinder Monster Core' (x13) - 'Pathfinder Player Core 2' (x2) - [quantity] : integer {6-08.items.[].system.quantity} (2 different values) - 1 (x9) - 20 (x3) - [range] : mixed - object {6-08.items.[].system.range} - value : string {6-08.items.[].system.range.value} (5 different values) - '30 feet' (x11) - '' (x2) - '60 feet' (x2) - 'touch' (x2) - '120 feet' (x1) - integer {6-08.items.[].system.range} (same value: 60) - [reload] : object {6-08.items.[].system.reload} - value : string {6-08.items.[].system.reload.value} (2 different values) - '' (x3) - '0' (x3) - [requirements] : string {6-08.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {6-08.items.[].system.rules} - [runes] : object {6-08.items.[].system.runes} - potency : integer {6-08.items.[].system.runes.potency} (same value: 0) - property : array<> {6-08.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {6-08.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-08.items.[].system.runes.striking} (same value: 0) - [size] : string {6-08.items.[].system.size} (same value: 'med') - [slots] : object {6-08.items.[].system.slots} - [slot0] : object {6-08.items.[].system.slots.slot0} - max : integer {6-08.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {6-08.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {6-08.items.[].system.slots.slot0.prepared.[]} - id : string {6-08.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'VtUpS1K0Rel7Gu8p' (x2) - 'yCiaTl3GnCkbKxaE' (x2) - 'TRkG4COVv834Fe3D' (x2) - 'yvsMWzzEZtHGlw9d' (x2) - 'G5oz4nCzBkJeu7kH' (x2) - [slot1] : object {6-08.items.[].system.slots.slot1} - max : integer {6-08.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {6-08.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {6-08.items.[].system.slots.slot1.prepared.[]} - id : string {6-08.items.[].system.slots.slot1.prepared.[].id} (2 different values) - 'Fh2a33ZdR2kWufcJ' (x4) - 'cEKXXHIHCJVwSriD' (x2) - [slot2] : object {6-08.items.[].system.slots.slot2} - max : integer {6-08.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {6-08.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {6-08.items.[].system.slots.slot2.prepared.[]} - id : string {6-08.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'NtsRGl4BJ4YlvfRT' (x1) - '8Di1mJa9kWekylan' (x1) - [slug] : string {6-08.items.[].system.slug} (17 different values) - [speedPenalty] : integer {6-08.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {6-08.items.[].system.spelldc} - dc : integer {6-08.items.[].system.spelldc.dc} (2 different values) - 21 (x2) - 18 (x2) - value : integer {6-08.items.[].system.spelldc.value} (2 different values) - 13 (x2) - 10 (x2) - [splashDamage] : object {6-08.items.[].system.splashDamage} - value : integer {6-08.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {6-08.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {6-08.items.[].system.strength} (same value: 1) - [target] : object {6-08.items.[].system.target} - value : string {6-08.items.[].system.target.value} (4 different values) - '1 creature' (x13) - '' (x2) - '1 or 2 creatures' (x2) - '1 unattended object' (x1) - [time] : object {6-08.items.[].system.time} - value : string {6-08.items.[].system.time.value} (2 different values) - '2' (x14) - '1' (x4) - [tradition] : object {6-08.items.[].system.tradition} - value : string {6-08.items.[].system.tradition.value} (same value: 'primal') - [usage] : object {6-08.items.[].system.usage} - value : string {6-08.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x6) - 'held-in-one-plus-hands' (x3) - [uses] : object {6-08.items.[].system.uses} - autoDestroy : boolean {6-08.items.[].system.uses.autoDestroy} (same value: True) - max : integer {6-08.items.[].system.uses.max} (same value: 1) - value : integer {6-08.items.[].system.uses.value} (same value: 1) - type : string {6-08.items.[].type} (7 different values) - 'action' (x25) - 'spell' (x18) - 'melee' (x12) - 'weapon' (x6) - 'spellcastingEntry' (x4) - 'armor' (x3) - 'consumable' (x3) - [_stats] : object {6-08.items.[]._stats} - compendiumSource : string {6-08.items.[]._stats.compendiumSource} (16 different values) - [flags] : object {6-08.items.[].flags} - pf2e : object {6-08.items.[].flags.pf2e} - linkedWeapon : string {6-08.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'uBJeS6CUPicrMd1A' (x3) - 'hsxXpt0mb7usB5Tj' (x3) - name : string {6-08.name} (all different values) - system : object {6-08.system} - abilities : object {6-08.system.abilities} - cha : object {6-08.system.abilities.cha} - mod : integer {6-08.system.abilities.cha.mod} (4 different values) - 0 (x3) - 2 (x3) - -4 (x2) - 1 (x1) - con : object {6-08.system.abilities.con} - mod : integer {6-08.system.abilities.con.mod} (2 different values) - 3 (x5) - 2 (x4) - dex : object {6-08.system.abilities.dex} - mod : integer {6-08.system.abilities.dex.mod} (5 different values) - 2 (x3) - 1 (x2) - 3 (x2) - 5 (x1) - 4 (x1) - int : object {6-08.system.abilities.int} - mod : integer {6-08.system.abilities.int.mod} (4 different values) - 0 (x4) - 4 (x2) - -5 (x2) - -1 (x1) - str : object {6-08.system.abilities.str} - mod : integer {6-08.system.abilities.str.mod} (3 different values) - 1 (x4) - 3 (x3) - 0 (x2) - wis : object {6-08.system.abilities.wis} - mod : integer {6-08.system.abilities.wis.mod} (3 different values) - 1 (x6) - 0 (x2) - 2 (x1) - attributes : object {6-08.system.attributes} - ac : object {6-08.system.attributes.ac} - details : string {6-08.system.attributes.ac.details} (same value: '') - value : integer {6-08.system.attributes.ac.value} (6 different values) - 21 (x2) - 16 (x2) - 15 (x2) - 19 (x1) - 17 (x1) - 20 (x1) - allSaves : object {6-08.system.attributes.allSaves} - value : string {6-08.system.attributes.allSaves.value} (same value: '') - hp : object {6-08.system.attributes.hp} - details : string {6-08.system.attributes.hp.details} (2 different values) - '' (x7) - 'void healing' (x2) - max : integer {6-08.system.attributes.hp.max} (7 different values) - 25 (x2) - 9 (x2) - 48 (x1) - 65 (x1) - 34 (x1) - 36 (x1) - 72 (x1) - temp : integer {6-08.system.attributes.hp.temp} (same value: 0) - value : integer {6-08.system.attributes.hp.value} (7 different values) - 25 (x2) - 9 (x2) - 48 (x1) - 65 (x1) - 34 (x1) - 36 (x1) - 72 (x1) - [resistances] : array {6-08.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {6-08.system.attributes.resistances.[]} - doubleVs : array<> {6-08.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {6-08.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-08.system.attributes.resistances.[].type} (same value: 'cold') - value : integer {6-08.system.attributes.resistances.[].value} (2 different values) - 5 (x1) - 2 (x1) - speed : object {6-08.system.attributes.speed} - otherSpeeds : array {6-08.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {6-08.system.attributes.speed.otherSpeeds.[]} - type : string {6-08.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {6-08.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {6-08.system.attributes.speed.value} (2 different values) - 25 (x7) - 20 (x2) - [adjustment] : empty - immunities : array {6-08.system.attributes.immunities} - Length: min=11 max=11 - Value type: object {6-08.system.attributes.immunities.[]} - exceptions : array<> {6-08.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-08.system.attributes.immunities.[].type} (11 different values) - [weaknesses] : array {6-08.system.attributes.weaknesses} - Length: min=2 max=3 - Value type: object {6-08.system.attributes.weaknesses.[]} - exceptions : array<> {6-08.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-08.system.attributes.weaknesses.[].type} (5 different values) - 'fire' (x2) - 'axe-vulnerability' (x2) - 'area-damage' (x2) - 'splash-damage' (x2) - 'vitality' (x2) - value : integer {6-08.system.attributes.weaknesses.[].value} (same value: 5) - details : object {6-08.system.details} - blurb : string {6-08.system.details.blurb} (3 different values) - '' (x5) - 'Female human winter witch' (x2) - 'Variant twigjack' (x2) - languages : object {6-08.system.details.languages} - details : string {6-08.system.details.languages.details} (same value: '') - value : array {6-08.system.details.languages.value} - Length: min=0 max=3 - Value type: string {6-08.system.details.languages.value.[]} (4 different values) - 'common' (x7) - 'skald' (x5) - 'jotun' (x2) - 'fey' (x2) - level : object {6-08.system.details.level} - value : integer {6-08.system.details.level.value} (4 different values) - 4 (x3) - 2 (x3) - -1 (x2) - 1 (x1) - privateNotes : string {6-08.system.details.privateNotes} (same value: '') - publicNotes : string {6-08.system.details.publicNotes} (2 different values) - publication : object {6-08.system.details.publication} - license : string {6-08.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-08.system.details.publication.remaster} (same value: True) - title : string {6-08.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-08: Upon Wheels and Rime') - initiative : object {6-08.system.initiative} - statistic : string {6-08.system.initiative.statistic} (same value: 'perception') - perception : object {6-08.system.perception} - details : string {6-08.system.perception.details} (same value: '') - mod : integer {6-08.system.perception.mod} (6 different values) - 11 (x3) - 8 (x2) - 7 (x1) - 14 (x1) - 4 (x1) - 2 (x1) - senses : array {6-08.system.perception.senses} - Length: min=0 max=1 - Value type: object {6-08.system.perception.senses.[]} - type : string {6-08.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {6-08.system.resources} - saves : object {6-08.system.saves} - fortitude : object {6-08.system.saves.fortitude} - saveDetail : string {6-08.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-08.system.saves.fortitude.value} (4 different values) - 8 (x4) - 11 (x3) - 14 (x1) - 10 (x1) - reflex : object {6-08.system.saves.reflex} - saveDetail : string {6-08.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-08.system.saves.reflex.value} (5 different values) - 5 (x3) - 8 (x2) - 11 (x2) - 14 (x1) - 7 (x1) - will : object {6-08.system.saves.will} - saveDetail : string {6-08.system.saves.will.saveDetail} (same value: '') - value : integer {6-08.system.saves.will.value} (6 different values) - 8 (x2) - 5 (x2) - 2 (x2) - 14 (x1) - 11 (x1) - 4 (x1) - skills : object {6-08.system.skills} - [acrobatics] : object {6-08.system.skills.acrobatics} - base : integer {6-08.system.skills.acrobatics.base} (3 different values) - 7 (x2) - 10 (x1) - 5 (x1) - [arcana] : object {6-08.system.skills.arcana} - base : integer {6-08.system.skills.arcana.base} (2 different values) - 14 (x1) - 8 (x1) - [athletics] : object {6-08.system.skills.athletics} - base : integer {6-08.system.skills.athletics.base} (3 different values) - 8 (x2) - 5 (x2) - 12 (x1) - [intimidation] : object {6-08.system.skills.intimidation} - base : integer {6-08.system.skills.intimidation.base} (5 different values) - 8 (x1) - 5 (x1) - 4 (x1) - 7 (x1) - 10 (x1) - [nature] : object {6-08.system.skills.nature} - base : integer {6-08.system.skills.nature.base} (3 different values) - 7 (x2) - 10 (x1) - 4 (x1) - [stealth] : object {6-08.system.skills.stealth} - base : integer {6-08.system.skills.stealth.base} (2 different values) - 10 (x1) - 7 (x1) - traits : object {6-08.system.traits} - rarity : string {6-08.system.traits.rarity} (2 different values) - 'uncommon' (x5) - 'unique' (x4) - size : object {6-08.system.traits.size} - value : string {6-08.system.traits.size.value} (3 different values) - 'med' (x5) - 'tiny' (x2) - 'lg' (x2) - value : array {6-08.system.traits.value} - Length: min=2 max=4 - Value type: string {6-08.system.traits.value.[]} (all different values) - type : string {6-08.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/6-09.txt b/output/pf2e/packs/6-09.txt deleted file mode 100644 index 80d6a91..0000000 --- a/output/pf2e/packs/6-09.txt +++ /dev/null @@ -1,1034 +0,0 @@ -6-09 -Different values: 14 -===================================== -object {6-09} - _id : string {6-09._id} (all different values) - folder : string {6-09.folder} (same value: 'N5uT1shLH5PK1H4u') - img : string {6-09.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {6-09.items} - Length: min=4 max=44 - Value type: object {6-09.items.[]} - _id : string {6-09.items.[]._id} (168 different values) - img : string {6-09.items.[].img} (63 different values) - name : string {6-09.items.[].name} (132 different values) - sort : integer {6-09.items.[].sort} (44 different values) - system : object {6-09.items.[].system} - [acBonus] : integer {6-09.items.[].system.acBonus} (same value: 4) - [actionType] : object {6-09.items.[].system.actionType} - value : string {6-09.items.[].system.actionType.value} (4 different values) - 'passive' (x45) - 'action' (x32) - 'reaction' (x10) - 'free' (x4) - [actions] : object {6-09.items.[].system.actions} - [value] : integer {6-09.items.[].system.actions.value} (3 different values) - 1 (x27) - 2 (x3) - 3 (x2) - [area] : object {6-09.items.[].system.area} - type : string {6-09.items.[].system.area.type} (5 different values) - 'burst' (x4) - 'cone' (x3) - 'emanation' (x3) - 'line' (x2) - 'square' (x1) - value : integer {6-09.items.[].system.area.value} (5 different values) - 30 (x6) - 20 (x4) - 120 (x1) - 5 (x1) - 60 (x1) - [attackEffects] : object {6-09.items.[].system.attackEffects} - value : array {6-09.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {6-09.items.[].system.attackEffects.value.[]} (9 different values) - 'grab' (x6) - 'unnerving-echo' (x2) - 'pall-of-shadow' (x2) - 'lich-siphon-life' (x2) - 'binding-stone' (x2) - 'goliath-spider-venom' (x1) - 'web-tether' (x1) - 'giant-tarantula-venom' (x1) - 'knockdown' (x1) - [autoHeightenLevel] : object {6-09.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {6-09.items.[].system.baseItem} (2 different values) - 'spiked-chain' (x1) - 'breastplate' (x1) - [bonus] : object {6-09.items.[].system.bonus} - value : integer {6-09.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {6-09.items.[].system.bonusDamage} - value : integer {6-09.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {6-09.items.[].system.bulk} - value : mixed - integer {6-09.items.[].system.bulk.value} (3 different values) - 1 (x3) - 0 (x3) - 2 (x1) - float {6-09.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {6-09.items.[].system.bulk.capacity} (same value: 100) - [heldOrStowed] : integer {6-09.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {6-09.items.[].system.bulk.ignored} (same value: 100) - [category] : string {6-09.items.[].system.category} (6 different values) - 'offensive' (x61) - 'defensive' (x28) - 'scroll' (x2) - 'interaction' (x2) - 'martial' (x1) - 'medium' (x1) - [checkPenalty] : integer {6-09.items.[].system.checkPenalty} (same value: -2) - [collapsed] : boolean {6-09.items.[].system.collapsed} (same value: False) - description : object {6-09.items.[].system.description} - value : string {6-09.items.[].system.description.value} (122 different values) - [containerId] : empty - [cost] : object {6-09.items.[].system.cost} - value : string {6-09.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-09.items.[].system.counteraction} (2 different values) - False (x87) - True (x3) - [damage] : object {6-09.items.[].system.damage} - [0] : object {6-09.items.[].system.damage.0} - applyMod : boolean {6-09.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6-09.items.[].system.damage.0.formula} (9 different values) - '2d6' (x4) - '6d6' (x3) - '1d4+1' (x3) - '12d10' (x2) - '12d6' (x2) - '6d8' (x2) - '8d6' (x1) - '4d12' (x1) - '3d6' (x1) - kinds : array {6-09.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-09.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {6-09.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-09.items.[].system.damage.0.type} (7 different values) - 'untyped' (x4) - 'void' (x4) - 'fire' (x4) - 'force' (x3) - 'cold' (x2) - 'mental' (x1) - 'electricity' (x1) - [3bsJUDEgedKhPx6T] : object {6-09.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {6-09.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {6-09.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {6-09.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {6-09.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {6-09.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-09.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [C34n7XTpCLCXJWwt] : object {6-09.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {6-09.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {6-09.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {6-09.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {6-09.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {6-09.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-09.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [damageType] : string {6-09.items.[].system.damage.damageType} (same value: 'slashing') - [dice] : integer {6-09.items.[].system.damage.dice} (same value: 1) - [die] : string {6-09.items.[].system.damage.die} (same value: 'd8') - [hBNB5kWrMV8T2CuH] : object {6-09.items.[].system.damage.hBNB5kWrMV8T2CuH} - applyMod : boolean {6-09.items.[].system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False) - [category] : empty - formula : string {6-09.items.[].system.damage.hBNB5kWrMV8T2CuH.formula} (same value: '3d6') - kinds : array {6-09.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds} - Length: min=1 max=1 - Value type: string {6-09.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: 'damage') - materials : array<> {6-09.items.[].system.damage.hBNB5kWrMV8T2CuH.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-09.items.[].system.damage.hBNB5kWrMV8T2CuH.type} (same value: 'piercing') - [mY0vhGfbdzA69pIz] : object {6-09.items.[].system.damage.mY0vhGfbdzA69pIz} - applyMod : boolean {6-09.items.[].system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False) - category : string {6-09.items.[].system.damage.mY0vhGfbdzA69pIz.category} (same value: 'persistent') - formula : string {6-09.items.[].system.damage.mY0vhGfbdzA69pIz.formula} (same value: '1d6') - kinds : array {6-09.items.[].system.damage.mY0vhGfbdzA69pIz.kinds} - Length: min=1 max=1 - Value type: string {6-09.items.[].system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: 'damage') - materials : array<> {6-09.items.[].system.damage.mY0vhGfbdzA69pIz.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-09.items.[].system.damage.mY0vhGfbdzA69pIz.type} (same value: 'poison') - [damageRolls] : object {6-09.items.[].system.damageRolls} - [0] : object {6-09.items.[].system.damageRolls.0} - damage : string {6-09.items.[].system.damageRolls.0.damage} (2 different values) - '2d8+16' (x1) - '3d6+16' (x1) - damageType : string {6-09.items.[].system.damageRolls.0.damageType} (2 different values) - 'slashing' (x1) - 'bludgeoning' (x1) - [1au5rcuboo9fzdcp0ydm] : object {6-09.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm} - damage : string {6-09.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damage} (same value: '2d10+12') - damageType : string {6-09.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damageType} (same value: 'bludgeoning') - [7B4ovBM6M83YtBHC] : object {6-09.items.[].system.damageRolls.7B4ovBM6M83YtBHC} - damage : string {6-09.items.[].system.damageRolls.7B4ovBM6M83YtBHC.damage} (same value: '2d6+11') - damageType : string {6-09.items.[].system.damageRolls.7B4ovBM6M83YtBHC.damageType} (same value: 'bludgeoning') - [94zc7atvygg76wj7obew] : object {6-09.items.[].system.damageRolls.94zc7atvygg76wj7obew} - damage : string {6-09.items.[].system.damageRolls.94zc7atvygg76wj7obew.damage} (same value: '3d6+12') - damageType : string {6-09.items.[].system.damageRolls.94zc7atvygg76wj7obew.damageType} (same value: 'piercing') - [DUcXs8QtvxeNNhCc] : object {6-09.items.[].system.damageRolls.DUcXs8QtvxeNNhCc} - damage : string {6-09.items.[].system.damageRolls.DUcXs8QtvxeNNhCc.damage} (same value: '2d6+6') - damageType : string {6-09.items.[].system.damageRolls.DUcXs8QtvxeNNhCc.damageType} (same value: 'bludgeoning') - [Hzt7oklYlxHygb0q] : object {6-09.items.[].system.damageRolls.Hzt7oklYlxHygb0q} - damage : string {6-09.items.[].system.damageRolls.Hzt7oklYlxHygb0q.damage} (2 different values) - '4d6+7' (x1) - '3d6+7' (x1) - damageType : string {6-09.items.[].system.damageRolls.Hzt7oklYlxHygb0q.damageType} (same value: 'mental') - [TMxEGvvx8OQ4RhYV] : object {6-09.items.[].system.damageRolls.TMxEGvvx8OQ4RhYV} - category : string {6-09.items.[].system.damageRolls.TMxEGvvx8OQ4RhYV.category} (same value: 'persistent') - damage : string {6-09.items.[].system.damageRolls.TMxEGvvx8OQ4RhYV.damage} (same value: '1d6') - damageType : string {6-09.items.[].system.damageRolls.TMxEGvvx8OQ4RhYV.damageType} (same value: 'bleed') - [XvjcTfIh6nTYWi7g] : object {6-09.items.[].system.damageRolls.XvjcTfIh6nTYWi7g} - category : string {6-09.items.[].system.damageRolls.XvjcTfIh6nTYWi7g.category} (same value: 'persistent') - damage : string {6-09.items.[].system.damageRolls.XvjcTfIh6nTYWi7g.damage} (same value: '1d6') - damageType : string {6-09.items.[].system.damageRolls.XvjcTfIh6nTYWi7g.damageType} (same value: 'bleed') - [cQxfg7PPI8cfDvOM] : object {6-09.items.[].system.damageRolls.cQxfg7PPI8cfDvOM} - damage : string {6-09.items.[].system.damageRolls.cQxfg7PPI8cfDvOM.damage} (2 different values) - '2d10+12' (x1) - '2d10+9' (x1) - damageType : string {6-09.items.[].system.damageRolls.cQxfg7PPI8cfDvOM.damageType} (same value: 'bludgeoning') - [dkx1l0t20pw8cerrdqjv] : object {6-09.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv} - damage : string {6-09.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damage} (same value: '2d10+6') - damageType : string {6-09.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damageType} (same value: 'void') - [giq17bzwad93y5mdb4h4] : object {6-09.items.[].system.damageRolls.giq17bzwad93y5mdb4h4} - damage : string {6-09.items.[].system.damageRolls.giq17bzwad93y5mdb4h4.damage} (same value: '2d12+12') - damageType : string {6-09.items.[].system.damageRolls.giq17bzwad93y5mdb4h4.damageType} (same value: 'piercing') - [hkdjhqfm65kr1ha9mhks] : object {6-09.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks} - damage : string {6-09.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks.damage} (same value: '2d10+13') - damageType : string {6-09.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks.damageType} (same value: 'bludgeoning') - kzbxhgkgldmbt0lxsx49 : object {6-09.items.[].system.damageRolls.kzbxhgkgldmbt0lxsx49} - damage : string {6-09.items.[].system.damageRolls.kzbxhgkgldmbt0lxsx49.damage} (same value: '2d12+9') - damageType : string {6-09.items.[].system.damageRolls.kzbxhgkgldmbt0lxsx49.damageType} (same value: 'piercing') - [m9mz4oyjtoq9c4vswevw] : object {6-09.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw} - damage : string {6-09.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw.damage} (same value: '2d8+9') - damageType : string {6-09.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw.damageType} (same value: 'slashing') - [nog9w6oid5j9u9qmg69d] : object {6-09.items.[].system.damageRolls.nog9w6oid5j9u9qmg69d} - damage : string {6-09.items.[].system.damageRolls.nog9w6oid5j9u9qmg69d.damage} (same value: '2d8+8') - damageType : string {6-09.items.[].system.damageRolls.nog9w6oid5j9u9qmg69d.damageType} (same value: 'piercing') - [pefp69t21vtqca8d1qfk] : object {6-09.items.[].system.damageRolls.pefp69t21vtqca8d1qfk} - damage : string {6-09.items.[].system.damageRolls.pefp69t21vtqca8d1qfk.damage} (same value: '1d12+8') - damageType : string {6-09.items.[].system.damageRolls.pefp69t21vtqca8d1qfk.damageType} (same value: 'bludgeoning') - [r2dhgrtdklpa0762j5ak] : object {6-09.items.[].system.damageRolls.r2dhgrtdklpa0762j5ak} - damage : string {6-09.items.[].system.damageRolls.r2dhgrtdklpa0762j5ak.damage} (same value: '1d12+9') - damageType : string {6-09.items.[].system.damageRolls.r2dhgrtdklpa0762j5ak.damageType} (same value: 'piercing') - [sr9pbr7esnmyf5hmzy44] : object {6-09.items.[].system.damageRolls.sr9pbr7esnmyf5hmzy44} - damage : string {6-09.items.[].system.damageRolls.sr9pbr7esnmyf5hmzy44.damage} (same value: '2d10+9') - damageType : string {6-09.items.[].system.damageRolls.sr9pbr7esnmyf5hmzy44.damageType} (same value: 'slashing') - [ti4gsypmejpm0txb8i9t] : object {6-09.items.[].system.damageRolls.ti4gsypmejpm0txb8i9t} - damage : string {6-09.items.[].system.damageRolls.ti4gsypmejpm0txb8i9t.damage} (same value: '2d6+9') - damageType : string {6-09.items.[].system.damageRolls.ti4gsypmejpm0txb8i9t.damageType} (same value: 'bludgeoning') - [uehqzi7a36hzr0491bra] : object {6-09.items.[].system.damageRolls.uehqzi7a36hzr0491bra} - damage : string {6-09.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damage} (same value: '2d12+6') - damageType : string {6-09.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damageType} (same value: 'bludgeoning') - [zjkdhmqwxurovpg6gk4l] : object {6-09.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l} - damage : string {6-09.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damage} (2 different values) - '4d8+2' (x1) - '3d10' (x1) - damageType : string {6-09.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damageType} (same value: 'void') - [deathNote] : boolean {6-09.items.[].system.deathNote} (same value: True) - [defense] : object {6-09.items.[].system.defense} - save : object {6-09.items.[].system.defense.save} - basic : boolean {6-09.items.[].system.defense.save.basic} (2 different values) - False (x21) - True (x12) - statistic : string {6-09.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x15) - 'will' (x13) - 'reflex' (x5) - [dexCap] : integer {6-09.items.[].system.dexCap} (same value: 1) - [duration] : object {6-09.items.[].system.duration} - sustained : boolean {6-09.items.[].system.duration.sustained} (2 different values) - False (x81) - True (x9) - value : string {6-09.items.[].system.duration.value} (17 different values) - [equipped] : object {6-09.items.[].system.equipped} - carryType : string {6-09.items.[].system.equipped.carryType} (2 different values) - 'worn' (x7) - 'held' (x2) - [handsHeld] : integer {6-09.items.[].system.equipped.handsHeld} (2 different values) - 1 (x2) - 0 (x1) - [inSlot] : boolean {6-09.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {6-09.items.[].system.equipped.invested} (same value: False) - [frequency] : object {6-09.items.[].system.frequency} - max : integer {6-09.items.[].system.frequency.max} (same value: 1) - per : string {6-09.items.[].system.frequency.per} (same value: 'day') - value : integer {6-09.items.[].system.frequency.value} (same value: 1) - [hp] : object {6-09.items.[].system.hp} - max : integer {6-09.items.[].system.hp.max} (same value: 0) - value : integer {6-09.items.[].system.hp.value} (same value: 0) - publication : object {6-09.items.[].system.publication} - license : string {6-09.items.[].system.publication.license} (2 different values) - 'ORC' (x190) - 'OGL' (x30) - remaster : boolean {6-09.items.[].system.publication.remaster} (2 different values) - True (x190) - False (x30) - title : string {6-09.items.[].system.publication.title} (5 different values) - 'Pathfinder Player Core' (x92) - 'Pathfinder Monster Core' (x69) - '' (x51) - 'Pathfinder GM Core' (x6) - 'Pathfinder War of Immortals' (x2) - rules : ignored (Foundry rules object) {6-09.items.[].system.rules} - [heightening] : object {6-09.items.[].system.heightening} - [damage] : object {6-09.items.[].system.heightening.damage} - [0] : string {6-09.items.[].system.heightening.damage.0} (5 different values) - '2d6' (x6) - '1d6' (x5) - '2d10' (x2) - '1d8' (x2) - '1d12' (x1) - [3bsJUDEgedKhPx6T] : string {6-09.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [hBNB5kWrMV8T2CuH] : string {6-09.items.[].system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: '0') - [mY0vhGfbdzA69pIz] : string {6-09.items.[].system.heightening.damage.mY0vhGfbdzA69pIz} (same value: '1d6') - [interval] : integer {6-09.items.[].system.heightening.interval} (2 different values) - 1 (x17) - 2 (x4) - type : string {6-09.items.[].system.heightening.type} (2 different values) - 'fixed' (x22) - 'interval' (x21) - [levels] : object {6-09.items.[].system.heightening.levels} - [3] : object {6-09.items.[].system.heightening.levels.3} - [range] : object {6-09.items.[].system.heightening.levels.3.range} - value : string {6-09.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {6-09.items.[].system.heightening.levels.3.target} - value : string {6-09.items.[].system.heightening.levels.3.target.value} (3 different values) - '1 unattended object with a Bulk of 1 or less' (x4) - '5 creatures' (x1) - '10 objects' (x1) - [4] : object {6-09.items.[].system.heightening.levels.4} - target : object {6-09.items.[].system.heightening.levels.4.target} - value : string {6-09.items.[].system.heightening.levels.4.target.value} (2 different values) - '2 creatures' (x2) - '10 creatures you know by name and have met in person' (x1) - [5] : object {6-09.items.[].system.heightening.levels.5} - [range] : object {6-09.items.[].system.heightening.levels.5.range} - value : string {6-09.items.[].system.heightening.levels.5.range.value} (2 different values) - '60 feet' (x4) - '1 mile' (x2) - [target] : object {6-09.items.[].system.heightening.levels.5.target} - value : string {6-09.items.[].system.heightening.levels.5.target.value} (2 different values) - '1 specific object or type of object, or a specific creature or ancestry' (x2) - '10 creatures' (x1) - [6] : object {6-09.items.[].system.heightening.levels.6} - target : object {6-09.items.[].system.heightening.levels.6.target} - value : string {6-09.items.[].system.heightening.levels.6.target.value} (2 different values) - '1 or 10 creatures' (x1) - 'any number of objects' (x1) - [7] : object {6-09.items.[].system.heightening.levels.7} - [area] : object {6-09.items.[].system.heightening.levels.7.area} - type : string {6-09.items.[].system.heightening.levels.7.area.type} (same value: '') - value : string {6-09.items.[].system.heightening.levels.7.area.value} (same value: '') - [target] : object {6-09.items.[].system.heightening.levels.7.target} - value : string {6-09.items.[].system.heightening.levels.7.target.value} (4 different values) - '1 unattended object with a Bulk of 2 or less' (x4) - '5 creatures' (x2) - '6 creatures' (x1) - '1 or any number of creatures' (x1) - [8] : object {6-09.items.[].system.heightening.levels.8} - target : object {6-09.items.[].system.heightening.levels.8.target} - value : string {6-09.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [location] : object {6-09.items.[].system.location} - [heightenedLevel] : integer {6-09.items.[].system.location.heightenedLevel} (5 different values) - 4 (x5) - 5 (x2) - 2 (x1) - 6 (x1) - 3 (x1) - value : string {6-09.items.[].system.location.value} (5 different values) - 'IPpH8HqSmAX3qQrS' (x54) - '8RfaswoCnM9GwCiI' (x21) - '7KN50dFHLzPdjJNH' (x13) - 'UluC5rRvQl0yriAj' (x1) - '94oa0RrcsKbas3ys' (x1) - [material] : object {6-09.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {6-09.items.[].system.overlays} - [UTMlHk0o5FXLlwwM] : object {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {6-09.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [zjyfdrWBaUVi4O7b] : object {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {6-09.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [price] : object {6-09.items.[].system.price} - value : object {6-09.items.[].system.price.value} - [gp] : integer {6-09.items.[].system.price.value.gp} (5 different values) - 1000 (x2) - 300 (x2) - 1200 (x2) - 3 (x1) - 8 (x1) - [quantity] : integer {6-09.items.[].system.quantity} (same value: 1) - traits : object {6-09.items.[].system.traits} - [rarity] : string {6-09.items.[].system.traits.rarity} (2 different values) - 'common' (x91) - 'uncommon' (x8) - [traditions] : array {6-09.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {6-09.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x88) - 'occult' (x72) - 'divine' (x39) - 'primal' (x31) - [value] : array {6-09.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {6-09.items.[].system.traits.value.[]} (58 different values) - [group] : string {6-09.items.[].system.group} (2 different values) - 'flail' (x1) - 'plate' (x1) - [hardness] : integer {6-09.items.[].system.hardness} (same value: 0) - [level] : object {6-09.items.[].system.level} - value : integer {6-09.items.[].system.level.value} (9 different values) - 1 (x34) - 2 (x17) - 4 (x12) - 3 (x11) - 5 (x9) - 6 (x7) - 11 (x4) - 0 (x3) - 10 (x2) - [prepared] : object {6-09.items.[].system.prepared} - flexible : boolean {6-09.items.[].system.prepared.flexible} (same value: False) - value : string {6-09.items.[].system.prepared.value} (2 different values) - 'prepared' (x3) - 'innate' (x3) - [proficiency] : object {6-09.items.[].system.proficiency} - value : integer {6-09.items.[].system.proficiency.value} (2 different values) - 1 (x3) - 0 (x3) - [range] : object {6-09.items.[].system.range} - value : string {6-09.items.[].system.range.value} (8 different values) - '' (x25) - '120 feet' (x22) - '30 feet' (x21) - 'touch' (x12) - '500 feet' (x3) - '60 feet' (x3) - 'varies' (x2) - 'planetary' (x2) - [reload] : object {6-09.items.[].system.reload} - value : string {6-09.items.[].system.reload.value} (same value: '') - [requirements] : string {6-09.items.[].system.requirements} (same value: '') - [runes] : object {6-09.items.[].system.runes} - potency : integer {6-09.items.[].system.runes.potency} (same value: 1) - property : array<> {6-09.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - resilient : integer {6-09.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-09.items.[].system.runes.striking} (same value: 1) - [showSlotlessLevels] : object {6-09.items.[].system.showSlotlessLevels} - value : boolean {6-09.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {6-09.items.[].system.size} (2 different values) - 'med' (x7) - 'lg' (x2) - [slots] : object {6-09.items.[].system.slots} - [slot0] : object {6-09.items.[].system.slots.slot0} - max : integer {6-09.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {6-09.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {6-09.items.[].system.slots.slot0.prepared.[]} - id : string {6-09.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'XobWNtJD8Ml3iIHs' (x2) - 'pDGwOeUsD1CUcqp8' (x2) - '6oWRo3MsbynLfhtU' (x2) - 'TzHr2OBo454xT2c6' (x2) - 'NpCW4pIdqQrR3D1E' (x2) - 'EZ3wKTbwh2ertVm3' (x1) - 'UgwHV1PLbjNpLexI' (x1) - 'kVVm9zjJRDujWv8I' (x1) - 'L4qIWlifi340g4ZG' (x1) - 'mr0mjG9BJH1s5wNA' (x1) - [slot1] : object {6-09.items.[].system.slots.slot1} - max : integer {6-09.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {6-09.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {6-09.items.[].system.slots.slot1.prepared.[]} - id : string {6-09.items.[].system.slots.slot1.prepared.[].id} (7 different values) - 'I66Hvci6wtnLagV6' (x4) - 'sMrlQ3mlTFQG8NDr' (x2) - '6z64spfTRW5p0BWN' (x2) - 'kclZQcklsHOGMkAX' (x1) - 'MMNUSuHZsLjQ3YQt' (x1) - 'u4P6hGj9olgXZtFv' (x1) - '2bRH7drMai4iiY8t' (x1) - [slot2] : object {6-09.items.[].system.slots.slot2} - max : integer {6-09.items.[].system.slots.slot2.max} (same value: 4) - prepared : array {6-09.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {6-09.items.[].system.slots.slot2.prepared.[]} - id : string {6-09.items.[].system.slots.slot2.prepared.[].id} (8 different values) - 'qlwsVqrn7kgNE8vJ' (x2) - 'rj4Ga3N9dFmxdh1M' (x2) - 'PGx42IdIthHPN0jJ' (x2) - 'Fu2pDrsT1kn0pEga' (x2) - 'VvBSKCuMHQkAA2uR' (x1) - 'kPxMhUCnuQDSiSum' (x1) - 'lWToGmcM1IZpDOkO' (x1) - '5FV58Mt7MXb5fWYV' (x1) - [slot3] : object {6-09.items.[].system.slots.slot3} - max : integer {6-09.items.[].system.slots.slot3.max} (same value: 4) - prepared : array {6-09.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {6-09.items.[].system.slots.slot3.prepared.[]} - id : string {6-09.items.[].system.slots.slot3.prepared.[].id} (8 different values) - 'Tynly4Ou0DfXqc1K' (x2) - '1AsdCO50pQkTOAwl' (x2) - '5KLmxFObiwGY8yJp' (x2) - 'VVz9acbsJiZwyZiT' (x2) - 'iiac7WoKMd8cnYHv' (x1) - 'Got69Lz8CRpFw9KD' (x1) - 'CHHCKkxE3wlhBd70' (x1) - 'KbCS7w7Q7Oy2ZbQE' (x1) - [slot4] : object {6-09.items.[].system.slots.slot4} - max : integer {6-09.items.[].system.slots.slot4.max} (same value: 4) - prepared : array {6-09.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {6-09.items.[].system.slots.slot4.prepared.[]} - id : string {6-09.items.[].system.slots.slot4.prepared.[].id} (8 different values) - 'IwpjkyadQINGz8WV' (x2) - '28y1USQuoP5qtaUE' (x2) - 'TLt8qOLGMxVoeOP0' (x2) - 'kYtI5JifEezQAi5Y' (x2) - '3EOIay6nj6Qv8ETu' (x1) - 'KTnC6m3AsrAKVGhp' (x1) - 'mlFVjHUY2akjRS7N' (x1) - 'XUMvD6I8lvWC90Fe' (x1) - [slot5] : object {6-09.items.[].system.slots.slot5} - max : integer {6-09.items.[].system.slots.slot5.max} (same value: 4) - prepared : array {6-09.items.[].system.slots.slot5.prepared} - Length: min=4 max=4 - Value type: object {6-09.items.[].system.slots.slot5.prepared.[]} - id : string {6-09.items.[].system.slots.slot5.prepared.[].id} (4 different values) - '4JZM42Ma2d14OIB7' (x2) - 'sFYmASMARAngkrDj' (x2) - 'M5EvMLqEOV3ed2oc' (x2) - 'upbvoyF2LIbrbsoA' (x2) - [slot6] : object {6-09.items.[].system.slots.slot6} - max : integer {6-09.items.[].system.slots.slot6.max} (same value: 3) - prepared : array {6-09.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {6-09.items.[].system.slots.slot6.prepared.[]} - id : string {6-09.items.[].system.slots.slot6.prepared.[].id} (3 different values) - 'bX6X9IGKh3GqNZ8l' (x2) - 'jVT08eqU7CD0uck8' (x2) - 'opsI6TaZX3qghZxH' (x2) - [slug] : string {6-09.items.[].system.slug} (83 different values) - [speedPenalty] : integer {6-09.items.[].system.speedPenalty} (same value: -5) - [spell] : object {6-09.items.[].system.spell} - _id : string {6-09.items.[].system.spell._id} (same value: 'yR0IAVATDFENvFts') - _stats : object {6-09.items.[].system.spell._stats} - compendiumSource : string {6-09.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.TDNlDWbYb58Y55Da') - img : string {6-09.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/chain-lightning.webp') - name : string {6-09.items.[].system.spell.name} (same value: 'Chain Lightning') - sort : integer {6-09.items.[].system.spell.sort} (same value: 0) - system : object {6-09.items.[].system.spell.system} - [area] : empty - cost : object {6-09.items.[].system.spell.system.cost} - value : string {6-09.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {6-09.items.[].system.spell.system.counteraction} (same value: False) - damage : object {6-09.items.[].system.spell.system.damage} - 0 : object {6-09.items.[].system.spell.system.damage.0} - applyMod : boolean {6-09.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6-09.items.[].system.spell.system.damage.0.formula} (same value: '8d12') - kinds : array {6-09.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-09.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {6-09.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-09.items.[].system.spell.system.damage.0.type} (same value: 'electricity') - defense : object {6-09.items.[].system.spell.system.defense} - save : object {6-09.items.[].system.spell.system.defense.save} - basic : boolean {6-09.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {6-09.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') - description : object {6-09.items.[].system.spell.system.description} - value : string {6-09.items.[].system.spell.system.description.value} (same value: '

You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can\'t target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.

-
-

Heightened (+1) The damage increases by 1d12.

') - duration : object {6-09.items.[].system.spell.system.duration} - sustained : boolean {6-09.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {6-09.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {6-09.items.[].system.spell.system.heightening} - damage : object {6-09.items.[].system.spell.system.heightening.damage} - 0 : string {6-09.items.[].system.spell.system.heightening.damage.0} (same value: '1d12') - interval : integer {6-09.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {6-09.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {6-09.items.[].system.spell.system.level} - value : integer {6-09.items.[].system.spell.system.level.value} (same value: 6) - location : object {6-09.items.[].system.spell.system.location} - heightenedLevel : integer {6-09.items.[].system.spell.system.location.heightenedLevel} (same value: 6) - [value] : empty - publication : object {6-09.items.[].system.spell.system.publication} - license : string {6-09.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {6-09.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {6-09.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {6-09.items.[].system.spell.system.range} - value : string {6-09.items.[].system.spell.system.range.value} (same value: '500 feet') - requirements : string {6-09.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {6-09.items.[].system.spell.system.rules} - slug : string {6-09.items.[].system.spell.system.slug} (same value: 'chain-lightning') - target : object {6-09.items.[].system.spell.system.target} - value : string {6-09.items.[].system.spell.system.target.value} (same value: '1 creature, plus any number of additional creatures') - time : object {6-09.items.[].system.spell.system.time} - value : string {6-09.items.[].system.spell.system.time.value} (same value: '2') - traits : object {6-09.items.[].system.spell.system.traits} - rarity : string {6-09.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {6-09.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {6-09.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x2) - 'primal' (x2) - value : array {6-09.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {6-09.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'electricity' (x2) - 'manipulate' (x2) - type : string {6-09.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {6-09.items.[].system.spelldc} - dc : integer {6-09.items.[].system.spelldc.dc} (5 different values) - 29 (x2) - 38 (x1) - 34 (x1) - 25 (x1) - 26 (x1) - [mod] : integer {6-09.items.[].system.spelldc.mod} (same value: 0) - value : integer {6-09.items.[].system.spelldc.value} (6 different values) - 28 (x1) - 24 (x1) - 17 (x1) - 19 (x1) - 18 (x1) - 21 (x1) - [splashDamage] : object {6-09.items.[].system.splashDamage} - value : integer {6-09.items.[].system.splashDamage.value} (same value: 0) - [stowing] : boolean {6-09.items.[].system.stowing} (same value: True) - [strength] : integer {6-09.items.[].system.strength} (same value: 3) - [target] : object {6-09.items.[].system.target} - value : string {6-09.items.[].system.target.value} (13 different values) - [time] : object {6-09.items.[].system.time} - value : string {6-09.items.[].system.time.value} (6 different values) - '2' (x67) - '1' (x9) - '3' (x5) - '10 minutes' (x4) - '1 to 3' (x3) - '1 minute' (x2) - [tradition] : object {6-09.items.[].system.tradition} - value : string {6-09.items.[].system.tradition.value} (3 different values) - 'arcane' (x3) - 'divine' (x2) - 'occult' (x1) - [usage] : object {6-09.items.[].system.usage} - value : string {6-09.items.[].system.usage.value} (3 different values) - 'held-in-two-hands' (x3) - 'held-in-one-hand' (x3) - 'worn' (x2) - [uses] : object {6-09.items.[].system.uses} - autoDestroy : boolean {6-09.items.[].system.uses.autoDestroy} (same value: True) - max : integer {6-09.items.[].system.uses.max} (same value: 1) - value : integer {6-09.items.[].system.uses.value} (same value: 1) - type : string {6-09.items.[].type} (9 different values) - 'action' (x91) - 'spell' (x90) - 'melee' (x24) - 'spellcastingEntry' (x6) - 'equipment' (x3) - 'consumable' (x2) - 'backpack' (x2) - 'weapon' (x1) - 'armor' (x1) - [_stats] : object {6-09.items.[]._stats} - compendiumSource : string {6-09.items.[]._stats.compendiumSource} (77 different values) - [flags] : object {6-09.items.[].flags} - pf2e : object {6-09.items.[].flags.pf2e} - linkedWeapon : string {6-09.items.[].flags.pf2e.linkedWeapon} (same value: 'J5vFJlvjFoW7YiFc') - name : string {6-09.name} (all different values) - system : object {6-09.system} - abilities : object {6-09.system.abilities} - cha : object {6-09.system.abilities.cha} - mod : integer {6-09.system.abilities.cha.mod} (8 different values) - 5 (x3) - 0 (x2) - 3 (x2) - -4 (x2) - -5 (x2) - 6 (x1) - 2 (x1) - 4 (x1) - con : object {6-09.system.abilities.con} - mod : integer {6-09.system.abilities.con.mod} (7 different values) - 4 (x3) - 6 (x3) - 0 (x3) - 5 (x2) - 3 (x1) - 7 (x1) - 1 (x1) - dex : object {6-09.system.abilities.dex} - mod : integer {6-09.system.abilities.dex.mod} (5 different values) - 5 (x4) - 2 (x3) - 4 (x3) - -1 (x2) - 1 (x2) - int : object {6-09.system.abilities.int} - mod : integer {6-09.system.abilities.int.mod} (5 different values) - 0 (x4) - -5 (x4) - 6 (x3) - -4 (x2) - 3 (x1) - str : object {6-09.system.abilities.str} - mod : integer {6-09.system.abilities.str.mod} (7 different values) - 6 (x3) - 8 (x3) - 7 (x2) - 0 (x2) - 3 (x2) - 5 (x1) - -5 (x1) - wis : object {6-09.system.abilities.wis} - mod : integer {6-09.system.abilities.wis.mod} (5 different values) - 3 (x5) - 2 (x3) - 4 (x3) - 0 (x2) - 5 (x1) - attributes : object {6-09.system.attributes} - ac : object {6-09.system.attributes.ac} - details : string {6-09.system.attributes.ac.details} (2 different values) - '' (x13) - '(22 when broken); construct armor' (x1) - value : integer {6-09.system.attributes.ac.value} (10 different values) - 27 (x2) - 24 (x2) - 29 (x2) - 30 (x2) - 23 (x1) - 31 (x1) - 33 (x1) - 26 (x1) - 21 (x1) - 32 (x1) - allSaves : object {6-09.system.attributes.allSaves} - value : string {6-09.system.attributes.allSaves.value} (2 different values) - '' (x12) - '+1 status to all saves vs. vitality' (x2) - hp : object {6-09.system.attributes.hp} - details : string {6-09.system.attributes.hp.details} (4 different values) - '' (x10) - 'void healing, rejuvenation' (x2) - 'void healing' (x1) - 'coffin restoration, fast healing 10, void healing' (x1) - max : integer {6-09.system.attributes.hp.max} (all different values) - temp : integer {6-09.system.attributes.hp.temp} (same value: 0) - value : integer {6-09.system.attributes.hp.value} (all different values) - speed : object {6-09.system.attributes.speed} - otherSpeeds : array {6-09.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {6-09.system.attributes.speed.otherSpeeds.[]} - type : string {6-09.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x4) - 'climb' (x4) - value : integer {6-09.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 30 (x4) - 40 (x3) - 25 (x1) - value : integer {6-09.system.attributes.speed.value} (7 different values) - 25 (x7) - 30 (x2) - 35 (x1) - 45 (x1) - 0 (x1) - 20 (x1) - 40 (x1) - [adjustment] : string {6-09.system.attributes.adjustment} (same value: 'elite') - [hardness] : object {6-09.system.attributes.hardness} - value : integer {6-09.system.attributes.hardness.value} (same value: 10) - [immunities] : array {6-09.system.attributes.immunities} - Length: min=0 max=7 - Value type: object {6-09.system.attributes.immunities.[]} - [exceptions] : array<> {6-09.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-09.system.attributes.immunities.[].type} (9 different values) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'poison' (x4) - 'unconscious' (x3) - 'bleed' (x3) - 'emotion' (x2) - 'precision' (x1) - 'sleep' (x1) - [resistances] : array {6-09.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {6-09.system.attributes.resistances.[]} - [doubleVs] : array {6-09.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {6-09.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {6-09.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {6-09.system.attributes.resistances.[].exceptions.[]} (9 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - 'spirit' (x1) - 'adamantine' (x1) - 'cold' (x1) - 'earth' (x1) - 'water' (x1) - 'silver' (x1) - type : string {6-09.system.attributes.resistances.[].type} (6 different values) - 'mental' (x3) - 'cold' (x2) - 'vitality' (x2) - 'physical' (x2) - 'all-damage' (x1) - 'spells' (x1) - value : integer {6-09.system.attributes.resistances.[].value} (4 different values) - 10 (x7) - 12 (x2) - 15 (x1) - 5 (x1) - [weaknesses] : array<> {6-09.system.attributes.weaknesses} - Length: min=0 max=0 - Value type: empty - details : object {6-09.system.details} - blurb : string {6-09.system.details.blurb} (12 different values) - languages : object {6-09.system.details.languages} - details : string {6-09.system.details.languages.details} (4 different values) - '' (x10) - 'Telepathy 30 feet' (x2) - 'plus one regional language' (x1) - 'Telepathy 100 feet' (x1) - value : array {6-09.system.details.languages.value} - Length: min=0 max=8 - Value type: string {6-09.system.details.languages.value.[]} (9 different values) - 'common' (x7) - 'aklo' (x5) - 'necril' (x4) - 'shadowtongue' (x3) - 'chthonian' (x2) - 'diabolic' (x2) - 'draconic' (x2) - 'sakvroth' (x2) - 'jotun' (x1) - level : object {6-09.system.details.level} - value : integer {6-09.system.details.level.value} (5 different values) - 11 (x5) - 7 (x4) - 9 (x2) - 10 (x2) - 6 (x1) - privateNotes : string {6-09.system.details.privateNotes} (same value: '') - publicNotes : string {6-09.system.details.publicNotes} (12 different values) - publication : object {6-09.system.details.publication} - license : string {6-09.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-09.system.details.publication.remaster} (same value: True) - title : string {6-09.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-09: The Power of Legends') - initiative : object {6-09.system.initiative} - statistic : string {6-09.system.initiative.statistic} (same value: 'perception') - perception : object {6-09.system.perception} - details : string {6-09.system.perception.details} (2 different values) - '' (x13) - 'web sense' (x1) - mod : integer {6-09.system.perception.mod} (10 different values) - 15 (x2) - 22 (x2) - 14 (x2) - 19 (x2) - 21 (x1) - 24 (x1) - 18 (x1) - 13 (x1) - 17 (x1) - 20 (x1) - senses : array {6-09.system.perception.senses} - Length: min=1 max=2 - Value type: object {6-09.system.perception.senses.[]} - [acuity] : string {6-09.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {6-09.system.perception.senses.[].range} (same value: 30) - type : string {6-09.system.perception.senses.[].type} (3 different values) - 'darkvision' (x12) - 'low-light-vision' (x2) - 'scent' (x2) - resources : object {6-09.system.resources} - [focus] : object {6-09.system.resources.focus} - max : integer {6-09.system.resources.focus.max} (same value: 1) - value : integer {6-09.system.resources.focus.value} (same value: 1) - saves : object {6-09.system.saves} - fortitude : object {6-09.system.saves.fortitude} - saveDetail : string {6-09.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-09.system.saves.fortitude.value} (8 different values) - 17 (x3) - 15 (x3) - 21 (x2) - 18 (x2) - 19 (x1) - 25 (x1) - 11 (x1) - 24 (x1) - reflex : object {6-09.system.saves.reflex} - saveDetail : string {6-09.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-09.system.saves.reflex.value} (10 different values) - 18 (x3) - 13 (x2) - 15 (x2) - 24 (x1) - 12 (x1) - 23 (x1) - 19 (x1) - 21 (x1) - 10 (x1) - 20 (x1) - will : object {6-09.system.saves.will} - saveDetail : string {6-09.system.saves.will.saveDetail} (same value: '') - value : integer {6-09.system.saves.will.value} (10 different values) - 20 (x3) - 15 (x2) - 19 (x2) - 13 (x1) - 18 (x1) - 25 (x1) - 21 (x1) - 17 (x1) - 9 (x1) - 10 (x1) - skills : object {6-09.system.skills} - [acrobatics] : object {6-09.system.skills.acrobatics} - base : integer {6-09.system.skills.acrobatics.base} (8 different values) - 17 (x2) - 22 (x1) - 13 (x1) - 18 (x1) - 16 (x1) - 9 (x1) - 15 (x1) - 21 (x1) - [special] : array<> {6-09.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {6-09.system.skills.arcana} - base : integer {6-09.system.skills.arcana.base} (3 different values) - 30 (x1) - 26 (x1) - 21 (x1) - [athletics] : object {6-09.system.skills.athletics} - base : integer {6-09.system.skills.athletics.base} (7 different values) - 17 (x3) - 20 (x2) - 23 (x2) - 26 (x1) - 16 (x1) - 18 (x1) - 24 (x1) - [special] : array<> {6-09.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {6-09.system.skills.crafting} - base : integer {6-09.system.skills.crafting.base} (2 different values) - 26 (x1) - 22 (x1) - note : string {6-09.system.skills.crafting.note} (same value: 'can craft magic items') - [deception] : object {6-09.system.skills.deception} - base : integer {6-09.system.skills.deception.base} (3 different values) - 19 (x1) - 15 (x1) - 20 (x1) - [diplomacy] : object {6-09.system.skills.diplomacy} - base : integer {6-09.system.skills.diplomacy.base} (3 different values) - 21 (x1) - 17 (x1) - 20 (x1) - [intimidation] : object {6-09.system.skills.intimidation} - base : integer {6-09.system.skills.intimidation.base} (5 different values) - 20 (x1) - 19 (x1) - 17 (x1) - 22 (x1) - 23 (x1) - [special] : array<> {6-09.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {6-09.system.skills.occultism} - base : integer {6-09.system.skills.occultism.base} (3 different values) - 15 (x1) - 13 (x1) - 19 (x1) - [religion] : object {6-09.system.skills.religion} - base : integer {6-09.system.skills.religion.base} (2 different values) - 24 (x1) - 20 (x1) - [society] : object {6-09.system.skills.society} - base : integer {6-09.system.skills.society.base} (same value: 19) - [stealth] : object {6-09.system.skills.stealth} - base : integer {6-09.system.skills.stealth.base} (6 different values) - 22 (x3) - 18 (x1) - 20 (x1) - 11 (x1) - 19 (x1) - 21 (x1) - [special] : array {6-09.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {6-09.system.skills.stealth.special.[]} - base : integer {6-09.system.skills.stealth.special.[].base} (same value: 24) - label : string {6-09.system.skills.stealth.special.[].label} (same value: 'to Hide in dim light') - predicate : array {6-09.system.skills.stealth.special.[].predicate} - Length: min=2 max=2 - Value type: string {6-09.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'action:hide' (x1) - 'lighting:dim-light' (x1) - survival : object {6-09.system.skills.survival} - base : integer {6-09.system.skills.survival.base} (same value: 17) - traits : object {6-09.system.traits} - rarity : string {6-09.system.traits.rarity} (4 different values) - 'rare' (x6) - 'uncommon' (x4) - 'common' (x2) - 'unique' (x2) - size : object {6-09.system.traits.size} - value : string {6-09.system.traits.size.value} (4 different values) - 'lg' (x5) - 'med' (x5) - 'huge' (x3) - 'grg' (x1) - value : array {6-09.system.traits.value} - Length: min=1 max=3 - Value type: string {6-09.system.traits.value.[]} (13 different values) - type : string {6-09.type} (same value: 'npc') - [prototypeToken] : object {6-09.prototypeToken} - name : string {6-09.prototypeToken.name} (same value: 'Penumbra') \ No newline at end of file diff --git a/output/pf2e/packs/6-10.txt b/output/pf2e/packs/6-10.txt deleted file mode 100644 index d7fe5c9..0000000 --- a/output/pf2e/packs/6-10.txt +++ /dev/null @@ -1,757 +0,0 @@ -6-10 -Different values: 18 -===================================== -object {6-10} - _id : string {6-10._id} (all different values) - folder : string {6-10.folder} (same value: 'Vtts0VaateDRwIWi') - img : string {6-10.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {6-10.items} - Length: min=4 max=26 - Value type: object {6-10.items.[]} - _id : string {6-10.items.[]._id} (77 different values) - img : string {6-10.items.[].img} (32 different values) - name : string {6-10.items.[].name} (57 different values) - sort : integer {6-10.items.[].sort} (26 different values) - system : object {6-10.items.[].system} - [acBonus] : integer {6-10.items.[].system.acBonus} (same value: 1) - [actionType] : object {6-10.items.[].system.actionType} - value : string {6-10.items.[].system.actionType.value} (4 different values) - 'passive' (x44) - 'action' (x20) - 'reaction' (x12) - 'free' (x3) - [actions] : object {6-10.items.[].system.actions} - [value] : integer {6-10.items.[].system.actions.value} (2 different values) - 1 (x18) - 2 (x2) - [area] : object {6-10.items.[].system.area} - type : string {6-10.items.[].system.area.type} (same value: 'line') - value : integer {6-10.items.[].system.area.value} (same value: 30) - [attackEffects] : object {6-10.items.[].system.attackEffects} - value : array {6-10.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {6-10.items.[].system.attackEffects.value.[]} (3 different values) - 'grab' (x7) - 'zombie-rot' (x6) - 'improved-push' (x1) - [autoHeightenLevel] : object {6-10.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {6-10.items.[].system.baseItem} (3 different values) - 'chain-sword' (x2) - 'leather-armor' (x2) - 'staff' (x2) - [bonus] : object {6-10.items.[].system.bonus} - value : integer {6-10.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {6-10.items.[].system.bonusDamage} - value : integer {6-10.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {6-10.items.[].system.bulk} - value : mixed - integer {6-10.items.[].system.bulk.value} (same value: 1) - float {6-10.items.[].system.bulk.value} (same value: 0,1) - [category] : string {6-10.items.[].system.category} (6 different values) - 'defensive' (x46) - 'offensive' (x27) - 'interaction' (x6) - 'advanced' (x2) - 'light' (x2) - 'simple' (x2) - [checkPenalty] : integer {6-10.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {6-10.items.[].system.cost} - value : string {6-10.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-10.items.[].system.counteraction} (same value: False) - [damage] : object {6-10.items.[].system.damage} - [0] : object {6-10.items.[].system.damage.0} - applyMod : boolean {6-10.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {6-10.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {6-10.items.[].system.damage.0.formula} (6 different values) - '2d4' (x6) - '6d6' (x2) - '2d6' (x2) - '1d6' (x2) - '1d4' (x2) - '8d6' (x1) - kinds : array {6-10.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-10.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {6-10.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-10.items.[].system.damage.0.type} (5 different values) - 'void' (x6) - 'mental' (x3) - 'bleed' (x2) - 'electricity' (x2) - 'piercing' (x2) - [cQDyW0QpjJ38MlSi] : object {6-10.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {6-10.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {6-10.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {6-10.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {6-10.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {6-10.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-10.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {6-10.items.[].system.damage.damageType} (2 different values) - 'slashing' (x2) - 'bludgeoning' (x2) - [dice] : integer {6-10.items.[].system.damage.dice} (same value: 1) - [die] : string {6-10.items.[].system.damage.die} (2 different values) - 'd6' (x2) - 'd4' (x2) - [deathNote] : boolean {6-10.items.[].system.deathNote} (same value: True) - [defense] : object {6-10.items.[].system.defense} - save : object {6-10.items.[].system.defense.save} - basic : boolean {6-10.items.[].system.defense.save.basic} (2 different values) - False (x18) - True (x8) - statistic : string {6-10.items.[].system.defense.save.statistic} (3 different values) - 'will' (x14) - 'fortitude' (x10) - 'reflex' (x2) - description : object {6-10.items.[].system.description} - value : string {6-10.items.[].system.description.value} (64 different values) - [damageRolls] : object {6-10.items.[].system.damageRolls} - [2rof0t3ang89c3dtvwyr] : object {6-10.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr} - damage : string {6-10.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damage} (3 different values) - '1d12+6' (x1) - '1d12+4' (x1) - '2d12+6' (x1) - damageType : string {6-10.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damageType} (same value: 'piercing') - [8G8ORdQrVWJRchVr] : object {6-10.items.[].system.damageRolls.8G8ORdQrVWJRchVr} - damage : string {6-10.items.[].system.damageRolls.8G8ORdQrVWJRchVr.damage} (same value: '2d10+5') - damageType : string {6-10.items.[].system.damageRolls.8G8ORdQrVWJRchVr.damageType} (same value: 'piercing') - [GrGbCluu3lckfdAP] : object {6-10.items.[].system.damageRolls.GrGbCluu3lckfdAP} - damage : string {6-10.items.[].system.damageRolls.GrGbCluu3lckfdAP.damage} (2 different values) - '3d6+2' (x1) - '2d6+2' (x1) - damageType : string {6-10.items.[].system.damageRolls.GrGbCluu3lckfdAP.damageType} (same value: 'bludgeoning') - [PZlPFpjaA9pcYc3b] : object {6-10.items.[].system.damageRolls.PZlPFpjaA9pcYc3b} - damage : string {6-10.items.[].system.damageRolls.PZlPFpjaA9pcYc3b.damage} (2 different values) - '2d6+5' (x2) - '3d6+5' (x2) - damageType : string {6-10.items.[].system.damageRolls.PZlPFpjaA9pcYc3b.damageType} (same value: 'bludgeoning') - [XFJkR0dKHXwssL1p] : object {6-10.items.[].system.damageRolls.XFJkR0dKHXwssL1p} - damage : string {6-10.items.[].system.damageRolls.XFJkR0dKHXwssL1p.damage} (2 different values) - '2d6+11' (x1) - '1d6+11' (x1) - damageType : string {6-10.items.[].system.damageRolls.XFJkR0dKHXwssL1p.damageType} (same value: 'slashing') - [biya5r6cbmpnb9ww4s11] : object {6-10.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11} - damage : string {6-10.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11.damage} (2 different values) - '2d8+7' (x1) - '1d8+8' (x1) - damageType : string {6-10.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11.damageType} (same value: 'slashing') - [hOqkqp4739uVXkNS] : object {6-10.items.[].system.damageRolls.hOqkqp4739uVXkNS} - damage : string {6-10.items.[].system.damageRolls.hOqkqp4739uVXkNS.damage} (3 different values) - '2d6+2' (x1) - '2d6+4' (x1) - '3d6+2' (x1) - damageType : string {6-10.items.[].system.damageRolls.hOqkqp4739uVXkNS.damageType} (same value: 'fire') - [izwzbwakdx5r2d8gxlh7] : object {6-10.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7} - damage : string {6-10.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damage} (same value: '2d12+9') - damageType : string {6-10.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damageType} (same value: 'bludgeoning') - [ka33amlykrcrv5nq90lv] : object {6-10.items.[].system.damageRolls.ka33amlykrcrv5nq90lv} - damage : string {6-10.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damage} (3 different values) - '2d8+6' (x1) - '1d8+4' (x1) - '2d6+6' (x1) - damageType : string {6-10.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damageType} (same value: 'bludgeoning') - [pCqai6Sfox1Wk0Xf] : object {6-10.items.[].system.damageRolls.pCqai6Sfox1Wk0Xf} - damage : string {6-10.items.[].system.damageRolls.pCqai6Sfox1Wk0Xf.damage} (2 different values) - '2d6+3' (x1) - '2d6' (x1) - damageType : string {6-10.items.[].system.damageRolls.pCqai6Sfox1Wk0Xf.damageType} (same value: 'bludgeoning') - [vWKxFir2TcaHXvYk] : object {6-10.items.[].system.damageRolls.vWKxFir2TcaHXvYk} - damage : string {6-10.items.[].system.damageRolls.vWKxFir2TcaHXvYk.damage} (3 different values) - '2d6+2' (x1) - '2d6+6' (x1) - '3d6+2' (x1) - damageType : string {6-10.items.[].system.damageRolls.vWKxFir2TcaHXvYk.damageType} (same value: 'bludgeoning') - [yl1oK87AFfqdK1ks] : object {6-10.items.[].system.damageRolls.yl1oK87AFfqdK1ks} - damage : string {6-10.items.[].system.damageRolls.yl1oK87AFfqdK1ks.damage} (2 different values) - '2d6+7' (x1) - '2d6+6' (x1) - damageType : string {6-10.items.[].system.damageRolls.yl1oK87AFfqdK1ks.damageType} (same value: 'bludgeoning') - [zKzK4kY5EbWnYgri] : object {6-10.items.[].system.damageRolls.zKzK4kY5EbWnYgri} - damage : string {6-10.items.[].system.damageRolls.zKzK4kY5EbWnYgri.damage} (2 different values) - '2d10+10' (x1) - '1d10+10' (x1) - damageType : string {6-10.items.[].system.damageRolls.zKzK4kY5EbWnYgri.damageType} (same value: 'piercing') - [dexCap] : integer {6-10.items.[].system.dexCap} (same value: 4) - [duration] : object {6-10.items.[].system.duration} - [expiry] : empty - [unit] : string {6-10.items.[].system.duration.unit} (same value: 'unlimited') - value : mixed - integer {6-10.items.[].system.duration.value} (same value: 0) - string {6-10.items.[].system.duration.value} (8 different values) - '' (x13) - '1 minute' (x6) - 'varies' (x4) - 'until the next time you make your daily preparations' (x2) - '8 hours' (x2) - 'until the end of the target\'s next turn' (x2) - '1 round' (x2) - 'until the start of your next turn' (x2) - [sustained] : boolean {6-10.items.[].system.duration.sustained} (same value: False) - [equipped] : object {6-10.items.[].system.equipped} - carryType : string {6-10.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {6-10.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {6-10.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : empty - [group] : string {6-10.items.[].system.group} (3 different values) - 'sword' (x2) - 'leather' (x2) - 'club' (x2) - [hardness] : integer {6-10.items.[].system.hardness} (same value: 0) - [heightening] : object {6-10.items.[].system.heightening} - [levels] : object {6-10.items.[].system.heightening.levels} - [5] : object {6-10.items.[].system.heightening.levels.5} - target : object {6-10.items.[].system.heightening.levels.5.target} - value : string {6-10.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {6-10.items.[].system.heightening.levels.6} - target : object {6-10.items.[].system.heightening.levels.6.target} - value : string {6-10.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {6-10.items.[].system.heightening.levels.7} - target : object {6-10.items.[].system.heightening.levels.7.target} - value : string {6-10.items.[].system.heightening.levels.7.target.value} (same value: '10 creatures') - [8] : object {6-10.items.[].system.heightening.levels.8} - target : object {6-10.items.[].system.heightening.levels.8.target} - value : string {6-10.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {6-10.items.[].system.heightening.type} (2 different values) - 'interval' (x15) - 'fixed' (x7) - [damage] : object {6-10.items.[].system.heightening.damage} - [0] : string {6-10.items.[].system.heightening.damage.0} (4 different values) - '2d6' (x5) - '1d4' (x4) - '1d6' (x2) - '2d4' (x2) - [cQDyW0QpjJ38MlSi] : string {6-10.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [interval] : integer {6-10.items.[].system.heightening.interval} (2 different values) - 1 (x11) - 2 (x4) - [hp] : object {6-10.items.[].system.hp} - max : integer {6-10.items.[].system.hp.max} (same value: 0) - value : integer {6-10.items.[].system.hp.value} (same value: 0) - [level] : object {6-10.items.[].system.level} - value : integer {6-10.items.[].system.level.value} (6 different values) - 1 (x16) - 0 (x8) - 3 (x6) - 2 (x6) - 4 (x3) - 6 (x2) - [location] : object {6-10.items.[].system.location} - [heightenedLevel] : integer {6-10.items.[].system.location.heightenedLevel} (same value: 6) - value : string {6-10.items.[].system.location.value} (2 different values) - 'MVN5DhkH7iXBTqcj' (x31) - 'JqajO4nisN5Ddc6s' (x2) - [mod] : object {6-10.items.[].system.mod} - value : integer {6-10.items.[].system.mod.value} (2 different values) - 14 (x1) - 11 (x1) - publication : object {6-10.items.[].system.publication} - license : string {6-10.items.[].system.publication.license} (2 different values) - 'ORC' (x110) - 'OGL' (x49) - remaster : boolean {6-10.items.[].system.publication.remaster} (2 different values) - True (x110) - False (x49) - title : string {6-10.items.[].system.publication.title} (6 different values) - '' (x63) - 'Pathfinder Monster Core' (x44) - 'Pathfinder Player Core' (x37) - 'Starfinder Field Test #5' (x12) - 'Pathfinder Treasure Vault' (x2) - 'Pathfinder Bestiary 2' (x1) - [overlays] : object {6-10.items.[].system.overlays} - eOCNn2ohYAvsYZjn : object {6-10.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {6-10.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {6-10.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {6-10.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {6-10.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - xYyA7CV1GaFTRjBQ : object {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - heightening : object {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {6-10.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - rules : ignored (Foundry rules object) {6-10.items.[].system.rules} - traits : object {6-10.items.[].system.traits} - [rarity] : string {6-10.items.[].system.traits.rarity} (2 different values) - 'common' (x37) - 'uncommon' (x4) - [traditions] : array {6-10.items.[].system.traits.traditions} - Length: min=2 max=3 - Value type: string {6-10.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x33) - 'occult' (x27) - 'divine' (x14) - 'primal' (x8) - [value] : array {6-10.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {6-10.items.[].system.traits.value.[]} (35 different values) - [material] : object {6-10.items.[].system.material} - [grade] : empty - [type] : empty - [overrides] : array<> {6-10.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {6-10.items.[].system.prepared} - flexible : boolean {6-10.items.[].system.prepared.flexible} (same value: False) - value : string {6-10.items.[].system.prepared.value} (2 different values) - 'innate' (x2) - 'prepared' (x2) - [price] : object {6-10.items.[].system.price} - value : object {6-10.items.[].system.price.value} - [gp] : integer {6-10.items.[].system.price.value.gp} (2 different values) - 6 (x2) - 2 (x2) - [proficiency] : object {6-10.items.[].system.proficiency} - value : integer {6-10.items.[].system.proficiency.value} (2 different values) - 0 (x2) - 1 (x2) - [proficient] : object {6-10.items.[].system.proficient} - value : integer {6-10.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {6-10.items.[].system.quantity} (same value: 1) - [range] : object {6-10.items.[].system.range} - value : string {6-10.items.[].system.range.value} (5 different values) - '30 feet' (x19) - '' (x7) - 'touch' (x4) - '60 feet' (x2) - '120 feet' (x1) - [references] : object {6-10.items.[].system.references} - children : array<> {6-10.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {6-10.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {6-10.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {6-10.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {6-10.items.[].system.reload} - value : string {6-10.items.[].system.reload.value} (same value: '') - [requirements] : string {6-10.items.[].system.requirements} (2 different values) - '' (x31) - 'You can bleed' (x2) - [runes] : object {6-10.items.[].system.runes} - potency : integer {6-10.items.[].system.runes.potency} (2 different values) - 1 (x4) - 0 (x2) - property : array<> {6-10.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {6-10.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-10.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {6-10.items.[].system.showSlotlessLevels} - value : boolean {6-10.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {6-10.items.[].system.size} (same value: 'med') - [slots] : object {6-10.items.[].system.slots} - slot0 : object {6-10.items.[].system.slots.slot0} - max : integer {6-10.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {6-10.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {6-10.items.[].system.slots.slot0.prepared.[]} - id : string {6-10.items.[].system.slots.slot0.prepared.[].id} (5 different values) - '4SXE7JfKzU5Pr5Yw' (x2) - 'Kce8XTCmyQwvpikj' (x2) - 'lxGXtINNS0DB8pjx' (x2) - 'oO4RI71QQGyMHmPK' (x2) - 'fH0iFfx04tOU71tE' (x2) - slot1 : object {6-10.items.[].system.slots.slot1} - max : integer {6-10.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {6-10.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {6-10.items.[].system.slots.slot1.prepared.[]} - id : string {6-10.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'UKyabMbTQ7jd0RJW' (x2) - 'hQIT0ck2DlZMouzS' (x2) - '85B3xj8mTR7riqKm' (x2) - slot2 : object {6-10.items.[].system.slots.slot2} - max : integer {6-10.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {6-10.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {6-10.items.[].system.slots.slot2.prepared.[]} - id : string {6-10.items.[].system.slots.slot2.prepared.[].id} (3 different values) - '449z53HG5Ms3KH6y' (x2) - 'PmqOv6aR0fOVuUYf' (x2) - 'joszZmUjkEou8gpZ' (x2) - slot3 : object {6-10.items.[].system.slots.slot3} - max : integer {6-10.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {6-10.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {6-10.items.[].system.slots.slot3.prepared.[]} - id : string {6-10.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'IH2esnaAhmy2GC53' (x2) - 'mmoiJkCkahU1Q93d' (x2) - 'CxXZBpE7S352Cu9h' (x2) - [slot4] : object {6-10.items.[].system.slots.slot4} - max : integer {6-10.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {6-10.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {6-10.items.[].system.slots.slot4.prepared.[]} - id : string {6-10.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'PZYbV5efzZDOnNPK' (x1) - 'baL1K0dQaA3ssASy' (x1) - 'fURny0dM6SjYHEdq' (x1) - [slug] : string {6-10.items.[].system.slug} (36 different values) - [speedPenalty] : integer {6-10.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {6-10.items.[].system.spelldc} - dc : integer {6-10.items.[].system.spelldc.dc} (4 different values) - 24 (x1) - 22 (x1) - 28 (x1) - 26 (x1) - [mod] : integer {6-10.items.[].system.spelldc.mod} (same value: 0) - value : integer {6-10.items.[].system.spelldc.value} (3 different values) - 16 (x2) - 14 (x1) - 18 (x1) - [splashDamage] : object {6-10.items.[].system.splashDamage} - value : integer {6-10.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {6-10.items.[].system.strength} (same value: 0) - [target] : object {6-10.items.[].system.target} - value : string {6-10.items.[].system.target.value} (5 different values) - '1 creature' (x15) - '' (x7) - '1 living creature' (x7) - 'The triggering creature' (x2) - '1 or 2 creatures' (x2) - [time] : object {6-10.items.[].system.time} - value : string {6-10.items.[].system.time.value} (3 different values) - '2' (x29) - 'reaction' (x2) - '1' (x2) - [tradition] : object {6-10.items.[].system.tradition} - value : string {6-10.items.[].system.tradition.value} (2 different values) - 'divine' (x2) - 'arcane' (x2) - [usage] : object {6-10.items.[].system.usage} - value : string {6-10.items.[].system.usage.value} (same value: 'held-in-one-hand') - [value] : object {6-10.items.[].system.value} - isValued : boolean {6-10.items.[].system.value.isValued} (same value: True) - value : integer {6-10.items.[].system.value.value} (same value: 1) - type : string {6-10.items.[].type} (9 different values) - 'action' (x79) - 'spell' (x33) - 'melee' (x30) - 'spellcastingEntry' (x4) - 'weapon' (x4) - 'condition' (x3) - 'armor' (x2) - 'equipment' (x2) - 'lore' (x2) - [_stats] : object {6-10.items.[]._stats} - compendiumSource : string {6-10.items.[]._stats.compendiumSource} (34 different values) - [flags] : object {6-10.items.[].flags} - pf2e : object {6-10.items.[].flags.pf2e} - linkedWeapon : string {6-10.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'MGytcPQNfl2GSR4n' (x2) - 'wOyLBxgcOKE27tNW' (x2) - name : string {6-10.name} (all different values) - [prototypeToken] : object {6-10.prototypeToken} - name : string {6-10.prototypeToken.name} (4 different values) - 'Brain Guzzler' (x1) - 'Enhanced Brain Guzzler' (x1) - 'Lenore Toriasti' (x1) - 'Luxia Mirsaad' (x1) - system : object {6-10.system} - abilities : object {6-10.system.abilities} - cha : object {6-10.system.abilities.cha} - mod : integer {6-10.system.abilities.cha.mod} (3 different values) - -2 (x9) - 2 (x7) - 4 (x2) - con : object {6-10.system.abilities.con} - mod : integer {6-10.system.abilities.con.mod} (6 different values) - 2 (x6) - 3 (x5) - 0 (x4) - 1 (x1) - 4 (x1) - 6 (x1) - dex : object {6-10.system.abilities.dex} - mod : integer {6-10.system.abilities.dex.mod} (5 different values) - -2 (x6) - 2 (x5) - 5 (x4) - 3 (x2) - 4 (x1) - int : object {6-10.system.abilities.int} - mod : integer {6-10.system.abilities.int.mod} (6 different values) - -5 (x6) - 2 (x4) - -4 (x3) - 3 (x2) - 4 (x2) - 0 (x1) - str : object {6-10.system.abilities.str} - mod : integer {6-10.system.abilities.str.mod} (7 different values) - 3 (x7) - 4 (x4) - 1 (x2) - 5 (x2) - 2 (x1) - 0 (x1) - 7 (x1) - wis : object {6-10.system.abilities.wis} - mod : integer {6-10.system.abilities.wis.mod} (4 different values) - 0 (x10) - 1 (x4) - 4 (x3) - 2 (x1) - attributes : object {6-10.system.attributes} - ac : object {6-10.system.attributes.ac} - details : string {6-10.system.attributes.ac.details} (same value: '') - value : integer {6-10.system.attributes.ac.value} (9 different values) - 19 (x5) - 24 (x3) - 22 (x3) - 18 (x2) - 16 (x1) - 27 (x1) - 21 (x1) - 13 (x1) - 20 (x1) - allSaves : object {6-10.system.attributes.allSaves} - value : string {6-10.system.attributes.allSaves.value} (same value: '') - hp : object {6-10.system.attributes.hp} - details : string {6-10.system.attributes.hp.details} (5 different values) - 'void healing' (x12) - 'fast healing 7, void healing' (x2) - '' (x2) - 'coffin restoration, fast healing 8, void healing' (x1) - 'coffin restoration, fast healing 7, void healing' (x1) - max : integer {6-10.system.attributes.hp.max} (13 different values) - temp : integer {6-10.system.attributes.hp.temp} (same value: 0) - value : integer {6-10.system.attributes.hp.value} (13 different values) - speed : object {6-10.system.attributes.speed} - otherSpeeds : array {6-10.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {6-10.system.attributes.speed.otherSpeeds.[]} - type : string {6-10.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x2) - 'fly' (x1) - value : integer {6-10.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 25 (x2) - 40 (x1) - [special] : string {6-10.system.attributes.speed.special} (same value: '') - value : integer {6-10.system.attributes.speed.value} (3 different values) - 25 (x15) - 20 (x2) - 15 (x1) - [adjustment] : empty - [immunities] : array {6-10.system.attributes.immunities} - Length: min=5 max=7 - Value type: object {6-10.system.attributes.immunities.[]} - [exceptions] : array<> {6-10.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-10.system.attributes.immunities.[].type} (8 different values) - 'death-effects' (x14) - 'disease' (x14) - 'paralyzed' (x14) - 'poison' (x14) - 'unconscious' (x12) - 'bleed' (x10) - 'sleep' (x2) - 'mental' (x1) - [weaknesses] : array {6-10.system.attributes.weaknesses} - Length: min=0 max=3 - Value type: object {6-10.system.attributes.weaknesses.[]} - [exceptions] : array<> {6-10.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-10.system.attributes.weaknesses.[].type} (3 different values) - 'slashing' (x13) - 'electricity' (x9) - 'vitality' (x7) - value : integer {6-10.system.attributes.weaknesses.[].value} (6 different values) - 10 (x16) - 6 (x4) - 8 (x4) - 3 (x2) - 7 (x2) - 5 (x1) - details : object {6-10.system.details} - blurb : string {6-10.system.details.blurb} (6 different values) - '' (x8) - 'Variant cybernetic zombie' (x3) - 'Variant plague zombie' (x3) - 'Variant vampire count' (x2) - 'Variant taunting skull' (x1) - 'Variant zombie brute' (x1) - languages : object {6-10.system.details.languages} - details : string {6-10.system.details.languages.details} (same value: '') - value : array {6-10.system.details.languages.value} - Length: min=0 max=3 - Value type: string {6-10.system.details.languages.value.[]} (3 different values) - 'common' (x8) - 'necril' (x8) - 'hallit' (x2) - level : object {6-10.system.details.level} - value : integer {6-10.system.details.level.value} (7 different values) - 5 (x5) - 6 (x3) - 7 (x3) - 3 (x2) - 8 (x2) - 4 (x2) - 1 (x1) - privateNotes : string {6-10.system.details.privateNotes} (same value: '') - publicNotes : string {6-10.system.details.publicNotes} (5 different values) - publication : object {6-10.system.details.publication} - license : string {6-10.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-10.system.details.publication.remaster} (same value: True) - title : string {6-10.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-10: Once in Whispers') - initiative : object {6-10.system.initiative} - statistic : string {6-10.system.initiative.statistic} (same value: 'perception') - perception : object {6-10.system.perception} - details : string {6-10.system.perception.details} (same value: '') - mod : integer {6-10.system.perception.mod} (12 different values) - senses : array {6-10.system.perception.senses} - Length: min=0 max=1 - Value type: object {6-10.system.perception.senses.[]} - type : string {6-10.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {6-10.system.resources} - saves : object {6-10.system.saves} - fortitude : object {6-10.system.saves.fortitude} - saveDetail : string {6-10.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-10.system.saves.fortitude.value} (10 different values) - 12 (x5) - 13 (x3) - 9 (x2) - 8 (x2) - 11 (x1) - 15 (x1) - 14 (x1) - 6 (x1) - 10 (x1) - 17 (x1) - reflex : object {6-10.system.saves.reflex} - saveDetail : string {6-10.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-10.system.saves.reflex.value} (11 different values) - will : object {6-10.system.saves.will} - saveDetail : string {6-10.system.saves.will.saveDetail} (same value: '') - value : integer {6-10.system.saves.will.value} (13 different values) - skills : object {6-10.system.skills} - [acrobatics] : object {6-10.system.skills.acrobatics} - base : integer {6-10.system.skills.acrobatics.base} (3 different values) - 13 (x1) - 18 (x1) - 15 (x1) - [special] : array {6-10.system.skills.acrobatics.special} - Length: min=0 max=1 - Value type: object {6-10.system.skills.acrobatics.special.[]} - base : integer {6-10.system.skills.acrobatics.special.[].base} (same value: 15) - label : string {6-10.system.skills.acrobatics.special.[].label} (same value: 'to Manuver in Flight') - predicate : array {6-10.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {6-10.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [arcana] : object {6-10.system.skills.arcana} - base : integer {6-10.system.skills.arcana.base} (2 different values) - 21 (x1) - 18 (x1) - [special] : array<> {6-10.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {6-10.system.skills.athletics} - base : integer {6-10.system.skills.athletics.base} (10 different values) - 17 (x2) - 18 (x2) - 12 (x2) - 14 (x2) - 9 (x2) - 8 (x1) - 11 (x1) - 15 (x1) - 20 (x1) - 13 (x1) - [special] : array<> {6-10.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [deception] : object {6-10.system.skills.deception} - base : integer {6-10.system.skills.deception.base} (4 different values) - 17 (x1) - 14 (x1) - 18 (x1) - 15 (x1) - [special] : array<> {6-10.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {6-10.system.skills.diplomacy} - base : integer {6-10.system.skills.diplomacy.base} (2 different values) - 17 (x1) - 14 (x1) - special : array<> {6-10.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {6-10.system.skills.intimidation} - base : integer {6-10.system.skills.intimidation.base} (3 different values) - 13 (x2) - 16 (x2) - 19 (x1) - [special] : array {6-10.system.skills.intimidation.special} - Length: min=0 max=1 - Value type: object {6-10.system.skills.intimidation.special.[]} - base : integer {6-10.system.skills.intimidation.special.[].base} (same value: 15) - label : string {6-10.system.skills.intimidation.special.[].label} (same value: 'to Demoralize') - predicate : array {6-10.system.skills.intimidation.special.[].predicate} - Length: min=1 max=1 - Value type: string {6-10.system.skills.intimidation.special.[].predicate.[]} (same value: 'action:demoralize') - [society] : object {6-10.system.skills.society} - base : integer {6-10.system.skills.society.base} (3 different values) - 14 (x2) - 17 (x1) - 11 (x1) - [special] : array<> {6-10.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {6-10.system.skills.stealth} - base : integer {6-10.system.skills.stealth.base} (3 different values) - 13 (x2) - 16 (x1) - 10 (x1) - [special] : array<> {6-10.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - traits : object {6-10.system.traits} - rarity : string {6-10.system.traits.rarity} (4 different values) - 'rare' (x12) - 'unique' (x4) - 'uncommon' (x1) - 'common' (x1) - size : object {6-10.system.traits.size} - value : string {6-10.system.traits.size.value} (3 different values) - 'med' (x13) - 'lg' (x4) - 'tiny' (x1) - value : array {6-10.system.traits.value} - Length: min=2 max=4 - Value type: string {6-10.system.traits.value.[]} (9 different values) - 'undead' (x16) - 'unholy' (x13) - 'zombie' (x13) - 'mindless' (x9) - 'tech' (x3) - 'vampire' (x2) - 'human' (x2) - 'humanoid' (x2) - 'evil' (x1) - type : string {6-10.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/6-11.txt b/output/pf2e/packs/6-11.txt deleted file mode 100644 index fb28197..0000000 --- a/output/pf2e/packs/6-11.txt +++ /dev/null @@ -1,598 +0,0 @@ -6-11 -Different values: 13 -===================================== -object {6-11} - _id : string {6-11._id} (all different values) - folder : string {6-11.folder} (same value: 'oAIT37JOUCRcCl1O') - img : string {6-11.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x9) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {6-11.items} - Length: min=2 max=14 - Value type: object {6-11.items.[]} - _id : string {6-11.items.[]._id} (49 different values) - img : string {6-11.items.[].img} (15 different values) - name : string {6-11.items.[].name} (41 different values) - sort : integer {6-11.items.[].sort} (15 different values) - system : object {6-11.items.[].system} - [acBonus] : integer {6-11.items.[].system.acBonus} (same value: 3) - [actionType] : object {6-11.items.[].system.actionType} - value : string {6-11.items.[].system.actionType.value} (3 different values) - 'action' (x19) - 'passive' (x18) - 'reaction' (x8) - [actions] : object {6-11.items.[].system.actions} - [value] : integer {6-11.items.[].system.actions.value} (3 different values) - 1 (x14) - 2 (x3) - 3 (x2) - [area] : object {6-11.items.[].system.area} - type : string {6-11.items.[].system.area.type} (same value: 'emanation') - value : integer {6-11.items.[].system.area.value} (same value: 30) - [attackEffects] : object {6-11.items.[].system.attackEffects} - value : array {6-11.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {6-11.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x5) - 'crossbow-precision' (x1) - [autoHeightenLevel] : object {6-11.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {6-11.items.[].system.baseItem} (5 different values) - 'sukgung' (x3) - 'sword-cane' (x3) - 'crossbow' (x1) - 'shortsword' (x1) - 'scale-mail' (x1) - [bonus] : object {6-11.items.[].system.bonus} - value : integer {6-11.items.[].system.bonus.value} (10 different values) - 0 (x8) - 20 (x6) - 17 (x3) - 22 (x3) - 12 (x2) - 16 (x1) - 14 (x1) - 19 (x1) - 15 (x1) - 13 (x1) - [bonusDamage] : object {6-11.items.[].system.bonusDamage} - value : integer {6-11.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {6-11.items.[].system.bulk} - value : mixed - float {6-11.items.[].system.bulk.value} (same value: 0,1) - integer {6-11.items.[].system.bulk.value} (2 different values) - 1 (x7) - 2 (x1) - [category] : string {6-11.items.[].system.category} (8 different values) - 'offensive' (x32) - 'defensive' (x7) - 'martial' (x7) - 'interaction' (x6) - 'ammo' (x4) - 'other' (x3) - 'simple' (x1) - 'medium' (x1) - [checkPenalty] : integer {6-11.items.[].system.checkPenalty} (same value: -2) - [containerId] : empty - [cost] : object {6-11.items.[].system.cost} - value : string {6-11.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-11.items.[].system.counteraction} (same value: False) - [damage] : object {6-11.items.[].system.damage} - damageType : string {6-11.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {6-11.items.[].system.damage.dice} (same value: 1) - die : string {6-11.items.[].system.damage.die} (2 different values) - 'd8' (x4) - 'd6' (x4) - [damageRolls] : object {6-11.items.[].system.damageRolls} - [3tBOZdO30TSKUMzL] : object {6-11.items.[].system.damageRolls.3tBOZdO30TSKUMzL} - damage : string {6-11.items.[].system.damageRolls.3tBOZdO30TSKUMzL.damage} (same value: '2d10+10') - damageType : string {6-11.items.[].system.damageRolls.3tBOZdO30TSKUMzL.damageType} (same value: 'piercing') - [885udcwgym3ig3x5hgyx] : object {6-11.items.[].system.damageRolls.885udcwgym3ig3x5hgyx} - damage : string {6-11.items.[].system.damageRolls.885udcwgym3ig3x5hgyx.damage} (same value: '1d6+4') - damageType : string {6-11.items.[].system.damageRolls.885udcwgym3ig3x5hgyx.damageType} (same value: 'piercing') - [BqbuEl9QLIApnUsB] : object {6-11.items.[].system.damageRolls.BqbuEl9QLIApnUsB} - damage : string {6-11.items.[].system.damageRolls.BqbuEl9QLIApnUsB.damage} (2 different values) - '3d8+9' (x1) - '3d6+8' (x1) - damageType : string {6-11.items.[].system.damageRolls.BqbuEl9QLIApnUsB.damageType} (same value: 'piercing') - [Rcc0Zc6OmyI8es8d] : object {6-11.items.[].system.damageRolls.Rcc0Zc6OmyI8es8d} - damage : string {6-11.items.[].system.damageRolls.Rcc0Zc6OmyI8es8d.damage} (3 different values) - '2d6+9' (x1) - '2d6+6' (x1) - '2d6+11' (x1) - damageType : string {6-11.items.[].system.damageRolls.Rcc0Zc6OmyI8es8d.damageType} (same value: 'slashing') - [WO5B8sA9vt1PVIvD] : object {6-11.items.[].system.damageRolls.WO5B8sA9vt1PVIvD} - damage : string {6-11.items.[].system.damageRolls.WO5B8sA9vt1PVIvD.damage} (same value: '2d6+10') - damageType : string {6-11.items.[].system.damageRolls.WO5B8sA9vt1PVIvD.damageType} (same value: 'bludgeoning') - [Wo4WcPeSYL6cd59F] : object {6-11.items.[].system.damageRolls.Wo4WcPeSYL6cd59F} - damage : string {6-11.items.[].system.damageRolls.Wo4WcPeSYL6cd59F.damage} (3 different values) - '2d8+9' (x1) - '2d8+6' (x1) - '2d8+11' (x1) - damageType : string {6-11.items.[].system.damageRolls.Wo4WcPeSYL6cd59F.damageType} (same value: 'piercing') - [avsphsmgbf65ekmp8pwx] : object {6-11.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx} - damage : string {6-11.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damage} (2 different values) - '2d12+6' (x1) - '2d12+9' (x1) - damageType : string {6-11.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damageType} (same value: 'bludgeoning') - [fnq7tjzec5tzge22sp3t] : object {6-11.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t} - damage : string {6-11.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damage} (2 different values) - '2d6+6' (x1) - '2d8+6' (x1) - damageType : string {6-11.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damageType} (same value: 'bludgeoning') - [itMpfcmWVcWxzmpC] : object {6-11.items.[].system.damageRolls.itMpfcmWVcWxzmpC} - damage : string {6-11.items.[].system.damageRolls.itMpfcmWVcWxzmpC.damage} (2 different values) - '4d8' (x1) - '4d6' (x1) - damageType : string {6-11.items.[].system.damageRolls.itMpfcmWVcWxzmpC.damageType} (same value: 'sonic') - [j4nW0izAj8I8wdD1] : object {6-11.items.[].system.damageRolls.j4nW0izAj8I8wdD1} - damage : string {6-11.items.[].system.damageRolls.j4nW0izAj8I8wdD1.damage} (same value: '2d8+10') - damageType : string {6-11.items.[].system.damageRolls.j4nW0izAj8I8wdD1.damageType} (same value: 'slashing') - [x8o9h99utw7sr924z2xb] : object {6-11.items.[].system.damageRolls.x8o9h99utw7sr924z2xb} - damage : string {6-11.items.[].system.damageRolls.x8o9h99utw7sr924z2xb.damage} (same value: '1d8+2') - damageType : string {6-11.items.[].system.damageRolls.x8o9h99utw7sr924z2xb.damageType} (same value: 'piercing') - description : object {6-11.items.[].system.description} - value : string {6-11.items.[].system.description.value} (40 different values) - [defense] : empty - [dexCap] : integer {6-11.items.[].system.dexCap} (same value: 2) - [duration] : object {6-11.items.[].system.duration} - sustained : boolean {6-11.items.[].system.duration.sustained} (same value: False) - value : string {6-11.items.[].system.duration.value} (3 different values) - '5 minutes' (x1) - '1 hour' (x1) - '' (x1) - [equipped] : object {6-11.items.[].system.equipped} - carryType : string {6-11.items.[].system.equipped.carryType} (2 different values) - 'worn' (x16) - 'held' (x2) - [handsHeld] : integer {6-11.items.[].system.equipped.handsHeld} (3 different values) - 0 (x8) - 2 (x1) - 1 (x1) - [inSlot] : boolean {6-11.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {6-11.items.[].system.frequency} - max : integer {6-11.items.[].system.frequency.max} (same value: 1) - per : string {6-11.items.[].system.frequency.per} (2 different values) - 'PT1H' (x3) - 'day' (x2) - value : integer {6-11.items.[].system.frequency.value} (same value: 1) - [group] : string {6-11.items.[].system.group} (3 different values) - 'crossbow' (x4) - 'sword' (x4) - 'composite' (x1) - [hardness] : integer {6-11.items.[].system.hardness} (same value: 0) - publication : object {6-11.items.[].system.publication} - license : string {6-11.items.[].system.publication.license} (2 different values) - 'OGL' (x46) - 'ORC' (x40) - remaster : boolean {6-11.items.[].system.publication.remaster} (2 different values) - False (x46) - True (x40) - title : string {6-11.items.[].system.publication.title} (4 different values) - '' (x49) - 'Pathfinder Monster Core' (x21) - 'Pathfinder Player Core' (x13) - 'Pathfinder Treasure Vault' (x3) - rules : ignored (Foundry rules object) {6-11.items.[].system.rules} - [hp] : object {6-11.items.[].system.hp} - max : integer {6-11.items.[].system.hp.max} (same value: 0) - value : integer {6-11.items.[].system.hp.value} (same value: 0) - [level] : object {6-11.items.[].system.level} - value : integer {6-11.items.[].system.level.value} (4 different values) - 0 (x15) - 1 (x4) - 4 (x1) - 2 (x1) - [location] : object {6-11.items.[].system.location} - [heightenedLevel] : integer {6-11.items.[].system.location.heightenedLevel} (same value: 4) - value : string {6-11.items.[].system.location.value} (same value: 'wuxLsndHxEuyThiy') - [material] : object {6-11.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {6-11.items.[].system.prepared} - value : string {6-11.items.[].system.prepared.value} (same value: 'innate') - [price] : object {6-11.items.[].system.price} - [per] : integer {6-11.items.[].system.price.per} (same value: 10) - value : object {6-11.items.[].system.price.value} - [gp] : integer {6-11.items.[].system.price.value.gp} (4 different values) - 7 (x3) - 5 (x3) - 3 (x1) - 4 (x1) - [sp] : integer {6-11.items.[].system.price.value.sp} (2 different values) - 1 (x4) - 9 (x1) - [proficiency] : object {6-11.items.[].system.proficiency} - value : integer {6-11.items.[].system.proficiency.value} (same value: 1) - [quantity] : integer {6-11.items.[].system.quantity} (3 different values) - 1 (x11) - 20 (x4) - 3 (x3) - [range] : mixed - object {6-11.items.[].system.range} - value : string {6-11.items.[].system.range.value} (3 different values) - 'touch' (x1) - '30 feet' (x1) - '' (x1) - integer {6-11.items.[].system.range} (2 different values) - 200 (x3) - 120 (x1) - [reload] : object {6-11.items.[].system.reload} - value : string {6-11.items.[].system.reload.value} (2 different values) - '1' (x4) - '' (x4) - [requirements] : string {6-11.items.[].system.requirements} (same value: '') - [runes] : object {6-11.items.[].system.runes} - potency : integer {6-11.items.[].system.runes.potency} (2 different values) - 1 (x6) - 0 (x3) - property : array<> {6-11.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {6-11.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-11.items.[].system.runes.striking} (2 different values) - 1 (x6) - 0 (x2) - [showSlotlessLevels] : object {6-11.items.[].system.showSlotlessLevels} - value : boolean {6-11.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {6-11.items.[].system.size} (2 different values) - 'med' (x16) - 'lg' (x2) - [slots] : object {6-11.items.[].system.slots} - [slug] : string {6-11.items.[].system.slug} (15 different values) - [speedPenalty] : integer {6-11.items.[].system.speedPenalty} (same value: -5) - [spelldc] : object {6-11.items.[].system.spelldc} - dc : integer {6-11.items.[].system.spelldc.dc} (same value: 28) - value : integer {6-11.items.[].system.spelldc.value} (same value: 20) - [splashDamage] : object {6-11.items.[].system.splashDamage} - value : integer {6-11.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {6-11.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {6-11.items.[].system.strength} (same value: 2) - [time] : object {6-11.items.[].system.time} - value : string {6-11.items.[].system.time.value} (2 different values) - '2' (x2) - '1 minute' (x1) - traits : object {6-11.items.[].system.traits} - [rarity] : string {6-11.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {6-11.items.[].system.traits.traditions} - Length: min=3 max=4 - Value type: string {6-11.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x3) - 'divine' (x3) - 'primal' (x3) - 'occult' (x2) - value : array {6-11.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {6-11.items.[].system.traits.value.[]} (30 different values) - [target] : object {6-11.items.[].system.target} - value : string {6-11.items.[].system.target.value} (3 different values) - '1 creature' (x1) - 'up to 5 creatures' (x1) - '' (x1) - [tradition] : object {6-11.items.[].system.tradition} - value : string {6-11.items.[].system.tradition.value} (same value: 'primal') - [usage] : object {6-11.items.[].system.usage} - value : string {6-11.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x16) - 'held-in-two-hands' (x1) - [uses] : object {6-11.items.[].system.uses} - autoDestroy : boolean {6-11.items.[].system.uses.autoDestroy} (same value: True) - max : integer {6-11.items.[].system.uses.max} (same value: 1) - value : integer {6-11.items.[].system.uses.value} (same value: 1) - type : string {6-11.items.[].type} (8 different values) - 'action' (x45) - 'melee' (x19) - 'weapon' (x8) - 'consumable' (x7) - 'spell' (x3) - 'equipment' (x2) - 'spellcastingEntry' (x1) - 'armor' (x1) - [_stats] : object {6-11.items.[]._stats} - compendiumSource : string {6-11.items.[]._stats.compendiumSource} (14 different values) - [flags] : object {6-11.items.[].flags} - pf2e : object {6-11.items.[].flags.pf2e} - linkedWeapon : string {6-11.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'AbciOBIAQnj7mXpr' (x3) - 'JhBByX3VVLhmao67' (x3) - 'UsSLxXRW7qgACHGU' (x1) - 'heNxIFcC3Ye9NDMA' (x1) - name : string {6-11.name} (all different values) - system : object {6-11.system} - [abilities] : object {6-11.system.abilities} - cha : object {6-11.system.abilities.cha} - mod : integer {6-11.system.abilities.cha.mod} (4 different values) - 2 (x4) - 4 (x2) - -5 (x2) - -1 (x1) - con : object {6-11.system.abilities.con} - mod : integer {6-11.system.abilities.con.mod} (4 different values) - 4 (x3) - 1 (x3) - 6 (x2) - 2 (x1) - dex : object {6-11.system.abilities.dex} - mod : integer {6-11.system.abilities.dex.mod} (4 different values) - 4 (x5) - -1 (x2) - 3 (x1) - 2 (x1) - int : object {6-11.system.abilities.int} - mod : integer {6-11.system.abilities.int.mod} (4 different values) - 2 (x5) - -5 (x2) - 3 (x1) - 0 (x1) - str : object {6-11.system.abilities.str} - mod : integer {6-11.system.abilities.str.mod} (2 different values) - 6 (x5) - 2 (x4) - wis : object {6-11.system.abilities.wis} - mod : integer {6-11.system.abilities.wis.mod} (4 different values) - 1 (x4) - 6 (x2) - 0 (x2) - 2 (x1) - attributes : object {6-11.system.attributes} - ac : object {6-11.system.attributes.ac} - [details] : string {6-11.system.attributes.ac.details} (2 different values) - '' (x7) - '(22 when broken); construct armor' (x2) - value : integer {6-11.system.attributes.ac.value} (8 different values) - 10 (x4) - 27 (x2) - 29 (x2) - 28 (x1) - 23 (x1) - 26 (x1) - 24 (x1) - 25 (x1) - [adjustment] : string {6-11.system.attributes.adjustment} (2 different values) - 'weak' (x1) - 'elite' (x1) - [allSaves] : object {6-11.system.attributes.allSaves} - value : string {6-11.system.attributes.allSaves.value} (same value: '') - hp : object {6-11.system.attributes.hp} - details : string {6-11.system.attributes.hp.details} (same value: '') - max : integer {6-11.system.attributes.hp.max} (8 different values) - 1 (x4) - 160 (x2) - 100 (x2) - 180 (x1) - 140 (x1) - 45 (x1) - 135 (x1) - 120 (x1) - temp : integer {6-11.system.attributes.hp.temp} (same value: 0) - value : integer {6-11.system.attributes.hp.value} (7 different values) - 1 (x4) - 160 (x2) - 140 (x2) - 100 (x2) - 180 (x1) - 30 (x1) - 135 (x1) - [emitsSound] : string {6-11.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {6-11.system.attributes.hardness} (same value: 0) - object {6-11.system.attributes.hardness} - value : integer {6-11.system.attributes.hardness.value} (2 different values) - 10 (x1) - 13 (x1) - [immunities] : array {6-11.system.attributes.immunities} - Length: min=0 max=2 - Value type: object {6-11.system.attributes.immunities.[]} - exceptions : array<> {6-11.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-11.system.attributes.immunities.[].type} (2 different values) - 'paralyzed' (x1) - 'sleep' (x1) - [speed] : object {6-11.system.attributes.speed} - otherSpeeds : array {6-11.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {6-11.system.attributes.speed.otherSpeeds.[]} - type : string {6-11.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') - value : integer {6-11.system.attributes.speed.otherSpeeds.[].value} (same value: 60) - value : integer {6-11.system.attributes.speed.value} (3 different values) - 25 (x6) - 30 (x2) - 40 (x1) - [stealth] : object {6-11.system.attributes.stealth} - details : string {6-11.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {6-11.system.attributes.stealth.value} (4 different values) - 23 (x1) - 24 (x1) - 22 (x1) - 25 (x1) - [weaknesses] : array {6-11.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {6-11.system.attributes.weaknesses.[]} - exceptions : array<> {6-11.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-11.system.attributes.weaknesses.[].type} (same value: 'poison') - value : integer {6-11.system.attributes.weaknesses.[].value} (same value: 6) - details : object {6-11.system.details} - [blurb] : string {6-11.system.details.blurb} (5 different values) - '' (x4) - 'Variant Giant Animated Statue' (x2) - 'Variant yeongno' (x1) - 'Variant Weak Hobgoblin Archer' (x1) - 'Variant elite yeongno' (x1) - [languages] : object {6-11.system.details.languages} - details : string {6-11.system.details.languages.details} (3 different values) - '' (x7) - 'Telepathy 100 feet' (x1) - 'telepathy 100 feet' (x1) - value : array {6-11.system.details.languages.value} - Length: min=0 max=4 - Value type: string {6-11.system.details.languages.value.[]} (6 different values) - 'tien' (x7) - 'common' (x4) - 'draconic' (x3) - 'diabolic' (x2) - 'empyrean' (x2) - 'goblin' (x1) - level : object {6-11.system.details.level} - value : integer {6-11.system.details.level.value} (6 different values) - 9 (x5) - 7 (x3) - 8 (x2) - 4 (x1) - 6 (x1) - 10 (x1) - [privateNotes] : string {6-11.system.details.privateNotes} (3 different values) - [publicNotes] : string {6-11.system.details.publicNotes} (5 different values) - publication : object {6-11.system.details.publication} - license : string {6-11.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-11.system.details.publication.remaster} (same value: True) - title : string {6-11.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-11: The Godsrain and the Dragon') - [description] : string {6-11.system.details.description} (same value: '

A raging storm covers the mountain lake as spring water levitates from the lake to fall back down in a driving spiral of steaming rain. In the depths of the storm, barely visible, is a tiny koi egg surrounded by three bands of water.

') - [disable] : string {6-11.system.details.disable} (4 different values) - '

@Check[arcana|dc:28], @Check[religion|dc:28], @Check[nature|dc:28], or @Check[occultism|dc:28] to purify the magic corrupting the ascension ritual, or @Check[diplomacy|dc:31] or @Check[performance|dc:31] to soothe the spirit within the koi egg and give it the strength to fight off the corruption itself; four total successes are required to purify the ritual, each of the first three successes purifying one ring of water and the final one halting the ritual itself. If the cursed comb has not been removed from the ritual site, then succeeding on this final check merely halts the ritual; if the cursed comb has been removed from the ritual site, then succeeding on this final check completes the ascension ritual.

' (x1) - '

@Check[arcana|dc:29], @Check[religion|dc:29], @Check[nature|dc:29], or @Check[occultism|dc:29] to purify the magic corrupting the ascension ritual, or @Check[diplomacy|dc:32] or @Check[performance|dc:32] to soothe the spirit within the koi egg and give it the strength to fight off the corruption itself; four total successes are required to purify the ritual, each of the first three successes purifying one ring of water and the final one halting the ritual itself. If the cursed comb has not been removed from the ritual site, then succeeding on this final check merely halts the ritual; if the cursed comb has been removed from the ritual site, then succeeding on this final check completes the ascension ritual.

' (x1) - '

@Check[arcana|dc:27], @Check[religion|dc:27], @Check[nature|dc:27], or @Check[occultism|dc:27] to purify the magic corrupting the ascension ritual, or @Check[diplomacy|dc:30] or @Check[performance|dc:30] to soothe the spirit within the koi egg and give it the strength to fight off the corruption itself; four total successes are required to purify the ritual, each of the first three successes purifying one ring of water and the final one halting the ritual itself. If the cursed comb has not been removed from the ritual site, then succeeding on this final check merely halts the ritual; if the cursed comb has been removed from the ritual site, then succeeding on this final check completes the ascension ritual.

' (x1) - '

@Check[arcana|dc:30], @Check[religion|dc:30], @Check[nature|dc:30], or @Check[occultism|dc:30] to purify the magic corrupting the ascension ritual, or @Check[diplomacy|dc:33] or @Check[performance|dc:33] to soothe the spirit within the koi egg and give it the strength to fight off the corruption itself; four total successes are required to purify the ritual, each of the first three successes purifying one ring of water and the final one halting the ritual itself. If the cursed comb has not been removed from the ritual site, then succeeding on this final check merely halts the ritual; if the cursed comb has been removed from the ritual site, then succeeding on this final check completes the ascension ritual.

' (x1) - [isComplex] : boolean {6-11.system.details.isComplex} (same value: True) - [reset] : string {6-11.system.details.reset} (same value: '

The turbulent koi egg can attempt to hatch again, restarting the ascension ritual, after 1000 years of Xalreonshin\'s care.

') - [routine] : string {6-11.system.details.routine} (4 different values) - '

(1 action) Torrential water descends from the sky, taking the shape of a dragon that smashes into one creature within 60 feet of the egg. The dragon always targets the creature that is closest to the egg, dealing @Damage[(2d10+2)[bludgeoning],2d10[fire]]{2d10+2 bludgeoning damage and 2d10 fire} damage in a spray of boiling water (@Check[fortitude|dc:28] save). Creatures that fail the save are pushed 10 feet away. Creatures that have the earth trait, are carrying an item with the earth trait, or are otherwise strongly tied to elemental earth (such as an earth elemental sorcerer or kineticist) get the result one degree of success better than the outcome of their save, as the power of elemental earth overcomes water.

' (x1) - '

(1 action) Torrential water descends from the sky, taking the shape of a dragon that smashes into one creature within 60 feet of the egg. The dragon always targets the creature that is closest to the egg, dealing @Damage[2d12[bludgeoning],2d12[fire]]{2d12 bludgeoning damage and 2d12 fire} damage in a spray of boiling water (@Check[fortitude|dc:28] save). Creatures that fail the save are pushed 10 feet away. Creatures that have the earth trait, are carrying an item with the earth trait, or are otherwise strongly tied to elemental earth (such as an earth elemental sorcerer or kineticist) get the result one degree of success better than the outcome of their save, as the power of elemental earth overcomes water.

' (x1) - '

(1 action) Torrential water descends from the sky, taking the shape of a dragon that smashes into one creature within 60 feet of the egg. The dragon always targets the creature that is closest to the egg, dealing @Damage[2d10[bludgeoning],2d10[fire]]{2d10 bludgeoning damage and 2d10 fire} damage in a spray of boiling water (@Check[fortitude|dc:26] save). Creatures that fail the save are pushed 10 feet away. Creatures that have the earth trait, are carrying an item with the earth trait, or are otherwise strongly tied to elemental earth (such as an earth elemental sorcerer or kineticist) get the result one degree of success better than the outcome of their save, as the power of elemental earth overcomes water.

' (x1) - '

(1 action) Torrential water descends from the sky, taking the shape of a dragon that smashes into one creature within 60 feet of the egg. The dragon always targets the creature that is closest to the egg, dealing @Damage[(2d12+2)[bludgeoning],2d12[fire]]{2d12+2 bludgeoning damage and 2d12 fire} damage in a spray of boiling water (@Check[fortitude|dc:28] save). Creatures that fail the save are pushed 10 feet away. Creatures that have the earth trait, are carrying an item with the earth trait, or are otherwise strongly tied to elemental earth (such as an earth elemental sorcerer or kineticist) get the result one degree of success better than the outcome of their save, as the power of elemental earth overcomes water.

' (x1) - [initiative] : object {6-11.system.initiative} - statistic : string {6-11.system.initiative.statistic} (same value: 'perception') - [perception] : object {6-11.system.perception} - details : string {6-11.system.perception.details} (3 different values) - '' (x7) - 'goldsense (precise) 120 feet' (x1) - 'goldvision (precise) 120 feet' (x1) - mod : integer {6-11.system.perception.mod} (7 different values) - 16 (x3) - 20 (x1) - 10 (x1) - 13 (x1) - 14 (x1) - 18 (x1) - 19 (x1) - senses : array {6-11.system.perception.senses} - Length: min=0 max=2 - Value type: object {6-11.system.perception.senses.[]} - [acuity] : string {6-11.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {6-11.system.perception.senses.[].range} (same value: 60) - type : string {6-11.system.perception.senses.[].type} (2 different values) - 'darkvision' (x4) - 'scent' (x1) - [resources] : object {6-11.system.resources} - saves : object {6-11.system.saves} - fortitude : object {6-11.system.saves.fortitude} - saveDetail : string {6-11.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-11.system.saves.fortitude.value} (7 different values) - 10 (x5) - 15 (x3) - 18 (x1) - 13 (x1) - 17 (x1) - 11 (x1) - 20 (x1) - reflex : object {6-11.system.saves.reflex} - saveDetail : string {6-11.system.saves.reflex.saveDetail} (same value: '') - [value] : integer {6-11.system.saves.reflex.value} (7 different values) - 16 (x2) - 12 (x2) - 22 (x1) - 10 (x1) - 14 (x1) - 18 (x1) - 13 (x1) - will : object {6-11.system.saves.will} - saveDetail : string {6-11.system.saves.will.saveDetail} (same value: '') - value : integer {6-11.system.saves.will.value} (8 different values) - 10 (x4) - 17 (x3) - 20 (x1) - 19 (x1) - 8 (x1) - 9 (x1) - 21 (x1) - 11 (x1) - [skills] : object {6-11.system.skills} - [acrobatics] : object {6-11.system.skills.acrobatics} - base : integer {6-11.system.skills.acrobatics.base} (4 different values) - 18 (x2) - 16 (x1) - 8 (x1) - 13 (x1) - [athletics] : object {6-11.system.skills.athletics} - base : integer {6-11.system.skills.athletics.base} (3 different values) - 20 (x3) - 17 (x2) - 8 (x1) - [deception] : object {6-11.system.skills.deception} - base : integer {6-11.system.skills.deception.base} (3 different values) - 18 (x1) - 15 (x1) - 20 (x1) - [diplomacy] : object {6-11.system.skills.diplomacy} - base : integer {6-11.system.skills.diplomacy.base} (2 different values) - 18 (x1) - 15 (x1) - [intimidation] : object {6-11.system.skills.intimidation} - base : integer {6-11.system.skills.intimidation.base} (3 different values) - 18 (x2) - 16 (x1) - 13 (x1) - [occultism] : object {6-11.system.skills.occultism} - base : integer {6-11.system.skills.occultism.base} (3 different values) - 18 (x1) - 15 (x1) - 20 (x1) - [religion] : object {6-11.system.skills.religion} - base : integer {6-11.system.skills.religion.base} (2 different values) - 18 (x1) - 15 (x1) - [society] : object {6-11.system.skills.society} - base : integer {6-11.system.skills.society.base} (2 different values) - 18 (x1) - 15 (x1) - [stealth] : object {6-11.system.skills.stealth} - base : integer {6-11.system.skills.stealth.base} (4 different values) - 18 (x1) - 16 (x1) - 10 (x1) - 13 (x1) - [thievery] : object {6-11.system.skills.thievery} - base : integer {6-11.system.skills.thievery.base} (3 different values) - 18 (x1) - 15 (x1) - 20 (x1) - traits : object {6-11.system.traits} - rarity : string {6-11.system.traits.rarity} (3 different values) - 'common' (x6) - 'unique' (x4) - 'uncommon' (x3) - size : object {6-11.system.traits.size} - value : string {6-11.system.traits.size.value} (3 different values) - 'med' (x8) - 'lg' (x3) - 'huge' (x2) - value : array {6-11.system.traits.value} - Length: min=1 max=3 - Value type: string {6-11.system.traits.value.[]} (8 different values) - 'water' (x5) - 'humanoid' (x4) - 'celestial' (x2) - 'construct' (x2) - 'mindless' (x2) - 'amphibious' (x1) - 'dragon' (x1) - 'hobgoblin' (x1) - [statusEffects] : array<> {6-11.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {6-11.type} (2 different values) - 'npc' (x9) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/6-12.txt b/output/pf2e/packs/6-12.txt deleted file mode 100644 index 207211e..0000000 --- a/output/pf2e/packs/6-12.txt +++ /dev/null @@ -1,639 +0,0 @@ -6-12 -Different values: 10 -===================================== -object {6-12} - _id : string {6-12._id} (all different values) - folder : string {6-12.folder} (same value: 'yiz0TFkF5kp3V17a') - img : string {6-12.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x8) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {6-12.items} - Length: min=1 max=16 - Value type: object {6-12.items.[]} - _id : string {6-12.items.[]._id} (45 different values) - img : string {6-12.items.[].img} (25 different values) - name : string {6-12.items.[].name} (38 different values) - sort : integer {6-12.items.[].sort} (17 different values) - system : object {6-12.items.[].system} - [acBonus] : integer {6-12.items.[].system.acBonus} (2 different values) - 4 (x2) - 5 (x2) - [actionType] : object {6-12.items.[].system.actionType} - value : string {6-12.items.[].system.actionType.value} (3 different values) - 'action' (x11) - 'passive' (x10) - 'reaction' (x6) - [actions] : object {6-12.items.[].system.actions} - [value] : integer {6-12.items.[].system.actions.value} (2 different values) - 1 (x9) - 2 (x2) - [area] : object {6-12.items.[].system.area} - type : string {6-12.items.[].system.area.type} (2 different values) - 'emanation' (x2) - 'burst' (x2) - value : integer {6-12.items.[].system.area.value} (2 different values) - 30 (x2) - 20 (x2) - [attackEffects] : object {6-12.items.[].system.attackEffects} - value : array {6-12.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {6-12.items.[].system.attackEffects.value.[]} (2 different values) - 'giant-wasp-venom' (x2) - 'hatched-wasp-venom' (x1) - [autoHeightenLevel] : object {6-12.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {6-12.items.[].system.baseItem} (5 different values) - 'battle-axe' (x2) - 'hellknight-breastplate' (x2) - 'heavy-crossbow' (x2) - 'longsword' (x2) - 'hellknight-half-plate' (x2) - [bonus] : object {6-12.items.[].system.bonus} - value : integer {6-12.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {6-12.items.[].system.bonusDamage} - value : integer {6-12.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {6-12.items.[].system.bulk} - value : mixed - integer {6-12.items.[].system.bulk.value} (3 different values) - 1 (x4) - 2 (x4) - 3 (x2) - float {6-12.items.[].system.bulk.value} (same value: 0,1) - [category] : string {6-12.items.[].system.category} (8 different values) - 'offensive' (x21) - 'martial' (x4) - 'defensive' (x4) - 'medium' (x2) - 'simple' (x2) - 'heavy' (x2) - 'ammo' (x2) - 'interaction' (x2) - [checkPenalty] : integer {6-12.items.[].system.checkPenalty} (2 different values) - -2 (x2) - -3 (x2) - [containerId] : empty - [cost] : object {6-12.items.[].system.cost} - value : string {6-12.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-12.items.[].system.counteraction} (same value: False) - description : object {6-12.items.[].system.description} - value : string {6-12.items.[].system.description.value} (39 different values) - [damage] : object {6-12.items.[].system.damage} - [0] : object {6-12.items.[].system.damage.0} - applyMod : boolean {6-12.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6-12.items.[].system.damage.0.formula} (3 different values) - '2d4' (x4) - '2d6' (x2) - '6d6' (x1) - kinds : array {6-12.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-12.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {6-12.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-12.items.[].system.damage.0.type} (3 different values) - 'void' (x3) - 'electricity' (x2) - 'vitality' (x2) - [damageType] : string {6-12.items.[].system.damage.damageType} (2 different values) - 'slashing' (x4) - 'piercing' (x2) - [dice] : integer {6-12.items.[].system.damage.dice} (same value: 1) - [die] : string {6-12.items.[].system.damage.die} (2 different values) - 'd8' (x4) - 'd10' (x2) - [damageRolls] : object {6-12.items.[].system.damageRolls} - [MWuvoumbqik6KLQc] : object {6-12.items.[].system.damageRolls.MWuvoumbqik6KLQc} - damage : string {6-12.items.[].system.damageRolls.MWuvoumbqik6KLQc.damage} (same value: '1d6') - damageType : string {6-12.items.[].system.damageRolls.MWuvoumbqik6KLQc.damageType} (same value: 'spirit') - [OJAmL5WM50cQGUIW] : object {6-12.items.[].system.damageRolls.OJAmL5WM50cQGUIW} - damage : string {6-12.items.[].system.damageRolls.OJAmL5WM50cQGUIW.damage} (2 different values) - '2d8+11' (x1) - '2d8+7' (x1) - damageType : string {6-12.items.[].system.damageRolls.OJAmL5WM50cQGUIW.damageType} (same value: 'slashing') - [ZnCXr9ihUlmO8U2u] : object {6-12.items.[].system.damageRolls.ZnCXr9ihUlmO8U2u} - damage : string {6-12.items.[].system.damageRolls.ZnCXr9ihUlmO8U2u.damage} (same value: '1d6+2') - damageType : string {6-12.items.[].system.damageRolls.ZnCXr9ihUlmO8U2u.damageType} (same value: 'piercing') - [aq55qimqbyn7pi318bdz] : object {6-12.items.[].system.damageRolls.aq55qimqbyn7pi318bdz} - damage : string {6-12.items.[].system.damageRolls.aq55qimqbyn7pi318bdz.damage} (same value: '1d4+2') - damageType : string {6-12.items.[].system.damageRolls.aq55qimqbyn7pi318bdz.damageType} (same value: 'slashing') - [cBsKdPVtCxQ95cQN] : object {6-12.items.[].system.damageRolls.cBsKdPVtCxQ95cQN} - damage : string {6-12.items.[].system.damageRolls.cBsKdPVtCxQ95cQN.damage} (2 different values) - '2d10+5' (x1) - '2d10+2' (x1) - damageType : string {6-12.items.[].system.damageRolls.cBsKdPVtCxQ95cQN.damageType} (same value: 'piercing') - [io87WlqiAyPAGtU1] : object {6-12.items.[].system.damageRolls.io87WlqiAyPAGtU1} - damage : string {6-12.items.[].system.damageRolls.io87WlqiAyPAGtU1.damage} (2 different values) - '4d8+14' (x1) - '2d10+13' (x1) - damageType : string {6-12.items.[].system.damageRolls.io87WlqiAyPAGtU1.damageType} (same value: 'piercing') - [kyQNvzOIPRW67VM3] : object {6-12.items.[].system.damageRolls.kyQNvzOIPRW67VM3} - damage : string {6-12.items.[].system.damageRolls.kyQNvzOIPRW67VM3.damage} (2 different values) - '2d8+9' (x1) - '2d8+5' (x1) - damageType : string {6-12.items.[].system.damageRolls.kyQNvzOIPRW67VM3.damageType} (same value: 'piercing') - [qiICx9iJelGeTxEA] : object {6-12.items.[].system.damageRolls.qiICx9iJelGeTxEA} - damage : string {6-12.items.[].system.damageRolls.qiICx9iJelGeTxEA.damage} (2 different values) - '1d8+8' (x1) - '1d8+5' (x1) - damageType : string {6-12.items.[].system.damageRolls.qiICx9iJelGeTxEA.damageType} (same value: 'slashing') - [v6tOpR5bIIjJCAGQ] : object {6-12.items.[].system.damageRolls.v6tOpR5bIIjJCAGQ} - damage : string {6-12.items.[].system.damageRolls.v6tOpR5bIIjJCAGQ.damage} (2 different values) - '2d6+8' (x1) - '2d6+5' (x1) - damageType : string {6-12.items.[].system.damageRolls.v6tOpR5bIIjJCAGQ.damageType} (same value: 'slashing') - [defense] : object {6-12.items.[].system.defense} - save : object {6-12.items.[].system.defense.save} - basic : boolean {6-12.items.[].system.defense.save.basic} (2 different values) - True (x7) - False (x6) - statistic : string {6-12.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x7) - 'will' (x4) - 'reflex' (x2) - [dexCap] : integer {6-12.items.[].system.dexCap} (same value: 1) - [duration] : object {6-12.items.[].system.duration} - sustained : boolean {6-12.items.[].system.duration.sustained} (2 different values) - False (x25) - True (x2) - value : string {6-12.items.[].system.duration.value} (6 different values) - '' (x13) - 'varies' (x4) - '1 minute' (x4) - '8 hours' (x2) - 'until the start of your next turn' (x2) - 'until the end of your turn' (x2) - [equipped] : object {6-12.items.[].system.equipped} - carryType : string {6-12.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {6-12.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {6-12.items.[].system.group} (4 different values) - 'plate' (x4) - 'axe' (x2) - 'crossbow' (x2) - 'sword' (x2) - [hardness] : integer {6-12.items.[].system.hardness} (same value: 0) - [heightening] : object {6-12.items.[].system.heightening} - [damage] : object {6-12.items.[].system.heightening.damage} - 0 : string {6-12.items.[].system.heightening.damage.0} (3 different values) - '1d4' (x4) - '1d6' (x2) - '2d6' (x1) - [interval] : integer {6-12.items.[].system.heightening.interval} (same value: 1) - type : string {6-12.items.[].system.heightening.type} (2 different values) - 'interval' (x7) - 'fixed' (x2) - [levels] : object {6-12.items.[].system.heightening.levels} - 3 : object {6-12.items.[].system.heightening.levels.3} - target : object {6-12.items.[].system.heightening.levels.3.target} - value : string {6-12.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [hp] : object {6-12.items.[].system.hp} - max : integer {6-12.items.[].system.hp.max} (same value: 0) - value : integer {6-12.items.[].system.hp.value} (same value: 0) - [level] : object {6-12.items.[].system.level} - value : integer {6-12.items.[].system.level.value} (4 different values) - 1 (x24) - 0 (x8) - 2 (x6) - 3 (x1) - [location] : object {6-12.items.[].system.location} - [heightenedLevel] : integer {6-12.items.[].system.location.heightenedLevel} (3 different values) - 1 (x8) - 2 (x6) - 3 (x1) - value : string {6-12.items.[].system.location.value} (2 different values) - 'zgYLVuOJRJIlciUY' (x20) - 'KW8P7t8ejBnVUTpj' (x7) - [prepared] : object {6-12.items.[].system.prepared} - value : string {6-12.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x2) - 'innate' (x2) - [price] : object {6-12.items.[].system.price} - [per] : integer {6-12.items.[].system.price.per} (same value: 10) - value : object {6-12.items.[].system.price.value} - [gp] : integer {6-12.items.[].system.price.value.gp} (4 different values) - 1 (x4) - 10 (x2) - 4 (x2) - 20 (x2) - [sp] : integer {6-12.items.[].system.price.value.sp} (same value: 1) - [proficiency] : object {6-12.items.[].system.proficiency} - value : integer {6-12.items.[].system.proficiency.value} (same value: 1) - publication : object {6-12.items.[].system.publication} - license : string {6-12.items.[].system.publication.license} (2 different values) - 'OGL' (x44) - 'ORC' (x40) - remaster : boolean {6-12.items.[].system.publication.remaster} (2 different values) - False (x44) - True (x40) - title : string {6-12.items.[].system.publication.title} (4 different values) - '' (x41) - 'Pathfinder Player Core' (x35) - 'Pathfinder Treasure Vault' (x4) - 'Pathfinder Monster Core' (x4) - [material] : object {6-12.items.[].system.material} - [grade] : empty - [type] : empty - [quantity] : integer {6-12.items.[].system.quantity} (2 different values) - 1 (x10) - 20 (x2) - [range] : mixed - object {6-12.items.[].system.range} - value : string {6-12.items.[].system.range.value} (4 different values) - '30 feet' (x14) - '' (x10) - '120 feet' (x2) - 'touch' (x1) - integer {6-12.items.[].system.range} (same value: 120) - [reload] : object {6-12.items.[].system.reload} - value : string {6-12.items.[].system.reload.value} (3 different values) - '' (x2) - '2' (x2) - '-' (x2) - [requirements] : string {6-12.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {6-12.items.[].system.rules} - [runes] : object {6-12.items.[].system.runes} - potency : integer {6-12.items.[].system.runes.potency} (2 different values) - 0 (x6) - 1 (x4) - property : array {6-12.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {6-12.items.[].system.runes.property.[]} (2 different values) - 'astral' (x1) - 'ghostTouch' (x1) - [resilient] : integer {6-12.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {6-12.items.[].system.runes.striking} (2 different values) - 0 (x4) - 1 (x2) - [showSlotlessLevels] : object {6-12.items.[].system.showSlotlessLevels} - value : boolean {6-12.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {6-12.items.[].system.size} (same value: 'med') - [slots] : object {6-12.items.[].system.slots} - [slot1] : object {6-12.items.[].system.slots.slot1} - max : integer {6-12.items.[].system.slots.slot1.max} (same value: 3) - value : integer {6-12.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {6-12.items.[].system.slots.slot2} - max : integer {6-12.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 2 (x1) - value : integer {6-12.items.[].system.slots.slot2.value} (2 different values) - 3 (x1) - 2 (x1) - [slug] : string {6-12.items.[].system.slug} (22 different values) - [speedPenalty] : integer {6-12.items.[].system.speedPenalty} (2 different values) - -5 (x2) - -10 (x2) - [spelldc] : object {6-12.items.[].system.spelldc} - dc : integer {6-12.items.[].system.spelldc.dc} (4 different values) - 19 (x1) - 17 (x1) - 21 (x1) - 18 (x1) - value : integer {6-12.items.[].system.spelldc.value} (4 different values) - 11 (x1) - 9 (x1) - 13 (x1) - 10 (x1) - [splashDamage] : object {6-12.items.[].system.splashDamage} - value : integer {6-12.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {6-12.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {6-12.items.[].system.strength} (same value: 3) - [target] : object {6-12.items.[].system.target} - value : string {6-12.items.[].system.target.value} (5 different values) - '' (x12) - '1 creature' (x6) - '1 living creature' (x5) - '1 or 2 creatures' (x2) - '1 creature that is undead or otherwise has void healing' (x2) - [time] : object {6-12.items.[].system.time} - value : string {6-12.items.[].system.time.value} (3 different values) - '2' (x21) - '1' (x4) - '3' (x2) - [tradition] : object {6-12.items.[].system.tradition} - value : string {6-12.items.[].system.tradition.value} (2 different values) - 'arcane' (x2) - 'divine' (x2) - traits : object {6-12.items.[].system.traits} - [rarity] : string {6-12.items.[].system.traits.rarity} (2 different values) - 'common' (x35) - 'uncommon' (x4) - [traditions] : array {6-12.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {6-12.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x25) - 'occult' (x19) - 'divine' (x15) - 'primal' (x14) - [value] : array {6-12.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {6-12.items.[].system.traits.value.[]} (34 different values) - [usage] : object {6-12.items.[].system.usage} - [canBeAmmo] : boolean {6-12.items.[].system.usage.canBeAmmo} (same value: False) - value : string {6-12.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x6) - 'held-in-two-hands' (x2) - [uses] : object {6-12.items.[].system.uses} - autoDestroy : boolean {6-12.items.[].system.uses.autoDestroy} (same value: True) - max : integer {6-12.items.[].system.uses.max} (same value: 1) - value : integer {6-12.items.[].system.uses.value} (same value: 1) - type : string {6-12.items.[].type} (7 different values) - 'action' (x27) - 'spell' (x27) - 'melee' (x14) - 'weapon' (x6) - 'spellcastingEntry' (x4) - 'armor' (x4) - 'consumable' (x2) - [_stats] : object {6-12.items.[]._stats} - compendiumSource : string {6-12.items.[]._stats.compendiumSource} (22 different values) - [flags] : object {6-12.items.[].flags} - pf2e : object {6-12.items.[].flags.pf2e} - linkedWeapon : string {6-12.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'CuGCB3I2JgHTSgi0' (x2) - 'liiftTjJJPrE4hg7' (x2) - 'YcHv3D2tJgewPQzH' (x2) - name : string {6-12.name} (all different values) - system : object {6-12.system} - [abilities] : object {6-12.system.abilities} - cha : object {6-12.system.abilities.cha} - mod : integer {6-12.system.abilities.cha.mod} (6 different values) - 4 (x2) - 2 (x2) - 1 (x1) - -3 (x1) - 5 (x1) - 3 (x1) - con : object {6-12.system.abilities.con} - mod : integer {6-12.system.abilities.con.mod} (4 different values) - 5 (x4) - 2 (x2) - 4 (x1) - 3 (x1) - dex : object {6-12.system.abilities.dex} - mod : integer {6-12.system.abilities.dex.mod} (4 different values) - 5 (x3) - 4 (x2) - 2 (x2) - 0 (x1) - int : object {6-12.system.abilities.int} - mod : integer {6-12.system.abilities.int.mod} (4 different values) - 3 (x3) - -5 (x2) - 2 (x2) - 4 (x1) - str : object {6-12.system.abilities.str} - mod : integer {6-12.system.abilities.str.mod} (4 different values) - 2 (x3) - 4 (x2) - 5 (x2) - 3 (x1) - wis : object {6-12.system.abilities.wis} - mod : integer {6-12.system.abilities.wis.mod} (4 different values) - 0 (x3) - 2 (x2) - 3 (x2) - 1 (x1) - attributes : object {6-12.system.attributes} - ac : object {6-12.system.attributes.ac} - [details] : string {6-12.system.attributes.ac.details} (same value: '') - value : integer {6-12.system.attributes.ac.value} (8 different values) - 21 (x3) - 45 (x1) - 13 (x1) - 18 (x1) - 24 (x1) - 19 (x1) - 23 (x1) - 20 (x1) - [allSaves] : object {6-12.system.attributes.allSaves} - value : string {6-12.system.attributes.allSaves.value} (same value: '') - hp : object {6-12.system.attributes.hp} - details : string {6-12.system.attributes.hp.details} (same value: '') - max : integer {6-12.system.attributes.hp.max} (all different values) - temp : integer {6-12.system.attributes.hp.temp} (same value: 0) - value : integer {6-12.system.attributes.hp.value} (all different values) - [emitsSound] : string {6-12.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {6-12.system.attributes.hardness} (2 different values) - 15 (x1) - 12 (x1) - [immunities] : array {6-12.system.attributes.immunities} - Length: min=1 max=2 - Value type: object {6-12.system.attributes.immunities.[]} - exceptions : array<> {6-12.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-12.system.attributes.immunities.[].type} (4 different values) - 'critical-hits' (x2) - 'precision' (x2) - 'poison' (x2) - 'fire' (x1) - [resistances] : array {6-12.system.attributes.resistances} - Length: min=0 max=2 - Value type: object {6-12.system.attributes.resistances.[]} - doubleVs : array<> {6-12.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array {6-12.system.attributes.resistances.[].exceptions} - Length: min=0 max=1 - Value type: string {6-12.system.attributes.resistances.[].exceptions.[]} (same value: 'silver') - type : string {6-12.system.attributes.resistances.[].type} (5 different values) - 'mental' (x3) - 'slashing' (x3) - 'acid' (x2) - 'physical' (x1) - 'poison' (x1) - value : integer {6-12.system.attributes.resistances.[].value} (4 different values) - 2 (x4) - 3 (x3) - 5 (x2) - 7 (x1) - [speed] : object {6-12.system.attributes.speed} - otherSpeeds : array {6-12.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {6-12.system.attributes.speed.otherSpeeds.[]} - type : string {6-12.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {6-12.system.attributes.speed.otherSpeeds.[].value} (same value: 40) - value : integer {6-12.system.attributes.speed.value} (2 different values) - 25 (x6) - 20 (x2) - [stealth] : object {6-12.system.attributes.stealth} - details : string {6-12.system.attributes.stealth.details} (same value: '

(or 0 if the trap door is disabled or broken) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]

') - value : integer {6-12.system.attributes.stealth.value} (2 different values) - 16 (x1) - 13 (x1) - [weaknesses] : array {6-12.system.attributes.weaknesses} - Length: min=0 max=1 - Value type: object {6-12.system.attributes.weaknesses.[]} - type : string {6-12.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {6-12.system.attributes.weaknesses.[].value} (same value: 3) - details : object {6-12.system.details} - [blurb] : string {6-12.system.details.blurb} (2 different values) - '' (x7) - 'Variant ort' (x1) - [languages] : object {6-12.system.details.languages} - details : string {6-12.system.details.languages.details} (2 different values) - '' (x6) - 'telepathy 100 feet' (x2) - value : array {6-12.system.details.languages.value} - Length: min=0 max=3 - Value type: string {6-12.system.details.languages.value.[]} (3 different values) - 'common' (x6) - 'diabolic' (x6) - 'varisian' (x2) - level : object {6-12.system.details.level} - value : integer {6-12.system.details.level.value} (6 different values) - 5 (x2) - 3 (x2) - 6 (x2) - 4 (x2) - 1 (x1) - 0 (x1) - [privateNotes] : string {6-12.system.details.privateNotes} (same value: '') - [publicNotes] : string {6-12.system.details.publicNotes} (2 different values) - publication : object {6-12.system.details.publication} - license : string {6-12.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-12.system.details.publication.remaster} (same value: True) - title : string {6-12.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-12: The Burning of Greensteeples') - [description] : string {6-12.system.details.description} (same value: '

Decorated smooth-hewn flagstone flooring gives way along hidden seams to a 20-foot square, 25-foot-deep pit festooned with spikes and blades of petrified wood in the darkness below.

') - [disable] : string {6-12.system.details.disable} (2 different values) - '

@Check[thievery|dc:22] (trained) to disable the trap door mechanism

' (x1) - '

@Check[thievery|dc:20] (trained) to disable the trap door mechanism

' (x1) - [isComplex] : boolean {6-12.system.details.isComplex} (same value: False) - [reset] : string {6-12.system.details.reset} (same value: '

Creatures can still fall into the trap, but the trap door must be reset manually for the trap to become hidden again.

') - [routine] : string {6-12.system.details.routine} (same value: '') - [initiative] : object {6-12.system.initiative} - statistic : string {6-12.system.initiative.statistic} (same value: 'perception') - [perception] : object {6-12.system.perception} - details : string {6-12.system.perception.details} (same value: '') - mod : integer {6-12.system.perception.mod} (7 different values) - 15 (x2) - 6 (x1) - 0 (x1) - 12 (x1) - 14 (x1) - 11 (x1) - 18 (x1) - senses : array {6-12.system.perception.senses} - Length: min=0 max=1 - Value type: object {6-12.system.perception.senses.[]} - type : string {6-12.system.perception.senses.[].type} (2 different values) - 'greater-darkvision' (x3) - 'darkvision' (x1) - [resources] : object {6-12.system.resources} - saves : object {6-12.system.saves} - fortitude : object {6-12.system.saves.fortitude} - [saveDetail] : string {6-12.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-12.system.saves.fortitude.value} (8 different values) - 9 (x2) - 14 (x2) - 7 (x1) - 12 (x1) - 17 (x1) - 10 (x1) - 8 (x1) - 11 (x1) - reflex : object {6-12.system.saves.reflex} - [saveDetail] : string {6-12.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-12.system.saves.reflex.value} (all different values) - will : object {6-12.system.saves.will} - [saveDetail] : string {6-12.system.saves.will.saveDetail} (same value: '') - value : integer {6-12.system.saves.will.value} (8 different values) - 11 (x2) - 0 (x2) - 4 (x1) - 2 (x1) - 15 (x1) - 12 (x1) - 14 (x1) - 8 (x1) - [skills] : object {6-12.system.skills} - [acrobatics] : object {6-12.system.skills.acrobatics} - base : integer {6-12.system.skills.acrobatics.base} (5 different values) - 13 (x2) - 10 (x2) - 8 (x1) - 12 (x1) - 9 (x1) - special : array<> {6-12.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {6-12.system.skills.arcana} - base : integer {6-12.system.skills.arcana.base} (2 different values) - 13 (x1) - 10 (x1) - [athletics] : object {6-12.system.skills.athletics} - base : integer {6-12.system.skills.athletics.base} (3 different values) - 6 (x2) - 15 (x1) - 12 (x1) - [deception] : object {6-12.system.skills.deception} - base : integer {6-12.system.skills.deception.base} (2 different values) - 13 (x1) - 10 (x1) - intimidation : object {6-12.system.skills.intimidation} - base : integer {6-12.system.skills.intimidation.base} (4 different values) - 15 (x2) - 12 (x2) - 9 (x1) - 6 (x1) - special : array<> {6-12.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {6-12.system.skills.occultism} - base : integer {6-12.system.skills.occultism.base} (2 different values) - 12 (x1) - 9 (x1) - religion : object {6-12.system.skills.religion} - base : integer {6-12.system.skills.religion.base} (4 different values) - 13 (x2) - 10 (x2) - 9 (x1) - 6 (x1) - special : array<> {6-12.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {6-12.system.skills.medicine} - base : integer {6-12.system.skills.medicine.base} (2 different values) - 13 (x1) - 10 (x1) - [stealth] : object {6-12.system.skills.stealth} - base : integer {6-12.system.skills.stealth.base} (4 different values) - 13 (x1) - 10 (x1) - 15 (x1) - 12 (x1) - special : array<> {6-12.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - survival : object {6-12.system.skills.survival} - base : integer {6-12.system.skills.survival.base} (2 different values) - 15 (x1) - 12 (x1) - special : array<> {6-12.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {6-12.system.skills.thievery} - base : integer {6-12.system.skills.thievery.base} (2 different values) - 12 (x1) - 9 (x1) - traits : object {6-12.system.traits} - rarity : string {6-12.system.traits.rarity} (3 different values) - 'unique' (x6) - 'rare' (x3) - 'common' (x1) - size : object {6-12.system.traits.size} - value : string {6-12.system.traits.size.value} (2 different values) - 'med' (x7) - 'lg' (x3) - value : array {6-12.system.traits.value} - Length: min=1 max=4 - Value type: string {6-12.system.traits.value.[]} (all different values) - type : string {6-12.type} (2 different values) - 'npc' (x8) - 'hazard' (x2) - [prototypeToken] : object {6-12.prototypeToken} - name : string {6-12.prototypeToken.name} (3 different values) - 'Maralictor Marius Salutio' (x1) - 'Maralictor Petra Fidena' (x1) - 'Thorns of the Rose Pit' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/6-13.txt b/output/pf2e/packs/6-13.txt deleted file mode 100644 index 66cee5c..0000000 --- a/output/pf2e/packs/6-13.txt +++ /dev/null @@ -1,756 +0,0 @@ -6-13 -Different values: 22 -===================================== -object {6-13} - _id : string {6-13._id} (all different values) - folder : string {6-13.folder} (same value: '566A2Pgwj6hPhayN') - img : string {6-13.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x16) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {6-13.items} - Length: min=1 max=18 - Value type: object {6-13.items.[]} - _id : string {6-13.items.[]._id} (58 different values) - img : string {6-13.items.[].img} (24 different values) - name : string {6-13.items.[].name} (53 different values) - sort : integer {6-13.items.[].sort} (19 different values) - system : object {6-13.items.[].system} - [actionType] : object {6-13.items.[].system.actionType} - value : string {6-13.items.[].system.actionType.value} (3 different values) - 'passive' (x13) - 'action' (x10) - 'reaction' (x8) - [actions] : object {6-13.items.[].system.actions} - [value] : integer {6-13.items.[].system.actions.value} (3 different values) - 2 (x6) - 1 (x3) - 3 (x1) - [area] : object {6-13.items.[].system.area} - type : string {6-13.items.[].system.area.type} (3 different values) - 'cone' (x3) - 'line' (x1) - 'burst' (x1) - value : integer {6-13.items.[].system.area.value} (3 different values) - 15 (x3) - 120 (x1) - 10 (x1) - [attackEffects] : object {6-13.items.[].system.attackEffects} - value : array {6-13.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {6-13.items.[].system.attackEffects.value.[]} (same value: 'giant-viper-venom') - [autoHeightenLevel] : object {6-13.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {6-13.items.[].system.bonus} - value : integer {6-13.items.[].system.bonus.value} (8 different values) - 9 (x4) - 6 (x3) - 7 (x3) - 11 (x2) - 8 (x2) - 12 (x1) - 10 (x1) - 4 (x1) - [category] : string {6-13.items.[].system.category} (3 different values) - 'offensive' (x21) - 'defensive' (x7) - 'interaction' (x3) - [cost] : object {6-13.items.[].system.cost} - value : string {6-13.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {6-13.items.[].system.counteraction} (same value: False) - [damage] : object {6-13.items.[].system.damage} - [0] : object {6-13.items.[].system.damage.0} - applyMod : boolean {6-13.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6-13.items.[].system.damage.0.formula} (5 different values) - '2d4' (x4) - '2d6' (x3) - '4d12' (x1) - '4d6' (x1) - '1d8' (x1) - kinds : array {6-13.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.damage.0.kinds.[]} (same value: 'damage') - [materials] : array<> {6-13.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-13.items.[].system.damage.0.type} (2 different values) - 'electricity' (x5) - 'fire' (x5) - [1] : object {6-13.items.[].system.damage.1} - applyMod : boolean {6-13.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {6-13.items.[].system.damage.1.formula} (same value: '1d8') - kinds : array {6-13.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.damage.1.kinds.[]} (same value: 'damage') - type : string {6-13.items.[].system.damage.1.type} (same value: 'sonic') - [6aFqAhfOSz7ukuwr] : object {6-13.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {6-13.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {6-13.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {6-13.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {6-13.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-13.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [71hLuboTBYkwkqiR] : object {6-13.items.[].system.damage.71hLuboTBYkwkqiR} - applyMod : boolean {6-13.items.[].system.damage.71hLuboTBYkwkqiR.applyMod} (same value: False) - [category] : empty - formula : string {6-13.items.[].system.damage.71hLuboTBYkwkqiR.formula} (same value: '3d4') - kinds : array {6-13.items.[].system.damage.71hLuboTBYkwkqiR.kinds} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.damage.71hLuboTBYkwkqiR.kinds.[]} (same value: 'damage') - materials : array<> {6-13.items.[].system.damage.71hLuboTBYkwkqiR.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-13.items.[].system.damage.71hLuboTBYkwkqiR.type} (same value: 'piercing') - [K00cW8XZuHvutOhE] : object {6-13.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {6-13.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : empty - formula : string {6-13.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {6-13.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {6-13.items.[].system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-13.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [cQDyW0QpjJ38MlSi] : object {6-13.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {6-13.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {6-13.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {6-13.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {6-13.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-13.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [ga830svjq2s25ahf] : object {6-13.items.[].system.damage.ga830svjq2s25ahf} - applyMod : boolean {6-13.items.[].system.damage.ga830svjq2s25ahf.applyMod} (same value: False) - category : string {6-13.items.[].system.damage.ga830svjq2s25ahf.category} (same value: 'persistent') - formula : string {6-13.items.[].system.damage.ga830svjq2s25ahf.formula} (same value: '2d4') - kinds : array {6-13.items.[].system.damage.ga830svjq2s25ahf.kinds} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.damage.ga830svjq2s25ahf.kinds.[]} (same value: 'damage') - materials : array<> {6-13.items.[].system.damage.ga830svjq2s25ahf.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-13.items.[].system.damage.ga830svjq2s25ahf.type} (same value: 'fire') - [deathNote] : boolean {6-13.items.[].system.deathNote} (same value: True) - [defense] : object {6-13.items.[].system.defense} - save : object {6-13.items.[].system.defense.save} - basic : boolean {6-13.items.[].system.defense.save.basic} (2 different values) - True (x11) - False (x4) - statistic : string {6-13.items.[].system.defense.save.statistic} (2 different values) - 'reflex' (x13) - 'will' (x2) - description : object {6-13.items.[].system.description} - value : string {6-13.items.[].system.description.value} (44 different values) - [damageRolls] : object {6-13.items.[].system.damageRolls} - [6MDBpdcmVFfn8GG6] : object {6-13.items.[].system.damageRolls.6MDBpdcmVFfn8GG6} - damage : string {6-13.items.[].system.damageRolls.6MDBpdcmVFfn8GG6.damage} (2 different values) - '1d6+1' (x1) - '1d4-1' (x1) - damageType : string {6-13.items.[].system.damageRolls.6MDBpdcmVFfn8GG6.damageType} (same value: 'slashing') - [9kh2BvNjajHeus1q] : object {6-13.items.[].system.damageRolls.9kh2BvNjajHeus1q} - damage : string {6-13.items.[].system.damageRolls.9kh2BvNjajHeus1q.damage} (same value: '1d8+6') - damageType : string {6-13.items.[].system.damageRolls.9kh2BvNjajHeus1q.damageType} (same value: 'bludgeoning') - [IbIXEXuMxMmNfKxd] : object {6-13.items.[].system.damageRolls.IbIXEXuMxMmNfKxd} - damage : string {6-13.items.[].system.damageRolls.IbIXEXuMxMmNfKxd.damage} (same value: '1d4') - damageType : string {6-13.items.[].system.damageRolls.IbIXEXuMxMmNfKxd.damageType} (same value: 'acid') - [LevAweimhzzdMdw3] : object {6-13.items.[].system.damageRolls.LevAweimhzzdMdw3} - damage : string {6-13.items.[].system.damageRolls.LevAweimhzzdMdw3.damage} (2 different values) - '2d8+5' (x1) - '1d8+3' (x1) - damageType : string {6-13.items.[].system.damageRolls.LevAweimhzzdMdw3.damageType} (same value: 'slashing') - [MniHuQzjo6uSFwff] : object {6-13.items.[].system.damageRolls.MniHuQzjo6uSFwff} - damage : string {6-13.items.[].system.damageRolls.MniHuQzjo6uSFwff.damage} (2 different values) - '1d4+2' (x1) - '1d4' (x1) - damageType : string {6-13.items.[].system.damageRolls.MniHuQzjo6uSFwff.damageType} (2 different values) - 'piercing' (x1) - 'bludgeoning' (x1) - [VnUTKKK2K8tKaGxt] : object {6-13.items.[].system.damageRolls.VnUTKKK2K8tKaGxt} - damage : string {6-13.items.[].system.damageRolls.VnUTKKK2K8tKaGxt.damage} (same value: '1d4+1') - damageType : string {6-13.items.[].system.damageRolls.VnUTKKK2K8tKaGxt.damageType} (same value: 'acid') - [b0kDBapffdfeWlqG] : object {6-13.items.[].system.damageRolls.b0kDBapffdfeWlqG} - damage : string {6-13.items.[].system.damageRolls.b0kDBapffdfeWlqG.damage} (3 different values) - '1d6+3' (x1) - '1d6' (x1) - '1d6+2' (x1) - damageType : string {6-13.items.[].system.damageRolls.b0kDBapffdfeWlqG.damageType} (same value: 'piercing') - [ibpMwgILpvplUDNj] : object {6-13.items.[].system.damageRolls.ibpMwgILpvplUDNj} - damage : string {6-13.items.[].system.damageRolls.ibpMwgILpvplUDNj.damage} (2 different values) - '1d6+1' (x1) - '1d4' (x1) - damageType : string {6-13.items.[].system.damageRolls.ibpMwgILpvplUDNj.damageType} (same value: 'bludgeoning') - [jRCO98MaXer3WS1w] : object {6-13.items.[].system.damageRolls.jRCO98MaXer3WS1w} - damage : string {6-13.items.[].system.damageRolls.jRCO98MaXer3WS1w.damage} (same value: '1d4+1') - damageType : string {6-13.items.[].system.damageRolls.jRCO98MaXer3WS1w.damageType} (same value: 'void') - [mVZRALR5jdQtzqsQ] : object {6-13.items.[].system.damageRolls.mVZRALR5jdQtzqsQ} - damage : string {6-13.items.[].system.damageRolls.mVZRALR5jdQtzqsQ.damage} (same value: '2d4+2') - damageType : string {6-13.items.[].system.damageRolls.mVZRALR5jdQtzqsQ.damageType} (same value: 'void') - xqaiae17ste44hk4pz2h : object {6-13.items.[].system.damageRolls.xqaiae17ste44hk4pz2h} - damage : string {6-13.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damage} (same value: '1d4+2') - damageType : string {6-13.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damageType} (same value: 'piercing') - [yvxePA7GDKbuTf2r] : object {6-13.items.[].system.damageRolls.yvxePA7GDKbuTf2r} - damage : string {6-13.items.[].system.damageRolls.yvxePA7GDKbuTf2r.damage} (same value: '1d6+2') - damageType : string {6-13.items.[].system.damageRolls.yvxePA7GDKbuTf2r.damageType} (same value: 'bludgeoning') - [duration] : object {6-13.items.[].system.duration} - sustained : boolean {6-13.items.[].system.duration.sustained} (2 different values) - False (x28) - True (x5) - value : string {6-13.items.[].system.duration.value} (4 different values) - '' (x28) - 'until the end of the target\'s next turn' (x2) - 'until your next daily preparations' (x2) - '1 minute' (x1) - [frequency] : object {6-13.items.[].system.frequency} - max : integer {6-13.items.[].system.frequency.max} (same value: 1) - per : string {6-13.items.[].system.frequency.per} (2 different values) - 'PT1M' (x3) - 'round' (x2) - [heightening] : object {6-13.items.[].system.heightening} - [damage] : object {6-13.items.[].system.heightening.damage} - [0] : string {6-13.items.[].system.heightening.damage.0} (4 different values) - '2d6' (x4) - '1d4' (x4) - '1d12' (x1) - '1d8' (x1) - [1] : string {6-13.items.[].system.heightening.damage.1} (same value: '1d8') - [2] : string {6-13.items.[].system.heightening.damage.2} (same value: '') - [3] : string {6-13.items.[].system.heightening.damage.3} (same value: '') - [6aFqAhfOSz7ukuwr] : string {6-13.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - [71hLuboTBYkwkqiR] : string {6-13.items.[].system.heightening.damage.71hLuboTBYkwkqiR} (same value: '1d4') - [K00cW8XZuHvutOhE] : string {6-13.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [cQDyW0QpjJ38MlSi] : string {6-13.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [ga830svjq2s25ahf] : string {6-13.items.[].system.heightening.damage.ga830svjq2s25ahf} (same value: '1d4') - [interval] : integer {6-13.items.[].system.heightening.interval} (2 different values) - 1 (x18) - 2 (x1) - type : string {6-13.items.[].system.heightening.type} (2 different values) - 'interval' (x19) - 'fixed' (x2) - [levels] : object {6-13.items.[].system.heightening.levels} - 5 : object {6-13.items.[].system.heightening.levels.5} - target : object {6-13.items.[].system.heightening.levels.5.target} - value : string {6-13.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [level] : object {6-13.items.[].system.level} - value : integer {6-13.items.[].system.level.value} (3 different values) - 1 (x25) - 2 (x6) - 3 (x2) - [location] : object {6-13.items.[].system.location} - [heightenedLevel] : integer {6-13.items.[].system.location.heightenedLevel} (3 different values) - 1 (x9) - 2 (x6) - 3 (x2) - value : string {6-13.items.[].system.location.value} (2 different values) - 'i2QEqJYeVMjEAa3U' (x25) - 'ERYAEqYjT47B3W3V' (x8) - [mod] : object {6-13.items.[].system.mod} - value : integer {6-13.items.[].system.mod.value} (same value: 10) - [overlays] : object {6-13.items.[].system.overlays} - [1gZuxDZYlG9YSzyW] : object {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW} - _id : string {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW._id} (same value: '1gZuxDZYlG9YSzyW') - name : string {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW.name} (same value: 'Needle Darts (Adamantine)') - overlayType : string {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW.overlayType} (same value: 'override') - sort : integer {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW.sort} (same value: 2) - system : object {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW.system} - damage : object {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage} - 71hLuboTBYkwkqiR : object {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'adamantine') - [E2DbTTDjNlTp0ztA] : object {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA} - _id : string {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA._id} (same value: 'E2DbTTDjNlTp0ztA') - name : string {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA.name} (same value: 'Needle Darts (Silver)') - overlayType : string {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA.overlayType} (same value: 'override') - sort : integer {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA.sort} (same value: 4) - system : object {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA.system} - damage : object {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage} - 71hLuboTBYkwkqiR : object {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'silver') - [ZbRcMkLoWzgq5XvU] : object {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU} - _id : string {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU._id} (same value: 'ZbRcMkLoWzgq5XvU') - name : string {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU.name} (same value: 'Needle Darts (Cold Iron)') - overlayType : string {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU.overlayType} (same value: 'override') - sort : integer {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU.sort} (same value: 3) - system : object {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system} - damage : object {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage} - 71hLuboTBYkwkqiR : object {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {6-13.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'cold-iron') - [eOCNn2ohYAvsYZjn] : object {6-13.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {6-13.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {6-13.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {6-13.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {6-13.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [hk5Z57VxDZI5WAgq] : object {6-13.items.[].system.overlays.hk5Z57VxDZI5WAgq} - _id : string {6-13.items.[].system.overlays.hk5Z57VxDZI5WAgq._id} (same value: 'hk5Z57VxDZI5WAgq') - name : string {6-13.items.[].system.overlays.hk5Z57VxDZI5WAgq.name} (same value: 'Needle Darts') - overlayType : string {6-13.items.[].system.overlays.hk5Z57VxDZI5WAgq.overlayType} (same value: 'override') - sort : integer {6-13.items.[].system.overlays.hk5Z57VxDZI5WAgq.sort} (same value: 1) - system : object {6-13.items.[].system.overlays.hk5Z57VxDZI5WAgq.system} - [hqiwae0wgehycnex] : object {6-13.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {6-13.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {6-13.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {6-13.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {6-13.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - materials : array<> {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - heightening : object {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {6-13.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [wlrbtv7c5shfmdh1] : object {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - materials : array<> {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - heightening : object {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {6-13.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [xYyA7CV1GaFTRjBQ] : object {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - heightening : object {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {6-13.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [prepared] : object {6-13.items.[].system.prepared} - value : string {6-13.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {6-13.items.[].system.proficiency} - value : integer {6-13.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {6-13.items.[].system.proficient} - value : integer {6-13.items.[].system.proficient.value} (same value: 0) - publication : object {6-13.items.[].system.publication} - license : string {6-13.items.[].system.publication.license} (2 different values) - 'OGL' (x45) - 'ORC' (x41) - remaster : boolean {6-13.items.[].system.publication.remaster} (2 different values) - True (x45) - False (x41) - title : string {6-13.items.[].system.publication.title} (6 different values) - '' (x41) - 'Pathfinder Player Core' (x26) - 'Pathfinder Monster Core' (x12) - 'Pathfinder Rage of Elements' (x4) - 'Pathfinder Secrets of Magic' (x2) - 'Pathfinder Advanced Player\'s Guide' (x1) - [showSlotlessLevels] : object {6-13.items.[].system.showSlotlessLevels} - value : boolean {6-13.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {6-13.items.[].system.slots} - traits : object {6-13.items.[].system.traits} - [rarity] : string {6-13.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {6-13.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {6-13.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x33) - 'primal' (x27) - 'occult' (x11) - 'divine' (x8) - [value] : array {6-13.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {6-13.items.[].system.traits.value.[]} (24 different values) - [range] : object {6-13.items.[].system.range} - value : string {6-13.items.[].system.range.value} (5 different values) - '30 feet' (x14) - '60 feet' (x7) - '' (x5) - '120 feet' (x5) - '10 feet' (x2) - [requirements] : string {6-13.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {6-13.items.[].system.rules} - [slug] : string {6-13.items.[].system.slug} (23 different values) - [spelldc] : object {6-13.items.[].system.spelldc} - dc : integer {6-13.items.[].system.spelldc.dc} (4 different values) - 19 (x1) - 14 (x1) - 17 (x1) - 13 (x1) - value : integer {6-13.items.[].system.spelldc.value} (4 different values) - 11 (x1) - 6 (x1) - 9 (x1) - 5 (x1) - [target] : object {6-13.items.[].system.target} - value : string {6-13.items.[].system.target.value} (7 different values) - '' (x11) - '1 creature' (x11) - '1 or 2 creatures' (x4) - '1 or more creatures' (x2) - 'up to 10 metal objects with a total Bulk of 1 or less' (x2) - '1 object (cook, lift, or tidy only)' (x2) - '1 metal item or metal creature' (x1) - [time] : object {6-13.items.[].system.time} - value : string {6-13.items.[].system.time.value} (4 different values) - '2' (x29) - '1 to 3' (x2) - '1' (x1) - '3' (x1) - [tradition] : object {6-13.items.[].system.tradition} - value : string {6-13.items.[].system.tradition.value} (same value: 'arcane') - type : string {6-13.items.[].type} (5 different values) - 'spell' (x33) - 'action' (x31) - 'melee' (x17) - 'spellcastingEntry' (x4) - 'lore' (x1) - [_stats] : object {6-13.items.[]._stats} - compendiumSource : string {6-13.items.[]._stats.compendiumSource} (24 different values) - name : string {6-13.name} (all different values) - system : object {6-13.system} - [abilities] : object {6-13.system.abilities} - cha : object {6-13.system.abilities.cha} - mod : integer {6-13.system.abilities.cha.mod} (7 different values) - 0 (x4) - -5 (x3) - 2 (x3) - 1 (x2) - -3 (x2) - -1 (x1) - -2 (x1) - con : object {6-13.system.abilities.con} - mod : integer {6-13.system.abilities.con.mod} (6 different values) - 3 (x5) - 0 (x5) - 2 (x3) - 4 (x1) - 5 (x1) - 1 (x1) - dex : object {6-13.system.abilities.dex} - mod : integer {6-13.system.abilities.dex.mod} (7 different values) - 3 (x4) - -5 (x3) - 0 (x3) - 4 (x3) - 6 (x1) - 5 (x1) - 2 (x1) - int : object {6-13.system.abilities.int} - mod : integer {6-13.system.abilities.int.mod} (4 different values) - -5 (x10) - -4 (x4) - 0 (x1) - 3 (x1) - str : object {6-13.system.abilities.str} - mod : integer {6-13.system.abilities.str.mod} (6 different values) - 2 (x6) - 4 (x4) - 0 (x2) - -5 (x2) - 1 (x1) - -1 (x1) - wis : object {6-13.system.abilities.wis} - mod : integer {6-13.system.abilities.wis.mod} (5 different values) - 2 (x6) - 1 (x4) - 0 (x3) - 3 (x2) - 4 (x1) - attributes : object {6-13.system.attributes} - ac : object {6-13.system.attributes.ac} - [details] : string {6-13.system.attributes.ac.details} (2 different values) - '' (x14) - 'construct armor' (x2) - value : integer {6-13.system.attributes.ac.value} (9 different values) - 15 (x6) - 16 (x4) - 17 (x3) - 8 (x2) - 18 (x2) - 19 (x2) - 12 (x1) - 22 (x1) - 20 (x1) - [adjustment] : empty - [allSaves] : object {6-13.system.attributes.allSaves} - value : string {6-13.system.attributes.allSaves.value} (same value: '') - hp : object {6-13.system.attributes.hp} - details : string {6-13.system.attributes.hp.details} (2 different values) - '' (x20) - 'rejuvenation, void healing' (x2) - max : integer {6-13.system.attributes.hp.max} (18 different values) - temp : integer {6-13.system.attributes.hp.temp} (same value: 0) - value : integer {6-13.system.attributes.hp.value} (18 different values) - [emitsSound] : string {6-13.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - object {6-13.system.attributes.hardness} - value : integer {6-13.system.attributes.hardness.value} (2 different values) - 8 (x1) - 5 (x1) - integer {6-13.system.attributes.hardness} (5 different values) - 7 (x2) - 13 (x1) - 9 (x1) - 0 (x1) - 2 (x1) - [immunities] : array {6-13.system.attributes.immunities} - Length: min=2 max=7 - Value type: object {6-13.system.attributes.immunities.[]} - exceptions : array<> {6-13.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-13.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {6-13.system.attributes.resistances} - Length: min=0 max=1 - Value type: object {6-13.system.attributes.resistances.[]} - doubleVs : array {6-13.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {6-13.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {6-13.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {6-13.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'bludgeoning' (x2) - 'force' (x2) - 'ghost-touch' (x2) - 'spirit' (x2) - 'vitality' (x2) - type : string {6-13.system.attributes.resistances.[].type} (3 different values) - 'bludgeoning' (x3) - 'physical' (x2) - 'all-damage' (x2) - value : integer {6-13.system.attributes.resistances.[].value} (3 different values) - 2 (x3) - 4 (x2) - 3 (x2) - [speed] : object {6-13.system.attributes.speed} - otherSpeeds : array {6-13.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {6-13.system.attributes.speed.otherSpeeds.[]} - type : string {6-13.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x4) - 'climb' (x1) - 'swim' (x1) - value : integer {6-13.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 20 (x4) - 30 (x1) - 25 (x1) - [value] : integer {6-13.system.attributes.speed.value} (4 different values) - 20 (x7) - 10 (x2) - 15 (x2) - 25 (x2) - [stealth] : object {6-13.system.attributes.stealth} - details : string {6-13.system.attributes.stealth.details} (same value: '') - value : integer {6-13.system.attributes.stealth.value} (5 different values) - 8 (x2) - 14 (x1) - 10 (x1) - 12 (x1) - 13 (x1) - [weaknesses] : array {6-13.system.attributes.weaknesses} - Length: min=0 max=1 - Value type: object {6-13.system.attributes.weaknesses.[]} - exceptions : array<> {6-13.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {6-13.system.attributes.weaknesses.[].type} (same value: 'electricity') - value : integer {6-13.system.attributes.weaknesses.[].value} (3 different values) - 6 (x1) - 3 (x1) - 4 (x1) - details : object {6-13.system.details} - [blurb] : string {6-13.system.details.blurb} (2 different values) - '' (x15) - 'Variant Giant Viper' (x1) - [languages] : object {6-13.system.details.languages} - details : string {6-13.system.details.languages.details} (same value: '') - value : array<> {6-13.system.details.languages.value} - Length: min=0 max=0 - Value type: empty - level : object {6-13.system.details.level} - value : integer {6-13.system.details.level.value} (7 different values) - 1 (x5) - 3 (x5) - -1 (x4) - 2 (x3) - 0 (x2) - 4 (x2) - 5 (x1) - [privateNotes] : string {6-13.system.details.privateNotes} (same value: '') - [publicNotes] : string {6-13.system.details.publicNotes} (2 different values) - publication : object {6-13.system.details.publication} - license : string {6-13.system.details.publication.license} (same value: 'ORC') - remaster : boolean {6-13.system.details.publication.remaster} (same value: True) - title : string {6-13.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-13: All That Glitters') - [description] : string {6-13.system.details.description} (4 different values) - '

This small toy-like device has a hidden mechanism meant to be activated by the user, but the centuries have eroded its magical-mechanical components to the point that they activate at the slightest touch.

' (x2) - '

This unsteady pile of furniture is piled to the top of this usually high-ceilinged room. There looks to be some space to squeeze through to the other side, but even the slightest touch causes the stack to destabilize, and there\'s so much that once it begins to fall, it\'s difficult to stop.

' (x2) - '

Loose debris covers a patch of what appears as solid ground in a 10 feet by 5 feet area. It\'s actually covering thin webbing strung over a 20 foot pit.

' (x1) - '

Fine, sticky threads of spiders\' silk are strung across their lair.

' (x1) - [disable] : string {6-13.system.details.disable} (6 different values) - '

@Check[thievery|dc:22] (trained) to deactivate the mechanism; @Check[crafting|dc:20] (trained) to identify and repair the problem components; two successes are required to disable the hazard

' (x1) - '

@Check[thievery|dc:18] (trained) to deactivate the mechanism; @Check[crafting|dc:16] (trained) to identify and repair the problem components; two successes are required to disable the hazard.

' (x1) - '

@Check[athletics|dc:25] to knock the pile over in a safe direction or @Check[thievery|dc:23] (trained) to carefully rearrange the furniture to a more stable configuration.

' (x1) - '

@Check[thievery|dc:18] (trained) to deconstruct the webbing or @Check[acrobatics|dc:20] to pull the webbing apart without getting trapped or hit by rocks.

' (x1) - '

@Check[survival|dc:15] or @Check[thievery|dc:15] to carefully remove the strands.

' (x1) - '

@Check[athletics|dc:21] to knock the pile over in a safe direction or @Check[thievery|dc:19] (trained) to carefully rearrange the furniture to a stable configuration.

' (x1) - [isComplex] : boolean {6-13.system.details.isComplex} (2 different values) - True (x4) - False (x2) - [reset] : string {6-13.system.details.reset} (4 different values) - '

The trap deactivates and resets if 1 minute passes without a creature being within 5\' of the handheld quaker.

' (x2) - '' (x2) - '

1 week

' (x1) - '

1 day

' (x1) - [routine] : string {6-13.system.details.routine} (5 different values) - '' (x2) - '

At its initiative, to determine what the quaker does, roll [[/gmr 1d4]] and consult the following table:

1: No action

2: A small quake: the terrain in a @Template[type:emanation|distance:10] centered on the quaker shakes briefly. A creature in an affected square is knocked @UUID[Compendium.pf2e.conditionitems.Item.Prone] (@Check[reflex|dc:21] save).

3: A medium quake: the terrain within the vault shakes constantly, transforming it into difficult terrain until its next turn. A creature in an affected square is knocked prone and takes @Damage[2d8[bludgeoning]] damage from the fall (@Check[reflex|dc:21|basic] save).

4: A great quake: the terrain within the vault moves in waves, transforming it into greater difficult terrain until its next turn. A creature in an affected square is violently slammed to the ground, knocked prone and taking @Damage[(2d8+6)[bludgeoning]] damage (@Check[reflex|dc:25|basic] save).

' (x1) - '

At its initiative, to determine what the quaker does, roll [[/gmr 1d4]] and consult the following table:

1: No action

2: A small quake: the terrain in a @Template[type:emanation|distance:10] centered on the quaker shakes briefly. A creature in an affected square is knocked @UUID[Compendium.pf2e.conditionitems.Item.Prone] (@Check[reflex|dc:18] save).

3: A medium quake: the terrain within the vault shakes constantly, transforming it into difficult terrain until its next turn. A creature in an affected square is knocked prone and takes @Damage[1d10[bludgeoning]] damage from the fall (@Check[reflex|dc:18|basic] save).

4: A great quake: the terrain within the vault moves in waves, transforming it into greater difficult terrain until its next turn. A creature in an affected square is violently slammed to the ground, knocked prone, and takes @Damage[(1d10+4)[bludgeoning]] damage (@Check[reflex|dc:20|basic] save).

' (x1) - '

On its initiative, the pile expands into an adjacent space, dealing creatures in that space 2d8 +5 bludgeoning damage with a @Check[reflex|dc:21|basic] save, pushing them into an adjacent empty space, and making that space impassable until cleared. If no adjacent empty space is available, the pile buries the creature, suffocating it. Clearing a space or pulling a creature out requires a @Check[athletics|dc:18] check.

' (x1) - '

On its initiative, the pile expands into an adjacent space, dealing creatures in that space @Damage[(1d6+4)[bludgeoning]] damage with a @Check[reflex|dc:18|basic] save, pushing any creatures in that space into an adjacent empty space, and making that space impassable until cleared. If no adjacent empty space is available, the pile buries the creature, suffocating it. Clearing a space or pulling a creature out requires a @Check[athletics|dc:15] check.

' (x1) - [initiative] : object {6-13.system.initiative} - statistic : string {6-13.system.initiative.statistic} (same value: 'perception') - [perception] : object {6-13.system.perception} - details : string {6-13.system.perception.details} (same value: '') - mod : integer {6-13.system.perception.mod} (9 different values) - 7 (x3) - 0 (x2) - 4 (x2) - 5 (x2) - 12 (x2) - 2 (x2) - 3 (x1) - 15 (x1) - 6 (x1) - senses : array {6-13.system.perception.senses} - Length: min=0 max=2 - Value type: object {6-13.system.perception.senses.[]} - [acuity] : string {6-13.system.perception.senses.[].acuity} (2 different values) - 'precise' (x3) - 'imprecise' (x2) - [range] : integer {6-13.system.perception.senses.[].range} (2 different values) - 30 (x3) - 60 (x2) - type : string {6-13.system.perception.senses.[].type} (4 different values) - 'darkvision' (x6) - 'motion-sense' (x3) - 'scent' (x2) - 'low-light-vision' (x1) - [vision] : boolean {6-13.system.perception.vision} (same value: False) - [resources] : object {6-13.system.resources} - saves : object {6-13.system.saves} - fortitude : object {6-13.system.saves.fortitude} - [saveDetail] : string {6-13.system.saves.fortitude.saveDetail} (same value: '') - value : integer {6-13.system.saves.fortitude.value} (12 different values) - reflex : object {6-13.system.saves.reflex} - [saveDetail] : string {6-13.system.saves.reflex.saveDetail} (same value: '') - value : integer {6-13.system.saves.reflex.value} (12 different values) - will : object {6-13.system.saves.will} - [saveDetail] : string {6-13.system.saves.will.saveDetail} (same value: '') - value : integer {6-13.system.saves.will.value} (9 different values) - 0 (x6) - 2 (x3) - 4 (x3) - 6 (x2) - 7 (x2) - 5 (x2) - 9 (x2) - 13 (x1) - 3 (x1) - [skills] : object {6-13.system.skills} - [acrobatics] : object {6-13.system.skills.acrobatics} - base : integer {6-13.system.skills.acrobatics.base} (3 different values) - 7 (x2) - 8 (x1) - 6 (x1) - [special] : array<> {6-13.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {6-13.system.skills.athletics} - base : integer {6-13.system.skills.athletics.base} (3 different values) - 6 (x3) - 2 (x1) - 4 (x1) - [stealth] : object {6-13.system.skills.stealth} - base : integer {6-13.system.skills.stealth.base} (6 different values) - 5 (x3) - 6 (x3) - 4 (x3) - 7 (x3) - 10 (x2) - 3 (x1) - [special] : array {6-13.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {6-13.system.skills.stealth.special.[]} - base : integer {6-13.system.skills.stealth.special.[].base} (5 different values) - 10 (x2) - 15 (x1) - 8 (x1) - 12 (x1) - 7 (x1) - label : string {6-13.system.skills.stealth.special.[].label} (2 different values) - 'when still' (x4) - 'when among papers' (x2) - predicate : array {6-13.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {6-13.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'still' (x4) - 'terrain:paper' (x2) - [survival] : object {6-13.system.skills.survival} - base : integer {6-13.system.skills.survival.base} (2 different values) - 6 (x1) - 4 (x1) - traits : object {6-13.system.traits} - rarity : string {6-13.system.traits.rarity} (3 different values) - 'uncommon' (x14) - 'common' (x7) - 'unique' (x1) - size : object {6-13.system.traits.size} - value : string {6-13.system.traits.size.value} (4 different values) - 'lg' (x9) - 'med' (x6) - 'tiny' (x4) - 'sm' (x3) - value : array {6-13.system.traits.value} - Length: min=1 max=5 - Value type: string {6-13.system.traits.value.[]} (12 different values) - type : string {6-13.type} (2 different values) - 'npc' (x16) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/6th Rank.txt b/output/pf2e/packs/6th Rank.txt deleted file mode 100644 index a48cfee..0000000 --- a/output/pf2e/packs/6th Rank.txt +++ /dev/null @@ -1,400 +0,0 @@ -6th Rank -Different values: 75 -===================================== -object {6th Rank} - _id : string {6th Rank._id} (all different values) - folder : string {6th Rank.folder} (same value: 'zDlxATrLAlbYA2Mv') - img : string {6th Rank.img} (all different values) - name : string {6th Rank.name} (all different values) - system : object {6th Rank.system} - [area] : object {6th Rank.system.area} - type : string {6th Rank.system.area.type} (3 different values) - 'burst' (x14) - 'emanation' (x5) - 'cone' (x4) - value : integer {6th Rank.system.area.value} (8 different values) - 30 (x7) - 20 (x6) - 10 (x4) - 15 (x2) - 60 (x1) - 5 (x1) - 80 (x1) - 40 (x1) - cost : object {6th Rank.system.cost} - value : string {6th Rank.system.cost.value} (2 different values) - '' (x74) - 'gemstones worth a total value of the target\'s level (minimum 1) × 200 gp' (x1) - counteraction : boolean {6th Rank.system.counteraction} (2 different values) - False (x74) - True (x1) - damage : object {6th Rank.system.damage} - [0] : object {6th Rank.system.damage.0} - applyMod : boolean {6th Rank.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.0.formula} (12 different values) - kinds : array {6th Rank.system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {6th Rank.system.damage.0.kinds.[]} (2 different values) - 'damage' (x13) - 'healing' (x1) - [materials] : array<> {6th Rank.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.0.type} (11 different values) - [0yIRszQ4ZAlq14gX] : object {6th Rank.system.damage.0yIRszQ4ZAlq14gX} - applyMod : boolean {6th Rank.system.damage.0yIRszQ4ZAlq14gX.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.formula} (same value: '4d8') - kinds : array {6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.0yIRszQ4ZAlq14gX.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.type} (same value: 'sonic') - [1] : object {6th Rank.system.damage.1} - applyMod : boolean {6th Rank.system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.1.formula} (2 different values) - '5d6' (x1) - '3d6' (x1) - kinds : array {6th Rank.system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.1.kinds.[]} (same value: 'damage') - type : string {6th Rank.system.damage.1.type} (2 different values) - 'bludgeoning' (x1) - 'fire' (x1) - [1Yol9VOB1Bu7G213] : object {6th Rank.system.damage.1Yol9VOB1Bu7G213} - applyMod : boolean {6th Rank.system.damage.1Yol9VOB1Bu7G213.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.1Yol9VOB1Bu7G213.formula} (same value: '4d6') - kinds : array {6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds.[]} (same value: 'healing') - materials : array<> {6th Rank.system.damage.1Yol9VOB1Bu7G213.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.1Yol9VOB1Bu7G213.type} (same value: 'untyped') - [1tttVaJo3TXKF7uK] : object {6th Rank.system.damage.1tttVaJo3TXKF7uK} - applyMod : boolean {6th Rank.system.damage.1tttVaJo3TXKF7uK.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.1tttVaJo3TXKF7uK.formula} (same value: '4d8') - kinds : array {6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.1tttVaJo3TXKF7uK.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.1tttVaJo3TXKF7uK.type} (same value: 'void') - [5zjc1nvfsl4ahgnk] : object {6th Rank.system.damage.5zjc1nvfsl4ahgnk} - applyMod : boolean {6th Rank.system.damage.5zjc1nvfsl4ahgnk.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.formula} (same value: '6d4') - kinds : array {6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.5zjc1nvfsl4ahgnk.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.type} (same value: 'piercing') - [7JuaSjPOenc3HtiT] : object {6th Rank.system.damage.7JuaSjPOenc3HtiT} - applyMod : boolean {6th Rank.system.damage.7JuaSjPOenc3HtiT.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.7JuaSjPOenc3HtiT.formula} (same value: '12d6') - kinds : array {6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.7JuaSjPOenc3HtiT.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.7JuaSjPOenc3HtiT.type} (same value: 'mental') - [G3HdXE0YaAVaevwg] : object {6th Rank.system.damage.G3HdXE0YaAVaevwg} - applyMod : boolean {6th Rank.system.damage.G3HdXE0YaAVaevwg.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.G3HdXE0YaAVaevwg.formula} (same value: '8d8') - kinds : array {6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.G3HdXE0YaAVaevwg.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.G3HdXE0YaAVaevwg.type} (same value: 'piercing') - [MTNvoqutBnRQtZMa] : object {6th Rank.system.damage.MTNvoqutBnRQtZMa} - applyMod : boolean {6th Rank.system.damage.MTNvoqutBnRQtZMa.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.MTNvoqutBnRQtZMa.formula} (same value: '8d6') - kinds : array {6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.MTNvoqutBnRQtZMa.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.MTNvoqutBnRQtZMa.type} (same value: 'mental') - [WkCw5MJm2wVK3uRi] : object {6th Rank.system.damage.WkCw5MJm2wVK3uRi} - applyMod : boolean {6th Rank.system.damage.WkCw5MJm2wVK3uRi.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.formula} (same value: '4d6') - kinds : array {6th Rank.system.damage.WkCw5MJm2wVK3uRi.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.WkCw5MJm2wVK3uRi.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.type} (same value: 'bludgeoning') - [fiGNEgajuvkIMj7d] : object {6th Rank.system.damage.fiGNEgajuvkIMj7d} - applyMod : boolean {6th Rank.system.damage.fiGNEgajuvkIMj7d.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.fiGNEgajuvkIMj7d.formula} (same value: '5') - kinds : array {6th Rank.system.damage.fiGNEgajuvkIMj7d.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.fiGNEgajuvkIMj7d.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.fiGNEgajuvkIMj7d.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.fiGNEgajuvkIMj7d.type} (same value: 'slashing') - [iuhh6qfveXzz88dv] : object {6th Rank.system.damage.iuhh6qfveXzz88dv} - applyMod : boolean {6th Rank.system.damage.iuhh6qfveXzz88dv.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.iuhh6qfveXzz88dv.formula} (same value: '4d6') - kinds : array {6th Rank.system.damage.iuhh6qfveXzz88dv.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.iuhh6qfveXzz88dv.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.iuhh6qfveXzz88dv.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.iuhh6qfveXzz88dv.type} (same value: 'mental') - [kIYrspEqRqKoAhHI] : object {6th Rank.system.damage.kIYrspEqRqKoAhHI} - applyMod : boolean {6th Rank.system.damage.kIYrspEqRqKoAhHI.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.kIYrspEqRqKoAhHI.formula} (same value: '8d10') - kinds : array {6th Rank.system.damage.kIYrspEqRqKoAhHI.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.kIYrspEqRqKoAhHI.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.kIYrspEqRqKoAhHI.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.kIYrspEqRqKoAhHI.type} (same value: 'piercing') - [rQT6Is4xVcbWJIAt] : object {6th Rank.system.damage.rQT6Is4xVcbWJIAt} - applyMod : boolean {6th Rank.system.damage.rQT6Is4xVcbWJIAt.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.formula} (same value: '7d8') - kinds : array {6th Rank.system.damage.rQT6Is4xVcbWJIAt.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.rQT6Is4xVcbWJIAt.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.type} (same value: 'force') - [rYf54pXlYEcM3IGT] : object {6th Rank.system.damage.rYf54pXlYEcM3IGT} - applyMod : boolean {6th Rank.system.damage.rYf54pXlYEcM3IGT.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.rYf54pXlYEcM3IGT.formula} (same value: '8d6') - kinds : array {6th Rank.system.damage.rYf54pXlYEcM3IGT.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.rYf54pXlYEcM3IGT.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.rYf54pXlYEcM3IGT.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.rYf54pXlYEcM3IGT.type} (same value: 'sonic') - [ub9o9w3b7bmmuy9r] : object {6th Rank.system.damage.ub9o9w3b7bmmuy9r} - applyMod : boolean {6th Rank.system.damage.ub9o9w3b7bmmuy9r.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.formula} (same value: '8d6') - kinds : array {6th Rank.system.damage.ub9o9w3b7bmmuy9r.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.ub9o9w3b7bmmuy9r.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.type} (same value: 'void') - [wVWFtjzGdYwwjMJi] : object {6th Rank.system.damage.wVWFtjzGdYwwjMJi} - applyMod : boolean {6th Rank.system.damage.wVWFtjzGdYwwjMJi.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.formula} (same value: '8d6') - kinds : array {6th Rank.system.damage.wVWFtjzGdYwwjMJi.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.wVWFtjzGdYwwjMJi.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.type} (same value: 'piercing') - [xbLeTUmgQaLSf1Jv] : object {6th Rank.system.damage.xbLeTUmgQaLSf1Jv} - applyMod : boolean {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.formula} (same value: '8d6') - kinds : array {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.type} (same value: 'poison') - description : object {6th Rank.system.description} - value : string {6th Rank.system.description.value} (all different values) - duration : object {6th Rank.system.duration} - sustained : boolean {6th Rank.system.duration.sustained} (2 different values) - False (x59) - True (x16) - value : string {6th Rank.system.duration.value} (7 different values) - '1 minute' (x35) - '' (x25) - '10 minutes' (x6) - 'varies' (x6) - 'until the next time you make your daily preparations' (x1) - '1 day' (x1) - 'until your next daily preparations' (x1) - [heightening] : object {6th Rank.system.heightening} - [area] : integer {6th Rank.system.heightening.area} (same value: 0) - [damage] : object {6th Rank.system.heightening.damage} - [0] : string {6th Rank.system.heightening.damage.0} (7 different values) - '2d6' (x4) - '1d8' (x1) - '' (x1) - '1d12' (x1) - '2d10' (x1) - '1d4' (x1) - '1' (x1) - [0yIRszQ4ZAlq14gX] : string {6th Rank.system.heightening.damage.0yIRszQ4ZAlq14gX} (same value: '1d8') - [1] : string {6th Rank.system.heightening.damage.1} (2 different values) - '2d6' (x1) - '1d6' (x1) - [1Yol9VOB1Bu7G213] : string {6th Rank.system.heightening.damage.1Yol9VOB1Bu7G213} (same value: '2d6') - [1tttVaJo3TXKF7uK] : string {6th Rank.system.heightening.damage.1tttVaJo3TXKF7uK} (same value: '1d8') - [5zjc1nvfsl4ahgnk] : string {6th Rank.system.heightening.damage.5zjc1nvfsl4ahgnk} (same value: '1d4') - [7JuaSjPOenc3HtiT] : string {6th Rank.system.heightening.damage.7JuaSjPOenc3HtiT} (same value: '2d6') - [fiGNEgajuvkIMj7d] : string {6th Rank.system.heightening.damage.fiGNEgajuvkIMj7d} (same value: '2') - [kIYrspEqRqKoAhHI] : string {6th Rank.system.heightening.damage.kIYrspEqRqKoAhHI} (same value: '1d10') - [rQT6Is4xVcbWJIAt] : string {6th Rank.system.heightening.damage.rQT6Is4xVcbWJIAt} (same value: '1d8') - [rYf54pXlYEcM3IGT] : string {6th Rank.system.heightening.damage.rYf54pXlYEcM3IGT} (same value: '1d6') - [ub9o9w3b7bmmuy9r] : string {6th Rank.system.heightening.damage.ub9o9w3b7bmmuy9r} (same value: '1d6') - wVWFtjzGdYwwjMJi : string {6th Rank.system.heightening.damage.wVWFtjzGdYwwjMJi} (same value: '1d6') - [interval] : integer {6th Rank.system.heightening.interval} (2 different values) - 1 (x20) - 2 (x2) - [levels] : object {6th Rank.system.heightening.levels} - [8] : object {6th Rank.system.heightening.levels.8} - damage : object {6th Rank.system.heightening.levels.8.damage} - 0 : object {6th Rank.system.heightening.levels.8.damage.0} - applyMod : boolean {6th Rank.system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.heightening.levels.8.damage.0.formula} (2 different values) - '1d10' (x1) - '5d6' (x1) - materials : array<> {6th Rank.system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.heightening.levels.8.damage.0.type} (2 different values) - 'vitality' (x1) - 'fire' (x1) - 9 : object {6th Rank.system.heightening.levels.9} - damage : object {6th Rank.system.heightening.levels.9.damage} - [0] : object {6th Rank.system.heightening.levels.9.damage.0} - applyMod : boolean {6th Rank.system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.heightening.levels.9.damage.0.formula} (2 different values) - '1d12' (x1) - '6d6' (x1) - materials : array<> {6th Rank.system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.heightening.levels.9.damage.0.type} (2 different values) - 'vitality' (x1) - 'fire' (x1) - [G3HdXE0YaAVaevwg] : object {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg} - applyMod : boolean {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.formula} (same value: '12d8') - materials : array<> {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.type} (same value: 'piercing') - iuhh6qfveXzz88dv : object {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv} - applyMod : boolean {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.applyMod} (same value: False) - [category] : empty - formula : string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.formula} (same value: '8d6') - kinds : array {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds.[]} (same value: 'damage') - materials : array<> {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.materials} - Length: min=0 max=0 - Value type: empty - type : string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.type} (same value: 'mental') - [type] : string {6th Rank.system.heightening.type} (2 different values) - 'interval' (x22) - 'fixed' (x4) - level : object {6th Rank.system.level} - value : integer {6th Rank.system.level.value} (same value: 6) - publication : object {6th Rank.system.publication} - license : string {6th Rank.system.publication.license} (2 different values) - 'OGL' (x40) - 'ORC' (x35) - remaster : boolean {6th Rank.system.publication.remaster} (2 different values) - True (x45) - False (x30) - title : string {6th Rank.system.publication.title} (23 different values) - range : object {6th Rank.system.range} - value : string {6th Rank.system.range.value} (11 different values) - requirements : string {6th Rank.system.requirements} (2 different values) - '' (x74) - 'A creature damages you' (x1) - rules : ignored (Foundry rules object) {6th Rank.system.rules} - target : object {6th Rank.system.target} - value : string {6th Rank.system.target.value} (22 different values) - time : object {6th Rank.system.time} - value : string {6th Rank.system.time.value} (5 different values) - '2' (x49) - '3' (x16) - 'reaction' (x5) - '10 minutes' (x4) - '1 minute' (x1) - traits : object {6th Rank.system.traits} - rarity : string {6th Rank.system.traits.rarity} (3 different values) - 'common' (x50) - 'uncommon' (x15) - 'rare' (x10) - traditions : array {6th Rank.system.traits.traditions} - Length: min=1 max=4 - Value type: string {6th Rank.system.traits.traditions.[]} (4 different values) - 'arcane' (x51) - 'occult' (x41) - 'primal' (x34) - 'divine' (x33) - value : array {6th Rank.system.traits.value} - Length: min=1 max=8 - Value type: string {6th Rank.system.traits.value.[]} (46 different values) - [selected] : object {6th Rank.system.traits.selected} - divination : string {6th Rank.system.traits.selected.divination} (same value: 'Divination') - mental : string {6th Rank.system.traits.selected.mental} (same value: 'Mental') - [defense] : object {6th Rank.system.defense} - [passive] : object {6th Rank.system.defense.passive} - statistic : string {6th Rank.system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {6th Rank.system.defense.save} - basic : boolean {6th Rank.system.defense.save.basic} (2 different values) - False (x30) - True (x17) - statistic : string {6th Rank.system.defense.save.statistic} (3 different values) - 'will' (x20) - 'fortitude' (x14) - 'reflex' (x13) - [overlays] : object {6th Rank.system.overlays} - JctMbZoy1N1BvIH5 : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5} - overlayType : string {6th Rank.system.overlays.JctMbZoy1N1BvIH5.overlayType} (same value: 'override') - sort : integer {6th Rank.system.overlays.JctMbZoy1N1BvIH5.sort} (same value: 1) - system : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system} - damage : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage} - ub9o9w3b7bmmuy9r : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage.ub9o9w3b7bmmuy9r} - [category] : empty - XxDiv22oJDXssXI2 : object {6th Rank.system.overlays.XxDiv22oJDXssXI2} - name : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.name} (same value: 'Awaken Entropy (Immune to Void)') - overlayType : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.overlayType} (same value: 'override') - sort : integer {6th Rank.system.overlays.XxDiv22oJDXssXI2.sort} (same value: 2) - system : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system} - damage : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage} - ub9o9w3b7bmmuy9r : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r} - [category] : empty - kinds : array {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds} - Length: min=1 max=1 - Value type: string {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds.[]} (same value: 'damage') - type : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.type} (same value: 'force') - type : string {6th Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/6th Rank.yaml b/output/pf2e/packs/6th Rank.yaml new file mode 100644 index 0000000..e406212 --- /dev/null +++ b/output/pf2e/packs/6th Rank.yaml @@ -0,0 +1,1929 @@ +name: 6th Rank +values: 75 +schema: + '_id': + type: string + path: 6th Rank._id + is_null: false + values: 75 + different_values: 75 (all different) + variants: [omitted] + 'folder': + type: string + path: 6th Rank.folder + is_null: false + values: 75 + different_values: 1 (all same) + variants: "zDlxATrLAlbYA2Mv" (x75) + 'img': + type: string + path: 6th Rank.img + is_null: false + values: 75 + different_values: 75 (all different) + variants: [omitted] + 'name': + type: string + path: 6th Rank.name + is_null: false + values: 75 + different_values: 75 (all different) + variants: [omitted] + 'system': + type: object + path: 6th Rank.system + is_null: false + values: 75 + schema: + [area]: + type: object + path: 6th Rank.system.area + is_null: true + values: 23 + schema: + 'type': + type: string + path: 6th Rank.system.area.type + is_null: false + values: 23 + different_values: 3 + variants: + - "burst" (x14) + - "emanation" (x5) + - "cone" (x4) + 'value': + type: integer + path: 6th Rank.system.area.value + is_null: false + values: 23 + different_values: 8 + variants: + - 30 (x7) + - 20 (x6) + - 10 (x4) + - 15 (x2) + - 60 (x1) + - 5 (x1) + - 80 (x1) + - 40 (x1) + 'cost': + type: object + path: 6th Rank.system.cost + is_null: false + values: 75 + schema: + 'value': + type: string + path: 6th Rank.system.cost.value + is_null: false + values: 75 + different_values: 2 + variants: + - "" (x74) + - "gemstones worth a total value of the target's level (minimum 1) × 200 gp" (x1) + 'counteraction': + type: boolean + path: 6th Rank.system.counteraction + is_null: false + values: 75 + different_values: 2 + variants: + - False (x74) + - True (x1) + 'damage': + type: object + path: 6th Rank.system.damage + is_null: false + values: 75 + schema: + [0]: + type: object + path: 6th Rank.system.damage.0 + is_null: true + values: 13 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.0.applyMod + is_null: false + values: 13 + different_values: 1 (all same) + variants: False (x13) + [category]: + type: + path: 6th Rank.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.0.formula + is_null: false + values: 13 + different_values: 12 + variants: [omitted] + 'kinds': + type: array + path: 6th Rank.system.damage.0.kinds + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: 6th Rank.system.damage.0.kinds.[] + is_null: false + values: 14 + different_values: 2 + variants: + - "damage" (x13) + - "healing" (x1) + [materials]: + type: array<> + path: 6th Rank.system.damage.0.materials + is_null: true + values: 10 + min_count: 0 + max_count: 0 + value_type: + type: + path: 6th Rank.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 6th Rank.system.damage.0.type + is_null: false + values: 13 + different_values: 11 + variants: [omitted] + [0yIRszQ4ZAlq14gX]: + type: object + path: 6th Rank.system.damage.0yIRszQ4ZAlq14gX + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.0yIRszQ4ZAlq14gX.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 6th Rank.system.damage.0yIRszQ4ZAlq14gX.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.0yIRszQ4ZAlq14gX.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d8" (x1) + 'kinds': + type: array + path: 6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 6th Rank.system.damage.0yIRszQ4ZAlq14gX.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 6th Rank.system.damage.0yIRszQ4ZAlq14gX.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 6th Rank.system.damage.0yIRszQ4ZAlq14gX.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "sonic" (x1) + [1]: + type: object + path: 6th Rank.system.damage.1 + is_null: true + values: 2 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.1.applyMod + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + [category]: + type: + path: 6th Rank.system.damage.1.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.1.formula + is_null: false + values: 2 + different_values: 2 + variants: + - "5d6" (x1) + - "3d6" (x1) + 'kinds': + type: array + path: 6th Rank.system.damage.1.kinds + is_null: false + values: 2 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.damage.1.kinds.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "damage" (x2) + 'type': + type: string + path: 6th Rank.system.damage.1.type + is_null: false + values: 2 + different_values: 2 + variants: + - "bludgeoning" (x1) + - "fire" (x1) + [1Yol9VOB1Bu7G213]: + type: object + path: 6th Rank.system.damage.1Yol9VOB1Bu7G213 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.1Yol9VOB1Bu7G213.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 6th Rank.system.damage.1Yol9VOB1Bu7G213.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.1Yol9VOB1Bu7G213.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'kinds': + type: array + path: 6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "healing" (x1) + 'materials': + type: array<> + path: 6th Rank.system.damage.1Yol9VOB1Bu7G213.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 6th Rank.system.damage.1Yol9VOB1Bu7G213.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 6th Rank.system.damage.1Yol9VOB1Bu7G213.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "untyped" (x1) + [1tttVaJo3TXKF7uK]: + type: object + path: 6th Rank.system.damage.1tttVaJo3TXKF7uK + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.1tttVaJo3TXKF7uK.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 6th Rank.system.damage.1tttVaJo3TXKF7uK.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.1tttVaJo3TXKF7uK.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d8" (x1) + 'kinds': + type: array + path: 6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 6th Rank.system.damage.1tttVaJo3TXKF7uK.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 6th Rank.system.damage.1tttVaJo3TXKF7uK.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 6th Rank.system.damage.1tttVaJo3TXKF7uK.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "void" (x1) + [5zjc1nvfsl4ahgnk]: + type: object + path: 6th Rank.system.damage.5zjc1nvfsl4ahgnk + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.5zjc1nvfsl4ahgnk.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 6th Rank.system.damage.5zjc1nvfsl4ahgnk.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.5zjc1nvfsl4ahgnk.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "6d4" (x1) + 'kinds': + type: array + path: 6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 6th Rank.system.damage.5zjc1nvfsl4ahgnk.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 6th Rank.system.damage.5zjc1nvfsl4ahgnk.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 6th Rank.system.damage.5zjc1nvfsl4ahgnk.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + [7JuaSjPOenc3HtiT]: + type: object + path: 6th Rank.system.damage.7JuaSjPOenc3HtiT + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.7JuaSjPOenc3HtiT.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 6th Rank.system.damage.7JuaSjPOenc3HtiT.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.7JuaSjPOenc3HtiT.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "12d6" (x1) + 'kinds': + type: array + path: 6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 6th Rank.system.damage.7JuaSjPOenc3HtiT.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 6th Rank.system.damage.7JuaSjPOenc3HtiT.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 6th Rank.system.damage.7JuaSjPOenc3HtiT.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "mental" (x1) + [G3HdXE0YaAVaevwg]: + type: object + path: 6th Rank.system.damage.G3HdXE0YaAVaevwg + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.G3HdXE0YaAVaevwg.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 6th Rank.system.damage.G3HdXE0YaAVaevwg.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.G3HdXE0YaAVaevwg.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "8d8" (x1) + 'kinds': + type: array + path: 6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 6th Rank.system.damage.G3HdXE0YaAVaevwg.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 6th Rank.system.damage.G3HdXE0YaAVaevwg.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 6th Rank.system.damage.G3HdXE0YaAVaevwg.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + [MTNvoqutBnRQtZMa]: + type: object + path: 6th Rank.system.damage.MTNvoqutBnRQtZMa + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.MTNvoqutBnRQtZMa.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 6th Rank.system.damage.MTNvoqutBnRQtZMa.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.MTNvoqutBnRQtZMa.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "8d6" (x1) + 'kinds': + type: array + path: 6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 6th Rank.system.damage.MTNvoqutBnRQtZMa.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 6th Rank.system.damage.MTNvoqutBnRQtZMa.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 6th Rank.system.damage.MTNvoqutBnRQtZMa.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "mental" (x1) + [WkCw5MJm2wVK3uRi]: + type: object + path: 6th Rank.system.damage.WkCw5MJm2wVK3uRi + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 6th Rank.system.damage.WkCw5MJm2wVK3uRi.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 6th Rank.system.damage.WkCw5MJm2wVK3uRi.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 6th Rank.system.damage.WkCw5MJm2wVK3uRi.formula + is_null: false + 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"8d6" (x1) + 'kinds': + type: array + path: 6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "mental" (x1) + [type]: + type: string + path: 6th Rank.system.heightening.type + is_null: true + values: 26 + different_values: 2 + variants: + - "interval" (x22) + - "fixed" (x4) + 'level': + type: object + path: 6th Rank.system.level + is_null: false + values: 75 + schema: + 'value': + type: integer + path: 6th Rank.system.level.value + is_null: false + values: 75 + different_values: 1 (all same) + variants: 6 (x75) + 'publication': + type: object + path: 6th Rank.system.publication + is_null: false + values: 75 + schema: + 'license': + type: string + path: 6th Rank.system.publication.license + is_null: false + values: 75 + different_values: 2 + variants: + - "OGL" (x40) + - "ORC" (x35) + 'remaster': + type: boolean + path: 6th Rank.system.publication.remaster + is_null: false + values: 75 + different_values: 2 + variants: + - True (x45) + - False (x30) + 'title': + type: string + path: 6th Rank.system.publication.title + is_null: false + values: 75 + different_values: 23 + variants: [omitted] + 'range': + type: object + path: 6th Rank.system.range + is_null: false + values: 75 + schema: + 'value': + type: string + path: 6th Rank.system.range.value + is_null: false + values: 75 + different_values: 11 + variants: [omitted] + 'requirements': + type: string + path: 6th Rank.system.requirements + is_null: false + values: 75 + different_values: 2 + variants: + - "" (x74) + - "A creature damages you" (x1) + 'rules': + type: ignored (Foundry rules object) + path: 6th Rank.system.rules + is_null: false + values: 75 + 'target': + type: object + path: 6th Rank.system.target + is_null: false + values: 75 + schema: + 'value': + type: string + path: 6th Rank.system.target.value + is_null: false + values: 75 + different_values: 22 + variants: [omitted] + 'time': + type: object + path: 6th Rank.system.time + is_null: false + values: 75 + schema: + 'value': + type: string + path: 6th Rank.system.time.value + is_null: false + values: 75 + different_values: 5 + variants: + - "2" (x49) + - "3" (x16) + - "reaction" (x5) + - "10 minutes" (x4) + - "1 minute" (x1) + 'traits': + type: object + path: 6th Rank.system.traits + is_null: false + values: 75 + schema: + 'rarity': + type: string + path: 6th Rank.system.traits.rarity + is_null: false + values: 75 + different_values: 3 + variants: + - "common" (x50) + - "uncommon" (x15) + - "rare" (x10) + 'traditions': + type: array + path: 6th Rank.system.traits.traditions + is_null: false + values: 75 + min_count: 1 + max_count: 4 + value_type: + type: string + path: 6th Rank.system.traits.traditions.[] + is_null: false + values: 159 + different_values: 4 + variants: + - "arcane" (x51) + - "occult" (x41) + - "primal" (x34) + - "divine" (x33) + 'value': + type: array + path: 6th Rank.system.traits.value + is_null: false + values: 75 + min_count: 1 + max_count: 8 + value_type: + type: string + path: 6th Rank.system.traits.value.[] + is_null: false + values: 265 + different_values: 46 + variants: [omitted] + [selected]: + type: object + path: 6th Rank.system.traits.selected + is_null: true + values: 1 + schema: + 'divination': + type: string + path: 6th Rank.system.traits.selected.divination + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Divination" (x1) + 'mental': + type: string + path: 6th Rank.system.traits.selected.mental + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Mental" (x1) + [defense]: + type: object + path: 6th Rank.system.defense + is_null: true + values: 48 + schema: + [passive]: + type: object + path: 6th Rank.system.defense.passive + is_null: true + values: 1 + schema: + 'statistic': + type: string + path: 6th Rank.system.defense.passive.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fortitude-dc" (x1) + [save]: + type: object + path: 6th Rank.system.defense.save + is_null: true + values: 47 + schema: + 'basic': + type: boolean + path: 6th Rank.system.defense.save.basic + is_null: false + values: 47 + different_values: 2 + variants: + - False (x30) + - True (x17) + 'statistic': + type: string + path: 6th Rank.system.defense.save.statistic + is_null: false + values: 47 + different_values: 3 + variants: + - "will" (x20) + - "fortitude" (x14) + - "reflex" (x13) + [overlays]: + type: object + path: 6th Rank.system.overlays + is_null: true + values: 1 + schema: + 'JctMbZoy1N1BvIH5': + type: object + path: 6th Rank.system.overlays.JctMbZoy1N1BvIH5 + is_null: false + values: 1 + schema: + 'overlayType': + type: string + path: 6th Rank.system.overlays.JctMbZoy1N1BvIH5.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 6th Rank.system.overlays.JctMbZoy1N1BvIH5.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 6th Rank.system.overlays.JctMbZoy1N1BvIH5.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage + is_null: false + values: 1 + schema: + 'ub9o9w3b7bmmuy9r': + type: object + path: 6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage.ub9o9w3b7bmmuy9r + is_null: false + values: 1 + schema: + [category]: + type: + path: 6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage.ub9o9w3b7bmmuy9r.category + is_null: true + values: 0 + is_empty: true + 'XxDiv22oJDXssXI2': + type: object + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2 + is_null: false + values: 1 + schema: + 'name': + type: string + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Awaken Entropy (Immune to Void)" (x1) + 'overlayType': + type: string + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage + is_null: false + values: 1 + schema: + 'ub9o9w3b7bmmuy9r': + type: object + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r + is_null: false + values: 1 + schema: + [category]: + type: + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.category + is_null: true + values: 0 + is_empty: true + 'kinds': + type: array + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'type': + type: string + path: 6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "force" (x1) + 'type': + type: string + path: 6th Rank.type + is_null: false + values: 75 + different_values: 1 (all same) + variants: "spell" (x75) diff --git a/output/pf2e/packs/7th Rank.txt b/output/pf2e/packs/7th Rank.txt deleted file mode 100644 index 7c31e77..0000000 --- a/output/pf2e/packs/7th Rank.txt +++ /dev/null @@ -1,453 +0,0 @@ -7th Rank -Different values: 66 -===================================== -object {7th Rank} - _id : string {7th Rank._id} (all different values) - folder : string {7th Rank.folder} (same value: 'xqlqJ6eeiNtWb7bq') - img : string {7th Rank.img} (65 different values) - name : string {7th Rank.name} (all different values) - system : object {7th Rank.system} - [area] : object {7th Rank.system.area} - [details] : string {7th Rank.system.area.details} (same value: '30-foot emanation centered on you') - type : string {7th Rank.system.area.type} (6 different values) - 'burst' (x11) - 'emanation' (x6) - 'line' (x2) - 'cone' (x2) - 'cylinder' (x2) - 'cube' (x1) - value : integer {7th Rank.system.area.value} (8 different values) - 30 (x7) - 60 (x5) - 5 (x3) - 20 (x3) - 15 (x2) - 40 (x2) - 120 (x1) - 10 (x1) - cost : object {7th Rank.system.cost} - value : string {7th Rank.system.cost.value} (same value: '') - counteraction : boolean {7th Rank.system.counteraction} (2 different values) - False (x60) - True (x6) - damage : object {7th Rank.system.damage} - [0] : object {7th Rank.system.damage.0} - [applyMod] : boolean {7th Rank.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.0.formula} (12 different values) - kinds : array {7th Rank.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.0.kinds.[]} (same value: 'damage') - [materials] : array<> {7th Rank.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.0.type} (10 different values) - 'cold' (x2) - 'mental' (x2) - 'fire' (x2) - 'slashing' (x1) - 'poison' (x1) - 'force' (x1) - 'spirit' (x1) - 'void' (x1) - 'piercing' (x1) - 'bludgeoning' (x1) - [1] : object {7th Rank.system.damage.1} - applyMod : boolean {7th Rank.system.damage.1.applyMod} (same value: False) - [category] : string {7th Rank.system.damage.1.category} (same value: 'persistent') - formula : string {7th Rank.system.damage.1.formula} (2 different values) - '4d6' (x1) - '9d6' (x1) - kinds : array {7th Rank.system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.1.kinds.[]} (same value: 'damage') - [materials] : array<> {7th Rank.system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.1.type} (2 different values) - 'bleed' (x1) - 'slashing' (x1) - [8SyVNJyczWWZhieq] : object {7th Rank.system.damage.8SyVNJyczWWZhieq} - applyMod : boolean {7th Rank.system.damage.8SyVNJyczWWZhieq.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.8SyVNJyczWWZhieq.formula} (same value: '6d12') - kinds : array {7th Rank.system.damage.8SyVNJyczWWZhieq.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.8SyVNJyczWWZhieq.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.8SyVNJyczWWZhieq.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.8SyVNJyczWWZhieq.type} (same value: 'spirit') - [8if8c4kjctnupcu8] : object {7th Rank.system.damage.8if8c4kjctnupcu8} - applyMod : boolean {7th Rank.system.damage.8if8c4kjctnupcu8.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.8if8c4kjctnupcu8.formula} (same value: '8d10') - kinds : array {7th Rank.system.damage.8if8c4kjctnupcu8.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.8if8c4kjctnupcu8.kinds.[]} (same value: 'damage') - materials : array {7th Rank.system.damage.8if8c4kjctnupcu8.materials} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.8if8c4kjctnupcu8.materials.[]} (same value: 'silver') - type : string {7th Rank.system.damage.8if8c4kjctnupcu8.type} (same value: 'cold') - [CMSE36W7SDcJjtPP] : object {7th Rank.system.damage.CMSE36W7SDcJjtPP} - applyMod : boolean {7th Rank.system.damage.CMSE36W7SDcJjtPP.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.CMSE36W7SDcJjtPP.formula} (same value: '10d6') - kinds : array {7th Rank.system.damage.CMSE36W7SDcJjtPP.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.CMSE36W7SDcJjtPP.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.CMSE36W7SDcJjtPP.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.CMSE36W7SDcJjtPP.type} (same value: 'bludgeoning') - [DnKLI3UNhM9r5EwP] : object {7th Rank.system.damage.DnKLI3UNhM9r5EwP} - applyMod : boolean {7th Rank.system.damage.DnKLI3UNhM9r5EwP.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.formula} (same value: '6d4') - kinds : array {7th Rank.system.damage.DnKLI3UNhM9r5EwP.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.DnKLI3UNhM9r5EwP.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.type} (same value: 'spirit') - [MpZ5f5dp1t309Kpc] : object {7th Rank.system.damage.MpZ5f5dp1t309Kpc} - applyMod : boolean {7th Rank.system.damage.MpZ5f5dp1t309Kpc.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.formula} (same value: '5d8') - kinds : array {7th Rank.system.damage.MpZ5f5dp1t309Kpc.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.MpZ5f5dp1t309Kpc.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.type} (same value: 'piercing') - [WzgWqijGIH6TU9Iv] : object {7th Rank.system.damage.WzgWqijGIH6TU9Iv} - applyMod : boolean {7th Rank.system.damage.WzgWqijGIH6TU9Iv.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.formula} (same value: '5d10') - kinds : array {7th Rank.system.damage.WzgWqijGIH6TU9Iv.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.WzgWqijGIH6TU9Iv.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.type} (same value: 'sonic') - [YqImozxRine8IeIZ] : object {7th Rank.system.damage.YqImozxRine8IeIZ} - applyMod : boolean {7th Rank.system.damage.YqImozxRine8IeIZ.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.YqImozxRine8IeIZ.formula} (same value: '6d12') - kinds : array {7th Rank.system.damage.YqImozxRine8IeIZ.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.YqImozxRine8IeIZ.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.YqImozxRine8IeIZ.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.YqImozxRine8IeIZ.type} (same value: 'poison') - [YsQUZm1QLMDCC7aJ] : object {7th Rank.system.damage.YsQUZm1QLMDCC7aJ} - applyMod : boolean {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.formula} (same value: '4d8') - kinds : array {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.type} (same value: 'piercing') - [ajfWkaLEMJuneDnB] : object {7th Rank.system.damage.ajfWkaLEMJuneDnB} - applyMod : boolean {7th Rank.system.damage.ajfWkaLEMJuneDnB.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.ajfWkaLEMJuneDnB.formula} (same value: '8d8') - kinds : array {7th Rank.system.damage.ajfWkaLEMJuneDnB.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.ajfWkaLEMJuneDnB.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.ajfWkaLEMJuneDnB.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.ajfWkaLEMJuneDnB.type} (same value: 'poison') - [b6lTqa8nIkcnlb6B] : object {7th Rank.system.damage.b6lTqa8nIkcnlb6B} - applyMod : boolean {7th Rank.system.damage.b6lTqa8nIkcnlb6B.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.formula} (same value: '4d4') - kinds : array {7th Rank.system.damage.b6lTqa8nIkcnlb6B.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.b6lTqa8nIkcnlb6B.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.type} (same value: 'void') - [ezuFcvEpWgltK1Pu] : object {7th Rank.system.damage.ezuFcvEpWgltK1Pu} - applyMod : boolean {7th Rank.system.damage.ezuFcvEpWgltK1Pu.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.formula} (same value: '3d6') - kinds : array {7th Rank.system.damage.ezuFcvEpWgltK1Pu.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.ezuFcvEpWgltK1Pu.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.type} (same value: 'acid') - [kCSMLZj2yQZnMN8b] : object {7th Rank.system.damage.kCSMLZj2yQZnMN8b} - applyMod : boolean {7th Rank.system.damage.kCSMLZj2yQZnMN8b.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.formula} (same value: '7d8') - kinds : array {7th Rank.system.damage.kCSMLZj2yQZnMN8b.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.kCSMLZj2yQZnMN8b.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.type} (same value: 'void') - [knLe6PF6xfJGMWzT] : object {7th Rank.system.damage.knLe6PF6xfJGMWzT} - applyMod : boolean {7th Rank.system.damage.knLe6PF6xfJGMWzT.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.knLe6PF6xfJGMWzT.formula} (same value: '12d10') - kinds : array {7th Rank.system.damage.knLe6PF6xfJGMWzT.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.knLe6PF6xfJGMWzT.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.knLe6PF6xfJGMWzT.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.knLe6PF6xfJGMWzT.type} (same value: 'bludgeoning') - [nnCp1s4ZCp3MyqM2] : object {7th Rank.system.damage.nnCp1s4ZCp3MyqM2} - applyMod : boolean {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.formula} (same value: '8d8') - kinds : array {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.kinds.[]} (same value: 'healing') - materials : array<> {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.type} (same value: 'untyped') - [rQOvmXjYxlJ2tKPb] : object {7th Rank.system.damage.rQOvmXjYxlJ2tKPb} - applyMod : boolean {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.formula} (same value: '5d8') - kinds : array {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.type} (same value: 'poison') - [v1pnjhfu6e9akqe0] : object {7th Rank.system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {7th Rank.system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {7th Rank.system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [zssli0njmyjito8c] : object {7th Rank.system.damage.zssli0njmyjito8c} - applyMod : boolean {7th Rank.system.damage.zssli0njmyjito8c.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.damage.zssli0njmyjito8c.formula} (same value: '14d6') - kinds : array {7th Rank.system.damage.zssli0njmyjito8c.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.damage.zssli0njmyjito8c.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.damage.zssli0njmyjito8c.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.damage.zssli0njmyjito8c.type} (same value: 'bludgeoning') - [defense] : object {7th Rank.system.defense} - [passive] : object {7th Rank.system.defense.passive} - statistic : string {7th Rank.system.defense.passive.statistic} (same value: 'ac') - save : object {7th Rank.system.defense.save} - basic : boolean {7th Rank.system.defense.save.basic} (2 different values) - False (x24) - True (x12) - statistic : string {7th Rank.system.defense.save.statistic} (3 different values) - 'reflex' (x13) - 'will' (x13) - 'fortitude' (x10) - description : object {7th Rank.system.description} - value : string {7th Rank.system.description.value} (all different values) - duration : object {7th Rank.system.duration} - sustained : boolean {7th Rank.system.duration.sustained} (2 different values) - False (x53) - True (x13) - value : string {7th Rank.system.duration.value} (11 different values) - level : object {7th Rank.system.level} - value : integer {7th Rank.system.level.value} (same value: 7) - [heightening] : object {7th Rank.system.heightening} - [area] : integer {7th Rank.system.heightening.area} (same value: 0) - [damage] : object {7th Rank.system.heightening.damage} - [0] : string {7th Rank.system.heightening.damage.0} (5 different values) - '1d10' (x4) - '10' (x1) - '1d6' (x1) - '1d8' (x1) - '2d6' (x1) - [1] : string {7th Rank.system.heightening.damage.1} (same value: '1d6') - [8SyVNJyczWWZhieq] : string {7th Rank.system.heightening.damage.8SyVNJyczWWZhieq} (same value: '1d12') - [8if8c4kjctnupcu8] : string {7th Rank.system.heightening.damage.8if8c4kjctnupcu8} (same value: '1d10') - [DnKLI3UNhM9r5EwP] : string {7th Rank.system.heightening.damage.DnKLI3UNhM9r5EwP} (same value: '2d4') - [WzgWqijGIH6TU9Iv] : string {7th Rank.system.heightening.damage.WzgWqijGIH6TU9Iv} (same value: '1d10') - [YqImozxRine8IeIZ] : string {7th Rank.system.heightening.damage.YqImozxRine8IeIZ} (same value: '1d12') - [ajfWkaLEMJuneDnB] : string {7th Rank.system.heightening.damage.ajfWkaLEMJuneDnB} (same value: '2d8') - [kCSMLZj2yQZnMN8b] : string {7th Rank.system.heightening.damage.kCSMLZj2yQZnMN8b} (same value: '1d8') - [nnCp1s4ZCp3MyqM2] : string {7th Rank.system.heightening.damage.nnCp1s4ZCp3MyqM2} (same value: '2d8') - [v1pnjhfu6e9akqe0] : string {7th Rank.system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [zssli0njmyjito8c] : string {7th Rank.system.heightening.damage.zssli0njmyjito8c} (same value: '2d6') - [interval] : integer {7th Rank.system.heightening.interval} (same value: 1) - type : string {7th Rank.system.heightening.type} (2 different values) - 'interval' (x16) - 'fixed' (x5) - [levels] : object {7th Rank.system.heightening.levels} - 9 : object {7th Rank.system.heightening.levels.9} - [damage] : object {7th Rank.system.heightening.levels.9.damage} - [0] : object {7th Rank.system.heightening.levels.9.damage.0} - applyMod : boolean {7th Rank.system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.heightening.levels.9.damage.0.formula} (2 different values) - '8d12' (x1) - '8d8' (x1) - type : string {7th Rank.system.heightening.levels.9.damage.0.type} (2 different values) - 'force' (x1) - 'bludgeoning' (x1) - [YsQUZm1QLMDCC7aJ] : object {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ} - applyMod : boolean {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.formula} (same value: '5d8') - materials : array<> {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.type} (same value: 'piercing') - [b6lTqa8nIkcnlb6B] : object {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B} - applyMod : boolean {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.formula} (same value: '5d4') - materials : array<> {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.type} (same value: 'void') - [ezuFcvEpWgltK1Pu] : object {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu} - applyMod : boolean {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.applyMod} (same value: False) - [category] : empty - formula : string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.formula} (same value: '4d6') - kinds : array {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.kinds} - Length: min=1 max=1 - Value type: string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.kinds.[]} (same value: 'damage') - materials : array<> {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.materials} - Length: min=0 max=0 - Value type: empty - type : string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.type} (same value: 'acid') - [range] : object {7th Rank.system.heightening.levels.9.range} - value : string {7th Rank.system.heightening.levels.9.range.value} (same value: '30 feet') - [target] : object {7th Rank.system.heightening.levels.9.target} - value : string {7th Rank.system.heightening.levels.9.target.value} (same value: 'you and up to five additional willing creatures') - target : object {7th Rank.system.target} - value : string {7th Rank.system.target.value} (15 different values) - time : object {7th Rank.system.time} - value : string {7th Rank.system.time.value} (6 different values) - '2' (x43) - '3' (x13) - '1 minute' (x3) - '1' (x3) - '10 minutes' (x2) - 'reaction' (x2) - traits : object {7th Rank.system.traits} - rarity : string {7th Rank.system.traits.rarity} (3 different values) - 'common' (x41) - 'uncommon' (x20) - 'rare' (x5) - traditions : array {7th Rank.system.traits.traditions} - Length: min=1 max=4 - Value type: string {7th Rank.system.traits.traditions.[]} (4 different values) - 'arcane' (x46) - 'occult' (x34) - 'primal' (x27) - 'divine' (x25) - value : array {7th Rank.system.traits.value} - Length: min=1 max=7 - Value type: string {7th Rank.system.traits.value.[]} (47 different values) - [selected] : mixed - array<> {7th Rank.system.traits.selected} - Length: min=0 max=0 - Value type: empty - object {7th Rank.system.traits.selected} - conjuration : string {7th Rank.system.traits.selected.conjuration} (same value: 'Conjuration') - extradimensional : string {7th Rank.system.traits.selected.extradimensional} (same value: 'Extradimensional') - incapacitation : string {7th Rank.system.traits.selected.incapacitation} (same value: 'Incapacitation') - teleportation : string {7th Rank.system.traits.selected.teleportation} (same value: 'Teleportation') - [overlays] : object {7th Rank.system.overlays} - GuBnvdpox1BZWuix : object {7th Rank.system.overlays.GuBnvdpox1BZWuix} - name : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.name} (same value: 'Prismatic Spray (Reflex)') - overlayType : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.overlayType} (same value: 'override') - sort : integer {7th Rank.system.overlays.GuBnvdpox1BZWuix.sort} (same value: 2) - system : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system} - defense : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense} - save : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save} - basic : boolean {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.basic} (same value: False) - statistic : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.statistic} (same value: 'reflex') - [WTeek6DuuUC5uXiv] : object {7th Rank.system.overlays.WTeek6DuuUC5uXiv} - _id : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {7th Rank.system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {7th Rank.system.overlays.WTeek6DuuUC5uXiv.system} - pNsq7lcVfx7Pekmw : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw} - name : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.name} (same value: 'Prismatic Spray (Fortitude)') - overlayType : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.overlayType} (same value: 'override') - sort : integer {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.sort} (same value: 1) - system : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system} - defense : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense} - save : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save} - basic : boolean {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.basic} (same value: False) - statistic : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.statistic} (same value: 'fortitude') - [rZUgF7LFHu7N5MFK] : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK} - _id : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'vitality' (x1) - sjiSDFHqHzMT9tGW : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW} - name : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.name} (same value: 'Prismatic Spray (Will)') - overlayType : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.overlayType} (same value: 'override') - sort : integer {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.sort} (same value: 3) - system : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system} - defense : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense} - save : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save} - basic : boolean {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.basic} (same value: False) - statistic : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.statistic} (same value: 'will') - publication : object {7th Rank.system.publication} - license : string {7th Rank.system.publication.license} (2 different values) - 'ORC' (x35) - 'OGL' (x31) - remaster : boolean {7th Rank.system.publication.remaster} (2 different values) - True (x42) - False (x24) - title : string {7th Rank.system.publication.title} (18 different values) - range : object {7th Rank.system.range} - value : string {7th Rank.system.range.value} (10 different values) - '' (x20) - '30 feet' (x13) - '120 feet' (x13) - '500 feet' (x7) - 'touch' (x5) - '60 feet' (x3) - '100 feet' (x2) - '40 feet' (x1) - '5 feet' (x1) - '30 feet; 1 cube 20 feet on each side' (x1) - requirements : string {7th Rank.system.requirements} (2 different values) - '' (x65) - 'You have a deity.' (x1) - rules : ignored (Foundry rules object) {7th Rank.system.rules} - type : string {7th Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/7th Rank.yaml b/output/pf2e/packs/7th Rank.yaml new file mode 100644 index 0000000..bc93fb8 --- /dev/null +++ b/output/pf2e/packs/7th Rank.yaml @@ -0,0 +1,2220 @@ +name: 7th Rank +values: 66 +schema: + '_id': + type: string + path: 7th Rank._id + is_null: false + values: 66 + different_values: 66 (all different) + variants: [omitted] + 'folder': + type: string + path: 7th Rank.folder + is_null: false + values: 66 + different_values: 1 (all same) + variants: "xqlqJ6eeiNtWb7bq" (x66) + 'img': + type: string + path: 7th Rank.img + is_null: false + values: 66 + different_values: 65 + variants: [omitted] + 'name': + type: string + path: 7th Rank.name + is_null: false + values: 66 + different_values: 66 (all different) + variants: [omitted] + 'system': + type: object + path: 7th Rank.system + is_null: false + values: 66 + schema: + [area]: + type: object + path: 7th Rank.system.area + is_null: true + values: 24 + schema: + [details]: + type: string + path: 7th Rank.system.area.details + is_null: true + values: 1 + different_values: 1 (all same) + variants: "30-foot emanation centered on you" (x1) + 'type': + type: string + path: 7th Rank.system.area.type + is_null: false + values: 24 + different_values: 6 + variants: + - "burst" (x11) + - "emanation" (x6) + - "line" (x2) + - "cone" (x2) + - "cylinder" (x2) + - "cube" (x1) + 'value': + type: integer + path: 7th Rank.system.area.value + is_null: false + values: 24 + different_values: 8 + variants: + - 30 (x7) + - 60 (x5) + - 5 (x3) + - 20 (x3) + - 15 (x2) + - 40 (x2) + - 120 (x1) + - 10 (x1) + 'cost': + type: object + path: 7th Rank.system.cost + is_null: false + values: 66 + schema: + 'value': + type: string + path: 7th Rank.system.cost.value + is_null: false + values: 66 + different_values: 1 (all same) + variants: "" (x66) + 'counteraction': + type: boolean + path: 7th Rank.system.counteraction + is_null: false + values: 66 + different_values: 2 + variants: + - False (x60) + - True (x6) + 'damage': + type: object + path: 7th Rank.system.damage + is_null: false + values: 66 + schema: + [0]: + type: object + path: 7th Rank.system.damage.0 + is_null: true + values: 13 + schema: + [applyMod]: + type: boolean + path: 7th Rank.system.damage.0.applyMod + is_null: true + values: 12 + different_values: 1 (all same) + variants: False (x12) + [category]: + type: + path: 7th Rank.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 7th Rank.system.damage.0.formula + is_null: false + values: 13 + different_values: 12 + variants: [omitted] + 'kinds': + type: array + path: 7th Rank.system.damage.0.kinds + is_null: false + values: 13 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 7th Rank.system.damage.0.kinds.[] + is_null: false + values: 13 + 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type: string + path: 7th Rank.system.traits.rarity + is_null: false + values: 66 + different_values: 3 + variants: + - "common" (x41) + - "uncommon" (x20) + - "rare" (x5) + 'traditions': + type: array + path: 7th Rank.system.traits.traditions + is_null: false + values: 66 + min_count: 1 + max_count: 4 + value_type: + type: string + path: 7th Rank.system.traits.traditions.[] + is_null: false + values: 132 + different_values: 4 + variants: + - "arcane" (x46) + - "occult" (x34) + - "primal" (x27) + - "divine" (x25) + 'value': + type: array + path: 7th Rank.system.traits.value + is_null: false + values: 66 + min_count: 1 + max_count: 7 + value_type: + type: string + path: 7th Rank.system.traits.value.[] + is_null: false + values: 228 + different_values: 47 + variants: [omitted] + [selected]: + type: array<> | object + path: 7th Rank.system.traits.selected + is_null: true + values: 2 + types: + - min_count: 0 + max_count: 0 + value_type: + type: + path: 7th Rank.system.traits.selected.[] + is_null: false + values: 0 + is_empty: true + - schema: + 'conjuration': + type: string + path: 7th Rank.system.traits.selected.conjuration + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Conjuration" (x1) + 'extradimensional': + type: string + path: 7th Rank.system.traits.selected.extradimensional + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Extradimensional" (x1) + 'incapacitation': + type: string + path: 7th Rank.system.traits.selected.incapacitation + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Incapacitation" (x1) + 'teleportation': + type: string + path: 7th Rank.system.traits.selected.teleportation + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Teleportation" (x1) + [overlays]: + type: object + path: 7th Rank.system.overlays + is_null: true + values: 2 + schema: + 'GuBnvdpox1BZWuix': + type: object + path: 7th Rank.system.overlays.GuBnvdpox1BZWuix + is_null: false + values: 1 + schema: + 'name': + type: string + path: 7th Rank.system.overlays.GuBnvdpox1BZWuix.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Prismatic Spray (Reflex)" (x1) + 'overlayType': + type: string + path: 7th Rank.system.overlays.GuBnvdpox1BZWuix.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 7th Rank.system.overlays.GuBnvdpox1BZWuix.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 7th Rank.system.overlays.GuBnvdpox1BZWuix.system + is_null: false + values: 1 + schema: + 'defense': + type: object + path: 7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense + is_null: false + values: 1 + schema: + 'save': + type: object + path: 7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save + is_null: false + values: 1 + schema: + 'basic': + type: boolean + path: 7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.basic + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'statistic': + type: string + path: 7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "reflex" (x1) + [WTeek6DuuUC5uXiv]: + type: object + path: 7th Rank.system.overlays.WTeek6DuuUC5uXiv + is_null: true + values: 1 + schema: + '_id': + type: string + path: 7th Rank.system.overlays.WTeek6DuuUC5uXiv._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "WTeek6DuuUC5uXiv" (x1) + 'name': + type: string + path: 7th Rank.system.overlays.WTeek6DuuUC5uXiv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Execute (Void)" (x1) + 'overlayType': + type: string + path: 7th Rank.system.overlays.WTeek6DuuUC5uXiv.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 7th Rank.system.overlays.WTeek6DuuUC5uXiv.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 7th Rank.system.overlays.WTeek6DuuUC5uXiv.system + is_null: false + values: 1 + schema: + 'pNsq7lcVfx7Pekmw': + type: object + path: 7th Rank.system.overlays.pNsq7lcVfx7Pekmw + is_null: false + values: 1 + schema: + 'name': + type: string + path: 7th Rank.system.overlays.pNsq7lcVfx7Pekmw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Prismatic Spray (Fortitude)" (x1) + 'overlayType': + type: string + path: 7th Rank.system.overlays.pNsq7lcVfx7Pekmw.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 7th Rank.system.overlays.pNsq7lcVfx7Pekmw.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system + is_null: false + values: 1 + schema: + 'defense': + type: object + path: 7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense + is_null: false + values: 1 + schema: + 'save': + type: object + path: 7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save + is_null: false + values: 1 + schema: + 'basic': + type: boolean + path: 7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.basic + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'statistic': + type: string + path: 7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fortitude" (x1) + [rZUgF7LFHu7N5MFK]: + type: object + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK + is_null: true + values: 1 + schema: + '_id': + type: string + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "rZUgF7LFHu7N5MFK" (x1) + 'name': + type: string + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Execute (Vitality)" (x1) + 'overlayType': + type: string + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "vitality" (x1) + 'traits': + type: object + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value + is_null: false + values: 1 + min_count: 3 + max_count: 3 + value_type: + type: string + path: 7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "concentrate" (x1) + - "manipulate" (x1) + - "vitality" (x1) + 'sjiSDFHqHzMT9tGW': + type: object + path: 7th Rank.system.overlays.sjiSDFHqHzMT9tGW + is_null: false + values: 1 + schema: + 'name': + type: string + path: 7th Rank.system.overlays.sjiSDFHqHzMT9tGW.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Prismatic Spray (Will)" (x1) + 'overlayType': + type: string + path: 7th Rank.system.overlays.sjiSDFHqHzMT9tGW.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 7th Rank.system.overlays.sjiSDFHqHzMT9tGW.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: 7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system + is_null: false + values: 1 + schema: + 'defense': + type: object + path: 7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense + is_null: false + values: 1 + schema: + 'save': + type: object + path: 7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save + is_null: false + values: 1 + schema: + 'basic': + type: boolean + path: 7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.basic + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'statistic': + type: string + path: 7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "will" (x1) + 'publication': + type: object + path: 7th Rank.system.publication + is_null: false + values: 66 + schema: + 'license': + type: string + path: 7th Rank.system.publication.license + is_null: false + values: 66 + different_values: 2 + variants: + - "ORC" (x35) + - "OGL" (x31) + 'remaster': + type: boolean + path: 7th Rank.system.publication.remaster + is_null: false + values: 66 + different_values: 2 + variants: + - True (x42) + - False (x24) + 'title': + type: string + path: 7th Rank.system.publication.title + is_null: false + values: 66 + different_values: 18 + variants: [omitted] + 'range': + type: object + path: 7th Rank.system.range + is_null: false + values: 66 + schema: + 'value': + type: string + path: 7th Rank.system.range.value + is_null: false + values: 66 + different_values: 10 + variants: + - "" (x20) + - "30 feet" (x13) + - "120 feet" (x13) + - "500 feet" (x7) + - "touch" (x5) + - "60 feet" (x3) + - "100 feet" (x2) + - "40 feet" (x1) + - "5 feet" (x1) + - "30 feet; 1 cube 20 feet on each side" (x1) + 'requirements': + type: string + path: 7th Rank.system.requirements + is_null: false + values: 66 + different_values: 2 + variants: + - "" (x65) + - "You have a deity." (x1) + 'rules': + type: ignored (Foundry rules object) + path: 7th Rank.system.rules + is_null: false + values: 66 + 'type': + type: string + path: 7th Rank.type + is_null: false + values: 66 + different_values: 1 (all same) + variants: "spell" (x66) diff --git a/output/pf2e/packs/8th Rank.txt b/output/pf2e/packs/8th Rank.txt deleted file mode 100644 index 8a87d63..0000000 --- a/output/pf2e/packs/8th Rank.txt +++ /dev/null @@ -1,209 +0,0 @@ -8th Rank -Different values: 48 -===================================== -object {8th Rank} - _id : string {8th Rank._id} (all different values) - folder : string {8th Rank.folder} (same value: 'IfuYSF4ymX48CZnm') - img : string {8th Rank.img} (all different values) - name : string {8th Rank.name} (all different values) - system : object {8th Rank.system} - [area] : object {8th Rank.system.area} - [details] : string {8th Rank.system.area.details} (same value: '10-foot emanation which affects you.') - type : string {8th Rank.system.area.type} (5 different values) - 'burst' (x10) - 'emanation' (x4) - 'line' (x2) - 'cylinder' (x1) - 'cone' (x1) - value : integer {8th Rank.system.area.value} (8 different values) - 20 (x4) - 60 (x4) - 30 (x3) - 10 (x2) - 120 (x2) - 40 (x1) - 25 (x1) - 15 (x1) - cost : object {8th Rank.system.cost} - value : string {8th Rank.system.cost.value} (same value: '') - counteraction : boolean {8th Rank.system.counteraction} (2 different values) - False (x46) - True (x2) - damage : object {8th Rank.system.damage} - [0] : object {8th Rank.system.damage.0} - [applyMod] : boolean {8th Rank.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {8th Rank.system.damage.0.formula} (8 different values) - '10d10' (x2) - '6d6' (x1) - '60' (x1) - '11d6' (x1) - '10d8' (x1) - '14d6' (x1) - '3d4+3' (x1) - '5d10' (x1) - kinds : array {8th Rank.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {8th Rank.system.damage.0.kinds.[]} (same value: 'damage') - type : string {8th Rank.system.damage.0.type} (6 different values) - 'fire' (x2) - 'void' (x2) - 'bludgeoning' (x2) - 'cold' (x1) - 'spirit' (x1) - 'force' (x1) - [materials] : array<> {8th Rank.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - [8G9YlsK0PDFdlbdE] : object {8th Rank.system.damage.8G9YlsK0PDFdlbdE} - applyMod : boolean {8th Rank.system.damage.8G9YlsK0PDFdlbdE.applyMod} (same value: False) - [category] : empty - formula : string {8th Rank.system.damage.8G9YlsK0PDFdlbdE.formula} (same value: '6d10') - kinds : array {8th Rank.system.damage.8G9YlsK0PDFdlbdE.kinds} - Length: min=1 max=1 - Value type: string {8th Rank.system.damage.8G9YlsK0PDFdlbdE.kinds.[]} (same value: 'damage') - materials : array<> {8th Rank.system.damage.8G9YlsK0PDFdlbdE.materials} - Length: min=0 max=0 - Value type: empty - type : string {8th Rank.system.damage.8G9YlsK0PDFdlbdE.type} (same value: 'bludgeoning') - [O3qtZtTquCRAFJRB] : object {8th Rank.system.damage.O3qtZtTquCRAFJRB} - applyMod : boolean {8th Rank.system.damage.O3qtZtTquCRAFJRB.applyMod} (same value: False) - [category] : empty - formula : string {8th Rank.system.damage.O3qtZtTquCRAFJRB.formula} (same value: '6d12') - kinds : array {8th Rank.system.damage.O3qtZtTquCRAFJRB.kinds} - Length: min=1 max=1 - Value type: string {8th Rank.system.damage.O3qtZtTquCRAFJRB.kinds.[]} (same value: 'damage') - materials : array<> {8th Rank.system.damage.O3qtZtTquCRAFJRB.materials} - Length: min=0 max=0 - Value type: empty - type : string {8th Rank.system.damage.O3qtZtTquCRAFJRB.type} (same value: 'mental') - [XBFtljOdUx24bHoA] : object {8th Rank.system.damage.XBFtljOdUx24bHoA} - applyMod : boolean {8th Rank.system.damage.XBFtljOdUx24bHoA.applyMod} (same value: False) - [category] : empty - formula : string {8th Rank.system.damage.XBFtljOdUx24bHoA.formula} (same value: '10d6') - kinds : array {8th Rank.system.damage.XBFtljOdUx24bHoA.kinds} - Length: min=1 max=1 - Value type: string {8th Rank.system.damage.XBFtljOdUx24bHoA.kinds.[]} (same value: 'damage') - materials : array<> {8th Rank.system.damage.XBFtljOdUx24bHoA.materials} - Length: min=0 max=0 - Value type: empty - type : string {8th Rank.system.damage.XBFtljOdUx24bHoA.type} (same value: 'mental') - [dFAvAi8vt0k4MIyH] : object {8th Rank.system.damage.dFAvAi8vt0k4MIyH} - applyMod : boolean {8th Rank.system.damage.dFAvAi8vt0k4MIyH.applyMod} (same value: False) - [category] : empty - formula : string {8th Rank.system.damage.dFAvAi8vt0k4MIyH.formula} (same value: '12d8') - kinds : array {8th Rank.system.damage.dFAvAi8vt0k4MIyH.kinds} - Length: min=1 max=1 - Value type: string {8th Rank.system.damage.dFAvAi8vt0k4MIyH.kinds.[]} (same value: 'damage') - materials : array<> {8th Rank.system.damage.dFAvAi8vt0k4MIyH.materials} - Length: min=0 max=0 - Value type: empty - type : string {8th Rank.system.damage.dFAvAi8vt0k4MIyH.type} (same value: 'cold') - [defense] : object {8th Rank.system.defense} - save : object {8th Rank.system.defense.save} - basic : boolean {8th Rank.system.defense.save.basic} (2 different values) - False (x12) - True (x7) - statistic : string {8th Rank.system.defense.save.statistic} (3 different values) - 'fortitude' (x7) - 'will' (x7) - 'reflex' (x5) - description : object {8th Rank.system.description} - value : string {8th Rank.system.description.value} (all different values) - duration : object {8th Rank.system.duration} - sustained : boolean {8th Rank.system.duration.sustained} (2 different values) - False (x39) - True (x9) - value : string {8th Rank.system.duration.value} (9 different values) - '' (x17) - '1 minute' (x11) - 'varies' (x6) - 'until the end of your next turn' (x5) - '1 hour' (x4) - '10 minutes' (x2) - '1 round' (x1) - 'until the next time you make your daily preparations' (x1) - '8 hours' (x1) - level : object {8th Rank.system.level} - value : integer {8th Rank.system.level.value} (same value: 8) - publication : object {8th Rank.system.publication} - license : string {8th Rank.system.publication.license} (2 different values) - 'OGL' (x24) - 'ORC' (x24) - remaster : boolean {8th Rank.system.publication.remaster} (2 different values) - True (x28) - False (x20) - title : string {8th Rank.system.publication.title} (14 different values) - range : object {8th Rank.system.range} - value : string {8th Rank.system.range.value} (10 different values) - '120 feet' (x9) - '' (x8) - '30 feet' (x7) - '500 feet' (x7) - '100 feet' (x7) - 'touch' (x4) - '60 feet' (x3) - 'planetary' (x1) - '20 feet' (x1) - 'unlimited' (x1) - requirements : string {8th Rank.system.requirements} (2 different values) - '' (x47) - 'You have a deity.' (x1) - rules : ignored (Foundry rules object) {8th Rank.system.rules} - target : object {8th Rank.system.target} - value : string {8th Rank.system.target.value} (16 different values) - time : object {8th Rank.system.time} - value : string {8th Rank.system.time.value} (6 different values) - '2' (x27) - '3' (x14) - '10 minutes' (x3) - '1 minute' (x2) - 'reaction' (x1) - '1' (x1) - traits : object {8th Rank.system.traits} - rarity : string {8th Rank.system.traits.rarity} (3 different values) - 'common' (x32) - 'rare' (x9) - 'uncommon' (x7) - [selected] : object {8th Rank.system.traits.selected} - necromancy : string {8th Rank.system.traits.selected.necromancy} (same value: 'Necromancy') - traditions : array {8th Rank.system.traits.traditions} - Length: min=1 max=4 - Value type: string {8th Rank.system.traits.traditions.[]} (4 different values) - 'arcane' (x32) - 'occult' (x23) - 'primal' (x20) - 'divine' (x14) - value : array {8th Rank.system.traits.value} - Length: min=2 max=7 - Value type: string {8th Rank.system.traits.value.[]} (37 different values) - [heightening] : object {8th Rank.system.heightening} - [area] : integer {8th Rank.system.heightening.area} (2 different values) - 0 (x5) - 10 (x1) - [damage] : object {8th Rank.system.heightening.damage} - [0] : string {8th Rank.system.heightening.damage.0} (5 different values) - '1d10' (x3) - '1d6' (x1) - '10' (x1) - '2d8' (x1) - '2d6' (x1) - [8G9YlsK0PDFdlbdE] : string {8th Rank.system.heightening.damage.8G9YlsK0PDFdlbdE} (same value: '1d10') - [dFAvAi8vt0k4MIyH] : string {8th Rank.system.heightening.damage.dFAvAi8vt0k4MIyH} (same value: '1d8') - [interval] : integer {8th Rank.system.heightening.interval} (same value: 1) - type : string {8th Rank.system.heightening.type} (2 different values) - 'interval' (x11) - 'fixed' (x2) - [levels] : object {8th Rank.system.heightening.levels} - 10 : object {8th Rank.system.heightening.levels.10} - area : object {8th Rank.system.heightening.levels.10.area} - areaType : string {8th Rank.system.heightening.levels.10.area.areaType} (2 different values) - 'burst' (x1) - 'emanation' (x1) - type : string {8th Rank.system.heightening.levels.10.area.type} (same value: 'burst') - value : integer {8th Rank.system.heightening.levels.10.area.value} (2 different values) - 1320 (x1) - 500 (x1) - [range] : object {8th Rank.system.heightening.levels.10.range} - value : string {8th Rank.system.heightening.levels.10.range.value} (same value: 'half a mile') - type : string {8th Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/8th Rank.yaml b/output/pf2e/packs/8th Rank.yaml new file mode 100644 index 0000000..44cb9e7 --- /dev/null +++ b/output/pf2e/packs/8th Rank.yaml @@ -0,0 +1,794 @@ +name: 8th Rank +values: 48 +schema: + '_id': + type: string + path: 8th Rank._id + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'folder': + type: string + path: 8th Rank.folder + is_null: false + values: 48 + different_values: 1 (all same) + variants: "IfuYSF4ymX48CZnm" (x48) + 'img': + type: string + path: 8th Rank.img + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'name': + type: string + path: 8th Rank.name + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'system': + type: object + path: 8th Rank.system + is_null: false + values: 48 + schema: + [area]: + type: object + path: 8th Rank.system.area + is_null: true + values: 18 + schema: + [details]: + type: string + path: 8th Rank.system.area.details + is_null: true + values: 1 + different_values: 1 (all same) + variants: "10-foot emanation which affects you." (x1) + 'type': + type: string + path: 8th Rank.system.area.type + is_null: false + values: 18 + different_values: 5 + variants: + - "burst" (x10) + - "emanation" (x4) + - "line" (x2) + - "cylinder" (x1) + - "cone" (x1) + 'value': + type: integer + path: 8th Rank.system.area.value + is_null: false + values: 18 + different_values: 8 + variants: + - 20 (x4) + - 60 (x4) + - 30 (x3) + - 10 (x2) + - 120 (x2) + - 40 (x1) + - 25 (x1) + - 15 (x1) + 'cost': + type: object + path: 8th Rank.system.cost + is_null: false + values: 48 + schema: + 'value': + type: string + path: 8th Rank.system.cost.value + is_null: false + values: 48 + different_values: 1 (all same) + variants: "" (x48) + 'counteraction': + type: boolean + path: 8th Rank.system.counteraction + is_null: false + values: 48 + different_values: 2 + variants: + - False (x46) + - True (x2) + 'damage': + type: object + path: 8th Rank.system.damage + is_null: false + values: 48 + schema: + [0]: + type: object + path: 8th Rank.system.damage.0 + is_null: true + values: 9 + schema: + [applyMod]: + type: boolean + path: 8th Rank.system.damage.0.applyMod + is_null: true + values: 8 + different_values: 1 (all same) + variants: False (x8) + [category]: + type: + path: 8th Rank.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 8th Rank.system.damage.0.formula + is_null: false + values: 9 + different_values: 8 + variants: + - "10d10" (x2) + - "6d6" (x1) + - "60" (x1) + - "11d6" (x1) + - "10d8" (x1) + - "14d6" (x1) + - "3d4+3" (x1) + - "5d10" (x1) + 'kinds': + type: array + path: 8th Rank.system.damage.0.kinds + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 8th Rank.system.damage.0.kinds.[] + is_null: false + values: 9 + different_values: 1 (all same) + variants: "damage" (x9) + 'type': + type: string + path: 8th Rank.system.damage.0.type + is_null: false + values: 9 + different_values: 6 + variants: + - "fire" (x2) + - "void" (x2) + - "bludgeoning" (x2) + - "cold" (x1) + - "spirit" (x1) + - "force" (x1) + [materials]: + type: array<> + path: 8th Rank.system.damage.0.materials + is_null: true + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: 8th Rank.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + [8G9YlsK0PDFdlbdE]: + type: object + path: 8th Rank.system.damage.8G9YlsK0PDFdlbdE + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 8th Rank.system.damage.8G9YlsK0PDFdlbdE.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 8th Rank.system.damage.8G9YlsK0PDFdlbdE.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 8th Rank.system.damage.8G9YlsK0PDFdlbdE.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "6d10" (x1) + 'kinds': + type: array + path: 8th Rank.system.damage.8G9YlsK0PDFdlbdE.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 8th Rank.system.damage.8G9YlsK0PDFdlbdE.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 8th Rank.system.damage.8G9YlsK0PDFdlbdE.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 8th Rank.system.damage.8G9YlsK0PDFdlbdE.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 8th Rank.system.damage.8G9YlsK0PDFdlbdE.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [O3qtZtTquCRAFJRB]: + type: object + path: 8th Rank.system.damage.O3qtZtTquCRAFJRB + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 8th Rank.system.damage.O3qtZtTquCRAFJRB.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 8th Rank.system.damage.O3qtZtTquCRAFJRB.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 8th Rank.system.damage.O3qtZtTquCRAFJRB.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "6d12" (x1) + 'kinds': + type: array + path: 8th Rank.system.damage.O3qtZtTquCRAFJRB.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 8th Rank.system.damage.O3qtZtTquCRAFJRB.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 8th Rank.system.damage.O3qtZtTquCRAFJRB.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 8th Rank.system.damage.O3qtZtTquCRAFJRB.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 8th Rank.system.damage.O3qtZtTquCRAFJRB.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "mental" (x1) + [XBFtljOdUx24bHoA]: + type: object + path: 8th Rank.system.damage.XBFtljOdUx24bHoA + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 8th Rank.system.damage.XBFtljOdUx24bHoA.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 8th Rank.system.damage.XBFtljOdUx24bHoA.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 8th Rank.system.damage.XBFtljOdUx24bHoA.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "10d6" (x1) + 'kinds': + type: array + path: 8th Rank.system.damage.XBFtljOdUx24bHoA.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 8th Rank.system.damage.XBFtljOdUx24bHoA.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 8th Rank.system.damage.XBFtljOdUx24bHoA.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 8th Rank.system.damage.XBFtljOdUx24bHoA.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 8th Rank.system.damage.XBFtljOdUx24bHoA.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "mental" (x1) + [dFAvAi8vt0k4MIyH]: + type: object + path: 8th Rank.system.damage.dFAvAi8vt0k4MIyH + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 8th Rank.system.damage.dFAvAi8vt0k4MIyH.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: 8th Rank.system.damage.dFAvAi8vt0k4MIyH.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 8th Rank.system.damage.dFAvAi8vt0k4MIyH.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "12d8" (x1) + 'kinds': + type: array + path: 8th Rank.system.damage.dFAvAi8vt0k4MIyH.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 8th Rank.system.damage.dFAvAi8vt0k4MIyH.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 8th Rank.system.damage.dFAvAi8vt0k4MIyH.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 8th Rank.system.damage.dFAvAi8vt0k4MIyH.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 8th Rank.system.damage.dFAvAi8vt0k4MIyH.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cold" (x1) + [defense]: + type: object + path: 8th Rank.system.defense + is_null: true + values: 19 + schema: + 'save': + type: object + path: 8th Rank.system.defense.save + is_null: false + values: 19 + schema: + 'basic': + type: boolean + path: 8th Rank.system.defense.save.basic + is_null: false + values: 19 + different_values: 2 + variants: + - False (x12) + - True (x7) + 'statistic': + type: string + path: 8th Rank.system.defense.save.statistic + is_null: false + values: 19 + different_values: 3 + variants: + - "fortitude" (x7) + - "will" (x7) + - "reflex" (x5) + 'description': + type: object + path: 8th Rank.system.description + is_null: false + values: 48 + schema: + 'value': + type: string + path: 8th Rank.system.description.value + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'duration': + type: object + path: 8th Rank.system.duration + is_null: false + values: 48 + schema: + 'sustained': + type: boolean + path: 8th Rank.system.duration.sustained + is_null: false + values: 48 + different_values: 2 + variants: + - False (x39) + - True (x9) + 'value': + type: string + path: 8th Rank.system.duration.value + is_null: false + values: 48 + different_values: 9 + variants: + - "" (x17) + - "1 minute" (x11) + - "varies" (x6) + - "until the end of your next turn" (x5) + - "1 hour" (x4) + - "10 minutes" (x2) + - "1 round" (x1) + - "until the next time you make your daily preparations" (x1) + - "8 hours" (x1) + 'level': + type: object + path: 8th Rank.system.level + is_null: false + values: 48 + schema: + 'value': + type: integer + path: 8th Rank.system.level.value + is_null: false + values: 48 + different_values: 1 (all same) + variants: 8 (x48) + 'publication': + type: object + path: 8th Rank.system.publication + is_null: false + values: 48 + schema: + 'license': + type: string + path: 8th Rank.system.publication.license + is_null: false + values: 48 + different_values: 2 + variants: + - "OGL" (x24) + - "ORC" (x24) + 'remaster': + type: boolean + path: 8th Rank.system.publication.remaster + is_null: false + values: 48 + different_values: 2 + variants: + - True (x28) + - False (x20) + 'title': + type: string + path: 8th Rank.system.publication.title + is_null: false + values: 48 + different_values: 14 + variants: [omitted] + 'range': + type: object + path: 8th Rank.system.range + is_null: false + values: 48 + schema: + 'value': + type: string + path: 8th Rank.system.range.value + is_null: false + values: 48 + different_values: 10 + variants: + - "120 feet" (x9) + - "" (x8) + - "30 feet" (x7) + - "500 feet" (x7) + - "100 feet" (x7) + - "touch" (x4) + - "60 feet" (x3) + - "planetary" (x1) + - "20 feet" (x1) + - "unlimited" (x1) + 'requirements': + type: string + path: 8th Rank.system.requirements + is_null: false + values: 48 + different_values: 2 + variants: + - "" (x47) + - "You have a deity." (x1) + 'rules': + type: ignored (Foundry rules object) + path: 8th Rank.system.rules + is_null: false + values: 48 + 'target': + type: object + path: 8th Rank.system.target + is_null: false + values: 48 + schema: + 'value': + type: string + path: 8th Rank.system.target.value + is_null: false + values: 48 + different_values: 16 + variants: [omitted] + 'time': + type: object + path: 8th Rank.system.time + is_null: false + values: 48 + schema: + 'value': + type: string + path: 8th Rank.system.time.value + is_null: false + values: 48 + different_values: 6 + variants: + - "2" (x27) + - "3" (x14) + - "10 minutes" (x3) + - "1 minute" (x2) + - "reaction" (x1) + - "1" (x1) + 'traits': + type: object + path: 8th Rank.system.traits + is_null: false + values: 48 + schema: + 'rarity': + type: string + path: 8th Rank.system.traits.rarity + is_null: false + values: 48 + different_values: 3 + variants: + - "common" (x32) + - "rare" (x9) + - "uncommon" (x7) + [selected]: + type: object + path: 8th Rank.system.traits.selected + is_null: true + values: 1 + schema: + 'necromancy': + type: string + path: 8th Rank.system.traits.selected.necromancy + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Necromancy" (x1) + 'traditions': + type: array + path: 8th Rank.system.traits.traditions + is_null: false + values: 48 + min_count: 1 + max_count: 4 + value_type: + type: string + path: 8th Rank.system.traits.traditions.[] + is_null: false + values: 89 + different_values: 4 + variants: + - "arcane" (x32) + - "occult" (x23) + - "primal" (x20) + - "divine" (x14) + 'value': + type: array + path: 8th Rank.system.traits.value + is_null: false + values: 48 + min_count: 2 + max_count: 7 + value_type: + type: string + path: 8th Rank.system.traits.value.[] + is_null: false + values: 169 + different_values: 37 + variants: [omitted] + [heightening]: + type: object + path: 8th Rank.system.heightening + is_null: true + values: 13 + schema: + [area]: + type: integer + path: 8th Rank.system.heightening.area + is_null: true + values: 6 + different_values: 2 + variants: + - 0 (x5) + - 10 (x1) + [damage]: + type: object + path: 8th Rank.system.heightening.damage + is_null: true + values: 11 + schema: + [0]: + type: string + path: 8th Rank.system.heightening.damage.0 + is_null: true + values: 7 + different_values: 5 + variants: + - "1d10" (x3) + - "1d6" (x1) + - "10" (x1) + - "2d8" (x1) + - "2d6" (x1) + [8G9YlsK0PDFdlbdE]: + type: string + path: 8th Rank.system.heightening.damage.8G9YlsK0PDFdlbdE + is_null: true + values: 1 + different_values: 1 (all same) + variants: "1d10" (x1) + [dFAvAi8vt0k4MIyH]: + type: string + path: 8th Rank.system.heightening.damage.dFAvAi8vt0k4MIyH + is_null: true + values: 1 + different_values: 1 (all same) + variants: "1d8" (x1) + [interval]: + type: integer + path: 8th Rank.system.heightening.interval + is_null: true + values: 11 + different_values: 1 (all same) + variants: 1 (x11) + 'type': + type: string + path: 8th Rank.system.heightening.type + is_null: false + values: 13 + different_values: 2 + variants: + - "interval" (x11) + - "fixed" (x2) + [levels]: + type: object + path: 8th Rank.system.heightening.levels + is_null: true + values: 2 + schema: + '10': + type: object + path: 8th Rank.system.heightening.levels.10 + is_null: false + values: 2 + schema: + 'area': + type: object + path: 8th Rank.system.heightening.levels.10.area + is_null: false + values: 2 + schema: + 'areaType': + type: string + path: 8th Rank.system.heightening.levels.10.area.areaType + is_null: false + values: 2 + different_values: 2 + variants: + - "burst" (x1) + - "emanation" (x1) + 'type': + type: string + path: 8th Rank.system.heightening.levels.10.area.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "burst" (x2) + 'value': + type: integer + path: 8th Rank.system.heightening.levels.10.area.value + is_null: false + values: 2 + different_values: 2 + variants: + - 1320 (x1) + - 500 (x1) + [range]: + type: object + path: 8th Rank.system.heightening.levels.10.range + is_null: true + values: 1 + schema: + 'value': + type: string + path: 8th Rank.system.heightening.levels.10.range.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "half a mile" (x1) + 'type': + type: string + path: 8th Rank.type + is_null: false + values: 48 + different_values: 1 (all same) + variants: "spell" (x48) diff --git a/output/pf2e/packs/9th Rank.txt b/output/pf2e/packs/9th Rank.txt deleted file mode 100644 index 9a4446d..0000000 --- a/output/pf2e/packs/9th Rank.txt +++ /dev/null @@ -1,318 +0,0 @@ -9th Rank -Different values: 40 -===================================== -object {9th Rank} - _id : string {9th Rank._id} (all different values) - folder : string {9th Rank.folder} (same value: 'fi1AYNmuCRvoT15b') - img : string {9th Rank.img} (39 different values) - name : string {9th Rank.name} (all different values) - system : object {9th Rank.system} - [area] : object {9th Rank.system.area} - type : string {9th Rank.system.area.type} (4 different values) - 'burst' (x5) - 'emanation' (x4) - 'line' (x1) - 'cone' (x1) - value : integer {9th Rank.system.area.value} (9 different values) - 60 (x2) - 40 (x2) - 80 (x1) - 5 (x1) - 100 (x1) - 500 (x1) - 360 (x1) - 30 (x1) - 400 (x1) - cost : object {9th Rank.system.cost} - value : string {9th Rank.system.cost.value} (2 different values) - '' (x39) - 'item worth at least the target\'s level x 100 gp' (x1) - counteraction : boolean {9th Rank.system.counteraction} (2 different values) - False (x38) - True (x2) - damage : object {9th Rank.system.damage} - [0] : object {9th Rank.system.damage.0} - [applyMod] : boolean {9th Rank.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.damage.0.formula} (9 different values) - '75' (x1) - '2d12' (x1) - '9d6' (x1) - '50' (x1) - '10d8' (x1) - '14d6' (x1) - '8d10' (x1) - '4d10' (x1) - '16d6' (x1) - kinds : array {9th Rank.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.damage.0.kinds.[]} (same value: 'damage') - [materials] : array<> {9th Rank.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.damage.0.type} (5 different values) - 'untyped' (x3) - 'void' (x3) - 'piercing' (x1) - 'cold' (x1) - 'mental' (x1) - [1pyYgYlbN6qQ6aOV] : object {9th Rank.system.damage.1pyYgYlbN6qQ6aOV} - applyMod : boolean {9th Rank.system.damage.1pyYgYlbN6qQ6aOV.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.damage.1pyYgYlbN6qQ6aOV.formula} (same value: '16d6') - kinds : array {9th Rank.system.damage.1pyYgYlbN6qQ6aOV.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.damage.1pyYgYlbN6qQ6aOV.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.damage.1pyYgYlbN6qQ6aOV.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.damage.1pyYgYlbN6qQ6aOV.type} (same value: 'mental') - [2QdSH92yYPPq3Ru3] : object {9th Rank.system.damage.2QdSH92yYPPq3Ru3} - applyMod : boolean {9th Rank.system.damage.2QdSH92yYPPq3Ru3.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.damage.2QdSH92yYPPq3Ru3.formula} (same value: '14d10') - kinds : array {9th Rank.system.damage.2QdSH92yYPPq3Ru3.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.damage.2QdSH92yYPPq3Ru3.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.damage.2QdSH92yYPPq3Ru3.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.damage.2QdSH92yYPPq3Ru3.type} (same value: 'untyped') - [5hgRJg7CfV9pZSUa] : object {9th Rank.system.damage.5hgRJg7CfV9pZSUa} - applyMod : boolean {9th Rank.system.damage.5hgRJg7CfV9pZSUa.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.damage.5hgRJg7CfV9pZSUa.formula} (same value: '6d10') - kinds : array {9th Rank.system.damage.5hgRJg7CfV9pZSUa.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.damage.5hgRJg7CfV9pZSUa.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.damage.5hgRJg7CfV9pZSUa.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.damage.5hgRJg7CfV9pZSUa.type} (same value: 'bludgeoning') - [RrsNfz6nzSiUPvoY] : object {9th Rank.system.damage.RrsNfz6nzSiUPvoY} - applyMod : boolean {9th Rank.system.damage.RrsNfz6nzSiUPvoY.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.damage.RrsNfz6nzSiUPvoY.formula} (same value: '14d6') - kinds : array {9th Rank.system.damage.RrsNfz6nzSiUPvoY.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.damage.RrsNfz6nzSiUPvoY.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.damage.RrsNfz6nzSiUPvoY.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'fire') - [UteO1cYHknNfsDxQ] : object {9th Rank.system.damage.UteO1cYHknNfsDxQ} - applyMod : boolean {9th Rank.system.damage.UteO1cYHknNfsDxQ.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.damage.UteO1cYHknNfsDxQ.formula} (same value: '8d6') - kinds : array {9th Rank.system.damage.UteO1cYHknNfsDxQ.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.damage.UteO1cYHknNfsDxQ.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.damage.UteO1cYHknNfsDxQ.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.damage.UteO1cYHknNfsDxQ.type} (same value: 'force') - [faJw2uvtNcCSSCQg] : object {9th Rank.system.damage.faJw2uvtNcCSSCQg} - applyMod : boolean {9th Rank.system.damage.faJw2uvtNcCSSCQg.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.damage.faJw2uvtNcCSSCQg.formula} (same value: '12d10') - kinds : array {9th Rank.system.damage.faJw2uvtNcCSSCQg.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.damage.faJw2uvtNcCSSCQg.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.damage.faJw2uvtNcCSSCQg.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.damage.faJw2uvtNcCSSCQg.type} (same value: 'spirit') - [zJ797hWUtFCE3MIM] : object {9th Rank.system.damage.zJ797hWUtFCE3MIM} - applyMod : boolean {9th Rank.system.damage.zJ797hWUtFCE3MIM.applyMod} (same value: False) - category : string {9th Rank.system.damage.zJ797hWUtFCE3MIM.category} (same value: 'persistent') - formula : string {9th Rank.system.damage.zJ797hWUtFCE3MIM.formula} (same value: '2d10') - kinds : array {9th Rank.system.damage.zJ797hWUtFCE3MIM.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.damage.zJ797hWUtFCE3MIM.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.damage.zJ797hWUtFCE3MIM.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.damage.zJ797hWUtFCE3MIM.type} (same value: 'bleed') - [defense] : object {9th Rank.system.defense} - save : object {9th Rank.system.defense.save} - basic : boolean {9th Rank.system.defense.save.basic} (2 different values) - False (x16) - True (x6) - statistic : string {9th Rank.system.defense.save.statistic} (3 different values) - 'will' (x10) - 'fortitude' (x7) - 'reflex' (x5) - description : object {9th Rank.system.description} - value : string {9th Rank.system.description.value} (all different values) - duration : object {9th Rank.system.duration} - sustained : boolean {9th Rank.system.duration.sustained} (2 different values) - False (x33) - True (x7) - value : string {9th Rank.system.duration.value} (12 different values) - level : object {9th Rank.system.level} - value : integer {9th Rank.system.level.value} (same value: 9) - [heightening] : object {9th Rank.system.heightening} - [damage] : object {9th Rank.system.heightening.damage} - [0] : string {9th Rank.system.heightening.damage.0} (same value: '10') - [5hgRJg7CfV9pZSUa] : string {9th Rank.system.heightening.damage.5hgRJg7CfV9pZSUa} (same value: '1d10') - [RrsNfz6nzSiUPvoY] : string {9th Rank.system.heightening.damage.RrsNfz6nzSiUPvoY} (same value: '2d6') - [interval] : integer {9th Rank.system.heightening.interval} (same value: 1) - [levels] : object {9th Rank.system.heightening.levels} - 10 : object {9th Rank.system.heightening.levels.10} - [area] : object {9th Rank.system.heightening.levels.10.area} - [areaType] : string {9th Rank.system.heightening.levels.10.area.areaType} (same value: 'burst') - type : string {9th Rank.system.heightening.levels.10.area.type} (same value: 'burst') - value : integer {9th Rank.system.heightening.levels.10.area.value} (same value: 1000) - [damage] : object {9th Rank.system.heightening.levels.10.damage} - [0] : object {9th Rank.system.heightening.levels.10.damage.0} - applyMod : boolean {9th Rank.system.heightening.levels.10.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.heightening.levels.10.damage.0.formula} (3 different values) - '10d6' (x1) - '16d6' (x1) - '5d10' (x1) - [materials] : array<> {9th Rank.system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.heightening.levels.10.damage.0.type} (2 different values) - 'void' (x2) - 'untyped' (x1) - [2QdSH92yYPPq3Ru3] : object {9th Rank.system.heightening.levels.10.damage.2QdSH92yYPPq3Ru3} - applyMod : boolean {9th Rank.system.heightening.levels.10.damage.2QdSH92yYPPq3Ru3.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.heightening.levels.10.damage.2QdSH92yYPPq3Ru3.formula} (same value: '16d10') - kinds : array {9th Rank.system.heightening.levels.10.damage.2QdSH92yYPPq3Ru3.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.heightening.levels.10.damage.2QdSH92yYPPq3Ru3.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.heightening.levels.10.damage.2QdSH92yYPPq3Ru3.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.heightening.levels.10.damage.2QdSH92yYPPq3Ru3.type} (same value: 'untyped') - [faJw2uvtNcCSSCQg] : object {9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg} - applyMod : boolean {9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg.applyMod} (same value: False) - [category] : empty - formula : string {9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg.formula} (same value: '14d10') - kinds : array {9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg.type} (same value: 'spirit') - [zJ797hWUtFCE3MIM] : object {9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM} - applyMod : boolean {9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.applyMod} (same value: False) - category : string {9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.category} (same value: 'persistent') - formula : string {9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.formula} (same value: '3d10') - kinds : array {9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.kinds} - Length: min=1 max=1 - Value type: string {9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.kinds.[]} (same value: 'damage') - materials : array<> {9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.materials} - Length: min=0 max=0 - Value type: empty - type : string {9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.type} (same value: 'bleed') - [range] : object {9th Rank.system.heightening.levels.10.range} - value : string {9th Rank.system.heightening.levels.10.range.value} (2 different values) - '2200 feet' (x1) - '2000 feet' (x1) - [type] : string {9th Rank.system.heightening.type} (2 different values) - 'fixed' (x7) - 'interval' (x2) - target : object {9th Rank.system.target} - value : string {9th Rank.system.target.value} (13 different values) - time : object {9th Rank.system.time} - value : string {9th Rank.system.time.value} (4 different values) - '2' (x29) - '3' (x8) - '1' (x2) - '1 minute' (x1) - traits : object {9th Rank.system.traits} - rarity : string {9th Rank.system.traits.rarity} (3 different values) - 'common' (x24) - 'uncommon' (x8) - 'rare' (x8) - traditions : array {9th Rank.system.traits.traditions} - Length: min=1 max=4 - Value type: string {9th Rank.system.traits.traditions.[]} (4 different values) - 'arcane' (x28) - 'occult' (x22) - 'divine' (x15) - 'primal' (x15) - value : array {9th Rank.system.traits.value} - Length: min=2 max=9 - Value type: string {9th Rank.system.traits.value.[]} (35 different values) - [selected] : array<> {9th Rank.system.traits.selected} - Length: min=0 max=0 - Value type: empty - [overlays] : object {9th Rank.system.overlays} - 3Ifk4ND7o6QBAYMp : object {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp} - name : string {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.name} (same value: 'Falling Stars (Plasma)') - overlayType : string {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.overlayType} (same value: 'override') - sort : integer {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.sort} (same value: 4) - system : object {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system} - damage : object {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.damage} - RrsNfz6nzSiUPvoY : object {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY} - type : string {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'electricity') - traits : object {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.traits} - value : array {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value} - Length: min=3 max=3 - Value type: string {9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'electricity' (x1) - 'manipulate' (x1) - 8dtcJWTSeGlvDAUL : object {9th Rank.system.overlays.8dtcJWTSeGlvDAUL} - name : string {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.name} (same value: 'Falling Stars (Airbursts)') - overlayType : string {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.overlayType} (same value: 'override') - sort : integer {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.sort} (same value: 1) - system : object {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system} - damage : object {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.damage} - RrsNfz6nzSiUPvoY : object {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY} - type : string {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'sonic') - traits : object {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.traits} - value : array {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value} - Length: min=3 max=3 - Value type: string {9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - TPSUk7tUquDQhIu3 : object {9th Rank.system.overlays.TPSUk7tUquDQhIu3} - name : string {9th Rank.system.overlays.TPSUk7tUquDQhIu3.name} (same value: 'Falling Stars (Comets)') - overlayType : string {9th Rank.system.overlays.TPSUk7tUquDQhIu3.overlayType} (same value: 'override') - sort : integer {9th Rank.system.overlays.TPSUk7tUquDQhIu3.sort} (same value: 3) - system : object {9th Rank.system.overlays.TPSUk7tUquDQhIu3.system} - damage : object {9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.damage} - RrsNfz6nzSiUPvoY : object {9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY} - type : string {9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'cold') - traits : object {9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.traits} - value : array {9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.traits.value} - Length: min=3 max=3 - Value type: string {9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.traits.value.[]} (3 different values) - 'cold' (x1) - 'concentrate' (x1) - 'manipulate' (x1) - UizWQQABRIkwrOZj : object {9th Rank.system.overlays.UizWQQABRIkwrOZj} - name : string {9th Rank.system.overlays.UizWQQABRIkwrOZj.name} (same value: 'Falling Stars (Asteroids)') - overlayType : string {9th Rank.system.overlays.UizWQQABRIkwrOZj.overlayType} (same value: 'override') - sort : integer {9th Rank.system.overlays.UizWQQABRIkwrOZj.sort} (same value: 2) - system : object {9th Rank.system.overlays.UizWQQABRIkwrOZj.system} - traits : object {9th Rank.system.overlays.UizWQQABRIkwrOZj.system.traits} - value : array {9th Rank.system.overlays.UizWQQABRIkwrOZj.system.traits.value} - Length: min=3 max=3 - Value type: string {9th Rank.system.overlays.UizWQQABRIkwrOZj.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'fire' (x1) - 'manipulate' (x1) - publication : object {9th Rank.system.publication} - license : string {9th Rank.system.publication.license} (2 different values) - 'OGL' (x21) - 'ORC' (x19) - remaster : boolean {9th Rank.system.publication.remaster} (2 different values) - False (x20) - True (x20) - title : string {9th Rank.system.publication.title} (14 different values) - range : object {9th Rank.system.range} - value : string {9th Rank.system.range.value} (11 different values) - requirements : string {9th Rank.system.requirements} (2 different values) - '' (x39) - 'You have a deity.' (x1) - rules : ignored (Foundry rules object) {9th Rank.system.rules} - type : string {9th Rank.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/9th Rank.yaml b/output/pf2e/packs/9th Rank.yaml new file mode 100644 index 0000000..4ac63f5 --- /dev/null +++ b/output/pf2e/packs/9th Rank.yaml @@ -0,0 +1,1458 @@ +name: 9th Rank +values: 40 +schema: + '_id': + type: string + path: 9th Rank._id + is_null: false + values: 40 + different_values: 40 (all different) + variants: [omitted] + 'folder': + type: string + path: 9th Rank.folder + is_null: false + values: 40 + different_values: 1 (all same) + variants: "fi1AYNmuCRvoT15b" (x40) + 'img': + type: string + path: 9th Rank.img + is_null: false + values: 40 + different_values: 39 + variants: [omitted] + 'name': + type: string + path: 9th Rank.name + is_null: false + values: 40 + different_values: 40 (all different) + variants: [omitted] + 'system': + type: object + path: 9th Rank.system + is_null: false + values: 40 + schema: + [area]: + type: object + path: 9th Rank.system.area + is_null: true + values: 11 + schema: + 'type': + type: string + path: 9th Rank.system.area.type + is_null: false + values: 11 + different_values: 4 + variants: + - "burst" (x5) + - "emanation" (x4) + - "line" (x1) + - "cone" (x1) + 'value': + type: integer + path: 9th Rank.system.area.value + is_null: false + values: 11 + different_values: 9 + variants: + - 60 (x2) + - 40 (x2) + - 80 (x1) + - 5 (x1) + - 100 (x1) + - 500 (x1) + - 360 (x1) + - 30 (x1) + - 400 (x1) + 'cost': + type: object + path: 9th Rank.system.cost + is_null: false + values: 40 + schema: + 'value': + type: string + path: 9th Rank.system.cost.value + is_null: false + values: 40 + different_values: 2 + variants: + - "" (x39) + - "item worth at least the target's level x 100 gp" (x1) + 'counteraction': + type: boolean + path: 9th Rank.system.counteraction + is_null: false + values: 40 + different_values: 2 + variants: + - False (x38) + - True (x2) + 'damage': + type: object + path: 9th Rank.system.damage + is_null: false + values: 40 + schema: + [0]: + type: object + path: 9th Rank.system.damage.0 + is_null: true + values: 9 + schema: + [applyMod]: + type: boolean + path: 9th Rank.system.damage.0.applyMod + is_null: true + values: 8 + different_values: 1 (all same) + variants: False (x8) + [category]: + type: + path: 9th Rank.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: 9th Rank.system.damage.0.formula + is_null: false + values: 9 + different_values: 9 + variants: + - "75" (x1) + - "2d12" (x1) + - "9d6" (x1) + - "50" (x1) + - "10d8" (x1) + - "14d6" (x1) + - "8d10" (x1) + - "4d10" (x1) + - "16d6" (x1) + 'kinds': + type: array + path: 9th Rank.system.damage.0.kinds + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 9th Rank.system.damage.0.kinds.[] + is_null: false + values: 9 + different_values: 1 (all same) + variants: 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+ different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 9th Rank.system.heightening.levels.10.damage.faJw2uvtNcCSSCQg.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "spirit" (x1) + [zJ797hWUtFCE3MIM]: + type: object + path: 9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: 9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'category': + type: string + path: 9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.category + is_null: false + values: 1 + different_values: 1 (all same) + variants: "persistent" (x1) + 'formula': + type: string + path: 9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d10" (x1) + 'kinds': + type: array + path: 9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: 9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: 9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: 9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: 9th Rank.system.heightening.levels.10.damage.zJ797hWUtFCE3MIM.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bleed" (x1) + [range]: + type: object + path: 9th Rank.system.heightening.levels.10.range + is_null: true + values: 2 + schema: + 'value': + type: string + path: 9th Rank.system.heightening.levels.10.range.value + is_null: false + values: 2 + different_values: 2 + variants: + - "2200 feet" (x1) + - "2000 feet" (x1) + [type]: + type: string + path: 9th Rank.system.heightening.type + is_null: true + values: 9 + different_values: 2 + variants: + - "fixed" (x7) + - "interval" (x2) + 'target': + type: object + path: 9th Rank.system.target + is_null: false + values: 40 + schema: + 'value': + type: string + path: 9th Rank.system.target.value + is_null: false + values: 40 + different_values: 13 + variants: [omitted] + 'time': + type: object + path: 9th Rank.system.time + is_null: false + values: 40 + schema: + 'value': + type: string + path: 9th Rank.system.time.value + is_null: false + values: 40 + different_values: 4 + variants: + - "2" (x29) + - "3" (x8) + - "1" (x2) + - "1 minute" (x1) + 'traits': + type: object + path: 9th Rank.system.traits + is_null: false + values: 40 + schema: + 'rarity': + type: string + path: 9th Rank.system.traits.rarity + is_null: false + values: 40 + different_values: 3 + variants: + - "common" (x24) + - "uncommon" (x8) + - "rare" (x8) + 'traditions': + type: array + path: 9th Rank.system.traits.traditions + is_null: false + values: 40 + min_count: 1 + max_count: 4 + value_type: + type: string + path: 9th Rank.system.traits.traditions.[] + is_null: false + values: 80 + different_values: 4 + variants: + - "arcane" (x28) + - "occult" (x22) + - "divine" (x15) + - "primal" (x15) + 'value': + type: array + path: 9th Rank.system.traits.value + is_null: false + values: 40 + min_count: 2 + max_count: 9 + value_type: + type: string + path: 9th Rank.system.traits.value.[] + is_null: false + values: 150 + different_values: 35 + variants: [omitted] + [selected]: + type: array<> + path: 9th Rank.system.traits.selected + is_null: true + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: 9th Rank.system.traits.selected.[] + is_null: false + values: 0 + is_empty: true + [overlays]: + type: object + path: 9th Rank.system.overlays + is_null: true + values: 1 + schema: + '3Ifk4ND7o6QBAYMp': + type: object + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp + is_null: false + values: 1 + schema: + 'name': + type: string + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Falling Stars (Plasma)" (x1) + 'overlayType': + type: string + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 4 (x1) + 'system': + type: object + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.damage + is_null: false + values: 1 + schema: + 'RrsNfz6nzSiUPvoY': + type: object + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY + is_null: false + values: 1 + schema: + 'type': + type: string + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "electricity" (x1) + 'traits': + type: object + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value + is_null: false + values: 1 + min_count: 3 + max_count: 3 + value_type: + type: string + path: 9th Rank.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "concentrate" (x1) + - "electricity" (x1) + - "manipulate" (x1) + '8dtcJWTSeGlvDAUL': + type: object + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL + is_null: false + values: 1 + schema: + 'name': + type: string + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Falling Stars (Airbursts)" (x1) + 'overlayType': + type: string + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.damage + is_null: false + values: 1 + schema: + 'RrsNfz6nzSiUPvoY': + type: object + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY + is_null: false + values: 1 + schema: + 'type': + type: string + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "sonic" (x1) + 'traits': + type: object + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value + is_null: false + values: 1 + min_count: 3 + max_count: 3 + value_type: + type: string + path: 9th Rank.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "concentrate" (x1) + - "manipulate" (x1) + - "sonic" (x1) + 'TPSUk7tUquDQhIu3': + type: object + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3 + is_null: false + values: 1 + schema: + 'name': + type: string + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Falling Stars (Comets)" (x1) + 'overlayType': + type: string + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.damage + is_null: false + values: 1 + schema: + 'RrsNfz6nzSiUPvoY': + type: object + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY + is_null: false + values: 1 + schema: + 'type': + type: string + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cold" (x1) + 'traits': + type: object + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.traits.value + is_null: false + values: 1 + min_count: 3 + max_count: 3 + value_type: + type: string + path: 9th Rank.system.overlays.TPSUk7tUquDQhIu3.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "cold" (x1) + - "concentrate" (x1) + - "manipulate" (x1) + 'UizWQQABRIkwrOZj': + type: object + path: 9th Rank.system.overlays.UizWQQABRIkwrOZj + is_null: false + values: 1 + schema: + 'name': + type: string + path: 9th Rank.system.overlays.UizWQQABRIkwrOZj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Falling Stars (Asteroids)" (x1) + 'overlayType': + type: string + path: 9th Rank.system.overlays.UizWQQABRIkwrOZj.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: 9th Rank.system.overlays.UizWQQABRIkwrOZj.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: 9th Rank.system.overlays.UizWQQABRIkwrOZj.system + is_null: false + values: 1 + schema: + 'traits': + type: object + path: 9th Rank.system.overlays.UizWQQABRIkwrOZj.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: 9th Rank.system.overlays.UizWQQABRIkwrOZj.system.traits.value + is_null: false + values: 1 + min_count: 3 + max_count: 3 + value_type: + type: string + path: 9th Rank.system.overlays.UizWQQABRIkwrOZj.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "concentrate" (x1) + - "fire" (x1) + - "manipulate" (x1) + 'publication': + type: object + path: 9th Rank.system.publication + is_null: false + values: 40 + schema: + 'license': + type: string + path: 9th Rank.system.publication.license + is_null: false + values: 40 + different_values: 2 + variants: + - "OGL" (x21) + - "ORC" (x19) + 'remaster': + type: boolean + path: 9th Rank.system.publication.remaster + is_null: false + values: 40 + different_values: 2 + variants: + - False (x20) + - True (x20) + 'title': + type: string + path: 9th Rank.system.publication.title + is_null: false + values: 40 + different_values: 14 + variants: [omitted] + 'range': + type: object + path: 9th Rank.system.range + is_null: false + values: 40 + schema: + 'value': + type: string + path: 9th Rank.system.range.value + is_null: false + values: 40 + different_values: 11 + variants: [omitted] + 'requirements': + type: string + path: 9th Rank.system.requirements + is_null: false + values: 40 + different_values: 2 + variants: + - "" (x39) + - "You have a deity." (x1) + 'rules': + type: ignored (Foundry rules object) + path: 9th Rank.system.rules + is_null: false + values: 40 + 'type': + type: string + path: 9th Rank.type + is_null: false + values: 40 + different_values: 1 (all same) + variants: "spell" (x40) diff --git a/output/pf2e/packs/A Few Flowers More.txt b/output/pf2e/packs/A Few Flowers More.txt deleted file mode 100644 index 25b7fef..0000000 --- a/output/pf2e/packs/A Few Flowers More.txt +++ /dev/null @@ -1,1386 +0,0 @@ -A Few Flowers More -Different values: 4 -===================================== -object {A Few Flowers More} - _id : string {A Few Flowers More._id} (all different values) - folder : string {A Few Flowers More.folder} (same value: 'sWB9Z36XRDJjKGVy') - img : string {A Few Flowers More.img} (same value: 'systems/pf2e/icons/default-icons/alternatives/ancestries/leshy.svg') - items : array {A Few Flowers More.items} - Length: min=28 max=57 - Value type: object {A Few Flowers More.items.[]} - _id : string {A Few Flowers More.items.[]._id} (167 different values) - [_stats] : object {A Few Flowers More.items.[]._stats} - compendiumSource : string {A Few Flowers More.items.[]._stats.compendiumSource} (138 different values) - img : string {A Few Flowers More.items.[].img} (100 different values) - name : string {A Few Flowers More.items.[].name} (147 different values) - sort : integer {A Few Flowers More.items.[].sort} (12 different values) - system : object {A Few Flowers More.items.[].system} - [ability] : object {A Few Flowers More.items.[].system.ability} - value : string {A Few Flowers More.items.[].system.ability.value} (2 different values) - 'cha' (x3) - 'wis' (x1) - [acBonus] : integer {A Few Flowers More.items.[].system.acBonus} (all different values) - [actionType] : object {A Few Flowers More.items.[].system.actionType} - value : string {A Few Flowers More.items.[].system.actionType.value} (3 different values) - 'passive' (x61) - 'action' (x4) - 'reaction' (x2) - [actions] : object {A Few Flowers More.items.[].system.actions} - [value] : integer {A Few Flowers More.items.[].system.actions.value} (2 different values) - 1 (x2) - 2 (x2) - [additionalLanguages] : object {A Few Flowers More.items.[].system.additionalLanguages} - count : integer {A Few Flowers More.items.[].system.additionalLanguages.count} (same value: 0) - custom : string {A Few Flowers More.items.[].system.additionalLanguages.custom} (same value: '') - value : array {A Few Flowers More.items.[].system.additionalLanguages.value} - Length: min=6 max=6 - Value type: string {A Few Flowers More.items.[].system.additionalLanguages.value.[]} (6 different values) - 'draconic' (x4) - 'elven' (x4) - 'gnomish' (x4) - 'goblin' (x4) - 'halfling' (x4) - 'sakvroth' (x4) - [ancestry] : object {A Few Flowers More.items.[].system.ancestry} - name : string {A Few Flowers More.items.[].system.ancestry.name} (same value: 'Leshy') - slug : string {A Few Flowers More.items.[].system.ancestry.slug} (same value: 'leshy') - uuid : string {A Few Flowers More.items.[].system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.cdhgByGG1WtuaK73') - [ancestryFeatLevels] : object {A Few Flowers More.items.[].system.ancestryFeatLevels} - value : array {A Few Flowers More.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {A Few Flowers More.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x4) - 5 (x4) - 9 (x4) - 13 (x4) - 17 (x4) - [area] : object {A Few Flowers More.items.[].system.area} - [details] : string {A Few Flowers More.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {A Few Flowers More.items.[].system.area.type} (2 different values) - 'burst' (x2) - 'emanation' (x2) - value : integer {A Few Flowers More.items.[].system.area.value} (3 different values) - 60 (x2) - 20 (x1) - 10 (x1) - [attacks] : object {A Few Flowers More.items.[].system.attacks} - advanced : integer {A Few Flowers More.items.[].system.attacks.advanced} (same value: 0) - martial : integer {A Few Flowers More.items.[].system.attacks.martial} (2 different values) - 0 (x3) - 1 (x1) - other : object {A Few Flowers More.items.[].system.attacks.other} - name : string {A Few Flowers More.items.[].system.attacks.other.name} (3 different values) - '' (x2) - 'longsword, rapier, sap, shortbow, shortsword, and whip' (x1) - 'Rapier, Sap, Shortbow, and Shortsword' (x1) - rank : integer {A Few Flowers More.items.[].system.attacks.other.rank} (2 different values) - 0 (x2) - 1 (x2) - simple : integer {A Few Flowers More.items.[].system.attacks.simple} (same value: 1) - unarmed : integer {A Few Flowers More.items.[].system.attacks.unarmed} (same value: 1) - [autoHeightenLevel] : object {A Few Flowers More.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {A Few Flowers More.items.[].system.baseItem} (11 different values) - [bonus] : object {A Few Flowers More.items.[].system.bonus} - value : integer {A Few Flowers More.items.[].system.bonus.value} (2 different values) - 0 (x6) - 1 (x1) - [bonusDamage] : object {A Few Flowers More.items.[].system.bonusDamage} - value : integer {A Few Flowers More.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {A Few Flowers More.items.[].system.boosts} - 0 : object {A Few Flowers More.items.[].system.boosts.0} - [selected] : string {A Few Flowers More.items.[].system.boosts.0.selected} (3 different values) - 'int' (x2) - 'wis' (x1) - 'dex' (x1) - value : array {A Few Flowers More.items.[].system.boosts.0.value} - Length: min=1 max=2 - Value type: string {A Few Flowers More.items.[].system.boosts.0.value.[]} (5 different values) - 'con' (x7) - 'int' (x2) - 'wis' (x1) - 'cha' (x1) - 'dex' (x1) - 1 : object {A Few Flowers More.items.[].system.boosts.1} - [selected] : string {A Few Flowers More.items.[].system.boosts.1.selected} (3 different values) - 'str' (x2) - 'cha' (x1) - 'dex' (x1) - value : array {A Few Flowers More.items.[].system.boosts.1.value} - Length: min=1 max=6 - Value type: string {A Few Flowers More.items.[].system.boosts.1.value.[]} (6 different values) - 'wis' (x8) - 'cha' (x4) - 'con' (x4) - 'dex' (x4) - 'int' (x4) - 'str' (x4) - [2] : object {A Few Flowers More.items.[].system.boosts.2} - selected : string {A Few Flowers More.items.[].system.boosts.2.selected} (3 different values) - 'str' (x2) - 'cha' (x1) - 'dex' (x1) - value : array {A Few Flowers More.items.[].system.boosts.2.value} - Length: min=6 max=6 - Value type: string {A Few Flowers More.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x4) - 'dex' (x4) - 'con' (x4) - 'int' (x4) - 'wis' (x4) - 'cha' (x4) - [bulk] : object {A Few Flowers More.items.[].system.bulk} - value : mixed - float {A Few Flowers More.items.[].system.bulk.value} (same value: 0,1) - integer {A Few Flowers More.items.[].system.bulk.value} (3 different values) - 1 (x14) - 0 (x8) - 2 (x3) - [capacity] : integer {A Few Flowers More.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {A Few Flowers More.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {A Few Flowers More.items.[].system.bulk.ignored} (same value: 2) - [category] : string {A Few Flowers More.items.[].system.category} (17 different values) - [checkPenalty] : integer {A Few Flowers More.items.[].system.checkPenalty} (2 different values) - -2 (x2) - -1 (x2) - [classFeatLevels] : object {A Few Flowers More.items.[].system.classFeatLevels} - value : array {A Few Flowers More.items.[].system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {A Few Flowers More.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {A Few Flowers More.items.[].system.collapsed} (same value: False) - [containerId] : string {A Few Flowers More.items.[].system.containerId} (same value: 'bscOKrg1hoMiavFA') - [cost] : object {A Few Flowers More.items.[].system.cost} - value : string {A Few Flowers More.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {A Few Flowers More.items.[].system.counteraction} (same value: False) - [damage] : object {A Few Flowers More.items.[].system.damage} - [0] : object {A Few Flowers More.items.[].system.damage.0} - [applyMod] : boolean {A Few Flowers More.items.[].system.damage.0.applyMod} (2 different values) - False (x6) - True (x1) - [category] : empty - formula : string {A Few Flowers More.items.[].system.damage.0.formula} (7 different values) - '1d6' (x2) - '3d8' (x1) - '1d8' (x1) - '2d4' (x1) - '1d6+4' (x1) - '2d10' (x1) - '1d10+4' (x1) - kinds : array {A Few Flowers More.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {A Few Flowers More.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x6) - 'healing' (x3) - materials : array<> {A Few Flowers More.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.damage.0.type} (5 different values) - 'untyped' (x3) - 'acid' (x2) - 'vitality' (x1) - 'cold' (x1) - 'sonic' (x1) - [damageType] : string {A Few Flowers More.items.[].system.damage.damageType} (3 different values) - 'piercing' (x4) - 'bludgeoning' (x2) - 'fire' (x1) - [dice] : integer {A Few Flowers More.items.[].system.damage.dice} (2 different values) - 1 (x6) - 2 (x1) - [die] : string {A Few Flowers More.items.[].system.damage.die} (all different values) - [formula] : string {A Few Flowers More.items.[].system.damage.formula} (same value: '1d8') - [gcovwqxwitqchoin] : object {A Few Flowers More.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {A Few Flowers More.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Few Flowers More.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Few Flowers More.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {A Few Flowers More.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {A Few Flowers More.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {A Few Flowers More.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {A Few Flowers More.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {A Few Flowers More.items.[].system.damage.persistent} - [faces] : empty - number : integer {A Few Flowers More.items.[].system.damage.persistent.number} (same value: 2) - type : string {A Few Flowers More.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {A Few Flowers More.items.[].system.damage.type} (same value: 'vitality') - [defense] : object {A Few Flowers More.items.[].system.defense} - save : object {A Few Flowers More.items.[].system.defense.save} - basic : boolean {A Few Flowers More.items.[].system.defense.save.basic} (2 different values) - False (x4) - True (x1) - statistic : string {A Few Flowers More.items.[].system.defense.save.statistic} (3 different values) - 'will' (x2) - 'fortitude' (x2) - 'reflex' (x1) - description : object {A Few Flowers More.items.[].system.description} - value : string {A Few Flowers More.items.[].system.description.value} (137 different values) - [equipped] : object {A Few Flowers More.items.[].system.equipped} - carryType : string {A Few Flowers More.items.[].system.equipped.carryType} (2 different values) - 'worn' (x42) - 'held' (x5) - [handsHeld] : integer {A Few Flowers More.items.[].system.equipped.handsHeld} (3 different values) - 0 (x20) - 1 (x4) - 2 (x1) - [inSlot] : boolean {A Few Flowers More.items.[].system.equipped.inSlot} (2 different values) - True (x5) - False (x1) - [invested] : boolean {A Few Flowers More.items.[].system.equipped.invested} (same value: True) - [flaws] : object {A Few Flowers More.items.[].system.flaws} - 0 : object {A Few Flowers More.items.[].system.flaws.0} - value : array {A Few Flowers More.items.[].system.flaws.0.value} - Length: min=1 max=1 - Value type: string {A Few Flowers More.items.[].system.flaws.0.value.[]} (same value: 'int') - [hardness] : integer {A Few Flowers More.items.[].system.hardness} (2 different values) - 0 (x46) - 3 (x1) - [hp] : mixed - object {A Few Flowers More.items.[].system.hp} - max : integer {A Few Flowers More.items.[].system.hp.max} (2 different values) - 0 (x46) - 12 (x1) - value : integer {A Few Flowers More.items.[].system.hp.value} (2 different values) - 0 (x46) - 12 (x1) - integer {A Few Flowers More.items.[].system.hp} (2 different values) - 8 (x7) - 12 (x1) - publication : object {A Few Flowers More.items.[].system.publication} - license : string {A Few Flowers More.items.[].system.publication.license} (2 different values) - 'OGL' (x162) - 'ORC' (x5) - remaster : boolean {A Few Flowers More.items.[].system.publication.remaster} (2 different values) - False (x162) - True (x5) - title : string {A Few Flowers More.items.[].system.publication.title} (8 different values) - 'Pathfinder Core Rulebook' (x127) - 'Pathfinder Lost Omens Character Guide' (x15) - '' (x13) - 'Pathfinder Player Core' (x5) - 'Pathfinder Advanced Player\'s Guide' (x4) - 'Pathfinder Lost Omens World Guide' (x1) - 'Pathfinder Adventure: Troubles in Otari' (x1) - 'Pathfinder Adventure: A Few Flowers More' (x1) - [defenses] : object {A Few Flowers More.items.[].system.defenses} - heavy : integer {A Few Flowers More.items.[].system.defenses.heavy} (same value: 0) - light : integer {A Few Flowers More.items.[].system.defenses.light} (same value: 1) - medium : integer {A Few Flowers More.items.[].system.defenses.medium} (2 different values) - 1 (x2) - 0 (x2) - unarmored : integer {A Few Flowers More.items.[].system.defenses.unarmored} (same value: 1) - [dexCap] : integer {A Few Flowers More.items.[].system.dexCap} (all different values) - [duration] : object {A Few Flowers More.items.[].system.duration} - sustained : boolean {A Few Flowers More.items.[].system.duration.sustained} (2 different values) - False (x24) - True (x3) - value : string {A Few Flowers More.items.[].system.duration.value} (10 different values) - '' (x13) - '1 minute' (x4) - '10 minutes' (x3) - 'varies' (x1) - 'until the start of your next turn' (x1) - 'until the end of the target\'s next turn' (x1) - 'until the end of your turn' (x1) - 'until the next time you make your daily preparations' (x1) - 'see below' (x1) - '1 round' (x1) - [generalFeatLevels] : object {A Few Flowers More.items.[].system.generalFeatLevels} - value : array {A Few Flowers More.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {A Few Flowers More.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x4) - 7 (x4) - 11 (x4) - 15 (x4) - 19 (x4) - [group] : string {A Few Flowers More.items.[].system.group} (7 different values) - 'leather' (x3) - 'sword' (x3) - 'club' (x1) - 'flail' (x1) - 'bomb' (x1) - 'plate' (x1) - 'bow' (x1) - [heightening] : object {A Few Flowers More.items.[].system.heightening} - [damage] : object {A Few Flowers More.items.[].system.heightening.damage} - 0 : string {A Few Flowers More.items.[].system.heightening.damage.0} (6 different values) - '2d8' (x1) - '1d8' (x1) - '1d4' (x1) - '1d10' (x1) - '1d10+4' (x1) - '1d6' (x1) - [interval] : integer {A Few Flowers More.items.[].system.heightening.interval} (2 different values) - 1 (x5) - 2 (x1) - type : string {A Few Flowers More.items.[].system.heightening.type} (2 different values) - 'interval' (x6) - 'fixed' (x6) - [levels] : object {A Few Flowers More.items.[].system.heightening.levels} - [3] : object {A Few Flowers More.items.[].system.heightening.levels.3} - [damage] : object {A Few Flowers More.items.[].system.heightening.levels.3.damage} - 0 : object {A Few Flowers More.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {A Few Flowers More.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {A Few Flowers More.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {A Few Flowers More.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {A Few Flowers More.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {A Few Flowers More.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Few Flowers More.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Few Flowers More.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {A Few Flowers More.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {A Few Flowers More.items.[].system.heightening.levels.3.range} - value : string {A Few Flowers More.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x1) - '500 feet' (x1) - [target] : object {A Few Flowers More.items.[].system.heightening.levels.3.target} - value : string {A Few Flowers More.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - [5] : object {A Few Flowers More.items.[].system.heightening.levels.5} - [damage] : object {A Few Flowers More.items.[].system.heightening.levels.5.damage} - 0 : object {A Few Flowers More.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {A Few Flowers More.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {A Few Flowers More.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {A Few Flowers More.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {A Few Flowers More.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {A Few Flowers More.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Few Flowers More.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Few Flowers More.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {A Few Flowers More.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {A Few Flowers More.items.[].system.heightening.levels.5.target} - value : string {A Few Flowers More.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - range : object {A Few Flowers More.items.[].system.heightening.levels.5.range} - value : string {A Few Flowers More.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x1) - '60 feet' (x1) - [7] : object {A Few Flowers More.items.[].system.heightening.levels.7} - [damage] : object {A Few Flowers More.items.[].system.heightening.levels.7.damage} - 0 : object {A Few Flowers More.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {A Few Flowers More.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {A Few Flowers More.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {A Few Flowers More.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {A Few Flowers More.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {A Few Flowers More.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Few Flowers More.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Few Flowers More.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {A Few Flowers More.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {A Few Flowers More.items.[].system.heightening.levels.7.target} - value : string {A Few Flowers More.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [9] : object {A Few Flowers More.items.[].system.heightening.levels.9} - damage : object {A Few Flowers More.items.[].system.heightening.levels.9.damage} - 0 : object {A Few Flowers More.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {A Few Flowers More.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {A Few Flowers More.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {A Few Flowers More.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {A Few Flowers More.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {A Few Flowers More.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Few Flowers More.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Few Flowers More.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {A Few Flowers More.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Few Flowers More.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [items] : object {A Few Flowers More.items.[].system.items} - 0kdn2 : object {A Few Flowers More.items.[].system.items.0kdn2} - img : string {A Few Flowers More.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {A Few Flowers More.items.[].system.items.0kdn2.level} (same value: 7) - name : string {A Few Flowers More.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {A Few Flowers More.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - 1nwhg : object {A Few Flowers More.items.[].system.items.1nwhg} - img : string {A Few Flowers More.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {A Few Flowers More.items.[].system.items.1nwhg.level} (same value: 5) - name : string {A Few Flowers More.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {A Few Flowers More.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1qqwt] : object {A Few Flowers More.items.[].system.items.1qqwt} - img : string {A Few Flowers More.items.[].system.items.1qqwt.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {A Few Flowers More.items.[].system.items.1qqwt.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.1qqwt.name} (same value: 'Weapon Specialization') - uuid : string {A Few Flowers More.items.[].system.items.1qqwt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - 1zn3l : object {A Few Flowers More.items.[].system.items.1zn3l} - img : string {A Few Flowers More.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {A Few Flowers More.items.[].system.items.1zn3l.level} (same value: 19) - name : string {A Few Flowers More.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {A Few Flowers More.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - 2xl4q : object {A Few Flowers More.items.[].system.items.2xl4q} - img : string {A Few Flowers More.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {A Few Flowers More.items.[].system.items.2xl4q.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {A Few Flowers More.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - 4al2i : object {A Few Flowers More.items.[].system.items.4al2i} - img : string {A Few Flowers More.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {A Few Flowers More.items.[].system.items.4al2i.level} (same value: 15) - name : string {A Few Flowers More.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {A Few Flowers More.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - 517c6 : object {A Few Flowers More.items.[].system.items.517c6} - img : string {A Few Flowers More.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {A Few Flowers More.items.[].system.items.517c6.level} (same value: 9) - name : string {A Few Flowers More.items.[].system.items.517c6.name} (same value: 'Great Fortitude') - uuid : string {A Few Flowers More.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - 6ddtr : object {A Few Flowers More.items.[].system.items.6ddtr} - img : string {A Few Flowers More.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {A Few Flowers More.items.[].system.items.6ddtr.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {A Few Flowers More.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - 8tar0 : object {A Few Flowers More.items.[].system.items.8tar0} - img : string {A Few Flowers More.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {A Few Flowers More.items.[].system.items.8tar0.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.8tar0.name} (same value: 'Incredible Senses') - uuid : string {A Few Flowers More.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - cifjd : object {A Few Flowers More.items.[].system.items.cifjd} - img : string {A Few Flowers More.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {A Few Flowers More.items.[].system.items.cifjd.level} (same value: 11) - name : string {A Few Flowers More.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {A Few Flowers More.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - e9ikq : object {A Few Flowers More.items.[].system.items.e9ikq} - img : string {A Few Flowers More.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {A Few Flowers More.items.[].system.items.e9ikq.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {A Few Flowers More.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [06b94] : object {A Few Flowers More.items.[].system.items.06b94} - img : string {A Few Flowers More.items.[].system.items.06b94.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {A Few Flowers More.items.[].system.items.06b94.level} (same value: 7) - name : string {A Few Flowers More.items.[].system.items.06b94.name} (same value: 'Expert Spellcaster') - uuid : string {A Few Flowers More.items.[].system.items.06b94.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [1da3z] : object {A Few Flowers More.items.[].system.items.1da3z} - img : string {A Few Flowers More.items.[].system.items.1da3z.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {A Few Flowers More.items.[].system.items.1da3z.level} (same value: 15) - name : string {A Few Flowers More.items.[].system.items.1da3z.name} (same value: 'Master Spellcaster') - uuid : string {A Few Flowers More.items.[].system.items.1da3z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - g1dmk : object {A Few Flowers More.items.[].system.items.g1dmk} - img : string {A Few Flowers More.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {A Few Flowers More.items.[].system.items.g1dmk.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion') - uuid : string {A Few Flowers More.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - hg9s4 : object {A Few Flowers More.items.[].system.items.hg9s4} - img : string {A Few Flowers More.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {A Few Flowers More.items.[].system.items.hg9s4.level} (same value: 17) - name : string {A Few Flowers More.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind') - uuid : string {A Few Flowers More.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - i70zj : object {A Few Flowers More.items.[].system.items.i70zj} - img : string {A Few Flowers More.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {A Few Flowers More.items.[].system.items.i70zj.level} (same value: 7) - name : string {A Few Flowers More.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses') - uuid : string {A Few Flowers More.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [23vme] : object {A Few Flowers More.items.[].system.items.23vme} - img : string {A Few Flowers More.items.[].system.items.23vme.img} (same value: 'systems/pf2e/icons/features/classes/greater-juggernaut.webp') - level : integer {A Few Flowers More.items.[].system.items.23vme.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.23vme.name} (same value: 'Greater Juggernaut') - uuid : string {A Few Flowers More.items.[].system.items.23vme.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Juggernaut') - [32oz7] : object {A Few Flowers More.items.[].system.items.32oz7} - img : string {A Few Flowers More.items.[].system.items.32oz7.img} (same value: 'icons/magic/nature/root-vine-beanstolk-green.webp') - level : string {A Few Flowers More.items.[].system.items.32oz7.level} (same value: '1') - name : string {A Few Flowers More.items.[].system.items.32oz7.name} (same value: 'Plant Nourishment') - uuid : string {A Few Flowers More.items.[].system.items.32oz7.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Plant Nourishment') - [3gwvw] : object {A Few Flowers More.items.[].system.items.3gwvw} - img : string {A Few Flowers More.items.[].system.items.3gwvw.img} (same value: 'icons/skills/melee/strike-axe-blood-red.webp') - level : integer {A Few Flowers More.items.[].system.items.3gwvw.level} (same value: 5) - name : string {A Few Flowers More.items.[].system.items.3gwvw.name} (same value: 'Brutality') - uuid : string {A Few Flowers More.items.[].system.items.3gwvw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Brutality') - [3nzxp] : object {A Few Flowers More.items.[].system.items.3nzxp} - img : string {A Few Flowers More.items.[].system.items.3nzxp.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {A Few Flowers More.items.[].system.items.3nzxp.level} (same value: 5) - name : string {A Few Flowers More.items.[].system.items.3nzxp.name} (same value: 'Lightning Reflexes') - uuid : string {A Few Flowers More.items.[].system.items.3nzxp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [426dn] : object {A Few Flowers More.items.[].system.items.426dn} - img : string {A Few Flowers More.items.[].system.items.426dn.img} (same value: 'systems/pf2e/icons/features/classes/druid-weapon-expertise.webp') - level : integer {A Few Flowers More.items.[].system.items.426dn.level} (same value: 11) - name : string {A Few Flowers More.items.[].system.items.426dn.name} (same value: 'Druid Weapon Expertise') - uuid : string {A Few Flowers More.items.[].system.items.426dn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druid Weapon Expertise') - [5borr] : object {A Few Flowers More.items.[].system.items.5borr} - img : string {A Few Flowers More.items.[].system.items.5borr.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {A Few Flowers More.items.[].system.items.5borr.level} (same value: 11) - name : string {A Few Flowers More.items.[].system.items.5borr.name} (same value: 'Resolve') - uuid : string {A Few Flowers More.items.[].system.items.5borr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [5zf6s] : object {A Few Flowers More.items.[].system.items.5zf6s} - img : string {A Few Flowers More.items.[].system.items.5zf6s.img} (same value: 'icons/consumables/plants/leaf-hastate-glowing-green.webp') - level : integer {A Few Flowers More.items.[].system.items.5zf6s.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.5zf6s.name} (same value: 'Anathema (Druid)') - uuid : string {A Few Flowers More.items.[].system.items.5zf6s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Druid)') - [6cq7c] : object {A Few Flowers More.items.[].system.items.6cq7c} - img : string {A Few Flowers More.items.[].system.items.6cq7c.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {A Few Flowers More.items.[].system.items.6cq7c.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.6cq7c.name} (same value: 'Medium Armor Expertise') - uuid : string {A Few Flowers More.items.[].system.items.6cq7c.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [73fw3] : object {A Few Flowers More.items.[].system.items.73fw3} - img : string {A Few Flowers More.items.[].system.items.73fw3.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {A Few Flowers More.items.[].system.items.73fw3.level} (same value: 11) - name : string {A Few Flowers More.items.[].system.items.73fw3.name} (same value: 'Vigilant Senses') - uuid : string {A Few Flowers More.items.[].system.items.73fw3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [7jt77] : object {A Few Flowers More.items.[].system.items.7jt77} - img : string {A Few Flowers More.items.[].system.items.7jt77.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {A Few Flowers More.items.[].system.items.7jt77.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.7jt77.name} (same value: 'Medium Armor Expertise') - uuid : string {A Few Flowers More.items.[].system.items.7jt77.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [80cqf] : object {A Few Flowers More.items.[].system.items.80cqf} - img : string {A Few Flowers More.items.[].system.items.80cqf.img} (same value: 'icons/creatures/amphibians/treefrog-leaf-green.webp') - level : integer {A Few Flowers More.items.[].system.items.80cqf.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.80cqf.name} (same value: 'Wild Empathy') - uuid : string {A Few Flowers More.items.[].system.items.80cqf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Voice of Nature') - [81u6r] : object {A Few Flowers More.items.[].system.items.81u6r} - img : string {A Few Flowers More.items.[].system.items.81u6r.img} (same value: 'icons/tools/instruments/harp-yellow-teal.webp') - level : integer {A Few Flowers More.items.[].system.items.81u6r.level} (same value: 19) - name : string {A Few Flowers More.items.[].system.items.81u6r.name} (same value: 'Magnum Opus') - uuid : string {A Few Flowers More.items.[].system.items.81u6r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magnum Opus') - [8ibv2] : object {A Few Flowers More.items.[].system.items.8ibv2} - img : string {A Few Flowers More.items.[].system.items.8ibv2.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {A Few Flowers More.items.[].system.items.8ibv2.level} (same value: 9) - name : string {A Few Flowers More.items.[].system.items.8ibv2.name} (same value: 'Lightning Reflexes') - uuid : string {A Few Flowers More.items.[].system.items.8ibv2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [9uoge] : object {A Few Flowers More.items.[].system.items.9uoge} - img : string {A Few Flowers More.items.[].system.items.9uoge.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {A Few Flowers More.items.[].system.items.9uoge.level} (same value: 9) - name : string {A Few Flowers More.items.[].system.items.9uoge.name} (same value: 'Resolve') - uuid : string {A Few Flowers More.items.[].system.items.9uoge.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [ai1ej] : object {A Few Flowers More.items.[].system.items.ai1ej} - img : string {A Few Flowers More.items.[].system.items.ai1ej.img} (same value: 'icons/magic/symbols/runes-carved-stone-green.webp') - level : integer {A Few Flowers More.items.[].system.items.ai1ej.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.ai1ej.name} (same value: 'Druidic Language') - uuid : string {A Few Flowers More.items.[].system.items.ai1ej.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wildsong') - [bic0m] : object {A Few Flowers More.items.[].system.items.bic0m} - img : string {A Few Flowers More.items.[].system.items.bic0m.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {A Few Flowers More.items.[].system.items.bic0m.level} (same value: 15) - name : string {A Few Flowers More.items.[].system.items.bic0m.name} (same value: 'Master Spellcaster') - uuid : string {A Few Flowers More.items.[].system.items.bic0m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [blnv0] : object {A Few Flowers More.items.[].system.items.blnv0} - img : string {A Few Flowers More.items.[].system.items.blnv0.img} (same value: 'icons/creatures/eyes/human-single-brown.webp') - level : integer {A Few Flowers More.items.[].system.items.blnv0.level} (same value: 17) - name : string {A Few Flowers More.items.[].system.items.blnv0.name} (same value: 'Heightened Senses') - uuid : string {A Few Flowers More.items.[].system.items.blnv0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Heightened Senses') - [cfonk] : object {A Few Flowers More.items.[].system.items.cfonk} - img : string {A Few Flowers More.items.[].system.items.cfonk.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {A Few Flowers More.items.[].system.items.cfonk.level} (same value: 3) - name : string {A Few Flowers More.items.[].system.items.cfonk.name} (same value: 'Great Fortitude') - uuid : string {A Few Flowers More.items.[].system.items.cfonk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [diizj] : object {A Few Flowers More.items.[].system.items.diizj} - img : string {A Few Flowers More.items.[].system.items.diizj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {A Few Flowers More.items.[].system.items.diizj.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.diizj.name} (same value: 'Seasoned') - uuid : string {A Few Flowers More.items.[].system.items.diizj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Seasoned') - [e0sur] : object {A Few Flowers More.items.[].system.items.e0sur} - img : string {A Few Flowers More.items.[].system.items.e0sur.img} (same value: 'systems/pf2e/icons/features/classes/indomitable-will.webp') - level : integer {A Few Flowers More.items.[].system.items.e0sur.level} (same value: 15) - name : string {A Few Flowers More.items.[].system.items.e0sur.name} (same value: 'Indomitable Will') - uuid : string {A Few Flowers More.items.[].system.items.e0sur.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Indomitable Will') - [ed5t5] : object {A Few Flowers More.items.[].system.items.ed5t5} - img : string {A Few Flowers More.items.[].system.items.ed5t5.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {A Few Flowers More.items.[].system.items.ed5t5.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.ed5t5.name} (same value: 'Spell Repertoire (Bard)') - uuid : string {A Few Flowers More.items.[].system.items.ed5t5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Bard)') - [en1lf] : object {A Few Flowers More.items.[].system.items.en1lf} - img : string {A Few Flowers More.items.[].system.items.en1lf.img} (same value: 'icons/tools/instruments/pipe-flue-tan.webp') - level : integer {A Few Flowers More.items.[].system.items.en1lf.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.en1lf.name} (same value: 'Composition Spells') - uuid : string {A Few Flowers More.items.[].system.items.en1lf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Composition Spells') - [g3k30] : object {A Few Flowers More.items.[].system.items.g3k30} - img : string {A Few Flowers More.items.[].system.items.g3k30.img} (same value: 'icons/magic/air/wind-vortex-swirl-red.webp') - level : integer {A Few Flowers More.items.[].system.items.g3k30.level} (same value: 17) - name : string {A Few Flowers More.items.[].system.items.g3k30.name} (same value: 'Quick Rage') - uuid : string {A Few Flowers More.items.[].system.items.g3k30.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revitalizing Rage') - [g63pa] : object {A Few Flowers More.items.[].system.items.g63pa} - img : string {A Few Flowers More.items.[].system.items.g63pa.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {A Few Flowers More.items.[].system.items.g63pa.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.g63pa.name} (same value: 'Druidic Order') - uuid : string {A Few Flowers More.items.[].system.items.g63pa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druidic Order') - [gfxqm] : object {A Few Flowers More.items.[].system.items.gfxqm} - img : string {A Few Flowers More.items.[].system.items.gfxqm.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {A Few Flowers More.items.[].system.items.gfxqm.level} (same value: 7) - name : string {A Few Flowers More.items.[].system.items.gfxqm.name} (same value: 'Juggernaut') - uuid : string {A Few Flowers More.items.[].system.items.gfxqm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - nilrb : object {A Few Flowers More.items.[].system.items.nilrb} - img : string {A Few Flowers More.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {A Few Flowers More.items.[].system.items.nilrb.level} (same value: 9) - name : string {A Few Flowers More.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {A Few Flowers More.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - odz8x : object {A Few Flowers More.items.[].system.items.odz8x} - img : string {A Few Flowers More.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {A Few Flowers More.items.[].system.items.odz8x.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket') - uuid : string {A Few Flowers More.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - pfjze : object {A Few Flowers More.items.[].system.items.pfjze} - img : string {A Few Flowers More.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {A Few Flowers More.items.[].system.items.pfjze.level} (same value: 15) - name : string {A Few Flowers More.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {A Few Flowers More.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - qx6de : object {A Few Flowers More.items.[].system.items.qx6de} - img : string {A Few Flowers More.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {A Few Flowers More.items.[].system.items.qx6de.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {A Few Flowers More.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - sjjee : object {A Few Flowers More.items.[].system.items.sjjee} - img : string {A Few Flowers More.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {A Few Flowers More.items.[].system.items.sjjee.level} (same value: 3) - name : string {A Few Flowers More.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {A Few Flowers More.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [i5m1o] : object {A Few Flowers More.items.[].system.items.i5m1o} - img : string {A Few Flowers More.items.[].system.items.i5m1o.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {A Few Flowers More.items.[].system.items.i5m1o.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.i5m1o.name} (same value: 'Natural Medicine') - uuid : string {A Few Flowers More.items.[].system.items.i5m1o.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Natural Medicine') - [ibknd] : object {A Few Flowers More.items.[].system.items.ibknd} - img : string {A Few Flowers More.items.[].system.items.ibknd.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {A Few Flowers More.items.[].system.items.ibknd.level} (same value: 3) - name : string {A Few Flowers More.items.[].system.items.ibknd.name} (same value: 'Alertness') - uuid : string {A Few Flowers More.items.[].system.items.ibknd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [ifwyc] : object {A Few Flowers More.items.[].system.items.ifwyc} - img : string {A Few Flowers More.items.[].system.items.ifwyc.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {A Few Flowers More.items.[].system.items.ifwyc.level} (same value: 19) - name : string {A Few Flowers More.items.[].system.items.ifwyc.name} (same value: 'Legendary Spellcaster') - uuid : string {A Few Flowers More.items.[].system.items.ifwyc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [ihbgk] : object {A Few Flowers More.items.[].system.items.ihbgk} - img : string {A Few Flowers More.items.[].system.items.ihbgk.img} (same value: 'icons/skills/melee/shield-damaged-broken-orange.webp') - level : integer {A Few Flowers More.items.[].system.items.ihbgk.level} (same value: 19) - name : string {A Few Flowers More.items.[].system.items.ihbgk.name} (same value: 'Devastator') - uuid : string {A Few Flowers More.items.[].system.items.ihbgk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devastator') - [iipml] : object {A Few Flowers More.items.[].system.items.iipml} - img : string {A Few Flowers More.items.[].system.items.iipml.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {A Few Flowers More.items.[].system.items.iipml.level} (same value: 9) - name : string {A Few Flowers More.items.[].system.items.iipml.name} (same value: 'Great Fortitude') - uuid : string {A Few Flowers More.items.[].system.items.iipml.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [ixkp9] : object {A Few Flowers More.items.[].system.items.ixkp9} - img : string {A Few Flowers More.items.[].system.items.ixkp9.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {A Few Flowers More.items.[].system.items.ixkp9.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.ixkp9.name} (same value: 'Shield Block') - uuid : string {A Few Flowers More.items.[].system.items.ixkp9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [jfaqa] : object {A Few Flowers More.items.[].system.items.jfaqa} - img : string {A Few Flowers More.items.[].system.items.jfaqa.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {A Few Flowers More.items.[].system.items.jfaqa.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.jfaqa.name} (same value: 'Weapon Specialization') - uuid : string {A Few Flowers More.items.[].system.items.jfaqa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [njgcl] : object {A Few Flowers More.items.[].system.items.njgcl} - img : string {A Few Flowers More.items.[].system.items.njgcl.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {A Few Flowers More.items.[].system.items.njgcl.level} (same value: 15) - name : string {A Few Flowers More.items.[].system.items.njgcl.name} (same value: 'Greater Weapon Specialization (Barbarian)') - uuid : string {A Few Flowers More.items.[].system.items.njgcl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization (Barbarian)') - [o4ypa] : object {A Few Flowers More.items.[].system.items.o4ypa} - img : string {A Few Flowers More.items.[].system.items.o4ypa.img} (same value: 'icons/skills/melee/blade-tip-chipped-blood-red.webp') - level : integer {A Few Flowers More.items.[].system.items.o4ypa.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.o4ypa.name} (same value: 'Weapon Fury') - uuid : string {A Few Flowers More.items.[].system.items.o4ypa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Mastery') - [oitnf] : object {A Few Flowers More.items.[].system.items.oitnf} - img : string {A Few Flowers More.items.[].system.items.oitnf.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {A Few Flowers More.items.[].system.items.oitnf.level} (same value: 3) - name : string {A Few Flowers More.items.[].system.items.oitnf.name} (same value: 'Signature Spells (Level 3)') - uuid : string {A Few Flowers More.items.[].system.items.oitnf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [oyw8v] : object {A Few Flowers More.items.[].system.items.oyw8v} - img : string {A Few Flowers More.items.[].system.items.oyw8v.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {A Few Flowers More.items.[].system.items.oyw8v.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.oyw8v.name} (same value: 'Muses') - uuid : string {A Few Flowers More.items.[].system.items.oyw8v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Muses') - [p941e] : object {A Few Flowers More.items.[].system.items.p941e} - img : string {A Few Flowers More.items.[].system.items.p941e.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {A Few Flowers More.items.[].system.items.p941e.level} (same value: 3) - name : string {A Few Flowers More.items.[].system.items.p941e.name} (same value: 'Deny Advantage') - uuid : string {A Few Flowers More.items.[].system.items.p941e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [q84eq] : object {A Few Flowers More.items.[].system.items.q84eq} - img : string {A Few Flowers More.items.[].system.items.q84eq.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {A Few Flowers More.items.[].system.items.q84eq.level} (same value: 13) - name : string {A Few Flowers More.items.[].system.items.q84eq.name} (same value: 'Light Armor Expertise') - uuid : string {A Few Flowers More.items.[].system.items.q84eq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [qev30] : object {A Few Flowers More.items.[].system.items.qev30} - img : string {A Few Flowers More.items.[].system.items.qev30.img} (same value: 'icons/equipment/head/hat-pointed-leather-black-glowing.webp') - level : integer {A Few Flowers More.items.[].system.items.qev30.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.qev30.name} (same value: 'Occult Spellcasting') - uuid : string {A Few Flowers More.items.[].system.items.qev30.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Occult Spellcasting') - [qh9xw] : object {A Few Flowers More.items.[].system.items.qh9xw} - img : string {A Few Flowers More.items.[].system.items.qh9xw.img} (same value: 'icons/magic/symbols/mask-yellow-orange.webp') - level : integer {A Few Flowers More.items.[].system.items.qh9xw.level} (same value: 11) - name : string {A Few Flowers More.items.[].system.items.qh9xw.name} (same value: 'Mighty Rage') - uuid : string {A Few Flowers More.items.[].system.items.qh9xw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mighty Rage') - [qphik] : object {A Few Flowers More.items.[].system.items.qphik} - img : string {A Few Flowers More.items.[].system.items.qphik.img} (same value: 'systems/pf2e/icons/features/classes/greater-resolve.webp') - level : integer {A Few Flowers More.items.[].system.items.qphik.level} (same value: 17) - name : string {A Few Flowers More.items.[].system.items.qphik.name} (same value: 'Greater Resolve') - uuid : string {A Few Flowers More.items.[].system.items.qphik.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Resolve') - thypm : object {A Few Flowers More.items.[].system.items.thypm} - img : string {A Few Flowers More.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {A Few Flowers More.items.[].system.items.thypm.level} (same value: 19) - name : string {A Few Flowers More.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {A Few Flowers More.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [qvz7x] : object {A Few Flowers More.items.[].system.items.qvz7x} - img : string {A Few Flowers More.items.[].system.items.qvz7x.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {A Few Flowers More.items.[].system.items.qvz7x.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.qvz7x.name} (same value: 'Primal Spellcasting') - uuid : string {A Few Flowers More.items.[].system.items.qvz7x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druid Spellcasting') - [s5lxl] : object {A Few Flowers More.items.[].system.items.s5lxl} - img : string {A Few Flowers More.items.[].system.items.s5lxl.img} (same value: 'icons/tools/smithing/furnace-fire-metal-orange.webp') - level : integer {A Few Flowers More.items.[].system.items.s5lxl.level} (same value: 19) - name : string {A Few Flowers More.items.[].system.items.s5lxl.name} (same value: 'Armor of Fury') - uuid : string {A Few Flowers More.items.[].system.items.s5lxl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor of Fury') - [spb04] : object {A Few Flowers More.items.[].system.items.spb04} - img : string {A Few Flowers More.items.[].system.items.spb04.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {A Few Flowers More.items.[].system.items.spb04.level} (same value: 7) - name : string {A Few Flowers More.items.[].system.items.spb04.name} (same value: 'Weapon Specialization') - uuid : string {A Few Flowers More.items.[].system.items.spb04.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [tjlz3] : object {A Few Flowers More.items.[].system.items.tjlz3} - img : string {A Few Flowers More.items.[].system.items.tjlz3.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {A Few Flowers More.items.[].system.items.tjlz3.level} (same value: 3) - name : string {A Few Flowers More.items.[].system.items.tjlz3.name} (same value: 'Lightning Reflexes') - uuid : string {A Few Flowers More.items.[].system.items.tjlz3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [tp5pg] : object {A Few Flowers More.items.[].system.items.tp5pg} - img : string {A Few Flowers More.items.[].system.items.tp5pg.img} (same value: 'icons/skills/social/intimidation-impressing.webp') - level : integer {A Few Flowers More.items.[].system.items.tp5pg.level} (same value: 9) - name : string {A Few Flowers More.items.[].system.items.tp5pg.name} (same value: 'Raging Resistance') - uuid : string {A Few Flowers More.items.[].system.items.tp5pg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Raging Resistance') - [uhbeo] : object {A Few Flowers More.items.[].system.items.uhbeo} - img : string {A Few Flowers More.items.[].system.items.uhbeo.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {A Few Flowers More.items.[].system.items.uhbeo.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.uhbeo.name} (same value: 'Instinct') - uuid : string {A Few Flowers More.items.[].system.items.uhbeo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Instinct') - [usp0h] : object {A Few Flowers More.items.[].system.items.usp0h} - img : string {A Few Flowers More.items.[].system.items.usp0h.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {A Few Flowers More.items.[].system.items.usp0h.level} (same value: 19) - name : string {A Few Flowers More.items.[].system.items.usp0h.name} (same value: 'Legendary Spellcaster (Level 19)') - uuid : string {A Few Flowers More.items.[].system.items.usp0h.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - xn3fx : object {A Few Flowers More.items.[].system.items.xn3fx} - img : string {A Few Flowers More.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {A Few Flowers More.items.[].system.items.xn3fx.level} (same value: 7) - name : string {A Few Flowers More.items.[].system.items.xn3fx.name} (same value: 'Evasion') - uuid : string {A Few Flowers More.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [xvavy] : object {A Few Flowers More.items.[].system.items.xvavy} - img : string {A Few Flowers More.items.[].system.items.xvavy.img} (same value: 'systems/pf2e/icons/features/classes/rage.webp') - level : integer {A Few Flowers More.items.[].system.items.xvavy.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.xvavy.name} (same value: 'Rage') - uuid : string {A Few Flowers More.items.[].system.items.xvavy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rage') - [ycbpi] : object {A Few Flowers More.items.[].system.items.ycbpi} - img : string {A Few Flowers More.items.[].system.items.ycbpi.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {A Few Flowers More.items.[].system.items.ycbpi.level} (same value: 7) - name : string {A Few Flowers More.items.[].system.items.ycbpi.name} (same value: 'Expert Spellcaster') - uuid : string {A Few Flowers More.items.[].system.items.ycbpi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [yjn5p] : object {A Few Flowers More.items.[].system.items.yjn5p} - img : string {A Few Flowers More.items.[].system.items.yjn5p.img} (same value: 'systems/pf2e/icons/features/classes/bard-weapon-expertise.webp') - level : integer {A Few Flowers More.items.[].system.items.yjn5p.level} (same value: 11) - name : string {A Few Flowers More.items.[].system.items.yjn5p.name} (same value: 'Bard Weapon Expertise') - uuid : string {A Few Flowers More.items.[].system.items.yjn5p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bard Weapon Expertise') - [z7jfd] : object {A Few Flowers More.items.[].system.items.z7jfd} - img : string {A Few Flowers More.items.[].system.items.z7jfd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {A Few Flowers More.items.[].system.items.z7jfd.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.z7jfd.name} (same value: 'Read Lips') - uuid : string {A Few Flowers More.items.[].system.items.z7jfd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Read Lips') - [z8dne] : object {A Few Flowers More.items.[].system.items.z8dne} - img : string {A Few Flowers More.items.[].system.items.z8dne.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {A Few Flowers More.items.[].system.items.z8dne.level} (same value: 1) - name : string {A Few Flowers More.items.[].system.items.z8dne.name} (same value: 'Dubious Knowledge') - uuid : string {A Few Flowers More.items.[].system.items.z8dne.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [zird8] : object {A Few Flowers More.items.[].system.items.zird8} - img : string {A Few Flowers More.items.[].system.items.zird8.img} (same value: 'icons/weapons/wands/wand-crook-yellow.webp') - level : integer {A Few Flowers More.items.[].system.items.zird8.level} (same value: 19) - name : string {A Few Flowers More.items.[].system.items.zird8.name} (same value: 'Primal Hierophant') - uuid : string {A Few Flowers More.items.[].system.items.zird8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Primal Hierophant') - [keyAbility] : object {A Few Flowers More.items.[].system.keyAbility} - value : array {A Few Flowers More.items.[].system.keyAbility.value} - Length: min=1 max=1 - Value type: string {A Few Flowers More.items.[].system.keyAbility.value.[]} (all different values) - [languages] : object {A Few Flowers More.items.[].system.languages} - custom : string {A Few Flowers More.items.[].system.languages.custom} (same value: '') - value : array {A Few Flowers More.items.[].system.languages.value} - Length: min=2 max=2 - Value type: string {A Few Flowers More.items.[].system.languages.value.[]} (2 different values) - 'common' (x4) - 'fey' (x4) - [level] : object {A Few Flowers More.items.[].system.level} - [taken] : integer {A Few Flowers More.items.[].system.level.taken} (all different values) - value : integer {A Few Flowers More.items.[].system.level.value} (6 different values) - 1 (x71) - 0 (x43) - 2 (x12) - 3 (x9) - 4 (x4) - 7 (x1) - [location] : mixed - string {A Few Flowers More.items.[].system.location} (21 different values) - object {A Few Flowers More.items.[].system.location} - [heightenedLevel] : integer {A Few Flowers More.items.[].system.location.heightenedLevel} (2 different values) - 1 (x4) - 2 (x3) - [signature] : boolean {A Few Flowers More.items.[].system.location.signature} (same value: True) - value : string {A Few Flowers More.items.[].system.location.value} (all different values) - [material] : object {A Few Flowers More.items.[].system.material} - [grade] : empty - [type] : empty - [maxTakable] : integer {A Few Flowers More.items.[].system.maxTakable} (same value: 3) - [mod] : object {A Few Flowers More.items.[].system.mod} - value : integer {A Few Flowers More.items.[].system.mod.value} (same value: 0) - [overlays] : object {A Few Flowers More.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {A Few Flowers More.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {A Few Flowers More.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {A Few Flowers More.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {A Few Flowers More.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {A Few Flowers More.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {A Few Flowers More.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {A Few Flowers More.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {A Few Flowers More.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {A Few Flowers More.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {A Few Flowers More.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) - [7qdtetowq348s9oc] : object {A Few Flowers More.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {A Few Flowers More.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {A Few Flowers More.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {A Few Flowers More.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {A Few Flowers More.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {A Few Flowers More.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {A Few Flowers More.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {A Few Flowers More.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {A Few Flowers More.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {A Few Flowers More.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) - cUFX7ExSLeoa3vIF : object {A Few Flowers More.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {A Few Flowers More.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {A Few Flowers More.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {A Few Flowers More.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {A Few Flowers More.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {A Few Flowers More.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {A Few Flowers More.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {A Few Flowers More.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {A Few Flowers More.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {A Few Flowers More.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) - zFWsMjoeCnLxqJaV : object {A Few Flowers More.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {A Few Flowers More.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {A Few Flowers More.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {A Few Flowers More.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {A Few Flowers More.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {A Few Flowers More.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {A Few Flowers More.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {A Few Flowers More.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {A Few Flowers More.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [perception] : integer {A Few Flowers More.items.[].system.perception} (2 different values) - 2 (x3) - 1 (x1) - [prepared] : object {A Few Flowers More.items.[].system.prepared} - [flexible] : boolean {A Few Flowers More.items.[].system.prepared.flexible} (same value: False) - value : string {A Few Flowers More.items.[].system.prepared.value} (3 different values) - 'focus' (x2) - 'prepared' (x1) - 'spontaneous' (x1) - [prerequisites] : object {A Few Flowers More.items.[].system.prerequisites} - value : array {A Few Flowers More.items.[].system.prerequisites.value} - Length: min=0 max=2 - Value type: object {A Few Flowers More.items.[].system.prerequisites.value.[]} - value : string {A Few Flowers More.items.[].system.prerequisites.value.[].value} (20 different values) - [price] : object {A Few Flowers More.items.[].system.price} - [per] : integer {A Few Flowers More.items.[].system.price.per} (same value: 10) - value : object {A Few Flowers More.items.[].system.price.value} - [cp] : integer {A Few Flowers More.items.[].system.price.value.cp} (3 different values) - 1 (x3) - 5 (x2) - 2 (x2) - [gp] : integer {A Few Flowers More.items.[].system.price.value.gp} (11 different values) - [sp] : integer {A Few Flowers More.items.[].system.price.value.sp} (5 different values) - 1 (x2) - 5 (x2) - 3 (x2) - 4 (x1) - 9 (x1) - [proficiency] : object {A Few Flowers More.items.[].system.proficiency} - slug : string {A Few Flowers More.items.[].system.proficiency.slug} (same value: '') - value : integer {A Few Flowers More.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {A Few Flowers More.items.[].system.proficient} - value : integer {A Few Flowers More.items.[].system.proficient.value} (same value: 1) - [quantity] : integer {A Few Flowers More.items.[].system.quantity} (8 different values) - 1 (x32) - 2 (x6) - 3 (x3) - 4 (x2) - 6 (x1) - 10 (x1) - 5 (x1) - 20 (x1) - [range] : mixed - object {A Few Flowers More.items.[].system.range} - value : string {A Few Flowers More.items.[].system.range.value} (6 different values) - '30 feet' (x11) - '' (x6) - '120 feet' (x4) - 'touch' (x4) - 'varies' (x1) - '60 feet' (x1) - integer {A Few Flowers More.items.[].system.range} (2 different values) - 20 (x1) - 60 (x1) - [reach] : integer {A Few Flowers More.items.[].system.reach} (same value: 5) - [reload] : object {A Few Flowers More.items.[].system.reload} - value : string {A Few Flowers More.items.[].system.reload.value} (3 different values) - '' (x5) - '-' (x1) - '0' (x1) - [requirements] : string {A Few Flowers More.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {A Few Flowers More.items.[].system.rules} - [runes] : object {A Few Flowers More.items.[].system.runes} - [potency] : integer {A Few Flowers More.items.[].system.runes.potency} (2 different values) - 0 (x7) - 1 (x4) - [property] : array<> {A Few Flowers More.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {A Few Flowers More.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {A Few Flowers More.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {A Few Flowers More.items.[].system.runes.striking} (2 different values) - 1 (x4) - 0 (x3) - [savingThrows] : object {A Few Flowers More.items.[].system.savingThrows} - fortitude : integer {A Few Flowers More.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x3) - 2 (x1) - reflex : integer {A Few Flowers More.items.[].system.savingThrows.reflex} (2 different values) - 1 (x3) - 2 (x1) - will : integer {A Few Flowers More.items.[].system.savingThrows.will} (same value: 2) - [selfEffect] : object {A Few Flowers More.items.[].system.selfEffect} - name : string {A Few Flowers More.items.[].system.selfEffect.name} (same value: 'Effect: Rage') - uuid : string {A Few Flowers More.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Rage') - [size] : string {A Few Flowers More.items.[].system.size} (2 different values) - 'med' (x47) - 'sm' (x4) - [skillFeatLevels] : object {A Few Flowers More.items.[].system.skillFeatLevels} - value : array {A Few Flowers More.items.[].system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {A Few Flowers More.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {A Few Flowers More.items.[].system.skillIncreaseLevels} - value : array {A Few Flowers More.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {A Few Flowers More.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {A Few Flowers More.items.[].system.slots} - [slot0] : object {A Few Flowers More.items.[].system.slots.slot0} - max : integer {A Few Flowers More.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {A Few Flowers More.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {A Few Flowers More.items.[].system.slots.slot0.prepared.[]} - id : string {A Few Flowers More.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'E2aMMvCXolgGdYQy' (x1) - 'XlqawWai7xTY4pEc' (x1) - 'YUUCKN3X5wZkXAUE' (x1) - 'nZvZVuTRw0TmPD0z' (x1) - 'PsL2krF19xktSET9' (x1) - [slot1] : object {A Few Flowers More.items.[].system.slots.slot1} - max : integer {A Few Flowers More.items.[].system.slots.slot1.max} (same value: 3) - [prepared] : array {A Few Flowers More.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {A Few Flowers More.items.[].system.slots.slot1.prepared.[]} - id : string {A Few Flowers More.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'sGJeYyhKBvdSePt5' (x1) - 'Zzy8OIgzcJzoaKGX' (x1) - 'DQOxViRCs4QYurLG' (x1) - value : integer {A Few Flowers More.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {A Few Flowers More.items.[].system.slots.slot2} - max : integer {A Few Flowers More.items.[].system.slots.slot2.max} (same value: 3) - [prepared] : array {A Few Flowers More.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {A Few Flowers More.items.[].system.slots.slot2.prepared.[]} - id : string {A Few Flowers More.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'rPpyh1jSiN42TnSG' (x1) - 'F48BGEu0rwcwlisz' (x1) - 'Tw7q10Nl6qIdX6R1' (x1) - value : integer {A Few Flowers More.items.[].system.slots.slot2.value} (same value: 3) - [slug] : string {A Few Flowers More.items.[].system.slug} (136 different values) - [speed] : integer {A Few Flowers More.items.[].system.speed} (same value: 25) - [speedPenalty] : integer {A Few Flowers More.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x2) - [spellcasting] : integer {A Few Flowers More.items.[].system.spellcasting} (2 different values) - 1 (x2) - 0 (x2) - [spelldc] : object {A Few Flowers More.items.[].system.spelldc} - dc : integer {A Few Flowers More.items.[].system.spelldc.dc} (same value: 0) - value : integer {A Few Flowers More.items.[].system.spelldc.value} (same value: 0) - [splashDamage] : object {A Few Flowers More.items.[].system.splashDamage} - value : integer {A Few Flowers More.items.[].system.splashDamage.value} (2 different values) - 0 (x6) - 2 (x1) - [stackGroup] : string {A Few Flowers More.items.[].system.stackGroup} (2 different values) - 'coins' (x3) - 'arrows' (x1) - [stowing] : boolean {A Few Flowers More.items.[].system.stowing} (same value: True) - [strength] : integer {A Few Flowers More.items.[].system.strength} (all different values) - [subfeatures] : object {A Few Flowers More.items.[].system.subfeatures} - [languages] : object {A Few Flowers More.items.[].system.subfeatures.languages} - granted : array {A Few Flowers More.items.[].system.subfeatures.languages.granted} - Length: min=0 max=1 - Value type: string {A Few Flowers More.items.[].system.subfeatures.languages.granted.[]} (same value: 'wildsong') - slots : integer {A Few Flowers More.items.[].system.subfeatures.languages.slots} (2 different values) - 0 (x1) - 2 (x1) - [proficiencies] : object {A Few Flowers More.items.[].system.subfeatures.proficiencies} - [fortitude] : object {A Few Flowers More.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {A Few Flowers More.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) - [perception] : object {A Few Flowers More.items.[].system.subfeatures.proficiencies.perception} - rank : integer {A Few Flowers More.items.[].system.subfeatures.proficiencies.perception.rank} (same value: 2) - reflex : object {A Few Flowers More.items.[].system.subfeatures.proficiencies.reflex} - rank : integer {A Few Flowers More.items.[].system.subfeatures.proficiencies.reflex.rank} (same value: 2) - [target] : object {A Few Flowers More.items.[].system.target} - value : string {A Few Flowers More.items.[].system.target.value} (8 different values) - '1 creature' (x10) - '' (x10) - '1 willing creature' (x2) - '1 willing living creature or 1 undead' (x1) - '1 dying creature' (x1) - '1 ripe berry' (x1) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) - '1 unattended object of light Bulk or less' (x1) - [time] : object {A Few Flowers More.items.[].system.time} - value : string {A Few Flowers More.items.[].system.time.value} (6 different values) - '2' (x19) - '1' (x4) - '1 to 3' (x1) - '3' (x1) - 'reaction' (x1) - 'free' (x1) - [tradition] : object {A Few Flowers More.items.[].system.tradition} - value : string {A Few Flowers More.items.[].system.tradition.value} (2 different values) - 'primal' (x2) - 'occult' (x2) - [trainedSkills] : object {A Few Flowers More.items.[].system.trainedSkills} - [lore] : array {A Few Flowers More.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {A Few Flowers More.items.[].system.trainedSkills.lore.[]} (all different values) - value : array {A Few Flowers More.items.[].system.trainedSkills.value} - Length: min=0 max=2 - Value type: string {A Few Flowers More.items.[].system.trainedSkills.value.[]} (7 different values) - 'nature' (x2) - 'society' (x1) - 'occultism' (x1) - 'performance' (x1) - 'survival' (x1) - 'athletics' (x1) - 'stealth' (x1) - [additional] : integer {A Few Flowers More.items.[].system.trainedSkills.additional} (all different values) - [custom] : string {A Few Flowers More.items.[].system.trainedSkills.custom} (same value: '') - [traits] : object {A Few Flowers More.items.[].system.traits} - rarity : string {A Few Flowers More.items.[].system.traits.rarity} (2 different values) - 'common' (x146) - 'uncommon' (x11) - value : array {A Few Flowers More.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {A Few Flowers More.items.[].system.traits.value.[]} (64 different values) - [integrated] : empty - [selected] : object {A Few Flowers More.items.[].system.traits.selected} - [traditions] : array {A Few Flowers More.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {A Few Flowers More.items.[].system.traits.traditions.[]} (all different values) - [usage] : object {A Few Flowers More.items.[].system.usage} - value : string {A Few Flowers More.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x29) - 'held-in-two-hands' (x6) - 'wornbackpack' (x1) - 'affixed-to-weapon' (x1) - 'wornmask' (x1) - 'held-in-one-plus-hands' (x1) - [uses] : object {A Few Flowers More.items.[].system.uses} - autoDestroy : boolean {A Few Flowers More.items.[].system.uses.autoDestroy} (same value: True) - max : integer {A Few Flowers More.items.[].system.uses.max} (2 different values) - 1 (x10) - 7 (x1) - value : integer {A Few Flowers More.items.[].system.uses.value} (2 different values) - 1 (x10) - 7 (x1) - [vision] : string {A Few Flowers More.items.[].system.vision} (same value: 'low-light-vision') - type : string {A Few Flowers More.items.[].type} (16 different values) - [flags] : object {A Few Flowers More.items.[].flags} - pf2e : object {A Few Flowers More.items.[].flags.pf2e} - [grantedBy] : object {A Few Flowers More.items.[].flags.pf2e.grantedBy} - id : string {A Few Flowers More.items.[].flags.pf2e.grantedBy.id} (10 different values) - 'U7edku17BaznXqSd' (x1) - 'RdSK5qhwvV6uH3p6' (x1) - 'cYvwWcKjpyknOzSP' (x1) - 'TQZTk5mPM5nBzsvM' (x1) - 'DqsLtvQOGY2YpsfY' (x1) - 'I3Eq2aE1cNHJOqQw' (x1) - 'J1fdk4pAD3DEciXc' (x1) - 'LLR5LayA8kCYU2b6' (x1) - 'fcJhGCYhiBGKANfN' (x1) - 'VSzJLv8cQ4qB05i9' (x1) - onDelete : string {A Few Flowers More.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants} - [dragonInstinct] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.dragonInstinct} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.dragonInstinct.id} (same value: 'Sgf0WUIIcoX6a52E') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.dragonInstinct.onDelete} (same value: 'detach') - [leafOrder] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.leafOrder} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.leafOrder.id} (same value: 'U7edku17BaznXqSd') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.leafOrder.onDelete} (same value: 'detach') - [leshyFamiliar] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.leshyFamiliar} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.leshyFamiliar.id} (same value: 'Lk09GKvpcfIzxXj3') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.leshyFamiliar.onDelete} (same value: 'detach') - [lingeringComposition] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.lingeringComposition} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.lingeringComposition.id} (same value: 'cxcnFByLsrOqIsaU') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.lingeringComposition.onDelete} (same value: 'detach') - [polymath] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.polymath} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.polymath.id} (same value: 'I3Eq2aE1cNHJOqQw') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.polymath.onDelete} (same value: 'detach') - [rage] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.rage} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.rage.id} (same value: '2nUJYHhONIP05UFC') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.rage.onDelete} (same value: 'detach') - [shamelessRequest] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.shamelessRequest} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.shamelessRequest.id} (same value: 'Rlu0aCOTeRbdwYsq') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.shamelessRequest.onDelete} (same value: 'detach') - [shieldBlock] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.shieldBlock} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.shieldBlock.id} (same value: 'Ae03IiIWayBiJN1W') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') - thief : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.thief} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.thief.id} (same value: 'Jjl5w4vSZxb8r0Se') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach') - [versatilePerformance] : object {A Few Flowers More.items.[].flags.pf2e.itemGrants.versatilePerformance} - id : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.versatilePerformance.id} (same value: 'a06BN264eGAyM3At') - onDelete : string {A Few Flowers More.items.[].flags.pf2e.itemGrants.versatilePerformance.onDelete} (same value: 'detach') - name : string {A Few Flowers More.name} (all different values) - prototypeToken : object {A Few Flowers More.prototypeToken} - name : string {A Few Flowers More.prototypeToken.name} (all different values) - system : object {A Few Flowers More.system} - [abilities] : empty - attributes : object {A Few Flowers More.system.attributes} - hp : object {A Few Flowers More.system.attributes.hp} - temp : integer {A Few Flowers More.system.attributes.hp.temp} (same value: 0) - value : integer {A Few Flowers More.system.attributes.hp.value} (all different values) - speed : object {A Few Flowers More.system.attributes.speed} - otherSpeeds : array<> {A Few Flowers More.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {A Few Flowers More.system.attributes.speed.value} (same value: 25) - build : object {A Few Flowers More.system.build} - attributes : object {A Few Flowers More.system.build.attributes} - boosts : object {A Few Flowers More.system.build.attributes.boosts} - 1 : array {A Few Flowers More.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {A Few Flowers More.system.build.attributes.boosts.1.[]} (6 different values) - 'dex' (x4) - 'str' (x3) - 'con' (x3) - 'int' (x3) - 'wis' (x2) - 'cha' (x1) - crafting : object {A Few Flowers More.system.crafting} - formulas : array<> {A Few Flowers More.system.crafting.formulas} - Length: min=0 max=0 - Value type: empty - details : object {A Few Flowers More.system.details} - age : object {A Few Flowers More.system.details.age} - value : string {A Few Flowers More.system.details.age.value} (same value: '') - biography : object {A Few Flowers More.system.details.biography} - allies : string {A Few Flowers More.system.details.biography.allies} (same value: '') - anathema : array<> {A Few Flowers More.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {A Few Flowers More.system.details.biography.appearance} (same value: '') - attitude : string {A Few Flowers More.system.details.biography.attitude} (same value: '') - backstory : string {A Few Flowers More.system.details.biography.backstory} (same value: '') - beliefs : string {A Few Flowers More.system.details.biography.beliefs} (same value: '') - birthPlace : string {A Few Flowers More.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {A Few Flowers More.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {A Few Flowers More.system.details.biography.catchphrases} (same value: '') - dislikes : string {A Few Flowers More.system.details.biography.dislikes} (same value: '') - edicts : array<> {A Few Flowers More.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {A Few Flowers More.system.details.biography.enemies} (same value: '') - likes : string {A Few Flowers More.system.details.biography.likes} (same value: '') - organizations : string {A Few Flowers More.system.details.biography.organizations} (same value: '') - ethnicity : object {A Few Flowers More.system.details.ethnicity} - value : string {A Few Flowers More.system.details.ethnicity.value} (same value: '') - gender : object {A Few Flowers More.system.details.gender} - value : string {A Few Flowers More.system.details.gender.value} (3 different values) - 'Nonbinary' (x2) - 'Male' (x1) - 'Female' (x1) - height : object {A Few Flowers More.system.details.height} - value : string {A Few Flowers More.system.details.height.value} (same value: '') - keyability : object {A Few Flowers More.system.details.keyability} - value : string {A Few Flowers More.system.details.keyability.value} (same value: 'str') - languages : object {A Few Flowers More.system.details.languages} - details : string {A Few Flowers More.system.details.languages.details} (same value: '') - value : array {A Few Flowers More.system.details.languages.value} - Length: min=0 max=2 - Value type: string {A Few Flowers More.system.details.languages.value.[]} (3 different values) - 'halfling' (x1) - 'kelish' (x1) - 'gnomish' (x1) - level : object {A Few Flowers More.system.details.level} - value : integer {A Few Flowers More.system.details.level.value} (same value: 4) - nationality : object {A Few Flowers More.system.details.nationality} - value : string {A Few Flowers More.system.details.nationality.value} (same value: '') - weight : object {A Few Flowers More.system.details.weight} - value : string {A Few Flowers More.system.details.weight.value} (same value: '') - xp : object {A Few Flowers More.system.details.xp} - max : integer {A Few Flowers More.system.details.xp.max} (same value: 1000) - min : integer {A Few Flowers More.system.details.xp.min} (same value: 0) - pct : integer {A Few Flowers More.system.details.xp.pct} (same value: 0) - value : integer {A Few Flowers More.system.details.xp.value} (same value: 0) - exploration : array<> {A Few Flowers More.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {A Few Flowers More.system.initiative} - statistic : string {A Few Flowers More.system.initiative.statistic} (same value: 'perception') - pfs : object {A Few Flowers More.system.pfs} - [characterNumber] : empty - currentFaction : string {A Few Flowers More.system.pfs.currentFaction} (same value: 'EA') - levelBump : boolean {A Few Flowers More.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {A Few Flowers More.system.pfs.reputation} - [EA] : empty - [GA] : empty - [HH] : empty - [RO] : empty - [VS] : empty - [VW] : empty - [school] : empty - resources : object {A Few Flowers More.system.resources} - [focus] : object {A Few Flowers More.system.resources.focus} - value : integer {A Few Flowers More.system.resources.focus.value} (same value: 2) - heroPoints : object {A Few Flowers More.system.resources.heroPoints} - max : integer {A Few Flowers More.system.resources.heroPoints.max} (same value: 3) - value : integer {A Few Flowers More.system.resources.heroPoints.value} (same value: 1) - saves : object {A Few Flowers More.system.saves} - skills : object {A Few Flowers More.system.skills} - acrobatics : object {A Few Flowers More.system.skills.acrobatics} - rank : integer {A Few Flowers More.system.skills.acrobatics.rank} (2 different values) - 0 (x2) - 1 (x2) - arcana : object {A Few Flowers More.system.skills.arcana} - rank : integer {A Few Flowers More.system.skills.arcana.rank} (2 different values) - 0 (x3) - 2 (x1) - athletics : object {A Few Flowers More.system.skills.athletics} - rank : integer {A Few Flowers More.system.skills.athletics.rank} (2 different values) - 1 (x2) - 0 (x2) - crafting : object {A Few Flowers More.system.skills.crafting} - rank : integer {A Few Flowers More.system.skills.crafting.rank} (3 different values) - 0 (x2) - 2 (x1) - 1 (x1) - deception : object {A Few Flowers More.system.skills.deception} - rank : integer {A Few Flowers More.system.skills.deception.rank} (2 different values) - 0 (x3) - 1 (x1) - diplomacy : object {A Few Flowers More.system.skills.diplomacy} - rank : integer {A Few Flowers More.system.skills.diplomacy.rank} (2 different values) - 0 (x3) - 1 (x1) - intimidation : object {A Few Flowers More.system.skills.intimidation} - rank : integer {A Few Flowers More.system.skills.intimidation.rank} (2 different values) - 0 (x3) - 1 (x1) - medicine : object {A Few Flowers More.system.skills.medicine} - rank : integer {A Few Flowers More.system.skills.medicine.rank} (2 different values) - 1 (x2) - 0 (x2) - nature : object {A Few Flowers More.system.skills.nature} - rank : integer {A Few Flowers More.system.skills.nature.rank} (2 different values) - 1 (x2) - 0 (x2) - occultism : object {A Few Flowers More.system.skills.occultism} - rank : integer {A Few Flowers More.system.skills.occultism.rank} (2 different values) - 0 (x3) - 1 (x1) - performance : object {A Few Flowers More.system.skills.performance} - rank : integer {A Few Flowers More.system.skills.performance.rank} (2 different values) - 0 (x3) - 2 (x1) - religion : object {A Few Flowers More.system.skills.religion} - rank : integer {A Few Flowers More.system.skills.religion.rank} (2 different values) - 0 (x3) - 1 (x1) - society : object {A Few Flowers More.system.skills.society} - rank : integer {A Few Flowers More.system.skills.society.rank} (2 different values) - 0 (x3) - 1 (x1) - stealth : object {A Few Flowers More.system.skills.stealth} - rank : integer {A Few Flowers More.system.skills.stealth.rank} (3 different values) - 2 (x2) - 1 (x1) - 0 (x1) - survival : object {A Few Flowers More.system.skills.survival} - rank : integer {A Few Flowers More.system.skills.survival.rank} (3 different values) - 0 (x2) - 2 (x1) - 1 (x1) - thievery : object {A Few Flowers More.system.skills.thievery} - rank : integer {A Few Flowers More.system.skills.thievery.rank} (2 different values) - 0 (x3) - 1 (x1) - type : string {A Few Flowers More.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/packs/A Fistful of Flowers.txt b/output/pf2e/packs/A Fistful of Flowers.txt deleted file mode 100644 index ab1c547..0000000 --- a/output/pf2e/packs/A Fistful of Flowers.txt +++ /dev/null @@ -1,1442 +0,0 @@ -A Fistful of Flowers -Different values: 5 -===================================== -object {A Fistful of Flowers} - _id : string {A Fistful of Flowers._id} (all different values) - folder : string {A Fistful of Flowers.folder} (same value: '3DwA8Gv85UbDoTAm') - img : string {A Fistful of Flowers.img} (2 different values) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/leshy.svg' (x4) - 'systems/pf2e/icons/default-icons/familiar.svg' (x1) - items : array {A Fistful of Flowers.items} - Length: min=4 max=51 - Value type: object {A Fistful of Flowers.items.[]} - _id : string {A Fistful of Flowers.items.[]._id} (156 different values) - [_stats] : object {A Fistful of Flowers.items.[]._stats} - compendiumSource : string {A Fistful of Flowers.items.[]._stats.compendiumSource} (127 different values) - img : string {A Fistful of Flowers.items.[].img} (96 different values) - name : string {A Fistful of Flowers.items.[].name} (137 different values) - sort : integer {A Fistful of Flowers.items.[].sort} (28 different values) - system : object {A Fistful of Flowers.items.[].system} - [ability] : object {A Fistful of Flowers.items.[].system.ability} - value : string {A Fistful of Flowers.items.[].system.ability.value} (2 different values) - 'wis' (x2) - 'cha' (x2) - [acBonus] : integer {A Fistful of Flowers.items.[].system.acBonus} (4 different values) - 2 (x2) - 3 (x1) - 4 (x1) - 1 (x1) - [actionType] : object {A Fistful of Flowers.items.[].system.actionType} - value : string {A Fistful of Flowers.items.[].system.actionType.value} (3 different values) - 'passive' (x57) - 'action' (x3) - 'reaction' (x2) - [actions] : object {A Fistful of Flowers.items.[].system.actions} - [value] : integer {A Fistful of Flowers.items.[].system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - [additionalLanguages] : object {A Fistful of Flowers.items.[].system.additionalLanguages} - count : integer {A Fistful of Flowers.items.[].system.additionalLanguages.count} (same value: 0) - custom : string {A Fistful of Flowers.items.[].system.additionalLanguages.custom} (same value: '') - value : array {A Fistful of Flowers.items.[].system.additionalLanguages.value} - Length: min=6 max=6 - Value type: string {A Fistful of Flowers.items.[].system.additionalLanguages.value.[]} (6 different values) - 'draconic' (x4) - 'elven' (x4) - 'gnomish' (x4) - 'goblin' (x4) - 'halfling' (x4) - 'sakvroth' (x4) - [ancestry] : object {A Fistful of Flowers.items.[].system.ancestry} - name : string {A Fistful of Flowers.items.[].system.ancestry.name} (same value: 'Leshy') - slug : string {A Fistful of Flowers.items.[].system.ancestry.slug} (same value: 'leshy') - uuid : string {A Fistful of Flowers.items.[].system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.cdhgByGG1WtuaK73') - [ancestryFeatLevels] : object {A Fistful of Flowers.items.[].system.ancestryFeatLevels} - value : array {A Fistful of Flowers.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {A Fistful of Flowers.items.[].system.ancestryFeatLevels.value.[]} (all different values) - [area] : object {A Fistful of Flowers.items.[].system.area} - [details] : string {A Fistful of Flowers.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {A Fistful of Flowers.items.[].system.area.type} (2 different values) - 'burst' (x2) - 'emanation' (x2) - value : integer {A Fistful of Flowers.items.[].system.area.value} (3 different values) - 60 (x2) - 20 (x1) - 10 (x1) - [attacks] : object {A Fistful of Flowers.items.[].system.attacks} - advanced : integer {A Fistful of Flowers.items.[].system.attacks.advanced} (same value: 0) - martial : integer {A Fistful of Flowers.items.[].system.attacks.martial} (2 different values) - 0 (x3) - 1 (x1) - other : object {A Fistful of Flowers.items.[].system.attacks.other} - name : string {A Fistful of Flowers.items.[].system.attacks.other.name} (3 different values) - '' (x2) - 'longsword, rapier, sap, shortbow, shortsword, and whip' (x1) - 'Rapier, Sap, Shortbow, and Shortsword' (x1) - rank : integer {A Fistful of Flowers.items.[].system.attacks.other.rank} (2 different values) - 0 (x2) - 1 (x2) - simple : integer {A Fistful of Flowers.items.[].system.attacks.simple} (same value: 1) - unarmed : integer {A Fistful of Flowers.items.[].system.attacks.unarmed} (same value: 1) - [autoHeightenLevel] : object {A Fistful of Flowers.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {A Fistful of Flowers.items.[].system.baseItem} (11 different values) - [bonus] : object {A Fistful of Flowers.items.[].system.bonus} - value : integer {A Fistful of Flowers.items.[].system.bonus.value} (same value: 0) - [bonusDamage] : object {A Fistful of Flowers.items.[].system.bonusDamage} - value : integer {A Fistful of Flowers.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {A Fistful of Flowers.items.[].system.boosts} - 0 : object {A Fistful of Flowers.items.[].system.boosts.0} - [selected] : string {A Fistful of Flowers.items.[].system.boosts.0.selected} (3 different values) - 'int' (x2) - 'wis' (x1) - 'cha' (x1) - value : array {A Fistful of Flowers.items.[].system.boosts.0.value} - Length: min=1 max=2 - Value type: string {A Fistful of Flowers.items.[].system.boosts.0.value.[]} (all different values) - 1 : object {A Fistful of Flowers.items.[].system.boosts.1} - [selected] : string {A Fistful of Flowers.items.[].system.boosts.1.selected} (2 different values) - 'str' (x2) - 'dex' (x2) - value : array {A Fistful of Flowers.items.[].system.boosts.1.value} - Length: min=1 max=6 - Value type: string {A Fistful of Flowers.items.[].system.boosts.1.value.[]} (6 different values) - 'wis' (x8) - 'cha' (x4) - 'con' (x4) - 'dex' (x4) - 'int' (x4) - 'str' (x4) - [2] : object {A Fistful of Flowers.items.[].system.boosts.2} - selected : string {A Fistful of Flowers.items.[].system.boosts.2.selected} (3 different values) - 'str' (x2) - 'cha' (x1) - 'dex' (x1) - value : array {A Fistful of Flowers.items.[].system.boosts.2.value} - Length: min=6 max=6 - Value type: string {A Fistful of Flowers.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x4) - 'dex' (x4) - 'con' (x4) - 'int' (x4) - 'wis' (x4) - 'cha' (x4) - [bulk] : object {A Fistful of Flowers.items.[].system.bulk} - value : mixed - integer {A Fistful of Flowers.items.[].system.bulk.value} (3 different values) - 1 (x12) - 0 (x10) - 2 (x3) - float {A Fistful of Flowers.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {A Fistful of Flowers.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {A Fistful of Flowers.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {A Fistful of Flowers.items.[].system.bulk.ignored} (same value: 2) - [category] : string {A Fistful of Flowers.items.[].system.category} (18 different values) - [checkPenalty] : integer {A Fistful of Flowers.items.[].system.checkPenalty} (2 different values) - -2 (x2) - -1 (x2) - [classFeatLevels] : object {A Fistful of Flowers.items.[].system.classFeatLevels} - value : array {A Fistful of Flowers.items.[].system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {A Fistful of Flowers.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {A Fistful of Flowers.items.[].system.collapsed} (same value: False) - [counteraction] : boolean {A Fistful of Flowers.items.[].system.counteraction} (same value: False) - [defense] : object {A Fistful of Flowers.items.[].system.defense} - save : object {A Fistful of Flowers.items.[].system.defense.save} - basic : boolean {A Fistful of Flowers.items.[].system.defense.save.basic} (2 different values) - False (x3) - True (x1) - statistic : string {A Fistful of Flowers.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x2) - 'reflex' (x1) - 'will' (x1) - [defenses] : object {A Fistful of Flowers.items.[].system.defenses} - heavy : integer {A Fistful of Flowers.items.[].system.defenses.heavy} (same value: 0) - light : integer {A Fistful of Flowers.items.[].system.defenses.light} (same value: 1) - medium : integer {A Fistful of Flowers.items.[].system.defenses.medium} (2 different values) - 1 (x2) - 0 (x2) - unarmored : integer {A Fistful of Flowers.items.[].system.defenses.unarmored} (same value: 1) - description : object {A Fistful of Flowers.items.[].system.description} - value : string {A Fistful of Flowers.items.[].system.description.value} (126 different values) - [containerId] : string {A Fistful of Flowers.items.[].system.containerId} (same value: 'm5boTb4fl3djWiPx') - [cost] : object {A Fistful of Flowers.items.[].system.cost} - value : string {A Fistful of Flowers.items.[].system.cost.value} (same value: '') - [damage] : object {A Fistful of Flowers.items.[].system.damage} - [0] : object {A Fistful of Flowers.items.[].system.damage.0} - [applyMod] : boolean {A Fistful of Flowers.items.[].system.damage.0.applyMod} (2 different values) - False (x6) - True (x1) - [category] : empty - formula : string {A Fistful of Flowers.items.[].system.damage.0.formula} (7 different values) - '1d6' (x2) - '2d4' (x1) - '1d8' (x1) - '3d8' (x1) - '1d6+4' (x1) - '1d10+4' (x1) - '2d10' (x1) - kinds : array {A Fistful of Flowers.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {A Fistful of Flowers.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x6) - 'healing' (x3) - materials : array<> {A Fistful of Flowers.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.damage.0.type} (all different values) - [damageType] : string {A Fistful of Flowers.items.[].system.damage.damageType} (3 different values) - 'piercing' (x4) - 'bludgeoning' (x2) - 'fire' (x1) - [dice] : integer {A Fistful of Flowers.items.[].system.damage.dice} (same value: 1) - [die] : string {A Fistful of Flowers.items.[].system.damage.die} (4 different values) - 'd6' (x4) - 'd4' (x1) - 'd10' (x1) - 'd8' (x1) - [formula] : string {A Fistful of Flowers.items.[].system.damage.formula} (same value: '1d8') - [gcovwqxwitqchoin] : object {A Fistful of Flowers.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {A Fistful of Flowers.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Fistful of Flowers.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Fistful of Flowers.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {A Fistful of Flowers.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {A Fistful of Flowers.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {A Fistful of Flowers.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {A Fistful of Flowers.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {A Fistful of Flowers.items.[].system.damage.persistent} - [faces] : empty - number : integer {A Fistful of Flowers.items.[].system.damage.persistent.number} (same value: 1) - type : string {A Fistful of Flowers.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {A Fistful of Flowers.items.[].system.damage.type} (same value: 'vitality') - [dexCap] : integer {A Fistful of Flowers.items.[].system.dexCap} (4 different values) - 2 (x1) - 3 (x1) - 1 (x1) - 4 (x1) - [duration] : object {A Fistful of Flowers.items.[].system.duration} - sustained : boolean {A Fistful of Flowers.items.[].system.duration.sustained} (2 different values) - False (x21) - True (x2) - value : string {A Fistful of Flowers.items.[].system.duration.value} (9 different values) - '' (x11) - '1 minute' (x4) - '10 minutes' (x2) - 'until the start of your next turn' (x1) - '1 round' (x1) - 'until the next time you make your daily preparations' (x1) - 'see below' (x1) - 'until the end of the target\'s next turn' (x1) - 'until the end of your turn' (x1) - [equipped] : object {A Fistful of Flowers.items.[].system.equipped} - carryType : string {A Fistful of Flowers.items.[].system.equipped.carryType} (2 different values) - 'worn' (x39) - 'held' (x6) - [handsHeld] : integer {A Fistful of Flowers.items.[].system.equipped.handsHeld} (3 different values) - 0 (x23) - 1 (x5) - 2 (x1) - [inSlot] : boolean {A Fistful of Flowers.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [flaws] : object {A Fistful of Flowers.items.[].system.flaws} - 0 : object {A Fistful of Flowers.items.[].system.flaws.0} - value : array {A Fistful of Flowers.items.[].system.flaws.0.value} - Length: min=1 max=1 - Value type: string {A Fistful of Flowers.items.[].system.flaws.0.value.[]} (same value: 'int') - [generalFeatLevels] : object {A Fistful of Flowers.items.[].system.generalFeatLevels} - value : array {A Fistful of Flowers.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {A Fistful of Flowers.items.[].system.generalFeatLevels.value.[]} (all different values) - [heightening] : object {A Fistful of Flowers.items.[].system.heightening} - [levels] : object {A Fistful of Flowers.items.[].system.heightening.levels} - [3] : object {A Fistful of Flowers.items.[].system.heightening.levels.3} - [damage] : object {A Fistful of Flowers.items.[].system.heightening.levels.3.damage} - 0 : object {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {A Fistful of Flowers.items.[].system.heightening.levels.3.range} - value : string {A Fistful of Flowers.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x1) - '500 feet' (x1) - [target] : object {A Fistful of Flowers.items.[].system.heightening.levels.3.target} - value : string {A Fistful of Flowers.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [5] : object {A Fistful of Flowers.items.[].system.heightening.levels.5} - [damage] : object {A Fistful of Flowers.items.[].system.heightening.levels.5.damage} - 0 : object {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {A Fistful of Flowers.items.[].system.heightening.levels.5.range} - value : string {A Fistful of Flowers.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x1) - '60 feet' (x1) - target : object {A Fistful of Flowers.items.[].system.heightening.levels.5.target} - value : string {A Fistful of Flowers.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [7] : object {A Fistful of Flowers.items.[].system.heightening.levels.7} - [damage] : object {A Fistful of Flowers.items.[].system.heightening.levels.7.damage} - 0 : object {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {A Fistful of Flowers.items.[].system.heightening.levels.7.target} - value : string {A Fistful of Flowers.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [9] : object {A Fistful of Flowers.items.[].system.heightening.levels.9} - damage : object {A Fistful of Flowers.items.[].system.heightening.levels.9.damage} - 0 : object {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {A Fistful of Flowers.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {A Fistful of Flowers.items.[].system.heightening.type} (2 different values) - 'interval' (x6) - 'fixed' (x5) - [damage] : object {A Fistful of Flowers.items.[].system.heightening.damage} - 0 : string {A Fistful of Flowers.items.[].system.heightening.damage.0} (6 different values) - '1d4' (x1) - '1d8' (x1) - '2d8' (x1) - '1d6' (x1) - '1d10+4' (x1) - '1d10' (x1) - [interval] : integer {A Fistful of Flowers.items.[].system.heightening.interval} (2 different values) - 1 (x5) - 2 (x1) - rules : ignored (Foundry rules object) {A Fistful of Flowers.items.[].system.rules} - [group] : string {A Fistful of Flowers.items.[].system.group} (7 different values) - 'leather' (x3) - 'sword' (x3) - 'club' (x1) - 'flail' (x1) - 'bomb' (x1) - 'plate' (x1) - 'bow' (x1) - [hardness] : integer {A Fistful of Flowers.items.[].system.hardness} (2 different values) - 0 (x44) - 3 (x1) - [hp] : mixed - object {A Fistful of Flowers.items.[].system.hp} - max : integer {A Fistful of Flowers.items.[].system.hp.max} (2 different values) - 0 (x44) - 12 (x1) - value : integer {A Fistful of Flowers.items.[].system.hp.value} (2 different values) - 0 (x44) - 12 (x1) - integer {A Fistful of Flowers.items.[].system.hp} (2 different values) - 8 (x7) - 12 (x1) - [items] : object {A Fistful of Flowers.items.[].system.items} - 0kdn2 : object {A Fistful of Flowers.items.[].system.items.0kdn2} - img : string {A Fistful of Flowers.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {A Fistful of Flowers.items.[].system.items.0kdn2.level} (same value: 7) - name : string {A Fistful of Flowers.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {A Fistful of Flowers.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - 1nwhg : object {A Fistful of Flowers.items.[].system.items.1nwhg} - img : string {A Fistful of Flowers.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {A Fistful of Flowers.items.[].system.items.1nwhg.level} (same value: 5) - name : string {A Fistful of Flowers.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {A Fistful of Flowers.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1qqwt] : object {A Fistful of Flowers.items.[].system.items.1qqwt} - img : string {A Fistful of Flowers.items.[].system.items.1qqwt.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {A Fistful of Flowers.items.[].system.items.1qqwt.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.1qqwt.name} (same value: 'Weapon Specialization') - uuid : string {A Fistful of Flowers.items.[].system.items.1qqwt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - 1zn3l : object {A Fistful of Flowers.items.[].system.items.1zn3l} - img : string {A Fistful of Flowers.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {A Fistful of Flowers.items.[].system.items.1zn3l.level} (same value: 19) - name : string {A Fistful of Flowers.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {A Fistful of Flowers.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - 2xl4q : object {A Fistful of Flowers.items.[].system.items.2xl4q} - img : string {A Fistful of Flowers.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {A Fistful of Flowers.items.[].system.items.2xl4q.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {A Fistful of Flowers.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - 4al2i : object {A Fistful of Flowers.items.[].system.items.4al2i} - img : string {A Fistful of Flowers.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {A Fistful of Flowers.items.[].system.items.4al2i.level} (same value: 15) - name : string {A Fistful of Flowers.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {A Fistful of Flowers.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - 517c6 : object {A Fistful of Flowers.items.[].system.items.517c6} - img : string {A Fistful of Flowers.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {A Fistful of Flowers.items.[].system.items.517c6.level} (same value: 9) - name : string {A Fistful of Flowers.items.[].system.items.517c6.name} (same value: 'Great Fortitude') - uuid : string {A Fistful of Flowers.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - 6ddtr : object {A Fistful of Flowers.items.[].system.items.6ddtr} - img : string {A Fistful of Flowers.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {A Fistful of Flowers.items.[].system.items.6ddtr.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {A Fistful of Flowers.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - 8tar0 : object {A Fistful of Flowers.items.[].system.items.8tar0} - img : string {A Fistful of Flowers.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {A Fistful of Flowers.items.[].system.items.8tar0.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.8tar0.name} (same value: 'Incredible Senses') - uuid : string {A Fistful of Flowers.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - cifjd : object {A Fistful of Flowers.items.[].system.items.cifjd} - img : string {A Fistful of Flowers.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {A Fistful of Flowers.items.[].system.items.cifjd.level} (same value: 11) - name : string {A Fistful of Flowers.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {A Fistful of Flowers.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - e9ikq : object {A Fistful of Flowers.items.[].system.items.e9ikq} - img : string {A Fistful of Flowers.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {A Fistful of Flowers.items.[].system.items.e9ikq.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {A Fistful of Flowers.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [06b94] : object {A Fistful of Flowers.items.[].system.items.06b94} - img : string {A Fistful of Flowers.items.[].system.items.06b94.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {A Fistful of Flowers.items.[].system.items.06b94.level} (same value: 7) - name : string {A Fistful of Flowers.items.[].system.items.06b94.name} (same value: 'Expert Spellcaster') - uuid : string {A Fistful of Flowers.items.[].system.items.06b94.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [1da3z] : object {A Fistful of Flowers.items.[].system.items.1da3z} - img : string {A Fistful of Flowers.items.[].system.items.1da3z.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {A Fistful of Flowers.items.[].system.items.1da3z.level} (same value: 15) - name : string {A Fistful of Flowers.items.[].system.items.1da3z.name} (same value: 'Master Spellcaster') - uuid : string {A Fistful of Flowers.items.[].system.items.1da3z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - g1dmk : object {A Fistful of Flowers.items.[].system.items.g1dmk} - img : string {A Fistful of Flowers.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {A Fistful of Flowers.items.[].system.items.g1dmk.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion') - uuid : string {A Fistful of Flowers.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - hg9s4 : object {A Fistful of Flowers.items.[].system.items.hg9s4} - img : string {A Fistful of Flowers.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {A Fistful of Flowers.items.[].system.items.hg9s4.level} (same value: 17) - name : string {A Fistful of Flowers.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind') - uuid : string {A Fistful of Flowers.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - i70zj : object {A Fistful of Flowers.items.[].system.items.i70zj} - img : string {A Fistful of Flowers.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {A Fistful of Flowers.items.[].system.items.i70zj.level} (same value: 7) - name : string {A Fistful of Flowers.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses') - uuid : string {A Fistful of Flowers.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [23vme] : object {A Fistful of Flowers.items.[].system.items.23vme} - img : string {A Fistful of Flowers.items.[].system.items.23vme.img} (same value: 'systems/pf2e/icons/features/classes/greater-juggernaut.webp') - level : integer {A Fistful of Flowers.items.[].system.items.23vme.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.23vme.name} (same value: 'Greater Juggernaut') - uuid : string {A Fistful of Flowers.items.[].system.items.23vme.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Juggernaut') - [32oz7] : object {A Fistful of Flowers.items.[].system.items.32oz7} - img : string {A Fistful of Flowers.items.[].system.items.32oz7.img} (same value: 'icons/magic/nature/root-vine-beanstolk-green.webp') - level : string {A Fistful of Flowers.items.[].system.items.32oz7.level} (same value: '1') - name : string {A Fistful of Flowers.items.[].system.items.32oz7.name} (same value: 'Plant Nourishment') - uuid : string {A Fistful of Flowers.items.[].system.items.32oz7.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Plant Nourishment') - [3gwvw] : object {A Fistful of Flowers.items.[].system.items.3gwvw} - img : string {A Fistful of Flowers.items.[].system.items.3gwvw.img} (same value: 'icons/skills/melee/strike-axe-blood-red.webp') - level : integer {A Fistful of Flowers.items.[].system.items.3gwvw.level} (same value: 5) - name : string {A Fistful of Flowers.items.[].system.items.3gwvw.name} (same value: 'Brutality') - uuid : string {A Fistful of Flowers.items.[].system.items.3gwvw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Brutality') - [3nzxp] : object {A Fistful of Flowers.items.[].system.items.3nzxp} - img : string {A Fistful of Flowers.items.[].system.items.3nzxp.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {A Fistful of Flowers.items.[].system.items.3nzxp.level} (same value: 5) - name : string {A Fistful of Flowers.items.[].system.items.3nzxp.name} (same value: 'Lightning Reflexes') - uuid : string {A Fistful of Flowers.items.[].system.items.3nzxp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [426dn] : object {A Fistful of Flowers.items.[].system.items.426dn} - img : string {A Fistful of Flowers.items.[].system.items.426dn.img} (same value: 'systems/pf2e/icons/features/classes/druid-weapon-expertise.webp') - level : integer {A Fistful of Flowers.items.[].system.items.426dn.level} (same value: 11) - name : string {A Fistful of Flowers.items.[].system.items.426dn.name} (same value: 'Druid Weapon Expertise') - uuid : string {A Fistful of Flowers.items.[].system.items.426dn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druid Weapon Expertise') - [5borr] : object {A Fistful of Flowers.items.[].system.items.5borr} - img : string {A Fistful of Flowers.items.[].system.items.5borr.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {A Fistful of Flowers.items.[].system.items.5borr.level} (same value: 11) - name : string {A Fistful of Flowers.items.[].system.items.5borr.name} (same value: 'Resolve') - uuid : string {A Fistful of Flowers.items.[].system.items.5borr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [5zf6s] : object {A Fistful of Flowers.items.[].system.items.5zf6s} - img : string {A Fistful of Flowers.items.[].system.items.5zf6s.img} (same value: 'icons/consumables/plants/leaf-hastate-glowing-green.webp') - level : integer {A Fistful of Flowers.items.[].system.items.5zf6s.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.5zf6s.name} (same value: 'Anathema (Druid)') - uuid : string {A Fistful of Flowers.items.[].system.items.5zf6s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Druid)') - [6cq7c] : object {A Fistful of Flowers.items.[].system.items.6cq7c} - img : string {A Fistful of Flowers.items.[].system.items.6cq7c.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {A Fistful of Flowers.items.[].system.items.6cq7c.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.6cq7c.name} (same value: 'Medium Armor Expertise') - uuid : string {A Fistful of Flowers.items.[].system.items.6cq7c.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [73fw3] : object {A Fistful of Flowers.items.[].system.items.73fw3} - img : string {A Fistful of Flowers.items.[].system.items.73fw3.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {A Fistful of Flowers.items.[].system.items.73fw3.level} (same value: 11) - name : string {A Fistful of Flowers.items.[].system.items.73fw3.name} (same value: 'Vigilant Senses') - uuid : string {A Fistful of Flowers.items.[].system.items.73fw3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [7jt77] : object {A Fistful of Flowers.items.[].system.items.7jt77} - img : string {A Fistful of Flowers.items.[].system.items.7jt77.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {A Fistful of Flowers.items.[].system.items.7jt77.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.7jt77.name} (same value: 'Medium Armor Expertise') - uuid : string {A Fistful of Flowers.items.[].system.items.7jt77.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [80cqf] : object {A Fistful of Flowers.items.[].system.items.80cqf} - img : string {A Fistful of Flowers.items.[].system.items.80cqf.img} (same value: 'icons/creatures/amphibians/treefrog-leaf-green.webp') - level : integer {A Fistful of Flowers.items.[].system.items.80cqf.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.80cqf.name} (same value: 'Wild Empathy') - uuid : string {A Fistful of Flowers.items.[].system.items.80cqf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Voice of Nature') - [81u6r] : object {A Fistful of Flowers.items.[].system.items.81u6r} - img : string {A Fistful of Flowers.items.[].system.items.81u6r.img} (same value: 'icons/tools/instruments/harp-yellow-teal.webp') - level : integer {A Fistful of Flowers.items.[].system.items.81u6r.level} (same value: 19) - name : string {A Fistful of Flowers.items.[].system.items.81u6r.name} (same value: 'Magnum Opus') - uuid : string {A Fistful of Flowers.items.[].system.items.81u6r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magnum Opus') - [8ibv2] : object {A Fistful of Flowers.items.[].system.items.8ibv2} - img : string {A Fistful of Flowers.items.[].system.items.8ibv2.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {A Fistful of Flowers.items.[].system.items.8ibv2.level} (same value: 9) - name : string {A Fistful of Flowers.items.[].system.items.8ibv2.name} (same value: 'Lightning Reflexes') - uuid : string {A Fistful of Flowers.items.[].system.items.8ibv2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [9uoge] : object {A Fistful of Flowers.items.[].system.items.9uoge} - img : string {A Fistful of Flowers.items.[].system.items.9uoge.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {A Fistful of Flowers.items.[].system.items.9uoge.level} (same value: 9) - name : string {A Fistful of Flowers.items.[].system.items.9uoge.name} (same value: 'Resolve') - uuid : string {A Fistful of Flowers.items.[].system.items.9uoge.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [ai1ej] : object {A Fistful of Flowers.items.[].system.items.ai1ej} - img : string {A Fistful of Flowers.items.[].system.items.ai1ej.img} (same value: 'icons/magic/symbols/runes-carved-stone-green.webp') - level : integer {A Fistful of Flowers.items.[].system.items.ai1ej.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.ai1ej.name} (same value: 'Druidic Language') - uuid : string {A Fistful of Flowers.items.[].system.items.ai1ej.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wildsong') - [bic0m] : object {A Fistful of Flowers.items.[].system.items.bic0m} - img : string {A Fistful of Flowers.items.[].system.items.bic0m.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {A Fistful of Flowers.items.[].system.items.bic0m.level} (same value: 15) - name : string {A Fistful of Flowers.items.[].system.items.bic0m.name} (same value: 'Master Spellcaster') - uuid : string {A Fistful of Flowers.items.[].system.items.bic0m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [blnv0] : object {A Fistful of Flowers.items.[].system.items.blnv0} - img : string {A Fistful of Flowers.items.[].system.items.blnv0.img} (same value: 'icons/creatures/eyes/human-single-brown.webp') - level : integer {A Fistful of Flowers.items.[].system.items.blnv0.level} (same value: 17) - name : string {A Fistful of Flowers.items.[].system.items.blnv0.name} (same value: 'Heightened Senses') - uuid : string {A Fistful of Flowers.items.[].system.items.blnv0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Heightened Senses') - [cfonk] : object {A Fistful of Flowers.items.[].system.items.cfonk} - img : string {A Fistful of Flowers.items.[].system.items.cfonk.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {A Fistful of Flowers.items.[].system.items.cfonk.level} (same value: 3) - name : string {A Fistful of Flowers.items.[].system.items.cfonk.name} (same value: 'Great Fortitude') - uuid : string {A Fistful of Flowers.items.[].system.items.cfonk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [diizj] : object {A Fistful of Flowers.items.[].system.items.diizj} - img : string {A Fistful of Flowers.items.[].system.items.diizj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {A Fistful of Flowers.items.[].system.items.diizj.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.diizj.name} (same value: 'Seasoned') - uuid : string {A Fistful of Flowers.items.[].system.items.diizj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Seasoned') - [e0sur] : object {A Fistful of Flowers.items.[].system.items.e0sur} - img : string {A Fistful of Flowers.items.[].system.items.e0sur.img} (same value: 'systems/pf2e/icons/features/classes/indomitable-will.webp') - level : integer {A Fistful of Flowers.items.[].system.items.e0sur.level} (same value: 15) - name : string {A Fistful of Flowers.items.[].system.items.e0sur.name} (same value: 'Indomitable Will') - uuid : string {A Fistful of Flowers.items.[].system.items.e0sur.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Indomitable Will') - [ed5t5] : object {A Fistful of Flowers.items.[].system.items.ed5t5} - img : string {A Fistful of Flowers.items.[].system.items.ed5t5.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {A Fistful of Flowers.items.[].system.items.ed5t5.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.ed5t5.name} (same value: 'Spell Repertoire (Bard)') - uuid : string {A Fistful of Flowers.items.[].system.items.ed5t5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Bard)') - [en1lf] : object {A Fistful of Flowers.items.[].system.items.en1lf} - img : string {A Fistful of Flowers.items.[].system.items.en1lf.img} (same value: 'icons/tools/instruments/pipe-flue-tan.webp') - level : integer {A Fistful of Flowers.items.[].system.items.en1lf.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.en1lf.name} (same value: 'Composition Spells') - uuid : string {A Fistful of Flowers.items.[].system.items.en1lf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Composition Spells') - [g3k30] : object {A Fistful of Flowers.items.[].system.items.g3k30} - img : string {A Fistful of Flowers.items.[].system.items.g3k30.img} (same value: 'icons/magic/air/wind-vortex-swirl-red.webp') - level : integer {A Fistful of Flowers.items.[].system.items.g3k30.level} (same value: 17) - name : string {A Fistful of Flowers.items.[].system.items.g3k30.name} (same value: 'Quick Rage') - uuid : string {A Fistful of Flowers.items.[].system.items.g3k30.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revitalizing Rage') - [g63pa] : object {A Fistful of Flowers.items.[].system.items.g63pa} - img : string {A Fistful of Flowers.items.[].system.items.g63pa.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {A Fistful of Flowers.items.[].system.items.g63pa.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.g63pa.name} (same value: 'Druidic Order') - uuid : string {A Fistful of Flowers.items.[].system.items.g63pa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druidic Order') - [gfxqm] : object {A Fistful of Flowers.items.[].system.items.gfxqm} - img : string {A Fistful of Flowers.items.[].system.items.gfxqm.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {A Fistful of Flowers.items.[].system.items.gfxqm.level} (same value: 7) - name : string {A Fistful of Flowers.items.[].system.items.gfxqm.name} (same value: 'Juggernaut') - uuid : string {A Fistful of Flowers.items.[].system.items.gfxqm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - nilrb : object {A Fistful of Flowers.items.[].system.items.nilrb} - img : string {A Fistful of Flowers.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {A Fistful of Flowers.items.[].system.items.nilrb.level} (same value: 9) - name : string {A Fistful of Flowers.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {A Fistful of Flowers.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - odz8x : object {A Fistful of Flowers.items.[].system.items.odz8x} - img : string {A Fistful of Flowers.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {A Fistful of Flowers.items.[].system.items.odz8x.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket') - uuid : string {A Fistful of Flowers.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - pfjze : object {A Fistful of Flowers.items.[].system.items.pfjze} - img : string {A Fistful of Flowers.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {A Fistful of Flowers.items.[].system.items.pfjze.level} (same value: 15) - name : string {A Fistful of Flowers.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {A Fistful of Flowers.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - qx6de : object {A Fistful of Flowers.items.[].system.items.qx6de} - img : string {A Fistful of Flowers.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {A Fistful of Flowers.items.[].system.items.qx6de.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {A Fistful of Flowers.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - sjjee : object {A Fistful of Flowers.items.[].system.items.sjjee} - img : string {A Fistful of Flowers.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {A Fistful of Flowers.items.[].system.items.sjjee.level} (same value: 3) - name : string {A Fistful of Flowers.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {A Fistful of Flowers.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [i5m1o] : object {A Fistful of Flowers.items.[].system.items.i5m1o} - img : string {A Fistful of Flowers.items.[].system.items.i5m1o.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {A Fistful of Flowers.items.[].system.items.i5m1o.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.i5m1o.name} (same value: 'Natural Medicine') - uuid : string {A Fistful of Flowers.items.[].system.items.i5m1o.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Natural Medicine') - [ibknd] : object {A Fistful of Flowers.items.[].system.items.ibknd} - img : string {A Fistful of Flowers.items.[].system.items.ibknd.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {A Fistful of Flowers.items.[].system.items.ibknd.level} (same value: 3) - name : string {A Fistful of Flowers.items.[].system.items.ibknd.name} (same value: 'Alertness') - uuid : string {A Fistful of Flowers.items.[].system.items.ibknd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [ifwyc] : object {A Fistful of Flowers.items.[].system.items.ifwyc} - img : string {A Fistful of Flowers.items.[].system.items.ifwyc.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {A Fistful of Flowers.items.[].system.items.ifwyc.level} (same value: 19) - name : string {A Fistful of Flowers.items.[].system.items.ifwyc.name} (same value: 'Legendary Spellcaster') - uuid : string {A Fistful of Flowers.items.[].system.items.ifwyc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [ihbgk] : object {A Fistful of Flowers.items.[].system.items.ihbgk} - img : string {A Fistful of Flowers.items.[].system.items.ihbgk.img} (same value: 'icons/skills/melee/shield-damaged-broken-orange.webp') - level : integer {A Fistful of Flowers.items.[].system.items.ihbgk.level} (same value: 19) - name : string {A Fistful of Flowers.items.[].system.items.ihbgk.name} (same value: 'Devastator') - uuid : string {A Fistful of Flowers.items.[].system.items.ihbgk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devastator') - [iipml] : object {A Fistful of Flowers.items.[].system.items.iipml} - img : string {A Fistful of Flowers.items.[].system.items.iipml.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {A Fistful of Flowers.items.[].system.items.iipml.level} (same value: 9) - name : string {A Fistful of Flowers.items.[].system.items.iipml.name} (same value: 'Great Fortitude') - uuid : string {A Fistful of Flowers.items.[].system.items.iipml.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [ixkp9] : object {A Fistful of Flowers.items.[].system.items.ixkp9} - img : string {A Fistful of Flowers.items.[].system.items.ixkp9.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {A Fistful of Flowers.items.[].system.items.ixkp9.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.ixkp9.name} (same value: 'Shield Block') - uuid : string {A Fistful of Flowers.items.[].system.items.ixkp9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [jfaqa] : object {A Fistful of Flowers.items.[].system.items.jfaqa} - img : string {A Fistful of Flowers.items.[].system.items.jfaqa.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {A Fistful of Flowers.items.[].system.items.jfaqa.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.jfaqa.name} (same value: 'Weapon Specialization') - uuid : string {A Fistful of Flowers.items.[].system.items.jfaqa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [njgcl] : object {A Fistful of Flowers.items.[].system.items.njgcl} - img : string {A Fistful of Flowers.items.[].system.items.njgcl.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {A Fistful of Flowers.items.[].system.items.njgcl.level} (same value: 15) - name : string {A Fistful of Flowers.items.[].system.items.njgcl.name} (same value: 'Greater Weapon Specialization (Barbarian)') - uuid : string {A Fistful of Flowers.items.[].system.items.njgcl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization (Barbarian)') - [o4ypa] : object {A Fistful of Flowers.items.[].system.items.o4ypa} - img : string {A Fistful of Flowers.items.[].system.items.o4ypa.img} (same value: 'icons/skills/melee/blade-tip-chipped-blood-red.webp') - level : integer {A Fistful of Flowers.items.[].system.items.o4ypa.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.o4ypa.name} (same value: 'Weapon Fury') - uuid : string {A Fistful of Flowers.items.[].system.items.o4ypa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Mastery') - [oitnf] : object {A Fistful of Flowers.items.[].system.items.oitnf} - img : string {A Fistful of Flowers.items.[].system.items.oitnf.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {A Fistful of Flowers.items.[].system.items.oitnf.level} (same value: 3) - name : string {A Fistful of Flowers.items.[].system.items.oitnf.name} (same value: 'Signature Spells (Level 3)') - uuid : string {A Fistful of Flowers.items.[].system.items.oitnf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [oyw8v] : object {A Fistful of Flowers.items.[].system.items.oyw8v} - img : string {A Fistful of Flowers.items.[].system.items.oyw8v.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {A Fistful of Flowers.items.[].system.items.oyw8v.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.oyw8v.name} (same value: 'Muses') - uuid : string {A Fistful of Flowers.items.[].system.items.oyw8v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Muses') - [p941e] : object {A Fistful of Flowers.items.[].system.items.p941e} - img : string {A Fistful of Flowers.items.[].system.items.p941e.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {A Fistful of Flowers.items.[].system.items.p941e.level} (same value: 3) - name : string {A Fistful of Flowers.items.[].system.items.p941e.name} (same value: 'Deny Advantage') - uuid : string {A Fistful of Flowers.items.[].system.items.p941e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [q84eq] : object {A Fistful of Flowers.items.[].system.items.q84eq} - img : string {A Fistful of Flowers.items.[].system.items.q84eq.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {A Fistful of Flowers.items.[].system.items.q84eq.level} (same value: 13) - name : string {A Fistful of Flowers.items.[].system.items.q84eq.name} (same value: 'Light Armor Expertise') - uuid : string {A Fistful of Flowers.items.[].system.items.q84eq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [qev30] : object {A Fistful of Flowers.items.[].system.items.qev30} - img : string {A Fistful of Flowers.items.[].system.items.qev30.img} (same value: 'icons/equipment/head/hat-pointed-leather-black-glowing.webp') - level : integer {A Fistful of Flowers.items.[].system.items.qev30.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.qev30.name} (same value: 'Occult Spellcasting') - uuid : string {A Fistful of Flowers.items.[].system.items.qev30.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Occult Spellcasting') - [qh9xw] : object {A Fistful of Flowers.items.[].system.items.qh9xw} - img : string {A Fistful of Flowers.items.[].system.items.qh9xw.img} (same value: 'icons/magic/symbols/mask-yellow-orange.webp') - level : integer {A Fistful of Flowers.items.[].system.items.qh9xw.level} (same value: 11) - name : string {A Fistful of Flowers.items.[].system.items.qh9xw.name} (same value: 'Mighty Rage') - uuid : string {A Fistful of Flowers.items.[].system.items.qh9xw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mighty Rage') - [qphik] : object {A Fistful of Flowers.items.[].system.items.qphik} - img : string {A Fistful of Flowers.items.[].system.items.qphik.img} (same value: 'systems/pf2e/icons/features/classes/greater-resolve.webp') - level : integer {A Fistful of Flowers.items.[].system.items.qphik.level} (same value: 17) - name : string {A Fistful of Flowers.items.[].system.items.qphik.name} (same value: 'Greater Resolve') - uuid : string {A Fistful of Flowers.items.[].system.items.qphik.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Resolve') - thypm : object {A Fistful of Flowers.items.[].system.items.thypm} - img : string {A Fistful of Flowers.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {A Fistful of Flowers.items.[].system.items.thypm.level} (same value: 19) - name : string {A Fistful of Flowers.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {A Fistful of Flowers.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [qvz7x] : object {A Fistful of Flowers.items.[].system.items.qvz7x} - img : string {A Fistful of Flowers.items.[].system.items.qvz7x.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {A Fistful of Flowers.items.[].system.items.qvz7x.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.qvz7x.name} (same value: 'Primal Spellcasting') - uuid : string {A Fistful of Flowers.items.[].system.items.qvz7x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druid Spellcasting') - [s5lxl] : object {A Fistful of Flowers.items.[].system.items.s5lxl} - img : string {A Fistful of Flowers.items.[].system.items.s5lxl.img} (same value: 'icons/tools/smithing/furnace-fire-metal-orange.webp') - level : integer {A Fistful of Flowers.items.[].system.items.s5lxl.level} (same value: 19) - name : string {A Fistful of Flowers.items.[].system.items.s5lxl.name} (same value: 'Armor of Fury') - uuid : string {A Fistful of Flowers.items.[].system.items.s5lxl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor of Fury') - [spb04] : object {A Fistful of Flowers.items.[].system.items.spb04} - img : string {A Fistful of Flowers.items.[].system.items.spb04.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {A Fistful of Flowers.items.[].system.items.spb04.level} (same value: 7) - name : string {A Fistful of Flowers.items.[].system.items.spb04.name} (same value: 'Weapon Specialization') - uuid : string {A Fistful of Flowers.items.[].system.items.spb04.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [tjlz3] : object {A Fistful of Flowers.items.[].system.items.tjlz3} - img : string {A Fistful of Flowers.items.[].system.items.tjlz3.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {A Fistful of Flowers.items.[].system.items.tjlz3.level} (same value: 3) - name : string {A Fistful of Flowers.items.[].system.items.tjlz3.name} (same value: 'Lightning Reflexes') - uuid : string {A Fistful of Flowers.items.[].system.items.tjlz3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [tp5pg] : object {A Fistful of Flowers.items.[].system.items.tp5pg} - img : string {A Fistful of Flowers.items.[].system.items.tp5pg.img} (same value: 'icons/skills/social/intimidation-impressing.webp') - level : integer {A Fistful of Flowers.items.[].system.items.tp5pg.level} (same value: 9) - name : string {A Fistful of Flowers.items.[].system.items.tp5pg.name} (same value: 'Raging Resistance') - uuid : string {A Fistful of Flowers.items.[].system.items.tp5pg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Raging Resistance') - [uhbeo] : object {A Fistful of Flowers.items.[].system.items.uhbeo} - img : string {A Fistful of Flowers.items.[].system.items.uhbeo.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {A Fistful of Flowers.items.[].system.items.uhbeo.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.uhbeo.name} (same value: 'Instinct') - uuid : string {A Fistful of Flowers.items.[].system.items.uhbeo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Instinct') - [usp0h] : object {A Fistful of Flowers.items.[].system.items.usp0h} - img : string {A Fistful of Flowers.items.[].system.items.usp0h.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {A Fistful of Flowers.items.[].system.items.usp0h.level} (same value: 19) - name : string {A Fistful of Flowers.items.[].system.items.usp0h.name} (same value: 'Legendary Spellcaster (Level 19)') - uuid : string {A Fistful of Flowers.items.[].system.items.usp0h.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - xn3fx : object {A Fistful of Flowers.items.[].system.items.xn3fx} - img : string {A Fistful of Flowers.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {A Fistful of Flowers.items.[].system.items.xn3fx.level} (same value: 7) - name : string {A Fistful of Flowers.items.[].system.items.xn3fx.name} (same value: 'Evasion') - uuid : string {A Fistful of Flowers.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [xvavy] : object {A Fistful of Flowers.items.[].system.items.xvavy} - img : string {A Fistful of Flowers.items.[].system.items.xvavy.img} (same value: 'systems/pf2e/icons/features/classes/rage.webp') - level : integer {A Fistful of Flowers.items.[].system.items.xvavy.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.xvavy.name} (same value: 'Rage') - uuid : string {A Fistful of Flowers.items.[].system.items.xvavy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rage') - [ycbpi] : object {A Fistful of Flowers.items.[].system.items.ycbpi} - img : string {A Fistful of Flowers.items.[].system.items.ycbpi.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {A Fistful of Flowers.items.[].system.items.ycbpi.level} (same value: 7) - name : string {A Fistful of Flowers.items.[].system.items.ycbpi.name} (same value: 'Expert Spellcaster') - uuid : string {A Fistful of Flowers.items.[].system.items.ycbpi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [yjn5p] : object {A Fistful of Flowers.items.[].system.items.yjn5p} - img : string {A Fistful of Flowers.items.[].system.items.yjn5p.img} (same value: 'systems/pf2e/icons/features/classes/bard-weapon-expertise.webp') - level : integer {A Fistful of Flowers.items.[].system.items.yjn5p.level} (same value: 11) - name : string {A Fistful of Flowers.items.[].system.items.yjn5p.name} (same value: 'Bard Weapon Expertise') - uuid : string {A Fistful of Flowers.items.[].system.items.yjn5p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bard Weapon Expertise') - [z7jfd] : object {A Fistful of Flowers.items.[].system.items.z7jfd} - img : string {A Fistful of Flowers.items.[].system.items.z7jfd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {A Fistful of Flowers.items.[].system.items.z7jfd.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.z7jfd.name} (same value: 'Read Lips') - uuid : string {A Fistful of Flowers.items.[].system.items.z7jfd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Read Lips') - [z8dne] : object {A Fistful of Flowers.items.[].system.items.z8dne} - img : string {A Fistful of Flowers.items.[].system.items.z8dne.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {A Fistful of Flowers.items.[].system.items.z8dne.level} (same value: 1) - name : string {A Fistful of Flowers.items.[].system.items.z8dne.name} (same value: 'Dubious Knowledge') - uuid : string {A Fistful of Flowers.items.[].system.items.z8dne.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [zird8] : object {A Fistful of Flowers.items.[].system.items.zird8} - img : string {A Fistful of Flowers.items.[].system.items.zird8.img} (same value: 'icons/weapons/wands/wand-crook-yellow.webp') - level : integer {A Fistful of Flowers.items.[].system.items.zird8.level} (same value: 19) - name : string {A Fistful of Flowers.items.[].system.items.zird8.name} (same value: 'Primal Hierophant') - uuid : string {A Fistful of Flowers.items.[].system.items.zird8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Primal Hierophant') - [keyAbility] : object {A Fistful of Flowers.items.[].system.keyAbility} - value : array {A Fistful of Flowers.items.[].system.keyAbility.value} - Length: min=1 max=1 - Value type: string {A Fistful of Flowers.items.[].system.keyAbility.value.[]} (4 different values) - 'wis' (x1) - 'cha' (x1) - 'str' (x1) - 'dex' (x1) - [languages] : object {A Fistful of Flowers.items.[].system.languages} - custom : string {A Fistful of Flowers.items.[].system.languages.custom} (same value: '') - value : array {A Fistful of Flowers.items.[].system.languages.value} - Length: min=2 max=2 - Value type: string {A Fistful of Flowers.items.[].system.languages.value.[]} (2 different values) - 'common' (x4) - 'fey' (x4) - publication : object {A Fistful of Flowers.items.[].system.publication} - license : string {A Fistful of Flowers.items.[].system.publication.license} (2 different values) - 'OGL' (x151) - 'ORC' (x5) - remaster : boolean {A Fistful of Flowers.items.[].system.publication.remaster} (2 different values) - False (x151) - True (x5) - title : string {A Fistful of Flowers.items.[].system.publication.title} (8 different values) - 'Pathfinder Core Rulebook' (x115) - 'Pathfinder Lost Omens Character Guide' (x15) - '' (x13) - 'Pathfinder Advanced Player\'s Guide' (x6) - 'Pathfinder Player Core' (x4) - 'Pathfinder GM Core' (x1) - 'Pathfinder Lost Omens World Guide' (x1) - 'Pathfinder Adventure: A Fistful of Flowers' (x1) - [level] : object {A Fistful of Flowers.items.[].system.level} - [taken] : integer {A Fistful of Flowers.items.[].system.level.taken} (3 different values) - 1 (x11) - 2 (x8) - 3 (x5) - value : integer {A Fistful of Flowers.items.[].system.level.value} (all different values) - [location] : mixed - string {A Fistful of Flowers.items.[].system.location} (19 different values) - object {A Fistful of Flowers.items.[].system.location} - heightenedLevel : integer {A Fistful of Flowers.items.[].system.location.heightenedLevel} (2 different values) - 1 (x3) - 2 (x2) - value : string {A Fistful of Flowers.items.[].system.location.value} (4 different values) - 'XoC0svcQ5zLDhUw6' (x10) - 'lWMIXYXKNNuVgWjR' (x10) - 'ihP3gEFP66LUrqF5' (x2) - '0rOAxxkHnv1nux9q' (x1) - [material] : object {A Fistful of Flowers.items.[].system.material} - [grade] : empty - [type] : empty - [maxTakable] : empty - [mod] : object {A Fistful of Flowers.items.[].system.mod} - value : integer {A Fistful of Flowers.items.[].system.mod.value} (same value: 0) - [overlays] : object {A Fistful of Flowers.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {A Fistful of Flowers.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {A Fistful of Flowers.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {A Fistful of Flowers.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {A Fistful of Flowers.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {A Fistful of Flowers.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {A Fistful of Flowers.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {A Fistful of Flowers.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {A Fistful of Flowers.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {A Fistful of Flowers.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {A Fistful of Flowers.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [7qdtetowq348s9oc] : object {A Fistful of Flowers.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {A Fistful of Flowers.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {A Fistful of Flowers.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {A Fistful of Flowers.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {A Fistful of Flowers.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {A Fistful of Flowers.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {A Fistful of Flowers.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {A Fistful of Flowers.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {A Fistful of Flowers.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {A Fistful of Flowers.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - cUFX7ExSLeoa3vIF : object {A Fistful of Flowers.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {A Fistful of Flowers.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {A Fistful of Flowers.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {A Fistful of Flowers.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {A Fistful of Flowers.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {A Fistful of Flowers.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {A Fistful of Flowers.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {A Fistful of Flowers.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {A Fistful of Flowers.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {A Fistful of Flowers.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - zFWsMjoeCnLxqJaV : object {A Fistful of Flowers.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {A Fistful of Flowers.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {A Fistful of Flowers.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {A Fistful of Flowers.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {A Fistful of Flowers.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {A Fistful of Flowers.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {A Fistful of Flowers.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {A Fistful of Flowers.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {A Fistful of Flowers.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [perception] : integer {A Fistful of Flowers.items.[].system.perception} (2 different values) - 2 (x3) - 1 (x1) - [prepared] : object {A Fistful of Flowers.items.[].system.prepared} - [flexible] : boolean {A Fistful of Flowers.items.[].system.prepared.flexible} (same value: False) - value : string {A Fistful of Flowers.items.[].system.prepared.value} (3 different values) - 'focus' (x2) - 'prepared' (x1) - 'spontaneous' (x1) - [prerequisites] : object {A Fistful of Flowers.items.[].system.prerequisites} - value : array {A Fistful of Flowers.items.[].system.prerequisites.value} - Length: min=0 max=2 - Value type: object {A Fistful of Flowers.items.[].system.prerequisites.value.[]} - value : string {A Fistful of Flowers.items.[].system.prerequisites.value.[].value} (17 different values) - [price] : object {A Fistful of Flowers.items.[].system.price} - [per] : integer {A Fistful of Flowers.items.[].system.price.per} (same value: 10) - value : object {A Fistful of Flowers.items.[].system.price.value} - [cp] : integer {A Fistful of Flowers.items.[].system.price.value.cp} (3 different values) - 1 (x3) - 5 (x2) - 2 (x2) - [gp] : integer {A Fistful of Flowers.items.[].system.price.value.gp} (8 different values) - 3 (x8) - 2 (x6) - 4 (x4) - 1 (x2) - 5 (x2) - 34 (x1) - 12 (x1) - 8 (x1) - [sp] : integer {A Fistful of Flowers.items.[].system.price.value.sp} (all different values) - [proficiency] : object {A Fistful of Flowers.items.[].system.proficiency} - slug : string {A Fistful of Flowers.items.[].system.proficiency.slug} (same value: '') - value : integer {A Fistful of Flowers.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {A Fistful of Flowers.items.[].system.proficient} - value : integer {A Fistful of Flowers.items.[].system.proficient.value} (same value: 1) - [quantity] : integer {A Fistful of Flowers.items.[].system.quantity} (all different values) - [range] : mixed - object {A Fistful of Flowers.items.[].system.range} - value : string {A Fistful of Flowers.items.[].system.range.value} (all different values) - integer {A Fistful of Flowers.items.[].system.range} (2 different values) - 20 (x1) - 60 (x1) - [reach] : integer {A Fistful of Flowers.items.[].system.reach} (same value: 5) - [reload] : object {A Fistful of Flowers.items.[].system.reload} - value : string {A Fistful of Flowers.items.[].system.reload.value} (3 different values) - '' (x5) - '-' (x1) - '0' (x1) - [requirements] : string {A Fistful of Flowers.items.[].system.requirements} (same value: '') - [runes] : object {A Fistful of Flowers.items.[].system.runes} - [potency] : integer {A Fistful of Flowers.items.[].system.runes.potency} (2 different values) - 0 (x8) - 1 (x3) - [property] : array<> {A Fistful of Flowers.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {A Fistful of Flowers.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {A Fistful of Flowers.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {A Fistful of Flowers.items.[].system.runes.striking} (same value: 0) - [savingThrows] : object {A Fistful of Flowers.items.[].system.savingThrows} - fortitude : integer {A Fistful of Flowers.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x3) - 2 (x1) - reflex : integer {A Fistful of Flowers.items.[].system.savingThrows.reflex} (2 different values) - 1 (x3) - 2 (x1) - will : integer {A Fistful of Flowers.items.[].system.savingThrows.will} (same value: 2) - [selfEffect] : object {A Fistful of Flowers.items.[].system.selfEffect} - name : string {A Fistful of Flowers.items.[].system.selfEffect.name} (same value: 'Effect: Rage') - uuid : string {A Fistful of Flowers.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Rage') - [size] : string {A Fistful of Flowers.items.[].system.size} (2 different values) - 'med' (x45) - 'sm' (x4) - [skillFeatLevels] : object {A Fistful of Flowers.items.[].system.skillFeatLevels} - value : array {A Fistful of Flowers.items.[].system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {A Fistful of Flowers.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {A Fistful of Flowers.items.[].system.skillIncreaseLevels} - value : array {A Fistful of Flowers.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {A Fistful of Flowers.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {A Fistful of Flowers.items.[].system.slots} - [slot0] : object {A Fistful of Flowers.items.[].system.slots.slot0} - max : integer {A Fistful of Flowers.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {A Fistful of Flowers.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {A Fistful of Flowers.items.[].system.slots.slot0.prepared.[]} - id : string {A Fistful of Flowers.items.[].system.slots.slot0.prepared.[].id} (all different values) - [slot1] : object {A Fistful of Flowers.items.[].system.slots.slot1} - max : integer {A Fistful of Flowers.items.[].system.slots.slot1.max} (same value: 3) - [prepared] : array {A Fistful of Flowers.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {A Fistful of Flowers.items.[].system.slots.slot1.prepared.[]} - id : string {A Fistful of Flowers.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'ARNyNfIOcGG4222U' (x1) - '9qfy1BpdbPM9IVBM' (x1) - 'FMUElVCfWuulTUBQ' (x1) - value : integer {A Fistful of Flowers.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {A Fistful of Flowers.items.[].system.slots.slot2} - max : integer {A Fistful of Flowers.items.[].system.slots.slot2.max} (same value: 2) - [prepared] : array {A Fistful of Flowers.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {A Fistful of Flowers.items.[].system.slots.slot2.prepared.[]} - id : string {A Fistful of Flowers.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'XxfehM3ZwKSm409n' (x1) - 'kMUrgi8LcB8RTzMV' (x1) - value : integer {A Fistful of Flowers.items.[].system.slots.slot2.value} (same value: 2) - [slug] : string {A Fistful of Flowers.items.[].system.slug} (125 different values) - [speed] : integer {A Fistful of Flowers.items.[].system.speed} (same value: 25) - [speedPenalty] : integer {A Fistful of Flowers.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x2) - [spell] : object {A Fistful of Flowers.items.[].system.spell} - _id : string {A Fistful of Flowers.items.[].system.spell._id} (same value: 'Qaf7giMit78tCAYK') - flags : object {A Fistful of Flowers.items.[].system.spell.flags} - core : object {A Fistful of Flowers.items.[].system.spell.flags.core} - sourceId : string {A Fistful of Flowers.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.wzctak6BxOW8xvFV') - img : string {A Fistful of Flowers.items.[].system.spell.img} (same value: 'icons/magic/unholy/silhouette-evil-horned-giant.webp') - name : string {A Fistful of Flowers.items.[].system.spell.name} (same value: 'Enlarge') - sort : integer {A Fistful of Flowers.items.[].system.spell.sort} (same value: 0) - system : object {A Fistful of Flowers.items.[].system.spell.system} - [area] : empty - cost : object {A Fistful of Flowers.items.[].system.spell.system.cost} - value : string {A Fistful of Flowers.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {A Fistful of Flowers.items.[].system.spell.system.counteraction} (same value: False) - damage : object {A Fistful of Flowers.items.[].system.spell.system.damage} - description : object {A Fistful of Flowers.items.[].system.spell.system.description} - value : string {A Fistful of Flowers.items.[].system.spell.system.description.value} (same value: '

Bolstered by magical power, the target grows to size Large. Its equipment grows with it but returns to natural size if removed. The creature is @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1}. Its reach increases by 5 feet (or by 10 feet if it started out Tiny), and it gains a +2 status bonus to melee damage. This spell has no effect on a Large or larger creature.

-

@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Enlarge]

-
-

Heightened (4th) The creature instead grows to size Huge. The status bonus to melee damage is +4 and the creature\'s reach increases by 10 feet (or 15 feet if the creature started out Tiny). The spell has no effect on a Huge or larger creature.

-

Heightened (6th) Choose either the 2nd-rank or 4th-rank version of this spell and apply its effects to up to 10 willing creatures.

') - duration : object {A Fistful of Flowers.items.[].system.spell.system.duration} - sustained : boolean {A Fistful of Flowers.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {A Fistful of Flowers.items.[].system.spell.system.duration.value} (same value: '5 minutes') - heightening : object {A Fistful of Flowers.items.[].system.spell.system.heightening} - levels : object {A Fistful of Flowers.items.[].system.spell.system.heightening.levels} - 6 : object {A Fistful of Flowers.items.[].system.spell.system.heightening.levels.6} - target : object {A Fistful of Flowers.items.[].system.spell.system.heightening.levels.6.target} - value : string {A Fistful of Flowers.items.[].system.spell.system.heightening.levels.6.target.value} (same value: '10 willing creatures') - type : string {A Fistful of Flowers.items.[].system.spell.system.heightening.type} (same value: 'fixed') - level : object {A Fistful of Flowers.items.[].system.spell.system.level} - value : integer {A Fistful of Flowers.items.[].system.spell.system.level.value} (same value: 2) - location : object {A Fistful of Flowers.items.[].system.spell.system.location} - heightenedLevel : integer {A Fistful of Flowers.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - [value] : empty - publication : object {A Fistful of Flowers.items.[].system.spell.system.publication} - license : string {A Fistful of Flowers.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {A Fistful of Flowers.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {A Fistful of Flowers.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {A Fistful of Flowers.items.[].system.spell.system.range} - value : string {A Fistful of Flowers.items.[].system.spell.system.range.value} (same value: '30 feet') - requirements : string {A Fistful of Flowers.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {A Fistful of Flowers.items.[].system.spell.system.rules} - slug : string {A Fistful of Flowers.items.[].system.spell.system.slug} (same value: 'enlarge') - target : object {A Fistful of Flowers.items.[].system.spell.system.target} - value : string {A Fistful of Flowers.items.[].system.spell.system.target.value} (same value: '1 willing creature') - time : object {A Fistful of Flowers.items.[].system.spell.system.time} - value : string {A Fistful of Flowers.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {A Fistful of Flowers.items.[].system.spell.system.traits} - rarity : string {A Fistful of Flowers.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {A Fistful of Flowers.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {A Fistful of Flowers.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'primal' (x1) - value : array {A Fistful of Flowers.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {A Fistful of Flowers.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'polymorph' (x1) - type : string {A Fistful of Flowers.items.[].system.spell.type} (same value: 'spell') - [spellcasting] : integer {A Fistful of Flowers.items.[].system.spellcasting} (2 different values) - 1 (x2) - 0 (x2) - [spelldc] : object {A Fistful of Flowers.items.[].system.spelldc} - dc : integer {A Fistful of Flowers.items.[].system.spelldc.dc} (same value: 0) - value : integer {A Fistful of Flowers.items.[].system.spelldc.value} (same value: 0) - [splashDamage] : object {A Fistful of Flowers.items.[].system.splashDamage} - value : integer {A Fistful of Flowers.items.[].system.splashDamage.value} (2 different values) - 0 (x6) - 1 (x1) - [stackGroup] : string {A Fistful of Flowers.items.[].system.stackGroup} (2 different values) - 'arrows' (x1) - 'coins' (x1) - [stowing] : boolean {A Fistful of Flowers.items.[].system.stowing} (same value: True) - [strength] : integer {A Fistful of Flowers.items.[].system.strength} (4 different values) - 2 (x1) - 1 (x1) - 3 (x1) - 0 (x1) - [subfeatures] : object {A Fistful of Flowers.items.[].system.subfeatures} - [languages] : object {A Fistful of Flowers.items.[].system.subfeatures.languages} - granted : array {A Fistful of Flowers.items.[].system.subfeatures.languages.granted} - Length: min=0 max=1 - Value type: string {A Fistful of Flowers.items.[].system.subfeatures.languages.granted.[]} (same value: 'wildsong') - slots : integer {A Fistful of Flowers.items.[].system.subfeatures.languages.slots} (2 different values) - 0 (x1) - 2 (x1) - [proficiencies] : object {A Fistful of Flowers.items.[].system.subfeatures.proficiencies} - [fortitude] : object {A Fistful of Flowers.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {A Fistful of Flowers.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) - [perception] : object {A Fistful of Flowers.items.[].system.subfeatures.proficiencies.perception} - rank : integer {A Fistful of Flowers.items.[].system.subfeatures.proficiencies.perception.rank} (same value: 2) - reflex : object {A Fistful of Flowers.items.[].system.subfeatures.proficiencies.reflex} - rank : integer {A Fistful of Flowers.items.[].system.subfeatures.proficiencies.reflex.rank} (same value: 2) - [target] : object {A Fistful of Flowers.items.[].system.target} - value : string {A Fistful of Flowers.items.[].system.target.value} (9 different values) - '1 creature' (x9) - '' (x7) - '1 dying creature' (x1) - '1 club or staff you hold' (x1) - '1 willing living creature or 1 undead' (x1) - '1 ripe berry' (x1) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) - '1 unattended object of light Bulk or less' (x1) - '1 willing creature' (x1) - [time] : object {A Fistful of Flowers.items.[].system.time} - value : string {A Fistful of Flowers.items.[].system.time.value} (4 different values) - '2' (x17) - '1' (x4) - '1 to 3' (x1) - 'reaction' (x1) - [tradition] : object {A Fistful of Flowers.items.[].system.tradition} - value : string {A Fistful of Flowers.items.[].system.tradition.value} (2 different values) - 'primal' (x2) - 'occult' (x2) - [trainedSkills] : object {A Fistful of Flowers.items.[].system.trainedSkills} - [lore] : array {A Fistful of Flowers.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {A Fistful of Flowers.items.[].system.trainedSkills.lore.[]} (4 different values) - 'Herbalism Lore' (x1) - 'Labor Lore' (x1) - 'Cooking Lore' (x1) - ' Lore' (x1) - value : array {A Fistful of Flowers.items.[].system.trainedSkills.value} - Length: min=0 max=2 - Value type: string {A Fistful of Flowers.items.[].system.trainedSkills.value.[]} (7 different values) - 'nature' (x2) - 'society' (x1) - 'occultism' (x1) - 'performance' (x1) - 'survival' (x1) - 'athletics' (x1) - 'stealth' (x1) - [additional] : integer {A Fistful of Flowers.items.[].system.trainedSkills.additional} (4 different values) - 2 (x1) - 4 (x1) - 3 (x1) - 7 (x1) - [custom] : string {A Fistful of Flowers.items.[].system.trainedSkills.custom} (same value: '') - [traits] : object {A Fistful of Flowers.items.[].system.traits} - rarity : string {A Fistful of Flowers.items.[].system.traits.rarity} (2 different values) - 'common' (x137) - 'uncommon' (x9) - value : array {A Fistful of Flowers.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {A Fistful of Flowers.items.[].system.traits.value.[]} (58 different values) - [integrated] : empty - [selected] : object {A Fistful of Flowers.items.[].system.traits.selected} - [traditions] : array {A Fistful of Flowers.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {A Fistful of Flowers.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x14) - 'primal' (x11) - 'occult' (x11) - 'divine' (x7) - [usage] : object {A Fistful of Flowers.items.[].system.usage} - value : string {A Fistful of Flowers.items.[].system.usage.value} (all different values) - [uses] : object {A Fistful of Flowers.items.[].system.uses} - autoDestroy : boolean {A Fistful of Flowers.items.[].system.uses.autoDestroy} (same value: True) - max : integer {A Fistful of Flowers.items.[].system.uses.max} (2 different values) - 1 (x10) - 7 (x1) - value : integer {A Fistful of Flowers.items.[].system.uses.value} (2 different values) - 1 (x10) - 7 (x1) - [vision] : string {A Fistful of Flowers.items.[].system.vision} (same value: 'low-light-vision') - type : string {A Fistful of Flowers.items.[].type} (16 different values) - [flags] : object {A Fistful of Flowers.items.[].flags} - pf2e : object {A Fistful of Flowers.items.[].flags.pf2e} - [grantedBy] : object {A Fistful of Flowers.items.[].flags.pf2e.grantedBy} - id : string {A Fistful of Flowers.items.[].flags.pf2e.grantedBy.id} (9 different values) - 'UwsNadwuwx1qpVqU' (x1) - 'EzAKSYVl5vGFchUB' (x1) - 'haZKiCAIH6wV3rNF' (x1) - '3W33XDksuIs1TJXZ' (x1) - 'SKui3RyZGsWH0C3m' (x1) - 'ZbV6b7RxOV7lCZeL' (x1) - 'wWufiJ9jM1MARrav' (x1) - 'tcCQoEVQ5IRSJs7o' (x1) - 'LlC6YEzd8TzkX2wX' (x1) - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants} - [dragonInstinct] : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.dragonInstinct} - id : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.dragonInstinct.id} (same value: 'WrRvph82isIjMflP') - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.dragonInstinct.onDelete} (same value: 'detach') - [leafOrder] : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.leafOrder} - id : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.leafOrder.id} (same value: 'UwsNadwuwx1qpVqU') - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.leafOrder.onDelete} (same value: 'detach') - [leshyFamiliar] : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.leshyFamiliar} - id : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.leshyFamiliar.id} (same value: '7YxHQ8C3F9hFBWAb') - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.leshyFamiliar.onDelete} (same value: 'detach') - [polymath] : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.polymath} - id : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.polymath.id} (same value: 'SKui3RyZGsWH0C3m') - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.polymath.onDelete} (same value: 'detach') - [rage] : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.rage} - id : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.rage.id} (same value: 'soK3jzH7XrwMxGmf') - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.rage.onDelete} (same value: 'detach') - [shamelessRequest] : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.shamelessRequest} - id : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.shamelessRequest.id} (same value: 'K3uBQOyDJb4Z07Vn') - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.shamelessRequest.onDelete} (same value: 'detach') - [shieldBlock] : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.shieldBlock} - id : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.shieldBlock.id} (same value: 'EY5qHVboCHHGrvJu') - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') - thief : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.thief} - id : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.thief.id} (same value: 'SAzORBz618BKLZdl') - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach') - [versatilePerformance] : object {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.versatilePerformance} - id : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.versatilePerformance.id} (same value: 'LD90hhxTUuk9yU7h') - onDelete : string {A Fistful of Flowers.items.[].flags.pf2e.itemGrants.versatilePerformance.onDelete} (same value: 'detach') - name : string {A Fistful of Flowers.name} (all different values) - system : object {A Fistful of Flowers.system} - [abilities] : empty - attributes : object {A Fistful of Flowers.system.attributes} - hp : object {A Fistful of Flowers.system.attributes.hp} - temp : integer {A Fistful of Flowers.system.attributes.hp.temp} (same value: 0) - value : integer {A Fistful of Flowers.system.attributes.hp.value} (all different values) - [speed] : object {A Fistful of Flowers.system.attributes.speed} - otherSpeeds : array<> {A Fistful of Flowers.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {A Fistful of Flowers.system.attributes.speed.value} (same value: 25) - [build] : object {A Fistful of Flowers.system.build} - attributes : object {A Fistful of Flowers.system.build.attributes} - boosts : object {A Fistful of Flowers.system.build.attributes.boosts} - 1 : array {A Fistful of Flowers.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {A Fistful of Flowers.system.build.attributes.boosts.1.[]} (6 different values) - 'dex' (x4) - 'str' (x3) - 'con' (x3) - 'int' (x3) - 'wis' (x2) - 'cha' (x1) - [crafting] : object {A Fistful of Flowers.system.crafting} - formulas : array<> {A Fistful of Flowers.system.crafting.formulas} - Length: min=0 max=0 - Value type: empty - details : object {A Fistful of Flowers.system.details} - [age] : object {A Fistful of Flowers.system.details.age} - value : string {A Fistful of Flowers.system.details.age.value} (same value: '') - [alliance] : string {A Fistful of Flowers.system.details.alliance} (same value: 'party') - [biography] : object {A Fistful of Flowers.system.details.biography} - allies : string {A Fistful of Flowers.system.details.biography.allies} (same value: '') - anathema : array<> {A Fistful of Flowers.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {A Fistful of Flowers.system.details.biography.appearance} (same value: '') - attitude : string {A Fistful of Flowers.system.details.biography.attitude} (same value: '') - backstory : string {A Fistful of Flowers.system.details.biography.backstory} (same value: '') - beliefs : string {A Fistful of Flowers.system.details.biography.beliefs} (same value: '') - birthPlace : string {A Fistful of Flowers.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {A Fistful of Flowers.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {A Fistful of Flowers.system.details.biography.catchphrases} (same value: '') - dislikes : string {A Fistful of Flowers.system.details.biography.dislikes} (same value: '') - edicts : array<> {A Fistful of Flowers.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {A Fistful of Flowers.system.details.biography.enemies} (same value: '') - likes : string {A Fistful of Flowers.system.details.biography.likes} (same value: '') - organizations : string {A Fistful of Flowers.system.details.biography.organizations} (same value: '') - creature : object {A Fistful of Flowers.system.details.creature} - value : string {A Fistful of Flowers.system.details.creature.value} (same value: '') - [ethnicity] : object {A Fistful of Flowers.system.details.ethnicity} - value : string {A Fistful of Flowers.system.details.ethnicity.value} (same value: '') - [gender] : object {A Fistful of Flowers.system.details.gender} - value : string {A Fistful of Flowers.system.details.gender.value} (3 different values) - 'They/Them' (x2) - 'M/He/Him' (x1) - 'F/She/Her' (x1) - [height] : object {A Fistful of Flowers.system.details.height} - value : string {A Fistful of Flowers.system.details.height.value} (same value: '') - [keyability] : object {A Fistful of Flowers.system.details.keyability} - value : string {A Fistful of Flowers.system.details.keyability.value} (same value: 'str') - [languages] : object {A Fistful of Flowers.system.details.languages} - details : string {A Fistful of Flowers.system.details.languages.details} (same value: '') - value : array {A Fistful of Flowers.system.details.languages.value} - Length: min=0 max=2 - Value type: string {A Fistful of Flowers.system.details.languages.value.[]} (3 different values) - 'halfling' (x1) - 'kelish' (x1) - 'gnomish' (x1) - [level] : object {A Fistful of Flowers.system.details.level} - value : integer {A Fistful of Flowers.system.details.level.value} (same value: 3) - [nationality] : object {A Fistful of Flowers.system.details.nationality} - value : string {A Fistful of Flowers.system.details.nationality.value} (same value: '') - [weight] : object {A Fistful of Flowers.system.details.weight} - value : string {A Fistful of Flowers.system.details.weight.value} (same value: '') - [xp] : object {A Fistful of Flowers.system.details.xp} - max : integer {A Fistful of Flowers.system.details.xp.max} (same value: 1000) - min : integer {A Fistful of Flowers.system.details.xp.min} (same value: 0) - pct : integer {A Fistful of Flowers.system.details.xp.pct} (same value: 0) - value : integer {A Fistful of Flowers.system.details.xp.value} (same value: 0) - [exploration] : array<> {A Fistful of Flowers.system.exploration} - Length: min=0 max=0 - Value type: empty - [initiative] : object {A Fistful of Flowers.system.initiative} - statistic : string {A Fistful of Flowers.system.initiative.statistic} (same value: 'perception') - [pfs] : object {A Fistful of Flowers.system.pfs} - [characterNumber] : empty - currentFaction : string {A Fistful of Flowers.system.pfs.currentFaction} (same value: 'EA') - levelBump : boolean {A Fistful of Flowers.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {A Fistful of Flowers.system.pfs.reputation} - [EA] : empty - [GA] : empty - [HH] : empty - [RO] : empty - [VS] : empty - [VW] : empty - [school] : empty - resources : object {A Fistful of Flowers.system.resources} - [crafting] : object {A Fistful of Flowers.system.resources.crafting} - infusedReagents : object {A Fistful of Flowers.system.resources.crafting.infusedReagents} - [focus] : object {A Fistful of Flowers.system.resources.focus} - [value] : integer {A Fistful of Flowers.system.resources.focus.value} (same value: 1) - [heroPoints] : object {A Fistful of Flowers.system.resources.heroPoints} - max : integer {A Fistful of Flowers.system.resources.heroPoints.max} (same value: 3) - value : integer {A Fistful of Flowers.system.resources.heroPoints.value} (same value: 1) - [customModifiers] : object {A Fistful of Flowers.system.customModifiers} - master : object {A Fistful of Flowers.system.master} - ability : string {A Fistful of Flowers.system.master.ability} (same value: 'wis') - id : string {A Fistful of Flowers.system.master.id} (same value: '') - [saves] : object {A Fistful of Flowers.system.saves} - [skills] : object {A Fistful of Flowers.system.skills} - acrobatics : object {A Fistful of Flowers.system.skills.acrobatics} - rank : integer {A Fistful of Flowers.system.skills.acrobatics.rank} (2 different values) - 1 (x3) - 0 (x1) - arcana : object {A Fistful of Flowers.system.skills.arcana} - rank : integer {A Fistful of Flowers.system.skills.arcana.rank} (2 different values) - 0 (x3) - 1 (x1) - athletics : object {A Fistful of Flowers.system.skills.athletics} - rank : integer {A Fistful of Flowers.system.skills.athletics.rank} (2 different values) - 1 (x2) - 0 (x2) - crafting : object {A Fistful of Flowers.system.skills.crafting} - rank : integer {A Fistful of Flowers.system.skills.crafting.rank} (3 different values) - 0 (x2) - 2 (x1) - 1 (x1) - deception : object {A Fistful of Flowers.system.skills.deception} - rank : integer {A Fistful of Flowers.system.skills.deception.rank} (2 different values) - 0 (x3) - 1 (x1) - diplomacy : object {A Fistful of Flowers.system.skills.diplomacy} - rank : integer {A Fistful of Flowers.system.skills.diplomacy.rank} (2 different values) - 1 (x2) - 0 (x2) - intimidation : object {A Fistful of Flowers.system.skills.intimidation} - rank : integer {A Fistful of Flowers.system.skills.intimidation.rank} (2 different values) - 0 (x3) - 1 (x1) - medicine : object {A Fistful of Flowers.system.skills.medicine} - rank : integer {A Fistful of Flowers.system.skills.medicine.rank} (2 different values) - 1 (x2) - 0 (x2) - nature : object {A Fistful of Flowers.system.skills.nature} - rank : integer {A Fistful of Flowers.system.skills.nature.rank} (2 different values) - 1 (x2) - 0 (x2) - occultism : object {A Fistful of Flowers.system.skills.occultism} - rank : integer {A Fistful of Flowers.system.skills.occultism.rank} (2 different values) - 0 (x3) - 1 (x1) - performance : object {A Fistful of Flowers.system.skills.performance} - rank : integer {A Fistful of Flowers.system.skills.performance.rank} (2 different values) - 0 (x3) - 2 (x1) - religion : object {A Fistful of Flowers.system.skills.religion} - rank : integer {A Fistful of Flowers.system.skills.religion.rank} (2 different values) - 0 (x3) - 1 (x1) - society : object {A Fistful of Flowers.system.skills.society} - rank : integer {A Fistful of Flowers.system.skills.society.rank} (2 different values) - 0 (x3) - 1 (x1) - stealth : object {A Fistful of Flowers.system.skills.stealth} - rank : integer {A Fistful of Flowers.system.skills.stealth.rank} (3 different values) - 2 (x2) - 1 (x1) - 0 (x1) - survival : object {A Fistful of Flowers.system.skills.survival} - rank : integer {A Fistful of Flowers.system.skills.survival.rank} (2 different values) - 1 (x2) - 0 (x2) - thievery : object {A Fistful of Flowers.system.skills.thievery} - rank : integer {A Fistful of Flowers.system.skills.thievery.rank} (2 different values) - 0 (x3) - 2 (x1) - type : string {A Fistful of Flowers.type} (2 different values) - 'character' (x4) - 'familiar' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Abomination Vaults Hardcover Compilation.txt b/output/pf2e/packs/Abomination Vaults Hardcover Compilation.txt deleted file mode 100644 index 534746b..0000000 --- a/output/pf2e/packs/Abomination Vaults Hardcover Compilation.txt +++ /dev/null @@ -1,774 +0,0 @@ -Abomination Vaults Hardcover Compilation -Different values: 8 -===================================== -object {Abomination Vaults Hardcover Compilation} - _id : string {Abomination Vaults Hardcover Compilation._id} (all different values) - folder : string {Abomination Vaults Hardcover Compilation.folder} (same value: 'Bm7GKCOkpDMkuoiA') - img : string {Abomination Vaults Hardcover Compilation.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Abomination Vaults Hardcover Compilation.items} - Length: min=2 max=17 - Value type: object {Abomination Vaults Hardcover Compilation.items.[]} - _id : string {Abomination Vaults Hardcover Compilation.items.[]._id} (81 different values) - img : string {Abomination Vaults Hardcover Compilation.items.[].img} (31 different values) - name : string {Abomination Vaults Hardcover Compilation.items.[].name} (65 different values) - sort : integer {Abomination Vaults Hardcover Compilation.items.[].sort} (17 different values) - system : object {Abomination Vaults Hardcover Compilation.items.[].system} - [acBonus] : integer {Abomination Vaults Hardcover Compilation.items.[].system.acBonus} (2 different values) - 6 (x1) - 2 (x1) - [actionType] : object {Abomination Vaults Hardcover Compilation.items.[].system.actionType} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.actionType.value} (3 different values) - 'passive' (x24) - 'action' (x9) - 'reaction' (x4) - [actions] : object {Abomination Vaults Hardcover Compilation.items.[].system.actions} - [value] : integer {Abomination Vaults Hardcover Compilation.items.[].system.actions.value} (3 different values) - 2 (x5) - 1 (x3) - 3 (x1) - [area] : object {Abomination Vaults Hardcover Compilation.items.[].system.area} - type : string {Abomination Vaults Hardcover Compilation.items.[].system.area.type} (same value: 'burst') - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.area.value} (2 different values) - 20 (x1) - 10 (x1) - [attack] : object {Abomination Vaults Hardcover Compilation.items.[].system.attack} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Abomination Vaults Hardcover Compilation.items.[].system.attackEffects} - [custom] : string {Abomination Vaults Hardcover Compilation.items.[].system.attackEffects.custom} (same value: '') - value : array {Abomination Vaults Hardcover Compilation.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Abomination Vaults Hardcover Compilation.items.[].system.attackEffects.value.[]} (3 different values) - 'serpent-venom' (x3) - 'drain-life' (x1) - 'bog-rot' (x1) - [autoHeightenLevel] : object {Abomination Vaults Hardcover Compilation.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Abomination Vaults Hardcover Compilation.items.[].system.baseItem} (7 different values) - 'composite-longbow' (x2) - 'greatsword' (x1) - 'full-plate' (x1) - 'composite-shortbow' (x1) - 'shortsword' (x1) - 'longsword' (x1) - 'chain-shirt' (x1) - [bonus] : object {Abomination Vaults Hardcover Compilation.items.[].system.bonus} - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.bonus.value} (9 different values) - 0 (x6) - 18 (x3) - 23 (x3) - 24 (x2) - 16 (x2) - 21 (x1) - 14 (x1) - 6 (x1) - 19 (x1) - [bonusDamage] : object {Abomination Vaults Hardcover Compilation.items.[].system.bonusDamage} - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Abomination Vaults Hardcover Compilation.items.[].system.bulk} - value : mixed - integer {Abomination Vaults Hardcover Compilation.items.[].system.bulk.value} (3 different values) - 1 (x4) - 2 (x3) - 4 (x1) - float {Abomination Vaults Hardcover Compilation.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Abomination Vaults Hardcover Compilation.items.[].system.category} (7 different values) - 'defensive' (x19) - 'offensive' (x16) - 'martial' (x6) - 'ammo' (x3) - 'interaction' (x2) - 'heavy' (x1) - 'light' (x1) - [checkPenalty] : integer {Abomination Vaults Hardcover Compilation.items.[].system.checkPenalty} (2 different values) - -3 (x1) - -1 (x1) - [containerId] : empty - [cost] : object {Abomination Vaults Hardcover Compilation.items.[].system.cost} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.cost.value} (2 different values) - '' (x11) - 'black onyx, see Table 7-1' (x1) - [counteraction] : boolean {Abomination Vaults Hardcover Compilation.items.[].system.counteraction} (2 different values) - False (x11) - True (x1) - [damage] : object {Abomination Vaults Hardcover Compilation.items.[].system.damage} - [0] : object {Abomination Vaults Hardcover Compilation.items.[].system.damage.0} - applyMod : boolean {Abomination Vaults Hardcover Compilation.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Abomination Vaults Hardcover Compilation.items.[].system.damage.0.formula} (same value: '1d8') - kinds : array {Abomination Vaults Hardcover Compilation.items.[].system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {Abomination Vaults Hardcover Compilation.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {Abomination Vaults Hardcover Compilation.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Abomination Vaults Hardcover Compilation.items.[].system.damage.0.type} (same value: 'void') - [damageType] : string {Abomination Vaults Hardcover Compilation.items.[].system.damage.damageType} (2 different values) - 'piercing' (x4) - 'slashing' (x2) - [dice] : integer {Abomination Vaults Hardcover Compilation.items.[].system.damage.dice} (same value: 1) - [die] : string {Abomination Vaults Hardcover Compilation.items.[].system.damage.die} (3 different values) - 'd8' (x3) - 'd6' (x2) - 'd12' (x1) - [damageRolls] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls} - [0] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.0} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.0.damage} (3 different values) - '1d8+7' (x2) - '2d10+13' (x1) - '2d6+5' (x1) - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.0.damageType} (3 different values) - 'slashing' (x2) - 'bludgeoning' (x1) - 'piercing' (x1) - [69q3icwohrlwwe927bd0] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.69q3icwohrlwwe927bd0} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.69q3icwohrlwwe927bd0.damage} (same value: '2d12+13') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.69q3icwohrlwwe927bd0.damageType} (same value: 'piercing') - [6ofsourtuiris927jxiu] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.6ofsourtuiris927jxiu} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.6ofsourtuiris927jxiu.damage} (same value: '1d4+8') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.6ofsourtuiris927jxiu.damageType} (same value: 'piercing') - [8vifthuqwag8dw6e4xnl] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.8vifthuqwag8dw6e4xnl} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.8vifthuqwag8dw6e4xnl.damage} (same value: '1d6+8') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.8vifthuqwag8dw6e4xnl.damageType} (same value: 'piercing') - [ap6ctl2epa8z19yxsmma] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.ap6ctl2epa8z19yxsmma} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.ap6ctl2epa8z19yxsmma.damage} (same value: '2d6+11') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.ap6ctl2epa8z19yxsmma.damageType} (same value: 'slashing') - [c9q7yk08hwk9j37lggiq] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq.damage} (same value: '1d6') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq.damageType} (same value: 'cold') - [eohgyhvhtgrdtl2k7kua] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua.damage} (same value: '2d12+10') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua.damageType} (same value: 'slashing') - [eu9brchkzus9k057651g] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.eu9brchkzus9k057651g} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.eu9brchkzus9k057651g.damage} (same value: '1d6') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.eu9brchkzus9k057651g.damageType} (same value: 'cold') - [mgs4izgeqgvoi3r4d3r2] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damage} (same value: '2d6+10') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damageType} (same value: 'bludgeoning') - [q53yexxuuer5r0apnaa1] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.q53yexxuuer5r0apnaa1} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damage} (same value: '1d4+2') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damageType} (same value: 'slashing') - [vk7p3e37uiwdoit8louy] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.vk7p3e37uiwdoit8louy} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.vk7p3e37uiwdoit8louy.damage} (same value: '1d6+7') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.vk7p3e37uiwdoit8louy.damageType} (same value: 'piercing') - x85q3awqsvk8t9klp5di : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.x85q3awqsvk8t9klp5di} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.x85q3awqsvk8t9klp5di.damage} (same value: '2d8+13') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.x85q3awqsvk8t9klp5di.damageType} (same value: 'slashing') - [xrpg5ubgqwg6hoeo84gu] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu.damage} (same value: '1d6') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu.damageType} (same value: 'cold') - [ykeryqhp11mn21lxueou] : object {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.ykeryqhp11mn21lxueou} - damage : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damage} (same value: '2d8+6') - damageType : string {Abomination Vaults Hardcover Compilation.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damageType} (same value: 'piercing') - [deathNote] : boolean {Abomination Vaults Hardcover Compilation.items.[].system.deathNote} (same value: True) - [defense] : object {Abomination Vaults Hardcover Compilation.items.[].system.defense} - save : object {Abomination Vaults Hardcover Compilation.items.[].system.defense.save} - basic : boolean {Abomination Vaults Hardcover Compilation.items.[].system.defense.save.basic} (2 different values) - False (x5) - True (x1) - statistic : string {Abomination Vaults Hardcover Compilation.items.[].system.defense.save.statistic} (2 different values) - 'will' (x5) - 'fortitude' (x1) - [dexCap] : integer {Abomination Vaults Hardcover Compilation.items.[].system.dexCap} (2 different values) - 0 (x1) - 3 (x1) - [duration] : object {Abomination Vaults Hardcover Compilation.items.[].system.duration} - expiry : string {Abomination Vaults Hardcover Compilation.items.[].system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Abomination Vaults Hardcover Compilation.items.[].system.duration.sustained} (2 different values) - False (x12) - True (x1) - unit : string {Abomination Vaults Hardcover Compilation.items.[].system.duration.unit} (same value: 'unlimited') - value : mixed - string {Abomination Vaults Hardcover Compilation.items.[].system.duration.value} (6 different values) - '' (x4) - 'varies' (x3) - '1 minute' (x2) - '10 minutes' (x1) - '1 day' (x1) - '5 minutes' (x1) - integer {Abomination Vaults Hardcover Compilation.items.[].system.duration.value} (same value: -1) - [equipped] : object {Abomination Vaults Hardcover Compilation.items.[].system.equipped} - carryType : string {Abomination Vaults Hardcover Compilation.items.[].system.equipped.carryType} (2 different values) - 'held' (x8) - 'worn' (x6) - [handsHeld] : integer {Abomination Vaults Hardcover Compilation.items.[].system.equipped.handsHeld} (3 different values) - 1 (x7) - 0 (x4) - 2 (x1) - [inSlot] : boolean {Abomination Vaults Hardcover Compilation.items.[].system.equipped.inSlot} (2 different values) - True (x1) - False (x1) - [invested] : boolean {Abomination Vaults Hardcover Compilation.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Abomination Vaults Hardcover Compilation.items.[].system.frequency} - max : integer {Abomination Vaults Hardcover Compilation.items.[].system.frequency.max} (same value: 1) - per : string {Abomination Vaults Hardcover Compilation.items.[].system.frequency.per} (same value: 'round') - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.frequency.value} (same value: 1) - [group] : string {Abomination Vaults Hardcover Compilation.items.[].system.group} (4 different values) - 'bow' (x3) - 'sword' (x3) - 'plate' (x1) - 'chain' (x1) - [hardness] : integer {Abomination Vaults Hardcover Compilation.items.[].system.hardness} (same value: 0) - [heightening] : object {Abomination Vaults Hardcover Compilation.items.[].system.heightening} - damage : object {Abomination Vaults Hardcover Compilation.items.[].system.heightening.damage} - 0 : string {Abomination Vaults Hardcover Compilation.items.[].system.heightening.damage.0} (same value: '1d8') - interval : integer {Abomination Vaults Hardcover Compilation.items.[].system.heightening.interval} (same value: 1) - [levels] : object {Abomination Vaults Hardcover Compilation.items.[].system.heightening.levels} - [8] : object {Abomination Vaults Hardcover Compilation.items.[].system.heightening.levels.8} - target : object {Abomination Vaults Hardcover Compilation.items.[].system.heightening.levels.8.target} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - 7 : object {Abomination Vaults Hardcover Compilation.items.[].system.heightening.levels.7} - target : object {Abomination Vaults Hardcover Compilation.items.[].system.heightening.levels.7.target} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.heightening.levels.7.target.value} (same value: '10 creatures') - type : string {Abomination Vaults Hardcover Compilation.items.[].system.heightening.type} (2 different values) - 'fixed' (x3) - 'interval' (x1) - [hp] : object {Abomination Vaults Hardcover Compilation.items.[].system.hp} - max : integer {Abomination Vaults Hardcover Compilation.items.[].system.hp.max} (same value: 0) - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.hp.value} (same value: 0) - [level] : object {Abomination Vaults Hardcover Compilation.items.[].system.level} - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.level.value} (7 different values) - 0 (x12) - 2 (x5) - 6 (x2) - 4 (x2) - 3 (x2) - 1 (x2) - 9 (x2) - [location] : object {Abomination Vaults Hardcover Compilation.items.[].system.location} - [heightenedLevel] : integer {Abomination Vaults Hardcover Compilation.items.[].system.location.heightenedLevel} (same value: 2) - [value] : string {Abomination Vaults Hardcover Compilation.items.[].system.location.value} (2 different values) - 'yI8fil9Hp8Ob0BcY' (x8) - 'zYMKuVB2VBXOtrfe' (x3) - [material] : object {Abomination Vaults Hardcover Compilation.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Abomination Vaults Hardcover Compilation.items.[].system.mod} - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.mod.value} (same value: 20) - [overlays] : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays} - 4gyp3qlsv5ywdyjq : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - pq7cxntbz4s8g5ik : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Abomination Vaults Hardcover Compilation.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - z04svm1cvfcxtplb : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Abomination Vaults Hardcover Compilation.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {Abomination Vaults Hardcover Compilation.items.[].system.prepared} - flexible : boolean {Abomination Vaults Hardcover Compilation.items.[].system.prepared.flexible} (same value: False) - value : string {Abomination Vaults Hardcover Compilation.items.[].system.prepared.value} (same value: 'innate') - [price] : object {Abomination Vaults Hardcover Compilation.items.[].system.price} - [per] : integer {Abomination Vaults Hardcover Compilation.items.[].system.price.per} (same value: 10) - value : object {Abomination Vaults Hardcover Compilation.items.[].system.price.value} - [gp] : integer {Abomination Vaults Hardcover Compilation.items.[].system.price.value.gp} (7 different values) - 20 (x2) - 2 (x1) - 30 (x1) - 14 (x1) - 1 (x1) - 5 (x1) - 700 (x1) - [sp] : integer {Abomination Vaults Hardcover Compilation.items.[].system.price.value.sp} (2 different values) - 1 (x3) - 9 (x1) - [proficiency] : object {Abomination Vaults Hardcover Compilation.items.[].system.proficiency} - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.proficiency.value} (2 different values) - 0 (x1) - 1 (x1) - description : object {Abomination Vaults Hardcover Compilation.items.[].system.description} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.description.value} (53 different values) - publication : object {Abomination Vaults Hardcover Compilation.items.[].system.publication} - license : string {Abomination Vaults Hardcover Compilation.items.[].system.publication.license} (2 different values) - 'OGL' (x78) - 'ORC' (x3) - remaster : boolean {Abomination Vaults Hardcover Compilation.items.[].system.publication.remaster} (2 different values) - False (x78) - True (x3) - title : string {Abomination Vaults Hardcover Compilation.items.[].system.publication.title} (7 different values) - '' (x39) - 'Pathfinder Core Rulebook' (x21) - 'Pathfinder Bestiary' (x12) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Player Core' (x2) - 'Pathfinder #165: Eyes of Empty Death' (x2) - 'Pathfinder Monster Core' (x1) - [proficient] : object {Abomination Vaults Hardcover Compilation.items.[].system.proficient} - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.proficient.value} (same value: 0) - [range] : mixed - object {Abomination Vaults Hardcover Compilation.items.[].system.range} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.range.value} (6 different values) - '30 feet' (x5) - '120 feet' (x3) - '' (x1) - '10 feet' (x1) - 'touch' (x1) - 'varies' (x1) - integer {Abomination Vaults Hardcover Compilation.items.[].system.range} (2 different values) - 100 (x2) - 60 (x1) - [requirements] : string {Abomination Vaults Hardcover Compilation.items.[].system.requirements} (same value: '') - [ritual] : object {Abomination Vaults Hardcover Compilation.items.[].system.ritual} - primary : object {Abomination Vaults Hardcover Compilation.items.[].system.ritual.primary} - check : string {Abomination Vaults Hardcover Compilation.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)') - secondary : object {Abomination Vaults Hardcover Compilation.items.[].system.ritual.secondary} - casters : integer {Abomination Vaults Hardcover Compilation.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {Abomination Vaults Hardcover Compilation.items.[].system.ritual.secondary.checks} (same value: 'Religion') - rules : ignored (Foundry rules object) {Abomination Vaults Hardcover Compilation.items.[].system.rules} - [quantity] : integer {Abomination Vaults Hardcover Compilation.items.[].system.quantity} (3 different values) - 1 (x11) - 20 (x2) - 60 (x1) - [reload] : object {Abomination Vaults Hardcover Compilation.items.[].system.reload} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.reload.value} (2 different values) - '0' (x3) - '' (x3) - [runes] : object {Abomination Vaults Hardcover Compilation.items.[].system.runes} - potency : integer {Abomination Vaults Hardcover Compilation.items.[].system.runes.potency} (2 different values) - 0 (x5) - 1 (x3) - property : array<> {Abomination Vaults Hardcover Compilation.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Abomination Vaults Hardcover Compilation.items.[].system.runes.resilient} (2 different values) - 1 (x1) - 0 (x1) - [striking] : integer {Abomination Vaults Hardcover Compilation.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {Abomination Vaults Hardcover Compilation.items.[].system.showSlotlessLevels} - value : boolean {Abomination Vaults Hardcover Compilation.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Abomination Vaults Hardcover Compilation.items.[].system.size} (same value: 'med') - [slots] : object {Abomination Vaults Hardcover Compilation.items.[].system.slots} - [slug] : string {Abomination Vaults Hardcover Compilation.items.[].system.slug} (39 different values) - [speedPenalty] : integer {Abomination Vaults Hardcover Compilation.items.[].system.speedPenalty} (2 different values) - -10 (x1) - 0 (x1) - [spelldc] : object {Abomination Vaults Hardcover Compilation.items.[].system.spelldc} - dc : integer {Abomination Vaults Hardcover Compilation.items.[].system.spelldc.dc} (2 different values) - 31 (x1) - 23 (x1) - mod : integer {Abomination Vaults Hardcover Compilation.items.[].system.spelldc.mod} (same value: 0) - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.spelldc.value} (2 different values) - 21 (x1) - 15 (x1) - [splashDamage] : object {Abomination Vaults Hardcover Compilation.items.[].system.splashDamage} - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Abomination Vaults Hardcover Compilation.items.[].system.stackGroup} (same value: 'arrows') - [start] : object {Abomination Vaults Hardcover Compilation.items.[].system.start} - [initiative] : empty - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.start.value} (same value: 0) - [strength] : integer {Abomination Vaults Hardcover Compilation.items.[].system.strength} (2 different values) - 4 (x1) - 1 (x1) - [target] : object {Abomination Vaults Hardcover Compilation.items.[].system.target} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.target.value} (6 different values) - '1 creature' (x4) - '' (x4) - '1 mindless undead creature with a level no greater than bind undead\'s spell rank' (x1) - '1 dead creature' (x1) - '1 living creature that has 0 HP' (x1) - '1 living creature or 1 willing undead creature' (x1) - [time] : object {Abomination Vaults Hardcover Compilation.items.[].system.time} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.time.value} (4 different values) - '2' (x9) - '1 day' (x1) - '1 to 3' (x1) - '3' (x1) - [tokenIcon] : object {Abomination Vaults Hardcover Compilation.items.[].system.tokenIcon} - show : boolean {Abomination Vaults Hardcover Compilation.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {Abomination Vaults Hardcover Compilation.items.[].system.tradition} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.tradition.value} (2 different values) - 'occult' (x1) - 'divine' (x1) - [traits] : object {Abomination Vaults Hardcover Compilation.items.[].system.traits} - [rarity] : string {Abomination Vaults Hardcover Compilation.items.[].system.traits.rarity} (3 different values) - 'common' (x73) - 'uncommon' (x1) - 'unique' (x1) - [traditions] : array {Abomination Vaults Hardcover Compilation.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Abomination Vaults Hardcover Compilation.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x10) - 'arcane' (x8) - 'divine' (x6) - 'primal' (x4) - value : array {Abomination Vaults Hardcover Compilation.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Abomination Vaults Hardcover Compilation.items.[].system.traits.value.[]} (41 different values) - [usage] : object {Abomination Vaults Hardcover Compilation.items.[].system.usage} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x8) - 'held-in-one-plus-hands' (x3) - 'held-in-two-hands' (x1) - [uses] : object {Abomination Vaults Hardcover Compilation.items.[].system.uses} - autoDestroy : boolean {Abomination Vaults Hardcover Compilation.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Abomination Vaults Hardcover Compilation.items.[].system.uses.max} (same value: 1) - value : integer {Abomination Vaults Hardcover Compilation.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Abomination Vaults Hardcover Compilation.items.[].system.weaponType} - value : string {Abomination Vaults Hardcover Compilation.items.[].system.weaponType.value} (2 different values) - 'melee' (x11) - 'ranged' (x3) - type : string {Abomination Vaults Hardcover Compilation.items.[].type} (10 different values) - 'action' (x37) - 'melee' (x14) - 'spell' (x12) - 'weapon' (x6) - 'equipment' (x3) - 'consumable' (x3) - 'spellcastingEntry' (x2) - 'armor' (x2) - 'lore' (x1) - 'effect' (x1) - [_stats] : object {Abomination Vaults Hardcover Compilation.items.[]._stats} - compendiumSource : string {Abomination Vaults Hardcover Compilation.items.[]._stats.compendiumSource} (35 different values) - [flags] : object {Abomination Vaults Hardcover Compilation.items.[].flags} - pf2e : object {Abomination Vaults Hardcover Compilation.items.[].flags.pf2e} - linkedWeapon : string {Abomination Vaults Hardcover Compilation.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'yfLr23zjUHGPyekK' (x1) - 'Usuq1lTFnGGNGmOW' (x1) - '4tat8stpB3Q8gsxD' (x1) - 'G0WFBGJRBnL3fapV' (x1) - 'GCwWHlv9vvy71XFt' (x1) - 'LuDFjIGjFpp0GFmQ' (x1) - name : string {Abomination Vaults Hardcover Compilation.name} (all different values) - system : object {Abomination Vaults Hardcover Compilation.system} - abilities : object {Abomination Vaults Hardcover Compilation.system.abilities} - cha : object {Abomination Vaults Hardcover Compilation.system.abilities.cha} - mod : integer {Abomination Vaults Hardcover Compilation.system.abilities.cha.mod} (5 different values) - 0 (x3) - 5 (x2) - 4 (x1) - -5 (x1) - 1 (x1) - con : object {Abomination Vaults Hardcover Compilation.system.abilities.con} - mod : integer {Abomination Vaults Hardcover Compilation.system.abilities.con.mod} (5 different values) - 5 (x2) - 4 (x2) - 0 (x2) - 2 (x1) - 6 (x1) - dex : object {Abomination Vaults Hardcover Compilation.system.abilities.dex} - mod : integer {Abomination Vaults Hardcover Compilation.system.abilities.dex.mod} (5 different values) - 4 (x3) - 3 (x2) - 0 (x1) - 2 (x1) - 5 (x1) - int : object {Abomination Vaults Hardcover Compilation.system.abilities.int} - mod : integer {Abomination Vaults Hardcover Compilation.system.abilities.int.mod} (4 different values) - -5 (x3) - 0 (x3) - 5 (x1) - 2 (x1) - str : object {Abomination Vaults Hardcover Compilation.system.abilities.str} - mod : integer {Abomination Vaults Hardcover Compilation.system.abilities.str.mod} (4 different values) - 7 (x4) - 2 (x2) - 5 (x1) - 3 (x1) - wis : object {Abomination Vaults Hardcover Compilation.system.abilities.wis} - mod : integer {Abomination Vaults Hardcover Compilation.system.abilities.wis.mod} (6 different values) - 3 (x3) - 4 (x1) - 2 (x1) - 1 (x1) - 0 (x1) - -5 (x1) - attributes : object {Abomination Vaults Hardcover Compilation.system.attributes} - ac : object {Abomination Vaults Hardcover Compilation.system.attributes.ac} - details : string {Abomination Vaults Hardcover Compilation.system.attributes.ac.details} (2 different values) - '' (x7) - 'all-around vision' (x1) - value : integer {Abomination Vaults Hardcover Compilation.system.attributes.ac.value} (6 different values) - 31 (x2) - 25 (x2) - 24 (x1) - 21 (x1) - 16 (x1) - 30 (x1) - allSaves : object {Abomination Vaults Hardcover Compilation.system.attributes.allSaves} - value : string {Abomination Vaults Hardcover Compilation.system.attributes.allSaves.value} (3 different values) - '' (x6) - '+1 status to all saves vs. magic' (x1) - '+1 status to all saves vs. magic, +2 status to all saves vs. mental' (x1) - hp : object {Abomination Vaults Hardcover Compilation.system.attributes.hp} - details : string {Abomination Vaults Hardcover Compilation.system.attributes.hp.details} (4 different values) - 'void healing' (x3) - '' (x3) - '(void healing)' (x1) - 'void healing, rejuvenation' (x1) - max : integer {Abomination Vaults Hardcover Compilation.system.attributes.hp.max} (5 different values) - 175 (x3) - 105 (x2) - 85 (x1) - 4 (x1) - 115 (x1) - temp : integer {Abomination Vaults Hardcover Compilation.system.attributes.hp.temp} (same value: 0) - value : integer {Abomination Vaults Hardcover Compilation.system.attributes.hp.value} (5 different values) - 175 (x3) - 105 (x2) - 85 (x1) - 4 (x1) - 115 (x1) - [immunities] : array {Abomination Vaults Hardcover Compilation.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Abomination Vaults Hardcover Compilation.system.attributes.immunities.[]} - type : string {Abomination Vaults Hardcover Compilation.system.attributes.immunities.[].type} (all different values) - speed : object {Abomination Vaults Hardcover Compilation.system.attributes.speed} - otherSpeeds : array {Abomination Vaults Hardcover Compilation.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Abomination Vaults Hardcover Compilation.system.attributes.speed.otherSpeeds.[]} - type : string {Abomination Vaults Hardcover Compilation.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x1) - 'burrow' (x1) - 'climb' (x1) - value : integer {Abomination Vaults Hardcover Compilation.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 30 (x1) - 15 (x1) - 20 (x1) - value : integer {Abomination Vaults Hardcover Compilation.system.attributes.speed.value} (4 different values) - 30 (x3) - 25 (x3) - 20 (x1) - 40 (x1) - [resistances] : array {Abomination Vaults Hardcover Compilation.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Abomination Vaults Hardcover Compilation.system.attributes.resistances.[]} - type : string {Abomination Vaults Hardcover Compilation.system.attributes.resistances.[].type} (5 different values) - 'fire' (x3) - 'cold' (x2) - 'electricity' (x2) - 'piercing' (x2) - 'slashing' (x2) - value : integer {Abomination Vaults Hardcover Compilation.system.attributes.resistances.[].value} (same value: 5) - [weaknesses] : array {Abomination Vaults Hardcover Compilation.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Abomination Vaults Hardcover Compilation.system.attributes.weaknesses.[]} - type : string {Abomination Vaults Hardcover Compilation.system.attributes.weaknesses.[].type} (same value: 'cold') - value : integer {Abomination Vaults Hardcover Compilation.system.attributes.weaknesses.[].value} (same value: 5) - details : object {Abomination Vaults Hardcover Compilation.system.details} - blurb : string {Abomination Vaults Hardcover Compilation.system.details.blurb} (all different values) - languages : object {Abomination Vaults Hardcover Compilation.system.details.languages} - details : string {Abomination Vaults Hardcover Compilation.system.details.languages.details} (same value: '') - value : array {Abomination Vaults Hardcover Compilation.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Abomination Vaults Hardcover Compilation.system.details.languages.value.[]} (all different values) - level : object {Abomination Vaults Hardcover Compilation.system.details.level} - value : integer {Abomination Vaults Hardcover Compilation.system.details.level.value} (5 different values) - 7 (x3) - 10 (x2) - 11 (x1) - 5 (x1) - -1 (x1) - privateNotes : string {Abomination Vaults Hardcover Compilation.system.details.privateNotes} (same value: '') - publicNotes : string {Abomination Vaults Hardcover Compilation.system.details.publicNotes} (all different values) - publication : object {Abomination Vaults Hardcover Compilation.system.details.publication} - license : string {Abomination Vaults Hardcover Compilation.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Abomination Vaults Hardcover Compilation.system.details.publication.remaster} (same value: False) - title : string {Abomination Vaults Hardcover Compilation.system.details.publication.title} (same value: 'Pathfinder Abomination Vaults Hardcover Compilation') - initiative : object {Abomination Vaults Hardcover Compilation.system.initiative} - statistic : string {Abomination Vaults Hardcover Compilation.system.initiative.statistic} (same value: 'perception') - perception : object {Abomination Vaults Hardcover Compilation.system.perception} - details : string {Abomination Vaults Hardcover Compilation.system.perception.details} (same value: '') - mod : integer {Abomination Vaults Hardcover Compilation.system.perception.mod} (6 different values) - 16 (x2) - 19 (x2) - 22 (x1) - 12 (x1) - 2 (x1) - 10 (x1) - senses : array {Abomination Vaults Hardcover Compilation.system.perception.senses} - Length: min=1 max=2 - Value type: object {Abomination Vaults Hardcover Compilation.system.perception.senses.[]} - [acuity] : string {Abomination Vaults Hardcover Compilation.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Abomination Vaults Hardcover Compilation.system.perception.senses.[].range} (same value: 30) - type : string {Abomination Vaults Hardcover Compilation.system.perception.senses.[].type} (2 different values) - 'darkvision' (x8) - 'tremorsense' (x1) - resources : object {Abomination Vaults Hardcover Compilation.system.resources} - [focus] : object {Abomination Vaults Hardcover Compilation.system.resources.focus} - max : integer {Abomination Vaults Hardcover Compilation.system.resources.focus.max} (same value: 1) - value : integer {Abomination Vaults Hardcover Compilation.system.resources.focus.value} (same value: 1) - saves : object {Abomination Vaults Hardcover Compilation.system.saves} - fortitude : object {Abomination Vaults Hardcover Compilation.system.saves.fortitude} - saveDetail : string {Abomination Vaults Hardcover Compilation.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Abomination Vaults Hardcover Compilation.system.saves.fortitude.value} (7 different values) - 15 (x2) - 20 (x1) - 17 (x1) - 21 (x1) - 13 (x1) - 2 (x1) - 22 (x1) - reflex : object {Abomination Vaults Hardcover Compilation.system.saves.reflex} - saveDetail : string {Abomination Vaults Hardcover Compilation.system.saves.reflex.saveDetail} (same value: '') - value : integer {Abomination Vaults Hardcover Compilation.system.saves.reflex.value} (all different values) - will : object {Abomination Vaults Hardcover Compilation.system.saves.will} - saveDetail : string {Abomination Vaults Hardcover Compilation.system.saves.will.saveDetail} (same value: '') - value : integer {Abomination Vaults Hardcover Compilation.system.saves.will.value} (7 different values) - 14 (x2) - 24 (x1) - 13 (x1) - 18 (x1) - 2 (x1) - 8 (x1) - 19 (x1) - skills : object {Abomination Vaults Hardcover Compilation.system.skills} - [acrobatics] : object {Abomination Vaults Hardcover Compilation.system.skills.acrobatics} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.acrobatics.base} (2 different values) - 6 (x1) - 19 (x1) - special : array {Abomination Vaults Hardcover Compilation.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Abomination Vaults Hardcover Compilation.system.skills.acrobatics.special.[]} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.acrobatics.special.[].base} (same value: 23) - label : string {Abomination Vaults Hardcover Compilation.system.skills.acrobatics.special.[].label} (same value: 'to Squeeze') - predicate : array {Abomination Vaults Hardcover Compilation.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Abomination Vaults Hardcover Compilation.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:squeeze') - [arcana] : object {Abomination Vaults Hardcover Compilation.system.skills.arcana} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.arcana.base} (same value: 21) - [athletics] : object {Abomination Vaults Hardcover Compilation.system.skills.athletics} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.athletics.base} (5 different values) - 23 (x2) - 20 (x1) - 12 (x1) - 3 (x1) - 14 (x1) - [deception] : object {Abomination Vaults Hardcover Compilation.system.skills.deception} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.deception.base} (2 different values) - 21 (x1) - 16 (x1) - [diplomacy] : object {Abomination Vaults Hardcover Compilation.system.skills.diplomacy} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.diplomacy.base} (same value: 14) - [intimidation] : object {Abomination Vaults Hardcover Compilation.system.skills.intimidation} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.intimidation.base} (3 different values) - 23 (x1) - 17 (x1) - 22 (x1) - [nature] : object {Abomination Vaults Hardcover Compilation.system.skills.nature} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.nature.base} (same value: 14) - [occultism] : object {Abomination Vaults Hardcover Compilation.system.skills.occultism} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.occultism.base} (same value: 23) - [religion] : object {Abomination Vaults Hardcover Compilation.system.skills.religion} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.religion.base} (same value: 19) - [stealth] : object {Abomination Vaults Hardcover Compilation.system.skills.stealth} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.stealth.base} (4 different values) - 19 (x2) - 11 (x1) - 16 (x1) - 15 (x1) - [special] : array {Abomination Vaults Hardcover Compilation.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Abomination Vaults Hardcover Compilation.system.skills.stealth.special.[]} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.stealth.special.[].base} (same value: 13) - label : string {Abomination Vaults Hardcover Compilation.system.skills.stealth.special.[].label} (same value: 'while buried in a bog') - predicate : array {Abomination Vaults Hardcover Compilation.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Abomination Vaults Hardcover Compilation.system.skills.stealth.special.[].predicate.[]} (same value: 'buried') - survival : object {Abomination Vaults Hardcover Compilation.system.skills.survival} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.survival.base} (2 different values) - 16 (x1) - 17 (x1) - [special] : array {Abomination Vaults Hardcover Compilation.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Abomination Vaults Hardcover Compilation.system.skills.survival.special.[]} - base : integer {Abomination Vaults Hardcover Compilation.system.skills.survival.special.[].base} (same value: 18) - label : string {Abomination Vaults Hardcover Compilation.system.skills.survival.special.[].label} (same value: 'to Subsist') - predicate : array {Abomination Vaults Hardcover Compilation.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Abomination Vaults Hardcover Compilation.system.skills.survival.special.[].predicate.[]} (same value: 'action:subsist') - [spellcasting] : object {Abomination Vaults Hardcover Compilation.system.spellcasting} - rituals : object {Abomination Vaults Hardcover Compilation.system.spellcasting.rituals} - dc : integer {Abomination Vaults Hardcover Compilation.system.spellcasting.rituals.dc} (same value: 31) - traits : object {Abomination Vaults Hardcover Compilation.system.traits} - rarity : string {Abomination Vaults Hardcover Compilation.system.traits.rarity} (3 different values) - 'common' (x4) - 'unique' (x2) - 'uncommon' (x2) - size : object {Abomination Vaults Hardcover Compilation.system.traits.size} - value : string {Abomination Vaults Hardcover Compilation.system.traits.size.value} (4 different values) - 'med' (x4) - 'sm' (x2) - 'huge' (x1) - 'lg' (x1) - value : array {Abomination Vaults Hardcover Compilation.system.traits.value} - Length: min=3 max=5 - Value type: string {Abomination Vaults Hardcover Compilation.system.traits.value.[]} (12 different values) - type : string {Abomination Vaults Hardcover Compilation.type} (same value: 'npc') - [prototypeToken] : object {Abomination Vaults Hardcover Compilation.prototypeToken} - name : string {Abomination Vaults Hardcover Compilation.prototypeToken.name} (same value: 'Skeleton Guard') \ No newline at end of file diff --git a/output/pf2e/packs/Abomination Vaults.txt b/output/pf2e/packs/Abomination Vaults.txt deleted file mode 100644 index d2d4541..0000000 --- a/output/pf2e/packs/Abomination Vaults.txt +++ /dev/null @@ -1,81 +0,0 @@ -Abomination Vaults -Different values: 7 -===================================== -object {Abomination Vaults} - _id : string {Abomination Vaults._id} (all different values) - folder : string {Abomination Vaults.folder} (same value: 'adZ9Rij5DJPfLy4U') - img : string {Abomination Vaults.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Abomination Vaults.name} (all different values) - system : object {Abomination Vaults.system} - boosts : object {Abomination Vaults.system.boosts} - 0 : object {Abomination Vaults.system.boosts.0} - value : array {Abomination Vaults.system.boosts.0.value} - Length: min=2 max=2 - Value type: string {Abomination Vaults.system.boosts.0.value.[]} (6 different values) - 'int' (x4) - 'cha' (x3) - 'wis' (x2) - 'con' (x2) - 'dex' (x2) - 'str' (x1) - 1 : object {Abomination Vaults.system.boosts.1} - value : array {Abomination Vaults.system.boosts.1.value} - Length: min=6 max=6 - Value type: string {Abomination Vaults.system.boosts.1.value.[]} (6 different values) - 'cha' (x7) - 'con' (x7) - 'dex' (x7) - 'int' (x7) - 'str' (x7) - 'wis' (x7) - description : object {Abomination Vaults.system.description} - value : string {Abomination Vaults.system.description.value} (all different values) - items : object {Abomination Vaults.system.items} - [1jgzx] : object {Abomination Vaults.system.items.1jgzx} - img : string {Abomination Vaults.system.items.1jgzx.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Abomination Vaults.system.items.1jgzx.level} (same value: 1) - name : string {Abomination Vaults.system.items.1jgzx.name} (same value: 'Cat Fall') - uuid : string {Abomination Vaults.system.items.1jgzx.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Cat Fall') - [az6xy] : object {Abomination Vaults.system.items.az6xy} - img : string {Abomination Vaults.system.items.az6xy.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Abomination Vaults.system.items.az6xy.level} (same value: 1) - name : string {Abomination Vaults.system.items.az6xy.name} (same value: 'Dubious Knowledge') - uuid : string {Abomination Vaults.system.items.az6xy.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [by6ry] : object {Abomination Vaults.system.items.by6ry} - img : string {Abomination Vaults.system.items.by6ry.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Abomination Vaults.system.items.by6ry.level} (same value: 1) - name : string {Abomination Vaults.system.items.by6ry.name} (same value: 'Titan Wrestler') - uuid : string {Abomination Vaults.system.items.by6ry.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Titan Wrestler') - pz84g : object {Abomination Vaults.system.items.pz84g} - img : string {Abomination Vaults.system.items.pz84g.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Abomination Vaults.system.items.pz84g.level} (same value: 1) - name : string {Abomination Vaults.system.items.pz84g.name} (same value: 'Terrain Expertise') - uuid : string {Abomination Vaults.system.items.pz84g.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Expertise') - [wsxkp] : object {Abomination Vaults.system.items.wsxkp} - img : string {Abomination Vaults.system.items.wsxkp.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Abomination Vaults.system.items.wsxkp.level} (same value: 1) - name : string {Abomination Vaults.system.items.wsxkp.name} (same value: 'Arcane Sense') - uuid : string {Abomination Vaults.system.items.wsxkp.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Arcane Sense') - [xtumr] : object {Abomination Vaults.system.items.xtumr} - img : string {Abomination Vaults.system.items.xtumr.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Abomination Vaults.system.items.xtumr.level} (same value: 1) - name : string {Abomination Vaults.system.items.xtumr.name} (same value: 'Hobnobber') - uuid : string {Abomination Vaults.system.items.xtumr.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - publication : object {Abomination Vaults.system.publication} - license : string {Abomination Vaults.system.publication.license} (same value: 'OGL') - remaster : boolean {Abomination Vaults.system.publication.remaster} (same value: False) - title : string {Abomination Vaults.system.publication.title} (same value: 'Pathfinder Abomination Vaults Player\'s Guide') - rules : ignored (Foundry rules object) {Abomination Vaults.system.rules} - trainedSkills : object {Abomination Vaults.system.trainedSkills} - lore : array {Abomination Vaults.system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Abomination Vaults.system.trainedSkills.lore.[]} (all different values) - value : array {Abomination Vaults.system.trainedSkills.value} - Length: min=1 max=1 - Value type: string {Abomination Vaults.system.trainedSkills.value.[]} (all different values) - traits : object {Abomination Vaults.system.traits} - rarity : string {Abomination Vaults.system.traits.rarity} (same value: 'common') - value : array<> {Abomination Vaults.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Abomination Vaults.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Abomination Vaults.yaml b/output/pf2e/packs/Abomination Vaults.yaml new file mode 100644 index 0000000..3794f21 --- /dev/null +++ b/output/pf2e/packs/Abomination Vaults.yaml @@ -0,0 +1,445 @@ +name: Abomination Vaults +values: 7 +schema: + '_id': + type: string + path: Abomination Vaults._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "xvz5F7iYBWEIjz0r" (x1) + - "MiRWGXZnEdurMvVf" (x1) + - "3M2FRDlunjFshzbq" (x1) + - "n2JN5Kiu7tOCAHPr" (x1) + - "5qUQOpdlNsJjpFVX" (x1) + - "sR3S7Xn15drU6rOF" (x1) + - "BZhPPw9VD9U2ur6B" (x1) + 'folder': + type: string + path: Abomination Vaults.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "adZ9Rij5DJPfLy4U" (x7) + 'img': + type: string + path: Abomination Vaults.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x7) + 'name': + type: string + path: Abomination Vaults.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Bibliophile" (x1) + - "Eldritch Anatomist" (x1) + - "Fogfen Tale-Teller" (x1) + - "Market Runner" (x1) + - "Ruin Delver" (x1) + - "Starwatcher" (x1) + - "Witchlight Follower" (x1) + 'system': + type: object + path: Abomination Vaults.system + is_null: false + values: 7 + schema: + 'boosts': + type: object + path: Abomination Vaults.system.boosts + is_null: false + values: 7 + schema: + '0': + type: object + path: Abomination Vaults.system.boosts.0 + is_null: false + values: 7 + schema: + 'value': + type: array + path: Abomination Vaults.system.boosts.0.value + is_null: false + values: 7 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Abomination Vaults.system.boosts.0.value.[] + is_null: false + values: 14 + different_values: 6 + variants: + - "int" (x4) + - "cha" (x3) + - "wis" (x2) + - "con" (x2) + - "dex" (x2) + - "str" (x1) + '1': + type: object + path: Abomination Vaults.system.boosts.1 + is_null: false + values: 7 + schema: + 'value': + type: array + path: Abomination Vaults.system.boosts.1.value + is_null: false + values: 7 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Abomination Vaults.system.boosts.1.value.[] + is_null: false + values: 42 + different_values: 6 + variants: + - "cha" (x7) + - "con" (x7) + - "dex" (x7) + - "int" (x7) + - "str" (x7) + - "wis" (x7) + 'description': + type: object + path: Abomination Vaults.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Abomination Vaults.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'items': + type: object + path: Abomination Vaults.system.items + is_null: false + values: 7 + schema: + [1jgzx]: + type: object + path: Abomination Vaults.system.items.1jgzx + is_null: true + values: 1 + schema: + 'img': + type: string + path: Abomination Vaults.system.items.1jgzx.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Abomination Vaults.system.items.1jgzx.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Abomination Vaults.system.items.1jgzx.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cat Fall" (x1) + 'uuid': + type: string + path: Abomination Vaults.system.items.1jgzx.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Cat Fall" (x1) + [az6xy]: + type: object + path: Abomination Vaults.system.items.az6xy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Abomination Vaults.system.items.az6xy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Abomination Vaults.system.items.az6xy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Abomination Vaults.system.items.az6xy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Abomination Vaults.system.items.az6xy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + [by6ry]: + type: object + path: Abomination Vaults.system.items.by6ry + is_null: true + values: 1 + schema: + 'img': + type: string + path: Abomination Vaults.system.items.by6ry.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Abomination Vaults.system.items.by6ry.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Abomination Vaults.system.items.by6ry.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Titan Wrestler" (x1) + 'uuid': + type: string + path: Abomination Vaults.system.items.by6ry.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Titan Wrestler" (x1) + 'pz84g': + type: object + path: Abomination Vaults.system.items.pz84g + is_null: false + values: 1 + schema: + 'img': + type: string + path: Abomination Vaults.system.items.pz84g.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Abomination Vaults.system.items.pz84g.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Abomination Vaults.system.items.pz84g.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Expertise" (x1) + 'uuid': + type: string + path: Abomination Vaults.system.items.pz84g.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Expertise" (x1) + [wsxkp]: + type: object + path: Abomination Vaults.system.items.wsxkp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Abomination Vaults.system.items.wsxkp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Abomination Vaults.system.items.wsxkp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Abomination Vaults.system.items.wsxkp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane Sense" (x1) + 'uuid': + type: string + path: Abomination Vaults.system.items.wsxkp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Arcane Sense" (x1) + [xtumr]: + type: object + path: Abomination Vaults.system.items.xtumr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Abomination Vaults.system.items.xtumr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Abomination Vaults.system.items.xtumr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Abomination Vaults.system.items.xtumr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Abomination Vaults.system.items.xtumr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + 'publication': + type: object + path: Abomination Vaults.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Abomination Vaults.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Abomination Vaults.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Abomination Vaults.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Abomination Vaults Player's Guide" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Abomination Vaults.system.rules + is_null: false + values: 7 + 'trainedSkills': + type: object + path: Abomination Vaults.system.trainedSkills + is_null: false + values: 7 + schema: + 'lore': + type: array + path: Abomination Vaults.system.trainedSkills.lore + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Abomination Vaults.system.trainedSkills.lore.[] + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Library Lore" (x1) + - "Fleshwarp Lore" (x1) + - "Swamp Lore" (x1) + - "Otari Lore" (x1) + - "Roseguard Lore" (x1) + - "Astrology Lore" (x1) + - "Wisp Lore" (x1) + 'value': + type: array + path: Abomination Vaults.system.trainedSkills.value + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Abomination Vaults.system.trainedSkills.value.[] + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "arcana" (x1) + - "medicine" (x1) + - "athletics" (x1) + - "diplomacy" (x1) + - "acrobatics" (x1) + - "occultism" (x1) + - "survival" (x1) + 'traits': + type: object + path: Abomination Vaults.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Abomination Vaults.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array<> + path: Abomination Vaults.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Abomination Vaults.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Abomination Vaults.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "background" (x7) diff --git a/output/pf2e/packs/Acrobat.txt b/output/pf2e/packs/Acrobat.txt deleted file mode 100644 index ce0d432..0000000 --- a/output/pf2e/packs/Acrobat.txt +++ /dev/null @@ -1,70 +0,0 @@ -Acrobat -Different values: 10 -===================================== -object {Acrobat} - _id : string {Acrobat._id} (all different values) - folder : string {Acrobat.folder} (same value: 'kcxudzittAmxnR9F') - img : string {Acrobat.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Acrobat.name} (all different values) - system : object {Acrobat.system} - actionType : object {Acrobat.system.actionType} - value : string {Acrobat.system.actionType.value} (4 different values) - 'passive' (x5) - 'reaction' (x2) - 'free' (x2) - 'action' (x1) - actions : object {Acrobat.system.actions} - [value] : integer {Acrobat.system.actions.value} (same value: 1) - category : string {Acrobat.system.category} (2 different values) - 'class' (x8) - 'skill' (x2) - description : object {Acrobat.system.description} - value : string {Acrobat.system.description.value} (all different values) - level : object {Acrobat.system.level} - value : integer {Acrobat.system.level.value} (8 different values) - 10 (x2) - 8 (x2) - 2 (x1) - 4 (x1) - 6 (x1) - 7 (x1) - 13 (x1) - 12 (x1) - prerequisites : object {Acrobat.system.prerequisites} - value : array {Acrobat.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Acrobat.system.prerequisites.value.[]} - value : string {Acrobat.system.prerequisites.value.[].value} (4 different values) - 'Acrobat Dedication' (x9) - 'trained in Acrobatics' (x1) - 'Master in Acrobatics' (x1) - 'master in Acrobatics' (x1) - publication : object {Acrobat.system.publication} - license : string {Acrobat.system.publication.license} (2 different values) - 'ORC' (x7) - 'OGL' (x3) - remaster : boolean {Acrobat.system.publication.remaster} (2 different values) - True (x7) - False (x3) - title : string {Acrobat.system.publication.title} (3 different values) - 'Pathfinder Player Core 2' (x6) - 'Pathfinder Lost Omens Firebrands' (x3) - 'Pathfinder #204: Stage Fright' (x1) - rules : ignored (Foundry rules object) {Acrobat.system.rules} - traits : object {Acrobat.system.traits} - rarity : string {Acrobat.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x4) - value : array {Acrobat.system.traits.value} - Length: min=1 max=3 - Value type: string {Acrobat.system.traits.value.[]} (6 different values) - 'archetype' (x10) - 'skill' (x2) - 'flourish' (x2) - 'dedication' (x1) - 'attack' (x1) - 'move' (x1) - [frequency] : object {Acrobat.system.frequency} - max : integer {Acrobat.system.frequency.max} (same value: 1) - per : string {Acrobat.system.frequency.per} (same value: 'PT1M') - type : string {Acrobat.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Acrobat.yaml b/output/pf2e/packs/Acrobat.yaml new file mode 100644 index 0000000..637450d --- /dev/null +++ b/output/pf2e/packs/Acrobat.yaml @@ -0,0 +1,261 @@ +name: Acrobat +values: 10 +schema: + '_id': + type: string + path: Acrobat._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "aFygWxgSv82WyCsl" (x1) + - "JO3mcFvxjRp1V8XK" (x1) + - "0qGLCpggCcOVkbtT" (x1) + - "63sSYk5yqiAyZGb9" (x1) + - "WlgaSpTSGQQrHKlx" (x1) + - "g0fyway0FkdSo7ZE" (x1) + - "DMjfZvWD20SGuIO4" (x1) + - "Yazy4gex46FLwsph" (x1) + - "jfsmtOx4QgXB19BL" (x1) + - "W9Eizd4k0UKO2nT0" (x1) + 'folder': + type: string + path: Acrobat.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "kcxudzittAmxnR9F" (x10) + 'img': + type: string + path: Acrobat.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Acrobat.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Acrobat Dedication" (x1) + - "Contortionist" (x1) + - "Dodge Away" (x1) + - "Graceful Leaper" (x1) + - "Mockingbird's Disarm" (x1) + - "Quick Spring" (x1) + - "Show-Off" (x1) + - "Tumbling Opportunist" (x1) + - "Tumbling Strike" (x1) + - "Virtuosic Dancer" (x1) + 'system': + type: object + path: Acrobat.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Acrobat.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Acrobat.system.actionType.value + is_null: false + values: 10 + different_values: 4 + variants: + - "passive" (x5) + - "reaction" (x2) + - "free" (x2) + - "action" (x1) + 'actions': + type: object + path: Acrobat.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Acrobat.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Acrobat.system.category + is_null: false + values: 10 + different_values: 2 + variants: + - "class" (x8) + - "skill" (x2) + 'description': + type: object + path: Acrobat.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Acrobat.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Acrobat.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Acrobat.system.level.value + is_null: false + values: 10 + different_values: 8 + variants: + - 10 (x2) + - 8 (x2) + - 2 (x1) + - 4 (x1) + - 6 (x1) + - 7 (x1) + - 13 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Acrobat.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Acrobat.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Acrobat.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Acrobat.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 4 + variants: + - "Acrobat Dedication" (x9) + - "trained in Acrobatics" (x1) + - "Master in Acrobatics" (x1) + - "master in Acrobatics" (x1) + 'publication': + type: object + path: Acrobat.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Acrobat.system.publication.license + is_null: false + values: 10 + different_values: 2 + variants: + - "ORC" (x7) + - "OGL" (x3) + 'remaster': + type: boolean + path: Acrobat.system.publication.remaster + is_null: false + values: 10 + different_values: 2 + variants: + - True (x7) + - False (x3) + 'title': + type: string + path: Acrobat.system.publication.title + is_null: false + values: 10 + different_values: 3 + variants: + - "Pathfinder Player Core 2" (x6) + - "Pathfinder Lost Omens Firebrands" (x3) + - "Pathfinder #204: Stage Fright" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Acrobat.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Acrobat.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Acrobat.system.traits.rarity + is_null: false + values: 10 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x4) + 'value': + type: array + path: Acrobat.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Acrobat.system.traits.value.[] + is_null: false + values: 17 + different_values: 6 + variants: + - "archetype" (x10) + - "skill" (x2) + - "flourish" (x2) + - "dedication" (x1) + - "attack" (x1) + - "move" (x1) + [frequency]: + type: object + path: Acrobat.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Acrobat.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Acrobat.system.frequency.per + is_null: false + values: 3 + different_values: 1 (all same) + variants: "PT1M" (x3) + 'type': + type: string + path: Acrobat.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Action Macros.txt b/output/pf2e/packs/Action Macros.txt deleted file mode 100644 index 8ee8f36..0000000 --- a/output/pf2e/packs/Action Macros.txt +++ /dev/null @@ -1,19 +0,0 @@ -Action Macros -Different values: 71 -===================================== -object {Action Macros} - _id : string {Action Macros._id} (all different values) - author : string {Action Macros.author} (6 different values) - 'j8qxwRz5RJ4kkzp9' (x62) - 'qZdAigNsA8Xx4gAx' (x4) - '7rBRoXLPb5I767rN' (x2) - 'jrcW3hyxC9Zvmq50' (x1) - 'uAvrJeywnWLwQIhl' (x1) - 'NhGg2K0c82rUuECi' (x1) - command : string {Action Macros.command} (all different values) - img : string {Action Macros.img} (27 different values) - name : string {Action Macros.name} (all different values) - ownership : object {Action Macros.ownership} - default : integer {Action Macros.ownership.default} (same value: 1) - scope : string {Action Macros.scope} (same value: 'global') - type : string {Action Macros.type} (same value: 'script') \ No newline at end of file diff --git a/output/pf2e/packs/Action Macros.yaml b/output/pf2e/packs/Action Macros.yaml new file mode 100644 index 0000000..7de8b67 --- /dev/null +++ b/output/pf2e/packs/Action Macros.yaml @@ -0,0 +1,71 @@ +name: Action Macros +values: 71 +schema: + '_id': + type: string + path: Action Macros._id + is_null: false + values: 71 + different_values: 71 (all different) + variants: [omitted] + 'author': + type: string + path: Action Macros.author + is_null: false + values: 71 + different_values: 6 + variants: + - "j8qxwRz5RJ4kkzp9" (x62) + - "qZdAigNsA8Xx4gAx" (x4) + - "7rBRoXLPb5I767rN" (x2) + - "jrcW3hyxC9Zvmq50" (x1) + - "uAvrJeywnWLwQIhl" (x1) + - "NhGg2K0c82rUuECi" (x1) + 'command': + type: string + path: Action Macros.command + is_null: false + values: 71 + different_values: 71 (all different) + variants: [omitted] + 'img': + type: string + path: Action Macros.img + is_null: false + values: 71 + different_values: 27 + variants: [omitted] + 'name': + type: string + path: Action Macros.name + is_null: false + values: 71 + different_values: 71 (all different) + variants: [omitted] + 'ownership': + type: object + path: Action Macros.ownership + is_null: false + values: 71 + schema: + 'default': + type: integer + path: Action Macros.ownership.default + is_null: false + values: 71 + different_values: 1 (all same) + variants: 1 (x71) + 'scope': + type: string + path: Action Macros.scope + is_null: false + values: 71 + different_values: 1 (all same) + variants: "global" (x71) + 'type': + type: string + path: Action Macros.type + is_null: false + values: 71 + different_values: 1 (all same) + variants: "script" (x71) diff --git a/output/pf2e/packs/Actions.txt b/output/pf2e/packs/Actions.txt deleted file mode 100644 index 87cae0f..0000000 --- a/output/pf2e/packs/Actions.txt +++ /dev/null @@ -1,75 +0,0 @@ -Actions -Different values: 395 -===================================== -object {Actions} - _id : string {Actions._id} (all different values) - img : string {Actions.img} (7 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x129) - 'systems/pf2e/icons/actions/Reaction.webp' (x90) - 'systems/pf2e/icons/actions/TwoActions.webp' (x71) - 'systems/pf2e/icons/actions/Passive.webp' (x51) - 'systems/pf2e/icons/actions/FreeAction.webp' (x39) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x14) - 'systems/pf2e/icons/actions/LongerAction.webp' (x1) - name : string {Actions.name} (all different values) - system : object {Actions.system} - actionType : object {Actions.system.actionType} - value : string {Actions.system.actionType.value} (4 different values) - 'action' (x213) - 'reaction' (x90) - 'passive' (x53) - 'free' (x39) - actions : object {Actions.system.actions} - [value] : integer {Actions.system.actions.value} (3 different values) - 1 (x129) - 2 (x70) - 3 (x14) - [category] : string {Actions.system.category} (3 different values) - 'offensive' (x160) - 'interaction' (x118) - 'defensive' (x58) - description : object {Actions.system.description} - value : string {Actions.system.description.value} (all different values) - publication : object {Actions.system.publication} - license : string {Actions.system.publication.license} (2 different values) - 'ORC' (x223) - 'OGL' (x172) - remaster : boolean {Actions.system.publication.remaster} (2 different values) - True (x230) - False (x165) - title : string {Actions.system.publication.title} (42 different values) - rules : ignored (Foundry rules object) {Actions.system.rules} - traits : object {Actions.system.traits} - [rarity] : string {Actions.system.traits.rarity} (2 different values) - 'common' (x238) - 'rare' (x1) - [selected] : object {Actions.system.traits.selected} - [auditory] : string {Actions.system.traits.selected.auditory} (same value: 'Auditory') - [concentrate] : string {Actions.system.traits.selected.concentrate} (same value: 'Concentrate') - [emotion] : string {Actions.system.traits.selected.emotion} (same value: 'Emotion') - [exploration] : string {Actions.system.traits.selected.exploration} (same value: 'Exploration') - [general] : string {Actions.system.traits.selected.general} (same value: 'General') - [linguistic] : string {Actions.system.traits.selected.linguistic} (same value: 'Linguistic') - [mental] : string {Actions.system.traits.selected.mental} (same value: 'Mental') - [morph] : string {Actions.system.traits.selected.morph} (same value: 'Morph') - [primal] : string {Actions.system.traits.selected.primal} (same value: 'Primal') - [skill] : string {Actions.system.traits.selected.skill} (same value: 'Skill') - [tengu] : string {Actions.system.traits.selected.tengu} (same value: 'tengu') - [transmutation] : string {Actions.system.traits.selected.transmutation} (same value: 'Transmutation') - value : array {Actions.system.traits.value} - Length: min=0 max=7 - Value type: string {Actions.system.traits.value.[]} (89 different values) - [frequency] : object {Actions.system.frequency} - max : integer {Actions.system.frequency.max} (same value: 1) - per : string {Actions.system.frequency.per} (6 different values) - 'day' (x48) - 'PT1H' (x22) - 'round' (x9) - 'PT10M' (x9) - 'PT1M' (x6) - 'turn' (x1) - [value] : integer {Actions.system.frequency.value} (same value: 1) - [selfEffect] : object {Actions.system.selfEffect} - name : string {Actions.system.selfEffect.name} (34 different values) - uuid : string {Actions.system.selfEffect.uuid} (34 different values) - type : string {Actions.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Actions.yaml b/output/pf2e/packs/Actions.yaml new file mode 100644 index 0000000..99b3829 --- /dev/null +++ b/output/pf2e/packs/Actions.yaml @@ -0,0 +1,308 @@ +name: Actions +values: 395 +schema: + '_id': + type: string + path: Actions._id + is_null: false + values: 395 + different_values: 395 (all different) + variants: [omitted] + 'img': + type: string + path: Actions.img + is_null: false + values: 395 + different_values: 7 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x129) + - "systems/pf2e/icons/actions/Reaction.webp" (x90) + - "systems/pf2e/icons/actions/TwoActions.webp" (x71) + - "systems/pf2e/icons/actions/Passive.webp" (x51) + - "systems/pf2e/icons/actions/FreeAction.webp" (x39) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x14) + - "systems/pf2e/icons/actions/LongerAction.webp" (x1) + 'name': + type: string + path: Actions.name + is_null: false + values: 395 + different_values: 395 (all different) + variants: [omitted] + 'system': + type: object + path: Actions.system + is_null: false + values: 395 + schema: + 'actionType': + type: object + path: Actions.system.actionType + is_null: false + values: 395 + schema: + 'value': + type: string + path: Actions.system.actionType.value + is_null: false + values: 395 + different_values: 4 + variants: + - "action" (x213) + - "reaction" (x90) + - "passive" (x53) + - "free" (x39) + 'actions': + type: object + path: Actions.system.actions + is_null: false + values: 395 + schema: + [value]: + type: integer + path: Actions.system.actions.value + is_null: true + values: 213 + different_values: 3 + variants: + - 1 (x129) + - 2 (x70) + - 3 (x14) + [category]: + type: string + path: Actions.system.category + is_null: true + values: 336 + different_values: 3 + variants: + - "offensive" (x160) + - "interaction" (x118) + - "defensive" (x58) + 'description': + type: object + path: Actions.system.description + is_null: false + values: 395 + schema: + 'value': + type: string + path: Actions.system.description.value + is_null: false + values: 395 + different_values: 395 (all different) + variants: [omitted] + 'publication': + type: object + path: Actions.system.publication + is_null: false + values: 395 + schema: + 'license': + type: string + path: Actions.system.publication.license + is_null: false + values: 395 + different_values: 2 + variants: + - "ORC" (x223) + - "OGL" (x172) + 'remaster': + type: boolean + path: Actions.system.publication.remaster + is_null: false + values: 395 + different_values: 2 + variants: + - True (x230) + - False (x165) + 'title': + type: string + path: Actions.system.publication.title + is_null: false + values: 395 + different_values: 42 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Actions.system.rules + is_null: false + values: 395 + 'traits': + type: object + path: Actions.system.traits + is_null: false + values: 395 + schema: + [rarity]: + type: string + path: Actions.system.traits.rarity + is_null: true + values: 239 + different_values: 2 + variants: + - "common" (x238) + - "rare" (x1) + [selected]: + type: object + path: Actions.system.traits.selected + is_null: true + values: 9 + schema: + [auditory]: + type: string + path: Actions.system.traits.selected.auditory + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Auditory" (x2) + [concentrate]: + type: string + path: Actions.system.traits.selected.concentrate + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Concentrate" (x2) + [emotion]: + type: string + path: Actions.system.traits.selected.emotion + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Emotion" (x1) + [exploration]: + type: string + path: Actions.system.traits.selected.exploration + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Exploration" (x2) + [general]: + type: string + path: Actions.system.traits.selected.general + is_null: true + values: 2 + different_values: 1 (all same) + variants: "General" (x2) + [linguistic]: + type: string + path: Actions.system.traits.selected.linguistic + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Linguistic" (x2) + [mental]: + type: string + path: Actions.system.traits.selected.mental + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Mental" (x2) + [morph]: + type: string + path: Actions.system.traits.selected.morph + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Morph" (x1) + [primal]: + type: string + path: Actions.system.traits.selected.primal + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Primal" (x1) + [skill]: + type: string + path: Actions.system.traits.selected.skill + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Skill" (x1) + [tengu]: + type: string + path: Actions.system.traits.selected.tengu + is_null: true + values: 1 + different_values: 1 (all same) + variants: "tengu" (x1) + [transmutation]: + type: string + path: Actions.system.traits.selected.transmutation + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Transmutation" (x1) + 'value': + type: array + path: Actions.system.traits.value + is_null: false + values: 395 + min_count: 0 + max_count: 7 + value_type: + type: string + path: Actions.system.traits.value.[] + is_null: false + values: 624 + different_values: 89 + variants: [omitted] + [frequency]: + type: object + path: Actions.system.frequency + is_null: true + values: 95 + schema: + 'max': + type: integer + path: Actions.system.frequency.max + is_null: false + values: 95 + different_values: 1 (all same) + variants: 1 (x95) + 'per': + type: string + path: Actions.system.frequency.per + is_null: false + values: 95 + different_values: 6 + variants: + - "day" (x48) + - "PT1H" (x22) + - "round" (x9) + - "PT10M" (x9) + - "PT1M" (x6) + - "turn" (x1) + [value]: + type: integer + path: Actions.system.frequency.value + is_null: true + values: 5 + different_values: 1 (all same) + variants: 1 (x5) + [selfEffect]: + type: object + path: Actions.system.selfEffect + is_null: true + values: 35 + schema: + 'name': + type: string + path: Actions.system.selfEffect.name + is_null: false + values: 35 + different_values: 34 + variants: [omitted] + 'uuid': + type: string + path: Actions.system.selfEffect.uuid + is_null: false + values: 35 + different_values: 34 + variants: [omitted] + 'type': + type: string + path: Actions.type + is_null: false + values: 395 + different_values: 1 (all same) + variants: "action" (x395) diff --git a/output/pf2e/packs/Adventure-Specific Actions.txt b/output/pf2e/packs/Adventure-Specific Actions.txt deleted file mode 100644 index 01abb5a..0000000 --- a/output/pf2e/packs/Adventure-Specific Actions.txt +++ /dev/null @@ -1,133 +0,0 @@ -Adventure-Specific Actions -Different values: 158 -===================================== -object {Adventure-Specific Actions} - _id : string {Adventure-Specific Actions._id} (all different values) - img : string {Adventure-Specific Actions.img} (8 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x78) - 'systems/pf2e/icons/actions/TwoActions.webp' (x34) - 'systems/pf2e/icons/actions/OneAction.webp' (x24) - 'systems/pf2e/icons/actions/Reaction.webp' (x9) - 'systems/pf2e/icons/actions/FreeAction.webp' (x7) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x4) - 'icons/magic/symbols/elements-air-earth-fire-water.webp' (x1) - 'systems/pf2e/icons/actions/LongerAction.webp' (x1) - name : string {Adventure-Specific Actions.name} (all different values) - system : object {Adventure-Specific Actions.system} - actionType : object {Adventure-Specific Actions.system.actionType} - value : string {Adventure-Specific Actions.system.actionType.value} (4 different values) - 'passive' (x79) - 'action' (x62) - 'reaction' (x9) - 'free' (x8) - actions : object {Adventure-Specific Actions.system.actions} - [value] : integer {Adventure-Specific Actions.system.actions.value} (3 different values) - 2 (x32) - 1 (x26) - 3 (x4) - [category] : string {Adventure-Specific Actions.system.category} (4 different values) - 'interaction' (x77) - 'offensive' (x50) - 'deityboon' (x16) - 'defensive' (x8) - description : object {Adventure-Specific Actions.system.description} - [gm] : string {Adventure-Specific Actions.system.description.gm} (same value: '

Themes: @Check[religion,society|dc:28|showDC:gm] - Note that a lore skill can be used at your discretion

-

Exhibits: @Check[athletics,crafting,nature|dc:28]

-

Pageantry: @Check[crafting,deception,performance|dc:28]

-

Revelers: @Check[diplomacy,intimidation,performance|dc:28]

-

Perform the Processional Results

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Preparation PointsDCXP Earned
8 or less3310 XP
9-133020 XP
14-182840 XP
19-232660 XP
24 or more2380 XP
-

') - value : string {Adventure-Specific Actions.system.description.value} (all different values) - publication : object {Adventure-Specific Actions.system.publication} - license : string {Adventure-Specific Actions.system.publication.license} (2 different values) - 'OGL' (x156) - 'ORC' (x2) - remaster : boolean {Adventure-Specific Actions.system.publication.remaster} (2 different values) - False (x156) - True (x2) - title : string {Adventure-Specific Actions.system.publication.title} (37 different values) - rules : ignored (Foundry rules object) {Adventure-Specific Actions.system.rules} - traits : object {Adventure-Specific Actions.system.traits} - [otherTags] : array {Adventure-Specific Actions.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Adventure-Specific Actions.system.traits.otherTags.[]} (2 different values) - 'major-spirit-power' (x9) - 'minor-spirit-power' (x7) - [rarity] : string {Adventure-Specific Actions.system.traits.rarity} (3 different values) - 'common' (x90) - 'rare' (x16) - 'uncommon' (x1) - value : array {Adventure-Specific Actions.system.traits.value} - Length: min=0 max=5 - Value type: string {Adventure-Specific Actions.system.traits.value.[]} (39 different values) - [frequency] : object {Adventure-Specific Actions.system.frequency} - max : integer {Adventure-Specific Actions.system.frequency.max} (2 different values) - 1 (x22) - 2 (x1) - per : string {Adventure-Specific Actions.system.frequency.per} (2 different values) - 'day' (x17) - 'PT1H' (x6) - [level] : object {Adventure-Specific Actions.system.level} - value : integer {Adventure-Specific Actions.system.level.value} (same value: 0) - [prerequisites] : object {Adventure-Specific Actions.system.prerequisites} - value : array<> {Adventure-Specific Actions.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - [selfEffect] : object {Adventure-Specific Actions.system.selfEffect} - name : string {Adventure-Specific Actions.system.selfEffect.name} (8 different values) - 'Effect: Walking the Cardinal Paths' (x1) - 'Effect: Glimpses to Beyond' (x1) - 'Effect: Azata\'s Grace' (x1) - 'Effect: Spirit Power (Flight)' (x1) - 'Effect: Spirit Power (Passion)' (x1) - 'Aura: Righteous Call' (x1) - 'Effect: Seasonal Boon (Outskirt Dweller)' (x1) - 'Effect: Wind Barrier' (x1) - uuid : string {Adventure-Specific Actions.system.selfEffect.uuid} (8 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Walking the Cardinal Paths' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Glimpses to Beyond' (x1) - 'Compendium.pf2e.campaign-effects.Item.Effect: Azata\'s Grace' (x1) - 'Compendium.pf2e.campaign-effects.Item.Effect: Spirit Power (Flight)' (x1) - 'Compendium.pf2e.campaign-effects.Item.Effect: Spirit Power (Passion)' (x1) - 'Compendium.pf2e.campaign-effects.Item.Aura: Righteous Call' (x1) - 'Compendium.pf2e.campaign-effects.Item.Effect: Seasonal Boon (Outskirt Dweller)' (x1) - 'Compendium.pf2e.campaign-effects.Item.Effect: Wind Barrier' (x1) - type : string {Adventure-Specific Actions.type} (2 different values) - 'action' (x142) - 'feat' (x16) \ No newline at end of file diff --git a/output/pf2e/packs/Adventure-Specific Actions.yaml b/output/pf2e/packs/Adventure-Specific Actions.yaml new file mode 100644 index 0000000..da08139 --- /dev/null +++ b/output/pf2e/packs/Adventure-Specific Actions.yaml @@ -0,0 +1,285 @@ +name: Adventure-Specific Actions +values: 158 +schema: + '_id': + type: string + path: Adventure-Specific Actions._id + is_null: false + values: 158 + different_values: 158 (all different) + variants: [omitted] + 'img': + type: string + path: Adventure-Specific Actions.img + is_null: false + values: 158 + different_values: 8 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x78) + - "systems/pf2e/icons/actions/TwoActions.webp" (x34) + - "systems/pf2e/icons/actions/OneAction.webp" (x24) + - "systems/pf2e/icons/actions/Reaction.webp" (x9) + - "systems/pf2e/icons/actions/FreeAction.webp" (x7) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x4) + - "icons/magic/symbols/elements-air-earth-fire-water.webp" (x1) + - "systems/pf2e/icons/actions/LongerAction.webp" (x1) + 'name': + type: string + path: Adventure-Specific Actions.name + is_null: false + values: 158 + different_values: 158 (all different) + variants: [omitted] + 'system': + type: object + path: Adventure-Specific Actions.system + is_null: false + values: 158 + schema: + 'actionType': + type: object + path: Adventure-Specific Actions.system.actionType + is_null: false + values: 158 + schema: + 'value': + type: string + path: Adventure-Specific Actions.system.actionType.value + is_null: false + values: 158 + different_values: 4 + variants: + - "passive" (x79) + - "action" (x62) + - "reaction" (x9) + - "free" (x8) + 'actions': + type: object + path: Adventure-Specific Actions.system.actions + is_null: false + values: 158 + schema: + [value]: + type: integer + path: Adventure-Specific Actions.system.actions.value + is_null: true + values: 62 + different_values: 3 + variants: + - 2 (x32) + - 1 (x26) + - 3 (x4) + [category]: + type: string + path: Adventure-Specific Actions.system.category + is_null: true + values: 151 + different_values: 4 + variants: + - "interaction" (x77) + - "offensive" (x50) + - "deityboon" (x16) + - "defensive" (x8) + 'description': + type: object + path: Adventure-Specific Actions.system.description + is_null: false + values: 158 + schema: + [gm]: + type: string + path: Adventure-Specific Actions.system.description.gm + is_null: true + values: 1 + different_values: 1 (all same) + variants: [omitted] + 'value': + type: string + path: Adventure-Specific Actions.system.description.value + is_null: false + values: 158 + different_values: 158 (all different) + variants: [omitted] + 'publication': + type: object + path: Adventure-Specific Actions.system.publication + is_null: false + values: 158 + schema: + 'license': + type: string + path: Adventure-Specific Actions.system.publication.license + is_null: false + values: 158 + different_values: 2 + variants: + - "OGL" (x156) + - "ORC" (x2) + 'remaster': + type: boolean + path: Adventure-Specific Actions.system.publication.remaster + is_null: false + values: 158 + different_values: 2 + variants: + - False (x156) + - True (x2) + 'title': + type: string + path: Adventure-Specific Actions.system.publication.title + is_null: false + values: 158 + different_values: 37 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Adventure-Specific Actions.system.rules + is_null: false + values: 158 + 'traits': + type: object + path: Adventure-Specific Actions.system.traits + is_null: false + values: 158 + schema: + [otherTags]: + type: array + path: Adventure-Specific Actions.system.traits.otherTags + is_null: true + values: 16 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Adventure-Specific Actions.system.traits.otherTags.[] + is_null: false + values: 16 + different_values: 2 + variants: + - "major-spirit-power" (x9) + - "minor-spirit-power" (x7) + [rarity]: + type: string + path: Adventure-Specific Actions.system.traits.rarity + is_null: true + values: 107 + different_values: 3 + variants: + - "common" (x90) + - "rare" (x16) + - "uncommon" (x1) + 'value': + type: array + path: Adventure-Specific Actions.system.traits.value + is_null: false + values: 158 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Adventure-Specific Actions.system.traits.value.[] + is_null: false + values: 265 + different_values: 39 + variants: [omitted] + [frequency]: + type: object + path: Adventure-Specific Actions.system.frequency + is_null: true + values: 23 + schema: + 'max': + type: integer + path: Adventure-Specific Actions.system.frequency.max + is_null: false + values: 23 + different_values: 2 + variants: + - 1 (x22) + - 2 (x1) + 'per': + type: string + path: Adventure-Specific Actions.system.frequency.per + is_null: false + values: 23 + different_values: 2 + variants: + - "day" (x17) + - "PT1H" (x6) + [level]: + type: object + path: Adventure-Specific Actions.system.level + is_null: true + values: 16 + schema: + 'value': + type: integer + path: Adventure-Specific Actions.system.level.value + is_null: false + values: 16 + different_values: 1 (all same) + variants: 0 (x16) + [prerequisites]: + type: object + path: Adventure-Specific Actions.system.prerequisites + is_null: true + values: 16 + schema: + 'value': + type: array<> + path: Adventure-Specific Actions.system.prerequisites.value + is_null: false + values: 16 + min_count: 0 + max_count: 0 + value_type: + type: + path: Adventure-Specific Actions.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + [selfEffect]: + type: object + path: Adventure-Specific Actions.system.selfEffect + is_null: true + values: 8 + schema: + 'name': + type: string + path: Adventure-Specific Actions.system.selfEffect.name + is_null: false + values: 8 + different_values: 8 + variants: + - "Effect: Walking the Cardinal Paths" (x1) + - "Effect: Glimpses to Beyond" (x1) + - "Effect: Azata's Grace" (x1) + - "Effect: Spirit Power (Flight)" (x1) + - "Effect: Spirit Power (Passion)" (x1) + - "Aura: Righteous Call" (x1) + - "Effect: Seasonal Boon (Outskirt Dweller)" (x1) + - "Effect: Wind Barrier" (x1) + 'uuid': + type: string + path: Adventure-Specific Actions.system.selfEffect.uuid + is_null: false + values: 8 + different_values: 8 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Walking the Cardinal Paths" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Glimpses to Beyond" (x1) + - "Compendium.pf2e.campaign-effects.Item.Effect: Azata's Grace" (x1) + - "Compendium.pf2e.campaign-effects.Item.Effect: Spirit Power (Flight)" (x1) + - "Compendium.pf2e.campaign-effects.Item.Effect: Spirit Power (Passion)" (x1) + - "Compendium.pf2e.campaign-effects.Item.Aura: Righteous Call" (x1) + - "Compendium.pf2e.campaign-effects.Item.Effect: Seasonal Boon (Outskirt Dweller)" (x1) + - "Compendium.pf2e.campaign-effects.Item.Effect: Wind Barrier" (x1) + 'type': + type: string + path: Adventure-Specific Actions.type + is_null: false + values: 158 + different_values: 2 + variants: + - "action" (x142) + - "feat" (x16) diff --git a/output/pf2e/packs/Aftermath.txt b/output/pf2e/packs/Aftermath.txt deleted file mode 100644 index 90b0ecb..0000000 --- a/output/pf2e/packs/Aftermath.txt +++ /dev/null @@ -1,55 +0,0 @@ -Aftermath -Different values: 13 -===================================== -object {Aftermath} - _id : string {Aftermath._id} (all different values) - folder : string {Aftermath.folder} (same value: 'E9ObyMxDmNTulE5a') - img : string {Aftermath.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Aftermath.name} (all different values) - system : object {Aftermath.system} - actionType : object {Aftermath.system.actionType} - value : string {Aftermath.system.actionType.value} (3 different values) - 'passive' (x11) - 'reaction' (x1) - 'action' (x1) - actions : object {Aftermath.system.actions} - [value] : integer {Aftermath.system.actions.value} (same value: 2) - category : string {Aftermath.system.category} (same value: 'class') - description : object {Aftermath.system.description} - value : string {Aftermath.system.description.value} (all different values) - level : object {Aftermath.system.level} - value : integer {Aftermath.system.level.value} (6 different values) - 4 (x3) - 10 (x3) - 14 (x2) - 6 (x2) - 16 (x2) - 12 (x1) - prerequisites : object {Aftermath.system.prerequisites} - value : array {Aftermath.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Aftermath.system.prerequisites.value.[]} - value : string {Aftermath.system.prerequisites.value.[].value} (all different values) - publication : object {Aftermath.system.publication} - license : string {Aftermath.system.publication.license} (same value: 'OGL') - remaster : boolean {Aftermath.system.publication.remaster} (same value: False) - title : string {Aftermath.system.publication.title} (2 different values) - 'Pathfinder Dark Archive' (x12) - 'Pathfinder #180: The Smoking Gun' (x1) - rules : ignored (Foundry rules object) {Aftermath.system.rules} - traits : object {Aftermath.system.traits} - rarity : string {Aftermath.system.traits.rarity} (same value: 'rare') - value : array {Aftermath.system.traits.value} - Length: min=1 max=4 - Value type: string {Aftermath.system.traits.value.[]} (10 different values) - 'aftermath' (x13) - 'magical' (x4) - 'fire' (x1) - 'healing' (x1) - 'primal' (x1) - 'cold' (x1) - 'water' (x1) - 'flourish' (x1) - 'void' (x1) - 'air' (x1) - type : string {Aftermath.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Aftermath.yaml b/output/pf2e/packs/Aftermath.yaml new file mode 100644 index 0000000..1f898c3 --- /dev/null +++ b/output/pf2e/packs/Aftermath.yaml @@ -0,0 +1,209 @@ +name: Aftermath +values: 13 +schema: + '_id': + type: string + path: Aftermath._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Aftermath.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "E9ObyMxDmNTulE5a" (x13) + 'img': + type: string + path: Aftermath.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x13) + 'name': + type: string + path: Aftermath.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Aftermath.system + is_null: false + values: 13 + schema: + 'actionType': + type: object + path: Aftermath.system.actionType + is_null: false + values: 13 + schema: + 'value': + type: string + path: Aftermath.system.actionType.value + is_null: false + values: 13 + different_values: 3 + variants: + - "passive" (x11) + - "reaction" (x1) + - "action" (x1) + 'actions': + type: object + path: Aftermath.system.actions + is_null: false + values: 13 + schema: + [value]: + type: integer + path: Aftermath.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Aftermath.system.category + is_null: false + values: 13 + different_values: 1 (all same) + variants: "class" (x13) + 'description': + type: object + path: Aftermath.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Aftermath.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'level': + type: object + path: Aftermath.system.level + is_null: false + values: 13 + schema: + 'value': + type: integer + path: Aftermath.system.level.value + is_null: false + values: 13 + different_values: 6 + variants: + - 4 (x3) + - 10 (x3) + - 14 (x2) + - 6 (x2) + - 16 (x2) + - 12 (x1) + 'prerequisites': + type: object + path: Aftermath.system.prerequisites + is_null: false + values: 13 + schema: + 'value': + type: array + path: Aftermath.system.prerequisites.value + is_null: false + values: 13 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Aftermath.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Aftermath.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'publication': + type: object + path: Aftermath.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Aftermath.system.publication.license + is_null: false + values: 13 + different_values: 1 (all same) + variants: "OGL" (x13) + 'remaster': + type: boolean + path: Aftermath.system.publication.remaster + is_null: false + values: 13 + different_values: 1 (all same) + variants: False (x13) + 'title': + type: string + path: Aftermath.system.publication.title + is_null: false + values: 13 + different_values: 2 + variants: + - "Pathfinder Dark Archive" (x12) + - "Pathfinder #180: The Smoking Gun" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Aftermath.system.rules + is_null: false + values: 13 + 'traits': + type: object + path: Aftermath.system.traits + is_null: false + values: 13 + schema: + 'rarity': + type: string + path: Aftermath.system.traits.rarity + is_null: false + values: 13 + different_values: 1 (all same) + variants: "rare" (x13) + 'value': + type: array + path: Aftermath.system.traits.value + is_null: false + values: 13 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Aftermath.system.traits.value.[] + is_null: false + values: 25 + different_values: 10 + variants: + - "aftermath" (x13) + - "magical" (x4) + - "fire" (x1) + - "healing" (x1) + - "primal" (x1) + - "cold" (x1) + - "water" (x1) + - "flourish" (x1) + - "void" (x1) + - "air" (x1) + 'type': + type: string + path: Aftermath.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "feat" (x13) diff --git a/output/pf2e/packs/Age of Ashes.txt b/output/pf2e/packs/Age of Ashes.txt deleted file mode 100644 index c7a2b35..0000000 --- a/output/pf2e/packs/Age of Ashes.txt +++ /dev/null @@ -1,96 +0,0 @@ -Age of Ashes -Different values: 9 -===================================== -object {Age of Ashes} - _id : string {Age of Ashes._id} (all different values) - folder : string {Age of Ashes.folder} (same value: '2IuGrk3NUEh9X4t8') - img : string {Age of Ashes.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Age of Ashes.name} (all different values) - system : object {Age of Ashes.system} - boosts : object {Age of Ashes.system.boosts} - 0 : object {Age of Ashes.system.boosts.0} - value : array {Age of Ashes.system.boosts.0.value} - Length: min=2 max=2 - Value type: string {Age of Ashes.system.boosts.0.value.[]} (6 different values) - 'cha' (x3) - 'str' (x3) - 'dex' (x3) - 'con' (x3) - 'wis' (x3) - 'int' (x3) - 1 : object {Age of Ashes.system.boosts.1} - value : array {Age of Ashes.system.boosts.1.value} - Length: min=6 max=6 - Value type: string {Age of Ashes.system.boosts.1.value.[]} (6 different values) - 'cha' (x9) - 'con' (x9) - 'dex' (x9) - 'int' (x9) - 'str' (x9) - 'wis' (x9) - description : object {Age of Ashes.system.description} - value : string {Age of Ashes.system.description.value} (all different values) - items : object {Age of Ashes.system.items} - [29e0x] : object {Age of Ashes.system.items.29e0x} - img : string {Age of Ashes.system.items.29e0x.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Age of Ashes.system.items.29e0x.level} (same value: 1) - name : string {Age of Ashes.system.items.29e0x.name} (same value: 'Intimidating Glare') - uuid : string {Age of Ashes.system.items.29e0x.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - [6ja48] : object {Age of Ashes.system.items.6ja48} - img : string {Age of Ashes.system.items.6ja48.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Age of Ashes.system.items.6ja48.level} (same value: 1) - name : string {Age of Ashes.system.items.6ja48.name} (same value: 'Hobnobber') - uuid : string {Age of Ashes.system.items.6ja48.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [e8pnw] : object {Age of Ashes.system.items.e8pnw} - img : string {Age of Ashes.system.items.e8pnw.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Age of Ashes.system.items.e8pnw.level} (same value: 1) - name : string {Age of Ashes.system.items.e8pnw.name} (same value: 'Specialty Crafting') - uuid : string {Age of Ashes.system.items.e8pnw.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting') - [fzch2] : object {Age of Ashes.system.items.fzch2} - img : string {Age of Ashes.system.items.fzch2.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Age of Ashes.system.items.fzch2.level} (same value: 1) - name : string {Age of Ashes.system.items.fzch2.name} (same value: 'Courtly Graces') - uuid : string {Age of Ashes.system.items.fzch2.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Courtly Graces') - [g5mpz] : object {Age of Ashes.system.items.g5mpz} - img : string {Age of Ashes.system.items.g5mpz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Age of Ashes.system.items.g5mpz.level} (same value: 1) - name : string {Age of Ashes.system.items.g5mpz.name} (same value: 'Pickpocket') - uuid : string {Age of Ashes.system.items.g5mpz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pickpocket') - llxv2 : object {Age of Ashes.system.items.llxv2} - img : string {Age of Ashes.system.items.llxv2.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Age of Ashes.system.items.llxv2.level} (same value: 1) - name : string {Age of Ashes.system.items.llxv2.name} (same value: 'Lie To Me') - uuid : string {Age of Ashes.system.items.llxv2.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Lie to Me') - [qbuex] : object {Age of Ashes.system.items.qbuex} - img : string {Age of Ashes.system.items.qbuex.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Age of Ashes.system.items.qbuex.level} (same value: 1) - name : string {Age of Ashes.system.items.qbuex.name} (same value: 'Terrain Stalker') - uuid : string {Age of Ashes.system.items.qbuex.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Stalker') - [u6r5t] : object {Age of Ashes.system.items.u6r5t} - img : string {Age of Ashes.system.items.u6r5t.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Age of Ashes.system.items.u6r5t.level} (same value: 1) - name : string {Age of Ashes.system.items.u6r5t.name} (same value: 'Terrain Expertise') - uuid : string {Age of Ashes.system.items.u6r5t.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Expertise') - [vaywv] : object {Age of Ashes.system.items.vaywv} - img : string {Age of Ashes.system.items.vaywv.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Age of Ashes.system.items.vaywv.level} (same value: 1) - name : string {Age of Ashes.system.items.vaywv.name} (same value: 'Student of the Canon') - uuid : string {Age of Ashes.system.items.vaywv.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Student of the Canon') - publication : object {Age of Ashes.system.publication} - license : string {Age of Ashes.system.publication.license} (same value: 'OGL') - remaster : boolean {Age of Ashes.system.publication.remaster} (same value: False) - title : string {Age of Ashes.system.publication.title} (same value: 'Pathfinder Age of Ashes Player\'s Guide') - rules : ignored (Foundry rules object) {Age of Ashes.system.rules} - trainedSkills : object {Age of Ashes.system.trainedSkills} - lore : array {Age of Ashes.system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Age of Ashes.system.trainedSkills.lore.[]} (all different values) - value : array {Age of Ashes.system.trainedSkills.value} - Length: min=1 max=1 - Value type: string {Age of Ashes.system.trainedSkills.value.[]} (all different values) - traits : object {Age of Ashes.system.traits} - rarity : string {Age of Ashes.system.traits.rarity} (same value: 'common') - value : array<> {Age of Ashes.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Age of Ashes.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Age of Ashes.yaml b/output/pf2e/packs/Age of Ashes.yaml new file mode 100644 index 0000000..3bb152b --- /dev/null +++ b/output/pf2e/packs/Age of Ashes.yaml @@ -0,0 +1,555 @@ +name: Age of Ashes +values: 9 +schema: + '_id': + type: string + path: Age of Ashes._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "GPI5kNu0xfom9kKa" (x1) + - "oEm937kNrP5sXxFD" (x1) + - "0z0PSizHviOehdJF" (x1) + - "vNWSzv36L1GBPPoc" (x1) + - "4a2sVO0o2mMTydN8" (x1) + - "UgityMZaujmYUpil" (x1) + - "TPoP1mKpqUOpRQ5Y" (x1) + - "iaM6TjvijLCgiHeD" (x1) + - "TC7jpN5EA4UBIYep" (x1) + 'folder': + type: string + path: Age of Ashes.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "2IuGrk3NUEh9X4t8" (x9) + 'img': + type: string + path: Age of Ashes.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x9) + 'name': + type: string + path: Age of Ashes.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Dragon Scholar" (x1) + - "Emancipated" (x1) + - "Haunting Vision" (x1) + - "Hellknight Historian" (x1) + - "Local Scion" (x1) + - "Out-Of-Towner" (x1) + - "Reputation Seeker" (x1) + - "Returning Descendant" (x1) + - "Truth Seeker" (x1) + 'system': + type: object + path: Age of Ashes.system + is_null: false + values: 9 + schema: + 'boosts': + type: object + path: Age of Ashes.system.boosts + is_null: false + values: 9 + schema: + '0': + type: object + path: Age of Ashes.system.boosts.0 + is_null: false + values: 9 + schema: + 'value': + type: array + path: Age of Ashes.system.boosts.0.value + is_null: false + values: 9 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Age of Ashes.system.boosts.0.value.[] + is_null: false + values: 18 + different_values: 6 + variants: + - "cha" (x3) + - "str" (x3) + - "dex" (x3) + - "con" (x3) + - "wis" (x3) + - "int" (x3) + '1': + type: object + path: Age of Ashes.system.boosts.1 + is_null: false + values: 9 + schema: + 'value': + type: array + path: Age of Ashes.system.boosts.1.value + is_null: false + values: 9 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Age of Ashes.system.boosts.1.value.[] + is_null: false + values: 54 + different_values: 6 + variants: + - "cha" (x9) + - "con" (x9) + - "dex" (x9) + - "int" (x9) + - "str" (x9) + - "wis" (x9) + 'description': + type: object + path: Age of Ashes.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Age of Ashes.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'items': + type: object + path: Age of Ashes.system.items + is_null: false + values: 9 + schema: + [29e0x]: + type: object + path: Age of Ashes.system.items.29e0x + is_null: true + values: 1 + schema: + 'img': + type: string + path: Age of Ashes.system.items.29e0x.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Age of Ashes.system.items.29e0x.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Age of Ashes.system.items.29e0x.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Intimidating Glare" (x1) + 'uuid': + type: string + path: Age of Ashes.system.items.29e0x.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Intimidating Glare" (x1) + [6ja48]: + type: object + path: Age of Ashes.system.items.6ja48 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Age of Ashes.system.items.6ja48.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Age of Ashes.system.items.6ja48.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Age of Ashes.system.items.6ja48.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Age of Ashes.system.items.6ja48.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [e8pnw]: + type: object + path: Age of Ashes.system.items.e8pnw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Age of Ashes.system.items.e8pnw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Age of Ashes.system.items.e8pnw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Age of Ashes.system.items.e8pnw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Specialty Crafting" (x1) + 'uuid': + type: string + path: Age of Ashes.system.items.e8pnw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Specialty Crafting" (x1) + [fzch2]: + type: object + path: Age of Ashes.system.items.fzch2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Age of Ashes.system.items.fzch2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Age of Ashes.system.items.fzch2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Age of Ashes.system.items.fzch2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Courtly Graces" (x1) + 'uuid': + type: string + path: Age of Ashes.system.items.fzch2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Courtly Graces" (x1) + [g5mpz]: + type: object + path: Age of Ashes.system.items.g5mpz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Age of Ashes.system.items.g5mpz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Age of Ashes.system.items.g5mpz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Age of Ashes.system.items.g5mpz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pickpocket" (x1) + 'uuid': + type: string + path: Age of Ashes.system.items.g5mpz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Pickpocket" (x1) + 'llxv2': + type: object + path: Age of Ashes.system.items.llxv2 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Age of Ashes.system.items.llxv2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Age of Ashes.system.items.llxv2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Age of Ashes.system.items.llxv2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lie To Me" (x1) + 'uuid': + type: string + path: Age of Ashes.system.items.llxv2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Lie to Me" (x1) + [qbuex]: + type: object + path: Age of Ashes.system.items.qbuex + is_null: true + values: 1 + schema: + 'img': + type: string + path: Age of Ashes.system.items.qbuex.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Age of Ashes.system.items.qbuex.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Age of Ashes.system.items.qbuex.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Stalker" (x1) + 'uuid': + type: string + path: Age of Ashes.system.items.qbuex.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Stalker" (x1) + [u6r5t]: + type: object + path: Age of Ashes.system.items.u6r5t + is_null: true + values: 1 + schema: + 'img': + type: string + path: Age of Ashes.system.items.u6r5t.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Age of Ashes.system.items.u6r5t.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Age of Ashes.system.items.u6r5t.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Expertise" (x1) + 'uuid': + type: string + path: Age of Ashes.system.items.u6r5t.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Expertise" (x1) + [vaywv]: + type: object + path: Age of Ashes.system.items.vaywv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Age of Ashes.system.items.vaywv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Age of Ashes.system.items.vaywv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Age of Ashes.system.items.vaywv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Student of the Canon" (x1) + 'uuid': + type: string + path: Age of Ashes.system.items.vaywv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Student of the Canon" (x1) + 'publication': + type: object + path: Age of Ashes.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Age of Ashes.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "OGL" (x9) + 'remaster': + type: boolean + path: Age of Ashes.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: False (x9) + 'title': + type: string + path: Age of Ashes.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Age of Ashes Player's Guide" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Age of Ashes.system.rules + is_null: false + values: 9 + 'trainedSkills': + type: object + path: Age of Ashes.system.trainedSkills + is_null: false + values: 9 + schema: + 'lore': + type: array + path: Age of Ashes.system.trainedSkills.lore + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Age of Ashes.system.trainedSkills.lore.[] + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Dragon Lore" (x1) + - "Kintargo Lore" (x1) + - "Dahak Lore" (x1) + - "Architecture Lore" (x1) + - "Breachill Lore" (x1) + - " Lore" (x1) + - " Lore" (x1) + - "Engineering Lore" (x1) + - "Politics Lore" (x1) + 'value': + type: array + path: Age of Ashes.system.trainedSkills.value + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Age of Ashes.system.trainedSkills.value.[] + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "intimidation" (x1) + - "stealth" (x1) + - "religion" (x1) + - "society" (x1) + - "crafting" (x1) + - "diplomacy" (x1) + - "survival" (x1) + - "thievery" (x1) + - "deception" (x1) + 'traits': + type: object + path: Age of Ashes.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Age of Ashes.system.traits.rarity + is_null: false + values: 9 + different_values: 1 (all same) + variants: "common" (x9) + 'value': + type: array<> + path: Age of Ashes.system.traits.value + is_null: false + values: 9 + min_count: 0 + max_count: 0 + value_type: + type: + path: Age of Ashes.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Age of Ashes.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "background" (x9) diff --git a/output/pf2e/packs/Agents of Edgewatch.txt b/output/pf2e/packs/Agents of Edgewatch.txt deleted file mode 100644 index 313345f..0000000 --- a/output/pf2e/packs/Agents of Edgewatch.txt +++ /dev/null @@ -1,115 +0,0 @@ -Agents of Edgewatch -Different values: 10 -===================================== -object {Agents of Edgewatch} - _id : string {Agents of Edgewatch._id} (all different values) - folder : string {Agents of Edgewatch.folder} (same value: 'nMbLhTgeWwIj5w4w') - img : string {Agents of Edgewatch.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Agents of Edgewatch.name} (all different values) - system : object {Agents of Edgewatch.system} - boosts : object {Agents of Edgewatch.system.boosts} - 0 : object {Agents of Edgewatch.system.boosts.0} - value : array {Agents of Edgewatch.system.boosts.0.value} - Length: min=2 max=2 - Value type: string {Agents of Edgewatch.system.boosts.0.value.[]} (6 different values) - 'con' (x5) - 'cha' (x4) - 'wis' (x4) - 'int' (x4) - 'dex' (x2) - 'str' (x1) - 1 : object {Agents of Edgewatch.system.boosts.1} - value : array {Agents of Edgewatch.system.boosts.1.value} - Length: min=6 max=6 - Value type: string {Agents of Edgewatch.system.boosts.1.value.[]} (6 different values) - 'cha' (x10) - 'con' (x10) - 'dex' (x10) - 'int' (x10) - 'str' (x10) - 'wis' (x10) - description : object {Agents of Edgewatch.system.description} - value : string {Agents of Edgewatch.system.description.value} (all different values) - items : object {Agents of Edgewatch.system.items} - [15iku] : object {Agents of Edgewatch.system.items.15iku} - img : string {Agents of Edgewatch.system.items.15iku.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Agents of Edgewatch.system.items.15iku.level} (same value: 1) - name : string {Agents of Edgewatch.system.items.15iku.name} (same value: 'Experienced Tracker') - uuid : string {Agents of Edgewatch.system.items.15iku.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Tracker') - [3tdk7] : object {Agents of Edgewatch.system.items.3tdk7} - img : string {Agents of Edgewatch.system.items.3tdk7.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Agents of Edgewatch.system.items.3tdk7.level} (same value: 1) - name : string {Agents of Edgewatch.system.items.3tdk7.name} (same value: 'Pickpocket') - uuid : string {Agents of Edgewatch.system.items.3tdk7.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pickpocket') - [8298f] : object {Agents of Edgewatch.system.items.8298f} - img : string {Agents of Edgewatch.system.items.8298f.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Agents of Edgewatch.system.items.8298f.level} (same value: 1) - name : string {Agents of Edgewatch.system.items.8298f.name} (same value: 'Dubious Knowledge') - uuid : string {Agents of Edgewatch.system.items.8298f.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - hqa2u : object {Agents of Edgewatch.system.items.hqa2u} - img : string {Agents of Edgewatch.system.items.hqa2u.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Agents of Edgewatch.system.items.hqa2u.level} (same value: 1) - name : string {Agents of Edgewatch.system.items.hqa2u.name} (same value: 'Charming Liar') - uuid : string {Agents of Edgewatch.system.items.hqa2u.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Charming Liar') - [j7rys] : object {Agents of Edgewatch.system.items.j7rys} - img : string {Agents of Edgewatch.system.items.j7rys.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Agents of Edgewatch.system.items.j7rys.level} (same value: 1) - name : string {Agents of Edgewatch.system.items.j7rys.name} (same value: 'Multilingual') - uuid : string {Agents of Edgewatch.system.items.j7rys.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [km6n9] : object {Agents of Edgewatch.system.items.km6n9} - img : string {Agents of Edgewatch.system.items.km6n9.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Agents of Edgewatch.system.items.km6n9.level} (same value: 1) - name : string {Agents of Edgewatch.system.items.km6n9.name} (same value: 'Hobnobber') - uuid : string {Agents of Edgewatch.system.items.km6n9.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [o4rw8] : object {Agents of Edgewatch.system.items.o4rw8} - img : string {Agents of Edgewatch.system.items.o4rw8.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Agents of Edgewatch.system.items.o4rw8.level} (same value: 1) - name : string {Agents of Edgewatch.system.items.o4rw8.name} (same value: 'Recognize Spell') - uuid : string {Agents of Edgewatch.system.items.o4rw8.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Recognize Spell') - [pf0s5] : object {Agents of Edgewatch.system.items.pf0s5} - img : string {Agents of Edgewatch.system.items.pf0s5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Agents of Edgewatch.system.items.pf0s5.level} (same value: 1) - name : string {Agents of Edgewatch.system.items.pf0s5.name} (same value: 'Quick Identification') - uuid : string {Agents of Edgewatch.system.items.pf0s5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Identification') - [q0xhg] : object {Agents of Edgewatch.system.items.q0xhg} - img : string {Agents of Edgewatch.system.items.q0xhg.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Agents of Edgewatch.system.items.q0xhg.level} (same value: 1) - name : string {Agents of Edgewatch.system.items.q0xhg.name} (same value: 'Quick Jump') - uuid : string {Agents of Edgewatch.system.items.q0xhg.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Jump') - publication : object {Agents of Edgewatch.system.publication} - license : string {Agents of Edgewatch.system.publication.license} (same value: 'OGL') - remaster : boolean {Agents of Edgewatch.system.publication.remaster} (same value: False) - title : string {Agents of Edgewatch.system.publication.title} (same value: 'Pathfinder Agents of Edgewatch Player\'s Guide') - rules : ignored (Foundry rules object) {Agents of Edgewatch.system.rules} - trainedSkills : object {Agents of Edgewatch.system.trainedSkills} - [custom] : string {Agents of Edgewatch.system.trainedSkills.custom} (same value: '') - lore : array {Agents of Edgewatch.system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Agents of Edgewatch.system.trainedSkills.lore.[]} (9 different values) - 'Legal Lore' (x2) - 'Legal Lore or Underworld Lore' (x1) - ' Lore' (x1) - 'Labor Lore or Underworld Lore' (x1) - 'Sailing Lore or Hunting Lore' (x1) - ' Lore' (x1) - 'Hunting Lore or Stabling Lore' (x1) - 'Gladatorial Lore or Genealogy Lore' (x1) - 'Art Lore and Underworld Lore' (x1) - value : array {Agents of Edgewatch.system.trainedSkills.value} - Length: min=0 max=1 - Value type: string {Agents of Edgewatch.system.trainedSkills.value.[]} (9 different values) - 'thievery' (x1) - 'religion' (x1) - 'survival' (x1) - 'athletics' (x1) - 'diplomacy' (x1) - 'performance' (x1) - 'nature' (x1) - 'society' (x1) - 'deception' (x1) - traits : object {Agents of Edgewatch.system.traits} - rarity : string {Agents of Edgewatch.system.traits.rarity} (same value: 'common') - value : array<> {Agents of Edgewatch.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Agents of Edgewatch.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Agents of Edgewatch.yaml b/output/pf2e/packs/Agents of Edgewatch.yaml new file mode 100644 index 0000000..952044f --- /dev/null +++ b/output/pf2e/packs/Agents of Edgewatch.yaml @@ -0,0 +1,564 @@ +name: Agents of Edgewatch +values: 10 +schema: + '_id': + type: string + path: Agents of Edgewatch._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "CKU1sbFofcwZUJMx" (x1) + - "1VdLr4Qm8fv1m4tM" (x1) + - "xCCvT9tprRQVFVDq" (x1) + - "lCR8gyEZbwqh3RWi" (x1) + - "OD8RTS7cTeMJJFcR" (x1) + - "JauSkDtMV6dhDZS8" (x1) + - "DVtZab19D1vD3a0n" (x1) + - "vE6nb2OSIXqprDXk" (x1) + - "AfBCrHsw1xbRFejN" (x1) + - "86TbxxwfpWjScwSQ" (x1) + 'folder': + type: string + path: Agents of Edgewatch.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "nMbLhTgeWwIj5w4w" (x10) + 'img': + type: string + path: Agents of Edgewatch.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x10) + 'name': + type: string + path: Agents of Edgewatch.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Ex-Con Token Guard" (x1) + - "Godless Graycloak" (x1) + - "Grizzled Muckrucker" (x1) + - "Harbor Guard Moonlighter" (x1) + - "Learned Guard Prodigy" (x1) + - "Political Scion" (x1) + - "Post Guard of All Trades" (x1) + - "Sally Guard Neophyte" (x1) + - "Sleepless Suns Star" (x1) + - "Undercover Lotus Guard" (x1) + 'system': + type: object + path: Agents of Edgewatch.system + is_null: false + values: 10 + schema: + 'boosts': + type: object + path: Agents of Edgewatch.system.boosts + is_null: false + values: 10 + schema: + '0': + type: object + path: Agents of Edgewatch.system.boosts.0 + is_null: false + values: 10 + schema: + 'value': + type: array + path: Agents of Edgewatch.system.boosts.0.value + is_null: false + values: 10 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Agents of Edgewatch.system.boosts.0.value.[] + is_null: false + values: 20 + different_values: 6 + variants: + - "con" (x5) + - "cha" (x4) + - "wis" (x4) + - "int" (x4) + - "dex" (x2) + - "str" (x1) + '1': + type: object + path: Agents of Edgewatch.system.boosts.1 + is_null: false + values: 10 + schema: + 'value': + type: array + path: Agents of Edgewatch.system.boosts.1.value + is_null: false + values: 10 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Agents of Edgewatch.system.boosts.1.value.[] + is_null: false + values: 60 + different_values: 6 + variants: + - "cha" (x10) + - "con" (x10) + - "dex" (x10) + - "int" (x10) + - "str" (x10) + - "wis" (x10) + 'description': + type: object + path: Agents of Edgewatch.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Agents of Edgewatch.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'items': + type: object + path: Agents of Edgewatch.system.items + is_null: false + values: 10 + schema: + [15iku]: + type: object + path: Agents of Edgewatch.system.items.15iku + is_null: true + values: 1 + schema: + 'img': + type: string + path: Agents of Edgewatch.system.items.15iku.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Agents of Edgewatch.system.items.15iku.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Agents of Edgewatch.system.items.15iku.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Tracker" (x1) + 'uuid': + type: string + path: Agents of Edgewatch.system.items.15iku.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Tracker" (x1) + [3tdk7]: + type: object + path: Agents of Edgewatch.system.items.3tdk7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Agents of Edgewatch.system.items.3tdk7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Agents of Edgewatch.system.items.3tdk7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Agents of Edgewatch.system.items.3tdk7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pickpocket" (x1) + 'uuid': + type: string + path: Agents of Edgewatch.system.items.3tdk7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Pickpocket" (x1) + [8298f]: + type: object + path: Agents of Edgewatch.system.items.8298f + is_null: true + values: 1 + schema: + 'img': + type: string + path: Agents of Edgewatch.system.items.8298f.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Agents of Edgewatch.system.items.8298f.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Agents of Edgewatch.system.items.8298f.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Agents of Edgewatch.system.items.8298f.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + 'hqa2u': + type: object + path: Agents of Edgewatch.system.items.hqa2u + is_null: false + values: 1 + schema: + 'img': + type: string + path: Agents of Edgewatch.system.items.hqa2u.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Agents of Edgewatch.system.items.hqa2u.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Agents of Edgewatch.system.items.hqa2u.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Charming Liar" (x1) + 'uuid': + type: string + path: Agents of Edgewatch.system.items.hqa2u.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Charming Liar" (x1) + [j7rys]: + type: object + path: Agents of Edgewatch.system.items.j7rys + is_null: true + values: 1 + schema: + 'img': + type: string + path: Agents of Edgewatch.system.items.j7rys.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Agents of Edgewatch.system.items.j7rys.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Agents of Edgewatch.system.items.j7rys.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Agents of Edgewatch.system.items.j7rys.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [km6n9]: + type: object + path: Agents of Edgewatch.system.items.km6n9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Agents of Edgewatch.system.items.km6n9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Agents of Edgewatch.system.items.km6n9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Agents of Edgewatch.system.items.km6n9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Agents of Edgewatch.system.items.km6n9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [o4rw8]: + type: object + path: Agents of Edgewatch.system.items.o4rw8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Agents of Edgewatch.system.items.o4rw8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Agents of Edgewatch.system.items.o4rw8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Agents of Edgewatch.system.items.o4rw8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Recognize Spell" (x1) + 'uuid': + type: string + path: Agents of Edgewatch.system.items.o4rw8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Recognize Spell" (x1) + [pf0s5]: + type: object + path: Agents of Edgewatch.system.items.pf0s5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Agents of Edgewatch.system.items.pf0s5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Agents of Edgewatch.system.items.pf0s5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Agents of Edgewatch.system.items.pf0s5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Identification" (x1) + 'uuid': + type: string + path: Agents of Edgewatch.system.items.pf0s5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Identification" (x1) + [q0xhg]: + type: object + path: Agents of Edgewatch.system.items.q0xhg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Agents of Edgewatch.system.items.q0xhg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Agents of Edgewatch.system.items.q0xhg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Agents of Edgewatch.system.items.q0xhg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Jump" (x1) + 'uuid': + type: string + path: Agents of Edgewatch.system.items.q0xhg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Jump" (x1) + 'publication': + type: object + path: Agents of Edgewatch.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Agents of Edgewatch.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "OGL" (x10) + 'remaster': + type: boolean + path: Agents of Edgewatch.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'title': + type: string + path: Agents of Edgewatch.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Agents of Edgewatch Player's Guide" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Agents of Edgewatch.system.rules + is_null: false + values: 10 + 'trainedSkills': + type: object + path: Agents of Edgewatch.system.trainedSkills + is_null: false + values: 10 + schema: + [custom]: + type: string + path: Agents of Edgewatch.system.trainedSkills.custom + is_null: true + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'lore': + type: array + path: Agents of Edgewatch.system.trainedSkills.lore + is_null: false + values: 10 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Agents of Edgewatch.system.trainedSkills.lore.[] + is_null: false + values: 10 + different_values: 9 + variants: + - "Legal Lore" (x2) + - "Legal Lore or Underworld Lore" (x1) + - " Lore" (x1) + - "Labor Lore or Underworld Lore" (x1) + - "Sailing Lore or Hunting Lore" (x1) + - " Lore" (x1) + - "Hunting Lore or Stabling Lore" (x1) + - "Gladatorial Lore or Genealogy Lore" (x1) + - "Art Lore and Underworld Lore" (x1) + 'value': + type: array + path: Agents of Edgewatch.system.trainedSkills.value + is_null: false + values: 10 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Agents of Edgewatch.system.trainedSkills.value.[] + is_null: false + values: 9 + different_values: 9 + variants: + - "thievery" (x1) + - "religion" (x1) + - "survival" (x1) + - "athletics" (x1) + - "diplomacy" (x1) + - "performance" (x1) + - "nature" (x1) + - "society" (x1) + - "deception" (x1) + 'traits': + type: object + path: Agents of Edgewatch.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Agents of Edgewatch.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'value': + type: array<> + path: Agents of Edgewatch.system.traits.value + is_null: false + values: 10 + min_count: 0 + max_count: 0 + value_type: + type: + path: Agents of Edgewatch.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Agents of Edgewatch.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "background" (x10) diff --git a/output/pf2e/packs/Aiuvarin.txt b/output/pf2e/packs/Aiuvarin.txt deleted file mode 100644 index db45d45..0000000 --- a/output/pf2e/packs/Aiuvarin.txt +++ /dev/null @@ -1,44 +0,0 @@ -Aiuvarin -Different values: 7 -===================================== -object {Aiuvarin} - _id : string {Aiuvarin._id} (all different values) - folder : string {Aiuvarin.folder} (same value: 'eZdHeQqcVGxIpbFQ') - img : string {Aiuvarin.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Aiuvarin.name} (all different values) - system : object {Aiuvarin.system} - actionType : object {Aiuvarin.system.actionType} - value : string {Aiuvarin.system.actionType.value} (same value: 'passive') - actions : object {Aiuvarin.system.actions} - [value] : empty - category : string {Aiuvarin.system.category} (same value: 'ancestry') - description : object {Aiuvarin.system.description} - value : string {Aiuvarin.system.description.value} (all different values) - level : object {Aiuvarin.system.level} - value : integer {Aiuvarin.system.level.value} (3 different values) - 1 (x4) - 5 (x2) - 9 (x1) - prerequisites : object {Aiuvarin.system.prerequisites} - value : array<> {Aiuvarin.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Aiuvarin.system.publication} - license : string {Aiuvarin.system.publication.license} (2 different values) - 'ORC' (x4) - 'OGL' (x3) - remaster : boolean {Aiuvarin.system.publication.remaster} (2 different values) - True (x4) - False (x3) - title : string {Aiuvarin.system.publication.title} (3 different values) - 'Pathfinder Player Core' (x4) - 'Pathfinder Lost Omens Character Guide' (x2) - 'Pathfinder Advanced Player\'s Guide' (x1) - rules : ignored (Foundry rules object) {Aiuvarin.system.rules} - traits : object {Aiuvarin.system.traits} - rarity : string {Aiuvarin.system.traits.rarity} (same value: 'common') - value : array {Aiuvarin.system.traits.value} - Length: min=1 max=1 - Value type: string {Aiuvarin.system.traits.value.[]} (same value: 'aiuvarin') - [onlyLevel1] : boolean {Aiuvarin.system.onlyLevel1} (same value: True) - type : string {Aiuvarin.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Aiuvarin.yaml b/output/pf2e/packs/Aiuvarin.yaml new file mode 100644 index 0000000..88d6832 --- /dev/null +++ b/output/pf2e/packs/Aiuvarin.yaml @@ -0,0 +1,211 @@ +name: Aiuvarin +values: 7 +schema: + '_id': + type: string + path: Aiuvarin._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "nfERPRCITBp970HO" (x1) + - "7BVl9lFf0wuTjBgM" (x1) + - "pqezW5dqha1I32Ld" (x1) + - "8ukixWL8MBJOhPbW" (x1) + - "ecJms2jtd6cZ5rQK" (x1) + - "tn7K5lbnF87rZ659" (x1) + - "Rr7GdUjXhGhV04Pe" (x1) + 'folder': + type: string + path: Aiuvarin.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "eZdHeQqcVGxIpbFQ" (x7) + 'img': + type: string + path: Aiuvarin.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Aiuvarin.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Earned Glory" (x1) + - "Elf Atavism" (x1) + - "Inspire Imitation" (x1) + - "Pinch Time" (x1) + - "Round Ears" (x1) + - "Sociable" (x1) + - "Supernatural Charm" (x1) + 'system': + type: object + path: Aiuvarin.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Aiuvarin.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Aiuvarin.system.actionType.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "passive" (x7) + 'actions': + type: object + path: Aiuvarin.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Aiuvarin.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Aiuvarin.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ancestry" (x7) + 'description': + type: object + path: Aiuvarin.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Aiuvarin.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Aiuvarin.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Aiuvarin.system.level.value + is_null: false + values: 7 + different_values: 3 + variants: + - 1 (x4) + - 5 (x2) + - 9 (x1) + 'prerequisites': + type: object + path: Aiuvarin.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array<> + path: Aiuvarin.system.prerequisites.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Aiuvarin.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Aiuvarin.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Aiuvarin.system.publication.license + is_null: false + values: 7 + different_values: 2 + variants: + - "ORC" (x4) + - "OGL" (x3) + 'remaster': + type: boolean + path: Aiuvarin.system.publication.remaster + is_null: false + values: 7 + different_values: 2 + variants: + - True (x4) + - False (x3) + 'title': + type: string + path: Aiuvarin.system.publication.title + is_null: false + values: 7 + different_values: 3 + variants: + - "Pathfinder Player Core" (x4) + - "Pathfinder Lost Omens Character Guide" (x2) + - "Pathfinder Advanced Player's Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Aiuvarin.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Aiuvarin.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Aiuvarin.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array + path: Aiuvarin.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Aiuvarin.system.traits.value.[] + is_null: false + values: 7 + different_values: 1 (all same) + variants: "aiuvarin" (x7) + [onlyLevel1]: + type: boolean + path: Aiuvarin.system.onlyLevel1 + is_null: true + values: 2 + different_values: 1 (all same) + variants: True (x2) + 'type': + type: string + path: Aiuvarin.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Alchemist.txt b/output/pf2e/packs/Alchemist.txt deleted file mode 100644 index 2b2cbcc..0000000 --- a/output/pf2e/packs/Alchemist.txt +++ /dev/null @@ -1,88 +0,0 @@ -Alchemist -Different values: 65 -===================================== -object {Alchemist} - _id : string {Alchemist._id} (all different values) - folder : string {Alchemist.folder} (same value: 'd7DhNET1xI0b7LSM') - img : string {Alchemist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Alchemist.name} (all different values) - system : object {Alchemist.system} - actionType : object {Alchemist.system.actionType} - value : string {Alchemist.system.actionType.value} (4 different values) - 'passive' (x53) - 'action' (x6) - 'free' (x5) - 'reaction' (x1) - actions : object {Alchemist.system.actions} - [value] : integer {Alchemist.system.actions.value} (2 different values) - 1 (x5) - 3 (x1) - category : string {Alchemist.system.category} (same value: 'class') - description : object {Alchemist.system.description} - value : string {Alchemist.system.description.value} (all different values) - level : object {Alchemist.system.level} - value : integer {Alchemist.system.level.value} (11 different values) - prerequisites : object {Alchemist.system.prerequisites} - value : array {Alchemist.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Alchemist.system.prerequisites.value.[]} - value : string {Alchemist.system.prerequisites.value.[].value} (10 different values) - 'Extend Elixir' (x2) - 'Invigorating Elixir' (x2) - 'Efficient Alchemy' (x1) - 'trained in Crafting' (x1) - 'Debilitating Bomb' (x1) - 'Merciful Elixir' (x1) - 'perpetual infusions' (x1) - 'Powerful Alchemy' (x1) - 'Greater Debilitating Bomb' (x1) - 'Far Lobber' (x1) - publication : object {Alchemist.system.publication} - license : string {Alchemist.system.publication.license} (2 different values) - 'ORC' (x50) - 'OGL' (x15) - remaster : boolean {Alchemist.system.publication.remaster} (2 different values) - True (x50) - False (x15) - title : string {Alchemist.system.publication.title} (10 different values) - 'Pathfinder Player Core 2' (x46) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x4) - 'Pathfinder Lost Omens Legends' (x2) - 'Pathfinder Lost Omens Knights of Lastwall' (x2) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - 'Pathfinder #150: Broken Promises' (x1) - 'Pathfinder #168: King of the Mountain' (x1) - 'Pathfinder #149: Against the Scarlet Triad' (x1) - rules : ignored (Foundry rules object) {Alchemist.system.rules} - traits : object {Alchemist.system.traits} - rarity : string {Alchemist.system.traits.rarity} (3 different values) - 'common' (x57) - 'uncommon' (x6) - 'rare' (x2) - [selected] : object {Alchemist.system.traits.selected} - [additive2] : string {Alchemist.system.traits.selected.additive2} (same value: 'Additive 2') - [alchemical] : string {Alchemist.system.traits.selected.alchemical} (same value: 'Alchemical') - [alchemist] : string {Alchemist.system.traits.selected.alchemist} (same value: 'Alchemist') - value : array {Alchemist.system.traits.value} - Length: min=1 max=3 - Value type: string {Alchemist.system.traits.value.[]} (8 different values) - 'alchemist' (x65) - 'additive' (x13) - 'additive2' (x4) - 'manipulate' (x4) - 'healing' (x2) - 'concentrate' (x2) - 'exploration' (x1) - 'olfactory' (x1) - [frequency] : object {Alchemist.system.frequency} - max : integer {Alchemist.system.frequency.max} (same value: 1) - per : string {Alchemist.system.frequency.per} (4 different values) - 'round' (x3) - 'day' (x2) - 'PT1M' (x1) - 'PT10M' (x1) - [value] : integer {Alchemist.system.frequency.value} (same value: 1) - [maxTakable] : integer {Alchemist.system.maxTakable} (same value: 2) - type : string {Alchemist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Alchemist.yaml b/output/pf2e/packs/Alchemist.yaml new file mode 100644 index 0000000..1dcf6c3 --- /dev/null +++ b/output/pf2e/packs/Alchemist.yaml @@ -0,0 +1,294 @@ +name: Alchemist +values: 65 +schema: + '_id': + type: string + path: Alchemist._id + is_null: false + values: 65 + different_values: 65 (all different) + variants: [omitted] + 'folder': + type: string + path: Alchemist.folder + is_null: false + values: 65 + different_values: 1 (all same) + variants: "d7DhNET1xI0b7LSM" (x65) + 'img': + type: string + path: Alchemist.img + is_null: false + values: 65 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x65) + 'name': + type: string + path: Alchemist.name + is_null: false + values: 65 + different_values: 65 (all different) + variants: [omitted] + 'system': + type: object + path: Alchemist.system + is_null: false + values: 65 + schema: + 'actionType': + type: object + path: Alchemist.system.actionType + is_null: false + values: 65 + schema: + 'value': + type: string + path: Alchemist.system.actionType.value + is_null: false + values: 65 + different_values: 4 + variants: + - "passive" (x53) + - "action" (x6) + - "free" (x5) + - "reaction" (x1) + 'actions': + type: object + path: Alchemist.system.actions + is_null: false + values: 65 + schema: + [value]: + type: integer + path: Alchemist.system.actions.value + is_null: true + values: 6 + different_values: 2 + variants: + - 1 (x5) + - 3 (x1) + 'category': + type: string + path: Alchemist.system.category + is_null: false + values: 65 + different_values: 1 (all same) + variants: "class" (x65) + 'description': + type: object + path: Alchemist.system.description + is_null: false + values: 65 + schema: + 'value': + type: string + path: Alchemist.system.description.value + is_null: false + values: 65 + different_values: 65 (all different) + variants: [omitted] + 'level': + type: object + path: Alchemist.system.level + is_null: false + values: 65 + schema: + 'value': + type: integer + path: Alchemist.system.level.value + is_null: false + values: 65 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Alchemist.system.prerequisites + is_null: false + values: 65 + schema: + 'value': + type: array + path: Alchemist.system.prerequisites.value + is_null: false + values: 65 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Alchemist.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Alchemist.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 10 + variants: + - "Extend Elixir" (x2) + - "Invigorating Elixir" (x2) + - "Efficient Alchemy" (x1) + - "trained in Crafting" (x1) + - "Debilitating Bomb" (x1) + - "Merciful Elixir" (x1) + - "perpetual infusions" (x1) + - "Powerful Alchemy" (x1) + - "Greater Debilitating Bomb" (x1) + - "Far Lobber" (x1) + 'publication': + type: object + path: Alchemist.system.publication + is_null: false + values: 65 + schema: + 'license': + type: string + path: Alchemist.system.publication.license + is_null: false + values: 65 + different_values: 2 + variants: + - "ORC" (x50) + - "OGL" (x15) + 'remaster': + type: boolean + path: Alchemist.system.publication.remaster + is_null: false + values: 65 + different_values: 2 + variants: + - True (x50) + - False (x15) + 'title': + type: string + path: Alchemist.system.publication.title + is_null: false + values: 65 + different_values: 10 + variants: + - "Pathfinder Player Core 2" (x46) + - "Pathfinder Core Rulebook" (x5) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x4) + - "Pathfinder Lost Omens Legends" (x2) + - "Pathfinder Lost Omens Knights of Lastwall" (x2) + - "Pathfinder Advanced Player's Guide" (x2) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + - "Pathfinder #150: Broken Promises" (x1) + - "Pathfinder #168: King of the Mountain" (x1) + - "Pathfinder #149: Against the Scarlet Triad" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Alchemist.system.rules + is_null: false + values: 65 + 'traits': + type: object + path: Alchemist.system.traits + is_null: false + values: 65 + schema: + 'rarity': + type: string + path: Alchemist.system.traits.rarity + is_null: false + values: 65 + different_values: 3 + variants: + - "common" (x57) + - "uncommon" (x6) + - "rare" (x2) + [selected]: + type: object + path: Alchemist.system.traits.selected + is_null: true + values: 4 + schema: + [additive2]: + type: string + path: Alchemist.system.traits.selected.additive2 + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Additive 2" (x2) + [alchemical]: + type: string + path: Alchemist.system.traits.selected.alchemical + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Alchemical" (x1) + [alchemist]: + type: string + path: Alchemist.system.traits.selected.alchemist + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Alchemist" (x2) + 'value': + type: array + path: Alchemist.system.traits.value + is_null: false + values: 65 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Alchemist.system.traits.value.[] + is_null: false + values: 92 + different_values: 8 + variants: + - "alchemist" (x65) + - "additive" (x13) + - "additive2" (x4) + - "manipulate" (x4) + - "healing" (x2) + - "concentrate" (x2) + - "exploration" (x1) + - "olfactory" (x1) + [frequency]: + type: object + path: Alchemist.system.frequency + is_null: true + values: 7 + schema: + 'max': + type: integer + path: Alchemist.system.frequency.max + is_null: false + values: 7 + different_values: 1 (all same) + variants: 1 (x7) + 'per': + type: string + path: Alchemist.system.frequency.per + is_null: false + values: 7 + different_values: 4 + variants: + - "round" (x3) + - "day" (x2) + - "PT1M" (x1) + - "PT10M" (x1) + [value]: + type: integer + path: Alchemist.system.frequency.value + is_null: true + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + [maxTakable]: + type: integer + path: Alchemist.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'type': + type: string + path: Alchemist.type + is_null: false + values: 65 + different_values: 1 (all same) + variants: "feat" (x65) diff --git a/output/pf2e/packs/Aldori Duelist.txt b/output/pf2e/packs/Aldori Duelist.txt deleted file mode 100644 index 0576704..0000000 --- a/output/pf2e/packs/Aldori Duelist.txt +++ /dev/null @@ -1,52 +0,0 @@ -Aldori Duelist -Different values: 6 -===================================== -object {Aldori Duelist} - _id : string {Aldori Duelist._id} (all different values) - folder : string {Aldori Duelist.folder} (same value: 'JYYJ09UxpgSWMp27') - img : string {Aldori Duelist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Aldori Duelist.name} (all different values) - system : object {Aldori Duelist.system} - actionType : object {Aldori Duelist.system.actionType} - value : string {Aldori Duelist.system.actionType.value} (4 different values) - 'passive' (x2) - 'free' (x2) - 'action' (x1) - 'reaction' (x1) - actions : object {Aldori Duelist.system.actions} - [value] : integer {Aldori Duelist.system.actions.value} (same value: 1) - category : string {Aldori Duelist.system.category} (same value: 'class') - description : object {Aldori Duelist.system.description} - value : string {Aldori Duelist.system.description.value} (all different values) - level : object {Aldori Duelist.system.level} - value : integer {Aldori Duelist.system.level.value} (4 different values) - 4 (x2) - 6 (x2) - 2 (x1) - 10 (x1) - prerequisites : object {Aldori Duelist.system.prerequisites} - value : array {Aldori Duelist.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Aldori Duelist.system.prerequisites.value.[]} - value : string {Aldori Duelist.system.prerequisites.value.[].value} (3 different values) - 'Aldori Duelist Dedication' (x4) - 'trained in Aldori dueling swords' (x1) - 'Aldori Parry' (x1) - publication : object {Aldori Duelist.system.publication} - license : string {Aldori Duelist.system.publication.license} (same value: 'OGL') - remaster : boolean {Aldori Duelist.system.publication.remaster} (same value: False) - title : string {Aldori Duelist.system.publication.title} (same value: 'Pathfinder Lost Omens World Guide') - rules : ignored (Foundry rules object) {Aldori Duelist.system.rules} - traits : object {Aldori Duelist.system.traits} - rarity : string {Aldori Duelist.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Aldori Duelist.system.traits.value} - Length: min=1 max=2 - Value type: string {Aldori Duelist.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - [selfEffect] : object {Aldori Duelist.system.selfEffect} - name : string {Aldori Duelist.system.selfEffect.name} (same value: 'Effect: Aldori Parry') - uuid : string {Aldori Duelist.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Aldori Parry') - type : string {Aldori Duelist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Aldori Duelist.yaml b/output/pf2e/packs/Aldori Duelist.yaml new file mode 100644 index 0000000..f9ba9f7 --- /dev/null +++ b/output/pf2e/packs/Aldori Duelist.yaml @@ -0,0 +1,235 @@ +name: Aldori Duelist +values: 6 +schema: + '_id': + type: string + path: Aldori Duelist._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "pI97a5xSg4LbBY1g" (x1) + - "NZgjqVV2HYzLCvvA" (x1) + - "8RppI1i4LfI0CYsX" (x1) + - "Bk07joho2dUG3lVw" (x1) + - "F3ZBkDEWZ24NOR2j" (x1) + - "V7bwuYADV8huWeF7" (x1) + 'folder': + type: string + path: Aldori Duelist.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "JYYJ09UxpgSWMp27" (x6) + 'img': + type: string + path: Aldori Duelist.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Aldori Duelist.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Aldori Duelist Dedication" (x1) + - "Aldori Parry" (x1) + - "Aldori Riposte" (x1) + - "Duelist's Edge" (x1) + - "Saving Slash" (x1) + - "Unnerving Prowess" (x1) + 'system': + type: object + path: Aldori Duelist.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Aldori Duelist.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Aldori Duelist.system.actionType.value + is_null: false + values: 6 + different_values: 4 + variants: + - "passive" (x2) + - "free" (x2) + - "action" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Aldori Duelist.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Aldori Duelist.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Aldori Duelist.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Aldori Duelist.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Aldori Duelist.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Aldori Duelist.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Aldori Duelist.system.level.value + is_null: false + values: 6 + different_values: 4 + variants: + - 4 (x2) + - 6 (x2) + - 2 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Aldori Duelist.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Aldori Duelist.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Aldori Duelist.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Aldori Duelist.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Aldori Duelist Dedication" (x4) + - "trained in Aldori dueling swords" (x1) + - "Aldori Parry" (x1) + 'publication': + type: object + path: Aldori Duelist.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Aldori Duelist.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Aldori Duelist.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Aldori Duelist.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens World Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Aldori Duelist.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Aldori Duelist.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Aldori Duelist.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Aldori Duelist.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Aldori Duelist.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + [selfEffect]: + type: object + path: Aldori Duelist.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Aldori Duelist.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Aldori Parry" (x1) + 'uuid': + type: string + path: Aldori Duelist.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Aldori Parry" (x1) + 'type': + type: string + path: Aldori Duelist.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Alkenstar Agent.txt b/output/pf2e/packs/Alkenstar Agent.txt deleted file mode 100644 index 9d704a7..0000000 --- a/output/pf2e/packs/Alkenstar Agent.txt +++ /dev/null @@ -1,45 +0,0 @@ -Alkenstar Agent -Different values: 4 -===================================== -object {Alkenstar Agent} - _id : string {Alkenstar Agent._id} (all different values) - folder : string {Alkenstar Agent.folder} (same value: 'GMVALPbvTcAIWPL9') - img : string {Alkenstar Agent.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Alkenstar Agent.name} (all different values) - system : object {Alkenstar Agent.system} - actionType : object {Alkenstar Agent.system.actionType} - value : string {Alkenstar Agent.system.actionType.value} (2 different values) - 'passive' (x2) - 'action' (x2) - actions : object {Alkenstar Agent.system.actions} - [value] : integer {Alkenstar Agent.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Alkenstar Agent.system.category} (2 different values) - 'class' (x3) - 'skill' (x1) - description : object {Alkenstar Agent.system.description} - value : string {Alkenstar Agent.system.description.value} (all different values) - level : object {Alkenstar Agent.system.level} - value : integer {Alkenstar Agent.system.level.value} (all different values) - prerequisites : object {Alkenstar Agent.system.prerequisites} - value : array {Alkenstar Agent.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Alkenstar Agent.system.prerequisites.value.[]} - value : string {Alkenstar Agent.system.prerequisites.value.[].value} (all different values) - publication : object {Alkenstar Agent.system.publication} - license : string {Alkenstar Agent.system.publication.license} (same value: 'OGL') - remaster : boolean {Alkenstar Agent.system.publication.remaster} (same value: False) - title : string {Alkenstar Agent.system.publication.title} (same value: 'Pathfinder #178: Punks in a Powder Keg') - rules : ignored (Foundry rules object) {Alkenstar Agent.system.rules} - traits : object {Alkenstar Agent.system.traits} - rarity : string {Alkenstar Agent.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Alkenstar Agent.system.traits.value} - Length: min=1 max=2 - Value type: string {Alkenstar Agent.system.traits.value.[]} (3 different values) - 'archetype' (x4) - 'dedication' (x1) - 'skill' (x1) - type : string {Alkenstar Agent.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Alkenstar Agent.yaml b/output/pf2e/packs/Alkenstar Agent.yaml new file mode 100644 index 0000000..93b9db7 --- /dev/null +++ b/output/pf2e/packs/Alkenstar Agent.yaml @@ -0,0 +1,215 @@ +name: Alkenstar Agent +values: 4 +schema: + '_id': + type: string + path: Alkenstar Agent._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "8qawcaQAZMD7pC6Y" (x1) + - "qbFRPTHP96Q9kGpk" (x1) + - "Jk6gZzXEABiX5A0S" (x1) + - "JEzjyNbpsh05iymG" (x1) + 'folder': + type: string + path: Alkenstar Agent.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "GMVALPbvTcAIWPL9" (x4) + 'img': + type: string + path: Alkenstar Agent.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Alkenstar Agent.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Alkenstar Agent Dedication" (x1) + - "Flash Your Badge" (x1) + - "Loose Cannon" (x1) + - "Prepare Papers" (x1) + 'system': + type: object + path: Alkenstar Agent.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Alkenstar Agent.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Alkenstar Agent.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "passive" (x2) + - "action" (x2) + 'actions': + type: object + path: Alkenstar Agent.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Alkenstar Agent.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Alkenstar Agent.system.category + is_null: false + values: 4 + different_values: 2 + variants: + - "class" (x3) + - "skill" (x1) + 'description': + type: object + path: Alkenstar Agent.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Alkenstar Agent.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Alkenstar Agent.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Alkenstar Agent.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 2 (x1) + - 10 (x1) + - 4 (x1) + - 7 (x1) + 'prerequisites': + type: object + path: Alkenstar Agent.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Alkenstar Agent.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Alkenstar Agent.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Alkenstar Agent.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 4 (all different) + variants: + - "Alkenstar Agent Dedication" (x3) + - "trained in Deception and at least one firearm" (x1) + - "master in Intimidation" (x1) + - "master in Society" (x1) + 'publication': + type: object + path: Alkenstar Agent.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Alkenstar Agent.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Alkenstar Agent.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Alkenstar Agent.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder #178: Punks in a Powder Keg" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Alkenstar Agent.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Alkenstar Agent.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Alkenstar Agent.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Alkenstar Agent.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Alkenstar Agent.system.traits.value.[] + is_null: false + values: 6 + different_values: 3 + variants: + - "archetype" (x4) + - "dedication" (x1) + - "skill" (x1) + 'type': + type: string + path: Alkenstar Agent.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Alter Ego.txt b/output/pf2e/packs/Alter Ego.txt deleted file mode 100644 index 9ddfb51..0000000 --- a/output/pf2e/packs/Alter Ego.txt +++ /dev/null @@ -1,69 +0,0 @@ -Alter Ego -Different values: 11 -===================================== -object {Alter Ego} - _id : string {Alter Ego._id} (all different values) - folder : string {Alter Ego.folder} (same value: 'QhaVT5m7pZb0hFuV') - img : string {Alter Ego.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Alter Ego.name} (all different values) - system : object {Alter Ego.system} - actionType : object {Alter Ego.system.actionType} - value : string {Alter Ego.system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x2) - 'reaction' (x1) - actions : object {Alter Ego.system.actions} - [value] : integer {Alter Ego.system.actions.value} (2 different values) - 1 (x1) - 2 (x1) - category : string {Alter Ego.system.category} (2 different values) - 'class' (x7) - 'skill' (x4) - description : object {Alter Ego.system.description} - value : string {Alter Ego.system.description.value} (all different values) - level : object {Alter Ego.system.level} - value : integer {Alter Ego.system.level.value} (8 different values) - 4 (x3) - 14 (x2) - 2 (x1) - 12 (x1) - 7 (x1) - 6 (x1) - 8 (x1) - 3 (x1) - prerequisites : object {Alter Ego.system.prerequisites} - value : array {Alter Ego.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Alter Ego.system.prerequisites.value.[]} - value : string {Alter Ego.system.prerequisites.value.[].value} (7 different values) - 'Alter Ego Dedication' (x8) - 'trained in Deception and Stealth' (x1) - 'Alter Ego Dedication or Vigilante Dedication' (x1) - 'trained in Athletics' (x1) - 'master in Deception' (x1) - 'Alter Ego Dedication or Archaeologist Dedication' (x1) - 'trained in Society' (x1) - publication : object {Alter Ego.system.publication} - license : string {Alter Ego.system.publication.license} (same value: 'OGL') - remaster : boolean {Alter Ego.system.publication.remaster} (same value: False) - title : string {Alter Ego.system.publication.title} (2 different values) - 'Pathfinder Dark Archive' (x8) - 'Pathfinder Lost Omens Firebrands' (x3) - rules : ignored (Foundry rules object) {Alter Ego.system.rules} - traits : object {Alter Ego.system.traits} - rarity : string {Alter Ego.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x5) - value : array {Alter Ego.system.traits.value} - Length: min=1 max=5 - Value type: string {Alter Ego.system.traits.value.[]} (all different values) - [frequency] : object {Alter Ego.system.frequency} - max : integer {Alter Ego.system.frequency.max} (same value: 1) - per : string {Alter Ego.system.frequency.per} (2 different values) - 'day' (x1) - 'PT10M' (x1) - [subfeatures] : object {Alter Ego.system.subfeatures} - proficiencies : object {Alter Ego.system.subfeatures.proficiencies} - spellcasting : object {Alter Ego.system.subfeatures.proficiencies.spellcasting} - rank : integer {Alter Ego.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Alter Ego.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Alter Ego.yaml b/output/pf2e/packs/Alter Ego.yaml new file mode 100644 index 0000000..f03c574 --- /dev/null +++ b/output/pf2e/packs/Alter Ego.yaml @@ -0,0 +1,261 @@ +name: Alter Ego +values: 11 +schema: + '_id': + type: string + path: Alter Ego._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Alter Ego.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "QhaVT5m7pZb0hFuV" (x11) + 'img': + type: string + path: Alter Ego.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Alter Ego.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Alter Ego.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Alter Ego.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Alter Ego.system.actionType.value + is_null: false + values: 11 + different_values: 3 + variants: + - "passive" (x8) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Alter Ego.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Alter Ego.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Alter Ego.system.category + is_null: false + values: 11 + different_values: 2 + variants: + - "class" (x7) + - "skill" (x4) + 'description': + type: object + path: Alter Ego.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Alter Ego.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Alter Ego.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Alter Ego.system.level.value + is_null: false + values: 11 + different_values: 8 + variants: + - 4 (x3) + - 14 (x2) + - 2 (x1) + - 12 (x1) + - 7 (x1) + - 6 (x1) + - 8 (x1) + - 3 (x1) + 'prerequisites': + type: object + path: Alter Ego.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Alter Ego.system.prerequisites.value + is_null: false + values: 11 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Alter Ego.system.prerequisites.value.[] + is_null: false + values: 14 + schema: + 'value': + type: string + path: Alter Ego.system.prerequisites.value.[].value + is_null: false + values: 14 + different_values: 7 + variants: + - "Alter Ego Dedication" (x8) + - "trained in Deception and Stealth" (x1) + - "Alter Ego Dedication or Vigilante Dedication" (x1) + - "trained in Athletics" (x1) + - "master in Deception" (x1) + - "Alter Ego Dedication or Archaeologist Dedication" (x1) + - "trained in Society" (x1) + 'publication': + type: object + path: Alter Ego.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Alter Ego.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "OGL" (x11) + 'remaster': + type: boolean + path: Alter Ego.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: False (x11) + 'title': + type: string + path: Alter Ego.system.publication.title + is_null: false + values: 11 + different_values: 2 + variants: + - "Pathfinder Dark Archive" (x8) + - "Pathfinder Lost Omens Firebrands" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Alter Ego.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Alter Ego.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Alter Ego.system.traits.rarity + is_null: false + values: 11 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x5) + 'value': + type: array + path: Alter Ego.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Alter Ego.system.traits.value.[] + is_null: false + values: 24 + different_values: 11 (all different) + variants: [omitted] + [frequency]: + type: object + path: Alter Ego.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Alter Ego.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Alter Ego.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "day" (x1) + - "PT10M" (x1) + [subfeatures]: + type: object + path: Alter Ego.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Alter Ego.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Alter Ego.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Alter Ego.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Alter Ego.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Anadi.txt b/output/pf2e/packs/Anadi.txt deleted file mode 100644 index a8b3e6c..0000000 --- a/output/pf2e/packs/Anadi.txt +++ /dev/null @@ -1,26 +0,0 @@ -Anadi -Different values: 5 -===================================== -object {Anadi} - _id : string {Anadi._id} (all different values) - folder : string {Anadi.folder} (same value: '1nhgH7eUL9FK6Ofz') - img : string {Anadi.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Anadi.name} (all different values) - system : object {Anadi.system} - ancestry : object {Anadi.system.ancestry} - name : string {Anadi.system.ancestry.name} (same value: 'Anadi') - slug : string {Anadi.system.ancestry.slug} (same value: 'anadi') - uuid : string {Anadi.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.TQEqWqc7BYiadUdY') - description : object {Anadi.system.description} - value : string {Anadi.system.description.value} (all different values) - publication : object {Anadi.system.publication} - license : string {Anadi.system.publication.license} (same value: 'OGL') - remaster : boolean {Anadi.system.publication.remaster} (same value: False) - title : string {Anadi.system.publication.title} (same value: 'Pathfinder Lost Omens The Mwangi Expanse') - rules : ignored (Foundry rules object) {Anadi.system.rules} - traits : object {Anadi.system.traits} - rarity : string {Anadi.system.traits.rarity} (same value: 'common') - value : array<> {Anadi.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Anadi.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Anadi.yaml b/output/pf2e/packs/Anadi.yaml new file mode 100644 index 0000000..4043f9d --- /dev/null +++ b/output/pf2e/packs/Anadi.yaml @@ -0,0 +1,152 @@ +name: Anadi +values: 5 +schema: + '_id': + type: string + path: Anadi._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "7gGcpQMqnZhBDZLI" (x1) + - "daaXga11ov9YQVNq" (x1) + - "cwOUw7kofcAiY01I" (x1) + - "WxcbLvufI6JBpLt0" (x1) + - "kTlJqhC7ZSE8P8lu" (x1) + 'folder': + type: string + path: Anadi.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "1nhgH7eUL9FK6Ofz" (x5) + 'img': + type: string + path: Anadi.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Anadi.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Adaptive Anadi" (x1) + - "Polychromatic Anadi" (x1) + - "Snaring Anadi" (x1) + - "Spindly Anadi" (x1) + - "Venomous Anadi" (x1) + 'system': + type: object + path: Anadi.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Anadi.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Anadi.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Anadi" (x5) + 'slug': + type: string + path: Anadi.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "anadi" (x5) + 'uuid': + type: string + path: Anadi.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.TQEqWqc7BYiadUdY" (x5) + 'description': + type: object + path: Anadi.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Anadi.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Anadi.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Anadi.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Anadi.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Anadi.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens The Mwangi Expanse" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Anadi.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Anadi.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Anadi.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Anadi.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Anadi.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Anadi.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Ancestries.txt b/output/pf2e/packs/Ancestries.txt deleted file mode 100644 index 18179b8..0000000 --- a/output/pf2e/packs/Ancestries.txt +++ /dev/null @@ -1,330 +0,0 @@ -Ancestries -Different values: 48 -===================================== -object {Ancestries} - _id : string {Ancestries._id} (all different values) - img : string {Ancestries.img} (40 different values) - name : string {Ancestries.name} (all different values) - system : object {Ancestries.system} - additionalLanguages : object {Ancestries.system.additionalLanguages} - count : integer {Ancestries.system.additionalLanguages.count} (2 different values) - 0 (x47) - 1 (x1) - custom : string {Ancestries.system.additionalLanguages.custom} (same value: '') - value : array {Ancestries.system.additionalLanguages.value} - Length: min=0 max=11 - Value type: string {Ancestries.system.additionalLanguages.value.[]} (42 different values) - boosts : object {Ancestries.system.boosts} - 0 : object {Ancestries.system.boosts.0} - value : array {Ancestries.system.boosts.0.value} - Length: min=1 max=6 - Value type: string {Ancestries.system.boosts.0.value.[]} (6 different values) - 'dex' (x17) - 'con' (x15) - 'str' (x10) - 'cha' (x10) - 'wis' (x3) - 'int' (x3) - 1 : object {Ancestries.system.boosts.1} - value : array {Ancestries.system.boosts.1.value} - Length: min=0 max=6 - Value type: string {Ancestries.system.boosts.1.value.[]} (6 different values) - 'wis' (x13) - 'cha' (x9) - 'int' (x8) - 'con' (x6) - 'dex' (x6) - 'str' (x2) - 2 : object {Ancestries.system.boosts.2} - value : array {Ancestries.system.boosts.2.value} - Length: min=0 max=6 - Value type: string {Ancestries.system.boosts.2.value.[]} (6 different values) - 'str' (x46) - 'dex' (x46) - 'con' (x46) - 'int' (x46) - 'wis' (x46) - 'cha' (x46) - description : object {Ancestries.system.description} - value : string {Ancestries.system.description.value} (all different values) - flaws : object {Ancestries.system.flaws} - 0 : object {Ancestries.system.flaws.0} - value : array {Ancestries.system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Ancestries.system.flaws.0.value.[]} (6 different values) - 'int' (x7) - 'wis' (x7) - 'con' (x6) - 'cha' (x6) - 'str' (x5) - 'dex' (x1) - hp : integer {Ancestries.system.hp} (3 different values) - 8 (x28) - 6 (x13) - 10 (x7) - items : object {Ancestries.system.items} - [0wY9n] : object {Ancestries.system.items.0wY9n} - img : string {Ancestries.system.items.0wY9n.img} (same value: 'icons/skills/melee/blade-tip-energy-green.webp') - level : integer {Ancestries.system.items.0wY9n.level} (same value: 0) - name : string {Ancestries.system.items.0wY9n.name} (same value: 'Innate Venom') - uuid : string {Ancestries.system.items.0wY9n.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Innate Venom') - [1ZhYb] : object {Ancestries.system.items.1ZhYb} - img : string {Ancestries.system.items.1ZhYb.img} (same value: 'icons/magic/water/water-hand.webp') - level : integer {Ancestries.system.items.1ZhYb.level} (same value: 0) - name : string {Ancestries.system.items.1ZhYb.name} (same value: 'Hydration (Merfolk)') - uuid : string {Ancestries.system.items.1ZhYb.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Hydration (Merfolk)') - [2lk67] : object {Ancestries.system.items.2lk67} - img : string {Ancestries.system.items.2lk67.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.2lk67.level} (same value: 1) - name : string {Ancestries.system.items.2lk67.name} (same value: 'Eyes in Back') - uuid : string {Ancestries.system.items.2lk67.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Eyes in Back') - [3084v] : object {Ancestries.system.items.3084v} - img : string {Ancestries.system.items.3084v.img} (same value: 'systems/pf2e/icons/features/ancestry/keen-eyes.webp') - level : string {Ancestries.system.items.3084v.level} (same value: '0') - name : string {Ancestries.system.items.3084v.name} (same value: 'Keen Eyes') - uuid : string {Ancestries.system.items.3084v.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Keen Eyes') - [31xm9] : object {Ancestries.system.items.31xm9} - img : string {Ancestries.system.items.31xm9.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.31xm9.level} (same value: 1) - name : string {Ancestries.system.items.31xm9.name} (same value: 'Unusual Anatomy') - uuid : string {Ancestries.system.items.31xm9.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Unusual Anatomy') - [32oz7] : object {Ancestries.system.items.32oz7} - img : string {Ancestries.system.items.32oz7.img} (same value: 'icons/magic/nature/root-vine-beanstolk-green.webp') - level : string {Ancestries.system.items.32oz7.level} (same value: '1') - name : string {Ancestries.system.items.32oz7.name} (same value: 'Plant Nourishment') - uuid : string {Ancestries.system.items.32oz7.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Plant Nourishment') - [3fzmc] : object {Ancestries.system.items.3fzmc} - img : string {Ancestries.system.items.3fzmc.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.3fzmc.level} (same value: 1) - name : string {Ancestries.system.items.3fzmc.name} (same value: 'Constructed (Poppet)') - uuid : string {Ancestries.system.items.3fzmc.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Constructed (Poppet)') - [3lJFy] : object {Ancestries.system.items.3lJFy} - img : string {Ancestries.system.items.3lJFy.img} (same value: 'icons/creatures/amphibians/treefrog-leaf-green.webp') - level : integer {Ancestries.system.items.3lJFy.level} (same value: 1) - name : string {Ancestries.system.items.3lJFy.name} (same value: 'Natural Climber') - uuid : string {Ancestries.system.items.3lJFy.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Natural Climber') - [5vjeq] : object {Ancestries.system.items.5vjeq} - img : string {Ancestries.system.items.5vjeq.img} (same value: 'systems/pf2e/icons/equipment/weapons/clan-dagger.webp') - level : integer {Ancestries.system.items.5vjeq.level} (same value: 0) - name : string {Ancestries.system.items.5vjeq.name} (same value: 'Clan Dagger') - uuid : string {Ancestries.system.items.5vjeq.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Clan Dagger') - [64eou] : object {Ancestries.system.items.64eou} - img : string {Ancestries.system.items.64eou.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.64eou.level} (same value: 1) - name : string {Ancestries.system.items.64eou.name} (same value: 'Wings') - uuid : string {Ancestries.system.items.64eou.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Wings') - [6bSm3] : object {Ancestries.system.items.6bSm3} - img : string {Ancestries.system.items.6bSm3.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.6bSm3.level} (same value: 0) - name : string {Ancestries.system.items.6bSm3.name} (same value: 'Prehensile Tail') - uuid : string {Ancestries.system.items.6bSm3.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Prehensile Tail') - [82kag] : object {Ancestries.system.items.82kag} - img : string {Ancestries.system.items.82kag.img} (same value: 'systems/pf2e/icons/features/ancestry/fishseeker-shoony.webp') - level : string {Ancestries.system.items.82kag.level} (same value: '1') - name : string {Ancestries.system.items.82kag.name} (same value: 'Blunt Snout') - uuid : string {Ancestries.system.items.82kag.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Blunt Snout') - [9KYmO] : object {Ancestries.system.items.9KYmO} - img : string {Ancestries.system.items.9KYmO.img} (same value: 'icons/creatures/mammals/humanoid-wolf-dog-blue.webp') - level : integer {Ancestries.system.items.9KYmO.level} (same value: 1) - name : string {Ancestries.system.items.9KYmO.name} (same value: 'Awakened Mind') - uuid : string {Ancestries.system.items.9KYmO.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Awakened Mind') - [Awa7a] : object {Ancestries.system.items.Awa7a} - img : string {Ancestries.system.items.Awa7a.img} (same value: 'icons/creatures/abilities/mouth-teeth-long-red.webp') - level : integer {Ancestries.system.items.Awa7a.level} (same value: 0) - name : string {Ancestries.system.items.Awa7a.name} (same value: 'Bite') - uuid : string {Ancestries.system.items.Awa7a.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Bite') - [Be6lQ] : object {Ancestries.system.items.Be6lQ} - img : string {Ancestries.system.items.Be6lQ.img} (same value: 'icons/magic/perception/third-eye-blue-red.webp') - level : integer {Ancestries.system.items.Be6lQ.level} (same value: 1) - name : string {Ancestries.system.items.Be6lQ.name} (same value: 'Cryptomnesia') - uuid : string {Ancestries.system.items.Be6lQ.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Cryptomnesia') - [Jpors] : object {Ancestries.system.items.Jpors} - img : string {Ancestries.system.items.Jpors.img} (same value: 'icons/magic/nature/root-vine-beanstolk-green.webp') - level : integer {Ancestries.system.items.Jpors.level} (same value: 0) - name : string {Ancestries.system.items.Jpors.name} (same value: 'Photosynthesis') - uuid : string {Ancestries.system.items.Jpors.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Photosynthesis') - [MZeAa] : object {Ancestries.system.items.MZeAa} - img : string {Ancestries.system.items.MZeAa.img} (same value: 'icons/creatures/abilities/bull-head-horns-glowing.webp') - level : integer {Ancestries.system.items.MZeAa.level} (same value: 1) - name : string {Ancestries.system.items.MZeAa.name} (same value: 'Horns') - uuid : string {Ancestries.system.items.MZeAa.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Horns (Minotaur)') - [O6GUQ] : object {Ancestries.system.items.O6GUQ} - img : string {Ancestries.system.items.O6GUQ.img} (same value: 'systems/pf2e/icons/unarmed-attacks/fangs.webp') - level : integer {Ancestries.system.items.O6GUQ.level} (same value: 0) - name : string {Ancestries.system.items.O6GUQ.name} (same value: 'Fangs (Nagaji)') - uuid : string {Ancestries.system.items.O6GUQ.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Fangs (Nagaji)') - [PIA9y] : object {Ancestries.system.items.PIA9y} - img : string {Ancestries.system.items.PIA9y.img} (same value: 'icons/commodities/gems/gem-rough-cushion-red.webp') - level : integer {Ancestries.system.items.PIA9y.level} (same value: 1) - name : string {Ancestries.system.items.PIA9y.name} (same value: 'Head Gem') - uuid : string {Ancestries.system.items.PIA9y.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Head Gem') - [T9WbI] : object {Ancestries.system.items.T9WbI} - img : string {Ancestries.system.items.T9WbI.img} (same value: 'icons/magic/water/pseudopod-swirl-blue.webp') - level : integer {Ancestries.system.items.T9WbI.level} (same value: 0) - name : string {Ancestries.system.items.T9WbI.name} (same value: 'Aquatic Grace') - uuid : string {Ancestries.system.items.T9WbI.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Aquatic Grace') - [TQ7e5] : object {Ancestries.system.items.TQ7e5} - img : string {Ancestries.system.items.TQ7e5.img} (same value: 'icons/magic/nature/wolf-paw-glow-green.webp') - level : integer {Ancestries.system.items.TQ7e5.level} (same value: 1) - name : string {Ancestries.system.items.TQ7e5.name} (same value: 'Awakened Form') - uuid : string {Ancestries.system.items.TQ7e5.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Awakened Form') - [TaKbB] : object {Ancestries.system.items.TaKbB} - img : string {Ancestries.system.items.TaKbB.img} (same value: 'icons/environment/people/cavalry.webp') - level : integer {Ancestries.system.items.TaKbB.level} (same value: 1) - name : string {Ancestries.system.items.TaKbB.name} (same value: 'Mount') - uuid : string {Ancestries.system.items.TaKbB.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Mount') - [Ve2AG] : object {Ancestries.system.items.Ve2AG} - img : string {Ancestries.system.items.Ve2AG.img} (same value: 'icons/magic/symbols/rune-sigil-green-purple.webp') - level : integer {Ancestries.system.items.Ve2AG.level} (same value: 1) - name : string {Ancestries.system.items.Ve2AG.name} (same value: 'Magiphage') - uuid : string {Ancestries.system.items.Ve2AG.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Magiphage') - [bPf5G] : object {Ancestries.system.items.bPf5G} - img : string {Ancestries.system.items.bPf5G.img} (same value: 'icons/creatures/abilities/bull-head-horns-glowing.webp') - level : integer {Ancestries.system.items.bPf5G.level} (same value: 1) - name : string {Ancestries.system.items.bPf5G.name} (same value: 'Horns (Sarangay)') - uuid : string {Ancestries.system.items.bPf5G.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Horns (Sarangay)') - [dzt52] : object {Ancestries.system.items.dzt52} - img : string {Ancestries.system.items.dzt52.img} (same value: 'systems/pf2e/icons/unarmed-attacks/mandibles.webp') - level : integer {Ancestries.system.items.dzt52.level} (same value: 0) - name : string {Ancestries.system.items.dzt52.name} (same value: 'Fangs') - uuid : string {Ancestries.system.items.dzt52.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Fangs') - [fRFKM] : object {Ancestries.system.items.fRFKM} - img : string {Ancestries.system.items.fRFKM.img} (same value: 'icons/skills/movement/arrows-up-trio-red.webp') - level : integer {Ancestries.system.items.fRFKM.level} (same value: 1) - name : string {Ancestries.system.items.fRFKM.name} (same value: 'Robust') - uuid : string {Ancestries.system.items.fRFKM.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Robust') - [fvpio] : object {Ancestries.system.items.fvpio} - img : string {Ancestries.system.items.fvpio.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.fvpio.level} (same value: 1) - name : string {Ancestries.system.items.fvpio.name} (same value: 'Emotionally Unaware') - uuid : string {Ancestries.system.items.fvpio.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Emotionally Unaware') - [giqow] : object {Ancestries.system.items.giqow} - img : string {Ancestries.system.items.giqow.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.giqow.level} (same value: 1) - name : string {Ancestries.system.items.giqow.name} (same value: 'Flammable') - uuid : string {Ancestries.system.items.giqow.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Flammable') - [iaCUe] : object {Ancestries.system.items.iaCUe} - img : string {Ancestries.system.items.iaCUe.img} (same value: 'systems/pf2e/icons/spells/enthrall.webp') - level : integer {Ancestries.system.items.iaCUe.level} (same value: 0) - name : string {Ancestries.system.items.iaCUe.name} (same value: 'Empathic Sense') - uuid : string {Ancestries.system.items.iaCUe.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Empathic Sense') - [iyksy] : object {Ancestries.system.items.iyksy} - img : string {Ancestries.system.items.iyksy.img} (same value: 'systems/pf2e/icons/features/ancestry/land-on-your-feet.webp') - level : string {Ancestries.system.items.iyksy.level} (same value: '1') - name : string {Ancestries.system.items.iyksy.name} (same value: 'Land on Your Feet') - uuid : string {Ancestries.system.items.iyksy.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Land on Your Feet') - [jkllM] : object {Ancestries.system.items.jkllM} - img : string {Ancestries.system.items.jkllM.img} (same value: 'icons/commodities/bones/skull-lizard-tan.webp') - level : integer {Ancestries.system.items.jkllM.level} (same value: 1) - name : string {Ancestries.system.items.jkllM.name} (same value: 'Sharp Teeth') - uuid : string {Ancestries.system.items.jkllM.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Sharp Teeth') - [l0mdk] : object {Ancestries.system.items.l0mdk} - img : string {Ancestries.system.items.l0mdk.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.l0mdk.level} (same value: 1) - name : string {Ancestries.system.items.l0mdk.name} (same value: 'Constructed Body') - uuid : string {Ancestries.system.items.l0mdk.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Constructed Body') - [l6cpr] : object {Ancestries.system.items.l6cpr} - img : string {Ancestries.system.items.l6cpr.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.l6cpr.level} (same value: 1) - name : string {Ancestries.system.items.l6cpr.name} (same value: 'Automaton Core') - uuid : string {Ancestries.system.items.l6cpr.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Automaton Core') - [lzwB0] : object {Ancestries.system.items.lzwB0} - img : string {Ancestries.system.items.lzwB0.img} (same value: 'icons/creatures/mammals/humanoid-fox-cat-archer.webp') - level : integer {Ancestries.system.items.lzwB0.level} (same value: 1) - name : string {Ancestries.system.items.lzwB0.name} (same value: 'Change Shape') - uuid : string {Ancestries.system.items.lzwB0.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Change Shape') - [mfgye] : object {Ancestries.system.items.mfgye} - img : string {Ancestries.system.items.mfgye.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.mfgye.level} (same value: 1) - name : string {Ancestries.system.items.mfgye.name} (same value: 'Hydration') - uuid : string {Ancestries.system.items.mfgye.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Hydration') - [ouwoo] : object {Ancestries.system.items.ouwoo} - img : string {Ancestries.system.items.ouwoo.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.ouwoo.level} (same value: 1) - name : string {Ancestries.system.items.ouwoo.name} (same value: 'Constructed') - uuid : string {Ancestries.system.items.ouwoo.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Constructed') - [pADW6] : object {Ancestries.system.items.pADW6} - img : string {Ancestries.system.items.pADW6.img} (same value: 'icons/magic/death/skull-humanoid-white-blue.webp') - level : integer {Ancestries.system.items.pADW6.level} (same value: 0) - name : string {Ancestries.system.items.pADW6.name} (same value: 'Basic Undead Benefits') - uuid : string {Ancestries.system.items.pADW6.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Basic Undead Benefits') - [pvkub] : object {Ancestries.system.items.pvkub} - img : string {Ancestries.system.items.pvkub.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.pvkub.level} (same value: 1) - name : string {Ancestries.system.items.pvkub.name} (same value: 'Swim') - uuid : string {Ancestries.system.items.pvkub.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Swim') - [ry9ai] : object {Ancestries.system.items.ry9ai} - img : string {Ancestries.system.items.ry9ai.img} (same value: 'systems/pf2e/icons/features/ancestry//aquatic-adaptation.webp') - level : string {Ancestries.system.items.ry9ai.level} (same value: '1') - name : string {Ancestries.system.items.ry9ai.name} (same value: 'Aquatic Adaptation') - uuid : string {Ancestries.system.items.ry9ai.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Aquatic Adaptation') - [tdik1] : object {Ancestries.system.items.tdik1} - img : string {Ancestries.system.items.tdik1.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.tdik1.level} (same value: 1) - name : string {Ancestries.system.items.tdik1.name} (same value: 'Sunlight Healing') - uuid : string {Ancestries.system.items.tdik1.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Sunlight Healing') - [uu6ze] : object {Ancestries.system.items.uu6ze} - img : string {Ancestries.system.items.uu6ze.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Ancestries.system.items.uu6ze.level} (same value: 1) - name : string {Ancestries.system.items.uu6ze.name} (same value: 'Magical Strikes') - uuid : string {Ancestries.system.items.uu6ze.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Magical Strikes') - [vo9ge] : object {Ancestries.system.items.vo9ge} - img : string {Ancestries.system.items.vo9ge.img} (same value: 'systems/pf2e/icons/features/ancestry/sharp-beak.webp') - level : integer {Ancestries.system.items.vo9ge.level} (same value: 0) - name : string {Ancestries.system.items.vo9ge.name} (same value: 'Sharp Beak') - uuid : string {Ancestries.system.items.vo9ge.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Sharp Beak') - [wceqv] : object {Ancestries.system.items.wceqv} - img : string {Ancestries.system.items.wceqv.img} (same value: 'systems/pf2e/icons/spells/searing-light.webp') - level : integer {Ancestries.system.items.wceqv.level} (same value: 0) - name : string {Ancestries.system.items.wceqv.name} (same value: 'Glowing Horn') - uuid : string {Ancestries.system.items.wceqv.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Glowing Horn') - [xYhuY] : object {Ancestries.system.items.xYhuY} - img : string {Ancestries.system.items.xYhuY.img} (same value: 'icons/magic/symbols/ring-circle-smoke-blue.webp') - level : integer {Ancestries.system.items.xYhuY.level} (same value: 1) - name : string {Ancestries.system.items.xYhuY.name} (same value: 'Wanderer\'s Soul') - uuid : string {Ancestries.system.items.xYhuY.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Wanderer\'s Soul') - [xkzsg] : object {Ancestries.system.items.xkzsg} - img : string {Ancestries.system.items.xkzsg.img} (same value: 'systems/pf2e/icons/features/ancestry/claws.webp') - level : string {Ancestries.system.items.xkzsg.level} (same value: '1') - name : string {Ancestries.system.items.xkzsg.name} (same value: 'Claws') - uuid : string {Ancestries.system.items.xkzsg.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Claws') - languages : object {Ancestries.system.languages} - custom : string {Ancestries.system.languages.custom} (same value: '') - value : array {Ancestries.system.languages.value} - Length: min=1 max=3 - Value type: string {Ancestries.system.languages.value.[]} (37 different values) - publication : object {Ancestries.system.publication} - license : string {Ancestries.system.publication.license} (2 different values) - 'ORC' (x29) - 'OGL' (x19) - remaster : boolean {Ancestries.system.publication.remaster} (2 different values) - True (x29) - False (x19) - title : string {Ancestries.system.publication.title} (12 different values) - reach : integer {Ancestries.system.reach} (2 different values) - 5 (x47) - 0 (x1) - rules : ignored (Foundry rules object) {Ancestries.system.rules} - size : string {Ancestries.system.size} (4 different values) - 'med' (x33) - 'sm' (x12) - 'lg' (x2) - 'tiny' (x1) - speed : integer {Ancestries.system.speed} (4 different values) - 25 (x39) - 20 (x4) - 30 (x3) - 5 (x2) - traits : object {Ancestries.system.traits} - rarity : string {Ancestries.system.traits.rarity} (3 different values) - 'rare' (x20) - 'uncommon' (x20) - 'common' (x8) - value : array {Ancestries.system.traits.value} - Length: min=2 max=3 - Value type: string {Ancestries.system.traits.value.[]} (57 different values) - vision : string {Ancestries.system.vision} (3 different values) - 'low-light-vision' (x23) - 'normal' (x13) - 'darkvision' (x12) - type : string {Ancestries.type} (same value: 'ancestry') \ No newline at end of file diff --git a/output/pf2e/packs/Ancestries.yaml b/output/pf2e/packs/Ancestries.yaml new file mode 100644 index 0000000..592fba6 --- /dev/null +++ b/output/pf2e/packs/Ancestries.yaml @@ -0,0 +1,1882 @@ +name: Ancestries +values: 48 +schema: + '_id': + type: string + path: Ancestries._id + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'img': + type: string + path: Ancestries.img + is_null: false + values: 48 + different_values: 40 + variants: [omitted] + 'name': + type: string + path: Ancestries.name + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'system': + type: object + path: Ancestries.system + is_null: false + values: 48 + schema: + 'additionalLanguages': + type: object + path: Ancestries.system.additionalLanguages + is_null: false + values: 48 + schema: + 'count': + type: integer + path: Ancestries.system.additionalLanguages.count + is_null: false + values: 48 + different_values: 2 + variants: + - 0 (x47) + - 1 (x1) + 'custom': + type: string + path: Ancestries.system.additionalLanguages.custom + is_null: false + values: 48 + different_values: 1 (all same) + variants: "" (x48) + 'value': + type: array + path: Ancestries.system.additionalLanguages.value + is_null: false + values: 48 + min_count: 0 + max_count: 11 + value_type: + type: string + path: Ancestries.system.additionalLanguages.value.[] + is_null: false + values: 287 + different_values: 42 + variants: [omitted] + 'boosts': + type: object + path: Ancestries.system.boosts + is_null: false + values: 48 + schema: + '0': + type: object + path: Ancestries.system.boosts.0 + is_null: false + values: 48 + schema: + 'value': + type: array + path: Ancestries.system.boosts.0.value + is_null: false + values: 48 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Ancestries.system.boosts.0.value.[] + is_null: false + values: 58 + different_values: 6 + variants: + - "dex" (x17) + - "con" (x15) + - "str" (x10) + - "cha" (x10) + - "wis" (x3) + - "int" (x3) + '1': + type: object + path: Ancestries.system.boosts.1 + is_null: false + values: 48 + schema: + 'value': + type: array + path: Ancestries.system.boosts.1.value + is_null: false + values: 48 + min_count: 0 + max_count: 6 + value_type: + type: string + path: Ancestries.system.boosts.1.value.[] + is_null: false + values: 44 + different_values: 6 + variants: + - "wis" (x13) + - "cha" (x9) + - "int" (x8) + - "con" (x6) + - "dex" (x6) + - "str" (x2) + '2': + type: object + path: Ancestries.system.boosts.2 + is_null: false + values: 48 + schema: + 'value': + type: array + path: Ancestries.system.boosts.2.value + is_null: false + values: 48 + min_count: 0 + max_count: 6 + value_type: + type: string + path: Ancestries.system.boosts.2.value.[] + is_null: false + values: 276 + different_values: 6 + variants: + - "str" (x46) + - "dex" (x46) + - "con" (x46) + - "int" (x46) + - "wis" (x46) + - "cha" (x46) + 'description': + type: object + path: Ancestries.system.description + is_null: false + values: 48 + schema: + 'value': + type: string + path: Ancestries.system.description.value + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'flaws': + type: object + path: Ancestries.system.flaws + is_null: false + values: 48 + schema: + '0': + type: object + path: Ancestries.system.flaws.0 + is_null: false + values: 48 + schema: + 'value': + type: array + path: Ancestries.system.flaws.0.value + is_null: false + values: 48 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Ancestries.system.flaws.0.value.[] + is_null: false + values: 32 + different_values: 6 + variants: + - "int" (x7) + - "wis" (x7) + - "con" (x6) + - "cha" (x6) + - "str" (x5) + - "dex" (x1) + 'hp': + type: integer + path: Ancestries.system.hp + is_null: false + values: 48 + different_values: 3 + variants: + - 8 (x28) + - 6 (x13) + - 10 (x7) + 'items': + type: object + path: Ancestries.system.items + is_null: false + values: 48 + schema: + [0wY9n]: + type: object + path: Ancestries.system.items.0wY9n + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.0wY9n.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/blade-tip-energy-green.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.0wY9n.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.0wY9n.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Innate Venom" (x1) + 'uuid': + type: string + path: Ancestries.system.items.0wY9n.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Innate Venom" (x1) + [1ZhYb]: + type: object + path: Ancestries.system.items.1ZhYb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.1ZhYb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/water/water-hand.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.1ZhYb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.1ZhYb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hydration (Merfolk)" (x1) + 'uuid': + type: string + path: Ancestries.system.items.1ZhYb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Hydration (Merfolk)" (x1) + [2lk67]: + type: object + path: Ancestries.system.items.2lk67 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.2lk67.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.2lk67.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.2lk67.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eyes in Back" (x1) + 'uuid': + type: string + path: Ancestries.system.items.2lk67.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Eyes in Back" (x1) + [3084v]: + type: object + path: Ancestries.system.items.3084v + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.3084v.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/ancestry/keen-eyes.webp" (x1) + 'level': + type: string + path: Ancestries.system.items.3084v.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: "0" (x1) + 'name': + type: string + path: Ancestries.system.items.3084v.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Keen Eyes" (x1) + 'uuid': + type: string + path: Ancestries.system.items.3084v.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Keen Eyes" (x1) + [31xm9]: + type: object + path: Ancestries.system.items.31xm9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.31xm9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.31xm9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.31xm9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Unusual Anatomy" (x1) + 'uuid': + type: string + path: Ancestries.system.items.31xm9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Unusual Anatomy" (x1) + [32oz7]: + type: object + path: Ancestries.system.items.32oz7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.32oz7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/nature/root-vine-beanstolk-green.webp" (x1) + 'level': + type: string + path: Ancestries.system.items.32oz7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + 'name': + type: string + path: Ancestries.system.items.32oz7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Plant Nourishment" (x1) + 'uuid': + type: string + path: Ancestries.system.items.32oz7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Plant Nourishment" (x1) + [3fzmc]: + type: object + path: Ancestries.system.items.3fzmc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.3fzmc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.3fzmc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.3fzmc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Constructed (Poppet)" (x1) + 'uuid': + type: string + path: Ancestries.system.items.3fzmc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Constructed (Poppet)" (x1) + [3lJFy]: + type: object + path: Ancestries.system.items.3lJFy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.3lJFy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/amphibians/treefrog-leaf-green.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.3lJFy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.3lJFy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Natural Climber" (x1) + 'uuid': + type: string + path: Ancestries.system.items.3lJFy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Natural Climber" (x1) + [5vjeq]: + type: object + path: Ancestries.system.items.5vjeq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.5vjeq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/weapons/clan-dagger.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.5vjeq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.5vjeq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Clan Dagger" (x1) + 'uuid': + type: string + path: Ancestries.system.items.5vjeq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Clan Dagger" (x1) + [64eou]: + type: object + path: Ancestries.system.items.64eou + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.64eou.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.64eou.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.64eou.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Wings" (x1) + 'uuid': + type: string + path: Ancestries.system.items.64eou.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Wings" (x1) + [6bSm3]: + type: object + path: Ancestries.system.items.6bSm3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.6bSm3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.6bSm3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.6bSm3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Prehensile Tail" (x1) + 'uuid': + type: string + path: Ancestries.system.items.6bSm3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Prehensile Tail" (x1) + [82kag]: + type: object + path: Ancestries.system.items.82kag + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.82kag.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/ancestry/fishseeker-shoony.webp" (x1) + 'level': + type: string + path: Ancestries.system.items.82kag.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + 'name': + type: string + path: Ancestries.system.items.82kag.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Blunt Snout" (x1) + 'uuid': + type: string + path: Ancestries.system.items.82kag.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Blunt Snout" (x1) + [9KYmO]: + type: object + path: Ancestries.system.items.9KYmO + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.9KYmO.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/humanoid-wolf-dog-blue.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.9KYmO.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.9KYmO.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Awakened Mind" (x1) + 'uuid': + type: string + path: Ancestries.system.items.9KYmO.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Awakened Mind" (x1) + [Awa7a]: + type: object + path: Ancestries.system.items.Awa7a + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.Awa7a.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/abilities/mouth-teeth-long-red.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.Awa7a.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.Awa7a.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bite" (x1) + 'uuid': + type: string + path: Ancestries.system.items.Awa7a.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Bite" (x1) + [Be6lQ]: + type: object + path: Ancestries.system.items.Be6lQ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.Be6lQ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/third-eye-blue-red.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.Be6lQ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.Be6lQ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cryptomnesia" (x1) + 'uuid': + type: string + path: Ancestries.system.items.Be6lQ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Cryptomnesia" (x1) + [Jpors]: + type: object + path: Ancestries.system.items.Jpors + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.Jpors.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/nature/root-vine-beanstolk-green.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.Jpors.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.Jpors.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Photosynthesis" (x1) + 'uuid': + type: string + path: Ancestries.system.items.Jpors.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Photosynthesis" (x1) + [MZeAa]: + type: object + path: Ancestries.system.items.MZeAa + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.MZeAa.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/abilities/bull-head-horns-glowing.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.MZeAa.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.MZeAa.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Horns" (x1) + 'uuid': + type: string + path: Ancestries.system.items.MZeAa.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Horns (Minotaur)" (x1) + [O6GUQ]: + type: object + path: Ancestries.system.items.O6GUQ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.O6GUQ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/unarmed-attacks/fangs.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.O6GUQ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.O6GUQ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fangs (Nagaji)" (x1) + 'uuid': + type: string + path: Ancestries.system.items.O6GUQ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Fangs (Nagaji)" (x1) + [PIA9y]: + type: object + path: Ancestries.system.items.PIA9y + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.PIA9y.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/gems/gem-rough-cushion-red.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.PIA9y.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.PIA9y.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Head Gem" (x1) + 'uuid': + type: string + path: Ancestries.system.items.PIA9y.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Head Gem" (x1) + [T9WbI]: + type: object + path: Ancestries.system.items.T9WbI + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.T9WbI.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/water/pseudopod-swirl-blue.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.T9WbI.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.T9WbI.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Aquatic Grace" (x1) + 'uuid': + type: string + path: Ancestries.system.items.T9WbI.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Aquatic Grace" (x1) + [TQ7e5]: + type: object + path: Ancestries.system.items.TQ7e5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.TQ7e5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/nature/wolf-paw-glow-green.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.TQ7e5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.TQ7e5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Awakened Form" (x1) + 'uuid': + type: string + path: Ancestries.system.items.TQ7e5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Awakened Form" (x1) + [TaKbB]: + type: object + path: Ancestries.system.items.TaKbB + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.TaKbB.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/environment/people/cavalry.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.TaKbB.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.TaKbB.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Mount" (x1) + 'uuid': + type: string + path: Ancestries.system.items.TaKbB.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Mount" (x1) + [Ve2AG]: + type: object + path: Ancestries.system.items.Ve2AG + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.Ve2AG.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/rune-sigil-green-purple.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.Ve2AG.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.Ve2AG.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Magiphage" (x1) + 'uuid': + type: string + path: Ancestries.system.items.Ve2AG.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Magiphage" (x1) + [bPf5G]: + type: object + path: Ancestries.system.items.bPf5G + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.bPf5G.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/abilities/bull-head-horns-glowing.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.bPf5G.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.bPf5G.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Horns (Sarangay)" (x1) + 'uuid': + type: string + path: Ancestries.system.items.bPf5G.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Horns (Sarangay)" (x1) + [dzt52]: + type: object + path: Ancestries.system.items.dzt52 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.dzt52.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/unarmed-attacks/mandibles.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.dzt52.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.dzt52.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fangs" (x1) + 'uuid': + type: string + path: Ancestries.system.items.dzt52.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Fangs" (x1) + [fRFKM]: + type: object + path: Ancestries.system.items.fRFKM + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.fRFKM.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/movement/arrows-up-trio-red.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.fRFKM.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.fRFKM.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Robust" (x1) + 'uuid': + type: string + path: Ancestries.system.items.fRFKM.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Robust" (x1) + [fvpio]: + type: object + path: Ancestries.system.items.fvpio + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.fvpio.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.fvpio.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.fvpio.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Emotionally Unaware" (x1) + 'uuid': + type: string + path: Ancestries.system.items.fvpio.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Emotionally Unaware" (x1) + [giqow]: + type: object + path: Ancestries.system.items.giqow + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.giqow.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.giqow.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.giqow.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Flammable" (x1) + 'uuid': + type: string + path: Ancestries.system.items.giqow.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Flammable" (x1) + [iaCUe]: + type: object + path: Ancestries.system.items.iaCUe + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.iaCUe.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/spells/enthrall.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.iaCUe.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.iaCUe.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Empathic Sense" (x1) + 'uuid': + type: string + path: Ancestries.system.items.iaCUe.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Empathic Sense" (x1) + [iyksy]: + type: object + path: Ancestries.system.items.iyksy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.iyksy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/ancestry/land-on-your-feet.webp" (x1) + 'level': + type: string + path: Ancestries.system.items.iyksy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + 'name': + type: string + path: Ancestries.system.items.iyksy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Land on Your Feet" (x1) + 'uuid': + type: string + path: Ancestries.system.items.iyksy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Land on Your Feet" (x1) + [jkllM]: + type: object + path: Ancestries.system.items.jkllM + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.jkllM.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/bones/skull-lizard-tan.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.jkllM.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.jkllM.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sharp Teeth" (x1) + 'uuid': + type: string + path: Ancestries.system.items.jkllM.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Sharp Teeth" (x1) + [l0mdk]: + type: object + path: Ancestries.system.items.l0mdk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.l0mdk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.l0mdk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.l0mdk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Constructed Body" (x1) + 'uuid': + type: string + path: Ancestries.system.items.l0mdk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Constructed Body" (x1) + [l6cpr]: + type: object + path: Ancestries.system.items.l6cpr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.l6cpr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.l6cpr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.l6cpr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Automaton Core" (x1) + 'uuid': + type: string + path: Ancestries.system.items.l6cpr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Automaton Core" (x1) + [lzwB0]: + type: object + path: Ancestries.system.items.lzwB0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.lzwB0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/humanoid-fox-cat-archer.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.lzwB0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.lzwB0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Change Shape" (x1) + 'uuid': + type: string + path: Ancestries.system.items.lzwB0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Change Shape" (x1) + [mfgye]: + type: object + path: Ancestries.system.items.mfgye + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.mfgye.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.mfgye.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.mfgye.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hydration" (x1) + 'uuid': + type: string + path: Ancestries.system.items.mfgye.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Hydration" (x1) + [ouwoo]: + type: object + path: Ancestries.system.items.ouwoo + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.ouwoo.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.ouwoo.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.ouwoo.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Constructed" (x1) + 'uuid': + type: string + path: Ancestries.system.items.ouwoo.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Constructed" (x1) + [pADW6]: + type: object + path: Ancestries.system.items.pADW6 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.pADW6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/death/skull-humanoid-white-blue.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.pADW6.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.pADW6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Basic Undead Benefits" (x1) + 'uuid': + type: string + path: Ancestries.system.items.pADW6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Basic Undead Benefits" (x1) + [pvkub]: + type: object + path: Ancestries.system.items.pvkub + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.pvkub.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.pvkub.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.pvkub.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Swim" (x1) + 'uuid': + type: string + path: Ancestries.system.items.pvkub.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Swim" (x1) + [ry9ai]: + type: object + path: Ancestries.system.items.ry9ai + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.ry9ai.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/ancestry//aquatic-adaptation.webp" (x1) + 'level': + type: string + path: Ancestries.system.items.ry9ai.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + 'name': + type: string + path: Ancestries.system.items.ry9ai.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Aquatic Adaptation" (x1) + 'uuid': + type: string + path: Ancestries.system.items.ry9ai.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Aquatic Adaptation" (x1) + [tdik1]: + type: object + path: Ancestries.system.items.tdik1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.tdik1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.tdik1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.tdik1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sunlight Healing" (x1) + 'uuid': + type: string + path: Ancestries.system.items.tdik1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Sunlight Healing" (x1) + [uu6ze]: + type: object + path: Ancestries.system.items.uu6ze + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.uu6ze.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/feat.svg" (x1) + 'level': + type: integer + path: Ancestries.system.items.uu6ze.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.uu6ze.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Magical Strikes" (x1) + 'uuid': + type: string + path: Ancestries.system.items.uu6ze.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Magical Strikes" (x1) + [vo9ge]: + type: object + path: Ancestries.system.items.vo9ge + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.vo9ge.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/ancestry/sharp-beak.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.vo9ge.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.vo9ge.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sharp Beak" (x1) + 'uuid': + type: string + path: Ancestries.system.items.vo9ge.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Sharp Beak" (x1) + [wceqv]: + type: object + path: Ancestries.system.items.wceqv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.wceqv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/spells/searing-light.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.wceqv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'name': + type: string + path: Ancestries.system.items.wceqv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Glowing Horn" (x1) + 'uuid': + type: string + path: Ancestries.system.items.wceqv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Glowing Horn" (x1) + [xYhuY]: + type: object + path: Ancestries.system.items.xYhuY + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.xYhuY.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/ring-circle-smoke-blue.webp" (x1) + 'level': + type: integer + path: Ancestries.system.items.xYhuY.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Ancestries.system.items.xYhuY.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Wanderer's Soul" (x1) + 'uuid': + type: string + path: Ancestries.system.items.xYhuY.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Wanderer's Soul" (x1) + [xkzsg]: + type: object + path: Ancestries.system.items.xkzsg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Ancestries.system.items.xkzsg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/ancestry/claws.webp" (x1) + 'level': + type: string + path: Ancestries.system.items.xkzsg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + 'name': + type: string + path: Ancestries.system.items.xkzsg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Claws" (x1) + 'uuid': + type: string + path: Ancestries.system.items.xkzsg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestryfeatures.Item.Claws" (x1) + 'languages': + type: object + path: Ancestries.system.languages + is_null: false + values: 48 + schema: + 'custom': + type: string + path: Ancestries.system.languages.custom + is_null: false + values: 48 + different_values: 1 (all same) + variants: "" (x48) + 'value': + type: array + path: Ancestries.system.languages.value + is_null: false + values: 48 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Ancestries.system.languages.value.[] + is_null: false + values: 91 + different_values: 37 + variants: [omitted] + 'publication': + type: object + path: Ancestries.system.publication + is_null: false + values: 48 + schema: + 'license': + type: string + path: Ancestries.system.publication.license + is_null: false + values: 48 + different_values: 2 + variants: + - "ORC" (x29) + - "OGL" (x19) + 'remaster': + type: boolean + path: Ancestries.system.publication.remaster + is_null: false + values: 48 + different_values: 2 + variants: + - True (x29) + - False (x19) + 'title': + type: string + path: Ancestries.system.publication.title + is_null: false + values: 48 + different_values: 12 + variants: [omitted] + 'reach': + type: integer + path: Ancestries.system.reach + is_null: false + values: 48 + different_values: 2 + variants: + - 5 (x47) + - 0 (x1) + 'rules': + type: ignored (Foundry rules object) + path: Ancestries.system.rules + is_null: false + values: 48 + 'size': + type: string + path: Ancestries.system.size + is_null: false + values: 48 + different_values: 4 + variants: + - "med" (x33) + - "sm" (x12) + - "lg" (x2) + - "tiny" (x1) + 'speed': + type: integer + path: Ancestries.system.speed + is_null: false + values: 48 + different_values: 4 + variants: + - 25 (x39) + - 20 (x4) + - 30 (x3) + - 5 (x2) + 'traits': + type: object + path: Ancestries.system.traits + is_null: false + values: 48 + schema: + 'rarity': + type: string + path: Ancestries.system.traits.rarity + is_null: false + values: 48 + different_values: 3 + variants: + - "rare" (x20) + - "uncommon" (x20) + - "common" (x8) + 'value': + type: array + path: Ancestries.system.traits.value + is_null: false + values: 48 + min_count: 2 + max_count: 3 + value_type: + type: string + path: Ancestries.system.traits.value.[] + is_null: false + values: 104 + different_values: 57 + variants: [omitted] + 'vision': + type: string + path: Ancestries.system.vision + is_null: false + values: 48 + different_values: 3 + variants: + - "low-light-vision" (x23) + - "normal" (x13) + - "darkvision" (x12) + 'type': + type: string + path: Ancestries.type + is_null: false + values: 48 + different_values: 1 (all same) + variants: "ancestry" (x48) diff --git a/output/pf2e/packs/Ancestry Features.txt b/output/pf2e/packs/Ancestry Features.txt deleted file mode 100644 index ceda84d..0000000 --- a/output/pf2e/packs/Ancestry Features.txt +++ /dev/null @@ -1,57 +0,0 @@ -Ancestry Features -Different values: 51 -===================================== -object {Ancestry Features} - _id : string {Ancestry Features._id} (all different values) - img : string {Ancestry Features.img} (48 different values) - name : string {Ancestry Features.name} (all different values) - system : object {Ancestry Features.system} - actionType : object {Ancestry Features.system.actionType} - value : string {Ancestry Features.system.actionType.value} (same value: 'passive') - actions : object {Ancestry Features.system.actions} - [value] : empty - category : string {Ancestry Features.system.category} (same value: 'ancestryfeature') - description : object {Ancestry Features.system.description} - value : string {Ancestry Features.system.description.value} (all different values) - level : object {Ancestry Features.system.level} - value : integer {Ancestry Features.system.level.value} (2 different values) - 0 (x39) - 1 (x12) - prerequisites : object {Ancestry Features.system.prerequisites} - value : array<> {Ancestry Features.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Ancestry Features.system.publication} - license : string {Ancestry Features.system.publication.license} (2 different values) - 'OGL' (x27) - 'ORC' (x24) - remaster : boolean {Ancestry Features.system.publication.remaster} (2 different values) - False (x27) - True (x24) - title : string {Ancestry Features.system.publication.title} (14 different values) - rules : ignored (Foundry rules object) {Ancestry Features.system.rules} - traits : object {Ancestry Features.system.traits} - rarity : string {Ancestry Features.system.traits.rarity} (same value: 'common') - [selected] : object {Ancestry Features.system.traits.selected} - [catfolk] : string {Ancestry Features.system.traits.selected.catfolk} (same value: 'Catfolk') - [halfling] : string {Ancestry Features.system.traits.selected.halfling} (same value: 'Halfling') - [lizardfolk] : string {Ancestry Features.system.traits.selected.lizardfolk} (same value: 'Lizardfolk') - [shoony] : string {Ancestry Features.system.traits.selected.shoony} (same value: 'Shoony') - tengu : string {Ancestry Features.system.traits.selected.tengu} (same value: 'Tengu') - value : array {Ancestry Features.system.traits.value} - Length: min=0 max=1 - Value type: string {Ancestry Features.system.traits.value.[]} (23 different values) - [subfeatures] : object {Ancestry Features.system.subfeatures} - languages : object {Ancestry Features.system.subfeatures.languages} - granted : array {Ancestry Features.system.subfeatures.languages.granted} - Length: min=1 max=1 - Value type: string {Ancestry Features.system.subfeatures.languages.granted.[]} (same value: 'necril') - slots : integer {Ancestry Features.system.subfeatures.languages.slots} (same value: 0) - senses : object {Ancestry Features.system.subfeatures.senses} - darkvision : object {Ancestry Features.system.subfeatures.senses.darkvision} - special : object {Ancestry Features.system.subfeatures.senses.darkvision.special} - ancestry : boolean {Ancestry Features.system.subfeatures.senses.darkvision.special.ancestry} (same value: True) - llv : boolean {Ancestry Features.system.subfeatures.senses.darkvision.special.llv} (same value: False) - second : boolean {Ancestry Features.system.subfeatures.senses.darkvision.special.second} (same value: False) - low-light-vision : object {Ancestry Features.system.subfeatures.senses.low-light-vision} - type : string {Ancestry Features.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Ancestry Features.yaml b/output/pf2e/packs/Ancestry Features.yaml new file mode 100644 index 0000000..e76dffb --- /dev/null +++ b/output/pf2e/packs/Ancestry Features.yaml @@ -0,0 +1,298 @@ +name: Ancestry Features +values: 51 +schema: + '_id': + type: string + path: Ancestry Features._id + is_null: false + values: 51 + different_values: 51 (all different) + variants: [omitted] + 'img': + type: string + path: Ancestry Features.img + is_null: false + values: 51 + different_values: 48 + variants: [omitted] + 'name': + type: string + path: Ancestry Features.name + is_null: false + values: 51 + different_values: 51 (all different) + variants: [omitted] + 'system': + type: object + path: Ancestry Features.system + is_null: false + values: 51 + schema: + 'actionType': + type: object + path: Ancestry Features.system.actionType + is_null: false + values: 51 + schema: + 'value': + type: string + path: Ancestry Features.system.actionType.value + is_null: false + values: 51 + different_values: 1 (all same) + variants: "passive" (x51) + 'actions': + type: object + path: Ancestry Features.system.actions + is_null: false + values: 51 + schema: + [value]: + type: + path: Ancestry Features.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Ancestry Features.system.category + is_null: false + values: 51 + different_values: 1 (all same) + variants: "ancestryfeature" (x51) + 'description': + type: object + path: Ancestry Features.system.description + is_null: false + values: 51 + schema: + 'value': + type: string + path: Ancestry Features.system.description.value + is_null: false + values: 51 + different_values: 51 (all different) + variants: [omitted] + 'level': + type: object + path: Ancestry Features.system.level + is_null: false + values: 51 + schema: + 'value': + type: integer + path: Ancestry Features.system.level.value + is_null: false + values: 51 + different_values: 2 + variants: + - 0 (x39) + - 1 (x12) + 'prerequisites': + type: object + path: Ancestry Features.system.prerequisites + is_null: false + values: 51 + schema: + 'value': + type: array<> + path: Ancestry Features.system.prerequisites.value + is_null: false + values: 51 + min_count: 0 + max_count: 0 + value_type: + type: + path: Ancestry Features.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Ancestry Features.system.publication + is_null: false + values: 51 + schema: + 'license': + type: string + path: Ancestry Features.system.publication.license + is_null: false + values: 51 + different_values: 2 + variants: + - "OGL" (x27) + - "ORC" (x24) + 'remaster': + type: boolean + path: Ancestry Features.system.publication.remaster + is_null: false + values: 51 + different_values: 2 + variants: + - False (x27) + - True (x24) + 'title': + type: string + path: Ancestry Features.system.publication.title + is_null: false + values: 51 + different_values: 14 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Ancestry Features.system.rules + is_null: false + values: 51 + 'traits': + type: object + path: Ancestry Features.system.traits + is_null: false + values: 51 + schema: + 'rarity': + type: string + path: Ancestry Features.system.traits.rarity + is_null: false + values: 51 + different_values: 1 (all same) + variants: "common" (x51) + [selected]: + type: object + path: Ancestry Features.system.traits.selected + is_null: true + values: 6 + schema: + [catfolk]: + type: string + path: Ancestry Features.system.traits.selected.catfolk + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Catfolk" (x1) + [halfling]: + type: string + path: Ancestry Features.system.traits.selected.halfling + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Halfling" (x1) + [lizardfolk]: + type: string + path: Ancestry Features.system.traits.selected.lizardfolk + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Lizardfolk" (x2) + [shoony]: + type: string + path: Ancestry Features.system.traits.selected.shoony + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Shoony" (x1) + 'tengu': + type: string + path: Ancestry Features.system.traits.selected.tengu + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Tengu" (x1) + 'value': + type: array + path: Ancestry Features.system.traits.value + is_null: false + values: 51 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Ancestry Features.system.traits.value.[] + is_null: false + values: 30 + different_values: 23 + variants: [omitted] + [subfeatures]: + type: object + path: Ancestry Features.system.subfeatures + is_null: true + values: 1 + schema: + 'languages': + type: object + path: Ancestry Features.system.subfeatures.languages + is_null: false + values: 1 + schema: + 'granted': + type: array + path: Ancestry Features.system.subfeatures.languages.granted + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Ancestry Features.system.subfeatures.languages.granted.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "necril" (x1) + 'slots': + type: integer + path: Ancestry Features.system.subfeatures.languages.slots + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'senses': + type: object + path: Ancestry Features.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Ancestry Features.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'special': + type: object + path: Ancestry Features.system.subfeatures.senses.darkvision.special + is_null: false + values: 1 + schema: + 'ancestry': + type: boolean + path: Ancestry Features.system.subfeatures.senses.darkvision.special.ancestry + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'llv': + type: boolean + path: Ancestry Features.system.subfeatures.senses.darkvision.special.llv + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'second': + type: boolean + path: Ancestry Features.system.subfeatures.senses.darkvision.special.second + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'low-light-vision': + type: object + path: Ancestry Features.system.subfeatures.senses.low-light-vision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Ancestry Features.type + is_null: false + values: 51 + different_values: 1 (all same) + variants: "feat" (x51) diff --git a/output/pf2e/packs/Ancient Osirian Gods.txt b/output/pf2e/packs/Ancient Osirian Gods.txt deleted file mode 100644 index 9375e0b..0000000 --- a/output/pf2e/packs/Ancient Osirian Gods.txt +++ /dev/null @@ -1,107 +0,0 @@ -Ancient Osirian Gods -Different values: 13 -===================================== -object {Ancient Osirian Gods} - _id : string {Ancient Osirian Gods._id} (all different values) - folder : string {Ancient Osirian Gods.folder} (same value: 'WmjOpXCQjjSE3KuG') - img : string {Ancient Osirian Gods.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Ancient Osirian Gods.name} (all different values) - system : object {Ancient Osirian Gods.system} - attribute : array {Ancient Osirian Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Ancient Osirian Gods.system.attribute.[]} (6 different values) - 'cha' (x6) - 'wis' (x6) - 'str' (x5) - 'con' (x4) - 'dex' (x3) - 'int' (x2) - category : string {Ancient Osirian Gods.system.category} (same value: 'deity') - description : object {Ancient Osirian Gods.system.description} - value : string {Ancient Osirian Gods.system.description.value} (all different values) - domains : object {Ancient Osirian Gods.system.domains} - alternate : array {Ancient Osirian Gods.system.domains.alternate} - Length: min=0 max=3 - Value type: string {Ancient Osirian Gods.system.domains.alternate.[]} (10 different values) - 'healing' (x1) - 'creation' (x1) - 'trickery' (x1) - 'death' (x1) - 'protection' (x1) - 'zeal' (x1) - 'dust' (x1) - 'duty' (x1) - 'knowledge' (x1) - 'destruction' (x1) - primary : array {Ancient Osirian Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Ancient Osirian Gods.system.domains.primary.[]} (28 different values) - font : array {Ancient Osirian Gods.system.font} - Length: min=1 max=2 - Value type: string {Ancient Osirian Gods.system.font.[]} (2 different values) - 'heal' (x11) - 'harm' (x4) - publication : object {Ancient Osirian Gods.system.publication} - license : string {Ancient Osirian Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Ancient Osirian Gods.system.publication.remaster} (same value: True) - title : string {Ancient Osirian Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries Web Supplement') - rules : ignored (Foundry rules object) {Ancient Osirian Gods.system.rules} - sanctification : object {Ancient Osirian Gods.system.sanctification} - modal : string {Ancient Osirian Gods.system.sanctification.modal} (2 different values) - 'can' (x10) - 'must' (x3) - what : array {Ancient Osirian Gods.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Ancient Osirian Gods.system.sanctification.what.[]} (2 different values) - 'holy' (x12) - 'unholy' (x3) - skill : array {Ancient Osirian Gods.system.skill} - Length: min=1 max=1 - Value type: string {Ancient Osirian Gods.system.skill.[]} (8 different values) - 'medicine' (x4) - 'intimidation' (x2) - 'performance' (x2) - 'deception' (x1) - 'survival' (x1) - 'crafting' (x1) - 'athletics' (x1) - 'nature' (x1) - spells : object {Ancient Osirian Gods.system.spells} - 1 : string {Ancient Osirian Gods.system.spells.1} (11 different values) - [2] : string {Ancient Osirian Gods.system.spells.2} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Laughing Fit' (x1) - 'Compendium.pf2e.spells-srd.Item.One with Plants' (x1) - 'Compendium.pf2e.spells-srd.Item.Floating Flame' (x1) - 'Compendium.pf2e.spells-srd.Item.Umbral Extraction' (x1) - 'Compendium.pf2e.spells-srd.Item.Vomit Swarm' (x1) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x1) - [3] : string {Ancient Osirian Gods.system.spells.3} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Animal Vision' (x1) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x1) - 'Compendium.pf2e.spells-srd.Item.Elemental Absorption' (x1) - 'Compendium.pf2e.spells-srd.Item.Paralyze' (x1) - 'Compendium.pf2e.spells-srd.Item.Cup of Dust' (x1) - 'Compendium.pf2e.spells-srd.Item.Feet to Fins' (x1) - [4] : string {Ancient Osirian Gods.system.spells.4} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Hydraulic Torrent' (x1) - 'Compendium.pf2e.spells-srd.Item.Peaceful Bubble' (x1) - 'Compendium.pf2e.spells-srd.Item.Aerial Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x1) - 'Compendium.pf2e.spells-srd.Item.Dinosaur Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Reflective Scales' (x1) - [5] : string {Ancient Osirian Gods.system.spells.5} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - 'Compendium.pf2e.spells-srd.Item.Moon Frenzy' (x1) - [6] : string {Ancient Osirian Gods.system.spells.6} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Arrow Salvo' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Metal' (x1) - 'Compendium.pf2e.spells-srd.Item.Disintegrate' (x1) - [8] : string {Ancient Osirian Gods.system.spells.8} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Monstrosity Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Uncontrollable Dance' (x1) - 'Compendium.pf2e.spells-srd.Item.Ferrous Form' (x1) - traits : object {Ancient Osirian Gods.system.traits} - weapons : array {Ancient Osirian Gods.system.weapons} - Length: min=1 max=2 - Value type: string {Ancient Osirian Gods.system.weapons.[]} (all different values) - type : string {Ancient Osirian Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Ancient Osirian Gods.yaml b/output/pf2e/packs/Ancient Osirian Gods.yaml new file mode 100644 index 0000000..81d48ca --- /dev/null +++ b/output/pf2e/packs/Ancient Osirian Gods.yaml @@ -0,0 +1,330 @@ +name: Ancient Osirian Gods +values: 13 +schema: + '_id': + type: string + path: Ancient Osirian Gods._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Ancient Osirian Gods.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "WmjOpXCQjjSE3KuG" (x13) + 'img': + type: string + path: Ancient Osirian Gods.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x13) + 'name': + type: string + path: Ancient Osirian Gods.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Ancient Osirian Gods.system + is_null: false + values: 13 + schema: + 'attribute': + type: array + path: Ancient Osirian Gods.system.attribute + is_null: false + values: 13 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Ancient Osirian Gods.system.attribute.[] + is_null: false + values: 26 + different_values: 6 + variants: + - "cha" (x6) + - "wis" (x6) + - "str" (x5) + - "con" (x4) + - "dex" (x3) + - "int" (x2) + 'category': + type: string + path: Ancient Osirian Gods.system.category + is_null: false + values: 13 + different_values: 1 (all same) + variants: "deity" (x13) + 'description': + type: object + path: Ancient Osirian Gods.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Ancient Osirian Gods.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'domains': + type: object + path: Ancient Osirian Gods.system.domains + is_null: false + values: 13 + schema: + 'alternate': + type: array + path: Ancient Osirian Gods.system.domains.alternate + is_null: false + values: 13 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Ancient Osirian Gods.system.domains.alternate.[] + is_null: false + values: 10 + different_values: 10 + variants: + - "healing" (x1) + - "creation" (x1) + - "trickery" (x1) + - "death" (x1) + - "protection" (x1) + - "zeal" (x1) + - "dust" (x1) + - "duty" (x1) + - "knowledge" (x1) + - "destruction" (x1) + 'primary': + type: array + path: Ancient Osirian Gods.system.domains.primary + is_null: false + values: 13 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Ancient Osirian Gods.system.domains.primary.[] + is_null: false + values: 52 + different_values: 28 + variants: [omitted] + 'font': + type: array + path: Ancient Osirian Gods.system.font + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Ancient Osirian Gods.system.font.[] + is_null: false + values: 15 + different_values: 2 + variants: + - "heal" (x11) + - "harm" (x4) + 'publication': + type: object + path: Ancient Osirian Gods.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Ancient Osirian Gods.system.publication.license + is_null: false + values: 13 + different_values: 1 (all same) + variants: "ORC" (x13) + 'remaster': + type: boolean + path: Ancient Osirian Gods.system.publication.remaster + is_null: false + values: 13 + different_values: 1 (all same) + variants: True (x13) + 'title': + type: string + path: Ancient Osirian Gods.system.publication.title + is_null: false + values: 13 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x13) + 'rules': + type: ignored (Foundry rules object) + path: Ancient Osirian Gods.system.rules + is_null: false + values: 13 + 'sanctification': + type: object + path: Ancient Osirian Gods.system.sanctification + is_null: false + values: 13 + schema: + 'modal': + type: string + path: Ancient Osirian Gods.system.sanctification.modal + is_null: false + values: 13 + different_values: 2 + variants: + - "can" (x10) + - "must" (x3) + 'what': + type: array + path: Ancient Osirian Gods.system.sanctification.what + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Ancient Osirian Gods.system.sanctification.what.[] + is_null: false + values: 15 + different_values: 2 + variants: + - "holy" (x12) + - "unholy" (x3) + 'skill': + type: array + path: Ancient Osirian Gods.system.skill + is_null: false + values: 13 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Ancient Osirian Gods.system.skill.[] + is_null: false + values: 13 + different_values: 8 + variants: + - "medicine" (x4) + - "intimidation" (x2) + - "performance" (x2) + - "deception" (x1) + - "survival" (x1) + - "crafting" (x1) + - "athletics" (x1) + - "nature" (x1) + 'spells': + type: object + path: Ancient Osirian Gods.system.spells + is_null: false + values: 13 + schema: + '1': + type: string + path: Ancient Osirian Gods.system.spells.1 + is_null: false + values: 13 + different_values: 11 + variants: [omitted] + [2]: + type: string + path: Ancient Osirian Gods.system.spells.2 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Laughing Fit" (x1) + - "Compendium.pf2e.spells-srd.Item.One with Plants" (x1) + - "Compendium.pf2e.spells-srd.Item.Floating Flame" (x1) + - "Compendium.pf2e.spells-srd.Item.Umbral Extraction" (x1) + - "Compendium.pf2e.spells-srd.Item.Vomit Swarm" (x1) + - "Compendium.pf2e.spells-srd.Item.Animal Form" (x1) + [3]: + type: string + path: Ancient Osirian Gods.system.spells.3 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Animal Vision" (x1) + - "Compendium.pf2e.spells-srd.Item.Enthrall" (x1) + - "Compendium.pf2e.spells-srd.Item.Elemental Absorption" (x1) + - "Compendium.pf2e.spells-srd.Item.Paralyze" (x1) + - "Compendium.pf2e.spells-srd.Item.Cup of Dust" (x1) + - "Compendium.pf2e.spells-srd.Item.Feet to Fins" (x1) + [4]: + type: string + path: Ancient Osirian Gods.system.spells.4 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Hydraulic Torrent" (x1) + - "Compendium.pf2e.spells-srd.Item.Peaceful Bubble" (x1) + - "Compendium.pf2e.spells-srd.Item.Aerial Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Fire" (x1) + - "Compendium.pf2e.spells-srd.Item.Dinosaur Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Reflective Scales" (x1) + [5]: + type: string + path: Ancient Osirian Gods.system.spells.5 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Control Water" (x1) + - "Compendium.pf2e.spells-srd.Item.Moon Frenzy" (x1) + [6]: + type: string + path: Ancient Osirian Gods.system.spells.6 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Arrow Salvo" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Metal" (x1) + - "Compendium.pf2e.spells-srd.Item.Disintegrate" (x1) + [8]: + type: string + path: Ancient Osirian Gods.system.spells.8 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Monstrosity Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Uncontrollable Dance" (x1) + - "Compendium.pf2e.spells-srd.Item.Ferrous Form" (x1) + 'traits': + type: object + path: Ancient Osirian Gods.system.traits + is_null: false + values: 13 + schema: + 'weapons': + type: array + path: Ancient Osirian Gods.system.weapons + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Ancient Osirian Gods.system.weapons.[] + is_null: false + values: 15 + different_values: 13 (all different) + variants: [omitted] + 'type': + type: string + path: Ancient Osirian Gods.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "deity" (x13) diff --git a/output/pf2e/packs/Android.txt b/output/pf2e/packs/Android.txt deleted file mode 100644 index 1fcd9c2..0000000 --- a/output/pf2e/packs/Android.txt +++ /dev/null @@ -1,26 +0,0 @@ -Android -Different values: 5 -===================================== -object {Android} - _id : string {Android._id} (all different values) - folder : string {Android.folder} (same value: 'SUr2V7rryBTohlSG') - img : string {Android.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Android.name} (all different values) - system : object {Android.system} - ancestry : object {Android.system.ancestry} - name : string {Android.system.ancestry.name} (same value: 'Android') - slug : string {Android.system.ancestry.slug} (same value: 'android') - uuid : string {Android.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.GfLwE884NoRC7cRi') - description : object {Android.system.description} - value : string {Android.system.description.value} (all different values) - publication : object {Android.system.publication} - license : string {Android.system.publication.license} (same value: 'OGL') - remaster : boolean {Android.system.publication.remaster} (same value: False) - title : string {Android.system.publication.title} (same value: 'Pathfinder Lost Omens Ancestry Guide') - rules : ignored (Foundry rules object) {Android.system.rules} - traits : object {Android.system.traits} - rarity : string {Android.system.traits.rarity} (same value: 'common') - value : array<> {Android.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Android.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Android.yaml b/output/pf2e/packs/Android.yaml new file mode 100644 index 0000000..53ca95c --- /dev/null +++ b/output/pf2e/packs/Android.yaml @@ -0,0 +1,152 @@ +name: Android +values: 5 +schema: + '_id': + type: string + path: Android._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "VgL18yU7pysdoZZG" (x1) + - "Mmezbef0c1fbJaVV" (x1) + - "MQx7miBXUmOHycqJ" (x1) + - "BjuZKA7lzFSjKbif" (x1) + - "RuQSx0QsirIKxwKY" (x1) + 'folder': + type: string + path: Android.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "SUr2V7rryBTohlSG" (x5) + 'img': + type: string + path: Android.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Android.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Artisan Android" (x1) + - "Impersonator Android" (x1) + - "Laborer Android" (x1) + - "Polyglot Android" (x1) + - "Warrior Android" (x1) + 'system': + type: object + path: Android.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Android.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Android.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Android" (x5) + 'slug': + type: string + path: Android.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "android" (x5) + 'uuid': + type: string + path: Android.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.GfLwE884NoRC7cRi" (x5) + 'description': + type: object + path: Android.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Android.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Android.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Android.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Android.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Android.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Ancestry Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Android.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Android.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Android.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Android.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Android.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Android.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Animal Trainer.txt b/output/pf2e/packs/Animal Trainer.txt deleted file mode 100644 index acb5ad2..0000000 --- a/output/pf2e/packs/Animal Trainer.txt +++ /dev/null @@ -1,46 +0,0 @@ -Animal Trainer -Different values: 6 -===================================== -object {Animal Trainer} - _id : string {Animal Trainer._id} (all different values) - folder : string {Animal Trainer.folder} (same value: 'No8hXlgNF4OcRjqq') - img : string {Animal Trainer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Animal Trainer.name} (all different values) - system : object {Animal Trainer.system} - actionType : object {Animal Trainer.system.actionType} - value : string {Animal Trainer.system.actionType.value} (same value: 'passive') - actions : object {Animal Trainer.system.actions} - [value] : empty - category : string {Animal Trainer.system.category} (2 different values) - 'class' (x5) - 'skill' (x1) - description : object {Animal Trainer.system.description} - value : string {Animal Trainer.system.description.value} (all different values) - level : object {Animal Trainer.system.level} - value : integer {Animal Trainer.system.level.value} (all different values) - prerequisites : object {Animal Trainer.system.prerequisites} - value : array {Animal Trainer.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Animal Trainer.system.prerequisites.value.[]} - value : string {Animal Trainer.system.prerequisites.value.[].value} (5 different values) - 'Animal Trainer Dedication' (x3) - 'Trained in Nature' (x1) - 'master in Nature' (x1) - 'Splendid Companion' (x1) - 'Mature Trained Companion' (x1) - publication : object {Animal Trainer.system.publication} - license : string {Animal Trainer.system.publication.license} (same value: 'OGL') - remaster : boolean {Animal Trainer.system.publication.remaster} (same value: False) - title : string {Animal Trainer.system.publication.title} (same value: 'Pathfinder #152: Legacy of the Lost God') - rules : ignored (Foundry rules object) {Animal Trainer.system.rules} - traits : object {Animal Trainer.system.traits} - rarity : string {Animal Trainer.system.traits.rarity} (2 different values) - 'uncommon' (x5) - 'common' (x1) - value : array {Animal Trainer.system.traits.value} - Length: min=1 max=2 - Value type: string {Animal Trainer.system.traits.value.[]} (3 different values) - 'archetype' (x6) - 'dedication' (x1) - 'skill' (x1) - type : string {Animal Trainer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Animal Trainer.yaml b/output/pf2e/packs/Animal Trainer.yaml new file mode 100644 index 0000000..9569fd6 --- /dev/null +++ b/output/pf2e/packs/Animal Trainer.yaml @@ -0,0 +1,217 @@ +name: Animal Trainer +values: 6 +schema: + '_id': + type: string + path: Animal Trainer._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "m3ANSHYfBrFyFUvo" (x1) + - "J8BSHRkmP3QLknwF" (x1) + - "rhVL28qFl760qJQe" (x1) + - "n3eOMWQd4kdR3A0l" (x1) + - "hdt3RHZljLrO49kq" (x1) + - "AvN95M5eVLLEu2qk" (x1) + 'folder': + type: string + path: Animal Trainer.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "No8hXlgNF4OcRjqq" (x6) + 'img': + type: string + path: Animal Trainer.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Animal Trainer.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Animal Trainer Dedication" (x1) + - "Beast Speaker" (x1) + - "Insistent Command" (x1) + - "Mature Trained Companion" (x1) + - "Specialized Companion (Animal Trainer)" (x1) + - "Splendid Companion" (x1) + 'system': + type: object + path: Animal Trainer.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Animal Trainer.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Animal Trainer.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Animal Trainer.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Animal Trainer.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Animal Trainer.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "class" (x5) + - "skill" (x1) + 'description': + type: object + path: Animal Trainer.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Animal Trainer.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Animal Trainer.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Animal Trainer.system.level.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - 2 (x1) + - 4 (x1) + - 8 (x1) + - 6 (x1) + - 18 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Animal Trainer.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Animal Trainer.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Animal Trainer.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Animal Trainer.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 5 + variants: + - "Animal Trainer Dedication" (x3) + - "Trained in Nature" (x1) + - "master in Nature" (x1) + - "Splendid Companion" (x1) + - "Mature Trained Companion" (x1) + 'publication': + type: object + path: Animal Trainer.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Animal Trainer.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Animal Trainer.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Animal Trainer.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder #152: Legacy of the Lost God" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Animal Trainer.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Animal Trainer.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Animal Trainer.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "uncommon" (x5) + - "common" (x1) + 'value': + type: array + path: Animal Trainer.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Animal Trainer.system.traits.value.[] + is_null: false + values: 8 + different_values: 3 + variants: + - "archetype" (x6) + - "dedication" (x1) + - "skill" (x1) + 'type': + type: string + path: Animal Trainer.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Animist.txt b/output/pf2e/packs/Animist.txt deleted file mode 100644 index a89c803..0000000 --- a/output/pf2e/packs/Animist.txt +++ /dev/null @@ -1,64 +0,0 @@ -Animist -Different values: 36 -===================================== -object {Animist} - _id : string {Animist._id} (all different values) - folder : string {Animist.folder} (same value: 'JlgZkCIuBBoJ6clt') - img : string {Animist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Animist.name} (all different values) - system : object {Animist.system} - actionType : object {Animist.system.actionType} - value : string {Animist.system.actionType.value} (4 different values) - 'action' (x14) - 'passive' (x13) - 'free' (x5) - 'reaction' (x4) - actions : object {Animist.system.actions} - [value] : integer {Animist.system.actions.value} (2 different values) - 1 (x11) - 2 (x3) - category : string {Animist.system.category} (same value: 'class') - description : object {Animist.system.description} - value : string {Animist.system.description.value} (all different values) - level : object {Animist.system.level} - value : integer {Animist.system.level.value} (11 different values) - prerequisites : object {Animist.system.prerequisites} - value : array {Animist.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Animist.system.prerequisites.value.[]} - value : string {Animist.system.prerequisites.value.[].value} (7 different values) - 'Spirit Familiar' (x1) - 'Channeler\'s Stance' (x1) - 'liturgist practice, at least one animist stance' (x1) - 'Enhanced Familiar' (x1) - 'Relinquish Control' (x1) - 'Apparition Sense' (x1) - 'Walk the Wilds' (x1) - publication : object {Animist.system.publication} - license : string {Animist.system.publication.license} (same value: 'ORC') - remaster : boolean {Animist.system.publication.remaster} (same value: True) - title : string {Animist.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Animist.system.rules} - traits : object {Animist.system.traits} - rarity : string {Animist.system.traits.rarity} (same value: 'common') - value : array {Animist.system.traits.value} - Length: min=1 max=5 - Value type: string {Animist.system.traits.value.[]} (12 different values) - [frequency] : object {Animist.system.frequency} - max : integer {Animist.system.frequency.max} (same value: 1) - per : string {Animist.system.frequency.per} (5 different values) - 'PT10M' (x3) - 'round' (x2) - 'PT1H' (x2) - 'turn' (x1) - 'P1W' (x1) - [selfEffect] : object {Animist.system.selfEffect} - name : string {Animist.system.selfEffect.name} (3 different values) - 'Effect: Apparition\'s Enhancement' (x1) - 'Effect: Channeler\'s Stance' (x1) - 'Effect: Fly on Shadowed Wings' (x1) - uuid : string {Animist.system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Apparition\'s Enhancement' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Channeler\'s Stance' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Fly on Shadowed Wings' (x1) - type : string {Animist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Animist.yaml b/output/pf2e/packs/Animist.yaml new file mode 100644 index 0000000..9e35ef9 --- /dev/null +++ b/output/pf2e/packs/Animist.yaml @@ -0,0 +1,252 @@ +name: Animist +values: 36 +schema: + '_id': + type: string + path: Animist._id + is_null: false + values: 36 + different_values: 36 (all different) + variants: [omitted] + 'folder': + type: string + path: Animist.folder + is_null: false + values: 36 + different_values: 1 (all same) + variants: "JlgZkCIuBBoJ6clt" (x36) + 'img': + type: string + path: Animist.img + is_null: false + values: 36 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x36) + 'name': + type: string + path: Animist.name + is_null: false + values: 36 + different_values: 36 (all different) + variants: [omitted] + 'system': + type: object + path: Animist.system + is_null: false + values: 36 + schema: + 'actionType': + type: object + path: Animist.system.actionType + is_null: false + values: 36 + schema: + 'value': + type: string + path: Animist.system.actionType.value + is_null: false + values: 36 + different_values: 4 + variants: + - "action" (x14) + - "passive" (x13) + - "free" (x5) + - "reaction" (x4) + 'actions': + type: object + path: Animist.system.actions + is_null: false + values: 36 + schema: + [value]: + type: integer + path: Animist.system.actions.value + is_null: true + values: 14 + different_values: 2 + variants: + - 1 (x11) + - 2 (x3) + 'category': + type: string + path: Animist.system.category + is_null: false + values: 36 + different_values: 1 (all same) + variants: "class" (x36) + 'description': + type: object + path: Animist.system.description + is_null: false + values: 36 + schema: + 'value': + type: string + path: Animist.system.description.value + is_null: false + values: 36 + different_values: 36 (all different) + variants: [omitted] + 'level': + type: object + path: Animist.system.level + is_null: false + values: 36 + schema: + 'value': + type: integer + path: Animist.system.level.value + is_null: false + values: 36 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Animist.system.prerequisites + is_null: false + values: 36 + schema: + 'value': + type: array + path: Animist.system.prerequisites.value + is_null: false + values: 36 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Animist.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Animist.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 7 + variants: + - "Spirit Familiar" (x1) + - "Channeler's Stance" (x1) + - "liturgist practice, at least one animist stance" (x1) + - "Enhanced Familiar" (x1) + - "Relinquish Control" (x1) + - "Apparition Sense" (x1) + - "Walk the Wilds" (x1) + 'publication': + type: object + path: Animist.system.publication + is_null: false + values: 36 + schema: + 'license': + type: string + path: Animist.system.publication.license + is_null: false + values: 36 + different_values: 1 (all same) + variants: "ORC" (x36) + 'remaster': + type: boolean + path: Animist.system.publication.remaster + is_null: false + values: 36 + different_values: 1 (all same) + variants: True (x36) + 'title': + type: string + path: Animist.system.publication.title + is_null: false + values: 36 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x36) + 'rules': + type: ignored (Foundry rules object) + path: Animist.system.rules + is_null: false + values: 36 + 'traits': + type: object + path: Animist.system.traits + is_null: false + values: 36 + schema: + 'rarity': + type: string + path: Animist.system.traits.rarity + is_null: false + values: 36 + different_values: 1 (all same) + variants: "common" (x36) + 'value': + type: array + path: Animist.system.traits.value + is_null: false + values: 36 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Animist.system.traits.value.[] + is_null: false + values: 106 + different_values: 12 + variants: [omitted] + [frequency]: + type: object + path: Animist.system.frequency + is_null: true + values: 9 + schema: + 'max': + type: integer + path: Animist.system.frequency.max + is_null: false + values: 9 + different_values: 1 (all same) + variants: 1 (x9) + 'per': + type: string + path: Animist.system.frequency.per + is_null: false + values: 9 + different_values: 5 + variants: + - "PT10M" (x3) + - "round" (x2) + - "PT1H" (x2) + - "turn" (x1) + - "P1W" (x1) + [selfEffect]: + type: object + path: Animist.system.selfEffect + is_null: true + values: 3 + schema: + 'name': + type: string + path: Animist.system.selfEffect.name + is_null: false + values: 3 + different_values: 3 + variants: + - "Effect: Apparition's Enhancement" (x1) + - "Effect: Channeler's Stance" (x1) + - "Effect: Fly on Shadowed Wings" (x1) + 'uuid': + type: string + path: Animist.system.selfEffect.uuid + is_null: false + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Apparition's Enhancement" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Channeler's Stance" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Fly on Shadowed Wings" (x1) + 'type': + type: string + path: Animist.type + is_null: false + values: 36 + different_values: 1 (all same) + variants: "feat" (x36) diff --git a/output/pf2e/packs/Apocalypse Rider.txt b/output/pf2e/packs/Apocalypse Rider.txt deleted file mode 100644 index b804099..0000000 --- a/output/pf2e/packs/Apocalypse Rider.txt +++ /dev/null @@ -1,66 +0,0 @@ -Apocalypse Rider -Different values: 16 -===================================== -object {Apocalypse Rider} - _id : string {Apocalypse Rider._id} (all different values) - folder : string {Apocalypse Rider.folder} (same value: 'PQJSFayS5vD5aZpa') - img : string {Apocalypse Rider.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Apocalypse Rider.name} (all different values) - system : object {Apocalypse Rider.system} - actionType : object {Apocalypse Rider.system.actionType} - value : string {Apocalypse Rider.system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x7) - 'reaction' (x1) - actions : object {Apocalypse Rider.system.actions} - [value] : integer {Apocalypse Rider.system.actions.value} (3 different values) - 2 (x4) - 1 (x2) - 3 (x1) - category : string {Apocalypse Rider.system.category} (2 different values) - 'class' (x14) - 'classfeature' (x2) - description : object {Apocalypse Rider.system.description} - value : string {Apocalypse Rider.system.description.value} (all different values) - level : object {Apocalypse Rider.system.level} - value : integer {Apocalypse Rider.system.level.value} (5 different values) - 14 (x5) - 16 (x5) - 18 (x4) - 12 (x1) - 20 (x1) - prerequisites : object {Apocalypse Rider.system.prerequisites} - value : array {Apocalypse Rider.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Apocalypse Rider.system.prerequisites.value.[]} - value : string {Apocalypse Rider.system.prerequisites.value.[].value} (same value: 'Apocalypse Rider Dedication') - publication : object {Apocalypse Rider.system.publication} - license : string {Apocalypse Rider.system.publication.license} (same value: 'ORC') - remaster : boolean {Apocalypse Rider.system.publication.remaster} (same value: True) - title : string {Apocalypse Rider.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Apocalypse Rider.system.rules} - traits : object {Apocalypse Rider.system.traits} - [otherTags] : array {Apocalypse Rider.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Apocalypse Rider.system.traits.otherTags.[]} (same value: 'apocalypse-rider-dedication') - rarity : string {Apocalypse Rider.system.traits.rarity} (2 different values) - 'common' (x14) - 'uncommon' (x2) - value : array {Apocalypse Rider.system.traits.value} - Length: min=1 max=4 - Value type: string {Apocalypse Rider.system.traits.value.[]} (10 different values) - 'mythic' (x16) - 'concentrate' (x3) - 'void' (x2) - 'manipulate' (x2) - 'destiny' (x1) - 'spellshape' (x1) - 'healing' (x1) - 'mental' (x1) - 'death' (x1) - 'flourish' (x1) - [frequency] : object {Apocalypse Rider.system.frequency} - max : integer {Apocalypse Rider.system.frequency.max} (same value: 1) - per : string {Apocalypse Rider.system.frequency.per} (same value: 'PT10M') - [maxTakable] : integer {Apocalypse Rider.system.maxTakable} (same value: 3) - type : string {Apocalypse Rider.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Apocalypse Rider.yaml b/output/pf2e/packs/Apocalypse Rider.yaml new file mode 100644 index 0000000..03057b8 --- /dev/null +++ b/output/pf2e/packs/Apocalypse Rider.yaml @@ -0,0 +1,254 @@ +name: Apocalypse Rider +values: 16 +schema: + '_id': + type: string + path: Apocalypse Rider._id + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'folder': + type: string + path: Apocalypse Rider.folder + is_null: false + values: 16 + different_values: 1 (all same) + variants: "PQJSFayS5vD5aZpa" (x16) + 'img': + type: string + path: Apocalypse Rider.img + is_null: false + values: 16 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x16) + 'name': + type: string + path: Apocalypse Rider.name + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'system': + type: object + path: Apocalypse Rider.system + is_null: false + values: 16 + schema: + 'actionType': + type: object + path: Apocalypse Rider.system.actionType + is_null: false + values: 16 + schema: + 'value': + type: string + path: Apocalypse Rider.system.actionType.value + is_null: false + values: 16 + different_values: 3 + variants: + - "passive" (x8) + - "action" (x7) + - "reaction" (x1) + 'actions': + type: object + path: Apocalypse Rider.system.actions + is_null: false + values: 16 + schema: + [value]: + type: integer + path: Apocalypse Rider.system.actions.value + is_null: true + values: 7 + different_values: 3 + variants: + - 2 (x4) + - 1 (x2) + - 3 (x1) + 'category': + type: string + path: Apocalypse Rider.system.category + is_null: false + values: 16 + different_values: 2 + variants: + - "class" (x14) + - "classfeature" (x2) + 'description': + type: object + path: Apocalypse Rider.system.description + is_null: false + values: 16 + schema: + 'value': + type: string + path: Apocalypse Rider.system.description.value + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'level': + type: object + path: Apocalypse Rider.system.level + is_null: false + values: 16 + schema: + 'value': + type: integer + path: Apocalypse Rider.system.level.value + is_null: false + values: 16 + different_values: 5 + variants: + - 14 (x5) + - 16 (x5) + - 18 (x4) + - 12 (x1) + - 20 (x1) + 'prerequisites': + type: object + path: Apocalypse Rider.system.prerequisites + is_null: false + values: 16 + schema: + 'value': + type: array + path: Apocalypse Rider.system.prerequisites.value + is_null: false + values: 16 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Apocalypse Rider.system.prerequisites.value.[] + is_null: false + values: 15 + schema: + 'value': + type: string + path: Apocalypse Rider.system.prerequisites.value.[].value + is_null: false + values: 15 + different_values: 1 (all same) + variants: "Apocalypse Rider Dedication" (x15) + 'publication': + type: object + path: Apocalypse Rider.system.publication + is_null: false + values: 16 + schema: + 'license': + type: string + path: Apocalypse Rider.system.publication.license + is_null: false + values: 16 + different_values: 1 (all same) + variants: "ORC" (x16) + 'remaster': + type: boolean + path: Apocalypse Rider.system.publication.remaster + is_null: false + values: 16 + different_values: 1 (all same) + variants: True (x16) + 'title': + type: string + path: Apocalypse Rider.system.publication.title + is_null: false + values: 16 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x16) + 'rules': + type: ignored (Foundry rules object) + path: Apocalypse Rider.system.rules + is_null: false + values: 16 + 'traits': + type: object + path: Apocalypse Rider.system.traits + is_null: false + values: 16 + schema: + [otherTags]: + type: array + path: Apocalypse Rider.system.traits.otherTags + is_null: true + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Apocalypse Rider.system.traits.otherTags.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "apocalypse-rider-dedication" (x1) + 'rarity': + type: string + path: Apocalypse Rider.system.traits.rarity + is_null: false + values: 16 + different_values: 2 + variants: + - "common" (x14) + - "uncommon" (x2) + 'value': + type: array + path: Apocalypse Rider.system.traits.value + is_null: false + values: 16 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Apocalypse Rider.system.traits.value.[] + is_null: false + values: 29 + different_values: 10 + variants: + - "mythic" (x16) + - "concentrate" (x3) + - "void" (x2) + - "manipulate" (x2) + - "destiny" (x1) + - "spellshape" (x1) + - "healing" (x1) + - "mental" (x1) + - "death" (x1) + - "flourish" (x1) + [frequency]: + type: object + path: Apocalypse Rider.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Apocalypse Rider.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Apocalypse Rider.system.frequency.per + is_null: false + values: 3 + different_values: 1 (all same) + variants: "PT10M" (x3) + [maxTakable]: + type: integer + path: Apocalypse Rider.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'type': + type: string + path: Apocalypse Rider.type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "feat" (x16) diff --git a/output/pf2e/packs/Apocalypse Riders.txt b/output/pf2e/packs/Apocalypse Riders.txt deleted file mode 100644 index 4040d17..0000000 --- a/output/pf2e/packs/Apocalypse Riders.txt +++ /dev/null @@ -1,55 +0,0 @@ -Apocalypse Riders -Different values: 4 -===================================== -object {Apocalypse Riders} - _id : string {Apocalypse Riders._id} (all different values) - folder : string {Apocalypse Riders.folder} (same value: 'cy5DZQaPxU2hZ8Wm') - img : string {Apocalypse Riders.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Apocalypse Riders.name} (all different values) - system : object {Apocalypse Riders.system} - attribute : array {Apocalypse Riders.system.attribute} - Length: min=2 max=2 - Value type: string {Apocalypse Riders.system.attribute.[]} (all different values) - category : string {Apocalypse Riders.system.category} (same value: 'deity') - description : object {Apocalypse Riders.system.description} - value : string {Apocalypse Riders.system.description.value} (all different values) - domains : object {Apocalypse Riders.system.domains} - alternate : array<> {Apocalypse Riders.system.domains.alternate} - Length: min=0 max=0 - Value type: empty - primary : array {Apocalypse Riders.system.domains.primary} - Length: min=4 max=4 - Value type: string {Apocalypse Riders.system.domains.primary.[]} (15 different values) - font : array {Apocalypse Riders.system.font} - Length: min=1 max=1 - Value type: string {Apocalypse Riders.system.font.[]} (same value: 'harm') - publication : object {Apocalypse Riders.system.publication} - license : string {Apocalypse Riders.system.publication.license} (same value: 'ORC') - remaster : boolean {Apocalypse Riders.system.publication.remaster} (same value: True) - title : string {Apocalypse Riders.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Apocalypse Riders.system.rules} - sanctification : object {Apocalypse Riders.system.sanctification} - modal : string {Apocalypse Riders.system.sanctification.modal} (same value: 'must') - what : array {Apocalypse Riders.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Apocalypse Riders.system.sanctification.what.[]} (same value: 'unholy') - skill : array {Apocalypse Riders.system.skill} - Length: min=1 max=1 - Value type: string {Apocalypse Riders.system.skill.[]} (all different values) - spells : object {Apocalypse Riders.system.spells} - 1 : string {Apocalypse Riders.system.spells.1} (all different values) - [2] : string {Apocalypse Riders.system.spells.2} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Vomit Swarm' (x1) - 'Compendium.pf2e.spells-srd.Item.Feast of Ashes' (x1) - [3] : string {Apocalypse Riders.system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Haste') - [4] : string {Apocalypse Riders.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Weapon Storm') - [5] : string {Apocalypse Riders.system.spells.5} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Toxic Cloud' (x1) - 'Compendium.pf2e.spells-srd.Item.Wave of Despair' (x1) - 'Compendium.pf2e.spells-srd.Item.Acid Storm' (x1) - [9] : string {Apocalypse Riders.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Phantasmagoria') - traits : object {Apocalypse Riders.system.traits} - weapons : array {Apocalypse Riders.system.weapons} - Length: min=1 max=1 - Value type: string {Apocalypse Riders.system.weapons.[]} (all different values) - type : string {Apocalypse Riders.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Apocalypse Riders.yaml b/output/pf2e/packs/Apocalypse Riders.yaml new file mode 100644 index 0000000..25bdec6 --- /dev/null +++ b/output/pf2e/packs/Apocalypse Riders.yaml @@ -0,0 +1,295 @@ +name: Apocalypse Riders +values: 4 +schema: + '_id': + type: string + path: Apocalypse Riders._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "oJPwMa9xG8oMnC14" (x1) + - "tcXrtRYCOr2EmgGB" (x1) + - "rDTXcBJ8LyqA2TkL" (x1) + - "9eltBjLngkR9x1Xm" (x1) + 'folder': + type: string + path: Apocalypse Riders.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "cy5DZQaPxU2hZ8Wm" (x4) + 'img': + type: string + path: Apocalypse Riders.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x4) + 'name': + type: string + path: Apocalypse Riders.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Apollyon" (x1) + - "Charon" (x1) + - "Szuriel" (x1) + - "Trelmarixian" (x1) + 'system': + type: object + path: Apocalypse Riders.system + is_null: false + values: 4 + schema: + 'attribute': + type: array + path: Apocalypse Riders.system.attribute + is_null: false + values: 4 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Apocalypse Riders.system.attribute.[] + is_null: false + values: 8 + different_values: 4 (all different) + variants: + - "con" (x4) + - "str" (x2) + - "int" (x1) + - "wis" (x1) + 'category': + type: string + path: Apocalypse Riders.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "deity" (x4) + 'description': + type: object + path: Apocalypse Riders.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Apocalypse Riders.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'domains': + type: object + path: Apocalypse Riders.system.domains + is_null: false + values: 4 + schema: + 'alternate': + type: array<> + path: Apocalypse Riders.system.domains.alternate + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Apocalypse Riders.system.domains.alternate.[] + is_null: false + values: 0 + is_empty: true + 'primary': + type: array + path: Apocalypse Riders.system.domains.primary + is_null: false + values: 4 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Apocalypse Riders.system.domains.primary.[] + is_null: false + values: 16 + different_values: 15 + variants: [omitted] + 'font': + type: array + path: Apocalypse Riders.system.font + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Apocalypse Riders.system.font.[] + is_null: false + values: 4 + different_values: 1 (all same) + variants: "harm" (x4) + 'publication': + type: object + path: Apocalypse Riders.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Apocalypse Riders.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Apocalypse Riders.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Apocalypse Riders.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Apocalypse Riders.system.rules + is_null: false + values: 4 + 'sanctification': + type: object + path: Apocalypse Riders.system.sanctification + is_null: false + values: 4 + schema: + 'modal': + type: string + path: Apocalypse Riders.system.sanctification.modal + is_null: false + values: 4 + different_values: 1 (all same) + variants: "must" (x4) + 'what': + type: array + path: Apocalypse Riders.system.sanctification.what + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Apocalypse Riders.system.sanctification.what.[] + is_null: false + values: 4 + different_values: 1 (all same) + variants: "unholy" (x4) + 'skill': + type: array + path: Apocalypse Riders.system.skill + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Apocalypse Riders.system.skill.[] + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "medicine" (x1) + - "occultism" (x1) + - "athletics" (x1) + - "nature" (x1) + 'spells': + type: object + path: Apocalypse Riders.system.spells + is_null: false + values: 4 + schema: + '1': + type: string + path: Apocalypse Riders.system.spells.1 + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Compendium.pf2e.spells-srd.Item.Goblin Pox" (x1) + - "Compendium.pf2e.spells-srd.Item.Grim Tendrils" (x1) + - "Compendium.pf2e.spells-srd.Item.Breathe Fire" (x1) + - "Compendium.pf2e.spells-srd.Item.Grease" (x1) + [2]: + type: string + path: Apocalypse Riders.system.spells.2 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Vomit Swarm" (x1) + - "Compendium.pf2e.spells-srd.Item.Feast of Ashes" (x1) + [3]: + type: string + path: Apocalypse Riders.system.spells.3 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Haste" (x1) + [4]: + type: string + path: Apocalypse Riders.system.spells.4 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Weapon Storm" (x1) + [5]: + type: string + path: Apocalypse Riders.system.spells.5 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Toxic Cloud" (x1) + - "Compendium.pf2e.spells-srd.Item.Wave of Despair" (x1) + - "Compendium.pf2e.spells-srd.Item.Acid Storm" (x1) + [9]: + type: string + path: Apocalypse Riders.system.spells.9 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Phantasmagoria" (x1) + 'traits': + type: object + path: Apocalypse Riders.system.traits + is_null: false + values: 4 + schema: + 'weapons': + type: array + path: Apocalypse Riders.system.weapons + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Apocalypse Riders.system.weapons.[] + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "scythe" (x1) + - "staff" (x1) + - "greatsword" (x1) + - "spiked-gauntlet" (x1) + 'type': + type: string + path: Apocalypse Riders.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "deity" (x4) diff --git a/output/pf2e/packs/Archaeologist.txt b/output/pf2e/packs/Archaeologist.txt deleted file mode 100644 index cf96f19..0000000 --- a/output/pf2e/packs/Archaeologist.txt +++ /dev/null @@ -1,56 +0,0 @@ -Archaeologist -Different values: 6 -===================================== -object {Archaeologist} - _id : string {Archaeologist._id} (all different values) - folder : string {Archaeologist.folder} (same value: 'sOnKIMb0naTkMXHp') - img : string {Archaeologist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Archaeologist.name} (all different values) - system : object {Archaeologist.system} - actionType : object {Archaeologist.system.actionType} - value : string {Archaeologist.system.actionType.value} (same value: 'passive') - actions : object {Archaeologist.system.actions} - [value] : empty - category : string {Archaeologist.system.category} (2 different values) - 'class' (x4) - 'skill' (x2) - description : object {Archaeologist.system.description} - value : string {Archaeologist.system.description.value} (all different values) - level : object {Archaeologist.system.level} - value : integer {Archaeologist.system.level.value} (5 different values) - 4 (x2) - 2 (x1) - 8 (x1) - 10 (x1) - 7 (x1) - prerequisites : object {Archaeologist.system.prerequisites} - value : array {Archaeologist.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Archaeologist.system.prerequisites.value.[]} - value : string {Archaeologist.system.prerequisites.value.[].value} (4 different values) - 'Archaeologist Dedication' (x5) - 'trained in Society, and Thievery' (x1) - 'Magical Scholastics' (x1) - 'master in Society' (x1) - publication : object {Archaeologist.system.publication} - license : string {Archaeologist.system.publication.license} (same value: 'ORC') - remaster : boolean {Archaeologist.system.publication.remaster} (same value: True) - title : string {Archaeologist.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Archaeologist.system.rules} - traits : object {Archaeologist.system.traits} - rarity : string {Archaeologist.system.traits.rarity} (same value: 'common') - value : array {Archaeologist.system.traits.value} - Length: min=1 max=2 - Value type: string {Archaeologist.system.traits.value.[]} (4 different values) - 'archetype' (x6) - 'skill' (x2) - 'dedication' (x1) - 'fortune' (x1) - [frequency] : object {Archaeologist.system.frequency} - max : integer {Archaeologist.system.frequency.max} (same value: 1) - per : string {Archaeologist.system.frequency.per} (same value: 'PT1H') - [maxTakable] : empty - subfeatures : object {Archaeologist.system.subfeatures} - languages : object {Archaeologist.system.subfeatures.languages} - slots : integer {Archaeologist.system.subfeatures.languages.slots} (same value: 1) - type : string {Archaeologist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Archaeologist.yaml b/output/pf2e/packs/Archaeologist.yaml new file mode 100644 index 0000000..e80fdce --- /dev/null +++ b/output/pf2e/packs/Archaeologist.yaml @@ -0,0 +1,259 @@ +name: Archaeologist +values: 6 +schema: + '_id': + type: string + path: Archaeologist._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "PRKe5rWYZMZgEpFU" (x1) + - "dmXd68ilbuGR6eUP" (x1) + - "ErKwliHplziJY2BW" (x1) + - "AuIE19F9rY3YvXf6" (x1) + - "g3zmkEVJJIjE32fY" (x1) + - "R7BO8br4BjCmpjit" (x1) + 'folder': + type: string + path: Archaeologist.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "sOnKIMb0naTkMXHp" (x6) + 'img': + type: string + path: Archaeologist.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Archaeologist.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Archaeologist Dedication" (x1) + - "Archaeologist's Luck" (x1) + - "Greater Magical Scholastics" (x1) + - "Magical Scholastics" (x1) + - "Scholastic Identification" (x1) + - "Settlement Scholastics" (x1) + 'system': + type: object + path: Archaeologist.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Archaeologist.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Archaeologist.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Archaeologist.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Archaeologist.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Archaeologist.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "class" (x4) + - "skill" (x2) + 'description': + type: object + path: Archaeologist.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Archaeologist.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Archaeologist.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Archaeologist.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 4 (x2) + - 2 (x1) + - 8 (x1) + - 10 (x1) + - 7 (x1) + 'prerequisites': + type: object + path: Archaeologist.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Archaeologist.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Archaeologist.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Archaeologist.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 4 + variants: + - "Archaeologist Dedication" (x5) + - "trained in Society, and Thievery" (x1) + - "Magical Scholastics" (x1) + - "master in Society" (x1) + 'publication': + type: object + path: Archaeologist.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Archaeologist.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Archaeologist.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Archaeologist.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Archaeologist.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Archaeologist.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Archaeologist.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Archaeologist.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Archaeologist.system.traits.value.[] + is_null: false + values: 10 + different_values: 4 + variants: + - "archetype" (x6) + - "skill" (x2) + - "dedication" (x1) + - "fortune" (x1) + [frequency]: + type: object + path: Archaeologist.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Archaeologist.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Archaeologist.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + [maxTakable]: + type: + path: Archaeologist.system.maxTakable + is_null: true + values: 0 + is_empty: true + 'subfeatures': + type: object + path: Archaeologist.system.subfeatures + is_null: false + values: 1 + schema: + 'languages': + type: object + path: Archaeologist.system.subfeatures.languages + is_null: false + values: 1 + schema: + 'slots': + type: integer + path: Archaeologist.system.subfeatures.languages.slots + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Archaeologist.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Archdevils.txt b/output/pf2e/packs/Archdevils.txt deleted file mode 100644 index 8c00bdf..0000000 --- a/output/pf2e/packs/Archdevils.txt +++ /dev/null @@ -1,99 +0,0 @@ -Archdevils -Different values: 8 -===================================== -object {Archdevils} - _id : string {Archdevils._id} (all different values) - folder : string {Archdevils.folder} (same value: 'HaX8OOelHdl38gHx') - img : string {Archdevils.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Archdevils.name} (all different values) - system : object {Archdevils.system} - attribute : array {Archdevils.system.attribute} - Length: min=2 max=2 - Value type: string {Archdevils.system.attribute.[]} (6 different values) - 'cha' (x5) - 'wis' (x3) - 'int' (x3) - 'con' (x2) - 'str' (x2) - 'dex' (x1) - category : string {Archdevils.system.category} (same value: 'deity') - description : object {Archdevils.system.description} - value : string {Archdevils.system.description.value} (all different values) - domains : object {Archdevils.system.domains} - alternate : array {Archdevils.system.domains.alternate} - Length: min=1 max=3 - Value type: string {Archdevils.system.domains.alternate.[]} (10 different values) - 'secrecy' (x2) - 'toil' (x2) - 'metal' (x2) - 'swarm' (x1) - 'confidence' (x1) - 'might' (x1) - 'perfection' (x1) - 'knowledge' (x1) - 'earth' (x1) - 'soul' (x1) - primary : array {Archdevils.system.domains.primary} - Length: min=4 max=4 - Value type: string {Archdevils.system.domains.primary.[]} (25 different values) - font : array {Archdevils.system.font} - Length: min=1 max=1 - Value type: string {Archdevils.system.font.[]} (same value: 'harm') - publication : object {Archdevils.system.publication} - license : string {Archdevils.system.publication.license} (same value: 'ORC') - remaster : boolean {Archdevils.system.publication.remaster} (same value: True) - title : string {Archdevils.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Archdevils.system.rules} - sanctification : object {Archdevils.system.sanctification} - modal : string {Archdevils.system.sanctification.modal} (2 different values) - 'must' (x7) - 'can' (x1) - what : array {Archdevils.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Archdevils.system.sanctification.what.[]} (same value: 'unholy') - skill : array {Archdevils.system.skill} - Length: min=1 max=1 - Value type: string {Archdevils.system.skill.[]} (7 different values) - 'deception' (x2) - 'nature' (x1) - 'diplomacy' (x1) - 'society' (x1) - 'occultism' (x1) - 'thievery' (x1) - 'athletics' (x1) - spells : object {Archdevils.system.spells} - 1 : string {Archdevils.system.spells.1} (all different values) - [2] : string {Archdevils.system.spells.2} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Vomit Swarm' (x1) - 'Compendium.pf2e.spells-srd.Item.Humanoid Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Blistering Invective' (x1) - [3] : string {Archdevils.system.spells.3} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Paralyze' (x1) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x1) - 'Compendium.pf2e.spells-srd.Item.Hypercognition' (x1) - [4] : string {Archdevils.system.spells.4} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Clairvoyance' (x1) - 'Compendium.pf2e.spells-srd.Item.Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.Creation' (x1) - 5 : string {Archdevils.system.spells.5} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Subconscious Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.Acid Storm' (x1) - [6] : string {Archdevils.system.spells.6} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Mislead' (x1) - 'Compendium.pf2e.spells-srd.Item.Petrify' (x1) - [7] : string {Archdevils.system.spells.7} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1) - 'Compendium.pf2e.spells-srd.Item.Fiery Body' (x1) - traits : object {Archdevils.system.traits} - weapons : array {Archdevils.system.weapons} - Length: min=1 max=1 - Value type: string {Archdevils.system.weapons.[]} (7 different values) - 'spear' (x2) - 'staff' (x1) - 'ranseur' (x1) - 'mace' (x1) - 'war-flail' (x1) - 'trident' (x1) - 'whip' (x1) - type : string {Archdevils.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Archdevils.yaml b/output/pf2e/packs/Archdevils.yaml new file mode 100644 index 0000000..b1a47df --- /dev/null +++ b/output/pf2e/packs/Archdevils.yaml @@ -0,0 +1,346 @@ +name: Archdevils +values: 8 +schema: + '_id': + type: string + path: Archdevils._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "9WD0hbUT0IbnuTiM" (x1) + - "oiEo6tDP3gICHtfZ" (x1) + - "remyY1BwhEVmBwya" (x1) + - "CzHjFLx4hpIEIoWt" (x1) + - "WOiSJ4IWjaRsSgRO" (x1) + - "sNjPI1iaS8Z43YJf" (x1) + - "KWVdoAm3b01M8Lcp" (x1) + - "g1VxllMjs2YRIJAm" (x1) + 'folder': + type: string + path: Archdevils.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "HaX8OOelHdl38gHx" (x8) + 'img': + type: string + path: Archdevils.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x8) + 'name': + type: string + path: Archdevils.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Baalzebul" (x1) + - "Barbatos" (x1) + - "Belial" (x1) + - "Dispater" (x1) + - "Geryon" (x1) + - "Mammon" (x1) + - "Mephistopheles" (x1) + - "Moloch" (x1) + 'system': + type: object + path: Archdevils.system + is_null: false + values: 8 + schema: + 'attribute': + type: array + path: Archdevils.system.attribute + is_null: false + values: 8 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Archdevils.system.attribute.[] + is_null: false + values: 16 + different_values: 6 + variants: + - "cha" (x5) + - "wis" (x3) + - "int" (x3) + - "con" (x2) + - "str" (x2) + - "dex" (x1) + 'category': + type: string + path: Archdevils.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) + 'description': + type: object + path: Archdevils.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Archdevils.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'domains': + type: object + path: Archdevils.system.domains + is_null: false + values: 8 + schema: + 'alternate': + type: array + path: Archdevils.system.domains.alternate + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Archdevils.system.domains.alternate.[] + is_null: false + values: 13 + different_values: 10 + variants: + - "secrecy" (x2) + - "toil" (x2) + - "metal" (x2) + - "swarm" (x1) + - "confidence" (x1) + - "might" (x1) + - "perfection" (x1) + - "knowledge" (x1) + - "earth" (x1) + - "soul" (x1) + 'primary': + type: array + path: Archdevils.system.domains.primary + is_null: false + values: 8 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Archdevils.system.domains.primary.[] + is_null: false + values: 32 + different_values: 25 + variants: [omitted] + 'font': + type: array + path: Archdevils.system.font + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Archdevils.system.font.[] + is_null: false + values: 8 + different_values: 1 (all same) + variants: "harm" (x8) + 'publication': + type: object + path: Archdevils.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Archdevils.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "ORC" (x8) + 'remaster': + type: boolean + path: Archdevils.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: True (x8) + 'title': + type: string + path: Archdevils.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Archdevils.system.rules + is_null: false + values: 8 + 'sanctification': + type: object + path: Archdevils.system.sanctification + is_null: false + values: 8 + schema: + 'modal': + type: string + path: Archdevils.system.sanctification.modal + is_null: false + values: 8 + different_values: 2 + variants: + - "must" (x7) + - "can" (x1) + 'what': + type: array + path: Archdevils.system.sanctification.what + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Archdevils.system.sanctification.what.[] + is_null: false + values: 8 + different_values: 1 (all same) + variants: "unholy" (x8) + 'skill': + type: array + path: Archdevils.system.skill + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Archdevils.system.skill.[] + is_null: false + values: 8 + different_values: 7 + variants: + - "deception" (x2) + - "nature" (x1) + - "diplomacy" (x1) + - "society" (x1) + - "occultism" (x1) + - "thievery" (x1) + - "athletics" (x1) + 'spells': + type: object + path: Archdevils.system.spells + is_null: false + values: 8 + schema: + '1': + type: string + path: Archdevils.system.spells.1 + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Compendium.pf2e.spells-srd.Item.Fleet Step" (x1) + - "Compendium.pf2e.spells-srd.Item.Spider Sting" (x1) + - "Compendium.pf2e.spells-srd.Item.Charm" (x1) + - "Compendium.pf2e.spells-srd.Item.Tether" (x1) + - "Compendium.pf2e.spells-srd.Item.Acidic Burst" (x1) + - "Compendium.pf2e.spells-srd.Item.Shattering Gem" (x1) + - "Compendium.pf2e.spells-srd.Item.Message Rune" (x1) + - "Compendium.pf2e.spells-srd.Item.Breathe Fire" (x1) + [2]: + type: string + path: Archdevils.system.spells.2 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Vomit Swarm" (x1) + - "Compendium.pf2e.spells-srd.Item.Humanoid Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Animal Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Blistering Invective" (x1) + [3]: + type: string + path: Archdevils.system.spells.3 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Paralyze" (x1) + - "Compendium.pf2e.spells-srd.Item.Enthrall" (x1) + - "Compendium.pf2e.spells-srd.Item.Hypercognition" (x1) + [4]: + type: string + path: Archdevils.system.spells.4 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Clairvoyance" (x1) + - "Compendium.pf2e.spells-srd.Item.Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.Creation" (x1) + '5': + type: string + path: Archdevils.system.spells.5 + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Subconscious Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.Acid Storm" (x1) + [6]: + type: string + path: Archdevils.system.spells.6 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Mislead" (x1) + - "Compendium.pf2e.spells-srd.Item.Petrify" (x1) + [7]: + type: string + path: Archdevils.system.spells.7 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Planar Palace" (x1) + - "Compendium.pf2e.spells-srd.Item.Fiery Body" (x1) + 'traits': + type: object + path: Archdevils.system.traits + is_null: false + values: 8 + schema: + 'weapons': + type: array + path: Archdevils.system.weapons + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Archdevils.system.weapons.[] + is_null: false + values: 8 + different_values: 7 + variants: + - "spear" (x2) + - "staff" (x1) + - "ranseur" (x1) + - "mace" (x1) + - "war-flail" (x1) + - "trident" (x1) + - "whip" (x1) + 'type': + type: string + path: Archdevils.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) diff --git a/output/pf2e/packs/Archer.txt b/output/pf2e/packs/Archer.txt deleted file mode 100644 index 1686d50..0000000 --- a/output/pf2e/packs/Archer.txt +++ /dev/null @@ -1,57 +0,0 @@ -Archer -Different values: 6 -===================================== -object {Archer} - _id : string {Archer._id} (all different values) - folder : string {Archer.folder} (same value: 'nLqwmpCHNXB3DWMJ') - img : string {Archer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Archer.name} (all different values) - system : object {Archer.system} - actionType : object {Archer.system.actionType} - value : string {Archer.system.actionType.value} (2 different values) - 'action' (x4) - 'passive' (x2) - actions : object {Archer.system.actions} - [value] : integer {Archer.system.actions.value} (2 different values) - 1 (x3) - 2 (x1) - category : string {Archer.system.category} (same value: 'class') - description : object {Archer.system.description} - value : string {Archer.system.description.value} (all different values) - level : object {Archer.system.level} - value : integer {Archer.system.level.value} (5 different values) - 6 (x2) - 2 (x1) - 8 (x1) - 4 (x1) - 10 (x1) - prerequisites : object {Archer.system.prerequisites} - value : array {Archer.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Archer.system.prerequisites.value.[]} - value : string {Archer.system.prerequisites.value.[].value} (2 different values) - 'Archer Dedication' (x5) - 'expert in Athletics' (x1) - publication : object {Archer.system.publication} - license : string {Archer.system.publication.license} (2 different values) - 'ORC' (x5) - 'OGL' (x1) - remaster : boolean {Archer.system.publication.remaster} (2 different values) - True (x5) - False (x1) - title : string {Archer.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x5) - 'Pathfinder Lost Omens Knights of Lastwall' (x1) - rules : ignored (Foundry rules object) {Archer.system.rules} - traits : object {Archer.system.traits} - rarity : string {Archer.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Archer.system.traits.value} - Length: min=1 max=2 - Value type: string {Archer.system.traits.value.[]} (4 different values) - 'archetype' (x6) - 'dedication' (x1) - 'concentrate' (x1) - 'flourish' (x1) - type : string {Archer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Archer.yaml b/output/pf2e/packs/Archer.yaml new file mode 100644 index 0000000..79e95f1 --- /dev/null +++ b/output/pf2e/packs/Archer.yaml @@ -0,0 +1,223 @@ +name: Archer +values: 6 +schema: + '_id': + type: string + path: Archer._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "4QFElZoWjg1X0vsg" (x1) + - "egmb8p3ZIYtx5aQN" (x1) + - "Xhphe5Lsa4kuU4RG" (x1) + - "xRTlbvvBzURgC6M2" (x1) + - "fngPLUD4Sltho2kn" (x1) + - "ytvFkR07JlL7CZ9w" (x1) + 'folder': + type: string + path: Archer.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "nLqwmpCHNXB3DWMJ" (x6) + 'img': + type: string + path: Archer.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Archer.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Archer Dedication" (x1) + - "Archer's Aim" (x1) + - "Crossbow Terror" (x1) + - "Quick Shot" (x1) + - "Staggering Fire" (x1) + - "Unobstructed Shot" (x1) + 'system': + type: object + path: Archer.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Archer.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Archer.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "action" (x4) + - "passive" (x2) + 'actions': + type: object + path: Archer.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Archer.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 1 (x3) + - 2 (x1) + 'category': + type: string + path: Archer.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Archer.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Archer.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Archer.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Archer.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 6 (x2) + - 2 (x1) + - 8 (x1) + - 4 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Archer.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Archer.system.prerequisites.value + is_null: false + values: 6 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Archer.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Archer.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 2 + variants: + - "Archer Dedication" (x5) + - "expert in Athletics" (x1) + 'publication': + type: object + path: Archer.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Archer.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "ORC" (x5) + - "OGL" (x1) + 'remaster': + type: boolean + path: Archer.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - True (x5) + - False (x1) + 'title': + type: string + path: Archer.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x5) + - "Pathfinder Lost Omens Knights of Lastwall" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Archer.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Archer.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Archer.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Archer.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Archer.system.traits.value.[] + is_null: false + values: 9 + different_values: 4 + variants: + - "archetype" (x6) + - "dedication" (x1) + - "concentrate" (x1) + - "flourish" (x1) + 'type': + type: string + path: Archer.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Archetype.txt b/output/pf2e/packs/Archetype.txt deleted file mode 100644 index 5b1de06..0000000 --- a/output/pf2e/packs/Archetype.txt +++ /dev/null @@ -1,62 +0,0 @@ -Archetype -Different values: 10 -===================================== -object {Archetype} - _id : string {Archetype._id} (all different values) - folder : string {Archetype.folder} (same value: '3gIKQZf49LM55dii') - img : string {Archetype.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Archetype.name} (all different values) - system : object {Archetype.system} - actionType : object {Archetype.system.actionType} - value : string {Archetype.system.actionType.value} (3 different values) - 'passive' (x7) - 'reaction' (x2) - 'free' (x1) - actions : object {Archetype.system.actions} - [value] : empty - category : string {Archetype.system.category} (2 different values) - 'class' (x9) - 'skill' (x1) - description : object {Archetype.system.description} - value : string {Archetype.system.description.value} (all different values) - frequency : object {Archetype.system.frequency} - max : integer {Archetype.system.frequency.max} (same value: 1) - per : string {Archetype.system.frequency.per} (2 different values) - 'PT1H' (x1) - 'PT10M' (x1) - level : object {Archetype.system.level} - value : integer {Archetype.system.level.value} (6 different values) - 14 (x3) - 18 (x2) - 12 (x2) - 20 (x1) - 10 (x1) - 16 (x1) - prerequisites : object {Archetype.system.prerequisites} - value : array {Archetype.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Archetype.system.prerequisites.value.[]} - value : string {Archetype.system.prerequisites.value.[].value} (13 different values) - publication : object {Archetype.system.publication} - license : string {Archetype.system.publication.license} (2 different values) - 'ORC' (x9) - 'OGL' (x1) - remaster : boolean {Archetype.system.publication.remaster} (2 different values) - True (x9) - False (x1) - title : string {Archetype.system.publication.title} (2 different values) - 'Pathfinder #204: Stage Fright' (x9) - 'Pathfinder Lost Omens Knights of Lastwall' (x1) - rules : ignored (Foundry rules object) {Archetype.system.rules} - traits : object {Archetype.system.traits} - rarity : string {Archetype.system.traits.rarity} (same value: 'uncommon') - value : array {Archetype.system.traits.value} - Length: min=1 max=5 - Value type: string {Archetype.system.traits.value.[]} (6 different values) - 'archetype' (x10) - 'skill' (x1) - 'auditory' (x1) - 'emotion' (x1) - 'linguistic' (x1) - 'mental' (x1) - type : string {Archetype.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Archetype.yaml b/output/pf2e/packs/Archetype.yaml new file mode 100644 index 0000000..cee9a4f --- /dev/null +++ b/output/pf2e/packs/Archetype.yaml @@ -0,0 +1,252 @@ +name: Archetype +values: 10 +schema: + '_id': + type: string + path: Archetype._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "t0ZmwquWfSX2rNUd" (x1) + - "8xb66hZXbVIu7HWG" (x1) + - "9mpjAbkfQD59RIpn" (x1) + - "37l9SEvS7X1jHtpD" (x1) + - "Bf5rqe6tJyR6GoS3" (x1) + - "d86XC1EmGQ7erkul" (x1) + - "31V4Qo4Vd0ghN0IY" (x1) + - "OCvgmAFz4qgj2Scf" (x1) + - "uMnXk55zlwx26zeW" (x1) + - "qq7QHfysWzBn4z36" (x1) + 'folder': + type: string + path: Archetype.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "3gIKQZf49LM55dii" (x10) + 'img': + type: string + path: Archetype.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Archetype.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Costume Change" (x1) + - "Fight Choreography" (x1) + - "Fit for the Role" (x1) + - "It's Not Over" (x1) + - "More Real Than Real" (x1) + - "Operatic Adventurer" (x1) + - "Perfect Pitch" (x1) + - "Stalwart Standard" (x1) + - "Tempo Shift" (x1) + - "Tragic Lament" (x1) + 'system': + type: object + path: Archetype.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Archetype.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Archetype.system.actionType.value + is_null: false + values: 10 + different_values: 3 + variants: + - "passive" (x7) + - "reaction" (x2) + - "free" (x1) + 'actions': + type: object + path: Archetype.system.actions + is_null: false + values: 10 + schema: + [value]: + type: + path: Archetype.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Archetype.system.category + is_null: false + values: 10 + different_values: 2 + variants: + - "class" (x9) + - "skill" (x1) + 'description': + type: object + path: Archetype.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Archetype.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'frequency': + type: object + path: Archetype.system.frequency + is_null: false + values: 2 + schema: + 'max': + type: integer + path: Archetype.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Archetype.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "PT1H" (x1) + - "PT10M" (x1) + 'level': + type: object + path: Archetype.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Archetype.system.level.value + is_null: false + values: 10 + different_values: 6 + variants: + - 14 (x3) + - 18 (x2) + - 12 (x2) + - 20 (x1) + - 10 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Archetype.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Archetype.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Archetype.system.prerequisites.value.[] + is_null: false + values: 16 + schema: + 'value': + type: string + path: Archetype.system.prerequisites.value.[].value + is_null: false + values: 16 + different_values: 13 + variants: [omitted] + 'publication': + type: object + path: Archetype.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Archetype.system.publication.license + is_null: false + values: 10 + different_values: 2 + variants: + - "ORC" (x9) + - "OGL" (x1) + 'remaster': + type: boolean + path: Archetype.system.publication.remaster + is_null: false + values: 10 + different_values: 2 + variants: + - True (x9) + - False (x1) + 'title': + type: string + path: Archetype.system.publication.title + is_null: false + values: 10 + different_values: 2 + variants: + - "Pathfinder #204: Stage Fright" (x9) + - "Pathfinder Lost Omens Knights of Lastwall" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Archetype.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Archetype.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Archetype.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "uncommon" (x10) + 'value': + type: array + path: Archetype.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Archetype.system.traits.value.[] + is_null: false + values: 15 + different_values: 6 + variants: + - "archetype" (x10) + - "skill" (x1) + - "auditory" (x1) + - "emotion" (x1) + - "linguistic" (x1) + - "mental" (x1) + 'type': + type: string + path: Archetype.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Archfiend.txt b/output/pf2e/packs/Archfiend.txt deleted file mode 100644 index cfc86c1..0000000 --- a/output/pf2e/packs/Archfiend.txt +++ /dev/null @@ -1,62 +0,0 @@ -Archfiend -Different values: 11 -===================================== -object {Archfiend} - _id : string {Archfiend._id} (all different values) - folder : string {Archfiend.folder} (same value: 'wtIgRyAXiiWz0POQ') - img : string {Archfiend.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Archfiend.name} (all different values) - system : object {Archfiend.system} - actionType : object {Archfiend.system.actionType} - value : string {Archfiend.system.actionType.value} (2 different values) - 'passive' (x6) - 'action' (x5) - actions : object {Archfiend.system.actions} - [value] : integer {Archfiend.system.actions.value} (3 different values) - 2 (x2) - 1 (x2) - 3 (x1) - category : string {Archfiend.system.category} (same value: 'class') - description : object {Archfiend.system.description} - value : string {Archfiend.system.description.value} (all different values) - level : object {Archfiend.system.level} - value : integer {Archfiend.system.level.value} (5 different values) - 18 (x3) - 14 (x3) - 16 (x3) - 12 (x1) - 20 (x1) - prerequisites : object {Archfiend.system.prerequisites} - value : array {Archfiend.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Archfiend.system.prerequisites.value.[]} - value : string {Archfiend.system.prerequisites.value.[].value} (same value: 'Archfiend Dedication') - publication : object {Archfiend.system.publication} - license : string {Archfiend.system.publication.license} (same value: 'ORC') - remaster : boolean {Archfiend.system.publication.remaster} (same value: True) - title : string {Archfiend.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Archfiend.system.rules} - traits : object {Archfiend.system.traits} - rarity : string {Archfiend.system.traits.rarity} (3 different values) - 'common' (x9) - 'uncommon' (x1) - 'rare' (x1) - value : array {Archfiend.system.traits.value} - Length: min=1 max=3 - Value type: string {Archfiend.system.traits.value.[]} (8 different values) - 'mythic' (x11) - 'destiny' (x1) - 'auditory' (x1) - 'visual' (x1) - 'concentrate' (x1) - 'teleportation' (x1) - 'divine' (x1) - 'mental' (x1) - [selfEffect] : object {Archfiend.system.selfEffect} - name : string {Archfiend.system.selfEffect.name} (2 different values) - 'Effect: Don Thy Fervor' (x1) - 'Effect: Lord of the Fiends' (x1) - uuid : string {Archfiend.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Don Thy Fervor' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Lord of the Fiends' (x1) - type : string {Archfiend.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Archfiend.yaml b/output/pf2e/packs/Archfiend.yaml new file mode 100644 index 0000000..faab7ad --- /dev/null +++ b/output/pf2e/packs/Archfiend.yaml @@ -0,0 +1,233 @@ +name: Archfiend +values: 11 +schema: + '_id': + type: string + path: Archfiend._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Archfiend.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "wtIgRyAXiiWz0POQ" (x11) + 'img': + type: string + path: Archfiend.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Archfiend.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Archfiend.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Archfiend.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Archfiend.system.actionType.value + is_null: false + values: 11 + different_values: 2 + variants: + - "passive" (x6) + - "action" (x5) + 'actions': + type: object + path: Archfiend.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Archfiend.system.actions.value + is_null: true + values: 5 + different_values: 3 + variants: + - 2 (x2) + - 1 (x2) + - 3 (x1) + 'category': + type: string + path: Archfiend.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Archfiend.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Archfiend.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Archfiend.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Archfiend.system.level.value + is_null: false + values: 11 + different_values: 5 + variants: + - 18 (x3) + - 14 (x3) + - 16 (x3) + - 12 (x1) + - 20 (x1) + 'prerequisites': + type: object + path: Archfiend.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Archfiend.system.prerequisites.value + is_null: false + values: 11 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Archfiend.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Archfiend.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Archfiend Dedication" (x10) + 'publication': + type: object + path: Archfiend.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Archfiend.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ORC" (x11) + 'remaster': + type: boolean + path: Archfiend.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: True (x11) + 'title': + type: string + path: Archfiend.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Archfiend.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Archfiend.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Archfiend.system.traits.rarity + is_null: false + values: 11 + different_values: 3 + variants: + - "common" (x9) + - "uncommon" (x1) + - "rare" (x1) + 'value': + type: array + path: Archfiend.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Archfiend.system.traits.value.[] + is_null: false + values: 18 + different_values: 8 + variants: + - "mythic" (x11) + - "destiny" (x1) + - "auditory" (x1) + - "visual" (x1) + - "concentrate" (x1) + - "teleportation" (x1) + - "divine" (x1) + - "mental" (x1) + [selfEffect]: + type: object + path: Archfiend.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Archfiend.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Don Thy Fervor" (x1) + - "Effect: Lord of the Fiends" (x1) + 'uuid': + type: string + path: Archfiend.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Don Thy Fervor" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Lord of the Fiends" (x1) + 'type': + type: string + path: Archfiend.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Ardande.txt b/output/pf2e/packs/Ardande.txt deleted file mode 100644 index b54bab9..0000000 --- a/output/pf2e/packs/Ardande.txt +++ /dev/null @@ -1,60 +0,0 @@ -Ardande -Different values: 14 -===================================== -object {Ardande} - _id : string {Ardande._id} (all different values) - folder : string {Ardande.folder} (same value: 'trRPGJ8GgzD1QpKf') - img : string {Ardande.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Ardande.name} (all different values) - system : object {Ardande.system} - actionType : object {Ardande.system.actionType} - value : string {Ardande.system.actionType.value} (3 different values) - 'passive' (x10) - 'action' (x3) - 'reaction' (x1) - actions : object {Ardande.system.actions} - [value] : integer {Ardande.system.actions.value} (same value: 2) - category : string {Ardande.system.category} (same value: 'ancestry') - description : object {Ardande.system.description} - value : string {Ardande.system.description.value} (all different values) - level : object {Ardande.system.level} - value : integer {Ardande.system.level.value} (5 different values) - 1 (x7) - 9 (x2) - 5 (x2) - 13 (x2) - 17 (x1) - prerequisites : object {Ardande.system.prerequisites} - value : array {Ardande.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Ardande.system.prerequisites.value.[]} - value : string {Ardande.system.prerequisites.value.[].value} (same value: 'You speak Muan') - publication : object {Ardande.system.publication} - license : string {Ardande.system.publication.license} (2 different values) - 'OGL' (x13) - 'ORC' (x1) - remaster : boolean {Ardande.system.publication.remaster} (same value: True) - title : string {Ardande.system.publication.title} (2 different values) - 'Pathfinder Rage of Elements' (x13) - 'Pathfinder #202: Severed at the Root' (x1) - rules : ignored (Foundry rules object) {Ardande.system.rules} - traits : object {Ardande.system.traits} - rarity : string {Ardande.system.traits.rarity} (2 different values) - 'common' (x13) - 'uncommon' (x1) - value : array {Ardande.system.traits.value} - Length: min=1 max=5 - Value type: string {Ardande.system.traits.value.[]} (7 different values) - 'ardande' (x14) - 'lineage' (x4) - 'primal' (x3) - 'plant' (x2) - 'wood' (x2) - 'scrying' (x1) - 'concentrate' (x1) - [frequency] : object {Ardande.system.frequency} - max : integer {Ardande.system.frequency.max} (same value: 1) - per : string {Ardande.system.frequency.per} (2 different values) - 'day' (x2) - 'PT1H' (x1) - type : string {Ardande.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Ardande.yaml b/output/pf2e/packs/Ardande.yaml new file mode 100644 index 0000000..96d7d0f --- /dev/null +++ b/output/pf2e/packs/Ardande.yaml @@ -0,0 +1,231 @@ +name: Ardande +values: 14 +schema: + '_id': + type: string + path: Ardande._id + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'folder': + type: string + path: Ardande.folder + is_null: false + values: 14 + different_values: 1 (all same) + variants: "trRPGJ8GgzD1QpKf" (x14) + 'img': + type: string + path: Ardande.img + is_null: false + values: 14 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x14) + 'name': + type: string + path: Ardande.name + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'system': + type: object + path: Ardande.system + is_null: false + values: 14 + schema: + 'actionType': + type: object + path: Ardande.system.actionType + is_null: false + values: 14 + schema: + 'value': + type: string + path: Ardande.system.actionType.value + is_null: false + values: 14 + different_values: 3 + variants: + - "passive" (x10) + - "action" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Ardande.system.actions + is_null: false + values: 14 + schema: + [value]: + type: integer + path: Ardande.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 2 (x3) + 'category': + type: string + path: Ardande.system.category + is_null: false + values: 14 + different_values: 1 (all same) + variants: "ancestry" (x14) + 'description': + type: object + path: Ardande.system.description + is_null: false + values: 14 + schema: + 'value': + type: string + path: Ardande.system.description.value + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'level': + type: object + path: Ardande.system.level + is_null: false + values: 14 + schema: + 'value': + type: integer + path: Ardande.system.level.value + is_null: false + values: 14 + different_values: 5 + variants: + - 1 (x7) + - 9 (x2) + - 5 (x2) + - 13 (x2) + - 17 (x1) + 'prerequisites': + type: object + path: Ardande.system.prerequisites + is_null: false + values: 14 + schema: + 'value': + type: array + path: Ardande.system.prerequisites.value + is_null: false + values: 14 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Ardande.system.prerequisites.value.[] + is_null: false + values: 1 + schema: + 'value': + type: string + path: Ardande.system.prerequisites.value.[].value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "You speak Muan" (x1) + 'publication': + type: object + path: Ardande.system.publication + is_null: false + values: 14 + schema: + 'license': + type: string + path: Ardande.system.publication.license + is_null: false + values: 14 + different_values: 2 + variants: + - "OGL" (x13) + - "ORC" (x1) + 'remaster': + type: boolean + path: Ardande.system.publication.remaster + is_null: false + values: 14 + different_values: 1 (all same) + variants: True (x14) + 'title': + type: string + path: Ardande.system.publication.title + is_null: false + values: 14 + different_values: 2 + variants: + - "Pathfinder Rage of Elements" (x13) + - "Pathfinder #202: Severed at the Root" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Ardande.system.rules + is_null: false + values: 14 + 'traits': + type: object + path: Ardande.system.traits + is_null: false + values: 14 + schema: + 'rarity': + type: string + path: Ardande.system.traits.rarity + is_null: false + values: 14 + different_values: 2 + variants: + - "common" (x13) + - "uncommon" (x1) + 'value': + type: array + path: Ardande.system.traits.value + is_null: false + values: 14 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Ardande.system.traits.value.[] + is_null: false + values: 27 + different_values: 7 + variants: + - "ardande" (x14) + - "lineage" (x4) + - "primal" (x3) + - "plant" (x2) + - "wood" (x2) + - "scrying" (x1) + - "concentrate" (x1) + [frequency]: + type: object + path: Ardande.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Ardande.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Ardande.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "day" (x2) + - "PT1H" (x1) + 'type': + type: string + path: Ardande.type + is_null: false + values: 14 + different_values: 1 (all same) + variants: "feat" (x14) diff --git a/output/pf2e/packs/Armies.txt b/output/pf2e/packs/Armies.txt deleted file mode 100644 index 470886c..0000000 --- a/output/pf2e/packs/Armies.txt +++ /dev/null @@ -1,256 +0,0 @@ -Armies -Different values: 22 -===================================== -object {Armies} - _id : string {Armies._id} (all different values) - folder : string {Armies.folder} (same value: 'BRkIyvmgOgyA2kq7') - img : string {Armies.img} (same value: 'systems/pf2e/icons/default-icons/army.svg') - items : array {Armies.items} - Length: min=0 max=14 - Value type: object {Armies.items.[]} - _id : string {Armies.items.[]._id} (90 different values) - [_stats] : object {Armies.items.[]._stats} - compendiumSource : string {Armies.items.[]._stats.compendiumSource} (44 different values) - [folder] : string {Armies.items.[].folder} (11 different values) - img : string {Armies.items.[].img} (6 different values) - 'icons/sundries/books/book-red-exclamation.webp' (x65) - 'systems/pf2e/icons/actions/OneAction.webp' (x11) - 'systems/pf2e/icons/actions/TwoActions.webp' (x10) - 'systems/pf2e/icons/actions/Reaction.webp' (x5) - 'icons/skills/movement/arrow-upward-white.webp' (x1) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) - name : string {Armies.items.[].name} (53 different values) - sort : integer {Armies.items.[].sort} (17 different values) - system : object {Armies.items.[].system} - [actionType] : object {Armies.items.[].system.actionType} - value : string {Armies.items.[].system.actionType.value} (3 different values) - 'passive' (x60) - 'action' (x25) - 'reaction' (x7) - [actions] : object {Armies.items.[].system.actions} - [value] : integer {Armies.items.[].system.actions.value} (3 different values) - 1 (x12) - 2 (x10) - 3 (x3) - [campaign] : string {Armies.items.[].system.campaign} (same value: 'kingmaker') - [category] : string {Armies.items.[].system.category} (3 different values) - 'army-tactic' (x64) - 'army-war-action' (x27) - 'kingdom-activity' (x1) - description : object {Armies.items.[].system.description} - value : string {Armies.items.[].system.description.value} (58 different values) - [level] : object {Armies.items.[].system.level} - value : integer {Armies.items.[].system.level.value} (10 different values) - 1 (x20) - 12 (x9) - 8 (x7) - 5 (x7) - 7 (x6) - 16 (x5) - 3 (x4) - 10 (x4) - 14 (x2) - 11 (x1) - [location] : string {Armies.items.[].system.location} (5 different values) - '0' (x20) - '1' (x16) - '2' (x11) - '3' (x3) - '4' (x1) - [prerequisites] : object {Armies.items.[].system.prerequisites} - value : array<> {Armies.items.[].system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Armies.items.[].system.publication} - license : string {Armies.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Armies.items.[].system.publication.remaster} (same value: False) - title : string {Armies.items.[].system.publication.title} (2 different values) - 'Pathfinder Kingmaker' (x60) - '' (x33) - rules : ignored (Foundry rules object) {Armies.items.[].system.rules} - [slug] : string {Armies.items.[].system.slug} (19 different values) - traits : object {Armies.items.[].system.traits} - [rarity] : string {Armies.items.[].system.traits.rarity} (same value: 'common') - value : array {Armies.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {Armies.items.[].system.traits.value.[]} (7 different values) - 'infantry' (x38) - 'skirmisher' (x35) - 'cavalry' (x34) - 'siege' (x21) - 'attack' (x13) - 'morale' (x5) - 'primal' (x2) - [duration] : object {Armies.items.[].system.duration} - [expiry] : empty - sustained : boolean {Armies.items.[].system.duration.sustained} (same value: False) - unit : string {Armies.items.[].system.duration.unit} (same value: 'unlimited') - value : integer {Armies.items.[].system.duration.value} (same value: -1) - [start] : object {Armies.items.[].system.start} - [initiative] : empty - value : integer {Armies.items.[].system.start.value} (same value: 0) - [tokenIcon] : object {Armies.items.[].system.tokenIcon} - show : boolean {Armies.items.[].system.tokenIcon.show} (same value: False) - type : string {Armies.items.[].type} (2 different values) - 'campaignFeature' (x92) - 'effect' (x1) - [flags] : object {Armies.items.[].flags} - pf2e : object {Armies.items.[].flags.pf2e} - [grantedBy] : object {Armies.items.[].flags.pf2e.grantedBy} - id : string {Armies.items.[].flags.pf2e.grantedBy.id} (12 different values) - onDelete : string {Armies.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {Armies.items.[].flags.pf2e.itemGrants} - [allOutAssault] : object {Armies.items.[].flags.pf2e.itemGrants.allOutAssault} - id : string {Armies.items.[].flags.pf2e.itemGrants.allOutAssault.id} (6 different values) - 'v7wzHu1D3duO4IS2' (x1) - 'OrIi052QUBcxEZcU' (x1) - 'HS53GdUOKF1mFYXo' (x1) - 'dfkhWGWMHIa1bk83' (x1) - 'Q0BxNJvtO2wNU03I' (x1) - 'j6MA4necWTNznnJ6' (x1) - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.allOutAssault.onDelete} (same value: 'detach') - [counterattack] : object {Armies.items.[].flags.pf2e.itemGrants.counterattack} - id : string {Armies.items.[].flags.pf2e.itemGrants.counterattack.id} (5 different values) - '4IBaD7FuRPjVjJkV' (x1) - '7gxdZ17ZVnIaeQJ0' (x1) - 'yDbd3BCYbZULuTwC' (x1) - '7hw1y2QXjnJT1SD6' (x1) - 'F9OTvJKp0WMVee5M' (x1) - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.counterattack.onDelete} (same value: 'detach') - [coveringFire] : object {Armies.items.[].flags.pf2e.itemGrants.coveringFire} - id : string {Armies.items.[].flags.pf2e.itemGrants.coveringFire.id} (same value: 'x1no5xGe948GsvRT') - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.coveringFire.onDelete} (same value: 'detach') - [dirtyFighting] : object {Armies.items.[].flags.pf2e.itemGrants.dirtyFighting} - id : string {Armies.items.[].flags.pf2e.itemGrants.dirtyFighting.id} (3 different values) - '5B01aXaes4bLX0P0' (x1) - 'dA3qooHGMtiyMWlU' (x1) - 'N2toa3SxsMdrC0ni' (x1) - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.dirtyFighting.onDelete} (same value: 'detach') - [feint] : object {Armies.items.[].flags.pf2e.itemGrants.feint} - id : string {Armies.items.[].flags.pf2e.itemGrants.feint.id} (2 different values) - 'bywShUI7f26P8Tjb' (x1) - 'ZdBXSPvHn6OklfJm' (x1) - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.feint.onDelete} (same value: 'detach') - [liveOffTheLand] : object {Armies.items.[].flags.pf2e.itemGrants.liveOffTheLand} - id : string {Armies.items.[].flags.pf2e.itemGrants.liveOffTheLand.id} (same value: '9G3Wz7utmqU4tjmt') - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.liveOffTheLand.onDelete} (same value: 'detach') - [overwhelmingBombardment] : object {Armies.items.[].flags.pf2e.itemGrants.overwhelmingBombardment} - id : string {Armies.items.[].flags.pf2e.itemGrants.overwhelmingBombardment.id} (same value: '4VhEvG7Plwz0Wszk') - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.overwhelmingBombardment.onDelete} (same value: 'detach') - [reactiveRally] : object {Armies.items.[].flags.pf2e.itemGrants.reactiveRally} - id : string {Armies.items.[].flags.pf2e.itemGrants.reactiveRally.id} (same value: 'DcwThWFY7QvCKCtd') - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.reactiveRally.onDelete} (same value: 'detach') - [revelInBattle] : object {Armies.items.[].flags.pf2e.itemGrants.revelInBattle} - id : string {Armies.items.[].flags.pf2e.itemGrants.revelInBattle.id} (same value: 'ORjJrVGGJUnXrA5q') - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.revelInBattle.onDelete} (same value: 'detach') - [taunt] : object {Armies.items.[].flags.pf2e.itemGrants.taunt} - id : string {Armies.items.[].flags.pf2e.itemGrants.taunt.id} (5 different values) - 'XN0yNEBpJrB6PWoD' (x1) - 'wNSfDYqhHoxFBePG' (x1) - '2po5Zx1pIbkFlcqf' (x1) - 'zxEuPlI4wj8gArdg' (x1) - 'ikuuCz9uU4Ubkp1A' (x1) - onDelete : string {Armies.items.[].flags.pf2e.itemGrants.taunt.onDelete} (same value: 'detach') - name : string {Armies.name} (all different values) - [prototypeToken] : object {Armies.prototypeToken} - name : string {Armies.prototypeToken.name} (4 different values) - 'Cavalry' (x1) - 'Infantry' (x1) - 'Siege Engines' (x1) - 'Skirmishers' (x1) - system : object {Armies.system} - ac : object {Armies.system.ac} - potency : integer {Armies.system.ac.potency} (same value: 0) - value : integer {Armies.system.ac.value} (15 different values) - attributes : object {Armies.system.attributes} - hp : object {Armies.system.attributes.hp} - max : integer {Armies.system.attributes.hp.max} (4 different values) - 4 (x14) - 6 (x6) - 5 (x1) - 8 (x1) - routThreshold : integer {Armies.system.attributes.hp.routThreshold} (5 different values) - 2 (x12) - 3 (x6) - 4 (x2) - 0 (x1) - 1 (x1) - value : integer {Armies.system.attributes.hp.value} (4 different values) - 4 (x12) - 6 (x5) - 5 (x3) - 8 (x2) - [consumption] : integer {Armies.system.consumption} (3 different values) - 1 (x10) - 2 (x3) - -1 (x1) - details : object {Armies.system.details} - alignment : string {Armies.system.details.alignment} (5 different values) - 'N' (x11) - 'CN' (x4) - 'NG' (x3) - 'CE' (x3) - 'NE' (x1) - blurb : string {Armies.system.details.blurb} (same value: '') - description : string {Armies.system.details.description} (all different values) - level : object {Armies.system.details.level} - value : integer {Armies.system.details.level.value} (11 different values) - [recruitmentDC] : integer {Armies.system.recruitmentDC} (8 different values) - 32 (x3) - 20 (x2) - 18 (x1) - 15 (x1) - 23 (x1) - 28 (x1) - 22 (x1) - 26 (x1) - resources : object {Armies.system.resources} - ammunition : object {Armies.system.resources.ammunition} - max : integer {Armies.system.resources.ammunition.max} (same value: 5) - value : integer {Armies.system.resources.ammunition.value} (3 different values) - 5 (x18) - 7 (x3) - 4 (x1) - potions : object {Armies.system.resources.potions} - value : integer {Armies.system.resources.potions.value} (same value: 0) - saves : object {Armies.system.saves} - maneuver : integer {Armies.system.saves.maneuver} (11 different values) - morale : integer {Armies.system.saves.morale} (11 different values) - scouting : integer {Armies.system.scouting} (16 different values) - traits : object {Armies.system.traits} - rarity : string {Armies.system.traits.rarity} (3 different values) - 'common' (x14) - 'rare' (x4) - 'uncommon' (x4) - size : object {Armies.system.traits.size} - value : string {Armies.system.traits.size.value} (same value: 'med') - type : string {Armies.system.traits.type} (4 different values) - 'infantry' (x8) - 'skirmisher' (x7) - 'cavalry' (x4) - 'siege' (x3) - value : array<> {Armies.system.traits.value} - Length: min=0 max=0 - Value type: empty - weapons : object {Armies.system.weapons} - [melee] : object {Armies.system.weapons.melee} - name : string {Armies.system.weapons.melee.name} (18 different values) - potency : integer {Armies.system.weapons.melee.potency} (3 different values) - 0 (x16) - 2 (x3) - 1 (x1) - [ranged] : object {Armies.system.weapons.ranged} - name : string {Armies.system.weapons.ranged.name} (9 different values) - 'Longbows' (x3) - 'Siege engine' (x2) - 'Javelins' (x2) - 'Magic Longbows' (x1) - 'Bows and hurled thorns' (x1) - 'Siege Engine' (x1) - 'Crossbows' (x1) - '' (x1) - 'Thrown rock' (x1) - potency : integer {Armies.system.weapons.ranged.potency} (2 different values) - 0 (x12) - 1 (x1) - type : string {Armies.type} (same value: 'army') \ No newline at end of file diff --git a/output/pf2e/packs/Army Conditions.txt b/output/pf2e/packs/Army Conditions.txt deleted file mode 100644 index 51acd20..0000000 --- a/output/pf2e/packs/Army Conditions.txt +++ /dev/null @@ -1,37 +0,0 @@ -Army Conditions -Different values: 14 -===================================== -object {Army Conditions} - _id : string {Army Conditions._id} (all different values) - folder : string {Army Conditions.folder} (same value: 'nNaDTkXGZyawxKA6') - img : string {Army Conditions.img} (all different values) - name : string {Army Conditions.name} (all different values) - system : object {Army Conditions.system} - description : object {Army Conditions.system.description} - value : string {Army Conditions.system.description.value} (all different values) - duration : object {Army Conditions.system.duration} - [expiry] : string {Army Conditions.system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Army Conditions.system.duration.sustained} (same value: False) - unit : string {Army Conditions.system.duration.unit} (same value: 'unlimited') - value : integer {Army Conditions.system.duration.value} (same value: -1) - level : object {Army Conditions.system.level} - value : integer {Army Conditions.system.level.value} (same value: 0) - publication : object {Army Conditions.system.publication} - license : string {Army Conditions.system.publication.license} (same value: 'OGL') - remaster : boolean {Army Conditions.system.publication.remaster} (same value: False) - title : string {Army Conditions.system.publication.title} (same value: 'Pathfinder Kingmaker') - rules : ignored (Foundry rules object) {Army Conditions.system.rules} - start : object {Army Conditions.system.start} - [initiative] : empty - value : integer {Army Conditions.system.start.value} (same value: 0) - [target] : empty - tokenIcon : object {Army Conditions.system.tokenIcon} - show : boolean {Army Conditions.system.tokenIcon.show} (same value: True) - traits : object {Army Conditions.system.traits} - value : array<> {Army Conditions.system.traits.value} - Length: min=0 max=0 - Value type: empty - [badge] : object {Army Conditions.system.badge} - type : string {Army Conditions.system.badge.type} (same value: 'counter') - value : integer {Army Conditions.system.badge.value} (same value: 1) - type : string {Army Conditions.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Army Conditions.yaml b/output/pf2e/packs/Army Conditions.yaml new file mode 100644 index 0000000..a12b034 --- /dev/null +++ b/output/pf2e/packs/Army Conditions.yaml @@ -0,0 +1,213 @@ +name: Army Conditions +values: 14 +schema: + '_id': + type: string + path: Army Conditions._id + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'folder': + type: string + path: Army Conditions.folder + is_null: false + values: 14 + different_values: 1 (all same) + variants: "nNaDTkXGZyawxKA6" (x14) + 'img': + type: string + path: Army Conditions.img + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'name': + type: string + path: Army Conditions.name + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'system': + type: object + path: Army Conditions.system + is_null: false + values: 14 + schema: + 'description': + type: object + path: Army Conditions.system.description + is_null: false + values: 14 + schema: + 'value': + type: string + path: Army Conditions.system.description.value + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'duration': + type: object + path: Army Conditions.system.duration + is_null: false + values: 14 + schema: + [expiry]: + type: string + path: Army Conditions.system.duration.expiry + is_null: true + values: 12 + different_values: 1 (all same) + variants: "turn-start" (x12) + 'sustained': + type: boolean + path: Army Conditions.system.duration.sustained + is_null: false + values: 14 + different_values: 1 (all same) + variants: False (x14) + 'unit': + type: string + path: Army Conditions.system.duration.unit + is_null: false + values: 14 + different_values: 1 (all same) + variants: "unlimited" (x14) + 'value': + type: integer + path: Army Conditions.system.duration.value + is_null: false + values: 14 + different_values: 1 (all same) + variants: -1 (x14) + 'level': + type: object + path: Army Conditions.system.level + is_null: false + values: 14 + schema: + 'value': + type: integer + path: Army Conditions.system.level.value + is_null: false + values: 14 + different_values: 1 (all same) + variants: 0 (x14) + 'publication': + type: object + path: Army Conditions.system.publication + is_null: false + values: 14 + schema: + 'license': + type: string + path: Army Conditions.system.publication.license + is_null: false + values: 14 + different_values: 1 (all same) + variants: "OGL" (x14) + 'remaster': + type: boolean + path: Army Conditions.system.publication.remaster + is_null: false + values: 14 + different_values: 1 (all same) + variants: False (x14) + 'title': + type: string + path: Army Conditions.system.publication.title + is_null: false + values: 14 + different_values: 1 (all same) + variants: "Pathfinder Kingmaker" (x14) + 'rules': + type: ignored (Foundry rules object) + path: Army Conditions.system.rules + is_null: false + values: 14 + 'start': + type: object + path: Army Conditions.system.start + is_null: false + values: 14 + schema: + [initiative]: + type: + path: Army Conditions.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Army Conditions.system.start.value + is_null: false + values: 14 + different_values: 1 (all same) + variants: 0 (x14) + [target]: + type: + path: Army Conditions.system.target + is_null: true + values: 0 + is_empty: true + 'tokenIcon': + type: object + path: Army Conditions.system.tokenIcon + is_null: false + values: 14 + schema: + 'show': + type: boolean + path: Army Conditions.system.tokenIcon.show + is_null: false + values: 14 + different_values: 1 (all same) + variants: True (x14) + 'traits': + type: object + path: Army Conditions.system.traits + is_null: false + values: 14 + schema: + 'value': + type: array<> + path: Army Conditions.system.traits.value + is_null: false + values: 14 + min_count: 0 + max_count: 0 + value_type: + type: + path: Army Conditions.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + [badge]: + type: object + path: Army Conditions.system.badge + is_null: true + values: 3 + schema: + 'type': + type: string + path: Army Conditions.system.badge.type + is_null: false + values: 3 + different_values: 1 (all same) + variants: "counter" (x3) + 'value': + type: integer + path: Army Conditions.system.badge.value + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'type': + type: string + path: Army Conditions.type + is_null: false + values: 14 + different_values: 1 (all same) + variants: "effect" (x14) diff --git a/output/pf2e/packs/Army Tactics.txt b/output/pf2e/packs/Army Tactics.txt deleted file mode 100644 index 87157c4..0000000 --- a/output/pf2e/packs/Army Tactics.txt +++ /dev/null @@ -1,46 +0,0 @@ -Army Tactics -Different values: 21 -===================================== -object {Army Tactics} - _id : string {Army Tactics._id} (all different values) - folder : string {Army Tactics.folder} (same value: 'e185cDQaLjU3uZ62') - img : string {Army Tactics.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Army Tactics.name} (all different values) - system : object {Army Tactics.system} - actionType : object {Army Tactics.system.actionType} - value : string {Army Tactics.system.actionType.value} (same value: 'passive') - actions : object {Army Tactics.system.actions} - [value] : empty - campaign : string {Army Tactics.system.campaign} (same value: 'kingmaker') - category : string {Army Tactics.system.category} (same value: 'army-tactic') - description : object {Army Tactics.system.description} - value : string {Army Tactics.system.description.value} (all different values) - level : object {Army Tactics.system.level} - value : integer {Army Tactics.system.level.value} (7 different values) - 5 (x6) - 1 (x6) - 3 (x3) - 8 (x2) - 6 (x2) - 11 (x1) - 9 (x1) - [location] : empty - prerequisites : object {Army Tactics.system.prerequisites} - value : array<> {Army Tactics.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Army Tactics.system.publication} - license : string {Army Tactics.system.publication.license} (same value: 'OGL') - remaster : boolean {Army Tactics.system.publication.remaster} (same value: False) - title : string {Army Tactics.system.publication.title} (same value: 'Pathfinder Kingmaker') - rules : ignored (Foundry rules object) {Army Tactics.system.rules} - traits : object {Army Tactics.system.traits} - rarity : string {Army Tactics.system.traits.rarity} (same value: 'common') - value : array {Army Tactics.system.traits.value} - Length: min=1 max=4 - Value type: string {Army Tactics.system.traits.value.[]} (4 different values) - 'skirmisher' (x18) - 'cavalry' (x17) - 'infantry' (x16) - 'siege' (x12) - type : string {Army Tactics.type} (same value: 'campaignFeature') \ No newline at end of file diff --git a/output/pf2e/packs/Army Tactics.yaml b/output/pf2e/packs/Army Tactics.yaml new file mode 100644 index 0000000..425f25c --- /dev/null +++ b/output/pf2e/packs/Army Tactics.yaml @@ -0,0 +1,204 @@ +name: Army Tactics +values: 21 +schema: + '_id': + type: string + path: Army Tactics._id + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'folder': + type: string + path: Army Tactics.folder + is_null: false + values: 21 + different_values: 1 (all same) + variants: "e185cDQaLjU3uZ62" (x21) + 'img': + type: string + path: Army Tactics.img + is_null: false + values: 21 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x21) + 'name': + type: string + path: Army Tactics.name + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'system': + type: object + path: Army Tactics.system + is_null: false + values: 21 + schema: + 'actionType': + type: object + path: Army Tactics.system.actionType + is_null: false + values: 21 + schema: + 'value': + type: string + path: Army Tactics.system.actionType.value + is_null: false + values: 21 + different_values: 1 (all same) + variants: "passive" (x21) + 'actions': + type: object + path: Army Tactics.system.actions + is_null: false + values: 21 + schema: + [value]: + type: + path: Army Tactics.system.actions.value + is_null: true + values: 0 + is_empty: true + 'campaign': + type: string + path: Army Tactics.system.campaign + is_null: false + values: 21 + different_values: 1 (all same) + variants: "kingmaker" (x21) + 'category': + type: string + path: Army Tactics.system.category + is_null: false + values: 21 + different_values: 1 (all same) + variants: "army-tactic" (x21) + 'description': + type: object + path: Army Tactics.system.description + is_null: false + values: 21 + schema: + 'value': + type: string + path: Army Tactics.system.description.value + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'level': + type: object + path: Army Tactics.system.level + is_null: false + values: 21 + schema: + 'value': + type: integer + path: Army Tactics.system.level.value + is_null: false + values: 21 + different_values: 7 + variants: + - 5 (x6) + - 1 (x6) + - 3 (x3) + - 8 (x2) + - 6 (x2) + - 11 (x1) + - 9 (x1) + [location]: + type: + path: Army Tactics.system.location + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Army Tactics.system.prerequisites + is_null: false + values: 21 + schema: + 'value': + type: array<> + path: Army Tactics.system.prerequisites.value + is_null: false + values: 21 + min_count: 0 + max_count: 0 + value_type: + type: + path: Army Tactics.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Army Tactics.system.publication + is_null: false + values: 21 + schema: + 'license': + type: string + path: Army Tactics.system.publication.license + is_null: false + values: 21 + different_values: 1 (all same) + variants: "OGL" (x21) + 'remaster': + type: boolean + path: Army Tactics.system.publication.remaster + is_null: false + values: 21 + different_values: 1 (all same) + variants: False (x21) + 'title': + type: string + path: Army Tactics.system.publication.title + is_null: false + values: 21 + different_values: 1 (all same) + variants: "Pathfinder Kingmaker" (x21) + 'rules': + type: ignored (Foundry rules object) + path: Army Tactics.system.rules + is_null: false + values: 21 + 'traits': + type: object + path: Army Tactics.system.traits + is_null: false + values: 21 + schema: + 'rarity': + type: string + path: Army Tactics.system.traits.rarity + is_null: false + values: 21 + different_values: 1 (all same) + variants: "common" (x21) + 'value': + type: array + path: Army Tactics.system.traits.value + is_null: false + values: 21 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Army Tactics.system.traits.value.[] + is_null: false + values: 63 + different_values: 4 + variants: + - "skirmisher" (x18) + - "cavalry" (x17) + - "infantry" (x16) + - "siege" (x12) + 'type': + type: string + path: Army Tactics.type + is_null: false + values: 21 + different_values: 1 (all same) + variants: "campaignFeature" (x21) diff --git a/output/pf2e/packs/Army War Actions (Basic).txt b/output/pf2e/packs/Army War Actions (Basic).txt deleted file mode 100644 index d8a73de..0000000 --- a/output/pf2e/packs/Army War Actions (Basic).txt +++ /dev/null @@ -1,42 +0,0 @@ -Army War Actions (Basic) -Different values: 6 -===================================== -object {Army War Actions (Basic)} - _id : string {Army War Actions (Basic)._id} (all different values) - folder : string {Army War Actions (Basic).folder} (same value: 'Vqp8b64uH35zkncy') - img : string {Army War Actions (Basic).img} (3 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x3) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) - name : string {Army War Actions (Basic).name} (all different values) - system : object {Army War Actions (Basic).system} - actionType : object {Army War Actions (Basic).system.actionType} - value : string {Army War Actions (Basic).system.actionType.value} (same value: 'action') - actions : object {Army War Actions (Basic).system.actions} - value : integer {Army War Actions (Basic).system.actions.value} (3 different values) - 1 (x3) - 2 (x2) - 3 (x1) - campaign : string {Army War Actions (Basic).system.campaign} (same value: 'kingmaker') - category : string {Army War Actions (Basic).system.category} (same value: 'army-war-action') - description : object {Army War Actions (Basic).system.description} - value : string {Army War Actions (Basic).system.description.value} (all different values) - [location] : empty - prerequisites : object {Army War Actions (Basic).system.prerequisites} - value : array<> {Army War Actions (Basic).system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Army War Actions (Basic).system.publication} - license : string {Army War Actions (Basic).system.publication.license} (same value: 'OGL') - remaster : boolean {Army War Actions (Basic).system.publication.remaster} (same value: False) - title : string {Army War Actions (Basic).system.publication.title} (same value: 'Pathfinder Kingmaker') - rules : ignored (Foundry rules object) {Army War Actions (Basic).system.rules} - traits : object {Army War Actions (Basic).system.traits} - rarity : string {Army War Actions (Basic).system.traits.rarity} (same value: 'common') - value : array {Army War Actions (Basic).system.traits.value} - Length: min=0 max=1 - Value type: string {Army War Actions (Basic).system.traits.value.[]} (3 different values) - 'maneuver' (x3) - 'attack' (x1) - 'morale' (x1) - type : string {Army War Actions (Basic).type} (same value: 'campaignFeature') \ No newline at end of file diff --git a/output/pf2e/packs/Army War Actions (Basic).yaml b/output/pf2e/packs/Army War Actions (Basic).yaml new file mode 100644 index 0000000..84dae16 --- /dev/null +++ b/output/pf2e/packs/Army War Actions (Basic).yaml @@ -0,0 +1,202 @@ +name: Army War Actions (Basic) +values: 6 +schema: + '_id': + type: string + path: Army War Actions (Basic)._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "wHoXoyci1lddRR2R" (x1) + - "qCxyuNhzaaYlYBum" (x1) + - "Pu5bptxLrKFyEzFh" (x1) + - "phtwOol1wETryF7b" (x1) + - "8XXylMGJuqe1ozMk" (x1) + - "IhjlbJinff1wUSjL" (x1) + 'folder': + type: string + path: Army War Actions (Basic).folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Vqp8b64uH35zkncy" (x6) + 'img': + type: string + path: Army War Actions (Basic).img + is_null: false + values: 6 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x3) + - "systems/pf2e/icons/actions/TwoActions.webp" (x2) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x1) + 'name': + type: string + path: Army War Actions (Basic).name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Advance" (x1) + - "Battle" (x1) + - "Disengage" (x1) + - "Guard" (x1) + - "Rally" (x1) + - "Retreat" (x1) + 'system': + type: object + path: Army War Actions (Basic).system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Army War Actions (Basic).system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Army War Actions (Basic).system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "action" (x6) + 'actions': + type: object + path: Army War Actions (Basic).system.actions + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Army War Actions (Basic).system.actions.value + is_null: false + values: 6 + different_values: 3 + variants: + - 1 (x3) + - 2 (x2) + - 3 (x1) + 'campaign': + type: string + path: Army War Actions (Basic).system.campaign + is_null: false + values: 6 + different_values: 1 (all same) + variants: "kingmaker" (x6) + 'category': + type: string + path: Army War Actions (Basic).system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "army-war-action" (x6) + 'description': + type: object + path: Army War Actions (Basic).system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Army War Actions (Basic).system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + [location]: + type: + path: Army War Actions (Basic).system.location + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Army War Actions (Basic).system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array<> + path: Army War Actions (Basic).system.prerequisites.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Army War Actions (Basic).system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Army War Actions (Basic).system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Army War Actions (Basic).system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Army War Actions (Basic).system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Army War Actions (Basic).system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Kingmaker" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Army War Actions (Basic).system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Army War Actions (Basic).system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Army War Actions (Basic).system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Army War Actions (Basic).system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Army War Actions (Basic).system.traits.value.[] + is_null: false + values: 5 + different_values: 3 + variants: + - "maneuver" (x3) + - "attack" (x1) + - "morale" (x1) + 'type': + type: string + path: Army War Actions (Basic).type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "campaignFeature" (x6) diff --git a/output/pf2e/packs/Army War Actions (Tactical).txt b/output/pf2e/packs/Army War Actions (Tactical).txt deleted file mode 100644 index 89773a6..0000000 --- a/output/pf2e/packs/Army War Actions (Tactical).txt +++ /dev/null @@ -1,49 +0,0 @@ -Army War Actions (Tactical) -Different values: 11 -===================================== -object {Army War Actions (Tactical)} - _id : string {Army War Actions (Tactical)._id} (all different values) - folder : string {Army War Actions (Tactical).folder} (same value: 'i18YzT3zo3skuWng') - img : string {Army War Actions (Tactical).img} (4 different values) - 'systems/pf2e/icons/actions/TwoActions.webp' (x5) - 'systems/pf2e/icons/actions/OneAction.webp' (x3) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) - name : string {Army War Actions (Tactical).name} (all different values) - system : object {Army War Actions (Tactical).system} - actionType : object {Army War Actions (Tactical).system.actionType} - value : string {Army War Actions (Tactical).system.actionType.value} (2 different values) - 'action' (x9) - 'reaction' (x2) - actions : object {Army War Actions (Tactical).system.actions} - [value] : integer {Army War Actions (Tactical).system.actions.value} (3 different values) - 2 (x5) - 1 (x3) - 3 (x1) - campaign : string {Army War Actions (Tactical).system.campaign} (same value: 'kingmaker') - category : string {Army War Actions (Tactical).system.category} (same value: 'army-war-action') - description : object {Army War Actions (Tactical).system.description} - value : string {Army War Actions (Tactical).system.description.value} (all different values) - [location] : empty - prerequisites : object {Army War Actions (Tactical).system.prerequisites} - value : array<> {Army War Actions (Tactical).system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Army War Actions (Tactical).system.publication} - license : string {Army War Actions (Tactical).system.publication.license} (same value: 'OGL') - remaster : boolean {Army War Actions (Tactical).system.publication.remaster} (same value: False) - title : string {Army War Actions (Tactical).system.publication.title} (same value: 'Pathfinder Kingmaker') - rules : ignored (Foundry rules object) {Army War Actions (Tactical).system.rules} - traits : object {Army War Actions (Tactical).system.traits} - rarity : string {Army War Actions (Tactical).system.traits.rarity} (same value: 'common') - value : array {Army War Actions (Tactical).system.traits.value} - Length: min=1 max=4 - Value type: string {Army War Actions (Tactical).system.traits.value.[]} (7 different values) - 'infantry' (x7) - 'skirmisher' (x7) - 'attack' (x5) - 'cavalry' (x3) - 'maneuver' (x2) - 'morale' (x2) - 'siege' (x1) - type : string {Army War Actions (Tactical).type} (same value: 'campaignFeature') \ No newline at end of file diff --git a/output/pf2e/packs/Army War Actions (Tactical).yaml b/output/pf2e/packs/Army War Actions (Tactical).yaml new file mode 100644 index 0000000..b5287d6 --- /dev/null +++ b/output/pf2e/packs/Army War Actions (Tactical).yaml @@ -0,0 +1,197 @@ +name: Army War Actions (Tactical) +values: 11 +schema: + '_id': + type: string + path: Army War Actions (Tactical)._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Army War Actions (Tactical).folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "i18YzT3zo3skuWng" (x11) + 'img': + type: string + path: Army War Actions (Tactical).img + is_null: false + values: 11 + different_values: 4 + variants: + - "systems/pf2e/icons/actions/TwoActions.webp" (x5) + - "systems/pf2e/icons/actions/OneAction.webp" (x3) + - "systems/pf2e/icons/actions/Reaction.webp" (x2) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x1) + 'name': + type: string + path: Army War Actions (Tactical).name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Army War Actions (Tactical).system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Army War Actions (Tactical).system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Army War Actions (Tactical).system.actionType.value + is_null: false + values: 11 + different_values: 2 + variants: + - "action" (x9) + - "reaction" (x2) + 'actions': + type: object + path: Army War Actions (Tactical).system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Army War Actions (Tactical).system.actions.value + is_null: true + values: 9 + different_values: 3 + variants: + - 2 (x5) + - 1 (x3) + - 3 (x1) + 'campaign': + type: string + path: Army War Actions (Tactical).system.campaign + is_null: false + values: 11 + different_values: 1 (all same) + variants: "kingmaker" (x11) + 'category': + type: string + path: Army War Actions (Tactical).system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "army-war-action" (x11) + 'description': + type: object + path: Army War Actions (Tactical).system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Army War Actions (Tactical).system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + [location]: + type: + path: Army War Actions (Tactical).system.location + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Army War Actions (Tactical).system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array<> + path: Army War Actions (Tactical).system.prerequisites.value + is_null: false + values: 11 + min_count: 0 + max_count: 0 + value_type: + type: + path: Army War Actions (Tactical).system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Army War Actions (Tactical).system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Army War Actions (Tactical).system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "OGL" (x11) + 'remaster': + type: boolean + path: Army War Actions (Tactical).system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: False (x11) + 'title': + type: string + path: Army War Actions (Tactical).system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Kingmaker" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Army War Actions (Tactical).system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Army War Actions (Tactical).system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Army War Actions (Tactical).system.traits.rarity + is_null: false + values: 11 + different_values: 1 (all same) + variants: "common" (x11) + 'value': + type: array + path: Army War Actions (Tactical).system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Army War Actions (Tactical).system.traits.value.[] + is_null: false + values: 27 + different_values: 7 + variants: + - "infantry" (x7) + - "skirmisher" (x7) + - "attack" (x5) + - "cavalry" (x3) + - "maneuver" (x2) + - "morale" (x2) + - "siege" (x1) + 'type': + type: string + path: Army War Actions (Tactical).type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "campaignFeature" (x11) diff --git a/output/pf2e/packs/Artillerist.txt b/output/pf2e/packs/Artillerist.txt deleted file mode 100644 index a57732f..0000000 --- a/output/pf2e/packs/Artillerist.txt +++ /dev/null @@ -1,47 +0,0 @@ -Artillerist -Different values: 7 -===================================== -object {Artillerist} - _id : string {Artillerist._id} (all different values) - folder : string {Artillerist.folder} (same value: 'OXHoZtOEIP0lK7Ud') - img : string {Artillerist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Artillerist.name} (all different values) - system : object {Artillerist.system} - actionType : object {Artillerist.system.actionType} - value : string {Artillerist.system.actionType.value} (same value: 'passive') - actions : object {Artillerist.system.actions} - [value] : empty - category : string {Artillerist.system.category} (2 different values) - 'class' (x6) - 'skill' (x1) - description : object {Artillerist.system.description} - value : string {Artillerist.system.description.value} (all different values) - level : object {Artillerist.system.level} - value : integer {Artillerist.system.level.value} (5 different values) - 6 (x2) - 4 (x2) - 2 (x1) - 8 (x1) - 16 (x1) - prerequisites : object {Artillerist.system.prerequisites} - value : array {Artillerist.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Artillerist.system.prerequisites.value.[]} - value : string {Artillerist.system.prerequisites.value.[].value} (4 different values) - 'Artillerist Dedication' (x6) - 'trained in martial weapons' (x1) - 'expert in Crafting' (x1) - 'Trained in crafting' (x1) - publication : object {Artillerist.system.publication} - license : string {Artillerist.system.publication.license} (same value: 'ORC') - remaster : boolean {Artillerist.system.publication.remaster} (same value: True) - title : string {Artillerist.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Artillerist.system.rules} - traits : object {Artillerist.system.traits} - rarity : string {Artillerist.system.traits.rarity} (same value: 'common') - value : array {Artillerist.system.traits.value} - Length: min=1 max=2 - Value type: string {Artillerist.system.traits.value.[]} (2 different values) - 'archetype' (x7) - 'dedication' (x1) - type : string {Artillerist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Artillerist.yaml b/output/pf2e/packs/Artillerist.yaml new file mode 100644 index 0000000..bda9dfc --- /dev/null +++ b/output/pf2e/packs/Artillerist.yaml @@ -0,0 +1,214 @@ +name: Artillerist +values: 7 +schema: + '_id': + type: string + path: Artillerist._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "txWKzKuJus7UBebX" (x1) + - "pph43ZrfvEnQjJXE" (x1) + - "moXYfz806x6uXIW9" (x1) + - "ivSf8wSIUkK8gwej" (x1) + - "kVSZQvsz1cYjOwxL" (x1) + - "7WBIXGqZbAKbqEU6" (x1) + - "IeRX0tGbeOF0ev08" (x1) + 'folder': + type: string + path: Artillerist.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OXHoZtOEIP0lK7Ud" (x7) + 'img': + type: string + path: Artillerist.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Artillerist.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Artillerist Dedication" (x1) + - "Cannon Corner Shot" (x1) + - "Field Artillery" (x1) + - "Live Ammunition" (x1) + - "Master Siege Engineer" (x1) + - "Named Artillery" (x1) + - "Shorthanded" (x1) + 'system': + type: object + path: Artillerist.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Artillerist.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Artillerist.system.actionType.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "passive" (x7) + 'actions': + type: object + path: Artillerist.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Artillerist.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Artillerist.system.category + is_null: false + values: 7 + different_values: 2 + variants: + - "class" (x6) + - "skill" (x1) + 'description': + type: object + path: Artillerist.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Artillerist.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Artillerist.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Artillerist.system.level.value + is_null: false + values: 7 + different_values: 5 + variants: + - 6 (x2) + - 4 (x2) + - 2 (x1) + - 8 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Artillerist.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Artillerist.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Artillerist.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Artillerist.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 4 + variants: + - "Artillerist Dedication" (x6) + - "trained in martial weapons" (x1) + - "expert in Crafting" (x1) + - "Trained in crafting" (x1) + 'publication': + type: object + path: Artillerist.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Artillerist.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Artillerist.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Artillerist.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Artillerist.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Artillerist.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Artillerist.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array + path: Artillerist.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Artillerist.system.traits.value.[] + is_null: false + values: 8 + different_values: 2 + variants: + - "archetype" (x7) + - "dedication" (x1) + 'type': + type: string + path: Artillerist.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Artisan.txt b/output/pf2e/packs/Artisan.txt deleted file mode 100644 index ed0d502..0000000 --- a/output/pf2e/packs/Artisan.txt +++ /dev/null @@ -1,342 +0,0 @@ -Artisan -Different values: 4 -===================================== -object {Artisan} - _id : string {Artisan._id} (all different values) - folder : string {Artisan.folder} (same value: 'OmS9vRxBxeXZCZbB') - img : string {Artisan.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Artisan.items} - Length: min=8 max=12 - Value type: object {Artisan.items.[]} - _id : string {Artisan.items.[]._id} (37 different values) - [_stats] : object {Artisan.items.[]._stats} - compendiumSource : string {Artisan.items.[]._stats.compendiumSource} (8 different values) - 'Compendium.pf2e.equipment-srd.Item.zBYEU9E7034ENCmh' (x3) - 'Compendium.pf2e.equipment-srd.Item.y34yjumCFakrbtdw' (x3) - 'Compendium.pf2e.equipment-srd.Item.FibwLZ12EIEwLGhw' (x2) - 'Compendium.pf2e.equipment-srd.Item.rQWaJhI5Bko5x14Z' (x1) - 'Compendium.pf2e.equipment-srd.Item.UhcRWtnjU2WLSClx' (x1) - 'Compendium.pf2e.equipment-srd.Item.AnwzlOs0njF9Jqnr' (x1) - 'Compendium.pf2e.equipment-srd.Item.w4Hd6nunVVqw3GWj' (x1) - 'Compendium.pf2e.equipment-srd.Item.c58wczIzH2gzeXQL' (x1) - img : string {Artisan.items.[].img} (13 different values) - name : string {Artisan.items.[].name} (24 different values) - sort : integer {Artisan.items.[].sort} (12 different values) - system : object {Artisan.items.[].system} - [acBonus] : integer {Artisan.items.[].system.acBonus} (2 different values) - 1 (x3) - 3 (x1) - [actionType] : object {Artisan.items.[].system.actionType} - value : string {Artisan.items.[].system.actionType.value} (3 different values) - 'passive' (x4) - 'free' (x1) - 'action' (x1) - [actions] : object {Artisan.items.[].system.actions} - [value] : integer {Artisan.items.[].system.actions.value} (same value: 1) - [attackEffects] : object {Artisan.items.[].system.attackEffects} - value : array {Artisan.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Artisan.items.[].system.attackEffects.value.[]} (same value: 'smiths-fury') - description : object {Artisan.items.[].system.description} - value : string {Artisan.items.[].system.description.value} (14 different values) - [baseItem] : string {Artisan.items.[].system.baseItem} (5 different values) - 'padded-armor' (x3) - 'light-hammer' (x2) - 'dagger' (x1) - 'hide-armor' (x1) - 'club' (x1) - [bonus] : object {Artisan.items.[].system.bonus} - value : integer {Artisan.items.[].system.bonus.value} (6 different values) - 4 (x6) - 0 (x4) - 16 (x2) - 10 (x2) - 14 (x1) - 8 (x1) - [bonusDamage] : object {Artisan.items.[].system.bonusDamage} - value : integer {Artisan.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Artisan.items.[].system.bulk} - value : mixed - float {Artisan.items.[].system.bulk.value} (same value: 0,1) - integer {Artisan.items.[].system.bulk.value} (3 different values) - 2 (x4) - 0 (x1) - 1 (x1) - [category] : string {Artisan.items.[].system.category} (6 different values) - 'offensive' (x4) - 'light' (x3) - 'simple' (x2) - 'martial' (x2) - 'interaction' (x2) - 'medium' (x1) - [checkPenalty] : integer {Artisan.items.[].system.checkPenalty} (2 different values) - 0 (x3) - -2 (x1) - [containerId] : empty - [damage] : object {Artisan.items.[].system.damage} - damageType : string {Artisan.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x3) - 'piercing' (x1) - dice : integer {Artisan.items.[].system.damage.dice} (same value: 1) - die : string {Artisan.items.[].system.damage.die} (2 different values) - 'd6' (x3) - 'd4' (x1) - [damageRolls] : object {Artisan.items.[].system.damageRolls} - [0] : object {Artisan.items.[].system.damageRolls.0} - damage : string {Artisan.items.[].system.damageRolls.0.damage} (all different values) - damageType : string {Artisan.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x5) - 'piercing' (x2) - 6E4gX63BMvAt4WVt : object {Artisan.items.[].system.damageRolls.6E4gX63BMvAt4WVt} - damage : string {Artisan.items.[].system.damageRolls.6E4gX63BMvAt4WVt.damage} (same value: '1d4+3') - damageType : string {Artisan.items.[].system.damageRolls.6E4gX63BMvAt4WVt.damageType} (same value: 'bludgeoning') - [NdPGuZ9vvrZ0PFvM] : object {Artisan.items.[].system.damageRolls.NdPGuZ9vvrZ0PFvM} - damage : string {Artisan.items.[].system.damageRolls.NdPGuZ9vvrZ0PFvM.damage} (same value: '1d6+2') - damageType : string {Artisan.items.[].system.damageRolls.NdPGuZ9vvrZ0PFvM.damageType} (same value: 'bludgeoning') - [uD6eH96RXDLFT3iW] : object {Artisan.items.[].system.damageRolls.uD6eH96RXDLFT3iW} - damage : string {Artisan.items.[].system.damageRolls.uD6eH96RXDLFT3iW.damage} (same value: '1d4+1') - damageType : string {Artisan.items.[].system.damageRolls.uD6eH96RXDLFT3iW.damageType} (same value: 'bludgeoning') - [umXy30LylexApvLT] : object {Artisan.items.[].system.damageRolls.umXy30LylexApvLT} - damage : string {Artisan.items.[].system.damageRolls.umXy30LylexApvLT.damage} (same value: '1d4+5') - damageType : string {Artisan.items.[].system.damageRolls.umXy30LylexApvLT.damageType} (same value: 'bludgeoning') - [x0epiuoOEckXonNu] : object {Artisan.items.[].system.damageRolls.x0epiuoOEckXonNu} - damage : string {Artisan.items.[].system.damageRolls.x0epiuoOEckXonNu.damage} (same value: '1d6+2') - damageType : string {Artisan.items.[].system.damageRolls.x0epiuoOEckXonNu.damageType} (same value: 'bludgeoning') - [dexCap] : integer {Artisan.items.[].system.dexCap} (2 different values) - 3 (x3) - 2 (x1) - [equipped] : object {Artisan.items.[].system.equipped} - carryType : string {Artisan.items.[].system.equipped.carryType} (2 different values) - 'worn' (x11) - 'held' (x3) - handsHeld : integer {Artisan.items.[].system.equipped.handsHeld} (2 different values) - 0 (x11) - 1 (x3) - [inSlot] : boolean {Artisan.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Artisan.items.[].system.frequency} - max : integer {Artisan.items.[].system.frequency.max} (same value: 1) - per : string {Artisan.items.[].system.frequency.per} (same value: 'day') - value : integer {Artisan.items.[].system.frequency.value} (same value: 1) - [group] : string {Artisan.items.[].system.group} (all different values) - [hardness] : integer {Artisan.items.[].system.hardness} (same value: 0) - [hp] : object {Artisan.items.[].system.hp} - max : integer {Artisan.items.[].system.hp.max} (same value: 0) - value : integer {Artisan.items.[].system.hp.value} (same value: 0) - [level] : object {Artisan.items.[].system.level} - value : integer {Artisan.items.[].system.level.value} (2 different values) - 0 (x13) - 3 (x1) - [material] : object {Artisan.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Artisan.items.[].system.mod} - value : integer {Artisan.items.[].system.mod.value} (5 different values) - 5 (x1) - 25 (x1) - 19 (x1) - 12 (x1) - 15 (x1) - [price] : object {Artisan.items.[].system.price} - value : object {Artisan.items.[].system.price.value} - [gp] : integer {Artisan.items.[].system.price.value.gp} (3 different values) - 4 (x3) - 10 (x1) - 2 (x1) - [sp] : integer {Artisan.items.[].system.price.value.sp} (3 different values) - 2 (x4) - 3 (x2) - 1 (x1) - [proficient] : object {Artisan.items.[].system.proficient} - value : integer {Artisan.items.[].system.proficient.value} (same value: 0) - publication : object {Artisan.items.[].system.publication} - license : string {Artisan.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Artisan.items.[].system.publication.remaster} (same value: True) - title : string {Artisan.items.[].system.publication.title} (3 different values) - '' (x23) - 'Pathfinder Player Core' (x12) - 'Pathfinder NPC Core' (x2) - [quantity] : integer {Artisan.items.[].system.quantity} (2 different values) - 1 (x13) - 3 (x1) - [range] : empty - [reload] : object {Artisan.items.[].system.reload} - value : string {Artisan.items.[].system.reload.value} (same value: '-') - rules : ignored (Foundry rules object) {Artisan.items.[].system.rules} - [runes] : object {Artisan.items.[].system.runes} - potency : integer {Artisan.items.[].system.runes.potency} (2 different values) - 0 (x7) - 1 (x1) - property : array<> {Artisan.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Artisan.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Artisan.items.[].system.runes.striking} (2 different values) - 0 (x3) - 1 (x1) - [selfEffect] : object {Artisan.items.[].system.selfEffect} - name : string {Artisan.items.[].system.selfEffect.name} (same value: 'Effect: Apprentice\'s Ambition') - uuid : string {Artisan.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Apprentice\'s Ambition') - [size] : string {Artisan.items.[].system.size} (same value: 'med') - [slug] : string {Artisan.items.[].system.slug} (8 different values) - 'padded-armor' (x3) - 'artisans-toolkit' (x3) - 'club' (x3) - 'light-hammer' (x2) - 'dagger' (x1) - 'survey-map' (x1) - 'hide-armor' (x1) - 'basic-crafters-book' (x1) - [speedPenalty] : integer {Artisan.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x1) - [splashDamage] : object {Artisan.items.[].system.splashDamage} - value : integer {Artisan.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {Artisan.items.[].system.strength} (2 different values) - 0 (x3) - 2 (x1) - traits : object {Artisan.items.[].system.traits} - [rarity] : string {Artisan.items.[].system.traits.rarity} (2 different values) - 'common' (x13) - 'uncommon' (x1) - [value] : array {Artisan.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {Artisan.items.[].system.traits.value.[]} (13 different values) - [usage] : object {Artisan.items.[].system.usage} - [canBeAmmo] : boolean {Artisan.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Artisan.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x7) - 'other' (x3) - type : string {Artisan.items.[].type} (6 different values) - 'melee' (x12) - 'equipment' (x6) - 'action' (x6) - 'lore' (x5) - 'weapon' (x4) - 'armor' (x4) - [flags] : object {Artisan.items.[].flags} - pf2e : object {Artisan.items.[].flags.pf2e} - linkedWeapon : string {Artisan.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'lo1kjTX2r4gJJ3gT' (x2) - 'fIMjGs4I2C62EHkG' (x2) - 'Rm6J4HPXVTN3FAQC' (x2) - name : string {Artisan.name} (all different values) - system : object {Artisan.system} - abilities : object {Artisan.system.abilities} - cha : object {Artisan.system.abilities.cha} - mod : integer {Artisan.system.abilities.cha.mod} (2 different values) - 0 (x2) - 3 (x2) - con : object {Artisan.system.abilities.con} - mod : integer {Artisan.system.abilities.con.mod} (3 different values) - 1 (x2) - -1 (x1) - 2 (x1) - dex : object {Artisan.system.abilities.dex} - mod : integer {Artisan.system.abilities.dex.mod} (3 different values) - 1 (x2) - 2 (x1) - 0 (x1) - int : object {Artisan.system.abilities.int} - mod : integer {Artisan.system.abilities.int.mod} (3 different values) - 3 (x2) - 4 (x1) - 2 (x1) - str : object {Artisan.system.abilities.str} - mod : integer {Artisan.system.abilities.str.mod} (3 different values) - 3 (x2) - 1 (x1) - 2 (x1) - wis : object {Artisan.system.abilities.wis} - mod : integer {Artisan.system.abilities.wis.mod} (2 different values) - 0 (x2) - 2 (x2) - attributes : object {Artisan.system.attributes} - ac : object {Artisan.system.attributes.ac} - details : string {Artisan.system.attributes.ac.details} (same value: '') - value : integer {Artisan.system.attributes.ac.value} (all different values) - allSaves : object {Artisan.system.attributes.allSaves} - value : string {Artisan.system.attributes.allSaves.value} (same value: '') - hp : object {Artisan.system.attributes.hp} - details : string {Artisan.system.attributes.hp.details} (same value: '') - max : integer {Artisan.system.attributes.hp.max} (all different values) - temp : integer {Artisan.system.attributes.hp.temp} (same value: 0) - value : integer {Artisan.system.attributes.hp.value} (all different values) - speed : object {Artisan.system.attributes.speed} - otherSpeeds : array<> {Artisan.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Artisan.system.attributes.speed.value} (same value: 25) - details : object {Artisan.system.details} - blurb : string {Artisan.system.details.blurb} (same value: '') - languages : object {Artisan.system.details.languages} - details : string {Artisan.system.details.languages.details} (same value: '') - value : array {Artisan.system.details.languages.value} - Length: min=1 max=1 - Value type: string {Artisan.system.details.languages.value.[]} (same value: 'common') - level : object {Artisan.system.details.level} - value : integer {Artisan.system.details.level.value} (3 different values) - -1 (x2) - 8 (x1) - 3 (x1) - privateNotes : string {Artisan.system.details.privateNotes} (same value: '') - publicNotes : string {Artisan.system.details.publicNotes} (all different values) - publication : object {Artisan.system.details.publication} - license : string {Artisan.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Artisan.system.details.publication.remaster} (same value: True) - title : string {Artisan.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Artisan.system.initiative} - statistic : string {Artisan.system.initiative.statistic} (same value: 'perception') - perception : object {Artisan.system.perception} - details : string {Artisan.system.perception.details} (same value: '') - mod : integer {Artisan.system.perception.mod} (all different values) - senses : array<> {Artisan.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Artisan.system.resources} - saves : object {Artisan.system.saves} - fortitude : object {Artisan.system.saves.fortitude} - saveDetail : string {Artisan.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Artisan.system.saves.fortitude.value} (all different values) - reflex : object {Artisan.system.saves.reflex} - saveDetail : string {Artisan.system.saves.reflex.saveDetail} (same value: '') - value : integer {Artisan.system.saves.reflex.value} (all different values) - will : object {Artisan.system.saves.will} - saveDetail : string {Artisan.system.saves.will.saveDetail} (same value: '') - value : integer {Artisan.system.saves.will.value} (all different values) - skills : object {Artisan.system.skills} - [athletics] : object {Artisan.system.skills.athletics} - base : integer {Artisan.system.skills.athletics.base} (3 different values) - 3 (x1) - 13 (x1) - 8 (x1) - [crafting] : object {Artisan.system.skills.crafting} - base : integer {Artisan.system.skills.crafting.base} (3 different values) - 5 (x1) - 25 (x1) - 15 (x1) - diplomacy : object {Artisan.system.skills.diplomacy} - base : integer {Artisan.system.skills.diplomacy.base} (3 different values) - 24 (x1) - 12 (x1) - 5 (x1) - [intimidation] : object {Artisan.system.skills.intimidation} - base : integer {Artisan.system.skills.intimidation.base} (same value: 22) - society : object {Artisan.system.skills.society} - base : integer {Artisan.system.skills.society.base} (2 different values) - 8 (x2) - 21 (x1) - [deception] : object {Artisan.system.skills.deception} - base : integer {Artisan.system.skills.deception.base} (same value: 10) - [performance] : object {Artisan.system.skills.performance} - base : integer {Artisan.system.skills.performance.base} (same value: 8) - traits : object {Artisan.system.traits} - rarity : string {Artisan.system.traits.rarity} (same value: 'common') - size : object {Artisan.system.traits.size} - value : string {Artisan.system.traits.size.value} (same value: 'med') - value : array {Artisan.system.traits.value} - Length: min=2 max=2 - Value type: string {Artisan.system.traits.value.[]} (2 different values) - 'human' (x4) - 'humanoid' (x4) - type : string {Artisan.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Ascended Celestial.txt b/output/pf2e/packs/Ascended Celestial.txt deleted file mode 100644 index 96b90c6..0000000 --- a/output/pf2e/packs/Ascended Celestial.txt +++ /dev/null @@ -1,74 +0,0 @@ -Ascended Celestial -Different values: 14 -===================================== -object {Ascended Celestial} - _id : string {Ascended Celestial._id} (all different values) - folder : string {Ascended Celestial.folder} (same value: 'zldRmLAvOB4ppxKI') - img : string {Ascended Celestial.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Ascended Celestial.name} (all different values) - system : object {Ascended Celestial.system} - actionType : object {Ascended Celestial.system.actionType} - value : string {Ascended Celestial.system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x5) - 'reaction' (x1) - actions : object {Ascended Celestial.system.actions} - [value] : integer {Ascended Celestial.system.actions.value} (3 different values) - 1 (x3) - 3 (x1) - 2 (x1) - category : string {Ascended Celestial.system.category} (same value: 'class') - description : object {Ascended Celestial.system.description} - value : string {Ascended Celestial.system.description.value} (all different values) - level : object {Ascended Celestial.system.level} - value : integer {Ascended Celestial.system.level.value} (5 different values) - 16 (x4) - 14 (x4) - 18 (x4) - 12 (x1) - 20 (x1) - prerequisites : object {Ascended Celestial.system.prerequisites} - value : array {Ascended Celestial.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Ascended Celestial.system.prerequisites.value.[]} - value : string {Ascended Celestial.system.prerequisites.value.[].value} (3 different values) - 'Ascended Celestial Dedication' (x13) - 'Celestial Armaments' (x1) - 'Channel Divine Spark' (x1) - publication : object {Ascended Celestial.system.publication} - license : string {Ascended Celestial.system.publication.license} (same value: 'ORC') - remaster : boolean {Ascended Celestial.system.publication.remaster} (same value: True) - title : string {Ascended Celestial.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Ascended Celestial.system.rules} - traits : object {Ascended Celestial.system.traits} - rarity : string {Ascended Celestial.system.traits.rarity} (2 different values) - 'common' (x10) - 'uncommon' (x4) - value : array {Ascended Celestial.system.traits.value} - Length: min=1 max=3 - Value type: string {Ascended Celestial.system.traits.value.[]} (7 different values) - 'mythic' (x14) - 'concentrate' (x4) - 'manipulate' (x1) - 'flourish' (x1) - 'destiny' (x1) - 'spellshape' (x1) - 'exploration' (x1) - [frequency] : object {Ascended Celestial.system.frequency} - max : integer {Ascended Celestial.system.frequency.max} (same value: 1) - per : string {Ascended Celestial.system.frequency.per} (2 different values) - 'PT1H' (x1) - 'day' (x1) - [selfEffect] : object {Ascended Celestial.system.selfEffect} - name : string {Ascended Celestial.system.selfEffect.name} (2 different values) - 'Effect: Abjure Harm' (x1) - 'Effect: Channel Divine Spark' (x1) - uuid : string {Ascended Celestial.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Abjure Harm' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Channel Divine Spark' (x1) - [subfeatures] : object {Ascended Celestial.system.subfeatures} - senses : object {Ascended Celestial.system.subfeatures.senses} - truesight : object {Ascended Celestial.system.subfeatures.senses.truesight} - acuity : string {Ascended Celestial.system.subfeatures.senses.truesight.acuity} (same value: 'imprecise') - range : integer {Ascended Celestial.system.subfeatures.senses.truesight.range} (same value: 60) - type : string {Ascended Celestial.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Ascended Celestial.yaml b/output/pf2e/packs/Ascended Celestial.yaml new file mode 100644 index 0000000..2948a2a --- /dev/null +++ b/output/pf2e/packs/Ascended Celestial.yaml @@ -0,0 +1,289 @@ +name: Ascended Celestial +values: 14 +schema: + '_id': + type: string + path: Ascended Celestial._id + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'folder': + type: string + path: Ascended Celestial.folder + is_null: false + values: 14 + different_values: 1 (all same) + variants: "zldRmLAvOB4ppxKI" (x14) + 'img': + type: string + path: Ascended Celestial.img + is_null: false + values: 14 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x14) + 'name': + type: string + path: Ascended Celestial.name + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'system': + type: object + path: Ascended Celestial.system + is_null: false + values: 14 + schema: + 'actionType': + type: object + path: Ascended Celestial.system.actionType + is_null: false + values: 14 + schema: + 'value': + type: string + path: Ascended Celestial.system.actionType.value + is_null: false + values: 14 + different_values: 3 + variants: + - "passive" (x8) + - "action" (x5) + - "reaction" (x1) + 'actions': + type: object + path: Ascended Celestial.system.actions + is_null: false + values: 14 + schema: + [value]: + type: integer + path: Ascended Celestial.system.actions.value + is_null: true + values: 5 + different_values: 3 + variants: + - 1 (x3) + - 3 (x1) + - 2 (x1) + 'category': + type: string + path: Ascended Celestial.system.category + is_null: false + values: 14 + different_values: 1 (all same) + variants: "class" (x14) + 'description': + type: object + path: Ascended Celestial.system.description + is_null: false + values: 14 + schema: + 'value': + type: string + path: Ascended Celestial.system.description.value + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'level': + type: object + path: Ascended Celestial.system.level + is_null: false + values: 14 + schema: + 'value': + type: integer + path: Ascended Celestial.system.level.value + is_null: false + values: 14 + different_values: 5 + variants: + - 16 (x4) + - 14 (x4) + - 18 (x4) + - 12 (x1) + - 20 (x1) + 'prerequisites': + type: object + path: Ascended Celestial.system.prerequisites + is_null: false + values: 14 + schema: + 'value': + type: array + path: Ascended Celestial.system.prerequisites.value + is_null: false + values: 14 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Ascended Celestial.system.prerequisites.value.[] + is_null: false + values: 15 + schema: + 'value': + type: string + path: Ascended Celestial.system.prerequisites.value.[].value + is_null: false + values: 15 + different_values: 3 + variants: + - "Ascended Celestial Dedication" (x13) + - "Celestial Armaments" (x1) + - "Channel Divine Spark" (x1) + 'publication': + type: object + path: Ascended Celestial.system.publication + is_null: false + values: 14 + schema: + 'license': + type: string + path: Ascended Celestial.system.publication.license + is_null: false + values: 14 + different_values: 1 (all same) + variants: "ORC" (x14) + 'remaster': + type: boolean + path: Ascended Celestial.system.publication.remaster + is_null: false + values: 14 + different_values: 1 (all same) + variants: True (x14) + 'title': + type: string + path: Ascended Celestial.system.publication.title + is_null: false + values: 14 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x14) + 'rules': + type: ignored (Foundry rules object) + path: Ascended Celestial.system.rules + is_null: false + values: 14 + 'traits': + type: object + path: Ascended Celestial.system.traits + is_null: false + values: 14 + schema: + 'rarity': + type: string + path: Ascended Celestial.system.traits.rarity + is_null: false + values: 14 + different_values: 2 + variants: + - "common" (x10) + - "uncommon" (x4) + 'value': + type: array + path: Ascended Celestial.system.traits.value + is_null: false + values: 14 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Ascended Celestial.system.traits.value.[] + is_null: false + values: 23 + different_values: 7 + variants: + - "mythic" (x14) + - "concentrate" (x4) + - "manipulate" (x1) + - "flourish" (x1) + - "destiny" (x1) + - "spellshape" (x1) + - "exploration" (x1) + [frequency]: + type: object + path: Ascended Celestial.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Ascended Celestial.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Ascended Celestial.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "PT1H" (x1) + - "day" (x1) + [selfEffect]: + type: object + path: Ascended Celestial.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Ascended Celestial.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Abjure Harm" (x1) + - "Effect: Channel Divine Spark" (x1) + 'uuid': + type: string + path: Ascended Celestial.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Abjure Harm" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Channel Divine Spark" (x1) + [subfeatures]: + type: object + path: Ascended Celestial.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Ascended Celestial.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'truesight': + type: object + path: Ascended Celestial.system.subfeatures.senses.truesight + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Ascended Celestial.system.subfeatures.senses.truesight.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Ascended Celestial.system.subfeatures.senses.truesight.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 60 (x1) + 'type': + type: string + path: Ascended Celestial.type + is_null: false + values: 14 + different_values: 1 (all same) + variants: "feat" (x14) diff --git a/output/pf2e/packs/Assassin.txt b/output/pf2e/packs/Assassin.txt deleted file mode 100644 index 50d62f1..0000000 --- a/output/pf2e/packs/Assassin.txt +++ /dev/null @@ -1,65 +0,0 @@ -Assassin -Different values: 8 -===================================== -object {Assassin} - _id : string {Assassin._id} (all different values) - folder : string {Assassin.folder} (same value: 'tpE3ROekcC2mpEht') - img : string {Assassin.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Assassin.name} (all different values) - system : object {Assassin.system} - actionType : object {Assassin.system.actionType} - value : string {Assassin.system.actionType.value} (2 different values) - 'passive' (x6) - 'action' (x2) - actions : object {Assassin.system.actions} - [value] : integer {Assassin.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Assassin.system.category} (2 different values) - 'class' (x7) - 'skill' (x1) - description : object {Assassin.system.description} - value : string {Assassin.system.description.value} (all different values) - level : object {Assassin.system.level} - value : integer {Assassin.system.level.value} (5 different values) - 4 (x4) - 10 (x1) - 2 (x1) - 12 (x1) - 8 (x1) - prerequisites : object {Assassin.system.prerequisites} - value : array {Assassin.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Assassin.system.prerequisites.value.[]} - value : string {Assassin.system.prerequisites.value.[].value} (5 different values) - 'Assassin Dedication' (x6) - 'trained in Deception' (x1) - 'trained in Stealth' (x1) - 'Assassin Dedication or Scout Dedication' (x1) - 'master in Stealth' (x1) - publication : object {Assassin.system.publication} - license : string {Assassin.system.publication.license} (2 different values) - 'ORC' (x5) - 'OGL' (x3) - remaster : boolean {Assassin.system.publication.remaster} (2 different values) - True (x5) - False (x3) - title : string {Assassin.system.publication.title} (3 different values) - 'Pathfinder Player Core 2' (x5) - 'Pathfinder Lost Omens Knights of Lastwall' (x2) - 'Pathfinder Lost Omens Firebrands' (x1) - rules : ignored (Foundry rules object) {Assassin.system.rules} - traits : object {Assassin.system.traits} - rarity : string {Assassin.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x3) - value : array {Assassin.system.traits.value} - Length: min=1 max=4 - Value type: string {Assassin.system.traits.value.[]} (6 different values) - 'archetype' (x8) - 'dedication' (x1) - 'skill' (x1) - 'auditory' (x1) - 'flourish' (x1) - 'linguistic' (x1) - type : string {Assassin.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Assassin.yaml b/output/pf2e/packs/Assassin.yaml new file mode 100644 index 0000000..6bec35a --- /dev/null +++ b/output/pf2e/packs/Assassin.yaml @@ -0,0 +1,235 @@ +name: Assassin +values: 8 +schema: + '_id': + type: string + path: Assassin._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "3poGYUYCBTmbeCUs" (x1) + - "kPhym38UCLJpjnJD" (x1) + - "iBmqKjsq4iTtoqvl" (x1) + - "iJxbrXAdxhLqdT5E" (x1) + - "smYXWVI9WXmqpiCs" (x1) + - "OQAo3Us0ODGYdNNn" (x1) + - "D7g9z4MuIeS4iRwN" (x1) + - "io6eJGrw701WbmYe" (x1) + 'folder': + type: string + path: Assassin.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "tpE3ROekcC2mpEht" (x8) + 'img': + type: string + path: Assassin.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Assassin.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Angel of Death" (x1) + - "Angel of Vindication" (x1) + - "Assassin Dedication" (x1) + - "Assassinate" (x1) + - "Eclipsed Vitality" (x1) + - "Expert Backstabber" (x1) + - "Public Execution" (x1) + - "Surprise Attack" (x1) + 'system': + type: object + path: Assassin.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Assassin.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Assassin.system.actionType.value + is_null: false + values: 8 + different_values: 2 + variants: + - "passive" (x6) + - "action" (x2) + 'actions': + type: object + path: Assassin.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Assassin.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Assassin.system.category + is_null: false + values: 8 + different_values: 2 + variants: + - "class" (x7) + - "skill" (x1) + 'description': + type: object + path: Assassin.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Assassin.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Assassin.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Assassin.system.level.value + is_null: false + values: 8 + different_values: 5 + variants: + - 4 (x4) + - 10 (x1) + - 2 (x1) + - 12 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Assassin.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Assassin.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Assassin.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Assassin.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 5 + variants: + - "Assassin Dedication" (x6) + - "trained in Deception" (x1) + - "trained in Stealth" (x1) + - "Assassin Dedication or Scout Dedication" (x1) + - "master in Stealth" (x1) + 'publication': + type: object + path: Assassin.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Assassin.system.publication.license + is_null: false + values: 8 + different_values: 2 + variants: + - "ORC" (x5) + - "OGL" (x3) + 'remaster': + type: boolean + path: Assassin.system.publication.remaster + is_null: false + values: 8 + different_values: 2 + variants: + - True (x5) + - False (x3) + 'title': + type: string + path: Assassin.system.publication.title + is_null: false + values: 8 + different_values: 3 + variants: + - "Pathfinder Player Core 2" (x5) + - "Pathfinder Lost Omens Knights of Lastwall" (x2) + - "Pathfinder Lost Omens Firebrands" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Assassin.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Assassin.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Assassin.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x3) + 'value': + type: array + path: Assassin.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Assassin.system.traits.value.[] + is_null: false + values: 13 + different_values: 6 + variants: + - "archetype" (x8) + - "dedication" (x1) + - "skill" (x1) + - "auditory" (x1) + - "flourish" (x1) + - "linguistic" (x1) + 'type': + type: string + path: Assassin.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Athamaru.txt b/output/pf2e/packs/Athamaru.txt deleted file mode 100644 index 48639f8..0000000 --- a/output/pf2e/packs/Athamaru.txt +++ /dev/null @@ -1,26 +0,0 @@ -Athamaru -Different values: 4 -===================================== -object {Athamaru} - _id : string {Athamaru._id} (all different values) - folder : string {Athamaru.folder} (same value: 'vFoprY1ySAh4Uldw') - img : string {Athamaru.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Athamaru.name} (all different values) - system : object {Athamaru.system} - ancestry : object {Athamaru.system.ancestry} - name : string {Athamaru.system.ancestry.name} (same value: 'Athamaru') - slug : string {Athamaru.system.ancestry.slug} (same value: 'athamaru') - uuid : string {Athamaru.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.Cg1AMgp3zrGmimWd') - description : object {Athamaru.system.description} - value : string {Athamaru.system.description.value} (all different values) - publication : object {Athamaru.system.publication} - license : string {Athamaru.system.publication.license} (same value: 'ORC') - remaster : boolean {Athamaru.system.publication.remaster} (same value: True) - title : string {Athamaru.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Athamaru.system.rules} - traits : object {Athamaru.system.traits} - rarity : string {Athamaru.system.traits.rarity} (same value: 'common') - value : array<> {Athamaru.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Athamaru.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Athamaru.yaml b/output/pf2e/packs/Athamaru.yaml new file mode 100644 index 0000000..00f6327 --- /dev/null +++ b/output/pf2e/packs/Athamaru.yaml @@ -0,0 +1,154 @@ +name: Athamaru +values: 4 +schema: + '_id': + type: string + path: Athamaru._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "4BczMv4EnLcgrEJE" (x1) + - "yEQSw61sNRvgPy4T" (x1) + - "1w4npGmPzgdZw3Na" (x1) + - "CkrTRdLfDDDUOCqP" (x1) + 'folder': + type: string + path: Athamaru.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "vFoprY1ySAh4Uldw" (x4) + 'img': + type: string + path: Athamaru.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x4) + 'name': + type: string + path: Athamaru.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Coral Athamaru" (x1) + - "Hopeful Athamaru" (x1) + - "Kaleidoscopic Athamaru" (x1) + - "Quilled Athamaru" (x1) + 'system': + type: object + path: Athamaru.system + is_null: false + values: 4 + schema: + 'ancestry': + type: object + path: Athamaru.system.ancestry + is_null: false + values: 4 + schema: + 'name': + type: string + path: Athamaru.system.ancestry.name + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Athamaru" (x4) + 'slug': + type: string + path: Athamaru.system.ancestry.slug + is_null: false + values: 4 + different_values: 1 (all same) + variants: "athamaru" (x4) + 'uuid': + type: string + path: Athamaru.system.ancestry.uuid + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.Cg1AMgp3zrGmimWd" (x4) + 'description': + type: object + path: Athamaru.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Athamaru.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "

Coral covers patches of your body, which provides a natural layer of defense. Coral athamarus often choose Coral Symbiotes and other related ancestry feats. The coral plates are medium armor in the plate armor group that grant a +4 item bonus to AC, a Dex cap of +1, a check penalty of –2, a Speed penalty of –5 feet, a Strength value of +3, and have the aquadynamic and comfort traits. You can never wear other armor or remove the coral. You can etch armor runes onto the coral.

" (x1) + - "

You have begun to prepare yourself to become an athamaru matriarch, and are likely stepping outside of your community to better prepare yourself as a leader. As part of the physical change, you are substantially taller than you once were. Instead of Medium, your size is Large. In addition, you instill your allies with a feeling of hopefulness. You have a 10-foot aura that grants any ally in it a +1 circumstance bonus to saving throws against fear; this is an emotion and mental effect.

" (x1) + - "

Your scales are a spectrum of color that shimmers in the light. In areas of bright light or dim light, you gain a +1 circumstance bonus to Performance checks. You also gain the @UUID[Compendium.pf2e.actionspf2e.Item.Dazzle Seeker] reaction.

" (x1) + - "

Sharp quills on your head can pierce your foes deeply. Most athamarus use such quills for defense, but a well-timed headbash can be devastatingly effective. You gain a quills melee unarmed attack that deals 1d6 piercing damage. Your quills are in the brawling group and have the agile, finesse, and unarmed traits.

" (x1) + 'publication': + type: object + path: Athamaru.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Athamaru.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Athamaru.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Athamaru.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Athamaru.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Athamaru.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Athamaru.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array<> + path: Athamaru.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Athamaru.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Athamaru.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "heritage" (x4) diff --git a/output/pf2e/packs/Automaton.txt b/output/pf2e/packs/Automaton.txt deleted file mode 100644 index 4765ba8..0000000 --- a/output/pf2e/packs/Automaton.txt +++ /dev/null @@ -1,26 +0,0 @@ -Automaton -Different values: 4 -===================================== -object {Automaton} - _id : string {Automaton._id} (all different values) - folder : string {Automaton.folder} (same value: 'u2GMb9wLz90dagRz') - img : string {Automaton.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Automaton.name} (all different values) - system : object {Automaton.system} - ancestry : object {Automaton.system.ancestry} - name : string {Automaton.system.ancestry.name} (same value: 'Automaton') - slug : string {Automaton.system.ancestry.slug} (same value: 'automaton') - uuid : string {Automaton.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.kYsBAJ103T44agJF') - description : object {Automaton.system.description} - value : string {Automaton.system.description.value} (all different values) - publication : object {Automaton.system.publication} - license : string {Automaton.system.publication.license} (same value: 'ORC') - remaster : boolean {Automaton.system.publication.remaster} (same value: True) - title : string {Automaton.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Automaton.system.rules} - traits : object {Automaton.system.traits} - rarity : string {Automaton.system.traits.rarity} (same value: 'common') - value : array<> {Automaton.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Automaton.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Automaton.yaml b/output/pf2e/packs/Automaton.yaml new file mode 100644 index 0000000..481f565 --- /dev/null +++ b/output/pf2e/packs/Automaton.yaml @@ -0,0 +1,154 @@ +name: Automaton +values: 4 +schema: + '_id': + type: string + path: Automaton._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "2kMltxs2rmxRSxfV" (x1) + - "J0eAmntxXywr9sGt" (x1) + - "j1nzBc9Pui7vsJ9o" (x1) + - "y24ykEUfpIu5Gp6D" (x1) + 'folder': + type: string + path: Automaton.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "u2GMb9wLz90dagRz" (x4) + 'img': + type: string + path: Automaton.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x4) + 'name': + type: string + path: Automaton.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Hunter Automaton" (x1) + - "Mage Automaton" (x1) + - "Sharpshooter Automaton" (x1) + - "Warrior Automaton" (x1) + 'system': + type: object + path: Automaton.system + is_null: false + values: 4 + schema: + 'ancestry': + type: object + path: Automaton.system.ancestry + is_null: false + values: 4 + schema: + 'name': + type: string + path: Automaton.system.ancestry.name + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Automaton" (x4) + 'slug': + type: string + path: Automaton.system.ancestry.slug + is_null: false + values: 4 + different_values: 1 (all same) + variants: "automaton" (x4) + 'uuid': + type: string + path: Automaton.system.ancestry.uuid + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.kYsBAJ103T44agJF" (x4) + 'description': + type: object + path: Automaton.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Automaton.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "

You were designed to serve as a scout or assassin and have a body resembling a pack hunter like a large cat or wolf. Though you typically move like a quadruped, you can still stand and fight like a biped, allowing you to use all equipment normally. Your quadruped design allows you to move quickly; if you have both hands free, you can increase your Speed to 30 feet as you run on all fours.

" (x1) + - "

The chamber housing your core has a more direct connection to the rest of your humanoid shape, allowing you to tap into your core's magical energy. You gain one cantrip from the arcane spell list. You can cast this spell as an arcane innate spell at will. A cantrip is heightened to a spell rank equal to half your level rounded up.

" (x1) + - "

Your lithe, humanoid shape is designed for speed and accuracy suitable for ranged combat. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Automaton Aim] action.

" (x1) + - "

Sporting a bulkier, powerful design, your body has been designed for combat. You have a bulky, humanoid shape. The damage die for your fist increases to 1d6 instead of 1d4. You don't take a penalty when making a lethal attack with your fist or any other unarmed attack.

" (x1) + 'publication': + type: object + path: Automaton.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Automaton.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Automaton.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Automaton.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Automaton.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Automaton.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Automaton.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array<> + path: Automaton.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Automaton.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Automaton.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "heritage" (x4) diff --git a/output/pf2e/packs/Avenger.txt b/output/pf2e/packs/Avenger.txt deleted file mode 100644 index 108d7de..0000000 --- a/output/pf2e/packs/Avenger.txt +++ /dev/null @@ -1,58 +0,0 @@ -Avenger -Different values: 7 -===================================== -object {Avenger} - _id : string {Avenger._id} (all different values) - folder : string {Avenger.folder} (same value: 'kM9Fn2VreML2EfF4') - img : string {Avenger.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Avenger.name} (all different values) - system : object {Avenger.system} - actionType : object {Avenger.system.actionType} - value : string {Avenger.system.actionType.value} (3 different values) - 'action' (x4) - 'passive' (x2) - 'reaction' (x1) - actions : object {Avenger.system.actions} - [value] : integer {Avenger.system.actions.value} (3 different values) - 1 (x2) - 3 (x1) - 2 (x1) - category : string {Avenger.system.category} (same value: 'class') - description : object {Avenger.system.description} - value : string {Avenger.system.description.value} (all different values) - level : object {Avenger.system.level} - value : integer {Avenger.system.level.value} (6 different values) - 10 (x2) - 2 (x1) - 4 (x1) - 8 (x1) - 12 (x1) - 6 (x1) - [location] : string {Avenger.system.location} (same value: 'class-2') - prerequisites : object {Avenger.system.prerequisites} - value : array {Avenger.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Avenger.system.prerequisites.value.[]} - value : string {Avenger.system.prerequisites.value.[].value} (3 different values) - 'Avenger Dedication' (x4) - 'Avenger' (x1) - 'Haft Striker Stance' (x1) - publication : object {Avenger.system.publication} - license : string {Avenger.system.publication.license} (same value: 'ORC') - remaster : boolean {Avenger.system.publication.remaster} (same value: True) - title : string {Avenger.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Avenger.system.rules} - traits : object {Avenger.system.traits} - rarity : string {Avenger.system.traits.rarity} (same value: 'common') - value : array {Avenger.system.traits.value} - Length: min=1 max=4 - Value type: string {Avenger.system.traits.value.[]} (8 different values) - 'archetype' (x5) - 'fighter' (x2) - 'ranger' (x2) - 'rogue' (x2) - 'class' (x1) - 'dedication' (x1) - 'stance' (x1) - 'flourish' (x1) - type : string {Avenger.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Avenger.yaml b/output/pf2e/packs/Avenger.yaml new file mode 100644 index 0000000..037dd03 --- /dev/null +++ b/output/pf2e/packs/Avenger.yaml @@ -0,0 +1,232 @@ +name: Avenger +values: 7 +schema: + '_id': + type: string + path: Avenger._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "qgn9YpmmmnB17mzD" (x1) + - "Csvjt2GiDhzBwhkb" (x1) + - "pKNnFOuHBkJEvmS1" (x1) + - "oDM3vxR2uI5DssuO" (x1) + - "BZU4aLXnlASKisr3" (x1) + - "tDd3I3H4ISJ3Izrw" (x1) + - "eaw645inkbHNylgC" (x1) + 'folder': + type: string + path: Avenger.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "kM9Fn2VreML2EfF4" (x7) + 'img': + type: string + path: Avenger.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Avenger.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Avenger Dedication" (x1) + - "Haft Beatdown" (x1) + - "Haft Striker Stance" (x1) + - "Shadow of Death" (x1) + - "Silence the Profane" (x1) + - "Slay" (x1) + - "Zealous Inevitability" (x1) + 'system': + type: object + path: Avenger.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Avenger.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Avenger.system.actionType.value + is_null: false + values: 7 + different_values: 3 + variants: + - "action" (x4) + - "passive" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Avenger.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Avenger.system.actions.value + is_null: true + values: 4 + different_values: 3 + variants: + - 1 (x2) + - 3 (x1) + - 2 (x1) + 'category': + type: string + path: Avenger.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Avenger.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Avenger.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Avenger.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Avenger.system.level.value + is_null: false + values: 7 + different_values: 6 + variants: + - 10 (x2) + - 2 (x1) + - 4 (x1) + - 8 (x1) + - 12 (x1) + - 6 (x1) + [location]: + type: string + path: Avenger.system.location + is_null: true + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + 'prerequisites': + type: object + path: Avenger.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Avenger.system.prerequisites.value + is_null: false + values: 7 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Avenger.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Avenger.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Avenger Dedication" (x4) + - "Avenger" (x1) + - "Haft Striker Stance" (x1) + 'publication': + type: object + path: Avenger.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Avenger.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Avenger.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Avenger.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Avenger.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Avenger.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Avenger.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array + path: Avenger.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Avenger.system.traits.value.[] + is_null: false + values: 15 + different_values: 8 + variants: + - "archetype" (x5) + - "fighter" (x2) + - "ranger" (x2) + - "rogue" (x2) + - "class" (x1) + - "dedication" (x1) + - "stance" (x1) + - "flourish" (x1) + 'type': + type: string + path: Avenger.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Awakened Animal.txt b/output/pf2e/packs/Awakened Animal.txt deleted file mode 100644 index 024bcc2..0000000 --- a/output/pf2e/packs/Awakened Animal.txt +++ /dev/null @@ -1,26 +0,0 @@ -Awakened Animal -Different values: 4 -===================================== -object {Awakened Animal} - _id : string {Awakened Animal._id} (all different values) - folder : string {Awakened Animal.folder} (same value: 'nguycUZHCFcrt3bf') - img : string {Awakened Animal.img} (all different values) - name : string {Awakened Animal.name} (all different values) - system : object {Awakened Animal.system} - ancestry : object {Awakened Animal.system.ancestry} - name : string {Awakened Animal.system.ancestry.name} (same value: 'Awakened Animal') - slug : string {Awakened Animal.system.ancestry.slug} (same value: 'awakened-animal') - uuid : string {Awakened Animal.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.GFOgV3MzWkYwJoJW') - description : object {Awakened Animal.system.description} - value : string {Awakened Animal.system.description.value} (all different values) - publication : object {Awakened Animal.system.publication} - license : string {Awakened Animal.system.publication.license} (same value: 'ORC') - remaster : boolean {Awakened Animal.system.publication.remaster} (same value: True) - title : string {Awakened Animal.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Awakened Animal.system.rules} - traits : object {Awakened Animal.system.traits} - rarity : string {Awakened Animal.system.traits.rarity} (same value: 'common') - value : array<> {Awakened Animal.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Awakened Animal.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Awakened Animal.yaml b/output/pf2e/packs/Awakened Animal.yaml new file mode 100644 index 0000000..b681689 --- /dev/null +++ b/output/pf2e/packs/Awakened Animal.yaml @@ -0,0 +1,154 @@ +name: Awakened Animal +values: 4 +schema: + '_id': + type: string + path: Awakened Animal._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "13vilUcBjqMV2gxP" (x1) + - "QZv2taQQAdeR8Vmg" (x1) + - "bsXA1l5mxNnmBh5M" (x1) + - "nlhVoQDfLKYM3j1l" (x1) + 'folder': + type: string + path: Awakened Animal.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "nguycUZHCFcrt3bf" (x4) + 'img': + type: string + path: Awakened Animal.img + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "icons/creatures/reptiles/chameleon-camouflage-green-brown.webp" (x1) + - "icons/creatures/birds/corvid-flying-wings-purple.webp" (x1) + - "icons/creatures/mammals/deer-movement-leap-green.webp" (x1) + - "icons/creatures/fish/fish-marlin-swordfight-blue.webp" (x1) + 'name': + type: string + path: Awakened Animal.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Climbing Animal" (x1) + - "Flying Animal" (x1) + - "Running Animal" (x1) + - "Swimming Animal" (x1) + 'system': + type: object + path: Awakened Animal.system + is_null: false + values: 4 + schema: + 'ancestry': + type: object + path: Awakened Animal.system.ancestry + is_null: false + values: 4 + schema: + 'name': + type: string + path: Awakened Animal.system.ancestry.name + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Awakened Animal" (x4) + 'slug': + type: string + path: Awakened Animal.system.ancestry.slug + is_null: false + values: 4 + different_values: 1 (all same) + variants: "awakened-animal" (x4) + 'uuid': + type: string + path: Awakened Animal.system.ancestry.uuid + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.GFOgV3MzWkYwJoJW" (x4) + 'description': + type: object + path: Awakened Animal.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Awakened Animal.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'publication': + type: object + path: Awakened Animal.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Awakened Animal.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Awakened Animal.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Awakened Animal.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Awakened Animal.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Awakened Animal.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Awakened Animal.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array<> + path: Awakened Animal.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Awakened Animal.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Awakened Animal.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "heritage" (x4) diff --git a/output/pf2e/packs/Azarketi.txt b/output/pf2e/packs/Azarketi.txt deleted file mode 100644 index 56c9c30..0000000 --- a/output/pf2e/packs/Azarketi.txt +++ /dev/null @@ -1,28 +0,0 @@ -Azarketi -Different values: 9 -===================================== -object {Azarketi} - _id : string {Azarketi._id} (all different values) - folder : string {Azarketi.folder} (same value: 'AUXNbLZvON8MyUD3') - img : string {Azarketi.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Azarketi.name} (all different values) - system : object {Azarketi.system} - ancestry : object {Azarketi.system.ancestry} - name : string {Azarketi.system.ancestry.name} (same value: 'Azarketi') - slug : string {Azarketi.system.ancestry.slug} (same value: 'azarketi') - uuid : string {Azarketi.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.yFoojz6q3ZjvceFw') - description : object {Azarketi.system.description} - value : string {Azarketi.system.description.value} (all different values) - publication : object {Azarketi.system.publication} - license : string {Azarketi.system.publication.license} (same value: 'OGL') - remaster : boolean {Azarketi.system.publication.remaster} (same value: False) - title : string {Azarketi.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Absalom, City of Lost Omens' (x5) - 'Pathfinder Lost Omens Ancestry Guide' (x4) - rules : ignored (Foundry rules object) {Azarketi.system.rules} - traits : object {Azarketi.system.traits} - rarity : string {Azarketi.system.traits.rarity} (same value: 'common') - value : array<> {Azarketi.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Azarketi.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Azarketi.yaml b/output/pf2e/packs/Azarketi.yaml new file mode 100644 index 0000000..862476d --- /dev/null +++ b/output/pf2e/packs/Azarketi.yaml @@ -0,0 +1,162 @@ +name: Azarketi +values: 9 +schema: + '_id': + type: string + path: Azarketi._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "zPhArF36ZVgLeVUU" (x1) + - "HFHSh2RWuxa4GhhQ" (x1) + - "7ZDCShtRg5QZggrU" (x1) + - "7wdeVadvchdM0aPK" (x1) + - "MtH5bq0MhaMQbJEL" (x1) + - "GlejQr3rBh3sn8sL" (x1) + - "9Iu1gFEuvVz9zaYU" (x1) + - "S1062No0sYH35AhN" (x1) + - "qbWaybAX1LK7kUyY" (x1) + 'folder': + type: string + path: Azarketi.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "AUXNbLZvON8MyUD3" (x9) + 'img': + type: string + path: Azarketi.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x9) + 'name': + type: string + path: Azarketi.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Ancient Scale Azarketi" (x1) + - "Benthic Azarketi" (x1) + - "Inured Azarketi" (x1) + - "Mistbreath Azarketi" (x1) + - "Murkeyed Azarketi" (x1) + - "River Azarketi" (x1) + - "Spined Azarketi" (x1) + - "Tactile Azarketi" (x1) + - "Thalassic Azarketi" (x1) + 'system': + type: object + path: Azarketi.system + is_null: false + values: 9 + schema: + 'ancestry': + type: object + path: Azarketi.system.ancestry + is_null: false + values: 9 + schema: + 'name': + type: string + path: Azarketi.system.ancestry.name + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Azarketi" (x9) + 'slug': + type: string + path: Azarketi.system.ancestry.slug + is_null: false + values: 9 + different_values: 1 (all same) + variants: "azarketi" (x9) + 'uuid': + type: string + path: Azarketi.system.ancestry.uuid + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.yFoojz6q3ZjvceFw" (x9) + 'description': + type: object + path: Azarketi.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Azarketi.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'publication': + type: object + path: Azarketi.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Azarketi.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "OGL" (x9) + 'remaster': + type: boolean + path: Azarketi.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: False (x9) + 'title': + type: string + path: Azarketi.system.publication.title + is_null: false + values: 9 + different_values: 2 + variants: + - "Pathfinder Lost Omens Absalom, City of Lost Omens" (x5) + - "Pathfinder Lost Omens Ancestry Guide" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Azarketi.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Azarketi.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Azarketi.system.traits.rarity + is_null: false + values: 9 + different_values: 1 (all same) + variants: "common" (x9) + 'value': + type: array<> + path: Azarketi.system.traits.value + is_null: false + values: 9 + min_count: 0 + max_count: 0 + value_type: + type: + path: Azarketi.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Azarketi.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "heritage" (x9) diff --git a/output/pf2e/packs/Azlanti Pantheon.txt b/output/pf2e/packs/Azlanti Pantheon.txt deleted file mode 100644 index aeb5e51..0000000 --- a/output/pf2e/packs/Azlanti Pantheon.txt +++ /dev/null @@ -1,102 +0,0 @@ -Azlanti Pantheon -Different values: 11 -===================================== -object {Azlanti Pantheon} - _id : string {Azlanti Pantheon._id} (all different values) - folder : string {Azlanti Pantheon.folder} (same value: '1UxENo6oEvnRxL6h') - img : string {Azlanti Pantheon.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Azlanti Pantheon.name} (all different values) - system : object {Azlanti Pantheon.system} - attribute : array {Azlanti Pantheon.system.attribute} - Length: min=2 max=2 - Value type: string {Azlanti Pantheon.system.attribute.[]} (6 different values) - 'wis' (x6) - 'con' (x5) - 'int' (x4) - 'cha' (x3) - 'dex' (x2) - 'str' (x2) - category : string {Azlanti Pantheon.system.category} (same value: 'deity') - description : object {Azlanti Pantheon.system.description} - value : string {Azlanti Pantheon.system.description.value} (all different values) - domains : object {Azlanti Pantheon.system.domains} - alternate : array {Azlanti Pantheon.system.domains.alternate} - Length: min=1 max=3 - Value type: string {Azlanti Pantheon.system.domains.alternate.[]} (14 different values) - primary : array {Azlanti Pantheon.system.domains.primary} - Length: min=3 max=4 - Value type: string {Azlanti Pantheon.system.domains.primary.[]} (28 different values) - font : array {Azlanti Pantheon.system.font} - Length: min=1 max=2 - Value type: string {Azlanti Pantheon.system.font.[]} (2 different values) - 'heal' (x11) - 'harm' (x6) - publication : object {Azlanti Pantheon.system.publication} - license : string {Azlanti Pantheon.system.publication.license} (same value: 'ORC') - remaster : boolean {Azlanti Pantheon.system.publication.remaster} (same value: True) - title : string {Azlanti Pantheon.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Azlanti Pantheon.system.rules} - [sanctification] : object {Azlanti Pantheon.system.sanctification} - modal : string {Azlanti Pantheon.system.sanctification.modal} (2 different values) - 'can' (x5) - 'must' (x3) - what : array {Azlanti Pantheon.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Azlanti Pantheon.system.sanctification.what.[]} (2 different values) - 'holy' (x5) - 'unholy' (x4) - skill : array {Azlanti Pantheon.system.skill} - Length: min=1 max=1 - Value type: string {Azlanti Pantheon.system.skill.[]} (8 different values) - 'diplomacy' (x2) - 'arcana' (x2) - 'nature' (x2) - 'medicine' (x1) - 'survival' (x1) - 'society' (x1) - 'athletics' (x1) - 'deception' (x1) - spells : object {Azlanti Pantheon.system.spells} - 1 : string {Azlanti Pantheon.system.spells.1} (9 different values) - 'Compendium.pf2e.spells-srd.Item.Protector Tree' (x2) - 'Compendium.pf2e.spells-srd.Item.Soothe' (x2) - 'Compendium.pf2e.spells-srd.Item.Temporary Tool' (x1) - 'Compendium.pf2e.spells-srd.Item.Tailwind' (x1) - 'Compendium.pf2e.spells-srd.Item.Mindlink' (x1) - 'Compendium.pf2e.spells-srd.Item.Gust of Wind' (x1) - 'Compendium.pf2e.spells-srd.Item.Liberating Command' (x1) - 'Compendium.pf2e.spells-srd.Item.Summon Animal' (x1) - 'Compendium.pf2e.spells-srd.Item.Vanishing Tracks' (x1) - [2] : string {Azlanti Pantheon.system.spells.2} (4 different values) - 'Compendium.pf2e.spells-srd.Item.False Vitality' (x1) - 'Compendium.pf2e.spells-srd.Item.Animus Mine' (x1) - 'Compendium.pf2e.spells-srd.Item.Entangling Flora' (x1) - 'Compendium.pf2e.spells-srd.Item.Paranoia' (x1) - [3] : string {Azlanti Pantheon.system.spells.3} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Cozy Cabin' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Thorns' (x1) - 'Compendium.pf2e.spells-srd.Item.One with Stone' (x1) - [4] : string {Azlanti Pantheon.system.spells.4} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Containment' (x1) - 'Compendium.pf2e.spells-srd.Item.Creation' (x1) - 'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x1) - 'Compendium.pf2e.spells-srd.Item.Weapon Storm' (x1) - 'Compendium.pf2e.spells-srd.Item.Suggestion' (x1) - [5] : string {Azlanti Pantheon.system.spells.5} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Nature\'s Pathway' (x1) - 'Compendium.pf2e.spells-srd.Item.Elemental Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Toxic Cloud' (x1) - [6] : string {Azlanti Pantheon.system.spells.6} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Wall of Force' (x1) - 'Compendium.pf2e.spells-srd.Item.Tree of Seasons' (x1) - 'Compendium.pf2e.spells-srd.Item.Never Mind' (x1) - 'Compendium.pf2e.spells-srd.Item.Nature\'s Reprisal' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantasmal Calamity' (x1) - [7] : string {Azlanti Pantheon.system.spells.7} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Retrocognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Momentary Recovery' (x1) - traits : object {Azlanti Pantheon.system.traits} - weapons : array {Azlanti Pantheon.system.weapons} - Length: min=1 max=1 - Value type: string {Azlanti Pantheon.system.weapons.[]} (all different values) - type : string {Azlanti Pantheon.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Azlanti Pantheon.yaml b/output/pf2e/packs/Azlanti Pantheon.yaml new file mode 100644 index 0000000..8c51a7b --- /dev/null +++ b/output/pf2e/packs/Azlanti Pantheon.yaml @@ -0,0 +1,325 @@ +name: Azlanti Pantheon +values: 11 +schema: + '_id': + type: string + path: Azlanti Pantheon._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Azlanti Pantheon.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "1UxENo6oEvnRxL6h" (x11) + 'img': + type: string + path: Azlanti Pantheon.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x11) + 'name': + type: string + path: Azlanti Pantheon.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Azlanti Pantheon.system + is_null: false + values: 11 + schema: + 'attribute': + type: array + path: Azlanti Pantheon.system.attribute + is_null: false + values: 11 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Azlanti Pantheon.system.attribute.[] + is_null: false + values: 22 + different_values: 6 + variants: + - "wis" (x6) + - "con" (x5) + - "int" (x4) + - "cha" (x3) + - "dex" (x2) + - "str" (x2) + 'category': + type: string + path: Azlanti Pantheon.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "deity" (x11) + 'description': + type: object + path: Azlanti Pantheon.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Azlanti Pantheon.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'domains': + type: object + path: Azlanti Pantheon.system.domains + is_null: false + values: 11 + schema: + 'alternate': + type: array + path: Azlanti Pantheon.system.domains.alternate + is_null: false + values: 11 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Azlanti Pantheon.system.domains.alternate.[] + is_null: false + values: 18 + different_values: 14 + variants: [omitted] + 'primary': + type: array + path: Azlanti Pantheon.system.domains.primary + is_null: false + values: 11 + min_count: 3 + max_count: 4 + value_type: + type: string + path: Azlanti Pantheon.system.domains.primary.[] + is_null: false + values: 43 + different_values: 28 + variants: [omitted] + 'font': + type: array + path: Azlanti Pantheon.system.font + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Azlanti Pantheon.system.font.[] + is_null: false + values: 17 + different_values: 2 + variants: + - "heal" (x11) + - "harm" (x6) + 'publication': + type: object + path: Azlanti Pantheon.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Azlanti Pantheon.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ORC" (x11) + 'remaster': + type: boolean + path: Azlanti Pantheon.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: True (x11) + 'title': + type: string + path: Azlanti Pantheon.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Azlanti Pantheon.system.rules + is_null: false + values: 11 + [sanctification]: + type: object + path: Azlanti Pantheon.system.sanctification + is_null: true + values: 8 + schema: + 'modal': + type: string + path: Azlanti Pantheon.system.sanctification.modal + is_null: false + values: 8 + different_values: 2 + variants: + - "can" (x5) + - "must" (x3) + 'what': + type: array + path: Azlanti Pantheon.system.sanctification.what + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Azlanti Pantheon.system.sanctification.what.[] + is_null: false + values: 9 + different_values: 2 + variants: + - "holy" (x5) + - "unholy" (x4) + 'skill': + type: array + path: Azlanti Pantheon.system.skill + is_null: false + values: 11 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Azlanti Pantheon.system.skill.[] + is_null: false + values: 11 + different_values: 8 + variants: + - "diplomacy" (x2) + - "arcana" (x2) + - "nature" (x2) + - "medicine" (x1) + - "survival" (x1) + - "society" (x1) + - "athletics" (x1) + - "deception" (x1) + 'spells': + type: object + path: Azlanti Pantheon.system.spells + is_null: false + values: 11 + schema: + '1': + type: string + path: Azlanti Pantheon.system.spells.1 + is_null: false + values: 11 + different_values: 9 + variants: + - "Compendium.pf2e.spells-srd.Item.Protector Tree" (x2) + - "Compendium.pf2e.spells-srd.Item.Soothe" (x2) + - "Compendium.pf2e.spells-srd.Item.Temporary Tool" (x1) + - "Compendium.pf2e.spells-srd.Item.Tailwind" (x1) + - "Compendium.pf2e.spells-srd.Item.Mindlink" (x1) + - "Compendium.pf2e.spells-srd.Item.Gust of Wind" (x1) + - "Compendium.pf2e.spells-srd.Item.Liberating Command" (x1) + - "Compendium.pf2e.spells-srd.Item.Summon Animal" (x1) + - "Compendium.pf2e.spells-srd.Item.Vanishing Tracks" (x1) + [2]: + type: string + path: Azlanti Pantheon.system.spells.2 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.False Vitality" (x1) + - "Compendium.pf2e.spells-srd.Item.Animus Mine" (x1) + - "Compendium.pf2e.spells-srd.Item.Entangling Flora" (x1) + - "Compendium.pf2e.spells-srd.Item.Paranoia" (x1) + [3]: + type: string + path: Azlanti Pantheon.system.spells.3 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Cozy Cabin" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Thorns" (x1) + - "Compendium.pf2e.spells-srd.Item.One with Stone" (x1) + [4]: + type: string + path: Azlanti Pantheon.system.spells.4 + is_null: true + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Containment" (x1) + - "Compendium.pf2e.spells-srd.Item.Creation" (x1) + - "Compendium.pf2e.spells-srd.Item.Mountain Resilience" (x1) + - "Compendium.pf2e.spells-srd.Item.Weapon Storm" (x1) + - "Compendium.pf2e.spells-srd.Item.Suggestion" (x1) + [5]: + type: string + path: Azlanti Pantheon.system.spells.5 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Nature's Pathway" (x1) + - "Compendium.pf2e.spells-srd.Item.Elemental Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Toxic Cloud" (x1) + [6]: + type: string + path: Azlanti Pantheon.system.spells.6 + is_null: true + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Wall of Force" (x1) + - "Compendium.pf2e.spells-srd.Item.Tree of Seasons" (x1) + - "Compendium.pf2e.spells-srd.Item.Never Mind" (x1) + - "Compendium.pf2e.spells-srd.Item.Nature's Reprisal" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantasmal Calamity" (x1) + [7]: + type: string + path: Azlanti Pantheon.system.spells.7 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Retrocognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Momentary Recovery" (x1) + 'traits': + type: object + path: Azlanti Pantheon.system.traits + is_null: false + values: 11 + schema: + 'weapons': + type: array + path: Azlanti Pantheon.system.weapons + is_null: false + values: 11 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Azlanti Pantheon.system.weapons.[] + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'type': + type: string + path: Azlanti Pantheon.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "deity" (x11) diff --git a/output/pf2e/packs/Backgrounds.txt b/output/pf2e/packs/Backgrounds.txt deleted file mode 100644 index 4363f32..0000000 --- a/output/pf2e/packs/Backgrounds.txt +++ /dev/null @@ -1,1429 +0,0 @@ -Backgrounds -Different values: 330 -===================================== -object {Backgrounds} - _id : string {Backgrounds._id} (all different values) - img : string {Backgrounds.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Backgrounds.name} (all different values) - system : object {Backgrounds.system} - boosts : object {Backgrounds.system.boosts} - 0 : object {Backgrounds.system.boosts.0} - value : array {Backgrounds.system.boosts.0.value} - Length: min=1 max=6 - Value type: string {Backgrounds.system.boosts.0.value.[]} (6 different values) - 'wis' (x141) - 'int' (x135) - 'cha' (x131) - 'con' (x108) - 'dex' (x98) - 'str' (x82) - 1 : object {Backgrounds.system.boosts.1} - value : array {Backgrounds.system.boosts.1.value} - Length: min=0 max=6 - Value type: string {Backgrounds.system.boosts.1.value.[]} (6 different values) - 'cha' (x326) - 'con' (x326) - 'dex' (x326) - 'int' (x326) - 'str' (x326) - 'wis' (x326) - [2] : object {Backgrounds.system.boosts.2} - [selected] : empty - value : array {Backgrounds.system.boosts.2.value} - Length: min=6 max=6 - Value type: string {Backgrounds.system.boosts.2.value.[]} (6 different values) - 'cha' (x2) - 'con' (x2) - 'dex' (x2) - 'int' (x2) - 'str' (x2) - 'wis' (x2) - description : object {Backgrounds.system.description} - value : string {Backgrounds.system.description.value} (all different values) - items : object {Backgrounds.system.items} - [02x6c] : object {Backgrounds.system.items.02x6c} - img : string {Backgrounds.system.items.02x6c.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.02x6c.level} (same value: 1) - name : string {Backgrounds.system.items.02x6c.name} (same value: 'Experienced Tracker') - uuid : string {Backgrounds.system.items.02x6c.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Tracker') - [13aLC] : object {Backgrounds.system.items.13aLC} - img : string {Backgrounds.system.items.13aLC.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.13aLC.level} (same value: 1) - name : string {Backgrounds.system.items.13aLC.name} (same value: 'Battle Medicine') - uuid : string {Backgrounds.system.items.13aLC.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Battle Medicine') - [17wwh] : object {Backgrounds.system.items.17wwh} - img : string {Backgrounds.system.items.17wwh.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.17wwh.level} (same value: 1) - name : string {Backgrounds.system.items.17wwh.name} (same value: 'Streetwise') - uuid : string {Backgrounds.system.items.17wwh.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [19grf] : object {Backgrounds.system.items.19grf} - img : string {Backgrounds.system.items.19grf.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.19grf.level} (same value: 1) - name : string {Backgrounds.system.items.19grf.name} (same value: 'Experienced Smuggler') - uuid : string {Backgrounds.system.items.19grf.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Smuggler') - [1cme1] : object {Backgrounds.system.items.1cme1} - img : string {Backgrounds.system.items.1cme1.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.1cme1.level} (same value: 1) - name : string {Backgrounds.system.items.1cme1.name} (same value: 'Pilgrim\'s Token') - uuid : string {Backgrounds.system.items.1cme1.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pilgrim\'s Token') - [1k8jz] : object {Backgrounds.system.items.1k8jz} - img : string {Backgrounds.system.items.1k8jz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.1k8jz.level} (same value: 1) - name : string {Backgrounds.system.items.1k8jz.name} (same value: 'Quick Repair') - uuid : string {Backgrounds.system.items.1k8jz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Repair') - [1noe7] : object {Backgrounds.system.items.1noe7} - img : string {Backgrounds.system.items.1noe7.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.1noe7.level} (same value: 1) - name : string {Backgrounds.system.items.1noe7.name} (same value: 'Subtle Theft') - uuid : string {Backgrounds.system.items.1noe7.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Subtle Theft') - [1v9gz] : object {Backgrounds.system.items.1v9gz} - img : string {Backgrounds.system.items.1v9gz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.1v9gz.level} (same value: 1) - name : string {Backgrounds.system.items.1v9gz.name} (same value: 'Student of the Canon') - uuid : string {Backgrounds.system.items.1v9gz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Student of the Canon') - [1v9rl] : object {Backgrounds.system.items.1v9rl} - img : string {Backgrounds.system.items.1v9rl.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.1v9rl.level} (same value: 1) - name : string {Backgrounds.system.items.1v9rl.name} (same value: 'Courtly Graces') - uuid : string {Backgrounds.system.items.1v9rl.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Courtly Graces') - [1wpad] : object {Backgrounds.system.items.1wpad} - img : string {Backgrounds.system.items.1wpad.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.1wpad.level} (same value: 1) - name : string {Backgrounds.system.items.1wpad.name} (same value: 'Experienced Tracker') - uuid : string {Backgrounds.system.items.1wpad.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Tracker') - [1y59m] : object {Backgrounds.system.items.1y59m} - img : string {Backgrounds.system.items.1y59m.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.1y59m.level} (same value: 1) - name : string {Backgrounds.system.items.1y59m.name} (same value: 'Inoculation') - uuid : string {Backgrounds.system.items.1y59m.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Inoculation') - [22ltd] : object {Backgrounds.system.items.22ltd} - img : string {Backgrounds.system.items.22ltd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.22ltd.level} (same value: 1) - name : string {Backgrounds.system.items.22ltd.name} (same value: 'Combat Climber') - uuid : string {Backgrounds.system.items.22ltd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Combat Climber') - [29ij0] : object {Backgrounds.system.items.29ij0} - img : string {Backgrounds.system.items.29ij0.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.29ij0.level} (same value: 1) - name : string {Backgrounds.system.items.29ij0.name} (same value: 'Fascinating Performance') - uuid : string {Backgrounds.system.items.29ij0.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Fascinating Performance') - [2A2Ly] : object {Backgrounds.system.items.2A2Ly} - img : string {Backgrounds.system.items.2A2Ly.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.2A2Ly.level} (same value: 1) - name : string {Backgrounds.system.items.2A2Ly.name} (same value: 'Multilingual') - uuid : string {Backgrounds.system.items.2A2Ly.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [2dltm] : object {Backgrounds.system.items.2dltm} - img : string {Backgrounds.system.items.2dltm.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.2dltm.level} (same value: 1) - name : string {Backgrounds.system.items.2dltm.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.2dltm.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [2e9z7] : object {Backgrounds.system.items.2e9z7} - img : string {Backgrounds.system.items.2e9z7.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.2e9z7.level} (same value: 1) - name : string {Backgrounds.system.items.2e9z7.name} (same value: 'Group Coercion') - uuid : string {Backgrounds.system.items.2e9z7.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Coercion') - [2k7dh] : object {Backgrounds.system.items.2k7dh} - img : string {Backgrounds.system.items.2k7dh.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.2k7dh.level} (same value: 1) - name : string {Backgrounds.system.items.2k7dh.name} (same value: 'Recognize Spell') - uuid : string {Backgrounds.system.items.2k7dh.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Recognize Spell') - [2phf2] : object {Backgrounds.system.items.2phf2} - img : string {Backgrounds.system.items.2phf2.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.2phf2.level} (same value: 1) - name : string {Backgrounds.system.items.2phf2.name} (same value: 'Experienced Professional') - uuid : string {Backgrounds.system.items.2phf2.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Professional') - [30vfa] : object {Backgrounds.system.items.30vfa} - img : string {Backgrounds.system.items.30vfa.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.30vfa.level} (same value: 1) - name : string {Backgrounds.system.items.30vfa.name} (same value: 'Glean Contents') - uuid : string {Backgrounds.system.items.30vfa.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Glean Contents') - [37hdp] : object {Backgrounds.system.items.37hdp} - img : string {Backgrounds.system.items.37hdp.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.37hdp.level} (same value: 1) - name : string {Backgrounds.system.items.37hdp.name} (same value: 'Experienced Smuggler') - uuid : string {Backgrounds.system.items.37hdp.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Smuggler') - [38k5r] : object {Backgrounds.system.items.38k5r} - img : string {Backgrounds.system.items.38k5r.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.38k5r.level} (same value: 1) - name : string {Backgrounds.system.items.38k5r.name} (same value: 'Dubious Knowledge') - uuid : string {Backgrounds.system.items.38k5r.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [3IipV] : object {Backgrounds.system.items.3IipV} - img : string {Backgrounds.system.items.3IipV.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.3IipV.level} (same value: 1) - name : string {Backgrounds.system.items.3IipV.name} (same value: 'Experienced Professional') - uuid : string {Backgrounds.system.items.3IipV.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Professional') - [3d0hn] : object {Backgrounds.system.items.3d0hn} - img : string {Backgrounds.system.items.3d0hn.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.3d0hn.level} (same value: 1) - name : string {Backgrounds.system.items.3d0hn.name} (same value: 'Recognize Spell') - uuid : string {Backgrounds.system.items.3d0hn.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Recognize Spell') - [3d2il] : object {Backgrounds.system.items.3d2il} - img : string {Backgrounds.system.items.3d2il.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.3d2il.level} (same value: 1) - name : string {Backgrounds.system.items.3d2il.name} (same value: 'Charming Liar') - uuid : string {Backgrounds.system.items.3d2il.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Charming Liar') - [3kqvu] : object {Backgrounds.system.items.3kqvu} - img : string {Backgrounds.system.items.3kqvu.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.3kqvu.level} (same value: 1) - name : string {Backgrounds.system.items.3kqvu.name} (same value: 'Experienced Tracker') - uuid : string {Backgrounds.system.items.3kqvu.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Tracker') - [3pqt3] : object {Backgrounds.system.items.3pqt3} - img : string {Backgrounds.system.items.3pqt3.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.3pqt3.level} (same value: 1) - name : string {Backgrounds.system.items.3pqt3.name} (same value: 'Alchemical Crafting') - uuid : string {Backgrounds.system.items.3pqt3.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Alchemical Crafting') - [3sxsf] : object {Backgrounds.system.items.3sxsf} - img : string {Backgrounds.system.items.3sxsf.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.3sxsf.level} (same value: 1) - name : string {Backgrounds.system.items.3sxsf.name} (same value: 'Multilingual') - uuid : string {Backgrounds.system.items.3sxsf.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [3tvuc] : object {Backgrounds.system.items.3tvuc} - img : string {Backgrounds.system.items.3tvuc.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.3tvuc.level} (same value: 1) - name : string {Backgrounds.system.items.3tvuc.name} (same value: 'Glean Contents') - uuid : string {Backgrounds.system.items.3tvuc.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Glean Contents') - [3y6lg] : object {Backgrounds.system.items.3y6lg} - img : string {Backgrounds.system.items.3y6lg.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.3y6lg.level} (same value: 1) - name : string {Backgrounds.system.items.3y6lg.name} (same value: 'Charming Liar') - uuid : string {Backgrounds.system.items.3y6lg.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Charming Liar') - [48cj5] : object {Backgrounds.system.items.48cj5} - img : string {Backgrounds.system.items.48cj5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.48cj5.level} (same value: 1) - name : string {Backgrounds.system.items.48cj5.name} (same value: 'Experienced Professional') - uuid : string {Backgrounds.system.items.48cj5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Professional') - [48zjn] : object {Backgrounds.system.items.48zjn} - img : string {Backgrounds.system.items.48zjn.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.48zjn.level} (same value: 1) - name : string {Backgrounds.system.items.48zjn.name} (same value: 'Underwater Marauder') - uuid : string {Backgrounds.system.items.48zjn.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder') - [493vn] : object {Backgrounds.system.items.493vn} - img : string {Backgrounds.system.items.493vn.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.493vn.level} (same value: 1) - name : string {Backgrounds.system.items.493vn.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.493vn.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [4shqb] : object {Backgrounds.system.items.4shqb} - img : string {Backgrounds.system.items.4shqb.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.4shqb.level} (same value: 1) - name : string {Backgrounds.system.items.4shqb.name} (same value: 'Impressive Performance') - uuid : string {Backgrounds.system.items.4shqb.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Impressive Performance') - [4w4bm] : object {Backgrounds.system.items.4w4bm} - img : string {Backgrounds.system.items.4w4bm.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.4w4bm.level} (same value: 1) - name : string {Backgrounds.system.items.4w4bm.name} (same value: 'Snare Crafting') - uuid : string {Backgrounds.system.items.4w4bm.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Snare Crafting') - [5002m] : object {Backgrounds.system.items.5002m} - img : string {Backgrounds.system.items.5002m.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.5002m.level} (same value: 1) - name : string {Backgrounds.system.items.5002m.name} (same value: 'Battle Medicine') - uuid : string {Backgrounds.system.items.5002m.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Battle Medicine') - [52l0f] : object {Backgrounds.system.items.52l0f} - img : string {Backgrounds.system.items.52l0f.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.52l0f.level} (same value: 1) - name : string {Backgrounds.system.items.52l0f.name} (same value: 'Experienced Smuggler') - uuid : string {Backgrounds.system.items.52l0f.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Smuggler') - [56qln] : object {Backgrounds.system.items.56qln} - img : string {Backgrounds.system.items.56qln.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.56qln.level} (same value: 1) - name : string {Backgrounds.system.items.56qln.name} (same value: 'Arcane Sense') - uuid : string {Backgrounds.system.items.56qln.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Arcane Sense') - [5gkru] : object {Backgrounds.system.items.5gkru} - img : string {Backgrounds.system.items.5gkru.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.5gkru.level} (same value: 1) - name : string {Backgrounds.system.items.5gkru.name} (same value: 'Courtly Graces') - uuid : string {Backgrounds.system.items.5gkru.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Courtly Graces') - [5i1qz] : object {Backgrounds.system.items.5i1qz} - img : string {Backgrounds.system.items.5i1qz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.5i1qz.level} (same value: 1) - name : string {Backgrounds.system.items.5i1qz.name} (same value: 'Cat Fall') - uuid : string {Backgrounds.system.items.5i1qz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Cat Fall') - [5ljyd] : object {Backgrounds.system.items.5ljyd} - img : string {Backgrounds.system.items.5ljyd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.5ljyd.level} (same value: 1) - name : string {Backgrounds.system.items.5ljyd.name} (same value: 'Oddity Identification') - uuid : string {Backgrounds.system.items.5ljyd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Oddity Identification') - [5mn6l] : object {Backgrounds.system.items.5mn6l} - img : string {Backgrounds.system.items.5mn6l.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.5mn6l.level} (same value: 1) - name : string {Backgrounds.system.items.5mn6l.name} (same value: 'Multilingual') - uuid : string {Backgrounds.system.items.5mn6l.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [5y5lm] : object {Backgrounds.system.items.5y5lm} - img : string {Backgrounds.system.items.5y5lm.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.5y5lm.level} (same value: 1) - name : string {Backgrounds.system.items.5y5lm.name} (same value: 'Quick Coercion') - uuid : string {Backgrounds.system.items.5y5lm.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Coercion') - [64gag] : object {Backgrounds.system.items.64gag} - img : string {Backgrounds.system.items.64gag.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.64gag.level} (same value: 1) - name : string {Backgrounds.system.items.64gag.name} (same value: 'Quick Coercion') - uuid : string {Backgrounds.system.items.64gag.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Coercion') - [6ck05] : object {Backgrounds.system.items.6ck05} - img : string {Backgrounds.system.items.6ck05.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.6ck05.level} (same value: 1) - name : string {Backgrounds.system.items.6ck05.name} (same value: 'Quick Repair') - uuid : string {Backgrounds.system.items.6ck05.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Repair') - [6fn06] : object {Backgrounds.system.items.6fn06} - img : string {Backgrounds.system.items.6fn06.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.6fn06.level} (same value: 1) - name : string {Backgrounds.system.items.6fn06.name} (same value: 'Battle Medicine') - uuid : string {Backgrounds.system.items.6fn06.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Battle Medicine') - [6ge8o] : object {Backgrounds.system.items.6ge8o} - img : string {Backgrounds.system.items.6ge8o.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.6ge8o.level} (same value: 1) - name : string {Backgrounds.system.items.6ge8o.name} (same value: 'Experienced Tracker') - uuid : string {Backgrounds.system.items.6ge8o.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Tracker') - [6ltd4] : object {Backgrounds.system.items.6ltd4} - img : string {Backgrounds.system.items.6ltd4.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.6ltd4.level} (same value: 1) - name : string {Backgrounds.system.items.6ltd4.name} (same value: 'Impressive Performance') - uuid : string {Backgrounds.system.items.6ltd4.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Impressive Performance') - [6oavh] : object {Backgrounds.system.items.6oavh} - img : string {Backgrounds.system.items.6oavh.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.6oavh.level} (same value: 1) - name : string {Backgrounds.system.items.6oavh.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.6oavh.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [6onml] : object {Backgrounds.system.items.6onml} - img : string {Backgrounds.system.items.6onml.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.6onml.level} (same value: 1) - name : string {Backgrounds.system.items.6onml.name} (same value: 'Charming Liar') - uuid : string {Backgrounds.system.items.6onml.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Charming Liar') - [6x9px] : object {Backgrounds.system.items.6x9px} - img : string {Backgrounds.system.items.6x9px.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.6x9px.level} (same value: 1) - name : string {Backgrounds.system.items.6x9px.name} (same value: 'Specialty Crafting') - uuid : string {Backgrounds.system.items.6x9px.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting') - [6zu5x] : object {Backgrounds.system.items.6zu5x} - img : string {Backgrounds.system.items.6zu5x.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.6zu5x.level} (same value: 1) - name : string {Backgrounds.system.items.6zu5x.name} (same value: 'Skill Training') - uuid : string {Backgrounds.system.items.6zu5x.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Skill Training') - [78ses] : object {Backgrounds.system.items.78ses} - img : string {Backgrounds.system.items.78ses.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.78ses.level} (same value: 1) - name : string {Backgrounds.system.items.78ses.name} (same value: 'Underwater Marauder') - uuid : string {Backgrounds.system.items.78ses.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder') - [7Zkgo] : object {Backgrounds.system.items.7Zkgo} - img : string {Backgrounds.system.items.7Zkgo.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.7Zkgo.level} (same value: 1) - name : string {Backgrounds.system.items.7Zkgo.name} (same value: 'Fascinating Performance') - uuid : string {Backgrounds.system.items.7Zkgo.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Fascinating Performance') - [7erl2] : object {Backgrounds.system.items.7erl2} - img : string {Backgrounds.system.items.7erl2.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.7erl2.level} (same value: 1) - name : string {Backgrounds.system.items.7erl2.name} (same value: 'Courtly Graces') - uuid : string {Backgrounds.system.items.7erl2.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Courtly Graces') - [7kapn] : object {Backgrounds.system.items.7kapn} - img : string {Backgrounds.system.items.7kapn.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.7kapn.level} (same value: 1) - name : string {Backgrounds.system.items.7kapn.name} (same value: 'Armor Assist') - uuid : string {Backgrounds.system.items.7kapn.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Armor Assist') - [7z8e4] : object {Backgrounds.system.items.7z8e4} - img : string {Backgrounds.system.items.7z8e4.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.7z8e4.level} (same value: 1) - name : string {Backgrounds.system.items.7z8e4.name} (same value: 'Train Animal') - uuid : string {Backgrounds.system.items.7z8e4.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Train Animal') - [8k49h] : object {Backgrounds.system.items.8k49h} - img : string {Backgrounds.system.items.8k49h.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.8k49h.level} (same value: 1) - name : string {Backgrounds.system.items.8k49h.name} (same value: 'Experienced Smuggler') - uuid : string {Backgrounds.system.items.8k49h.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Smuggler') - [8kkXY] : object {Backgrounds.system.items.8kkXY} - img : string {Backgrounds.system.items.8kkXY.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.8kkXY.level} (same value: 1) - name : string {Backgrounds.system.items.8kkXY.name} (same value: 'Assurance') - uuid : string {Backgrounds.system.items.8kkXY.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - [8ocYQ] : object {Backgrounds.system.items.8ocYQ} - img : string {Backgrounds.system.items.8ocYQ.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.8ocYQ.level} (same value: 1) - name : string {Backgrounds.system.items.8ocYQ.name} (same value: 'Lengthy Diversion') - uuid : string {Backgrounds.system.items.8ocYQ.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Lengthy Diversion') - [9db55] : object {Backgrounds.system.items.9db55} - img : string {Backgrounds.system.items.9db55.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.9db55.level} (same value: 1) - name : string {Backgrounds.system.items.9db55.name} (same value: 'Quick Coercion') - uuid : string {Backgrounds.system.items.9db55.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Coercion') - [9ljw3] : object {Backgrounds.system.items.9ljw3} - img : string {Backgrounds.system.items.9ljw3.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.9ljw3.level} (same value: 1) - name : string {Backgrounds.system.items.9ljw3.name} (same value: 'Underwater Marauder') - uuid : string {Backgrounds.system.items.9ljw3.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder') - [9n14k] : object {Backgrounds.system.items.9n14k} - img : string {Backgrounds.system.items.9n14k.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.9n14k.level} (same value: 1) - name : string {Backgrounds.system.items.9n14k.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.9n14k.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [9uslx] : object {Backgrounds.system.items.9uslx} - img : string {Backgrounds.system.items.9uslx.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.9uslx.level} (same value: 1) - name : string {Backgrounds.system.items.9uslx.name} (same value: 'Student of the Canon') - uuid : string {Backgrounds.system.items.9uslx.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Student of the Canon') - [9xt57] : object {Backgrounds.system.items.9xt57} - img : string {Backgrounds.system.items.9xt57.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.9xt57.level} (same value: 1) - name : string {Backgrounds.system.items.9xt57.name} (same value: 'Bargain Hunter') - uuid : string {Backgrounds.system.items.9xt57.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Bargain Hunter') - [CC8hhkrq4zPv6VWG] : object {Backgrounds.system.items.CC8hhkrq4zPv6VWG} - img : string {Backgrounds.system.items.CC8hhkrq4zPv6VWG.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.CC8hhkrq4zPv6VWG.level} (same value: 1) - name : string {Backgrounds.system.items.CC8hhkrq4zPv6VWG.name} (same value: 'Fascinating Performance') - uuid : string {Backgrounds.system.items.CC8hhkrq4zPv6VWG.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Fascinating Performance') - [D0klY] : object {Backgrounds.system.items.D0klY} - img : string {Backgrounds.system.items.D0klY.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.D0klY.level} (same value: 1) - name : string {Backgrounds.system.items.D0klY.name} (same value: 'Underwater Marauder') - uuid : string {Backgrounds.system.items.D0klY.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder') - [De3Mi] : object {Backgrounds.system.items.De3Mi} - img : string {Backgrounds.system.items.De3Mi.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.De3Mi.level} (same value: 1) - name : string {Backgrounds.system.items.De3Mi.name} (same value: 'Hefty Hauler') - uuid : string {Backgrounds.system.items.De3Mi.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [EQ4d6] : object {Backgrounds.system.items.EQ4d6} - img : string {Backgrounds.system.items.EQ4d6.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.EQ4d6.level} (same value: 1) - name : string {Backgrounds.system.items.EQ4d6.name} (same value: 'Hefty Hauler') - uuid : string {Backgrounds.system.items.EQ4d6.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [EZShN] : object {Backgrounds.system.items.EZShN} - img : string {Backgrounds.system.items.EZShN.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.EZShN.level} (same value: 1) - name : string {Backgrounds.system.items.EZShN.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.EZShN.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [Egw3y] : object {Backgrounds.system.items.Egw3y} - img : string {Backgrounds.system.items.Egw3y.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.Egw3y.level} (same value: 1) - name : string {Backgrounds.system.items.Egw3y.name} (same value: 'Crafter\'s Appraisal') - uuid : string {Backgrounds.system.items.Egw3y.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Crafter\'s Appraisal') - [F2lxH] : object {Backgrounds.system.items.F2lxH} - img : string {Backgrounds.system.items.F2lxH.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.F2lxH.level} (same value: 1) - name : string {Backgrounds.system.items.F2lxH.name} (same value: 'Bon Mot') - uuid : string {Backgrounds.system.items.F2lxH.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Bon Mot') - [F9KOw] : object {Backgrounds.system.items.F9KOw} - img : string {Backgrounds.system.items.F9KOw.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.F9KOw.level} (same value: 1) - name : string {Backgrounds.system.items.F9KOw.name} (same value: 'Virtuosic Performer') - uuid : string {Backgrounds.system.items.F9KOw.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Virtuosic Performer') - [FmB3C] : object {Backgrounds.system.items.FmB3C} - img : string {Backgrounds.system.items.FmB3C.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.FmB3C.level} (same value: 1) - name : string {Backgrounds.system.items.FmB3C.name} (same value: 'Hefty Hauler') - uuid : string {Backgrounds.system.items.FmB3C.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [HN5rF] : object {Backgrounds.system.items.HN5rF} - img : string {Backgrounds.system.items.HN5rF.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.HN5rF.level} (same value: 1) - name : string {Backgrounds.system.items.HN5rF.name} (same value: 'Streetwise') - uuid : string {Backgrounds.system.items.HN5rF.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [HoaaD] : object {Backgrounds.system.items.HoaaD} - img : string {Backgrounds.system.items.HoaaD.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.HoaaD.level} (same value: 1) - name : string {Backgrounds.system.items.HoaaD.name} (same value: 'Quick Coercion') - uuid : string {Backgrounds.system.items.HoaaD.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Coercion') - [I9q7a] : object {Backgrounds.system.items.I9q7a} - img : string {Backgrounds.system.items.I9q7a.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.I9q7a.level} (same value: 1) - name : string {Backgrounds.system.items.I9q7a.name} (same value: 'Charming Liar') - uuid : string {Backgrounds.system.items.I9q7a.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Charming Liar') - [ITVd8] : object {Backgrounds.system.items.ITVd8} - img : string {Backgrounds.system.items.ITVd8.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ITVd8.level} (same value: 1) - name : string {Backgrounds.system.items.ITVd8.name} (same value: 'Battle Medicine') - uuid : string {Backgrounds.system.items.ITVd8.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Battle Medicine') - [L9VNF] : object {Backgrounds.system.items.L9VNF} - img : string {Backgrounds.system.items.L9VNF.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.L9VNF.level} (same value: 1) - name : string {Backgrounds.system.items.L9VNF.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.L9VNF.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [MNhaX] : object {Backgrounds.system.items.MNhaX} - img : string {Backgrounds.system.items.MNhaX.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.MNhaX.level} (same value: 1) - name : string {Backgrounds.system.items.MNhaX.name} (same value: 'Additional Lore') - uuid : string {Backgrounds.system.items.MNhaX.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Additional Lore') - [N5Duw] : object {Backgrounds.system.items.N5Duw} - img : string {Backgrounds.system.items.N5Duw.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.N5Duw.level} (same value: 1) - name : string {Backgrounds.system.items.N5Duw.name} (same value: 'Hobnobber') - uuid : string {Backgrounds.system.items.N5Duw.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [NppYw] : object {Backgrounds.system.items.NppYw} - img : string {Backgrounds.system.items.NppYw.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.NppYw.level} (same value: 1) - name : string {Backgrounds.system.items.NppYw.name} (same value: 'Quick Repair') - uuid : string {Backgrounds.system.items.NppYw.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Repair') - [OciPK] : object {Backgrounds.system.items.OciPK} - img : string {Backgrounds.system.items.OciPK.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.OciPK.level} (same value: 1) - name : string {Backgrounds.system.items.OciPK.name} (same value: 'Combat Climber') - uuid : string {Backgrounds.system.items.OciPK.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Combat Climber') - [OzGrH] : object {Backgrounds.system.items.OzGrH} - img : string {Backgrounds.system.items.OzGrH.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.OzGrH.level} (same value: 1) - name : string {Backgrounds.system.items.OzGrH.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.OzGrH.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [PLTOh] : object {Backgrounds.system.items.PLTOh} - img : string {Backgrounds.system.items.PLTOh.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.PLTOh.level} (same value: 1) - name : string {Backgrounds.system.items.PLTOh.name} (same value: 'Streetwise') - uuid : string {Backgrounds.system.items.PLTOh.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [REfC4] : object {Backgrounds.system.items.REfC4} - img : string {Backgrounds.system.items.REfC4.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.REfC4.level} (same value: 1) - name : string {Backgrounds.system.items.REfC4.name} (same value: 'Concealing Legerdemain') - uuid : string {Backgrounds.system.items.REfC4.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Concealing Legerdemain') - [S0PJC] : object {Backgrounds.system.items.S0PJC} - img : string {Backgrounds.system.items.S0PJC.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.S0PJC.level} (same value: 1) - name : string {Backgrounds.system.items.S0PJC.name} (same value: 'Seasoned') - uuid : string {Backgrounds.system.items.S0PJC.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Seasoned') - [Tl4D6] : object {Backgrounds.system.items.Tl4D6} - img : string {Backgrounds.system.items.Tl4D6.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.Tl4D6.level} (same value: 1) - name : string {Backgrounds.system.items.Tl4D6.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.Tl4D6.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [UVhOe] : object {Backgrounds.system.items.UVhOe} - img : string {Backgrounds.system.items.UVhOe.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.UVhOe.level} (same value: 1) - name : string {Backgrounds.system.items.UVhOe.name} (same value: 'Cat Fall') - uuid : string {Backgrounds.system.items.UVhOe.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Cat Fall') - [UzOU5] : object {Backgrounds.system.items.UzOU5} - img : string {Backgrounds.system.items.UzOU5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.UzOU5.level} (same value: 1) - name : string {Backgrounds.system.items.UzOU5.name} (same value: 'Terrain Expertise') - uuid : string {Backgrounds.system.items.UzOU5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Expertise') - [VFEH7] : object {Backgrounds.system.items.VFEH7} - img : string {Backgrounds.system.items.VFEH7.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.VFEH7.level} (same value: 1) - name : string {Backgrounds.system.items.VFEH7.name} (same value: 'Natural Medicine') - uuid : string {Backgrounds.system.items.VFEH7.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Natural Medicine') - [WWbNU] : object {Backgrounds.system.items.WWbNU} - img : string {Backgrounds.system.items.WWbNU.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.WWbNU.level} (same value: 1) - name : string {Backgrounds.system.items.WWbNU.name} (same value: 'Contract Negotiator') - uuid : string {Backgrounds.system.items.WWbNU.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Contract Negotiator') - [Xg9l6] : object {Backgrounds.system.items.Xg9l6} - img : string {Backgrounds.system.items.Xg9l6.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.Xg9l6.level} (same value: 1) - name : string {Backgrounds.system.items.Xg9l6.name} (same value: 'Crafter\'s Appraisal') - uuid : string {Backgrounds.system.items.Xg9l6.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Crafter\'s Appraisal') - [YpaWp] : object {Backgrounds.system.items.YpaWp} - img : string {Backgrounds.system.items.YpaWp.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.YpaWp.level} (same value: 1) - name : string {Backgrounds.system.items.YpaWp.name} (same value: 'Streetwise') - uuid : string {Backgrounds.system.items.YpaWp.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [Z81gi] : object {Backgrounds.system.items.Z81gi} - img : string {Backgrounds.system.items.Z81gi.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.Z81gi.level} (same value: 1) - name : string {Backgrounds.system.items.Z81gi.name} (same value: 'Specialty Crafting') - uuid : string {Backgrounds.system.items.Z81gi.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting') - [a1vfy] : object {Backgrounds.system.items.a1vfy} - img : string {Backgrounds.system.items.a1vfy.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.a1vfy.level} (same value: 1) - name : string {Backgrounds.system.items.a1vfy.name} (same value: 'Oddity Identification') - uuid : string {Backgrounds.system.items.a1vfy.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Oddity Identification') - [ab9pz] : object {Backgrounds.system.items.ab9pz} - img : string {Backgrounds.system.items.ab9pz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ab9pz.level} (same value: 1) - name : string {Backgrounds.system.items.ab9pz.name} (same value: 'Hefty Hauler') - uuid : string {Backgrounds.system.items.ab9pz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [ar4dx] : object {Backgrounds.system.items.ar4dx} - img : string {Backgrounds.system.items.ar4dx.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ar4dx.level} (same value: 1) - name : string {Backgrounds.system.items.ar4dx.name} (same value: 'Dubious Knowledge') - uuid : string {Backgrounds.system.items.ar4dx.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [b0370] : object {Backgrounds.system.items.b0370} - img : string {Backgrounds.system.items.b0370.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.b0370.level} (same value: 1) - name : string {Backgrounds.system.items.b0370.name} (same value: 'Streetwise') - uuid : string {Backgrounds.system.items.b0370.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [b07v0] : object {Backgrounds.system.items.b07v0} - img : string {Backgrounds.system.items.b07v0.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.b07v0.level} (same value: 1) - name : string {Backgrounds.system.items.b07v0.name} (same value: 'Arcane Sense') - uuid : string {Backgrounds.system.items.b07v0.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Arcane Sense') - [b3j75] : object {Backgrounds.system.items.b3j75} - img : string {Backgrounds.system.items.b3j75.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.b3j75.level} (same value: 1) - name : string {Backgrounds.system.items.b3j75.name} (same value: 'Multilingual') - uuid : string {Backgrounds.system.items.b3j75.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [b837f] : object {Backgrounds.system.items.b837f} - img : string {Backgrounds.system.items.b837f.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.b837f.level} (same value: 1) - name : string {Backgrounds.system.items.b837f.name} (same value: 'Natural Medicine') - uuid : string {Backgrounds.system.items.b837f.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Natural Medicine') - [bcwu2] : object {Backgrounds.system.items.bcwu2} - img : string {Backgrounds.system.items.bcwu2.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.bcwu2.level} (same value: 1) - name : string {Backgrounds.system.items.bcwu2.name} (same value: 'Pilgrim\'s Token') - uuid : string {Backgrounds.system.items.bcwu2.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pilgrim\'s Token') - [bk1vm] : object {Backgrounds.system.items.bk1vm} - img : string {Backgrounds.system.items.bk1vm.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.bk1vm.level} (same value: 1) - name : string {Backgrounds.system.items.bk1vm.name} (same value: 'Lie To Me') - uuid : string {Backgrounds.system.items.bk1vm.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Lie to Me') - [bpwjq] : object {Backgrounds.system.items.bpwjq} - img : string {Backgrounds.system.items.bpwjq.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.bpwjq.level} (same value: 1) - name : string {Backgrounds.system.items.bpwjq.name} (same value: 'Diehard') - uuid : string {Backgrounds.system.items.bpwjq.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Diehard') - [bqp05] : object {Backgrounds.system.items.bqp05} - img : string {Backgrounds.system.items.bqp05.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.bqp05.level} (same value: 1) - name : string {Backgrounds.system.items.bqp05.name} (same value: 'Steady Balance') - uuid : string {Backgrounds.system.items.bqp05.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Steady Balance') - [c4lrh] : object {Backgrounds.system.items.c4lrh} - img : string {Backgrounds.system.items.c4lrh.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.c4lrh.level} (same value: 1) - name : string {Backgrounds.system.items.c4lrh.name} (same value: 'Steady Balance') - uuid : string {Backgrounds.system.items.c4lrh.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Steady Balance') - [caima] : object {Backgrounds.system.items.caima} - img : string {Backgrounds.system.items.caima.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.caima.level} (same value: 1) - name : string {Backgrounds.system.items.caima.name} (same value: 'Intimidating Glare') - uuid : string {Backgrounds.system.items.caima.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - [cp6du] : object {Backgrounds.system.items.cp6du} - img : string {Backgrounds.system.items.cp6du.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.cp6du.level} (same value: 1) - name : string {Backgrounds.system.items.cp6du.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.cp6du.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [cq4ht] : object {Backgrounds.system.items.cq4ht} - img : string {Backgrounds.system.items.cq4ht.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.cq4ht.level} (same value: 1) - name : string {Backgrounds.system.items.cq4ht.name} (same value: 'Recognize Spell') - uuid : string {Backgrounds.system.items.cq4ht.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Recognize Spell') - [cxdjl] : object {Backgrounds.system.items.cxdjl} - img : string {Backgrounds.system.items.cxdjl.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.cxdjl.level} (same value: 1) - name : string {Backgrounds.system.items.cxdjl.name} (same value: 'Quick Repair') - uuid : string {Backgrounds.system.items.cxdjl.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Repair') - [cxx9n] : object {Backgrounds.system.items.cxx9n} - img : string {Backgrounds.system.items.cxx9n.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.cxx9n.level} (same value: 1) - name : string {Backgrounds.system.items.cxx9n.name} (same value: 'Multilingual') - uuid : string {Backgrounds.system.items.cxx9n.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [d0exc] : object {Backgrounds.system.items.d0exc} - img : string {Backgrounds.system.items.d0exc.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.d0exc.level} (same value: 1) - name : string {Backgrounds.system.items.d0exc.name} (same value: 'Hobnobber') - uuid : string {Backgrounds.system.items.d0exc.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [d4ikn] : object {Backgrounds.system.items.d4ikn} - img : string {Backgrounds.system.items.d4ikn.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.d4ikn.level} (same value: 1) - name : string {Backgrounds.system.items.d4ikn.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.d4ikn.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [diizj] : object {Backgrounds.system.items.diizj} - img : string {Backgrounds.system.items.diizj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.diizj.level} (same value: 1) - name : string {Backgrounds.system.items.diizj.name} (same value: 'Seasoned') - uuid : string {Backgrounds.system.items.diizj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Seasoned') - [dupx7] : object {Backgrounds.system.items.dupx7} - img : string {Backgrounds.system.items.dupx7.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.dupx7.level} (same value: 1) - name : string {Backgrounds.system.items.dupx7.name} (same value: 'Experienced Professional') - uuid : string {Backgrounds.system.items.dupx7.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Professional') - [dzcua] : object {Backgrounds.system.items.dzcua} - img : string {Backgrounds.system.items.dzcua.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.dzcua.level} (same value: 1) - name : string {Backgrounds.system.items.dzcua.name} (same value: 'Hobnobber') - uuid : string {Backgrounds.system.items.dzcua.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [e036p] : object {Backgrounds.system.items.e036p} - img : string {Backgrounds.system.items.e036p.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.e036p.level} (same value: 1) - name : string {Backgrounds.system.items.e036p.name} (same value: 'Train Animal') - uuid : string {Backgrounds.system.items.e036p.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Train Animal') - [eclly] : object {Backgrounds.system.items.eclly} - img : string {Backgrounds.system.items.eclly.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.eclly.level} (same value: 1) - name : string {Backgrounds.system.items.eclly.name} (same value: 'Alchemical Crafting') - uuid : string {Backgrounds.system.items.eclly.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Alchemical Crafting') - [eup60] : object {Backgrounds.system.items.eup60} - img : string {Backgrounds.system.items.eup60.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.eup60.level} (same value: 1) - name : string {Backgrounds.system.items.eup60.name} (same value: 'Hobnobber') - uuid : string {Backgrounds.system.items.eup60.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [ev2l5] : object {Backgrounds.system.items.ev2l5} - img : string {Backgrounds.system.items.ev2l5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ev2l5.level} (same value: 1) - name : string {Backgrounds.system.items.ev2l5.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.ev2l5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [exsd0] : object {Backgrounds.system.items.exsd0} - img : string {Backgrounds.system.items.exsd0.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.exsd0.level} (same value: 1) - name : string {Backgrounds.system.items.exsd0.name} (same value: 'Trick Magic Item') - uuid : string {Backgrounds.system.items.exsd0.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Trick Magic Item') - [f4hap] : object {Backgrounds.system.items.f4hap} - img : string {Backgrounds.system.items.f4hap.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.f4hap.level} (same value: 1) - name : string {Backgrounds.system.items.f4hap.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.f4hap.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [fnrcy] : object {Backgrounds.system.items.fnrcy} - img : string {Backgrounds.system.items.fnrcy.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.fnrcy.level} (same value: 1) - name : string {Backgrounds.system.items.fnrcy.name} (same value: 'Oddity Identification') - uuid : string {Backgrounds.system.items.fnrcy.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Oddity Identification') - [fshym] : object {Backgrounds.system.items.fshym} - img : string {Backgrounds.system.items.fshym.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.fshym.level} (same value: 1) - name : string {Backgrounds.system.items.fshym.name} (same value: 'Group Coercion') - uuid : string {Backgrounds.system.items.fshym.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Coercion') - [ftnjp] : object {Backgrounds.system.items.ftnjp} - img : string {Backgrounds.system.items.ftnjp.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ftnjp.level} (same value: 1) - name : string {Backgrounds.system.items.ftnjp.name} (same value: 'Skill Training') - uuid : string {Backgrounds.system.items.ftnjp.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Skill Training') - [fx513] : object {Backgrounds.system.items.fx513} - img : string {Backgrounds.system.items.fx513.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.fx513.level} (same value: 1) - name : string {Backgrounds.system.items.fx513.name} (same value: 'Terrain Expertise') - uuid : string {Backgrounds.system.items.fx513.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Expertise') - [fx8l1] : object {Backgrounds.system.items.fx8l1} - img : string {Backgrounds.system.items.fx8l1.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.fx8l1.level} (same value: 1) - name : string {Backgrounds.system.items.fx8l1.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.fx8l1.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [fy5xi] : object {Backgrounds.system.items.fy5xi} - img : string {Backgrounds.system.items.fy5xi.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.fy5xi.level} (same value: 1) - name : string {Backgrounds.system.items.fy5xi.name} (same value: 'Dubious Knowledge') - uuid : string {Backgrounds.system.items.fy5xi.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [g8ggs] : object {Backgrounds.system.items.g8ggs} - img : string {Backgrounds.system.items.g8ggs.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.g8ggs.level} (same value: 1) - name : string {Backgrounds.system.items.g8ggs.name} (same value: 'Train Animal') - uuid : string {Backgrounds.system.items.g8ggs.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Train Animal') - [h8c9q] : object {Backgrounds.system.items.h8c9q} - img : string {Backgrounds.system.items.h8c9q.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.h8c9q.level} (same value: 1) - name : string {Backgrounds.system.items.h8c9q.name} (same value: 'Train Animal') - uuid : string {Backgrounds.system.items.h8c9q.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Train Animal') - [hb9mc] : object {Backgrounds.system.items.hb9mc} - img : string {Backgrounds.system.items.hb9mc.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.hb9mc.level} (same value: 1) - name : string {Backgrounds.system.items.hb9mc.name} (same value: 'Concealing Legerdemain') - uuid : string {Backgrounds.system.items.hb9mc.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Concealing Legerdemain') - [hcet5] : object {Backgrounds.system.items.hcet5} - img : string {Backgrounds.system.items.hcet5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.hcet5.level} (same value: 1) - name : string {Backgrounds.system.items.hcet5.name} (same value: 'Streetwise') - uuid : string {Backgrounds.system.items.hcet5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [hkkx3] : object {Backgrounds.system.items.hkkx3} - img : string {Backgrounds.system.items.hkkx3.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.hkkx3.level} (same value: 1) - name : string {Backgrounds.system.items.hkkx3.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.hkkx3.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [horfp] : object {Backgrounds.system.items.horfp} - img : string {Backgrounds.system.items.horfp.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.horfp.level} (same value: 1) - name : string {Backgrounds.system.items.horfp.name} (same value: 'Intimidating Glare') - uuid : string {Backgrounds.system.items.horfp.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - [hszl0] : object {Backgrounds.system.items.hszl0} - img : string {Backgrounds.system.items.hszl0.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.hszl0.level} (same value: 1) - name : string {Backgrounds.system.items.hszl0.name} (same value: 'Terrain Expertise') - uuid : string {Backgrounds.system.items.hszl0.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Expertise') - [htv8u] : object {Backgrounds.system.items.htv8u} - img : string {Backgrounds.system.items.htv8u.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.htv8u.level} (same value: 1) - name : string {Backgrounds.system.items.htv8u.name} (same value: 'Quick Repair') - uuid : string {Backgrounds.system.items.htv8u.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Repair') - [hvaw7] : object {Backgrounds.system.items.hvaw7} - img : string {Backgrounds.system.items.hvaw7.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.hvaw7.level} (same value: 1) - name : string {Backgrounds.system.items.hvaw7.name} (same value: 'Schooled In Secrets') - uuid : string {Backgrounds.system.items.hvaw7.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Schooled in Secrets') - [hwrfy] : object {Backgrounds.system.items.hwrfy} - img : string {Backgrounds.system.items.hwrfy.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.hwrfy.level} (same value: 1) - name : string {Backgrounds.system.items.hwrfy.name} (same value: 'Quick Identification') - uuid : string {Backgrounds.system.items.hwrfy.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Identification') - [hy4x9] : object {Backgrounds.system.items.hy4x9} - img : string {Backgrounds.system.items.hy4x9.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.hy4x9.level} (same value: 1) - name : string {Backgrounds.system.items.hy4x9.name} (same value: 'Survey Wildlife') - uuid : string {Backgrounds.system.items.hy4x9.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Survey Wildlife') - [i5j8m] : object {Backgrounds.system.items.i5j8m} - img : string {Backgrounds.system.items.i5j8m.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.i5j8m.level} (same value: 1) - name : string {Backgrounds.system.items.i5j8m.name} (same value: 'Train Animal') - uuid : string {Backgrounds.system.items.i5j8m.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Train Animal') - [i5m1o] : object {Backgrounds.system.items.i5m1o} - img : string {Backgrounds.system.items.i5m1o.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.i5m1o.level} (same value: 1) - name : string {Backgrounds.system.items.i5m1o.name} (same value: 'Natural Medicine') - uuid : string {Backgrounds.system.items.i5m1o.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Natural Medicine') - [i6f1u] : object {Backgrounds.system.items.i6f1u} - img : string {Backgrounds.system.items.i6f1u.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.i6f1u.level} (same value: 1) - name : string {Backgrounds.system.items.i6f1u.name} (same value: 'Streetwise') - uuid : string {Backgrounds.system.items.i6f1u.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [iOJYx] : object {Backgrounds.system.items.iOJYx} - img : string {Backgrounds.system.items.iOJYx.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.iOJYx.level} (same value: 1) - name : string {Backgrounds.system.items.iOJYx.name} (same value: 'Experienced Professional') - uuid : string {Backgrounds.system.items.iOJYx.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Professional') - [ihbaq] : object {Backgrounds.system.items.ihbaq} - img : string {Backgrounds.system.items.ihbaq.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ihbaq.level} (same value: 1) - name : string {Backgrounds.system.items.ihbaq.name} (same value: 'Assurance') - uuid : string {Backgrounds.system.items.ihbaq.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - [ihsus] : object {Backgrounds.system.items.ihsus} - img : string {Backgrounds.system.items.ihsus.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ihsus.level} (same value: 1) - name : string {Backgrounds.system.items.ihsus.name} (same value: 'Quick Coercion') - uuid : string {Backgrounds.system.items.ihsus.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Coercion') - [imRX1] : object {Backgrounds.system.items.imRX1} - img : string {Backgrounds.system.items.imRX1.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.imRX1.level} (same value: 1) - name : string {Backgrounds.system.items.imRX1.name} (same value: 'Quick Jump') - uuid : string {Backgrounds.system.items.imRX1.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Jump') - [ipOUk] : object {Backgrounds.system.items.ipOUk} - img : string {Backgrounds.system.items.ipOUk.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ipOUk.level} (same value: 1) - name : string {Backgrounds.system.items.ipOUk.name} (same value: 'Hobnobber') - uuid : string {Backgrounds.system.items.ipOUk.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [j9acs] : object {Backgrounds.system.items.j9acs} - img : string {Backgrounds.system.items.j9acs.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.j9acs.level} (same value: 1) - name : string {Backgrounds.system.items.j9acs.name} (same value: 'Deceptive Worship') - uuid : string {Backgrounds.system.items.j9acs.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Deceptive Worship') - [jdle4] : object {Backgrounds.system.items.jdle4} - img : string {Backgrounds.system.items.jdle4.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.jdle4.level} (same value: 1) - name : string {Backgrounds.system.items.jdle4.name} (same value: 'Recognize Spell') - uuid : string {Backgrounds.system.items.jdle4.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Recognize Spell') - [jh8bn] : object {Backgrounds.system.items.jh8bn} - img : string {Backgrounds.system.items.jh8bn.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.jh8bn.level} (same value: 1) - name : string {Backgrounds.system.items.jh8bn.name} (same value: 'Recognize Spell') - uuid : string {Backgrounds.system.items.jh8bn.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Recognize Spell') - [jpni5] : object {Backgrounds.system.items.jpni5} - img : string {Backgrounds.system.items.jpni5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.jpni5.level} (same value: 1) - name : string {Backgrounds.system.items.jpni5.name} (same value: 'Pickpocket') - uuid : string {Backgrounds.system.items.jpni5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pickpocket') - [jzu36] : object {Backgrounds.system.items.jzu36} - img : string {Backgrounds.system.items.jzu36.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.jzu36.level} (same value: 1) - name : string {Backgrounds.system.items.jzu36.name} (same value: 'Additional Lore') - uuid : string {Backgrounds.system.items.jzu36.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Additional Lore') - [k29rl] : object {Backgrounds.system.items.k29rl} - img : string {Backgrounds.system.items.k29rl.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.k29rl.level} (same value: 1) - name : string {Backgrounds.system.items.k29rl.name} (same value: 'Additional Lore') - uuid : string {Backgrounds.system.items.k29rl.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Additional Lore') - [k3n7x] : object {Backgrounds.system.items.k3n7x} - img : string {Backgrounds.system.items.k3n7x.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.k3n7x.level} (same value: 1) - name : string {Backgrounds.system.items.k3n7x.name} (same value: 'Arcane Sense') - uuid : string {Backgrounds.system.items.k3n7x.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Arcane Sense') - [k542i] : object {Backgrounds.system.items.k542i} - img : string {Backgrounds.system.items.k542i.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.k542i.level} (same value: 1) - name : string {Backgrounds.system.items.k542i.name} (same value: 'Cat Fall') - uuid : string {Backgrounds.system.items.k542i.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Cat Fall') - [k5wvl] : object {Backgrounds.system.items.k5wvl} - img : string {Backgrounds.system.items.k5wvl.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.k5wvl.level} (same value: 1) - name : string {Backgrounds.system.items.k5wvl.name} (same value: 'Arcane Sense') - uuid : string {Backgrounds.system.items.k5wvl.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Arcane Sense') - [kbvzp] : object {Backgrounds.system.items.kbvzp} - img : string {Backgrounds.system.items.kbvzp.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.kbvzp.level} (same value: 1) - name : string {Backgrounds.system.items.kbvzp.name} (same value: 'Skill Training') - uuid : string {Backgrounds.system.items.kbvzp.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Skill Training') - [keeap] : object {Backgrounds.system.items.keeap} - img : string {Backgrounds.system.items.keeap.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.keeap.level} (same value: 1) - name : string {Backgrounds.system.items.keeap.name} (same value: 'Group Coercion') - uuid : string {Backgrounds.system.items.keeap.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Coercion') - [kmtpe] : object {Backgrounds.system.items.kmtpe} - img : string {Backgrounds.system.items.kmtpe.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.kmtpe.level} (same value: 1) - name : string {Backgrounds.system.items.kmtpe.name} (same value: 'Terrain Expertise') - uuid : string {Backgrounds.system.items.kmtpe.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Expertise') - [ktlDd] : object {Backgrounds.system.items.ktlDd} - img : string {Backgrounds.system.items.ktlDd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ktlDd.level} (same value: 1) - name : string {Backgrounds.system.items.ktlDd.name} (same value: 'Virtuosic Performer') - uuid : string {Backgrounds.system.items.ktlDd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Virtuosic Performer') - [ku7lr] : object {Backgrounds.system.items.ku7lr} - img : string {Backgrounds.system.items.ku7lr.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ku7lr.level} (same value: 1) - name : string {Backgrounds.system.items.ku7lr.name} (same value: 'Terrain Stalker') - uuid : string {Backgrounds.system.items.ku7lr.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Stalker') - [kvkjl] : object {Backgrounds.system.items.kvkjl} - img : string {Backgrounds.system.items.kvkjl.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.kvkjl.level} (same value: 1) - name : string {Backgrounds.system.items.kvkjl.name} (same value: 'Terrain Expertise') - uuid : string {Backgrounds.system.items.kvkjl.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Expertise') - [l5syj] : object {Backgrounds.system.items.l5syj} - img : string {Backgrounds.system.items.l5syj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.l5syj.level} (same value: 1) - name : string {Backgrounds.system.items.l5syj.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.l5syj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [l6z49] : object {Backgrounds.system.items.l6z49} - img : string {Backgrounds.system.items.l6z49.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.l6z49.level} (same value: 1) - name : string {Backgrounds.system.items.l6z49.name} (same value: 'Oddity Identification') - uuid : string {Backgrounds.system.items.l6z49.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Oddity Identification') - [l8gqm] : object {Backgrounds.system.items.l8gqm} - img : string {Backgrounds.system.items.l8gqm.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.l8gqm.level} (same value: 1) - name : string {Backgrounds.system.items.l8gqm.name} (same value: 'Pickpocket') - uuid : string {Backgrounds.system.items.l8gqm.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pickpocket') - [lbeVd] : object {Backgrounds.system.items.lbeVd} - img : string {Backgrounds.system.items.lbeVd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.lbeVd.level} (same value: 1) - name : string {Backgrounds.system.items.lbeVd.name} (same value: 'Underwater Marauder') - uuid : string {Backgrounds.system.items.lbeVd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder') - [leo7o] : object {Backgrounds.system.items.leo7o} - img : string {Backgrounds.system.items.leo7o.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.leo7o.level} (same value: 1) - name : string {Backgrounds.system.items.leo7o.name} (same value: 'Intimidating Glare') - uuid : string {Backgrounds.system.items.leo7o.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - [lkc9f] : object {Backgrounds.system.items.lkc9f} - img : string {Backgrounds.system.items.lkc9f.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.lkc9f.level} (same value: 1) - name : string {Backgrounds.system.items.lkc9f.name} (same value: 'Subtle Theft') - uuid : string {Backgrounds.system.items.lkc9f.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Subtle Theft') - [ltsp0] : object {Backgrounds.system.items.ltsp0} - img : string {Backgrounds.system.items.ltsp0.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ltsp0.level} (same value: 1) - name : string {Backgrounds.system.items.ltsp0.name} (same value: 'Sign Language') - uuid : string {Backgrounds.system.items.ltsp0.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Sign Language') - [ltz28] : object {Backgrounds.system.items.ltz28} - img : string {Backgrounds.system.items.ltz28.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ltz28.level} (same value: 1) - name : string {Backgrounds.system.items.ltz28.name} (same value: 'Lengthy Diversion') - uuid : string {Backgrounds.system.items.ltz28.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Lengthy Diversion') - [lu6zt] : object {Backgrounds.system.items.lu6zt} - img : string {Backgrounds.system.items.lu6zt.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.lu6zt.level} (same value: 1) - name : string {Backgrounds.system.items.lu6zt.name} (same value: 'Trick Magic Item') - uuid : string {Backgrounds.system.items.lu6zt.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Trick Magic Item') - [lzyme] : object {Backgrounds.system.items.lzyme} - img : string {Backgrounds.system.items.lzyme.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.lzyme.level} (same value: 1) - name : string {Backgrounds.system.items.lzyme.name} (same value: 'Battle Medicine') - uuid : string {Backgrounds.system.items.lzyme.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Battle Medicine') - [m0e3x] : object {Backgrounds.system.items.m0e3x} - img : string {Backgrounds.system.items.m0e3x.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.m0e3x.level} (same value: 1) - name : string {Backgrounds.system.items.m0e3x.name} (same value: 'Specialty Crafting') - uuid : string {Backgrounds.system.items.m0e3x.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting') - [m7kmw] : object {Backgrounds.system.items.m7kmw} - img : string {Backgrounds.system.items.m7kmw.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.m7kmw.level} (same value: 1) - name : string {Backgrounds.system.items.m7kmw.name} (same value: 'Glean Contents') - uuid : string {Backgrounds.system.items.m7kmw.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Glean Contents') - [mbaxt] : object {Backgrounds.system.items.mbaxt} - img : string {Backgrounds.system.items.mbaxt.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.mbaxt.level} (same value: 1) - name : string {Backgrounds.system.items.mbaxt.name} (same value: 'Oddity Identification') - uuid : string {Backgrounds.system.items.mbaxt.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Oddity Identification') - [mo8ar] : object {Backgrounds.system.items.mo8ar} - img : string {Backgrounds.system.items.mo8ar.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.mo8ar.level} (same value: 1) - name : string {Backgrounds.system.items.mo8ar.name} (same value: 'Combat Climber') - uuid : string {Backgrounds.system.items.mo8ar.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Combat Climber') - [n6uq0] : object {Backgrounds.system.items.n6uq0} - img : string {Backgrounds.system.items.n6uq0.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.n6uq0.level} (same value: 1) - name : string {Backgrounds.system.items.n6uq0.name} (same value: 'Risky Surgery') - uuid : string {Backgrounds.system.items.n6uq0.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Risky Surgery') - [n8ngr] : object {Backgrounds.system.items.n8ngr} - img : string {Backgrounds.system.items.n8ngr.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.n8ngr.level} (same value: 1) - name : string {Backgrounds.system.items.n8ngr.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.n8ngr.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [ncr1c] : object {Backgrounds.system.items.ncr1c} - img : string {Backgrounds.system.items.ncr1c.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ncr1c.level} (same value: 1) - name : string {Backgrounds.system.items.ncr1c.name} (same value: 'Hobnobber') - uuid : string {Backgrounds.system.items.ncr1c.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [nl2mz] : object {Backgrounds.system.items.nl2mz} - img : string {Backgrounds.system.items.nl2mz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.nl2mz.level} (same value: 1) - name : string {Backgrounds.system.items.nl2mz.name} (same value: 'Student of the Canon') - uuid : string {Backgrounds.system.items.nl2mz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Student of the Canon') - [nl8vr] : object {Backgrounds.system.items.nl8vr} - img : string {Backgrounds.system.items.nl8vr.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.nl8vr.level} (same value: 1) - name : string {Backgrounds.system.items.nl8vr.name} (same value: 'Streetwise') - uuid : string {Backgrounds.system.items.nl8vr.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [nrcun] : object {Backgrounds.system.items.nrcun} - img : string {Backgrounds.system.items.nrcun.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.nrcun.level} (same value: 1) - name : string {Backgrounds.system.items.nrcun.name} (same value: 'Quick Identification') - uuid : string {Backgrounds.system.items.nrcun.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Identification') - [nyz6l] : object {Backgrounds.system.items.nyz6l} - img : string {Backgrounds.system.items.nyz6l.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.nyz6l.level} (same value: 1) - name : string {Backgrounds.system.items.nyz6l.name} (same value: 'Terrain Stalker') - uuid : string {Backgrounds.system.items.nyz6l.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Stalker') - [o2re4] : object {Backgrounds.system.items.o2re4} - img : string {Backgrounds.system.items.o2re4.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.o2re4.level} (same value: 1) - name : string {Backgrounds.system.items.o2re4.name} (same value: 'Experienced Professional') - uuid : string {Backgrounds.system.items.o2re4.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Professional') - [o318c] : object {Backgrounds.system.items.o318c} - img : string {Backgrounds.system.items.o318c.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.o318c.level} (same value: 1) - name : string {Backgrounds.system.items.o318c.name} (same value: 'Multilingual') - uuid : string {Backgrounds.system.items.o318c.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [o3zgv] : object {Backgrounds.system.items.o3zgv} - img : string {Backgrounds.system.items.o3zgv.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.o3zgv.level} (same value: 1) - name : string {Backgrounds.system.items.o3zgv.name} (same value: 'Improvise Tool') - uuid : string {Backgrounds.system.items.o3zgv.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Improvise Tool') - [o4EhP] : object {Backgrounds.system.items.o4EhP} - img : string {Backgrounds.system.items.o4EhP.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.o4EhP.level} (same value: 1) - name : string {Backgrounds.system.items.o4EhP.name} (same value: 'Train Animal') - uuid : string {Backgrounds.system.items.o4EhP.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Train Animal') - [o4nzb] : object {Backgrounds.system.items.o4nzb} - img : string {Backgrounds.system.items.o4nzb.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.o4nzb.level} (same value: 1) - name : string {Backgrounds.system.items.o4nzb.name} (same value: 'Armor Assist') - uuid : string {Backgrounds.system.items.o4nzb.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Armor Assist') - [o51zt] : object {Backgrounds.system.items.o51zt} - img : string {Backgrounds.system.items.o51zt.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.o51zt.level} (same value: 1) - name : string {Backgrounds.system.items.o51zt.name} (same value: 'Dubious Knowledge') - uuid : string {Backgrounds.system.items.o51zt.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [o5yn4] : object {Backgrounds.system.items.o5yn4} - img : string {Backgrounds.system.items.o5yn4.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.o5yn4.level} (same value: 1) - name : string {Backgrounds.system.items.o5yn4.name} (same value: 'Forensic Acumen') - uuid : string {Backgrounds.system.items.o5yn4.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forensic Acumen') - [o9m71] : object {Backgrounds.system.items.o9m71} - img : string {Backgrounds.system.items.o9m71.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.o9m71.level} (same value: 1) - name : string {Backgrounds.system.items.o9m71.name} (same value: 'Lie To Me') - uuid : string {Backgrounds.system.items.o9m71.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Lie to Me') - [od1ci] : object {Backgrounds.system.items.od1ci} - img : string {Backgrounds.system.items.od1ci.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.od1ci.level} (same value: 1) - name : string {Backgrounds.system.items.od1ci.name} (same value: 'Intimidating Glare') - uuid : string {Backgrounds.system.items.od1ci.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - [osb2w] : object {Backgrounds.system.items.osb2w} - img : string {Backgrounds.system.items.osb2w.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.osb2w.level} (same value: 1) - name : string {Backgrounds.system.items.osb2w.name} (same value: 'Crafter\'s Appraisal') - uuid : string {Backgrounds.system.items.osb2w.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Crafter\'s Appraisal') - [oywf4] : object {Backgrounds.system.items.oywf4} - img : string {Backgrounds.system.items.oywf4.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.oywf4.level} (same value: 1) - name : string {Backgrounds.system.items.oywf4.name} (same value: 'Additional Lore') - uuid : string {Backgrounds.system.items.oywf4.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Additional Lore') - [p53i3] : object {Backgrounds.system.items.p53i3} - img : string {Backgrounds.system.items.p53i3.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.p53i3.level} (same value: 1) - name : string {Backgrounds.system.items.p53i3.name} (same value: 'Terrain Stalker') - uuid : string {Backgrounds.system.items.p53i3.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Stalker') - [ph05m] : object {Backgrounds.system.items.ph05m} - img : string {Backgrounds.system.items.ph05m.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.ph05m.level} (same value: 1) - name : string {Backgrounds.system.items.ph05m.name} (same value: 'Risky Surgery') - uuid : string {Backgrounds.system.items.ph05m.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Risky Surgery') - [pi3v2] : object {Backgrounds.system.items.pi3v2} - img : string {Backgrounds.system.items.pi3v2.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.pi3v2.level} (same value: 1) - name : string {Backgrounds.system.items.pi3v2.name} (same value: 'Quick Identification') - uuid : string {Backgrounds.system.items.pi3v2.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Identification') - [pppm5] : object {Backgrounds.system.items.pppm5} - img : string {Backgrounds.system.items.pppm5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.pppm5.level} (same value: 1) - name : string {Backgrounds.system.items.pppm5.name} (same value: 'Group Coercion') - uuid : string {Backgrounds.system.items.pppm5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Coercion') - [pqvep] : object {Backgrounds.system.items.pqvep} - img : string {Backgrounds.system.items.pqvep.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.pqvep.level} (same value: 1) - name : string {Backgrounds.system.items.pqvep.name} (same value: 'Additional Lore') - uuid : string {Backgrounds.system.items.pqvep.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Additional Lore') - [prdi2] : object {Backgrounds.system.items.prdi2} - img : string {Backgrounds.system.items.prdi2.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.prdi2.level} (same value: 1) - name : string {Backgrounds.system.items.prdi2.name} (same value: 'Oddity Identification') - uuid : string {Backgrounds.system.items.prdi2.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Oddity Identification') - [pu062] : object {Backgrounds.system.items.pu062} - img : string {Backgrounds.system.items.pu062.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.pu062.level} (same value: 1) - name : string {Backgrounds.system.items.pu062.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.pu062.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [q5wjd] : object {Backgrounds.system.items.q5wjd} - img : string {Backgrounds.system.items.q5wjd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.q5wjd.level} (same value: 1) - name : string {Backgrounds.system.items.q5wjd.name} (same value: 'Bargain Hunter') - uuid : string {Backgrounds.system.items.q5wjd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Bargain Hunter') - [q6qj2] : object {Backgrounds.system.items.q6qj2} - img : string {Backgrounds.system.items.q6qj2.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.q6qj2.level} (same value: 1) - name : string {Backgrounds.system.items.q6qj2.name} (same value: 'Battle Medicine') - uuid : string {Backgrounds.system.items.q6qj2.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Battle Medicine') - [q8t33] : object {Backgrounds.system.items.q8t33} - img : string {Backgrounds.system.items.q8t33.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.q8t33.level} (same value: 1) - name : string {Backgrounds.system.items.q8t33.name} (same value: 'Fascinating Performance') - uuid : string {Backgrounds.system.items.q8t33.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Fascinating Performance') - [qpsao] : object {Backgrounds.system.items.qpsao} - img : string {Backgrounds.system.items.qpsao.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.qpsao.level} (same value: 1) - name : string {Backgrounds.system.items.qpsao.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.qpsao.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [qsfyf] : object {Backgrounds.system.items.qsfyf} - img : string {Backgrounds.system.items.qsfyf.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.qsfyf.level} (same value: 1) - name : string {Backgrounds.system.items.qsfyf.name} (same value: 'Battle Medicine') - uuid : string {Backgrounds.system.items.qsfyf.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Battle Medicine') - [r7b3d] : object {Backgrounds.system.items.r7b3d} - img : string {Backgrounds.system.items.r7b3d.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.r7b3d.level} (same value: 1) - name : string {Backgrounds.system.items.r7b3d.name} (same value: 'Group Coercion') - uuid : string {Backgrounds.system.items.r7b3d.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Coercion') - [r7cai] : object {Backgrounds.system.items.r7cai} - img : string {Backgrounds.system.items.r7cai.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.r7cai.level} (same value: 1) - name : string {Backgrounds.system.items.r7cai.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.r7cai.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [rdv0j] : object {Backgrounds.system.items.rdv0j} - img : string {Backgrounds.system.items.rdv0j.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.rdv0j.level} (same value: 1) - name : string {Backgrounds.system.items.rdv0j.name} (same value: 'Fascinating Performance') - uuid : string {Backgrounds.system.items.rdv0j.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Fascinating Performance') - [re6l6] : object {Backgrounds.system.items.re6l6} - img : string {Backgrounds.system.items.re6l6.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.re6l6.level} (same value: 1) - name : string {Backgrounds.system.items.re6l6.name} (same value: 'Eye For Numbers') - uuid : string {Backgrounds.system.items.re6l6.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Eye for Numbers') - [rp23j] : object {Backgrounds.system.items.rp23j} - img : string {Backgrounds.system.items.rp23j.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.rp23j.level} (same value: 1) - name : string {Backgrounds.system.items.rp23j.name} (same value: 'Quick Repair') - uuid : string {Backgrounds.system.items.rp23j.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Repair') - [rqosr] : object {Backgrounds.system.items.rqosr} - img : string {Backgrounds.system.items.rqosr.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.rqosr.level} (same value: 1) - name : string {Backgrounds.system.items.rqosr.name} (same value: 'Battle Medicine') - uuid : string {Backgrounds.system.items.rqosr.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Battle Medicine') - [rv7pf] : object {Backgrounds.system.items.rv7pf} - img : string {Backgrounds.system.items.rv7pf.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.rv7pf.level} (same value: 1) - name : string {Backgrounds.system.items.rv7pf.name} (same value: 'Charming Liar') - uuid : string {Backgrounds.system.items.rv7pf.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Charming Liar') - [rzhqp] : object {Backgrounds.system.items.rzhqp} - img : string {Backgrounds.system.items.rzhqp.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.rzhqp.level} (same value: 1) - name : string {Backgrounds.system.items.rzhqp.name} (same value: 'Root Magic') - uuid : string {Backgrounds.system.items.rzhqp.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Root Magic') - [s5irv] : object {Backgrounds.system.items.s5irv} - img : string {Backgrounds.system.items.s5irv.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.s5irv.level} (same value: 1) - name : string {Backgrounds.system.items.s5irv.name} (same value: 'Recognize Spell') - uuid : string {Backgrounds.system.items.s5irv.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Recognize Spell') - [s5rbz] : object {Backgrounds.system.items.s5rbz} - img : string {Backgrounds.system.items.s5rbz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.s5rbz.level} (same value: 1) - name : string {Backgrounds.system.items.s5rbz.name} (same value: 'Hobnobber') - uuid : string {Backgrounds.system.items.s5rbz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [s85v4] : object {Backgrounds.system.items.s85v4} - img : string {Backgrounds.system.items.s85v4.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.s85v4.level} (same value: 1) - name : string {Backgrounds.system.items.s85v4.name} (same value: 'Group Coercion') - uuid : string {Backgrounds.system.items.s85v4.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Coercion') - [sce5j] : object {Backgrounds.system.items.sce5j} - img : string {Backgrounds.system.items.sce5j.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.sce5j.level} (same value: 1) - name : string {Backgrounds.system.items.sce5j.name} (same value: 'Group Coercion') - uuid : string {Backgrounds.system.items.sce5j.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Coercion') - [sfesw] : object {Backgrounds.system.items.sfesw} - img : string {Backgrounds.system.items.sfesw.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.sfesw.level} (same value: 1) - name : string {Backgrounds.system.items.sfesw.name} (same value: 'Assurance') - uuid : string {Backgrounds.system.items.sfesw.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - [sgdv7] : object {Backgrounds.system.items.sgdv7} - img : string {Backgrounds.system.items.sgdv7.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.sgdv7.level} (same value: 1) - name : string {Backgrounds.system.items.sgdv7.name} (same value: 'Quick Identification') - uuid : string {Backgrounds.system.items.sgdv7.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Identification') - [su0e8] : object {Backgrounds.system.items.su0e8} - img : string {Backgrounds.system.items.su0e8.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.su0e8.level} (same value: 1) - name : string {Backgrounds.system.items.su0e8.name} (same value: 'Canny Acumen') - uuid : string {Backgrounds.system.items.su0e8.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Canny Acumen') - [sziit] : object {Backgrounds.system.items.sziit} - img : string {Backgrounds.system.items.sziit.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.sziit.level} (same value: 1) - name : string {Backgrounds.system.items.sziit.name} (same value: 'Streetwise') - uuid : string {Backgrounds.system.items.sziit.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [tRABG] : object {Backgrounds.system.items.tRABG} - img : string {Backgrounds.system.items.tRABG.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.tRABG.level} (same value: 1) - name : string {Backgrounds.system.items.tRABG.name} (same value: 'Breath Control') - uuid : string {Backgrounds.system.items.tRABG.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Breath Control') - [tSJ1W] : object {Backgrounds.system.items.tSJ1W} - img : string {Backgrounds.system.items.tSJ1W.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.tSJ1W.level} (same value: 3) - name : string {Backgrounds.system.items.tSJ1W.name} (same value: 'Prescient Planner') - uuid : string {Backgrounds.system.items.tSJ1W.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Prescient Planner') - [td7d8] : object {Backgrounds.system.items.td7d8} - img : string {Backgrounds.system.items.td7d8.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.td7d8.level} (same value: 1) - name : string {Backgrounds.system.items.td7d8.name} (same value: 'Specialty Crafting') - uuid : string {Backgrounds.system.items.td7d8.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting') - [tkjfi] : object {Backgrounds.system.items.tkjfi} - img : string {Backgrounds.system.items.tkjfi.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.tkjfi.level} (same value: 1) - name : string {Backgrounds.system.items.tkjfi.name} (same value: 'Crafter\'s Appraisal') - uuid : string {Backgrounds.system.items.tkjfi.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Crafter\'s Appraisal') - [tqScw] : object {Backgrounds.system.items.tqScw} - img : string {Backgrounds.system.items.tqScw.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.tqScw.level} (same value: 1) - name : string {Backgrounds.system.items.tqScw.name} (same value: 'Quick Identification') - uuid : string {Backgrounds.system.items.tqScw.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Identification') - [u3r44] : object {Backgrounds.system.items.u3r44} - img : string {Backgrounds.system.items.u3r44.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.u3r44.level} (same value: 1) - name : string {Backgrounds.system.items.u3r44.name} (same value: 'Experienced Professional') - uuid : string {Backgrounds.system.items.u3r44.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Professional') - [u8v5o] : object {Backgrounds.system.items.u8v5o} - img : string {Backgrounds.system.items.u8v5o.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.u8v5o.level} (same value: 1) - name : string {Backgrounds.system.items.u8v5o.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.u8v5o.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [u9n1N] : object {Backgrounds.system.items.u9n1N} - img : string {Backgrounds.system.items.u9n1N.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.u9n1N.level} (same value: 1) - name : string {Backgrounds.system.items.u9n1N.name} (same value: 'Group Impression') - uuid : string {Backgrounds.system.items.u9n1N.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [uA4EK] : object {Backgrounds.system.items.uA4EK} - img : string {Backgrounds.system.items.uA4EK.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.uA4EK.level} (same value: 1) - name : string {Backgrounds.system.items.uA4EK.name} (same value: 'Quick Repair') - uuid : string {Backgrounds.system.items.uA4EK.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Repair') - [uIZ7y] : object {Backgrounds.system.items.uIZ7y} - img : string {Backgrounds.system.items.uIZ7y.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.uIZ7y.level} (same value: 1) - name : string {Backgrounds.system.items.uIZ7y.name} (same value: 'Specialty Crafting') - uuid : string {Backgrounds.system.items.uIZ7y.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting') - [uYjAM] : object {Backgrounds.system.items.uYjAM} - img : string {Backgrounds.system.items.uYjAM.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.uYjAM.level} (same value: 1) - name : string {Backgrounds.system.items.uYjAM.name} (same value: 'Courtly Graces') - uuid : string {Backgrounds.system.items.uYjAM.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Courtly Graces') - [uhfiz] : object {Backgrounds.system.items.uhfiz} - img : string {Backgrounds.system.items.uhfiz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.uhfiz.level} (same value: 1) - name : string {Backgrounds.system.items.uhfiz.name} (same value: 'Dubious Knowledge') - uuid : string {Backgrounds.system.items.uhfiz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [un6z5] : object {Backgrounds.system.items.un6z5} - img : string {Backgrounds.system.items.un6z5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.un6z5.level} (same value: 1) - name : string {Backgrounds.system.items.un6z5.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.un6z5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [uy8ld] : object {Backgrounds.system.items.uy8ld} - img : string {Backgrounds.system.items.uy8ld.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.uy8ld.level} (same value: 1) - name : string {Backgrounds.system.items.uy8ld.name} (same value: 'Titan Wrestler') - uuid : string {Backgrounds.system.items.uy8ld.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Titan Wrestler') - [uzu2f] : object {Backgrounds.system.items.uzu2f} - img : string {Backgrounds.system.items.uzu2f.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.uzu2f.level} (same value: 1) - name : string {Backgrounds.system.items.uzu2f.name} (same value: 'Hefty Hauler') - uuid : string {Backgrounds.system.items.uzu2f.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [v396h] : object {Backgrounds.system.items.v396h} - img : string {Backgrounds.system.items.v396h.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.v396h.level} (same value: 1) - name : string {Backgrounds.system.items.v396h.name} (same value: 'Student of the Canon') - uuid : string {Backgrounds.system.items.v396h.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Student of the Canon') - [vfq3c] : object {Backgrounds.system.items.vfq3c} - img : string {Backgrounds.system.items.vfq3c.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.vfq3c.level} (same value: 1) - name : string {Backgrounds.system.items.vfq3c.name} (same value: 'Express Rider') - uuid : string {Backgrounds.system.items.vfq3c.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Express Rider') - [w46a5] : object {Backgrounds.system.items.w46a5} - img : string {Backgrounds.system.items.w46a5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.w46a5.level} (same value: 1) - name : string {Backgrounds.system.items.w46a5.name} (same value: 'Hobnobber') - uuid : string {Backgrounds.system.items.w46a5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hobnobber') - [weFRp] : object {Backgrounds.system.items.weFRp} - img : string {Backgrounds.system.items.weFRp.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.weFRp.level} (same value: 1) - name : string {Backgrounds.system.items.weFRp.name} (same value: 'Sign Language') - uuid : string {Backgrounds.system.items.weFRp.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Sign Language') - [wg87x] : object {Backgrounds.system.items.wg87x} - img : string {Backgrounds.system.items.wg87x.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.wg87x.level} (same value: 1) - name : string {Backgrounds.system.items.wg87x.name} (same value: 'Natural Medicine') - uuid : string {Backgrounds.system.items.wg87x.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Natural Medicine') - [wge7i] : object {Backgrounds.system.items.wge7i} - img : string {Backgrounds.system.items.wge7i.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.wge7i.level} (same value: 1) - name : string {Backgrounds.system.items.wge7i.name} (same value: 'Ravening\'s Desperation') - uuid : string {Backgrounds.system.items.wge7i.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Ravening\'s Desperation') - [whppw] : object {Backgrounds.system.items.whppw} - img : string {Backgrounds.system.items.whppw.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.whppw.level} (same value: 1) - name : string {Backgrounds.system.items.whppw.name} (same value: 'Schooled In Secrets') - uuid : string {Backgrounds.system.items.whppw.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Schooled in Secrets') - [wkfyj] : object {Backgrounds.system.items.wkfyj} - img : string {Backgrounds.system.items.wkfyj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.wkfyj.level} (same value: 1) - name : string {Backgrounds.system.items.wkfyj.name} (same value: 'Intimidating Glare') - uuid : string {Backgrounds.system.items.wkfyj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - [woff0] : object {Backgrounds.system.items.woff0} - img : string {Backgrounds.system.items.woff0.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.woff0.level} (same value: 1) - name : string {Backgrounds.system.items.woff0.name} (same value: 'Risky Surgery') - uuid : string {Backgrounds.system.items.woff0.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Risky Surgery') - [wr9b9] : object {Backgrounds.system.items.wr9b9} - img : string {Backgrounds.system.items.wr9b9.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.wr9b9.level} (same value: 1) - name : string {Backgrounds.system.items.wr9b9.name} (same value: 'Fascinating Performance') - uuid : string {Backgrounds.system.items.wr9b9.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Fascinating Performance') - [wts6h] : object {Backgrounds.system.items.wts6h} - img : string {Backgrounds.system.items.wts6h.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.wts6h.level} (same value: 1) - name : string {Backgrounds.system.items.wts6h.name} (same value: 'Specialty Crafting') - uuid : string {Backgrounds.system.items.wts6h.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting') - [x3bEW] : object {Backgrounds.system.items.x3bEW} - img : string {Backgrounds.system.items.x3bEW.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.x3bEW.level} (same value: 1) - name : string {Backgrounds.system.items.x3bEW.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.x3bEW.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [x4wlr] : object {Backgrounds.system.items.x4wlr} - img : string {Backgrounds.system.items.x4wlr.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.x4wlr.level} (same value: 1) - name : string {Backgrounds.system.items.x4wlr.name} (same value: 'Dubious Knowledge') - uuid : string {Backgrounds.system.items.x4wlr.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [x6866] : object {Backgrounds.system.items.x6866} - img : string {Backgrounds.system.items.x6866.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.x6866.level} (same value: 1) - name : string {Backgrounds.system.items.x6866.name} (same value: 'Assurance') - uuid : string {Backgrounds.system.items.x6866.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - [xa78y] : object {Backgrounds.system.items.xa78y} - img : string {Backgrounds.system.items.xa78y.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.xa78y.level} (same value: 1) - name : string {Backgrounds.system.items.xa78y.name} (same value: 'Recognize Spell') - uuid : string {Backgrounds.system.items.xa78y.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Recognize Spell') - [xnsv2] : object {Backgrounds.system.items.xnsv2} - img : string {Backgrounds.system.items.xnsv2.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.xnsv2.level} (same value: 1) - name : string {Backgrounds.system.items.xnsv2.name} (same value: 'Underwater Marauder') - uuid : string {Backgrounds.system.items.xnsv2.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder') - [xtiqt] : object {Backgrounds.system.items.xtiqt} - img : string {Backgrounds.system.items.xtiqt.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.xtiqt.level} (same value: 1) - name : string {Backgrounds.system.items.xtiqt.name} (same value: 'No Cause For Alarm') - uuid : string {Backgrounds.system.items.xtiqt.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.No Cause for Alarm') - [xvz64] : object {Backgrounds.system.items.xvz64} - img : string {Backgrounds.system.items.xvz64.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.xvz64.level} (same value: 1) - name : string {Backgrounds.system.items.xvz64.name} (same value: 'Impressive Performance') - uuid : string {Backgrounds.system.items.xvz64.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Impressive Performance') - [xxszd] : object {Backgrounds.system.items.xxszd} - img : string {Backgrounds.system.items.xxszd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.xxszd.level} (same value: 1) - name : string {Backgrounds.system.items.xxszd.name} (same value: 'No Cause For Alarm') - uuid : string {Backgrounds.system.items.xxszd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.No Cause for Alarm') - [y1mm1] : object {Backgrounds.system.items.y1mm1} - img : string {Backgrounds.system.items.y1mm1.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.y1mm1.level} (same value: 1) - name : string {Backgrounds.system.items.y1mm1.name} (same value: 'Alchemical Crafting') - uuid : string {Backgrounds.system.items.y1mm1.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Alchemical Crafting') - [y8g6e] : object {Backgrounds.system.items.y8g6e} - img : string {Backgrounds.system.items.y8g6e.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.y8g6e.level} (same value: 1) - name : string {Backgrounds.system.items.y8g6e.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.y8g6e.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [yiu61] : object {Backgrounds.system.items.yiu61} - img : string {Backgrounds.system.items.yiu61.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.yiu61.level} (same value: 1) - name : string {Backgrounds.system.items.yiu61.name} (same value: 'Lie To Me') - uuid : string {Backgrounds.system.items.yiu61.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Lie to Me') - [yj8hr] : object {Backgrounds.system.items.yj8hr} - img : string {Backgrounds.system.items.yj8hr.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.yj8hr.level} (same value: 1) - name : string {Backgrounds.system.items.yj8hr.name} (same value: 'Forager') - uuid : string {Backgrounds.system.items.yj8hr.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [yqlay] : object {Backgrounds.system.items.yqlay} - img : string {Backgrounds.system.items.yqlay.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.yqlay.level} (same value: 1) - name : string {Backgrounds.system.items.yqlay.name} (same value: 'Multilingual') - uuid : string {Backgrounds.system.items.yqlay.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [yy4um] : object {Backgrounds.system.items.yy4um} - img : string {Backgrounds.system.items.yy4um.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.yy4um.level} (same value: 1) - name : string {Backgrounds.system.items.yy4um.name} (same value: 'Survey Wildlife') - uuid : string {Backgrounds.system.items.yy4um.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Survey Wildlife') - [z1rup] : object {Backgrounds.system.items.z1rup} - img : string {Backgrounds.system.items.z1rup.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.z1rup.level} (same value: 1) - name : string {Backgrounds.system.items.z1rup.name} (same value: 'Experienced Smuggler') - uuid : string {Backgrounds.system.items.z1rup.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Smuggler') - [z1zgz] : object {Backgrounds.system.items.z1zgz} - img : string {Backgrounds.system.items.z1zgz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.z1zgz.level} (same value: 1) - name : string {Backgrounds.system.items.z1zgz.name} (same value: 'Cat Fall') - uuid : string {Backgrounds.system.items.z1zgz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Cat Fall') - [z7jfd] : object {Backgrounds.system.items.z7jfd} - img : string {Backgrounds.system.items.z7jfd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.z7jfd.level} (same value: 1) - name : string {Backgrounds.system.items.z7jfd.name} (same value: 'Read Lips') - uuid : string {Backgrounds.system.items.z7jfd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Read Lips') - [z8dne] : object {Backgrounds.system.items.z8dne} - img : string {Backgrounds.system.items.z8dne.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.z8dne.level} (same value: 1) - name : string {Backgrounds.system.items.z8dne.name} (same value: 'Dubious Knowledge') - uuid : string {Backgrounds.system.items.z8dne.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [zkeri] : object {Backgrounds.system.items.zkeri} - img : string {Backgrounds.system.items.zkeri.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.zkeri.level} (same value: 1) - name : string {Backgrounds.system.items.zkeri.name} (same value: 'Lie To Me') - uuid : string {Backgrounds.system.items.zkeri.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Lie to Me') - [zmomz] : object {Backgrounds.system.items.zmomz} - img : string {Backgrounds.system.items.zmomz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.zmomz.level} (same value: 1) - name : string {Backgrounds.system.items.zmomz.name} (same value: 'Natural Medicine') - uuid : string {Backgrounds.system.items.zmomz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Natural Medicine') - [zqm3y] : object {Backgrounds.system.items.zqm3y} - img : string {Backgrounds.system.items.zqm3y.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.zqm3y.level} (same value: 1) - name : string {Backgrounds.system.items.zqm3y.name} (same value: 'Hefty Hauler') - uuid : string {Backgrounds.system.items.zqm3y.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [zslzu] : object {Backgrounds.system.items.zslzu} - img : string {Backgrounds.system.items.zslzu.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.zslzu.level} (same value: 1) - name : string {Backgrounds.system.items.zslzu.name} (same value: 'Courtly Graces') - uuid : string {Backgrounds.system.items.zslzu.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Courtly Graces') - [zudho] : object {Backgrounds.system.items.zudho} - img : string {Backgrounds.system.items.zudho.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.zudho.level} (same value: 1) - name : string {Backgrounds.system.items.zudho.name} (same value: 'Quick Coercion') - uuid : string {Backgrounds.system.items.zudho.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Coercion') - [zw1bc] : object {Backgrounds.system.items.zw1bc} - img : string {Backgrounds.system.items.zw1bc.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Backgrounds.system.items.zw1bc.level} (same value: 1) - name : string {Backgrounds.system.items.zw1bc.name} (same value: 'Group Coercion') - uuid : string {Backgrounds.system.items.zw1bc.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Coercion') - publication : object {Backgrounds.system.publication} - license : string {Backgrounds.system.publication.license} (2 different values) - 'OGL' (x193) - 'ORC' (x137) - remaster : boolean {Backgrounds.system.publication.remaster} (2 different values) - False (x183) - True (x147) - title : string {Backgrounds.system.publication.title} (34 different values) - rules : ignored (Foundry rules object) {Backgrounds.system.rules} - trainedSkills : object {Backgrounds.system.trainedSkills} - [custom] : string {Backgrounds.system.trainedSkills.custom} (same value: '') - lore : array {Backgrounds.system.trainedSkills.lore} - Length: min=0 max=3 - Value type: string {Backgrounds.system.trainedSkills.lore.[]} (157 different values) - value : array {Backgrounds.system.trainedSkills.value} - Length: min=0 max=2 - Value type: string {Backgrounds.system.trainedSkills.value.[]} (16 different values) - traits : object {Backgrounds.system.traits} - rarity : string {Backgrounds.system.traits.rarity} (3 different values) - 'common' (x221) - 'rare' (x71) - 'uncommon' (x38) - value : array<> {Backgrounds.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Backgrounds.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Backgrounds.yaml b/output/pf2e/packs/Backgrounds.yaml new file mode 100644 index 0000000..8656ceb --- /dev/null +++ b/output/pf2e/packs/Backgrounds.yaml @@ -0,0 +1,9500 @@ +name: Backgrounds +values: 330 +schema: + '_id': + type: string + path: Backgrounds._id + is_null: false + values: 330 + different_values: 330 (all different) + variants: [omitted] + 'img': + type: string + path: Backgrounds.img + is_null: false + values: 330 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x330) + 'name': + type: string + path: Backgrounds.name + is_null: false + values: 330 + different_values: 330 (all different) + variants: [omitted] + 'system': + type: object + path: Backgrounds.system + is_null: false + values: 330 + schema: + 'boosts': + type: object + path: Backgrounds.system.boosts + is_null: false + values: 330 + schema: + '0': + type: object + path: Backgrounds.system.boosts.0 + is_null: false + values: 330 + schema: + 'value': + type: array + path: Backgrounds.system.boosts.0.value + is_null: false + values: 330 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Backgrounds.system.boosts.0.value.[] + is_null: false + values: 695 + different_values: 6 + variants: + - "wis" (x141) + - "int" (x135) + - "cha" (x131) + - "con" (x108) + - "dex" (x98) + - "str" (x82) + '1': + type: object + path: Backgrounds.system.boosts.1 + is_null: false + values: 330 + schema: + 'value': + type: array + path: Backgrounds.system.boosts.1.value + is_null: false + values: 330 + min_count: 0 + max_count: 6 + value_type: + type: string + path: Backgrounds.system.boosts.1.value.[] + is_null: false + values: 1956 + different_values: 6 + variants: + - "cha" (x326) + - "con" (x326) + - "dex" (x326) + - "int" (x326) + - "str" (x326) + - "wis" (x326) + [2]: + type: object + path: Backgrounds.system.boosts.2 + is_null: true + values: 2 + schema: + [selected]: + type: + path: Backgrounds.system.boosts.2.selected + is_null: true + values: 0 + is_empty: true + 'value': + type: array + path: Backgrounds.system.boosts.2.value + is_null: false + values: 2 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Backgrounds.system.boosts.2.value.[] + is_null: false + values: 12 + different_values: 6 + variants: + - "cha" (x2) + - "con" (x2) + - "dex" (x2) + - "int" (x2) + - "str" (x2) + - "wis" (x2) + 'description': + type: object + path: Backgrounds.system.description + is_null: false + values: 330 + schema: + 'value': + type: string + path: Backgrounds.system.description.value + is_null: false + values: 330 + different_values: 330 (all different) + variants: [omitted] + 'items': + type: object + path: Backgrounds.system.items + is_null: false + values: 330 + schema: + [02x6c]: + type: object + path: Backgrounds.system.items.02x6c + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.02x6c.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.02x6c.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.02x6c.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Tracker" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.02x6c.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Tracker" (x1) + [13aLC]: + type: object + path: Backgrounds.system.items.13aLC + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.13aLC.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.13aLC.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.13aLC.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battle Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.13aLC.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Battle Medicine" (x1) + [17wwh]: + type: object + path: Backgrounds.system.items.17wwh + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.17wwh.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.17wwh.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.17wwh.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Streetwise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.17wwh.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Streetwise" (x1) + [19grf]: + type: object + path: Backgrounds.system.items.19grf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.19grf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.19grf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.19grf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Smuggler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.19grf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Smuggler" (x1) + [1cme1]: + type: object + path: Backgrounds.system.items.1cme1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.1cme1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.1cme1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.1cme1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pilgrim's Token" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.1cme1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Pilgrim's Token" (x1) + [1k8jz]: + type: object + path: Backgrounds.system.items.1k8jz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.1k8jz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.1k8jz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.1k8jz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Repair" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.1k8jz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Repair" (x1) + [1noe7]: + type: object + path: Backgrounds.system.items.1noe7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.1noe7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.1noe7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.1noe7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Subtle Theft" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.1noe7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Subtle Theft" (x1) + [1v9gz]: + type: object + path: Backgrounds.system.items.1v9gz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.1v9gz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.1v9gz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.1v9gz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Student of the Canon" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.1v9gz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Student of the Canon" (x1) + [1v9rl]: + type: object + path: Backgrounds.system.items.1v9rl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.1v9rl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.1v9rl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.1v9rl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Courtly Graces" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.1v9rl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Courtly Graces" (x1) + [1wpad]: + type: object + path: Backgrounds.system.items.1wpad + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.1wpad.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.1wpad.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.1wpad.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Tracker" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.1wpad.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Tracker" (x1) + [1y59m]: + type: object + path: Backgrounds.system.items.1y59m + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.1y59m.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.1y59m.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.1y59m.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Inoculation" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.1y59m.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Inoculation" (x1) + [22ltd]: + type: object + path: Backgrounds.system.items.22ltd + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.22ltd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.22ltd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.22ltd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Combat Climber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.22ltd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Combat Climber" (x1) + [29ij0]: + type: object + path: Backgrounds.system.items.29ij0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.29ij0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.29ij0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.29ij0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fascinating Performance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.29ij0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Fascinating Performance" (x1) + [2A2Ly]: + type: object + path: Backgrounds.system.items.2A2Ly + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.2A2Ly.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.2A2Ly.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.2A2Ly.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.2A2Ly.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [2dltm]: + type: object + path: Backgrounds.system.items.2dltm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.2dltm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.2dltm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.2dltm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.2dltm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [2e9z7]: + type: object + path: Backgrounds.system.items.2e9z7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.2e9z7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.2e9z7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.2e9z7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.2e9z7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Coercion" (x1) + [2k7dh]: + type: object + path: Backgrounds.system.items.2k7dh + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.2k7dh.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.2k7dh.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.2k7dh.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Recognize Spell" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.2k7dh.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Recognize Spell" (x1) + [2phf2]: + type: object + path: Backgrounds.system.items.2phf2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.2phf2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.2phf2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.2phf2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Professional" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.2phf2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Professional" (x1) + [30vfa]: + type: object + path: Backgrounds.system.items.30vfa + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.30vfa.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.30vfa.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.30vfa.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Glean Contents" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.30vfa.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Glean Contents" (x1) + [37hdp]: + type: object + path: Backgrounds.system.items.37hdp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.37hdp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.37hdp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.37hdp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Smuggler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.37hdp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Smuggler" (x1) + [38k5r]: + type: object + path: Backgrounds.system.items.38k5r + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.38k5r.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.38k5r.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.38k5r.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.38k5r.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + [3IipV]: + type: object + path: Backgrounds.system.items.3IipV + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.3IipV.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.3IipV.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.3IipV.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Professional" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.3IipV.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Professional" (x1) + [3d0hn]: + type: object + path: Backgrounds.system.items.3d0hn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.3d0hn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.3d0hn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.3d0hn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Recognize Spell" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.3d0hn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Recognize Spell" (x1) + [3d2il]: + type: object + path: Backgrounds.system.items.3d2il + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.3d2il.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.3d2il.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.3d2il.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Charming Liar" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.3d2il.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Charming Liar" (x1) + [3kqvu]: + type: object + path: Backgrounds.system.items.3kqvu + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.3kqvu.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.3kqvu.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.3kqvu.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Tracker" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.3kqvu.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Tracker" (x1) + [3pqt3]: + type: object + path: Backgrounds.system.items.3pqt3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.3pqt3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.3pqt3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.3pqt3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Alchemical Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.3pqt3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Alchemical Crafting" (x1) + [3sxsf]: + type: object + path: Backgrounds.system.items.3sxsf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.3sxsf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.3sxsf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.3sxsf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.3sxsf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [3tvuc]: + type: object + path: Backgrounds.system.items.3tvuc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.3tvuc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.3tvuc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.3tvuc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Glean Contents" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.3tvuc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Glean Contents" (x1) + [3y6lg]: + type: object + path: Backgrounds.system.items.3y6lg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.3y6lg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.3y6lg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.3y6lg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Charming Liar" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.3y6lg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Charming Liar" (x1) + [48cj5]: + type: object + path: Backgrounds.system.items.48cj5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.48cj5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.48cj5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.48cj5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Professional" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.48cj5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Professional" (x1) + [48zjn]: + type: object + path: Backgrounds.system.items.48zjn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.48zjn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.48zjn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.48zjn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Underwater Marauder" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.48zjn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Underwater Marauder" (x1) + [493vn]: + type: object + path: Backgrounds.system.items.493vn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.493vn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.493vn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.493vn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.493vn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [4shqb]: + type: object + path: Backgrounds.system.items.4shqb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.4shqb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.4shqb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.4shqb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Impressive Performance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.4shqb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Impressive Performance" (x1) + [4w4bm]: + type: object + path: Backgrounds.system.items.4w4bm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.4w4bm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.4w4bm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.4w4bm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Snare Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.4w4bm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Snare Crafting" (x1) + [5002m]: + type: object + path: Backgrounds.system.items.5002m + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.5002m.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.5002m.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.5002m.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battle Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.5002m.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Battle Medicine" (x1) + [52l0f]: + type: object + path: Backgrounds.system.items.52l0f + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.52l0f.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.52l0f.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.52l0f.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Smuggler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.52l0f.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Smuggler" (x1) + [56qln]: + type: object + path: Backgrounds.system.items.56qln + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.56qln.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.56qln.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.56qln.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane Sense" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.56qln.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Arcane Sense" (x1) + [5gkru]: + type: object + path: Backgrounds.system.items.5gkru + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.5gkru.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.5gkru.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.5gkru.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Courtly Graces" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.5gkru.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Courtly Graces" (x1) + [5i1qz]: + type: object + path: Backgrounds.system.items.5i1qz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.5i1qz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.5i1qz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.5i1qz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cat Fall" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.5i1qz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Cat Fall" (x1) + [5ljyd]: + type: object + path: Backgrounds.system.items.5ljyd + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.5ljyd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.5ljyd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.5ljyd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oddity Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.5ljyd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Oddity Identification" (x1) + [5mn6l]: + type: object + path: Backgrounds.system.items.5mn6l + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.5mn6l.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.5mn6l.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.5mn6l.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.5mn6l.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [5y5lm]: + type: object + path: Backgrounds.system.items.5y5lm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.5y5lm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.5y5lm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.5y5lm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.5y5lm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Coercion" (x1) + [64gag]: + type: object + path: Backgrounds.system.items.64gag + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.64gag.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.64gag.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.64gag.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.64gag.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Coercion" (x1) + [6ck05]: + type: object + path: Backgrounds.system.items.6ck05 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.6ck05.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.6ck05.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.6ck05.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Repair" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.6ck05.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Repair" (x1) + [6fn06]: + type: object + path: Backgrounds.system.items.6fn06 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.6fn06.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.6fn06.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.6fn06.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battle Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.6fn06.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Battle Medicine" (x1) + [6ge8o]: + type: object + path: Backgrounds.system.items.6ge8o + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.6ge8o.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.6ge8o.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.6ge8o.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Tracker" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.6ge8o.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Tracker" (x1) + [6ltd4]: + type: object + path: Backgrounds.system.items.6ltd4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.6ltd4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.6ltd4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.6ltd4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Impressive Performance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.6ltd4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Impressive Performance" (x1) + [6oavh]: + type: object + path: Backgrounds.system.items.6oavh + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.6oavh.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.6oavh.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.6oavh.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.6oavh.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [6onml]: + type: object + path: Backgrounds.system.items.6onml + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.6onml.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.6onml.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.6onml.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Charming Liar" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.6onml.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Charming Liar" (x1) + [6x9px]: + type: object + path: Backgrounds.system.items.6x9px + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.6x9px.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.6x9px.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.6x9px.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Specialty Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.6x9px.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Specialty Crafting" (x1) + [6zu5x]: + type: object + path: Backgrounds.system.items.6zu5x + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.6zu5x.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.6zu5x.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.6zu5x.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Skill Training" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.6zu5x.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Skill Training" (x1) + [78ses]: + type: object + path: Backgrounds.system.items.78ses + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.78ses.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.78ses.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.78ses.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Underwater Marauder" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.78ses.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Underwater Marauder" (x1) + [7Zkgo]: + type: object + path: Backgrounds.system.items.7Zkgo + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.7Zkgo.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.7Zkgo.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.7Zkgo.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fascinating Performance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.7Zkgo.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Fascinating Performance" (x1) + [7erl2]: + type: object + path: Backgrounds.system.items.7erl2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.7erl2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.7erl2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.7erl2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Courtly Graces" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.7erl2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Courtly Graces" (x1) + [7kapn]: + type: object + path: Backgrounds.system.items.7kapn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.7kapn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.7kapn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.7kapn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Armor Assist" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.7kapn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Armor Assist" (x1) + [7z8e4]: + type: object + path: Backgrounds.system.items.7z8e4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.7z8e4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.7z8e4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.7z8e4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Train Animal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.7z8e4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Train Animal" (x1) + [8k49h]: + type: object + path: Backgrounds.system.items.8k49h + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.8k49h.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.8k49h.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.8k49h.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Smuggler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.8k49h.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Smuggler" (x1) + [8kkXY]: + type: object + path: Backgrounds.system.items.8kkXY + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.8kkXY.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.8kkXY.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.8kkXY.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Assurance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.8kkXY.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Assurance" (x1) + [8ocYQ]: + type: object + path: Backgrounds.system.items.8ocYQ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.8ocYQ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.8ocYQ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.8ocYQ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lengthy Diversion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.8ocYQ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Lengthy Diversion" (x1) + [9db55]: + type: object + path: Backgrounds.system.items.9db55 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.9db55.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.9db55.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.9db55.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.9db55.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Coercion" (x1) + [9ljw3]: + type: object + path: Backgrounds.system.items.9ljw3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.9ljw3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.9ljw3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.9ljw3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Underwater Marauder" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.9ljw3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Underwater Marauder" (x1) + [9n14k]: + type: object + path: Backgrounds.system.items.9n14k + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.9n14k.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.9n14k.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.9n14k.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.9n14k.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [9uslx]: + type: object + path: Backgrounds.system.items.9uslx + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.9uslx.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.9uslx.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.9uslx.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Student of the Canon" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.9uslx.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Student of the Canon" (x1) + [9xt57]: + type: object + path: Backgrounds.system.items.9xt57 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.9xt57.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.9xt57.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.9xt57.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bargain Hunter" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.9xt57.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Bargain Hunter" (x1) + [CC8hhkrq4zPv6VWG]: + type: object + path: Backgrounds.system.items.CC8hhkrq4zPv6VWG + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.CC8hhkrq4zPv6VWG.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.CC8hhkrq4zPv6VWG.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.CC8hhkrq4zPv6VWG.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fascinating Performance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.CC8hhkrq4zPv6VWG.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Fascinating Performance" (x1) + [D0klY]: + type: object + path: Backgrounds.system.items.D0klY + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.D0klY.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.D0klY.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.D0klY.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Underwater Marauder" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.D0klY.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Underwater Marauder" (x1) + [De3Mi]: + type: object + path: Backgrounds.system.items.De3Mi + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.De3Mi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.De3Mi.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.De3Mi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hefty Hauler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.De3Mi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hefty Hauler" (x1) + [EQ4d6]: + type: object + path: Backgrounds.system.items.EQ4d6 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.EQ4d6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.EQ4d6.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.EQ4d6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hefty Hauler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.EQ4d6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hefty Hauler" (x1) + [EZShN]: + type: object + path: Backgrounds.system.items.EZShN + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.EZShN.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.EZShN.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.EZShN.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.EZShN.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [Egw3y]: + type: object + path: Backgrounds.system.items.Egw3y + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.Egw3y.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.Egw3y.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.Egw3y.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Crafter's Appraisal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.Egw3y.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Crafter's Appraisal" (x1) + [F2lxH]: + type: object + path: Backgrounds.system.items.F2lxH + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.F2lxH.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.F2lxH.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.F2lxH.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bon Mot" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.F2lxH.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Bon Mot" (x1) + [F9KOw]: + type: object + path: Backgrounds.system.items.F9KOw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.F9KOw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.F9KOw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.F9KOw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Virtuosic Performer" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.F9KOw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Virtuosic Performer" (x1) + [FmB3C]: + type: object + path: Backgrounds.system.items.FmB3C + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.FmB3C.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.FmB3C.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.FmB3C.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hefty Hauler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.FmB3C.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hefty Hauler" (x1) + [HN5rF]: + type: object + path: Backgrounds.system.items.HN5rF + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.HN5rF.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.HN5rF.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.HN5rF.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Streetwise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.HN5rF.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Streetwise" (x1) + [HoaaD]: + type: object + path: Backgrounds.system.items.HoaaD + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.HoaaD.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.HoaaD.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.HoaaD.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.HoaaD.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Coercion" (x1) + [I9q7a]: + type: object + path: Backgrounds.system.items.I9q7a + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.I9q7a.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.I9q7a.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.I9q7a.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Charming Liar" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.I9q7a.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Charming Liar" (x1) + [ITVd8]: + type: object + path: Backgrounds.system.items.ITVd8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ITVd8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ITVd8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ITVd8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battle Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ITVd8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Battle Medicine" (x1) + [L9VNF]: + type: object + path: Backgrounds.system.items.L9VNF + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.L9VNF.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.L9VNF.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.L9VNF.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.L9VNF.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [MNhaX]: + type: object + path: Backgrounds.system.items.MNhaX + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.MNhaX.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.MNhaX.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.MNhaX.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Additional Lore" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.MNhaX.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Additional Lore" (x1) + [N5Duw]: + type: object + path: Backgrounds.system.items.N5Duw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.N5Duw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.N5Duw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.N5Duw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.N5Duw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [NppYw]: + type: object + path: Backgrounds.system.items.NppYw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.NppYw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.NppYw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.NppYw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Repair" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.NppYw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Repair" (x1) + [OciPK]: + type: object + path: Backgrounds.system.items.OciPK + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.OciPK.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.OciPK.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.OciPK.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Combat Climber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.OciPK.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Combat Climber" (x1) + [OzGrH]: + type: object + path: Backgrounds.system.items.OzGrH + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.OzGrH.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.OzGrH.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.OzGrH.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.OzGrH.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [PLTOh]: + type: object + path: Backgrounds.system.items.PLTOh + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.PLTOh.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.PLTOh.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.PLTOh.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Streetwise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.PLTOh.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Streetwise" (x1) + [REfC4]: + type: object + path: Backgrounds.system.items.REfC4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.REfC4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.REfC4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.REfC4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Concealing Legerdemain" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.REfC4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Concealing Legerdemain" (x1) + [S0PJC]: + type: object + path: Backgrounds.system.items.S0PJC + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.S0PJC.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.S0PJC.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.S0PJC.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Seasoned" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.S0PJC.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Seasoned" (x1) + [Tl4D6]: + type: object + path: Backgrounds.system.items.Tl4D6 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.Tl4D6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.Tl4D6.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.Tl4D6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.Tl4D6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [UVhOe]: + type: object + path: Backgrounds.system.items.UVhOe + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.UVhOe.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.UVhOe.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.UVhOe.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cat Fall" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.UVhOe.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Cat Fall" (x1) + [UzOU5]: + type: object + path: Backgrounds.system.items.UzOU5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.UzOU5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.UzOU5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.UzOU5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Expertise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.UzOU5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Expertise" (x1) + [VFEH7]: + type: object + path: Backgrounds.system.items.VFEH7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.VFEH7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.VFEH7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.VFEH7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Natural Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.VFEH7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Natural Medicine" (x1) + [WWbNU]: + type: object + path: Backgrounds.system.items.WWbNU + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.WWbNU.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.WWbNU.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.WWbNU.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Contract Negotiator" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.WWbNU.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Contract Negotiator" (x1) + [Xg9l6]: + type: object + path: Backgrounds.system.items.Xg9l6 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.Xg9l6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.Xg9l6.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.Xg9l6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Crafter's Appraisal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.Xg9l6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Crafter's Appraisal" (x1) + [YpaWp]: + type: object + path: Backgrounds.system.items.YpaWp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.YpaWp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.YpaWp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.YpaWp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Streetwise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.YpaWp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Streetwise" (x1) + [Z81gi]: + type: object + path: Backgrounds.system.items.Z81gi + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.Z81gi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.Z81gi.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.Z81gi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Specialty Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.Z81gi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Specialty Crafting" (x1) + [a1vfy]: + type: object + path: Backgrounds.system.items.a1vfy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.a1vfy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.a1vfy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.a1vfy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oddity Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.a1vfy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Oddity Identification" (x1) + [ab9pz]: + type: object + path: Backgrounds.system.items.ab9pz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ab9pz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ab9pz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ab9pz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hefty Hauler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ab9pz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hefty Hauler" (x1) + [ar4dx]: + type: object + path: Backgrounds.system.items.ar4dx + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ar4dx.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ar4dx.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ar4dx.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ar4dx.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + [b0370]: + type: object + path: Backgrounds.system.items.b0370 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.b0370.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.b0370.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.b0370.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Streetwise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.b0370.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Streetwise" (x1) + [b07v0]: + type: object + path: Backgrounds.system.items.b07v0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.b07v0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.b07v0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.b07v0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane Sense" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.b07v0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Arcane Sense" (x1) + [b3j75]: + type: object + path: Backgrounds.system.items.b3j75 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.b3j75.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.b3j75.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.b3j75.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.b3j75.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [b837f]: + type: object + path: Backgrounds.system.items.b837f + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.b837f.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.b837f.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.b837f.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Natural Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.b837f.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Natural Medicine" (x1) + [bcwu2]: + type: object + path: Backgrounds.system.items.bcwu2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.bcwu2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.bcwu2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.bcwu2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pilgrim's Token" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.bcwu2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Pilgrim's Token" (x1) + [bk1vm]: + type: object + path: Backgrounds.system.items.bk1vm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.bk1vm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.bk1vm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.bk1vm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lie To Me" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.bk1vm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Lie to Me" (x1) + [bpwjq]: + type: object + path: Backgrounds.system.items.bpwjq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.bpwjq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.bpwjq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.bpwjq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Diehard" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.bpwjq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Diehard" (x1) + [bqp05]: + type: object + path: Backgrounds.system.items.bqp05 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.bqp05.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.bqp05.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.bqp05.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Steady Balance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.bqp05.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Steady Balance" (x1) + [c4lrh]: + type: object + path: Backgrounds.system.items.c4lrh + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.c4lrh.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.c4lrh.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.c4lrh.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Steady Balance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.c4lrh.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Steady Balance" (x1) + [caima]: + type: object + path: Backgrounds.system.items.caima + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.caima.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.caima.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.caima.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Intimidating Glare" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.caima.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Intimidating Glare" (x1) + [cp6du]: + type: object + path: Backgrounds.system.items.cp6du + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.cp6du.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.cp6du.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.cp6du.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.cp6du.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [cq4ht]: + type: object + path: Backgrounds.system.items.cq4ht + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.cq4ht.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.cq4ht.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.cq4ht.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Recognize Spell" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.cq4ht.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Recognize Spell" (x1) + [cxdjl]: + type: object + path: Backgrounds.system.items.cxdjl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.cxdjl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.cxdjl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.cxdjl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Repair" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.cxdjl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Repair" (x1) + [cxx9n]: + type: object + path: Backgrounds.system.items.cxx9n + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.cxx9n.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.cxx9n.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.cxx9n.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.cxx9n.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [d0exc]: + type: object + path: Backgrounds.system.items.d0exc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.d0exc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.d0exc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.d0exc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.d0exc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [d4ikn]: + type: object + path: Backgrounds.system.items.d4ikn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.d4ikn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.d4ikn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.d4ikn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.d4ikn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [diizj]: + type: object + path: Backgrounds.system.items.diizj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.diizj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.diizj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.diizj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Seasoned" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.diizj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Seasoned" (x1) + [dupx7]: + type: object + path: Backgrounds.system.items.dupx7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.dupx7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.dupx7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.dupx7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Professional" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.dupx7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Professional" (x1) + [dzcua]: + type: object + path: Backgrounds.system.items.dzcua + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.dzcua.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.dzcua.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.dzcua.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.dzcua.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [e036p]: + type: object + path: Backgrounds.system.items.e036p + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.e036p.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.e036p.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.e036p.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Train Animal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.e036p.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Train Animal" (x1) + [eclly]: + type: object + path: Backgrounds.system.items.eclly + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.eclly.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.eclly.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.eclly.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Alchemical Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.eclly.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Alchemical Crafting" (x1) + [eup60]: + type: object + path: Backgrounds.system.items.eup60 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.eup60.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.eup60.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.eup60.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.eup60.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [ev2l5]: + type: object + path: Backgrounds.system.items.ev2l5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ev2l5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ev2l5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ev2l5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ev2l5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [exsd0]: + type: object + path: Backgrounds.system.items.exsd0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.exsd0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.exsd0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.exsd0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Trick Magic Item" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.exsd0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Trick Magic Item" (x1) + [f4hap]: + type: object + path: Backgrounds.system.items.f4hap + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.f4hap.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.f4hap.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.f4hap.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.f4hap.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [fnrcy]: + type: object + path: Backgrounds.system.items.fnrcy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.fnrcy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.fnrcy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.fnrcy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oddity Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.fnrcy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Oddity Identification" (x1) + [fshym]: + type: object + path: Backgrounds.system.items.fshym + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.fshym.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.fshym.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.fshym.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.fshym.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Coercion" (x1) + [ftnjp]: + type: object + path: Backgrounds.system.items.ftnjp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ftnjp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ftnjp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ftnjp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Skill Training" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ftnjp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Skill Training" (x1) + [fx513]: + type: object + path: Backgrounds.system.items.fx513 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.fx513.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.fx513.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.fx513.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Expertise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.fx513.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Expertise" (x1) + [fx8l1]: + type: object + path: Backgrounds.system.items.fx8l1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.fx8l1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.fx8l1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.fx8l1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.fx8l1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [fy5xi]: + type: object + path: Backgrounds.system.items.fy5xi + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.fy5xi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.fy5xi.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.fy5xi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.fy5xi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + [g8ggs]: + type: object + path: Backgrounds.system.items.g8ggs + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.g8ggs.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.g8ggs.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.g8ggs.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Train Animal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.g8ggs.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Train Animal" (x1) + [h8c9q]: + type: object + path: Backgrounds.system.items.h8c9q + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.h8c9q.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.h8c9q.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.h8c9q.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Train Animal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.h8c9q.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Train Animal" (x1) + [hb9mc]: + type: object + path: Backgrounds.system.items.hb9mc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.hb9mc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.hb9mc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.hb9mc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Concealing Legerdemain" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.hb9mc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Concealing Legerdemain" (x1) + [hcet5]: + type: object + path: Backgrounds.system.items.hcet5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.hcet5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.hcet5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.hcet5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Streetwise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.hcet5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Streetwise" (x1) + [hkkx3]: + type: object + path: Backgrounds.system.items.hkkx3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.hkkx3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.hkkx3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.hkkx3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.hkkx3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [horfp]: + type: object + path: Backgrounds.system.items.horfp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.horfp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.horfp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.horfp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Intimidating Glare" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.horfp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Intimidating Glare" (x1) + [hszl0]: + type: object + path: Backgrounds.system.items.hszl0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.hszl0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.hszl0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.hszl0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Expertise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.hszl0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Expertise" (x1) + [htv8u]: + type: object + path: Backgrounds.system.items.htv8u + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.htv8u.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.htv8u.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.htv8u.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Repair" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.htv8u.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Repair" (x1) + [hvaw7]: + type: object + path: Backgrounds.system.items.hvaw7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.hvaw7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.hvaw7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.hvaw7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Schooled In Secrets" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.hvaw7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Schooled in Secrets" (x1) + [hwrfy]: + type: object + path: Backgrounds.system.items.hwrfy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.hwrfy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.hwrfy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.hwrfy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.hwrfy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Identification" (x1) + [hy4x9]: + type: object + path: Backgrounds.system.items.hy4x9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.hy4x9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.hy4x9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.hy4x9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Survey Wildlife" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.hy4x9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Survey Wildlife" (x1) + [i5j8m]: + type: object + path: Backgrounds.system.items.i5j8m + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.i5j8m.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.i5j8m.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.i5j8m.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Train Animal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.i5j8m.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Train Animal" (x1) + [i5m1o]: + type: object + path: Backgrounds.system.items.i5m1o + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.i5m1o.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.i5m1o.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.i5m1o.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Natural Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.i5m1o.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Natural Medicine" (x1) + [i6f1u]: + type: object + path: Backgrounds.system.items.i6f1u + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.i6f1u.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.i6f1u.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.i6f1u.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Streetwise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.i6f1u.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Streetwise" (x1) + [iOJYx]: + type: object + path: Backgrounds.system.items.iOJYx + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.iOJYx.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.iOJYx.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.iOJYx.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Professional" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.iOJYx.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Professional" (x1) + [ihbaq]: + type: object + path: Backgrounds.system.items.ihbaq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ihbaq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ihbaq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ihbaq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Assurance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ihbaq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Assurance" (x1) + [ihsus]: + type: object + path: Backgrounds.system.items.ihsus + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ihsus.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ihsus.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ihsus.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ihsus.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Coercion" (x1) + [imRX1]: + type: object + path: Backgrounds.system.items.imRX1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.imRX1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.imRX1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.imRX1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Jump" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.imRX1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Jump" (x1) + [ipOUk]: + type: object + path: Backgrounds.system.items.ipOUk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ipOUk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ipOUk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ipOUk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ipOUk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [j9acs]: + type: object + path: Backgrounds.system.items.j9acs + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.j9acs.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.j9acs.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.j9acs.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Deceptive Worship" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.j9acs.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Deceptive Worship" (x1) + [jdle4]: + type: object + path: Backgrounds.system.items.jdle4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.jdle4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.jdle4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.jdle4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Recognize Spell" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.jdle4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Recognize Spell" (x1) + [jh8bn]: + type: object + path: Backgrounds.system.items.jh8bn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.jh8bn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.jh8bn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.jh8bn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Recognize Spell" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.jh8bn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Recognize Spell" (x1) + [jpni5]: + type: object + path: Backgrounds.system.items.jpni5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.jpni5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.jpni5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.jpni5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pickpocket" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.jpni5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Pickpocket" (x1) + [jzu36]: + type: object + path: Backgrounds.system.items.jzu36 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.jzu36.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.jzu36.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.jzu36.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Additional Lore" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.jzu36.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Additional Lore" (x1) + [k29rl]: + type: object + path: Backgrounds.system.items.k29rl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.k29rl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.k29rl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.k29rl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Additional Lore" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.k29rl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Additional Lore" (x1) + [k3n7x]: + type: object + path: Backgrounds.system.items.k3n7x + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.k3n7x.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.k3n7x.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.k3n7x.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane Sense" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.k3n7x.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Arcane Sense" (x1) + [k542i]: + type: object + path: Backgrounds.system.items.k542i + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.k542i.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.k542i.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.k542i.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cat Fall" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.k542i.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Cat Fall" (x1) + [k5wvl]: + type: object + path: Backgrounds.system.items.k5wvl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.k5wvl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.k5wvl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.k5wvl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane Sense" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.k5wvl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Arcane Sense" (x1) + [kbvzp]: + type: object + path: Backgrounds.system.items.kbvzp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.kbvzp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.kbvzp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.kbvzp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Skill Training" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.kbvzp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Skill Training" (x1) + [keeap]: + type: object + path: Backgrounds.system.items.keeap + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.keeap.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.keeap.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.keeap.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.keeap.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Coercion" (x1) + [kmtpe]: + type: object + path: Backgrounds.system.items.kmtpe + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.kmtpe.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.kmtpe.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.kmtpe.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Expertise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.kmtpe.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Expertise" (x1) + [ktlDd]: + type: object + path: Backgrounds.system.items.ktlDd + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ktlDd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ktlDd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ktlDd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Virtuosic Performer" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ktlDd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Virtuosic Performer" (x1) + [ku7lr]: + type: object + path: Backgrounds.system.items.ku7lr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ku7lr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ku7lr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ku7lr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Stalker" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ku7lr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Stalker" (x1) + [kvkjl]: + type: object + path: Backgrounds.system.items.kvkjl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.kvkjl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.kvkjl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.kvkjl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Expertise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.kvkjl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Expertise" (x1) + [l5syj]: + type: object + path: Backgrounds.system.items.l5syj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.l5syj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.l5syj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.l5syj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.l5syj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [l6z49]: + type: object + path: Backgrounds.system.items.l6z49 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.l6z49.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.l6z49.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.l6z49.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oddity Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.l6z49.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Oddity Identification" (x1) + [l8gqm]: + type: object + path: Backgrounds.system.items.l8gqm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.l8gqm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.l8gqm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.l8gqm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pickpocket" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.l8gqm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Pickpocket" (x1) + [lbeVd]: + type: object + path: Backgrounds.system.items.lbeVd + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.lbeVd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.lbeVd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.lbeVd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Underwater Marauder" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.lbeVd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Underwater Marauder" (x1) + [leo7o]: + type: object + path: Backgrounds.system.items.leo7o + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.leo7o.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.leo7o.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.leo7o.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Intimidating Glare" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.leo7o.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Intimidating Glare" (x1) + [lkc9f]: + type: object + path: Backgrounds.system.items.lkc9f + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.lkc9f.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.lkc9f.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.lkc9f.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Subtle Theft" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.lkc9f.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Subtle Theft" (x1) + [ltsp0]: + type: object + path: Backgrounds.system.items.ltsp0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ltsp0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ltsp0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ltsp0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sign Language" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ltsp0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Sign Language" (x1) + [ltz28]: + type: object + path: Backgrounds.system.items.ltz28 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ltz28.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ltz28.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ltz28.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lengthy Diversion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ltz28.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Lengthy Diversion" (x1) + [lu6zt]: + type: object + path: Backgrounds.system.items.lu6zt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.lu6zt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.lu6zt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.lu6zt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Trick Magic Item" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.lu6zt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Trick Magic Item" (x1) + [lzyme]: + type: object + path: Backgrounds.system.items.lzyme + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.lzyme.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.lzyme.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.lzyme.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battle Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.lzyme.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Battle Medicine" (x1) + [m0e3x]: + type: object + path: Backgrounds.system.items.m0e3x + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.m0e3x.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.m0e3x.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.m0e3x.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Specialty Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.m0e3x.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Specialty Crafting" (x1) + [m7kmw]: + type: object + path: Backgrounds.system.items.m7kmw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.m7kmw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.m7kmw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.m7kmw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Glean Contents" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.m7kmw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Glean Contents" (x1) + [mbaxt]: + type: object + path: Backgrounds.system.items.mbaxt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.mbaxt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.mbaxt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.mbaxt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oddity Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.mbaxt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Oddity Identification" (x1) + [mo8ar]: + type: object + path: Backgrounds.system.items.mo8ar + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.mo8ar.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.mo8ar.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.mo8ar.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Combat Climber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.mo8ar.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Combat Climber" (x1) + [n6uq0]: + type: object + path: Backgrounds.system.items.n6uq0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.n6uq0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.n6uq0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.n6uq0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Risky Surgery" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.n6uq0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Risky Surgery" (x1) + [n8ngr]: + type: object + path: Backgrounds.system.items.n8ngr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.n8ngr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.n8ngr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.n8ngr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.n8ngr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [ncr1c]: + type: object + path: Backgrounds.system.items.ncr1c + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ncr1c.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ncr1c.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ncr1c.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ncr1c.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [nl2mz]: + type: object + path: Backgrounds.system.items.nl2mz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.nl2mz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.nl2mz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.nl2mz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Student of the Canon" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.nl2mz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Student of the Canon" (x1) + [nl8vr]: + type: object + path: Backgrounds.system.items.nl8vr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.nl8vr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.nl8vr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.nl8vr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Streetwise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.nl8vr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Streetwise" (x1) + [nrcun]: + type: object + path: Backgrounds.system.items.nrcun + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.nrcun.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.nrcun.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.nrcun.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.nrcun.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Identification" (x1) + [nyz6l]: + type: object + path: Backgrounds.system.items.nyz6l + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.nyz6l.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.nyz6l.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.nyz6l.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Stalker" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.nyz6l.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Stalker" (x1) + [o2re4]: + type: object + path: Backgrounds.system.items.o2re4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.o2re4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.o2re4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.o2re4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Professional" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.o2re4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Professional" (x1) + [o318c]: + type: object + path: Backgrounds.system.items.o318c + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.o318c.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.o318c.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.o318c.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.o318c.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [o3zgv]: + type: object + path: Backgrounds.system.items.o3zgv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.o3zgv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.o3zgv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.o3zgv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Improvise Tool" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.o3zgv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Improvise Tool" (x1) + [o4EhP]: + type: object + path: Backgrounds.system.items.o4EhP + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.o4EhP.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.o4EhP.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.o4EhP.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Train Animal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.o4EhP.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Train Animal" (x1) + [o4nzb]: + type: object + path: Backgrounds.system.items.o4nzb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.o4nzb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.o4nzb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.o4nzb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Armor Assist" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.o4nzb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Armor Assist" (x1) + [o51zt]: + type: object + path: Backgrounds.system.items.o51zt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.o51zt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.o51zt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.o51zt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.o51zt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + [o5yn4]: + type: object + path: Backgrounds.system.items.o5yn4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.o5yn4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.o5yn4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.o5yn4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forensic Acumen" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.o5yn4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forensic Acumen" (x1) + [o9m71]: + type: object + path: Backgrounds.system.items.o9m71 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.o9m71.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.o9m71.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.o9m71.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lie To Me" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.o9m71.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Lie to Me" (x1) + [od1ci]: + type: object + path: Backgrounds.system.items.od1ci + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.od1ci.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.od1ci.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.od1ci.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Intimidating Glare" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.od1ci.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Intimidating Glare" (x1) + [osb2w]: + type: object + path: Backgrounds.system.items.osb2w + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.osb2w.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.osb2w.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.osb2w.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Crafter's Appraisal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.osb2w.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Crafter's Appraisal" (x1) + [oywf4]: + type: object + path: Backgrounds.system.items.oywf4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.oywf4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.oywf4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.oywf4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Additional Lore" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.oywf4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Additional Lore" (x1) + [p53i3]: + type: object + path: Backgrounds.system.items.p53i3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.p53i3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.p53i3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.p53i3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Terrain Stalker" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.p53i3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Terrain Stalker" (x1) + [ph05m]: + type: object + path: Backgrounds.system.items.ph05m + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.ph05m.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.ph05m.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.ph05m.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Risky Surgery" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.ph05m.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Risky Surgery" (x1) + [pi3v2]: + type: object + path: Backgrounds.system.items.pi3v2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.pi3v2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.pi3v2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.pi3v2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.pi3v2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Identification" (x1) + [pppm5]: + type: object + path: Backgrounds.system.items.pppm5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.pppm5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.pppm5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.pppm5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.pppm5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Coercion" (x1) + [pqvep]: + type: object + path: Backgrounds.system.items.pqvep + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.pqvep.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.pqvep.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.pqvep.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Additional Lore" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.pqvep.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Additional Lore" (x1) + [prdi2]: + type: object + path: Backgrounds.system.items.prdi2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.prdi2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.prdi2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.prdi2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oddity Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.prdi2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Oddity Identification" (x1) + [pu062]: + type: object + path: Backgrounds.system.items.pu062 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.pu062.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.pu062.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.pu062.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.pu062.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [q5wjd]: + type: object + path: Backgrounds.system.items.q5wjd + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.q5wjd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.q5wjd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.q5wjd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bargain Hunter" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.q5wjd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Bargain Hunter" (x1) + [q6qj2]: + type: object + path: Backgrounds.system.items.q6qj2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.q6qj2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.q6qj2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.q6qj2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battle Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.q6qj2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Battle Medicine" (x1) + [q8t33]: + type: object + path: Backgrounds.system.items.q8t33 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.q8t33.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.q8t33.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.q8t33.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fascinating Performance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.q8t33.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Fascinating Performance" (x1) + [qpsao]: + type: object + path: Backgrounds.system.items.qpsao + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.qpsao.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.qpsao.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.qpsao.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.qpsao.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [qsfyf]: + type: object + path: Backgrounds.system.items.qsfyf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.qsfyf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.qsfyf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.qsfyf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battle Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.qsfyf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Battle Medicine" (x1) + [r7b3d]: + type: object + path: Backgrounds.system.items.r7b3d + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.r7b3d.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.r7b3d.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.r7b3d.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.r7b3d.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Coercion" (x1) + [r7cai]: + type: object + path: Backgrounds.system.items.r7cai + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.r7cai.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.r7cai.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.r7cai.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.r7cai.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [rdv0j]: + type: object + path: Backgrounds.system.items.rdv0j + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.rdv0j.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.rdv0j.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.rdv0j.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fascinating Performance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.rdv0j.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Fascinating Performance" (x1) + [re6l6]: + type: object + path: Backgrounds.system.items.re6l6 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.re6l6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.re6l6.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.re6l6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eye For Numbers" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.re6l6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Eye for Numbers" (x1) + [rp23j]: + type: object + path: Backgrounds.system.items.rp23j + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.rp23j.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.rp23j.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.rp23j.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Repair" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.rp23j.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Repair" (x1) + [rqosr]: + type: object + path: Backgrounds.system.items.rqosr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.rqosr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.rqosr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.rqosr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battle Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.rqosr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Battle Medicine" (x1) + [rv7pf]: + type: object + path: Backgrounds.system.items.rv7pf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.rv7pf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.rv7pf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.rv7pf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Charming Liar" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.rv7pf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Charming Liar" (x1) + [rzhqp]: + type: object + path: Backgrounds.system.items.rzhqp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.rzhqp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.rzhqp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.rzhqp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Root Magic" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.rzhqp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Root Magic" (x1) + [s5irv]: + type: object + path: Backgrounds.system.items.s5irv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.s5irv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.s5irv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.s5irv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Recognize Spell" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.s5irv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Recognize Spell" (x1) + [s5rbz]: + type: object + path: Backgrounds.system.items.s5rbz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.s5rbz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.s5rbz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.s5rbz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.s5rbz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [s85v4]: + type: object + path: Backgrounds.system.items.s85v4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.s85v4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.s85v4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.s85v4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.s85v4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Coercion" (x1) + [sce5j]: + type: object + path: Backgrounds.system.items.sce5j + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.sce5j.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.sce5j.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.sce5j.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.sce5j.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Coercion" (x1) + [sfesw]: + type: object + path: Backgrounds.system.items.sfesw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.sfesw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.sfesw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.sfesw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Assurance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.sfesw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Assurance" (x1) + [sgdv7]: + type: object + path: Backgrounds.system.items.sgdv7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.sgdv7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.sgdv7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.sgdv7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.sgdv7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Identification" (x1) + [su0e8]: + type: object + path: Backgrounds.system.items.su0e8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.su0e8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.su0e8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.su0e8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Canny Acumen" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.su0e8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Canny Acumen" (x1) + [sziit]: + type: object + path: Backgrounds.system.items.sziit + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.sziit.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.sziit.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.sziit.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Streetwise" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.sziit.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Streetwise" (x1) + [tRABG]: + type: object + path: Backgrounds.system.items.tRABG + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.tRABG.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.tRABG.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.tRABG.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Breath Control" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.tRABG.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Breath Control" (x1) + [tSJ1W]: + type: object + path: Backgrounds.system.items.tSJ1W + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.tSJ1W.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.tSJ1W.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Backgrounds.system.items.tSJ1W.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Prescient Planner" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.tSJ1W.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Prescient Planner" (x1) + [td7d8]: + type: object + path: Backgrounds.system.items.td7d8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.td7d8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.td7d8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.td7d8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Specialty Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.td7d8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Specialty Crafting" (x1) + [tkjfi]: + type: object + path: Backgrounds.system.items.tkjfi + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.tkjfi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.tkjfi.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.tkjfi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Crafter's Appraisal" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.tkjfi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Crafter's Appraisal" (x1) + [tqScw]: + type: object + path: Backgrounds.system.items.tqScw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.tqScw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.tqScw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.tqScw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Identification" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.tqScw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Identification" (x1) + [u3r44]: + type: object + path: Backgrounds.system.items.u3r44 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.u3r44.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.u3r44.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.u3r44.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Professional" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.u3r44.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Professional" (x1) + [u8v5o]: + type: object + path: Backgrounds.system.items.u8v5o + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.u8v5o.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.u8v5o.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.u8v5o.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.u8v5o.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [u9n1N]: + type: object + path: Backgrounds.system.items.u9n1N + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.u9n1N.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.u9n1N.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.u9n1N.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.u9n1N.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + [uA4EK]: + type: object + path: Backgrounds.system.items.uA4EK + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.uA4EK.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.uA4EK.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.uA4EK.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Repair" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.uA4EK.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Repair" (x1) + [uIZ7y]: + type: object + path: Backgrounds.system.items.uIZ7y + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.uIZ7y.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.uIZ7y.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.uIZ7y.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Specialty Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.uIZ7y.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Specialty Crafting" (x1) + [uYjAM]: + type: object + path: Backgrounds.system.items.uYjAM + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.uYjAM.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.uYjAM.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.uYjAM.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Courtly Graces" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.uYjAM.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Courtly Graces" (x1) + [uhfiz]: + type: object + path: Backgrounds.system.items.uhfiz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.uhfiz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.uhfiz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.uhfiz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.uhfiz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + [un6z5]: + type: object + path: Backgrounds.system.items.un6z5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.un6z5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.un6z5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.un6z5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.un6z5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [uy8ld]: + type: object + path: Backgrounds.system.items.uy8ld + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.uy8ld.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.uy8ld.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.uy8ld.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Titan Wrestler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.uy8ld.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Titan Wrestler" (x1) + [uzu2f]: + type: object + path: Backgrounds.system.items.uzu2f + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.uzu2f.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.uzu2f.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.uzu2f.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hefty Hauler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.uzu2f.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hefty Hauler" (x1) + [v396h]: + type: object + path: Backgrounds.system.items.v396h + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.v396h.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.v396h.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.v396h.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Student of the Canon" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.v396h.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Student of the Canon" (x1) + [vfq3c]: + type: object + path: Backgrounds.system.items.vfq3c + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.vfq3c.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.vfq3c.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.vfq3c.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Express Rider" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.vfq3c.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Express Rider" (x1) + [w46a5]: + type: object + path: Backgrounds.system.items.w46a5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.w46a5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.w46a5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.w46a5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hobnobber" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.w46a5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hobnobber" (x1) + [weFRp]: + type: object + path: Backgrounds.system.items.weFRp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.weFRp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.weFRp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.weFRp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sign Language" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.weFRp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Sign Language" (x1) + [wg87x]: + type: object + path: Backgrounds.system.items.wg87x + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.wg87x.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.wg87x.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.wg87x.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Natural Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.wg87x.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Natural Medicine" (x1) + [wge7i]: + type: object + path: Backgrounds.system.items.wge7i + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.wge7i.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.wge7i.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.wge7i.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Ravening's Desperation" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.wge7i.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Ravening's Desperation" (x1) + [whppw]: + type: object + path: Backgrounds.system.items.whppw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.whppw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.whppw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.whppw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Schooled In Secrets" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.whppw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Schooled in Secrets" (x1) + [wkfyj]: + type: object + path: Backgrounds.system.items.wkfyj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.wkfyj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.wkfyj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.wkfyj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Intimidating Glare" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.wkfyj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Intimidating Glare" (x1) + [woff0]: + type: object + path: Backgrounds.system.items.woff0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.woff0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.woff0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.woff0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Risky Surgery" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.woff0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Risky Surgery" (x1) + [wr9b9]: + type: object + path: Backgrounds.system.items.wr9b9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.wr9b9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.wr9b9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.wr9b9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fascinating Performance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.wr9b9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Fascinating Performance" (x1) + [wts6h]: + type: object + path: Backgrounds.system.items.wts6h + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.wts6h.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.wts6h.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.wts6h.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Specialty Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.wts6h.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Specialty Crafting" (x1) + [x3bEW]: + type: object + path: Backgrounds.system.items.x3bEW + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.x3bEW.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.x3bEW.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.x3bEW.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.x3bEW.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [x4wlr]: + type: object + path: Backgrounds.system.items.x4wlr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.x4wlr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.x4wlr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.x4wlr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.x4wlr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + [x6866]: + type: object + path: Backgrounds.system.items.x6866 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.x6866.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.x6866.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.x6866.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Assurance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.x6866.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Assurance" (x1) + [xa78y]: + type: object + path: Backgrounds.system.items.xa78y + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.xa78y.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.xa78y.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.xa78y.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Recognize Spell" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.xa78y.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Recognize Spell" (x1) + [xnsv2]: + type: object + path: Backgrounds.system.items.xnsv2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.xnsv2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.xnsv2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.xnsv2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Underwater Marauder" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.xnsv2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Underwater Marauder" (x1) + [xtiqt]: + type: object + path: Backgrounds.system.items.xtiqt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.xtiqt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.xtiqt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.xtiqt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "No Cause For Alarm" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.xtiqt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.No Cause for Alarm" (x1) + [xvz64]: + type: object + path: Backgrounds.system.items.xvz64 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.xvz64.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.xvz64.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.xvz64.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Impressive Performance" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.xvz64.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Impressive Performance" (x1) + [xxszd]: + type: object + path: Backgrounds.system.items.xxszd + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.xxszd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.xxszd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.xxszd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "No Cause For Alarm" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.xxszd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.No Cause for Alarm" (x1) + [y1mm1]: + type: object + path: Backgrounds.system.items.y1mm1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.y1mm1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.y1mm1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.y1mm1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Alchemical Crafting" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.y1mm1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Alchemical Crafting" (x1) + [y8g6e]: + type: object + path: Backgrounds.system.items.y8g6e + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.y8g6e.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.y8g6e.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.y8g6e.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.y8g6e.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [yiu61]: + type: object + path: Backgrounds.system.items.yiu61 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.yiu61.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.yiu61.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.yiu61.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lie To Me" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.yiu61.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Lie to Me" (x1) + [yj8hr]: + type: object + path: Backgrounds.system.items.yj8hr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.yj8hr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.yj8hr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.yj8hr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.yj8hr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [yqlay]: + type: object + path: Backgrounds.system.items.yqlay + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.yqlay.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.yqlay.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.yqlay.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.yqlay.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [yy4um]: + type: object + path: Backgrounds.system.items.yy4um + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.yy4um.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.yy4um.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.yy4um.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Survey Wildlife" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.yy4um.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Survey Wildlife" (x1) + [z1rup]: + type: object + path: Backgrounds.system.items.z1rup + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.z1rup.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.z1rup.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.z1rup.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Experienced Smuggler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.z1rup.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Experienced Smuggler" (x1) + [z1zgz]: + type: object + path: Backgrounds.system.items.z1zgz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.z1zgz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.z1zgz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.z1zgz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cat Fall" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.z1zgz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Cat Fall" (x1) + [z7jfd]: + type: object + path: Backgrounds.system.items.z7jfd + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.z7jfd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.z7jfd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.z7jfd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Read Lips" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.z7jfd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Read Lips" (x1) + [z8dne]: + type: object + path: Backgrounds.system.items.z8dne + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.z8dne.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.z8dne.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.z8dne.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.z8dne.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + [zkeri]: + type: object + path: Backgrounds.system.items.zkeri + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.zkeri.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.zkeri.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.zkeri.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lie To Me" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.zkeri.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Lie to Me" (x1) + [zmomz]: + type: object + path: Backgrounds.system.items.zmomz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.zmomz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.zmomz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.zmomz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Natural Medicine" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.zmomz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Natural Medicine" (x1) + [zqm3y]: + type: object + path: Backgrounds.system.items.zqm3y + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.zqm3y.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.zqm3y.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.zqm3y.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hefty Hauler" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.zqm3y.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hefty Hauler" (x1) + [zslzu]: + type: object + path: Backgrounds.system.items.zslzu + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.zslzu.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.zslzu.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.zslzu.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Courtly Graces" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.zslzu.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Courtly Graces" (x1) + [zudho]: + type: object + path: Backgrounds.system.items.zudho + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.zudho.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.zudho.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.zudho.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.zudho.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Quick Coercion" (x1) + [zw1bc]: + type: object + path: Backgrounds.system.items.zw1bc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Backgrounds.system.items.zw1bc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Backgrounds.system.items.zw1bc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Backgrounds.system.items.zw1bc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Coercion" (x1) + 'uuid': + type: string + path: Backgrounds.system.items.zw1bc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Coercion" (x1) + 'publication': + type: object + path: Backgrounds.system.publication + is_null: false + values: 330 + schema: + 'license': + type: string + path: Backgrounds.system.publication.license + is_null: false + values: 330 + different_values: 2 + variants: + - "OGL" (x193) + - "ORC" (x137) + 'remaster': + type: boolean + path: Backgrounds.system.publication.remaster + is_null: false + values: 330 + different_values: 2 + variants: + - False (x183) + - True (x147) + 'title': + type: string + path: Backgrounds.system.publication.title + is_null: false + values: 330 + different_values: 34 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Backgrounds.system.rules + is_null: false + values: 330 + 'trainedSkills': + type: object + path: Backgrounds.system.trainedSkills + is_null: false + values: 330 + schema: + [custom]: + type: string + path: Backgrounds.system.trainedSkills.custom + is_null: true + values: 117 + different_values: 1 (all same) + variants: "" (x117) + 'lore': + type: array + path: Backgrounds.system.trainedSkills.lore + is_null: false + values: 330 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Backgrounds.system.trainedSkills.lore.[] + is_null: false + values: 294 + different_values: 157 + variants: [omitted] + 'value': + type: array + path: Backgrounds.system.trainedSkills.value + is_null: false + values: 330 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Backgrounds.system.trainedSkills.value.[] + is_null: false + values: 287 + different_values: 16 + variants: [omitted] + 'traits': + type: object + path: Backgrounds.system.traits + is_null: false + values: 330 + schema: + 'rarity': + type: string + path: Backgrounds.system.traits.rarity + is_null: false + values: 330 + different_values: 3 + variants: + - "common" (x221) + - "rare" (x71) + - "uncommon" (x38) + 'value': + type: array<> + path: Backgrounds.system.traits.value + is_null: false + values: 330 + min_count: 0 + max_count: 0 + value_type: + type: + path: Backgrounds.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Backgrounds.type + is_null: false + values: 330 + different_values: 1 (all same) + variants: "background" (x330) diff --git a/output/pf2e/packs/Barbarian.txt b/output/pf2e/packs/Barbarian.txt deleted file mode 100644 index 38488b0..0000000 --- a/output/pf2e/packs/Barbarian.txt +++ /dev/null @@ -1,88 +0,0 @@ -Barbarian -Different values: 80 -===================================== -object {Barbarian} - _id : string {Barbarian._id} (all different values) - folder : string {Barbarian.folder} (same value: '9ne8Lw1ZlWEYYeYk') - img : string {Barbarian.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Barbarian.name} (all different values) - system : object {Barbarian.system} - actionType : object {Barbarian.system.actionType} - value : string {Barbarian.system.actionType.value} (4 different values) - 'action' (x42) - 'passive' (x25) - 'reaction' (x11) - 'free' (x2) - actions : object {Barbarian.system.actions} - [value] : integer {Barbarian.system.actions.value} (3 different values) - 1 (x27) - 2 (x14) - 3 (x1) - category : string {Barbarian.system.category} (same value: 'class') - description : object {Barbarian.system.description} - value : string {Barbarian.system.description.value} (all different values) - level : object {Barbarian.system.level} - value : integer {Barbarian.system.level.value} (11 different values) - prerequisites : object {Barbarian.system.prerequisites} - value : array {Barbarian.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Barbarian.system.prerequisites.value.[]} - value : string {Barbarian.system.prerequisites.value.[].value} (25 different values) - publication : object {Barbarian.system.publication} - license : string {Barbarian.system.publication.license} (2 different values) - 'ORC' (x75) - 'OGL' (x5) - remaster : boolean {Barbarian.system.publication.remaster} (2 different values) - True (x77) - False (x3) - title : string {Barbarian.system.publication.title} (6 different values) - 'Pathfinder Player Core 2' (x74) - 'Pathfinder Rage of Elements' (x2) - 'Pathfinder Core Rulebook' (x1) - 'Pathfinder Advanced Player\'s Guide' (x1) - 'Pathfinder Lost Omens Knights of Lastwall' (x1) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) - rules : ignored (Foundry rules object) {Barbarian.system.rules} - traits : object {Barbarian.system.traits} - rarity : string {Barbarian.system.traits.rarity} (2 different values) - 'common' (x78) - 'uncommon' (x2) - [selected] : object {Barbarian.system.traits.selected} - barbarian : string {Barbarian.system.traits.selected.barbarian} (same value: 'Barbarian') - rage : string {Barbarian.system.traits.selected.rage} (same value: 'Rage') - value : array {Barbarian.system.traits.value} - Length: min=1 max=6 - Value type: string {Barbarian.system.traits.value.[]} (16 different values) - [frequency] : object {Barbarian.system.frequency} - max : integer {Barbarian.system.frequency.max} (same value: 1) - per : string {Barbarian.system.frequency.per} (2 different values) - 'PT10M' (x3) - 'day' (x1) - [selfEffect] : object {Barbarian.system.selfEffect} - name : string {Barbarian.system.selfEffect.name} (9 different values) - 'Effect: Animalistic Brutality' (x1) - 'Effect: Come and Get Me' (x1) - 'Effect: Desperate Wrath' (x1) - 'Effect: Dragon\'s Rage Wings' (x1) - 'Effect: Ghost Wrangler' (x1) - 'Effect: Giant\'s Lunge' (x1) - 'Effect: Giant\'s Stature' (x1) - 'Effect: Renewed Vigor' (x1) - 'Effect: Rage' (x1) - uuid : string {Barbarian.system.selfEffect.uuid} (9 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Animalistic Brutality' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Come and Get Me' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Desperate Wrath' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Dragon\'s Rage Wings' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Ghost Wrangler' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Giant\'s Lunge' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Giant\'s Stature' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Renewed Vigor' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Rage' (x1) - [subfeatures] : object {Barbarian.system.subfeatures} - proficiencies : object {Barbarian.system.subfeatures.proficiencies} - [unarmored] : object {Barbarian.system.subfeatures.proficiencies.unarmored} - rank : integer {Barbarian.system.subfeatures.proficiencies.unarmored.rank} (same value: 2) - heavy : object {Barbarian.system.subfeatures.proficiencies.heavy} - rank : integer {Barbarian.system.subfeatures.proficiencies.heavy.rank} (same value: 1) - type : string {Barbarian.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Barbarian.yaml b/output/pf2e/packs/Barbarian.yaml new file mode 100644 index 0000000..f7f4340 --- /dev/null +++ b/output/pf2e/packs/Barbarian.yaml @@ -0,0 +1,325 @@ +name: Barbarian +values: 80 +schema: + '_id': + type: string + path: Barbarian._id + is_null: false + values: 80 + different_values: 80 (all different) + variants: [omitted] + 'folder': + type: string + path: Barbarian.folder + is_null: false + values: 80 + different_values: 1 (all same) + variants: "9ne8Lw1ZlWEYYeYk" (x80) + 'img': + type: string + path: Barbarian.img + is_null: false + values: 80 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x80) + 'name': + type: string + path: Barbarian.name + is_null: false + values: 80 + different_values: 80 (all different) + variants: [omitted] + 'system': + type: object + path: Barbarian.system + is_null: false + values: 80 + schema: + 'actionType': + type: object + path: Barbarian.system.actionType + is_null: false + values: 80 + schema: + 'value': + type: string + path: Barbarian.system.actionType.value + is_null: false + values: 80 + different_values: 4 + variants: + - "action" (x42) + - "passive" (x25) + - "reaction" (x11) + - "free" (x2) + 'actions': + type: object + path: Barbarian.system.actions + is_null: false + values: 80 + schema: + [value]: + type: integer + path: Barbarian.system.actions.value + is_null: true + values: 42 + different_values: 3 + variants: + - 1 (x27) + - 2 (x14) + - 3 (x1) + 'category': + type: string + path: Barbarian.system.category + is_null: false + values: 80 + different_values: 1 (all same) + variants: "class" (x80) + 'description': + type: object + path: Barbarian.system.description + is_null: false + values: 80 + schema: + 'value': + type: string + path: Barbarian.system.description.value + is_null: false + values: 80 + different_values: 80 (all different) + variants: [omitted] + 'level': + type: object + path: Barbarian.system.level + is_null: false + values: 80 + schema: + 'value': + type: integer + path: Barbarian.system.level.value + is_null: false + values: 80 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Barbarian.system.prerequisites + is_null: false + values: 80 + schema: + 'value': + type: array + path: Barbarian.system.prerequisites.value + is_null: false + values: 80 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Barbarian.system.prerequisites.value.[] + is_null: false + values: 39 + schema: + 'value': + type: string + path: Barbarian.system.prerequisites.value.[].value + is_null: false + values: 39 + different_values: 25 + variants: [omitted] + 'publication': + type: object + path: Barbarian.system.publication + is_null: false + values: 80 + schema: + 'license': + type: string + path: Barbarian.system.publication.license + is_null: false + values: 80 + different_values: 2 + variants: + - "ORC" (x75) + - "OGL" (x5) + 'remaster': + type: boolean + path: Barbarian.system.publication.remaster + is_null: false + values: 80 + different_values: 2 + variants: + - True (x77) + - False (x3) + 'title': + type: string + path: Barbarian.system.publication.title + is_null: false + values: 80 + different_values: 6 + variants: + - "Pathfinder Player Core 2" (x74) + - "Pathfinder Rage of Elements" (x2) + - "Pathfinder Core Rulebook" (x1) + - "Pathfinder Advanced Player's Guide" (x1) + - "Pathfinder Lost Omens Knights of Lastwall" (x1) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Barbarian.system.rules + is_null: false + values: 80 + 'traits': + type: object + path: Barbarian.system.traits + is_null: false + values: 80 + schema: + 'rarity': + type: string + path: Barbarian.system.traits.rarity + is_null: false + values: 80 + different_values: 2 + variants: + - "common" (x78) + - "uncommon" (x2) + [selected]: + type: object + path: Barbarian.system.traits.selected + is_null: true + values: 2 + schema: + 'barbarian': + type: string + path: Barbarian.system.traits.selected.barbarian + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Barbarian" (x2) + 'rage': + type: string + path: Barbarian.system.traits.selected.rage + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Rage" (x1) + 'value': + type: array + path: Barbarian.system.traits.value + is_null: false + values: 80 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Barbarian.system.traits.value.[] + is_null: false + values: 188 + different_values: 16 + variants: [omitted] + [frequency]: + type: object + path: Barbarian.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Barbarian.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Barbarian.system.frequency.per + is_null: false + values: 4 + different_values: 2 + variants: + - "PT10M" (x3) + - "day" (x1) + [selfEffect]: + type: object + path: Barbarian.system.selfEffect + is_null: true + values: 9 + schema: + 'name': + type: string + path: Barbarian.system.selfEffect.name + is_null: false + values: 9 + different_values: 9 + variants: + - "Effect: Animalistic Brutality" (x1) + - "Effect: Come and Get Me" (x1) + - "Effect: Desperate Wrath" (x1) + - "Effect: Dragon's Rage Wings" (x1) + - "Effect: Ghost Wrangler" (x1) + - "Effect: Giant's Lunge" (x1) + - "Effect: Giant's Stature" (x1) + - "Effect: Renewed Vigor" (x1) + - "Effect: Rage" (x1) + 'uuid': + type: string + path: Barbarian.system.selfEffect.uuid + is_null: false + values: 9 + different_values: 9 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Animalistic Brutality" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Come and Get Me" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Desperate Wrath" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Dragon's Rage Wings" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Ghost Wrangler" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Giant's Lunge" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Giant's Stature" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Renewed Vigor" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Rage" (x1) + [subfeatures]: + type: object + path: Barbarian.system.subfeatures + is_null: true + values: 2 + schema: + 'proficiencies': + type: object + path: Barbarian.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + [unarmored]: + type: object + path: Barbarian.system.subfeatures.proficiencies.unarmored + is_null: true + values: 1 + schema: + 'rank': + type: integer + path: Barbarian.system.subfeatures.proficiencies.unarmored.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'heavy': + type: object + path: Barbarian.system.subfeatures.proficiencies.heavy + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Barbarian.system.subfeatures.proficiencies.heavy.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Barbarian.type + is_null: false + values: 80 + different_values: 1 (all same) + variants: "feat" (x80) diff --git a/output/pf2e/packs/Bard.txt b/output/pf2e/packs/Bard.txt deleted file mode 100644 index 41d90e9..0000000 --- a/output/pf2e/packs/Bard.txt +++ /dev/null @@ -1,63 +0,0 @@ -Bard -Different values: 75 -===================================== -object {Bard} - _id : string {Bard._id} (all different values) - folder : string {Bard.folder} (same value: 'YkV6LrS1yC1wqE9Z') - img : string {Bard.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Bard.name} (all different values) - system : object {Bard.system} - actionType : object {Bard.system.actionType} - value : string {Bard.system.actionType.value} (4 different values) - 'passive' (x50) - 'action' (x14) - 'reaction' (x9) - 'free' (x2) - actions : object {Bard.system.actions} - [value] : integer {Bard.system.actions.value} (2 different values) - 1 (x12) - 3 (x2) - category : string {Bard.system.category} (same value: 'class') - description : object {Bard.system.description} - value : string {Bard.system.description.value} (all different values) - frequency : object {Bard.system.frequency} - max : integer {Bard.system.frequency.max} (same value: 1) - per : string {Bard.system.frequency.per} (same value: 'day') - level : object {Bard.system.level} - value : integer {Bard.system.level.value} (11 different values) - prerequisites : object {Bard.system.prerequisites} - value : array {Bard.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Bard.system.prerequisites.value.[]} - value : string {Bard.system.prerequisites.value.[].value} (20 different values) - publication : object {Bard.system.publication} - license : string {Bard.system.publication.license} (2 different values) - 'ORC' (x71) - 'OGL' (x4) - remaster : boolean {Bard.system.publication.remaster} (2 different values) - True (x71) - False (x4) - title : string {Bard.system.publication.title} (6 different values) - 'Pathfinder Player Core' (x63) - 'Pathfinder Howl of the Wild' (x8) - 'Pathfinder #168: King of the Mountain' (x1) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - 'Pathfinder #147: Tomorrow Must Burn' (x1) - 'Pathfinder #150: Broken Promises' (x1) - rules : ignored (Foundry rules object) {Bard.system.rules} - traits : object {Bard.system.traits} - rarity : string {Bard.system.traits.rarity} (3 different values) - 'common' (x70) - 'uncommon' (x4) - 'rare' (x1) - value : array {Bard.system.traits.value} - Length: min=1 max=5 - Value type: string {Bard.system.traits.value.[]} (14 different values) - [maxTakable] : integer {Bard.system.maxTakable} (same value: 3) - [subfeatures] : object {Bard.system.subfeatures} - [proficiencies] : object {Bard.system.subfeatures.proficiencies} - senses : object {Bard.system.subfeatures.senses} - spiritsense : object {Bard.system.subfeatures.senses.spiritsense} - acuity : string {Bard.system.subfeatures.senses.spiritsense.acuity} (same value: 'imprecise') - range : integer {Bard.system.subfeatures.senses.spiritsense.range} (same value: 60) - type : string {Bard.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Bard.yaml b/output/pf2e/packs/Bard.yaml new file mode 100644 index 0000000..fcb0090 --- /dev/null +++ b/output/pf2e/packs/Bard.yaml @@ -0,0 +1,272 @@ +name: Bard +values: 75 +schema: + '_id': + type: string + path: Bard._id + is_null: false + values: 75 + different_values: 75 (all different) + variants: [omitted] + 'folder': + type: string + path: Bard.folder + is_null: false + values: 75 + different_values: 1 (all same) + variants: "YkV6LrS1yC1wqE9Z" (x75) + 'img': + type: string + path: Bard.img + is_null: false + values: 75 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x75) + 'name': + type: string + path: Bard.name + is_null: false + values: 75 + different_values: 75 (all different) + variants: [omitted] + 'system': + type: object + path: Bard.system + is_null: false + values: 75 + schema: + 'actionType': + type: object + path: Bard.system.actionType + is_null: false + values: 75 + schema: + 'value': + type: string + path: Bard.system.actionType.value + is_null: false + values: 75 + different_values: 4 + variants: + - "passive" (x50) + - "action" (x14) + - "reaction" (x9) + - "free" (x2) + 'actions': + type: object + path: Bard.system.actions + is_null: false + values: 75 + schema: + [value]: + type: integer + path: Bard.system.actions.value + is_null: true + values: 14 + different_values: 2 + variants: + - 1 (x12) + - 3 (x2) + 'category': + type: string + path: Bard.system.category + is_null: false + values: 75 + different_values: 1 (all same) + variants: "class" (x75) + 'description': + type: object + path: Bard.system.description + is_null: false + values: 75 + schema: + 'value': + type: string + path: Bard.system.description.value + is_null: false + values: 75 + different_values: 75 (all different) + variants: [omitted] + 'frequency': + type: object + path: Bard.system.frequency + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Bard.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Bard.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'level': + type: object + path: Bard.system.level + is_null: false + values: 75 + schema: + 'value': + type: integer + path: Bard.system.level.value + is_null: false + values: 75 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Bard.system.prerequisites + is_null: false + values: 75 + schema: + 'value': + type: array + path: Bard.system.prerequisites.value + is_null: false + values: 75 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Bard.system.prerequisites.value.[] + is_null: false + values: 53 + schema: + 'value': + type: string + path: Bard.system.prerequisites.value.[].value + is_null: false + values: 53 + different_values: 20 + variants: [omitted] + 'publication': + type: object + path: Bard.system.publication + is_null: false + values: 75 + schema: + 'license': + type: string + path: Bard.system.publication.license + is_null: false + values: 75 + different_values: 2 + variants: + - "ORC" (x71) + - "OGL" (x4) + 'remaster': + type: boolean + path: Bard.system.publication.remaster + is_null: false + values: 75 + different_values: 2 + variants: + - True (x71) + - False (x4) + 'title': + type: string + path: Bard.system.publication.title + is_null: false + values: 75 + different_values: 6 + variants: + - "Pathfinder Player Core" (x63) + - "Pathfinder Howl of the Wild" (x8) + - "Pathfinder #168: King of the Mountain" (x1) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + - "Pathfinder #147: Tomorrow Must Burn" (x1) + - "Pathfinder #150: Broken Promises" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Bard.system.rules + is_null: false + values: 75 + 'traits': + type: object + path: Bard.system.traits + is_null: false + values: 75 + schema: + 'rarity': + type: string + path: Bard.system.traits.rarity + is_null: false + values: 75 + different_values: 3 + variants: + - "common" (x70) + - "uncommon" (x4) + - "rare" (x1) + 'value': + type: array + path: Bard.system.traits.value + is_null: false + values: 75 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Bard.system.traits.value.[] + is_null: false + values: 124 + different_values: 14 + variants: [omitted] + [maxTakable]: + type: integer + path: Bard.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + [subfeatures]: + type: object + path: Bard.system.subfeatures + is_null: true + values: 2 + schema: + [proficiencies]: + type: object + path: Bard.system.subfeatures.proficiencies + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Bard.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'spiritsense': + type: object + path: Bard.system.subfeatures.senses.spiritsense + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Bard.system.subfeatures.senses.spiritsense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Bard.system.subfeatures.senses.spiritsense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 60 (x1) + 'type': + type: string + path: Bard.type + is_null: false + values: 75 + different_values: 1 (all same) + variants: "feat" (x75) diff --git a/output/pf2e/packs/Basic Actions.txt b/output/pf2e/packs/Basic Actions.txt deleted file mode 100644 index c10b192..0000000 --- a/output/pf2e/packs/Basic Actions.txt +++ /dev/null @@ -1,55 +0,0 @@ -Basic Actions -Different values: 26 -===================================== -object {Basic Actions} - _id : string {Basic Actions._id} (all different values) - folder : string {Basic Actions.folder} (same value: 'dfRpdU8Efsenms12') - img : string {Basic Actions.img} (4 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x20) - 'systems/pf2e/icons/actions/Reaction.webp' (x3) - 'systems/pf2e/icons/actions/FreeAction.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - name : string {Basic Actions.name} (all different values) - system : object {Basic Actions.system} - actionType : object {Basic Actions.system.actionType} - value : string {Basic Actions.system.actionType.value} (3 different values) - 'action' (x21) - 'reaction' (x3) - 'free' (x2) - actions : object {Basic Actions.system.actions} - [value] : integer {Basic Actions.system.actions.value} (2 different values) - 1 (x20) - 2 (x1) - [category] : string {Basic Actions.system.category} (3 different values) - 'interaction' (x18) - 'defensive' (x3) - 'offensive' (x1) - description : object {Basic Actions.system.description} - value : string {Basic Actions.system.description.value} (all different values) - publication : object {Basic Actions.system.publication} - license : string {Basic Actions.system.publication.license} (same value: 'ORC') - remaster : boolean {Basic Actions.system.publication.remaster} (same value: True) - title : string {Basic Actions.system.publication.title} (same value: 'Pathfinder Player Core') - rules : ignored (Foundry rules object) {Basic Actions.system.rules} - traits : object {Basic Actions.system.traits} - rarity : string {Basic Actions.system.traits.rarity} (same value: 'common') - value : array {Basic Actions.system.traits.value} - Length: min=0 max=3 - Value type: string {Basic Actions.system.traits.value.[]} (7 different values) - 'move' (x9) - 'concentrate' (x5) - 'manipulate' (x4) - 'attack' (x2) - 'secret' (x2) - 'auditory' (x1) - 'visual' (x1) - [selfEffect] : object {Basic Actions.system.selfEffect} - name : string {Basic Actions.system.selfEffect.name} (3 different values) - 'Effect: Avert Gaze' (x1) - 'Effect: Raise a Shield' (x1) - 'Effect: Cover' (x1) - uuid : string {Basic Actions.system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.other-effects.Item.Effect: Avert Gaze' (x1) - 'Compendium.pf2e.equipment-effects.Item.Effect: Raise a Shield' (x1) - 'Compendium.pf2e.other-effects.Item.Effect: Cover' (x1) - type : string {Basic Actions.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Basic Actions.yaml b/output/pf2e/packs/Basic Actions.yaml new file mode 100644 index 0000000..767a460 --- /dev/null +++ b/output/pf2e/packs/Basic Actions.yaml @@ -0,0 +1,194 @@ +name: Basic Actions +values: 26 +schema: + '_id': + type: string + path: Basic Actions._id + is_null: false + values: 26 + different_values: 26 (all different) + variants: [omitted] + 'folder': + type: string + path: Basic Actions.folder + is_null: false + values: 26 + different_values: 1 (all same) + variants: "dfRpdU8Efsenms12" (x26) + 'img': + type: string + path: Basic Actions.img + is_null: false + values: 26 + different_values: 4 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x20) + - "systems/pf2e/icons/actions/Reaction.webp" (x3) + - "systems/pf2e/icons/actions/FreeAction.webp" (x2) + - "systems/pf2e/icons/actions/TwoActions.webp" (x1) + 'name': + type: string + path: Basic Actions.name + is_null: false + values: 26 + different_values: 26 (all different) + variants: [omitted] + 'system': + type: object + path: Basic Actions.system + is_null: false + values: 26 + schema: + 'actionType': + type: object + path: Basic Actions.system.actionType + is_null: false + values: 26 + schema: + 'value': + type: string + path: Basic Actions.system.actionType.value + is_null: false + values: 26 + different_values: 3 + variants: + - "action" (x21) + - "reaction" (x3) + - "free" (x2) + 'actions': + type: object + path: Basic Actions.system.actions + is_null: false + values: 26 + schema: + [value]: + type: integer + path: Basic Actions.system.actions.value + is_null: true + values: 21 + different_values: 2 + variants: + - 1 (x20) + - 2 (x1) + [category]: + type: string + path: Basic Actions.system.category + is_null: true + values: 22 + different_values: 3 + variants: + - "interaction" (x18) + - "defensive" (x3) + - "offensive" (x1) + 'description': + type: object + path: Basic Actions.system.description + is_null: false + values: 26 + schema: + 'value': + type: string + path: Basic Actions.system.description.value + is_null: false + values: 26 + different_values: 26 (all different) + variants: [omitted] + 'publication': + type: object + path: Basic Actions.system.publication + is_null: false + values: 26 + schema: + 'license': + type: string + path: Basic Actions.system.publication.license + is_null: false + values: 26 + different_values: 1 (all same) + variants: "ORC" (x26) + 'remaster': + type: boolean + path: Basic Actions.system.publication.remaster + is_null: false + values: 26 + different_values: 1 (all same) + variants: True (x26) + 'title': + type: string + path: Basic Actions.system.publication.title + is_null: false + values: 26 + different_values: 1 (all same) + variants: "Pathfinder Player Core" (x26) + 'rules': + type: ignored (Foundry rules object) + path: Basic Actions.system.rules + is_null: false + values: 26 + 'traits': + type: object + path: Basic Actions.system.traits + is_null: false + values: 26 + schema: + 'rarity': + type: string + path: Basic Actions.system.traits.rarity + is_null: false + values: 26 + different_values: 1 (all same) + variants: "common" (x26) + 'value': + type: array + path: Basic Actions.system.traits.value + is_null: false + values: 26 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Basic Actions.system.traits.value.[] + is_null: false + values: 24 + different_values: 7 + variants: + - "move" (x9) + - "concentrate" (x5) + - "manipulate" (x4) + - "attack" (x2) + - "secret" (x2) + - "auditory" (x1) + - "visual" (x1) + [selfEffect]: + type: object + path: Basic Actions.system.selfEffect + is_null: true + values: 3 + schema: + 'name': + type: string + path: Basic Actions.system.selfEffect.name + is_null: false + values: 3 + different_values: 3 + variants: + - "Effect: Avert Gaze" (x1) + - "Effect: Raise a Shield" (x1) + - "Effect: Cover" (x1) + 'uuid': + type: string + path: Basic Actions.system.selfEffect.uuid + is_null: false + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.other-effects.Item.Effect: Avert Gaze" (x1) + - "Compendium.pf2e.equipment-effects.Item.Effect: Raise a Shield" (x1) + - "Compendium.pf2e.other-effects.Item.Effect: Cover" (x1) + 'type': + type: string + path: Basic Actions.type + is_null: false + values: 26 + different_values: 1 (all same) + variants: "action" (x26) diff --git a/output/pf2e/packs/Bastion.txt b/output/pf2e/packs/Bastion.txt deleted file mode 100644 index e415422..0000000 --- a/output/pf2e/packs/Bastion.txt +++ /dev/null @@ -1,50 +0,0 @@ -Bastion -Different values: 6 -===================================== -object {Bastion} - _id : string {Bastion._id} (all different values) - folder : string {Bastion.folder} (same value: 'GaRrz20GQjgTHKpN') - img : string {Bastion.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Bastion.name} (all different values) - system : object {Bastion.system} - actionType : object {Bastion.system.actionType} - value : string {Bastion.system.actionType.value} (3 different values) - 'passive' (x4) - 'free' (x1) - 'reaction' (x1) - actions : object {Bastion.system.actions} - [value] : empty - category : string {Bastion.system.category} (same value: 'class') - description : object {Bastion.system.description} - value : string {Bastion.system.description.value} (all different values) - level : object {Bastion.system.level} - value : integer {Bastion.system.level.value} (all different values) - prerequisites : object {Bastion.system.prerequisites} - value : array {Bastion.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Bastion.system.prerequisites.value.[]} - value : string {Bastion.system.prerequisites.value.[].value} (3 different values) - 'Bastion Dedication' (x5) - 'Shield Block' (x1) - 'trained in Athletics' (x1) - publication : object {Bastion.system.publication} - license : string {Bastion.system.publication.license} (2 different values) - 'ORC' (x5) - 'OGL' (x1) - remaster : boolean {Bastion.system.publication.remaster} (2 different values) - True (x5) - False (x1) - title : string {Bastion.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x5) - 'Pathfinder Lost Omens Knights of Lastwall' (x1) - rules : ignored (Foundry rules object) {Bastion.system.rules} - traits : object {Bastion.system.traits} - rarity : string {Bastion.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Bastion.system.traits.value} - Length: min=1 max=2 - Value type: string {Bastion.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - type : string {Bastion.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Bastion.yaml b/output/pf2e/packs/Bastion.yaml new file mode 100644 index 0000000..c860a4b --- /dev/null +++ b/output/pf2e/packs/Bastion.yaml @@ -0,0 +1,221 @@ +name: Bastion +values: 6 +schema: + '_id': + type: string + path: Bastion._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "s6wXcQYmHbew14gC" (x1) + - "dY0jhJOEj6DHc0ud" (x1) + - "dSSwRyuhKTq1VubX" (x1) + - "X6nwiA2uJ2UQIOKB" (x1) + - "sKuhYCfCbXeRWivv" (x1) + - "4bB3N36DmqllGJNx" (x1) + 'folder': + type: string + path: Bastion.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "GaRrz20GQjgTHKpN" (x6) + 'img': + type: string + path: Bastion.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Bastion.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Bastion Dedication" (x1) + - "Destructive Block" (x1) + - "Disarming Block" (x1) + - "Drive Back" (x1) + - "Nimble Shield Hand" (x1) + - "Shield Salvation" (x1) + 'system': + type: object + path: Bastion.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Bastion.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Bastion.system.actionType.value + is_null: false + values: 6 + different_values: 3 + variants: + - "passive" (x4) + - "free" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Bastion.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Bastion.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Bastion.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Bastion.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Bastion.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Bastion.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Bastion.system.level.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - 2 (x1) + - 10 (x1) + - 4 (x1) + - 8 (x1) + - 6 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Bastion.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Bastion.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Bastion.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Bastion.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 3 + variants: + - "Bastion Dedication" (x5) + - "Shield Block" (x1) + - "trained in Athletics" (x1) + 'publication': + type: object + path: Bastion.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Bastion.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "ORC" (x5) + - "OGL" (x1) + 'remaster': + type: boolean + path: Bastion.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - True (x5) + - False (x1) + 'title': + type: string + path: Bastion.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x5) + - "Pathfinder Lost Omens Knights of Lastwall" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Bastion.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Bastion.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Bastion.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Bastion.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Bastion.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + 'type': + type: string + path: Bastion.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Battle Harbinger.txt b/output/pf2e/packs/Battle Harbinger.txt deleted file mode 100644 index 2185309..0000000 --- a/output/pf2e/packs/Battle Harbinger.txt +++ /dev/null @@ -1,62 +0,0 @@ -Battle Harbinger -Different values: 12 -===================================== -object {Battle Harbinger} - _id : string {Battle Harbinger._id} (all different values) - folder : string {Battle Harbinger.folder} (same value: 'xkWcbOJP5vW5cCw6') - img : string {Battle Harbinger.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Battle Harbinger.name} (all different values) - system : object {Battle Harbinger.system} - actionType : object {Battle Harbinger.system.actionType} - value : string {Battle Harbinger.system.actionType.value} (4 different values) - 'passive' (x9) - 'free' (x1) - 'reaction' (x1) - 'action' (x1) - actions : object {Battle Harbinger.system.actions} - [value] : integer {Battle Harbinger.system.actions.value} (same value: 1) - category : string {Battle Harbinger.system.category} (same value: 'class') - description : object {Battle Harbinger.system.description} - value : string {Battle Harbinger.system.description.value} (all different values) - level : object {Battle Harbinger.system.level} - value : integer {Battle Harbinger.system.level.value} (7 different values) - 4 (x2) - 16 (x2) - 8 (x2) - 12 (x2) - 6 (x2) - 2 (x1) - 20 (x1) - prerequisites : object {Battle Harbinger.system.prerequisites} - value : array {Battle Harbinger.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Battle Harbinger.system.prerequisites.value.[]} - value : string {Battle Harbinger.system.prerequisites.value.[].value} (4 different values) - 'Battle Harbinger Dedication' (x9) - 'battle creed' (x1) - 'Tandem Onslaught' (x1) - 'Harbinger\'s Armament' (x1) - publication : object {Battle Harbinger.system.publication} - license : string {Battle Harbinger.system.publication.license} (same value: 'ORC') - remaster : boolean {Battle Harbinger.system.publication.remaster} (same value: True) - title : string {Battle Harbinger.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Battle Harbinger.system.rules} - traits : object {Battle Harbinger.system.traits} - rarity : string {Battle Harbinger.system.traits.rarity} (same value: 'common') - value : array {Battle Harbinger.system.traits.value} - Length: min=1 max=3 - Value type: string {Battle Harbinger.system.traits.value.[]} (3 different values) - 'archetype' (x12) - 'class' (x1) - 'dedication' (x1) - [frequency] : object {Battle Harbinger.system.frequency} - max : integer {Battle Harbinger.system.frequency.max} (same value: 1) - per : string {Battle Harbinger.system.frequency.per} (2 different values) - 'round' (x1) - 'PT10M' (x1) - [location] : string {Battle Harbinger.system.location} (same value: 'class-2') - [subfeatures] : object {Battle Harbinger.system.subfeatures} - proficiencies : object {Battle Harbinger.system.subfeatures.proficiencies} - heavy : object {Battle Harbinger.system.subfeatures.proficiencies.heavy} - rank : integer {Battle Harbinger.system.subfeatures.proficiencies.heavy.rank} (same value: 1) - type : string {Battle Harbinger.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Battle Harbinger.yaml b/output/pf2e/packs/Battle Harbinger.yaml new file mode 100644 index 0000000..e359c1b --- /dev/null +++ b/output/pf2e/packs/Battle Harbinger.yaml @@ -0,0 +1,260 @@ +name: Battle Harbinger +values: 12 +schema: + '_id': + type: string + path: Battle Harbinger._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Battle Harbinger.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "xkWcbOJP5vW5cCw6" (x12) + 'img': + type: string + path: Battle Harbinger.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x12) + 'name': + type: string + path: Battle Harbinger.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Battle Harbinger.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Battle Harbinger.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Battle Harbinger.system.actionType.value + is_null: false + values: 12 + different_values: 4 + variants: + - "passive" (x9) + - "free" (x1) + - "reaction" (x1) + - "action" (x1) + 'actions': + type: object + path: Battle Harbinger.system.actions + is_null: false + values: 12 + schema: + [value]: + type: integer + path: Battle Harbinger.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Battle Harbinger.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "class" (x12) + 'description': + type: object + path: Battle Harbinger.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Battle Harbinger.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'level': + type: object + path: Battle Harbinger.system.level + is_null: false + values: 12 + schema: + 'value': + type: integer + path: Battle Harbinger.system.level.value + is_null: false + values: 12 + different_values: 7 + variants: + - 4 (x2) + - 16 (x2) + - 8 (x2) + - 12 (x2) + - 6 (x2) + - 2 (x1) + - 20 (x1) + 'prerequisites': + type: object + path: Battle Harbinger.system.prerequisites + is_null: false + values: 12 + schema: + 'value': + type: array + path: Battle Harbinger.system.prerequisites.value + is_null: false + values: 12 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Battle Harbinger.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Battle Harbinger.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 4 + variants: + - "Battle Harbinger Dedication" (x9) + - "battle creed" (x1) + - "Tandem Onslaught" (x1) + - "Harbinger's Armament" (x1) + 'publication': + type: object + path: Battle Harbinger.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Battle Harbinger.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "ORC" (x12) + 'remaster': + type: boolean + path: Battle Harbinger.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: True (x12) + 'title': + type: string + path: Battle Harbinger.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Battle Harbinger.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Battle Harbinger.system.traits + is_null: false + values: 12 + schema: + 'rarity': + type: string + path: Battle Harbinger.system.traits.rarity + is_null: false + values: 12 + different_values: 1 (all same) + variants: "common" (x12) + 'value': + type: array + path: Battle Harbinger.system.traits.value + is_null: false + values: 12 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Battle Harbinger.system.traits.value.[] + is_null: false + values: 14 + different_values: 3 + variants: + - "archetype" (x12) + - "class" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Battle Harbinger.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Battle Harbinger.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Battle Harbinger.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "round" (x1) + - "PT10M" (x1) + [location]: + type: string + path: Battle Harbinger.system.location + is_null: true + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + [subfeatures]: + type: object + path: Battle Harbinger.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Battle Harbinger.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'heavy': + type: object + path: Battle Harbinger.system.subfeatures.proficiencies.heavy + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Battle Harbinger.system.subfeatures.proficiencies.heavy.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Battle Harbinger.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "feat" (x12) diff --git a/output/pf2e/packs/Beast Gunner.txt b/output/pf2e/packs/Beast Gunner.txt deleted file mode 100644 index d8dd508..0000000 --- a/output/pf2e/packs/Beast Gunner.txt +++ /dev/null @@ -1,55 +0,0 @@ -Beast Gunner -Different values: 6 -===================================== -object {Beast Gunner} - _id : string {Beast Gunner._id} (all different values) - folder : string {Beast Gunner.folder} (same value: '9plPAvVZq6DmQwAe') - img : string {Beast Gunner.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Beast Gunner.name} (all different values) - system : object {Beast Gunner.system} - actionType : object {Beast Gunner.system.actionType} - value : string {Beast Gunner.system.actionType.value} (2 different values) - 'passive' (x4) - 'action' (x2) - actions : object {Beast Gunner.system.actions} - [value] : integer {Beast Gunner.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Beast Gunner.system.category} (same value: 'class') - description : object {Beast Gunner.system.description} - value : string {Beast Gunner.system.description.value} (all different values) - level : object {Beast Gunner.system.level} - value : integer {Beast Gunner.system.level.value} (all different values) - prerequisites : object {Beast Gunner.system.prerequisites} - value : array {Beast Gunner.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Beast Gunner.system.prerequisites.value.[]} - value : string {Beast Gunner.system.prerequisites.value.[].value} (all different values) - publication : object {Beast Gunner.system.publication} - license : string {Beast Gunner.system.publication.license} (same value: 'ORC') - remaster : boolean {Beast Gunner.system.publication.remaster} (same value: True) - title : string {Beast Gunner.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Beast Gunner.system.rules} - traits : object {Beast Gunner.system.traits} - rarity : string {Beast Gunner.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Beast Gunner.system.traits.value} - Length: min=1 max=3 - Value type: string {Beast Gunner.system.traits.value.[]} (3 different values) - 'archetype' (x6) - 'magical' (x3) - 'dedication' (x1) - [frequency] : object {Beast Gunner.system.frequency} - max : integer {Beast Gunner.system.frequency.max} (same value: 1) - per : string {Beast Gunner.system.frequency.per} (2 different values) - 'day' (x1) - 'PT1M' (x1) - [subfeatures] : object {Beast Gunner.system.subfeatures} - proficiencies : object {Beast Gunner.system.subfeatures.proficiencies} - spellcasting : object {Beast Gunner.system.subfeatures.proficiencies.spellcasting} - rank : integer {Beast Gunner.system.subfeatures.proficiencies.spellcasting.rank} (3 different values) - 1 (x1) - 2 (x1) - 3 (x1) - type : string {Beast Gunner.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Beast Gunner.yaml b/output/pf2e/packs/Beast Gunner.yaml new file mode 100644 index 0000000..b34a99e --- /dev/null +++ b/output/pf2e/packs/Beast Gunner.yaml @@ -0,0 +1,271 @@ +name: Beast Gunner +values: 6 +schema: + '_id': + type: string + path: Beast Gunner._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "gtHTr77BkK4CckEH" (x1) + - "L1gD3VMD5X9JNJzE" (x1) + - "qZzRXAa9mNQPUXoW" (x1) + - "bJc477EbUYW2TlBx" (x1) + - "lx8Wt813qavwLISv" (x1) + - "6qNRVKwbnX381jVj" (x1) + 'folder': + type: string + path: Beast Gunner.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "9plPAvVZq6DmQwAe" (x6) + 'img': + type: string + path: Beast Gunner.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Beast Gunner.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Basic Beast Gunner Spellcasting" (x1) + - "Beast Gunner Dedication" (x1) + - "Controlled Bullet" (x1) + - "Drain Vitality" (x1) + - "Expert Beast Gunner Spellcasting" (x1) + - "Master Beast Gunner Spellcasting" (x1) + 'system': + type: object + path: Beast Gunner.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Beast Gunner.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Beast Gunner.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x4) + - "action" (x2) + 'actions': + type: object + path: Beast Gunner.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Beast Gunner.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Beast Gunner.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Beast Gunner.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Beast Gunner.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Beast Gunner.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Beast Gunner.system.level.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - 8 (x1) + - 6 (x1) + - 16 (x1) + - 10 (x1) + - 12 (x1) + - 18 (x1) + 'prerequisites': + type: object + path: Beast Gunner.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Beast Gunner.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Beast Gunner.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Beast Gunner.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 6 (all different) + variants: + - "Beast Gunner Dedication" (x3) + - "expert with at least one type of firearm" (x1) + - "trained in Arcana or Crafting" (x1) + - "you own a beast gun and have slain the type of creature associated with your beast gun in a fair hunt" (x1) + - "Basic Beast Gunner Spellcasting or Spellshot Dedication" (x1) + - "Expert Beast Gunner Spellcasting or Expert Wizard Spellcasting" (x1) + 'publication': + type: object + path: Beast Gunner.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Beast Gunner.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Beast Gunner.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Beast Gunner.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Beast Gunner.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Beast Gunner.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Beast Gunner.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Beast Gunner.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Beast Gunner.system.traits.value.[] + is_null: false + values: 10 + different_values: 3 + variants: + - "archetype" (x6) + - "magical" (x3) + - "dedication" (x1) + [frequency]: + type: object + path: Beast Gunner.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Beast Gunner.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Beast Gunner.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "day" (x1) + - "PT1M" (x1) + [subfeatures]: + type: object + path: Beast Gunner.system.subfeatures + is_null: true + values: 3 + schema: + 'proficiencies': + type: object + path: Beast Gunner.system.subfeatures.proficiencies + is_null: false + values: 3 + schema: + 'spellcasting': + type: object + path: Beast Gunner.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 3 + schema: + 'rank': + type: integer + path: Beast Gunner.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 3 + different_values: 3 + variants: + - 1 (x1) + - 2 (x1) + - 3 (x1) + 'type': + type: string + path: Beast Gunner.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Beast Lord.txt b/output/pf2e/packs/Beast Lord.txt deleted file mode 100644 index af50039..0000000 --- a/output/pf2e/packs/Beast Lord.txt +++ /dev/null @@ -1,60 +0,0 @@ -Beast Lord -Different values: 11 -===================================== -object {Beast Lord} - _id : string {Beast Lord._id} (all different values) - folder : string {Beast Lord.folder} (same value: 'lPhGpwrVIKAOU64E') - img : string {Beast Lord.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Beast Lord.name} (all different values) - system : object {Beast Lord.system} - actionType : object {Beast Lord.system.actionType} - value : string {Beast Lord.system.actionType.value} (3 different values) - 'passive' (x7) - 'action' (x3) - 'reaction' (x1) - actions : object {Beast Lord.system.actions} - [value] : integer {Beast Lord.system.actions.value} (3 different values) - 2 (x1) - 3 (x1) - 1 (x1) - category : string {Beast Lord.system.category} (same value: 'class') - description : object {Beast Lord.system.description} - value : string {Beast Lord.system.description.value} (all different values) - level : object {Beast Lord.system.level} - value : integer {Beast Lord.system.level.value} (5 different values) - 16 (x4) - 14 (x3) - 18 (x2) - 12 (x1) - 20 (x1) - prerequisites : object {Beast Lord.system.prerequisites} - value : array {Beast Lord.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Beast Lord.system.prerequisites.value.[]} - value : string {Beast Lord.system.prerequisites.value.[].value} (3 different values) - 'Beast Lord Dedication' (x10) - 'a mature animal companion or an advanced construct companion' (x1) - 'you have a united companion with a specialization' (x1) - publication : object {Beast Lord.system.publication} - license : string {Beast Lord.system.publication.license} (same value: 'ORC') - remaster : boolean {Beast Lord.system.publication.remaster} (same value: True) - title : string {Beast Lord.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Beast Lord.system.rules} - traits : object {Beast Lord.system.traits} - rarity : string {Beast Lord.system.traits.rarity} (2 different values) - 'common' (x10) - 'uncommon' (x1) - value : array {Beast Lord.system.traits.value} - Length: min=1 max=3 - Value type: string {Beast Lord.system.traits.value.[]} (7 different values) - 'mythic' (x11) - 'destiny' (x1) - 'auditory' (x1) - 'concentrate' (x1) - 'linguistic' (x1) - 'mental' (x1) - 'stance' (x1) - [selfEffect] : object {Beast Lord.system.selfEffect} - name : string {Beast Lord.system.selfEffect.name} (same value: 'Stance: Unified Stance') - uuid : string {Beast Lord.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Stance: Unified Stance') - type : string {Beast Lord.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Beast Lord.yaml b/output/pf2e/packs/Beast Lord.yaml new file mode 100644 index 0000000..bf7242d --- /dev/null +++ b/output/pf2e/packs/Beast Lord.yaml @@ -0,0 +1,231 @@ +name: Beast Lord +values: 11 +schema: + '_id': + type: string + path: Beast Lord._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Beast Lord.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "lPhGpwrVIKAOU64E" (x11) + 'img': + type: string + path: Beast Lord.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Beast Lord.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Beast Lord.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Beast Lord.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Beast Lord.system.actionType.value + is_null: false + values: 11 + different_values: 3 + variants: + - "passive" (x7) + - "action" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Beast Lord.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Beast Lord.system.actions.value + is_null: true + values: 3 + different_values: 3 + variants: + - 2 (x1) + - 3 (x1) + - 1 (x1) + 'category': + type: string + path: Beast Lord.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Beast Lord.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Beast Lord.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Beast Lord.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Beast Lord.system.level.value + is_null: false + values: 11 + different_values: 5 + variants: + - 16 (x4) + - 14 (x3) + - 18 (x2) + - 12 (x1) + - 20 (x1) + 'prerequisites': + type: object + path: Beast Lord.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Beast Lord.system.prerequisites.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Beast Lord.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Beast Lord.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 3 + variants: + - "Beast Lord Dedication" (x10) + - "a mature animal companion or an advanced construct companion" (x1) + - "you have a united companion with a specialization" (x1) + 'publication': + type: object + path: Beast Lord.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Beast Lord.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ORC" (x11) + 'remaster': + type: boolean + path: Beast Lord.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: True (x11) + 'title': + type: string + path: Beast Lord.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Beast Lord.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Beast Lord.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Beast Lord.system.traits.rarity + is_null: false + values: 11 + different_values: 2 + variants: + - "common" (x10) + - "uncommon" (x1) + 'value': + type: array + path: Beast Lord.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Beast Lord.system.traits.value.[] + is_null: false + values: 17 + different_values: 7 + variants: + - "mythic" (x11) + - "destiny" (x1) + - "auditory" (x1) + - "concentrate" (x1) + - "linguistic" (x1) + - "mental" (x1) + - "stance" (x1) + [selfEffect]: + type: object + path: Beast Lord.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Beast Lord.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Stance: Unified Stance" (x1) + 'uuid': + type: string + path: Beast Lord.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Stance: Unified Stance" (x1) + 'type': + type: string + path: Beast Lord.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Beastkin.txt b/output/pf2e/packs/Beastkin.txt deleted file mode 100644 index ef046d3..0000000 --- a/output/pf2e/packs/Beastkin.txt +++ /dev/null @@ -1,41 +0,0 @@ -Beastkin -Different values: 11 -===================================== -object {Beastkin} - _id : string {Beastkin._id} (all different values) - folder : string {Beastkin.folder} (same value: 'uSNzrFBqGPoQkbH3') - img : string {Beastkin.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Beastkin.name} (all different values) - system : object {Beastkin.system} - actionType : object {Beastkin.system.actionType} - value : string {Beastkin.system.actionType.value} (2 different values) - 'passive' (x10) - 'free' (x1) - actions : object {Beastkin.system.actions} - [value] : empty - category : string {Beastkin.system.category} (same value: 'ancestry') - description : object {Beastkin.system.description} - value : string {Beastkin.system.description.value} (all different values) - level : object {Beastkin.system.level} - value : integer {Beastkin.system.level.value} (5 different values) - 1 (x3) - 9 (x2) - 17 (x2) - 5 (x2) - 13 (x2) - prerequisites : object {Beastkin.system.prerequisites} - value : array<> {Beastkin.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Beastkin.system.publication} - license : string {Beastkin.system.publication.license} (same value: 'OGL') - remaster : boolean {Beastkin.system.publication.remaster} (same value: False) - title : string {Beastkin.system.publication.title} (same value: 'Pathfinder Lost Omens Ancestry Guide') - rules : ignored (Foundry rules object) {Beastkin.system.rules} - traits : object {Beastkin.system.traits} - rarity : string {Beastkin.system.traits.rarity} (same value: 'common') - value : array {Beastkin.system.traits.value} - Length: min=1 max=1 - Value type: string {Beastkin.system.traits.value.[]} (same value: 'beastkin') - [maxTakable] : empty - type : string {Beastkin.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Beastkin.yaml b/output/pf2e/packs/Beastkin.yaml new file mode 100644 index 0000000..d3d4fc2 --- /dev/null +++ b/output/pf2e/packs/Beastkin.yaml @@ -0,0 +1,193 @@ +name: Beastkin +values: 11 +schema: + '_id': + type: string + path: Beastkin._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Beastkin.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "uSNzrFBqGPoQkbH3" (x11) + 'img': + type: string + path: Beastkin.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Beastkin.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Beastkin.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Beastkin.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Beastkin.system.actionType.value + is_null: false + values: 11 + different_values: 2 + variants: + - "passive" (x10) + - "free" (x1) + 'actions': + type: object + path: Beastkin.system.actions + is_null: false + values: 11 + schema: + [value]: + type: + path: Beastkin.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Beastkin.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ancestry" (x11) + 'description': + type: object + path: Beastkin.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Beastkin.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Beastkin.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Beastkin.system.level.value + is_null: false + values: 11 + different_values: 5 + variants: + - 1 (x3) + - 9 (x2) + - 17 (x2) + - 5 (x2) + - 13 (x2) + 'prerequisites': + type: object + path: Beastkin.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array<> + path: Beastkin.system.prerequisites.value + is_null: false + values: 11 + min_count: 0 + max_count: 0 + value_type: + type: + path: Beastkin.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Beastkin.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Beastkin.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "OGL" (x11) + 'remaster': + type: boolean + path: Beastkin.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: False (x11) + 'title': + type: string + path: Beastkin.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Ancestry Guide" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Beastkin.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Beastkin.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Beastkin.system.traits.rarity + is_null: false + values: 11 + different_values: 1 (all same) + variants: "common" (x11) + 'value': + type: array + path: Beastkin.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Beastkin.system.traits.value.[] + is_null: false + values: 11 + different_values: 1 (all same) + variants: "beastkin" (x11) + [maxTakable]: + type: + path: Beastkin.system.maxTakable + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Beastkin.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Beastmaster.txt b/output/pf2e/packs/Beastmaster.txt deleted file mode 100644 index c83b5d7..0000000 --- a/output/pf2e/packs/Beastmaster.txt +++ /dev/null @@ -1,75 +0,0 @@ -Beastmaster -Different values: 24 -===================================== -object {Beastmaster} - _id : string {Beastmaster._id} (all different values) - folder : string {Beastmaster.folder} (same value: 'bdiCU7cFJClYeQI1') - img : string {Beastmaster.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Beastmaster.name} (all different values) - system : object {Beastmaster.system} - actionType : object {Beastmaster.system.actionType} - value : string {Beastmaster.system.actionType.value} (3 different values) - 'passive' (x21) - 'action' (x2) - 'free' (x1) - actions : object {Beastmaster.system.actions} - [value] : integer {Beastmaster.system.actions.value} (2 different values) - 1 (x1) - 2 (x1) - category : string {Beastmaster.system.category} (same value: 'class') - description : object {Beastmaster.system.description} - value : string {Beastmaster.system.description.value} (all different values) - level : object {Beastmaster.system.level} - value : integer {Beastmaster.system.level.value} (10 different values) - 10 (x6) - 6 (x5) - 4 (x4) - 12 (x2) - 8 (x2) - 2 (x1) - 18 (x1) - 16 (x1) - 20 (x1) - 14 (x1) - [maxTakable] : integer {Beastmaster.system.maxTakable} (2 different values) - 4 (x1) - 3 (x1) - prerequisites : object {Beastmaster.system.prerequisites} - value : array {Beastmaster.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Beastmaster.system.prerequisites.value.[]} - value : string {Beastmaster.system.prerequisites.value.[].value} (15 different values) - publication : object {Beastmaster.system.publication} - license : string {Beastmaster.system.publication.license} (2 different values) - 'ORC' (x23) - 'OGL' (x1) - remaster : boolean {Beastmaster.system.publication.remaster} (2 different values) - True (x23) - False (x1) - title : string {Beastmaster.system.publication.title} (3 different values) - 'Pathfinder Howl of the Wild' (x13) - 'Pathfinder Player Core 2' (x10) - 'Pathfinder Advanced Player\'s Guide' (x1) - rules : ignored (Foundry rules object) {Beastmaster.system.rules} - traits : object {Beastmaster.system.traits} - rarity : string {Beastmaster.system.traits.rarity} (2 different values) - 'common' (x23) - 'uncommon' (x1) - value : array {Beastmaster.system.traits.value} - Length: min=1 max=4 - Value type: string {Beastmaster.system.traits.value.[]} (10 different values) - 'archetype' (x24) - 'mental' (x3) - 'primal' (x2) - 'concentrate' (x2) - 'emotion' (x2) - 'flourish' (x2) - 'dedication' (x1) - 'auditory' (x1) - 'fear' (x1) - 'air' (x1) - [frequency] : object {Beastmaster.system.frequency} - max : integer {Beastmaster.system.frequency.max} (same value: 1) - per : string {Beastmaster.system.frequency.per} (same value: 'turn') - value : integer {Beastmaster.system.frequency.value} (same value: 1) - type : string {Beastmaster.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Beastmaster.yaml b/output/pf2e/packs/Beastmaster.yaml new file mode 100644 index 0000000..a78b009 --- /dev/null +++ b/output/pf2e/packs/Beastmaster.yaml @@ -0,0 +1,258 @@ +name: Beastmaster +values: 24 +schema: + '_id': + type: string + path: Beastmaster._id + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'folder': + type: string + path: Beastmaster.folder + is_null: false + values: 24 + different_values: 1 (all same) + variants: "bdiCU7cFJClYeQI1" (x24) + 'img': + type: string + path: Beastmaster.img + is_null: false + values: 24 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x24) + 'name': + type: string + path: Beastmaster.name + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'system': + type: object + path: Beastmaster.system + is_null: false + values: 24 + schema: + 'actionType': + type: object + path: Beastmaster.system.actionType + is_null: false + values: 24 + schema: + 'value': + type: string + path: Beastmaster.system.actionType.value + is_null: false + values: 24 + different_values: 3 + variants: + - "passive" (x21) + - "action" (x2) + - "free" (x1) + 'actions': + type: object + path: Beastmaster.system.actions + is_null: false + values: 24 + schema: + [value]: + type: integer + path: Beastmaster.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Beastmaster.system.category + is_null: false + values: 24 + different_values: 1 (all same) + variants: "class" (x24) + 'description': + type: object + path: Beastmaster.system.description + is_null: false + values: 24 + schema: + 'value': + type: string + path: Beastmaster.system.description.value + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'level': + type: object + path: Beastmaster.system.level + is_null: false + values: 24 + schema: + 'value': + type: integer + path: Beastmaster.system.level.value + is_null: false + values: 24 + different_values: 10 + variants: + - 10 (x6) + - 6 (x5) + - 4 (x4) + - 12 (x2) + - 8 (x2) + - 2 (x1) + - 18 (x1) + - 16 (x1) + - 20 (x1) + - 14 (x1) + [maxTakable]: + type: integer + path: Beastmaster.system.maxTakable + is_null: true + values: 2 + different_values: 2 + variants: + - 4 (x1) + - 3 (x1) + 'prerequisites': + type: object + path: Beastmaster.system.prerequisites + is_null: false + values: 24 + schema: + 'value': + type: array + path: Beastmaster.system.prerequisites.value + is_null: false + values: 24 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Beastmaster.system.prerequisites.value.[] + is_null: false + values: 35 + schema: + 'value': + type: string + path: Beastmaster.system.prerequisites.value.[].value + is_null: false + values: 35 + different_values: 15 + variants: [omitted] + 'publication': + type: object + path: Beastmaster.system.publication + is_null: false + values: 24 + schema: + 'license': + type: string + path: Beastmaster.system.publication.license + is_null: false + values: 24 + different_values: 2 + variants: + - "ORC" (x23) + - "OGL" (x1) + 'remaster': + type: boolean + path: Beastmaster.system.publication.remaster + is_null: false + values: 24 + different_values: 2 + variants: + - True (x23) + - False (x1) + 'title': + type: string + path: Beastmaster.system.publication.title + is_null: false + values: 24 + different_values: 3 + variants: + - "Pathfinder Howl of the Wild" (x13) + - "Pathfinder Player Core 2" (x10) + - "Pathfinder Advanced Player's Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Beastmaster.system.rules + is_null: false + values: 24 + 'traits': + type: object + path: Beastmaster.system.traits + is_null: false + values: 24 + schema: + 'rarity': + type: string + path: Beastmaster.system.traits.rarity + is_null: false + values: 24 + different_values: 2 + variants: + - "common" (x23) + - "uncommon" (x1) + 'value': + type: array + path: Beastmaster.system.traits.value + is_null: false + values: 24 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Beastmaster.system.traits.value.[] + is_null: false + values: 39 + different_values: 10 + variants: + - "archetype" (x24) + - "mental" (x3) + - "primal" (x2) + - "concentrate" (x2) + - "emotion" (x2) + - "flourish" (x2) + - "dedication" (x1) + - "auditory" (x1) + - "fear" (x1) + - "air" (x1) + [frequency]: + type: object + path: Beastmaster.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Beastmaster.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Beastmaster.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "turn" (x1) + 'value': + type: integer + path: Beastmaster.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Beastmaster.type + is_null: false + values: 24 + different_values: 1 (all same) + variants: "feat" (x24) diff --git a/output/pf2e/packs/Beginner Box.txt b/output/pf2e/packs/Beginner Box.txt deleted file mode 100644 index 6f9bc2e..0000000 --- a/output/pf2e/packs/Beginner Box.txt +++ /dev/null @@ -1,1349 +0,0 @@ -Beginner Box -Different values: 4 -===================================== -object {Beginner Box} - _id : string {Beginner Box._id} (all different values) - folder : string {Beginner Box.folder} (same value: 'tP19Pzv2NSTf8Omm') - img : string {Beginner Box.img} (all different values) - items : array {Beginner Box.items} - Length: min=29 max=47 - Value type: object {Beginner Box.items.[]} - _id : string {Beginner Box.items.[]._id} (153 different values) - img : string {Beginner Box.items.[].img} (88 different values) - name : string {Beginner Box.items.[].name} (106 different values) - sort : integer {Beginner Box.items.[].sort} (19 different values) - system : object {Beginner Box.items.[].system} - [ability] : object {Beginner Box.items.[].system.ability} - value : string {Beginner Box.items.[].system.ability.value} (2 different values) - 'int' (x2) - 'wis' (x2) - [acBonus] : integer {Beginner Box.items.[].system.acBonus} (3 different values) - 2 (x3) - 1 (x1) - 4 (x1) - [actionType] : object {Beginner Box.items.[].system.actionType} - value : string {Beginner Box.items.[].system.actionType.value} (all different values) - [actions] : object {Beginner Box.items.[].system.actions} - [value] : integer {Beginner Box.items.[].system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - [additionalLanguages] : object {Beginner Box.items.[].system.additionalLanguages} - count : integer {Beginner Box.items.[].system.additionalLanguages.count} (2 different values) - 1 (x3) - 0 (x1) - custom : string {Beginner Box.items.[].system.additionalLanguages.custom} (same value: '') - value : array {Beginner Box.items.[].system.additionalLanguages.value} - Length: min=0 max=7 - Value type: string {Beginner Box.items.[].system.additionalLanguages.value.[]} (7 different values) - 'draconic' (x1) - 'empyrean' (x1) - 'fey' (x1) - 'gnomish' (x1) - 'goblin' (x1) - 'kholo' (x1) - 'orcish' (x1) - [ancestry] : object {Beginner Box.items.[].system.ancestry} - name : string {Beginner Box.items.[].system.ancestry.name} (2 different values) - 'Human' (x3) - 'Elf' (x1) - slug : string {Beginner Box.items.[].system.ancestry.slug} (2 different values) - 'human' (x3) - 'elf' (x1) - uuid : string {Beginner Box.items.[].system.ancestry.uuid} (2 different values) - 'Compendium.pf2e.ancestries.Item.IiG7DgeLWYrSNXuX' (x3) - 'Compendium.pf2e.ancestries.Item.PgKmsA2aKdbLU6O0' (x1) - [ancestryFeatLevels] : object {Beginner Box.items.[].system.ancestryFeatLevels} - value : array {Beginner Box.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Beginner Box.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x4) - 5 (x4) - 9 (x4) - 13 (x4) - 17 (x4) - [area] : object {Beginner Box.items.[].system.area} - type : string {Beginner Box.items.[].system.area.type} (3 different values) - 'cone' (x2) - 'emanation' (x2) - 'line' (x1) - value : integer {Beginner Box.items.[].system.area.value} (3 different values) - 15 (x2) - 30 (x2) - 60 (x1) - [attacks] : object {Beginner Box.items.[].system.attacks} - advanced : integer {Beginner Box.items.[].system.attacks.advanced} (2 different values) - 0 (x3) - 1 (x1) - martial : integer {Beginner Box.items.[].system.attacks.martial} (3 different values) - 0 (x2) - 1 (x1) - 2 (x1) - other : object {Beginner Box.items.[].system.attacks.other} - name : string {Beginner Box.items.[].system.attacks.other.name} (2 different values) - '' (x3) - 'Deity\'s favored weapon' (x1) - rank : integer {Beginner Box.items.[].system.attacks.other.rank} (2 different values) - 0 (x3) - 1 (x1) - simple : integer {Beginner Box.items.[].system.attacks.simple} (2 different values) - 1 (x3) - 2 (x1) - unarmed : integer {Beginner Box.items.[].system.attacks.unarmed} (2 different values) - 1 (x3) - 2 (x1) - [attribute] : array {Beginner Box.items.[].system.attribute} - Length: min=2 max=2 - Value type: string {Beginner Box.items.[].system.attribute.[]} (2 different values) - 'con' (x1) - 'wis' (x1) - [autoHeightenLevel] : object {Beginner Box.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Beginner Box.items.[].system.baseItem} (12 different values) - [bonus] : object {Beginner Box.items.[].system.bonus} - value : integer {Beginner Box.items.[].system.bonus.value} (same value: 0) - [bonusDamage] : object {Beginner Box.items.[].system.bonusDamage} - value : integer {Beginner Box.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {Beginner Box.items.[].system.boosts} - 0 : object {Beginner Box.items.[].system.boosts.0} - [selected] : string {Beginner Box.items.[].system.boosts.0.selected} (5 different values) - 'int' (x2) - 'wis' (x2) - 'dex' (x1) - 'con' (x1) - 'str' (x1) - value : array {Beginner Box.items.[].system.boosts.0.value} - Length: min=1 max=6 - Value type: string {Beginner Box.items.[].system.boosts.0.value.[]} (6 different values) - 'int' (x6) - 'wis' (x6) - 'dex' (x5) - 'con' (x4) - 'cha' (x3) - 'str' (x3) - 1 : object {Beginner Box.items.[].system.boosts.1} - [selected] : string {Beginner Box.items.[].system.boosts.1.selected} (5 different values) - 'dex' (x2) - 'con' (x2) - 'cha' (x1) - 'wis' (x1) - 'str' (x1) - value : array {Beginner Box.items.[].system.boosts.1.value} - Length: min=1 max=6 - Value type: string {Beginner Box.items.[].system.boosts.1.value.[]} (6 different values) - 'int' (x8) - 'str' (x7) - 'dex' (x7) - 'con' (x7) - 'wis' (x7) - 'cha' (x7) - [2] : object {Beginner Box.items.[].system.boosts.2} - value : array {Beginner Box.items.[].system.boosts.2.value} - Length: min=0 max=6 - Value type: string {Beginner Box.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x1) - 'dex' (x1) - 'con' (x1) - 'int' (x1) - 'wis' (x1) - 'cha' (x1) - [bulk] : object {Beginner Box.items.[].system.bulk} - value : mixed - float {Beginner Box.items.[].system.bulk.value} (same value: 0,1) - integer {Beginner Box.items.[].system.bulk.value} (3 different values) - 0 (x19) - 1 (x17) - 2 (x1) - [capacity] : integer {Beginner Box.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {Beginner Box.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Beginner Box.items.[].system.bulk.ignored} (same value: 2) - [category] : string {Beginner Box.items.[].system.category} (13 different values) - [checkPenalty] : integer {Beginner Box.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x1) - [classFeatLevels] : object {Beginner Box.items.[].system.classFeatLevels} - value : array {Beginner Box.items.[].system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {Beginner Box.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {Beginner Box.items.[].system.collapsed} (same value: False) - [containerId] : string {Beginner Box.items.[].system.containerId} (all different values) - [cost] : object {Beginner Box.items.[].system.cost} - value : string {Beginner Box.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Beginner Box.items.[].system.counteraction} (same value: False) - [damage] : object {Beginner Box.items.[].system.damage} - [0] : object {Beginner Box.items.[].system.damage.0} - applyMod : boolean {Beginner Box.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Beginner Box.items.[].system.damage.0.formula} (all different values) - kinds : array {Beginner Box.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Beginner Box.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x10) - 'healing' (x2) - materials : array<> {Beginner Box.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Beginner Box.items.[].system.damage.0.type} (5 different values) - 'vitality' (x3) - 'force' (x2) - 'fire' (x2) - 'untyped' (x2) - 'mental' (x1) - [3Pz4NTLXD2rzKgf4] : object {Beginner Box.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Beginner Box.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Beginner Box.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Beginner Box.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Beginner Box.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Beginner Box.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Beginner Box.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [C34n7XTpCLCXJWwt] : object {Beginner Box.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Beginner Box.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Beginner Box.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Beginner Box.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Beginner Box.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Beginner Box.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [damageType] : string {Beginner Box.items.[].system.damage.damageType} (3 different values) - 'piercing' (x7) - 'slashing' (x2) - 'bludgeoning' (x1) - [dice] : integer {Beginner Box.items.[].system.damage.dice} (same value: 1) - [die] : string {Beginner Box.items.[].system.damage.die} (3 different values) - 'd4' (x4) - 'd6' (x4) - 'd8' (x2) - [defense] : object {Beginner Box.items.[].system.defense} - save : object {Beginner Box.items.[].system.defense.save} - basic : boolean {Beginner Box.items.[].system.defense.save.basic} (2 different values) - True (x6) - False (x3) - statistic : string {Beginner Box.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x4) - 'will' (x3) - 'reflex' (x2) - [defenses] : object {Beginner Box.items.[].system.defenses} - heavy : integer {Beginner Box.items.[].system.defenses.heavy} (2 different values) - 0 (x3) - 1 (x1) - light : integer {Beginner Box.items.[].system.defenses.light} (2 different values) - 0 (x2) - 1 (x2) - medium : integer {Beginner Box.items.[].system.defenses.medium} (2 different values) - 0 (x3) - 1 (x1) - unarmored : integer {Beginner Box.items.[].system.defenses.unarmored} (same value: 1) - description : object {Beginner Box.items.[].system.description} - value : string {Beginner Box.items.[].system.description.value} (98 different values) - [dexCap] : integer {Beginner Box.items.[].system.dexCap} (3 different values) - 3 (x1) - 4 (x1) - 1 (x1) - [domains] : object {Beginner Box.items.[].system.domains} - alternate : array {Beginner Box.items.[].system.domains.alternate} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.domains.alternate.[]} (same value: 'repose') - primary : array {Beginner Box.items.[].system.domains.primary} - Length: min=4 max=4 - Value type: string {Beginner Box.items.[].system.domains.primary.[]} (all different values) - [duration] : object {Beginner Box.items.[].system.duration} - sustained : boolean {Beginner Box.items.[].system.duration.sustained} (same value: False) - value : string {Beginner Box.items.[].system.duration.value} (8 different values) - '' (x12) - '1 minute' (x4) - 'until your next daily preparations' (x3) - 'see below' (x2) - 'until the start of your next turn' (x1) - '1 round' (x1) - 'until the end of the target\'s next turn' (x1) - 'varies' (x1) - [equipped] : object {Beginner Box.items.[].system.equipped} - carryType : string {Beginner Box.items.[].system.equipped.carryType} (2 different values) - 'worn' (x63) - 'held' (x6) - [handsHeld] : integer {Beginner Box.items.[].system.equipped.handsHeld} (2 different values) - 0 (x31) - 1 (x6) - [inSlot] : boolean {Beginner Box.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [flaws] : object {Beginner Box.items.[].system.flaws} - 0 : object {Beginner Box.items.[].system.flaws.0} - value : array {Beginner Box.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Beginner Box.items.[].system.flaws.0.value.[]} (same value: 'con') - [font] : array {Beginner Box.items.[].system.font} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.font.[]} (same value: 'heal') - [generalFeatLevels] : object {Beginner Box.items.[].system.generalFeatLevels} - value : array {Beginner Box.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Beginner Box.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x4) - 7 (x4) - 11 (x4) - 15 (x4) - 19 (x4) - [group] : string {Beginner Box.items.[].system.group} (8 different values) - 'sword' (x4) - 'knife' (x3) - 'club' (x1) - 'crossbow' (x1) - 'chain' (x1) - 'leather' (x1) - 'bow' (x1) - 'plate' (x1) - [hardness] : integer {Beginner Box.items.[].system.hardness} (2 different values) - 0 (x67) - 5 (x2) - [hp] : mixed - object {Beginner Box.items.[].system.hp} - max : integer {Beginner Box.items.[].system.hp.max} (2 different values) - 0 (x67) - 20 (x2) - value : integer {Beginner Box.items.[].system.hp.value} (2 different values) - 0 (x67) - 20 (x2) - integer {Beginner Box.items.[].system.hp} (3 different values) - 8 (x5) - 6 (x2) - 10 (x1) - [level] : object {Beginner Box.items.[].system.level} - [taken] : integer {Beginner Box.items.[].system.level.taken} (same value: 1) - value : integer {Beginner Box.items.[].system.level.value} (2 different values) - 0 (x69) - 1 (x54) - publication : object {Beginner Box.items.[].system.publication} - license : string {Beginner Box.items.[].system.publication.license} (2 different values) - 'ORC' (x131) - 'OGL' (x22) - remaster : boolean {Beginner Box.items.[].system.publication.remaster} (2 different values) - True (x131) - False (x22) - title : string {Beginner Box.items.[].system.publication.title} (3 different values) - 'Pathfinder Player Core' (x131) - 'Pathfinder Core Rulebook' (x12) - '' (x10) - [frequency] : object {Beginner Box.items.[].system.frequency} - max : integer {Beginner Box.items.[].system.frequency.max} (same value: 1) - per : string {Beginner Box.items.[].system.frequency.per} (same value: 'day') - [heightening] : object {Beginner Box.items.[].system.heightening} - [damage] : object {Beginner Box.items.[].system.heightening.damage} - 0 : string {Beginner Box.items.[].system.heightening.damage.0} (all different values) - [3Pz4NTLXD2rzKgf4] : string {Beginner Box.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [interval] : integer {Beginner Box.items.[].system.heightening.interval} (2 different values) - 1 (x7) - 2 (x2) - type : string {Beginner Box.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x5) - [levels] : object {Beginner Box.items.[].system.heightening.levels} - [3] : object {Beginner Box.items.[].system.heightening.levels.3} - [range] : object {Beginner Box.items.[].system.heightening.levels.3.range} - value : string {Beginner Box.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {Beginner Box.items.[].system.heightening.levels.3.target} - value : string {Beginner Box.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [5] : object {Beginner Box.items.[].system.heightening.levels.5} - target : object {Beginner Box.items.[].system.heightening.levels.5.target} - value : string {Beginner Box.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [items] : object {Beginner Box.items.[].system.items} - [00b8b] : object {Beginner Box.items.[].system.items.00b8b} - img : string {Beginner Box.items.[].system.items.00b8b.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Beginner Box.items.[].system.items.00b8b.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.00b8b.name} (same value: 'Assurance') - uuid : string {Beginner Box.items.[].system.items.00b8b.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - [0c3e5] : object {Beginner Box.items.[].system.items.0c3e5} - img : string {Beginner Box.items.[].system.items.0c3e5.img} (same value: 'icons/weapons/axes/axe-broad-engraved-black-grey.webp') - level : integer {Beginner Box.items.[].system.items.0c3e5.level} (same value: 13) - name : string {Beginner Box.items.[].system.items.0c3e5.name} (same value: 'Weapon Legend') - uuid : string {Beginner Box.items.[].system.items.0c3e5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Legend') - [0kdn2] : object {Beginner Box.items.[].system.items.0kdn2} - img : string {Beginner Box.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Beginner Box.items.[].system.items.0kdn2.level} (same value: 7) - name : string {Beginner Box.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {Beginner Box.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [13v1o] : object {Beginner Box.items.[].system.items.13v1o} - img : string {Beginner Box.items.[].system.items.13v1o.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {Beginner Box.items.[].system.items.13v1o.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.13v1o.name} (same value: 'Wizard Spellcasting') - uuid : string {Beginner Box.items.[].system.items.13v1o.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wizard Spellcasting') - [19grf] : object {Beginner Box.items.[].system.items.19grf} - img : string {Beginner Box.items.[].system.items.19grf.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Beginner Box.items.[].system.items.19grf.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.19grf.name} (same value: 'Experienced Smuggler') - uuid : string {Beginner Box.items.[].system.items.19grf.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Smuggler') - [1nwhg] : object {Beginner Box.items.[].system.items.1nwhg} - img : string {Beginner Box.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {Beginner Box.items.[].system.items.1nwhg.level} (same value: 5) - name : string {Beginner Box.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {Beginner Box.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1v9gz] : object {Beginner Box.items.[].system.items.1v9gz} - img : string {Beginner Box.items.[].system.items.1v9gz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Beginner Box.items.[].system.items.1v9gz.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.1v9gz.name} (same value: 'Student of the Canon') - uuid : string {Beginner Box.items.[].system.items.1v9gz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Student of the Canon') - [1zn3l] : object {Beginner Box.items.[].system.items.1zn3l} - img : string {Beginner Box.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Beginner Box.items.[].system.items.1zn3l.level} (same value: 19) - name : string {Beginner Box.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {Beginner Box.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [2bsn6] : object {Beginner Box.items.[].system.items.2bsn6} - img : string {Beginner Box.items.[].system.items.2bsn6.img} (same value: 'icons/sundries/scrolls/scroll-writing-tan-grey.webp') - level : integer {Beginner Box.items.[].system.items.2bsn6.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.2bsn6.name} (same value: 'Arcane Thesis') - uuid : string {Beginner Box.items.[].system.items.2bsn6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Thesis') - [2jey6] : object {Beginner Box.items.[].system.items.2jey6} - img : string {Beginner Box.items.[].system.items.2jey6.img} (same value: 'icons/equipment/head/helm-barbute-rounded-steel.webp') - level : integer {Beginner Box.items.[].system.items.2jey6.level} (same value: 11) - name : string {Beginner Box.items.[].system.items.2jey6.name} (same value: 'Fighter Expertise') - uuid : string {Beginner Box.items.[].system.items.2jey6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Expertise') - [2xl4q] : object {Beginner Box.items.[].system.items.2xl4q} - img : string {Beginner Box.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {Beginner Box.items.[].system.items.2xl4q.level} (same value: 13) - name : string {Beginner Box.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {Beginner Box.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - [365ut] : object {Beginner Box.items.[].system.items.365ut} - img : string {Beginner Box.items.[].system.items.365ut.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Beginner Box.items.[].system.items.365ut.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.365ut.name} (same value: 'Deity') - uuid : string {Beginner Box.items.[].system.items.365ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') - [3XT0E] : object {Beginner Box.items.[].system.items.3XT0E} - img : string {Beginner Box.items.[].system.items.3XT0E.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Beginner Box.items.[].system.items.3XT0E.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.3XT0E.name} (same value: 'Arcane School') - uuid : string {Beginner Box.items.[].system.items.3XT0E.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane School') - [3YEZD] : object {Beginner Box.items.[].system.items.3YEZD} - img : string {Beginner Box.items.[].system.items.3YEZD.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Beginner Box.items.[].system.items.3YEZD.level} (same value: 7) - name : string {Beginner Box.items.[].system.items.3YEZD.name} (same value: 'Perception Mastery') - uuid : string {Beginner Box.items.[].system.items.3YEZD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [45yt7] : object {Beginner Box.items.[].system.items.45yt7} - img : string {Beginner Box.items.[].system.items.45yt7.img} (same value: 'icons/weapons/wands/wand-carved-pink.webp') - level : integer {Beginner Box.items.[].system.items.45yt7.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.45yt7.name} (same value: 'Arcane Bond') - uuid : string {Beginner Box.items.[].system.items.45yt7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Bond') - [4al2i] : object {Beginner Box.items.[].system.items.4al2i} - img : string {Beginner Box.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Beginner Box.items.[].system.items.4al2i.level} (same value: 15) - name : string {Beginner Box.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {Beginner Box.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4eQbl] : object {Beginner Box.items.[].system.items.4eQbl} - img : string {Beginner Box.items.[].system.items.4eQbl.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Beginner Box.items.[].system.items.4eQbl.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.4eQbl.name} (same value: 'Cleric Spellcasting') - uuid : string {Beginner Box.items.[].system.items.4eQbl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') - [5lsvf] : object {Beginner Box.items.[].system.items.5lsvf} - img : string {Beginner Box.items.[].system.items.5lsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Beginner Box.items.[].system.items.5lsvf.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.5lsvf.name} (same value: 'Doctrine') - uuid : string {Beginner Box.items.[].system.items.5lsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') - [5x1uf] : object {Beginner Box.items.[].system.items.5x1uf} - img : string {Beginner Box.items.[].system.items.5x1uf.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Beginner Box.items.[].system.items.5x1uf.level} (same value: 13) - name : string {Beginner Box.items.[].system.items.5x1uf.name} (same value: 'Weapon Specialization') - uuid : string {Beginner Box.items.[].system.items.5x1uf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [6ddtr] : object {Beginner Box.items.[].system.items.6ddtr} - img : string {Beginner Box.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Beginner Box.items.[].system.items.6ddtr.level} (same value: 13) - name : string {Beginner Box.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {Beginner Box.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [6j8f7] : object {Beginner Box.items.[].system.items.6j8f7} - img : string {Beginner Box.items.[].system.items.6j8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Beginner Box.items.[].system.items.6j8f7.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.6j8f7.name} (same value: 'First Doctrine') - uuid : string {Beginner Box.items.[].system.items.6j8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') - [6jpgb] : object {Beginner Box.items.[].system.items.6jpgb} - img : string {Beginner Box.items.[].system.items.6jpgb.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Beginner Box.items.[].system.items.6jpgb.level} (same value: 11) - name : string {Beginner Box.items.[].system.items.6jpgb.name} (same value: 'Perception Expertise') - uuid : string {Beginner Box.items.[].system.items.6jpgb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [7bbgv] : object {Beginner Box.items.[].system.items.7bbgv} - img : string {Beginner Box.items.[].system.items.7bbgv.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Beginner Box.items.[].system.items.7bbgv.level} (same value: 7) - name : string {Beginner Box.items.[].system.items.7bbgv.name} (same value: 'Expert Spellcaster') - uuid : string {Beginner Box.items.[].system.items.7bbgv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [7gkd0] : object {Beginner Box.items.[].system.items.7gkd0} - img : string {Beginner Box.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp') - level : integer {Beginner Box.items.[].system.items.7gkd0.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.7gkd0.name} (same value: 'Divine Font') - uuid : string {Beginner Box.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font') - [9c5ay] : object {Beginner Box.items.[].system.items.9c5ay} - img : string {Beginner Box.items.[].system.items.9c5ay.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') - level : integer {Beginner Box.items.[].system.items.9c5ay.level} (same value: 11) - name : string {Beginner Box.items.[].system.items.9c5ay.name} (same value: 'Armor Expertise') - uuid : string {Beginner Box.items.[].system.items.9c5ay.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') - [Awo2e] : object {Beginner Box.items.[].system.items.Awo2e} - img : string {Beginner Box.items.[].system.items.Awo2e.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Beginner Box.items.[].system.items.Awo2e.level} (same value: 3) - name : string {Beginner Box.items.[].system.items.Awo2e.name} (same value: 'Second Doctrine') - uuid : string {Beginner Box.items.[].system.items.Awo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') - [BH4zJ] : object {Beginner Box.items.[].system.items.BH4zJ} - img : string {Beginner Box.items.[].system.items.BH4zJ.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Beginner Box.items.[].system.items.BH4zJ.level} (same value: 7) - name : string {Beginner Box.items.[].system.items.BH4zJ.name} (same value: 'Evasive Reflexes') - uuid : string {Beginner Box.items.[].system.items.BH4zJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasive Reflexes') - [BhM5T] : object {Beginner Box.items.[].system.items.BhM5T} - img : string {Beginner Box.items.[].system.items.BhM5T.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Beginner Box.items.[].system.items.BhM5T.level} (same value: 5) - name : string {Beginner Box.items.[].system.items.BhM5T.name} (same value: 'Perception Expertise') - uuid : string {Beginner Box.items.[].system.items.BhM5T.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [Czcka] : object {Beginner Box.items.[].system.items.Czcka} - img : string {Beginner Box.items.[].system.items.Czcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Beginner Box.items.[].system.items.Czcka.level} (same value: 7) - name : string {Beginner Box.items.[].system.items.Czcka.name} (same value: 'Third Doctrine') - uuid : string {Beginner Box.items.[].system.items.Czcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') - [EYY9w] : object {Beginner Box.items.[].system.items.EYY9w} - img : string {Beginner Box.items.[].system.items.EYY9w.img} (same value: 'icons/skills/melee/strike-hammer-destructive-orange.webp') - level : integer {Beginner Box.items.[].system.items.EYY9w.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.EYY9w.name} (same value: 'Reactive Strike') - uuid : string {Beginner Box.items.[].system.items.EYY9w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reactive Strike') - [EmM9t] : object {Beginner Box.items.[].system.items.EmM9t} - img : string {Beginner Box.items.[].system.items.EmM9t.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {Beginner Box.items.[].system.items.EmM9t.level} (same value: 11) - name : string {Beginner Box.items.[].system.items.EmM9t.name} (same value: 'Weapon Expertise') - uuid : string {Beginner Box.items.[].system.items.EmM9t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [GUa4t] : object {Beginner Box.items.[].system.items.GUa4t} - img : string {Beginner Box.items.[].system.items.GUa4t.img} (same value: 'icons/magic/holy/chalice-glowing-gold.webp') - level : integer {Beginner Box.items.[].system.items.GUa4t.level} (same value: 9) - name : string {Beginner Box.items.[].system.items.GUa4t.name} (same value: 'Resolute Faith') - uuid : string {Beginner Box.items.[].system.items.GUa4t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolute Faith') - [HOjyM] : object {Beginner Box.items.[].system.items.HOjyM} - img : string {Beginner Box.items.[].system.items.HOjyM.img} (same value: 'icons/sundries/documents/document-sealed-signatures-red.webp') - level : integer {Beginner Box.items.[].system.items.HOjyM.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.HOjyM.name} (same value: 'Rogue\'s Racket') - uuid : string {Beginner Box.items.[].system.items.HOjyM.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - [KvE3P] : object {Beginner Box.items.[].system.items.KvE3P} - img : string {Beginner Box.items.[].system.items.KvE3P.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Beginner Box.items.[].system.items.KvE3P.level} (same value: 9) - name : string {Beginner Box.items.[].system.items.KvE3P.name} (same value: 'Rogue Resilience') - uuid : string {Beginner Box.items.[].system.items.KvE3P.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Resilience') - [Yo8rt] : object {Beginner Box.items.[].system.items.Yo8rt} - img : string {Beginner Box.items.[].system.items.Yo8rt.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Beginner Box.items.[].system.items.Yo8rt.level} (same value: 15) - name : string {Beginner Box.items.[].system.items.Yo8rt.name} (same value: 'Tempered Reflexes') - uuid : string {Beginner Box.items.[].system.items.Yo8rt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Tempered Reflexes') - [abLjR] : object {Beginner Box.items.[].system.items.abLjR} - img : string {Beginner Box.items.[].system.items.abLjR.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Beginner Box.items.[].system.items.abLjR.level} (same value: 11) - name : string {Beginner Box.items.[].system.items.abLjR.name} (same value: 'Reflex Expertise') - uuid : string {Beginner Box.items.[].system.items.abLjR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [bhpWk] : object {Beginner Box.items.[].system.items.bhpWk} - img : string {Beginner Box.items.[].system.items.bhpWk.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {Beginner Box.items.[].system.items.bhpWk.level} (same value: 17) - name : string {Beginner Box.items.[].system.items.bhpWk.name} (same value: 'Agile Mind') - uuid : string {Beginner Box.items.[].system.items.bhpWk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - [c3blc] : object {Beginner Box.items.[].system.items.c3blc} - img : string {Beginner Box.items.[].system.items.c3blc.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Beginner Box.items.[].system.items.c3blc.level} (same value: 19) - name : string {Beginner Box.items.[].system.items.c3blc.name} (same value: 'Legendary Spellcaster') - uuid : string {Beginner Box.items.[].system.items.c3blc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [cifjd] : object {Beginner Box.items.[].system.items.cifjd} - img : string {Beginner Box.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {Beginner Box.items.[].system.items.cifjd.level} (same value: 11) - name : string {Beginner Box.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {Beginner Box.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - [ckmdj] : object {Beginner Box.items.[].system.items.ckmdj} - img : string {Beginner Box.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Beginner Box.items.[].system.items.ckmdj.level} (same value: 11) - name : string {Beginner Box.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine') - uuid : string {Beginner Box.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine') - [de44z] : object {Beginner Box.items.[].system.items.de44z} - img : string {Beginner Box.items.[].system.items.de44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') - level : integer {Beginner Box.items.[].system.items.de44z.level} (same value: 13) - name : string {Beginner Box.items.[].system.items.de44z.name} (same value: 'Divine Defense') - uuid : string {Beginner Box.items.[].system.items.de44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') - [djzu5] : object {Beginner Box.items.[].system.items.djzu5} - img : string {Beginner Box.items.[].system.items.djzu5.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {Beginner Box.items.[].system.items.djzu5.level} (same value: 19) - name : string {Beginner Box.items.[].system.items.djzu5.name} (same value: 'Archwizard\'s Spellcraft') - uuid : string {Beginner Box.items.[].system.items.djzu5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Archwizard\'s Spellcraft') - [e1e4m] : object {Beginner Box.items.[].system.items.e1e4m} - img : string {Beginner Box.items.[].system.items.e1e4m.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Beginner Box.items.[].system.items.e1e4m.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.e1e4m.name} (same value: 'Shield Block') - uuid : string {Beginner Box.items.[].system.items.e1e4m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [e9ikq] : object {Beginner Box.items.[].system.items.e9ikq} - img : string {Beginner Box.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {Beginner Box.items.[].system.items.e9ikq.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {Beginner Box.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [eDncW] : object {Beginner Box.items.[].system.items.eDncW} - img : string {Beginner Box.items.[].system.items.eDncW.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Beginner Box.items.[].system.items.eDncW.level} (same value: 9) - name : string {Beginner Box.items.[].system.items.eDncW.name} (same value: 'Battle Hardened') - uuid : string {Beginner Box.items.[].system.items.eDncW.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battle Hardened') - [eZd7C] : object {Beginner Box.items.[].system.items.eZd7C} - img : string {Beginner Box.items.[].system.items.eZd7C.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Beginner Box.items.[].system.items.eZd7C.level} (same value: 17) - name : string {Beginner Box.items.[].system.items.eZd7C.name} (same value: 'Prodigious Will') - uuid : string {Beginner Box.items.[].system.items.eZd7C.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Prodigious Will') - [enizk] : object {Beginner Box.items.[].system.items.enizk} - img : string {Beginner Box.items.[].system.items.enizk.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Beginner Box.items.[].system.items.enizk.level} (same value: 15) - name : string {Beginner Box.items.[].system.items.enizk.name} (same value: 'Improved Flexibility') - uuid : string {Beginner Box.items.[].system.items.enizk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Flexibility') - [fqsfu] : object {Beginner Box.items.[].system.items.fqsfu} - img : string {Beginner Box.items.[].system.items.fqsfu.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Beginner Box.items.[].system.items.fqsfu.level} (same value: 15) - name : string {Beginner Box.items.[].system.items.fqsfu.name} (same value: 'Master Spellcaster') - uuid : string {Beginner Box.items.[].system.items.fqsfu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [i7ZpY] : object {Beginner Box.items.[].system.items.i7ZpY} - img : string {Beginner Box.items.[].system.items.i7ZpY.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Beginner Box.items.[].system.items.i7ZpY.level} (same value: 13) - name : string {Beginner Box.items.[].system.items.i7ZpY.name} (same value: 'Greater Rogue Reflexes') - uuid : string {Beginner Box.items.[].system.items.i7ZpY.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Rogue Reflexes') - [ij943] : object {Beginner Box.items.[].system.items.ij943} - img : string {Beginner Box.items.[].system.items.ij943.img} (same value: 'icons/environment/people/charge.webp') - level : integer {Beginner Box.items.[].system.items.ij943.level} (same value: 7) - name : string {Beginner Box.items.[].system.items.ij943.name} (same value: 'Battlefield Surveyor') - uuid : string {Beginner Box.items.[].system.items.ij943.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battlefield Surveyor') - [lakjk] : object {Beginner Box.items.[].system.items.lakjk} - img : string {Beginner Box.items.[].system.items.lakjk.img} (same value: 'icons/sundries/flags/banner-standard-tattered-red.webp') - level : integer {Beginner Box.items.[].system.items.lakjk.level} (same value: 3) - name : string {Beginner Box.items.[].system.items.lakjk.name} (same value: 'Bravery') - uuid : string {Beginner Box.items.[].system.items.lakjk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bravery') - [nilrb] : object {Beginner Box.items.[].system.items.nilrb} - img : string {Beginner Box.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {Beginner Box.items.[].system.items.nilrb.level} (same value: 9) - name : string {Beginner Box.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {Beginner Box.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - [oNOEz] : object {Beginner Box.items.[].system.items.oNOEz} - img : string {Beginner Box.items.[].system.items.oNOEz.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Beginner Box.items.[].system.items.oNOEz.level} (same value: 5) - name : string {Beginner Box.items.[].system.items.oNOEz.name} (same value: 'Reflex Expertise') - uuid : string {Beginner Box.items.[].system.items.oNOEz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [p9c01] : object {Beginner Box.items.[].system.items.p9c01} - img : string {Beginner Box.items.[].system.items.p9c01.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Beginner Box.items.[].system.items.p9c01.level} (same value: 9) - name : string {Beginner Box.items.[].system.items.p9c01.name} (same value: 'Magical Fortitude') - uuid : string {Beginner Box.items.[].system.items.p9c01.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [pfjze] : object {Beginner Box.items.[].system.items.pfjze} - img : string {Beginner Box.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {Beginner Box.items.[].system.items.pfjze.level} (same value: 15) - name : string {Beginner Box.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {Beginner Box.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - [pvlD2] : object {Beginner Box.items.[].system.items.pvlD2} - img : string {Beginner Box.items.[].system.items.pvlD2.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Beginner Box.items.[].system.items.pvlD2.level} (same value: 13) - name : string {Beginner Box.items.[].system.items.pvlD2.name} (same value: 'Perception Legend') - uuid : string {Beginner Box.items.[].system.items.pvlD2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [q0xyz] : object {Beginner Box.items.[].system.items.q0xyz} - img : string {Beginner Box.items.[].system.items.q0xyz.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Beginner Box.items.[].system.items.q0xyz.level} (same value: 17) - name : string {Beginner Box.items.[].system.items.q0xyz.name} (same value: 'Armor Mastery') - uuid : string {Beginner Box.items.[].system.items.q0xyz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [qx6de] : object {Beginner Box.items.[].system.items.qx6de} - img : string {Beginner Box.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {Beginner Box.items.[].system.items.qx6de.level} (same value: 1) - name : string {Beginner Box.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {Beginner Box.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - [r47we] : object {Beginner Box.items.[].system.items.r47we} - img : string {Beginner Box.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Beginner Box.items.[].system.items.r47we.level} (same value: 15) - name : string {Beginner Box.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine') - uuid : string {Beginner Box.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine') - [sjjee] : object {Beginner Box.items.[].system.items.sjjee} - img : string {Beginner Box.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {Beginner Box.items.[].system.items.sjjee.level} (same value: 3) - name : string {Beginner Box.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {Beginner Box.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [thypm] : object {Beginner Box.items.[].system.items.thypm} - img : string {Beginner Box.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {Beginner Box.items.[].system.items.thypm.level} (same value: 19) - name : string {Beginner Box.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {Beginner Box.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [txlgu] : object {Beginner Box.items.[].system.items.txlgu} - img : string {Beginner Box.items.[].system.items.txlgu.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Beginner Box.items.[].system.items.txlgu.level} (same value: 9) - name : string {Beginner Box.items.[].system.items.txlgu.name} (same value: 'Combat Flexibility') - uuid : string {Beginner Box.items.[].system.items.txlgu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Combat Flexibility') - [u1d1r] : object {Beginner Box.items.[].system.items.u1d1r} - img : string {Beginner Box.items.[].system.items.u1d1r.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Beginner Box.items.[].system.items.u1d1r.level} (same value: 7) - name : string {Beginner Box.items.[].system.items.u1d1r.name} (same value: 'Weapon Specialization') - uuid : string {Beginner Box.items.[].system.items.u1d1r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [u8k07] : object {Beginner Box.items.[].system.items.u8k07} - img : string {Beginner Box.items.[].system.items.u8k07.img} (same value: 'icons/weapons/swords/sword-guard-steel-green.webp') - level : integer {Beginner Box.items.[].system.items.u8k07.level} (same value: 5) - name : string {Beginner Box.items.[].system.items.u8k07.name} (same value: 'Fighter Weapon Mastery') - uuid : string {Beginner Box.items.[].system.items.u8k07.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery') - [uKeq1] : object {Beginner Box.items.[].system.items.uKeq1} - img : string {Beginner Box.items.[].system.items.uKeq1.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Beginner Box.items.[].system.items.uKeq1.level} (same value: 15) - name : string {Beginner Box.items.[].system.items.uKeq1.name} (same value: 'Greater Weapon Specialization') - uuid : string {Beginner Box.items.[].system.items.uKeq1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [vrd25] : object {Beginner Box.items.[].system.items.vrd25} - img : string {Beginner Box.items.[].system.items.vrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Beginner Box.items.[].system.items.vrd25.level} (same value: 13) - name : string {Beginner Box.items.[].system.items.vrd25.name} (same value: 'Weapon Specialization') - uuid : string {Beginner Box.items.[].system.items.vrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [x2puy] : object {Beginner Box.items.[].system.items.x2puy} - img : string {Beginner Box.items.[].system.items.x2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Beginner Box.items.[].system.items.x2puy.level} (same value: 19) - name : string {Beginner Box.items.[].system.items.x2puy.name} (same value: 'Final Doctrine') - uuid : string {Beginner Box.items.[].system.items.x2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') - [x98c2] : object {Beginner Box.items.[].system.items.x98c2} - img : string {Beginner Box.items.[].system.items.x98c2.img} (same value: 'icons/skills/ranged/arrow-flying-broadhead-metal.webp') - level : integer {Beginner Box.items.[].system.items.x98c2.level} (same value: 19) - name : string {Beginner Box.items.[].system.items.x98c2.name} (same value: 'Versatile Legend') - uuid : string {Beginner Box.items.[].system.items.x98c2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Versatile Legend') - [ytft4] : object {Beginner Box.items.[].system.items.ytft4} - img : string {Beginner Box.items.[].system.items.ytft4.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Beginner Box.items.[].system.items.ytft4.level} (same value: 13) - name : string {Beginner Box.items.[].system.items.ytft4.name} (same value: 'Defensive Robes') - uuid : string {Beginner Box.items.[].system.items.ytft4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [zmpzh] : object {Beginner Box.items.[].system.items.zmpzh} - img : string {Beginner Box.items.[].system.items.zmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') - level : integer {Beginner Box.items.[].system.items.zmpzh.level} (same value: 19) - name : string {Beginner Box.items.[].system.items.zmpzh.name} (same value: 'Miraculous Spell') - uuid : string {Beginner Box.items.[].system.items.zmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') - [keyAbility] : object {Beginner Box.items.[].system.keyAbility} - selected : string {Beginner Box.items.[].system.keyAbility.selected} (same value: 'str') - value : array {Beginner Box.items.[].system.keyAbility.value} - Length: min=1 max=2 - Value type: string {Beginner Box.items.[].system.keyAbility.value.[]} (all different values) - [languages] : object {Beginner Box.items.[].system.languages} - custom : string {Beginner Box.items.[].system.languages.custom} (same value: '') - value : array {Beginner Box.items.[].system.languages.value} - Length: min=1 max=2 - Value type: string {Beginner Box.items.[].system.languages.value.[]} (2 different values) - 'common' (x4) - 'elven' (x1) - [location] : mixed - object {Beginner Box.items.[].system.location} - [heightenedLevel] : integer {Beginner Box.items.[].system.location.heightenedLevel} (same value: 1) - [uses] : object {Beginner Box.items.[].system.location.uses} - max : integer {Beginner Box.items.[].system.location.uses.max} (same value: 4) - value : integer {Beginner Box.items.[].system.location.uses.value} (same value: 4) - value : string {Beginner Box.items.[].system.location.value} (all different values) - string {Beginner Box.items.[].system.location} (9 different values) - 'Dt0BzmA0BaTskLMu' (x5) - '6hSMSBjycZkgxczb' (x4) - '976NkPozpgLmIzTV' (x3) - 'class-1' (x2) - 'JLDhZktVUt8kSmqo' (x2) - 'KtaC3mFhtYaiJcpk' (x1) - 'DymoMULegFHDOHIa' (x1) - 'skill-1' (x1) - '7DVubjGGDTwZ5zdY' (x1) - [material] : object {Beginner Box.items.[].system.material} - [grade] : empty - [type] : empty - [maxTakable] : empty - [mod] : object {Beginner Box.items.[].system.mod} - value : integer {Beginner Box.items.[].system.mod.value} (same value: 0) - [overlays] : object {Beginner Box.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Beginner Box.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Beginner Box.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Beginner Box.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Beginner Box.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Beginner Box.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Beginner Box.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Beginner Box.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Beginner Box.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Beginner Box.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - 37gy7l19tik74o4s : object {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Beginner Box.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) - 7qdtetowq348s9oc : object {Beginner Box.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Beginner Box.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Beginner Box.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Beginner Box.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Beginner Box.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Beginner Box.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Beginner Box.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Beginner Box.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Beginner Box.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Beginner Box.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) - [URQWpedXx9fB1fR7] : object {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - kinds : array {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Beginner Box.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [cUFX7ExSLeoa3vIF] : object {Beginner Box.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Beginner Box.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Beginner Box.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Beginner Box.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Beginner Box.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Beginner Box.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Beginner Box.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Beginner Box.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Beginner Box.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - lfxcoz2d3f8j2zq1 : object {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Beginner Box.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) - [wQHuRGaDDW2MemlK] : object {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - kinds : array {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Beginner Box.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [zFWsMjoeCnLxqJaV] : object {Beginner Box.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Beginner Box.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Beginner Box.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Beginner Box.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Beginner Box.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Beginner Box.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Beginner Box.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Beginner Box.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Beginner Box.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [perception] : integer {Beginner Box.items.[].system.perception} (2 different values) - 1 (x2) - 2 (x2) - [prepared] : object {Beginner Box.items.[].system.prepared} - [flexible] : boolean {Beginner Box.items.[].system.prepared.flexible} (same value: False) - value : string {Beginner Box.items.[].system.prepared.value} (3 different values) - 'prepared' (x2) - 'focus' (x1) - 'innate' (x1) - [prerequisites] : object {Beginner Box.items.[].system.prerequisites} - value : array {Beginner Box.items.[].system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Beginner Box.items.[].system.prerequisites.value.[]} - value : string {Beginner Box.items.[].system.prerequisites.value.[].value} (6 different values) - 'trained in at least one skill' (x2) - 'trained in Religion' (x1) - 'deity with a simple or unarmed attack favored weapon' (x1) - 'trained with your deity\'s favored weapon' (x1) - 'Trained in Stealth' (x1) - 'trained in Thievery' (x1) - [price] : object {Beginner Box.items.[].system.price} - [per] : integer {Beginner Box.items.[].system.price.per} (same value: 10) - value : object {Beginner Box.items.[].system.price.value} - [cp] : integer {Beginner Box.items.[].system.price.value.cp} (3 different values) - 5 (x8) - 1 (x8) - 2 (x8) - [gp] : integer {Beginner Box.items.[].system.price.value.gp} (5 different values) - 1 (x9) - 2 (x5) - 3 (x3) - 5 (x3) - 8 (x1) - [sp] : integer {Beginner Box.items.[].system.price.value.sp} (6 different values) - 1 (x9) - 5 (x5) - 4 (x4) - 2 (x3) - 9 (x1) - 3 (x1) - [proficiency] : object {Beginner Box.items.[].system.proficiency} - slug : string {Beginner Box.items.[].system.proficiency.slug} (same value: '') - value : integer {Beginner Box.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Beginner Box.items.[].system.proficient} - value : integer {Beginner Box.items.[].system.proficient.value} (same value: 1) - [quantity] : integer {Beginner Box.items.[].system.quantity} (7 different values) - 1 (x53) - 10 (x4) - 2 (x4) - 5 (x4) - 60 (x2) - 8 (x1) - 3 (x1) - rules : ignored (Foundry rules object) {Beginner Box.items.[].system.rules} - [range] : mixed - object {Beginner Box.items.[].system.range} - value : string {Beginner Box.items.[].system.range.value} (6 different values) - '30 feet' (x7) - '' (x7) - '120 feet' (x5) - 'touch' (x3) - 'varies' (x2) - '60 feet' (x1) - integer {Beginner Box.items.[].system.range} (2 different values) - 120 (x1) - 60 (x1) - [reach] : integer {Beginner Box.items.[].system.reach} (same value: 5) - [reload] : object {Beginner Box.items.[].system.reload} - value : string {Beginner Box.items.[].system.reload.value} (all different values) - [requirements] : string {Beginner Box.items.[].system.requirements} (same value: '') - [runes] : object {Beginner Box.items.[].system.runes} - [potency] : integer {Beginner Box.items.[].system.runes.potency} (same value: 0) - [property] : array<> {Beginner Box.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Beginner Box.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Beginner Box.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Beginner Box.items.[].system.runes.striking} (same value: 0) - [sanctification] : object {Beginner Box.items.[].system.sanctification} - modal : string {Beginner Box.items.[].system.sanctification.modal} (same value: 'can') - what : array {Beginner Box.items.[].system.sanctification.what} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.sanctification.what.[]} (same value: 'holy') - [savingThrows] : object {Beginner Box.items.[].system.savingThrows} - fortitude : integer {Beginner Box.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x3) - 2 (x1) - reflex : integer {Beginner Box.items.[].system.savingThrows.reflex} (2 different values) - 1 (x2) - 2 (x2) - will : integer {Beginner Box.items.[].system.savingThrows.will} (2 different values) - 2 (x3) - 1 (x1) - [selfEffect] : object {Beginner Box.items.[].system.selfEffect} - name : string {Beginner Box.items.[].system.selfEffect.name} (same value: 'Effect: Raise a Shield') - uuid : string {Beginner Box.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.equipment-effects.Item.Effect: Raise a Shield') - [showSlotlessLevels] : object {Beginner Box.items.[].system.showSlotlessLevels} - value : boolean {Beginner Box.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Beginner Box.items.[].system.size} (same value: 'med') - [skill] : array {Beginner Box.items.[].system.skill} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.skill.[]} (same value: 'medicine') - [skillFeatLevels] : object {Beginner Box.items.[].system.skillFeatLevels} - value : array {Beginner Box.items.[].system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {Beginner Box.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {Beginner Box.items.[].system.skillIncreaseLevels} - value : array {Beginner Box.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {Beginner Box.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {Beginner Box.items.[].system.slots} - [slot0] : object {Beginner Box.items.[].system.slots.slot0} - max : integer {Beginner Box.items.[].system.slots.slot0.max} (2 different values) - 6 (x1) - 5 (x1) - prepared : array {Beginner Box.items.[].system.slots.slot0.prepared} - Length: min=5 max=6 - Value type: object {Beginner Box.items.[].system.slots.slot0.prepared.[]} - id : string {Beginner Box.items.[].system.slots.slot0.prepared.[].id} (11 different values) - [slot1] : object {Beginner Box.items.[].system.slots.slot1} - max : integer {Beginner Box.items.[].system.slots.slot1.max} (2 different values) - 3 (x1) - 2 (x1) - prepared : array {Beginner Box.items.[].system.slots.slot1.prepared} - Length: min=2 max=3 - Value type: object {Beginner Box.items.[].system.slots.slot1.prepared.[]} - id : string {Beginner Box.items.[].system.slots.slot1.prepared.[].id} (all different values) - [slug] : string {Beginner Box.items.[].system.slug} (97 different values) - [speed] : integer {Beginner Box.items.[].system.speed} (2 different values) - 25 (x3) - 30 (x1) - [speedPenalty] : integer {Beginner Box.items.[].system.speedPenalty} (2 different values) - 0 (x4) - -5 (x1) - [spellcasting] : integer {Beginner Box.items.[].system.spellcasting} (2 different values) - 1 (x2) - 0 (x2) - [spelldc] : object {Beginner Box.items.[].system.spelldc} - dc : integer {Beginner Box.items.[].system.spelldc.dc} (same value: 0) - value : integer {Beginner Box.items.[].system.spelldc.value} (same value: 0) - [spells] : object {Beginner Box.items.[].system.spells} - 1 : string {Beginner Box.items.[].system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Breathe Fire') - 3 : string {Beginner Box.items.[].system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Fireball') - 4 : string {Beginner Box.items.[].system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Wall of Fire') - [splashDamage] : object {Beginner Box.items.[].system.splashDamage} - value : integer {Beginner Box.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Beginner Box.items.[].system.stackGroup} (3 different values) - 'coins' (x4) - 'bolts' (x1) - 'arrows' (x1) - [stowing] : boolean {Beginner Box.items.[].system.stowing} (same value: True) - [strength] : integer {Beginner Box.items.[].system.strength} (3 different values) - 1 (x1) - 0 (x1) - 3 (x1) - [subfeatures] : object {Beginner Box.items.[].system.subfeatures} - proficiencies : object {Beginner Box.items.[].system.subfeatures.proficiencies} - fortitude : object {Beginner Box.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {Beginner Box.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) - light : object {Beginner Box.items.[].system.subfeatures.proficiencies.light} - rank : integer {Beginner Box.items.[].system.subfeatures.proficiencies.light.rank} (same value: 1) - medium : object {Beginner Box.items.[].system.subfeatures.proficiencies.medium} - rank : integer {Beginner Box.items.[].system.subfeatures.proficiencies.medium.rank} (same value: 1) - [target] : object {Beginner Box.items.[].system.target} - value : string {Beginner Box.items.[].system.target.value} (7 different values) - '1 creature' (x10) - '' (x9) - '1 willing living creature or 1 undead' (x2) - '1 to 3 willing creatures' (x1) - '1 weapon that is unattended or wielded by a willing creature' (x1) - '1 dying creature' (x1) - '1 creature that is undead or otherwise has void healing' (x1) - [time] : object {Beginner Box.items.[].system.time} - value : string {Beginner Box.items.[].system.time.value} (3 different values) - '2' (x18) - '1 to 3' (x4) - '1' (x3) - [tradition] : object {Beginner Box.items.[].system.tradition} - value : string {Beginner Box.items.[].system.tradition.value} (2 different values) - 'arcane' (x2) - 'divine' (x2) - [trainedSkills] : object {Beginner Box.items.[].system.trainedSkills} - [additional] : integer {Beginner Box.items.[].system.trainedSkills.additional} (3 different values) - 2 (x2) - 7 (x1) - 3 (x1) - [lore] : array {Beginner Box.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.trainedSkills.lore.[]} (all different values) - value : array {Beginner Box.items.[].system.trainedSkills.value} - Length: min=0 max=1 - Value type: string {Beginner Box.items.[].system.trainedSkills.value.[]} (all different values) - [traits] : object {Beginner Box.items.[].system.traits} - [integrated] : empty - [otherTags] : array {Beginner Box.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.traits.otherTags.[]} (all different values) - [rarity] : string {Beginner Box.items.[].system.traits.rarity} (2 different values) - 'common' (x143) - 'uncommon' (x1) - [selected] : object {Beginner Box.items.[].system.traits.selected} - [traditions] : array {Beginner Box.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Beginner Box.items.[].system.traits.traditions.[]} (all different values) - [value] : array {Beginner Box.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Beginner Box.items.[].system.traits.value.[]} (51 different values) - [usage] : object {Beginner Box.items.[].system.usage} - [canBeAmmo] : boolean {Beginner Box.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Beginner Box.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x34) - 'held-in-two-hands' (x11) - 'other' (x9) - 'wornbackpack' (x4) - 'worn' (x1) - 'held-in-one-plus-hands' (x1) - [uses] : object {Beginner Box.items.[].system.uses} - autoDestroy : boolean {Beginner Box.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Beginner Box.items.[].system.uses.max} (2 different values) - 1 (x6) - 7 (x4) - value : integer {Beginner Box.items.[].system.uses.value} (2 different values) - 1 (x6) - 7 (x4) - [vision] : string {Beginner Box.items.[].system.vision} (2 different values) - 'normal' (x3) - 'low-light-vision' (x1) - [weapons] : array {Beginner Box.items.[].system.weapons} - Length: min=1 max=1 - Value type: string {Beginner Box.items.[].system.weapons.[]} (same value: 'scimitar') - type : string {Beginner Box.items.[].type} (17 different values) - [_stats] : object {Beginner Box.items.[]._stats} - compendiumSource : string {Beginner Box.items.[]._stats.compendiumSource} (100 different values) - [flags] : object {Beginner Box.items.[].flags} - pf2e : object {Beginner Box.items.[].flags.pf2e} - [grantedBy] : object {Beginner Box.items.[].flags.pf2e.grantedBy} - id : string {Beginner Box.items.[].flags.pf2e.grantedBy.id} (12 different values) - onDelete : string {Beginner Box.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {Beginner Box.items.[].flags.pf2e.itemGrants} - [assurance] : object {Beginner Box.items.[].flags.pf2e.itemGrants.assurance} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.assurance.id} (same value: 'sl7rGpMUKIv0Cj71') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.assurance.onDelete} (same value: 'detach') - [castASpell] : object {Beginner Box.items.[].flags.pf2e.itemGrants.castASpell} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.castASpell.id} (same value: 'uFzZamvJNAUxoTYv') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.castASpell.onDelete} (same value: 'detach') - [deadlySimplicity] : object {Beginner Box.items.[].flags.pf2e.itemGrants.deadlySimplicity} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.deadlySimplicity.id} (same value: 'IOZ4DeAMZq6rHTKh') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.deadlySimplicity.onDelete} (same value: 'detach') - [drainBondedItem] : object {Beginner Box.items.[].flags.pf2e.itemGrants.drainBondedItem} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.drainBondedItem.id} (same value: 'TXjKBMOVlbYa2UCR') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.drainBondedItem.onDelete} (same value: 'detach') - [firstDoctrineWarpriest] : object {Beginner Box.items.[].flags.pf2e.itemGrants.firstDoctrineWarpriest} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.firstDoctrineWarpriest.id} (same value: 'E2r5lpKWGYSl4Qj3') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.firstDoctrineWarpriest.onDelete} (same value: 'detach') - reactiveStrike : object {Beginner Box.items.[].flags.pf2e.itemGrants.reactiveStrike} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.reactiveStrike.id} (same value: '14J2PaMbR16uoVbH') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.reactiveStrike.onDelete} (same value: 'detach') - [sarenrae] : object {Beginner Box.items.[].flags.pf2e.itemGrants.sarenrae} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.sarenrae.id} (same value: 'fafQqfE4BbMSr1l1') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.sarenrae.onDelete} (same value: 'detach') - [schoolOfBattleMagic] : object {Beginner Box.items.[].flags.pf2e.itemGrants.schoolOfBattleMagic} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.schoolOfBattleMagic.id} (same value: 'zHa6VybkVF0OFl4D') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.schoolOfBattleMagic.onDelete} (same value: 'detach') - [shieldBlock] : object {Beginner Box.items.[].flags.pf2e.itemGrants.shieldBlock} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.shieldBlock.id} (2 different values) - 'ptEYSct8TSOt2B8z' (x1) - 'blDtKWyRebMZlTmy' (x1) - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') - [spellSubstitution] : object {Beginner Box.items.[].flags.pf2e.itemGrants.spellSubstitution} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.spellSubstitution.id} (same value: 'EuxOgQLmDl9CMuzI') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.spellSubstitution.onDelete} (same value: 'detach') - [thief] : object {Beginner Box.items.[].flags.pf2e.itemGrants.thief} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.thief.id} (same value: 'b32atCS6KQeCZkox') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach') - [warpriest] : object {Beginner Box.items.[].flags.pf2e.itemGrants.warpriest} - id : string {Beginner Box.items.[].flags.pf2e.itemGrants.warpriest.id} (same value: 'lEJkFnJk84cKMkGW') - onDelete : string {Beginner Box.items.[].flags.pf2e.itemGrants.warpriest.onDelete} (same value: 'detach') - name : string {Beginner Box.name} (all different values) - prototypeToken : object {Beginner Box.prototypeToken} - name : string {Beginner Box.prototypeToken.name} (all different values) - texture : object {Beginner Box.prototypeToken.texture} - src : string {Beginner Box.prototypeToken.texture.src} (all different values) - system : object {Beginner Box.system} - [abilities] : empty - attributes : object {Beginner Box.system.attributes} - hp : object {Beginner Box.system.attributes.hp} - temp : integer {Beginner Box.system.attributes.hp.temp} (same value: 0) - value : integer {Beginner Box.system.attributes.hp.value} (all different values) - speed : object {Beginner Box.system.attributes.speed} - otherSpeeds : array<> {Beginner Box.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Beginner Box.system.attributes.speed.value} (same value: 25) - build : object {Beginner Box.system.build} - attributes : object {Beginner Box.system.build.attributes} - boosts : object {Beginner Box.system.build.attributes.boosts} - 1 : array {Beginner Box.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {Beginner Box.system.build.attributes.boosts.1.[]} (6 different values) - 'dex' (x4) - 'wis' (x3) - 'con' (x3) - 'str' (x3) - 'int' (x2) - 'cha' (x1) - crafting : object {Beginner Box.system.crafting} - formulas : array<> {Beginner Box.system.crafting.formulas} - Length: min=0 max=0 - Value type: empty - customModifiers : object {Beginner Box.system.customModifiers} - details : object {Beginner Box.system.details} - age : object {Beginner Box.system.details.age} - value : string {Beginner Box.system.details.age.value} (same value: '') - alliance : string {Beginner Box.system.details.alliance} (same value: 'party') - ancestry : object {Beginner Box.system.details.ancestry} - value : string {Beginner Box.system.details.ancestry.value} (same value: '') - background : object {Beginner Box.system.details.background} - value : string {Beginner Box.system.details.background.value} (same value: '') - biography : object {Beginner Box.system.details.biography} - allies : string {Beginner Box.system.details.biography.allies} (same value: '') - anathema : array<> {Beginner Box.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {Beginner Box.system.details.biography.appearance} (same value: '') - attitude : string {Beginner Box.system.details.biography.attitude} (same value: '') - backstory : string {Beginner Box.system.details.biography.backstory} (all different values) - beliefs : string {Beginner Box.system.details.biography.beliefs} (same value: '') - birthPlace : string {Beginner Box.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {Beginner Box.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {Beginner Box.system.details.biography.catchphrases} (same value: '') - dislikes : string {Beginner Box.system.details.biography.dislikes} (same value: '') - edicts : array<> {Beginner Box.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {Beginner Box.system.details.biography.enemies} (same value: '') - likes : string {Beginner Box.system.details.biography.likes} (same value: '') - organizations : string {Beginner Box.system.details.biography.organizations} (same value: '') - class : object {Beginner Box.system.details.class} - value : string {Beginner Box.system.details.class.value} (same value: '') - deity : object {Beginner Box.system.details.deity} - image : string {Beginner Box.system.details.deity.image} (2 different values) - 'systems/pf2e/assets/sheet/deity.webp' (x3) - 'systems/pf2e/icons/deity/Sarenrae.webp' (x1) - value : string {Beginner Box.system.details.deity.value} (2 different values) - '' (x3) - 'Saranrae' (x1) - ethnicity : object {Beginner Box.system.details.ethnicity} - value : string {Beginner Box.system.details.ethnicity.value} (same value: '') - gender : object {Beginner Box.system.details.gender} - value : string {Beginner Box.system.details.gender.value} (2 different values) - 'M/He/Him' (x2) - 'F/She/Her' (x2) - height : object {Beginner Box.system.details.height} - value : string {Beginner Box.system.details.height.value} (same value: '') - keyability : object {Beginner Box.system.details.keyability} - value : string {Beginner Box.system.details.keyability.value} (all different values) - languages : object {Beginner Box.system.details.languages} - details : string {Beginner Box.system.details.languages.details} (same value: '') - value : array {Beginner Box.system.details.languages.value} - Length: min=1 max=2 - Value type: string {Beginner Box.system.details.languages.value.[]} (2 different values) - 'common' (x4) - 'elven' (x1) - level : object {Beginner Box.system.details.level} - min : integer {Beginner Box.system.details.level.min} (same value: 1) - value : integer {Beginner Box.system.details.level.value} (same value: 1) - nationality : object {Beginner Box.system.details.nationality} - value : string {Beginner Box.system.details.nationality.value} (same value: '') - weight : object {Beginner Box.system.details.weight} - value : string {Beginner Box.system.details.weight.value} (same value: '') - xp : object {Beginner Box.system.details.xp} - max : integer {Beginner Box.system.details.xp.max} (same value: 1000) - min : integer {Beginner Box.system.details.xp.min} (same value: 0) - pct : integer {Beginner Box.system.details.xp.pct} (same value: 0) - value : integer {Beginner Box.system.details.xp.value} (same value: 0) - [heritage] : object {Beginner Box.system.details.heritage} - value : string {Beginner Box.system.details.heritage.value} (same value: 'Warden') - exploration : array<> {Beginner Box.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {Beginner Box.system.initiative} - statistic : string {Beginner Box.system.initiative.statistic} (same value: 'perception') - pfs : object {Beginner Box.system.pfs} - [characterNumber] : empty - currentFaction : string {Beginner Box.system.pfs.currentFaction} (same value: 'EA') - [fame] : integer {Beginner Box.system.pfs.fame} (same value: 0) - levelBump : boolean {Beginner Box.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {Beginner Box.system.pfs.reputation} - EA : integer {Beginner Box.system.pfs.reputation.EA} (same value: 0) - GA : integer {Beginner Box.system.pfs.reputation.GA} (same value: 0) - HH : integer {Beginner Box.system.pfs.reputation.HH} (same value: 0) - RO : integer {Beginner Box.system.pfs.reputation.RO} (same value: 0) - VS : integer {Beginner Box.system.pfs.reputation.VS} (same value: 0) - VW : integer {Beginner Box.system.pfs.reputation.VW} (same value: 0) - school : string {Beginner Box.system.pfs.school} (same value: 'none') - resources : object {Beginner Box.system.resources} - [focus] : object {Beginner Box.system.resources.focus} - value : integer {Beginner Box.system.resources.focus.value} (2 different values) - 1 (x1) - 0 (x1) - heroPoints : object {Beginner Box.system.resources.heroPoints} - max : integer {Beginner Box.system.resources.heroPoints.max} (same value: 3) - value : integer {Beginner Box.system.resources.heroPoints.value} (same value: 1) - saves : object {Beginner Box.system.saves} - fortitude : object {Beginner Box.system.saves.fortitude} - rank : integer {Beginner Box.system.saves.fortitude.rank} (2 different values) - 1 (x2) - 2 (x2) - value : integer {Beginner Box.system.saves.fortitude.value} (same value: 0) - reflex : object {Beginner Box.system.saves.reflex} - rank : integer {Beginner Box.system.saves.reflex.rank} (2 different values) - 1 (x2) - 2 (x2) - value : integer {Beginner Box.system.saves.reflex.value} (same value: 0) - will : object {Beginner Box.system.saves.will} - rank : integer {Beginner Box.system.saves.will.rank} (2 different values) - 2 (x3) - 1 (x1) - value : integer {Beginner Box.system.saves.will.value} (same value: 0) - skills : object {Beginner Box.system.skills} - acrobatics : object {Beginner Box.system.skills.acrobatics} - rank : integer {Beginner Box.system.skills.acrobatics.rank} (2 different values) - 1 (x3) - 0 (x1) - arcana : object {Beginner Box.system.skills.arcana} - rank : integer {Beginner Box.system.skills.arcana.rank} (2 different values) - 0 (x3) - 1 (x1) - athletics : object {Beginner Box.system.skills.athletics} - rank : integer {Beginner Box.system.skills.athletics.rank} (2 different values) - 0 (x2) - 1 (x2) - crafting : object {Beginner Box.system.skills.crafting} - rank : integer {Beginner Box.system.skills.crafting.rank} (2 different values) - 1 (x3) - 0 (x1) - deception : object {Beginner Box.system.skills.deception} - rank : integer {Beginner Box.system.skills.deception.rank} (2 different values) - 0 (x3) - 1 (x1) - diplomacy : object {Beginner Box.system.skills.diplomacy} - rank : integer {Beginner Box.system.skills.diplomacy.rank} (same value: 1) - intimidation : object {Beginner Box.system.skills.intimidation} - rank : integer {Beginner Box.system.skills.intimidation.rank} (2 different values) - 0 (x2) - 1 (x2) - medicine : object {Beginner Box.system.skills.medicine} - rank : integer {Beginner Box.system.skills.medicine.rank} (2 different values) - 1 (x3) - 0 (x1) - nature : object {Beginner Box.system.skills.nature} - rank : integer {Beginner Box.system.skills.nature.rank} (2 different values) - 0 (x3) - 1 (x1) - occultism : object {Beginner Box.system.skills.occultism} - rank : integer {Beginner Box.system.skills.occultism.rank} (2 different values) - 0 (x3) - 1 (x1) - performance : object {Beginner Box.system.skills.performance} - rank : integer {Beginner Box.system.skills.performance.rank} (same value: 0) - religion : object {Beginner Box.system.skills.religion} - rank : integer {Beginner Box.system.skills.religion.rank} (2 different values) - 1 (x2) - 0 (x2) - society : object {Beginner Box.system.skills.society} - rank : integer {Beginner Box.system.skills.society.rank} (2 different values) - 1 (x2) - 0 (x2) - stealth : object {Beginner Box.system.skills.stealth} - rank : integer {Beginner Box.system.skills.stealth.rank} (2 different values) - 0 (x3) - 1 (x1) - survival : object {Beginner Box.system.skills.survival} - rank : integer {Beginner Box.system.skills.survival.rank} (same value: 1) - thievery : object {Beginner Box.system.skills.thievery} - rank : integer {Beginner Box.system.skills.thievery.rank} (2 different values) - 1 (x2) - 0 (x2) - type : string {Beginner Box.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/packs/Beheaded.txt b/output/pf2e/packs/Beheaded.txt deleted file mode 100644 index aa1f312..0000000 --- a/output/pf2e/packs/Beheaded.txt +++ /dev/null @@ -1,40 +0,0 @@ -Beheaded -Different values: 7 -===================================== -object {Beheaded} - _id : string {Beheaded._id} (all different values) - folder : string {Beheaded.folder} (same value: 'hcGfSQPASIZFUruh') - img : string {Beheaded.img} (2 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x6) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - name : string {Beheaded.name} (all different values) - system : object {Beheaded.system} - actionType : object {Beheaded.system.actionType} - value : string {Beheaded.system.actionType.value} (2 different values) - 'passive' (x6) - 'action' (x1) - actions : object {Beheaded.system.actions} - [value] : integer {Beheaded.system.actions.value} (same value: 1) - category : string {Beheaded.system.category} (2 different values) - 'offensive' (x6) - 'interaction' (x1) - description : object {Beheaded.system.description} - value : string {Beheaded.system.description.value} (all different values) - publication : object {Beheaded.system.publication} - license : string {Beheaded.system.publication.license} (same value: 'OGL') - remaster : boolean {Beheaded.system.publication.remaster} (same value: False) - title : string {Beheaded.system.publication.title} (2 different values) - 'Pathfinder Bestiary 3' (x4) - 'Pathfinder Book of the Dead' (x3) - rules : ignored (Foundry rules object) {Beheaded.system.rules} - traits : object {Beheaded.system.traits} - rarity : string {Beheaded.system.traits.rarity} (same value: 'common') - value : array {Beheaded.system.traits.value} - Length: min=0 max=5 - Value type: string {Beheaded.system.traits.value.[]} (5 different values) - 'aura' (x2) - 'emotion' (x2) - 'fear' (x2) - 'mental' (x2) - 'divine' (x1) - type : string {Beheaded.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Beheaded.yaml b/output/pf2e/packs/Beheaded.yaml new file mode 100644 index 0000000..da8bd93 --- /dev/null +++ b/output/pf2e/packs/Beheaded.yaml @@ -0,0 +1,196 @@ +name: Beheaded +values: 7 +schema: + '_id': + type: string + path: Beheaded._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "KOnVQPlRY1CqcJXy" (x1) + - "HEmOAVbJ3T9pon6T" (x1) + - "1gsgecz7rhvHeiCX" (x1) + - "1p2UcxwgYDQzVqov" (x1) + - "rlNiZiUb9pRKFKQo" (x1) + - "4pBHIGtTK9yQmZ7h" (x1) + - "X0KoXRDEJYYtwGgK" (x1) + 'folder': + type: string + path: Beheaded.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "hcGfSQPASIZFUruh" (x7) + 'img': + type: string + path: Beheaded.img + is_null: false + values: 7 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x6) + - "systems/pf2e/icons/actions/OneAction.webp" (x1) + 'name': + type: string + path: Beheaded.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "(Beheaded) Bleeding" (x1) + - "(Beheaded) Entangling" (x1) + - "(Beheaded) Fiendish" (x1) + - "(Beheaded) Furious Headbutt" (x1) + - "(Beheaded) Giant" (x1) + - "(Beheaded) Lifesense 60 feet" (x1) + - "(Beheaded) Whispering" (x1) + 'system': + type: object + path: Beheaded.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Beheaded.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Beheaded.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "passive" (x6) + - "action" (x1) + 'actions': + type: object + path: Beheaded.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Beheaded.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Beheaded.system.category + is_null: false + values: 7 + different_values: 2 + variants: + - "offensive" (x6) + - "interaction" (x1) + 'description': + type: object + path: Beheaded.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Beheaded.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'publication': + type: object + path: Beheaded.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Beheaded.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Beheaded.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Beheaded.system.publication.title + is_null: false + values: 7 + different_values: 2 + variants: + - "Pathfinder Bestiary 3" (x4) + - "Pathfinder Book of the Dead" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Beheaded.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Beheaded.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Beheaded.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array + path: Beheaded.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Beheaded.system.traits.value.[] + is_null: false + values: 9 + different_values: 5 + variants: + - "aura" (x2) + - "emotion" (x2) + - "fear" (x2) + - "mental" (x2) + - "divine" (x1) + [frequency]: + type: object + path: Beheaded.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Beheaded.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Beheaded.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "round" (x1) + 'type': + type: string + path: Beheaded.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "action" (x7) diff --git a/output/pf2e/packs/Bellflower Tiller.txt b/output/pf2e/packs/Bellflower Tiller.txt deleted file mode 100644 index 53aa58a..0000000 --- a/output/pf2e/packs/Bellflower Tiller.txt +++ /dev/null @@ -1,49 +0,0 @@ -Bellflower Tiller -Different values: 7 -===================================== -object {Bellflower Tiller} - _id : string {Bellflower Tiller._id} (all different values) - folder : string {Bellflower Tiller.folder} (same value: 'RnbjrYVO6xk9nn2I') - img : string {Bellflower Tiller.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Bellflower Tiller.name} (all different values) - system : object {Bellflower Tiller.system} - actionType : object {Bellflower Tiller.system.actionType} - value : string {Bellflower Tiller.system.actionType.value} (2 different values) - 'passive' (x6) - 'action' (x1) - actions : object {Bellflower Tiller.system.actions} - [value] : integer {Bellflower Tiller.system.actions.value} (same value: 1) - category : string {Bellflower Tiller.system.category} (same value: 'class') - description : object {Bellflower Tiller.system.description} - value : string {Bellflower Tiller.system.description.value} (all different values) - level : object {Bellflower Tiller.system.level} - value : integer {Bellflower Tiller.system.level.value} (4 different values) - 8 (x3) - 10 (x2) - 6 (x1) - 12 (x1) - prerequisites : object {Bellflower Tiller.system.prerequisites} - value : array {Bellflower Tiller.system.prerequisites.value} - Length: min=1 max=4 - Value type: object {Bellflower Tiller.system.prerequisites.value.[]} - value : string {Bellflower Tiller.system.prerequisites.value.[].value} (6 different values) - 'Bellflower Dedication' (x6) - 'expert in Stealth' (x1) - 'expert in Survival' (x1) - 'member of the Bellflower Network' (x1) - 'Charisma +2' (x1) - 'expert in a melee weapon' (x1) - publication : object {Bellflower Tiller.system.publication} - license : string {Bellflower Tiller.system.publication.license} (same value: 'OGL') - remaster : boolean {Bellflower Tiller.system.publication.remaster} (same value: False) - title : string {Bellflower Tiller.system.publication.title} (same value: 'Pathfinder #147: Tomorrow Must Burn') - rules : ignored (Foundry rules object) {Bellflower Tiller.system.rules} - traits : object {Bellflower Tiller.system.traits} - rarity : string {Bellflower Tiller.system.traits.rarity} (same value: 'uncommon') - value : array {Bellflower Tiller.system.traits.value} - Length: min=1 max=2 - Value type: string {Bellflower Tiller.system.traits.value.[]} (3 different values) - 'archetype' (x7) - 'dedication' (x1) - 'attack' (x1) - type : string {Bellflower Tiller.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Bellflower Tiller.yaml b/output/pf2e/packs/Bellflower Tiller.yaml new file mode 100644 index 0000000..9391f5f --- /dev/null +++ b/output/pf2e/packs/Bellflower Tiller.yaml @@ -0,0 +1,217 @@ +name: Bellflower Tiller +values: 7 +schema: + '_id': + type: string + path: Bellflower Tiller._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "dwL0Y0P2x4pn2cft" (x1) + - "r0twuF5nxXN5lkLk" (x1) + - "bXoGskH0SYfdcEtJ" (x1) + - "0Bu48kn3Deq9gHQE" (x1) + - "RivbJYEBUyfLwPh7" (x1) + - "6Hv4kpHj8IexNUey" (x1) + - "Wo0HNBh6CCgPN3Co" (x1) + 'folder': + type: string + path: Bellflower Tiller.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "RnbjrYVO6xk9nn2I" (x7) + 'img': + type: string + path: Bellflower Tiller.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Bellflower Tiller.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Bellflower Dedication" (x1) + - "Cut the Bonds" (x1) + - "Garden Path" (x1) + - "Practiced Guidance" (x1) + - "Scarecrow" (x1) + - "Tiller's Aid" (x1) + - "Tiller's Drive" (x1) + 'system': + type: object + path: Bellflower Tiller.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Bellflower Tiller.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Bellflower Tiller.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "passive" (x6) + - "action" (x1) + 'actions': + type: object + path: Bellflower Tiller.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Bellflower Tiller.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Bellflower Tiller.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Bellflower Tiller.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Bellflower Tiller.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Bellflower Tiller.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Bellflower Tiller.system.level.value + is_null: false + values: 7 + different_values: 4 + variants: + - 8 (x3) + - 10 (x2) + - 6 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Bellflower Tiller.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Bellflower Tiller.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 4 + value_type: + type: object + path: Bellflower Tiller.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Bellflower Tiller.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 6 + variants: + - "Bellflower Dedication" (x6) + - "expert in Stealth" (x1) + - "expert in Survival" (x1) + - "member of the Bellflower Network" (x1) + - "Charisma +2" (x1) + - "expert in a melee weapon" (x1) + 'publication': + type: object + path: Bellflower Tiller.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Bellflower Tiller.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Bellflower Tiller.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Bellflower Tiller.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder #147: Tomorrow Must Burn" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Bellflower Tiller.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Bellflower Tiller.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Bellflower Tiller.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "uncommon" (x7) + 'value': + type: array + path: Bellflower Tiller.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Bellflower Tiller.system.traits.value.[] + is_null: false + values: 9 + different_values: 3 + variants: + - "archetype" (x7) + - "dedication" (x1) + - "attack" (x1) + 'type': + type: string + path: Bellflower Tiller.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Bestiary 1.txt b/output/pf2e/packs/Bestiary 1.txt deleted file mode 100644 index 19e0ea1..0000000 --- a/output/pf2e/packs/Bestiary 1.txt +++ /dev/null @@ -1,2529 +0,0 @@ -Bestiary 1 -Different values: 177 -===================================== -object {Bestiary 1} - _id : string {Bestiary 1._id} (all different values) - img : string {Bestiary 1.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Bestiary 1.items} - Length: min=2 max=49 - Value type: object {Bestiary 1.items.[]} - _id : string {Bestiary 1.items.[]._id} (2516 different values) - img : string {Bestiary 1.items.[].img} (262 different values) - name : string {Bestiary 1.items.[].name} (780 different values) - sort : integer {Bestiary 1.items.[].sort} (49 different values) - system : object {Bestiary 1.items.[].system} - [acBonus] : integer {Bestiary 1.items.[].system.acBonus} (6 different values) - 2 (x5) - 4 (x4) - 6 (x2) - 5 (x1) - 1 (x1) - 3 (x1) - [actionType] : object {Bestiary 1.items.[].system.actionType} - value : string {Bestiary 1.items.[].system.actionType.value} (4 different values) - 'passive' (x556) - 'action' (x295) - 'reaction' (x120) - 'free' (x22) - [actions] : object {Bestiary 1.items.[].system.actions} - [value] : integer {Bestiary 1.items.[].system.actions.value} (3 different values) - 2 (x146) - 1 (x136) - 3 (x13) - [area] : object {Bestiary 1.items.[].system.area} - [details] : string {Bestiary 1.items.[].system.area.details} (3 different values) - 'all squares in a 20-foot-radius burst that contain plants' (x7) - '20-foot burst adjacent to a flat surface' (x2) - '10-foot radius, 40-foot-tall cylinder' (x2) - type : string {Bestiary 1.items.[].system.area.type} (4 different values) - 'burst' (x140) - 'emanation' (x81) - 'cone' (x12) - 'line' (x7) - value : integer {Bestiary 1.items.[].system.area.value} (10 different values) - 30 (x94) - 20 (x81) - 10 (x28) - 60 (x14) - 50 (x7) - 40 (x5) - 100 (x4) - 5 (x4) - 15 (x2) - 120 (x1) - [attack] : object {Bestiary 1.items.[].system.attack} - value : string {Bestiary 1.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Bestiary 1.items.[].system.attackEffects} - [custom] : string {Bestiary 1.items.[].system.attackEffects.custom} (same value: '') - value : array {Bestiary 1.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Bestiary 1.items.[].system.attackEffects.value.[]} (47 different values) - [autoHeightenLevel] : object {Bestiary 1.items.[].system.autoHeightenLevel} - [value] : integer {Bestiary 1.items.[].system.autoHeightenLevel.value} (9 different values) - 4 (x7) - 6 (x5) - 8 (x5) - 5 (x4) - 3 (x4) - 7 (x3) - 2 (x3) - 9 (x2) - 1 (x1) - [baseItem] : string {Bestiary 1.items.[].system.baseItem} (28 different values) - [bonus] : object {Bestiary 1.items.[].system.bonus} - value : integer {Bestiary 1.items.[].system.bonus.value} (35 different values) - [bonusDamage] : object {Bestiary 1.items.[].system.bonusDamage} - value : integer {Bestiary 1.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Bestiary 1.items.[].system.bulk} - value : mixed - integer {Bestiary 1.items.[].system.bulk.value} (5 different values) - 1 (x32) - 2 (x18) - 0 (x6) - 4 (x2) - 3 (x1) - float {Bestiary 1.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Bestiary 1.items.[].system.category} (10 different values) - 'offensive' (x470) - 'defensive' (x375) - 'interaction' (x148) - 'martial' (x28) - 'simple' (x16) - 'ammo' (x10) - 'medium' (x5) - 'heavy' (x3) - 'poison' (x3) - 'light' (x2) - [checkPenalty] : integer {Bestiary 1.items.[].system.checkPenalty} (3 different values) - -2 (x5) - -3 (x3) - -1 (x2) - [containerId] : empty - [cost] : object {Bestiary 1.items.[].system.cost} - value : string {Bestiary 1.items.[].system.cost.value} (5 different values) - '' (x1262) - 'diamonds worth a total value of 75 gp × the target\'s level' (x1) - '6 gp of ruby dust' (x1) - 'black sapphire with a gp value of at least the target\'s level × 100' (x1) - 'rare incense and offerings worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - [counteraction] : boolean {Bestiary 1.items.[].system.counteraction} (2 different values) - False (x1189) - True (x77) - [damage] : object {Bestiary 1.items.[].system.damage} - [0] : object {Bestiary 1.items.[].system.damage.0} - [applyMod] : mixed - boolean {Bestiary 1.items.[].system.damage.0.applyMod} (2 different values) - False (x62) - True (x21) - string {Bestiary 1.items.[].system.damage.0.applyMod} (same value: '0') - [category] : empty - formula : string {Bestiary 1.items.[].system.damage.0.formula} (31 different values) - kinds : array {Bestiary 1.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Bestiary 1.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x113) - 'healing' (x19) - materials : array<> {Bestiary 1.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.damage.0.type} (14 different values) - [9k8ayqgvgultdghx] : object {Bestiary 1.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Bestiary 1.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 1.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Bestiary 1.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 1.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Bestiary 1.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [damageType] : string {Bestiary 1.items.[].system.damage.damageType} (3 different values) - 'piercing' (x22) - 'slashing' (x15) - 'bludgeoning' (x7) - [dice] : integer {Bestiary 1.items.[].system.damage.dice} (same value: 1) - [die] : string {Bestiary 1.items.[].system.damage.die} (5 different values) - 'd8' (x18) - 'd6' (x16) - 'd4' (x5) - 'd10' (x3) - 'd12' (x2) - [gcovwqxwitqchoin] : object {Bestiary 1.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 1.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 1.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 1.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Bestiary 1.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 1.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 1.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {Bestiary 1.items.[].system.damageRolls} - [0] : object {Bestiary 1.items.[].system.damageRolls.0} - damage : string {Bestiary 1.items.[].system.damageRolls.0.damage} (13 different values) - damageType : string {Bestiary 1.items.[].system.damageRolls.0.damageType} (4 different values) - 'piercing' (x11) - 'bludgeoning' (x10) - 'slashing' (x2) - 'spirit' (x1) - [03jov0w1pa1epey6fmdg] : object {Bestiary 1.items.[].system.damageRolls.03jov0w1pa1epey6fmdg} - damage : string {Bestiary 1.items.[].system.damageRolls.03jov0w1pa1epey6fmdg.damage} (same value: '3d12+16') - damageType : string {Bestiary 1.items.[].system.damageRolls.03jov0w1pa1epey6fmdg.damageType} (same value: 'piercing') - [08ewc1jbzlqrr7xbsbtx] : object {Bestiary 1.items.[].system.damageRolls.08ewc1jbzlqrr7xbsbtx} - damage : string {Bestiary 1.items.[].system.damageRolls.08ewc1jbzlqrr7xbsbtx.damage} (same value: '2d8+5') - damageType : string {Bestiary 1.items.[].system.damageRolls.08ewc1jbzlqrr7xbsbtx.damageType} (same value: 'piercing') - [0be3xxu8gi9itp7t7dq9] : object {Bestiary 1.items.[].system.damageRolls.0be3xxu8gi9itp7t7dq9} - damage : string {Bestiary 1.items.[].system.damageRolls.0be3xxu8gi9itp7t7dq9.damage} (same value: '3d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.0be3xxu8gi9itp7t7dq9.damageType} (same value: 'cold') - [0hks0lvigvtbhorpp2zd] : object {Bestiary 1.items.[].system.damageRolls.0hks0lvigvtbhorpp2zd} - damage : string {Bestiary 1.items.[].system.damageRolls.0hks0lvigvtbhorpp2zd.damage} (same value: '1d8') - damageType : string {Bestiary 1.items.[].system.damageRolls.0hks0lvigvtbhorpp2zd.damageType} (same value: 'sonic') - [0izcvudyzh3f1lob2e6n] : object {Bestiary 1.items.[].system.damageRolls.0izcvudyzh3f1lob2e6n} - damage : string {Bestiary 1.items.[].system.damageRolls.0izcvudyzh3f1lob2e6n.damage} (same value: '3d8+14') - damageType : string {Bestiary 1.items.[].system.damageRolls.0izcvudyzh3f1lob2e6n.damageType} (same value: 'slashing') - [0od0y0hpfxrja161kvrt] : object {Bestiary 1.items.[].system.damageRolls.0od0y0hpfxrja161kvrt} - damage : string {Bestiary 1.items.[].system.damageRolls.0od0y0hpfxrja161kvrt.damage} (same value: '2d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.0od0y0hpfxrja161kvrt.damageType} (same value: 'cold') - [0svy0do7wmssm6ks651t] : object {Bestiary 1.items.[].system.damageRolls.0svy0do7wmssm6ks651t} - damage : string {Bestiary 1.items.[].system.damageRolls.0svy0do7wmssm6ks651t.damage} (same value: '2d10+7') - damageType : string {Bestiary 1.items.[].system.damageRolls.0svy0do7wmssm6ks651t.damageType} (same value: 'piercing') - [0v20yoyzcoqymu4mdbzu] : object {Bestiary 1.items.[].system.damageRolls.0v20yoyzcoqymu4mdbzu} - damage : string {Bestiary 1.items.[].system.damageRolls.0v20yoyzcoqymu4mdbzu.damage} (same value: '1d10+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.0v20yoyzcoqymu4mdbzu.damageType} (same value: 'slashing') - [1] : object {Bestiary 1.items.[].system.damageRolls.1} - damage : string {Bestiary 1.items.[].system.damageRolls.1.damage} (4 different values) - '1d6' (x4) - '2d6' (x3) - '3d6' (x2) - '1d4' (x1) - damageType : string {Bestiary 1.items.[].system.damageRolls.1.damageType} (5 different values) - 'spirit' (x3) - 'acid' (x2) - 'fire' (x2) - 'bleed' (x2) - 'cold' (x1) - [10l0p7meojfaz1586cra] : object {Bestiary 1.items.[].system.damageRolls.10l0p7meojfaz1586cra} - damage : string {Bestiary 1.items.[].system.damageRolls.10l0p7meojfaz1586cra.damage} (same value: '4d10+18') - damageType : string {Bestiary 1.items.[].system.damageRolls.10l0p7meojfaz1586cra.damageType} (same value: 'bludgeoning') - [17iqcsyrhskrtvosuc2j] : object {Bestiary 1.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j} - damage : string {Bestiary 1.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damage} (same value: '2d8+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damageType} (same value: 'slashing') - [18xxjc3vvlovw0f0lq2s] : object {Bestiary 1.items.[].system.damageRolls.18xxjc3vvlovw0f0lq2s} - damage : string {Bestiary 1.items.[].system.damageRolls.18xxjc3vvlovw0f0lq2s.damage} (same value: '3d10+13') - damageType : string {Bestiary 1.items.[].system.damageRolls.18xxjc3vvlovw0f0lq2s.damageType} (same value: 'slashing') - [19n7ytarf2e37dzv9mth] : object {Bestiary 1.items.[].system.damageRolls.19n7ytarf2e37dzv9mth} - damage : string {Bestiary 1.items.[].system.damageRolls.19n7ytarf2e37dzv9mth.damage} (same value: '1d4+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.19n7ytarf2e37dzv9mth.damageType} (same value: 'bludgeoning') - [1aszsrpu1r6nv28trok8] : object {Bestiary 1.items.[].system.damageRolls.1aszsrpu1r6nv28trok8} - damage : string {Bestiary 1.items.[].system.damageRolls.1aszsrpu1r6nv28trok8.damage} (same value: '3d12+15') - damageType : string {Bestiary 1.items.[].system.damageRolls.1aszsrpu1r6nv28trok8.damageType} (same value: 'piercing') - [1mjhzrn0h44bnh8joic0] : object {Bestiary 1.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0} - damage : string {Bestiary 1.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damage} (same value: '2d12+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damageType} (same value: 'piercing') - [1v9j6n1mbj8vgrs4dngd] : object {Bestiary 1.items.[].system.damageRolls.1v9j6n1mbj8vgrs4dngd} - damage : string {Bestiary 1.items.[].system.damageRolls.1v9j6n1mbj8vgrs4dngd.damage} (same value: '3d8+12') - damageType : string {Bestiary 1.items.[].system.damageRolls.1v9j6n1mbj8vgrs4dngd.damageType} (same value: 'slashing') - [1xxs6hz0cjaf2hxaoc6i] : object {Bestiary 1.items.[].system.damageRolls.1xxs6hz0cjaf2hxaoc6i} - damage : string {Bestiary 1.items.[].system.damageRolls.1xxs6hz0cjaf2hxaoc6i.damage} (same value: '3d8') - damageType : string {Bestiary 1.items.[].system.damageRolls.1xxs6hz0cjaf2hxaoc6i.damageType} (same value: 'acid') - [1ybejvkz7rezako2zx9g] : object {Bestiary 1.items.[].system.damageRolls.1ybejvkz7rezako2zx9g} - damage : string {Bestiary 1.items.[].system.damageRolls.1ybejvkz7rezako2zx9g.damage} (same value: '4d10+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.1ybejvkz7rezako2zx9g.damageType} (same value: 'bludgeoning') - [2] : object {Bestiary 1.items.[].system.damageRolls.2} - [category] : string {Bestiary 1.items.[].system.damageRolls.2.category} (same value: 'persistent') - damage : string {Bestiary 1.items.[].system.damageRolls.2.damage} (2 different values) - '2d6' (x4) - '1d6' (x1) - damageType : string {Bestiary 1.items.[].system.damageRolls.2.damageType} (3 different values) - 'acid' (x2) - 'fire' (x2) - 'spirit' (x1) - [21wcxa25samjknoz4t0j] : object {Bestiary 1.items.[].system.damageRolls.21wcxa25samjknoz4t0j} - damage : string {Bestiary 1.items.[].system.damageRolls.21wcxa25samjknoz4t0j.damage} (same value: '1d8+7') - damageType : string {Bestiary 1.items.[].system.damageRolls.21wcxa25samjknoz4t0j.damageType} (same value: 'slashing') - [2381w0wnd94qov8r6wd6] : object {Bestiary 1.items.[].system.damageRolls.2381w0wnd94qov8r6wd6} - damage : string {Bestiary 1.items.[].system.damageRolls.2381w0wnd94qov8r6wd6.damage} (same value: '2d6+9') - damageType : string {Bestiary 1.items.[].system.damageRolls.2381w0wnd94qov8r6wd6.damageType} (same value: 'slashing') - [25br5jzzx4ttrj3xjq16] : object {Bestiary 1.items.[].system.damageRolls.25br5jzzx4ttrj3xjq16} - damage : string {Bestiary 1.items.[].system.damageRolls.25br5jzzx4ttrj3xjq16.damage} (same value: '2d10+13') - damageType : string {Bestiary 1.items.[].system.damageRolls.25br5jzzx4ttrj3xjq16.damageType} (same value: 'slashing') - [2aqz1foetaojgodwjsl3] : object {Bestiary 1.items.[].system.damageRolls.2aqz1foetaojgodwjsl3} - damage : string {Bestiary 1.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damage} (same value: '2d10+5') - damageType : string {Bestiary 1.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damageType} (same value: 'piercing') - [2e13grdf2inaqacsbc80] : object {Bestiary 1.items.[].system.damageRolls.2e13grdf2inaqacsbc80} - damage : string {Bestiary 1.items.[].system.damageRolls.2e13grdf2inaqacsbc80.damage} (same value: '1d8+4') - damageType : string {Bestiary 1.items.[].system.damageRolls.2e13grdf2inaqacsbc80.damageType} (same value: 'piercing') - [2i8to42gbgxqyfd1qn1t] : object {Bestiary 1.items.[].system.damageRolls.2i8to42gbgxqyfd1qn1t} - damage : string {Bestiary 1.items.[].system.damageRolls.2i8to42gbgxqyfd1qn1t.damage} (same value: '3d8+16') - damageType : string {Bestiary 1.items.[].system.damageRolls.2i8to42gbgxqyfd1qn1t.damageType} (same value: 'slashing') - [2jjaccrbkuxw6o00c2qs] : object {Bestiary 1.items.[].system.damageRolls.2jjaccrbkuxw6o00c2qs} - damage : string {Bestiary 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1.items.[].system.damageRolls.d76u6skf91ufj6ldrh2q.damage} (same value: '1d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.d76u6skf91ufj6ldrh2q.damageType} (same value: 'spirit') - [d88d04bcjo8in3h2kok7] : object {Bestiary 1.items.[].system.damageRolls.d88d04bcjo8in3h2kok7} - damage : string {Bestiary 1.items.[].system.damageRolls.d88d04bcjo8in3h2kok7.damage} (same value: '1d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.d88d04bcjo8in3h2kok7.damageType} (same value: 'spirit') - [dd6lbvp1p8a2ld7365xt] : object {Bestiary 1.items.[].system.damageRolls.dd6lbvp1p8a2ld7365xt} - damage : string {Bestiary 1.items.[].system.damageRolls.dd6lbvp1p8a2ld7365xt.damage} (same value: '1d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.dd6lbvp1p8a2ld7365xt.damageType} (same value: 'spirit') - [dmx75n0pt9phkis1m73w] : object {Bestiary 1.items.[].system.damageRolls.dmx75n0pt9phkis1m73w} - damage : string {Bestiary 1.items.[].system.damageRolls.dmx75n0pt9phkis1m73w.damage} (same value: '3d4') - damageType : string {Bestiary 1.items.[].system.damageRolls.dmx75n0pt9phkis1m73w.damageType} (same value: 'poison') - [do7aphp8fodiv3th0fh0] : object {Bestiary 1.items.[].system.damageRolls.do7aphp8fodiv3th0fh0} - damage : string {Bestiary 1.items.[].system.damageRolls.do7aphp8fodiv3th0fh0.damage} (same value: '2d8+9') - damageType : string {Bestiary 1.items.[].system.damageRolls.do7aphp8fodiv3th0fh0.damageType} (same value: 'piercing') - [dq8lzosuv0ip9h0eih47] : object {Bestiary 1.items.[].system.damageRolls.dq8lzosuv0ip9h0eih47} - damage : string {Bestiary 1.items.[].system.damageRolls.dq8lzosuv0ip9h0eih47.damage} (same value: '2d12+11') - damageType : string {Bestiary 1.items.[].system.damageRolls.dq8lzosuv0ip9h0eih47.damageType} (same value: 'bludgeoning') - [drv8kb4l7hakbx6b1ri7] : object {Bestiary 1.items.[].system.damageRolls.drv8kb4l7hakbx6b1ri7} - damage : string {Bestiary 1.items.[].system.damageRolls.drv8kb4l7hakbx6b1ri7.damage} (same value: '2d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.drv8kb4l7hakbx6b1ri7.damageType} (same value: 'cold') - [dzh300p1dkdv3tqjx35l] : object {Bestiary 1.items.[].system.damageRolls.dzh300p1dkdv3tqjx35l} - damage : string {Bestiary 1.items.[].system.damageRolls.dzh300p1dkdv3tqjx35l.damage} (same value: '2d10+16') - damageType : string {Bestiary 1.items.[].system.damageRolls.dzh300p1dkdv3tqjx35l.damageType} (same value: 'bludgeoning') - [e7ex9whwphr4fda8pqz9] : object {Bestiary 1.items.[].system.damageRolls.e7ex9whwphr4fda8pqz9} - damage : string {Bestiary 1.items.[].system.damageRolls.e7ex9whwphr4fda8pqz9.damage} (same value: '2d8+13') - damageType : string {Bestiary 1.items.[].system.damageRolls.e7ex9whwphr4fda8pqz9.damageType} (same value: 'slashing') - [ebqa5i5egxegvrorc9dn] : object {Bestiary 1.items.[].system.damageRolls.ebqa5i5egxegvrorc9dn} - damage : string {Bestiary 1.items.[].system.damageRolls.ebqa5i5egxegvrorc9dn.damage} (same value: '3d10+13') - damageType : string {Bestiary 1.items.[].system.damageRolls.ebqa5i5egxegvrorc9dn.damageType} (same value: 'bludgeoning') - [eh2tjf4bc592j9g60kmb] : object {Bestiary 1.items.[].system.damageRolls.eh2tjf4bc592j9g60kmb} - damage : string {Bestiary 1.items.[].system.damageRolls.eh2tjf4bc592j9g60kmb.damage} (same value: '2d4') - damageType : string {Bestiary 1.items.[].system.damageRolls.eh2tjf4bc592j9g60kmb.damageType} (same value: 'poison') - [eh4ekj7akfeymny3g66q] : object {Bestiary 1.items.[].system.damageRolls.eh4ekj7akfeymny3g66q} - damage : string {Bestiary 1.items.[].system.damageRolls.eh4ekj7akfeymny3g66q.damage} (same value: '2d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.eh4ekj7akfeymny3g66q.damageType} (same value: 'cold') - [ekcdli6u03agzl4ogde6] : object {Bestiary 1.items.[].system.damageRolls.ekcdli6u03agzl4ogde6} - damage : string {Bestiary 1.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damage} (same value: '1d12+6') - damageType : string {Bestiary 1.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damageType} (same value: 'piercing') - [ekd4zn6q64nd9im5e8tz] : object {Bestiary 1.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz} - damage : string {Bestiary 1.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz.damage} (same value: '2d6+7') - damageType : string {Bestiary 1.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz.damageType} (same value: 'slashing') - [emupfnwr9wlldfv9inb3] : object {Bestiary 1.items.[].system.damageRolls.emupfnwr9wlldfv9inb3} - damage : string {Bestiary 1.items.[].system.damageRolls.emupfnwr9wlldfv9inb3.damage} (same value: '1d8+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.emupfnwr9wlldfv9inb3.damageType} (same value: 'piercing') - [eocyyomwr7pke5tnss6y] : object {Bestiary 1.items.[].system.damageRolls.eocyyomwr7pke5tnss6y} - damage : string {Bestiary 1.items.[].system.damageRolls.eocyyomwr7pke5tnss6y.damage} (same value: '2d6+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.eocyyomwr7pke5tnss6y.damageType} (same value: 'piercing') - [eqo36h5by1hndttwaowd] : object {Bestiary 1.items.[].system.damageRolls.eqo36h5by1hndttwaowd} - damage : string {Bestiary 1.items.[].system.damageRolls.eqo36h5by1hndttwaowd.damage} (same value: '2d8+16') - damageType : string {Bestiary 1.items.[].system.damageRolls.eqo36h5by1hndttwaowd.damageType} (same value: 'bludgeoning') - [euiszbaasvqek43hpvu8] : object {Bestiary 1.items.[].system.damageRolls.euiszbaasvqek43hpvu8} - damage : string {Bestiary 1.items.[].system.damageRolls.euiszbaasvqek43hpvu8.damage} (same value: '3d8+9') - damageType : string {Bestiary 1.items.[].system.damageRolls.euiszbaasvqek43hpvu8.damageType} (same value: 'piercing') - [f77i5twqvpaxwe1xjvcr] : object {Bestiary 1.items.[].system.damageRolls.f77i5twqvpaxwe1xjvcr} - damage : string {Bestiary 1.items.[].system.damageRolls.f77i5twqvpaxwe1xjvcr.damage} (same value: '1d4-2') - damageType : string {Bestiary 1.items.[].system.damageRolls.f77i5twqvpaxwe1xjvcr.damageType} (same value: 'bludgeoning') - [f7aysg1od1qm8tt7db6q] : object {Bestiary 1.items.[].system.damageRolls.f7aysg1od1qm8tt7db6q} - damage : string {Bestiary 1.items.[].system.damageRolls.f7aysg1od1qm8tt7db6q.damage} (same value: '2d10+5') - damageType : string {Bestiary 1.items.[].system.damageRolls.f7aysg1od1qm8tt7db6q.damageType} (same value: 'piercing') - [f9cxgaqf1x96597cryfy] : object {Bestiary 1.items.[].system.damageRolls.f9cxgaqf1x96597cryfy} - damage : string {Bestiary 1.items.[].system.damageRolls.f9cxgaqf1x96597cryfy.damage} (same value: '2d12+16') - damageType : string {Bestiary 1.items.[].system.damageRolls.f9cxgaqf1x96597cryfy.damageType} (same value: 'slashing') - [f9in2al6wjbjz5gg133t] : object {Bestiary 1.items.[].system.damageRolls.f9in2al6wjbjz5gg133t} - damage : string {Bestiary 1.items.[].system.damageRolls.f9in2al6wjbjz5gg133t.damage} (same value: '3d8+12') - damageType : string {Bestiary 1.items.[].system.damageRolls.f9in2al6wjbjz5gg133t.damageType} (same value: 'slashing') - [ffa7g2lvf7jv6gjy1fer] : object {Bestiary 1.items.[].system.damageRolls.ffa7g2lvf7jv6gjy1fer} - damage : string {Bestiary 1.items.[].system.damageRolls.ffa7g2lvf7jv6gjy1fer.damage} (same value: '2d4') - damageType : string {Bestiary 1.items.[].system.damageRolls.ffa7g2lvf7jv6gjy1fer.damageType} (same value: 'acid') - [fg0l56st3g4sa87bch3k] : object {Bestiary 1.items.[].system.damageRolls.fg0l56st3g4sa87bch3k} - damage : string {Bestiary 1.items.[].system.damageRolls.fg0l56st3g4sa87bch3k.damage} (same value: '2d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.fg0l56st3g4sa87bch3k.damageType} (same value: 'fire') - [fgtxbn522ftnmqrogyi9] : object {Bestiary 1.items.[].system.damageRolls.fgtxbn522ftnmqrogyi9} - damage : string {Bestiary 1.items.[].system.damageRolls.fgtxbn522ftnmqrogyi9.damage} (same value: '2d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.fgtxbn522ftnmqrogyi9.damageType} (same value: 'fire') - [fhz4dncfkhjutwbtqbyq] : object {Bestiary 1.items.[].system.damageRolls.fhz4dncfkhjutwbtqbyq} - damage : string {Bestiary 1.items.[].system.damageRolls.fhz4dncfkhjutwbtqbyq.damage} (same value: '4d10+17') - damageType : string {Bestiary 1.items.[].system.damageRolls.fhz4dncfkhjutwbtqbyq.damageType} (same value: 'piercing') - [fir8q1lrot4w960jxmzs] : object {Bestiary 1.items.[].system.damageRolls.fir8q1lrot4w960jxmzs} - damage : string {Bestiary 1.items.[].system.damageRolls.fir8q1lrot4w960jxmzs.damage} (same value: '1d8+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.fir8q1lrot4w960jxmzs.damageType} (same value: 'bludgeoning') - [fiwkr8ru9ii18fsx4b42] : object {Bestiary 1.items.[].system.damageRolls.fiwkr8ru9ii18fsx4b42} - damage : string {Bestiary 1.items.[].system.damageRolls.fiwkr8ru9ii18fsx4b42.damage} (same value: '2d10+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.fiwkr8ru9ii18fsx4b42.damageType} (same value: 'slashing') - [fkdsrt40g6p4fjmpoj1g] : object {Bestiary 1.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g} - damage : string {Bestiary 1.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damage} (same value: '1d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damageType} (same value: 'piercing') - [fmlpw1mmhbg13dw7joaw] : object {Bestiary 1.items.[].system.damageRolls.fmlpw1mmhbg13dw7joaw} - damage : string {Bestiary 1.items.[].system.damageRolls.fmlpw1mmhbg13dw7joaw.damage} (same value: '1d6+4') - damageType : string {Bestiary 1.items.[].system.damageRolls.fmlpw1mmhbg13dw7joaw.damageType} (same value: 'bludgeoning') - [fmuc3tt84ghiy5gzxfag] : object {Bestiary 1.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag} - damage : string {Bestiary 1.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag.damage} (same value: '2d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag.damageType} (same value: 'spirit') - [foya7kco2bg1alkrrnad] : object {Bestiary 1.items.[].system.damageRolls.foya7kco2bg1alkrrnad} - damage : string {Bestiary 1.items.[].system.damageRolls.foya7kco2bg1alkrrnad.damage} (same value: '2d8+11') - damageType : string {Bestiary 1.items.[].system.damageRolls.foya7kco2bg1alkrrnad.damageType} (same value: 'piercing') - [fsoov9d6qre4jds9tsgr] : object {Bestiary 1.items.[].system.damageRolls.fsoov9d6qre4jds9tsgr} - damage : string {Bestiary 1.items.[].system.damageRolls.fsoov9d6qre4jds9tsgr.damage} (same value: '1d8+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.fsoov9d6qre4jds9tsgr.damageType} (same value: 'piercing') - [g1omqwkummntm6z9qfdq] : object {Bestiary 1.items.[].system.damageRolls.g1omqwkummntm6z9qfdq} - damage : string {Bestiary 1.items.[].system.damageRolls.g1omqwkummntm6z9qfdq.damage} (same value: '1d6+6') - damageType : string {Bestiary 1.items.[].system.damageRolls.g1omqwkummntm6z9qfdq.damageType} (same value: 'slashing') - [gbyvgk2dqjawxbhyie01] : object {Bestiary 1.items.[].system.damageRolls.gbyvgk2dqjawxbhyie01} - damage : string {Bestiary 1.items.[].system.damageRolls.gbyvgk2dqjawxbhyie01.damage} (same value: '1d12') - damageType : string {Bestiary 1.items.[].system.damageRolls.gbyvgk2dqjawxbhyie01.damageType} (same value: 'electricity') - [gceh08woazdfo2apk775] : object {Bestiary 1.items.[].system.damageRolls.gceh08woazdfo2apk775} - damage : string {Bestiary 1.items.[].system.damageRolls.gceh08woazdfo2apk775.damage} (same value: '2d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.gceh08woazdfo2apk775.damageType} (same value: 'acid') - [gdbiome7pgw9uzmtjkao] : object {Bestiary 1.items.[].system.damageRolls.gdbiome7pgw9uzmtjkao} - damage : string {Bestiary 1.items.[].system.damageRolls.gdbiome7pgw9uzmtjkao.damage} (same value: '2d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.gdbiome7pgw9uzmtjkao.damageType} (same value: 'acid') - [gh6g0ip90gsbws6reo5y] : object {Bestiary 1.items.[].system.damageRolls.gh6g0ip90gsbws6reo5y} - damage : string {Bestiary 1.items.[].system.damageRolls.gh6g0ip90gsbws6reo5y.damage} (same value: '2d10+5') - damageType : string {Bestiary 1.items.[].system.damageRolls.gh6g0ip90gsbws6reo5y.damageType} (same value: 'slashing') - [ghrwj7zjmjzkb8j9vhz1] : object {Bestiary 1.items.[].system.damageRolls.ghrwj7zjmjzkb8j9vhz1} - damage : string {Bestiary 1.items.[].system.damageRolls.ghrwj7zjmjzkb8j9vhz1.damage} (same value: '1d6+4') - damageType : string {Bestiary 1.items.[].system.damageRolls.ghrwj7zjmjzkb8j9vhz1.damageType} (same value: 'piercing') - [gj9o1jgoaw6b4803a41j] : object {Bestiary 1.items.[].system.damageRolls.gj9o1jgoaw6b4803a41j} - damage : string {Bestiary 1.items.[].system.damageRolls.gj9o1jgoaw6b4803a41j.damage} (same value: '3d10+15') - damageType : string {Bestiary 1.items.[].system.damageRolls.gj9o1jgoaw6b4803a41j.damageType} (same value: 'piercing') - [gm3ehhva5q6xm5u4vic7] : object {Bestiary 1.items.[].system.damageRolls.gm3ehhva5q6xm5u4vic7} - damage : string {Bestiary 1.items.[].system.damageRolls.gm3ehhva5q6xm5u4vic7.damage} (same value: '2d8+6') - damageType : string {Bestiary 1.items.[].system.damageRolls.gm3ehhva5q6xm5u4vic7.damageType} (same value: 'slashing') - [gn46d6t3xy5xubspjs62] : object {Bestiary 1.items.[].system.damageRolls.gn46d6t3xy5xubspjs62} - damage : string {Bestiary 1.items.[].system.damageRolls.gn46d6t3xy5xubspjs62.damage} (same value: '1d6+1') - damageType : string {Bestiary 1.items.[].system.damageRolls.gn46d6t3xy5xubspjs62.damageType} (same value: 'slashing') - [gt5vn7r7dup0tfe8lpdb] : object {Bestiary 1.items.[].system.damageRolls.gt5vn7r7dup0tfe8lpdb} - damage : string {Bestiary 1.items.[].system.damageRolls.gt5vn7r7dup0tfe8lpdb.damage} (same value: '3d8+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.gt5vn7r7dup0tfe8lpdb.damageType} (same value: 'bludgeoning') - [gwd2ka2ekza37f1jfgr2] : object {Bestiary 1.items.[].system.damageRolls.gwd2ka2ekza37f1jfgr2} - damage : string {Bestiary 1.items.[].system.damageRolls.gwd2ka2ekza37f1jfgr2.damage} (same value: '3d10+15') - damageType : string {Bestiary 1.items.[].system.damageRolls.gwd2ka2ekza37f1jfgr2.damageType} (same value: 'slashing') - [h0xxzb3igakz29s7dud3] : object {Bestiary 1.items.[].system.damageRolls.h0xxzb3igakz29s7dud3} - damage : string {Bestiary 1.items.[].system.damageRolls.h0xxzb3igakz29s7dud3.damage} (same value: '1d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.h0xxzb3igakz29s7dud3.damageType} (same value: 'spirit') - [h1baxzxwk0adq18a7lst] : object {Bestiary 1.items.[].system.damageRolls.h1baxzxwk0adq18a7lst} - damage : string {Bestiary 1.items.[].system.damageRolls.h1baxzxwk0adq18a7lst.damage} (same value: '4d12+18') - damageType : string {Bestiary 1.items.[].system.damageRolls.h1baxzxwk0adq18a7lst.damageType} (same value: 'piercing') - [h1l03e7zn3spsfbwyqgb] : object {Bestiary 1.items.[].system.damageRolls.h1l03e7zn3spsfbwyqgb} - damage : string {Bestiary 1.items.[].system.damageRolls.h1l03e7zn3spsfbwyqgb.damage} (same value: '4d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.h1l03e7zn3spsfbwyqgb.damageType} (same value: 'spirit') - [h3q5t2t60155drfvc4as] : object {Bestiary 1.items.[].system.damageRolls.h3q5t2t60155drfvc4as} - damage : string {Bestiary 1.items.[].system.damageRolls.h3q5t2t60155drfvc4as.damage} (2 different values) - '3d4' (x1) - '1d4' (x1) - damageType : string {Bestiary 1.items.[].system.damageRolls.h3q5t2t60155drfvc4as.damageType} (same value: 'fire') - [h3w2lpywjd2x8efqnwje] : object {Bestiary 1.items.[].system.damageRolls.h3w2lpywjd2x8efqnwje} - damage : string {Bestiary 1.items.[].system.damageRolls.h3w2lpywjd2x8efqnwje.damage} (same value: '2d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.h3w2lpywjd2x8efqnwje.damageType} (same value: 'cold') - [h5lf5wus9gdg3vu060bo] : object {Bestiary 1.items.[].system.damageRolls.h5lf5wus9gdg3vu060bo} - damage : string {Bestiary 1.items.[].system.damageRolls.h5lf5wus9gdg3vu060bo.damage} (same value: '1d12+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.h5lf5wus9gdg3vu060bo.damageType} (same value: 'slashing') - [haeij6f06vuk9vurwr67] : object {Bestiary 1.items.[].system.damageRolls.haeij6f06vuk9vurwr67} - damage : string {Bestiary 1.items.[].system.damageRolls.haeij6f06vuk9vurwr67.damage} (same value: '4d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.haeij6f06vuk9vurwr67.damageType} (same value: 'acid') - [hdf9822of0th1su7frns] : object {Bestiary 1.items.[].system.damageRolls.hdf9822of0th1su7frns} - damage : string {Bestiary 1.items.[].system.damageRolls.hdf9822of0th1su7frns.damage} (same value: '1d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.hdf9822of0th1su7frns.damageType} (same value: 'spirit') - [hfh8wp1e6j9kkfvtry40] : object {Bestiary 1.items.[].system.damageRolls.hfh8wp1e6j9kkfvtry40} - damage : string {Bestiary 1.items.[].system.damageRolls.hfh8wp1e6j9kkfvtry40.damage} (same value: '2d12+15') - damageType : string {Bestiary 1.items.[].system.damageRolls.hfh8wp1e6j9kkfvtry40.damageType} (same value: 'piercing') - [hgp26c7c585qkoht088b] : object {Bestiary 1.items.[].system.damageRolls.hgp26c7c585qkoht088b} - damage : string {Bestiary 1.items.[].system.damageRolls.hgp26c7c585qkoht088b.damage} (same value: '4d12+13') - damageType : string {Bestiary 1.items.[].system.damageRolls.hgp26c7c585qkoht088b.damageType} (same value: 'bludgeoning') - [hkdjhqfm65kr1ha9mhks] : object {Bestiary 1.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks} - damage : string {Bestiary 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1.items.[].system.damageRolls.k1n8i3j9usbq1hyk36xl.damage} (same value: '1d10+4') - damageType : string {Bestiary 1.items.[].system.damageRolls.k1n8i3j9usbq1hyk36xl.damageType} (same value: 'piercing') - [k4uii5axt4bz0kybgx16] : object {Bestiary 1.items.[].system.damageRolls.k4uii5axt4bz0kybgx16} - damage : string {Bestiary 1.items.[].system.damageRolls.k4uii5axt4bz0kybgx16.damage} (same value: '3d10+15') - damageType : string {Bestiary 1.items.[].system.damageRolls.k4uii5axt4bz0kybgx16.damageType} (same value: 'slashing') - [kd8p6v8mbme01a3yuaxb] : object {Bestiary 1.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb} - damage : string {Bestiary 1.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damage} (same value: '1d8+6') - damageType : string {Bestiary 1.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damageType} (same value: 'slashing') - [keudfk6g4dv1zp5ikuuz] : object {Bestiary 1.items.[].system.damageRolls.keudfk6g4dv1zp5ikuuz} - damage : string {Bestiary 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1.items.[].system.damageRolls.l5bleqw35akvzqycj7za.damage} (same value: '1d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.l5bleqw35akvzqycj7za.damageType} (same value: 'electricity') - [l62r53xvi5fa93emftw4] : object {Bestiary 1.items.[].system.damageRolls.l62r53xvi5fa93emftw4} - damage : string {Bestiary 1.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damage} (same value: '2d8+3') - damageType : string {Bestiary 1.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damageType} (same value: 'piercing') - [lde52fl5xq95jsxliaa6] : object {Bestiary 1.items.[].system.damageRolls.lde52fl5xq95jsxliaa6} - damage : string {Bestiary 1.items.[].system.damageRolls.lde52fl5xq95jsxliaa6.damage} (same value: '1d8+7') - damageType : string {Bestiary 1.items.[].system.damageRolls.lde52fl5xq95jsxliaa6.damageType} (same value: 'bludgeoning') - [lg7yaq2x7x999b698yh2] : object {Bestiary 1.items.[].system.damageRolls.lg7yaq2x7x999b698yh2} - damage : string {Bestiary 1.items.[].system.damageRolls.lg7yaq2x7x999b698yh2.damage} (same value: '2d10+14') - damageType : string {Bestiary 1.items.[].system.damageRolls.lg7yaq2x7x999b698yh2.damageType} (same value: 'bludgeoning') - [li1lphhw12as389hrd99] : object {Bestiary 1.items.[].system.damageRolls.li1lphhw12as389hrd99} - damage : string {Bestiary 1.items.[].system.damageRolls.li1lphhw12as389hrd99.damage} (same value: '1d8+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.li1lphhw12as389hrd99.damageType} (same value: 'piercing') - [lkxx2tigja1315kmn643] : object {Bestiary 1.items.[].system.damageRolls.lkxx2tigja1315kmn643} - damage : string {Bestiary 1.items.[].system.damageRolls.lkxx2tigja1315kmn643.damage} (same value: '1d4+11') - damageType : string {Bestiary 1.items.[].system.damageRolls.lkxx2tigja1315kmn643.damageType} (same value: 'bludgeoning') - [ll04jn4ntbnz5sr0awo5] : object {Bestiary 1.items.[].system.damageRolls.ll04jn4ntbnz5sr0awo5} - damage : string {Bestiary 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1.items.[].system.damageRolls.r42z9g2uk89qflklwjvz.damage} (same value: '1d8+4') - damageType : string {Bestiary 1.items.[].system.damageRolls.r42z9g2uk89qflklwjvz.damageType} (same value: 'slashing') - [rc11tv9nfzrgf22zw630] : object {Bestiary 1.items.[].system.damageRolls.rc11tv9nfzrgf22zw630} - damage : string {Bestiary 1.items.[].system.damageRolls.rc11tv9nfzrgf22zw630.damage} (same value: '1d8') - damageType : string {Bestiary 1.items.[].system.damageRolls.rc11tv9nfzrgf22zw630.damageType} (same value: 'fire') - [rd1cm6vxeedqmf09hgts] : object {Bestiary 1.items.[].system.damageRolls.rd1cm6vxeedqmf09hgts} - damage : string {Bestiary 1.items.[].system.damageRolls.rd1cm6vxeedqmf09hgts.damage} (same value: '3d8+12') - damageType : string {Bestiary 1.items.[].system.damageRolls.rd1cm6vxeedqmf09hgts.damageType} (same value: 'piercing') - [rrckukcsva2ollrm2xt8] : object {Bestiary 1.items.[].system.damageRolls.rrckukcsva2ollrm2xt8} - damage : string {Bestiary 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1.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa.damage} (same value: '1d6+7') - damageType : string {Bestiary 1.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa.damageType} (same value: 'piercing') - [xlcu2knts0gbklddzl2t] : object {Bestiary 1.items.[].system.damageRolls.xlcu2knts0gbklddzl2t} - damage : string {Bestiary 1.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damage} (same value: '2d10+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damageType} (same value: 'piercing') - [xo06r48jsff9dtr5ehy4] : object {Bestiary 1.items.[].system.damageRolls.xo06r48jsff9dtr5ehy4} - damage : string {Bestiary 1.items.[].system.damageRolls.xo06r48jsff9dtr5ehy4.damage} (same value: '1d6-1') - damageType : string {Bestiary 1.items.[].system.damageRolls.xo06r48jsff9dtr5ehy4.damageType} (same value: 'slashing') - [xq7jdbacme5j58qxnjwz] : object {Bestiary 1.items.[].system.damageRolls.xq7jdbacme5j58qxnjwz} - damage : string {Bestiary 1.items.[].system.damageRolls.xq7jdbacme5j58qxnjwz.damage} (same value: '3d10+15') - damageType : string {Bestiary 1.items.[].system.damageRolls.xq7jdbacme5j58qxnjwz.damageType} (same value: 'slashing') - [xsj02u4j38c3jdz4ek55] : object {Bestiary 1.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55} - damage : string {Bestiary 1.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55.damage} (same value: '2d8+7') - damageType : string {Bestiary 1.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55.damageType} (same value: 'bludgeoning') - [xsum65llg9eb7zofpjct] : object {Bestiary 1.items.[].system.damageRolls.xsum65llg9eb7zofpjct} - damage : string {Bestiary 1.items.[].system.damageRolls.xsum65llg9eb7zofpjct.damage} (same value: '4d8+12') - damageType : string {Bestiary 1.items.[].system.damageRolls.xsum65llg9eb7zofpjct.damageType} (same value: 'slashing') - [xwrxtblhv81f785b9rj4] : object {Bestiary 1.items.[].system.damageRolls.xwrxtblhv81f785b9rj4} - damage : string {Bestiary 1.items.[].system.damageRolls.xwrxtblhv81f785b9rj4.damage} (same value: '2d6+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.xwrxtblhv81f785b9rj4.damageType} (same value: 'slashing') - [xzw6sv7grdqe2ua1wnea] : object {Bestiary 1.items.[].system.damageRolls.xzw6sv7grdqe2ua1wnea} - damage : string {Bestiary 1.items.[].system.damageRolls.xzw6sv7grdqe2ua1wnea.damage} (same value: '1d12') - damageType : string {Bestiary 1.items.[].system.damageRolls.xzw6sv7grdqe2ua1wnea.damageType} (same value: 'electricity') - [y4jh7dqu7b3o3ea1b177] : object {Bestiary 1.items.[].system.damageRolls.y4jh7dqu7b3o3ea1b177} - damage : string {Bestiary 1.items.[].system.damageRolls.y4jh7dqu7b3o3ea1b177.damage} (same value: '2d6+11') - damageType : string {Bestiary 1.items.[].system.damageRolls.y4jh7dqu7b3o3ea1b177.damageType} (same value: 'slashing') - [y56j7huh07xsmljhd3im] : object {Bestiary 1.items.[].system.damageRolls.y56j7huh07xsmljhd3im} - damage : string {Bestiary 1.items.[].system.damageRolls.y56j7huh07xsmljhd3im.damage} (same value: '2d8+6') - damageType : string {Bestiary 1.items.[].system.damageRolls.y56j7huh07xsmljhd3im.damageType} (same value: 'piercing') - [y5afadj9h39cfjrh3fo1] : object {Bestiary 1.items.[].system.damageRolls.y5afadj9h39cfjrh3fo1} - damage : string {Bestiary 1.items.[].system.damageRolls.y5afadj9h39cfjrh3fo1.damage} (same value: '2d8+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.y5afadj9h39cfjrh3fo1.damageType} (same value: 'piercing') - [y5k46jahp3w17sazrymm] : object {Bestiary 1.items.[].system.damageRolls.y5k46jahp3w17sazrymm} - damage : string {Bestiary 1.items.[].system.damageRolls.y5k46jahp3w17sazrymm.damage} (same value: '2d8+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.y5k46jahp3w17sazrymm.damageType} (same value: 'piercing') - [yeifsloxt6hkhwx6qerj] : object {Bestiary 1.items.[].system.damageRolls.yeifsloxt6hkhwx6qerj} - damage : string {Bestiary 1.items.[].system.damageRolls.yeifsloxt6hkhwx6qerj.damage} (same value: '2d8+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.yeifsloxt6hkhwx6qerj.damageType} (same value: 'piercing') - [yikphbrttfvtj3iokk7u] : object {Bestiary 1.items.[].system.damageRolls.yikphbrttfvtj3iokk7u} - damage : string {Bestiary 1.items.[].system.damageRolls.yikphbrttfvtj3iokk7u.damage} (same value: '4d6+17') - damageType : string {Bestiary 1.items.[].system.damageRolls.yikphbrttfvtj3iokk7u.damageType} (same value: 'fire') - [ynsvjq8ec2mhogad5upp] : object {Bestiary 1.items.[].system.damageRolls.ynsvjq8ec2mhogad5upp} - damage : string {Bestiary 1.items.[].system.damageRolls.ynsvjq8ec2mhogad5upp.damage} (same value: '1d8+11') - damageType : string {Bestiary 1.items.[].system.damageRolls.ynsvjq8ec2mhogad5upp.damageType} (same value: 'piercing') - nkxjapi0b3a8de2ajabd : object {Bestiary 1.items.[].system.damageRolls.nkxjapi0b3a8de2ajabd} - damage : string {Bestiary 1.items.[].system.damageRolls.nkxjapi0b3a8de2ajabd.damage} (same value: '4d8+13') - damageType : string {Bestiary 1.items.[].system.damageRolls.nkxjapi0b3a8de2ajabd.damageType} (same value: 'bludgeoning') - [yqhlj0kza8r8j49o9462] : object {Bestiary 1.items.[].system.damageRolls.yqhlj0kza8r8j49o9462} - damage : string {Bestiary 1.items.[].system.damageRolls.yqhlj0kza8r8j49o9462.damage} (same value: '1d8+11') - damageType : string {Bestiary 1.items.[].system.damageRolls.yqhlj0kza8r8j49o9462.damageType} (same value: 'piercing') - [yu8uo9v2qwl25qosevhx] : object {Bestiary 1.items.[].system.damageRolls.yu8uo9v2qwl25qosevhx} - damage : string {Bestiary 1.items.[].system.damageRolls.yu8uo9v2qwl25qosevhx.damage} (same value: '2d12+13') - damageType : string {Bestiary 1.items.[].system.damageRolls.yu8uo9v2qwl25qosevhx.damageType} (same value: 'slashing') - [yyprg103wmaqg249yesu] : object {Bestiary 1.items.[].system.damageRolls.yyprg103wmaqg249yesu} - damage : string {Bestiary 1.items.[].system.damageRolls.yyprg103wmaqg249yesu.damage} (same value: '2d8+6') - damageType : string {Bestiary 1.items.[].system.damageRolls.yyprg103wmaqg249yesu.damageType} (same value: 'piercing') - [yzh13ygzvkl7lhdcws0b] : object {Bestiary 1.items.[].system.damageRolls.yzh13ygzvkl7lhdcws0b} - damage : string {Bestiary 1.items.[].system.damageRolls.yzh13ygzvkl7lhdcws0b.damage} (same value: '2d12+6') - damageType : string {Bestiary 1.items.[].system.damageRolls.yzh13ygzvkl7lhdcws0b.damageType} (same value: 'bludgeoning') - [z05z88pykuk0rfwe1m3p] : object {Bestiary 1.items.[].system.damageRolls.z05z88pykuk0rfwe1m3p} - damage : string {Bestiary 1.items.[].system.damageRolls.z05z88pykuk0rfwe1m3p.damage} (same value: '1d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.z05z88pykuk0rfwe1m3p.damageType} (same value: 'spirit') - [z1j1bg9xqxgtst8fgag3] : object {Bestiary 1.items.[].system.damageRolls.z1j1bg9xqxgtst8fgag3} - damage : string {Bestiary 1.items.[].system.damageRolls.z1j1bg9xqxgtst8fgag3.damage} (same value: '4d12+18') - damageType : string {Bestiary 1.items.[].system.damageRolls.z1j1bg9xqxgtst8fgag3.damageType} (same value: 'piercing') - [zadfllrdm9ka0zn0yncq] : object {Bestiary 1.items.[].system.damageRolls.zadfllrdm9ka0zn0yncq} - damage : string {Bestiary 1.items.[].system.damageRolls.zadfllrdm9ka0zn0yncq.damage} (same value: '2d6+8') - damageType : string {Bestiary 1.items.[].system.damageRolls.zadfllrdm9ka0zn0yncq.damageType} (same value: 'slashing') - [zdqk0k20qmqilo3hbzn0] : object {Bestiary 1.items.[].system.damageRolls.zdqk0k20qmqilo3hbzn0} - damage : string {Bestiary 1.items.[].system.damageRolls.zdqk0k20qmqilo3hbzn0.damage} (same value: '2d8+11') - damageType : string {Bestiary 1.items.[].system.damageRolls.zdqk0k20qmqilo3hbzn0.damageType} (same value: 'piercing') - [zigup8b64lelddhxmcrc] : object {Bestiary 1.items.[].system.damageRolls.zigup8b64lelddhxmcrc} - damage : string {Bestiary 1.items.[].system.damageRolls.zigup8b64lelddhxmcrc.damage} (2 different values) - '3d4' (x1) - '1d4' (x1) - damageType : string {Bestiary 1.items.[].system.damageRolls.zigup8b64lelddhxmcrc.damageType} (same value: 'spirit') - [zilp1jsrmjlbsgmjdjk3] : object {Bestiary 1.items.[].system.damageRolls.zilp1jsrmjlbsgmjdjk3} - damage : string {Bestiary 1.items.[].system.damageRolls.zilp1jsrmjlbsgmjdjk3.damage} (same value: '3d8+10') - damageType : string {Bestiary 1.items.[].system.damageRolls.zilp1jsrmjlbsgmjdjk3.damageType} (same value: 'bludgeoning') - [zkvzthqis2r7yob83r45] : object {Bestiary 1.items.[].system.damageRolls.zkvzthqis2r7yob83r45} - damage : string {Bestiary 1.items.[].system.damageRolls.zkvzthqis2r7yob83r45.damage} (same value: '1d10+7') - damageType : string {Bestiary 1.items.[].system.damageRolls.zkvzthqis2r7yob83r45.damageType} (same value: 'piercing') - [zm7wps9l8doxagxzh7j0] : object {Bestiary 1.items.[].system.damageRolls.zm7wps9l8doxagxzh7j0} - damage : string {Bestiary 1.items.[].system.damageRolls.zm7wps9l8doxagxzh7j0.damage} (same value: '1d6') - damageType : string {Bestiary 1.items.[].system.damageRolls.zm7wps9l8doxagxzh7j0.damageType} (same value: 'spirit') - [znzirkaniyyrltrhw7hd] : object {Bestiary 1.items.[].system.damageRolls.znzirkaniyyrltrhw7hd} - damage : string {Bestiary 1.items.[].system.damageRolls.znzirkaniyyrltrhw7hd.damage} (same value: '1d6+4') - damageType : string {Bestiary 1.items.[].system.damageRolls.znzirkaniyyrltrhw7hd.damageType} (same value: 'slashing') - [zvkar2bu8yoz463ec67l] : object {Bestiary 1.items.[].system.damageRolls.zvkar2bu8yoz463ec67l} - damage : string {Bestiary 1.items.[].system.damageRolls.zvkar2bu8yoz463ec67l.damage} (same value: '3d8+13') - damageType : string {Bestiary 1.items.[].system.damageRolls.zvkar2bu8yoz463ec67l.damageType} (same value: 'slashing') - [deathNote] : boolean {Bestiary 1.items.[].system.deathNote} (same value: True) - description : object {Bestiary 1.items.[].system.description} - value : string {Bestiary 1.items.[].system.description.value} (778 different values) - [defense] : object {Bestiary 1.items.[].system.defense} - [passive] : object {Bestiary 1.items.[].system.defense.passive} - statistic : string {Bestiary 1.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Bestiary 1.items.[].system.defense.save} - basic : boolean {Bestiary 1.items.[].system.defense.save.basic} (2 different values) - False (x239) - True (x55) - statistic : string {Bestiary 1.items.[].system.defense.save.statistic} (3 different values) - 'will' (x168) - 'fortitude' (x77) - 'reflex' (x49) - [dexCap] : integer {Bestiary 1.items.[].system.dexCap} (5 different values) - 1 (x5) - 0 (x2) - 4 (x1) - 3 (x1) - 2 (x1) - [duration] : object {Bestiary 1.items.[].system.duration} - sustained : boolean {Bestiary 1.items.[].system.duration.sustained} (2 different values) - False (x1104) - True (x163) - value : mixed - string {Bestiary 1.items.[].system.duration.value} (21 different values) - integer {Bestiary 1.items.[].system.duration.value} (same value: -1) - [expiry] : string {Bestiary 1.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {Bestiary 1.items.[].system.duration.unit} (same value: 'unlimited') - [equipped] : object {Bestiary 1.items.[].system.equipped} - carryType : string {Bestiary 1.items.[].system.equipped.carryType} (2 different values) - 'held' (x64) - 'worn' (x13) - [handsHeld] : integer {Bestiary 1.items.[].system.equipped.handsHeld} (3 different values) - 1 (x53) - 2 (x11) - 0 (x2) - [inSlot] : boolean {Bestiary 1.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Bestiary 1.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Bestiary 1.items.[].system.frequency} - max : integer {Bestiary 1.items.[].system.frequency.max} (2 different values) - 1 (x28) - 3 (x5) - per : string {Bestiary 1.items.[].system.frequency.per} (5 different values) - 'day' (x18) - 'round' (x7) - 'PT1H' (x5) - 'P1M' (x2) - 'PT1M' (x1) - [value] : integer {Bestiary 1.items.[].system.frequency.value} (2 different values) - 1 (x20) - 3 (x4) - [group] : string {Bestiary 1.items.[].system.group} (11 different values) - [hardness] : integer {Bestiary 1.items.[].system.hardness} (3 different values) - 0 (x73) - 5 (x3) - 10 (x1) - [location] : object {Bestiary 1.items.[].system.location} - [heightenedLevel] : integer {Bestiary 1.items.[].system.location.heightenedLevel} (10 different values) - 2 (x85) - 1 (x84) - 4 (x81) - 3 (x70) - 5 (x67) - 6 (x28) - 7 (x23) - 8 (x23) - 9 (x7) - 10 (x4) - [uses] : object {Bestiary 1.items.[].system.location.uses} - max : integer {Bestiary 1.items.[].system.location.uses.max} (3 different values) - 2 (x14) - 3 (x13) - 4 (x1) - value : integer {Bestiary 1.items.[].system.location.uses.value} (3 different values) - 2 (x14) - 3 (x13) - 4 (x1) - [value] : string {Bestiary 1.items.[].system.location.value} (131 different values) - [overlays] : object {Bestiary 1.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Bestiary 1.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Bestiary 1.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Bestiary 1.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Bestiary 1.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Bestiary 1.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Bestiary 1.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Bestiary 1.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Bestiary 1.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Bestiary 1.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x14) - 'healing' (x14) - 'manipulate' (x14) - 'vitality' (x14) - [4gyp3qlsv5ywdyjq] : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Bestiary 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {Bestiary 1.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Bestiary 1.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Bestiary 1.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Bestiary 1.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Bestiary 1.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Bestiary 1.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Bestiary 1.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Bestiary 1.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Bestiary 1.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x14) - 'healing' (x14) - 'manipulate' (x14) - 'vitality' (x14) - [UTMlHk0o5FXLlwwM] : object {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Bestiary 1.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [a33QUFoKgoOprovO] : object {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Bestiary 1.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [cUFX7ExSLeoa3vIF] : object {Bestiary 1.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Bestiary 1.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Bestiary 1.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Bestiary 1.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Bestiary 1.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Bestiary 1.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Bestiary 1.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Bestiary 1.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Bestiary 1.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x14) - 'healing' (x14) - 'manipulate' (x14) - 'vitality' (x14) - [pq7cxntbz4s8g5ik] : object {Bestiary 1.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Bestiary 1.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Bestiary 1.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Bestiary 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Bestiary 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Bestiary 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Bestiary 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Bestiary 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Bestiary 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [uLuOg62dVyxvbW66] : object {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - heightening : object {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Bestiary 1.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [z04svm1cvfcxtplb] : object {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Bestiary 1.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [zFWsMjoeCnLxqJaV] : object {Bestiary 1.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Bestiary 1.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Bestiary 1.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Bestiary 1.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Bestiary 1.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Bestiary 1.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Bestiary 1.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Bestiary 1.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zjyfdrWBaUVi4O7b] : object {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Bestiary 1.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Bestiary 1.items.[].system.prepared} - [flexible] : boolean {Bestiary 1.items.[].system.prepared.flexible} (same value: False) - value : string {Bestiary 1.items.[].system.prepared.value} (4 different values) - 'innate' (x118) - 'prepared' (x32) - 'spontaneous' (x9) - 'focus' (x1) - [proficiency] : object {Bestiary 1.items.[].system.proficiency} - value : integer {Bestiary 1.items.[].system.proficiency.value} (2 different values) - 0 (x159) - 1 (x1) - [proficient] : object {Bestiary 1.items.[].system.proficient} - value : integer {Bestiary 1.items.[].system.proficient.value} (same value: 0) - publication : object {Bestiary 1.items.[].system.publication} - license : string {Bestiary 1.items.[].system.publication.license} (2 different values) - 'OGL' (x2929) - 'ORC' (x16) - remaster : boolean {Bestiary 1.items.[].system.publication.remaster} (2 different values) - False (x2929) - True (x16) - title : string {Bestiary 1.items.[].system.publication.title} (6 different values) - '' (x1324) - 'Pathfinder Core Rulebook' (x1305) - 'Pathfinder Bestiary' (x298) - 'Pathfinder Player Core' (x14) - 'Pathfinder Monster Core' (x2) - 'Pathfinder Bestiary 2' (x2) - [heightening] : object {Bestiary 1.items.[].system.heightening} - [levels] : object {Bestiary 1.items.[].system.heightening.levels} - [2] : object {Bestiary 1.items.[].system.heightening.levels.2} - target : object {Bestiary 1.items.[].system.heightening.levels.2.target} - value : string {Bestiary 1.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Bestiary 1.items.[].system.heightening.levels.3} - [area] : object {Bestiary 1.items.[].system.heightening.levels.3.area} - areaType : string {Bestiary 1.items.[].system.heightening.levels.3.area.areaType} (same value: 'cone') - value : string {Bestiary 1.items.[].system.heightening.levels.3.area.value} (same value: '30') - [damage] : object {Bestiary 1.items.[].system.heightening.levels.3.damage} - 0 : object {Bestiary 1.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Bestiary 1.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 1.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Bestiary 1.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 1.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 1.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 1.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 1.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Bestiary 1.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Bestiary 1.items.[].system.heightening.levels.3.range} - value : string {Bestiary 1.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x26) - '500 feet' (x18) - [target] : object {Bestiary 1.items.[].system.heightening.levels.3.target} - value : string {Bestiary 1.items.[].system.heightening.levels.3.target.value} (5 different values) - '10 objects' (x37) - '1 unattended object with a Bulk of 1 or less' (x29) - '5 creatures' (x9) - '1 object of 3 bulk or less, or 1 creature' (x3) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x3) - [4] : object {Bestiary 1.items.[].system.heightening.levels.4} - [area] : object {Bestiary 1.items.[].system.heightening.levels.4.area} - areaType : string {Bestiary 1.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - value : string {Bestiary 1.items.[].system.heightening.levels.4.area.value} (same value: '20') - [range] : object {Bestiary 1.items.[].system.heightening.levels.4.range} - value : string {Bestiary 1.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - [target] : object {Bestiary 1.items.[].system.heightening.levels.4.target} - value : string {Bestiary 1.items.[].system.heightening.levels.4.target.value} (3 different values) - '2 creatures' (x15) - '10 creatures you know by name and have met in person' (x7) - '10 creatures' (x6) - [5] : object {Bestiary 1.items.[].system.heightening.levels.5} - [damage] : object {Bestiary 1.items.[].system.heightening.levels.5.damage} - 0 : object {Bestiary 1.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Bestiary 1.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 1.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Bestiary 1.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 1.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 1.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 1.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 1.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Bestiary 1.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Bestiary 1.items.[].system.heightening.levels.5.range} - value : string {Bestiary 1.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x36) - '60 feet' (x29) - '120 feet' (x26) - [target] : object {Bestiary 1.items.[].system.heightening.levels.5.target} - value : string {Bestiary 1.items.[].system.heightening.levels.5.target.value} (2 different values) - '1 specific object or type of object, or a specific creature or ancestry' (x11) - '10 creatures' (x6) - [6] : object {Bestiary 1.items.[].system.heightening.levels.6} - [range] : object {Bestiary 1.items.[].system.heightening.levels.6.range} - value : string {Bestiary 1.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Bestiary 1.items.[].system.heightening.levels.6.target} - value : string {Bestiary 1.items.[].system.heightening.levels.6.target.value} (4 different values) - 'any number of objects' (x37) - '10 creatures' (x7) - '1 or 10 creatures' (x5) - '10 willing creatures' (x2) - [7] : object {Bestiary 1.items.[].system.heightening.levels.7} - [area] : object {Bestiary 1.items.[].system.heightening.levels.7.area} - areaType : string {Bestiary 1.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - type : string {Bestiary 1.items.[].system.heightening.levels.7.area.type} (same value: '') - value : string {Bestiary 1.items.[].system.heightening.levels.7.area.value} (same value: '60') - [damage] : object {Bestiary 1.items.[].system.heightening.levels.7.damage} - 0 : object {Bestiary 1.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Bestiary 1.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 1.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Bestiary 1.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 1.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 1.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 1.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 1.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Bestiary 1.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Bestiary 1.items.[].system.heightening.levels.7.target} - value : string {Bestiary 1.items.[].system.heightening.levels.7.target.value} (5 different values) - '1 unattended object with a Bulk of 2 or less' (x29) - '5 creatures' (x15) - '10 creatures' (x14) - '6 creatures' (x12) - '1 or any number of creatures' (x5) - [8] : object {Bestiary 1.items.[].system.heightening.levels.8} - target : object {Bestiary 1.items.[].system.heightening.levels.8.target} - value : string {Bestiary 1.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Bestiary 1.items.[].system.heightening.levels.9} - [damage] : object {Bestiary 1.items.[].system.heightening.levels.9.damage} - 0 : object {Bestiary 1.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Bestiary 1.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 1.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Bestiary 1.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 1.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 1.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 1.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 1.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Bestiary 1.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Bestiary 1.items.[].system.heightening.levels.9.range} - value : string {Bestiary 1.items.[].system.heightening.levels.9.range.value} (same value: '30 feet') - [target] : object {Bestiary 1.items.[].system.heightening.levels.9.target} - value : string {Bestiary 1.items.[].system.heightening.levels.9.target.value} (2 different values) - '10 creatures that aren\'t on their home plane' (x5) - 'you and up to five additional willing creatures' (x1) - type : string {Bestiary 1.items.[].system.heightening.type} (2 different values) - 'fixed' (x305) - 'interval' (x104) - [damage] : object {Bestiary 1.items.[].system.heightening.damage} - [0] : string {Bestiary 1.items.[].system.heightening.damage.0} (9 different values) - '1d8' (x24) - '1d6' (x19) - '2d6' (x18) - '1d4' (x17) - '1d10' (x13) - '2d8' (x5) - '1d12' (x2) - '10' (x1) - '2d10' (x1) - [9k8ayqgvgultdghx] : string {Bestiary 1.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [interval] : integer {Bestiary 1.items.[].system.heightening.interval} (2 different values) - 1 (x90) - 2 (x14) - [hp] : object {Bestiary 1.items.[].system.hp} - max : integer {Bestiary 1.items.[].system.hp.max} (3 different values) - 0 (x73) - 20 (x3) - 80 (x1) - value : integer {Bestiary 1.items.[].system.hp.value} (3 different values) - 0 (x73) - 20 (x3) - 80 (x1) - [level] : object {Bestiary 1.items.[].system.level} - value : integer {Bestiary 1.items.[].system.level.value} (12 different values) - [material] : object {Bestiary 1.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Bestiary 1.items.[].system.mod} - value : integer {Bestiary 1.items.[].system.mod.value} (9 different values) - 10 (x6) - 14 (x1) - 30 (x1) - 26 (x1) - 21 (x1) - 22 (x1) - 31 (x1) - 17 (x1) - 15 (x1) - [price] : object {Bestiary 1.items.[].system.price} - [per] : integer {Bestiary 1.items.[].system.price.per} (same value: 10) - value : object {Bestiary 1.items.[].system.price.value} - [gp] : integer {Bestiary 1.items.[].system.price.value.gp} (15 different values) - [sp] : integer {Bestiary 1.items.[].system.price.value.sp} (4 different values) - 1 (x12) - 5 (x4) - 9 (x1) - 6 (x1) - [quantity] : integer {Bestiary 1.items.[].system.quantity} (9 different values) - 1 (x59) - 10 (x5) - 2 (x5) - 5 (x2) - 20 (x2) - 3 (x1) - 4 (x1) - 60 (x1) - 6 (x1) - [range] : mixed - object {Bestiary 1.items.[].system.range} - value : string {Bestiary 1.items.[].system.range.value} (15 different values) - integer {Bestiary 1.items.[].system.range} (3 different values) - 60 (x4) - 100 (x3) - 120 (x1) - [reload] : object {Bestiary 1.items.[].system.reload} - value : string {Bestiary 1.items.[].system.reload.value} (4 different values) - '' (x29) - '-' (x7) - '1' (x4) - '0' (x4) - [requirements] : string {Bestiary 1.items.[].system.requirements} (2 different values) - '' (x1248) - '3 gp silver bell focus' (x18) - [ritual] : object {Bestiary 1.items.[].system.ritual} - primary : object {Bestiary 1.items.[].system.ritual.primary} - check : string {Bestiary 1.items.[].system.ritual.primary.check} (6 different values) - 'Nature (master)' (x4) - 'Religion (expert; you must be a demon)' (x4) - 'Religion (expert; you must be a devil)' (x3) - 'Religion (expert)' (x2) - 'Religion (expert; you must be an angel)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - secondary : object {Bestiary 1.items.[].system.ritual.secondary} - casters : integer {Bestiary 1.items.[].system.ritual.secondary.casters} (3 different values) - 0 (x9) - 1 (x5) - 2 (x1) - checks : string {Bestiary 1.items.[].system.ritual.secondary.checks} (5 different values) - '' (x8) - 'Survival' (x4) - 'Medicine, Society' (x1) - 'Society or Legal Lore' (x1) - 'Diplomacy' (x1) - rules : ignored (Foundry rules object) {Bestiary 1.items.[].system.rules} - [runes] : object {Bestiary 1.items.[].system.runes} - [potency] : integer {Bestiary 1.items.[].system.runes.potency} (2 different values) - 0 (x41) - 1 (x13) - [property] : array {Bestiary 1.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Bestiary 1.items.[].system.runes.property.[]} (same value: 'holy') - [reinforcing] : integer {Bestiary 1.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Bestiary 1.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Bestiary 1.items.[].system.runes.striking} (2 different values) - 0 (x36) - 1 (x8) - [selfEffect] : object {Bestiary 1.items.[].system.selfEffect} - name : string {Bestiary 1.items.[].system.selfEffect.name} (same value: 'Effect: Blood Frenzy') - uuid : string {Bestiary 1.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Blood Frenzy') - [showSlotlessLevels] : object {Bestiary 1.items.[].system.showSlotlessLevels} - value : boolean {Bestiary 1.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Bestiary 1.items.[].system.size} (4 different values) - 'med' (x55) - 'lg' (x20) - 'tiny' (x1) - 'huge' (x1) - [slots] : object {Bestiary 1.items.[].system.slots} - [slot0] : object {Bestiary 1.items.[].system.slots.slot0} - max : integer {Bestiary 1.items.[].system.slots.slot0.max} (3 different values) - 5 (x28) - 4 (x3) - 3 (x1) - prepared : array {Bestiary 1.items.[].system.slots.slot0.prepared} - Length: min=3 max=5 - Value type: object {Bestiary 1.items.[].system.slots.slot0.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot0.prepared.[].id} (155 different values) - [slot1] : object {Bestiary 1.items.[].system.slots.slot1} - max : integer {Bestiary 1.items.[].system.slots.slot1.max} (2 different values) - 3 (x26) - 4 (x15) - [prepared] : array {Bestiary 1.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Bestiary 1.items.[].system.slots.slot1.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot1.prepared.[].id} (98 different values) - [value] : integer {Bestiary 1.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {Bestiary 1.items.[].system.slots.slot2} - max : integer {Bestiary 1.items.[].system.slots.slot2.max} (4 different values) - 3 (x24) - 4 (x9) - 2 (x1) - 5 (x1) - [prepared] : array {Bestiary 1.items.[].system.slots.slot2.prepared} - Length: min=2 max=5 - Value type: object {Bestiary 1.items.[].system.slots.slot2.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot2.prepared.[].id} (101 different values) - [value] : integer {Bestiary 1.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Bestiary 1.items.[].system.slots.slot3} - max : integer {Bestiary 1.items.[].system.slots.slot3.max} (4 different values) - 3 (x27) - 1 (x3) - 2 (x3) - 4 (x3) - [prepared] : array {Bestiary 1.items.[].system.slots.slot3.prepared} - Length: min=1 max=3 - Value type: object {Bestiary 1.items.[].system.slots.slot3.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot3.prepared.[].id} (86 different values) - [value] : integer {Bestiary 1.items.[].system.slots.slot3.value} (3 different values) - 4 (x3) - 1 (x2) - 2 (x1) - [slot4] : object {Bestiary 1.items.[].system.slots.slot4} - max : integer {Bestiary 1.items.[].system.slots.slot4.max} (4 different values) - 3 (x24) - 2 (x2) - 4 (x2) - 1 (x1) - [prepared] : array {Bestiary 1.items.[].system.slots.slot4.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 1.items.[].system.slots.slot4.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot4.prepared.[].id} (73 different values) - [value] : integer {Bestiary 1.items.[].system.slots.slot4.value} (3 different values) - 4 (x2) - 3 (x1) - 1 (x1) - [slot5] : object {Bestiary 1.items.[].system.slots.slot5} - max : integer {Bestiary 1.items.[].system.slots.slot5.max} (4 different values) - 3 (x18) - 1 (x2) - 2 (x2) - 4 (x1) - [prepared] : array {Bestiary 1.items.[].system.slots.slot5.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 1.items.[].system.slots.slot5.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot5.prepared.[].id} (55 different values) - [value] : integer {Bestiary 1.items.[].system.slots.slot5.value} (3 different values) - 1 (x2) - 4 (x1) - 3 (x1) - [slot6] : object {Bestiary 1.items.[].system.slots.slot6} - max : integer {Bestiary 1.items.[].system.slots.slot6.max} (3 different values) - 3 (x13) - 2 (x2) - 1 (x1) - [value] : integer {Bestiary 1.items.[].system.slots.slot6.value} (same value: 1) - prepared : array {Bestiary 1.items.[].system.slots.slot6.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 1.items.[].system.slots.slot6.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot6.prepared.[].id} (43 different values) - [slot7] : object {Bestiary 1.items.[].system.slots.slot7} - max : integer {Bestiary 1.items.[].system.slots.slot7.max} (2 different values) - 3 (x9) - 2 (x1) - prepared : array {Bestiary 1.items.[].system.slots.slot7.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 1.items.[].system.slots.slot7.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot7.prepared.[].id} (29 different values) - [slot8] : object {Bestiary 1.items.[].system.slots.slot8} - max : integer {Bestiary 1.items.[].system.slots.slot8.max} (3 different values) - 3 (x5) - 2 (x2) - 1 (x1) - [value] : integer {Bestiary 1.items.[].system.slots.slot8.value} (same value: 1) - prepared : array {Bestiary 1.items.[].system.slots.slot8.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 1.items.[].system.slots.slot8.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot8.prepared.[].id} (19 different values) - [slot9] : object {Bestiary 1.items.[].system.slots.slot9} - max : integer {Bestiary 1.items.[].system.slots.slot9.max} (2 different values) - 3 (x1) - 2 (x1) - prepared : array {Bestiary 1.items.[].system.slots.slot9.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 1.items.[].system.slots.slot9.prepared.[]} - id : string {Bestiary 1.items.[].system.slots.slot9.prepared.[].id} (5 different values) - 'FHZozBcWjDIPUp7Q' (x1) - '4gh85ZF7VwNw7aqM' (x1) - 'pTbsxp8AX1tR8aGM' (x1) - 'qSnYmhhxmdUdcp0T' (x1) - 'dVS4aZFsnqV0lBzg' (x1) - [slug] : string {Bestiary 1.items.[].system.slug} (343 different values) - [specific] : object {Bestiary 1.items.[].system.specific} - [integrated] : empty - material : object {Bestiary 1.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Bestiary 1.items.[].system.specific.runes} - reinforcing : integer {Bestiary 1.items.[].system.specific.runes.reinforcing} (same value: 0) - [speedPenalty] : integer {Bestiary 1.items.[].system.speedPenalty} (3 different values) - 0 (x6) - -5 (x5) - -10 (x3) - [spelldc] : object {Bestiary 1.items.[].system.spelldc} - dc : integer {Bestiary 1.items.[].system.spelldc.dc} (31 different values) - [mod] : integer {Bestiary 1.items.[].system.spelldc.mod} (same value: 0) - value : integer {Bestiary 1.items.[].system.spelldc.value} (32 different values) - [splashDamage] : object {Bestiary 1.items.[].system.splashDamage} - [value] : integer {Bestiary 1.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Bestiary 1.items.[].system.stackGroup} (2 different values) - 'bolts' (x4) - 'arrows' (x4) - [start] : object {Bestiary 1.items.[].system.start} - [initiative] : empty - value : integer {Bestiary 1.items.[].system.start.value} (same value: 0) - [strength] : integer {Bestiary 1.items.[].system.strength} (5 different values) - 3 (x5) - 4 (x2) - 0 (x1) - 1 (x1) - 2 (x1) - [target] : object {Bestiary 1.items.[].system.target} - value : string {Bestiary 1.items.[].system.target.value} (53 different values) - [time] : object {Bestiary 1.items.[].system.time} - value : string {Bestiary 1.items.[].system.time.value} (9 different values) - '2' (x913) - '10 minutes' (x104) - '1 minute' (x80) - '3' (x67) - '1' (x55) - '1 to 3' (x24) - '1 day' (x16) - 'reaction' (x6) - '1 hour' (x1) - [tokenIcon] : object {Bestiary 1.items.[].system.tokenIcon} - show : boolean {Bestiary 1.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {Bestiary 1.items.[].system.tradition} - value : string {Bestiary 1.items.[].system.tradition.value} (4 different values) - 'arcane' (x101) - 'divine' (x35) - 'occult' (x21) - 'primal' (x3) - [traits] : object {Bestiary 1.items.[].system.traits} - [integrated] : empty - [rarity] : string {Bestiary 1.items.[].system.traits.rarity} (3 different values) - 'common' (x2590) - 'uncommon' (x177) - 'rare' (x1) - [selected] : object {Bestiary 1.items.[].system.traits.selected} - [traditions] : array {Bestiary 1.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Bestiary 1.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x1064) - 'occult' (x1005) - 'divine' (x578) - 'primal' (x574) - [value] : array {Bestiary 1.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Bestiary 1.items.[].system.traits.value.[]} (122 different values) - [usage] : object {Bestiary 1.items.[].system.usage} - value : string {Bestiary 1.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x47) - 'held-in-two-hands' (x11) - 'held-in-one-plus-hands' (x4) - 'worn' (x1) - [uses] : object {Bestiary 1.items.[].system.uses} - autoDestroy : boolean {Bestiary 1.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Bestiary 1.items.[].system.uses.max} (same value: 1) - value : integer {Bestiary 1.items.[].system.uses.value} (same value: 1) - [variants] : object {Bestiary 1.items.[].system.variants} - [weaponType] : object {Bestiary 1.items.[].system.weaponType} - value : string {Bestiary 1.items.[].system.weaponType.value} (2 different values) - 'melee' (x394) - 'ranged' (x40) - type : string {Bestiary 1.items.[].type} (11 different values) - [_stats] : object {Bestiary 1.items.[]._stats} - compendiumSource : string {Bestiary 1.items.[]._stats.compendiumSource} (298 different values) - [flags] : object {Bestiary 1.items.[].flags} - pf2e : object {Bestiary 1.items.[].flags.pf2e} - linkedWeapon : string {Bestiary 1.items.[].flags.pf2e.linkedWeapon} (44 different values) - name : string {Bestiary 1.name} (all different values) - system : object {Bestiary 1.system} - abilities : object {Bestiary 1.system.abilities} - cha : object {Bestiary 1.system.abilities.cha} - mod : integer {Bestiary 1.system.abilities.cha.mod} (13 different values) - con : object {Bestiary 1.system.abilities.con} - mod : integer {Bestiary 1.system.abilities.con.mod} (10 different values) - 4 (x43) - 3 (x36) - 6 (x26) - 5 (x25) - 0 (x13) - 2 (x9) - 1 (x8) - 9 (x6) - 7 (x6) - 8 (x5) - dex : object {Bestiary 1.system.abilities.dex} - mod : integer {Bestiary 1.system.abilities.dex.mod} (10 different values) - 3 (x49) - 4 (x37) - 2 (x33) - 1 (x18) - 5 (x18) - -1 (x7) - 6 (x6) - 7 (x4) - -5 (x3) - 0 (x2) - int : object {Bestiary 1.system.abilities.int} - mod : integer {Bestiary 1.system.abilities.int.mod} (14 different values) - str : object {Bestiary 1.system.abilities.str} - mod : integer {Bestiary 1.system.abilities.str.mod} (16 different values) - wis : object {Bestiary 1.system.abilities.wis} - mod : integer {Bestiary 1.system.abilities.wis.mod} (10 different values) - 2 (x49) - 3 (x32) - 4 (x24) - 1 (x21) - 0 (x17) - 5 (x17) - 6 (x12) - -2 (x2) - 8 (x2) - 9 (x1) - attributes : object {Bestiary 1.system.attributes} - ac : object {Bestiary 1.system.attributes.ac} - details : string {Bestiary 1.system.attributes.ac.details} (4 different values) - '' (x170) - 'all-around vision' (x4) - '22 with shield raised' (x2) - '(25 with shield raised)' (x1) - value : integer {Bestiary 1.system.attributes.ac.value} (35 different values) - allSaves : object {Bestiary 1.system.attributes.allSaves} - value : string {Bestiary 1.system.attributes.allSaves.value} (10 different values) - '' (x99) - '+1 status to all saves vs. magic' (x67) - '+1 status to all saves vs. magic, +2 status to all saves vs. mental' (x3) - '+2 status to all saves vs. magic, +3 status to all saves vs. divine magic' (x2) - '+1 status to all saves vs. disease (critical failures become failures against diseases)' (x1) - 'guarded thoughts' (x1) - '+1 status to all saves vs. vitality' (x1) - '+2 status to all saves vs. magic, -2 to all saves (if heartstone is lost)' (x1) - '+2 to will saves vs. emotion' (x1) - '+2 status to all saves vs. magic' (x1) - hp : object {Bestiary 1.system.attributes.hp} - details : string {Bestiary 1.system.attributes.hp.details} (16 different values) - max : integer {Bestiary 1.system.attributes.hp.max} (68 different values) - temp : integer {Bestiary 1.system.attributes.hp.temp} (same value: 0) - value : integer {Bestiary 1.system.attributes.hp.value} (68 different values) - speed : object {Bestiary 1.system.attributes.speed} - [details] : string {Bestiary 1.system.attributes.speed.details} (13 different values) - otherSpeeds : array {Bestiary 1.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Bestiary 1.system.attributes.speed.otherSpeeds.[]} - type : string {Bestiary 1.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x93) - 'swim' (x44) - 'climb' (x26) - 'burrow' (x23) - value : integer {Bestiary 1.system.attributes.speed.otherSpeeds.[].value} (22 different values) - value : integer {Bestiary 1.system.attributes.speed.value} (10 different values) - 25 (x32) - 40 (x30) - 30 (x28) - 20 (x26) - 50 (x19) - 35 (x15) - 60 (x10) - 10 (x7) - 0 (x7) - 15 (x3) - [adjustment] : empty - [immunities] : array {Bestiary 1.system.attributes.immunities} - Length: min=1 max=8 - Value type: object {Bestiary 1.system.attributes.immunities.[]} - [exceptions] : array<> {Bestiary 1.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 1.system.attributes.immunities.[].type} (26 different values) - [resistances] : array {Bestiary 1.system.attributes.resistances} - Length: min=1 max=4 - Value type: object {Bestiary 1.system.attributes.resistances.[]} - [exceptions] : array {Bestiary 1.system.attributes.resistances.[].exceptions} - Length: min=1 max=2 - Value type: string {Bestiary 1.system.attributes.resistances.[].exceptions.[]} (9 different values) - 'adamantine' (x5) - 'bludgeoning' (x3) - 'silver' (x3) - 'magical' (x2) - 'piercing' (x2) - 'vorpal-adamantine' (x1) - 'sonic' (x1) - 'force' (x1) - 'ghost-touch' (x1) - type : string {Bestiary 1.system.attributes.resistances.[].type} (12 different values) - value : integer {Bestiary 1.system.attributes.resistances.[].value} (6 different values) - 5 (x31) - 10 (x17) - 15 (x6) - 20 (x4) - 3 (x3) - 12 (x1) - [weaknesses] : array {Bestiary 1.system.attributes.weaknesses} - Length: min=0 max=4 - Value type: object {Bestiary 1.system.attributes.weaknesses.[]} - type : string {Bestiary 1.system.attributes.weaknesses.[].type} (7 different values) - 'cold' (x18) - 'fire' (x17) - 'holy' (x13) - 'cold-iron' (x11) - 'unholy' (x7) - 'slashing' (x3) - 'bludgeoning' (x2) - value : integer {Bestiary 1.system.attributes.weaknesses.[].value} (5 different values) - 10 (x30) - 15 (x17) - 5 (x12) - 20 (x8) - 3 (x4) - details : object {Bestiary 1.system.details} - blurb : string {Bestiary 1.system.details.blurb} (same value: '') - languages : object {Bestiary 1.system.details.languages} - details : string {Bestiary 1.system.details.languages.details} (19 different values) - value : array {Bestiary 1.system.details.languages.value} - Length: min=0 max=8 - Value type: string {Bestiary 1.system.details.languages.value.[]} (25 different values) - level : object {Bestiary 1.system.details.level} - value : integer {Bestiary 1.system.details.level.value} (22 different values) - privateNotes : string {Bestiary 1.system.details.privateNotes} (same value: '') - publicNotes : string {Bestiary 1.system.details.publicNotes} (114 different values) - publication : object {Bestiary 1.system.details.publication} - license : string {Bestiary 1.system.details.publication.license} (2 different values) - 'OGL' (x176) - 'ORC' (x1) - remaster : boolean {Bestiary 1.system.details.publication.remaster} (2 different values) - False (x176) - True (x1) - title : string {Bestiary 1.system.details.publication.title} (2 different values) - 'Pathfinder Bestiary' (x176) - 'Pathfinder Player Core' (x1) - initiative : object {Bestiary 1.system.initiative} - statistic : string {Bestiary 1.system.initiative.statistic} (2 different values) - 'perception' (x176) - 'deception' (x1) - perception : object {Bestiary 1.system.perception} - details : string {Bestiary 1.system.perception.details} (11 different values) - mod : integer {Bestiary 1.system.perception.mod} (31 different values) - senses : array {Bestiary 1.system.perception.senses} - Length: min=1 max=3 - Value type: object {Bestiary 1.system.perception.senses.[]} - [acuity] : string {Bestiary 1.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x93) - 'precise' (x5) - [range] : integer {Bestiary 1.system.perception.senses.[].range} (6 different values) - 60 (x73) - 30 (x17) - 80 (x3) - 100 (x3) - 90 (x1) - 120 (x1) - type : string {Bestiary 1.system.perception.senses.[].type} (10 different values) - 'darkvision' (x164) - 'scent' (x71) - 'tremorsense' (x18) - 'low-light-vision' (x6) - 'wavesense' (x4) - 'greater-darkvision' (x3) - 'motion-sense' (x3) - 'see-invisibility' (x1) - 'truesight' (x1) - 'infrared-vision' (x1) - [vision] : boolean {Bestiary 1.system.perception.vision} (same value: False) - resources : object {Bestiary 1.system.resources} - [focus] : object {Bestiary 1.system.resources.focus} - max : integer {Bestiary 1.system.resources.focus.max} (same value: 1) - value : integer {Bestiary 1.system.resources.focus.value} (same value: 1) - saves : object {Bestiary 1.system.saves} - fortitude : object {Bestiary 1.system.saves.fortitude} - saveDetail : string {Bestiary 1.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Bestiary 1.system.saves.fortitude.value} (35 different values) - reflex : object {Bestiary 1.system.saves.reflex} - saveDetail : string {Bestiary 1.system.saves.reflex.saveDetail} (same value: '') - value : integer {Bestiary 1.system.saves.reflex.value} (31 different values) - will : object {Bestiary 1.system.saves.will} - saveDetail : string {Bestiary 1.system.saves.will.saveDetail} (same value: '') - value : integer {Bestiary 1.system.saves.will.value} (36 different values) - skills : object {Bestiary 1.system.skills} - [acrobatics] : object {Bestiary 1.system.skills.acrobatics} - base : integer {Bestiary 1.system.skills.acrobatics.base} (28 different values) - [special] : array {Bestiary 1.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Bestiary 1.system.skills.acrobatics.special.[]} - base : integer {Bestiary 1.system.skills.acrobatics.special.[].base} (same value: 23) - label : string {Bestiary 1.system.skills.acrobatics.special.[].label} (same value: 'to Squeeze') - predicate : array {Bestiary 1.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 1.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:squeeze') - [arcana] : object {Bestiary 1.system.skills.arcana} - base : integer {Bestiary 1.system.skills.arcana.base} (23 different values) - [athletics] : object {Bestiary 1.system.skills.athletics} - base : integer {Bestiary 1.system.skills.athletics.base} (35 different values) - [special] : array {Bestiary 1.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Bestiary 1.system.skills.athletics.special.[]} - base : integer {Bestiary 1.system.skills.athletics.special.[].base} (8 different values) - 13 (x2) - 16 (x1) - 6 (x1) - 24 (x1) - 18 (x1) - 15 (x1) - 11 (x1) - 35 (x1) - label : string {Bestiary 1.system.skills.athletics.special.[].label} (7 different values) - 'to Swim' (x3) - 'to Grapple' (x1) - 'to Shove' (x1) - 'to High Jump or Long Jump' (x1) - 'to swim' (x1) - 'to Disarm a metal item' (x1) - 'to Disarm stone or metal objects' (x1) - predicate : array {Bestiary 1.system.skills.athletics.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Bestiary 1.system.skills.athletics.special.[].predicate.[]} (5 different values) - 'action:swim' (x4) - 'action:disarm' (x2) - 'action:grapple' (x1) - 'action:shove' (x1) - 'target:metalItem' (x1) - object {Bestiary 1.system.skills.athletics.special.[].predicate.[]} - or : array {Bestiary 1.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Bestiary 1.system.skills.athletics.special.[].predicate.[].or.[]} (4 different values) - 'action:high-jump' (x1) - 'action:long-jump' (x1) - 'target:stone' (x1) - 'target:metal' (x1) - [crafting] : object {Bestiary 1.system.skills.crafting} - base : integer {Bestiary 1.system.skills.crafting.base} (8 different values) - 14 (x5) - 22 (x2) - 31 (x2) - 8 (x2) - 9 (x1) - 16 (x1) - 15 (x1) - 24 (x1) - [special] : array {Bestiary 1.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Bestiary 1.system.skills.crafting.special.[]} - base : integer {Bestiary 1.system.skills.crafting.special.[].base} (2 different values) - 17 (x1) - 12 (x1) - label : string {Bestiary 1.system.skills.crafting.special.[].label} (2 different values) - 'for blacksmithing' (x1) - 'to Craft Traps and Snares' (x1) - predicate : array {Bestiary 1.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Bestiary 1.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:blacksmithing') - object {Bestiary 1.system.skills.crafting.special.[].predicate.[]} - or : array {Bestiary 1.system.skills.crafting.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Bestiary 1.system.skills.crafting.special.[].predicate.[].or.[]} (2 different values) - 'craft:trap' (x1) - 'craft:snare' (x1) - [deception] : object {Bestiary 1.system.skills.deception} - base : integer {Bestiary 1.system.skills.deception.base} (22 different values) - [special] : array {Bestiary 1.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Bestiary 1.system.skills.deception.special.[]} - base : integer {Bestiary 1.system.skills.deception.special.[].base} (same value: 16) - label : string {Bestiary 1.system.skills.deception.special.[].label} (same value: 'to Impersonate a cloak, sheet, or ray') - predicate : array {Bestiary 1.system.skills.deception.special.[].predicate} - Length: min=2 max=2 - Value type: mixed - string {Bestiary 1.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate') - object {Bestiary 1.system.skills.deception.special.[].predicate.[]} - or : array {Bestiary 1.system.skills.deception.special.[].predicate.[].or} - Length: min=3 max=3 - Value type: string {Bestiary 1.system.skills.deception.special.[].predicate.[].or.[]} (3 different values) - 'cloak' (x1) - 'sheet' (x1) - 'ray' (x1) - [diplomacy] : object {Bestiary 1.system.skills.diplomacy} - base : integer {Bestiary 1.system.skills.diplomacy.base} (23 different values) - [intimidation] : object {Bestiary 1.system.skills.intimidation} - base : integer {Bestiary 1.system.skills.intimidation.base} (31 different values) - [medicine] : object {Bestiary 1.system.skills.medicine} - base : integer {Bestiary 1.system.skills.medicine.base} (8 different values) - 27 (x2) - 36 (x2) - 21 (x2) - 24 (x2) - 33 (x2) - 20 (x2) - 9 (x1) - 35 (x1) - [nature] : object {Bestiary 1.system.skills.nature} - base : integer {Bestiary 1.system.skills.nature.base} (13 different values) - [special] : array {Bestiary 1.system.skills.nature.special} - Length: min=1 max=1 - Value type: object {Bestiary 1.system.skills.nature.special.[]} - base : integer {Bestiary 1.system.skills.nature.special.[].base} (same value: 21) - label : string {Bestiary 1.system.skills.nature.special.[].label} (same value: 'about caves') - predicate : array {Bestiary 1.system.skills.nature.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 1.system.skills.nature.special.[].predicate.[]} (same value: 'terrain:cave') - [occultism] : object {Bestiary 1.system.skills.occultism} - base : integer {Bestiary 1.system.skills.occultism.base} (13 different values) - [performance] : object {Bestiary 1.system.skills.performance} - base : integer {Bestiary 1.system.skills.performance.base} (9 different values) - 16 (x3) - 23 (x2) - 31 (x2) - 17 (x1) - 7 (x1) - 19 (x1) - 28 (x1) - 22 (x1) - 18 (x1) - [religion] : object {Bestiary 1.system.skills.religion} - base : integer {Bestiary 1.system.skills.religion.base} (21 different values) - [society] : object {Bestiary 1.system.skills.society} - base : integer {Bestiary 1.system.skills.society.base} (23 different values) - [stealth] : object {Bestiary 1.system.skills.stealth} - base : integer {Bestiary 1.system.skills.stealth.base} (27 different values) - [note] : string {Bestiary 1.system.skills.stealth.note} (same value: 'camouflage') - [special] : array {Bestiary 1.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Bestiary 1.system.skills.stealth.special.[]} - base : integer {Bestiary 1.system.skills.stealth.special.[].base} (4 different values) - 11 (x1) - 25 (x1) - 18 (x1) - 30 (x1) - label : string {Bestiary 1.system.skills.stealth.special.[].label} (4 different values) - 'in lair' (x1) - 'in stony or icy areas' (x1) - 'in forests or swamps' (x1) - 'in sandy terrain' (x1) - predicate : array {Bestiary 1.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Bestiary 1.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:lair' (x1) - 'terrain:sand' (x1) - object {Bestiary 1.system.skills.stealth.special.[].predicate.[]} - or : array {Bestiary 1.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Bestiary 1.system.skills.stealth.special.[].predicate.[].or.[]} (4 different values) - 'terrain:stony' (x1) - 'terrain:icy' (x1) - 'terrain:forest' (x1) - 'terrain:swamp' (x1) - [survival] : object {Bestiary 1.system.skills.survival} - base : integer {Bestiary 1.system.skills.survival.base} (18 different values) - [special] : array {Bestiary 1.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Bestiary 1.system.skills.survival.special.[]} - base : integer {Bestiary 1.system.skills.survival.special.[].base} (same value: 15) - label : string {Bestiary 1.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {Bestiary 1.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 1.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - [thievery] : object {Bestiary 1.system.skills.thievery} - base : integer {Bestiary 1.system.skills.thievery.base} (2 different values) - 13 (x1) - 8 (x1) - traits : object {Bestiary 1.system.traits} - rarity : string {Bestiary 1.system.traits.rarity} (3 different values) - 'common' (x134) - 'uncommon' (x38) - 'rare' (x5) - size : object {Bestiary 1.system.traits.size} - value : string {Bestiary 1.system.traits.size.value} (6 different values) - 'lg' (x71) - 'huge' (x36) - 'med' (x32) - 'sm' (x13) - 'tiny' (x13) - 'grg' (x12) - value : array {Bestiary 1.system.traits.value} - Length: min=1 max=6 - Value type: string {Bestiary 1.system.traits.value.[]} (59 different values) - [spellcasting] : object {Bestiary 1.system.spellcasting} - rituals : object {Bestiary 1.system.spellcasting.rituals} - dc : integer {Bestiary 1.system.spellcasting.rituals.dc} (9 different values) - 23 (x4) - 26 (x2) - 33 (x2) - 38 (x2) - 44 (x1) - 19 (x1) - 34 (x1) - 32 (x1) - 37 (x1) - type : string {Bestiary 1.type} (same value: 'npc') - [prototypeToken] : object {Bestiary 1.prototypeToken} - name : string {Bestiary 1.prototypeToken.name} (33 different values) \ No newline at end of file diff --git a/output/pf2e/packs/Bestiary 2.txt b/output/pf2e/packs/Bestiary 2.txt deleted file mode 100644 index 0dd048c..0000000 --- a/output/pf2e/packs/Bestiary 2.txt +++ /dev/null @@ -1,2532 +0,0 @@ -Bestiary 2 -Different values: 331 -===================================== -object {Bestiary 2} - _id : string {Bestiary 2._id} (all different values) - img : string {Bestiary 2.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Bestiary 2.items} - Length: min=2 max=52 - Value type: object {Bestiary 2.items.[]} - _id : string {Bestiary 2.items.[]._id} (3592 different values) - img : string {Bestiary 2.items.[].img} (344 different values) - name : string {Bestiary 2.items.[].name} (1421 different values) - sort : integer {Bestiary 2.items.[].sort} (52 different values) - system : object {Bestiary 2.items.[].system} - [acBonus] : integer {Bestiary 2.items.[].system.acBonus} (5 different values) - 2 (x7) - 6 (x4) - 1 (x3) - 4 (x2) - 3 (x2) - [actionType] : object {Bestiary 2.items.[].system.actionType} - value : string {Bestiary 2.items.[].system.actionType.value} (4 different values) - 'passive' (x882) - 'action' (x547) - 'reaction' (x156) - 'free' (x36) - [actions] : object {Bestiary 2.items.[].system.actions} - [value] : integer {Bestiary 2.items.[].system.actions.value} (3 different values) - 1 (x299) - 2 (x214) - 3 (x34) - [area] : object {Bestiary 2.items.[].system.area} - [details] : string {Bestiary 2.items.[].system.area.details} (3 different values) - 'all squares in a 20-foot-radius burst that contain plants' (x4) - '20-foot burst adjacent to a flat surface' (x4) - '10-foot emanation centered on the touched creature' (x1) - type : string {Bestiary 2.items.[].system.area.type} (5 different values) - 'burst' (x155) - 'emanation' (x49) - 'cone' (x32) - 'line' (x27) - 'cylinder' (x3) - value : integer {Bestiary 2.items.[].system.area.value} (11 different values) - [attack] : object {Bestiary 2.items.[].system.attack} - value : string {Bestiary 2.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Bestiary 2.items.[].system.attackEffects} - [custom] : string {Bestiary 2.items.[].system.attackEffects.custom} (same value: '') - value : array {Bestiary 2.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Bestiary 2.items.[].system.attackEffects.value.[]} (112 different values) - [autoHeightenLevel] : object {Bestiary 2.items.[].system.autoHeightenLevel} - [value] : integer {Bestiary 2.items.[].system.autoHeightenLevel.value} (7 different values) - 4 (x8) - 6 (x5) - 7 (x5) - 5 (x4) - 8 (x4) - 3 (x4) - 9 (x2) - [baseItem] : string {Bestiary 2.items.[].system.baseItem} (40 different values) - [bonus] : object {Bestiary 2.items.[].system.bonus} - value : integer {Bestiary 2.items.[].system.bonus.value} (39 different values) - [bonusDamage] : object {Bestiary 2.items.[].system.bonusDamage} - value : integer {Bestiary 2.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Bestiary 2.items.[].system.bulk} - value : mixed - integer {Bestiary 2.items.[].system.bulk.value} (4 different values) - 1 (x38) - 2 (x22) - 0 (x10) - 4 (x4) - float {Bestiary 2.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Bestiary 2.items.[].system.bulk.capacity} (same value: 8) - [heldOrStowed] : float {Bestiary 2.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Bestiary 2.items.[].system.bulk.ignored} (same value: 0) - [category] : string {Bestiary 2.items.[].system.category} (12 different values) - [checkPenalty] : integer {Bestiary 2.items.[].system.checkPenalty} (3 different values) - -1 (x8) - -3 (x4) - -2 (x4) - [collapsed] : boolean {Bestiary 2.items.[].system.collapsed} (same value: False) - [containerId] : string {Bestiary 2.items.[].system.containerId} (same value: 'HKqAzVBtd2gZsgNk') - [defense] : object {Bestiary 2.items.[].system.defense} - [passive] : object {Bestiary 2.items.[].system.defense.passive} - statistic : string {Bestiary 2.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Bestiary 2.items.[].system.defense.save} - basic : boolean {Bestiary 2.items.[].system.defense.save.basic} (2 different values) - False (x282) - True (x116) - statistic : string {Bestiary 2.items.[].system.defense.save.statistic} (3 different values) - 'will' (x168) - 'fortitude' (x141) - 'reflex' (x89) - description : object {Bestiary 2.items.[].system.description} - value : string {Bestiary 2.items.[].system.description.value} (1434 different values) - [cost] : object {Bestiary 2.items.[].system.cost} - value : string {Bestiary 2.items.[].system.cost.value} (14 different values) - [counteraction] : boolean {Bestiary 2.items.[].system.counteraction} (2 different values) - False (x1179) - True (x81) - [damage] : object {Bestiary 2.items.[].system.damage} - [0] : object {Bestiary 2.items.[].system.damage.0} - [applyMod] : boolean {Bestiary 2.items.[].system.damage.0.applyMod} (2 different values) - False (x109) - True (x33) - [category] : empty - formula : string {Bestiary 2.items.[].system.damage.0.formula} (56 different values) - kinds : array {Bestiary 2.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Bestiary 2.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x249) - 'healing' (x34) - materials : array<> {Bestiary 2.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.damage.0.type} (14 different values) - [1] : object {Bestiary 2.items.[].system.damage.1} - applyMod : boolean {Bestiary 2.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.damage.1.formula} (same value: '3d10') - kinds : array {Bestiary 2.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 2.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.damage.1.type} (same value: 'bludgeoning') - [2] : object {Bestiary 2.items.[].system.damage.2} - applyMod : boolean {Bestiary 2.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {Bestiary 2.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 2.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.damage.2.type} (same value: 'cold') - [3] : object {Bestiary 2.items.[].system.damage.3} - applyMod : boolean {Bestiary 2.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {Bestiary 2.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 2.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.damage.3.type} (same value: 'electricity') - [4] : object {Bestiary 2.items.[].system.damage.4} - applyMod : boolean {Bestiary 2.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {Bestiary 2.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 2.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {Bestiary 2.items.[].system.damage.5} - applyMod : boolean {Bestiary 2.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {Bestiary 2.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 2.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.damage.5.type} (same value: 'fire') - [6BEyrCCNpDfJh5P8] : object {Bestiary 2.items.[].system.damage.6BEyrCCNpDfJh5P8} - applyMod : boolean {Bestiary 2.items.[].system.damage.6BEyrCCNpDfJh5P8.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.damage.6BEyrCCNpDfJh5P8.formula} (same value: '14d6') - kinds : array {Bestiary 2.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 2.items.[].system.damage.6BEyrCCNpDfJh5P8.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.damage.6BEyrCCNpDfJh5P8.type} (same value: 'fire') - [damageType] : string {Bestiary 2.items.[].system.damage.damageType} (4 different values) - 'piercing' (x26) - 'slashing' (x20) - 'bludgeoning' (x13) - 'fire' (x1) - [dice] : integer {Bestiary 2.items.[].system.damage.dice} (2 different values) - 1 (x59) - 0 (x1) - [die] : string {Bestiary 2.items.[].system.damage.die} (5 different values) - 'd8' (x22) - 'd6' (x20) - 'd4' (x10) - 'd12' (x5) - 'd10' (x3) - [formula] : string {Bestiary 2.items.[].system.damage.formula} (same value: '3d6+6') - [gcovwqxwitqchoin] : object {Bestiary 2.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 2.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 2.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 2.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Bestiary 2.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 2.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Bestiary 2.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Bestiary 2.items.[].system.damage.type} (same value: 'untyped') - [v1pnjhfu6e9akqe0] : object {Bestiary 2.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Bestiary 2.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Bestiary 2.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 2.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [damageRolls] : object {Bestiary 2.items.[].system.damageRolls} - [0] : object {Bestiary 2.items.[].system.damageRolls.0} - damage : string {Bestiary 2.items.[].system.damageRolls.0.damage} (134 different values) - damageType : string {Bestiary 2.items.[].system.damageRolls.0.damageType} (9 different values) - 'piercing' (x118) - 'slashing' (x75) - 'bludgeoning' (x70) - 'void' (x4) - 'fire' (x4) - 'acid' (x3) - 'electricity' (x3) - 'force' (x1) - 'sonic' (x1) - [02txa00fdj42n31tx1gw] : object {Bestiary 2.items.[].system.damageRolls.02txa00fdj42n31tx1gw} - damage : string {Bestiary 2.items.[].system.damageRolls.02txa00fdj42n31tx1gw.damage} (same value: '3d10+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.02txa00fdj42n31tx1gw.damageType} (same value: 'slashing') - [0353w91a5zw95gapc8np] : object {Bestiary 2.items.[].system.damageRolls.0353w91a5zw95gapc8np} - damage : string {Bestiary 2.items.[].system.damageRolls.0353w91a5zw95gapc8np.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.0353w91a5zw95gapc8np.damageType} (same value: 'void') - [067ddys7zzd6btf8j2fu] : object {Bestiary 2.items.[].system.damageRolls.067ddys7zzd6btf8j2fu} - damage : string {Bestiary 2.items.[].system.damageRolls.067ddys7zzd6btf8j2fu.damage} (same value: '2d12+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.067ddys7zzd6btf8j2fu.damageType} (same value: 'bludgeoning') - [06y73yuega55dqx3wub4] : object {Bestiary 2.items.[].system.damageRolls.06y73yuega55dqx3wub4} - damage : string {Bestiary 2.items.[].system.damageRolls.06y73yuega55dqx3wub4.damage} (same value: '3d12+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.06y73yuega55dqx3wub4.damageType} (same value: 'bludgeoning') - [0e5lb1ktfpd7blc2v2a9] : object {Bestiary 2.items.[].system.damageRolls.0e5lb1ktfpd7blc2v2a9} - damage : string {Bestiary 2.items.[].system.damageRolls.0e5lb1ktfpd7blc2v2a9.damage} (same value: '1d8+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.0e5lb1ktfpd7blc2v2a9.damageType} (same value: 'piercing') - [0sjrt15zdg2s3vuwcf61] : object {Bestiary 2.items.[].system.damageRolls.0sjrt15zdg2s3vuwcf61} - damage : string {Bestiary 2.items.[].system.damageRolls.0sjrt15zdg2s3vuwcf61.damage} (same value: '3d8+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.0sjrt15zdg2s3vuwcf61.damageType} (same value: 'slashing') - [0t5u7k69u9rawpoh4yyy] : object {Bestiary 2.items.[].system.damageRolls.0t5u7k69u9rawpoh4yyy} - damage : string {Bestiary 2.items.[].system.damageRolls.0t5u7k69u9rawpoh4yyy.damage} (same value: '2d6+9') - damageType : string {Bestiary 2.items.[].system.damageRolls.0t5u7k69u9rawpoh4yyy.damageType} (same value: 'bludgeoning') - [0zbgcwl0mnj7jsilbnv5] : object {Bestiary 2.items.[].system.damageRolls.0zbgcwl0mnj7jsilbnv5} - damage : string {Bestiary 2.items.[].system.damageRolls.0zbgcwl0mnj7jsilbnv5.damage} (same value: '4d8+19') - damageType : string {Bestiary 2.items.[].system.damageRolls.0zbgcwl0mnj7jsilbnv5.damageType} (same value: 'slashing') - [1] : object {Bestiary 2.items.[].system.damageRolls.1} - [category] : string {Bestiary 2.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x20) - 'splash' (x1) - damage : string {Bestiary 2.items.[].system.damageRolls.1.damage} (10 different values) - '1d6' (x49) - '2d6' (x20) - '1d4' (x5) - '3d6' (x5) - '3d4' (x2) - '2d12' (x2) - '1d8' (x1) - '1' (x1) - '4d6' (x1) - '1d10' (x1) - damageType : string {Bestiary 2.items.[].system.damageRolls.1.damageType} (10 different values) - 'spirit' (x27) - 'fire' (x17) - 'bleed' (x14) - 'void' (x8) - 'acid' (x7) - 'cold' (x6) - 'electricity' (x4) - 'piercing' (x2) - 'sonic' (x1) - 'force' (x1) - [113edo2dmn9r2jbabkc4] : object {Bestiary 2.items.[].system.damageRolls.113edo2dmn9r2jbabkc4} - damage : string {Bestiary 2.items.[].system.damageRolls.113edo2dmn9r2jbabkc4.damage} (same value: '2d8+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.113edo2dmn9r2jbabkc4.damageType} (same value: 'piercing') - [124yockjd0kpza76b43m] : object {Bestiary 2.items.[].system.damageRolls.124yockjd0kpza76b43m} - damage : string {Bestiary 2.items.[].system.damageRolls.124yockjd0kpza76b43m.damage} (same value: '4d10+18') - damageType : string {Bestiary 2.items.[].system.damageRolls.124yockjd0kpza76b43m.damageType} (same value: 'piercing') - [14m5ylqb6eypq5salyoy] : object {Bestiary 2.items.[].system.damageRolls.14m5ylqb6eypq5salyoy} - damage : string {Bestiary 2.items.[].system.damageRolls.14m5ylqb6eypq5salyoy.damage} (same value: '4d8+20') - damageType : string {Bestiary 2.items.[].system.damageRolls.14m5ylqb6eypq5salyoy.damageType} (same value: 'bludgeoning') - [1547pusm81kglm93klt4] : object {Bestiary 2.items.[].system.damageRolls.1547pusm81kglm93klt4} - damage : string {Bestiary 2.items.[].system.damageRolls.1547pusm81kglm93klt4.damage} (same value: '2d6+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.1547pusm81kglm93klt4.damageType} (same value: 'piercing') - [15szkax6u7st28p1zg9i] : object {Bestiary 2.items.[].system.damageRolls.15szkax6u7st28p1zg9i} - damage : string {Bestiary 2.items.[].system.damageRolls.15szkax6u7st28p1zg9i.damage} (same value: '2d6+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.15szkax6u7st28p1zg9i.damageType} (same value: 'slashing') - [1acdb6od10ijgs49fxab] : object {Bestiary 2.items.[].system.damageRolls.1acdb6od10ijgs49fxab} - damage : string {Bestiary 2.items.[].system.damageRolls.1acdb6od10ijgs49fxab.damage} (same value: '1d8+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.1acdb6od10ijgs49fxab.damageType} (same value: 'piercing') - [1eysjn17ra29b1vutm42] : object {Bestiary 2.items.[].system.damageRolls.1eysjn17ra29b1vutm42} - damage : string {Bestiary 2.items.[].system.damageRolls.1eysjn17ra29b1vutm42.damage} (same value: '2d8+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.1eysjn17ra29b1vutm42.damageType} (same value: 'slashing') - [1fez90dkmv1oa6lro6xd] : object {Bestiary 2.items.[].system.damageRolls.1fez90dkmv1oa6lro6xd} - damage : string {Bestiary 2.items.[].system.damageRolls.1fez90dkmv1oa6lro6xd.damage} (same value: '2d10+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.1fez90dkmv1oa6lro6xd.damageType} (same value: 'piercing') - [1gmvzx3nnkq3lfb6qg6l] : object {Bestiary 2.items.[].system.damageRolls.1gmvzx3nnkq3lfb6qg6l} - damage : string {Bestiary 2.items.[].system.damageRolls.1gmvzx3nnkq3lfb6qg6l.damage} (same value: '2d8+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.1gmvzx3nnkq3lfb6qg6l.damageType} (same value: 'slashing') - [1ja2ri7vbbv9dr3jaogt] : object {Bestiary 2.items.[].system.damageRolls.1ja2ri7vbbv9dr3jaogt} - damage : string {Bestiary 2.items.[].system.damageRolls.1ja2ri7vbbv9dr3jaogt.damage} (same value: '2d6+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.1ja2ri7vbbv9dr3jaogt.damageType} (same value: 'slashing') - [1l0aic2tayic06yr5pmx] : object {Bestiary 2.items.[].system.damageRolls.1l0aic2tayic06yr5pmx} - damage : string {Bestiary 2.items.[].system.damageRolls.1l0aic2tayic06yr5pmx.damage} (same value: '2d8+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.1l0aic2tayic06yr5pmx.damageType} (same value: 'slashing') - [1l60ijq1vq8jdk1vgkcw] : object {Bestiary 2.items.[].system.damageRolls.1l60ijq1vq8jdk1vgkcw} - damage : string {Bestiary 2.items.[].system.damageRolls.1l60ijq1vq8jdk1vgkcw.damage} (same value: '2d6+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.1l60ijq1vq8jdk1vgkcw.damageType} (same value: 'bludgeoning') - [1lmkj536wvbylzibfaxj] : object {Bestiary 2.items.[].system.damageRolls.1lmkj536wvbylzibfaxj} - damage : string {Bestiary 2.items.[].system.damageRolls.1lmkj536wvbylzibfaxj.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.1lmkj536wvbylzibfaxj.damageType} (same value: 'fire') - [1nd44vg6iporf933zo2vte] : object {Bestiary 2.items.[].system.damageRolls.1nd44vg6iporf933zo2vte} - damage : string {Bestiary 2.items.[].system.damageRolls.1nd44vg6iporf933zo2vte.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.1nd44vg6iporf933zo2vte.damageType} (same value: 'bludgeoning') - [1tn3rxun53ocietumm9a] : object {Bestiary 2.items.[].system.damageRolls.1tn3rxun53ocietumm9a} - damage : string {Bestiary 2.items.[].system.damageRolls.1tn3rxun53ocietumm9a.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.1tn3rxun53ocietumm9a.damageType} (same value: 'electricity') - [1tpmxj0cqipf3kw8csyx] : object {Bestiary 2.items.[].system.damageRolls.1tpmxj0cqipf3kw8csyx} - damage : string {Bestiary 2.items.[].system.damageRolls.1tpmxj0cqipf3kw8csyx.damage} (same value: '1d10+1') - damageType : string {Bestiary 2.items.[].system.damageRolls.1tpmxj0cqipf3kw8csyx.damageType} (same value: 'piercing') - [1wohy770i3nopjeay7p1] : object {Bestiary 2.items.[].system.damageRolls.1wohy770i3nopjeay7p1} - damage : string {Bestiary 2.items.[].system.damageRolls.1wohy770i3nopjeay7p1.damage} (same value: '1d12') - damageType : string {Bestiary 2.items.[].system.damageRolls.1wohy770i3nopjeay7p1.damageType} (same value: 'electricity') - [2] : object {Bestiary 2.items.[].system.damageRolls.2} - [category] : string {Bestiary 2.items.[].system.damageRolls.2.category} (2 different values) - 'splash' (x1) - 'persistent' (x1) - damage : string {Bestiary 2.items.[].system.damageRolls.2.damage} (4 different values) - '1d6' (x3) - '4d6' (x2) - '2d6' (x2) - '1' (x1) - damageType : string {Bestiary 2.items.[].system.damageRolls.2.damageType} (4 different values) - 'bleed' (x3) - 'spirit' (x2) - 'fire' (x2) - 'void' (x1) - [247m15psslctq68fxody] : object {Bestiary 2.items.[].system.damageRolls.247m15psslctq68fxody} - damage : string {Bestiary 2.items.[].system.damageRolls.247m15psslctq68fxody.damage} (same value: '3d6+11') - damageType : string {Bestiary 2.items.[].system.damageRolls.247m15psslctq68fxody.damageType} (same value: 'piercing') - [2a15yojztylfwchrlrvn] : object {Bestiary 2.items.[].system.damageRolls.2a15yojztylfwchrlrvn} - damage : string {Bestiary 2.items.[].system.damageRolls.2a15yojztylfwchrlrvn.damage} (same value: '2d8+10') - damageType : string {Bestiary 2.items.[].system.damageRolls.2a15yojztylfwchrlrvn.damageType} (same value: 'bludgeoning') - [2bn9xpgmyrahyhh3qtod] : object {Bestiary 2.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod} - damage : string {Bestiary 2.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod.damage} (same value: '2d10+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod.damageType} (same value: 'slashing') - [2codmgjcumql58xr5pfh] : object {Bestiary 2.items.[].system.damageRolls.2codmgjcumql58xr5pfh} - damage : string {Bestiary 2.items.[].system.damageRolls.2codmgjcumql58xr5pfh.damage} (same value: '2d8+14') - damageType : string {Bestiary 2.items.[].system.damageRolls.2codmgjcumql58xr5pfh.damageType} (same value: 'slashing') - [2isctdhpycdwpd59z4nx] : object {Bestiary 2.items.[].system.damageRolls.2isctdhpycdwpd59z4nx} - damage : string {Bestiary 2.items.[].system.damageRolls.2isctdhpycdwpd59z4nx.damage} (same value: '2d6+11') - damageType : string {Bestiary 2.items.[].system.damageRolls.2isctdhpycdwpd59z4nx.damageType} (same value: 'bludgeoning') - [2lu9f0yjajft9t86gbzg] : object {Bestiary 2.items.[].system.damageRolls.2lu9f0yjajft9t86gbzg} - damage : string {Bestiary 2.items.[].system.damageRolls.2lu9f0yjajft9t86gbzg.damage} (same value: '4d10') - damageType : string {Bestiary 2.items.[].system.damageRolls.2lu9f0yjajft9t86gbzg.damageType} (same value: 'force') - [2m7di3dp813fwa2zxvht] : object {Bestiary 2.items.[].system.damageRolls.2m7di3dp813fwa2zxvht} - damage : string {Bestiary 2.items.[].system.damageRolls.2m7di3dp813fwa2zxvht.damage} (same value: '3d10+14') - damageType : string {Bestiary 2.items.[].system.damageRolls.2m7di3dp813fwa2zxvht.damageType} (same value: 'piercing') - [2mst99rv9j95hxss4w62] : object {Bestiary 2.items.[].system.damageRolls.2mst99rv9j95hxss4w62} - damage : string {Bestiary 2.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damage} (same value: '1d6+1') - damageType : string {Bestiary 2.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damageType} (same value: 'slashing') - [2nkg4de5hrraadqpi5vk] : object {Bestiary 2.items.[].system.damageRolls.2nkg4de5hrraadqpi5vk} - damage : string {Bestiary 2.items.[].system.damageRolls.2nkg4de5hrraadqpi5vk.damage} (same value: '3d12+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.2nkg4de5hrraadqpi5vk.damageType} (same value: 'piercing') - [2p3hbmwifjbp8rk76ldcze] : object {Bestiary 2.items.[].system.damageRolls.2p3hbmwifjbp8rk76ldcze} - damage : string {Bestiary 2.items.[].system.damageRolls.2p3hbmwifjbp8rk76ldcze.damage} (same value: '2d12+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.2p3hbmwifjbp8rk76ldcze.damageType} (same value: 'piercing') - [2w9q5oshop4hccs49smm] : object {Bestiary 2.items.[].system.damageRolls.2w9q5oshop4hccs49smm} - damage : string {Bestiary 2.items.[].system.damageRolls.2w9q5oshop4hccs49smm.damage} (same value: '2d6+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.2w9q5oshop4hccs49smm.damageType} (same value: 'slashing') - [2y21efogfq2jp7zz5tbj] : object {Bestiary 2.items.[].system.damageRolls.2y21efogfq2jp7zz5tbj} - damage : string {Bestiary 2.items.[].system.damageRolls.2y21efogfq2jp7zz5tbj.damage} (same value: '3d10+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.2y21efogfq2jp7zz5tbj.damageType} (same value: 'piercing') - [33ev6ftaphaynjljyp4z] : object {Bestiary 2.items.[].system.damageRolls.33ev6ftaphaynjljyp4z} - damage : string {Bestiary 2.items.[].system.damageRolls.33ev6ftaphaynjljyp4z.damage} (same value: '2d10+5') - damageType : string {Bestiary 2.items.[].system.damageRolls.33ev6ftaphaynjljyp4z.damageType} (same value: 'slashing') - [33f9hxq9qjx3y027wscq] : object {Bestiary 2.items.[].system.damageRolls.33f9hxq9qjx3y027wscq} - damage : string {Bestiary 2.items.[].system.damageRolls.33f9hxq9qjx3y027wscq.damage} (same value: '2d6+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.33f9hxq9qjx3y027wscq.damageType} (same value: 'piercing') - [36zj8ias3f7g17kgvjmljo] : object {Bestiary 2.items.[].system.damageRolls.36zj8ias3f7g17kgvjmljo} - damage : string {Bestiary 2.items.[].system.damageRolls.36zj8ias3f7g17kgvjmljo.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.36zj8ias3f7g17kgvjmljo.damageType} (same value: 'piercing') - [3951py2lqle0r231i25g] : object {Bestiary 2.items.[].system.damageRolls.3951py2lqle0r231i25g} - damage : string {Bestiary 2.items.[].system.damageRolls.3951py2lqle0r231i25g.damage} (same value: '2d10+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.3951py2lqle0r231i25g.damageType} (same value: 'piercing') - [3hqhm56utzrj9p9c5xsi] : object {Bestiary 2.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi} - damage : string {Bestiary 2.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi.damage} (same value: '3d10+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi.damageType} (same value: 'piercing') - [3m5b1l7imtp5hgaaw0dy] : object {Bestiary 2.items.[].system.damageRolls.3m5b1l7imtp5hgaaw0dy} - damage : string {Bestiary 2.items.[].system.damageRolls.3m5b1l7imtp5hgaaw0dy.damage} (same value: '3d12+14') - damageType : string {Bestiary 2.items.[].system.damageRolls.3m5b1l7imtp5hgaaw0dy.damageType} (same value: 'slashing') - [3stgh3u6whf7ffx69nij] : object {Bestiary 2.items.[].system.damageRolls.3stgh3u6whf7ffx69nij} - damage : string {Bestiary 2.items.[].system.damageRolls.3stgh3u6whf7ffx69nij.damage} (same value: '3d12+15') - damageType : string {Bestiary 2.items.[].system.damageRolls.3stgh3u6whf7ffx69nij.damageType} (same value: 'bludgeoning') - [3vs1zwkrx0n1d29nwson] : object {Bestiary 2.items.[].system.damageRolls.3vs1zwkrx0n1d29nwson} - damage : string {Bestiary 2.items.[].system.damageRolls.3vs1zwkrx0n1d29nwson.damage} (same value: '2d12+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.3vs1zwkrx0n1d29nwson.damageType} (same value: 'piercing') - [3zhwffigvgoft7h75vra] : object {Bestiary 2.items.[].system.damageRolls.3zhwffigvgoft7h75vra} - damage : string {Bestiary 2.items.[].system.damageRolls.3zhwffigvgoft7h75vra.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.3zhwffigvgoft7h75vra.damageType} (same value: 'spirit') - [420uetab7i68y5ko6t4y3a] : object {Bestiary 2.items.[].system.damageRolls.420uetab7i68y5ko6t4y3a} - damage : string {Bestiary 2.items.[].system.damageRolls.420uetab7i68y5ko6t4y3a.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.420uetab7i68y5ko6t4y3a.damageType} (same value: 'spirit') - [44fn8liiunlsbt5kfyzb] : object {Bestiary 2.items.[].system.damageRolls.44fn8liiunlsbt5kfyzb} - damage : string {Bestiary 2.items.[].system.damageRolls.44fn8liiunlsbt5kfyzb.damage} (same value: '2d10+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.44fn8liiunlsbt5kfyzb.damageType} (same value: 'bludgeoning') - [47n4wtpjfee6pc1irbnr] : object {Bestiary 2.items.[].system.damageRolls.47n4wtpjfee6pc1irbnr} - damage : string {Bestiary 2.items.[].system.damageRolls.47n4wtpjfee6pc1irbnr.damage} (same value: '2d8+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.47n4wtpjfee6pc1irbnr.damageType} (same value: 'piercing') - [49nzw4e8c9rn1n9gpid8] : object {Bestiary 2.items.[].system.damageRolls.49nzw4e8c9rn1n9gpid8} - damage : string {Bestiary 2.items.[].system.damageRolls.49nzw4e8c9rn1n9gpid8.damage} (same value: '2d6+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.49nzw4e8c9rn1n9gpid8.damageType} (same value: 'slashing') - [4ahm8hw7fvslackjoqg9] : object {Bestiary 2.items.[].system.damageRolls.4ahm8hw7fvslackjoqg9} - damage : string {Bestiary 2.items.[].system.damageRolls.4ahm8hw7fvslackjoqg9.damage} (same value: '2d12+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.4ahm8hw7fvslackjoqg9.damageType} (same value: 'slashing') - [4owhyuq7rk3e0geuieo7] : object {Bestiary 2.items.[].system.damageRolls.4owhyuq7rk3e0geuieo7} - damage : string {Bestiary 2.items.[].system.damageRolls.4owhyuq7rk3e0geuieo7.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.4owhyuq7rk3e0geuieo7.damageType} (same value: 'electricity') - [4qemjkt5wdytl5ospcnc] : object {Bestiary 2.items.[].system.damageRolls.4qemjkt5wdytl5ospcnc} - 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damageType : string {Bestiary 2.items.[].system.damageRolls.4w80hkfa6mifdmwxlf27.damageType} (same value: 'piercing') - [57y5u65ffija25dhpnfw] : object {Bestiary 2.items.[].system.damageRolls.57y5u65ffija25dhpnfw} - damage : string {Bestiary 2.items.[].system.damageRolls.57y5u65ffija25dhpnfw.damage} (same value: '2d8+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.57y5u65ffija25dhpnfw.damageType} (same value: 'slashing') - [5a44qhn8ze339k61hluc] : object {Bestiary 2.items.[].system.damageRolls.5a44qhn8ze339k61hluc} - damage : string {Bestiary 2.items.[].system.damageRolls.5a44qhn8ze339k61hluc.damage} (same value: '1d6+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.5a44qhn8ze339k61hluc.damageType} (same value: 'bludgeoning') - [5agrpdu1xg688tw3a4m6] : object {Bestiary 2.items.[].system.damageRolls.5agrpdu1xg688tw3a4m6} - damage : string {Bestiary 2.items.[].system.damageRolls.5agrpdu1xg688tw3a4m6.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.5agrpdu1xg688tw3a4m6.damageType} (same value: 'spirit') - 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damage : string {Bestiary 2.items.[].system.damageRolls.5uxvu1g7fx9pjkv77u5t.damage} (same value: '3d8+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.5uxvu1g7fx9pjkv77u5t.damageType} (same value: 'piercing') - [5vhy102zi1pk6rzzs99m] : object {Bestiary 2.items.[].system.damageRolls.5vhy102zi1pk6rzzs99m} - damage : string {Bestiary 2.items.[].system.damageRolls.5vhy102zi1pk6rzzs99m.damage} (same value: '2d6+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.5vhy102zi1pk6rzzs99m.damageType} (same value: 'bludgeoning') - [5xc8w7c1v74ddz6tvsc2] : object {Bestiary 2.items.[].system.damageRolls.5xc8w7c1v74ddz6tvsc2} - damage : string {Bestiary 2.items.[].system.damageRolls.5xc8w7c1v74ddz6tvsc2.damage} (same value: '2d6+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.5xc8w7c1v74ddz6tvsc2.damageType} (same value: 'bludgeoning') - [5xs46f82ma91spxfqe3r] : object {Bestiary 2.items.[].system.damageRolls.5xs46f82ma91spxfqe3r} - damage : string {Bestiary 2.items.[].system.damageRolls.5xs46f82ma91spxfqe3r.damage} (same value: '1d10+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.5xs46f82ma91spxfqe3r.damageType} (same value: 'piercing') - [5ynt40jlbpfyndu2sv3v] : object {Bestiary 2.items.[].system.damageRolls.5ynt40jlbpfyndu2sv3v} - damage : string {Bestiary 2.items.[].system.damageRolls.5ynt40jlbpfyndu2sv3v.damage} (same value: '2d4') - damageType : string {Bestiary 2.items.[].system.damageRolls.5ynt40jlbpfyndu2sv3v.damageType} (same value: 'acid') - [69ia2sk9fho9tunmofde] : object {Bestiary 2.items.[].system.damageRolls.69ia2sk9fho9tunmofde} - damage : string {Bestiary 2.items.[].system.damageRolls.69ia2sk9fho9tunmofde.damage} (same value: '2d12+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.69ia2sk9fho9tunmofde.damageType} (same value: 'slashing') - [6h7n6tbed3gd3d3t2jqo] : object {Bestiary 2.items.[].system.damageRolls.6h7n6tbed3gd3d3t2jqo} - damage : string {Bestiary 2.items.[].system.damageRolls.6h7n6tbed3gd3d3t2jqo.damage} (same value: '1d12+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.6h7n6tbed3gd3d3t2jqo.damageType} (same value: 'piercing') - 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damageType : string {Bestiary 2.items.[].system.damageRolls.9fwn6rnh4lbvs41wg87c.damageType} (same value: 'piercing') - [9ojmzf0ma9smuor9raee] : object {Bestiary 2.items.[].system.damageRolls.9ojmzf0ma9smuor9raee} - damage : string {Bestiary 2.items.[].system.damageRolls.9ojmzf0ma9smuor9raee.damage} (same value: '1d6+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.9ojmzf0ma9smuor9raee.damageType} (same value: 'slashing') - [9pwzeqav3ld3ocrc75fu] : object {Bestiary 2.items.[].system.damageRolls.9pwzeqav3ld3ocrc75fu} - damage : string {Bestiary 2.items.[].system.damageRolls.9pwzeqav3ld3ocrc75fu.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.9pwzeqav3ld3ocrc75fu.damageType} (same value: 'slashing') - [9r3gjxg8tsicnh22l6ga] : object {Bestiary 2.items.[].system.damageRolls.9r3gjxg8tsicnh22l6ga} - damage : string {Bestiary 2.items.[].system.damageRolls.9r3gjxg8tsicnh22l6ga.damage} (same value: '3d10+14') - damageType : string {Bestiary 2.items.[].system.damageRolls.9r3gjxg8tsicnh22l6ga.damageType} (same value: 'slashing') - [9rfiplqhh29cgma93b7w] : object {Bestiary 2.items.[].system.damageRolls.9rfiplqhh29cgma93b7w} - damage : string {Bestiary 2.items.[].system.damageRolls.9rfiplqhh29cgma93b7w.damage} (same value: '2d12+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.9rfiplqhh29cgma93b7w.damageType} (same value: 'piercing') - [9vjm05ds3x0whf0tygp6] : object {Bestiary 2.items.[].system.damageRolls.9vjm05ds3x0whf0tygp6} - damage : string {Bestiary 2.items.[].system.damageRolls.9vjm05ds3x0whf0tygp6.damage} (same value: '2d10+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.9vjm05ds3x0whf0tygp6.damageType} (same value: 'slashing') - [Mu0nQpYrhmvGpPno] : object {Bestiary 2.items.[].system.damageRolls.Mu0nQpYrhmvGpPno} - category : string {Bestiary 2.items.[].system.damageRolls.Mu0nQpYrhmvGpPno.category} (same value: 'persistent') - damage : string {Bestiary 2.items.[].system.damageRolls.Mu0nQpYrhmvGpPno.damage} (same value: '4d8+14') - damageType : string {Bestiary 2.items.[].system.damageRolls.Mu0nQpYrhmvGpPno.damageType} (same value: 'piercing') - [SnXunBur89mukh41] : object {Bestiary 2.items.[].system.damageRolls.SnXunBur89mukh41} - damage : string {Bestiary 2.items.[].system.damageRolls.SnXunBur89mukh41.damage} (same value: '3d8+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.SnXunBur89mukh41.damageType} (same value: 'bludgeoning') - [a1yfnwfihfr3evyjpl65] : object {Bestiary 2.items.[].system.damageRolls.a1yfnwfihfr3evyjpl65} - damage : string {Bestiary 2.items.[].system.damageRolls.a1yfnwfihfr3evyjpl65.damage} (same value: '1d8+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.a1yfnwfihfr3evyjpl65.damageType} (same value: 'piercing') - [a7mfj43p8g7fn06gbeck] : object {Bestiary 2.items.[].system.damageRolls.a7mfj43p8g7fn06gbeck} - damage : string {Bestiary 2.items.[].system.damageRolls.a7mfj43p8g7fn06gbeck.damage} (same value: '1d10+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.a7mfj43p8g7fn06gbeck.damageType} (same value: 'bludgeoning') - [a881oyrpp2lt3uxw55hq] : object {Bestiary 2.items.[].system.damageRolls.a881oyrpp2lt3uxw55hq} - damage : string {Bestiary 2.items.[].system.damageRolls.a881oyrpp2lt3uxw55hq.damage} (same value: '4d12+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.a881oyrpp2lt3uxw55hq.damageType} (same value: 'piercing') - [a8kdcauwupahecfm1hz3] : object {Bestiary 2.items.[].system.damageRolls.a8kdcauwupahecfm1hz3} - damage : string {Bestiary 2.items.[].system.damageRolls.a8kdcauwupahecfm1hz3.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.a8kdcauwupahecfm1hz3.damageType} (same value: 'spirit') - [abinz3ophon8gwul83ud] : object {Bestiary 2.items.[].system.damageRolls.abinz3ophon8gwul83ud} - damage : string {Bestiary 2.items.[].system.damageRolls.abinz3ophon8gwul83ud.damage} (same value: '4d10+18') - damageType : string {Bestiary 2.items.[].system.damageRolls.abinz3ophon8gwul83ud.damageType} (same value: 'slashing') - [adjn6z3hlvmfegolekg6] : object {Bestiary 2.items.[].system.damageRolls.adjn6z3hlvmfegolekg6} - damage : string {Bestiary 2.items.[].system.damageRolls.adjn6z3hlvmfegolekg6.damage} (same value: '4d12+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.adjn6z3hlvmfegolekg6.damageType} (same value: 'bludgeoning') - [alr0w76iolkzat3sddh9] : object {Bestiary 2.items.[].system.damageRolls.alr0w76iolkzat3sddh9} - damage : string {Bestiary 2.items.[].system.damageRolls.alr0w76iolkzat3sddh9.damage} (same value: '3d8+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.alr0w76iolkzat3sddh9.damageType} (same value: 'slashing') - [an2nrw2pk2i92t5n07xg] : object {Bestiary 2.items.[].system.damageRolls.an2nrw2pk2i92t5n07xg} - damage : string {Bestiary 2.items.[].system.damageRolls.an2nrw2pk2i92t5n07xg.damage} (same value: '1d10+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.an2nrw2pk2i92t5n07xg.damageType} (same value: 'slashing') - [apb89l16tdq89ig8fjc5] : object {Bestiary 2.items.[].system.damageRolls.apb89l16tdq89ig8fjc5} - damage : string {Bestiary 2.items.[].system.damageRolls.apb89l16tdq89ig8fjc5.damage} (same value: '1d8') - damageType : string {Bestiary 2.items.[].system.damageRolls.apb89l16tdq89ig8fjc5.damageType} (same value: 'bludgeoning') - [aw8qbg71ilfmw9o2jqx6] : object {Bestiary 2.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6} - damage : string {Bestiary 2.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damage} (same value: '2d8+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damageType} (same value: 'piercing') - [b8hr0an0wt6v89jklb76] : object {Bestiary 2.items.[].system.damageRolls.b8hr0an0wt6v89jklb76} - damage : string {Bestiary 2.items.[].system.damageRolls.b8hr0an0wt6v89jklb76.damage} (same value: '2d10+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.b8hr0an0wt6v89jklb76.damageType} (same value: 'piercing') - [bb2e8v4adbp2dmzawwrm] : object {Bestiary 2.items.[].system.damageRolls.bb2e8v4adbp2dmzawwrm} - damage : string {Bestiary 2.items.[].system.damageRolls.bb2e8v4adbp2dmzawwrm.damage} (same value: '2d12+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.bb2e8v4adbp2dmzawwrm.damageType} (same value: 'bludgeoning') - [be8rip7h7ro9zfa161go] : object {Bestiary 2.items.[].system.damageRolls.be8rip7h7ro9zfa161go} - damage : string {Bestiary 2.items.[].system.damageRolls.be8rip7h7ro9zfa161go.damage} (same value: '2d10+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.be8rip7h7ro9zfa161go.damageType} (same value: 'slashing') - [bff47yltgms7ls4fqt7e] : object {Bestiary 2.items.[].system.damageRolls.bff47yltgms7ls4fqt7e} - damage : string {Bestiary 2.items.[].system.damageRolls.bff47yltgms7ls4fqt7e.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.bff47yltgms7ls4fqt7e.damageType} (same value: 'cold') - [bq03ebfmd4oj87amolmoun] : object {Bestiary 2.items.[].system.damageRolls.bq03ebfmd4oj87amolmoun} - damage : string {Bestiary 2.items.[].system.damageRolls.bq03ebfmd4oj87amolmoun.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.bq03ebfmd4oj87amolmoun.damageType} (same value: 'bludgeoning') - [bq6e8vsfzkvh7wc34alr] : object {Bestiary 2.items.[].system.damageRolls.bq6e8vsfzkvh7wc34alr} - damage : string {Bestiary 2.items.[].system.damageRolls.bq6e8vsfzkvh7wc34alr.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.bq6e8vsfzkvh7wc34alr.damageType} (same value: 'acid') - [bsihdlqsnwo6e6j69tji] : object {Bestiary 2.items.[].system.damageRolls.bsihdlqsnwo6e6j69tji} - damage : string {Bestiary 2.items.[].system.damageRolls.bsihdlqsnwo6e6j69tji.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.bsihdlqsnwo6e6j69tji.damageType} (same value: 'void') - [bta22ccyaanotew23nj7] : object {Bestiary 2.items.[].system.damageRolls.bta22ccyaanotew23nj7} - damage : string {Bestiary 2.items.[].system.damageRolls.bta22ccyaanotew23nj7.damage} (same value: '1d6+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.bta22ccyaanotew23nj7.damageType} (same value: 'piercing') - [c0hu7aulnewkeka9ptmc] : object {Bestiary 2.items.[].system.damageRolls.c0hu7aulnewkeka9ptmc} - damage : string {Bestiary 2.items.[].system.damageRolls.c0hu7aulnewkeka9ptmc.damage} (same value: '2d10+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.c0hu7aulnewkeka9ptmc.damageType} (same value: 'piercing') - [cdb4cwmvombecxamj450] : object {Bestiary 2.items.[].system.damageRolls.cdb4cwmvombecxamj450} - damage : string {Bestiary 2.items.[].system.damageRolls.cdb4cwmvombecxamj450.damage} (same value: '2d8+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.cdb4cwmvombecxamj450.damageType} (same value: 'piercing') - [cf1wmftdxktdhni8cepj] : object {Bestiary 2.items.[].system.damageRolls.cf1wmftdxktdhni8cepj} - damage : string {Bestiary 2.items.[].system.damageRolls.cf1wmftdxktdhni8cepj.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.cf1wmftdxktdhni8cepj.damageType} (same value: 'piercing') - [cf4hgt9f6wm6y1mu080p] : object {Bestiary 2.items.[].system.damageRolls.cf4hgt9f6wm6y1mu080p} - damage : string {Bestiary 2.items.[].system.damageRolls.cf4hgt9f6wm6y1mu080p.damage} (same value: '3d10+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.cf4hgt9f6wm6y1mu080p.damageType} (same value: 'piercing') - [coidn8flg365fwu7za0w] : object {Bestiary 2.items.[].system.damageRolls.coidn8flg365fwu7za0w} - damage : string {Bestiary 2.items.[].system.damageRolls.coidn8flg365fwu7za0w.damage} (same value: '3d10+11') - damageType : string {Bestiary 2.items.[].system.damageRolls.coidn8flg365fwu7za0w.damageType} (same value: 'bludgeoning') - [cqsx6yvhmp9vif61926k] : object {Bestiary 2.items.[].system.damageRolls.cqsx6yvhmp9vif61926k} - damage : string {Bestiary 2.items.[].system.damageRolls.cqsx6yvhmp9vif61926k.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.cqsx6yvhmp9vif61926k.damageType} (same value: 'piercing') - [cuoqn6xcp8w8sokcd4e2] : object {Bestiary 2.items.[].system.damageRolls.cuoqn6xcp8w8sokcd4e2} - damage : string {Bestiary 2.items.[].system.damageRolls.cuoqn6xcp8w8sokcd4e2.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.cuoqn6xcp8w8sokcd4e2.damageType} (same value: 'cold') - [cwi5obveuyjy4x6elpg3bc] : object {Bestiary 2.items.[].system.damageRolls.cwi5obveuyjy4x6elpg3bc} - damage : string {Bestiary 2.items.[].system.damageRolls.cwi5obveuyjy4x6elpg3bc.damage} (same value: '1d4+1') - damageType : string {Bestiary 2.items.[].system.damageRolls.cwi5obveuyjy4x6elpg3bc.damageType} (same value: 'piercing') - [cx04wnpol657f3gkp1ul] : object {Bestiary 2.items.[].system.damageRolls.cx04wnpol657f3gkp1ul} - damage : string {Bestiary 2.items.[].system.damageRolls.cx04wnpol657f3gkp1ul.damage} (same value: '2d12+10') - damageType : string {Bestiary 2.items.[].system.damageRolls.cx04wnpol657f3gkp1ul.damageType} (same value: 'piercing') - [d8fsbf6t5h3ufxj8dx4p] : object {Bestiary 2.items.[].system.damageRolls.d8fsbf6t5h3ufxj8dx4p} - damage : string {Bestiary 2.items.[].system.damageRolls.d8fsbf6t5h3ufxj8dx4p.damage} (same value: '4d6+18') - damageType : string {Bestiary 2.items.[].system.damageRolls.d8fsbf6t5h3ufxj8dx4p.damageType} (same value: 'bludgeoning') - [dfhpqhpsj4z2vuaqiehu] : object {Bestiary 2.items.[].system.damageRolls.dfhpqhpsj4z2vuaqiehu} - damage : string {Bestiary 2.items.[].system.damageRolls.dfhpqhpsj4z2vuaqiehu.damage} (same value: '1d8+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.dfhpqhpsj4z2vuaqiehu.damageType} (same value: 'bludgeoning') - [dnogx281zje0bo5fwl51] : object {Bestiary 2.items.[].system.damageRolls.dnogx281zje0bo5fwl51} - damage : string {Bestiary 2.items.[].system.damageRolls.dnogx281zje0bo5fwl51.damage} (same value: '1d10+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.dnogx281zje0bo5fwl51.damageType} (same value: 'piercing') - [dobfm2lz79d0dpvmtzqy] : object {Bestiary 2.items.[].system.damageRolls.dobfm2lz79d0dpvmtzqy} - damage : string {Bestiary 2.items.[].system.damageRolls.dobfm2lz79d0dpvmtzqy.damage} (same value: '2d12+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.dobfm2lz79d0dpvmtzqy.damageType} (same value: 'piercing') - [dvihderv7skrqm5qfdub] : object {Bestiary 2.items.[].system.damageRolls.dvihderv7skrqm5qfdub} - damage : string {Bestiary 2.items.[].system.damageRolls.dvihderv7skrqm5qfdub.damage} (same value: '1d6+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.dvihderv7skrqm5qfdub.damageType} (same value: 'piercing') - [dzbzkq8qa7rpotpu8mds] : object {Bestiary 2.items.[].system.damageRolls.dzbzkq8qa7rpotpu8mds} - damage : string {Bestiary 2.items.[].system.damageRolls.dzbzkq8qa7rpotpu8mds.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.dzbzkq8qa7rpotpu8mds.damageType} (same value: 'void') - [efgcnz3h4fmtua7nah59] : object {Bestiary 2.items.[].system.damageRolls.efgcnz3h4fmtua7nah59} - damage : string {Bestiary 2.items.[].system.damageRolls.efgcnz3h4fmtua7nah59.damage} (same value: '3d12+14') - damageType : string {Bestiary 2.items.[].system.damageRolls.efgcnz3h4fmtua7nah59.damageType} (same value: 'piercing') - [egeswqdk7hgb3dp6iqcm] : object {Bestiary 2.items.[].system.damageRolls.egeswqdk7hgb3dp6iqcm} - damage : string {Bestiary 2.items.[].system.damageRolls.egeswqdk7hgb3dp6iqcm.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.egeswqdk7hgb3dp6iqcm.damageType} (same value: 'spirit') - [ei3gjdkkltavh4cr2sww] : object {Bestiary 2.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww} - damage : string {Bestiary 2.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww.damage} (same value: '3d10+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww.damageType} (same value: 'slashing') - [ej9eyswj6imzromemjpp] : object {Bestiary 2.items.[].system.damageRolls.ej9eyswj6imzromemjpp} - damage : string {Bestiary 2.items.[].system.damageRolls.ej9eyswj6imzromemjpp.damage} (same value: '2d6+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.ej9eyswj6imzromemjpp.damageType} (same value: 'slashing') - [ejxdsg4ch9tooydn8si1] : object {Bestiary 2.items.[].system.damageRolls.ejxdsg4ch9tooydn8si1} - damage : string {Bestiary 2.items.[].system.damageRolls.ejxdsg4ch9tooydn8si1.damage} (same value: '4d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.ejxdsg4ch9tooydn8si1.damageType} (same value: 'fire') - [ek3zzlti21dl9i45g48zqm] : object {Bestiary 2.items.[].system.damageRolls.ek3zzlti21dl9i45g48zqm} - damage : string {Bestiary 2.items.[].system.damageRolls.ek3zzlti21dl9i45g48zqm.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.ek3zzlti21dl9i45g48zqm.damageType} (same value: 'piercing') - [emgi68yuz37goovlvyhk] : object {Bestiary 2.items.[].system.damageRolls.emgi68yuz37goovlvyhk} - damage : string {Bestiary 2.items.[].system.damageRolls.emgi68yuz37goovlvyhk.damage} (same value: '1d6+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.emgi68yuz37goovlvyhk.damageType} (same value: 'piercing') - [eo756hrfoksgpruwu8cd] : object {Bestiary 2.items.[].system.damageRolls.eo756hrfoksgpruwu8cd} - damage : string {Bestiary 2.items.[].system.damageRolls.eo756hrfoksgpruwu8cd.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.eo756hrfoksgpruwu8cd.damageType} (same value: 'spirit') - [epiozrr49l007cxbirnk] : object {Bestiary 2.items.[].system.damageRolls.epiozrr49l007cxbirnk} - damage : string {Bestiary 2.items.[].system.damageRolls.epiozrr49l007cxbirnk.damage} (same value: '1d12+1') - damageType : string {Bestiary 2.items.[].system.damageRolls.epiozrr49l007cxbirnk.damageType} (same value: 'bludgeoning') - [epsi7siz20bs1pkeif5e] : object {Bestiary 2.items.[].system.damageRolls.epsi7siz20bs1pkeif5e} - damage : string {Bestiary 2.items.[].system.damageRolls.epsi7siz20bs1pkeif5e.damage} (same value: '1d4+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.epsi7siz20bs1pkeif5e.damageType} (same value: 'bludgeoning') - [eq53uvgen4nhbmyar6fq] : object {Bestiary 2.items.[].system.damageRolls.eq53uvgen4nhbmyar6fq} - damage : string {Bestiary 2.items.[].system.damageRolls.eq53uvgen4nhbmyar6fq.damage} (same value: '2d10+9') - damageType : string {Bestiary 2.items.[].system.damageRolls.eq53uvgen4nhbmyar6fq.damageType} (same value: 'slashing') - [eqqi411ove578n72ntvzrt] : object {Bestiary 2.items.[].system.damageRolls.eqqi411ove578n72ntvzrt} - damage : string {Bestiary 2.items.[].system.damageRolls.eqqi411ove578n72ntvzrt.damage} (same value: '1d4') - damageType : string {Bestiary 2.items.[].system.damageRolls.eqqi411ove578n72ntvzrt.damageType} (same value: 'piercing') - [esn4rcziu1gw6uaw4e4k] : object {Bestiary 2.items.[].system.damageRolls.esn4rcziu1gw6uaw4e4k} - damage : string {Bestiary 2.items.[].system.damageRolls.esn4rcziu1gw6uaw4e4k.damage} (same value: '1d8+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.esn4rcziu1gw6uaw4e4k.damageType} (same value: 'piercing') - [etavvhns058y83sro2r8] : object {Bestiary 2.items.[].system.damageRolls.etavvhns058y83sro2r8} - damage : string {Bestiary 2.items.[].system.damageRolls.etavvhns058y83sro2r8.damage} (same value: '3d8+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.etavvhns058y83sro2r8.damageType} (same value: 'slashing') - [etvyiwjeuqpxhtktcxvy] : object {Bestiary 2.items.[].system.damageRolls.etvyiwjeuqpxhtktcxvy} - damage : string {Bestiary 2.items.[].system.damageRolls.etvyiwjeuqpxhtktcxvy.damage} (same value: '3d10+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.etvyiwjeuqpxhtktcxvy.damageType} (same value: 'slashing') - [ex5t6iaxgr70nu8tu4qh] : object {Bestiary 2.items.[].system.damageRolls.ex5t6iaxgr70nu8tu4qh} - damage : string {Bestiary 2.items.[].system.damageRolls.ex5t6iaxgr70nu8tu4qh.damage} (same value: '3d12+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.ex5t6iaxgr70nu8tu4qh.damageType} (same value: 'piercing') - [ey7grlq57mcz9oambwlz] : object {Bestiary 2.items.[].system.damageRolls.ey7grlq57mcz9oambwlz} - damage : string {Bestiary 2.items.[].system.damageRolls.ey7grlq57mcz9oambwlz.damage} (same value: '2d12+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.ey7grlq57mcz9oambwlz.damageType} (same value: 'piercing') - [f32vphl4xb3k75ziohgh] : object {Bestiary 2.items.[].system.damageRolls.f32vphl4xb3k75ziohgh} - damage : string {Bestiary 2.items.[].system.damageRolls.f32vphl4xb3k75ziohgh.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.f32vphl4xb3k75ziohgh.damageType} (same value: 'piercing') - [fcflu2nmkjf8vvbr5x4f] : object {Bestiary 2.items.[].system.damageRolls.fcflu2nmkjf8vvbr5x4f} - damage : string {Bestiary 2.items.[].system.damageRolls.fcflu2nmkjf8vvbr5x4f.damage} (same value: '2d8+9') - damageType : string {Bestiary 2.items.[].system.damageRolls.fcflu2nmkjf8vvbr5x4f.damageType} (same value: 'bludgeoning') - [fhca8blkgkdwsghskt0y] : object {Bestiary 2.items.[].system.damageRolls.fhca8blkgkdwsghskt0y} - damage : string {Bestiary 2.items.[].system.damageRolls.fhca8blkgkdwsghskt0y.damage} (same value: '2d10+9') - damageType : string {Bestiary 2.items.[].system.damageRolls.fhca8blkgkdwsghskt0y.damageType} (same value: 'slashing') - [fkf6jip9lg5j4ap5wlu9] : object {Bestiary 2.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9} - damage : string {Bestiary 2.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damageType} (same value: 'acid') - [fruhrl4eefeyek6o6shr] : object {Bestiary 2.items.[].system.damageRolls.fruhrl4eefeyek6o6shr} - damage : string {Bestiary 2.items.[].system.damageRolls.fruhrl4eefeyek6o6shr.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.fruhrl4eefeyek6o6shr.damageType} (same value: 'spirit') - [fzh9wrfb3wm3wyoiy255] : object {Bestiary 2.items.[].system.damageRolls.fzh9wrfb3wm3wyoiy255} - damage : string {Bestiary 2.items.[].system.damageRolls.fzh9wrfb3wm3wyoiy255.damage} (same value: '2d6+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.fzh9wrfb3wm3wyoiy255.damageType} (same value: 'slashing') - [fzxgvh9f2tpitbj1n3jx] : object {Bestiary 2.items.[].system.damageRolls.fzxgvh9f2tpitbj1n3jx} - damage : string {Bestiary 2.items.[].system.damageRolls.fzxgvh9f2tpitbj1n3jx.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.fzxgvh9f2tpitbj1n3jx.damageType} (same value: 'void') - [g3nbryi2tsm9afpas1p1] : object {Bestiary 2.items.[].system.damageRolls.g3nbryi2tsm9afpas1p1} - damage : string {Bestiary 2.items.[].system.damageRolls.g3nbryi2tsm9afpas1p1.damage} (same value: '1d8') - damageType : string {Bestiary 2.items.[].system.damageRolls.g3nbryi2tsm9afpas1p1.damageType} (same value: 'piercing') - [g51oc6j9s340yp5cqa0w] : object {Bestiary 2.items.[].system.damageRolls.g51oc6j9s340yp5cqa0w} - damage : string {Bestiary 2.items.[].system.damageRolls.g51oc6j9s340yp5cqa0w.damage} (same value: '2d6+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.g51oc6j9s340yp5cqa0w.damageType} (same value: 'bludgeoning') - [gatglugbz8inewcv7ovr] : object {Bestiary 2.items.[].system.damageRolls.gatglugbz8inewcv7ovr} - damage : string {Bestiary 2.items.[].system.damageRolls.gatglugbz8inewcv7ovr.damage} (same value: '3d10+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.gatglugbz8inewcv7ovr.damageType} (same value: 'slashing') - [gbzrbxx68fk0yt89gjka] : object {Bestiary 2.items.[].system.damageRolls.gbzrbxx68fk0yt89gjka} - damage : string {Bestiary 2.items.[].system.damageRolls.gbzrbxx68fk0yt89gjka.damage} (same value: '1d6+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.gbzrbxx68fk0yt89gjka.damageType} (same value: 'slashing') - [gcrxdk823lys1eaawh6c] : object {Bestiary 2.items.[].system.damageRolls.gcrxdk823lys1eaawh6c} - damage : string {Bestiary 2.items.[].system.damageRolls.gcrxdk823lys1eaawh6c.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.gcrxdk823lys1eaawh6c.damageType} (same value: 'slashing') - [gcwobxz4c7g1ofknjv94] : object {Bestiary 2.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94} - damage : string {Bestiary 2.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damage} (same value: '1d8+1') - damageType : string {Bestiary 2.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damageType} (same value: 'piercing') - [ge27nhikrjgkhovj4b5x] : object {Bestiary 2.items.[].system.damageRolls.ge27nhikrjgkhovj4b5x} - damage : string {Bestiary 2.items.[].system.damageRolls.ge27nhikrjgkhovj4b5x.damage} (same value: '1d8+5') - damageType : string {Bestiary 2.items.[].system.damageRolls.ge27nhikrjgkhovj4b5x.damageType} (same value: 'bludgeoning') - [gj7pgoz8n5r7m8wyr1zl] : object {Bestiary 2.items.[].system.damageRolls.gj7pgoz8n5r7m8wyr1zl} - damage : string {Bestiary 2.items.[].system.damageRolls.gj7pgoz8n5r7m8wyr1zl.damage} (same value: '5d4') - damageType : string {Bestiary 2.items.[].system.damageRolls.gj7pgoz8n5r7m8wyr1zl.damageType} (same value: 'acid') - [gj8dhdiznpp9h31n9f51] : object {Bestiary 2.items.[].system.damageRolls.gj8dhdiznpp9h31n9f51} - damage : string {Bestiary 2.items.[].system.damageRolls.gj8dhdiznpp9h31n9f51.damage} (same value: '2d4+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.gj8dhdiznpp9h31n9f51.damageType} (same value: 'slashing') - [gm3q1j9akgcgvmoljzt0] : object {Bestiary 2.items.[].system.damageRolls.gm3q1j9akgcgvmoljzt0} - damage : string {Bestiary 2.items.[].system.damageRolls.gm3q1j9akgcgvmoljzt0.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.gm3q1j9akgcgvmoljzt0.damageType} (same value: 'spirit') - [gmizlfonotou6zk0cwke] : object {Bestiary 2.items.[].system.damageRolls.gmizlfonotou6zk0cwke} - damage : string {Bestiary 2.items.[].system.damageRolls.gmizlfonotou6zk0cwke.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.gmizlfonotou6zk0cwke.damageType} (same value: 'fire') - [gojydgwwyzurt7sm6kf8] : object {Bestiary 2.items.[].system.damageRolls.gojydgwwyzurt7sm6kf8} - damage : string {Bestiary 2.items.[].system.damageRolls.gojydgwwyzurt7sm6kf8.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.gojydgwwyzurt7sm6kf8.damageType} (same value: 'fire') - [gqwk7jlbi99qq6gqczid] : object {Bestiary 2.items.[].system.damageRolls.gqwk7jlbi99qq6gqczid} - damage : string {Bestiary 2.items.[].system.damageRolls.gqwk7jlbi99qq6gqczid.damage} (same value: '3d12+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.gqwk7jlbi99qq6gqczid.damageType} (same value: 'bludgeoning') - [gwrhzwpl9llfszh6esmg] : object {Bestiary 2.items.[].system.damageRolls.gwrhzwpl9llfszh6esmg} - damage : string {Bestiary 2.items.[].system.damageRolls.gwrhzwpl9llfszh6esmg.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.gwrhzwpl9llfszh6esmg.damageType} (same value: 'spirit') - [gwvaie5ceqlg6kdsj3s6] : object {Bestiary 2.items.[].system.damageRolls.gwvaie5ceqlg6kdsj3s6} - damage : string {Bestiary 2.items.[].system.damageRolls.gwvaie5ceqlg6kdsj3s6.damage} (same value: '2d6+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.gwvaie5ceqlg6kdsj3s6.damageType} (same value: 'bludgeoning') - [gy0dvqgndgshz9pzxbo5] : object {Bestiary 2.items.[].system.damageRolls.gy0dvqgndgshz9pzxbo5} - damage : string {Bestiary 2.items.[].system.damageRolls.gy0dvqgndgshz9pzxbo5.damage} (same value: '2d10+9') - damageType : string {Bestiary 2.items.[].system.damageRolls.gy0dvqgndgshz9pzxbo5.damageType} (same value: 'bludgeoning') - [gy4qy1vhl4pc3uty8i60] : object {Bestiary 2.items.[].system.damageRolls.gy4qy1vhl4pc3uty8i60} - damage : string {Bestiary 2.items.[].system.damageRolls.gy4qy1vhl4pc3uty8i60.damage} (same value: '3d6+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.gy4qy1vhl4pc3uty8i60.damageType} (same value: 'slashing') - [h04cq49d35f3ud6zj1zw] : object {Bestiary 2.items.[].system.damageRolls.h04cq49d35f3ud6zj1zw} - damage : string {Bestiary 2.items.[].system.damageRolls.h04cq49d35f3ud6zj1zw.damage} (same value: '2d8+9') - damageType : string {Bestiary 2.items.[].system.damageRolls.h04cq49d35f3ud6zj1zw.damageType} (same value: 'slashing') - [h5r3cdldmzb88s2yqbxq] : object {Bestiary 2.items.[].system.damageRolls.h5r3cdldmzb88s2yqbxq} - damage : string {Bestiary 2.items.[].system.damageRolls.h5r3cdldmzb88s2yqbxq.damage} (same value: '3d8+15') - damageType : string {Bestiary 2.items.[].system.damageRolls.h5r3cdldmzb88s2yqbxq.damageType} (same value: 'slashing') - [h722qh238fu6bm5aq3jo] : object {Bestiary 2.items.[].system.damageRolls.h722qh238fu6bm5aq3jo} - damage : string {Bestiary 2.items.[].system.damageRolls.h722qh238fu6bm5aq3jo.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.h722qh238fu6bm5aq3jo.damageType} (same value: 'sonic') - [hc6nxqclc5bcme2jqxqv] : object {Bestiary 2.items.[].system.damageRolls.hc6nxqclc5bcme2jqxqv} - damage : string {Bestiary 2.items.[].system.damageRolls.hc6nxqclc5bcme2jqxqv.damage} (same value: '3d10+18') - damageType : string {Bestiary 2.items.[].system.damageRolls.hc6nxqclc5bcme2jqxqv.damageType} (same value: 'slashing') - [he8gjk0bcahztpjxor7g] : object {Bestiary 2.items.[].system.damageRolls.he8gjk0bcahztpjxor7g} - damage : string {Bestiary 2.items.[].system.damageRolls.he8gjk0bcahztpjxor7g.damage} (same value: '1d4+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.he8gjk0bcahztpjxor7g.damageType} (same value: 'piercing') - [hh8988wa4xba6db6ztzp] : object {Bestiary 2.items.[].system.damageRolls.hh8988wa4xba6db6ztzp} - damage : string {Bestiary 2.items.[].system.damageRolls.hh8988wa4xba6db6ztzp.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.hh8988wa4xba6db6ztzp.damageType} (same value: 'spirit') - [hkamipuzdzmizy5zeuru] : object {Bestiary 2.items.[].system.damageRolls.hkamipuzdzmizy5zeuru} - damage : string {Bestiary 2.items.[].system.damageRolls.hkamipuzdzmizy5zeuru.damage} (same value: '2d8+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.hkamipuzdzmizy5zeuru.damageType} (same value: 'bludgeoning') - [hkgifkpvl9igpg38667b] : object {Bestiary 2.items.[].system.damageRolls.hkgifkpvl9igpg38667b} - damage : string {Bestiary 2.items.[].system.damageRolls.hkgifkpvl9igpg38667b.damage} (same value: '2d8') - damageType : string {Bestiary 2.items.[].system.damageRolls.hkgifkpvl9igpg38667b.damageType} (same value: 'spirit') - [hp3hheadiy88iwq7fca9] : object {Bestiary 2.items.[].system.damageRolls.hp3hheadiy88iwq7fca9} - damage : string {Bestiary 2.items.[].system.damageRolls.hp3hheadiy88iwq7fca9.damage} (same value: '2d4+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.hp3hheadiy88iwq7fca9.damageType} (same value: 'slashing') - [hvk7aysgwgt6m9xnf40r] : object {Bestiary 2.items.[].system.damageRolls.hvk7aysgwgt6m9xnf40r} - damage : string {Bestiary 2.items.[].system.damageRolls.hvk7aysgwgt6m9xnf40r.damage} (same value: '2d8+9') - damageType : string {Bestiary 2.items.[].system.damageRolls.hvk7aysgwgt6m9xnf40r.damageType} (same value: 'piercing') - [hvvi0mxfnn96jfxp2swg] : object {Bestiary 2.items.[].system.damageRolls.hvvi0mxfnn96jfxp2swg} - damage : string {Bestiary 2.items.[].system.damageRolls.hvvi0mxfnn96jfxp2swg.damage} (same value: '2d6+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.hvvi0mxfnn96jfxp2swg.damageType} (same value: 'piercing') - [i0e9axgj43c1m6gw8l2p] : object {Bestiary 2.items.[].system.damageRolls.i0e9axgj43c1m6gw8l2p} - damage : string {Bestiary 2.items.[].system.damageRolls.i0e9axgj43c1m6gw8l2p.damage} (same value: '1d4+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.i0e9axgj43c1m6gw8l2p.damageType} (same value: 'piercing') - [i1q1ourbrhlxcwdutdet] : object {Bestiary 2.items.[].system.damageRolls.i1q1ourbrhlxcwdutdet} - damage : string {Bestiary 2.items.[].system.damageRolls.i1q1ourbrhlxcwdutdet.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.i1q1ourbrhlxcwdutdet.damageType} (same value: 'bludgeoning') - [i6kst0oqbji1iad2vnu6] : object {Bestiary 2.items.[].system.damageRolls.i6kst0oqbji1iad2vnu6} - damage : string {Bestiary 2.items.[].system.damageRolls.i6kst0oqbji1iad2vnu6.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.i6kst0oqbji1iad2vnu6.damageType} (same value: 'spirit') - [ifebablffet6zfg7cp5m] : object {Bestiary 2.items.[].system.damageRolls.ifebablffet6zfg7cp5m} - damage : string {Bestiary 2.items.[].system.damageRolls.ifebablffet6zfg7cp5m.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.ifebablffet6zfg7cp5m.damageType} (same value: 'slashing') - [ilbirl74owrhwgloofpr] : object {Bestiary 2.items.[].system.damageRolls.ilbirl74owrhwgloofpr} - damage : string {Bestiary 2.items.[].system.damageRolls.ilbirl74owrhwgloofpr.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.ilbirl74owrhwgloofpr.damageType} (same value: 'bludgeoning') - [io70pw7bl1m9vybi1656] : object {Bestiary 2.items.[].system.damageRolls.io70pw7bl1m9vybi1656} - damage : string {Bestiary 2.items.[].system.damageRolls.io70pw7bl1m9vybi1656.damage} (same value: '1d4') - damageType : string {Bestiary 2.items.[].system.damageRolls.io70pw7bl1m9vybi1656.damageType} (same value: 'cold') - [j61wz6dosfqf4lymosq7] : object {Bestiary 2.items.[].system.damageRolls.j61wz6dosfqf4lymosq7} - damage : string {Bestiary 2.items.[].system.damageRolls.j61wz6dosfqf4lymosq7.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.j61wz6dosfqf4lymosq7.damageType} (same value: 'bludgeoning') - [j7rd51qs71pxtb0qhtg9] : object {Bestiary 2.items.[].system.damageRolls.j7rd51qs71pxtb0qhtg9} - damage : string {Bestiary 2.items.[].system.damageRolls.j7rd51qs71pxtb0qhtg9.damage} (same value: '2d8+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.j7rd51qs71pxtb0qhtg9.damageType} (same value: 'piercing') - [jb3em9sma08ul24gublh] : object {Bestiary 2.items.[].system.damageRolls.jb3em9sma08ul24gublh} - damage : string {Bestiary 2.items.[].system.damageRolls.jb3em9sma08ul24gublh.damage} (same value: '1d8') - damageType : string {Bestiary 2.items.[].system.damageRolls.jb3em9sma08ul24gublh.damageType} (same value: 'piercing') - [jbe6v7kpoqegnfrxu25n] : object {Bestiary 2.items.[].system.damageRolls.jbe6v7kpoqegnfrxu25n} - damage : string {Bestiary 2.items.[].system.damageRolls.jbe6v7kpoqegnfrxu25n.damage} (same value: '1d12+5') - damageType : string {Bestiary 2.items.[].system.damageRolls.jbe6v7kpoqegnfrxu25n.damageType} (same value: 'bludgeoning') - [jimkrp7gijc7yfihumag] : object {Bestiary 2.items.[].system.damageRolls.jimkrp7gijc7yfihumag} - damage : string {Bestiary 2.items.[].system.damageRolls.jimkrp7gijc7yfihumag.damage} (same value: '1d6+5') - damageType : string {Bestiary 2.items.[].system.damageRolls.jimkrp7gijc7yfihumag.damageType} (same value: 'bludgeoning') - [k68gmepg31gi7fgykmn9] : object {Bestiary 2.items.[].system.damageRolls.k68gmepg31gi7fgykmn9} - damage : string {Bestiary 2.items.[].system.damageRolls.k68gmepg31gi7fgykmn9.damage} (same value: '1d6+1') - damageType : string {Bestiary 2.items.[].system.damageRolls.k68gmepg31gi7fgykmn9.damageType} (same value: 'slashing') - [k9e7pvbtk1esv7l6gri9] : object {Bestiary 2.items.[].system.damageRolls.k9e7pvbtk1esv7l6gri9} - damage : string {Bestiary 2.items.[].system.damageRolls.k9e7pvbtk1esv7l6gri9.damage} (same value: '1d4+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.k9e7pvbtk1esv7l6gri9.damageType} (same value: 'piercing') - [ka3ge3h7dadf25cf5vye] : object {Bestiary 2.items.[].system.damageRolls.ka3ge3h7dadf25cf5vye} - damage : string {Bestiary 2.items.[].system.damageRolls.ka3ge3h7dadf25cf5vye.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.ka3ge3h7dadf25cf5vye.damageType} (same value: 'spirit') - [kc0lvmvwccv0clvqp435] : object {Bestiary 2.items.[].system.damageRolls.kc0lvmvwccv0clvqp435} - damage : string {Bestiary 2.items.[].system.damageRolls.kc0lvmvwccv0clvqp435.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.kc0lvmvwccv0clvqp435.damageType} (same value: 'slashing') - [kccstziuk7o0pyfq6wzu] : object {Bestiary 2.items.[].system.damageRolls.kccstziuk7o0pyfq6wzu} - damage : string {Bestiary 2.items.[].system.damageRolls.kccstziuk7o0pyfq6wzu.damage} (same value: '2d8+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.kccstziuk7o0pyfq6wzu.damageType} (same value: 'slashing') - [kipmtwodsed50rlt45qs] : object {Bestiary 2.items.[].system.damageRolls.kipmtwodsed50rlt45qs} - damage : string {Bestiary 2.items.[].system.damageRolls.kipmtwodsed50rlt45qs.damage} (same value: '1d6+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.kipmtwodsed50rlt45qs.damageType} (same value: 'piercing') - [kiutlq99czqq0wb13rkj] : object {Bestiary 2.items.[].system.damageRolls.kiutlq99czqq0wb13rkj} - damage : string {Bestiary 2.items.[].system.damageRolls.kiutlq99czqq0wb13rkj.damage} (same value: '3d12+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.kiutlq99czqq0wb13rkj.damageType} (same value: 'piercing') - [kj6w5dvxrkw5h3xe6b1s] : object {Bestiary 2.items.[].system.damageRolls.kj6w5dvxrkw5h3xe6b1s} - damage : string {Bestiary 2.items.[].system.damageRolls.kj6w5dvxrkw5h3xe6b1s.damage} (same value: '2d4+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.kj6w5dvxrkw5h3xe6b1s.damageType} (same value: 'slashing') - [kkyx4gcke19ksr45ryn4] : object {Bestiary 2.items.[].system.damageRolls.kkyx4gcke19ksr45ryn4} - damage : string {Bestiary 2.items.[].system.damageRolls.kkyx4gcke19ksr45ryn4.damage} (same value: '4d8+19') - damageType : string {Bestiary 2.items.[].system.damageRolls.kkyx4gcke19ksr45ryn4.damageType} (same value: 'bludgeoning') - [kpdgb0gjc3p48ymgacdc] : object {Bestiary 2.items.[].system.damageRolls.kpdgb0gjc3p48ymgacdc} - damage : string {Bestiary 2.items.[].system.damageRolls.kpdgb0gjc3p48ymgacdc.damage} (same value: '2d12+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.kpdgb0gjc3p48ymgacdc.damageType} (same value: 'piercing') - [kr5zvvjoremvxw1e3pwz] : object {Bestiary 2.items.[].system.damageRolls.kr5zvvjoremvxw1e3pwz} - damage : string {Bestiary 2.items.[].system.damageRolls.kr5zvvjoremvxw1e3pwz.damage} (same value: '2d10+10') - damageType : string {Bestiary 2.items.[].system.damageRolls.kr5zvvjoremvxw1e3pwz.damageType} (same value: 'piercing') - [krhrxo1ecgqv19sskib7] : object {Bestiary 2.items.[].system.damageRolls.krhrxo1ecgqv19sskib7} - damage : string {Bestiary 2.items.[].system.damageRolls.krhrxo1ecgqv19sskib7.damage} (same value: '2d8+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.krhrxo1ecgqv19sskib7.damageType} (same value: 'slashing') - [ktdnphkqwzpcawefx6u0] : object {Bestiary 2.items.[].system.damageRolls.ktdnphkqwzpcawefx6u0} - damage : string {Bestiary 2.items.[].system.damageRolls.ktdnphkqwzpcawefx6u0.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.ktdnphkqwzpcawefx6u0.damageType} (same value: 'spirit') - [kvd3henptyexx47d73da] : object {Bestiary 2.items.[].system.damageRolls.kvd3henptyexx47d73da} - damage : string {Bestiary 2.items.[].system.damageRolls.kvd3henptyexx47d73da.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.kvd3henptyexx47d73da.damageType} (same value: 'void') - [l2eog5u7i4ak0xnzvh0e] : object {Bestiary 2.items.[].system.damageRolls.l2eog5u7i4ak0xnzvh0e} - damage : string {Bestiary 2.items.[].system.damageRolls.l2eog5u7i4ak0xnzvh0e.damage} (same value: '2d12+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.l2eog5u7i4ak0xnzvh0e.damageType} (same value: 'piercing') - [l2j40pi3m8habtnwysqn] : object {Bestiary 2.items.[].system.damageRolls.l2j40pi3m8habtnwysqn} - damage : string {Bestiary 2.items.[].system.damageRolls.l2j40pi3m8habtnwysqn.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.l2j40pi3m8habtnwysqn.damageType} (same value: 'spirit') - [l3czfgct54lf8arsrhuj] : object {Bestiary 2.items.[].system.damageRolls.l3czfgct54lf8arsrhuj} - damage : string {Bestiary 2.items.[].system.damageRolls.l3czfgct54lf8arsrhuj.damage} (same value: '1d4+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.l3czfgct54lf8arsrhuj.damageType} (same value: 'piercing') - [l6c2pcsdbaic80zk0aot] : object {Bestiary 2.items.[].system.damageRolls.l6c2pcsdbaic80zk0aot} - damage : string {Bestiary 2.items.[].system.damageRolls.l6c2pcsdbaic80zk0aot.damage} (same value: '3d6+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.l6c2pcsdbaic80zk0aot.damageType} (same value: 'piercing') - [l8b14f45irgc27ppo4sb] : object {Bestiary 2.items.[].system.damageRolls.l8b14f45irgc27ppo4sb} - damage : string {Bestiary 2.items.[].system.damageRolls.l8b14f45irgc27ppo4sb.damage} (same value: '2d8') - damageType : string {Bestiary 2.items.[].system.damageRolls.l8b14f45irgc27ppo4sb.damageType} (same value: 'cold') - [lac0w77jvjjvey0h9gmz] : object {Bestiary 2.items.[].system.damageRolls.lac0w77jvjjvey0h9gmz} - damage : string {Bestiary 2.items.[].system.damageRolls.lac0w77jvjjvey0h9gmz.damage} (same value: '1d10+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.lac0w77jvjjvey0h9gmz.damageType} (same value: 'piercing') - [laxd05l54zkn06pijerj] : object {Bestiary 2.items.[].system.damageRolls.laxd05l54zkn06pijerj} - damage : string {Bestiary 2.items.[].system.damageRolls.laxd05l54zkn06pijerj.damage} (same value: '1d10+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.laxd05l54zkn06pijerj.damageType} (same value: 'slashing') - [lpi403xzrr96e9smo7vt] : object {Bestiary 2.items.[].system.damageRolls.lpi403xzrr96e9smo7vt} - damage : string {Bestiary 2.items.[].system.damageRolls.lpi403xzrr96e9smo7vt.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.lpi403xzrr96e9smo7vt.damageType} (same value: 'spirit') - [lsi7evdgpm4hmegqxirjk] : object {Bestiary 2.items.[].system.damageRolls.lsi7evdgpm4hmegqxirjk} - damage : string {Bestiary 2.items.[].system.damageRolls.lsi7evdgpm4hmegqxirjk.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.lsi7evdgpm4hmegqxirjk.damageType} (same value: 'bludgeoning') - [lurgtfrc6rh39k9ges13u] : object {Bestiary 2.items.[].system.damageRolls.lurgtfrc6rh39k9ges13u} - damage : string {Bestiary 2.items.[].system.damageRolls.lurgtfrc6rh39k9ges13u.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.lurgtfrc6rh39k9ges13u.damageType} (same value: 'bludgeoning') - [lyzdai8gcmpv6u99jshs] : object {Bestiary 2.items.[].system.damageRolls.lyzdai8gcmpv6u99jshs} - damage : string {Bestiary 2.items.[].system.damageRolls.lyzdai8gcmpv6u99jshs.damage} (same value: '1d8+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.lyzdai8gcmpv6u99jshs.damageType} (same value: 'bludgeoning') - [lzc48inbk7ubshf76ogn] : object {Bestiary 2.items.[].system.damageRolls.lzc48inbk7ubshf76ogn} - damage : string {Bestiary 2.items.[].system.damageRolls.lzc48inbk7ubshf76ogn.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.lzc48inbk7ubshf76ogn.damageType} (same value: 'spirit') - [m38rqu4oislvf8sa3gnl] : object {Bestiary 2.items.[].system.damageRolls.m38rqu4oislvf8sa3gnl} - damage : string {Bestiary 2.items.[].system.damageRolls.m38rqu4oislvf8sa3gnl.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.m38rqu4oislvf8sa3gnl.damageType} (same value: 'fire') - [mdywnbjtpwp6nsmf4pii] : object {Bestiary 2.items.[].system.damageRolls.mdywnbjtpwp6nsmf4pii} - damage : string {Bestiary 2.items.[].system.damageRolls.mdywnbjtpwp6nsmf4pii.damage} (same value: '2d4+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.mdywnbjtpwp6nsmf4pii.damageType} (same value: 'piercing') - [melrhns65ikzvvrxypgu] : object {Bestiary 2.items.[].system.damageRolls.melrhns65ikzvvrxypgu} - damage : string {Bestiary 2.items.[].system.damageRolls.melrhns65ikzvvrxypgu.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.melrhns65ikzvvrxypgu.damageType} (same value: 'spirit') - [mr1zwzg6qyrbxadicb30] : object {Bestiary 2.items.[].system.damageRolls.mr1zwzg6qyrbxadicb30} - damage : string {Bestiary 2.items.[].system.damageRolls.mr1zwzg6qyrbxadicb30.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.mr1zwzg6qyrbxadicb30.damageType} (same value: 'spirit') - [muqsxekn2ss7fojjwpzl] : object {Bestiary 2.items.[].system.damageRolls.muqsxekn2ss7fojjwpzl} - damage : string {Bestiary 2.items.[].system.damageRolls.muqsxekn2ss7fojjwpzl.damage} (same value: '2d8+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.muqsxekn2ss7fojjwpzl.damageType} (same value: 'slashing') - [mx9mgdksu7ygtg78o5z6] : object {Bestiary 2.items.[].system.damageRolls.mx9mgdksu7ygtg78o5z6} - damage : string {Bestiary 2.items.[].system.damageRolls.mx9mgdksu7ygtg78o5z6.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.mx9mgdksu7ygtg78o5z6.damageType} (same value: 'piercing') - [n54phf6zlk6uji0bd45hq] : object {Bestiary 2.items.[].system.damageRolls.n54phf6zlk6uji0bd45hq} - damage : string {Bestiary 2.items.[].system.damageRolls.n54phf6zlk6uji0bd45hq.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.n54phf6zlk6uji0bd45hq.damageType} (same value: 'bludgeoning') - [n5xl7okywwndw2w39wxq] : object {Bestiary 2.items.[].system.damageRolls.n5xl7okywwndw2w39wxq} - damage : string {Bestiary 2.items.[].system.damageRolls.n5xl7okywwndw2w39wxq.damage} (same value: '2d8+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.n5xl7okywwndw2w39wxq.damageType} (same value: 'piercing') - [n7v34g7n2xk14qhnac8q] : object {Bestiary 2.items.[].system.damageRolls.n7v34g7n2xk14qhnac8q} - damage : string {Bestiary 2.items.[].system.damageRolls.n7v34g7n2xk14qhnac8q.damage} (same value: '2d8') - damageType : string {Bestiary 2.items.[].system.damageRolls.n7v34g7n2xk14qhnac8q.damageType} (same value: 'piercing') - [na5b4tm832wd8pr5ql71] : object {Bestiary 2.items.[].system.damageRolls.na5b4tm832wd8pr5ql71} - damage : string {Bestiary 2.items.[].system.damageRolls.na5b4tm832wd8pr5ql71.damage} (same value: '2d8+10') - damageType : string {Bestiary 2.items.[].system.damageRolls.na5b4tm832wd8pr5ql71.damageType} (same value: 'bludgeoning') - [naaonnx1ihb9zmtttm8i] : object {Bestiary 2.items.[].system.damageRolls.naaonnx1ihb9zmtttm8i} - damage : string {Bestiary 2.items.[].system.damageRolls.naaonnx1ihb9zmtttm8i.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.naaonnx1ihb9zmtttm8i.damageType} (same value: 'acid') - [ndzpfo6yy7djls78v8y3] : object {Bestiary 2.items.[].system.damageRolls.ndzpfo6yy7djls78v8y3} - damage : string {Bestiary 2.items.[].system.damageRolls.ndzpfo6yy7djls78v8y3.damage} (same value: '2d8+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.ndzpfo6yy7djls78v8y3.damageType} (same value: 'bludgeoning') - [nedx8huf1rg8l20eu00y] : object {Bestiary 2.items.[].system.damageRolls.nedx8huf1rg8l20eu00y} - damage : string {Bestiary 2.items.[].system.damageRolls.nedx8huf1rg8l20eu00y.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.nedx8huf1rg8l20eu00y.damageType} (same value: 'poison') - [ngf96s9a8bs6lr3fe2jz] : object {Bestiary 2.items.[].system.damageRolls.ngf96s9a8bs6lr3fe2jz} - damage : string {Bestiary 2.items.[].system.damageRolls.ngf96s9a8bs6lr3fe2jz.damage} (same value: '1d10+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.ngf96s9a8bs6lr3fe2jz.damageType} (same value: 'piercing') - [npdi8bur96fh6lzl7ode] : object {Bestiary 2.items.[].system.damageRolls.npdi8bur96fh6lzl7ode} - damage : string {Bestiary 2.items.[].system.damageRolls.npdi8bur96fh6lzl7ode.damage} (same value: '3d10+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.npdi8bur96fh6lzl7ode.damageType} (same value: 'bludgeoning') - [nrly86s1bok41ct7gtmp] : object {Bestiary 2.items.[].system.damageRolls.nrly86s1bok41ct7gtmp} - damage : string {Bestiary 2.items.[].system.damageRolls.nrly86s1bok41ct7gtmp.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.nrly86s1bok41ct7gtmp.damageType} (same value: 'spirit') - [nsx50vii3x8yiquosmgr] : object {Bestiary 2.items.[].system.damageRolls.nsx50vii3x8yiquosmgr} - damage : string {Bestiary 2.items.[].system.damageRolls.nsx50vii3x8yiquosmgr.damage} (same value: '2d6+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.nsx50vii3x8yiquosmgr.damageType} (same value: 'slashing') - [nu6jqckfio7b1q2apiio] : object {Bestiary 2.items.[].system.damageRolls.nu6jqckfio7b1q2apiio} - damage : string {Bestiary 2.items.[].system.damageRolls.nu6jqckfio7b1q2apiio.damage} (same value: '3d12+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.nu6jqckfio7b1q2apiio.damageType} (same value: 'bludgeoning') - [nucz0b63csd3q5u8kfn7m] : object {Bestiary 2.items.[].system.damageRolls.nucz0b63csd3q5u8kfn7m} - damage : string {Bestiary 2.items.[].system.damageRolls.nucz0b63csd3q5u8kfn7m.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.nucz0b63csd3q5u8kfn7m.damageType} (same value: 'slashing') - [nvbrz9tc9ge492v470t6] : object {Bestiary 2.items.[].system.damageRolls.nvbrz9tc9ge492v470t6} - damage : string {Bestiary 2.items.[].system.damageRolls.nvbrz9tc9ge492v470t6.damage} (same value: '4d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.nvbrz9tc9ge492v470t6.damageType} (same value: 'sonic') - [nxvzejsh1a93igv77ws5] : object {Bestiary 2.items.[].system.damageRolls.nxvzejsh1a93igv77ws5} - damage : string {Bestiary 2.items.[].system.damageRolls.nxvzejsh1a93igv77ws5.damage} (same value: '1d6+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.nxvzejsh1a93igv77ws5.damageType} (same value: 'slashing') - [nzlaimz6py6hmfo9s14d] : object {Bestiary 2.items.[].system.damageRolls.nzlaimz6py6hmfo9s14d} - damage : string {Bestiary 2.items.[].system.damageRolls.nzlaimz6py6hmfo9s14d.damage} (same value: '2d6+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.nzlaimz6py6hmfo9s14d.damageType} (same value: 'piercing') - [o5s8tsmqa4155weo0fx1] : object {Bestiary 2.items.[].system.damageRolls.o5s8tsmqa4155weo0fx1} - damage : string {Bestiary 2.items.[].system.damageRolls.o5s8tsmqa4155weo0fx1.damage} (same value: '4d4+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.o5s8tsmqa4155weo0fx1.damageType} (same value: 'piercing') - [o6k7uaj315ko0ds3qklw] : object {Bestiary 2.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw} - damage : string {Bestiary 2.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw.damageType} (same value: 'spirit') - [o7446z1hyowue5tef5xk] : object {Bestiary 2.items.[].system.damageRolls.o7446z1hyowue5tef5xk} - damage : string {Bestiary 2.items.[].system.damageRolls.o7446z1hyowue5tef5xk.damage} (same value: '2d12+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.o7446z1hyowue5tef5xk.damageType} (same value: 'piercing') - [oe6v80mfwjq7xyyocm7t] : object {Bestiary 2.items.[].system.damageRolls.oe6v80mfwjq7xyyocm7t} - damage : string {Bestiary 2.items.[].system.damageRolls.oe6v80mfwjq7xyyocm7t.damage} (same value: '3d4+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.oe6v80mfwjq7xyyocm7t.damageType} (same value: 'piercing') - [oggoes16rkv3lobu3og8] : object {Bestiary 2.items.[].system.damageRolls.oggoes16rkv3lobu3og8} - damage : string {Bestiary 2.items.[].system.damageRolls.oggoes16rkv3lobu3og8.damage} (same value: '2d8+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.oggoes16rkv3lobu3og8.damageType} (same value: 'slashing') - [ord6qjws7hx3ag96g08r] : object {Bestiary 2.items.[].system.damageRolls.ord6qjws7hx3ag96g08r} - damage : string {Bestiary 2.items.[].system.damageRolls.ord6qjws7hx3ag96g08r.damage} (same value: '3d8+14') - damageType : string {Bestiary 2.items.[].system.damageRolls.ord6qjws7hx3ag96g08r.damageType} (same value: 'slashing') - [ozt253bhq9c5w4m1ahu2] : object {Bestiary 2.items.[].system.damageRolls.ozt253bhq9c5w4m1ahu2} - damage : string {Bestiary 2.items.[].system.damageRolls.ozt253bhq9c5w4m1ahu2.damage} (same value: '1d8+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.ozt253bhq9c5w4m1ahu2.damageType} (same value: 'piercing') - [p9f60a8iqaenayq74fni] : object {Bestiary 2.items.[].system.damageRolls.p9f60a8iqaenayq74fni} - damage : string {Bestiary 2.items.[].system.damageRolls.p9f60a8iqaenayq74fni.damage} (same value: '4d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.p9f60a8iqaenayq74fni.damageType} (same value: 'cold') - [pgugvikrwxa2hznyg3sfnj] : object {Bestiary 2.items.[].system.damageRolls.pgugvikrwxa2hznyg3sfnj} - damage : string {Bestiary 2.items.[].system.damageRolls.pgugvikrwxa2hznyg3sfnj.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.pgugvikrwxa2hznyg3sfnj.damageType} (same value: 'bludgeoning') - [pinzll2yhzptobv7xyyz] : object {Bestiary 2.items.[].system.damageRolls.pinzll2yhzptobv7xyyz} - damage : string {Bestiary 2.items.[].system.damageRolls.pinzll2yhzptobv7xyyz.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.pinzll2yhzptobv7xyyz.damageType} (same value: 'electricity') - [pjapyd7b3wmm4y7d53qb] : object {Bestiary 2.items.[].system.damageRolls.pjapyd7b3wmm4y7d53qb} - damage : string {Bestiary 2.items.[].system.damageRolls.pjapyd7b3wmm4y7d53qb.damage} (same value: '2d12+9') - damageType : string {Bestiary 2.items.[].system.damageRolls.pjapyd7b3wmm4y7d53qb.damageType} (same value: 'piercing') - [plz990ck0lcf43y073q9] : object {Bestiary 2.items.[].system.damageRolls.plz990ck0lcf43y073q9} - damage : string {Bestiary 2.items.[].system.damageRolls.plz990ck0lcf43y073q9.damage} (same value: '2d8+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.plz990ck0lcf43y073q9.damageType} (same value: 'slashing') - [ppkivvdbo8sixu0wcv8k] : object {Bestiary 2.items.[].system.damageRolls.ppkivvdbo8sixu0wcv8k} - damage : string {Bestiary 2.items.[].system.damageRolls.ppkivvdbo8sixu0wcv8k.damage} (same value: '2d10+11') - damageType : string {Bestiary 2.items.[].system.damageRolls.ppkivvdbo8sixu0wcv8k.damageType} (same value: 'piercing') - [ppu05wdlyoahfavb7cc1] : object {Bestiary 2.items.[].system.damageRolls.ppu05wdlyoahfavb7cc1} - damage : string {Bestiary 2.items.[].system.damageRolls.ppu05wdlyoahfavb7cc1.damage} (same value: '2d10+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.ppu05wdlyoahfavb7cc1.damageType} (same value: 'slashing') - [psfxuvwdi0qeergfxjua] : object {Bestiary 2.items.[].system.damageRolls.psfxuvwdi0qeergfxjua} - damage : string {Bestiary 2.items.[].system.damageRolls.psfxuvwdi0qeergfxjua.damage} (same value: '2d6+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.psfxuvwdi0qeergfxjua.damageType} (same value: 'slashing') - [qarthqlnnithzskg5an6] : object {Bestiary 2.items.[].system.damageRolls.qarthqlnnithzskg5an6} - damage : string {Bestiary 2.items.[].system.damageRolls.qarthqlnnithzskg5an6.damage} (same value: '2d6+11') - damageType : string {Bestiary 2.items.[].system.damageRolls.qarthqlnnithzskg5an6.damageType} (same value: 'slashing') - [qbj6yqoqh1fvicetm5qt] : object {Bestiary 2.items.[].system.damageRolls.qbj6yqoqh1fvicetm5qt} - damage : string {Bestiary 2.items.[].system.damageRolls.qbj6yqoqh1fvicetm5qt.damage} (same value: '2d12') - damageType : string {Bestiary 2.items.[].system.damageRolls.qbj6yqoqh1fvicetm5qt.damageType} (same value: 'electricity') - [qhrnsdkxmwkkkz9ehpzt] : object {Bestiary 2.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt} - damage : string {Bestiary 2.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damage} (same value: '1d8+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damageType} (same value: 'bludgeoning') - [qmm6604of0cjil0qdmov] : object {Bestiary 2.items.[].system.damageRolls.qmm6604of0cjil0qdmov} - damage : string {Bestiary 2.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damage} (same value: '1d6+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damageType} (same value: 'piercing') - [qn7bahapr9ob5e7l0mal] : object {Bestiary 2.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal} - damage : string {Bestiary 2.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal.damage} (same value: '1d4+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal.damageType} (same value: 'piercing') - [qp78or0c3ta9ttylsg07] : object {Bestiary 2.items.[].system.damageRolls.qp78or0c3ta9ttylsg07} - damage : string {Bestiary 2.items.[].system.damageRolls.qp78or0c3ta9ttylsg07.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.qp78or0c3ta9ttylsg07.damageType} (same value: 'sonic') - [qs4m70fhbtikf178xlxg] : object {Bestiary 2.items.[].system.damageRolls.qs4m70fhbtikf178xlxg} - damage : string {Bestiary 2.items.[].system.damageRolls.qs4m70fhbtikf178xlxg.damage} (same value: '2d12+11') - damageType : string {Bestiary 2.items.[].system.damageRolls.qs4m70fhbtikf178xlxg.damageType} (same value: 'piercing') - [qzum2fpfv0oz4ffjkfz5] : object {Bestiary 2.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5} - damage : string {Bestiary 2.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5.damage} (same value: '3d8+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5.damageType} (same value: 'slashing') - [r7omxzegz92dujqbdhkw] : object {Bestiary 2.items.[].system.damageRolls.r7omxzegz92dujqbdhkw} - damage : string {Bestiary 2.items.[].system.damageRolls.r7omxzegz92dujqbdhkw.damage} (same value: '3d8+10') - damageType : string {Bestiary 2.items.[].system.damageRolls.r7omxzegz92dujqbdhkw.damageType} (same value: 'bludgeoning') - [r7saozl4ezhpg4iu4lkx] : object {Bestiary 2.items.[].system.damageRolls.r7saozl4ezhpg4iu4lkx} - damage : string {Bestiary 2.items.[].system.damageRolls.r7saozl4ezhpg4iu4lkx.damage} (same value: '2d6+10') - damageType : string {Bestiary 2.items.[].system.damageRolls.r7saozl4ezhpg4iu4lkx.damageType} (same value: 'slashing') - [raqphfd4zkbjzyfohi905] : object {Bestiary 2.items.[].system.damageRolls.raqphfd4zkbjzyfohi905} - damage : string {Bestiary 2.items.[].system.damageRolls.raqphfd4zkbjzyfohi905.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.raqphfd4zkbjzyfohi905.damageType} (same value: 'fire') - [rfgtfia2k34nqvsi8iv9] : object {Bestiary 2.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9} - damage : string {Bestiary 2.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damage} (same value: '1d6+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damageType} (same value: 'piercing') - [rmy1co11loai1cqfqtmj] : object {Bestiary 2.items.[].system.damageRolls.rmy1co11loai1cqfqtmj} - damage : string {Bestiary 2.items.[].system.damageRolls.rmy1co11loai1cqfqtmj.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.rmy1co11loai1cqfqtmj.damageType} (same value: 'spirit') - [rr8qd0oju4aw7383rszc] : object {Bestiary 2.items.[].system.damageRolls.rr8qd0oju4aw7383rszc} - damage : string {Bestiary 2.items.[].system.damageRolls.rr8qd0oju4aw7383rszc.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.rr8qd0oju4aw7383rszc.damageType} (same value: 'bludgeoning') - [rx98900a3om9l0312uzf] : object {Bestiary 2.items.[].system.damageRolls.rx98900a3om9l0312uzf} - damage : string {Bestiary 2.items.[].system.damageRolls.rx98900a3om9l0312uzf.damage} (same value: '1d10+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.rx98900a3om9l0312uzf.damageType} (same value: 'piercing') - [s0th8vqnpwomfqm9zjo3] : object {Bestiary 2.items.[].system.damageRolls.s0th8vqnpwomfqm9zjo3} - damage : string {Bestiary 2.items.[].system.damageRolls.s0th8vqnpwomfqm9zjo3.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.s0th8vqnpwomfqm9zjo3.damageType} (same value: 'spirit') - [s2ktrl5yisms9onk4dxv] : object {Bestiary 2.items.[].system.damageRolls.s2ktrl5yisms9onk4dxv} - damage : string {Bestiary 2.items.[].system.damageRolls.s2ktrl5yisms9onk4dxv.damage} (same value: '3d10+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.s2ktrl5yisms9onk4dxv.damageType} (same value: 'piercing') - [s46r0af2jcluaddrryag] : object {Bestiary 2.items.[].system.damageRolls.s46r0af2jcluaddrryag} - damage : string {Bestiary 2.items.[].system.damageRolls.s46r0af2jcluaddrryag.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.s46r0af2jcluaddrryag.damageType} (same value: 'spirit') - [s68jratooz3axw3sx1ak] : object {Bestiary 2.items.[].system.damageRolls.s68jratooz3axw3sx1ak} - damage : string {Bestiary 2.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damage} (same value: '1d10+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damageType} (same value: 'slashing') - [s8zhjut18vnagv71ze13] : object {Bestiary 2.items.[].system.damageRolls.s8zhjut18vnagv71ze13} - damage : string {Bestiary 2.items.[].system.damageRolls.s8zhjut18vnagv71ze13.damage} (same value: '1d10+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.s8zhjut18vnagv71ze13.damageType} (same value: 'bludgeoning') - [slnq4zg9etru3hs16e19] : object {Bestiary 2.items.[].system.damageRolls.slnq4zg9etru3hs16e19} - damage : string {Bestiary 2.items.[].system.damageRolls.slnq4zg9etru3hs16e19.damage} (same value: '3d10+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.slnq4zg9etru3hs16e19.damageType} (same value: 'bludgeoning') - [sn7uj4903iczutt96f4s8b] : object {Bestiary 2.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b} - damage : string {Bestiary 2.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b.damage} (same value: '3d8+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b.damageType} (same value: 'bludgeoning') - [snqdn3iz77ft5l7qn9wh] : object {Bestiary 2.items.[].system.damageRolls.snqdn3iz77ft5l7qn9wh} - damage : string {Bestiary 2.items.[].system.damageRolls.snqdn3iz77ft5l7qn9wh.damage} (same value: '2d8+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.snqdn3iz77ft5l7qn9wh.damageType} (same value: 'bludgeoning') - [sq3ahiyn9ks43c7h1gnb] : object {Bestiary 2.items.[].system.damageRolls.sq3ahiyn9ks43c7h1gnb} - damage : string {Bestiary 2.items.[].system.damageRolls.sq3ahiyn9ks43c7h1gnb.damage} (same value: '2d10+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.sq3ahiyn9ks43c7h1gnb.damageType} (same value: 'slashing') - [sqwik031cgtkgeiaaglw] : object {Bestiary 2.items.[].system.damageRolls.sqwik031cgtkgeiaaglw} - damage : string {Bestiary 2.items.[].system.damageRolls.sqwik031cgtkgeiaaglw.damage} (same value: '3d10+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.sqwik031cgtkgeiaaglw.damageType} (same value: 'piercing') - [suhwfrxjju8y9jf709f2] : object {Bestiary 2.items.[].system.damageRolls.suhwfrxjju8y9jf709f2} - damage : string {Bestiary 2.items.[].system.damageRolls.suhwfrxjju8y9jf709f2.damage} (same value: '2d12+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.suhwfrxjju8y9jf709f2.damageType} (same value: 'piercing') - [sw31752uh7bmvi3xei02] : object {Bestiary 2.items.[].system.damageRolls.sw31752uh7bmvi3xei02} - damage : string {Bestiary 2.items.[].system.damageRolls.sw31752uh7bmvi3xei02.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.sw31752uh7bmvi3xei02.damageType} (same value: 'spirit') - [swqwj60nhfc3lkbgaxdp] : object {Bestiary 2.items.[].system.damageRolls.swqwj60nhfc3lkbgaxdp} - damage : string {Bestiary 2.items.[].system.damageRolls.swqwj60nhfc3lkbgaxdp.damage} (same value: '3d4+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.swqwj60nhfc3lkbgaxdp.damageType} (same value: 'slashing') - [swsk33gnkbhbficmyv9c] : object {Bestiary 2.items.[].system.damageRolls.swsk33gnkbhbficmyv9c} - damage : string {Bestiary 2.items.[].system.damageRolls.swsk33gnkbhbficmyv9c.damage} (same value: '1d6+1') - damageType : string {Bestiary 2.items.[].system.damageRolls.swsk33gnkbhbficmyv9c.damageType} (same value: 'piercing') - [t27ga7dqmvpxktywhnmf39] : object {Bestiary 2.items.[].system.damageRolls.t27ga7dqmvpxktywhnmf39} - damage : string {Bestiary 2.items.[].system.damageRolls.t27ga7dqmvpxktywhnmf39.damage} (same value: '1d4+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.t27ga7dqmvpxktywhnmf39.damageType} (same value: 'piercing') - [tei3ovel5a8s03dyig12] : object {Bestiary 2.items.[].system.damageRolls.tei3ovel5a8s03dyig12} - damage : string {Bestiary 2.items.[].system.damageRolls.tei3ovel5a8s03dyig12.damage} (same value: '2d8') - damageType : string {Bestiary 2.items.[].system.damageRolls.tei3ovel5a8s03dyig12.damageType} (same value: 'piercing') - [tgj5s4v1fseswbvp4qpa] : object {Bestiary 2.items.[].system.damageRolls.tgj5s4v1fseswbvp4qpa} - damage : string {Bestiary 2.items.[].system.damageRolls.tgj5s4v1fseswbvp4qpa.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.tgj5s4v1fseswbvp4qpa.damageType} (same value: 'acid') - [tis5yocu7tlw5djhmtjb] : object {Bestiary 2.items.[].system.damageRolls.tis5yocu7tlw5djhmtjb} - damage : string {Bestiary 2.items.[].system.damageRolls.tis5yocu7tlw5djhmtjb.damage} (same value: '1d10+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.tis5yocu7tlw5djhmtjb.damageType} (same value: 'slashing') - [tjlj7auny29tfm3vtbnxea] : object {Bestiary 2.items.[].system.damageRolls.tjlj7auny29tfm3vtbnxea} - damage : string {Bestiary 2.items.[].system.damageRolls.tjlj7auny29tfm3vtbnxea.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.tjlj7auny29tfm3vtbnxea.damageType} (same value: 'bludgeoning') - [tlgxyvjtnno52f1y9bf6] : object {Bestiary 2.items.[].system.damageRolls.tlgxyvjtnno52f1y9bf6} - damage : string {Bestiary 2.items.[].system.damageRolls.tlgxyvjtnno52f1y9bf6.damage} (same value: '1d6+1') - damageType : string {Bestiary 2.items.[].system.damageRolls.tlgxyvjtnno52f1y9bf6.damageType} (same value: 'slashing') - [u46gftfg6c8eten04syv] : object {Bestiary 2.items.[].system.damageRolls.u46gftfg6c8eten04syv} - damage : string {Bestiary 2.items.[].system.damageRolls.u46gftfg6c8eten04syv.damage} (same value: '3d12+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.u46gftfg6c8eten04syv.damageType} (same value: 'bludgeoning') - [u55e9gqrxidlm2u8hwjh] : object {Bestiary 2.items.[].system.damageRolls.u55e9gqrxidlm2u8hwjh} - damage : string {Bestiary 2.items.[].system.damageRolls.u55e9gqrxidlm2u8hwjh.damage} (same value: '2d12+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.u55e9gqrxidlm2u8hwjh.damageType} (same value: 'piercing') - [u6frvkq9886mxcoxgq48] : object {Bestiary 2.items.[].system.damageRolls.u6frvkq9886mxcoxgq48} - damage : string {Bestiary 2.items.[].system.damageRolls.u6frvkq9886mxcoxgq48.damage} (same value: '1d8+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.u6frvkq9886mxcoxgq48.damageType} (same value: 'slashing') - [u9pdawpzqpccweuqxfv0] : object {Bestiary 2.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0} - damage : string {Bestiary 2.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damage} (same value: '2d6+9') - damageType : string {Bestiary 2.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damageType} (same value: 'bludgeoning') - [uftfvrqwl4jtl83n44ev] : object {Bestiary 2.items.[].system.damageRolls.uftfvrqwl4jtl83n44ev} - damage : string {Bestiary 2.items.[].system.damageRolls.uftfvrqwl4jtl83n44ev.damage} (same value: '3d4+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.uftfvrqwl4jtl83n44ev.damageType} (same value: 'piercing') - [uhi5wbkvw5tgddkpcvha] : object {Bestiary 2.items.[].system.damageRolls.uhi5wbkvw5tgddkpcvha} - damage : string {Bestiary 2.items.[].system.damageRolls.uhi5wbkvw5tgddkpcvha.damage} (same value: '1d8+5') - damageType : string {Bestiary 2.items.[].system.damageRolls.uhi5wbkvw5tgddkpcvha.damageType} (same value: 'piercing') - [ukb9kbn9ey93lx1fsqnj] : object {Bestiary 2.items.[].system.damageRolls.ukb9kbn9ey93lx1fsqnj} - damage : string {Bestiary 2.items.[].system.damageRolls.ukb9kbn9ey93lx1fsqnj.damage} (same value: '2d10+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.ukb9kbn9ey93lx1fsqnj.damageType} (same value: 'slashing') - [ul7zdy3exakjqmqykck9] : object {Bestiary 2.items.[].system.damageRolls.ul7zdy3exakjqmqykck9} - damage : string {Bestiary 2.items.[].system.damageRolls.ul7zdy3exakjqmqykck9.damage} (same value: '2d10+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.ul7zdy3exakjqmqykck9.damageType} (same value: 'piercing') - [urspp1xr5ctj7j7m9lj8] : object {Bestiary 2.items.[].system.damageRolls.urspp1xr5ctj7j7m9lj8} - damage : string {Bestiary 2.items.[].system.damageRolls.urspp1xr5ctj7j7m9lj8.damage} (same value: '2d10+11') - damageType : string {Bestiary 2.items.[].system.damageRolls.urspp1xr5ctj7j7m9lj8.damageType} (same value: 'piercing') - [uxn5o9o4rk0zc5hgop8g] : object {Bestiary 2.items.[].system.damageRolls.uxn5o9o4rk0zc5hgop8g} - damage : string {Bestiary 2.items.[].system.damageRolls.uxn5o9o4rk0zc5hgop8g.damage} (same value: '4d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.uxn5o9o4rk0zc5hgop8g.damageType} (same value: 'void') - [v3vq4grqzhzz3riwdllk] : object {Bestiary 2.items.[].system.damageRolls.v3vq4grqzhzz3riwdllk} - damage : string {Bestiary 2.items.[].system.damageRolls.v3vq4grqzhzz3riwdllk.damage} (same value: '2d10+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.v3vq4grqzhzz3riwdllk.damageType} (same value: 'slashing') - [v7p77lwh03ak998z4u6s] : object {Bestiary 2.items.[].system.damageRolls.v7p77lwh03ak998z4u6s} - damage : string {Bestiary 2.items.[].system.damageRolls.v7p77lwh03ak998z4u6s.damage} (same value: '1d8+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.v7p77lwh03ak998z4u6s.damageType} (same value: 'piercing') - [v8hgnbqeiceysabb6s13x] : object {Bestiary 2.items.[].system.damageRolls.v8hgnbqeiceysabb6s13x} - damage : string {Bestiary 2.items.[].system.damageRolls.v8hgnbqeiceysabb6s13x.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.v8hgnbqeiceysabb6s13x.damageType} (same value: 'vitality') - [vae6tk7dx7mj62sca8cy] : object {Bestiary 2.items.[].system.damageRolls.vae6tk7dx7mj62sca8cy} - damage : string {Bestiary 2.items.[].system.damageRolls.vae6tk7dx7mj62sca8cy.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.vae6tk7dx7mj62sca8cy.damageType} (same value: 'void') - [vd57a87p90anm3ilw3l9jf] : object {Bestiary 2.items.[].system.damageRolls.vd57a87p90anm3ilw3l9jf} - damage : string {Bestiary 2.items.[].system.damageRolls.vd57a87p90anm3ilw3l9jf.damage} (same value: '1d8+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.vd57a87p90anm3ilw3l9jf.damageType} (same value: 'piercing') - [veqtmk34yzfnt9g1l4vc] : object {Bestiary 2.items.[].system.damageRolls.veqtmk34yzfnt9g1l4vc} - damage : string {Bestiary 2.items.[].system.damageRolls.veqtmk34yzfnt9g1l4vc.damage} (same value: '4d10+19') - damageType : string {Bestiary 2.items.[].system.damageRolls.veqtmk34yzfnt9g1l4vc.damageType} (same value: 'bludgeoning') - [vg2aedjaycb23stecb2y] : object {Bestiary 2.items.[].system.damageRolls.vg2aedjaycb23stecb2y} - damage : string {Bestiary 2.items.[].system.damageRolls.vg2aedjaycb23stecb2y.damage} (same value: '1d6+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.vg2aedjaycb23stecb2y.damageType} (same value: 'piercing') - [vhej8i51jspm16icv6fe] : object {Bestiary 2.items.[].system.damageRolls.vhej8i51jspm16icv6fe} - damage : string {Bestiary 2.items.[].system.damageRolls.vhej8i51jspm16icv6fe.damage} (same value: '2d6+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.vhej8i51jspm16icv6fe.damageType} (same value: 'slashing') - [vkzwbc6p81ggnyktwka2] : object {Bestiary 2.items.[].system.damageRolls.vkzwbc6p81ggnyktwka2} - damage : string {Bestiary 2.items.[].system.damageRolls.vkzwbc6p81ggnyktwka2.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.vkzwbc6p81ggnyktwka2.damageType} (same value: 'fire') - [vn1gnur746gdsxuqrvul] : object {Bestiary 2.items.[].system.damageRolls.vn1gnur746gdsxuqrvul} - damage : string {Bestiary 2.items.[].system.damageRolls.vn1gnur746gdsxuqrvul.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.vn1gnur746gdsxuqrvul.damageType} (same value: 'fire') - [vogswsu32dq6rrkkozsm] : object {Bestiary 2.items.[].system.damageRolls.vogswsu32dq6rrkkozsm} - damage : string {Bestiary 2.items.[].system.damageRolls.vogswsu32dq6rrkkozsm.damage} (same value: '4d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.vogswsu32dq6rrkkozsm.damageType} (same value: 'piercing') - [vq2aanwlrigln2c5kl9n3] : object {Bestiary 2.items.[].system.damageRolls.vq2aanwlrigln2c5kl9n3} - damage : string {Bestiary 2.items.[].system.damageRolls.vq2aanwlrigln2c5kl9n3.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.vq2aanwlrigln2c5kl9n3.damageType} (same value: 'bludgeoning') - [vqgo57yfvp6mmueg6gl2] : object {Bestiary 2.items.[].system.damageRolls.vqgo57yfvp6mmueg6gl2} - damage : string {Bestiary 2.items.[].system.damageRolls.vqgo57yfvp6mmueg6gl2.damage} (same value: '2d10+14') - damageType : string {Bestiary 2.items.[].system.damageRolls.vqgo57yfvp6mmueg6gl2.damageType} (same value: 'slashing') - [vyek5u11f5p64nwrrm0o] : object {Bestiary 2.items.[].system.damageRolls.vyek5u11f5p64nwrrm0o} - damage : string {Bestiary 2.items.[].system.damageRolls.vyek5u11f5p64nwrrm0o.damage} (same value: '1d12+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.vyek5u11f5p64nwrrm0o.damageType} (same value: 'piercing') - [vymxghw33wfo5i87697j] : object {Bestiary 2.items.[].system.damageRolls.vymxghw33wfo5i87697j} - damage : string {Bestiary 2.items.[].system.damageRolls.vymxghw33wfo5i87697j.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.vymxghw33wfo5i87697j.damageType} (same value: 'acid') - 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damageType : string {Bestiary 2.items.[].system.damageRolls.xazre9c2gajsxtmyioio.damageType} (same value: 'slashing') - [xbmgi68hqnan2e23ls0qw] : object {Bestiary 2.items.[].system.damageRolls.xbmgi68hqnan2e23ls0qw} - damage : string {Bestiary 2.items.[].system.damageRolls.xbmgi68hqnan2e23ls0qw.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.xbmgi68hqnan2e23ls0qw.damageType} (same value: 'piercing') - [xebw0ftyq99z48okpcug] : object {Bestiary 2.items.[].system.damageRolls.xebw0ftyq99z48okpcug} - damage : string {Bestiary 2.items.[].system.damageRolls.xebw0ftyq99z48okpcug.damage} (same value: '2d8+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.xebw0ftyq99z48okpcug.damageType} (same value: 'slashing') - [xg1pvku8kmf1qnabwgao] : object {Bestiary 2.items.[].system.damageRolls.xg1pvku8kmf1qnabwgao} - damage : string {Bestiary 2.items.[].system.damageRolls.xg1pvku8kmf1qnabwgao.damage} (same value: '1d8') - damageType : string {Bestiary 2.items.[].system.damageRolls.xg1pvku8kmf1qnabwgao.damageType} (same value: 'piercing') - [xkp3yb5lhuq5g1kcn3q0] : object {Bestiary 2.items.[].system.damageRolls.xkp3yb5lhuq5g1kcn3q0} - damage : string {Bestiary 2.items.[].system.damageRolls.xkp3yb5lhuq5g1kcn3q0.damage} (same value: '2d8+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.xkp3yb5lhuq5g1kcn3q0.damageType} (same value: 'piercing') - [xlq29ypl6qencolcnnao] : object {Bestiary 2.items.[].system.damageRolls.xlq29ypl6qencolcnnao} - damage : string {Bestiary 2.items.[].system.damageRolls.xlq29ypl6qencolcnnao.damage} (same value: '2d10+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.xlq29ypl6qencolcnnao.damageType} (same value: 'piercing') - [xs5fzqhj1sbpq5t2kw2a] : object {Bestiary 2.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a} - damage : string {Bestiary 2.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a.damage} (same value: '1d6+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a.damageType} (same value: 'bludgeoning') - [y7g3vaxy88ksli79v3h7] : object {Bestiary 2.items.[].system.damageRolls.y7g3vaxy88ksli79v3h7} - damage : string {Bestiary 2.items.[].system.damageRolls.y7g3vaxy88ksli79v3h7.damage} (same value: '1d8+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.y7g3vaxy88ksli79v3h7.damageType} (same value: 'piercing') - [yavdwycc0whos8kv4s5k] : object {Bestiary 2.items.[].system.damageRolls.yavdwycc0whos8kv4s5k} - damage : string {Bestiary 2.items.[].system.damageRolls.yavdwycc0whos8kv4s5k.damage} (same value: '2d10+11') - damageType : string {Bestiary 2.items.[].system.damageRolls.yavdwycc0whos8kv4s5k.damageType} (same value: 'piercing') - [yc9bzqdu6ogljimuiiiv] : object {Bestiary 2.items.[].system.damageRolls.yc9bzqdu6ogljimuiiiv} - damage : string {Bestiary 2.items.[].system.damageRolls.yc9bzqdu6ogljimuiiiv.damage} (same value: '2d4+8') - damageType : string {Bestiary 2.items.[].system.damageRolls.yc9bzqdu6ogljimuiiiv.damageType} (same value: 'bludgeoning') - [yjfe5bi279emiqr0dod0] : object {Bestiary 2.items.[].system.damageRolls.yjfe5bi279emiqr0dod0} - damage : string {Bestiary 2.items.[].system.damageRolls.yjfe5bi279emiqr0dod0.damage} (same value: '2d8+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.yjfe5bi279emiqr0dod0.damageType} (same value: 'piercing') - [yknnayvl6p8qqwfuyxpj] : object {Bestiary 2.items.[].system.damageRolls.yknnayvl6p8qqwfuyxpj} - damage : string {Bestiary 2.items.[].system.damageRolls.yknnayvl6p8qqwfuyxpj.damage} (same value: '2d6+11') - damageType : string {Bestiary 2.items.[].system.damageRolls.yknnayvl6p8qqwfuyxpj.damageType} (same value: 'bludgeoning') - [ymv26g275ppzc5xkmy8f] : object {Bestiary 2.items.[].system.damageRolls.ymv26g275ppzc5xkmy8f} - damage : string {Bestiary 2.items.[].system.damageRolls.ymv26g275ppzc5xkmy8f.damage} (same value: '3d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.ymv26g275ppzc5xkmy8f.damageType} (same value: 'electricity') - [ynha4qoh4aa82bptfudl] : object {Bestiary 2.items.[].system.damageRolls.ynha4qoh4aa82bptfudl} - damage : string {Bestiary 2.items.[].system.damageRolls.ynha4qoh4aa82bptfudl.damage} (same value: '6d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.ynha4qoh4aa82bptfudl.damageType} (same value: 'poison') - [yrk56wwihlkhg0mhdquwen] : object {Bestiary 2.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen} - damage : string {Bestiary 2.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen.damageType} (same value: 'fire') - [yszko4h8s5qmztnw4om0] : object {Bestiary 2.items.[].system.damageRolls.yszko4h8s5qmztnw4om0} - damage : string {Bestiary 2.items.[].system.damageRolls.yszko4h8s5qmztnw4om0.damage} (same value: '1d6+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.yszko4h8s5qmztnw4om0.damageType} (same value: 'slashing') - [yxh2yeelmebudlvgb1h7g] : object {Bestiary 2.items.[].system.damageRolls.yxh2yeelmebudlvgb1h7g} - damage : string {Bestiary 2.items.[].system.damageRolls.yxh2yeelmebudlvgb1h7g.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.yxh2yeelmebudlvgb1h7g.damageType} (same value: 'spirit') - [z2d28gd17iyog535l27c] : object {Bestiary 2.items.[].system.damageRolls.z2d28gd17iyog535l27c} - damage : string {Bestiary 2.items.[].system.damageRolls.z2d28gd17iyog535l27c.damage} (same value: '2d10+10') - damageType : string {Bestiary 2.items.[].system.damageRolls.z2d28gd17iyog535l27c.damageType} (same value: 'slashing') - [z3e3v4h2lyjwctu87qkj] : object {Bestiary 2.items.[].system.damageRolls.z3e3v4h2lyjwctu87qkj} - damage : string {Bestiary 2.items.[].system.damageRolls.z3e3v4h2lyjwctu87qkj.damage} (same value: '1d8+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.z3e3v4h2lyjwctu87qkj.damageType} (same value: 'piercing') - [z3k1tkk6ps98123w7u1g] : object {Bestiary 2.items.[].system.damageRolls.z3k1tkk6ps98123w7u1g} - damage : string {Bestiary 2.items.[].system.damageRolls.z3k1tkk6ps98123w7u1g.damage} (same value: '3d8+13') - damageType : string {Bestiary 2.items.[].system.damageRolls.z3k1tkk6ps98123w7u1g.damageType} (same value: 'slashing') - [z50086pt3ik18sk2yzkxaw] : object {Bestiary 2.items.[].system.damageRolls.z50086pt3ik18sk2yzkxaw} - damage : string {Bestiary 2.items.[].system.damageRolls.z50086pt3ik18sk2yzkxaw.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.z50086pt3ik18sk2yzkxaw.damageType} (same value: 'piercing') - [z5clnqxf1alykiwdt3wx] : object {Bestiary 2.items.[].system.damageRolls.z5clnqxf1alykiwdt3wx} - damage : string {Bestiary 2.items.[].system.damageRolls.z5clnqxf1alykiwdt3wx.damage} (same value: '4d8+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.z5clnqxf1alykiwdt3wx.damageType} (same value: 'slashing') - [z98qneqjolpwyjshk3v4] : object {Bestiary 2.items.[].system.damageRolls.z98qneqjolpwyjshk3v4} - damage : string {Bestiary 2.items.[].system.damageRolls.z98qneqjolpwyjshk3v4.damage} (same value: '3d12+15') - damageType : string {Bestiary 2.items.[].system.damageRolls.z98qneqjolpwyjshk3v4.damageType} (same value: 'piercing') - oodf01kxiaaismhm0ouw : object {Bestiary 2.items.[].system.damageRolls.oodf01kxiaaismhm0ouw} - damage : string {Bestiary 2.items.[].system.damageRolls.oodf01kxiaaismhm0ouw.damage} (same value: '3d10+17') - damageType : string {Bestiary 2.items.[].system.damageRolls.oodf01kxiaaismhm0ouw.damageType} (same value: 'bludgeoning') - [za86nrxw3rczla2y7kh6] : object {Bestiary 2.items.[].system.damageRolls.za86nrxw3rczla2y7kh6} - damage : string {Bestiary 2.items.[].system.damageRolls.za86nrxw3rczla2y7kh6.damage} (same value: '1d12+4') - damageType : string {Bestiary 2.items.[].system.damageRolls.za86nrxw3rczla2y7kh6.damageType} (same value: 'piercing') - [zb7x3v1fvcr0wo5or56e] : object {Bestiary 2.items.[].system.damageRolls.zb7x3v1fvcr0wo5or56e} - damage : string {Bestiary 2.items.[].system.damageRolls.zb7x3v1fvcr0wo5or56e.damage} (same value: '1d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.zb7x3v1fvcr0wo5or56e.damageType} (same value: 'spirit') - [zesghrfvihb17yfp3trd9] : object {Bestiary 2.items.[].system.damageRolls.zesghrfvihb17yfp3trd9} - damage : string {Bestiary 2.items.[].system.damageRolls.zesghrfvihb17yfp3trd9.damage} (same value: '1d8+2') - damageType : string {Bestiary 2.items.[].system.damageRolls.zesghrfvihb17yfp3trd9.damageType} (same value: 'bludgeoning') - [znm34tgibmmpmje7j156] : object {Bestiary 2.items.[].system.damageRolls.znm34tgibmmpmje7j156} - damage : string {Bestiary 2.items.[].system.damageRolls.znm34tgibmmpmje7j156.damage} (same value: '4d8+18') - damageType : string {Bestiary 2.items.[].system.damageRolls.znm34tgibmmpmje7j156.damageType} (same value: 'piercing') - [zpnnrzt4bc96dsn56ikw] : object {Bestiary 2.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw} - damage : string {Bestiary 2.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damage} (same value: '1d10+3') - damageType : string {Bestiary 2.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damageType} (same value: 'piercing') - [zr4ox2opcrh0ttoy5evz] : object {Bestiary 2.items.[].system.damageRolls.zr4ox2opcrh0ttoy5evz} - damage : string {Bestiary 2.items.[].system.damageRolls.zr4ox2opcrh0ttoy5evz.damage} (same value: '2d6') - damageType : string {Bestiary 2.items.[].system.damageRolls.zr4ox2opcrh0ttoy5evz.damageType} (same value: 'spirit') - [zrgzv4npig5r7aqbqvbp] : object {Bestiary 2.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp} - damage : string {Bestiary 2.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damage} (same value: '2d10+7') - damageType : string {Bestiary 2.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damageType} (same value: 'piercing') - [ztdd9anb26b8r7gz0abc] : object {Bestiary 2.items.[].system.damageRolls.ztdd9anb26b8r7gz0abc} - damage : string {Bestiary 2.items.[].system.damageRolls.ztdd9anb26b8r7gz0abc.damage} (same value: '3d10+12') - damageType : string {Bestiary 2.items.[].system.damageRolls.ztdd9anb26b8r7gz0abc.damageType} (same value: 'slashing') - [zwinwhqg1v7flo8hc7er] : object {Bestiary 2.items.[].system.damageRolls.zwinwhqg1v7flo8hc7er} - damage : string {Bestiary 2.items.[].system.damageRolls.zwinwhqg1v7flo8hc7er.damage} (same value: '4d12+16') - damageType : string {Bestiary 2.items.[].system.damageRolls.zwinwhqg1v7flo8hc7er.damageType} (same value: 'bludgeoning') - [zz3rsf1t3kjh4booxjkv] : object {Bestiary 2.items.[].system.damageRolls.zz3rsf1t3kjh4booxjkv} - damage : string {Bestiary 2.items.[].system.damageRolls.zz3rsf1t3kjh4booxjkv.damage} (same value: '2d6+6') - damageType : string {Bestiary 2.items.[].system.damageRolls.zz3rsf1t3kjh4booxjkv.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Bestiary 2.items.[].system.deathNote} (same value: True) - [dexCap] : integer {Bestiary 2.items.[].system.dexCap} (5 different values) - 3 (x5) - 0 (x4) - 4 (x3) - 1 (x2) - 2 (x2) - [duration] : object {Bestiary 2.items.[].system.duration} - sustained : boolean {Bestiary 2.items.[].system.duration.sustained} (2 different values) - False (x1155) - True (x105) - value : string {Bestiary 2.items.[].system.duration.value} (27 different values) - [equipped] : object {Bestiary 2.items.[].system.equipped} - carryType : string {Bestiary 2.items.[].system.equipped.carryType} (2 different values) - 'worn' (x92) - 'held' (x13) - [handsHeld] : integer {Bestiary 2.items.[].system.equipped.handsHeld} (3 different values) - 0 (x78) - 1 (x10) - 2 (x3) - [inSlot] : boolean {Bestiary 2.items.[].system.equipped.inSlot} (2 different values) - True (x10) - False (x6) - [invested] : boolean {Bestiary 2.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Bestiary 2.items.[].system.frequency} - max : integer {Bestiary 2.items.[].system.frequency.max} (2 different values) - 1 (x23) - 3 (x10) - per : string {Bestiary 2.items.[].system.frequency.per} (3 different values) - 'day' (x25) - 'round' (x4) - 'PT1H' (x4) - [value] : integer {Bestiary 2.items.[].system.frequency.value} (2 different values) - 1 (x19) - 3 (x10) - [hp] : object {Bestiary 2.items.[].system.hp} - max : integer {Bestiary 2.items.[].system.hp.max} (2 different values) - 0 (x103) - 20 (x2) - value : integer {Bestiary 2.items.[].system.hp.value} (2 different values) - 0 (x103) - 20 (x2) - publication : object {Bestiary 2.items.[].system.publication} - license : string {Bestiary 2.items.[].system.publication.license} (2 different values) - 'OGL' (x3729) - 'ORC' (x112) - remaster : boolean {Bestiary 2.items.[].system.publication.remaster} (2 different values) - False (x3729) - True (x112) - title : string {Bestiary 2.items.[].system.publication.title} (6 different values) - '' (x2684) - 'Pathfinder Core Rulebook' (x552) - 'Pathfinder Bestiary' (x475) - 'Pathfinder Monster Core' (x73) - 'Pathfinder Player Core' (x39) - 'Pathfinder Bestiary 2' (x18) - rules : ignored (Foundry rules object) {Bestiary 2.items.[].system.rules} - [group] : string {Bestiary 2.items.[].system.group} (17 different values) - [hardness] : integer {Bestiary 2.items.[].system.hardness} (2 different values) - 0 (x103) - 5 (x2) - [heightening] : object {Bestiary 2.items.[].system.heightening} - [levels] : object {Bestiary 2.items.[].system.heightening.levels} - [2] : object {Bestiary 2.items.[].system.heightening.levels.2} - target : object {Bestiary 2.items.[].system.heightening.levels.2.target} - value : string {Bestiary 2.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Bestiary 2.items.[].system.heightening.levels.3} - [damage] : object {Bestiary 2.items.[].system.heightening.levels.3.damage} - 0 : object {Bestiary 2.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Bestiary 2.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Bestiary 2.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 2.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 2.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 2.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 2.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Bestiary 2.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Bestiary 2.items.[].system.heightening.levels.3.target} - value : string {Bestiary 2.items.[].system.heightening.levels.3.target.value} (3 different values) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x3) - '10 objects' (x2) - '1 unattended object with a Bulk of 1 or less' (x1) - [4] : object {Bestiary 2.items.[].system.heightening.levels.4} - [area] : object {Bestiary 2.items.[].system.heightening.levels.4.area} - areaType : string {Bestiary 2.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - value : string {Bestiary 2.items.[].system.heightening.levels.4.area.value} (same value: '20') - [range] : object {Bestiary 2.items.[].system.heightening.levels.4.range} - value : string {Bestiary 2.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - target : object {Bestiary 2.items.[].system.heightening.levels.4.target} - value : string {Bestiary 2.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - [5] : object {Bestiary 2.items.[].system.heightening.levels.5} - [damage] : object {Bestiary 2.items.[].system.heightening.levels.5.damage} - 0 : object {Bestiary 2.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Bestiary 2.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Bestiary 2.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 2.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 2.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 2.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 2.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Bestiary 2.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Bestiary 2.items.[].system.heightening.levels.5.range} - value : string {Bestiary 2.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x3) - '60 feet' (x1) - [target] : object {Bestiary 2.items.[].system.heightening.levels.5.target} - value : string {Bestiary 2.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [time] : object {Bestiary 2.items.[].system.heightening.levels.5.time} - value : string {Bestiary 2.items.[].system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Bestiary 2.items.[].system.heightening.levels.5.traits} - value : array {Bestiary 2.items.[].system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Bestiary 2.items.[].system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [6] : object {Bestiary 2.items.[].system.heightening.levels.6} - [target] : object {Bestiary 2.items.[].system.heightening.levels.6.target} - value : string {Bestiary 2.items.[].system.heightening.levels.6.target.value} (3 different values) - 'any number of objects' (x2) - '5 creatures' (x1) - '1 or 10 creatures' (x1) - [7] : object {Bestiary 2.items.[].system.heightening.levels.7} - [damage] : object {Bestiary 2.items.[].system.heightening.levels.7.damage} - 0 : object {Bestiary 2.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Bestiary 2.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Bestiary 2.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 2.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 2.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 2.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 2.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Bestiary 2.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Bestiary 2.items.[].system.heightening.levels.7.target} - value : string {Bestiary 2.items.[].system.heightening.levels.7.target.value} (4 different values) - '6 creatures' (x2) - '1 or any number of creatures' (x1) - '10 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [8] : object {Bestiary 2.items.[].system.heightening.levels.8} - target : object {Bestiary 2.items.[].system.heightening.levels.8.target} - value : string {Bestiary 2.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Bestiary 2.items.[].system.heightening.levels.9} - [damage] : object {Bestiary 2.items.[].system.heightening.levels.9.damage} - 0 : object {Bestiary 2.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Bestiary 2.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 2.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Bestiary 2.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 2.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 2.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 2.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 2.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Bestiary 2.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Bestiary 2.items.[].system.heightening.levels.9.target} - value : string {Bestiary 2.items.[].system.heightening.levels.9.target.value} (2 different values) - 'up to 10 creatures' (x3) - '10 creatures that aren\'t on their home plane' (x1) - type : string {Bestiary 2.items.[].system.heightening.type} (2 different values) - 'interval' (x222) - 'fixed' (x37) - [damage] : object {Bestiary 2.items.[].system.heightening.damage} - 0 : string {Bestiary 2.items.[].system.heightening.damage.0} (11 different values) - [6BEyrCCNpDfJh5P8] : string {Bestiary 2.items.[].system.heightening.damage.6BEyrCCNpDfJh5P8} (same value: '2d6') - [v1pnjhfu6e9akqe0] : string {Bestiary 2.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Bestiary 2.items.[].system.heightening.interval} (2 different values) - 1 (x211) - 2 (x11) - [level] : object {Bestiary 2.items.[].system.level} - value : integer {Bestiary 2.items.[].system.level.value} (11 different values) - [location] : object {Bestiary 2.items.[].system.location} - [heightenedLevel] : integer {Bestiary 2.items.[].system.location.heightenedLevel} (10 different values) - 5 (x44) - 4 (x26) - 3 (x24) - 2 (x17) - 6 (x10) - 7 (x7) - 9 (x6) - 8 (x5) - 1 (x4) - 10 (x1) - [uses] : object {Bestiary 2.items.[].system.location.uses} - [max] : integer {Bestiary 2.items.[].system.location.uses.max} (4 different values) - 3 (x38) - 2 (x15) - 1 (x3) - 4 (x1) - value : integer {Bestiary 2.items.[].system.location.uses.value} (4 different values) - 3 (x38) - 2 (x15) - 1 (x5) - 4 (x1) - [value] : string {Bestiary 2.items.[].system.location.value} (149 different values) - [material] : object {Bestiary 2.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Bestiary 2.items.[].system.mod} - value : integer {Bestiary 2.items.[].system.mod.value} (16 different values) - [overlays] : object {Bestiary 2.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Bestiary 2.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Bestiary 2.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Bestiary 2.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Bestiary 2.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Bestiary 2.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Bestiary 2.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Bestiary 2.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Bestiary 2.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Bestiary 2.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x16) - 'healing' (x16) - 'manipulate' (x16) - 'vitality' (x16) - [4gyp3qlsv5ywdyjq] : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Bestiary 2.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x8) - 'manipulate' (x8) - 'void' (x8) - [7qdtetowq348s9oc] : object {Bestiary 2.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Bestiary 2.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Bestiary 2.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Bestiary 2.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Bestiary 2.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Bestiary 2.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Bestiary 2.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Bestiary 2.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Bestiary 2.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x16) - 'healing' (x16) - 'manipulate' (x16) - 'vitality' (x16) - [cUFX7ExSLeoa3vIF] : object {Bestiary 2.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Bestiary 2.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Bestiary 2.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Bestiary 2.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Bestiary 2.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Bestiary 2.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Bestiary 2.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Bestiary 2.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Bestiary 2.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x16) - 'healing' (x16) - 'manipulate' (x16) - 'vitality' (x16) - [pq7cxntbz4s8g5ik] : object {Bestiary 2.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Bestiary 2.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Bestiary 2.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Bestiary 2.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Bestiary 2.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Bestiary 2.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Bestiary 2.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Bestiary 2.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Bestiary 2.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x8) - 'manipulate' (x8) - 'void' (x8) - [z04svm1cvfcxtplb] : object {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Bestiary 2.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x8) - 'manipulate' (x8) - 'void' (x8) - [zFWsMjoeCnLxqJaV] : object {Bestiary 2.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Bestiary 2.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Bestiary 2.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Bestiary 2.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Bestiary 2.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Bestiary 2.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Bestiary 2.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Bestiary 2.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Bestiary 2.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Bestiary 2.items.[].system.prepared} - flexible : boolean {Bestiary 2.items.[].system.prepared.flexible} (same value: False) - value : string {Bestiary 2.items.[].system.prepared.value} (4 different values) - 'innate' (x143) - 'prepared' (x15) - 'spontaneous' (x5) - 'focus' (x1) - [price] : object {Bestiary 2.items.[].system.price} - [per] : integer {Bestiary 2.items.[].system.price.per} (same value: 10) - value : object {Bestiary 2.items.[].system.price.value} - [cp] : integer {Bestiary 2.items.[].system.price.value.cp} (2 different values) - 1 (x2) - 5 (x1) - [gp] : integer {Bestiary 2.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Bestiary 2.items.[].system.price.value.sp} (8 different values) - 2 (x8) - 1 (x7) - 5 (x3) - 9 (x3) - 6 (x2) - 4 (x1) - 3 (x1) - 8 (x1) - [proficiency] : object {Bestiary 2.items.[].system.proficiency} - value : integer {Bestiary 2.items.[].system.proficiency.value} (2 different values) - 0 (x139) - 1 (x25) - [proficient] : object {Bestiary 2.items.[].system.proficient} - value : integer {Bestiary 2.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Bestiary 2.items.[].system.quantity} (8 different values) - 1 (x88) - 2 (x7) - 20 (x3) - 5 (x2) - 10 (x2) - 4 (x1) - 3 (x1) - 40 (x1) - [range] : mixed - object {Bestiary 2.items.[].system.range} - value : string {Bestiary 2.items.[].system.range.value} (18 different values) - integer {Bestiary 2.items.[].system.range} (4 different values) - 100 (x5) - 60 (x2) - 20 (x2) - 120 (x2) - [reload] : object {Bestiary 2.items.[].system.reload} - value : string {Bestiary 2.items.[].system.reload.value} (4 different values) - '' (x35) - '-' (x16) - '0' (x6) - '1' (x3) - [requirements] : string {Bestiary 2.items.[].system.requirements} (2 different values) - '' (x1259) - '3 gp silver bell focus' (x1) - [ritual] : object {Bestiary 2.items.[].system.ritual} - primary : object {Bestiary 2.items.[].system.ritual.primary} - check : string {Bestiary 2.items.[].system.ritual.primary.check} (13 different values) - secondary : object {Bestiary 2.items.[].system.ritual.secondary} - casters : integer {Bestiary 2.items.[].system.ritual.secondary.casters} (6 different values) - 1 (x23) - 0 (x17) - 2 (x4) - 6 (x3) - 3 (x2) - 4 (x2) - checks : string {Bestiary 2.items.[].system.ritual.secondary.checks} (15 different values) - [runes] : object {Bestiary 2.items.[].system.runes} - [potency] : integer {Bestiary 2.items.[].system.runes.potency} (4 different values) - 0 (x51) - 1 (x15) - 2 (x6) - 3 (x4) - [property] : array {Bestiary 2.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Bestiary 2.items.[].system.runes.property.[]} (same value: 'unholy') - [reinforcing] : integer {Bestiary 2.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Bestiary 2.items.[].system.runes.resilient} (3 different values) - 0 (x14) - 2 (x1) - 1 (x1) - [striking] : integer {Bestiary 2.items.[].system.runes.striking} (4 different values) - 0 (x45) - 1 (x7) - 2 (x6) - 3 (x2) - [selfEffect] : object {Bestiary 2.items.[].system.selfEffect} - name : string {Bestiary 2.items.[].system.selfEffect.name} (same value: 'Effect: Nature\'s Infusion') - uuid : string {Bestiary 2.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Nature\'s Infusion') - [showSlotlessLevels] : object {Bestiary 2.items.[].system.showSlotlessLevels} - value : boolean {Bestiary 2.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Bestiary 2.items.[].system.size} (5 different values) - 'med' (x89) - 'lg' (x12) - 'tiny' (x2) - 'grg' (x1) - 'huge' (x1) - [slots] : object {Bestiary 2.items.[].system.slots} - [slot0] : object {Bestiary 2.items.[].system.slots.slot0} - max : integer {Bestiary 2.items.[].system.slots.slot0.max} (2 different values) - 5 (x15) - 1 (x4) - [prepared] : array {Bestiary 2.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Bestiary 2.items.[].system.slots.slot0.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot0.prepared.[].id} (75 different values) - [value] : integer {Bestiary 2.items.[].system.slots.slot0.value} (same value: 1) - [slot1] : object {Bestiary 2.items.[].system.slots.slot1} - max : mixed - integer {Bestiary 2.items.[].system.slots.slot1.max} (3 different values) - 3 (x16) - 1 (x2) - 4 (x1) - string {Bestiary 2.items.[].system.slots.slot1.max} (2 different values) - '4' (x2) - '2' (x1) - [prepared] : array {Bestiary 2.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Bestiary 2.items.[].system.slots.slot1.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot1.prepared.[].id} (45 different values) - [value] : mixed - string {Bestiary 2.items.[].system.slots.slot1.value} (2 different values) - '4' (x2) - '2' (x1) - integer {Bestiary 2.items.[].system.slots.slot1.value} (3 different values) - 1 (x2) - 4 (x1) - 3 (x1) - [slot10] : object {Bestiary 2.items.[].system.slots.slot10} - max : integer {Bestiary 2.items.[].system.slots.slot10.max} (2 different values) - 1 (x1) - 3 (x1) - value : integer {Bestiary 2.items.[].system.slots.slot10.value} (2 different values) - 1 (x1) - 3 (x1) - [slot2] : object {Bestiary 2.items.[].system.slots.slot2} - max : mixed - integer {Bestiary 2.items.[].system.slots.slot2.max} (3 different values) - 3 (x15) - 1 (x2) - 4 (x1) - string {Bestiary 2.items.[].system.slots.slot2.max} (same value: '4') - [prepared] : array {Bestiary 2.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Bestiary 2.items.[].system.slots.slot2.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot2.prepared.[].id} (45 different values) - [value] : mixed - integer {Bestiary 2.items.[].system.slots.slot2.value} (2 different values) - 1 (x2) - 4 (x1) - string {Bestiary 2.items.[].system.slots.slot2.value} (same value: '4') - [slot3] : object {Bestiary 2.items.[].system.slots.slot3} - max : mixed - integer {Bestiary 2.items.[].system.slots.slot3.max} (3 different values) - 3 (x14) - 2 (x1) - 4 (x1) - string {Bestiary 2.items.[].system.slots.slot3.max} (same value: '4') - [prepared] : array {Bestiary 2.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 2.items.[].system.slots.slot3.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot3.prepared.[].id} (44 different values) - [value] : mixed - string {Bestiary 2.items.[].system.slots.slot3.value} (same value: '4') - integer {Bestiary 2.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Bestiary 2.items.[].system.slots.slot4} - max : mixed - integer {Bestiary 2.items.[].system.slots.slot4.max} (4 different values) - 3 (x12) - 1 (x3) - 4 (x2) - 2 (x1) - string {Bestiary 2.items.[].system.slots.slot4.max} (same value: '4') - [prepared] : array {Bestiary 2.items.[].system.slots.slot4.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 2.items.[].system.slots.slot4.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot4.prepared.[].id} (38 different values) - [value] : mixed - integer {Bestiary 2.items.[].system.slots.slot4.value} (2 different values) - 1 (x3) - 4 (x2) - string {Bestiary 2.items.[].system.slots.slot4.value} (same value: '4') - [slot5] : object {Bestiary 2.items.[].system.slots.slot5} - max : mixed - integer {Bestiary 2.items.[].system.slots.slot5.max} (4 different values) - 3 (x10) - 2 (x2) - 1 (x2) - 4 (x1) - string {Bestiary 2.items.[].system.slots.slot5.max} (same value: '4') - [prepared] : array {Bestiary 2.items.[].system.slots.slot5.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 2.items.[].system.slots.slot5.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot5.prepared.[].id} (29 different values) - [value] : mixed - integer {Bestiary 2.items.[].system.slots.slot5.value} (4 different values) - 1 (x2) - 4 (x1) - 2 (x1) - 3 (x1) - string {Bestiary 2.items.[].system.slots.slot5.value} (same value: '4') - [slot6] : object {Bestiary 2.items.[].system.slots.slot6} - max : mixed - integer {Bestiary 2.items.[].system.slots.slot6.max} (4 different values) - 3 (x8) - 1 (x2) - 2 (x1) - 7 (x1) - string {Bestiary 2.items.[].system.slots.slot6.max} (same value: '4') - [prepared] : array {Bestiary 2.items.[].system.slots.slot6.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 2.items.[].system.slots.slot6.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot6.prepared.[].id} (23 different values) - [value] : mixed - integer {Bestiary 2.items.[].system.slots.slot6.value} (3 different values) - 1 (x2) - 7 (x1) - 3 (x1) - string {Bestiary 2.items.[].system.slots.slot6.value} (same value: '4') - [slot7] : object {Bestiary 2.items.[].system.slots.slot7} - max : mixed - integer {Bestiary 2.items.[].system.slots.slot7.max} (4 different values) - 3 (x6) - 1 (x3) - 2 (x2) - 5 (x1) - string {Bestiary 2.items.[].system.slots.slot7.max} (same value: '3') - [prepared] : array {Bestiary 2.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Bestiary 2.items.[].system.slots.slot7.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot7.prepared.[].id} (15 different values) - [value] : mixed - integer {Bestiary 2.items.[].system.slots.slot7.value} (4 different values) - 1 (x3) - 2 (x2) - 5 (x1) - 3 (x1) - string {Bestiary 2.items.[].system.slots.slot7.value} (same value: '3') - [slot8] : object {Bestiary 2.items.[].system.slots.slot8} - max : integer {Bestiary 2.items.[].system.slots.slot8.max} (3 different values) - 3 (x3) - 2 (x2) - 1 (x1) - [prepared] : array {Bestiary 2.items.[].system.slots.slot8.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 2.items.[].system.slots.slot8.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot8.prepared.[].id} (11 different values) - [value] : integer {Bestiary 2.items.[].system.slots.slot8.value} (2 different values) - 1 (x1) - 2 (x1) - [slot9] : object {Bestiary 2.items.[].system.slots.slot9} - max : integer {Bestiary 2.items.[].system.slots.slot9.max} (4 different values) - 2 (x2) - 1 (x1) - 6 (x1) - 3 (x1) - [prepared] : array {Bestiary 2.items.[].system.slots.slot9.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 2.items.[].system.slots.slot9.prepared.[]} - id : string {Bestiary 2.items.[].system.slots.slot9.prepared.[].id} (5 different values) - 'ENLxLSMd661LPqkb' (x1) - '1X3VlvdEPiIosTMr' (x1) - 'HRB8dSGbFXoA43BB' (x1) - 'YOlHC6n3JPKSnb1s' (x1) - 'HbOeaNrC7ue2Sjm4' (x1) - [value] : integer {Bestiary 2.items.[].system.slots.slot9.value} (3 different values) - 1 (x1) - 2 (x1) - 6 (x1) - [slug] : string {Bestiary 2.items.[].system.slug} (484 different values) - [speedPenalty] : integer {Bestiary 2.items.[].system.speedPenalty} (3 different values) - 0 (x11) - -10 (x4) - -5 (x3) - [spelldc] : object {Bestiary 2.items.[].system.spelldc} - dc : integer {Bestiary 2.items.[].system.spelldc.dc} (30 different values) - mod : integer {Bestiary 2.items.[].system.spelldc.mod} (same value: 0) - value : integer {Bestiary 2.items.[].system.spelldc.value} (32 different values) - [item] : integer {Bestiary 2.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Bestiary 2.items.[].system.splashDamage} - [value] : integer {Bestiary 2.items.[].system.splashDamage.value} (2 different values) - 0 (x52) - 1 (x1) - [stackGroup] : string {Bestiary 2.items.[].system.stackGroup} (2 different values) - 'arrows' (x4) - 'bolts' (x2) - [stowing] : boolean {Bestiary 2.items.[].system.stowing} (same value: False) - [strength] : integer {Bestiary 2.items.[].system.strength} (5 different values) - 1 (x5) - 4 (x4) - 0 (x3) - 3 (x2) - 2 (x2) - [target] : object {Bestiary 2.items.[].system.target} - value : string {Bestiary 2.items.[].system.target.value} (74 different values) - [time] : object {Bestiary 2.items.[].system.time} - value : string {Bestiary 2.items.[].system.time.value} (11 different values) - [tradition] : object {Bestiary 2.items.[].system.tradition} - value : string {Bestiary 2.items.[].system.tradition.value} (4 different values) - 'primal' (x84) - 'divine' (x45) - 'occult' (x27) - 'arcane' (x8) - [traits] : object {Bestiary 2.items.[].system.traits} - [integrated] : empty - [rarity] : string {Bestiary 2.items.[].system.traits.rarity} (2 different values) - 'common' (x3369) - 'uncommon' (x183) - [traditions] : array {Bestiary 2.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Bestiary 2.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x940) - 'occult' (x778) - 'primal' (x747) - 'divine' (x495) - [value] : array {Bestiary 2.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {Bestiary 2.items.[].system.traits.value.[]} (140 different values) - [usage] : object {Bestiary 2.items.[].system.usage} - value : string {Bestiary 2.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x58) - 'held-in-two-hands' (x21) - 'held-in-one-plus-hands' (x6) - [uses] : object {Bestiary 2.items.[].system.uses} - autoDestroy : boolean {Bestiary 2.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Bestiary 2.items.[].system.uses.max} (same value: 1) - value : integer {Bestiary 2.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Bestiary 2.items.[].system.weaponType} - value : string {Bestiary 2.items.[].system.weaponType.value} (2 different values) - 'melee' (x578) - 'ranged' (x64) - type : string {Bestiary 2.items.[].type} (12 different values) - [_stats] : object {Bestiary 2.items.[]._stats} - compendiumSource : string {Bestiary 2.items.[]._stats.compendiumSource} (375 different values) - [flags] : object {Bestiary 2.items.[].flags} - pf2e : object {Bestiary 2.items.[].flags.pf2e} - linkedWeapon : string {Bestiary 2.items.[].flags.pf2e.linkedWeapon} (60 different values) - name : string {Bestiary 2.name} (all different values) - system : object {Bestiary 2.system} - abilities : object {Bestiary 2.system.abilities} - cha : object {Bestiary 2.system.abilities.cha} - mod : integer {Bestiary 2.system.abilities.cha.mod} (15 different values) - con : object {Bestiary 2.system.abilities.con} - mod : integer {Bestiary 2.system.abilities.con.mod} (11 different values) - dex : object {Bestiary 2.system.abilities.dex} - mod : integer {Bestiary 2.system.abilities.dex.mod} (14 different values) - int : object {Bestiary 2.system.abilities.int} - mod : integer {Bestiary 2.system.abilities.int.mod} (15 different values) - str : object {Bestiary 2.system.abilities.str} - mod : integer {Bestiary 2.system.abilities.str.mod} (17 different values) - wis : object {Bestiary 2.system.abilities.wis} - mod : integer {Bestiary 2.system.abilities.wis.mod} (12 different values) - attributes : object {Bestiary 2.system.attributes} - ac : object {Bestiary 2.system.attributes.ac} - details : string {Bestiary 2.system.attributes.ac.details} (3 different values) - '' (x326) - 'all-around vision' (x4) - 'or 36 vs. non-magical' (x1) - value : integer {Bestiary 2.system.attributes.ac.value} (39 different values) - allSaves : object {Bestiary 2.system.attributes.allSaves} - [value] : string {Bestiary 2.system.attributes.allSaves.value} (13 different values) - hp : object {Bestiary 2.system.attributes.hp} - details : string {Bestiary 2.system.attributes.hp.details} (33 different values) - max : integer {Bestiary 2.system.attributes.hp.max} (108 different values) - temp : integer {Bestiary 2.system.attributes.hp.temp} (same value: 0) - value : integer {Bestiary 2.system.attributes.hp.value} (108 different values) - speed : object {Bestiary 2.system.attributes.speed} - [details] : string {Bestiary 2.system.attributes.speed.details} (7 different values) - 'cloud walk' (x6) - 'magma swim' (x6) - 'swiftness' (x2) - 'freedom of movement' (x1) - 'woodland stride' (x1) - 'swamp stride' (x1) - 'water glide 30 feet' (x1) - otherSpeeds : array {Bestiary 2.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Bestiary 2.system.attributes.speed.otherSpeeds.[]} - type : string {Bestiary 2.system.attributes.speed.otherSpeeds.[].type} (7 different values) - 'fly' (x113) - 'swim' (x76) - 'climb' (x54) - 'burrow' (x24) - 'Ice Burrow' (x1) - 'ice-burrow' (x1) - 'Air Walk' (x1) - value : integer {Bestiary 2.system.attributes.speed.otherSpeeds.[].value} (19 different values) - [exceptions] : string {Bestiary 2.system.attributes.speed.otherSpeeds.[].exceptions} (same value: '') - [label] : string {Bestiary 2.system.attributes.speed.otherSpeeds.[].label} (same value: 'Ice Burrow') - value : integer {Bestiary 2.system.attributes.speed.value} (14 different values) - [adjustment] : empty - [hardness] : object {Bestiary 2.system.attributes.hardness} - value : integer {Bestiary 2.system.attributes.hardness.value} (same value: 10) - [immunities] : array {Bestiary 2.system.attributes.immunities} - Length: min=0 max=8 - Value type: object {Bestiary 2.system.attributes.immunities.[]} - [exceptions] : array<> {Bestiary 2.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 2.system.attributes.immunities.[].type} (39 different values) - [resistances] : array {Bestiary 2.system.attributes.resistances} - Length: min=1 max=4 - Value type: object {Bestiary 2.system.attributes.resistances.[]} - type : string {Bestiary 2.system.attributes.resistances.[].type} (17 different values) - value : integer {Bestiary 2.system.attributes.resistances.[].value} (11 different values) - [doubleVs] : array {Bestiary 2.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Bestiary 2.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Bestiary 2.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Bestiary 2.system.attributes.resistances.[].exceptions.[]} (11 different values) - [weaknesses] : array {Bestiary 2.system.attributes.weaknesses} - Length: min=0 max=3 - Value type: object {Bestiary 2.system.attributes.weaknesses.[]} - type : string {Bestiary 2.system.attributes.weaknesses.[].type} (17 different values) - value : integer {Bestiary 2.system.attributes.weaknesses.[].value} (8 different values) - 5 (x74) - 10 (x40) - 15 (x29) - 20 (x9) - 3 (x7) - 7 (x4) - 2 (x3) - 25 (x1) - details : object {Bestiary 2.system.details} - blurb : string {Bestiary 2.system.details.blurb} (same value: '') - languages : object {Bestiary 2.system.details.languages} - details : string {Bestiary 2.system.details.languages.details} (26 different values) - value : array {Bestiary 2.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Bestiary 2.system.details.languages.value.[]} (33 different values) - level : object {Bestiary 2.system.details.level} - value : integer {Bestiary 2.system.details.level.value} (24 different values) - privateNotes : string {Bestiary 2.system.details.privateNotes} (same value: '') - publicNotes : string {Bestiary 2.system.details.publicNotes} (301 different values) - publication : object {Bestiary 2.system.details.publication} - license : string {Bestiary 2.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Bestiary 2.system.details.publication.remaster} (same value: False) - title : string {Bestiary 2.system.details.publication.title} (same value: 'Pathfinder Bestiary 2') - initiative : object {Bestiary 2.system.initiative} - statistic : string {Bestiary 2.system.initiative.statistic} (same value: 'perception') - perception : object {Bestiary 2.system.perception} - details : string {Bestiary 2.system.perception.details} (26 different values) - mod : integer {Bestiary 2.system.perception.mod} (38 different values) - senses : array {Bestiary 2.system.perception.senses} - Length: min=0 max=3 - Value type: object {Bestiary 2.system.perception.senses.[]} - [acuity] : string {Bestiary 2.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x122) - 'precise' (x35) - [range] : integer {Bestiary 2.system.perception.senses.[].range} (8 different values) - 60 (x79) - 30 (x63) - 120 (x9) - 90 (x2) - 240 (x1) - 100 (x1) - 40 (x1) - 80 (x1) - type : string {Bestiary 2.system.perception.senses.[].type} (12 different values) - [vision] : boolean {Bestiary 2.system.perception.vision} (same value: False) - resources : object {Bestiary 2.system.resources} - [focus] : object {Bestiary 2.system.resources.focus} - max : integer {Bestiary 2.system.resources.focus.max} (same value: 1) - value : integer {Bestiary 2.system.resources.focus.value} (same value: 1) - saves : object {Bestiary 2.system.saves} - fortitude : object {Bestiary 2.system.saves.fortitude} - saveDetail : string {Bestiary 2.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Bestiary 2.system.saves.fortitude.value} (39 different values) - reflex : object {Bestiary 2.system.saves.reflex} - saveDetail : string {Bestiary 2.system.saves.reflex.saveDetail} (same value: '') - value : integer {Bestiary 2.system.saves.reflex.value} (35 different values) - will : object {Bestiary 2.system.saves.will} - saveDetail : string {Bestiary 2.system.saves.will.saveDetail} (same value: '') - value : integer {Bestiary 2.system.saves.will.value} (38 different values) - skills : object {Bestiary 2.system.skills} - [acrobatics] : object {Bestiary 2.system.skills.acrobatics} - base : integer {Bestiary 2.system.skills.acrobatics.base} (30 different values) - [special] : array {Bestiary 2.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Bestiary 2.system.skills.acrobatics.special.[]} - base : integer {Bestiary 2.system.skills.acrobatics.special.[].base} (same value: 12) - label : string {Bestiary 2.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight') - predicate : array {Bestiary 2.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 2.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [arcana] : object {Bestiary 2.system.skills.arcana} - base : integer {Bestiary 2.system.skills.arcana.base} (16 different values) - [athletics] : object {Bestiary 2.system.skills.athletics} - base : integer {Bestiary 2.system.skills.athletics.base} (43 different values) - [note] : string {Bestiary 2.system.skills.athletics.note} (same value: 'Can\'t Jump or Swim') - [special] : array {Bestiary 2.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Bestiary 2.system.skills.athletics.special.[]} - base : integer {Bestiary 2.system.skills.athletics.special.[].base} (7 different values) - 6 (x3) - 11 (x3) - 10 (x2) - 9 (x1) - 12 (x1) - 18 (x1) - 25 (x1) - label : string {Bestiary 2.system.skills.athletics.special.[].label} (9 different values) - 'to Swim' (x3) - 'to High Jump or Long Jump' (x2) - 'to swim' (x1) - 'to Leap or Swim' (x1) - 'to Leap while Water Striding or Swimming' (x1) - 'to Grapple' (x1) - 'to Leap or Climb' (x1) - 'Climbing' (x1) - 'to Climb, High Jump, Long Jump, and Swim' (x1) - predicate : array {Bestiary 2.system.skills.athletics.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Bestiary 2.system.skills.athletics.special.[].predicate.[]} (5 different values) - 'action:swim' (x3) - 'action:leap' (x1) - 'action:grapple' (x1) - 'action:climb' (x1) - 'swimming' (x1) - object {Bestiary 2.system.skills.athletics.special.[].predicate.[]} - or : array {Bestiary 2.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=4 - Value type: string {Bestiary 2.system.skills.athletics.special.[].predicate.[].or.[]} (6 different values) - 'action:swim' (x3) - 'action:long-jump' (x3) - 'action:high-jump' (x3) - 'action:leap' (x2) - 'action:climb' (x2) - 'water-stride' (x1) - [crafting] : object {Bestiary 2.system.skills.crafting} - base : integer {Bestiary 2.system.skills.crafting.base} (10 different values) - 5 (x2) - 6 (x2) - 22 (x2) - 8 (x2) - 4 (x2) - 10 (x1) - 11 (x1) - 33 (x1) - 3 (x1) - 9 (x1) - [note] : string {Bestiary 2.system.skills.crafting.note} (same value: 'Repair only') - [special] : array {Bestiary 2.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Bestiary 2.system.skills.crafting.special.[]} - base : integer {Bestiary 2.system.skills.crafting.special.[].base} (4 different values) - 24 (x1) - 26 (x1) - 7 (x1) - 8 (x1) - label : string {Bestiary 2.system.skills.crafting.special.[].label} (3 different values) - 'traps' (x2) - 'sculpting flesh' (x1) - 'to make traps' (x1) - predicate : array {Bestiary 2.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 2.system.skills.crafting.special.[].predicate.[]} (3 different values) - 'action:craft:trap' (x2) - 'sculpt-flesh' (x1) - 'make-traps' (x1) - [deception] : object {Bestiary 2.system.skills.deception} - base : integer {Bestiary 2.system.skills.deception.base} (30 different values) - [special] : array {Bestiary 2.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Bestiary 2.system.skills.deception.special.[]} - base : integer {Bestiary 2.system.skills.deception.special.[].base} (same value: 19) - label : string {Bestiary 2.system.skills.deception.special.[].label} (same value: 'when using Voice Imitation') - predicate : array {Bestiary 2.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 2.system.skills.deception.special.[].predicate.[]} (same value: 'voice-imitation') - [diplomacy] : object {Bestiary 2.system.skills.diplomacy} - base : integer {Bestiary 2.system.skills.diplomacy.base} (22 different values) - [intimidation] : object {Bestiary 2.system.skills.intimidation} - base : integer {Bestiary 2.system.skills.intimidation.base} (34 different values) - [medicine] : object {Bestiary 2.system.skills.medicine} - base : integer {Bestiary 2.system.skills.medicine.base} (5 different values) - 36 (x2) - 12 (x1) - 26 (x1) - 5 (x1) - 17 (x1) - [nature] : object {Bestiary 2.system.skills.nature} - base : integer {Bestiary 2.system.skills.nature.base} (29 different values) - [occultism] : object {Bestiary 2.system.skills.occultism} - base : integer {Bestiary 2.system.skills.occultism.base} (17 different values) - [performance] : object {Bestiary 2.system.skills.performance} - base : integer {Bestiary 2.system.skills.performance.base} (8 different values) - 15 (x2) - 21 (x1) - 13 (x1) - 9 (x1) - 22 (x1) - 23 (x1) - 7 (x1) - 31 (x1) - [special] : array {Bestiary 2.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {Bestiary 2.system.skills.performance.special.[]} - base : integer {Bestiary 2.system.skills.performance.special.[].base} (2 different values) - 17 (x1) - 25 (x1) - label : string {Bestiary 2.system.skills.performance.special.[].label} (2 different values) - 'when dancing' (x1) - 'to sing' (x1) - predicate : array {Bestiary 2.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 2.system.skills.performance.special.[].predicate.[]} (2 different values) - 'action:perform:dance' (x1) - 'action:perform:singing' (x1) - [religion] : object {Bestiary 2.system.skills.religion} - base : integer {Bestiary 2.system.skills.religion.base} (24 different values) - [society] : object {Bestiary 2.system.skills.society} - base : integer {Bestiary 2.system.skills.society.base} (13 different values) - [stealth] : object {Bestiary 2.system.skills.stealth} - base : integer {Bestiary 2.system.skills.stealth.base} (33 different values) - [note] : string {Bestiary 2.system.skills.stealth.note} (same value: 'See Clacking Exoskeleton') - [special] : array {Bestiary 2.system.skills.stealth.special} - Length: min=1 max=2 - Value type: object {Bestiary 2.system.skills.stealth.special.[]} - base : integer {Bestiary 2.system.skills.stealth.special.[].base} (19 different values) - label : string {Bestiary 2.system.skills.stealth.special.[].label} (26 different values) - predicate : array {Bestiary 2.system.skills.stealth.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Bestiary 2.system.skills.stealth.special.[].predicate.[]} (16 different values) - object {Bestiary 2.system.skills.stealth.special.[].predicate.[]} - or : array {Bestiary 2.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Bestiary 2.system.skills.stealth.special.[].predicate.[].or.[]} (8 different values) - 'terrain:icy' (x4) - 'terrain:snow' (x4) - 'terrain:grass' (x2) - 'terrain:undergrowth' (x2) - 'terrain:forest' (x1) - 'terrain:grasslands' (x1) - 'terrain:fungus' (x1) - 'terrain:plant' (x1) - [survival] : object {Bestiary 2.system.skills.survival} - base : integer {Bestiary 2.system.skills.survival.base} (31 different values) - [special] : array {Bestiary 2.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Bestiary 2.system.skills.survival.special.[]} - base : integer {Bestiary 2.system.skills.survival.special.[].base} (2 different values) - 17 (x1) - 23 (x1) - label : string {Bestiary 2.system.skills.survival.special.[].label} (2 different values) - 'to Track' (x1) - 'when Tracking' (x1) - predicate : array {Bestiary 2.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 2.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - [thievery] : object {Bestiary 2.system.skills.thievery} - base : integer {Bestiary 2.system.skills.thievery.base} (10 different values) - 15 (x3) - 7 (x3) - 9 (x2) - 17 (x2) - 6 (x2) - 8 (x2) - 14 (x1) - 11 (x1) - 10 (x1) - 5 (x1) - traits : object {Bestiary 2.system.traits} - rarity : string {Bestiary 2.system.traits.rarity} (4 different values) - 'common' (x222) - 'uncommon' (x83) - 'rare' (x25) - 'unique' (x1) - size : object {Bestiary 2.system.traits.size} - value : string {Bestiary 2.system.traits.size.value} (6 different values) - 'med' (x125) - 'lg' (x86) - 'sm' (x40) - 'huge' (x40) - 'grg' (x29) - 'tiny' (x11) - value : array {Bestiary 2.system.traits.value} - Length: min=1 max=7 - Value type: string {Bestiary 2.system.traits.value.[]} (80 different values) - [spellcasting] : object {Bestiary 2.system.spellcasting} - rituals : object {Bestiary 2.system.spellcasting.rituals} - dc : integer {Bestiary 2.system.spellcasting.rituals.dc} (18 different values) - type : string {Bestiary 2.type} (same value: 'npc') - [prototypeToken] : object {Bestiary 2.prototypeToken} - name : string {Bestiary 2.prototypeToken.name} (16 different values) \ No newline at end of file diff --git a/output/pf2e/packs/Bestiary 3.txt b/output/pf2e/packs/Bestiary 3.txt deleted file mode 100644 index 7b0c9fb..0000000 --- a/output/pf2e/packs/Bestiary 3.txt +++ /dev/null @@ -1,2052 +0,0 @@ -Bestiary 3 -Different values: 347 -===================================== -object {Bestiary 3} - _id : string {Bestiary 3._id} (all different values) - img : string {Bestiary 3.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Bestiary 3.items} - Length: min=2 max=67 - Value type: object {Bestiary 3.items.[]} - _id : string {Bestiary 3.items.[]._id} (4205 different values) - img : string {Bestiary 3.items.[].img} (409 different values) - name : string {Bestiary 3.items.[].name} (1689 different values) - sort : integer {Bestiary 3.items.[].sort} (67 different values) - system : object {Bestiary 3.items.[].system} - [acBonus] : integer {Bestiary 3.items.[].system.acBonus} (6 different values) - 4 (x8) - 1 (x8) - 2 (x7) - 3 (x6) - 6 (x3) - 0 (x1) - [actionType] : object {Bestiary 3.items.[].system.actionType} - value : string {Bestiary 3.items.[].system.actionType.value} (4 different values) - 'passive' (x1073) - 'action' (x637) - 'reaction' (x147) - 'free' (x33) - [actions] : object {Bestiary 3.items.[].system.actions} - [value] : integer {Bestiary 3.items.[].system.actions.value} (3 different values) - 1 (x390) - 2 (x216) - 3 (x31) - [area] : object {Bestiary 3.items.[].system.area} - [details] : string {Bestiary 3.items.[].system.area.details} (5 different values) - 'all squares in a 20-foot-radius burst that contain plants' (x10) - '10-foot emanation centered on the touched creature' (x5) - '20-foot burst adjacent to a flat surface' (x3) - '30-foot burst centered on you' (x2) - '10-foot radius, 40-foot-tall cylinder' (x1) - type : string {Bestiary 3.items.[].system.area.type} (5 different values) - 'burst' (x180) - 'emanation' (x98) - 'cone' (x25) - 'line' (x24) - 'cylinder' (x4) - value : integer {Bestiary 3.items.[].system.area.value} (12 different values) - [attack] : object {Bestiary 3.items.[].system.attack} - value : string {Bestiary 3.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Bestiary 3.items.[].system.attackEffects} - [custom] : string {Bestiary 3.items.[].system.attackEffects.custom} (same value: '') - value : array {Bestiary 3.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Bestiary 3.items.[].system.attackEffects.value.[]} (82 different values) - [autoHeightenLevel] : object {Bestiary 3.items.[].system.autoHeightenLevel} - [value] : integer {Bestiary 3.items.[].system.autoHeightenLevel.value} (9 different values) - 4 (x10) - 6 (x5) - 2 (x4) - 9 (x3) - 5 (x3) - 8 (x3) - 7 (x2) - 3 (x2) - 10 (x1) - [baseItem] : string {Bestiary 3.items.[].system.baseItem} (52 different values) - [bonus] : object {Bestiary 3.items.[].system.bonus} - value : integer {Bestiary 3.items.[].system.bonus.value} (44 different values) - [bonusDamage] : object {Bestiary 3.items.[].system.bonusDamage} - value : integer {Bestiary 3.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Bestiary 3.items.[].system.bulk} - value : mixed - float {Bestiary 3.items.[].system.bulk.value} (same value: 0,1) - integer {Bestiary 3.items.[].system.bulk.value} (4 different values) - 1 (x51) - 2 (x43) - 0 (x26) - 4 (x3) - [category] : string {Bestiary 3.items.[].system.category} (14 different values) - [checkPenalty] : integer {Bestiary 3.items.[].system.checkPenalty} (4 different values) - -2 (x14) - -1 (x9) - -3 (x3) - 0 (x1) - [containerId] : empty - [cost] : object {Bestiary 3.items.[].system.cost} - value : string {Bestiary 3.items.[].system.cost.value} (18 different values) - [counteraction] : boolean {Bestiary 3.items.[].system.counteraction} (2 different values) - False (x1571) - True (x108) - [damage] : object {Bestiary 3.items.[].system.damage} - [0] : object {Bestiary 3.items.[].system.damage.0} - [category] : empty - formula : string {Bestiary 3.items.[].system.damage.0.formula} (41 different values) - kinds : array {Bestiary 3.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Bestiary 3.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x274) - 'healing' (x46) - materials : array<> {Bestiary 3.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.damage.0.type} (14 different values) - [applyMod] : mixed - boolean {Bestiary 3.items.[].system.damage.0.applyMod} (2 different values) - False (x169) - True (x46) - string {Bestiary 3.items.[].system.damage.0.applyMod} (same value: '0') - [6BEyrCCNpDfJh5P8] : object {Bestiary 3.items.[].system.damage.6BEyrCCNpDfJh5P8} - applyMod : boolean {Bestiary 3.items.[].system.damage.6BEyrCCNpDfJh5P8.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.damage.6BEyrCCNpDfJh5P8.formula} (same value: '14d6') - kinds : array {Bestiary 3.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 3.items.[].system.damage.6BEyrCCNpDfJh5P8.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.damage.6BEyrCCNpDfJh5P8.type} (same value: 'fire') - [damageType] : string {Bestiary 3.items.[].system.damage.damageType} (3 different values) - 'piercing' (x54) - 'slashing' (x27) - 'bludgeoning' (x16) - [dice] : integer {Bestiary 3.items.[].system.damage.dice} (same value: 1) - [die] : string {Bestiary 3.items.[].system.damage.die} (6 different values) - 'd6' (x42) - 'd8' (x22) - 'd4' (x16) - 'd10' (x11) - 'd12' (x5) - '' (x1) - [gcovwqxwitqchoin] : object {Bestiary 3.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 3.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 3.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 3.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Bestiary 3.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 3.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [v1pnjhfu6e9akqe0] : object {Bestiary 3.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Bestiary 3.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Bestiary 3.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 3.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [wnlxzlrxtrkk2bh3] : object {Bestiary 3.items.[].system.damage.wnlxzlrxtrkk2bh3} - applyMod : boolean {Bestiary 3.items.[].system.damage.wnlxzlrxtrkk2bh3.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.damage.wnlxzlrxtrkk2bh3.formula} (same value: '2d8') - kinds : array {Bestiary 3.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 3.items.[].system.damage.wnlxzlrxtrkk2bh3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.damage.wnlxzlrxtrkk2bh3.type} (same value: 'cold') - [defense] : object {Bestiary 3.items.[].system.defense} - [passive] : object {Bestiary 3.items.[].system.defense.passive} - statistic : string {Bestiary 3.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Bestiary 3.items.[].system.defense.save} - basic : boolean {Bestiary 3.items.[].system.defense.save.basic} (2 different values) - False (x365) - True (x133) - statistic : string {Bestiary 3.items.[].system.defense.save.statistic} (3 different values) - 'will' (x246) - 'fortitude' (x164) - 'reflex' (x88) - description : object {Bestiary 3.items.[].system.description} - value : string {Bestiary 3.items.[].system.description.value} (1589 different values) - [damageRolls] : object {Bestiary 3.items.[].system.damageRolls} - [0] : object {Bestiary 3.items.[].system.damageRolls.0} - [category] : string {Bestiary 3.items.[].system.damageRolls.0.category} (same value: 'persistent') - damage : string {Bestiary 3.items.[].system.damageRolls.0.damage} (176 different values) - damageType : string {Bestiary 3.items.[].system.damageRolls.0.damageType} (13 different values) - [0292p8oxyrdz9uy2s5qw] : object {Bestiary 3.items.[].system.damageRolls.0292p8oxyrdz9uy2s5qw} - damage : string {Bestiary 3.items.[].system.damageRolls.0292p8oxyrdz9uy2s5qw.damage} (same value: '1d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.0292p8oxyrdz9uy2s5qw.damageType} (same value: 'mental') - [05seryye4ou3qaiy1u5x] : object {Bestiary 3.items.[].system.damageRolls.05seryye4ou3qaiy1u5x} - damage : string {Bestiary 3.items.[].system.damageRolls.05seryye4ou3qaiy1u5x.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.05seryye4ou3qaiy1u5x.damageType} (same value: 'mental') - [0c8x9uey5zmj2dgwit87] : object {Bestiary 3.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87} - damage : string {Bestiary 3.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damageType} (same value: 'fire') - [0chsncgwio6oa4tvhiql] : object {Bestiary 3.items.[].system.damageRolls.0chsncgwio6oa4tvhiql} - damage : string {Bestiary 3.items.[].system.damageRolls.0chsncgwio6oa4tvhiql.damage} (same value: '1d12+9') - damageType : string {Bestiary 3.items.[].system.damageRolls.0chsncgwio6oa4tvhiql.damageType} (same value: 'slashing') - [0clqmiqe5okofwl8kwh8] : object {Bestiary 3.items.[].system.damageRolls.0clqmiqe5okofwl8kwh8} - damage : string {Bestiary 3.items.[].system.damageRolls.0clqmiqe5okofwl8kwh8.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.0clqmiqe5okofwl8kwh8.damageType} (same value: 'spirit') - [0f7oyfo60r9g0t07fk5g] : object {Bestiary 3.items.[].system.damageRolls.0f7oyfo60r9g0t07fk5g} - damage : string {Bestiary 3.items.[].system.damageRolls.0f7oyfo60r9g0t07fk5g.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.0f7oyfo60r9g0t07fk5g.damageType} (same value: 'fire') - [0t0ocn1rgususlk5xpi2] : object {Bestiary 3.items.[].system.damageRolls.0t0ocn1rgususlk5xpi2} - damage : string {Bestiary 3.items.[].system.damageRolls.0t0ocn1rgususlk5xpi2.damage} (same value: '2d6+10') - damageType : string {Bestiary 3.items.[].system.damageRolls.0t0ocn1rgususlk5xpi2.damageType} (same value: 'bludgeoning') - [1] : object {Bestiary 3.items.[].system.damageRolls.1} - [category] : string {Bestiary 3.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Bestiary 3.items.[].system.damageRolls.1.damage} (6 different values) - '1d6' (x14) - '1d4' (x3) - '1d8' (x3) - '2d6' (x2) - '1' (x2) - '2d8' (x1) - damageType : string {Bestiary 3.items.[].system.damageRolls.1.damageType} (6 different values) - 'bleed' (x9) - 'spirit' (x7) - 'cold' (x3) - 'acid' (x3) - 'fire' (x2) - 'poison' (x1) - [18iwqhrc6nknkhkn1ak2] : object {Bestiary 3.items.[].system.damageRolls.18iwqhrc6nknkhkn1ak2} - damage : string {Bestiary 3.items.[].system.damageRolls.18iwqhrc6nknkhkn1ak2.damage} (same value: '1d8+9') - damageType : string {Bestiary 3.items.[].system.damageRolls.18iwqhrc6nknkhkn1ak2.damageType} (same value: 'bludgeoning') - [1ne0bp3sv7rrd60zf8bq] : object {Bestiary 3.items.[].system.damageRolls.1ne0bp3sv7rrd60zf8bq} - damage : string {Bestiary 3.items.[].system.damageRolls.1ne0bp3sv7rrd60zf8bq.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.1ne0bp3sv7rrd60zf8bq.damageType} (same value: 'spirit') - [1qi0e67lh482cospfhav] : object {Bestiary 3.items.[].system.damageRolls.1qi0e67lh482cospfhav} - damage : string {Bestiary 3.items.[].system.damageRolls.1qi0e67lh482cospfhav.damage} (same value: '1d6+9') - damageType : string {Bestiary 3.items.[].system.damageRolls.1qi0e67lh482cospfhav.damageType} (same value: 'slashing') - [2] : object {Bestiary 3.items.[].system.damageRolls.2} - damage : string {Bestiary 3.items.[].system.damageRolls.2.damage} (2 different values) - '1d6' (x2) - '1d4' (x1) - damageType : string {Bestiary 3.items.[].system.damageRolls.2.damageType} (2 different values) - 'bleed' (x2) - 'spirit' (x1) - [2005ykaehgact18upe7f] : object {Bestiary 3.items.[].system.damageRolls.2005ykaehgact18upe7f} - damage : string {Bestiary 3.items.[].system.damageRolls.2005ykaehgact18upe7f.damage} (same value: '1d6+3') - damageType : string {Bestiary 3.items.[].system.damageRolls.2005ykaehgact18upe7f.damageType} (same value: 'piercing') - [20kcgwjienncwupqson0] : object {Bestiary 3.items.[].system.damageRolls.20kcgwjienncwupqson0} - damage : string {Bestiary 3.items.[].system.damageRolls.20kcgwjienncwupqson0.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.20kcgwjienncwupqson0.damageType} (same value: 'spirit') - [267uqw4p10t14pt5awfd] : object {Bestiary 3.items.[].system.damageRolls.267uqw4p10t14pt5awfd} - damage : string {Bestiary 3.items.[].system.damageRolls.267uqw4p10t14pt5awfd.damage} (same value: '2d8+9') - damageType : string {Bestiary 3.items.[].system.damageRolls.267uqw4p10t14pt5awfd.damageType} (same value: 'slashing') - [2ctip8gjcfosidxgr09g] : object {Bestiary 3.items.[].system.damageRolls.2ctip8gjcfosidxgr09g} - damage : string {Bestiary 3.items.[].system.damageRolls.2ctip8gjcfosidxgr09g.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.2ctip8gjcfosidxgr09g.damageType} (same value: 'spirit') - [2d1di89fbswx0dc4p976] : object {Bestiary 3.items.[].system.damageRolls.2d1di89fbswx0dc4p976} - damage : string {Bestiary 3.items.[].system.damageRolls.2d1di89fbswx0dc4p976.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.2d1di89fbswx0dc4p976.damageType} (same value: 'mental') - [2ltb0yg7gakvl6aeiait] : object {Bestiary 3.items.[].system.damageRolls.2ltb0yg7gakvl6aeiait} - damage : string {Bestiary 3.items.[].system.damageRolls.2ltb0yg7gakvl6aeiait.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.2ltb0yg7gakvl6aeiait.damageType} (same value: 'vitality') - [2nidy9sc20fchskzstqk] : object {Bestiary 3.items.[].system.damageRolls.2nidy9sc20fchskzstqk} - damage : string {Bestiary 3.items.[].system.damageRolls.2nidy9sc20fchskzstqk.damage} (same value: '1d10') - damageType : string {Bestiary 3.items.[].system.damageRolls.2nidy9sc20fchskzstqk.damageType} (same value: 'mental') - [2p9keesby282t907igw6] : object {Bestiary 3.items.[].system.damageRolls.2p9keesby282t907igw6} - damage : string {Bestiary 3.items.[].system.damageRolls.2p9keesby282t907igw6.damage} (same value: '1d8 + 2') - damageType : string {Bestiary 3.items.[].system.damageRolls.2p9keesby282t907igw6.damageType} (same value: 'piercing') - [31gc18dd23yu8nre909e] : object {Bestiary 3.items.[].system.damageRolls.31gc18dd23yu8nre909e} - damage : string {Bestiary 3.items.[].system.damageRolls.31gc18dd23yu8nre909e.damage} (same value: '2d10') - damageType : string {Bestiary 3.items.[].system.damageRolls.31gc18dd23yu8nre909e.damageType} (same value: 'void') - [34kw34o84zg492jxw6nt] : object {Bestiary 3.items.[].system.damageRolls.34kw34o84zg492jxw6nt} - damage : string {Bestiary 3.items.[].system.damageRolls.34kw34o84zg492jxw6nt.damage} (same value: '1d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.34kw34o84zg492jxw6nt.damageType} (same value: 'electricity') - [41pvlnime1le7b9old2a] : object {Bestiary 3.items.[].system.damageRolls.41pvlnime1le7b9old2a} - damage : string {Bestiary 3.items.[].system.damageRolls.41pvlnime1le7b9old2a.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.41pvlnime1le7b9old2a.damageType} (same value: 'spirit') - [4596ph26g3s6d0ynhey1] : object {Bestiary 3.items.[].system.damageRolls.4596ph26g3s6d0ynhey1} - damage : string {Bestiary 3.items.[].system.damageRolls.4596ph26g3s6d0ynhey1.damage} (same value: '4d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.4596ph26g3s6d0ynhey1.damageType} (3 different values) - 'fire' (x2) - 'cold' (x2) - 'acid' (x1) - [4dqczvp8tr2djyih7lkw] : object {Bestiary 3.items.[].system.damageRolls.4dqczvp8tr2djyih7lkw} - damage : string {Bestiary 3.items.[].system.damageRolls.4dqczvp8tr2djyih7lkw.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.4dqczvp8tr2djyih7lkw.damageType} (same value: 'cold') - [4gxpjo50o0iw45sbyzlo] : object {Bestiary 3.items.[].system.damageRolls.4gxpjo50o0iw45sbyzlo} - damage : string {Bestiary 3.items.[].system.damageRolls.4gxpjo50o0iw45sbyzlo.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.4gxpjo50o0iw45sbyzlo.damageType} (same value: 'mental') - [4h426ektuecci0wlmer6] : object {Bestiary 3.items.[].system.damageRolls.4h426ektuecci0wlmer6} - damage : string {Bestiary 3.items.[].system.damageRolls.4h426ektuecci0wlmer6.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.4h426ektuecci0wlmer6.damageType} (same value: 'spirit') - [4q37cprhmqg527a4glho] : object {Bestiary 3.items.[].system.damageRolls.4q37cprhmqg527a4glho} - damage : string {Bestiary 3.items.[].system.damageRolls.4q37cprhmqg527a4glho.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.4q37cprhmqg527a4glho.damageType} (same value: 'spirit') - [54mrmhvfugd8pmf1jdv2] : object {Bestiary 3.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2} - damage : string {Bestiary 3.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2.damage} (same value: '1d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2.damageType} (same value: 'electricity') - [5cz86iuy6g7938r499xq] : object {Bestiary 3.items.[].system.damageRolls.5cz86iuy6g7938r499xq} - damage : string {Bestiary 3.items.[].system.damageRolls.5cz86iuy6g7938r499xq.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.5cz86iuy6g7938r499xq.damageType} (same value: 'cold') - [5l5wap4egw9rho57k5l2] : object {Bestiary 3.items.[].system.damageRolls.5l5wap4egw9rho57k5l2} - damage : string {Bestiary 3.items.[].system.damageRolls.5l5wap4egw9rho57k5l2.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.5l5wap4egw9rho57k5l2.damageType} (same value: 'mental') - [5p9q1rnbx6qpry1ciec8] : object {Bestiary 3.items.[].system.damageRolls.5p9q1rnbx6qpry1ciec8} - damage : string {Bestiary 3.items.[].system.damageRolls.5p9q1rnbx6qpry1ciec8.damage} (same value: '2d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.5p9q1rnbx6qpry1ciec8.damageType} (same value: 'force') - [6283fieltxwavj1plyh6] : object {Bestiary 3.items.[].system.damageRolls.6283fieltxwavj1plyh6} - damage : string {Bestiary 3.items.[].system.damageRolls.6283fieltxwavj1plyh6.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.6283fieltxwavj1plyh6.damageType} (4 different values) - 'acid' (x2) - 'cold' (x1) - 'fire' (x1) - 'void' (x1) - [6rkyojic26mn8txdvql3] : object {Bestiary 3.items.[].system.damageRolls.6rkyojic26mn8txdvql3} - damage : string {Bestiary 3.items.[].system.damageRolls.6rkyojic26mn8txdvql3.damage} (same value: '3d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.6rkyojic26mn8txdvql3.damageType} (same value: 'electricity') - [77vx191ki0vtrcymyfo5] : object {Bestiary 3.items.[].system.damageRolls.77vx191ki0vtrcymyfo5} - damage : string {Bestiary 3.items.[].system.damageRolls.77vx191ki0vtrcymyfo5.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.77vx191ki0vtrcymyfo5.damageType} (same value: 'fire') - [801or5jq1ip645d47j9u] : object {Bestiary 3.items.[].system.damageRolls.801or5jq1ip645d47j9u} - damage : string {Bestiary 3.items.[].system.damageRolls.801or5jq1ip645d47j9u.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.801or5jq1ip645d47j9u.damageType} (same value: 'spirit') - [83orcawp5ooir026ebdc] : object {Bestiary 3.items.[].system.damageRolls.83orcawp5ooir026ebdc} - damage : string {Bestiary 3.items.[].system.damageRolls.83orcawp5ooir026ebdc.damage} (same value: '1d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.83orcawp5ooir026ebdc.damageType} (same value: 'cold') - [857sbtp841exhxa60v9o] : object {Bestiary 3.items.[].system.damageRolls.857sbtp841exhxa60v9o} - damage : string {Bestiary 3.items.[].system.damageRolls.857sbtp841exhxa60v9o.damage} (same value: '4d8+23') - damageType : string {Bestiary 3.items.[].system.damageRolls.857sbtp841exhxa60v9o.damageType} (same value: 'acid') - [8Gk7e9azm19UMxsa] : object {Bestiary 3.items.[].system.damageRolls.8Gk7e9azm19UMxsa} - damage : string {Bestiary 3.items.[].system.damageRolls.8Gk7e9azm19UMxsa.damage} (same value: '1d8+4') - damageType : string {Bestiary 3.items.[].system.damageRolls.8Gk7e9azm19UMxsa.damageType} (same value: 'piercing') - [8a49gf7iwdxq2kp40clf] : object {Bestiary 3.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf} - damage : string {Bestiary 3.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damage} (same value: '1d6+8') - damageType : string {Bestiary 3.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damageType} (same value: 'bludgeoning') - [8nd7d47h3d3m8ogal8ld] : object {Bestiary 3.items.[].system.damageRolls.8nd7d47h3d3m8ogal8ld} - damage : string {Bestiary 3.items.[].system.damageRolls.8nd7d47h3d3m8ogal8ld.damage} (same value: '1d6+4') - damageType : string {Bestiary 3.items.[].system.damageRolls.8nd7d47h3d3m8ogal8ld.damageType} (same value: 'piercing') - [8wu53v250mtw3o5sq7ie] : object {Bestiary 3.items.[].system.damageRolls.8wu53v250mtw3o5sq7ie} - damage : string {Bestiary 3.items.[].system.damageRolls.8wu53v250mtw3o5sq7ie.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.8wu53v250mtw3o5sq7ie.damageType} (same value: 'spirit') - [92ru4bdcylkbjormfaqn] : object {Bestiary 3.items.[].system.damageRolls.92ru4bdcylkbjormfaqn} - damage : string {Bestiary 3.items.[].system.damageRolls.92ru4bdcylkbjormfaqn.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.92ru4bdcylkbjormfaqn.damageType} (same value: 'mental') - [931covuueh44fb2407d4] : object {Bestiary 3.items.[].system.damageRolls.931covuueh44fb2407d4} - damage : string {Bestiary 3.items.[].system.damageRolls.931covuueh44fb2407d4.damage} (same value: '2d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.931covuueh44fb2407d4.damageType} (same value: 'cold') - [9klwwfsbk9d3huw0b8dv] : object {Bestiary 3.items.[].system.damageRolls.9klwwfsbk9d3huw0b8dv} - damage : string {Bestiary 3.items.[].system.damageRolls.9klwwfsbk9d3huw0b8dv.damage} (same value: '1d8+4') - damageType : string {Bestiary 3.items.[].system.damageRolls.9klwwfsbk9d3huw0b8dv.damageType} (same value: 'bludgeoning') - [9yoqrs32edjih02dpw60] : object {Bestiary 3.items.[].system.damageRolls.9yoqrs32edjih02dpw60} - damage : string {Bestiary 3.items.[].system.damageRolls.9yoqrs32edjih02dpw60.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.9yoqrs32edjih02dpw60.damageType} (same value: 'mental') - [Gh5aoRgXD8qGkqgD] : object {Bestiary 3.items.[].system.damageRolls.Gh5aoRgXD8qGkqgD} - damage : string {Bestiary 3.items.[].system.damageRolls.Gh5aoRgXD8qGkqgD.damage} (same value: '1d8+4') - damageType : string {Bestiary 3.items.[].system.damageRolls.Gh5aoRgXD8qGkqgD.damageType} (same value: 'slashing') - [a6d4j2q4po67wqa40vcj] : object {Bestiary 3.items.[].system.damageRolls.a6d4j2q4po67wqa40vcj} - damage : string {Bestiary 3.items.[].system.damageRolls.a6d4j2q4po67wqa40vcj.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.a6d4j2q4po67wqa40vcj.damageType} (same value: 'spirit') - [a7r7aqpsoopx2iiszaaq] : object {Bestiary 3.items.[].system.damageRolls.a7r7aqpsoopx2iiszaaq} - damage : string {Bestiary 3.items.[].system.damageRolls.a7r7aqpsoopx2iiszaaq.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.a7r7aqpsoopx2iiszaaq.damageType} (same value: 'fire') - [amxdotshcvdurbixf6jb] : object {Bestiary 3.items.[].system.damageRolls.amxdotshcvdurbixf6jb} - damage : string {Bestiary 3.items.[].system.damageRolls.amxdotshcvdurbixf6jb.damage} (same value: '4d12+18') - damageType : string {Bestiary 3.items.[].system.damageRolls.amxdotshcvdurbixf6jb.damageType} (same value: 'piercing') - [b3v191sg3ku1te39nczu] : object {Bestiary 3.items.[].system.damageRolls.b3v191sg3ku1te39nczu} - damage : string {Bestiary 3.items.[].system.damageRolls.b3v191sg3ku1te39nczu.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.b3v191sg3ku1te39nczu.damageType} (same value: 'mental') - [b6xprn81aerbk960ia5q] : object {Bestiary 3.items.[].system.damageRolls.b6xprn81aerbk960ia5q} - damage : string {Bestiary 3.items.[].system.damageRolls.b6xprn81aerbk960ia5q.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.b6xprn81aerbk960ia5q.damageType} (same value: 'spirit') - [bp5d1t7n1pfm1gah67vu] : object {Bestiary 3.items.[].system.damageRolls.bp5d1t7n1pfm1gah67vu} - damage : string {Bestiary 3.items.[].system.damageRolls.bp5d1t7n1pfm1gah67vu.damage} (same value: '3d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.bp5d1t7n1pfm1gah67vu.damageType} (same value: 'poison') - [bwj9oiig5v68sm729kk3] : object {Bestiary 3.items.[].system.damageRolls.bwj9oiig5v68sm729kk3} - damage : string {Bestiary 3.items.[].system.damageRolls.bwj9oiig5v68sm729kk3.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.bwj9oiig5v68sm729kk3.damageType} (same value: 'spirit') - [by5cqzhyzabt6pfeqtb5] : object {Bestiary 3.items.[].system.damageRolls.by5cqzhyzabt6pfeqtb5} - damage : string {Bestiary 3.items.[].system.damageRolls.by5cqzhyzabt6pfeqtb5.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.by5cqzhyzabt6pfeqtb5.damageType} (same value: 'electricity') - [c18tjplaeao8ozr1g8p5] : object {Bestiary 3.items.[].system.damageRolls.c18tjplaeao8ozr1g8p5} - damage : string {Bestiary 3.items.[].system.damageRolls.c18tjplaeao8ozr1g8p5.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.c18tjplaeao8ozr1g8p5.damageType} (same value: 'fire') - [c6jufmqvwaw0wlb3zch8] : object {Bestiary 3.items.[].system.damageRolls.c6jufmqvwaw0wlb3zch8} - damage : string {Bestiary 3.items.[].system.damageRolls.c6jufmqvwaw0wlb3zch8.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.c6jufmqvwaw0wlb3zch8.damageType} (same value: 'spirit') - [c8wb7ga60gfabcch9jq8] : object {Bestiary 3.items.[].system.damageRolls.c8wb7ga60gfabcch9jq8} - damage : string {Bestiary 3.items.[].system.damageRolls.c8wb7ga60gfabcch9jq8.damage} (same value: '2d8+13') - damageType : string {Bestiary 3.items.[].system.damageRolls.c8wb7ga60gfabcch9jq8.damageType} (same value: 'piercing') - [c93kre9lzn8r89hogiqq] : object {Bestiary 3.items.[].system.damageRolls.c93kre9lzn8r89hogiqq} - damage : string {Bestiary 3.items.[].system.damageRolls.c93kre9lzn8r89hogiqq.damage} (same value: '1d10') - damageType : string {Bestiary 3.items.[].system.damageRolls.c93kre9lzn8r89hogiqq.damageType} (same value: 'void') - [c9y4pk1vs2ty3p1xjzht] : object {Bestiary 3.items.[].system.damageRolls.c9y4pk1vs2ty3p1xjzht} - damage : string {Bestiary 3.items.[].system.damageRolls.c9y4pk1vs2ty3p1xjzht.damage} (same value: '1d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.c9y4pk1vs2ty3p1xjzht.damageType} (same value: 'void') - [chf0ts2617tewo1zq3qj] : object {Bestiary 3.items.[].system.damageRolls.chf0ts2617tewo1zq3qj} - damage : string {Bestiary 3.items.[].system.damageRolls.chf0ts2617tewo1zq3qj.damage} (same value: '1d6') - 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damage : string {Bestiary 3.items.[].system.damageRolls.dvarv5oaimn6exfdm3hz.damage} (same value: '2d8+9') - damageType : string {Bestiary 3.items.[].system.damageRolls.dvarv5oaimn6exfdm3hz.damageType} (same value: 'mental') - [e11bamvawfq2ku1sxfi2] : object {Bestiary 3.items.[].system.damageRolls.e11bamvawfq2ku1sxfi2} - damage : string {Bestiary 3.items.[].system.damageRolls.e11bamvawfq2ku1sxfi2.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.e11bamvawfq2ku1sxfi2.damageType} (same value: 'vitality') - [e30481rbp6g1b2cgivij] : object {Bestiary 3.items.[].system.damageRolls.e30481rbp6g1b2cgivij} - damage : string {Bestiary 3.items.[].system.damageRolls.e30481rbp6g1b2cgivij.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.e30481rbp6g1b2cgivij.damageType} (same value: 'poison') - [ebur9kza0mcjvrt31xz3] : object {Bestiary 3.items.[].system.damageRolls.ebur9kza0mcjvrt31xz3} - damage : string {Bestiary 3.items.[].system.damageRolls.ebur9kza0mcjvrt31xz3.damage} (same value: '2d6') - 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damage : string {Bestiary 3.items.[].system.damageRolls.fwza92gscc5dlbdw6n91.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.fwza92gscc5dlbdw6n91.damageType} (same value: 'spirit') - [g0ncjnd5enshb8y0yurh] : object {Bestiary 3.items.[].system.damageRolls.g0ncjnd5enshb8y0yurh} - damage : string {Bestiary 3.items.[].system.damageRolls.g0ncjnd5enshb8y0yurh.damage} (same value: '1d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.g0ncjnd5enshb8y0yurh.damageType} (same value: 'void') - [g8u5oqxd59tb8ke26pv5] : object {Bestiary 3.items.[].system.damageRolls.g8u5oqxd59tb8ke26pv5} - damage : string {Bestiary 3.items.[].system.damageRolls.g8u5oqxd59tb8ke26pv5.damage} (same value: '3d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.g8u5oqxd59tb8ke26pv5.damageType} (same value: 'mental') - [gid92137za6t4bss3vle] : object {Bestiary 3.items.[].system.damageRolls.gid92137za6t4bss3vle} - damage : string {Bestiary 3.items.[].system.damageRolls.gid92137za6t4bss3vle.damage} (same value: '2d6 + 8') - 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[h0nbg0ibk11gyhxpehat] : object {Bestiary 3.items.[].system.damageRolls.h0nbg0ibk11gyhxpehat} - damage : string {Bestiary 3.items.[].system.damageRolls.h0nbg0ibk11gyhxpehat.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.h0nbg0ibk11gyhxpehat.damageType} (same value: 'vitality') - [h1z40j0yq6i7vq8eq9x1] : object {Bestiary 3.items.[].system.damageRolls.h1z40j0yq6i7vq8eq9x1} - damage : string {Bestiary 3.items.[].system.damageRolls.h1z40j0yq6i7vq8eq9x1.damage} (same value: '2d8+4') - damageType : string {Bestiary 3.items.[].system.damageRolls.h1z40j0yq6i7vq8eq9x1.damageType} (same value: 'slashing') - [hiti75pcwni2cf0x8j8b] : object {Bestiary 3.items.[].system.damageRolls.hiti75pcwni2cf0x8j8b} - damage : string {Bestiary 3.items.[].system.damageRolls.hiti75pcwni2cf0x8j8b.damage} (same value: '3d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.hiti75pcwni2cf0x8j8b.damageType} (same value: 'mental') - [hzgwhsw749q1z65m76lu] : object {Bestiary 3.items.[].system.damageRolls.hzgwhsw749q1z65m76lu} - damage : string {Bestiary 3.items.[].system.damageRolls.hzgwhsw749q1z65m76lu.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.hzgwhsw749q1z65m76lu.damageType} (same value: 'spirit') - [i2rge0b6mdrc9fzunsyv] : object {Bestiary 3.items.[].system.damageRolls.i2rge0b6mdrc9fzunsyv} - damage : string {Bestiary 3.items.[].system.damageRolls.i2rge0b6mdrc9fzunsyv.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.i2rge0b6mdrc9fzunsyv.damageType} (same value: 'piercing') - [i6p05gzqtdhzqb91ehmf] : object {Bestiary 3.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf} - damage : string {Bestiary 3.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf.damage} (same value: '3d6+4') - damageType : string {Bestiary 3.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf.damageType} (same value: 'piercing') - [iq9wb7bx76hgkbdg356e] : object {Bestiary 3.items.[].system.damageRolls.iq9wb7bx76hgkbdg356e} - damage : string {Bestiary 3.items.[].system.damageRolls.iq9wb7bx76hgkbdg356e.damage} (same value: '4d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.iq9wb7bx76hgkbdg356e.damageType} (same value: 'mental') - [iv7db9ztheby88uhvy7f] : object {Bestiary 3.items.[].system.damageRolls.iv7db9ztheby88uhvy7f} - damage : string {Bestiary 3.items.[].system.damageRolls.iv7db9ztheby88uhvy7f.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.iv7db9ztheby88uhvy7f.damageType} (same value: 'vitality') - [jd0gm1sb64igjoco4msj] : object {Bestiary 3.items.[].system.damageRolls.jd0gm1sb64igjoco4msj} - damage : string {Bestiary 3.items.[].system.damageRolls.jd0gm1sb64igjoco4msj.damage} (same value: '2d10+6') - damageType : string {Bestiary 3.items.[].system.damageRolls.jd0gm1sb64igjoco4msj.damageType} (same value: 'bludgeoning') - [jdVUSJ69OVjOAeSW] : object {Bestiary 3.items.[].system.damageRolls.jdVUSJ69OVjOAeSW} - damage : string {Bestiary 3.items.[].system.damageRolls.jdVUSJ69OVjOAeSW.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.jdVUSJ69OVjOAeSW.damageType} (same value: 'fire') - [ji3z5r8g4djs2beh81sq] : object {Bestiary 3.items.[].system.damageRolls.ji3z5r8g4djs2beh81sq} - damage : string {Bestiary 3.items.[].system.damageRolls.ji3z5r8g4djs2beh81sq.damage} (same value: '1d6 + 2') - damageType : string {Bestiary 3.items.[].system.damageRolls.ji3z5r8g4djs2beh81sq.damageType} (same value: 'slashing') - [jlze6obl9t01ticuowg7] : object {Bestiary 3.items.[].system.damageRolls.jlze6obl9t01ticuowg7} - damage : string {Bestiary 3.items.[].system.damageRolls.jlze6obl9t01ticuowg7.damage} (same value: '2d12+9') - damageType : string {Bestiary 3.items.[].system.damageRolls.jlze6obl9t01ticuowg7.damageType} (same value: 'piercing') - [jyut2lsupynxju85e6lz] : object {Bestiary 3.items.[].system.damageRolls.jyut2lsupynxju85e6lz} - damage : string {Bestiary 3.items.[].system.damageRolls.jyut2lsupynxju85e6lz.damage} (same value: '3d8+16') - damageType : string {Bestiary 3.items.[].system.damageRolls.jyut2lsupynxju85e6lz.damageType} (same value: 'slashing') - [k6tfh9nhwh5d1qvqmfl5] : object {Bestiary 3.items.[].system.damageRolls.k6tfh9nhwh5d1qvqmfl5} - damage : string {Bestiary 3.items.[].system.damageRolls.k6tfh9nhwh5d1qvqmfl5.damage} (same value: '1d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.k6tfh9nhwh5d1qvqmfl5.damageType} (same value: 'piercing') - [kmm64hufmoml4polor0l] : object {Bestiary 3.items.[].system.damageRolls.kmm64hufmoml4polor0l} - damage : string {Bestiary 3.items.[].system.damageRolls.kmm64hufmoml4polor0l.damage} (same value: '2d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.kmm64hufmoml4polor0l.damageType} (same value: 'cold') - [l0iswoesdkd65dcwm9dk] : object {Bestiary 3.items.[].system.damageRolls.l0iswoesdkd65dcwm9dk} - damage : string {Bestiary 3.items.[].system.damageRolls.l0iswoesdkd65dcwm9dk.damage} (same value: '2d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.l0iswoesdkd65dcwm9dk.damageType} (same value: 'cold') - [l8mhg4lhlz8a7sl3ybu7] : object {Bestiary 3.items.[].system.damageRolls.l8mhg4lhlz8a7sl3ybu7} - damage : string {Bestiary 3.items.[].system.damageRolls.l8mhg4lhlz8a7sl3ybu7.damage} (same value: '1d8+2') - damageType : string {Bestiary 3.items.[].system.damageRolls.l8mhg4lhlz8a7sl3ybu7.damageType} (same value: 'mental') - [liw3ydkpujf7poobgldo] : object {Bestiary 3.items.[].system.damageRolls.liw3ydkpujf7poobgldo} - damage : string {Bestiary 3.items.[].system.damageRolls.liw3ydkpujf7poobgldo.damage} (same value: '1d10') - damageType : string {Bestiary 3.items.[].system.damageRolls.liw3ydkpujf7poobgldo.damageType} (same value: 'mental') - [llj0j3fn07o0bcdc6ern] : object {Bestiary 3.items.[].system.damageRolls.llj0j3fn07o0bcdc6ern} - damage : string {Bestiary 3.items.[].system.damageRolls.llj0j3fn07o0bcdc6ern.damage} (same value: '4d8+20') - damageType : string {Bestiary 3.items.[].system.damageRolls.llj0j3fn07o0bcdc6ern.damageType} (same value: 'bludgeoning') - [lvl05qe7j98xynn1v0cw] : object {Bestiary 3.items.[].system.damageRolls.lvl05qe7j98xynn1v0cw} - damage : string {Bestiary 3.items.[].system.damageRolls.lvl05qe7j98xynn1v0cw.damage} (same value: '2d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.lvl05qe7j98xynn1v0cw.damageType} (same value: 'fire') - [mk0m3fpp8ifltcwcftxt] : object {Bestiary 3.items.[].system.damageRolls.mk0m3fpp8ifltcwcftxt} - damage : string {Bestiary 3.items.[].system.damageRolls.mk0m3fpp8ifltcwcftxt.damage} (same value: '2d8+13') - damageType : string {Bestiary 3.items.[].system.damageRolls.mk0m3fpp8ifltcwcftxt.damageType} (same value: 'bludgeoning') - [mmqtwgjt3v7wpwru4fud] : object {Bestiary 3.items.[].system.damageRolls.mmqtwgjt3v7wpwru4fud} - damage : string {Bestiary 3.items.[].system.damageRolls.mmqtwgjt3v7wpwru4fud.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.mmqtwgjt3v7wpwru4fud.damageType} (same value: 'vitality') - [mv6466icizpy4idlmga8] : object {Bestiary 3.items.[].system.damageRolls.mv6466icizpy4idlmga8} - damage : string {Bestiary 3.items.[].system.damageRolls.mv6466icizpy4idlmga8.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.mv6466icizpy4idlmga8.damageType} (same value: 'mental') - [mvtwtj5old8cg2naucbe] : object {Bestiary 3.items.[].system.damageRolls.mvtwtj5old8cg2naucbe} - damage : string {Bestiary 3.items.[].system.damageRolls.mvtwtj5old8cg2naucbe.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.mvtwtj5old8cg2naucbe.damageType} (same value: 'fire') - [n3fg8uxtmtrbylc9zkfi] : object {Bestiary 3.items.[].system.damageRolls.n3fg8uxtmtrbylc9zkfi} - damage : string {Bestiary 3.items.[].system.damageRolls.n3fg8uxtmtrbylc9zkfi.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.n3fg8uxtmtrbylc9zkfi.damageType} (same value: 'fire') - [nr2zfc4ylpm5rfa0zg5n] : object {Bestiary 3.items.[].system.damageRolls.nr2zfc4ylpm5rfa0zg5n} - damage : string {Bestiary 3.items.[].system.damageRolls.nr2zfc4ylpm5rfa0zg5n.damage} (same value: '3d10+9') - damageType : string {Bestiary 3.items.[].system.damageRolls.nr2zfc4ylpm5rfa0zg5n.damageType} (same value: 'bludgeoning') - [nv0jqb0h8y0lxnyj8dnq] : object {Bestiary 3.items.[].system.damageRolls.nv0jqb0h8y0lxnyj8dnq} - damage : string {Bestiary 3.items.[].system.damageRolls.nv0jqb0h8y0lxnyj8dnq.damage} (same value: '2d10') - damageType : string {Bestiary 3.items.[].system.damageRolls.nv0jqb0h8y0lxnyj8dnq.damageType} (same value: 'void') - [o54hy2st7ndeq1o6jo3c] : object {Bestiary 3.items.[].system.damageRolls.o54hy2st7ndeq1o6jo3c} - damage : string {Bestiary 3.items.[].system.damageRolls.o54hy2st7ndeq1o6jo3c.damage} (same value: '2d8 + 9') - damageType : string {Bestiary 3.items.[].system.damageRolls.o54hy2st7ndeq1o6jo3c.damageType} (same value: 'piercing') - [o5osapabtq8jcc9rlo8z] : object {Bestiary 3.items.[].system.damageRolls.o5osapabtq8jcc9rlo8z} - damage : string {Bestiary 3.items.[].system.damageRolls.o5osapabtq8jcc9rlo8z.damage} (same value: '10d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.o5osapabtq8jcc9rlo8z.damageType} (same value: 'force') - [ov7cqd6r4qg8qbukso7v] : object {Bestiary 3.items.[].system.damageRolls.ov7cqd6r4qg8qbukso7v} - damage : string {Bestiary 3.items.[].system.damageRolls.ov7cqd6r4qg8qbukso7v.damage} (same value: '2d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.ov7cqd6r4qg8qbukso7v.damageType} (same value: 'cold') - [p6uzjb18vos3d6jo26hy] : object {Bestiary 3.items.[].system.damageRolls.p6uzjb18vos3d6jo26hy} - damage : string {Bestiary 3.items.[].system.damageRolls.p6uzjb18vos3d6jo26hy.damage} (same value: '2d6+10') - damageType : string {Bestiary 3.items.[].system.damageRolls.p6uzjb18vos3d6jo26hy.damageType} (same value: 'piercing') - [p9jak0h1nbguguglcesr] : object {Bestiary 3.items.[].system.damageRolls.p9jak0h1nbguguglcesr} - damage : string {Bestiary 3.items.[].system.damageRolls.p9jak0h1nbguguglcesr.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.p9jak0h1nbguguglcesr.damageType} (same value: 'spirit') - [pi2a7yev6aq01rhd9rro] : object {Bestiary 3.items.[].system.damageRolls.pi2a7yev6aq01rhd9rro} - damage : string {Bestiary 3.items.[].system.damageRolls.pi2a7yev6aq01rhd9rro.damage} (same value: '1d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.pi2a7yev6aq01rhd9rro.damageType} (same value: 'force') - [q0qr3kjhjl9dzj8s1x8e] : object {Bestiary 3.items.[].system.damageRolls.q0qr3kjhjl9dzj8s1x8e} - damage : string {Bestiary 3.items.[].system.damageRolls.q0qr3kjhjl9dzj8s1x8e.damage} (same value: '2d8+13') - damageType : string {Bestiary 3.items.[].system.damageRolls.q0qr3kjhjl9dzj8s1x8e.damageType} (same value: 'slashing') - [q1ve4p37s7nztcldvub0] : object {Bestiary 3.items.[].system.damageRolls.q1ve4p37s7nztcldvub0} - damage : string {Bestiary 3.items.[].system.damageRolls.q1ve4p37s7nztcldvub0.damage} (same value: '1d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.q1ve4p37s7nztcldvub0.damageType} (same value: 'void') - [q78toso3wby243bz0d44] : object {Bestiary 3.items.[].system.damageRolls.q78toso3wby243bz0d44} - damage : string {Bestiary 3.items.[].system.damageRolls.q78toso3wby243bz0d44.damage} (same value: '2d10+2') - damageType : string {Bestiary 3.items.[].system.damageRolls.q78toso3wby243bz0d44.damageType} (same value: 'bludgeoning') - [qeul1256059lhg6wwd3q] : object {Bestiary 3.items.[].system.damageRolls.qeul1256059lhg6wwd3q} - damage : string {Bestiary 3.items.[].system.damageRolls.qeul1256059lhg6wwd3q.damage} (same value: '2d10') - damageType : string {Bestiary 3.items.[].system.damageRolls.qeul1256059lhg6wwd3q.damageType} (same value: 'void') - [qj1pkhjfxy8pf4jasgu9] : object {Bestiary 3.items.[].system.damageRolls.qj1pkhjfxy8pf4jasgu9} - damage : string {Bestiary 3.items.[].system.damageRolls.qj1pkhjfxy8pf4jasgu9.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.qj1pkhjfxy8pf4jasgu9.damageType} (same value: 'spirit') - [qkkpw80ck1lqkcu5mhi9] : object {Bestiary 3.items.[].system.damageRolls.qkkpw80ck1lqkcu5mhi9} - damage : string {Bestiary 3.items.[].system.damageRolls.qkkpw80ck1lqkcu5mhi9.damage} (same value: '2d8+10') - damageType : string {Bestiary 3.items.[].system.damageRolls.qkkpw80ck1lqkcu5mhi9.damageType} (same value: 'slashing') - [qlw99qcvx679wiofpqgq] : object {Bestiary 3.items.[].system.damageRolls.qlw99qcvx679wiofpqgq} - damage : string {Bestiary 3.items.[].system.damageRolls.qlw99qcvx679wiofpqgq.damage} (same value: '3d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.qlw99qcvx679wiofpqgq.damageType} (same value: 'spirit') - [qlx9h0ocy33subnnt216] : object {Bestiary 3.items.[].system.damageRolls.qlx9h0ocy33subnnt216} - damage : string {Bestiary 3.items.[].system.damageRolls.qlx9h0ocy33subnnt216.damage} (same value: '1d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.qlx9h0ocy33subnnt216.damageType} (same value: 'force') - [qq5c4bdanojt7h696n4z] : object {Bestiary 3.items.[].system.damageRolls.qq5c4bdanojt7h696n4z} - damage : string {Bestiary 3.items.[].system.damageRolls.qq5c4bdanojt7h696n4z.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.qq5c4bdanojt7h696n4z.damageType} (same value: 'cold') - [qsvicnwjcigwc1dscsvt] : object {Bestiary 3.items.[].system.damageRolls.qsvicnwjcigwc1dscsvt} - damage : string {Bestiary 3.items.[].system.damageRolls.qsvicnwjcigwc1dscsvt.damage} (same value: '4d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.qsvicnwjcigwc1dscsvt.damageType} (3 different values) - 'fire' (x2) - 'cold' (x2) - 'acid' (x1) - [qwt0acuu6vpni2gnrtot] : object {Bestiary 3.items.[].system.damageRolls.qwt0acuu6vpni2gnrtot} - damage : string {Bestiary 3.items.[].system.damageRolls.qwt0acuu6vpni2gnrtot.damage} (same value: '3d10+16') - damageType : string {Bestiary 3.items.[].system.damageRolls.qwt0acuu6vpni2gnrtot.damageType} (same value: 'piercing') - [r5ffl1jxnyp3k4uayfnd] : object {Bestiary 3.items.[].system.damageRolls.r5ffl1jxnyp3k4uayfnd} - damage : string {Bestiary 3.items.[].system.damageRolls.r5ffl1jxnyp3k4uayfnd.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.r5ffl1jxnyp3k4uayfnd.damageType} (same value: 'spirit') - [rmps9mt8ll3dhu97yl5s] : object {Bestiary 3.items.[].system.damageRolls.rmps9mt8ll3dhu97yl5s} - damage : string {Bestiary 3.items.[].system.damageRolls.rmps9mt8ll3dhu97yl5s.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.rmps9mt8ll3dhu97yl5s.damageType} (same value: 'mental') - [rsens59ppqr8mw404lca] : object {Bestiary 3.items.[].system.damageRolls.rsens59ppqr8mw404lca} - damage : string {Bestiary 3.items.[].system.damageRolls.rsens59ppqr8mw404lca.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.rsens59ppqr8mw404lca.damageType} (same value: 'poison') - [s7brdomp71onnti57seg] : object {Bestiary 3.items.[].system.damageRolls.s7brdomp71onnti57seg} - damage : string {Bestiary 3.items.[].system.damageRolls.s7brdomp71onnti57seg.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.s7brdomp71onnti57seg.damageType} (same value: 'mental') - [s7l8cpr2micnkscqxqo5] : object {Bestiary 3.items.[].system.damageRolls.s7l8cpr2micnkscqxqo5} - damage : string {Bestiary 3.items.[].system.damageRolls.s7l8cpr2micnkscqxqo5.damage} (same value: '2d6+7') - damageType : string {Bestiary 3.items.[].system.damageRolls.s7l8cpr2micnkscqxqo5.damageType} (same value: 'slashing') - [svyc3b7utsajqerghnez] : object {Bestiary 3.items.[].system.damageRolls.svyc3b7utsajqerghnez} - damage : string {Bestiary 3.items.[].system.damageRolls.svyc3b7utsajqerghnez.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.svyc3b7utsajqerghnez.damageType} (same value: 'bludgeoning') - [t5tatin740jycg7yf562] : object {Bestiary 3.items.[].system.damageRolls.t5tatin740jycg7yf562} - damage : string {Bestiary 3.items.[].system.damageRolls.t5tatin740jycg7yf562.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.t5tatin740jycg7yf562.damageType} (same value: 'fire') - [tcics53v34s147hfgvf7] : object {Bestiary 3.items.[].system.damageRolls.tcics53v34s147hfgvf7} - damage : string {Bestiary 3.items.[].system.damageRolls.tcics53v34s147hfgvf7.damage} (same value: '2d10+5') - damageType : string {Bestiary 3.items.[].system.damageRolls.tcics53v34s147hfgvf7.damageType} (same value: 'slashing') - [tk48tvvq4l7m3s62mmhu] : object {Bestiary 3.items.[].system.damageRolls.tk48tvvq4l7m3s62mmhu} - damage : string {Bestiary 3.items.[].system.damageRolls.tk48tvvq4l7m3s62mmhu.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.tk48tvvq4l7m3s62mmhu.damageType} (same value: 'spirit') - [tmmfdu8em9eeqdhssfor] : object {Bestiary 3.items.[].system.damageRolls.tmmfdu8em9eeqdhssfor} - damage : string {Bestiary 3.items.[].system.damageRolls.tmmfdu8em9eeqdhssfor.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.tmmfdu8em9eeqdhssfor.damageType} (same value: 'cold') - [tzm8oydo2xt3n0md8ciy] : object {Bestiary 3.items.[].system.damageRolls.tzm8oydo2xt3n0md8ciy} - damage : string {Bestiary 3.items.[].system.damageRolls.tzm8oydo2xt3n0md8ciy.damage} (same value: '2d8 + 9') - damageType : string {Bestiary 3.items.[].system.damageRolls.tzm8oydo2xt3n0md8ciy.damageType} (same value: 'untyped') - [u2qkj77ca6i2eg8dym9m] : object {Bestiary 3.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m} - damage : string {Bestiary 3.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m.damage} (same value: '2d6+4') - damageType : string {Bestiary 3.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m.damageType} (same value: 'slashing') - [u5pe5ykvafssyihotpql] : object {Bestiary 3.items.[].system.damageRolls.u5pe5ykvafssyihotpql} - damage : string {Bestiary 3.items.[].system.damageRolls.u5pe5ykvafssyihotpql.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.u5pe5ykvafssyihotpql.damageType} (same value: 'vitality') - [ubzntuxwiima9sq18y55] : object {Bestiary 3.items.[].system.damageRolls.ubzntuxwiima9sq18y55} - damage : string {Bestiary 3.items.[].system.damageRolls.ubzntuxwiima9sq18y55.damage} (same value: '3d6+9') - damageType : string {Bestiary 3.items.[].system.damageRolls.ubzntuxwiima9sq18y55.damageType} (same value: 'piercing') - [utzuyyc2rr1i52jq9gm5] : object {Bestiary 3.items.[].system.damageRolls.utzuyyc2rr1i52jq9gm5} - damage : string {Bestiary 3.items.[].system.damageRolls.utzuyyc2rr1i52jq9gm5.damage} (same value: '3d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.utzuyyc2rr1i52jq9gm5.damageType} (same value: 'spirit') - [v54esdehe3ditkjshpen] : object {Bestiary 3.items.[].system.damageRolls.v54esdehe3ditkjshpen} - damage : string {Bestiary 3.items.[].system.damageRolls.v54esdehe3ditkjshpen.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.v54esdehe3ditkjshpen.damageType} (same value: 'cold') - [vlom5kdyn1m8ije9vanq] : object {Bestiary 3.items.[].system.damageRolls.vlom5kdyn1m8ije9vanq} - damage : string {Bestiary 3.items.[].system.damageRolls.vlom5kdyn1m8ije9vanq.damage} (same value: '1d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.vlom5kdyn1m8ije9vanq.damageType} (same value: 'electricity') - [voqldw5uwvbpyfttzm44] : object {Bestiary 3.items.[].system.damageRolls.voqldw5uwvbpyfttzm44} - damage : string {Bestiary 3.items.[].system.damageRolls.voqldw5uwvbpyfttzm44.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.voqldw5uwvbpyfttzm44.damageType} (same value: 'spirit') - [vvk1uwyp3nnvlqc24jzg] : object {Bestiary 3.items.[].system.damageRolls.vvk1uwyp3nnvlqc24jzg} - damage : string {Bestiary 3.items.[].system.damageRolls.vvk1uwyp3nnvlqc24jzg.damage} (same value: '2d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.vvk1uwyp3nnvlqc24jzg.damageType} (same value: 'mental') - [w9qzsteb6tkmoqekrmm2] : object {Bestiary 3.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2} - damage : string {Bestiary 3.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damageType} (same value: 'void') - [wc3m4uv5q6bray3crw5y] : object {Bestiary 3.items.[].system.damageRolls.wc3m4uv5q6bray3crw5y} - damage : string {Bestiary 3.items.[].system.damageRolls.wc3m4uv5q6bray3crw5y.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.wc3m4uv5q6bray3crw5y.damageType} (same value: 'acid') - [wfzqongy0qb4jngvti4k] : object {Bestiary 3.items.[].system.damageRolls.wfzqongy0qb4jngvti4k} - damage : string {Bestiary 3.items.[].system.damageRolls.wfzqongy0qb4jngvti4k.damage} (same value: '3d6+13') - damageType : string {Bestiary 3.items.[].system.damageRolls.wfzqongy0qb4jngvti4k.damageType} (same value: 'slashing') - [wu17sjwqujgns2xukamc] : object {Bestiary 3.items.[].system.damageRolls.wu17sjwqujgns2xukamc} - damage : string {Bestiary 3.items.[].system.damageRolls.wu17sjwqujgns2xukamc.damage} (same value: '2d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.wu17sjwqujgns2xukamc.damageType} (same value: 'spirit') - [wyn9lhqgpbjsjmgxgh7w] : object {Bestiary 3.items.[].system.damageRolls.wyn9lhqgpbjsjmgxgh7w} - damage : string {Bestiary 3.items.[].system.damageRolls.wyn9lhqgpbjsjmgxgh7w.damage} (same value: '1d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.wyn9lhqgpbjsjmgxgh7w.damageType} (same value: 'electricity') - [x87b83iqz9ejdn5nebuu] : object {Bestiary 3.items.[].system.damageRolls.x87b83iqz9ejdn5nebuu} - damage : string {Bestiary 3.items.[].system.damageRolls.x87b83iqz9ejdn5nebuu.damage} (same value: '3d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.x87b83iqz9ejdn5nebuu.damageType} (same value: 'poison') - [xen556c97384hi65wrvw] : object {Bestiary 3.items.[].system.damageRolls.xen556c97384hi65wrvw} - damage : string {Bestiary 3.items.[].system.damageRolls.xen556c97384hi65wrvw.damage} (same value: '1d6+5') - damageType : string {Bestiary 3.items.[].system.damageRolls.xen556c97384hi65wrvw.damageType} (same value: 'piercing') - [y21khg942dlorgxk1k43] : object {Bestiary 3.items.[].system.damageRolls.y21khg942dlorgxk1k43} - damage : string {Bestiary 3.items.[].system.damageRolls.y21khg942dlorgxk1k43.damage} (same value: '2d6+5') - damageType : string {Bestiary 3.items.[].system.damageRolls.y21khg942dlorgxk1k43.damageType} (same value: 'piercing') - [yrhh43blaq9kjtqhcxla] : object {Bestiary 3.items.[].system.damageRolls.yrhh43blaq9kjtqhcxla} - damage : string {Bestiary 3.items.[].system.damageRolls.yrhh43blaq9kjtqhcxla.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.yrhh43blaq9kjtqhcxla.damageType} (same value: 'spirit') - [z2505gwe2rsxdyto1vya] : object {Bestiary 3.items.[].system.damageRolls.z2505gwe2rsxdyto1vya} - damage : string {Bestiary 3.items.[].system.damageRolls.z2505gwe2rsxdyto1vya.damage} (same value: '1d6') - damageType : string {Bestiary 3.items.[].system.damageRolls.z2505gwe2rsxdyto1vya.damageType} (same value: 'spirit') - [zl22og5rfwrlah77bh0g] : object {Bestiary 3.items.[].system.damageRolls.zl22og5rfwrlah77bh0g} - damage : string {Bestiary 3.items.[].system.damageRolls.zl22og5rfwrlah77bh0g.damage} (same value: '2d8') - damageType : string {Bestiary 3.items.[].system.damageRolls.zl22og5rfwrlah77bh0g.damageType} (same value: 'poison') - [zy158t1fu28edcdkdpx5] : object {Bestiary 3.items.[].system.damageRolls.zy158t1fu28edcdkdpx5} - damage : string {Bestiary 3.items.[].system.damageRolls.zy158t1fu28edcdkdpx5.damage} (same value: '1d4') - damageType : string {Bestiary 3.items.[].system.damageRolls.zy158t1fu28edcdkdpx5.damageType} (same value: 'spirit') - [zz5sqqx22mp5poqf3hjv] : object {Bestiary 3.items.[].system.damageRolls.zz5sqqx22mp5poqf3hjv} - damage : string {Bestiary 3.items.[].system.damageRolls.zz5sqqx22mp5poqf3hjv.damage} (same value: '2d12') - damageType : string {Bestiary 3.items.[].system.damageRolls.zz5sqqx22mp5poqf3hjv.damageType} (same value: 'force') - [deathNote] : boolean {Bestiary 3.items.[].system.deathNote} (same value: True) - [dexCap] : integer {Bestiary 3.items.[].system.dexCap} (6 different values) - 1 (x8) - 4 (x7) - 2 (x6) - 0 (x3) - 3 (x2) - 5 (x1) - [duration] : object {Bestiary 3.items.[].system.duration} - [sustained] : boolean {Bestiary 3.items.[].system.duration.sustained} (2 different values) - False (x1513) - True (x167) - value : mixed - string {Bestiary 3.items.[].system.duration.value} (26 different values) - integer {Bestiary 3.items.[].system.duration.value} (2 different values) - 0 (x5) - 1 (x1) - [expiry] : string {Bestiary 3.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {Bestiary 3.items.[].system.duration.unit} (same value: 'days') - [equipped] : object {Bestiary 3.items.[].system.equipped} - carryType : string {Bestiary 3.items.[].system.equipped.carryType} (2 different values) - 'held' (x89) - 'worn' (x88) - [handsHeld] : integer {Bestiary 3.items.[].system.equipped.handsHeld} (3 different values) - 0 (x72) - 1 (x65) - 2 (x24) - [inSlot] : boolean {Bestiary 3.items.[].system.equipped.inSlot} (2 different values) - True (x25) - False (x3) - [invested] : empty - [frequency] : object {Bestiary 3.items.[].system.frequency} - max : integer {Bestiary 3.items.[].system.frequency.max} (2 different values) - 1 (x74) - 2 (x1) - per : string {Bestiary 3.items.[].system.frequency.per} (8 different values) - 'day' (x30) - 'round' (x18) - 'PT1H' (x15) - 'PT10M' (x6) - 'PT1M' (x3) - 'turn' (x1) - 'P1M' (x1) - 'P1Y' (x1) - [value] : integer {Bestiary 3.items.[].system.frequency.value} (2 different values) - 1 (x54) - 2 (x1) - [group] : string {Bestiary 3.items.[].system.group} (20 different values) - [hardness] : integer {Bestiary 3.items.[].system.hardness} (3 different values) - 0 (x171) - 3 (x3) - 5 (x3) - [heightening] : object {Bestiary 3.items.[].system.heightening} - [damage] : object {Bestiary 3.items.[].system.heightening.damage} - [0] : string {Bestiary 3.items.[].system.heightening.damage.0} (12 different values) - [6BEyrCCNpDfJh5P8] : string {Bestiary 3.items.[].system.heightening.damage.6BEyrCCNpDfJh5P8} (same value: '2d6') - [v1pnjhfu6e9akqe0] : string {Bestiary 3.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [wnlxzlrxtrkk2bh3] : string {Bestiary 3.items.[].system.heightening.damage.wnlxzlrxtrkk2bh3} (same value: '1d8') - [interval] : integer {Bestiary 3.items.[].system.heightening.interval} (3 different values) - 1 (x222) - 2 (x26) - 4 (x1) - [levels] : object {Bestiary 3.items.[].system.heightening.levels} - [10] : object {Bestiary 3.items.[].system.heightening.levels.10} - [area] : object {Bestiary 3.items.[].system.heightening.levels.10.area} - areaType : string {Bestiary 3.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst') - value : string {Bestiary 3.items.[].system.heightening.levels.10.area.value} (2 different values) - '1320' (x9) - '1000' (x6) - [damage] : object {Bestiary 3.items.[].system.heightening.levels.10.damage} - 0 : object {Bestiary 3.items.[].system.heightening.levels.10.damage.0} - applyMod : boolean {Bestiary 3.items.[].system.heightening.levels.10.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.heightening.levels.10.damage.0.formula} (same value: '10d6') - materials : array<> {Bestiary 3.items.[].system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.heightening.levels.10.damage.0.type} (same value: 'void') - [range] : object {Bestiary 3.items.[].system.heightening.levels.10.range} - value : string {Bestiary 3.items.[].system.heightening.levels.10.range.value} (2 different values) - 'half a mile' (x9) - '2200 feet' (x6) - [2] : object {Bestiary 3.items.[].system.heightening.levels.2} - target : object {Bestiary 3.items.[].system.heightening.levels.2.target} - value : string {Bestiary 3.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Bestiary 3.items.[].system.heightening.levels.3} - [area] : object {Bestiary 3.items.[].system.heightening.levels.3.area} - areaType : string {Bestiary 3.items.[].system.heightening.levels.3.area.areaType} (same value: 'cone') - value : string {Bestiary 3.items.[].system.heightening.levels.3.area.value} (same value: '30') - [damage] : object {Bestiary 3.items.[].system.heightening.levels.3.damage} - 0 : object {Bestiary 3.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Bestiary 3.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Bestiary 3.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 3.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 3.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 3.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 3.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Bestiary 3.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Bestiary 3.items.[].system.heightening.levels.3.range} - value : string {Bestiary 3.items.[].system.heightening.levels.3.range.value} (3 different values) - '60 feet' (x14) - '500 feet' (x9) - 'touch' (x1) - [target] : object {Bestiary 3.items.[].system.heightening.levels.3.target} - value : string {Bestiary 3.items.[].system.heightening.levels.3.target.value} (6 different values) - '10 objects' (x30) - '1 unattended object with a Bulk of 1 or less' (x18) - '5 creatures' (x17) - '1 object of 3 bulk or less, or 1 creature' (x4) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x3) - '1 creature' (x1) - [4] : object {Bestiary 3.items.[].system.heightening.levels.4} - [area] : object {Bestiary 3.items.[].system.heightening.levels.4.area} - areaType : string {Bestiary 3.items.[].system.heightening.levels.4.area.areaType} (2 different values) - 'emanation' (x10) - 'burst' (x2) - value : string {Bestiary 3.items.[].system.heightening.levels.4.area.value} (same value: '20') - [range] : object {Bestiary 3.items.[].system.heightening.levels.4.range} - value : string {Bestiary 3.items.[].system.heightening.levels.4.range.value} (3 different values) - '30 feet' (x12) - '20 feet' (x10) - '60 feet' (x2) - [target] : object {Bestiary 3.items.[].system.heightening.levels.4.target} - value : string {Bestiary 3.items.[].system.heightening.levels.4.target.value} (4 different values) - '10 creatures' (x16) - '10 creatures you know by name and have met in person' (x9) - '2 creatures' (x9) - '10 willing living creatures' (x5) - [5] : object {Bestiary 3.items.[].system.heightening.levels.5} - [damage] : object {Bestiary 3.items.[].system.heightening.levels.5.damage} - 0 : object {Bestiary 3.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Bestiary 3.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Bestiary 3.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 3.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 3.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 3.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 3.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Bestiary 3.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Bestiary 3.items.[].system.heightening.levels.5.range} - value : string {Bestiary 3.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x26) - '60 feet' (x18) - '120 feet' (x14) - [target] : object {Bestiary 3.items.[].system.heightening.levels.5.target} - value : string {Bestiary 3.items.[].system.heightening.levels.5.target.value} (3 different values) - '10 creatures' (x8) - '1 specific object or type of object, or a specific creature or ancestry' (x5) - 'up to three weapons, each of which must be wielded by you or a willing ally, or else unattended' (x1) - [time] : object {Bestiary 3.items.[].system.heightening.levels.5.time} - value : string {Bestiary 3.items.[].system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Bestiary 3.items.[].system.heightening.levels.5.traits} - value : array {Bestiary 3.items.[].system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Bestiary 3.items.[].system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x2) - 'manipulate' (x2) - [6] : object {Bestiary 3.items.[].system.heightening.levels.6} - [range] : object {Bestiary 3.items.[].system.heightening.levels.6.range} - value : string {Bestiary 3.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - [target] : object {Bestiary 3.items.[].system.heightening.levels.6.target} - value : string {Bestiary 3.items.[].system.heightening.levels.6.target.value} (5 different values) - 'any number of objects' (x30) - '10 creatures' (x12) - '5 creatures' (x2) - '1 or 10 creatures' (x1) - '10 willing creatures' (x1) - [7] : object {Bestiary 3.items.[].system.heightening.levels.7} - [area] : object {Bestiary 3.items.[].system.heightening.levels.7.area} - areaType : string {Bestiary 3.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Bestiary 3.items.[].system.heightening.levels.7.area.value} (same value: '60') - [damage] : object {Bestiary 3.items.[].system.heightening.levels.7.damage} - 0 : object {Bestiary 3.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Bestiary 3.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Bestiary 3.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 3.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 3.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 3.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 3.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Bestiary 3.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Bestiary 3.items.[].system.heightening.levels.7.target} - value : string {Bestiary 3.items.[].system.heightening.levels.7.target.value} (5 different values) - '1 unattended object with a Bulk of 2 or less' (x18) - '6 creatures' (x14) - '5 creatures' (x9) - '10 creatures' (x4) - '1 or any number of creatures' (x1) - [8] : object {Bestiary 3.items.[].system.heightening.levels.8} - target : object {Bestiary 3.items.[].system.heightening.levels.8.target} - value : string {Bestiary 3.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Bestiary 3.items.[].system.heightening.levels.9} - [damage] : object {Bestiary 3.items.[].system.heightening.levels.9.damage} - 0 : object {Bestiary 3.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Bestiary 3.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Bestiary 3.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Bestiary 3.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Bestiary 3.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Bestiary 3.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Bestiary 3.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Bestiary 3.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Bestiary 3.items.[].system.heightening.levels.9.range} - value : string {Bestiary 3.items.[].system.heightening.levels.9.range.value} (same value: '30 feet') - [target] : object {Bestiary 3.items.[].system.heightening.levels.9.target} - value : string {Bestiary 3.items.[].system.heightening.levels.9.target.value} (4 different values) - '5 creatures' (x2) - '10 creatures that aren\'t on their home plane' (x2) - 'up to 10 creatures' (x2) - 'you and up to five additional willing creatures' (x1) - [type] : string {Bestiary 3.items.[].system.heightening.type} (2 different values) - 'fixed' (x313) - 'interval' (x249) - [hp] : object {Bestiary 3.items.[].system.hp} - max : integer {Bestiary 3.items.[].system.hp.max} (4 different values) - 0 (x171) - 20 (x3) - 12 (x2) - 6 (x1) - value : integer {Bestiary 3.items.[].system.hp.value} (4 different values) - 0 (x171) - 20 (x4) - 12 (x1) - 6 (x1) - [level] : object {Bestiary 3.items.[].system.level} - value : integer {Bestiary 3.items.[].system.level.value} (11 different values) - [location] : object {Bestiary 3.items.[].system.location} - [heightenedLevel] : integer {Bestiary 3.items.[].system.location.heightenedLevel} (10 different values) - 4 (x139) - 5 (x133) - 2 (x122) - 7 (x107) - 6 (x101) - 3 (x93) - 1 (x88) - 9 (x86) - 8 (x64) - 10 (x33) - [uses] : object {Bestiary 3.items.[].system.location.uses} - [max] : integer {Bestiary 3.items.[].system.location.uses.max} (2 different values) - 3 (x65) - 2 (x29) - value : integer {Bestiary 3.items.[].system.location.uses.value} (3 different values) - 3 (x65) - 2 (x29) - 1 (x1) - [value] : string {Bestiary 3.items.[].system.location.value} (194 different values) - [material] : object {Bestiary 3.items.[].system.material} - [grade] : string {Bestiary 3.items.[].system.material.grade} (2 different values) - 'standard' (x1) - 'high' (x1) - [type] : string {Bestiary 3.items.[].system.material.type} (2 different values) - 'duskwood' (x1) - 'cold-iron' (x1) - [mod] : object {Bestiary 3.items.[].system.mod} - value : integer {Bestiary 3.items.[].system.mod.value} (29 different values) - [overlays] : object {Bestiary 3.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Bestiary 3.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Bestiary 3.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Bestiary 3.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Bestiary 3.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Bestiary 3.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Bestiary 3.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Bestiary 3.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Bestiary 3.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Bestiary 3.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x25) - 'healing' (x25) - 'manipulate' (x25) - 'vitality' (x25) - [4gyp3qlsv5ywdyjq] : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Bestiary 3.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x6) - 'manipulate' (x6) - 'void' (x6) - [7qdtetowq348s9oc] : object {Bestiary 3.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Bestiary 3.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Bestiary 3.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Bestiary 3.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Bestiary 3.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Bestiary 3.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Bestiary 3.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Bestiary 3.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Bestiary 3.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x25) - 'healing' (x25) - 'manipulate' (x25) - 'vitality' (x25) - [a33QUFoKgoOprovO] : object {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Bestiary 3.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [cUFX7ExSLeoa3vIF] : object {Bestiary 3.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Bestiary 3.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Bestiary 3.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Bestiary 3.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Bestiary 3.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Bestiary 3.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Bestiary 3.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Bestiary 3.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Bestiary 3.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x25) - 'healing' (x25) - 'manipulate' (x25) - 'vitality' (x25) - [pq7cxntbz4s8g5ik] : object {Bestiary 3.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Bestiary 3.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Bestiary 3.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Bestiary 3.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Bestiary 3.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Bestiary 3.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Bestiary 3.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Bestiary 3.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Bestiary 3.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x6) - 'manipulate' (x6) - 'void' (x6) - [uLuOg62dVyxvbW66] : object {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - heightening : object {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Bestiary 3.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [z04svm1cvfcxtplb] : object {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Bestiary 3.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x6) - 'manipulate' (x6) - 'void' (x6) - [zFWsMjoeCnLxqJaV] : object {Bestiary 3.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Bestiary 3.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Bestiary 3.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Bestiary 3.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Bestiary 3.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Bestiary 3.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Bestiary 3.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Bestiary 3.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Bestiary 3.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [overrides] : array<> {Bestiary 3.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Bestiary 3.items.[].system.prepared} - [flexible] : boolean {Bestiary 3.items.[].system.prepared.flexible} (same value: False) - value : string {Bestiary 3.items.[].system.prepared.value} (4 different values) - 'innate' (x175) - 'prepared' (x21) - 'focus' (x13) - 'spontaneous' (x9) - [price] : object {Bestiary 3.items.[].system.price} - [per] : integer {Bestiary 3.items.[].system.price.per} (same value: 10) - value : object {Bestiary 3.items.[].system.price.value} - [cp] : integer {Bestiary 3.items.[].system.price.value.cp} (2 different values) - 1 (x5) - 5 (x1) - [gp] : integer {Bestiary 3.items.[].system.price.value.gp} (14 different values) - [sp] : integer {Bestiary 3.items.[].system.price.value.sp} (8 different values) - 1 (x22) - 2 (x10) - 6 (x6) - 9 (x5) - 5 (x3) - 4 (x2) - 8 (x2) - 3 (x1) - [proficiency] : object {Bestiary 3.items.[].system.proficiency} - value : integer {Bestiary 3.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Bestiary 3.items.[].system.proficient} - value : integer {Bestiary 3.items.[].system.proficient.value} (same value: 0) - publication : object {Bestiary 3.items.[].system.publication} - license : string {Bestiary 3.items.[].system.publication.license} (2 different values) - 'OGL' (x4623) - 'ORC' (x54) - remaster : boolean {Bestiary 3.items.[].system.publication.remaster} (2 different values) - False (x4623) - True (x54) - title : string {Bestiary 3.items.[].system.publication.title} (7 different values) - '' (x2184) - 'Pathfinder Core Rulebook' (x1770) - 'Pathfinder Bestiary' (x584) - 'Pathfinder Player Core' (x54) - 'Pathfinder Bestiary 2' (x39) - 'Pathfinder Bestiary 3' (x35) - 'Pathfinder Advanced Player\'s Guide' (x11) - [references] : object {Bestiary 3.items.[].system.references} - children : array<> {Bestiary 3.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Bestiary 3.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Bestiary 3.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Bestiary 3.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - rules : ignored (Foundry rules object) {Bestiary 3.items.[].system.rules} - [quantity] : integer {Bestiary 3.items.[].system.quantity} (11 different values) - [range] : mixed - object {Bestiary 3.items.[].system.range} - value : string {Bestiary 3.items.[].system.range.value} (18 different values) - integer {Bestiary 3.items.[].system.range} (6 different values) - 60 (x9) - 100 (x8) - 20 (x4) - 30 (x2) - 50 (x2) - 120 (x1) - [reload] : object {Bestiary 3.items.[].system.reload} - value : string {Bestiary 3.items.[].system.reload.value} (4 different values) - '' (x52) - '-' (x22) - '0' (x18) - '1' (x5) - [requirements] : string {Bestiary 3.items.[].system.requirements} (3 different values) - '' (x1673) - '3 gp silver bell focus' (x4) - 'You have a deity' (x2) - [ritual] : object {Bestiary 3.items.[].system.ritual} - primary : object {Bestiary 3.items.[].system.ritual.primary} - check : string {Bestiary 3.items.[].system.ritual.primary.check} (14 different values) - secondary : object {Bestiary 3.items.[].system.ritual.secondary} - casters : integer {Bestiary 3.items.[].system.ritual.secondary.casters} (6 different values) - 1 (x26) - 0 (x19) - 2 (x5) - 6 (x2) - 3 (x1) - 4 (x1) - checks : string {Bestiary 3.items.[].system.ritual.secondary.checks} (16 different values) - [runes] : object {Bestiary 3.items.[].system.runes} - [potency] : integer {Bestiary 3.items.[].system.runes.potency} (4 different values) - 0 (x84) - 1 (x30) - 2 (x6) - 3 (x4) - [property] : array {Bestiary 3.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Bestiary 3.items.[].system.runes.property.[]} (4 different values) - 'returning' (x2) - 'glamered' (x1) - 'ghostTouch' (x1) - 'disrupting' (x1) - [reinforcing] : integer {Bestiary 3.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Bestiary 3.items.[].system.runes.resilient} (3 different values) - 0 (x22) - 1 (x3) - 2 (x2) - [striking] : integer {Bestiary 3.items.[].system.runes.striking} (4 different values) - 0 (x70) - 1 (x22) - 2 (x4) - 3 (x1) - [selfEffect] : object {Bestiary 3.items.[].system.selfEffect} - name : string {Bestiary 3.items.[].system.selfEffect.name} (2 different values) - 'Effect: Ectoplasmic Form (Physical)' (x2) - 'Effect: Challenge Foe' (x1) - uuid : string {Bestiary 3.items.[].system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Ectoplasmic Form (Physical)' (x2) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Challenge Foe' (x1) - [showSlotlessLevels] : object {Bestiary 3.items.[].system.showSlotlessLevels} - value : boolean {Bestiary 3.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Bestiary 3.items.[].system.size} (5 different values) - 'med' (x152) - 'lg' (x17) - 'grg' (x6) - 'tiny' (x1) - 'huge' (x1) - [slots] : object {Bestiary 3.items.[].system.slots} - [slot0] : object {Bestiary 3.items.[].system.slots.slot0} - max : integer {Bestiary 3.items.[].system.slots.slot0.max} (2 different values) - 5 (x20) - 2 (x1) - prepared : array {Bestiary 3.items.[].system.slots.slot0.prepared} - Length: min=2 max=5 - Value type: object {Bestiary 3.items.[].system.slots.slot0.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot0.prepared.[].id} (102 different values) - [slot1] : object {Bestiary 3.items.[].system.slots.slot1} - max : integer {Bestiary 3.items.[].system.slots.slot1.max} (3 different values) - 3 (x21) - 4 (x6) - 2 (x1) - [prepared] : array {Bestiary 3.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Bestiary 3.items.[].system.slots.slot1.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot1.prepared.[].id} (67 different values) - [value] : integer {Bestiary 3.items.[].system.slots.slot1.value} (3 different values) - 3 (x4) - 4 (x2) - 2 (x1) - [slot10] : object {Bestiary 3.items.[].system.slots.slot10} - max : integer {Bestiary 3.items.[].system.slots.slot10.max} (same value: 1) - [prepared] : array {Bestiary 3.items.[].system.slots.slot10.prepared} - Length: min=1 max=1 - Value type: object {Bestiary 3.items.[].system.slots.slot10.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot10.prepared.[].id} (same value: 'OsnlbHdo6NGlxgPU') - value : integer {Bestiary 3.items.[].system.slots.slot10.value} (same value: 1) - [slot2] : object {Bestiary 3.items.[].system.slots.slot2} - max : integer {Bestiary 3.items.[].system.slots.slot2.max} (3 different values) - 3 (x21) - 4 (x2) - 2 (x1) - [prepared] : array {Bestiary 3.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Bestiary 3.items.[].system.slots.slot2.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot2.prepared.[].id} (60 different values) - [value] : integer {Bestiary 3.items.[].system.slots.slot2.value} (3 different values) - 4 (x2) - 2 (x1) - 3 (x1) - [slot3] : object {Bestiary 3.items.[].system.slots.slot3} - max : integer {Bestiary 3.items.[].system.slots.slot3.max} (4 different values) - 3 (x19) - 4 (x2) - 1 (x1) - 2 (x1) - [prepared] : array {Bestiary 3.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 3.items.[].system.slots.slot3.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot3.prepared.[].id} (54 different values) - [value] : integer {Bestiary 3.items.[].system.slots.slot3.value} (3 different values) - 4 (x2) - 3 (x1) - 1 (x1) - [slot4] : object {Bestiary 3.items.[].system.slots.slot4} - max : integer {Bestiary 3.items.[].system.slots.slot4.max} (2 different values) - 3 (x18) - 4 (x2) - [prepared] : array {Bestiary 3.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Bestiary 3.items.[].system.slots.slot4.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot4.prepared.[].id} (50 different values) - [value] : integer {Bestiary 3.items.[].system.slots.slot4.value} (2 different values) - 4 (x2) - 3 (x1) - [slot5] : object {Bestiary 3.items.[].system.slots.slot5} - max : integer {Bestiary 3.items.[].system.slots.slot5.max} (4 different values) - 3 (x13) - 4 (x2) - 6 (x1) - 2 (x1) - [prepared] : array {Bestiary 3.items.[].system.slots.slot5.prepared} - Length: min=2 max=6 - Value type: object {Bestiary 3.items.[].system.slots.slot5.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot5.prepared.[].id} (41 different values) - [value] : integer {Bestiary 3.items.[].system.slots.slot5.value} (2 different values) - 4 (x2) - 3 (x1) - [slot6] : object {Bestiary 3.items.[].system.slots.slot6} - max : integer {Bestiary 3.items.[].system.slots.slot6.max} (2 different values) - 3 (x11) - 4 (x1) - [prepared] : array {Bestiary 3.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Bestiary 3.items.[].system.slots.slot6.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot6.prepared.[].id} (30 different values) - [value] : integer {Bestiary 3.items.[].system.slots.slot6.value} (2 different values) - 3 (x1) - 4 (x1) - [slot7] : object {Bestiary 3.items.[].system.slots.slot7} - max : integer {Bestiary 3.items.[].system.slots.slot7.max} (2 different values) - 3 (x7) - 4 (x1) - [prepared] : array {Bestiary 3.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Bestiary 3.items.[].system.slots.slot7.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot7.prepared.[].id} (21 different values) - [value] : integer {Bestiary 3.items.[].system.slots.slot7.value} (same value: 4) - [slot8] : object {Bestiary 3.items.[].system.slots.slot8} - max : integer {Bestiary 3.items.[].system.slots.slot8.max} (3 different values) - 3 (x6) - 2 (x1) - 4 (x1) - [prepared] : array {Bestiary 3.items.[].system.slots.slot8.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 3.items.[].system.slots.slot8.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot8.prepared.[].id} (17 different values) - [value] : integer {Bestiary 3.items.[].system.slots.slot8.value} (2 different values) - 4 (x1) - 3 (x1) - [slot9] : object {Bestiary 3.items.[].system.slots.slot9} - max : integer {Bestiary 3.items.[].system.slots.slot9.max} (3 different values) - 3 (x2) - 2 (x1) - 4 (x1) - [prepared] : array {Bestiary 3.items.[].system.slots.slot9.prepared} - Length: min=2 max=3 - Value type: object {Bestiary 3.items.[].system.slots.slot9.prepared.[]} - id : string {Bestiary 3.items.[].system.slots.slot9.prepared.[].id} (8 different values) - 'PEtqZIf2GYnfrltF' (x1) - 'eDws4Q1tUhQZ1xay' (x1) - '1P63iPzWwcxYClYs' (x1) - 'Oz4zbBJI5oJA6Jst' (x1) - 'TbXJBNLguseNryF4' (x1) - 'av8SyC3RLIhelmOB' (x1) - '11OeTrzqp45yJw9O' (x1) - 'GW4UUkGSjkjeXpcd' (x1) - [value] : integer {Bestiary 3.items.[].system.slots.slot9.value} (same value: 4) - [slug] : string {Bestiary 3.items.[].system.slug} (548 different values) - [speedPenalty] : integer {Bestiary 3.items.[].system.speedPenalty} (3 different values) - 0 (x16) - -5 (x14) - -10 (x3) - [spell] : object {Bestiary 3.items.[].system.spell} - _id : string {Bestiary 3.items.[].system.spell._id} (4 different values) - 'LiGbewa9pO0yjbsY' (x1) - 'A2JfEKe6BZcTG1S8' (x1) - 'HqNddOMniyCb7NcE' (x1) - 'hUFGYbq2ijvNQSua' (x1) - flags : object {Bestiary 3.items.[].system.spell.flags} - core : object {Bestiary 3.items.[].system.spell.flags.core} - sourceId : string {Bestiary 3.items.[].system.spell.flags.core.sourceId} (3 different values) - 'Compendium.pf2e.spells-srd.Item.A2JfEKe6BZcTG1S8' (x2) - 'Compendium.pf2e.spells-srd.Item.LiGbewa9pO0yjbsY' (x1) - 'Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN' (x1) - img : string {Bestiary 3.items.[].system.spell.img} (3 different values) - 'icons/creatures/mammals/bats-movement-flying-black.webp' (x2) - 'systems/pf2e/icons/spells/confusion.webp' (x1) - 'icons/equipment/shield/heater-steel-segmented-purple.webp' (x1) - name : string {Bestiary 3.items.[].system.spell.name} (3 different values) - 'Fly' (x2) - 'Confusion' (x1) - 'Dimensional Anchor' (x1) - sort : integer {Bestiary 3.items.[].system.spell.sort} (same value: 0) - system : object {Bestiary 3.items.[].system.spell.system} - [area] : empty - cost : object {Bestiary 3.items.[].system.spell.system.cost} - value : string {Bestiary 3.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Bestiary 3.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Bestiary 3.items.[].system.spell.system.damage} - description : object {Bestiary 3.items.[].system.spell.system.description} - value : string {Bestiary 3.items.[].system.spell.system.description.value} (3 different values) - duration : object {Bestiary 3.items.[].system.spell.system.duration} - sustained : boolean {Bestiary 3.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Bestiary 3.items.[].system.spell.system.duration.value} (3 different values) - '5 minutes' (x2) - '1 minute' (x1) - 'varies' (x1) - [heightening] : object {Bestiary 3.items.[].system.spell.system.heightening} - levels : object {Bestiary 3.items.[].system.spell.system.heightening.levels} - 8 : object {Bestiary 3.items.[].system.spell.system.heightening.levels.8} - target : object {Bestiary 3.items.[].system.spell.system.heightening.levels.8.target} - value : string {Bestiary 3.items.[].system.spell.system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {Bestiary 3.items.[].system.spell.system.heightening.type} (same value: 'fixed') - level : object {Bestiary 3.items.[].system.spell.system.level} - value : integer {Bestiary 3.items.[].system.spell.system.level.value} (same value: 4) - location : object {Bestiary 3.items.[].system.spell.system.location} - heightenedLevel : integer {Bestiary 3.items.[].system.spell.system.location.heightenedLevel} (same value: 4) - value : string {Bestiary 3.items.[].system.spell.system.location.value} (same value: '') - publication : object {Bestiary 3.items.[].system.spell.system.publication} - license : string {Bestiary 3.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Bestiary 3.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Bestiary 3.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Bestiary 3.items.[].system.spell.system.range} - value : string {Bestiary 3.items.[].system.spell.system.range.value} (2 different values) - '30 feet' (x2) - 'touch' (x2) - requirements : string {Bestiary 3.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Bestiary 3.items.[].system.spell.system.rules} - slug : string {Bestiary 3.items.[].system.spell.system.slug} (3 different values) - 'fly' (x2) - 'confusion' (x1) - 'dimensional-anchor' (x1) - target : object {Bestiary 3.items.[].system.spell.system.target} - value : string {Bestiary 3.items.[].system.spell.system.target.value} (same value: '1 creature') - time : object {Bestiary 3.items.[].system.spell.system.time} - value : string {Bestiary 3.items.[].system.spell.system.time.value} (same value: '2') - [defense] : object {Bestiary 3.items.[].system.spell.system.defense} - save : object {Bestiary 3.items.[].system.spell.system.defense.save} - basic : boolean {Bestiary 3.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Bestiary 3.items.[].system.spell.system.defense.save.statistic} (same value: 'will') - traits : object {Bestiary 3.items.[].system.spell.system.traits} - rarity : string {Bestiary 3.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Bestiary 3.items.[].system.spell.system.traits.traditions} - Length: min=2 max=3 - Value type: string {Bestiary 3.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x4) - 'occult' (x4) - 'primal' (x2) - 'divine' (x1) - value : array {Bestiary 3.items.[].system.spell.system.traits.value} - Length: min=2 max=4 - Value type: string {Bestiary 3.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'emotion' (x1) - 'mental' (x1) - type : string {Bestiary 3.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Bestiary 3.items.[].system.spelldc} - dc : integer {Bestiary 3.items.[].system.spelldc.dc} (35 different values) - [mod] : integer {Bestiary 3.items.[].system.spelldc.mod} (same value: 0) - value : integer {Bestiary 3.items.[].system.spelldc.value} (35 different values) - [splashDamage] : object {Bestiary 3.items.[].system.splashDamage} - [value] : integer {Bestiary 3.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Bestiary 3.items.[].system.stackGroup} (4 different values) - 'arrows' (x10) - 'bolts' (x2) - 'slingBullets' (x2) - 'blowgunDarts' (x1) - [start] : object {Bestiary 3.items.[].system.start} - [initiative] : empty - value : integer {Bestiary 3.items.[].system.start.value} (same value: 126) - [strength] : integer {Bestiary 3.items.[].system.strength} (5 different values) - 3 (x8) - 0 (x7) - 2 (x6) - 4 (x3) - 1 (x2) - [target] : object {Bestiary 3.items.[].system.target} - value : string {Bestiary 3.items.[].system.target.value} (85 different values) - [time] : object {Bestiary 3.items.[].system.time} - value : string {Bestiary 3.items.[].system.time.value} (11 different values) - [tokenIcon] : object {Bestiary 3.items.[].system.tokenIcon} - show : boolean {Bestiary 3.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {Bestiary 3.items.[].system.tradition} - value : string {Bestiary 3.items.[].system.tradition.value} (4 different values) - 'divine' (x80) - 'occult' (x63) - 'primal' (x45) - 'arcane' (x30) - [traits] : object {Bestiary 3.items.[].system.traits} - [integrated] : empty - [rarity] : string {Bestiary 3.items.[].system.traits.rarity} (2 different values) - 'common' (x4109) - 'uncommon' (x275) - [traditions] : array {Bestiary 3.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Bestiary 3.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x1179) - 'occult' (x1094) - 'primal' (x869) - 'divine' (x803) - [value] : array {Bestiary 3.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Bestiary 3.items.[].system.traits.value.[]} (149 different values) - [usage] : object {Bestiary 3.items.[].system.usage} - value : string {Bestiary 3.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x96) - 'held-in-two-hands' (x27) - 'held-in-one-plus-hands' (x16) - 'worn' (x2) - 'wornshoes' (x1) - 'worngloves' (x1) - [uses] : object {Bestiary 3.items.[].system.uses} - autoDestroy : boolean {Bestiary 3.items.[].system.uses.autoDestroy} (2 different values) - True (x23) - False (x1) - max : integer {Bestiary 3.items.[].system.uses.max} (same value: 1) - value : integer {Bestiary 3.items.[].system.uses.value} (same value: 1) - [value] : object {Bestiary 3.items.[].system.value} - isValued : boolean {Bestiary 3.items.[].system.value.isValued} (2 different values) - True (x3) - False (x2) - [value] : integer {Bestiary 3.items.[].system.value.value} (same value: 1) - [weaponType] : object {Bestiary 3.items.[].system.weaponType} - value : string {Bestiary 3.items.[].system.weaponType.value} (2 different values) - 'melee' (x521) - 'ranged' (x118) - type : string {Bestiary 3.items.[].type} (13 different values) - [_stats] : object {Bestiary 3.items.[]._stats} - compendiumSource : string {Bestiary 3.items.[]._stats.compendiumSource} (469 different values) - [flags] : object {Bestiary 3.items.[].flags} - pf2e : object {Bestiary 3.items.[].flags.pf2e} - linkedWeapon : string {Bestiary 3.items.[].flags.pf2e.linkedWeapon} (94 different values) - name : string {Bestiary 3.name} (all different values) - system : object {Bestiary 3.system} - abilities : object {Bestiary 3.system.abilities} - cha : object {Bestiary 3.system.abilities.cha} - mod : integer {Bestiary 3.system.abilities.cha.mod} (17 different values) - con : object {Bestiary 3.system.abilities.con} - mod : integer {Bestiary 3.system.abilities.con.mod} (13 different values) - dex : object {Bestiary 3.system.abilities.dex} - mod : integer {Bestiary 3.system.abilities.dex.mod} (15 different values) - int : object {Bestiary 3.system.abilities.int} - mod : integer {Bestiary 3.system.abilities.int.mod} (16 different values) - str : object {Bestiary 3.system.abilities.str} - mod : integer {Bestiary 3.system.abilities.str.mod} (17 different values) - wis : object {Bestiary 3.system.abilities.wis} - mod : integer {Bestiary 3.system.abilities.wis.mod} (13 different values) - attributes : object {Bestiary 3.system.attributes} - ac : object {Bestiary 3.system.attributes.ac} - details : string {Bestiary 3.system.attributes.ac.details} (16 different values) - value : integer {Bestiary 3.system.attributes.ac.value} (37 different values) - allSaves : object {Bestiary 3.system.attributes.allSaves} - [value] : string {Bestiary 3.system.attributes.allSaves.value} (24 different values) - hp : object {Bestiary 3.system.attributes.hp} - details : string {Bestiary 3.system.attributes.hp.details} (23 different values) - max : integer {Bestiary 3.system.attributes.hp.max} (116 different values) - temp : integer {Bestiary 3.system.attributes.hp.temp} (same value: 0) - value : integer {Bestiary 3.system.attributes.hp.value} (116 different values) - [immunities] : array {Bestiary 3.system.attributes.immunities} - Length: min=0 max=13 - Value type: object {Bestiary 3.system.attributes.immunities.[]} - type : string {Bestiary 3.system.attributes.immunities.[].type} (36 different values) - [resistances] : array {Bestiary 3.system.attributes.resistances} - Length: min=1 max=6 - Value type: object {Bestiary 3.system.attributes.resistances.[]} - [doubleVs] : array {Bestiary 3.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Bestiary 3.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Bestiary 3.system.attributes.resistances.[].exceptions} - Length: min=1 max=4 - Value type: string {Bestiary 3.system.attributes.resistances.[].exceptions.[]} (10 different values) - 'force' (x8) - 'ghost-touch' (x8) - 'vitality' (x7) - 'adamantine' (x4) - 'orichalcum' (x3) - 'silver' (x3) - 'bludgeoning' (x2) - 'mental' (x2) - 'magical' (x2) - 'piercing' (x1) - type : string {Bestiary 3.system.attributes.resistances.[].type} (19 different values) - value : integer {Bestiary 3.system.attributes.resistances.[].value} (10 different values) - 5 (x64) - 10 (x63) - 15 (x22) - 8 (x13) - 12 (x11) - 3 (x9) - 20 (x8) - 2 (x7) - 4 (x6) - 6 (x2) - speed : object {Bestiary 3.system.attributes.speed} - [details] : string {Bestiary 3.system.attributes.speed.details} (19 different values) - [value] : integer {Bestiary 3.system.attributes.speed.value} (15 different values) - otherSpeeds : array {Bestiary 3.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Bestiary 3.system.attributes.speed.otherSpeeds.[]} - type : string {Bestiary 3.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x116) - 'swim' (x49) - 'climb' (x47) - 'burrow' (x25) - value : integer {Bestiary 3.system.attributes.speed.otherSpeeds.[].value} (20 different values) - [adjustment] : empty - [hardness] : object {Bestiary 3.system.attributes.hardness} - value : integer {Bestiary 3.system.attributes.hardness.value} (5 different values) - 15 (x1) - 10 (x1) - 3 (x1) - 14 (x1) - 8 (x1) - [weaknesses] : array {Bestiary 3.system.attributes.weaknesses} - Length: min=1 max=4 - Value type: object {Bestiary 3.system.attributes.weaknesses.[]} - type : string {Bestiary 3.system.attributes.weaknesses.[].type} (23 different values) - value : integer {Bestiary 3.system.attributes.weaknesses.[].value} (10 different values) - 5 (x69) - 10 (x59) - 15 (x20) - 3 (x18) - 2 (x15) - 8 (x12) - 4 (x11) - 12 (x7) - 20 (x5) - 1 (x1) - details : object {Bestiary 3.system.details} - blurb : string {Bestiary 3.system.details.blurb} (same value: '') - languages : object {Bestiary 3.system.details.languages} - details : string {Bestiary 3.system.details.languages.details} (42 different values) - value : array {Bestiary 3.system.details.languages.value} - Length: min=0 max=10 - Value type: string {Bestiary 3.system.details.languages.value.[]} (50 different values) - level : object {Bestiary 3.system.details.level} - value : integer {Bestiary 3.system.details.level.value} (26 different values) - privateNotes : string {Bestiary 3.system.details.privateNotes} (same value: '') - publicNotes : string {Bestiary 3.system.details.publicNotes} (309 different values) - publication : object {Bestiary 3.system.details.publication} - license : string {Bestiary 3.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Bestiary 3.system.details.publication.remaster} (same value: False) - title : string {Bestiary 3.system.details.publication.title} (same value: 'Pathfinder Bestiary 3') - initiative : object {Bestiary 3.system.initiative} - statistic : string {Bestiary 3.system.initiative.statistic} (same value: 'perception') - perception : object {Bestiary 3.system.perception} - details : string {Bestiary 3.system.perception.details} (22 different values) - mod : integer {Bestiary 3.system.perception.mod} (41 different values) - senses : array {Bestiary 3.system.perception.senses} - Length: min=0 max=3 - Value type: object {Bestiary 3.system.perception.senses.[]} - [acuity] : string {Bestiary 3.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x122) - 'precise' (x34) - [range] : integer {Bestiary 3.system.perception.senses.[].range} (10 different values) - 60 (x94) - 30 (x39) - 120 (x8) - 40 (x4) - 100 (x3) - 20 (x3) - 15 (x2) - 10 (x1) - 80 (x1) - 240 (x1) - type : string {Bestiary 3.system.perception.senses.[].type} (12 different values) - [vision] : boolean {Bestiary 3.system.perception.vision} (same value: False) - resources : object {Bestiary 3.system.resources} - [focus] : object {Bestiary 3.system.resources.focus} - max : integer {Bestiary 3.system.resources.focus.max} (4 different values) - 0 (x140) - 1 (x33) - 3 (x7) - 2 (x2) - value : integer {Bestiary 3.system.resources.focus.value} (4 different values) - 0 (x140) - 1 (x33) - 3 (x7) - 2 (x2) - saves : object {Bestiary 3.system.saves} - fortitude : object {Bestiary 3.system.saves.fortitude} - saveDetail : string {Bestiary 3.system.saves.fortitude.saveDetail} (2 different values) - '' (x346) - '(+8 vs. poisons)' (x1) - value : integer {Bestiary 3.system.saves.fortitude.value} (40 different values) - reflex : object {Bestiary 3.system.saves.reflex} - saveDetail : string {Bestiary 3.system.saves.reflex.saveDetail} (same value: '') - value : integer {Bestiary 3.system.saves.reflex.value} (38 different values) - will : object {Bestiary 3.system.saves.will} - saveDetail : string {Bestiary 3.system.saves.will.saveDetail} (same value: '') - value : integer {Bestiary 3.system.saves.will.value} (38 different values) - [skills] : object {Bestiary 3.system.skills} - [acrobatics] : object {Bestiary 3.system.skills.acrobatics} - base : integer {Bestiary 3.system.skills.acrobatics.base} (35 different values) - [special] : array {Bestiary 3.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.acrobatics.special.[]} - base : integer {Bestiary 3.system.skills.acrobatics.special.[].base} (4 different values) - 10 (x2) - 8 (x2) - 13 (x1) - 7 (x1) - label : string {Bestiary 3.system.skills.acrobatics.special.[].label} (2 different values) - 'to Escape' (x4) - 'to Maneuver in Flight' (x2) - predicate : array {Bestiary 3.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 3.system.skills.acrobatics.special.[].predicate.[]} (2 different values) - 'action:escape' (x4) - 'action:maneuver-in-flight' (x2) - [arcana] : object {Bestiary 3.system.skills.arcana} - base : integer {Bestiary 3.system.skills.arcana.base} (25 different values) - [athletics] : object {Bestiary 3.system.skills.athletics} - base : integer {Bestiary 3.system.skills.athletics.base} (42 different values) - [special] : array {Bestiary 3.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.athletics.special.[]} - base : integer {Bestiary 3.system.skills.athletics.special.[].base} (8 different values) - 10 (x2) - 7 (x2) - 9 (x2) - 13 (x1) - 17 (x1) - 14 (x1) - 4 (x1) - 22 (x1) - label : string {Bestiary 3.system.skills.athletics.special.[].label} (6 different values) - 'to Grapple' (x3) - 'to Swim' (x2) - 'to High Jump or Long Jump' (x2) - 'to Climb' (x2) - 'to Disarm, Grappe, or avoid being Disarmed' (x1) - 'to Long Jump' (x1) - [predicate] : array {Bestiary 3.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Bestiary 3.system.skills.athletics.special.[].predicate.[]} (4 different values) - 'action:grapple' (x3) - 'action:climb' (x2) - 'action:swim' (x1) - 'action:long-jump' (x1) - object {Bestiary 3.system.skills.athletics.special.[].predicate.[]} - or : array {Bestiary 3.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=3 - Value type: string {Bestiary 3.system.skills.athletics.special.[].predicate.[].or.[]} (5 different values) - 'action:high-jump' (x2) - 'action:long-jump' (x2) - 'action:disarm' (x1) - 'action:grapple' (x1) - 'avoid-disarm' (x1) - [crafting] : object {Bestiary 3.system.skills.crafting} - base : integer {Bestiary 3.system.skills.crafting.base} (18 different values) - [special] : array {Bestiary 3.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.crafting.special.[]} - base : integer {Bestiary 3.system.skills.crafting.special.[].base} (4 different values) - 17 (x1) - 21 (x1) - 7 (x1) - 6 (x1) - label : string {Bestiary 3.system.skills.crafting.special.[].label} (4 different values) - 'to Craft jewelry' (x1) - 'for paintings' (x1) - 'traps' (x1) - 'when using bone' (x1) - predicate : array {Bestiary 3.system.skills.crafting.special.[].predicate} - Length: min=1 max=2 - Value type: string {Bestiary 3.system.skills.crafting.special.[].predicate.[]} (5 different values) - 'action:craft' (x2) - 'jewelry' (x1) - 'craft:painting' (x1) - 'action:craft:trap' (x1) - 'bone' (x1) - [deception] : object {Bestiary 3.system.skills.deception} - base : integer {Bestiary 3.system.skills.deception.base} (38 different values) - [special] : array {Bestiary 3.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.deception.special.[]} - base : integer {Bestiary 3.system.skills.deception.special.[].base} (3 different values) - 17 (x1) - 31 (x1) - 18 (x1) - label : string {Bestiary 3.system.skills.deception.special.[].label} (2 different values) - 'to Impersonate' (x2) - 'to Impersonate a human version of themselves' (x1) - predicate : array {Bestiary 3.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 3.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate') - [diplomacy] : object {Bestiary 3.system.skills.diplomacy} - base : integer {Bestiary 3.system.skills.diplomacy.base} (34 different values) - [special] : array {Bestiary 3.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.diplomacy.special.[]} - base : integer {Bestiary 3.system.skills.diplomacy.special.[].base} (2 different values) - 44 (x1) - 13 (x1) - label : string {Bestiary 3.system.skills.diplomacy.special.[].label} (2 different values) - 'vs. plants' (x1) - 'to Make an Impression' (x1) - predicate : array {Bestiary 3.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 3.system.skills.diplomacy.special.[].predicate.[]} (2 different values) - 'target:trait:plant' (x1) - 'action:make-an-impression' (x1) - [intimidation] : object {Bestiary 3.system.skills.intimidation} - base : integer {Bestiary 3.system.skills.intimidation.base} (35 different values) - [special] : array {Bestiary 3.system.skills.intimidation.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.intimidation.special.[]} - base : integer {Bestiary 3.system.skills.intimidation.special.[].base} (2 different values) - 44 (x1) - 10 (x1) - label : string {Bestiary 3.system.skills.intimidation.special.[].label} (2 different values) - 'vs. plants' (x1) - 'to Demoralize with Threatening Lunge' (x1) - predicate : array {Bestiary 3.system.skills.intimidation.special.[].predicate} - Length: min=1 max=2 - Value type: string {Bestiary 3.system.skills.intimidation.special.[].predicate.[]} (3 different values) - 'target:trait:plant' (x1) - 'action:demoralize' (x1) - 'threatening-lunge' (x1) - [medicine] : object {Bestiary 3.system.skills.medicine} - base : integer {Bestiary 3.system.skills.medicine.base} (16 different values) - [nature] : object {Bestiary 3.system.skills.nature} - base : integer {Bestiary 3.system.skills.nature.base} (29 different values) - [special] : array {Bestiary 3.system.skills.nature.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.nature.special.[]} - base : integer {Bestiary 3.system.skills.nature.special.[].base} (same value: 8) - label : string {Bestiary 3.system.skills.nature.special.[].label} (same value: 'to Command an Animal that is a reptile') - predicate : array {Bestiary 3.system.skills.nature.special.[].predicate} - Length: min=2 max=2 - Value type: string {Bestiary 3.system.skills.nature.special.[].predicate.[]} (2 different values) - 'action:command-an-animal' (x1) - 'reptile' (x1) - [occultism] : object {Bestiary 3.system.skills.occultism} - base : integer {Bestiary 3.system.skills.occultism.base} (27 different values) - [performance] : object {Bestiary 3.system.skills.performance} - base : integer {Bestiary 3.system.skills.performance.base} (18 different values) - [special] : array {Bestiary 3.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.performance.special.[]} - base : integer {Bestiary 3.system.skills.performance.special.[].base} (2 different values) - 8 (x1) - 6 (x1) - label : string {Bestiary 3.system.skills.performance.special.[].label} (2 different values) - 'for stringed instruments' (x1) - 'for Oratory' (x1) - predicate : array {Bestiary 3.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 3.system.skills.performance.special.[].predicate.[]} (2 different values) - 'stringed-instruments' (x1) - 'action:perform:oratory' (x1) - [religion] : object {Bestiary 3.system.skills.religion} - base : integer {Bestiary 3.system.skills.religion.base} (31 different values) - [society] : object {Bestiary 3.system.skills.society} - base : integer {Bestiary 3.system.skills.society.base} (28 different values) - [special] : array {Bestiary 3.system.skills.society.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.society.special.[]} - base : integer {Bestiary 3.system.skills.society.special.[].base} (same value: 19) - label : string {Bestiary 3.system.skills.society.special.[].label} (same value: 'to Create Forgery') - predicate : array {Bestiary 3.system.skills.society.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 3.system.skills.society.special.[].predicate.[]} (same value: 'action:create-forgery') - [stealth] : object {Bestiary 3.system.skills.stealth} - base : integer {Bestiary 3.system.skills.stealth.base} (33 different values) - [special] : array {Bestiary 3.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.stealth.special.[]} - base : integer {Bestiary 3.system.skills.stealth.special.[].base} (15 different values) - label : string {Bestiary 3.system.skills.stealth.special.[].label} (11 different values) - predicate : array {Bestiary 3.system.skills.stealth.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Bestiary 3.system.skills.stealth.special.[].predicate.[]} (9 different values) - 'terrain:forest' (x9) - 'terrain:inscription' (x4) - 'bound-home' (x1) - 'terrain:underwater-vegetation' (x1) - 'terrain:snow' (x1) - 'terrain:swamp' (x1) - 'terrain:tree' (x1) - 'terrain:water' (x1) - 'terrain:mountain' (x1) - object {Bestiary 3.system.skills.stealth.special.[].predicate.[]} - or : array {Bestiary 3.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Bestiary 3.system.skills.stealth.special.[].predicate.[].or.[]} (6 different values) - 'terrain:decaying-plants' (x6) - 'terrain:fungus' (x6) - 'action:hide' (x5) - 'action:sneak' (x5) - 'terrain:ocean' (x1) - 'terrain:forest' (x1) - [survival] : object {Bestiary 3.system.skills.survival} - base : integer {Bestiary 3.system.skills.survival.base} (34 different values) - [thievery] : object {Bestiary 3.system.skills.thievery} - base : integer {Bestiary 3.system.skills.thievery.base} (9 different values) - 7 (x4) - 8 (x3) - 5 (x3) - 14 (x2) - 25 (x1) - 13 (x1) - 16 (x1) - 12 (x1) - 9 (x1) - [special] : array {Bestiary 3.system.skills.thievery.special} - Length: min=1 max=1 - Value type: object {Bestiary 3.system.skills.thievery.special.[]} - base : integer {Bestiary 3.system.skills.thievery.special.[].base} (same value: 7) - label : string {Bestiary 3.system.skills.thievery.special.[].label} (same value: 'to Steal') - predicate : array {Bestiary 3.system.skills.thievery.special.[].predicate} - Length: min=1 max=1 - Value type: string {Bestiary 3.system.skills.thievery.special.[].predicate.[]} (same value: 'action:steal') - traits : object {Bestiary 3.system.traits} - rarity : string {Bestiary 3.system.traits.rarity} (4 different values) - 'common' (x192) - 'uncommon' (x83) - 'rare' (x71) - 'unique' (x1) - size : object {Bestiary 3.system.traits.size} - value : string {Bestiary 3.system.traits.size.value} (6 different values) - 'med' (x126) - 'lg' (x96) - 'tiny' (x35) - 'huge' (x34) - 'grg' (x29) - 'sm' (x27) - value : array {Bestiary 3.system.traits.value} - Length: min=1 max=7 - Value type: string {Bestiary 3.system.traits.value.[]} (97 different values) - [spellcasting] : object {Bestiary 3.system.spellcasting} - rituals : object {Bestiary 3.system.spellcasting.rituals} - dc : integer {Bestiary 3.system.spellcasting.rituals.dc} (23 different values) - type : string {Bestiary 3.type} (same value: 'npc') - [prototypeToken] : object {Bestiary 3.prototypeToken} - name : string {Bestiary 3.prototypeToken.name} (21 different values) \ No newline at end of file diff --git a/output/pf2e/packs/Bestiary Ability Glossary.txt b/output/pf2e/packs/Bestiary Ability Glossary.txt deleted file mode 100644 index ea6b07b..0000000 --- a/output/pf2e/packs/Bestiary Ability Glossary.txt +++ /dev/null @@ -1,53 +0,0 @@ -Bestiary Ability Glossary -Different values: 55 -===================================== -object {Bestiary Ability Glossary} - _id : string {Bestiary Ability Glossary._id} (all different values) - img : string {Bestiary Ability Glossary.img} (6 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x27) - 'systems/pf2e/icons/actions/OneAction.webp' (x12) - 'systems/pf2e/icons/actions/Reaction.webp' (x8) - 'systems/pf2e/icons/actions/TwoActions.webp' (x3) - 'systems/pf2e/icons/actions/FreeAction.webp' (x3) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x2) - name : string {Bestiary Ability Glossary.name} (all different values) - system : object {Bestiary Ability Glossary.system} - actionType : object {Bestiary Ability Glossary.system.actionType} - value : string {Bestiary Ability Glossary.system.actionType.value} (4 different values) - 'passive' (x27) - 'action' (x17) - 'reaction' (x8) - 'free' (x3) - actions : object {Bestiary Ability Glossary.system.actions} - [value] : integer {Bestiary Ability Glossary.system.actions.value} (3 different values) - 1 (x12) - 2 (x3) - 3 (x2) - category : string {Bestiary Ability Glossary.system.category} (3 different values) - 'offensive' (x21) - 'defensive' (x20) - 'interaction' (x14) - description : object {Bestiary Ability Glossary.system.description} - value : string {Bestiary Ability Glossary.system.description.value} (54 different values) - publication : object {Bestiary Ability Glossary.system.publication} - license : string {Bestiary Ability Glossary.system.publication.license} (2 different values) - 'ORC' (x47) - 'OGL' (x8) - remaster : boolean {Bestiary Ability Glossary.system.publication.remaster} (2 different values) - True (x47) - False (x8) - title : string {Bestiary Ability Glossary.system.publication.title} (6 different values) - 'Pathfinder Monster Core' (x44) - 'Pathfinder Bestiary' (x4) - 'Pathfinder NPC Core' (x3) - '' (x2) - 'Pathfinder Bestiary 3' (x1) - 'Pathfinder Core Rulebook' (x1) - rules : ignored (Foundry rules object) {Bestiary Ability Glossary.system.rules} - traits : object {Bestiary Ability Glossary.system.traits} - [rarity] : string {Bestiary Ability Glossary.system.traits.rarity} (same value: 'common') - value : array {Bestiary Ability Glossary.system.traits.value} - Length: min=0 max=4 - Value type: string {Bestiary Ability Glossary.system.traits.value.[]} (13 different values) - [deathNote] : boolean {Bestiary Ability Glossary.system.deathNote} (same value: True) - type : string {Bestiary Ability Glossary.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Bestiary Ability Glossary.yaml b/output/pf2e/packs/Bestiary Ability Glossary.yaml new file mode 100644 index 0000000..38c4fef --- /dev/null +++ b/output/pf2e/packs/Bestiary Ability Glossary.yaml @@ -0,0 +1,175 @@ +name: Bestiary Ability Glossary +values: 55 +schema: + '_id': + type: string + path: Bestiary Ability Glossary._id + is_null: false + values: 55 + different_values: 55 (all different) + variants: [omitted] + 'img': + type: string + path: Bestiary Ability Glossary.img + is_null: false + values: 55 + different_values: 6 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x27) + - "systems/pf2e/icons/actions/OneAction.webp" (x12) + - "systems/pf2e/icons/actions/Reaction.webp" (x8) + - "systems/pf2e/icons/actions/TwoActions.webp" (x3) + - "systems/pf2e/icons/actions/FreeAction.webp" (x3) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x2) + 'name': + type: string + path: Bestiary Ability Glossary.name + is_null: false + values: 55 + different_values: 55 (all different) + variants: [omitted] + 'system': + type: object + path: Bestiary Ability Glossary.system + is_null: false + values: 55 + schema: + 'actionType': + type: object + path: Bestiary Ability Glossary.system.actionType + is_null: false + values: 55 + schema: + 'value': + type: string + path: Bestiary Ability Glossary.system.actionType.value + is_null: false + values: 55 + different_values: 4 + variants: + - "passive" (x27) + - "action" (x17) + - "reaction" (x8) + - "free" (x3) + 'actions': + type: object + path: Bestiary Ability Glossary.system.actions + is_null: false + values: 55 + schema: + [value]: + type: integer + path: Bestiary Ability Glossary.system.actions.value + is_null: true + values: 17 + different_values: 3 + variants: + - 1 (x12) + - 2 (x3) + - 3 (x2) + 'category': + type: string + path: Bestiary Ability Glossary.system.category + is_null: false + values: 55 + different_values: 3 + variants: + - "offensive" (x21) + - "defensive" (x20) + - "interaction" (x14) + 'description': + type: object + path: Bestiary Ability Glossary.system.description + is_null: false + values: 55 + schema: + 'value': + type: string + path: Bestiary Ability Glossary.system.description.value + is_null: false + values: 55 + different_values: 54 + variants: [omitted] + 'publication': + type: object + path: Bestiary Ability Glossary.system.publication + is_null: false + values: 55 + schema: + 'license': + type: string + path: Bestiary Ability Glossary.system.publication.license + is_null: false + values: 55 + different_values: 2 + variants: + - "ORC" (x47) + - "OGL" (x8) + 'remaster': + type: boolean + path: Bestiary Ability Glossary.system.publication.remaster + is_null: false + values: 55 + different_values: 2 + variants: + - True (x47) + - False (x8) + 'title': + type: string + path: Bestiary Ability Glossary.system.publication.title + is_null: false + values: 55 + different_values: 6 + variants: + - "Pathfinder Monster Core" (x44) + - "Pathfinder Bestiary" (x4) + - "Pathfinder NPC Core" (x3) + - "" (x2) + - "Pathfinder Bestiary 3" (x1) + - "Pathfinder Core Rulebook" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Bestiary Ability Glossary.system.rules + is_null: false + values: 55 + 'traits': + type: object + path: Bestiary Ability Glossary.system.traits + is_null: false + values: 55 + schema: + [rarity]: + type: string + path: Bestiary Ability Glossary.system.traits.rarity + is_null: true + values: 49 + different_values: 1 (all same) + variants: "common" (x49) + 'value': + type: array + path: Bestiary Ability Glossary.system.traits.value + is_null: false + values: 55 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Bestiary Ability Glossary.system.traits.value.[] + is_null: false + values: 19 + different_values: 13 + variants: [omitted] + [deathNote]: + type: boolean + path: Bestiary Ability Glossary.system.deathNote + is_null: true + values: 2 + different_values: 1 (all same) + variants: True (x2) + 'type': + type: string + path: Bestiary Ability Glossary.type + is_null: false + values: 55 + different_values: 1 (all same) + variants: "action" (x55) diff --git a/output/pf2e/packs/Bestiary Effects.txt b/output/pf2e/packs/Bestiary Effects.txt deleted file mode 100644 index d6be642..0000000 --- a/output/pf2e/packs/Bestiary Effects.txt +++ /dev/null @@ -1,85 +0,0 @@ -Bestiary Effects -Different values: 475 -===================================== -object {Bestiary Effects} - _id : string {Bestiary Effects._id} (all different values) - img : string {Bestiary Effects.img} (352 different values) - name : string {Bestiary Effects.name} (all different values) - system : object {Bestiary Effects.system} - description : object {Bestiary Effects.system.description} - value : string {Bestiary Effects.system.description.value} (443 different values) - [duration] : object {Bestiary Effects.system.duration} - [expiry] : string {Bestiary Effects.system.duration.expiry} (2 different values) - 'turn-start' (x332) - 'turn-end' (x51) - sustained : boolean {Bestiary Effects.system.duration.sustained} (2 different values) - False (x473) - True (x1) - unit : string {Bestiary Effects.system.duration.unit} (6 different values) - 'unlimited' (x203) - 'rounds' (x155) - 'minutes' (x84) - 'hours' (x23) - 'days' (x8) - 'encounter' (x1) - value : integer {Bestiary Effects.system.duration.value} (11 different values) - [level] : object {Bestiary Effects.system.level} - value : integer {Bestiary Effects.system.level.value} (25 different values) - publication : object {Bestiary Effects.system.publication} - license : string {Bestiary Effects.system.publication.license} (2 different values) - 'OGL' (x274) - 'ORC' (x201) - remaster : boolean {Bestiary Effects.system.publication.remaster} (2 different values) - False (x268) - True (x207) - title : string {Bestiary Effects.system.publication.title} (99 different values) - rules : ignored (Foundry rules object) {Bestiary Effects.system.rules} - [start] : object {Bestiary Effects.system.start} - [initiative] : empty - value : integer {Bestiary Effects.system.start.value} (same value: 0) - [tokenIcon] : object {Bestiary Effects.system.tokenIcon} - show : boolean {Bestiary Effects.system.tokenIcon.show} (2 different values) - True (x455) - False (x19) - traits : object {Bestiary Effects.system.traits} - [rarity] : string {Bestiary Effects.system.traits.rarity} (same value: 'common') - value : array<> {Bestiary Effects.system.traits.value} - Length: min=0 max=0 - Value type: empty - [actionType] : object {Bestiary Effects.system.actionType} - value : string {Bestiary Effects.system.actionType.value} (same value: 'action') - [actions] : object {Bestiary Effects.system.actions} - value : integer {Bestiary Effects.system.actions.value} (same value: 1) - [badge] : object {Bestiary Effects.system.badge} - [max] : integer {Bestiary Effects.system.badge.max} (3 different values) - 3 (x2) - 4 (x1) - 12 (x1) - type : string {Bestiary Effects.system.badge.type} (2 different values) - 'counter' (x19) - 'formula' (x12) - value : mixed - integer {Bestiary Effects.system.badge.value} (3 different values) - 1 (x16) - 2 (x2) - 3 (x1) - string {Bestiary Effects.system.badge.value} (7 different values) - '1d6' (x4) - '2d6' (x2) - '1d4' (x2) - '1d20' (x1) - '(@actor.flags.pf2e.gluttonsFeast)d4' (x1) - '1d3' (x1) - '1d8' (x1) - [evaluate] : boolean {Bestiary Effects.system.badge.evaluate} (same value: True) - [labels] : array {Bestiary Effects.system.badge.labels} - Length: min=2 max=4 - Value type: string {Bestiary Effects.system.badge.labels.[]} (16 different values) - [loop] : boolean {Bestiary Effects.system.badge.loop} (same value: False) - [min] : integer {Bestiary Effects.system.badge.min} (same value: 2) - [reevaluate] : empty - [category] : empty - [target] : empty - type : string {Bestiary Effects.type} (2 different values) - 'effect' (x474) - 'action' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Bestiary Effects.yaml b/output/pf2e/packs/Bestiary Effects.yaml new file mode 100644 index 0000000..093d461 --- /dev/null +++ b/output/pf2e/packs/Bestiary Effects.yaml @@ -0,0 +1,329 @@ +name: Bestiary Effects +values: 475 +schema: + '_id': + type: string + path: Bestiary Effects._id + is_null: false + values: 475 + different_values: 475 (all different) + variants: [omitted] + 'img': + type: string + path: Bestiary Effects.img + is_null: false + values: 475 + different_values: 352 + variants: [omitted] + 'name': + type: string + path: Bestiary Effects.name + is_null: false + values: 475 + different_values: 475 (all different) + variants: [omitted] + 'system': + type: object + path: Bestiary Effects.system + is_null: false + values: 475 + schema: + 'description': + type: object + path: Bestiary Effects.system.description + is_null: false + values: 475 + schema: + 'value': + type: string + path: Bestiary Effects.system.description.value + is_null: false + values: 475 + different_values: 443 + variants: [omitted] + [duration]: + type: object + path: Bestiary Effects.system.duration + is_null: true + values: 474 + schema: + [expiry]: + type: string + path: Bestiary Effects.system.duration.expiry + is_null: true + values: 383 + different_values: 2 + variants: + - "turn-start" (x332) + - "turn-end" (x51) + 'sustained': + type: boolean + path: Bestiary Effects.system.duration.sustained + is_null: false + values: 474 + different_values: 2 + variants: + - False (x473) + - True (x1) + 'unit': + type: string + path: Bestiary Effects.system.duration.unit + is_null: false + values: 474 + different_values: 6 + variants: + - "unlimited" (x203) + - "rounds" (x155) + - "minutes" (x84) + - "hours" (x23) + - "days" (x8) + - "encounter" (x1) + 'value': + type: integer + path: Bestiary Effects.system.duration.value + is_null: false + values: 474 + different_values: 11 + variants: [omitted] + [level]: + type: object + path: Bestiary Effects.system.level + is_null: true + values: 474 + schema: + 'value': + type: integer + path: Bestiary Effects.system.level.value + is_null: false + values: 474 + different_values: 25 + variants: [omitted] + 'publication': + type: object + path: Bestiary Effects.system.publication + is_null: false + values: 475 + schema: + 'license': + type: string + path: Bestiary Effects.system.publication.license + is_null: false + values: 475 + different_values: 2 + variants: + - "OGL" (x273) + - "ORC" (x202) + 'remaster': + type: boolean + path: Bestiary Effects.system.publication.remaster + is_null: false + values: 475 + different_values: 2 + variants: + - False (x267) + - True (x208) + 'title': + type: string + path: Bestiary Effects.system.publication.title + is_null: false + values: 475 + different_values: 99 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Bestiary Effects.system.rules + is_null: false + values: 475 + [start]: + type: object + path: Bestiary Effects.system.start + is_null: true + values: 474 + schema: + [initiative]: + type: + path: Bestiary Effects.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Bestiary Effects.system.start.value + is_null: false + values: 474 + different_values: 1 (all same) + variants: 0 (x474) + [tokenIcon]: + type: object + path: Bestiary Effects.system.tokenIcon + is_null: true + values: 474 + schema: + 'show': + type: boolean + path: Bestiary Effects.system.tokenIcon.show + is_null: false + values: 474 + different_values: 2 + variants: + - True (x455) + - False (x19) + 'traits': + type: object + path: Bestiary Effects.system.traits + is_null: false + values: 475 + schema: + [rarity]: + type: string + path: Bestiary Effects.system.traits.rarity + is_null: true + values: 249 + different_values: 1 (all same) + variants: "common" (x249) + 'value': + type: array<> + path: Bestiary Effects.system.traits.value + is_null: false + values: 475 + min_count: 0 + max_count: 0 + value_type: + type: + path: Bestiary Effects.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + [actionType]: + type: object + path: Bestiary Effects.system.actionType + is_null: true + values: 1 + schema: + 'value': + type: string + path: Bestiary Effects.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "action" (x1) + [actions]: + type: object + path: Bestiary Effects.system.actions + is_null: true + values: 1 + schema: + 'value': + type: integer + path: Bestiary Effects.system.actions.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [badge]: + type: object + path: Bestiary Effects.system.badge + is_null: true + values: 31 + schema: + [max]: + type: integer + path: Bestiary Effects.system.badge.max + is_null: true + values: 4 + different_values: 3 + variants: + - 3 (x2) + - 4 (x1) + - 12 (x1) + 'type': + type: string + path: Bestiary Effects.system.badge.type + is_null: false + values: 31 + different_values: 2 + variants: + - "counter" (x19) + - "formula" (x12) + 'value': + type: integer | string + path: Bestiary Effects.system.badge.value + is_null: false + values: 31 + types: + - different_values: 3 + variants: + - 1 (x16) + - 2 (x2) + - 3 (x1) + - different_values: 7 + variants: + - "1d6" (x4) + - "2d6" (x2) + - "1d4" (x2) + - "1d20" (x1) + - "(@actor.flags.pf2e.gluttonsFeast)d4" (x1) + - "1d3" (x1) + - "1d8" (x1) + [evaluate]: + type: boolean + path: Bestiary Effects.system.badge.evaluate + is_null: true + values: 12 + different_values: 1 (all same) + variants: True (x12) + [labels]: + type: array + path: Bestiary Effects.system.badge.labels + is_null: true + values: 5 + min_count: 2 + max_count: 4 + value_type: + type: string + path: Bestiary Effects.system.badge.labels.[] + is_null: false + values: 17 + different_values: 16 + variants: [omitted] + [loop]: + type: boolean + path: Bestiary Effects.system.badge.loop + is_null: true + values: 4 + different_values: 1 (all same) + variants: False (x4) + [min]: + type: integer + path: Bestiary Effects.system.badge.min + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + [reevaluate]: + type: + path: Bestiary Effects.system.badge.reevaluate + is_null: true + values: 0 + is_empty: true + [category]: + type: + path: Bestiary Effects.system.category + is_null: true + values: 0 + is_empty: true + [target]: + type: + path: Bestiary Effects.system.target + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Bestiary Effects.type + is_null: false + values: 475 + different_values: 2 + variants: + - "effect" (x474) + - "action" (x1) diff --git a/output/pf2e/packs/Blackfrost Dead.txt b/output/pf2e/packs/Blackfrost Dead.txt deleted file mode 100644 index 93068a3..0000000 --- a/output/pf2e/packs/Blackfrost Dead.txt +++ /dev/null @@ -1,40 +0,0 @@ -Blackfrost Dead -Different values: 5 -===================================== -object {Blackfrost Dead} - _id : string {Blackfrost Dead._id} (all different values) - folder : string {Blackfrost Dead.folder} (same value: '28yhO8Uz0mISbFgt') - img : string {Blackfrost Dead.img} (2 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x3) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - name : string {Blackfrost Dead.name} (all different values) - system : object {Blackfrost Dead.system} - actionType : object {Blackfrost Dead.system.actionType} - value : string {Blackfrost Dead.system.actionType.value} (2 different values) - 'passive' (x3) - 'action' (x2) - actions : object {Blackfrost Dead.system.actions} - [value] : integer {Blackfrost Dead.system.actions.value} (same value: 2) - category : string {Blackfrost Dead.system.category} (2 different values) - 'offensive' (x4) - 'interaction' (x1) - deathNote : boolean {Blackfrost Dead.system.deathNote} (same value: True) - description : object {Blackfrost Dead.system.description} - value : string {Blackfrost Dead.system.description.value} (all different values) - publication : object {Blackfrost Dead.system.publication} - license : string {Blackfrost Dead.system.publication.license} (same value: 'OGL') - remaster : boolean {Blackfrost Dead.system.publication.remaster} (same value: False) - title : string {Blackfrost Dead.system.publication.title} (same value: 'Pathfinder #189: Dreamers of the Nameless Spires') - rules : ignored (Foundry rules object) {Blackfrost Dead.system.rules} - traits : object {Blackfrost Dead.system.traits} - value : array {Blackfrost Dead.system.traits.value} - Length: min=0 max=4 - Value type: string {Blackfrost Dead.system.traits.value.[]} (7 different values) - 'occult' (x3) - 'cold' (x2) - 'curse' (x1) - 'disease' (x1) - 'emotion' (x1) - 'fear' (x1) - 'visual' (x1) - type : string {Blackfrost Dead.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Blackfrost Dead.yaml b/output/pf2e/packs/Blackfrost Dead.yaml new file mode 100644 index 0000000..264dba1 --- /dev/null +++ b/output/pf2e/packs/Blackfrost Dead.yaml @@ -0,0 +1,172 @@ +name: Blackfrost Dead +values: 5 +schema: + '_id': + type: string + path: Blackfrost Dead._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "ydrDZ7lqioLPWRlB" (x1) + - "kLQ0eq18SvKEvggc" (x1) + - "yR9VLXIjJ2iOX77z" (x1) + - "hEeHuM3OVzJADsSa" (x1) + - "v14HanKkdPGQd7Km" (x1) + 'folder': + type: string + path: Blackfrost Dead.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "28yhO8Uz0mISbFgt" (x5) + 'img': + type: string + path: Blackfrost Dead.img + is_null: false + values: 5 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x3) + - "systems/pf2e/icons/actions/TwoActions.webp" (x2) + 'name': + type: string + path: Blackfrost Dead.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "(Blackfrost Dead) Blackfrost Breath" (x1) + - "(Blackfrost Dead) Blackfrost" (x1) + - "(Blackfrost Dead) Ice Climb" (x1) + - "(Blackfrost Dead) Mindburning Gaze" (x1) + - "(Blackfrost Dead) Shattering Death" (x1) + 'system': + type: object + path: Blackfrost Dead.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Blackfrost Dead.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Blackfrost Dead.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x3) + - "action" (x2) + 'actions': + type: object + path: Blackfrost Dead.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Blackfrost Dead.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'category': + type: string + path: Blackfrost Dead.system.category + is_null: false + values: 5 + different_values: 2 + variants: + - "offensive" (x4) + - "interaction" (x1) + 'deathNote': + type: boolean + path: Blackfrost Dead.system.deathNote + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'description': + type: object + path: Blackfrost Dead.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Blackfrost Dead.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Blackfrost Dead.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Blackfrost Dead.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Blackfrost Dead.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Blackfrost Dead.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #189: Dreamers of the Nameless Spires" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Blackfrost Dead.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Blackfrost Dead.system.traits + is_null: false + values: 5 + schema: + 'value': + type: array + path: Blackfrost Dead.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Blackfrost Dead.system.traits.value.[] + is_null: false + values: 10 + different_values: 7 + variants: + - "occult" (x3) + - "cold" (x2) + - "curse" (x1) + - "disease" (x1) + - "emotion" (x1) + - "fear" (x1) + - "visual" (x1) + 'type': + type: string + path: Blackfrost Dead.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "action" (x5) diff --git a/output/pf2e/packs/Blessed One.txt b/output/pf2e/packs/Blessed One.txt deleted file mode 100644 index 8d23e17..0000000 --- a/output/pf2e/packs/Blessed One.txt +++ /dev/null @@ -1,43 +0,0 @@ -Blessed One -Different values: 4 -===================================== -object {Blessed One} - _id : string {Blessed One._id} (all different values) - folder : string {Blessed One.folder} (same value: 'SCwCru4xRBgS9y9z') - img : string {Blessed One.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Blessed One.name} (all different values) - system : object {Blessed One.system} - actionType : object {Blessed One.system.actionType} - value : string {Blessed One.system.actionType.value} (3 different values) - 'passive' (x2) - 'reaction' (x1) - 'action' (x1) - actions : object {Blessed One.system.actions} - [value] : integer {Blessed One.system.actions.value} (same value: 1) - category : string {Blessed One.system.category} (same value: 'class') - description : object {Blessed One.system.description} - value : string {Blessed One.system.description.value} (all different values) - frequency : object {Blessed One.system.frequency} - max : integer {Blessed One.system.frequency.max} (same value: 1) - per : string {Blessed One.system.frequency.per} (same value: 'PT10M') - level : object {Blessed One.system.level} - value : integer {Blessed One.system.level.value} (all different values) - prerequisites : object {Blessed One.system.prerequisites} - value : array {Blessed One.system.prerequisites.value} - Length: min=0 max=3 - Value type: object {Blessed One.system.prerequisites.value.[]} - value : string {Blessed One.system.prerequisites.value.[].value} (3 different values) - 'Blessed One Dedication' (x3) - 'ability to cast spells from spell slots' (x1) - 'Mercy' (x1) - publication : object {Blessed One.system.publication} - license : string {Blessed One.system.publication.license} (same value: 'ORC') - remaster : boolean {Blessed One.system.publication.remaster} (same value: True) - title : string {Blessed One.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Blessed One.system.rules} - traits : object {Blessed One.system.traits} - rarity : string {Blessed One.system.traits.rarity} (same value: 'common') - value : array {Blessed One.system.traits.value} - Length: min=1 max=3 - Value type: string {Blessed One.system.traits.value.[]} (all different values) - type : string {Blessed One.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Blessed One.yaml b/output/pf2e/packs/Blessed One.yaml new file mode 100644 index 0000000..ef9d51a --- /dev/null +++ b/output/pf2e/packs/Blessed One.yaml @@ -0,0 +1,230 @@ +name: Blessed One +values: 4 +schema: + '_id': + type: string + path: Blessed One._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "kKoqqXOTdRYROmVV" (x1) + - "eBdajOzs8kiJDic2" (x1) + - "NrCloSukzSUCprsM" (x1) + - "V3nNlrdU2OxYJAjx" (x1) + 'folder': + type: string + path: Blessed One.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "SCwCru4xRBgS9y9z" (x4) + 'img': + type: string + path: Blessed One.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Blessed One.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Blessed Denial" (x1) + - "Blessed One Dedication" (x1) + - "Blessed Sacrifice" (x1) + - "Blessed Spell" (x1) + 'system': + type: object + path: Blessed One.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Blessed One.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Blessed One.system.actionType.value + is_null: false + values: 4 + different_values: 3 + variants: + - "passive" (x2) + - "reaction" (x1) + - "action" (x1) + 'actions': + type: object + path: Blessed One.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Blessed One.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Blessed One.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Blessed One.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Blessed One.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'frequency': + type: object + path: Blessed One.system.frequency + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Blessed One.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Blessed One.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + 'level': + type: object + path: Blessed One.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Blessed One.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 12 (x1) + - 2 (x1) + - 4 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Blessed One.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Blessed One.system.prerequisites.value + is_null: false + values: 4 + min_count: 0 + max_count: 3 + value_type: + type: object + path: Blessed One.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Blessed One.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 3 + variants: + - "Blessed One Dedication" (x3) + - "ability to cast spells from spell slots" (x1) + - "Mercy" (x1) + 'publication': + type: object + path: Blessed One.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Blessed One.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Blessed One.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Blessed One.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Blessed One.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Blessed One.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Blessed One.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array + path: Blessed One.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Blessed One.system.traits.value.[] + is_null: false + values: 7 + different_values: 4 (all different) + variants: + - "archetype" (x4) + - "dedication" (x1) + - "concentrate" (x1) + - "spellshape" (x1) + 'type': + type: string + path: Blessed One.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Blight.txt b/output/pf2e/packs/Blight.txt deleted file mode 100644 index 2a48c64..0000000 --- a/output/pf2e/packs/Blight.txt +++ /dev/null @@ -1,31 +0,0 @@ -Blight -Different values: 4 -===================================== -object {Blight} - _id : string {Blight._id} (all different values) - folder : string {Blight.folder} (same value: '79Cs9iJQ59NefCu0') - img : string {Blight.img} (2 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x3) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - name : string {Blight.name} (all different values) - system : object {Blight.system} - actionType : object {Blight.system.actionType} - value : string {Blight.system.actionType.value} (same value: 'passive') - actions : object {Blight.system.actions} - [value] : empty - category : string {Blight.system.category} (same value: 'offensive') - description : object {Blight.system.description} - value : string {Blight.system.description.value} (all different values) - publication : object {Blight.system.publication} - license : string {Blight.system.publication.license} (same value: 'ORC') - remaster : boolean {Blight.system.publication.remaster} (same value: True) - title : string {Blight.system.publication.title} (same value: 'Pathfinder #211: The Secret of Deathstalk Tower') - rules : ignored (Foundry rules object) {Blight.system.rules} - traits : object {Blight.system.traits} - value : array {Blight.system.traits.value} - Length: min=0 max=2 - Value type: string {Blight.system.traits.value.[]} (3 different values) - 'primal' (x3) - 'curse' (x1) - 'concentrate' (x1) - type : string {Blight.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Blight.yaml b/output/pf2e/packs/Blight.yaml new file mode 100644 index 0000000..0ba78e4 --- /dev/null +++ b/output/pf2e/packs/Blight.yaml @@ -0,0 +1,154 @@ +name: Blight +values: 4 +schema: + '_id': + type: string + path: Blight._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "LZsABXwRruB99A0k" (x1) + - "h6rf7Z7Vy1OD1YFw" (x1) + - "Sx3uEPB6AD1iGbDp" (x1) + - "xGwpAMVb1UGFJqf9" (x1) + 'folder': + type: string + path: Blight.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "79Cs9iJQ59NefCu0" (x4) + 'img': + type: string + path: Blight.img + is_null: false + values: 4 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x3) + - "systems/pf2e/icons/actions/OneAction.webp" (x1) + 'name': + type: string + path: Blight.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "(Blight) Blight Domination" (x1) + - "(Blight) Cursed Domain" (x1) + - "(Blight) Oversee Domain" (x1) + - "(Blight) Rejuvenation" (x1) + 'system': + type: object + path: Blight.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Blight.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Blight.system.actionType.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "passive" (x4) + 'actions': + type: object + path: Blight.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Blight.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Blight.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "offensive" (x4) + 'description': + type: object + path: Blight.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Blight.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'publication': + type: object + path: Blight.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Blight.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Blight.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Blight.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder #211: The Secret of Deathstalk Tower" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Blight.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Blight.system.traits + is_null: false + values: 4 + schema: + 'value': + type: array + path: Blight.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Blight.system.traits.value.[] + is_null: false + values: 5 + different_values: 3 + variants: + - "primal" (x3) + - "curse" (x1) + - "concentrate" (x1) + 'type': + type: string + path: Blight.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "action" (x4) diff --git a/output/pf2e/packs/Blood Lords.txt b/output/pf2e/packs/Blood Lords.txt deleted file mode 100644 index 0c21de8..0000000 --- a/output/pf2e/packs/Blood Lords.txt +++ /dev/null @@ -1,33 +0,0 @@ -Blood Lords -Different values: 1 -===================================== -object {Blood Lords} - _id : string {Blood Lords._id} (all different values) - folder : string {Blood Lords.folder} (all different values) - img : string {Blood Lords.img} (all different values) - name : string {Blood Lords.name} (all different values) - system : object {Blood Lords.system} - actionType : object {Blood Lords.system.actionType} - value : string {Blood Lords.system.actionType.value} (all different values) - actions : object {Blood Lords.system.actions} - [value] : empty - category : string {Blood Lords.system.category} (all different values) - description : object {Blood Lords.system.description} - value : string {Blood Lords.system.description.value} (all different values) - level : object {Blood Lords.system.level} - value : integer {Blood Lords.system.level.value} (all different values) - prerequisites : object {Blood Lords.system.prerequisites} - value : array<> {Blood Lords.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Blood Lords.system.publication} - license : string {Blood Lords.system.publication.license} (all different values) - remaster : boolean {Blood Lords.system.publication.remaster} (all different values) - title : string {Blood Lords.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Blood Lords.system.rules} - traits : object {Blood Lords.system.traits} - rarity : string {Blood Lords.system.traits.rarity} (all different values) - value : array<> {Blood Lords.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Blood Lords.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Blood Lords.yaml b/output/pf2e/packs/Blood Lords.yaml new file mode 100644 index 0000000..bdf19a7 --- /dev/null +++ b/output/pf2e/packs/Blood Lords.yaml @@ -0,0 +1,179 @@ +name: Blood Lords +values: 1 +schema: + '_id': + type: string + path: Blood Lords._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "SvR7Ez1lfnN4You5" (x1) + 'folder': + type: string + path: Blood Lords.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "AGwZACBdvzFW7Alt" (x1) + 'img': + type: string + path: Blood Lords.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "icons/commodities/bones/skull-hollow-worn-blue.webp" (x1) + 'name': + type: string + path: Blood Lords.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Geb's Blessing" (x1) + 'system': + type: object + path: Blood Lords.system + is_null: false + values: 1 + schema: + 'actionType': + type: object + path: Blood Lords.system.actionType + is_null: false + values: 1 + schema: + 'value': + type: string + path: Blood Lords.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "passive" (x1) + 'actions': + type: object + path: Blood Lords.system.actions + is_null: false + values: 1 + schema: + [value]: + type: + path: Blood Lords.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Blood Lords.system.category + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "deityboon" (x1) + 'description': + type: object + path: Blood Lords.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Blood Lords.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'level': + type: object + path: Blood Lords.system.level + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Blood Lords.system.level.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 0 (x1) + 'prerequisites': + type: object + path: Blood Lords.system.prerequisites + is_null: false + values: 1 + schema: + 'value': + type: array<> + path: Blood Lords.system.prerequisites.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Blood Lords.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Blood Lords.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Blood Lords.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "OGL" (x1) + 'remaster': + type: boolean + path: Blood Lords.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'title': + type: string + path: Blood Lords.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder #186: Ghost King's Rage" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Blood Lords.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Blood Lords.system.traits + is_null: false + values: 1 + schema: + 'rarity': + type: string + path: Blood Lords.system.traits.rarity + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "common" (x1) + 'value': + type: array<> + path: Blood Lords.system.traits.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Blood Lords.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Blood Lords.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "feat" (x1) diff --git a/output/pf2e/packs/Bloodrager.txt b/output/pf2e/packs/Bloodrager.txt deleted file mode 100644 index 0b24630..0000000 --- a/output/pf2e/packs/Bloodrager.txt +++ /dev/null @@ -1,67 +0,0 @@ -Bloodrager -Different values: 8 -===================================== -object {Bloodrager} - _id : string {Bloodrager._id} (all different values) - folder : string {Bloodrager.folder} (same value: 'e4vGOrE8QgzFscPk') - img : string {Bloodrager.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Bloodrager.name} (all different values) - system : object {Bloodrager.system} - actionType : object {Bloodrager.system.actionType} - value : string {Bloodrager.system.actionType.value} (4 different values) - 'passive' (x4) - 'action' (x2) - 'reaction' (x1) - 'free' (x1) - actions : object {Bloodrager.system.actions} - [value] : integer {Bloodrager.system.actions.value} (same value: 1) - category : string {Bloodrager.system.category} (same value: 'class') - description : object {Bloodrager.system.description} - value : string {Bloodrager.system.description.value} (all different values) - level : object {Bloodrager.system.level} - value : integer {Bloodrager.system.level.value} (7 different values) - 4 (x2) - 2 (x1) - 18 (x1) - 10 (x1) - 6 (x1) - 8 (x1) - 12 (x1) - prerequisites : object {Bloodrager.system.prerequisites} - value : array {Bloodrager.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Bloodrager.system.prerequisites.value.[]} - value : string {Bloodrager.system.prerequisites.value.[].value} (6 different values) - 'Bloodrager Dedication' (x4) - 'Rising Blood Magic' (x2) - 'Bloodrager' (x1) - 'Surging Blood Magic' (x1) - 'legendary in Arcana or Religion, depending on your chosen tradition' (x1) - 'master in Arcana or Religion, depending on your chosen tradition' (x1) - publication : object {Bloodrager.system.publication} - license : string {Bloodrager.system.publication.license} (same value: 'ORC') - remaster : boolean {Bloodrager.system.publication.remaster} (same value: True) - title : string {Bloodrager.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Bloodrager.system.rules} - traits : object {Bloodrager.system.traits} - rarity : string {Bloodrager.system.traits.rarity} (same value: 'common') - value : array {Bloodrager.system.traits.value} - Length: min=1 max=3 - Value type: string {Bloodrager.system.traits.value.[]} (5 different values) - 'archetype' (x8) - 'fortune' (x2) - 'rage' (x2) - 'class' (x1) - 'dedication' (x1) - [frequency] : object {Bloodrager.system.frequency} - max : integer {Bloodrager.system.frequency.max} (same value: 1) - per : string {Bloodrager.system.frequency.per} (same value: 'PT1H') - [location] : string {Bloodrager.system.location} (same value: 'class-2') - [subfeatures] : object {Bloodrager.system.subfeatures} - proficiencies : object {Bloodrager.system.subfeatures.proficiencies} - spellcasting : object {Bloodrager.system.subfeatures.proficiencies.spellcasting} - rank : integer {Bloodrager.system.subfeatures.proficiencies.spellcasting.rank} (3 different values) - 1 (x1) - 3 (x1) - 2 (x1) - type : string {Bloodrager.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Bloodrager.yaml b/output/pf2e/packs/Bloodrager.yaml new file mode 100644 index 0000000..93d3538 --- /dev/null +++ b/output/pf2e/packs/Bloodrager.yaml @@ -0,0 +1,281 @@ +name: Bloodrager +values: 8 +schema: + '_id': + type: string + path: Bloodrager._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "svBQNCS2ZCPlKm6f" (x1) + - "EcyPTxSwtdqrOtxY" (x1) + - "Iqlv8dQHGweSNW7V" (x1) + - "AY3XRv2j0cZvHaks" (x1) + - "QRqs9NIWeh0ONRSP" (x1) + - "XKAlLI17siAXFFyD" (x1) + - "XhblStN7dwnWKmrO" (x1) + - "LLhVVhDPv9Z8Kd1k" (x1) + 'folder': + type: string + path: Bloodrager.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "e4vGOrE8QgzFscPk" (x8) + 'img': + type: string + path: Bloodrager.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Bloodrager.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Blood Calls Blood" (x1) + - "Bloodrager Dedication" (x1) + - "Exultant Blood Magic" (x1) + - "Hematocritical" (x1) + - "Rising Blood Magic" (x1) + - "Siphon Magic" (x1) + - "Spelldrinker" (x1) + - "Surging Blood Magic" (x1) + 'system': + type: object + path: Bloodrager.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Bloodrager.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Bloodrager.system.actionType.value + is_null: false + values: 8 + different_values: 4 + variants: + - "passive" (x4) + - "action" (x2) + - "reaction" (x1) + - "free" (x1) + 'actions': + type: object + path: Bloodrager.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Bloodrager.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Bloodrager.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "class" (x8) + 'description': + type: object + path: Bloodrager.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Bloodrager.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Bloodrager.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Bloodrager.system.level.value + is_null: false + values: 8 + different_values: 7 + variants: + - 4 (x2) + - 2 (x1) + - 18 (x1) + - 10 (x1) + - 6 (x1) + - 8 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Bloodrager.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Bloodrager.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Bloodrager.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Bloodrager.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 6 + variants: + - "Bloodrager Dedication" (x4) + - "Rising Blood Magic" (x2) + - "Bloodrager" (x1) + - "Surging Blood Magic" (x1) + - "legendary in Arcana or Religion, depending on your chosen tradition" (x1) + - "master in Arcana or Religion, depending on your chosen tradition" (x1) + 'publication': + type: object + path: Bloodrager.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Bloodrager.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "ORC" (x8) + 'remaster': + type: boolean + path: Bloodrager.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: True (x8) + 'title': + type: string + path: Bloodrager.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Bloodrager.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Bloodrager.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Bloodrager.system.traits.rarity + is_null: false + values: 8 + different_values: 1 (all same) + variants: "common" (x8) + 'value': + type: array + path: Bloodrager.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Bloodrager.system.traits.value.[] + is_null: false + values: 14 + different_values: 5 + variants: + - "archetype" (x8) + - "fortune" (x2) + - "rage" (x2) + - "class" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Bloodrager.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Bloodrager.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Bloodrager.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + [location]: + type: string + path: Bloodrager.system.location + is_null: true + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + [subfeatures]: + type: object + path: Bloodrager.system.subfeatures + is_null: true + values: 3 + schema: + 'proficiencies': + type: object + path: Bloodrager.system.subfeatures.proficiencies + is_null: false + values: 3 + schema: + 'spellcasting': + type: object + path: Bloodrager.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 3 + schema: + 'rank': + type: integer + path: Bloodrager.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 3 + different_values: 3 + variants: + - 1 (x1) + - 3 (x1) + - 2 (x1) + 'type': + type: string + path: Bloodrager.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Book 1 - Broken Tusk Moon.txt b/output/pf2e/packs/Book 1 - Broken Tusk Moon.txt deleted file mode 100644 index 6ffc496..0000000 --- a/output/pf2e/packs/Book 1 - Broken Tusk Moon.txt +++ /dev/null @@ -1,1037 +0,0 @@ -Book 1 - Broken Tusk Moon -Different values: 24 -===================================== -object {Book 1 - Broken Tusk Moon} - _id : string {Book 1 - Broken Tusk Moon._id} (all different values) - folder : string {Book 1 - Broken Tusk Moon.folder} (same value: 'd6hlmG3wkVlPylYB') - img : string {Book 1 - Broken Tusk Moon.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x20) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 1 - Broken Tusk Moon.items} - Length: min=1 max=23 - Value type: object {Book 1 - Broken Tusk Moon.items.[]} - _id : string {Book 1 - Broken Tusk Moon.items.[]._id} (175 different values) - img : string {Book 1 - Broken Tusk Moon.items.[].img} (60 different values) - name : string {Book 1 - Broken Tusk Moon.items.[].name} (132 different values) - sort : integer {Book 1 - Broken Tusk Moon.items.[].sort} (all different values) - system : object {Book 1 - Broken Tusk Moon.items.[].system} - [acBonus] : integer {Book 1 - Broken Tusk Moon.items.[].system.acBonus} (3 different values) - 1 (x4) - 2 (x3) - 3 (x2) - [actionType] : object {Book 1 - Broken Tusk Moon.items.[].system.actionType} - value : string {Book 1 - Broken Tusk Moon.items.[].system.actionType.value} (4 different values) - 'passive' (x34) - 'reaction' (x17) - 'action' (x14) - 'free' (x3) - [actions] : object {Book 1 - Broken Tusk Moon.items.[].system.actions} - [value] : integer {Book 1 - Broken Tusk Moon.items.[].system.actions.value} (2 different values) - 1 (x9) - 2 (x5) - [area] : object {Book 1 - Broken Tusk Moon.items.[].system.area} - type : string {Book 1 - Broken Tusk Moon.items.[].system.area.type} (same value: 'burst') - value : integer {Book 1 - Broken Tusk Moon.items.[].system.area.value} (2 different values) - 20 (x1) - 10 (x1) - [attack] : object {Book 1 - Broken Tusk Moon.items.[].system.attack} - value : string {Book 1 - Broken Tusk Moon.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Broken Tusk Moon.items.[].system.attackEffects} - [custom] : string {Book 1 - Broken Tusk Moon.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Broken Tusk Moon.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 1 - Broken Tusk Moon.items.[].system.attackEffects.value.[]} (6 different values) - 'drain-life' (x2) - 'incendiary-dollop' (x2) - 'tetanus' (x1) - 'cut-down' (x1) - 'clobbering-tail' (x1) - 'strangling-grasp' (x1) - [autoHeightenLevel] : object {Book 1 - Broken Tusk Moon.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Broken Tusk Moon.items.[].system.baseItem} (18 different values) - [bonus] : object {Book 1 - Broken Tusk Moon.items.[].system.bonus} - value : integer {Book 1 - Broken Tusk Moon.items.[].system.bonus.value} (12 different values) - [bonusDamage] : object {Book 1 - Broken Tusk Moon.items.[].system.bonusDamage} - value : integer {Book 1 - Broken Tusk Moon.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Broken Tusk Moon.items.[].system.bulk} - value : mixed - integer {Book 1 - Broken Tusk Moon.items.[].system.bulk.value} (3 different values) - 1 (x12) - 0 (x5) - 2 (x4) - float {Book 1 - Broken Tusk Moon.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 1 - Broken Tusk Moon.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 1 - Broken Tusk Moon.items.[].system.checkPenalty} (3 different values) - -1 (x3) - 0 (x2) - -2 (x2) - [containerId] : empty - [cost] : object {Book 1 - Broken Tusk Moon.items.[].system.cost} - value : string {Book 1 - Broken Tusk Moon.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 1 - Broken Tusk Moon.items.[].system.counteraction} (same value: False) - [damage] : object {Book 1 - Broken Tusk Moon.items.[].system.damage} - [0] : object {Book 1 - Broken Tusk Moon.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Broken Tusk Moon.items.[].system.damage.0.applyMod} (2 different values) - True (x1) - False (x1) - [category] : empty - formula : string {Book 1 - Broken Tusk Moon.items.[].system.damage.0.formula} (4 different values) - '0' (x1) - '1d4+1' (x1) - '2d4' (x1) - '3d6' (x1) - kinds : array {Book 1 - Broken Tusk Moon.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Broken Tusk Moon.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Broken Tusk Moon.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Broken Tusk Moon.items.[].system.damage.0.type} (4 different values) - 'mental' (x1) - 'force' (x1) - 'cold' (x1) - 'bludgeoning' (x1) - [damageType] : string {Book 1 - Broken Tusk Moon.items.[].system.damage.damageType} (4 different values) - 'piercing' (x7) - 'bludgeoning' (x5) - 'fire' (x2) - 'slashing' (x1) - [dice] : integer {Book 1 - Broken Tusk Moon.items.[].system.damage.dice} (2 different values) - 1 (x13) - 0 (x2) - [die] : string {Book 1 - Broken Tusk Moon.items.[].system.damage.die} (5 different values) - 'd6' (x9) - 'd8' (x2) - '' (x2) - 'd10' (x1) - 'd4' (x1) - [persistent] : object {Book 1 - Broken Tusk Moon.items.[].system.damage.persistent} - faces : integer {Book 1 - Broken Tusk Moon.items.[].system.damage.persistent.faces} (same value: 4) - number : integer {Book 1 - Broken Tusk Moon.items.[].system.damage.persistent.number} (2 different values) - 1 (x1) - 2 (x1) - type : string {Book 1 - Broken Tusk Moon.items.[].system.damage.persistent.type} (same value: 'fire') - [damageRolls] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls} - [0] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.0} - [category] : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.0.category} (same value: 'persistent') - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.0.damage} (4 different values) - '1d6+7' (x2) - '1d4' (x1) - '2d10' (x1) - '2d4' (x1) - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.0.damageType} (4 different values) - 'fire' (x2) - 'bludgeoning' (x1) - 'slashing' (x1) - 'electricity' (x1) - [0xlbtcx8ca7bjspcd14w] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.0xlbtcx8ca7bjspcd14w} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.0xlbtcx8ca7bjspcd14w.damage} (same value: '2d6+6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.0xlbtcx8ca7bjspcd14w.damageType} (same value: 'slashing') - [1] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.1} - category : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.1.category} (2 different values) - 'splash' (x2) - 'persistent' (x1) - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.1.damage} (3 different values) - '1' (x1) - '1d4' (x1) - '2' (x1) - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.1.damageType} (2 different values) - 'fire' (x2) - 'electricity' (x1) - [5zqsmge2a7e3wu6up436] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.5zqsmge2a7e3wu6up436} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.5zqsmge2a7e3wu6up436.damage} (same value: '2d6+6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.5zqsmge2a7e3wu6up436.damageType} (same value: 'void') - [6qeylg24c2nrgrfhohhz] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.6qeylg24c2nrgrfhohhz} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.6qeylg24c2nrgrfhohhz.damage} (same value: '1d8+6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.6qeylg24c2nrgrfhohhz.damageType} (same value: 'piercing') - [6qj3hiz48wgponknfb04] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.6qj3hiz48wgponknfb04} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.6qj3hiz48wgponknfb04.damage} (same value: '1d6+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.6qj3hiz48wgponknfb04.damageType} (same value: 'bludgeoning') - [72lbmatx3rfshr352kt8] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.72lbmatx3rfshr352kt8} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.72lbmatx3rfshr352kt8.damage} (same value: '1d6+4') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.72lbmatx3rfshr352kt8.damageType} (same value: 'bludgeoning') - [72xhbjxi59dgm1g4diw6] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.72xhbjxi59dgm1g4diw6} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.72xhbjxi59dgm1g4diw6.damage} (same value: '1d4+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.72xhbjxi59dgm1g4diw6.damageType} (same value: 'piercing') - [968ohc9wihhz0aaenu0n] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.968ohc9wihhz0aaenu0n} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.968ohc9wihhz0aaenu0n.damage} (same value: '2d10+6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.968ohc9wihhz0aaenu0n.damageType} (same value: 'bludgeoning') - [9xmac8i3pxrnbdqtrxr9] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.9xmac8i3pxrnbdqtrxr9} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.9xmac8i3pxrnbdqtrxr9.damage} (same value: '1d6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.9xmac8i3pxrnbdqtrxr9.damageType} (same value: 'bludgeoning') - [dhxf8v275oljxtuill8y] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.dhxf8v275oljxtuill8y} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.dhxf8v275oljxtuill8y.damage} (same value: '1d4+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.dhxf8v275oljxtuill8y.damageType} (same value: 'bludgeoning') - [hog7wets1qd6gnqhwww3] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.hog7wets1qd6gnqhwww3} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.hog7wets1qd6gnqhwww3.damage} (same value: '1d6+3') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.hog7wets1qd6gnqhwww3.damageType} (same value: 'bludgeoning') - [ik4dn86ahrcpfrzp9n88] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ik4dn86ahrcpfrzp9n88} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ik4dn86ahrcpfrzp9n88.damage} (same value: '1d6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ik4dn86ahrcpfrzp9n88.damageType} (same value: 'piercing') - [iym24fudypp8onk2x1zy] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.iym24fudypp8onk2x1zy} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.iym24fudypp8onk2x1zy.damage} (same value: '1d6+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.iym24fudypp8onk2x1zy.damageType} (same value: 'piercing') - [jk4j2yutx2p4wgyg00i1] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.jk4j2yutx2p4wgyg00i1} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.jk4j2yutx2p4wgyg00i1.damage} (same value: '1d4+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.jk4j2yutx2p4wgyg00i1.damageType} (same value: 'piercing') - [kbembmay397rhambs7jg] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.kbembmay397rhambs7jg} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.kbembmay397rhambs7jg.damage} (same value: '1d8+4') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.kbembmay397rhambs7jg.damageType} (same value: 'slashing') - [krwsdl9truge8uorzu2w] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.krwsdl9truge8uorzu2w} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.krwsdl9truge8uorzu2w.damage} (same value: '1d6+6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.krwsdl9truge8uorzu2w.damageType} (same value: 'bludgeoning') - [kz78fdi7kcbx3n775n72] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.kz78fdi7kcbx3n775n72} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.kz78fdi7kcbx3n775n72.damage} (same value: '2d4+4') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.kz78fdi7kcbx3n775n72.damageType} (same value: 'void') - [l51z0angy6q2kwe14q3t] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.l51z0angy6q2kwe14q3t} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.l51z0angy6q2kwe14q3t.damage} (same value: '1d4+1') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.l51z0angy6q2kwe14q3t.damageType} (same value: 'slashing') - [mckxgxtw0kqjod1ma5w6] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.mckxgxtw0kqjod1ma5w6} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.mckxgxtw0kqjod1ma5w6.damage} (same value: '1d6+1') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.mckxgxtw0kqjod1ma5w6.damageType} (same value: 'bludgeoning') - [mfuz193bltmqn2dpeyj6] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.mfuz193bltmqn2dpeyj6} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.mfuz193bltmqn2dpeyj6.damage} (same value: '1d6+3') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.mfuz193bltmqn2dpeyj6.damageType} (same value: 'piercing') - [mz8hea54ajpth8qi5e36] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.mz8hea54ajpth8qi5e36} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.mz8hea54ajpth8qi5e36.damage} (same value: '2d6+7') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.mz8hea54ajpth8qi5e36.damageType} (same value: 'piercing') - [ozfz7zo1sika8u8v2nn2] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ozfz7zo1sika8u8v2nn2} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ozfz7zo1sika8u8v2nn2.damage} (same value: '2d6+6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ozfz7zo1sika8u8v2nn2.damageType} (same value: 'piercing') - [pguvzb8qme7dnsxzleqh] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.pguvzb8qme7dnsxzleqh} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.pguvzb8qme7dnsxzleqh.damage} (same value: '2d6+6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.pguvzb8qme7dnsxzleqh.damageType} (same value: 'piercing') - [pihcxz7kdpaae5rq6py2] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.pihcxz7kdpaae5rq6py2} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.pihcxz7kdpaae5rq6py2.damage} (same value: '1d6+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.pihcxz7kdpaae5rq6py2.damageType} (same value: 'piercing') - [riptgpl70rpwz90divwm] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.riptgpl70rpwz90divwm} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.riptgpl70rpwz90divwm.damage} (same value: '1d6+4') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.riptgpl70rpwz90divwm.damageType} (same value: 'piercing') - [sy2uol6l4zdp394e4246] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.sy2uol6l4zdp394e4246} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.sy2uol6l4zdp394e4246.damage} (same value: '1d8+6') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.sy2uol6l4zdp394e4246.damageType} (same value: 'bludgeoning') - [ttrdxc05u59112kaugg0] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ttrdxc05u59112kaugg0} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ttrdxc05u59112kaugg0.damage} (same value: '1d6+3') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ttrdxc05u59112kaugg0.damageType} (same value: 'piercing') - [txw1ifz7jvdu1cvjwfhx] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.txw1ifz7jvdu1cvjwfhx} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.txw1ifz7jvdu1cvjwfhx.damage} (same value: '1d8+7') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.txw1ifz7jvdu1cvjwfhx.damageType} (same value: 'piercing') - [ubyvrwuxmje2u4lycz1c] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ubyvrwuxmje2u4lycz1c} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ubyvrwuxmje2u4lycz1c.damage} (same value: '1d4') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ubyvrwuxmje2u4lycz1c.damageType} (same value: 'poison') - [v57hjz2pqqtzjdc9dz59] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.v57hjz2pqqtzjdc9dz59} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.v57hjz2pqqtzjdc9dz59.damage} (same value: '1d4') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.v57hjz2pqqtzjdc9dz59.damageType} (same value: 'fire') - [vyek5u11f5p64nwrrm0o] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.vyek5u11f5p64nwrrm0o} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.vyek5u11f5p64nwrrm0o.damage} (same value: '1d12+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.vyek5u11f5p64nwrrm0o.damageType} (same value: 'piercing') - [xitwy7fetq9zx8efc3qr] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.xitwy7fetq9zx8efc3qr} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.xitwy7fetq9zx8efc3qr.damage} (same value: '1d6+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.xitwy7fetq9zx8efc3qr.damageType} (same value: 'piercing') - [yjwxy73kconcz97hn619] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.yjwxy73kconcz97hn619} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.yjwxy73kconcz97hn619.damage} (same value: '1d10') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.yjwxy73kconcz97hn619.damageType} (same value: 'piercing') - [ykf1lkdtqzcvdrassfyz] : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ykf1lkdtqzcvdrassfyz} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ykf1lkdtqzcvdrassfyz.damage} (same value: '1d6+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.ykf1lkdtqzcvdrassfyz.damageType} (same value: 'bludgeoning') - kc0lvmvwccv0clvqp435 : object {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.kc0lvmvwccv0clvqp435} - damage : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.kc0lvmvwccv0clvqp435.damage} (same value: '1d8+2') - damageType : string {Book 1 - Broken Tusk Moon.items.[].system.damageRolls.kc0lvmvwccv0clvqp435.damageType} (same value: 'slashing') - [deathNote] : boolean {Book 1 - Broken Tusk Moon.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - Broken Tusk Moon.items.[].system.defense} - save : object {Book 1 - Broken Tusk Moon.items.[].system.defense.save} - basic : boolean {Book 1 - Broken Tusk Moon.items.[].system.defense.save.basic} (2 different values) - False (x5) - True (x1) - statistic : string {Book 1 - Broken Tusk Moon.items.[].system.defense.save.statistic} (3 different values) - 'will' (x3) - 'fortitude' (x2) - 'reflex' (x1) - [dexCap] : integer {Book 1 - Broken Tusk Moon.items.[].system.dexCap} (3 different values) - 3 (x4) - 2 (x2) - 4 (x1) - [duration] : object {Book 1 - Broken Tusk Moon.items.[].system.duration} - sustained : boolean {Book 1 - Broken Tusk Moon.items.[].system.duration.sustained} (2 different values) - False (x23) - True (x5) - value : string {Book 1 - Broken Tusk Moon.items.[].system.duration.value} (9 different values) - '' (x10) - '1 minute' (x7) - '10 minutes' (x3) - '1 hour' (x3) - '1 round' (x1) - 'until the start of your next turn' (x1) - 'until the end of your turn' (x1) - 'see text' (x1) - '5 minutes' (x1) - [equipped] : object {Book 1 - Broken Tusk Moon.items.[].system.equipped} - carryType : string {Book 1 - Broken Tusk Moon.items.[].system.equipped.carryType} (2 different values) - 'worn' (x25) - 'held' (x12) - [handsHeld] : integer {Book 1 - Broken Tusk Moon.items.[].system.equipped.handsHeld} (2 different values) - 0 (x16) - 1 (x12) - [inSlot] : boolean {Book 1 - Broken Tusk Moon.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 1 - Broken Tusk Moon.items.[].system.frequency} - max : integer {Book 1 - Broken Tusk Moon.items.[].system.frequency.max} (2 different values) - 2 (x1) - 1 (x1) - per : string {Book 1 - Broken Tusk Moon.items.[].system.frequency.per} (2 different values) - 'day' (x1) - 'round' (x1) - value : integer {Book 1 - Broken Tusk Moon.items.[].system.frequency.value} (2 different values) - 2 (x1) - 1 (x1) - [group] : string {Book 1 - Broken Tusk Moon.items.[].system.group} (13 different values) - [hardness] : integer {Book 1 - Broken Tusk Moon.items.[].system.hardness} (2 different values) - 0 (x35) - 3 (x2) - [heightening] : object {Book 1 - Broken Tusk Moon.items.[].system.heightening} - damage : object {Book 1 - Broken Tusk Moon.items.[].system.heightening.damage} - [0] : string {Book 1 - Broken Tusk Moon.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x1) - '1d4' (x1) - '2d6' (x1) - interval : integer {Book 1 - Broken Tusk Moon.items.[].system.heightening.interval} (2 different values) - 1 (x7) - 2 (x1) - type : string {Book 1 - Broken Tusk Moon.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {Book 1 - Broken Tusk Moon.items.[].system.hp} - max : integer {Book 1 - Broken Tusk Moon.items.[].system.hp.max} (3 different values) - 0 (x35) - 12 (x1) - 6 (x1) - value : integer {Book 1 - Broken Tusk Moon.items.[].system.hp.value} (3 different values) - 0 (x35) - 12 (x1) - 6 (x1) - [level] : object {Book 1 - Broken Tusk Moon.items.[].system.level} - value : integer {Book 1 - Broken Tusk Moon.items.[].system.level.value} (5 different values) - 0 (x29) - 1 (x26) - 2 (x6) - 5 (x2) - 3 (x2) - [location] : object {Book 1 - Broken Tusk Moon.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Broken Tusk Moon.items.[].system.location.heightenedLevel} (2 different values) - 1 (x8) - 2 (x6) - value : string {Book 1 - Broken Tusk Moon.items.[].system.location.value} (5 different values) - 'qW9Vb98JkZ54TPRY' (x10) - '4GIZm5YQlahp4mmv' (x7) - 'bLH0qAglKyN5KOcT' (x6) - '4yIIumzL17bhMy0T' (x4) - 'WleXrmwuJHjNteWU' (x1) - [material] : object {Book 1 - Broken Tusk Moon.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {Book 1 - Broken Tusk Moon.items.[].system.prepared} - flexible : boolean {Book 1 - Broken Tusk Moon.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Broken Tusk Moon.items.[].system.prepared.value} (3 different values) - 'innate' (x3) - 'prepared' (x1) - 'focus' (x1) - [price] : object {Book 1 - Broken Tusk Moon.items.[].system.price} - [per] : integer {Book 1 - Broken Tusk Moon.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Broken Tusk Moon.items.[].system.price.value} - [cp] : integer {Book 1 - Broken Tusk Moon.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 1 - Broken Tusk Moon.items.[].system.price.value.gp} (10 different values) - 1 (x5) - 2 (x4) - 4 (x2) - 30 (x2) - 3 (x2) - 15 (x1) - 25 (x1) - 5 (x1) - 55 (x1) - 10 (x1) - [sp] : integer {Book 1 - Broken Tusk Moon.items.[].system.price.value.sp} (4 different values) - 1 (x5) - 2 (x3) - 5 (x2) - 4 (x1) - description : object {Book 1 - Broken Tusk Moon.items.[].system.description} - value : string {Book 1 - Broken Tusk Moon.items.[].system.description.value} (116 different values) - [proficiency] : object {Book 1 - Broken Tusk Moon.items.[].system.proficiency} - value : integer {Book 1 - Broken Tusk Moon.items.[].system.proficiency.value} (same value: 0) - publication : object {Book 1 - Broken Tusk Moon.items.[].system.publication} - license : string {Book 1 - Broken Tusk Moon.items.[].system.publication.license} (2 different values) - 'OGL' (x177) - 'ORC' (x1) - remaster : boolean {Book 1 - Broken Tusk Moon.items.[].system.publication.remaster} (2 different values) - False (x177) - True (x1) - title : string {Book 1 - Broken Tusk Moon.items.[].system.publication.title} (7 different values) - '' (x100) - 'Pathfinder Core Rulebook' (x60) - 'Pathfinder Bestiary' (x11) - 'Pathfinder #175: Broken Tusk Moon' (x3) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Player Core' (x1) - 'Pathfinder Gamemastery Guide' (x1) - rules : ignored (Foundry rules object) {Book 1 - Broken Tusk Moon.items.[].system.rules} - [quantity] : integer {Book 1 - Broken Tusk Moon.items.[].system.quantity} (4 different values) - 1 (x27) - 3 (x6) - 20 (x2) - 2 (x2) - [range] : mixed - object {Book 1 - Broken Tusk Moon.items.[].system.range} - value : string {Book 1 - Broken Tusk Moon.items.[].system.range.value} (8 different values) - '120 feet' (x7) - '60 feet' (x6) - '30 feet' (x6) - '' (x5) - '500 feet' (x1) - '0 feet' (x1) - 'touch' (x1) - '10 feet' (x1) - integer {Book 1 - Broken Tusk Moon.items.[].system.range} (4 different values) - 20 (x2) - 120 (x1) - 50 (x1) - 30 (x1) - [reload] : object {Book 1 - Broken Tusk Moon.items.[].system.reload} - value : string {Book 1 - Broken Tusk Moon.items.[].system.reload.value} (4 different values) - '-' (x8) - '' (x5) - '2' (x1) - '1' (x1) - [requirements] : string {Book 1 - Broken Tusk Moon.items.[].system.requirements} (same value: '') - [runes] : object {Book 1 - Broken Tusk Moon.items.[].system.runes} - [potency] : integer {Book 1 - Broken Tusk Moon.items.[].system.runes.potency} (2 different values) - 0 (x21) - 1 (x1) - [property] : array<> {Book 1 - Broken Tusk Moon.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 1 - Broken Tusk Moon.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - Broken Tusk Moon.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - Broken Tusk Moon.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {Book 1 - Broken Tusk Moon.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Broken Tusk Moon.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Broken Tusk Moon.items.[].system.size} (same value: 'med') - [slots] : object {Book 1 - Broken Tusk Moon.items.[].system.slots} - [slot0] : object {Book 1 - Broken Tusk Moon.items.[].system.slots.slot0} - max : integer {Book 1 - Broken Tusk Moon.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 1 - Broken Tusk Moon.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 1 - Broken Tusk Moon.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Broken Tusk Moon.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'E9BOLfuxvsYMD4l7' (x1) - '1PMNJAAJHDbkezI4' (x1) - 'ekYKpKFJ9slPx7Sz' (x1) - 'tHw2RrHE9BvhV7Wl' (x1) - 'Fchomr4fkR0CEXDe' (x1) - [slot1] : object {Book 1 - Broken Tusk Moon.items.[].system.slots.slot1} - max : integer {Book 1 - Broken Tusk Moon.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {Book 1 - Broken Tusk Moon.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 1 - Broken Tusk Moon.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Broken Tusk Moon.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'YYSSYiFUqnJ5QnnX' (x2) - '4oIfd0ml2hvTmmyc' (x1) - 'Uiut5QPLUl7827mi' (x1) - [slot2] : object {Book 1 - Broken Tusk Moon.items.[].system.slots.slot2} - max : integer {Book 1 - Broken Tusk Moon.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Book 1 - Broken Tusk Moon.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Broken Tusk Moon.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - Broken Tusk Moon.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'YYSSYiFUqnJ5QnnX' (x1) - 'ASkYHxbsYMDrnIdB' (x1) - 'XcHNdRAdP6Bw2Xe1' (x1) - [slug] : string {Book 1 - Broken Tusk Moon.items.[].system.slug} (65 different values) - [speedPenalty] : integer {Book 1 - Broken Tusk Moon.items.[].system.speedPenalty} (2 different values) - 0 (x7) - -5 (x2) - [spell] : object {Book 1 - Broken Tusk Moon.items.[].system.spell} - _id : string {Book 1 - Broken Tusk Moon.items.[].system.spell._id} (2 different values) - 'sxQZ6yqTn0czJxVd' (x1) - 'gKKqvLohtrSJj3BM' (x1) - flags : object {Book 1 - Broken Tusk Moon.items.[].system.spell.flags} - core : object {Book 1 - Broken Tusk Moon.items.[].system.spell.flags.core} - sourceId : string {Book 1 - Broken Tusk Moon.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.sxQZ6yqTn0czJxVd' (x1) - 'Compendium.pf2e.spells-srd.Item.gKKqvLohtrSJj3BM' (x1) - img : string {Book 1 - Broken Tusk Moon.items.[].system.spell.img} (2 different values) - 'icons/magic/fire/projectile-fireball-orange-yellow.webp' (x1) - 'systems/pf2e/icons/spells/magic-missile.webp' (x1) - name : string {Book 1 - Broken Tusk Moon.items.[].system.spell.name} (2 different values) - 'Fireball' (x1) - 'Magic Missile' (x1) - sort : integer {Book 1 - Broken Tusk Moon.items.[].system.spell.sort} (same value: 0) - system : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system} - [area] : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.area} - type : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Book 1 - Broken Tusk Moon.items.[].system.spell.system.area.value} (same value: 20) - cost : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.cost} - value : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 1 - Broken Tusk Moon.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.damage} - 0 : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.damage.0} - [applyMod] : boolean {Book 1 - Broken Tusk Moon.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.damage.0.formula} (2 different values) - '6d6' (x1) - '1d4+1' (x1) - kinds : array {Book 1 - Broken Tusk Moon.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Broken Tusk Moon.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.damage.0.type} (2 different values) - 'fire' (x1) - 'force' (x1) - description : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.description} - value : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.description.value} (2 different values) - duration : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.duration} - sustained : boolean {Book 1 - Broken Tusk Moon.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.duration.value} (same value: '') - [heightening] : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.heightening} - damage : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.heightening.damage} - 0 : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.heightening.damage.0} (same value: '2d6') - interval : integer {Book 1 - Broken Tusk Moon.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.level} - value : integer {Book 1 - Broken Tusk Moon.items.[].system.spell.system.level.value} (2 different values) - 3 (x1) - 1 (x1) - location : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.location} - heightenedLevel : integer {Book 1 - Broken Tusk Moon.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 3 (x1) - 1 (x1) - value : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.publication} - license : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Broken Tusk Moon.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.range} - value : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.range.value} (2 different values) - '500 feet' (x1) - '120 feet' (x1) - requirements : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 1 - Broken Tusk Moon.items.[].system.spell.system.rules} - slug : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.slug} (2 different values) - 'fireball' (x1) - 'magic-missile' (x1) - target : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.target} - value : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.target.value} (2 different values) - '' (x1) - '1 creature' (x1) - time : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.time} - value : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.time.value} (2 different values) - '2' (x1) - '1 to 3' (x1) - [defense] : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.defense} - save : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.defense.save} - basic : boolean {Book 1 - Broken Tusk Moon.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') - traits : object {Book 1 - Broken Tusk Moon.items.[].system.spell.system.traits} - rarity : string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 1 - Broken Tusk Moon.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x2) - 'primal' (x1) - 'occult' (x1) - value : array {Book 1 - Broken Tusk Moon.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Broken Tusk Moon.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'fire' (x1) - 'force' (x1) - type : string {Book 1 - Broken Tusk Moon.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 1 - Broken Tusk Moon.items.[].system.spelldc} - dc : integer {Book 1 - Broken Tusk Moon.items.[].system.spelldc.dc} (3 different values) - 20 (x3) - 17 (x1) - 16 (x1) - mod : integer {Book 1 - Broken Tusk Moon.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - Broken Tusk Moon.items.[].system.spelldc.value} (3 different values) - 12 (x3) - 9 (x1) - 8 (x1) - [splashDamage] : object {Book 1 - Broken Tusk Moon.items.[].system.splashDamage} - value : integer {Book 1 - Broken Tusk Moon.items.[].system.splashDamage.value} (3 different values) - 0 (x13) - 1 (x1) - 2 (x1) - [stackGroup] : string {Book 1 - Broken Tusk Moon.items.[].system.stackGroup} (3 different values) - 'bolts' (x1) - 'slingBullets' (x1) - 'gems' (x1) - [strength] : integer {Book 1 - Broken Tusk Moon.items.[].system.strength} (3 different values) - 0 (x3) - 2 (x2) - 1 (x2) - [target] : object {Book 1 - Broken Tusk Moon.items.[].system.target} - value : string {Book 1 - Broken Tusk Moon.items.[].system.target.value} (7 different values) - '' (x12) - '1 creature' (x9) - '1 falling creature' (x3) - '1 unattended object of light Bulk or less' (x1) - '1 object of Bulk 1 or less' (x1) - '1 creature or unattended object' (x1) - '1 object (cook, lift, or tidy only)' (x1) - [time] : object {Book 1 - Broken Tusk Moon.items.[].system.time} - value : string {Book 1 - Broken Tusk Moon.items.[].system.time.value} (6 different values) - '2' (x17) - '1' (x4) - 'reaction' (x3) - '3' (x2) - '1 to 3' (x1) - '1 minute' (x1) - [tradition] : object {Book 1 - Broken Tusk Moon.items.[].system.tradition} - value : string {Book 1 - Broken Tusk Moon.items.[].system.tradition.value} (2 different values) - 'primal' (x3) - 'arcane' (x2) - [traits] : object {Book 1 - Broken Tusk Moon.items.[].system.traits} - rarity : string {Book 1 - Broken Tusk Moon.items.[].system.traits.rarity} (3 different values) - 'common' (x168) - 'uncommon' (x4) - 'rare' (x1) - value : array {Book 1 - Broken Tusk Moon.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Book 1 - Broken Tusk Moon.items.[].system.traits.value.[]} (62 different values) - [integrated] : empty - [traditions] : array {Book 1 - Broken Tusk Moon.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Broken Tusk Moon.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x21) - 'primal' (x20) - 'occult' (x12) - 'divine' (x7) - [usage] : object {Book 1 - Broken Tusk Moon.items.[].system.usage} - value : string {Book 1 - Broken Tusk Moon.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x25) - 'held-in-two-hands' (x1) - 'affixed-to-armor' (x1) - [uses] : object {Book 1 - Broken Tusk Moon.items.[].system.uses} - autoDestroy : boolean {Book 1 - Broken Tusk Moon.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Broken Tusk Moon.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Broken Tusk Moon.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - Broken Tusk Moon.items.[].system.weaponType} - value : string {Book 1 - Broken Tusk Moon.items.[].system.weaponType.value} (2 different values) - 'melee' (x29) - 'ranged' (x11) - type : string {Book 1 - Broken Tusk Moon.items.[].type} (10 different values) - 'action' (x68) - 'melee' (x40) - 'spell' (x28) - 'weapon' (x15) - 'armor' (x7) - 'equipment' (x6) - 'consumable' (x6) - 'spellcastingEntry' (x5) - 'shield' (x2) - 'treasure' (x1) - [_stats] : object {Book 1 - Broken Tusk Moon.items.[]._stats} - compendiumSource : string {Book 1 - Broken Tusk Moon.items.[]._stats.compendiumSource} (65 different values) - [flags] : object {Book 1 - Broken Tusk Moon.items.[].flags} - pf2e : object {Book 1 - Broken Tusk Moon.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Broken Tusk Moon.items.[].flags.pf2e.linkedWeapon} (15 different values) - name : string {Book 1 - Broken Tusk Moon.name} (all different values) - system : object {Book 1 - Broken Tusk Moon.system} - attributes : object {Book 1 - Broken Tusk Moon.system.attributes} - ac : object {Book 1 - Broken Tusk Moon.system.attributes.ac} - [details] : string {Book 1 - Broken Tusk Moon.system.attributes.ac.details} (4 different values) - '' (x17) - '(14 when broken); construct armor' (x1) - '(17 with shield raised)' (x1) - '(21 with shield raised)' (x1) - value : integer {Book 1 - Broken Tusk Moon.system.attributes.ac.value} (10 different values) - 16 (x6) - 18 (x6) - 10 (x2) - 15 (x2) - 20 (x2) - 21 (x2) - 14 (x1) - 23 (x1) - 19 (x1) - 8 (x1) - adjustment : string {Book 1 - Broken Tusk Moon.system.attributes.adjustment} (same value: 'weak') - [hardness] : mixed - integer {Book 1 - Broken Tusk Moon.system.attributes.hardness} (2 different values) - 0 (x2) - 8 (x2) - object {Book 1 - Broken Tusk Moon.system.attributes.hardness} - value : integer {Book 1 - Broken Tusk Moon.system.attributes.hardness.value} (same value: 4) - [hasHealth] : boolean {Book 1 - Broken Tusk Moon.system.attributes.hasHealth} (same value: True) - hp : object {Book 1 - Broken Tusk Moon.system.attributes.hp} - details : string {Book 1 - Broken Tusk Moon.system.attributes.hp.details} (3 different values) - '' (x22) - 'void healing' (x1) - 'void healing, rejuvenation' (x1) - max : integer {Book 1 - Broken Tusk Moon.system.attributes.hp.max} (17 different values) - temp : integer {Book 1 - Broken Tusk Moon.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Broken Tusk Moon.system.attributes.hp.value} (17 different values) - [allSaves] : object {Book 1 - Broken Tusk Moon.system.attributes.allSaves} - value : string {Book 1 - Broken Tusk Moon.system.attributes.allSaves.value} (2 different values) - '' (x19) - '+2 status to all saves vs. disease and poison' (x1) - [immunities] : array {Book 1 - Broken Tusk Moon.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 1 - Broken Tusk Moon.system.attributes.immunities.[]} - type : string {Book 1 - Broken Tusk Moon.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Book 1 - Broken Tusk Moon.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 1 - Broken Tusk Moon.system.attributes.resistances.[]} - doubleVs : array {Book 1 - Broken Tusk Moon.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 1 - Broken Tusk Moon.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 1 - Broken Tusk Moon.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {Book 1 - Broken Tusk Moon.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - type : string {Book 1 - Broken Tusk Moon.system.attributes.resistances.[].type} (4 different values) - 'fire' (x1) - 'electricity' (x1) - 'sonic' (x1) - 'all-damage' (x1) - value : integer {Book 1 - Broken Tusk Moon.system.attributes.resistances.[].value} (2 different values) - 5 (x3) - 3 (x1) - [speed] : object {Book 1 - Broken Tusk Moon.system.attributes.speed} - [details] : string {Book 1 - Broken Tusk Moon.system.attributes.speed.details} (2 different values) - 'splayed toes' (x2) - 'slushy undulation' (x1) - otherSpeeds : array {Book 1 - Broken Tusk Moon.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 1 - Broken Tusk Moon.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Broken Tusk Moon.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x4) - 'swim' (x4) - 'climb' (x2) - value : integer {Book 1 - Broken Tusk Moon.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 15 (x3) - 20 (x2) - 30 (x2) - 25 (x1) - 50 (x1) - 10 (x1) - value : integer {Book 1 - Broken Tusk Moon.system.attributes.speed.value} (5 different values) - 25 (x13) - 20 (x3) - 0 (x2) - 30 (x1) - 10 (x1) - [stealth] : object {Book 1 - Broken Tusk Moon.system.attributes.stealth} - details : string {Book 1 - Broken Tusk Moon.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x3) - '

(expert)

' (x1) - value : integer {Book 1 - Broken Tusk Moon.system.attributes.stealth.value} (3 different values) - 11 (x2) - 12 (x1) - 16 (x1) - [weaknesses] : array {Book 1 - Broken Tusk Moon.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 1 - Broken Tusk Moon.system.attributes.weaknesses.[]} - type : string {Book 1 - Broken Tusk Moon.system.attributes.weaknesses.[].type} (3 different values) - 'cold-iron' (x1) - 'fire' (x1) - 'acid' (x1) - value : integer {Book 1 - Broken Tusk Moon.system.attributes.weaknesses.[].value} (3 different values) - 3 (x1) - 2 (x1) - 5 (x1) - [creatureType] : string {Book 1 - Broken Tusk Moon.system.creatureType} (same value: '') - details : object {Book 1 - Broken Tusk Moon.system.details} - [description] : string {Book 1 - Broken Tusk Moon.system.details.description} (4 different values) - '

An invisible magic field around the strongbox releases a spray of acid when disturbed.

' (x1) - '

A whirlwind of four ephemeral, magical threads dispels the undead and shrouds the living in an endless slumber.

' (x1) - '

When a concealed cord is tripped, several sharp stones fall onto the square containing the cord.

' (x1) - '

A cave painting of a great cat roars to life and leaps off the wall to attack.

' (x1) - [disable] : string {Book 1 - Broken Tusk Moon.system.details.disable} (4 different values) - [isComplex] : boolean {Book 1 - Broken Tusk Moon.system.details.isComplex} (2 different values) - False (x3) - True (x1) - level : object {Book 1 - Broken Tusk Moon.system.details.level} - value : integer {Book 1 - Broken Tusk Moon.system.details.level.value} (7 different values) - 1 (x5) - 2 (x5) - 4 (x4) - 0 (x3) - 5 (x3) - -1 (x2) - 3 (x2) - publication : object {Book 1 - Broken Tusk Moon.system.details.publication} - license : string {Book 1 - Broken Tusk Moon.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Broken Tusk Moon.system.details.publication.remaster} (same value: False) - title : string {Book 1 - Broken Tusk Moon.system.details.publication.title} (same value: 'Pathfinder #175: Broken Tusk Moon') - [blurb] : string {Book 1 - Broken Tusk Moon.system.details.blurb} (5 different values) - '' (x16) - 'Female human trophy hunter' (x1) - 'Male morlock strangler' (x1) - 'Male Kellid hunter' (x1) - 'Male awakened smilodon ghost' (x1) - [languages] : object {Book 1 - Broken Tusk Moon.system.details.languages} - details : string {Book 1 - Broken Tusk Moon.system.details.languages.details} (2 different values) - '' (x19) - 'speak with animals' (x1) - value : array {Book 1 - Broken Tusk Moon.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Book 1 - Broken Tusk Moon.system.details.languages.value.[]} (8 different values) - 'common' (x6) - 'hallit' (x6) - 'fey' (x3) - 'dwarven' (x1) - 'necril' (x1) - 'elven' (x1) - 'sakvroth' (x1) - 'thalassic' (x1) - [privateNotes] : string {Book 1 - Broken Tusk Moon.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Broken Tusk Moon.system.details.publicNotes} (10 different values) - [reset] : string {Book 1 - Broken Tusk Moon.system.details.reset} (3 different values) - '' (x2) - '

The haunt deactivates 1 minute after no living or undead creatures are within 100 feet, then resets.

' (x1) - '

If the cave painting isn\'t destroyed, the haunt resets after 1 day.

' (x1) - [routine] : string {Book 1 - Broken Tusk Moon.system.details.routine} (2 different values) - '' (x3) - '

(4 actions) Each thread of energy passes through a random living or undead creature within 60 feet, dealing 4d6 damage (@Check[will|dc:22|basic|name:Death\'s Slumber Ward|traits:hazard,magical,trap,complex]) to the creature. A thread deals @Damage[4d6[void]] damage to living creatures and @Damage[4d6[vitality]] damage to undead creatures. Each thread passes through a different random creature, if possible. Each dissipated thread reduces the trap\'s number of actions by 1.

' (x1) - saves : object {Book 1 - Broken Tusk Moon.system.saves} - fortitude : object {Book 1 - Broken Tusk Moon.system.saves.fortitude} - saveDetail : string {Book 1 - Broken Tusk Moon.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Broken Tusk Moon.system.saves.fortitude.value} (12 different values) - reflex : object {Book 1 - Broken Tusk Moon.system.saves.reflex} - saveDetail : string {Book 1 - Broken Tusk Moon.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Broken Tusk Moon.system.saves.reflex.value} (13 different values) - will : object {Book 1 - Broken Tusk Moon.system.saves.will} - saveDetail : string {Book 1 - Broken Tusk Moon.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Broken Tusk Moon.system.saves.will.value} (11 different values) - [statusEffects] : array<> {Book 1 - Broken Tusk Moon.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 1 - Broken Tusk Moon.system.traits} - rarity : string {Book 1 - Broken Tusk Moon.system.traits.rarity} (4 different values) - 'common' (x9) - 'uncommon' (x7) - 'unique' (x4) - 'rare' (x4) - size : object {Book 1 - Broken Tusk Moon.system.traits.size} - value : string {Book 1 - Broken Tusk Moon.system.traits.size.value} (4 different values) - 'med' (x16) - 'lg' (x4) - 'sm' (x3) - 'tiny' (x1) - value : array {Book 1 - Broken Tusk Moon.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 1 - Broken Tusk Moon.system.traits.value.[]} (28 different values) - [abilities] : object {Book 1 - Broken Tusk Moon.system.abilities} - cha : object {Book 1 - Broken Tusk Moon.system.abilities.cha} - mod : integer {Book 1 - Broken Tusk Moon.system.abilities.cha.mod} (7 different values) - 0 (x5) - 1 (x4) - 3 (x3) - -2 (x3) - -5 (x2) - 4 (x2) - -1 (x1) - con : object {Book 1 - Broken Tusk Moon.system.abilities.con} - mod : integer {Book 1 - Broken Tusk Moon.system.abilities.con.mod} (5 different values) - 2 (x6) - 3 (x5) - 0 (x4) - 1 (x3) - 4 (x2) - dex : object {Book 1 - Broken Tusk Moon.system.abilities.dex} - mod : integer {Book 1 - Broken Tusk Moon.system.abilities.dex.mod} (6 different values) - 1 (x6) - 2 (x6) - 3 (x4) - 5 (x2) - 4 (x1) - -5 (x1) - int : object {Book 1 - Broken Tusk Moon.system.abilities.int} - mod : integer {Book 1 - Broken Tusk Moon.system.abilities.int.mod} (7 different values) - -4 (x5) - -1 (x4) - 0 (x4) - 1 (x3) - -5 (x2) - 4 (x1) - 2 (x1) - str : object {Book 1 - Broken Tusk Moon.system.abilities.str} - mod : integer {Book 1 - Broken Tusk Moon.system.abilities.str.mod} (7 different values) - 2 (x7) - 4 (x6) - 0 (x2) - 3 (x2) - 1 (x1) - 6 (x1) - -5 (x1) - wis : object {Book 1 - Broken Tusk Moon.system.abilities.wis} - mod : integer {Book 1 - Broken Tusk Moon.system.abilities.wis.mod} (6 different values) - 2 (x8) - 1 (x5) - 3 (x4) - 0 (x1) - 4 (x1) - 5 (x1) - [initiative] : object {Book 1 - Broken Tusk Moon.system.initiative} - statistic : string {Book 1 - Broken Tusk Moon.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Broken Tusk Moon.system.perception} - details : string {Book 1 - Broken Tusk Moon.system.perception.details} (same value: '') - mod : integer {Book 1 - Broken Tusk Moon.system.perception.mod} (8 different values) - 6 (x5) - 8 (x5) - 9 (x3) - 11 (x2) - 14 (x2) - 3 (x1) - 7 (x1) - 4 (x1) - senses : array {Book 1 - Broken Tusk Moon.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Broken Tusk Moon.system.perception.senses.[]} - [acuity] : string {Book 1 - Broken Tusk Moon.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x1) - [range] : integer {Book 1 - Broken Tusk Moon.system.perception.senses.[].range} (2 different values) - 30 (x3) - 60 (x2) - type : string {Book 1 - Broken Tusk Moon.system.perception.senses.[].type} (4 different values) - 'darkvision' (x8) - 'low-light-vision' (x4) - 'scent' (x4) - 'motion-sense' (x1) - [vision] : boolean {Book 1 - Broken Tusk Moon.system.perception.vision} (same value: False) - [resources] : object {Book 1 - Broken Tusk Moon.system.resources} - [focus] : object {Book 1 - Broken Tusk Moon.system.resources.focus} - max : integer {Book 1 - Broken Tusk Moon.system.resources.focus.max} (same value: 1) - value : integer {Book 1 - Broken Tusk Moon.system.resources.focus.value} (same value: 1) - [skills] : object {Book 1 - Broken Tusk Moon.system.skills} - [acrobatics] : object {Book 1 - Broken Tusk Moon.system.skills.acrobatics} - base : integer {Book 1 - Broken Tusk Moon.system.skills.acrobatics.base} (6 different values) - 7 (x3) - 5 (x2) - 6 (x1) - 11 (x1) - 10 (x1) - 14 (x1) - [special] : array {Book 1 - Broken Tusk Moon.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Broken Tusk Moon.system.skills.acrobatics.special.[]} - base : integer {Book 1 - Broken Tusk Moon.system.skills.acrobatics.special.[].base} (same value: 7) - label : string {Book 1 - Broken Tusk Moon.system.skills.acrobatics.special.[].label} (same value: 'to Escape') - predicate : array {Book 1 - Broken Tusk Moon.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Broken Tusk Moon.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:escape') - [arcana] : object {Book 1 - Broken Tusk Moon.system.skills.arcana} - base : integer {Book 1 - Broken Tusk Moon.system.skills.arcana.base} (same value: 9) - [athletics] : object {Book 1 - Broken Tusk Moon.system.skills.athletics} - base : integer {Book 1 - Broken Tusk Moon.system.skills.athletics.base} (8 different values) - 6 (x5) - 8 (x3) - 4 (x2) - 12 (x2) - 3 (x1) - 14 (x1) - 9 (x1) - 7 (x1) - [special] : array {Book 1 - Broken Tusk Moon.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Broken Tusk Moon.system.skills.athletics.special.[]} - base : integer {Book 1 - Broken Tusk Moon.system.skills.athletics.special.[].base} (4 different values) - 10 (x2) - 8 (x1) - 11 (x1) - 7 (x1) - label : string {Book 1 - Broken Tusk Moon.system.skills.athletics.special.[].label} (4 different values) - 'to Swim' (x2) - 'to Shove with Shield Raised' (x1) - 'to Climb' (x1) - 'to Jump or Swim' (x1) - [predicate] : array {Book 1 - Broken Tusk Moon.system.skills.athletics.special.[].predicate} - Length: min=1 max=2 - Value type: string {Book 1 - Broken Tusk Moon.system.skills.athletics.special.[].predicate.[]} (4 different values) - 'action:swim' (x2) - 'action:shove' (x1) - 'self:shield:raised' (x1) - 'action:climb' (x1) - [crafting] : object {Book 1 - Broken Tusk Moon.system.skills.crafting} - base : integer {Book 1 - Broken Tusk Moon.system.skills.crafting.base} (4 different values) - 9 (x1) - 6 (x1) - 10 (x1) - 5 (x1) - [special] : array {Book 1 - Broken Tusk Moon.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 1 - Broken Tusk Moon.system.skills.crafting.special.[]} - base : integer {Book 1 - Broken Tusk Moon.system.skills.crafting.special.[].base} (same value: 8) - label : string {Book 1 - Broken Tusk Moon.system.skills.crafting.special.[].label} (same value: 'to Craft traps') - predicate : array {Book 1 - Broken Tusk Moon.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Broken Tusk Moon.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap') - [deception] : object {Book 1 - Broken Tusk Moon.system.skills.deception} - base : integer {Book 1 - Broken Tusk Moon.system.skills.deception.base} (same value: 8) - [diplomacy] : object {Book 1 - Broken Tusk Moon.system.skills.diplomacy} - base : integer {Book 1 - Broken Tusk Moon.system.skills.diplomacy.base} (2 different values) - 7 (x1) - 9 (x1) - [intimidation] : object {Book 1 - Broken Tusk Moon.system.skills.intimidation} - base : integer {Book 1 - Broken Tusk Moon.system.skills.intimidation.base} (5 different values) - 3 (x2) - 11 (x2) - 6 (x1) - 7 (x1) - 12 (x1) - [special] : array {Book 1 - Broken Tusk Moon.system.skills.intimidation.special} - Length: min=1 max=1 - Value type: object {Book 1 - Broken Tusk Moon.system.skills.intimidation.special.[]} - base : integer {Book 1 - Broken Tusk Moon.system.skills.intimidation.special.[].base} (same value: 9) - label : string {Book 1 - Broken Tusk Moon.system.skills.intimidation.special.[].label} (same value: 'to Demoralize') - predicate : array {Book 1 - Broken Tusk Moon.system.skills.intimidation.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Broken Tusk Moon.system.skills.intimidation.special.[].predicate.[]} (same value: 'action:demoralize') - [nature] : object {Book 1 - Broken Tusk Moon.system.skills.nature} - base : integer {Book 1 - Broken Tusk Moon.system.skills.nature.base} (6 different values) - 9 (x2) - 5 (x1) - 8 (x1) - 6 (x1) - 10 (x1) - 14 (x1) - [performance] : object {Book 1 - Broken Tusk Moon.system.skills.performance} - base : integer {Book 1 - Broken Tusk Moon.system.skills.performance.base} (same value: 6) - [religion] : object {Book 1 - Broken Tusk Moon.system.skills.religion} - base : integer {Book 1 - Broken Tusk Moon.system.skills.religion.base} (same value: 9) - [stealth] : object {Book 1 - Broken Tusk Moon.system.skills.stealth} - base : integer {Book 1 - Broken Tusk Moon.system.skills.stealth.base} (8 different values) - 5 (x5) - 7 (x2) - 9 (x1) - 12 (x1) - 6 (x1) - 10 (x1) - 11 (x1) - 14 (x1) - [survival] : object {Book 1 - Broken Tusk Moon.system.skills.survival} - base : integer {Book 1 - Broken Tusk Moon.system.skills.survival.base} (7 different values) - 4 (x2) - 7 (x1) - 5 (x1) - 6 (x1) - 8 (x1) - 10 (x1) - 11 (x1) - [thievery] : object {Book 1 - Broken Tusk Moon.system.skills.thievery} - base : integer {Book 1 - Broken Tusk Moon.system.skills.thievery.base} (2 different values) - 9 (x1) - 7 (x1) - type : string {Book 1 - Broken Tusk Moon.type} (2 different values) - 'npc' (x20) - 'hazard' (x4) - [prototypeToken] : object {Book 1 - Broken Tusk Moon.prototypeToken} - name : string {Book 1 - Broken Tusk Moon.prototypeToken.name} (2 different values) - 'Cairn Wight' (x1) - 'Giant Tapir' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Despair on Danger Island.txt b/output/pf2e/packs/Book 1 - Despair on Danger Island.txt deleted file mode 100644 index d2dfdb7..0000000 --- a/output/pf2e/packs/Book 1 - Despair on Danger Island.txt +++ /dev/null @@ -1,1380 +0,0 @@ -Book 1 - Despair on Danger Island -Different values: 57 -===================================== -object {Book 1 - Despair on Danger Island} - _id : string {Book 1 - Despair on Danger Island._id} (all different values) - folder : string {Book 1 - Despair on Danger Island.folder} (same value: 'GvFPZpNYAMHXEkEp') - img : string {Book 1 - Despair on Danger Island.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x54) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 1 - Despair on Danger Island.items} - Length: min=1 max=59 - Value type: object {Book 1 - Despair on Danger Island.items.[]} - _id : string {Book 1 - Despair on Danger Island.items.[]._id} (590 different values) - [_stats] : object {Book 1 - Despair on Danger Island.items.[]._stats} - compendiumSource : string {Book 1 - Despair on Danger Island.items.[]._stats.compendiumSource} (175 different values) - img : string {Book 1 - Despair on Danger Island.items.[].img} (161 different values) - name : string {Book 1 - Despair on Danger Island.items.[].name} (360 different values) - sort : integer {Book 1 - Despair on Danger Island.items.[].sort} (60 different values) - system : object {Book 1 - Despair on Danger Island.items.[].system} - [acBonus] : integer {Book 1 - Despair on Danger Island.items.[].system.acBonus} (5 different values) - 2 (x6) - 0 (x5) - 1 (x3) - 5 (x1) - 3 (x1) - [actionType] : object {Book 1 - Despair on Danger Island.items.[].system.actionType} - value : string {Book 1 - Despair on Danger Island.items.[].system.actionType.value} (4 different values) - 'action' (x124) - 'passive' (x110) - 'reaction' (x30) - 'free' (x6) - [actions] : object {Book 1 - Despair on Danger Island.items.[].system.actions} - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.actions.value} (3 different values) - 1 (x70) - 2 (x46) - 3 (x8) - [area] : object {Book 1 - Despair on Danger Island.items.[].system.area} - [details] : string {Book 1 - Despair on Danger Island.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 1 - Despair on Danger Island.items.[].system.area.type} (4 different values) - 'burst' (x11) - 'cone' (x5) - 'line' (x4) - 'emanation' (x2) - value : integer {Book 1 - Despair on Danger Island.items.[].system.area.value} (5 different values) - 20 (x9) - 30 (x5) - 120 (x3) - 60 (x3) - 5 (x2) - [attack] : object {Book 1 - Despair on Danger Island.items.[].system.attack} - value : string {Book 1 - Despair on Danger Island.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Despair on Danger Island.items.[].system.attackEffects} - [custom] : string {Book 1 - Despair on Danger Island.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Despair on Danger Island.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.attackEffects.value.[]} (8 different values) - 'knockdown' (x11) - 'grab' (x10) - 'improved-grab' (x3) - 'caustic-monitor-venom' (x1) - 'improved-push' (x1) - 'blinding-mud' (x1) - 'boat-breaker' (x1) - 'nagaji-venom' (x1) - [autoHeightenLevel] : object {Book 1 - Despair on Danger Island.items.[].system.autoHeightenLevel} - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.autoHeightenLevel.value} (same value: 8) - [baseItem] : string {Book 1 - Despair on Danger Island.items.[].system.baseItem} (24 different values) - [bonus] : object {Book 1 - Despair on Danger Island.items.[].system.bonus} - value : integer {Book 1 - Despair on Danger Island.items.[].system.bonus.value} (25 different values) - [bonusDamage] : object {Book 1 - Despair on Danger Island.items.[].system.bonusDamage} - value : integer {Book 1 - Despair on Danger Island.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Despair on Danger Island.items.[].system.bulk} - value : mixed - float {Book 1 - Despair on Danger Island.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - Despair on Danger Island.items.[].system.bulk.value} (4 different values) - 0 (x19) - 2 (x17) - 1 (x15) - 3 (x1) - [category] : string {Book 1 - Despair on Danger Island.items.[].system.category} (16 different values) - [checkPenalty] : integer {Book 1 - Despair on Danger Island.items.[].system.checkPenalty} (4 different values) - -1 (x7) - 0 (x5) - -3 (x1) - -2 (x1) - [containerId] : empty - [cost] : object {Book 1 - Despair on Danger Island.items.[].system.cost} - value : string {Book 1 - Despair on Danger Island.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 1 - Despair on Danger Island.items.[].system.counteraction} (2 different values) - False (x213) - True (x20) - [damage] : object {Book 1 - Despair on Danger Island.items.[].system.damage} - [0] : object {Book 1 - Despair on Danger Island.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Despair on Danger Island.items.[].system.damage.0.applyMod} (2 different values) - False (x21) - True (x12) - [category] : empty - formula : string {Book 1 - Despair on Danger Island.items.[].system.damage.0.formula} (24 different values) - kinds : array {Book 1 - Despair on Danger Island.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x70) - 'healing' (x11) - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.damage.0.type} (11 different values) - [damageType] : string {Book 1 - Despair on Danger Island.items.[].system.damage.damageType} (7 different values) - 'bludgeoning' (x31) - 'piercing' (x22) - 'slashing' (x7) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - 'cold' (x1) - [dice] : integer {Book 1 - Despair on Danger Island.items.[].system.damage.dice} (2 different values) - 1 (x61) - 3 (x3) - [die] : string {Book 1 - Despair on Danger Island.items.[].system.damage.die} (5 different values) - 'd4' (x35) - 'd8' (x15) - 'd6' (x10) - 'd10' (x3) - '' (x1) - [formula] : string {Book 1 - Despair on Danger Island.items.[].system.damage.formula} (same value: '7d6+18') - [gcovwqxwitqchoin] : object {Book 1 - Despair on Danger Island.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Despair on Danger Island.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Despair on Danger Island.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 1 - Despair on Danger Island.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 1 - Despair on Danger Island.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 1 - Despair on Danger Island.items.[].system.damage.persistent} - [faces] : integer {Book 1 - Despair on Danger Island.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 1 - Despair on Danger Island.items.[].system.damage.persistent.number} (same value: 3) - type : string {Book 1 - Despair on Danger Island.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x1) - 'fire' (x1) - [type] : string {Book 1 - Despair on Danger Island.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls} - [0] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.0} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.0.damage} (13 different values) - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.0.damageType} (8 different values) - 'slashing' (x4) - 'piercing' (x4) - 'bludgeoning' (x2) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - 'cold' (x1) - 'void' (x1) - [0h8kyn9teiptvll7ccot] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.0h8kyn9teiptvll7ccot} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.0h8kyn9teiptvll7ccot.damage} (same value: '3d10+14') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.0h8kyn9teiptvll7ccot.damageType} (same value: 'bludgeoning') - [0wv2cc6mz91bnpn5gg3s] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.0wv2cc6mz91bnpn5gg3s} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.0wv2cc6mz91bnpn5gg3s.damage} (same value: '2d4+11') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.0wv2cc6mz91bnpn5gg3s.damageType} (same value: 'piercing') - [1] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1} - [category] : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x2) - 'splash' (x2) - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1.damage} (5 different values) - '3' (x3) - '3d6' (x1) - '2d6' (x1) - '1d8' (x1) - '1d4' (x1) - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1.damageType} (5 different values) - 'bleed' (x3) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - 'cold' (x1) - [1au5rcuboo9fzdcp0ydm] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damage} (same value: '3d10+12') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damageType} (same value: 'bludgeoning') - [1i5alegbwcy4rynycvqw] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1i5alegbwcy4rynycvqw} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1i5alegbwcy4rynycvqw.damage} (same value: '2d6+5') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1i5alegbwcy4rynycvqw.damageType} (same value: 'bludgeoning') - [1rp0vl056f7znln1vgk2] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1rp0vl056f7znln1vgk2} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1rp0vl056f7znln1vgk2.damage} (same value: '2d6+10') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.1rp0vl056f7znln1vgk2.damageType} (same value: 'bludgeoning') - [2] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.2} - category : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.2.damage} (same value: '3') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.2.damageType} (2 different values) - 'acid' (x1) - 'fire' (x1) - [2codmgjcumql58xr5pfh] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.2codmgjcumql58xr5pfh} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.2codmgjcumql58xr5pfh.damage} (same value: '3d8+15') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.2codmgjcumql58xr5pfh.damageType} (same value: 'slashing') - [34u6ygq98jo4tm26r5rc] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.34u6ygq98jo4tm26r5rc} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.34u6ygq98jo4tm26r5rc.damage} (same value: '2d4+8') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.34u6ygq98jo4tm26r5rc.damageType} (same value: 'slashing') - [35exx5hq82d71iu7eriv] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.35exx5hq82d71iu7eriv} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.35exx5hq82d71iu7eriv.damage} (same value: '3d8+14') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.35exx5hq82d71iu7eriv.damageType} (same value: 'bludgeoning') - [3f0z2eibqmi2m53fvo21] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.3f0z2eibqmi2m53fvo21} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.3f0z2eibqmi2m53fvo21.damage} (same value: '2d4+4') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.3f0z2eibqmi2m53fvo21.damageType} (same value: 'piercing') - [7do0dp0ii8yw8246ph5b] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.7do0dp0ii8yw8246ph5b} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.7do0dp0ii8yw8246ph5b.damage} (same value: '3d6+10') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.7do0dp0ii8yw8246ph5b.damageType} (same value: 'piercing') - [94zc7atvygg76wj7obew] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.94zc7atvygg76wj7obew} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.94zc7atvygg76wj7obew.damage} (same value: '3d12+12') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.94zc7atvygg76wj7obew.damageType} (same value: 'piercing') - [adivb8mn1i8r96b6n33i] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.adivb8mn1i8r96b6n33i} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.adivb8mn1i8r96b6n33i.damage} (same value: '2d6+11') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.adivb8mn1i8r96b6n33i.damageType} (same value: 'bludgeoning') - [afw854mi4ui6f02xhxld] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.afw854mi4ui6f02xhxld} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.afw854mi4ui6f02xhxld.damage} (same value: '3d12+10') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.afw854mi4ui6f02xhxld.damageType} (same value: 'untyped') - [b4x2ub17q3c2v47lfwte] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.b4x2ub17q3c2v47lfwte} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.b4x2ub17q3c2v47lfwte.damage} (same value: '2d4+15') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.b4x2ub17q3c2v47lfwte.damageType} (same value: 'slashing') - [b6jstyilo0jholwp4mfg] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.b6jstyilo0jholwp4mfg} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.b6jstyilo0jholwp4mfg.damage} (same value: '3d8+7') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.b6jstyilo0jholwp4mfg.damageType} (same value: 'piercing') - [b6z5glr1naysj2syhgpr] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.b6z5glr1naysj2syhgpr} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.b6z5glr1naysj2syhgpr.damage} (same value: '2d6+10') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.b6z5glr1naysj2syhgpr.damageType} (same value: 'slashing') - [ba79le3qdm9mq1yg61lb] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.ba79le3qdm9mq1yg61lb} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.ba79le3qdm9mq1yg61lb.damage} (same value: '2d8') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.ba79le3qdm9mq1yg61lb.damageType} (same value: 'acid') - [bqpne1frbrferbelyp1r] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.bqpne1frbrferbelyp1r} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.bqpne1frbrferbelyp1r.damage} (same value: '2d10+9') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.bqpne1frbrferbelyp1r.damageType} (same value: 'piercing') - [by4e63g1ep78e4lity31] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.by4e63g1ep78e4lity31} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.by4e63g1ep78e4lity31.damage} (2 different values) - '1d8+2' (x1) - '2d8+5' (x1) - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.by4e63g1ep78e4lity31.damageType} (same value: 'bludgeoning') - [cx04wnpol657f3gkp1ul] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.cx04wnpol657f3gkp1ul} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.cx04wnpol657f3gkp1ul.damage} (same value: '3d12+14') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.cx04wnpol657f3gkp1ul.damageType} (same value: 'piercing') - [dhg7v2wop8v4xo9libz9] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.dhg7v2wop8v4xo9libz9} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.dhg7v2wop8v4xo9libz9.damage} (same value: '2d4') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.dhg7v2wop8v4xo9libz9.damageType} (same value: 'electricity') - [e5ar8i9bz663tyk48gw4] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.e5ar8i9bz663tyk48gw4} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.e5ar8i9bz663tyk48gw4.damage} (same value: '3d10+10') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.e5ar8i9bz663tyk48gw4.damageType} (same value: 'bludgeoning') - [fd9fjke1pzsbc3snxewf] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.fd9fjke1pzsbc3snxewf} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.fd9fjke1pzsbc3snxewf.damage} (same value: '2d4+11') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.fd9fjke1pzsbc3snxewf.damageType} (same value: 'piercing') - [g0f6vwvse60glz6zpy3q] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.g0f6vwvse60glz6zpy3q} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.g0f6vwvse60glz6zpy3q.damage} (same value: '3d8+14') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.g0f6vwvse60glz6zpy3q.damageType} (same value: 'bludgeoning') - [g6xavxttzhgm7hs1xgoy] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.g6xavxttzhgm7hs1xgoy} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.g6xavxttzhgm7hs1xgoy.damage} (same value: '2d8+8') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.g6xavxttzhgm7hs1xgoy.damageType} (same value: 'piercing') - [g91xqy9v35t4tnacru8o] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.g91xqy9v35t4tnacru8o} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.g91xqy9v35t4tnacru8o.damage} (same value: '1d6+10') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.g91xqy9v35t4tnacru8o.damageType} (same value: 'piercing') - [his3f5atmjcoaxkmg242] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.his3f5atmjcoaxkmg242} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.his3f5atmjcoaxkmg242.damage} (same value: '2d6+9') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.his3f5atmjcoaxkmg242.damageType} (same value: 'bludgeoning') - [hpnszm1stdeyt8x8z9my] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.hpnszm1stdeyt8x8z9my} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.hpnszm1stdeyt8x8z9my.damage} (same value: '2d8+9') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.hpnszm1stdeyt8x8z9my.damageType} (same value: 'bludgeoning') - [hrozmghyre3c3mtyizwl] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.hrozmghyre3c3mtyizwl} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.hrozmghyre3c3mtyizwl.damage} (2 different values) - '1d4+4' (x1) - '2d4+7' (x1) - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.hrozmghyre3c3mtyizwl.damageType} (same value: 'bludgeoning') - [j2dd7nrb3obyklo7v9ma] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.j2dd7nrb3obyklo7v9ma} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.j2dd7nrb3obyklo7v9ma.damage} (same value: '2d8+11') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.j2dd7nrb3obyklo7v9ma.damageType} (same value: 'bludgeoning') - [k3dt26wbnxfngr2mxegs] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.k3dt26wbnxfngr2mxegs} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.k3dt26wbnxfngr2mxegs.damage} (same value: '3d8+16') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.k3dt26wbnxfngr2mxegs.damageType} (same value: 'bludgeoning') - [kr4u1t9gej4iafu1k7rj] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.kr4u1t9gej4iafu1k7rj} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.kr4u1t9gej4iafu1k7rj.damage} (same value: '3d8+18') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.kr4u1t9gej4iafu1k7rj.damageType} (same value: 'slashing') - [luq868c26teqpyhmzl4n] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.luq868c26teqpyhmzl4n} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.luq868c26teqpyhmzl4n.damage} (same value: '3d10+18') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.luq868c26teqpyhmzl4n.damageType} (same value: 'piercing') - [lxnlum6kis9vznew4x8s] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.lxnlum6kis9vznew4x8s} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.lxnlum6kis9vznew4x8s.damage} (same value: '2d6+8') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.lxnlum6kis9vznew4x8s.damageType} (same value: 'slashing') - [m7f8hmt13wb872gd2ucr] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.m7f8hmt13wb872gd2ucr} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.m7f8hmt13wb872gd2ucr.damage} (same value: '3d6+14') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.m7f8hmt13wb872gd2ucr.damageType} (same value: 'bludgeoning') - [n1654nomkoo3x05tmidd] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.n1654nomkoo3x05tmidd} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.n1654nomkoo3x05tmidd.damage} (same value: '3d6+6') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.n1654nomkoo3x05tmidd.damageType} (same value: 'bludgeoning') - [nl57iizt3b1kuz917u1u] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.nl57iizt3b1kuz917u1u} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.nl57iizt3b1kuz917u1u.damage} (2 different values) - '1d6+2' (x1) - '2d6+5' (x1) - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.nl57iizt3b1kuz917u1u.damageType} (same value: 'piercing') - [o7fwklamqgiw5dq6n0dp] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.o7fwklamqgiw5dq6n0dp} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.o7fwklamqgiw5dq6n0dp.damage} (same value: '2d6+13') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.o7fwklamqgiw5dq6n0dp.damageType} (same value: 'slashing') - [p070swe92zp7xin5ks1i] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.p070swe92zp7xin5ks1i} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.p070swe92zp7xin5ks1i.damage} (same value: '2d6+6') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.p070swe92zp7xin5ks1i.damageType} (same value: 'piercing') - [p8110cp4d3rys07z3ugi] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.p8110cp4d3rys07z3ugi} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.p8110cp4d3rys07z3ugi.damage} (same value: '2d8+9') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.p8110cp4d3rys07z3ugi.damageType} (same value: 'slashing') - [peoaveslwcb7lqt0c2zt] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.peoaveslwcb7lqt0c2zt} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.peoaveslwcb7lqt0c2zt.damage} (same value: '3d4+14') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.peoaveslwcb7lqt0c2zt.damageType} (same value: 'bludgeoning') - [qbxvih9k0o3xn7xdpwws] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.qbxvih9k0o3xn7xdpwws} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.qbxvih9k0o3xn7xdpwws.damage} (same value: '2d4+5') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.qbxvih9k0o3xn7xdpwws.damageType} (same value: 'slashing') - [qu7vdc6gh5svzenreul4] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.qu7vdc6gh5svzenreul4} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.qu7vdc6gh5svzenreul4.damage} (same value: '3d12+14') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.qu7vdc6gh5svzenreul4.damageType} (same value: 'piercing') - [r02r9dbr58m298ytos5w] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.r02r9dbr58m298ytos5w} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.r02r9dbr58m298ytos5w.damage} (same value: '2d10+10') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.r02r9dbr58m298ytos5w.damageType} (same value: 'bludgeoning') - [r3ml8hrmi9ha46joinfj] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.r3ml8hrmi9ha46joinfj} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.r3ml8hrmi9ha46joinfj.damage} (2 different values) - '2d6+10' (x1) - '3d6+11' (x1) - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.r3ml8hrmi9ha46joinfj.damageType} (same value: 'slashing') - [rtxx7d5a1dixcbaxqi2z] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.rtxx7d5a1dixcbaxqi2z} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.rtxx7d5a1dixcbaxqi2z.damage} (2 different values) - '2d8+12' (x1) - '3d8+13' (x1) - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.rtxx7d5a1dixcbaxqi2z.damageType} (same value: 'void') - [rvdjye7sxr22032k4r0e] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.rvdjye7sxr22032k4r0e} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.rvdjye7sxr22032k4r0e.damage} (same value: '2d4+5') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.rvdjye7sxr22032k4r0e.damageType} (same value: 'bludgeoning') - [snbyocjk4g90skf4qtz9] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.snbyocjk4g90skf4qtz9} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.snbyocjk4g90skf4qtz9.damage} (same value: '2d10+9') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.snbyocjk4g90skf4qtz9.damageType} (same value: 'piercing') - [stvddbkigrd3l8i1uev7] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.stvddbkigrd3l8i1uev7} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.stvddbkigrd3l8i1uev7.damage} (same value: '3d10+20') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.stvddbkigrd3l8i1uev7.damageType} (same value: 'bludgeoning') - [tl3szt8k8qbjslm7eus0] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.tl3szt8k8qbjslm7eus0} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.tl3szt8k8qbjslm7eus0.damage} (same value: '1d4+7') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.tl3szt8k8qbjslm7eus0.damageType} (same value: 'bludgeoning') - [uj5k39zdm9a5j7sef2qm] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.uj5k39zdm9a5j7sef2qm} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.uj5k39zdm9a5j7sef2qm.damage} (same value: '2d8+5') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.uj5k39zdm9a5j7sef2qm.damageType} (same value: 'slashing') - [v06rnsvcv8jpqm6tv54x] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.v06rnsvcv8jpqm6tv54x} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.v06rnsvcv8jpqm6tv54x.damage} (same value: '2d6+5') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.v06rnsvcv8jpqm6tv54x.damageType} (same value: 'piercing') - [v702ekc8nphrstvsfvnz] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.v702ekc8nphrstvsfvnz} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.v702ekc8nphrstvsfvnz.damage} (same value: '2d6+11') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.v702ekc8nphrstvsfvnz.damageType} (same value: 'bludgeoning') - [va1k9lwirmn49so8ey7l] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.va1k9lwirmn49so8ey7l} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.va1k9lwirmn49so8ey7l.damage} (same value: '2d12+15') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.va1k9lwirmn49so8ey7l.damageType} (same value: 'piercing') - [veakw7gttu38vhe62le3] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.veakw7gttu38vhe62le3} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.veakw7gttu38vhe62le3.damage} (same value: '3d8+14') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.veakw7gttu38vhe62le3.damageType} (same value: 'void') - [vqcq54wda6td050pk3el] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.vqcq54wda6td050pk3el} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.vqcq54wda6td050pk3el.damage} (same value: '2d8+13') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.vqcq54wda6td050pk3el.damageType} (same value: 'piercing') - [vrnqproy2ikc4he37mws] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.vrnqproy2ikc4he37mws} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.vrnqproy2ikc4he37mws.damage} (same value: '2d6+10') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.vrnqproy2ikc4he37mws.damageType} (same value: 'bludgeoning') - [w12r1w4a5x86pxq3l35s] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.w12r1w4a5x86pxq3l35s} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.w12r1w4a5x86pxq3l35s.damage} (same value: '4d4+13') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.w12r1w4a5x86pxq3l35s.damageType} (same value: 'slashing') - [w8cjutrjsgbbnwy38d3p] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.w8cjutrjsgbbnwy38d3p} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.w8cjutrjsgbbnwy38d3p.damage} (same value: '3d12+16') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.w8cjutrjsgbbnwy38d3p.damageType} (same value: 'bludgeoning') - [wqd1x0z9oefxnzpmtt59] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.wqd1x0z9oefxnzpmtt59} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.wqd1x0z9oefxnzpmtt59.damage} (same value: '2d6+15') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.wqd1x0z9oefxnzpmtt59.damageType} (same value: 'bludgeoning') - [x17ktwcqq0maaw5apfxe] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.x17ktwcqq0maaw5apfxe} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.x17ktwcqq0maaw5apfxe.damage} (same value: '2d8+5') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.x17ktwcqq0maaw5apfxe.damageType} (same value: 'bludgeoning') - [xi2xq78w16ifoljv0gg0] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xi2xq78w16ifoljv0gg0} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xi2xq78w16ifoljv0gg0.damage} (same value: '2d4+9') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xi2xq78w16ifoljv0gg0.damageType} (same value: 'piercing') - [xn7x2ryhb17m62u4onan] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xn7x2ryhb17m62u4onan} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xn7x2ryhb17m62u4onan.damage} (same value: '3d6+11') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xn7x2ryhb17m62u4onan.damageType} (same value: 'bludgeoning') - [xnybt81rbfmfmsemlne0] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xnybt81rbfmfmsemlne0} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xnybt81rbfmfmsemlne0.damage} (2 different values) - '1d8+2' (x1) - '2d8+5' (x1) - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xnybt81rbfmfmsemlne0.damageType} (same value: 'bludgeoning') - [xoa1wu06sqrkcafiwrom] : object {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xoa1wu06sqrkcafiwrom} - damage : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xoa1wu06sqrkcafiwrom.damage} (same value: '2d10+9') - damageType : string {Book 1 - Despair on Danger Island.items.[].system.damageRolls.xoa1wu06sqrkcafiwrom.damageType} (same value: 'piercing') - rules : ignored (Foundry rules object) {Book 1 - Despair on Danger Island.items.[].system.rules} - [deathNote] : boolean {Book 1 - Despair on Danger Island.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - Despair on Danger Island.items.[].system.defense} - [passive] : object {Book 1 - Despair on Danger Island.items.[].system.defense.passive} - statistic : string {Book 1 - Despair on Danger Island.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 1 - Despair on Danger Island.items.[].system.defense.save} - basic : boolean {Book 1 - Despair on Danger Island.items.[].system.defense.save.basic} (2 different values) - False (x47) - True (x24) - statistic : string {Book 1 - Despair on Danger Island.items.[].system.defense.save.statistic} (3 different values) - 'will' (x31) - 'fortitude' (x26) - 'reflex' (x14) - description : object {Book 1 - Despair on Danger Island.items.[].system.description} - value : string {Book 1 - Despair on Danger Island.items.[].system.description.value} (377 different values) - [dexCap] : integer {Book 1 - Despair on Danger Island.items.[].system.dexCap} (5 different values) - 5 (x5) - 3 (x4) - 4 (x3) - 1 (x1) - 2 (x1) - [duration] : object {Book 1 - Despair on Danger Island.items.[].system.duration} - sustained : boolean {Book 1 - Despair on Danger Island.items.[].system.duration.sustained} (2 different values) - False (x216) - True (x17) - value : string {Book 1 - Despair on Danger Island.items.[].system.duration.value} (13 different values) - [equipped] : object {Book 1 - Despair on Danger Island.items.[].system.equipped} - carryType : string {Book 1 - Despair on Danger Island.items.[].system.equipped.carryType} (2 different values) - 'worn' (x104) - 'held' (x2) - [handsHeld] : integer {Book 1 - Despair on Danger Island.items.[].system.equipped.handsHeld} (2 different values) - 0 (x90) - 1 (x2) - [inSlot] : boolean {Book 1 - Despair on Danger Island.items.[].system.equipped.inSlot} (2 different values) - False (x28) - True (x14) - [invested] : boolean {Book 1 - Despair on Danger Island.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 1 - Despair on Danger Island.items.[].system.frequency} - max : integer {Book 1 - Despair on Danger Island.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - Despair on Danger Island.items.[].system.frequency.per} (3 different values) - 'round' (x3) - 'PT1M' (x1) - 'day' (x1) - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 1 - Despair on Danger Island.items.[].system.group} (12 different values) - [hardness] : integer {Book 1 - Despair on Danger Island.items.[].system.hardness} (3 different values) - 0 (x104) - 13 (x1) - 5 (x1) - [heightening] : object {Book 1 - Despair on Danger Island.items.[].system.heightening} - [damage] : object {Book 1 - Despair on Danger Island.items.[].system.heightening.damage} - 0 : string {Book 1 - Despair on Danger Island.items.[].system.heightening.damage.0} (11 different values) - [interval] : integer {Book 1 - Despair on Danger Island.items.[].system.heightening.interval} (3 different values) - 1 (x54) - 4 (x11) - 2 (x8) - type : string {Book 1 - Despair on Danger Island.items.[].system.heightening.type} (2 different values) - 'interval' (x73) - 'fixed' (x3) - [levels] : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels} - 3 : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3} - damage : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage} - 0 : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5} - damage : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage} - 0 : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7} - damage : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage} - 0 : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9} - damage : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage} - 0 : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 1 - Despair on Danger Island.items.[].system.hp} - max : integer {Book 1 - Despair on Danger Island.items.[].system.hp.max} (3 different values) - 0 (x104) - 104 (x1) - 20 (x1) - value : integer {Book 1 - Despair on Danger Island.items.[].system.hp.value} (3 different values) - 0 (x104) - 104 (x1) - 20 (x1) - [level] : object {Book 1 - Despair on Danger Island.items.[].system.level} - value : integer {Book 1 - Despair on Danger Island.items.[].system.level.value} (14 different values) - [location] : object {Book 1 - Despair on Danger Island.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Despair on Danger Island.items.[].system.location.heightenedLevel} (2 different values) - 6 (x1) - 7 (x1) - [uses] : object {Book 1 - Despair on Danger Island.items.[].system.location.uses} - max : integer {Book 1 - Despair on Danger Island.items.[].system.location.uses.max} (2 different values) - 1 (x2) - 3 (x2) - value : integer {Book 1 - Despair on Danger Island.items.[].system.location.uses.value} (2 different values) - 1 (x2) - 3 (x2) - value : string {Book 1 - Despair on Danger Island.items.[].system.location.value} (19 different values) - [material] : object {Book 1 - Despair on Danger Island.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Despair on Danger Island.items.[].system.mod} - value : integer {Book 1 - Despair on Danger Island.items.[].system.mod.value} (11 different values) - [overlays] : object {Book 1 - Despair on Danger Island.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 1 - Despair on Danger Island.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 1 - Despair on Danger Island.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 1 - Despair on Danger Island.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 1 - Despair on Danger Island.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 1 - Despair on Danger Island.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 1 - Despair on Danger Island.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 1 - Despair on Danger Island.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [7qdtetowq348s9oc] : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [a33QUFoKgoOprovO] : object {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Book 1 - Despair on Danger Island.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [cUFX7ExSLeoa3vIF] : object {Book 1 - Despair on Danger Island.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 1 - Despair on Danger Island.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 1 - Despair on Danger Island.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 1 - Despair on Danger Island.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 1 - Despair on Danger Island.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 1 - Despair on Danger Island.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 1 - Despair on Danger Island.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [uLuOg62dVyxvbW66] : object {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - heightening : object {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Book 1 - Despair on Danger Island.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [zFWsMjoeCnLxqJaV] : object {Book 1 - Despair on Danger Island.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 1 - Despair on Danger Island.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 1 - Despair on Danger Island.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 1 - Despair on Danger Island.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 1 - Despair on Danger Island.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 1 - Despair on Danger Island.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 1 - Despair on Danger Island.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 1 - Despair on Danger Island.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 1 - Despair on Danger Island.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 1 - Despair on Danger Island.items.[].system.prepared} - [flexible] : boolean {Book 1 - Despair on Danger Island.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Despair on Danger Island.items.[].system.prepared.value} (4 different values) - 'focus' (x16) - 'innate' (x9) - 'spontaneous' (x2) - 'prepared' (x2) - [price] : object {Book 1 - Despair on Danger Island.items.[].system.price} - [per] : integer {Book 1 - Despair on Danger Island.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Despair on Danger Island.items.[].system.price.value} - [cp] : integer {Book 1 - Despair on Danger Island.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 1 - Despair on Danger Island.items.[].system.price.value.gp} (20 different values) - [sp] : integer {Book 1 - Despair on Danger Island.items.[].system.price.value.sp} (4 different values) - 2 (x12) - 1 (x6) - 6 (x2) - 9 (x2) - [proficiency] : object {Book 1 - Despair on Danger Island.items.[].system.proficiency} - value : integer {Book 1 - Despair on Danger Island.items.[].system.proficiency.value} (2 different values) - 0 (x28) - 1 (x1) - [proficient] : object {Book 1 - Despair on Danger Island.items.[].system.proficient} - value : integer {Book 1 - Despair on Danger Island.items.[].system.proficient.value} (same value: 0) - publication : object {Book 1 - Despair on Danger Island.items.[].system.publication} - license : string {Book 1 - Despair on Danger Island.items.[].system.publication.license} (2 different values) - 'OGL' (x754) - 'ORC' (x19) - remaster : boolean {Book 1 - Despair on Danger Island.items.[].system.publication.remaster} (2 different values) - False (x754) - True (x19) - title : string {Book 1 - Despair on Danger Island.items.[].system.publication.title} (8 different values) - '' (x620) - 'Pathfinder Bestiary' (x66) - 'Pathfinder Core Rulebook' (x60) - 'Pathfinder Player Core' (x17) - 'Pathfinder Bestiary 3' (x4) - 'Pathfinder #166: Despair on Danger Island' (x2) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Monster Core' (x2) - [quantity] : integer {Book 1 - Despair on Danger Island.items.[].system.quantity} (9 different values) - 1 (x76) - 3 (x13) - 2 (x5) - 5 (x4) - 4 (x3) - 6 (x2) - 9 (x1) - 10 (x1) - 20 (x1) - [range] : mixed - integer {Book 1 - Despair on Danger Island.items.[].system.range} (5 different values) - 20 (x19) - 50 (x2) - 100 (x1) - 60 (x1) - 80 (x1) - object {Book 1 - Despair on Danger Island.items.[].system.range} - value : string {Book 1 - Despair on Danger Island.items.[].system.range.value} (12 different values) - [reload] : object {Book 1 - Despair on Danger Island.items.[].system.reload} - value : string {Book 1 - Despair on Danger Island.items.[].system.reload.value} (4 different values) - '' (x40) - '-' (x16) - '0' (x5) - '1' (x3) - [requirements] : string {Book 1 - Despair on Danger Island.items.[].system.requirements} (same value: '') - [runes] : object {Book 1 - Despair on Danger Island.items.[].system.runes} - [potency] : integer {Book 1 - Despair on Danger Island.items.[].system.runes.potency} (4 different values) - 1 (x60) - 2 (x9) - 0 (x8) - 3 (x1) - [property] : array {Book 1 - Despair on Danger Island.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.runes.property.[]} (same value: 'returning') - [reinforcing] : integer {Book 1 - Despair on Danger Island.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - Despair on Danger Island.items.[].system.runes.resilient} (3 different values) - 1 (x9) - 0 (x4) - 2 (x1) - [striking] : integer {Book 1 - Despair on Danger Island.items.[].system.runes.striking} (4 different values) - 1 (x48) - 0 (x8) - 2 (x7) - 3 (x1) - [showSlotlessLevels] : object {Book 1 - Despair on Danger Island.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Despair on Danger Island.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Despair on Danger Island.items.[].system.size} (3 different values) - 'med' (x103) - 'lg' (x2) - 'tiny' (x1) - [slots] : object {Book 1 - Despair on Danger Island.items.[].system.slots} - [slot0] : object {Book 1 - Despair on Danger Island.items.[].system.slots.slot0} - max : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 1 - Despair on Danger Island.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 1 - Despair on Danger Island.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Despair on Danger Island.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'ut9LsV8q2Wj8otCc' (x1) - 'Va2mlnR6NwZWTI5Z' (x1) - 'XF12QDg65SkZINNw' (x1) - 'bRUd8Lb6Y9GKNKUb' (x1) - 'emb4tgrFeLCUxGZs' (x1) - 'Qmpx4GUyl0ozxmFz' (x1) - 'IixTOAgfYjCg3MjI' (x1) - '5r4obBBXdIfrLGqX' (x1) - '3UVweyjAQhg2VQvJ' (x1) - 'TSNi1zMd5jBdAQBA' (x1) - [slot1] : object {Book 1 - Despair on Danger Island.items.[].system.slots.slot1} - max : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot1.max} (2 different values) - 3 (x5) - 1 (x1) - [prepared] : array {Book 1 - Despair on Danger Island.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Despair on Danger Island.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Despair on Danger Island.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'MQHiz8SkkuICv0rY' (x1) - 'PSTQTKfWf5t4VR1M' (x1) - 'NsOQqoFmC7MexXRT' (x1) - 'RTPBvh8aA42TP2b7' (x1) - 'Xg0DEuFr7itANsGx' (x1) - 'v6fGnByDnshoQLov' (x1) - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot1.value} (2 different values) - 3 (x3) - 1 (x1) - [slot2] : object {Book 1 - Despair on Danger Island.items.[].system.slots.slot2} - max : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot2.max} (same value: 3) - [prepared] : array {Book 1 - Despair on Danger Island.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Despair on Danger Island.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - Despair on Danger Island.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'wzTLXWHMCcGgtHYe' (x1) - 'bWM60F1TE90aIMe4' (x1) - 'v8dPDWGbDfSEVpbS' (x1) - 'pZQnKs94dflE6IUR' (x1) - '3JssnTsAkAhmNCGb' (x1) - 'bmpT0xrskhEFEiu3' (x1) - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 1 - Despair on Danger Island.items.[].system.slots.slot3} - max : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot3.max} (2 different values) - 3 (x4) - 1 (x1) - [prepared] : array {Book 1 - Despair on Danger Island.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Despair on Danger Island.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - Despair on Danger Island.items.[].system.slots.slot3.prepared.[].id} (6 different values) - '7mwrE4fBg62pMaOi' (x1) - 'nWGf4DGjBuJ9GwIA' (x1) - 'pQMUj3eQ1z7xptxd' (x1) - 'jRB4xWy77CtkcAKG' (x1) - 'xdxC9hZTLzOiouYo' (x1) - 'dY8a7u77Goyp3ErB' (x1) - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot3.value} (2 different values) - 3 (x2) - 1 (x1) - [slot4] : object {Book 1 - Despair on Danger Island.items.[].system.slots.slot4} - max : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot4.max} (2 different values) - 3 (x4) - 1 (x1) - [prepared] : array {Book 1 - Despair on Danger Island.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Despair on Danger Island.items.[].system.slots.slot4.prepared.[]} - id : string {Book 1 - Despair on Danger Island.items.[].system.slots.slot4.prepared.[].id} (6 different values) - 'BGpuEUYIknFguziS' (x1) - 'xFy9mYG2r93is3rE' (x1) - 'ZrV2IO2q3Ow8oBWw' (x1) - 'pKeX01BoIS9xsauy' (x1) - 'qJlUgNZdjztGxyNC' (x1) - 'sWAIrVFXPu70JYHt' (x1) - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot4.value} (2 different values) - 3 (x2) - 1 (x1) - [slot5] : object {Book 1 - Despair on Danger Island.items.[].system.slots.slot5} - max : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot5.max} (2 different values) - 3 (x3) - 2 (x1) - [prepared] : array {Book 1 - Despair on Danger Island.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Despair on Danger Island.items.[].system.slots.slot5.prepared.[]} - id : string {Book 1 - Despair on Danger Island.items.[].system.slots.slot5.prepared.[].id} (6 different values) - 'hvduq5bkKcMQcWS6' (x1) - '3sTFIPu6GvlYHJln' (x1) - '5uP14KkPTqYVzBXC' (x1) - 'QoUQvokeEAq9CvCS' (x1) - 'Qy6KdgprqyGWRJ9n' (x1) - 'ihTOT7UDqDxu2sdh' (x1) - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot5.value} (2 different values) - 3 (x1) - 2 (x1) - [slot6] : object {Book 1 - Despair on Danger Island.items.[].system.slots.slot6} - max : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot6.max} (same value: 3) - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot6.value} (same value: 3) - prepared : array {Book 1 - Despair on Danger Island.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Despair on Danger Island.items.[].system.slots.slot6.prepared.[]} - id : string {Book 1 - Despair on Danger Island.items.[].system.slots.slot6.prepared.[].id} (6 different values) - 'W9OW7dW5l2fuJCeI' (x1) - 'RurOG47jSyeBDYXT' (x1) - 'iZNrUOF20DKBi9hz' (x1) - 'wgmjtIgcDKh05bwN' (x1) - 'gNmHwGoNiPzB2qrV' (x1) - 'BcRv7sBtbL1sJRf8' (x1) - [slot7] : object {Book 1 - Despair on Danger Island.items.[].system.slots.slot7} - max : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot7.max} (2 different values) - 3 (x13) - 2 (x2) - [prepared] : array {Book 1 - Despair on Danger Island.items.[].system.slots.slot7.prepared} - Length: min=2 max=3 - Value type: object {Book 1 - Despair on Danger Island.items.[].system.slots.slot7.prepared.[]} - id : string {Book 1 - Despair on Danger Island.items.[].system.slots.slot7.prepared.[].id} (5 different values) - 'hvduq5bkKcMQcWS6' (x1) - 'oDPqFivg2PHXAGex' (x1) - 'mdU52BYxsjW4gZq1' (x1) - 'ijQMA757wFx7eIsF' (x1) - 'b7OQ6S5FRbKiJtKb' (x1) - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot7.value} (2 different values) - 3 (x11) - 2 (x1) - [slot8] : object {Book 1 - Despair on Danger Island.items.[].system.slots.slot8} - max : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot8.max} (same value: 3) - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.slots.slot8.value} (same value: 3) - [slug] : string {Book 1 - Despair on Danger Island.items.[].system.slug} (179 different values) - [speedPenalty] : integer {Book 1 - Despair on Danger Island.items.[].system.speedPenalty} (3 different values) - 0 (x14) - -10 (x1) - -5 (x1) - [spelldc] : object {Book 1 - Despair on Danger Island.items.[].system.spelldc} - dc : integer {Book 1 - Despair on Danger Island.items.[].system.spelldc.dc} (9 different values) - 32 (x14) - 36 (x4) - 27 (x3) - 35 (x3) - 20 (x1) - 25 (x1) - 30 (x1) - 26 (x1) - 24 (x1) - mod : integer {Book 1 - Despair on Danger Island.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - Despair on Danger Island.items.[].system.spelldc.value} (12 different values) - [splashDamage] : object {Book 1 - Despair on Danger Island.items.[].system.splashDamage} - [value] : integer {Book 1 - Despair on Danger Island.items.[].system.splashDamage.value} (2 different values) - 0 (x38) - 3 (x4) - [stackGroup] : string {Book 1 - Despair on Danger Island.items.[].system.stackGroup} (2 different values) - 'arrows' (x1) - 'slingBullets' (x1) - [strength] : integer {Book 1 - Despair on Danger Island.items.[].system.strength} (4 different values) - 1 (x4) - 0 (x3) - 3 (x1) - 2 (x1) - [target] : object {Book 1 - Despair on Danger Island.items.[].system.target} - value : string {Book 1 - Despair on Danger Island.items.[].system.target.value} (22 different values) - [time] : object {Book 1 - Despair on Danger Island.items.[].system.time} - value : string {Book 1 - Despair on Danger Island.items.[].system.time.value} (8 different values) - '2' (x122) - '1' (x73) - '1 to 3' (x14) - '3' (x13) - '10 minutes' (x4) - 'reaction' (x4) - '1 minute' (x2) - 'free' (x1) - [tradition] : object {Book 1 - Despair on Danger Island.items.[].system.tradition} - value : string {Book 1 - Despair on Danger Island.items.[].system.tradition.value} (4 different values) - 'arcane' (x19) - 'occult' (x6) - 'divine' (x3) - 'primal' (x1) - [traits] : object {Book 1 - Despair on Danger Island.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book 1 - Despair on Danger Island.items.[].system.traits.rarity} (2 different values) - 'common' (x633) - 'uncommon' (x90) - [traditions] : array {Book 1 - Despair on Danger Island.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x141) - 'occult' (x115) - 'primal' (x72) - 'divine' (x57) - [value] : array {Book 1 - Despair on Danger Island.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 1 - Despair on Danger Island.items.[].system.traits.value.[]} (118 different values) - [usage] : object {Book 1 - Despair on Danger Island.items.[].system.usage} - value : string {Book 1 - Despair on Danger Island.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x46) - 'worngloves' (x15) - 'held-in-two-hands' (x14) - 'wornbracers' (x12) - 'held-in-one-plus-hands' (x2) - 'wornheadwear' (x1) - [uses] : object {Book 1 - Despair on Danger Island.items.[].system.uses} - autoDestroy : boolean {Book 1 - Despair on Danger Island.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Despair on Danger Island.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Despair on Danger Island.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - Despair on Danger Island.items.[].system.weaponType} - value : string {Book 1 - Despair on Danger Island.items.[].system.weaponType.value} (2 different values) - 'melee' (x87) - 'ranged' (x29) - type : string {Book 1 - Despair on Danger Island.items.[].type} (10 different values) - 'action' (x270) - 'spell' (x233) - 'melee' (x116) - 'weapon' (x64) - 'spellcastingEntry' (x29) - 'lore' (x19) - 'equipment' (x15) - 'armor' (x14) - 'consumable' (x11) - 'shield' (x2) - [flags] : object {Book 1 - Despair on Danger Island.items.[].flags} - pf2e : object {Book 1 - Despair on Danger Island.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Despair on Danger Island.items.[].flags.pf2e.linkedWeapon} (26 different values) - name : string {Book 1 - Despair on Danger Island.name} (all different values) - system : object {Book 1 - Despair on Danger Island.system} - [abilities] : object {Book 1 - Despair on Danger Island.system.abilities} - cha : object {Book 1 - Despair on Danger Island.system.abilities.cha} - mod : integer {Book 1 - Despair on Danger Island.system.abilities.cha.mod} (11 different values) - con : object {Book 1 - Despair on Danger Island.system.abilities.con} - mod : integer {Book 1 - Despair on Danger Island.system.abilities.con.mod} (9 different values) - 3 (x16) - 4 (x9) - 2 (x6) - 6 (x5) - 0 (x5) - 5 (x4) - 7 (x4) - 8 (x3) - 1 (x2) - dex : object {Book 1 - Despair on Danger Island.system.abilities.dex} - mod : integer {Book 1 - Despair on Danger Island.system.abilities.dex.mod} (9 different values) - 4 (x23) - 5 (x13) - 3 (x5) - 6 (x5) - 2 (x4) - 0 (x1) - -1 (x1) - 8 (x1) - 7 (x1) - int : object {Book 1 - Despair on Danger Island.system.abilities.int} - mod : integer {Book 1 - Despair on Danger Island.system.abilities.int.mod} (12 different values) - str : object {Book 1 - Despair on Danger Island.system.abilities.str} - mod : integer {Book 1 - Despair on Danger Island.system.abilities.str.mod} (11 different values) - wis : object {Book 1 - Despair on Danger Island.system.abilities.wis} - mod : integer {Book 1 - Despair on Danger Island.system.abilities.wis.mod} (7 different values) - 3 (x25) - 2 (x8) - 1 (x6) - 0 (x5) - 4 (x4) - 6 (x3) - 5 (x3) - attributes : object {Book 1 - Despair on Danger Island.system.attributes} - ac : object {Book 1 - Despair on Danger Island.system.attributes.ac} - [details] : string {Book 1 - Despair on Danger Island.system.attributes.ac.details} (3 different values) - '' (x52) - '32 with shield raised' (x1) - '39 with shields raised' (x1) - value : integer {Book 1 - Despair on Danger Island.system.attributes.ac.value} (20 different values) - [allSaves] : object {Book 1 - Despair on Danger Island.system.attributes.allSaves} - value : string {Book 1 - Despair on Danger Island.system.attributes.allSaves.value} (5 different values) - '' (x49) - '+1 Status to All Saves vs. Magic' (x2) - '+1 status to all saves vs. disease' (x1) - '+1 status to all saves vs. vitality' (x1) - '+1 status to all saves vs. poison' (x1) - hp : object {Book 1 - Despair on Danger Island.system.attributes.hp} - details : string {Book 1 - Despair on Danger Island.system.attributes.hp.details} (5 different values) - '' (x52) - 'void healing, rejuvenation' (x2) - 'troop defenses (180/90)' (x1) - 'regeneration 15 (deactivated by acid or fire)' (x1) - 'troop defenses (200/100)' (x1) - max : integer {Book 1 - Despair on Danger Island.system.attributes.hp.max} (29 different values) - temp : integer {Book 1 - Despair on Danger Island.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Despair on Danger Island.system.attributes.hp.value} (29 different values) - [adjustment] : string {Book 1 - Despair on Danger Island.system.attributes.adjustment} (same value: 'weak') - [hardness] : integer {Book 1 - Despair on Danger Island.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {Book 1 - Despair on Danger Island.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 1 - Despair on Danger Island.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 1 - Despair on Danger Island.system.attributes.immunities.[]} - type : string {Book 1 - Despair on Danger Island.system.attributes.immunities.[].type} (7 different values) - 'paralyzed' (x8) - 'death-effects' (x7) - 'disease' (x7) - 'poison' (x7) - 'precision' (x7) - 'unconscious' (x7) - 'sleep' (x1) - [resistances] : array {Book 1 - Despair on Danger Island.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 1 - Despair on Danger Island.system.attributes.resistances.[]} - type : string {Book 1 - Despair on Danger Island.system.attributes.resistances.[].type} (5 different values) - 'all-damage' (x7) - 'sonic' (x1) - 'bludgeoning' (x1) - 'physical' (x1) - 'poison' (x1) - value : integer {Book 1 - Despair on Danger Island.system.attributes.resistances.[].value} (4 different values) - 15 (x4) - 10 (x4) - 8 (x2) - 5 (x1) - [doubleVs] : array {Book 1 - Despair on Danger Island.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 1 - Despair on Danger Island.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 1 - Despair on Danger Island.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 1 - Despair on Danger Island.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x7) - 'ghost-touch' (x7) - 'vitality' (x5) - 'adamantine' (x1) - [speed] : object {Book 1 - Despair on Danger Island.system.attributes.speed} - [details] : string {Book 1 - Despair on Danger Island.system.attributes.speed.details} (3 different values) - 'stone step' (x2) - '15 while waterlogged' (x1) - 'fly only when body is separated' (x1) - otherSpeeds : array {Book 1 - Despair on Danger Island.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 1 - Despair on Danger Island.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Despair on Danger Island.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x11) - 'swim' (x5) - value : integer {Book 1 - Despair on Danger Island.system.attributes.speed.otherSpeeds.[].value} (9 different values) - 30 (x6) - 40 (x3) - 60 (x1) - 35 (x1) - 25 (x1) - 50 (x1) - 80 (x1) - 130 (x1) - 20 (x1) - value : integer {Book 1 - Despair on Danger Island.system.attributes.speed.value} (6 different values) - 30 (x18) - 25 (x16) - 0 (x7) - 20 (x5) - 40 (x5) - 35 (x3) - [stealth] : object {Book 1 - Despair on Danger Island.system.attributes.stealth} - details : string {Book 1 - Despair on Danger Island.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {Book 1 - Despair on Danger Island.system.attributes.stealth.value} (3 different values) - 20 (x1) - 23 (x1) - 22 (x1) - [weaknesses] : array {Book 1 - Despair on Danger Island.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 1 - Despair on Danger Island.system.attributes.weaknesses.[]} - type : string {Book 1 - Despair on Danger Island.system.attributes.weaknesses.[].type} (5 different values) - 'area-damage' (x2) - 'splash-damage' (x2) - 'bludgeoning' (x2) - 'slashing' (x1) - 'fire' (x1) - value : integer {Book 1 - Despair on Danger Island.system.attributes.weaknesses.[].value} (5 different values) - 20 (x2) - 10 (x2) - 8 (x2) - 14 (x1) - 15 (x1) - details : object {Book 1 - Despair on Danger Island.system.details} - [blurb] : string {Book 1 - Despair on Danger Island.system.details.blurb} (28 different values) - [languages] : object {Book 1 - Despair on Danger Island.system.details.languages} - details : string {Book 1 - Despair on Danger Island.system.details.languages.details} (2 different values) - '' (x48) - '(can\'t speak any language)' (x6) - value : array {Book 1 - Despair on Danger Island.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Book 1 - Despair on Danger Island.system.details.languages.value.[]} (20 different values) - level : object {Book 1 - Despair on Danger Island.system.details.level} - value : integer {Book 1 - Despair on Danger Island.system.details.level.value} (14 different values) - [privateNotes] : string {Book 1 - Despair on Danger Island.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Despair on Danger Island.system.details.publicNotes} (22 different values) - publication : object {Book 1 - Despair on Danger Island.system.details.publication} - license : string {Book 1 - Despair on Danger Island.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Despair on Danger Island.system.details.publication.remaster} (same value: False) - title : string {Book 1 - Despair on Danger Island.system.details.publication.title} (same value: 'Pathfinder #166: Despair on Danger Island') - [description] : string {Book 1 - Despair on Danger Island.system.details.description} (3 different values) - '

Ghostly attackers knock the tables about, send dishes flying, and pull fleeing creatures into the room.

' (x1) - '

Buffeting winds swirl sharp grains of sand about the room.

' (x1) - '

A monk\'s tormented spirit attacks intruders.

' (x1) - [disable] : string {Book 1 - Despair on Danger Island.system.details.disable} (3 different values) - '

@Check[religion|dc:34|name:Say an Iroran prayer|traits:haunt] (expert) to say an Iroran prayer and put the haunt temporarily to rest, @Check[occultism|dc:38|name:Ward Against Future Hauntings|traits:haunt] (master) to create a ward against future hauntings.

' (x1) - '

@Check[religon|dc:38|name:State an Iroran Koan|traits:haunt]{Religion} (expert) to state an Iroran koan about being complete only upon recognizing one\'s incompleteness, or @Check[occultism|dc:41|name:Ward Against Hauntings|traits:haunt] (master) to create a ward against future hauntings

' (x1) - '

@Check[irori-lore|dc:32|name:Restore the Prayer Items|traits:haunt]{Irori Lore} (trained) to clean the room and return the prayer items to their proper arrangement, @Check[religion|dc:37|name:Iroran Prayer of Peace] (expert) to state an Iroran prayer of peace and put the haunt to rest, or @Check[occultism|dc:40|name:Create a Ward Against Future Hauntings] (master) to create a ward against future hauntings

' (x1) - [isComplex] : boolean {Book 1 - Despair on Danger Island.system.details.isComplex} (2 different values) - True (x2) - False (x1) - [reset] : string {Book 1 - Despair on Danger Island.system.details.reset} (3 different values) - '

The haunt deactivates after 1 minute. It re-forms at the same times every day, 7 a.m. and 7 p.m., which is when the monks had their morning and evening meals. If at least two people cook a meal in the kitchen, share a meal in the refectory, and utter a prayer to Irori before the meal, the haunt becomes permanently disabled and doesn\'t re-form.

' (x1) - '

The haunt deactivates after 1 minute and re-forms after 1 hour. The haunt is disabled and doesn\'t re-form if at least two creatures spend 1 minute to create an image with the sand. Creating the image requires a successful @Check[crafting|dc:30|name:Create Image in Sand] or @Check[thievery|dc:30|name:Create Image in Sand]check.

' (x1) - '

The haunt re-forms after 1 hour. The haunt becomes disabled and doesn\'t re-form if a creature lights all of the candles in the room and offers a prayer to Irori.

' (x1) - [routine] : string {Book 1 - Despair on Danger Island.system.details.routine} (3 different values) - '

(1 action) The haunt sends a flurry of objects hurtling across the room. All creatures in the room are battered by the ghostly objects, taking @Damage[(3d10+14)[force]] damage (@Check[reflex|dc:36|basic] save).

' (x1) - '

(1 action) The haunt\'s violent winds savagely buffet everyone in the room, dealing@Damage[(6d10+30)[bludgeoning]] damage to living creatures (@Check[reflex|dc:34|basic|traits:haunt]). On a critically failed save, a creature is also @UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 minute.

' (x1) - '' (x1) - [initiative] : object {Book 1 - Despair on Danger Island.system.initiative} - statistic : string {Book 1 - Despair on Danger Island.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Despair on Danger Island.system.perception} - details : string {Book 1 - Despair on Danger Island.system.perception.details} (2 different values) - '' (x53) - 'light blindness' (x1) - mod : integer {Book 1 - Despair on Danger Island.system.perception.mod} (14 different values) - senses : array {Book 1 - Despair on Danger Island.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Despair on Danger Island.system.perception.senses.[]} - [acuity] : string {Book 1 - Despair on Danger Island.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x10) - 'precise' (x1) - [range] : integer {Book 1 - Despair on Danger Island.system.perception.senses.[].range} (2 different values) - 30 (x6) - 60 (x5) - type : string {Book 1 - Despair on Danger Island.system.perception.senses.[].type} (5 different values) - 'darkvision' (x17) - 'low-light-vision' (x12) - 'scent' (x9) - 'thoughtsense' (x1) - 'lifesense' (x1) - [resources] : object {Book 1 - Despair on Danger Island.system.resources} - [focus] : object {Book 1 - Despair on Danger Island.system.resources.focus} - max : integer {Book 1 - Despair on Danger Island.system.resources.focus.max} (3 different values) - 3 (x13) - 1 (x7) - 2 (x3) - value : integer {Book 1 - Despair on Danger Island.system.resources.focus.value} (3 different values) - 3 (x13) - 1 (x7) - 2 (x3) - saves : object {Book 1 - Despair on Danger Island.system.saves} - fortitude : object {Book 1 - Despair on Danger Island.system.saves.fortitude} - saveDetail : string {Book 1 - Despair on Danger Island.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Despair on Danger Island.system.saves.fortitude.value} (19 different values) - reflex : object {Book 1 - Despair on Danger Island.system.saves.reflex} - saveDetail : string {Book 1 - Despair on Danger Island.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Despair on Danger Island.system.saves.reflex.value} (18 different values) - will : object {Book 1 - Despair on Danger Island.system.saves.will} - saveDetail : string {Book 1 - Despair on Danger Island.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Despair on Danger Island.system.saves.will.value} (18 different values) - [skills] : object {Book 1 - Despair on Danger Island.system.skills} - [acrobatics] : object {Book 1 - Despair on Danger Island.system.skills.acrobatics} - base : integer {Book 1 - Despair on Danger Island.system.skills.acrobatics.base} (15 different values) - [arcana] : object {Book 1 - Despair on Danger Island.system.skills.arcana} - base : integer {Book 1 - Despair on Danger Island.system.skills.arcana.base} (5 different values) - 27 (x1) - 28 (x1) - 36 (x1) - 25 (x1) - 19 (x1) - [athletics] : object {Book 1 - Despair on Danger Island.system.skills.athletics} - base : integer {Book 1 - Despair on Danger Island.system.skills.athletics.base} (15 different values) - [special] : array {Book 1 - Despair on Danger Island.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Despair on Danger Island.system.skills.athletics.special.[]} - base : integer {Book 1 - Despair on Danger Island.system.skills.athletics.special.[].base} (same value: 32) - label : string {Book 1 - Despair on Danger Island.system.skills.athletics.special.[].label} (same value: 'to Swim') - predicate : array {Book 1 - Despair on Danger Island.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Despair on Danger Island.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - [crafting] : object {Book 1 - Despair on Danger Island.system.skills.crafting} - base : integer {Book 1 - Despair on Danger Island.system.skills.crafting.base} (2 different values) - 13 (x1) - 20 (x1) - [deception] : object {Book 1 - Despair on Danger Island.system.skills.deception} - base : integer {Book 1 - Despair on Danger Island.system.skills.deception.base} (9 different values) - 24 (x4) - 27 (x2) - 23 (x1) - 14 (x1) - 19 (x1) - 21 (x1) - 34 (x1) - 16 (x1) - 36 (x1) - [special] : array {Book 1 - Despair on Danger Island.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 1 - Despair on Danger Island.system.skills.deception.special.[]} - base : integer {Book 1 - Despair on Danger Island.system.skills.deception.special.[].base} (same value: 31) - label : string {Book 1 - Despair on Danger Island.system.skills.deception.special.[].label} (same value: 'to Impersonate a small mound or island in its native environment') - predicate : array {Book 1 - Despair on Danger Island.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Despair on Danger Island.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate:mound') - [diplomacy] : object {Book 1 - Despair on Danger Island.system.skills.diplomacy} - base : integer {Book 1 - Despair on Danger Island.system.skills.diplomacy.base} (6 different values) - 8 (x1) - 15 (x1) - 21 (x1) - 38 (x1) - 18 (x1) - 19 (x1) - [intimidation] : object {Book 1 - Despair on Danger Island.system.skills.intimidation} - base : integer {Book 1 - Despair on Danger Island.system.skills.intimidation.base} (13 different values) - [medicine] : object {Book 1 - Despair on Danger Island.system.skills.medicine} - base : integer {Book 1 - Despair on Danger Island.system.skills.medicine.base} (4 different values) - 22 (x1) - 26 (x1) - 23 (x1) - 16 (x1) - [nature] : object {Book 1 - Despair on Danger Island.system.skills.nature} - base : integer {Book 1 - Despair on Danger Island.system.skills.nature.base} (3 different values) - 26 (x2) - 21 (x1) - 23 (x1) - [occultism] : object {Book 1 - Despair on Danger Island.system.skills.occultism} - base : integer {Book 1 - Despair on Danger Island.system.skills.occultism.base} (8 different values) - 23 (x10) - 17 (x2) - 24 (x1) - 30 (x1) - 26 (x1) - 38 (x1) - 21 (x1) - 29 (x1) - [performance] : object {Book 1 - Despair on Danger Island.system.skills.performance} - base : integer {Book 1 - Despair on Danger Island.system.skills.performance.base} (2 different values) - 36 (x1) - 15 (x1) - [religion] : object {Book 1 - Despair on Danger Island.system.skills.religion} - base : integer {Book 1 - Despair on Danger Island.system.skills.religion.base} (2 different values) - 13 (x1) - 32 (x1) - [society] : object {Book 1 - Despair on Danger Island.system.skills.society} - base : integer {Book 1 - Despair on Danger Island.system.skills.society.base} (3 different values) - 27 (x2) - 23 (x1) - 38 (x1) - [stealth] : object {Book 1 - Despair on Danger Island.system.skills.stealth} - base : integer {Book 1 - Despair on Danger Island.system.skills.stealth.base} (14 different values) - [survival] : object {Book 1 - Despair on Danger Island.system.skills.survival} - base : integer {Book 1 - Despair on Danger Island.system.skills.survival.base} (6 different values) - 26 (x3) - 21 (x2) - 24 (x2) - 7 (x1) - 14 (x1) - 23 (x1) - [thievery] : object {Book 1 - Despair on Danger Island.system.skills.thievery} - base : integer {Book 1 - Despair on Danger Island.system.skills.thievery.base} (5 different values) - 25 (x1) - 19 (x1) - 35 (x1) - 26 (x1) - 24 (x1) - traits : object {Book 1 - Despair on Danger Island.system.traits} - rarity : string {Book 1 - Despair on Danger Island.system.traits.rarity} (4 different values) - 'uncommon' (x23) - 'unique' (x20) - 'common' (x7) - 'rare' (x7) - size : object {Book 1 - Despair on Danger Island.system.traits.size} - value : string {Book 1 - Despair on Danger Island.system.traits.size.value} (6 different values) - 'med' (x39) - 'grg' (x5) - 'sm' (x4) - 'lg' (x4) - 'huge' (x3) - 'tiny' (x2) - value : array {Book 1 - Despair on Danger Island.system.traits.value} - Length: min=0 max=7 - Value type: string {Book 1 - Despair on Danger Island.system.traits.value.[]} (34 different values) - [creatureType] : string {Book 1 - Despair on Danger Island.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 1 - Despair on Danger Island.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Despair on Danger Island.type} (2 different values) - 'npc' (x54) - 'hazard' (x3) - [prototypeToken] : object {Book 1 - Despair on Danger Island.prototypeToken} - name : string {Book 1 - Despair on Danger Island.prototypeToken.name} (16 different values) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Devil at the Dreaming Palace.txt b/output/pf2e/packs/Book 1 - Devil at the Dreaming Palace.txt deleted file mode 100644 index 195abf6..0000000 --- a/output/pf2e/packs/Book 1 - Devil at the Dreaming Palace.txt +++ /dev/null @@ -1,1061 +0,0 @@ -Book 1 - Devil at the Dreaming Palace -Different values: 35 -===================================== -object {Book 1 - Devil at the Dreaming Palace} - _id : string {Book 1 - Devil at the Dreaming Palace._id} (all different values) - folder : string {Book 1 - Devil at the Dreaming Palace.folder} (same value: 'tE4ngXqx1cOkNzvG') - img : string {Book 1 - Devil at the Dreaming Palace.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x24) - 'systems/pf2e/icons/default-icons/hazard.svg' (x11) - items : array {Book 1 - Devil at the Dreaming Palace.items} - Length: min=1 max=19 - Value type: object {Book 1 - Devil at the Dreaming Palace.items.[]} - _id : string {Book 1 - Devil at the Dreaming Palace.items.[]._id} (190 different values) - img : string {Book 1 - Devil at the Dreaming Palace.items.[].img} (64 different values) - name : string {Book 1 - Devil at the Dreaming Palace.items.[].name} (141 different values) - sort : integer {Book 1 - Devil at the Dreaming Palace.items.[].sort} (20 different values) - system : object {Book 1 - Devil at the Dreaming Palace.items.[].system} - [acBonus] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.acBonus} (5 different values) - 1 (x5) - 2 (x4) - 5 (x1) - 3 (x1) - 4 (x1) - [actionType] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.actionType} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.actionType.value} (4 different values) - 'passive' (x33) - 'action' (x16) - 'reaction' (x14) - 'free' (x2) - [actions] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.actions} - [value] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.actions.value} (3 different values) - 1 (x9) - 2 (x6) - 3 (x1) - [area] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.area} - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.area.type} (2 different values) - 'cone' (x1) - 'emanation' (x1) - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.area.value} (2 different values) - 15 (x1) - 30 (x1) - [attack] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.attack} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.attackEffects} - [custom] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Devil at the Dreaming Palace.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.attackEffects.value.[]} (5 different values) - 'attach' (x2) - 'no-map' (x1) - 'hunting-spider-venom' (x1) - 'grab' (x1) - 'vargouille-venom' (x1) - [autoHeightenLevel] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.baseItem} (20 different values) - [bonus] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.bonus} - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.bonusDamage} - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.bulk} - value : mixed - integer {Book 1 - Devil at the Dreaming Palace.items.[].system.bulk.value} (4 different values) - 1 (x19) - 2 (x4) - 0 (x4) - 3 (x1) - float {Book 1 - Devil at the Dreaming Palace.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.checkPenalty} (3 different values) - -1 (x8) - -2 (x2) - -3 (x1) - [containerId] : empty - [cost] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.cost} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.counteraction} (same value: False) - [damage] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damage} - [0] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.0.applyMod} (2 different values) - False (x4) - True (x4) - [category] : empty - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.0.formula} (8 different values) - '1d4+1' (x3) - '1d6' (x3) - '1d8' (x1) - '1d4' (x1) - '0' (x1) - '2d6' (x1) - '2d4' (x1) - '2d12' (x1) - kinds : array {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x12) - 'healing' (x1) - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.0.type} (9 different values) - 'force' (x3) - 'untyped' (x2) - 'vitality' (x1) - 'void' (x1) - 'mental' (x1) - 'acid' (x1) - 'fire' (x1) - 'cold' (x1) - 'electricity' (x1) - [damageType] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.damageType} (4 different values) - 'piercing' (x16) - 'bludgeoning' (x4) - 'fire' (x2) - 'slashing' (x1) - [dice] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.die} (4 different values) - 'd6' (x8) - 'd8' (x8) - 'd4' (x6) - 'd10' (x1) - [formula] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.formula} (same value: '2d8+5') - [gcovwqxwitqchoin] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.persistent} - [faces] : empty - number : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.persistent.number} (same value: 1) - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls} - [0] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.0} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.0.damage} (19 different values) - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.0.damageType} (4 different values) - 'piercing' (x20) - 'bludgeoning' (x4) - 'slashing' (x3) - 'fire' (x2) - [1] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.1} - category : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.1.damage} (same value: '1') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [1eff89shq9ki0ol8wqn3] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.1eff89shq9ki0ol8wqn3} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.1eff89shq9ki0ol8wqn3.damage} (same value: '2d8+7') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.1eff89shq9ki0ol8wqn3.damageType} (same value: 'slashing') - [2] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.2} - category : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.2.damage} (same value: '1') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.2.damageType} (same value: 'fire') - [40llsy5qh0ojf7jxj6tll] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.40llsy5qh0ojf7jxj6tll} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.40llsy5qh0ojf7jxj6tll.damage} (same value: '1d8+4') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.40llsy5qh0ojf7jxj6tll.damageType} (same value: 'piercing') - [c95opxj447uczlekaeqpb] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.c95opxj447uczlekaeqpb} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.c95opxj447uczlekaeqpb.damage} (same value: '1d4+2') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.c95opxj447uczlekaeqpb.damageType} (same value: 'piercing') - [ev7faqexjjeuqofddhg51] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.ev7faqexjjeuqofddhg51} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.ev7faqexjjeuqofddhg51.damage} (same value: '1d8+4') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.ev7faqexjjeuqofddhg51.damageType} (same value: 'bludgeoning') - [j7gw3jmdtjhlppjpi3077] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.j7gw3jmdtjhlppjpi3077} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.j7gw3jmdtjhlppjpi3077.damage} (same value: '1d6+1') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.j7gw3jmdtjhlppjpi3077.damageType} (same value: 'bludgeoning') - [jslyom899dft3dgv20xlj] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.jslyom899dft3dgv20xlj} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.jslyom899dft3dgv20xlj.damage} (same value: '1d8+4') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.jslyom899dft3dgv20xlj.damageType} (same value: 'void') - [lu59ccvamrxb2xhbpucg] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.lu59ccvamrxb2xhbpucg} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.lu59ccvamrxb2xhbpucg.damage} (same value: '1d6') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.lu59ccvamrxb2xhbpucg.damageType} (same value: 'bludgeoning') - [mtv1gt3vvsl9fmq15c4ob] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.mtv1gt3vvsl9fmq15c4ob} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.mtv1gt3vvsl9fmq15c4ob.damage} (same value: '1d6+1') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.mtv1gt3vvsl9fmq15c4ob.damageType} (same value: 'piercing') - [tguncxjq48swyf6i7stmdj] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.tguncxjq48swyf6i7stmdj} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.tguncxjq48swyf6i7stmdj.damage} (same value: '1d6+2') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.tguncxjq48swyf6i7stmdj.damageType} (same value: 'piercing') - [v5ucbswa5lwwmwgvljyr] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.v5ucbswa5lwwmwgvljyr} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.v5ucbswa5lwwmwgvljyr.damage} (same value: '2') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.v5ucbswa5lwwmwgvljyr.damageType} (same value: 'poison') - [vcmf69l6gk885bonz5j41g] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.vcmf69l6gk885bonz5j41g} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.vcmf69l6gk885bonz5j41g.damage} (same value: '1d8+3') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.vcmf69l6gk885bonz5j41g.damageType} (same value: 'slashing') - [wmrszcwl5hhgh3iwymlb] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.wmrszcwl5hhgh3iwymlb} - damage : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.wmrszcwl5hhgh3iwymlb.damage} (same value: '1d8+6') - damageType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.damageRolls.wmrszcwl5hhgh3iwymlb.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.defense} - save : object {Book 1 - Devil at the Dreaming Palace.items.[].system.defense.save} - basic : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.defense.save.basic} (2 different values) - True (x4) - False (x2) - statistic : string {Book 1 - Devil at the Dreaming Palace.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x3) - 'reflex' (x2) - 'will' (x1) - description : object {Book 1 - Devil at the Dreaming Palace.items.[].system.description} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.description.value} (119 different values) - [duration] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.duration} - sustained : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.duration.sustained} (2 different values) - False (x27) - True (x8) - value : mixed - string {Book 1 - Devil at the Dreaming Palace.items.[].system.duration.value} (7 different values) - '' (x24) - 'until the next time you make your daily preparations' (x4) - '1 minute' (x2) - '1 round' (x1) - 'until the start of your next turn' (x1) - 'until the end of your turn' (x1) - '10 minutes' (x1) - integer {Book 1 - Devil at the Dreaming Palace.items.[].system.duration.value} (same value: 1) - [expiry] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.duration.unit} (same value: 'days') - [equipped] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.equipped} - carryType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.equipped.carryType} (2 different values) - 'worn' (x53) - 'held' (x1) - [handsHeld] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.equipped.handsHeld} (2 different values) - 0 (x40) - 1 (x1) - [inSlot] : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.equipped.inSlot} (2 different values) - True (x8) - False (x5) - [invested] : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.frequency} - max : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - Devil at the Dreaming Palace.items.[].system.frequency.per} (2 different values) - 'round' (x3) - 'PT1M' (x1) - [value] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.group} (12 different values) - [hardness] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.hardness} (2 different values) - 0 (x53) - 3 (x1) - [heightening] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening} - [damage] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.damage} - 0 : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.damage.0} (6 different values) - '1d6' (x3) - '1d4' (x2) - '1d8' (x1) - '2d6' (x1) - '1d4+1' (x1) - '1d12' (x1) - [interval] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.interval} (2 different values) - 1 (x7) - 2 (x2) - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x1) - [levels] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels} - 3 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage} - 0 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage} - 0 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage} - 0 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage} - 0 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.hp} - max : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.hp.max} (2 different values) - 0 (x53) - 12 (x1) - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.hp.value} (2 different values) - 0 (x53) - 12 (x1) - [level] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.level} - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.level.value} (6 different values) - 1 (x41) - 0 (x36) - 3 (x5) - 5 (x4) - 2 (x2) - 9 (x1) - [location] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.location} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.location.value} (8 different values) - 'ZjdHv1h2KMIjC0bA' (x9) - 'yqKz1nsBwvpywBaj' (x8) - 'vu11UJ4Yclcvha1F' (x5) - 'nRzUgQJS26xT7C1q' (x4) - 'G8ORuPOn8J7KCfJc' (x3) - 'Vyd3GhdzugQrKNRt' (x3) - 'QprgJpKB6Wfofr3t' (x1) - 'BW9xnDoY4BohVAGZ' (x1) - publication : object {Book 1 - Devil at the Dreaming Palace.items.[].system.publication} - license : string {Book 1 - Devil at the Dreaming Palace.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.publication.remaster} (same value: False) - title : string {Book 1 - Devil at the Dreaming Palace.items.[].system.publication.title} (4 different values) - '' (x195) - 'Pathfinder Core Rulebook' (x7) - 'Pathfinder Bestiary' (x5) - 'Pathfinder Bestiary 2' (x1) - [dexCap] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.dexCap} (4 different values) - 4 (x5) - 3 (x3) - 1 (x2) - 2 (x1) - [material] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.mod} - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.mod.value} (2 different values) - 5 (x2) - 15 (x2) - [overlays] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [7qdtetowq348s9oc] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - cUFX7ExSLeoa3vIF : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - zFWsMjoeCnLxqJaV : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 1 - Devil at the Dreaming Palace.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.prepared} - flexible : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.prepared.value} (3 different values) - 'prepared' (x5) - 'focus' (x2) - 'innate' (x1) - [price] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.price} - [per] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Devil at the Dreaming Palace.items.[].system.price.value} - [cp] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.price.value.gp} (14 different values) - [sp] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.price.value.sp} (5 different values) - 2 (x6) - 1 (x4) - 3 (x3) - 5 (x1) - 9 (x1) - [proficiency] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.proficiency} - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.proficient} - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.quantity} (6 different values) - 1 (x39) - 2 (x6) - 10 (x4) - 4 (x2) - 3 (x2) - 20 (x1) - [range] : mixed - object {Book 1 - Devil at the Dreaming Palace.items.[].system.range} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.range.value} (7 different values) - '30 feet' (x14) - '' (x6) - 'touch' (x5) - '120 feet' (x3) - '10 feet' (x3) - '60 feet' (x2) - 'varies' (x1) - integer {Book 1 - Devil at the Dreaming Palace.items.[].system.range} (4 different values) - 120 (x3) - 20 (x2) - 50 (x1) - 60 (x1) - [reload] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.reload} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.reload.value} (3 different values) - '-' (x10) - '' (x8) - '1' (x5) - [requirements] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 1 - Devil at the Dreaming Palace.items.[].system.rules} - [runes] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.runes} - [potency] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.runes.potency} (2 different values) - 0 (x31) - 1 (x3) - [property] : array {Book 1 - Devil at the Dreaming Palace.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.runes.property.[]} (same value: 'pacifying') - [reinforcing] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.runes.striking} (2 different values) - 0 (x21) - 1 (x2) - [size] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.size} (same value: 'med') - [slots] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.slots} - [slot0] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot0} - max : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot0.max} (4 different values) - 2 (x2) - 4 (x1) - 6 (x1) - 5 (x1) - prepared : array {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot0.prepared} - Length: min=2 max=6 - Value type: object {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot0.prepared.[].id} (19 different values) - [slot1] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot1} - max : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot1.max} (3 different values) - 1 (x5) - 3 (x1) - 4 (x1) - [prepared] : array {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot1.prepared} - Length: min=1 max=4 - Value type: object {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot1.prepared.[]} - [expended] : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot1.prepared.[].expended} (same value: True) - id : string {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot1.prepared.[].id} (9 different values) - '9yBbkmDf4LYiE4CV' (x2) - 'mO8fflCSyq1jfv2z' (x1) - 'lS9G6DZjkwTGg2wZ' (x1) - 'Oi6IDqDWjHNOsCLn' (x1) - 'YzfpcFsAlaO7HoNe' (x1) - 'xIln3iwIgdBldH3w' (x1) - '5qjjpBTfrmtcZUBg' (x1) - 'xl1IybOXvhixr2gM' (x1) - '3xcmdYYqeCRLhyG9' (x1) - [value] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot1.value} (same value: 1) - slot2 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot2} - max : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot2.max} (same value: 1) - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot2.value} (same value: 1) - slot3 : object {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot3} - max : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot3.max} (same value: 1) - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.slots.slot3.value} (same value: 1) - [slug] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.slug} (64 different values) - [speedPenalty] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.speedPenalty} (3 different values) - 0 (x9) - -5 (x2) - -10 (x1) - [spelldc] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.spelldc} - dc : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.spelldc.dc} (5 different values) - 16 (x2) - 22 (x2) - 18 (x2) - 15 (x1) - 20 (x1) - item : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.spelldc.item} (same value: 0) - mod : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.spelldc.value} (5 different values) - 12 (x3) - 14 (x2) - 8 (x1) - 9 (x1) - 7 (x1) - [splashDamage] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.splashDamage} - [value] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.splashDamage.value} (2 different values) - 0 (x19) - 1 (x2) - [stackGroup] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.stackGroup} (2 different values) - 'bolts' (x4) - 'slingBullets' (x1) - [start] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.start} - [initiative] : empty - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.start.value} (same value: 0) - [strength] : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.strength} (4 different values) - 0 (x5) - 1 (x3) - 3 (x2) - 2 (x1) - [target] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.target} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.target.value} (10 different values) - '1 creature' (x12) - '' (x6) - '1 unattended object of light Bulk or less' (x5) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x3) - '1 object (cook, lift, or tidy only)' (x3) - '1 willing living creature or 1 undead' (x1) - '1 dying creature' (x1) - '1 living creature' (x1) - '1 living or undead creature' (x1) - '1 object of Bulk 1 or less' (x1) - [time] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.time} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.time.value} (3 different values) - '2' (x28) - '1 to 3' (x3) - '1' (x3) - [tokenIcon] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.tokenIcon} - show : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.tradition} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.tradition.value} (3 different values) - 'arcane' (x6) - 'divine' (x1) - 'occult' (x1) - [traits] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.traits} - [rarity] : string {Book 1 - Devil at the Dreaming Palace.items.[].system.traits.rarity} (3 different values) - 'common' (x188) - 'uncommon' (x6) - 'unique' (x1) - value : array {Book 1 - Devil at the Dreaming Palace.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.traits.value.[]} (66 different values) - [integrated] : empty - [selected] : mixed - object {Book 1 - Devil at the Dreaming Palace.items.[].system.traits.selected} - array<> {Book 1 - Devil at the Dreaming Palace.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - [traditions] : array {Book 1 - Devil at the Dreaming Palace.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Devil at the Dreaming Palace.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x30) - 'occult' (x24) - 'primal' (x16) - 'divine' (x13) - [usage] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.usage} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x35) - 'held-in-two-hands' (x5) - 'wornamulet' (x1) - 'wornring' (x1) - [uses] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.uses} - autoDestroy : boolean {Book 1 - Devil at the Dreaming Palace.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Devil at the Dreaming Palace.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - Devil at the Dreaming Palace.items.[].system.weaponType} - value : string {Book 1 - Devil at the Dreaming Palace.items.[].system.weaponType.value} (2 different values) - 'melee' (x32) - 'ranged' (x10) - type : string {Book 1 - Devil at the Dreaming Palace.items.[].type} (11 different values) - [_stats] : object {Book 1 - Devil at the Dreaming Palace.items.[]._stats} - compendiumSource : string {Book 1 - Devil at the Dreaming Palace.items.[]._stats.compendiumSource} (62 different values) - [flags] : object {Book 1 - Devil at the Dreaming Palace.items.[].flags} - pf2e : object {Book 1 - Devil at the Dreaming Palace.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Devil at the Dreaming Palace.items.[].flags.pf2e.linkedWeapon} (18 different values) - name : string {Book 1 - Devil at the Dreaming Palace.name} (all different values) - system : object {Book 1 - Devil at the Dreaming Palace.system} - [abilities] : object {Book 1 - Devil at the Dreaming Palace.system.abilities} - cha : object {Book 1 - Devil at the Dreaming Palace.system.abilities.cha} - mod : integer {Book 1 - Devil at the Dreaming Palace.system.abilities.cha.mod} (9 different values) - 0 (x6) - 2 (x4) - 1 (x4) - -1 (x4) - 3 (x2) - -2 (x1) - 5 (x1) - -3 (x1) - -4 (x1) - con : object {Book 1 - Devil at the Dreaming Palace.system.abilities.con} - mod : integer {Book 1 - Devil at the Dreaming Palace.system.abilities.con.mod} (8 different values) - 1 (x7) - 2 (x5) - 3 (x4) - 0 (x3) - 4 (x2) - 5 (x1) - -2 (x1) - -1 (x1) - dex : object {Book 1 - Devil at the Dreaming Palace.system.abilities.dex} - mod : integer {Book 1 - Devil at the Dreaming Palace.system.abilities.dex.mod} (5 different values) - 4 (x15) - 3 (x5) - 2 (x2) - 0 (x1) - 1 (x1) - int : object {Book 1 - Devil at the Dreaming Palace.system.abilities.int} - mod : integer {Book 1 - Devil at the Dreaming Palace.system.abilities.int.mod} (9 different values) - -1 (x7) - -3 (x4) - 0 (x4) - 4 (x2) - 2 (x2) - 1 (x2) - 3 (x1) - -4 (x1) - -2 (x1) - str : object {Book 1 - Devil at the Dreaming Palace.system.abilities.str} - mod : integer {Book 1 - Devil at the Dreaming Palace.system.abilities.str.mod} (6 different values) - 2 (x7) - 3 (x7) - 0 (x6) - 4 (x2) - -4 (x1) - 1 (x1) - wis : object {Book 1 - Devil at the Dreaming Palace.system.abilities.wis} - mod : integer {Book 1 - Devil at the Dreaming Palace.system.abilities.wis.mod} (5 different values) - 2 (x6) - 1 (x6) - 3 (x5) - -1 (x4) - 0 (x3) - attributes : object {Book 1 - Devil at the Dreaming Palace.system.attributes} - ac : object {Book 1 - Devil at the Dreaming Palace.system.attributes.ac} - [details] : string {Book 1 - Devil at the Dreaming Palace.system.attributes.ac.details} (3 different values) - '' (x22) - '(14 without mage armor)' (x1) - '(15 when broken)' (x1) - value : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.ac.value} (14 different values) - [allSaves] : object {Book 1 - Devil at the Dreaming Palace.system.attributes.allSaves} - value : string {Book 1 - Devil at the Dreaming Palace.system.attributes.allSaves.value} (2 different values) - '' (x23) - '-2 status to saves vs. occult' (x1) - hp : object {Book 1 - Devil at the Dreaming Palace.system.attributes.hp} - details : string {Book 1 - Devil at the Dreaming Palace.system.attributes.hp.details} (3 different values) - '' (x33) - 'void healing' (x1) - '(BT 30) to destroy the seal and disable the trap' (x1) - max : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.hp.max} (17 different values) - temp : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.hp.value} (16 different values) - [tempmax] : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : string {Book 1 - Devil at the Dreaming Palace.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {Book 1 - Devil at the Dreaming Palace.system.attributes.hardness} (6 different values) - 10 (x3) - 5 (x2) - 13 (x2) - 0 (x2) - 8 (x1) - 1 (x1) - object {Book 1 - Devil at the Dreaming Palace.system.attributes.hardness} - value : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.hardness.value} (same value: 5) - [hasHealth] : boolean {Book 1 - Devil at the Dreaming Palace.system.attributes.hasHealth} (2 different values) - True (x9) - False (x2) - [immunities] : array {Book 1 - Devil at the Dreaming Palace.system.attributes.immunities} - Length: min=0 max=8 - Value type: object {Book 1 - Devil at the Dreaming Palace.system.attributes.immunities.[]} - [exceptions] : array {Book 1 - Devil at the Dreaming Palace.system.attributes.immunities.[].exceptions} - Length: min=1 max=1 - Value type: string {Book 1 - Devil at the Dreaming Palace.system.attributes.immunities.[].exceptions.[]} (same value: 'slashing') - type : string {Book 1 - Devil at the Dreaming Palace.system.attributes.immunities.[].type} (10 different values) - 'precision' (x12) - 'critical-hits' (x9) - 'death-effects' (x3) - 'disease' (x3) - 'paralyzed' (x3) - 'poison' (x3) - 'unconscious' (x3) - 'swarm-mind' (x1) - 'mental' (x1) - 'sleep' (x1) - [resistances] : array {Book 1 - Devil at the Dreaming Palace.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 1 - Devil at the Dreaming Palace.system.attributes.resistances.[]} - [doubleVs] : array {Book 1 - Devil at the Dreaming Palace.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 1 - Devil at the Dreaming Palace.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 1 - Devil at the Dreaming Palace.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {Book 1 - Devil at the Dreaming Palace.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - type : string {Book 1 - Devil at the Dreaming Palace.system.attributes.resistances.[].type} (4 different values) - 'all-damage' (x1) - 'piercing' (x1) - 'slashing' (x1) - 'physical' (x1) - value : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.resistances.[].value} (3 different values) - 6 (x2) - 2 (x1) - 3 (x1) - [speed] : object {Book 1 - Devil at the Dreaming Palace.system.attributes.speed} - otherSpeeds : array {Book 1 - Devil at the Dreaming Palace.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 1 - Devil at the Dreaming Palace.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Devil at the Dreaming Palace.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x5) - 'burrow' (x2) - 'climb' (x2) - value : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 25 (x3) - 20 (x3) - 10 (x2) - 30 (x1) - value : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.speed.value} (5 different values) - 25 (x10) - 20 (x6) - 0 (x4) - 30 (x3) - 15 (x1) - [stealth] : object {Book 1 - Devil at the Dreaming Palace.system.attributes.stealth} - details : string {Book 1 - Devil at the Dreaming Palace.system.attributes.stealth.details} (7 different values) - '

(trained)

' (x4) - '

(expert)

' (x2) - '

(trained) to spot the pressure plates

' (x1) - '

(trained) or @Check[perception|dc:23|traits:action:seek] (trained) to notice scratches around the musical pipes and a slight give to the seal

' (x1) - '' (x1) - '

(trained) or @Check[perception|dc:23|traits:action:seek] (expert) to spot the glyph

' (x1) - '

(trained) to smell the poison gas or hear it hissing

' (x1) - value : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.stealth.value} (8 different values) - 8 (x2) - 11 (x2) - 12 (x2) - 15 (x1) - 5 (x1) - 10 (x1) - 14 (x1) - 13 (x1) - [weaknesses] : array {Book 1 - Devil at the Dreaming Palace.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 1 - Devil at the Dreaming Palace.system.attributes.weaknesses.[]} - type : string {Book 1 - Devil at the Dreaming Palace.system.attributes.weaknesses.[].type} (4 different values) - 'area-damage' (x1) - 'splash-damage' (x1) - 'fire' (x1) - 'cold-iron' (x1) - value : integer {Book 1 - Devil at the Dreaming Palace.system.attributes.weaknesses.[].value} (3 different values) - 3 (x2) - 2 (x1) - 5 (x1) - details : object {Book 1 - Devil at the Dreaming Palace.system.details} - [blurb] : string {Book 1 - Devil at the Dreaming Palace.system.details.blurb} (same value: '') - [languages] : object {Book 1 - Devil at the Dreaming Palace.system.details.languages} - details : string {Book 1 - Devil at the Dreaming Palace.system.details.languages.details} (2 different values) - '' (x21) - '(can\'t speak any language)' (x3) - value : array {Book 1 - Devil at the Dreaming Palace.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 1 - Devil at the Dreaming Palace.system.details.languages.value.[]} (13 different values) - level : object {Book 1 - Devil at the Dreaming Palace.system.details.level} - value : integer {Book 1 - Devil at the Dreaming Palace.system.details.level.value} (9 different values) - 2 (x12) - -1 (x6) - 3 (x6) - 5 (x4) - 1 (x2) - 4 (x2) - 0 (x1) - 7 (x1) - 6 (x1) - [privateNotes] : string {Book 1 - Devil at the Dreaming Palace.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Devil at the Dreaming Palace.system.details.publicNotes} (2 different values) - publication : object {Book 1 - Devil at the Dreaming Palace.system.details.publication} - license : string {Book 1 - Devil at the Dreaming Palace.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Devil at the Dreaming Palace.system.details.publication.remaster} (same value: False) - title : string {Book 1 - Devil at the Dreaming Palace.system.details.publication.title} (same value: 'Pathfinder #157: Devil at the Dreaming Palace') - [description] : string {Book 1 - Devil at the Dreaming Palace.system.details.description} (11 different values) - [disable] : string {Book 1 - Devil at the Dreaming Palace.system.details.disable} (11 different values) - [isComplex] : boolean {Book 1 - Devil at the Dreaming Palace.system.details.isComplex} (2 different values) - False (x6) - True (x5) - [reset] : string {Book 1 - Devil at the Dreaming Palace.system.details.reset} (6 different values) - '' (x5) - '

The trap resets each day at dawn.

' (x2) - '

Once a pressure plate has been activated, it must be reset manually.

' (x1) - '

The trap runs out of darts after 4 rounds of firing and must be reset manually by dismantling the walls to reload the launchers. If at any point there are no longer more than two creatures placing weight on the floor, the trap ceases firing but remains armed, ready to resume firing its remaining darts once triggered again.

' (x1) - '

After 1 minute, the trap deactivates, though the door remains locked. The trap rearms itself each day at dawn.

' (x1) - '

The trap must be manually rearmed by unblocking the vents or replacing the poison gas tank in area E30.

' (x1) - [routine] : string {Book 1 - Devil at the Dreaming Palace.system.details.routine} (4 different values) - [initiative] : object {Book 1 - Devil at the Dreaming Palace.system.initiative} - statistic : string {Book 1 - Devil at the Dreaming Palace.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Devil at the Dreaming Palace.system.perception} - details : string {Book 1 - Devil at the Dreaming Palace.system.perception.details} (same value: '') - mod : integer {Book 1 - Devil at the Dreaming Palace.system.perception.mod} (11 different values) - senses : array {Book 1 - Devil at the Dreaming Palace.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Devil at the Dreaming Palace.system.perception.senses.[]} - [acuity] : string {Book 1 - Devil at the Dreaming Palace.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x2) - 'precise' (x1) - [range] : integer {Book 1 - Devil at the Dreaming Palace.system.perception.senses.[].range} (2 different values) - 30 (x2) - 40 (x1) - type : string {Book 1 - Devil at the Dreaming Palace.system.perception.senses.[].type} (4 different values) - 'darkvision' (x15) - 'low-light-vision' (x3) - 'scent' (x2) - 'tremorsense' (x1) - [resources] : object {Book 1 - Devil at the Dreaming Palace.system.resources} - [focus] : object {Book 1 - Devil at the Dreaming Palace.system.resources.focus} - max : integer {Book 1 - Devil at the Dreaming Palace.system.resources.focus.max} (same value: 1) - value : integer {Book 1 - Devil at the Dreaming Palace.system.resources.focus.value} (same value: 1) - saves : object {Book 1 - Devil at the Dreaming Palace.system.saves} - fortitude : object {Book 1 - Devil at the Dreaming Palace.system.saves.fortitude} - saveDetail : string {Book 1 - Devil at the Dreaming Palace.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Devil at the Dreaming Palace.system.saves.fortitude.value} (15 different values) - reflex : object {Book 1 - Devil at the Dreaming Palace.system.saves.reflex} - saveDetail : string {Book 1 - Devil at the Dreaming Palace.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Devil at the Dreaming Palace.system.saves.reflex.value} (14 different values) - will : object {Book 1 - Devil at the Dreaming Palace.system.saves.will} - saveDetail : string {Book 1 - Devil at the Dreaming Palace.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Devil at the Dreaming Palace.system.saves.will.value} (12 different values) - [skills] : object {Book 1 - Devil at the Dreaming Palace.system.skills} - [acrobatics] : object {Book 1 - Devil at the Dreaming Palace.system.skills.acrobatics} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.acrobatics.base} (8 different values) - 8 (x4) - 5 (x3) - 7 (x2) - 12 (x2) - 10 (x2) - 4 (x1) - 11 (x1) - 14 (x1) - [arcana] : object {Book 1 - Devil at the Dreaming Palace.system.skills.arcana} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.arcana.base} (4 different values) - 7 (x1) - 12 (x1) - 8 (x1) - 5 (x1) - [athletics] : object {Book 1 - Devil at the Dreaming Palace.system.skills.athletics} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.athletics.base} (8 different values) - 9 (x4) - 10 (x2) - 2 (x2) - 4 (x1) - 6 (x1) - 17 (x1) - 5 (x1) - 8 (x1) - [crafting] : object {Book 1 - Devil at the Dreaming Palace.system.skills.crafting} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.crafting.base} (same value: 8) - [deception] : object {Book 1 - Devil at the Dreaming Palace.system.skills.deception} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.deception.base} (6 different values) - 6 (x2) - 15 (x1) - 12 (x1) - 8 (x1) - 2 (x1) - 5 (x1) - [diplomacy] : object {Book 1 - Devil at the Dreaming Palace.system.skills.diplomacy} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.diplomacy.base} (4 different values) - 6 (x1) - 16 (x1) - 15 (x1) - 10 (x1) - [intimidation] : object {Book 1 - Devil at the Dreaming Palace.system.skills.intimidation} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.intimidation.base} (4 different values) - 7 (x1) - 2 (x1) - 18 (x1) - 12 (x1) - [medicine] : object {Book 1 - Devil at the Dreaming Palace.system.skills.medicine} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.medicine.base} (2 different values) - 14 (x1) - 9 (x1) - [nature] : object {Book 1 - Devil at the Dreaming Palace.system.skills.nature} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.nature.base} (2 different values) - 1 (x2) - 7 (x1) - [occultism] : object {Book 1 - Devil at the Dreaming Palace.system.skills.occultism} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.occultism.base} (5 different values) - 7 (x1) - 6 (x1) - 12 (x1) - 8 (x1) - 5 (x1) - [religion] : object {Book 1 - Devil at the Dreaming Palace.system.skills.religion} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.religion.base} (2 different values) - 4 (x1) - 13 (x1) - [society] : object {Book 1 - Devil at the Dreaming Palace.system.skills.society} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.society.base} (4 different values) - 10 (x1) - 15 (x1) - 14 (x1) - 7 (x1) - [stealth] : object {Book 1 - Devil at the Dreaming Palace.system.skills.stealth} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.stealth.base} (8 different values) - 8 (x5) - 10 (x3) - 5 (x3) - 7 (x2) - 6 (x1) - 13 (x1) - 14 (x1) - 12 (x1) - [special] : array {Book 1 - Devil at the Dreaming Palace.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - Devil at the Dreaming Palace.system.skills.stealth.special.[]} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.stealth.special.[].base} (same value: 14) - label : string {Book 1 - Devil at the Dreaming Palace.system.skills.stealth.special.[].label} (same value: 'in rocky terrain') - predicate : array {Book 1 - Devil at the Dreaming Palace.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Devil at the Dreaming Palace.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:rocky') - [survival] : object {Book 1 - Devil at the Dreaming Palace.system.skills.survival} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.survival.base} (3 different values) - 5 (x1) - 8 (x1) - 9 (x1) - [thievery] : object {Book 1 - Devil at the Dreaming Palace.system.skills.thievery} - base : integer {Book 1 - Devil at the Dreaming Palace.system.skills.thievery.base} (3 different values) - 8 (x2) - 12 (x1) - 5 (x1) - traits : object {Book 1 - Devil at the Dreaming Palace.system.traits} - rarity : string {Book 1 - Devil at the Dreaming Palace.system.traits.rarity} (3 different values) - 'common' (x27) - 'unique' (x6) - 'uncommon' (x2) - size : object {Book 1 - Devil at the Dreaming Palace.system.traits.size} - value : string {Book 1 - Devil at the Dreaming Palace.system.traits.size.value} (4 different values) - 'med' (x21) - 'sm' (x10) - 'tiny' (x3) - 'lg' (x1) - value : array {Book 1 - Devil at the Dreaming Palace.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 1 - Devil at the Dreaming Palace.system.traits.value.[]} (30 different values) - [creatureType] : string {Book 1 - Devil at the Dreaming Palace.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 1 - Devil at the Dreaming Palace.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Devil at the Dreaming Palace.type} (2 different values) - 'npc' (x24) - 'hazard' (x11) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Hellknight Hill.txt b/output/pf2e/packs/Book 1 - Hellknight Hill.txt deleted file mode 100644 index 86ddda1..0000000 --- a/output/pf2e/packs/Book 1 - Hellknight Hill.txt +++ /dev/null @@ -1,1204 +0,0 @@ -Book 1 - Hellknight Hill -Different values: 19 -===================================== -object {Book 1 - Hellknight Hill} - _id : string {Book 1 - Hellknight Hill._id} (all different values) - folder : string {Book 1 - Hellknight Hill.folder} (same value: 'eWOQib7MGr3RsXix') - img : string {Book 1 - Hellknight Hill.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x16) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 1 - Hellknight Hill.items} - Length: min=0 max=31 - Value type: object {Book 1 - Hellknight Hill.items.[]} - _id : string {Book 1 - Hellknight Hill.items.[]._id} (192 different values) - [_stats] : object {Book 1 - Hellknight Hill.items.[]._stats} - compendiumSource : string {Book 1 - Hellknight Hill.items.[]._stats.compendiumSource} (75 different values) - img : string {Book 1 - Hellknight Hill.items.[].img} (78 different values) - name : string {Book 1 - Hellknight Hill.items.[].name} (146 different values) - sort : integer {Book 1 - Hellknight Hill.items.[].sort} (31 different values) - system : object {Book 1 - Hellknight Hill.items.[].system} - [acBonus] : integer {Book 1 - Hellknight Hill.items.[].system.acBonus} (5 different values) - 2 (x4) - 1 (x2) - 6 (x1) - 3 (x1) - 5 (x1) - [actionType] : object {Book 1 - Hellknight Hill.items.[].system.actionType} - value : string {Book 1 - Hellknight Hill.items.[].system.actionType.value} (4 different values) - 'action' (x22) - 'passive' (x21) - 'reaction' (x11) - 'free' (x3) - [actions] : object {Book 1 - Hellknight Hill.items.[].system.actions} - [value] : integer {Book 1 - Hellknight Hill.items.[].system.actions.value} (2 different values) - 1 (x15) - 2 (x7) - [area] : object {Book 1 - Hellknight Hill.items.[].system.area} - type : string {Book 1 - Hellknight Hill.items.[].system.area.type} (4 different values) - 'burst' (x3) - 'emanation' (x3) - 'cone' (x1) - 'line' (x1) - value : integer {Book 1 - Hellknight Hill.items.[].system.area.value} (4 different values) - 30 (x4) - 20 (x2) - 10 (x1) - 15 (x1) - [attack] : object {Book 1 - Hellknight Hill.items.[].system.attack} - value : string {Book 1 - Hellknight Hill.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Hellknight Hill.items.[].system.attackEffects} - [custom] : string {Book 1 - Hellknight Hill.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Hellknight Hill.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 1 - Hellknight Hill.items.[].system.attackEffects.value.[]} (4 different values) - 'bleeding-nail' (x1) - 'anadi-venom' (x1) - 'invoke-reckoning' (x1) - 'tongue-pull' (x1) - [autoHeightenLevel] : object {Book 1 - Hellknight Hill.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Book 1 - Hellknight Hill.items.[].system.publication} - license : string {Book 1 - Hellknight Hill.items.[].system.publication.license} (2 different values) - 'OGL' (x189) - 'ORC' (x3) - remaster : boolean {Book 1 - Hellknight Hill.items.[].system.publication.remaster} (2 different values) - False (x189) - True (x3) - title : string {Book 1 - Hellknight Hill.items.[].system.publication.title} (6 different values) - '' (x102) - 'Pathfinder Core Rulebook' (x75) - 'Pathfinder Bestiary' (x8) - 'Pathfinder Player Core' (x3) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder #145: Hellknight Hill' (x2) - rules : ignored (Foundry rules object) {Book 1 - Hellknight Hill.items.[].system.rules} - [baseItem] : string {Book 1 - Hellknight Hill.items.[].system.baseItem} (21 different values) - [bulk] : object {Book 1 - Hellknight Hill.items.[].system.bulk} - value : mixed - float {Book 1 - Hellknight Hill.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - Hellknight Hill.items.[].system.bulk.value} (5 different values) - 1 (x14) - 0 (x5) - 2 (x3) - 4 (x1) - 3 (x1) - [category] : string {Book 1 - Hellknight Hill.items.[].system.category} (11 different values) - [containerId] : empty - [cost] : object {Book 1 - Hellknight Hill.items.[].system.cost} - value : string {Book 1 - Hellknight Hill.items.[].system.cost.value} (2 different values) - '' (x40) - 'black onyx, see Table 7-1' (x1) - [counteraction] : boolean {Book 1 - Hellknight Hill.items.[].system.counteraction} (same value: False) - description : object {Book 1 - Hellknight Hill.items.[].system.description} - value : string {Book 1 - Hellknight Hill.items.[].system.description.value} (122 different values) - [bonus] : object {Book 1 - Hellknight Hill.items.[].system.bonus} - value : integer {Book 1 - Hellknight Hill.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 1 - Hellknight Hill.items.[].system.bonusDamage} - value : integer {Book 1 - Hellknight Hill.items.[].system.bonusDamage.value} (same value: 0) - [checkPenalty] : integer {Book 1 - Hellknight Hill.items.[].system.checkPenalty} (3 different values) - -1 (x4) - -3 (x2) - -2 (x1) - [damage] : object {Book 1 - Hellknight Hill.items.[].system.damage} - [0] : object {Book 1 - Hellknight Hill.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Hellknight Hill.items.[].system.damage.0.applyMod} (2 different values) - False (x6) - True (x1) - [category] : empty - formula : string {Book 1 - Hellknight Hill.items.[].system.damage.0.formula} (7 different values) - '6d6' (x2) - '1d8' (x2) - '2d10' (x1) - '2d8' (x1) - '3d8' (x1) - '1d4' (x1) - '2d4' (x1) - kinds : array {Book 1 - Hellknight Hill.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Hellknight Hill.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x9) - 'healing' (x2) - materials : array<> {Book 1 - Hellknight Hill.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Hellknight Hill.items.[].system.damage.0.type} (6 different values) - 'void' (x4) - 'fire' (x1) - 'sonic' (x1) - 'force' (x1) - 'vitality' (x1) - 'acid' (x1) - [damageType] : string {Book 1 - Hellknight Hill.items.[].system.damage.damageType} (3 different values) - 'piercing' (x10) - 'slashing' (x6) - 'bludgeoning' (x1) - [dice] : integer {Book 1 - Hellknight Hill.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - Hellknight Hill.items.[].system.damage.die} (5 different values) - 'd6' (x7) - 'd4' (x6) - 'd8' (x2) - 'd12' (x1) - 'd10' (x1) - [formula] : string {Book 1 - Hellknight Hill.items.[].system.damage.formula} (same value: '2d8+5') - [kind] : string {Book 1 - Hellknight Hill.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 1 - Hellknight Hill.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls} - [0cwi8nq8qdetz518fvj5] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.0cwi8nq8qdetz518fvj5} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.0cwi8nq8qdetz518fvj5.damage} (same value: '1d4+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.0cwi8nq8qdetz518fvj5.damageType} (same value: 'piercing') - [1tu4w3zrb6p0jo2a017j] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.1tu4w3zrb6p0jo2a017j} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.1tu4w3zrb6p0jo2a017j.damage} (same value: '1d4+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.1tu4w3zrb6p0jo2a017j.damageType} (same value: 'piercing') - [27r52up96lcuelbolqr1] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.27r52up96lcuelbolqr1} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.27r52up96lcuelbolqr1.damage} (same value: '1d8+4') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.27r52up96lcuelbolqr1.damageType} (same value: 'slashing') - [4482pg3na4ryuvnk87z8] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.4482pg3na4ryuvnk87z8} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.4482pg3na4ryuvnk87z8.damage} (same value: '1d6 + 5') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.4482pg3na4ryuvnk87z8.damageType} (same value: 'slashing') - [5z9t5lh2fzlgntp1m8lp] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.5z9t5lh2fzlgntp1m8lp} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.5z9t5lh2fzlgntp1m8lp.damage} (same value: '1d10+2') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.5z9t5lh2fzlgntp1m8lp.damageType} (same value: 'piercing') - [68qfbfokaru9x3oi4p3v] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.68qfbfokaru9x3oi4p3v} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.68qfbfokaru9x3oi4p3v.damage} (same value: '1d4+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.68qfbfokaru9x3oi4p3v.damageType} (same value: 'slashing') - [6ku0yi7mpos3fcy2bkxq] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.6ku0yi7mpos3fcy2bkxq} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.6ku0yi7mpos3fcy2bkxq.damage} (same value: '1d12+5') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.6ku0yi7mpos3fcy2bkxq.damageType} (same value: 'piercing') - [8bthf5up1zyone8hddfi] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.8bthf5up1zyone8hddfi} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.8bthf5up1zyone8hddfi.damage} (same value: '1d6+4') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.8bthf5up1zyone8hddfi.damageType} (same value: 'slashing') - [9un9eu03wepwklwx1ix2] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.9un9eu03wepwklwx1ix2} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.9un9eu03wepwklwx1ix2.damage} (same value: '1d6+4') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.9un9eu03wepwklwx1ix2.damageType} (same value: 'piercing') - [9z9ck1y2tajj6vq9gadk] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.9z9ck1y2tajj6vq9gadk} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.9z9ck1y2tajj6vq9gadk.damage} (same value: '1d8+4') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.9z9ck1y2tajj6vq9gadk.damageType} (same value: 'bludgeoning') - [bhx9y6ym0omyvjxd7zes] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.bhx9y6ym0omyvjxd7zes} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.bhx9y6ym0omyvjxd7zes.damage} (same value: '1d6') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.bhx9y6ym0omyvjxd7zes.damageType} (same value: 'piercing') - [ctg5h336mjh3y8saxpzo] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.ctg5h336mjh3y8saxpzo} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ctg5h336mjh3y8saxpzo.damage} (same value: '1d4+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ctg5h336mjh3y8saxpzo.damageType} (same value: 'slashing') - [e0b7fbn6hosx3zjn9xy4] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.e0b7fbn6hosx3zjn9xy4} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.e0b7fbn6hosx3zjn9xy4.damage} (same value: '1d6-1') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.e0b7fbn6hosx3zjn9xy4.damageType} (same value: 'bludgeoning') - [ek8jz1ab0p7zllg25pfj] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.ek8jz1ab0p7zllg25pfj} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ek8jz1ab0p7zllg25pfj.damage} (same value: '1d4+2') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ek8jz1ab0p7zllg25pfj.damageType} (same value: 'piercing') - [f364f1zmklmipuztg1gx] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.f364f1zmklmipuztg1gx} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.f364f1zmklmipuztg1gx.damage} (same value: '1d4+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.f364f1zmklmipuztg1gx.damageType} (same value: 'piercing') - [g9fplpmbjpss39pxpwck] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.g9fplpmbjpss39pxpwck} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.g9fplpmbjpss39pxpwck.damage} (same value: '1d10+5') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.g9fplpmbjpss39pxpwck.damageType} (same value: 'bludgeoning') - [ghd55pvmvo5uqmmue21p] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghd55pvmvo5uqmmue21p} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghd55pvmvo5uqmmue21p.damage} (same value: '2d6+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghd55pvmvo5uqmmue21p.damageType} (same value: 'piercing') - [ghlnoumph55cnnjt6tlh] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghlnoumph55cnnjt6tlh} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghlnoumph55cnnjt6tlh.damage} (same value: '1d12+4') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.ghlnoumph55cnnjt6tlh.damageType} (same value: 'piercing') - [h21nfx867aazgktyobrs] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.h21nfx867aazgktyobrs} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.h21nfx867aazgktyobrs.damage} (same value: '1d4+4') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.h21nfx867aazgktyobrs.damageType} (same value: 'piercing') - [h5ykd4tvhiimww6126r2] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.h5ykd4tvhiimww6126r2} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.h5ykd4tvhiimww6126r2.damage} (same value: '1d4+8') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.h5ykd4tvhiimww6126r2.damageType} (same value: 'bludgeoning') - [hvib5c7s2fopvalcyrmm] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.hvib5c7s2fopvalcyrmm} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.hvib5c7s2fopvalcyrmm.damage} (same value: '1d8+9') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.hvib5c7s2fopvalcyrmm.damageType} (same value: 'slashing') - [leiwlckklxkp2494bn9l] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.leiwlckklxkp2494bn9l} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.leiwlckklxkp2494bn9l.damage} (same value: '1d6+5') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.leiwlckklxkp2494bn9l.damageType} (same value: 'slashing') - [lo3jv8wsohu8yjeccvud] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.lo3jv8wsohu8yjeccvud} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.lo3jv8wsohu8yjeccvud.damage} (same value: '2d6+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.lo3jv8wsohu8yjeccvud.damageType} (same value: 'piercing') - [mxz17ercxnkjzalt38ty] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.mxz17ercxnkjzalt38ty} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.mxz17ercxnkjzalt38ty.damage} (same value: '2d6+5') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.mxz17ercxnkjzalt38ty.damageType} (same value: 'bludgeoning') - [potpxxf7nvkpwjf86ghb] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.potpxxf7nvkpwjf86ghb} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.potpxxf7nvkpwjf86ghb.damage} (same value: '1d6+9') - 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Hellknight Hill.items.[].system.damageRolls.tcngz0b0vyez8jbtl4yc} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.tcngz0b0vyez8jbtl4yc.damage} (same value: '1d6+1') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.tcngz0b0vyez8jbtl4yc.damageType} (same value: 'piercing') - [uij3w50kz8ajy34v3b4u] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.uij3w50kz8ajy34v3b4u} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.uij3w50kz8ajy34v3b4u.damage} (same value: '1d4+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.uij3w50kz8ajy34v3b4u.damageType} (same value: 'piercing') - [wlbptuywvqo2p880uhdy] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.wlbptuywvqo2p880uhdy} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wlbptuywvqo2p880uhdy.damage} (same value: '1d8+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wlbptuywvqo2p880uhdy.damageType} (same value: 'slashing') - [wmak1xkomyrodlrdxlyn] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.wmak1xkomyrodlrdxlyn} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wmak1xkomyrodlrdxlyn.damage} (same value: '1d4+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wmak1xkomyrodlrdxlyn.damageType} (same value: 'piercing') - [wxnqjuq8epqpgz9b6tnl] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.wxnqjuq8epqpgz9b6tnl} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wxnqjuq8epqpgz9b6tnl.damage} (same value: '1d12+4') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.wxnqjuq8epqpgz9b6tnl.damageType} (same value: 'slashing') - 0qwg16udoi8mti5oc16r : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.0qwg16udoi8mti5oc16r} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.0qwg16udoi8mti5oc16r.damage} (same value: '1d6-1') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.0qwg16udoi8mti5oc16r.damageType} (same value: 'bludgeoning') - [x3ea0adp60iuxvn44eyp] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.x3ea0adp60iuxvn44eyp} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.x3ea0adp60iuxvn44eyp.damage} (same value: '1d4+4') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.x3ea0adp60iuxvn44eyp.damageType} (same value: 'piercing') - [xw5coigg8wnu66rwpmdi] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.xw5coigg8wnu66rwpmdi} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.xw5coigg8wnu66rwpmdi.damage} (same value: '1d6') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.xw5coigg8wnu66rwpmdi.damageType} (same value: 'piercing') - [yaywhls8kxjsgmwsgc2o] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.yaywhls8kxjsgmwsgc2o} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.yaywhls8kxjsgmwsgc2o.damage} (same value: '1d6+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.yaywhls8kxjsgmwsgc2o.damageType} (same value: 'bludgeoning') - [yfwmch24airh4wv2lwg4] : object {Book 1 - Hellknight Hill.items.[].system.damageRolls.yfwmch24airh4wv2lwg4} - damage : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.yfwmch24airh4wv2lwg4.damage} (same value: '1d4+3') - damageType : string {Book 1 - Hellknight Hill.items.[].system.damageRolls.yfwmch24airh4wv2lwg4.damageType} (same value: 'slashing') - [defense] : object {Book 1 - Hellknight Hill.items.[].system.defense} - save : object {Book 1 - Hellknight Hill.items.[].system.defense.save} - basic : boolean {Book 1 - Hellknight Hill.items.[].system.defense.save.basic} (2 different values) - False (x6) - True (x5) - statistic : string {Book 1 - Hellknight Hill.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x7) - 'will' (x3) - 'reflex' (x1) - [dexCap] : integer {Book 1 - Hellknight Hill.items.[].system.dexCap} (5 different values) - 3 (x2) - 4 (x2) - 0 (x1) - 2 (x1) - 1 (x1) - [duration] : object {Book 1 - Hellknight Hill.items.[].system.duration} - sustained : boolean {Book 1 - Hellknight Hill.items.[].system.duration.sustained} (2 different values) - False (x36) - True (x5) - value : string {Book 1 - Hellknight Hill.items.[].system.duration.value} (11 different values) - [equipped] : object {Book 1 - Hellknight Hill.items.[].system.equipped} - carryType : string {Book 1 - Hellknight Hill.items.[].system.equipped.carryType} (2 different values) - 'worn' (x29) - 'held' (x12) - [handsHeld] : integer {Book 1 - Hellknight Hill.items.[].system.equipped.handsHeld} (2 different values) - 0 (x27) - 1 (x12) - [inSlot] : boolean {Book 1 - Hellknight Hill.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 1 - Hellknight Hill.items.[].system.frequency} - max : integer {Book 1 - Hellknight Hill.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - Hellknight Hill.items.[].system.frequency.per} (3 different values) - 'round' (x2) - 'PT1H' (x2) - 'day' (x1) - [value] : integer {Book 1 - Hellknight Hill.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 1 - Hellknight Hill.items.[].system.group} (12 different values) - [hardness] : integer {Book 1 - Hellknight Hill.items.[].system.hardness} (3 different values) - 0 (x39) - 5 (x1) - 6 (x1) - [heightening] : object {Book 1 - Hellknight Hill.items.[].system.heightening} - [levels] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels} - [3] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3} - [range] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3.range} - value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x1) - '500 feet' (x1) - [target] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3.target} - value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.3.target.value} (3 different values) - '1 unattended object with a Bulk of 1 or less' (x1) - '5 creatures' (x1) - '10 objects' (x1) - [4] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.4} - target : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.4.target} - value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - [5] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.5} - range : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.5.range} - value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x1) - '60 feet' (x1) - 6 : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.6} - target : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.6.target} - value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.7} - target : object {Book 1 - Hellknight Hill.items.[].system.heightening.levels.7.target} - value : string {Book 1 - Hellknight Hill.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x1) - '10 creatures' (x1) - type : string {Book 1 - Hellknight Hill.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x7) - [damage] : object {Book 1 - Hellknight Hill.items.[].system.heightening.damage} - 0 : string {Book 1 - Hellknight Hill.items.[].system.heightening.damage.0} (6 different values) - '1d8' (x3) - '2d6' (x2) - '1d10' (x1) - '2d8' (x1) - '1d4' (x1) - '2d4' (x1) - [interval] : integer {Book 1 - Hellknight Hill.items.[].system.heightening.interval} (2 different values) - 1 (x7) - 2 (x2) - [hp] : object {Book 1 - Hellknight Hill.items.[].system.hp} - max : integer {Book 1 - Hellknight Hill.items.[].system.hp.max} (3 different values) - 0 (x39) - 20 (x1) - 10 (x1) - value : integer {Book 1 - Hellknight Hill.items.[].system.hp.value} (3 different values) - 0 (x39) - 20 (x1) - 10 (x1) - [level] : object {Book 1 - Hellknight Hill.items.[].system.level} - value : integer {Book 1 - Hellknight Hill.items.[].system.level.value} (6 different values) - 0 (x33) - 1 (x28) - 2 (x12) - 3 (x7) - 5 (x1) - 4 (x1) - [location] : object {Book 1 - Hellknight Hill.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Hellknight Hill.items.[].system.location.heightenedLevel} (2 different values) - 2 (x3) - 1 (x3) - [value] : string {Book 1 - Hellknight Hill.items.[].system.location.value} (5 different values) - 'KqSNLofqd5sNL9bp' (x16) - 'vlFbh7Px7CtFWTTe' (x13) - 'XIHvMvJwIJxCpNA7' (x9) - 'uIFB2aU5gYZC7XXL' (x1) - 'mTgeFQ9F1VC2Jckr' (x1) - [material] : object {Book 1 - Hellknight Hill.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Hellknight Hill.items.[].system.mod} - value : integer {Book 1 - Hellknight Hill.items.[].system.mod.value} (4 different values) - 11 (x3) - 9 (x2) - 8 (x1) - 4 (x1) - [overlays] : object {Book 1 - Hellknight Hill.items.[].system.overlays} - 37gy7l19tik74o4s : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - 7qdtetowq348s9oc : object {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Hellknight Hill.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {Book 1 - Hellknight Hill.items.[].system.prepared} - [flexible] : boolean {Book 1 - Hellknight Hill.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Hellknight Hill.items.[].system.prepared.value} (3 different values) - 'innate' (x2) - 'prepared' (x2) - 'focus' (x1) - [price] : object {Book 1 - Hellknight Hill.items.[].system.price} - [per] : integer {Book 1 - Hellknight Hill.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Hellknight Hill.items.[].system.price.value} - [gp] : integer {Book 1 - Hellknight Hill.items.[].system.price.value.gp} (12 different values) - [sp] : integer {Book 1 - Hellknight Hill.items.[].system.price.value.sp} (4 different values) - 1 (x8) - 2 (x4) - 5 (x1) - 4 (x1) - [proficiency] : object {Book 1 - Hellknight Hill.items.[].system.proficiency} - value : integer {Book 1 - Hellknight Hill.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 1 - Hellknight Hill.items.[].system.proficient} - value : integer {Book 1 - Hellknight Hill.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - Hellknight Hill.items.[].system.quantity} (4 different values) - 1 (x35) - 20 (x3) - 2 (x2) - 15 (x1) - [range] : mixed - integer {Book 1 - Hellknight Hill.items.[].system.range} (2 different values) - 60 (x3) - 30 (x1) - object {Book 1 - Hellknight Hill.items.[].system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.range.value} (9 different values) - '' (x12) - '30 feet' (x11) - 'touch' (x6) - '500 feet' (x3) - '120 feet' (x3) - 'varies' (x2) - '10 feet' (x2) - 'planetary' (x1) - '0 feet' (x1) - [reload] : object {Book 1 - Hellknight Hill.items.[].system.reload} - value : string {Book 1 - Hellknight Hill.items.[].system.reload.value} (3 different values) - '' (x9) - '-' (x5) - '0' (x3) - [requirements] : string {Book 1 - Hellknight Hill.items.[].system.requirements} (same value: '') - [ritual] : object {Book 1 - Hellknight Hill.items.[].system.ritual} - primary : object {Book 1 - Hellknight Hill.items.[].system.ritual.primary} - check : string {Book 1 - Hellknight Hill.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)') - secondary : object {Book 1 - Hellknight Hill.items.[].system.ritual.secondary} - casters : integer {Book 1 - Hellknight Hill.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {Book 1 - Hellknight Hill.items.[].system.ritual.secondary.checks} (same value: 'Religion') - [runes] : object {Book 1 - Hellknight Hill.items.[].system.runes} - [potency] : integer {Book 1 - Hellknight Hill.items.[].system.runes.potency} (2 different values) - 0 (x17) - 1 (x7) - [property] : array<> {Book 1 - Hellknight Hill.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 1 - Hellknight Hill.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - Hellknight Hill.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - Hellknight Hill.items.[].system.runes.striking} (2 different values) - 0 (x15) - 1 (x2) - [showSlotlessLevels] : object {Book 1 - Hellknight Hill.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Hellknight Hill.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Hellknight Hill.items.[].system.size} (2 different values) - 'med' (x37) - 'lg' (x4) - [slots] : object {Book 1 - Hellknight Hill.items.[].system.slots} - [slot0] : object {Book 1 - Hellknight Hill.items.[].system.slots.slot0} - max : integer {Book 1 - Hellknight Hill.items.[].system.slots.slot0.max} (2 different values) - 4 (x1) - 5 (x1) - prepared : array {Book 1 - Hellknight Hill.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Book 1 - Hellknight Hill.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Hellknight Hill.items.[].system.slots.slot0.prepared.[].id} (9 different values) - 'pb0RvxtMYqn9DLYy' (x1) - 'w5HEVfb4XPicrYwO' (x1) - 'pcSM3qKAncwEuc3U' (x1) - 'Saay6kTVW2IBALA0' (x1) - 'F94anPTB6lMOrFdS' (x1) - 'fIVVI4sTHKWsj7qc' (x1) - 'uySA8DtkWkDjFXYs' (x1) - 'gZhTv8IvxeQiKs49' (x1) - 'yjykBbxeoAb1Roeo' (x1) - [slot1] : object {Book 1 - Hellknight Hill.items.[].system.slots.slot1} - max : integer {Book 1 - Hellknight Hill.items.[].system.slots.slot1.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {Book 1 - Hellknight Hill.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 1 - Hellknight Hill.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Hellknight Hill.items.[].system.slots.slot1.prepared.[].id} (7 different values) - 'Zw8xES5WVPwVj3K3' (x1) - 'VolsMpnDDbk4C5rx' (x1) - 'SADcAt81Ivvn8wBe' (x1) - 'lk3jQHI2fS1kfoo3' (x1) - 'VqIfSt7d2aia07uR' (x1) - '4mAfF6WHBNbBmlyR' (x1) - 'Vh1zW6gOpTddSEYs' (x1) - [slot2] : object {Book 1 - Hellknight Hill.items.[].system.slots.slot2} - max : integer {Book 1 - Hellknight Hill.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {Book 1 - Hellknight Hill.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 1 - Hellknight Hill.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - Hellknight Hill.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'TYjg7WGTfvDL5Fty' (x1) - 'EYVa5sK5vOQ1uo1m' (x1) - 'KQBgyTV3dWiDSEzl' (x1) - '4SlVkssGZ66RGUAa' (x1) - 'VwP95VvKqKDCbanw' (x1) - 'pmCnf7MeVltVVET0' (x1) - '0tNVeWtsCJhfJUBN' (x1) - [slot3] : object {Book 1 - Hellknight Hill.items.[].system.slots.slot3} - max : integer {Book 1 - Hellknight Hill.items.[].system.slots.slot3.max} (2 different values) - 5 (x1) - 3 (x1) - prepared : array {Book 1 - Hellknight Hill.items.[].system.slots.slot3.prepared} - Length: min=3 max=5 - Value type: object {Book 1 - Hellknight Hill.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - Hellknight Hill.items.[].system.slots.slot3.prepared.[].id} (6 different values) - 'oBUdLnlefc2AMKkb' (x3) - '00KVRduBCm7EjWoL' (x1) - 'xXWyYJLUPBhDk2TF' (x1) - '4KOZhrRLs2SNJARY' (x1) - 'FiOl0FCeStFELkdg' (x1) - 'xS5XWKchXk7tWmib' (x1) - [slug] : string {Book 1 - Hellknight Hill.items.[].system.slug} (82 different values) - [specific] : object {Book 1 - Hellknight Hill.items.[].system.specific} - material : object {Book 1 - Hellknight Hill.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 1 - Hellknight Hill.items.[].system.specific.runes} - potency : integer {Book 1 - Hellknight Hill.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Book 1 - Hellknight Hill.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 1 - Hellknight Hill.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 1 - Hellknight Hill.items.[].system.speedPenalty} (3 different values) - 0 (x6) - -10 (x2) - -5 (x1) - [spell] : object {Book 1 - Hellknight Hill.items.[].system.spell} - _id : string {Book 1 - Hellknight Hill.items.[].system.spell._id} (2 different values) - 'ahup3D7QUhRWFLPF' (x1) - 'JUtMNIRoNgWAgXiW' (x1) - flags : object {Book 1 - Hellknight Hill.items.[].system.spell.flags} - core : object {Book 1 - Hellknight Hill.items.[].system.spell.flags.core} - sourceId : string {Book 1 - Hellknight Hill.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.o4lRVTwSxnOOn5vl' (x1) - 'Compendium.pf2e.spells-srd.Item.Gb7SeieEvd0pL2Eh' (x1) - img : string {Book 1 - Hellknight Hill.items.[].system.spell.img} (2 different values) - 'systems/pf2e/icons/spells/sleep.webp' (x1) - 'icons/skills/melee/strike-blade-scimitar-gray-red.webp' (x1) - name : string {Book 1 - Hellknight Hill.items.[].system.spell.name} (2 different values) - 'Sleep' (x1) - 'True Strike' (x1) - sort : integer {Book 1 - Hellknight Hill.items.[].system.spell.sort} (same value: 0) - system : object {Book 1 - Hellknight Hill.items.[].system.spell.system} - [area] : object {Book 1 - Hellknight Hill.items.[].system.spell.system.area} - type : string {Book 1 - Hellknight Hill.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Book 1 - Hellknight Hill.items.[].system.spell.system.area.value} (same value: 5) - cost : object {Book 1 - Hellknight Hill.items.[].system.spell.system.cost} - value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 1 - Hellknight Hill.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 1 - Hellknight Hill.items.[].system.spell.system.damage} - description : object {Book 1 - Hellknight Hill.items.[].system.spell.system.description} - value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.description.value} (2 different values) - duration : object {Book 1 - Hellknight Hill.items.[].system.spell.system.duration} - sustained : boolean {Book 1 - Hellknight Hill.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.duration.value} (2 different values) - '' (x1) - 'until the end of your turn' (x1) - level : object {Book 1 - Hellknight Hill.items.[].system.spell.system.level} - value : integer {Book 1 - Hellknight Hill.items.[].system.spell.system.level.value} (same value: 1) - location : object {Book 1 - Hellknight Hill.items.[].system.spell.system.location} - heightenedLevel : integer {Book 1 - Hellknight Hill.items.[].system.spell.system.location.heightenedLevel} (same value: 1) - value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 1 - Hellknight Hill.items.[].system.spell.system.publication} - license : string {Book 1 - Hellknight Hill.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Hellknight Hill.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 1 - Hellknight Hill.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 1 - Hellknight Hill.items.[].system.spell.system.range} - value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.range.value} (2 different values) - '30 feet' (x1) - '' (x1) - requirements : string {Book 1 - Hellknight Hill.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 1 - Hellknight Hill.items.[].system.spell.system.rules} - slug : string {Book 1 - Hellknight Hill.items.[].system.spell.system.slug} (2 different values) - 'sleep' (x1) - 'true-strike' (x1) - target : object {Book 1 - Hellknight Hill.items.[].system.spell.system.target} - value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.target.value} (same value: '') - time : object {Book 1 - Hellknight Hill.items.[].system.spell.system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.spell.system.time.value} (2 different values) - '2' (x1) - '1' (x1) - [defense] : object {Book 1 - Hellknight Hill.items.[].system.spell.system.defense} - save : object {Book 1 - Hellknight Hill.items.[].system.spell.system.defense.save} - basic : boolean {Book 1 - Hellknight Hill.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Book 1 - Hellknight Hill.items.[].system.spell.system.defense.save.statistic} (same value: 'will') - traits : object {Book 1 - Hellknight Hill.items.[].system.spell.system.traits} - rarity : string {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x2) - 'occult' (x2) - value : array {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.value} - Length: min=2 max=5 - Value type: string {Book 1 - Hellknight Hill.items.[].system.spell.system.traits.value.[]} (6 different values) - 'concentrate' (x2) - 'incapacitation' (x1) - 'manipulate' (x1) - 'mental' (x1) - 'sleep' (x1) - 'fortune' (x1) - type : string {Book 1 - Hellknight Hill.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 1 - Hellknight Hill.items.[].system.spelldc} - dc : integer {Book 1 - Hellknight Hill.items.[].system.spelldc.dc} (3 different values) - 23 (x3) - 19 (x1) - 22 (x1) - value : integer {Book 1 - Hellknight Hill.items.[].system.spelldc.value} (4 different values) - 15 (x2) - 11 (x1) - 13 (x1) - 14 (x1) - [splashDamage] : object {Book 1 - Hellknight Hill.items.[].system.splashDamage} - value : integer {Book 1 - Hellknight Hill.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - Hellknight Hill.items.[].system.stackGroup} (2 different values) - 'arrows' (x3) - 'coins' (x1) - [strength] : integer {Book 1 - Hellknight Hill.items.[].system.strength} (5 different values) - 1 (x2) - 0 (x2) - 4 (x1) - 2 (x1) - 3 (x1) - [target] : object {Book 1 - Hellknight Hill.items.[].system.target} - value : string {Book 1 - Hellknight Hill.items.[].system.target.value} (13 different values) - [time] : object {Book 1 - Hellknight Hill.items.[].system.time} - value : string {Book 1 - Hellknight Hill.items.[].system.time.value} (7 different values) - '2' (x31) - '1' (x4) - '1 to 3' (x2) - '10 minutes' (x1) - '1 hour' (x1) - '1 day' (x1) - '1 minute' (x1) - [tradition] : object {Book 1 - Hellknight Hill.items.[].system.tradition} - value : string {Book 1 - Hellknight Hill.items.[].system.tradition.value} (2 different values) - 'arcane' (x4) - 'divine' (x1) - [traits] : object {Book 1 - Hellknight Hill.items.[].system.traits} - rarity : string {Book 1 - Hellknight Hill.items.[].system.traits.rarity} (3 different values) - 'common' (x176) - 'uncommon' (x3) - 'rare' (x1) - value : array {Book 1 - Hellknight Hill.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 1 - Hellknight Hill.items.[].system.traits.value.[]} (70 different values) - [integrated] : empty - [selected] : object {Book 1 - Hellknight Hill.items.[].system.traits.selected} - [traditions] : array {Book 1 - Hellknight Hill.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Hellknight Hill.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x33) - 'occult' (x32) - 'divine' (x24) - 'primal' (x14) - [usage] : object {Book 1 - Hellknight Hill.items.[].system.usage} - value : string {Book 1 - Hellknight Hill.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x24) - 'held-in-one-plus-hands' (x3) - 'held-in-two-hands' (x2) - 'worn' (x2) - [uses] : object {Book 1 - Hellknight Hill.items.[].system.uses} - autoDestroy : boolean {Book 1 - Hellknight Hill.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Hellknight Hill.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Hellknight Hill.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - Hellknight Hill.items.[].system.weaponType} - value : string {Book 1 - Hellknight Hill.items.[].system.weaponType.value} (2 different values) - 'melee' (x29) - 'ranged' (x12) - type : string {Book 1 - Hellknight Hill.items.[].type} (11 different values) - [flags] : object {Book 1 - Hellknight Hill.items.[].flags} - pf2e : object {Book 1 - Hellknight Hill.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Hellknight Hill.items.[].flags.pf2e.linkedWeapon} (17 different values) - name : string {Book 1 - Hellknight Hill.name} (all different values) - system : object {Book 1 - Hellknight Hill.system} - [abilities] : object {Book 1 - Hellknight Hill.system.abilities} - cha : object {Book 1 - Hellknight Hill.system.abilities.cha} - mod : integer {Book 1 - Hellknight Hill.system.abilities.cha.mod} (6 different values) - 2 (x4) - 0 (x3) - -1 (x3) - 1 (x3) - 3 (x2) - -2 (x1) - con : object {Book 1 - Hellknight Hill.system.abilities.con} - mod : integer {Book 1 - Hellknight Hill.system.abilities.con.mod} (5 different values) - 3 (x6) - 2 (x4) - 1 (x3) - 0 (x2) - 4 (x1) - dex : object {Book 1 - Hellknight Hill.system.abilities.dex} - mod : integer {Book 1 - Hellknight Hill.system.abilities.dex.mod} (6 different values) - 3 (x5) - 2 (x4) - 4 (x3) - 0 (x2) - 1 (x1) - -1 (x1) - int : object {Book 1 - Hellknight Hill.system.abilities.int} - mod : integer {Book 1 - Hellknight Hill.system.abilities.int.mod} (6 different values) - 0 (x5) - -1 (x5) - -3 (x2) - 2 (x2) - -4 (x1) - 4 (x1) - str : object {Book 1 - Hellknight Hill.system.abilities.str} - mod : integer {Book 1 - Hellknight Hill.system.abilities.str.mod} (8 different values) - 3 (x5) - 4 (x4) - 2 (x2) - 6 (x1) - -2 (x1) - 0 (x1) - 1 (x1) - -1 (x1) - wis : object {Book 1 - Hellknight Hill.system.abilities.wis} - mod : integer {Book 1 - Hellknight Hill.system.abilities.wis.mod} (5 different values) - 1 (x9) - 0 (x3) - 4 (x2) - -1 (x1) - 2 (x1) - attributes : object {Book 1 - Hellknight Hill.system.attributes} - ac : object {Book 1 - Hellknight Hill.system.attributes.ac} - [details] : string {Book 1 - Hellknight Hill.system.attributes.ac.details} (4 different values) - '' (x13) - '24 with shield raised' (x1) - '(19 while withdrawn into its shell)' (x1) - '21 with mage armor' (x1) - value : integer {Book 1 - Hellknight Hill.system.attributes.ac.value} (9 different values) - 20 (x4) - 18 (x4) - 22 (x3) - 21 (x2) - 17 (x2) - 16 (x1) - 19 (x1) - 0 (x1) - 15 (x1) - [allSaves] : object {Book 1 - Hellknight Hill.system.attributes.allSaves} - value : string {Book 1 - Hellknight Hill.system.attributes.allSaves.value} (same value: '') - hp : object {Book 1 - Hellknight Hill.system.attributes.hp} - details : string {Book 1 - Hellknight Hill.system.attributes.hp.details} (3 different values) - '' (x16) - 'void healing' (x2) - 'temp HP from false life' (x1) - max : integer {Book 1 - Hellknight Hill.system.attributes.hp.max} (14 different values) - temp : integer {Book 1 - Hellknight Hill.system.attributes.hp.temp} (2 different values) - 0 (x18) - 10 (x1) - value : integer {Book 1 - Hellknight Hill.system.attributes.hp.value} (14 different values) - [tempmax] : integer {Book 1 - Hellknight Hill.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Book 1 - Hellknight Hill.system.attributes.hardness} (2 different values) - 0 (x2) - 11 (x1) - [hasHealth] : boolean {Book 1 - Hellknight Hill.system.attributes.hasHealth} (2 different values) - True (x2) - False (x1) - [immunities] : array {Book 1 - Hellknight Hill.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {Book 1 - Hellknight Hill.system.attributes.immunities.[]} - type : string {Book 1 - Hellknight Hill.system.attributes.immunities.[].type} (8 different values) - 'paralyzed' (x3) - 'poison' (x3) - 'critical-hits' (x2) - 'precision' (x2) - 'death-effects' (x2) - 'disease' (x2) - 'unconscious' (x2) - 'sleep' (x1) - [resistances] : array {Book 1 - Hellknight Hill.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 1 - Hellknight Hill.system.attributes.resistances.[]} - exceptions : array {Book 1 - Hellknight Hill.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {Book 1 - Hellknight Hill.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') - type : string {Book 1 - Hellknight Hill.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {Book 1 - Hellknight Hill.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {Book 1 - Hellknight Hill.system.attributes.speed} - otherSpeeds : array {Book 1 - Hellknight Hill.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 1 - Hellknight Hill.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Hellknight Hill.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x5) - 'fly' (x2) - 'swim' (x2) - value : integer {Book 1 - Hellknight Hill.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 25 (x6) - 20 (x2) - 30 (x1) - value : integer {Book 1 - Hellknight Hill.system.attributes.speed.value} (4 different values) - 25 (x10) - 20 (x4) - 15 (x1) - 0 (x1) - [stealth] : object {Book 1 - Hellknight Hill.system.attributes.stealth} - details : string {Book 1 - Hellknight Hill.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x1) - '

(trained)

' (x1) - '

Initiative modifier is [[/r 1d20+5 #Initiative]]{+5}

' (x1) - value : integer {Book 1 - Hellknight Hill.system.attributes.stealth.value} (3 different values) - 16 (x1) - 15 (x1) - -10 (x1) - [weaknesses] : array {Book 1 - Hellknight Hill.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 1 - Hellknight Hill.system.attributes.weaknesses.[]} - type : string {Book 1 - Hellknight Hill.system.attributes.weaknesses.[].type} (same value: 'cold') - value : integer {Book 1 - Hellknight Hill.system.attributes.weaknesses.[].value} (same value: 10) - details : object {Book 1 - Hellknight Hill.system.details} - [blurb] : string {Book 1 - Hellknight Hill.system.details.blurb} (6 different values) - '' (x11) - 'Male human fighter 2' (x1) - 'Human (half-orc) ranger 1' (x1) - 'Male halfling rogue 3' (x1) - 'Female hobgoblin ranger 4' (x1) - 'Male charau-ka cleric 5' (x1) - [languages] : object {Book 1 - Hellknight Hill.system.details.languages} - details : string {Book 1 - Hellknight Hill.system.details.languages.details} (2 different values) - '' (x15) - '(can\'t speak any language)' (x1) - value : array {Book 1 - Hellknight Hill.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 1 - Hellknight Hill.system.details.languages.value.[]} (14 different values) - level : object {Book 1 - Hellknight Hill.system.details.level} - value : integer {Book 1 - Hellknight Hill.system.details.level.value} (5 different values) - 1 (x6) - 2 (x4) - 5 (x4) - 4 (x3) - 3 (x2) - [privateNotes] : string {Book 1 - Hellknight Hill.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Hellknight Hill.system.details.publicNotes} (7 different values) - publication : object {Book 1 - Hellknight Hill.system.details.publication} - license : string {Book 1 - Hellknight Hill.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Hellknight Hill.system.details.publication.remaster} (same value: False) - title : string {Book 1 - Hellknight Hill.system.details.publication.title} (same value: 'Pathfinder #145: Hellknight Hill') - [description] : string {Book 1 - Hellknight Hill.system.details.description} (3 different values) - '

A field of grass-like fungal filaments amid clusters of softly glowing, long-stalked mushrooms.

' (x1) - '

Spikes lance out of the doorframe to skewer anyone who attempts to open the door.

' (x1) - '

A fire engulfs the western door and a @Template[line|distance:10|width:10]{10-foot-by-10-foot area} immediately east of it, then spreads on each of its turns.

' (x1) - [disable] : string {Book 1 - Hellknight Hill.system.details.disable} (3 different values) - [isComplex] : boolean {Book 1 - Hellknight Hill.system.details.isComplex} (2 different values) - False (x2) - True (x1) - [reset] : string {Book 1 - Hellknight Hill.system.details.reset} (same value: '') - [routine] : string {Book 1 - Hellknight Hill.system.details.routine} (2 different values) - [initiative] : object {Book 1 - Hellknight Hill.system.initiative} - statistic : string {Book 1 - Hellknight Hill.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Hellknight Hill.system.perception} - details : string {Book 1 - Hellknight Hill.system.perception.details} (3 different values) - '' (x14) - 'keen eyes' (x1) - 'web sense (imprecise) 60 feet' (x1) - mod : integer {Book 1 - Hellknight Hill.system.perception.mod} (10 different values) - 7 (x4) - 6 (x3) - 13 (x2) - 14 (x1) - 8 (x1) - 4 (x1) - 10 (x1) - 12 (x1) - 9 (x1) - 3 (x1) - senses : array {Book 1 - Hellknight Hill.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Hellknight Hill.system.perception.senses.[]} - [acuity] : string {Book 1 - Hellknight Hill.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 1 - Hellknight Hill.system.perception.senses.[].range} (same value: 30) - type : string {Book 1 - Hellknight Hill.system.perception.senses.[].type} (4 different values) - 'darkvision' (x9) - 'scent' (x3) - 'low-light-vision' (x1) - 'wavesense' (x1) - [resources] : object {Book 1 - Hellknight Hill.system.resources} - [focus] : object {Book 1 - Hellknight Hill.system.resources.focus} - max : integer {Book 1 - Hellknight Hill.system.resources.focus.max} (same value: 1) - value : integer {Book 1 - Hellknight Hill.system.resources.focus.value} (same value: 1) - saves : object {Book 1 - Hellknight Hill.system.saves} - fortitude : object {Book 1 - Hellknight Hill.system.saves.fortitude} - saveDetail : string {Book 1 - Hellknight Hill.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Hellknight Hill.system.saves.fortitude.value} (11 different values) - reflex : object {Book 1 - Hellknight Hill.system.saves.reflex} - saveDetail : string {Book 1 - Hellknight Hill.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Hellknight Hill.system.saves.reflex.value} (10 different values) - 9 (x4) - 8 (x3) - 7 (x2) - 12 (x2) - 6 (x2) - 10 (x2) - 11 (x1) - 2 (x1) - 0 (x1) - 5 (x1) - will : object {Book 1 - Hellknight Hill.system.saves.will} - saveDetail : string {Book 1 - Hellknight Hill.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Hellknight Hill.system.saves.will.value} (9 different values) - 4 (x4) - 7 (x3) - 0 (x3) - 5 (x2) - 9 (x2) - 10 (x2) - 6 (x1) - 13 (x1) - 12 (x1) - [skills] : object {Book 1 - Hellknight Hill.system.skills} - [acrobatics] : object {Book 1 - Hellknight Hill.system.skills.acrobatics} - base : integer {Book 1 - Hellknight Hill.system.skills.acrobatics.base} (4 different values) - 9 (x2) - 6 (x1) - 10 (x1) - 8 (x1) - [arcana] : object {Book 1 - Hellknight Hill.system.skills.arcana} - base : integer {Book 1 - Hellknight Hill.system.skills.arcana.base} (same value: 13) - [athletics] : object {Book 1 - Hellknight Hill.system.skills.athletics} - base : integer {Book 1 - Hellknight Hill.system.skills.athletics.base} (6 different values) - 6 (x3) - 10 (x3) - 7 (x2) - 9 (x2) - 8 (x1) - 13 (x1) - [special] : array {Book 1 - Hellknight Hill.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Hellknight Hill.system.skills.athletics.special.[]} - base : integer {Book 1 - Hellknight Hill.system.skills.athletics.special.[].base} (same value: 8) - label : string {Book 1 - Hellknight Hill.system.skills.athletics.special.[].label} (same value: 'to Climb in True Form or Spider Form') - predicate : array {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate} - Length: min=2 max=2 - Value type: mixed - string {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - object {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate.[]} - or : array {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 1 - Hellknight Hill.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'self:form:true' (x1) - 'self:form:spider' (x1) - [crafting] : object {Book 1 - Hellknight Hill.system.skills.crafting} - base : integer {Book 1 - Hellknight Hill.system.skills.crafting.base} (same value: 10) - special : array {Book 1 - Hellknight Hill.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 1 - Hellknight Hill.system.skills.crafting.special.[]} - base : integer {Book 1 - Hellknight Hill.system.skills.crafting.special.[].base} (same value: 14) - label : string {Book 1 - Hellknight Hill.system.skills.crafting.special.[].label} (same value: 'Weaving') - predicate : array {Book 1 - Hellknight Hill.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Hellknight Hill.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:weave') - [deception] : object {Book 1 - Hellknight Hill.system.skills.deception} - base : integer {Book 1 - Hellknight Hill.system.skills.deception.base} (3 different values) - 7 (x2) - 5 (x1) - 11 (x1) - diplomacy : object {Book 1 - Hellknight Hill.system.skills.diplomacy} - base : integer {Book 1 - Hellknight Hill.system.skills.diplomacy.base} (same value: 8) - [intimidation] : object {Book 1 - Hellknight Hill.system.skills.intimidation} - base : integer {Book 1 - Hellknight Hill.system.skills.intimidation.base} (5 different values) - 7 (x3) - 11 (x2) - 4 (x1) - 2 (x1) - 8 (x1) - [medicine] : object {Book 1 - Hellknight Hill.system.skills.medicine} - base : integer {Book 1 - Hellknight Hill.system.skills.medicine.base} (same value: 12) - [nature] : object {Book 1 - Hellknight Hill.system.skills.nature} - base : integer {Book 1 - Hellknight Hill.system.skills.nature.base} (4 different values) - 4 (x1) - 7 (x1) - 10 (x1) - 5 (x1) - [occultism] : object {Book 1 - Hellknight Hill.system.skills.occultism} - base : integer {Book 1 - Hellknight Hill.system.skills.occultism.base} (2 different values) - 7 (x1) - 11 (x1) - [religion] : object {Book 1 - Hellknight Hill.system.skills.religion} - base : integer {Book 1 - Hellknight Hill.system.skills.religion.base} (4 different values) - 5 (x2) - 4 (x1) - 13 (x1) - 7 (x1) - [society] : object {Book 1 - Hellknight Hill.system.skills.society} - base : integer {Book 1 - Hellknight Hill.system.skills.society.base} (3 different values) - 7 (x2) - 4 (x1) - 11 (x1) - [stealth] : object {Book 1 - Hellknight Hill.system.skills.stealth} - base : integer {Book 1 - Hellknight Hill.system.skills.stealth.base} (6 different values) - 10 (x4) - 6 (x3) - 11 (x1) - 4 (x1) - 7 (x1) - 8 (x1) - [survival] : object {Book 1 - Hellknight Hill.system.skills.survival} - base : integer {Book 1 - Hellknight Hill.system.skills.survival.base} (5 different values) - 7 (x2) - 4 (x1) - 5 (x1) - 10 (x1) - 3 (x1) - [thievery] : object {Book 1 - Hellknight Hill.system.skills.thievery} - base : integer {Book 1 - Hellknight Hill.system.skills.thievery.base} (3 different values) - 6 (x1) - 11 (x1) - 10 (x1) - traits : object {Book 1 - Hellknight Hill.system.traits} - rarity : string {Book 1 - Hellknight Hill.system.traits.rarity} (3 different values) - 'unique' (x8) - 'uncommon' (x6) - 'common' (x5) - size : object {Book 1 - Hellknight Hill.system.traits.size} - value : string {Book 1 - Hellknight Hill.system.traits.size.value} (4 different values) - 'med' (x11) - 'sm' (x4) - 'lg' (x3) - 'tiny' (x1) - value : array {Book 1 - Hellknight Hill.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 1 - Hellknight Hill.system.traits.value.[]} (27 different values) - [creatureType] : string {Book 1 - Hellknight Hill.system.creatureType} (same value: '') - [spellcasting] : object {Book 1 - Hellknight Hill.system.spellcasting} - rituals : object {Book 1 - Hellknight Hill.system.spellcasting.rituals} - dc : integer {Book 1 - Hellknight Hill.system.spellcasting.rituals.dc} (same value: 23) - [statusEffects] : array<> {Book 1 - Hellknight Hill.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Hellknight Hill.type} (2 different values) - 'npc' (x16) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Kindled Magic.txt b/output/pf2e/packs/Book 1 - Kindled Magic.txt deleted file mode 100644 index bec2add..0000000 --- a/output/pf2e/packs/Book 1 - Kindled Magic.txt +++ /dev/null @@ -1,1152 +0,0 @@ -Book 1 - Kindled Magic -Different values: 26 -===================================== -object {Book 1 - Kindled Magic} - _id : string {Book 1 - Kindled Magic._id} (all different values) - folder : string {Book 1 - Kindled Magic.folder} (same value: 'p9yKfRGBhsfhPAix') - img : string {Book 1 - Kindled Magic.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x25) - 'systems/pf2e/icons/default-icons/hazard.svg' (x1) - items : array {Book 1 - Kindled Magic.items} - Length: min=1 max=35 - Value type: object {Book 1 - Kindled Magic.items.[]} - _id : string {Book 1 - Kindled Magic.items.[]._id} (211 different values) - img : string {Book 1 - Kindled Magic.items.[].img} (72 different values) - name : string {Book 1 - Kindled Magic.items.[].name} (147 different values) - sort : integer {Book 1 - Kindled Magic.items.[].sort} (36 different values) - system : object {Book 1 - Kindled Magic.items.[].system} - [acBonus] : integer {Book 1 - Kindled Magic.items.[].system.acBonus} (3 different values) - 1 (x2) - 3 (x1) - 2 (x1) - [actionType] : object {Book 1 - Kindled Magic.items.[].system.actionType} - value : string {Book 1 - Kindled Magic.items.[].system.actionType.value} (3 different values) - 'passive' (x42) - 'action' (x34) - 'reaction' (x10) - [actions] : object {Book 1 - Kindled Magic.items.[].system.actions} - [value] : integer {Book 1 - Kindled Magic.items.[].system.actions.value} (3 different values) - 1 (x24) - 2 (x8) - 3 (x2) - [area] : object {Book 1 - Kindled Magic.items.[].system.area} - type : string {Book 1 - Kindled Magic.items.[].system.area.type} (4 different values) - 'burst' (x7) - 'emanation' (x4) - 'cone' (x3) - 'line' (x1) - value : integer {Book 1 - Kindled Magic.items.[].system.area.value} (5 different values) - 10 (x5) - 30 (x4) - 15 (x3) - 20 (x2) - 60 (x1) - [attack] : object {Book 1 - Kindled Magic.items.[].system.attack} - value : string {Book 1 - Kindled Magic.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Kindled Magic.items.[].system.attackEffects} - [custom] : string {Book 1 - Kindled Magic.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Kindled Magic.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 1 - Kindled Magic.items.[].system.attackEffects.value.[]} (5 different values) - 'anadi-venom' (x3) - 'sleeping-sickness' (x1) - 'nasty-ink' (x1) - 'purple-pox' (x1) - 'grab' (x1) - [autoHeightenLevel] : object {Book 1 - Kindled Magic.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Kindled Magic.items.[].system.baseItem} (12 different values) - [bonus] : object {Book 1 - Kindled Magic.items.[].system.bonus} - value : integer {Book 1 - Kindled Magic.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {Book 1 - Kindled Magic.items.[].system.bonusDamage} - value : integer {Book 1 - Kindled Magic.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Kindled Magic.items.[].system.bulk} - value : mixed - integer {Book 1 - Kindled Magic.items.[].system.bulk.value} (3 different values) - 1 (x9) - 0 (x7) - 2 (x1) - float {Book 1 - Kindled Magic.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 1 - Kindled Magic.items.[].system.category} (9 different values) - 'interaction' (x33) - 'offensive' (x32) - 'defensive' (x20) - 'martial' (x9) - 'simple' (x7) - 'ammo' (x6) - 'light' (x2) - 'medium' (x1) - 'potion' (x1) - [checkPenalty] : integer {Book 1 - Kindled Magic.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x1) - [containerId] : empty - [deathNote] : boolean {Book 1 - Kindled Magic.items.[].system.deathNote} (same value: True) - description : object {Book 1 - Kindled Magic.items.[].system.description} - value : string {Book 1 - Kindled Magic.items.[].system.description.value} (125 different values) - [damageRolls] : object {Book 1 - Kindled Magic.items.[].system.damageRolls} - [0] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.0} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.0.damage} (same value: '1d4+1') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x1) - 'bludgeoning' (x1) - [2mst99rv9j95hxss4w62] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.2mst99rv9j95hxss4w62} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damage} (same value: '1d4+5') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damageType} (same value: 'slashing') - [4cewngeowac8tetixzgh] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.4cewngeowac8tetixzgh} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.4cewngeowac8tetixzgh.damage} (same value: '1d6-3') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.4cewngeowac8tetixzgh.damageType} (same value: 'slashing') - [4qk5lsd76nbb68nwyp7t] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.4qk5lsd76nbb68nwyp7t} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.4qk5lsd76nbb68nwyp7t.damage} (same value: '1d6+5') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.4qk5lsd76nbb68nwyp7t.damageType} (same value: 'piercing') - [6440wzcih26as4dwtjum] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.6440wzcih26as4dwtjum} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.6440wzcih26as4dwtjum.damage} (same value: '1d6') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.6440wzcih26as4dwtjum.damageType} (same value: 'bludgeoning') - [7u9jwq5wdlmns0alwg5h] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.7u9jwq5wdlmns0alwg5h} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.7u9jwq5wdlmns0alwg5h.damage} (same value: '1d6+5') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.7u9jwq5wdlmns0alwg5h.damageType} (same value: 'bludgeoning') - [83j3opmqjmtzhqp7xjcm] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.83j3opmqjmtzhqp7xjcm} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.83j3opmqjmtzhqp7xjcm.damage} (same value: '1d6+1') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.83j3opmqjmtzhqp7xjcm.damageType} (same value: 'slashing') - [8cpwmux68krg2osnxs8r] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.8cpwmux68krg2osnxs8r} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.8cpwmux68krg2osnxs8r.damage} (same value: '1d6+2') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.8cpwmux68krg2osnxs8r.damageType} (same value: 'piercing') - [8glor54rrwwh8z94ipwh] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.8glor54rrwwh8z94ipwh} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.8glor54rrwwh8z94ipwh.damage} (same value: '1d6') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.8glor54rrwwh8z94ipwh.damageType} (same value: 'piercing') - [9f2cnpshe85nv82pbevr] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.9f2cnpshe85nv82pbevr} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.9f2cnpshe85nv82pbevr.damage} (same value: '1d6+6') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.9f2cnpshe85nv82pbevr.damageType} (same value: 'piercing') - [9s5bixtl04s997cpenn9] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.9s5bixtl04s997cpenn9} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.9s5bixtl04s997cpenn9.damage} (same value: '1d6') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.9s5bixtl04s997cpenn9.damageType} (same value: 'bludgeoning') - [ace5xke45x0olols6i3w] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.ace5xke45x0olols6i3w} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.ace5xke45x0olols6i3w.damage} (same value: '2d6+5') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.ace5xke45x0olols6i3w.damageType} (same value: 'piercing') - [b25pti208xvjin29ex0h] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.b25pti208xvjin29ex0h} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.b25pti208xvjin29ex0h.damage} (same value: '1d10+3') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.b25pti208xvjin29ex0h.damageType} (same value: 'bludgeoning') - [dmdx7l1tfdel7e7y7pze] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.dmdx7l1tfdel7e7y7pze} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.dmdx7l1tfdel7e7y7pze.damage} (same value: '1d6+5') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.dmdx7l1tfdel7e7y7pze.damageType} (same value: 'bludgeoning') - [eiqkesiibyg6w4sk3itg] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.eiqkesiibyg6w4sk3itg} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.eiqkesiibyg6w4sk3itg.damage} (same value: '2d8+3') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.eiqkesiibyg6w4sk3itg.damageType} (same value: 'piercing') - [h0um7imstzadegfbno7h] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.h0um7imstzadegfbno7h} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.h0um7imstzadegfbno7h.damage} (same value: '1d8+3') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.h0um7imstzadegfbno7h.damageType} (same value: 'bludgeoning') - [h7fcaxpe3asjyb589cac] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.h7fcaxpe3asjyb589cac} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.h7fcaxpe3asjyb589cac.damage} (3 different values) - '2d6+6' (x1) - '1d8+3' (x1) - '1d6+1' (x1) - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.h7fcaxpe3asjyb589cac.damageType} (same value: 'piercing') - [h9ojfyq6jkr9oek72af4] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.h9ojfyq6jkr9oek72af4} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.h9ojfyq6jkr9oek72af4.damage} (same value: '1d6+1') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.h9ojfyq6jkr9oek72af4.damageType} (same value: 'piercing') - [ihd4mf51k8ljs9jyiotn] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.ihd4mf51k8ljs9jyiotn} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.ihd4mf51k8ljs9jyiotn.damage} (same value: '1d6+4') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.ihd4mf51k8ljs9jyiotn.damageType} (same value: 'bludgeoning') - agj36uz5evwyeckobqrw : object {Book 1 - Kindled Magic.items.[].system.damageRolls.agj36uz5evwyeckobqrw} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.agj36uz5evwyeckobqrw.damage} (same value: '1d6+5') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.agj36uz5evwyeckobqrw.damageType} (same value: 'piercing') - [mwm4w0zkg8eqfhqg19tc] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.mwm4w0zkg8eqfhqg19tc} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.mwm4w0zkg8eqfhqg19tc.damage} (2 different values) - '1d6+4' (x1) - '1d4+2' (x1) - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.mwm4w0zkg8eqfhqg19tc.damageType} (same value: 'piercing') - [n342y4mowzo621own4k1] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.n342y4mowzo621own4k1} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.n342y4mowzo621own4k1.damage} (2 different values) - '1d6+4' (x1) - '1d4+2' (x1) - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.n342y4mowzo621own4k1.damageType} (same value: 'piercing') - [ngzv52ahyxs341rojzrs] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.ngzv52ahyxs341rojzrs} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.ngzv52ahyxs341rojzrs.damage} (same value: '1d6+4') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.ngzv52ahyxs341rojzrs.damageType} (same value: 'bludgeoning') - [oat2fv67uba7ks9ozs4x] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.oat2fv67uba7ks9ozs4x} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.oat2fv67uba7ks9ozs4x.damage} (same value: '1d6') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.oat2fv67uba7ks9ozs4x.damageType} (same value: 'piercing') - [qqmcmflr85swqil5then] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.qqmcmflr85swqil5then} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.qqmcmflr85swqil5then.damage} (same value: '1d4+1') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.qqmcmflr85swqil5then.damageType} (same value: 'electricity') - [qvg5las5o3bimlv1cxxr] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.qvg5las5o3bimlv1cxxr} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.qvg5las5o3bimlv1cxxr.damage} (3 different values) - '1d12+4' (x1) - '1d8+4' (x1) - '1d4+1' (x1) - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.qvg5las5o3bimlv1cxxr.damageType} (2 different values) - 'slashing' (x2) - 'bludgeoning' (x1) - [tzqs9unih6mcaxwzqs0c] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.tzqs9unih6mcaxwzqs0c} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.tzqs9unih6mcaxwzqs0c.damage} (same value: '1d4+1') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.tzqs9unih6mcaxwzqs0c.damageType} (same value: 'piercing') - [x31zlj08quhrv4lid253] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.x31zlj08quhrv4lid253} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.x31zlj08quhrv4lid253.damage} (same value: '1d6+3') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.x31zlj08quhrv4lid253.damageType} (same value: 'slashing') - [x8itk4t32xcpb40ggml1] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.x8itk4t32xcpb40ggml1} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.x8itk4t32xcpb40ggml1.damage} (same value: '1d6+4') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.x8itk4t32xcpb40ggml1.damageType} (same value: 'piercing') - [y0vpefdxqdg0yifjd9j1] : object {Book 1 - Kindled Magic.items.[].system.damageRolls.y0vpefdxqdg0yifjd9j1} - damage : string {Book 1 - Kindled Magic.items.[].system.damageRolls.y0vpefdxqdg0yifjd9j1.damage} (same value: '1d4+1') - damageType : string {Book 1 - Kindled Magic.items.[].system.damageRolls.y0vpefdxqdg0yifjd9j1.damageType} (same value: 'bludgeoning') - publication : object {Book 1 - Kindled Magic.items.[].system.publication} - license : string {Book 1 - Kindled Magic.items.[].system.publication.license} (2 different values) - 'OGL' (x254) - 'ORC' (x1) - remaster : boolean {Book 1 - Kindled Magic.items.[].system.publication.remaster} (2 different values) - False (x254) - True (x1) - title : string {Book 1 - Kindled Magic.items.[].system.publication.title} (5 different values) - '' (x236) - 'Pathfinder Bestiary' (x12) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder #169: Kindled Magic' (x1) - 'Pathfinder Player Core' (x1) - rules : ignored (Foundry rules object) {Book 1 - Kindled Magic.items.[].system.rules} - [cost] : object {Book 1 - Kindled Magic.items.[].system.cost} - value : string {Book 1 - Kindled Magic.items.[].system.cost.value} (2 different values) - '' (x83) - 'rare silks worth a total value of 20 gp x the spell rank' (x1) - [counteraction] : boolean {Book 1 - Kindled Magic.items.[].system.counteraction} (same value: False) - [damage] : object {Book 1 - Kindled Magic.items.[].system.damage} - [0] : object {Book 1 - Kindled Magic.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Kindled Magic.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x3) - [category] : empty - formula : string {Book 1 - Kindled Magic.items.[].system.damage.0.formula} (8 different values) - '0' (x3) - '2d10' (x3) - '1d4+1' (x2) - '2d4' (x1) - '1d4' (x1) - '1d6' (x1) - '1d8' (x1) - '2d12' (x1) - kinds : array {Book 1 - Kindled Magic.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Kindled Magic.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x13) - 'healing' (x1) - materials : array<> {Book 1 - Kindled Magic.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.damage.0.type} (8 different values) - 'mental' (x3) - 'sonic' (x3) - 'force' (x2) - 'fire' (x1) - 'piercing' (x1) - 'acid' (x1) - 'vitality' (x1) - 'electricity' (x1) - [damageType] : string {Book 1 - Kindled Magic.items.[].system.damage.damageType} (3 different values) - 'piercing' (x7) - 'bludgeoning' (x6) - 'slashing' (x3) - [dice] : integer {Book 1 - Kindled Magic.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - Kindled Magic.items.[].system.damage.die} (4 different values) - 'd6' (x12) - 'd4' (x2) - 'd12' (x1) - 'd8' (x1) - [formula] : string {Book 1 - Kindled Magic.items.[].system.damage.formula} (same value: '1d8') - [gcovwqxwitqchoin] : object {Book 1 - Kindled Magic.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Kindled Magic.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Kindled Magic.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Kindled Magic.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 1 - Kindled Magic.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Kindled Magic.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Kindled Magic.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 1 - Kindled Magic.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 1 - Kindled Magic.items.[].system.damage.type} (same value: 'vitality') - [defense] : object {Book 1 - Kindled Magic.items.[].system.defense} - save : object {Book 1 - Kindled Magic.items.[].system.defense.save} - basic : boolean {Book 1 - Kindled Magic.items.[].system.defense.save.basic} (2 different values) - False (x19) - True (x4) - statistic : string {Book 1 - Kindled Magic.items.[].system.defense.save.statistic} (3 different values) - 'will' (x9) - 'reflex' (x8) - 'fortitude' (x6) - [dexCap] : integer {Book 1 - Kindled Magic.items.[].system.dexCap} (2 different values) - 4 (x2) - 2 (x1) - [duration] : object {Book 1 - Kindled Magic.items.[].system.duration} - sustained : boolean {Book 1 - Kindled Magic.items.[].system.duration.sustained} (2 different values) - False (x64) - True (x20) - value : string {Book 1 - Kindled Magic.items.[].system.duration.value} (13 different values) - [equipped] : object {Book 1 - Kindled Magic.items.[].system.equipped} - carryType : string {Book 1 - Kindled Magic.items.[].system.equipped.carryType} (2 different values) - 'held' (x23) - 'worn' (x7) - [handsHeld] : integer {Book 1 - Kindled Magic.items.[].system.equipped.handsHeld} (2 different values) - 1 (x23) - 0 (x3) - [inSlot] : boolean {Book 1 - Kindled Magic.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 1 - Kindled Magic.items.[].system.frequency} - max : integer {Book 1 - Kindled Magic.items.[].system.frequency.max} (2 different values) - 3 (x1) - 1 (x1) - per : string {Book 1 - Kindled Magic.items.[].system.frequency.per} (same value: 'day') - value : integer {Book 1 - Kindled Magic.items.[].system.frequency.value} (2 different values) - 3 (x1) - 1 (x1) - [group] : string {Book 1 - Kindled Magic.items.[].system.group} (8 different values) - 'bow' (x3) - 'sword' (x3) - 'leather' (x3) - 'sling' (x2) - 'club' (x2) - 'knife' (x1) - 'hammer' (x1) - 'pick' (x1) - [hardness] : integer {Book 1 - Kindled Magic.items.[].system.hardness} (2 different values) - 0 (x29) - 3 (x1) - [heightening] : object {Book 1 - Kindled Magic.items.[].system.heightening} - [damage] : object {Book 1 - Kindled Magic.items.[].system.heightening.damage} - 0 : string {Book 1 - Kindled Magic.items.[].system.heightening.damage.0} (5 different values) - '1d6' (x3) - '1d10' (x3) - '1d4' (x1) - '1d8' (x1) - '1d12' (x1) - [interval] : integer {Book 1 - Kindled Magic.items.[].system.heightening.interval} (2 different values) - 1 (x6) - 2 (x3) - type : string {Book 1 - Kindled Magic.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x1) - [levels] : object {Book 1 - Kindled Magic.items.[].system.heightening.levels} - 3 : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.3} - damage : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage} - 0 : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.5} - damage : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage} - 0 : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.7} - damage : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage} - 0 : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.9} - damage : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage} - 0 : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 1 - Kindled Magic.items.[].system.hp} - max : integer {Book 1 - Kindled Magic.items.[].system.hp.max} (2 different values) - 0 (x29) - 12 (x1) - value : integer {Book 1 - Kindled Magic.items.[].system.hp.value} (2 different values) - 0 (x29) - 12 (x1) - [level] : object {Book 1 - Kindled Magic.items.[].system.level} - value : integer {Book 1 - Kindled Magic.items.[].system.level.value} (4 different values) - 1 (x61) - 0 (x29) - 2 (x20) - 3 (x4) - [location] : object {Book 1 - Kindled Magic.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Kindled Magic.items.[].system.location.heightenedLevel} (3 different values) - 1 (x19) - 2 (x13) - 3 (x2) - [value] : string {Book 1 - Kindled Magic.items.[].system.location.value} (10 different values) - 'GCxfGmJInGmNiV1L' (x26) - 'GXLcSVaMJjnzdrMl' (x13) - 'WqBJ6i4JtYPjYqGh' (x12) - '9PjDFJicuusLD6j4' (x11) - 'leyyhJ0KXhWJLBLZ' (x5) - 'VoPIFdy0O6ISSxJs' (x4) - 'VKqHnTDh4E88cAGN' (x4) - 'yJQPOJWQ9CgjBAex' (x3) - 'z7z4vnXmpaynpilE' (x3) - 'DP7k3pdlatd3DdEB' (x2) - [material] : object {Book 1 - Kindled Magic.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Kindled Magic.items.[].system.mod} - value : integer {Book 1 - Kindled Magic.items.[].system.mod.value} (3 different values) - 12 (x1) - 13 (x1) - 11 (x1) - [overlays] : object {Book 1 - Kindled Magic.items.[].system.overlays} - 37gy7l19tik74o4s : object {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Kindled Magic.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {Book 1 - Kindled Magic.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Kindled Magic.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Kindled Magic.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Kindled Magic.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Kindled Magic.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Kindled Magic.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Kindled Magic.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Kindled Magic.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Kindled Magic.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [prepared] : object {Book 1 - Kindled Magic.items.[].system.prepared} - [flexible] : boolean {Book 1 - Kindled Magic.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Kindled Magic.items.[].system.prepared.value} (3 different values) - 'innate' (x9) - 'prepared' (x2) - 'spontaneous' (x1) - [price] : object {Book 1 - Kindled Magic.items.[].system.price} - [per] : integer {Book 1 - Kindled Magic.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Kindled Magic.items.[].system.price.value} - [cp] : integer {Book 1 - Kindled Magic.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 1 - Kindled Magic.items.[].system.price.value.gp} (6 different values) - 2 (x3) - 3 (x2) - 1 (x2) - 14 (x1) - 4 (x1) - 12 (x1) - [sp] : integer {Book 1 - Kindled Magic.items.[].system.price.value.sp} (5 different values) - 9 (x3) - 1 (x3) - 6 (x1) - 3 (x1) - 7 (x1) - [proficiency] : object {Book 1 - Kindled Magic.items.[].system.proficiency} - value : integer {Book 1 - Kindled Magic.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 1 - Kindled Magic.items.[].system.proficient} - value : integer {Book 1 - Kindled Magic.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - Kindled Magic.items.[].system.quantity} (6 different values) - 1 (x23) - 20 (x2) - 60 (x2) - 5 (x1) - 2 (x1) - 10 (x1) - [range] : mixed - object {Book 1 - Kindled Magic.items.[].system.range} - value : string {Book 1 - Kindled Magic.items.[].system.range.value} (8 different values) - '30 feet' (x25) - '' (x22) - '120 feet' (x12) - 'touch' (x9) - '10 feet' (x7) - '60 feet' (x6) - '500 feet' (x2) - 'varies' (x1) - integer {Book 1 - Kindled Magic.items.[].system.range} (2 different values) - 60 (x3) - 50 (x2) - [reload] : object {Book 1 - Kindled Magic.items.[].system.reload} - value : string {Book 1 - Kindled Magic.items.[].system.reload.value} (4 different values) - '' (x10) - '0' (x3) - '1' (x2) - '-' (x1) - [requirements] : string {Book 1 - Kindled Magic.items.[].system.requirements} (same value: '') - [ritual] : object {Book 1 - Kindled Magic.items.[].system.ritual} - primary : object {Book 1 - Kindled Magic.items.[].system.ritual.primary} - check : string {Book 1 - Kindled Magic.items.[].system.ritual.primary.check} (same value: 'Arcana or Occultism (expert)') - secondary : object {Book 1 - Kindled Magic.items.[].system.ritual.secondary} - casters : integer {Book 1 - Kindled Magic.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {Book 1 - Kindled Magic.items.[].system.ritual.secondary.checks} (same value: 'Arcana, Crafting, or Occultism') - [runes] : object {Book 1 - Kindled Magic.items.[].system.runes} - [potency] : integer {Book 1 - Kindled Magic.items.[].system.runes.potency} (2 different values) - 0 (x17) - 1 (x2) - [property] : array<> {Book 1 - Kindled Magic.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 1 - Kindled Magic.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - Kindled Magic.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - Kindled Magic.items.[].system.runes.striking} (2 different values) - 0 (x15) - 1 (x1) - [size] : string {Book 1 - Kindled Magic.items.[].system.size} (3 different values) - 'med' (x20) - 'tiny' (x7) - 'lg' (x3) - [slots] : object {Book 1 - Kindled Magic.items.[].system.slots} - [slot0] : object {Book 1 - Kindled Magic.items.[].system.slots.slot0} - max : integer {Book 1 - Kindled Magic.items.[].system.slots.slot0.max} (2 different values) - 5 (x2) - 2 (x1) - prepared : array {Book 1 - Kindled Magic.items.[].system.slots.slot0.prepared} - Length: min=2 max=5 - Value type: object {Book 1 - Kindled Magic.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Kindled Magic.items.[].system.slots.slot0.prepared.[].id} (12 different values) - [value] : integer {Book 1 - Kindled Magic.items.[].system.slots.slot0.value} (same value: 2) - [slot1] : object {Book 1 - Kindled Magic.items.[].system.slots.slot1} - max : integer {Book 1 - Kindled Magic.items.[].system.slots.slot1.max} (3 different values) - 3 (x6) - 2 (x3) - 1 (x2) - [prepared] : array {Book 1 - Kindled Magic.items.[].system.slots.slot1.prepared} - Length: min=1 max=3 - Value type: object {Book 1 - Kindled Magic.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Kindled Magic.items.[].system.slots.slot1.prepared.[].id} (7 different values) - 'ZBd6yOYG3KPhCS7q' (x1) - 'I8fnJYVLy9TIJz0t' (x1) - 'GDXW1BfifBLOFWxZ' (x1) - 'am4AuGIfl5la8ZML' (x1) - 'yT6FG1KDEUueeaOd' (x1) - '2oXk9lyh5NNCVadB' (x1) - 'Wmgb4o6sgwkUR3tR' (x1) - [value] : integer {Book 1 - Kindled Magic.items.[].system.slots.slot1.value} (3 different values) - 3 (x4) - 2 (x3) - 1 (x2) - [slot2] : object {Book 1 - Kindled Magic.items.[].system.slots.slot2} - max : integer {Book 1 - Kindled Magic.items.[].system.slots.slot2.max} (3 different values) - 3 (x3) - 2 (x2) - 1 (x2) - [prepared] : array {Book 1 - Kindled Magic.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Kindled Magic.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - Kindled Magic.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'FV4bpmSpbtSE2DKv' (x1) - 'qJRJvbpnVSrxt7Cz' (x1) - 'gjoG3FkoRgCyWUb5' (x1) - 'eQkcHXyncGhXU9d9' (x1) - 'dzulruNOJupCsdow' (x1) - '3Abord9ihVn6V4bf' (x1) - [value] : integer {Book 1 - Kindled Magic.items.[].system.slots.slot2.value} (3 different values) - 2 (x2) - 1 (x2) - 3 (x1) - [slot3] : object {Book 1 - Kindled Magic.items.[].system.slots.slot3} - max : integer {Book 1 - Kindled Magic.items.[].system.slots.slot3.max} (same value: 2) - [value] : integer {Book 1 - Kindled Magic.items.[].system.slots.slot3.value} (same value: 2) - prepared : array {Book 1 - Kindled Magic.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - Kindled Magic.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - Kindled Magic.items.[].system.slots.slot3.prepared.[].id} (2 different values) - 'pdh5M2MhXnc2RK2p' (x1) - 'ycXQEbVahwZaPsNf' (x1) - [slug] : string {Book 1 - Kindled Magic.items.[].system.slug} (69 different values) - [speedPenalty] : integer {Book 1 - Kindled Magic.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x1) - [spelldc] : object {Book 1 - Kindled Magic.items.[].system.spelldc} - dc : integer {Book 1 - Kindled Magic.items.[].system.spelldc.dc} (6 different values) - 16 (x4) - 23 (x2) - 20 (x2) - 21 (x2) - 17 (x1) - 22 (x1) - mod : integer {Book 1 - Kindled Magic.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - Kindled Magic.items.[].system.spelldc.value} (7 different values) - 15 (x2) - 12 (x2) - 6 (x2) - 8 (x2) - 13 (x2) - 9 (x1) - 14 (x1) - [item] : integer {Book 1 - Kindled Magic.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book 1 - Kindled Magic.items.[].system.splashDamage} - [value] : integer {Book 1 - Kindled Magic.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - Kindled Magic.items.[].system.stackGroup} (2 different values) - 'arrows' (x3) - 'slingBullets' (x2) - [strength] : integer {Book 1 - Kindled Magic.items.[].system.strength} (2 different values) - 0 (x2) - 2 (x1) - [target] : object {Book 1 - Kindled Magic.items.[].system.target} - value : string {Book 1 - Kindled Magic.items.[].system.target.value} (12 different values) - [time] : object {Book 1 - Kindled Magic.items.[].system.time} - value : string {Book 1 - Kindled Magic.items.[].system.time.value} (8 different values) - '2' (x63) - '1' (x6) - '3' (x5) - '10 minutes' (x3) - '1 to 3' (x3) - '1 minute' (x2) - '1 day' (x1) - 'reaction' (x1) - [tradition] : object {Book 1 - Kindled Magic.items.[].system.tradition} - value : string {Book 1 - Kindled Magic.items.[].system.tradition.value} (3 different values) - 'primal' (x6) - 'arcane' (x5) - 'divine' (x1) - [traits] : object {Book 1 - Kindled Magic.items.[].system.traits} - [rarity] : string {Book 1 - Kindled Magic.items.[].system.traits.rarity} (2 different values) - 'common' (x236) - 'uncommon' (x3) - [traditions] : array {Book 1 - Kindled Magic.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Kindled Magic.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x71) - 'occult' (x59) - 'primal' (x48) - 'divine' (x34) - value : array {Book 1 - Kindled Magic.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 1 - Kindled Magic.items.[].system.traits.value.[]} (64 different values) - [integrated] : empty - [usage] : object {Book 1 - Kindled Magic.items.[].system.usage} - value : string {Book 1 - Kindled Magic.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x22) - 'held-in-one-plus-hands' (x3) - [uses] : object {Book 1 - Kindled Magic.items.[].system.uses} - autoDestroy : boolean {Book 1 - Kindled Magic.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Kindled Magic.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Kindled Magic.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - Kindled Magic.items.[].system.weaponType} - value : string {Book 1 - Kindled Magic.items.[].system.weaponType.value} (2 different values) - 'melee' (x31) - 'ranged' (x9) - type : string {Book 1 - Kindled Magic.items.[].type} (11 different values) - [_stats] : object {Book 1 - Kindled Magic.items.[]._stats} - compendiumSource : string {Book 1 - Kindled Magic.items.[]._stats.compendiumSource} (69 different values) - [flags] : object {Book 1 - Kindled Magic.items.[].flags} - pf2e : object {Book 1 - Kindled Magic.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Kindled Magic.items.[].flags.pf2e.linkedWeapon} (14 different values) - name : string {Book 1 - Kindled Magic.name} (all different values) - system : object {Book 1 - Kindled Magic.system} - [abilities] : object {Book 1 - Kindled Magic.system.abilities} - cha : object {Book 1 - Kindled Magic.system.abilities.cha} - mod : integer {Book 1 - Kindled Magic.system.abilities.cha.mod} (7 different values) - -5 (x8) - 1 (x4) - 0 (x4) - -2 (x4) - -1 (x2) - 2 (x2) - 3 (x1) - con : object {Book 1 - Kindled Magic.system.abilities.con} - mod : integer {Book 1 - Kindled Magic.system.abilities.con.mod} (7 different values) - 1 (x10) - 3 (x5) - 0 (x4) - 2 (x2) - 4 (x2) - -1 (x1) - 5 (x1) - dex : object {Book 1 - Kindled Magic.system.abilities.dex} - mod : integer {Book 1 - Kindled Magic.system.abilities.dex.mod} (5 different values) - 3 (x15) - 4 (x6) - 1 (x2) - 0 (x1) - 2 (x1) - int : object {Book 1 - Kindled Magic.system.abilities.int} - mod : integer {Book 1 - Kindled Magic.system.abilities.int.mod} (9 different values) - -5 (x9) - -4 (x4) - 0 (x3) - -1 (x3) - 1 (x2) - 4 (x1) - 2 (x1) - 3 (x1) - 5 (x1) - str : object {Book 1 - Kindled Magic.system.abilities.str} - mod : integer {Book 1 - Kindled Magic.system.abilities.str.mod} (8 different values) - -1 (x5) - 2 (x4) - 3 (x4) - 1 (x4) - 4 (x3) - 5 (x2) - -2 (x2) - -3 (x1) - wis : object {Book 1 - Kindled Magic.system.abilities.wis} - mod : integer {Book 1 - Kindled Magic.system.abilities.wis.mod} (7 different values) - 0 (x8) - 2 (x6) - 1 (x6) - -1 (x2) - 5 (x1) - 4 (x1) - 3 (x1) - attributes : object {Book 1 - Kindled Magic.system.attributes} - ac : object {Book 1 - Kindled Magic.system.attributes.ac} - [details] : string {Book 1 - Kindled Magic.system.attributes.ac.details} (same value: '') - value : integer {Book 1 - Kindled Magic.system.attributes.ac.value} (9 different values) - 16 (x8) - 18 (x4) - 21 (x3) - 15 (x3) - 20 (x3) - 19 (x2) - 22 (x1) - 17 (x1) - 13 (x1) - [allSaves] : object {Book 1 - Kindled Magic.system.attributes.allSaves} - value : string {Book 1 - Kindled Magic.system.attributes.allSaves.value} (same value: '') - hp : object {Book 1 - Kindled Magic.system.attributes.hp} - details : string {Book 1 - Kindled Magic.system.attributes.hp.details} (same value: '') - max : integer {Book 1 - Kindled Magic.system.attributes.hp.max} (14 different values) - temp : integer {Book 1 - Kindled Magic.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Kindled Magic.system.attributes.hp.value} (14 different values) - [hardness] : integer {Book 1 - Kindled Magic.system.attributes.hardness} (same value: 12) - [hasHealth] : boolean {Book 1 - Kindled Magic.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 1 - Kindled Magic.system.attributes.immunities} - Length: min=0 max=2 - Value type: object {Book 1 - Kindled Magic.system.attributes.immunities.[]} - type : string {Book 1 - Kindled Magic.system.attributes.immunities.[].type} (5 different values) - 'precision' (x2) - 'critical-hits' (x1) - 'disease' (x1) - 'sleep' (x1) - 'swarm-mind' (x1) - [resistances] : array {Book 1 - Kindled Magic.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 1 - Kindled Magic.system.attributes.resistances.[]} - doubleVs : array {Book 1 - Kindled Magic.system.attributes.resistances.[].doubleVs} - Length: min=2 max=2 - Value type: string {Book 1 - Kindled Magic.system.attributes.resistances.[].doubleVs.[]} (2 different values) - 'non-magical' (x1) - 'earth' (x1) - exceptions : array {Book 1 - Kindled Magic.system.attributes.resistances.[].exceptions} - Length: min=2 max=2 - Value type: string {Book 1 - Kindled Magic.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'force' (x1) - 'ghost-touch' (x1) - type : string {Book 1 - Kindled Magic.system.attributes.resistances.[].type} (2 different values) - 'physical' (x1) - 'all-damage' (x1) - value : integer {Book 1 - Kindled Magic.system.attributes.resistances.[].value} (2 different values) - 2 (x1) - 5 (x1) - [speed] : object {Book 1 - Kindled Magic.system.attributes.speed} - otherSpeeds : array {Book 1 - Kindled Magic.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 1 - Kindled Magic.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Kindled Magic.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x8) - 'fly' (x5) - 'burrow' (x3) - value : integer {Book 1 - Kindled Magic.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 20 (x6) - 10 (x4) - 25 (x3) - 40 (x3) - value : integer {Book 1 - Kindled Magic.system.attributes.speed.value} (5 different values) - 25 (x13) - 20 (x7) - 10 (x2) - 40 (x2) - 30 (x1) - [stealth] : object {Book 1 - Kindled Magic.system.attributes.stealth} - details : string {Book 1 - Kindled Magic.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {Book 1 - Kindled Magic.system.attributes.stealth.value} (same value: 11) - [weaknesses] : array {Book 1 - Kindled Magic.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 1 - Kindled Magic.system.attributes.weaknesses.[]} - type : string {Book 1 - Kindled Magic.system.attributes.weaknesses.[].type} (5 different values) - 'cold-iron' (x6) - 'fire' (x3) - 'area-damage' (x1) - 'splash-damage' (x1) - 'slashing' (x1) - value : integer {Book 1 - Kindled Magic.system.attributes.weaknesses.[].value} (4 different values) - 2 (x5) - 3 (x4) - 5 (x2) - 4 (x1) - details : object {Book 1 - Kindled Magic.system.details} - [blurb] : string {Book 1 - Kindled Magic.system.details.blurb} (same value: '') - [languages] : object {Book 1 - Kindled Magic.system.details.languages} - details : string {Book 1 - Kindled Magic.system.details.languages.details} (3 different values) - '' (x20) - '(can\'t speak any language)' (x4) - 'telepathy 100 feet (myceloids and those afflicted by purple pox only)' (x1) - value : array {Book 1 - Kindled Magic.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 1 - Kindled Magic.system.details.languages.value.[]} (10 different values) - 'common' (x11) - 'sakvroth' (x7) - 'anadi' (x3) - 'kholo' (x3) - 'petran' (x1) - 'amurrun' (x1) - 'elven' (x1) - 'fey' (x1) - 'iruxi' (x1) - 'xanmba' (x1) - level : object {Book 1 - Kindled Magic.system.details.level} - value : integer {Book 1 - Kindled Magic.system.details.level.value} (7 different values) - 0 (x9) - 3 (x5) - 2 (x4) - 5 (x3) - -1 (x2) - 4 (x2) - 1 (x1) - [privateNotes] : string {Book 1 - Kindled Magic.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Kindled Magic.system.details.publicNotes} (17 different values) - publication : object {Book 1 - Kindled Magic.system.details.publication} - license : string {Book 1 - Kindled Magic.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Kindled Magic.system.details.publication.remaster} (same value: False) - title : string {Book 1 - Kindled Magic.system.details.publication.title} (same value: 'Pathfinder #169: Kindled Magic') - [description] : string {Book 1 - Kindled Magic.system.details.description} (same value: '

Three giant centipede carcasses have wire springs that pull out and fling their sharpened legs around the room.

') - [disable] : string {Book 1 - Kindled Magic.system.details.disable} (same value: '

@Check[nature|dc:23|name:Bend Carapace|traits:mechanical,trap] (trained) to bend the centipede carapace so the wire can\'t pull out any more legs, or @Check[thievery|dc:21|name:Cut Wires|traits:mechanical,trap] (expert) to cut the springy wires. After all three carcasses are disabled (regardless of the check used), the trap is deactivated. The trap automatically deactivates after 10 rounds.

') - [isComplex] : boolean {Book 1 - Kindled Magic.system.details.isComplex} (same value: True) - [reset] : string {Book 1 - Kindled Magic.system.details.reset} (same value: '') - [routine] : string {Book 1 - Kindled Magic.system.details.routine} (same value: '

(1 action) Each creature within 30 feet of a centipede carcass that hasn\'t been disabled takes @Damage[6d4[piercing]] damage (@Check[reflex|dc:22|basic|name:Avoid Carapace Strike|traits:mechanical,trap] save).

') - [initiative] : object {Book 1 - Kindled Magic.system.initiative} - statistic : string {Book 1 - Kindled Magic.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Kindled Magic.system.perception} - details : string {Book 1 - Kindled Magic.system.perception.details} (4 different values) - '' (x22) - 'blood scent' (x1) - '+2 to hear things' (x1) - '(-2 to hear things)' (x1) - mod : integer {Book 1 - Kindled Magic.system.perception.mod} (10 different values) - 6 (x5) - 2 (x4) - 10 (x3) - 8 (x3) - 11 (x2) - 7 (x2) - 9 (x2) - 5 (x2) - 14 (x1) - 13 (x1) - senses : array {Book 1 - Kindled Magic.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Kindled Magic.system.perception.senses.[]} - [acuity] : string {Book 1 - Kindled Magic.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 1 - Kindled Magic.system.perception.senses.[].range} (2 different values) - 30 (x2) - 60 (x1) - type : string {Book 1 - Kindled Magic.system.perception.senses.[].type} (4 different values) - 'darkvision' (x14) - 'low-light-vision' (x4) - 'scent' (x2) - 'tremorsense' (x1) - [resources] : object {Book 1 - Kindled Magic.system.resources} - [focus] : object {Book 1 - Kindled Magic.system.resources.focus} - max : integer {Book 1 - Kindled Magic.system.resources.focus.max} (2 different values) - 1 (x2) - 0 (x1) - value : integer {Book 1 - Kindled Magic.system.resources.focus.value} (2 different values) - 1 (x2) - 0 (x1) - saves : object {Book 1 - Kindled Magic.system.saves} - fortitude : object {Book 1 - Kindled Magic.system.saves.fortitude} - saveDetail : string {Book 1 - Kindled Magic.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Kindled Magic.system.saves.fortitude.value} (11 different values) - reflex : object {Book 1 - Kindled Magic.system.saves.reflex} - saveDetail : string {Book 1 - Kindled Magic.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Kindled Magic.system.saves.reflex.value} (6 different values) - 9 (x9) - 11 (x4) - 7 (x4) - 12 (x3) - 10 (x3) - 8 (x3) - will : object {Book 1 - Kindled Magic.system.saves.will} - saveDetail : string {Book 1 - Kindled Magic.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Kindled Magic.system.saves.will.value} (10 different values) - 4 (x8) - 8 (x4) - 5 (x4) - 6 (x3) - 15 (x2) - 9 (x1) - 7 (x1) - 0 (x1) - 3 (x1) - 12 (x1) - [skills] : object {Book 1 - Kindled Magic.system.skills} - [acrobatics] : object {Book 1 - Kindled Magic.system.skills.acrobatics} - base : integer {Book 1 - Kindled Magic.system.skills.acrobatics.base} (7 different values) - 5 (x5) - 6 (x4) - 7 (x3) - 13 (x1) - 9 (x1) - 8 (x1) - 10 (x1) - [arcana] : object {Book 1 - Kindled Magic.system.skills.arcana} - base : integer {Book 1 - Kindled Magic.system.skills.arcana.base} (4 different values) - 7 (x1) - 8 (x1) - 12 (x1) - 13 (x1) - [athletics] : object {Book 1 - Kindled Magic.system.skills.athletics} - base : integer {Book 1 - Kindled Magic.system.skills.athletics.base} (8 different values) - 8 (x3) - 5 (x3) - 11 (x2) - 4 (x2) - 9 (x2) - 10 (x1) - 6 (x1) - 12 (x1) - [special] : array {Book 1 - Kindled Magic.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Kindled Magic.system.skills.athletics.special.[]} - base : integer {Book 1 - Kindled Magic.system.skills.athletics.special.[].base} (5 different values) - 6 (x2) - 15 (x1) - 12 (x1) - 10 (x1) - 11 (x1) - label : string {Book 1 - Kindled Magic.system.skills.athletics.special.[].label} (3 different values) - 'to climb in spider or hybrid form' (x3) - 'to shove' (x2) - 'to trip' (x1) - predicate : array {Book 1 - Kindled Magic.system.skills.athletics.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Book 1 - Kindled Magic.system.skills.athletics.special.[].predicate.[]} (3 different values) - 'action:climb' (x3) - 'action:shove' (x2) - 'action:trip' (x1) - object {Book 1 - Kindled Magic.system.skills.athletics.special.[].predicate.[]} - or : array {Book 1 - Kindled Magic.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 1 - Kindled Magic.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'spider-form' (x3) - 'hybrid-form' (x3) - [crafting] : object {Book 1 - Kindled Magic.system.skills.crafting} - base : integer {Book 1 - Kindled Magic.system.skills.crafting.base} (5 different values) - 5 (x2) - 7 (x2) - 9 (x1) - 8 (x1) - 2 (x1) - [special] : array {Book 1 - Kindled Magic.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 1 - Kindled Magic.system.skills.crafting.special.[]} - base : integer {Book 1 - Kindled Magic.system.skills.crafting.special.[].base} (4 different values) - 9 (x2) - 13 (x1) - 11 (x1) - 7 (x1) - label : string {Book 1 - Kindled Magic.system.skills.crafting.special.[].label} (3 different values) - 'to weave' (x3) - 'traps' (x1) - 'to craft traps' (x1) - predicate : array {Book 1 - Kindled Magic.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Kindled Magic.system.skills.crafting.special.[].predicate.[]} (2 different values) - 'action:craft:weave' (x3) - 'action:craft:trap' (x2) - [deception] : object {Book 1 - Kindled Magic.system.skills.deception} - base : integer {Book 1 - Kindled Magic.system.skills.deception.base} (3 different values) - 2 (x2) - 8 (x1) - 4 (x1) - [diplomacy] : object {Book 1 - Kindled Magic.system.skills.diplomacy} - base : integer {Book 1 - Kindled Magic.system.skills.diplomacy.base} (same value: 11) - [intimidation] : object {Book 1 - Kindled Magic.system.skills.intimidation} - base : integer {Book 1 - Kindled Magic.system.skills.intimidation.base} (2 different values) - 12 (x2) - 6 (x1) - [medicine] : object {Book 1 - Kindled Magic.system.skills.medicine} - base : integer {Book 1 - Kindled Magic.system.skills.medicine.base} (same value: 12) - [nature] : object {Book 1 - Kindled Magic.system.skills.nature} - base : integer {Book 1 - Kindled Magic.system.skills.nature.base} (7 different values) - 4 (x2) - 14 (x1) - 7 (x1) - 5 (x1) - 8 (x1) - 13 (x1) - 9 (x1) - [occultism] : object {Book 1 - Kindled Magic.system.skills.occultism} - base : integer {Book 1 - Kindled Magic.system.skills.occultism.base} (same value: 7) - [performance] : object {Book 1 - Kindled Magic.system.skills.performance} - base : integer {Book 1 - Kindled Magic.system.skills.performance.base} (same value: 11) - [stealth] : object {Book 1 - Kindled Magic.system.skills.stealth} - base : integer {Book 1 - Kindled Magic.system.skills.stealth.base} (8 different values) - 7 (x5) - 11 (x3) - 5 (x3) - 6 (x1) - 8 (x1) - 4 (x1) - 9 (x1) - 10 (x1) - [special] : array {Book 1 - Kindled Magic.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - Kindled Magic.system.skills.stealth.special.[]} - base : integer {Book 1 - Kindled Magic.system.skills.stealth.special.[].base} (same value: 9) - label : string {Book 1 - Kindled Magic.system.skills.stealth.special.[].label} (same value: 'to hide') - predicate : array {Book 1 - Kindled Magic.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Kindled Magic.system.skills.stealth.special.[].predicate.[]} (same value: 'action:hide') - [survival] : object {Book 1 - Kindled Magic.system.skills.survival} - base : integer {Book 1 - Kindled Magic.system.skills.survival.base} (4 different values) - 12 (x1) - 9 (x1) - 5 (x1) - 8 (x1) - [thievery] : object {Book 1 - Kindled Magic.system.skills.thievery} - base : integer {Book 1 - Kindled Magic.system.skills.thievery.base} (2 different values) - 5 (x2) - 9 (x1) - [special] : array {Book 1 - Kindled Magic.system.skills.thievery.special} - Length: min=1 max=1 - Value type: object {Book 1 - Kindled Magic.system.skills.thievery.special.[]} - base : integer {Book 1 - Kindled Magic.system.skills.thievery.special.[].base} (same value: 11) - label : string {Book 1 - Kindled Magic.system.skills.thievery.special.[].label} (same value: 'to steal') - predicate : array {Book 1 - Kindled Magic.system.skills.thievery.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Kindled Magic.system.skills.thievery.special.[].predicate.[]} (same value: 'action:steal') - [spellcasting] : object {Book 1 - Kindled Magic.system.spellcasting} - rituals : object {Book 1 - Kindled Magic.system.spellcasting.rituals} - dc : integer {Book 1 - Kindled Magic.system.spellcasting.rituals.dc} (same value: 23) - traits : object {Book 1 - Kindled Magic.system.traits} - rarity : string {Book 1 - Kindled Magic.system.traits.rarity} (4 different values) - 'uncommon' (x11) - 'common' (x6) - 'unique' (x5) - 'rare' (x4) - size : object {Book 1 - Kindled Magic.system.traits.size} - value : string {Book 1 - Kindled Magic.system.traits.size.value} (4 different values) - 'med' (x9) - 'tiny' (x9) - 'lg' (x5) - 'sm' (x3) - value : array {Book 1 - Kindled Magic.system.traits.value} - Length: min=1 max=4 - Value type: string {Book 1 - Kindled Magic.system.traits.value.[]} (17 different values) - [creatureType] : string {Book 1 - Kindled Magic.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 1 - Kindled Magic.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Kindled Magic.type} (2 different values) - 'npc' (x25) - 'hazard' (x1) - [prototypeToken] : object {Book 1 - Kindled Magic.prototypeToken} - name : string {Book 1 - Kindled Magic.prototypeToken.name} (2 different values) - 'Spellskein' (x3) - 'Pugwampi' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Mantle of Gold.txt b/output/pf2e/packs/Book 1 - Mantle of Gold.txt deleted file mode 100644 index 68db035..0000000 --- a/output/pf2e/packs/Book 1 - Mantle of Gold.txt +++ /dev/null @@ -1,1316 +0,0 @@ -Book 1 - Mantle of Gold -Different values: 47 -===================================== -object {Book 1 - Mantle of Gold} - _id : string {Book 1 - Mantle of Gold._id} (all different values) - folder : string {Book 1 - Mantle of Gold.folder} (same value: 'rL9G2SzKaGkJhNf3') - img : string {Book 1 - Mantle of Gold.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x39) - 'systems/pf2e/icons/default-icons/hazard.svg' (x8) - items : array {Book 1 - Mantle of Gold.items} - Length: min=0 max=35 - Value type: object {Book 1 - Mantle of Gold.items.[]} - _id : string {Book 1 - Mantle of Gold.items.[]._id} (281 different values) - img : string {Book 1 - Mantle of Gold.items.[].img} (94 different values) - name : string {Book 1 - Mantle of Gold.items.[].name} (218 different values) - sort : integer {Book 1 - Mantle of Gold.items.[].sort} (36 different values) - system : object {Book 1 - Mantle of Gold.items.[].system} - [acBonus] : integer {Book 1 - Mantle of Gold.items.[].system.acBonus} (3 different values) - 1 (x6) - 2 (x1) - 3 (x1) - [actionType] : object {Book 1 - Mantle of Gold.items.[].system.actionType} - value : string {Book 1 - Mantle of Gold.items.[].system.actionType.value} (4 different values) - 'passive' (x96) - 'action' (x55) - 'reaction' (x16) - 'free' (x3) - [actions] : object {Book 1 - Mantle of Gold.items.[].system.actions} - [value] : integer {Book 1 - Mantle of Gold.items.[].system.actions.value} (2 different values) - 1 (x39) - 2 (x16) - [area] : object {Book 1 - Mantle of Gold.items.[].system.area} - [details] : string {Book 1 - Mantle of Gold.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Book 1 - Mantle of Gold.items.[].system.area.type} (3 different values) - 'line' (x11) - 'burst' (x6) - 'emanation' (x3) - value : integer {Book 1 - Mantle of Gold.items.[].system.area.value} (4 different values) - 30 (x13) - 20 (x3) - 10 (x3) - 40 (x1) - [attack] : object {Book 1 - Mantle of Gold.items.[].system.attack} - value : string {Book 1 - Mantle of Gold.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Mantle of Gold.items.[].system.attackEffects} - [custom] : string {Book 1 - Mantle of Gold.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Mantle of Gold.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 1 - Mantle of Gold.items.[].system.attackEffects.value.[]} (6 different values) - 'grab' (x15) - 'zombie-rot' (x3) - 'spores' (x2) - 'splatter' (x1) - 'purple-pox' (x1) - 'adhesive' (x1) - [autoHeightenLevel] : object {Book 1 - Mantle of Gold.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Mantle of Gold.items.[].system.baseItem} (12 different values) - [bonus] : object {Book 1 - Mantle of Gold.items.[].system.bonus} - value : integer {Book 1 - Mantle of Gold.items.[].system.bonus.value} (10 different values) - 0 (x14) - 10 (x10) - 11 (x9) - 13 (x9) - 12 (x8) - 14 (x8) - 8 (x7) - 9 (x7) - 15 (x2) - 7 (x1) - [bonusDamage] : object {Book 1 - Mantle of Gold.items.[].system.bonusDamage} - value : integer {Book 1 - Mantle of Gold.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Mantle of Gold.items.[].system.bulk} - value : mixed - float {Book 1 - Mantle of Gold.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - Mantle of Gold.items.[].system.bulk.value} (3 different values) - 1 (x16) - 0 (x13) - 2 (x3) - [capacity] : integer {Book 1 - Mantle of Gold.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {Book 1 - Mantle of Gold.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Book 1 - Mantle of Gold.items.[].system.bulk.ignored} (same value: 2) - [category] : string {Book 1 - Mantle of Gold.items.[].system.category} (13 different values) - [checkPenalty] : integer {Book 1 - Mantle of Gold.items.[].system.checkPenalty} (2 different values) - -1 (x5) - -2 (x1) - [collapsed] : boolean {Book 1 - Mantle of Gold.items.[].system.collapsed} (same value: False) - [containerId] : string {Book 1 - Mantle of Gold.items.[].system.containerId} (same value: 'Jobvhe2YNBMYOVA8') - [damage] : object {Book 1 - Mantle of Gold.items.[].system.damage} - [0] : object {Book 1 - Mantle of Gold.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Mantle of Gold.items.[].system.damage.0.applyMod} (2 different values) - False (x20) - True (x5) - [category] : empty - formula : string {Book 1 - Mantle of Gold.items.[].system.damage.0.formula} (8 different values) - '2d4' (x13) - '1d4' (x3) - '1d8' (x3) - '2d10' (x2) - '0' (x2) - '1d10+4' (x2) - '6d6' (x1) - '2d12' (x1) - kinds : array {Book 1 - Mantle of Gold.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Mantle of Gold.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x25) - 'healing' (x5) - materials : array<> {Book 1 - Mantle of Gold.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Mantle of Gold.items.[].system.damage.0.type} (7 different values) - 'void' (x15) - 'mental' (x3) - 'vitality' (x2) - 'sonic' (x2) - 'untyped' (x2) - 'fire' (x2) - 'electricity' (x1) - [9k8ayqgvgultdghx] : object {Book 1 - Mantle of Gold.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Book 1 - Mantle of Gold.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Mantle of Gold.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Book 1 - Mantle of Gold.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Mantle of Gold.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Book 1 - Mantle of Gold.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Mantle of Gold.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [damageType] : string {Book 1 - Mantle of Gold.items.[].system.damage.damageType} (3 different values) - 'piercing' (x10) - 'bludgeoning' (x3) - 'slashing' (x1) - [dice] : integer {Book 1 - Mantle of Gold.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - Mantle of Gold.items.[].system.damage.die} (3 different values) - 'd6' (x9) - 'd8' (x3) - 'd4' (x2) - [formula] : string {Book 1 - Mantle of Gold.items.[].system.damage.formula} (same value: '2d8+5') - [kind] : string {Book 1 - Mantle of Gold.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 1 - Mantle of Gold.items.[].system.damage.type} (same value: 'vitality') - description : object {Book 1 - Mantle of Gold.items.[].system.description} - [gm] : string {Book 1 - Mantle of Gold.items.[].system.description.gm} (same value: '

Key to area I8

') - value : string {Book 1 - Mantle of Gold.items.[].system.description.value} (184 different values) - [cost] : object {Book 1 - Mantle of Gold.items.[].system.cost} - value : string {Book 1 - Mantle of Gold.items.[].system.cost.value} (3 different values) - '' (x85) - 'parasitic fungal spores' (x2) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) - [counteraction] : boolean {Book 1 - Mantle of Gold.items.[].system.counteraction} (same value: False) - [damageRolls] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls} - [0] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.0} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.0.damage} (8 different values) - '1d4+6' (x2) - '1d8+6' (x1) - '2d4+3' (x1) - '2d6+3' (x1) - '2d12' (x1) - '1d6+2' (x1) - '1d6+3' (x1) - '1d12+2' (x1) - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.0.damageType} (6 different values) - 'bludgeoning' (x3) - 'piercing' (x2) - 'slashing' (x1) - 'void' (x1) - 'electricity' (x1) - 'acid' (x1) - [0c8x9uey5zmj2dgwit87] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damage} (same value: '1d6') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damageType} (same value: 'poison') - [12DVGVZ6vYCCUSmO] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.12DVGVZ6vYCCUSmO} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.12DVGVZ6vYCCUSmO.damage} (same value: '2d6+4') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.12DVGVZ6vYCCUSmO.damageType} (same value: 'sonic') - [2kJcp6HcO5pwx16H] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.2kJcp6HcO5pwx16H} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.2kJcp6HcO5pwx16H.damage} (same value: '1d6-2') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.2kJcp6HcO5pwx16H.damageType} (same value: 'piercing') - [2rof0t3ang89c3dtvwyr] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damage} (same value: '1d12+4') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damageType} (same value: 'piercing') - [5L8Jqq11HIFZSZpU] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.5L8Jqq11HIFZSZpU} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.5L8Jqq11HIFZSZpU.damage} (same value: '1d6+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.5L8Jqq11HIFZSZpU.damageType} (same value: 'bludgeoning') - [5UOBIG7gVl0A2OUq] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.5UOBIG7gVl0A2OUq} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.5UOBIG7gVl0A2OUq.damage} (same value: '1d8+1') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.5UOBIG7gVl0A2OUq.damageType} (same value: 'bludgeoning') - [73Xo8ECukSq877gD] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.73Xo8ECukSq877gD} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.73Xo8ECukSq877gD.damage} (same value: '1d6+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.73Xo8ECukSq877gD.damageType} (same value: 'slashing') - [8WPkZbU7GXlW6bEg] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.8WPkZbU7GXlW6bEg} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.8WPkZbU7GXlW6bEg.damage} (same value: '1d4+2') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.8WPkZbU7GXlW6bEg.damageType} (same value: 'bludgeoning') - [APpvRqUHl955cwOF] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.APpvRqUHl955cwOF} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.APpvRqUHl955cwOF.damage} (2 different values) - '1d6+3' (x1) - '1d6+1' (x1) - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.APpvRqUHl955cwOF.damageType} (same value: 'piercing') - [AWNGgVRms1BLi4g3] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.AWNGgVRms1BLi4g3} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.AWNGgVRms1BLi4g3.damage} (same value: '1d6+7') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.AWNGgVRms1BLi4g3.damageType} (same value: 'slashing') - [AaSQl3ukJhGkOQcg] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.AaSQl3ukJhGkOQcg} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.AaSQl3ukJhGkOQcg.damage} (same value: '1d12+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.AaSQl3ukJhGkOQcg.damageType} (same value: 'fire') - [FvJOZZltiMs0O216] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.FvJOZZltiMs0O216} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.FvJOZZltiMs0O216.damage} (same value: '3d4') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.FvJOZZltiMs0O216.damageType} (same value: 'piercing') - [GYoO1eBiZ9qSnMgq] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.GYoO1eBiZ9qSnMgq} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.GYoO1eBiZ9qSnMgq.damage} (same value: '2d4+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.GYoO1eBiZ9qSnMgq.damageType} (same value: 'bludgeoning') - [H9pYvhR6M61pQvV1] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.H9pYvhR6M61pQvV1} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.H9pYvhR6M61pQvV1.damage} (same value: '2d8+7') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.H9pYvhR6M61pQvV1.damageType} (same value: 'bludgeoning') - [IlMbVOiVHx4bo4gs] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.IlMbVOiVHx4bo4gs} - category : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.IlMbVOiVHx4bo4gs.category} (same value: 'persistent') - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.IlMbVOiVHx4bo4gs.damage} (same value: '1d6') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.IlMbVOiVHx4bo4gs.damageType} (same value: 'bleed') - [LKmDKizNx5DfXfpG] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.LKmDKizNx5DfXfpG} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.LKmDKizNx5DfXfpG.damage} (same value: '1d12+2') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.LKmDKizNx5DfXfpG.damageType} (same value: 'poison') - [LrPBDXBdcGCPNeMx] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.LrPBDXBdcGCPNeMx} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.LrPBDXBdcGCPNeMx.damage} (same value: '1d4+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.LrPBDXBdcGCPNeMx.damageType} (same value: 'piercing') - [PhHM2v5xR98icNCB] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.PhHM2v5xR98icNCB} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.PhHM2v5xR98icNCB.damage} (same value: '1d4+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.PhHM2v5xR98icNCB.damageType} (same value: 'void') - [TVcRhuUcriptv1KB] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.TVcRhuUcriptv1KB} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.TVcRhuUcriptv1KB.damage} (same value: '1d6+4') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.TVcRhuUcriptv1KB.damageType} (same value: 'bludgeoning') - [WxyTftmIyC73Lqpq] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.WxyTftmIyC73Lqpq} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.WxyTftmIyC73Lqpq.damage} (same value: '2d6+5') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.WxyTftmIyC73Lqpq.damageType} (same value: 'bludgeoning') - [Xsa2vV6lxwK3LutP] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.Xsa2vV6lxwK3LutP} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.Xsa2vV6lxwK3LutP.damage} (same value: '2d6+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.Xsa2vV6lxwK3LutP.damageType} (same value: 'bludgeoning') - [an2nrw2pk2i92t5n07xg] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.an2nrw2pk2i92t5n07xg} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.an2nrw2pk2i92t5n07xg.damage} (same value: '1d10+4') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.an2nrw2pk2i92t5n07xg.damageType} (same value: 'slashing') - [cYSmVKgP2QvPhIAb] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.cYSmVKgP2QvPhIAb} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.cYSmVKgP2QvPhIAb.damage} (same value: '1d12') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.cYSmVKgP2QvPhIAb.damageType} (same value: 'mental') - [cdBVC4sD3FjEbdrh] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.cdBVC4sD3FjEbdrh} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.cdBVC4sD3FjEbdrh.damage} (same value: '1d4+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.cdBVC4sD3FjEbdrh.damageType} (same value: 'void') - [cxy93r9oz2a60nirflsd] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.cxy93r9oz2a60nirflsd} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damage} (same value: '1d6') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damageType} (same value: 'piercing') - [fNKQ2Ke0q82ShlOQ] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.fNKQ2Ke0q82ShlOQ} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.fNKQ2Ke0q82ShlOQ.damage} (2 different values) - '1d6+3' (x1) - '1d6+2' (x1) - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.fNKQ2Ke0q82ShlOQ.damageType} (same value: 'piercing') - [fQItxr59Qfh5BbAx] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.fQItxr59Qfh5BbAx} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.fQItxr59Qfh5BbAx.damage} (same value: '1d6-2') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.fQItxr59Qfh5BbAx.damageType} (same value: 'slashing') - [gceNqIKK86uZ64fS] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.gceNqIKK86uZ64fS} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.gceNqIKK86uZ64fS.damage} (same value: '1d6+2') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.gceNqIKK86uZ64fS.damageType} (same value: 'bludgeoning') - [ka33amlykrcrv5nq90lv] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.ka33amlykrcrv5nq90lv} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damage} (same value: '1d8+4') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damageType} (same value: 'bludgeoning') - [lJyoorTKdFr5IeDN] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.lJyoorTKdFr5IeDN} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.lJyoorTKdFr5IeDN.damage} (same value: '1d8+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.lJyoorTKdFr5IeDN.damageType} (same value: 'bludgeoning') - [lbspac7kr5rrtmhliftl] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.lbspac7kr5rrtmhliftl} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damage} (same value: '1d8') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damageType} (same value: 'piercing') - [ouvlhsbcjxh9nhp23h22] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damage} (same value: '2d8+4') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damageType} (same value: 'piercing') - [qcDci48kenpZGvoq] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.qcDci48kenpZGvoq} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.qcDci48kenpZGvoq.damage} (same value: '1d4+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.qcDci48kenpZGvoq.damageType} (same value: 'piercing') - [r0lNNYK5aninGdVn] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.r0lNNYK5aninGdVn} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.r0lNNYK5aninGdVn.damage} (same value: '1d12') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.r0lNNYK5aninGdVn.damageType} (same value: 'mental') - [uehqzi7a36hzr0491bra] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.uehqzi7a36hzr0491bra} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damage} (same value: '1d8+6') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damageType} (same value: 'bludgeoning') - [v1N2HAR57Pz5JJRX] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.v1N2HAR57Pz5JJRX} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.v1N2HAR57Pz5JJRX.damage} (same value: '1d6+2') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.v1N2HAR57Pz5JJRX.damageType} (same value: 'void') - [w3h9PYVubsr2jTxI] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.w3h9PYVubsr2jTxI} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.w3h9PYVubsr2jTxI.damage} (same value: '1d6+2') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.w3h9PYVubsr2jTxI.damageType} (same value: 'piercing') - [wil0XFdN9xTbrv5J] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.wil0XFdN9xTbrv5J} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.wil0XFdN9xTbrv5J.damage} (same value: '1d6+1') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.wil0XFdN9xTbrv5J.damageType} (same value: 'piercing') - [xLfx3uS9ghdjttQ5] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.xLfx3uS9ghdjttQ5} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.xLfx3uS9ghdjttQ5.damage} (same value: '1d6+7') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.xLfx3uS9ghdjttQ5.damageType} (same value: 'slashing') - [xTe2gTYjwvcTPjaK] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.xTe2gTYjwvcTPjaK} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.xTe2gTYjwvcTPjaK.damage} (same value: '2d6+4') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.xTe2gTYjwvcTPjaK.damageType} (same value: 'bludgeoning') - [yfGPp7cbrLtVUwKc] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.yfGPp7cbrLtVUwKc} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.yfGPp7cbrLtVUwKc.damage} (same value: '2d6') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.yfGPp7cbrLtVUwKc.damageType} (same value: 'cold') - [yyxeiqluo9rmvF4j] : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.yyxeiqluo9rmvF4j} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.yyxeiqluo9rmvF4j.damage} (same value: '1d6+3') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.yyxeiqluo9rmvF4j.damageType} (same value: 'piercing') - rvlu5qwwq843u9jw1bki : object {Book 1 - Mantle of Gold.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki} - damage : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damage} (same value: '2d8+4') - damageType : string {Book 1 - Mantle of Gold.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 1 - Mantle of Gold.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - Mantle of Gold.items.[].system.defense} - save : object {Book 1 - Mantle of Gold.items.[].system.defense.save} - basic : boolean {Book 1 - Mantle of Gold.items.[].system.defense.save.basic} (2 different values) - False (x35) - True (x9) - statistic : string {Book 1 - Mantle of Gold.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x32) - 'will' (x9) - 'reflex' (x3) - [dexCap] : integer {Book 1 - Mantle of Gold.items.[].system.dexCap} (3 different values) - 4 (x4) - 3 (x1) - 2 (x1) - [duration] : object {Book 1 - Mantle of Gold.items.[].system.duration} - [sustained] : boolean {Book 1 - Mantle of Gold.items.[].system.duration.sustained} (2 different values) - False (x78) - True (x10) - value : mixed - string {Book 1 - Mantle of Gold.items.[].system.duration.value} (12 different values) - integer {Book 1 - Mantle of Gold.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 1 - Mantle of Gold.items.[].system.equipped} - carryType : string {Book 1 - Mantle of Gold.items.[].system.equipped.carryType} (2 different values) - 'worn' (x57) - 'held' (x6) - [handsHeld] : integer {Book 1 - Mantle of Gold.items.[].system.equipped.handsHeld} (3 different values) - 0 (x21) - 1 (x5) - 2 (x1) - [inSlot] : boolean {Book 1 - Mantle of Gold.items.[].system.equipped.inSlot} (2 different values) - False (x7) - True (x1) - [invested] : empty - [frequency] : object {Book 1 - Mantle of Gold.items.[].system.frequency} - max : integer {Book 1 - Mantle of Gold.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - Mantle of Gold.items.[].system.frequency.per} (3 different values) - 'round' (x4) - 'PT10M' (x2) - 'day' (x1) - [value] : integer {Book 1 - Mantle of Gold.items.[].system.frequency.value} (same value: 1) - [level] : object {Book 1 - Mantle of Gold.items.[].system.level} - value : integer {Book 1 - Mantle of Gold.items.[].system.level.value} (5 different values) - 1 (x74) - 0 (x53) - 3 (x12) - 2 (x8) - 4 (x4) - [location] : object {Book 1 - Mantle of Gold.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Mantle of Gold.items.[].system.location.heightenedLevel} (4 different values) - 1 (x20) - 3 (x19) - 2 (x7) - 4 (x2) - [uses] : object {Book 1 - Mantle of Gold.items.[].system.location.uses} - [max] : integer {Book 1 - Mantle of Gold.items.[].system.location.uses.max} (2 different values) - 1 (x9) - 2 (x1) - value : integer {Book 1 - Mantle of Gold.items.[].system.location.uses.value} (2 different values) - 1 (x11) - 2 (x1) - [value] : string {Book 1 - Mantle of Gold.items.[].system.location.value} (9 different values) - 'HzOz51fQqR3fYL8l' (x27) - '6Xg9DFVfVXtAYfC1' (x17) - 'JOosFxabMqzZIqR1' (x10) - '9xKTW3nZkbnuJiKX' (x9) - 'UeMKUFMnWNbhRbEj' (x7) - 'O01tkGK9bScQt2sk' (x5) - 'AAFWcmRlGxb76Pps' (x5) - 'BEkfOgRlDXfcqJC8' (x4) - '5rP5cz0JHgxkYHIF' (x1) - [overrides] : array<> {Book 1 - Mantle of Gold.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - publication : object {Book 1 - Mantle of Gold.items.[].system.publication} - license : string {Book 1 - Mantle of Gold.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Mantle of Gold.items.[].system.publication.remaster} (same value: False) - title : string {Book 1 - Mantle of Gold.items.[].system.publication.title} (7 different values) - '' (x216) - 'Pathfinder Core Rulebook' (x144) - 'Pathfinder Bestiary' (x35) - 'Pathfinder Bestiary 2' (x10) - 'Pathfinder Secrets of Magic' (x4) - 'Pathfinder #193: Mantle of Gold' (x3) - 'Pathfinder Bestiary 3' (x2) - [overlays] : object {Book 1 - Mantle of Gold.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [4gyp3qlsv5ywdyjq] : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Book 1 - Mantle of Gold.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Mantle of Gold.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Mantle of Gold.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Mantle of Gold.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Mantle of Gold.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Mantle of Gold.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Mantle of Gold.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [lfxcoz2d3f8j2zq1] : object {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [pq7cxntbz4s8g5ik] : object {Book 1 - Mantle of Gold.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 1 - Mantle of Gold.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 1 - Mantle of Gold.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 1 - Mantle of Gold.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 1 - Mantle of Gold.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 1 - Mantle of Gold.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 1 - Mantle of Gold.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Mantle of Gold.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - rules : ignored (Foundry rules object) {Book 1 - Mantle of Gold.items.[].system.rules} - [group] : string {Book 1 - Mantle of Gold.items.[].system.group} (12 different values) - [hardness] : integer {Book 1 - Mantle of Gold.items.[].system.hardness} (2 different values) - 0 (x61) - 3 (x2) - [heightening] : object {Book 1 - Mantle of Gold.items.[].system.heightening} - [levels] : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels} - [2] : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.2} - target : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.2.target} - value : string {Book 1 - Mantle of Gold.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.3} - [range] : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.3.range} - value : string {Book 1 - Mantle of Gold.items.[].system.heightening.levels.3.range.value} (same value: 'touch') - target : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.3.target} - value : string {Book 1 - Mantle of Gold.items.[].system.heightening.levels.3.target.value} (5 different values) - '1 unattended object with a Bulk of 1 or less' (x3) - '5 creatures' (x2) - '1 creature' (x2) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - '10 objects' (x1) - [5] : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.5} - [target] : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.5.target} - value : string {Book 1 - Mantle of Gold.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - range : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.5.range} - value : string {Book 1 - Mantle of Gold.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.6} - target : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.6.target} - value : string {Book 1 - Mantle of Gold.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x1) - 'any number of objects' (x1) - [7] : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.7} - target : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.7.target} - value : string {Book 1 - Mantle of Gold.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x3) - '6 creatures' (x1) - [8] : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.8} - target : object {Book 1 - Mantle of Gold.items.[].system.heightening.levels.8.target} - value : string {Book 1 - Mantle of Gold.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {Book 1 - Mantle of Gold.items.[].system.heightening.type} (2 different values) - 'interval' (x38) - 'fixed' (x13) - [damage] : object {Book 1 - Mantle of Gold.items.[].system.heightening.damage} - [0] : string {Book 1 - Mantle of Gold.items.[].system.heightening.damage.0} (8 different values) - '2d4' (x12) - '1d4' (x4) - '1d8' (x3) - '1d10' (x2) - '1d6' (x2) - '1d10+4' (x2) - '2d6' (x1) - '1d12' (x1) - [9k8ayqgvgultdghx] : string {Book 1 - Mantle of Gold.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [interval] : integer {Book 1 - Mantle of Gold.items.[].system.heightening.interval} (2 different values) - 1 (x36) - 2 (x2) - [hp] : object {Book 1 - Mantle of Gold.items.[].system.hp} - max : integer {Book 1 - Mantle of Gold.items.[].system.hp.max} (2 different values) - 0 (x61) - 6 (x2) - value : integer {Book 1 - Mantle of Gold.items.[].system.hp.value} (2 different values) - 0 (x61) - 6 (x2) - [material] : object {Book 1 - Mantle of Gold.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Mantle of Gold.items.[].system.mod} - value : integer {Book 1 - Mantle of Gold.items.[].system.mod.value} (4 different values) - 7 (x4) - 8 (x2) - 11 (x1) - 10 (x1) - [prepared] : object {Book 1 - Mantle of Gold.items.[].system.prepared} - [flexible] : boolean {Book 1 - Mantle of Gold.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Mantle of Gold.items.[].system.prepared.value} (2 different values) - 'innate' (x16) - 'prepared' (x4) - [price] : object {Book 1 - Mantle of Gold.items.[].system.price} - [per] : integer {Book 1 - Mantle of Gold.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Mantle of Gold.items.[].system.price.value} - [cp] : integer {Book 1 - Mantle of Gold.items.[].system.price.value.cp} (3 different values) - 5 (x5) - 1 (x5) - 2 (x4) - [gp] : integer {Book 1 - Mantle of Gold.items.[].system.price.value.gp} (10 different values) - 2 (x6) - 1 (x6) - 3 (x5) - 14 (x3) - 12 (x3) - 4 (x2) - 5 (x2) - 100 (x1) - 50 (x1) - 60 (x1) - [sp] : integer {Book 1 - Mantle of Gold.items.[].system.price.value.sp} (5 different values) - 1 (x7) - 9 (x3) - 4 (x3) - 7 (x2) - 5 (x2) - [proficiency] : object {Book 1 - Mantle of Gold.items.[].system.proficiency} - value : integer {Book 1 - Mantle of Gold.items.[].system.proficiency.value} (2 different values) - 1 (x18) - 0 (x2) - [proficient] : object {Book 1 - Mantle of Gold.items.[].system.proficient} - value : integer {Book 1 - Mantle of Gold.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - Mantle of Gold.items.[].system.quantity} (6 different values) - 1 (x50) - 10 (x4) - 2 (x3) - 20 (x3) - 5 (x2) - 3 (x1) - [range] : mixed - object {Book 1 - Mantle of Gold.items.[].system.range} - value : string {Book 1 - Mantle of Gold.items.[].system.range.value} (9 different values) - '30 feet' (x35) - '' (x21) - 'touch' (x11) - '60 feet' (x6) - '120 feet' (x5) - '10 feet' (x5) - 'varies' (x3) - '40 feet' (x1) - '500 feet' (x1) - integer {Book 1 - Mantle of Gold.items.[].system.range} (2 different values) - 60 (x3) - 120 (x1) - [references] : object {Book 1 - Mantle of Gold.items.[].system.references} - children : array<> {Book 1 - Mantle of Gold.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 1 - Mantle of Gold.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 1 - Mantle of Gold.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 1 - Mantle of Gold.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 1 - Mantle of Gold.items.[].system.reload} - value : string {Book 1 - Mantle of Gold.items.[].system.reload.value} (4 different values) - '' (x9) - '0' (x3) - '1' (x1) - '-' (x1) - [requirements] : string {Book 1 - Mantle of Gold.items.[].system.requirements} (same value: '') - [ritual] : object {Book 1 - Mantle of Gold.items.[].system.ritual} - primary : object {Book 1 - Mantle of Gold.items.[].system.ritual.primary} - check : string {Book 1 - Mantle of Gold.items.[].system.ritual.primary.check} (2 different values) - 'Fungus Lore (trained), Nature (expert)' (x2) - 'Religion' (x1) - secondary : object {Book 1 - Mantle of Gold.items.[].system.ritual.secondary} - casters : integer {Book 1 - Mantle of Gold.items.[].system.ritual.secondary.casters} (2 different values) - 1 (x2) - 0 (x1) - checks : string {Book 1 - Mantle of Gold.items.[].system.ritual.secondary.checks} (2 different values) - 'Fungus Lore (trained), Nature (expert)' (x2) - 'Crafting, Performance' (x1) - [runes] : object {Book 1 - Mantle of Gold.items.[].system.runes} - [potency] : integer {Book 1 - Mantle of Gold.items.[].system.runes.potency} (2 different values) - 0 (x18) - 1 (x2) - [property] : array<> {Book 1 - Mantle of Gold.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 1 - Mantle of Gold.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - Mantle of Gold.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - Mantle of Gold.items.[].system.runes.striking} (2 different values) - 0 (x12) - 1 (x2) - [showSlotlessLevels] : object {Book 1 - Mantle of Gold.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Mantle of Gold.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Mantle of Gold.items.[].system.size} (2 different values) - 'med' (x62) - 'tiny' (x1) - [slots] : object {Book 1 - Mantle of Gold.items.[].system.slots} - [slot0] : object {Book 1 - Mantle of Gold.items.[].system.slots.slot0} - max : integer {Book 1 - Mantle of Gold.items.[].system.slots.slot0.max} (3 different values) - 2 (x2) - 3 (x1) - 4 (x1) - prepared : array {Book 1 - Mantle of Gold.items.[].system.slots.slot0.prepared} - Length: min=2 max=4 - Value type: object {Book 1 - Mantle of Gold.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Mantle of Gold.items.[].system.slots.slot0.prepared.[].id} (9 different values) - '5sjGnxbYVEdHc945' (x2) - '99HHDUyDZ5KrWfAX' (x2) - 'Fpdd2O2OQqWVMbdk' (x1) - 'Wqhifh7yO6Nqjj2z' (x1) - 'NHvFQDZ8BPQgzOVL' (x1) - 'NxdgrOscJ2AkOaiX' (x1) - 'nyQCgcmTrw25jsnu' (x1) - 'avEZMPEzGjilFZEp' (x1) - '7Rf4KpcYTgUqQovr' (x1) - [slot1] : object {Book 1 - Mantle of Gold.items.[].system.slots.slot1} - max : integer {Book 1 - Mantle of Gold.items.[].system.slots.slot1.max} (same value: 2) - prepared : array {Book 1 - Mantle of Gold.items.[].system.slots.slot1.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - Mantle of Gold.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Mantle of Gold.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'rJPnJSXJFNGnIW7h' (x2) - 'H1tvaoANNCnEx3eA' (x2) - 'DBZ2n13f8usweWlY' (x1) - 'Qf4NDhttKQz2nVGP' (x1) - 'XmJCt9hK6h32NiHi' (x1) - 'qK9TFIXIFj2WkpIc' (x1) - [slot2] : object {Book 1 - Mantle of Gold.items.[].system.slots.slot2} - max : integer {Book 1 - Mantle of Gold.items.[].system.slots.slot2.max} (2 different values) - 1 (x2) - 2 (x1) - prepared : array {Book 1 - Mantle of Gold.items.[].system.slots.slot2.prepared} - Length: min=1 max=2 - Value type: object {Book 1 - Mantle of Gold.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - Mantle of Gold.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'AQDzLGiQFw3KeseK' (x2) - 'EoFnkIiUk3hjwUQ7' (x1) - 'U8cr3XJjUqXvDZIF' (x1) - [slot3] : object {Book 1 - Mantle of Gold.items.[].system.slots.slot3} - max : integer {Book 1 - Mantle of Gold.items.[].system.slots.slot3.max} (2 different values) - 2 (x1) - 1 (x1) - [value] : integer {Book 1 - Mantle of Gold.items.[].system.slots.slot3.value} (same value: 2) - prepared : array {Book 1 - Mantle of Gold.items.[].system.slots.slot3.prepared} - Length: min=1 max=1 - Value type: object {Book 1 - Mantle of Gold.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - Mantle of Gold.items.[].system.slots.slot3.prepared.[].id} (same value: 's9WwvBe8w4iEB2sD') - [slug] : string {Book 1 - Mantle of Gold.items.[].system.slug} (101 different values) - [speedPenalty] : integer {Book 1 - Mantle of Gold.items.[].system.speedPenalty} (2 different values) - 0 (x7) - -5 (x1) - [spelldc] : object {Book 1 - Mantle of Gold.items.[].system.spelldc} - dc : integer {Book 1 - Mantle of Gold.items.[].system.spelldc.dc} (5 different values) - 18 (x11) - 21 (x3) - 20 (x3) - 17 (x2) - 19 (x1) - [mod] : integer {Book 1 - Mantle of Gold.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - Mantle of Gold.items.[].system.spelldc.value} (8 different values) - 10 (x10) - 0 (x2) - 13 (x2) - 12 (x2) - 9 (x1) - 11 (x1) - 8 (x1) - 14 (x1) - [splashDamage] : object {Book 1 - Mantle of Gold.items.[].system.splashDamage} - value : integer {Book 1 - Mantle of Gold.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - Mantle of Gold.items.[].system.stackGroup} (3 different values) - 'arrows' (x3) - 'coins' (x1) - 'bolts' (x1) - [stowing] : boolean {Book 1 - Mantle of Gold.items.[].system.stowing} (same value: True) - [strength] : integer {Book 1 - Mantle of Gold.items.[].system.strength} (3 different values) - 0 (x4) - 1 (x1) - 2 (x1) - [target] : object {Book 1 - Mantle of Gold.items.[].system.target} - value : string {Book 1 - Mantle of Gold.items.[].system.target.value} (20 different values) - [time] : object {Book 1 - Mantle of Gold.items.[].system.time} - value : string {Book 1 - Mantle of Gold.items.[].system.time.value} (8 different values) - '2' (x75) - '1 to 3' (x3) - '1' (x3) - '1 day' (x2) - 'reaction' (x2) - '10 minutes' (x1) - '3 days' (x1) - '1 minute' (x1) - [tradition] : object {Book 1 - Mantle of Gold.items.[].system.tradition} - value : string {Book 1 - Mantle of Gold.items.[].system.tradition.value} (4 different values) - 'occult' (x14) - 'primal' (x4) - 'divine' (x1) - 'arcane' (x1) - [traits] : object {Book 1 - Mantle of Gold.items.[].system.traits} - [rarity] : string {Book 1 - Mantle of Gold.items.[].system.traits.rarity} (3 different values) - 'common' (x236) - 'uncommon' (x4) - 'unique' (x1) - value : array {Book 1 - Mantle of Gold.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Book 1 - Mantle of Gold.items.[].system.traits.value.[]} (72 different values) - [integrated] : empty - [traditions] : array {Book 1 - Mantle of Gold.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Mantle of Gold.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x68) - 'arcane' (x64) - 'divine' (x42) - 'primal' (x37) - [usage] : object {Book 1 - Mantle of Gold.items.[].system.usage} - value : string {Book 1 - Mantle of Gold.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x44) - 'held-in-one-plus-hands' (x3) - 'held-in-two-hands' (x3) - 'worn' (x2) - 'wornbackpack' (x2) - [uses] : object {Book 1 - Mantle of Gold.items.[].system.uses} - autoDestroy : boolean {Book 1 - Mantle of Gold.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Mantle of Gold.items.[].system.uses.max} (2 different values) - 1 (x13) - 7 (x2) - value : integer {Book 1 - Mantle of Gold.items.[].system.uses.value} (2 different values) - 1 (x13) - 7 (x2) - [value] : object {Book 1 - Mantle of Gold.items.[].system.value} - isValued : boolean {Book 1 - Mantle of Gold.items.[].system.value.isValued} (same value: True) - value : integer {Book 1 - Mantle of Gold.items.[].system.value.value} (2 different values) - 1 (x3) - 2 (x1) - variants : object {Book 1 - Mantle of Gold.items.[].system.variants} - [weaponType] : object {Book 1 - Mantle of Gold.items.[].system.weaponType} - value : string {Book 1 - Mantle of Gold.items.[].system.weaponType.value} (2 different values) - 'melee' (x46) - 'ranged' (x15) - type : string {Book 1 - Mantle of Gold.items.[].type} (13 different values) - [_stats] : object {Book 1 - Mantle of Gold.items.[]._stats} - compendiumSource : string {Book 1 - Mantle of Gold.items.[]._stats.compendiumSource} (101 different values) - [flags] : object {Book 1 - Mantle of Gold.items.[].flags} - pf2e : object {Book 1 - Mantle of Gold.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Mantle of Gold.items.[].flags.pf2e.linkedWeapon} (12 different values) - [folder] : string {Book 1 - Mantle of Gold.items.[].folder} (same value: 'q6r2mbisUIr8xQHQ') - name : string {Book 1 - Mantle of Gold.name} (all different values) - system : object {Book 1 - Mantle of Gold.system} - [abilities] : object {Book 1 - Mantle of Gold.system.abilities} - cha : object {Book 1 - Mantle of Gold.system.abilities.cha} - mod : integer {Book 1 - Mantle of Gold.system.abilities.cha.mod} (9 different values) - 0 (x13) - 1 (x9) - 3 (x4) - -5 (x3) - 4 (x3) - 5 (x2) - 2 (x2) - -2 (x2) - -3 (x1) - con : object {Book 1 - Mantle of Gold.system.abilities.con} - mod : integer {Book 1 - Mantle of Gold.system.abilities.con.mod} (6 different values) - 4 (x12) - 2 (x9) - 3 (x8) - 1 (x5) - 0 (x3) - 5 (x2) - dex : object {Book 1 - Mantle of Gold.system.abilities.dex} - mod : integer {Book 1 - Mantle of Gold.system.abilities.dex.mod} (7 different values) - 3 (x13) - 1 (x9) - 0 (x5) - 4 (x5) - 2 (x3) - -2 (x3) - -1 (x1) - int : object {Book 1 - Mantle of Gold.system.abilities.int} - mod : integer {Book 1 - Mantle of Gold.system.abilities.int.mod} (10 different values) - 0 (x14) - 1 (x10) - -5 (x7) - -1 (x2) - -2 (x1) - 3 (x1) - 2 (x1) - -4 (x1) - -3 (x1) - 4 (x1) - str : object {Book 1 - Mantle of Gold.system.abilities.str} - mod : integer {Book 1 - Mantle of Gold.system.abilities.str.mod} (8 different values) - 5 (x11) - 4 (x9) - 3 (x5) - -5 (x5) - 2 (x4) - 1 (x2) - -2 (x2) - 0 (x1) - wis : object {Book 1 - Mantle of Gold.system.abilities.wis} - mod : integer {Book 1 - Mantle of Gold.system.abilities.wis.mod} (5 different values) - 1 (x15) - 3 (x8) - 2 (x6) - 0 (x5) - 4 (x5) - attributes : object {Book 1 - Mantle of Gold.system.attributes} - ac : object {Book 1 - Mantle of Gold.system.attributes.ac} - [details] : string {Book 1 - Mantle of Gold.system.attributes.ac.details} (3 different values) - '' (x36) - '(19 with shield raised)' (x2) - '(17 when broken); construct armor' (x1) - value : integer {Book 1 - Mantle of Gold.system.attributes.ac.value} (9 different values) - 19 (x13) - 18 (x9) - 16 (x7) - 20 (x6) - 17 (x4) - 22 (x3) - 0 (x2) - 13 (x2) - 15 (x1) - [allSaves] : object {Book 1 - Mantle of Gold.system.attributes.allSaves} - value : string {Book 1 - Mantle of Gold.system.attributes.allSaves.value} (3 different values) - '' (x37) - '+2 status to saves vs. petrifying gaze' (x1) - '+2 status to saves vs. xulgath stench' (x1) - hp : object {Book 1 - Mantle of Gold.system.attributes.hp} - details : string {Book 1 - Mantle of Gold.system.attributes.hp.details} (8 different values) - '' (x33) - 'void healing' (x5) - 'void healing, rejuvenation' (x4) - 'BT 16' (x1) - 'BT 12' (x1) - 'BT 27' (x1) - 'Void Healing' (x1) - 'Thresholds 48 (12 squares), 24 (8 squares)' (x1) - max : integer {Book 1 - Mantle of Gold.system.attributes.hp.max} (21 different values) - temp : integer {Book 1 - Mantle of Gold.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Mantle of Gold.system.attributes.hp.value} (21 different values) - [adjustment] : string {Book 1 - Mantle of Gold.system.attributes.adjustment} (same value: 'elite') - [emitsSound] : string {Book 1 - Mantle of Gold.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - object {Book 1 - Mantle of Gold.system.attributes.hardness} - value : integer {Book 1 - Mantle of Gold.system.attributes.hardness.value} (same value: 6) - integer {Book 1 - Mantle of Gold.system.attributes.hardness} (4 different values) - 0 (x4) - 5 (x2) - 8 (x1) - 10 (x1) - [immunities] : array {Book 1 - Mantle of Gold.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 1 - Mantle of Gold.system.attributes.immunities.[]} - [exceptions] : array<> {Book 1 - Mantle of Gold.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Mantle of Gold.system.attributes.immunities.[].type} (14 different values) - [resistances] : array {Book 1 - Mantle of Gold.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 1 - Mantle of Gold.system.attributes.resistances.[]} - [doubleVs] : array {Book 1 - Mantle of Gold.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 1 - Mantle of Gold.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 1 - Mantle of Gold.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Book 1 - Mantle of Gold.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x5) - 'ghost-touch' (x5) - 'vitality' (x5) - 'bludgeoning' (x1) - type : string {Book 1 - Mantle of Gold.system.attributes.resistances.[].type} (5 different values) - 'all-damage' (x5) - 'poison' (x3) - 'void' (x3) - 'physical' (x1) - 'fire' (x1) - value : integer {Book 1 - Mantle of Gold.system.attributes.resistances.[].value} (3 different values) - 5 (x9) - 2 (x3) - 3 (x1) - [speed] : object {Book 1 - Mantle of Gold.system.attributes.speed} - [details] : string {Book 1 - Mantle of Gold.system.attributes.speed.details} (same value: 'troop movement') - [value] : integer {Book 1 - Mantle of Gold.system.attributes.speed.value} (7 different values) - 25 (x18) - 20 (x10) - 5 (x2) - 30 (x2) - 0 (x1) - 15 (x1) - 10 (x1) - otherSpeeds : array {Book 1 - Mantle of Gold.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 1 - Mantle of Gold.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Mantle of Gold.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x6) - 'swim' (x2) - value : integer {Book 1 - Mantle of Gold.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 20 (x5) - 30 (x2) - 15 (x1) - [stealth] : object {Book 1 - Mantle of Gold.system.attributes.stealth} - details : string {Book 1 - Mantle of Gold.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x4) - '' (x4) - value : integer {Book 1 - Mantle of Gold.system.attributes.stealth.value} (4 different values) - 10 (x3) - 8 (x3) - 12 (x1) - 9 (x1) - [weaknesses] : array {Book 1 - Mantle of Gold.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 1 - Mantle of Gold.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 1 - Mantle of Gold.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Mantle of Gold.system.attributes.weaknesses.[].type} (9 different values) - 'slashing' (x4) - 'vitality' (x4) - 'cold-iron' (x2) - 'fire' (x1) - 'cold' (x1) - 'salt' (x1) - 'mental' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 1 - Mantle of Gold.system.attributes.weaknesses.[].value} (4 different values) - 5 (x9) - 10 (x4) - 2 (x2) - 3 (x1) - details : object {Book 1 - Mantle of Gold.system.details} - [blurb] : string {Book 1 - Mantle of Gold.system.details.blurb} (14 different values) - [languages] : object {Book 1 - Mantle of Gold.system.details.languages} - details : string {Book 1 - Mantle of Gold.system.details.languages.details} (5 different values) - '' (x25) - 'one spoken by its creator (typically common)' (x10) - 'speak with plants (fungi only)' (x2) - '(can\'t speak)' (x1) - 'empyrean' (x1) - value : array {Book 1 - Mantle of Gold.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 1 - Mantle of Gold.system.details.languages.value.[]} (13 different values) - level : object {Book 1 - Mantle of Gold.system.details.level} - value : integer {Book 1 - Mantle of Gold.system.details.level.value} (6 different values) - 4 (x17) - 1 (x11) - 2 (x9) - 3 (x6) - 5 (x3) - 0 (x1) - [privateNotes] : string {Book 1 - Mantle of Gold.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Mantle of Gold.system.details.publicNotes} (19 different values) - publication : object {Book 1 - Mantle of Gold.system.details.publication} - license : string {Book 1 - Mantle of Gold.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Mantle of Gold.system.details.publication.remaster} (same value: False) - title : string {Book 1 - Mantle of Gold.system.details.publication.title} (same value: 'Pathfinder #193: Mantle of Gold') - [description] : string {Book 1 - Mantle of Gold.system.details.description} (8 different values) - '

A phantasmal crimson worm appears to rampage outside the workshop, afflicting the area with phantom tremors, blistering heat, and cave-ins.

' (x1) - '

A magical glyph unleashes a blast of electricity when handled.

' (x1) - '

Combustible material can ignite and burn ferociously.

' (x1) - '

A series of hidden launch tubes fire toxic darts at a 5-foot square.

' (x1) - '

A recessed mechanism slowly pushes two iron doors closed, holding them in pace for 24 hours.

' (x1) - '

Funerary inscriptions flicker and display different messages, causing ghostly ancestors to briefly appear and complain that their descendants have forgotten them.

' (x1) - '

Spooked augdunars gallop wildly about the paddock, biting and kicking as they run.

' (x1) - '

Specialized spore pods burst open, expel toxic globules, and recharge from alchemical reservoirs.

' (x1) - [disable] : string {Book 1 - Mantle of Gold.system.details.disable} (8 different values) - '

@Check[athletics|dc:22], @Check[occultism|dc:22], or @Check[religion|dc:22]; it takes three successful checks to weaken the haunt or erect supports that brace the ceiling. A PC who speaks Dwarven can attempt @Check[diplomacy|dc:22] (trained) checks to calm the phantasmal cave worm.

' (x1) - '

@Check[athletics|dc:20] (trained) to hurl the stone a safe distance before it activates, or @Check[thievery|dc:21] to delicately move the stone without triggering the glyph.

' (x1) - '

@Check[mining-lore|dc:15] (trained) to spread inert material over the area or @Check[survival|dc:18] to pry up enough of the material to prevent a chain reaction.

' (x1) - '

@Check[thievery|dc:16] (trained)

' (x1) - '

@Check[thievery|dc:21] (expert)

' (x1) - '

three @Check[diplomacy|dc:20], @Check[occultism|dc:20], or @Check[religion|dc:20] checks to rebuke the cantankerous spirits

' (x1) - '

Succeed at four of the following checks in any combination: @Check[nature|dc:14] (trained) to calm the animals, @Check[intimidation|dc:16] (untrained) to scare the augdunars away, @Check[will|dc:18] (trained) to avoid flinching and project confidence, causing the augdunars to veer away. For each success, the hazard takes a cumulative -1 penalty to attack rolls.

' (x1) - '

@Check[crafting|dc:18] to add disruptive chemicals to the fungus\'s reservoir, @Check[nature|dc:18] (trained) to recognize how to constrict the chemicals\' flow, or @Check[deception|dc:20] (trained) to spread spores that befuddle the fungus; three total successes are required to disable the trap.

' (x1) - [isComplex] : boolean {Book 1 - Mantle of Gold.system.details.isComplex} (2 different values) - True (x4) - False (x4) - [reset] : string {Book 1 - Mantle of Gold.system.details.reset} (same value: '') - [routine] : string {Book 1 - Mantle of Gold.system.details.routine} (5 different values) - '' (x4) - '

(2 actions) Zogototaru uses 1 action to create a Tremor. With her other action, she either Exudes Heat or makes Rocks Fall, alternating between the two each round.

' (x1) - '

(2 actions) Ancestral spirits appear throughout areas D1 and D2, each fading after several rounds to be replaced by a different spirit.

' (x1) - '

(2 actions) The augdunars use an action to Strike one target with their jaws, and they use another action to @UUID[Compendium.pf2e.actionspf2e.Item.Trip] a different target (Athletics [[/r 1d20+9 #Athletics]]{+9}). If the augdunars have taken damage since their last turn, they instead use Lashing Hooves with their first action and then make either a jaws Strike or Trip attempt with their second action.

' (x1) - '

(3 actions) The spitter pods alternate between making Strikes and Reloading. The pods lose 1 action for each successful check to disable the trap.

' (x1) - [initiative] : object {Book 1 - Mantle of Gold.system.initiative} - statistic : string {Book 1 - Mantle of Gold.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Mantle of Gold.system.perception} - details : string {Book 1 - Mantle of Gold.system.perception.details} (4 different values) - '' (x35) - 'sporesense (imprecise) 60 feet' (x2) - 'tremorsense (imprecise) within their entire bound yard' (x1) - 'empathic sense (precise) 60 feet' (x1) - mod : integer {Book 1 - Mantle of Gold.system.perception.mod} (9 different values) - 10 (x11) - 9 (x11) - 8 (x5) - 11 (x4) - 12 (x2) - 7 (x2) - 3 (x2) - 6 (x1) - 5 (x1) - senses : array {Book 1 - Mantle of Gold.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Mantle of Gold.system.perception.senses.[]} - [acuity] : string {Book 1 - Mantle of Gold.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 1 - Mantle of Gold.system.perception.senses.[].range} (2 different values) - 30 (x3) - 60 (x1) - type : string {Book 1 - Mantle of Gold.system.perception.senses.[].type} (5 different values) - 'darkvision' (x36) - 'tremorsense' (x2) - 'low-light-vision' (x1) - 'lifesense' (x1) - 'scent' (x1) - [resources] : object {Book 1 - Mantle of Gold.system.resources} - [focus] : object {Book 1 - Mantle of Gold.system.resources.focus} - max : integer {Book 1 - Mantle of Gold.system.resources.focus.max} (2 different values) - 1 (x2) - 0 (x1) - value : integer {Book 1 - Mantle of Gold.system.resources.focus.value} (2 different values) - 1 (x2) - 0 (x1) - saves : object {Book 1 - Mantle of Gold.system.saves} - fortitude : object {Book 1 - Mantle of Gold.system.saves.fortitude} - saveDetail : string {Book 1 - Mantle of Gold.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Mantle of Gold.system.saves.fortitude.value} (12 different values) - reflex : object {Book 1 - Mantle of Gold.system.saves.reflex} - saveDetail : string {Book 1 - Mantle of Gold.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Mantle of Gold.system.saves.reflex.value} (12 different values) - will : object {Book 1 - Mantle of Gold.system.saves.will} - saveDetail : string {Book 1 - Mantle of Gold.system.saves.will.saveDetail} (same value: '') - [value] : integer {Book 1 - Mantle of Gold.system.saves.will.value} (10 different values) - 9 (x14) - 7 (x5) - 11 (x5) - 10 (x5) - 0 (x4) - 8 (x3) - 6 (x3) - 5 (x3) - 14 (x2) - 4 (x2) - [skills] : object {Book 1 - Mantle of Gold.system.skills} - [acrobatics] : object {Book 1 - Mantle of Gold.system.skills.acrobatics} - base : integer {Book 1 - Mantle of Gold.system.skills.acrobatics.base} (4 different values) - 8 (x3) - 7 (x3) - 6 (x1) - 11 (x1) - special : array {Book 1 - Mantle of Gold.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Mantle of Gold.system.skills.acrobatics.special.[]} - base : integer {Book 1 - Mantle of Gold.system.skills.acrobatics.special.[].base} (same value: 10) - label : string {Book 1 - Mantle of Gold.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight') - predicate : array {Book 1 - Mantle of Gold.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Mantle of Gold.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [arcana] : object {Book 1 - Mantle of Gold.system.skills.arcana} - base : integer {Book 1 - Mantle of Gold.system.skills.arcana.base} (same value: 12) - [athletics] : object {Book 1 - Mantle of Gold.system.skills.athletics} - base : integer {Book 1 - Mantle of Gold.system.skills.athletics.base} (6 different values) - 11 (x12) - 9 (x5) - 8 (x4) - 7 (x2) - 13 (x1) - 12 (x1) - [crafting] : object {Book 1 - Mantle of Gold.system.skills.crafting} - base : integer {Book 1 - Mantle of Gold.system.skills.crafting.base} (6 different values) - 3 (x2) - 8 (x1) - 6 (x1) - 7 (x1) - 5 (x1) - 14 (x1) - [special] : array {Book 1 - Mantle of Gold.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 1 - Mantle of Gold.system.skills.crafting.special.[]} - base : integer {Book 1 - Mantle of Gold.system.skills.crafting.special.[].base} (2 different values) - 5 (x1) - 7 (x1) - label : string {Book 1 - Mantle of Gold.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {Book 1 - Mantle of Gold.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Mantle of Gold.system.skills.crafting.special.[].predicate.[]} (2 different values) - 'trap' (x1) - 'action:craft:trap' (x1) - [deception] : object {Book 1 - Mantle of Gold.system.skills.deception} - base : integer {Book 1 - Mantle of Gold.system.skills.deception.base} (2 different values) - 5 (x2) - 9 (x2) - [diplomacy] : object {Book 1 - Mantle of Gold.system.skills.diplomacy} - base : integer {Book 1 - Mantle of Gold.system.skills.diplomacy.base} (same value: 5) - [intimidation] : object {Book 1 - Mantle of Gold.system.skills.intimidation} - base : integer {Book 1 - Mantle of Gold.system.skills.intimidation.base} (5 different values) - 6 (x4) - 10 (x2) - 7 (x1) - 11 (x1) - 8 (x1) - [medicine] : object {Book 1 - Mantle of Gold.system.skills.medicine} - base : integer {Book 1 - Mantle of Gold.system.skills.medicine.base} (same value: 8) - [nature] : object {Book 1 - Mantle of Gold.system.skills.nature} - base : integer {Book 1 - Mantle of Gold.system.skills.nature.base} (3 different values) - 10 (x2) - 9 (x1) - 5 (x1) - [occultism] : object {Book 1 - Mantle of Gold.system.skills.occultism} - base : integer {Book 1 - Mantle of Gold.system.skills.occultism.base} (4 different values) - 6 (x9) - 10 (x2) - 8 (x2) - 4 (x1) - [performance] : object {Book 1 - Mantle of Gold.system.skills.performance} - base : integer {Book 1 - Mantle of Gold.system.skills.performance.base} (2 different values) - 7 (x1) - 8 (x1) - [religion] : object {Book 1 - Mantle of Gold.system.skills.religion} - base : integer {Book 1 - Mantle of Gold.system.skills.religion.base} (2 different values) - 8 (x1) - 10 (x1) - [society] : object {Book 1 - Mantle of Gold.system.skills.society} - base : integer {Book 1 - Mantle of Gold.system.skills.society.base} (same value: 6) - [stealth] : object {Book 1 - Mantle of Gold.system.skills.stealth} - base : integer {Book 1 - Mantle of Gold.system.skills.stealth.base} (6 different values) - 9 (x11) - 7 (x9) - 11 (x4) - 8 (x3) - 5 (x3) - 6 (x1) - [special] : array {Book 1 - Mantle of Gold.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - Mantle of Gold.system.skills.stealth.special.[]} - base : integer {Book 1 - Mantle of Gold.system.skills.stealth.special.[].base} (same value: 11) - label : string {Book 1 - Mantle of Gold.system.skills.stealth.special.[].label} (same value: 'in forests or grasslands') - predicate : array {Book 1 - Mantle of Gold.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: object {Book 1 - Mantle of Gold.system.skills.stealth.special.[].predicate.[]} - or : array {Book 1 - Mantle of Gold.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 1 - Mantle of Gold.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:grasslands' (x1) - [survival] : object {Book 1 - Mantle of Gold.system.skills.survival} - base : integer {Book 1 - Mantle of Gold.system.skills.survival.base} (2 different values) - 6 (x1) - 10 (x1) - [thievery] : object {Book 1 - Mantle of Gold.system.skills.thievery} - base : integer {Book 1 - Mantle of Gold.system.skills.thievery.base} (3 different values) - 7 (x2) - 8 (x1) - 11 (x1) - traits : object {Book 1 - Mantle of Gold.system.traits} - rarity : string {Book 1 - Mantle of Gold.system.traits.rarity} (4 different values) - 'common' (x19) - 'uncommon' (x12) - 'unique' (x8) - 'rare' (x8) - size : object {Book 1 - Mantle of Gold.system.traits.size} - value : string {Book 1 - Mantle of Gold.system.traits.size.value} (5 different values) - 'med' (x36) - 'sm' (x5) - 'tiny' (x3) - 'lg' (x2) - 'grg' (x1) - value : array {Book 1 - Mantle of Gold.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 1 - Mantle of Gold.system.traits.value.[]} (37 different values) - [creatureType] : string {Book 1 - Mantle of Gold.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 1 - Mantle of Gold.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Mantle of Gold.type} (2 different values) - 'npc' (x39) - 'hazard' (x8) - [prototypeToken] : object {Book 1 - Mantle of Gold.prototypeToken} - name : string {Book 1 - Mantle of Gold.prototypeToken.name} (2 different values) - 'Krohan' (x1) - 'Soulbound Doll' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Packbreaker.txt b/output/pf2e/packs/Book 1 - Packbreaker.txt deleted file mode 100644 index 4f3d61c..0000000 --- a/output/pf2e/packs/Book 1 - Packbreaker.txt +++ /dev/null @@ -1,1145 +0,0 @@ -Book 1 - Packbreaker -Different values: 31 -===================================== -object {Book 1 - Packbreaker} - _id : string {Book 1 - Packbreaker._id} (all different values) - folder : string {Book 1 - Packbreaker.folder} (same value: 'LKU4BoRkuwH7rT7V') - img : string {Book 1 - Packbreaker.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x28) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 1 - Packbreaker.items} - Length: min=0 max=27 - Value type: object {Book 1 - Packbreaker.items.[]} - _id : string {Book 1 - Packbreaker.items.[]._id} (274 different values) - [_stats] : object {Book 1 - Packbreaker.items.[]._stats} - compendiumSource : string {Book 1 - Packbreaker.items.[]._stats.compendiumSource} (93 different values) - img : string {Book 1 - Packbreaker.items.[].img} (80 different values) - name : string {Book 1 - Packbreaker.items.[].name} (199 different values) - sort : integer {Book 1 - Packbreaker.items.[].sort} (28 different values) - system : object {Book 1 - Packbreaker.items.[].system} - [acBonus] : integer {Book 1 - Packbreaker.items.[].system.acBonus} (3 different values) - 3 (x2) - 1 (x2) - 2 (x1) - [actionType] : object {Book 1 - Packbreaker.items.[].system.actionType} - value : string {Book 1 - Packbreaker.items.[].system.actionType.value} (4 different values) - 'passive' (x55) - 'action' (x50) - 'reaction' (x18) - 'free' (x3) - [actions] : object {Book 1 - Packbreaker.items.[].system.actions} - [value] : integer {Book 1 - Packbreaker.items.[].system.actions.value} (3 different values) - 1 (x30) - 2 (x16) - 3 (x4) - [area] : object {Book 1 - Packbreaker.items.[].system.area} - [details] : string {Book 1 - Packbreaker.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Book 1 - Packbreaker.items.[].system.area.type} (2 different values) - 'burst' (x8) - 'emanation' (x2) - value : integer {Book 1 - Packbreaker.items.[].system.area.value} (4 different values) - 5 (x4) - 20 (x4) - 10 (x1) - 30 (x1) - [attack] : object {Book 1 - Packbreaker.items.[].system.attack} - value : string {Book 1 - Packbreaker.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Packbreaker.items.[].system.attackEffects} - [custom] : string {Book 1 - Packbreaker.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Packbreaker.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 1 - Packbreaker.items.[].system.attackEffects.value.[]} (9 different values) - 'grab' (x6) - 'sap' (x2) - 'creeping-death' (x1) - 'fungal-possession' (x1) - 'knockdown' (x1) - 'lignify' (x1) - 'apitoxin' (x1) - 'mandragora-venom' (x1) - 'wraithvine-venom' (x1) - [autoHeightenLevel] : object {Book 1 - Packbreaker.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Packbreaker.items.[].system.baseItem} (14 different values) - [bonus] : object {Book 1 - Packbreaker.items.[].system.bonus} - value : integer {Book 1 - Packbreaker.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 1 - Packbreaker.items.[].system.bonusDamage} - value : integer {Book 1 - Packbreaker.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Packbreaker.items.[].system.bulk} - value : mixed - integer {Book 1 - Packbreaker.items.[].system.bulk.value} (3 different values) - 1 (x8) - 2 (x6) - 0 (x5) - float {Book 1 - Packbreaker.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 1 - Packbreaker.items.[].system.category} (9 different values) - 'offensive' (x77) - 'defensive' (x28) - 'interaction' (x21) - 'martial' (x8) - 'simple' (x5) - 'ammo' (x5) - 'light' (x3) - 'medium' (x2) - 'potion' (x1) - [checkPenalty] : integer {Book 1 - Packbreaker.items.[].system.checkPenalty} (3 different values) - -2 (x2) - -1 (x2) - 0 (x1) - [containerId] : empty - [cost] : object {Book 1 - Packbreaker.items.[].system.cost} - value : string {Book 1 - Packbreaker.items.[].system.cost.value} (5 different values) - '' (x58) - 'rare incense worth a total value of 150 gp' (x2) - 'rare herbs worth a total value of the target\'s level (minimum 1) × 25 gp' (x2) - 'faerie circle ingredients worth a total value of 1 gp × the spell rank × the target\'s level' (x1) - 'fine wine and a set of matching rings or other tokens worth 40 gp total' (x1) - [counteraction] : boolean {Book 1 - Packbreaker.items.[].system.counteraction} (2 different values) - False (x63) - True (x1) - [damage] : object {Book 1 - Packbreaker.items.[].system.damage} - [0] : object {Book 1 - Packbreaker.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Packbreaker.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Packbreaker.items.[].system.damage.0.formula} (3 different values) - '1d8' (x4) - '3d4' (x3) - '4d8' (x1) - kinds : array {Book 1 - Packbreaker.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Packbreaker.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x8) - 'healing' (x3) - materials : array<> {Book 1 - Packbreaker.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Packbreaker.items.[].system.damage.0.type} (4 different values) - 'piercing' (x3) - 'vitality' (x3) - 'untyped' (x1) - 'poison' (x1) - [1] : object {Book 1 - Packbreaker.items.[].system.damage.1} - applyMod : boolean {Book 1 - Packbreaker.items.[].system.damage.1.applyMod} (same value: False) - category : string {Book 1 - Packbreaker.items.[].system.damage.1.category} (same value: 'persistent') - formula : string {Book 1 - Packbreaker.items.[].system.damage.1.formula} (same value: '2') - kinds : array {Book 1 - Packbreaker.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Packbreaker.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Packbreaker.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Packbreaker.items.[].system.damage.1.type} (same value: 'poison') - [damageType] : string {Book 1 - Packbreaker.items.[].system.damage.damageType} (3 different values) - 'slashing' (x7) - 'piercing' (x3) - 'bludgeoning' (x3) - [dice] : integer {Book 1 - Packbreaker.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - Packbreaker.items.[].system.damage.die} (4 different values) - 'd6' (x4) - 'd4' (x4) - 'd12' (x3) - 'd8' (x2) - [formula] : string {Book 1 - Packbreaker.items.[].system.damage.formula} (same value: '2d8+5') - [kind] : string {Book 1 - Packbreaker.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 1 - Packbreaker.items.[].system.damage.type} (same value: 'vitality') - [yI4fzrhnbFxup4Ep] : object {Book 1 - Packbreaker.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Book 1 - Packbreaker.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Packbreaker.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Book 1 - Packbreaker.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Packbreaker.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Packbreaker.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Packbreaker.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [damageRolls] : object {Book 1 - Packbreaker.items.[].system.damageRolls} - [0] : object {Book 1 - Packbreaker.items.[].system.damageRolls.0} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.0.damage} (4 different values) - '2d6+8' (x1) - '1d4+4' (x1) - '1d4+5' (x1) - '2d4+4' (x1) - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.0.damageType} (3 different values) - 'bludgeoning' (x2) - 'electricity' (x1) - 'slashing' (x1) - [1ja2ri7vbbv9dr3jaogt] : object {Book 1 - Packbreaker.items.[].system.damageRolls.1ja2ri7vbbv9dr3jaogt} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.1ja2ri7vbbv9dr3jaogt.damage} (same value: '2d6+8') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.1ja2ri7vbbv9dr3jaogt.damageType} (same value: 'slashing') - [2F2rwwnRznbjPEcT] : object {Book 1 - Packbreaker.items.[].system.damageRolls.2F2rwwnRznbjPEcT} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.2F2rwwnRznbjPEcT.damage} (same value: '2d10+11') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.2F2rwwnRznbjPEcT.damageType} (same value: 'piercing') - [2aqz1foetaojgodwjsl3] : object {Book 1 - Packbreaker.items.[].system.damageRolls.2aqz1foetaojgodwjsl3} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damage} (same value: '2d10+5') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damageType} (same value: 'piercing') - [49foNXKEdYi6pw3g] : object {Book 1 - Packbreaker.items.[].system.damageRolls.49foNXKEdYi6pw3g} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.49foNXKEdYi6pw3g.damage} (same value: '1d8+8') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.49foNXKEdYi6pw3g.damageType} (same value: 'bludgeoning') - [C2nuDreA1aZQKwiW] : object {Book 1 - Packbreaker.items.[].system.damageRolls.C2nuDreA1aZQKwiW} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.C2nuDreA1aZQKwiW.damage} (same value: '1d6+8') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.C2nuDreA1aZQKwiW.damageType} (same value: 'piercing') - [CgR4dAU1R29GA1iv] : object {Book 1 - Packbreaker.items.[].system.damageRolls.CgR4dAU1R29GA1iv} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.CgR4dAU1R29GA1iv.damage} (same value: '2d10+10') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.CgR4dAU1R29GA1iv.damageType} (same value: 'piercing') - [D5A5C9FeMdg1rUb3] : object {Book 1 - Packbreaker.items.[].system.damageRolls.D5A5C9FeMdg1rUb3} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.D5A5C9FeMdg1rUb3.damage} (same value: '1d12+8') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.D5A5C9FeMdg1rUb3.damageType} (same value: 'slashing') - [DvGrrKZgsWm77LCf] : object {Book 1 - Packbreaker.items.[].system.damageRolls.DvGrrKZgsWm77LCf} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.DvGrrKZgsWm77LCf.damage} (same value: '1d4+8') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.DvGrrKZgsWm77LCf.damageType} (same value: 'bludgeoning') - [EcwFh9u0QcGKm1xr] : object {Book 1 - Packbreaker.items.[].system.damageRolls.EcwFh9u0QcGKm1xr} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.EcwFh9u0QcGKm1xr.damage} (same value: '2d6+6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.EcwFh9u0QcGKm1xr.damageType} (same value: 'bludgeoning') - [FJXPqmYQ5rbX7tYt] : object {Book 1 - Packbreaker.items.[].system.damageRolls.FJXPqmYQ5rbX7tYt} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.FJXPqmYQ5rbX7tYt.damage} (same value: '1d8+8') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.FJXPqmYQ5rbX7tYt.damageType} (same value: 'piercing') - [GaqOh6v60eSZowpI] : object {Book 1 - Packbreaker.items.[].system.damageRolls.GaqOh6v60eSZowpI} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.GaqOh6v60eSZowpI.damage} (same value: '1d6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.GaqOh6v60eSZowpI.damageType} (same value: 'electricity') - [GcrrXd58bWh10LC0] : object {Book 1 - Packbreaker.items.[].system.damageRolls.GcrrXd58bWh10LC0} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.GcrrXd58bWh10LC0.damage} (same value: '2d10+10') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.GcrrXd58bWh10LC0.damageType} (same value: 'piercing') - [KSCrl83KtRCpYnTB] : object {Book 1 - Packbreaker.items.[].system.damageRolls.KSCrl83KtRCpYnTB} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.KSCrl83KtRCpYnTB.damage} (same value: '2d8+10') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.KSCrl83KtRCpYnTB.damageType} (same value: 'bludgeoning') - [MDqayK2PLShCZnux] : object {Book 1 - Packbreaker.items.[].system.damageRolls.MDqayK2PLShCZnux} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.MDqayK2PLShCZnux.damage} (same value: '2d8+5') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.MDqayK2PLShCZnux.damageType} (same value: 'piercing') - [QiuqdhXNpLOEtAMU] : object {Book 1 - Packbreaker.items.[].system.damageRolls.QiuqdhXNpLOEtAMU} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.QiuqdhXNpLOEtAMU.damage} (same value: '2d6+6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.QiuqdhXNpLOEtAMU.damageType} (same value: 'piercing') - [QumYmpcLbs2hI2hq] : object {Book 1 - Packbreaker.items.[].system.damageRolls.QumYmpcLbs2hI2hq} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.QumYmpcLbs2hI2hq.damage} (same value: '3d4+7') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.QumYmpcLbs2hI2hq.damageType} (same value: 'slashing') - [UprEeCS2KFKR95mm] : object {Book 1 - Packbreaker.items.[].system.damageRolls.UprEeCS2KFKR95mm} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.UprEeCS2KFKR95mm.damage} (same value: '2d8+6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.UprEeCS2KFKR95mm.damageType} (same value: 'bludgeoning') - [YcrKP9bmK4StE44Y] : object {Book 1 - Packbreaker.items.[].system.damageRolls.YcrKP9bmK4StE44Y} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.YcrKP9bmK4StE44Y.damage} (same value: '1d8+4') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.YcrKP9bmK4StE44Y.damageType} (same value: 'piercing') - [YuTpd5LggPXF0Wvx] : object {Book 1 - Packbreaker.items.[].system.damageRolls.YuTpd5LggPXF0Wvx} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.YuTpd5LggPXF0Wvx.damage} (same value: '1d4+2') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.YuTpd5LggPXF0Wvx.damageType} (same value: 'bludgeoning') - [avsphsmgbf65ekmp8pwx] : object {Book 1 - Packbreaker.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damage} (same value: '2d12+6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damageType} (same value: 'bludgeoning') - [aw8qbg71ilfmw9o2jqx6] : object {Book 1 - Packbreaker.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damage} (same value: '2d8+4') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damageType} (same value: 'piercing') - [cwv1u3lop9i9ecd2nhbc] : object {Book 1 - Packbreaker.items.[].system.damageRolls.cwv1u3lop9i9ecd2nhbc} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.cwv1u3lop9i9ecd2nhbc.damage} (same value: '2d8+10') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.cwv1u3lop9i9ecd2nhbc.damageType} (same value: 'slashing') - [d5QK3qZCrHtERi2A] : object {Book 1 - Packbreaker.items.[].system.damageRolls.d5QK3qZCrHtERi2A} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.d5QK3qZCrHtERi2A.damage} (same value: '2d8+7') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.d5QK3qZCrHtERi2A.damageType} (same value: 'void') - [e7j0rvk3w7jflypb5zim] : object {Book 1 - Packbreaker.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim.damage} (same value: '2d8+6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim.damageType} (same value: 'slashing') - [fnq7tjzec5tzge22sp3t] : object {Book 1 - Packbreaker.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damage} (same value: '2d6+6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damageType} (same value: 'bludgeoning') - [g8TvZ7slc3UFd1cj] : object {Book 1 - Packbreaker.items.[].system.damageRolls.g8TvZ7slc3UFd1cj} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.g8TvZ7slc3UFd1cj.damage} (same value: '1d6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.g8TvZ7slc3UFd1cj.damageType} (same value: 'bludgeoning') - [gKzyr5IJHP8LclYo] : object {Book 1 - Packbreaker.items.[].system.damageRolls.gKzyr5IJHP8LclYo} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.gKzyr5IJHP8LclYo.damage} (same value: '2d10+8') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.gKzyr5IJHP8LclYo.damageType} (same value: 'bludgeoning') - [gMlX7fLcnHA3itsV] : object {Book 1 - Packbreaker.items.[].system.damageRolls.gMlX7fLcnHA3itsV} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.gMlX7fLcnHA3itsV.damage} (same value: '1d6+4') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.gMlX7fLcnHA3itsV.damageType} (same value: 'slashing') - [hlbcijz8hmrnhikrzv6m] : object {Book 1 - Packbreaker.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damage} (same value: '2d8+5') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damageType} (same value: 'slashing') - [hw6yftqskmjbge9ioxta] : object {Book 1 - Packbreaker.items.[].system.damageRolls.hw6yftqskmjbge9ioxta} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.hw6yftqskmjbge9ioxta.damage} (same value: '2d10+6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.hw6yftqskmjbge9ioxta.damageType} (same value: 'piercing') - [n5xl7okywwndw2w39wxq] : object {Book 1 - Packbreaker.items.[].system.damageRolls.n5xl7okywwndw2w39wxq} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.n5xl7okywwndw2w39wxq.damage} (same value: '2d8+8') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.n5xl7okywwndw2w39wxq.damageType} (same value: 'piercing') - [pAJqTZ7IVbzYFTZn] : object {Book 1 - Packbreaker.items.[].system.damageRolls.pAJqTZ7IVbzYFTZn} - category : string {Book 1 - Packbreaker.items.[].system.damageRolls.pAJqTZ7IVbzYFTZn.category} (same value: 'persistent') - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.pAJqTZ7IVbzYFTZn.damage} (same value: '1d6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.pAJqTZ7IVbzYFTZn.damageType} (same value: 'bleed') - [qH4vTG4jhr1t6QKC] : object {Book 1 - Packbreaker.items.[].system.damageRolls.qH4vTG4jhr1t6QKC} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.qH4vTG4jhr1t6QKC.damage} (same value: '2d6+9') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.qH4vTG4jhr1t6QKC.damageType} (same value: 'piercing') - [rfgtfia2k34nqvsi8iv9] : object {Book 1 - Packbreaker.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damage} (same value: '2d6+5') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damageType} (same value: 'piercing') - [rsM9kuTqWjlWjAEc] : object {Book 1 - Packbreaker.items.[].system.damageRolls.rsM9kuTqWjlWjAEc} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.rsM9kuTqWjlWjAEc.damage} (same value: '1d8+4') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.rsM9kuTqWjlWjAEc.damageType} (same value: 'piercing') - [s68jratooz3axw3sx1ak] : object {Book 1 - Packbreaker.items.[].system.damageRolls.s68jratooz3axw3sx1ak} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damage} (same value: '2d6+7') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damageType} (same value: 'slashing') - [t1ZfPpDo7Xx5EsME] : object {Book 1 - Packbreaker.items.[].system.damageRolls.t1ZfPpDo7Xx5EsME} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.t1ZfPpDo7Xx5EsME.damage} (same value: '1d10+4') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.t1ZfPpDo7Xx5EsME.damageType} (same value: 'bludgeoning') - g3JImfFdcNQTlWHi : object {Book 1 - Packbreaker.items.[].system.damageRolls.g3JImfFdcNQTlWHi} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.g3JImfFdcNQTlWHi.damage} (same value: '2d6+11') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.g3JImfFdcNQTlWHi.damageType} (same value: 'bludgeoning') - [ufh9o3c78hrw0wav3c9r] : object {Book 1 - Packbreaker.items.[].system.damageRolls.ufh9o3c78hrw0wav3c9r} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.ufh9o3c78hrw0wav3c9r.damage} (same value: '2d10+10') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.ufh9o3c78hrw0wav3c9r.damageType} (same value: 'piercing') - [wiPhqx0qjaQL1k5A] : object {Book 1 - Packbreaker.items.[].system.damageRolls.wiPhqx0qjaQL1k5A} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.wiPhqx0qjaQL1k5A.damage} (same value: '1d8+4') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.wiPhqx0qjaQL1k5A.damageType} (same value: 'slashing') - [wmzpjupMnM9QEhZ3] : object {Book 1 - Packbreaker.items.[].system.damageRolls.wmzpjupMnM9QEhZ3} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.wmzpjupMnM9QEhZ3.damage} (same value: '2d8+6') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.wmzpjupMnM9QEhZ3.damageType} (same value: 'bludgeoning') - [xieqR78lt0fsg0uO] : object {Book 1 - Packbreaker.items.[].system.damageRolls.xieqR78lt0fsg0uO} - damage : string {Book 1 - Packbreaker.items.[].system.damageRolls.xieqR78lt0fsg0uO.damage} (same value: '2d6+8') - damageType : string {Book 1 - Packbreaker.items.[].system.damageRolls.xieqR78lt0fsg0uO.damageType} (same value: 'bludgeoning') - traits : object {Book 1 - Packbreaker.items.[].system.traits} - [rarity] : string {Book 1 - Packbreaker.items.[].system.traits.rarity} (2 different values) - 'common' (x164) - 'uncommon' (x11) - [traditions] : array {Book 1 - Packbreaker.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Packbreaker.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x49) - 'arcane' (x33) - 'occult' (x18) - 'divine' (x16) - [value] : array {Book 1 - Packbreaker.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 1 - Packbreaker.items.[].system.traits.value.[]} (76 different values) - [deathNote] : boolean {Book 1 - Packbreaker.items.[].system.deathNote} (same value: True) - description : object {Book 1 - Packbreaker.items.[].system.description} - value : string {Book 1 - Packbreaker.items.[].system.description.value} (181 different values) - [equipped] : object {Book 1 - Packbreaker.items.[].system.equipped} - carryType : string {Book 1 - Packbreaker.items.[].system.equipped.carryType} (2 different values) - 'worn' (x30) - 'held' (x2) - [handsHeld] : integer {Book 1 - Packbreaker.items.[].system.equipped.handsHeld} (3 different values) - 0 (x10) - 1 (x4) - 2 (x1) - [inSlot] : boolean {Book 1 - Packbreaker.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Book 1 - Packbreaker.items.[].system.group} (10 different values) - 'axe' (x5) - 'knife' (x2) - 'club' (x2) - 'leather' (x2) - 'crossbow' (x1) - 'sword' (x1) - 'composite' (x1) - 'sling' (x1) - 'bow' (x1) - 'chain' (x1) - [hardness] : integer {Book 1 - Packbreaker.items.[].system.hardness} (same value: 0) - [hp] : object {Book 1 - Packbreaker.items.[].system.hp} - max : integer {Book 1 - Packbreaker.items.[].system.hp.max} (same value: 0) - value : integer {Book 1 - Packbreaker.items.[].system.hp.value} (same value: 0) - [level] : object {Book 1 - Packbreaker.items.[].system.level} - value : integer {Book 1 - Packbreaker.items.[].system.level.value} (8 different values) - 0 (x29) - 1 (x27) - 2 (x17) - 3 (x10) - 6 (x4) - 5 (x4) - 4 (x4) - 7 (x1) - [material] : object {Book 1 - Packbreaker.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Packbreaker.items.[].system.mod} - value : integer {Book 1 - Packbreaker.items.[].system.mod.value} (8 different values) - 12 (x2) - 22 (x2) - 16 (x1) - 10 (x1) - 23 (x1) - 5 (x1) - 13 (x1) - 21 (x1) - [prepared] : object {Book 1 - Packbreaker.items.[].system.prepared} - [flexible] : boolean {Book 1 - Packbreaker.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Packbreaker.items.[].system.prepared.value} (2 different values) - 'innate' (x7) - 'prepared' (x2) - [price] : object {Book 1 - Packbreaker.items.[].system.price} - [per] : integer {Book 1 - Packbreaker.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Packbreaker.items.[].system.price.value} - [cp] : integer {Book 1 - Packbreaker.items.[].system.price.value.cp} (2 different values) - 2 (x1) - 1 (x1) - [gp] : integer {Book 1 - Packbreaker.items.[].system.price.value.gp} (8 different values) - 2 (x6) - 3 (x1) - 4 (x1) - 12 (x1) - 20 (x1) - 300 (x1) - 5 (x1) - 250 (x1) - [sp] : integer {Book 1 - Packbreaker.items.[].system.price.value.sp} (6 different values) - 1 (x2) - 5 (x2) - 4 (x2) - 8 (x1) - 2 (x1) - 3 (x1) - [proficiency] : object {Book 1 - Packbreaker.items.[].system.proficiency} - value : integer {Book 1 - Packbreaker.items.[].system.proficiency.value} (2 different values) - 1 (x8) - 0 (x1) - [proficient] : object {Book 1 - Packbreaker.items.[].system.proficient} - value : integer {Book 1 - Packbreaker.items.[].system.proficient.value} (same value: 0) - publication : object {Book 1 - Packbreaker.items.[].system.publication} - license : string {Book 1 - Packbreaker.items.[].system.publication.license} (2 different values) - 'OGL' (x174) - 'ORC' (x114) - remaster : boolean {Book 1 - Packbreaker.items.[].system.publication.remaster} (2 different values) - False (x174) - True (x114) - title : string {Book 1 - Packbreaker.items.[].system.publication.title} (13 different values) - [dexCap] : integer {Book 1 - Packbreaker.items.[].system.dexCap} (3 different values) - 2 (x2) - 3 (x2) - 4 (x1) - [duration] : object {Book 1 - Packbreaker.items.[].system.duration} - sustained : boolean {Book 1 - Packbreaker.items.[].system.duration.sustained} (2 different values) - False (x57) - True (x7) - value : string {Book 1 - Packbreaker.items.[].system.duration.value} (12 different values) - [location] : object {Book 1 - Packbreaker.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Packbreaker.items.[].system.location.heightenedLevel} (5 different values) - 2 (x14) - 3 (x5) - 5 (x5) - 4 (x5) - 1 (x3) - [uses] : object {Book 1 - Packbreaker.items.[].system.location.uses} - max : integer {Book 1 - Packbreaker.items.[].system.location.uses.max} (2 different values) - 3 (x4) - 2 (x1) - value : integer {Book 1 - Packbreaker.items.[].system.location.uses.value} (2 different values) - 3 (x4) - 2 (x1) - [value] : string {Book 1 - Packbreaker.items.[].system.location.value} (9 different values) - 'GJ6WXOvL0uM4HUj8' (x13) - 'NqS4JWotMcOR1gOE' (x13) - 'QlWHGyYfaUeSF9mG' (x8) - 'yWkcNDsv41WwuTaJ' (x5) - 'G0nxTeK4FkFjC8vw' (x5) - 'LFeIgZpnsbqldlQv' (x4) - 'HLBcf32nTsltwsEH' (x4) - 'V7ZOYbAGKAHRnPv1' (x3) - 'q4TYPlsDxYmlDPJx' (x1) - [quantity] : integer {Book 1 - Packbreaker.items.[].system.quantity} (7 different values) - 1 (x25) - 5 (x2) - 10 (x1) - 2 (x1) - 20 (x1) - 60 (x1) - 8 (x1) - [range] : mixed - integer {Book 1 - Packbreaker.items.[].system.range} (3 different values) - 120 (x1) - 50 (x1) - 100 (x1) - object {Book 1 - Packbreaker.items.[].system.range} - value : string {Book 1 - Packbreaker.items.[].system.range.value} (11 different values) - [reload] : object {Book 1 - Packbreaker.items.[].system.reload} - value : string {Book 1 - Packbreaker.items.[].system.reload.value} (4 different values) - '' (x8) - '1' (x2) - '-' (x2) - '0' (x1) - [requirements] : string {Book 1 - Packbreaker.items.[].system.requirements} (same value: '') - [ritual] : object {Book 1 - Packbreaker.items.[].system.ritual} - primary : object {Book 1 - Packbreaker.items.[].system.ritual.primary} - check : string {Book 1 - Packbreaker.items.[].system.ritual.primary.check} (5 different values) - 'Nature (expert)' (x3) - 'Nature (master), Occultism (master) or Religion (master)' (x2) - 'Nature (master)' (x1) - 'Nature or Religion (expert)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - secondary : object {Book 1 - Packbreaker.items.[].system.ritual.secondary} - casters : integer {Book 1 - Packbreaker.items.[].system.ritual.secondary.casters} (3 different values) - 1 (x4) - 2 (x3) - 4 (x1) - checks : string {Book 1 - Packbreaker.items.[].system.ritual.secondary.checks} (6 different values) - 'Nature, Occultism or Religion (whichever is used for the primary check)' (x2) - 'Occultism, Religion' (x2) - 'Crafting, Diplomacy, Survival' (x1) - 'Farming Lore or Survival' (x1) - 'Diplomacy, Society' (x1) - 'Society or Legal Lore' (x1) - rules : ignored (Foundry rules object) {Book 1 - Packbreaker.items.[].system.rules} - [defense] : object {Book 1 - Packbreaker.items.[].system.defense} - save : object {Book 1 - Packbreaker.items.[].system.defense.save} - basic : boolean {Book 1 - Packbreaker.items.[].system.defense.save.basic} (2 different values) - False (x11) - True (x7) - statistic : string {Book 1 - Packbreaker.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x8) - 'reflex' (x6) - 'will' (x4) - [frequency] : object {Book 1 - Packbreaker.items.[].system.frequency} - max : integer {Book 1 - Packbreaker.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - Packbreaker.items.[].system.frequency.per} (3 different values) - 'PT1H' (x1) - 'PT10M' (x1) - 'day' (x1) - value : integer {Book 1 - Packbreaker.items.[].system.frequency.value} (same value: 1) - [heightening] : object {Book 1 - Packbreaker.items.[].system.heightening} - [damage] : object {Book 1 - Packbreaker.items.[].system.heightening.damage} - [0] : string {Book 1 - Packbreaker.items.[].system.heightening.damage.0} (4 different values) - '1d8' (x4) - '1d4' (x2) - '3d4' (x1) - '2d8' (x1) - [yI4fzrhnbFxup4Ep] : string {Book 1 - Packbreaker.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - 1 : string {Book 1 - Packbreaker.items.[].system.heightening.damage.1} (same value: '1') - [interval] : integer {Book 1 - Packbreaker.items.[].system.heightening.interval} (2 different values) - 1 (x9) - 2 (x3) - type : string {Book 1 - Packbreaker.items.[].system.heightening.type} (2 different values) - 'interval' (x12) - 'fixed' (x4) - [levels] : object {Book 1 - Packbreaker.items.[].system.heightening.levels} - [3] : object {Book 1 - Packbreaker.items.[].system.heightening.levels.3} - target : object {Book 1 - Packbreaker.items.[].system.heightening.levels.3.target} - value : string {Book 1 - Packbreaker.items.[].system.heightening.levels.3.target.value} (2 different values) - '10 objects' (x1) - '5 creatures' (x1) - [4] : object {Book 1 - Packbreaker.items.[].system.heightening.levels.4} - area : object {Book 1 - Packbreaker.items.[].system.heightening.levels.4.area} - areaType : string {Book 1 - Packbreaker.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - type : string {Book 1 - Packbreaker.items.[].system.heightening.levels.4.area.type} (same value: 'burst') - value : integer {Book 1 - Packbreaker.items.[].system.heightening.levels.4.area.value} (same value: 20) - range : object {Book 1 - Packbreaker.items.[].system.heightening.levels.4.range} - value : string {Book 1 - Packbreaker.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - [6] : object {Book 1 - Packbreaker.items.[].system.heightening.levels.6} - target : object {Book 1 - Packbreaker.items.[].system.heightening.levels.6.target} - value : string {Book 1 - Packbreaker.items.[].system.heightening.levels.6.target.value} (2 different values) - 'any number of objects' (x1) - '10 creatures' (x1) - [overlays] : object {Book 1 - Packbreaker.items.[].system.overlays} - 37gy7l19tik74o4s : object {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Packbreaker.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - 7qdtetowq348s9oc : object {Book 1 - Packbreaker.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Packbreaker.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Packbreaker.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Packbreaker.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Packbreaker.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Packbreaker.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Packbreaker.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Packbreaker.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Packbreaker.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Packbreaker.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - lfxcoz2d3f8j2zq1 : object {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Packbreaker.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [runes] : object {Book 1 - Packbreaker.items.[].system.runes} - potency : integer {Book 1 - Packbreaker.items.[].system.runes.potency} (2 different values) - 0 (x15) - 1 (x3) - property : array {Book 1 - Packbreaker.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 1 - Packbreaker.items.[].system.runes.property.[]} (2 different values) - 'shock' (x1) - 'wounding' (x1) - [resilient] : integer {Book 1 - Packbreaker.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - Packbreaker.items.[].system.runes.striking} (2 different values) - 0 (x10) - 1 (x3) - [selfEffect] : object {Book 1 - Packbreaker.items.[].system.selfEffect} - name : string {Book 1 - Packbreaker.items.[].system.selfEffect.name} (same value: 'Effect: Primal Sink') - uuid : string {Book 1 - Packbreaker.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Primal Sink') - [showSlotlessLevels] : object {Book 1 - Packbreaker.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Packbreaker.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Packbreaker.items.[].system.size} (3 different values) - 'med' (x26) - 'lg' (x5) - 'tiny' (x1) - [slots] : object {Book 1 - Packbreaker.items.[].system.slots} - [slot0] : object {Book 1 - Packbreaker.items.[].system.slots.slot0} - max : integer {Book 1 - Packbreaker.items.[].system.slots.slot0.max} (2 different values) - 2 (x1) - 5 (x1) - prepared : array {Book 1 - Packbreaker.items.[].system.slots.slot0.prepared} - Length: min=2 max=5 - Value type: object {Book 1 - Packbreaker.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Packbreaker.items.[].system.slots.slot0.prepared.[].id} (7 different values) - 'LkL8FPhy9ckwHCIS' (x1) - 'OQ3bmXPVxOXxLoI5' (x1) - 'chzBoBO9xOewHewq' (x1) - 'ygluFIH54OvJ8ZKz' (x1) - 'USv3FrRsI1gxuVFq' (x1) - 'sSaHSBrtzNZ8b6y8' (x1) - 'Uns4g4EhYPkCF7O6' (x1) - [slot1] : object {Book 1 - Packbreaker.items.[].system.slots.slot1} - max : integer {Book 1 - Packbreaker.items.[].system.slots.slot1.max} (2 different values) - 2 (x1) - 3 (x1) - prepared : array {Book 1 - Packbreaker.items.[].system.slots.slot1.prepared} - Length: min=2 max=3 - Value type: object {Book 1 - Packbreaker.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Packbreaker.items.[].system.slots.slot1.prepared.[].id} (5 different values) - 'giT5wF9qPBDYpfbJ' (x1) - 'Zf0KWEdGLdJ2v6J7' (x1) - 'zqoTjOWU0aZ9h9eu' (x1) - 'Du8p34PvekbhKPCY' (x1) - '1nwhSxrn9lzvt8yL' (x1) - [slot2] : object {Book 1 - Packbreaker.items.[].system.slots.slot2} - max : integer {Book 1 - Packbreaker.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Book 1 - Packbreaker.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Packbreaker.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - Packbreaker.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'xbNAXikDWSiuM4Xo' (x1) - 'kj1HW9ikB00j1Tb4' (x1) - 'JUcnFT98uVzb8MTo' (x1) - [slot3] : object {Book 1 - Packbreaker.items.[].system.slots.slot3} - max : integer {Book 1 - Packbreaker.items.[].system.slots.slot3.max} (same value: 2) - prepared : array {Book 1 - Packbreaker.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - Packbreaker.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - Packbreaker.items.[].system.slots.slot3.prepared.[].id} (2 different values) - 'tbQrHBGajhOf76TL' (x1) - 'IQIAwRwll6GdDwFS' (x1) - [slug] : string {Book 1 - Packbreaker.items.[].system.slug} (96 different values) - [speedPenalty] : integer {Book 1 - Packbreaker.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x2) - [spelldc] : object {Book 1 - Packbreaker.items.[].system.spelldc} - dc : integer {Book 1 - Packbreaker.items.[].system.spelldc.dc} (8 different values) - 24 (x2) - 22 (x1) - 20 (x1) - 16 (x1) - 28 (x1) - 26 (x1) - 21 (x1) - 25 (x1) - [mod] : integer {Book 1 - Packbreaker.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - Packbreaker.items.[].system.spelldc.value} (8 different values) - 16 (x2) - 14 (x1) - 12 (x1) - 8 (x1) - 20 (x1) - 18 (x1) - 13 (x1) - 17 (x1) - [splashDamage] : object {Book 1 - Packbreaker.items.[].system.splashDamage} - value : integer {Book 1 - Packbreaker.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - Packbreaker.items.[].system.stackGroup} (3 different values) - 'bolts' (x1) - 'slingBullets' (x1) - 'arrows' (x1) - [strength] : integer {Book 1 - Packbreaker.items.[].system.strength} (3 different values) - 2 (x2) - 0 (x2) - 1 (x1) - [target] : object {Book 1 - Packbreaker.items.[].system.target} - value : string {Book 1 - Packbreaker.items.[].system.target.value} (14 different values) - [time] : object {Book 1 - Packbreaker.items.[].system.time} - value : string {Book 1 - Packbreaker.items.[].system.time.value} (10 different values) - '2' (x42) - '1 day' (x5) - '1 minute' (x4) - '3' (x4) - '1 to 3' (x3) - '4 hours' (x2) - '1 hour' (x1) - '1' (x1) - 'reaction' (x1) - '10 minutes' (x1) - [tradition] : object {Book 1 - Packbreaker.items.[].system.tradition} - value : string {Book 1 - Packbreaker.items.[].system.tradition.value} (same value: 'primal') - [usage] : object {Book 1 - Packbreaker.items.[].system.usage} - [canBeAmmo] : boolean {Book 1 - Packbreaker.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 1 - Packbreaker.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x18) - 'held-in-two-hands' (x6) - 'other' (x1) - 'held-in-one-plus-hands' (x1) - 'worncloak' (x1) - [uses] : object {Book 1 - Packbreaker.items.[].system.uses} - autoDestroy : boolean {Book 1 - Packbreaker.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Packbreaker.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Packbreaker.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - Packbreaker.items.[].system.weaponType} - value : string {Book 1 - Packbreaker.items.[].system.weaponType.value} (2 different values) - 'melee' (x39) - 'ranged' (x8) - type : string {Book 1 - Packbreaker.items.[].type} (9 different values) - 'action' (x126) - 'spell' (x64) - 'melee' (x47) - 'weapon' (x13) - 'lore' (x10) - 'spellcastingEntry' (x9) - 'equipment' (x8) - 'consumable' (x6) - 'armor' (x5) - [flags] : object {Book 1 - Packbreaker.items.[].flags} - pf2e : object {Book 1 - Packbreaker.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Packbreaker.items.[].flags.pf2e.linkedWeapon} (9 different values) - 'fRtfrN1UlZU9o1Xl' (x2) - 'P1Qar8jJ0yUuZJcH' (x1) - 'vnjBLnl9Lxc178Kk' (x1) - 'wTF9XN2tLdRg2coL' (x1) - 'Siobb2lQDvqYjREH' (x1) - 'hUFeh4lyGRJzZPpv' (x1) - 'OnRhzasZQ7O63vv9' (x1) - '7y1oE9OK3tVtd5g1' (x1) - '6Che4ooHqgdYhO5A' (x1) - name : string {Book 1 - Packbreaker.name} (all different values) - system : object {Book 1 - Packbreaker.system} - [abilities] : object {Book 1 - Packbreaker.system.abilities} - cha : object {Book 1 - Packbreaker.system.abilities.cha} - mod : integer {Book 1 - Packbreaker.system.abilities.cha.mod} (9 different values) - 0 (x8) - 1 (x7) - 4 (x4) - -1 (x3) - 2 (x2) - 3 (x1) - -2 (x1) - 6 (x1) - -5 (x1) - con : object {Book 1 - Packbreaker.system.abilities.con} - mod : integer {Book 1 - Packbreaker.system.abilities.con.mod} (6 different values) - 3 (x9) - 5 (x6) - 6 (x5) - 2 (x4) - 4 (x3) - 1 (x1) - dex : object {Book 1 - Packbreaker.system.abilities.dex} - mod : integer {Book 1 - Packbreaker.system.abilities.dex.mod} (9 different values) - 2 (x8) - 3 (x5) - 1 (x3) - 4 (x3) - 5 (x3) - 0 (x2) - 6 (x2) - 7 (x1) - -1 (x1) - int : object {Book 1 - Packbreaker.system.abilities.int} - mod : integer {Book 1 - Packbreaker.system.abilities.int.mod} (9 different values) - -2 (x7) - 1 (x6) - 2 (x4) - 0 (x3) - -4 (x3) - 4 (x2) - 3 (x1) - -5 (x1) - -1 (x1) - str : object {Book 1 - Packbreaker.system.abilities.str} - mod : integer {Book 1 - Packbreaker.system.abilities.str.mod} (8 different values) - 4 (x9) - 5 (x4) - 3 (x4) - 6 (x4) - 2 (x3) - 0 (x2) - -5 (x1) - 7 (x1) - wis : object {Book 1 - Packbreaker.system.abilities.wis} - mod : integer {Book 1 - Packbreaker.system.abilities.wis.mod} (7 different values) - 2 (x9) - 3 (x6) - 4 (x5) - 0 (x3) - 6 (x2) - 1 (x2) - 5 (x1) - attributes : object {Book 1 - Packbreaker.system.attributes} - ac : object {Book 1 - Packbreaker.system.attributes.ac} - [details] : string {Book 1 - Packbreaker.system.attributes.ac.details} (2 different values) - '' (x27) - '(22 when broken); construct armor' (x1) - value : integer {Book 1 - Packbreaker.system.attributes.ac.value} (13 different values) - [allSaves] : object {Book 1 - Packbreaker.system.attributes.allSaves} - value : string {Book 1 - Packbreaker.system.attributes.allSaves.value} (same value: '') - hp : object {Book 1 - Packbreaker.system.attributes.hp} - details : string {Book 1 - Packbreaker.system.attributes.hp.details} (5 different values) - '' (x27) - 'Thresholds 40 (12 squares), 20 (8 squares);' (x1) - 'regeneration 20 (deactivated by electricity or fire)' (x1) - 'void healing' (x1) - '(16 squares) Thresholds 68 (12 squares), 34 (8 squares)' (x1) - max : integer {Book 1 - Packbreaker.system.attributes.hp.max} (23 different values) - temp : integer {Book 1 - Packbreaker.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Packbreaker.system.attributes.hp.value} (23 different values) - [adjustment] : string {Book 1 - Packbreaker.system.attributes.adjustment} (same value: 'elite') - [emitsSound] : string {Book 1 - Packbreaker.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {Book 1 - Packbreaker.system.attributes.hardness} (2 different values) - 12 (x2) - 0 (x1) - object {Book 1 - Packbreaker.system.attributes.hardness} - value : integer {Book 1 - Packbreaker.system.attributes.hardness.value} (same value: 10) - [immunities] : array {Book 1 - Packbreaker.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 1 - Packbreaker.system.attributes.immunities.[]} - [exceptions] : array<> {Book 1 - Packbreaker.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Packbreaker.system.attributes.immunities.[].type} (13 different values) - [resistances] : array {Book 1 - Packbreaker.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 1 - Packbreaker.system.attributes.resistances.[]} - [doubleVs] : array<> {Book 1 - Packbreaker.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array<> {Book 1 - Packbreaker.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Packbreaker.system.attributes.resistances.[].type} (5 different values) - 'bludgeoning' (x5) - 'piercing' (x5) - 'slashing' (x2) - 'fire' (x1) - 'electricity' (x1) - value : integer {Book 1 - Packbreaker.system.attributes.resistances.[].value} (3 different values) - 5 (x10) - 3 (x2) - 10 (x2) - [speed] : object {Book 1 - Packbreaker.system.attributes.speed} - otherSpeeds : array {Book 1 - Packbreaker.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 1 - Packbreaker.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Packbreaker.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'climb' (x2) - 'swim' (x2) - 'burrow' (x2) - 'fly' (x2) - value : integer {Book 1 - Packbreaker.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 30 (x2) - 20 (x2) - 50 (x2) - 15 (x1) - 10 (x1) - value : integer {Book 1 - Packbreaker.system.attributes.speed.value} (9 different values) - 25 (x14) - 30 (x4) - 20 (x3) - 40 (x2) - 15 (x1) - 10 (x1) - 35 (x1) - 0 (x1) - 5 (x1) - [details] : string {Book 1 - Packbreaker.system.attributes.speed.details} (same value: 'troop movement') - [special] : string {Book 1 - Packbreaker.system.attributes.speed.special} (same value: '') - [stealth] : object {Book 1 - Packbreaker.system.attributes.stealth} - details : string {Book 1 - Packbreaker.system.attributes.stealth.details} (2 different values) - '

(expert) to recognize that the scene before them is an illusion.

' (x2) - '' (x1) - value : integer {Book 1 - Packbreaker.system.attributes.stealth.value} (2 different values) - 13 (x2) - 9 (x1) - [weaknesses] : array {Book 1 - Packbreaker.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 1 - Packbreaker.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 1 - Packbreaker.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Packbreaker.system.attributes.weaknesses.[].type} (9 different values) - 'fire' (x9) - 'axe-vulnerability' (x3) - 'cold-iron' (x3) - 'area-damage' (x3) - 'splash-damage' (x3) - 'vitality' (x2) - 'nonlethal-attacks' (x1) - 'electricity' (x1) - 'silver' (x1) - value : integer {Book 1 - Packbreaker.system.attributes.weaknesses.[].value} (3 different values) - 5 (x17) - 10 (x6) - 8 (x3) - details : object {Book 1 - Packbreaker.system.details} - [blurb] : string {Book 1 - Packbreaker.system.details.blurb} (16 different values) - [languages] : object {Book 1 - Packbreaker.system.details.languages} - details : string {Book 1 - Packbreaker.system.details.languages.details} (9 different values) - '' (x19) - 'speak with animals' (x2) - 'speak with animals, speak with plants' (x1) - '(can\'t speak any language)' (x1) - 'bear empathy' (x1) - 'speak with plants' (x1) - '(Can\'t Speak any Language)' (x1) - 'speak with animals (insects only)' (x1) - '(Can\'t Speak any Language); Telepathy 120 feet (Wraithvines Only)' (x1) - value : array {Book 1 - Packbreaker.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Book 1 - Packbreaker.system.details.languages.value.[]} (7 different values) - 'common' (x20) - 'fey' (x15) - 'arboreal' (x4) - 'aklo' (x2) - 'wildsong' (x2) - 'elven' (x1) - 'jotun' (x1) - level : object {Book 1 - Packbreaker.system.details.level} - value : integer {Book 1 - Packbreaker.system.details.level.value} (9 different values) - 5 (x7) - 6 (x6) - 7 (x4) - 2 (x3) - 4 (x3) - 8 (x3) - 3 (x2) - 9 (x2) - 1 (x1) - [privateNotes] : string {Book 1 - Packbreaker.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Packbreaker.system.details.publicNotes} (20 different values) - publication : object {Book 1 - Packbreaker.system.details.publication} - license : string {Book 1 - Packbreaker.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 1 - Packbreaker.system.details.publication.remaster} (same value: True) - title : string {Book 1 - Packbreaker.system.details.publication.title} (same value: 'Pathfinder #201: Pactbreaker') - [description] : string {Book 1 - Packbreaker.system.details.description} (2 different values) - '

The illusion shatters, revealing the grove to be a lifeless scar and the seemingly peaceful loggers to be crawling aimlessly about the clearing, consumed by rage and lashing out at anything that comes near.

' (x2) - '

Enraged bees spread panic, causing the crowd to trample each other in a desperate attempt to escape.

' (x1) - [disable] : string {Book 1 - Packbreaker.system.details.disable} (3 different values) - '

@Check[diplomacy|dc:22] (expert) to calm the panicked crowd and guide them to safety, @Check[medicine|dc:20] (trained) to attend to victims\' injuries, or @Check[nature|dc:21] (expert) to instruct the crowd on how best to protect themselves from bees. Alternatively, a PC able to communicate with insects can instead attempt a @Check[diplomacy|dc:18] (trained) check to calm and redirect the bees. Three successful checks are required to completely disable the hazard. The hazard is automatically disabled after 5 rounds or once both swarms are defeated.

' (x1) - '

@Check[nature|dc:22] (trained) to tame the primal energy, @Check[diplomacy|dc:23] (trained) to console the dryad, @Check[occultism|dc:24] (trained) to identify and heal the emotional wounds; three successes are required to disable the haunt.

' (x1) - '

@Check[nature|dc:22] (trained) to tame the primal energy, @Check[religion|dc:24] (trained) to suppress the haunt, @Check[diplomacy|dc:25] (trained) to console the dryad; three successes are required to disable the haunt.

' (x1) - [isComplex] : boolean {Book 1 - Packbreaker.system.details.isComplex} (same value: True) - [reset] : string {Book 1 - Packbreaker.system.details.reset} (2 different values) - '

Unless Silene is destroyed, this haunt can recharge itself after 1 hour.

' (x2) - '' (x1) - [routine] : string {Book 1 - Packbreaker.system.details.routine} (3 different values) - [initiative] : object {Book 1 - Packbreaker.system.initiative} - statistic : string {Book 1 - Packbreaker.system.initiative.statistic} (2 different values) - 'perception' (x27) - 'deception' (x1) - [perception] : object {Book 1 - Packbreaker.system.perception} - details : string {Book 1 - Packbreaker.system.perception.details} (3 different values) - '' (x26) - '(+11 to find concealed objects)' (x1) - 'blood scent' (x1) - mod : integer {Book 1 - Packbreaker.system.perception.mod} (10 different values) - 11 (x4) - 15 (x4) - 12 (x4) - 14 (x4) - 17 (x3) - 7 (x3) - 21 (x2) - 13 (x2) - 8 (x1) - 18 (x1) - senses : array {Book 1 - Packbreaker.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Packbreaker.system.perception.senses.[]} - [acuity] : string {Book 1 - Packbreaker.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 1 - Packbreaker.system.perception.senses.[].range} (2 different values) - 30 (x8) - 60 (x1) - type : string {Book 1 - Packbreaker.system.perception.senses.[].type} (4 different values) - 'low-light-vision' (x11) - 'darkvision' (x10) - 'scent' (x6) - 'lifesense' (x3) - [resources] : object {Book 1 - Packbreaker.system.resources} - saves : object {Book 1 - Packbreaker.system.saves} - fortitude : object {Book 1 - Packbreaker.system.saves.fortitude} - saveDetail : string {Book 1 - Packbreaker.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Packbreaker.system.saves.fortitude.value} (13 different values) - reflex : object {Book 1 - Packbreaker.system.saves.reflex} - saveDetail : string {Book 1 - Packbreaker.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Packbreaker.system.saves.reflex.value} (13 different values) - will : object {Book 1 - Packbreaker.system.saves.will} - saveDetail : string {Book 1 - Packbreaker.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Packbreaker.system.saves.will.value} (15 different values) - [skills] : object {Book 1 - Packbreaker.system.skills} - [acrobatics] : object {Book 1 - Packbreaker.system.skills.acrobatics} - base : integer {Book 1 - Packbreaker.system.skills.acrobatics.base} (7 different values) - 16 (x3) - 8 (x2) - 9 (x2) - 15 (x1) - 23 (x1) - 10 (x1) - 17 (x1) - [athletics] : object {Book 1 - Packbreaker.system.skills.athletics} - base : integer {Book 1 - Packbreaker.system.skills.athletics.base} (12 different values) - [special] : array {Book 1 - Packbreaker.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Packbreaker.system.skills.athletics.special.[]} - base : integer {Book 1 - Packbreaker.system.skills.athletics.special.[].base} (same value: 22) - label : string {Book 1 - Packbreaker.system.skills.athletics.special.[].label} (same value: 'to High Jump or Long Jump') - predicate : array {Book 1 - Packbreaker.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {Book 1 - Packbreaker.system.skills.athletics.special.[].predicate.[]} - or : array {Book 1 - Packbreaker.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 1 - Packbreaker.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:high-jump' (x1) - 'action:long-jump' (x1) - [deception] : object {Book 1 - Packbreaker.system.skills.deception} - base : integer {Book 1 - Packbreaker.system.skills.deception.base} (same value: 18) - [diplomacy] : object {Book 1 - Packbreaker.system.skills.diplomacy} - base : integer {Book 1 - Packbreaker.system.skills.diplomacy.base} (3 different values) - 12 (x1) - 10 (x1) - 18 (x1) - [intimidation] : object {Book 1 - Packbreaker.system.skills.intimidation} - base : integer {Book 1 - Packbreaker.system.skills.intimidation.base} (4 different values) - 12 (x3) - 15 (x1) - 16 (x1) - 20 (x1) - [medicine] : object {Book 1 - Packbreaker.system.skills.medicine} - base : integer {Book 1 - Packbreaker.system.skills.medicine.base} (3 different values) - 11 (x2) - 7 (x1) - 19 (x1) - [nature] : object {Book 1 - Packbreaker.system.skills.nature} - base : integer {Book 1 - Packbreaker.system.skills.nature.base} (9 different values) - 11 (x4) - 12 (x1) - 5 (x1) - 14 (x1) - 8 (x1) - 21 (x1) - 10 (x1) - 15 (x1) - 18 (x1) - [performance] : object {Book 1 - Packbreaker.system.skills.performance} - base : integer {Book 1 - Packbreaker.system.skills.performance.base} (same value: 10) - [religion] : object {Book 1 - Packbreaker.system.skills.religion} - base : integer {Book 1 - Packbreaker.system.skills.religion.base} (same value: 13) - [society] : object {Book 1 - Packbreaker.system.skills.society} - base : integer {Book 1 - Packbreaker.system.skills.society.base} (same value: 18) - [stealth] : object {Book 1 - Packbreaker.system.skills.stealth} - base : integer {Book 1 - Packbreaker.system.skills.stealth.base} (13 different values) - [special] : array {Book 1 - Packbreaker.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - Packbreaker.system.skills.stealth.special.[]} - base : integer {Book 1 - Packbreaker.system.skills.stealth.special.[].base} (6 different values) - 10 (x1) - 15 (x1) - 12 (x1) - 16 (x1) - 17 (x1) - 20 (x1) - label : string {Book 1 - Packbreaker.system.skills.stealth.special.[].label} (3 different values) - 'in forests' (x4) - 'in forests or swamps' (x1) - 'in vegetation' (x1) - predicate : array {Book 1 - Packbreaker.system.skills.stealth.special.[].predicate} - Length: min=1 max=2 - Value type: string {Book 1 - Packbreaker.system.skills.stealth.special.[].predicate.[]} (3 different values) - 'terrain:forest' (x5) - 'terrain:swamp' (x1) - 'terrain:vegetation' (x1) - [survival] : object {Book 1 - Packbreaker.system.skills.survival} - base : integer {Book 1 - Packbreaker.system.skills.survival.base} (7 different values) - 15 (x3) - 10 (x2) - 12 (x2) - 6 (x1) - 19 (x1) - 11 (x1) - 13 (x1) - [thievery] : object {Book 1 - Packbreaker.system.skills.thievery} - base : integer {Book 1 - Packbreaker.system.skills.thievery.base} (same value: 16) - traits : object {Book 1 - Packbreaker.system.traits} - rarity : string {Book 1 - Packbreaker.system.traits.rarity} (4 different values) - 'common' (x13) - 'unique' (x12) - 'uncommon' (x4) - 'rare' (x2) - size : object {Book 1 - Packbreaker.system.traits.size} - value : string {Book 1 - Packbreaker.system.traits.size.value} (6 different values) - 'lg' (x10) - 'med' (x9) - 'sm' (x4) - 'grg' (x3) - 'tiny' (x3) - 'huge' (x2) - value : array {Book 1 - Packbreaker.system.traits.value} - Length: min=0 max=4 - Value type: string {Book 1 - Packbreaker.system.traits.value.[]} (25 different values) - [statusEffects] : array<> {Book 1 - Packbreaker.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Packbreaker.type} (2 different values) - 'npc' (x28) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Punks in a Powder Keg.txt b/output/pf2e/packs/Book 1 - Punks in a Powder Keg.txt deleted file mode 100644 index f36204a..0000000 --- a/output/pf2e/packs/Book 1 - Punks in a Powder Keg.txt +++ /dev/null @@ -1,1337 +0,0 @@ -Book 1 - Punks in a Powder Keg -Different values: 32 -===================================== -object {Book 1 - Punks in a Powder Keg} - _id : string {Book 1 - Punks in a Powder Keg._id} (all different values) - folder : string {Book 1 - Punks in a Powder Keg.folder} (same value: 'Oyqse5AsWjCq2LFb') - img : string {Book 1 - Punks in a Powder Keg.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x23) - 'systems/pf2e/icons/default-icons/hazard.svg' (x9) - items : array {Book 1 - Punks in a Powder Keg.items} - Length: min=1 max=21 - Value type: object {Book 1 - Punks in a Powder Keg.items.[]} - _id : string {Book 1 - Punks in a Powder Keg.items.[]._id} (213 different values) - [_stats] : object {Book 1 - Punks in a Powder Keg.items.[]._stats} - compendiumSource : string {Book 1 - Punks in a Powder Keg.items.[]._stats.compendiumSource} (54 different values) - img : string {Book 1 - Punks in a Powder Keg.items.[].img} (54 different values) - name : string {Book 1 - Punks in a Powder Keg.items.[].name} (164 different values) - sort : integer {Book 1 - Punks in a Powder Keg.items.[].sort} (22 different values) - system : object {Book 1 - Punks in a Powder Keg.items.[].system} - [acBonus] : integer {Book 1 - Punks in a Powder Keg.items.[].system.acBonus} (same value: 1) - [actionType] : object {Book 1 - Punks in a Powder Keg.items.[].system.actionType} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.actionType.value} (3 different values) - 'passive' (x51) - 'action' (x41) - 'reaction' (x16) - [actions] : object {Book 1 - Punks in a Powder Keg.items.[].system.actions} - [value] : integer {Book 1 - Punks in a Powder Keg.items.[].system.actions.value} (3 different values) - 1 (x21) - 2 (x17) - 3 (x3) - [area] : object {Book 1 - Punks in a Powder Keg.items.[].system.area} - type : string {Book 1 - Punks in a Powder Keg.items.[].system.area.type} (same value: 'emanation') - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.area.value} (same value: 30) - [attack] : object {Book 1 - Punks in a Powder Keg.items.[].system.attack} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Punks in a Powder Keg.items.[].system.attackEffects} - [custom] : string {Book 1 - Punks in a Powder Keg.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Punks in a Powder Keg.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.attackEffects.value.[]} (8 different values) - 'grab' (x7) - 'spores' (x1) - 'really-big-gun' (x1) - 'leech-thought' (x1) - 'rust' (x1) - 'tetanus' (x1) - 'tongue-grab' (x1) - 'monstrous-yeast' (x1) - [autoHeightenLevel] : object {Book 1 - Punks in a Powder Keg.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Punks in a Powder Keg.items.[].system.baseItem} (11 different values) - [bonus] : object {Book 1 - Punks in a Powder Keg.items.[].system.bonus} - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 1 - Punks in a Powder Keg.items.[].system.bonusDamage} - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Punks in a Powder Keg.items.[].system.bulk} - value : mixed - float {Book 1 - Punks in a Powder Keg.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - Punks in a Powder Keg.items.[].system.bulk.value} (3 different values) - 1 (x14) - 0 (x4) - 2 (x2) - [category] : string {Book 1 - Punks in a Powder Keg.items.[].system.category} (12 different values) - [checkPenalty] : integer {Book 1 - Punks in a Powder Keg.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {Book 1 - Punks in a Powder Keg.items.[].system.cost} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 1 - Punks in a Powder Keg.items.[].system.counteraction} (same value: False) - [damage] : object {Book 1 - Punks in a Powder Keg.items.[].system.damage} - [0] : object {Book 1 - Punks in a Powder Keg.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Punks in a Powder Keg.items.[].system.damage.0.applyMod} (2 different values) - False (x2) - True (x1) - [category] : empty - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.0.formula} (4 different values) - '1d6' (x1) - '1d8' (x1) - '3d6' (x1) - '0' (x1) - kinds : array {Book 1 - Punks in a Powder Keg.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x4) - 'healing' (x1) - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.0.type} (4 different values) - 'acid' (x1) - 'vitality' (x1) - 'bludgeoning' (x1) - 'mental' (x1) - [damageType] : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.damageType} (6 different values) - 'piercing' (x7) - 'bludgeoning' (x5) - 'fire' (x3) - 'slashing' (x1) - 'electricity' (x1) - 'acid' (x1) - [dice] : integer {Book 1 - Punks in a Powder Keg.items.[].system.damage.dice} (3 different values) - 1 (x15) - 2 (x2) - 0 (x1) - [die] : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.die} (4 different values) - 'd6' (x10) - 'd4' (x3) - 'd8' (x3) - '' (x2) - [formula] : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.formula} (2 different values) - '1d6' (x2) - '3d6+6' (x1) - [gcovwqxwitqchoin] : object {Book 1 - Punks in a Powder Keg.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 1 - Punks in a Powder Keg.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 1 - Punks in a Powder Keg.items.[].system.damage.persistent} - [faces] : integer {Book 1 - Punks in a Powder Keg.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 1 - Punks in a Powder Keg.items.[].system.damage.persistent.number} (2 different values) - 1 (x2) - 2 (x2) - type : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.persistent.type} (2 different values) - 'fire' (x3) - 'acid' (x1) - [type] : string {Book 1 - Punks in a Powder Keg.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls} - [0] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.0} - [category] : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.0.category} (same value: 'persistent') - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.0.damage} (9 different values) - '1d6+2' (x2) - '1d4+6' (x1) - '2d6+5' (x1) - '1d4' (x1) - '1d8' (x1) - '2d6' (x1) - '1' (x1) - '2d8' (x1) - '1d10+7' (x1) - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.0.damageType} (6 different values) - 'piercing' (x3) - 'slashing' (x2) - 'fire' (x2) - 'mental' (x1) - 'electricity' (x1) - 'acid' (x1) - [1] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1} - category : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x3) - 'splash' (x1) - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1.damage} (4 different values) - '1d6' (x2) - '2' (x2) - '1' (x1) - '2d6' (x1) - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1.damageType} (4 different values) - 'bleed' (x2) - 'fire' (x2) - 'electricity' (x1) - 'acid' (x1) - [18wmcn2611im63g0qmz6] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.18wmcn2611im63g0qmz6} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.18wmcn2611im63g0qmz6.damage} (same value: '1d6+4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.18wmcn2611im63g0qmz6.damageType} (same value: 'piercing') - [1a0nojrdnq4hgnzfz1ab] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1a0nojrdnq4hgnzfz1ab} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1a0nojrdnq4hgnzfz1ab.damage} (same value: '2d10+6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1a0nojrdnq4hgnzfz1ab.damageType} (same value: 'bludgeoning') - [1jqieq6b68qp4mndopbp] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1jqieq6b68qp4mndopbp} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1jqieq6b68qp4mndopbp.damage} (same value: '1d4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.1jqieq6b68qp4mndopbp.damageType} (same value: 'bludgeoning') - [2] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.2} - category : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.2.damage} (2 different values) - '2' (x2) - '1' (x1) - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.2.damageType} (2 different values) - 'fire' (x2) - 'acid' (x1) - [2e50xiu6lxyp8zonkjp9] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.2e50xiu6lxyp8zonkjp9} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.2e50xiu6lxyp8zonkjp9.damage} (same value: '2d6+6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.2e50xiu6lxyp8zonkjp9.damageType} (same value: 'bludgeoning') - [32log8tcejhrxzw98noy] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.32log8tcejhrxzw98noy} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.32log8tcejhrxzw98noy.damage} (same value: '1d4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.32log8tcejhrxzw98noy.damageType} (same value: 'bludgeoning') - [4rc9wp8va1og0koub16o] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.4rc9wp8va1og0koub16o} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.4rc9wp8va1og0koub16o.damage} (same value: '2d8') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.4rc9wp8va1og0koub16o.damageType} (same value: 'piercing') - [4vgg120i79gkh3x1jcd6] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.4vgg120i79gkh3x1jcd6} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.4vgg120i79gkh3x1jcd6.damage} (same value: '1d4+1') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.4vgg120i79gkh3x1jcd6.damageType} (same value: 'bludgeoning') - [7nfryb4f76aohup6213z] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.7nfryb4f76aohup6213z} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.7nfryb4f76aohup6213z.damage} (same value: '2d4+4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.7nfryb4f76aohup6213z.damageType} (same value: 'bludgeoning') - [7r8sezm7588sfghb4nzk] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.7r8sezm7588sfghb4nzk} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.7r8sezm7588sfghb4nzk.damage} (same value: '1d6+5') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.7r8sezm7588sfghb4nzk.damageType} (same value: 'bludgeoning') - [8nvzep694d759xqm8quy] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.8nvzep694d759xqm8quy} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.8nvzep694d759xqm8quy.damage} (same value: '1d8+3') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.8nvzep694d759xqm8quy.damageType} (same value: 'piercing') - [94w0ubv46z6vatmui1mg] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.94w0ubv46z6vatmui1mg} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.94w0ubv46z6vatmui1mg.damage} (same value: '1d6+6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.94w0ubv46z6vatmui1mg.damageType} (same value: 'bludgeoning') - [acuqpcu7e7zryqwtf35e] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.acuqpcu7e7zryqwtf35e} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.acuqpcu7e7zryqwtf35e.damage} (same value: '1d4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.acuqpcu7e7zryqwtf35e.damageType} (same value: 'bludgeoning') - [akgixharij5vkldj3xg1] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.akgixharij5vkldj3xg1} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.akgixharij5vkldj3xg1.damage} (same value: '1d6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.akgixharij5vkldj3xg1.damageType} (same value: 'piercing') - [b2kwopkkhx5wbl2rv2id] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.b2kwopkkhx5wbl2rv2id} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.b2kwopkkhx5wbl2rv2id.damage} (same value: '1d4+6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.b2kwopkkhx5wbl2rv2id.damageType} (same value: 'piercing') - [damage1] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.damage1} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.damage1.damage} (same value: '1d4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.damage1.damageType} (same value: 'piercing') - [e2gkbmplmcwll3qy8fpo] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.e2gkbmplmcwll3qy8fpo} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.e2gkbmplmcwll3qy8fpo.damage} (same value: '1d6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.e2gkbmplmcwll3qy8fpo.damageType} (same value: 'bludgeoning') - [eexl25wchdh0kyi8ch97] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.eexl25wchdh0kyi8ch97} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.eexl25wchdh0kyi8ch97.damage} (same value: '1d6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.eexl25wchdh0kyi8ch97.damageType} (same value: 'fire') - [esk8fj8o58eujecazo0l] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.esk8fj8o58eujecazo0l} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.esk8fj8o58eujecazo0l.damage} (same value: '2d4+6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.esk8fj8o58eujecazo0l.damageType} (same value: 'bludgeoning') - [hjgmmgcg3xe9z72ogll8] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.hjgmmgcg3xe9z72ogll8} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.hjgmmgcg3xe9z72ogll8.damage} (same value: '1d6+5') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.hjgmmgcg3xe9z72ogll8.damageType} (same value: 'bludgeoning') - [ihoigh9a5pmta54w2kui] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.ihoigh9a5pmta54w2kui} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.ihoigh9a5pmta54w2kui.damage} (same value: '1d6+6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.ihoigh9a5pmta54w2kui.damageType} (same value: 'piercing') - [k43g29p4z7eyo5guy8fu] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.k43g29p4z7eyo5guy8fu} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.k43g29p4z7eyo5guy8fu.damage} (same value: '1d6+5') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.k43g29p4z7eyo5guy8fu.damageType} (same value: 'piercing') - [lmwa9eznsh3hz4umh9gj] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.lmwa9eznsh3hz4umh9gj} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.lmwa9eznsh3hz4umh9gj.damage} (same value: '1d4+4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.lmwa9eznsh3hz4umh9gj.damageType} (same value: 'bludgeoning') - [n0l2ye4c62gct8ffi6di] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.n0l2ye4c62gct8ffi6di} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.n0l2ye4c62gct8ffi6di.damage} (same value: '1d6+3') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.n0l2ye4c62gct8ffi6di.damageType} (same value: 'slashing') - [nnronxj93tahlwlfx1tt] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.nnronxj93tahlwlfx1tt} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.nnronxj93tahlwlfx1tt.damage} (same value: '1d4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.nnronxj93tahlwlfx1tt.damageType} (same value: 'bludgeoning') - [nzvw4r0bxrgm8rvq9wsk] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.nzvw4r0bxrgm8rvq9wsk} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.nzvw4r0bxrgm8rvq9wsk.damage} (same value: '1d4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.nzvw4r0bxrgm8rvq9wsk.damageType} (same value: 'bludgeoning') - [o3j6i0j0itknh5epr78h] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.o3j6i0j0itknh5epr78h} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.o3j6i0j0itknh5epr78h.damage} (same value: '1d6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.o3j6i0j0itknh5epr78h.damageType} (same value: 'bludgeoning') - [p1yfgujbqad3gljqiwj5] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.p1yfgujbqad3gljqiwj5} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.p1yfgujbqad3gljqiwj5.damage} (same value: '1d6+4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.p1yfgujbqad3gljqiwj5.damageType} (same value: 'piercing') - [p9s10lja1pttqkn45elg] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.p9s10lja1pttqkn45elg} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.p9s10lja1pttqkn45elg.damage} (same value: '1d6+3') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.p9s10lja1pttqkn45elg.damageType} (same value: 'piercing') - [q48r3slpmsgxfpb47oss] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.q48r3slpmsgxfpb47oss} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.q48r3slpmsgxfpb47oss.damage} (same value: '2d8+6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.q48r3slpmsgxfpb47oss.damageType} (same value: 'piercing') - [qydue73lrfi4psndpa3u] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.qydue73lrfi4psndpa3u} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.qydue73lrfi4psndpa3u.damage} (same value: '1d4+2') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.qydue73lrfi4psndpa3u.damageType} (same value: 'bludgeoning') - [r7ikghxaq7zkzyls4usk] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.r7ikghxaq7zkzyls4usk} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.r7ikghxaq7zkzyls4usk.damage} (same value: '1d8+5') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.r7ikghxaq7zkzyls4usk.damageType} (same value: 'bludgeoning') - [rhu9itiqi3l3jix3jxox] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.rhu9itiqi3l3jix3jxox} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.rhu9itiqi3l3jix3jxox.damage} (same value: '1d4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.rhu9itiqi3l3jix3jxox.damageType} (same value: 'piercing') - [saum8vsb16shbl975cyg] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.saum8vsb16shbl975cyg} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.saum8vsb16shbl975cyg.damage} (same value: '1d6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.saum8vsb16shbl975cyg.damageType} (same value: 'bludgeoning') - [sgslil4ekxa063uia2ce] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.sgslil4ekxa063uia2ce} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.sgslil4ekxa063uia2ce.damage} (same value: '1d4+5') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.sgslil4ekxa063uia2ce.damageType} (same value: 'slashing') - [uibpyt8649lddtrlhjd9] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.uibpyt8649lddtrlhjd9} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.uibpyt8649lddtrlhjd9.damage} (same value: '1d4+5') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.uibpyt8649lddtrlhjd9.damageType} (same value: 'bludgeoning') - civ1lhfc37j125rpkip4 : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.civ1lhfc37j125rpkip4} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.civ1lhfc37j125rpkip4.damage} (same value: '1d8+3') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.civ1lhfc37j125rpkip4.damageType} (same value: 'bludgeoning') - [wza5mvgfw407oswxdmy9] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.wza5mvgfw407oswxdmy9} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.wza5mvgfw407oswxdmy9.damage} (same value: '1d4+1') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.wza5mvgfw407oswxdmy9.damageType} (same value: 'bludgeoning') - [x9rz2u1v19rx25mvpmko] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.x9rz2u1v19rx25mvpmko} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.x9rz2u1v19rx25mvpmko.damage} (same value: '2d10+4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.x9rz2u1v19rx25mvpmko.damageType} (same value: 'piercing') - [xjjh59iyl3u232fldxu6] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.xjjh59iyl3u232fldxu6} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.xjjh59iyl3u232fldxu6.damage} (same value: '1d6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.xjjh59iyl3u232fldxu6.damageType} (same value: 'bludgeoning') - [y332c1tqnsmotqhgs929] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.y332c1tqnsmotqhgs929} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.y332c1tqnsmotqhgs929.damage} (same value: '1d6+4') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.y332c1tqnsmotqhgs929.damageType} (same value: 'piercing') - [ys8t5xcyga4gpl7pv0i2] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.ys8t5xcyga4gpl7pv0i2} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.ys8t5xcyga4gpl7pv0i2.damage} (same value: '1d6') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.ys8t5xcyga4gpl7pv0i2.damageType} (same value: 'piercing') - [zbrr859h2glxxhqy7bsd] : object {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.zbrr859h2glxxhqy7bsd} - damage : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.zbrr859h2glxxhqy7bsd.damage} (same value: '2d12') - damageType : string {Book 1 - Punks in a Powder Keg.items.[].system.damageRolls.zbrr859h2glxxhqy7bsd.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 1 - Punks in a Powder Keg.items.[].system.deathNote} (same value: True) - description : object {Book 1 - Punks in a Powder Keg.items.[].system.description} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.description.value} (137 different values) - [defense] : object {Book 1 - Punks in a Powder Keg.items.[].system.defense} - save : object {Book 1 - Punks in a Powder Keg.items.[].system.defense.save} - basic : boolean {Book 1 - Punks in a Powder Keg.items.[].system.defense.save.basic} (same value: True) - statistic : string {Book 1 - Punks in a Powder Keg.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x1) - 'will' (x1) - [dexCap] : integer {Book 1 - Punks in a Powder Keg.items.[].system.dexCap} (same value: 4) - [duration] : object {Book 1 - Punks in a Powder Keg.items.[].system.duration} - sustained : boolean {Book 1 - Punks in a Powder Keg.items.[].system.duration.sustained} (2 different values) - False (x11) - True (x1) - value : string {Book 1 - Punks in a Powder Keg.items.[].system.duration.value} (5 different values) - '' (x7) - '10 minutes' (x2) - 'until the start of your next turn' (x1) - '1 minute' (x1) - '1 round' (x1) - [equipped] : object {Book 1 - Punks in a Powder Keg.items.[].system.equipped} - carryType : string {Book 1 - Punks in a Powder Keg.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 1 - Punks in a Powder Keg.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : boolean {Book 1 - Punks in a Powder Keg.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 1 - Punks in a Powder Keg.items.[].system.frequency} - max : integer {Book 1 - Punks in a Powder Keg.items.[].system.frequency.max} (2 different values) - 1 (x2) - 3 (x2) - per : string {Book 1 - Punks in a Powder Keg.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x2) - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.frequency.value} (2 different values) - 1 (x2) - 3 (x2) - [group] : string {Book 1 - Punks in a Powder Keg.items.[].system.group} (9 different values) - 'bomb' (x6) - 'leather' (x4) - 'firearm' (x3) - 'sling' (x2) - 'dart' (x2) - 'club' (x2) - 'flail' (x1) - 'spear' (x1) - 'sword' (x1) - [hardness] : integer {Book 1 - Punks in a Powder Keg.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.damage} - 0 : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.damage.0} (3 different values) - '1d8' (x1) - '2d6' (x1) - '1d6' (x1) - interval : integer {Book 1 - Punks in a Powder Keg.items.[].system.heightening.interval} (2 different values) - 1 (x2) - 2 (x1) - [levels] : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels} - 3 : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage} - 0 : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage} - 0 : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage} - 0 : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage} - 0 : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {Book 1 - Punks in a Powder Keg.items.[].system.heightening.type} (2 different values) - 'interval' (x3) - 'fixed' (x1) - [hp] : object {Book 1 - Punks in a Powder Keg.items.[].system.hp} - max : integer {Book 1 - Punks in a Powder Keg.items.[].system.hp.max} (same value: 0) - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.hp.value} (same value: 0) - [level] : object {Book 1 - Punks in a Powder Keg.items.[].system.level} - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.level.value} (6 different values) - 0 (x32) - 1 (x18) - 3 (x9) - 4 (x2) - 2 (x1) - 5 (x1) - [location] : object {Book 1 - Punks in a Powder Keg.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Punks in a Powder Keg.items.[].system.location.heightenedLevel} (same value: 1) - value : string {Book 1 - Punks in a Powder Keg.items.[].system.location.value} (3 different values) - 'n5xyKTSPCEGxi1In' (x9) - '2Z0hZJgrY0gkkcoj' (x2) - 'T0roBlBFsMged9Z5' (x1) - [material] : object {Book 1 - Punks in a Powder Keg.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays} - 37gy7l19tik74o4s : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [prepared] : object {Book 1 - Punks in a Powder Keg.items.[].system.prepared} - flexible : boolean {Book 1 - Punks in a Powder Keg.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Punks in a Powder Keg.items.[].system.prepared.value} (same value: 'innate') - [price] : object {Book 1 - Punks in a Powder Keg.items.[].system.price} - [per] : integer {Book 1 - Punks in a Powder Keg.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Punks in a Powder Keg.items.[].system.price.value} - [gp] : integer {Book 1 - Punks in a Powder Keg.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Book 1 - Punks in a Powder Keg.items.[].system.price.value.sp} (3 different values) - 1 (x11) - 5 (x4) - 9 (x1) - publication : object {Book 1 - Punks in a Powder Keg.items.[].system.publication} - license : string {Book 1 - Punks in a Powder Keg.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Punks in a Powder Keg.items.[].system.publication.remaster} (same value: False) - title : string {Book 1 - Punks in a Powder Keg.items.[].system.publication.title} (8 different values) - '' (x161) - 'Pathfinder Core Rulebook' (x46) - 'Pathfinder Bestiary' (x16) - 'Pathfinder Guns & Gears' (x6) - 'Pathfinder Bestiary 3' (x5) - 'Pathfinder #178: Punks in a Powder Keg' (x3) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Gamemastery Guide' (x1) - [mod] : object {Book 1 - Punks in a Powder Keg.items.[].system.mod} - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.mod.value} (4 different values) - 5 (x3) - 8 (x2) - 9 (x2) - 7 (x1) - [proficiency] : object {Book 1 - Punks in a Powder Keg.items.[].system.proficiency} - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 1 - Punks in a Powder Keg.items.[].system.proficient} - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - Punks in a Powder Keg.items.[].system.quantity} (8 different values) - 1 (x33) - 2 (x7) - 10 (x4) - 4 (x3) - 30 (x1) - 37 (x1) - 6 (x1) - 12 (x1) - [reload] : object {Book 1 - Punks in a Powder Keg.items.[].system.reload} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.reload.value} (3 different values) - '-' (x12) - '' (x3) - '1' (x3) - rules : ignored (Foundry rules object) {Book 1 - Punks in a Powder Keg.items.[].system.rules} - [range] : mixed - integer {Book 1 - Punks in a Powder Keg.items.[].system.range} (4 different values) - 20 (x8) - 30 (x2) - 40 (x2) - 70 (x1) - object {Book 1 - Punks in a Powder Keg.items.[].system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.range.value} (6 different values) - '30 feet' (x4) - '' (x3) - '60 feet' (x2) - '120 feet' (x1) - 'varies' (x1) - 'touch' (x1) - [requirements] : string {Book 1 - Punks in a Powder Keg.items.[].system.requirements} (same value: '') - [runes] : object {Book 1 - Punks in a Powder Keg.items.[].system.runes} - potency : integer {Book 1 - Punks in a Powder Keg.items.[].system.runes.potency} (2 different values) - 0 (x21) - 1 (x1) - property : array<> {Book 1 - Punks in a Powder Keg.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Book 1 - Punks in a Powder Keg.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - Punks in a Powder Keg.items.[].system.runes.striking} (same value: 0) - [selfEffect] : object {Book 1 - Punks in a Powder Keg.items.[].system.selfEffect} - name : string {Book 1 - Punks in a Powder Keg.items.[].system.selfEffect.name} (same value: 'Effect: Lawbringer') - uuid : string {Book 1 - Punks in a Powder Keg.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Lawbringer') - [showSlotlessLevels] : object {Book 1 - Punks in a Powder Keg.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Punks in a Powder Keg.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Punks in a Powder Keg.items.[].system.size} (same value: 'med') - [slots] : object {Book 1 - Punks in a Powder Keg.items.[].system.slots} - [slot4] : object {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot4} - max : integer {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot4.max} (same value: 1) - prepared : array {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot4.prepared} - Length: min=1 max=1 - Value type: object {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot4.prepared.[]} - id : string {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot4.prepared.[].id} (same value: 'sGqlpZKu8fX0K7FH') - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot4.value} (same value: 1) - slot0 : object {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot0} - max : integer {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot0.max} (same value: 2) - prepared : array {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot0.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot0.prepared.[].id} (2 different values) - 'zUBpn8MHCee7sNMx' (x1) - '0R8tuufqQP4N0bSP' (x1) - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.slots.slot0.value} (same value: 2) - [slug] : string {Book 1 - Punks in a Powder Keg.items.[].system.slug} (55 different values) - [speedPenalty] : integer {Book 1 - Punks in a Powder Keg.items.[].system.speedPenalty} (same value: 0) - [spell] : object {Book 1 - Punks in a Powder Keg.items.[].system.spell} - _id : string {Book 1 - Punks in a Powder Keg.items.[].system.spell._id} (same value: 'jiaVpgaXoak84Yye') - flags : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.flags} - core : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.flags.core} - sourceId : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs') - img : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.img} (same value: 'icons/magic/life/cross-worn-green.webp') - name : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.name} (same value: 'Heal') - sort : integer {Book 1 - Punks in a Powder Keg.items.[].system.spell.sort} (same value: 0) - system : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system} - area : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.area} - details : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.area.details} (same value: 'varies') - type : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.area.value} (same value: 30) - cost : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.cost} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.damage} - 0 : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.damage.0.formula} (same value: '1d8') - kinds : array {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.damage.0.type} (same value: 'vitality') - defense : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.defense} - save : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.defense.save} - basic : boolean {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - description : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.description} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.description.value} (same value: '

You channel vitality energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

-

1 (somatic) The spell has a range of touch.

-

2 (verbal, somatic) The spell has a range of 30 feet. If you\'re healing a living creature, increase the Hit Points restored by 8

-

3 (material, somatic, verbal) You disperse vitality energy in a 30-foot emanation. This targets all living and undead creatures in the burst.

-
-

Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

') - duration : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.duration} - sustained : boolean {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.heightening} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.heightening.damage} - 0 : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.heightening.damage.0} (same value: '1d8') - interval : integer {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.level} - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.level.value} (same value: 1) - location : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.location} - heightenedLevel : integer {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.location.heightenedLevel} (same value: 1) - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.location.value} (same value: '') - overlays : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays} - 37gy7l19tik74o4s : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - area : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} - areaType : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '') - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '') - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightenedLevel : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} - heightening : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - area : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} - areaType : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '') - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '') - heightenedLevel : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} - range : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - heightenedLevel : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} - range : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - area : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} - areaType : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '') - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '') - damage : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - heightenedLevel : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} - range : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - publication : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.publication} - license : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.range} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.range.value} (same value: 'varies') - requirements : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.rules} - slug : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.slug} (same value: 'heal') - target : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.target} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.target.value} (same value: '1 willing living creature or 1 undead') - time : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.time.value} (same value: '1 to 3') - traits : object {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.traits} - rarity : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'divine' (x1) - 'primal' (x1) - value : array {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.spell.system.traits.value.[]} (3 different values) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - type : string {Book 1 - Punks in a Powder Keg.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 1 - Punks in a Powder Keg.items.[].system.spelldc} - dc : integer {Book 1 - Punks in a Powder Keg.items.[].system.spelldc.dc} (3 different values) - 14 (x2) - 15 (x1) - 18 (x1) - [item] : integer {Book 1 - Punks in a Powder Keg.items.[].system.spelldc.item} (same value: 0) - mod : integer {Book 1 - Punks in a Powder Keg.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.spelldc.value} (4 different values) - 5 (x1) - 10 (x1) - 6 (x1) - 4 (x1) - [splashDamage] : object {Book 1 - Punks in a Powder Keg.items.[].system.splashDamage} - [value] : integer {Book 1 - Punks in a Powder Keg.items.[].system.splashDamage.value} (3 different values) - 0 (x10) - 2 (x3) - 1 (x2) - [stackGroup] : string {Book 1 - Punks in a Powder Keg.items.[].system.stackGroup} (3 different values) - 'coins' (x4) - 'rounds10' (x3) - 'bolts' (x1) - [strength] : integer {Book 1 - Punks in a Powder Keg.items.[].system.strength} (same value: 0) - [target] : object {Book 1 - Punks in a Powder Keg.items.[].system.target} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.target.value} (6 different values) - '' (x4) - '1 creature' (x4) - '1 willing living creature or 1 undead' (x1) - '1 creature or unattended object' (x1) - '1 willing creature' (x1) - '1 dying creature' (x1) - [time] : object {Book 1 - Punks in a Powder Keg.items.[].system.time} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.time.value} (3 different values) - '2' (x10) - '1' (x1) - '1 to 3' (x1) - [tradition] : object {Book 1 - Punks in a Powder Keg.items.[].system.tradition} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.tradition.value} (2 different values) - 'divine' (x2) - 'primal' (x2) - [traits] : object {Book 1 - Punks in a Powder Keg.items.[].system.traits} - [rarity] : string {Book 1 - Punks in a Powder Keg.items.[].system.traits.rarity} (2 different values) - 'common' (x219) - 'uncommon' (x6) - [traditions] : array {Book 1 - Punks in a Powder Keg.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x11) - 'arcane' (x6) - 'divine' (x5) - 'occult' (x4) - value : array {Book 1 - Punks in a Powder Keg.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 1 - Punks in a Powder Keg.items.[].system.traits.value.[]} (80 different values) - [usage] : object {Book 1 - Punks in a Powder Keg.items.[].system.usage} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x39) - 'worn' (x2) - 'held-in-two-hands' (x1) - 'worneyepiece' (x1) - [uses] : object {Book 1 - Punks in a Powder Keg.items.[].system.uses} - autoDestroy : boolean {Book 1 - Punks in a Powder Keg.items.[].system.uses.autoDestroy} (2 different values) - True (x12) - False (x1) - max : integer {Book 1 - Punks in a Powder Keg.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Punks in a Powder Keg.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - Punks in a Powder Keg.items.[].system.weaponType} - value : string {Book 1 - Punks in a Powder Keg.items.[].system.weaponType.value} (2 different values) - 'melee' (x34) - 'ranged' (x23) - type : string {Book 1 - Punks in a Powder Keg.items.[].type} (10 different values) - 'action' (x108) - 'melee' (x57) - 'weapon' (x18) - 'consumable' (x13) - 'equipment' (x12) - 'spell' (x12) - 'lore' (x8) - 'armor' (x4) - 'treasure' (x4) - 'spellcastingEntry' (x4) - [flags] : object {Book 1 - Punks in a Powder Keg.items.[].flags} - pf2e : object {Book 1 - Punks in a Powder Keg.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Punks in a Powder Keg.items.[].flags.pf2e.linkedWeapon} (14 different values) - name : string {Book 1 - Punks in a Powder Keg.name} (all different values) - system : object {Book 1 - Punks in a Powder Keg.system} - [abilities] : object {Book 1 - Punks in a Powder Keg.system.abilities} - cha : object {Book 1 - Punks in a Powder Keg.system.abilities.cha} - mod : integer {Book 1 - Punks in a Powder Keg.system.abilities.cha.mod} (9 different values) - -5 (x6) - 1 (x5) - 3 (x3) - 4 (x2) - -1 (x2) - 2 (x2) - -3 (x1) - 0 (x1) - -2 (x1) - con : object {Book 1 - Punks in a Powder Keg.system.abilities.con} - mod : integer {Book 1 - Punks in a Powder Keg.system.abilities.con.mod} (5 different values) - 3 (x9) - 1 (x5) - 2 (x5) - 4 (x3) - 0 (x1) - dex : object {Book 1 - Punks in a Powder Keg.system.abilities.dex} - mod : integer {Book 1 - Punks in a Powder Keg.system.abilities.dex.mod} (7 different values) - 3 (x7) - 2 (x6) - 4 (x4) - 1 (x3) - 6 (x1) - -4 (x1) - -2 (x1) - int : object {Book 1 - Punks in a Powder Keg.system.abilities.int} - mod : integer {Book 1 - Punks in a Powder Keg.system.abilities.int.mod} (9 different values) - -5 (x7) - 1 (x4) - -1 (x3) - 0 (x3) - -2 (x2) - 3 (x1) - 2 (x1) - 4 (x1) - -4 (x1) - str : object {Book 1 - Punks in a Powder Keg.system.abilities.str} - mod : integer {Book 1 - Punks in a Powder Keg.system.abilities.str.mod} (8 different values) - 0 (x6) - 3 (x5) - 4 (x4) - 5 (x2) - 2 (x2) - 1 (x2) - 6 (x1) - -5 (x1) - wis : object {Book 1 - Punks in a Powder Keg.system.abilities.wis} - mod : integer {Book 1 - Punks in a Powder Keg.system.abilities.wis.mod} (6 different values) - 3 (x7) - 2 (x5) - 0 (x5) - 1 (x3) - -1 (x2) - 4 (x1) - attributes : object {Book 1 - Punks in a Powder Keg.system.attributes} - ac : object {Book 1 - Punks in a Powder Keg.system.attributes.ac} - [details] : string {Book 1 - Punks in a Powder Keg.system.attributes.ac.details} (3 different values) - '' (x21) - '(20 when custom armor is broken)' (x1) - 'all-around vision' (x1) - value : integer {Book 1 - Punks in a Powder Keg.system.attributes.ac.value} (13 different values) - [allSaves] : object {Book 1 - Punks in a Powder Keg.system.attributes.allSaves} - value : string {Book 1 - Punks in a Powder Keg.system.attributes.allSaves.value} (same value: '') - hp : object {Book 1 - Punks in a Powder Keg.system.attributes.hp} - details : string {Book 1 - Punks in a Powder Keg.system.attributes.hp.details} (same value: '') - max : integer {Book 1 - Punks in a Powder Keg.system.attributes.hp.max} (15 different values) - temp : integer {Book 1 - Punks in a Powder Keg.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Punks in a Powder Keg.system.attributes.hp.value} (15 different values) - [adjustment] : string {Book 1 - Punks in a Powder Keg.system.attributes.adjustment} (same value: 'elite') - [hardness] : integer {Book 1 - Punks in a Powder Keg.system.attributes.hardness} (7 different values) - 10 (x3) - 11 (x1) - 1 (x1) - 3 (x1) - 7 (x1) - 12 (x1) - 0 (x1) - [hasHealth] : boolean {Book 1 - Punks in a Powder Keg.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 1 - Punks in a Powder Keg.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {Book 1 - Punks in a Powder Keg.system.attributes.immunities.[]} - type : string {Book 1 - Punks in a Powder Keg.system.attributes.immunities.[].type} (9 different values) - 'precision' (x12) - 'critical-hits' (x11) - 'paralyzed' (x2) - 'sleep' (x2) - 'unconscious' (x2) - 'visual' (x2) - 'disease' (x1) - 'poison' (x1) - 'acid' (x1) - [resistances] : array {Book 1 - Punks in a Powder Keg.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 1 - Punks in a Powder Keg.system.attributes.resistances.[]} - [exceptions] : array {Book 1 - Punks in a Powder Keg.system.attributes.resistances.[].exceptions} - Length: min=2 max=3 - Value type: string {Book 1 - Punks in a Powder Keg.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'adamantine' (x5) - 'orichalcum' (x5) - 'force' (x1) - 'ghost-touch' (x1) - 'mental' (x1) - type : string {Book 1 - Punks in a Powder Keg.system.attributes.resistances.[].type} (7 different values) - 'physical' (x5) - 'electricity' (x2) - 'all-damage' (x1) - 'metal' (x1) - 'fire' (x1) - 'slashing' (x1) - 'piercing' (x1) - value : integer {Book 1 - Punks in a Powder Keg.system.attributes.resistances.[].value} (4 different values) - 5 (x4) - 4 (x3) - 2 (x3) - 3 (x2) - [doubleVs] : array {Book 1 - Punks in a Powder Keg.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 1 - Punks in a Powder Keg.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [speed] : object {Book 1 - Punks in a Powder Keg.system.attributes.speed} - otherSpeeds : array {Book 1 - Punks in a Powder Keg.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 1 - Punks in a Powder Keg.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Punks in a Powder Keg.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'climb' (x4) - 'fly' (x3) - 'burrow' (x2) - 'swim' (x2) - value : integer {Book 1 - Punks in a Powder Keg.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 20 (x5) - 30 (x3) - 10 (x2) - 25 (x1) - value : integer {Book 1 - Punks in a Powder Keg.system.attributes.speed.value} (5 different values) - 25 (x17) - 20 (x3) - 0 (x1) - 15 (x1) - 30 (x1) - [stealth] : object {Book 1 - Punks in a Powder Keg.system.attributes.stealth} - details : string {Book 1 - Punks in a Powder Keg.system.attributes.stealth.details} (3 different values) - '

(trained)

' (x7) - '' (x1) - '

(Expert)

' (x1) - value : integer {Book 1 - Punks in a Powder Keg.system.attributes.stealth.value} (5 different values) - 10 (x3) - 13 (x2) - 5 (x2) - 6 (x1) - 8 (x1) - [weaknesses] : array {Book 1 - Punks in a Powder Keg.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 1 - Punks in a Powder Keg.system.attributes.weaknesses.[]} - type : string {Book 1 - Punks in a Powder Keg.system.attributes.weaknesses.[].type} (7 different values) - 'electricity' (x8) - 'orichalcum' (x6) - 'fire' (x2) - 'mental' (x1) - 'vitality' (x1) - 'bludgeoning' (x1) - 'cold' (x1) - value : integer {Book 1 - Punks in a Powder Keg.system.attributes.weaknesses.[].value} (4 different values) - 5 (x8) - 2 (x6) - 3 (x4) - 4 (x2) - details : object {Book 1 - Punks in a Powder Keg.system.details} - [blurb] : string {Book 1 - Punks in a Powder Keg.system.details.blurb} (16 different values) - [languages] : object {Book 1 - Punks in a Powder Keg.system.details.languages} - details : string {Book 1 - Punks in a Powder Keg.system.details.languages.details} (5 different values) - '' (x19) - 'speak with plants (plants with vines only)' (x1) - 'speak with plants (succulents only)' (x1) - 'speak with plants (fungi only)' (x1) - 'absorbed language' (x1) - value : array {Book 1 - Punks in a Powder Keg.system.details.languages.value} - Length: min=0 max=8 - Value type: string {Book 1 - Punks in a Powder Keg.system.details.languages.value.[]} (13 different values) - level : object {Book 1 - Punks in a Powder Keg.system.details.level} - value : integer {Book 1 - Punks in a Powder Keg.system.details.level.value} (7 different values) - 3 (x9) - 2 (x7) - 1 (x5) - 0 (x4) - -1 (x3) - 4 (x2) - 5 (x2) - [privateNotes] : string {Book 1 - Punks in a Powder Keg.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Punks in a Powder Keg.system.details.publicNotes} (11 different values) - publication : object {Book 1 - Punks in a Powder Keg.system.details.publication} - license : string {Book 1 - Punks in a Powder Keg.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Punks in a Powder Keg.system.details.publication.remaster} (same value: False) - title : string {Book 1 - Punks in a Powder Keg.system.details.publication.title} (same value: 'Pathfinder #178: Punks in a Powder Keg') - [description] : string {Book 1 - Punks in a Powder Keg.system.details.description} (9 different values) - '

Ghostly smoke rising from an alchemical engine belches forth; the screeching sound of grinding gears echoes from the engine as it shutters to life.

' (x1) - '

Five tiny glass bottles, each full of volatile green liquid, are discretely positioned around the room. Each bottle explodes when its glass is broken.

' (x1) - '

A tripwire fastened to the gate snaps when the gate is opened, releasing a moderate thunderstone to the ground.

' (x1) - '

A spring-loaded glass jar containing purple dye and a thunderstone pops from the ground and explodes when a pressure sensor is triggered.

' (x1) - '

A pressure plate in the hallway floor releases a latch, causing a ceiling panel to drop down. A +1 striking heavy crossbow contained in a steel box sprays bolts at any creatures in the hallway.

' (x1) - '

A nozzle attached to a pressure sensor under the flagstone path sprays thick wads of smelly sap.

' (x1) - '

A mechanical sensor in the desk drawer releases a counterweight in the wall, which slams the door shut and opens the sleeping gas tank under the bed, allowing gas to fill the air-tight room with a hissing sound.

' (x1) - '

Potion bottles, alembics, and potent ingredients violently explode when jostled and accidentally combined.

' (x1) - '

A hopper full of wooden sling bullets is attached to several launching devices, which spew the bullets at high velocity through various holes in the boards covering the window. A distinctive "click" and whirring sound indicate the trap has been sprung.

' (x1) - [disable] : string {Book 1 - Punks in a Powder Keg.system.details.disable} (9 different values) - '

@Check[religion|dc:22|name:Eject the animating spirit|traits:hazard,haunt,complex] (trained) or @Check[engineering|dc:20|name:Eject the animating spirit|traits:hazard,haunt,complex] Lore (trained) to eject the animating spirit from its mechanical shell. Creatures gain a +2 circumstance bonus on their check if they use the airship\'s name, Harpy\'s Kiss, as part of their skill check, or a +4 circumstance bonus if they utter the name "Phera Wyndslow." The haunt remains active until its spirit is ejected, the haunt is destroyed, or there are no living creatures within 30 feet.

' (x1) - '

Interact action to pick up one of the five bottles.

' (x1) - '

@Check[thievery|dc:15|name:Remove the thunderstone|traits:hazard,mechanical,trap] (trained) to remove the thunderstone or @Check[reflex|dc:18|name:Catch the falling thunderstone|traits:hazard,mechanical,trap] save to catch the falling thunderstone

' (x1) - '

@Check[thievery|dc:17|name:Remove the jar and thunderstone|traits:hazard,trap,mechanical] (trained) to remove the jar and thunderstone carefully or @Check[athletics|dc:20|name:Reinforce the flagstone|traits:hazard,trap,mechanical] to reinforce the flagstone pressure sensor with an improvised wedge

' (x1) - '

@Check[thievery|dc:20|name:Disengage the reloading mechanism|traits:hazard,complex,mechanical,trap] (Expert) or @Check[crafting|dc:20|name:Disengage the reloading mechanism|traits:hazard,complex,mechanical,trap] (Trained) to disengage the reloading mechanism; the trap can also be disabled by the switch in area F2

' (x1) - '

@Check[thievery|dc:15|name:Clog the nozzle|traits:hazard,mechanical,trap] (trained) to clog the nozzle or @Check[athletics|dc:14|name:Redirect the stream|traits:hazard,mechanical,trap] (trained) to redirect the stream away from the path; the Athletics check can be made at a distance with a thrown object, but a critical failure triggers the trap\'s Sudden Spray.

' (x1) - '

@Check[thievery|dc:26|name:Disconnect the wire|traits:hazard,complex,mechanical,trap] (Trained) to disconnect the wire to the counterweight, preventing it from falling, or @Check[crafting|dc:20|name:Create a counteragent|traits:hazard,complex,mechanical,trap,alchemical,action:craft] (Alchemical Crafting) to create a counteragent to the sleeping gas

' (x1) - '

Three @Check[acrobatics|dc:20|name:Sort and separate the ingredients|traits:alchemical,hazard,complex,environmental] or @Check[crafting|dc:20|name:Sort and separate the ingredients|traits:alchemical,hazard,complex,environmental] checks to sort and separate the bottles of volatile ingredients into groups

' (x1) - '

@Check[thievery|dc:17|name:reinforce the porch sensor|traits:complex,hazard,trap,mechanical] (trained) to reinforce the porch pressure sensor or @Check[crafting|dc:15|name:Cover the holes|traits:complex,hazard,trap,mechanical] (trained) to cover the holes launching the bullets

' (x1) - [isComplex] : boolean {Book 1 - Punks in a Powder Keg.system.details.isComplex} (2 different values) - True (x5) - False (x4) - [reset] : string {Book 1 - Punks in a Powder Keg.system.details.reset} (7 different values) - '' (x3) - '

The haunt deactivates and resets after 1 hour.

' (x1) - '

The trap runs out of ammo after it fires 5 bolts; it must be manually reloaded.

' (x1) - '

1 minute. The trap resets automatically twice before the supply of stink sap is exhausted.

' (x1) - '

The gas must be manually reloaded.

' (x1) - '

The lab contains enough ingredients for this hazard to last 1 minute before all materials are expended. Alternatively, the hazard resets once Slick shrinks to regular size.

' (x1) - '

The trap stops after 10 rounds or when the weight on the porch is removed, whichever comes first. The trap can operate for a total of 10 rounds before its ammunition is exhausted.

' (x1) - [routine] : string {Book 1 - Punks in a Powder Keg.system.details.routine} (6 different values) - '' (x4) - '

(2 actions) The lonely machine spirit Belches Smoke or makes two red hot gear Strikes against two creatures within 30 feet.

' (x1) - '

(3 actions) The repeater crossbow trap reloads (2 actions) then Strikes a random creature in the hallway.

' (x1) - '

(1 action) Each round on its initiative count, the trap pumps more sleeping gas into the room. Any breathing creature in the room is exposed to the toxin. If a creature acts before the trap on the first round, it has the option of holding its breath to postpone breathing in the poison-holding one\'s breath after the trap\'s first action has no effect, since the air in the creature\'s lungs is already tainted. The trap functions for 1 minute before all the gas is expended, after which it rapidly decays over the next minute. Opening the door to an adjacent room cuts the remaining time it takes for the gas to decay in half but exposes creatures in that room as well.

' (x1) - '

(1 action) A random 10-foot square in Gattlebee\'s laboratory explodes, dealing [[/r 2d6]] damage to creatures and objects in the area (@Check[reflex|dc:18|basic|traits:alchemical,hazard,complex,environmental]). The damage type is randomly determined each round: acid, cold, electricity, fire, slashing, or sonic.

' (x1) - '

(2 actions) The wooden bullets trap Strikes the two nearest creatures. It ignores @UUID[Compendium.pf2e.conditionitems.Item.Prone] creatures as the bullets fly overhead.

' (x1) - [initiative] : object {Book 1 - Punks in a Powder Keg.system.initiative} - statistic : string {Book 1 - Punks in a Powder Keg.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Punks in a Powder Keg.system.perception} - details : string {Book 1 - Punks in a Powder Keg.system.perception.details} (same value: '') - mod : integer {Book 1 - Punks in a Powder Keg.system.perception.mod} (8 different values) - 8 (x6) - 6 (x6) - 10 (x3) - 9 (x2) - 3 (x2) - 5 (x2) - 7 (x1) - 4 (x1) - senses : array {Book 1 - Punks in a Powder Keg.system.perception.senses} - Length: min=0 max=1 - Value type: object {Book 1 - Punks in a Powder Keg.system.perception.senses.[]} - [acuity] : string {Book 1 - Punks in a Powder Keg.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x3) - 'precise' (x2) - [range] : integer {Book 1 - Punks in a Powder Keg.system.perception.senses.[].range} (2 different values) - 60 (x3) - 30 (x2) - type : string {Book 1 - Punks in a Powder Keg.system.perception.senses.[].type} (5 different values) - 'darkvision' (x6) - 'low-light-vision' (x5) - 'tremorsense' (x2) - 'motion-sense' (x2) - 'thoughtsense' (x1) - [vision] : boolean {Book 1 - Punks in a Powder Keg.system.perception.vision} (same value: False) - [resources] : object {Book 1 - Punks in a Powder Keg.system.resources} - [focus] : object {Book 1 - Punks in a Powder Keg.system.resources.focus} - max : mixed - integer {Book 1 - Punks in a Powder Keg.system.resources.focus.max} (same value: 0) - object {Book 1 - Punks in a Powder Keg.system.resources.focus.max} - max : integer {Book 1 - Punks in a Powder Keg.system.resources.focus.max.max} (same value: 1) - value : integer {Book 1 - Punks in a Powder Keg.system.resources.focus.max.value} (same value: 1) - [value] : integer {Book 1 - Punks in a Powder Keg.system.resources.focus.value} (same value: 0) - saves : object {Book 1 - Punks in a Powder Keg.system.saves} - fortitude : object {Book 1 - Punks in a Powder Keg.system.saves.fortitude} - saveDetail : string {Book 1 - Punks in a Powder Keg.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Punks in a Powder Keg.system.saves.fortitude.value} (10 different values) - 10 (x11) - 7 (x4) - 8 (x4) - 6 (x3) - 15 (x3) - 3 (x2) - 5 (x2) - 2 (x1) - 14 (x1) - 4 (x1) - reflex : object {Book 1 - Punks in a Powder Keg.system.saves.reflex} - saveDetail : string {Book 1 - Punks in a Powder Keg.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Punks in a Powder Keg.system.saves.reflex.value} (11 different values) - will : object {Book 1 - Punks in a Powder Keg.system.saves.will} - saveDetail : string {Book 1 - Punks in a Powder Keg.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Punks in a Powder Keg.system.saves.will.value} (9 different values) - 0 (x9) - 6 (x7) - 8 (x5) - 2 (x3) - 9 (x2) - 5 (x2) - 4 (x2) - 10 (x1) - 3 (x1) - [skills] : object {Book 1 - Punks in a Powder Keg.system.skills} - [acrobatics] : object {Book 1 - Punks in a Powder Keg.system.skills.acrobatics} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.acrobatics.base} (6 different values) - 6 (x5) - 14 (x1) - 9 (x1) - 7 (x1) - 5 (x1) - 8 (x1) - [arcana] : object {Book 1 - Punks in a Powder Keg.system.skills.arcana} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.arcana.base} (same value: 9) - [athletics] : object {Book 1 - Punks in a Powder Keg.system.skills.athletics} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.athletics.base} (9 different values) - 9 (x6) - 7 (x3) - 4 (x2) - 2 (x2) - 3 (x2) - 12 (x1) - 11 (x1) - 10 (x1) - 5 (x1) - [special] : array {Book 1 - Punks in a Powder Keg.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Punks in a Powder Keg.system.skills.athletics.special.[]} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.athletics.special.[].base} (3 different values) - 9 (x2) - 8 (x1) - 15 (x1) - label : string {Book 1 - Punks in a Powder Keg.system.skills.athletics.special.[].label} (2 different values) - 'to Disarm, Grapple, or avoid being Disarmed' (x2) - 'to Climb' (x2) - predicate : array {Book 1 - Punks in a Powder Keg.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Book 1 - Punks in a Powder Keg.system.skills.athletics.special.[].predicate.[]} - or : array {Book 1 - Punks in a Powder Keg.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 1 - Punks in a Powder Keg.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:grapple' (x2) - 'action:disarm' (x2) - string {Book 1 - Punks in a Powder Keg.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - [crafting] : object {Book 1 - Punks in a Powder Keg.system.skills.crafting} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.crafting.base} (4 different values) - 9 (x2) - 5 (x1) - 3 (x1) - 12 (x1) - [deception] : object {Book 1 - Punks in a Powder Keg.system.skills.deception} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.deception.base} (2 different values) - 7 (x1) - 9 (x1) - [diplomacy] : object {Book 1 - Punks in a Powder Keg.system.skills.diplomacy} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.diplomacy.base} (2 different values) - 5 (x2) - 9 (x1) - [intimidation] : object {Book 1 - Punks in a Powder Keg.system.skills.intimidation} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.intimidation.base} (7 different values) - 9 (x2) - 8 (x2) - 4 (x2) - 5 (x2) - 10 (x1) - 7 (x1) - 6 (x1) - [medicine] : object {Book 1 - Punks in a Powder Keg.system.skills.medicine} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.medicine.base} (same value: 8) - [nature] : object {Book 1 - Punks in a Powder Keg.system.skills.nature} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.nature.base} (3 different values) - 4 (x2) - 8 (x1) - 7 (x1) - [performance] : object {Book 1 - Punks in a Powder Keg.system.skills.performance} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.performance.base} (same value: 5) - special : array {Book 1 - Punks in a Powder Keg.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {Book 1 - Punks in a Powder Keg.system.skills.performance.special.[]} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.performance.special.[].base} (same value: 6) - label : string {Book 1 - Punks in a Powder Keg.system.skills.performance.special.[].label} (same value: 'for Oratory') - predicate : array {Book 1 - Punks in a Powder Keg.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Punks in a Powder Keg.system.skills.performance.special.[].predicate.[]} (same value: 'action:perform:oratory') - [society] : object {Book 1 - Punks in a Powder Keg.system.skills.society} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.society.base} (4 different values) - 1 (x2) - 5 (x1) - 6 (x1) - 9 (x1) - [stealth] : object {Book 1 - Punks in a Powder Keg.system.skills.stealth} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.stealth.base} (6 different values) - 5 (x4) - 10 (x2) - 8 (x1) - 6 (x1) - 7 (x1) - 4 (x1) - [special] : array {Book 1 - Punks in a Powder Keg.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - Punks in a Powder Keg.system.skills.stealth.special.[]} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.stealth.special.[].base} (2 different values) - 7 (x1) - 13 (x1) - label : string {Book 1 - Punks in a Powder Keg.system.skills.stealth.special.[].label} (2 different values) - 'in areas of rusty objects' (x1) - 'to Hide' (x1) - predicate : array {Book 1 - Punks in a Powder Keg.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Punks in a Powder Keg.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:rust' (x1) - 'action:hide' (x1) - [survival] : object {Book 1 - Punks in a Powder Keg.system.skills.survival} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.survival.base} (3 different values) - 8 (x2) - 6 (x2) - 4 (x1) - [thievery] : object {Book 1 - Punks in a Powder Keg.system.skills.thievery} - base : integer {Book 1 - Punks in a Powder Keg.system.skills.thievery.base} (4 different values) - 7 (x1) - 6 (x1) - 10 (x1) - 4 (x1) - traits : object {Book 1 - Punks in a Powder Keg.system.traits} - rarity : string {Book 1 - Punks in a Powder Keg.system.traits.rarity} (4 different values) - 'uncommon' (x13) - 'common' (x12) - 'unique' (x5) - 'rare' (x2) - size : object {Book 1 - Punks in a Powder Keg.system.traits.size} - value : string {Book 1 - Punks in a Powder Keg.system.traits.size.value} (4 different values) - 'med' (x22) - 'sm' (x7) - 'lg' (x2) - 'tiny' (x1) - value : array {Book 1 - Punks in a Powder Keg.system.traits.value} - Length: min=1 max=4 - Value type: string {Book 1 - Punks in a Powder Keg.system.traits.value.[]} (26 different values) - [creatureType] : string {Book 1 - Punks in a Powder Keg.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 1 - Punks in a Powder Keg.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Punks in a Powder Keg.type} (2 different values) - 'npc' (x23) - 'hazard' (x9) - [prototypeToken] : object {Book 1 - Punks in a Powder Keg.prototypeToken} - name : string {Book 1 - Punks in a Powder Keg.prototypeToken.name} (same value: 'Ioton') \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Ruins of Gauntlight.txt b/output/pf2e/packs/Book 1 - Ruins of Gauntlight.txt deleted file mode 100644 index afe91bb..0000000 --- a/output/pf2e/packs/Book 1 - Ruins of Gauntlight.txt +++ /dev/null @@ -1,1397 +0,0 @@ -Book 1 - Ruins of Gauntlight -Different values: 27 -===================================== -object {Book 1 - Ruins of Gauntlight} - _id : string {Book 1 - Ruins of Gauntlight._id} (all different values) - folder : string {Book 1 - Ruins of Gauntlight.folder} (same value: 'ZQbMkW1P195r2NRd') - img : string {Book 1 - Ruins of Gauntlight.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x21) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 1 - Ruins of Gauntlight.items} - Length: min=1 max=36 - Value type: object {Book 1 - Ruins of Gauntlight.items.[]} - _id : string {Book 1 - Ruins of Gauntlight.items.[]._id} (294 different values) - img : string {Book 1 - Ruins of Gauntlight.items.[].img} (96 different values) - name : string {Book 1 - Ruins of Gauntlight.items.[].name} (196 different values) - sort : integer {Book 1 - Ruins of Gauntlight.items.[].sort} (36 different values) - system : object {Book 1 - Ruins of Gauntlight.items.[].system} - [actionType] : object {Book 1 - Ruins of Gauntlight.items.[].system.actionType} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.actionType.value} (4 different values) - 'passive' (x74) - 'action' (x29) - 'reaction' (x6) - 'free' (x1) - [actions] : object {Book 1 - Ruins of Gauntlight.items.[].system.actions} - [value] : integer {Book 1 - Ruins of Gauntlight.items.[].system.actions.value} (3 different values) - 1 (x19) - 2 (x9) - 3 (x1) - [area] : object {Book 1 - Ruins of Gauntlight.items.[].system.area} - [details] : string {Book 1 - Ruins of Gauntlight.items.[].system.area.details} (same value: '5-foot burst or more') - type : string {Book 1 - Ruins of Gauntlight.items.[].system.area.type} (4 different values) - 'burst' (x8) - 'line' (x5) - 'emanation' (x4) - 'cone' (x1) - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.area.value} (6 different values) - 30 (x5) - 5 (x4) - 10 (x4) - 20 (x3) - 120 (x1) - 60 (x1) - description : object {Book 1 - Ruins of Gauntlight.items.[].system.description} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.description.value} (174 different values) - [attack] : object {Book 1 - Ruins of Gauntlight.items.[].system.attack} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Ruins of Gauntlight.items.[].system.attackEffects} - [custom] : string {Book 1 - Ruins of Gauntlight.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Ruins of Gauntlight.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.attackEffects.value.[]} (10 different values) - 'ghoul-paralysis' (x8) - 'ghoul-ghoul-fever' (x4) - 'grab' (x1) - 'spear-frog-poison' (x1) - 'werecreature-curse-of-the-werecreature' (x1) - 'knockdown' (x1) - 'scalathrax-venom' (x1) - 'burn-knowledge' (x1) - 'fearful-strike' (x1) - 'ectoplasmic-web-trap' (x1) - [autoHeightenLevel] : object {Book 1 - Ruins of Gauntlight.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Ruins of Gauntlight.items.[].system.baseItem} (8 different values) - 'blowgun' (x1) - 'trident' (x1) - 'katar' (x1) - 'club' (x1) - 'warhammer' (x1) - 'dagger' (x1) - 'staff' (x1) - 'starknife' (x1) - [bonus] : object {Book 1 - Ruins of Gauntlight.items.[].system.bonus} - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {Book 1 - Ruins of Gauntlight.items.[].system.bonusDamage} - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Ruins of Gauntlight.items.[].system.bulk} - value : mixed - float {Book 1 - Ruins of Gauntlight.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - Ruins of Gauntlight.items.[].system.bulk.value} (2 different values) - 0 (x9) - 1 (x4) - [category] : string {Book 1 - Ruins of Gauntlight.items.[].system.category} (6 different values) - 'offensive' (x58) - 'defensive' (x29) - 'interaction' (x16) - 'simple' (x5) - 'martial' (x3) - 'ammo' (x2) - [containerId] : empty - [cost] : object {Book 1 - Ruins of Gauntlight.items.[].system.cost} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.cost.value} (3 different values) - '' (x96) - 'rare oils, see Table 7-1' (x1) - 'black onyx, see Table 7-1' (x1) - [counteraction] : boolean {Book 1 - Ruins of Gauntlight.items.[].system.counteraction} (2 different values) - False (x92) - True (x6) - [damage] : object {Book 1 - Ruins of Gauntlight.items.[].system.damage} - [0] : object {Book 1 - Ruins of Gauntlight.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Ruins of Gauntlight.items.[].system.damage.0.applyMod} (2 different values) - False (x19) - True (x8) - [category] : empty - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.damage.0.formula} (13 different values) - kinds : array {Book 1 - Ruins of Gauntlight.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x31) - 'healing' (x5) - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.damage.0.type} (10 different values) - 'void' (x9) - 'mental' (x8) - 'untyped' (x3) - 'piercing' (x3) - 'vitality' (x3) - 'cold' (x2) - 'electricity' (x1) - 'acid' (x1) - 'fire' (x1) - 'sonic' (x1) - [damageType] : string {Book 1 - Ruins of Gauntlight.items.[].system.damage.damageType} (2 different values) - 'piercing' (x5) - 'bludgeoning' (x3) - [dice] : integer {Book 1 - Ruins of Gauntlight.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - Ruins of Gauntlight.items.[].system.damage.die} (4 different values) - 'd4' (x4) - 'd8' (x2) - '' (x1) - 'd6' (x1) - [gcovwqxwitqchoin] : object {Book 1 - Ruins of Gauntlight.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Ruins of Gauntlight.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 1 - Ruins of Gauntlight.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls} - [0] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.0} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.0.damage} (6 different values) - '2d4+7' (x1) - '2d8+7' (x1) - '2d6+7' (x1) - '1d6+4' (x1) - '2d8+5' (x1) - '2d4+5' (x1) - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x5) - 'bludgeoning' (x1) - [08zas2or7t9v0p4u08kl9zj] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.08zas2or7t9v0p4u08kl9zj} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.08zas2or7t9v0p4u08kl9zj.damage} (same value: '2d10+13') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.08zas2or7t9v0p4u08kl9zj.damageType} (same value: 'fire') - [17ohyj12v5eupw9hfteg] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.17ohyj12v5eupw9hfteg} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.17ohyj12v5eupw9hfteg.damage} (same value: '3d8+4') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.17ohyj12v5eupw9hfteg.damageType} (same value: 'void') - [2lsghrnhbvlbcuht78ph89] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.2lsghrnhbvlbcuht78ph89} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.2lsghrnhbvlbcuht78ph89.damage} (same value: '2d10+13') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.2lsghrnhbvlbcuht78ph89.damageType} (same value: 'bludgeoning') - [3q5qw471rgly8p2zlcoz] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.3q5qw471rgly8p2zlcoz} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.3q5qw471rgly8p2zlcoz.damage} (same value: '1d4+2') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.3q5qw471rgly8p2zlcoz.damageType} (same value: 'piercing') - [3t5z824lx45zgkb3f2ej] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.3t5z824lx45zgkb3f2ej} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.3t5z824lx45zgkb3f2ej.damage} (same value: '1d4+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.3t5z824lx45zgkb3f2ej.damageType} (same value: 'slashing') - [58f3emv8ysewaru5kcpn] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.58f3emv8ysewaru5kcpn} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.58f3emv8ysewaru5kcpn.damage} (same value: '1d6+5') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.58f3emv8ysewaru5kcpn.damageType} (same value: 'bludgeoning') - [5mpyiwumgc2c7d6m22bi] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.5mpyiwumgc2c7d6m22bi} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.5mpyiwumgc2c7d6m22bi.damage} (same value: '1d6+7') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.5mpyiwumgc2c7d6m22bi.damageType} (same value: 'slashing') - [661efb7d51dmoi17le0e8] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.661efb7d51dmoi17le0e8} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.661efb7d51dmoi17le0e8.damage} (same value: '2d6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.661efb7d51dmoi17le0e8.damageType} (same value: 'mental') - [7r2l4bqmy3men9wi410d] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.7r2l4bqmy3men9wi410d} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.7r2l4bqmy3men9wi410d.damage} (same value: '1d4+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.7r2l4bqmy3men9wi410d.damageType} (same value: 'bludgeoning') - [8l56koo06btmiez1pa86] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.8l56koo06btmiez1pa86} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.8l56koo06btmiez1pa86.damage} (same value: '1d4') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.8l56koo06btmiez1pa86.damageType} (same value: 'bludgeoning') - [8q9l3eftkmv4vjf6df8qff] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.8q9l3eftkmv4vjf6df8qff} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.8q9l3eftkmv4vjf6df8qff.damage} (same value: '2d10+13') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.8q9l3eftkmv4vjf6df8qff.damageType} (same value: 'mental') - [931yz0gxltga3stavbes] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.931yz0gxltga3stavbes} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.931yz0gxltga3stavbes.damage} (same value: '1d4+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.931yz0gxltga3stavbes.damageType} (same value: 'piercing') - [9zi4wewc22eiyffe8kpd] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.9zi4wewc22eiyffe8kpd} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.9zi4wewc22eiyffe8kpd.damage} (same value: '2d6+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.9zi4wewc22eiyffe8kpd.damageType} (same value: 'slashing') - [bbia4rkyas6y4pp6bvgo0g] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.bbia4rkyas6y4pp6bvgo0g} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.bbia4rkyas6y4pp6bvgo0g.damage} (same value: '2d10+13') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.bbia4rkyas6y4pp6bvgo0g.damageType} (same value: 'sonic') - [bi3km3y2o7dleqo8y55q] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.bi3km3y2o7dleqo8y55q} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.bi3km3y2o7dleqo8y55q.damage} (same value: '1d8+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.bi3km3y2o7dleqo8y55q.damageType} (same value: 'bludgeoning') - [dir68x21h6cb9m572rml] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.dir68x21h6cb9m572rml} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.dir68x21h6cb9m572rml.damage} (same value: '1d8+1') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.dir68x21h6cb9m572rml.damageType} (same value: 'piercing') - [econ0gj0gbbwfp2kg3aa] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.econ0gj0gbbwfp2kg3aa} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.econ0gj0gbbwfp2kg3aa.damage} (same value: '3d6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.econ0gj0gbbwfp2kg3aa.damageType} (same value: 'void') - [ertmrnxysgdmkf7t5oymu] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ertmrnxysgdmkf7t5oymu} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ertmrnxysgdmkf7t5oymu.damage} (same value: '2d6+3') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ertmrnxysgdmkf7t5oymu.damageType} (same value: 'piercing') - [fjybnj1mawcq6cvnoouf] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.fjybnj1mawcq6cvnoouf} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.fjybnj1mawcq6cvnoouf.damage} (same value: '1d4+5') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.fjybnj1mawcq6cvnoouf.damageType} (same value: 'piercing') - [ia6hkccerngkjbyhar1t] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ia6hkccerngkjbyhar1t} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ia6hkccerngkjbyhar1t.damage} (same value: '1d4+2') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ia6hkccerngkjbyhar1t.damageType} (same value: 'piercing') - [iw6uti366a9g7r3alpgu] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.iw6uti366a9g7r3alpgu} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.iw6uti366a9g7r3alpgu.damage} (same value: '1d4+2') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.iw6uti366a9g7r3alpgu.damageType} (same value: 'piercing') - [joplgi2jlnq4kw7iq8qu] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.joplgi2jlnq4kw7iq8qu} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.joplgi2jlnq4kw7iq8qu.damage} (same value: '2d8+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.joplgi2jlnq4kw7iq8qu.damageType} (same value: 'piercing') - [khzhahgg5b8dnlbxkhvu] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.khzhahgg5b8dnlbxkhvu} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.khzhahgg5b8dnlbxkhvu.damage} (same value: '1d6+5') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.khzhahgg5b8dnlbxkhvu.damageType} (same value: 'bludgeoning') - [opvphuda0hzp6kekesch] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.opvphuda0hzp6kekesch} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.opvphuda0hzp6kekesch.damage} (same value: '1d6+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.opvphuda0hzp6kekesch.damageType} (same value: 'bludgeoning') - [ou93vhqsealplz91c7mk] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ou93vhqsealplz91c7mk} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ou93vhqsealplz91c7mk.damage} (same value: '1d8+7') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ou93vhqsealplz91c7mk.damageType} (same value: 'piercing') - [ox4yxpuabmessxacf3vz] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ox4yxpuabmessxacf3vz} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ox4yxpuabmessxacf3vz.damage} (same value: '1d6+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.ox4yxpuabmessxacf3vz.damageType} (same value: 'slashing') - [p2netin17bko1wkmywuo] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.p2netin17bko1wkmywuo} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.p2netin17bko1wkmywuo.damage} (same value: '4d6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.p2netin17bko1wkmywuo.damageType} (same value: 'force') - [pomoho4fzylfk3kpiqnq5l] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.pomoho4fzylfk3kpiqnq5l} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.pomoho4fzylfk3kpiqnq5l.damage} (same value: '2d10+13') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.pomoho4fzylfk3kpiqnq5l.damageType} (same value: 'void') - [pryd461heq4tkgde5pa0] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.pryd461heq4tkgde5pa0} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.pryd461heq4tkgde5pa0.damage} (same value: '2d8+7') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.pryd461heq4tkgde5pa0.damageType} (same value: 'piercing') - [qgq38g9futby39pm90a1] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qgq38g9futby39pm90a1} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qgq38g9futby39pm90a1.damage} (same value: '1d4') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qgq38g9futby39pm90a1.damageType} (same value: 'piercing') - [qi0PJJXcspgK7dBb] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qi0PJJXcspgK7dBb} - category : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qi0PJJXcspgK7dBb.category} (same value: 'persistent') - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qi0PJJXcspgK7dBb.damage} (same value: '2d8+8') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qi0PJJXcspgK7dBb.damageType} (same value: 'piercing') - [qmt6r375ahkwd7kckxk7] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qmt6r375ahkwd7kckxk7} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qmt6r375ahkwd7kckxk7.damage} (same value: '2d6+7') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.qmt6r375ahkwd7kckxk7.damageType} (same value: 'slashing') - [rcytt82gz8dih0hvh7oh] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.rcytt82gz8dih0hvh7oh} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.rcytt82gz8dih0hvh7oh.damage} (same value: '1d6+2') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.rcytt82gz8dih0hvh7oh.damageType} (same value: 'piercing') - [s2blktozj5cqsr98af68bc] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.s2blktozj5cqsr98af68bc} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.s2blktozj5cqsr98af68bc.damage} (same value: '2d6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.s2blktozj5cqsr98af68bc.damageType} (same value: 'fire') - [sem8c0jrrtmhqbi2gig9] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.sem8c0jrrtmhqbi2gig9} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.sem8c0jrrtmhqbi2gig9.damage} (same value: '2d6+7') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.sem8c0jrrtmhqbi2gig9.damageType} (same value: 'slashing') - kgew5qelp9lro55flgyz : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.kgew5qelp9lro55flgyz} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.kgew5qelp9lro55flgyz.damage} (same value: '1d4') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.kgew5qelp9lro55flgyz.damageType} (same value: 'piercing') - [te1hjafookmiutlzo55n] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.te1hjafookmiutlzo55n} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.te1hjafookmiutlzo55n.damage} (same value: '3d8') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.te1hjafookmiutlzo55n.damageType} (same value: 'void') - [uh2yr7oplklwqo36z60a] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.uh2yr7oplklwqo36z60a} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.uh2yr7oplklwqo36z60a.damage} (same value: '2d8+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.uh2yr7oplklwqo36z60a.damageType} (same value: 'piercing') - [vzpkg938iog4usrtq43r] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.vzpkg938iog4usrtq43r} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.vzpkg938iog4usrtq43r.damage} (same value: '1d8+1') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.vzpkg938iog4usrtq43r.damageType} (same value: 'piercing') - [w6bujn3llqafi0s7ppqm] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.w6bujn3llqafi0s7ppqm} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.w6bujn3llqafi0s7ppqm.damage} (same value: '1d8+2') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.w6bujn3llqafi0s7ppqm.damageType} (same value: 'electricity') - [w937k83iw7dp0cetamq2] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.w937k83iw7dp0cetamq2} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.w937k83iw7dp0cetamq2.damage} (same value: '1d8+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.w937k83iw7dp0cetamq2.damageType} (same value: 'piercing') - [wbcsc5jolp8lyra47g1q] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.wbcsc5jolp8lyra47g1q} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.wbcsc5jolp8lyra47g1q.damage} (same value: '1') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.wbcsc5jolp8lyra47g1q.damageType} (same value: 'piercing') - [wd3c2b1a7pgnfrvdvmh9] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.wd3c2b1a7pgnfrvdvmh9} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.wd3c2b1a7pgnfrvdvmh9.damage} (same value: '3d6+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.wd3c2b1a7pgnfrvdvmh9.damageType} (same value: 'void') - [wg4oxhmd33giud5xinvs] : object {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.wg4oxhmd33giud5xinvs} - damage : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.wg4oxhmd33giud5xinvs.damage} (same value: '1d8+6') - damageType : string {Book 1 - Ruins of Gauntlight.items.[].system.damageRolls.wg4oxhmd33giud5xinvs.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 1 - Ruins of Gauntlight.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - Ruins of Gauntlight.items.[].system.defense} - save : object {Book 1 - Ruins of Gauntlight.items.[].system.defense.save} - basic : boolean {Book 1 - Ruins of Gauntlight.items.[].system.defense.save.basic} (2 different values) - False (x29) - True (x14) - statistic : string {Book 1 - Ruins of Gauntlight.items.[].system.defense.save.statistic} (3 different values) - 'will' (x20) - 'fortitude' (x18) - 'reflex' (x5) - [duration] : object {Book 1 - Ruins of Gauntlight.items.[].system.duration} - sustained : boolean {Book 1 - Ruins of Gauntlight.items.[].system.duration.sustained} (2 different values) - False (x84) - True (x14) - value : string {Book 1 - Ruins of Gauntlight.items.[].system.duration.value} (15 different values) - [equipped] : object {Book 1 - Ruins of Gauntlight.items.[].system.equipped} - carryType : string {Book 1 - Ruins of Gauntlight.items.[].system.equipped.carryType} (2 different values) - 'worn' (x12) - 'held' (x7) - [handsHeld] : integer {Book 1 - Ruins of Gauntlight.items.[].system.equipped.handsHeld} (2 different values) - 0 (x11) - 1 (x7) - [inSlot] : boolean {Book 1 - Ruins of Gauntlight.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [frequency] : object {Book 1 - Ruins of Gauntlight.items.[].system.frequency} - max : integer {Book 1 - Ruins of Gauntlight.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - Ruins of Gauntlight.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x1) - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 1 - Ruins of Gauntlight.items.[].system.group} (5 different values) - 'knife' (x3) - 'club' (x2) - 'dart' (x1) - 'spear' (x1) - 'hammer' (x1) - [hardness] : integer {Book 1 - Ruins of Gauntlight.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening} - [damage] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.damage} - [0] : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.damage.0} (7 different values) - '1d6' (x8) - '2d4' (x7) - '1d8' (x6) - '1d4' (x5) - '2d6' (x3) - '1d12' (x1) - '1d10' (x1) - [interval] : integer {Book 1 - Ruins of Gauntlight.items.[].system.heightening.interval} (3 different values) - 1 (x26) - 2 (x5) - 3 (x1) - type : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.type} (2 different values) - 'interval' (x32) - 'fixed' (x16) - [levels] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels} - [3] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3} - [damage] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [target] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.3.target.value} (2 different values) - '1 unattended object with a Bulk of 1 or less' (x3) - '10 objects' (x2) - [4] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.4} - [target] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.4.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - area : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.4.area} - areaType : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst') - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.4.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.4.range.value} (same value: '60 feet') - [5] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5} - [damage] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.range.value} (3 different values) - '60 feet' (x3) - '120 feet' (x2) - '1 mile' (x1) - [target] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.6} - target : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.6.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7} - [damage] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x3) - '10 creatures' (x1) - [8] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.8} - target : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.8.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 1 - Ruins of Gauntlight.items.[].system.hp} - max : integer {Book 1 - Ruins of Gauntlight.items.[].system.hp.max} (same value: 0) - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.hp.value} (same value: 0) - [level] : object {Book 1 - Ruins of Gauntlight.items.[].system.level} - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.level.value} (6 different values) - 1 (x66) - 2 (x20) - 0 (x18) - 3 (x10) - 4 (x2) - 6 (x1) - [location] : object {Book 1 - Ruins of Gauntlight.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Ruins of Gauntlight.items.[].system.location.heightenedLevel} (4 different values) - 2 (x13) - 1 (x11) - 3 (x8) - 4 (x4) - [value] : string {Book 1 - Ruins of Gauntlight.items.[].system.location.value} (13 different values) - [material] : object {Book 1 - Ruins of Gauntlight.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Ruins of Gauntlight.items.[].system.mod} - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.mod.value} (5 different values) - 18 (x1) - 0 (x1) - 15 (x1) - 12 (x1) - 16 (x1) - [overlays] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [4fq7k05nvyujd8et] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4fq7k05nvyujd8et} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4fq7k05nvyujd8et._id} (same value: '4fq7k05nvyujd8et') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4fq7k05nvyujd8et.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4fq7k05nvyujd8et.sort} (same value: 3) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4fq7k05nvyujd8et.system} - area : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4fq7k05nvyujd8et.system.area} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4fq7k05nvyujd8et.system.area.value} (same value: '15') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4fq7k05nvyujd8et.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4fq7k05nvyujd8et.system.time.value} (same value: '3') - [4gyp3qlsv5ywdyjq] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [b1ms5uwp9vwblhkq] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq._id} (same value: 'b1ms5uwp9vwblhkq') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.sort} (same value: 2) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0} - formula : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0.formula} (same value: '1d8+8') - heightening : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage} - 0 : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range.value} (same value: '30 feet') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time.value} (same value: '2') - traits : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits} - value : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value} - Length: min=6 max=6 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value.[]} (6 different values) - 'concentrate' (x1) - 'druid' (x1) - 'focus' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [cUFX7ExSLeoa3vIF] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [md8ss7iwxhth4y5f] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f._id} (same value: 'md8ss7iwxhth4y5f') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.sort} (same value: 1) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system} - area : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system.area} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system.area.value} (same value: '') - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system.damage.0} - applyMod : boolean {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system.damage.0.applyMod} (same value: False) - [category] : empty - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system.range.value} (same value: 'touch') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.md8ss7iwxhth4y5f.system.time.value} (same value: '1') - [pq7cxntbz4s8g5ik] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [va07sxrcj8n2715r] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.va07sxrcj8n2715r} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.va07sxrcj8n2715r._id} (same value: 'va07sxrcj8n2715r') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.va07sxrcj8n2715r.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.va07sxrcj8n2715r.sort} (same value: 2) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.va07sxrcj8n2715r.system} - area : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.va07sxrcj8n2715r.system.area} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.va07sxrcj8n2715r.system.area.value} (same value: '10') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.va07sxrcj8n2715r.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.va07sxrcj8n2715r.system.time.value} (same value: '2') - [vr5fwgm0r9nazh6j] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.vr5fwgm0r9nazh6j} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.vr5fwgm0r9nazh6j._id} (same value: 'vr5fwgm0r9nazh6j') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.vr5fwgm0r9nazh6j.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.vr5fwgm0r9nazh6j.sort} (same value: 1) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.vr5fwgm0r9nazh6j.system} - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.vr5fwgm0r9nazh6j.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.vr5fwgm0r9nazh6j.system.time.value} (same value: '1') - [z04svm1cvfcxtplb] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [zFWsMjoeCnLxqJaV] : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 1 - Ruins of Gauntlight.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 1 - Ruins of Gauntlight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 1 - Ruins of Gauntlight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 1 - Ruins of Gauntlight.items.[].system.prepared} - flexible : boolean {Book 1 - Ruins of Gauntlight.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Ruins of Gauntlight.items.[].system.prepared.value} (4 different values) - 'innate' (x5) - 'prepared' (x3) - 'focus' (x3) - 'spontaneous' (x2) - [proficiency] : object {Book 1 - Ruins of Gauntlight.items.[].system.proficiency} - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.proficiency.value} (2 different values) - 1 (x8) - 0 (x5) - [proficient] : object {Book 1 - Ruins of Gauntlight.items.[].system.proficient} - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.proficient.value} (same value: 0) - publication : object {Book 1 - Ruins of Gauntlight.items.[].system.publication} - license : string {Book 1 - Ruins of Gauntlight.items.[].system.publication.license} (2 different values) - 'OGL' (x293) - 'ORC' (x1) - remaster : boolean {Book 1 - Ruins of Gauntlight.items.[].system.publication.remaster} (2 different values) - False (x293) - True (x1) - title : string {Book 1 - Ruins of Gauntlight.items.[].system.publication.title} (8 different values) - '' (x133) - 'Pathfinder Core Rulebook' (x106) - 'Pathfinder Bestiary' (x41) - 'Pathfinder Bestiary 2' (x10) - 'Pathfinder Player Core' (x1) - 'Pathfinder Advanced Player\'s Guide' (x1) - 'Pathfinder #163: Ruins of Gauntlight' (x1) - 'Pathfinder #160: Assault on Hunting Lodge Seven' (x1) - [price] : object {Book 1 - Ruins of Gauntlight.items.[].system.price} - [per] : integer {Book 1 - Ruins of Gauntlight.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Ruins of Gauntlight.items.[].system.price.value} - [cp] : integer {Book 1 - Ruins of Gauntlight.items.[].system.price.value.cp} (same value: 5) - [gp] : integer {Book 1 - Ruins of Gauntlight.items.[].system.price.value.gp} (5 different values) - 1 (x2) - 10 (x2) - 2 (x2) - 5 (x1) - 230 (x1) - [sp] : integer {Book 1 - Ruins of Gauntlight.items.[].system.price.value.sp} (3 different values) - 1 (x1) - 3 (x1) - 2 (x1) - [quantity] : integer {Book 1 - Ruins of Gauntlight.items.[].system.quantity} (4 different values) - 1 (x14) - 2 (x3) - 8 (x1) - 5 (x1) - [range] : mixed - object {Book 1 - Ruins of Gauntlight.items.[].system.range} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.range.value} (7 different values) - '30 feet' (x37) - '' (x18) - 'touch' (x14) - '120 feet' (x11) - '60 feet' (x9) - 'varies' (x5) - '10 feet' (x4) - integer {Book 1 - Ruins of Gauntlight.items.[].system.range} (same value: 20) - [requirements] : string {Book 1 - Ruins of Gauntlight.items.[].system.requirements} (2 different values) - '' (x97) - '3 gp silver bell focus' (x1) - [ritual] : object {Book 1 - Ruins of Gauntlight.items.[].system.ritual} - primary : object {Book 1 - Ruins of Gauntlight.items.[].system.ritual.primary} - check : string {Book 1 - Ruins of Gauntlight.items.[].system.ritual.primary.check} (2 different values) - 'Arcana (expert)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - secondary : object {Book 1 - Ruins of Gauntlight.items.[].system.ritual.secondary} - casters : integer {Book 1 - Ruins of Gauntlight.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {Book 1 - Ruins of Gauntlight.items.[].system.ritual.secondary.checks} (2 different values) - 'Crafting' (x1) - 'Religion' (x1) - rules : ignored (Foundry rules object) {Book 1 - Ruins of Gauntlight.items.[].system.rules} - [reload] : object {Book 1 - Ruins of Gauntlight.items.[].system.reload} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.reload.value} (3 different values) - '-' (x4) - '' (x3) - '1' (x1) - [runes] : object {Book 1 - Ruins of Gauntlight.items.[].system.runes} - potency : integer {Book 1 - Ruins of Gauntlight.items.[].system.runes.potency} (2 different values) - 0 (x6) - 1 (x2) - property : array<> {Book 1 - Ruins of Gauntlight.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 1 - Ruins of Gauntlight.items.[].system.runes.striking} (2 different values) - 0 (x7) - 1 (x1) - [showSlotlessLevels] : object {Book 1 - Ruins of Gauntlight.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Ruins of Gauntlight.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Ruins of Gauntlight.items.[].system.size} (same value: 'med') - [slots] : object {Book 1 - Ruins of Gauntlight.items.[].system.slots} - [slot0] : object {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot0} - max : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot0.max} (3 different values) - 4 (x2) - 1 (x1) - 5 (x1) - [value] : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot0.value} (same value: 1) - prepared : array {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot0.prepared.[].id} (13 different values) - [slot1] : object {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot1} - max : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot1.max} (3 different values) - 4 (x3) - 3 (x2) - 1 (x1) - [prepared] : array {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot1.prepared.[].id} (10 different values) - '0yFEddWFSXXoDRWf' (x1) - 'JTeXI3EO1DL4s7la' (x1) - 'GROhmkvgbl3r5dcX' (x1) - 'z9fodQZeMkUOMomH' (x1) - '2zV0npFDdwAGHdam' (x1) - 'lInapOsFKanSPpRv' (x1) - 'Xd0371TvjF1w9LlT' (x1) - 'PneSmmJdTNaA67gP' (x1) - 'LptZvELSt2lcnl0Q' (x1) - 'jjZSsTPDVEawqfSS' (x1) - [value] : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot1.value} (2 different values) - 4 (x2) - 1 (x1) - [slot2] : object {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot2} - max : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot2.max} (4 different values) - 4 (x3) - 1 (x1) - 2 (x1) - 3 (x1) - [prepared] : array {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot2.prepared} - Length: min=2 max=4 - Value type: object {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot2.prepared.[].id} (9 different values) - 'ByttjgQGaNt4eCid' (x1) - 'fOxB5yFfPicIwgcO' (x1) - 'Lk1bKLrtbGWtz7mk' (x1) - 'gK6ll1qVTeDYLSR0' (x1) - 'AFlU1pau6zlQ2NcR' (x1) - 'aUWdmy1bte2apJiH' (x1) - 'LptZvELSt2lcnl0Q' (x1) - 'iZYofWcNTjJu2wRC' (x1) - 'aaRQigHJlP9Kvx4N' (x1) - [value] : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot2.value} (2 different values) - 4 (x2) - 1 (x1) - [slot3] : object {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot3} - max : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot3.max} (4 different values) - 3 (x3) - 2 (x1) - 1 (x1) - 4 (x1) - [prepared] : array {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot3.prepared.[].id} (6 different values) - 'Lk1bKLrtbGWtz7mk' (x1) - 'YaBXXRYT0511L1Rh' (x1) - 'h5RX2LxfbBrZj3DW' (x1) - 'dtjBlUSxxB2Urrcp' (x1) - 'LptZvELSt2lcnl0Q' (x1) - 'PoTFy60nbz6M6GI6' (x1) - [value] : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot3.value} (4 different values) - 2 (x1) - 1 (x1) - 4 (x1) - 3 (x1) - [slot4] : object {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot4} - max : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot4.max} (same value: 3) - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.slots.slot4.value} (same value: 3) - [slug] : string {Book 1 - Ruins of Gauntlight.items.[].system.slug} (107 different values) - [spelldc] : object {Book 1 - Ruins of Gauntlight.items.[].system.spelldc} - dc : integer {Book 1 - Ruins of Gauntlight.items.[].system.spelldc.dc} (7 different values) - 22 (x4) - 20 (x2) - 24 (x2) - 25 (x2) - 17 (x1) - 21 (x1) - 26 (x1) - [item] : integer {Book 1 - Ruins of Gauntlight.items.[].system.spelldc.item} (same value: 0) - mod : integer {Book 1 - Ruins of Gauntlight.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.spelldc.value} (8 different values) - 14 (x4) - 12 (x2) - 17 (x2) - 9 (x1) - 15 (x1) - 16 (x1) - 13 (x1) - 18 (x1) - [splashDamage] : object {Book 1 - Ruins of Gauntlight.items.[].system.splashDamage} - [value] : integer {Book 1 - Ruins of Gauntlight.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - Ruins of Gauntlight.items.[].system.stackGroup} (same value: 'blowgunDarts') - [target] : object {Book 1 - Ruins of Gauntlight.items.[].system.target} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.target.value} (25 different values) - [time] : object {Book 1 - Ruins of Gauntlight.items.[].system.time} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.time.value} (9 different values) - '2' (x72) - '3' (x6) - '1 to 3' (x5) - '1 minute' (x4) - '1' (x4) - 'reaction' (x2) - '1 day' (x2) - '10 minutes' (x2) - '1 or 2' (x1) - [tradition] : object {Book 1 - Ruins of Gauntlight.items.[].system.tradition} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.tradition.value} (4 different values) - 'primal' (x5) - 'occult' (x5) - 'divine' (x2) - 'arcane' (x1) - [traits] : object {Book 1 - Ruins of Gauntlight.items.[].system.traits} - rarity : string {Book 1 - Ruins of Gauntlight.items.[].system.traits.rarity} (3 different values) - 'common' (x268) - 'uncommon' (x7) - 'rare' (x1) - value : array {Book 1 - Ruins of Gauntlight.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.traits.value.[]} (66 different values) - [selected] : array<> {Book 1 - Ruins of Gauntlight.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - [traditions] : array {Book 1 - Ruins of Gauntlight.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Ruins of Gauntlight.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x69) - 'occult' (x68) - 'divine' (x45) - 'primal' (x41) - [usage] : object {Book 1 - Ruins of Gauntlight.items.[].system.usage} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x16) - 'held-in-two-hands' (x1) - [uses] : object {Book 1 - Ruins of Gauntlight.items.[].system.uses} - autoDestroy : boolean {Book 1 - Ruins of Gauntlight.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Ruins of Gauntlight.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Ruins of Gauntlight.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - Ruins of Gauntlight.items.[].system.weaponType} - value : string {Book 1 - Ruins of Gauntlight.items.[].system.weaponType.value} (2 different values) - 'melee' (x33) - 'ranged' (x16) - type : string {Book 1 - Ruins of Gauntlight.items.[].type} (9 different values) - 'action' (x110) - 'spell' (x98) - 'melee' (x49) - 'spellcastingEntry' (x13) - 'weapon' (x8) - 'equipment' (x7) - 'lore' (x5) - 'consumable' (x2) - 'treasure' (x2) - [_stats] : object {Book 1 - Ruins of Gauntlight.items.[]._stats} - compendiumSource : string {Book 1 - Ruins of Gauntlight.items.[]._stats.compendiumSource} (101 different values) - [flags] : object {Book 1 - Ruins of Gauntlight.items.[].flags} - pf2e : object {Book 1 - Ruins of Gauntlight.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Ruins of Gauntlight.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'AQCwo0GzZoepFv6J' (x2) - '8bDu5hFxaXLfvUuJ' (x2) - 'y4r3mefbzA9TBl6j' (x2) - 'QIxI3Cz1mN1x6wZt' (x2) - 'yvfM1kn4FFqlk0mv' (x1) - 'E952Mn29Vyncndfi' (x1) - 'QpyRVsV1NZcMK8qe' (x1) - '2bLFxDvKBW9DOilX' (x1) - name : string {Book 1 - Ruins of Gauntlight.name} (all different values) - system : object {Book 1 - Ruins of Gauntlight.system} - [abilities] : object {Book 1 - Ruins of Gauntlight.system.abilities} - cha : object {Book 1 - Ruins of Gauntlight.system.abilities.cha} - mod : integer {Book 1 - Ruins of Gauntlight.system.abilities.cha.mod} (7 different values) - 0 (x6) - 2 (x5) - 1 (x4) - 3 (x2) - 4 (x2) - -2 (x1) - 5 (x1) - con : object {Book 1 - Ruins of Gauntlight.system.abilities.con} - mod : integer {Book 1 - Ruins of Gauntlight.system.abilities.con.mod} (5 different values) - 1 (x6) - 0 (x6) - 3 (x4) - 2 (x3) - 4 (x2) - dex : object {Book 1 - Ruins of Gauntlight.system.abilities.dex} - mod : integer {Book 1 - Ruins of Gauntlight.system.abilities.dex.mod} (6 different values) - 3 (x6) - 4 (x5) - 2 (x3) - 5 (x3) - 6 (x3) - 1 (x1) - int : object {Book 1 - Ruins of Gauntlight.system.abilities.int} - mod : integer {Book 1 - Ruins of Gauntlight.system.abilities.int.mod} (9 different values) - 1 (x4) - 4 (x3) - -2 (x3) - 0 (x3) - 2 (x3) - 6 (x2) - -1 (x1) - -4 (x1) - 5 (x1) - str : object {Book 1 - Ruins of Gauntlight.system.abilities.str} - mod : integer {Book 1 - Ruins of Gauntlight.system.abilities.str.mod} (8 different values) - 4 (x6) - -5 (x4) - 5 (x3) - 3 (x3) - 0 (x2) - 1 (x1) - -2 (x1) - 2 (x1) - wis : object {Book 1 - Ruins of Gauntlight.system.abilities.wis} - mod : integer {Book 1 - Ruins of Gauntlight.system.abilities.wis.mod} (5 different values) - 3 (x13) - 2 (x3) - 4 (x3) - 1 (x1) - -1 (x1) - attributes : object {Book 1 - Ruins of Gauntlight.system.attributes} - ac : object {Book 1 - Ruins of Gauntlight.system.attributes.ac} - [details] : string {Book 1 - Ruins of Gauntlight.system.attributes.ac.details} (2 different values) - '' (x20) - 'all-around vision' (x1) - value : integer {Book 1 - Ruins of Gauntlight.system.attributes.ac.value} (12 different values) - [allSaves] : object {Book 1 - Ruins of Gauntlight.system.attributes.allSaves} - value : string {Book 1 - Ruins of Gauntlight.system.attributes.allSaves.value} (3 different values) - '' (x17) - '+2 status to all saves vs. disease and poison' (x3) - '+1 status vs. poison' (x1) - hp : object {Book 1 - Ruins of Gauntlight.system.attributes.hp} - details : string {Book 1 - Ruins of Gauntlight.system.attributes.hp.details} (4 different values) - '' (x17) - 'void healing' (x6) - 'void healing, rejuvenation' (x3) - 'fast healing 7' (x1) - max : integer {Book 1 - Ruins of Gauntlight.system.attributes.hp.max} (20 different values) - temp : integer {Book 1 - Ruins of Gauntlight.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Ruins of Gauntlight.system.attributes.hp.value} (20 different values) - [tempmax] : integer {Book 1 - Ruins of Gauntlight.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : string {Book 1 - Ruins of Gauntlight.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 1 - Ruins of Gauntlight.system.attributes.hardness} (5 different values) - 0 (x2) - 8 (x1) - 3 (x1) - 13 (x1) - 12 (x1) - [hasHealth] : boolean {Book 1 - Ruins of Gauntlight.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 1 - Ruins of Gauntlight.system.attributes.immunities} - Length: min=1 max=7 - Value type: object {Book 1 - Ruins of Gauntlight.system.attributes.immunities.[]} - type : string {Book 1 - Ruins of Gauntlight.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Book 1 - Ruins of Gauntlight.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 1 - Ruins of Gauntlight.system.attributes.resistances.[]} - [exceptions] : array {Book 1 - Ruins of Gauntlight.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 1 - Ruins of Gauntlight.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'ghost-touch' (x4) - 'force' (x3) - 'vitality' (x3) - type : string {Book 1 - Ruins of Gauntlight.system.attributes.resistances.[].type} (3 different values) - 'all-damage' (x3) - 'physical' (x2) - 'poison' (x2) - value : integer {Book 1 - Ruins of Gauntlight.system.attributes.resistances.[].value} (4 different values) - 5 (x3) - 7 (x2) - 3 (x1) - 10 (x1) - [doubleVs] : array {Book 1 - Ruins of Gauntlight.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 1 - Ruins of Gauntlight.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [speed] : object {Book 1 - Ruins of Gauntlight.system.attributes.speed} - otherSpeeds : array {Book 1 - Ruins of Gauntlight.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 1 - Ruins of Gauntlight.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Ruins of Gauntlight.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x7) - 'climb' (x6) - 'burrow' (x4) - 'swim' (x2) - value : integer {Book 1 - Ruins of Gauntlight.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 20 (x7) - 25 (x7) - 5 (x4) - 40 (x1) - value : integer {Book 1 - Ruins of Gauntlight.system.attributes.speed.value} (6 different values) - 30 (x7) - 0 (x5) - 25 (x4) - 10 (x2) - 20 (x2) - 35 (x1) - [stealth] : object {Book 1 - Ruins of Gauntlight.system.attributes.stealth} - details : string {Book 1 - Ruins of Gauntlight.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x4) - '' (x1) - '

(trained)

' (x1) - value : integer {Book 1 - Ruins of Gauntlight.system.attributes.stealth.value} (6 different values) - 13 (x1) - 10 (x1) - 9 (x1) - 11 (x1) - 15 (x1) - 12 (x1) - [weaknesses] : array {Book 1 - Ruins of Gauntlight.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 1 - Ruins of Gauntlight.system.attributes.weaknesses.[]} - type : string {Book 1 - Ruins of Gauntlight.system.attributes.weaknesses.[].type} (8 different values) - 'vitality' (x3) - 'slashing' (x1) - 'cold-iron' (x1) - 'silver' (x1) - 'fire' (x1) - 'cold' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 1 - Ruins of Gauntlight.system.attributes.weaknesses.[].value} (4 different values) - 5 (x5) - 7 (x3) - 3 (x1) - 8 (x1) - details : object {Book 1 - Ruins of Gauntlight.system.details} - [blurb] : string {Book 1 - Ruins of Gauntlight.system.details.blurb} (14 different values) - [languages] : object {Book 1 - Ruins of Gauntlight.system.details.languages} - details : string {Book 1 - Ruins of Gauntlight.system.details.languages.details} (3 different values) - '' (x19) - 'cannot speak any language' (x1) - 'wolf empathy' (x1) - value : array {Book 1 - Ruins of Gauntlight.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 1 - Ruins of Gauntlight.system.details.languages.value.[]} (8 different values) - 'common' (x15) - 'sakvroth' (x12) - 'aklo' (x11) - 'necril' (x6) - 'elven' (x4) - 'gnomish' (x1) - 'fey' (x1) - 'varisian' (x1) - level : object {Book 1 - Ruins of Gauntlight.system.details.level} - value : integer {Book 1 - Ruins of Gauntlight.system.details.level.value} (10 different values) - 3 (x6) - 4 (x6) - 5 (x4) - 2 (x3) - 1 (x2) - 6 (x2) - 9 (x1) - 0 (x1) - 8 (x1) - 7 (x1) - [privateNotes] : string {Book 1 - Ruins of Gauntlight.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Ruins of Gauntlight.system.details.publicNotes} (9 different values) - publication : object {Book 1 - Ruins of Gauntlight.system.details.publication} - license : string {Book 1 - Ruins of Gauntlight.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Ruins of Gauntlight.system.details.publication.remaster} (same value: False) - title : string {Book 1 - Ruins of Gauntlight.system.details.publication.title} (same value: 'Pathfinder #163: Ruins of Gauntlight') - [description] : string {Book 1 - Ruins of Gauntlight.system.details.description} (6 different values) - '

A bloody image of Belcorra arises, emits a soul‑draining light, then inhales blood from living creatures in the room.

' (x1) - '

The sounds of devastation rise from the diorama, and a beam of shimmering energy lances outward from the tiny model of Gauntlight.

' (x1) - '

A jagged spike of metal shoots from a hidden launcher.

' (x1) - '

A half-dozen ghostly kobolds rise from the rubble in a howling vortex.

' (x1) - '

The hatch atop the haunted furnace flips open and disgorges a pair of shrieking, burning ghosts.

' (x1) - '

An overwhelming feeling of being watched wells up in the minds of those in the room, an instant before an eerie red eye opens in the western wall.

' (x1) - [disable] : string {Book 1 - Ruins of Gauntlight.system.details.disable} (6 different values) - '

@Check[thievery|dc:22|name:Wipe Away Blood] (trained) to wipe away enough of the bloodstain to disrupt the haunt\'s necromantic energies, or @Check[religion|dc:20|name:Excorcise Haunt] (trained) to exorcise the haunt

' (x1) - '

@Check[thievery|dc:20|name:Deactivate Model of Gauntlight|traits:magical,trap] (trained) to quickly deactivate the model of Gauntlight before it triggers, or @Check[stealth|dc:23|name:Creep by Trap|traits:magical,trap] (trained) to creep by a trap without triggering it.

' (x1) - '

@Check[thievery|dc:16|name:Disable Launcher|traits:mechanical,trap] to disable one of the four launchers or @Check[acrobatics|dc:12|name:Avoid Trip Line|traits:mechanical,trap] to step over a trip line (this doesn\'t disarm the trap, but avoids triggering it)

' (x1) - '

@Check[intimidation|dc:18|name:Frighten the Spirits] (trained) to frighten the spirits with a threatening display, or @Check[religion|dc:21|name:Excorcise the Spirits] (trained) to exorcise the spirits

' (x1) - '

@Check[intimidation|dc:22|name:Cow a Spirit] (trained) to cow one of the vengeful spirits or @Check[religion|dc:25|name:Exorcise the Spirit] (trained) to exorcise the spirit. The haunt remains active until both spirits are cowed or exorcised, or until the furnace is destroyed.

' (x1) - '

@Check[deception|dc:22|name:Appear Uninteresting|traits:haunt] (trained) to appear uninteresting to the watching eye (and thus be ignored by it) or @Check[religion|dc:22|name:Ward Against Being Seen|traits:haunt] (trained) to ward against being seen by or affected by the eye.

' (x1) - [isComplex] : boolean {Book 1 - Ruins of Gauntlight.system.details.isComplex} (2 different values) - True (x4) - False (x2) - [reset] : string {Book 1 - Ruins of Gauntlight.system.details.reset} (6 different values) - [routine] : string {Book 1 - Ruins of Gauntlight.system.details.routine} (5 different values) - [initiative] : object {Book 1 - Ruins of Gauntlight.system.initiative} - statistic : string {Book 1 - Ruins of Gauntlight.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Ruins of Gauntlight.system.perception} - details : string {Book 1 - Ruins of Gauntlight.system.perception.details} (3 different values) - '' (x19) - 'corpse sense (precise) 30 feet' (x1) - 'spirit sight (precise) 30 feet' (x1) - mod : integer {Book 1 - Ruins of Gauntlight.system.perception.mod} (11 different values) - senses : array {Book 1 - Ruins of Gauntlight.system.perception.senses} - Length: min=1 max=2 - Value type: object {Book 1 - Ruins of Gauntlight.system.perception.senses.[]} - [acuity] : string {Book 1 - Ruins of Gauntlight.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 1 - Ruins of Gauntlight.system.perception.senses.[].range} (same value: 30) - type : string {Book 1 - Ruins of Gauntlight.system.perception.senses.[].type} (4 different values) - 'darkvision' (x17) - 'scent' (x3) - 'low-light-vision' (x3) - 'tremorsense' (x2) - [resources] : object {Book 1 - Ruins of Gauntlight.system.resources} - [focus] : object {Book 1 - Ruins of Gauntlight.system.resources.focus} - max : integer {Book 1 - Ruins of Gauntlight.system.resources.focus.max} (same value: 1) - value : integer {Book 1 - Ruins of Gauntlight.system.resources.focus.value} (same value: 1) - saves : object {Book 1 - Ruins of Gauntlight.system.saves} - fortitude : object {Book 1 - Ruins of Gauntlight.system.saves.fortitude} - saveDetail : string {Book 1 - Ruins of Gauntlight.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Ruins of Gauntlight.system.saves.fortitude.value} (14 different values) - reflex : object {Book 1 - Ruins of Gauntlight.system.saves.reflex} - saveDetail : string {Book 1 - Ruins of Gauntlight.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Ruins of Gauntlight.system.saves.reflex.value} (14 different values) - will : object {Book 1 - Ruins of Gauntlight.system.saves.will} - saveDetail : string {Book 1 - Ruins of Gauntlight.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Ruins of Gauntlight.system.saves.will.value} (11 different values) - [skills] : object {Book 1 - Ruins of Gauntlight.system.skills} - [acrobatics] : object {Book 1 - Ruins of Gauntlight.system.skills.acrobatics} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.acrobatics.base} (9 different values) - 8 (x3) - 7 (x2) - 9 (x2) - 12 (x2) - 10 (x2) - 11 (x2) - 18 (x2) - 13 (x1) - 17 (x1) - [athletics] : object {Book 1 - Ruins of Gauntlight.system.skills.athletics} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.athletics.base} (9 different values) - 11 (x3) - 9 (x2) - 14 (x1) - 12 (x1) - 10 (x1) - 7 (x1) - 15 (x1) - 5 (x1) - 13 (x1) - [special] : array {Book 1 - Ruins of Gauntlight.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Ruins of Gauntlight.system.skills.athletics.special.[]} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.athletics.special.[].base} (4 different values) - 12 (x1) - 13 (x1) - 11 (x1) - 7 (x1) - label : string {Book 1 - Ruins of Gauntlight.system.skills.athletics.special.[].label} (2 different values) - 'Climbing' (x3) - 'to Climb' (x1) - predicate : array {Book 1 - Ruins of Gauntlight.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Ruins of Gauntlight.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - [crafting] : object {Book 1 - Ruins of Gauntlight.system.skills.crafting} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.crafting.base} (5 different values) - 13 (x1) - 9 (x1) - 11 (x1) - 10 (x1) - 15 (x1) - [note] : string {Book 1 - Ruins of Gauntlight.system.skills.crafting.note} (same value: 'Repair only') - special : array {Book 1 - Ruins of Gauntlight.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 1 - Ruins of Gauntlight.system.skills.crafting.special.[]} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.crafting.special.[].base} (same value: 17) - label : string {Book 1 - Ruins of Gauntlight.system.skills.crafting.special.[].label} (same value: 'when painting') - predicate : array {Book 1 - Ruins of Gauntlight.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Ruins of Gauntlight.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:paint') - [deception] : object {Book 1 - Ruins of Gauntlight.system.skills.deception} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.deception.base} (3 different values) - 15 (x2) - 7 (x1) - 12 (x1) - [diplomacy] : object {Book 1 - Ruins of Gauntlight.system.skills.diplomacy} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.diplomacy.base} (same value: 4) - special : array {Book 1 - Ruins of Gauntlight.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {Book 1 - Ruins of Gauntlight.system.skills.diplomacy.special.[]} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.diplomacy.special.[].base} (same value: 10) - label : string {Book 1 - Ruins of Gauntlight.system.skills.diplomacy.special.[].label} (same value: 'vs. arthropods') - predicate : array {Book 1 - Ruins of Gauntlight.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Ruins of Gauntlight.system.skills.diplomacy.special.[].predicate.[]} (same value: 'target:tag:arthropod') - [intimidation] : object {Book 1 - Ruins of Gauntlight.system.skills.intimidation} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.intimidation.base} (6 different values) - 10 (x1) - 8 (x1) - 5 (x1) - 14 (x1) - 15 (x1) - 17 (x1) - [nature] : object {Book 1 - Ruins of Gauntlight.system.skills.nature} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.nature.base} (3 different values) - 5 (x1) - 14 (x1) - 12 (x1) - [occultism] : object {Book 1 - Ruins of Gauntlight.system.skills.occultism} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.occultism.base} (8 different values) - 11 (x2) - 10 (x1) - 8 (x1) - 6 (x1) - 13 (x1) - 18 (x1) - 17 (x1) - 12 (x1) - performance : object {Book 1 - Ruins of Gauntlight.system.skills.performance} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.performance.base} (same value: 10) - [religion] : object {Book 1 - Ruins of Gauntlight.system.skills.religion} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.religion.base} (4 different values) - 8 (x1) - 10 (x1) - 15 (x1) - 13 (x1) - [society] : object {Book 1 - Ruins of Gauntlight.system.skills.society} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.society.base} (2 different values) - 16 (x1) - 18 (x1) - [stealth] : object {Book 1 - Ruins of Gauntlight.system.skills.stealth} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.stealth.base} (10 different values) - 11 (x4) - 10 (x3) - 7 (x2) - 15 (x2) - 8 (x2) - 9 (x1) - 14 (x1) - 20 (x1) - 13 (x1) - 18 (x1) - [survival] : object {Book 1 - Ruins of Gauntlight.system.skills.survival} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.survival.base} (2 different values) - 14 (x1) - 9 (x1) - [thievery] : object {Book 1 - Ruins of Gauntlight.system.skills.thievery} - base : integer {Book 1 - Ruins of Gauntlight.system.skills.thievery.base} (2 different values) - 7 (x1) - 20 (x1) - traits : object {Book 1 - Ruins of Gauntlight.system.traits} - rarity : string {Book 1 - Ruins of Gauntlight.system.traits.rarity} (4 different values) - 'unique' (x13) - 'common' (x7) - 'uncommon' (x5) - 'rare' (x2) - size : object {Book 1 - Ruins of Gauntlight.system.traits.size} - value : string {Book 1 - Ruins of Gauntlight.system.traits.size.value} (3 different values) - 'med' (x22) - 'sm' (x3) - 'tiny' (x2) - value : array {Book 1 - Ruins of Gauntlight.system.traits.value} - Length: min=1 max=7 - Value type: string {Book 1 - Ruins of Gauntlight.system.traits.value.[]} (30 different values) - [creatureType] : string {Book 1 - Ruins of Gauntlight.system.creatureType} (same value: '') - [spellcasting] : object {Book 1 - Ruins of Gauntlight.system.spellcasting} - rituals : object {Book 1 - Ruins of Gauntlight.system.spellcasting.rituals} - dc : integer {Book 1 - Ruins of Gauntlight.system.spellcasting.rituals.dc} (same value: 25) - [statusEffects] : array<> {Book 1 - Ruins of Gauntlight.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Ruins of Gauntlight.type} (2 different values) - 'npc' (x21) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Stage Fright.txt b/output/pf2e/packs/Book 1 - Stage Fright.txt deleted file mode 100644 index a118cb4..0000000 --- a/output/pf2e/packs/Book 1 - Stage Fright.txt +++ /dev/null @@ -1,1361 +0,0 @@ -Book 1 - Stage Fright -Different values: 20 -===================================== -object {Book 1 - Stage Fright} - _id : string {Book 1 - Stage Fright._id} (all different values) - folder : string {Book 1 - Stage Fright.folder} (same value: 'vD6jjU1R6j5CwEZU') - img : string {Book 1 - Stage Fright.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x17) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 1 - Stage Fright.items} - Length: min=1 max=42 - Value type: object {Book 1 - Stage Fright.items.[]} - _id : string {Book 1 - Stage Fright.items.[]._id} (296 different values) - img : string {Book 1 - Stage Fright.items.[].img} (121 different values) - name : string {Book 1 - Stage Fright.items.[].name} (218 different values) - sort : integer {Book 1 - Stage Fright.items.[].sort} (43 different values) - system : object {Book 1 - Stage Fright.items.[].system} - [acBonus] : integer {Book 1 - Stage Fright.items.[].system.acBonus} (3 different values) - 3 (x5) - 1 (x2) - 2 (x1) - [actionType] : object {Book 1 - Stage Fright.items.[].system.actionType} - value : string {Book 1 - Stage Fright.items.[].system.actionType.value} (4 different values) - 'passive' (x53) - 'action' (x24) - 'reaction' (x8) - 'free' (x5) - [actions] : object {Book 1 - Stage Fright.items.[].system.actions} - [value] : integer {Book 1 - Stage Fright.items.[].system.actions.value} (3 different values) - 1 (x16) - 2 (x7) - 3 (x1) - [area] : object {Book 1 - Stage Fright.items.[].system.area} - type : string {Book 1 - Stage Fright.items.[].system.area.type} (2 different values) - 'burst' (x13) - 'emanation' (x6) - value : integer {Book 1 - Stage Fright.items.[].system.area.value} (7 different values) - 30 (x7) - 20 (x5) - 10 (x2) - 60 (x2) - 50 (x1) - 40 (x1) - 5 (x1) - [attackEffects] : object {Book 1 - Stage Fright.items.[].system.attackEffects} - value : array {Book 1 - Stage Fright.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 1 - Stage Fright.items.[].system.attackEffects.value.[]} (6 different values) - 'grab' (x3) - 'girtablilu-venom' (x3) - 'clinging-smoke' (x1) - 'endless-nightmare' (x1) - 'improved-grab' (x1) - 'knockdown' (x1) - [autoHeightenLevel] : object {Book 1 - Stage Fright.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Stage Fright.items.[].system.baseItem} (12 different values) - [bonus] : object {Book 1 - Stage Fright.items.[].system.bonus} - value : integer {Book 1 - Stage Fright.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 1 - Stage Fright.items.[].system.bonusDamage} - value : integer {Book 1 - Stage Fright.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Stage Fright.items.[].system.bulk} - value : mixed - float {Book 1 - Stage Fright.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - Stage Fright.items.[].system.bulk.value} (3 different values) - 1 (x14) - 2 (x5) - 0 (x4) - [capacity] : integer {Book 1 - Stage Fright.items.[].system.bulk.capacity} (same value: 100) - [heldOrStowed] : integer {Book 1 - Stage Fright.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {Book 1 - Stage Fright.items.[].system.bulk.ignored} (same value: 100) - [category] : string {Book 1 - Stage Fright.items.[].system.category} (10 different values) - 'offensive' (x53) - 'defensive' (x19) - 'interaction' (x18) - 'martial' (x12) - 'medium' (x5) - 'ammo' (x3) - 'light' (x2) - 'mutagen' (x1) - 'other' (x1) - 'wand' (x1) - [checkPenalty] : integer {Book 1 - Stage Fright.items.[].system.checkPenalty} (2 different values) - -2 (x5) - -1 (x2) - [collapsed] : boolean {Book 1 - Stage Fright.items.[].system.collapsed} (same value: False) - [containerId] : empty - [cost] : object {Book 1 - Stage Fright.items.[].system.cost} - value : string {Book 1 - Stage Fright.items.[].system.cost.value} (5 different values) - '' (x127) - 'warding circle ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - 'rare candles and incense worth a total value of 50 gp' (x1) - 'rare oils, see Creature Creation Rituals' (x1) - 'black onyx, see Creature Creation Rituals table' (x1) - [counteraction] : boolean {Book 1 - Stage Fright.items.[].system.counteraction} (2 different values) - False (x121) - True (x10) - [damage] : object {Book 1 - Stage Fright.items.[].system.damage} - [0] : object {Book 1 - Stage Fright.items.[].system.damage.0} - applyMod : boolean {Book 1 - Stage Fright.items.[].system.damage.0.applyMod} (2 different values) - False (x27) - True (x1) - [category] : empty - formula : string {Book 1 - Stage Fright.items.[].system.damage.0.formula} (15 different values) - kinds : array {Book 1 - Stage Fright.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Stage Fright.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x25) - 'healing' (x6) - materials : array<> {Book 1 - Stage Fright.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Stage Fright.items.[].system.damage.0.type} (10 different values) - 'untyped' (x8) - 'mental' (x7) - 'vitality' (x3) - 'electricity' (x2) - 'fire' (x2) - 'spirit' (x2) - 'poison' (x1) - 'piercing' (x1) - 'void' (x1) - 'cold' (x1) - [b9dAiWfV57lyCWpP] : object {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP} - applyMod : boolean {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6') - kinds : array {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire') - [cQDyW0QpjJ38MlSi] : object {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Book 1 - Stage Fright.items.[].system.damage.damageType} (2 different values) - 'slashing' (x6) - 'piercing' (x6) - [dice] : integer {Book 1 - Stage Fright.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - Stage Fright.items.[].system.damage.die} (3 different values) - 'd6' (x7) - 'd8' (x3) - 'd4' (x2) - [damageRolls] : object {Book 1 - Stage Fright.items.[].system.damageRolls} - [0] : object {Book 1 - Stage Fright.items.[].system.damageRolls.0} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.0.damage} (9 different values) - '2d6+12' (x2) - '3d8 + 12' (x1) - '3d6 + 12' (x1) - '2d8+12' (x1) - '2d8 + 9' (x1) - '2d6 + 9' (x1) - '4d8' (x1) - '3d12+13' (x1) - '3d4+13' (x1) - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.0.damageType} (5 different values) - 'bludgeoning' (x3) - 'piercing' (x3) - 'mental' (x2) - 'slashing' (x1) - 'void' (x1) - [2L7iKR8MjGRwjqoW] : object {Book 1 - Stage Fright.items.[].system.damageRolls.2L7iKR8MjGRwjqoW} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.2L7iKR8MjGRwjqoW.damage} (same value: '3d6+10') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.2L7iKR8MjGRwjqoW.damageType} (same value: 'slashing') - [2vYN9jvG4MvCIK7i] : object {Book 1 - Stage Fright.items.[].system.damageRolls.2vYN9jvG4MvCIK7i} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.2vYN9jvG4MvCIK7i.damage} (same value: '3d10+10') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.2vYN9jvG4MvCIK7i.damageType} (same value: 'bludgeoning') - [80NwMVc2P2ahaxfN] : object {Book 1 - Stage Fright.items.[].system.damageRolls.80NwMVc2P2ahaxfN} - category : string {Book 1 - Stage Fright.items.[].system.damageRolls.80NwMVc2P2ahaxfN.category} (same value: 'persistent') - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.80NwMVc2P2ahaxfN.damage} (same value: '3d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.80NwMVc2P2ahaxfN.damageType} (same value: 'acid') - [AzOHuNEh7NI22TZB] : object {Book 1 - Stage Fright.items.[].system.damageRolls.AzOHuNEh7NI22TZB} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.AzOHuNEh7NI22TZB.damage} (same value: '2d8+9') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.AzOHuNEh7NI22TZB.damageType} (same value: 'slashing') - [Drv9FgNo2ZiYZwZS] : object {Book 1 - Stage Fright.items.[].system.damageRolls.Drv9FgNo2ZiYZwZS} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.Drv9FgNo2ZiYZwZS.damage} (same value: '1d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.Drv9FgNo2ZiYZwZS.damageType} (same value: 'sonic') - [FRmVWexZ57ase95M] : object {Book 1 - Stage Fright.items.[].system.damageRolls.FRmVWexZ57ase95M} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.FRmVWexZ57ase95M.damage} (same value: '2d6+6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.FRmVWexZ57ase95M.damageType} (same value: 'piercing') - [GWfybqVzsvUx6elP] : object {Book 1 - Stage Fright.items.[].system.damageRolls.GWfybqVzsvUx6elP} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.GWfybqVzsvUx6elP.damage} (same value: '1d4+7') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.GWfybqVzsvUx6elP.damageType} (same value: 'piercing') - [GYhej0kxEsaKisOa] : object {Book 1 - Stage Fright.items.[].system.damageRolls.GYhej0kxEsaKisOa} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.GYhej0kxEsaKisOa.damage} (same value: '4d6+6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.GYhej0kxEsaKisOa.damageType} (same value: 'slashing') - [IPCXVQxh16sUjq7Y] : object {Book 1 - Stage Fright.items.[].system.damageRolls.IPCXVQxh16sUjq7Y} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.IPCXVQxh16sUjq7Y.damage} (same value: '3d8+14') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.IPCXVQxh16sUjq7Y.damageType} (same value: 'slashing') - [NJ6dq7GKtBbT3Dwb] : object {Book 1 - Stage Fright.items.[].system.damageRolls.NJ6dq7GKtBbT3Dwb} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.NJ6dq7GKtBbT3Dwb.damage} (same value: '3d8+6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.NJ6dq7GKtBbT3Dwb.damageType} (same value: 'fire') - [NfbvJajg9YaA5lNx] : object {Book 1 - Stage Fright.items.[].system.damageRolls.NfbvJajg9YaA5lNx} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.NfbvJajg9YaA5lNx.damage} (same value: '2d6+4') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.NfbvJajg9YaA5lNx.damageType} (same value: 'piercing') - [NhUTZiRXxzixRY4l] : object {Book 1 - Stage Fright.items.[].system.damageRolls.NhUTZiRXxzixRY4l} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.NhUTZiRXxzixRY4l.damage} (same value: '2d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.NhUTZiRXxzixRY4l.damageType} (same value: 'piercing') - [NlXv6iiBtdfdLm4p] : object {Book 1 - Stage Fright.items.[].system.damageRolls.NlXv6iiBtdfdLm4p} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.NlXv6iiBtdfdLm4p.damage} (same value: '3d12+14') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.NlXv6iiBtdfdLm4p.damageType} (same value: 'bludgeoning') - [OhflMh52xYbK32So] : object {Book 1 - Stage Fright.items.[].system.damageRolls.OhflMh52xYbK32So} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.OhflMh52xYbK32So.damage} (same value: '1d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.OhflMh52xYbK32So.damageType} (same value: 'acid') - [Rz9X1gyZBhSOqbCg] : object {Book 1 - Stage Fright.items.[].system.damageRolls.Rz9X1gyZBhSOqbCg} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.Rz9X1gyZBhSOqbCg.damage} (same value: '2d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.Rz9X1gyZBhSOqbCg.damageType} (same value: 'void') - [THcEeUTFLEmYdSnR] : object {Book 1 - Stage Fright.items.[].system.damageRolls.THcEeUTFLEmYdSnR} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.THcEeUTFLEmYdSnR.damage} (same value: '3d12+12') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.THcEeUTFLEmYdSnR.damageType} (same value: 'piercing') - [U3Kxh6OG0tpDdpaj] : object {Book 1 - Stage Fright.items.[].system.damageRolls.U3Kxh6OG0tpDdpaj} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.U3Kxh6OG0tpDdpaj.damage} (same value: '3d6+10') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.U3Kxh6OG0tpDdpaj.damageType} (same value: 'slashing') - [Vx5roV3HghUP9fnX] : object {Book 1 - Stage Fright.items.[].system.damageRolls.Vx5roV3HghUP9fnX} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.Vx5roV3HghUP9fnX.damage} (same value: '4d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.Vx5roV3HghUP9fnX.damageType} (same value: 'acid') - [antMrW1qB3XobjEi] : object {Book 1 - Stage Fright.items.[].system.damageRolls.antMrW1qB3XobjEi} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.antMrW1qB3XobjEi.damage} (same value: '2d6+6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.antMrW1qB3XobjEi.damageType} (same value: 'slashing') - [b2fi7ENbPpMwzkuz] : object {Book 1 - Stage Fright.items.[].system.damageRolls.b2fi7ENbPpMwzkuz} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.b2fi7ENbPpMwzkuz.damage} (same value: '1d4') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.b2fi7ENbPpMwzkuz.damageType} (same value: 'void') - [cXVBGjsubMWvUbNP] : object {Book 1 - Stage Fright.items.[].system.damageRolls.cXVBGjsubMWvUbNP} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.cXVBGjsubMWvUbNP.damage} (same value: '1d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.cXVBGjsubMWvUbNP.damageType} (same value: 'acid') - [dpPPRDUjbwLX0qS6] : object {Book 1 - Stage Fright.items.[].system.damageRolls.dpPPRDUjbwLX0qS6} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.dpPPRDUjbwLX0qS6.damage} (same value: '1d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.dpPPRDUjbwLX0qS6.damageType} (same value: 'acid') - [eHvLENLCZQnhYEBC] : object {Book 1 - Stage Fright.items.[].system.damageRolls.eHvLENLCZQnhYEBC} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.eHvLENLCZQnhYEBC.damage} (same value: '1d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.eHvLENLCZQnhYEBC.damageType} (same value: 'fire') - [elmGTxz9RjnbG3Dq] : object {Book 1 - Stage Fright.items.[].system.damageRolls.elmGTxz9RjnbG3Dq} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.elmGTxz9RjnbG3Dq.damage} (same value: '2d8+12') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.elmGTxz9RjnbG3Dq.damageType} (same value: 'slashing') - [fWwmDpPuEZ2FC8by] : object {Book 1 - Stage Fright.items.[].system.damageRolls.fWwmDpPuEZ2FC8by} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.fWwmDpPuEZ2FC8by.damage} (same value: '2d12+10') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.fWwmDpPuEZ2FC8by.damageType} (same value: 'bludgeoning') - [g3qzaG8cDpr5l2ps] : object {Book 1 - Stage Fright.items.[].system.damageRolls.g3qzaG8cDpr5l2ps} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.g3qzaG8cDpr5l2ps.damage} (same value: '1d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.g3qzaG8cDpr5l2ps.damageType} (same value: 'sonic') - [klspuKEIKgBaTxmc] : object {Book 1 - Stage Fright.items.[].system.damageRolls.klspuKEIKgBaTxmc} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.klspuKEIKgBaTxmc.damage} (same value: '3d6+14') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.klspuKEIKgBaTxmc.damageType} (same value: 'bludgeoning') - R7N4nB7T8X7CywNG : object {Book 1 - Stage Fright.items.[].system.damageRolls.R7N4nB7T8X7CywNG} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.R7N4nB7T8X7CywNG.damage} (same value: '1d8+2') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.R7N4nB7T8X7CywNG.damageType} (same value: 'slashing') - [mPSJRovbowuDT1AW] : object {Book 1 - Stage Fright.items.[].system.damageRolls.mPSJRovbowuDT1AW} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.mPSJRovbowuDT1AW.damage} (same value: '2d6+3') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.mPSJRovbowuDT1AW.damageType} (same value: 'piercing') - [mfPumFH7wpKeNwLH] : object {Book 1 - Stage Fright.items.[].system.damageRolls.mfPumFH7wpKeNwLH} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.mfPumFH7wpKeNwLH.damage} (same value: '1d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.mfPumFH7wpKeNwLH.damageType} (same value: 'fire') - [rkObyn7RJqqwIt6t] : object {Book 1 - Stage Fright.items.[].system.damageRolls.rkObyn7RJqqwIt6t} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.rkObyn7RJqqwIt6t.damage} (same value: '2d4+11') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.rkObyn7RJqqwIt6t.damageType} (same value: 'piercing') - [rsCzZoVNTkR3sBAB] : object {Book 1 - Stage Fright.items.[].system.damageRolls.rsCzZoVNTkR3sBAB} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.rsCzZoVNTkR3sBAB.damage} (same value: '1d4') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.rsCzZoVNTkR3sBAB.damageType} (same value: 'void') - [viI6grvtKw7TwLYS] : object {Book 1 - Stage Fright.items.[].system.damageRolls.viI6grvtKw7TwLYS} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.viI6grvtKw7TwLYS.damage} (same value: '3d10+14') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.viI6grvtKw7TwLYS.damageType} (same value: 'piercing') - [zHPLzlVMBPcBGFND] : object {Book 1 - Stage Fright.items.[].system.damageRolls.zHPLzlVMBPcBGFND} - damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.zHPLzlVMBPcBGFND.damage} (same value: '2d6') - damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.zHPLzlVMBPcBGFND.damageType} (same value: 'sonic') - [deathNote] : boolean {Book 1 - Stage Fright.items.[].system.deathNote} (same value: True) - description : object {Book 1 - Stage Fright.items.[].system.description} - [gm] : string {Book 1 - Stage Fright.items.[].system.description.gm} (2 different values) - '

Laced with azarpal poison

' (x3) - '

Vision resembles Nemesis

' (x1) - value : string {Book 1 - Stage Fright.items.[].system.description.value} (192 different values) - [dexCap] : integer {Book 1 - Stage Fright.items.[].system.dexCap} (2 different values) - 2 (x5) - 4 (x2) - [equipped] : object {Book 1 - Stage Fright.items.[].system.equipped} - carryType : string {Book 1 - Stage Fright.items.[].system.equipped.carryType} (2 different values) - 'worn' (x29) - 'held' (x3) - [handsHeld] : integer {Book 1 - Stage Fright.items.[].system.equipped.handsHeld} (2 different values) - 0 (x15) - 1 (x3) - [inSlot] : boolean {Book 1 - Stage Fright.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 1 - Stage Fright.items.[].system.frequency} - max : integer {Book 1 - Stage Fright.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - Stage Fright.items.[].system.frequency.per} (same value: 'PT10M') - publication : object {Book 1 - Stage Fright.items.[].system.publication} - license : string {Book 1 - Stage Fright.items.[].system.publication.license} (2 different values) - 'ORC' (x165) - 'OGL' (x139) - remaster : boolean {Book 1 - Stage Fright.items.[].system.publication.remaster} (2 different values) - True (x165) - False (x139) - title : string {Book 1 - Stage Fright.items.[].system.publication.title} (8 different values) - 'Pathfinder Player Core' (x147) - '' (x114) - 'Pathfinder Bestiary' (x15) - 'Pathfinder Monster Core' (x13) - 'Pathfinder Core Rulebook' (x6) - 'Pathfinder GM Core' (x5) - 'Pathfinder Treasure Vault' (x2) - 'Pathfinder Guns & Gears' (x2) - rules : ignored (Foundry rules object) {Book 1 - Stage Fright.items.[].system.rules} - [defense] : object {Book 1 - Stage Fright.items.[].system.defense} - save : object {Book 1 - Stage Fright.items.[].system.defense.save} - basic : boolean {Book 1 - Stage Fright.items.[].system.defense.save.basic} (2 different values) - False (x30) - True (x12) - statistic : string {Book 1 - Stage Fright.items.[].system.defense.save.statistic} (3 different values) - 'will' (x25) - 'fortitude' (x12) - 'reflex' (x5) - [duration] : object {Book 1 - Stage Fright.items.[].system.duration} - sustained : boolean {Book 1 - Stage Fright.items.[].system.duration.sustained} (2 different values) - False (x114) - True (x17) - value : string {Book 1 - Stage Fright.items.[].system.duration.value} (16 different values) - [group] : string {Book 1 - Stage Fright.items.[].system.group} (7 different values) - 'leather' (x7) - 'sword' (x5) - 'axe' (x2) - 'bow' (x2) - 'pick' (x1) - 'dart' (x1) - 'firearm' (x1) - [location] : object {Book 1 - Stage Fright.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Stage Fright.items.[].system.location.heightenedLevel} (7 different values) - 4 (x15) - 5 (x12) - 6 (x11) - 1 (x10) - 7 (x9) - 3 (x9) - 2 (x9) - [signature] : boolean {Book 1 - Stage Fright.items.[].system.location.signature} (same value: True) - [uses] : object {Book 1 - Stage Fright.items.[].system.location.uses} - max : integer {Book 1 - Stage Fright.items.[].system.location.uses.max} (2 different values) - 3 (x3) - 2 (x2) - value : integer {Book 1 - Stage Fright.items.[].system.location.uses.value} (2 different values) - 3 (x3) - 2 (x2) - [value] : string {Book 1 - Stage Fright.items.[].system.location.value} (13 different values) - [prepared] : object {Book 1 - Stage Fright.items.[].system.prepared} - [flexible] : boolean {Book 1 - Stage Fright.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Stage Fright.items.[].system.prepared.value} (4 different values) - 'innate' (x7) - 'spontaneous' (x3) - 'focus' (x2) - 'prepared' (x1) - traits : object {Book 1 - Stage Fright.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book 1 - Stage Fright.items.[].system.traits.rarity} (2 different values) - 'common' (x182) - 'uncommon' (x22) - [selected] : object {Book 1 - Stage Fright.items.[].system.traits.selected} - cantrip : string {Book 1 - Stage Fright.items.[].system.traits.selected.cantrip} (same value: 'Cantrip') - custom : string {Book 1 - Stage Fright.items.[].system.traits.selected.custom} (same value: '') - darkness : string {Book 1 - Stage Fright.items.[].system.traits.selected.darkness} (same value: 'Darkness') - evocation : string {Book 1 - Stage Fright.items.[].system.traits.selected.evocation} (same value: 'Evocation') - witch : string {Book 1 - Stage Fright.items.[].system.traits.selected.witch} (same value: 'Witch') - [traditions] : array {Book 1 - Stage Fright.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Stage Fright.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x98) - 'occult' (x97) - 'divine' (x59) - 'primal' (x50) - [value] : array {Book 1 - Stage Fright.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 1 - Stage Fright.items.[].system.traits.value.[]} (89 different values) - [hardness] : integer {Book 1 - Stage Fright.items.[].system.hardness} (2 different values) - 0 (x31) - 5 (x1) - [heightening] : object {Book 1 - Stage Fright.items.[].system.heightening} - [damage] : object {Book 1 - Stage Fright.items.[].system.heightening.damage} - [0] : string {Book 1 - Stage Fright.items.[].system.heightening.damage.0} (8 different values) - '2d6' (x8) - '1d8' (x6) - '1d10+4' (x3) - '1d6' (x3) - '1d4' (x3) - '1d10' (x2) - '1d12' (x1) - '2' (x1) - [b9dAiWfV57lyCWpP] : string {Book 1 - Stage Fright.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - [cQDyW0QpjJ38MlSi] : string {Book 1 - Stage Fright.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [interval] : integer {Book 1 - Stage Fright.items.[].system.heightening.interval} (2 different values) - 1 (x28) - 2 (x1) - [levels] : object {Book 1 - Stage Fright.items.[].system.heightening.levels} - [2] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.2} - target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.2.target} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.3} - [range] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.3.range} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.3.target} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.3.target.value} (4 different values) - '5 creatures' (x4) - '1 unattended object with a Bulk of 1 or less' (x1) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - '10 objects' (x1) - [4] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.4} - target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.4.target} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.4.target.value} (2 different values) - '10 creatures' (x1) - '10 creatures you know by name and have met in person' (x1) - [5] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.5} - [range] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.5.range} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x5) - '60 feet' (x1) - target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.5.target} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.6} - target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.6.target} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.7} - target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.7.target} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.7.target.value} (3 different values) - '10 creatures' (x2) - '6 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [8] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.8} - target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.8.target} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.9} - target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.9.target} - value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.9.target.value} (same value: '4 creatures') - [type] : string {Book 1 - Stage Fright.items.[].system.heightening.type} (2 different values) - 'interval' (x29) - 'fixed' (x25) - [hp] : object {Book 1 - Stage Fright.items.[].system.hp} - max : integer {Book 1 - Stage Fright.items.[].system.hp.max} (2 different values) - 0 (x31) - 20 (x1) - value : integer {Book 1 - Stage Fright.items.[].system.hp.value} (2 different values) - 0 (x31) - 20 (x1) - [level] : object {Book 1 - Stage Fright.items.[].system.level} - value : integer {Book 1 - Stage Fright.items.[].system.level.value} (11 different values) - [material] : object {Book 1 - Stage Fright.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Stage Fright.items.[].system.mod} - value : integer {Book 1 - Stage Fright.items.[].system.mod.value} (5 different values) - 26 (x2) - 23 (x1) - 19 (x1) - 20 (x1) - 18 (x1) - [overlays] : object {Book 1 - Stage Fright.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [7qdtetowq348s9oc] : object {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [Fs08rHTZAfROKKzu] : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [UTMlHk0o5FXLlwwM] : object {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [c69HMe7LM38KOi2y] : object {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y._id} (same value: 'c69HMe7LM38KOi2y') - name : string {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.name} (same value: 'Malicious Shadow (Piercing)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.sort} (same value: 2) - system : object {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage} - 0 : object {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage.0} - [category] : empty - type : string {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage.0.type} (same value: 'piercing') - [cUFX7ExSLeoa3vIF] : object {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [eOCNn2ohYAvsYZjn] : object {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - [lfxcoz2d3f8j2zq1] : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [noPVUX8Ocln52MKm] : object {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [oOJY0MFq3IZR2yBt] : object {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt._id} (same value: 'oOJY0MFq3IZR2yBt') - name : string {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.name} (same value: 'Malicious Shadow (Slashing)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.sort} (same value: 3) - system : object {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage} - 0 : object {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage.0} - [category] : empty - type : string {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage.0.type} (same value: 'slashing') - [xYyA7CV1GaFTRjBQ] : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [zFWsMjoeCnLxqJaV] : object {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zZAR4Vryi8fUJuP2] : object {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2._id} (same value: 'zZAR4Vryi8fUJuP2') - name : string {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.name} (same value: 'Malicious Shadow (Bludgeoning)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.sort} (same value: 1) - system : object {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.system} - damage : object {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage} - 0 : object {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage.0} - [category] : empty - type : string {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage.0.type} (same value: 'bludgeoning') - [zjyfdrWBaUVi4O7b] : object {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [price] : object {Book 1 - Stage Fright.items.[].system.price} - [per] : integer {Book 1 - Stage Fright.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Stage Fright.items.[].system.price.value} - [cp] : integer {Book 1 - Stage Fright.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 1 - Stage Fright.items.[].system.price.value.gp} (11 different values) - [sp] : integer {Book 1 - Stage Fright.items.[].system.price.value.sp} (2 different values) - 1 (x3) - 4 (x2) - [proficiency] : object {Book 1 - Stage Fright.items.[].system.proficiency} - value : integer {Book 1 - Stage Fright.items.[].system.proficiency.value} (2 different values) - 1 (x12) - 0 (x1) - [proficient] : object {Book 1 - Stage Fright.items.[].system.proficient} - value : integer {Book 1 - Stage Fright.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - Stage Fright.items.[].system.quantity} (4 different values) - 1 (x27) - 20 (x2) - 10 (x2) - 4 (x1) - [range] : mixed - object {Book 1 - Stage Fright.items.[].system.range} - value : string {Book 1 - Stage Fright.items.[].system.range.value} (13 different values) - integer {Book 1 - Stage Fright.items.[].system.range} (3 different values) - 60 (x2) - 20 (x1) - 30 (x1) - [reload] : object {Book 1 - Stage Fright.items.[].system.reload} - value : string {Book 1 - Stage Fright.items.[].system.reload.value} (4 different values) - '' (x7) - '0' (x3) - '-' (x1) - '1' (x1) - [requirements] : string {Book 1 - Stage Fright.items.[].system.requirements} (same value: '') - [ritual] : object {Book 1 - Stage Fright.items.[].system.ritual} - primary : object {Book 1 - Stage Fright.items.[].system.ritual.primary} - check : string {Book 1 - Stage Fright.items.[].system.ritual.primary.check} (4 different values) - 'Arcana (master) or Occultism (master)' (x1) - 'Occultism (expert) or Religion (expert)' (x1) - 'Arcana (expert)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - secondary : object {Book 1 - Stage Fright.items.[].system.ritual.secondary} - casters : integer {Book 1 - Stage Fright.items.[].system.ritual.secondary.casters} (2 different values) - 1 (x3) - 3 (x1) - checks : string {Book 1 - Stage Fright.items.[].system.ritual.secondary.checks} (4 different values) - 'Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1) - 'Occultism or Religion (whichever isn\'t used for the primary check)' (x1) - 'Crafting' (x1) - 'Religion' (x1) - [runes] : object {Book 1 - Stage Fright.items.[].system.runes} - [potency] : integer {Book 1 - Stage Fright.items.[].system.runes.potency} (3 different values) - 1 (x12) - 0 (x4) - 2 (x3) - [property] : array {Book 1 - Stage Fright.items.[].system.runes.property} - Length: min=0 max=2 - Value type: string {Book 1 - Stage Fright.items.[].system.runes.property.[]} (5 different values) - 'thundering' (x2) - 'flaming' (x2) - 'corrosive' (x1) - 'decaying' (x1) - 'fearsome' (x1) - [reinforcing] : integer {Book 1 - Stage Fright.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - Stage Fright.items.[].system.runes.resilient} (2 different values) - 1 (x3) - 0 (x2) - [striking] : integer {Book 1 - Stage Fright.items.[].system.runes.striking} (3 different values) - 1 (x8) - 2 (x2) - 0 (x2) - [selfEffect] : object {Book 1 - Stage Fright.items.[].system.selfEffect} - name : string {Book 1 - Stage Fright.items.[].system.selfEffect.name} (same value: 'Effect: Feast on Illness') - uuid : string {Book 1 - Stage Fright.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Feast on Illness') - [showSlotlessLevels] : object {Book 1 - Stage Fright.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Stage Fright.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Stage Fright.items.[].system.size} (2 different values) - 'med' (x16) - 'lg' (x16) - [slots] : object {Book 1 - Stage Fright.items.[].system.slots} - [slot0] : object {Book 1 - Stage Fright.items.[].system.slots.slot0} - max : integer {Book 1 - Stage Fright.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 1 - Stage Fright.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Stage Fright.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'EGFBetoFB5Sva6Eg' (x1) - 'oersPZOlOEVM1IBT' (x1) - 'jHBVeMZYSfQydxq9' (x1) - 'fnA7G5BYm60cHWSv' (x1) - 'aYbNa64j3ZjXhoXz' (x1) - [slot1] : object {Book 1 - Stage Fright.items.[].system.slots.slot1} - max : integer {Book 1 - Stage Fright.items.[].system.slots.slot1.max} (same value: 3) - [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot1.value} (same value: 3) - prepared : array {Book 1 - Stage Fright.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Stage Fright.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'cxvbAQdFCH6FON3B' (x1) - 'O2AkUdNp48yAMpZR' (x1) - 'DU2HAGGe4HXI0QzA' (x1) - [slot2] : object {Book 1 - Stage Fright.items.[].system.slots.slot2} - max : integer {Book 1 - Stage Fright.items.[].system.slots.slot2.max} (same value: 3) - [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot2.value} (same value: 3) - prepared : array {Book 1 - Stage Fright.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - Stage Fright.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'chfxRqRT8vnJ35cY' (x1) - 'mOZBM7JIeUxixTX1' (x1) - 'Y4xfV9EFqxWm6WW4' (x1) - [slot3] : object {Book 1 - Stage Fright.items.[].system.slots.slot3} - max : integer {Book 1 - Stage Fright.items.[].system.slots.slot3.max} (same value: 3) - [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot3.value} (same value: 3) - prepared : array {Book 1 - Stage Fright.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - Stage Fright.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'GYjbiNZ8c2b0WZaU' (x1) - 'O2AkUdNp48yAMpZR' (x1) - 'qsXfYslh34aVinr7' (x1) - [slot4] : object {Book 1 - Stage Fright.items.[].system.slots.slot4} - max : integer {Book 1 - Stage Fright.items.[].system.slots.slot4.max} (same value: 3) - [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot4.value} (same value: 3) - prepared : array {Book 1 - Stage Fright.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot4.prepared.[]} - id : string {Book 1 - Stage Fright.items.[].system.slots.slot4.prepared.[].id} (3 different values) - '2G1lOIpSZq1YL2A6' (x1) - 'tIk06sUjyTGTkkp9' (x1) - '1OlAFX0WImr2mgZU' (x1) - [slot5] : object {Book 1 - Stage Fright.items.[].system.slots.slot5} - max : integer {Book 1 - Stage Fright.items.[].system.slots.slot5.max} (same value: 3) - [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot5.value} (same value: 3) - prepared : array {Book 1 - Stage Fright.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot5.prepared.[]} - id : string {Book 1 - Stage Fright.items.[].system.slots.slot5.prepared.[].id} (2 different values) - 'ESdZdz0iM8t1KVEw' (x2) - 'XsAvMoc9iBA5vnI4' (x1) - [slot6] : object {Book 1 - Stage Fright.items.[].system.slots.slot6} - max : integer {Book 1 - Stage Fright.items.[].system.slots.slot6.max} (2 different values) - 3 (x3) - 2 (x1) - [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot6.value} (2 different values) - 3 (x2) - 2 (x1) - prepared : array {Book 1 - Stage Fright.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot6.prepared.[]} - id : string {Book 1 - Stage Fright.items.[].system.slots.slot6.prepared.[].id} (3 different values) - 'LX7iUfoWbIo01OEU' (x1) - 'wcz90NN7S5yDjQzO' (x1) - 'sn5JjxFGb1PjvUiZ' (x1) - [slot7] : object {Book 1 - Stage Fright.items.[].system.slots.slot7} - max : integer {Book 1 - Stage Fright.items.[].system.slots.slot7.max} (same value: 3) - value : integer {Book 1 - Stage Fright.items.[].system.slots.slot7.value} (same value: 3) - [slug] : string {Book 1 - Stage Fright.items.[].system.slug} (131 different values) - [speedPenalty] : integer {Book 1 - Stage Fright.items.[].system.speedPenalty} (2 different values) - -5 (x5) - 0 (x3) - [spell] : object {Book 1 - Stage Fright.items.[].system.spell} - _id : string {Book 1 - Stage Fright.items.[].system.spell._id} (same value: 'doDPC1nKd9jw1dJb') - flags : object {Book 1 - Stage Fright.items.[].system.spell.flags} - core : object {Book 1 - Stage Fright.items.[].system.spell.flags.core} - sourceId : string {Book 1 - Stage Fright.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.R9xqCBblkS5KE4y7') - img : string {Book 1 - Stage Fright.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/sending.webp') - name : string {Book 1 - Stage Fright.items.[].system.spell.name} (same value: 'Sending') - sort : integer {Book 1 - Stage Fright.items.[].system.spell.sort} (same value: 0) - system : object {Book 1 - Stage Fright.items.[].system.spell.system} - [area] : empty - cost : object {Book 1 - Stage Fright.items.[].system.spell.system.cost} - value : string {Book 1 - Stage Fright.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 1 - Stage Fright.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 1 - Stage Fright.items.[].system.spell.system.damage} - description : object {Book 1 - Stage Fright.items.[].system.spell.system.description} - value : string {Book 1 - Stage Fright.items.[].system.spell.system.description.value} (same value: '

You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.

') - duration : object {Book 1 - Stage Fright.items.[].system.spell.system.duration} - sustained : boolean {Book 1 - Stage Fright.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 1 - Stage Fright.items.[].system.spell.system.duration.value} (same value: '') - level : object {Book 1 - Stage Fright.items.[].system.spell.system.level} - value : integer {Book 1 - Stage Fright.items.[].system.spell.system.level.value} (same value: 5) - location : object {Book 1 - Stage Fright.items.[].system.spell.system.location} - heightenedLevel : integer {Book 1 - Stage Fright.items.[].system.spell.system.location.heightenedLevel} (same value: 5) - [value] : empty - publication : object {Book 1 - Stage Fright.items.[].system.spell.system.publication} - license : string {Book 1 - Stage Fright.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Book 1 - Stage Fright.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Book 1 - Stage Fright.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Book 1 - Stage Fright.items.[].system.spell.system.range} - value : string {Book 1 - Stage Fright.items.[].system.spell.system.range.value} (same value: 'planetary') - requirements : string {Book 1 - Stage Fright.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 1 - Stage Fright.items.[].system.spell.system.rules} - slug : string {Book 1 - Stage Fright.items.[].system.spell.system.slug} (same value: 'sending') - target : object {Book 1 - Stage Fright.items.[].system.spell.system.target} - value : string {Book 1 - Stage Fright.items.[].system.spell.system.target.value} (same value: '1 creature you know well') - time : object {Book 1 - Stage Fright.items.[].system.spell.system.time} - value : string {Book 1 - Stage Fright.items.[].system.spell.system.time.value} (same value: '3') - [defense] : empty - traits : object {Book 1 - Stage Fright.items.[].system.spell.system.traits} - rarity : string {Book 1 - Stage Fright.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 1 - Stage Fright.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {Book 1 - Stage Fright.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x1) - 'divine' (x1) - 'occult' (x1) - value : array {Book 1 - Stage Fright.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Stage Fright.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'mental' (x1) - type : string {Book 1 - Stage Fright.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 1 - Stage Fright.items.[].system.spelldc} - dc : integer {Book 1 - Stage Fright.items.[].system.spelldc.dc} (6 different values) - 33 (x5) - 30 (x3) - 32 (x2) - 34 (x1) - 26 (x1) - 29 (x1) - value : integer {Book 1 - Stage Fright.items.[].system.spelldc.value} (6 different values) - 25 (x4) - 22 (x3) - 24 (x3) - 26 (x1) - 18 (x1) - 21 (x1) - [item] : integer {Book 1 - Stage Fright.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Book 1 - Stage Fright.items.[].system.spelldc.mod} (same value: 0) - [splashDamage] : object {Book 1 - Stage Fright.items.[].system.splashDamage} - value : integer {Book 1 - Stage Fright.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - Stage Fright.items.[].system.stackGroup} (2 different values) - 'arrows' (x2) - 'rounds10' (x1) - [stowing] : boolean {Book 1 - Stage Fright.items.[].system.stowing} (same value: True) - [strength] : integer {Book 1 - Stage Fright.items.[].system.strength} (2 different values) - 2 (x5) - 0 (x2) - [target] : object {Book 1 - Stage Fright.items.[].system.target} - value : string {Book 1 - Stage Fright.items.[].system.target.value} (23 different values) - [time] : object {Book 1 - Stage Fright.items.[].system.time} - value : string {Book 1 - Stage Fright.items.[].system.time.value} (11 different values) - [tradition] : object {Book 1 - Stage Fright.items.[].system.tradition} - value : string {Book 1 - Stage Fright.items.[].system.tradition.value} (3 different values) - 'occult' (x10) - 'divine' (x2) - 'primal' (x1) - [usage] : object {Book 1 - Stage Fright.items.[].system.usage} - [canBeAmmo] : boolean {Book 1 - Stage Fright.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 1 - Stage Fright.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x16) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x2) - 'wornbelt' (x1) - 'worn' (x1) - 'worncloak' (x1) - [uses] : object {Book 1 - Stage Fright.items.[].system.uses} - autoDestroy : boolean {Book 1 - Stage Fright.items.[].system.uses.autoDestroy} (2 different values) - True (x5) - False (x1) - max : integer {Book 1 - Stage Fright.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Stage Fright.items.[].system.uses.value} (same value: 1) - type : string {Book 1 - Stage Fright.items.[].type} (12 different values) - [_stats] : object {Book 1 - Stage Fright.items.[]._stats} - compendiumSource : string {Book 1 - Stage Fright.items.[]._stats.compendiumSource} (128 different values) - [flags] : object {Book 1 - Stage Fright.items.[].flags} - pf2e : object {Book 1 - Stage Fright.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Stage Fright.items.[].flags.pf2e.linkedWeapon} (11 different values) - name : string {Book 1 - Stage Fright.name} (all different values) - system : object {Book 1 - Stage Fright.system} - [abilities] : object {Book 1 - Stage Fright.system.abilities} - cha : object {Book 1 - Stage Fright.system.abilities.cha} - mod : integer {Book 1 - Stage Fright.system.abilities.cha.mod} (7 different values) - 3 (x5) - 5 (x3) - 8 (x3) - 0 (x3) - -3 (x1) - 6 (x1) - 2 (x1) - con : object {Book 1 - Stage Fright.system.abilities.con} - mod : integer {Book 1 - Stage Fright.system.abilities.con.mod} (7 different values) - 5 (x7) - 6 (x3) - 1 (x2) - 0 (x2) - 8 (x1) - 3 (x1) - 2 (x1) - dex : object {Book 1 - Stage Fright.system.abilities.dex} - mod : integer {Book 1 - Stage Fright.system.abilities.dex.mod} (7 different values) - 4 (x5) - 5 (x4) - 6 (x3) - 2 (x2) - 7 (x1) - 3 (x1) - 0 (x1) - int : object {Book 1 - Stage Fright.system.abilities.int} - mod : integer {Book 1 - Stage Fright.system.abilities.int.mod} (7 different values) - 3 (x5) - 5 (x4) - 2 (x3) - 0 (x2) - -4 (x1) - 4 (x1) - -3 (x1) - str : object {Book 1 - Stage Fright.system.abilities.str} - mod : integer {Book 1 - Stage Fright.system.abilities.str.mod} (8 different values) - 6 (x5) - 8 (x3) - 4 (x2) - 0 (x2) - -5 (x2) - 1 (x1) - 7 (x1) - 2 (x1) - wis : object {Book 1 - Stage Fright.system.abilities.wis} - mod : integer {Book 1 - Stage Fright.system.abilities.wis.mod} (7 different values) - 4 (x9) - 7 (x2) - 2 (x2) - 6 (x1) - 5 (x1) - 3 (x1) - 0 (x1) - attributes : object {Book 1 - Stage Fright.system.attributes} - ac : object {Book 1 - Stage Fright.system.attributes.ac} - [details] : string {Book 1 - Stage Fright.system.attributes.ac.details} (same value: '') - value : integer {Book 1 - Stage Fright.system.attributes.ac.value} (9 different values) - 33 (x5) - 34 (x3) - 27 (x3) - 30 (x3) - 29 (x2) - 31 (x1) - 24 (x1) - 32 (x1) - 0 (x1) - [allSaves] : object {Book 1 - Stage Fright.system.attributes.allSaves} - value : string {Book 1 - Stage Fright.system.attributes.allSaves.value} (4 different values) - '' (x14) - '+1 status to all saves vs. magic' (x1) - '+1 status to all saves vs emotion effects' (x1) - '+2 status to will vs. controlled' (x1) - hp : object {Book 1 - Stage Fright.system.attributes.hp} - details : string {Book 1 - Stage Fright.system.attributes.hp.details} (3 different values) - '' (x18) - 'regeneration 40 (deactivated by mental, orichalcum, or spirit)' (x1) - 'void healing' (x1) - max : integer {Book 1 - Stage Fright.system.attributes.hp.max} (16 different values) - temp : integer {Book 1 - Stage Fright.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Stage Fright.system.attributes.hp.value} (16 different values) - [adjustment] : string {Book 1 - Stage Fright.system.attributes.adjustment} (same value: 'elite') - [emitsSound] : string {Book 1 - Stage Fright.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 1 - Stage Fright.system.attributes.hardness} (2 different values) - 0 (x2) - 17 (x1) - [immunities] : array {Book 1 - Stage Fright.system.attributes.immunities} - Length: min=1 max=7 - Value type: object {Book 1 - Stage Fright.system.attributes.immunities.[]} - [exceptions] : array<> {Book 1 - Stage Fright.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Stage Fright.system.attributes.immunities.[].type} (14 different values) - [resistances] : array {Book 1 - Stage Fright.system.attributes.resistances} - Length: min=0 max=3 - Value type: object {Book 1 - Stage Fright.system.attributes.resistances.[]} - doubleVs : array {Book 1 - Stage Fright.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 1 - Stage Fright.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 1 - Stage Fright.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Book 1 - Stage Fright.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x1) - 'void' (x1) - type : string {Book 1 - Stage Fright.system.attributes.resistances.[].type} (5 different values) - 'all-damage' (x2) - 'bludgeoning' (x1) - 'piercing' (x1) - 'poison' (x1) - 'acid' (x1) - value : integer {Book 1 - Stage Fright.system.attributes.resistances.[].value} (3 different values) - 15 (x3) - 10 (x2) - 5 (x1) - [speed] : object {Book 1 - Stage Fright.system.attributes.speed} - otherSpeeds : array {Book 1 - Stage Fright.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 1 - Stage Fright.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Stage Fright.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x6) - 'climb' (x2) - 'burrow' (x1) - value : integer {Book 1 - Stage Fright.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 40 (x3) - 30 (x2) - 15 (x1) - 10 (x1) - 20 (x1) - 25 (x1) - value : integer {Book 1 - Stage Fright.system.attributes.speed.value} (7 different values) - 25 (x5) - 40 (x4) - 30 (x3) - 0 (x2) - 10 (x1) - 15 (x1) - 20 (x1) - [stealth] : object {Book 1 - Stage Fright.system.attributes.stealth} - details : string {Book 1 - Stage Fright.system.attributes.stealth.details} (3 different values) - '

(trained)

' (x1) - '

(expert)

' (x1) - '

(master)

' (x1) - value : integer {Book 1 - Stage Fright.system.attributes.stealth.value} (3 different values) - 21 (x1) - 32 (x1) - 28 (x1) - [weaknesses] : array {Book 1 - Stage Fright.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 1 - Stage Fright.system.attributes.weaknesses.[]} - exceptions : array<> {Book 1 - Stage Fright.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Stage Fright.system.attributes.weaknesses.[].type} (5 different values) - 'cold-iron' (x1) - 'slashing' (x1) - 'holy' (x1) - 'vitality' (x1) - 'mental' (x1) - value : integer {Book 1 - Stage Fright.system.attributes.weaknesses.[].value} (2 different values) - 10 (x3) - 15 (x2) - details : object {Book 1 - Stage Fright.system.details} - [blurb] : string {Book 1 - Stage Fright.system.details.blurb} (11 different values) - [languages] : object {Book 1 - Stage Fright.system.details.languages} - details : string {Book 1 - Stage Fright.system.details.languages.details} (5 different values) - '' (x13) - 'Can\'t Speak any Language, Telepathy 300 feet' (x1) - 'telepathy 100 feet' (x1) - 'telepathy 100 feet, universal language' (x1) - 'Can\'t Speak' (x1) - value : array {Book 1 - Stage Fright.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Book 1 - Stage Fright.system.details.languages.value.[]} (14 different values) - level : object {Book 1 - Stage Fright.system.details.level} - value : integer {Book 1 - Stage Fright.system.details.level.value} (7 different values) - 13 (x5) - 14 (x3) - 8 (x3) - 12 (x3) - 10 (x3) - 11 (x2) - 9 (x1) - [privateNotes] : string {Book 1 - Stage Fright.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Stage Fright.system.details.publicNotes} (10 different values) - publication : object {Book 1 - Stage Fright.system.details.publication} - license : string {Book 1 - Stage Fright.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 1 - Stage Fright.system.details.publication.remaster} (same value: True) - title : string {Book 1 - Stage Fright.system.details.publication.title} (same value: 'Pathfinder #204: Stage Fright') - [description] : string {Book 1 - Stage Fright.system.details.description} (3 different values) - '

A loved one, tied to a post with thick ropes, suddenly lurches to life and begins to shriek in anguish as soon as one of the PCs comes within 20 feet.

' (x1) - '

The puppets and marionettes in this room suddenly turn to face intruders and come to clattering, unsettling life as the echoing sound of mocking laughter fills the air.

' (x1) - '

An @UUID[Compendium.pf2e.conditionitems.Item.Invisible] rune imprinted on the door latch releases a powerful sonic discharge that automatically alerts the guards in area D6 that intruders are nearby.

' (x1) - [disable] : string {Book 1 - Stage Fright.system.details.disable} (3 different values) - '

@Check[thievery|dc:31] (expert) to remove the small runes carved on the pole that focus the magic, or @Check[occultism|dc:28] (trained) to recognize the occult illusions woven into the trap and disable the underlying magic

' (x1) - '

@Check[performance|dc:32] (master) to distract and entertain the haunted puppets and make them forget their anguish and despair, or @Check[religion|dc:35] (expert) to exorcise the haunt; four successes are required to disable it

' (x1) - '

@Check[thievery|dc:38] (master) to scratch out the rune without allowing it to activate, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th rank; counteract DC 31) to counteract the rune

' (x1) - [isComplex] : boolean {Book 1 - Stage Fright.system.details.isComplex} (2 different values) - True (x2) - False (x1) - [reset] : string {Book 1 - Stage Fright.system.details.reset} (3 different values) - '

A cruel welcome trap resets at midnight.

' (x1) - '

The haunt deactivates if no living creatures are in area C2, then resets 1 minute later.

' (x1) - '' (x1) - [routine] : string {Book 1 - Stage Fright.system.details.routine} (3 different values) - '

(1 action; illusion, mental, occult, visual) The cruel welcome\'s head lifts, and it gazes at the closest PC within 20 feet; if there are no PCs in range, the trap does nothing, its turn ends, and it deactivates until midnight. The target must attempt a @Check[will|dc:26|traits:illusion,mental,occult,visual] save.


Critical Success The PC is unaffected. For the next 24 hours, the PC gains a +4 circumstance bonus to all saving throws against cruel welcome traps.

Success The PC recognizes the face of the tormented figure on the pole as that of a loved one, and the anguish of the sight results in @Damage[4d10[mental]] damage. For the next 24 hours, the PC gains a +4 circumstance bonus to all saving throws against cruel welcome traps.

Failure As success, but @Damage[(4d10+22)[mental]] damage.

Critical Failure As failure, but @Damage[(8d10+44)[mental]] damage, and the PC becomes @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 24 hours.

' (x1) - '

(1 action) The room\'s puppets and marionettes clatter to life and begin to swarm about the room, throwing rubble at living intruders, stabbing them in the ankles with sharp bits of broken metal, and slashing at them with lashes from long, thin marionette cords. At the same time, other puppets cackle, mock, and pantomime a chosen foe. The haunt uses its action to target one living creature in area C2; that creature must attempt a @Check[will|dc:29] save or become @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 round by the mockery (or @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2} on a critical failure); this effect has the emotion and mental traits. At the same time, because the puppets constantly swarm about, they can use the Puppet Attack free action (see below) to attack targets during their turns.

' (x1) - '' (x1) - [initiative] : object {Book 1 - Stage Fright.system.initiative} - statistic : string {Book 1 - Stage Fright.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Stage Fright.system.perception} - details : string {Book 1 - Stage Fright.system.perception.details} (3 different values) - '' (x15) - 'detect magic' (x1) - 'glutton scent (imprecise) 60 feet' (x1) - mod : integer {Book 1 - Stage Fright.system.perception.mod} (10 different values) - 24 (x4) - 21 (x3) - 18 (x2) - 23 (x2) - 26 (x1) - 25 (x1) - 22 (x1) - 19 (x1) - 15 (x1) - 20 (x1) - senses : array {Book 1 - Stage Fright.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Stage Fright.system.perception.senses.[]} - [acuity] : string {Book 1 - Stage Fright.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x3) - 'precise' (x1) - [range] : integer {Book 1 - Stage Fright.system.perception.senses.[].range} (2 different values) - 60 (x3) - 20 (x1) - type : string {Book 1 - Stage Fright.system.perception.senses.[].type} (4 different values) - 'darkvision' (x11) - 'tremorsense' (x3) - 'low-light-vision' (x2) - 'echolocation' (x1) - [resources] : object {Book 1 - Stage Fright.system.resources} - [focus] : object {Book 1 - Stage Fright.system.resources.focus} - max : integer {Book 1 - Stage Fright.system.resources.focus.max} (3 different values) - 0 (x2) - 3 (x2) - 1 (x1) - value : integer {Book 1 - Stage Fright.system.resources.focus.value} (3 different values) - 0 (x2) - 3 (x2) - 1 (x1) - saves : object {Book 1 - Stage Fright.system.saves} - fortitude : object {Book 1 - Stage Fright.system.saves.fortitude} - saveDetail : string {Book 1 - Stage Fright.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Stage Fright.system.saves.fortitude.value} (12 different values) - reflex : object {Book 1 - Stage Fright.system.saves.reflex} - saveDetail : string {Book 1 - Stage Fright.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Stage Fright.system.saves.reflex.value} (12 different values) - will : object {Book 1 - Stage Fright.system.saves.will} - saveDetail : string {Book 1 - Stage Fright.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Stage Fright.system.saves.will.value} (13 different values) - [skills] : object {Book 1 - Stage Fright.system.skills} - [acrobatics] : object {Book 1 - Stage Fright.system.skills.acrobatics} - base : integer {Book 1 - Stage Fright.system.skills.acrobatics.base} (7 different values) - 24 (x1) - 19 (x1) - 22 (x1) - 25 (x1) - 21 (x1) - 14 (x1) - 15 (x1) - [special] : array<> {Book 1 - Stage Fright.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Book 1 - Stage Fright.system.skills.athletics} - base : integer {Book 1 - Stage Fright.system.skills.athletics.base} (6 different values) - 22 (x3) - 27 (x2) - 24 (x1) - 28 (x1) - 20 (x1) - 18 (x1) - [special] : array<> {Book 1 - Stage Fright.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Book 1 - Stage Fright.system.skills.crafting} - base : integer {Book 1 - Stage Fright.system.skills.crafting.base} (3 different values) - 23 (x1) - 19 (x1) - 24 (x1) - [special] : array<> {Book 1 - Stage Fright.system.skills.crafting.special} - Length: min=0 max=0 - Value type: empty - [deception] : object {Book 1 - Stage Fright.system.skills.deception} - base : integer {Book 1 - Stage Fright.system.skills.deception.base} (6 different values) - 27 (x3) - 24 (x1) - 22 (x1) - 20 (x1) - 18 (x1) - 21 (x1) - [special] : array {Book 1 - Stage Fright.system.skills.deception.special} - Length: min=0 max=1 - Value type: object {Book 1 - Stage Fright.system.skills.deception.special.[]} - base : integer {Book 1 - Stage Fright.system.skills.deception.special.[].base} (2 different values) - 24 (x1) - 23 (x1) - label : string {Book 1 - Stage Fright.system.skills.deception.special.[].label} (2 different values) - 'with entertainer\'s cincture' (x1) - 'to Impersonate a forgettable background character' (x1) - [diplomacy] : object {Book 1 - Stage Fright.system.skills.diplomacy} - base : integer {Book 1 - Stage Fright.system.skills.diplomacy.base} (same value: 22) - special : array<> {Book 1 - Stage Fright.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Book 1 - Stage Fright.system.skills.intimidation} - base : integer {Book 1 - Stage Fright.system.skills.intimidation.base} (10 different values) - 20 (x2) - 27 (x2) - 24 (x1) - 25 (x1) - 23 (x1) - 19 (x1) - 17 (x1) - 15 (x1) - 18 (x1) - 21 (x1) - [special] : array<> {Book 1 - Stage Fright.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [intimidation - +20] : object {Book 1 - Stage Fright.system.skills.intimidation - +20} - [base] : empty - [occultism] : object {Book 1 - Stage Fright.system.skills.occultism} - base : integer {Book 1 - Stage Fright.system.skills.occultism.base} (4 different values) - 24 (x2) - 19 (x1) - 12 (x1) - 23 (x1) - [special] : array<> {Book 1 - Stage Fright.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [performance] : object {Book 1 - Stage Fright.system.skills.performance} - base : integer {Book 1 - Stage Fright.system.skills.performance.base} (same value: 22) - special : array {Book 1 - Stage Fright.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {Book 1 - Stage Fright.system.skills.performance.special.[]} - base : integer {Book 1 - Stage Fright.system.skills.performance.special.[].base} (same value: 24) - label : string {Book 1 - Stage Fright.system.skills.performance.special.[].label} (same value: 'with violin') - [religion] : object {Book 1 - Stage Fright.system.skills.religion} - base : integer {Book 1 - Stage Fright.system.skills.religion.base} (4 different values) - 25 (x1) - 20 (x1) - 16 (x1) - 18 (x1) - [special] : array<> {Book 1 - Stage Fright.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Book 1 - Stage Fright.system.skills.society} - base : integer {Book 1 - Stage Fright.system.skills.society.base} (4 different values) - 22 (x1) - 19 (x1) - 18 (x1) - 24 (x1) - [special] : array<> {Book 1 - Stage Fright.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Book 1 - Stage Fright.system.skills.stealth} - base : integer {Book 1 - Stage Fright.system.skills.stealth.base} (6 different values) - 25 (x3) - 22 (x2) - 26 (x1) - 19 (x1) - 18 (x1) - 15 (x1) - [special] : array {Book 1 - Stage Fright.system.skills.stealth.special} - Length: min=0 max=1 - Value type: object {Book 1 - Stage Fright.system.skills.stealth.special.[]} - base : integer {Book 1 - Stage Fright.system.skills.stealth.special.[].base} (same value: 27) - label : string {Book 1 - Stage Fright.system.skills.stealth.special.[].label} (same value: 'to Hide in sewage') - predicate : array {Book 1 - Stage Fright.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Stage Fright.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:sewage') - [survival] : object {Book 1 - Stage Fright.system.skills.survival} - base : integer {Book 1 - Stage Fright.system.skills.survival.base} (4 different values) - 23 (x2) - 22 (x1) - 18 (x1) - 19 (x1) - [special] : array<> {Book 1 - Stage Fright.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {Book 1 - Stage Fright.system.skills.thievery} - base : integer {Book 1 - Stage Fright.system.skills.thievery.base} (2 different values) - 24 (x2) - 22 (x1) - special : array<> {Book 1 - Stage Fright.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - [thievery - +22] : object {Book 1 - Stage Fright.system.skills.thievery - +22} - [base] : empty - traits : object {Book 1 - Stage Fright.system.traits} - rarity : string {Book 1 - Stage Fright.system.traits.rarity} (4 different values) - 'rare' (x7) - 'unique' (x6) - 'common' (x4) - 'uncommon' (x3) - size : object {Book 1 - Stage Fright.system.traits.size} - value : string {Book 1 - Stage Fright.system.traits.size.value} (3 different values) - 'med' (x12) - 'lg' (x7) - 'tiny' (x1) - value : array {Book 1 - Stage Fright.system.traits.value} - Length: min=1 max=4 - Value type: string {Book 1 - Stage Fright.system.traits.value.[]} (23 different values) - [statusEffects] : array<> {Book 1 - Stage Fright.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Stage Fright.type} (2 different values) - 'npc' (x17) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - The Choosing.txt b/output/pf2e/packs/Book 1 - The Choosing.txt deleted file mode 100644 index 65fe09e..0000000 --- a/output/pf2e/packs/Book 1 - The Choosing.txt +++ /dev/null @@ -1,1462 +0,0 @@ -Book 1 - The Choosing -Different values: 28 -===================================== -object {Book 1 - The Choosing} - _id : string {Book 1 - The Choosing._id} (all different values) - folder : string {Book 1 - The Choosing.folder} (same value: 'ScQO4V93tr7wuryl') - img : string {Book 1 - The Choosing.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x25) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 1 - The Choosing.items} - Length: min=1 max=48 - Value type: object {Book 1 - The Choosing.items.[]} - _id : string {Book 1 - The Choosing.items.[]._id} (418 different values) - img : string {Book 1 - The Choosing.items.[].img} (170 different values) - name : string {Book 1 - The Choosing.items.[].name} (285 different values) - sort : integer {Book 1 - The Choosing.items.[].sort} (49 different values) - system : object {Book 1 - The Choosing.items.[].system} - [acBonus] : integer {Book 1 - The Choosing.items.[].system.acBonus} (6 different values) - 1 (x4) - 2 (x3) - 3 (x2) - 5 (x2) - 4 (x1) - 6 (x1) - [actionType] : object {Book 1 - The Choosing.items.[].system.actionType} - value : string {Book 1 - The Choosing.items.[].system.actionType.value} (4 different values) - 'passive' (x60) - 'action' (x36) - 'reaction' (x22) - 'free' (x4) - [actions] : object {Book 1 - The Choosing.items.[].system.actions} - [value] : integer {Book 1 - The Choosing.items.[].system.actions.value} (2 different values) - 1 (x24) - 2 (x12) - [area] : object {Book 1 - The Choosing.items.[].system.area} - [details] : string {Book 1 - The Choosing.items.[].system.area.details} (3 different values) - '10-foot radius, 40-foot-tall cylinder' (x1) - '20-foot burst adjacent to a flat surface' (x1) - 'all squares in a 20-foot-radius burst that contain plants' (x1) - type : string {Book 1 - The Choosing.items.[].system.area.type} (4 different values) - 'burst' (x7) - 'line' (x7) - 'cone' (x5) - 'emanation' (x5) - value : integer {Book 1 - The Choosing.items.[].system.area.value} (6 different values) - 30 (x11) - 120 (x4) - 10 (x3) - 20 (x3) - 60 (x2) - 15 (x1) - [attack] : object {Book 1 - The Choosing.items.[].system.attack} - value : string {Book 1 - The Choosing.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - The Choosing.items.[].system.attackEffects} - [custom] : string {Book 1 - The Choosing.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - The Choosing.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 1 - The Choosing.items.[].system.attackEffects.value.[]} (5 different values) - 'grab' (x3) - 'ferrugon-tetanus' (x2) - 'spirit-naga-venom' (x1) - 'shameful-loathing' (x1) - 'drain-luck' (x1) - [autoHeightenLevel] : object {Book 1 - The Choosing.items.[].system.autoHeightenLevel} - [value] : integer {Book 1 - The Choosing.items.[].system.autoHeightenLevel.value} (same value: 7) - [baseItem] : string {Book 1 - The Choosing.items.[].system.baseItem} (21 different values) - [bonus] : object {Book 1 - The Choosing.items.[].system.bonus} - value : integer {Book 1 - The Choosing.items.[].system.bonus.value} (18 different values) - [bonusDamage] : object {Book 1 - The Choosing.items.[].system.bonusDamage} - value : integer {Book 1 - The Choosing.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - The Choosing.items.[].system.bulk} - value : mixed - integer {Book 1 - The Choosing.items.[].system.bulk.value} (5 different values) - 1 (x19) - 0 (x15) - 2 (x12) - 3 (x2) - 4 (x1) - float {Book 1 - The Choosing.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 1 - The Choosing.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 1 - The Choosing.items.[].system.checkPenalty} (3 different values) - -1 (x5) - -2 (x3) - -3 (x3) - [containerId] : empty - [damage] : object {Book 1 - The Choosing.items.[].system.damage} - [0] : object {Book 1 - The Choosing.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - The Choosing.items.[].system.damage.0.applyMod} (2 different values) - False (x33) - True (x11) - [category] : empty - formula : string {Book 1 - The Choosing.items.[].system.damage.0.formula} (20 different values) - kinds : array {Book 1 - The Choosing.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - The Choosing.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x49) - 'healing' (x4) - [materials] : array<> {Book 1 - The Choosing.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.damage.0.type} (12 different values) - [damageType] : string {Book 1 - The Choosing.items.[].system.damage.damageType} (3 different values) - 'piercing' (x17) - 'slashing' (x7) - 'bludgeoning' (x1) - [dice] : integer {Book 1 - The Choosing.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - The Choosing.items.[].system.damage.die} (5 different values) - 'd8' (x9) - 'd6' (x7) - 'd4' (x5) - 'd10' (x3) - 'd12' (x1) - [formula] : string {Book 1 - The Choosing.items.[].system.damage.formula} (same value: '3d8+10') - [gcovwqxwitqchoin] : object {Book 1 - The Choosing.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Choosing.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Choosing.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Choosing.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 1 - The Choosing.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Choosing.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - The Choosing.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 1 - The Choosing.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 1 - The Choosing.items.[].system.damage.type} (same value: 'vitality') - description : object {Book 1 - The Choosing.items.[].system.description} - [gm] : string {Book 1 - The Choosing.items.[].system.description.gm} (7 different values) - value : string {Book 1 - The Choosing.items.[].system.description.value} (264 different values) - [damageRolls] : object {Book 1 - The Choosing.items.[].system.damageRolls} - [0] : object {Book 1 - The Choosing.items.[].system.damageRolls.0} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.0.damage} (2 different values) - '3d10+15' (x2) - '3d8+11' (x1) - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.0.damageType} (2 different values) - 'slashing' (x2) - 'piercing' (x1) - [1] : object {Book 1 - The Choosing.items.[].system.damageRolls.1} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1DCQBANbjHffJlP8] : object {Book 1 - The Choosing.items.[].system.damageRolls.1DCQBANbjHffJlP8} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.1DCQBANbjHffJlP8.damage} (same value: '1d6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.1DCQBANbjHffJlP8.damageType} (same value: 'spirit') - [2KsqAvSRcaiMVuFR] : object {Book 1 - The Choosing.items.[].system.damageRolls.2KsqAvSRcaiMVuFR} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.2KsqAvSRcaiMVuFR.damage} (same value: '2d4 + 11') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.2KsqAvSRcaiMVuFR.damageType} (same value: 'piercing') - [369iK7QCWc3xbZiw] : object {Book 1 - The Choosing.items.[].system.damageRolls.369iK7QCWc3xbZiw} - category : string {Book 1 - The Choosing.items.[].system.damageRolls.369iK7QCWc3xbZiw.category} (same value: 'persistent') - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.369iK7QCWc3xbZiw.damage} (same value: '1d6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.369iK7QCWc3xbZiw.damageType} (same value: 'bleed') - [3k6ADrHZM3aeG1Pi] : object {Book 1 - The Choosing.items.[].system.damageRolls.3k6ADrHZM3aeG1Pi} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.3k6ADrHZM3aeG1Pi.damage} (same value: '1d8 + 6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.3k6ADrHZM3aeG1Pi.damageType} (same value: 'piercing') - [5Z2RPYN2VHbB2iUX] : object {Book 1 - The Choosing.items.[].system.damageRolls.5Z2RPYN2VHbB2iUX} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.5Z2RPYN2VHbB2iUX.damage} (same value: '1d6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.5Z2RPYN2VHbB2iUX.damageType} (same value: 'spirit') - [AGXLzZadf2GkWD5m] : object {Book 1 - The Choosing.items.[].system.damageRolls.AGXLzZadf2GkWD5m} - category : string {Book 1 - The Choosing.items.[].system.damageRolls.AGXLzZadf2GkWD5m.category} (same value: 'persistent') - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.AGXLzZadf2GkWD5m.damage} (same value: '1d6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.AGXLzZadf2GkWD5m.damageType} (same value: 'bleed') - [AXYTJYYGaeJoqw3T] : object {Book 1 - The Choosing.items.[].system.damageRolls.AXYTJYYGaeJoqw3T} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.AXYTJYYGaeJoqw3T.damage} (same value: '2d8 + 9') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.AXYTJYYGaeJoqw3T.damageType} (same value: 'slashing') - [CJGNvNU5xRsHhCWn] : object {Book 1 - The Choosing.items.[].system.damageRolls.CJGNvNU5xRsHhCWn} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.CJGNvNU5xRsHhCWn.damage} (same value: '3d4 + 13') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.CJGNvNU5xRsHhCWn.damageType} (same value: 'piercing') - [DWAErQ4EG6ZjRDdR] : object {Book 1 - The Choosing.items.[].system.damageRolls.DWAErQ4EG6ZjRDdR} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.DWAErQ4EG6ZjRDdR.damage} (same value: '2d10 + 11') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.DWAErQ4EG6ZjRDdR.damageType} (same value: 'piercing') - [EZVpjkOKvML6vW1B] : object {Book 1 - The Choosing.items.[].system.damageRolls.EZVpjkOKvML6vW1B} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.EZVpjkOKvML6vW1B.damage} (same value: '1d4 + 4') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.EZVpjkOKvML6vW1B.damageType} (same value: 'slashing') - [En7Wi7SEcdnC93fk] : object {Book 1 - The Choosing.items.[].system.damageRolls.En7Wi7SEcdnC93fk} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.En7Wi7SEcdnC93fk.damage} (same value: '2d6 + 11') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.En7Wi7SEcdnC93fk.damageType} (same value: 'slashing') - [GPSjFxmUKSsvWP2E] : object {Book 1 - The Choosing.items.[].system.damageRolls.GPSjFxmUKSsvWP2E} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.GPSjFxmUKSsvWP2E.damage} (same value: '1d6 + 9') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.GPSjFxmUKSsvWP2E.damageType} (same value: 'piercing') - [H8GgL9H2Lee2z9PO] : object {Book 1 - The Choosing.items.[].system.damageRolls.H8GgL9H2Lee2z9PO} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.H8GgL9H2Lee2z9PO.damage} (same value: '2d10 + 11') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.H8GgL9H2Lee2z9PO.damageType} (same value: 'piercing') - [L1ulThnwsDrlPGsa] : object {Book 1 - The Choosing.items.[].system.damageRolls.L1ulThnwsDrlPGsa} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.L1ulThnwsDrlPGsa.damage} (same value: '2d8 + 11') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.L1ulThnwsDrlPGsa.damageType} (same value: 'bludgeoning') - [L4NCIIhsPDqjqd19] : object {Book 1 - The Choosing.items.[].system.damageRolls.L4NCIIhsPDqjqd19} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.L4NCIIhsPDqjqd19.damage} (2 different values) - '1d6 + 11' (x1) - '2d6 + 12' (x1) - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.L4NCIIhsPDqjqd19.damageType} (same value: 'piercing') - [LL5EC7HUs5lDWl4r] : object {Book 1 - The Choosing.items.[].system.damageRolls.LL5EC7HUs5lDWl4r} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.LL5EC7HUs5lDWl4r.damage} (same value: '1d6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.LL5EC7HUs5lDWl4r.damageType} (same value: 'spirit') - [Nb9uQ8pPPD30CiSs] : object {Book 1 - The Choosing.items.[].system.damageRolls.Nb9uQ8pPPD30CiSs} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.Nb9uQ8pPPD30CiSs.damage} (same value: '2d6 + 11') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.Nb9uQ8pPPD30CiSs.damageType} (same value: 'slashing') - [OAyeoPSB2HpXsYhc] : object {Book 1 - The Choosing.items.[].system.damageRolls.OAyeoPSB2HpXsYhc} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.OAyeoPSB2HpXsYhc.damage} (same value: '6d6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.OAyeoPSB2HpXsYhc.damageType} (same value: 'sonic') - [QFlxTxIsGatpcyQl] : object {Book 1 - The Choosing.items.[].system.damageRolls.QFlxTxIsGatpcyQl} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.QFlxTxIsGatpcyQl.damage} (same value: '2d6 + 7') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.QFlxTxIsGatpcyQl.damageType} (same value: 'bludgeoning') - [QoMmFAntUIocdpeN] : object {Book 1 - The Choosing.items.[].system.damageRolls.QoMmFAntUIocdpeN} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.QoMmFAntUIocdpeN.damage} (same value: '2d10 + 8') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.QoMmFAntUIocdpeN.damageType} (same value: 'bludgeoning') - [WQSpNygDw3IcWW34] : object {Book 1 - The Choosing.items.[].system.damageRolls.WQSpNygDw3IcWW34} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.WQSpNygDw3IcWW34.damage} (same value: '3d8 + 13') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.WQSpNygDw3IcWW34.damageType} (same value: 'bludgeoning') - [YlkhBHhTcqCRMaFN] : object {Book 1 - The Choosing.items.[].system.damageRolls.YlkhBHhTcqCRMaFN} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.YlkhBHhTcqCRMaFN.damage} (same value: '2d12+26') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.YlkhBHhTcqCRMaFN.damageType} (same value: 'piercing') - [aWaAHmyL6LnmQ0hO] : object {Book 1 - The Choosing.items.[].system.damageRolls.aWaAHmyL6LnmQ0hO} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.aWaAHmyL6LnmQ0hO.damage} (same value: '3d4 + 13') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.aWaAHmyL6LnmQ0hO.damageType} (same value: 'slashing') - [cPrhhwU0MOSNHUjs] : object {Book 1 - The Choosing.items.[].system.damageRolls.cPrhhwU0MOSNHUjs} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.cPrhhwU0MOSNHUjs.damage} (2 different values) - '2d4 + 11' (x1) - '3d4 + 12' (x1) - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.cPrhhwU0MOSNHUjs.damageType} (same value: 'slashing') - [ce8WztzreccNbhoN] : object {Book 1 - The Choosing.items.[].system.damageRolls.ce8WztzreccNbhoN} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.ce8WztzreccNbhoN.damage} (same value: '2d10 + 11') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.ce8WztzreccNbhoN.damageType} (same value: 'piercing') - [dJFTGjH7J2WC9Jt1] : object {Book 1 - The Choosing.items.[].system.damageRolls.dJFTGjH7J2WC9Jt1} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.dJFTGjH7J2WC9Jt1.damage} (same value: '1d6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.dJFTGjH7J2WC9Jt1.damageType} (same value: 'spirit') - [eVDuOpSLIDfPi7zH] : object {Book 1 - The Choosing.items.[].system.damageRolls.eVDuOpSLIDfPi7zH} - category : string {Book 1 - The Choosing.items.[].system.damageRolls.eVDuOpSLIDfPi7zH.category} (same value: 'persistent') - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.eVDuOpSLIDfPi7zH.damage} (same value: '1d6') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.eVDuOpSLIDfPi7zH.damageType} (same value: 'bleed') - [erW6HVNF3TLcQPuv] : object {Book 1 - The Choosing.items.[].system.damageRolls.erW6HVNF3TLcQPuv} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.erW6HVNF3TLcQPuv.damage} (same value: '3d6 + 10') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.erW6HVNF3TLcQPuv.damageType} (same value: 'bludgeoning') - [hiJ2Nglz4EBWgpRK] : object {Book 1 - The Choosing.items.[].system.damageRolls.hiJ2Nglz4EBWgpRK} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.hiJ2Nglz4EBWgpRK.damage} (same value: '2d8 + 9') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.hiJ2Nglz4EBWgpRK.damageType} (same value: 'piercing') - [hvk7aysgwgt6m9xnf40r] : object {Book 1 - The Choosing.items.[].system.damageRolls.hvk7aysgwgt6m9xnf40r} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.hvk7aysgwgt6m9xnf40r.damage} (same value: '3d10 + 10') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.hvk7aysgwgt6m9xnf40r.damageType} (same value: 'piercing') - [jIdtGokrnocTCquA] : object {Book 1 - The Choosing.items.[].system.damageRolls.jIdtGokrnocTCquA} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.jIdtGokrnocTCquA.damage} (same value: '3d12 + 10') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.jIdtGokrnocTCquA.damageType} (same value: 'bludgeoning') - [liw3ydkpujf7poobgldo] : object {Book 1 - The Choosing.items.[].system.damageRolls.liw3ydkpujf7poobgldo} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.liw3ydkpujf7poobgldo.damage} (same value: '1d10') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.liw3ydkpujf7poobgldo.damageType} (same value: 'mental') - [m6g5hxc9rBxOqiry] : object {Book 1 - The Choosing.items.[].system.damageRolls.m6g5hxc9rBxOqiry} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.m6g5hxc9rBxOqiry.damage} (same value: '2d6 + 9') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.m6g5hxc9rBxOqiry.damageType} (same value: 'piercing') - [mwtXvN8hfwUHFWa6] : object {Book 1 - The Choosing.items.[].system.damageRolls.mwtXvN8hfwUHFWa6} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.mwtXvN8hfwUHFWa6.damage} (same value: '3d12 + 11') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.mwtXvN8hfwUHFWa6.damageType} (same value: 'slashing') - [p2uxcq8wiolkr741hy8xb] : object {Book 1 - The Choosing.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damage} (same value: '1d4+5') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damageType} (same value: 'piercing') - [p6zphnrzsas6d9poj5w7k] : object {Book 1 - The Choosing.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damage} (same value: '1d4+2') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damageType} (same value: 'piercing') - [qu26twfuv92whxuvw4f9k] : object {Book 1 - The Choosing.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damage} (same value: '1d6+5') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damageType} (same value: 'piercing') - [rjVWSWsYuNA9gRZV] : object {Book 1 - The Choosing.items.[].system.damageRolls.rjVWSWsYuNA9gRZV} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.rjVWSWsYuNA9gRZV.damage} (same value: '1d4 + 9') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.rjVWSWsYuNA9gRZV.damageType} (same value: 'piercing') - [sHoyfAI07bODq8s1] : object {Book 1 - The Choosing.items.[].system.damageRolls.sHoyfAI07bODq8s1} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.sHoyfAI07bODq8s1.damage} (same value: '1d8 + 8') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.sHoyfAI07bODq8s1.damageType} (same value: 'slashing') - [tYG0Wp0K0WpPVfmA] : object {Book 1 - The Choosing.items.[].system.damageRolls.tYG0Wp0K0WpPVfmA} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.tYG0Wp0K0WpPVfmA.damage} (same value: '2d6 + 10') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.tYG0Wp0K0WpPVfmA.damageType} (same value: 'slashing') - [tnOlyCM5Qwj5EwWA] : object {Book 1 - The Choosing.items.[].system.damageRolls.tnOlyCM5Qwj5EwWA} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.tnOlyCM5Qwj5EwWA.damage} (same value: '2d8 + 7') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.tnOlyCM5Qwj5EwWA.damageType} (same value: 'piercing') - [wknh0hIJW2xRoODr] : object {Book 1 - The Choosing.items.[].system.damageRolls.wknh0hIJW2xRoODr} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.wknh0hIJW2xRoODr.damage} (same value: '2d10 + 12') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.wknh0hIJW2xRoODr.damageType} (same value: 'slashing') - [yxmFZKEgjaqtw4aZ] : object {Book 1 - The Choosing.items.[].system.damageRolls.yxmFZKEgjaqtw4aZ} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.yxmFZKEgjaqtw4aZ.damage} (same value: '2d10 + 10') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.yxmFZKEgjaqtw4aZ.damageType} (same value: 'piercing') - [ziej7h69AaZeicpO] : object {Book 1 - The Choosing.items.[].system.damageRolls.ziej7h69AaZeicpO} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.ziej7h69AaZeicpO.damage} (same value: '2d8 + 11') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.ziej7h69AaZeicpO.damageType} (same value: 'slashing') - [zmFcBPeiyBoE4goX] : object {Book 1 - The Choosing.items.[].system.damageRolls.zmFcBPeiyBoE4goX} - damage : string {Book 1 - The Choosing.items.[].system.damageRolls.zmFcBPeiyBoE4goX.damage} (same value: '2d8 + 9') - damageType : string {Book 1 - The Choosing.items.[].system.damageRolls.zmFcBPeiyBoE4goX.damageType} (same value: 'piercing') - publication : object {Book 1 - The Choosing.items.[].system.publication} - license : string {Book 1 - The Choosing.items.[].system.publication.license} (2 different values) - 'OGL' (x464) - 'ORC' (x12) - remaster : boolean {Book 1 - The Choosing.items.[].system.publication.remaster} (2 different values) - False (x464) - True (x12) - title : string {Book 1 - The Choosing.items.[].system.publication.title} (10 different values) - 'Pathfinder Core Rulebook' (x249) - '' (x152) - 'Pathfinder Bestiary' (x37) - 'Pathfinder Player Core' (x12) - 'Pathfinder #190: The Choosing' (x7) - 'Pathfinder Book of the Dead' (x6) - 'Pathfinder Advanced Player\'s Guide' (x5) - 'Pathfinder Guns & Gears' (x4) - 'Pathfinder Secrets of Magic' (x3) - 'Pathfinder Bestiary 2' (x1) - rules : ignored (Foundry rules object) {Book 1 - The Choosing.items.[].system.rules} - [cost] : object {Book 1 - The Choosing.items.[].system.cost} - value : string {Book 1 - The Choosing.items.[].system.cost.value} (4 different values) - '' (x205) - 'rare incense worth a total value of 300 gp' (x1) - 'rare oils worth a total value of 10 gp × the target\'s level' (x1) - 'rare herbs worth a total value of the target\'s level (minimum 1) × 25 gp' (x1) - [counteraction] : boolean {Book 1 - The Choosing.items.[].system.counteraction} (2 different values) - False (x195) - True (x13) - [deathNote] : boolean {Book 1 - The Choosing.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - The Choosing.items.[].system.defense} - [passive] : object {Book 1 - The Choosing.items.[].system.defense.passive} - statistic : string {Book 1 - The Choosing.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 1 - The Choosing.items.[].system.defense.save} - basic : boolean {Book 1 - The Choosing.items.[].system.defense.save.basic} (2 different values) - False (x49) - True (x31) - statistic : string {Book 1 - The Choosing.items.[].system.defense.save.statistic} (3 different values) - 'will' (x35) - 'fortitude' (x29) - 'reflex' (x16) - [dexCap] : integer {Book 1 - The Choosing.items.[].system.dexCap} (5 different values) - 4 (x4) - 1 (x3) - 2 (x2) - 3 (x1) - 0 (x1) - [duration] : object {Book 1 - The Choosing.items.[].system.duration} - sustained : boolean {Book 1 - The Choosing.items.[].system.duration.sustained} (2 different values) - False (x191) - True (x17) - value : string {Book 1 - The Choosing.items.[].system.duration.value} (17 different values) - [equipped] : object {Book 1 - The Choosing.items.[].system.equipped} - carryType : string {Book 1 - The Choosing.items.[].system.equipped.carryType} (2 different values) - 'worn' (x75) - 'held' (x2) - [handsHeld] : integer {Book 1 - The Choosing.items.[].system.equipped.handsHeld} (2 different values) - 0 (x58) - 1 (x8) - [inSlot] : boolean {Book 1 - The Choosing.items.[].system.equipped.inSlot} (2 different values) - True (x9) - False (x2) - [invested] : empty - [frequency] : object {Book 1 - The Choosing.items.[].system.frequency} - max : integer {Book 1 - The Choosing.items.[].system.frequency.max} (2 different values) - 1 (x8) - 3 (x3) - per : string {Book 1 - The Choosing.items.[].system.frequency.per} (3 different values) - 'day' (x5) - 'round' (x4) - 'PT1H' (x2) - [value] : integer {Book 1 - The Choosing.items.[].system.frequency.value} (2 different values) - 1 (x4) - 3 (x3) - [group] : string {Book 1 - The Choosing.items.[].system.group} (11 different values) - [hardness] : integer {Book 1 - The Choosing.items.[].system.hardness} (3 different values) - 0 (x75) - 5 (x1) - 13 (x1) - [heightening] : object {Book 1 - The Choosing.items.[].system.heightening} - [damage] : object {Book 1 - The Choosing.items.[].system.heightening.damage} - 0 : string {Book 1 - The Choosing.items.[].system.heightening.damage.0} (10 different values) - '1d4' (x12) - '2d6' (x8) - '1d12' (x7) - '1d6' (x5) - '1d8' (x4) - '2d10' (x2) - '2d4' (x2) - '1' (x1) - '1d10' (x1) - '2d8' (x1) - [interval] : integer {Book 1 - The Choosing.items.[].system.heightening.interval} (2 different values) - 1 (x38) - 2 (x5) - type : string {Book 1 - The Choosing.items.[].system.heightening.type} (2 different values) - 'fixed' (x45) - 'interval' (x43) - [levels] : object {Book 1 - The Choosing.items.[].system.heightening.levels} - [3] : object {Book 1 - The Choosing.items.[].system.heightening.levels.3} - [damage] : object {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage} - 0 : object {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 1 - The Choosing.items.[].system.heightening.levels.3.range} - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x3) - '60 feet' (x1) - [target] : object {Book 1 - The Choosing.items.[].system.heightening.levels.3.target} - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.3.target.value} (3 different values) - '1 unattended object with a Bulk of 1 or less' (x3) - '10 objects' (x3) - '5 creatures' (x2) - [4] : object {Book 1 - The Choosing.items.[].system.heightening.levels.4} - target : object {Book 1 - The Choosing.items.[].system.heightening.levels.4.target} - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.4.target.value} (2 different values) - '2 creatures' (x1) - '10 creatures you know by name and have met in person' (x1) - [5] : object {Book 1 - The Choosing.items.[].system.heightening.levels.5} - [damage] : object {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage} - 0 : object {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 1 - The Choosing.items.[].system.heightening.levels.5.range} - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x9) - '60 feet' (x3) - '120 feet' (x1) - [target] : object {Book 1 - The Choosing.items.[].system.heightening.levels.5.target} - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 1 - The Choosing.items.[].system.heightening.levels.6} - [target] : object {Book 1 - The Choosing.items.[].system.heightening.levels.6.target} - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.6.target.value} (3 different values) - 'any number of objects' (x3) - '10 creatures' (x1) - '10 willing creatures' (x1) - [7] : object {Book 1 - The Choosing.items.[].system.heightening.levels.7} - [area] : object {Book 1 - The Choosing.items.[].system.heightening.levels.7.area} - areaType : string {Book 1 - The Choosing.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.7.area.value} (same value: '60') - [damage] : object {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage} - 0 : object {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 1 - The Choosing.items.[].system.heightening.levels.7.target} - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.7.target.value} (4 different values) - '1 unattended object with a Bulk of 2 or less' (x3) - '6 creatures' (x2) - '5 creatures' (x1) - '10 creatures' (x1) - [8] : object {Book 1 - The Choosing.items.[].system.heightening.levels.8} - target : object {Book 1 - The Choosing.items.[].system.heightening.levels.8.target} - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 1 - The Choosing.items.[].system.heightening.levels.9} - [damage] : object {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage} - 0 : object {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 1 - The Choosing.items.[].system.heightening.levels.9.target} - value : string {Book 1 - The Choosing.items.[].system.heightening.levels.9.target.value} (2 different values) - 'up to 10 creatures' (x1) - '5 creatures' (x1) - [hp] : object {Book 1 - The Choosing.items.[].system.hp} - max : integer {Book 1 - The Choosing.items.[].system.hp.max} (3 different values) - 0 (x75) - 20 (x1) - 104 (x1) - value : integer {Book 1 - The Choosing.items.[].system.hp.value} (3 different values) - 0 (x75) - 20 (x1) - 104 (x1) - [level] : object {Book 1 - The Choosing.items.[].system.level} - value : integer {Book 1 - The Choosing.items.[].system.level.value} (12 different values) - [location] : object {Book 1 - The Choosing.items.[].system.location} - [heightenedLevel] : integer {Book 1 - The Choosing.items.[].system.location.heightenedLevel} (7 different values) - 4 (x38) - 5 (x29) - 6 (x16) - 3 (x15) - 2 (x13) - 1 (x13) - 7 (x3) - [uses] : object {Book 1 - The Choosing.items.[].system.location.uses} - [max] : integer {Book 1 - The Choosing.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 1 - The Choosing.items.[].system.location.uses.value} (2 different values) - 3 (x2) - 0 (x1) - [value] : string {Book 1 - The Choosing.items.[].system.location.value} (17 different values) - [material] : object {Book 1 - The Choosing.items.[].system.material} - [grade] : string {Book 1 - The Choosing.items.[].system.material.grade} (same value: 'standard') - [type] : string {Book 1 - The Choosing.items.[].system.material.type} (2 different values) - 'duskwood' (x1) - 'dawnsilver' (x1) - [mod] : object {Book 1 - The Choosing.items.[].system.mod} - value : integer {Book 1 - The Choosing.items.[].system.mod.value} (3 different values) - 15 (x2) - 27 (x1) - 13 (x1) - [overlays] : object {Book 1 - The Choosing.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Book 1 - The Choosing.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 1 - The Choosing.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 1 - The Choosing.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 1 - The Choosing.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 1 - The Choosing.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 1 - The Choosing.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 1 - The Choosing.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [2a6Vm4mIjBgrzlO2] : object {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {Book 1 - The Choosing.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - [37gy7l19tik74o4s] : object {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [4gyp3qlsv5ywdyjq] : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {Book 1 - The Choosing.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - The Choosing.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - The Choosing.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - The Choosing.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - The Choosing.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - The Choosing.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - The Choosing.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - cUFX7ExSLeoa3vIF : object {Book 1 - The Choosing.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 1 - The Choosing.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 1 - The Choosing.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 1 - The Choosing.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 1 - The Choosing.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 1 - The Choosing.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 1 - The Choosing.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [gHIOzknAtexc6GUE] : object {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - [defense] : empty - heightening : object {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {Book 1 - The Choosing.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [lfxcoz2d3f8j2zq1] : object {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [pq7cxntbz4s8g5ik] : object {Book 1 - The Choosing.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 1 - The Choosing.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 1 - The Choosing.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 1 - The Choosing.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 1 - The Choosing.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 1 - The Choosing.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 1 - The Choosing.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [z04svm1cvfcxtplb] : object {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Choosing.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - zFWsMjoeCnLxqJaV : object {Book 1 - The Choosing.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 1 - The Choosing.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 1 - The Choosing.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 1 - The Choosing.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 1 - The Choosing.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 1 - The Choosing.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 1 - The Choosing.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 1 - The Choosing.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 1 - The Choosing.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 1 - The Choosing.items.[].system.prepared} - [flexible] : boolean {Book 1 - The Choosing.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - The Choosing.items.[].system.prepared.value} (4 different values) - 'innate' (x8) - 'spontaneous' (x5) - 'focus' (x4) - 'prepared' (x3) - [price] : object {Book 1 - The Choosing.items.[].system.price} - [per] : integer {Book 1 - The Choosing.items.[].system.price.per} (same value: 10) - value : object {Book 1 - The Choosing.items.[].system.price.value} - [cp] : integer {Book 1 - The Choosing.items.[].system.price.value.cp} (same value: 8) - [gp] : integer {Book 1 - The Choosing.items.[].system.price.value.gp} (18 different values) - [sp] : integer {Book 1 - The Choosing.items.[].system.price.value.sp} (4 different values) - 1 (x7) - 2 (x4) - 5 (x1) - 9 (x1) - [proficiency] : object {Book 1 - The Choosing.items.[].system.proficiency} - value : integer {Book 1 - The Choosing.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 1 - The Choosing.items.[].system.proficient} - value : integer {Book 1 - The Choosing.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - The Choosing.items.[].system.quantity} (6 different values) - 1 (x63) - 20 (x8) - 4 (x3) - 10 (x1) - 3 (x1) - 2 (x1) - [range] : mixed - object {Book 1 - The Choosing.items.[].system.range} - value : string {Book 1 - The Choosing.items.[].system.range.value} (11 different values) - integer {Book 1 - The Choosing.items.[].system.range} (3 different values) - 100 (x3) - 60 (x3) - 120 (x2) - [reload] : object {Book 1 - The Choosing.items.[].system.reload} - value : string {Book 1 - The Choosing.items.[].system.reload.value} (4 different values) - '' (x14) - '0' (x6) - '-' (x3) - '2' (x2) - [requirements] : string {Book 1 - The Choosing.items.[].system.requirements} (3 different values) - '' (x206) - 'You\'re wielding a staff' (x1) - 'You\'re wielding a melee weapon in two hands' (x1) - [ritual] : object {Book 1 - The Choosing.items.[].system.ritual} - primary : object {Book 1 - The Choosing.items.[].system.ritual.primary} - check : string {Book 1 - The Choosing.items.[].system.ritual.primary.check} (4 different values) - 'Religion (expert; you must be a devil)' (x3) - 'Nature (expert)' (x2) - 'Occultism (master)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - secondary : object {Book 1 - The Choosing.items.[].system.ritual.secondary} - casters : integer {Book 1 - The Choosing.items.[].system.ritual.secondary.casters} (3 different values) - 0 (x4) - 2 (x2) - 1 (x1) - checks : string {Book 1 - The Choosing.items.[].system.ritual.secondary.checks} (4 different values) - '' (x4) - 'Performance, Society' (x1) - 'Farming Lore or Survival' (x1) - 'Occultism, Religion' (x1) - [runes] : object {Book 1 - The Choosing.items.[].system.runes} - [potency] : integer {Book 1 - The Choosing.items.[].system.runes.potency} (3 different values) - 1 (x27) - 0 (x6) - 2 (x3) - [property] : array {Book 1 - The Choosing.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 1 - The Choosing.items.[].system.runes.property.[]} (2 different values) - 'wounding' (x2) - 'glamered' (x1) - [reinforcing] : integer {Book 1 - The Choosing.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - The Choosing.items.[].system.runes.resilient} (2 different values) - 0 (x8) - 1 (x3) - [striking] : integer {Book 1 - The Choosing.items.[].system.runes.striking} (3 different values) - 1 (x14) - 0 (x10) - 2 (x1) - [showSlotlessLevels] : object {Book 1 - The Choosing.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - The Choosing.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - The Choosing.items.[].system.size} (same value: 'med') - [slots] : object {Book 1 - The Choosing.items.[].system.slots} - [slot0] : object {Book 1 - The Choosing.items.[].system.slots.slot0} - max : integer {Book 1 - The Choosing.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 1 - The Choosing.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 1 - The Choosing.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - The Choosing.items.[].system.slots.slot0.prepared.[].id} (15 different values) - [slot1] : object {Book 1 - The Choosing.items.[].system.slots.slot1} - max : integer {Book 1 - The Choosing.items.[].system.slots.slot1.max} (2 different values) - 3 (x4) - 4 (x1) - [prepared] : array {Book 1 - The Choosing.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - The Choosing.items.[].system.slots.slot1.prepared.[]} - expended : boolean {Book 1 - The Choosing.items.[].system.slots.slot1.prepared.[].expended} (same value: True) - id : string {Book 1 - The Choosing.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'xT3jUuiJOYIWlfzz' (x1) - 'pYaRipS0iZjXcRFH' (x1) - 'Ga0Xb33qF4WN74kD' (x1) - [value] : integer {Book 1 - The Choosing.items.[].system.slots.slot1.value} (2 different values) - 3 (x3) - 4 (x1) - [slot2] : object {Book 1 - The Choosing.items.[].system.slots.slot2} - max : integer {Book 1 - The Choosing.items.[].system.slots.slot2.max} (2 different values) - 3 (x4) - 4 (x1) - [prepared] : array {Book 1 - The Choosing.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - The Choosing.items.[].system.slots.slot2.prepared.[]} - [expended] : boolean {Book 1 - The Choosing.items.[].system.slots.slot2.prepared.[].expended} (same value: True) - id : string {Book 1 - The Choosing.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'PZygZPwEwjQNF6ca' (x1) - 'Cc1p81Z3mSpBuEXU' (x1) - 'PBI9fsuQVOUhWFiF' (x1) - [value] : integer {Book 1 - The Choosing.items.[].system.slots.slot2.value} (2 different values) - 3 (x3) - 4 (x1) - [slot3] : object {Book 1 - The Choosing.items.[].system.slots.slot3} - max : integer {Book 1 - The Choosing.items.[].system.slots.slot3.max} (3 different values) - 3 (x4) - 2 (x2) - 4 (x1) - [prepared] : array {Book 1 - The Choosing.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {Book 1 - The Choosing.items.[].system.slots.slot3.prepared.[]} - expended : boolean {Book 1 - The Choosing.items.[].system.slots.slot3.prepared.[].expended} (same value: True) - id : string {Book 1 - The Choosing.items.[].system.slots.slot3.prepared.[].id} (5 different values) - 'Hf8pXGPnK3IYkgE6' (x1) - 'mifyTRPt54ovTYRV' (x1) - 'bvsYkkd79ywXJTsY' (x1) - 'xT3jUuiJOYIWlfzz' (x1) - 'vB6mAuEBLuJaOvIY' (x1) - [value] : integer {Book 1 - The Choosing.items.[].system.slots.slot3.value} (3 different values) - 3 (x3) - 4 (x1) - 2 (x1) - [slot4] : object {Book 1 - The Choosing.items.[].system.slots.slot4} - max : integer {Book 1 - The Choosing.items.[].system.slots.slot4.max} (3 different values) - 3 (x3) - 2 (x2) - 4 (x1) - [prepared] : array {Book 1 - The Choosing.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - The Choosing.items.[].system.slots.slot4.prepared.[]} - expended : boolean {Book 1 - The Choosing.items.[].system.slots.slot4.prepared.[].expended} (same value: True) - id : string {Book 1 - The Choosing.items.[].system.slots.slot4.prepared.[].id} (2 different values) - 'xT3jUuiJOYIWlfzz' (x1) - 'BXG4CjguNAy1MdDB' (x1) - [value] : integer {Book 1 - The Choosing.items.[].system.slots.slot4.value} (3 different values) - 3 (x3) - 4 (x1) - 2 (x1) - [slot5] : object {Book 1 - The Choosing.items.[].system.slots.slot5} - max : integer {Book 1 - The Choosing.items.[].system.slots.slot5.max} (3 different values) - 2 (x3) - 3 (x3) - 4 (x1) - [prepared] : array {Book 1 - The Choosing.items.[].system.slots.slot5.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - The Choosing.items.[].system.slots.slot5.prepared.[]} - id : string {Book 1 - The Choosing.items.[].system.slots.slot5.prepared.[].id} (4 different values) - '5jduqVA40dFhhNIy' (x1) - 'KjPxJjIzmSI9X8QG' (x1) - 'belxl8Lpp4QygblS' (x1) - 'gA0br2NoXBfnTcUX' (x1) - value : integer {Book 1 - The Choosing.items.[].system.slots.slot5.value} (3 different values) - 3 (x3) - 4 (x1) - 2 (x1) - [slot6] : object {Book 1 - The Choosing.items.[].system.slots.slot6} - max : integer {Book 1 - The Choosing.items.[].system.slots.slot6.max} (3 different values) - 2 (x2) - 3 (x1) - 4 (x1) - [prepared] : array {Book 1 - The Choosing.items.[].system.slots.slot6.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - The Choosing.items.[].system.slots.slot6.prepared.[]} - id : string {Book 1 - The Choosing.items.[].system.slots.slot6.prepared.[].id} (4 different values) - 'K1uBcnUY1istMidZ' (x1) - 'yHUiw0OfCAt1kcuI' (x1) - '6VUd9lWFbNfGNMfG' (x1) - 'vTMLqZTszFifZvcj' (x1) - value : integer {Book 1 - The Choosing.items.[].system.slots.slot6.value} (2 different values) - 3 (x1) - 4 (x1) - [slot7] : object {Book 1 - The Choosing.items.[].system.slots.slot7} - max : integer {Book 1 - The Choosing.items.[].system.slots.slot7.max} (2 different values) - 2 (x1) - 3 (x1) - [prepared] : array {Book 1 - The Choosing.items.[].system.slots.slot7.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - The Choosing.items.[].system.slots.slot7.prepared.[]} - id : string {Book 1 - The Choosing.items.[].system.slots.slot7.prepared.[].id} (2 different values) - '2AZRU4wLNEIqKwiR' (x1) - 'syalNuBnsMhtiK0O' (x1) - value : integer {Book 1 - The Choosing.items.[].system.slots.slot7.value} (same value: 3) - [slug] : string {Book 1 - The Choosing.items.[].system.slug} (185 different values) - [specific] : object {Book 1 - The Choosing.items.[].system.specific} - [integrated] : empty - material : object {Book 1 - The Choosing.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 1 - The Choosing.items.[].system.specific.runes} - potency : integer {Book 1 - The Choosing.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Book 1 - The Choosing.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 1 - The Choosing.items.[].system.specific.runes.reinforcing} (same value: 0) - striking : integer {Book 1 - The Choosing.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 1 - The Choosing.items.[].system.speedPenalty} (3 different values) - 0 (x7) - -5 (x3) - -10 (x3) - [spelldc] : object {Book 1 - The Choosing.items.[].system.spelldc} - dc : integer {Book 1 - The Choosing.items.[].system.spelldc.dc} (9 different values) - 30 (x5) - 29 (x5) - 26 (x3) - 34 (x2) - 31 (x1) - 32 (x1) - 33 (x1) - 36 (x1) - 25 (x1) - value : integer {Book 1 - The Choosing.items.[].system.spelldc.value} (9 different values) - 22 (x5) - 21 (x5) - 18 (x3) - 26 (x2) - 23 (x1) - 24 (x1) - 25 (x1) - 28 (x1) - 17 (x1) - [splashDamage] : object {Book 1 - The Choosing.items.[].system.splashDamage} - value : integer {Book 1 - The Choosing.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - The Choosing.items.[].system.stackGroup} (2 different values) - 'arrows' (x6) - 'rounds10' (x2) - [strength] : integer {Book 1 - The Choosing.items.[].system.strength} (5 different values) - 0 (x4) - 3 (x3) - 2 (x2) - 1 (x1) - 4 (x1) - [target] : object {Book 1 - The Choosing.items.[].system.target} - value : string {Book 1 - The Choosing.items.[].system.target.value} (35 different values) - [time] : object {Book 1 - The Choosing.items.[].system.time} - value : string {Book 1 - The Choosing.items.[].system.time.value} (9 different values) - '2' (x155) - '1' (x15) - '1 minute' (x9) - '1 to 3' (x7) - '3' (x7) - '1 day' (x6) - '10 minutes' (x6) - 'reaction' (x2) - '4 hours' (x1) - [tradition] : object {Book 1 - The Choosing.items.[].system.tradition} - value : string {Book 1 - The Choosing.items.[].system.tradition.value} (4 different values) - 'arcane' (x8) - 'divine' (x6) - 'primal' (x3) - 'occult' (x3) - [traits] : object {Book 1 - The Choosing.items.[].system.traits} - [rarity] : string {Book 1 - The Choosing.items.[].system.traits.rarity} (3 different values) - 'common' (x311) - 'uncommon' (x27) - 'unique' (x6) - [traditions] : array {Book 1 - The Choosing.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - The Choosing.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x167) - 'occult' (x144) - 'primal' (x83) - 'divine' (x74) - value : array {Book 1 - The Choosing.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 1 - The Choosing.items.[].system.traits.value.[]} (101 different values) - [integrated] : empty - [usage] : object {Book 1 - The Choosing.items.[].system.usage} - value : string {Book 1 - The Choosing.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x42) - 'held-in-one-plus-hands' (x8) - 'carried' (x6) - 'held-in-two-hands' (x5) - 'worn' (x2) - [uses] : object {Book 1 - The Choosing.items.[].system.uses} - autoDestroy : boolean {Book 1 - The Choosing.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - The Choosing.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - The Choosing.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - The Choosing.items.[].system.weaponType} - value : string {Book 1 - The Choosing.items.[].system.weaponType.value} (2 different values) - 'melee' (x34) - 'ranged' (x11) - type : string {Book 1 - The Choosing.items.[].type} (11 different values) - [_stats] : object {Book 1 - The Choosing.items.[]._stats} - compendiumSource : string {Book 1 - The Choosing.items.[]._stats.compendiumSource} (188 different values) - [flags] : object {Book 1 - The Choosing.items.[].flags} - pf2e : object {Book 1 - The Choosing.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - The Choosing.items.[].flags.pf2e.linkedWeapon} (22 different values) - name : string {Book 1 - The Choosing.name} (all different values) - system : object {Book 1 - The Choosing.system} - [abilities] : object {Book 1 - The Choosing.system.abilities} - cha : object {Book 1 - The Choosing.system.abilities.cha} - mod : integer {Book 1 - The Choosing.system.abilities.cha.mod} (9 different values) - 5 (x5) - 6 (x4) - 4 (x3) - -1 (x3) - 0 (x3) - 3 (x3) - 1 (x2) - 7 (x1) - 2 (x1) - con : object {Book 1 - The Choosing.system.abilities.con} - mod : integer {Book 1 - The Choosing.system.abilities.con.mod} (7 different values) - 3 (x8) - 4 (x7) - 2 (x4) - 5 (x2) - 6 (x2) - 1 (x1) - 0 (x1) - dex : object {Book 1 - The Choosing.system.abilities.dex} - mod : integer {Book 1 - The Choosing.system.abilities.dex.mod} (7 different values) - 5 (x7) - 2 (x4) - 3 (x3) - 1 (x3) - 7 (x3) - 6 (x3) - 4 (x2) - int : object {Book 1 - The Choosing.system.abilities.int} - mod : integer {Book 1 - The Choosing.system.abilities.int.mod} (10 different values) - 0 (x5) - 4 (x4) - 3 (x4) - 1 (x3) - -3 (x2) - -1 (x2) - 7 (x2) - 5 (x1) - 2 (x1) - -4 (x1) - str : object {Book 1 - The Choosing.system.abilities.str} - mod : integer {Book 1 - The Choosing.system.abilities.str.mod} (7 different values) - 5 (x9) - 4 (x5) - 3 (x4) - 7 (x3) - 1 (x2) - 0 (x1) - 6 (x1) - wis : object {Book 1 - The Choosing.system.abilities.wis} - mod : integer {Book 1 - The Choosing.system.abilities.wis.mod} (6 different values) - 4 (x8) - 3 (x7) - 2 (x5) - 5 (x3) - 1 (x1) - 0 (x1) - attributes : object {Book 1 - The Choosing.system.attributes} - ac : object {Book 1 - The Choosing.system.attributes.ac} - [details] : string {Book 1 - The Choosing.system.attributes.ac.details} (3 different values) - '' (x22) - 'all-around vision' (x2) - '38 with shield raised' (x1) - value : integer {Book 1 - The Choosing.system.attributes.ac.value} (14 different values) - [allSaves] : object {Book 1 - The Choosing.system.attributes.allSaves} - value : string {Book 1 - The Choosing.system.attributes.allSaves.value} (3 different values) - '' (x21) - '+1 status to all saves vs. magic' (x3) - '+25 Ref vs. damaging effects' (x1) - hp : object {Book 1 - The Choosing.system.attributes.hp} - details : string {Book 1 - The Choosing.system.attributes.hp.details} (2 different values) - '' (x27) - 'fast healing 10, void healing, one more breath' (x1) - max : integer {Book 1 - The Choosing.system.attributes.hp.max} (19 different values) - temp : integer {Book 1 - The Choosing.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - The Choosing.system.attributes.hp.value} (19 different values) - [emitsSound] : string {Book 1 - The Choosing.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 1 - The Choosing.system.attributes.hardness} (same value: 0) - [immunities] : array {Book 1 - The Choosing.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 1 - The Choosing.system.attributes.immunities.[]} - [exceptions] : array<> {Book 1 - The Choosing.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Book 1 - The Choosing.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 1 - The Choosing.system.attributes.resistances.[]} - [doubleVs] : array<> {Book 1 - The Choosing.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array {Book 1 - The Choosing.system.attributes.resistances.[].exceptions} - Length: min=0 max=1 - Value type: string {Book 1 - The Choosing.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'silver' (x3) - 'cold-iron' (x2) - 'duskwood' (x1) - type : string {Book 1 - The Choosing.system.attributes.resistances.[].type} (4 different values) - 'physical' (x7) - 'poison' (x3) - 'bludgeoning' (x2) - 'slashing' (x1) - value : integer {Book 1 - The Choosing.system.attributes.resistances.[].value} (3 different values) - 10 (x11) - 3 (x1) - 5 (x1) - [speed] : object {Book 1 - The Choosing.system.attributes.speed} - [details] : string {Book 1 - The Choosing.system.attributes.speed.details} (same value: 'rigor mortis') - otherSpeeds : array {Book 1 - The Choosing.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 1 - The Choosing.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - The Choosing.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x9) - 'climb' (x2) - 'burrow' (x1) - 'swim' (x1) - value : integer {Book 1 - The Choosing.system.attributes.speed.otherSpeeds.[].value} (7 different values) - 60 (x4) - 40 (x3) - 25 (x2) - 20 (x1) - 15 (x1) - 30 (x1) - 80 (x1) - value : integer {Book 1 - The Choosing.system.attributes.speed.value} (5 different values) - 25 (x16) - 20 (x6) - 40 (x1) - 15 (x1) - 30 (x1) - [stealth] : object {Book 1 - The Choosing.system.attributes.stealth} - details : string {Book 1 - The Choosing.system.attributes.stealth.details} (3 different values) - '

(master)

' (x1) - '' (x1) - '

Stealth DC is 0, Initiative modifier is +28

' (x1) - value : integer {Book 1 - The Choosing.system.attributes.stealth.value} (2 different values) - 30 (x2) - 28 (x1) - [weaknesses] : array {Book 1 - The Choosing.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 1 - The Choosing.system.attributes.weaknesses.[]} - exceptions : array<> {Book 1 - The Choosing.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.system.attributes.weaknesses.[].type} (5 different values) - 'holy' (x5) - 'slashing' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - 'fire' (x1) - value : integer {Book 1 - The Choosing.system.attributes.weaknesses.[].value} (same value: 10) - details : object {Book 1 - The Choosing.system.details} - [blurb] : string {Book 1 - The Choosing.system.details.blurb} (18 different values) - [languages] : object {Book 1 - The Choosing.system.details.languages} - details : string {Book 1 - The Choosing.system.details.languages.details} (3 different values) - '' (x17) - 'telepathy 100 feet' (x5) - 'can\'t speak any language' (x3) - value : array {Book 1 - The Choosing.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 1 - The Choosing.system.details.languages.value.[]} (17 different values) - level : object {Book 1 - The Choosing.system.details.level} - value : integer {Book 1 - The Choosing.system.details.level.value} (11 different values) - [privateNotes] : string {Book 1 - The Choosing.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - The Choosing.system.details.publicNotes} (12 different values) - publication : object {Book 1 - The Choosing.system.details.publication} - license : string {Book 1 - The Choosing.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - The Choosing.system.details.publication.remaster} (same value: False) - title : string {Book 1 - The Choosing.system.details.publication.title} (same value: 'Pathfinder #190: The Choosing') - [description] : string {Book 1 - The Choosing.system.details.description} (3 different values) - '

Pressure plates in the floor cause crystal‑tipped spikes to rain down into the room and explode.

' (x1) - '

One of the carvings on the mural suddenly animates and clambers out of the painting to become a real creature in the middle of the chamber.

' (x1) - '

Flames engulf the opera house\'s stage.

' (x1) - [disable] : string {Book 1 - The Choosing.system.details.disable} (3 different values) - '

@Check[thievery|dc:40] (master) to disable enough pressure plates so the trap won\'t trigger

' (x1) - '

@Check[thievery|dc:35] (to deface the mural in precisely the right way to render it inoperable), or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level; counteract DC 34) to counteract the mural

' (x1) - '

@Check[survival|dc:27] to extinguish two adjacent squares of fire (with a critical success extinguishing four adjacent squares); any water spell (such as from @UUID[Compendium.pf2e.spells-srd.Item.Create Water] or @UUID[Compendium.pf2e.spells-srd.Item.Hydraulic Push]) cast at the fire extinguishes two squares automatically, or [[/r 2d4 #Squares]] adjacent squares if the caster of the spell achieves a DC 30 result with a spell attack roll; @UUID[Compendium.pf2e.spells-srd.Item.Quench] instantly extinguishes all fire within its 20‑foot burst.

' (x1) - [isComplex] : boolean {Book 1 - The Choosing.system.details.isComplex} (2 different values) - False (x2) - True (x1) - [reset] : string {Book 1 - The Choosing.system.details.reset} (3 different values) - '

The trap\'s supply of spikes magically replenishes, and the trap resets after 1 hour.

' (x1) - '

24 hours

' (x1) - '' (x1) - [routine] : string {Book 1 - The Choosing.system.details.routine} (2 different values) - [initiative] : object {Book 1 - The Choosing.system.initiative} - statistic : string {Book 1 - The Choosing.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - The Choosing.system.perception} - details : string {Book 1 - The Choosing.system.perception.details} (3 different values) - '' (x23) - 'breathsense (precise) 60 feet' (x1) - 'soundsense (precise) 60 feet' (x1) - mod : integer {Book 1 - The Choosing.system.perception.mod} (12 different values) - senses : array {Book 1 - The Choosing.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - The Choosing.system.perception.senses.[]} - [acuity] : string {Book 1 - The Choosing.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 1 - The Choosing.system.perception.senses.[].range} (2 different values) - 120 (x2) - 60 (x1) - type : string {Book 1 - The Choosing.system.perception.senses.[].type} (5 different values) - 'darkvision' (x11) - 'low-light-vision' (x4) - 'greater-darkvision' (x3) - 'lifesense' (x2) - 'scent' (x1) - [resources] : object {Book 1 - The Choosing.system.resources} - [focus] : object {Book 1 - The Choosing.system.resources.focus} - max : integer {Book 1 - The Choosing.system.resources.focus.max} (3 different values) - 2 (x3) - 1 (x2) - 0 (x1) - value : integer {Book 1 - The Choosing.system.resources.focus.value} (3 different values) - 2 (x3) - 1 (x2) - 0 (x1) - saves : object {Book 1 - The Choosing.system.saves} - fortitude : object {Book 1 - The Choosing.system.saves.fortitude} - saveDetail : string {Book 1 - The Choosing.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - The Choosing.system.saves.fortitude.value} (14 different values) - reflex : object {Book 1 - The Choosing.system.saves.reflex} - saveDetail : string {Book 1 - The Choosing.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - The Choosing.system.saves.reflex.value} (13 different values) - will : object {Book 1 - The Choosing.system.saves.will} - saveDetail : string {Book 1 - The Choosing.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - The Choosing.system.saves.will.value} (10 different values) - 23 (x5) - 21 (x5) - 15 (x3) - 18 (x3) - 17 (x3) - 0 (x3) - 20 (x2) - 13 (x2) - 24 (x1) - 27 (x1) - [skills] : object {Book 1 - The Choosing.system.skills} - [acrobatics] : object {Book 1 - The Choosing.system.skills.acrobatics} - base : integer {Book 1 - The Choosing.system.skills.acrobatics.base} (9 different values) - 24 (x4) - 21 (x3) - 17 (x2) - 20 (x2) - 25 (x1) - 22 (x1) - 10 (x1) - 23 (x1) - 19 (x1) - [arcana] : object {Book 1 - The Choosing.system.skills.arcana} - base : integer {Book 1 - The Choosing.system.skills.arcana.base} (3 different values) - 23 (x3) - 25 (x1) - 19 (x1) - [athletics] : object {Book 1 - The Choosing.system.skills.athletics} - base : integer {Book 1 - The Choosing.system.skills.athletics.base} (11 different values) - [special] : array {Book 1 - The Choosing.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - The Choosing.system.skills.athletics.special.[]} - base : integer {Book 1 - The Choosing.system.skills.athletics.special.[].base} (same value: 29) - label : string {Book 1 - The Choosing.system.skills.athletics.special.[].label} (same value: 'to Force Open, Grapple, Shove, or Trip') - predicate : array {Book 1 - The Choosing.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {Book 1 - The Choosing.system.skills.athletics.special.[].predicate.[]} - or : array {Book 1 - The Choosing.system.skills.athletics.special.[].predicate.[].or} - Length: min=4 max=4 - Value type: string {Book 1 - The Choosing.system.skills.athletics.special.[].predicate.[].or.[]} (4 different values) - 'action:force-open' (x1) - 'action:grapple' (x1) - 'action:shove' (x1) - 'action:trip' (x1) - [crafting] : object {Book 1 - The Choosing.system.skills.crafting} - base : integer {Book 1 - The Choosing.system.skills.crafting.base} (3 different values) - 13 (x1) - 22 (x1) - 24 (x1) - [deception] : object {Book 1 - The Choosing.system.skills.deception} - base : integer {Book 1 - The Choosing.system.skills.deception.base} (7 different values) - 25 (x2) - 22 (x2) - 13 (x1) - 21 (x1) - 15 (x1) - 29 (x1) - 26 (x1) - [diplomacy] : object {Book 1 - The Choosing.system.skills.diplomacy} - base : integer {Book 1 - The Choosing.system.skills.diplomacy.base} (2 different values) - 24 (x1) - 11 (x1) - [intimidation] : object {Book 1 - The Choosing.system.skills.intimidation} - base : integer {Book 1 - The Choosing.system.skills.intimidation.base} (13 different values) - [nature] : object {Book 1 - The Choosing.system.skills.nature} - base : integer {Book 1 - The Choosing.system.skills.nature.base} (3 different values) - 23 (x1) - 17 (x1) - 13 (x1) - [occultism] : object {Book 1 - The Choosing.system.skills.occultism} - base : integer {Book 1 - The Choosing.system.skills.occultism.base} (4 different values) - 21 (x2) - 27 (x1) - 25 (x1) - 22 (x1) - [performance] : object {Book 1 - The Choosing.system.skills.performance} - base : integer {Book 1 - The Choosing.system.skills.performance.base} (4 different values) - 25 (x1) - 21 (x1) - 24 (x1) - 26 (x1) - [religion] : object {Book 1 - The Choosing.system.skills.religion} - base : integer {Book 1 - The Choosing.system.skills.religion.base} (6 different values) - 22 (x2) - 21 (x2) - 19 (x2) - 23 (x1) - 18 (x1) - 15 (x1) - [society] : object {Book 1 - The Choosing.system.skills.society} - base : integer {Book 1 - The Choosing.system.skills.society.base} (6 different values) - 21 (x3) - 25 (x1) - 11 (x1) - 23 (x1) - 17 (x1) - 19 (x1) - [stealth] : object {Book 1 - The Choosing.system.skills.stealth} - base : integer {Book 1 - The Choosing.system.skills.stealth.base} (12 different values) - [special] : array {Book 1 - The Choosing.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - The Choosing.system.skills.stealth.special.[]} - base : integer {Book 1 - The Choosing.system.skills.stealth.special.[].base} (same value: 23) - label : string {Book 1 - The Choosing.system.skills.stealth.special.[].label} (same value: 'in forests or jungles') - predicate : array {Book 1 - The Choosing.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: object {Book 1 - The Choosing.system.skills.stealth.special.[].predicate.[]} - or : array {Book 1 - The Choosing.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 1 - The Choosing.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:jungle' (x1) - [survival] : object {Book 1 - The Choosing.system.skills.survival} - base : integer {Book 1 - The Choosing.system.skills.survival.base} (7 different values) - 15 (x3) - 17 (x2) - 21 (x1) - 18 (x1) - 20 (x1) - 22 (x1) - 11 (x1) - [thievery] : object {Book 1 - The Choosing.system.skills.thievery} - base : integer {Book 1 - The Choosing.system.skills.thievery.base} (3 different values) - 10 (x1) - 25 (x1) - 19 (x1) - traits : object {Book 1 - The Choosing.system.traits} - rarity : string {Book 1 - The Choosing.system.traits.rarity} (3 different values) - 'unique' (x12) - 'uncommon' (x11) - 'rare' (x5) - size : object {Book 1 - The Choosing.system.traits.size} - value : string {Book 1 - The Choosing.system.traits.size.value} (4 different values) - 'med' (x22) - 'lg' (x4) - 'huge' (x1) - 'sm' (x1) - value : array {Book 1 - The Choosing.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 1 - The Choosing.system.traits.value.[]} (24 different values) - [creatureType] : string {Book 1 - The Choosing.system.creatureType} (same value: '') - [spellcasting] : object {Book 1 - The Choosing.system.spellcasting} - rituals : object {Book 1 - The Choosing.system.spellcasting.rituals} - dc : integer {Book 1 - The Choosing.system.spellcasting.rituals.dc} (same value: 23) - [statusEffects] : array<> {Book 1 - The Choosing.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Choosing.type} (2 different values) - 'npc' (x25) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - The Resurrection Flood.txt b/output/pf2e/packs/Book 1 - The Resurrection Flood.txt deleted file mode 100644 index 12bfbc9..0000000 --- a/output/pf2e/packs/Book 1 - The Resurrection Flood.txt +++ /dev/null @@ -1,1068 +0,0 @@ -Book 1 - The Resurrection Flood -Different values: 19 -===================================== -object {Book 1 - The Resurrection Flood} - _id : string {Book 1 - The Resurrection Flood._id} (all different values) - folder : string {Book 1 - The Resurrection Flood.folder} (same value: '0UkkDyehznu3wMjW') - img : string {Book 1 - The Resurrection Flood.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x17) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {Book 1 - The Resurrection Flood.items} - Length: min=1 max=20 - Value type: object {Book 1 - The Resurrection Flood.items.[]} - _id : string {Book 1 - The Resurrection Flood.items.[]._id} (159 different values) - img : string {Book 1 - The Resurrection Flood.items.[].img} (50 different values) - name : string {Book 1 - The Resurrection Flood.items.[].name} (107 different values) - sort : integer {Book 1 - The Resurrection Flood.items.[].sort} (21 different values) - system : object {Book 1 - The Resurrection Flood.items.[].system} - [acBonus] : integer {Book 1 - The Resurrection Flood.items.[].system.acBonus} (5 different values) - 4 (x2) - 0 (x2) - 1 (x2) - 3 (x2) - 2 (x1) - [actionType] : object {Book 1 - The Resurrection Flood.items.[].system.actionType} - value : string {Book 1 - The Resurrection Flood.items.[].system.actionType.value} (4 different values) - 'passive' (x33) - 'action' (x29) - 'reaction' (x14) - 'free' (x1) - [actions] : object {Book 1 - The Resurrection Flood.items.[].system.actions} - [value] : integer {Book 1 - The Resurrection Flood.items.[].system.actions.value} (3 different values) - 1 (x18) - 2 (x9) - 3 (x2) - [area] : object {Book 1 - The Resurrection Flood.items.[].system.area} - type : string {Book 1 - The Resurrection Flood.items.[].system.area.type} (3 different values) - 'burst' (x2) - 'line' (x1) - 'emanation' (x1) - value : integer {Book 1 - The Resurrection Flood.items.[].system.area.value} (3 different values) - 30 (x2) - 10 (x1) - 5 (x1) - [attackEffects] : object {Book 1 - The Resurrection Flood.items.[].system.attackEffects} - value : array {Book 1 - The Resurrection Flood.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.attackEffects.value.[]} (5 different values) - 'drowning-touch' (x3) - 'knockdown' (x2) - 'grab' (x2) - 'sloughing-sickness' (x1) - 'tooth-tug' (x1) - [autoHeightenLevel] : object {Book 1 - The Resurrection Flood.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - The Resurrection Flood.items.[].system.baseItem} (14 different values) - [bonus] : object {Book 1 - The Resurrection Flood.items.[].system.bonus} - value : integer {Book 1 - The Resurrection Flood.items.[].system.bonus.value} (10 different values) - 0 (x13) - 11 (x9) - 10 (x8) - 6 (x4) - 13 (x4) - 15 (x3) - 14 (x3) - 16 (x2) - 12 (x1) - 17 (x1) - [bonusDamage] : object {Book 1 - The Resurrection Flood.items.[].system.bonusDamage} - value : integer {Book 1 - The Resurrection Flood.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - The Resurrection Flood.items.[].system.bulk} - value : mixed - float {Book 1 - The Resurrection Flood.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - The Resurrection Flood.items.[].system.bulk.value} (3 different values) - 1 (x9) - 2 (x6) - 0 (x1) - [category] : string {Book 1 - The Resurrection Flood.items.[].system.category} (10 different values) - 'offensive' (x52) - 'defensive' (x23) - 'martial' (x9) - 'medium' (x4) - 'simple' (x3) - 'light' (x3) - 'unarmored' (x2) - 'ammo' (x2) - 'interaction' (x2) - 'advanced' (x1) - [checkPenalty] : integer {Book 1 - The Resurrection Flood.items.[].system.checkPenalty} (3 different values) - -2 (x4) - -1 (x3) - 0 (x2) - [containerId] : empty - [cost] : object {Book 1 - The Resurrection Flood.items.[].system.cost} - value : string {Book 1 - The Resurrection Flood.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 1 - The Resurrection Flood.items.[].system.counteraction} (2 different values) - False (x26) - True (x1) - [damage] : object {Book 1 - The Resurrection Flood.items.[].system.damage} - [0] : object {Book 1 - The Resurrection Flood.items.[].system.damage.0} - applyMod : boolean {Book 1 - The Resurrection Flood.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Resurrection Flood.items.[].system.damage.0.formula} (6 different values) - '2d4' (x4) - '1d6' (x3) - '1d8' (x2) - '2d10' (x1) - '1d4+1' (x1) - '5d6' (x1) - kinds : array {Book 1 - The Resurrection Flood.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x12) - 'healing' (x2) - materials : array<> {Book 1 - The Resurrection Flood.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Resurrection Flood.items.[].system.damage.0.type} (6 different values) - 'mental' (x4) - 'void' (x4) - 'sonic' (x1) - 'force' (x1) - 'cold' (x1) - 'vitality' (x1) - [6aFqAhfOSz7ukuwr] : object {Book 1 - The Resurrection Flood.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {Book 1 - The Resurrection Flood.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Resurrection Flood.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {Book 1 - The Resurrection Flood.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - The Resurrection Flood.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Resurrection Flood.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [K00cW8XZuHvutOhE] : object {Book 1 - The Resurrection Flood.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {Book 1 - The Resurrection Flood.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Resurrection Flood.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {Book 1 - The Resurrection Flood.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - The Resurrection Flood.items.[].system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Resurrection Flood.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [damageType] : string {Book 1 - The Resurrection Flood.items.[].system.damage.damageType} (3 different values) - 'piercing' (x6) - 'slashing' (x5) - 'bludgeoning' (x2) - [dice] : integer {Book 1 - The Resurrection Flood.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - The Resurrection Flood.items.[].system.damage.die} (3 different values) - 'd6' (x6) - 'd8' (x5) - 'd4' (x2) - [defense] : object {Book 1 - The Resurrection Flood.items.[].system.defense} - save : object {Book 1 - The Resurrection Flood.items.[].system.defense.save} - basic : boolean {Book 1 - The Resurrection Flood.items.[].system.defense.save.basic} (2 different values) - False (x10) - True (x8) - statistic : string {Book 1 - The Resurrection Flood.items.[].system.defense.save.statistic} (3 different values) - 'will' (x9) - 'fortitude' (x8) - 'reflex' (x1) - description : object {Book 1 - The Resurrection Flood.items.[].system.description} - [gm] : string {Book 1 - The Resurrection Flood.items.[].system.description.gm} (same value: '

To all locks in Splitskull.

') - value : string {Book 1 - The Resurrection Flood.items.[].system.description.value} (98 different values) - [damageRolls] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls} - [0] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.0} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.0.damage} (same value: '1d6+5') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [0Lk5hoIneNvxbHJv] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.0Lk5hoIneNvxbHJv} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.0Lk5hoIneNvxbHJv.damage} (same value: '1d6+10') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.0Lk5hoIneNvxbHJv.damageType} (same value: 'piercing') - [1BDClOrQqr8NU9y8] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.1BDClOrQqr8NU9y8} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.1BDClOrQqr8NU9y8.damage} (same value: '1d6+5') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.1BDClOrQqr8NU9y8.damageType} (same value: 'slashing') - [3CavOGXAs5FPyNes] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.3CavOGXAs5FPyNes} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.3CavOGXAs5FPyNes.damage} (same value: '1d6+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.3CavOGXAs5FPyNes.damageType} (same value: 'piercing') - [5Sp5l2wQ9ao72lPk] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.5Sp5l2wQ9ao72lPk} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.5Sp5l2wQ9ao72lPk.damage} (same value: '1d8+4') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.5Sp5l2wQ9ao72lPk.damageType} (same value: 'piercing') - [5gyt9361vlgk0oa54i93] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.5gyt9361vlgk0oa54i93} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (same value: '1d6+4') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: 'slashing') - [7OEGwIOWmrzOI0e8] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.7OEGwIOWmrzOI0e8} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.7OEGwIOWmrzOI0e8.damage} (same value: '1d4+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.7OEGwIOWmrzOI0e8.damageType} (same value: 'piercing') - [7WBU1rknQz15s58v] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.7WBU1rknQz15s58v} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.7WBU1rknQz15s58v.damage} (same value: '2d6+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.7WBU1rknQz15s58v.damageType} (same value: 'bludgeoning') - [8vaQXYDR8XtwzTc0] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.8vaQXYDR8XtwzTc0} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.8vaQXYDR8XtwzTc0.damage} (same value: '1d4+1') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.8vaQXYDR8XtwzTc0.damageType} (same value: 'piercing') - [BUFFOaskzWoSFGYT] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BUFFOaskzWoSFGYT} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BUFFOaskzWoSFGYT.damage} (same value: '1d8+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BUFFOaskzWoSFGYT.damageType} (same value: 'slashing') - [BUNAUCn3VfeNXz0N] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BUNAUCn3VfeNXz0N} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BUNAUCn3VfeNXz0N.damage} (same value: '1d8+12') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BUNAUCn3VfeNXz0N.damageType} (same value: 'slashing') - [BeJJbPmMtp6Brr25] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BeJJbPmMtp6Brr25} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BeJJbPmMtp6Brr25.damage} (same value: '1d4+9') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BeJJbPmMtp6Brr25.damageType} (same value: 'bludgeoning') - [BtZnjx0wyzoOhWKe] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BtZnjx0wyzoOhWKe} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BtZnjx0wyzoOhWKe.damage} (same value: '1d4+1') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BtZnjx0wyzoOhWKe.damageType} (same value: 'piercing') - [BuLAxqSKja9haDL8] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BuLAxqSKja9haDL8} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BuLAxqSKja9haDL8.damage} (same value: '1d6+10') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.BuLAxqSKja9haDL8.damageType} (same value: 'piercing') - [CJm6BqMzPG6ATgkT] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.CJm6BqMzPG6ATgkT} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.CJm6BqMzPG6ATgkT.damage} (same value: '1d8+3') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.CJm6BqMzPG6ATgkT.damageType} (same value: 'piercing') - [EB7OlNExeSglHEAC] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.EB7OlNExeSglHEAC} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.EB7OlNExeSglHEAC.damage} (same value: '1d8+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.EB7OlNExeSglHEAC.damageType} (same value: 'bludgeoning') - [HopQ3tTh53bncqCW] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.HopQ3tTh53bncqCW} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.HopQ3tTh53bncqCW.damage} (same value: '1d4+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.HopQ3tTh53bncqCW.damageType} (same value: 'bludgeoning') - [JQWd9cMafRHPFFGi] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.JQWd9cMafRHPFFGi} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.JQWd9cMafRHPFFGi.damage} (same value: '1d4+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.JQWd9cMafRHPFFGi.damageType} (same value: 'piercing') - [LNAeUl4MCBfGoDAE] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.LNAeUl4MCBfGoDAE} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.LNAeUl4MCBfGoDAE.damage} (same value: '1d8+9') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.LNAeUl4MCBfGoDAE.damageType} (same value: 'slashing') - [UeRMkTuepWDdnKGE] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.UeRMkTuepWDdnKGE} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.UeRMkTuepWDdnKGE.damage} (same value: '2d8+5') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.UeRMkTuepWDdnKGE.damageType} (same value: 'piercing') - [UufAs6HSkMadAiH6] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.UufAs6HSkMadAiH6} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.UufAs6HSkMadAiH6.damage} (same value: '1d4+8') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.UufAs6HSkMadAiH6.damageType} (same value: 'bludgeoning') - [ZiUPPt1QpsD7WMzs] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.ZiUPPt1QpsD7WMzs} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.ZiUPPt1QpsD7WMzs.damage} (same value: '1d4+3') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.ZiUPPt1QpsD7WMzs.damageType} (same value: 'bludgeoning') - [ZjzfkfjZctQvdDOU] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.ZjzfkfjZctQvdDOU} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.ZjzfkfjZctQvdDOU.damage} (same value: '1d8+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.ZjzfkfjZctQvdDOU.damageType} (same value: 'bludgeoning') - 6I9oQe6Vnr0SQPSH : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.6I9oQe6Vnr0SQPSH} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.6I9oQe6Vnr0SQPSH.damage} (same value: '1d10+5') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.6I9oQe6Vnr0SQPSH.damageType} (same value: 'slashing') - [dCqjGsNC03wvfesA] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.dCqjGsNC03wvfesA} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.dCqjGsNC03wvfesA.damage} (same value: '1d6+3') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.dCqjGsNC03wvfesA.damageType} (same value: 'piercing') - [eXLWcIsdaWbfrTX6] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.eXLWcIsdaWbfrTX6} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.eXLWcIsdaWbfrTX6.damage} (same value: '2d6+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.eXLWcIsdaWbfrTX6.damageType} (same value: 'piercing') - [kNMCe081FYpSKSaz] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.kNMCe081FYpSKSaz} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.kNMCe081FYpSKSaz.damage} (same value: '1d8+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.kNMCe081FYpSKSaz.damageType} (same value: 'piercing') - [kUGauMCjF8myXfb9] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.kUGauMCjF8myXfb9} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.kUGauMCjF8myXfb9.damage} (same value: '2d8+2') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.kUGauMCjF8myXfb9.damageType} (same value: 'slashing') - [kt4co9PlZ54LCNhg] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.kt4co9PlZ54LCNhg} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.kt4co9PlZ54LCNhg.damage} (same value: '1d8+6') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.kt4co9PlZ54LCNhg.damageType} (same value: 'piercing') - [nOtmwYPWNPQrbEJW] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.nOtmwYPWNPQrbEJW} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.nOtmwYPWNPQrbEJW.damage} (same value: '1d6+1') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.nOtmwYPWNPQrbEJW.damageType} (same value: 'slashing') - [nh3AEJunkbWsEBas] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.nh3AEJunkbWsEBas} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.nh3AEJunkbWsEBas.damage} (same value: '1d8+4') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.nh3AEJunkbWsEBas.damageType} (same value: 'piercing') - [oMEqJg85PvcIjU4a] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.oMEqJg85PvcIjU4a} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.oMEqJg85PvcIjU4a.damage} (same value: '1d6+1') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.oMEqJg85PvcIjU4a.damageType} (same value: 'slashing') - [p36zyj2o94q5m2av6t6a] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (same value: '1d8+4') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing') - [rGjD5jhbi5vTYxuY] : object {Book 1 - The Resurrection Flood.items.[].system.damageRolls.rGjD5jhbi5vTYxuY} - damage : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.rGjD5jhbi5vTYxuY.damage} (same value: '2d8+5') - damageType : string {Book 1 - The Resurrection Flood.items.[].system.damageRolls.rGjD5jhbi5vTYxuY.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 1 - The Resurrection Flood.items.[].system.deathNote} (same value: True) - [dexCap] : integer {Book 1 - The Resurrection Flood.items.[].system.dexCap} (5 different values) - 1 (x2) - 5 (x2) - 4 (x2) - 2 (x2) - 3 (x1) - [duration] : object {Book 1 - The Resurrection Flood.items.[].system.duration} - sustained : boolean {Book 1 - The Resurrection Flood.items.[].system.duration.sustained} (2 different values) - False (x26) - True (x1) - value : string {Book 1 - The Resurrection Flood.items.[].system.duration.value} (5 different values) - '' (x15) - '1 round' (x4) - 'varies' (x3) - '1 minute' (x3) - 'until the start of your next turn' (x2) - [equipped] : object {Book 1 - The Resurrection Flood.items.[].system.equipped} - carryType : string {Book 1 - The Resurrection Flood.items.[].system.equipped.carryType} (2 different values) - 'worn' (x25) - 'held' (x1) - [handsHeld] : integer {Book 1 - The Resurrection Flood.items.[].system.equipped.handsHeld} (2 different values) - 0 (x13) - 1 (x1) - [invested] : empty - [group] : string {Book 1 - The Resurrection Flood.items.[].system.group} (9 different values) - 'leather' (x5) - 'axe' (x4) - 'knife' (x3) - 'plate' (x2) - 'cloth' (x2) - 'bow' (x2) - 'hammer' (x1) - 'spear' (x1) - 'flail' (x1) - [hardness] : integer {Book 1 - The Resurrection Flood.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 1 - The Resurrection Flood.items.[].system.heightening} - [levels] : object {Book 1 - The Resurrection Flood.items.[].system.heightening.levels} - 3 : object {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.3} - target : object {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.3.target} - value : string {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - 5 : object {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.5} - range : object {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.5.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.6} - target : object {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.6.target} - value : string {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.6.target.value} (same value: '5 creatures') - [7] : object {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.7} - target : object {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.7.target} - value : string {Book 1 - The Resurrection Flood.items.[].system.heightening.levels.7.target.value} (2 different values) - '10 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - type : string {Book 1 - The Resurrection Flood.items.[].system.heightening.type} (2 different values) - 'interval' (x12) - 'fixed' (x4) - [damage] : object {Book 1 - The Resurrection Flood.items.[].system.heightening.damage} - [0] : string {Book 1 - The Resurrection Flood.items.[].system.heightening.damage.0} (6 different values) - '1d6' (x3) - '2d4' (x2) - '1d4' (x2) - '1d8' (x2) - '1d10' (x1) - '2d6' (x1) - [6aFqAhfOSz7ukuwr] : string {Book 1 - The Resurrection Flood.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - [K00cW8XZuHvutOhE] : string {Book 1 - The Resurrection Flood.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [interval] : integer {Book 1 - The Resurrection Flood.items.[].system.heightening.interval} (2 different values) - 1 (x9) - 2 (x3) - [hp] : object {Book 1 - The Resurrection Flood.items.[].system.hp} - max : integer {Book 1 - The Resurrection Flood.items.[].system.hp.max} (same value: 0) - value : integer {Book 1 - The Resurrection Flood.items.[].system.hp.value} (same value: 0) - [level] : object {Book 1 - The Resurrection Flood.items.[].system.level} - value : integer {Book 1 - The Resurrection Flood.items.[].system.level.value} (4 different values) - 0 (x26) - 1 (x19) - 2 (x5) - 3 (x3) - [location] : object {Book 1 - The Resurrection Flood.items.[].system.location} - [heightenedLevel] : integer {Book 1 - The Resurrection Flood.items.[].system.location.heightenedLevel} (3 different values) - 1 (x4) - 3 (x3) - 2 (x3) - [uses] : object {Book 1 - The Resurrection Flood.items.[].system.location.uses} - max : integer {Book 1 - The Resurrection Flood.items.[].system.location.uses.max} (same value: 2) - value : integer {Book 1 - The Resurrection Flood.items.[].system.location.uses.value} (same value: 2) - value : string {Book 1 - The Resurrection Flood.items.[].system.location.value} (3 different values) - 'Pcw3uDTBL6s6FXhV' (x12) - 's5ZzWsxHUUQ8bGON' (x12) - '4ZK6UkKCERwU9jVd' (x3) - [overlays] : object {Book 1 - The Resurrection Flood.items.[].system.overlays} - 37gy7l19tik74o4s : object {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - 7qdtetowq348s9oc : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {Book 1 - The Resurrection Flood.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 1 - The Resurrection Flood.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 1 - The Resurrection Flood.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 1 - The Resurrection Flood.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 1 - The Resurrection Flood.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 1 - The Resurrection Flood.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {Book 1 - The Resurrection Flood.items.[].system.prepared} - [flexible] : boolean {Book 1 - The Resurrection Flood.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - The Resurrection Flood.items.[].system.prepared.value} (2 different values) - 'innate' (x2) - 'prepared' (x1) - [proficiency] : object {Book 1 - The Resurrection Flood.items.[].system.proficiency} - value : integer {Book 1 - The Resurrection Flood.items.[].system.proficiency.value} (same value: 1) - publication : object {Book 1 - The Resurrection Flood.items.[].system.publication} - license : string {Book 1 - The Resurrection Flood.items.[].system.publication.license} (2 different values) - 'ORC' (x96) - 'OGL' (x72) - remaster : boolean {Book 1 - The Resurrection Flood.items.[].system.publication.remaster} (2 different values) - True (x96) - False (x72) - title : string {Book 1 - The Resurrection Flood.items.[].system.publication.title} (5 different values) - '' (x73) - 'Pathfinder Player Core' (x49) - 'Pathfinder Monster Core' (x32) - 'Pathfinder #207: The Resurrection Flood' (x13) - 'Pathfinder Bestiary' (x1) - [material] : object {Book 1 - The Resurrection Flood.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {Book 1 - The Resurrection Flood.items.[].system.price} - [per] : integer {Book 1 - The Resurrection Flood.items.[].system.price.per} (same value: 10) - value : object {Book 1 - The Resurrection Flood.items.[].system.price.value} - [gp] : integer {Book 1 - The Resurrection Flood.items.[].system.price.value.gp} (5 different values) - 2 (x6) - 8 (x2) - 6 (x2) - 1 (x2) - 3 (x1) - [sp] : integer {Book 1 - The Resurrection Flood.items.[].system.price.value.sp} (5 different values) - 1 (x5) - 2 (x2) - 7 (x1) - 4 (x1) - 8 (x1) - [quantity] : integer {Book 1 - The Resurrection Flood.items.[].system.quantity} (3 different values) - 1 (x23) - 20 (x2) - 2 (x1) - [range] : mixed - object {Book 1 - The Resurrection Flood.items.[].system.range} - value : string {Book 1 - The Resurrection Flood.items.[].system.range.value} (6 different values) - '30 feet' (x13) - '60 feet' (x4) - '' (x4) - '120 feet' (x3) - 'varies' (x2) - 'touch' (x1) - integer {Book 1 - The Resurrection Flood.items.[].system.range} (same value: 100) - [reload] : object {Book 1 - The Resurrection Flood.items.[].system.reload} - [value] : string {Book 1 - The Resurrection Flood.items.[].system.reload.value} (3 different values) - '' (x5) - '-' (x4) - '0' (x2) - [requirements] : string {Book 1 - The Resurrection Flood.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 1 - The Resurrection Flood.items.[].system.rules} - [runes] : object {Book 1 - The Resurrection Flood.items.[].system.runes} - potency : integer {Book 1 - The Resurrection Flood.items.[].system.runes.potency} (2 different values) - 0 (x19) - 1 (x3) - property : array {Book 1 - The Resurrection Flood.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.runes.property.[]} (same value: 'returning') - [resilient] : integer {Book 1 - The Resurrection Flood.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - The Resurrection Flood.items.[].system.runes.striking} (2 different values) - 0 (x12) - 1 (x1) - [selfEffect] : object {Book 1 - The Resurrection Flood.items.[].system.selfEffect} - name : string {Book 1 - The Resurrection Flood.items.[].system.selfEffect.name} (same value: 'Effect: My Turn!') - uuid : string {Book 1 - The Resurrection Flood.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: My Turn!') - [showSlotlessLevels] : object {Book 1 - The Resurrection Flood.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - The Resurrection Flood.items.[].system.showSlotlessLevels.value} (same value: False) - 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prepared : array {Book 1 - The Resurrection Flood.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - The Resurrection Flood.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - The Resurrection Flood.items.[].system.slots.slot1.prepared.[].id} (3 different values) - '9q8I1up7OIIpyCmZ' (x1) - 'Wi1Wyfsze0m2hxnr' (x1) - 'YeziKdXsKofm5wMW' (x1) - [slot2] : object {Book 1 - The Resurrection Flood.items.[].system.slots.slot2} - max : integer {Book 1 - The Resurrection Flood.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Book 1 - The Resurrection Flood.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - The Resurrection Flood.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - The Resurrection Flood.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'e6M2NFqqHSijEBKF' (x1) - 'YeziKdXsKofm5wMW' (x1) - 'TES1efGpwm7pQubT' (x1) - [slot3] : object {Book 1 - The Resurrection Flood.items.[].system.slots.slot3} - max : integer {Book 1 - The Resurrection Flood.items.[].system.slots.slot3.max} (same value: 2) - prepared : array {Book 1 - The Resurrection Flood.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - The Resurrection Flood.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - The Resurrection Flood.items.[].system.slots.slot3.prepared.[].id} (2 different values) - 'KIp0cy7d3TXvieTV' (x1) - 'cudCDCvr0EMOXx6g' (x1) - [slug] : string {Book 1 - The Resurrection Flood.items.[].system.slug} (57 different values) - [speedPenalty] : integer {Book 1 - The Resurrection Flood.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -5 (x4) - [spelldc] : object {Book 1 - The Resurrection Flood.items.[].system.spelldc} - dc : integer {Book 1 - The Resurrection Flood.items.[].system.spelldc.dc} (3 different values) - 20 (x1) - 21 (x1) - 18 (x1) - value : integer {Book 1 - The Resurrection Flood.items.[].system.spelldc.value} (3 different values) - 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'primal' (x6) - [value] : array {Book 1 - The Resurrection Flood.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 1 - The Resurrection Flood.items.[].system.traits.value.[]} (61 different values) - [usage] : object {Book 1 - The Resurrection Flood.items.[].system.usage} - [canBeAmmo] : boolean {Book 1 - The Resurrection Flood.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 1 - The Resurrection Flood.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x15) - 'held-in-one-plus-hands' (x2) - [uses] : object {Book 1 - The Resurrection Flood.items.[].system.uses} - autoDestroy : boolean {Book 1 - The Resurrection Flood.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - The Resurrection Flood.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - The Resurrection Flood.items.[].system.uses.value} (same value: 1) - type : string {Book 1 - The Resurrection Flood.items.[].type} (8 different values) - 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12 (x1) - 0 (x1) - hp : object {Book 1 - The Resurrection Flood.system.attributes.hp} - details : string {Book 1 - The Resurrection Flood.system.attributes.hp.details} (3 different values) - '' (x13) - 'void healing' (x5) - 'hard to target, void healing' (x1) - max : integer {Book 1 - The Resurrection Flood.system.attributes.hp.max} (18 different values) - temp : integer {Book 1 - The Resurrection Flood.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - The Resurrection Flood.system.attributes.hp.value} (all different values) - [adjustment] : string {Book 1 - The Resurrection Flood.system.attributes.adjustment} (same value: 'elite') - [allSaves] : object {Book 1 - The Resurrection Flood.system.attributes.allSaves} - value : string {Book 1 - The Resurrection Flood.system.attributes.allSaves.value} (same value: '') - [immunities] : array {Book 1 - The Resurrection Flood.system.attributes.immunities} - Length: min=2 max=6 - Value type: object {Book 1 - The Resurrection Flood.system.attributes.immunities.[]} - exceptions : array<> {Book 1 - The Resurrection Flood.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Resurrection Flood.system.attributes.immunities.[].type} (9 different values) - 'death-effects' (x6) - 'disease' (x6) - 'paralyzed' (x6) - 'poison' (x6) - 'unconscious' (x3) - 'sleep' (x3) - 'critical-hits' (x2) - 'precision' (x2) - 'bleed' (x2) - [resistances] : array {Book 1 - The Resurrection Flood.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 1 - The Resurrection Flood.system.attributes.resistances.[]} - doubleVs : array<> {Book 1 - The Resurrection Flood.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Book 1 - The Resurrection Flood.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Resurrection Flood.system.attributes.resistances.[].type} (3 different values) - 'fire' (x3) - 'bludgeoning' (x1) - 'piercing' (x1) - value : integer {Book 1 - The Resurrection Flood.system.attributes.resistances.[].value} (4 different values) - 6 (x2) - 5 (x1) - 3 (x1) - 2 (x1) - [speed] : object {Book 1 - The Resurrection Flood.system.attributes.speed} - otherSpeeds : array {Book 1 - The Resurrection Flood.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 1 - The Resurrection Flood.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - The Resurrection Flood.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'swim' (x6) - 'fly' (x1) - value : integer {Book 1 - The Resurrection Flood.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 25 (x4) - 30 (x1) - 35 (x1) - 20 (x1) - value : integer {Book 1 - The Resurrection Flood.system.attributes.speed.value} (5 different values) - 25 (x12) - 30 (x2) - 40 (x1) - 35 (x1) - 10 (x1) - [stealth] : object {Book 1 - The Resurrection Flood.system.attributes.stealth} - details : string {Book 1 - The Resurrection Flood.system.attributes.stealth.details} (2 different values) - '' (x1) - '

(trained)

' (x1) - value : integer {Book 1 - The Resurrection Flood.system.attributes.stealth.value} (2 different values) - 0 (x1) - 17 (x1) - weaknesses : array {Book 1 - The Resurrection Flood.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {Book 1 - The Resurrection Flood.system.attributes.weaknesses.[]} - exceptions : array<> {Book 1 - The Resurrection Flood.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Resurrection Flood.system.attributes.weaknesses.[].type} (5 different values) - 'cold' (x1) - 'fire' (x1) - 'silver' (x1) - 'vitality' (x1) - 'slashing' (x1) - value : integer {Book 1 - The Resurrection Flood.system.attributes.weaknesses.[].value} (3 different values) - 10 (x3) - 6 (x1) - 7 (x1) - details : object {Book 1 - The Resurrection Flood.system.details} - [description] : string {Book 1 - The Resurrection Flood.system.details.description} (2 different values) - '

A chest-sized puzzle box is covered in intricate designs, with no immediately obvious way to open it.

' (x1) - '

A hardy, innocuous-looking green mold grows over surfaces, slowly absorbing minerals.

' (x1) - [disable] : string {Book 1 - The Resurrection Flood.system.details.disable} (2 different values) - '

@Check[thievery|dc:19] (trained), @Check[thievery|dc:18], and @Check[perception|dc:18] simultaneously by at least 3 characters; one of these checks can be replaced by a Strike against AC 19, and one can be replaced by targeting the box with a spell that has the electricity trait and deals at least 1 damage (this ignores the box\'s Hardness).

' (x1) - '

@Check[survival|dc:26] (trained) to scrape away the mold without touching it

' (x1) - [isComplex] : boolean {Book 1 - The Resurrection Flood.system.details.isComplex} (same value: False) - level : object {Book 1 - The Resurrection Flood.system.details.level} - value : integer {Book 1 - The Resurrection Flood.system.details.level.value} (7 different values) - 3 (x5) - 4 (x3) - 2 (x3) - 5 (x2) - -1 (x2) - 6 (x2) - 7 (x2) - publication : object {Book 1 - The Resurrection Flood.system.details.publication} - license : string {Book 1 - The Resurrection Flood.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 1 - The Resurrection Flood.system.details.publication.remaster} (same value: True) - title : string {Book 1 - The Resurrection Flood.system.details.publication.title} (same value: 'Pathfinder #207: The Resurrection Flood') - [blurb] : string {Book 1 - The Resurrection Flood.system.details.blurb} (5 different values) - '' (x12) - 'Variant floodslain' (x2) - 'Variant ghoul' (x1) - 'Elite orc child' (x1) - 'Variant tooth fairy' (x1) - [languages] : object {Book 1 - The Resurrection Flood.system.details.languages} - details : string {Book 1 - The Resurrection Flood.system.details.languages.details} (2 different values) - '' (x16) - 'Tiger empathy' (x1) - value : array {Book 1 - The Resurrection Flood.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Book 1 - The Resurrection Flood.system.details.languages.value.[]} (5 different values) - 'common' (x13) - 'orcish' (x11) - 'necril' (x2) - 'draconic' (x1) - 'fey' (x1) - [privateNotes] : string {Book 1 - The Resurrection Flood.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - The Resurrection Flood.system.details.publicNotes} (11 different values) - [reset] : string {Book 1 - The Resurrection Flood.system.details.reset} (2 different values) - '

The box resets immediately.

' (x1) - '

1 hour, as the mold settles back across the surface.

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The Resurrection Flood.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - The Resurrection Flood.system.saves.will.value} (11 different values) - [statusEffects] : array<> {Book 1 - The Resurrection Flood.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 1 - The Resurrection Flood.system.traits} - rarity : string {Book 1 - The Resurrection Flood.system.traits.rarity} (3 different values) - 'common' (x17) - 'unique' (x1) - 'rare' (x1) - size : object {Book 1 - The Resurrection Flood.system.traits.size} - value : string {Book 1 - The Resurrection Flood.system.traits.size.value} (4 different values) - 'med' (x13) - 'lg' (x3) - 'sm' (x2) - 'tiny' (x1) - value : array {Book 1 - The Resurrection Flood.system.traits.value} - Length: min=1 max=4 - Value type: string {Book 1 - The Resurrection Flood.system.traits.value.[]} (16 different values) - [abilities] : object {Book 1 - The Resurrection Flood.system.abilities} - cha : object {Book 1 - The Resurrection Flood.system.abilities.cha} - mod : integer {Book 1 - The Resurrection Flood.system.abilities.cha.mod} (10 different values) - 3 (x3) - 0 (x3) - -1 (x2) - -2 (x2) - 2 (x2) - 9 (x1) - 5 (x1) - 4 (x1) - 1 (x1) - -4 (x1) - con : object {Book 1 - The Resurrection Flood.system.abilities.con} - mod : integer {Book 1 - The Resurrection Flood.system.abilities.con.mod} (5 different values) - 4 (x8) - 3 (x5) - 2 (x2) - 0 (x1) - 1 (x1) - dex : object {Book 1 - The Resurrection Flood.system.abilities.dex} - mod : integer {Book 1 - The Resurrection Flood.system.abilities.dex.mod} (6 different values) - 3 (x7) - 2 (x4) - 5 (x3) - 4 (x1) - 6 (x1) - 1 (x1) - int : object {Book 1 - The Resurrection Flood.system.abilities.int} - mod : integer {Book 1 - The Resurrection Flood.system.abilities.int.mod} (7 different values) - 1 (x5) - -4 (x3) - 0 (x3) - 2 (x3) - 4 (x1) - 5 (x1) - -5 (x1) - str : object {Book 1 - The Resurrection Flood.system.abilities.str} - mod : integer {Book 1 - The Resurrection Flood.system.abilities.str.mod} (6 different values) - 4 (x6) - 3 (x3) - 1 (x3) - 5 (x3) - 2 (x1) - 6 (x1) - wis : object {Book 1 - The Resurrection Flood.system.abilities.wis} - mod : integer {Book 1 - The Resurrection Flood.system.abilities.wis.mod} (6 different values) - 2 (x7) - 1 (x3) - 0 (x3) - 3 (x2) - 4 (x1) - 5 (x1) - [initiative] : object {Book 1 - The Resurrection Flood.system.initiative} - statistic : string {Book 1 - The Resurrection Flood.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - The Resurrection Flood.system.perception} - details : string {Book 1 - The Resurrection Flood.system.perception.details} (same value: '') - mod : integer {Book 1 - The Resurrection Flood.system.perception.mod} (8 different values) - 9 (x5) - 12 (x3) - 8 (x2) - 5 (x2) - 17 (x2) - 10 (x1) - 14 (x1) - 18 (x1) - senses : array {Book 1 - The Resurrection Flood.system.perception.senses} - Length: min=1 max=2 - Value type: object {Book 1 - The Resurrection Flood.system.perception.senses.[]} - [acuity] : string {Book 1 - The Resurrection Flood.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 1 - The Resurrection Flood.system.perception.senses.[].range} (same value: 30) - type : string {Book 1 - The Resurrection Flood.system.perception.senses.[].type} (3 different values) - 'darkvision' (x15) - 'scent' (x4) - 'low-light-vision' (x2) - [resources] : object {Book 1 - The Resurrection Flood.system.resources} - [focus] : object {Book 1 - The Resurrection Flood.system.resources.focus} - max : integer {Book 1 - The Resurrection Flood.system.resources.focus.max} (same value: 0) - value : integer {Book 1 - The Resurrection Flood.system.resources.focus.value} (same value: 0) - [skills] : object {Book 1 - The Resurrection Flood.system.skills} - [acrobatics] : object {Book 1 - The Resurrection Flood.system.skills.acrobatics} - base : integer {Book 1 - The Resurrection Flood.system.skills.acrobatics.base} (3 different values) - 8 (x3) - 14 (x2) - 17 (x1) - [arcana] : object {Book 1 - The Resurrection Flood.system.skills.arcana} - base : integer {Book 1 - The Resurrection Flood.system.skills.arcana.base} (same value: 14) - [athletics] : object {Book 1 - The Resurrection Flood.system.skills.athletics} - base : integer {Book 1 - The Resurrection Flood.system.skills.athletics.base} (8 different values) - 10 (x4) - 11 (x3) - 3 (x2) - 12 (x2) - 9 (x1) - 6 (x1) - 13 (x1) - 18 (x1) - [deception] : object {Book 1 - The Resurrection Flood.system.skills.deception} - base : integer {Book 1 - The Resurrection Flood.system.skills.deception.base} (2 different values) - 16 (x1) - 12 (x1) - [diplomacy] : object {Book 1 - The Resurrection Flood.system.skills.diplomacy} - base : integer {Book 1 - The Resurrection Flood.system.skills.diplomacy.base} (same value: 15) - [intimidation] : object {Book 1 - The Resurrection Flood.system.skills.intimidation} - base : integer {Book 1 - The Resurrection Flood.system.skills.intimidation.base} (4 different values) - 15 (x1) - 12 (x1) - 11 (x1) - 7 (x1) - [medicine] : object {Book 1 - The Resurrection Flood.system.skills.medicine} - base : integer {Book 1 - The Resurrection Flood.system.skills.medicine.base} (same value: 12) - [nature] : object {Book 1 - The Resurrection Flood.system.skills.nature} - base : integer {Book 1 - The Resurrection Flood.system.skills.nature.base} (same value: 15) - [religion] : object {Book 1 - The Resurrection Flood.system.skills.religion} - base : integer {Book 1 - The Resurrection Flood.system.skills.religion.base} (same value: 13) - [stealth] : object {Book 1 - The Resurrection Flood.system.skills.stealth} - base : integer {Book 1 - The Resurrection Flood.system.skills.stealth.base} (7 different values) - 8 (x2) - 5 (x2) - 13 (x1) - 14 (x1) - 9 (x1) - 17 (x1) - 6 (x1) - [survival] : object {Book 1 - The Resurrection Flood.system.skills.survival} - base : integer {Book 1 - The Resurrection Flood.system.skills.survival.base} (5 different values) - 8 (x2) - 9 (x1) - 6 (x1) - 10 (x1) - 15 (x1) - [thievery] : object {Book 1 - The Resurrection Flood.system.skills.thievery} - base : integer {Book 1 - The Resurrection Flood.system.skills.thievery.base} (2 different values) - 13 (x1) - 8 (x1) - type : string {Book 1 - The Resurrection Flood.type} (2 different values) - 'npc' (x17) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - The Seventh Arch.txt b/output/pf2e/packs/Book 1 - The Seventh Arch.txt deleted file mode 100644 index bf072e1..0000000 --- a/output/pf2e/packs/Book 1 - The Seventh Arch.txt +++ /dev/null @@ -1,1018 +0,0 @@ -Book 1 - The Seventh Arch -Different values: 33 -===================================== -object {Book 1 - The Seventh Arch} - _id : string {Book 1 - The Seventh Arch._id} (all different values) - folder : string {Book 1 - The Seventh Arch.folder} (same value: 'GZbCRZqdSLJh3oxm') - img : string {Book 1 - The Seventh Arch.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x17) - 'systems/pf2e/icons/default-icons/hazard.svg' (x16) - items : array {Book 1 - The Seventh Arch.items} - Length: min=1 max=23 - Value type: object {Book 1 - The Seventh Arch.items.[]} - _id : string {Book 1 - The Seventh Arch.items.[]._id} (150 different values) - img : string {Book 1 - The Seventh Arch.items.[].img} (51 different values) - name : string {Book 1 - The Seventh Arch.items.[].name} (121 different values) - sort : integer {Book 1 - The Seventh Arch.items.[].sort} (24 different values) - system : object {Book 1 - The Seventh Arch.items.[].system} - [acBonus] : integer {Book 1 - The Seventh Arch.items.[].system.acBonus} (4 different values) - 1 (x4) - 3 (x1) - 2 (x1) - 4 (x1) - [actionType] : object {Book 1 - The Seventh Arch.items.[].system.actionType} - value : string {Book 1 - The Seventh Arch.items.[].system.actionType.value} (4 different values) - 'passive' (x24) - 'reaction' (x20) - 'action' (x18) - 'free' (x1) - [actions] : object {Book 1 - The Seventh Arch.items.[].system.actions} - [value] : integer {Book 1 - The Seventh Arch.items.[].system.actions.value} (3 different values) - 2 (x10) - 1 (x7) - 3 (x1) - [area] : object {Book 1 - The Seventh Arch.items.[].system.area} - type : string {Book 1 - The Seventh Arch.items.[].system.area.type} (same value: 'cone') - value : integer {Book 1 - The Seventh Arch.items.[].system.area.value} (same value: 15) - [attack] : object {Book 1 - The Seventh Arch.items.[].system.attack} - value : string {Book 1 - The Seventh Arch.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - The Seventh Arch.items.[].system.attackEffects} - [custom] : string {Book 1 - The Seventh Arch.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - The Seventh Arch.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 1 - The Seventh Arch.items.[].system.attackEffects.value.[]} (6 different values) - 'lob-amoeba' (x1) - 'bubble-venom' (x1) - 'formian-trench-poison' (x1) - 'no-map' (x1) - 'shadowfeed' (x1) - 'barbed-filament' (x1) - [autoHeightenLevel] : object {Book 1 - The Seventh Arch.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - The Seventh Arch.items.[].system.baseItem} (12 different values) - [bonus] : object {Book 1 - The Seventh Arch.items.[].system.bonus} - value : integer {Book 1 - The Seventh Arch.items.[].system.bonus.value} (10 different values) - 0 (x12) - 11 (x6) - 6 (x5) - 9 (x4) - 10 (x4) - 14 (x3) - 12 (x3) - 13 (x2) - 5 (x2) - 17 (x2) - [bonusDamage] : object {Book 1 - The Seventh Arch.items.[].system.bonusDamage} - value : integer {Book 1 - The Seventh Arch.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - The Seventh Arch.items.[].system.bulk} - value : mixed - float {Book 1 - The Seventh Arch.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - The Seventh Arch.items.[].system.bulk.value} (3 different values) - 1 (x11) - 0 (x6) - 2 (x3) - [category] : string {Book 1 - The Seventh Arch.items.[].system.category} (8 different values) - 'offensive' (x27) - 'simple' (x9) - 'defensive' (x8) - 'interaction' (x5) - 'light' (x4) - 'martial' (x3) - 'medium' (x2) - 'ammo' (x1) - [checkPenalty] : integer {Book 1 - The Seventh Arch.items.[].system.checkPenalty} (3 different values) - -1 (x3) - -2 (x2) - 0 (x1) - [containerId] : empty - [damage] : object {Book 1 - The Seventh Arch.items.[].system.damage} - [0] : object {Book 1 - The Seventh Arch.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - The Seventh Arch.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Seventh Arch.items.[].system.damage.0.formula} (6 different values) - '2d4' (x4) - '1d6' (x1) - '2d6' (x1) - '3d8' (x1) - '1d4+1' (x1) - '2d12' (x1) - kinds : array {Book 1 - The Seventh Arch.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Seventh Arch.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.damage.0.type} (5 different values) - 'cold' (x4) - 'acid' (x2) - 'fire' (x1) - 'force' (x1) - 'electricity' (x1) - [damageType] : string {Book 1 - The Seventh Arch.items.[].system.damage.damageType} (4 different values) - 'piercing' (x5) - 'bludgeoning' (x5) - 'slashing' (x1) - 'acid' (x1) - [dice] : integer {Book 1 - The Seventh Arch.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - The Seventh Arch.items.[].system.damage.die} (5 different values) - 'd4' (x7) - 'd8' (x2) - 'd6' (x1) - '' (x1) - 'd10' (x1) - [gcovwqxwitqchoin] : object {Book 1 - The Seventh Arch.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Seventh Arch.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Seventh Arch.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 1 - The Seventh Arch.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Seventh Arch.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [persistent] : object {Book 1 - The Seventh Arch.items.[].system.damage.persistent} - faces : integer {Book 1 - The Seventh Arch.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 1 - The Seventh Arch.items.[].system.damage.persistent.number} (same value: 1) - type : string {Book 1 - The Seventh Arch.items.[].system.damage.persistent.type} (same value: 'acid') - description : object {Book 1 - The Seventh Arch.items.[].system.description} - value : string {Book 1 - The Seventh Arch.items.[].system.description.value} (102 different values) - [cost] : object {Book 1 - The Seventh Arch.items.[].system.cost} - value : string {Book 1 - The Seventh Arch.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 1 - The Seventh Arch.items.[].system.counteraction} (same value: False) - [damageRolls] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls} - [2EOkIWCkJj7TDpfe] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.2EOkIWCkJj7TDpfe} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.2EOkIWCkJj7TDpfe.damage} (same value: '1d6+1') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.2EOkIWCkJj7TDpfe.damageType} (same value: 'slashing') - [3Eqv6j2SijC9q5s3] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.3Eqv6j2SijC9q5s3} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.3Eqv6j2SijC9q5s3.damage} (same value: '1d4') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.3Eqv6j2SijC9q5s3.damageType} (same value: 'piercing') - [5GxiQwj212BptgbD] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.5GxiQwj212BptgbD} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.5GxiQwj212BptgbD.damage} (same value: '2d4+8') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.5GxiQwj212BptgbD.damageType} (same value: 'bludgeoning') - [7AU8JMFJ2OCuBnej] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.7AU8JMFJ2OCuBnej} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.7AU8JMFJ2OCuBnej.damage} (same value: '1d6') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.7AU8JMFJ2OCuBnej.damageType} (same value: 'acid') - [AWi92Z1hTMarp0pa] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.AWi92Z1hTMarp0pa} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.AWi92Z1hTMarp0pa.damage} (same value: '1d10') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.AWi92Z1hTMarp0pa.damageType} (same value: 'piercing') - [BKJuAKRU5Ssyd1qT] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.BKJuAKRU5Ssyd1qT} - category : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.BKJuAKRU5Ssyd1qT.category} (same value: 'splash') - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.BKJuAKRU5Ssyd1qT.damage} (same value: '1') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.BKJuAKRU5Ssyd1qT.damageType} (same value: 'acid') - [GmKknDnlzMvINhCw] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.GmKknDnlzMvINhCw} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.GmKknDnlzMvINhCw.damage} (same value: '1d10+5') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.GmKknDnlzMvINhCw.damageType} (same value: 'slashing') - [P8QB2R4awLcO6nFc] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.P8QB2R4awLcO6nFc} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.P8QB2R4awLcO6nFc.damage} (same value: '1d4') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.P8QB2R4awLcO6nFc.damageType} (same value: 'piercing') - [QPNguRTW284XtBX8] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.QPNguRTW284XtBX8} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.QPNguRTW284XtBX8.damage} (same value: '1d4+2') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.QPNguRTW284XtBX8.damageType} (same value: 'piercing') - [YTftFnVcfpYCrdF9] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.YTftFnVcfpYCrdF9} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.YTftFnVcfpYCrdF9.damage} (same value: '1d4+2') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.YTftFnVcfpYCrdF9.damageType} (same value: 'piercing') - [ZxRmwGaHv54t2gKf] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.ZxRmwGaHv54t2gKf} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.ZxRmwGaHv54t2gKf.damage} (same value: '1d8+3') - 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damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.i2DuuCUvbT3UpUnQ.damageType} (same value: 'force') - [lfZBrJ1o66lRd19N] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.lfZBrJ1o66lRd19N} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.lfZBrJ1o66lRd19N.damage} (same value: '3d4+3') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.lfZBrJ1o66lRd19N.damageType} (same value: 'slashing') - [msG7hPIp3xAHj1ZI] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.msG7hPIp3xAHj1ZI} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.msG7hPIp3xAHj1ZI.damage} (same value: '2d4') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.msG7hPIp3xAHj1ZI.damageType} (same value: 'acid') - [qr3rvEI9hJPYyj5o] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.qr3rvEI9hJPYyj5o} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.qr3rvEI9hJPYyj5o.damage} (same value: '1d4+2') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.qr3rvEI9hJPYyj5o.damageType} (same value: 'bludgeoning') - [r42z9g2uk89qflklwjvz] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.r42z9g2uk89qflklwjvz} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.r42z9g2uk89qflklwjvz.damage} (same value: '1d8+4') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.r42z9g2uk89qflklwjvz.damageType} (same value: 'slashing') - [wlyfzpfua9idh2fekuz7] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.wlyfzpfua9idh2fekuz7} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.wlyfzpfua9idh2fekuz7.damage} (same value: '1d10+4') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.wlyfzpfua9idh2fekuz7.damageType} (same value: 'bludgeoning') - [y215KPkMm7AW0POU] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.y215KPkMm7AW0POU} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.y215KPkMm7AW0POU.damage} (same value: '1d10+4') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.y215KPkMm7AW0POU.damageType} (same value: 'piercing') - [ySBFDTJlR3dlQrxe] : object {Book 1 - The Seventh Arch.items.[].system.damageRolls.ySBFDTJlR3dlQrxe} - damage : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.ySBFDTJlR3dlQrxe.damage} (same value: '1d8+4') - damageType : string {Book 1 - The Seventh Arch.items.[].system.damageRolls.ySBFDTJlR3dlQrxe.damageType} (same value: 'bludgeoning') - [defense] : object {Book 1 - The Seventh Arch.items.[].system.defense} - save : object {Book 1 - The Seventh Arch.items.[].system.defense.save} - basic : boolean {Book 1 - The Seventh Arch.items.[].system.defense.save.basic} (2 different values) - False (x2) - True (x1) - statistic : string {Book 1 - The Seventh Arch.items.[].system.defense.save.statistic} (2 different values) - 'will' (x2) - 'reflex' (x1) - [dexCap] : integer {Book 1 - The Seventh Arch.items.[].system.dexCap} (4 different values) - 4 (x3) - 2 (x1) - 1 (x1) - 3 (x1) - [duration] : object {Book 1 - The Seventh Arch.items.[].system.duration} - sustained : boolean {Book 1 - The Seventh Arch.items.[].system.duration.sustained} (2 different values) - False (x37) - True (x3) - value : string {Book 1 - The Seventh Arch.items.[].system.duration.value} (9 different values) - '' (x19) - '1 minute' (x10) - 'until the next time you make your daily preparations' (x4) - 'until the start of your next turn' (x2) - '1 round or sustained up to 1 minute' (x1) - 'varies' (x1) - '10 minutes' (x1) - '1 hour' (x1) - 'until the end of the target\'s next turn' (x1) - [equipped] : object {Book 1 - The Seventh Arch.items.[].system.equipped} - carryType : string {Book 1 - The Seventh Arch.items.[].system.equipped.carryType} (2 different values) - 'worn' (x25) - 'held' (x3) - [handsHeld] : integer {Book 1 - The Seventh Arch.items.[].system.equipped.handsHeld} (2 different values) - 0 (x16) - 1 (x3) - [inSlot] : boolean {Book 1 - The Seventh Arch.items.[].system.equipped.inSlot} (2 different values) - False (x8) - True (x1) - [invested] : empty - [frequency] : object {Book 1 - The Seventh Arch.items.[].system.frequency} - max : integer {Book 1 - The Seventh Arch.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - The Seventh Arch.items.[].system.frequency.per} (2 different values) - 'day' (x4) - 'round' (x3) - value : integer {Book 1 - The Seventh Arch.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 1 - The Seventh Arch.items.[].system.group} (9 different values) - 'club' (x4) - 'leather' (x4) - 'knife' (x3) - 'sword' (x1) - 'spear' (x1) - 'plate' (x1) - 'bomb' (x1) - 'crossbow' (x1) - 'hammer' (x1) - [hardness] : integer {Book 1 - The Seventh Arch.items.[].system.hardness} (2 different values) - 0 (x27) - 5 (x1) - [heightening] : object {Book 1 - The Seventh Arch.items.[].system.heightening} - [levels] : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels} - [3] : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3} - [damage] : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage} - 0 : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.target} - value : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [5] : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5} - [damage] : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage} - 0 : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - range : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.range} - value : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - 7 : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7} - [damage] : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage} - 0 : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.target} - value : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.7.target.value} (2 different values) - '10 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [9] : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9} - damage : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage} - 0 : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {Book 1 - The Seventh Arch.items.[].system.heightening.type} (2 different values) - 'interval' (x7) - 'fixed' (x3) - [damage] : object {Book 1 - The Seventh Arch.items.[].system.heightening.damage} - 0 : string {Book 1 - The Seventh Arch.items.[].system.heightening.damage.0} (4 different values) - '1d4' (x4) - '2d6' (x1) - '2d8' (x1) - '1d12' (x1) - [interval] : integer {Book 1 - The Seventh Arch.items.[].system.heightening.interval} (2 different values) - 1 (x6) - 2 (x1) - [hp] : object {Book 1 - The Seventh Arch.items.[].system.hp} - max : integer {Book 1 - The Seventh Arch.items.[].system.hp.max} (2 different values) - 0 (x27) - 20 (x1) - value : integer {Book 1 - The Seventh Arch.items.[].system.hp.value} (2 different values) - 0 (x27) - 20 (x1) - [level] : object {Book 1 - The Seventh Arch.items.[].system.level} - value : integer {Book 1 - The Seventh Arch.items.[].system.level.value} (5 different values) - 1 (x36) - 0 (x24) - 3 (x4) - 2 (x3) - 22 (x1) - [location] : object {Book 1 - The Seventh Arch.items.[].system.location} - [heightenedLevel] : integer {Book 1 - The Seventh Arch.items.[].system.location.heightenedLevel} (2 different values) - 3 (x2) - 1 (x1) - value : string {Book 1 - The Seventh Arch.items.[].system.location.value} (7 different values) - 'VypjDV3jlcnVFHxH' (x18) - 'CQEesz5CNMt6BtQP' (x9) - 'Qt0MDGy45EzgUTBu' (x8) - 'zWAfVC0a50Vpxur6' (x2) - 'TGcVVlnIzAdEGbVW' (x1) - 'dBI4qQGJ1xsIgngf' (x1) - 'GbdzxsOU9nk4djit' (x1) - [material] : object {Book 1 - The Seventh Arch.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - The Seventh Arch.items.[].system.mod} - value : integer {Book 1 - The Seventh Arch.items.[].system.mod.value} (same value: 10) - [overlays] : object {Book 1 - The Seventh Arch.items.[].system.overlays} - [hqiwae0wgehycnex] : object {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - kinds : array {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - [defense] : empty - heightening : object {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {Book 1 - The Seventh Arch.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [wlrbtv7c5shfmdh1] : object {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - kinds : array {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - [defense] : empty - heightening : object {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {Book 1 - The Seventh Arch.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [price] : object {Book 1 - The Seventh Arch.items.[].system.price} - [per] : integer {Book 1 - The Seventh Arch.items.[].system.price.per} (same value: 10) - value : object {Book 1 - The Seventh Arch.items.[].system.price.value} - [gp] : integer {Book 1 - The Seventh Arch.items.[].system.price.value.gp} (6 different values) - 2 (x5) - 1 (x3) - 60 (x2) - 4 (x2) - 8 (x1) - 3 (x1) - [sp] : integer {Book 1 - The Seventh Arch.items.[].system.price.value.sp} (2 different values) - 2 (x4) - 1 (x2) - [proficient] : object {Book 1 - The Seventh Arch.items.[].system.proficient} - value : integer {Book 1 - The Seventh Arch.items.[].system.proficient.value} (same value: 0) - publication : object {Book 1 - The Seventh Arch.items.[].system.publication} - license : string {Book 1 - The Seventh Arch.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - The Seventh Arch.items.[].system.publication.remaster} (same value: False) - title : string {Book 1 - The Seventh Arch.items.[].system.publication.title} (5 different values) - '' (x101) - 'Pathfinder Core Rulebook' (x60) - 'Pathfinder Bestiary' (x7) - 'Pathfinder #187: The Seventh Arch' (x3) - 'Pathfinder Secrets of Magic' (x1) - [range] : mixed - object {Book 1 - The Seventh Arch.items.[].system.range} - value : string {Book 1 - The Seventh Arch.items.[].system.range.value} (5 different values) - '30 feet' (x14) - 'touch' (x14) - '120 feet' (x6) - '' (x5) - '60 feet' (x1) - integer {Book 1 - The Seventh Arch.items.[].system.range} (2 different values) - 20 (x1) - 120 (x1) - rules : ignored (Foundry rules object) {Book 1 - The Seventh Arch.items.[].system.rules} - [prepared] : object {Book 1 - The Seventh Arch.items.[].system.prepared} - [flexible] : boolean {Book 1 - The Seventh Arch.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - The Seventh Arch.items.[].system.prepared.value} (3 different values) - 'prepared' (x5) - 'focus' (x2) - 'innate' (x2) - [proficiency] : object {Book 1 - The Seventh Arch.items.[].system.proficiency} - value : integer {Book 1 - The Seventh Arch.items.[].system.proficiency.value} (same value: 1) - [quantity] : integer {Book 1 - The Seventh Arch.items.[].system.quantity} (3 different values) - 1 (x25) - 3 (x2) - 10 (x1) - [reload] : object {Book 1 - The Seventh Arch.items.[].system.reload} - value : string {Book 1 - The Seventh Arch.items.[].system.reload.value} (3 different values) - '' (x6) - '-' (x5) - '2' (x1) - [requirements] : string {Book 1 - The Seventh Arch.items.[].system.requirements} (same value: '') - [runes] : object {Book 1 - The Seventh Arch.items.[].system.runes} - [potency] : integer {Book 1 - The Seventh Arch.items.[].system.runes.potency} (2 different values) - 0 (x17) - 1 (x1) - [property] : array<> {Book 1 - The Seventh Arch.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 1 - The Seventh Arch.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - The Seventh Arch.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - The Seventh Arch.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {Book 1 - The Seventh Arch.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - The Seventh Arch.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - The Seventh Arch.items.[].system.size} (2 different values) - 'med' (x22) - 'lg' (x6) - [slots] : object {Book 1 - The Seventh Arch.items.[].system.slots} - [slot0] : object {Book 1 - The Seventh Arch.items.[].system.slots.slot0} - max : integer {Book 1 - The Seventh Arch.items.[].system.slots.slot0.max} (3 different values) - 4 (x3) - 5 (x1) - 3 (x1) - prepared : array {Book 1 - The Seventh Arch.items.[].system.slots.slot0.prepared} - Length: min=3 max=5 - Value type: object {Book 1 - The Seventh Arch.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - The Seventh Arch.items.[].system.slots.slot0.prepared.[].id} (12 different values) - [slot1] : object {Book 1 - The Seventh Arch.items.[].system.slots.slot1} - max : integer {Book 1 - The Seventh Arch.items.[].system.slots.slot1.max} (2 different values) - 2 (x4) - 4 (x1) - prepared : array {Book 1 - The Seventh Arch.items.[].system.slots.slot1.prepared} - Length: min=2 max=4 - Value type: object {Book 1 - The Seventh Arch.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - The Seventh Arch.items.[].system.slots.slot1.prepared.[].id} (8 different values) - 'wCqOjriCC8u11LoM' (x3) - 'XyWVXSqgGYMSmYO8' (x3) - 'OECVbTyGmfc5i0Ke' (x1) - 'zn3CuLPttWwaj9m0' (x1) - 'qRG1l01HEr5Dd9xg' (x1) - 'SfpYC9zPjhfYsbYM' (x1) - 'HMZmQbQXSqL7diZD' (x1) - 'uSIgJMl5QDZxM0D2' (x1) - [slot2] : object {Book 1 - The Seventh Arch.items.[].system.slots.slot2} - max : integer {Book 1 - The Seventh Arch.items.[].system.slots.slot2.max} (same value: 4) - prepared : array {Book 1 - The Seventh Arch.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {Book 1 - The Seventh Arch.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - The Seventh Arch.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'NXFoAbBCMDFdZq09' (x2) - 'mSxp1HoLGLqwulJI' (x1) - 'EzNzh2wFTpJV8Eyv' (x1) - [slug] : string {Book 1 - The Seventh Arch.items.[].system.slug} (46 different values) - [speedPenalty] : integer {Book 1 - The Seventh Arch.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -5 (x2) - [spelldc] : object {Book 1 - The Seventh Arch.items.[].system.spelldc} - dc : integer {Book 1 - The Seventh Arch.items.[].system.spelldc.dc} (3 different values) - 21 (x4) - 16 (x3) - 18 (x2) - value : integer {Book 1 - The Seventh Arch.items.[].system.spelldc.value} (4 different values) - 8 (x3) - 14 (x3) - 10 (x2) - 13 (x1) - [splashDamage] : object {Book 1 - The Seventh Arch.items.[].system.splashDamage} - value : integer {Book 1 - The Seventh Arch.items.[].system.splashDamage.value} (2 different values) - 0 (x11) - 1 (x1) - [stackGroup] : string {Book 1 - The Seventh Arch.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {Book 1 - The Seventh Arch.items.[].system.strength} (3 different values) - 0 (x4) - 2 (x1) - 3 (x1) - [target] : object {Book 1 - The Seventh Arch.items.[].system.target} - value : string {Book 1 - The Seventh Arch.items.[].system.target.value} (9 different values) - '1 creature' (x17) - '' (x6) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x4) - '1 club or staff you hold' (x4) - '1 willing creature' (x3) - '1 dying creature' (x3) - '1 or more creatures' (x1) - '1 unattended object of light Bulk or less' (x1) - '1 living creature' (x1) - [time] : object {Book 1 - The Seventh Arch.items.[].system.time} - value : string {Book 1 - The Seventh Arch.items.[].system.time.value} (5 different values) - '2' (x33) - '1' (x3) - '1 to 3' (x2) - '3' (x1) - '1 or 2' (x1) - [tradition] : object {Book 1 - The Seventh Arch.items.[].system.tradition} - value : string {Book 1 - The Seventh Arch.items.[].system.tradition.value} (3 different values) - 'primal' (x6) - 'arcane' (x2) - 'occult' (x1) - [traits] : object {Book 1 - The Seventh Arch.items.[].system.traits} - rarity : string {Book 1 - The Seventh Arch.items.[].system.traits.rarity} (4 different values) - 'common' (x156) - 'uncommon' (x3) - 'rare' (x2) - 'unique' (x1) - value : array {Book 1 - The Seventh Arch.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 1 - The Seventh Arch.items.[].system.traits.value.[]} (59 different values) - [integrated] : empty - [traditions] : array {Book 1 - The Seventh Arch.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - The Seventh Arch.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x32) - 'arcane' (x26) - 'occult' (x12) - 'divine' (x9) - [usage] : object {Book 1 - The Seventh Arch.items.[].system.usage} - value : string {Book 1 - The Seventh Arch.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x16) - 'worncloak' (x1) - 'worn' (x1) - 'held-in-two-hands' (x1) - 'worneyepiece' (x1) - 'wornring' (x1) - [uses] : object {Book 1 - The Seventh Arch.items.[].system.uses} - autoDestroy : boolean {Book 1 - The Seventh Arch.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - The Seventh Arch.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - The Seventh Arch.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - The Seventh Arch.items.[].system.weaponType} - value : string {Book 1 - The Seventh Arch.items.[].system.weaponType.value} (2 different values) - 'melee' (x23) - 'ranged' (x8) - type : string {Book 1 - The Seventh Arch.items.[].type} (10 different values) - 'action' (x63) - 'spell' (x40) - 'melee' (x31) - 'weapon' (x12) - 'spellcastingEntry' (x9) - 'equipment' (x8) - 'armor' (x6) - 'shield' (x1) - 'lore' (x1) - 'consumable' (x1) - [_stats] : object {Book 1 - The Seventh Arch.items.[]._stats} - compendiumSource : string {Book 1 - The Seventh Arch.items.[]._stats.compendiumSource} (46 different values) - [flags] : object {Book 1 - The Seventh Arch.items.[].flags} - pf2e : object {Book 1 - The Seventh Arch.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - The Seventh Arch.items.[].flags.pf2e.linkedWeapon} (9 different values) - 'tSszm4UVBpfu0AfB' (x3) - 'rYnxMGhSK5kn5X7J' (x2) - 'mkfYLddRKlTJErMY' (x2) - 'EXSO2luN6JUeXHWx' (x2) - '8RLHCYIjKnxHPS3H' (x1) - '38wRCPcEmjrVMLeY' (x1) - '45UBD0BThtipRNyZ' (x1) - 'gO9bL1IyuufcJb5u' (x1) - '50xZtWwdZkgGeU8H' (x1) - name : string {Book 1 - The Seventh Arch.name} (all different values) - system : object {Book 1 - The Seventh Arch.system} - [abilities] : object {Book 1 - The Seventh Arch.system.abilities} - cha : object {Book 1 - The Seventh Arch.system.abilities.cha} - mod : integer {Book 1 - The Seventh Arch.system.abilities.cha.mod} (8 different values) - 0 (x7) - 1 (x4) - 2 (x1) - -1 (x1) - 4 (x1) - -5 (x1) - -2 (x1) - -3 (x1) - con : object {Book 1 - The Seventh Arch.system.abilities.con} - mod : integer {Book 1 - The Seventh Arch.system.abilities.con.mod} (6 different values) - 0 (x7) - 1 (x3) - 2 (x3) - 4 (x2) - 5 (x1) - 3 (x1) - dex : object {Book 1 - The Seventh Arch.system.abilities.dex} - mod : integer {Book 1 - The Seventh Arch.system.abilities.dex.mod} (7 different values) - 4 (x7) - 2 (x3) - 5 (x2) - 3 (x2) - 1 (x1) - -2 (x1) - 0 (x1) - int : object {Book 1 - The Seventh Arch.system.abilities.int} - mod : integer {Book 1 - The Seventh Arch.system.abilities.int.mod} (7 different values) - -2 (x4) - 0 (x3) - -4 (x3) - -3 (x2) - 2 (x2) - -5 (x2) - 4 (x1) - str : object {Book 1 - The Seventh Arch.system.abilities.str} - mod : integer {Book 1 - The Seventh Arch.system.abilities.str.mod} (6 different values) - 2 (x6) - 4 (x3) - 3 (x3) - 5 (x2) - 0 (x2) - 1 (x1) - wis : object {Book 1 - The Seventh Arch.system.abilities.wis} - mod : integer {Book 1 - The Seventh Arch.system.abilities.wis.mod} (5 different values) - 4 (x7) - 3 (x5) - 2 (x2) - 0 (x2) - 1 (x1) - attributes : object {Book 1 - The Seventh Arch.system.attributes} - ac : object {Book 1 - The Seventh Arch.system.attributes.ac} - [details] : string {Book 1 - The Seventh Arch.system.attributes.ac.details} (3 different values) - '' (x15) - '22 with shield raised' (x1) - '(14 when broken), construct armor' (x1) - value : integer {Book 1 - The Seventh Arch.system.attributes.ac.value} (10 different values) - 18 (x9) - 0 (x6) - 16 (x6) - 20 (x3) - 19 (x3) - 21 (x2) - 25 (x1) - 10 (x1) - 22 (x1) - 15 (x1) - [allSaves] : object {Book 1 - The Seventh Arch.system.attributes.allSaves} - value : string {Book 1 - The Seventh Arch.system.attributes.allSaves.value} (same value: '') - hp : object {Book 1 - The Seventh Arch.system.attributes.hp} - details : string {Book 1 - The Seventh Arch.system.attributes.hp.details} (2 different values) - '' (x32) - 'See Pipes' (x1) - max : integer {Book 1 - The Seventh Arch.system.attributes.hp.max} (21 different values) - temp : integer {Book 1 - The Seventh Arch.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - The Seventh Arch.system.attributes.hp.value} (21 different values) - [emitsSound] : string {Book 1 - The Seventh Arch.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {Book 1 - The Seventh Arch.system.attributes.hardness} (6 different values) - 0 (x9) - 7 (x2) - 9 (x1) - 10 (x1) - 6 (x1) - 8 (x1) - object {Book 1 - The Seventh Arch.system.attributes.hardness} - value : integer {Book 1 - The Seventh Arch.system.attributes.hardness.value} (same value: 4) - [immunities] : array {Book 1 - The Seventh Arch.system.attributes.immunities} - Length: min=0 max=2 - Value type: object {Book 1 - The Seventh Arch.system.attributes.immunities.[]} - exceptions : array<> {Book 1 - The Seventh Arch.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.system.attributes.immunities.[].type} (4 different values) - 'critical-hits' (x7) - 'precision' (x7) - 'fear-effects' (x1) - 'sonic' (x1) - [resistances] : array {Book 1 - The Seventh Arch.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 1 - The Seventh Arch.system.attributes.resistances.[]} - doubleVs : array<> {Book 1 - The Seventh Arch.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Book 1 - The Seventh Arch.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.system.attributes.resistances.[].type} (same value: 'fire') - value : integer {Book 1 - The Seventh Arch.system.attributes.resistances.[].value} (same value: 4) - [speed] : object {Book 1 - The Seventh Arch.system.attributes.speed} - otherSpeeds : array {Book 1 - The Seventh Arch.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 1 - The Seventh Arch.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - The Seventh Arch.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x4) - 'swim' (x2) - 'fly' (x2) - value : integer {Book 1 - The Seventh Arch.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 20 (x4) - 40 (x2) - 25 (x1) - 15 (x1) - value : integer {Book 1 - The Seventh Arch.system.attributes.speed.value} (8 different values) - 40 (x5) - 25 (x4) - 20 (x3) - 10 (x1) - 30 (x1) - 0 (x1) - 5 (x1) - 15 (x1) - [stealth] : object {Book 1 - The Seventh Arch.system.attributes.stealth} - details : string {Book 1 - The Seventh Arch.system.attributes.stealth.details} (12 different values) - value : integer {Book 1 - The Seventh Arch.system.attributes.stealth.value} (12 different values) - [weaknesses] : array {Book 1 - The Seventh Arch.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 1 - The Seventh Arch.system.attributes.weaknesses.[]} - exceptions : array<> {Book 1 - The Seventh Arch.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.system.attributes.weaknesses.[].type} (3 different values) - 'cold-iron' (x3) - 'fire' (x1) - 'electricity' (x1) - value : integer {Book 1 - The Seventh Arch.system.attributes.weaknesses.[].value} (4 different values) - 5 (x2) - 10 (x1) - 2 (x1) - 3 (x1) - details : object {Book 1 - The Seventh Arch.system.details} - [blurb] : string {Book 1 - The Seventh Arch.system.details.blurb} (9 different values) - '' (x9) - 'Male human druid' (x1) - 'Female centaur' (x1) - 'Variant pteranodon' (x1) - 'Male dwarven Oaksteward enforcer' (x1) - 'Male Oaksteward enforcer' (x1) - 'Human druid' (x1) - 'Amelekana\'s Minion' (x1) - 'Male fetchling engineer' (x1) - [languages] : object {Book 1 - The Seventh Arch.system.details.languages} - details : string {Book 1 - The Seventh Arch.system.details.languages.details} (4 different values) - '' (x13) - 'telepathy 100 feet' (x2) - 'can\'t speak any language; telepathy 100 feet, images only' (x1) - 'can\'t speak any language' (x1) - value : array {Book 1 - The Seventh Arch.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 1 - The Seventh Arch.system.details.languages.value.[]} (9 different values) - 'common' (x8) - 'fey' (x6) - 'wildsong' (x4) - 'aklo' (x3) - 'elven' (x1) - 'immolis' (x1) - 'draconic' (x1) - 'dziriak' (x1) - 'shadowtongue' (x1) - level : object {Book 1 - The Seventh Arch.system.details.level} - value : integer {Book 1 - The Seventh Arch.system.details.level.value} (7 different values) - 2 (x9) - 3 (x8) - 4 (x6) - 1 (x4) - 0 (x3) - 5 (x2) - 6 (x1) - [privateNotes] : string {Book 1 - The Seventh Arch.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - The Seventh Arch.system.details.publicNotes} (9 different values) - publication : object {Book 1 - The Seventh Arch.system.details.publication} - license : string {Book 1 - The Seventh Arch.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - The Seventh Arch.system.details.publication.remaster} (same value: False) - title : string {Book 1 - The Seventh Arch.system.details.publication.title} (same value: 'Pathfinder #187: The Seventh Arch') - [description] : string {Book 1 - The Seventh Arch.system.details.description} (16 different values) - [disable] : string {Book 1 - The Seventh Arch.system.details.disable} (16 different values) - [isComplex] : boolean {Book 1 - The Seventh Arch.system.details.isComplex} (2 different values) - False (x9) - True (x7) - [reset] : string {Book 1 - The Seventh Arch.system.details.reset} (11 different values) - [routine] : string {Book 1 - The Seventh Arch.system.details.routine} (8 different values) - [initiative] : object {Book 1 - The Seventh Arch.system.initiative} - statistic : string {Book 1 - The Seventh Arch.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - The Seventh Arch.system.perception} - details : string {Book 1 - The Seventh Arch.system.perception.details} (2 different values) - '' (x16) - 'heatsense 120 feet' (x1) - mod : integer {Book 1 - The Seventh Arch.system.perception.mod} (9 different values) - 14 (x3) - 9 (x3) - 6 (x3) - 8 (x2) - 12 (x2) - 11 (x1) - 10 (x1) - 15 (x1) - 0 (x1) - senses : array {Book 1 - The Seventh Arch.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - The Seventh Arch.system.perception.senses.[]} - [acuity] : string {Book 1 - The Seventh Arch.system.perception.senses.[].acuity} (2 different values) - 'precise' (x1) - 'imprecise' (x1) - [range] : integer {Book 1 - The Seventh Arch.system.perception.senses.[].range} (2 different values) - 100 (x1) - 30 (x1) - type : string {Book 1 - The Seventh Arch.system.perception.senses.[].type} (5 different values) - 'low-light-vision' (x4) - 'darkvision' (x3) - 'greater-darkvision' (x2) - 'lifesense' (x1) - 'scent' (x1) - [resources] : object {Book 1 - The Seventh Arch.system.resources} - [focus] : object {Book 1 - The Seventh Arch.system.resources.focus} - max : integer {Book 1 - The Seventh Arch.system.resources.focus.max} (same value: 1) - value : integer {Book 1 - The Seventh Arch.system.resources.focus.value} (same value: 1) - saves : object {Book 1 - The Seventh Arch.system.saves} - fortitude : object {Book 1 - The Seventh Arch.system.saves.fortitude} - saveDetail : string {Book 1 - The Seventh Arch.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - The Seventh Arch.system.saves.fortitude.value} (14 different values) - reflex : object {Book 1 - The Seventh Arch.system.saves.reflex} - saveDetail : string {Book 1 - The Seventh Arch.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - The Seventh Arch.system.saves.reflex.value} (14 different values) - will : object {Book 1 - The Seventh Arch.system.saves.will} - saveDetail : string {Book 1 - The Seventh Arch.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - The Seventh Arch.system.saves.will.value} (10 different values) - 0 (x16) - 8 (x5) - 14 (x4) - 9 (x2) - 11 (x1) - 6 (x1) - 10 (x1) - 12 (x1) - 4 (x1) - 5 (x1) - [skills] : object {Book 1 - The Seventh Arch.system.skills} - [acrobatics] : object {Book 1 - The Seventh Arch.system.skills.acrobatics} - base : integer {Book 1 - The Seventh Arch.system.skills.acrobatics.base} (4 different values) - 10 (x6) - 7 (x2) - 8 (x1) - 12 (x1) - [arcana] : object {Book 1 - The Seventh Arch.system.skills.arcana} - base : integer {Book 1 - The Seventh Arch.system.skills.arcana.base} (2 different values) - 10 (x1) - 12 (x1) - [athletics] : object {Book 1 - The Seventh Arch.system.skills.athletics} - base : integer {Book 1 - The Seventh Arch.system.skills.athletics.base} (6 different values) - 7 (x4) - 10 (x3) - 11 (x1) - 13 (x1) - 9 (x1) - 12 (x1) - [crafting] : object {Book 1 - The Seventh Arch.system.skills.crafting} - base : integer {Book 1 - The Seventh Arch.system.skills.crafting.base} (same value: 12) - [deception] : object {Book 1 - The Seventh Arch.system.skills.deception} - base : integer {Book 1 - The Seventh Arch.system.skills.deception.base} (same value: 8) - [diplomacy] : object {Book 1 - The Seventh Arch.system.skills.diplomacy} - base : integer {Book 1 - The Seventh Arch.system.skills.diplomacy.base} (same value: 6) - [intimidation] : object {Book 1 - The Seventh Arch.system.skills.intimidation} - base : integer {Book 1 - The Seventh Arch.system.skills.intimidation.base} (7 different values) - 5 (x3) - 8 (x1) - 6 (x1) - 9 (x1) - 12 (x1) - 13 (x1) - 10 (x1) - [medicine] : object {Book 1 - The Seventh Arch.system.skills.medicine} - base : integer {Book 1 - The Seventh Arch.system.skills.medicine.base} (same value: 10) - [nature] : object {Book 1 - The Seventh Arch.system.skills.nature} - base : integer {Book 1 - The Seventh Arch.system.skills.nature.base} (3 different values) - 8 (x3) - 6 (x3) - 7 (x1) - [occultism] : object {Book 1 - The Seventh Arch.system.skills.occultism} - base : integer {Book 1 - The Seventh Arch.system.skills.occultism.base} (same value: 12) - [stealth] : object {Book 1 - The Seventh Arch.system.skills.stealth} - base : integer {Book 1 - The Seventh Arch.system.skills.stealth.base} (6 different values) - 12 (x4) - 10 (x3) - 5 (x1) - 9 (x1) - 8 (x1) - 11 (x1) - [survival] : object {Book 1 - The Seventh Arch.system.skills.survival} - base : integer {Book 1 - The Seventh Arch.system.skills.survival.base} (5 different values) - 8 (x3) - 12 (x2) - 7 (x1) - 9 (x1) - 10 (x1) - traits : object {Book 1 - The Seventh Arch.system.traits} - rarity : string {Book 1 - The Seventh Arch.system.traits.rarity} (4 different values) - 'common' (x19) - 'uncommon' (x8) - 'unique' (x3) - 'rare' (x3) - size : object {Book 1 - The Seventh Arch.system.traits.size} - value : string {Book 1 - The Seventh Arch.system.traits.size.value} (4 different values) - 'med' (x26) - 'lg' (x5) - 'sm' (x1) - 'tiny' (x1) - value : array {Book 1 - The Seventh Arch.system.traits.value} - Length: min=1 max=4 - Value type: string {Book 1 - The Seventh Arch.system.traits.value.[]} (27 different values) - [creatureType] : string {Book 1 - The Seventh Arch.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 1 - The Seventh Arch.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Seventh Arch.type} (2 different values) - 'npc' (x17) - 'hazard' (x16) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - The Show Must Go On.txt b/output/pf2e/packs/Book 1 - The Show Must Go On.txt deleted file mode 100644 index 75c46be..0000000 --- a/output/pf2e/packs/Book 1 - The Show Must Go On.txt +++ /dev/null @@ -1,1369 +0,0 @@ -Book 1 - The Show Must Go On -Different values: 30 -===================================== -object {Book 1 - The Show Must Go On} - _id : string {Book 1 - The Show Must Go On._id} (all different values) - folder : string {Book 1 - The Show Must Go On.folder} (same value: 'iDGzUm8BgiIlYyJf') - img : string {Book 1 - The Show Must Go On.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x27) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 1 - The Show Must Go On.items} - Length: min=1 max=28 - Value type: object {Book 1 - The Show Must Go On.items.[]} - _id : string {Book 1 - The Show Must Go On.items.[]._id} (230 different values) - [_stats] : object {Book 1 - The Show Must Go On.items.[]._stats} - compendiumSource : string {Book 1 - The Show Must Go On.items.[]._stats.compendiumSource} (73 different values) - img : string {Book 1 - The Show Must Go On.items.[].img} (74 different values) - name : string {Book 1 - The Show Must Go On.items.[].name} (174 different values) - sort : integer {Book 1 - The Show Must Go On.items.[].sort} (28 different values) - system : object {Book 1 - The Show Must Go On.items.[].system} - [acBonus] : integer {Book 1 - The Show Must Go On.items.[].system.acBonus} (4 different values) - 3 (x4) - 1 (x2) - 2 (x2) - 4 (x2) - [actionType] : object {Book 1 - The Show Must Go On.items.[].system.actionType} - value : string {Book 1 - The Show Must Go On.items.[].system.actionType.value} (4 different values) - 'passive' (x38) - 'action' (x35) - 'reaction' (x13) - 'free' (x1) - [actions] : object {Book 1 - The Show Must Go On.items.[].system.actions} - [value] : integer {Book 1 - The Show Must Go On.items.[].system.actions.value} (3 different values) - 1 (x23) - 2 (x10) - 3 (x2) - [area] : object {Book 1 - The Show Must Go On.items.[].system.area} - details : string {Book 1 - The Show Must Go On.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Book 1 - The Show Must Go On.items.[].system.area.type} (3 different values) - 'emanation' (x1) - 'cone' (x1) - 'burst' (x1) - value : integer {Book 1 - The Show Must Go On.items.[].system.area.value} (3 different values) - 5 (x1) - 15 (x1) - 20 (x1) - [attack] : object {Book 1 - The Show Must Go On.items.[].system.attack} - value : string {Book 1 - The Show Must Go On.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - The Show Must Go On.items.[].system.attackEffects} - [custom] : string {Book 1 - The Show Must Go On.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - The Show Must Go On.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 1 - The Show Must Go On.items.[].system.attackEffects.value.[]} (13 different values) - [autoHeightenLevel] : object {Book 1 - The Show Must Go On.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Book 1 - The Show Must Go On.items.[].system.publication} - license : string {Book 1 - The Show Must Go On.items.[].system.publication.license} (2 different values) - 'OGL' (x235) - 'ORC' (x2) - remaster : boolean {Book 1 - The Show Must Go On.items.[].system.publication.remaster} (2 different values) - False (x235) - True (x2) - title : string {Book 1 - The Show Must Go On.items.[].system.publication.title} (5 different values) - '' (x146) - 'Pathfinder Core Rulebook' (x72) - 'Pathfinder Bestiary' (x15) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Player Core' (x2) - rules : ignored (Foundry rules object) {Book 1 - The Show Must Go On.items.[].system.rules} - [baseItem] : string {Book 1 - The Show Must Go On.items.[].system.baseItem} (15 different values) - [bonusDamage] : object {Book 1 - The Show Must Go On.items.[].system.bonusDamage} - value : integer {Book 1 - The Show Must Go On.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - The Show Must Go On.items.[].system.bulk} - value : mixed - float {Book 1 - The Show Must Go On.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - The Show Must Go On.items.[].system.bulk.value} (3 different values) - 0 (x12) - 1 (x10) - 2 (x9) - [category] : string {Book 1 - The Show Must Go On.items.[].system.category} (9 different values) - 'offensive' (x56) - 'defensive' (x23) - 'martial' (x7) - 'simple' (x6) - 'medium' (x6) - 'interaction' (x4) - 'light' (x2) - 'wand' (x1) - 'ammo' (x1) - [checkPenalty] : integer {Book 1 - The Show Must Go On.items.[].system.checkPenalty} (2 different values) - -2 (x6) - -1 (x2) - [counteraction] : boolean {Book 1 - The Show Must Go On.items.[].system.counteraction} (2 different values) - False (x40) - True (x2) - [deathNote] : boolean {Book 1 - The Show Must Go On.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - The Show Must Go On.items.[].system.defense} - save : object {Book 1 - The Show Must Go On.items.[].system.defense.save} - basic : boolean {Book 1 - The Show Must Go On.items.[].system.defense.save.basic} (2 different values) - False (x13) - True (x5) - statistic : string {Book 1 - The Show Must Go On.items.[].system.defense.save.statistic} (3 different values) - 'will' (x9) - 'fortitude' (x7) - 'reflex' (x2) - description : object {Book 1 - The Show Must Go On.items.[].system.description} - value : string {Book 1 - The Show Must Go On.items.[].system.description.value} (140 different values) - [bonus] : object {Book 1 - The Show Must Go On.items.[].system.bonus} - value : integer {Book 1 - The Show Must Go On.items.[].system.bonus.value} (13 different values) - [containerId] : empty - [cost] : object {Book 1 - The Show Must Go On.items.[].system.cost} - value : string {Book 1 - The Show Must Go On.items.[].system.cost.value} (same value: '') - [damage] : object {Book 1 - The Show Must Go On.items.[].system.damage} - [0] : object {Book 1 - The Show Must Go On.items.[].system.damage.0} - applyMod : boolean {Book 1 - The Show Must Go On.items.[].system.damage.0.applyMod} (2 different values) - False (x12) - True (x1) - [category] : empty - formula : string {Book 1 - The Show Must Go On.items.[].system.damage.0.formula} (7 different values) - '1d8' (x4) - '2d4' (x3) - '1d4' (x2) - '5d6' (x1) - '6d6' (x1) - '3d6' (x1) - '2d12' (x1) - kinds : array {Book 1 - The Show Must Go On.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - The Show Must Go On.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x13) - 'healing' (x3) - materials : array<> {Book 1 - The Show Must Go On.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Show Must Go On.items.[].system.damage.0.type} (9 different values) - 'void' (x3) - 'fire' (x3) - 'cold' (x1) - 'mental' (x1) - 'sonic' (x1) - 'spirit' (x1) - 'vitality' (x1) - 'piercing' (x1) - 'electricity' (x1) - [damageType] : string {Book 1 - The Show Must Go On.items.[].system.damage.damageType} (3 different values) - 'piercing' (x9) - 'bludgeoning' (x2) - 'slashing' (x2) - [dice] : integer {Book 1 - The Show Must Go On.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - The Show Must Go On.items.[].system.damage.die} (5 different values) - 'd4' (x6) - 'd8' (x3) - 'd6' (x2) - 'd12' (x1) - 'd10' (x1) - [damageRolls] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls} - [0] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.0} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.0.damage} (11 different values) - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x8) - 'bludgeoning' (x7) - 'slashing' (x2) - [0bub8ypv12bb7aflnp3y] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.0bub8ypv12bb7aflnp3y} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.0bub8ypv12bb7aflnp3y.damage} (same value: '1d10+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.0bub8ypv12bb7aflnp3y.damageType} (same value: 'piercing') - [0i75ga3aei9p6g0roxxc] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.0i75ga3aei9p6g0roxxc} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.0i75ga3aei9p6g0roxxc.damage} (same value: '1d6+6') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.0i75ga3aei9p6g0roxxc.damageType} (same value: 'piercing') - [0y734x0qm6lnl776s2cb] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.0y734x0qm6lnl776s2cb} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.0y734x0qm6lnl776s2cb.damage} (same value: '1d4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.0y734x0qm6lnl776s2cb.damageType} (same value: 'fire') - [1] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.1} - [category] : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.1.damageType} (2 different values) - 'acid' (x1) - 'fire' (x1) - [5fqe1sm6p9b2px7tah58] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.5fqe1sm6p9b2px7tah58} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.5fqe1sm6p9b2px7tah58.damage} (same value: '1d10+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.5fqe1sm6p9b2px7tah58.damageType} (same value: 'piercing') - [6en7gaqfbk3ptczvwhn1gp] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.6en7gaqfbk3ptczvwhn1gp} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.6en7gaqfbk3ptczvwhn1gp.damage} (same value: '1d6+2') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.6en7gaqfbk3ptczvwhn1gp.damageType} (same value: 'bludgeoning') - [817y9nq26svz371ubpw2] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.817y9nq26svz371ubpw2} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.817y9nq26svz371ubpw2.damage} (same value: '1d8+1') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.817y9nq26svz371ubpw2.damageType} (same value: 'piercing') - [8bbf31jhukq00cdyl6hd] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.8bbf31jhukq00cdyl6hd} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.8bbf31jhukq00cdyl6hd.damage} (same value: '1d6+2') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.8bbf31jhukq00cdyl6hd.damageType} (same value: 'slashing') - [8jojj456t2qhcn4odc24] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.8jojj456t2qhcn4odc24} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.8jojj456t2qhcn4odc24.damage} (same value: '1d8+5') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.8jojj456t2qhcn4odc24.damageType} (same value: 'bludgeoning') - [9jsqextz3j656vk7hgtn] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.9jsqextz3j656vk7hgtn} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.9jsqextz3j656vk7hgtn.damage} (same value: '1d4+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.9jsqextz3j656vk7hgtn.damageType} (same value: 'slashing') - [akonv51d6anyfaesvyuh] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.akonv51d6anyfaesvyuh} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.akonv51d6anyfaesvyuh.damage} (same value: '1d6') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.akonv51d6anyfaesvyuh.damageType} (same value: 'bludgeoning') - [ax6dpin3rufoi3n9ccn1] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.ax6dpin3rufoi3n9ccn1} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.ax6dpin3rufoi3n9ccn1.damage} (same value: '2d8+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.ax6dpin3rufoi3n9ccn1.damageType} (same value: 'piercing') - [cgojlgxjn96x00k6yhoq9h] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.cgojlgxjn96x00k6yhoq9h} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.cgojlgxjn96x00k6yhoq9h.damage} (same value: '1d6+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.cgojlgxjn96x00k6yhoq9h.damageType} (same value: 'piercing') - [dgqpsit35twz6fgt2cfd] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.dgqpsit35twz6fgt2cfd} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.dgqpsit35twz6fgt2cfd.damage} (same value: '2d8+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.dgqpsit35twz6fgt2cfd.damageType} (same value: 'piercing') - [dgrzwhh8syum9cyu4uno] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.dgrzwhh8syum9cyu4uno} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.dgrzwhh8syum9cyu4uno.damage} (same value: '1d8+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.dgrzwhh8syum9cyu4uno.damageType} (same value: 'piercing') - [f2u9wheevmmka3rjlwi2fs] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.f2u9wheevmmka3rjlwi2fs} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.f2u9wheevmmka3rjlwi2fs.damage} (same value: '1d6+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.f2u9wheevmmka3rjlwi2fs.damageType} (same value: 'piercing') - [geatkrzyyo6k1glugoxm] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.geatkrzyyo6k1glugoxm} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.geatkrzyyo6k1glugoxm.damage} (same value: '2d6+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.geatkrzyyo6k1glugoxm.damageType} (same value: 'bludgeoning') - [hhmn98v44g9spjgxodc5] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.hhmn98v44g9spjgxodc5} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.hhmn98v44g9spjgxodc5.damage} (same value: '1d6+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.hhmn98v44g9spjgxodc5.damageType} (same value: 'piercing') - [hjxh54zdcpctgdbf8dmf] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.hjxh54zdcpctgdbf8dmf} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.hjxh54zdcpctgdbf8dmf.damage} (same value: '1d6+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.hjxh54zdcpctgdbf8dmf.damageType} (same value: 'bludgeoning') - [j7lz0rwtexcdd4txqhkr] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.j7lz0rwtexcdd4txqhkr} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.j7lz0rwtexcdd4txqhkr.damage} (same value: '2d6+5') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.j7lz0rwtexcdd4txqhkr.damageType} (same value: 'bludgeoning') - [jxink6m1juox7gjq68ik] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.jxink6m1juox7gjq68ik} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.jxink6m1juox7gjq68ik.damage} (same value: '1d4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.jxink6m1juox7gjq68ik.damageType} (same value: 'fire') - [k2mzkyyolecfivopdlny] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.k2mzkyyolecfivopdlny} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.k2mzkyyolecfivopdlny.damage} (same value: '1d6+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.k2mzkyyolecfivopdlny.damageType} (same value: 'slashing') - [kronk6n24rngucjcvtxk] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.kronk6n24rngucjcvtxk} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.kronk6n24rngucjcvtxk.damage} (same value: '1d4+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.kronk6n24rngucjcvtxk.damageType} (same value: 'piercing') - [l3ja4befb5inpen6o9fk3f] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.l3ja4befb5inpen6o9fk3f} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.l3ja4befb5inpen6o9fk3f.damage} (same value: '1d8') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.l3ja4befb5inpen6o9fk3f.damageType} (same value: 'poison') - [m3rfw2ufpkgdmw1od9c5] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.m3rfw2ufpkgdmw1od9c5} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.m3rfw2ufpkgdmw1od9c5.damage} (same value: '2d4+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.m3rfw2ufpkgdmw1od9c5.damageType} (same value: 'piercing') - [mffwus5oow8dhz0c6c8c] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.mffwus5oow8dhz0c6c8c} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.mffwus5oow8dhz0c6c8c.damage} (same value: '1d4-1') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.mffwus5oow8dhz0c6c8c.damageType} (same value: 'bludgeoning') - [n5bgp8d25xc2427g2vne] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.n5bgp8d25xc2427g2vne} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.n5bgp8d25xc2427g2vne.damage} (same value: '1d4+6') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.n5bgp8d25xc2427g2vne.damageType} (same value: 'slashing') - [n9lur0oc9f98majlo0uu] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.n9lur0oc9f98majlo0uu} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.n9lur0oc9f98majlo0uu.damage} (same value: '2d4+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.n9lur0oc9f98majlo0uu.damageType} (same value: 'bludgeoning') - [nhr37rdgmedrducn5kcj] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.nhr37rdgmedrducn5kcj} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.nhr37rdgmedrducn5kcj.damage} (same value: '1d6+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.nhr37rdgmedrducn5kcj.damageType} (same value: 'slashing') - [oew27s832xsj1tjbtpn1] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.oew27s832xsj1tjbtpn1} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.oew27s832xsj1tjbtpn1.damage} (same value: '1d8+5') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.oew27s832xsj1tjbtpn1.damageType} (same value: 'piercing') - [pyigzuwwtvnjxgi83v75] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.pyigzuwwtvnjxgi83v75} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.pyigzuwwtvnjxgi83v75.damage} (same value: '1d8+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.pyigzuwwtvnjxgi83v75.damageType} (same value: 'slashing') - [qau0tgypt6gxfp8w81os] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.qau0tgypt6gxfp8w81os} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.qau0tgypt6gxfp8w81os.damage} (same value: '2d8') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.qau0tgypt6gxfp8w81os.damageType} (same value: 'fire') - [r5qp9dx4h1gmq2ewymla8k] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.r5qp9dx4h1gmq2ewymla8k} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.r5qp9dx4h1gmq2ewymla8k.damage} (same value: '1d8') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.r5qp9dx4h1gmq2ewymla8k.damageType} (same value: 'poison') - [sb3xapn8vk2g1z6jxau9] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.sb3xapn8vk2g1z6jxau9} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.sb3xapn8vk2g1z6jxau9.damage} (same value: '1d6+2') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.sb3xapn8vk2g1z6jxau9.damageType} (same value: 'bludgeoning') - [sxS0UpVn7I8FkSkI] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.sxS0UpVn7I8FkSkI} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.sxS0UpVn7I8FkSkI.damage} (same value: '1d4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.sxS0UpVn7I8FkSkI.damageType} (same value: 'slashing') - [wama9afgd4fcuzclapg2] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.wama9afgd4fcuzclapg2} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.wama9afgd4fcuzclapg2.damage} (same value: '1d8+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.wama9afgd4fcuzclapg2.damageType} (same value: 'slashing') - [wqi1b40h1dbn18jghm56] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.wqi1b40h1dbn18jghm56} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.wqi1b40h1dbn18jghm56.damage} (same value: '2d6+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.wqi1b40h1dbn18jghm56.damageType} (same value: 'slashing') - [ycg47tcvdpt4bfe6lgw7] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.ycg47tcvdpt4bfe6lgw7} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.ycg47tcvdpt4bfe6lgw7.damage} (same value: '2d8+5') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.ycg47tcvdpt4bfe6lgw7.damageType} (same value: 'bludgeoning') - 8hjqc4iwsln4x1bo5805 : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.8hjqc4iwsln4x1bo5805} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.8hjqc4iwsln4x1bo5805.damage} (same value: '1d4+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.8hjqc4iwsln4x1bo5805.damageType} (same value: 'piercing') - [ympxj8bnlwnq26uomv6f] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.ympxj8bnlwnq26uomv6f} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.ympxj8bnlwnq26uomv6f.damage} (same value: '2d4+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.ympxj8bnlwnq26uomv6f.damageType} (same value: 'bludgeoning') - [z4jp1iimqzotwrz8bxzo] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.z4jp1iimqzotwrz8bxzo} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.z4jp1iimqzotwrz8bxzo.damage} (same value: '1d4+4') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.z4jp1iimqzotwrz8bxzo.damageType} (same value: 'piercing') - [zrbsmq7wkvso7aesmecb] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.zrbsmq7wkvso7aesmecb} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.zrbsmq7wkvso7aesmecb.damage} (same value: '2d8+5') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.zrbsmq7wkvso7aesmecb.damageType} (same value: 'slashing') - [zvd08hvrt38lb8ttwa2mp] : object {Book 1 - The Show Must Go On.items.[].system.damageRolls.zvd08hvrt38lb8ttwa2mp} - damage : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.zvd08hvrt38lb8ttwa2mp.damage} (same value: '1d6+3') - damageType : string {Book 1 - The Show Must Go On.items.[].system.damageRolls.zvd08hvrt38lb8ttwa2mp.damageType} (same value: 'piercing') - [dexCap] : integer {Book 1 - The Show Must Go On.items.[].system.dexCap} (3 different values) - 2 (x4) - 4 (x2) - 1 (x2) - [duration] : object {Book 1 - The Show Must Go On.items.[].system.duration} - sustained : boolean {Book 1 - The Show Must Go On.items.[].system.duration.sustained} (2 different values) - False (x37) - True (x5) - value : string {Book 1 - The Show Must Go On.items.[].system.duration.value} (8 different values) - '' (x20) - '1 minute' (x7) - '10 minutes' (x4) - '1 hour' (x4) - 'varies' (x3) - 'until the start of your next turn' (x2) - '1 round or sustained up to 1 minute' (x1) - 'until the next time you make your daily preparations' (x1) - [equipped] : object {Book 1 - The Show Must Go On.items.[].system.equipped} - carryType : string {Book 1 - The Show Must Go On.items.[].system.equipped.carryType} (2 different values) - 'worn' (x25) - 'held' (x15) - [handsHeld] : integer {Book 1 - The Show Must Go On.items.[].system.equipped.handsHeld} (3 different values) - 0 (x22) - 1 (x12) - 2 (x3) - [inSlot] : boolean {Book 1 - The Show Must Go On.items.[].system.equipped.inSlot} (2 different values) - True (x9) - False (x2) - [invested] : empty - [frequency] : object {Book 1 - The Show Must Go On.items.[].system.frequency} - max : integer {Book 1 - The Show Must Go On.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - The Show Must Go On.items.[].system.frequency.per} (2 different values) - 'day' (x1) - 'PT1M' (x1) - [value] : integer {Book 1 - The Show Must Go On.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 1 - The Show Must Go On.items.[].system.group} (12 different values) - [hardness] : integer {Book 1 - The Show Must Go On.items.[].system.hardness} (2 different values) - 0 (x38) - 3 (x2) - [heightening] : object {Book 1 - The Show Must Go On.items.[].system.heightening} - [damage] : object {Book 1 - The Show Must Go On.items.[].system.heightening.damage} - 0 : string {Book 1 - The Show Must Go On.items.[].system.heightening.damage.0} (5 different values) - '1d4' (x4) - '1d8' (x4) - '2d6' (x2) - '1d6' (x1) - '1d12' (x1) - [interval] : integer {Book 1 - The Show Must Go On.items.[].system.heightening.interval} (same value: 1) - type : string {Book 1 - The Show Must Go On.items.[].system.heightening.type} (2 different values) - 'interval' (x12) - 'fixed' (x7) - [levels] : object {Book 1 - The Show Must Go On.items.[].system.heightening.levels} - [3] : object {Book 1 - The Show Must Go On.items.[].system.heightening.levels.3} - [range] : object {Book 1 - The Show Must Go On.items.[].system.heightening.levels.3.range} - value : string {Book 1 - The Show Must Go On.items.[].system.heightening.levels.3.range.value} (same value: 'touch') - target : object {Book 1 - The Show Must Go On.items.[].system.heightening.levels.3.target} - value : string {Book 1 - The Show Must Go On.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x3) - '1 willing creature' (x1) - '10 objects' (x1) - [6] : object {Book 1 - The Show Must Go On.items.[].system.heightening.levels.6} - target : object {Book 1 - The Show Must Go On.items.[].system.heightening.levels.6.target} - value : string {Book 1 - The Show Must Go On.items.[].system.heightening.levels.6.target.value} (2 different values) - '5 creatures' (x1) - 'any number of objects' (x1) - [8] : object {Book 1 - The Show Must Go On.items.[].system.heightening.levels.8} - target : object {Book 1 - The Show Must Go On.items.[].system.heightening.levels.8.target} - value : string {Book 1 - The Show Must Go On.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : object {Book 1 - The Show Must Go On.items.[].system.hp} - max : integer {Book 1 - The Show Must Go On.items.[].system.hp.max} (2 different values) - 0 (x38) - 12 (x2) - value : integer {Book 1 - The Show Must Go On.items.[].system.hp.value} (2 different values) - 0 (x38) - 12 (x2) - [item] : object {Book 1 - The Show Must Go On.items.[].system.item} - value : integer {Book 1 - The Show Must Go On.items.[].system.item.value} (same value: 0) - [level] : object {Book 1 - The Show Must Go On.items.[].system.level} - value : integer {Book 1 - The Show Must Go On.items.[].system.level.value} (6 different values) - 0 (x39) - 1 (x28) - 2 (x9) - 3 (x4) - 4 (x1) - 5 (x1) - [location] : object {Book 1 - The Show Must Go On.items.[].system.location} - [heightenedLevel] : integer {Book 1 - The Show Must Go On.items.[].system.location.heightenedLevel} (3 different values) - 4 (x1) - 3 (x1) - 1 (x1) - [uses] : object {Book 1 - The Show Must Go On.items.[].system.location.uses} - max : integer {Book 1 - The Show Must Go On.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 1 - The Show Must Go On.items.[].system.location.uses.value} (same value: 3) - value : string {Book 1 - The Show Must Go On.items.[].system.location.value} (7 different values) - 'P6IbJGGscBwb0Kuy' (x11) - 'oQVUQYLZSbOzdbRx' (x11) - 'RVQyJE6Qk4ngMwfH' (x9) - 'VTneIxzjqMPtSAZp' (x4) - 'XNTq0RqLFZcAzxUn' (x4) - 'RqsjlbJfjDXjttuD' (x2) - 'R9WycjP9krAdeKQw' (x1) - [material] : object {Book 1 - The Show Must Go On.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - The Show Must Go On.items.[].system.mod} - value : integer {Book 1 - The Show Must Go On.items.[].system.mod.value} (5 different values) - 1 (x1) - 12 (x1) - 8 (x1) - 6 (x1) - 7 (x1) - [overlays] : object {Book 1 - The Show Must Go On.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {Book 1 - The Show Must Go On.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - The Show Must Go On.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - The Show Must Go On.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - The Show Must Go On.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - The Show Must Go On.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [lfxcoz2d3f8j2zq1] : object {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {Book 1 - The Show Must Go On.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 1 - The Show Must Go On.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 1 - The Show Must Go On.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 1 - The Show Must Go On.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 1 - The Show Must Go On.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [z04svm1cvfcxtplb] : object {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Show Must Go On.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {Book 1 - The Show Must Go On.items.[].system.prepared} - [flexible] : boolean {Book 1 - The Show Must Go On.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - The Show Must Go On.items.[].system.prepared.value} (4 different values) - 'innate' (x3) - 'prepared' (x2) - 'focus' (x1) - 'spontaneous' (x1) - [price] : object {Book 1 - The Show Must Go On.items.[].system.price} - [per] : integer {Book 1 - The Show Must Go On.items.[].system.price.per} (same value: 10) - value : object {Book 1 - The Show Must Go On.items.[].system.price.value} - [gp] : integer {Book 1 - The Show Must Go On.items.[].system.price.value.gp} (9 different values) - 2 (x6) - 1 (x5) - 3 (x1) - 4 (x1) - 160 (x1) - 8 (x1) - 5 (x1) - 6 (x1) - 14 (x1) - [sp] : integer {Book 1 - The Show Must Go On.items.[].system.price.value.sp} (2 different values) - 1 (x8) - 2 (x4) - [proficiency] : object {Book 1 - The Show Must Go On.items.[].system.proficiency} - value : integer {Book 1 - The Show Must Go On.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 1 - The Show Must Go On.items.[].system.proficient} - value : integer {Book 1 - The Show Must Go On.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - The Show Must Go On.items.[].system.quantity} (5 different values) - 1 (x32) - 2 (x3) - 6 (x2) - 4 (x2) - 20 (x1) - [range] : mixed - object {Book 1 - The Show Must Go On.items.[].system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.range.value} (6 different values) - '30 feet' (x19) - '' (x8) - 'touch' (x8) - '120 feet' (x3) - 'varies' (x3) - '10 feet' (x1) - integer {Book 1 - The Show Must Go On.items.[].system.range} (2 different values) - 30 (x1) - 60 (x1) - [reload] : object {Book 1 - The Show Must Go On.items.[].system.reload} - value : string {Book 1 - The Show Must Go On.items.[].system.reload.value} (3 different values) - '-' (x7) - '' (x5) - '0' (x1) - [requirements] : string {Book 1 - The Show Must Go On.items.[].system.requirements} (same value: '') - [runes] : object {Book 1 - The Show Must Go On.items.[].system.runes} - [potency] : integer {Book 1 - The Show Must Go On.items.[].system.runes.potency} (2 different values) - 0 (x19) - 1 (x2) - [property] : array<> {Book 1 - The Show Must Go On.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 1 - The Show Must Go On.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 1 - The Show Must Go On.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - The Show Must Go On.items.[].system.runes.striking} (2 different values) - 0 (x12) - 1 (x1) - [showSlotlessLevels] : object {Book 1 - The Show Must Go On.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - The Show Must Go On.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - The Show Must Go On.items.[].system.size} (same value: 'med') - [slots] : object {Book 1 - The Show Must Go On.items.[].system.slots} - [slot0] : object {Book 1 - The Show Must Go On.items.[].system.slots.slot0} - max : integer {Book 1 - The Show Must Go On.items.[].system.slots.slot0.max} (same value: 4) - prepared : array {Book 1 - The Show Must Go On.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {Book 1 - The Show Must Go On.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - The Show Must Go On.items.[].system.slots.slot0.prepared.[].id} (8 different values) - '2xZ4X5acB3jgClxK' (x1) - 'EXjmjU5xlm1TFwaC' (x1) - 'wDRrVcHixCnzEoKP' (x1) - 'VEyP8fSTX0add6QY' (x1) - 'YFuvpXEpmgowoC5F' (x1) - 'jhiv1bNGRWubfflR' (x1) - 'pHsLPQ7PWAXdZLf9' (x1) - 'QynkowS7kvXSsl9p' (x1) - [slot1] : object {Book 1 - The Show Must Go On.items.[].system.slots.slot1} - max : integer {Book 1 - The Show Must Go On.items.[].system.slots.slot1.max} (3 different values) - 4 (x2) - 1 (x2) - 3 (x1) - [prepared] : array {Book 1 - The Show Must Go On.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 1 - The Show Must Go On.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - The Show Must Go On.items.[].system.slots.slot1.prepared.[].id} (7 different values) - 'P0Ot04pv37nndxIv' (x2) - 'n1h8ccq7xbl9s2au' (x1) - 'tcBRJ3At758QJACB' (x1) - 'tJtsKScOiVbrJqmH' (x1) - '6hkhqIqTBYSyq9Sg' (x1) - 'DvPGeEX2poysnmW7' (x1) - 'l02OsgPUJoxeqA6a' (x1) - [value] : integer {Book 1 - The Show Must Go On.items.[].system.slots.slot1.value} (2 different values) - 3 (x2) - 1 (x1) - [slot2] : object {Book 1 - The Show Must Go On.items.[].system.slots.slot2} - max : integer {Book 1 - The Show Must Go On.items.[].system.slots.slot2.max} (4 different values) - 4 (x1) - 3 (x1) - 2 (x1) - 1 (x1) - [prepared] : array {Book 1 - The Show Must Go On.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 1 - The Show Must Go On.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - The Show Must Go On.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'P0Ot04pv37nndxIv' (x2) - 'yq8XSPu1UkgwPdKT' (x1) - 'sLoBbYbHczOQqQgD' (x1) - 'ZAv9TC7EZdiuTLln' (x1) - 'WWPBVvECyz07iAjB' (x1) - 'ji64kowzCOQ3gHGb' (x1) - value : integer {Book 1 - The Show Must Go On.items.[].system.slots.slot2.value} (2 different values) - 2 (x1) - 1 (x1) - [slot3] : object {Book 1 - The Show Must Go On.items.[].system.slots.slot3} - max : integer {Book 1 - The Show Must Go On.items.[].system.slots.slot3.max} (same value: 5) - prepared : array {Book 1 - The Show Must Go On.items.[].system.slots.slot3.prepared} - Length: min=5 max=5 - Value type: object {Book 1 - The Show Must Go On.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - The Show Must Go On.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'P0Ot04pv37nndxIv' (x3) - '2xLKDWZ2b2IZJjjk' (x1) - 'wGFI98No3yMWusPi' (x1) - [slug] : string {Book 1 - The Show Must Go On.items.[].system.slug} (83 different values) - [speedPenalty] : integer {Book 1 - The Show Must Go On.items.[].system.speedPenalty} (2 different values) - -5 (x6) - 0 (x4) - [spell] : object {Book 1 - The Show Must Go On.items.[].system.spell} - _id : string {Book 1 - The Show Must Go On.items.[].system.spell._id} (same value: 'cheb5jDOUQawaqsH') - flags : object {Book 1 - The Show Must Go On.items.[].system.spell.flags} - core : object {Book 1 - The Show Must Go On.items.[].system.spell.flags.core} - sourceId : string {Book 1 - The Show Must Go On.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs') - img : string {Book 1 - The Show Must Go On.items.[].system.spell.img} (same value: 'icons/magic/life/cross-worn-green.webp') - name : string {Book 1 - The Show Must Go On.items.[].system.spell.name} (same value: 'Heal') - sort : integer {Book 1 - The Show Must Go On.items.[].system.spell.sort} (same value: 0) - system : object {Book 1 - The Show Must Go On.items.[].system.spell.system} - area : object {Book 1 - The Show Must Go On.items.[].system.spell.system.area} - details : string {Book 1 - The Show Must Go On.items.[].system.spell.system.area.details} (same value: 'varies') - type : string {Book 1 - The Show Must Go On.items.[].system.spell.system.area.type} (same value: 'emanation') - value : integer {Book 1 - The Show Must Go On.items.[].system.spell.system.area.value} (same value: 30) - cost : object {Book 1 - The Show Must Go On.items.[].system.spell.system.cost} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 1 - The Show Must Go On.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 1 - The Show Must Go On.items.[].system.spell.system.damage} - 0 : object {Book 1 - The Show Must Go On.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 1 - The Show Must Go On.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - The Show Must Go On.items.[].system.spell.system.damage.0.formula} (same value: '1d8') - kinds : array {Book 1 - The Show Must Go On.items.[].system.spell.system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {Book 1 - The Show Must Go On.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {Book 1 - The Show Must Go On.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Show Must Go On.items.[].system.spell.system.damage.0.type} (same value: 'vitality') - defense : object {Book 1 - The Show Must Go On.items.[].system.spell.system.defense} - save : object {Book 1 - The Show Must Go On.items.[].system.spell.system.defense.save} - basic : boolean {Book 1 - The Show Must Go On.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 1 - The Show Must Go On.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - description : object {Book 1 - The Show Must Go On.items.[].system.spell.system.description} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.description.value} (same value: '

You channel vitality energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

-

1 (somatic) The spell has a range of touch.

-

2 (verbal, somatic) The spell has a range of 30 feet. If you\'re healing a living creature, increase the Hit Points restored by 8

-

3 (material, somatic, verbal) You disperse vitality energy in a 30-foot emanation. This targets all living and undead creatures in the burst.

-
-

Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

') - duration : object {Book 1 - The Show Must Go On.items.[].system.spell.system.duration} - sustained : boolean {Book 1 - The Show Must Go On.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {Book 1 - The Show Must Go On.items.[].system.spell.system.heightening} - damage : object {Book 1 - The Show Must Go On.items.[].system.spell.system.heightening.damage} - 0 : string {Book 1 - The Show Must Go On.items.[].system.spell.system.heightening.damage.0} (same value: '1d8') - interval : integer {Book 1 - The Show Must Go On.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 1 - The Show Must Go On.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Book 1 - The Show Must Go On.items.[].system.spell.system.level} - value : integer {Book 1 - The Show Must Go On.items.[].system.spell.system.level.value} (same value: 1) - location : object {Book 1 - The Show Must Go On.items.[].system.spell.system.location} - heightenedLevel : integer {Book 1 - The Show Must Go On.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.location.value} (same value: '') - overlays : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays} - 37gy7l19tik74o4s : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - area : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} - areaType : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '') - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '') - damage : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightenedLevel : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} - heightening : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - area : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} - areaType : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '') - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '') - heightenedLevel : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} - range : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - heightenedLevel : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} - range : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - area : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} - areaType : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '') - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '') - damage : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - heightenedLevel : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} - range : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Show Must Go On.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - publication : object {Book 1 - The Show Must Go On.items.[].system.spell.system.publication} - license : string {Book 1 - The Show Must Go On.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - The Show Must Go On.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 1 - The Show Must Go On.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 1 - The Show Must Go On.items.[].system.spell.system.range} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.range.value} (same value: 'varies') - requirements : string {Book 1 - The Show Must Go On.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 1 - The Show Must Go On.items.[].system.spell.system.rules} - slug : string {Book 1 - The Show Must Go On.items.[].system.spell.system.slug} (same value: 'heal') - target : object {Book 1 - The Show Must Go On.items.[].system.spell.system.target} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.target.value} (same value: '1 willing living creature or 1 undead') - time : object {Book 1 - The Show Must Go On.items.[].system.spell.system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.spell.system.time.value} (same value: '1 to 3') - traits : object {Book 1 - The Show Must Go On.items.[].system.spell.system.traits} - rarity : string {Book 1 - The Show Must Go On.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 1 - The Show Must Go On.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 1 - The Show Must Go On.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'divine' (x1) - 'primal' (x1) - value : array {Book 1 - The Show Must Go On.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Show Must Go On.items.[].system.spell.system.traits.value.[]} (3 different values) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - type : string {Book 1 - The Show Must Go On.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 1 - The Show Must Go On.items.[].system.spelldc} - dc : integer {Book 1 - The Show Must Go On.items.[].system.spelldc.dc} (5 different values) - 22 (x2) - 19 (x2) - 24 (x1) - 20 (x1) - 21 (x1) - mod : integer {Book 1 - The Show Must Go On.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - The Show Must Go On.items.[].system.spelldc.value} (5 different values) - 14 (x2) - 11 (x2) - 17 (x1) - 12 (x1) - 9 (x1) - [item] : integer {Book 1 - The Show Must Go On.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book 1 - The Show Must Go On.items.[].system.splashDamage} - value : integer {Book 1 - The Show Must Go On.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - The Show Must Go On.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Book 1 - The Show Must Go On.items.[].system.strength} (3 different values) - 2 (x4) - 0 (x2) - 3 (x2) - [target] : object {Book 1 - The Show Must Go On.items.[].system.target} - value : string {Book 1 - The Show Must Go On.items.[].system.target.value} (13 different values) - [time] : object {Book 1 - The Show Must Go On.items.[].system.time} - value : string {Book 1 - The Show Must Go On.items.[].system.time.value} (5 different values) - '2' (x33) - '1 to 3' (x3) - '1' (x2) - '3' (x2) - '1 minute' (x2) - [tradition] : object {Book 1 - The Show Must Go On.items.[].system.tradition} - value : string {Book 1 - The Show Must Go On.items.[].system.tradition.value} (4 different values) - 'primal' (x3) - 'divine' (x2) - 'occult' (x1) - 'arcane' (x1) - [traits] : object {Book 1 - The Show Must Go On.items.[].system.traits} - rarity : string {Book 1 - The Show Must Go On.items.[].system.traits.rarity} (2 different values) - 'common' (x221) - 'uncommon' (x4) - value : array {Book 1 - The Show Must Go On.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 1 - The Show Must Go On.items.[].system.traits.value.[]} (72 different values) - [integrated] : empty - [traditions] : array {Book 1 - The Show Must Go On.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - The Show Must Go On.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x27) - 'arcane' (x24) - 'divine' (x23) - 'occult' (x19) - [usage] : object {Book 1 - The Show Must Go On.items.[].system.usage} - value : string {Book 1 - The Show Must Go On.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x21) - 'worn' (x3) - 'held-in-two-hands' (x2) - 'wornclothing' (x2) - 'wornheadwear' (x1) - 'held-in-one-plus-hands' (x1) - [uses] : object {Book 1 - The Show Must Go On.items.[].system.uses} - autoDestroy : boolean {Book 1 - The Show Must Go On.items.[].system.uses.autoDestroy} (2 different values) - False (x1) - True (x1) - max : integer {Book 1 - The Show Must Go On.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - The Show Must Go On.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 1 - The Show Must Go On.items.[].system.weaponType} - value : string {Book 1 - The Show Must Go On.items.[].system.weaponType.value} (2 different values) - 'melee' (x48) - 'ranged' (x8) - type : string {Book 1 - The Show Must Go On.items.[].type} (10 different values) - 'action' (x87) - 'melee' (x56) - 'spell' (x42) - 'equipment' (x15) - 'weapon' (x13) - 'armor' (x8) - 'spellcastingEntry' (x7) - 'lore' (x5) - 'consumable' (x2) - 'shield' (x2) - [flags] : object {Book 1 - The Show Must Go On.items.[].flags} - pf2e : object {Book 1 - The Show Must Go On.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - The Show Must Go On.items.[].flags.pf2e.linkedWeapon} (13 different values) - name : string {Book 1 - The Show Must Go On.name} (all different values) - system : object {Book 1 - The Show Must Go On.system} - [abilities] : object {Book 1 - The Show Must Go On.system.abilities} - cha : object {Book 1 - The Show Must Go On.system.abilities.cha} - mod : integer {Book 1 - The Show Must Go On.system.abilities.cha.mod} (9 different values) - 1 (x7) - 2 (x5) - -1 (x4) - -2 (x4) - 0 (x2) - -4 (x2) - 5 (x1) - 3 (x1) - 4 (x1) - con : object {Book 1 - The Show Must Go On.system.abilities.con} - mod : integer {Book 1 - The Show Must Go On.system.abilities.con.mod} (5 different values) - 2 (x11) - 3 (x7) - 4 (x4) - 1 (x4) - 0 (x1) - dex : object {Book 1 - The Show Must Go On.system.abilities.dex} - mod : integer {Book 1 - The Show Must Go On.system.abilities.dex.mod} (7 different values) - 1 (x6) - 3 (x6) - 2 (x5) - 0 (x4) - 4 (x3) - 5 (x2) - -5 (x1) - int : object {Book 1 - The Show Must Go On.system.abilities.int} - mod : integer {Book 1 - The Show Must Go On.system.abilities.int.mod} (6 different values) - -4 (x7) - 1 (x7) - 0 (x5) - -5 (x4) - -1 (x3) - 2 (x1) - str : object {Book 1 - The Show Must Go On.system.abilities.str} - mod : integer {Book 1 - The Show Must Go On.system.abilities.str.mod} (8 different values) - 3 (x11) - 2 (x8) - 5 (x2) - 4 (x2) - 1 (x1) - 0 (x1) - -2 (x1) - -1 (x1) - wis : object {Book 1 - The Show Must Go On.system.abilities.wis} - mod : integer {Book 1 - The Show Must Go On.system.abilities.wis.mod} (5 different values) - 2 (x11) - 1 (x8) - 0 (x5) - 4 (x2) - 5 (x1) - attributes : object {Book 1 - The Show Must Go On.system.attributes} - ac : object {Book 1 - The Show Must Go On.system.attributes.ac} - [details] : string {Book 1 - The Show Must Go On.system.attributes.ac.details} (3 different values) - '' (x24) - '21 with shield raised' (x2) - '(19 while inhabiting a body)' (x1) - value : integer {Book 1 - The Show Must Go On.system.attributes.ac.value} (11 different values) - [allSaves] : object {Book 1 - The Show Must Go On.system.attributes.allSaves} - value : string {Book 1 - The Show Must Go On.system.attributes.allSaves.value} (3 different values) - '' (x25) - '+2 circumstance vs. disarm' (x1) - '+2 circumstance to Fortitude and Reflex vs. Shove or Trip' (x1) - hp : object {Book 1 - The Show Must Go On.system.attributes.hp} - details : string {Book 1 - The Show Must Go On.system.attributes.hp.details} (2 different values) - '' (x28) - 'void healing' (x2) - max : integer {Book 1 - The Show Must Go On.system.attributes.hp.max} (17 different values) - temp : integer {Book 1 - The Show Must Go On.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - The Show Must Go On.system.attributes.hp.value} (17 different values) - [tempmax] : integer {Book 1 - The Show Must Go On.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Book 1 - The Show Must Go On.system.attributes.hardness} (3 different values) - 11 (x1) - 1 (x1) - 5 (x1) - [hasHealth] : boolean {Book 1 - The Show Must Go On.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 1 - The Show Must Go On.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {Book 1 - The Show Must Go On.system.attributes.immunities.[]} - type : string {Book 1 - The Show Must Go On.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Book 1 - The Show Must Go On.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 1 - The Show Must Go On.system.attributes.resistances.[]} - [exceptions] : array {Book 1 - The Show Must Go On.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {Book 1 - The Show Must Go On.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'bludgeoning' (x1) - 'adamantine' (x1) - type : string {Book 1 - The Show Must Go On.system.attributes.resistances.[].type} (8 different values) - 'electricity' (x2) - 'poison' (x2) - 'physical' (x2) - 'cold' (x1) - 'piercing' (x1) - 'slashing' (x1) - 'mental' (x1) - 'fire' (x1) - value : integer {Book 1 - The Show Must Go On.system.attributes.resistances.[].value} (3 different values) - 5 (x8) - 3 (x2) - 8 (x1) - [speed] : object {Book 1 - The Show Must Go On.system.attributes.speed} - otherSpeeds : array {Book 1 - The Show Must Go On.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 1 - The Show Must Go On.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - The Show Must Go On.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x2) - 'burrow' (x2) - 'swim' (x1) - value : integer {Book 1 - The Show Must Go On.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 15 (x2) - 30 (x1) - 5 (x1) - 20 (x1) - value : integer {Book 1 - The Show Must Go On.system.attributes.speed.value} (4 different values) - 25 (x14) - 30 (x9) - 20 (x3) - 35 (x1) - [stealth] : object {Book 1 - The Show Must Go On.system.attributes.stealth} - details : string {Book 1 - The Show Must Go On.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {Book 1 - The Show Must Go On.system.attributes.stealth.value} (3 different values) - 13 (x1) - 12 (x1) - 10 (x1) - [weaknesses] : array {Book 1 - The Show Must Go On.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 1 - The Show Must Go On.system.attributes.weaknesses.[]} - type : string {Book 1 - The Show Must Go On.system.attributes.weaknesses.[].type} (6 different values) - 'holy' (x4) - 'sonic' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - 'electricity' (x1) - 'cold-iron' (x1) - value : integer {Book 1 - The Show Must Go On.system.attributes.weaknesses.[].value} (5 different values) - 3 (x3) - 5 (x3) - 4 (x2) - 10 (x1) - 6 (x1) - details : object {Book 1 - The Show Must Go On.system.details} - [blurb] : string {Book 1 - The Show Must Go On.system.details.blurb} (14 different values) - [languages] : object {Book 1 - The Show Must Go On.system.details.languages} - details : string {Book 1 - The Show Must Go On.system.details.languages.details} (4 different values) - '' (x24) - '(can speak pre-recorded phrases only)' (x1) - 'speak with animals' (x1) - 'telepathy 100 feet' (x1) - value : array {Book 1 - The Show Must Go On.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 1 - The Show Must Go On.system.details.languages.value.[]} (9 different values) - 'common' (x11) - 'draconic' (x4) - 'sakvroth' (x3) - 'chthonian' (x2) - 'halfling' (x1) - 'wildsong' (x1) - 'dwarven' (x1) - 'necril' (x1) - 'empyrean' (x1) - level : object {Book 1 - The Show Must Go On.system.details.level} - value : integer {Book 1 - The Show Must Go On.system.details.level.value} (7 different values) - 2 (x11) - 3 (x9) - 5 (x3) - 4 (x3) - 1 (x2) - -1 (x1) - 0 (x1) - [privateNotes] : string {Book 1 - The Show Must Go On.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - The Show Must Go On.system.details.publicNotes} (10 different values) - publication : object {Book 1 - The Show Must Go On.system.details.publication} - license : string {Book 1 - The Show Must Go On.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - The Show Must Go On.system.details.publication.remaster} (same value: False) - title : string {Book 1 - The Show Must Go On.system.details.publication.title} (same value: 'Pathfinder #151: The Show Must Go On') - [description] : string {Book 1 - The Show Must Go On.system.details.description} (3 different values) - '

The ceiling is unstable, and any Medium or larger creature that approaches within 5 feet of the collapsed tunnel triggers a cave-in.

' (x1) - '

Four magical plants inside the wagon release hallucinogenic pollen when disturbed.

' (x1) - '

A trip wire strung 4 feet above the ground releases a branch studded with envenomed thorns.

' (x1) - [disable] : string {Book 1 - The Show Must Go On.system.details.disable} (3 different values) - '

@Check[thievery|dc:21|name:Prop Up Ceiling] (trained) to prop up the ceiling in key locations prior to the cave-in.

' (x1) - '

@Check[thievery|dc:18|name:Remove Pollen Pod] (trained) to carefully remove a pollen pod or @Check[nature|dc:18|name:Prevent Pod Burst] (trained) to prevent a pod from bursting.

' (x1) - '

@Check[thievery|dc:18|name:Remove Trip Wire] (trained) to remove the trip wire.

' (x1) - [isComplex] : boolean {Book 1 - The Show Must Go On.system.details.isComplex} (2 different values) - False (x2) - True (x1) - [reset] : string {Book 1 - The Show Must Go On.system.details.reset} (2 different values) - '' (x2) - '

The trap resets after 1 hour, when the pods have regrown additional pollen. If all the pods are removed or disabled, the trap doesn\'t reset.

' (x1) - [routine] : string {Book 1 - The Show Must Go On.system.details.routine} (2 different values) - '' (x2) - '

(4 actions) The trap loses 1 action each turn for each removed or disabled pollen pod. The trap doesn\'t take a multiple attack penalty.

' (x1) - [initiative] : object {Book 1 - The Show Must Go On.system.initiative} - statistic : string {Book 1 - The Show Must Go On.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - The Show Must Go On.system.perception} - details : string {Book 1 - The Show Must Go On.system.perception.details} (2 different values) - '' (x26) - 'keen eyes' (x1) - mod : integer {Book 1 - The Show Must Go On.system.perception.mod} (10 different values) - 7 (x5) - 6 (x5) - 9 (x3) - 11 (x3) - 8 (x3) - 4 (x2) - 12 (x2) - 10 (x2) - 13 (x1) - 5 (x1) - senses : array {Book 1 - The Show Must Go On.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - The Show Must Go On.system.perception.senses.[]} - [acuity] : string {Book 1 - The Show Must Go On.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x8) - 'precise' (x1) - [range] : integer {Book 1 - The Show Must Go On.system.perception.senses.[].range} (2 different values) - 30 (x8) - 60 (x1) - type : string {Book 1 - The Show Must Go On.system.perception.senses.[].type} (4 different values) - 'darkvision' (x10) - 'scent' (x8) - 'low-light-vision' (x7) - 'motion-sense' (x1) - [vision] : boolean {Book 1 - The Show Must Go On.system.perception.vision} (same value: False) - [resources] : object {Book 1 - The Show Must Go On.system.resources} - [focus] : object {Book 1 - The Show Must Go On.system.resources.focus} - max : integer {Book 1 - The Show Must Go On.system.resources.focus.max} (same value: 1) - value : integer {Book 1 - The Show Must Go On.system.resources.focus.value} (same value: 1) - saves : object {Book 1 - The Show Must Go On.system.saves} - fortitude : object {Book 1 - The Show Must Go On.system.saves.fortitude} - saveDetail : string {Book 1 - The Show Must Go On.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - The Show Must Go On.system.saves.fortitude.value} (9 different values) - 9 (x10) - 8 (x5) - 11 (x4) - 12 (x3) - 10 (x3) - 7 (x2) - 5 (x1) - 13 (x1) - 15 (x1) - reflex : object {Book 1 - The Show Must Go On.system.saves.reflex} - saveDetail : string {Book 1 - The Show Must Go On.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - The Show Must Go On.system.saves.reflex.value} (11 different values) - will : object {Book 1 - The Show Must Go On.system.saves.will} - saveDetail : string {Book 1 - The Show Must Go On.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - The Show Must Go On.system.saves.will.value} (11 different values) - [skills] : object {Book 1 - The Show Must Go On.system.skills} - [acrobatics] : object {Book 1 - The Show Must Go On.system.skills.acrobatics} - base : integer {Book 1 - The Show Must Go On.system.skills.acrobatics.base} (9 different values) - 6 (x4) - 8 (x3) - 14 (x2) - 7 (x2) - 10 (x1) - 3 (x1) - 9 (x1) - 11 (x1) - 5 (x1) - [arcana] : object {Book 1 - The Show Must Go On.system.skills.arcana} - base : integer {Book 1 - The Show Must Go On.system.skills.arcana.base} (2 different values) - 10 (x1) - 6 (x1) - [athletics] : object {Book 1 - The Show Must Go On.system.skills.athletics} - base : integer {Book 1 - The Show Must Go On.system.skills.athletics.base} (8 different values) - 6 (x6) - 9 (x6) - 10 (x3) - 5 (x2) - 13 (x2) - 7 (x2) - 8 (x1) - 11 (x1) - [special] : array {Book 1 - The Show Must Go On.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - The Show Must Go On.system.skills.athletics.special.[]} - base : integer {Book 1 - The Show Must Go On.system.skills.athletics.special.[].base} (3 different values) - 7 (x1) - 13 (x1) - 15 (x1) - label : string {Book 1 - The Show Must Go On.system.skills.athletics.special.[].label} (2 different values) - 'to Jump' (x2) - 'to disarm' (x1) - predicate : array {Book 1 - The Show Must Go On.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Book 1 - The Show Must Go On.system.skills.athletics.special.[].predicate.[]} (same value: 'action:disarm') - object {Book 1 - The Show Must Go On.system.skills.athletics.special.[].predicate.[]} - or : array {Book 1 - The Show Must Go On.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 1 - The Show Must Go On.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:high-jump' (x2) - 'action:long-jump' (x2) - [crafting] : object {Book 1 - The Show Must Go On.system.skills.crafting} - base : integer {Book 1 - The Show Must Go On.system.skills.crafting.base} (2 different values) - 6 (x1) - 4 (x1) - [deception] : object {Book 1 - The Show Must Go On.system.skills.deception} - base : integer {Book 1 - The Show Must Go On.system.skills.deception.base} (5 different values) - 3 (x1) - 14 (x1) - 8 (x1) - 7 (x1) - 5 (x1) - [special] : array {Book 1 - The Show Must Go On.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 1 - The Show Must Go On.system.skills.deception.special.[]} - base : integer {Book 1 - The Show Must Go On.system.skills.deception.special.[].base} (same value: 10) - label : string {Book 1 - The Show Must Go On.system.skills.deception.special.[].label} (same value: 'to impersonate while inhabiting a body') - predicate : array {Book 1 - The Show Must Go On.system.skills.deception.special.[].predicate} - Length: min=2 max=2 - Value type: string {Book 1 - The Show Must Go On.system.skills.deception.special.[].predicate.[]} (2 different values) - 'action:impersonate' (x1) - 'inhabit-body' (x1) - [diplomacy] : object {Book 1 - The Show Must Go On.system.skills.diplomacy} - base : integer {Book 1 - The Show Must Go On.system.skills.diplomacy.base} (3 different values) - 7 (x2) - 14 (x1) - 8 (x1) - [intimidation] : object {Book 1 - The Show Must Go On.system.skills.intimidation} - base : integer {Book 1 - The Show Must Go On.system.skills.intimidation.base} (7 different values) - 3 (x2) - 8 (x2) - 13 (x1) - 7 (x1) - 6 (x1) - 5 (x1) - 9 (x1) - [nature] : object {Book 1 - The Show Must Go On.system.skills.nature} - base : integer {Book 1 - The Show Must Go On.system.skills.nature.base} (3 different values) - 9 (x1) - 6 (x1) - 11 (x1) - [performance] : object {Book 1 - The Show Must Go On.system.skills.performance} - base : integer {Book 1 - The Show Must Go On.system.skills.performance.base} (4 different values) - 7 (x2) - 5 (x1) - 6 (x1) - 8 (x1) - [religion] : object {Book 1 - The Show Must Go On.system.skills.religion} - base : integer {Book 1 - The Show Must Go On.system.skills.religion.base} (2 different values) - 9 (x2) - 15 (x1) - [society] : object {Book 1 - The Show Must Go On.system.skills.society} - base : integer {Book 1 - The Show Must Go On.system.skills.society.base} (same value: 3) - [stealth] : object {Book 1 - The Show Must Go On.system.skills.stealth} - base : integer {Book 1 - The Show Must Go On.system.skills.stealth.base} (7 different values) - 8 (x5) - 6 (x2) - 14 (x1) - 10 (x1) - 7 (x1) - 9 (x1) - 11 (x1) - [special] : array {Book 1 - The Show Must Go On.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - The Show Must Go On.system.skills.stealth.special.[]} - base : integer {Book 1 - The Show Must Go On.system.skills.stealth.special.[].base} (same value: 14) - label : string {Book 1 - The Show Must Go On.system.skills.stealth.special.[].label} (same value: 'in dim light or darker') - predicate : array {Book 1 - The Show Must Go On.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: object {Book 1 - The Show Must Go On.system.skills.stealth.special.[].predicate.[]} - or : array {Book 1 - The Show Must Go On.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 1 - The Show Must Go On.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'lighting:dim-light' (x1) - 'lighting:darkness' (x1) - [survival] : object {Book 1 - The Show Must Go On.system.skills.survival} - base : integer {Book 1 - The Show Must Go On.system.skills.survival.base} (4 different values) - 9 (x2) - 6 (x2) - 5 (x2) - 11 (x1) - [thievery] : object {Book 1 - The Show Must Go On.system.skills.thievery} - base : integer {Book 1 - The Show Must Go On.system.skills.thievery.base} (5 different values) - 3 (x1) - 14 (x1) - 9 (x1) - 7 (x1) - 8 (x1) - traits : object {Book 1 - The Show Must Go On.system.traits} - rarity : string {Book 1 - The Show Must Go On.system.traits.rarity} (3 different values) - 'common' (x16) - 'unique' (x11) - 'uncommon' (x3) - size : object {Book 1 - The Show Must Go On.system.traits.size} - value : string {Book 1 - The Show Must Go On.system.traits.size.value} (3 different values) - 'med' (x23) - 'sm' (x4) - 'lg' (x3) - value : array {Book 1 - The Show Must Go On.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 1 - The Show Must Go On.system.traits.value.[]} (23 different values) - [creatureType] : string {Book 1 - The Show Must Go On.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 1 - The Show Must Go On.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Show Must Go On.type} (2 different values) - 'npc' (x27) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - The Summer That Never Was.txt b/output/pf2e/packs/Book 1 - The Summer That Never Was.txt deleted file mode 100644 index 9ac360b..0000000 --- a/output/pf2e/packs/Book 1 - The Summer That Never Was.txt +++ /dev/null @@ -1,1156 +0,0 @@ -Book 1 - The Summer That Never Was -Different values: 21 -===================================== -object {Book 1 - The Summer That Never Was} - _id : string {Book 1 - The Summer That Never Was._id} (all different values) - folder : string {Book 1 - The Summer That Never Was.folder} (same value: 'ubp3uZylpKsdrXxj') - img : string {Book 1 - The Summer That Never Was.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x19) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {Book 1 - The Summer That Never Was.items} - Length: min=1 max=26 - Value type: object {Book 1 - The Summer That Never Was.items.[]} - _id : string {Book 1 - The Summer That Never Was.items.[]._id} (145 different values) - img : string {Book 1 - The Summer That Never Was.items.[].img} (52 different values) - name : string {Book 1 - The Summer That Never Was.items.[].name} (115 different values) - sort : integer {Book 1 - The Summer That Never Was.items.[].sort} (27 different values) - system : object {Book 1 - The Summer That Never Was.items.[].system} - [acBonus] : integer {Book 1 - The Summer That Never Was.items.[].system.acBonus} (same value: 1) - [actionType] : object {Book 1 - The Summer That Never Was.items.[].system.actionType} - value : string {Book 1 - The Summer That Never Was.items.[].system.actionType.value} (4 different values) - 'passive' (x58) - 'action' (x26) - 'reaction' (x6) - 'free' (x2) - [actions] : object {Book 1 - The Summer That Never Was.items.[].system.actions} - [value] : integer {Book 1 - The Summer That Never Was.items.[].system.actions.value} (3 different values) - 2 (x20) - 1 (x4) - 3 (x2) - [area] : object {Book 1 - The Summer That Never Was.items.[].system.area} - type : string {Book 1 - The Summer That Never Was.items.[].system.area.type} (3 different values) - 'burst' (x3) - 'emanation' (x3) - 'line' (x1) - value : integer {Book 1 - The Summer That Never Was.items.[].system.area.value} (4 different values) - 30 (x3) - 5 (x2) - 40 (x1) - 20 (x1) - [attack] : object {Book 1 - The Summer That Never Was.items.[].system.attack} - value : string {Book 1 - The Summer That Never Was.items.[].system.attack.value} (same value: '') - [autoHeightenLevel] : object {Book 1 - The Summer That Never Was.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - The Summer That Never Was.items.[].system.baseItem} (9 different values) - 'shortsword' (x2) - 'leather-armor' (x2) - 'staff' (x2) - 'longsword' (x1) - 'spear' (x1) - 'shortbow' (x1) - 'naginata' (x1) - 'club' (x1) - 'dagger' (x1) - [bonus] : object {Book 1 - The Summer That Never Was.items.[].system.bonus} - value : integer {Book 1 - The Summer That Never Was.items.[].system.bonus.value} (10 different values) - 0 (x11) - 7 (x7) - 9 (x5) - 11 (x2) - 5 (x2) - 8 (x2) - 13 (x1) - 33 (x1) - 14 (x1) - 2 (x1) - [bonusDamage] : object {Book 1 - The Summer That Never Was.items.[].system.bonusDamage} - value : integer {Book 1 - The Summer That Never Was.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - The Summer That Never Was.items.[].system.bulk} - value : mixed - integer {Book 1 - The Summer That Never Was.items.[].system.bulk.value} (3 different values) - 1 (x8) - 2 (x2) - 0 (x1) - float {Book 1 - The Summer That Never Was.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Book 1 - The Summer That Never Was.items.[].system.bulk.capacity} (same value: 8) - [heldOrStowed] : float {Book 1 - The Summer That Never Was.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Book 1 - The Summer That Never Was.items.[].system.bulk.ignored} (same value: 0) - [category] : string {Book 1 - The Summer That Never Was.items.[].system.category} (7 different values) - 'offensive' (x41) - 'defensive' (x30) - 'interaction' (x21) - 'martial' (x5) - 'simple' (x5) - 'light' (x2) - 'ammo' (x1) - [collapsed] : boolean {Book 1 - The Summer That Never Was.items.[].system.collapsed} (same value: False) - [containerId] : empty - description : object {Book 1 - The Summer That Never Was.items.[].system.description} - value : string {Book 1 - The Summer That Never Was.items.[].system.description.value} (105 different values) - [attackEffects] : object {Book 1 - The Summer That Never Was.items.[].system.attackEffects} - [custom] : string {Book 1 - The Summer That Never Was.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - The Summer That Never Was.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.attackEffects.value.[]} (2 different values) - 'improved-push' (x1) - 'spirit-web-trap' (x1) - [checkPenalty] : integer {Book 1 - The Summer That Never Was.items.[].system.checkPenalty} (same value: -1) - [cost] : object {Book 1 - The Summer That Never Was.items.[].system.cost} - value : string {Book 1 - The Summer That Never Was.items.[].system.cost.value} (3 different values) - '' (x46) - 'black sapphire with a gp value of at least the target\'s level × 100' (x1) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) - [counteraction] : boolean {Book 1 - The Summer That Never Was.items.[].system.counteraction} (2 different values) - False (x46) - True (x2) - [damage] : object {Book 1 - The Summer That Never Was.items.[].system.damage} - [0] : object {Book 1 - The Summer That Never Was.items.[].system.damage.0} - applyMod : boolean {Book 1 - The Summer That Never Was.items.[].system.damage.0.applyMod} (2 different values) - True (x8) - False (x6) - [category] : empty - formula : string {Book 1 - The Summer That Never Was.items.[].system.damage.0.formula} (6 different values) - '0' (x5) - '1d6' (x3) - '2d4' (x2) - '1d8' (x2) - '70' (x1) - '1d4' (x1) - kinds : array {Book 1 - The Summer That Never Was.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x14) - 'healing' (x2) - materials : array<> {Book 1 - The Summer That Never Was.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Summer That Never Was.items.[].system.damage.0.type} (5 different values) - 'mental' (x7) - 'void' (x3) - 'untyped' (x2) - 'spirit' (x1) - 'vitality' (x1) - [damageType] : string {Book 1 - The Summer That Never Was.items.[].system.damage.damageType} (3 different values) - 'piercing' (x5) - 'bludgeoning' (x3) - 'slashing' (x2) - [dice] : integer {Book 1 - The Summer That Never Was.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - The Summer That Never Was.items.[].system.damage.die} (3 different values) - 'd6' (x5) - 'd4' (x3) - 'd8' (x2) - [damageRolls] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls} - [0] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.0} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.0.damage} (4 different values) - '1d6+2' (x2) - '1d8+3' (x1) - '1d6' (x1) - '3d8+16' (x1) - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.0.damageType} (2 different values) - 'force' (x4) - 'slashing' (x1) - [1] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1.damageType} (same value: 'spirit') - [1utbo6jneyb904lrlih8] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1utbo6jneyb904lrlih8} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damage} (same value: '1d6-2') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damageType} (same value: 'piercing') - [5btS2A0SdMlXprrM] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.5btS2A0SdMlXprrM} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.5btS2A0SdMlXprrM.damage} (same value: '1d6-2') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.5btS2A0SdMlXprrM.damageType} (same value: 'bludgeoning') - [8X7sIt6FdC09cA91] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.8X7sIt6FdC09cA91} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.8X7sIt6FdC09cA91.damage} (same value: '1d6') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.8X7sIt6FdC09cA91.damageType} (same value: 'piercing') - [I7no81tWSWoEAHG8] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.I7no81tWSWoEAHG8} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.I7no81tWSWoEAHG8.damage} (same value: '1d6+1') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.I7no81tWSWoEAHG8.damageType} (same value: 'piercing') - [IJBWYQs4HcxtkUev] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.IJBWYQs4HcxtkUev} - category : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.IJBWYQs4HcxtkUev.category} (same value: 'persistent') - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.IJBWYQs4HcxtkUev.damage} (same value: '1d4') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.IJBWYQs4HcxtkUev.damageType} (same value: 'bleed') - [KACwSG96Zcth1a0r] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.KACwSG96Zcth1a0r} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.KACwSG96Zcth1a0r.damage} (same value: '2d4+4') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.KACwSG96Zcth1a0r.damageType} (same value: 'bludgeoning') - [P3k4fqrqq96ysxax] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.P3k4fqrqq96ysxax} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.P3k4fqrqq96ysxax.damage} (same value: '2d8+3') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.P3k4fqrqq96ysxax.damageType} (same value: 'slashing') - [QYr2NBDN7vUcwzKI] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.QYr2NBDN7vUcwzKI} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.QYr2NBDN7vUcwzKI.damage} (same value: '1d6-2') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.QYr2NBDN7vUcwzKI.damageType} (same value: 'bludgeoning') - [eJNzSH3RiNS4wPmi] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.eJNzSH3RiNS4wPmi} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.eJNzSH3RiNS4wPmi.damage} (same value: '1d6+1') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.eJNzSH3RiNS4wPmi.damageType} (same value: 'piercing') - [gNGbEkN2aeIE3AqD] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.gNGbEkN2aeIE3AqD} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.gNGbEkN2aeIE3AqD.damage} (same value: '1d4+4') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.gNGbEkN2aeIE3AqD.damageType} (same value: 'piercing') - [izwzbwakdx5r2d8gxlh7] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damage} (same value: '1d12+5') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damageType} (same value: 'bludgeoning') - [ozmHPybnY03hy8kT] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ozmHPybnY03hy8kT} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ozmHPybnY03hy8kT.damage} (same value: '1d6-2') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ozmHPybnY03hy8kT.damageType} (same value: 'bludgeoning') - [ruaK8IefznkmP9pr] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ruaK8IefznkmP9pr} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ruaK8IefznkmP9pr.damage} (same value: '1d4+3') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.ruaK8IefznkmP9pr.damageType} (same value: 'bludgeoning') - [yhh1ubPnKPVrAd2q] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.yhh1ubPnKPVrAd2q} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.yhh1ubPnKPVrAd2q.damage} (same value: '1d6+1') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.yhh1ubPnKPVrAd2q.damageType} (same value: 'piercing') - [zBPflcU7a2cke7YJ] : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.zBPflcU7a2cke7YJ} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.zBPflcU7a2cke7YJ.damage} (2 different values) - '1d6+2' (x2) - '1d6' (x1) - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.zBPflcU7a2cke7YJ.damageType} (same value: 'slashing') - kOWKDCo2qa0zOaiC : object {Book 1 - The Summer That Never Was.items.[].system.damageRolls.kOWKDCo2qa0zOaiC} - damage : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.kOWKDCo2qa0zOaiC.damage} (same value: '1d4+4') - damageType : string {Book 1 - The Summer That Never Was.items.[].system.damageRolls.kOWKDCo2qa0zOaiC.damageType} (same value: 'piercing') - [defense] : object {Book 1 - The Summer That Never Was.items.[].system.defense} - save : object {Book 1 - The Summer That Never Was.items.[].system.defense.save} - basic : boolean {Book 1 - The Summer That Never Was.items.[].system.defense.save.basic} (2 different values) - True (x10) - False (x10) - statistic : string {Book 1 - The Summer That Never Was.items.[].system.defense.save.statistic} (2 different values) - 'will' (x15) - 'fortitude' (x5) - [dexCap] : integer {Book 1 - The Summer That Never Was.items.[].system.dexCap} (same value: 4) - [duration] : object {Book 1 - The Summer That Never Was.items.[].system.duration} - [sustained] : boolean {Book 1 - The Summer That Never Was.items.[].system.duration.sustained} (2 different values) - False (x37) - True (x11) - value : mixed - string {Book 1 - The Summer That Never Was.items.[].system.duration.value} (10 different values) - '' (x24) - '1 round' (x6) - 'varies' (x5) - '1 hour' (x3) - '1 minute' (x3) - 'until the start of your next turn' (x2) - '10 minutes' (x2) - 'unlimited' (x1) - 'until the next time you make your daily preparations' (x1) - '1 year' (x1) - integer {Book 1 - The Summer That Never Was.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 1 - The Summer That Never Was.items.[].system.equipped} - carryType : string {Book 1 - The Summer That Never Was.items.[].system.equipped.carryType} (2 different values) - 'worn' (x19) - 'held' (x1) - [handsHeld] : integer {Book 1 - The Summer That Never Was.items.[].system.equipped.handsHeld} (2 different values) - 0 (x16) - 1 (x1) - [invested] : empty - [frequency] : object {Book 1 - The Summer That Never Was.items.[].system.frequency} - max : integer {Book 1 - The Summer That Never Was.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - The Summer That Never Was.items.[].system.frequency.per} (same value: 'day') - [group] : string {Book 1 - The Summer That Never Was.items.[].system.group} (7 different values) - 'sword' (x3) - 'club' (x3) - 'leather' (x2) - 'spear' (x1) - 'bow' (x1) - 'polearm' (x1) - 'knife' (x1) - [hardness] : integer {Book 1 - The Summer That Never Was.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 1 - The Summer That Never Was.items.[].system.heightening} - [damage] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.damage} - [0] : string {Book 1 - The Summer That Never Was.items.[].system.heightening.damage.0} (5 different values) - '1d6' (x8) - '1d4' (x2) - '1d8' (x2) - '2d4' (x1) - '10' (x1) - [interval] : integer {Book 1 - The Summer That Never Was.items.[].system.heightening.interval} (2 different values) - 1 (x8) - 2 (x6) - [levels] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels} - [3] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3} - [range] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [target] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3.target} - value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x5) - '10 objects' (x2) - [4] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.4} - target : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.4.target} - value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - [5] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.5} - range : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.5.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.5.range.value} (same value: '120 feet') - [6] : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.6} - target : object {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.6.target} - value : string {Book 1 - The Summer That Never Was.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [type] : string {Book 1 - The Summer That Never Was.items.[].system.heightening.type} (2 different values) - 'fixed' (x15) - 'interval' (x14) - [hp] : object {Book 1 - The Summer That Never Was.items.[].system.hp} - max : integer {Book 1 - The Summer That Never Was.items.[].system.hp.max} (same value: 0) - value : integer {Book 1 - The Summer That Never Was.items.[].system.hp.value} (same value: 0) - [level] : object {Book 1 - The Summer That Never Was.items.[].system.level} - value : integer {Book 1 - The Summer That Never Was.items.[].system.level.value} (9 different values) - 1 (x38) - 0 (x17) - 3 (x3) - 7 (x2) - 6 (x2) - 4 (x2) - 2 (x2) - 9 (x1) - 5 (x1) - [location] : object {Book 1 - The Summer That Never Was.items.[].system.location} - [heightenedLevel] : integer {Book 1 - The Summer That Never Was.items.[].system.location.heightenedLevel} (5 different values) - 1 (x8) - 9 (x4) - 8 (x2) - 7 (x2) - 3 (x1) - [uses] : object {Book 1 - The Summer That Never Was.items.[].system.location.uses} - max : integer {Book 1 - The Summer That Never Was.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 1 - The Summer That Never Was.items.[].system.location.uses.value} (same value: 3) - [value] : string {Book 1 - The Summer That Never Was.items.[].system.location.value} (7 different values) - 'IfgRYpjy1kMxYZ7N' (x11) - 'hBMs29Sx7CesfsgK' (x10) - 'Bm4V5hcwg4tWjbAj' (x8) - 'FsxDCjiS8p8Nujnf' (x8) - 'hEWjDHiKJ4OYbMGW' (x6) - '5rP5cz0JHgxkYHIF' (x2) - 'FvIDxJDfR51ezrdD' (x2) - [material] : object {Book 1 - The Summer That Never Was.items.[].system.material} - [grade] : string {Book 1 - The Summer That Never Was.items.[].system.material.grade} (same value: 'low') - [type] : string {Book 1 - The Summer That Never Was.items.[].system.material.type} (same value: 'silver') - [mod] : object {Book 1 - The Summer That Never Was.items.[].system.mod} - value : integer {Book 1 - The Summer That Never Was.items.[].system.mod.value} (4 different values) - 11 (x1) - 32 (x1) - 13 (x1) - 12 (x1) - [overlays] : object {Book 1 - The Summer That Never Was.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - 37gy7l19tik74o4s : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - 7qdtetowq348s9oc : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [cUFX7ExSLeoa3vIF] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - lfxcoz2d3f8j2zq1 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 1 - The Summer That Never Was.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [overrides] : array<> {Book 1 - The Summer That Never Was.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Book 1 - The Summer That Never Was.items.[].system.prepared} - [flexible] : boolean {Book 1 - The Summer That Never Was.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - The Summer That Never Was.items.[].system.prepared.value} (2 different values) - 'innate' (x11) - 'prepared' (x1) - [price] : object {Book 1 - The Summer That Never Was.items.[].system.price} - [per] : integer {Book 1 - The Summer That Never Was.items.[].system.price.per} (same value: 10) - value : object {Book 1 - The Summer That Never Was.items.[].system.price.value} - [gp] : integer {Book 1 - The Summer That Never Was.items.[].system.price.value.gp} (7 different values) - 20 (x2) - 2 (x2) - 3 (x2) - 1 (x1) - 60 (x1) - 50 (x1) - 100 (x1) - [sp] : integer {Book 1 - The Summer That Never Was.items.[].system.price.value.sp} (2 different values) - 1 (x3) - 9 (x2) - [proficient] : object {Book 1 - The Summer That Never Was.items.[].system.proficient} - value : integer {Book 1 - The Summer That Never Was.items.[].system.proficient.value} (same value: 0) - [requirements] : string {Book 1 - The Summer That Never Was.items.[].system.requirements} (same value: '') - publication : object {Book 1 - The Summer That Never Was.items.[].system.publication} - license : string {Book 1 - The Summer That Never Was.items.[].system.publication.license} (2 different values) - 'OGL' (x190) - 'ORC' (x10) - remaster : boolean {Book 1 - The Summer That Never Was.items.[].system.publication.remaster} (2 different values) - False (x190) - True (x10) - title : string {Book 1 - The Summer That Never Was.items.[].system.publication.title} (8 different values) - '' (x120) - 'Pathfinder Core Rulebook' (x51) - 'Pathfinder Bestiary' (x11) - 'Pathfinder Player Core' (x10) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder #196: The Summer That Never Was' (x2) - 'Pathfinder Advanced Player\'s Guide' (x1) - 'Pathfinder Lost Omens Gods & Magic' (x1) - rules : ignored (Foundry rules object) {Book 1 - The Summer That Never Was.items.[].system.rules} - [proficiency] : object {Book 1 - The Summer That Never Was.items.[].system.proficiency} - value : integer {Book 1 - The Summer That Never Was.items.[].system.proficiency.value} (2 different values) - 1 (x10) - 0 (x2) - [quantity] : integer {Book 1 - The Summer That Never Was.items.[].system.quantity} (2 different values) - 1 (x19) - 20 (x1) - [range] : mixed - object {Book 1 - The Summer That Never Was.items.[].system.range} - value : string {Book 1 - The Summer That Never Was.items.[].system.range.value} (9 different values) - '30 feet' (x21) - '' (x9) - '60 feet' (x6) - '10 feet' (x3) - 'touch' (x3) - 'planetary' (x2) - 'varies' (x2) - '40 feet' (x1) - '120 feet' (x1) - integer {Book 1 - The Summer That Never Was.items.[].system.range} (same value: 60) - [references] : object {Book 1 - The Summer That Never Was.items.[].system.references} - children : array<> {Book 1 - The Summer That Never Was.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 1 - The Summer That Never Was.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 1 - The Summer That Never Was.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 1 - The Summer That Never Was.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 1 - The Summer That Never Was.items.[].system.reload} - value : string {Book 1 - The Summer That Never Was.items.[].system.reload.value} (3 different values) - '' (x6) - '-' (x3) - '0' (x1) - [ritual] : object {Book 1 - The Summer That Never Was.items.[].system.ritual} - primary : object {Book 1 - The Summer That Never Was.items.[].system.ritual.primary} - check : string {Book 1 - The Summer That Never Was.items.[].system.ritual.primary.check} (same value: 'Religion') - secondary : object {Book 1 - The Summer That Never Was.items.[].system.ritual.secondary} - casters : integer {Book 1 - The Summer That Never Was.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {Book 1 - The Summer That Never Was.items.[].system.ritual.secondary.checks} (same value: 'Crafting, Performance') - [runes] : object {Book 1 - The Summer That Never Was.items.[].system.runes} - potency : integer {Book 1 - The Summer That Never Was.items.[].system.runes.potency} (3 different values) - 0 (x8) - 1 (x3) - 2 (x1) - property : array<> {Book 1 - The Summer That Never Was.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Book 1 - The Summer That Never Was.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - The Summer That Never Was.items.[].system.runes.striking} (3 different values) - 0 (x7) - 1 (x2) - 2 (x1) - [showSlotlessLevels] : object {Book 1 - The Summer That Never Was.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - The Summer That Never Was.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - The Summer That Never Was.items.[].system.size} (3 different values) - 'med' (x16) - 'tiny' (x2) - 'lg' (x2) - [slots] : object {Book 1 - The Summer That Never Was.items.[].system.slots} - slot0 : object {Book 1 - The Summer That Never Was.items.[].system.slots.slot0} - max : integer {Book 1 - The Summer That Never Was.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 1 - The Summer That Never Was.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 1 - The Summer That Never Was.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - The Summer That Never Was.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'x1g9zU084Cr6njfx' (x1) - 'LfynaUBIUVQdgWI2' (x1) - 'GaNiFfRi821KSzzS' (x1) - 'MoIT0fIjWo2nUZxO' (x1) - 'ic0Gz2m7vZmjW4fv' (x1) - slot1 : object {Book 1 - The Summer That Never Was.items.[].system.slots.slot1} - max : integer {Book 1 - The Summer That Never Was.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Book 1 - The Summer That Never Was.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - The Summer That Never Was.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - The Summer That Never Was.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'r2hEgrEnR6Udip9x' (x1) - '2OzGtVF5oZkFUZ08' (x1) - 'nqrwm78Jlk2SPxuv' (x1) - slot2 : object {Book 1 - The Summer That Never Was.items.[].system.slots.slot2} - max : integer {Book 1 - The Summer That Never Was.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {Book 1 - The Summer That Never Was.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {Book 1 - The Summer That Never Was.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - The Summer That Never Was.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 's5Gp6OX4rxrkF1vx' (x1) - 'eCaEYBFAF7y5m7mU' (x1) - [slug] : string {Book 1 - The Summer That Never Was.items.[].system.slug} (48 different values) - [specific] : object {Book 1 - The Summer That Never Was.items.[].system.specific} - material : object {Book 1 - The Summer That Never Was.items.[].system.specific.material} - grade : string {Book 1 - The Summer That Never Was.items.[].system.specific.material.grade} (same value: 'low') - type : string {Book 1 - The Summer That Never Was.items.[].system.specific.material.type} (same value: 'silver') - runes : object {Book 1 - The Summer That Never Was.items.[].system.specific.runes} - potency : integer {Book 1 - The Summer That Never Was.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Book 1 - The Summer That Never Was.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 1 - The Summer That Never Was.items.[].system.specific.runes.striking} (same value: 0) - [speedPenalty] : integer {Book 1 - The Summer That Never Was.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Book 1 - The Summer That Never Was.items.[].system.spelldc} - dc : integer {Book 1 - The Summer That Never Was.items.[].system.spelldc.dc} (8 different values) - 18 (x3) - 14 (x2) - 13 (x2) - 17 (x1) - 15 (x1) - 38 (x1) - 21 (x1) - 20 (x1) - [mod] : integer {Book 1 - The Summer That Never Was.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - The Summer That Never Was.items.[].system.spelldc.value} (8 different values) - 10 (x2) - 9 (x2) - 6 (x2) - 5 (x2) - 7 (x1) - 30 (x1) - 13 (x1) - 12 (x1) - [splashDamage] : object {Book 1 - The Summer That Never Was.items.[].system.splashDamage} - value : integer {Book 1 - The Summer That Never Was.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - The Summer That Never Was.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Book 1 - The Summer That Never Was.items.[].system.strength} (same value: 0) - [target] : object {Book 1 - The Summer That Never Was.items.[].system.target} - value : string {Book 1 - The Summer That Never Was.items.[].system.target.value} (12 different values) - [time] : object {Book 1 - The Summer That Never Was.items.[].system.time} - value : string {Book 1 - The Summer That Never Was.items.[].system.time.value} (7 different values) - '2' (x37) - '10 minutes' (x3) - '1 minute' (x2) - '1' (x2) - '1 to 3' (x2) - '3 days' (x1) - '3' (x1) - [tradition] : object {Book 1 - The Summer That Never Was.items.[].system.tradition} - value : string {Book 1 - The Summer That Never Was.items.[].system.tradition.value} (3 different values) - 'occult' (x7) - 'divine' (x3) - 'primal' (x2) - traits : object {Book 1 - The Summer That Never Was.items.[].system.traits} - [rarity] : string {Book 1 - The Summer That Never Was.items.[].system.traits.rarity} (4 different values) - 'common' (x92) - 'uncommon' (x8) - 'rare' (x1) - 'unique' (x1) - [traditions] : array {Book 1 - The Summer That Never Was.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x43) - 'arcane' (x38) - 'divine' (x33) - 'primal' (x15) - [value] : array {Book 1 - The Summer That Never Was.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Book 1 - The Summer That Never Was.items.[].system.traits.value.[]} (56 different values) - [stowing] : boolean {Book 1 - The Summer That Never Was.items.[].system.stowing} (same value: False) - [usage] : object {Book 1 - The Summer That Never Was.items.[].system.usage} - [canBeAmmo] : boolean {Book 1 - The Summer That Never Was.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 1 - The Summer That Never Was.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x13) - 'tattooed-on-the-body' (x1) - 'held-in-one-plus-hands' (x1) - 'held-in-two-hands' (x1) - [uses] : object {Book 1 - The Summer That Never Was.items.[].system.uses} - autoDestroy : boolean {Book 1 - The Summer That Never Was.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - The Summer That Never Was.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - The Summer That Never Was.items.[].system.uses.value} (same value: 1) - [value] : object {Book 1 - The Summer That Never Was.items.[].system.value} - isValued : boolean {Book 1 - The Summer That Never Was.items.[].system.value.isValued} (same value: True) - value : integer {Book 1 - The Summer That Never Was.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 1 - The Summer That Never Was.items.[].system.weaponType} - value : string {Book 1 - The Summer That Never Was.items.[].system.weaponType.value} (2 different values) - 'melee' (x17) - 'ranged' (x6) - type : string {Book 1 - The Summer That Never Was.items.[].type} (12 different values) - [_stats] : object {Book 1 - The Summer That Never Was.items.[]._stats} - compendiumSource : string {Book 1 - The Summer That Never Was.items.[]._stats.compendiumSource} (49 different values) - [flags] : object {Book 1 - The Summer That Never Was.items.[].flags} - pf2e : object {Book 1 - The Summer That Never Was.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - The Summer That Never Was.items.[].flags.pf2e.linkedWeapon} (10 different values) - 'Gn9g3beJBagJaKTN' (x2) - 'UfBgqRTlJpd85IUT' (x2) - 'zFVCaM0TICud7NpK' (x2) - 'OygihzBpkQzuBIYJ' (x1) - 'Q7Syteo9JjOZLurF' (x1) - 'SQz1y4yvNTEwbE0s' (x1) - 'tcK8g2nEGAeJEYiC' (x1) - 'lKahjvKmkGeyKo8B' (x1) - 'HavNvD3wT2KqvPXd' (x1) - 'MuIlkMqKtGDs9LDM' (x1) - name : string {Book 1 - The Summer That Never Was.name} (all different values) - system : object {Book 1 - The Summer That Never Was.system} - [abilities] : object {Book 1 - The Summer That Never Was.system.abilities} - cha : object {Book 1 - The Summer That Never Was.system.abilities.cha} - mod : integer {Book 1 - The Summer That Never Was.system.abilities.cha.mod} (7 different values) - 3 (x7) - 0 (x6) - 2 (x2) - -5 (x1) - 4 (x1) - -2 (x1) - 9 (x1) - con : object {Book 1 - The Summer That Never Was.system.abilities.con} - mod : integer {Book 1 - The Summer That Never Was.system.abilities.con.mod} (6 different values) - 2 (x7) - 1 (x4) - 4 (x3) - 0 (x3) - 7 (x1) - 3 (x1) - dex : object {Book 1 - The Summer That Never Was.system.abilities.dex} - mod : integer {Book 1 - The Summer That Never Was.system.abilities.dex.mod} (9 different values) - 3 (x8) - 4 (x3) - 1 (x2) - -3 (x1) - 2 (x1) - 6 (x1) - -1 (x1) - 5 (x1) - 0 (x1) - int : object {Book 1 - The Summer That Never Was.system.abilities.int} - mod : integer {Book 1 - The Summer That Never Was.system.abilities.int.mod} (10 different values) - 1 (x4) - 0 (x3) - -3 (x3) - -5 (x2) - 2 (x2) - 3 (x1) - -4 (x1) - 5 (x1) - 4 (x1) - -2 (x1) - str : object {Book 1 - The Summer That Never Was.system.abilities.str} - mod : integer {Book 1 - The Summer That Never Was.system.abilities.str.mod} (8 different values) - 1 (x5) - -5 (x4) - 0 (x3) - 2 (x2) - -2 (x2) - 5 (x1) - 8 (x1) - 4 (x1) - wis : object {Book 1 - The Summer That Never Was.system.abilities.wis} - mod : integer {Book 1 - The Summer That Never Was.system.abilities.wis.mod} (5 different values) - 2 (x8) - 0 (x7) - 3 (x2) - 6 (x1) - 5 (x1) - attributes : object {Book 1 - The Summer That Never Was.system.attributes} - ac : object {Book 1 - The Summer That Never Was.system.attributes.ac} - [details] : string {Book 1 - The Summer That Never Was.system.attributes.ac.details} (2 different values) - '' (x18) - '(12 when broken); construct armor' (x1) - value : integer {Book 1 - The Summer That Never Was.system.attributes.ac.value} (10 different values) - 15 (x6) - 17 (x4) - 16 (x2) - 0 (x2) - 18 (x2) - 20 (x1) - 40 (x1) - 22 (x1) - 12 (x1) - 19 (x1) - [allSaves] : object {Book 1 - The Summer That Never Was.system.attributes.allSaves} - value : string {Book 1 - The Summer That Never Was.system.attributes.allSaves.value} (3 different values) - '' (x17) - '+1 status vs. fear, nerves of steel' (x1) - '+1 status to all saves vs. magic' (x1) - [hardness] : mixed - object {Book 1 - The Summer That Never Was.system.attributes.hardness} - value : integer {Book 1 - The Summer That Never Was.system.attributes.hardness.value} (same value: 3) - integer {Book 1 - The Summer That Never Was.system.attributes.hardness} (same value: 0) - hp : object {Book 1 - The Summer That Never Was.system.attributes.hp} - details : string {Book 1 - The Summer That Never Was.system.attributes.hp.details} (3 different values) - '' (x16) - 'void healing' (x4) - 'fast healing 40' (x1) - max : integer {Book 1 - The Summer That Never Was.system.attributes.hp.max} (17 different values) - temp : integer {Book 1 - The Summer That Never Was.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - The Summer That Never Was.system.attributes.hp.value} (17 different values) - [emitsSound] : string {Book 1 - The Summer That Never Was.system.attributes.emitsSound} (same value: 'encounter') - [immunities] : array {Book 1 - The Summer That Never Was.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 1 - The Summer That Never Was.system.attributes.immunities.[]} - [exceptions] : array<> {Book 1 - The Summer That Never Was.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Summer That Never Was.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Book 1 - The Summer That Never Was.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 1 - The Summer That Never Was.system.attributes.resistances.[]} - doubleVs : array {Book 1 - The Summer That Never Was.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 1 - The Summer That Never Was.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 1 - The Summer That Never Was.system.attributes.resistances.[].exceptions} - Length: min=0 max=2 - Value type: string {Book 1 - The Summer That Never Was.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x4) - 'ghost-touch' (x4) - 'silver' (x1) - type : string {Book 1 - The Summer That Never Was.system.attributes.resistances.[].type} (6 different values) - 'all-damage' (x4) - 'bludgeoning' (x3) - 'piercing' (x3) - 'physical' (x1) - 'cold' (x1) - 'poison' (x1) - value : integer {Book 1 - The Summer That Never Was.system.attributes.resistances.[].value} (4 different values) - 2 (x5) - 3 (x4) - 15 (x3) - 1 (x1) - [speed] : object {Book 1 - The Summer That Never Was.system.attributes.speed} - [details] : string {Book 1 - The Summer That Never Was.system.attributes.speed.details} (same value: 'thicket walker') - otherSpeeds : array {Book 1 - The Summer That Never Was.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 1 - The Summer That Never Was.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - The Summer That Never Was.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Book 1 - The Summer That Never Was.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 40 (x2) - 25 (x1) - 35 (x1) - 30 (x1) - value : integer {Book 1 - The Summer That Never Was.system.attributes.speed.value} (4 different values) - 25 (x8) - 0 (x5) - 30 (x4) - 20 (x2) - [stealth] : object {Book 1 - The Summer That Never Was.system.attributes.stealth} - details : string {Book 1 - The Summer That Never Was.system.attributes.stealth.details} (2 different values) - '

(trained) to notice a weird, faintly glowing ripple of the current beneath the water.

' (x1) - '

(trained) to notice how the pile might fall on a person disabling it; DC 0 to see the pile.

' (x1) - value : integer {Book 1 - The Summer That Never Was.system.attributes.stealth.value} (2 different values) - 20 (x1) - 7 (x1) - [weaknesses] : array {Book 1 - The Summer That Never Was.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 1 - The Summer That Never Was.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 1 - The Summer That Never Was.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Summer That Never Was.system.attributes.weaknesses.[].type} (7 different values) - 'fire' (x3) - 'cold-iron' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - 'vitality' (x1) - 'slashing' (x1) - 'silver' (x1) - value : integer {Book 1 - The Summer That Never Was.system.attributes.weaknesses.[].value} (5 different values) - 5 (x3) - 3 (x2) - 2 (x2) - 10 (x2) - 15 (x1) - details : object {Book 1 - The Summer That Never Was.system.details} - [blurb] : string {Book 1 - The Summer That Never Was.system.details.blurb} (8 different values) - '' (x9) - 'Variant phantom' (x4) - 'Variant animated silverware swarm' (x1) - 'Variant female red-hooded thatchling' (x1) - 'Female human guard captain' (x1) - 'Male human carpenter' (x1) - 'Variant jinkins' (x1) - 'Female noppera-bo' (x1) - [languages] : object {Book 1 - The Summer That Never Was.system.details.languages} - details : string {Book 1 - The Summer That Never Was.system.details.languages.details} (4 different values) - '' (x13) - 'telepathy 30 feet' (x4) - 'truespeech' (x1) - 'telepathy 60 feet' (x1) - value : array {Book 1 - The Summer That Never Was.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Book 1 - The Summer That Never Was.system.details.languages.value.[]} (12 different values) - level : object {Book 1 - The Summer That Never Was.system.details.level} - value : integer {Book 1 - The Summer That Never Was.system.details.level.value} (7 different values) - 1 (x6) - 2 (x5) - 5 (x3) - 3 (x2) - 0 (x2) - -1 (x2) - 17 (x1) - [privateNotes] : string {Book 1 - The Summer That Never Was.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - The Summer That Never Was.system.details.publicNotes} (12 different values) - publication : object {Book 1 - The Summer That Never Was.system.details.publication} - license : string {Book 1 - The Summer That Never Was.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - The Summer That Never Was.system.details.publication.remaster} (same value: False) - title : string {Book 1 - The Summer That Never Was.system.details.publication.title} (same value: 'Pathfinder #196: The Summer That Never Was') - [description] : string {Book 1 - The Summer That Never Was.system.details.description} (2 different values) - '

A swath of drowned spirits tries to pull someone down into the water to join them.

' (x1) - '

Beams of heavy and sharp wood rest against one another to form a precariously balanced cage tied to several trip lines and tension-bearing dowels.

' (x1) - [disable] : string {Book 1 - The Summer That Never Was.system.details.disable} (2 different values) - '

@Check[religion|dc:23] to calm the unquiet spirits in the waters for an hour, or light the Eternal Lantern (automatically disables the haunt)

' (x1) - '

@Check[thievery|dc:17] (trained), Crafting (trained), or @Check[Engineering Lore|dc:17] (trained) to figure out how to safely dismantle the pile without it collapsing on anyone.

' (x1) - [isComplex] : boolean {Book 1 - The Summer That Never Was.system.details.isComplex} (2 different values) - True (x1) - False (x1) - [reset] : string {Book 1 - The Summer That Never Was.system.details.reset} (2 different values) - '

The grasping currents quickly build up power and can trigger again after 10 minutes have passed.

' (x1) - '' (x1) - [routine] : string {Book 1 - The Summer That Never Was.system.details.routine} (2 different values) - '

(1 action) On its initiative, the grasping currents attempt to @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] a swimming creature or capsize a rowboat by attempting an Athletics check with a [[/r 1d20+12 #Athletics]]{+12} modifier. A creature that\'s @UUID[Compendium.pf2e.conditionitems.Item.Restrained] by the grasping currents is pulled underwater and risks drowning. To capsize a rowboat, the haunt\'s Athletics check is rolled against the pilot\'s Athletics or Sailing Lore DC, whichever is higher.

' (x1) - '' (x1) - [initiative] : object {Book 1 - The Summer That Never Was.system.initiative} - statistic : string {Book 1 - The Summer That Never Was.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - The Summer That Never Was.system.perception} - details : string {Book 1 - The Summer That Never Was.system.perception.details} (4 different values) - '' (x13) - 'no face' (x4) - 'detect alignment (chaotic and lawful only)' (x1) - 'cataracts, wood-grain speaker' (x1) - mod : integer {Book 1 - The Summer That Never Was.system.perception.mod} (10 different values) - 8 (x7) - 5 (x3) - 7 (x2) - 11 (x1) - 4 (x1) - 31 (x1) - 12 (x1) - 14 (x1) - 6 (x1) - 0 (x1) - senses : array {Book 1 - The Summer That Never Was.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - The Summer That Never Was.system.perception.senses.[]} - [acuity] : string {Book 1 - The Summer That Never Was.system.perception.senses.[].acuity} (same value: 'precise') - [range] : integer {Book 1 - The Summer That Never Was.system.perception.senses.[].range} (same value: 60) - type : string {Book 1 - The Summer That Never Was.system.perception.senses.[].type} (2 different values) - 'darkvision' (x13) - 'truesight' (x1) - [resources] : object {Book 1 - The Summer That Never Was.system.resources} - [focus] : object {Book 1 - The Summer That Never Was.system.resources.focus} - max : integer {Book 1 - The Summer That Never Was.system.resources.focus.max} (2 different values) - 0 (x4) - 1 (x2) - value : integer {Book 1 - The Summer That Never Was.system.resources.focus.value} (2 different values) - 0 (x4) - 1 (x2) - saves : object {Book 1 - The Summer That Never Was.system.saves} - fortitude : object {Book 1 - The Summer That Never Was.system.saves.fortitude} - saveDetail : string {Book 1 - The Summer That Never Was.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - The Summer That Never Was.system.saves.fortitude.value} (9 different values) - 6 (x6) - 10 (x6) - 0 (x2) - 2 (x2) - 9 (x1) - 7 (x1) - 5 (x1) - 32 (x1) - 4 (x1) - reflex : object {Book 1 - The Summer That Never Was.system.saves.reflex} - saveDetail : string {Book 1 - The Summer That Never Was.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - The Summer That Never Was.system.saves.reflex.value} (11 different values) - will : object {Book 1 - The Summer That Never Was.system.saves.will} - saveDetail : string {Book 1 - The Summer That Never Was.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - The Summer That Never Was.system.saves.will.value} (12 different values) - [skills] : object {Book 1 - The Summer That Never Was.system.skills} - [acrobatics] : object {Book 1 - The Summer That Never Was.system.skills.acrobatics} - base : integer {Book 1 - The Summer That Never Was.system.skills.acrobatics.base} (9 different values) - 7 (x6) - 6 (x2) - 5 (x2) - 8 (x1) - 3 (x1) - 31 (x1) - 12 (x1) - 2 (x1) - 9 (x1) - [arcana] : object {Book 1 - The Summer That Never Was.system.skills.arcana} - base : integer {Book 1 - The Summer That Never Was.system.skills.arcana.base} (same value: 30) - [athletics] : object {Book 1 - The Summer That Never Was.system.skills.athletics} - base : integer {Book 1 - The Summer That Never Was.system.skills.athletics.base} (5 different values) - 5 (x2) - 11 (x1) - 9 (x1) - 4 (x1) - 13 (x1) - [crafting] : object {Book 1 - The Summer That Never Was.system.skills.crafting} - base : integer {Book 1 - The Summer That Never Was.system.skills.crafting.base} (5 different values) - 11 (x1) - 5 (x1) - 7 (x1) - 13 (x1) - 0 (x1) - [special] : array {Book 1 - The Summer That Never Was.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 1 - The Summer That Never Was.system.skills.crafting.special.[]} - base : integer {Book 1 - The Summer That Never Was.system.skills.crafting.special.[].base} (2 different values) - 7 (x1) - 2 (x1) - label : string {Book 1 - The Summer That Never Was.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {Book 1 - The Summer That Never Was.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - The Summer That Never Was.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap') - [deception] : object {Book 1 - The Summer That Never Was.system.skills.deception} - base : integer {Book 1 - The Summer That Never Was.system.skills.deception.base} (7 different values) - 8 (x3) - 13 (x1) - 5 (x1) - 4 (x1) - 9 (x1) - 2 (x1) - 11 (x1) - [diplomacy] : object {Book 1 - The Summer That Never Was.system.skills.diplomacy} - base : integer {Book 1 - The Summer That Never Was.system.skills.diplomacy.base} (4 different values) - 11 (x1) - 32 (x1) - 12 (x1) - 9 (x1) - [intimidation] : object {Book 1 - The Summer That Never Was.system.skills.intimidation} - base : integer {Book 1 - The Summer That Never Was.system.skills.intimidation.base} (6 different values) - 4 (x2) - 6 (x2) - 13 (x1) - 5 (x1) - 34 (x1) - 9 (x1) - [nature] : object {Book 1 - The Summer That Never Was.system.skills.nature} - base : integer {Book 1 - The Summer That Never Was.system.skills.nature.base} (3 different values) - 5 (x1) - 12 (x1) - 2 (x1) - [occultism] : object {Book 1 - The Summer That Never Was.system.skills.occultism} - base : integer {Book 1 - The Summer That Never Was.system.skills.occultism.base} (3 different values) - 7 (x1) - 30 (x1) - 10 (x1) - [performance] : object {Book 1 - The Summer That Never Was.system.skills.performance} - base : integer {Book 1 - The Summer That Never Was.system.skills.performance.base} (same value: 10) - [religion] : object {Book 1 - The Summer That Never Was.system.skills.religion} - base : integer {Book 1 - The Summer That Never Was.system.skills.religion.base} (3 different values) - 33 (x1) - 14 (x1) - 9 (x1) - [society] : object {Book 1 - The Summer That Never Was.system.skills.society} - base : integer {Book 1 - The Summer That Never Was.system.skills.society.base} (4 different values) - 11 (x2) - 30 (x1) - 10 (x1) - 8 (x1) - [stealth] : object {Book 1 - The Summer That Never Was.system.skills.stealth} - base : integer {Book 1 - The Summer That Never Was.system.skills.stealth.base} (5 different values) - 7 (x4) - 6 (x1) - 31 (x1) - 5 (x1) - 2 (x1) - [special] : array {Book 1 - The Summer That Never Was.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - The Summer That Never Was.system.skills.stealth.special.[]} - base : integer {Book 1 - The Summer That Never Was.system.skills.stealth.special.[].base} (2 different values) - 9 (x2) - 7 (x1) - label : string {Book 1 - The Summer That Never Was.system.skills.stealth.special.[].label} (same value: 'in undergrowth') - predicate : array {Book 1 - The Summer That Never Was.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - The Summer That Never Was.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:undergrowth') - [thievery] : object {Book 1 - The Summer That Never Was.system.skills.thievery} - base : integer {Book 1 - The Summer That Never Was.system.skills.thievery.base} (2 different values) - 7 (x1) - 2 (x1) - traits : object {Book 1 - The Summer That Never Was.system.traits} - rarity : string {Book 1 - The Summer That Never Was.system.traits.rarity} (4 different values) - 'uncommon' (x9) - 'rare' (x6) - 'unique' (x4) - 'common' (x2) - size : object {Book 1 - The Summer That Never Was.system.traits.size} - value : string {Book 1 - The Summer That Never Was.system.traits.size.value} (4 different values) - 'med' (x12) - 'lg' (x3) - 'sm' (x3) - 'tiny' (x3) - value : array {Book 1 - The Summer That Never Was.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 1 - The Summer That Never Was.system.traits.value.[]} (25 different values) - [creatureType] : string {Book 1 - The Summer That Never Was.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 1 - The Summer That Never Was.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - The Summer That Never Was.type} (2 different values) - 'npc' (x19) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Thirst for Blood.txt b/output/pf2e/packs/Book 1 - Thirst for Blood.txt deleted file mode 100644 index 3a91a09..0000000 --- a/output/pf2e/packs/Book 1 - Thirst for Blood.txt +++ /dev/null @@ -1,1043 +0,0 @@ -Book 1 - Thirst for Blood -Different values: 18 -===================================== -object {Book 1 - Thirst for Blood} - _id : string {Book 1 - Thirst for Blood._id} (all different values) - folder : string {Book 1 - Thirst for Blood.folder} (same value: 'y72yXqNwZPVQejrH') - img : string {Book 1 - Thirst for Blood.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x15) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 1 - Thirst for Blood.items} - Length: min=1 max=23 - Value type: object {Book 1 - Thirst for Blood.items.[]} - _id : string {Book 1 - Thirst for Blood.items.[]._id} (142 different values) - img : string {Book 1 - Thirst for Blood.items.[].img} (48 different values) - name : string {Book 1 - Thirst for Blood.items.[].name} (114 different values) - sort : integer {Book 1 - Thirst for Blood.items.[].sort} (24 different values) - system : object {Book 1 - Thirst for Blood.items.[].system} - [acBonus] : integer {Book 1 - Thirst for Blood.items.[].system.acBonus} (4 different values) - 1 (x3) - 0 (x1) - 3 (x1) - 2 (x1) - [actionType] : object {Book 1 - Thirst for Blood.items.[].system.actionType} - value : string {Book 1 - Thirst for Blood.items.[].system.actionType.value} (4 different values) - 'passive' (x32) - 'action' (x28) - 'reaction' (x7) - 'free' (x2) - [actions] : object {Book 1 - Thirst for Blood.items.[].system.actions} - [value] : integer {Book 1 - Thirst for Blood.items.[].system.actions.value} (3 different values) - 1 (x13) - 2 (x11) - 3 (x4) - [area] : object {Book 1 - Thirst for Blood.items.[].system.area} - type : string {Book 1 - Thirst for Blood.items.[].system.area.type} (3 different values) - 'line' (x2) - 'burst' (x2) - 'emanation' (x1) - value : integer {Book 1 - Thirst for Blood.items.[].system.area.value} (2 different values) - 30 (x3) - 20 (x2) - [attackEffects] : object {Book 1 - Thirst for Blood.items.[].system.attackEffects} - value : array {Book 1 - Thirst for Blood.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 1 - Thirst for Blood.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x2) - 'keepers-touch' (x1) - [autoHeightenLevel] : object {Book 1 - Thirst for Blood.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Thirst for Blood.items.[].system.baseItem} (15 different values) - [bonus] : object {Book 1 - Thirst for Blood.items.[].system.bonus} - value : integer {Book 1 - Thirst for Blood.items.[].system.bonus.value} (10 different values) - 0 (x10) - 7 (x8) - 9 (x4) - 11 (x3) - 5 (x2) - 6 (x2) - 15 (x2) - 21 (x1) - 8 (x1) - 10 (x1) - [bonusDamage] : object {Book 1 - Thirst for Blood.items.[].system.bonusDamage} - value : integer {Book 1 - Thirst for Blood.items.[].system.bonusDamage.value} (same value: 0) - traits : object {Book 1 - Thirst for Blood.items.[].system.traits} - [rarity] : string {Book 1 - Thirst for Blood.items.[].system.traits.rarity} (2 different values) - 'common' (x45) - 'uncommon' (x3) - [traditions] : array {Book 1 - Thirst for Blood.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Thirst for Blood.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x15) - 'divine' (x12) - 'occult' (x12) - 'primal' (x8) - [value] : array {Book 1 - Thirst for Blood.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 1 - Thirst for Blood.items.[].system.traits.value.[]} (63 different values) - [bulk] : object {Book 1 - Thirst for Blood.items.[].system.bulk} - value : mixed - float {Book 1 - Thirst for Blood.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - Thirst for Blood.items.[].system.bulk.value} (2 different values) - 1 (x8) - 2 (x1) - [category] : string {Book 1 - Thirst for Blood.items.[].system.category} (12 different values) - publication : object {Book 1 - Thirst for Blood.items.[].system.publication} - license : string {Book 1 - Thirst for Blood.items.[].system.publication.license} (2 different values) - 'ORC' (x75) - 'OGL' (x74) - remaster : boolean {Book 1 - Thirst for Blood.items.[].system.publication.remaster} (2 different values) - True (x75) - False (x74) - title : string {Book 1 - Thirst for Blood.items.[].system.publication.title} (6 different values) - '' (x76) - 'Pathfinder Player Core' (x40) - 'Pathfinder Monster Core' (x27) - 'Pathfinder GM Core' (x4) - 'Pathfinder #213: Thirst for Blood' (x1) - 'Pathfinder Bestiary' (x1) - [checkPenalty] : integer {Book 1 - Thirst for Blood.items.[].system.checkPenalty} (3 different values) - -1 (x3) - 0 (x2) - -2 (x1) - [containerId] : empty - [cost] : object {Book 1 - Thirst for Blood.items.[].system.cost} - value : string {Book 1 - Thirst for Blood.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 1 - Thirst for Blood.items.[].system.counteraction} (2 different values) - False (x18) - True (x2) - [damage] : object {Book 1 - Thirst for Blood.items.[].system.damage} - [0] : object {Book 1 - Thirst for Blood.items.[].system.damage.0} - applyMod : boolean {Book 1 - Thirst for Blood.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Book 1 - Thirst for Blood.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 1 - Thirst for Blood.items.[].system.damage.0.formula} (4 different values) - '2d4' (x5) - '2d6' (x1) - '1d8' (x1) - '3d6' (x1) - kinds : array {Book 1 - Thirst for Blood.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Thirst for Blood.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x8) - 'healing' (x1) - materials : array<> {Book 1 - Thirst for Blood.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Thirst for Blood.items.[].system.damage.0.type} (5 different values) - 'void' (x4) - 'bleed' (x1) - 'spirit' (x1) - 'mental' (x1) - 'bludgeoning' (x1) - [0Uok2pip94aNbBFd] : object {Book 1 - Thirst for Blood.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Book 1 - Thirst for Blood.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Thirst for Blood.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Book 1 - Thirst for Blood.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Thirst for Blood.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Thirst for Blood.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Thirst for Blood.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [damageType] : string {Book 1 - Thirst for Blood.items.[].system.damage.damageType} (3 different values) - 'piercing' (x6) - 'bludgeoning' (x3) - 'slashing' (x1) - [dice] : integer {Book 1 - Thirst for Blood.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - Thirst for Blood.items.[].system.damage.die} (2 different values) - 'd6' (x7) - 'd4' (x3) - [formula] : string {Book 1 - Thirst for Blood.items.[].system.damage.formula} (2 different values) - '2d8+5' (x2) - '1d6' (x2) - [kind] : string {Book 1 - Thirst for Blood.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 1 - Thirst for Blood.items.[].system.damage.type} (2 different values) - 'vitality' (x2) - 'untyped' (x2) - [damageRolls] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls} - [0Jx7p3cTuTpTbN4O] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.0Jx7p3cTuTpTbN4O} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.0Jx7p3cTuTpTbN4O.damage} (same value: '1d4+1') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.0Jx7p3cTuTpTbN4O.damageType} (same value: 'slashing') - [0Lo3yckVDSji6eKT] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.0Lo3yckVDSji6eKT} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.0Lo3yckVDSji6eKT.damage} (same value: '1d6+3') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.0Lo3yckVDSji6eKT.damageType} (same value: 'piercing') - [5BwM0HPUUJNrvtYu] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.5BwM0HPUUJNrvtYu} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.5BwM0HPUUJNrvtYu.damage} (same value: '1d4+3') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.5BwM0HPUUJNrvtYu.damageType} (same value: 'slashing') - [ATiAuLUCym4YeEEg] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.ATiAuLUCym4YeEEg} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.ATiAuLUCym4YeEEg.damage} (same value: '1d6') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.ATiAuLUCym4YeEEg.damageType} (same value: 'piercing') - [Acuow0MW0Rl1m2Tf] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.Acuow0MW0Rl1m2Tf} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.Acuow0MW0Rl1m2Tf.damage} (same value: '1d4') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.Acuow0MW0Rl1m2Tf.damageType} (same value: 'piercing') - [BAmxzuEeMcrqWctM] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.BAmxzuEeMcrqWctM} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.BAmxzuEeMcrqWctM.damage} (same value: '1d6') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.BAmxzuEeMcrqWctM.damageType} (same value: 'piercing') - [EIFXET3fRkEgwr7Z] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.EIFXET3fRkEgwr7Z} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.EIFXET3fRkEgwr7Z.damage} (same value: '1d4+3') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.EIFXET3fRkEgwr7Z.damageType} (same value: 'slashing') - [IUa8gRVabCVG4EDb] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.IUa8gRVabCVG4EDb} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.IUa8gRVabCVG4EDb.damage} (same value: '3d10+9') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.IUa8gRVabCVG4EDb.damageType} (same value: 'force') - A1T6mz5ifHulP0jj : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.A1T6mz5ifHulP0jj} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.A1T6mz5ifHulP0jj.damage} (same value: '1d6+3') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.A1T6mz5ifHulP0jj.damageType} (same value: 'piercing') - [L0GHDYhtKE8250vT] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.L0GHDYhtKE8250vT} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.L0GHDYhtKE8250vT.damage} (same value: '1d4') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.L0GHDYhtKE8250vT.damageType} (same value: 'bludgeoning') - [MmBGkbAKCR1NyF1W] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.MmBGkbAKCR1NyF1W} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.MmBGkbAKCR1NyF1W.damage} (same value: '1d6+3') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.MmBGkbAKCR1NyF1W.damageType} (same value: 'piercing') - [Q1KMUwJyA2WBYhqm] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.Q1KMUwJyA2WBYhqm} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.Q1KMUwJyA2WBYhqm.damage} (2 different values) - '1d4+2' (x1) - '2d6+6' (x1) - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.Q1KMUwJyA2WBYhqm.damageType} (same value: 'bludgeoning') - [RIPUqVpdy0f9GHC3] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.RIPUqVpdy0f9GHC3} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.RIPUqVpdy0f9GHC3.damage} (same value: '1d6+4') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.RIPUqVpdy0f9GHC3.damageType} (same value: 'bludgeoning') - [SBiXV3IKwUofVbFK] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.SBiXV3IKwUofVbFK} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.SBiXV3IKwUofVbFK.damage} (same value: '2d6+4') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.SBiXV3IKwUofVbFK.damageType} (same value: 'piercing') - [TQ2RaIo0LMOdw2S1] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.TQ2RaIo0LMOdw2S1} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.TQ2RaIo0LMOdw2S1.damage} (same value: '1d6') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.TQ2RaIo0LMOdw2S1.damageType} (same value: 'piercing') - [Ukb7kHGI8djLdDoV] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.Ukb7kHGI8djLdDoV} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.Ukb7kHGI8djLdDoV.damage} (same value: '1d6+1') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.Ukb7kHGI8djLdDoV.damageType} (same value: 'piercing') - [bQWs0qujivT1Iiau] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.bQWs0qujivT1Iiau} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.bQWs0qujivT1Iiau.damage} (same value: '1d6+3') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.bQWs0qujivT1Iiau.damageType} (same value: 'piercing') - [dth78dhgkhj9riocj4f8] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.dth78dhgkhj9riocj4f8} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damage} (same value: '1d6+3') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damageType} (same value: 'slashing') - [fgiMpTM71MWPgCD5] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.fgiMpTM71MWPgCD5} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.fgiMpTM71MWPgCD5.damage} (same value: '1') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.fgiMpTM71MWPgCD5.damageType} (same value: 'void') - [jVfhuHmeW2Qgyc0X] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.jVfhuHmeW2Qgyc0X} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.jVfhuHmeW2Qgyc0X.damage} (same value: '1d4+1') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.jVfhuHmeW2Qgyc0X.damageType} (same value: 'slashing') - [kPR9mXDkTipszIko] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.kPR9mXDkTipszIko} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.kPR9mXDkTipszIko.damage} (2 different values) - '1d6+2' (x1) - '2d8+6' (x1) - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.kPR9mXDkTipszIko.damageType} (same value: 'piercing') - [ooqy2O2XmjFy4Lf5] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.ooqy2O2XmjFy4Lf5} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.ooqy2O2XmjFy4Lf5.damage} (same value: '1') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.ooqy2O2XmjFy4Lf5.damageType} (same value: 'void') - [pLK8rwPH8PySBbzY] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.pLK8rwPH8PySBbzY} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.pLK8rwPH8PySBbzY.damage} (same value: '1d4+3') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.pLK8rwPH8PySBbzY.damageType} (same value: 'bludgeoning') - [xZoQgj0JiIIN2ZFP] : object {Book 1 - Thirst for Blood.items.[].system.damageRolls.xZoQgj0JiIIN2ZFP} - damage : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.xZoQgj0JiIIN2ZFP.damage} (same value: '1d6') - damageType : string {Book 1 - Thirst for Blood.items.[].system.damageRolls.xZoQgj0JiIIN2ZFP.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 1 - Thirst for Blood.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - Thirst for Blood.items.[].system.defense} - save : object {Book 1 - Thirst for Blood.items.[].system.defense.save} - basic : boolean {Book 1 - Thirst for Blood.items.[].system.defense.save.basic} (2 different values) - False (x6) - True (x2) - statistic : string {Book 1 - Thirst for Blood.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x5) - 'will' (x2) - 'reflex' (x1) - description : object {Book 1 - Thirst for Blood.items.[].system.description} - value : string {Book 1 - Thirst for Blood.items.[].system.description.value} (106 different values) - [dexCap] : integer {Book 1 - Thirst for Blood.items.[].system.dexCap} (4 different values) - 4 (x2) - 3 (x2) - 5 (x1) - 2 (x1) - [duration] : object {Book 1 - Thirst for Blood.items.[].system.duration} - sustained : boolean {Book 1 - Thirst for Blood.items.[].system.duration.sustained} (2 different values) - False (x17) - True (x3) - value : string {Book 1 - Thirst for Blood.items.[].system.duration.value} (6 different values) - '' (x8) - '1 minute' (x6) - 'varies' (x2) - '1 hour' (x2) - 'until the start of your next turn' (x1) - '10 minutes' (x1) - [equipped] : object {Book 1 - Thirst for Blood.items.[].system.equipped} - carryType : string {Book 1 - Thirst for Blood.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 1 - Thirst for Blood.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {Book 1 - Thirst for Blood.items.[].system.frequency} - max : integer {Book 1 - Thirst for Blood.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - Thirst for Blood.items.[].system.frequency.per} (2 different values) - 'day' (x1) - 'turn' (x1) - value : integer {Book 1 - Thirst for Blood.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 1 - Thirst for Blood.items.[].system.group} (10 different values) - 'leather' (x3) - 'knife' (x2) - 'club' (x2) - 'sword' (x2) - 'cloth' (x1) - 'bow' (x1) - 'composite' (x1) - 'spear' (x1) - 'sling' (x1) - 'dart' (x1) - [hardness] : integer {Book 1 - Thirst for Blood.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 1 - Thirst for Blood.items.[].system.heightening} - damage : object {Book 1 - Thirst for Blood.items.[].system.heightening.damage} - [0] : string {Book 1 - Thirst for Blood.items.[].system.heightening.damage.0} (4 different values) - '2d4' (x3) - '2d6' (x2) - '1d4' (x2) - '1d8' (x1) - [0Uok2pip94aNbBFd] : string {Book 1 - Thirst for Blood.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - interval : integer {Book 1 - Thirst for Blood.items.[].system.heightening.interval} (2 different values) - 1 (x7) - 2 (x2) - type : string {Book 1 - Thirst for Blood.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {Book 1 - Thirst for Blood.items.[].system.hp} - max : integer {Book 1 - Thirst for Blood.items.[].system.hp.max} (same value: 0) - value : integer {Book 1 - Thirst for Blood.items.[].system.hp.value} (same value: 0) - [level] : object {Book 1 - Thirst for Blood.items.[].system.level} - value : integer {Book 1 - Thirst for Blood.items.[].system.level.value} (5 different values) - 0 (x23) - 1 (x14) - 2 (x5) - 3 (x4) - 5 (x2) - [location] : object {Book 1 - Thirst for Blood.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Thirst for Blood.items.[].system.location.heightenedLevel} (3 different values) - 3 (x5) - 5 (x1) - 1 (x1) - value : string {Book 1 - Thirst for Blood.items.[].system.location.value} (4 different values) - 'qpq0VIPCkLU5mLCR' (x11) - 'C4y32H7zBSoIQBMJ' (x6) - 'qqFbimQkMmmxBV9V' (x2) - '6W2tKCG7tBZIOA7x' (x1) - [material] : object {Book 1 - Thirst for Blood.items.[].system.material} - [grade] : string {Book 1 - Thirst for Blood.items.[].system.material.grade} (same value: 'low') - [type] : string {Book 1 - Thirst for Blood.items.[].system.material.type} (same value: 'silver') - [mod] : object {Book 1 - Thirst for Blood.items.[].system.mod} - value : integer {Book 1 - Thirst for Blood.items.[].system.mod.value} (3 different values) - 12 (x2) - 5 (x1) - 9 (x1) - [overlays] : object {Book 1 - Thirst for Blood.items.[].system.overlays} - 4gyp3qlsv5ywdyjq : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Thirst for Blood.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [NYYzPXYkV0V917XF] : object {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 1 - Thirst for Blood.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 1 - Thirst for Blood.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [TqI3B4hFxajOSIm3] : object {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 1 - Thirst for Blood.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - [WIvpqh0pSKKC4t0F] : object {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 1 - Thirst for Blood.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - pq7cxntbz4s8g5ik : object {Book 1 - Thirst for Blood.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 1 - Thirst for Blood.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 1 - Thirst for Blood.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 1 - Thirst for Blood.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 1 - Thirst for Blood.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 1 - Thirst for Blood.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 1 - Thirst for Blood.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Thirst for Blood.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - z04svm1cvfcxtplb : object {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Thirst for Blood.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {Book 1 - Thirst for Blood.items.[].system.prepared} - [flexible] : boolean {Book 1 - Thirst for Blood.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Thirst for Blood.items.[].system.prepared.value} (3 different values) - 'innate' (x2) - 'prepared' (x1) - 'focus' (x1) - [price] : object {Book 1 - Thirst for Blood.items.[].system.price} - [per] : integer {Book 1 - Thirst for Blood.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Thirst for Blood.items.[].system.price.value} - [cp] : integer {Book 1 - Thirst for Blood.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 1 - Thirst for Blood.items.[].system.price.value.gp} (6 different values) - 3 (x4) - 2 (x3) - 12 (x2) - 1 (x2) - 4 (x1) - 160 (x1) - [sp] : integer {Book 1 - Thirst for Blood.items.[].system.price.value.sp} (2 different values) - 1 (x6) - 2 (x3) - [proficiency] : object {Book 1 - Thirst for Blood.items.[].system.proficiency} - value : integer {Book 1 - Thirst for Blood.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 1 - Thirst for Blood.items.[].system.proficient} - value : integer {Book 1 - Thirst for Blood.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - Thirst for Blood.items.[].system.quantity} (4 different values) - 1 (x24) - 3 (x2) - 20 (x1) - 10 (x1) - [range] : mixed - object {Book 1 - Thirst for Blood.items.[].system.range} - value : string {Book 1 - Thirst for Blood.items.[].system.range.value} (7 different values) - '30 feet' (x5) - '' (x4) - '120 feet' (x3) - 'touch' (x3) - '60 feet' (x3) - 'varies' (x1) - '10 feet' (x1) - integer {Book 1 - Thirst for Blood.items.[].system.range} (3 different values) - 60 (x1) - 50 (x1) - 30 (x1) - [reload] : object {Book 1 - Thirst for Blood.items.[].system.reload} - value : string {Book 1 - Thirst for Blood.items.[].system.reload.value} (4 different values) - '' (x5) - '-' (x3) - '0' (x1) - '1' (x1) - [requirements] : string {Book 1 - Thirst for Blood.items.[].system.requirements} (2 different values) - '' (x19) - 'You can bleed' (x1) - [runes] : object {Book 1 - Thirst for Blood.items.[].system.runes} - potency : integer {Book 1 - Thirst for Blood.items.[].system.runes.potency} (2 different values) - 0 (x14) - 1 (x2) - property : array<> {Book 1 - Thirst for Blood.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Book 1 - Thirst for Blood.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - Thirst for Blood.items.[].system.runes.striking} (2 different values) - 0 (x9) - 1 (x1) - rules : ignored (Foundry rules object) {Book 1 - Thirst for Blood.items.[].system.rules} - [showSlotlessLevels] : object {Book 1 - Thirst for Blood.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Thirst for Blood.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Thirst for Blood.items.[].system.size} (same value: 'med') - [slots] : object {Book 1 - Thirst for Blood.items.[].system.slots} - [slot0] : object {Book 1 - Thirst for Blood.items.[].system.slots.slot0} - max : integer {Book 1 - Thirst for Blood.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 1 - Thirst for Blood.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 1 - Thirst for Blood.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Thirst for Blood.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'QfUx7ypXUe6DiDMc' (x1) - 'Cra1XrE5fArb6jB8' (x1) - 'm8VhgwztopWmWnZU' (x1) - 'PRit1lkZwj5ZrPkU' (x1) - '9aur7mZJUrY1HPoU' (x1) - [slot1] : object {Book 1 - Thirst for Blood.items.[].system.slots.slot1} - max : integer {Book 1 - Thirst for Blood.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Book 1 - Thirst for Blood.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Thirst for Blood.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Thirst for Blood.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'XcNP4MJONgYmzOSl' (x1) - 'bM5AYluWGdhmcLsb' (x1) - 'tNwryg6K5lfR6qQU' (x1) - [slot2] : object {Book 1 - Thirst for Blood.items.[].system.slots.slot2} - max : integer {Book 1 - Thirst for Blood.items.[].system.slots.slot2.max} (same value: 6) - prepared : array {Book 1 - Thirst for Blood.items.[].system.slots.slot2.prepared} - Length: min=7 max=7 - Value type: object {Book 1 - Thirst for Blood.items.[].system.slots.slot2.prepared.[]} - [id] : string {Book 1 - Thirst for Blood.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'zkotUQUV32RUDfPS' (x4) - 'yNl2RPlNcj3ODmVq' (x1) - 't5HT2YHiIqbowppK' (x1) - [slug] : string {Book 1 - Thirst for Blood.items.[].system.slug} (56 different values) - [specific] : object {Book 1 - Thirst for Blood.items.[].system.specific} - material : object {Book 1 - Thirst for Blood.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 1 - Thirst for Blood.items.[].system.specific.runes} - potency : integer {Book 1 - Thirst for Blood.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Book 1 - Thirst for Blood.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 1 - Thirst for Blood.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 1 - Thirst for Blood.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -5 (x1) - [spelldc] : object {Book 1 - Thirst for Blood.items.[].system.spelldc} - dc : integer {Book 1 - Thirst for Blood.items.[].system.spelldc.dc} (3 different values) - 19 (x2) - 27 (x1) - 16 (x1) - value : integer {Book 1 - Thirst for Blood.items.[].system.spelldc.value} (3 different values) - 9 (x2) - 19 (x1) - 8 (x1) - [splashDamage] : object {Book 1 - Thirst for Blood.items.[].system.splashDamage} - value : integer {Book 1 - Thirst for Blood.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - Thirst for Blood.items.[].system.stackGroup} (2 different values) - 'arrows' (x1) - 'slingBullets' (x1) - [strength] : integer {Book 1 - Thirst for Blood.items.[].system.strength} (3 different values) - 0 (x3) - 2 (x1) - 1 (x1) - [target] : object {Book 1 - Thirst for Blood.items.[].system.target} - value : string {Book 1 - Thirst for Blood.items.[].system.target.value} (9 different values) - '' (x7) - '1 creature' (x5) - '1 willing creature' (x2) - 'The triggering creature' (x1) - '1 living creature or 1 willing undead creature' (x1) - '1 object (cook, lift, or tidy only)' (x1) - '1 living creature' (x1) - 'up to 5 creatures' (x1) - '1 creature or unattended object' (x1) - [time] : object {Book 1 - Thirst for Blood.items.[].system.time} - value : string {Book 1 - Thirst for Blood.items.[].system.time.value} (6 different values) - '2' (x13) - '1' (x2) - '3' (x2) - 'reaction' (x1) - '1 to 3' (x1) - '1 minute' (x1) - [tradition] : object {Book 1 - Thirst for Blood.items.[].system.tradition} - value : string {Book 1 - Thirst for Blood.items.[].system.tradition.value} (3 different values) - 'divine' (x2) - 'primal' (x1) - 'arcane' (x1) - [usage] : object {Book 1 - Thirst for Blood.items.[].system.usage} - [canBeAmmo] : boolean {Book 1 - Thirst for Blood.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 1 - Thirst for Blood.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x18) - 'other' (x2) - 'held-in-one-plus-hands' (x1) - 'held-in-two-hands' (x1) - [uses] : object {Book 1 - Thirst for Blood.items.[].system.uses} - autoDestroy : boolean {Book 1 - Thirst for Blood.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Thirst for Blood.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Thirst for Blood.items.[].system.uses.value} (same value: 1) - type : string {Book 1 - Thirst for Blood.items.[].type} (9 different values) - 'action' (x69) - 'melee' (x24) - 'spell' (x20) - 'weapon' (x10) - 'armor' (x6) - 'equipment' (x6) - 'consumable' (x6) - 'spellcastingEntry' (x4) - 'lore' (x4) - [_stats] : object {Book 1 - Thirst for Blood.items.[]._stats} - compendiumSource : string {Book 1 - Thirst for Blood.items.[]._stats.compendiumSource} (60 different values) - [flags] : object {Book 1 - Thirst for Blood.items.[].flags} - pf2e : object {Book 1 - Thirst for Blood.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Thirst for Blood.items.[].flags.pf2e.linkedWeapon} (10 different values) - 'VbSuSUECz2qyfhJ4' (x2) - 'uZIe0VntYElbe6hC' (x1) - 'eMTLPp8kj1SneEdm' (x1) - '0HBiu9TkWCkk5STD' (x1) - '5PqW7gg8XsDv482Z' (x1) - 'kr1gARIuFlKSiBK1' (x1) - 'asydUy19k38sVPA5' (x1) - 'c6JZcSpU0J1JZN96' (x1) - 'PmcUNeCqlie1qAqQ' (x1) - 'TQYV7ScJg4bHE4KZ' (x1) - name : string {Book 1 - Thirst for Blood.name} (all different values) - system : object {Book 1 - Thirst for Blood.system} - [abilities] : object {Book 1 - Thirst for Blood.system.abilities} - cha : object {Book 1 - Thirst for Blood.system.abilities.cha} - mod : integer {Book 1 - Thirst for Blood.system.abilities.cha.mod} (5 different values) - 0 (x7) - 1 (x5) - 3 (x1) - -3 (x1) - 2 (x1) - con : object {Book 1 - Thirst for Blood.system.abilities.con} - mod : integer {Book 1 - Thirst for Blood.system.abilities.con.mod} (6 different values) - 2 (x4) - 3 (x3) - 1 (x2) - 5 (x2) - 0 (x2) - 4 (x2) - dex : object {Book 1 - Thirst for Blood.system.abilities.dex} - mod : integer {Book 1 - Thirst for Blood.system.abilities.dex.mod} (4 different values) - 4 (x7) - 3 (x4) - 2 (x3) - 1 (x1) - int : object {Book 1 - Thirst for Blood.system.abilities.int} - mod : integer {Book 1 - Thirst for Blood.system.abilities.int.mod} (7 different values) - 0 (x4) - -5 (x3) - -4 (x2) - -1 (x2) - 1 (x2) - 4 (x1) - -2 (x1) - str : object {Book 1 - Thirst for Blood.system.abilities.str} - mod : integer {Book 1 - Thirst for Blood.system.abilities.str.mod} (6 different values) - 2 (x4) - 0 (x3) - 1 (x3) - 4 (x2) - 3 (x2) - 7 (x1) - wis : object {Book 1 - Thirst for Blood.system.abilities.wis} - mod : integer {Book 1 - Thirst for Blood.system.abilities.wis.mod} (5 different values) - 1 (x7) - 3 (x3) - 0 (x2) - 2 (x2) - 4 (x1) - attributes : object {Book 1 - Thirst for Blood.system.attributes} - ac : object {Book 1 - Thirst for Blood.system.attributes.ac} - [details] : string {Book 1 - Thirst for Blood.system.attributes.ac.details} (same value: '') - value : integer {Book 1 - Thirst for Blood.system.attributes.ac.value} (10 different values) - 15 (x5) - 17 (x2) - 19 (x2) - 16 (x2) - 21 (x2) - 10 (x1) - 14 (x1) - 20 (x1) - 29 (x1) - 18 (x1) - [allSaves] : object {Book 1 - Thirst for Blood.system.attributes.allSaves} - value : string {Book 1 - Thirst for Blood.system.attributes.allSaves.value} (2 different values) - '' (x14) - '+1 circumstance to all saves vs. inhaled threats' (x1) - hp : object {Book 1 - Thirst for Blood.system.attributes.hp} - details : string {Book 1 - Thirst for Blood.system.attributes.hp.details} (3 different values) - '' (x16) - 'fast healing 2 (in shadow)' (x1) - 'coffin restoration, fast healing 5, void healing' (x1) - max : integer {Book 1 - Thirst for Blood.system.attributes.hp.max} (14 different values) - temp : integer {Book 1 - Thirst for Blood.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Thirst for Blood.system.attributes.hp.value} (14 different values) - [adjustment] : empty - [emitsSound] : string {Book 1 - Thirst for Blood.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 1 - Thirst for Blood.system.attributes.hardness} (3 different values) - 3 (x1) - 0 (x1) - 5 (x1) - [immunities] : array {Book 1 - Thirst for Blood.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {Book 1 - Thirst for Blood.system.attributes.immunities.[]} - [exceptions] : array<> {Book 1 - Thirst for Blood.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Thirst for Blood.system.attributes.immunities.[].type} (9 different values) - 'precision' (x5) - 'critical-hits' (x3) - 'paralyzed' (x3) - 'poison' (x3) - 'disease' (x2) - 'sleep' (x2) - 'swarm-mind' (x2) - 'bleed' (x1) - 'death-effects' (x1) - [resistances] : array {Book 1 - Thirst for Blood.system.attributes.resistances} - Length: min=0 max=3 - Value type: object {Book 1 - Thirst for Blood.system.attributes.resistances.[]} - type : string {Book 1 - Thirst for Blood.system.attributes.resistances.[].type} (4 different values) - 'bludgeoning' (x2) - 'piercing' (x2) - 'slashing' (x1) - 'physical' (x1) - value : integer {Book 1 - Thirst for Blood.system.attributes.resistances.[].value} (3 different values) - 6 (x2) - 3 (x2) - 5 (x2) - [doubleVs] : array<> {Book 1 - Thirst for Blood.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array {Book 1 - Thirst for Blood.system.attributes.resistances.[].exceptions} - Length: min=0 max=1 - Value type: string {Book 1 - Thirst for Blood.system.attributes.resistances.[].exceptions.[]} (same value: 'silver') - [speed] : object {Book 1 - Thirst for Blood.system.attributes.speed} - [details] : string {Book 1 - Thirst for Blood.system.attributes.speed.details} (same value: 'Glide') - [value] : integer {Book 1 - Thirst for Blood.system.attributes.speed.value} (4 different values) - 25 (x7) - 20 (x4) - 30 (x2) - 5 (x1) - otherSpeeds : array {Book 1 - Thirst for Blood.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 1 - Thirst for Blood.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Thirst for Blood.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'swim' (x5) - 'fly' (x5) - 'climb' (x2) - value : integer {Book 1 - Thirst for Blood.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 20 (x4) - 25 (x3) - 40 (x2) - 30 (x2) - 15 (x1) - [stealth] : object {Book 1 - Thirst for Blood.system.attributes.stealth} - details : string {Book 1 - Thirst for Blood.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x2) - '

(DC 14 if the trap has been activated within the last day, or 0 if the trap door is disabled or broken)

' (x1) - value : integer {Book 1 - Thirst for Blood.system.attributes.stealth.value} (2 different values) - 7 (x2) - 8 (x1) - [weaknesses] : array {Book 1 - Thirst for Blood.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {Book 1 - Thirst for Blood.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 1 - Thirst for Blood.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Thirst for Blood.system.attributes.weaknesses.[].type} (5 different values) - 'area-damage' (x2) - 'splash-damage' (x2) - 'silver' (x2) - 'axe-vulnerability' (x1) - 'fire' (x1) - value : integer {Book 1 - Thirst for Blood.system.attributes.weaknesses.[].value} (3 different values) - 5 (x4) - 2 (x2) - 3 (x2) - details : object {Book 1 - Thirst for Blood.system.details} - [blurb] : string {Book 1 - Thirst for Blood.system.details.blurb} (10 different values) - '' (x6) - 'Female elf beastkin cleric of Camazotz' (x1) - 'Human beastkin' (x1) - 'Human worshipper of Camazotz' (x1) - 'Female lizardfolk astronomer' (x1) - 'Variant air scamp' (x1) - 'Variant sprigjack' (x1) - 'Variant vampire bat swarm' (x1) - 'Male human scavenger/cult leader' (x1) - 'Variant vampire servitor' (x1) - [languages] : object {Book 1 - Thirst for Blood.system.details.languages} - details : string {Book 1 - Thirst for Blood.system.details.languages.details} (3 different values) - '' (x12) - 'Bat empathy' (x2) - 'Truespeech' (x1) - value : array {Book 1 - Thirst for Blood.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 1 - Thirst for Blood.system.details.languages.value.[]} (11 different values) - level : object {Book 1 - Thirst for Blood.system.details.level} - value : integer {Book 1 - Thirst for Blood.system.details.level.value} (8 different values) - 1 (x6) - 3 (x3) - 0 (x3) - 4 (x2) - 10 (x1) - -1 (x1) - 5 (x1) - 2 (x1) - [privateNotes] : string {Book 1 - Thirst for Blood.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Thirst for Blood.system.details.publicNotes} (10 different values) - publication : object {Book 1 - Thirst for Blood.system.details.publication} - license : string {Book 1 - Thirst for Blood.system.details.publication.license} (2 different values) - 'ORC' (x16) - 'OGL' (x2) - remaster : boolean {Book 1 - Thirst for Blood.system.details.publication.remaster} (2 different values) - True (x16) - False (x2) - title : string {Book 1 - Thirst for Blood.system.details.publication.title} (2 different values) - 'Pathfinder #213: Thirst for Blood' (x16) - '' (x2) - [description] : string {Book 1 - Thirst for Blood.system.details.description} (3 different values) - '

A weight-activated trap door covers a pit that\'s 10 feet square and 20 feet deep.

' (x1) - '

A massive swarm of bats flies throughout the room, hampering vision, attacking foes, and magically restoring Camazotz\'s followers.

' (x1) - '

A hair trigger rings an alarm and launches a small assortment of wooden spikes to impale anyone attempting to open the gate incorrectly.

' (x1) - [disable] : string {Book 1 - Thirst for Blood.system.details.disable} (3 different values) - '

@Check[thievery|dc:12] to remove the trap door

' (x1) - '

@Check[nature|dc:17] (trained) to disperse the swarm or @Check[religion|dc:15] (trained) to disrupt Camazotz\'s connection, which disperses the swarm

' (x1) - '

@Check[thievery|dc:15] (trained) to disable the thin trigger that snaps when attempting to open the gate.

' (x1) - [isComplex] : boolean {Book 1 - Thirst for Blood.system.details.isComplex} (2 different values) - False (x2) - True (x1) - [reset] : string {Book 1 - Thirst for Blood.system.details.reset} (3 different values) - '

The trapdoors automatically reset to their closed position once a creature falls in, allowing for more creatures to fall in, though any camouflage on the trap door falls in as well, making it easier for creatures to notice the trap door.

' (x1) - '

The swarm disperses and returns to roost throughout the room 1 minute after all enemies leave the room. The swarm recovers 5 Hit Points per day thanks the power of Camazotz.

' (x1) - '' (x1) - [routine] : string {Book 1 - Thirst for Blood.system.details.routine} (2 different values) - '' (x2) - '

(2 actions) The swarm uses its first action to move up to 30 feet to envelop as many enemies as possible within its @Template[type:burst|distance:30] space. All enemies in the swarm\'s space become @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] while within the swarm. It then uses its second action to bite all enemies, dealing @Damage[(1d6+3)[piercing]|options:area-damage] damage (@Check[reflex|dc:17|basic] save) to all enemies in the space.

' (x1) - [initiative] : object {Book 1 - Thirst for Blood.system.initiative} - statistic : string {Book 1 - Thirst for Blood.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Thirst for Blood.system.perception} - details : string {Book 1 - Thirst for Blood.system.perception.details} (same value: '') - mod : integer {Book 1 - Thirst for Blood.system.perception.mod} (8 different values) - 6 (x4) - 10 (x3) - 9 (x3) - 18 (x1) - 2 (x1) - 5 (x1) - 8 (x1) - 14 (x1) - senses : array {Book 1 - Thirst for Blood.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 1 - Thirst for Blood.system.perception.senses.[]} - [acuity] : string {Book 1 - Thirst for Blood.system.perception.senses.[].acuity} (2 different values) - 'precise' (x4) - 'imprecise' (x2) - [range] : integer {Book 1 - Thirst for Blood.system.perception.senses.[].range} (4 different values) - 30 (x2) - 40 (x2) - 120 (x1) - 20 (x1) - type : string {Book 1 - Thirst for Blood.system.perception.senses.[].type} (5 different values) - 'low-light-vision' (x7) - 'darkvision' (x5) - 'echolocation' (x4) - 'scent' (x1) - 'wavesense' (x1) - [resources] : object {Book 1 - Thirst for Blood.system.resources} - [focus] : object {Book 1 - Thirst for Blood.system.resources.focus} - max : integer {Book 1 - Thirst for Blood.system.resources.focus.max} (same value: 1) - value : integer {Book 1 - Thirst for Blood.system.resources.focus.value} (same value: 1) - saves : object {Book 1 - Thirst for Blood.system.saves} - fortitude : object {Book 1 - Thirst for Blood.system.saves.fortitude} - saveDetail : string {Book 1 - Thirst for Blood.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Thirst for Blood.system.saves.fortitude.value} (11 different values) - reflex : object {Book 1 - Thirst for Blood.system.saves.reflex} - saveDetail : string {Book 1 - Thirst for Blood.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Thirst for Blood.system.saves.reflex.value} (11 different values) - will : object {Book 1 - Thirst for Blood.system.saves.will} - saveDetail : string {Book 1 - Thirst for Blood.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Thirst for Blood.system.saves.will.value} (10 different values) - 0 (x3) - 4 (x3) - 3 (x2) - 6 (x2) - 9 (x2) - 8 (x2) - 11 (x1) - 12 (x1) - 18 (x1) - 7 (x1) - [skills] : object {Book 1 - Thirst for Blood.system.skills} - [acrobatics] : object {Book 1 - Thirst for Blood.system.skills.acrobatics} - base : integer {Book 1 - Thirst for Blood.system.skills.acrobatics.base} (7 different values) - 7 (x4) - 6 (x2) - 10 (x2) - 5 (x1) - 11 (x1) - 13 (x1) - 8 (x1) - [special] : array<> {Book 1 - Thirst for Blood.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Book 1 - Thirst for Blood.system.skills.arcana} - base : integer {Book 1 - Thirst for Blood.system.skills.arcana.base} (same value: 10) - [athletics] : object {Book 1 - Thirst for Blood.system.skills.athletics} - base : integer {Book 1 - Thirst for Blood.system.skills.athletics.base} (7 different values) - 6 (x4) - 5 (x3) - 23 (x1) - 4 (x1) - 7 (x1) - 11 (x1) - 8 (x1) - [special] : array {Book 1 - Thirst for Blood.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 1 - Thirst for Blood.system.skills.athletics.special.[]} - base : integer {Book 1 - Thirst for Blood.system.skills.athletics.special.[].base} (same value: 7) - label : string {Book 1 - Thirst for Blood.system.skills.athletics.special.[].label} (same value: 'to Climb') - predicate : array {Book 1 - Thirst for Blood.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Thirst for Blood.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - [crafting] : object {Book 1 - Thirst for Blood.system.skills.crafting} - base : integer {Book 1 - Thirst for Blood.system.skills.crafting.base} (2 different values) - 10 (x1) - 7 (x1) - [deception] : object {Book 1 - Thirst for Blood.system.skills.deception} - base : integer {Book 1 - Thirst for Blood.system.skills.deception.base} (3 different values) - 4 (x2) - 10 (x1) - 6 (x1) - [diplomacy] : object {Book 1 - Thirst for Blood.system.skills.diplomacy} - base : integer {Book 1 - Thirst for Blood.system.skills.diplomacy.base} (3 different values) - 6 (x1) - 20 (x1) - 8 (x1) - [intimidation] : object {Book 1 - Thirst for Blood.system.skills.intimidation} - base : integer {Book 1 - Thirst for Blood.system.skills.intimidation.base} (same value: 5) - [nature] : object {Book 1 - Thirst for Blood.system.skills.nature} - base : integer {Book 1 - Thirst for Blood.system.skills.nature.base} (3 different values) - 7 (x1) - 18 (x1) - 3 (x1) - [occultism] : object {Book 1 - Thirst for Blood.system.skills.occultism} - base : integer {Book 1 - Thirst for Blood.system.skills.occultism.base} (same value: 10) - [religion] : object {Book 1 - Thirst for Blood.system.skills.religion} - base : integer {Book 1 - Thirst for Blood.system.skills.religion.base} (2 different values) - 9 (x1) - 7 (x1) - [society] : object {Book 1 - Thirst for Blood.system.skills.society} - base : integer {Book 1 - Thirst for Blood.system.skills.society.base} (3 different values) - 7 (x2) - 4 (x1) - 10 (x1) - [stealth] : object {Book 1 - Thirst for Blood.system.skills.stealth} - base : integer {Book 1 - Thirst for Blood.system.skills.stealth.base} (7 different values) - 7 (x3) - 5 (x3) - 6 (x2) - 10 (x2) - 11 (x1) - 13 (x1) - 8 (x1) - [special] : array {Book 1 - Thirst for Blood.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - Thirst for Blood.system.skills.stealth.special.[]} - base : integer {Book 1 - Thirst for Blood.system.skills.stealth.special.[].base} (3 different values) - 13 (x1) - 8 (x1) - 15 (x1) - label : string {Book 1 - Thirst for Blood.system.skills.stealth.special.[].label} (same value: 'in Water') - predicate : array {Book 1 - Thirst for Blood.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Thirst for Blood.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:aquatic') - [survival] : object {Book 1 - Thirst for Blood.system.skills.survival} - base : integer {Book 1 - Thirst for Blood.system.skills.survival.base} (6 different values) - 7 (x2) - 5 (x1) - 16 (x1) - 6 (x1) - 4 (x1) - 9 (x1) - special : array<> {Book 1 - Thirst for Blood.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {Book 1 - Thirst for Blood.system.skills.thievery} - base : integer {Book 1 - Thirst for Blood.system.skills.thievery.base} (same value: 10) - traits : object {Book 1 - Thirst for Blood.system.traits} - rarity : string {Book 1 - Thirst for Blood.system.traits.rarity} (3 different values) - 'common' (x7) - 'uncommon' (x7) - 'unique' (x4) - size : object {Book 1 - Thirst for Blood.system.traits.size} - value : string {Book 1 - Thirst for Blood.system.traits.size.value} (5 different values) - 'med' (x11) - 'sm' (x2) - 'tiny' (x2) - 'lg' (x2) - 'grg' (x1) - value : array {Book 1 - Thirst for Blood.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 1 - Thirst for Blood.system.traits.value.[]} (24 different values) - [statusEffects] : array<> {Book 1 - Thirst for Blood.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Thirst for Blood.type} (2 different values) - 'npc' (x15) - 'hazard' (x3) - [prototypeToken] : object {Book 1 - Thirst for Blood.prototypeToken} - name : string {Book 1 - Thirst for Blood.prototypeToken.name} (2 different values) - 'Sprigjack' (x1) - 'Vampire Bat Swarm' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Whispers in the Dirt.txt b/output/pf2e/packs/Book 1 - Whispers in the Dirt.txt deleted file mode 100644 index ba9a5e2..0000000 --- a/output/pf2e/packs/Book 1 - Whispers in the Dirt.txt +++ /dev/null @@ -1,1347 +0,0 @@ -Book 1 - Whispers in the Dirt -Different values: 21 -===================================== -object {Book 1 - Whispers in the Dirt} - _id : string {Book 1 - Whispers in the Dirt._id} (all different values) - folder : string {Book 1 - Whispers in the Dirt.folder} (same value: 'Tn34WCNkVEMEIfwP') - img : string {Book 1 - Whispers in the Dirt.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x17) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 1 - Whispers in the Dirt.items} - Length: min=1 max=56 - Value type: object {Book 1 - Whispers in the Dirt.items.[]} - _id : string {Book 1 - Whispers in the Dirt.items.[]._id} (347 different values) - img : string {Book 1 - Whispers in the Dirt.items.[].img} (131 different values) - name : string {Book 1 - Whispers in the Dirt.items.[].name} (258 different values) - sort : integer {Book 1 - Whispers in the Dirt.items.[].sort} (57 different values) - system : object {Book 1 - Whispers in the Dirt.items.[].system} - [acBonus] : integer {Book 1 - Whispers in the Dirt.items.[].system.acBonus} (3 different values) - 1 (x2) - 6 (x1) - 2 (x1) - [actionType] : object {Book 1 - Whispers in the Dirt.items.[].system.actionType} - value : string {Book 1 - Whispers in the Dirt.items.[].system.actionType.value} (4 different values) - 'passive' (x68) - 'action' (x34) - 'reaction' (x13) - 'free' (x5) - [actions] : object {Book 1 - Whispers in the Dirt.items.[].system.actions} - [value] : integer {Book 1 - Whispers in the Dirt.items.[].system.actions.value} (3 different values) - 2 (x15) - 1 (x15) - 3 (x4) - [area] : object {Book 1 - Whispers in the Dirt.items.[].system.area} - [details] : string {Book 1 - Whispers in the Dirt.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Book 1 - Whispers in the Dirt.items.[].system.area.type} (4 different values) - 'burst' (x18) - 'cone' (x4) - 'emanation' (x3) - 'line' (x3) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.area.value} (8 different values) - 20 (x9) - 60 (x5) - 30 (x5) - 5 (x3) - 40 (x3) - 10 (x1) - 50 (x1) - 120 (x1) - [attackEffects] : object {Book 1 - Whispers in the Dirt.items.[].system.attackEffects} - value : array {Book 1 - Whispers in the Dirt.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.attackEffects.value.[]} (11 different values) - [autoHeightenLevel] : object {Book 1 - Whispers in the Dirt.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Whispers in the Dirt.items.[].system.baseItem} (10 different values) - 'dagger' (x2) - 'staff' (x2) - 'rapier' (x2) - 'leather-armor' (x2) - 'composite-longbow' (x1) - 'greatsword' (x1) - 'full-plate' (x1) - 'studded-leather-armor' (x1) - 'hand-crossbow' (x1) - 'composite-shortbow' (x1) - [bonus] : object {Book 1 - Whispers in the Dirt.items.[].system.bonus} - value : integer {Book 1 - Whispers in the Dirt.items.[].system.bonus.value} (14 different values) - [bonusDamage] : object {Book 1 - Whispers in the Dirt.items.[].system.bonusDamage} - value : integer {Book 1 - Whispers in the Dirt.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Whispers in the Dirt.items.[].system.bulk} - value : mixed - float {Book 1 - Whispers in the Dirt.items.[].system.bulk.value} (same value: 0,1) - integer {Book 1 - Whispers in the Dirt.items.[].system.bulk.value} (4 different values) - 1 (x9) - 0 (x3) - 2 (x2) - 4 (x1) - [category] : string {Book 1 - Whispers in the Dirt.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 1 - Whispers in the Dirt.items.[].system.checkPenalty} (2 different values) - -1 (x3) - -3 (x1) - [containerId] : empty - [cost] : object {Book 1 - Whispers in the Dirt.items.[].system.cost} - value : string {Book 1 - Whispers in the Dirt.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 1 - Whispers in the Dirt.items.[].system.counteraction} (2 different values) - False (x135) - True (x7) - [damage] : object {Book 1 - Whispers in the Dirt.items.[].system.damage} - [0] : object {Book 1 - Whispers in the Dirt.items.[].system.damage.0} - applyMod : boolean {Book 1 - Whispers in the Dirt.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Whispers in the Dirt.items.[].system.damage.0.formula} (16 different values) - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x29) - 'healing' (x1) - materials : array<> {Book 1 - Whispers in the Dirt.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.damage.0.type} (11 different values) - [2YlEXgT93lbWXENb] : object {Book 1 - Whispers in the Dirt.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Book 1 - Whispers in the Dirt.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Whispers in the Dirt.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Whispers in the Dirt.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [3bsJUDEgedKhPx6T] : object {Book 1 - Whispers in the Dirt.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Book 1 - Whispers in the Dirt.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Whispers in the Dirt.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Whispers in the Dirt.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [YBeTuItHduzXElD5] : object {Book 1 - Whispers in the Dirt.items.[].system.damage.YBeTuItHduzXElD5} - applyMod : boolean {Book 1 - Whispers in the Dirt.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Whispers in the Dirt.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Whispers in the Dirt.items.[].system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [damageType] : string {Book 1 - Whispers in the Dirt.items.[].system.damage.damageType} (3 different values) - 'piercing' (x7) - 'bludgeoning' (x2) - 'slashing' (x1) - [dice] : integer {Book 1 - Whispers in the Dirt.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 1 - Whispers in the Dirt.items.[].system.damage.die} (4 different values) - 'd4' (x4) - 'd6' (x4) - 'd8' (x1) - 'd12' (x1) - [formula] : string {Book 1 - Whispers in the Dirt.items.[].system.damage.formula} (2 different values) - '3d8+10' (x2) - '6d8+20' (x1) - [kind] : string {Book 1 - Whispers in the Dirt.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 1 - Whispers in the Dirt.items.[].system.damage.type} (same value: 'vitality') - [v1pnjhfu6e9akqe0] : object {Book 1 - Whispers in the Dirt.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 1 - Whispers in the Dirt.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Whispers in the Dirt.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Whispers in the Dirt.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [wnlxzlrxtrkk2bh3] : object {Book 1 - Whispers in the Dirt.items.[].system.damage.wnlxzlrxtrkk2bh3} - applyMod : boolean {Book 1 - Whispers in the Dirt.items.[].system.damage.wnlxzlrxtrkk2bh3.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Whispers in the Dirt.items.[].system.damage.wnlxzlrxtrkk2bh3.formula} (same value: '2d8') - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Whispers in the Dirt.items.[].system.damage.wnlxzlrxtrkk2bh3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.damage.wnlxzlrxtrkk2bh3.type} (same value: 'cold') - [yI4fzrhnbFxup4Ep] : object {Book 1 - Whispers in the Dirt.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Book 1 - Whispers in the Dirt.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Whispers in the Dirt.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Whispers in the Dirt.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [deathNote] : boolean {Book 1 - Whispers in the Dirt.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - Whispers in the Dirt.items.[].system.defense} - save : object {Book 1 - Whispers in the Dirt.items.[].system.defense.save} - basic : boolean {Book 1 - Whispers in the Dirt.items.[].system.defense.save.basic} (2 different values) - False (x41) - True (x23) - statistic : string {Book 1 - Whispers in the Dirt.items.[].system.defense.save.statistic} (3 different values) - 'will' (x29) - 'fortitude' (x19) - 'reflex' (x16) - description : object {Book 1 - Whispers in the Dirt.items.[].system.description} - value : string {Book 1 - Whispers in the Dirt.items.[].system.description.value} (235 different values) - [dexCap] : integer {Book 1 - Whispers in the Dirt.items.[].system.dexCap} (3 different values) - 4 (x2) - 0 (x1) - 3 (x1) - [duration] : object {Book 1 - Whispers in the Dirt.items.[].system.duration} - sustained : boolean {Book 1 - Whispers in the Dirt.items.[].system.duration.sustained} (2 different values) - False (x137) - True (x5) - value : string {Book 1 - Whispers in the Dirt.items.[].system.duration.value} (17 different values) - [equipped] : object {Book 1 - Whispers in the Dirt.items.[].system.equipped} - carryType : string {Book 1 - Whispers in the Dirt.items.[].system.equipped.carryType} (2 different values) - 'worn' (x36) - 'held' (x1) - [handsHeld] : integer {Book 1 - Whispers in the Dirt.items.[].system.equipped.handsHeld} (2 different values) - 0 (x11) - 2 (x1) - [inSlot] : boolean {Book 1 - Whispers in the Dirt.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Book 1 - Whispers in the Dirt.items.[].system.equipped.invested} (same value: False) - [group] : string {Book 1 - Whispers in the Dirt.items.[].system.group} (7 different values) - 'sword' (x3) - 'leather' (x3) - 'knife' (x2) - 'club' (x2) - 'bow' (x2) - 'plate' (x1) - 'crossbow' (x1) - [hardness] : integer {Book 1 - Whispers in the Dirt.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening} - [damage] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.damage} - [0] : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.damage.0} (8 different values) - '2d6' (x7) - '1d8' (x7) - '1d6' (x4) - '1d12' (x2) - '1d4' (x2) - '1d10' (x2) - '2d4' (x1) - '2d10' (x1) - [2YlEXgT93lbWXENb] : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [3bsJUDEgedKhPx6T] : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [YBeTuItHduzXElD5] : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [v1pnjhfu6e9akqe0] : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [wnlxzlrxtrkk2bh3] : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.damage.wnlxzlrxtrkk2bh3} (same value: '1d8') - [yI4fzrhnbFxup4Ep] : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Book 1 - Whispers in the Dirt.items.[].system.heightening.interval} (2 different values) - 1 (x27) - 2 (x6) - type : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.type} (2 different values) - 'fixed' (x38) - 'interval' (x33) - [area] : integer {Book 1 - Whispers in the Dirt.items.[].system.heightening.area} (same value: 0) - [levels] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels} - [3] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.3} - [range] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.3.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.3.range.value} (2 different values) - 'touch' (x1) - '500 feet' (x1) - [target] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.3.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x4) - '1 willing creature' (x1) - '10 objects' (x1) - [4] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.4} - [range] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.4.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.4.range.value} (2 different values) - '30 feet' (x1) - '20 feet' (x1) - [target] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.4.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.4.target.value} (2 different values) - '2 creatures' (x2) - '10 willing living creatures' (x1) - area : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.4.area} - areaType : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - type : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.4.area.type} (same value: 'burst') - value : integer {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.4.area.value} (same value: 20) - [5] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.5} - [range] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.5.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.5.range.value} (same value: '1 mile') - [target] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.5.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.6} - [target] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.6.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x3) - 'any number of objects' (x1) - [7] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.7} - [area] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.7.area} - type : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.7.area.type} (same value: 'cone') - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.7.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.7.target.value} (3 different values) - '6 creatures' (x3) - '5 creatures' (x2) - '10 creatures' (x2) - [8] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.8} - target : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.8.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.9} - target : object {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.9.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.heightening.levels.9.target.value} (2 different values) - 'up to 10 creatures' (x1) - '10 creatures that aren\'t on their home plane' (x1) - rules : ignored (Foundry rules object) {Book 1 - Whispers in the Dirt.items.[].system.rules} - [damageRolls] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls} - [0] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.0} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.0.damage} (2 different values) - '3d6+14' (x1) - '2d12+13' (x1) - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [0AsJhRC4i4nUmTNV] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.0AsJhRC4i4nUmTNV} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.0AsJhRC4i4nUmTNV.damage} (same value: '3d8+12') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.0AsJhRC4i4nUmTNV.damageType} (same value: 'slashing') - [13YfnOyihv4vqe5O] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.13YfnOyihv4vqe5O} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.13YfnOyihv4vqe5O.damage} (same value: '2d12+10') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.13YfnOyihv4vqe5O.damageType} (same value: 'piercing') - [1au5rcuboo9fzdcp0ydm] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damage} (same value: '3d10+15') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damageType} (same value: 'bludgeoning') - [4i5MzQ6wUplTMClC] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.4i5MzQ6wUplTMClC} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.4i5MzQ6wUplTMClC.damage} (same value: '2d8+13') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.4i5MzQ6wUplTMClC.damageType} (same value: 'piercing') - [5XcUGUSCwnC4pV7t] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.5XcUGUSCwnC4pV7t} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.5XcUGUSCwnC4pV7t.damage} (same value: '2d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.5XcUGUSCwnC4pV7t.damageType} (same value: 'mental') - [5clyIb2l2UJPEdEt] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.5clyIb2l2UJPEdEt} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.5clyIb2l2UJPEdEt.damage} (same value: '4d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.5clyIb2l2UJPEdEt.damageType} (same value: 'mental') - [8l4m6rzl95owpk4x394m] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.8l4m6rzl95owpk4x394m} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.8l4m6rzl95owpk4x394m.damage} (same value: '2d8+7') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.8l4m6rzl95owpk4x394m.damageType} (same value: 'piercing') - [94zc7atvygg76wj7obew] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.94zc7atvygg76wj7obew} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.94zc7atvygg76wj7obew.damage} (same value: '3d12+15') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.94zc7atvygg76wj7obew.damageType} (same value: 'piercing') - [BJbyfO26O1BtUdCA] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.BJbyfO26O1BtUdCA} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.BJbyfO26O1BtUdCA.damage} (same value: '3d6+12') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.BJbyfO26O1BtUdCA.damageType} (same value: 'bludgeoning') - [Bu2L3mQLpjSOoGGI] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Bu2L3mQLpjSOoGGI} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Bu2L3mQLpjSOoGGI.damage} (same value: '2d8+9') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Bu2L3mQLpjSOoGGI.damageType} (same value: 'piercing') - [EEkq6D4S67ivqNqq] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.EEkq6D4S67ivqNqq} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.EEkq6D4S67ivqNqq.damage} (same value: '2d8+13') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.EEkq6D4S67ivqNqq.damageType} (same value: 'slashing') - [F0aZ1Pe6svOb4Ig6] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damage} (same value: '2d10+10') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damageType} (same value: 'slashing') - [Kq0Ej932p4RJXKiO] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Kq0Ej932p4RJXKiO} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Kq0Ej932p4RJXKiO.damage} (same value: '3d8+6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Kq0Ej932p4RJXKiO.damageType} (same value: 'mental') - [PDjeLPNfyP23XWIN] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.PDjeLPNfyP23XWIN} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.PDjeLPNfyP23XWIN.damage} (same value: '1d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.PDjeLPNfyP23XWIN.damageType} (same value: 'piercing') - [Pr5hHXbnitYhu5wt] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Pr5hHXbnitYhu5wt} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Pr5hHXbnitYhu5wt.damage} (same value: '1d6+4') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Pr5hHXbnitYhu5wt.damageType} (same value: 'piercing') - [QCarrpLpFF5IDOif] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.QCarrpLpFF5IDOif} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.QCarrpLpFF5IDOif.damage} (same value: '1d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.QCarrpLpFF5IDOif.damageType} (same value: 'electricity') - [Rj4Faaph2VZpPGhd] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Rj4Faaph2VZpPGhd} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Rj4Faaph2VZpPGhd.damage} (same value: '3d12+8') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.Rj4Faaph2VZpPGhd.damageType} (same value: 'slashing') - [S6X9CbM2PguZiiqP] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.S6X9CbM2PguZiiqP} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.S6X9CbM2PguZiiqP.damage} (same value: '3d4+11') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.S6X9CbM2PguZiiqP.damageType} (same value: 'piercing') - [TKCw7uQqccgjcx3F] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.TKCw7uQqccgjcx3F} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.TKCw7uQqccgjcx3F.damage} (same value: '2d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.TKCw7uQqccgjcx3F.damageType} (same value: 'cold') - [c9q7yk08hwk9j37lggiq] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq.damage} (same value: '1d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq.damageType} (same value: 'cold') - [cLuUBMBMfEA2utiE] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.cLuUBMBMfEA2utiE} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.cLuUBMBMfEA2utiE.damage} (same value: '2d8+9') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.cLuUBMBMfEA2utiE.damageType} (same value: 'bludgeoning') - [eohgyhvhtgrdtl2k7kua] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua.damage} (same value: '2d12+13') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua.damageType} (same value: 'slashing') - [eu9brchkzus9k057651g] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.eu9brchkzus9k057651g} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.eu9brchkzus9k057651g.damage} (same value: '1d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.eu9brchkzus9k057651g.damageType} (same value: 'cold') - [f0bYBWtmTzUt1DEI] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.f0bYBWtmTzUt1DEI} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.f0bYBWtmTzUt1DEI.damage} (same value: '2d4+5') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.f0bYBWtmTzUt1DEI.damageType} (same value: 'bludgeoning') - [fO5pQs2ejK1blW4J] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.fO5pQs2ejK1blW4J} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.fO5pQs2ejK1blW4J.damage} (same value: '2d4+8') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.fO5pQs2ejK1blW4J.damageType} (same value: 'piercing') - [h1oHXb5yUY0yMDrg] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.h1oHXb5yUY0yMDrg} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.h1oHXb5yUY0yMDrg.damage} (same value: '3d4+11') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.h1oHXb5yUY0yMDrg.damageType} (same value: 'piercing') - [i6p05gzqtdhzqb91ehmf] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf.damage} (same value: '3d12+14') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf.damageType} (same value: 'piercing') - [iHjKLAl3UPjQK4Hp] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.iHjKLAl3UPjQK4Hp} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.iHjKLAl3UPjQK4Hp.damage} (same value: '2d4+8') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.iHjKLAl3UPjQK4Hp.damageType} (same value: 'bludgeoning') - [kASSkknsck59AqJ4] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.kASSkknsck59AqJ4} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.kASSkknsck59AqJ4.damage} (same value: '2d8+10') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.kASSkknsck59AqJ4.damageType} (same value: 'bludgeoning') - [m8BZfzER1gNfPsdk] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.m8BZfzER1gNfPsdk} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.m8BZfzER1gNfPsdk.damage} (same value: '1d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.m8BZfzER1gNfPsdk.damageType} (same value: 'electricity') - [mgs4izgeqgvoi3r4d3r2] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damage} (same value: '2d10+13') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damageType} (same value: 'bludgeoning') - [nQvMVcivoOka9MbF] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.nQvMVcivoOka9MbF} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.nQvMVcivoOka9MbF.damage} (same value: '1d8') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.nQvMVcivoOka9MbF.damageType} (same value: 'poison') - [qZncwUIv1zmEaA7z] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.qZncwUIv1zmEaA7z} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.qZncwUIv1zmEaA7z.damage} (same value: '2d4+6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.qZncwUIv1zmEaA7z.damageType} (same value: 'piercing') - [qraD0X7Eof8xXeyH] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.qraD0X7Eof8xXeyH} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.qraD0X7Eof8xXeyH.damage} (same value: '2d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.qraD0X7Eof8xXeyH.damageType} (same value: 'acid') - [rGMICxvONaxQoEv3] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rGMICxvONaxQoEv3} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rGMICxvONaxQoEv3.damage} (same value: '2d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rGMICxvONaxQoEv3.damageType} (same value: 'cold') - [rasxkgOHJn9PUnL1] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rasxkgOHJn9PUnL1} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rasxkgOHJn9PUnL1.damage} (same value: '2d6+5') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rasxkgOHJn9PUnL1.damageType} (same value: 'piercing') - rmDSivh3SpKOFgvs : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rmDSivh3SpKOFgvs} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rmDSivh3SpKOFgvs.damage} (same value: '3d8+11') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rmDSivh3SpKOFgvs.damageType} (same value: 'bludgeoning') - [rrezadi3baslrrmjgpxo] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rrezadi3baslrrmjgpxo} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rrezadi3baslrrmjgpxo.damage} (same value: '2d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.rrezadi3baslrrmjgpxo.damageType} (same value: 'acid') - [s0MevxnjafMkB4qN] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.s0MevxnjafMkB4qN} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.s0MevxnjafMkB4qN.damage} (same value: '2d4') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.s0MevxnjafMkB4qN.damageType} (same value: 'poison') - [u2qkj77ca6i2eg8dym9m] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m.damage} (same value: '3d8+14') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m.damageType} (same value: 'slashing') - [uOPTzSkSMUIaB5LV] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.uOPTzSkSMUIaB5LV} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.uOPTzSkSMUIaB5LV.damage} (same value: '3d6+8') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.uOPTzSkSMUIaB5LV.damageType} (same value: 'bludgeoning') - [vP1DtXND9n8t5rfD] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.vP1DtXND9n8t5rfD} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.vP1DtXND9n8t5rfD.damage} (same value: '2d12+13') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.vP1DtXND9n8t5rfD.damageType} (same value: 'bludgeoning') - [vo3PWMuJa8zMmEh5] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.vo3PWMuJa8zMmEh5} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.vo3PWMuJa8zMmEh5.damage} (same value: '2d6+6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.vo3PWMuJa8zMmEh5.damageType} (same value: 'piercing') - [wZCjcK17CYCE76jc] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.wZCjcK17CYCE76jc} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.wZCjcK17CYCE76jc.damage} (same value: '1d12+10') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.wZCjcK17CYCE76jc.damageType} (same value: 'piercing') - [wrEYLyxkHoHO8k1g] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.wrEYLyxkHoHO8k1g} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.wrEYLyxkHoHO8k1g.damage} (same value: '2d12+13') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.wrEYLyxkHoHO8k1g.damageType} (same value: 'piercing') - [xrpg5ubgqwg6hoeo84gu] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu.damage} (same value: '1d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu.damageType} (same value: 'cold') - [y8VjkF7Dqd8Z2W16] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.y8VjkF7Dqd8Z2W16} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.y8VjkF7Dqd8Z2W16.damage} (same value: '3d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.y8VjkF7Dqd8Z2W16.damageType} (same value: 'cold') - [ykeryqhp11mn21lxueou] : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.ykeryqhp11mn21lxueou} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damage} (same value: '2d8+9') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damageType} (same value: 'piercing') - vG30BYCXlwpXakPg : object {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.vG30BYCXlwpXakPg} - damage : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.vG30BYCXlwpXakPg.damage} (same value: '3d6') - damageType : string {Book 1 - Whispers in the Dirt.items.[].system.damageRolls.vG30BYCXlwpXakPg.damageType} (same value: 'poison') - [frequency] : object {Book 1 - Whispers in the Dirt.items.[].system.frequency} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.frequency.max} (same value: 1) - per : string {Book 1 - Whispers in the Dirt.items.[].system.frequency.per} (same value: 'day') - value : integer {Book 1 - Whispers in the Dirt.items.[].system.frequency.value} (same value: 1) - [hp] : object {Book 1 - Whispers in the Dirt.items.[].system.hp} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.hp.max} (same value: 0) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.hp.value} (same value: 0) - [level] : object {Book 1 - Whispers in the Dirt.items.[].system.level} - value : integer {Book 1 - Whispers in the Dirt.items.[].system.level.value} (13 different values) - [location] : object {Book 1 - Whispers in the Dirt.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Whispers in the Dirt.items.[].system.location.heightenedLevel} (7 different values) - 5 (x26) - 4 (x19) - 6 (x18) - 3 (x15) - 2 (x15) - 1 (x15) - 7 (x7) - [signature] : boolean {Book 1 - Whispers in the Dirt.items.[].system.location.signature} (same value: True) - [uses] : object {Book 1 - Whispers in the Dirt.items.[].system.location.uses} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.location.uses.max} (same value: 2) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.location.uses.value} (same value: 2) - [value] : string {Book 1 - Whispers in the Dirt.items.[].system.location.value} (10 different values) - '5EBezJ0eDhQen735' (x35) - 'jP8lg4LcGMUcxT4a' (x33) - 'LYxbXrWV2noUy1Gl' (x31) - 'boOcmJoGp5w8sRkS' (x11) - 'opZvcrUr0SBnkiSV' (x9) - 'kD6wiWdhqM1odvjp' (x8) - 'KR7XMDaAm8YiWbun' (x4) - 'QSxKArMvQIgJsTIH' (x3) - 'SCopZd2q9q6lYjId' (x3) - 'm9dIszotbO8vukOI' (x2) - [material] : object {Book 1 - Whispers in the Dirt.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Whispers in the Dirt.items.[].system.mod} - value : integer {Book 1 - Whispers in the Dirt.items.[].system.mod.value} (2 different values) - 21 (x1) - 19 (x1) - [prepared] : object {Book 1 - Whispers in the Dirt.items.[].system.prepared} - [flexible] : boolean {Book 1 - Whispers in the Dirt.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Whispers in the Dirt.items.[].system.prepared.value} (3 different values) - 'innate' (x5) - 'spontaneous' (x3) - 'focus' (x2) - publication : object {Book 1 - Whispers in the Dirt.items.[].system.publication} - license : string {Book 1 - Whispers in the Dirt.items.[].system.publication.license} (2 different values) - 'ORC' (x222) - 'OGL' (x125) - remaster : boolean {Book 1 - Whispers in the Dirt.items.[].system.publication.remaster} (2 different values) - True (x222) - False (x125) - title : string {Book 1 - Whispers in the Dirt.items.[].system.publication.title} (7 different values) - 'Pathfinder Player Core' (x147) - '' (x137) - 'Pathfinder Monster Core' (x34) - 'Pathfinder GM Core' (x13) - 'Pathfinder Player Core 2' (x8) - 'Pathfinder Bestiary' (x6) - 'Pathfinder Core Rulebook' (x2) - [overlays] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [7qdtetowq348s9oc] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [UTMlHk0o5FXLlwwM] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [ZxbNsu1w4bhR2fCe] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - [cUFX7ExSLeoa3vIF] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [wUTd1CuL1B5jIquK] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [zFWsMjoeCnLxqJaV] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zjyfdrWBaUVi4O7b] : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 1 - Whispers in the Dirt.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [price] : object {Book 1 - Whispers in the Dirt.items.[].system.price} - [per] : integer {Book 1 - Whispers in the Dirt.items.[].system.price.per} (same value: 10) - value : object {Book 1 - Whispers in the Dirt.items.[].system.price.value} - [gp] : integer {Book 1 - Whispers in the Dirt.items.[].system.price.value.gp} (15 different values) - [sp] : integer {Book 1 - Whispers in the Dirt.items.[].system.price.value.sp} (2 different values) - 1 (x3) - 2 (x2) - [proficiency] : object {Book 1 - Whispers in the Dirt.items.[].system.proficiency} - value : integer {Book 1 - Whispers in the Dirt.items.[].system.proficiency.value} (2 different values) - 1 (x9) - 0 (x1) - [proficient] : object {Book 1 - Whispers in the Dirt.items.[].system.proficient} - value : integer {Book 1 - Whispers in the Dirt.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 1 - Whispers in the Dirt.items.[].system.quantity} (4 different values) - 1 (x30) - 20 (x3) - 2 (x3) - 3 (x1) - [range] : mixed - object {Book 1 - Whispers in the Dirt.items.[].system.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.range.value} (11 different values) - integer {Book 1 - Whispers in the Dirt.items.[].system.range} (2 different values) - 60 (x2) - 100 (x1) - [reload] : object {Book 1 - Whispers in the Dirt.items.[].system.reload} - value : string {Book 1 - Whispers in the Dirt.items.[].system.reload.value} (4 different values) - '' (x5) - '-' (x2) - '0' (x2) - '1' (x1) - [requirements] : string {Book 1 - Whispers in the Dirt.items.[].system.requirements} (same value: '') - [ritual] : object {Book 1 - Whispers in the Dirt.items.[].system.ritual} - primary : object {Book 1 - Whispers in the Dirt.items.[].system.ritual.primary} - check : string {Book 1 - Whispers in the Dirt.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {Book 1 - Whispers in the Dirt.items.[].system.ritual.secondary} - casters : integer {Book 1 - Whispers in the Dirt.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {Book 1 - Whispers in the Dirt.items.[].system.ritual.secondary.checks} (same value: '') - [runes] : object {Book 1 - Whispers in the Dirt.items.[].system.runes} - potency : integer {Book 1 - Whispers in the Dirt.items.[].system.runes.potency} (3 different values) - 1 (x5) - 2 (x5) - 0 (x4) - property : array {Book 1 - Whispers in the Dirt.items.[].system.runes.property} - Length: min=0 max=2 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.runes.property.[]} (3 different values) - 'frost' (x1) - 'shock' (x1) - 'returning' (x1) - [resilient] : integer {Book 1 - Whispers in the Dirt.items.[].system.runes.resilient} (2 different values) - 1 (x2) - 0 (x2) - [striking] : integer {Book 1 - Whispers in the Dirt.items.[].system.runes.striking} (3 different values) - 1 (x5) - 0 (x4) - 2 (x1) - [showSlotlessLevels] : object {Book 1 - Whispers in the Dirt.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Whispers in the Dirt.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Whispers in the Dirt.items.[].system.size} (same value: 'med') - traits : object {Book 1 - Whispers in the Dirt.items.[].system.traits} - [rarity] : string {Book 1 - Whispers in the Dirt.items.[].system.traits.rarity} (3 different values) - 'common' (x159) - 'uncommon' (x19) - 'rare' (x1) - [traditions] : array {Book 1 - Whispers in the Dirt.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x120) - 'occult' (x90) - 'primal' (x88) - 'divine' (x50) - [value] : array {Book 1 - Whispers in the Dirt.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.traits.value.[]} (88 different values) - [selfEffect] : object {Book 1 - Whispers in the Dirt.items.[].system.selfEffect} - name : string {Book 1 - Whispers in the Dirt.items.[].system.selfEffect.name} (same value: 'Effect: Pray to the Rotting God') - uuid : string {Book 1 - Whispers in the Dirt.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Pray to the Rotting God') - [slots] : object {Book 1 - Whispers in the Dirt.items.[].system.slots} - [slot1] : object {Book 1 - Whispers in the Dirt.items.[].system.slots.slot1} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot1.max} (same value: 4) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {Book 1 - Whispers in the Dirt.items.[].system.slots.slot2} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot2.max} (same value: 4) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Book 1 - Whispers in the Dirt.items.[].system.slots.slot3} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot3.max} (same value: 4) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Book 1 - Whispers in the Dirt.items.[].system.slots.slot4} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot4.max} (same value: 4) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {Book 1 - Whispers in the Dirt.items.[].system.slots.slot5} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot5.max} (2 different values) - 4 (x2) - 3 (x1) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot5.value} (2 different values) - 4 (x2) - 3 (x1) - [slot6] : object {Book 1 - Whispers in the Dirt.items.[].system.slots.slot6} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot6.max} (2 different values) - 3 (x1) - 4 (x1) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot6.value} (2 different values) - 3 (x1) - 4 (x1) - slot7 : object {Book 1 - Whispers in the Dirt.items.[].system.slots.slot7} - max : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot7.max} (same value: 4) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.slots.slot7.value} (same value: 4) - [slug] : string {Book 1 - Whispers in the Dirt.items.[].system.slug} (150 different values) - [specific] : object {Book 1 - Whispers in the Dirt.items.[].system.specific} - material : object {Book 1 - Whispers in the Dirt.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 1 - Whispers in the Dirt.items.[].system.specific.runes} - potency : integer {Book 1 - Whispers in the Dirt.items.[].system.specific.runes.potency} (same value: 2) - property : array {Book 1 - Whispers in the Dirt.items.[].system.specific.runes.property} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.specific.runes.property.[]} (same value: 'frost') - striking : integer {Book 1 - Whispers in the Dirt.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 1 - Whispers in the Dirt.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -10 (x1) - [spell] : object {Book 1 - Whispers in the Dirt.items.[].system.spell} - _id : string {Book 1 - Whispers in the Dirt.items.[].system.spell._id} (same value: 'YjezqssV5hYPdSy8') - _stats : object {Book 1 - Whispers in the Dirt.items.[].system.spell._stats} - compendiumSource : string {Book 1 - Whispers in the Dirt.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.9AAkVUCwF6WVNNY2') - img : string {Book 1 - Whispers in the Dirt.items.[].system.spell.img} (same value: 'icons/magic/lightning/bolt-strike-sparks-blue.webp') - name : string {Book 1 - Whispers in the Dirt.items.[].system.spell.name} (same value: 'Lightning Bolt') - sort : integer {Book 1 - Whispers in the Dirt.items.[].system.spell.sort} (same value: 0) - system : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system} - area : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.area} - type : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.area.type} (same value: 'line') - value : integer {Book 1 - Whispers in the Dirt.items.[].system.spell.system.area.value} (same value: 120) - cost : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.cost} - value : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 1 - Whispers in the Dirt.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.damage} - 0 : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 1 - Whispers in the Dirt.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.damage.0.formula} (same value: '4d12') - kinds : array {Book 1 - Whispers in the Dirt.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Whispers in the Dirt.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.damage.0.type} (same value: 'electricity') - defense : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.defense} - save : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.defense.save} - basic : boolean {Book 1 - Whispers in the Dirt.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') - description : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.description} - value : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.description.value} (same value: '

A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.

-
-

Heightened (+1) The damage increases by 1d12.

') - duration : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.duration} - sustained : boolean {Book 1 - Whispers in the Dirt.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.heightening} - damage : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.heightening.damage} - 0 : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.heightening.damage.0} (same value: '1d12') - interval : integer {Book 1 - Whispers in the Dirt.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.level} - value : integer {Book 1 - Whispers in the Dirt.items.[].system.spell.system.level.value} (same value: 3) - location : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.location} - heightenedLevel : integer {Book 1 - Whispers in the Dirt.items.[].system.spell.system.location.heightenedLevel} (same value: 5) - [value] : empty - publication : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.publication} - license : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Book 1 - Whispers in the Dirt.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.range} - value : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.range.value} (same value: '') - requirements : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 1 - Whispers in the Dirt.items.[].system.spell.system.rules} - slug : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.slug} (same value: 'lightning-bolt') - target : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.target.value} (same value: '') - time : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.time} - value : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Book 1 - Whispers in the Dirt.items.[].system.spell.system.traits} - rarity : string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 1 - Whispers in the Dirt.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'primal' (x1) - value : array {Book 1 - Whispers in the Dirt.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 1 - Whispers in the Dirt.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'electricity' (x1) - 'manipulate' (x1) - type : string {Book 1 - Whispers in the Dirt.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 1 - Whispers in the Dirt.items.[].system.spelldc} - dc : integer {Book 1 - Whispers in the Dirt.items.[].system.spelldc.dc} (7 different values) - 32 (x3) - 28 (x2) - 33 (x1) - 29 (x1) - 31 (x1) - 30 (x1) - 34 (x1) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.spelldc.value} (7 different values) - 24 (x3) - 18 (x2) - 25 (x1) - 0 (x1) - 23 (x1) - 22 (x1) - 26 (x1) - [item] : integer {Book 1 - Whispers in the Dirt.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Book 1 - Whispers in the Dirt.items.[].system.spelldc.mod} (same value: 0) - [splashDamage] : object {Book 1 - Whispers in the Dirt.items.[].system.splashDamage} - value : integer {Book 1 - Whispers in the Dirt.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 1 - Whispers in the Dirt.items.[].system.stackGroup} (2 different values) - 'arrows' (x2) - 'bolts' (x1) - [strength] : integer {Book 1 - Whispers in the Dirt.items.[].system.strength} (3 different values) - 0 (x2) - 4 (x1) - 1 (x1) - [target] : object {Book 1 - Whispers in the Dirt.items.[].system.target} - value : string {Book 1 - Whispers in the Dirt.items.[].system.target.value} (22 different values) - [time] : object {Book 1 - Whispers in the Dirt.items.[].system.time} - value : string {Book 1 - Whispers in the Dirt.items.[].system.time.value} (8 different values) - '2' (x105) - '3' (x14) - '1' (x8) - '1 minute' (x4) - '1 to 3' (x4) - '1 day' (x3) - 'reaction' (x2) - '10 minutes' (x2) - [tradition] : object {Book 1 - Whispers in the Dirt.items.[].system.tradition} - value : string {Book 1 - Whispers in the Dirt.items.[].system.tradition.value} (3 different values) - 'primal' (x4) - 'divine' (x3) - 'arcane' (x3) - [usage] : object {Book 1 - Whispers in the Dirt.items.[].system.usage} - [canBeAmmo] : boolean {Book 1 - Whispers in the Dirt.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 1 - Whispers in the Dirt.items.[].system.usage.value} (7 different values) - 'held-in-one-hand' (x23) - 'held-in-two-hands' (x3) - 'worn' (x2) - 'held-in-one-plus-hands' (x2) - 'wornbracers' (x1) - 'wornmask' (x1) - 'wornbelt' (x1) - [uses] : object {Book 1 - Whispers in the Dirt.items.[].system.uses} - autoDestroy : boolean {Book 1 - Whispers in the Dirt.items.[].system.uses.autoDestroy} (2 different values) - True (x9) - False (x1) - max : integer {Book 1 - Whispers in the Dirt.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Whispers in the Dirt.items.[].system.uses.value} (same value: 1) - type : string {Book 1 - Whispers in the Dirt.items.[].type} (9 different values) - 'spell' (x142) - 'action' (x120) - 'melee' (x36) - 'equipment' (x13) - 'spellcastingEntry' (x10) - 'weapon' (x10) - 'consumable' (x10) - 'armor' (x4) - 'lore' (x2) - [_stats] : object {Book 1 - Whispers in the Dirt.items.[]._stats} - compendiumSource : string {Book 1 - Whispers in the Dirt.items.[]._stats.compendiumSource} (149 different values) - [flags] : object {Book 1 - Whispers in the Dirt.items.[].flags} - pf2e : object {Book 1 - Whispers in the Dirt.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Whispers in the Dirt.items.[].flags.pf2e.linkedWeapon} (10 different values) - 'YI0gp6DckzcXMpVF' (x2) - '8EL9aMfg1WreXnRI' (x2) - 'icRfiIIcInNUtffs' (x1) - 'yfLr23zjUHGPyekK' (x1) - 'Usuq1lTFnGGNGmOW' (x1) - 'w9f6qrjUF6g48GY2' (x1) - 'qsTFQVXiGrc5DorH' (x1) - 'fX6qTLIvAGHgvdtn' (x1) - 'FGRmG8B4QN6VEBBC' (x1) - 'K3dunnI6gSKqujAo' (x1) - name : string {Book 1 - Whispers in the Dirt.name} (all different values) - system : object {Book 1 - Whispers in the Dirt.system} - [abilities] : object {Book 1 - Whispers in the Dirt.system.abilities} - cha : object {Book 1 - Whispers in the Dirt.system.abilities.cha} - mod : integer {Book 1 - Whispers in the Dirt.system.abilities.cha.mod} (10 different values) - 5 (x5) - 2 (x4) - 8 (x1) - -2 (x1) - 1 (x1) - 0 (x1) - 6 (x1) - -5 (x1) - 4 (x1) - 7 (x1) - con : object {Book 1 - Whispers in the Dirt.system.abilities.con} - mod : integer {Book 1 - Whispers in the Dirt.system.abilities.con.mod} (7 different values) - 6 (x4) - 5 (x3) - 3 (x3) - 4 (x3) - 7 (x2) - 0 (x1) - 1 (x1) - dex : object {Book 1 - Whispers in the Dirt.system.abilities.dex} - mod : integer {Book 1 - Whispers in the Dirt.system.abilities.dex.mod} (8 different values) - 4 (x6) - 5 (x4) - 3 (x2) - 7 (x1) - 6 (x1) - -5 (x1) - 1 (x1) - 8 (x1) - int : object {Book 1 - Whispers in the Dirt.system.abilities.int} - mod : integer {Book 1 - Whispers in the Dirt.system.abilities.int.mod} (9 different values) - 2 (x6) - 0 (x3) - -5 (x2) - 3 (x1) - 1 (x1) - -3 (x1) - -4 (x1) - 4 (x1) - 8 (x1) - str : object {Book 1 - Whispers in the Dirt.system.abilities.str} - mod : integer {Book 1 - Whispers in the Dirt.system.abilities.str.mod} (6 different values) - 7 (x6) - 2 (x4) - 6 (x3) - 8 (x2) - 4 (x1) - 5 (x1) - wis : object {Book 1 - Whispers in the Dirt.system.abilities.wis} - mod : integer {Book 1 - Whispers in the Dirt.system.abilities.wis.mod} (8 different values) - 3 (x6) - 4 (x2) - 2 (x2) - 1 (x2) - 5 (x2) - 6 (x1) - 7 (x1) - 0 (x1) - attributes : object {Book 1 - Whispers in the Dirt.system.attributes} - ac : object {Book 1 - Whispers in the Dirt.system.attributes.ac} - [details] : string {Book 1 - Whispers in the Dirt.system.attributes.ac.details} (3 different values) - '' (x14) - 'all-around vision' (x2) - 'void healing' (x1) - value : integer {Book 1 - Whispers in the Dirt.system.attributes.ac.value} (13 different values) - [adjustment] : empty - [allSaves] : object {Book 1 - Whispers in the Dirt.system.attributes.allSaves} - value : string {Book 1 - Whispers in the Dirt.system.attributes.allSaves.value} (3 different values) - '' (x15) - '+1 status to saves vs. magic' (x1) - '+1 status to all saves vs. magic' (x1) - hp : object {Book 1 - Whispers in the Dirt.system.attributes.hp} - details : string {Book 1 - Whispers in the Dirt.system.attributes.hp.details} (5 different values) - '' (x17) - 'rejuvenation, void healing' (x1) - 'void healing' (x1) - 'regeneration 10 (deactivated by cold)' (x1) - 'fast healing 30 (while attached to throne)' (x1) - max : integer {Book 1 - Whispers in the Dirt.system.attributes.hp.max} (18 different values) - temp : integer {Book 1 - Whispers in the Dirt.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Whispers in the Dirt.system.attributes.hp.value} (18 different values) - [emitsSound] : string {Book 1 - Whispers in the Dirt.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 1 - Whispers in the Dirt.system.attributes.hardness} (3 different values) - 18 (x2) - 0 (x1) - 22 (x1) - [immunities] : array {Book 1 - Whispers in the Dirt.system.attributes.immunities} - Length: min=0 max=7 - Value type: object {Book 1 - Whispers in the Dirt.system.attributes.immunities.[]} - [exceptions] : array<> {Book 1 - Whispers in the Dirt.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Book 1 - Whispers in the Dirt.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 1 - Whispers in the Dirt.system.attributes.resistances.[]} - [doubleVs] : array<> {Book 1 - Whispers in the Dirt.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array<> {Book 1 - Whispers in the Dirt.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.system.attributes.resistances.[].type} (3 different values) - 'acid' (x2) - 'fire' (x2) - 'poison' (x1) - value : integer {Book 1 - Whispers in the Dirt.system.attributes.resistances.[].value} (2 different values) - 10 (x4) - 15 (x1) - [speed] : object {Book 1 - Whispers in the Dirt.system.attributes.speed} - [details] : string {Book 1 - Whispers in the Dirt.system.attributes.speed.details} (3 different values) - 'swamp stride' (x1) - 'forest passage' (x1) - '(25 feet when not attached to the throne)' (x1) - otherSpeeds : array {Book 1 - Whispers in the Dirt.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Book 1 - Whispers in the Dirt.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Whispers in the Dirt.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'swim' (x4) - 'climb' (x3) - 'burrow' (x2) - 'fly' (x2) - value : integer {Book 1 - Whispers in the Dirt.system.attributes.speed.otherSpeeds.[].value} (7 different values) - 30 (x4) - 25 (x2) - 15 (x1) - 40 (x1) - 20 (x1) - 5 (x1) - 120 (x1) - value : integer {Book 1 - Whispers in the Dirt.system.attributes.speed.value} (5 different values) - 25 (x9) - 30 (x5) - 35 (x1) - 40 (x1) - 15 (x1) - [stealth] : object {Book 1 - Whispers in the Dirt.system.attributes.stealth} - details : string {Book 1 - Whispers in the Dirt.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x3) - '

(master) to detect that the fungal heart is hazardous; noticing the fungal heart has a DC of 0

' (x1) - value : integer {Book 1 - Whispers in the Dirt.system.attributes.stealth.value} (2 different values) - 22 (x3) - 28 (x1) - [weaknesses] : array {Book 1 - Whispers in the Dirt.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 1 - Whispers in the Dirt.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 1 - Whispers in the Dirt.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.system.attributes.weaknesses.[].type} (5 different values) - 'cold-iron' (x6) - 'holy' (x5) - 'fire' (x3) - 'cold' (x2) - 'slashing' (x1) - value : integer {Book 1 - Whispers in the Dirt.system.attributes.weaknesses.[].value} (2 different values) - 10 (x11) - 15 (x6) - details : object {Book 1 - Whispers in the Dirt.system.details} - [blurb] : string {Book 1 - Whispers in the Dirt.system.details.blurb} (11 different values) - [languages] : object {Book 1 - Whispers in the Dirt.system.details.languages} - details : string {Book 1 - Whispers in the Dirt.system.details.languages.details} (5 different values) - '' (x11) - 'Telepathy 100 feet' (x3) - 'Telepathy 100 feet, Truespeech' (x1) - 'Can\'t Speak Any Language' (x1) - 'Telepathy 30 feet fungi only' (x1) - value : array {Book 1 - Whispers in the Dirt.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 1 - Whispers in the Dirt.system.details.languages.value.[]} (11 different values) - level : object {Book 1 - Whispers in the Dirt.system.details.level} - value : integer {Book 1 - Whispers in the Dirt.system.details.level.value} (8 different values) - 10 (x6) - 11 (x4) - 14 (x3) - 13 (x2) - 9 (x2) - 12 (x2) - 7 (x1) - 8 (x1) - [privateNotes] : string {Book 1 - Whispers in the Dirt.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Whispers in the Dirt.system.details.publicNotes} (12 different values) - publication : object {Book 1 - Whispers in the Dirt.system.details.publication} - license : string {Book 1 - Whispers in the Dirt.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 1 - Whispers in the Dirt.system.details.publication.remaster} (same value: True) - title : string {Book 1 - Whispers in the Dirt.system.details.publication.title} (same value: 'Pathfinder #210: Whispers in the Dirt') - [description] : string {Book 1 - Whispers in the Dirt.system.details.description} (4 different values) - '

An invisible rune creates an invisible, spherical magical sensor with a 20-foot radius.

' (x1) - '

A pulsing green cluster of fungus suspended in the middle of the spherical room by thick lengths of fibrous stalks.

' (x1) - '

Pressure-sensitive panels in the floor connects to a metal plate holding a number of sewer pipes shut in the ceiling.

' (x1) - '

Motion-sensitive fungus tendrils cause spears to shoot out of the floor and ceiling, almost like teeth.

' (x1) - [disable] : string {Book 1 - Whispers in the Dirt.system.details.disable} (4 different values) - '

@Check[thievery|dc:32] (expert) to erase the rune without triggering the sensor, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th rank; counteract DC 27) to counteract the rune

' (x1) - '

@Check[nature|dc:33] (master) three times to carefully prune away specific tethers that keep the fungal heart active, or @Check[religion|dc:33] (master) three times to exorcise the demonic energies from the fungal heart.

' (x1) - '

@Check[thievery|dc:32] (expert) on the floor panels before the plate falls away

' (x1) - '

@Check[thievery|dc:30] (expert) on the spear panels from any adjacent space, or @Check[nature|dc:32] (master) to slowly scrape away the motion-sensitive tendrils without triggering the trap

' (x1) - [isComplex] : boolean {Book 1 - Whispers in the Dirt.system.details.isComplex} (2 different values) - False (x3) - True (x1) - [reset] : string {Book 1 - Whispers in the Dirt.system.details.reset} (3 different values) - '' (x2) - '

The fungal heart deactivates and resets if 3 rounds pass during which no attempts to disable or damage it take place. On subsequent activations of "Treerazer Notices," no telepathic message is sent—it\'s simply an overwhelming sensation of imminent doom.

' (x1) - '

The trap resets in 1 round after a creature leaves its space.

' (x1) - [routine] : string {Book 1 - Whispers in the Dirt.system.details.routine} (2 different values) - '' (x3) - '

(1 action; divine, poison) The fungal heart clenches as if beating like a real heart, then exudes a churning cloud of toxic spores that fills areas D1 and D2. All creatures in these areas take @Damage[10d6[poison]] damage (@Check[fortitude|dc:34|basic] save; creatures in area D1 gain a +4 circumstance bonus to this save due to the diffusion of the spores as they wash into the larger area).

' (x1) - [initiative] : object {Book 1 - Whispers in the Dirt.system.initiative} - statistic : string {Book 1 - Whispers in the Dirt.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Whispers in the Dirt.system.perception} - details : string {Book 1 - Whispers in the Dirt.system.perception.details} (4 different values) - '' (x14) - 'fungus sense 120 feet' (x1) - 'fungalsense (imprecise) 120 feet' (x1) - 'tremorsense (precise, areas B1–B10)' (x1) - mod : integer {Book 1 - Whispers in the Dirt.system.perception.mod} (10 different values) - 22 (x4) - 20 (x3) - 18 (x2) - 25 (x2) - 21 (x1) - 17 (x1) - 12 (x1) - 15 (x1) - 23 (x1) - 16 (x1) - senses : array {Book 1 - Whispers in the Dirt.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Whispers in the Dirt.system.perception.senses.[]} - [acuity] : string {Book 1 - Whispers in the Dirt.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 1 - Whispers in the Dirt.system.perception.senses.[].range} (2 different values) - 60 (x3) - 30 (x2) - type : string {Book 1 - Whispers in the Dirt.system.perception.senses.[].type} (6 different values) - 'darkvision' (x9) - 'scent' (x3) - 'low-light-vision' (x2) - 'greater-darkvision' (x2) - 'tremorsense' (x1) - 'lifesense' (x1) - [resources] : object {Book 1 - Whispers in the Dirt.system.resources} - [focus] : object {Book 1 - Whispers in the Dirt.system.resources.focus} - max : integer {Book 1 - Whispers in the Dirt.system.resources.focus.max} (2 different values) - 3 (x2) - 1 (x2) - value : integer {Book 1 - Whispers in the Dirt.system.resources.focus.value} (2 different values) - 3 (x2) - 1 (x2) - saves : object {Book 1 - Whispers in the Dirt.system.saves} - fortitude : object {Book 1 - Whispers in the Dirt.system.saves.fortitude} - saveDetail : string {Book 1 - Whispers in the Dirt.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Whispers in the Dirt.system.saves.fortitude.value} (13 different values) - reflex : object {Book 1 - Whispers in the Dirt.system.saves.reflex} - saveDetail : string {Book 1 - Whispers in the Dirt.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Whispers in the Dirt.system.saves.reflex.value} (12 different values) - will : object {Book 1 - Whispers in the Dirt.system.saves.will} - saveDetail : string {Book 1 - Whispers in the Dirt.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Whispers in the Dirt.system.saves.will.value} (10 different values) - 22 (x5) - 0 (x3) - 23 (x3) - 20 (x2) - 18 (x2) - 14 (x2) - 15 (x1) - 30 (x1) - 12 (x1) - 16 (x1) - [skills] : object {Book 1 - Whispers in the Dirt.system.skills} - [acrobatics] : object {Book 1 - Whispers in the Dirt.system.skills.acrobatics} - base : integer {Book 1 - Whispers in the Dirt.system.skills.acrobatics.base} (8 different values) - 20 (x2) - 19 (x1) - 17 (x1) - 15 (x1) - 18 (x1) - 22 (x1) - 23 (x1) - 16 (x1) - [special] : array<> {Book 1 - Whispers in the Dirt.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Book 1 - Whispers in the Dirt.system.skills.arcana} - base : integer {Book 1 - Whispers in the Dirt.system.skills.arcana.base} (2 different values) - 19 (x2) - 28 (x1) - [athletics] : object {Book 1 - Whispers in the Dirt.system.skills.athletics} - base : integer {Book 1 - Whispers in the Dirt.system.skills.athletics.base} (11 different values) - [special] : array<> {Book 1 - Whispers in the Dirt.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [deception] : object {Book 1 - Whispers in the Dirt.system.skills.deception} - base : integer {Book 1 - Whispers in the Dirt.system.skills.deception.base} (7 different values) - 27 (x2) - 24 (x1) - 22 (x1) - 23 (x1) - 14 (x1) - 16 (x1) - 21 (x1) - [diplomacy] : object {Book 1 - Whispers in the Dirt.system.skills.diplomacy} - base : integer {Book 1 - Whispers in the Dirt.system.skills.diplomacy.base} (4 different values) - 22 (x1) - 20 (x1) - 19 (x1) - 27 (x1) - [intimidation] : object {Book 1 - Whispers in the Dirt.system.skills.intimidation} - base : integer {Book 1 - Whispers in the Dirt.system.skills.intimidation.base} (6 different values) - 25 (x3) - 21 (x2) - 14 (x2) - 22 (x1) - 24 (x1) - 20 (x1) - [nature] : object {Book 1 - Whispers in the Dirt.system.skills.nature} - base : integer {Book 1 - Whispers in the Dirt.system.skills.nature.base} (4 different values) - 18 (x1) - 15 (x1) - 23 (x1) - 19 (x1) - [special] : array<> {Book 1 - Whispers in the Dirt.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Book 1 - Whispers in the Dirt.system.skills.occultism} - base : integer {Book 1 - Whispers in the Dirt.system.skills.occultism.base} (3 different values) - 18 (x1) - 19 (x1) - 26 (x1) - [religion] : object {Book 1 - Whispers in the Dirt.system.skills.religion} - base : integer {Book 1 - Whispers in the Dirt.system.skills.religion.base} (6 different values) - 22 (x3) - 20 (x2) - 21 (x1) - 18 (x1) - 14 (x1) - 25 (x1) - [special] : array<> {Book 1 - Whispers in the Dirt.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Book 1 - Whispers in the Dirt.system.skills.society} - base : integer {Book 1 - Whispers in the Dirt.system.skills.society.base} (3 different values) - 19 (x1) - 22 (x1) - 17 (x1) - [stealth] : object {Book 1 - Whispers in the Dirt.system.skills.stealth} - base : integer {Book 1 - Whispers in the Dirt.system.skills.stealth.base} (7 different values) - 21 (x3) - 18 (x3) - 19 (x2) - 26 (x1) - 24 (x1) - 17 (x1) - 13 (x1) - [special] : array {Book 1 - Whispers in the Dirt.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 1 - Whispers in the Dirt.system.skills.stealth.special.[]} - base : integer {Book 1 - Whispers in the Dirt.system.skills.stealth.special.[].base} (3 different values) - 24 (x1) - 20 (x1) - 25 (x1) - label : string {Book 1 - Whispers in the Dirt.system.skills.stealth.special.[].label} (3 different values) - 'in undergrowth' (x1) - 'in fungal environs' (x1) - 'in fungal terrain' (x1) - predicate : array {Book 1 - Whispers in the Dirt.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 1 - Whispers in the Dirt.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:fungus' (x2) - 'terrain:undergrowth' (x1) - [survival] : object {Book 1 - Whispers in the Dirt.system.skills.survival} - base : integer {Book 1 - Whispers in the Dirt.system.skills.survival.base} (same value: 23) - [thievery] : object {Book 1 - Whispers in the Dirt.system.skills.thievery} - base : integer {Book 1 - Whispers in the Dirt.system.skills.thievery.base} (3 different values) - 21 (x1) - 17 (x1) - 16 (x1) - traits : object {Book 1 - Whispers in the Dirt.system.traits} - rarity : string {Book 1 - Whispers in the Dirt.system.traits.rarity} (4 different values) - 'rare' (x9) - 'uncommon' (x6) - 'unique' (x5) - 'common' (x1) - size : object {Book 1 - Whispers in the Dirt.system.traits.size} - value : string {Book 1 - Whispers in the Dirt.system.traits.size.value} (4 different values) - 'med' (x15) - 'lg' (x4) - 'huge' (x1) - 'grg' (x1) - value : array {Book 1 - Whispers in the Dirt.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 1 - Whispers in the Dirt.system.traits.value.[]} (25 different values) - [spellcasting] : object {Book 1 - Whispers in the Dirt.system.spellcasting} - rituals : object {Book 1 - Whispers in the Dirt.system.spellcasting.rituals} - dc : integer {Book 1 - Whispers in the Dirt.system.spellcasting.rituals.dc} (same value: 20) - [statusEffects] : array<> {Book 1 - Whispers in the Dirt.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Whispers in the Dirt.type} (2 different values) - 'npc' (x17) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/Book 1 - Zombie Feast.txt b/output/pf2e/packs/Book 1 - Zombie Feast.txt deleted file mode 100644 index ae34851..0000000 --- a/output/pf2e/packs/Book 1 - Zombie Feast.txt +++ /dev/null @@ -1,954 +0,0 @@ -Book 1 - Zombie Feast -Different values: 29 -===================================== -object {Book 1 - Zombie Feast} - _id : string {Book 1 - Zombie Feast._id} (all different values) - folder : string {Book 1 - Zombie Feast.folder} (same value: 'W2N1iOF6UnZHcrrZ') - img : string {Book 1 - Zombie Feast.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x21) - 'systems/pf2e/icons/default-icons/hazard.svg' (x8) - items : array {Book 1 - Zombie Feast.items} - Length: min=1 max=32 - Value type: object {Book 1 - Zombie Feast.items.[]} - _id : string {Book 1 - Zombie Feast.items.[]._id} (189 different values) - img : string {Book 1 - Zombie Feast.items.[].img} (55 different values) - name : string {Book 1 - Zombie Feast.items.[].name} (144 different values) - sort : integer {Book 1 - Zombie Feast.items.[].sort} (33 different values) - system : object {Book 1 - Zombie Feast.items.[].system} - [acBonus] : integer {Book 1 - Zombie Feast.items.[].system.acBonus} (same value: 1) - [actionType] : object {Book 1 - Zombie Feast.items.[].system.actionType} - value : string {Book 1 - Zombie Feast.items.[].system.actionType.value} (4 different values) - 'passive' (x54) - 'action' (x26) - 'reaction' (x11) - 'free' (x1) - [actions] : object {Book 1 - Zombie Feast.items.[].system.actions} - [value] : integer {Book 1 - Zombie Feast.items.[].system.actions.value} (2 different values) - 1 (x16) - 2 (x10) - [area] : object {Book 1 - Zombie Feast.items.[].system.area} - type : string {Book 1 - Zombie Feast.items.[].system.area.type} (2 different values) - 'emanation' (x3) - 'burst' (x1) - value : integer {Book 1 - Zombie Feast.items.[].system.area.value} (3 different values) - 60 (x2) - 5 (x1) - 10 (x1) - rules : ignored (Foundry rules object) {Book 1 - Zombie Feast.items.[].system.rules} - [attack] : object {Book 1 - Zombie Feast.items.[].system.attack} - value : string {Book 1 - Zombie Feast.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 1 - Zombie Feast.items.[].system.attackEffects} - [custom] : string {Book 1 - Zombie Feast.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 1 - Zombie Feast.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 1 - Zombie Feast.items.[].system.attackEffects.value.[]} (7 different values) - 'grab' (x4) - 'knockdown' (x2) - 'ghoul-paralysis' (x2) - 'impart-fears' (x1) - 'stupefying-touch' (x1) - 'ghoul-ghoul-fever' (x1) - 'skull-twist' (x1) - [autoHeightenLevel] : object {Book 1 - Zombie Feast.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 1 - Zombie Feast.items.[].system.baseItem} (5 different values) - 'leather-armor' (x2) - 'alchemical-bomb' (x2) - 'dagger' (x1) - 'scythe' (x1) - 'shortsword' (x1) - [bonus] : object {Book 1 - Zombie Feast.items.[].system.bonus} - value : integer {Book 1 - Zombie Feast.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {Book 1 - Zombie Feast.items.[].system.bonusDamage} - value : integer {Book 1 - Zombie Feast.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 1 - Zombie Feast.items.[].system.bulk} - value : mixed - integer {Book 1 - Zombie Feast.items.[].system.bulk.value} (3 different values) - 0 (x5) - 1 (x4) - 2 (x1) - float {Book 1 - Zombie Feast.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 1 - Zombie Feast.items.[].system.category} (8 different values) - 'offensive' (x42) - 'defensive' (x24) - 'interaction' (x19) - 'martial' (x4) - 'simple' (x2) - 'light' (x2) - 'elixir' (x1) - 'other' (x1) - [checkPenalty] : integer {Book 1 - Zombie Feast.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {Book 1 - Zombie Feast.items.[].system.cost} - value : string {Book 1 - Zombie Feast.items.[].system.cost.value} (2 different values) - '' (x31) - 'black onyx, see Table 7-1' (x1) - [counteraction] : boolean {Book 1 - Zombie Feast.items.[].system.counteraction} (2 different values) - False (x31) - True (x1) - [damage] : object {Book 1 - Zombie Feast.items.[].system.damage} - [0] : object {Book 1 - Zombie Feast.items.[].system.damage.0} - [applyMod] : boolean {Book 1 - Zombie Feast.items.[].system.damage.0.applyMod} (2 different values) - True (x5) - False (x1) - [category] : empty - formula : string {Book 1 - Zombie Feast.items.[].system.damage.0.formula} (5 different values) - '0' (x2) - '1d6' (x2) - '2' (x1) - '2d4' (x1) - '1d4' (x1) - kinds : array {Book 1 - Zombie Feast.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 1 - Zombie Feast.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 1 - Zombie Feast.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Zombie Feast.items.[].system.damage.0.type} (3 different values) - 'mental' (x4) - 'untyped' (x2) - 'void' (x1) - [damageType] : string {Book 1 - Zombie Feast.items.[].system.damage.damageType} (4 different values) - 'piercing' (x3) - 'slashing' (x1) - 'acid' (x1) - 'cold' (x1) - [dice] : integer {Book 1 - Zombie Feast.items.[].system.damage.dice} (2 different values) - 1 (x5) - 2 (x1) - [die] : string {Book 1 - Zombie Feast.items.[].system.damage.die} (4 different values) - 'd6' (x3) - 'd4' (x1) - 'd10' (x1) - '' (x1) - [persistent] : object {Book 1 - Zombie Feast.items.[].system.damage.persistent} - faces : integer {Book 1 - Zombie Feast.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 1 - Zombie Feast.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 1 - Zombie Feast.items.[].system.damage.persistent.type} (same value: 'acid') - [damageRolls] : object {Book 1 - Zombie Feast.items.[].system.damageRolls} - [0] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.0} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.0.damage} (4 different values) - '1d4+1' (x1) - '1d6+4' (x1) - '1' (x1) - '2d6' (x1) - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.0.damageType} (4 different values) - 'slashing' (x1) - 'piercing' (x1) - 'acid' (x1) - 'cold' (x1) - [1] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.1} - category : string {Book 1 - Zombie Feast.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x1) - 'splash' (x1) - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.1.damage} (3 different values) - '1' (x1) - '2d6' (x1) - '2' (x1) - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.1.damageType} (3 different values) - 'bleed' (x1) - 'acid' (x1) - 'cold' (x1) - [1exxwedc4wrh5c2fqmbr] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.1exxwedc4wrh5c2fqmbr} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.1exxwedc4wrh5c2fqmbr.damage} (same value: '1d10+4') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.1exxwedc4wrh5c2fqmbr.damageType} (same value: 'acid') - [2] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.2} - category : string {Book 1 - Zombie Feast.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.2.damage} (same value: '2') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.2.damageType} (same value: 'acid') - [4v9w1veolgjcz3d4wjyb] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.4v9w1veolgjcz3d4wjyb} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.4v9w1veolgjcz3d4wjyb.damage} (same value: '2d4+6') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.4v9w1veolgjcz3d4wjyb.damageType} (same value: 'piercing') - [94mxuhmeqy8m7t5ew7d4] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.94mxuhmeqy8m7t5ew7d4} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.94mxuhmeqy8m7t5ew7d4.damage} (same value: '1d4+1') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.94mxuhmeqy8m7t5ew7d4.damageType} (same value: 'bludgeoning') - [ag3f4yj5ylrr5fsu0wnm] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.ag3f4yj5ylrr5fsu0wnm} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.ag3f4yj5ylrr5fsu0wnm.damage} (same value: '1d6') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.ag3f4yj5ylrr5fsu0wnm.damageType} (same value: 'piercing') - [ajc9tvpi29j6jogfh849] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.ajc9tvpi29j6jogfh849} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.ajc9tvpi29j6jogfh849.damage} (same value: '1d12+5') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.ajc9tvpi29j6jogfh849.damageType} (same value: 'piercing') - [ajy8g7yoy273sim1iycl] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.ajy8g7yoy273sim1iycl} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.ajy8g7yoy273sim1iycl.damage} (same value: '1d6+2') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.ajy8g7yoy273sim1iycl.damageType} (same value: 'bludgeoning') - [c81zp2vfwve3fixtr8a1] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.c81zp2vfwve3fixtr8a1} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.c81zp2vfwve3fixtr8a1.damage} (same value: '1d8+4') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.c81zp2vfwve3fixtr8a1.damageType} (same value: 'piercing') - [dpsxl5vgq494jxn7dfpa] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.dpsxl5vgq494jxn7dfpa} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.dpsxl5vgq494jxn7dfpa.damage} (same value: '1d4') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.dpsxl5vgq494jxn7dfpa.damageType} (same value: 'slashing') - [dq45vcpx6mdsndc9lqk5] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.dq45vcpx6mdsndc9lqk5} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.dq45vcpx6mdsndc9lqk5.damage} (same value: '1d6+2') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.dq45vcpx6mdsndc9lqk5.damageType} (same value: 'piercing') - [dwrkset6aqlc83mmdz1s] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.dwrkset6aqlc83mmdz1s} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.dwrkset6aqlc83mmdz1s.damage} (same value: '1d6+2') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.dwrkset6aqlc83mmdz1s.damageType} (same value: 'piercing') - [dzwy4wf3jn8h8pm900z0] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.dzwy4wf3jn8h8pm900z0} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.dzwy4wf3jn8h8pm900z0.damage} (same value: '1d10+5') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.dzwy4wf3jn8h8pm900z0.damageType} (same value: 'bludgeoning') - [fml2ghpfwnncmyo5ppjj] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.fml2ghpfwnncmyo5ppjj} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.fml2ghpfwnncmyo5ppjj.damage} (same value: '1d4+9') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.fml2ghpfwnncmyo5ppjj.damageType} (same value: 'slashing') - [hsflesustld7ss5flx4i] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.hsflesustld7ss5flx4i} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.hsflesustld7ss5flx4i.damage} (same value: '1d6+2') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.hsflesustld7ss5flx4i.damageType} (same value: 'bludgeoning') - [kprurafml0s4o7de5pzr] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.kprurafml0s4o7de5pzr} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.kprurafml0s4o7de5pzr.damage} (same value: '1d4+3') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.kprurafml0s4o7de5pzr.damageType} (same value: 'slashing') - [n7rpir3rvo1ird7glfa6] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.n7rpir3rvo1ird7glfa6} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.n7rpir3rvo1ird7glfa6.damage} (same value: '2d12+11') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.n7rpir3rvo1ird7glfa6.damageType} (same value: 'slashing') - [qclmce9tbp3owzbci8lf] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.qclmce9tbp3owzbci8lf} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.qclmce9tbp3owzbci8lf.damage} (same value: '1d6+3') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.qclmce9tbp3owzbci8lf.damageType} (same value: 'piercing') - [qcnqw1exks9e2u1stt6g] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.qcnqw1exks9e2u1stt6g} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.qcnqw1exks9e2u1stt6g.damage} (same value: '2d6+5') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.qcnqw1exks9e2u1stt6g.damageType} (same value: 'piercing') - s9tohf0podrnr6ykbhud : object {Book 1 - Zombie Feast.items.[].system.damageRolls.s9tohf0podrnr6ykbhud} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.s9tohf0podrnr6ykbhud.damage} (same value: '1d4+3') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.s9tohf0podrnr6ykbhud.damageType} (same value: 'piercing') - [siclbj2q01h71dye4dsy] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.siclbj2q01h71dye4dsy} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.siclbj2q01h71dye4dsy.damage} (same value: '2d4+6') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.siclbj2q01h71dye4dsy.damageType} (same value: 'piercing') - [t8u20ze2cbpetbna4630] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.t8u20ze2cbpetbna4630} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.t8u20ze2cbpetbna4630.damage} (same value: '3d6') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.t8u20ze2cbpetbna4630.damageType} (same value: 'void') - [u2jbshjluklmdggcy8hb] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.u2jbshjluklmdggcy8hb} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.u2jbshjluklmdggcy8hb.damage} (same value: '1d6+6') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.u2jbshjluklmdggcy8hb.damageType} (same value: 'slashing') - [vgb24rhxs3l8571asjr3] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.vgb24rhxs3l8571asjr3} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.vgb24rhxs3l8571asjr3.damage} (same value: '1d10+4') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.vgb24rhxs3l8571asjr3.damageType} (same value: 'bludgeoning') - [wcghqptu0cixr0caaupl] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.wcghqptu0cixr0caaupl} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.wcghqptu0cixr0caaupl.damage} (same value: '1d6+4') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.wcghqptu0cixr0caaupl.damageType} (same value: 'bludgeoning') - [yq9mtgezlm84opp4gb7m] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.yq9mtgezlm84opp4gb7m} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.yq9mtgezlm84opp4gb7m.damage} (same value: '1d4+1') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.yq9mtgezlm84opp4gb7m.damageType} (same value: 'piercing') - [yx136lmgp256kt9wmy48] : object {Book 1 - Zombie Feast.items.[].system.damageRolls.yx136lmgp256kt9wmy48} - damage : string {Book 1 - Zombie Feast.items.[].system.damageRolls.yx136lmgp256kt9wmy48.damage} (same value: '1d6+2') - damageType : string {Book 1 - Zombie Feast.items.[].system.damageRolls.yx136lmgp256kt9wmy48.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 1 - Zombie Feast.items.[].system.deathNote} (same value: True) - [defense] : object {Book 1 - Zombie Feast.items.[].system.defense} - save : object {Book 1 - Zombie Feast.items.[].system.defense.save} - basic : boolean {Book 1 - Zombie Feast.items.[].system.defense.save.basic} (2 different values) - False (x10) - True (x4) - statistic : string {Book 1 - Zombie Feast.items.[].system.defense.save.statistic} (2 different values) - 'will' (x10) - 'fortitude' (x4) - description : object {Book 1 - Zombie Feast.items.[].system.description} - value : string {Book 1 - Zombie Feast.items.[].system.description.value} (117 different values) - 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[invested] : empty - [group] : string {Book 1 - Zombie Feast.items.[].system.group} (5 different values) - 'leather' (x2) - 'bomb' (x2) - 'knife' (x1) - 'polearm' (x1) - 'sword' (x1) - [hardness] : integer {Book 1 - Zombie Feast.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 1 - Zombie Feast.items.[].system.heightening} - [levels] : object {Book 1 - Zombie Feast.items.[].system.heightening.levels} - [3] : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.3} - [range] : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.3.range} - value : string {Book 1 - Zombie Feast.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - target : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.3.target} - value : string {Book 1 - Zombie Feast.items.[].system.heightening.levels.3.target.value} (2 different values) - '1 unattended object with a Bulk of 1 or less' (x2) - '5 creatures' (x1) - [4] : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.4} - target : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.4.target} - value : string {Book 1 - Zombie Feast.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - [5] : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.5} - [range] : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.5.range} - value : string {Book 1 - Zombie Feast.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x2) - '60 feet' (x2) - [target] : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.5.target} - value : string {Book 1 - Zombie Feast.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.6} - target : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.6.target} - value : string {Book 1 - Zombie Feast.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.7} - target : object {Book 1 - Zombie Feast.items.[].system.heightening.levels.7.target} - value : string {Book 1 - Zombie Feast.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - type : string {Book 1 - Zombie Feast.items.[].system.heightening.type} (2 different values) - 'fixed' (x9) - 'interval' (x7) - [damage] : object {Book 1 - Zombie Feast.items.[].system.heightening.damage} - 0 : string {Book 1 - Zombie Feast.items.[].system.heightening.damage.0} (4 different values) - '1d6' (x4) - '2' (x1) - '2d4' (x1) - '1d4' (x1) - [interval] : integer {Book 1 - Zombie Feast.items.[].system.heightening.interval} (2 different values) - 1 (x5) - 2 (x2) - [hp] : object {Book 1 - Zombie Feast.items.[].system.hp} - max : integer {Book 1 - Zombie Feast.items.[].system.hp.max} (same value: 0) - value : integer {Book 1 - Zombie Feast.items.[].system.hp.value} (same value: 0) - [level] : object {Book 1 - Zombie Feast.items.[].system.level} - value : integer {Book 1 - Zombie Feast.items.[].system.level.value} (4 different values) - 1 (x27) - 0 (x14) - 3 (x7) - 2 (x4) - [location] : object {Book 1 - Zombie Feast.items.[].system.location} - [heightenedLevel] : integer {Book 1 - Zombie Feast.items.[].system.location.heightenedLevel} (2 different values) - 1 (x4) - 2 (x1) - [value] : string {Book 1 - Zombie Feast.items.[].system.location.value} (6 different values) - 'Kp1tPvhmT2VzW9eU' (x14) - '7Mi919w7h4kCFTsl' (x8) - 'DVRJwMbDdsZOtsoJ' (x3) - 'cswdvwqMZbvUdHQm' (x3) - 'NEKpZoOfoUVij6kk' (x2) - 'IO3T4Bekj7HVtkG3' (x1) - [material] : object {Book 1 - Zombie Feast.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 1 - Zombie Feast.items.[].system.mod} - value : integer {Book 1 - Zombie Feast.items.[].system.mod.value} (6 different values) - 3 (x1) - 4 (x1) - 9 (x1) - 5 (x1) - 12 (x1) - 6 (x1) - [overlays] : object {Book 1 - Zombie Feast.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Book 1 - Zombie Feast.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 1 - Zombie Feast.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 1 - Zombie Feast.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 1 - Zombie Feast.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 1 - Zombie Feast.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 1 - Zombie Feast.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 1 - Zombie Feast.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 1 - Zombie Feast.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 1 - 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Zombie Feast.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [overrides] : array<> {Book 1 - Zombie Feast.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Book 1 - Zombie Feast.items.[].system.prepared} - flexible : boolean {Book 1 - Zombie Feast.items.[].system.prepared.flexible} (same value: False) - value : string {Book 1 - Zombie Feast.items.[].system.prepared.value} (4 different values) - 'innate' (x2) - 'focus' (x2) - 'prepared' (x1) - 'spontaneous' (x1) - [price] : object {Book 1 - Zombie Feast.items.[].system.price} - value : object {Book 1 - Zombie Feast.items.[].system.price.value} - [gp] : integer {Book 1 - Zombie Feast.items.[].system.price.value.gp} (6 different values) - 3 (x4) - 2 (x3) - 10 (x2) - 60 (x1) - 58 (x1) - 1 (x1) - [sp] : integer {Book 1 - Zombie Feast.items.[].system.price.value.sp} (4 different values) - 7 (x1) - 2 (x1) - 9 (x1) - 8 (x1) - [proficiency] : object {Book 1 - Zombie Feast.items.[].system.proficiency} - value : integer {Book 1 - Zombie Feast.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 1 - Zombie Feast.items.[].system.proficient} - value : integer {Book 1 - Zombie Feast.items.[].system.proficient.value} (same value: 0) - publication : object {Book 1 - Zombie Feast.items.[].system.publication} - license : string {Book 1 - Zombie Feast.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Zombie Feast.items.[].system.publication.remaster} (same value: False) - title : string {Book 1 - Zombie Feast.items.[].system.publication.title} (5 different values) - '' (x115) - 'Pathfinder Core Rulebook' (x45) - 'Pathfinder Bestiary' (x17) - 'Pathfinder Bestiary 2' (x9) - 'Pathfinder Advanced Player\'s Guide' (x3) - [quantity] : integer {Book 1 - Zombie Feast.items.[].system.quantity} (5 different values) - 1 (x15) - 2 (x2) - 3 (x1) - 6 (x1) - 4 (x1) - [range] : mixed - object {Book 1 - Zombie Feast.items.[].system.range} - value : string {Book 1 - 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'' (x2) - [requirements] : string {Book 1 - Zombie Feast.items.[].system.requirements} (same value: '') - [ritual] : object {Book 1 - Zombie Feast.items.[].system.ritual} - primary : object {Book 1 - Zombie Feast.items.[].system.ritual.primary} - check : string {Book 1 - Zombie Feast.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)') - secondary : object {Book 1 - Zombie Feast.items.[].system.ritual.secondary} - casters : integer {Book 1 - Zombie Feast.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {Book 1 - Zombie Feast.items.[].system.ritual.secondary.checks} (same value: 'Religion') - [runes] : object {Book 1 - Zombie Feast.items.[].system.runes} - potency : integer {Book 1 - Zombie Feast.items.[].system.runes.potency} (2 different values) - 0 (x6) - 1 (x2) - property : array<> {Book 1 - Zombie Feast.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Book 1 - Zombie Feast.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 1 - Zombie Feast.items.[].system.runes.striking} (2 different values) - 0 (x5) - 1 (x1) - [showSlotlessLevels] : object {Book 1 - Zombie Feast.items.[].system.showSlotlessLevels} - value : boolean {Book 1 - Zombie Feast.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 1 - Zombie Feast.items.[].system.size} (2 different values) - 'med' (x19) - 'lg' (x1) - [slots] : object {Book 1 - Zombie Feast.items.[].system.slots} - [slot0] : object {Book 1 - Zombie Feast.items.[].system.slots.slot0} - max : integer {Book 1 - Zombie Feast.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 1 - Zombie Feast.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 1 - Zombie Feast.items.[].system.slots.slot0.prepared.[]} - id : string {Book 1 - Zombie Feast.items.[].system.slots.slot0.prepared.[].id} (5 different values) - '2h3htSEYeuBsFvFF' (x1) - 'oO5VN6Dl5v2wCH0M' (x1) - 'lfQgf3cOkKJdz1Bq' (x1) - 'rOkXu00Zh3yR5Jk5' (x1) - 'q9vzuAkORMfLfEQ3' (x1) - [slot1] : object {Book 1 - Zombie Feast.items.[].system.slots.slot1} - max : integer {Book 1 - Zombie Feast.items.[].system.slots.slot1.max} (2 different values) - 4 (x1) - 3 (x1) - [prepared] : array {Book 1 - Zombie Feast.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 1 - Zombie Feast.items.[].system.slots.slot1.prepared.[]} - id : string {Book 1 - Zombie Feast.items.[].system.slots.slot1.prepared.[].id} (3 different values) - '77FTezZiCqjpP6W7' (x2) - 'fkYPqVgjO22uquiz' (x1) - 'C7rdLpWZj99OsoUS' (x1) - value : integer {Book 1 - Zombie Feast.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Book 1 - Zombie Feast.items.[].system.slots.slot2} - max : integer {Book 1 - Zombie Feast.items.[].system.slots.slot2.max} (same value: 4) - prepared : array {Book 1 - Zombie Feast.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {Book 1 - Zombie Feast.items.[].system.slots.slot2.prepared.[]} - id : string {Book 1 - Zombie Feast.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'WBw1GdBDMbEKUrqJ' (x2) - 'Qo7uOJjrIjA8Mh7d' (x1) - 'gBihVlAdW4YihrQy' (x1) - [slot3] : object {Book 1 - Zombie Feast.items.[].system.slots.slot3} - max : integer {Book 1 - Zombie Feast.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Book 1 - Zombie Feast.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 1 - Zombie Feast.items.[].system.slots.slot3.prepared.[]} - id : string {Book 1 - Zombie Feast.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'JjNMb8Mh6VSvta9A' (x1) - 'LJy2DBMhnTUobqhJ' (x1) - '1PFhHfkv7VmCqR9A' (x1) - [slug] : string {Book 1 - Zombie Feast.items.[].system.slug} (56 different values) - [speedPenalty] : integer {Book 1 - Zombie Feast.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Book 1 - Zombie Feast.items.[].system.spelldc} - dc : integer {Book 1 - Zombie Feast.items.[].system.spelldc.dc} (3 different values) - 18 (x3) - 22 (x2) - 17 (x1) - mod : integer {Book 1 - Zombie Feast.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 1 - Zombie Feast.items.[].system.spelldc.value} (3 different values) - 10 (x3) - 14 (x2) - 9 (x1) - [splashDamage] : object {Book 1 - Zombie Feast.items.[].system.splashDamage} - value : integer {Book 1 - Zombie Feast.items.[].system.splashDamage.value} (2 different values) - 0 (x4) - 2 (x2) - [strength] : integer {Book 1 - Zombie Feast.items.[].system.strength} (same value: 0) - [target] : object {Book 1 - Zombie Feast.items.[].system.target} - value : string {Book 1 - Zombie Feast.items.[].system.target.value} (11 different values) - [time] : object {Book 1 - Zombie Feast.items.[].system.time} - value : string {Book 1 - Zombie Feast.items.[].system.time.value} (6 different values) - '2' (x22) - '1' (x5) - 'reaction' (x2) - '10 minutes' (x1) - '1 day' (x1) - '3' (x1) - [tradition] : object {Book 1 - Zombie Feast.items.[].system.tradition} - value : string {Book 1 - Zombie Feast.items.[].system.tradition.value} (2 different values) - 'occult' (x5) - 'primal' (x1) - [traits] : object {Book 1 - Zombie Feast.items.[].system.traits} - rarity : string {Book 1 - Zombie Feast.items.[].system.traits.rarity} (3 different values) - 'common' (x166) - 'uncommon' (x6) - 'unique' (x1) - [traditions] : array {Book 1 - Zombie Feast.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 1 - Zombie Feast.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x26) - 'arcane' (x21) - 'divine' (x14) - 'primal' (x5) - value : array {Book 1 - Zombie Feast.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 1 - Zombie Feast.items.[].system.traits.value.[]} (59 different values) - [usage] : object {Book 1 - Zombie Feast.items.[].system.usage} - value : string {Book 1 - Zombie Feast.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x13) - 'held-in-two-hands' (x3) - 'worn' (x2) - [uses] : object {Book 1 - Zombie Feast.items.[].system.uses} - autoDestroy : boolean {Book 1 - Zombie Feast.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 1 - Zombie Feast.items.[].system.uses.max} (same value: 1) - value : integer {Book 1 - Zombie Feast.items.[].system.uses.value} (same value: 1) - [value] : object {Book 1 - Zombie Feast.items.[].system.value} - isValued : boolean {Book 1 - Zombie Feast.items.[].system.value.isValued} (same value: True) - value : integer {Book 1 - Zombie Feast.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 1 - Zombie Feast.items.[].system.weaponType} - value : string {Book 1 - Zombie Feast.items.[].system.weaponType.value} (2 different values) - 'melee' (x23) - 'ranged' (x6) - type : string {Book 1 - Zombie Feast.items.[].type} (10 different values) - 'action' (x92) - 'spell' (x32) - 'melee' (x29) - 'equipment' (x10) - 'lore' (x6) - 'weapon' (x6) - 'spellcastingEntry' (x6) - 'condition' (x4) - 'armor' (x2) - 'consumable' (x2) - [_stats] : object {Book 1 - Zombie Feast.items.[]._stats} - compendiumSource : string {Book 1 - Zombie Feast.items.[]._stats.compendiumSource} (56 different values) - [flags] : object {Book 1 - Zombie Feast.items.[].flags} - pf2e : object {Book 1 - Zombie Feast.items.[].flags.pf2e} - linkedWeapon : string {Book 1 - Zombie Feast.items.[].flags.pf2e.linkedWeapon} (5 different values) - 'L4OuRUydE98iw6Uv' (x2) - '0J9rlUbx4oCGObeU' (x2) - 'LRWGmK7Fyfv4B3n4' (x1) - 'Y8HYNHds5L2GhKgk' (x1) - 'NjTH65UE2kIjP0rE' (x1) - name : string {Book 1 - Zombie Feast.name} (all different values) - system : object {Book 1 - Zombie Feast.system} - [abilities] : object {Book 1 - Zombie Feast.system.abilities} - cha : object {Book 1 - Zombie Feast.system.abilities.cha} - mod : integer {Book 1 - Zombie Feast.system.abilities.cha.mod} (7 different values) - -2 (x5) - 1 (x4) - 0 (x4) - -5 (x3) - 2 (x3) - 4 (x1) - 5 (x1) - con : object {Book 1 - Zombie Feast.system.abilities.con} - mod : integer {Book 1 - Zombie Feast.system.abilities.con.mod} (5 different values) - 0 (x6) - 2 (x5) - 1 (x5) - 4 (x4) - 3 (x1) - dex : object {Book 1 - Zombie Feast.system.abilities.dex} - mod : integer {Book 1 - Zombie Feast.system.abilities.dex.mod} (7 different values) - 2 (x6) - 4 (x5) - 3 (x4) - 1 (x2) - -1 (x2) - -3 (x1) - -2 (x1) - int : object {Book 1 - Zombie Feast.system.abilities.int} - mod : integer {Book 1 - Zombie Feast.system.abilities.int.mod} (8 different values) - -5 (x7) - 0 (x3) - 1 (x3) - -3 (x3) - 4 (x2) - -2 (x1) - -4 (x1) - 2 (x1) - str : object {Book 1 - Zombie Feast.system.abilities.str} - mod : integer {Book 1 - Zombie Feast.system.abilities.str.mod} (7 different values) - 1 (x7) - 2 (x5) - 5 (x3) - 3 (x2) - 0 (x2) - -5 (x1) - -1 (x1) - wis : object {Book 1 - Zombie Feast.system.abilities.wis} - mod : integer {Book 1 - Zombie Feast.system.abilities.wis.mod} (5 different values) - 0 (x10) - 1 (x5) - 2 (x3) - 3 (x2) - 4 (x1) - attributes : object {Book 1 - Zombie Feast.system.attributes} - ac : object {Book 1 - Zombie Feast.system.attributes.ac} - [details] : string {Book 1 - Zombie Feast.system.attributes.ac.details} (same value: '') - value : integer {Book 1 - Zombie Feast.system.attributes.ac.value} (10 different values) - 10 (x4) - 13 (x4) - 19 (x4) - 16 (x4) - 15 (x3) - 20 (x3) - 18 (x3) - 14 (x2) - 12 (x1) - 21 (x1) - [adjustment] : string {Book 1 - Zombie Feast.system.attributes.adjustment} (same value: 'elite') - [allSaves] : object {Book 1 - Zombie Feast.system.attributes.allSaves} - value : string {Book 1 - Zombie Feast.system.attributes.allSaves.value} (3 different values) - '' (x19) - '+1 status to all saves vs. good' (x1) - '+1 circumstance bonus to Will saves against mental effects' (x1) - hp : object {Book 1 - Zombie Feast.system.attributes.hp} - details : string {Book 1 - Zombie Feast.system.attributes.hp.details} (3 different values) - '' (x19) - 'void healing' (x9) - 'regeneration 5 (deactivated by acid, fire, or vitality)' (x1) - max : integer {Book 1 - Zombie Feast.system.attributes.hp.max} (18 different values) - temp : integer {Book 1 - Zombie Feast.system.attributes.hp.temp} (same value: 0) - value : integer {Book 1 - Zombie Feast.system.attributes.hp.value} (18 different values) - [emitsSound] : string {Book 1 - Zombie Feast.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 1 - Zombie Feast.system.attributes.hardness} (5 different values) - 0 (x4) - 10 (x1) - 7 (x1) - 11 (x1) - 5 (x1) - [immunities] : array {Book 1 - Zombie Feast.system.attributes.immunities} - Length: min=0 max=7 - Value type: object {Book 1 - Zombie Feast.system.attributes.immunities.[]} - type : string {Book 1 - Zombie Feast.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Book 1 - Zombie Feast.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Book 1 - Zombie Feast.system.attributes.resistances.[]} - [doubleVs] : array {Book 1 - Zombie Feast.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 1 - Zombie Feast.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 1 - Zombie Feast.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {Book 1 - Zombie Feast.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - type : string {Book 1 - Zombie Feast.system.attributes.resistances.[].type} (6 different values) - 'piercing' (x5) - 'slashing' (x5) - 'cold' (x4) - 'electricity' (x4) - 'fire' (x4) - 'all-damage' (x2) - value : integer {Book 1 - Zombie Feast.system.attributes.resistances.[].value} (3 different values) - 3 (x11) - 2 (x10) - 5 (x3) - [speed] : object {Book 1 - Zombie Feast.system.attributes.speed} - otherSpeeds : array {Book 1 - Zombie Feast.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 1 - Zombie Feast.system.attributes.speed.otherSpeeds.[]} - type : string {Book 1 - Zombie Feast.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x6) - 'climb' (x2) - 'burrow' (x2) - value : integer {Book 1 - Zombie Feast.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 25 (x3) - 5 (x3) - 30 (x2) - 40 (x1) - 20 (x1) - value : integer {Book 1 - Zombie Feast.system.attributes.speed.value} (5 different values) - 25 (x8) - 20 (x6) - 30 (x3) - 0 (x2) - 15 (x2) - [stealth] : object {Book 1 - Zombie Feast.system.attributes.stealth} - details : string {Book 1 - Zombie Feast.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {Book 1 - Zombie Feast.system.attributes.stealth.value} (5 different values) - 10 (x3) - 13 (x2) - 11 (x1) - 7 (x1) - 12 (x1) - [weaknesses] : array {Book 1 - Zombie Feast.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 1 - Zombie Feast.system.attributes.weaknesses.[]} - type : string {Book 1 - Zombie Feast.system.attributes.weaknesses.[].type} (8 different values) - 'vitality' (x6) - 'area-damage' (x3) - 'splash-damage' (x3) - 'slashing' (x3) - 'bludgeoning' (x2) - 'critical-hits' (x1) - 'holy' (x1) - 'fire' (x1) - value : integer {Book 1 - Zombie Feast.system.attributes.weaknesses.[].value} (4 different values) - 5 (x10) - 3 (x5) - 10 (x4) - 6 (x1) - details : object {Book 1 - Zombie Feast.system.details} - [blurb] : string {Book 1 - Zombie Feast.system.details.blurb} (6 different values) - '' (x16) - 'Variant elite crawling hand' (x1) - 'LE variant guardian beast' (x1) - 'Female changeling human necromancer' (x1) - 'Variant bodak bank guard' (x1) - 'Male ghoul poisoner' (x1) - [languages] : object {Book 1 - Zombie Feast.system.details.languages} - details : string {Book 1 - Zombie Feast.system.details.languages.details} (4 different values) - '' (x18) - '(can\'t speak any language)' (x1) - 'telepathy 60 feet' (x1) - '(can\'t speak any language); undead master link' (x1) - value : array {Book 1 - Zombie Feast.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 1 - Zombie Feast.system.details.languages.value.[]} (9 different values) - 'common' (x10) - 'necril' (x6) - 'aklo' (x3) - 'osiriani' (x2) - 'taldane' (x1) - 'diabolic' (x1) - 'chthonian' (x1) - 'fey' (x1) - 'jotun' (x1) - level : object {Book 1 - Zombie Feast.system.details.level} - value : integer {Book 1 - Zombie Feast.system.details.level.value} (7 different values) - 3 (x10) - 1 (x6) - -1 (x4) - 4 (x3) - 2 (x3) - 0 (x2) - 5 (x1) - [privateNotes] : string {Book 1 - Zombie Feast.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 1 - Zombie Feast.system.details.publicNotes} (13 different values) - publication : object {Book 1 - Zombie Feast.system.details.publication} - license : string {Book 1 - Zombie Feast.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 1 - Zombie Feast.system.details.publication.remaster} (same value: False) - title : string {Book 1 - Zombie Feast.system.details.publication.title} (same value: 'Pathfinder #181: Zombie Feast') - [description] : string {Book 1 - Zombie Feast.system.details.description} (8 different values) - '

This bone-filled vault disgorges its contents the moment the vault door slides open.

' (x1) - '

The cauldron\'s ear-splitting keening calls forth spectral claws to assail ears and souls alike.

' (x1) - '

A nest of bones resembling an ant hill contains countless miniscule scavenger vermin with vicious, acid-dripping mandibles.

' (x1) - '

This ancient pile of bones appears stable, but the slightest disturbance topples them.

' (x1) - '

A skeletal arm holding a sickle is concealed in the ceiling and connected to a mechanism in the sliding door below it.

' (x1) - '

The heavy gate slams shut when opened more than halfway

' (x1) - '

A cloud of invisible magical sensors floats in the square above an invisible floor rune.

' (x1) - '

The former bank manager\'s ghostly presence tempts creatures to partake in a dubious meal.

' (x1) - [disable] : string {Book 1 - Zombie Feast.system.details.disable} (8 different values) - '

@Check[thievery|dc:20] (trained) or @Check[stealth|dc:20] (trained) to carefully open the vault door without disturbing the bones

' (x1) - '

@Check[athletics|dc:22] to tip the cauldron, or @Check[occultism|dc:20] or @Check[religion|dc:20] (trained) to ward against the cauldron\'s effects. Any combination of three successful attempts is required to fully disable the haunt. When the haunt is disabled, the coven seeks vengeance.

' (x1) - '

@Check[athletics|dc:18|name:Topple the Mound] (trained) to topple the mound and destroy it

' (x1) - '

@Check[acrobatics|dc:20] (trained) or @Check[stealth|dc:20] (trained) to shimmy past the bones without disturbing them, or deal any amount of damage to trigger the collapse from a distance

' (x1) - '

@Check[thievery|dc:20|traits:action:disable-a-device] (trained) on the door frame or ceiling groove, or Interact to operate a lever on the opposite side of the door (in areas D2 and D4, respectively)

' (x1) - '

@Check[thievery|dc:15|traits:action:disable-a-device|name:Loosen the Gate Springs] (trained) to loosen the gate\'s springs before it slams closed

' (x1) - '

@Check[acrobatics|dc:18] to approach without triggering the trap followed by @Check[thievery|dc:20] (trained) to disrupt the rune\'s summoning effect; alternatively, @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 17) to counteract the rune

' (x1) - '

@Check[religion|dc:18|name:Recite a Prayer to Urgathoa] (trained) to say a prayer to Urgathoa and put the haunt temporarily to rest until it resets, @Check[occultism|dc:22|name:Commune with the Manager\'s Spirit] (trained) to commune with the bank manager\'s spirit and convince her to permanently pass on, disabling the haunt

' (x1) - [isComplex] : boolean {Book 1 - Zombie Feast.system.details.isComplex} (2 different values) - False (x4) - True (x4) - [reset] : string {Book 1 - Zombie Feast.system.details.reset} (7 different values) - '' (x2) - '

The haunt becomes inert (resuming its usual screaming) at the end of any round in which no creatures other than Kepgeda remain in her kitchen.

' (x1) - '

The hazard deactivates if there are no targets for its acid spew at the start of its turn. The hatchlings return to the nest, and the hazard resets. If damaged but not destroyed, the nest recovers @Damage[1d6[healing]] Hit Points per hour as the hatchlings repair it.

' (x1) - '

The trap resets after 15 minutes. Additionally, a creature can manually Interact with the lever on the opposite side of the door to reset the trap.

' (x1) - '

The trap can be reactivated (or deactivated, if it\'s active) by flipping a lever hidden in the nearby wall. A character Searching the area finds it with a successful @Check[perception|dc:18|traits:action:seek] check.

' (x1) - '

The trap resets after 24 hours.

' (x1) - '

The haunt re-forms after 1 hour. The haunt becomes disabled and doesn\'t re-form if a creature eats a full meal at the desk-this can be any food, not just the "food" at hand.

' (x1) - [routine] : string {Book 1 - Zombie Feast.system.details.routine} (4 different values) - '' (x5) - '

(1 action) The spectral hands scurry about, grabbing at all of Kepgeda\'s foes in area E13. Each such creature takes @Damage[3d6[mental]] damage (@Check[will|dc:20|basic]) as the spectral claws assail them. A creature that takes mental damage from this effect doesn\'t reduce their frightened value at the end of their next turn.

' (x1) - '

(1 action) The hazard makes an acid spew Strike against the nearest creature.

' (x1) - '

(1 action) The haunt sends a cloud of dust and bone shards hurtling about the room. The dust and bones batter all creatures in the room, dealing @Damage[4d6[bludgeoning]] damage (@Check[reflex|dc:21|basic]). Creatures who fail the save are @UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 round (or 1 minute on a critical failure).

' (x1) - [initiative] : object {Book 1 - Zombie Feast.system.initiative} - statistic : string {Book 1 - Zombie Feast.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 1 - Zombie Feast.system.perception} - details : string {Book 1 - Zombie Feast.system.perception.details} (same value: '') - mod : integer {Book 1 - Zombie Feast.system.perception.mod} (11 different values) - senses : array {Book 1 - Zombie Feast.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 1 - Zombie Feast.system.perception.senses.[]} - [acuity] : string {Book 1 - Zombie Feast.system.perception.senses.[].acuity} (2 different values) - 'precise' (x4) - 'imprecise' (x2) - [range] : integer {Book 1 - Zombie Feast.system.perception.senses.[].range} (3 different values) - 30 (x4) - 60 (x1) - 40 (x1) - type : string {Book 1 - Zombie Feast.system.perception.senses.[].type} (4 different values) - 'darkvision' (x16) - 'lifesense' (x4) - 'tremorsense' (x1) - 'scent' (x1) - [resources] : object {Book 1 - Zombie Feast.system.resources} - [focus] : object {Book 1 - Zombie Feast.system.resources.focus} - max : integer {Book 1 - Zombie Feast.system.resources.focus.max} (2 different values) - 2 (x1) - 1 (x1) - value : integer {Book 1 - Zombie Feast.system.resources.focus.value} (2 different values) - 2 (x1) - 1 (x1) - saves : object {Book 1 - Zombie Feast.system.saves} - fortitude : object {Book 1 - Zombie Feast.system.saves.fortitude} - saveDetail : string {Book 1 - Zombie Feast.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 1 - Zombie Feast.system.saves.fortitude.value} (12 different values) - reflex : object {Book 1 - Zombie Feast.system.saves.reflex} - saveDetail : string {Book 1 - Zombie Feast.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 1 - Zombie Feast.system.saves.reflex.value} (11 different values) - will : object {Book 1 - Zombie Feast.system.saves.will} - saveDetail : string {Book 1 - Zombie Feast.system.saves.will.saveDetail} (same value: '') - value : integer {Book 1 - Zombie Feast.system.saves.will.value} (12 different values) - [skills] : object {Book 1 - Zombie Feast.system.skills} - [acrobatics] : object {Book 1 - Zombie Feast.system.skills.acrobatics} - base : integer {Book 1 - Zombie Feast.system.skills.acrobatics.base} (6 different values) - 9 (x2) - 8 (x2) - 10 (x2) - 5 (x1) - 4 (x1) - 7 (x1) - [athletics] : object {Book 1 - Zombie Feast.system.skills.athletics} - base : integer {Book 1 - Zombie Feast.system.skills.athletics.base} (6 different values) - 6 (x5) - 5 (x3) - 8 (x3) - 7 (x2) - 10 (x1) - 9 (x1) - [crafting] : object {Book 1 - Zombie Feast.system.skills.crafting} - base : integer {Book 1 - Zombie Feast.system.skills.crafting.base} (3 different values) - 4 (x1) - 13 (x1) - 12 (x1) - [deception] : object {Book 1 - Zombie Feast.system.skills.deception} - base : integer {Book 1 - Zombie Feast.system.skills.deception.base} (same value: 8) - [diplomacy] : object {Book 1 - Zombie Feast.system.skills.diplomacy} - base : integer {Book 1 - Zombie Feast.system.skills.diplomacy.base} (same value: 8) - [intimidation] : object {Book 1 - Zombie Feast.system.skills.intimidation} - base : integer {Book 1 - Zombie Feast.system.skills.intimidation.base} (3 different values) - 11 (x3) - 4 (x1) - 9 (x1) - [medicine] : object {Book 1 - Zombie Feast.system.skills.medicine} - base : integer {Book 1 - Zombie Feast.system.skills.medicine.base} (same value: 9) - [nature] : object {Book 1 - Zombie Feast.system.skills.nature} - base : integer {Book 1 - Zombie Feast.system.skills.nature.base} (same value: 10) - [occultism] : object {Book 1 - Zombie Feast.system.skills.occultism} - base : integer {Book 1 - Zombie Feast.system.skills.occultism.base} (2 different values) - 13 (x1) - 6 (x1) - [performance] : object {Book 1 - Zombie Feast.system.skills.performance} - base : integer {Book 1 - Zombie Feast.system.skills.performance.base} (2 different values) - 10 (x1) - 8 (x1) - [religion] : object {Book 1 - Zombie Feast.system.skills.religion} - base : integer {Book 1 - Zombie Feast.system.skills.religion.base} (same value: 8) - [society] : object {Book 1 - Zombie Feast.system.skills.society} - base : integer {Book 1 - Zombie Feast.system.skills.society.base} (2 different values) - 11 (x1) - 6 (x1) - [stealth] : object {Book 1 - Zombie Feast.system.skills.stealth} - base : integer {Book 1 - Zombie Feast.system.skills.stealth.base} (6 different values) - 6 (x3) - 11 (x3) - 7 (x2) - 5 (x1) - 12 (x1) - 10 (x1) - [survival] : object {Book 1 - Zombie Feast.system.skills.survival} - base : integer {Book 1 - Zombie Feast.system.skills.survival.base} (2 different values) - 2 (x1) - 10 (x1) - [thievery] : object {Book 1 - Zombie Feast.system.skills.thievery} - base : integer {Book 1 - Zombie Feast.system.skills.thievery.base} (2 different values) - 7 (x1) - 9 (x1) - traits : object {Book 1 - Zombie Feast.system.traits} - rarity : string {Book 1 - Zombie Feast.system.traits.rarity} (4 different values) - 'uncommon' (x13) - 'unique' (x7) - 'common' (x5) - 'rare' (x4) - size : object {Book 1 - Zombie Feast.system.traits.size} - value : string {Book 1 - Zombie Feast.system.traits.size.value} (4 different values) - 'med' (x17) - 'tiny' (x5) - 'lg' (x4) - 'sm' (x3) - value : array {Book 1 - Zombie Feast.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 1 - Zombie Feast.system.traits.value.[]} (25 different values) - [creatureType] : string {Book 1 - Zombie Feast.system.creatureType} (same value: '') - [spellcasting] : object {Book 1 - Zombie Feast.system.spellcasting} - rituals : object {Book 1 - Zombie Feast.system.spellcasting.rituals} - dc : integer {Book 1 - Zombie Feast.system.spellcasting.rituals.dc} (same value: 22) - [statusEffects] : array<> {Book 1 - Zombie Feast.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 1 - Zombie Feast.type} (2 different values) - 'npc' (x21) - 'hazard' (x8) - [prototypeToken] : object {Book 1 - Zombie Feast.prototypeToken} - name : string {Book 1 - Zombie Feast.prototypeToken.name} (same value: 'Summoning Rune') \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Cradle of Quartz.txt b/output/pf2e/packs/Book 2 - Cradle of Quartz.txt deleted file mode 100644 index eb4ef38..0000000 --- a/output/pf2e/packs/Book 2 - Cradle of Quartz.txt +++ /dev/null @@ -1,1363 +0,0 @@ -Book 2 - Cradle of Quartz -Different values: 37 -===================================== -object {Book 2 - Cradle of Quartz} - _id : string {Book 2 - Cradle of Quartz._id} (all different values) - folder : string {Book 2 - Cradle of Quartz.folder} (same value: 'pQrOgVI3T7rfikpd') - img : string {Book 2 - Cradle of Quartz.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x31) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 2 - Cradle of Quartz.items} - Length: min=1 max=27 - Value type: object {Book 2 - Cradle of Quartz.items.[]} - _id : string {Book 2 - Cradle of Quartz.items.[]._id} (336 different values) - img : string {Book 2 - Cradle of Quartz.items.[].img} (107 different values) - name : string {Book 2 - Cradle of Quartz.items.[].name} (245 different values) - sort : integer {Book 2 - Cradle of Quartz.items.[].sort} (28 different values) - system : object {Book 2 - Cradle of Quartz.items.[].system} - [acBonus] : integer {Book 2 - Cradle of Quartz.items.[].system.acBonus} (3 different values) - 2 (x5) - 3 (x1) - 1 (x1) - [actionType] : object {Book 2 - Cradle of Quartz.items.[].system.actionType} - value : string {Book 2 - Cradle of Quartz.items.[].system.actionType.value} (4 different values) - 'passive' (x71) - 'action' (x40) - 'reaction' (x23) - 'free' (x1) - [actions] : object {Book 2 - Cradle of Quartz.items.[].system.actions} - [value] : integer {Book 2 - Cradle of Quartz.items.[].system.actions.value} (3 different values) - 1 (x23) - 2 (x14) - 3 (x3) - [area] : object {Book 2 - Cradle of Quartz.items.[].system.area} - [details] : string {Book 2 - Cradle of Quartz.items.[].system.area.details} (same value: 'a horizontal earthen or sandy surface within a 20-foot burst') - type : string {Book 2 - Cradle of Quartz.items.[].system.area.type} (4 different values) - 'emanation' (x5) - 'burst' (x3) - 'cone' (x1) - 'line' (x1) - value : integer {Book 2 - Cradle of Quartz.items.[].system.area.value} (7 different values) - 20 (x3) - 30 (x2) - 5 (x1) - 10 (x1) - 15 (x1) - 120 (x1) - 60 (x1) - [attack] : object {Book 2 - Cradle of Quartz.items.[].system.attack} - value : string {Book 2 - Cradle of Quartz.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Cradle of Quartz.items.[].system.attackEffects} - [custom] : string {Book 2 - Cradle of Quartz.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Cradle of Quartz.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.attackEffects.value.[]} (8 different values) - 'push' (x3) - 'heretics-smite' (x2) - 'grab' (x2) - 'i-venom' (x1) - 'tongue-grab' (x1) - 'crack-shot' (x1) - 'concussive-fist' (x1) - 'mana-fever' (x1) - [autoHeightenLevel] : object {Book 2 - Cradle of Quartz.items.[].system.autoHeightenLevel} - [value] : empty - [checkPenalty] : integer {Book 2 - Cradle of Quartz.items.[].system.checkPenalty} (3 different values) - -1 (x5) - -2 (x1) - 0 (x1) - [deathNote] : boolean {Book 2 - Cradle of Quartz.items.[].system.deathNote} (same value: True) - description : object {Book 2 - Cradle of Quartz.items.[].system.description} - value : string {Book 2 - Cradle of Quartz.items.[].system.description.value} (208 different values) - [baseItem] : string {Book 2 - Cradle of Quartz.items.[].system.baseItem} (26 different values) - [bonus] : object {Book 2 - Cradle of Quartz.items.[].system.bonus} - value : integer {Book 2 - Cradle of Quartz.items.[].system.bonus.value} (18 different values) - [bonusDamage] : object {Book 2 - Cradle of Quartz.items.[].system.bonusDamage} - value : integer {Book 2 - Cradle of Quartz.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Cradle of Quartz.items.[].system.bulk} - value : mixed - float {Book 2 - Cradle of Quartz.items.[].system.bulk.value} (same value: 0,1) - integer {Book 2 - Cradle of Quartz.items.[].system.bulk.value} (4 different values) - 1 (x16) - 0 (x6) - 2 (x2) - 5 (x1) - [category] : string {Book 2 - Cradle of Quartz.items.[].system.category} (14 different values) - [containerId] : empty - [cost] : object {Book 2 - Cradle of Quartz.items.[].system.cost} - value : string {Book 2 - Cradle of Quartz.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 2 - Cradle of Quartz.items.[].system.counteraction} (2 different values) - False (x51) - True (x3) - [damage] : object {Book 2 - Cradle of Quartz.items.[].system.damage} - [0] : object {Book 2 - Cradle of Quartz.items.[].system.damage.0} - [applyMod] : boolean {Book 2 - Cradle of Quartz.items.[].system.damage.0.applyMod} (2 different values) - False (x9) - True (x3) - [category] : empty - formula : string {Book 2 - Cradle of Quartz.items.[].system.damage.0.formula} (10 different values) - '1d8' (x3) - '1d6' (x2) - '0' (x2) - '2d6' (x1) - '6d6' (x1) - '4d12' (x1) - '3d8' (x1) - '1d4' (x1) - '1d4+1' (x1) - '4d6' (x1) - kinds : array {Book 2 - Cradle of Quartz.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x14) - 'healing' (x3) - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.damage.0.type} (8 different values) - 'acid' (x3) - 'mental' (x3) - 'vitality' (x2) - 'electricity' (x2) - 'void' (x1) - 'poison' (x1) - 'fire' (x1) - 'force' (x1) - [damageType] : string {Book 2 - Cradle of Quartz.items.[].system.damage.damageType} (4 different values) - 'piercing' (x25) - 'bludgeoning' (x7) - 'sonic' (x1) - 'slashing' (x1) - [dice] : integer {Book 2 - Cradle of Quartz.items.[].system.damage.dice} (3 different values) - 1 (x31) - 0 (x2) - 2 (x1) - [die] : string {Book 2 - Cradle of Quartz.items.[].system.damage.die} (4 different values) - 'd6' (x17) - 'd4' (x13) - 'd8' (x2) - '' (x2) - [formula] : string {Book 2 - Cradle of Quartz.items.[].system.damage.formula} (same value: '1d8') - [gcovwqxwitqchoin] : object {Book 2 - Cradle of Quartz.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cradle of Quartz.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cradle of Quartz.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cradle of Quartz.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 2 - Cradle of Quartz.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 2 - Cradle of Quartz.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 2 - Cradle of Quartz.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls} - [0] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.0} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.0.damage} (5 different values) - '1d6+10' (x2) - '2d4' (x1) - '1d6+2' (x1) - '1d6+6' (x1) - '1d6+3' (x1) - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.0.damageType} (4 different values) - 'piercing' (x3) - 'sonic' (x1) - 'bludgeoning' (x1) - 'slashing' (x1) - [0hl2ijww98hhe6yjd7b1] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.0hl2ijww98hhe6yjd7b1} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.0hl2ijww98hhe6yjd7b1.damage} (same value: '1d4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.0hl2ijww98hhe6yjd7b1.damageType} (same value: 'sonic') - [1] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1} - category : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1.category} (same value: 'splash') - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1.damage} (same value: '2') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1.damageType} (same value: 'sonic') - [1albqvcqwiq28m7uqvdp] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1albqvcqwiq28m7uqvdp} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1albqvcqwiq28m7uqvdp.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1albqvcqwiq28m7uqvdp.damageType} (same value: 'piercing') - [1amqv1r6br3i8w68ph4o] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1amqv1r6br3i8w68ph4o} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1amqv1r6br3i8w68ph4o.damage} (same value: '1d4+6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1amqv1r6br3i8w68ph4o.damageType} (same value: 'bludgeoning') - [1aqsq0kuyhtc670dyrxv] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1aqsq0kuyhtc670dyrxv} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1aqsq0kuyhtc670dyrxv.damage} (same value: '2d8+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1aqsq0kuyhtc670dyrxv.damageType} (same value: 'bludgeoning') - [1ii9sy6822afc2jt9e4v] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1ii9sy6822afc2jt9e4v} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1ii9sy6822afc2jt9e4v.damage} (same value: '1d4+5') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1ii9sy6822afc2jt9e4v.damageType} (same value: 'piercing') - [1q5qmqldaujjekqqr0cc] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1q5qmqldaujjekqqr0cc} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1q5qmqldaujjekqqr0cc.damage} (same value: '2d8+11') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.1q5qmqldaujjekqqr0cc.damageType} (same value: 'slashing') - [23o5uuctsus0stp65s15] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.23o5uuctsus0stp65s15} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.23o5uuctsus0stp65s15.damage} (same value: '2d8+8') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.23o5uuctsus0stp65s15.damageType} (same value: 'bludgeoning') - [2bg3hoyw7xh549g8hdk4] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.2bg3hoyw7xh549g8hdk4} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.2bg3hoyw7xh549g8hdk4.damage} (same value: '2d10+8') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.2bg3hoyw7xh549g8hdk4.damageType} (same value: 'bludgeoning') - [3bq8pq4w51r67gcmc740] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.3bq8pq4w51r67gcmc740} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.3bq8pq4w51r67gcmc740.damage} (same value: '2d4+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.3bq8pq4w51r67gcmc740.damageType} (same value: 'slashing') - [5ir1nmqrvnmc21rqz103] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5ir1nmqrvnmc21rqz103} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5ir1nmqrvnmc21rqz103.damage} (same value: '2d4+6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5ir1nmqrvnmc21rqz103.damageType} (same value: 'slashing') - [5npz4wo51ujxp73sxejz] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5npz4wo51ujxp73sxejz} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5npz4wo51ujxp73sxejz.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5npz4wo51ujxp73sxejz.damageType} (same value: 'piercing') - [5rkwjarpobh4gc51xgpb] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5rkwjarpobh4gc51xgpb} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5rkwjarpobh4gc51xgpb.damage} (same value: '2d4+3') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5rkwjarpobh4gc51xgpb.damageType} (same value: 'piercing') - [5tz4i48ujmrqv39rbnfc] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5tz4i48ujmrqv39rbnfc} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5tz4i48ujmrqv39rbnfc.damage} (same value: '2d6+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.5tz4i48ujmrqv39rbnfc.damageType} (same value: 'bludgeoning') - [6kmoyyqex0cuuzassdc9] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.6kmoyyqex0cuuzassdc9} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.6kmoyyqex0cuuzassdc9.damage} (same value: '2d6+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.6kmoyyqex0cuuzassdc9.damageType} (same value: 'bludgeoning') - [6y3hnohj1zgw67pg72d8] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.6y3hnohj1zgw67pg72d8} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.6y3hnohj1zgw67pg72d8.damage} (same value: '1d6+5') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.6y3hnohj1zgw67pg72d8.damageType} (same value: 'bludgeoning') - [8o49eelwzpxiie5fsh0r] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.8o49eelwzpxiie5fsh0r} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.8o49eelwzpxiie5fsh0r.damage} (same value: '1d6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.8o49eelwzpxiie5fsh0r.damageType} (same value: 'acid') - [94j8b1c5wzulcgaanan5] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.94j8b1c5wzulcgaanan5} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.94j8b1c5wzulcgaanan5.damage} (same value: '2d10+11') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.94j8b1c5wzulcgaanan5.damageType} (same value: 'piercing') - [98qxvrk3xsterxsvwgis] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.98qxvrk3xsterxsvwgis} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.98qxvrk3xsterxsvwgis.damage} (same value: '1d10+8') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.98qxvrk3xsterxsvwgis.damageType} (same value: 'piercing') - [a7asuxszo1898kos1kxs] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.a7asuxszo1898kos1kxs} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.a7asuxszo1898kos1kxs.damage} (same value: '1d4+5') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.a7asuxszo1898kos1kxs.damageType} (same value: 'bludgeoning') - [aqayjxprlfk7xes6fflu] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.aqayjxprlfk7xes6fflu} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.aqayjxprlfk7xes6fflu.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.aqayjxprlfk7xes6fflu.damageType} (same value: 'piercing') - [deue93w2u2p62dowgnt7] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.deue93w2u2p62dowgnt7} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.deue93w2u2p62dowgnt7.damage} (same value: '2d4+8') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.deue93w2u2p62dowgnt7.damageType} (same value: 'bludgeoning') - [dr6xldrvrak29yo2l431] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dr6xldrvrak29yo2l431} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dr6xldrvrak29yo2l431.damage} (same value: '2d6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dr6xldrvrak29yo2l431.damageType} (same value: 'electricity') - [dv7ibx349ogiov0fa923] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dv7ibx349ogiov0fa923} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dv7ibx349ogiov0fa923.damage} (2 different values) - '1d6+3' (x1) - '1d8' (x1) - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dv7ibx349ogiov0fa923.damageType} (same value: 'piercing') - [dzkjy18bclk64yjt5jy6] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dzkjy18bclk64yjt5jy6} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dzkjy18bclk64yjt5jy6.damage} (same value: '1d6+3') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dzkjy18bclk64yjt5jy6.damageType} (same value: 'piercing') - [dzn2aerv5bjzyexcisgs] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dzn2aerv5bjzyexcisgs} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dzn2aerv5bjzyexcisgs.damage} (same value: '1d8+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.dzn2aerv5bjzyexcisgs.damageType} (same value: 'piercing') - [eg05p4pzj5i7m12dk1b4] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.eg05p4pzj5i7m12dk1b4} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.eg05p4pzj5i7m12dk1b4.damage} (same value: '1d6+6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.eg05p4pzj5i7m12dk1b4.damageType} (same value: 'piercing') - [fzavz26ku6fdu4zvqxr9] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.fzavz26ku6fdu4zvqxr9} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.fzavz26ku6fdu4zvqxr9.damage} (same value: '1d6+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.fzavz26ku6fdu4zvqxr9.damageType} (same value: 'bludgeoning') - [gkduul6e9p9nnds1hc3g] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.gkduul6e9p9nnds1hc3g} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.gkduul6e9p9nnds1hc3g.damage} (same value: '2d6+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.gkduul6e9p9nnds1hc3g.damageType} (same value: 'bludgeoning') - [glv3ngel9nuszfuogk4i] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.glv3ngel9nuszfuogk4i} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.glv3ngel9nuszfuogk4i.damage} (same value: '1d4+3') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.glv3ngel9nuszfuogk4i.damageType} (same value: 'bludgeoning') - [gnokqgbbd4j9ixd1zq0p] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.gnokqgbbd4j9ixd1zq0p} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.gnokqgbbd4j9ixd1zq0p.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.gnokqgbbd4j9ixd1zq0p.damageType} (same value: 'piercing') - [hiy7a1iix4nllmmvivd7] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.hiy7a1iix4nllmmvivd7} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.hiy7a1iix4nllmmvivd7.damage} (same value: '2d6+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.hiy7a1iix4nllmmvivd7.damageType} (same value: 'bludgeoning') - [hljamgrkstfgi7rexwhz] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.hljamgrkstfgi7rexwhz} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.hljamgrkstfgi7rexwhz.damage} (same value: '2d12+9') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.hljamgrkstfgi7rexwhz.damageType} (same value: 'piercing') - [ihko4q1sq0kj2567q3gz] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ihko4q1sq0kj2567q3gz} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ihko4q1sq0kj2567q3gz.damage} (same value: '1d6+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ihko4q1sq0kj2567q3gz.damageType} (same value: 'piercing') - [ily5yhafx4afulwvj6q2] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ily5yhafx4afulwvj6q2} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ily5yhafx4afulwvj6q2.damage} (same value: '1') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ily5yhafx4afulwvj6q2.damageType} (same value: 'piercing') - [jijvvk5c5r5137r4pt2l] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.jijvvk5c5r5137r4pt2l} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.jijvvk5c5r5137r4pt2l.damage} (same value: '2d6+8') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.jijvvk5c5r5137r4pt2l.damageType} (same value: 'piercing') - [jnkcjmwqghvuik0f1msf] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.jnkcjmwqghvuik0f1msf} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.jnkcjmwqghvuik0f1msf.damage} (same value: '2d6+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.jnkcjmwqghvuik0f1msf.damageType} (same value: 'piercing') - [jtqm70b61oqbd8pa8ilt] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.jtqm70b61oqbd8pa8ilt} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.jtqm70b61oqbd8pa8ilt.damage} (same value: '1d6+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.jtqm70b61oqbd8pa8ilt.damageType} (same value: 'slashing') - [kgaz0ak7adfu5zvyiioj] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.kgaz0ak7adfu5zvyiioj} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.kgaz0ak7adfu5zvyiioj.damage} (same value: '2d6+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.kgaz0ak7adfu5zvyiioj.damageType} (same value: 'piercing') - [kvbewr598jt0fb94wgap] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.kvbewr598jt0fb94wgap} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.kvbewr598jt0fb94wgap.damage} (same value: '1d4-1') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.kvbewr598jt0fb94wgap.damageType} (same value: 'bludgeoning') - [m37or4j8e4zyv2xi917r] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.m37or4j8e4zyv2xi917r} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.m37or4j8e4zyv2xi917r.damage} (same value: '2d6+6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.m37or4j8e4zyv2xi917r.damageType} (same value: 'slashing') - [mhtsqkir2nuc3spwg2bk] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.mhtsqkir2nuc3spwg2bk} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.mhtsqkir2nuc3spwg2bk.damage} (same value: '1d6+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.mhtsqkir2nuc3spwg2bk.damageType} (same value: 'bludgeoning') - [mpbwtrm2pkhzjmw4k8y3] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.mpbwtrm2pkhzjmw4k8y3} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.mpbwtrm2pkhzjmw4k8y3.damage} (same value: '2d6+6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.mpbwtrm2pkhzjmw4k8y3.damageType} (same value: 'piercing') - [o9rvp0kgfyzn1d4sgozz] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.o9rvp0kgfyzn1d4sgozz} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.o9rvp0kgfyzn1d4sgozz.damage} (same value: '2d8+6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.o9rvp0kgfyzn1d4sgozz.damageType} (same value: 'bludgeoning') - [op2y1mfa8mgmjjhwki3h] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.op2y1mfa8mgmjjhwki3h} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.op2y1mfa8mgmjjhwki3h.damage} (same value: '1d8+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.op2y1mfa8mgmjjhwki3h.damageType} (same value: 'piercing') - [ot8178bdjtljiqn8b2ko] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ot8178bdjtljiqn8b2ko} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ot8178bdjtljiqn8b2ko.damage} (same value: '2d10+8') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ot8178bdjtljiqn8b2ko.damageType} (same value: 'piercing') - [p5mmd85nbq9qxhbnajjd] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.p5mmd85nbq9qxhbnajjd} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.p5mmd85nbq9qxhbnajjd.damage} (same value: '1d4+6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.p5mmd85nbq9qxhbnajjd.damageType} (same value: 'piercing') - [ph565f3s36shc7m9rjoi] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ph565f3s36shc7m9rjoi} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ph565f3s36shc7m9rjoi.damage} (same value: '1d6+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ph565f3s36shc7m9rjoi.damageType} (same value: 'piercing') - [plxrjo9wp98lmkk0g2is] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.plxrjo9wp98lmkk0g2is} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.plxrjo9wp98lmkk0g2is.damage} (same value: '1d6+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.plxrjo9wp98lmkk0g2is.damageType} (same value: 'bludgeoning') - [pobjmvznmdljpmbxow5g] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.pobjmvznmdljpmbxow5g} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.pobjmvznmdljpmbxow5g.damage} (same value: '1d6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.pobjmvznmdljpmbxow5g.damageType} (same value: 'electricity') - [qa46vqx2ttg9x6nsbicl] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.qa46vqx2ttg9x6nsbicl} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.qa46vqx2ttg9x6nsbicl.damage} (same value: '2d10+9') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.qa46vqx2ttg9x6nsbicl.damageType} (same value: 'bludgeoning') - [qp6qdk64wrliqo1wsacc] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.qp6qdk64wrliqo1wsacc} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.qp6qdk64wrliqo1wsacc.damage} (same value: '2d6+8') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.qp6qdk64wrliqo1wsacc.damageType} (same value: 'slashing') - [r53kybroyih95m2t27fd] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.r53kybroyih95m2t27fd} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.r53kybroyih95m2t27fd.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.r53kybroyih95m2t27fd.damageType} (same value: 'piercing') - [r8wrnyy22wrp1v2vqv21] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.r8wrnyy22wrp1v2vqv21} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.r8wrnyy22wrp1v2vqv21.damage} (same value: '1') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.r8wrnyy22wrp1v2vqv21.damageType} (same value: 'slashing') - [rtglirlkgie11oo6co2a] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.rtglirlkgie11oo6co2a} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.rtglirlkgie11oo6co2a.damage} (same value: '2d6+6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.rtglirlkgie11oo6co2a.damageType} (same value: 'piercing') - [s883rjmzmuvtlr6zgmdp] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.s883rjmzmuvtlr6zgmdp} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.s883rjmzmuvtlr6zgmdp.damage} (same value: '1d6+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.s883rjmzmuvtlr6zgmdp.damageType} (same value: 'slashing') - [sb72d2olkmm6zc96clmf] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.sb72d2olkmm6zc96clmf} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.sb72d2olkmm6zc96clmf.damage} (same value: '2d10+8') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.sb72d2olkmm6zc96clmf.damageType} (same value: 'piercing') - [tg0q68hh94gt7wogjwsd] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.tg0q68hh94gt7wogjwsd} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.tg0q68hh94gt7wogjwsd.damage} (same value: '2d8+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.tg0q68hh94gt7wogjwsd.damageType} (same value: 'piercing') - [vnetr2ruz1oc1cagtogr] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.vnetr2ruz1oc1cagtogr} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.vnetr2ruz1oc1cagtogr.damage} (same value: '2d4+7') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.vnetr2ruz1oc1cagtogr.damageType} (same value: 'piercing') - [wwzvaezdidif21hg0uhs] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.wwzvaezdidif21hg0uhs} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.wwzvaezdidif21hg0uhs.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.wwzvaezdidif21hg0uhs.damageType} (same value: 'piercing') - [x4rqc3cuc5fg21sfvg77] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.x4rqc3cuc5fg21sfvg77} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.x4rqc3cuc5fg21sfvg77.damage} (same value: '1d4+5') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.x4rqc3cuc5fg21sfvg77.damageType} (same value: 'bludgeoning') - [xf1x6bv8y1bme6xkzv2u] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.xf1x6bv8y1bme6xkzv2u} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.xf1x6bv8y1bme6xkzv2u.damage} (same value: '2d8+6') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.xf1x6bv8y1bme6xkzv2u.damageType} (same value: 'piercing') - [xg7gxx9l7dg4wncsp28r] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.xg7gxx9l7dg4wncsp28r} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.xg7gxx9l7dg4wncsp28r.damage} (same value: '1d8') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.xg7gxx9l7dg4wncsp28r.damageType} (same value: 'piercing') - [ygimlb3th1u0fxaz12ob] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ygimlb3th1u0fxaz12ob} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ygimlb3th1u0fxaz12ob.damage} (same value: '2d12+9') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.ygimlb3th1u0fxaz12ob.damageType} (same value: 'slashing') - [z7kdel1ztgcmj651xd0b] : object {Book 2 - Cradle of Quartz.items.[].system.damageRolls.z7kdel1ztgcmj651xd0b} - damage : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.z7kdel1ztgcmj651xd0b.damage} (same value: '2d4+10') - damageType : string {Book 2 - Cradle of Quartz.items.[].system.damageRolls.z7kdel1ztgcmj651xd0b.damageType} (same value: 'bludgeoning') - [defense] : object {Book 2 - Cradle of Quartz.items.[].system.defense} - save : object {Book 2 - Cradle of Quartz.items.[].system.defense.save} - basic : boolean {Book 2 - Cradle of Quartz.items.[].system.defense.save.basic} (2 different values) - True (x10) - False (x7) - statistic : string {Book 2 - Cradle of Quartz.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x6) - 'will' (x6) - 'reflex' (x5) - [dexCap] : integer {Book 2 - Cradle of Quartz.items.[].system.dexCap} (2 different values) - 3 (x6) - 2 (x1) - [duration] : object {Book 2 - Cradle of Quartz.items.[].system.duration} - sustained : boolean {Book 2 - Cradle of Quartz.items.[].system.duration.sustained} (2 different values) - False (x48) - True (x6) - value : string {Book 2 - Cradle of Quartz.items.[].system.duration.value} (13 different values) - [equipped] : object {Book 2 - Cradle of Quartz.items.[].system.equipped} - carryType : string {Book 2 - Cradle of Quartz.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 2 - Cradle of Quartz.items.[].system.equipped.handsHeld} (2 different values) - 0 (x44) - 1 (x7) - [inSlot] : boolean {Book 2 - Cradle of Quartz.items.[].system.equipped.inSlot} (2 different values) - False (x5) - True (x3) - [invested] : empty - [material] : object {Book 2 - Cradle of Quartz.items.[].system.material} - [grade] : empty - [type] : empty - [meleeUsage] : object {Book 2 - Cradle of Quartz.items.[].system.meleeUsage} - damage : object {Book 2 - Cradle of Quartz.items.[].system.meleeUsage.damage} - die : string {Book 2 - Cradle of Quartz.items.[].system.meleeUsage.damage.die} (2 different values) - 'd6' (x2) - 'd4' (x1) - type : string {Book 2 - Cradle of Quartz.items.[].system.meleeUsage.damage.type} (2 different values) - 'bludgeoning' (x2) - 'slashing' (x1) - group : string {Book 2 - Cradle of Quartz.items.[].system.meleeUsage.group} (2 different values) - 'club' (x2) - 'sword' (x1) - traits : array {Book 2 - Cradle of Quartz.items.[].system.meleeUsage.traits} - Length: min=2 max=4 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.meleeUsage.traits.[]} (6 different values) - 'critical-fusion' (x3) - 'thrown-10' (x1) - 'shove' (x1) - 'finesse' (x1) - 'forceful' (x1) - 'sweep' (x1) - publication : object {Book 2 - Cradle of Quartz.items.[].system.publication} - license : string {Book 2 - Cradle of Quartz.items.[].system.publication.license} (2 different values) - 'OGL' (x356) - 'ORC' (x1) - remaster : boolean {Book 2 - Cradle of Quartz.items.[].system.publication.remaster} (2 different values) - False (x356) - True (x1) - title : string {Book 2 - Cradle of Quartz.items.[].system.publication.title} (11 different values) - rules : ignored (Foundry rules object) {Book 2 - Cradle of Quartz.items.[].system.rules} - [frequency] : object {Book 2 - Cradle of Quartz.items.[].system.frequency} - max : integer {Book 2 - Cradle of Quartz.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Cradle of Quartz.items.[].system.frequency.per} (4 different values) - 'round' (x1) - 'PT1M' (x1) - 'turn' (x1) - 'day' (x1) - [value] : integer {Book 2 - Cradle of Quartz.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 2 - Cradle of Quartz.items.[].system.group} (11 different values) - [hardness] : integer {Book 2 - Cradle of Quartz.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 2 - Cradle of Quartz.items.[].system.heightening} - [levels] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels} - [2] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.2} - target : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.2.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3} - [damage] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage} - 0 : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - target : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.3.target.value} (2 different values) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - [5] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5} - [damage] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage} - 0 : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - range : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.5.range.value} (2 different values) - '60 feet' (x2) - '120 feet' (x1) - [6] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.6} - [range] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.6.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7} - [area] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.area} - areaType : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.area.areaType} (same value: 'burst') - value : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.area.value} (same value: '30') - [damage] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage} - 0 : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x1) - '6 creatures' (x1) - [9] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9} - [damage] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage} - 0 : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - area : object {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.area} - areaType : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.area.areaType} (same value: 'burst') - value : string {Book 2 - Cradle of Quartz.items.[].system.heightening.levels.9.area.value} (same value: '40') - type : string {Book 2 - Cradle of Quartz.items.[].system.heightening.type} (2 different values) - 'interval' (x13) - 'fixed' (x8) - [damage] : object {Book 2 - Cradle of Quartz.items.[].system.heightening.damage} - [0] : string {Book 2 - Cradle of Quartz.items.[].system.heightening.damage.0} (6 different values) - '2d6' (x3) - '1d8' (x3) - '1d6' (x3) - '1d12' (x1) - '2d8' (x1) - '1d4' (x1) - [interval] : integer {Book 2 - Cradle of Quartz.items.[].system.heightening.interval} (2 different values) - 1 (x10) - 2 (x3) - [hp] : object {Book 2 - Cradle of Quartz.items.[].system.hp} - max : integer {Book 2 - Cradle of Quartz.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - Cradle of Quartz.items.[].system.hp.value} (same value: 0) - [level] : object {Book 2 - Cradle of Quartz.items.[].system.level} - value : integer {Book 2 - Cradle of Quartz.items.[].system.level.value} (10 different values) - 0 (x50) - 1 (x45) - 3 (x17) - 2 (x8) - 5 (x3) - 6 (x2) - 4 (x2) - 8 (x2) - 11 (x1) - 7 (x1) - [location] : object {Book 2 - Cradle of Quartz.items.[].system.location} - value : string {Book 2 - Cradle of Quartz.items.[].system.location.value} (11 different values) - [heightenedLevel] : integer {Book 2 - Cradle of Quartz.items.[].system.location.heightenedLevel} (5 different values) - 1 (x10) - 3 (x7) - 2 (x6) - 8 (x1) - 4 (x1) - [signature] : boolean {Book 2 - Cradle of Quartz.items.[].system.location.signature} (same value: True) - [uses] : object {Book 2 - Cradle of Quartz.items.[].system.location.uses} - max : integer {Book 2 - Cradle of Quartz.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 2 - Cradle of Quartz.items.[].system.location.uses.value} (same value: 3) - [mod] : object {Book 2 - Cradle of Quartz.items.[].system.mod} - value : integer {Book 2 - Cradle of Quartz.items.[].system.mod.value} (7 different values) - 16 (x2) - 15 (x2) - 11 (x2) - 10 (x1) - 19 (x1) - 13 (x1) - 17 (x1) - [overlays] : object {Book 2 - Cradle of Quartz.items.[].system.overlays} - 37gy7l19tik74o4s : object {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [4gyp3qlsv5ywdyjq] : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - 7qdtetowq348s9oc : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - lfxcoz2d3f8j2zq1 : object {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [pq7cxntbz4s8g5ik] : object {Book 2 - Cradle of Quartz.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - Cradle of Quartz.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - Cradle of Quartz.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - Cradle of Quartz.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - Cradle of Quartz.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - Cradle of Quartz.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {Book 2 - Cradle of Quartz.items.[].system.prepared} - flexible : boolean {Book 2 - Cradle of Quartz.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Cradle of Quartz.items.[].system.prepared.value} (4 different values) - 'innate' (x6) - 'prepared' (x2) - 'focus' (x2) - 'spontaneous' (x1) - [price] : object {Book 2 - Cradle of Quartz.items.[].system.price} - [per] : integer {Book 2 - Cradle of Quartz.items.[].system.price.per} (2 different values) - 10 (x11) - 5 (x1) - value : object {Book 2 - Cradle of Quartz.items.[].system.price.value} - [cp] : integer {Book 2 - Cradle of Quartz.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 2 - Cradle of Quartz.items.[].system.price.value.gp} (21 different values) - [sp] : integer {Book 2 - Cradle of Quartz.items.[].system.price.value.sp} (6 different values) - 1 (x14) - 9 (x6) - 2 (x4) - 3 (x3) - 4 (x1) - 7 (x1) - [proficiency] : object {Book 2 - Cradle of Quartz.items.[].system.proficiency} - value : integer {Book 2 - Cradle of Quartz.items.[].system.proficiency.value} (2 different values) - 1 (x6) - 0 (x5) - [proficient] : object {Book 2 - Cradle of Quartz.items.[].system.proficient} - value : integer {Book 2 - Cradle of Quartz.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - Cradle of Quartz.items.[].system.quantity} (7 different values) - 1 (x60) - 10 (x9) - 5 (x2) - 2 (x2) - 20 (x2) - 4 (x1) - 3 (x1) - [range] : mixed - object {Book 2 - Cradle of Quartz.items.[].system.range} - value : string {Book 2 - Cradle of Quartz.items.[].system.range.value} (10 different values) - '30 feet' (x14) - '' (x10) - 'touch' (x10) - '120 feet' (x6) - '60 feet' (x4) - 'varies' (x3) - '500 feet' (x3) - '10 feet' (x2) - 'unlimited' (x1) - 'self' (x1) - integer {Book 2 - Cradle of Quartz.items.[].system.range} (7 different values) - 60 (x6) - 20 (x4) - 30 (x3) - 40 (x3) - 120 (x1) - 70 (x1) - 50 (x1) - [reload] : object {Book 2 - Cradle of Quartz.items.[].system.reload} - value : string {Book 2 - Cradle of Quartz.items.[].system.reload.value} (4 different values) - '1' (x14) - '' (x11) - '-' (x7) - '0' (x2) - [requirements] : string {Book 2 - Cradle of Quartz.items.[].system.requirements} (same value: '') - [runes] : object {Book 2 - Cradle of Quartz.items.[].system.runes} - potency : integer {Book 2 - Cradle of Quartz.items.[].system.runes.potency} (2 different values) - 0 (x30) - 1 (x11) - property : array {Book 2 - Cradle of Quartz.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.runes.property.[]} (same value: 'fearsome') - [resilient] : integer {Book 2 - Cradle of Quartz.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Cradle of Quartz.items.[].system.runes.striking} (2 different values) - 0 (x27) - 1 (x7) - [showSlotlessLevels] : object {Book 2 - Cradle of Quartz.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Cradle of Quartz.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Cradle of Quartz.items.[].system.size} (3 different values) - 'med' (x74) - 'tiny' (x2) - 'lg' (x1) - [slots] : object {Book 2 - Cradle of Quartz.items.[].system.slots} - [slot0] : object {Book 2 - Cradle of Quartz.items.[].system.slots.slot0} - max : integer {Book 2 - Cradle of Quartz.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 2 - Cradle of Quartz.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - Cradle of Quartz.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Cradle of Quartz.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'Z7dbsxF57wxsuLuf' (x1) - 'fSNLhQL4m8THhfDt' (x1) - 'zWc9Buu47kSJkcOB' (x1) - 'dwvmXkrxHCjEMTWC' (x1) - '1KlEAnGolYTSLXhP' (x1) - [slot1] : object {Book 2 - Cradle of Quartz.items.[].system.slots.slot1} - max : integer {Book 2 - Cradle of Quartz.items.[].system.slots.slot1.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {Book 2 - Cradle of Quartz.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Cradle of Quartz.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Cradle of Quartz.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'cPuG24eHfkTULVBf' (x4) - 'bzLCoxXlZFcCGc4x' (x2) - 'q7xBCSR0MI2Y5olc' (x1) - value : integer {Book 2 - Cradle of Quartz.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Book 2 - Cradle of Quartz.items.[].system.slots.slot2} - max : integer {Book 2 - Cradle of Quartz.items.[].system.slots.slot2.max} (same value: 3) - [prepared] : array {Book 2 - Cradle of Quartz.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Cradle of Quartz.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Cradle of Quartz.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'qKdu1tF09xVNU33v' (x2) - '4bJVtiJCMTOR9RdJ' (x1) - value : integer {Book 2 - Cradle of Quartz.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 2 - Cradle of Quartz.items.[].system.slots.slot3} - max : integer {Book 2 - Cradle of Quartz.items.[].system.slots.slot3.max} (2 different values) - 3 (x1) - 1 (x1) - [prepared] : array {Book 2 - Cradle of Quartz.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Cradle of Quartz.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Cradle of Quartz.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'hhaaLaRYmVTeEgc9' (x1) - 'xj9EzbUXjK2R2wXn' (x1) - 'rszGIJhk3icymfrE' (x1) - value : integer {Book 2 - Cradle of Quartz.items.[].system.slots.slot3.value} (same value: 1) - [slug] : string {Book 2 - Cradle of Quartz.items.[].system.slug} (119 different values) - [specific] : object {Book 2 - Cradle of Quartz.items.[].system.specific} - material : object {Book 2 - Cradle of Quartz.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - Cradle of Quartz.items.[].system.specific.runes} - potency : integer {Book 2 - Cradle of Quartz.items.[].system.specific.runes.potency} (same value: 1) - property : array {Book 2 - Cradle of Quartz.items.[].system.specific.runes.property} - Length: min=1 max=1 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.specific.runes.property.[]} (same value: 'fearsome') - striking : integer {Book 2 - Cradle of Quartz.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 2 - Cradle of Quartz.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -5 (x1) - [spelldc] : object {Book 2 - Cradle of Quartz.items.[].system.spelldc} - dc : integer {Book 2 - Cradle of Quartz.items.[].system.spelldc.dc} (7 different values) - 20 (x3) - 22 (x3) - 19 (x1) - 25 (x1) - 24 (x1) - 18 (x1) - 28 (x1) - mod : integer {Book 2 - Cradle of Quartz.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - Cradle of Quartz.items.[].system.spelldc.value} (7 different values) - 12 (x3) - 14 (x3) - 11 (x1) - 17 (x1) - 16 (x1) - 8 (x1) - 20 (x1) - [splashDamage] : object {Book 2 - Cradle of Quartz.items.[].system.splashDamage} - value : integer {Book 2 - Cradle of Quartz.items.[].system.splashDamage.value} (2 different values) - 0 (x33) - 2 (x1) - [stackGroup] : string {Book 2 - Cradle of Quartz.items.[].system.stackGroup} (3 different values) - 'rounds10' (x12) - 'rounds5' (x1) - 'bolts' (x1) - [strength] : integer {Book 2 - Cradle of Quartz.items.[].system.strength} (3 different values) - 1 (x5) - 2 (x1) - 0 (x1) - [target] : object {Book 2 - Cradle of Quartz.items.[].system.target} - value : string {Book 2 - Cradle of Quartz.items.[].system.target.value} (15 different values) - [time] : object {Book 2 - Cradle of Quartz.items.[].system.time} - value : string {Book 2 - Cradle of Quartz.items.[].system.time.value} (7 different values) - '2' (x38) - '1' (x5) - '1 to 3' (x4) - '10 minutes' (x3) - '3' (x2) - 'reaction' (x1) - '1 minute' (x1) - [tradition] : object {Book 2 - Cradle of Quartz.items.[].system.tradition} - value : string {Book 2 - Cradle of Quartz.items.[].system.tradition.value} (4 different values) - 'occult' (x4) - 'primal' (x3) - 'divine' (x2) - 'arcane' (x2) - [traits] : object {Book 2 - Cradle of Quartz.items.[].system.traits} - [rarity] : string {Book 2 - Cradle of Quartz.items.[].system.traits.rarity} (4 different values) - 'common' (x305) - 'uncommon' (x29) - 'rare' (x1) - 'unique' (x1) - [traditions] : array {Book 2 - Cradle of Quartz.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x45) - 'occult' (x37) - 'primal' (x28) - 'divine' (x22) - [value] : array {Book 2 - Cradle of Quartz.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 2 - Cradle of Quartz.items.[].system.traits.value.[]} (96 different values) - [usage] : object {Book 2 - Cradle of Quartz.items.[].system.usage} - value : string {Book 2 - Cradle of Quartz.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x62) - 'held-in-two-hands' (x4) - 'affixed-to-firearm' (x2) - 'wornheadwear' (x1) - 'worn' (x1) - [uses] : object {Book 2 - Cradle of Quartz.items.[].system.uses} - autoDestroy : boolean {Book 2 - Cradle of Quartz.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 2 - Cradle of Quartz.items.[].system.uses.max} (3 different values) - 1 (x24) - 5 (x2) - 500 (x1) - value : integer {Book 2 - Cradle of Quartz.items.[].system.uses.value} (3 different values) - 1 (x24) - 5 (x2) - 500 (x1) - [weaponType] : object {Book 2 - Cradle of Quartz.items.[].system.weaponType} - value : string {Book 2 - Cradle of Quartz.items.[].system.weaponType.value} (2 different values) - 'melee' (x47) - 'ranged' (x23) - type : string {Book 2 - Cradle of Quartz.items.[].type} (9 different values) - 'action' (x135) - 'melee' (x70) - 'spell' (x54) - 'weapon' (x34) - 'consumable' (x27) - 'spellcastingEntry' (x11) - 'lore' (x10) - 'equipment' (x9) - 'armor' (x7) - [_stats] : object {Book 2 - Cradle of Quartz.items.[]._stats} - compendiumSource : string {Book 2 - Cradle of Quartz.items.[]._stats.compendiumSource} (117 different values) - [flags] : object {Book 2 - Cradle of Quartz.items.[].flags} - pf2e : object {Book 2 - Cradle of Quartz.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Cradle of Quartz.items.[].flags.pf2e.linkedWeapon} (30 different values) - name : string {Book 2 - Cradle of Quartz.name} (all different values) - system : object {Book 2 - Cradle of Quartz.system} - [abilities] : object {Book 2 - Cradle of Quartz.system.abilities} - cha : object {Book 2 - Cradle of Quartz.system.abilities.cha} - mod : integer {Book 2 - Cradle of Quartz.system.abilities.cha.mod} (8 different values) - 0 (x6) - 4 (x6) - -5 (x5) - 1 (x4) - 2 (x4) - 3 (x3) - -2 (x2) - -1 (x1) - con : object {Book 2 - Cradle of Quartz.system.abilities.con} - mod : integer {Book 2 - Cradle of Quartz.system.abilities.con.mod} (7 different values) - 2 (x9) - 4 (x6) - 3 (x6) - 0 (x4) - 5 (x3) - 1 (x2) - -2 (x1) - dex : object {Book 2 - Cradle of Quartz.system.abilities.dex} - mod : integer {Book 2 - Cradle of Quartz.system.abilities.dex.mod} (8 different values) - 4 (x14) - 2 (x7) - 3 (x5) - 6 (x1) - 1 (x1) - 0 (x1) - 7 (x1) - 5 (x1) - int : object {Book 2 - Cradle of Quartz.system.abilities.int} - mod : integer {Book 2 - Cradle of Quartz.system.abilities.int.mod} (11 different values) - str : object {Book 2 - Cradle of Quartz.system.abilities.str} - mod : integer {Book 2 - Cradle of Quartz.system.abilities.str.mod} (11 different values) - wis : object {Book 2 - Cradle of Quartz.system.abilities.wis} - mod : integer {Book 2 - Cradle of Quartz.system.abilities.wis.mod} (7 different values) - 3 (x8) - 2 (x7) - 4 (x5) - 0 (x4) - 1 (x4) - -1 (x2) - 5 (x1) - attributes : object {Book 2 - Cradle of Quartz.system.attributes} - ac : object {Book 2 - Cradle of Quartz.system.attributes.ac} - [details] : string {Book 2 - Cradle of Quartz.system.attributes.ac.details} (same value: '') - value : integer {Book 2 - Cradle of Quartz.system.attributes.ac.value} (15 different values) - [allSaves] : object {Book 2 - Cradle of Quartz.system.attributes.allSaves} - value : string {Book 2 - Cradle of Quartz.system.attributes.allSaves.value} (same value: '') - hp : object {Book 2 - Cradle of Quartz.system.attributes.hp} - details : string {Book 2 - Cradle of Quartz.system.attributes.hp.details} (2 different values) - '' (x36) - 'void healing' (x1) - max : integer {Book 2 - Cradle of Quartz.system.attributes.hp.max} (25 different values) - temp : integer {Book 2 - Cradle of Quartz.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Cradle of Quartz.system.attributes.hp.value} (25 different values) - [adjustment] : string {Book 2 - Cradle of Quartz.system.attributes.adjustment} (same value: 'elite') - [hardness] : integer {Book 2 - Cradle of Quartz.system.attributes.hardness} (3 different values) - 8 (x3) - 10 (x2) - 18 (x1) - [hasHealth] : boolean {Book 2 - Cradle of Quartz.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 2 - Cradle of Quartz.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {Book 2 - Cradle of Quartz.system.attributes.immunities.[]} - type : string {Book 2 - Cradle of Quartz.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Book 2 - Cradle of Quartz.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 2 - Cradle of Quartz.system.attributes.resistances.[]} - [exceptions] : array {Book 2 - Cradle of Quartz.system.attributes.resistances.[].exceptions} - Length: min=2 max=2 - Value type: string {Book 2 - Cradle of Quartz.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x5) - 'orichalcum' (x5) - type : string {Book 2 - Cradle of Quartz.system.attributes.resistances.[].type} (9 different values) - 'physical' (x5) - 'acid' (x3) - 'bludgeoning' (x2) - 'poison' (x2) - 'electricity' (x1) - 'fire' (x1) - 'mental' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {Book 2 - Cradle of Quartz.system.attributes.resistances.[].value} (5 different values) - 10 (x7) - 5 (x6) - 8 (x2) - 18 (x1) - 4 (x1) - [speed] : object {Book 2 - Cradle of Quartz.system.attributes.speed} - [details] : string {Book 2 - Cradle of Quartz.system.attributes.speed.details} (2 different values) - 'see Uncertain Operations' (x1) - 'burrow in sand only' (x1) - otherSpeeds : array {Book 2 - Cradle of Quartz.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 2 - Cradle of Quartz.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Cradle of Quartz.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x6) - 'burrow' (x3) - 'climb' (x1) - value : integer {Book 2 - Cradle of Quartz.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 40 (x4) - 25 (x3) - 10 (x1) - 50 (x1) - 30 (x1) - value : integer {Book 2 - Cradle of Quartz.system.attributes.speed.value} (6 different values) - 25 (x19) - 30 (x5) - 20 (x3) - 10 (x2) - 35 (x1) - 0 (x1) - [stealth] : object {Book 2 - Cradle of Quartz.system.attributes.stealth} - details : string {Book 2 - Cradle of Quartz.system.attributes.stealth.details} (6 different values) - '

(trained) to notice the glyph on the doorjamb

' (x1) - '

(trained) to find the desk switch; @Check[perception|dc:28|traits:action:seek] (expert) to find the trapdoor and charge

' (x1) - '

(expert) to spot the sockets in the floor where the portcullis drops; @Check[perception|dc:28|traits:action:seek] (expert) to spot the floor trigger

' (x1) - '

(expert) to see the brick wall behind the edges of the door

' (x1) - '

(expert)

' (x1) - '' (x1) - value : integer {Book 2 - Cradle of Quartz.system.attributes.stealth.value} (5 different values) - 12 (x2) - 10 (x1) - 18 (x1) - 15 (x1) - -10 (x1) - [weaknesses] : array {Book 2 - Cradle of Quartz.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 2 - Cradle of Quartz.system.attributes.weaknesses.[]} - type : string {Book 2 - Cradle of Quartz.system.attributes.weaknesses.[].type} (5 different values) - 'electricity' (x6) - 'orichalcum' (x5) - 'cold-iron' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 2 - Cradle of Quartz.system.attributes.weaknesses.[].value} (5 different values) - 5 (x6) - 10 (x4) - 4 (x2) - 3 (x1) - 8 (x1) - details : object {Book 2 - Cradle of Quartz.system.details} - [blurb] : string {Book 2 - Cradle of Quartz.system.details.blurb} (22 different values) - [languages] : object {Book 2 - Cradle of Quartz.system.details.languages} - details : string {Book 2 - Cradle of Quartz.system.details.languages.details} (5 different values) - '' (x27) - 'telepathy 100 feet' (x1) - 'can\'t speak any language; telepathy 100 feet' (x1) - 'speak with bats' (x1) - '(can\'t speak any language), telepathy 300 feet' (x1) - value : array {Book 2 - Cradle of Quartz.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 2 - Cradle of Quartz.system.details.languages.value.[]} (13 different values) - level : object {Book 2 - Cradle of Quartz.system.details.level} - value : integer {Book 2 - Cradle of Quartz.system.details.level.value} (10 different values) - 4 (x9) - 7 (x8) - 5 (x5) - 8 (x4) - 2 (x3) - 6 (x3) - 3 (x2) - -1 (x1) - 9 (x1) - 10 (x1) - [privateNotes] : string {Book 2 - Cradle of Quartz.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Cradle of Quartz.system.details.publicNotes} (15 different values) - publication : object {Book 2 - Cradle of Quartz.system.details.publication} - license : string {Book 2 - Cradle of Quartz.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Cradle of Quartz.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Cradle of Quartz.system.details.publication.title} (same value: 'Pathfinder #179: Cradle of Quartz') - [description] : string {Book 2 - Cradle of Quartz.system.details.description} (6 different values) - '

A loud pop sounds when this door is opened, followed immediately by a blast of colorful lights that washes over whoever opened the door.

' (x1) - '

A black‑powder charge fastened to a trapdoor (marked with a "T" on the map) blows a hole in a steam tunnel, filling the room with superheated steam.

' (x1) - '

An iron portcullis drops from the ceiling when a pressure plate is triggered.

' (x1) - '

A black‑powder charge detonates as soon as the doorknob is turned, shattering the door into splinters.

' (x1) - '

A half‑dozen iron darts fire from spring‑loaded launchers concealed in the desk opposite the front door.

' (x1) - '

Exposed clockwork gears spin at high speeds.

' (x1) - [disable] : string {Book 2 - Cradle of Quartz.system.details.disable} (6 different values) - [isComplex] : boolean {Book 2 - Cradle of Quartz.system.details.isComplex} (2 different values) - False (x5) - True (x1) - [reset] : string {Book 2 - Cradle of Quartz.system.details.reset} (2 different values) - '' (x5) - '

The trap resets as soon as the door is closed. It has enough darts to trigger three times, after which, it must be reloaded with 20 darts before it can reset again.

' (x1) - [routine] : string {Book 2 - Cradle of Quartz.system.details.routine} (2 different values) - [initiative] : object {Book 2 - Cradle of Quartz.system.initiative} - statistic : string {Book 2 - Cradle of Quartz.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Cradle of Quartz.system.perception} - details : string {Book 2 - Cradle of Quartz.system.perception.details} (4 different values) - '' (x28) - '+13 to seek creatures using hearing' (x1) - 'magic sense (imprecise) 30 feet' (x1) - 'lamp vision 30 feet' (x1) - mod : integer {Book 2 - Cradle of Quartz.system.perception.mod} (12 different values) - senses : array {Book 2 - Cradle of Quartz.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Cradle of Quartz.system.perception.senses.[]} - [acuity] : string {Book 2 - Cradle of Quartz.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 2 - Cradle of Quartz.system.perception.senses.[].range} (same value: 30) - type : string {Book 2 - Cradle of Quartz.system.perception.senses.[].type} (5 different values) - 'darkvision' (x17) - 'scent' (x4) - 'low-light-vision' (x4) - 'tremorsense' (x1) - 'greater-darkvision' (x1) - [resources] : object {Book 2 - Cradle of Quartz.system.resources} - [focus] : object {Book 2 - Cradle of Quartz.system.resources.focus} - max : integer {Book 2 - Cradle of Quartz.system.resources.focus.max} (same value: 1) - [maxx] : integer {Book 2 - Cradle of Quartz.system.resources.focus.maxx} (same value: 1) - value : integer {Book 2 - Cradle of Quartz.system.resources.focus.value} (same value: 1) - saves : object {Book 2 - Cradle of Quartz.system.saves} - fortitude : object {Book 2 - Cradle of Quartz.system.saves.fortitude} - saveDetail : string {Book 2 - Cradle of Quartz.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Cradle of Quartz.system.saves.fortitude.value} (13 different values) - reflex : object {Book 2 - Cradle of Quartz.system.saves.reflex} - saveDetail : string {Book 2 - Cradle of Quartz.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Cradle of Quartz.system.saves.reflex.value} (14 different values) - will : object {Book 2 - Cradle of Quartz.system.saves.will} - saveDetail : string {Book 2 - Cradle of Quartz.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Cradle of Quartz.system.saves.will.value} (14 different values) - [skills] : object {Book 2 - Cradle of Quartz.system.skills} - [acrobatics] : object {Book 2 - Cradle of Quartz.system.skills.acrobatics} - base : integer {Book 2 - Cradle of Quartz.system.skills.acrobatics.base} (9 different values) - 13 (x6) - 11 (x3) - 16 (x2) - 12 (x2) - 18 (x2) - 6 (x1) - 17 (x1) - 8 (x1) - 22 (x1) - [arcana] : object {Book 2 - Cradle of Quartz.system.skills.arcana} - base : integer {Book 2 - Cradle of Quartz.system.skills.arcana.base} (3 different values) - 16 (x1) - 11 (x1) - 13 (x1) - [athletics] : object {Book 2 - Cradle of Quartz.system.skills.athletics} - base : integer {Book 2 - Cradle of Quartz.system.skills.athletics.base} (13 different values) - [special] : array {Book 2 - Cradle of Quartz.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 2 - Cradle of Quartz.system.skills.athletics.special.[]} - base : integer {Book 2 - Cradle of Quartz.system.skills.athletics.special.[].base} (3 different values) - 12 (x3) - 18 (x1) - 10 (x1) - label : string {Book 2 - Cradle of Quartz.system.skills.athletics.special.[].label} (4 different values) - 'to Disarm or Grapple' (x2) - 'to Disarm, Grapple, or avoid being Disarmed' (x1) - 'to High Jump or Long Jump' (x1) - 'to Trip and Tangle' (x1) - predicate : array {Book 2 - Cradle of Quartz.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Book 2 - Cradle of Quartz.system.skills.athletics.special.[].predicate.[]} - or : array {Book 2 - Cradle of Quartz.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 2 - Cradle of Quartz.system.skills.athletics.special.[].predicate.[].or.[]} (4 different values) - 'action:disarm' (x3) - 'action:grapple' (x3) - 'action:long-jump' (x1) - 'action:high-jump' (x1) - string {Book 2 - Cradle of Quartz.system.skills.athletics.special.[].predicate.[]} (same value: 'trip-tangle') - [deception] : object {Book 2 - Cradle of Quartz.system.skills.deception} - base : integer {Book 2 - Cradle of Quartz.system.skills.deception.base} (8 different values) - 15 (x4) - 18 (x1) - 7 (x1) - 12 (x1) - 10 (x1) - 11 (x1) - 13 (x1) - 6 (x1) - [diplomacy] : object {Book 2 - Cradle of Quartz.system.skills.diplomacy} - base : integer {Book 2 - Cradle of Quartz.system.skills.diplomacy.base} (5 different values) - 15 (x2) - 14 (x1) - 11 (x1) - 13 (x1) - 6 (x1) - [intimidation] : object {Book 2 - Cradle of Quartz.system.skills.intimidation} - base : integer {Book 2 - Cradle of Quartz.system.skills.intimidation.base} (8 different values) - 17 (x2) - 10 (x2) - 15 (x2) - 18 (x1) - 11 (x1) - 13 (x1) - 14 (x1) - 16 (x1) - [nature] : object {Book 2 - Cradle of Quartz.system.skills.nature} - base : integer {Book 2 - Cradle of Quartz.system.skills.nature.base} (same value: 10) - [occultism] : object {Book 2 - Cradle of Quartz.system.skills.occultism} - base : integer {Book 2 - Cradle of Quartz.system.skills.occultism.base} (4 different values) - 9 (x1) - 4 (x1) - 22 (x1) - 15 (x1) - [performance] : object {Book 2 - Cradle of Quartz.system.skills.performance} - base : integer {Book 2 - Cradle of Quartz.system.skills.performance.base} (2 different values) - 8 (x1) - 17 (x1) - [religion] : object {Book 2 - Cradle of Quartz.system.skills.religion} - base : integer {Book 2 - Cradle of Quartz.system.skills.religion.base} (2 different values) - 10 (x1) - 11 (x1) - [society] : object {Book 2 - Cradle of Quartz.system.skills.society} - base : integer {Book 2 - Cradle of Quartz.system.skills.society.base} (4 different values) - 11 (x3) - 18 (x1) - 6 (x1) - 17 (x1) - [stealth] : object {Book 2 - Cradle of Quartz.system.skills.stealth} - base : integer {Book 2 - Cradle of Quartz.system.skills.stealth.base} (10 different values) - 13 (x7) - 12 (x3) - 18 (x2) - 6 (x2) - 9 (x2) - 16 (x1) - 7 (x1) - 17 (x1) - 8 (x1) - 22 (x1) - [survival] : object {Book 2 - Cradle of Quartz.system.skills.survival} - base : integer {Book 2 - Cradle of Quartz.system.skills.survival.base} (5 different values) - 17 (x2) - 15 (x1) - 11 (x1) - 16 (x1) - 13 (x1) - special : array {Book 2 - Cradle of Quartz.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Book 2 - Cradle of Quartz.system.skills.survival.special.[]} - base : integer {Book 2 - Cradle of Quartz.system.skills.survival.special.[].base} (same value: 23) - label : string {Book 2 - Cradle of Quartz.system.skills.survival.special.[].label} (same value: 'to Track') - [thievery] : object {Book 2 - Cradle of Quartz.system.skills.thievery} - base : integer {Book 2 - Cradle of Quartz.system.skills.thievery.base} (8 different values) - 15 (x2) - 18 (x1) - 14 (x1) - 16 (x1) - 13 (x1) - 17 (x1) - 5 (x1) - 9 (x1) - traits : object {Book 2 - Cradle of Quartz.system.traits} - rarity : string {Book 2 - Cradle of Quartz.system.traits.rarity} (4 different values) - 'unique' (x12) - 'rare' (x12) - 'common' (x7) - 'uncommon' (x6) - size : object {Book 2 - Cradle of Quartz.system.traits.size} - value : string {Book 2 - Cradle of Quartz.system.traits.size.value} (4 different values) - 'med' (x22) - 'lg' (x8) - 'sm' (x4) - 'tiny' (x3) - value : array {Book 2 - Cradle of Quartz.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 2 - Cradle of Quartz.system.traits.value.[]} (33 different values) - [creatureType] : string {Book 2 - Cradle of Quartz.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 2 - Cradle of Quartz.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cradle of Quartz.type} (2 different values) - 'npc' (x31) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Cult of Cinders.txt b/output/pf2e/packs/Book 2 - Cult of Cinders.txt deleted file mode 100644 index 7dc2f85..0000000 --- a/output/pf2e/packs/Book 2 - Cult of Cinders.txt +++ /dev/null @@ -1,1351 +0,0 @@ -Book 2 - Cult of Cinders -Different values: 20 -===================================== -object {Book 2 - Cult of Cinders} - _id : string {Book 2 - Cult of Cinders._id} (all different values) - folder : string {Book 2 - Cult of Cinders.folder} (same value: '58LBMtr7MGnL24L8') - img : string {Book 2 - Cult of Cinders.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x14) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 2 - Cult of Cinders.items} - Length: min=1 max=38 - Value type: object {Book 2 - Cult of Cinders.items.[]} - _id : string {Book 2 - Cult of Cinders.items.[]._id} (251 different values) - img : string {Book 2 - Cult of Cinders.items.[].img} (88 different values) - name : string {Book 2 - Cult of Cinders.items.[].name} (166 different values) - sort : integer {Book 2 - Cult of Cinders.items.[].sort} (38 different values) - system : object {Book 2 - Cult of Cinders.items.[].system} - [acBonus] : integer {Book 2 - Cult of Cinders.items.[].system.acBonus} (3 different values) - 1 (x4) - 2 (x2) - 5 (x1) - [actionType] : object {Book 2 - Cult of Cinders.items.[].system.actionType} - value : string {Book 2 - Cult of Cinders.items.[].system.actionType.value} (4 different values) - 'passive' (x46) - 'action' (x21) - 'reaction' (x13) - 'free' (x4) - [actions] : object {Book 2 - Cult of Cinders.items.[].system.actions} - [value] : integer {Book 2 - Cult of Cinders.items.[].system.actions.value} (3 different values) - 2 (x16) - 1 (x4) - 3 (x1) - [area] : object {Book 2 - Cult of Cinders.items.[].system.area} - [details] : string {Book 2 - Cult of Cinders.items.[].system.area.details} (2 different values) - 'all squares in a 20-foot-radius burst that contain plants' (x1) - '10-foot emanation centered on the touched creature' (x1) - type : string {Book 2 - Cult of Cinders.items.[].system.area.type} (3 different values) - 'emanation' (x7) - 'burst' (x4) - 'cone' (x2) - value : integer {Book 2 - Cult of Cinders.items.[].system.area.value} (5 different values) - 20 (x4) - 30 (x4) - 15 (x2) - 60 (x2) - 10 (x1) - [attack] : object {Book 2 - Cult of Cinders.items.[].system.attack} - value : string {Book 2 - Cult of Cinders.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Cult of Cinders.items.[].system.attackEffects} - [custom] : string {Book 2 - Cult of Cinders.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Cult of Cinders.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Cult of Cinders.items.[].system.attackEffects.value.[]} (8 different values) - 'black-adder-venom' (x2) - 'tongue-grab' (x1) - 'improved-grab' (x1) - 'manly-left-hook' (x1) - 'wyvern-poison' (x1) - 'entangling-residue' (x1) - 'giant-tarantula-venom' (x1) - 'knockdown' (x1) - [autoHeightenLevel] : object {Book 2 - Cult of Cinders.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 2 - Cult of Cinders.items.[].system.baseItem} (13 different values) - [bonus] : object {Book 2 - Cult of Cinders.items.[].system.bonus} - value : integer {Book 2 - Cult of Cinders.items.[].system.bonus.value} (9 different values) - 0 (x19) - 20 (x12) - 19 (x9) - 11 (x8) - 17 (x5) - 16 (x4) - 18 (x3) - 13 (x3) - 15 (x2) - [bonusDamage] : object {Book 2 - Cult of Cinders.items.[].system.bonusDamage} - value : integer {Book 2 - Cult of Cinders.items.[].system.bonusDamage.value} (same value: 0) - [checkPenalty] : integer {Book 2 - Cult of Cinders.items.[].system.checkPenalty} (2 different values) - -1 (x6) - -3 (x1) - [containerId] : string {Book 2 - Cult of Cinders.items.[].system.containerId} (same value: 'hetb6HQzsfpikrYo') - [cost] : object {Book 2 - Cult of Cinders.items.[].system.cost} - value : string {Book 2 - Cult of Cinders.items.[].system.cost.value} (2 different values) - '' (x68) - 'rare incense and offerings worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - [counteraction] : boolean {Book 2 - Cult of Cinders.items.[].system.counteraction} (2 different values) - False (x67) - True (x2) - [damage] : object {Book 2 - Cult of Cinders.items.[].system.damage} - [0] : object {Book 2 - Cult of Cinders.items.[].system.damage.0} - [applyMod] : boolean {Book 2 - Cult of Cinders.items.[].system.damage.0.applyMod} (2 different values) - False (x13) - True (x1) - [category] : empty - formula : string {Book 2 - Cult of Cinders.items.[].system.damage.0.formula} (7 different values) - '2d6' (x5) - '2d4' (x4) - '6d6' (x3) - '1d8' (x3) - '3d6' (x2) - '0' (x1) - '1d6' (x1) - kinds : array {Book 2 - Cult of Cinders.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Cult of Cinders.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x19) - 'healing' (x3) - materials : array<> {Book 2 - Cult of Cinders.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.damage.0.type} (6 different values) - 'fire' (x8) - 'vitality' (x5) - 'void' (x2) - 'spirit' (x2) - 'mental' (x1) - 'acid' (x1) - [damageType] : string {Book 2 - Cult of Cinders.items.[].system.damage.damageType} (3 different values) - 'piercing' (x13) - 'bludgeoning' (x4) - 'slashing' (x2) - [dice] : integer {Book 2 - Cult of Cinders.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - Cult of Cinders.items.[].system.damage.die} (3 different values) - 'd4' (x11) - 'd8' (x6) - 'd6' (x2) - [formula] : string {Book 2 - Cult of Cinders.items.[].system.damage.formula} (same value: '3d8+10') - [gcovwqxwitqchoin] : object {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 2 - Cult of Cinders.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 2 - Cult of Cinders.items.[].system.damage.type} (same value: 'vitality') - description : object {Book 2 - Cult of Cinders.items.[].system.description} - value : string {Book 2 - Cult of Cinders.items.[].system.description.value} (158 different values) - [bulk] : object {Book 2 - Cult of Cinders.items.[].system.bulk} - value : mixed - integer {Book 2 - Cult of Cinders.items.[].system.bulk.value} (4 different values) - 1 (x15) - 0 (x6) - 2 (x5) - 3 (x1) - float {Book 2 - Cult of Cinders.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Book 2 - Cult of Cinders.items.[].system.bulk.capacity} (same value: 25) - [heldOrStowed] : integer {Book 2 - Cult of Cinders.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {Book 2 - Cult of Cinders.items.[].system.bulk.ignored} (same value: 25) - [category] : string {Book 2 - Cult of Cinders.items.[].system.category} (12 different values) - [collapsed] : boolean {Book 2 - Cult of Cinders.items.[].system.collapsed} (same value: False) - [damageRolls] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls} - [0] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.0} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.0.damage} (2 different values) - '2d8+8' (x1) - '1d12+8' (x1) - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x1) - 'bludgeoning' (x1) - [18p5lkqpsf1eh8yhjiuo] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.18p5lkqpsf1eh8yhjiuo} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.18p5lkqpsf1eh8yhjiuo.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.18p5lkqpsf1eh8yhjiuo.damageType} (same value: 'piercing') - [2h9q2exkeeb60ooves1q] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.2h9q2exkeeb60ooves1q} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.2h9q2exkeeb60ooves1q.damage} (same value: '2d6+9') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.2h9q2exkeeb60ooves1q.damageType} (same value: 'bludgeoning') - [2taqlpgz82g3a86c0c6v] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.2taqlpgz82g3a86c0c6v} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.2taqlpgz82g3a86c0c6v.damage} (same value: '2d8+11') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.2taqlpgz82g3a86c0c6v.damageType} (same value: 'slashing') - [3y9mu5xrse2r7d62vjt5] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.3y9mu5xrse2r7d62vjt5} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.3y9mu5xrse2r7d62vjt5.damage} (same value: '2d6+4') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.3y9mu5xrse2r7d62vjt5.damageType} (same value: 'bludgeoning') - [4xmi5vl6nphl0cc9yce7] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.4xmi5vl6nphl0cc9yce7} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.4xmi5vl6nphl0cc9yce7.damage} (same value: '2d8+3') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.4xmi5vl6nphl0cc9yce7.damageType} (same value: 'piercing') - [5hcq3rn6ideqp792z3v9] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.5hcq3rn6ideqp792z3v9} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5hcq3rn6ideqp792z3v9.damage} (same value: '1d8+6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5hcq3rn6ideqp792z3v9.damageType} (same value: 'slashing') - [5q32a67lnzpl28lu12sy] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.5q32a67lnzpl28lu12sy} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5q32a67lnzpl28lu12sy.damage} (same value: '1d12') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5q32a67lnzpl28lu12sy.damageType} (same value: 'acid') - [5vk9scpknf452dpq8rlf] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.5vk9scpknf452dpq8rlf} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5vk9scpknf452dpq8rlf.damage} (same value: '2d6+6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5vk9scpknf452dpq8rlf.damageType} (same value: 'bludgeoning') - [7tc798lbl7fvmv37u3i1] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.7tc798lbl7fvmv37u3i1} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.7tc798lbl7fvmv37u3i1.damage} (same value: '1d6+2') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.7tc798lbl7fvmv37u3i1.damageType} (same value: 'piercing') - [7uc8gqbvn5wh8ng5jlm9xq] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.7uc8gqbvn5wh8ng5jlm9xq} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.7uc8gqbvn5wh8ng5jlm9xq.damage} (same value: '8d6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.7uc8gqbvn5wh8ng5jlm9xq.damageType} (same value: 'fire') - [8795vdgagig35o9ho9xw] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.8795vdgagig35o9ho9xw} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.8795vdgagig35o9ho9xw.damage} (same value: '1d4+6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.8795vdgagig35o9ho9xw.damageType} (same value: 'piercing') - [9twhyqjiu64c8bx8xdrh] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.9twhyqjiu64c8bx8xdrh} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.9twhyqjiu64c8bx8xdrh.damage} (same value: '2d6+11') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.9twhyqjiu64c8bx8xdrh.damageType} (same value: 'acid') - [am9ax8ukc8j1mzc8ivh0] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.am9ax8ukc8j1mzc8ivh0} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.am9ax8ukc8j1mzc8ivh0.damage} (same value: '1d4+7') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.am9ax8ukc8j1mzc8ivh0.damageType} (same value: 'piercing') - [bf8m07kwpbz0y2el4bb0] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.bf8m07kwpbz0y2el4bb0} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.bf8m07kwpbz0y2el4bb0.damage} (same value: '2d4+7') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.bf8m07kwpbz0y2el4bb0.damageType} (same value: 'piercing') - [dkbqafpvfn9l108gr1fc] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.dkbqafpvfn9l108gr1fc} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.dkbqafpvfn9l108gr1fc.damage} (same value: '2d12+9') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.dkbqafpvfn9l108gr1fc.damageType} (same value: 'piercing') - [dx7o379p3pj93k6kd40x] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.dx7o379p3pj93k6kd40x} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.dx7o379p3pj93k6kd40x.damage} (same value: '1d8') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.dx7o379p3pj93k6kd40x.damageType} (same value: 'piercing') - [eb9wtxnycot7s5001qnm] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.eb9wtxnycot7s5001qnm} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.eb9wtxnycot7s5001qnm.damage} (same value: '2d4+7') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.eb9wtxnycot7s5001qnm.damageType} (same value: 'piercing') - [elyovaoijh5cxxfhwweu] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.elyovaoijh5cxxfhwweu} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.elyovaoijh5cxxfhwweu.damage} (same value: '1d4+3') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.elyovaoijh5cxxfhwweu.damageType} (same value: 'piercing') - [h59xivy1xdfd60sf98vr] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.h59xivy1xdfd60sf98vr} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.h59xivy1xdfd60sf98vr.damage} (same value: '1d6+3') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.h59xivy1xdfd60sf98vr.damageType} (same value: 'piercing') - [hj3msp4nbs6hx59qacji] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.hj3msp4nbs6hx59qacji} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.hj3msp4nbs6hx59qacji.damage} (same value: '2d8+8') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.hj3msp4nbs6hx59qacji.damageType} (same value: 'bludgeoning') - [huhvih5lwpw6t8hnu7wg] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.huhvih5lwpw6t8hnu7wg} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.huhvih5lwpw6t8hnu7wg.damage} (same value: '2d8+9') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.huhvih5lwpw6t8hnu7wg.damageType} (same value: 'piercing') - [i2fz1m09mr8m4578r0lc] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.i2fz1m09mr8m4578r0lc} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.i2fz1m09mr8m4578r0lc.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.i2fz1m09mr8m4578r0lc.damageType} (same value: 'bludgeoning') - [iciee69hrx87ztccmo21] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.iciee69hrx87ztccmo21} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.iciee69hrx87ztccmo21.damage} (same value: '1d4+7') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.iciee69hrx87ztccmo21.damageType} (same value: 'piercing') - [inyqx7jvervapglih6pv] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.inyqx7jvervapglih6pv} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.inyqx7jvervapglih6pv.damage} (same value: '1d4+3') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.inyqx7jvervapglih6pv.damageType} (same value: 'piercing') - [m7jqs416pijunvxihggf] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7jqs416pijunvxihggf} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7jqs416pijunvxihggf.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7jqs416pijunvxihggf.damageType} (same value: 'bludgeoning') - [m7z16zi8y7pjetkl20m7] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7z16zi8y7pjetkl20m7} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7z16zi8y7pjetkl20m7.damage} (same value: '1d4+2') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7z16zi8y7pjetkl20m7.damageType} (same value: 'piercing') - [mc2uqaw53ghfdhf36rw1] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.mc2uqaw53ghfdhf36rw1} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mc2uqaw53ghfdhf36rw1.damage} (same value: '2d4+6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mc2uqaw53ghfdhf36rw1.damageType} (same value: 'slashing') - [mwycmbb80lilmvkgbec3] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.mwycmbb80lilmvkgbec3} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mwycmbb80lilmvkgbec3.damage} (same value: '2d8+9') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mwycmbb80lilmvkgbec3.damageType} (same value: 'slashing') - [mz8rlaa4r2mau450sso6] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.mz8rlaa4r2mau450sso6} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mz8rlaa4r2mau450sso6.damage} (same value: '2d4') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mz8rlaa4r2mau450sso6.damageType} (same value: 'fire') - [nydqa46qft0q5ggw4jop] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.nydqa46qft0q5ggw4jop} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.nydqa46qft0q5ggw4jop.damage} (same value: '2d6+9') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.nydqa46qft0q5ggw4jop.damageType} (same value: 'bludgeoning') - [rb01xlh8odjizuea50nh] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.rb01xlh8odjizuea50nh} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rb01xlh8odjizuea50nh.damage} (same value: '1d4+6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rb01xlh8odjizuea50nh.damageType} (same value: 'piercing') - [rcc8od42j5g9dz80nyyd] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.rcc8od42j5g9dz80nyyd} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rcc8od42j5g9dz80nyyd.damage} (same value: '1d4+6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rcc8od42j5g9dz80nyyd.damageType} (same value: 'bludgeoning') - [rem7mo4yee2o3fll1zne] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.rem7mo4yee2o3fll1zne} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rem7mo4yee2o3fll1zne.damage} (same value: '1d6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rem7mo4yee2o3fll1zne.damageType} (same value: 'fire') - [rji4zpmrnjmcvhg5no8j] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.rji4zpmrnjmcvhg5no8j} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rji4zpmrnjmcvhg5no8j.damage} (same value: '1d8+3') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rji4zpmrnjmcvhg5no8j.damageType} (same value: 'piercing') - [s99460wrn4bsukl4lzri] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.s99460wrn4bsukl4lzri} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.s99460wrn4bsukl4lzri.damage} (same value: '1d10+6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.s99460wrn4bsukl4lzri.damageType} (same value: 'slashing') - [s9nozt13lei4b0aafgjx] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.s9nozt13lei4b0aafgjx} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.s9nozt13lei4b0aafgjx.damage} (same value: '2d8+6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.s9nozt13lei4b0aafgjx.damageType} (same value: 'slashing') - [ssjkv2qrr3mxf8gehd5o] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.ssjkv2qrr3mxf8gehd5o} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.ssjkv2qrr3mxf8gehd5o.damage} (same value: '1d4+3') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.ssjkv2qrr3mxf8gehd5o.damageType} (same value: 'piercing') - [tb7qjuio1qgm3hcsbme1] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.tb7qjuio1qgm3hcsbme1} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.tb7qjuio1qgm3hcsbme1.damage} (same value: '1d4+3') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.tb7qjuio1qgm3hcsbme1.damageType} (same value: 'piercing') - [ujqtpn9hb8rm6ff7m3ar] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.ujqtpn9hb8rm6ff7m3ar} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.ujqtpn9hb8rm6ff7m3ar.damage} (same value: '2d8+11') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.ujqtpn9hb8rm6ff7m3ar.damageType} (same value: 'piercing') - IoKRXMopl4fYPk97 : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.IoKRXMopl4fYPk97} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.IoKRXMopl4fYPk97.damage} (same value: '3d8+9') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.IoKRXMopl4fYPk97.damageType} (same value: 'bludgeoning') - [wo8cdq2pb9herwvvns9t] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.wo8cdq2pb9herwvvns9t} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.wo8cdq2pb9herwvvns9t.damage} (same value: '1d10+6') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.wo8cdq2pb9herwvvns9t.damageType} (same value: 'piercing') - [xgwqf6vmf17wnxxdexae] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.xgwqf6vmf17wnxxdexae} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.xgwqf6vmf17wnxxdexae.damage} (same value: '1d4+2') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.xgwqf6vmf17wnxxdexae.damageType} (same value: 'piercing') - [xqj4h8p5asbi4t3m7wp3] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.xqj4h8p5asbi4t3m7wp3} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.xqj4h8p5asbi4t3m7wp3.damage} (same value: '2d8+9') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.xqj4h8p5asbi4t3m7wp3.damageType} (same value: 'slashing') - [yo1d5zvkb6k8s377ewoe] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.yo1d5zvkb6k8s377ewoe} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.yo1d5zvkb6k8s377ewoe.damage} (same value: '1d4-1') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.yo1d5zvkb6k8s377ewoe.damageType} (same value: 'bludgeoning') - [znb085xyk6qs7253a8zf] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.znb085xyk6qs7253a8zf} - damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.znb085xyk6qs7253a8zf.damage} (same value: '1d6+3') - damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.znb085xyk6qs7253a8zf.damageType} (same value: 'piercing') - [defense] : object {Book 2 - Cult of Cinders.items.[].system.defense} - save : object {Book 2 - Cult of Cinders.items.[].system.defense.save} - basic : boolean {Book 2 - Cult of Cinders.items.[].system.defense.save.basic} (2 different values) - True (x12) - False (x9) - statistic : string {Book 2 - Cult of Cinders.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x9) - 'reflex' (x6) - 'will' (x6) - [dexCap] : integer {Book 2 - Cult of Cinders.items.[].system.dexCap} (3 different values) - 4 (x4) - 3 (x2) - 1 (x1) - [duration] : object {Book 2 - Cult of Cinders.items.[].system.duration} - sustained : boolean {Book 2 - Cult of Cinders.items.[].system.duration.sustained} (2 different values) - False (x58) - True (x11) - value : string {Book 2 - Cult of Cinders.items.[].system.duration.value} (11 different values) - [equipped] : object {Book 2 - Cult of Cinders.items.[].system.equipped} - carryType : string {Book 2 - Cult of Cinders.items.[].system.equipped.carryType} (3 different values) - 'worn' (x42) - 'stowed' (x1) - 'held' (x1) - [handsHeld] : integer {Book 2 - Cult of Cinders.items.[].system.equipped.handsHeld} (2 different values) - 0 (x36) - 1 (x1) - [inSlot] : boolean {Book 2 - Cult of Cinders.items.[].system.equipped.inSlot} (2 different values) - False (x6) - True (x1) - [invested] : boolean {Book 2 - Cult of Cinders.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 2 - Cult of Cinders.items.[].system.frequency} - max : integer {Book 2 - Cult of Cinders.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Cult of Cinders.items.[].system.frequency.per} (same value: 'PT1H') - [group] : string {Book 2 - Cult of Cinders.items.[].system.group} (10 different values) - 'leather' (x6) - 'knife' (x6) - 'bow' (x4) - 'club' (x3) - 'sword' (x2) - 'flail' (x1) - 'dart' (x1) - 'crossbow' (x1) - 'composite' (x1) - 'hammer' (x1) - [hardness] : integer {Book 2 - Cult of Cinders.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 2 - Cult of Cinders.items.[].system.heightening} - [damage] : object {Book 2 - Cult of Cinders.items.[].system.heightening.damage} - 0 : string {Book 2 - Cult of Cinders.items.[].system.heightening.damage.0} (4 different values) - '1d6' (x6) - '2d6' (x5) - '1d4' (x4) - '1d8' (x3) - [interval] : integer {Book 2 - Cult of Cinders.items.[].system.heightening.interval} (2 different values) - 1 (x17) - 2 (x1) - type : string {Book 2 - Cult of Cinders.items.[].system.heightening.type} (2 different values) - 'interval' (x18) - 'fixed' (x9) - [levels] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels} - [3] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3} - [damage] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage} - 0 : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.range.value} (3 different values) - 'touch' (x1) - '60 feet' (x1) - '500 feet' (x1) - [target] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x2) - '1 creature' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - [4] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4} - area : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.area} - areaType : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.range} - value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - [5] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5} - [damage] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage} - 0 : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - range : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x1) - '60 feet' (x1) - [6] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6} - range : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6.range} - value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7} - [damage] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage} - 0 : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [9] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9} - damage : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage} - 0 : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 2 - Cult of Cinders.items.[].system.hp} - max : integer {Book 2 - Cult of Cinders.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - Cult of Cinders.items.[].system.hp.value} (same value: 0) - [level] : object {Book 2 - Cult of Cinders.items.[].system.level} - value : integer {Book 2 - Cult of Cinders.items.[].system.level.value} (9 different values) - 1 (x52) - 0 (x33) - 2 (x12) - 3 (x8) - 6 (x3) - 8 (x2) - 5 (x1) - 4 (x1) - 10 (x1) - [location] : object {Book 2 - Cult of Cinders.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Cult of Cinders.items.[].system.location.heightenedLevel} (3 different values) - 3 (x4) - 2 (x4) - 1 (x3) - [value] : string {Book 2 - Cult of Cinders.items.[].system.location.value} (10 different values) - 'aGyOlzElbjBAx2ru' (x14) - 'ozZqtI8i4QAUvyoA' (x13) - '21tiRXk96SAqD3GL' (x11) - 'QPPzshzEbERB3TmQ' (x10) - 'AjWArPc1kXvPmWvW' (x4) - 'nxnCWI2x0Zy4iWjR' (x4) - 'QmrJQN5wGkBpsqMo' (x4) - 'i2cs4dR5xnohX9E6' (x4) - 'Brr7VPPaAfdPuEoy' (x2) - 'Y6pLT1gObD3hTlFj' (x2) - [material] : object {Book 2 - Cult of Cinders.items.[].system.material} - [grade] : string {Book 2 - Cult of Cinders.items.[].system.material.grade} (same value: 'low') - [type] : string {Book 2 - Cult of Cinders.items.[].system.material.type} (2 different values) - 'cold-iron' (x2) - 'silver' (x2) - [mod] : object {Book 2 - Cult of Cinders.items.[].system.mod} - value : integer {Book 2 - Cult of Cinders.items.[].system.mod.value} (3 different values) - 14 (x2) - 16 (x1) - 15 (x1) - [overlays] : object {Book 2 - Cult of Cinders.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [4gyp3qlsv5ywdyjq] : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - a33QUFoKgoOprovO : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [lfxcoz2d3f8j2zq1] : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [pq7cxntbz4s8g5ik] : object {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - uLuOg62dVyxvbW66 : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - heightening : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [z04svm1cvfcxtplb] : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {Book 2 - Cult of Cinders.items.[].system.prepared} - flexible : boolean {Book 2 - Cult of Cinders.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Cult of Cinders.items.[].system.prepared.value} (4 different values) - 'innate' (x4) - 'prepared' (x3) - 'focus' (x2) - 'spontaneous' (x1) - [price] : object {Book 2 - Cult of Cinders.items.[].system.price} - [per] : integer {Book 2 - Cult of Cinders.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Cult of Cinders.items.[].system.price.value} - [cp] : integer {Book 2 - Cult of Cinders.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 2 - Cult of Cinders.items.[].system.price.value.gp} (12 different values) - [sp] : integer {Book 2 - Cult of Cinders.items.[].system.price.value.sp} (3 different values) - 2 (x7) - 1 (x5) - 9 (x1) - [proficiency] : object {Book 2 - Cult of Cinders.items.[].system.proficiency} - value : integer {Book 2 - Cult of Cinders.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 2 - Cult of Cinders.items.[].system.proficient} - value : integer {Book 2 - Cult of Cinders.items.[].system.proficient.value} (same value: 0) - [range] : mixed - object {Book 2 - Cult of Cinders.items.[].system.range} - value : string {Book 2 - Cult of Cinders.items.[].system.range.value} (8 different values) - '30 feet' (x27) - '' (x20) - 'touch' (x8) - '120 feet' (x5) - '500 feet' (x3) - 'varies' (x3) - '60 feet' (x2) - '10 feet' (x1) - integer {Book 2 - Cult of Cinders.items.[].system.range} (4 different values) - 100 (x3) - 60 (x1) - 20 (x1) - 120 (x1) - [reload] : object {Book 2 - Cult of Cinders.items.[].system.reload} - value : string {Book 2 - Cult of Cinders.items.[].system.reload.value} (4 different values) - '' (x7) - '-' (x7) - '0' (x4) - '1' (x1) - [requirements] : string {Book 2 - Cult of Cinders.items.[].system.requirements} (same value: '') - [ritual] : object {Book 2 - Cult of Cinders.items.[].system.ritual} - primary : object {Book 2 - Cult of Cinders.items.[].system.ritual.primary} - check : string {Book 2 - Cult of Cinders.items.[].system.ritual.primary.check} (same value: 'Religion (expert)') - secondary : object {Book 2 - Cult of Cinders.items.[].system.ritual.secondary} - casters : integer {Book 2 - Cult of Cinders.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {Book 2 - Cult of Cinders.items.[].system.ritual.secondary.checks} (same value: 'Diplomacy') - rules : ignored (Foundry rules object) {Book 2 - Cult of Cinders.items.[].system.rules} - [quantity] : integer {Book 2 - Cult of Cinders.items.[].system.quantity} (9 different values) - 1 (x29) - 20 (x3) - 10 (x3) - 5 (x2) - 4 (x2) - 2 (x2) - 6 (x1) - 3 (x1) - 30 (x1) - [runes] : object {Book 2 - Cult of Cinders.items.[].system.runes} - potency : integer {Book 2 - Cult of Cinders.items.[].system.runes.potency} (2 different values) - 0 (x16) - 1 (x10) - property : array {Book 2 - Cult of Cinders.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 2 - Cult of Cinders.items.[].system.runes.property.[]} (same value: 'disrupting') - [resilient] : integer {Book 2 - Cult of Cinders.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Cult of Cinders.items.[].system.runes.striking} (2 different values) - 0 (x14) - 1 (x5) - [showSlotlessLevels] : object {Book 2 - Cult of Cinders.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Cult of Cinders.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Cult of Cinders.items.[].system.size} (same value: 'med') - [slots] : object {Book 2 - Cult of Cinders.items.[].system.slots} - [slot0] : object {Book 2 - Cult of Cinders.items.[].system.slots.slot0} - max : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot0.max} (2 different values) - 4 (x2) - 5 (x1) - prepared : array {Book 2 - Cult of Cinders.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Book 2 - Cult of Cinders.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Cult of Cinders.items.[].system.slots.slot0.prepared.[].id} (13 different values) - [slot1] : object {Book 2 - Cult of Cinders.items.[].system.slots.slot1} - max : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot1.max} (same value: 3) - [prepared] : array {Book 2 - Cult of Cinders.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Cult of Cinders.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Cult of Cinders.items.[].system.slots.slot1.prepared.[].id} (5 different values) - '00K7lSDQXzyyVVFr' (x2) - 'NBJ3QYu9oXHhJnYs' (x1) - 'ktPA2sIf37au8mco' (x1) - '3I0k0LDMuNMjuXpY' (x1) - '7YaTjPUQRlMpYABg' (x1) - value : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Book 2 - Cult of Cinders.items.[].system.slots.slot2} - max : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot2.max} (2 different values) - 2 (x2) - 3 (x2) - [prepared] : array {Book 2 - Cult of Cinders.items.[].system.slots.slot2.prepared} - Length: min=2 max=3 - Value type: object {Book 2 - Cult of Cinders.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Cult of Cinders.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'QTvojRwaeza5WxIL' (x1) - 'tDkhqvKmslGvTE65' (x1) - 'e9opoYM21BTSRXZk' (x1) - '8cxMM8BUvBKIUuF6' (x1) - 'hWs526KodsWVyJeb' (x1) - 'sJkduWmFyb39nPZQ' (x1) - 'C4Bzplj9Tz1Be3zM' (x1) - value : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 2 - Cult of Cinders.items.[].system.slots.slot3} - max : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot3.max} (2 different values) - 2 (x2) - 3 (x1) - [prepared] : array {Book 2 - Cult of Cinders.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {Book 2 - Cult of Cinders.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Cult of Cinders.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'dxWoZnzZt7yiF76m' (x1) - 'l4tkv0o2hkVk8ThS' (x1) - 'BmA7HFwJoE8UOdxj' (x1) - 'sUjyuCZUVYFXxLTd' (x1) - value : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Book 2 - Cult of Cinders.items.[].system.slots.slot4} - max : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot4.max} (same value: 6) - prepared : array {Book 2 - Cult of Cinders.items.[].system.slots.slot4.prepared} - Length: min=6 max=6 - Value type: object {Book 2 - Cult of Cinders.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Cult of Cinders.items.[].system.slots.slot4.prepared.[].id} (4 different values) - 'UBVDL5Sq8DdThoq2' (x2) - 'qhL8TbG7AijSV7th' (x2) - 'CiMePeqQ4esiNFfw' (x1) - 'Yxlf1RDFmZc9FwUX' (x1) - [slot5] : object {Book 2 - Cult of Cinders.items.[].system.slots.slot5} - max : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot5.max} (same value: 1) - prepared : array {Book 2 - Cult of Cinders.items.[].system.slots.slot5.prepared} - Length: min=1 max=1 - Value type: object {Book 2 - Cult of Cinders.items.[].system.slots.slot5.prepared.[]} - id : string {Book 2 - Cult of Cinders.items.[].system.slots.slot5.prepared.[].id} (same value: 'ezpxnsHGAzvceTNY') - [slug] : string {Book 2 - Cult of Cinders.items.[].system.slug} (85 different values) - [speedPenalty] : integer {Book 2 - Cult of Cinders.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -10 (x1) - [spelldc] : object {Book 2 - Cult of Cinders.items.[].system.spelldc} - dc : integer {Book 2 - Cult of Cinders.items.[].system.spelldc.dc} (6 different values) - 24 (x4) - 25 (x2) - 27 (x1) - 26 (x1) - 16 (x1) - 23 (x1) - mod : integer {Book 2 - Cult of Cinders.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - Cult of Cinders.items.[].system.spelldc.value} (7 different values) - 14 (x3) - 17 (x2) - 19 (x1) - 18 (x1) - 8 (x1) - 13 (x1) - 16 (x1) - [splashDamage] : object {Book 2 - Cult of Cinders.items.[].system.splashDamage} - [value] : integer {Book 2 - Cult of Cinders.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 2 - Cult of Cinders.items.[].system.stackGroup} (2 different values) - 'arrows' (x3) - 'bolts' (x1) - [stowing] : boolean {Book 2 - Cult of Cinders.items.[].system.stowing} (same value: True) - [strength] : integer {Book 2 - Cult of Cinders.items.[].system.strength} (3 different values) - 0 (x4) - 1 (x2) - 3 (x1) - [target] : object {Book 2 - Cult of Cinders.items.[].system.target} - value : string {Book 2 - Cult of Cinders.items.[].system.target.value} (16 different values) - [time] : object {Book 2 - Cult of Cinders.items.[].system.time} - value : string {Book 2 - Cult of Cinders.items.[].system.time.value} (8 different values) - '2' (x50) - '1' (x10) - '1 to 3' (x3) - '3' (x2) - '1 day' (x1) - '10 minutes' (x1) - 'reaction' (x1) - 'free' (x1) - [tradition] : object {Book 2 - Cult of Cinders.items.[].system.tradition} - value : string {Book 2 - Cult of Cinders.items.[].system.tradition.value} (3 different values) - 'primal' (x4) - 'divine' (x3) - 'occult' (x3) - [traits] : object {Book 2 - Cult of Cinders.items.[].system.traits} - [rarity] : string {Book 2 - Cult of Cinders.items.[].system.traits.rarity} (3 different values) - 'common' (x230) - 'uncommon' (x11) - 'unique' (x1) - [traditions] : array {Book 2 - Cult of Cinders.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Cult of Cinders.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x42) - 'arcane' (x41) - 'occult' (x34) - 'divine' (x30) - value : array {Book 2 - Cult of Cinders.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 2 - Cult of Cinders.items.[].system.traits.value.[]} (75 different values) - [selected] : mixed - object {Book 2 - Cult of Cinders.items.[].system.traits.selected} - array<> {Book 2 - Cult of Cinders.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - publication : object {Book 2 - Cult of Cinders.items.[].system.publication} - license : string {Book 2 - Cult of Cinders.items.[].system.publication.license} (2 different values) - 'OGL' (x252) - 'ORC' (x5) - remaster : boolean {Book 2 - Cult of Cinders.items.[].system.publication.remaster} (2 different values) - False (x252) - True (x5) - title : string {Book 2 - Cult of Cinders.items.[].system.publication.title} (8 different values) - '' (x140) - 'Pathfinder Core Rulebook' (x100) - 'Pathfinder Bestiary' (x5) - 'Pathfinder #146: Cult of Cinders' (x4) - 'Pathfinder Player Core' (x3) - 'Pathfinder Gamemastery Guide' (x2) - 'Pathfinder GM Core' (x2) - 'Pathfinder Guns & Gears' (x1) - [usage] : object {Book 2 - Cult of Cinders.items.[].system.usage} - value : string {Book 2 - Cult of Cinders.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x29) - 'held-in-one-plus-hands' (x4) - 'held-in-two-hands' (x3) - [uses] : object {Book 2 - Cult of Cinders.items.[].system.uses} - autoDestroy : boolean {Book 2 - Cult of Cinders.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 2 - Cult of Cinders.items.[].system.uses.max} (2 different values) - 1 (x13) - 5000 (x1) - value : integer {Book 2 - Cult of Cinders.items.[].system.uses.value} (2 different values) - 1 (x13) - 5000 (x1) - [weaponType] : object {Book 2 - Cult of Cinders.items.[].system.weaponType} - value : string {Book 2 - Cult of Cinders.items.[].system.weaponType.value} (2 different values) - 'melee' (x28) - 'ranged' (x17) - type : string {Book 2 - Cult of Cinders.items.[].type} (11 different values) - [_stats] : object {Book 2 - Cult of Cinders.items.[]._stats} - compendiumSource : string {Book 2 - Cult of Cinders.items.[]._stats.compendiumSource} (79 different values) - [flags] : object {Book 2 - Cult of Cinders.items.[].flags} - pf2e : object {Book 2 - Cult of Cinders.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Cult of Cinders.items.[].flags.pf2e.linkedWeapon} (17 different values) - name : string {Book 2 - Cult of Cinders.name} (all different values) - system : object {Book 2 - Cult of Cinders.system} - [abilities] : object {Book 2 - Cult of Cinders.system.abilities} - cha : object {Book 2 - Cult of Cinders.system.abilities.cha} - mod : integer {Book 2 - Cult of Cinders.system.abilities.cha.mod} (8 different values) - 6 (x3) - 3 (x3) - 0 (x2) - 1 (x2) - -1 (x1) - -5 (x1) - -4 (x1) - 4 (x1) - con : object {Book 2 - Cult of Cinders.system.abilities.con} - mod : integer {Book 2 - Cult of Cinders.system.abilities.con.mod} (6 different values) - 5 (x4) - 2 (x3) - 3 (x2) - 0 (x2) - 1 (x2) - 4 (x1) - dex : object {Book 2 - Cult of Cinders.system.abilities.dex} - mod : integer {Book 2 - Cult of Cinders.system.abilities.dex.mod} (5 different values) - 3 (x6) - 4 (x5) - 2 (x1) - -3 (x1) - 1 (x1) - int : object {Book 2 - Cult of Cinders.system.abilities.int} - mod : integer {Book 2 - Cult of Cinders.system.abilities.int.mod} (7 different values) - 0 (x5) - 1 (x3) - -5 (x2) - -1 (x1) - 4 (x1) - 6 (x1) - 3 (x1) - str : object {Book 2 - Cult of Cinders.system.abilities.str} - mod : integer {Book 2 - Cult of Cinders.system.abilities.str.mod} (7 different values) - 6 (x4) - 5 (x2) - 4 (x2) - 3 (x2) - 1 (x2) - 2 (x1) - -1 (x1) - wis : object {Book 2 - Cult of Cinders.system.abilities.wis} - mod : integer {Book 2 - Cult of Cinders.system.abilities.wis.mod} (6 different values) - 2 (x5) - 3 (x3) - 4 (x3) - 5 (x1) - -1 (x1) - -5 (x1) - attributes : object {Book 2 - Cult of Cinders.system.attributes} - ac : object {Book 2 - Cult of Cinders.system.attributes.ac} - [details] : string {Book 2 - Cult of Cinders.system.attributes.ac.details} (same value: '') - value : integer {Book 2 - Cult of Cinders.system.attributes.ac.value} (11 different values) - [allSaves] : object {Book 2 - Cult of Cinders.system.attributes.allSaves} - value : string {Book 2 - Cult of Cinders.system.attributes.allSaves.value} (3 different values) - '' (x12) - '+2 circumstance to all saves to disbelieve illusions' (x1) - '+1 status to all saves vs. mental' (x1) - hp : object {Book 2 - Cult of Cinders.system.attributes.hp} - details : string {Book 2 - Cult of Cinders.system.attributes.hp.details} (same value: '') - max : integer {Book 2 - Cult of Cinders.system.attributes.hp.max} (14 different values) - temp : integer {Book 2 - Cult of Cinders.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Cult of Cinders.system.attributes.hp.value} (14 different values) - [tempmax] : integer {Book 2 - Cult of Cinders.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Book 2 - Cult of Cinders.system.attributes.hardness} (4 different values) - 0 (x2) - 14 (x2) - 5 (x1) - 18 (x1) - [hasHealth] : boolean {Book 2 - Cult of Cinders.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 2 - Cult of Cinders.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 2 - Cult of Cinders.system.attributes.immunities.[]} - type : string {Book 2 - Cult of Cinders.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Book 2 - Cult of Cinders.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {Book 2 - Cult of Cinders.system.attributes.resistances.[]} - type : string {Book 2 - Cult of Cinders.system.attributes.resistances.[].type} (2 different values) - 'acid' (x1) - 'poison' (x1) - value : integer {Book 2 - Cult of Cinders.system.attributes.resistances.[].value} (same value: 10) - [speed] : object {Book 2 - Cult of Cinders.system.attributes.speed} - [details] : string {Book 2 - Cult of Cinders.system.attributes.speed.details} (4 different values) - 'woodland stride' (x3) - 'jungle stride' (x2) - 'swamp stride' (x1) - 'mudwalking' (x1) - otherSpeeds : array {Book 2 - Cult of Cinders.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 2 - Cult of Cinders.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Cult of Cinders.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x9) - 'swim' (x1) - 'fly' (x1) - value : integer {Book 2 - Cult of Cinders.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 20 (x4) - 30 (x3) - 40 (x1) - 60 (x1) - 25 (x1) - 10 (x1) - value : integer {Book 2 - Cult of Cinders.system.attributes.speed.value} (5 different values) - 25 (x5) - 30 (x5) - 40 (x2) - 10 (x1) - 35 (x1) - [stealth] : object {Book 2 - Cult of Cinders.system.attributes.stealth} - details : string {Book 2 - Cult of Cinders.system.attributes.stealth.details} (5 different values) - '

or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]

' (x2) - '

The three powder kegs aren\'t particularly well hidden, but they are out of sight to casual observation.

' (x1) - '

but @Check[perception|dc:24|name:Notice Lights in Eyes|traits:complex,magical,fire,trap,hazard] to notice that the fiery lights within the skull\'s eye sockets seem to be looking around the room.

' (x1) - '

(expert)

' (x1) - '

(expert) to notice subtle vapors of magical energy seething across the doors

' (x1) - value : integer {Book 2 - Cult of Cinders.system.attributes.stealth.value} (4 different values) - 0 (x3) - 5 (x1) - 16 (x1) - 22 (x1) - [weaknesses] : array {Book 2 - Cult of Cinders.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 2 - Cult of Cinders.system.attributes.weaknesses.[]} - type : string {Book 2 - Cult of Cinders.system.attributes.weaknesses.[].type} (2 different values) - 'cold' (x2) - 'fire' (x1) - value : integer {Book 2 - Cult of Cinders.system.attributes.weaknesses.[].value} (2 different values) - 10 (x2) - 5 (x1) - details : object {Book 2 - Cult of Cinders.system.details} - [blurb] : string {Book 2 - Cult of Cinders.system.details.blurb} (7 different values) - '' (x8) - 'Male human explorer' (x1) - 'Female kobold researcher' (x1) - 'Male elf hero' (x1) - 'Variant giant tarantula' (x1) - 'Female charau-ka guardian' (x1) - 'Variant Racharak' (x1) - [languages] : object {Book 2 - Cult of Cinders.system.details.languages} - details : string {Book 2 - Cult of Cinders.system.details.languages.details} (2 different values) - '' (x13) - 'charau-ka' (x1) - value : array {Book 2 - Cult of Cinders.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 2 - Cult of Cinders.system.details.languages.value.[]} (10 different values) - 'mwangi' (x9) - 'common' (x8) - 'draconic' (x7) - 'elven' (x3) - 'chthonian' (x2) - 'grippli' (x2) - 'boggard' (x1) - 'azlanti' (x1) - 'empyrean' (x1) - 'fey' (x1) - level : object {Book 2 - Cult of Cinders.system.details.level} - value : integer {Book 2 - Cult of Cinders.system.details.level.value} (8 different values) - 8 (x7) - 6 (x7) - 9 (x1) - 12 (x1) - 2 (x1) - 3 (x1) - 5 (x1) - 10 (x1) - [privateNotes] : string {Book 2 - Cult of Cinders.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Cult of Cinders.system.details.publicNotes} (6 different values) - publication : object {Book 2 - Cult of Cinders.system.details.publication} - license : string {Book 2 - Cult of Cinders.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Cult of Cinders.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Cult of Cinders.system.details.publication.title} (same value: 'Pathfinder #146: Cult of Cinders') - [description] : string {Book 2 - Cult of Cinders.system.details.description} (6 different values) - '

Three bulky kegs of black powder placed at key locations in the temple are triggered to explode in unison, causing the entire structure to collapse into rubble and slide partially down the cliff face.

' (x1) - '

A ring of eight dragon pillar replicas mark the border of a dome of magical prismatic energy that entirely contains the Fortress of Sorrow.

' (x1) - '

A pair of magical gems inside the dragon skull\'s eye sockets act as magical sensors with a 30-foot radius.

' (x1) - '

A 10-foot-tall wooden pole topped by a wooden carving of Dahak\'s head. Each dragon pillar\'s head has been treated with something to give it a distinct color, as indicated in the specific encounter, but regardless of color, plumes of smoke waft up from the mouth.

' (x1) - '

Blasts of fire and smoke pour out of the tunnel walls to coalesce into the burning form of Dahak himself; a PC who succeeds at a @Check[religion|dc:20|name:Recognize Depiction of Dahak|traits:hazard,complex,fire,magical,trap,action:recall-knowledge] check to Recall Knowledge notes that the fiery dragon closely resembles classical depictions of the draconic god of destruction.

' (x1) - '

These heavy doors, carved with an image of Dahak, echo with a hatred so powerful that it can kill anyone who comes nearby, manifesting a vision of Dahak\'s head emerging from the doors to strike at a foe.

' (x1) - [disable] : string {Book 2 - Cult of Cinders.system.details.disable} (6 different values) - [isComplex] : boolean {Book 2 - Cult of Cinders.system.details.isComplex} (2 different values) - True (x4) - False (x2) - [reset] : string {Book 2 - Cult of Cinders.system.details.reset} (4 different values) - '' (x3) - '

The dragon pillar deactivates and resets as soon as it perceives no appropriate targets in range.

' (x1) - '

The vision of Dahak deactivates and resets automatically once no creatures remain within the Huntergate way station.

' (x1) - '

The trap deactivates and resets if 1 minute passes without any creature being in range.

' (x1) - [routine] : string {Book 2 - Cult of Cinders.system.details.routine} (6 different values) - '

If Gerhard lights the black powder fuse, it burns at a speed of 10 feet each round; when the fuse reaches a keg 6 rounds later, the black powder bomb explodes. The bomb explodes immediately if he shoots a barrel with his blunderbuss.

' (x1) - '' (x1) - '

(2 actions) On its initiative, Dahak\'s skull fires up to two eye beams; it must target a different creature with each attack. The eye beams can\'t target creatures directly below the skull.

' (x1) - '

(1 action) On its initiative, the dragon pillar fires an eye beam at the closest target within 120 feet.

' (x1) - '

(2 actions) The vision of Dahak manifests next to the creature that is closest to the center of the way station, then uses its Breath Weapon in a direction that catches the most possible targets in its area.

' (x1) - '

(1 action) On its initiative, the wrath of the destroyer targets the closest target in area C6 with Face of the Fatal Divine.

' (x1) - [initiative] : object {Book 2 - Cult of Cinders.system.initiative} - statistic : string {Book 2 - Cult of Cinders.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Cult of Cinders.system.perception} - details : string {Book 2 - Cult of Cinders.system.perception.details} (same value: '') - mod : integer {Book 2 - Cult of Cinders.system.perception.mod} (10 different values) - 14 (x3) - 15 (x2) - 16 (x2) - 18 (x1) - 8 (x1) - 19 (x1) - 10 (x1) - 13 (x1) - 7 (x1) - 12 (x1) - senses : array {Book 2 - Cult of Cinders.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Cult of Cinders.system.perception.senses.[]} - [acuity] : string {Book 2 - Cult of Cinders.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x5) - 'precise' (x1) - [range] : integer {Book 2 - Cult of Cinders.system.perception.senses.[].range} (2 different values) - 30 (x4) - 60 (x2) - type : string {Book 2 - Cult of Cinders.system.perception.senses.[].type} (4 different values) - 'darkvision' (x9) - 'scent' (x5) - 'low-light-vision' (x3) - 'motion-sense' (x1) - [vision] : boolean {Book 2 - Cult of Cinders.system.perception.vision} (same value: False) - [resources] : object {Book 2 - Cult of Cinders.system.resources} - [focus] : object {Book 2 - Cult of Cinders.system.resources.focus} - max : mixed - integer {Book 2 - Cult of Cinders.system.resources.focus.max} (2 different values) - 1 (x5) - 2 (x1) - string {Book 2 - Cult of Cinders.system.resources.focus.max} (same value: '2') - value : integer {Book 2 - Cult of Cinders.system.resources.focus.value} (2 different values) - 1 (x5) - 2 (x2) - saves : object {Book 2 - Cult of Cinders.system.saves} - fortitude : object {Book 2 - Cult of Cinders.system.saves.fortitude} - saveDetail : string {Book 2 - Cult of Cinders.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Cult of Cinders.system.saves.fortitude.value} (12 different values) - reflex : object {Book 2 - Cult of Cinders.system.saves.reflex} - saveDetail : string {Book 2 - Cult of Cinders.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Cult of Cinders.system.saves.reflex.value} (12 different values) - will : object {Book 2 - Cult of Cinders.system.saves.will} - saveDetail : string {Book 2 - Cult of Cinders.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Cult of Cinders.system.saves.will.value} (10 different values) - 0 (x6) - 16 (x3) - 18 (x2) - 15 (x2) - 10 (x2) - 6 (x1) - 11 (x1) - 13 (x1) - 5 (x1) - 12 (x1) - [skills] : object {Book 2 - Cult of Cinders.system.skills} - [acrobatics] : object {Book 2 - Cult of Cinders.system.skills.acrobatics} - base : integer {Book 2 - Cult of Cinders.system.skills.acrobatics.base} (5 different values) - 9 (x2) - 16 (x1) - 12 (x1) - 7 (x1) - 11 (x1) - [arcana] : object {Book 2 - Cult of Cinders.system.skills.arcana} - base : integer {Book 2 - Cult of Cinders.system.skills.arcana.base} (3 different values) - 12 (x2) - 18 (x1) - 11 (x1) - [athletics] : object {Book 2 - Cult of Cinders.system.skills.athletics} - base : integer {Book 2 - Cult of Cinders.system.skills.athletics.base} (8 different values) - 18 (x3) - 9 (x2) - 13 (x1) - 7 (x1) - 6 (x1) - 14 (x1) - 17 (x1) - 16 (x1) - [special] : array {Book 2 - Cult of Cinders.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 2 - Cult of Cinders.system.skills.athletics.special.[]} - base : integer {Book 2 - Cult of Cinders.system.skills.athletics.special.[].base} (same value: 13) - label : string {Book 2 - Cult of Cinders.system.skills.athletics.special.[].label} (same value: 'to Climb') - predicate : array {Book 2 - Cult of Cinders.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of Cinders.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - [crafting] : object {Book 2 - Cult of Cinders.system.skills.crafting} - base : integer {Book 2 - Cult of Cinders.system.skills.crafting.base} (2 different values) - 10 (x2) - 16 (x1) - [deception] : object {Book 2 - Cult of Cinders.system.skills.deception} - base : integer {Book 2 - Cult of Cinders.system.skills.deception.base} (4 different values) - 19 (x1) - 20 (x1) - 18 (x1) - 12 (x1) - [diplomacy] : object {Book 2 - Cult of Cinders.system.skills.diplomacy} - base : integer {Book 2 - Cult of Cinders.system.skills.diplomacy.base} (5 different values) - 18 (x1) - 12 (x1) - 10 (x1) - 17 (x1) - 13 (x1) - [intimidation] : object {Book 2 - Cult of Cinders.system.skills.intimidation} - base : integer {Book 2 - Cult of Cinders.system.skills.intimidation.base} (4 different values) - 18 (x2) - 17 (x2) - 21 (x1) - 15 (x1) - [medicine] : object {Book 2 - Cult of Cinders.system.skills.medicine} - base : integer {Book 2 - Cult of Cinders.system.skills.medicine.base} (same value: 11) - [nature] : object {Book 2 - Cult of Cinders.system.skills.nature} - base : integer {Book 2 - Cult of Cinders.system.skills.nature.base} (6 different values) - 14 (x2) - 6 (x1) - 16 (x1) - 8 (x1) - 12 (x1) - 10 (x1) - [occultism] : object {Book 2 - Cult of Cinders.system.skills.occultism} - base : integer {Book 2 - Cult of Cinders.system.skills.occultism.base} (same value: 11) - [performance] : object {Book 2 - Cult of Cinders.system.skills.performance} - base : integer {Book 2 - Cult of Cinders.system.skills.performance.base} (3 different values) - 17 (x1) - 16 (x1) - 14 (x1) - [religion] : object {Book 2 - Cult of Cinders.system.skills.religion} - base : integer {Book 2 - Cult of Cinders.system.skills.religion.base} (5 different values) - 14 (x2) - 18 (x1) - 15 (x1) - 11 (x1) - 16 (x1) - [society] : object {Book 2 - Cult of Cinders.system.skills.society} - base : integer {Book 2 - Cult of Cinders.system.skills.society.base} (3 different values) - 12 (x1) - 16 (x1) - 15 (x1) - [stealth] : object {Book 2 - Cult of Cinders.system.skills.stealth} - base : integer {Book 2 - Cult of Cinders.system.skills.stealth.base} (5 different values) - 11 (x3) - 16 (x2) - 15 (x2) - 7 (x1) - 10 (x1) - [special] : array {Book 2 - Cult of Cinders.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 2 - Cult of Cinders.system.skills.stealth.special.[]} - base : integer {Book 2 - Cult of Cinders.system.skills.stealth.special.[].base} (same value: 13) - label : string {Book 2 - Cult of Cinders.system.skills.stealth.special.[].label} (same value: 'in Forests') - predicate : array {Book 2 - Cult of Cinders.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of Cinders.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:forest') - [survival] : object {Book 2 - Cult of Cinders.system.skills.survival} - base : integer {Book 2 - Cult of Cinders.system.skills.survival.base} (8 different values) - 14 (x4) - 13 (x1) - 6 (x1) - 18 (x1) - 8 (x1) - 11 (x1) - 12 (x1) - 10 (x1) - [spellcasting] : object {Book 2 - Cult of Cinders.system.spellcasting} - rituals : object {Book 2 - Cult of Cinders.system.spellcasting.rituals} - dc : integer {Book 2 - Cult of Cinders.system.spellcasting.rituals.dc} (same value: 27) - traits : object {Book 2 - Cult of Cinders.system.traits} - rarity : string {Book 2 - Cult of Cinders.system.traits.rarity} (4 different values) - 'unique' (x9) - 'common' (x5) - 'uncommon' (x4) - 'rare' (x2) - size : object {Book 2 - Cult of Cinders.system.traits.size} - value : string {Book 2 - Cult of Cinders.system.traits.size.value} (4 different values) - 'med' (x12) - 'sm' (x6) - 'huge' (x1) - 'lg' (x1) - value : array {Book 2 - Cult of Cinders.system.traits.value} - Length: min=1 max=7 - Value type: string {Book 2 - Cult of Cinders.system.traits.value.[]} (21 different values) - [creatureType] : string {Book 2 - Cult of Cinders.system.creatureType} (same value: '') - [customModifiers] : object {Book 2 - Cult of Cinders.system.customModifiers} - [statusEffects] : array<> {Book 2 - Cult of Cinders.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of Cinders.type} (2 different values) - 'npc' (x14) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Cult of the Cave Worm.txt b/output/pf2e/packs/Book 2 - Cult of the Cave Worm.txt deleted file mode 100644 index 14fee4c..0000000 --- a/output/pf2e/packs/Book 2 - Cult of the Cave Worm.txt +++ /dev/null @@ -1,1203 +0,0 @@ -Book 2 - Cult of the Cave Worm -Different values: 26 -===================================== -object {Book 2 - Cult of the Cave Worm} - _id : string {Book 2 - Cult of the Cave Worm._id} (all different values) - folder : string {Book 2 - Cult of the Cave Worm.folder} (same value: 'GEYMTBc61Q7Fksfo') - img : string {Book 2 - Cult of the Cave Worm.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x22) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 2 - Cult of the Cave Worm.items} - Length: min=1 max=26 - Value type: object {Book 2 - Cult of the Cave Worm.items.[]} - _id : string {Book 2 - Cult of the Cave Worm.items.[]._id} (285 different values) - img : string {Book 2 - Cult of the Cave Worm.items.[].img} (101 different values) - name : string {Book 2 - Cult of the Cave Worm.items.[].name} (205 different values) - sort : integer {Book 2 - Cult of the Cave Worm.items.[].sort} (27 different values) - system : object {Book 2 - Cult of the Cave Worm.items.[].system} - [acBonus] : integer {Book 2 - Cult of the Cave Worm.items.[].system.acBonus} (3 different values) - 4 (x2) - 1 (x1) - 2 (x1) - [actionType] : object {Book 2 - Cult of the Cave Worm.items.[].system.actionType} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.actionType.value} (4 different values) - 'passive' (x54) - 'action' (x34) - 'reaction' (x13) - 'free' (x1) - [actions] : object {Book 2 - Cult of the Cave Worm.items.[].system.actions} - [value] : integer {Book 2 - Cult of the Cave Worm.items.[].system.actions.value} (3 different values) - 1 (x22) - 2 (x10) - 3 (x2) - [area] : object {Book 2 - Cult of the Cave Worm.items.[].system.area} - type : string {Book 2 - Cult of the Cave Worm.items.[].system.area.type} (4 different values) - 'burst' (x6) - 'emanation' (x5) - 'cone' (x1) - 'line' (x1) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.area.value} (4 different values) - 30 (x5) - 20 (x4) - 10 (x3) - 15 (x1) - [attack] : object {Book 2 - Cult of the Cave Worm.items.[].system.attack} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Cult of the Cave Worm.items.[].system.attackEffects} - [custom] : string {Book 2 - Cult of the Cave Worm.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Cult of the Cave Worm.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.attackEffects.value.[]} (7 different values) - 'umbral-veil' (x1) - 'grab' (x1) - 'blood-drain' (x1) - 'improved-grab' (x1) - 'paralysis' (x1) - 'knockdown' (x1) - 'dark-naga-venom' (x1) - [autoHeightenLevel] : object {Book 2 - Cult of the Cave Worm.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 2 - Cult of the Cave Worm.items.[].system.baseItem} (14 different values) - [bonus] : object {Book 2 - Cult of the Cave Worm.items.[].system.bonus} - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.bonus.value} (16 different values) - [bonusDamage] : object {Book 2 - Cult of the Cave Worm.items.[].system.bonusDamage} - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Cult of the Cave Worm.items.[].system.bulk} - value : mixed - float {Book 2 - Cult of the Cave Worm.items.[].system.bulk.value} (same value: 0,1) - integer {Book 2 - Cult of the Cave Worm.items.[].system.bulk.value} (3 different values) - 1 (x8) - 0 (x7) - 2 (x4) - [capacity] : integer {Book 2 - Cult of the Cave Worm.items.[].system.bulk.capacity} (same value: 0) - [heldOrStowed] : float {Book 2 - Cult of the Cave Worm.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Book 2 - Cult of the Cave Worm.items.[].system.bulk.ignored} (same value: 0) - [category] : string {Book 2 - Cult of the Cave Worm.items.[].system.category} (9 different values) - 'offensive' (x51) - 'defensive' (x30) - 'interaction' (x20) - 'martial' (x8) - 'simple' (x6) - 'light' (x2) - 'medium' (x2) - 'ammo' (x2) - 'scroll' (x1) - [checkPenalty] : integer {Book 2 - Cult of the Cave Worm.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x2) - [collapsed] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.collapsed} (same value: False) - [containerId] : string {Book 2 - Cult of the Cave Worm.items.[].system.containerId} (same value: 'qE5H70zye2NC0vnp') - [cost] : object {Book 2 - Cult of the Cave Worm.items.[].system.cost} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.counteraction} (2 different values) - False (x96) - True (x2) - [damage] : object {Book 2 - Cult of the Cave Worm.items.[].system.damage} - [0] : object {Book 2 - Cult of the Cave Worm.items.[].system.damage.0} - [applyMod] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.applyMod} (2 different values) - False (x19) - True (x8) - [category] : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.formula} (11 different values) - kinds : array {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x27) - 'healing' (x3) - [materials] : array<> {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.0.type} (9 different values) - 'mental' (x8) - 'bleed' (x6) - 'void' (x5) - 'untyped' (x4) - 'fire' (x2) - 'acid' (x1) - 'electricity' (x1) - 'spirit' (x1) - 'slashing' (x1) - [damageType] : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x6) - 'piercing' (x5) - 'slashing' (x3) - [dice] : integer {Book 2 - Cult of the Cave Worm.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - Cult of the Cave Worm.items.[].system.damage.die} (4 different values) - 'd6' (x8) - 'd4' (x3) - 'd10' (x2) - 'd8' (x1) - [defense] : object {Book 2 - Cult of the Cave Worm.items.[].system.defense} - save : object {Book 2 - Cult of the Cave Worm.items.[].system.defense.save} - basic : boolean {Book 2 - Cult of the Cave Worm.items.[].system.defense.save.basic} (2 different values) - False (x32) - True (x11) - statistic : string {Book 2 - Cult of the Cave Worm.items.[].system.defense.save.statistic} (3 different values) - 'will' (x30) - 'fortitude' (x9) - 'reflex' (x4) - description : object {Book 2 - Cult of the Cave Worm.items.[].system.description} - [gm] : string {Book 2 - Cult of the Cave Worm.items.[].system.description.gm} (same value: '

Aspects beast, fire

-

Forming the Bond While wearing the cape, you defeat a foe and spare their life.

-

Advancing the Bond Befriend beasts and terrify foes with your physical presence and prowess.

-

Minor Gifts @UUID[Compendium.pf2e.adventure-specific-actions.Item.Feral Claws], @UUID[Compendium.pf2e.adventure-specific-actions.Item.Flare Bolt], @UUID[Compendium.pf2e.adventure-specific-actions.Item.Heat Haze]

-

Major Gifts @UUID[Compendium.pf2e.adventure-specific-actions.Item.Form of Fury] (snake form), @UUID[Compendium.pf2e.adventure-specific-actions.Item.Searing Wave]

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Cult of the Cave Worm.items.[].system.damageRolls.oTjQoXzFFM78dqVv.damageType} (same value: 'bleed') - [pcoA2m03Sz0LeoBe] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.pcoA2m03Sz0LeoBe} - damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.pcoA2m03Sz0LeoBe.damage} (same value: '1d4+4') - damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.pcoA2m03Sz0LeoBe.damageType} (same value: 'piercing') - [qJERJjYVjO3Hmkrd] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.qJERJjYVjO3Hmkrd} - damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.qJERJjYVjO3Hmkrd.damage} (same value: '2d12+6') - damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.qJERJjYVjO3Hmkrd.damageType} (same value: 'piercing') - [uX2iDJ4CA82ygAQ7] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.uX2iDJ4CA82ygAQ7} - damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.uX2iDJ4CA82ygAQ7.damage} (same value: '1d6') - damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.uX2iDJ4CA82ygAQ7.damageType} (same value: 'cold') - [vsQpZJTAuBpVlaAs] : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.vsQpZJTAuBpVlaAs} - damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.vsQpZJTAuBpVlaAs.damage} (same value: '1d6-2') - damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.vsQpZJTAuBpVlaAs.damageType} (same value: 'piercing') - 8flfg0q174kcxdepg29f : object {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.8flfg0q174kcxdepg29f} - damage : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.8flfg0q174kcxdepg29f.damage} (same value: '2d8+5') - damageType : string {Book 2 - Cult of the Cave Worm.items.[].system.damageRolls.8flfg0q174kcxdepg29f.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.deathNote} (same value: True) - [dexCap] : integer {Book 2 - Cult of the Cave Worm.items.[].system.dexCap} (3 different values) - 1 (x2) - 4 (x1) - 3 (x1) - [duration] : object {Book 2 - Cult of the Cave Worm.items.[].system.duration} - [sustained] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.duration.sustained} (2 different values) - False (x85) - True (x13) - value : mixed - string {Book 2 - Cult of the Cave Worm.items.[].system.duration.value} (15 different values) - integer {Book 2 - Cult of the Cave Worm.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 2 - Cult of the Cave Worm.items.[].system.equipped} - carryType : string {Book 2 - Cult of the Cave Worm.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 2 - Cult of the Cave Worm.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {Book 2 - Cult of the Cave Worm.items.[].system.frequency} - max : integer {Book 2 - Cult of the Cave Worm.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Cult of the Cave Worm.items.[].system.frequency.per} (2 different values) - 'round' (x4) - 'day' (x3) - [value] : integer {Book 2 - Cult of the Cave Worm.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 2 - Cult of the Cave Worm.items.[].system.group} (11 different values) - [hardness] : integer {Book 2 - Cult of the Cave Worm.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening} - [damage] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.damage} - 0 : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.damage.0} (8 different values) - '2d6' (x11) - '1d6' (x7) - '1d4' (x4) - '2d4' (x2) - '1d10+4' (x2) - '2d8' (x1) - '1d10' (x1) - '1d8' (x1) - [interval] : integer {Book 2 - Cult of the Cave Worm.items.[].system.heightening.interval} (2 different values) - 1 (x17) - 2 (x12) - type : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.type} (2 different values) - 'interval' (x29) - 'fixed' (x19) - [levels] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels} - [2] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.2} - target : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.2.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3} - [range] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x2) - '500 feet' (x1) - [target] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.3.target.value} (4 different values) - '5 creatures' (x2) - '1 unattended object with a Bulk of 1 or less' (x2) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - '10 objects' (x1) - [4] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.4} - target : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.4.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [5] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5} - [target] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5.target.value} (3 different values) - '1 specific object or type of object, or a specific creature or ancestry' (x1) - '10 creatures' (x1) - '6 creatures or objects' (x1) - range : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.5.range.value} (3 different values) - '120 feet' (x2) - '60 feet' (x2) - '1200 feet' (x1) - [6] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.6} - target : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.6.target.value} (2 different values) - '5 creatures' (x5) - 'any number of objects' (x1) - [7] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7} - [range] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7.range} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7.range.value} (same value: '1 mile') - [target] : object {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x2) - '5 creatures' (x1) - [hp] : object {Book 2 - Cult of the Cave Worm.items.[].system.hp} - max : integer {Book 2 - Cult of the Cave Worm.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.hp.value} (same value: 0) - [level] : object {Book 2 - Cult of the Cave Worm.items.[].system.level} - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.level.value} (7 different values) - 1 (x58) - 2 (x25) - 0 (x24) - 3 (x16) - 4 (x4) - 7 (x1) - 5 (x1) - [location] : object {Book 2 - Cult of the Cave Worm.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Cult of the Cave Worm.items.[].system.location.heightenedLevel} (4 different values) - 2 (x20) - 1 (x12) - 3 (x7) - 4 (x6) - [uses] : object {Book 2 - Cult of the Cave Worm.items.[].system.location.uses} - max : integer {Book 2 - Cult of the Cave Worm.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.location.uses.value} (same value: 3) - value : string {Book 2 - Cult of the Cave Worm.items.[].system.location.value} (13 different values) - [material] : object {Book 2 - Cult of the Cave Worm.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 2 - Cult of the Cave Worm.items.[].system.mod} - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.mod.value} (2 different values) - 17 (x1) - 15 (x1) - [overlays] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [4gyp3qlsv5ywdyjq] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - 5lkl4b4xvy2j463q : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q._id} (same value: '5lkl4b4xvy2j463q') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.sort} (same value: 2) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system} - time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.time} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.time.value} (same value: '2') - traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.traits} - value : array {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.traits.value} - Length: min=2 max=2 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.5lkl4b4xvy2j463q.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [cUFX7ExSLeoa3vIF] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [pq7cxntbz4s8g5ik] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - s1pd6dwotaii79cd : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd._id} (same value: 's1pd6dwotaii79cd') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.sort} (same value: 1) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system} - time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.time} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.time.value} (same value: '1') - traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.traits} - value : array {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.traits.value} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.s1pd6dwotaii79cd.system.traits.value.[]} (same value: 'manipulate') - xo6fc5njtz8vowkk : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk._id} (same value: 'xo6fc5njtz8vowkk') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.sort} (same value: 3) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system} - target : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.target.value} (same value: '5 creatures') - time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.time} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.time.value} (same value: '3') - traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.traits} - value : array {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.traits.value} - Length: min=2 max=2 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.xo6fc5njtz8vowkk.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [z04svm1cvfcxtplb] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - Cult of the Cave Worm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [overrides] : array<> {Book 2 - Cult of the Cave Worm.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Book 2 - Cult of the Cave Worm.items.[].system.prepared} - [flexible] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Cult of the Cave Worm.items.[].system.prepared.value} (4 different values) - 'innate' (x8) - 'prepared' (x2) - 'spontaneous' (x2) - 'focus' (x1) - [price] : object {Book 2 - Cult of the Cave Worm.items.[].system.price} - value : object {Book 2 - Cult of the Cave Worm.items.[].system.price.value} - [gp] : integer {Book 2 - Cult of the Cave Worm.items.[].system.price.value.gp} (9 different values) - 2 (x4) - 3 (x3) - 6 (x2) - 12 (x2) - 70 (x1) - 5 (x1) - 1 (x1) - 20 (x1) - 60 (x1) - [sp] : integer {Book 2 - Cult of the Cave Worm.items.[].system.price.value.sp} (4 different values) - 3 (x5) - 1 (x1) - 5 (x1) - 2 (x1) - [proficiency] : object {Book 2 - Cult of the Cave Worm.items.[].system.proficiency} - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.proficiency.value} (2 different values) - 1 (x11) - 0 (x2) - publication : object {Book 2 - Cult of the Cave Worm.items.[].system.publication} - license : string {Book 2 - Cult of the Cave Worm.items.[].system.publication.license} (2 different values) - 'OGL' (x267) - 'ORC' (x18) - remaster : boolean {Book 2 - Cult of the Cave Worm.items.[].system.publication.remaster} (2 different values) - False (x267) - True (x18) - title : string {Book 2 - Cult of the Cave Worm.items.[].system.publication.title} (11 different values) - [proficient] : object {Book 2 - Cult of the Cave Worm.items.[].system.proficient} - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - Cult of the Cave Worm.items.[].system.quantity} (5 different values) - 1 (x26) - 2 (x2) - 4 (x1) - 44 (x1) - 78 (x1) - [range] : mixed - object {Book 2 - Cult of the Cave Worm.items.[].system.range} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.range.value} (9 different values) - '30 feet' (x39) - '' (x17) - 'touch' (x17) - '60 feet' (x9) - '500 feet' (x7) - '120 feet' (x5) - '10 feet' (x2) - 'varies' (x1) - '100 feet' (x1) - integer {Book 2 - Cult of the Cave Worm.items.[].system.range} (2 different values) - 20 (x1) - 60 (x1) - [references] : object {Book 2 - Cult of the Cave Worm.items.[].system.references} - children : array<> {Book 2 - Cult of the Cave Worm.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 2 - Cult of the Cave Worm.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 2 - Cult of the Cave Worm.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 2 - Cult of the Cave Worm.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - rules : ignored (Foundry rules object) {Book 2 - Cult of the Cave Worm.items.[].system.rules} - [reload] : object {Book 2 - Cult of the Cave Worm.items.[].system.reload} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.reload.value} (3 different values) - '-' (x8) - '' (x5) - '1' (x1) - [requirements] : string {Book 2 - Cult of the Cave Worm.items.[].system.requirements} (3 different values) - '' (x91) - 'You can bleed' (x6) - '3 gp silver bell focus' (x1) - [runes] : object {Book 2 - Cult of the Cave Worm.items.[].system.runes} - potency : integer {Book 2 - Cult of the Cave Worm.items.[].system.runes.potency} (2 different values) - 0 (x14) - 1 (x4) - property : array {Book 2 - Cult of the Cave Worm.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.runes.property.[]} (same value: 'returning') - [resilient] : integer {Book 2 - Cult of the Cave Worm.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Cult of the Cave Worm.items.[].system.runes.striking} (2 different values) - 0 (x11) - 1 (x3) - [showSlotlessLevels] : object {Book 2 - Cult of the Cave Worm.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Cult of the Cave Worm.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Cult of the Cave Worm.items.[].system.size} (2 different values) - 'med' (x30) - 'tiny' (x1) - [slots] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots} - [slot0] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0} - max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0.max} (2 different values) - 4 (x1) - 5 (x1) - prepared : array {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot0.prepared.[].id} (9 different values) - 'LAsvFLlVqG8Q6vGH' (x1) - '6Okmi2GrGnWeBFek' (x1) - '4D57gojSXEJ9vEuA' (x1) - '4kBhATZe9Ilu6XwH' (x1) - 'V4JQXJZpA1VvVjdW' (x1) - 'GM075CedvQ1S1m9q' (x1) - 'JSvrQKQd6PmyZohg' (x1) - 'olqR9SPnywJyCbXF' (x1) - 'nLKEJXUwVVkFIFcj' (x1) - [slot1] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1} - max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.prepared.[].id} (5 different values) - '2gV5cNayVwU7VD5t' (x2) - 'vdkQR5wCA38sTyeX' (x1) - 'eQmWhNiEk0xX9YjP' (x1) - 't5zuZ64vI631PpYx' (x1) - 'cpLMJbz1RvaJtTZ5' (x1) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot1.value} (2 different values) - 3 (x1) - 4 (x1) - [slot2] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2} - max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'PT6ic7ksMxrDD7ul' (x1) - 'GXwP6Fkemn72uKAK' (x1) - '7IvuKV1CXDKVMg0E' (x1) - 'mREvRZRthMr2xEIT' (x1) - 'MKvXwn0mHP3AV8Cx' (x1) - 'rFDOnXHsZRJTczAV' (x1) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot2.value} (2 different values) - 3 (x1) - 4 (x1) - [slot3] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3} - max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.max} (3 different values) - 3 (x2) - 2 (x1) - 4 (x1) - [prepared] : array {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.prepared.[].id} (6 different values) - 'ROsCl0KGm2k6uHgN' (x1) - 'uqsTdiryML1f5lLC' (x1) - 'yPJcoiSHq7q32s7i' (x1) - 'NEyBusVNaE84hf2Q' (x1) - 'TFXheXzoOGPK0IN3' (x1) - 'ElhM0x6zvF6dlv3b' (x1) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot3.value} (2 different values) - 2 (x1) - 4 (x1) - [slot4] : object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4} - max : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.max} (2 different values) - 2 (x2) - 4 (x1) - [prepared] : array {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.prepared.[].id} (2 different values) - 'MoMgBkTIoZvjPjl7' (x1) - 'STWl6H7zxZmTtu4X' (x1) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.slots.slot4.value} (2 different values) - 2 (x1) - 4 (x1) - [slug] : string {Book 2 - Cult of the Cave Worm.items.[].system.slug} (112 different values) - [speedPenalty] : integer {Book 2 - Cult of the Cave Worm.items.[].system.speedPenalty} (2 different values) - 0 (x2) - -5 (x2) - [spelldc] : object {Book 2 - Cult of the Cave Worm.items.[].system.spelldc} - dc : integer {Book 2 - Cult of the Cave Worm.items.[].system.spelldc.dc} (6 different values) - 21 (x6) - 26 (x3) - 22 (x1) - 18 (x1) - 24 (x1) - 25 (x1) - [mod] : integer {Book 2 - Cult of the Cave Worm.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.spelldc.value} (7 different values) - 13 (x5) - 20 (x3) - 0 (x1) - 14 (x1) - 10 (x1) - 16 (x1) - 17 (x1) - [splashDamage] : object {Book 2 - Cult of the Cave Worm.items.[].system.splashDamage} - [value] : integer {Book 2 - Cult of the Cave Worm.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 2 - Cult of the Cave Worm.items.[].system.stackGroup} (same value: 'coins') - [stowing] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.stowing} (same value: False) - [strength] : integer {Book 2 - Cult of the Cave Worm.items.[].system.strength} (3 different values) - 3 (x2) - 0 (x1) - 1 (x1) - [target] : object {Book 2 - Cult of the Cave Worm.items.[].system.target} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.target.value} (21 different values) - [time] : object {Book 2 - Cult of the Cave Worm.items.[].system.time} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.time.value} (7 different values) - '2' (x75) - '1' (x9) - 'reaction' (x6) - '10 minutes' (x3) - '1 minute' (x2) - '1 to 3' (x2) - '3' (x1) - [tradition] : object {Book 2 - Cult of the Cave Worm.items.[].system.tradition} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.tradition.value} (4 different values) - 'occult' (x7) - 'arcane' (x3) - 'divine' (x2) - 'primal' (x1) - [traits] : object {Book 2 - Cult of the Cave Worm.items.[].system.traits} - [rarity] : string {Book 2 - Cult of the Cave Worm.items.[].system.traits.rarity} (3 different values) - 'common' (x158) - 'uncommon' (x6) - 'unique' (x1) - [traditions] : array {Book 2 - Cult of the Cave Worm.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x84) - 'arcane' (x77) - 'divine' (x57) - 'primal' (x32) - value : array {Book 2 - Cult of the Cave Worm.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 2 - Cult of the Cave Worm.items.[].system.traits.value.[]} (76 different values) - [usage] : object {Book 2 - Cult of the Cave Worm.items.[].system.usage} - [canBeAmmo] : boolean {Book 2 - Cult of the Cave Worm.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 2 - Cult of the Cave Worm.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x19) - 'held-in-two-hands' (x3) - 'worn' (x2) - 'worncloak' (x1) - [uses] : object {Book 2 - Cult of the Cave Worm.items.[].system.uses} - autoDestroy : boolean {Book 2 - Cult of the Cave Worm.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 2 - Cult of the Cave Worm.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.uses.value} (same value: 1) - [value] : object {Book 2 - Cult of the Cave Worm.items.[].system.value} - isValued : boolean {Book 2 - Cult of the Cave Worm.items.[].system.value.isValued} (same value: True) - value : integer {Book 2 - Cult of the Cave Worm.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 2 - Cult of the Cave Worm.items.[].system.weaponType} - value : string {Book 2 - Cult of the Cave Worm.items.[].system.weaponType.value} (2 different values) - 'melee' (x31) - 'ranged' (x7) - type : string {Book 2 - Cult of the Cave Worm.items.[].type} (12 different values) - [_stats] : object {Book 2 - Cult of the Cave Worm.items.[]._stats} - compendiumSource : string {Book 2 - Cult of the Cave Worm.items.[]._stats.compendiumSource} (105 different values) - [folder] : string {Book 2 - Cult of the Cave Worm.items.[].folder} (same value: 'YtGhnq8AZiDVVXW9') - name : string {Book 2 - Cult of the Cave Worm.name} (all different values) - system : object {Book 2 - Cult of the Cave Worm.system} - attributes : object {Book 2 - Cult of the Cave Worm.system.attributes} - ac : object {Book 2 - Cult of the Cave Worm.system.attributes.ac} - [details] : string {Book 2 - Cult of the Cave Worm.system.attributes.ac.details} (2 different values) - '' (x21) - '(22 when broken); construct armor' (x1) - value : integer {Book 2 - Cult of the Cave Worm.system.attributes.ac.value} (15 different values) - [emitsSound] : string {Book 2 - Cult of the Cave Worm.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {Book 2 - Cult of the Cave Worm.system.attributes.hardness} (3 different values) - 0 (x2) - 15 (x1) - 14 (x1) - object {Book 2 - Cult of the Cave Worm.system.attributes.hardness} - value : integer {Book 2 - Cult of the Cave Worm.system.attributes.hardness.value} (same value: 8) - hp : object {Book 2 - Cult of the Cave Worm.system.attributes.hp} - details : string {Book 2 - Cult of the Cave Worm.system.attributes.hp.details} (8 different values) - '' (x18) - 'void healing' (x2) - '(16 squares); Thresholds 60 (12 squares), 30 (8 squares);' (x1) - 'cold healing' (x1) - '(BT 30)' (x1) - 'fast healing 10' (x1) - '(BT 29)' (x1) - 'troop defenses' (x1) - max : integer {Book 2 - Cult of the Cave Worm.system.attributes.hp.max} (19 different values) - temp : integer {Book 2 - Cult of the Cave Worm.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Cult of the Cave Worm.system.attributes.hp.value} (17 different values) - [tempmax] : integer {Book 2 - Cult of the Cave Worm.system.attributes.hp.tempmax} (same value: 0) - [adjustment] : string {Book 2 - Cult of the Cave Worm.system.attributes.adjustment} (same value: 'elite') - [allSaves] : object {Book 2 - Cult of the Cave Worm.system.attributes.allSaves} - value : string {Book 2 - Cult of the Cave Worm.system.attributes.allSaves.value} (2 different values) - '' (x21) - 'guarded thoughts' (x1) - [hasHealth] : boolean {Book 2 - Cult of the Cave Worm.system.attributes.hasHealth} (same value: False) - [immunities] : array {Book 2 - Cult of the Cave Worm.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {Book 2 - Cult of the Cave Worm.system.attributes.immunities.[]} - [exceptions] : array<> {Book 2 - Cult of the Cave Worm.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of the Cave Worm.system.attributes.immunities.[].type} (9 different values) - 'precision' (x4) - 'swarm-mind' (x2) - 'critical-hits' (x2) - 'death-effects' (x2) - 'disease' (x2) - 'paralyzed' (x2) - 'poison' (x2) - 'unconscious' (x2) - 'cold' (x1) - [resistances] : array {Book 2 - Cult of the Cave Worm.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[]} - doubleVs : array<> {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[].type} (7 different values) - 'bludgeoning' (x2) - 'piercing' (x2) - 'slashing' (x2) - 'poison' (x2) - 'fire' (x2) - 'cold' (x2) - 'all-damage' (x1) - value : integer {Book 2 - Cult of the Cave Worm.system.attributes.resistances.[].value} (4 different values) - 5 (x8) - 3 (x3) - 8 (x1) - 10 (x1) - [speed] : object {Book 2 - Cult of the Cave Worm.system.attributes.speed} - otherSpeeds : array {Book 2 - Cult of the Cave Worm.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 2 - Cult of the Cave Worm.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Cult of the Cave Worm.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x5) - 'swim' (x4) - 'burrow' (x2) - value : integer {Book 2 - Cult of the Cave Worm.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 40 (x7) - 30 (x3) - 20 (x1) - value : integer {Book 2 - Cult of the Cave Worm.system.attributes.speed.value} (6 different values) - 20 (x7) - 10 (x5) - 30 (x4) - 25 (x3) - 40 (x2) - 50 (x1) - [details] : string {Book 2 - Cult of the Cave Worm.system.attributes.speed.details} (same value: 'troop movement') - [special] : string {Book 2 - Cult of the Cave Worm.system.attributes.speed.special} (same value: '') - [stealth] : object {Book 2 - Cult of the Cave Worm.system.attributes.stealth} - details : string {Book 2 - Cult of the Cave Worm.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x2) - '

(expert)

' (x1) - '

(trained)

' (x1) - value : integer {Book 2 - Cult of the Cave Worm.system.attributes.stealth.value} (4 different values) - 8 (x1) - 21 (x1) - 13 (x1) - 18 (x1) - [weaknesses] : array {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses} - Length: min=0 max=4 - Value type: object {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses.[].type} (7 different values) - 'area-damage' (x4) - 'splash-damage' (x4) - 'cold-iron' (x4) - 'vitality' (x2) - 'fire' (x1) - 'critical-hits' (x1) - 'slashing' (x1) - value : integer {Book 2 - Cult of the Cave Worm.system.attributes.weaknesses.[].value} (7 different values) - 5 (x6) - 6 (x3) - 3 (x3) - 2 (x2) - 1 (x1) - 15 (x1) - 10 (x1) - [creatureType] : string {Book 2 - Cult of the Cave Worm.system.creatureType} (same value: '') - details : object {Book 2 - Cult of the Cave Worm.system.details} - [description] : string {Book 2 - Cult of the Cave Worm.system.details.description} (4 different values) - [disable] : string {Book 2 - Cult of the Cave Worm.system.details.disable} (4 different values) - '

@Check[religion|dc:23] (trained) to ritually pray for the dead or @Check[occultism|dc:25] (trained) to exorcise the spirits\' anger; a dwarf succeeds at a @Check[diplomacy|dc:22] or Intimidate check, asking or ordering the spirits to stand down.

' (x1) - '

@Check[thievery|dc:28] (expert) twice to suppress the trap\'s trigger, or @Check[occultism|dc:28] (expert) to create a ward against the trap\'s mental effects.

' (x1) - '

@Check[thievery|dc:27] (expert) to deactivate the trap without its control key or @Check[crafting|dc:26] to create and apply a chemical that neutralizes the gas.

' (x1) - '

@Check[thievery|dc:25] check to create a wedge to immobilize the column, @Check[athletics|dc:21] check to immobilize the column until the end of the creature\'s next turn, a creature can Climb over an @UUID[Compendium.pf2e.conditionitems.Item.Immobilized] column with a successful @Check[athletics|dc:18] check.

' (x1) - [isComplex] : boolean {Book 2 - Cult of the Cave Worm.system.details.isComplex} (2 different values) - True (x3) - False (x1) - level : object {Book 2 - Cult of the Cave Worm.system.details.level} - value : integer {Book 2 - Cult of the Cave Worm.system.details.level.value} (10 different values) - 6 (x6) - 7 (x5) - 8 (x3) - 5 (x3) - 4 (x3) - 3 (x2) - -1 (x1) - 2 (x1) - 16 (x1) - 11 (x1) - publication : object {Book 2 - Cult of the Cave Worm.system.details.publication} - license : string {Book 2 - Cult of the Cave Worm.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Cult of the Cave Worm.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Cult of the Cave Worm.system.details.publication.title} (same value: 'Pathfinder #194: Cult of the Cave Worm') - [blurb] : string {Book 2 - Cult of the Cave Worm.system.details.blurb} (3 different values) - '' (x20) - 'Female elite zombie lord' (x1) - 'Female elite dark naga' (x1) - [languages] : object {Book 2 - Cult of the Cave Worm.system.details.languages} - details : string {Book 2 - Cult of the Cave Worm.system.details.languages.details} (3 different values) - '' (x20) - 'telepathy 100 feet' (x1) - 'telepathy 30 feet' (x1) - value : array {Book 2 - Cult of the Cave Worm.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 2 - Cult of the Cave Worm.system.details.languages.value.[]} (12 different values) - [privateNotes] : string {Book 2 - Cult of the Cave Worm.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Cult of the Cave Worm.system.details.publicNotes} (18 different values) - [reset] : string {Book 2 - Cult of the Cave Worm.system.details.reset} (4 different values) - '

The haunt deactivates 1 round after all living creatures leave the area. After 1 hour, the haunt reactivates. If the haunt is disabled by a dwarf succeeding at a Diplomacy or Intimidate check, the haunt is destroyed.

' (x1) - '

The haunt deactivates 1 minute after all creatures leave the area but resets immediately thereafter.

' (x1) - '

8 hours

' (x1) - '' (x1) - [routine] : string {Book 2 - Cult of the Cave Worm.system.details.routine} (4 different values) - saves : object {Book 2 - Cult of the Cave Worm.system.saves} - fortitude : object {Book 2 - Cult of the Cave Worm.system.saves.fortitude} - saveDetail : string {Book 2 - Cult of the Cave Worm.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Cult of the Cave Worm.system.saves.fortitude.value} (14 different values) - reflex : object {Book 2 - Cult of the Cave Worm.system.saves.reflex} - saveDetail : string {Book 2 - Cult of the Cave Worm.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Cult of the Cave Worm.system.saves.reflex.value} (12 different values) - will : object {Book 2 - Cult of the Cave Worm.system.saves.will} - saveDetail : string {Book 2 - Cult of the Cave Worm.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Cult of the Cave Worm.system.saves.will.value} (16 different values) - [statusEffects] : array<> {Book 2 - Cult of the Cave Worm.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 2 - Cult of the Cave Worm.system.traits} - rarity : string {Book 2 - Cult of the Cave Worm.system.traits.rarity} (4 different values) - 'common' (x9) - 'uncommon' (x8) - 'unique' (x5) - 'rare' (x4) - size : object {Book 2 - Cult of the Cave Worm.system.traits.size} - value : string {Book 2 - Cult of the Cave Worm.system.traits.size.value} (5 different values) - 'med' (x16) - 'grg' (x4) - 'lg' (x3) - 'sm' (x2) - 'tiny' (x1) - value : array {Book 2 - Cult of the Cave Worm.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 2 - Cult of the Cave Worm.system.traits.value.[]} (27 different values) - [abilities] : object {Book 2 - Cult of the Cave Worm.system.abilities} - cha : object {Book 2 - Cult of the Cave Worm.system.abilities.cha} - mod : integer {Book 2 - Cult of the Cave Worm.system.abilities.cha.mod} (10 different values) - 4 (x4) - 3 (x4) - 1 (x3) - -2 (x2) - 0 (x2) - -1 (x2) - 5 (x2) - -5 (x1) - 2 (x1) - 6 (x1) - con : object {Book 2 - Cult of the Cave Worm.system.abilities.con} - mod : integer {Book 2 - Cult of the Cave Worm.system.abilities.con.mod} (8 different values) - 2 (x5) - 4 (x5) - 3 (x5) - 1 (x2) - 0 (x2) - 6 (x1) - 8 (x1) - 7 (x1) - dex : object {Book 2 - Cult of the Cave Worm.system.abilities.dex} - mod : integer {Book 2 - Cult of the Cave Worm.system.abilities.dex.mod} (8 different values) - 4 (x5) - 5 (x4) - 0 (x3) - 1 (x3) - 6 (x2) - 2 (x2) - 3 (x2) - -1 (x1) - int : object {Book 2 - Cult of the Cave Worm.system.abilities.int} - mod : integer {Book 2 - Cult of the Cave Worm.system.abilities.int.mod} (6 different values) - 1 (x8) - -5 (x5) - 3 (x4) - 0 (x3) - 5 (x1) - -3 (x1) - str : object {Book 2 - Cult of the Cave Worm.system.abilities.str} - mod : integer {Book 2 - Cult of the Cave Worm.system.abilities.str.mod} (10 different values) - 5 (x5) - 3 (x4) - 1 (x3) - -2 (x2) - 4 (x2) - 2 (x2) - -3 (x1) - 6 (x1) - 10 (x1) - 7 (x1) - wis : object {Book 2 - Cult of the Cave Worm.system.abilities.wis} - mod : integer {Book 2 - Cult of the Cave Worm.system.abilities.wis.mod} (6 different values) - 2 (x8) - 3 (x4) - 1 (x3) - 0 (x3) - 5 (x3) - -2 (x1) - [initiative] : object {Book 2 - Cult of the Cave Worm.system.initiative} - statistic : string {Book 2 - Cult of the Cave Worm.system.initiative.statistic} (2 different values) - 'perception' (x21) - 'stealth' (x1) - [perception] : object {Book 2 - Cult of the Cave Worm.system.perception} - details : string {Book 2 - Cult of the Cave Worm.system.perception.details} (4 different values) - '' (x19) - 'blood scent' (x1) - 'iron mind' (x1) - 'mind reading 30 feet' (x1) - mod : integer {Book 2 - Cult of the Cave Worm.system.perception.mod} (12 different values) - senses : array {Book 2 - Cult of the Cave Worm.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Cult of the Cave Worm.system.perception.senses.[]} - [acuity] : string {Book 2 - Cult of the Cave Worm.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 2 - Cult of the Cave Worm.system.perception.senses.[].range} (2 different values) - 60 (x2) - 100 (x2) - type : string {Book 2 - Cult of the Cave Worm.system.perception.senses.[].type} (5 different values) - 'darkvision' (x17) - 'low-light-vision' (x3) - 'scent' (x2) - 'tremorsense' (x2) - 'greater-darkvision' (x1) - [resources] : object {Book 2 - Cult of the Cave Worm.system.resources} - [focus] : object {Book 2 - Cult of the Cave Worm.system.resources.focus} - max : integer {Book 2 - Cult of the Cave Worm.system.resources.focus.max} (2 different values) - 2 (x1) - 1 (x1) - value : integer {Book 2 - Cult of the Cave Worm.system.resources.focus.value} (2 different values) - 2 (x1) - 1 (x1) - [skills] : object {Book 2 - Cult of the Cave Worm.system.skills} - [acrobatics] : object {Book 2 - Cult of the Cave Worm.system.skills.acrobatics} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.acrobatics.base} (7 different values) - 14 (x3) - 9 (x2) - 12 (x1) - 20 (x1) - 4 (x1) - 13 (x1) - 17 (x1) - [arcana] : object {Book 2 - Cult of the Cave Worm.system.skills.arcana} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.arcana.base} (2 different values) - 18 (x1) - 16 (x1) - [athletics] : object {Book 2 - Cult of the Cave Worm.system.skills.athletics} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.athletics.base} (9 different values) - 14 (x3) - 13 (x3) - 17 (x2) - 11 (x2) - 15 (x1) - 7 (x1) - 34 (x1) - 24 (x1) - 10 (x1) - [deception] : object {Book 2 - Cult of the Cave Worm.system.skills.deception} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.deception.base} (4 different values) - 16 (x3) - 15 (x2) - 17 (x1) - 13 (x1) - [diplomacy] : object {Book 2 - Cult of the Cave Worm.system.skills.diplomacy} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.diplomacy.base} (4 different values) - 13 (x1) - 9 (x1) - 4 (x1) - 10 (x1) - [intimidation] : object {Book 2 - Cult of the Cave Worm.system.skills.intimidation} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.intimidation.base} (7 different values) - 15 (x2) - 13 (x2) - 17 (x1) - 10 (x1) - 14 (x1) - 8 (x1) - 16 (x1) - [nature] : object {Book 2 - Cult of the Cave Worm.system.skills.nature} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.nature.base} (2 different values) - 13 (x1) - 12 (x1) - [occultism] : object {Book 2 - Cult of the Cave Worm.system.skills.occultism} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.occultism.base} (3 different values) - 16 (x1) - 13 (x1) - 15 (x1) - [performance] : object {Book 2 - Cult of the Cave Worm.system.skills.performance} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.performance.base} (3 different values) - 11 (x2) - 6 (x1) - 18 (x1) - [religion] : object {Book 2 - Cult of the Cave Worm.system.skills.religion} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.religion.base} (3 different values) - 15 (x1) - 13 (x1) - 10 (x1) - [society] : object {Book 2 - Cult of the Cave Worm.system.skills.society} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.society.base} (4 different values) - 12 (x1) - 10 (x1) - 11 (x1) - 13 (x1) - [stealth] : object {Book 2 - Cult of the Cave Worm.system.skills.stealth} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.stealth.base} (9 different values) - 12 (x2) - 20 (x1) - 9 (x1) - 4 (x1) - 13 (x1) - 10 (x1) - 16 (x1) - 11 (x1) - 19 (x1) - [special] : array {Book 2 - Cult of the Cave Worm.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 2 - Cult of the Cave Worm.system.skills.stealth.special.[]} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.stealth.special.[].base} (same value: 13) - label : string {Book 2 - Cult of the Cave Worm.system.skills.stealth.special.[].label} (same value: 'while swimming') - predicate : array {Book 2 - Cult of the Cave Worm.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Cult of the Cave Worm.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:water') - [survival] : object {Book 2 - Cult of the Cave Worm.system.skills.survival} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.survival.base} (same value: 19) - [thievery] : object {Book 2 - Cult of the Cave Worm.system.skills.thievery} - base : integer {Book 2 - Cult of the Cave Worm.system.skills.thievery.base} (3 different values) - 9 (x1) - 4 (x1) - 12 (x1) - type : string {Book 2 - Cult of the Cave Worm.type} (2 different values) - 'npc' (x22) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Graveclaw.txt b/output/pf2e/packs/Book 2 - Graveclaw.txt deleted file mode 100644 index 4e78a84..0000000 --- a/output/pf2e/packs/Book 2 - Graveclaw.txt +++ /dev/null @@ -1,1300 +0,0 @@ -Book 2 - Graveclaw -Different values: 33 -===================================== -object {Book 2 - Graveclaw} - _id : string {Book 2 - Graveclaw._id} (all different values) - folder : string {Book 2 - Graveclaw.folder} (same value: 'UhvE4bosDKe1aPa2') - img : string {Book 2 - Graveclaw.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x27) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 2 - Graveclaw.items} - Length: min=1 max=37 - Value type: object {Book 2 - Graveclaw.items.[]} - _id : string {Book 2 - Graveclaw.items.[]._id} (339 different values) - img : string {Book 2 - Graveclaw.items.[].img} (115 different values) - name : string {Book 2 - Graveclaw.items.[].name} (248 different values) - sort : integer {Book 2 - Graveclaw.items.[].sort} (38 different values) - system : object {Book 2 - Graveclaw.items.[].system} - [acBonus] : integer {Book 2 - Graveclaw.items.[].system.acBonus} (3 different values) - 3 (x1) - 1 (x1) - 2 (x1) - [actionType] : object {Book 2 - Graveclaw.items.[].system.actionType} - value : string {Book 2 - Graveclaw.items.[].system.actionType.value} (3 different values) - 'passive' (x76) - 'action' (x55) - 'reaction' (x19) - [actions] : object {Book 2 - Graveclaw.items.[].system.actions} - [value] : integer {Book 2 - Graveclaw.items.[].system.actions.value} (3 different values) - 1 (x42) - 2 (x10) - 3 (x3) - [area] : object {Book 2 - Graveclaw.items.[].system.area} - type : string {Book 2 - Graveclaw.items.[].system.area.type} (4 different values) - 'burst' (x4) - 'line' (x4) - 'emanation' (x3) - 'cone' (x1) - value : integer {Book 2 - Graveclaw.items.[].system.area.value} (4 different values) - 30 (x6) - 20 (x4) - 120 (x1) - 5 (x1) - [attack] : object {Book 2 - Graveclaw.items.[].system.attack} - value : string {Book 2 - Graveclaw.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Graveclaw.items.[].system.attackEffects} - [custom] : string {Book 2 - Graveclaw.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Graveclaw.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 2 - Graveclaw.items.[].system.attackEffects.value.[]} (12 different values) - [autoHeightenLevel] : object {Book 2 - Graveclaw.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 2 - Graveclaw.items.[].system.baseItem} (10 different values) - 'arquebus' (x2) - 'flintlock-pistol' (x2) - 'gaff' (x1) - 'double-barreled-musket' (x1) - 'staff' (x1) - 'trident' (x1) - 'scale-mail' (x1) - 'shortsword' (x1) - 'padded-armor' (x1) - 'steel-shield' (x1) - [bonus] : object {Book 2 - Graveclaw.items.[].system.bonus} - value : integer {Book 2 - Graveclaw.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 2 - Graveclaw.items.[].system.bonusDamage} - value : integer {Book 2 - Graveclaw.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Graveclaw.items.[].system.bulk} - value : mixed - integer {Book 2 - Graveclaw.items.[].system.bulk.value} (3 different values) - 1 (x9) - 0 (x5) - 2 (x3) - float {Book 2 - Graveclaw.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Book 2 - Graveclaw.items.[].system.bulk.capacity} (same value: 50) - [heldOrStowed] : integer {Book 2 - Graveclaw.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {Book 2 - Graveclaw.items.[].system.bulk.ignored} (same value: 50) - [category] : string {Book 2 - Graveclaw.items.[].system.category} (12 different values) - [checkPenalty] : integer {Book 2 - Graveclaw.items.[].system.checkPenalty} (2 different values) - -2 (x1) - 0 (x1) - [collapsed] : boolean {Book 2 - Graveclaw.items.[].system.collapsed} (same value: False) - [containerId] : string {Book 2 - Graveclaw.items.[].system.containerId} (same value: 'c3CDh01Ofp5rSwgm') - [cost] : object {Book 2 - Graveclaw.items.[].system.cost} - value : string {Book 2 - Graveclaw.items.[].system.cost.value} (7 different values) - '' (x106) - 'toy carriage, horse statues, rare incense, and feathers worth 50 gp' (x1) - 'rare oils, salts, and herbs worth a total value of 15 gp' (x1) - 'black onyx, see Table 7-1' (x1) - 'fine wine and a set of matching rings or other tokens worth 40 gp total' (x1) - 'rare oils worth a total value of 10 gp × the target\'s level' (x1) - 'precious metals, rare incense, and herbs worth a total value of 15 gp per spell rank' (x1) - [counteraction] : boolean {Book 2 - Graveclaw.items.[].system.counteraction} (2 different values) - False (x108) - True (x4) - [damage] : object {Book 2 - Graveclaw.items.[].system.damage} - [0] : object {Book 2 - Graveclaw.items.[].system.damage.0} - [applyMod] : boolean {Book 2 - Graveclaw.items.[].system.damage.0.applyMod} (2 different values) - False (x16) - True (x4) - [category] : empty - formula : string {Book 2 - Graveclaw.items.[].system.damage.0.formula} (13 different values) - kinds : array {Book 2 - Graveclaw.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Graveclaw.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x26) - 'healing' (x2) - materials : array<> {Book 2 - Graveclaw.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Graveclaw.items.[].system.damage.0.type} (10 different values) - 'void' (x10) - 'electricity' (x3) - 'bludgeoning' (x2) - 'fire' (x2) - 'acid' (x2) - 'spirit' (x2) - 'piercing' (x2) - 'force' (x1) - 'cold' (x1) - 'poison' (x1) - [1] : object {Book 2 - Graveclaw.items.[].system.damage.1} - applyMod : boolean {Book 2 - Graveclaw.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Graveclaw.items.[].system.damage.1.formula} (same value: '4d4') - kinds : array {Book 2 - Graveclaw.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Graveclaw.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Graveclaw.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Graveclaw.items.[].system.damage.1.type} (same value: 'void') - [9k8ayqgvgultdghx] : object {Book 2 - Graveclaw.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Book 2 - Graveclaw.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Graveclaw.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Book 2 - Graveclaw.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Graveclaw.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Book 2 - Graveclaw.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Graveclaw.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [damageType] : string {Book 2 - Graveclaw.items.[].system.damage.damageType} (2 different values) - 'piercing' (x8) - 'bludgeoning' (x2) - [dice] : integer {Book 2 - Graveclaw.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - Graveclaw.items.[].system.damage.die} (3 different values) - 'd4' (x4) - 'd6' (x3) - 'd8' (x3) - [pEPeRZBo0RPvHAd9] : object {Book 2 - Graveclaw.items.[].system.damage.pEPeRZBo0RPvHAd9} - applyMod : boolean {Book 2 - Graveclaw.items.[].system.damage.pEPeRZBo0RPvHAd9.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Graveclaw.items.[].system.damage.pEPeRZBo0RPvHAd9.formula} (same value: '4d6') - kinds : array {Book 2 - Graveclaw.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Graveclaw.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Graveclaw.items.[].system.damage.pEPeRZBo0RPvHAd9.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Graveclaw.items.[].system.damage.pEPeRZBo0RPvHAd9.type} (same value: 'untyped') - [wnlxzlrxtrkk2bh3] : object {Book 2 - Graveclaw.items.[].system.damage.wnlxzlrxtrkk2bh3} - applyMod : boolean {Book 2 - Graveclaw.items.[].system.damage.wnlxzlrxtrkk2bh3.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Graveclaw.items.[].system.damage.wnlxzlrxtrkk2bh3.formula} (same value: '2d8') - kinds : array {Book 2 - Graveclaw.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Graveclaw.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Graveclaw.items.[].system.damage.wnlxzlrxtrkk2bh3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Graveclaw.items.[].system.damage.wnlxzlrxtrkk2bh3.type} (same value: 'cold') - [damageRolls] : object {Book 2 - Graveclaw.items.[].system.damageRolls} - [0] : object {Book 2 - Graveclaw.items.[].system.damageRolls.0} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.0.damage} (6 different values) - '2d6+14' (x3) - '2d8 + 6' (x1) - '2d8 + 10' (x1) - '2d4 + 10' (x1) - '2d10 + 4' (x1) - '2d6 + 4' (x1) - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.0.damageType} (3 different values) - 'bludgeoning' (x6) - 'piercing' (x1) - 'slashing' (x1) - [1b3qd724wcmjv9rnk5kf] : object {Book 2 - Graveclaw.items.[].system.damageRolls.1b3qd724wcmjv9rnk5kf} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.1b3qd724wcmjv9rnk5kf.damage} (same value: '2d8 + 6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.1b3qd724wcmjv9rnk5kf.damageType} (same value: 'piercing') - [1gp8z2k2xjd3ird6c2ep] : object {Book 2 - Graveclaw.items.[].system.damageRolls.1gp8z2k2xjd3ird6c2ep} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.1gp8z2k2xjd3ird6c2ep.damage} (same value: '2d8+10') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.1gp8z2k2xjd3ird6c2ep.damageType} (same value: 'bludgeoning') - [1u8ludj52n6ibldu271n] : object {Book 2 - Graveclaw.items.[].system.damageRolls.1u8ludj52n6ibldu271n} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.1u8ludj52n6ibldu271n.damage} (same value: '2d8 + 6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.1u8ludj52n6ibldu271n.damageType} (same value: 'piercing') - [363lp4wv2k1kmq4wbojv] : object {Book 2 - Graveclaw.items.[].system.damageRolls.363lp4wv2k1kmq4wbojv} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.363lp4wv2k1kmq4wbojv.damage} (same value: '2d6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.363lp4wv2k1kmq4wbojv.damageType} (same value: 'spirit') - [3zrif5exo9cueha1vs5j] : object {Book 2 - Graveclaw.items.[].system.damageRolls.3zrif5exo9cueha1vs5j} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.3zrif5exo9cueha1vs5j.damage} (same value: '1d8 + 4') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.3zrif5exo9cueha1vs5j.damageType} (same value: 'slashing') - [4m6g3ll9egnlqjbg] : object {Book 2 - Graveclaw.items.[].system.damageRolls.4m6g3ll9egnlqjbg} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.4m6g3ll9egnlqjbg.damage} (same value: '2d6 + 9') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.4m6g3ll9egnlqjbg.damageType} (same value: 'piercing') - [50pztexnz9erdiumg57g] : object {Book 2 - Graveclaw.items.[].system.damageRolls.50pztexnz9erdiumg57g} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.50pztexnz9erdiumg57g.damage} (same value: '1d8+6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.50pztexnz9erdiumg57g.damageType} (same value: 'bludgeoning') - [7p04ierrpdhy1lk043xz] : object {Book 2 - Graveclaw.items.[].system.damageRolls.7p04ierrpdhy1lk043xz} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.7p04ierrpdhy1lk043xz.damage} (same value: '2d12 + 10') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.7p04ierrpdhy1lk043xz.damageType} (same value: 'void') - [8c99ij0vpnw4bhgqthpg] : object {Book 2 - Graveclaw.items.[].system.damageRolls.8c99ij0vpnw4bhgqthpg} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.8c99ij0vpnw4bhgqthpg.damage} (same value: '2d6 + 10') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.8c99ij0vpnw4bhgqthpg.damageType} (same value: 'slashing') - [8qp9gbpf6e5mxhof] : object {Book 2 - Graveclaw.items.[].system.damageRolls.8qp9gbpf6e5mxhof} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.8qp9gbpf6e5mxhof.damage} (same value: '1d8 + 4') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.8qp9gbpf6e5mxhof.damageType} (same value: 'piercing') - [9ovh38aefbfkpyjdbj4d] : object {Book 2 - Graveclaw.items.[].system.damageRolls.9ovh38aefbfkpyjdbj4d} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.9ovh38aefbfkpyjdbj4d.damage} (same value: '1d8') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.9ovh38aefbfkpyjdbj4d.damageType} (same value: 'poison') - [9x3ak7ne9fjoqy0u] : object {Book 2 - Graveclaw.items.[].system.damageRolls.9x3ak7ne9fjoqy0u} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.9x3ak7ne9fjoqy0u.damage} (same value: '1d4 + 9') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.9x3ak7ne9fjoqy0u.damageType} (same value: 'piercing') - [9znf86yorsnzx9dvotlm] : object {Book 2 - Graveclaw.items.[].system.damageRolls.9znf86yorsnzx9dvotlm} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.9znf86yorsnzx9dvotlm.damage} (same value: '2d10 + 11') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.9znf86yorsnzx9dvotlm.damageType} (same value: 'slashing') - [amyyfdwz43p33fp7lt4a] : object {Book 2 - Graveclaw.items.[].system.damageRolls.amyyfdwz43p33fp7lt4a} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.amyyfdwz43p33fp7lt4a.damage} (same value: '2d8 + 6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.amyyfdwz43p33fp7lt4a.damageType} (same value: 'slashing') - [b2xc9to1oantqll5fkvg] : object {Book 2 - Graveclaw.items.[].system.damageRolls.b2xc9to1oantqll5fkvg} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.b2xc9to1oantqll5fkvg.damage} (same value: '2d6 + 6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.b2xc9to1oantqll5fkvg.damageType} (same value: 'slashing') - [dhunb72laz8xpto9umkx] : object {Book 2 - Graveclaw.items.[].system.damageRolls.dhunb72laz8xpto9umkx} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damage} (same value: '1d6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damageType} (same value: 'fire') - [e3bfhc4b57eisa2o] : object {Book 2 - Graveclaw.items.[].system.damageRolls.e3bfhc4b57eisa2o} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.e3bfhc4b57eisa2o.damage} (same value: '2d4 + 11') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.e3bfhc4b57eisa2o.damageType} (same value: 'piercing') - [ffx7jxksdwngcj6mq891] : object {Book 2 - Graveclaw.items.[].system.damageRolls.ffx7jxksdwngcj6mq891} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.ffx7jxksdwngcj6mq891.damage} (same value: '2d6 + 6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.ffx7jxksdwngcj6mq891.damageType} (same value: 'bludgeoning') - [glqgj32mevfa9m550jp4] : object {Book 2 - Graveclaw.items.[].system.damageRolls.glqgj32mevfa9m550jp4} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.glqgj32mevfa9m550jp4.damage} (same value: '2d8 + 10') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.glqgj32mevfa9m550jp4.damageType} (same value: 'slashing') - [gvk2vnz1r9s9lsjygec4] : object {Book 2 - Graveclaw.items.[].system.damageRolls.gvk2vnz1r9s9lsjygec4} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.gvk2vnz1r9s9lsjygec4.damage} (same value: '2d10 + 12') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.gvk2vnz1r9s9lsjygec4.damageType} (same value: 'slashing') - [gxy0dotr42khz0y5] : object {Book 2 - Graveclaw.items.[].system.damageRolls.gxy0dotr42khz0y5} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.gxy0dotr42khz0y5.damage} (same value: '1d8 + 4') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.gxy0dotr42khz0y5.damageType} (same value: 'piercing') - [jimkrp7gijc7yfihumag] : object {Book 2 - Graveclaw.items.[].system.damageRolls.jimkrp7gijc7yfihumag} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.jimkrp7gijc7yfihumag.damage} (same value: '1d6 + 5') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.jimkrp7gijc7yfihumag.damageType} (same value: 'bludgeoning') - [mhmyy9wvvrpibhjhwmu4] : object {Book 2 - Graveclaw.items.[].system.damageRolls.mhmyy9wvvrpibhjhwmu4} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.mhmyy9wvvrpibhjhwmu4.damage} (same value: '2d10 + 4') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.mhmyy9wvvrpibhjhwmu4.damageType} (same value: 'slashing') - [mubnate22akym2bmml8l] : object {Book 2 - Graveclaw.items.[].system.damageRolls.mubnate22akym2bmml8l} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.mubnate22akym2bmml8l.damage} (same value: '2d6+7') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.mubnate22akym2bmml8l.damageType} (same value: 'bludgeoning') - [n6pjkumv5il4gfend4n6] : object {Book 2 - Graveclaw.items.[].system.damageRolls.n6pjkumv5il4gfend4n6} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.n6pjkumv5il4gfend4n6.damage} (same value: '2d6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.n6pjkumv5il4gfend4n6.damageType} (same value: 'void') - [naaonnx1ihb9zmtttm8i] : object {Book 2 - Graveclaw.items.[].system.damageRolls.naaonnx1ihb9zmtttm8i} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.naaonnx1ihb9zmtttm8i.damage} (same value: '1d6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.naaonnx1ihb9zmtttm8i.damageType} (same value: 'acid') - [oq16y9f6p7pft87n4us8] : object {Book 2 - Graveclaw.items.[].system.damageRolls.oq16y9f6p7pft87n4us8} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.oq16y9f6p7pft87n4us8.damage} (same value: '2d4+12') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.oq16y9f6p7pft87n4us8.damageType} (same value: 'bludgeoning') - [owss3ph95kgibpg38n55] : object {Book 2 - Graveclaw.items.[].system.damageRolls.owss3ph95kgibpg38n55} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.owss3ph95kgibpg38n55.damage} (same value: '2d8 + 6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.owss3ph95kgibpg38n55.damageType} (same value: 'slashing') - [p5ayx77d5e5uvylsa1js] : object {Book 2 - Graveclaw.items.[].system.damageRolls.p5ayx77d5e5uvylsa1js} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.p5ayx77d5e5uvylsa1js.damage} (same value: '2d8+12') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.p5ayx77d5e5uvylsa1js.damageType} (same value: 'slashing') - ib93au68kga337uh92n3 : object {Book 2 - Graveclaw.items.[].system.damageRolls.ib93au68kga337uh92n3} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.ib93au68kga337uh92n3.damage} (same value: '2d12 + 12') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.ib93au68kga337uh92n3.damageType} (same value: 'slashing') - [rme8wtbnn6hfyxkz3cl9] : object {Book 2 - Graveclaw.items.[].system.damageRolls.rme8wtbnn6hfyxkz3cl9} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.rme8wtbnn6hfyxkz3cl9.damage} (same value: '2d10+10') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.rme8wtbnn6hfyxkz3cl9.damageType} (same value: 'piercing') - [rrrkpg2ik5kne0vym6w1] : object {Book 2 - Graveclaw.items.[].system.damageRolls.rrrkpg2ik5kne0vym6w1} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.rrrkpg2ik5kne0vym6w1.damage} (same value: '1d8+6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.rrrkpg2ik5kne0vym6w1.damageType} (same value: 'bludgeoning') - [tqsvyv8d2m707i4gh895] : object {Book 2 - Graveclaw.items.[].system.damageRolls.tqsvyv8d2m707i4gh895} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.tqsvyv8d2m707i4gh895.damage} (same value: '4d4') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.tqsvyv8d2m707i4gh895.damageType} (same value: 'piercing') - [tz6v82kugvf9pal3] : object {Book 2 - Graveclaw.items.[].system.damageRolls.tz6v82kugvf9pal3} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.tz6v82kugvf9pal3.damage} (same value: '1d6 + 4') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.tz6v82kugvf9pal3.damageType} (same value: 'piercing') - [uehqzi7a36hzr0491bra] : object {Book 2 - Graveclaw.items.[].system.damageRolls.uehqzi7a36hzr0491bra} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damage} (same value: '2d8 + 7') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damageType} (same value: 'bludgeoning') - [vz5zdsxp3d6utkoj] : object {Book 2 - Graveclaw.items.[].system.damageRolls.vz5zdsxp3d6utkoj} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.vz5zdsxp3d6utkoj.damage} (same value: '2d8 + 11') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.vz5zdsxp3d6utkoj.damageType} (same value: 'piercing') - [xlaq7d50t6nfzaibmztg] : object {Book 2 - Graveclaw.items.[].system.damageRolls.xlaq7d50t6nfzaibmztg} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.xlaq7d50t6nfzaibmztg.damage} (same value: '2d8 + 6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.xlaq7d50t6nfzaibmztg.damageType} (same value: 'slashing') - [xvbkhf5ds2e6zgbr] : object {Book 2 - Graveclaw.items.[].system.damageRolls.xvbkhf5ds2e6zgbr} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.xvbkhf5ds2e6zgbr.damage} (same value: '2d10 + 4') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.xvbkhf5ds2e6zgbr.damageType} (same value: 'slashing') - [zhd5ibhm7zsmzbd5wd43] : object {Book 2 - Graveclaw.items.[].system.damageRolls.zhd5ibhm7zsmzbd5wd43} - damage : string {Book 2 - Graveclaw.items.[].system.damageRolls.zhd5ibhm7zsmzbd5wd43.damage} (same value: '1d10+6') - damageType : string {Book 2 - Graveclaw.items.[].system.damageRolls.zhd5ibhm7zsmzbd5wd43.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 2 - Graveclaw.items.[].system.deathNote} (same value: True) - [defense] : object {Book 2 - Graveclaw.items.[].system.defense} - save : object {Book 2 - Graveclaw.items.[].system.defense.save} - basic : boolean {Book 2 - Graveclaw.items.[].system.defense.save.basic} (2 different values) - False (x30) - True (x13) - statistic : string {Book 2 - Graveclaw.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x25) - 'will' (x13) - 'reflex' (x5) - description : object {Book 2 - Graveclaw.items.[].system.description} - value : string {Book 2 - Graveclaw.items.[].system.description.value} (221 different values) - [dexCap] : integer {Book 2 - Graveclaw.items.[].system.dexCap} (2 different values) - 2 (x1) - 3 (x1) - [duration] : object {Book 2 - Graveclaw.items.[].system.duration} - [sustained] : boolean {Book 2 - Graveclaw.items.[].system.duration.sustained} (2 different values) - False (x98) - True (x14) - value : mixed - string {Book 2 - Graveclaw.items.[].system.duration.value} (18 different values) - integer {Book 2 - Graveclaw.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 2 - Graveclaw.items.[].system.equipped} - carryType : string {Book 2 - Graveclaw.items.[].system.equipped.carryType} (3 different values) - 'worn' (x29) - 'stowed' (x1) - 'held' (x1) - [handsHeld] : integer {Book 2 - Graveclaw.items.[].system.equipped.handsHeld} (2 different values) - 0 (x19) - 1 (x1) - [inSlot] : boolean {Book 2 - Graveclaw.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [frequency] : object {Book 2 - Graveclaw.items.[].system.frequency} - max : integer {Book 2 - Graveclaw.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Graveclaw.items.[].system.frequency.per} (2 different values) - 'day' (x3) - 'round' (x1) - value : integer {Book 2 - Graveclaw.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 2 - Graveclaw.items.[].system.group} (6 different values) - 'firearm' (x5) - 'club' (x2) - 'knife' (x1) - 'spear' (x1) - 'composite' (x1) - 'sword' (x1) - [hardness] : integer {Book 2 - Graveclaw.items.[].system.hardness} (2 different values) - 0 (x30) - 5 (x1) - [heightening] : object {Book 2 - Graveclaw.items.[].system.heightening} - [damage] : object {Book 2 - Graveclaw.items.[].system.heightening.damage} - [0] : string {Book 2 - Graveclaw.items.[].system.heightening.damage.0} (7 different values) - '1d4' (x9) - '2d6' (x5) - '1d8' (x4) - '1d6' (x2) - '2d8' (x2) - '2d4' (x2) - '1d12' (x1) - [1] : string {Book 2 - Graveclaw.items.[].system.heightening.damage.1} (same value: '1d4') - [9k8ayqgvgultdghx] : string {Book 2 - Graveclaw.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [pEPeRZBo0RPvHAd9] : string {Book 2 - Graveclaw.items.[].system.heightening.damage.pEPeRZBo0RPvHAd9} (same value: '1d6') - [wnlxzlrxtrkk2bh3] : string {Book 2 - Graveclaw.items.[].system.heightening.damage.wnlxzlrxtrkk2bh3} (same value: '1d8') - [interval] : integer {Book 2 - Graveclaw.items.[].system.heightening.interval} (2 different values) - 1 (x25) - 2 (x3) - [levels] : object {Book 2 - Graveclaw.items.[].system.heightening.levels} - [2] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.2} - target : object {Book 2 - Graveclaw.items.[].system.heightening.levels.2.target} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.3} - [range] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x2) - '60 feet' (x1) - [target] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.3.target.value} (4 different values) - '1 unattended object with a Bulk of 1 or less' (x3) - '5 creatures' (x2) - '10 objects' (x2) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - [4] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.4} - [area] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.4.area} - areaType : string {Book 2 - Graveclaw.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.4.area.value} (same value: '20') - [target] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.4.target} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.4.target.value} (2 different values) - '10 creatures' (x2) - '10 creatures you know by name and have met in person' (x1) - range : object {Book 2 - Graveclaw.items.[].system.heightening.levels.4.range} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.4.range.value} (2 different values) - '30 feet' (x2) - '20 feet' (x1) - [5] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.5} - [range] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.5.range.value} (2 different values) - '60 feet' (x3) - '120 feet' (x1) - [target] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.5.target} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [time] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.5.time} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.5.traits} - value : array {Book 2 - Graveclaw.items.[].system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Book 2 - Graveclaw.items.[].system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [6] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.6} - target : object {Book 2 - Graveclaw.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.7} - target : object {Book 2 - Graveclaw.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.7.target.value} (3 different values) - '1 unattended object with a Bulk of 2 or less' (x3) - '10 creatures' (x1) - '6 creatures' (x1) - [8] : object {Book 2 - Graveclaw.items.[].system.heightening.levels.8} - target : object {Book 2 - Graveclaw.items.[].system.heightening.levels.8.target} - value : string {Book 2 - Graveclaw.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [type] : string {Book 2 - Graveclaw.items.[].system.heightening.type} (2 different values) - 'interval' (x28) - 'fixed' (x21) - [hp] : object {Book 2 - Graveclaw.items.[].system.hp} - max : integer {Book 2 - Graveclaw.items.[].system.hp.max} (2 different values) - 0 (x30) - 20 (x1) - value : integer {Book 2 - Graveclaw.items.[].system.hp.value} (2 different values) - 0 (x30) - 20 (x1) - [level] : object {Book 2 - Graveclaw.items.[].system.level} - value : integer {Book 2 - Graveclaw.items.[].system.level.value} (9 different values) - 1 (x53) - 2 (x24) - 3 (x23) - 0 (x22) - 4 (x11) - 5 (x4) - 6 (x3) - 7 (x2) - 10 (x1) - [location] : object {Book 2 - Graveclaw.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Graveclaw.items.[].system.location.heightenedLevel} (5 different values) - 3 (x24) - 2 (x8) - 4 (x7) - 1 (x6) - 5 (x3) - [signature] : boolean {Book 2 - Graveclaw.items.[].system.location.signature} (same value: True) - [uses] : object {Book 2 - Graveclaw.items.[].system.location.uses} - max : integer {Book 2 - Graveclaw.items.[].system.location.uses.max} (2 different values) - 1 (x2) - 3 (x1) - value : integer {Book 2 - Graveclaw.items.[].system.location.uses.value} (2 different values) - 1 (x2) - 3 (x1) - [value] : string {Book 2 - Graveclaw.items.[].system.location.value} (12 different values) - [material] : object {Book 2 - Graveclaw.items.[].system.material} - [grade] : empty - [type] : empty - [overrides] : array<> {Book 2 - Graveclaw.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - publication : object {Book 2 - Graveclaw.items.[].system.publication} - license : string {Book 2 - Graveclaw.items.[].system.publication.license} (2 different values) - 'OGL' (x355) - 'ORC' (x5) - remaster : boolean {Book 2 - Graveclaw.items.[].system.publication.remaster} (2 different values) - False (x355) - True (x5) - title : string {Book 2 - Graveclaw.items.[].system.publication.title} (11 different values) - [mod] : object {Book 2 - Graveclaw.items.[].system.mod} - value : integer {Book 2 - Graveclaw.items.[].system.mod.value} (5 different values) - 16 (x1) - 14 (x1) - 19 (x1) - 4 (x1) - 11 (x1) - [overlays] : object {Book 2 - Graveclaw.items.[].system.overlays} - [4gyp3qlsv5ywdyjq] : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Graveclaw.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [pq7cxntbz4s8g5ik] : object {Book 2 - Graveclaw.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - Graveclaw.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - Graveclaw.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - Graveclaw.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - Graveclaw.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - Graveclaw.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - Graveclaw.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - Graveclaw.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - Graveclaw.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Graveclaw.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [z04svm1cvfcxtplb] : object {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Graveclaw.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {Book 2 - Graveclaw.items.[].system.prepared} - [flexible] : boolean {Book 2 - Graveclaw.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Graveclaw.items.[].system.prepared.value} (4 different values) - 'innate' (x7) - 'prepared' (x2) - 'spontaneous' (x2) - 'focus' (x1) - [price] : object {Book 2 - Graveclaw.items.[].system.price} - [per] : integer {Book 2 - Graveclaw.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Graveclaw.items.[].system.price.value} - [gp] : integer {Book 2 - Graveclaw.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Book 2 - Graveclaw.items.[].system.price.value.sp} (3 different values) - 1 (x6) - 2 (x2) - 9 (x1) - [proficiency] : object {Book 2 - Graveclaw.items.[].system.proficiency} - value : integer {Book 2 - Graveclaw.items.[].system.proficiency.value} (2 different values) - 1 (x11) - 0 (x1) - [proficient] : object {Book 2 - Graveclaw.items.[].system.proficient} - value : integer {Book 2 - Graveclaw.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - Graveclaw.items.[].system.quantity} (5 different values) - 1 (x23) - 10 (x4) - 20 (x2) - 5 (x1) - 2 (x1) - [range] : mixed - object {Book 2 - Graveclaw.items.[].system.range} - value : string {Book 2 - Graveclaw.items.[].system.range.value} (9 different values) - '30 feet' (x33) - '' (x26) - 'touch' (x25) - '120 feet' (x19) - '10 feet' (x3) - 'planetary' (x2) - 'varies' (x2) - '60 feet' (x1) - '20 feet' (x1) - integer {Book 2 - Graveclaw.items.[].system.range} (3 different values) - 150 (x2) - 40 (x2) - 60 (x1) - [references] : object {Book 2 - Graveclaw.items.[].system.references} - children : array<> {Book 2 - Graveclaw.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 2 - Graveclaw.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 2 - Graveclaw.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 2 - Graveclaw.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 2 - Graveclaw.items.[].system.reload} - value : string {Book 2 - Graveclaw.items.[].system.reload.value} (3 different values) - '1' (x5) - '' (x4) - '-' (x1) - [ritual] : object {Book 2 - Graveclaw.items.[].system.ritual} - primary : object {Book 2 - Graveclaw.items.[].system.ritual.primary} - check : string {Book 2 - Graveclaw.items.[].system.ritual.primary.check} (5 different values) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x2) - 'Arcana (Expert) or Occultism (Expert)' (x1) - 'Arcana or Occultism (expert)' (x1) - 'Nature or Religion (expert)' (x1) - 'Arcana (expert) or Occultism (expert)' (x1) - secondary : object {Book 2 - Graveclaw.items.[].system.ritual.secondary} - casters : integer {Book 2 - Graveclaw.items.[].system.ritual.secondary.casters} (3 different values) - 0 (x3) - 2 (x2) - 1 (x1) - checks : string {Book 2 - Graveclaw.items.[].system.ritual.secondary.checks} (5 different values) - '' (x2) - 'Crafting or Driving Lore' (x1) - 'Arcana or Occultism (whichever isn\'t used for the primary check), Diplomacy' (x1) - 'Religion' (x1) - 'Diplomacy, Society' (x1) - rules : ignored (Foundry rules object) {Book 2 - Graveclaw.items.[].system.rules} - [requirements] : string {Book 2 - Graveclaw.items.[].system.requirements} (3 different values) - '' (x109) - 'You\'re a living creature' (x2) - '3 gp silver bell focus' (x1) - [runes] : object {Book 2 - Graveclaw.items.[].system.runes} - [potency] : integer {Book 2 - Graveclaw.items.[].system.runes.potency} (3 different values) - 0 (x9) - 1 (x2) - 2 (x1) - [property] : array<> {Book 2 - Graveclaw.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - reinforcing : integer {Book 2 - Graveclaw.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 2 - Graveclaw.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Graveclaw.items.[].system.runes.striking} (2 different values) - 0 (x7) - 1 (x3) - [showSlotlessLevels] : object {Book 2 - Graveclaw.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Graveclaw.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Graveclaw.items.[].system.size} (2 different values) - 'med' (x28) - 'lg' (x3) - [slots] : object {Book 2 - Graveclaw.items.[].system.slots} - [slot0] : object {Book 2 - Graveclaw.items.[].system.slots.slot0} - max : integer {Book 2 - Graveclaw.items.[].system.slots.slot0.max} (2 different values) - 5 (x1) - 4 (x1) - prepared : array {Book 2 - Graveclaw.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Book 2 - Graveclaw.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Graveclaw.items.[].system.slots.slot0.prepared.[].id} (9 different values) - 'CyhkT7GisbWWOJQQ' (x1) - 'auuCfYSralD1RROS' (x1) - 'eTV4ni7WRzON5YMT' (x1) - '97dUYHdSNS3QqPlJ' (x1) - 'VxHSEgUiKS40Q4yB' (x1) - 'tQfSA960r08ZFhiP' (x1) - 'cS1oFu4tq44FYNzL' (x1) - '8MEcJxMPTUTVtB4n' (x1) - '2pnxxqROYA1yB9km' (x1) - [slot1] : object {Book 2 - Graveclaw.items.[].system.slots.slot1} - max : integer {Book 2 - Graveclaw.items.[].system.slots.slot1.max} (3 different values) - 4 (x2) - 3 (x1) - 2 (x1) - [prepared] : array {Book 2 - Graveclaw.items.[].system.slots.slot1.prepared} - Length: min=2 max=4 - Value type: object {Book 2 - Graveclaw.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Graveclaw.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'nXnj325XXHWRYVZ2' (x1) - 'hTmKaU2Mp6ZX38AO' (x1) - '9xolwnbtpQZhVy7o' (x1) - 'aRrQiwxE8VCowqMc' (x1) - 'mLmCsbWLl5NjsM0C' (x1) - 'AP3xd36uorO53DYD' (x1) - [value] : integer {Book 2 - Graveclaw.items.[].system.slots.slot1.value} (2 different values) - 3 (x1) - 4 (x1) - [slot2] : object {Book 2 - Graveclaw.items.[].system.slots.slot2} - max : integer {Book 2 - Graveclaw.items.[].system.slots.slot2.max} (2 different values) - 4 (x2) - 3 (x2) - [prepared] : array {Book 2 - Graveclaw.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Graveclaw.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Graveclaw.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'Ef7zNViKYoKSZlat' (x1) - 'VlnklhVp8ibeSexy' (x1) - 'ZNPoe5c8Uq78iCFc' (x1) - '3qIgvqZ3oEHYHiaA' (x1) - 'rAamyl1abgpXsQS9' (x1) - 'L2ma0PyEaX8Lzikc' (x1) - 'QJ5RTwFeI7nrnh4V' (x1) - [value] : integer {Book 2 - Graveclaw.items.[].system.slots.slot2.value} (2 different values) - 3 (x1) - 4 (x1) - [slot3] : object {Book 2 - Graveclaw.items.[].system.slots.slot3} - max : integer {Book 2 - Graveclaw.items.[].system.slots.slot3.max} (3 different values) - 4 (x2) - 3 (x1) - 2 (x1) - [prepared] : array {Book 2 - Graveclaw.items.[].system.slots.slot3.prepared} - Length: min=2 max=4 - Value type: object {Book 2 - Graveclaw.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Graveclaw.items.[].system.slots.slot3.prepared.[].id} (6 different values) - '6JGkl59RqaKEs8uG' (x1) - '85cPZ5y6NCWhM5pq' (x1) - 'Zw0xI8B7GPwHbCHB' (x1) - 'XdDcu9HVqkri17E2' (x1) - 'mk1AruhllBj5Jori' (x1) - 'Y7k9rJD3DbKa9Vtt' (x1) - [value] : integer {Book 2 - Graveclaw.items.[].system.slots.slot3.value} (2 different values) - 3 (x1) - 4 (x1) - [slot4] : object {Book 2 - Graveclaw.items.[].system.slots.slot4} - max : integer {Book 2 - Graveclaw.items.[].system.slots.slot4.max} (3 different values) - 4 (x1) - 2 (x1) - 3 (x1) - [prepared] : array {Book 2 - Graveclaw.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Graveclaw.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Graveclaw.items.[].system.slots.slot4.prepared.[].id} (4 different values) - 'HOCY3ZTDY6I3FoQR' (x1) - 'jJXs2fOPqqEyRmEs' (x1) - '4UXM9uRgB7YSBOri' (x1) - 'XhFlN9nMXF3yNrqi' (x1) - value : integer {Book 2 - Graveclaw.items.[].system.slots.slot4.value} (2 different values) - 2 (x1) - 3 (x1) - [slot5] : object {Book 2 - Graveclaw.items.[].system.slots.slot5} - max : integer {Book 2 - Graveclaw.items.[].system.slots.slot5.max} (same value: 4) - prepared : array {Book 2 - Graveclaw.items.[].system.slots.slot5.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Graveclaw.items.[].system.slots.slot5.prepared.[]} - id : string {Book 2 - Graveclaw.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'Xc7sxj3ruZrGD9lc' (x1) - 'WlJlsniD1CSESVbL' (x1) - 'NFB6mwRQ3DKkHvLi' (x1) - 'Yt5WuRCTrXufLmMi' (x1) - [slot6] : object {Book 2 - Graveclaw.items.[].system.slots.slot6} - max : integer {Book 2 - Graveclaw.items.[].system.slots.slot6.max} (same value: 3) - prepared : array {Book 2 - Graveclaw.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Graveclaw.items.[].system.slots.slot6.prepared.[]} - id : string {Book 2 - Graveclaw.items.[].system.slots.slot6.prepared.[].id} (3 different values) - 'bxax9urG4sNr9AJR' (x1) - 'drHfPj8ETarMgy1m' (x1) - 'Q2Och4kvlXqOMbJA' (x1) - [slug] : string {Book 2 - Graveclaw.items.[].system.slug} (135 different values) - [specific] : object {Book 2 - Graveclaw.items.[].system.specific} - material : object {Book 2 - Graveclaw.items.[].system.specific.material} - base : array {Book 2 - Graveclaw.items.[].system.specific.material.base} - Length: min=1 max=1 - Value type: object {Book 2 - Graveclaw.items.[].system.specific.material.base.[]} - thickness : string {Book 2 - Graveclaw.items.[].system.specific.material.base.[].thickness} (same value: 'thin') - type : string {Book 2 - Graveclaw.items.[].system.specific.material.base.[].type} (same value: 'steel') - [grade] : empty - [type] : empty - runes : object {Book 2 - Graveclaw.items.[].system.specific.runes} - potency : integer {Book 2 - Graveclaw.items.[].system.specific.runes.potency} (same value: 2) - property : array<> {Book 2 - Graveclaw.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 2 - Graveclaw.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 2 - Graveclaw.items.[].system.speedPenalty} (2 different values) - 0 (x2) - -5 (x1) - [spelldc] : object {Book 2 - Graveclaw.items.[].system.spelldc} - dc : integer {Book 2 - Graveclaw.items.[].system.spelldc.dc} (7 different values) - 25 (x4) - 21 (x2) - 20 (x2) - 23 (x1) - 30 (x1) - 29 (x1) - 22 (x1) - [item] : integer {Book 2 - Graveclaw.items.[].system.spelldc.item} (same value: 0) - mod : integer {Book 2 - Graveclaw.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - Graveclaw.items.[].system.spelldc.value} (6 different values) - 17 (x4) - 13 (x3) - 12 (x2) - 22 (x1) - 19 (x1) - 14 (x1) - [splashDamage] : object {Book 2 - Graveclaw.items.[].system.splashDamage} - value : integer {Book 2 - Graveclaw.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 2 - Graveclaw.items.[].system.stackGroup} (2 different values) - 'rounds10' (x5) - 'arrows' (x1) - [stowing] : boolean {Book 2 - Graveclaw.items.[].system.stowing} (same value: True) - [strength] : integer {Book 2 - Graveclaw.items.[].system.strength} (2 different values) - 2 (x1) - 0 (x1) - [target] : object {Book 2 - Graveclaw.items.[].system.target} - value : string {Book 2 - Graveclaw.items.[].system.target.value} (25 different values) - [time] : object {Book 2 - Graveclaw.items.[].system.time} - value : string {Book 2 - Graveclaw.items.[].system.time.value} (8 different values) - '2' (x75) - '3' (x11) - '10 minutes' (x7) - '1' (x6) - '1 minute' (x4) - '1 day' (x4) - '1 to 3' (x3) - '1 hour' (x2) - [tradition] : object {Book 2 - Graveclaw.items.[].system.tradition} - value : string {Book 2 - Graveclaw.items.[].system.tradition.value} (4 different values) - 'occult' (x7) - 'divine' (x3) - 'primal' (x1) - 'arcane' (x1) - [traits] : object {Book 2 - Graveclaw.items.[].system.traits} - rarity : string {Book 2 - Graveclaw.items.[].system.traits.rarity} (3 different values) - 'common' (x324) - 'uncommon' (x17) - 'rare' (x1) - value : array {Book 2 - Graveclaw.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 2 - Graveclaw.items.[].system.traits.value.[]} (86 different values) - [integrated] : empty - [traditions] : array {Book 2 - Graveclaw.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Graveclaw.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x82) - 'occult' (x74) - 'divine' (x54) - 'primal' (x44) - [usage] : object {Book 2 - Graveclaw.items.[].system.usage} - value : string {Book 2 - Graveclaw.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x20) - 'held-in-two-hands' (x5) - 'worn' (x2) - [uses] : object {Book 2 - Graveclaw.items.[].system.uses} - autoDestroy : boolean {Book 2 - Graveclaw.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 2 - Graveclaw.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Graveclaw.items.[].system.uses.value} (same value: 1) - [value] : object {Book 2 - Graveclaw.items.[].system.value} - isValued : boolean {Book 2 - Graveclaw.items.[].system.value.isValued} (same value: True) - value : integer {Book 2 - Graveclaw.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 2 - Graveclaw.items.[].system.weaponType} - value : string {Book 2 - Graveclaw.items.[].system.weaponType.value} (2 different values) - 'melee' (x38) - 'ranged' (x11) - type : string {Book 2 - Graveclaw.items.[].type} (13 different values) - [_stats] : object {Book 2 - Graveclaw.items.[]._stats} - compendiumSource : string {Book 2 - Graveclaw.items.[]._stats.compendiumSource} (138 different values) - [flags] : object {Book 2 - Graveclaw.items.[].flags} - pf2e : object {Book 2 - Graveclaw.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Graveclaw.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'rxaHrNPamVkJbC44' (x2) - 'HEoDFjXkZnULmOGx' (x2) - 'wRoU5yOJKkPAfbdk' (x2) - 'zkvNDt3HOWSmCOid' (x1) - 'Dkf35azwhxk34Puq' (x1) - 'Q2fouPG3hNPyOxHc' (x1) - 'pxjai5bMTbvqW3Qn' (x1) - 'XNvIihBnWbGQWwWf' (x1) - name : string {Book 2 - Graveclaw.name} (all different values) - system : object {Book 2 - Graveclaw.system} - attributes : object {Book 2 - Graveclaw.system.attributes} - ac : object {Book 2 - Graveclaw.system.attributes.ac} - [details] : string {Book 2 - Graveclaw.system.attributes.ac.details} (4 different values) - '' (x24) - '(20 when broken); construct armor' (x1) - '(18 when broken); construct armor' (x1) - '26 with shield raised' (x1) - value : integer {Book 2 - Graveclaw.system.attributes.ac.value} (13 different values) - [hardness] : mixed - integer {Book 2 - Graveclaw.system.attributes.hardness} (3 different values) - 0 (x4) - 15 (x1) - 10 (x1) - object {Book 2 - Graveclaw.system.attributes.hardness} - value : integer {Book 2 - Graveclaw.system.attributes.hardness.value} (2 different values) - 7 (x1) - 8 (x1) - hp : object {Book 2 - Graveclaw.system.attributes.hp} - details : string {Book 2 - Graveclaw.system.attributes.hp.details} (6 different values) - '' (x21) - 'void healing' (x8) - 'void healing, blood roots' (x1) - 'regeneration 10 (deactivated by acid or fire)' (x1) - '16 squares, void healing, rejuvenation' (x1) - 'Keystone Hardness 15; Keystone HP 60 (BT 30);' (x1) - max : integer {Book 2 - Graveclaw.system.attributes.hp.max} (20 different values) - temp : integer {Book 2 - Graveclaw.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Graveclaw.system.attributes.hp.value} (21 different values) - [adjustment] : string {Book 2 - Graveclaw.system.attributes.adjustment} (same value: 'elite') - [allSaves] : object {Book 2 - Graveclaw.system.attributes.allSaves} - value : string {Book 2 - Graveclaw.system.attributes.allSaves.value} (2 different values) - '' (x22) - '+1 status to all saves vs. magic' (x5) - [emitsSound] : string {Book 2 - Graveclaw.system.attributes.emitsSound} (same value: 'encounter') - [immunities] : array {Book 2 - Graveclaw.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 2 - Graveclaw.system.attributes.immunities.[]} - type : string {Book 2 - Graveclaw.system.attributes.immunities.[].type} (14 different values) - [resistances] : array {Book 2 - Graveclaw.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 2 - Graveclaw.system.attributes.resistances.[]} - type : string {Book 2 - Graveclaw.system.attributes.resistances.[].type} (8 different values) - 'physical' (x5) - 'piercing' (x4) - 'slashing' (x2) - 'bludgeoning' (x2) - 'fire' (x1) - 'cold' (x1) - 'all-damage' (x1) - 'void' (x1) - value : integer {Book 2 - Graveclaw.system.attributes.resistances.[].value} (3 different values) - 5 (x11) - 10 (x5) - 7 (x1) - [doubleVs] : array {Book 2 - Graveclaw.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 2 - Graveclaw.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 2 - Graveclaw.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 2 - Graveclaw.system.attributes.resistances.[].exceptions.[]} (7 different values) - 'adamantine' (x4) - 'orichalcum' (x1) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - 'bludgeoning' (x1) - 'slashing' (x1) - [speed] : object {Book 2 - Graveclaw.system.attributes.speed} - [details] : string {Book 2 - Graveclaw.system.attributes.speed.details} (same value: 'troop movement') - otherSpeeds : array {Book 2 - Graveclaw.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 2 - Graveclaw.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Graveclaw.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'swim' (x6) - 'climb' (x1) - 'fly' (x1) - value : integer {Book 2 - Graveclaw.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 25 (x3) - 10 (x2) - 20 (x1) - 40 (x1) - 35 (x1) - value : integer {Book 2 - Graveclaw.system.attributes.speed.value} (7 different values) - 25 (x12) - 20 (x7) - 30 (x3) - 35 (x2) - 15 (x1) - 10 (x1) - 0 (x1) - [stealth] : object {Book 2 - Graveclaw.system.attributes.stealth} - details : string {Book 2 - Graveclaw.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x5) - '' (x1) - value : integer {Book 2 - Graveclaw.system.attributes.stealth.value} (4 different values) - 16 (x2) - 18 (x2) - 15 (x1) - 17 (x1) - [weaknesses] : array {Book 2 - Graveclaw.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 2 - Graveclaw.system.attributes.weaknesses.[]} - type : string {Book 2 - Graveclaw.system.attributes.weaknesses.[].type} (10 different values) - 'cold-iron' (x5) - 'fire' (x4) - 'axe-vulnerability' (x2) - 'electricity' (x1) - 'orichalcum' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - 'bludgeoning' (x1) - 'vitality' (x1) - 'slashing' (x1) - value : integer {Book 2 - Graveclaw.system.attributes.weaknesses.[].value} (3 different values) - 10 (x8) - 5 (x7) - 15 (x3) - [creatureType] : string {Book 2 - Graveclaw.system.creatureType} (same value: '') - details : object {Book 2 - Graveclaw.system.details} - [description] : string {Book 2 - Graveclaw.system.details.description} (6 different values) - '

The gold religious symbol of a former priest of Sarenrae is haunted by the priest\'s tormented soul.

' (x1) - '

The skull of a defeated demilich is haunted by souls of the demilich\'s victims.

' (x1) - '

Among the many mirrored reflections lurk three trapped souls. By attacking reflections, these spirits cause wounds to appear on the bodies of those reflected in the mirror. If a trapped soul kills its victim, the soul escapes the mirror, replaced by its victim\'s soul.

' (x1) - '

Iron Taviah\'s cottage comes to life and tries to eat everyone in it. The hazard is divided into three areas: the basement becomes the cottage\'s stomach; the stairs act as the cottage\'s throat, becoming a steep, slippery incline that is greater difficult terrain; and the ground floor is the inside of the cottage\'s mouth. Creatures within the cottage can move around within it but can\'t exit without pulling the mouth open or slipping out while its teeth gnash. Characters who successfully escape the cottage are safe from the hazard.

' (x1) - '

A 5-foot-square metal vault covered with knobs lies concealed within a stone block. A lever on the stone block slides the vault into view. When the vault is exposed-whether it\'s slid out or whether the stone is smashed open-the trap activates.

' (x1) - '

This figurine of a charging triceratops was crafted from the dinosaur\'s femur and contains its spirit.

' (x1) - [disable] : string {Book 2 - Graveclaw.system.details.disable} (6 different values) - '

@Check[diplomacy|dc:28] to bring the spirit to its senses, or @Check[religion|dc:24] (expert) to banish it

' (x1) - '

@Check[arcana|dc:26], @Check[occultism|dc:26], @Check[nature|dc:26], or @Check[religion|dc:26] to counteract the skull\'s Broken Gems

' (x1) - '

@Check[occultism|dc:24] (expert) to realign a mirror so a trapped soul can\'t hurt the reflections, @Check[religion|dc:28] (expert) to banish a trapped soul, or @Check[thievery|dc:28] (expert) to cover a mirror quickly enough to keep the trapped soul inside it; each successful attempt to disable the haunt reduces its number of actions by 1

' (x1) - '

The hungry cottage can\'t be damaged or disabled, but the danger in each area can be temporarily mitigated. In the stomach: @Check[athletics|dc:17|traits:action:climb] (trained) to @UUID[Compendium.pf2e.actionspf2e.Item.Climb] atop the hoarded belongings and avoid contact with the acidic walls or floor for 1 round, or @Check[crafting|dc:25] (expert) as a 2-action activity to concoct an alchemical antacid that neutralizes acid damage dealt by the stomach for [[/gmr 1d4 #Rounds]]{1d4 rounds}. In the throat: @Check[athletics|dc:23] (trained) to hold the throat open for one round, allowing all characters in the stairs to use a Reflex save result one degree of success greater than their roll to avoid being pushed into the stomach, or @Check[nature|dc:23] or Survival as a 2-action activity to ease the throat\'s contractions and provide the same effect for [[/gmr 1d4 #Rounds]]{1d4 rounds}. In the mouth: @Check[athletics|dc:22|traits:action:force-open] to @UUID[Compendium.pf2e.actionspf2e.Item.Force Open] a window or a door and forcibly expel one creature that\'s within 10 feet of an exit from the cottage, or @Check[athletics|dc:25] (expert) as a 2-action activity to jam furniture in place that prevents the teeth from gnashing for [[/gmr 1d4 #Rounds]]{1d4 rounds} and allows anyone in the cottage to move from it during that time.

' (x1) - '

@Check[thievery|dc:24|traits:action:disable-a-device] (trained) to find and press hidden knobs in a specific order (three successes are required to disable the trap, which also opens it); @Check[crafting|dc:24] (expert) to sabotage the vault\'s mechanisms, reducing its actions by 1 (when the trap\'s actions are reduced to 0, it is disabled)

' (x1) - '

@Check[nature|dc:24] (expert) to banish the dinosaur\'s spirit with a primal incantation, @Check[intimidation|dc:28] to scare it off with a frightening display, or @Check[survival|dc:26] (expert) to calm the spirit

' (x1) - [isComplex] : boolean {Book 2 - Graveclaw.system.details.isComplex} (2 different values) - False (x3) - True (x3) - level : object {Book 2 - Graveclaw.system.details.level} - value : integer {Book 2 - Graveclaw.system.details.level.value} (9 different values) - 8 (x8) - 7 (x6) - 6 (x5) - 5 (x4) - 4 (x3) - 3 (x3) - 9 (x2) - 11 (x1) - 1 (x1) - publication : object {Book 2 - Graveclaw.system.details.publication} - license : string {Book 2 - Graveclaw.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Graveclaw.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Graveclaw.system.details.publication.title} (same value: 'Pathfinder #182: Graveclaw') - [blurb] : string {Book 2 - Graveclaw.system.details.blurb} (14 different values) - [languages] : object {Book 2 - Graveclaw.system.details.languages} - details : string {Book 2 - Graveclaw.system.details.languages.details} (3 different values) - '' (x25) - 'any one ancient language' (x1) - '(can\'t speak any language)' (x1) - value : array {Book 2 - Graveclaw.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 2 - Graveclaw.system.details.languages.value.[]} (10 different values) - 'common' (x17) - 'necril' (x10) - 'aklo' (x8) - 'jotun' (x6) - 'petran' (x3) - 'diabolic' (x1) - 'fey' (x1) - 'mwangi' (x1) - 'thalassic' (x1) - 'iblydan' (x1) - [privateNotes] : string {Book 2 - Graveclaw.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Graveclaw.system.details.publicNotes} (17 different values) - [reset] : string {Book 2 - Graveclaw.system.details.reset} (3 different values) - '

1 day

' (x3) - '' (x2) - '

Once no creatures remain in the cottage, the hazard resets and returns to a normal cottage. The stairs and the basement are gone, however, as is Iron Taviah\'s body.

' (x1) - [routine] : string {Book 2 - Graveclaw.system.details.routine} (4 different values) - '' (x3) - '

(3 actions) Each trapped soul makes a reflective rip Strike against the reflection of a creature in the room; each trapped soul must attack a different target.

' (x1) - '

The cursed cottage uses 3 actions: Acidic Assault in the stomach, Swallowing Staircase in the throat, and Gnashing Portal in the mouth (in that order). Checks to disable the areas might prevent these actions for a brief time.

' (x1) - '

The keystone uses its 3 actions to Electrify, Spin, and then Launch Darts. When the trap loses an action, roll randomly to determine which action it loses.

' (x1) - saves : object {Book 2 - Graveclaw.system.saves} - fortitude : object {Book 2 - Graveclaw.system.saves.fortitude} - saveDetail : string {Book 2 - Graveclaw.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Graveclaw.system.saves.fortitude.value} (12 different values) - reflex : object {Book 2 - Graveclaw.system.saves.reflex} - saveDetail : string {Book 2 - Graveclaw.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Graveclaw.system.saves.reflex.value} (13 different values) - will : object {Book 2 - Graveclaw.system.saves.will} - saveDetail : string {Book 2 - Graveclaw.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Graveclaw.system.saves.will.value} (13 different values) - [statusEffects] : array<> {Book 2 - Graveclaw.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 2 - Graveclaw.system.traits} - rarity : string {Book 2 - Graveclaw.system.traits.rarity} (4 different values) - 'uncommon' (x12) - 'unique' (x10) - 'common' (x6) - 'rare' (x5) - size : object {Book 2 - Graveclaw.system.traits.size} - value : string {Book 2 - Graveclaw.system.traits.size.value} (3 different values) - 'med' (x23) - 'lg' (x9) - 'grg' (x1) - value : array {Book 2 - Graveclaw.system.traits.value} - Length: min=0 max=7 - Value type: string {Book 2 - Graveclaw.system.traits.value.[]} (31 different values) - [abilities] : object {Book 2 - Graveclaw.system.abilities} - cha : object {Book 2 - Graveclaw.system.abilities.cha} - mod : integer {Book 2 - Graveclaw.system.abilities.cha.mod} (11 different values) - con : object {Book 2 - Graveclaw.system.abilities.con} - mod : integer {Book 2 - Graveclaw.system.abilities.con.mod} (6 different values) - 4 (x11) - 3 (x7) - 5 (x3) - 2 (x3) - 1 (x2) - 6 (x1) - dex : object {Book 2 - Graveclaw.system.abilities.dex} - mod : integer {Book 2 - Graveclaw.system.abilities.dex.mod} (7 different values) - 3 (x7) - 4 (x6) - 1 (x5) - 0 (x3) - -2 (x2) - 2 (x2) - 5 (x2) - int : object {Book 2 - Graveclaw.system.abilities.int} - mod : integer {Book 2 - Graveclaw.system.abilities.int.mod} (9 different values) - -5 (x9) - 0 (x4) - 3 (x3) - 1 (x3) - -2 (x3) - 6 (x2) - 5 (x1) - 4 (x1) - 2 (x1) - str : object {Book 2 - Graveclaw.system.abilities.str} - mod : integer {Book 2 - Graveclaw.system.abilities.str.mod} (7 different values) - 6 (x9) - 4 (x8) - 5 (x4) - 7 (x2) - 3 (x2) - -5 (x1) - 0 (x1) - wis : object {Book 2 - Graveclaw.system.abilities.wis} - mod : integer {Book 2 - Graveclaw.system.abilities.wis.mod} (6 different values) - 1 (x6) - 4 (x6) - 0 (x5) - 2 (x5) - 3 (x4) - 5 (x1) - [customModifiers] : object {Book 2 - Graveclaw.system.customModifiers} - [initiative] : object {Book 2 - Graveclaw.system.initiative} - statistic : string {Book 2 - Graveclaw.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Graveclaw.system.perception} - details : string {Book 2 - Graveclaw.system.perception.details} (2 different values) - '' (x26) - 'corpse scent (imprecise)' (x1) - mod : integer {Book 2 - Graveclaw.system.perception.mod} (12 different values) - senses : array {Book 2 - Graveclaw.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Graveclaw.system.perception.senses.[]} - [acuity] : string {Book 2 - Graveclaw.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x2) - 'precise' (x1) - [range] : integer {Book 2 - Graveclaw.system.perception.senses.[].range} (2 different values) - 60 (x2) - 30 (x1) - type : string {Book 2 - Graveclaw.system.perception.senses.[].type} (5 different values) - 'darkvision' (x22) - 'motion-sense' (x1) - 'low-light-vision' (x1) - 'scent' (x1) - 'tremorsense' (x1) - [vision] : boolean {Book 2 - Graveclaw.system.perception.vision} (same value: False) - [resources] : object {Book 2 - Graveclaw.system.resources} - [focus] : object {Book 2 - Graveclaw.system.resources.focus} - max : integer {Book 2 - Graveclaw.system.resources.focus.max} (same value: 1) - value : integer {Book 2 - Graveclaw.system.resources.focus.value} (same value: 1) - [skills] : object {Book 2 - Graveclaw.system.skills} - [acrobatics] : object {Book 2 - Graveclaw.system.skills.acrobatics} - base : integer {Book 2 - Graveclaw.system.skills.acrobatics.base} (3 different values) - 16 (x1) - 9 (x1) - 14 (x1) - [arcana] : object {Book 2 - Graveclaw.system.skills.arcana} - base : integer {Book 2 - Graveclaw.system.skills.arcana.base} (3 different values) - 11 (x2) - 19 (x1) - 15 (x1) - [athletics] : object {Book 2 - Graveclaw.system.skills.athletics} - base : integer {Book 2 - Graveclaw.system.skills.athletics.base} (11 different values) - [special] : array {Book 2 - Graveclaw.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 2 - Graveclaw.system.skills.athletics.special.[]} - base : integer {Book 2 - Graveclaw.system.skills.athletics.special.[].base} (2 different values) - 17 (x1) - 16 (x1) - label : string {Book 2 - Graveclaw.system.skills.athletics.special.[].label} (2 different values) - 'to Disarm, Grappe, or avoid being Disarmed' (x1) - 'to Grapple' (x1) - predicate : array {Book 2 - Graveclaw.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Book 2 - Graveclaw.system.skills.athletics.special.[].predicate.[]} - or : array {Book 2 - Graveclaw.system.skills.athletics.special.[].predicate.[].or} - Length: min=3 max=3 - Value type: string {Book 2 - Graveclaw.system.skills.athletics.special.[].predicate.[].or.[]} (3 different values) - 'action:disarm' (x1) - 'action:grapple' (x1) - 'avoid-disarm' (x1) - string {Book 2 - Graveclaw.system.skills.athletics.special.[].predicate.[]} (same value: 'action:grapple') - [crafting] : object {Book 2 - Graveclaw.system.skills.crafting} - base : integer {Book 2 - Graveclaw.system.skills.crafting.base} (8 different values) - 16 (x2) - 22 (x1) - 17 (x1) - 13 (x1) - 6 (x1) - 11 (x1) - 15 (x1) - 7 (x1) - [deception] : object {Book 2 - Graveclaw.system.skills.deception} - base : integer {Book 2 - Graveclaw.system.skills.deception.base} (5 different values) - 21 (x1) - 15 (x1) - 17 (x1) - 11 (x1) - 12 (x1) - [special] : array {Book 2 - Graveclaw.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 2 - Graveclaw.system.skills.deception.special.[]} - base : integer {Book 2 - Graveclaw.system.skills.deception.special.[].base} (same value: 19) - label : string {Book 2 - Graveclaw.system.skills.deception.special.[].label} (same value: 'to Impersonate a human version of themselves') - predicate : array {Book 2 - Graveclaw.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Graveclaw.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate') - [diplomacy] : object {Book 2 - Graveclaw.system.skills.diplomacy} - base : integer {Book 2 - Graveclaw.system.skills.diplomacy.base} (3 different values) - 15 (x1) - 16 (x1) - 17 (x1) - [intimidation] : object {Book 2 - Graveclaw.system.skills.intimidation} - base : integer {Book 2 - Graveclaw.system.skills.intimidation.base} (8 different values) - 15 (x4) - 7 (x2) - 16 (x2) - 21 (x1) - 11 (x1) - 19 (x1) - 17 (x1) - 8 (x1) - [medicine] : object {Book 2 - Graveclaw.system.skills.medicine} - base : integer {Book 2 - Graveclaw.system.skills.medicine.base} (2 different values) - 18 (x1) - 9 (x1) - [nature] : object {Book 2 - Graveclaw.system.skills.nature} - base : integer {Book 2 - Graveclaw.system.skills.nature.base} (same value: 17) - [occultism] : object {Book 2 - Graveclaw.system.skills.occultism} - base : integer {Book 2 - Graveclaw.system.skills.occultism.base} (5 different values) - 16 (x2) - 14 (x2) - 22 (x1) - 19 (x1) - 13 (x1) - [religion] : object {Book 2 - Graveclaw.system.skills.religion} - base : integer {Book 2 - Graveclaw.system.skills.religion.base} (3 different values) - 11 (x2) - 17 (x1) - 13 (x1) - [society] : object {Book 2 - Graveclaw.system.skills.society} - base : integer {Book 2 - Graveclaw.system.skills.society.base} (same value: 17) - [stealth] : object {Book 2 - Graveclaw.system.skills.stealth} - base : integer {Book 2 - Graveclaw.system.skills.stealth.base} (10 different values) - 11 (x3) - 10 (x2) - 7 (x2) - 16 (x2) - 18 (x2) - 13 (x1) - 20 (x1) - 15 (x1) - 9 (x1) - 14 (x1) - [special] : array {Book 2 - Graveclaw.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 2 - Graveclaw.system.skills.stealth.special.[]} - base : integer {Book 2 - Graveclaw.system.skills.stealth.special.[].base} (2 different values) - 12 (x3) - 13 (x1) - label : string {Book 2 - Graveclaw.system.skills.stealth.special.[].label} (3 different values) - 'in Forests' (x2) - 'in moist environments' (x1) - 'in water' (x1) - predicate : array {Book 2 - Graveclaw.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Graveclaw.system.skills.stealth.special.[].predicate.[]} (3 different values) - 'terrain:forest' (x2) - 'terrain:moist' (x1) - 'terrain:water' (x1) - [survival] : object {Book 2 - Graveclaw.system.skills.survival} - base : integer {Book 2 - Graveclaw.system.skills.survival.base} (same value: 16) - [spellcasting] : object {Book 2 - Graveclaw.system.spellcasting} - rituals : object {Book 2 - Graveclaw.system.spellcasting.rituals} - dc : integer {Book 2 - Graveclaw.system.spellcasting.rituals.dc} (same value: 21) - type : string {Book 2 - Graveclaw.type} (2 different values) - 'npc' (x27) - 'hazard' (x6) - [prototypeToken] : object {Book 2 - Graveclaw.prototypeToken} - name : string {Book 2 - Graveclaw.prototypeToken.name} (same value: 'Arboreal Snag') \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Hands of the Devil.txt b/output/pf2e/packs/Book 2 - Hands of the Devil.txt deleted file mode 100644 index 67b6028..0000000 --- a/output/pf2e/packs/Book 2 - Hands of the Devil.txt +++ /dev/null @@ -1,1416 +0,0 @@ -Book 2 - Hands of the Devil -Different values: 45 -===================================== -object {Book 2 - Hands of the Devil} - _id : string {Book 2 - Hands of the Devil._id} (all different values) - folder : string {Book 2 - Hands of the Devil.folder} (same value: 'kIs7Ob86Zqtw69pZ') - img : string {Book 2 - Hands of the Devil.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x41) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 2 - Hands of the Devil.items} - Length: min=1 max=36 - Value type: object {Book 2 - Hands of the Devil.items.[]} - _id : string {Book 2 - Hands of the Devil.items.[]._id} (546 different values) - img : string {Book 2 - Hands of the Devil.items.[].img} (156 different values) - name : string {Book 2 - Hands of the Devil.items.[].name} (349 different values) - sort : integer {Book 2 - Hands of the Devil.items.[].sort} (37 different values) - system : object {Book 2 - Hands of the Devil.items.[].system} - [acBonus] : integer {Book 2 - Hands of the Devil.items.[].system.acBonus} (3 different values) - 2 (x3) - 4 (x2) - 1 (x2) - [actionType] : object {Book 2 - Hands of the Devil.items.[].system.actionType} - value : string {Book 2 - Hands of the Devil.items.[].system.actionType.value} (4 different values) - 'passive' (x171) - 'action' (x60) - 'reaction' (x26) - 'free' (x4) - [actions] : object {Book 2 - Hands of the Devil.items.[].system.actions} - [value] : integer {Book 2 - Hands of the Devil.items.[].system.actions.value} (3 different values) - 1 (x41) - 2 (x12) - 3 (x7) - [area] : object {Book 2 - Hands of the Devil.items.[].system.area} - [details] : string {Book 2 - Hands of the Devil.items.[].system.area.details} (2 different values) - '20-foot burst adjacent to a flat surface' (x1) - '10-foot radius, 40-foot-tall cylinder' (x1) - type : string {Book 2 - Hands of the Devil.items.[].system.area.type} (4 different values) - 'burst' (x17) - 'emanation' (x11) - 'line' (x3) - 'cone' (x2) - value : integer {Book 2 - Hands of the Devil.items.[].system.area.value} (6 different values) - 30 (x16) - 20 (x10) - 10 (x4) - 60 (x1) - 5 (x1) - 100 (x1) - [attack] : object {Book 2 - Hands of the Devil.items.[].system.attack} - value : string {Book 2 - Hands of the Devil.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Hands of the Devil.items.[].system.attackEffects} - [custom] : string {Book 2 - Hands of the Devil.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Hands of the Devil.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 2 - Hands of the Devil.items.[].system.attackEffects.value.[]} (18 different values) - [autoHeightenLevel] : object {Book 2 - Hands of the Devil.items.[].system.autoHeightenLevel} - [value] : integer {Book 2 - Hands of the Devil.items.[].system.autoHeightenLevel.value} (same value: 4) - [baseItem] : string {Book 2 - Hands of the Devil.items.[].system.baseItem} (19 different values) - [bonus] : object {Book 2 - Hands of the Devil.items.[].system.bonus} - value : integer {Book 2 - Hands of the Devil.items.[].system.bonus.value} (17 different values) - [bonusDamage] : object {Book 2 - Hands of the Devil.items.[].system.bonusDamage} - value : integer {Book 2 - Hands of the Devil.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Hands of the Devil.items.[].system.bulk} - value : mixed - integer {Book 2 - Hands of the Devil.items.[].system.bulk.value} (4 different values) - 1 (x19) - 0 (x15) - 2 (x6) - 6 (x1) - float {Book 2 - Hands of the Devil.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 2 - Hands of the Devil.items.[].system.category} (14 different values) - [checkPenalty] : integer {Book 2 - Hands of the Devil.items.[].system.checkPenalty} (2 different values) - -1 (x4) - -2 (x2) - [containerId] : empty - [counteraction] : boolean {Book 2 - Hands of the Devil.items.[].system.counteraction} (2 different values) - False (x216) - True (x8) - [deathNote] : boolean {Book 2 - Hands of the Devil.items.[].system.deathNote} (same value: True) - description : object {Book 2 - Hands of the Devil.items.[].system.description} - [gm] : string {Book 2 - Hands of the Devil.items.[].system.description.gm} (same value: '

The DC required to successfully awaken a portal varies based on the strength and distance between its end points. For the portals found in the Abomination Vaults Adventure Path, the DC varies according to the dungeon level on which it is located. Use the @UUID[Compendium.pf2e.journals.JournalEntry.6EdFHrIwUBD1EaBS.JournalEntryPage.pBS3DUjlzVuFgapv]{DCs by Spell Rank section} of Table 10-5 to determine the DC for a portal, using the dungeon level in place of spell rank. Thus, activating the portal on the first level of the Abomination Vaults requires a successful DC 15 check, while activating the portal on the fourth level requires a successful DC 23 check.

In the Abomination Vaults, the creature conjured depends on the dungeon level where the ritual was attempted, as listed below.

  • First Level @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Vampiric Mist]
  • Second Level @UUID[Compendium.pf2e.abomination-vaults-bestiary.Actor.Scalathrax]
  • Third Level @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Gibbering Mouther]
  • Fourth Level @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Will-o\'-Wisp]
  • Fifth Level @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Soul Eater]
  • Sixth Level @UUID[Compendium.pf2e.abomination-vaults-bestiary.Actor.Voidglutton]
  • Seventh Level @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Dread Wraith]
  • Eighth Level @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Ghost Mage]
  • Ninth Level @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Gosreg]
  • Tenth Level @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Shining Child]
') - value : string {Book 2 - Hands of the Devil.items.[].system.description.value} (306 different values) - [cost] : object {Book 2 - Hands of the Devil.items.[].system.cost} - value : string {Book 2 - Hands of the Devil.items.[].system.cost.value} (4 different values) - '' (x220) - 'rare oils worth a total value of 10 gp × the target\'s level' (x2) - 'black onyx, see Table 7-1' (x1) - 'rare candles and incense worth a total value of 50 gp' (x1) - [damage] : object {Book 2 - Hands of the Devil.items.[].system.damage} - [0] : object {Book 2 - Hands of the Devil.items.[].system.damage.0} - [applyMod] : boolean {Book 2 - Hands of the Devil.items.[].system.damage.0.applyMod} (2 different values) - False (x29) - True (x9) - [category] : empty - formula : string {Book 2 - Hands of the Devil.items.[].system.damage.0.formula} (14 different values) - kinds : array {Book 2 - Hands of the Devil.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hands of the Devil.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x44) - 'healing' (x2) - materials : array<> {Book 2 - Hands of the Devil.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hands of the Devil.items.[].system.damage.0.type} (9 different values) - 'mental' (x19) - 'untyped' (x10) - 'void' (x5) - 'spirit' (x4) - 'sonic' (x3) - 'bludgeoning' (x2) - 'force' (x1) - 'cold' (x1) - 'fire' (x1) - [damageType] : string {Book 2 - Hands of the Devil.items.[].system.damage.damageType} (5 different values) - 'slashing' (x13) - 'bludgeoning' (x7) - 'piercing' (x5) - 'acid' (x1) - 'electricity' (x1) - [dice] : integer {Book 2 - Hands of the Devil.items.[].system.damage.dice} (2 different values) - 1 (x26) - 2 (x1) - [die] : string {Book 2 - Hands of the Devil.items.[].system.damage.die} (4 different values) - 'd8' (x12) - 'd6' (x9) - 'd4' (x5) - '' (x1) - [formula] : string {Book 2 - Hands of the Devil.items.[].system.damage.formula} (same value: '3d6+6') - [kind] : string {Book 2 - Hands of the Devil.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 2 - Hands of the Devil.items.[].system.damage.persistent} - faces : integer {Book 2 - Hands of the Devil.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 2 - Hands of the Devil.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 2 - Hands of the Devil.items.[].system.damage.persistent.type} (same value: 'acid') - [type] : string {Book 2 - Hands of the Devil.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls} - [0] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.0} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.0.damage} (14 different values) - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.0.damageType} (5 different values) - 'piercing' (x5) - 'slashing' (x4) - 'acid' (x3) - 'bludgeoning' (x2) - 'electricity' (x1) - [06kfmtm585e6a4zdta0y] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.06kfmtm585e6a4zdta0y} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.06kfmtm585e6a4zdta0y.damage} (same value: '2d6+7') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.06kfmtm585e6a4zdta0y.damageType} (same value: 'bludgeoning') - [1] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.1} - [category] : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x5) - 'splash' (x1) - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.1.damage} (5 different values) - '1d6' (x9) - '1d4' (x1) - '2d6' (x1) - '2d6+2' (x1) - '6' (x1) - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.1.damageType} (4 different values) - 'spirit' (x5) - 'acid' (x5) - 'bleed' (x2) - 'electricity' (x1) - [2] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.2} - category : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.2.damage} (2 different values) - '1d6' (x2) - '6' (x1) - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.2.damageType} (same value: 'acid') - [21wcxa25samjknoz4t0j] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.21wcxa25samjknoz4t0j} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.21wcxa25samjknoz4t0j.damage} (same value: '1d8+7') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.21wcxa25samjknoz4t0j.damageType} (same value: 'slashing') - [26irefzj0o9fxuoefpva] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.26irefzj0o9fxuoefpva} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.26irefzj0o9fxuoefpva.damage} (same value: '1d6+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.26irefzj0o9fxuoefpva.damageType} (same value: 'slashing') - [29airauey7usooxsyag9] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.29airauey7usooxsyag9} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.29airauey7usooxsyag9.damage} (same value: '1d6+3') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.29airauey7usooxsyag9.damageType} (same value: 'bludgeoning') - [3frcv0yi2cnpe50zp9jj] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.3frcv0yi2cnpe50zp9jj} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.3frcv0yi2cnpe50zp9jj.damage} (same value: '2d12+11') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.3frcv0yi2cnpe50zp9jj.damageType} (same value: 'piercing') - [4v3aygv9bhxudd4nynvq] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.4v3aygv9bhxudd4nynvq} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.4v3aygv9bhxudd4nynvq.damage} (same value: '1d6+2') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.4v3aygv9bhxudd4nynvq.damageType} (same value: 'piercing') - [589ofmp1gxuypvnb4x7i] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.589ofmp1gxuypvnb4x7i} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.589ofmp1gxuypvnb4x7i.damage} (same value: '2d12+9') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.589ofmp1gxuypvnb4x7i.damageType} (same value: 'piercing') - [5sw9biiogoubvlqb1apz] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.5sw9biiogoubvlqb1apz} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.5sw9biiogoubvlqb1apz.damage} (same value: '3d10+9') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.5sw9biiogoubvlqb1apz.damageType} (same value: 'piercing') - [5zytu4evzlohazm3jc2x] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.5zytu4evzlohazm3jc2x} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.5zytu4evzlohazm3jc2x.damage} (same value: '2d6+7') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.5zytu4evzlohazm3jc2x.damageType} (same value: 'bludgeoning') - [6fms5dftz9p6th6dy2ab] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.6fms5dftz9p6th6dy2ab} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.6fms5dftz9p6th6dy2ab.damage} (same value: '1d8+5') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.6fms5dftz9p6th6dy2ab.damageType} (same value: 'piercing') - [6x3sbse5ei825hzurtko] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.6x3sbse5ei825hzurtko} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.6x3sbse5ei825hzurtko.damage} (same value: '1d10+3') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.6x3sbse5ei825hzurtko.damageType} (same value: 'piercing') - [78bmph96ssknrqy9qm9q] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.78bmph96ssknrqy9qm9q} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.78bmph96ssknrqy9qm9q.damage} (same value: '1d4+6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.78bmph96ssknrqy9qm9q.damageType} (same value: 'piercing') - [7g65xovdzod3zfx7imfg] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.7g65xovdzod3zfx7imfg} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7g65xovdzod3zfx7imfg.damage} (same value: '3d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7g65xovdzod3zfx7imfg.damageType} (same value: 'void') - [7j874svh0xg679p7o0cx] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.7j874svh0xg679p7o0cx} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7j874svh0xg679p7o0cx.damage} (same value: '2d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7j874svh0xg679p7o0cx.damageType} (same value: 'fire') - [7jr8qsb509jm0pdayw2u] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.7jr8qsb509jm0pdayw2u} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7jr8qsb509jm0pdayw2u.damage} (same value: '1d6+4') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7jr8qsb509jm0pdayw2u.damageType} (same value: 'bludgeoning') - [7mouzbmbtpfs7v063fwh] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.7mouzbmbtpfs7v063fwh} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7mouzbmbtpfs7v063fwh.damage} (same value: '2d6+5') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7mouzbmbtpfs7v063fwh.damageType} (same value: 'piercing') - [7qdwvmtrlrrfu14p9rew] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.7qdwvmtrlrrfu14p9rew} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7qdwvmtrlrrfu14p9rew.damage} (same value: '2d8+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.7qdwvmtrlrrfu14p9rew.damageType} (same value: 'bludgeoning') - [9585ibfwu7nue6oxkceo] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.9585ibfwu7nue6oxkceo} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.9585ibfwu7nue6oxkceo.damage} (same value: '2d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.9585ibfwu7nue6oxkceo.damageType} (same value: 'void') - [atly3sobkp9pbss7dkam] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.atly3sobkp9pbss7dkam} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.atly3sobkp9pbss7dkam.damage} (same value: '1d4') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.atly3sobkp9pbss7dkam.damageType} (same value: 'piercing') - [c5vj70aqx16pj1wc1j3m] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.c5vj70aqx16pj1wc1j3m} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.c5vj70aqx16pj1wc1j3m.damage} (same value: '1d4+4') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.c5vj70aqx16pj1wc1j3m.damageType} (same value: 'bludgeoning') - [ci0r818vql7jvqqfiu35] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.ci0r818vql7jvqqfiu35} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ci0r818vql7jvqqfiu35.damage} (same value: '2d6+5') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ci0r818vql7jvqqfiu35.damageType} (same value: 'piercing') - [cywy3ghlfzf512zmv11a] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.cywy3ghlfzf512zmv11a} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.cywy3ghlfzf512zmv11a.damage} (same value: '1d10') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.cywy3ghlfzf512zmv11a.damageType} (same value: 'spirit') - [d88d04bcjo8in3h2kok7] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.d88d04bcjo8in3h2kok7} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.d88d04bcjo8in3h2kok7.damage} (same value: '1d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.d88d04bcjo8in3h2kok7.damageType} (same value: 'spirit') - [dkx1l0t20pw8cerrdqjv] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damage} (same value: '2d10+6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damageType} (same value: 'void') - [dnphm97hx4dsnhn170ma] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.dnphm97hx4dsnhn170ma} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.dnphm97hx4dsnhn170ma.damage} (same value: '2d6+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.dnphm97hx4dsnhn170ma.damageType} (same value: 'piercing') - [ekd4zn6q64nd9im5e8tz] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz.damage} (same value: '2d6+7') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz.damageType} (same value: 'slashing') - [f46v10sj4x3187oxrter] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.f46v10sj4x3187oxrter} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.f46v10sj4x3187oxrter.damage} (same value: '1d10') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.f46v10sj4x3187oxrter.damageType} (same value: 'spirit') - [fmuc3tt84ghiy5gzxfag] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag.damage} (same value: '2d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag.damageType} (same value: 'spirit') - [fttowupv729jkdiqw3zk] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.fttowupv729jkdiqw3zk} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.fttowupv729jkdiqw3zk.damage} (same value: '1d4+6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.fttowupv729jkdiqw3zk.damageType} (same value: 'piercing') - [gceh08woazdfo2apk775] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.gceh08woazdfo2apk775} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gceh08woazdfo2apk775.damage} (same value: '2d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gceh08woazdfo2apk775.damageType} (same value: 'acid') - [gn4yyig4qg4oqpep78ci] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.gn4yyig4qg4oqpep78ci} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gn4yyig4qg4oqpep78ci.damage} (same value: '1d12+11') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gn4yyig4qg4oqpep78ci.damageType} (same value: 'bludgeoning') - [gnun21varsanv9662ple] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.gnun21varsanv9662ple} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gnun21varsanv9662ple.damage} (same value: '1d6+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gnun21varsanv9662ple.damageType} (same value: 'slashing') - [gog8piflbv84tula4o8m] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.gog8piflbv84tula4o8m} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gog8piflbv84tula4o8m.damage} (same value: '2d6+9') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gog8piflbv84tula4o8m.damageType} (same value: 'piercing') - [gxelpgki8tm50slq4c24] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.gxelpgki8tm50slq4c24} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gxelpgki8tm50slq4c24.damage} (same value: '1d6+6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.gxelpgki8tm50slq4c24.damageType} (same value: 'piercing') - [h8worv865sasqigknrn2h] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.h8worv865sasqigknrn2h} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.h8worv865sasqigknrn2h.damage} (same value: '1d12+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.h8worv865sasqigknrn2h.damageType} (same value: 'slashing') - [i5yqztpgjhlca62eaccr] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.i5yqztpgjhlca62eaccr} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.i5yqztpgjhlca62eaccr.damage} (same value: '1d4+4') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.i5yqztpgjhlca62eaccr.damageType} (same value: 'piercing') - [ikh0aa4v5mh01gnhwt7u] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.ikh0aa4v5mh01gnhwt7u} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ikh0aa4v5mh01gnhwt7u.damage} (same value: '1d4+7') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ikh0aa4v5mh01gnhwt7u.damageType} (same value: 'bludgeoning') - [jtguda2tjozvfz78bzs3] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.jtguda2tjozvfz78bzs3} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damage} (2 different values) - '2d8+4' (x3) - '2d4+4' (x1) - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damageType} (3 different values) - 'electricity' (x2) - 'fire' (x1) - 'cold' (x1) - [k2fo3ubqbimyfjl55vrt] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.k2fo3ubqbimyfjl55vrt} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.k2fo3ubqbimyfjl55vrt.damage} (same value: '1d8+4') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.k2fo3ubqbimyfjl55vrt.damageType} (same value: 'bludgeoning') - [kopjvzpw7jfujhyryn52] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.kopjvzpw7jfujhyryn52} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.kopjvzpw7jfujhyryn52.damage} (same value: '2d6+5') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.kopjvzpw7jfujhyryn52.damageType} (same value: 'piercing') - [kv0zkwcsnph2x1pimbbz] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.kv0zkwcsnph2x1pimbbz} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.kv0zkwcsnph2x1pimbbz.damage} (same value: '2d8+10') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.kv0zkwcsnph2x1pimbbz.damageType} (same value: 'bludgeoning') - [kv28qaivpqyk9s8ub6e5] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.kv28qaivpqyk9s8ub6e5} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.kv28qaivpqyk9s8ub6e5.damage} (same value: '1d8+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.kv28qaivpqyk9s8ub6e5.damageType} (same value: 'bludgeoning') - [lqsy4gfsdv02q2tgo93w] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.lqsy4gfsdv02q2tgo93w} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.lqsy4gfsdv02q2tgo93w.damage} (same value: '2d8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.lqsy4gfsdv02q2tgo93w.damageType} (same value: 'electricity') - [m07hcfmuramn3rgo9gro] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.m07hcfmuramn3rgo9gro} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.m07hcfmuramn3rgo9gro.damage} (same value: '1d6+5') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.m07hcfmuramn3rgo9gro.damageType} (same value: 'slashing') - [o6k7uaj315ko0ds3qklw] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw.damage} (same value: '1d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw.damageType} (same value: 'spirit') - [ooxzg065rs6uscx2xmhc] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.ooxzg065rs6uscx2xmhc} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ooxzg065rs6uscx2xmhc.damage} (same value: '1d4+1') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ooxzg065rs6uscx2xmhc.damageType} (same value: 'piercing') - [pe0d4uydlozaj99bj2ns] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.pe0d4uydlozaj99bj2ns} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.pe0d4uydlozaj99bj2ns.damage} (same value: '2d6+4') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.pe0d4uydlozaj99bj2ns.damageType} (same value: 'slashing') - [pjlrdhtwociy4agitatv] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.pjlrdhtwociy4agitatv} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.pjlrdhtwociy4agitatv.damage} (same value: '2d8+9') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.pjlrdhtwociy4agitatv.damageType} (same value: 'bludgeoning') - [pjr2qdzqzhjjivvrtu2e] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.pjr2qdzqzhjjivvrtu2e} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.pjr2qdzqzhjjivvrtu2e.damage} (same value: '1d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.pjr2qdzqzhjjivvrtu2e.damageType} (same value: 'spirit') - [q6fxv1h1it9asnyya4dc] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.q6fxv1h1it9asnyya4dc} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.q6fxv1h1it9asnyya4dc.damage} (same value: '1d6+3') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.q6fxv1h1it9asnyya4dc.damageType} (same value: 'bludgeoning') - [q9o3acgfc2ekhov2l20c] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.q9o3acgfc2ekhov2l20c} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.q9o3acgfc2ekhov2l20c.damage} (same value: '1d4+6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.q9o3acgfc2ekhov2l20c.damageType} (same value: 'slashing') - [r3gbczt5ubrop68y1v99] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.r3gbczt5ubrop68y1v99} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.r3gbczt5ubrop68y1v99.damage} (same value: '2d10+7') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.r3gbczt5ubrop68y1v99.damageType} (same value: 'slashing') - [si6p9sx6qqhzwenr35ic] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.si6p9sx6qqhzwenr35ic} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.si6p9sx6qqhzwenr35ic.damage} (same value: '2d8+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.si6p9sx6qqhzwenr35ic.damageType} (same value: 'electricity') - [tno2sg3f66ckmvr2unjp] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.tno2sg3f66ckmvr2unjp} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.tno2sg3f66ckmvr2unjp.damage} (same value: '1d4+7') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.tno2sg3f66ckmvr2unjp.damageType} (same value: 'piercing') - [ubxz4wkf61o66ea5d2mp] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.ubxz4wkf61o66ea5d2mp} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ubxz4wkf61o66ea5d2mp.damage} (same value: '2d6+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.ubxz4wkf61o66ea5d2mp.damageType} (same value: 'bludgeoning') - [unhztp8iu335uhghi4gr] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.unhztp8iu335uhghi4gr} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.unhztp8iu335uhghi4gr.damage} (same value: '1d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.unhztp8iu335uhghi4gr.damageType} (same value: 'spirit') - [uqg5uexj75p5uc8m9fjy] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.uqg5uexj75p5uc8m9fjy} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.uqg5uexj75p5uc8m9fjy.damage} (same value: '1d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.uqg5uexj75p5uc8m9fjy.damageType} (same value: 'spirit') - [vn1gnur746gdsxuqrvul] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.vn1gnur746gdsxuqrvul} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.vn1gnur746gdsxuqrvul.damage} (same value: '3d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.vn1gnur746gdsxuqrvul.damageType} (same value: 'fire') - [vnwh838dfldhvriqtobv] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.vnwh838dfldhvriqtobv} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.vnwh838dfldhvriqtobv.damage} (same value: '2d10+11') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.vnwh838dfldhvriqtobv.damageType} (same value: 'bludgeoning') - [wx54vgedtqcll6qhso2v] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.wx54vgedtqcll6qhso2v} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.wx54vgedtqcll6qhso2v.damage} (same value: '1d8+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.wx54vgedtqcll6qhso2v.damageType} (same value: 'bludgeoning') - [x1elua2rb39r4e0cwn5s] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.x1elua2rb39r4e0cwn5s} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.x1elua2rb39r4e0cwn5s.damage} (same value: '1d6+4') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.x1elua2rb39r4e0cwn5s.damageType} (same value: 'bludgeoning') - [xhffiszstnp4260rciau] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.xhffiszstnp4260rciau} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.xhffiszstnp4260rciau.damage} (same value: '1d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.xhffiszstnp4260rciau.damageType} (same value: 'mental') - [xigo14gfsr9rb4xoxoxa] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa.damage} (same value: '1d6+7') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa.damageType} (same value: 'piercing') - [xpv587p0ydlo25aqfveu] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.xpv587p0ydlo25aqfveu} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.xpv587p0ydlo25aqfveu.damage} (same value: '2d6+10') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.xpv587p0ydlo25aqfveu.damageType} (same value: 'piercing') - [xsj02u4j38c3jdz4ek55] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55.damage} (same value: '2d8+7') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55.damageType} (same value: 'bludgeoning') - [y6je2oxewh3g2l31iria] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.y6je2oxewh3g2l31iria} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.y6je2oxewh3g2l31iria.damage} (same value: '1d6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.y6je2oxewh3g2l31iria.damageType} (same value: 'mental') - [zdqbj13spkc3eqbcmjv5] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.zdqbj13spkc3eqbcmjv5} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.zdqbj13spkc3eqbcmjv5.damage} (same value: '1d4+6') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.zdqbj13spkc3eqbcmjv5.damageType} (same value: 'bludgeoning') - [zl3on6v7l89n0raz94xe] : object {Book 2 - Hands of the Devil.items.[].system.damageRolls.zl3on6v7l89n0raz94xe} - damage : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.zl3on6v7l89n0raz94xe.damage} (same value: '2d8+8') - damageType : string {Book 2 - Hands of the Devil.items.[].system.damageRolls.zl3on6v7l89n0raz94xe.damageType} (same value: 'slashing') - [defense] : object {Book 2 - Hands of the Devil.items.[].system.defense} - [passive] : object {Book 2 - Hands of the Devil.items.[].system.defense.passive} - statistic : string {Book 2 - Hands of the Devil.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 2 - Hands of the Devil.items.[].system.defense.save} - basic : boolean {Book 2 - Hands of the Devil.items.[].system.defense.save.basic} (2 different values) - False (x57) - True (x18) - statistic : string {Book 2 - Hands of the Devil.items.[].system.defense.save.statistic} (3 different values) - 'will' (x55) - 'fortitude' (x19) - 'reflex' (x1) - [dexCap] : integer {Book 2 - Hands of the Devil.items.[].system.dexCap} (3 different values) - 1 (x2) - 3 (x2) - 4 (x2) - [duration] : object {Book 2 - Hands of the Devil.items.[].system.duration} - sustained : boolean {Book 2 - Hands of the Devil.items.[].system.duration.sustained} (2 different values) - False (x189) - True (x35) - value : string {Book 2 - Hands of the Devil.items.[].system.duration.value} (18 different values) - [equipped] : object {Book 2 - Hands of the Devil.items.[].system.equipped} - carryType : string {Book 2 - Hands of the Devil.items.[].system.equipped.carryType} (2 different values) - 'worn' (x50) - 'held' (x18) - [handsHeld] : integer {Book 2 - Hands of the Devil.items.[].system.equipped.handsHeld} (3 different values) - 0 (x42) - 1 (x15) - 2 (x3) - [inSlot] : boolean {Book 2 - Hands of the Devil.items.[].system.equipped.inSlot} (2 different values) - False (x5) - True (x4) - [invested] : boolean {Book 2 - Hands of the Devil.items.[].system.equipped.invested} (same value: False) - [slot] : string {Book 2 - Hands of the Devil.items.[].system.equipped.slot} (same value: '') - [frequency] : object {Book 2 - Hands of the Devil.items.[].system.frequency} - max : integer {Book 2 - Hands of the Devil.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Hands of the Devil.items.[].system.frequency.per} (3 different values) - 'round' (x3) - 'day' (x2) - 'turn' (x1) - value : integer {Book 2 - Hands of the Devil.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 2 - Hands of the Devil.items.[].system.group} (13 different values) - [heightening] : object {Book 2 - Hands of the Devil.items.[].system.heightening} - [levels] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels} - [2] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.2} - target : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.2.target} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.3} - [range] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x4) - '500 feet' (x2) - [target] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.3.target.value} (4 different values) - '1 unattended object with a Bulk of 1 or less' (x7) - '5 creatures' (x4) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x2) - '10 objects' (x1) - [4] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.4} - target : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.4.target} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - [5] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.5} - [range] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x16) - '60 feet' (x7) - '120 feet' (x4) - [target] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.5.target} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.5.target.value} (2 different values) - '10 creatures' (x2) - '1 specific object or type of object, or a specific creature or ancestry' (x2) - [6] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.6} - target : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.6.target.value} (3 different values) - '10 willing creatures' (x1) - '1 or 10 creatures' (x1) - 'any number of objects' (x1) - [7] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.7} - [area] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.7.area} - [type] : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.7.area.type} (same value: 'cone') - areaType : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.7.target.value} (3 different values) - '1 unattended object with a Bulk of 2 or less' (x7) - '6 creatures' (x1) - '1 or any number of creatures' (x1) - [8] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.8} - target : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.8.target} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.9} - target : object {Book 2 - Hands of the Devil.items.[].system.heightening.levels.9.target} - value : string {Book 2 - Hands of the Devil.items.[].system.heightening.levels.9.target.value} (same value: '5 creatures') - type : string {Book 2 - Hands of the Devil.items.[].system.heightening.type} (2 different values) - 'fixed' (x53) - 'interval' (x44) - [damage] : object {Book 2 - Hands of the Devil.items.[].system.heightening.damage} - 0 : string {Book 2 - Hands of the Devil.items.[].system.heightening.damage.0} (6 different values) - '1d6' (x18) - '2d6' (x10) - '1d10' (x6) - '1d4' (x4) - '2d4' (x4) - '1d10+4' (x2) - [interval] : integer {Book 2 - Hands of the Devil.items.[].system.heightening.interval} (2 different values) - 1 (x34) - 2 (x10) - [level] : object {Book 2 - Hands of the Devil.items.[].system.level} - value : integer {Book 2 - Hands of the Devil.items.[].system.level.value} (9 different values) - 1 (x97) - 0 (x49) - 4 (x41) - 3 (x39) - 2 (x31) - 5 (x22) - 6 (x9) - 8 (x3) - 7 (x1) - [location] : object {Book 2 - Hands of the Devil.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Hands of the Devil.items.[].system.location.heightenedLevel} (7 different values) - 5 (x32) - 3 (x28) - 4 (x24) - 2 (x21) - 1 (x11) - 6 (x5) - 8 (x1) - [uses] : object {Book 2 - Hands of the Devil.items.[].system.location.uses} - [max] : integer {Book 2 - Hands of the Devil.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 2 - Hands of the Devil.items.[].system.location.uses.value} (2 different values) - 3 (x11) - 1 (x1) - [value] : string {Book 2 - Hands of the Devil.items.[].system.location.value} (19 different values) - [mod] : object {Book 2 - Hands of the Devil.items.[].system.mod} - value : integer {Book 2 - Hands of the Devil.items.[].system.mod.value} (4 different values) - 12 (x1) - 15 (x1) - 23 (x1) - 20 (x1) - [overlays] : object {Book 2 - Hands of the Devil.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - [kinds] : array {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Book 2 - Hands of the Devil.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [cUFX7ExSLeoa3vIF] : object {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - [kinds] : array {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Book 2 - Hands of the Devil.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [zFWsMjoeCnLxqJaV] : object {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - [kinds] : array {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Book 2 - Hands of the Devil.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 2 - Hands of the Devil.items.[].system.prepared} - [flexible] : boolean {Book 2 - Hands of the Devil.items.[].system.prepared.flexible} (same value: False) - [validItems] : string {Book 2 - Hands of the Devil.items.[].system.prepared.validItems} (same value: 'All Magic Items') - value : string {Book 2 - Hands of the Devil.items.[].system.prepared.value} (4 different values) - 'innate' (x21) - 'prepared' (x2) - 'spontaneous' (x2) - 'items' (x1) - [price] : object {Book 2 - Hands of the Devil.items.[].system.price} - [per] : integer {Book 2 - Hands of the Devil.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Hands of the Devil.items.[].system.price.value} - [cp] : integer {Book 2 - Hands of the Devil.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 2 - Hands of the Devil.items.[].system.price.value.gp} (19 different values) - [sp] : integer {Book 2 - Hands of the Devil.items.[].system.price.value.sp} (5 different values) - 3 (x3) - 5 (x2) - 6 (x2) - 1 (x2) - 2 (x1) - [proficiency] : object {Book 2 - Hands of the Devil.items.[].system.proficiency} - value : integer {Book 2 - Hands of the Devil.items.[].system.proficiency.value} (2 different values) - 0 (x19) - 1 (x7) - [proficient] : object {Book 2 - Hands of the Devil.items.[].system.proficient} - value : integer {Book 2 - Hands of the Devil.items.[].system.proficient.value} (same value: 0) - publication : object {Book 2 - Hands of the Devil.items.[].system.publication} - license : string {Book 2 - Hands of the Devil.items.[].system.publication.license} (2 different values) - 'OGL' (x609) - 'ORC' (x60) - remaster : boolean {Book 2 - Hands of the Devil.items.[].system.publication.remaster} (2 different values) - False (x609) - True (x60) - title : string {Book 2 - Hands of the Devil.items.[].system.publication.title} (8 different values) - '' (x321) - 'Pathfinder Core Rulebook' (x204) - 'Pathfinder Bestiary' (x72) - 'Pathfinder Player Core' (x58) - 'Pathfinder Bestiary 2' (x6) - 'Pathfinder #164: Hands of the Devil' (x5) - 'Pathfinder GM Core' (x2) - 'Pathfinder #163: Ruins of Gauntlight' (x1) - [hardness] : integer {Book 2 - Hands of the Devil.items.[].system.hardness} (2 different values) - 0 (x67) - 5 (x1) - [hp] : object {Book 2 - Hands of the Devil.items.[].system.hp} - max : integer {Book 2 - Hands of the Devil.items.[].system.hp.max} (2 different values) - 0 (x67) - 20 (x1) - value : integer {Book 2 - Hands of the Devil.items.[].system.hp.value} (2 different values) - 0 (x67) - 20 (x1) - [material] : object {Book 2 - Hands of the Devil.items.[].system.material} - [grade] : empty - [type] : empty - [quantity] : integer {Book 2 - Hands of the Devil.items.[].system.quantity} (6 different values) - 1 (x53) - 2 (x7) - 4 (x3) - 10 (x3) - 110 (x1) - 60 (x1) - [range] : mixed - object {Book 2 - Hands of the Devil.items.[].system.range} - value : string {Book 2 - Hands of the Devil.items.[].system.range.value} (9 different values) - '30 feet' (x70) - '' (x49) - '120 feet' (x40) - 'touch' (x34) - '60 feet' (x12) - '500 feet' (x9) - '10 feet' (x5) - 'planetary' (x4) - 'see text' (x1) - integer {Book 2 - Hands of the Devil.items.[].system.range} (4 different values) - 20 (x3) - 10 (x1) - 60 (x1) - 100 (x1) - [reload] : object {Book 2 - Hands of the Devil.items.[].system.reload} - value : string {Book 2 - Hands of the Devil.items.[].system.reload.value} (4 different values) - '' (x17) - '-' (x7) - '0' (x2) - '1' (x1) - [requirements] : string {Book 2 - Hands of the Devil.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - Hands of the Devil.items.[].system.rules} - [ritual] : object {Book 2 - Hands of the Devil.items.[].system.ritual} - primary : object {Book 2 - Hands of the Devil.items.[].system.ritual.primary} - check : string {Book 2 - Hands of the Devil.items.[].system.ritual.primary.check} (5 different values) - 'Religion (expert; you must be a devil)' (x8) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x3) - 'Arcana or Occultism (trained)' (x1) - 'Occultism (expert) or Religion (expert)' (x1) - 'Nature (master)' (x1) - secondary : object {Book 2 - Hands of the Devil.items.[].system.ritual.secondary} - casters : mixed - integer {Book 2 - Hands of the Devil.items.[].system.ritual.secondary.casters} (2 different values) - 0 (x10) - 1 (x3) - string {Book 2 - Hands of the Devil.items.[].system.ritual.secondary.casters} (same value: 'up to 5') - checks : string {Book 2 - Hands of the Devil.items.[].system.ritual.secondary.checks} (5 different values) - '' (x10) - 'Whichever is used for the primary check' (x1) - 'Religion' (x1) - 'Occultism or Religion (whichever isn\'t used for the primary check)' (x1) - 'Survival' (x1) - [runes] : object {Book 2 - Hands of the Devil.items.[].system.runes} - [potency] : integer {Book 2 - Hands of the Devil.items.[].system.runes.potency} (2 different values) - 0 (x22) - 1 (x11) - [property] : array {Book 2 - Hands of the Devil.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 2 - Hands of the Devil.items.[].system.runes.property.[]} (same value: 'flaming') - [reinforcing] : integer {Book 2 - Hands of the Devil.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 2 - Hands of the Devil.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Hands of the Devil.items.[].system.runes.striking} (2 different values) - 0 (x19) - 1 (x8) - [showSlotlessLevels] : object {Book 2 - Hands of the Devil.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Hands of the Devil.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Hands of the Devil.items.[].system.size} (2 different values) - 'med' (x60) - 'lg' (x8) - [slots] : object {Book 2 - Hands of the Devil.items.[].system.slots} - [slot0] : object {Book 2 - Hands of the Devil.items.[].system.slots.slot0} - max : integer {Book 2 - Hands of the Devil.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 2 - Hands of the Devil.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - Hands of the Devil.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Hands of the Devil.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'G88v0XfbsBjLF6Er' (x1) - 'kq4xFEFIdtcx9ugT' (x1) - 'GiKFV5O44rttaVzt' (x1) - '9KHd31VSWeqdouyH' (x1) - '9yakh3no6UHeRGQg' (x1) - 'SOLtdb1VRWNu0LCb' (x1) - 'XyWo2fu2KasRTGoQ' (x1) - 'xKPgcye0iDXJ23oR' (x1) - '62eXTkJTzCHCcree' (x1) - 'Qe4poxJr3SyVrCiW' (x1) - [slot1] : object {Book 2 - Hands of the Devil.items.[].system.slots.slot1} - max : integer {Book 2 - Hands of the Devil.items.[].system.slots.slot1.max} (same value: 4) - [prepared] : array {Book 2 - Hands of the Devil.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Hands of the Devil.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Hands of the Devil.items.[].system.slots.slot1.prepared.[].id} (8 different values) - '30fAHhL8xjSGQEWB' (x1) - 'kHGEi4bsrOEC5Mpl' (x1) - 'IKuoam13MkKOrnCV' (x1) - 'He4kiRTAfmeMjXtj' (x1) - 'JtGw77Ts0mq2cXvn' (x1) - '1Lzmj0EJdeKwUqIP' (x1) - 'dzYWdgxMcfyjpQYW' (x1) - 'kSvFusdsRkqPL1Xx' (x1) - [value] : integer {Book 2 - Hands of the Devil.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {Book 2 - Hands of the Devil.items.[].system.slots.slot2} - max : integer {Book 2 - Hands of the Devil.items.[].system.slots.slot2.max} (2 different values) - 4 (x2) - 3 (x2) - [prepared] : array {Book 2 - Hands of the Devil.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Hands of the Devil.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Hands of the Devil.items.[].system.slots.slot2.prepared.[].id} (8 different values) - 'T5WeTRf3cQ9A6DwP' (x1) - 'C6Vz9JtJ0Z3zpdD8' (x1) - '3rCStYM9NyrUe7pe' (x1) - 'SDLBQMrHs4Xaf9mA' (x1) - 'GufPdPRNnSlCxDTX' (x1) - 'RPL7gtTSPHZKWEgo' (x1) - '5cSV6cMSmMSXItiX' (x1) - 'U1v8IGDOOn24QeAT' (x1) - [value] : integer {Book 2 - Hands of the Devil.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 2 - Hands of the Devil.items.[].system.slots.slot3} - max : integer {Book 2 - Hands of the Devil.items.[].system.slots.slot3.max} (same value: 4) - prepared : array {Book 2 - Hands of the Devil.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Hands of the Devil.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Hands of the Devil.items.[].system.slots.slot3.prepared.[].id} (7 different values) - '1Lzmj0EJdeKwUqIP' (x2) - '6gTBMmz8BnWhEege' (x1) - 'EL9fyJzBcLlTEiuP' (x1) - 'LDnC2SahFftWELYh' (x1) - '1EoiOeAAbXpzMRAx' (x1) - 'zpBX2dSiJJJFwLJq' (x1) - '5q4KxdXqK7e1me2l' (x1) - [slot4] : object {Book 2 - Hands of the Devil.items.[].system.slots.slot4} - max : integer {Book 2 - Hands of the Devil.items.[].system.slots.slot4.max} (same value: 4) - prepared : array {Book 2 - Hands of the Devil.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Hands of the Devil.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Hands of the Devil.items.[].system.slots.slot4.prepared.[].id} (8 different values) - 'o7KYIxCaXMnp6tTt' (x1) - '47xYQolTUeulIXRC' (x1) - 'HLrQy5TNuED3vao4' (x1) - 'ZPyzADHckkYIIHma' (x1) - '7CMRqsIJ7KQkbnKo' (x1) - 'ufqutR8CE9gtn2Yl' (x1) - 'cVvyq5piUQ5LKDpe' (x1) - 'wnu6dBx3pZIwcYa4' (x1) - [slug] : string {Book 2 - Hands of the Devil.items.[].system.slug} (175 different values) - [specific] : object {Book 2 - Hands of the Devil.items.[].system.specific} - material : object {Book 2 - Hands of the Devil.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - Hands of the Devil.items.[].system.specific.runes} - potency : integer {Book 2 - Hands of the Devil.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Book 2 - Hands of the Devil.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 2 - Hands of the Devil.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 2 - Hands of the Devil.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -5 (x2) - [spell] : object {Book 2 - Hands of the Devil.items.[].system.spell} - _id : string {Book 2 - Hands of the Devil.items.[].system.spell._id} (5 different values) - 'K6QgCwbtDYwYyte0' (x1) - '2Y1WCltQ7Mx63hgg' (x1) - 'f8SBoXiXQjlCKqly' (x1) - 'jwK43yKsHTkJQvQ9' (x1) - 'HTou8cG05yuSkesj' (x1) - flags : object {Book 2 - Hands of the Devil.items.[].system.spell.flags} - core : object {Book 2 - Hands of the Devil.items.[].system.spell.flags.core} - sourceId : string {Book 2 - Hands of the Devil.items.[].system.spell.flags.core.sourceId} (5 different values) - 'Compendium.pf2e.spells-srd.Item.xRgU9rrhmGAgG4Rc' (x1) - 'Compendium.pf2e.spells-srd.Item.gKKqvLohtrSJj3BM' (x1) - 'Compendium.pf2e.spells-srd.Item.f8SBoXiXQjlCKqly' (x1) - 'Compendium.pf2e.spells-srd.Item.jwK43yKsHTkJQvQ9' (x1) - 'Compendium.pf2e.spells-srd.Item.HTou8cG05yuSkesj' (x1) - img : string {Book 2 - Hands of the Devil.items.[].system.spell.img} (5 different values) - 'icons/commodities/bones/skull-hollow-brown-red.webp' (x1) - 'systems/pf2e/icons/spells/magic-missile.webp' (x1) - 'icons/creatures/magical/spirit-undead-winged-ghost.webp' (x1) - 'systems/pf2e/icons/spells/see-invisibility.webp' (x1) - 'icons/magic/perception/orb-eye-scrying.webp' (x1) - name : string {Book 2 - Hands of the Devil.items.[].system.spell.name} (5 different values) - 'Peaceful Rest' (x1) - 'Force Barrage' (x1) - 'Illusory Creature' (x1) - 'See Invisibility' (x1) - 'Status' (x1) - sort : integer {Book 2 - Hands of the Devil.items.[].system.spell.sort} (same value: 0) - system : object {Book 2 - Hands of the Devil.items.[].system.spell.system} - [area] : empty - cost : object {Book 2 - Hands of the Devil.items.[].system.spell.system.cost} - value : string {Book 2 - Hands of the Devil.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 2 - Hands of the Devil.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 2 - Hands of the Devil.items.[].system.spell.system.damage} - [0] : object {Book 2 - Hands of the Devil.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 2 - Hands of the Devil.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hands of the Devil.items.[].system.spell.system.damage.0.formula} (same value: '1d4+1') - kinds : array {Book 2 - Hands of the Devil.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hands of the Devil.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hands of the Devil.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hands of the Devil.items.[].system.spell.system.damage.0.type} (same value: 'force') - description : object {Book 2 - Hands of the Devil.items.[].system.spell.system.description} - value : string {Book 2 - Hands of the Devil.items.[].system.spell.system.description.value} (5 different values) - duration : object {Book 2 - Hands of the Devil.items.[].system.spell.system.duration} - sustained : boolean {Book 2 - Hands of the Devil.items.[].system.spell.system.duration.sustained} (2 different values) - False (x4) - True (x1) - value : string {Book 2 - Hands of the Devil.items.[].system.spell.system.duration.value} (4 different values) - '' (x2) - 'until the next time you make your daily preparations' (x1) - '10 minutes' (x1) - '1 day' (x1) - level : object {Book 2 - Hands of the Devil.items.[].system.spell.system.level} - value : integer {Book 2 - Hands of the Devil.items.[].system.spell.system.level.value} (2 different values) - 2 (x4) - 1 (x1) - location : object {Book 2 - Hands of the Devil.items.[].system.spell.system.location} - heightenedLevel : integer {Book 2 - Hands of the Devil.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 2 (x4) - 1 (x1) - [value] : string {Book 2 - Hands of the Devil.items.[].system.spell.system.location.value} (same value: '') - [defense] : empty - publication : object {Book 2 - Hands of the Devil.items.[].system.spell.system.publication} - license : string {Book 2 - Hands of the Devil.items.[].system.spell.system.publication.license} (2 different values) - 'OGL' (x3) - 'ORC' (x2) - remaster : boolean {Book 2 - Hands of the Devil.items.[].system.spell.system.publication.remaster} (2 different values) - False (x3) - True (x2) - title : string {Book 2 - Hands of the Devil.items.[].system.spell.system.publication.title} (2 different values) - 'Pathfinder Core Rulebook' (x3) - 'Pathfinder Player Core' (x2) - range : object {Book 2 - Hands of the Devil.items.[].system.spell.system.range} - value : string {Book 2 - Hands of the Devil.items.[].system.spell.system.range.value} (4 different values) - 'touch' (x2) - '120 feet' (x1) - '500 feet' (x1) - '' (x1) - requirements : string {Book 2 - Hands of the Devil.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - Hands of the Devil.items.[].system.spell.system.rules} - slug : string {Book 2 - Hands of the Devil.items.[].system.spell.system.slug} (5 different values) - 'peaceful-rest' (x1) - 'force-barrage' (x1) - 'illusory-creature' (x1) - 'see-invisibility' (x1) - 'status' (x1) - target : object {Book 2 - Hands of the Devil.items.[].system.spell.system.target} - value : string {Book 2 - Hands of the Devil.items.[].system.spell.system.target.value} (4 different values) - '' (x2) - '1 corpse' (x1) - '1 creature' (x1) - '1 willing living creature' (x1) - time : object {Book 2 - Hands of the Devil.items.[].system.spell.system.time} - value : string {Book 2 - Hands of the Devil.items.[].system.spell.system.time.value} (2 different values) - '2' (x4) - '1 to 3' (x1) - traits : object {Book 2 - Hands of the Devil.items.[].system.spell.system.traits} - rarity : string {Book 2 - Hands of the Devil.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 2 - Hands of the Devil.items.[].system.spell.system.traits.traditions} - Length: min=2 max=4 - Value type: string {Book 2 - Hands of the Devil.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'occult' (x5) - 'arcane' (x4) - 'divine' (x3) - 'primal' (x2) - value : array {Book 2 - Hands of the Devil.items.[].system.spell.system.traits.value} - Length: min=2 max=6 - Value type: string {Book 2 - Hands of the Devil.items.[].system.spell.system.traits.value.[]} (9 different values) - 'concentrate' (x5) - 'manipulate' (x5) - 'force' (x1) - 'auditory' (x1) - 'illusion' (x1) - 'olfactory' (x1) - 'visual' (x1) - 'revelation' (x1) - 'detection' (x1) - [heightening] : object {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening} - levels : object {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels} - 5 : object {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels.5} - time : object {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels.5.time} - value : string {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels.5.time.value} (same value: '3') - traits : object {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels.5.traits} - value : array {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: object {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels.5.traits.value.[]} - id : string {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels.5.traits.value.[].id} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - readonly : boolean {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels.5.traits.value.[].readonly} (same value: False) - value : string {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.levels.5.traits.value.[].value} (2 different values) - 'Concentrate' (x1) - 'Manipulate' (x1) - type : string {Book 2 - Hands of the Devil.items.[].system.spell.system.heightening.type} (same value: 'fixed') - [overlays] : object {Book 2 - Hands of the Devil.items.[].system.spell.system.overlays} - type : string {Book 2 - Hands of the Devil.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 2 - Hands of the Devil.items.[].system.spelldc} - dc : integer {Book 2 - Hands of the Devil.items.[].system.spelldc.dc} (12 different values) - [mod] : integer {Book 2 - Hands of the Devil.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - Hands of the Devil.items.[].system.spelldc.value} (11 different values) - [splashDamage] : object {Book 2 - Hands of the Devil.items.[].system.splashDamage} - [value] : integer {Book 2 - Hands of the Devil.items.[].system.splashDamage.value} (2 different values) - 0 (x21) - 2 (x2) - [stackGroup] : string {Book 2 - Hands of the Devil.items.[].system.stackGroup} (3 different values) - 'coins' (x1) - 'bolts' (x1) - 'arrows' (x1) - [strength] : integer {Book 2 - Hands of the Devil.items.[].system.strength} (3 different values) - 3 (x2) - 1 (x2) - 0 (x2) - [target] : object {Book 2 - Hands of the Devil.items.[].system.target} - value : string {Book 2 - Hands of the Devil.items.[].system.target.value} (29 different values) - [time] : object {Book 2 - Hands of the Devil.items.[].system.time} - value : string {Book 2 - Hands of the Devil.items.[].system.time.value} (9 different values) - '2' (x165) - '10 minutes' (x14) - '1 day' (x12) - '1' (x11) - '3' (x11) - '1 minute' (x5) - 'reaction' (x3) - '1 hour' (x2) - '1 to 3' (x1) - [tradition] : object {Book 2 - Hands of the Devil.items.[].system.tradition} - value : string {Book 2 - Hands of the Devil.items.[].system.tradition.value} (3 different values) - 'occult' (x14) - 'divine' (x11) - 'arcane' (x1) - [traits] : object {Book 2 - Hands of the Devil.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book 2 - Hands of the Devil.items.[].system.traits.rarity} (4 different values) - 'common' (x596) - 'uncommon' (x40) - 'rare' (x2) - 'unique' (x1) - [selected] : array<> {Book 2 - Hands of the Devil.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - [traditions] : array {Book 2 - Hands of the Devil.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Hands of the Devil.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x192) - 'arcane' (x171) - 'divine' (x89) - 'primal' (x47) - [value] : array {Book 2 - Hands of the Devil.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 2 - Hands of the Devil.items.[].system.traits.value.[]} (97 different values) - [usage] : object {Book 2 - Hands of the Devil.items.[].system.usage} - value : string {Book 2 - Hands of the Devil.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x46) - 'held-in-two-hands' (x5) - 'wornbracers' (x1) - 'worngloves' (x1) - 'held-in-one-plus-hands' (x1) - [uses] : object {Book 2 - Hands of the Devil.items.[].system.uses} - autoDestroy : boolean {Book 2 - Hands of the Devil.items.[].system.uses.autoDestroy} (2 different values) - True (x6) - False (x5) - max : integer {Book 2 - Hands of the Devil.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Hands of the Devil.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 2 - Hands of the Devil.items.[].system.weaponType} - value : string {Book 2 - Hands of the Devil.items.[].system.weaponType.value} (2 different values) - 'melee' (x66) - 'ranged' (x20) - type : string {Book 2 - Hands of the Devil.items.[].type} (11 different values) - [_stats] : object {Book 2 - Hands of the Devil.items.[]._stats} - compendiumSource : string {Book 2 - Hands of the Devil.items.[]._stats.compendiumSource} (154 different values) - [flags] : object {Book 2 - Hands of the Devil.items.[].flags} - pf2e : object {Book 2 - Hands of the Devil.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Hands of the Devil.items.[].flags.pf2e.linkedWeapon} (22 different values) - name : string {Book 2 - Hands of the Devil.name} (all different values) - system : object {Book 2 - Hands of the Devil.system} - [abilities] : object {Book 2 - Hands of the Devil.system.abilities} - cha : object {Book 2 - Hands of the Devil.system.abilities.cha} - mod : integer {Book 2 - Hands of the Devil.system.abilities.cha.mod} (7 different values) - 2 (x10) - 5 (x8) - 4 (x7) - 1 (x7) - 3 (x3) - 6 (x3) - -5 (x3) - con : object {Book 2 - Hands of the Devil.system.abilities.con} - mod : integer {Book 2 - Hands of the Devil.system.abilities.con.mod} (8 different values) - 4 (x9) - 0 (x9) - 2 (x8) - 3 (x7) - 1 (x4) - 5 (x2) - 6 (x1) - 7 (x1) - dex : object {Book 2 - Hands of the Devil.system.abilities.dex} - mod : integer {Book 2 - Hands of the Devil.system.abilities.dex.mod} (7 different values) - 5 (x11) - 6 (x8) - 4 (x7) - 3 (x7) - 2 (x5) - 0 (x2) - -5 (x1) - int : object {Book 2 - Hands of the Devil.system.abilities.int} - mod : integer {Book 2 - Hands of the Devil.system.abilities.int.mod} (11 different values) - str : object {Book 2 - Hands of the Devil.system.abilities.str} - mod : integer {Book 2 - Hands of the Devil.system.abilities.str.mod} (9 different values) - 4 (x9) - -5 (x7) - 3 (x6) - 5 (x5) - 6 (x4) - 2 (x4) - 1 (x3) - 7 (x2) - -4 (x1) - wis : object {Book 2 - Hands of the Devil.system.abilities.wis} - mod : integer {Book 2 - Hands of the Devil.system.abilities.wis.mod} (6 different values) - 4 (x14) - 2 (x11) - 3 (x10) - 0 (x3) - 1 (x2) - 6 (x1) - attributes : object {Book 2 - Hands of the Devil.system.attributes} - ac : object {Book 2 - Hands of the Devil.system.attributes.ac} - [details] : string {Book 2 - Hands of the Devil.system.attributes.ac.details} (3 different values) - '' (x38) - 'all-around vision' (x2) - '(26 with shield raised)' (x1) - value : integer {Book 2 - Hands of the Devil.system.attributes.ac.value} (13 different values) - [allSaves] : object {Book 2 - Hands of the Devil.system.attributes.allSaves} - value : string {Book 2 - Hands of the Devil.system.attributes.allSaves.value} (6 different values) - '' (x22) - '+1 status to all saves vs. magic' (x15) - '+1 status to all saves vs. vitality' (x1) - '+2 status to all saves vs. bleed, death effects, disease, doomed, fatigued, paralyzed, poison, and sickened' (x1) - '+2 status to all saves vs. magic' (x1) - '+2 status to all saves vs. disease and poison' (x1) - hp : object {Book 2 - Hands of the Devil.system.attributes.hp} - details : string {Book 2 - Hands of the Devil.system.attributes.hp.details} (5 different values) - '' (x36) - 'void healing' (x6) - 'regeneration 10 (deactivated by holy or silver)' (x1) - 'death flame' (x1) - 'planar fast healing 5' (x1) - max : integer {Book 2 - Hands of the Devil.system.attributes.hp.max} (23 different values) - temp : integer {Book 2 - Hands of the Devil.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Hands of the Devil.system.attributes.hp.value} (23 different values) - [tempmax] : integer {Book 2 - Hands of the Devil.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Book 2 - Hands of the Devil.system.attributes.hardness} (3 different values) - 0 (x2) - 14 (x1) - 16 (x1) - [hasHealth] : boolean {Book 2 - Hands of the Devil.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 2 - Hands of the Devil.system.attributes.immunities} - Length: min=1 max=7 - Value type: object {Book 2 - Hands of the Devil.system.attributes.immunities.[]} - type : string {Book 2 - Hands of the Devil.system.attributes.immunities.[].type} (18 different values) - [resistances] : array {Book 2 - Hands of the Devil.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 2 - Hands of the Devil.system.attributes.resistances.[]} - [exceptions] : array {Book 2 - Hands of the Devil.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 2 - Hands of the Devil.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'silver' (x8) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - type : string {Book 2 - Hands of the Devil.system.attributes.resistances.[].type} (8 different values) - 'bludgeoning' (x9) - 'physical' (x8) - 'poison' (x8) - 'piercing' (x3) - 'slashing' (x3) - 'all-damage' (x2) - 'critical-hits' (x1) - 'precision' (x1) - value : integer {Book 2 - Hands of the Devil.system.attributes.resistances.[].value} (3 different values) - 5 (x17) - 10 (x17) - 9 (x1) - [doubleVs] : array {Book 2 - Hands of the Devil.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 2 - Hands of the Devil.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [speed] : object {Book 2 - Hands of the Devil.system.attributes.speed} - [details] : string {Book 2 - Hands of the Devil.system.attributes.speed.details} (same value: 'suction') - otherSpeeds : array {Book 2 - Hands of the Devil.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 2 - Hands of the Devil.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Hands of the Devil.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x11) - 'climb' (x5) - 'swim' (x4) - value : integer {Book 2 - Hands of the Devil.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 50 (x7) - 20 (x6) - 40 (x3) - 30 (x3) - 25 (x1) - value : integer {Book 2 - Hands of the Devil.system.attributes.speed.value} (6 different values) - 25 (x16) - 30 (x8) - 0 (x7) - 20 (x5) - 35 (x3) - 15 (x2) - [stealth] : object {Book 2 - Hands of the Devil.system.attributes.stealth} - details : string {Book 2 - Hands of the Devil.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x3) - '

(expert), or 0 if the grate is open

' (x1) - value : integer {Book 2 - Hands of the Devil.system.attributes.stealth.value} (3 different values) - 18 (x2) - 16 (x1) - 10 (x1) - [weaknesses] : array {Book 2 - Hands of the Devil.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 2 - Hands of the Devil.system.attributes.weaknesses.[]} - type : string {Book 2 - Hands of the Devil.system.attributes.weaknesses.[].type} (6 different values) - 'holy' (x9) - 'vitality' (x4) - 'fire' (x1) - 'silver' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 2 - Hands of the Devil.system.attributes.weaknesses.[].value} (2 different values) - 5 (x12) - 10 (x5) - details : object {Book 2 - Hands of the Devil.system.details} - [blurb] : string {Book 2 - Hands of the Devil.system.details.blurb} (20 different values) - [languages] : object {Book 2 - Hands of the Devil.system.details.languages} - details : string {Book 2 - Hands of the Devil.system.details.languages.details} (5 different values) - '' (x23) - 'telepathy 100 feet' (x13) - '(can\'t speak any language)' (x3) - 'telepathy 100 feet, tongues' (x1) - 'tongues' (x1) - value : array {Book 2 - Hands of the Devil.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Book 2 - Hands of the Devil.system.details.languages.value.[]} (13 different values) - level : object {Book 2 - Hands of the Devil.system.details.level} - value : integer {Book 2 - Hands of the Devil.system.details.level.value} (8 different values) - 8 (x12) - 6 (x12) - 4 (x6) - 9 (x5) - 5 (x4) - 7 (x4) - 3 (x1) - 2 (x1) - [privateNotes] : string {Book 2 - Hands of the Devil.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Hands of the Devil.system.details.publicNotes} (26 different values) - publication : object {Book 2 - Hands of the Devil.system.details.publication} - license : string {Book 2 - Hands of the Devil.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Hands of the Devil.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Hands of the Devil.system.details.publication.title} (same value: 'Pathfinder #164: Hands of the Devil') - [description] : string {Book 2 - Hands of the Devil.system.details.description} (4 different values) - '

A hidden rune on the floor under the filth, just past the threshold, triggers an ersatz ghost.

' (x1) - '

When any creature other than a devil enters the light, the magic interwoven in the light holds the creature in place and rings an alarm.

' (x1) - '

The rusty grate covers a pit that\'s 10 feet in diameter and 40 feet deep.

' (x1) - '

Six long blades, hidden in grooves in the walls and floor, zigzag through different parts of this hallway when any pressure plate in the hallway intersection is depressed; there are so many plates it\'s impossible to avoid them when moving through the room. The blades retreat into the floor and move through the hidden grooves before swinging out from the wall again in a different location.

' (x1) - [disable] : string {Book 2 - Hands of the Devil.system.details.disable} (4 different values) - '

@Check[thievery|dc:28|name:Remove Rune|traits:magical,trap] (expert) to remove the rune without triggering it, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 26) to dispel the rune

' (x1) - '

@Check[thievery|dc:26|name:Distort or Diffuse the Light|traits:magical,trap] (master) to distort or diffuse the light, keeping the light cone intact but preventing the trap from triggering, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 26) to dispel the light, leaving the room in darkness

' (x1) - '

@Check[thievery|dc:18|name:Harmlessly Trigger Trap] to harmlessly trigger the trap by nudging the gate or the dangling winch, or @Check[thievery|dc:24|name:Stabilize Grate] to stabilize the grate so it doesn\'t collapse.

' (x1) - '

@Check[thievery|dc:26|name:Disable Each Blade] (expert) to disable each blade, or utter the magical passphrase (which only Chafkhem knows) to deactivate the trap for 10 minutes

' (x1) - [isComplex] : boolean {Book 2 - Hands of the Devil.system.details.isComplex} (2 different values) - False (x2) - True (x2) - [reset] : string {Book 2 - Hands of the Devil.system.details.reset} (4 different values) - '

The trap automatically resets after 1 hour.

' (x1) - '

The stasis magic in the light builds up over the course of an hour, after which the trap can trigger again.

' (x1) - '' (x1) - '

The trap resets when no creatures remain in area B20. Damaged or destroyed blades aren\'t repaired when the trap resets.

' (x1) - [routine] : string {Book 2 - Hands of the Devil.system.details.routine} (3 different values) - '' (x2) - '

(1 action) All @UUID[Compendium.pf2e.conditionitems.Item.Stunned] and @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed] creatures in the room take @Damage[1d10[mental]] damage (@Check[will|dc:26|basic|traits:magical,trap] save). Creatures who fail also become paralyzed for 1 round but can use a reaction to mentally fight off this stasis; creatures who do so take @Damage[5d10[mental]] damage mental damage but are no longer paralyzed.

' (x1) - '

(7 actions) The trap spends 1 action for each of its blades; a blade makes a scythe Strike against each creature in its region. With its final action, the trap uses Scythe Shuffle. Reduce the number of actions the trap can take by 1 for each destroyed blade.

' (x1) - [initiative] : object {Book 2 - Hands of the Devil.system.initiative} - statistic : string {Book 2 - Hands of the Devil.system.initiative.statistic} (2 different values) - 'perception' (x40) - 'deception' (x1) - [perception] : object {Book 2 - Hands of the Devil.system.perception} - details : string {Book 2 - Hands of the Devil.system.perception.details} (2 different values) - '' (x40) - 'painsight' (x1) - mod : integer {Book 2 - Hands of the Devil.system.perception.mod} (14 different values) - senses : array {Book 2 - Hands of the Devil.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Hands of the Devil.system.perception.senses.[]} - [acuity] : string {Book 2 - Hands of the Devil.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x11) - 'precise' (x3) - [range] : integer {Book 2 - Hands of the Devil.system.perception.senses.[].range} (2 different values) - 30 (x11) - 60 (x3) - type : string {Book 2 - Hands of the Devil.system.perception.senses.[].type} (7 different values) - 'darkvision' (x27) - 'greater-darkvision' (x11) - 'tremorsense' (x8) - 'scent' (x3) - 'truesight' (x2) - 'low-light-vision' (x1) - 'motion-sense' (x1) - [vision] : boolean {Book 2 - Hands of the Devil.system.perception.vision} (same value: False) - [resources] : object {Book 2 - Hands of the Devil.system.resources} - [focus] : object {Book 2 - Hands of the Devil.system.resources.focus} - max : integer {Book 2 - Hands of the Devil.system.resources.focus.max} (same value: 1) - value : integer {Book 2 - Hands of the Devil.system.resources.focus.value} (same value: 1) - saves : object {Book 2 - Hands of the Devil.system.saves} - fortitude : object {Book 2 - Hands of the Devil.system.saves.fortitude} - saveDetail : string {Book 2 - Hands of the Devil.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Hands of the Devil.system.saves.fortitude.value} (14 different values) - reflex : object {Book 2 - Hands of the Devil.system.saves.reflex} - saveDetail : string {Book 2 - Hands of the Devil.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Hands of the Devil.system.saves.reflex.value} (13 different values) - will : object {Book 2 - Hands of the Devil.system.saves.will} - saveDetail : string {Book 2 - Hands of the Devil.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Hands of the Devil.system.saves.will.value} (14 different values) - [skills] : object {Book 2 - Hands of the Devil.system.skills} - [acrobatics] : object {Book 2 - Hands of the Devil.system.skills.acrobatics} - base : integer {Book 2 - Hands of the Devil.system.skills.acrobatics.base} (10 different values) - 15 (x8) - 11 (x7) - 18 (x5) - 17 (x4) - 16 (x3) - 19 (x2) - 20 (x1) - 10 (x1) - 13 (x1) - 7 (x1) - [arcana] : object {Book 2 - Hands of the Devil.system.skills.arcana} - base : integer {Book 2 - Hands of the Devil.system.skills.arcana.base} (3 different values) - 19 (x2) - 7 (x1) - 14 (x1) - [athletics] : object {Book 2 - Hands of the Devil.system.skills.athletics} - base : integer {Book 2 - Hands of the Devil.system.skills.athletics.base} (9 different values) - 12 (x4) - 15 (x3) - 18 (x3) - 13 (x3) - 17 (x3) - 20 (x2) - 14 (x1) - 11 (x1) - 8 (x1) - [special] : array {Book 2 - Hands of the Devil.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 2 - Hands of the Devil.system.skills.athletics.special.[]} - base : integer {Book 2 - Hands of the Devil.system.skills.athletics.special.[].base} (5 different values) - 14 (x1) - 22 (x1) - 16 (x1) - 19 (x1) - 11 (x1) - label : string {Book 2 - Hands of the Devil.system.skills.athletics.special.[].label} (4 different values) - 'to High Jump or Long Jump' (x2) - 'to Climb' (x1) - 'to Grapple or Shove' (x1) - 'Climbing' (x1) - predicate : array {Book 2 - Hands of the Devil.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Book 2 - Hands of the Devil.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - object {Book 2 - Hands of the Devil.system.skills.athletics.special.[].predicate.[]} - or : array {Book 2 - Hands of the Devil.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 2 - Hands of the Devil.system.skills.athletics.special.[].predicate.[].or.[]} (4 different values) - 'action:long-jump' (x2) - 'action:high-jump' (x2) - 'action:grapple' (x1) - 'action:shove' (x1) - [crafting] : object {Book 2 - Hands of the Devil.system.skills.crafting} - base : integer {Book 2 - Hands of the Devil.system.skills.crafting.base} (6 different values) - 12 (x4) - 14 (x2) - 8 (x2) - 10 (x1) - 18 (x1) - 19 (x1) - note : string {Book 2 - Hands of the Devil.system.skills.crafting.note} (same value: 'Repair only') - [deception] : object {Book 2 - Hands of the Devil.system.skills.deception} - base : integer {Book 2 - Hands of the Devil.system.skills.deception.base} (9 different values) - 12 (x5) - 19 (x4) - 8 (x1) - 15 (x1) - 13 (x1) - 10 (x1) - 17 (x1) - 20 (x1) - 21 (x1) - [diplomacy] : object {Book 2 - Hands of the Devil.system.skills.diplomacy} - base : integer {Book 2 - Hands of the Devil.system.skills.diplomacy.base} (4 different values) - 15 (x4) - 16 (x1) - 12 (x1) - 19 (x1) - [intimidation] : object {Book 2 - Hands of the Devil.system.skills.intimidation} - base : integer {Book 2 - Hands of the Devil.system.skills.intimidation.base} (10 different values) - 15 (x7) - 12 (x6) - 10 (x5) - 17 (x4) - 19 (x3) - 14 (x1) - 16 (x1) - 11 (x1) - 18 (x1) - 21 (x1) - [medicine] : object {Book 2 - Hands of the Devil.system.skills.medicine} - base : integer {Book 2 - Hands of the Devil.system.skills.medicine.base} (2 different values) - 16 (x1) - 13 (x1) - [nature] : object {Book 2 - Hands of the Devil.system.skills.nature} - base : integer {Book 2 - Hands of the Devil.system.skills.nature.base} (2 different values) - 16 (x1) - 17 (x1) - [occultism] : object {Book 2 - Hands of the Devil.system.skills.occultism} - base : integer {Book 2 - Hands of the Devil.system.skills.occultism.base} (5 different values) - 12 (x4) - 18 (x3) - 17 (x1) - 10 (x1) - 19 (x1) - [performance] : object {Book 2 - Hands of the Devil.system.skills.performance} - base : integer {Book 2 - Hands of the Devil.system.skills.performance.base} (same value: 12) - [religion] : object {Book 2 - Hands of the Devil.system.skills.religion} - base : integer {Book 2 - Hands of the Devil.system.skills.religion.base} (5 different values) - 11 (x4) - 16 (x2) - 19 (x2) - 9 (x1) - 15 (x1) - [society] : object {Book 2 - Hands of the Devil.system.skills.society} - base : integer {Book 2 - Hands of the Devil.system.skills.society.base} (4 different values) - 10 (x1) - 8 (x1) - 9 (x1) - 19 (x1) - [stealth] : object {Book 2 - Hands of the Devil.system.skills.stealth} - base : integer {Book 2 - Hands of the Devil.system.skills.stealth.base} (10 different values) - 13 (x5) - 11 (x5) - 16 (x5) - 10 (x3) - 17 (x3) - 19 (x3) - 20 (x2) - 15 (x2) - 18 (x2) - 9 (x1) - [survival] : object {Book 2 - Hands of the Devil.system.skills.survival} - base : integer {Book 2 - Hands of the Devil.system.skills.survival.base} (7 different values) - 10 (x4) - 15 (x2) - 16 (x1) - 11 (x1) - 12 (x1) - 8 (x1) - 17 (x1) - [thievery] : object {Book 2 - Hands of the Devil.system.skills.thievery} - base : integer {Book 2 - Hands of the Devil.system.skills.thievery.base} (3 different values) - 15 (x1) - 18 (x1) - 17 (x1) - traits : object {Book 2 - Hands of the Devil.system.traits} - rarity : string {Book 2 - Hands of the Devil.system.traits.rarity} (3 different values) - 'common' (x20) - 'uncommon' (x14) - 'unique' (x11) - size : object {Book 2 - Hands of the Devil.system.traits.size} - value : string {Book 2 - Hands of the Devil.system.traits.size.value} (5 different values) - 'med' (x25) - 'lg' (x10) - 'sm' (x8) - 'grg' (x1) - 'huge' (x1) - value : array {Book 2 - Hands of the Devil.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 2 - Hands of the Devil.system.traits.value.[]} (32 different values) - [creatureType] : string {Book 2 - Hands of the Devil.system.creatureType} (same value: '') - [customModifiers] : object {Book 2 - Hands of the Devil.system.customModifiers} - [spellcasting] : object {Book 2 - Hands of the Devil.system.spellcasting} - rituals : object {Book 2 - Hands of the Devil.system.spellcasting.rituals} - dc : integer {Book 2 - Hands of the Devil.system.spellcasting.rituals.dc} (6 different values) - 19 (x3) - 26 (x2) - 23 (x2) - 17 (x1) - 29 (x1) - 30 (x1) - [statusEffects] : array<> {Book 2 - Hands of the Devil.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hands of the Devil.type} (2 different values) - 'npc' (x41) - 'hazard' (x4) - [prototypeToken] : object {Book 2 - Hands of the Devil.prototypeToken} - name : string {Book 2 - Hands of the Devil.prototypeToken.name} (5 different values) - 'Barbazu' (x3) - 'Sarglagon' (x1) - 'Seugathi Researcher' (x1) - 'Erinys' (x1) - 'Morlock' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Hoof, Cinder, and Storm.txt b/output/pf2e/packs/Book 2 - Hoof, Cinder, and Storm.txt deleted file mode 100644 index cfc39d6..0000000 --- a/output/pf2e/packs/Book 2 - Hoof, Cinder, and Storm.txt +++ /dev/null @@ -1,1782 +0,0 @@ -Book 2 - Hoof, Cinder, and Storm -Different values: 33 -===================================== -object {Book 2 - Hoof, Cinder, and Storm} - _id : string {Book 2 - Hoof, Cinder, and Storm._id} (all different values) - folder : string {Book 2 - Hoof, Cinder, and Storm.folder} (same value: '54NfIB4cWnQZqSk2') - img : string {Book 2 - Hoof, Cinder, and Storm.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x29) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 2 - Hoof, Cinder, and Storm.items} - Length: min=1 max=36 - Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[]} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[]._id} (351 different values) - [_stats] : object {Book 2 - Hoof, Cinder, and Storm.items.[]._stats} - compendiumSource : string {Book 2 - Hoof, Cinder, and Storm.items.[]._stats.compendiumSource} (118 different values) - img : string {Book 2 - Hoof, Cinder, and Storm.items.[].img} (110 different values) - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].name} (240 different values) - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].sort} (37 different values) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system} - [acBonus] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.acBonus} (6 different values) - 4 (x4) - 2 (x3) - 1 (x3) - 3 (x3) - 5 (x2) - 6 (x1) - [actionType] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.actionType} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.actionType.value} (4 different values) - 'passive' (x50) - 'action' (x45) - 'reaction' (x40) - 'free' (x6) - [actions] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.actions} - [value] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.actions.value} (3 different values) - 1 (x23) - 2 (x20) - 3 (x2) - [area] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.area} - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.area.type} (4 different values) - 'burst' (x8) - 'emanation' (x4) - 'line' (x4) - 'cone' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.area.value} (6 different values) - 20 (x5) - 10 (x5) - 30 (x2) - 120 (x2) - 60 (x2) - 5 (x1) - [attackEffects] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.attackEffects} - value : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.attackEffects.value.[]} (6 different values) - 'corrupting-spite' (x3) - 'improved-grab' (x2) - 'destructive-touch' (x2) - 'drain-life' (x2) - 'curse-of-whispers' (x1) - 'lone-wolf' (x1) - [autoHeightenLevel] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.autoHeightenLevel} - [value] : empty - traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits} - [integrated] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated} - runes : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated.runes} - potency : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated.runes.potency} (same value: 0) - property : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated.runes.striking} (same value: 0) - [versatile] : empty - [rarity] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.rarity} (2 different values) - 'common' (x126) - 'uncommon' (x11) - [traditions] : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x46) - 'occult' (x38) - 'divine' (x37) - 'primal' (x36) - [value] : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.value.[]} (92 different values) - [baseItem] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.baseItem} (29 different values) - [bonus] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.bonus} - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.bonusDamage} - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.bulk} - value : mixed - float {Book 2 - Hoof, Cinder, and Storm.items.[].system.bulk.value} (same value: 0,1) - integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.bulk.value} (5 different values) - 1 (x20) - 2 (x13) - 0 (x4) - 3 (x2) - 4 (x1) - [category] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.category} (13 different values) - description : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.description} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.description.value} (213 different values) - publication : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.publication} - license : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.publication.license} (2 different values) - 'ORC' (x186) - 'OGL' (x177) - remaster : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.publication.remaster} (2 different values) - True (x186) - False (x177) - title : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.publication.title} (10 different values) - '' (x167) - 'Pathfinder Player Core' (x123) - 'Pathfinder Monster Core' (x53) - 'Pathfinder GM Core' (x7) - 'Pathfinder Treasure Vault' (x4) - 'Pathfinder Bestiary' (x3) - 'Pathfinder Bestiary 3' (x2) - 'Pathfinder Player Core 2' (x2) - 'Pathfinder Advanced Player\'s Guide' (x1) - 'Pathfinder Bestiary 2' (x1) - [checkPenalty] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.checkPenalty} (3 different values) - -2 (x7) - -1 (x3) - -3 (x3) - [containerId] : empty - [cost] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.cost} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.cost.value} (2 different values) - '' (x71) - 'black onyx, see Creature Creation Rituals table' (x1) - [counteraction] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.counteraction} (2 different values) - False (x69) - True (x3) - [damage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage} - [0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.formula} (11 different values) - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x22) - 'healing' (x2) - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.type} (9 different values) - 'void' (x5) - 'mental' (x4) - 'electricity' (x4) - 'untyped' (x2) - 'sonic' (x2) - 'spirit' (x2) - 'bleed' (x1) - 'bludgeoning' (x1) - 'fire' (x1) - [0Uok2pip94aNbBFd] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [2YlEXgT93lbWXENb] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [3Pz4NTLXD2rzKgf4] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [3bsJUDEgedKhPx6T] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [6aFqAhfOSz7ukuwr] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [K00cW8XZuHvutOhE] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [cQDyW0QpjJ38MlSi] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.damageType} (3 different values) - 'slashing' (x14) - 'piercing' (x13) - 'bludgeoning' (x5) - [dice] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.die} (3 different values) - 'd6' (x17) - 'd8' (x10) - 'd10' (x5) - [yI4fzrhnbFxup4Ep] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [damageRolls] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls} - [0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0.damage} (same value: '2d12+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [0DTq7nBHAGIU7IL3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0DTq7nBHAGIU7IL3} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0DTq7nBHAGIU7IL3.damage} (same value: '1d8+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0DTq7nBHAGIU7IL3.damageType} (same value: 'slashing') - [2GGJhiyZGSzBDGyC] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2GGJhiyZGSzBDGyC} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2GGJhiyZGSzBDGyC.damage} (same value: '2d8+11') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2GGJhiyZGSzBDGyC.damageType} (same value: 'slashing') - [2aqz1foetaojgodwjsl3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2aqz1foetaojgodwjsl3} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damage} (same value: '2d10+5') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damageType} (same value: 'piercing') - [3PMgNdRH415opH0N] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.3PMgNdRH415opH0N} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.3PMgNdRH415opH0N.damage} (same value: '2d8+3') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.3PMgNdRH415opH0N.damageType} (same value: 'bludgeoning') - [55uM2idMhQFfyUFB] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.55uM2idMhQFfyUFB} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.55uM2idMhQFfyUFB.damage} (same value: '2d8+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.55uM2idMhQFfyUFB.damageType} (same value: 'slashing') - [5EIrRR23DIyYvXPI] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.5EIrRR23DIyYvXPI} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.5EIrRR23DIyYvXPI.damage} (same value: '1d8+12') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.5EIrRR23DIyYvXPI.damageType} (same value: 'bludgeoning') - [6P949KFF6THLOm6u] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.6P949KFF6THLOm6u} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.6P949KFF6THLOm6u.damage} (same value: '2d6+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.6P949KFF6THLOm6u.damageType} (same value: 'piercing') - [76iHbUXU6oZaSeJc] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.76iHbUXU6oZaSeJc} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.76iHbUXU6oZaSeJc.damage} (same value: '1d6+5') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.76iHbUXU6oZaSeJc.damageType} (same value: 'bludgeoning') - [AaXZjKE5cZjzMBjI] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.AaXZjKE5cZjzMBjI} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.AaXZjKE5cZjzMBjI.damage} (same value: '2d8+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.AaXZjKE5cZjzMBjI.damageType} (same value: 'piercing') - [BP5kS6atmtHXbV3B] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.BP5kS6atmtHXbV3B} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.BP5kS6atmtHXbV3B.damage} (same value: '1d6+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.BP5kS6atmtHXbV3B.damageType} (same value: 'bludgeoning') - [ByevdrKNxVW3oZRk] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ByevdrKNxVW3oZRk} - category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ByevdrKNxVW3oZRk.category} (same value: 'splash') - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ByevdrKNxVW3oZRk.damage} (same value: '3') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ByevdrKNxVW3oZRk.damageType} (same value: 'acid') - [DQKkBIJKV4KzFzv2] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DQKkBIJKV4KzFzv2} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DQKkBIJKV4KzFzv2.damage} (same value: '1d10+10') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DQKkBIJKV4KzFzv2.damageType} (same value: 'slashing') - [DXR6vuLdHAmh0k9V] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DXR6vuLdHAmh0k9V} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DXR6vuLdHAmh0k9V.damage} (same value: '2d6+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DXR6vuLdHAmh0k9V.damageType} (same value: 'void') - [E0sxWfSfD21b787P] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.E0sxWfSfD21b787P} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.E0sxWfSfD21b787P.damage} (same value: '2d8+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.E0sxWfSfD21b787P.damageType} (same value: 'piercing') - [F6xNR9NkLGDfZT3v] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.F6xNR9NkLGDfZT3v} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.F6xNR9NkLGDfZT3v.damage} (same value: '2d6+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.F6xNR9NkLGDfZT3v.damageType} (same value: 'slashing') - [GDfVQEhuOHziZMOZ] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.GDfVQEhuOHziZMOZ} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.GDfVQEhuOHziZMOZ.damage} (same value: '2d8+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.GDfVQEhuOHziZMOZ.damageType} (same value: 'slashing') - [HRrczxtD4MkVqbVH] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.HRrczxtD4MkVqbVH} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.HRrczxtD4MkVqbVH.damage} (same value: '1d6+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.HRrczxtD4MkVqbVH.damageType} (same value: 'piercing') - [Hvh8j7qLykmuABPe] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Hvh8j7qLykmuABPe} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Hvh8j7qLykmuABPe.damage} (same value: '1d10+4') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Hvh8j7qLykmuABPe.damageType} (same value: 'piercing') - [JNHezB2O4SwP1BHz] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JNHezB2O4SwP1BHz} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JNHezB2O4SwP1BHz.damage} (same value: '2d8+4') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JNHezB2O4SwP1BHz.damageType} (same value: 'piercing') - [JXMO3vxcZBRrYXHs] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JXMO3vxcZBRrYXHs} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JXMO3vxcZBRrYXHs.damage} (same value: '2d6+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JXMO3vxcZBRrYXHs.damageType} (same value: 'piercing') - [K9aGmXFyEy2mfG7W] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.K9aGmXFyEy2mfG7W} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.K9aGmXFyEy2mfG7W.damage} (same value: '1d8+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.K9aGmXFyEy2mfG7W.damageType} (same value: 'slashing') - [KzO8uILCQjojtrta] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.KzO8uILCQjojtrta} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.KzO8uILCQjojtrta.damage} (same value: '2d10+11') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.KzO8uILCQjojtrta.damageType} (same value: 'slashing') - [MT2X8uhkdWJ6EKFO] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.MT2X8uhkdWJ6EKFO} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.MT2X8uhkdWJ6EKFO.damage} (same value: '1d8+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.MT2X8uhkdWJ6EKFO.damageType} (same value: 'piercing') - [Mlcj2tQhidPmBDUE] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mlcj2tQhidPmBDUE} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mlcj2tQhidPmBDUE.damage} (same value: '2d6+4') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mlcj2tQhidPmBDUE.damageType} (same value: 'sonic') - [Mnaoa3YhxyoTAOBj] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mnaoa3YhxyoTAOBj} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mnaoa3YhxyoTAOBj.damage} (same value: '1d6+10') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mnaoa3YhxyoTAOBj.damageType} (same value: 'slashing') - [NVdStfCSw5OfxFmk] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.NVdStfCSw5OfxFmk} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.NVdStfCSw5OfxFmk.damage} (same value: '2d8+11') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.NVdStfCSw5OfxFmk.damageType} (same value: 'slashing') - [OGbzi2KF51spL5Ci] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.OGbzi2KF51spL5Ci} - category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.OGbzi2KF51spL5Ci.category} (same value: 'persistent') - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.OGbzi2KF51spL5Ci.damage} (same value: '1d6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.OGbzi2KF51spL5Ci.damageType} (same value: 'fire') - [Qbct7l8NJudELGAa] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Qbct7l8NJudELGAa} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Qbct7l8NJudELGAa.damage} (same value: '3d8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Qbct7l8NJudELGAa.damageType} (same value: 'sonic') - [QvFFbQ07mWNG2enw] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.QvFFbQ07mWNG2enw} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.QvFFbQ07mWNG2enw.damage} (same value: '2d10+11') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.QvFFbQ07mWNG2enw.damageType} (same value: 'electricity') - [Rg8i4oczaHCYbECY] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Rg8i4oczaHCYbECY} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Rg8i4oczaHCYbECY.damage} (same value: '2d8+11') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Rg8i4oczaHCYbECY.damageType} (same value: 'slashing') - [TA0psT7vccZ4ajG8] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TA0psT7vccZ4ajG8} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TA0psT7vccZ4ajG8.damage} (same value: '1d6+10') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TA0psT7vccZ4ajG8.damageType} (same value: 'slashing') - [TIOSUn65LFBw8yVv] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TIOSUn65LFBw8yVv} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TIOSUn65LFBw8yVv.damage} (same value: '2d4+7') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TIOSUn65LFBw8yVv.damageType} (same value: 'bludgeoning') - [TUl1JigRACgOG7Zb] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TUl1JigRACgOG7Zb} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TUl1JigRACgOG7Zb.damage} (same value: '2d6+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TUl1JigRACgOG7Zb.damageType} (same value: 'piercing') - [UhLM61pjYTbO1wNg] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.UhLM61pjYTbO1wNg} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.UhLM61pjYTbO1wNg.damage} (same value: '2d8+11') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.UhLM61pjYTbO1wNg.damageType} (same value: 'void') - [Uiwv977I18n7Q9Ke] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Uiwv977I18n7Q9Ke} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Uiwv977I18n7Q9Ke.damage} (same value: '2d8+11') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Uiwv977I18n7Q9Ke.damageType} (same value: 'slashing') - [XqwIjUZqYgroX52U] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.XqwIjUZqYgroX52U} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.XqwIjUZqYgroX52U.damage} (same value: '4d6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.XqwIjUZqYgroX52U.damageType} (same value: 'sonic') - [YHaFQDpjokhBkdL0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.YHaFQDpjokhBkdL0} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.YHaFQDpjokhBkdL0.damage} (same value: '2d6+3') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.YHaFQDpjokhBkdL0.damageType} (same value: 'bludgeoning') - [adr5inamlYTneqsR] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.adr5inamlYTneqsR} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.adr5inamlYTneqsR.damage} (same value: '1d6+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.adr5inamlYTneqsR.damageType} (same value: 'piercing') - [dhunb72laz8xpto9umkx] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.dhunb72laz8xpto9umkx} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damage} (same value: '1d8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damageType} (same value: 'fire') - [eMWQ07kxOowEJ4XG] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.eMWQ07kxOowEJ4XG} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.eMWQ07kxOowEJ4XG.damage} (same value: '1d6+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.eMWQ07kxOowEJ4XG.damageType} (same value: 'piercing') - [fzV9pEpqKvl38Oz1] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.fzV9pEpqKvl38Oz1} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.fzV9pEpqKvl38Oz1.damage} (same value: '1d6+10') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.fzV9pEpqKvl38Oz1.damageType} (same value: 'piercing') - [gmXMqJm96XBmOy6x] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.gmXMqJm96XBmOy6x} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.gmXMqJm96XBmOy6x.damage} (same value: '2d6+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.gmXMqJm96XBmOy6x.damageType} (same value: 'bludgeoning') - [hlbcijz8hmrnhikrzv6m] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damage} (same value: '2d8+5') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damageType} (same value: 'slashing') - [hlzDvOocs5nOh7VQ] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlzDvOocs5nOh7VQ} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlzDvOocs5nOh7VQ.damage} (same value: '2d8+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlzDvOocs5nOh7VQ.damageType} (same value: 'slashing') - [iPgDMNDyzuh2yXuR] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.iPgDMNDyzuh2yXuR} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.iPgDMNDyzuh2yXuR.damage} (same value: '2d10+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.iPgDMNDyzuh2yXuR.damageType} (same value: 'slashing') - [kYqtoNgceUChDxd1] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.kYqtoNgceUChDxd1} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.kYqtoNgceUChDxd1.damage} (same value: '1d10+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.kYqtoNgceUChDxd1.damageType} (same value: 'slashing') - [mqVB8oMxKe3q1881] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.mqVB8oMxKe3q1881} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.mqVB8oMxKe3q1881.damage} (same value: '3d6+11') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.mqVB8oMxKe3q1881.damageType} (same value: 'piercing') - [nXZyLFQKLcItW9dW] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nXZyLFQKLcItW9dW} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nXZyLFQKLcItW9dW.damage} (same value: '2d8+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nXZyLFQKLcItW9dW.damageType} (same value: 'piercing') - [nmjyuCpZnXcKfctI] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nmjyuCpZnXcKfctI} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nmjyuCpZnXcKfctI.damage} (same value: '2d6+7') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nmjyuCpZnXcKfctI.damageType} (same value: 'piercing') - [o7446z1hyowue5tef5xk] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.o7446z1hyowue5tef5xk} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.o7446z1hyowue5tef5xk.damage} (same value: '2d10+18') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.o7446z1hyowue5tef5xk.damageType} (same value: 'piercing') - [oWSaQTyGyYQBSs9S] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oWSaQTyGyYQBSs9S} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oWSaQTyGyYQBSs9S.damage} (same value: '1d8+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oWSaQTyGyYQBSs9S.damageType} (same value: 'slashing') - [oc1xO8l5ECJw10tf] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oc1xO8l5ECJw10tf} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oc1xO8l5ECJw10tf.damage} (same value: '2d8+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oc1xO8l5ECJw10tf.damageType} (same value: 'bludgeoning') - [owx0yBjFf8Uagoes] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.owx0yBjFf8Uagoes} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.owx0yBjFf8Uagoes.damage} (same value: '1d10+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.owx0yBjFf8Uagoes.damageType} (same value: 'slashing') - [p10pc41RBK4dThyM] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.p10pc41RBK4dThyM} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.p10pc41RBK4dThyM.damage} (same value: '1d4+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.p10pc41RBK4dThyM.damageType} (same value: 'bludgeoning') - [pwBeUgyUbkuBC8dM] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.pwBeUgyUbkuBC8dM} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.pwBeUgyUbkuBC8dM.damage} (same value: '3d12') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.pwBeUgyUbkuBC8dM.damageType} (same value: 'piercing') - [rgqwwr4quzch137ojdxw] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.rgqwwr4quzch137ojdxw} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damage} (same value: '2d6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damageType} (same value: 'void') - [skNmMFXvLYBhgjQg] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.skNmMFXvLYBhgjQg} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.skNmMFXvLYBhgjQg.damage} (same value: '2d6+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.skNmMFXvLYBhgjQg.damageType} (same value: 'piercing') - [t1blVCzEEZY31Xbo] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.t1blVCzEEZY31Xbo} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.t1blVCzEEZY31Xbo.damage} (same value: '2d6+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.t1blVCzEEZY31Xbo.damageType} (same value: 'bludgeoning') - [u9pCoJhLzOVZbKce] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.u9pCoJhLzOVZbKce} - category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.u9pCoJhLzOVZbKce.category} (same value: 'persistent') - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.u9pCoJhLzOVZbKce.damage} (same value: '1d6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.u9pCoJhLzOVZbKce.damageType} (same value: 'bleed') - [ug4C90AYtpAQbxQK] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ug4C90AYtpAQbxQK} - category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ug4C90AYtpAQbxQK.category} (same value: 'persistent') - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ug4C90AYtpAQbxQK.damage} (same value: '1d6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ug4C90AYtpAQbxQK.damageType} (same value: 'fire') - aPLLzKzb7c3JD8dd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.aPLLzKzb7c3JD8dd} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.aPLLzKzb7c3JD8dd.damage} (same value: '2d6+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.aPLLzKzb7c3JD8dd.damageType} (same value: 'piercing') - [vHlnmUXk7fk81zVc] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.vHlnmUXk7fk81zVc} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.vHlnmUXk7fk81zVc.damage} (same value: '2d6+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.vHlnmUXk7fk81zVc.damageType} (same value: 'bludgeoning') - [voJju15xbmxzVVPL] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.voJju15xbmxzVVPL} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.voJju15xbmxzVVPL.damage} (same value: '2d8+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.voJju15xbmxzVVPL.damageType} (same value: 'slashing') - [wMi5WniacHw2JOzn] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.wMi5WniacHw2JOzn} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.wMi5WniacHw2JOzn.damage} (same value: '2d10+6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.wMi5WniacHw2JOzn.damageType} (same value: 'bludgeoning') - [xC4eoUPBW60SBK1s] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xC4eoUPBW60SBK1s} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xC4eoUPBW60SBK1s.damage} (same value: '1d6+10') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xC4eoUPBW60SBK1s.damageType} (same value: 'slashing') - [xebw0ftyq99z48okpcug] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xebw0ftyq99z48okpcug} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xebw0ftyq99z48okpcug.damage} (same value: '2d8+8') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xebw0ftyq99z48okpcug.damageType} (same value: 'slashing') - [xhnoig9jfy8quml6d0n7] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damage} (2 different values) - '1d8+9' (x1) - '1d8+8' (x1) - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damageType} (same value: 'slashing') - [yVnMmlTbAi61KgYr] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.yVnMmlTbAi61KgYr} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.yVnMmlTbAi61KgYr.damage} (same value: '1d6+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.yVnMmlTbAi61KgYr.damageType} (same value: 'slashing') - [ykvHfiEvWIwvsH24] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ykvHfiEvWIwvsH24} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ykvHfiEvWIwvsH24.damage} (same value: '2d8+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ykvHfiEvWIwvsH24.damageType} (same value: 'acid') - [zTdwt51dPH8gMtYi] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zTdwt51dPH8gMtYi} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zTdwt51dPH8gMtYi.damage} (same value: '1d6') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zTdwt51dPH8gMtYi.damageType} (same value: 'piercing') - [ziu9n3JYjMQ7NEuV] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ziu9n3JYjMQ7NEuV} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ziu9n3JYjMQ7NEuV.damage} (same value: '2d8+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ziu9n3JYjMQ7NEuV.damageType} (same value: 'slashing') - [zpfxKr3v9F0apWfU] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zpfxKr3v9F0apWfU} - damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zpfxKr3v9F0apWfU.damage} (same value: '1d6+9') - damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zpfxKr3v9F0apWfU.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.deathNote} (same value: True) - [defense] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.defense} - save : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.defense.save} - basic : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.defense.save.basic} (2 different values) - False (x18) - True (x14) - statistic : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x12) - 'will' (x10) - 'reflex' (x10) - [dexCap] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.dexCap} (5 different values) - 1 (x6) - 2 (x3) - 4 (x2) - 3 (x1) - 0 (x1) - [duration] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.duration} - sustained : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.duration.sustained} (2 different values) - False (x65) - True (x7) - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.duration.value} (10 different values) - '' (x38) - '1 minute' (x18) - 'varies' (x5) - 'until the start of your next turn' (x4) - '8 hours' (x2) - 'until the end of the target\'s next turn' (x1) - 'until your next daily preparations' (x1) - '20 minutes' (x1) - '10 minutes' (x1) - '1 round' (x1) - [equipped] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.equipped} - carryType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.equipped.carryType} (2 different values) - 'worn' (x63) - 'held' (x2) - [handsHeld] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.equipped.handsHeld} (2 different values) - 0 (x32) - 1 (x2) - [invested] : empty - [frequency] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.frequency} - max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.frequency.per} (2 different values) - 'round' (x6) - 'day' (x6) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.group} (15 different values) - rules : ignored (Foundry rules object) {Book 2 - Hoof, Cinder, and Storm.items.[].system.rules} - [hardness] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.hardness} (3 different values) - 0 (x62) - 5 (x2) - 8 (x1) - [heightening] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening} - [damage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage} - [0] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.0} (7 different values) - '2d6' (x6) - '1d6' (x4) - '1d12' (x3) - '1d4' (x3) - '1d10' (x3) - '1d8' (x2) - '2d4' (x1) - [0Uok2pip94aNbBFd] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [2YlEXgT93lbWXENb] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [3Pz4NTLXD2rzKgf4] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [3bsJUDEgedKhPx6T] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [6aFqAhfOSz7ukuwr] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - [K00cW8XZuHvutOhE] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [cQDyW0QpjJ38MlSi] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [yI4fzrhnbFxup4Ep] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.interval} (2 different values) - 1 (x25) - 2 (x5) - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.type} (2 different values) - 'interval' (x30) - 'fixed' (x5) - [levels] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels} - [3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.3} - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x2) - '1 unattended object with a Bulk of 1 or less' (x1) - [5] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5} - [target] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.6} - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.7} - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [hp] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.hp} - max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.hp.max} (3 different values) - 0 (x62) - 20 (x2) - 64 (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.hp.value} (3 different values) - 0 (x62) - 20 (x2) - 64 (x1) - [level] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.level} - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.level.value} (9 different values) - 0 (x52) - 1 (x41) - 2 (x16) - 3 (x10) - 4 (x8) - 7 (x5) - 5 (x3) - 8 (x1) - 9 (x1) - [location] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.location.heightenedLevel} (5 different values) - 2 (x7) - 1 (x5) - 4 (x3) - 3 (x3) - 5 (x2) - [value] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.location.value} (9 different values) - 'bnS7zWLqgjNYV2b2' (x19) - 'Ohb2HZhKy4yfiV9R' (x19) - 'QTkvzrfHHGJFwT6T' (x19) - 'OV4xDN2b8ZenDA8M' (x4) - '1pYrfknarNHu4M7p' (x3) - 'RqHDx5QWf6D1SINA' (x2) - 'lZriijzBfKU76fMF' (x2) - '36A7bTKbwkfk9vmg' (x2) - 'mzENlQ5ryWKWYi4Z' (x1) - [material] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.mod} - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.mod.value} (5 different values) - 11 (x1) - 130 (x1) - 12 (x1) - 10 (x1) - 14 (x1) - [overlays] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays} - 4gyp3qlsv5ywdyjq : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [URQWpedXx9fB1fR7] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - pq7cxntbz4s8g5ik : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [2I469pfbYcmFvzOA] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [2a6Vm4mIjBgrzlO2] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of the Void (Vs. Living)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - [Fs08rHTZAfROKKzu] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [NYYzPXYkV0V917XF] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [TqI3B4hFxajOSIm3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - [WIvpqh0pSKKC4t0F] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [ZxbNsu1w4bhR2fCe] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - [cUFX7ExSLeoa3vIF] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [eOCNn2ohYAvsYZjn] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - [gHIOzknAtexc6GUE] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of the Void (Healing)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [hqiwae0wgehycnex] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - rvhoa43rqqqp8izn : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [noPVUX8Ocln52MKm] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [wQHuRGaDDW2MemlK] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [wUTd1CuL1B5jIquK] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [wlrbtv7c5shfmdh1] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [xYyA7CV1GaFTRjBQ] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - z04svm1cvfcxtplb : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [zFWsMjoeCnLxqJaV] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.prepared} - [flexible] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.prepared.value} (4 different values) - 'focus' (x4) - 'prepared' (x2) - 'innate' (x2) - 'spontaneous' (x1) - [price] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.price} - [per] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.price.value} - [gp] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.price.value.gp} (19 different values) - [sp] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.price.value.sp} (6 different values) - 1 (x10) - 4 (x5) - 7 (x2) - 5 (x2) - 9 (x1) - 8 (x1) - [proficiency] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.proficiency} - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.proficient} - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.quantity} (7 different values) - 1 (x50) - 20 (x4) - 2 (x4) - 10 (x2) - 3 (x2) - 6 (x2) - 30 (x1) - [range] : mixed - object {Book 2 - Hoof, Cinder, and Storm.items.[].system.range} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.range.value} (7 different values) - '30 feet' (x27) - '' (x17) - '120 feet' (x10) - 'touch' (x9) - '60 feet' (x6) - 'varies' (x2) - '10 feet' (x1) - integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.range} (5 different values) - 30 (x3) - 60 (x3) - 120 (x2) - 100 (x1) - 20 (x1) - [reload] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.reload} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.reload.value} (5 different values) - '' (x17) - '-' (x9) - '0' (x4) - '2' (x1) - '1' (x1) - [requirements] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.requirements} (2 different values) - '' (x71) - 'You can bleed' (x1) - [ritual] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual} - primary : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.primary} - check : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)') - secondary : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.secondary} - casters : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.secondary.checks} (same value: 'Religion') - [runes] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes} - [potency] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.potency} (2 different values) - 0 (x33) - 1 (x12) - [property] : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.striking} (2 different values) - 0 (x25) - 1 (x7) - [selfEffect] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.selfEffect} - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.selfEffect.name} (4 different values) - 'Effect: Wallow' (x2) - 'Effect: Circle of Horns' (x1) - 'Effect: Destructive Vengeance' (x1) - 'Effect: Lunar Blaze' (x1) - uuid : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.selfEffect.uuid} (4 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Wallow' (x2) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Circle of Horns' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Destructive Vengeance' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Lunar Blaze' (x1) - [showSlotlessLevels] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.size} (2 different values) - 'med' (x62) - 'lg' (x3) - [slots] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots} - [slot0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0} - max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0.max} (same value: 6) - prepared : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0.prepared} - Length: min=6 max=6 - Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0.prepared.[].id} (12 different values) - [slot1] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1} - max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.prepared.[]} - [expended] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.prepared.[].expended} (same value: True) - id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.prepared.[].id} (5 different values) - 'jEXI8SJemcYP7LQp' (x2) - 'PAbn4cHQPQH6dFSp' (x2) - 'Pm7MzxlfcSfpT66J' (x1) - 'V3ff7xKV6VtUnS5z' (x1) - '6nfkgJXbtiyDb885' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2} - max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.prepared.[].id} (7 different values) - '9JzXHkT1w61v5QHY' (x1) - 'urxSjfUW4OJcwYQF' (x1) - 'lbcMZgj3VYGleiNI' (x1) - 'Qa3ieY7n1cfRrIWV' (x1) - 'WiOokXtM5hRyioP3' (x1) - '2aJbgpJpd3ULsAXy' (x1) - 'IO2qpUDhRgEcuaL3' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3} - max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.prepared.[].id} (6 different values) - 'VgAzYKaByWDNFEFP' (x2) - 'dKWO2UMWKlSJlmUV' (x1) - 'RktC90p4HayaBfZR' (x1) - 'NYhbmzGeQ4MXvsEU' (x1) - 'uoVpriiesNtzeKYX' (x1) - 'JweRfCwMK7cwlSMG' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4} - max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.max} (same value: 3) - [prepared] : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.prepared.[].id} (6 different values) - 'ywmZPW1AYKEm00AX' (x1) - 'OnnvLgYfwFwHXdlF' (x1) - '8lPFP4S7klkRS4XL' (x1) - 'yyDd5mLzsW0FiBHx' (x1) - 's4mj68p9YMogtiLk' (x1) - 'CB4tCj2NhHrChaoV' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.value} (same value: 3) - [slot5] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5} - max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.max} (same value: 2) - [prepared] : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.prepared} - Length: min=2 max=2 - Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.prepared.[]} - id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.prepared.[].id} (2 different values) - 'OejE4XPa9ygnG0Dm' (x1) - 'rEvE46QISawgwwWi' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.value} (same value: 2) - [slug] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slug} (120 different values) - [specific] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific} - integrated : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated} - runes : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated.runes} - potency : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated.runes.potency} (same value: 0) - property : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated.runes.striking} (same value: 0) - material : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.runes} - reinforcing : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.runes.reinforcing} (same value: 0) - [speedPenalty] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.speedPenalty} (3 different values) - -5 (x7) - 0 (x6) - -10 (x3) - [spell] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell._id} (5 different values) - '0d886Xy9TLSSdzPt' (x1) - 'IJhsZeTiy8bdK3RB' (x1) - 'det3LpsZGZduhNHW' (x1) - 'YNwvQHTxkn9WUAsx' (x1) - 'RpwMTU4gi86nJTbZ' (x1) - _stats : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell._stats} - compendiumSource : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell._stats.compendiumSource} (5 different values) - 'Compendium.pf2e.spells-srd.Item.sxQZ6yqTn0czJxVd' (x1) - 'Compendium.pf2e.spells-srd.Item.9AAkVUCwF6WVNNY2' (x1) - 'Compendium.pf2e.spells-srd.Item.xRgU9rrhmGAgG4Rc' (x1) - 'Compendium.pf2e.spells-srd.Item.jwK43yKsHTkJQvQ9' (x1) - 'Compendium.pf2e.spells-srd.Item.ZxHC7V7HtjUsB8zH' (x1) - img : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.img} (5 different values) - 'icons/magic/fire/projectile-fireball-orange-yellow.webp' (x1) - 'icons/magic/lightning/bolt-strike-sparks-blue.webp' (x1) - 'icons/commodities/bones/skull-hollow-brown-red.webp' (x1) - 'systems/pf2e/icons/spells/see-invisibility.webp' (x1) - 'icons/magic/fire/projectile-fireball-smoke-orange.webp' (x1) - name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.name} (5 different values) - 'Fireball' (x1) - 'Lightning Bolt' (x1) - 'Peaceful Rest' (x1) - 'See the Unseen' (x1) - 'Blazing Bolt' (x1) - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.sort} (same value: 0) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system} - [area] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.area} - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.area.type} (2 different values) - 'burst' (x1) - 'line' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.area.value} (2 different values) - 20 (x1) - 120 (x1) - cost : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.cost} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage} - [0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.formula} (2 different values) - '6d6' (x1) - '4d12' (x1) - kinds : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.type} (2 different values) - 'fire' (x1) - 'electricity' (x1) - description : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.description} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.description.value} (5 different values) - duration : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.duration} - sustained : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.duration.value} (3 different values) - '' (x3) - 'until the next time you make your daily preparations' (x1) - '10 minutes' (x1) - level : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.level} - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.level.value} (2 different values) - 2 (x3) - 3 (x2) - location : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.location} - heightenedLevel : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.location.heightenedLevel} (3 different values) - 4 (x2) - 2 (x2) - 3 (x1) - [value] : empty - [defense] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.defense} - save : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.defense.save} - basic : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') - publication : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.publication} - license : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.range} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.range.value} (4 different values) - '' (x2) - '500 feet' (x1) - 'touch' (x1) - '60 feet' (x1) - requirements : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.rules} - slug : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.slug} (5 different values) - 'fireball' (x1) - 'lightning-bolt' (x1) - 'peaceful-rest' (x1) - 'see-the-unseen' (x1) - 'blazing-bolt' (x1) - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.target.value} (3 different values) - '' (x3) - '1 corpse' (x1) - '1 or more creatures' (x1) - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.time.value} (2 different values) - '2' (x4) - '1 to 3' (x1) - traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits} - rarity : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.traditions} - Length: min=2 max=4 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x5) - 'primal' (x4) - 'divine' (x2) - 'occult' (x2) - value : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.value} - Length: min=2 max=4 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.value.[]} (6 different values) - 'concentrate' (x5) - 'manipulate' (x5) - 'fire' (x2) - 'electricity' (x1) - 'revelation' (x1) - 'attack' (x1) - [heightening] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening} - [damage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.damage} - 0 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.damage.0} (2 different values) - '2d6' (x1) - '1d12' (x1) - [interval] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.interval} (same value: 1) - levels : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels} - 5 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5} - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.time.value} (same value: '3') - traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.traits} - value : array {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.type} (2 different values) - 'interval' (x2) - 'fixed' (x1) - overlays : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays} - hqiwae0wgehycnex : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - wlrbtv7c5shfmdh1 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1} - _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spelldc} - dc : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spelldc.dc} (5 different values) - 28 (x3) - 26 (x2) - 25 (x2) - 29 (x1) - 24 (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spelldc.value} (4 different values) - 16 (x3) - 17 (x2) - 21 (x2) - 20 (x2) - [splashDamage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.splashDamage} - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.stackGroup} (2 different values) - 'arrows' (x4) - 'bolts' (x2) - [strength] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.strength} (5 different values) - 3 (x6) - 2 (x3) - 0 (x2) - 1 (x1) - 4 (x1) - [target] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.target} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.target.value} (19 different values) - [time] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.time} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.time.value} (8 different values) - '2' (x52) - '1' (x6) - '3' (x5) - 'reaction' (x3) - '1 to 3' (x3) - '1 day' (x1) - '1 or 2' (x1) - '10 minutes' (x1) - [tradition] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.tradition} - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.tradition.value} (3 different values) - 'divine' (x4) - 'primal' (x3) - 'arcane' (x2) - [usage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.usage} - [canBeAmmo] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x35) - 'held-in-two-hands' (x8) - 'held-in-one-plus-hands' (x4) - 'affixed-to-armor' (x1) - 'wornbelt' (x1) - [uses] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.uses} - autoDestroy : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.uses.autoDestroy} (2 different values) - True (x12) - False (x1) - max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.uses.value} (same value: 1) - type : string {Book 2 - Hoof, Cinder, and Storm.items.[].type} (10 different values) - 'action' (x141) - 'spell' (x72) - 'melee' (x71) - 'weapon' (x32) - 'consumable' (x13) - 'armor' (x13) - 'spellcastingEntry' (x9) - 'lore' (x5) - 'equipment' (x4) - 'shield' (x3) - [flags] : object {Book 2 - Hoof, Cinder, and Storm.items.[].flags} - pf2e : object {Book 2 - Hoof, Cinder, and Storm.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Hoof, Cinder, and Storm.items.[].flags.pf2e.linkedWeapon} (32 different values) - name : string {Book 2 - Hoof, Cinder, and Storm.name} (all different values) - system : object {Book 2 - Hoof, Cinder, and Storm.system} - [abilities] : object {Book 2 - Hoof, Cinder, and Storm.system.abilities} - cha : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.cha} - mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.cha.mod} (9 different values) - 0 (x7) - 3 (x6) - 4 (x6) - 2 (x4) - 1 (x2) - 5 (x1) - -5 (x1) - 6 (x1) - -2 (x1) - con : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.con} - mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.con.mod} (6 different values) - 2 (x8) - 3 (x8) - 5 (x5) - 6 (x4) - 0 (x3) - 1 (x1) - dex : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.dex} - mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.dex.mod} (7 different values) - 2 (x15) - 3 (x4) - 1 (x3) - 5 (x3) - 6 (x2) - -2 (x1) - 4 (x1) - int : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.int} - mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.int.mod} (9 different values) - 1 (x7) - 0 (x7) - 2 (x5) - 3 (x3) - -5 (x2) - -4 (x2) - 5 (x1) - 4 (x1) - -2 (x1) - str : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.str} - mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.str.mod} (9 different values) - 4 (x10) - 5 (x7) - 6 (x5) - -5 (x2) - 0 (x1) - 3 (x1) - 7 (x1) - 1 (x1) - 2 (x1) - wis : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.wis} - mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.wis.mod} (7 different values) - 3 (x9) - 2 (x6) - 4 (x5) - 1 (x5) - 0 (x2) - 6 (x1) - 5 (x1) - attributes : object {Book 2 - Hoof, Cinder, and Storm.system.attributes} - ac : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.ac} - [details] : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.ac.details} (4 different values) - '' (x26) - '21 without mystic armor' (x1) - '(24 when broken); construct armor' (x1) - '(27 in moonlight)' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.ac.value} (12 different values) - [allSaves] : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.allSaves} - value : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.allSaves.value} (3 different values) - '' (x27) - '+1 status bonus against divine spells' (x1) - '+1 to Will vs. auditory' (x1) - hp : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp} - details : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp.details} (8 different values) - '' (x22) - 'void healing' (x2) - 'regeneration 20 (deactivated by electricity or fire)' (x2) - 'rejuvenation, void healing' (x2) - 'fueled by spite, void healing' (x2) - '(16 squares); Thresholds 100 (12 squares), 50 (8 squares)' (x1) - 'curse of the destroyer\'s bloodlust' (x1) - 'Tentacle HP 20, tentacle regrowth' (x1) - max : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp.max} (20 different values) - temp : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp.value} (19 different values) - [adjustment] : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.adjustment} (same value: 'weak') - [emitsSound] : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hardness} (2 different values) - 0 (x3) - 12 (x1) - object {Book 2 - Hoof, Cinder, and Storm.system.attributes.hardness} - value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hardness.value} (same value: 8) - [immunities] : array {Book 2 - Hoof, Cinder, and Storm.system.attributes.immunities} - Length: min=0 max=7 - Value type: object {Book 2 - Hoof, Cinder, and Storm.system.attributes.immunities.[]} - [exceptions] : array<> {Book 2 - Hoof, Cinder, and Storm.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.immunities.[].type} (8 different values) - 'paralyzed' (x7) - 'disease' (x7) - 'poison' (x7) - 'death-effects' (x6) - 'unconscious' (x6) - 'bleed' (x5) - 'precision' (x4) - 'critical-hits' (x1) - [resistances] : array {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances} - Length: min=1 max=6 - Value type: object {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[]} - [doubleVs] : array {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x3) - 'ghost-touch' (x3) - 'spirit' (x3) - 'vitality' (x2) - type : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].type} (8 different values) - 'all-damage' (x3) - 'slashing' (x2) - 'electricity' (x2) - 'sonic' (x2) - 'mental' (x1) - 'cold' (x1) - 'fire' (x1) - 'piercing' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].value} (3 different values) - 5 (x11) - 9 (x1) - 4 (x1) - [speed] : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed} - otherSpeeds : array {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - [special] : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.special} (same value: '') - [value] : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.value} (8 different values) - 25 (x16) - 20 (x3) - 30 (x3) - 15 (x1) - 40 (x1) - 0 (x1) - 45 (x1) - 35 (x1) - [stealth] : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.stealth} - details : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x2) - '

(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic].

' (x1) - '

(trained) to notice the smoke intensifying and filling with the tortured faces of lost souls

' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.stealth.value} (4 different values) - 24 (x1) - 20 (x1) - 12 (x1) - 13 (x1) - [weaknesses] : array {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses.[]} - exceptions : array<> {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses.[].type} (4 different values) - 'fire' (x2) - 'electricity' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses.[].value} (2 different values) - 10 (x5) - 5 (x1) - details : object {Book 2 - Hoof, Cinder, and Storm.system.details} - [blurb] : string {Book 2 - Hoof, Cinder, and Storm.system.details.blurb} (8 different values) - '' (x21) - 'Variant wight' (x2) - 'Female dromaar wizard' (x1) - 'Female dromaar Shoanti shaman' (x1) - 'Weak animated furnace' (x1) - 'Grizzled warg survivor' (x1) - 'Variant ghost' (x1) - 'Variant fiddling bones' (x1) - [languages] : object {Book 2 - Hoof, Cinder, and Storm.system.details.languages} - details : string {Book 2 - Hoof, Cinder, and Storm.system.details.languages.details} (same value: '') - value : array {Book 2 - Hoof, Cinder, and Storm.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 2 - Hoof, Cinder, and Storm.system.details.languages.value.[]} (11 different values) - level : object {Book 2 - Hoof, Cinder, and Storm.system.details.level} - value : integer {Book 2 - Hoof, Cinder, and Storm.system.details.level.value} (8 different values) - 5 (x8) - 7 (x6) - 9 (x6) - 8 (x5) - 6 (x3) - 3 (x3) - 4 (x1) - 10 (x1) - [privateNotes] : string {Book 2 - Hoof, Cinder, and Storm.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Hoof, Cinder, and Storm.system.details.publicNotes} (12 different values) - publication : object {Book 2 - Hoof, Cinder, and Storm.system.details.publication} - license : string {Book 2 - Hoof, Cinder, and Storm.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 2 - Hoof, Cinder, and Storm.system.details.publication.remaster} (same value: True) - title : string {Book 2 - Hoof, Cinder, and Storm.system.details.publication.title} (same value: 'Pathfinder #208: Hoof, Cinder, and Storm') - [description] : string {Book 2 - Hoof, Cinder, and Storm.system.details.description} (4 different values) - '

The scene of the arid Cinderlands melts away as the water of the river refills and green grass spreads across the land. The sounds of battle can be heard everywhere and all allies have vanished, murderous orcs from the One Eye Hold taking their place.

' (x1) - '

The sky suddenly darkens with storm clouds rumbling overhead, the faces of the dead forming in the clouds above as their voices wail along the high winds.

' (x1) - '

Smoke and fire explode up around the boundaries of the storm, accusatory screams and threats of violence echoing over the winds and crackling of flames. Broken weapons and shields litter the ground and Shoanti warriors emerge from the smoke, blood running down their faces as they prepare for battle.

' (x1) - '

A pressure-sensitive floor panel causes a spiked door to slam down into place from the ceiling, skewering anyone caught underneath.

' (x1) - [disable] : string {Book 2 - Hoof, Cinder, and Storm.system.details.disable} (4 different values) - '

@Check[occultism|dc:30] or @Check[religion|dc:30] (expert) twice to weaken the haunt or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th rank; counteract DC 27) to counteract the illusions

' (x1) - '

@Check[occultism|dc:28] (expert) to funnel the magic powering the weather back into itself, or @Check[religion|dc:30] (expert) to exorcise some of the trapped souls and weaken the storm; three total successes in any combination are required to disable the haunt

' (x1) - '

@Check[occultism|dc:26] to redirect the anger of the haunt back onto itself, @Check[intimidation|dc:28] to goad the Shadefield spirits into attacking someone outside of the ritual circle, or @Check[religion|dc:28] to assuage the spirits in the area. Four successes are needed to disable the haunt long enough for the ritual to be completed.

' (x1) - '

@Check[thievery|dc:26] (trained) to jam either the floor panel or the associated winch

' (x1) - [isComplex] : boolean {Book 2 - Hoof, Cinder, and Storm.system.details.isComplex} (2 different values) - True (x3) - False (x1) - [reset] : string {Book 2 - Hoof, Cinder, and Storm.system.details.reset} (4 different values) - '

The haunt deactivates 1 minute after all creatures leave the Shadefields but resets immediately. The battle illusion resets 1 day after being disabled if the ancestor storm isn\'t put to rest.

' (x1) - '

The haunt deactivates 1 minute after all creatures leave the Shadefields but resets immediately. The occult weather resets 1 day after being disabled if the ancestor storm isn\'t put to rest.

' (x1) - '

The haunt deactivates 1 minute after all creatures leave the Shadefields but resets immediately. The haunt is only permanently disabled when Diskah Night Watcher is put to rest. Otherwise, the haunt reforms within 24 hours of being Disabled.

' (x1) - '' (x1) - [routine] : string {Book 2 - Hoof, Cinder, and Storm.system.details.routine} (4 different values) - '

(1 action; illusion, incapacitation, mental, occult) The haunt continues the illusion, making victims feel as though they\'ve been abandoned and are surrounded by attackers on all sides. Each creature in the haunt\'s area must make a @Check[will|dc:28|traits:illusion,incapacitation,mental,occult] save.


Critical Success The creature is unaffected and temporarily immune for 1 minute.

Success The creature is unaffected.

Failure The creature is @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 round.

Critical Failure The creature is hostile toward the supposed One Eye orcs and must spend all actions moving toward and attacking One Eye orcs. This hostility lasts for 1 minute, until the haunt is disabled, or until they fall @UUID[Compendium.pf2e.conditionitems.Item.Unconscious]. They cannot voluntarily stop attacking those they perceive as enemies.

' (x1) - '

(4 actions) The occult weather intensifies, with winds picking up speed and lightning and thunder sounding overhead. The occult weather uses 3 actions to make lightning Strikes against three random creatures, favoring orcs or anyone who attempted to Disable it within the past round, then uses Wind of Screams as its final action.

' (x1) - '

(4 actions) The ancestor storm uses 1 action to release a pulse of void energy, restoring @Damage[10[healing]] Hit Points to each Shadefield spirit in the area, before using its next 2 actions to make an arrows of rage Strike against all non-Shoanti creatures within 60 feet of the cairn. The haunt then uses its 4th action to use Calling the Blood on one random leader participating in the ritual. The haunt loses an action for each Shadefield spirit killed, and when there are no Shadefield spirits remaining, the haunt uses its next action to summon a new Shadefield spirit into the battle.

' (x1) - '' (x1) - [initiative] : object {Book 2 - Hoof, Cinder, and Storm.system.initiative} - statistic : string {Book 2 - Hoof, Cinder, and Storm.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Hoof, Cinder, and Storm.system.perception} - details : string {Book 2 - Hoof, Cinder, and Storm.system.perception.details} (same value: '') - mod : integer {Book 2 - Hoof, Cinder, and Storm.system.perception.mod} (11 different values) - senses : array {Book 2 - Hoof, Cinder, and Storm.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Hoof, Cinder, and Storm.system.perception.senses.[]} - [acuity] : string {Book 2 - Hoof, Cinder, and Storm.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 2 - Hoof, Cinder, and Storm.system.perception.senses.[].range} (2 different values) - 30 (x3) - 60 (x1) - type : string {Book 2 - Hoof, Cinder, and Storm.system.perception.senses.[].type} (3 different values) - 'darkvision' (x21) - 'scent' (x4) - 'low-light-vision' (x3) - [resources] : object {Book 2 - Hoof, Cinder, and Storm.system.resources} - [focus] : object {Book 2 - Hoof, Cinder, and Storm.system.resources.focus} - max : integer {Book 2 - Hoof, Cinder, and Storm.system.resources.focus.max} (2 different values) - 2 (x3) - 1 (x1) - value : integer {Book 2 - Hoof, Cinder, and Storm.system.resources.focus.value} (2 different values) - 2 (x3) - 1 (x1) - saves : object {Book 2 - Hoof, Cinder, and Storm.system.saves} - fortitude : object {Book 2 - Hoof, Cinder, and Storm.system.saves.fortitude} - saveDetail : string {Book 2 - Hoof, Cinder, and Storm.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Hoof, Cinder, and Storm.system.saves.fortitude.value} (14 different values) - reflex : object {Book 2 - Hoof, Cinder, and Storm.system.saves.reflex} - saveDetail : string {Book 2 - Hoof, Cinder, and Storm.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Hoof, Cinder, and Storm.system.saves.reflex.value} (14 different values) - will : object {Book 2 - Hoof, Cinder, and Storm.system.saves.will} - saveDetail : string {Book 2 - Hoof, Cinder, and Storm.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Hoof, Cinder, and Storm.system.saves.will.value} (15 different values) - [skills] : object {Book 2 - Hoof, Cinder, and Storm.system.skills} - [acrobatics] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.acrobatics} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.acrobatics.base} (5 different values) - 18 (x2) - 10 (x2) - 19 (x1) - 17 (x1) - 13 (x1) - [special] : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.arcana} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.arcana.base} (same value: 16) - [athletics] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.athletics} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.athletics.base} (12 different values) - [special] : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.crafting} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.crafting.base} (same value: 10) - [deception] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.deception} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.base} (4 different values) - 17 (x2) - 11 (x1) - 15 (x1) - 16 (x1) - [special] : array {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[]} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[].base} (same value: 19) - label : string {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[].label} (same value: 'when manipulating a corpse') - predicate : array {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[].predicate.[]} (same value: 'manipulating-corpse') - [diplomacy] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.diplomacy} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.diplomacy.base} (4 different values) - 11 (x1) - 10 (x1) - 9 (x1) - 16 (x1) - [intimidation] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.intimidation} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.intimidation.base} (12 different values) - [medicine] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.medicine} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.medicine.base} (2 different values) - 11 (x1) - 15 (x1) - special : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.medicine.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.nature} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.nature.base} (4 different values) - 15 (x2) - 8 (x1) - 20 (x1) - 17 (x1) - [special] : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.occultism} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.occultism.base} (same value: 12) - [performance] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.performance} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.performance.base} (same value: 13) - [religion] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.religion} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.religion.base} (3 different values) - 14 (x2) - 17 (x1) - 19 (x1) - [society] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.society} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.society.base} (2 different values) - 11 (x1) - 14 (x1) - [stealth] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.base} (5 different values) - 18 (x3) - 10 (x2) - 17 (x1) - 11 (x1) - 16 (x1) - [special] : array {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[]} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[].base} (2 different values) - 19 (x1) - 20 (x1) - label : string {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[].label} (2 different values) - 'in moonlight' (x1) - 'in sand' (x1) - predicate : array {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:moonlight' (x1) - 'terrain:sand' (x1) - [survival] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.survival} - base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.survival.base} (7 different values) - 10 (x2) - 13 (x2) - 6 (x2) - 16 (x2) - 14 (x1) - 9 (x1) - 17 (x1) - [special] : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - traits : object {Book 2 - Hoof, Cinder, and Storm.system.traits} - rarity : string {Book 2 - Hoof, Cinder, and Storm.system.traits.rarity} (4 different values) - 'common' (x12) - 'unique' (x8) - 'rare' (x7) - 'uncommon' (x6) - size : object {Book 2 - Hoof, Cinder, and Storm.system.traits.size} - value : string {Book 2 - Hoof, Cinder, and Storm.system.traits.size.value} (4 different values) - 'med' (x25) - 'lg' (x6) - 'grg' (x1) - 'huge' (x1) - value : array {Book 2 - Hoof, Cinder, and Storm.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 2 - Hoof, Cinder, and Storm.system.traits.value.[]} (28 different values) - [statusEffects] : array<> {Book 2 - Hoof, Cinder, and Storm.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Hoof, Cinder, and Storm.type} (2 different values) - 'npc' (x29) - 'hazard' (x4) - [prototypeToken] : object {Book 2 - Hoof, Cinder, and Storm.prototypeToken} - name : string {Book 2 - Hoof, Cinder, and Storm.prototypeToken.name} (same value: 'Hold Warrior') \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Legacy of the Lost God.txt b/output/pf2e/packs/Book 2 - Legacy of the Lost God.txt deleted file mode 100644 index 55979c7..0000000 --- a/output/pf2e/packs/Book 2 - Legacy of the Lost God.txt +++ /dev/null @@ -1,1428 +0,0 @@ -Book 2 - Legacy of the Lost God -Different values: 31 -===================================== -object {Book 2 - Legacy of the Lost God} - _id : string {Book 2 - Legacy of the Lost God._id} (all different values) - folder : string {Book 2 - Legacy of the Lost God.folder} (same value: 'YHnLuC10qNsncAVy') - img : string {Book 2 - Legacy of the Lost God.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x24) - 'systems/pf2e/icons/default-icons/hazard.svg' (x7) - items : array {Book 2 - Legacy of the Lost God.items} - Length: min=1 max=41 - Value type: object {Book 2 - Legacy of the Lost God.items.[]} - _id : string {Book 2 - Legacy of the Lost God.items.[]._id} (356 different values) - img : string {Book 2 - Legacy of the Lost God.items.[].img} (118 different values) - name : string {Book 2 - Legacy of the Lost God.items.[].name} (237 different values) - sort : integer {Book 2 - Legacy of the Lost God.items.[].sort} (41 different values) - system : object {Book 2 - Legacy of the Lost God.items.[].system} - [acBonus] : integer {Book 2 - Legacy of the Lost God.items.[].system.acBonus} (4 different values) - 1 (x3) - 2 (x3) - 4 (x1) - 5 (x1) - [actionType] : object {Book 2 - Legacy of the Lost God.items.[].system.actionType} - value : string {Book 2 - Legacy of the Lost God.items.[].system.actionType.value} (3 different values) - 'passive' (x62) - 'action' (x34) - 'reaction' (x18) - [actions] : object {Book 2 - Legacy of the Lost God.items.[].system.actions} - [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.actions.value} (3 different values) - 1 (x18) - 2 (x9) - 3 (x7) - [area] : object {Book 2 - Legacy of the Lost God.items.[].system.area} - type : string {Book 2 - Legacy of the Lost God.items.[].system.area.type} (4 different values) - 'emanation' (x11) - 'burst' (x4) - 'cone' (x2) - 'line' (x1) - value : integer {Book 2 - Legacy of the Lost God.items.[].system.area.value} (6 different values) - 60 (x6) - 30 (x5) - 20 (x3) - 5 (x2) - 120 (x1) - 15 (x1) - [attack] : object {Book 2 - Legacy of the Lost God.items.[].system.attack} - value : string {Book 2 - Legacy of the Lost God.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Legacy of the Lost God.items.[].system.attackEffects} - [custom] : string {Book 2 - Legacy of the Lost God.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Legacy of the Lost God.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.attackEffects.value.[]} (7 different values) - 'grab' (x4) - 'smoke-exhalation' (x2) - 'striking-fear' (x2) - 'rabies' (x1) - 'grabbing-trunk' (x1) - 'color-splash' (x1) - 'demonic-condemnation' (x1) - [autoHeightenLevel] : object {Book 2 - Legacy of the Lost God.items.[].system.autoHeightenLevel} - [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.autoHeightenLevel.value} (same value: 2) - [damageRolls] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls} - [0] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0.damage} (18 different values) - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x11) - 'bludgeoning' (x6) - 'slashing' (x4) - [0qjmrw5o9r89w078wur3] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0qjmrw5o9r89w078wur3} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0qjmrw5o9r89w078wur3.damage} (same value: '2d8+6') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0qjmrw5o9r89w078wur3.damageType} (same value: 'slashing') - [0scgpix61939zv1edopa] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0scgpix61939zv1edopa} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0scgpix61939zv1edopa.damage} (same value: '2d4+8') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0scgpix61939zv1edopa.damageType} (same value: 'slashing') - [1] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.1} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [15oz8dsl1r4pmq4ximuf] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.15oz8dsl1r4pmq4ximuf} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.15oz8dsl1r4pmq4ximuf.damage} (same value: '2d6+10') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.15oz8dsl1r4pmq4ximuf.damageType} (same value: 'void') - [28d8zzwzplb7y2djjl3e8e] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.28d8zzwzplb7y2djjl3e8e} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.28d8zzwzplb7y2djjl3e8e.damage} (same value: '2d8+8') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.28d8zzwzplb7y2djjl3e8e.damageType} (same value: 'mental') - [37gb4qwwrei5zmmwvyo5] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.37gb4qwwrei5zmmwvyo5} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.37gb4qwwrei5zmmwvyo5.damage} (same value: '1d6+8') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.37gb4qwwrei5zmmwvyo5.damageType} (same value: 'piercing') - [5hwjhzy1oyp29tihsjwa] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.5hwjhzy1oyp29tihsjwa} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.5hwjhzy1oyp29tihsjwa.damage} (same value: '2d10+7') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.5hwjhzy1oyp29tihsjwa.damageType} (same value: 'slashing') - [67da6g61kmn3ce7hji38] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.67da6g61kmn3ce7hji38} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.67da6g61kmn3ce7hji38.damage} (same value: '1d6+6') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.67da6g61kmn3ce7hji38.damageType} (same value: 'piercing') - [8r1zg0cnx1lkn1zq5zhc] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r1zg0cnx1lkn1zq5zhc} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r1zg0cnx1lkn1zq5zhc.damage} (same value: '1d6') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r1zg0cnx1lkn1zq5zhc.damageType} (same value: 'spirit') - [8r6ltcey78qu8sxxlsli] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r6ltcey78qu8sxxlsli} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r6ltcey78qu8sxxlsli.damage} (same value: '1d4+4') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r6ltcey78qu8sxxlsli.damageType} (same value: 'piercing') - [b752q9jcqts8f0n0sf9o] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.b752q9jcqts8f0n0sf9o} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.b752q9jcqts8f0n0sf9o.damage} (same value: '2d12+9') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.b752q9jcqts8f0n0sf9o.damageType} (same value: 'slashing') - [djkphj984dq7c9txky2o] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.djkphj984dq7c9txky2o} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.djkphj984dq7c9txky2o.damage} (same value: '1d4+5') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.djkphj984dq7c9txky2o.damageType} (same value: 'piercing') - [ds1b781qauuxwbwsg382] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ds1b781qauuxwbwsg382} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ds1b781qauuxwbwsg382.damage} (same value: '2d8+8') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ds1b781qauuxwbwsg382.damageType} (same value: 'piercing') - [ei0klwwfgvai54w39qzb] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ei0klwwfgvai54w39qzb} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ei0klwwfgvai54w39qzb.damage} (same value: '2d10+7') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ei0klwwfgvai54w39qzb.damageType} (same value: 'bludgeoning') - [fjf4uwrs0y40mos1fo7f] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.fjf4uwrs0y40mos1fo7f} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.fjf4uwrs0y40mos1fo7f.damage} (same value: '2d4+3') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.fjf4uwrs0y40mos1fo7f.damageType} (same value: 'slashing') - [g0bqi4bww0w0c3i2o59q] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.g0bqi4bww0w0c3i2o59q} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.g0bqi4bww0w0c3i2o59q.damage} (same value: '1d8+3') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.g0bqi4bww0w0c3i2o59q.damageType} (same value: 'slashing') - [gm9zaz210sldkb67l4z7] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.gm9zaz210sldkb67l4z7} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.gm9zaz210sldkb67l4z7.damage} (same value: '2d4+12') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.gm9zaz210sldkb67l4z7.damageType} (same value: 'slashing') - [j76q74g8m1tlb8zuo0ib] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.j76q74g8m1tlb8zuo0ib} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.j76q74g8m1tlb8zuo0ib.damage} (same value: '2d6+8') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.j76q74g8m1tlb8zuo0ib.damageType} (same value: 'piercing') - [o0jwtl8mmwcff9uctwjo] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o0jwtl8mmwcff9uctwjo} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o0jwtl8mmwcff9uctwjo.damage} (same value: '1d12+10') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o0jwtl8mmwcff9uctwjo.damageType} (same value: 'bludgeoning') - [o6e4piawhotz1zqbykt7q] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o6e4piawhotz1zqbykt7q} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o6e4piawhotz1zqbykt7q.damage} (same value: '1d6+8') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o6e4piawhotz1zqbykt7q.damageType} (same value: 'slashing') - [qaibeodk541ue84m9iho] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qaibeodk541ue84m9iho} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qaibeodk541ue84m9iho.damage} (same value: '3d8+7') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qaibeodk541ue84m9iho.damageType} (same value: 'piercing') - [qmlouofu5w2u4icjp46z] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qmlouofu5w2u4icjp46z} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qmlouofu5w2u4icjp46z.damage} (same value: '2d4+8') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qmlouofu5w2u4icjp46z.damageType} (same value: 'slashing') - [sawkasimf0asoi2jmiur] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sawkasimf0asoi2jmiur} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sawkasimf0asoi2jmiur.damage} (same value: '2d4+5') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sawkasimf0asoi2jmiur.damageType} (same value: 'sonic') - [sueu5hqu0amrjf0mnvsl] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sueu5hqu0amrjf0mnvsl} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sueu5hqu0amrjf0mnvsl.damage} (same value: '2d8+6') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sueu5hqu0amrjf0mnvsl.damageType} (same value: 'slashing') - [t5y4vlsauzi4teymy7yrf] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t5y4vlsauzi4teymy7yrf} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t5y4vlsauzi4teymy7yrf.damage} (same value: '1d6') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t5y4vlsauzi4teymy7yrf.damageType} (same value: 'spirit') - arigx017dvlwnu3opp4t : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.arigx017dvlwnu3opp4t} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.arigx017dvlwnu3opp4t.damage} (same value: '2d4+2') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.arigx017dvlwnu3opp4t.damageType} (same value: 'bludgeoning') - [t8s79d5r5eeibii3gksg] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t8s79d5r5eeibii3gksg} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t8s79d5r5eeibii3gksg.damage} (same value: '1d6') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t8s79d5r5eeibii3gksg.damageType} (same value: 'spirit') - [tthqh8pp08d1eucf06nj] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.tthqh8pp08d1eucf06nj} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.tthqh8pp08d1eucf06nj.damage} (same value: '2d6+5') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.tthqh8pp08d1eucf06nj.damageType} (same value: 'piercing') - [uhxnf89m3i52virn8lne] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.uhxnf89m3i52virn8lne} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.uhxnf89m3i52virn8lne.damage} (same value: '2d6+5') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.uhxnf89m3i52virn8lne.damageType} (same value: 'void') - [wi46zmv7l2lkxnx1b4mv6b] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.wi46zmv7l2lkxnx1b4mv6b} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.wi46zmv7l2lkxnx1b4mv6b.damage} (same value: '2d6+8') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.wi46zmv7l2lkxnx1b4mv6b.damageType} (same value: 'piercing') - [womtwu346vhujcys50uo] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.womtwu346vhujcys50uo} - damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.womtwu346vhujcys50uo.damage} (same value: '1d4+4') - damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.womtwu346vhujcys50uo.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 2 - Legacy of the Lost God.items.[].system.deathNote} (same value: True) - description : object {Book 2 - Legacy of the Lost God.items.[].system.description} - value : string {Book 2 - Legacy of the Lost God.items.[].system.description.value} (211 different values) - [baseItem] : string {Book 2 - Legacy of the Lost God.items.[].system.baseItem} (20 different values) - [bonus] : object {Book 2 - Legacy of the Lost God.items.[].system.bonus} - value : integer {Book 2 - Legacy of the Lost God.items.[].system.bonus.value} (17 different values) - [bonusDamage] : object {Book 2 - Legacy of the Lost God.items.[].system.bonusDamage} - value : integer {Book 2 - Legacy of the Lost God.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Legacy of the Lost God.items.[].system.bulk} - value : mixed - float {Book 2 - Legacy of the Lost God.items.[].system.bulk.value} (same value: 0,1) - integer {Book 2 - Legacy of the Lost God.items.[].system.bulk.value} (4 different values) - 1 (x13) - 0 (x5) - 2 (x5) - 3 (x1) - [category] : string {Book 2 - Legacy of the Lost God.items.[].system.category} (10 different values) - 'offensive' (x58) - 'defensive' (x37) - 'interaction' (x10) - 'martial' (x9) - 'simple' (x8) - 'light' (x5) - 'ammo' (x3) - 'wand' (x2) - 'medium' (x1) - 'heavy' (x1) - [checkPenalty] : integer {Book 2 - Legacy of the Lost God.items.[].system.checkPenalty} (3 different values) - -1 (x5) - -2 (x1) - -3 (x1) - [containerId] : empty - [cost] : object {Book 2 - Legacy of the Lost God.items.[].system.cost} - value : string {Book 2 - Legacy of the Lost God.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 2 - Legacy of the Lost God.items.[].system.counteraction} (2 different values) - False (x121) - True (x3) - [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.damage} - [0] : object {Book 2 - Legacy of the Lost God.items.[].system.damage.0} - [applyMod] : boolean {Book 2 - Legacy of the Lost God.items.[].system.damage.0.applyMod} (2 different values) - False (x17) - True (x4) - [category] : empty - formula : string {Book 2 - Legacy of the Lost God.items.[].system.damage.0.formula} (12 different values) - kinds : array {Book 2 - Legacy of the Lost God.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x20) - 'healing' (x4) - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.damage.0.type} (8 different values) - 'mental' (x4) - 'force' (x4) - 'untyped' (x4) - 'void' (x3) - 'fire' (x3) - 'acid' (x2) - 'vitality' (x1) - 'electricity' (x1) - [damageType] : string {Book 2 - Legacy of the Lost God.items.[].system.damage.damageType} (3 different values) - 'piercing' (x10) - 'slashing' (x4) - 'bludgeoning' (x3) - [dice] : integer {Book 2 - Legacy of the Lost God.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - Legacy of the Lost God.items.[].system.damage.die} (5 different values) - 'd4' (x7) - 'd6' (x5) - 'd10' (x2) - 'd8' (x2) - 'd12' (x1) - [gcovwqxwitqchoin] : object {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [defense] : object {Book 2 - Legacy of the Lost God.items.[].system.defense} - save : object {Book 2 - Legacy of the Lost God.items.[].system.defense.save} - basic : boolean {Book 2 - Legacy of the Lost God.items.[].system.defense.save.basic} (2 different values) - False (x32) - True (x9) - statistic : string {Book 2 - Legacy of the Lost God.items.[].system.defense.save.statistic} (3 different values) - 'will' (x31) - 'fortitude' (x6) - 'reflex' (x4) - [dexCap] : integer {Book 2 - Legacy of the Lost God.items.[].system.dexCap} (3 different values) - 4 (x3) - 1 (x2) - 3 (x2) - [duration] : object {Book 2 - Legacy of the Lost God.items.[].system.duration} - sustained : boolean {Book 2 - Legacy of the Lost God.items.[].system.duration.sustained} (2 different values) - False (x105) - True (x19) - value : string {Book 2 - Legacy of the Lost God.items.[].system.duration.value} (15 different values) - [equipped] : object {Book 2 - Legacy of the Lost God.items.[].system.equipped} - carryType : string {Book 2 - Legacy of the Lost God.items.[].system.equipped.carryType} (2 different values) - 'worn' (x28) - 'held' (x15) - [handsHeld] : integer {Book 2 - Legacy of the Lost God.items.[].system.equipped.handsHeld} (3 different values) - 0 (x25) - 1 (x12) - 2 (x3) - [inSlot] : boolean {Book 2 - Legacy of the Lost God.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 2 - Legacy of the Lost God.items.[].system.frequency} - max : integer {Book 2 - Legacy of the Lost God.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Legacy of the Lost God.items.[].system.frequency.per} (3 different values) - 'day' (x3) - 'round' (x2) - 'turn' (x1) - value : integer {Book 2 - Legacy of the Lost God.items.[].system.frequency.value} (same value: 1) - [mod] : object {Book 2 - Legacy of the Lost God.items.[].system.mod} - value : integer {Book 2 - Legacy of the Lost God.items.[].system.mod.value} (7 different values) - 19 (x3) - 10 (x2) - 16 (x1) - 12 (x1) - 13 (x1) - 11 (x1) - 18 (x1) - [prepared] : object {Book 2 - Legacy of the Lost God.items.[].system.prepared} - flexible : boolean {Book 2 - Legacy of the Lost God.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Legacy of the Lost God.items.[].system.prepared.value} (4 different values) - 'innate' (x7) - 'spontaneous' (x4) - 'focus' (x4) - 'prepared' (x1) - publication : object {Book 2 - Legacy of the Lost God.items.[].system.publication} - license : string {Book 2 - Legacy of the Lost God.items.[].system.publication.license} (2 different values) - 'OGL' (x355) - 'ORC' (x1) - remaster : boolean {Book 2 - Legacy of the Lost God.items.[].system.publication.remaster} (2 different values) - False (x355) - True (x1) - title : string {Book 2 - Legacy of the Lost God.items.[].system.publication.title} (6 different values) - '' (x164) - 'Pathfinder Core Rulebook' (x158) - 'Pathfinder Bestiary' (x24) - 'Pathfinder #152: Legacy of the Lost God' (x5) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Player Core' (x1) - [group] : string {Book 2 - Legacy of the Lost God.items.[].system.group} (12 different values) - [hardness] : integer {Book 2 - Legacy of the Lost God.items.[].system.hardness} (2 different values) - 0 (x42) - 5 (x1) - [heightening] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening} - [levels] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels} - [3] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3} - [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x4) - '500 feet' (x1) - [target] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.target.value} (4 different values) - '5 creatures' (x5) - '1 object of 3 bulk or less, or 1 creature' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - '10 objects' (x1) - [4] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.4} - target : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.4.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - [5] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5} - [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.range.value} (3 different values) - '120 feet' (x4) - '1 mile' (x3) - '60 feet' (x1) - [target] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.6} - target : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.6.target.value} (3 different values) - '10 willing creatures' (x1) - '5 creatures' (x1) - 'any number of objects' (x1) - [7] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7} - [area] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.area} - areaType : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.area.value} (same value: '60') - [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.target.value} (2 different values) - '6 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [8] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.8} - target : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.8.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.type} (2 different values) - 'fixed' (x27) - 'interval' (x18) - [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.damage} - 0 : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.damage.0} (6 different values) - '2d6' (x6) - '1d6' (x5) - '1d8' (x3) - '1d10+4' (x2) - '1d12' (x1) - '2d8' (x1) - [interval] : integer {Book 2 - Legacy of the Lost God.items.[].system.heightening.interval} (2 different values) - 1 (x14) - 2 (x4) - [hp] : object {Book 2 - Legacy of the Lost God.items.[].system.hp} - max : integer {Book 2 - Legacy of the Lost God.items.[].system.hp.max} (2 different values) - 0 (x42) - 20 (x1) - value : integer {Book 2 - Legacy of the Lost God.items.[].system.hp.value} (2 different values) - 0 (x42) - 20 (x1) - [level] : object {Book 2 - Legacy of the Lost God.items.[].system.level} - value : integer {Book 2 - Legacy of the Lost God.items.[].system.level.value} (9 different values) - 1 (x70) - 0 (x34) - 2 (x28) - 3 (x13) - 4 (x12) - 5 (x7) - 6 (x1) - 9 (x1) - 8 (x1) - [location] : object {Book 2 - Legacy of the Lost God.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Legacy of the Lost God.items.[].system.location.heightenedLevel} (6 different values) - 4 (x13) - 3 (x9) - 2 (x6) - 1 (x4) - 5 (x3) - 6 (x1) - [value] : string {Book 2 - Legacy of the Lost God.items.[].system.location.value} (16 different values) - [material] : object {Book 2 - Legacy of the Lost God.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [cUFX7ExSLeoa3vIF] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [price] : object {Book 2 - Legacy of the Lost God.items.[].system.price} - [per] : integer {Book 2 - Legacy of the Lost God.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Legacy of the Lost God.items.[].system.price.value} - [gp] : integer {Book 2 - Legacy of the Lost God.items.[].system.price.value.gp} (14 different values) - [sp] : integer {Book 2 - Legacy of the Lost God.items.[].system.price.value.sp} (7 different values) - 2 (x4) - 1 (x4) - 8 (x1) - 5 (x1) - 6 (x1) - 3 (x1) - 4 (x1) - [proficiency] : object {Book 2 - Legacy of the Lost God.items.[].system.proficiency} - value : integer {Book 2 - Legacy of the Lost God.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 2 - Legacy of the Lost God.items.[].system.proficient} - value : integer {Book 2 - Legacy of the Lost God.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - Legacy of the Lost God.items.[].system.quantity} (5 different values) - 1 (x38) - 10 (x2) - 4 (x1) - 3 (x1) - 20 (x1) - [range] : mixed - object {Book 2 - Legacy of the Lost God.items.[].system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.range.value} (9 different values) - '30 feet' (x48) - '' (x26) - '120 feet' (x22) - 'touch' (x17) - '60 feet' (x5) - '10 feet' (x2) - 'varies' (x2) - 'planetary' (x1) - '500 feet' (x1) - integer {Book 2 - Legacy of the Lost God.items.[].system.range} (same value: 60) - [reload] : object {Book 2 - Legacy of the Lost God.items.[].system.reload} - value : string {Book 2 - Legacy of the Lost God.items.[].system.reload.value} (4 different values) - '' (x10) - '-' (x4) - '0' (x2) - '1' (x1) - [requirements] : string {Book 2 - Legacy of the Lost God.items.[].system.requirements} (same value: '') - [ritual] : object {Book 2 - Legacy of the Lost God.items.[].system.ritual} - primary : object {Book 2 - Legacy of the Lost God.items.[].system.ritual.primary} - check : string {Book 2 - Legacy of the Lost God.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {Book 2 - Legacy of the Lost God.items.[].system.ritual.secondary} - casters : integer {Book 2 - Legacy of the Lost God.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {Book 2 - Legacy of the Lost God.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - Legacy of the Lost God.items.[].system.rules} - [runes] : object {Book 2 - Legacy of the Lost God.items.[].system.runes} - [potency] : integer {Book 2 - Legacy of the Lost God.items.[].system.runes.potency} (2 different values) - 0 (x16) - 1 (x8) - [property] : array<> {Book 2 - Legacy of the Lost God.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 2 - Legacy of the Lost God.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 2 - Legacy of the Lost God.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Legacy of the Lost God.items.[].system.runes.striking} (2 different values) - 0 (x12) - 1 (x5) - [showSlotlessLevels] : object {Book 2 - Legacy of the Lost God.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Legacy of the Lost God.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Legacy of the Lost God.items.[].system.size} (2 different values) - 'med' (x42) - 'lg' (x1) - [slots] : object {Book 2 - Legacy of the Lost God.items.[].system.slots} - [slot0] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0} - max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.max} (5 different values) - 2 (x5) - 5 (x2) - 6 (x1) - 1 (x1) - 4 (x1) - [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.value} (4 different values) - 2 (x5) - 5 (x2) - 6 (x1) - 1 (x1) - prepared : array {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.prepared.[].id} (4 different values) - 'w7q1r7v7cUIHEEH5' (x1) - 'wxjWXAnxuk3NgN0X' (x1) - '1WtLtD1JyIDXXelE' (x1) - 'DOqJIWRmITtMZ2MP' (x1) - [slot1] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1} - max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.max} (3 different values) - 3 (x3) - 4 (x2) - 2 (x1) - [prepared] : array {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 's7PVoN0OntmG2oxA' (x2) - '0UiKXJywd9S9Rpv4' (x1) - 'IMQ4D0c2NV2WMTnM' (x1) - [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.value} (3 different values) - 3 (x3) - 2 (x1) - 4 (x1) - [slot2] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2} - max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.max} (4 different values) - 1 (x3) - 2 (x2) - 3 (x2) - 4 (x2) - [prepared] : array {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'mU9ouRzh7HuZfFRQ' (x2) - 'QG1GKQErPTCT1k1d' (x1) - 'ofrgGz8ezWSvkLBL' (x1) - [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.value} (4 different values) - 1 (x3) - 2 (x2) - 3 (x2) - 4 (x1) - [slot3] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3} - max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.max} (4 different values) - 2 (x2) - 3 (x2) - 1 (x1) - 4 (x1) - [prepared] : array {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'nd61vn3u3Llpbiuy' (x1) - 'Wse0iMBHehxeALFe' (x1) - 'B6q9My95Lf8cp76T' (x1) - [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.value} (4 different values) - 2 (x2) - 3 (x1) - 1 (x1) - 4 (x1) - [slot4] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot4} - max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot4.max} (4 different values) - 3 (x2) - 4 (x1) - 1 (x1) - 2 (x1) - value : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot4.value} (4 different values) - 3 (x2) - 4 (x1) - 1 (x1) - 2 (x1) - [slot5] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot5} - max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot5.max} (same value: 3) - value : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot5.value} (same value: 3) - [slot6] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot6} - max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot6.max} (same value: 2) - value : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot6.value} (same value: 2) - [slug] : string {Book 2 - Legacy of the Lost God.items.[].system.slug} (129 different values) - [specific] : object {Book 2 - Legacy of the Lost God.items.[].system.specific} - material : object {Book 2 - Legacy of the Lost God.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - Legacy of the Lost God.items.[].system.specific.runes} - potency : integer {Book 2 - Legacy of the Lost God.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Book 2 - Legacy of the Lost God.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 2 - Legacy of the Lost God.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 2 - Legacy of the Lost God.items.[].system.speedPenalty} (3 different values) - 0 (x6) - -5 (x1) - -10 (x1) - [spell] : object {Book 2 - Legacy of the Lost God.items.[].system.spell} - _id : string {Book 2 - Legacy of the Lost God.items.[].system.spell._id} (2 different values) - 'wNZnHvmsYJxbbdXM' (x1) - 'PAephUpCJhsCOf6d' (x1) - flags : object {Book 2 - Legacy of the Lost God.items.[].system.spell.flags} - core : object {Book 2 - Legacy of the Lost God.items.[].system.spell.flags.core} - sourceId : string {Book 2 - Legacy of the Lost God.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.eIQ86FOXK34HiNLs' (x1) - 'Compendium.pf2e.spells-srd.Item.J7Y7tl0bbdz7TcCc' (x1) - img : string {Book 2 - Legacy of the Lost God.items.[].system.spell.img} (2 different values) - 'systems/pf2e/icons/spells/magic-mouth.webp' (x1) - 'systems/pf2e/icons/spells/ray-of-enfeeblement.webp' (x1) - name : string {Book 2 - Legacy of the Lost God.items.[].system.spell.name} (2 different values) - 'Magic Mouth' (x1) - 'Ray of Enfeeblement' (x1) - sort : integer {Book 2 - Legacy of the Lost God.items.[].system.spell.sort} (same value: 0) - system : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system} - [area] : empty - cost : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.cost} - value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 2 - Legacy of the Lost God.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.damage} - description : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.description} - value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.description.value} (2 different values) - duration : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.duration} - sustained : boolean {Book 2 - Legacy of the Lost God.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.duration.value} (2 different values) - 'unlimited' (x1) - '1 minute' (x1) - level : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.level} - value : integer {Book 2 - Legacy of the Lost God.items.[].system.spell.system.level.value} (2 different values) - 2 (x1) - 1 (x1) - location : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.location} - heightenedLevel : integer {Book 2 - Legacy of the Lost God.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.publication} - license : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Legacy of the Lost God.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.range} - value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.range.value} (2 different values) - 'touch' (x1) - '30 feet' (x1) - requirements : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - Legacy of the Lost God.items.[].system.spell.system.rules} - slug : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.slug} (2 different values) - 'magic-mouth' (x1) - 'ray-of-enfeeblement' (x1) - target : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.target.value} (2 different values) - '1 creature or object' (x1) - '1 creature' (x1) - time : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.time.value} (same value: '2') - [defense] : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.defense} - save : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.defense.save} - basic : boolean {Book 2 - Legacy of the Lost God.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - traits : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits} - rarity : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.traditions} - Length: min=2 max=3 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x2) - 'occult' (x2) - 'divine' (x1) - value : array {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.value} - Length: min=3 max=5 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.value.[]} (6 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'auditory' (x1) - 'illusion' (x1) - 'visual' (x1) - 'attack' (x1) - type : string {Book 2 - Legacy of the Lost God.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 2 - Legacy of the Lost God.items.[].system.spelldc} - dc : integer {Book 2 - Legacy of the Lost God.items.[].system.spelldc.dc} (10 different values) - 26 (x3) - 18 (x2) - 22 (x2) - 30 (x2) - 24 (x2) - 29 (x1) - 27 (x1) - 25 (x1) - 19 (x1) - 21 (x1) - mod : integer {Book 2 - Legacy of the Lost God.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - Legacy of the Lost God.items.[].system.spelldc.value} (11 different values) - [item] : integer {Book 2 - Legacy of the Lost God.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book 2 - Legacy of the Lost God.items.[].system.splashDamage} - value : integer {Book 2 - Legacy of the Lost God.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 2 - Legacy of the Lost God.items.[].system.stackGroup} (2 different values) - 'arrows' (x2) - 'bolts' (x1) - [strength] : integer {Book 2 - Legacy of the Lost God.items.[].system.strength} (3 different values) - 0 (x3) - 3 (x2) - 1 (x2) - [target] : object {Book 2 - Legacy of the Lost God.items.[].system.target} - value : string {Book 2 - Legacy of the Lost God.items.[].system.target.value} (19 different values) - [time] : object {Book 2 - Legacy of the Lost God.items.[].system.time} - value : string {Book 2 - Legacy of the Lost God.items.[].system.time.value} (10 different values) - '2' (x89) - '1' (x19) - '1 to 3' (x5) - '3' (x3) - 'reaction' (x2) - '1 minute' (x2) - '10 minutes' (x1) - '1 day' (x1) - 'free' (x1) - '1 hour' (x1) - [tradition] : object {Book 2 - Legacy of the Lost God.items.[].system.tradition} - value : string {Book 2 - Legacy of the Lost God.items.[].system.tradition.value} (4 different values) - 'occult' (x6) - 'arcane' (x5) - 'divine' (x4) - 'primal' (x1) - [traits] : object {Book 2 - Legacy of the Lost God.items.[].system.traits} - rarity : string {Book 2 - Legacy of the Lost God.items.[].system.traits.rarity} (3 different values) - 'common' (x308) - 'uncommon' (x21) - 'rare' (x1) - [traditions] : array {Book 2 - Legacy of the Lost God.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x99) - 'arcane' (x95) - 'divine' (x46) - 'primal' (x39) - value : array {Book 2 - Legacy of the Lost God.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 2 - Legacy of the Lost God.items.[].system.traits.value.[]} (81 different values) - [integrated] : empty - [selected] : object {Book 2 - Legacy of the Lost God.items.[].system.traits.selected} - [usage] : object {Book 2 - Legacy of the Lost God.items.[].system.usage} - value : string {Book 2 - Legacy of the Lost God.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x24) - 'held-in-two-hands' (x5) - 'worn' (x2) - 'held-in-one-plus-hands' (x2) - 'wornmask' (x1) - 'worncirclet' (x1) - [uses] : object {Book 2 - Legacy of the Lost God.items.[].system.uses} - autoDestroy : boolean {Book 2 - Legacy of the Lost God.items.[].system.uses.autoDestroy} (2 different values) - True (x3) - False (x2) - max : integer {Book 2 - Legacy of the Lost God.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Legacy of the Lost God.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 2 - Legacy of the Lost God.items.[].system.weaponType} - value : string {Book 2 - Legacy of the Lost God.items.[].system.weaponType.value} (2 different values) - 'melee' (x41) - 'ranged' (x8) - type : string {Book 2 - Legacy of the Lost God.items.[].type} (10 different values) - 'spell' (x124) - 'action' (x114) - 'melee' (x49) - 'weapon' (x17) - 'spellcastingEntry' (x16) - 'equipment' (x13) - 'lore' (x10) - 'armor' (x7) - 'consumable' (x5) - 'shield' (x1) - [_stats] : object {Book 2 - Legacy of the Lost God.items.[]._stats} - compendiumSource : string {Book 2 - Legacy of the Lost God.items.[]._stats.compendiumSource} (122 different values) - [flags] : object {Book 2 - Legacy of the Lost God.items.[].flags} - pf2e : object {Book 2 - Legacy of the Lost God.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Legacy of the Lost God.items.[].flags.pf2e.linkedWeapon} (17 different values) - name : string {Book 2 - Legacy of the Lost God.name} (all different values) - system : object {Book 2 - Legacy of the Lost God.system} - [abilities] : object {Book 2 - Legacy of the Lost God.system.abilities} - cha : object {Book 2 - Legacy of the Lost God.system.abilities.cha} - mod : integer {Book 2 - Legacy of the Lost God.system.abilities.cha.mod} (9 different values) - 5 (x5) - 2 (x4) - 4 (x4) - 0 (x3) - 7 (x2) - 3 (x2) - -1 (x2) - 6 (x1) - -5 (x1) - con : object {Book 2 - Legacy of the Lost God.system.abilities.con} - mod : integer {Book 2 - Legacy of the Lost God.system.abilities.con.mod} (7 different values) - 2 (x6) - 0 (x5) - 4 (x4) - 3 (x4) - 1 (x3) - 5 (x1) - 6 (x1) - dex : object {Book 2 - Legacy of the Lost God.system.abilities.dex} - mod : integer {Book 2 - Legacy of the Lost God.system.abilities.dex.mod} (8 different values) - 4 (x5) - 5 (x4) - 3 (x4) - 1 (x4) - 0 (x3) - 2 (x2) - 7 (x1) - -1 (x1) - int : object {Book 2 - Legacy of the Lost God.system.abilities.int} - mod : integer {Book 2 - Legacy of the Lost God.system.abilities.int.mod} (9 different values) - 0 (x7) - 1 (x4) - 3 (x3) - -4 (x3) - -2 (x2) - 2 (x2) - -1 (x1) - -5 (x1) - 4 (x1) - str : object {Book 2 - Legacy of the Lost God.system.abilities.str} - mod : integer {Book 2 - Legacy of the Lost God.system.abilities.str.mod} (9 different values) - 5 (x4) - 1 (x4) - 6 (x4) - 3 (x3) - 4 (x3) - 2 (x2) - -5 (x2) - 7 (x1) - 0 (x1) - wis : object {Book 2 - Legacy of the Lost God.system.abilities.wis} - mod : integer {Book 2 - Legacy of the Lost God.system.abilities.wis.mod} (7 different values) - 2 (x9) - 3 (x5) - 1 (x4) - 0 (x3) - 5 (x1) - 6 (x1) - 4 (x1) - attributes : object {Book 2 - Legacy of the Lost God.system.attributes} - ac : object {Book 2 - Legacy of the Lost God.system.attributes.ac} - [details] : string {Book 2 - Legacy of the Lost God.system.attributes.ac.details} (2 different values) - '' (x23) - '(24 when broken); construct armor' (x1) - value : integer {Book 2 - Legacy of the Lost God.system.attributes.ac.value} (12 different values) - [allSaves] : object {Book 2 - Legacy of the Lost God.system.attributes.allSaves} - value : string {Book 2 - Legacy of the Lost God.system.attributes.allSaves.value} (3 different values) - '' (x22) - 'successful Fortitude saves are critical successes instead' (x1) - '+1 to all saves vs. magic' (x1) - hp : object {Book 2 - Legacy of the Lost God.system.attributes.hp} - details : string {Book 2 - Legacy of the Lost God.system.attributes.hp.details} (5 different values) - '' (x25) - 'void healing' (x3) - 'fast healing 10' (x1) - 'fast healing 5' (x1) - 'void healing, rejuvenation' (x1) - max : integer {Book 2 - Legacy of the Lost God.system.attributes.hp.max} (22 different values) - temp : integer {Book 2 - Legacy of the Lost God.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Legacy of the Lost God.system.attributes.hp.value} (22 different values) - [tempmax] : integer {Book 2 - Legacy of the Lost God.system.attributes.hp.tempmax} (same value: 0) - [hardness] : mixed - integer {Book 2 - Legacy of the Lost God.system.attributes.hardness} (3 different values) - 0 (x4) - 18 (x2) - 16 (x1) - object {Book 2 - Legacy of the Lost God.system.attributes.hardness} - value : integer {Book 2 - Legacy of the Lost God.system.attributes.hardness.value} (same value: 10) - [hasHealth] : boolean {Book 2 - Legacy of the Lost God.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 2 - Legacy of the Lost God.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 2 - Legacy of the Lost God.system.attributes.immunities.[]} - type : string {Book 2 - Legacy of the Lost God.system.attributes.immunities.[].type} (10 different values) - 'precision' (x7) - 'critical-hits' (x6) - 'poison' (x5) - 'death-effects' (x4) - 'disease' (x4) - 'paralyzed' (x4) - 'unconscious' (x4) - 'fear-effects' (x3) - 'physical' (x1) - 'acid' (x1) - [resistances] : array {Book 2 - Legacy of the Lost God.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 2 - Legacy of the Lost God.system.attributes.resistances.[]} - type : string {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].type} (4 different values) - 'all-damage' (x2) - 'fire' (x1) - 'physical' (x1) - 'bludgeoning' (x1) - value : integer {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].value} (3 different values) - 10 (x2) - 5 (x2) - 3 (x1) - [doubleVs] : array {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - 'magical' (x1) - [speed] : object {Book 2 - Legacy of the Lost God.system.attributes.speed} - [details] : string {Book 2 - Legacy of the Lost God.system.attributes.speed.details} (same value: 'mobility') - otherSpeeds : array {Book 2 - Legacy of the Lost God.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 2 - Legacy of the Lost God.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Legacy of the Lost God.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x2) - 'climb' (x1) - value : integer {Book 2 - Legacy of the Lost God.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 25 (x2) - 10 (x1) - value : integer {Book 2 - Legacy of the Lost God.system.attributes.speed.value} (6 different values) - 25 (x9) - 30 (x7) - 35 (x3) - 20 (x2) - 0 (x2) - 40 (x1) - [stealth] : object {Book 2 - Legacy of the Lost God.system.attributes.stealth} - details : string {Book 2 - Legacy of the Lost God.system.attributes.stealth.details} (4 different values) - '

(expert)

' (x4) - '

(trained)

' (x1) - '

(expert) to detect the magical sensor; noticing the wheel has a DC of 0

' (x1) - '

(trained) to detect the magical runes in the maze; noticing the maze itself has a DC of 0

' (x1) - value : integer {Book 2 - Legacy of the Lost God.system.attributes.stealth.value} (5 different values) - 14 (x2) - 18 (x2) - 19 (x1) - 20 (x1) - 15 (x1) - [weaknesses] : array {Book 2 - Legacy of the Lost God.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 2 - Legacy of the Lost God.system.attributes.weaknesses.[]} - type : string {Book 2 - Legacy of the Lost God.system.attributes.weaknesses.[].type} (3 different values) - 'cold-iron' (x5) - 'vitality' (x3) - 'holy' (x2) - value : integer {Book 2 - Legacy of the Lost God.system.attributes.weaknesses.[].value} (5 different values) - 5 (x4) - 10 (x3) - 4 (x1) - 6 (x1) - 7 (x1) - details : object {Book 2 - Legacy of the Lost God.system.details} - [blurb] : string {Book 2 - Legacy of the Lost God.system.details.blurb} (13 different values) - [languages] : object {Book 2 - Legacy of the Lost God.system.details.languages} - details : string {Book 2 - Legacy of the Lost God.system.details.languages.details} (4 different values) - '' (x21) - 'tongues' (x1) - 'telepathy 100 feet' (x1) - '(can\'t speak any language)' (x1) - value : array {Book 2 - Legacy of the Lost God.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 2 - Legacy of the Lost God.system.details.languages.value.[]} (15 different values) - level : object {Book 2 - Legacy of the Lost God.system.details.level} - value : integer {Book 2 - Legacy of the Lost God.system.details.level.value} (9 different values) - 8 (x6) - 7 (x6) - 10 (x5) - 5 (x4) - 3 (x3) - 6 (x3) - 4 (x2) - 9 (x1) - 11 (x1) - [privateNotes] : string {Book 2 - Legacy of the Lost God.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Legacy of the Lost God.system.details.publicNotes} (13 different values) - publication : object {Book 2 - Legacy of the Lost God.system.details.publication} - license : string {Book 2 - Legacy of the Lost God.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Legacy of the Lost God.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Legacy of the Lost God.system.details.publication.title} (same value: 'Pathfinder #152: Legacy of the Lost God') - [description] : string {Book 2 - Legacy of the Lost God.system.details.description} (7 different values) - '

The restless spirits of clergy who once inhabited this now-defiled temple of Aroden remain within the sanctuary and pulpit.

' (x1) - '

The xulgath corpse splits open to release a cloud of tiny ectoplasmic crystals which, when they are inhaled, disorient and devitalize living creatures.

' (x1) - '

An ornate wheel, divided into eight segments with a rune painted on each, is mounted on a pole and controlled by a lever that can be triggered manually or a sensor that detects creatures within 30 feet in front of it.

' (x1) - '

The haze conceals a rune that summons a krooth in front of the door to area B10.

' (x1) - '

Ten masks adorn twelve stone statues.

' (x1) - '

Invisible runes in the maze disorient those within it and cause its mirrored walls to shift about.

' (x1) - '

A trip wire halfway up the stairs releases half a dozen spherical thunderstones that bounce down the stairs and explode.

' (x1) - [disable] : string {Book 2 - Legacy of the Lost God.system.details.disable} (7 different values) - '

@Check[occultism|dc:26|name:Exorcise the spirits|traits:haunt,hazard] (expert) to exorcise the spirits, or @Check[deception|dc:28|name:Imitate the Arodenite faith|traits:haunt,hazard] or @Check[religion|dc:28] (trained) to imitate the Arodenite faith and render the haunt harmless until it resets

' (x1) - '

@Check[arcana|dc:26|name:Render the cloud inert|traits:hazard,environmental] or @Check[occultism|dc:26|name:Render the cloud inert|traits:hazard,environmental] (expert) to render the crystal cloud inert

' (x1) - '

@Check[thievery|dc:31|name:Flip the switch|traits:hazard,complex,magical,mechanical,trap] (master) on the wheel to flip the switch returning it to a harmless carnival game, @Check[thievery|dc:26|name:Erase each rune|traits:hazard,complex,magical,mechanical,trap] (expert) to erase each rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 28) to counteract each rune.

' (x1) - '

@Check[acrobatics|dc:24|name:Approach without triggering the trap|traits:hazard,complex,magical,trap] to approach without triggering the trap followed by @Check[thievery|dc:26|name:Erase the rune|traits:hazard,complex,magical,trap] (expert) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 24) to counteract the rune.

' (x1) - '

@Check[religion|dc:29|name:Dismiss the magic|traits:hazard,complex,magical,trap] (expert) or @Check[occultism|dc:29|name:Dismiss the magic|traits:hazard,complex,magical,trap] or @Check[thievery|dc:31|name:Dismiss the magic|traits:hazard,complex,magical,trap] (expert) to dismiss the magic on a single statue. Replacing the two missing masks (a mask made of or incorporating coins on the merchant statue and a mask made of any valuable fabric on the tailor statue) and succeeding at a @Check[religion|dc:27|name:Disarm the trap|traits:hazard,complex,magical,trap] check disarms the trap.

' (x1) - '

@Check[thievery|dc:26|name:Stop the mirrors|traits:hazard,complex,magical,mechanical,trap] (expert) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 28) to stop the mirrors\' shuffling; @Check[occultism|dc:28|name:Dispel the minotaur|traits:hazard,complex,magical,mechanical,trap] or @Check[religion|dc:28|name:Dispel the minotaur|traits:hazard,complex,magical,mechanical,trap] (expert) to dispel the minotaur

' (x1) - '

@Check[thievery|dc:27|name:Safely Cut the Trip Wire|traits:mechanical,hazard,trap] (expert) to safely cut the trip wire

' (x1) - [isComplex] : boolean {Book 2 - Legacy of the Lost God.system.details.isComplex} (2 different values) - True (x4) - False (x3) - [reset] : string {Book 2 - Legacy of the Lost God.system.details.reset} (7 different values) - '

The spirits return in [[/gmr 1d8 #Hours]]{1d8 hours} as long as any xulgaths remain in Moonstone Hall.

' (x1) - '

The crystals regrow into a number sufficient to form another dangerous cloud after 1 week.

' (x1) - '

The trap deactivates and resets if 1 minute passes without any creature moving within range of its sensor.

' (x1) - '

The trap resets after 24 hours.

' (x1) - '

The trap deactivates and resets 1 minute after it has no target creatures

' (x1) - '

The trap deactivates and resets if 1 minute passes without any creature in the maze.

' (x1) - '' (x1) - [routine] : string {Book 2 - Legacy of the Lost God.system.details.routine} (4 different values) - [initiative] : object {Book 2 - Legacy of the Lost God.system.initiative} - statistic : string {Book 2 - Legacy of the Lost God.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Legacy of the Lost God.system.perception} - details : string {Book 2 - Legacy of the Lost God.system.perception.details} (2 different values) - '' (x23) - 'sharp eyes' (x1) - mod : integer {Book 2 - Legacy of the Lost God.system.perception.mod} (13 different values) - senses : array {Book 2 - Legacy of the Lost God.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Legacy of the Lost God.system.perception.senses.[]} - [acuity] : string {Book 2 - Legacy of the Lost God.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 2 - Legacy of the Lost God.system.perception.senses.[].range} (2 different values) - 60 (x2) - 30 (x2) - type : string {Book 2 - Legacy of the Lost God.system.perception.senses.[].type} (6 different values) - 'darkvision' (x11) - 'low-light-vision' (x7) - 'lifesense' (x2) - 'scent' (x2) - 'see-invisibility' (x1) - 'greater-darkvision' (x1) - [resources] : object {Book 2 - Legacy of the Lost God.system.resources} - [focus] : object {Book 2 - Legacy of the Lost God.system.resources.focus} - max : integer {Book 2 - Legacy of the Lost God.system.resources.focus.max} (3 different values) - 1 (x9) - 3 (x2) - 2 (x1) - value : integer {Book 2 - Legacy of the Lost God.system.resources.focus.value} (3 different values) - 1 (x9) - 3 (x2) - 2 (x1) - saves : object {Book 2 - Legacy of the Lost God.system.saves} - fortitude : object {Book 2 - Legacy of the Lost God.system.saves.fortitude} - saveDetail : string {Book 2 - Legacy of the Lost God.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Legacy of the Lost God.system.saves.fortitude.value} (17 different values) - reflex : object {Book 2 - Legacy of the Lost God.system.saves.reflex} - saveDetail : string {Book 2 - Legacy of the Lost God.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Legacy of the Lost God.system.saves.reflex.value} (13 different values) - will : object {Book 2 - Legacy of the Lost God.system.saves.will} - saveDetail : string {Book 2 - Legacy of the Lost God.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Legacy of the Lost God.system.saves.will.value} (13 different values) - [skills] : object {Book 2 - Legacy of the Lost God.system.skills} - [acrobatics] : object {Book 2 - Legacy of the Lost God.system.skills.acrobatics} - base : integer {Book 2 - Legacy of the Lost God.system.skills.acrobatics.base} (7 different values) - 15 (x4) - 11 (x3) - 10 (x2) - 23 (x1) - 14 (x1) - 13 (x1) - 21 (x1) - [arcana] : object {Book 2 - Legacy of the Lost God.system.skills.arcana} - base : integer {Book 2 - Legacy of the Lost God.system.skills.arcana.base} (4 different values) - 19 (x1) - 16 (x1) - 9 (x1) - 12 (x1) - [athletics] : object {Book 2 - Legacy of the Lost God.system.skills.athletics} - base : integer {Book 2 - Legacy of the Lost God.system.skills.athletics.base} (7 different values) - 19 (x4) - 15 (x4) - 13 (x3) - 17 (x2) - 16 (x1) - 8 (x1) - 10 (x1) - [special] : array {Book 2 - Legacy of the Lost God.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[]} - base : integer {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[].base} (2 different values) - 22 (x1) - 20 (x1) - label : string {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[].label} (2 different values) - 'to disarm' (x1) - 'to Shove' (x1) - predicate : array {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[].predicate.[]} (2 different values) - 'trait:action:disarm' (x1) - 'trait:action:shove' (x1) - [deception] : object {Book 2 - Legacy of the Lost God.system.skills.deception} - base : integer {Book 2 - Legacy of the Lost God.system.skills.deception.base} (9 different values) - 14 (x4) - 21 (x1) - 8 (x1) - 10 (x1) - 22 (x1) - 18 (x1) - 24 (x1) - 11 (x1) - 15 (x1) - [diplomacy] : object {Book 2 - Legacy of the Lost God.system.skills.diplomacy} - base : integer {Book 2 - Legacy of the Lost God.system.skills.diplomacy.base} (6 different values) - 14 (x3) - 22 (x2) - 21 (x1) - 16 (x1) - 11 (x1) - 15 (x1) - [intimidation] : object {Book 2 - Legacy of the Lost God.system.skills.intimidation} - base : integer {Book 2 - Legacy of the Lost God.system.skills.intimidation.base} (10 different values) - 16 (x4) - 11 (x2) - 19 (x1) - 21 (x1) - 8 (x1) - 22 (x1) - 14 (x1) - 10 (x1) - 24 (x1) - 17 (x1) - [nature] : object {Book 2 - Legacy of the Lost God.system.skills.nature} - base : integer {Book 2 - Legacy of the Lost God.system.skills.nature.base} (2 different values) - 16 (x1) - 13 (x1) - [occultism] : object {Book 2 - Legacy of the Lost God.system.skills.occultism} - base : integer {Book 2 - Legacy of the Lost God.system.skills.occultism.base} (3 different values) - 19 (x1) - 13 (x1) - 6 (x1) - [performance] : object {Book 2 - Legacy of the Lost God.system.skills.performance} - base : integer {Book 2 - Legacy of the Lost God.system.skills.performance.base} (6 different values) - 21 (x1) - 8 (x1) - 10 (x1) - 26 (x1) - 16 (x1) - 14 (x1) - [religion] : object {Book 2 - Legacy of the Lost God.system.skills.religion} - base : integer {Book 2 - Legacy of the Lost God.system.skills.religion.base} (3 different values) - 12 (x1) - 18 (x1) - 9 (x1) - [society] : object {Book 2 - Legacy of the Lost God.system.skills.society} - base : integer {Book 2 - Legacy of the Lost God.system.skills.society.base} (6 different values) - 19 (x2) - 16 (x2) - 14 (x1) - 12 (x1) - 6 (x1) - 9 (x1) - [stealth] : object {Book 2 - Legacy of the Lost God.system.skills.stealth} - base : integer {Book 2 - Legacy of the Lost God.system.skills.stealth.base} (9 different values) - 10 (x3) - 15 (x3) - 13 (x2) - 11 (x2) - 19 (x1) - 23 (x1) - 17 (x1) - 18 (x1) - 21 (x1) - [survival] : object {Book 2 - Legacy of the Lost God.system.skills.survival} - base : integer {Book 2 - Legacy of the Lost God.system.skills.survival.base} (5 different values) - 12 (x2) - 13 (x2) - 17 (x1) - 14 (x1) - 11 (x1) - [thievery] : object {Book 2 - Legacy of the Lost God.system.skills.thievery} - base : integer {Book 2 - Legacy of the Lost God.system.skills.thievery.base} (5 different values) - 16 (x2) - 21 (x2) - 13 (x2) - 12 (x1) - 15 (x1) - traits : object {Book 2 - Legacy of the Lost God.system.traits} - rarity : string {Book 2 - Legacy of the Lost God.system.traits.rarity} (4 different values) - 'unique' (x10) - 'uncommon' (x9) - 'common' (x8) - 'rare' (x4) - size : object {Book 2 - Legacy of the Lost God.system.traits.size} - value : string {Book 2 - Legacy of the Lost God.system.traits.size.value} (4 different values) - 'med' (x23) - 'sm' (x3) - 'lg' (x3) - 'huge' (x2) - value : array {Book 2 - Legacy of the Lost God.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 2 - Legacy of the Lost God.system.traits.value.[]} (28 different values) - [creatureType] : string {Book 2 - Legacy of the Lost God.system.creatureType} (same value: '') - [spellcasting] : object {Book 2 - Legacy of the Lost God.system.spellcasting} - rituals : object {Book 2 - Legacy of the Lost God.system.spellcasting.rituals} - dc : integer {Book 2 - Legacy of the Lost God.system.spellcasting.rituals.dc} (same value: 26) - [statusEffects] : array<> {Book 2 - Legacy of the Lost God.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Legacy of the Lost God.type} (2 different values) - 'npc' (x24) - 'hazard' (x7) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Let the Leaves Fall.txt b/output/pf2e/packs/Book 2 - Let the Leaves Fall.txt deleted file mode 100644 index 19a7a92..0000000 --- a/output/pf2e/packs/Book 2 - Let the Leaves Fall.txt +++ /dev/null @@ -1,1087 +0,0 @@ -Book 2 - Let the Leaves Fall -Different values: 19 -===================================== -object {Book 2 - Let the Leaves Fall} - _id : string {Book 2 - Let the Leaves Fall._id} (all different values) - folder : string {Book 2 - Let the Leaves Fall.folder} (same value: '6l7Z2yy4Jmfi4GIm') - img : string {Book 2 - Let the Leaves Fall.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x12) - 'systems/pf2e/icons/default-icons/hazard.svg' (x7) - items : array {Book 2 - Let the Leaves Fall.items} - Length: min=1 max=30 - Value type: object {Book 2 - Let the Leaves Fall.items.[]} - _id : string {Book 2 - Let the Leaves Fall.items.[]._id} (172 different values) - img : string {Book 2 - Let the Leaves Fall.items.[].img} (71 different values) - name : string {Book 2 - Let the Leaves Fall.items.[].name} (139 different values) - sort : integer {Book 2 - Let the Leaves Fall.items.[].sort} (31 different values) - system : object {Book 2 - Let the Leaves Fall.items.[].system} - [actionType] : object {Book 2 - Let the Leaves Fall.items.[].system.actionType} - value : string {Book 2 - Let the Leaves Fall.items.[].system.actionType.value} (4 different values) - 'passive' (x36) - 'action' (x16) - 'reaction' (x12) - 'free' (x1) - [actions] : object {Book 2 - Let the Leaves Fall.items.[].system.actions} - [value] : integer {Book 2 - Let the Leaves Fall.items.[].system.actions.value} (3 different values) - 2 (x10) - 1 (x5) - 3 (x1) - [area] : object {Book 2 - Let the Leaves Fall.items.[].system.area} - type : string {Book 2 - Let the Leaves Fall.items.[].system.area.type} (2 different values) - 'burst' (x7) - 'line' (x3) - value : integer {Book 2 - Let the Leaves Fall.items.[].system.area.value} (5 different values) - 20 (x4) - 60 (x2) - 10 (x2) - 30 (x1) - 120 (x1) - [attack] : object {Book 2 - Let the Leaves Fall.items.[].system.attack} - value : string {Book 2 - Let the Leaves Fall.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Let the Leaves Fall.items.[].system.attackEffects} - [custom] : string {Book 2 - Let the Leaves Fall.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Let the Leaves Fall.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.attackEffects.value.[]} (3 different values) - 'grab' (x1) - 'carrion-fever' (x1) - 'sagebane' (x1) - [autoHeightenLevel] : object {Book 2 - Let the Leaves Fall.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 2 - Let the Leaves Fall.items.[].system.baseItem} (5 different values) - 'shortsword' (x2) - 'spear' (x1) - 'katana' (x1) - 'morningstar' (x1) - 'temple-sword' (x1) - [bonus] : object {Book 2 - Let the Leaves Fall.items.[].system.bonus} - value : integer {Book 2 - Let the Leaves Fall.items.[].system.bonus.value} (9 different values) - 0 (x6) - 15 (x5) - 12 (x4) - 17 (x3) - 10 (x2) - 14 (x2) - 13 (x2) - 18 (x1) - 16 (x1) - [bonusDamage] : object {Book 2 - Let the Leaves Fall.items.[].system.bonusDamage} - value : integer {Book 2 - Let the Leaves Fall.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Let the Leaves Fall.items.[].system.bulk} - value : mixed - integer {Book 2 - Let the Leaves Fall.items.[].system.bulk.value} (2 different values) - 1 (x4) - 0 (x1) - float {Book 2 - Let the Leaves Fall.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 2 - Let the Leaves Fall.items.[].system.category} (5 different values) - 'offensive' (x37) - 'defensive' (x23) - 'interaction' (x5) - 'martial' (x4) - 'simple' (x2) - [containerId] : empty - [cost] : object {Book 2 - Let the Leaves Fall.items.[].system.cost} - value : string {Book 2 - Let the Leaves Fall.items.[].system.cost.value} (2 different values) - '' (x75) - 'black onyx, see Table 7-1' (x1) - description : object {Book 2 - Let the Leaves Fall.items.[].system.description} - value : string {Book 2 - Let the Leaves Fall.items.[].system.description.value} (125 different values) - [counteraction] : boolean {Book 2 - Let the Leaves Fall.items.[].system.counteraction} (2 different values) - False (x72) - True (x4) - [damage] : object {Book 2 - Let the Leaves Fall.items.[].system.damage} - [0] : object {Book 2 - Let the Leaves Fall.items.[].system.damage.0} - [applyMod] : boolean {Book 2 - Let the Leaves Fall.items.[].system.damage.0.applyMod} (2 different values) - False (x15) - True (x5) - [category] : empty - formula : string {Book 2 - Let the Leaves Fall.items.[].system.damage.0.formula} (10 different values) - '2d10' (x4) - '2d4' (x4) - '1d8' (x4) - '0' (x3) - '1d6' (x3) - '4d12' (x2) - '6d6' (x2) - '8d6' (x1) - '4d10' (x1) - '2d8' (x1) - kinds : array {Book 2 - Let the Leaves Fall.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x25) - 'healing' (x4) - materials : array<> {Book 2 - Let the Leaves Fall.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Let the Leaves Fall.items.[].system.damage.0.type} (9 different values) - 'mental' (x7) - 'sonic' (x4) - 'void' (x4) - 'spirit' (x3) - 'electricity' (x2) - 'untyped' (x2) - 'bludgeoning' (x1) - 'force' (x1) - 'vitality' (x1) - [damageType] : string {Book 2 - Let the Leaves Fall.items.[].system.damage.damageType} (3 different values) - 'piercing' (x3) - 'slashing' (x2) - 'bludgeoning' (x1) - [dice] : integer {Book 2 - Let the Leaves Fall.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - Let the Leaves Fall.items.[].system.damage.die} (2 different values) - 'd6' (x5) - 'd8' (x1) - [gcU9LYuQezmqqIr2] : object {Book 2 - Let the Leaves Fall.items.[].system.damage.gcU9LYuQezmqqIr2} - applyMod : boolean {Book 2 - Let the Leaves Fall.items.[].system.damage.gcU9LYuQezmqqIr2.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Let the Leaves Fall.items.[].system.damage.gcU9LYuQezmqqIr2.formula} (same value: '1d6') - kinds : array {Book 2 - Let the Leaves Fall.items.[].system.damage.gcU9LYuQezmqqIr2.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.damage.gcU9LYuQezmqqIr2.kinds.[]} (same value: 'healing') - materials : array<> {Book 2 - Let the Leaves Fall.items.[].system.damage.gcU9LYuQezmqqIr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Let the Leaves Fall.items.[].system.damage.gcU9LYuQezmqqIr2.type} (same value: 'untyped') - [damageRolls] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls} - [0] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.0} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.0.damage} (6 different values) - '2d8+4' (x1) - '2d6+4' (x1) - '2d6+8' (x1) - '1d6+7' (x1) - '1d8+7' (x1) - '1d10+5' (x1) - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.0.damageType} (3 different values) - 'slashing' (x3) - 'piercing' (x2) - 'bludgeoning' (x1) - [1] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.1} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.1.damageType} (same value: 'mental') - [1q7qsJbvWauVxxWy] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.1q7qsJbvWauVxxWy} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.1q7qsJbvWauVxxWy.damage} (same value: '2d6+6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.1q7qsJbvWauVxxWy.damageType} (same value: 'piercing') - [5DkczEih2U0SMjVL] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.5DkczEih2U0SMjVL} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.5DkczEih2U0SMjVL.damage} (same value: '1d8+5') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.5DkczEih2U0SMjVL.damageType} (same value: 'slashing') - [5Tkoawu0uFMljvg3] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.5Tkoawu0uFMljvg3} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.5Tkoawu0uFMljvg3.damage} (same value: '2d6+2') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.5Tkoawu0uFMljvg3.damageType} (same value: 'bludgeoning') - [8a49gf7iwdxq2kp40clf] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damage} (same value: '1d6+8') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damageType} (same value: 'bludgeoning') - [E9D2H7Mcv0xUPiPx] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.E9D2H7Mcv0xUPiPx} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.E9D2H7Mcv0xUPiPx.damage} (same value: '1d8+9') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.E9D2H7Mcv0xUPiPx.damageType} (same value: 'bludgeoning') - [J3oHhDVguNiX0mH9] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.J3oHhDVguNiX0mH9} - category : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.J3oHhDVguNiX0mH9.category} (same value: 'persistent') - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.J3oHhDVguNiX0mH9.damage} (same value: '1d6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.J3oHhDVguNiX0mH9.damageType} (same value: 'bleed') - [OCuAPxltaH3bbvC8] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.OCuAPxltaH3bbvC8} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.OCuAPxltaH3bbvC8.damage} (same value: '2d6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.OCuAPxltaH3bbvC8.damageType} (same value: 'mental') - [OTchPl7dqOdMtwoR] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.OTchPl7dqOdMtwoR} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.OTchPl7dqOdMtwoR.damage} (same value: '1d4+6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.OTchPl7dqOdMtwoR.damageType} (same value: 'piercing') - [SZ57kCe0wEojDHzv] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.SZ57kCe0wEojDHzv} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.SZ57kCe0wEojDHzv.damage} (same value: '1d6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.SZ57kCe0wEojDHzv.damageType} (same value: 'mental') - [VDkbGCeNOn9egSYn] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.VDkbGCeNOn9egSYn} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.VDkbGCeNOn9egSYn.damage} (same value: '1d6+7') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.VDkbGCeNOn9egSYn.damageType} (same value: 'slashing') - [by5cqzhyzabt6pfeqtb5] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.by5cqzhyzabt6pfeqtb5} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.by5cqzhyzabt6pfeqtb5.damage} (same value: '1d6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.by5cqzhyzabt6pfeqtb5.damageType} (same value: 'electricity') - [fp84sqbg7ri2uvdwtjrh] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.fp84sqbg7ri2uvdwtjrh} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.fp84sqbg7ri2uvdwtjrh.damage} (same value: '1d6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.fp84sqbg7ri2uvdwtjrh.damageType} (same value: 'electricity') - [h2ye4kSnrLWVVo6x] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.h2ye4kSnrLWVVo6x} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.h2ye4kSnrLWVVo6x.damage} (same value: '2d8+8') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.h2ye4kSnrLWVVo6x.damageType} (same value: 'slashing') - [lZ9h6Tr6KKliwnDi] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.lZ9h6Tr6KKliwnDi} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.lZ9h6Tr6KKliwnDi.damage} (same value: '2d6+6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.lZ9h6Tr6KKliwnDi.damageType} (same value: 'piercing') - [oC0Krjukglum7KAF] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.oC0Krjukglum7KAF} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.oC0Krjukglum7KAF.damage} (same value: '1d6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.oC0Krjukglum7KAF.damageType} (same value: 'mental') - q4My2bi8hjsEIIc0 : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.q4My2bi8hjsEIIc0} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.q4My2bi8hjsEIIc0.damage} (same value: '2d8+7') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.q4My2bi8hjsEIIc0.damageType} (same value: 'void') - [rgqwwr4quzch137ojdxw] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.rgqwwr4quzch137ojdxw} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damage} (same value: '2d8+8') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damageType} (same value: 'void') - [s7xa90JbCur0EyVl] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.s7xa90JbCur0EyVl} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.s7xa90JbCur0EyVl.damage} (same value: '1d8') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.s7xa90JbCur0EyVl.damageType} (same value: 'mental') - [w9qzsteb6tkmoqekrmm2] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damage} (same value: '1d4') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damageType} (same value: 'void') - [xJwZKRkzwQ9eFyyJ] : object {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.xJwZKRkzwQ9eFyyJ} - damage : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.xJwZKRkzwQ9eFyyJ.damage} (same value: '2d6+6') - damageType : string {Book 2 - Let the Leaves Fall.items.[].system.damageRolls.xJwZKRkzwQ9eFyyJ.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 2 - Let the Leaves Fall.items.[].system.deathNote} (same value: True) - [defense] : object {Book 2 - Let the Leaves Fall.items.[].system.defense} - save : object {Book 2 - Let the Leaves Fall.items.[].system.defense.save} - basic : boolean {Book 2 - Let the Leaves Fall.items.[].system.defense.save.basic} (2 different values) - False (x20) - True (x12) - statistic : string {Book 2 - Let the Leaves Fall.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x16) - 'will' (x14) - 'reflex' (x2) - [duration] : object {Book 2 - Let the Leaves Fall.items.[].system.duration} - sustained : boolean {Book 2 - Let the Leaves Fall.items.[].system.duration.sustained} (2 different values) - False (x68) - True (x8) - value : string {Book 2 - Let the Leaves Fall.items.[].system.duration.value} (14 different values) - [equipped] : object {Book 2 - Let the Leaves Fall.items.[].system.equipped} - carryType : string {Book 2 - Let the Leaves Fall.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 2 - Let the Leaves Fall.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {Book 2 - Let the Leaves Fall.items.[].system.frequency} - max : integer {Book 2 - Let the Leaves Fall.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Let the Leaves Fall.items.[].system.frequency.per} (3 different values) - 'PT1H' (x2) - 'day' (x1) - 'round' (x1) - value : integer {Book 2 - Let the Leaves Fall.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 2 - Let the Leaves Fall.items.[].system.group} (3 different values) - 'sword' (x4) - 'spear' (x1) - 'club' (x1) - [hardness] : integer {Book 2 - Let the Leaves Fall.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening} - [damage] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.damage} - 0 : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.damage.0} (7 different values) - '1d6' (x6) - '1d10' (x5) - '1d8' (x5) - '2d6' (x3) - '2d4' (x2) - '1d12' (x2) - '1d4' (x2) - [interval] : integer {Book 2 - Let the Leaves Fall.items.[].system.heightening.interval} (2 different values) - 1 (x19) - 2 (x6) - type : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.type} (2 different values) - 'interval' (x25) - 'fixed' (x13) - [levels] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels} - [10] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.10} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.10.damage} - gcU9LYuQezmqqIr2 : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2} - applyMod : boolean {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.formula} (same value: '1d10') - materials : array<> {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.type} (same value: 'untyped') - [3] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.3} - [range] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [target] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x2) - '10 objects' (x2) - '1 unattended object with a Bulk of 1 or less' (x1) - [4] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.4} - target : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.4.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - [5] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.5} - [range] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x2) - '60 feet' (x1) - target : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.5.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.6} - [range] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.6.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x2) - 'any number of objects' (x2) - [7] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.7} - [target] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - damage : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.7.damage} - gcU9LYuQezmqqIr2 : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2} - applyMod : boolean {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.formula} (same value: '1d8') - materials : array<> {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.type} (same value: 'untyped') - [8] : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.8} - target : object {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.8.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : object {Book 2 - Let the Leaves Fall.items.[].system.hp} - max : integer {Book 2 - Let the Leaves Fall.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - Let the Leaves Fall.items.[].system.hp.value} (same value: 0) - [level] : object {Book 2 - Let the Leaves Fall.items.[].system.level} - value : integer {Book 2 - Let the Leaves Fall.items.[].system.level.value} (8 different values) - 1 (x40) - 2 (x14) - 3 (x9) - 0 (x7) - 4 (x7) - 5 (x4) - 8 (x1) - 6 (x1) - [location] : object {Book 2 - Let the Leaves Fall.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Let the Leaves Fall.items.[].system.location.heightenedLevel} (6 different values) - 2 (x15) - 3 (x14) - 5 (x11) - 1 (x10) - 4 (x6) - 8 (x1) - [value] : string {Book 2 - Let the Leaves Fall.items.[].system.location.value} (6 different values) - 'C87slniCJsgBKjT2' (x23) - 'sWvwwPLnXJTX65vX' (x20) - 'jAcMhmLTK9Y34bhZ' (x13) - '4X4XIvhV18sXSKeu' (x10) - 'jexX5224KJzM2p7U' (x4) - 'QuSzkFT66YGAGqLE' (x4) - [mod] : object {Book 2 - Let the Leaves Fall.items.[].system.mod} - value : integer {Book 2 - Let the Leaves Fall.items.[].system.mod.value} (3 different values) - 13 (x1) - 11 (x1) - 15 (x1) - [overlays] : object {Book 2 - Let the Leaves Fall.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - 37gy7l19tik74o4s : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - 7qdtetowq348s9oc : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [cUFX7ExSLeoa3vIF] : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - lfxcoz2d3f8j2zq1 : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [z04svm1cvfcxtplb] : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [zFWsMjoeCnLxqJaV] : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Let the Leaves Fall.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Let the Leaves Fall.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - Let the Leaves Fall.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - publication : object {Book 2 - Let the Leaves Fall.items.[].system.publication} - license : string {Book 2 - Let the Leaves Fall.items.[].system.publication.license} (2 different values) - 'OGL' (x166) - 'ORC' (x14) - remaster : boolean {Book 2 - Let the Leaves Fall.items.[].system.publication.remaster} (2 different values) - False (x166) - True (x14) - title : string {Book 2 - Let the Leaves Fall.items.[].system.publication.title} (8 different values) - '' (x84) - 'Pathfinder Core Rulebook' (x65) - 'Pathfinder Player Core' (x14) - 'Pathfinder Bestiary' (x8) - 'Pathfinder Bestiary 2' (x5) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Lost Omens Travel Guide' (x1) - 'Pathfinder #197: Let the Leaves Fall' (x1) - [material] : object {Book 2 - Let the Leaves Fall.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {Book 2 - Let the Leaves Fall.items.[].system.price} - value : object {Book 2 - Let the Leaves Fall.items.[].system.price.value} - [gp] : integer {Book 2 - Let the Leaves Fall.items.[].system.price.value.gp} (2 different values) - 2 (x2) - 1 (x1) - [sp] : integer {Book 2 - Let the Leaves Fall.items.[].system.price.value.sp} (3 different values) - 9 (x2) - 1 (x1) - 5 (x1) - [quantity] : integer {Book 2 - Let the Leaves Fall.items.[].system.quantity} (2 different values) - 1 (x6) - 2 (x1) - rules : ignored (Foundry rules object) {Book 2 - Let the Leaves Fall.items.[].system.rules} - [proficient] : object {Book 2 - Let the Leaves Fall.items.[].system.proficient} - value : integer {Book 2 - Let the Leaves Fall.items.[].system.proficient.value} (same value: 0) - traits : object {Book 2 - Let the Leaves Fall.items.[].system.traits} - [rarity] : string {Book 2 - Let the Leaves Fall.items.[].system.traits.rarity} (3 different values) - 'common' (x110) - 'uncommon' (x5) - 'rare' (x1) - [traditions] : array {Book 2 - Let the Leaves Fall.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x55) - 'arcane' (x43) - 'divine' (x43) - 'primal' (x27) - [value] : array {Book 2 - Let the Leaves Fall.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 2 - Let the Leaves Fall.items.[].system.traits.value.[]} (51 different values) - [prepared] : object {Book 2 - Let the Leaves Fall.items.[].system.prepared} - value : string {Book 2 - Let the Leaves Fall.items.[].system.prepared.value} (2 different values) - 'innate' (x8) - 'spontaneous' (x1) - [proficiency] : object {Book 2 - Let the Leaves Fall.items.[].system.proficiency} - value : integer {Book 2 - Let the Leaves Fall.items.[].system.proficiency.value} (same value: 1) - [range] : object {Book 2 - Let the Leaves Fall.items.[].system.range} - value : string {Book 2 - Let the Leaves Fall.items.[].system.range.value} (10 different values) - '30 feet' (x30) - 'touch' (x14) - '' (x11) - '120 feet' (x6) - '60 feet' (x5) - 'varies' (x4) - '500 feet' (x3) - '10 feet' (x1) - 'see text' (x1) - 'planetary' (x1) - [reload] : object {Book 2 - Let the Leaves Fall.items.[].system.reload} - value : string {Book 2 - Let the Leaves Fall.items.[].system.reload.value} (2 different values) - '' (x5) - '-' (x1) - [requirements] : string {Book 2 - Let the Leaves Fall.items.[].system.requirements} (same value: '') - 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Let the Leaves Fall.items.[].system.runes.property.[]} (2 different values) - 'ghostTouch' (x1) - 'wounding' (x1) - striking : integer {Book 2 - Let the Leaves Fall.items.[].system.runes.striking} (2 different values) - 0 (x4) - 1 (x2) - [showSlotlessLevels] : object {Book 2 - Let the Leaves Fall.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Let the Leaves Fall.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Let the Leaves Fall.items.[].system.size} (2 different values) - 'med' (x4) - 'lg' (x3) - [slots] : object {Book 2 - Let the Leaves Fall.items.[].system.slots} - [slot1] : object {Book 2 - Let the Leaves Fall.items.[].system.slots.slot1} - max : integer {Book 2 - Let the Leaves Fall.items.[].system.slots.slot1.max} (same value: 4) - value : integer {Book 2 - Let the Leaves Fall.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {Book 2 - Let the Leaves Fall.items.[].system.slots.slot2} - max : integer {Book 2 - Let the Leaves Fall.items.[].system.slots.slot2.max} (same value: 4) - value : integer {Book 2 - Let the Leaves Fall.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Book 2 - Let the Leaves Fall.items.[].system.slots.slot3} - max : integer {Book 2 - Let the Leaves Fall.items.[].system.slots.slot3.max} (same value: 4) - value : integer {Book 2 - Let the Leaves Fall.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Book 2 - Let the Leaves Fall.items.[].system.slots.slot4} - max : integer {Book 2 - Let the Leaves Fall.items.[].system.slots.slot4.max} (same value: 3) - value : integer {Book 2 - Let the Leaves Fall.items.[].system.slots.slot4.value} (same value: 3) - [slug] : string {Book 2 - Let the Leaves Fall.items.[].system.slug} (74 different values) - [spelldc] : object {Book 2 - Let the Leaves Fall.items.[].system.spelldc} - dc : integer {Book 2 - Let the Leaves Fall.items.[].system.spelldc.dc} (7 different values) - 18 (x2) - 25 (x2) - 20 (x1) - 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value : string {Book 2 - Let the Leaves Fall.items.[].system.tradition.value} (2 different values) - 'occult' (x7) - 'divine' (x2) - [usage] : object {Book 2 - Let the Leaves Fall.items.[].system.usage} - [canBeAmmo] : boolean {Book 2 - Let the Leaves Fall.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 2 - Let the Leaves Fall.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x6) - 'other' (x1) - [weaponType] : object {Book 2 - Let the Leaves Fall.items.[].system.weaponType} - value : string {Book 2 - Let the Leaves Fall.items.[].system.weaponType.value} (2 different values) - 'melee' (x19) - 'ranged' (x1) - type : string {Book 2 - Let the Leaves Fall.items.[].type} (7 different values) - 'spell' (x76) - 'action' (x65) - 'melee' (x20) - 'spellcastingEntry' (x9) - 'weapon' (x6) - 'lore' (x3) - 'equipment' (x1) - [_stats] : object {Book 2 - Let the Leaves Fall.items.[]._stats} - compendiumSource : string {Book 2 - Let the Leaves Fall.items.[]._stats.compendiumSource} (72 different values) - [flags] : object {Book 2 - Let the Leaves Fall.items.[].flags} - pf2e : object {Book 2 - Let the Leaves Fall.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Let the Leaves Fall.items.[].flags.pf2e.linkedWeapon} (5 different values) - 'hOBn96ooVm55dUOk' (x1) - 'DO2xieZFaN1wHSUJ' (x1) - 'z7ez8pdfy9PVHzxR' (x1) - 'GQcODA0Wtnuc1z2H' (x1) - 'jbumXTpqQASbYliL' (x1) - name : string {Book 2 - Let the Leaves Fall.name} (all different values) - system : object {Book 2 - Let the Leaves Fall.system} - attributes : object {Book 2 - Let the Leaves Fall.system.attributes} - ac : object {Book 2 - Let the Leaves Fall.system.attributes.ac} - [details] : string {Book 2 - Let the Leaves Fall.system.attributes.ac.details} (same value: '') - value : integer {Book 2 - Let the Leaves Fall.system.attributes.ac.value} (9 different values) - 21 (x4) - 0 (x3) - 22 (x3) - 23 (x3) - 17 (x2) - 19 (x1) - 20 (x1) - 24 (x1) - 25 (x1) - [emitsSound] : string {Book 2 - Let the Leaves Fall.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 2 - Let the Leaves Fall.system.attributes.hardness} (2 different values) - 0 (x6) - 14 (x1) - hp : object {Book 2 - Let the Leaves Fall.system.attributes.hp} - details : string {Book 2 - Let the Leaves Fall.system.attributes.hp.details} (3 different values) - '' (x14) - 'void healing' (x3) - 'void healing, rejuvenation' (x2) - max : integer {Book 2 - Let the Leaves Fall.system.attributes.hp.max} (14 different values) - temp : integer {Book 2 - Let the Leaves Fall.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Let the Leaves Fall.system.attributes.hp.value} (14 different values) - [allSaves] : object {Book 2 - Let the Leaves Fall.system.attributes.allSaves} - value : string {Book 2 - Let the Leaves Fall.system.attributes.allSaves.value} (same value: '') - [immunities] : array {Book 2 - Let the Leaves Fall.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 2 - Let the Leaves Fall.system.attributes.immunities.[]} - [exceptions] : array<> {Book 2 - Let the Leaves Fall.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Let the Leaves Fall.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Book 2 - Let the Leaves Fall.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 2 - Let the Leaves Fall.system.attributes.resistances.[]} - doubleVs : array {Book 2 - Let the Leaves Fall.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 2 - Let the Leaves Fall.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 2 - Let the Leaves Fall.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Book 2 - Let the Leaves Fall.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - type : string {Book 2 - Let the Leaves Fall.system.attributes.resistances.[].type} (5 different values) - 'void' (x4) - 'fire' (x2) - 'all-damage' (x2) - 'mental' (x1) - 'sonic' (x1) - value : integer {Book 2 - Let the Leaves Fall.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {Book 2 - Let the Leaves Fall.system.attributes.speed} - otherSpeeds : array {Book 2 - Let the Leaves Fall.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 2 - Let the Leaves Fall.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Let the Leaves Fall.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Book 2 - Let the Leaves Fall.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 40 (x2) - 35 (x2) - 25 (x1) - [special] : string {Book 2 - Let the Leaves Fall.system.attributes.speed.special} (same value: '') - value : integer {Book 2 - Let the Leaves Fall.system.attributes.speed.value} (7 different values) - 25 (x4) - 0 (x3) - 40 (x1) - 15 (x1) - 10 (x1) - 30 (x1) - 35 (x1) - [stealth] : object {Book 2 - Let the Leaves Fall.system.attributes.stealth} - details : string {Book 2 - Let the Leaves Fall.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x5) - '

(expert) to catch glimpses of ghostly figures drowning in the water below.

' (x1) - '

(trained)

' (x1) - value : integer {Book 2 - Let the Leaves Fall.system.attributes.stealth.value} (5 different values) - 13 (x2) - 15 (x2) - 20 (x1) - 22 (x1) - 0 (x1) - [weaknesses] : array {Book 2 - Let the Leaves Fall.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 2 - Let the Leaves Fall.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 2 - Let the Leaves Fall.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Let the Leaves Fall.system.attributes.weaknesses.[].type} (3 different values) - 'vitality' (x4) - 'silver' (x4) - 'cold-iron' (x2) - value : integer {Book 2 - Let the Leaves Fall.system.attributes.weaknesses.[].value} (2 different values) - 5 (x9) - 10 (x1) - [creatureType] : string {Book 2 - Let the Leaves Fall.system.creatureType} (same value: '') - details : object {Book 2 - Let the Leaves Fall.system.details} - [description] : string {Book 2 - Let the Leaves Fall.system.details.description} (7 different values) - '

Ghostly arms rise up from the water to clutch and grab, while a geyser of leech-infested water sprays up into the central shrine.

' (x1) - '

Reflections viewed in the water here appear monstrous and fiendish.

' (x1) - '

A strange shadowy figure churns in the waters at Goh\'s feet.

' (x1) - '

The sound of toppling trees and thunderous footsteps fills the air, as if some immense giant had taken notice and now slowly approaches through the forest.

' (x1) - '

The branches of the stone tree statue animate, extend, and lash out at intruders.

' (x1) - '

A miasma of foul-smelling vapor with shrieking faces barely visible in the steam bubbles up from the soup.

' (x1) - '

A ghostly woman floats quietly through the shop, plucking hair and sending it slithering into the rafters or out to infest uncooked steamed buns.

' (x1) - [disable] : string {Book 2 - Let the Leaves Fall.system.details.disable} (7 different values) - '

@Check[religion|dc:20] to offer prayers to calm the haunt, or @Check[intimidation|dc:23] to threaten the unquiet spirits away

' (x1) - '

@Check[religion|dc:20] to exorcise the haunt, or @Check[intimidation|dc:23] to turn the fear back on the haunt and overwhelm it

' (x1) - '

@Check[diplomacy|dc:21] to calm Goh enough that the haunt dissipates, @Check[religion|dc:23] to exorcise the haunt, or @Check[intimidation|dc:25] to "scare the shame" out of Goh

' (x1) - '

@Check[nature|dc:23] or @Check[religion|dc:23] to offer prayers against the evil to reduce Kugaptee\'s Anger\'s actions during its routine to 1 (see below) for 1 round; Placing Sui-Jing\'s heart into her corpse at area A2 is the only way to disable this hazard

' (x1) - '

@Check[religion|dc:25] to exorcise the haunt, or @Check[intimidation|dc:28] to appear overwhelmingly strong of body and mind

' (x1) - '

@Check[cooking-lore|dc:19] to neutralize the haunted stew with the addition of a few select spices from nearby shelves, or @Check[religion|dc:25] to exorcise the haunt

' (x1) - '

@Check[diplomacy|dc:23] to calm the upset spirit down, or @Check[religion|dc:21] to convince the spirit to abandon the haunting via prayer. If the PCs use Hinode Akari\'s name or otherwise let the haunt know that they understand her story, checks to Disable this haunt gain a +2 circumstance bonus.

' (x1) - [isComplex] : boolean {Book 2 - Let the Leaves Fall.system.details.isComplex} (2 different values) - True (x5) - False (x2) - level : object {Book 2 - Let the Leaves Fall.system.details.level} - value : integer {Book 2 - Let the Leaves Fall.system.details.level.value} (6 different values) - 5 (x5) - 6 (x5) - 3 (x3) - 7 (x3) - 4 (x2) - 2 (x1) - publication : object {Book 2 - Let the Leaves Fall.system.details.publication} - license : string {Book 2 - Let the Leaves Fall.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Let the Leaves Fall.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Let the Leaves Fall.system.details.publication.title} (same value: 'Pathfinder #197: Let the Leaves Fall') - [blurb] : string {Book 2 - Let the Leaves Fall.system.details.blurb} (6 different values) - '' (x7) - 'Variant giant vulture' (x1) - 'Variant female storm hag' (x1) - 'Variant male kurobozu' (x1) - 'Female variant deathless acolyte of Kugaptee' (x1) - 'Female human ghost' (x1) - [languages] : object {Book 2 - Let the Leaves Fall.system.details.languages} - details : string {Book 2 - Let the Leaves Fall.system.details.languages.details} (3 different values) - '' (x10) - '(can\'t speak any language); telepathy 120 feet' (x1) - 'voice of the storm' (x1) - value : array {Book 2 - Let the Leaves Fall.system.details.languages.value} - Length: min=1 max=4 - Value type: string {Book 2 - Let the Leaves Fall.system.details.languages.value.[]} (5 different values) - 'common' (x12) - 'aklo' (x7) - 'necril' (x6) - 'jotun' (x1) - 'sussuran' (x1) - [privateNotes] : string {Book 2 - Let the Leaves Fall.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Let the Leaves Fall.system.details.publicNotes} (12 different values) - [reset] : string {Book 2 - Let the Leaves Fall.system.details.reset} (6 different values) - '' (x2) - '

The haunt deactivates and resets at the start of any round in which the PCs aren\'t in the river, on the bridges, or in the shrines, but the leech swarms remain in the shrine for 10 minutes before retreating back into the water below.

' (x1) - '

The haunt resets immediately and can trigger again the next round.

' (x1) - '

The haunt ends if Goh dies and doesn\'t reset. If Goh is dragged out of the water, the haunt ends at the end of its next turn but resets immediately the next time Goh enters the river.

' (x1) - '

1 hour

' (x1) - '

The haunt resets 1 round after the lid is replaced on the cooking pot.

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[value] : integer {Book 2 - Let the Leaves Fall.system.saves.will.value} (8 different values) - 0 (x5) - 12 (x3) - 17 (x3) - 14 (x2) - 4 (x1) - 8 (x1) - 9 (x1) - 13 (x1) - [statusEffects] : array<> {Book 2 - Let the Leaves Fall.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 2 - Let the Leaves Fall.system.traits} - rarity : string {Book 2 - Let the Leaves Fall.system.traits.rarity} (4 different values) - 'unique' (x12) - 'rare' (x4) - 'uncommon' (x2) - 'common' (x1) - size : object {Book 2 - Let the Leaves Fall.system.traits.size} - value : string {Book 2 - Let the Leaves Fall.system.traits.size.value} (3 different values) - 'med' (x15) - 'lg' (x3) - 'sm' (x1) - value : array {Book 2 - Let the Leaves Fall.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 2 - Let the Leaves Fall.system.traits.value.[]} (17 different values) - [abilities] : object {Book 2 - Let the Leaves Fall.system.abilities} - cha : object {Book 2 - Let the Leaves Fall.system.abilities.cha} - mod : integer {Book 2 - Let the Leaves Fall.system.abilities.cha.mod} (6 different values) - 3 (x4) - 2 (x2) - 4 (x2) - 6 (x2) - 1 (x1) - 0 (x1) - con : object {Book 2 - Let the Leaves Fall.system.abilities.con} - mod : integer {Book 2 - Let the Leaves Fall.system.abilities.con.mod} (5 different values) - 2 (x4) - 4 (x3) - 1 (x2) - 0 (x2) - 5 (x1) - dex : object {Book 2 - Let the Leaves Fall.system.abilities.dex} - mod : integer {Book 2 - Let the Leaves Fall.system.abilities.dex.mod} (3 different values) - 3 (x5) - 2 (x4) - 4 (x3) - int : object {Book 2 - Let the Leaves Fall.system.abilities.int} - mod : integer {Book 2 - Let the Leaves Fall.system.abilities.int.mod} (4 different values) - 2 (x5) - 0 (x4) - 1 (x2) - 4 (x1) - str : object {Book 2 - Let the Leaves Fall.system.abilities.str} - mod : integer {Book 2 - Let the Leaves Fall.system.abilities.str.mod} (4 different values) - 4 (x6) - -5 (x3) - 5 (x2) - 3 (x1) - wis : object {Book 2 - Let the Leaves Fall.system.abilities.wis} - mod : integer {Book 2 - Let the Leaves Fall.system.abilities.wis.mod} (5 different values) - 3 (x5) - 4 (x3) - 2 (x2) - 5 (x1) - 6 (x1) - [initiative] : object {Book 2 - Let the Leaves Fall.system.initiative} - statistic : string {Book 2 - Let the Leaves Fall.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Let the Leaves Fall.system.perception} - details : string {Book 2 - Let the Leaves Fall.system.perception.details} (2 different values) - '' (x11) - 'stormsight' (x1) - mod : integer {Book 2 - Let the Leaves Fall.system.perception.mod} (7 different values) - 15 (x3) - 9 (x2) - 12 (x2) - 14 (x2) - 10 (x1) - 11 (x1) - 18 (x1) - senses : array {Book 2 - Let the Leaves Fall.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Let the Leaves Fall.system.perception.senses.[]} - [acuity] : string {Book 2 - Let the Leaves Fall.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x1) - 'precise' (x1) - [range] : integer {Book 2 - Let the Leaves Fall.system.perception.senses.[].range} (2 different values) - 30 (x1) - 120 (x1) - type : string {Book 2 - Let the Leaves Fall.system.perception.senses.[].type} (4 different values) - 'darkvision' (x9) - 'scent' (x1) - 'lifesense' (x1) - 'low-light-vision' (x1) - [vision] : boolean {Book 2 - Let the Leaves Fall.system.perception.vision} (same value: False) - [resources] : object {Book 2 - Let the Leaves Fall.system.resources} - [focus] : object {Book 2 - Let the Leaves Fall.system.resources.focus} - max : integer {Book 2 - Let the Leaves Fall.system.resources.focus.max} (2 different values) - 0 (x1) - 1 (x1) - value : integer {Book 2 - Let the Leaves Fall.system.resources.focus.value} (2 different values) - 0 (x1) - 1 (x1) - [skills] : object {Book 2 - Let the Leaves Fall.system.skills} - [acrobatics] : object {Book 2 - Let the Leaves Fall.system.skills.acrobatics} - base : integer {Book 2 - Let the Leaves Fall.system.skills.acrobatics.base} (5 different values) - 11 (x4) - 13 (x2) - 15 (x2) - 10 (x1) - 14 (x1) - [athletics] : object {Book 2 - Let the Leaves Fall.system.skills.athletics} - base : integer {Book 2 - Let the Leaves Fall.system.skills.athletics.base} (7 different values) - 13 (x1) - 12 (x1) - 16 (x1) - 8 (x1) - 11 (x1) - 15 (x1) - 17 (x1) - [deception] : object {Book 2 - Let the Leaves Fall.system.skills.deception} - base : integer {Book 2 - Let the Leaves Fall.system.skills.deception.base} (4 different values) - 15 (x2) - 8 (x1) - 11 (x1) - 7 (x1) - [diplomacy] : object {Book 2 - Let the Leaves Fall.system.skills.diplomacy} - base : integer {Book 2 - Let the Leaves Fall.system.skills.diplomacy.base} (same value: 17) - [intimidation] : object {Book 2 - Let the Leaves Fall.system.skills.intimidation} - base : integer {Book 2 - Let the Leaves Fall.system.skills.intimidation.base} (5 different values) - 11 (x2) - 12 (x1) - 13 (x1) - 7 (x1) - 17 (x1) - medicine : object {Book 2 - Let the Leaves Fall.system.skills.medicine} - base : integer {Book 2 - Let the Leaves Fall.system.skills.medicine.base} (same value: 17) - nature : object {Book 2 - Let the Leaves Fall.system.skills.nature} - base : integer {Book 2 - Let the Leaves Fall.system.skills.nature.base} (same value: 15) - [occultism] : object {Book 2 - Let the Leaves Fall.system.skills.occultism} - base : integer {Book 2 - Let the Leaves Fall.system.skills.occultism.base} (5 different values) - 11 (x2) - 13 (x2) - 8 (x1) - 6 (x1) - 10 (x1) - [religion] : object {Book 2 - Let the Leaves Fall.system.skills.religion} - base : integer {Book 2 - Let the Leaves Fall.system.skills.religion.base} (4 different values) - 12 (x1) - 9 (x1) - 15 (x1) - 17 (x1) - [society] : object {Book 2 - Let the Leaves Fall.system.skills.society} - base : integer {Book 2 - Let the Leaves Fall.system.skills.society.base} (same value: 13) - [stealth] : object {Book 2 - Let the Leaves Fall.system.skills.stealth} - base : integer {Book 2 - Let the Leaves Fall.system.skills.stealth.base} (6 different values) - 11 (x2) - 10 (x1) - 13 (x1) - 9 (x1) - 14 (x1) - 17 (x1) - [survival] : object {Book 2 - Let the Leaves Fall.system.skills.survival} - base : integer {Book 2 - Let the Leaves Fall.system.skills.survival.base} (2 different values) - 15 (x2) - 14 (x1) - [thievery] : object {Book 2 - Let the Leaves Fall.system.skills.thievery} - base : integer {Book 2 - Let the Leaves Fall.system.skills.thievery.base} (same value: 10) - [spellcasting] : object {Book 2 - Let the Leaves Fall.system.spellcasting} - rituals : object {Book 2 - Let the Leaves Fall.system.spellcasting.rituals} - dc : integer {Book 2 - Let the Leaves Fall.system.spellcasting.rituals.dc} (same value: 23) - type : string {Book 2 - Let the Leaves Fall.type} (2 different values) - 'npc' (x12) - 'hazard' (x7) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Lost Mammoth Valley.txt b/output/pf2e/packs/Book 2 - Lost Mammoth Valley.txt deleted file mode 100644 index 4945320..0000000 --- a/output/pf2e/packs/Book 2 - Lost Mammoth Valley.txt +++ /dev/null @@ -1,1430 +0,0 @@ -Book 2 - Lost Mammoth Valley -Different values: 36 -===================================== -object {Book 2 - Lost Mammoth Valley} - _id : string {Book 2 - Lost Mammoth Valley._id} (all different values) - folder : string {Book 2 - Lost Mammoth Valley.folder} (same value: 'j8cojskgIE27fqGw') - img : string {Book 2 - Lost Mammoth Valley.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x26) - 'systems/pf2e/icons/default-icons/hazard.svg' (x10) - items : array {Book 2 - Lost Mammoth Valley.items} - Length: min=1 max=29 - Value type: object {Book 2 - Lost Mammoth Valley.items.[]} - _id : string {Book 2 - Lost Mammoth Valley.items.[]._id} (286 different values) - img : string {Book 2 - Lost Mammoth Valley.items.[].img} (82 different values) - name : string {Book 2 - Lost Mammoth Valley.items.[].name} (209 different values) - sort : integer {Book 2 - Lost Mammoth Valley.items.[].sort} (30 different values) - system : object {Book 2 - Lost Mammoth Valley.items.[].system} - [acBonus] : integer {Book 2 - Lost Mammoth Valley.items.[].system.acBonus} (3 different values) - 2 (x2) - 3 (x2) - 4 (x1) - [actionType] : object {Book 2 - Lost Mammoth Valley.items.[].system.actionType} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.actionType.value} (4 different values) - 'action' (x51) - 'passive' (x51) - 'reaction' (x28) - 'free' (x1) - [actions] : object {Book 2 - Lost Mammoth Valley.items.[].system.actions} - [value] : integer {Book 2 - Lost Mammoth Valley.items.[].system.actions.value} (3 different values) - 2 (x24) - 1 (x23) - 3 (x4) - [area] : object {Book 2 - Lost Mammoth Valley.items.[].system.area} - type : string {Book 2 - Lost Mammoth Valley.items.[].system.area.type} (4 different values) - 'burst' (x5) - 'line' (x4) - 'cone' (x3) - 'emanation' (x3) - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.area.value} (6 different values) - 30 (x5) - 15 (x3) - 20 (x3) - 60 (x2) - 5 (x1) - 10 (x1) - [attack] : object {Book 2 - Lost Mammoth Valley.items.[].system.attack} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Lost Mammoth Valley.items.[].system.attackEffects} - custom : string {Book 2 - Lost Mammoth Valley.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Lost Mammoth Valley.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.attackEffects.value.[]} (6 different values) - 'push' (x2) - 'knockdown' (x2) - 'draining-impact' (x1) - 'grab' (x1) - 'vile-innards' (x1) - 'grabbing-trunk' (x1) - [autoHeightenLevel] : object {Book 2 - Lost Mammoth Valley.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 2 - Lost Mammoth Valley.items.[].system.baseItem} (12 different values) - [bonus] : object {Book 2 - Lost Mammoth Valley.items.[].system.bonus} - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.bonus.value} (14 different values) - [bonusDamage] : object {Book 2 - Lost Mammoth Valley.items.[].system.bonusDamage} - [value] : integer {Book 2 - Lost Mammoth Valley.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Lost Mammoth Valley.items.[].system.bulk} - value : mixed - integer {Book 2 - Lost Mammoth Valley.items.[].system.bulk.value} (3 different values) - 1 (x8) - 2 (x3) - 0 (x1) - float {Book 2 - Lost Mammoth Valley.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 2 - Lost Mammoth Valley.items.[].system.category} (9 different values) - 'offensive' (x68) - 'defensive' (x45) - 'interaction' (x7) - 'simple' (x4) - 'martial' (x4) - 'medium' (x3) - 'wand' (x2) - 'talisman' (x1) - 'ammo' (x1) - [checkPenalty] : integer {Book 2 - Lost Mammoth Valley.items.[].system.checkPenalty} (same value: -2) - [containerId] : empty - [cost] : object {Book 2 - Lost Mammoth Valley.items.[].system.cost} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.cost.value} (2 different values) - '' (x68) - 'black onyx, see Table 7-1' (x1) - [counteraction] : boolean {Book 2 - Lost Mammoth Valley.items.[].system.counteraction} (2 different values) - False (x65) - True (x4) - description : object {Book 2 - Lost Mammoth Valley.items.[].system.description} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.description.value} (187 different values) - [damageRolls] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls} - [0] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.0} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.0.damage} (2 different values) - '2d6' (x1) - '1d6+5' (x1) - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.0.damageType} (2 different values) - 'mental' (x1) - 'piercing' (x1) - [1] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1} - [category] : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1.category} (same value: 'splash') - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1.damage} (2 different values) - '2' (x1) - '1d6' (x1) - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1.damageType} (2 different values) - 'mental' (x1) - 'bleed' (x1) - [1ED58ichURjMBRsR] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1ED58ichURjMBRsR} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1ED58ichURjMBRsR.damage} (same value: '2d6+5') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1ED58ichURjMBRsR.damageType} (same value: 'piercing') - [1Sda8Ar5WljE2tYZ] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1Sda8Ar5WljE2tYZ} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1Sda8Ar5WljE2tYZ.damage} (same value: '1d8+6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1Sda8Ar5WljE2tYZ.damageType} (same value: 'slashing') - [1nLDIcLEiYv3LHFk] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1nLDIcLEiYv3LHFk} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1nLDIcLEiYv3LHFk.damage} (same value: '1d10+6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.1nLDIcLEiYv3LHFk.damageType} (same value: 'piercing') - [27mykuzu2vwgfu3z4d5p] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.27mykuzu2vwgfu3z4d5p} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.27mykuzu2vwgfu3z4d5p.damage} (same value: '1d6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.27mykuzu2vwgfu3z4d5p.damageType} (same value: 'cold') - [5789htn1vd66abiotll0] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.5789htn1vd66abiotll0} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.5789htn1vd66abiotll0.damage} (same value: '1d4') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.5789htn1vd66abiotll0.damageType} (same value: 'spirit') - [5b5l4z4swtxl8ay39qf2] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2.damage} (same value: '2d12+7') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2.damageType} (same value: 'bludgeoning') - [5z1e0H4xNyMR5mV6] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.5z1e0H4xNyMR5mV6} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.5z1e0H4xNyMR5mV6.damage} (same value: '2d6+5') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.5z1e0H4xNyMR5mV6.damageType} (same value: 'slashing') - [78vNpk8CirGHSsFJ] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.78vNpk8CirGHSsFJ} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.78vNpk8CirGHSsFJ.damage} (same value: '1d8+7') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.78vNpk8CirGHSsFJ.damageType} (same value: 'slashing') - [7OGld2bKWDfP4j6n] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.7OGld2bKWDfP4j6n} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.7OGld2bKWDfP4j6n.damage} (same value: '2d10+8') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.7OGld2bKWDfP4j6n.damageType} (same value: 'piercing') - [9SV7gs6ayNy9v2Kv] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.9SV7gs6ayNy9v2Kv} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.9SV7gs6ayNy9v2Kv.damage} (same value: '2d10+8') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.9SV7gs6ayNy9v2Kv.damageType} (same value: 'piercing') - [A84l23peoDBAFICG] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.A84l23peoDBAFICG} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.A84l23peoDBAFICG.damage} (same value: '1d10+3') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.A84l23peoDBAFICG.damageType} (same value: 'piercing') - [AJTzTaG5tFA2wLrY] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.AJTzTaG5tFA2wLrY} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.AJTzTaG5tFA2wLrY.damage} (same value: '1d10+5') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.AJTzTaG5tFA2wLrY.damageType} (same value: 'bludgeoning') - [D1lOWmFDEfyhfqJR] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.D1lOWmFDEfyhfqJR} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.D1lOWmFDEfyhfqJR.damage} (same value: '2d6+7') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.D1lOWmFDEfyhfqJR.damageType} (same value: 'piercing') - [FEckczuIi1XDHPPm] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.FEckczuIi1XDHPPm} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.FEckczuIi1XDHPPm.damage} (same value: '1d6+6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.FEckczuIi1XDHPPm.damageType} (same value: 'piercing') - [HKX1OjDtyERSMsKf] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.HKX1OjDtyERSMsKf} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.HKX1OjDtyERSMsKf.damage} (same value: '1d6+4') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.HKX1OjDtyERSMsKf.damageType} (same value: 'piercing') - [Hsys5SzlBQGKeF2L] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.Hsys5SzlBQGKeF2L} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.Hsys5SzlBQGKeF2L.damage} (same value: '2d8+5') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.Hsys5SzlBQGKeF2L.damageType} (same value: 'bludgeoning') - [IYNNIIeB5ZyxBA16] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.IYNNIIeB5ZyxBA16} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.IYNNIIeB5ZyxBA16.damage} (same value: '1d6+4') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.IYNNIIeB5ZyxBA16.damageType} (same value: 'piercing') - [JPBqIvsdWpI3NbOz] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.JPBqIvsdWpI3NbOz} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.JPBqIvsdWpI3NbOz.damage} (same value: '2d8+10') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.JPBqIvsdWpI3NbOz.damageType} (same value: 'piercing') - [KpfYqvm7Cihj5vut] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.KpfYqvm7Cihj5vut} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.KpfYqvm7Cihj5vut.damage} (same value: '1d8+3') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.KpfYqvm7Cihj5vut.damageType} (same value: 'piercing') - [L4k4IvXptBCN6L5P] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.L4k4IvXptBCN6L5P} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.L4k4IvXptBCN6L5P.damage} (same value: '2d8+8') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.L4k4IvXptBCN6L5P.damageType} (same value: 'bludgeoning') - [Mt5IAEmGL4n9oLAa] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.Mt5IAEmGL4n9oLAa} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.Mt5IAEmGL4n9oLAa.damage} (same value: '2d4+7') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.Mt5IAEmGL4n9oLAa.damageType} (same value: 'bludgeoning') - [O0WHYxMaG510U0Ts] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.O0WHYxMaG510U0Ts} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.O0WHYxMaG510U0Ts.damage} (same value: '2d6+4') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.O0WHYxMaG510U0Ts.damageType} (same value: 'piercing') - [OCZg3WrX1YuaLEGs] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.OCZg3WrX1YuaLEGs} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.OCZg3WrX1YuaLEGs.damage} (same value: '1d6+1') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.OCZg3WrX1YuaLEGs.damageType} (same value: 'piercing') - [OFvnksMF8p603cZ9] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.OFvnksMF8p603cZ9} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.OFvnksMF8p603cZ9.damage} (same value: '1d6+5') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.OFvnksMF8p603cZ9.damageType} (same value: 'bludgeoning') - [PTSBVWleiREtaP38] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.PTSBVWleiREtaP38} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.PTSBVWleiREtaP38.damage} (same value: '2d8+5') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.PTSBVWleiREtaP38.damageType} (same value: 'bludgeoning') - [RYcp2AsiYyVKgerx] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.RYcp2AsiYyVKgerx} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.RYcp2AsiYyVKgerx.damage} (same value: '2d10+6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.RYcp2AsiYyVKgerx.damageType} (same value: 'piercing') - [SubkvZhvQ43SdoXs] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.SubkvZhvQ43SdoXs} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.SubkvZhvQ43SdoXs.damage} (same value: '2d8+3') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.SubkvZhvQ43SdoXs.damageType} (same value: 'bludgeoning') - [TZjp38RWV85mIQR0] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.TZjp38RWV85mIQR0} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.TZjp38RWV85mIQR0.damage} (same value: '2d10+10') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.TZjp38RWV85mIQR0.damageType} (same value: 'bludgeoning') - [TzSlVuTbpV6IvqDu] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.TzSlVuTbpV6IvqDu} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.TzSlVuTbpV6IvqDu.damage} (same value: '2d6+8') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.TzSlVuTbpV6IvqDu.damageType} (same value: 'slashing') - [VazzTsVbgdwyYf6j] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.VazzTsVbgdwyYf6j} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.VazzTsVbgdwyYf6j.damage} (same value: '2d10+13') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.VazzTsVbgdwyYf6j.damageType} (same value: 'bludgeoning') - [Vv3WJG7BAF3o7gel] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.Vv3WJG7BAF3o7gel} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.Vv3WJG7BAF3o7gel.damage} (same value: '2d10+8') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.Vv3WJG7BAF3o7gel.damageType} (same value: 'piercing') - [XCYrPpJCdaayJMWu] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.XCYrPpJCdaayJMWu} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.XCYrPpJCdaayJMWu.damage} (same value: '1d6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.XCYrPpJCdaayJMWu.damageType} (same value: 'bludgeoning') - [aeue5xwerolr1di5h1hz] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.aeue5xwerolr1di5h1hz} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.aeue5xwerolr1di5h1hz.damage} (same value: '1d8+10') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.aeue5xwerolr1di5h1hz.damageType} (same value: 'bludgeoning') - [atochqb2tx8zpvaigmc6] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.atochqb2tx8zpvaigmc6} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damage} (same value: '2d10+7') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damageType} (same value: 'bludgeoning') - [dE0ikd8tLDhKVP8U] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.dE0ikd8tLDhKVP8U} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.dE0ikd8tLDhKVP8U.damage} (same value: '2d8+5') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.dE0ikd8tLDhKVP8U.damageType} (same value: 'piercing') - [dERvfn6zQkRDOglT] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.dERvfn6zQkRDOglT} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.dERvfn6zQkRDOglT.damage} (same value: '2d6+8') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.dERvfn6zQkRDOglT.damageType} (same value: 'bludgeoning') - [e0hEUb4wc3t5DAXj] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.e0hEUb4wc3t5DAXj} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.e0hEUb4wc3t5DAXj.damage} (same value: '2d10+10') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.e0hEUb4wc3t5DAXj.damageType} (same value: 'piercing') - [gpurCYM0GBmOycxv] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.gpurCYM0GBmOycxv} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.gpurCYM0GBmOycxv.damage} (same value: '1d8+2') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.gpurCYM0GBmOycxv.damageType} (same value: 'piercing') - [hcIAVQNCL1YGaxvN] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.hcIAVQNCL1YGaxvN} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.hcIAVQNCL1YGaxvN.damage} (same value: '2d8+8') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.hcIAVQNCL1YGaxvN.damageType} (same value: 'bludgeoning') - [iEBAcGC905MxgKuG] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.iEBAcGC905MxgKuG} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.iEBAcGC905MxgKuG.damage} (same value: '1d6+6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.iEBAcGC905MxgKuG.damageType} (same value: 'piercing') - [l4rfswdb9aemaqhi5qat] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.l4rfswdb9aemaqhi5qat} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.l4rfswdb9aemaqhi5qat.damage} (same value: '1d6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.l4rfswdb9aemaqhi5qat.damageType} (same value: 'spirit') - [lfihhu4xfd0gujqyx6sg] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.lfihhu4xfd0gujqyx6sg} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.lfihhu4xfd0gujqyx6sg.damage} (same value: '1d10') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.lfihhu4xfd0gujqyx6sg.damageType} (same value: 'void') - [ncChNqULIfKWdPRD] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.ncChNqULIfKWdPRD} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.ncChNqULIfKWdPRD.damage} (same value: '1d4+4') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.ncChNqULIfKWdPRD.damageType} (same value: 'bludgeoning') - [nwaqy83dbrct1acjwy7p] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.nwaqy83dbrct1acjwy7p} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.nwaqy83dbrct1acjwy7p.damage} (same value: '1d6+10') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.nwaqy83dbrct1acjwy7p.damageType} (same value: 'bludgeoning') - [o3XRRwkRRF7ckpVZ] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.o3XRRwkRRF7ckpVZ} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.o3XRRwkRRF7ckpVZ.damage} (same value: '2d4+5') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.o3XRRwkRRF7ckpVZ.damageType} (same value: 'piercing') - [ophticj7gw97srtundn7] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.ophticj7gw97srtundn7} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.ophticj7gw97srtundn7.damage} (same value: '1d10') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.ophticj7gw97srtundn7.damageType} (same value: 'void') - [ou9BGn1RpboLm7Py] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.ou9BGn1RpboLm7Py} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.ou9BGn1RpboLm7Py.damage} (same value: '2d8+6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.ou9BGn1RpboLm7Py.damageType} (same value: 'slashing') - [pbJAPAEyZq6RhwNi] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.pbJAPAEyZq6RhwNi} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.pbJAPAEyZq6RhwNi.damage} (same value: '2d10+5') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.pbJAPAEyZq6RhwNi.damageType} (same value: 'piercing') - [qGhWPovmCinoGwRs] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.qGhWPovmCinoGwRs} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.qGhWPovmCinoGwRs.damage} (same value: '3d8') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.qGhWPovmCinoGwRs.damageType} (same value: 'poison') - [qpuoiapo4oglf6xoczjy] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.qpuoiapo4oglf6xoczjy} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.qpuoiapo4oglf6xoczjy.damage} (same value: '1d6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.qpuoiapo4oglf6xoczjy.damageType} (same value: 'spirit') - [t1fx1tqtjxyruj75rql7] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damage} (same value: '2d8+7') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damageType} (same value: 'bludgeoning') - [t8u2oydu8velzinodzw2] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.t8u2oydu8velzinodzw2} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.t8u2oydu8velzinodzw2.damage} (same value: '1d4') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.t8u2oydu8velzinodzw2.damageType} (same value: 'spirit') - [umJnPHpIWPh4SF7w] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.umJnPHpIWPh4SF7w} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.umJnPHpIWPh4SF7w.damage} (same value: '2d8+10') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.umJnPHpIWPh4SF7w.damageType} (same value: 'slashing') - [w0T8DtbJGnvLzlPm] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.w0T8DtbJGnvLzlPm} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.w0T8DtbJGnvLzlPm.damage} (same value: '1d4+6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.w0T8DtbJGnvLzlPm.damageType} (same value: 'bludgeoning') - [wEVFrhgZFTc9LoeR] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.wEVFrhgZFTc9LoeR} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.wEVFrhgZFTc9LoeR.damage} (same value: '2d6+6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.wEVFrhgZFTc9LoeR.damageType} (same value: 'bludgeoning') - [wpgqhz30wihmm0mpa8vg] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.wpgqhz30wihmm0mpa8vg} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.wpgqhz30wihmm0mpa8vg.damage} (same value: '1d4') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.wpgqhz30wihmm0mpa8vg.damageType} (same value: 'cold') - [xlvwb3pmfunfjhcn9zt5] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.xlvwb3pmfunfjhcn9zt5} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.xlvwb3pmfunfjhcn9zt5.damage} (same value: '1d6') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.xlvwb3pmfunfjhcn9zt5.damageType} (same value: 'poison') - [zB7LBks0dXRMlt5s] : object {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.zB7LBks0dXRMlt5s} - damage : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.zB7LBks0dXRMlt5s.damage} (same value: '1d10+7') - damageType : string {Book 2 - Lost Mammoth Valley.items.[].system.damageRolls.zB7LBks0dXRMlt5s.damageType} (same value: 'bludgeoning') - [dexCap] : integer {Book 2 - Lost Mammoth Valley.items.[].system.dexCap} (2 different values) - 2 (x2) - 1 (x1) - [frequency] : object {Book 2 - Lost Mammoth Valley.items.[].system.frequency} - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Lost Mammoth Valley.items.[].system.frequency.per} (same value: 'round') - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.frequency.value} (same value: 1) - publication : object {Book 2 - Lost Mammoth Valley.items.[].system.publication} - license : string {Book 2 - Lost Mammoth Valley.items.[].system.publication.license} (2 different values) - 'OGL' (x282) - 'ORC' (x7) - remaster : boolean {Book 2 - Lost Mammoth Valley.items.[].system.publication.remaster} (2 different values) - False (x282) - True (x7) - title : string {Book 2 - Lost Mammoth Valley.items.[].system.publication.title} (8 different values) - '' (x172) - 'Pathfinder Core Rulebook' (x66) - 'Pathfinder Bestiary' (x21) - 'Pathfinder Player Core' (x7) - 'Pathfinder #176: Lost Mammoth Valley' (x7) - 'Pathfinder Bestiary 2' (x7) - 'Pathfinder Advanced Player\'s Guide' (x5) - 'Pathfinder Secrets of Magic' (x4) - [damage] : object {Book 2 - Lost Mammoth Valley.items.[].system.damage} - [0] : object {Book 2 - Lost Mammoth Valley.items.[].system.damage.0} - [category] : string {Book 2 - Lost Mammoth Valley.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 2 - Lost Mammoth Valley.items.[].system.damage.0.formula} (10 different values) - '2d10' (x5) - '6d6' (x3) - '1d4' (x3) - '0' (x2) - '2d4' (x2) - '3d4' (x1) - '1d8' (x1) - '2d6' (x1) - '1d6' (x1) - '8d10' (x1) - kinds : array {Book 2 - Lost Mammoth Valley.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x20) - 'healing' (x1) - [materials] : array<> {Book 2 - Lost Mammoth Valley.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Lost Mammoth Valley.items.[].system.damage.0.type} (8 different values) - 'void' (x9) - 'piercing' (x3) - 'mental' (x2) - 'fire' (x2) - 'electricity' (x1) - 'sonic' (x1) - 'bleed' (x1) - 'untyped' (x1) - [applyMod] : boolean {Book 2 - Lost Mammoth Valley.items.[].system.damage.0.applyMod} (2 different values) - False (x8) - True (x6) - [1] : object {Book 2 - Lost Mammoth Valley.items.[].system.damage.1} - applyMod : boolean {Book 2 - Lost Mammoth Valley.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Lost Mammoth Valley.items.[].system.damage.1.formula} (same value: '1') - kinds : array {Book 2 - Lost Mammoth Valley.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Lost Mammoth Valley.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Lost Mammoth Valley.items.[].system.damage.1.type} (same value: 'bleed') - [damageType] : string {Book 2 - Lost Mammoth Valley.items.[].system.damage.damageType} (4 different values) - 'piercing' (x4) - 'slashing' (x2) - 'bludgeoning' (x1) - 'mental' (x1) - [dice] : integer {Book 2 - Lost Mammoth Valley.items.[].system.damage.dice} (2 different values) - 1 (x7) - 2 (x1) - [die] : string {Book 2 - Lost Mammoth Valley.items.[].system.damage.die} (3 different values) - 'd6' (x4) - 'd8' (x3) - 'd4' (x1) - [ohmjnqzezb9q8i8x] : object {Book 2 - Lost Mammoth Valley.items.[].system.damage.ohmjnqzezb9q8i8x} - applyMod : boolean {Book 2 - Lost Mammoth Valley.items.[].system.damage.ohmjnqzezb9q8i8x.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Lost Mammoth Valley.items.[].system.damage.ohmjnqzezb9q8i8x.formula} (same value: '3d8') - kinds : array {Book 2 - Lost Mammoth Valley.items.[].system.damage.ohmjnqzezb9q8i8x.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.damage.ohmjnqzezb9q8i8x.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Lost Mammoth Valley.items.[].system.damage.ohmjnqzezb9q8i8x.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Lost Mammoth Valley.items.[].system.damage.ohmjnqzezb9q8i8x.type} (same value: 'bludgeoning') - [defense] : object {Book 2 - Lost Mammoth Valley.items.[].system.defense} - save : object {Book 2 - Lost Mammoth Valley.items.[].system.defense.save} - basic : boolean {Book 2 - Lost Mammoth Valley.items.[].system.defense.save.basic} (2 different values) - False (x17) - True (x14) - statistic : string {Book 2 - Lost Mammoth Valley.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x18) - 'will' (x8) - 'reflex' (x5) - [duration] : object {Book 2 - Lost Mammoth Valley.items.[].system.duration} - [sustained] : boolean {Book 2 - Lost Mammoth Valley.items.[].system.duration.sustained} (2 different values) - False (x63) - True (x6) - value : mixed - string {Book 2 - Lost Mammoth Valley.items.[].system.duration.value} (10 different values) - '' (x32) - '1 minute' (x11) - '10 minutes' (x6) - '1 round' (x4) - '1 day' (x3) - 'until the next time you make your daily preparations' (x3) - '8 hours' (x3) - 'varies' (x3) - 'until the start of your next turn' (x3) - '5 minutes' (x1) - integer {Book 2 - Lost Mammoth Valley.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 2 - Lost Mammoth Valley.items.[].system.equipped} - carryType : string {Book 2 - Lost Mammoth Valley.items.[].system.equipped.carryType} (2 different values) - 'worn' (x18) - 'held' (x3) - [handsHeld] : integer {Book 2 - Lost Mammoth Valley.items.[].system.equipped.handsHeld} (2 different values) - 0 (x13) - 1 (x3) - [inSlot] : boolean {Book 2 - Lost Mammoth Valley.items.[].system.equipped.inSlot} (2 different values) - False (x4) - True (x1) - [invested] : boolean {Book 2 - Lost Mammoth Valley.items.[].system.equipped.invested} (same value: False) - [group] : string {Book 2 - Lost Mammoth Valley.items.[].system.group} (9 different values) - 'sword' (x3) - 'spear' (x1) - 'club' (x1) - 'bomb' (x1) - 'dart' (x1) - 'leather' (x1) - 'plate' (x1) - 'crossbow' (x1) - 'composite' (x1) - [hardness] : integer {Book 2 - Lost Mammoth Valley.items.[].system.hardness} (2 different values) - 0 (x19) - 3 (x2) - [heightening] : object {Book 2 - Lost Mammoth Valley.items.[].system.heightening} - damage : object {Book 2 - Lost Mammoth Valley.items.[].system.heightening.damage} - [0] : string {Book 2 - Lost Mammoth Valley.items.[].system.heightening.damage.0} (6 different values) - '1d10' (x6) - '1d4' (x5) - '2d6' (x4) - '1d6' (x3) - '1d8' (x1) - '2d4' (x1) - [1] : string {Book 2 - Lost Mammoth Valley.items.[].system.heightening.damage.1} (same value: '1') - [ohmjnqzezb9q8i8x] : string {Book 2 - Lost Mammoth Valley.items.[].system.heightening.damage.ohmjnqzezb9q8i8x} (same value: '3d8') - [interval] : integer {Book 2 - Lost Mammoth Valley.items.[].system.heightening.interval} (2 different values) - 1 (x17) - 2 (x5) - [type] : string {Book 2 - Lost Mammoth Valley.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {Book 2 - Lost Mammoth Valley.items.[].system.hp} - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.hp.max} (2 different values) - 0 (x20) - 12 (x1) - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.hp.value} (3 different values) - 0 (x19) - 12 (x1) - 20 (x1) - [level] : object {Book 2 - Lost Mammoth Valley.items.[].system.level} - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.level.value} (9 different values) - 1 (x31) - 2 (x18) - 0 (x15) - 3 (x10) - 4 (x9) - 6 (x3) - 7 (x2) - 8 (x1) - 23 (x1) - [location] : object {Book 2 - Lost Mammoth Valley.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Lost Mammoth Valley.items.[].system.location.heightenedLevel} (7 different values) - 4 (x5) - 3 (x2) - 2 (x2) - 6 (x1) - 5 (x1) - 7 (x1) - 1 (x1) - [value] : string {Book 2 - Lost Mammoth Valley.items.[].system.location.value} (10 different values) - 'WlQ8TPYFvQxT0xKJ' (x21) - 'hwqLS7o3HUe02Kkd' (x15) - 'vg2OCyGeOvfW1fuo' (x13) - '1XonBijv2Q8veFsI' (x5) - 'ROSZvh4spODKkdYM' (x4) - 'DiZt608OsN2MK79y' (x2) - 'u7SfJiDpobMUrJsf' (x2) - 'DBv8Jg4gW0OpeZyt' (x2) - 'e5UQsdHPEOLqM7Og' (x2) - 'qqqYIHulqpSQmjAc' (x1) - [material] : object {Book 2 - Lost Mammoth Valley.items.[].system.material} - [grade] : string {Book 2 - Lost Mammoth Valley.items.[].system.material.grade} (same value: 'low') - [type] : string {Book 2 - Lost Mammoth Valley.items.[].system.material.type} (same value: 'cold-iron') - [mod] : object {Book 2 - Lost Mammoth Valley.items.[].system.mod} - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.mod.value} (same value: 12) - [overlays] : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [4gyp3qlsv5ywdyjq] : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - cUFX7ExSLeoa3vIF : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [pq7cxntbz4s8g5ik] : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rgpytku9yox1yddh] : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh._id} (same value: 'rgpytku9yox1yddh') - overlayType : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh.overlayType} (same value: 'override') - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh.sort} (same value: 2) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh.system} - time : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh.system.time} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh.system.time.value} (same value: '3') - traits : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh.system.traits} - value : array {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh.system.traits.value} - Length: min=2 max=2 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rgpytku9yox1yddh.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [rvhoa43rqqqp8izn] : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [wbmv0dtfurrhoq5m] : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m._id} (same value: 'wbmv0dtfurrhoq5m') - overlayType : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m.overlayType} (same value: 'override') - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m.sort} (same value: 1) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m.system} - time : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m.system.time} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m.system.time.value} (same value: '2') - traits : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits} - value : array {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits.value} - Length: min=2 max=2 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [z04svm1cvfcxtplb] : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - zFWsMjoeCnLxqJaV : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Lost Mammoth Valley.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - Lost Mammoth Valley.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [overrides] : array<> {Book 2 - Lost Mammoth Valley.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Book 2 - Lost Mammoth Valley.items.[].system.prepared} - [flexible] : boolean {Book 2 - Lost Mammoth Valley.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Lost Mammoth Valley.items.[].system.prepared.value} (4 different values) - 'innate' (x6) - 'spontaneous' (x2) - 'focus' (x2) - 'prepared' (x1) - [price] : object {Book 2 - Lost Mammoth Valley.items.[].system.price} - [per] : integer {Book 2 - Lost Mammoth Valley.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Lost Mammoth Valley.items.[].system.price.value} - [gp] : integer {Book 2 - Lost Mammoth Valley.items.[].system.price.value.gp} (10 different values) - 1 (x3) - 4 (x2) - 360 (x1) - 230 (x1) - 10 (x1) - 2 (x1) - 8 (x1) - 100 (x1) - 250 (x1) - 3 (x1) - [sp] : integer {Book 2 - Lost Mammoth Valley.items.[].system.price.value.sp} (2 different values) - 1 (x5) - 9 (x1) - [proficiency] : object {Book 2 - Lost Mammoth Valley.items.[].system.proficiency} - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 2 - Lost Mammoth Valley.items.[].system.proficient} - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - Lost Mammoth Valley.items.[].system.quantity} (4 different values) - 1 (x18) - 2 (x1) - 4 (x1) - 20 (x1) - [range] : mixed - object {Book 2 - Lost Mammoth Valley.items.[].system.range} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.range.value} (9 different values) - '30 feet' (x24) - '' (x20) - 'touch' (x10) - '120 feet' (x6) - '100 feet' (x3) - '60 feet' (x3) - '10 feet' (x1) - 'varies' (x1) - '500 feet' (x1) - integer {Book 2 - Lost Mammoth Valley.items.[].system.range} (3 different values) - 20 (x1) - 30 (x1) - 120 (x1) - [references] : object {Book 2 - Lost Mammoth Valley.items.[].system.references} - children : array<> {Book 2 - Lost Mammoth Valley.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 2 - Lost Mammoth Valley.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 2 - Lost Mammoth Valley.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 2 - Lost Mammoth Valley.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 2 - Lost Mammoth Valley.items.[].system.reload} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.reload.value} (3 different values) - '' (x4) - '-' (x3) - '1' (x1) - [requirements] : string {Book 2 - Lost Mammoth Valley.items.[].system.requirements} (2 different values) - '' (x68) - 'You can bleed' (x1) - [ritual] : object {Book 2 - Lost Mammoth Valley.items.[].system.ritual} - primary : object {Book 2 - Lost Mammoth Valley.items.[].system.ritual.primary} - check : string {Book 2 - Lost Mammoth Valley.items.[].system.ritual.primary.check} (2 different values) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - 'Religion (expert; you must be a demon)' (x1) - secondary : object {Book 2 - Lost Mammoth Valley.items.[].system.ritual.secondary} - casters : integer {Book 2 - Lost Mammoth Valley.items.[].system.ritual.secondary.casters} (2 different values) - 1 (x1) - 0 (x1) - checks : string {Book 2 - Lost Mammoth Valley.items.[].system.ritual.secondary.checks} (2 different values) - 'Religion' (x1) - '' (x1) - rules : ignored (Foundry rules object) {Book 2 - Lost Mammoth Valley.items.[].system.rules} - [runes] : object {Book 2 - Lost Mammoth Valley.items.[].system.runes} - [potency] : integer {Book 2 - Lost Mammoth Valley.items.[].system.runes.potency} (2 different values) - 0 (x9) - 1 (x2) - [property] : array<> {Book 2 - Lost Mammoth Valley.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 2 - Lost Mammoth Valley.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 2 - Lost Mammoth Valley.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Lost Mammoth Valley.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {Book 2 - Lost Mammoth Valley.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Lost Mammoth Valley.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Lost Mammoth Valley.items.[].system.size} (2 different values) - 'med' (x19) - 'lg' (x2) - [slots] : object {Book 2 - Lost Mammoth Valley.items.[].system.slots} - [slot0] : object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot0} - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot0.max} (2 different values) - 5 (x3) - 1 (x1) - [prepared] : array {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot0.prepared.[].id} (15 different values) - [value] : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot0.value} (2 different values) - 5 (x2) - 1 (x1) - [slot1] : object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot1} - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot1.max} (2 different values) - 4 (x2) - 1 (x1) - [prepared] : array {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot1.prepared.[].id} (7 different values) - '4nYkjMXcyXAsS10F' (x2) - '9KyNhl5Zp72fc0rc' (x1) - '3KbNTk58jZ16OYdp' (x1) - 'UJ7bwtOVCiiikQNb' (x1) - 'Y8Uwom6ba3306pti' (x1) - 't9XDObxpQ36qR1AI' (x1) - 'zFzjqORp8YrImBRi' (x1) - [value] : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot1.value} (2 different values) - 4 (x1) - 1 (x1) - [slot2] : object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot2} - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot2.max} (3 different values) - 4 (x2) - 1 (x2) - 2 (x1) - [prepared] : array {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'Tb8EyCKSKINaYYyv' (x1) - 'SQcDMSgmlzwllTvR' (x1) - 'GfT393Ix2t5r2DpV' (x1) - '0SYP2uHtl5dCf877' (x1) - 'UNsoFip8twlhdWL8' (x1) - 'Zjkg6hicVh06i5yb' (x1) - 'MvvTLWfm7uh7BFer' (x1) - [value] : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot2.value} (3 different values) - 1 (x2) - 4 (x1) - 2 (x1) - [slot3] : object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot3} - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot3.max} (3 different values) - 3 (x2) - 1 (x2) - 4 (x1) - [prepared] : array {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot3.prepared.[].id} (9 different values) - 't9XDObxpQ36qR1AI' (x2) - '6uJuggbEAtOMm6aS' (x1) - 'Ub668xAIATdP7BMn' (x1) - 'HkPKJwZAdlvMrXOs' (x1) - '9LuftZ86Dq7XFS47' (x1) - 'A7Hg0Qh6ktLLPilE' (x1) - 'SQcDMSgmlzwllTvR' (x1) - 'uGHUD1rDuwXxy85c' (x1) - 'rJyRTPWLDWmevpEk' (x1) - [value] : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot3.value} (3 different values) - 1 (x2) - 3 (x1) - 4 (x1) - [slot4] : object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot4} - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot4.max} (3 different values) - 4 (x2) - 1 (x2) - 3 (x1) - [prepared] : array {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot4.prepared} - Length: min=2 max=3 - Value type: object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot4.prepared.[].id} (8 different values) - 'Qx0PiuqL4YOJv828' (x1) - 'hoDZKGZiHQij1XVR' (x1) - 'bQl52mLIv50UmNLN' (x1) - 'dXoiTfkFcfVrvnJq' (x1) - 'g7kHjFVrbvO4EeMy' (x1) - 'WRzApGgG0NYUgsQn' (x1) - 't9XDObxpQ36qR1AI' (x1) - 'X9U3n9VpYZneVjER' (x1) - [value] : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot4.value} (2 different values) - 4 (x2) - 1 (x2) - [slot5] : object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot5} - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot5.max} (same value: 1) - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot5.value} (same value: 1) - [slot6] : object {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot6} - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot6.max} (same value: 1) - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.slots.slot6.value} (same value: 1) - [slug] : string {Book 2 - Lost Mammoth Valley.items.[].system.slug} (87 different values) - [speedPenalty] : integer {Book 2 - Lost Mammoth Valley.items.[].system.speedPenalty} (2 different values) - -5 (x3) - 0 (x2) - [spell] : object {Book 2 - Lost Mammoth Valley.items.[].system.spell} - _id : string {Book 2 - Lost Mammoth Valley.items.[].system.spell._id} (2 different values) - 'rfZpqmj0AIIdkVIs' (x1) - '4GE2ZdODgIQtg51c' (x1) - flags : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.flags} - core : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.flags.core} - sourceId : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1) - 'Compendium.pf2e.spells-srd.Item.4GE2ZdODgIQtg51c' (x1) - img : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.img} (2 different values) - 'icons/magic/life/cross-worn-green.webp' (x1) - 'systems/pf2e/icons/spells/darkness.webp' (x1) - name : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.name} (2 different values) - 'Heal' (x1) - 'Darkness' (x1) - sort : integer {Book 2 - Lost Mammoth Valley.items.[].system.spell.sort} (same value: 0) - system : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system} - [area] : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.area} - type : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.area.value} (same value: 20) - cost : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.cost} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.damage} - [0] : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.damage.0.formula} (same value: '1d8') - kinds : array {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.damage.0.type} (same value: 'vitality') - description : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.description} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.description.value} (2 different values) - duration : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.duration} - sustained : boolean {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.duration.value} (2 different values) - '' (x1) - '1 minute' (x1) - [heightening] : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.heightening} - damage : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.heightening.damage} - 0 : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.heightening.damage.0} (same value: '1d8') - interval : integer {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.level} - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.level.value} (2 different values) - 1 (x1) - 2 (x1) - location : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.location} - heightenedLevel : integer {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 1 (x1) - 2 (x1) - value : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.publication} - license : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.range} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.range.value} (2 different values) - 'varies' (x1) - '120 feet' (x1) - requirements : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.rules} - slug : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.slug} (2 different values) - 'heal' (x1) - 'darkness' (x1) - target : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.target} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.target.value} (2 different values) - '1 willing living creature or 1 undead' (x1) - '' (x1) - time : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.time} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.time.value} (2 different values) - '1 to 3' (x1) - '3' (x1) - [defense] : empty - traits : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.traits} - rarity : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.traits.traditions} - Length: min=2 max=4 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'divine' (x2) - 'primal' (x2) - 'arcane' (x1) - 'occult' (x1) - value : array {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.traits.value.[]} (5 different values) - 'manipulate' (x2) - 'healing' (x1) - 'vitality' (x1) - 'concentrate' (x1) - 'darkness' (x1) - type : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 2 - Lost Mammoth Valley.items.[].system.spelldc} - dc : integer {Book 2 - Lost Mammoth Valley.items.[].system.spelldc.dc} (4 different values) - 25 (x6) - 26 (x3) - 17 (x1) - 24 (x1) - [item] : integer {Book 2 - Lost Mammoth Valley.items.[].system.spelldc.item} (same value: 0) - mod : integer {Book 2 - Lost Mammoth Valley.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.spelldc.value} (4 different values) - 17 (x6) - 18 (x3) - 9 (x1) - 16 (x1) - [splashDamage] : object {Book 2 - Lost Mammoth Valley.items.[].system.splashDamage} - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.splashDamage.value} (2 different values) - 0 (x7) - 2 (x1) - [stackGroup] : string {Book 2 - Lost Mammoth Valley.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {Book 2 - Lost Mammoth Valley.items.[].system.strength} (2 different values) - 2 (x2) - 3 (x1) - [target] : object {Book 2 - Lost Mammoth Valley.items.[].system.target} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.target.value} (20 different values) - [time] : object {Book 2 - Lost Mammoth Valley.items.[].system.time} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.time.value} (8 different values) - '2' (x53) - '1' (x6) - '3' (x3) - '2 or 3' (x2) - '1 day' (x2) - '10 minutes' (x1) - '1 to 3' (x1) - 'reaction' (x1) - [tradition] : object {Book 2 - Lost Mammoth Valley.items.[].system.tradition} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.tradition.value} (3 different values) - 'divine' (x7) - 'arcane' (x2) - 'primal' (x2) - [traits] : object {Book 2 - Lost Mammoth Valley.items.[].system.traits} - rarity : string {Book 2 - Lost Mammoth Valley.items.[].system.traits.rarity} (3 different values) - 'common' (x260) - 'uncommon' (x14) - 'unique' (x1) - value : array {Book 2 - Lost Mammoth Valley.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.traits.value.[]} (71 different values) - [integrated] : empty - [traditions] : array {Book 2 - Lost Mammoth Valley.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Lost Mammoth Valley.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x49) - 'occult' (x44) - 'divine' (x40) - 'primal' (x29) - [usage] : object {Book 2 - Lost Mammoth Valley.items.[].system.usage} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x14) - 'affixed-to-armor' (x1) - 'held-in-two-hands' (x1) - [uses] : object {Book 2 - Lost Mammoth Valley.items.[].system.uses} - autoDestroy : boolean {Book 2 - Lost Mammoth Valley.items.[].system.uses.autoDestroy} (2 different values) - False (x2) - True (x2) - max : integer {Book 2 - Lost Mammoth Valley.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.uses.value} (same value: 1) - [value] : object {Book 2 - Lost Mammoth Valley.items.[].system.value} - isValued : boolean {Book 2 - Lost Mammoth Valley.items.[].system.value.isValued} (same value: True) - value : integer {Book 2 - Lost Mammoth Valley.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 2 - Lost Mammoth Valley.items.[].system.weaponType} - value : string {Book 2 - Lost Mammoth Valley.items.[].system.weaponType.value} (2 different values) - 'melee' (x48) - 'ranged' (x6) - type : string {Book 2 - Lost Mammoth Valley.items.[].type} (11 different values) - [_stats] : object {Book 2 - Lost Mammoth Valley.items.[]._stats} - compendiumSource : string {Book 2 - Lost Mammoth Valley.items.[]._stats.compendiumSource} (85 different values) - [flags] : object {Book 2 - Lost Mammoth Valley.items.[].flags} - pf2e : object {Book 2 - Lost Mammoth Valley.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Lost Mammoth Valley.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'FKtW4MLx5LUQ5jBE' (x1) - 'lAIkT9TLS1KUfcka' (x1) - 'utO43BagD24BRXGm' (x1) - 'n2w7Y9OCErbp8S3z' (x1) - 'NJBSdvitbvPUEB0g' (x1) - 'LDw297Vz4uENjRYC' (x1) - 'jaVKqx69Eyt4rUG2' (x1) - 'aO6ARGlNyoizkYoE' (x1) - name : string {Book 2 - Lost Mammoth Valley.name} (all different values) - system : object {Book 2 - Lost Mammoth Valley.system} - attributes : object {Book 2 - Lost Mammoth Valley.system.attributes} - ac : object {Book 2 - Lost Mammoth Valley.system.attributes.ac} - [details] : string {Book 2 - Lost Mammoth Valley.system.attributes.ac.details} (3 different values) - '' (x24) - '23 with shield raised' (x1) - '(22 with shield raised)' (x1) - value : integer {Book 2 - Lost Mammoth Valley.system.attributes.ac.value} (14 different values) - [hardness] : integer {Book 2 - Lost Mammoth Valley.system.attributes.hardness} (3 different values) - 0 (x7) - 12 (x2) - 10 (x1) - [hasHealth] : boolean {Book 2 - Lost Mammoth Valley.system.attributes.hasHealth} (2 different values) - True (x6) - False (x4) - hp : object {Book 2 - Lost Mammoth Valley.system.attributes.hp} - details : string {Book 2 - Lost Mammoth Valley.system.attributes.hp.details} (3 different values) - '' (x28) - 'void healing' (x7) - 'per tree' (x1) - max : integer {Book 2 - Lost Mammoth Valley.system.attributes.hp.max} (26 different values) - temp : integer {Book 2 - Lost Mammoth Valley.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Lost Mammoth Valley.system.attributes.hp.value} (26 different values) - [allSaves] : object {Book 2 - Lost Mammoth Valley.system.attributes.allSaves} - value : string {Book 2 - Lost Mammoth Valley.system.attributes.allSaves.value} (3 different values) - '' (x24) - '+2 circumstance to all saves vs. disease' (x1) - '+1 status to all saves vs. magic' (x1) - [immunities] : array {Book 2 - Lost Mammoth Valley.system.attributes.immunities} - Length: min=1 max=8 - Value type: object {Book 2 - Lost Mammoth Valley.system.attributes.immunities.[]} - type : string {Book 2 - Lost Mammoth Valley.system.attributes.immunities.[].type} (13 different values) - [resistances] : array {Book 2 - Lost Mammoth Valley.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Book 2 - Lost Mammoth Valley.system.attributes.resistances.[]} - type : string {Book 2 - Lost Mammoth Valley.system.attributes.resistances.[].type} (7 different values) - 'piercing' (x4) - 'bludgeoning' (x3) - 'slashing' (x2) - 'cold' (x2) - 'void' (x1) - 'electricity' (x1) - 'fire' (x1) - value : integer {Book 2 - Lost Mammoth Valley.system.attributes.resistances.[].value} (3 different values) - 5 (x12) - 2 (x1) - 4 (x1) - [speed] : object {Book 2 - Lost Mammoth Valley.system.attributes.speed} - otherSpeeds : array {Book 2 - Lost Mammoth Valley.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 2 - Lost Mammoth Valley.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Lost Mammoth Valley.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'swim' (x3) - 'fly' (x3) - 'climb' (x2) - value : integer {Book 2 - Lost Mammoth Valley.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 30 (x4) - 25 (x1) - 20 (x1) - 120 (x1) - 60 (x1) - [special] : string {Book 2 - Lost Mammoth Valley.system.attributes.speed.special} (same value: '') - value : integer {Book 2 - Lost Mammoth Valley.system.attributes.speed.value} (8 different values) - 25 (x8) - 30 (x5) - 35 (x4) - 40 (x3) - 15 (x2) - 50 (x2) - 20 (x1) - 45 (x1) - [details] : string {Book 2 - Lost Mammoth Valley.system.attributes.speed.details} (2 different values) - 'ice climb 30 feet' (x1) - 'Ice climb 30' (x1) - [stealth] : object {Book 2 - Lost Mammoth Valley.system.attributes.stealth} - details : string {Book 2 - Lost Mammoth Valley.system.attributes.stealth.details} (6 different values) - '(trained)' (x4) - '(expert)' (x2) - '

(trained) to determine the trees can move

' (x1) - '' (x1) - '(trained) to notice the bowl is the center point for a magical trap' (x1) - '

(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]

' (x1) - value : integer {Book 2 - Lost Mammoth Valley.system.attributes.stealth.value} (7 different values) - 12 (x2) - 13 (x2) - 15 (x2) - 2 (x1) - 16 (x1) - -10 (x1) - 10 (x1) - [weaknesses] : array {Book 2 - Lost Mammoth Valley.system.attributes.weaknesses} - Length: min=1 max=4 - Value type: object {Book 2 - Lost Mammoth Valley.system.attributes.weaknesses.[]} - type : string {Book 2 - Lost Mammoth Valley.system.attributes.weaknesses.[].type} (8 different values) - 'fire' (x5) - 'cold-iron' (x4) - 'holy' (x3) - 'vitality' (x3) - 'axe-vulnerability' (x2) - 'slashing' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 2 - Lost Mammoth Valley.system.attributes.weaknesses.[].value} (3 different values) - 5 (x14) - 10 (x6) - 3 (x1) - [creatureType] : string {Book 2 - Lost Mammoth Valley.system.creatureType} (same value: '') - details : object {Book 2 - Lost Mammoth Valley.system.details} - [description] : string {Book 2 - Lost Mammoth Valley.system.details.description} (10 different values) - '

A forest of fiendish trees swing their branches and shift their roots to bludgeon and trip creatures in the tainted grove (area A21).

' (x1) - 'The tunnel collapses, filling the passage with stone.' (x1) - 'Unstable stalactites fall from the ceiling.' (x1) - 'A creature experiences the death of a priest carried off by griffons and fed to their chicks.' (x1) - 'The characters witness Burning Mammoths walking this mountain pass in ages long past.' (x1) - '

A @Template[line|distance:10|width:10]{10‑foot‑by‑10‑foot} bonfire spreads to the surrounding forest on each of its turns.

' (x1) - 'The flammable oil catches flame and explodes, burning up in a ball of fire.' (x1) - 'The bowl releases a wave of negative energy when a living creature approaches without displaying a religious symbol of Venexus.' (x1) - 'A load of rocks, held up by a rope pulley, is dropped on the cavern\'s lower level.' (x1) - 'Necromantic runes inscribed on the cage bars and lock drain the vitality of living creatures who interact with the cage.' (x1) - [disable] : string {Book 2 - Lost Mammoth Valley.system.details.disable} (10 different values) - '

@Check[survival|dc:22|name:Find a Safe Location|traits:hazard,complex,environmental] (trained) to find a location the trees can\'t reach or @Check[religion|dc:24|name:Cast Out the Fiendish Energy|traits:hazard,complex,environmental] to recite a prayer that temporarily casts out the fiendish energy inside a single tree in the grove, disabling it for 1 minute. A disabled or destroyed tree creates a 5‑foot‑square area in the grove that\'s safe from this hazard.

' (x1) - '

@Check[survival|dc:25|name:Prop up ceiling] (trained) to prop up the tunnel ceiling without triggering a collapse

' (x1) - '

@Check[survival|dc:20|name:Safely remove Stalactite|traits:hazard,environmental] (trained) to remove a stalactite without triggering a fall

' (x1) - '

@Check[diplomacy|dc:22|name:Soothe the restless spirits|traits:hazard,haunt] (trained) to soothe the restless spirits, or @Check[religion|dc:24|name:Honor the deceased|traits:hazard,haunt] (trained) to recite a prayer honoring the deceased; two successful checks are required to disable the haunt

' (x1) - '

@Check[diplomacy|dc:26|name:Convince the spirits to remain dormant|traits:hazard,haunt] (trained) to convince the spirits to remain dormant, or @Check[religion|dc:26|name:Ritually silence the spirits|traits:hazard,haunt] (trained) to ritually silence the spirits

' (x1) - '

A successful @Check[athletics|dc:22|name:Smother a square|traits:hazard,complex,environmental,fire], @Check[nature|dc:22|name:Smother a square|traits:hazard,complex,environmental,fire], or @Check[survival|dc:22|name:Smother a square|traits:hazard,complex,environmental,fire] check from an adjacent square is sufficient to smother one 5‑foot‑square of fire; each attempt is an Interact action. Dousing the flames automatically extinguishes one or more sections of fire, with no check. Water typically clears a 5‑foot square if the amount is small (such as from a spell like create water or hydraulic push). Larger amounts of water, such as a full bucket, typically douse a 10‑foot‑by‑10‑foot area (or 4 squares in some other shape). Throwing a bucket of water on flames requires an Interact action. A waterskin doesn\'t contain enough water to put out even 1 square of fire. Cold can also put out fire, but only if the cold can affect an area; cold is less effective than water, so a frost vial puts out only 1 square of fire, and a ray of frost is ineffective.

' (x1) - '

@Check[survival|dc:25|name:Neutralize the oil|traits:hazard,environmental,fire] (trained) or @Check[crafting|dc:23|name:Neutralize the oil|traits:hazard,environmental,fire] to neutralize the oil without setting it alight

' (x1) - '

@Check[thievery|dc:22|name:Remove the bowl|traits:hazard,magical,necromancy,void,trap] (expert) to remove the bowl without triggering the magic, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level, counteract DC 20) to counteract the runes

' (x1) - '

@Check[thievery|dc:25|name:Pin the pulley in place|traits:hazard,mechanical,trap] (trained) to pin the pulley in place

' (x1) - '

@Check[thievery|dc:25|name:Drain the rune\'s power|traits:hazard,magical,necromancy,void,trap] (expert) to drain the runes\' power harmlessly or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 22) to counteract the rune

' (x1) - [isComplex] : boolean {Book 2 - Lost Mammoth Valley.system.details.isComplex} (2 different values) - False (x8) - True (x2) - level : object {Book 2 - Lost Mammoth Valley.system.details.level} - value : integer {Book 2 - Lost Mammoth Valley.system.details.level.value} (10 different values) - 4 (x10) - 5 (x7) - 7 (x4) - 8 (x4) - 3 (x4) - 6 (x3) - -1 (x1) - 1 (x1) - 2 (x1) - 9 (x1) - publication : object {Book 2 - Lost Mammoth Valley.system.details.publication} - license : string {Book 2 - Lost Mammoth Valley.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Lost Mammoth Valley.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Lost Mammoth Valley.system.details.publication.title} (same value: 'Pathfinder #176: Lost Mammoth Valley') - [blurb] : string {Book 2 - Lost Mammoth Valley.system.details.blurb} (13 different values) - [languages] : object {Book 2 - Lost Mammoth Valley.system.details.languages} - details : string {Book 2 - Lost Mammoth Valley.system.details.languages.details} (7 different values) - '' (x19) - 'speak with plants' (x2) - 'telepathy 100 feet (idovik only)' (x1) - 'can\'t speak any language' (x1) - 'telepathy 100 feet (ashen swale only)' (x1) - 'can\'t speak' (x1) - 'speak with animals, telepathy 100 feet' (x1) - value : array {Book 2 - Lost Mammoth Valley.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 2 - Lost Mammoth Valley.system.details.languages.value.[]} (9 different values) - 'common' (x15) - 'hallit' (x11) - 'draconic' (x8) - 'fey' (x5) - 'necril' (x5) - 'arboreal' (x2) - 'elven' (x1) - 'chthonian' (x1) - 'empyrean' (x1) - [privateNotes] : string {Book 2 - Lost Mammoth Valley.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Lost Mammoth Valley.system.details.publicNotes} (11 different values) - [reset] : string {Book 2 - Lost Mammoth Valley.system.details.reset} (4 different values) - '' (x7) - '

The Abyss-warped trees cease moving 1 minute after no living creatures are in the tainted grove. They reset immediately. A disabled tree reanimates after 1 minute. A destroyed tree regrows after 1 month.

' (x1) - 'The haunt deactivates 1 minute after all living creatures leave the Lea of Honored Souls. Ten minutes after deactivating, the haunt resets.' (x1) - '1 hour' (x1) - [routine] : string {Book 2 - Lost Mammoth Valley.system.details.routine} (3 different values) - '' (x8) - '

(4 actions) The Abyss‑warped trees use their first action each round to lash their roots; each creature in the tainted grove must succeed at a @Check[reflex|dc:21|traits:hazard,complex,environmental] save or fall @UUID[Compendium.pf2e.conditionitems.Item.Prone]. The Abyss‑warped trees use their second, third, and fourth actions to make branch Strikes against up to three different creatures in the tainted grove.

' (x1) - '

On its turn, the fire spreads into a number of additional squares equal to half the number of squares the fire currently occupies (minimum 1 square). You determine the squares the fire spreads into. Any creature that ends its turn next to the flames takes @Damage[(2d8+5)[fire]] damage, or @Damage[(4d8+10)[fire]] damage if it ended its turn within the flames (@Check[reflex|dc:25|traits:hazard,complex,environmental,fire|basic] in either case). A creature can take damage from the forest fire only once per round.

' (x1) - saves : object {Book 2 - Lost Mammoth Valley.system.saves} - fortitude : object {Book 2 - Lost Mammoth Valley.system.saves.fortitude} - saveDetail : string {Book 2 - Lost Mammoth Valley.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Lost Mammoth Valley.system.saves.fortitude.value} (15 different values) - reflex : object {Book 2 - Lost Mammoth Valley.system.saves.reflex} - saveDetail : string {Book 2 - Lost Mammoth Valley.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Lost Mammoth Valley.system.saves.reflex.value} (14 different values) - will : object {Book 2 - Lost Mammoth Valley.system.saves.will} - saveDetail : string {Book 2 - Lost Mammoth Valley.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Lost Mammoth Valley.system.saves.will.value} (15 different values) - [statusEffects] : array<> {Book 2 - Lost Mammoth Valley.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 2 - Lost Mammoth Valley.system.traits} - rarity : string {Book 2 - Lost Mammoth Valley.system.traits.rarity} (4 different values) - 'unique' (x14) - 'common' (x11) - 'uncommon' (x7) - 'rare' (x4) - size : object {Book 2 - Lost Mammoth Valley.system.traits.size} - value : string {Book 2 - Lost Mammoth Valley.system.traits.size.value} (4 different values) - 'med' (x23) - 'lg' (x8) - 'huge' (x3) - 'sm' (x2) - value : array {Book 2 - Lost Mammoth Valley.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 2 - Lost Mammoth Valley.system.traits.value.[]} (33 different values) - [abilities] : object {Book 2 - Lost Mammoth Valley.system.abilities} - cha : object {Book 2 - Lost Mammoth Valley.system.abilities.cha} - mod : integer {Book 2 - Lost Mammoth Valley.system.abilities.cha.mod} (5 different values) - 0 (x14) - 1 (x4) - 2 (x4) - 4 (x3) - -1 (x1) - [value] : integer {Book 2 - Lost Mammoth Valley.system.abilities.cha.value} (same value: 10) - con : object {Book 2 - Lost Mammoth Valley.system.abilities.con} - mod : integer {Book 2 - Lost Mammoth Valley.system.abilities.con.mod} (6 different values) - 3 (x7) - 2 (x6) - 4 (x6) - 1 (x3) - 5 (x3) - 6 (x1) - [value] : integer {Book 2 - Lost Mammoth Valley.system.abilities.con.value} (same value: 10) - dex : object {Book 2 - Lost Mammoth Valley.system.abilities.dex} - mod : integer {Book 2 - Lost Mammoth Valley.system.abilities.dex.mod} (7 different values) - 4 (x8) - 2 (x6) - 1 (x5) - 3 (x3) - 0 (x2) - -1 (x1) - 5 (x1) - [value] : integer {Book 2 - Lost Mammoth Valley.system.abilities.dex.value} (same value: 10) - int : object {Book 2 - Lost Mammoth Valley.system.abilities.int} - mod : integer {Book 2 - Lost Mammoth Valley.system.abilities.int.mod} (8 different values) - 1 (x7) - -4 (x7) - 2 (x4) - -5 (x4) - -3 (x1) - 0 (x1) - 4 (x1) - -1 (x1) - [value] : integer {Book 2 - Lost Mammoth Valley.system.abilities.int.value} (same value: 10) - str : object {Book 2 - Lost Mammoth Valley.system.abilities.str} - mod : integer {Book 2 - Lost Mammoth Valley.system.abilities.str.mod} (7 different values) - 3 (x6) - 5 (x6) - 4 (x5) - 6 (x4) - 1 (x2) - 7 (x2) - 0 (x1) - [value] : integer {Book 2 - Lost Mammoth Valley.system.abilities.str.value} (same value: 10) - wis : object {Book 2 - Lost Mammoth Valley.system.abilities.wis} - mod : integer {Book 2 - Lost Mammoth Valley.system.abilities.wis.mod} (4 different values) - 2 (x10) - 3 (x9) - 1 (x5) - 4 (x2) - [value] : integer {Book 2 - Lost Mammoth Valley.system.abilities.wis.value} (same value: 10) - [customModifiers] : object {Book 2 - Lost Mammoth Valley.system.customModifiers} - [flavourText] : string {Book 2 - Lost Mammoth Valley.system.flavourText} (same value: '') - [initiative] : object {Book 2 - Lost Mammoth Valley.system.initiative} - statistic : string {Book 2 - Lost Mammoth Valley.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Lost Mammoth Valley.system.perception} - details : string {Book 2 - Lost Mammoth Valley.system.perception.details} (4 different values) - '' (x23) - 'bloodsense (imprecise) 30 feet' (x1) - 'storm vision' (x1) - 'snow vision' (x1) - mod : integer {Book 2 - Lost Mammoth Valley.system.perception.mod} (12 different values) - senses : array {Book 2 - Lost Mammoth Valley.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Lost Mammoth Valley.system.perception.senses.[]} - [acuity] : string {Book 2 - Lost Mammoth Valley.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x15) - 'precise' (x1) - [range] : integer {Book 2 - Lost Mammoth Valley.system.perception.senses.[].range} (2 different values) - 30 (x12) - 60 (x4) - type : string {Book 2 - Lost Mammoth Valley.system.perception.senses.[].type} (5 different values) - 'scent' (x13) - 'darkvision' (x11) - 'low-light-vision' (x9) - 'lifesense' (x2) - 'tremorsense' (x1) - [recallKnowledgeText] : string {Book 2 - Lost Mammoth Valley.system.recallKnowledgeText} (same value: '') - [resources] : object {Book 2 - Lost Mammoth Valley.system.resources} - [focus] : object {Book 2 - Lost Mammoth Valley.system.resources.focus} - max : mixed - string {Book 2 - Lost Mammoth Valley.system.resources.focus.max} (same value: '1') - integer {Book 2 - Lost Mammoth Valley.system.resources.focus.max} (2 different values) - 2 (x1) - 1 (x1) - value : integer {Book 2 - Lost Mammoth Valley.system.resources.focus.value} (3 different values) - 0 (x1) - 2 (x1) - 1 (x1) - [sidebarText] : string {Book 2 - Lost Mammoth Valley.system.sidebarText} (same value: '') - [skills] : object {Book 2 - Lost Mammoth Valley.system.skills} - [acrobatics] : object {Book 2 - Lost Mammoth Valley.system.skills.acrobatics} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.acrobatics.base} (10 different values) - 12 (x2) - 10 (x2) - 14 (x2) - 9 (x1) - 18 (x1) - 11 (x1) - 8 (x1) - 13 (x1) - 15 (x1) - 17 (x1) - [special] : array {Book 2 - Lost Mammoth Valley.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book 2 - Lost Mammoth Valley.system.skills.acrobatics.special.[]} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.acrobatics.special.[].base} (same value: 10) - label : string {Book 2 - Lost Mammoth Valley.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight') - predicate : array {Book 2 - Lost Mammoth Valley.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Lost Mammoth Valley.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [arcana] : object {Book 2 - Lost Mammoth Valley.system.skills.arcana} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.arcana.base} (3 different values) - 13 (x2) - 17 (x2) - 15 (x1) - athletics : object {Book 2 - Lost Mammoth Valley.system.skills.athletics} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.athletics.base} (12 different values) - [special] : array {Book 2 - Lost Mammoth Valley.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 2 - Lost Mammoth Valley.system.skills.athletics.special.[]} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.athletics.special.[].base} (same value: 10) - label : string {Book 2 - Lost Mammoth Valley.system.skills.athletics.special.[].label} (same value: 'to Swim') - predicate : array {Book 2 - Lost Mammoth Valley.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Lost Mammoth Valley.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - [crafting] : object {Book 2 - Lost Mammoth Valley.system.skills.crafting} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.crafting.base} (4 different values) - 2 (x1) - 9 (x1) - 7 (x1) - 14 (x1) - [deception] : object {Book 2 - Lost Mammoth Valley.system.skills.deception} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.deception.base} (3 different values) - 17 (x1) - 16 (x1) - 10 (x1) - [diplomacy] : object {Book 2 - Lost Mammoth Valley.system.skills.diplomacy} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.diplomacy.base} (same value: 16) - [intimidation] : object {Book 2 - Lost Mammoth Valley.system.skills.intimidation} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.intimidation.base} (9 different values) - 12 (x2) - 10 (x2) - 17 (x1) - 18 (x1) - 11 (x1) - 8 (x1) - 16 (x1) - 15 (x1) - 19 (x1) - [nature] : object {Book 2 - Lost Mammoth Valley.system.skills.nature} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.nature.base} (5 different values) - 14 (x2) - 15 (x1) - 11 (x1) - 7 (x1) - 18 (x1) - special : array {Book 2 - Lost Mammoth Valley.system.skills.nature.special} - Length: min=1 max=1 - Value type: object {Book 2 - Lost Mammoth Valley.system.skills.nature.special.[]} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.nature.special.[].base} (same value: 18) - label : string {Book 2 - Lost Mammoth Valley.system.skills.nature.special.[].label} (same value: 'to Command an Animal') - predicate : array {Book 2 - Lost Mammoth Valley.system.skills.nature.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Lost Mammoth Valley.system.skills.nature.special.[].predicate.[]} (same value: 'action:command-an-animal') - [religion] : object {Book 2 - Lost Mammoth Valley.system.skills.religion} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.religion.base} (same value: 14) - [stealth] : object {Book 2 - Lost Mammoth Valley.system.skills.stealth} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.stealth.base} (6 different values) - 11 (x3) - 12 (x3) - 9 (x2) - 13 (x2) - 14 (x1) - 15 (x1) - [special] : array {Book 2 - Lost Mammoth Valley.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 2 - Lost Mammoth Valley.system.skills.stealth.special.[]} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.stealth.special.[].base} (2 different values) - 21 (x1) - 14 (x1) - label : string {Book 2 - Lost Mammoth Valley.system.skills.stealth.special.[].label} (same value: 'in forests') - predicate : array {Book 2 - Lost Mammoth Valley.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Lost Mammoth Valley.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:forest') - [survival] : object {Book 2 - Lost Mammoth Valley.system.skills.survival} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.survival.base} (9 different values) - 13 (x2) - 7 (x2) - 10 (x2) - 9 (x1) - 4 (x1) - 8 (x1) - 5 (x1) - 16 (x1) - 12 (x1) - [thievery] : object {Book 2 - Lost Mammoth Valley.system.skills.thievery} - base : integer {Book 2 - Lost Mammoth Valley.system.skills.thievery.base} (same value: 12) - [spellcasting] : object {Book 2 - Lost Mammoth Valley.system.spellcasting} - rituals : object {Book 2 - Lost Mammoth Valley.system.spellcasting.rituals} - dc : integer {Book 2 - Lost Mammoth Valley.system.spellcasting.rituals.dc} (same value: 25) - type : string {Book 2 - Lost Mammoth Valley.type} (2 different values) - 'npc' (x26) - 'hazard' (x10) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Ready_ Fight!.txt b/output/pf2e/packs/Book 2 - Ready_ Fight!.txt deleted file mode 100644 index 306132a..0000000 --- a/output/pf2e/packs/Book 2 - Ready_ Fight!.txt +++ /dev/null @@ -1,1655 +0,0 @@ -Book 2 - Ready? Fight! -Different values: 54 -===================================== -object {Book 2 - Ready? Fight!} - _id : string {Book 2 - Ready? Fight!._id} (all different values) - folder : string {Book 2 - Ready? Fight!.folder} (same value: '7x2AwxXicm4g7tbY') - img : string {Book 2 - Ready? Fight!.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x47) - 'systems/pf2e/icons/default-icons/hazard.svg' (x7) - items : array {Book 2 - Ready? Fight!.items} - Length: min=1 max=49 - Value type: object {Book 2 - Ready? Fight!.items.[]} - _id : string {Book 2 - Ready? Fight!.items.[]._id} (851 different values) - img : string {Book 2 - Ready? Fight!.items.[].img} (251 different values) - name : string {Book 2 - Ready? Fight!.items.[].name} (454 different values) - sort : integer {Book 2 - Ready? Fight!.items.[].sort} (50 different values) - system : object {Book 2 - Ready? Fight!.items.[].system} - [acBonus] : integer {Book 2 - Ready? Fight!.items.[].system.acBonus} (4 different values) - 2 (x6) - 0 (x6) - 3 (x3) - 1 (x2) - [actionType] : object {Book 2 - Ready? Fight!.items.[].system.actionType} - value : string {Book 2 - Ready? Fight!.items.[].system.actionType.value} (4 different values) - 'action' (x84) - 'passive' (x62) - 'reaction' (x38) - 'free' (x15) - [actions] : object {Book 2 - Ready? Fight!.items.[].system.actions} - [value] : integer {Book 2 - Ready? Fight!.items.[].system.actions.value} (3 different values) - 1 (x52) - 2 (x29) - 3 (x3) - [area] : object {Book 2 - Ready? Fight!.items.[].system.area} - [details] : string {Book 2 - Ready? Fight!.items.[].system.area.details} (5 different values) - '20-foot burst adjacent to a flat surface' (x4) - '10-foot emanation centered on the touched creature' (x2) - '10-foot emanation which affects you.' (x1) - 'a horizontal earthen or sandy surface within a 20-foot burst' (x1) - 'all squares in a 20-foot-radius burst that contain plants' (x1) - type : string {Book 2 - Ready? Fight!.items.[].system.area.type} (4 different values) - 'burst' (x41) - 'emanation' (x40) - 'cone' (x11) - 'line' (x3) - value : integer {Book 2 - Ready? Fight!.items.[].system.area.value} (7 different values) - 30 (x29) - 60 (x23) - 20 (x20) - 10 (x15) - 40 (x5) - 15 (x2) - 120 (x1) - rules : ignored (Foundry rules object) {Book 2 - Ready? Fight!.items.[].system.rules} - [attack] : object {Book 2 - Ready? Fight!.items.[].system.attack} - value : string {Book 2 - Ready? Fight!.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Ready? Fight!.items.[].system.attackEffects} - [custom] : string {Book 2 - Ready? Fight!.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Ready? Fight!.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 2 - Ready? Fight!.items.[].system.attackEffects.value.[]} (12 different values) - [autoHeightenLevel] : object {Book 2 - Ready? Fight!.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 2 - Ready? Fight!.items.[].system.baseItem} (31 different values) - [bonus] : object {Book 2 - Ready? Fight!.items.[].system.bonus} - value : integer {Book 2 - Ready? Fight!.items.[].system.bonus.value} (17 different values) - [bonusDamage] : object {Book 2 - Ready? Fight!.items.[].system.bonusDamage} - value : integer {Book 2 - Ready? Fight!.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Ready? Fight!.items.[].system.bulk} - value : mixed - integer {Book 2 - Ready? Fight!.items.[].system.bulk.value} (3 different values) - 1 (x22) - 0 (x18) - 2 (x12) - float {Book 2 - Ready? Fight!.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 2 - Ready? Fight!.items.[].system.category} (15 different values) - [checkPenalty] : integer {Book 2 - Ready? Fight!.items.[].system.checkPenalty} (3 different values) - 0 (x6) - -1 (x5) - -2 (x3) - [containerId] : empty - [cost] : object {Book 2 - Ready? Fight!.items.[].system.cost} - value : string {Book 2 - Ready? Fight!.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 2 - Ready? Fight!.items.[].system.counteraction} (2 different values) - False (x428) - True (x30) - [damage] : object {Book 2 - Ready? Fight!.items.[].system.damage} - [0] : object {Book 2 - Ready? Fight!.items.[].system.damage.0} - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.damage.0.formula} (31 different values) - kinds : array {Book 2 - Ready? Fight!.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Ready? Fight!.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x81) - 'healing' (x7) - materials : array<> {Book 2 - Ready? Fight!.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.damage.0.type} (13 different values) - [applyMod] : boolean {Book 2 - Ready? Fight!.items.[].system.damage.0.applyMod} (2 different values) - False (x44) - True (x13) - [1] : object {Book 2 - Ready? Fight!.items.[].system.damage.1} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.damage.1.applyMod} (same value: False) - category : string {Book 2 - Ready? Fight!.items.[].system.damage.1.category} (same value: 'persistent') - formula : string {Book 2 - Ready? Fight!.items.[].system.damage.1.formula} (same value: '1d6') - kinds : array {Book 2 - Ready? Fight!.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.damage.1.type} (same value: 'cold') - [6BEyrCCNpDfJh5P8] : object {Book 2 - Ready? Fight!.items.[].system.damage.6BEyrCCNpDfJh5P8} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.damage.6BEyrCCNpDfJh5P8.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.damage.6BEyrCCNpDfJh5P8.formula} (same value: '14d6') - kinds : array {Book 2 - Ready? Fight!.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.damage.6BEyrCCNpDfJh5P8.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.damage.6BEyrCCNpDfJh5P8.type} (same value: 'fire') - [9k8ayqgvgultdghx] : object {Book 2 - Ready? Fight!.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Book 2 - Ready? Fight!.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [damageType] : string {Book 2 - Ready? Fight!.items.[].system.damage.damageType} (7 different values) - 'bludgeoning' (x21) - 'piercing' (x17) - 'slashing' (x10) - 'fire' (x3) - 'acid' (x1) - 'electricity' (x1) - 'cold' (x1) - [dice] : integer {Book 2 - Ready? Fight!.items.[].system.damage.dice} (3 different values) - 1 (x48) - 3 (x5) - 0 (x1) - [die] : string {Book 2 - Ready? Fight!.items.[].system.damage.die} (6 different values) - 'd4' (x23) - 'd6' (x14) - 'd8' (x13) - '' (x2) - 'd10' (x1) - 'd12' (x1) - [formula] : string {Book 2 - Ready? Fight!.items.[].system.damage.formula} (2 different values) - '7d6+18' (x1) - '10d6' (x1) - [gcovwqxwitqchoin] : object {Book 2 - Ready? Fight!.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Ready? Fight!.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Ready? Fight!.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 2 - Ready? Fight!.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 2 - Ready? Fight!.items.[].system.damage.kind} (2 different values) - 'healing' (x1) - 'damage' (x1) - [persistent] : object {Book 2 - Ready? Fight!.items.[].system.damage.persistent} - [faces] : integer {Book 2 - Ready? Fight!.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 2 - Ready? Fight!.items.[].system.damage.persistent.number} (same value: 3) - type : string {Book 2 - Ready? Fight!.items.[].system.damage.persistent.type} (2 different values) - 'fire' (x3) - 'acid' (x1) - [type] : string {Book 2 - Ready? Fight!.items.[].system.damage.type} (2 different values) - 'untyped' (x1) - 'fire' (x1) - [v1pnjhfu6e9akqe0] : object {Book 2 - Ready? Fight!.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 2 - Ready? Fight!.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [damageRolls] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls} - [0] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.0} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.0.damage} (5 different values) - '3d8' (x3) - '3d6' (x2) - '1' (x1) - '3d10+14' (x1) - '3d8+14' (x1) - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.0.damageType} (6 different values) - 'fire' (x3) - 'acid' (x1) - 'electricity' (x1) - 'cold' (x1) - 'bludgeoning' (x1) - 'sonic' (x1) - [002zmahg79g2vw45dgd5] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.002zmahg79g2vw45dgd5} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.002zmahg79g2vw45dgd5.damage} (same value: '3d6+11') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.002zmahg79g2vw45dgd5.damageType} (same value: 'piercing') - [1] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.1} - category : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x4) - 'splash' (x2) - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.1.damage} (2 different values) - '3' (x5) - '3d6' (x1) - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.1.damageType} (4 different values) - 'fire' (x3) - 'acid' (x1) - 'electricity' (x1) - 'cold' (x1) - [1lrk7ob6ymjd1qhu9s7o] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.1lrk7ob6ymjd1qhu9s7o} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.1lrk7ob6ymjd1qhu9s7o.damage} (same value: '3d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.1lrk7ob6ymjd1qhu9s7o.damageType} (same value: 'cold') - [2] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.2} - category : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.2.damage} (same value: '3') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.2.damageType} (2 different values) - 'fire' (x3) - 'acid' (x1) - [28t35kmxgvy6t4tm4vwn] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.28t35kmxgvy6t4tm4vwn} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.28t35kmxgvy6t4tm4vwn.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.28t35kmxgvy6t4tm4vwn.damageType} (same value: 'cold') - [2m7rsld2gwn5hnr0ryxf] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.2m7rsld2gwn5hnr0ryxf} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.2m7rsld2gwn5hnr0ryxf.damage} (same value: '2d4+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.2m7rsld2gwn5hnr0ryxf.damageType} (same value: 'piercing') - [34u6ygq98jo4tm26r5rc] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.34u6ygq98jo4tm26r5rc} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.34u6ygq98jo4tm26r5rc.damage} (same value: '3d4+11') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.34u6ygq98jo4tm26r5rc.damageType} (same value: 'slashing') - [3f0z2eibqmi2m53fvo21] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.3f0z2eibqmi2m53fvo21} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.3f0z2eibqmi2m53fvo21.damage} (same value: '2d4+6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.3f0z2eibqmi2m53fvo21.damageType} (same value: 'piercing') - [40uwza4qvfrucggymn6h] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.40uwza4qvfrucggymn6h} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.40uwza4qvfrucggymn6h.damage} (same value: '1d4+6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.40uwza4qvfrucggymn6h.damageType} (same value: 'bludgeoning') - [45qxrizzjrij10rsiy34] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.45qxrizzjrij10rsiy34} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.45qxrizzjrij10rsiy34.damage} (same value: '3d4+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.45qxrizzjrij10rsiy34.damageType} (same value: 'bludgeoning') - [471lg8p9dro7fwed2kxm] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.471lg8p9dro7fwed2kxm} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.471lg8p9dro7fwed2kxm.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.471lg8p9dro7fwed2kxm.damageType} (same value: 'cold') - [4k9npd98pt3rg7bef782] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.4k9npd98pt3rg7bef782} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.4k9npd98pt3rg7bef782.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.4k9npd98pt3rg7bef782.damageType} (4 different values) - 'fire' (x1) - 'cold' (x1) - 'electricity' (x1) - 'acid' (x1) - [4mitujsny24mdauc71mb] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.4mitujsny24mdauc71mb} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.4mitujsny24mdauc71mb.damage} (same value: '2d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.4mitujsny24mdauc71mb.damageType} (same value: 'acid') - [5ajdftwq0cv5vmfy7y9m] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.5ajdftwq0cv5vmfy7y9m} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5ajdftwq0cv5vmfy7y9m.damage} (same value: '3d10+9') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5ajdftwq0cv5vmfy7y9m.damageType} (same value: 'slashing') - [5d37rmo4xwr7bj8pq1i5] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.5d37rmo4xwr7bj8pq1i5} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5d37rmo4xwr7bj8pq1i5.damage} (same value: '3d8+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5d37rmo4xwr7bj8pq1i5.damageType} (same value: 'bludgeoning') - [5kwehmqgo4zp9su0gtff] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.5kwehmqgo4zp9su0gtff} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5kwehmqgo4zp9su0gtff.damage} (same value: '3d4+6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5kwehmqgo4zp9su0gtff.damageType} (same value: 'bludgeoning') - [5t9g0qvjdv4yugi5btl6] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.5t9g0qvjdv4yugi5btl6} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5t9g0qvjdv4yugi5btl6.damage} (same value: '3d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5t9g0qvjdv4yugi5btl6.damageType} (same value: 'piercing') - [5xm3saw9bgqazveoqa1v] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.5xm3saw9bgqazveoqa1v} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5xm3saw9bgqazveoqa1v.damage} (same value: '3d8+12') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.5xm3saw9bgqazveoqa1v.damageType} (same value: 'slashing') - [62eitohljqb7c6n4vfvp] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.62eitohljqb7c6n4vfvp} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.62eitohljqb7c6n4vfvp.damage} (same value: '2d4+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.62eitohljqb7c6n4vfvp.damageType} (same value: 'piercing') - [6k1tou9vky6xu3sqj60m] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.6k1tou9vky6xu3sqj60m} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.6k1tou9vky6xu3sqj60m.damage} (same value: '3d8+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.6k1tou9vky6xu3sqj60m.damageType} (same value: 'piercing') - [74d379017ltdb60dlooe] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.74d379017ltdb60dlooe} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.74d379017ltdb60dlooe.damage} (same value: '2d8+8') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.74d379017ltdb60dlooe.damageType} (same value: 'piercing') - [7do0dp0ii8yw8246ph5b] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.7do0dp0ii8yw8246ph5b} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.7do0dp0ii8yw8246ph5b.damage} (same value: '3d6+12') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.7do0dp0ii8yw8246ph5b.damageType} (same value: 'piercing') - [7jnrjdv4i7v0i0rro85f] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.7jnrjdv4i7v0i0rro85f} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.7jnrjdv4i7v0i0rro85f.damage} (same value: '3d12+9') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.7jnrjdv4i7v0i0rro85f.damageType} (same value: 'piercing') - [7kizj02nz5eu8rlmzor4] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.7kizj02nz5eu8rlmzor4} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.7kizj02nz5eu8rlmzor4.damage} (same value: '3d8+20') - damageType : string {Book 2 - Ready? 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Fight!.items.[].system.damageRolls.871mq7hpnkrtx1ko5hv9.damage} (same value: '2d6+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.871mq7hpnkrtx1ko5hv9.damageType} (same value: 'piercing') - [8mhdgunybnrb0acpxqq5] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.8mhdgunybnrb0acpxqq5} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.8mhdgunybnrb0acpxqq5.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.8mhdgunybnrb0acpxqq5.damageType} (same value: 'electricity') - [8qh6cejqckc0m8rmpy0p] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.8qh6cejqckc0m8rmpy0p} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.8qh6cejqckc0m8rmpy0p.damage} (same value: '3d4+8') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.8qh6cejqckc0m8rmpy0p.damageType} (same value: 'slashing') - [9p9r928k51pc985p0ikh] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.9p9r928k51pc985p0ikh} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.9p9r928k51pc985p0ikh.damage} (same value: '2d6+12') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.9p9r928k51pc985p0ikh.damageType} (same value: 'slashing') - [a5zq89n7lomubt3sm5yu] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.a5zq89n7lomubt3sm5yu} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.a5zq89n7lomubt3sm5yu.damage} (same value: '3d12+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.a5zq89n7lomubt3sm5yu.damageType} (same value: 'slashing') - [afm8f7tumjnlbktf9i9r] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.afm8f7tumjnlbktf9i9r} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.afm8f7tumjnlbktf9i9r.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.afm8f7tumjnlbktf9i9r.damageType} (same value: 'cold') - [awpsgydt2qvt4onv4mw5] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.awpsgydt2qvt4onv4mw5} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.awpsgydt2qvt4onv4mw5.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.awpsgydt2qvt4onv4mw5.damageType} (same value: 'cold') - [b6z5glr1naysj2syhgpr] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.b6z5glr1naysj2syhgpr} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.b6z5glr1naysj2syhgpr.damage} (same value: '3d6+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.b6z5glr1naysj2syhgpr.damageType} (same value: 'slashing') - [bkt242xkf34tj3b8ojeu] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.bkt242xkf34tj3b8ojeu} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.bkt242xkf34tj3b8ojeu.damage} (same value: '2d4+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.bkt242xkf34tj3b8ojeu.damageType} (same value: 'piercing') - [dhg7v2wop8v4xo9libz9] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.dhg7v2wop8v4xo9libz9} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.dhg7v2wop8v4xo9libz9.damage} (same value: '3d4') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.dhg7v2wop8v4xo9libz9.damageType} (same value: 'electricity') - [e5ar8i9bz663tyk48gw4] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.e5ar8i9bz663tyk48gw4} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.e5ar8i9bz663tyk48gw4.damage} (same value: '3d10+11') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.e5ar8i9bz663tyk48gw4.damageType} (same value: 'bludgeoning') - [ed9uwwb8lf5yvgrxgljt] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.ed9uwwb8lf5yvgrxgljt} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ed9uwwb8lf5yvgrxgljt.damage} (same value: '2d8+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ed9uwwb8lf5yvgrxgljt.damageType} (same value: 'piercing') - [f5kk676s3ht6gbd73263] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.f5kk676s3ht6gbd73263} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.f5kk676s3ht6gbd73263.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.f5kk676s3ht6gbd73263.damageType} (same value: 'acid') - [fd9fjke1pzsbc3snxewf] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.fd9fjke1pzsbc3snxewf} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.fd9fjke1pzsbc3snxewf.damage} (same value: '3d4+14') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.fd9fjke1pzsbc3snxewf.damageType} (same value: 'piercing') - [fj0o6rvsbydkmzc4m47o] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.fj0o6rvsbydkmzc4m47o} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.fj0o6rvsbydkmzc4m47o.damage} (same value: '3d10+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.fj0o6rvsbydkmzc4m47o.damageType} (same value: 'slashing') - [fjon3umo64w7iwg56xx6] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.fjon3umo64w7iwg56xx6} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.fjon3umo64w7iwg56xx6.damage} (same value: '3d8+14') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.fjon3umo64w7iwg56xx6.damageType} (same value: 'slashing') - [g77spig9p0kxuppwc3z2] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.g77spig9p0kxuppwc3z2} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.g77spig9p0kxuppwc3z2.damage} (same value: '3d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.g77spig9p0kxuppwc3z2.damageType} (same value: 'force') - [g91xqy9v35t4tnacru8o] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.g91xqy9v35t4tnacru8o} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.g91xqy9v35t4tnacru8o.damage} (same value: '1d6+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.g91xqy9v35t4tnacru8o.damageType} (same value: 'piercing') - [ha7bqqxx2lrh4q1356b7] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.ha7bqqxx2lrh4q1356b7} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ha7bqqxx2lrh4q1356b7.damage} (same value: '4d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ha7bqqxx2lrh4q1356b7.damageType} (same value: 'sonic') - [hfp74cltmi0jrt18uvk4] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.hfp74cltmi0jrt18uvk4} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.hfp74cltmi0jrt18uvk4.damage} (same value: '3d8+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.hfp74cltmi0jrt18uvk4.damageType} (same value: 'piercing') - [hpnszm1stdeyt8x8z9my] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.hpnszm1stdeyt8x8z9my} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.hpnszm1stdeyt8x8z9my.damage} (same value: '3d8+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.hpnszm1stdeyt8x8z9my.damageType} (same value: 'bludgeoning') - [igef3tbxapjn9401kj91] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.igef3tbxapjn9401kj91} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.igef3tbxapjn9401kj91.damage} (same value: '3d10+11') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.igef3tbxapjn9401kj91.damageType} (same value: 'bludgeoning') - [irqj8sdac9nx678lcx7i] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.irqj8sdac9nx678lcx7i} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.irqj8sdac9nx678lcx7i.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.irqj8sdac9nx678lcx7i.damageType} (same value: 'fire') - [it84mxcuitlabcdhisxw] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.it84mxcuitlabcdhisxw} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.it84mxcuitlabcdhisxw.damage} (same value: '2d8+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.it84mxcuitlabcdhisxw.damageType} (same value: 'piercing') - [jkxs0jq0hsu09c9bcxqz] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.jkxs0jq0hsu09c9bcxqz} - damage : string {Book 2 - Ready? 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Fight!.items.[].system.damageRolls.kqkogv6aruhhvd1om648} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.kqkogv6aruhhvd1om648.damage} (same value: '3d8+12') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.kqkogv6aruhhvd1om648.damageType} (same value: 'piercing') - [krytliychqsennz9mell] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.krytliychqsennz9mell} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.krytliychqsennz9mell.damage} (same value: '3d6+11') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.krytliychqsennz9mell.damageType} (same value: 'slashing') - [ktnzev6zen77i5zuxfq5] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.ktnzev6zen77i5zuxfq5} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ktnzev6zen77i5zuxfq5.damage} (same value: '3d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ktnzev6zen77i5zuxfq5.damageType} (same value: 'cold') - [lpg3i0v9ye0lrfa16sb9] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.lpg3i0v9ye0lrfa16sb9} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.lpg3i0v9ye0lrfa16sb9.damage} (same value: '2d6+12') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.lpg3i0v9ye0lrfa16sb9.damageType} (same value: 'bludgeoning') - [lrzjqd7c67s0ywwps1nx] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.lrzjqd7c67s0ywwps1nx} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.lrzjqd7c67s0ywwps1nx.damage} (same value: '2d8+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.lrzjqd7c67s0ywwps1nx.damageType} (same value: 'piercing') - [m0n5izb37hjeme7t1bpp] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.m0n5izb37hjeme7t1bpp} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.m0n5izb37hjeme7t1bpp.damage} (same value: '3d8+14') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.m0n5izb37hjeme7t1bpp.damageType} (same value: 'bludgeoning') - [m20i25ytwxq3ea35ua0g] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.m20i25ytwxq3ea35ua0g} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.m20i25ytwxq3ea35ua0g.damage} (same value: '3d8+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.m20i25ytwxq3ea35ua0g.damageType} (same value: 'acid') - [maz5uonc5s1cgmwwoylf] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.maz5uonc5s1cgmwwoylf} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.maz5uonc5s1cgmwwoylf.damage} (same value: '3d6+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.maz5uonc5s1cgmwwoylf.damageType} (same value: 'bludgeoning') - [mwthit2jxc9tvgu3nvt9] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.mwthit2jxc9tvgu3nvt9} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.mwthit2jxc9tvgu3nvt9.damage} (same value: '3d4+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.mwthit2jxc9tvgu3nvt9.damageType} (same value: 'slashing') - [n1654nomkoo3x05tmidd] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.n1654nomkoo3x05tmidd} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.n1654nomkoo3x05tmidd.damage} (same value: '3d6+8') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.n1654nomkoo3x05tmidd.damageType} (same value: 'bludgeoning') - [n8ncwwabejrhrx82ov9p] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.n8ncwwabejrhrx82ov9p} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.n8ncwwabejrhrx82ov9p.damage} (same value: '3d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.n8ncwwabejrhrx82ov9p.damageType} (same value: 'sonic') - [nfgh2otk4angqssqerlq] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.nfgh2otk4angqssqerlq} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.nfgh2otk4angqssqerlq.damage} (same value: '3d6+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.nfgh2otk4angqssqerlq.damageType} (same value: 'bludgeoning') - [njkpdcsyx73c8qwkve3z] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.njkpdcsyx73c8qwkve3z} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.njkpdcsyx73c8qwkve3z.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.njkpdcsyx73c8qwkve3z.damageType} (same value: 'fire') - [nmd7jnwq41k6jyxhxk3g] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.nmd7jnwq41k6jyxhxk3g} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.nmd7jnwq41k6jyxhxk3g.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.nmd7jnwq41k6jyxhxk3g.damageType} (same value: 'fire') - [nmfkmbp0itotf4az32bd] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.nmfkmbp0itotf4az32bd} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.nmfkmbp0itotf4az32bd.damage} (same value: '2d8+12') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.nmfkmbp0itotf4az32bd.damageType} (same value: 'slashing') - [nv7byyqblawo4ff1cgcd] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.nv7byyqblawo4ff1cgcd} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.nv7byyqblawo4ff1cgcd.damage} (same value: '3d12+14') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.nv7byyqblawo4ff1cgcd.damageType} (same value: 'bludgeoning') - [o3u1m398y0q2kw19lcfj] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.o3u1m398y0q2kw19lcfj} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.o3u1m398y0q2kw19lcfj.damage} (same value: '2d8+11') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.o3u1m398y0q2kw19lcfj.damageType} (same value: 'piercing') - [o46o5eo76zmx1vh45kv6] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.o46o5eo76zmx1vh45kv6} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.o46o5eo76zmx1vh45kv6.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.o46o5eo76zmx1vh45kv6.damageType} (same value: 'electricity') - [o6hc9mwq9gu0dlrom4bh] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.o6hc9mwq9gu0dlrom4bh} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.o6hc9mwq9gu0dlrom4bh.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.o6hc9mwq9gu0dlrom4bh.damageType} (4 different values) - 'fire' (x1) - 'cold' (x1) - 'electricity' (x1) - 'acid' (x1) - [od7xvcj90msw2mihg126] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.od7xvcj90msw2mihg126} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.od7xvcj90msw2mihg126.damage} (same value: '2d6+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.od7xvcj90msw2mihg126.damageType} (same value: 'bludgeoning') - [oj8ngwbj5p99tqgu7c6u] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.oj8ngwbj5p99tqgu7c6u} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.oj8ngwbj5p99tqgu7c6u.damage} (same value: '2d4+3') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.oj8ngwbj5p99tqgu7c6u.damageType} (same value: 'piercing') - [p070swe92zp7xin5ks1i] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.p070swe92zp7xin5ks1i} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.p070swe92zp7xin5ks1i.damage} (same value: '3d6+8') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.p070swe92zp7xin5ks1i.damageType} (same value: 'piercing') - [pagmynrph9znzk0i437q] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.pagmynrph9znzk0i437q} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.pagmynrph9znzk0i437q.damage} (same value: '3d12+11') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.pagmynrph9znzk0i437q.damageType} (same value: 'piercing') - [peoaveslwcb7lqt0c2zt] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.peoaveslwcb7lqt0c2zt} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.peoaveslwcb7lqt0c2zt.damage} (same value: '3d4+17') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.peoaveslwcb7lqt0c2zt.damageType} (same value: 'bludgeoning') - [pmqhkr1lpningkti0shv] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.pmqhkr1lpningkti0shv} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.pmqhkr1lpningkti0shv.damage} (same value: '2d6+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.pmqhkr1lpningkti0shv.damageType} (same value: 'slashing') - [q3wto1ab0dkppsubuib9] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.q3wto1ab0dkppsubuib9} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.q3wto1ab0dkppsubuib9.damage} (same value: '3d8+12') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.q3wto1ab0dkppsubuib9.damageType} (same value: 'bludgeoning') - [q6b8ligougqfad4ipbco] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.q6b8ligougqfad4ipbco} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.q6b8ligougqfad4ipbco.damage} (same value: '3d4+9') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.q6b8ligougqfad4ipbco.damageType} (same value: 'bludgeoning') - [q7xfp6sknezpz54xz0vj] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.q7xfp6sknezpz54xz0vj} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.q7xfp6sknezpz54xz0vj.damage} (same value: '3d12+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.q7xfp6sknezpz54xz0vj.damageType} (same value: 'slashing') - [rc35assnloewoajbrpsa] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.rc35assnloewoajbrpsa} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.rc35assnloewoajbrpsa.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.rc35assnloewoajbrpsa.damageType} (same value: 'cold') - [sh0e7y0px44m99gcl07d] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.sh0e7y0px44m99gcl07d} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.sh0e7y0px44m99gcl07d.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.sh0e7y0px44m99gcl07d.damageType} (same value: 'cold') - [so4dol75b963739wu19z] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.so4dol75b963739wu19z} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.so4dol75b963739wu19z.damage} (same value: '3d12+20') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.so4dol75b963739wu19z.damageType} (same value: 'piercing') - [t1y4ptn55j96wmyvi15q] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.t1y4ptn55j96wmyvi15q} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.t1y4ptn55j96wmyvi15q.damage} (same value: '2d8+13') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.t1y4ptn55j96wmyvi15q.damageType} (same value: 'piercing') - [tjog0p17fysurq6qkfwe] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.tjog0p17fysurq6qkfwe} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.tjog0p17fysurq6qkfwe.damage} (same value: '3d6+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.tjog0p17fysurq6qkfwe.damageType} (same value: 'slashing') - [tlkgipub1rpnzf9vn2hq] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.tlkgipub1rpnzf9vn2hq} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.tlkgipub1rpnzf9vn2hq.damage} (same value: '3d6+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.tlkgipub1rpnzf9vn2hq.damageType} (same value: 'bludgeoning') - [tzonftajr2m0qa8sowqp] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.tzonftajr2m0qa8sowqp} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.tzonftajr2m0qa8sowqp.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.tzonftajr2m0qa8sowqp.damageType} (same value: 'fire') - [u66zm8rsd4p87q1qvtyu] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.u66zm8rsd4p87q1qvtyu} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.u66zm8rsd4p87q1qvtyu.damage} (same value: '3d4+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.u66zm8rsd4p87q1qvtyu.damageType} (same value: 'piercing') - 6j7nmxz0nlrgzkvg2zy8 : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.6j7nmxz0nlrgzkvg2zy8} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.6j7nmxz0nlrgzkvg2zy8.damage} (same value: '3d12+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.6j7nmxz0nlrgzkvg2zy8.damageType} (same value: 'slashing') - [ud3vapbc7w84cwsn28hy] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.ud3vapbc7w84cwsn28hy} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ud3vapbc7w84cwsn28hy.damage} (same value: '2d8+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ud3vapbc7w84cwsn28hy.damageType} (same value: 'slashing') - [ui7l494axb95d4wyrvjv] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.ui7l494axb95d4wyrvjv} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ui7l494axb95d4wyrvjv.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.ui7l494axb95d4wyrvjv.damageType} (same value: 'acid') - [utuez1rxnd8p727zz6gz] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.utuez1rxnd8p727zz6gz} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.utuez1rxnd8p727zz6gz.damage} (same value: '3d6+10') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.utuez1rxnd8p727zz6gz.damageType} (same value: 'slashing') - [wvwe1eg8o5bjqs1kxsh4] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.wvwe1eg8o5bjqs1kxsh4} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.wvwe1eg8o5bjqs1kxsh4.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.wvwe1eg8o5bjqs1kxsh4.damageType} (4 different values) - 'fire' (x1) - 'cold' (x1) - 'electricity' (x1) - 'acid' (x1) - [x17ktwcqq0maaw5apfxe] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.x17ktwcqq0maaw5apfxe} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.x17ktwcqq0maaw5apfxe.damage} (same value: '3d8+7') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.x17ktwcqq0maaw5apfxe.damageType} (same value: 'bludgeoning') - [xn7x2ryhb17m62u4onan] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.xn7x2ryhb17m62u4onan} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.xn7x2ryhb17m62u4onan.damage} (same value: '3d6+14') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.xn7x2ryhb17m62u4onan.damageType} (same value: 'bludgeoning') - [xnbvwx43rk20zhadnf4r] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.xnbvwx43rk20zhadnf4r} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.xnbvwx43rk20zhadnf4r.damage} (same value: '2d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.xnbvwx43rk20zhadnf4r.damageType} (same value: 'sonic') - [xq3enbhiefggvwr95ls1] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.xq3enbhiefggvwr95ls1} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.xq3enbhiefggvwr95ls1.damage} (same value: '3d12+14') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.xq3enbhiefggvwr95ls1.damageType} (same value: 'piercing') - [yz4eusoz0v067rgjedsi] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.yz4eusoz0v067rgjedsi} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.yz4eusoz0v067rgjedsi.damage} (same value: '1d6') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.yz4eusoz0v067rgjedsi.damageType} (same value: 'electricity') - [zkumr1cgt8ci0yf51l3g] : object {Book 2 - Ready? Fight!.items.[].system.damageRolls.zkumr1cgt8ci0yf51l3g} - damage : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.zkumr1cgt8ci0yf51l3g.damage} (same value: '2d6+11') - damageType : string {Book 2 - Ready? Fight!.items.[].system.damageRolls.zkumr1cgt8ci0yf51l3g.damageType} (same value: 'slashing') - publication : object {Book 2 - Ready? Fight!.items.[].system.publication} - license : string {Book 2 - Ready? Fight!.items.[].system.publication.license} (2 different values) - 'OGL' (x874) - 'ORC' (x36) - remaster : boolean {Book 2 - Ready? Fight!.items.[].system.publication.remaster} (2 different values) - False (x874) - True (x36) - title : string {Book 2 - Ready? Fight!.items.[].system.publication.title} (10 different values) - 'Pathfinder Core Rulebook' (x483) - '' (x333) - 'Pathfinder Bestiary' (x50) - 'Pathfinder Player Core' (x31) - 'Pathfinder Advanced Player\'s Guide' (x6) - 'Pathfinder Monster Core' (x2) - 'Pathfinder Player Core 2' (x2) - 'Pathfinder GM Core' (x1) - 'Pathfinder #166: Despair on Danger Island' (x1) - 'Pathfinder Lost Omens Gods & Magic' (x1) - [deathNote] : boolean {Book 2 - Ready? Fight!.items.[].system.deathNote} (same value: True) - [defense] : object {Book 2 - Ready? Fight!.items.[].system.defense} - [passive] : object {Book 2 - Ready? Fight!.items.[].system.defense.passive} - statistic : string {Book 2 - Ready? Fight!.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 2 - Ready? Fight!.items.[].system.defense.save} - basic : boolean {Book 2 - Ready? Fight!.items.[].system.defense.save.basic} (2 different values) - False (x97) - True (x35) - statistic : string {Book 2 - Ready? Fight!.items.[].system.defense.save.statistic} (3 different values) - 'will' (x67) - 'fortitude' (x39) - 'reflex' (x26) - description : object {Book 2 - Ready? Fight!.items.[].system.description} - value : string {Book 2 - Ready? Fight!.items.[].system.description.value} (412 different values) - [dexCap] : integer {Book 2 - Ready? Fight!.items.[].system.dexCap} (4 different values) - 5 (x6) - 2 (x3) - 3 (x3) - 4 (x2) - [duration] : object {Book 2 - Ready? Fight!.items.[].system.duration} - sustained : boolean {Book 2 - Ready? Fight!.items.[].system.duration.sustained} (2 different values) - False (x421) - True (x37) - value : string {Book 2 - Ready? Fight!.items.[].system.duration.value} (20 different values) - [equipped] : object {Book 2 - Ready? Fight!.items.[].system.equipped} - carryType : string {Book 2 - Ready? Fight!.items.[].system.equipped.carryType} (2 different values) - 'worn' (x105) - 'held' (x1) - [handsHeld] : integer {Book 2 - Ready? Fight!.items.[].system.equipped.handsHeld} (2 different values) - 0 (x91) - 1 (x1) - [inSlot] : boolean {Book 2 - Ready? Fight!.items.[].system.equipped.inSlot} (2 different values) - False (x19) - True (x14) - [invested] : boolean {Book 2 - Ready? Fight!.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 2 - Ready? Fight!.items.[].system.frequency} - max : integer {Book 2 - Ready? Fight!.items.[].system.frequency.max} (2 different values) - 1 (x5) - 3 (x1) - per : string {Book 2 - Ready? Fight!.items.[].system.frequency.per} (2 different values) - 'day' (x5) - 'round' (x1) - value : integer {Book 2 - Ready? Fight!.items.[].system.frequency.value} (2 different values) - 1 (x5) - 3 (x1) - [group] : string {Book 2 - Ready? Fight!.items.[].system.group} (15 different values) - [hardness] : integer {Book 2 - Ready? Fight!.items.[].system.hardness} (2 different values) - 0 (x103) - 15 (x3) - [heightening] : object {Book 2 - Ready? Fight!.items.[].system.heightening} - [damage] : object {Book 2 - Ready? Fight!.items.[].system.heightening.damage} - [0] : string {Book 2 - Ready? Fight!.items.[].system.heightening.damage.0} (11 different values) - [1] : string {Book 2 - Ready? Fight!.items.[].system.heightening.damage.1} (same value: '1') - [6BEyrCCNpDfJh5P8] : string {Book 2 - Ready? Fight!.items.[].system.heightening.damage.6BEyrCCNpDfJh5P8} (same value: '2d6') - [9k8ayqgvgultdghx] : string {Book 2 - Ready? Fight!.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [v1pnjhfu6e9akqe0] : string {Book 2 - Ready? Fight!.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Book 2 - Ready? Fight!.items.[].system.heightening.interval} (3 different values) - 1 (x69) - 2 (x8) - 4 (x2) - type : string {Book 2 - Ready? Fight!.items.[].system.heightening.type} (2 different values) - 'interval' (x79) - 'fixed' (x51) - [levels] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels} - [10] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.10} - area : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.10.area} - areaType : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst') - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.10.area.value} (same value: '1320') - range : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.10.range} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.10.range.value} (same value: 'half a mile') - [3] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3} - [range] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.range.value} (3 different values) - '500 feet' (x3) - 'touch' (x3) - '60 feet' (x1) - [target] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x3) - '1 creature' (x3) - '10 objects' (x1) - damage : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage} - 0 : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [4] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.4} - target : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.4.target} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [5] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5} - [range] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x5) - '120 feet' (x1) - '60 feet' (x1) - [target] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.target} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - damage : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage} - 0 : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [6] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.6} - target : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.6.target.value} (5 different values) - '10 creatures' (x6) - '10 willing creatures' (x2) - '1 or 10 creatures' (x1) - 'any number of objects' (x1) - '5 creatures' (x1) - [7] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7} - [area] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.area} - areaType : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.area.areaType} (2 different values) - 'cone' (x1) - 'burst' (x1) - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.area.value} (2 different values) - '60' (x1) - '30' (x1) - [target] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.target.value} (4 different values) - '6 creatures' (x7) - '5 creatures' (x2) - '1 or any number of creatures' (x1) - '10 creatures' (x1) - damage : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage} - 0 : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [8] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.8} - target : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.8.target} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9} - [area] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.area} - areaType : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.area.areaType} (same value: 'burst') - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.area.value} (same value: '40') - [target] : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.target} - value : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.target.value} (same value: '5 creatures') - damage : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage} - 0 : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 2 - Ready? Fight!.items.[].system.hp} - max : integer {Book 2 - Ready? Fight!.items.[].system.hp.max} (2 different values) - 0 (x103) - 120 (x3) - value : integer {Book 2 - Ready? Fight!.items.[].system.hp.value} (2 different values) - 0 (x103) - 120 (x3) - [level] : object {Book 2 - Ready? Fight!.items.[].system.level} - value : integer {Book 2 - Ready? Fight!.items.[].system.level.value} (19 different values) - [location] : object {Book 2 - Ready? Fight!.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Ready? Fight!.items.[].system.location.heightenedLevel} (9 different values) - 5 (x43) - 4 (x29) - 2 (x29) - 6 (x27) - 3 (x27) - 1 (x27) - 7 (x24) - 8 (x19) - 9 (x2) - [uses] : object {Book 2 - Ready? Fight!.items.[].system.location.uses} - max : integer {Book 2 - Ready? Fight!.items.[].system.location.uses.max} (2 different values) - 3 (x7) - 2 (x3) - value : integer {Book 2 - Ready? Fight!.items.[].system.location.uses.value} (2 different values) - 3 (x7) - 2 (x3) - value : string {Book 2 - Ready? Fight!.items.[].system.location.value} (31 different values) - [material] : object {Book 2 - Ready? Fight!.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 2 - Ready? Fight!.items.[].system.mod} - value : integer {Book 2 - Ready? Fight!.items.[].system.mod.value} (6 different values) - 27 (x3) - 25 (x2) - 23 (x2) - 32 (x1) - 21 (x1) - 19 (x1) - [overlays] : object {Book 2 - Ready? Fight!.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 2 - Ready? Fight!.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Ready? Fight!.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Ready? Fight!.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Ready? Fight!.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Ready? Fight!.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Ready? Fight!.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Ready? Fight!.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - Ready? Fight!.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Ready? Fight!.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [7qdtetowq348s9oc] : object {Book 2 - Ready? Fight!.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - Ready? Fight!.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - Ready? Fight!.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - Ready? Fight!.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - Ready? Fight!.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - Ready? Fight!.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - Ready? Fight!.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Ready? Fight!.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [a33QUFoKgoOprovO] : object {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Book 2 - Ready? Fight!.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [cUFX7ExSLeoa3vIF] : object {Book 2 - Ready? Fight!.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Ready? Fight!.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Ready? Fight!.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Ready? Fight!.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Ready? Fight!.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Ready? Fight!.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Ready? Fight!.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - Ready? Fight!.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Ready? Fight!.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [uLuOg62dVyxvbW66] : object {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - heightening : object {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Book 2 - Ready? Fight!.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [zFWsMjoeCnLxqJaV] : object {Book 2 - Ready? Fight!.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Ready? Fight!.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Ready? Fight!.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Ready? Fight!.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Ready? Fight!.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Ready? Fight!.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Ready? Fight!.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Ready? Fight!.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - Ready? Fight!.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 2 - Ready? Fight!.items.[].system.prepared} - value : string {Book 2 - Ready? Fight!.items.[].system.prepared.value} (4 different values) - 'focus' (x15) - 'innate' (x11) - 'spontaneous' (x8) - 'prepared' (x5) - [price] : object {Book 2 - Ready? Fight!.items.[].system.price} - [per] : integer {Book 2 - Ready? Fight!.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Ready? Fight!.items.[].system.price.value} - [cp] : integer {Book 2 - Ready? Fight!.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 2 - Ready? Fight!.items.[].system.price.value.gp} (29 different values) - [sp] : integer {Book 2 - Ready? Fight!.items.[].system.price.value.sp} (6 different values) - 1 (x13) - 2 (x4) - 5 (x3) - 9 (x2) - 3 (x1) - 8 (x1) - [proficiency] : object {Book 2 - Ready? Fight!.items.[].system.proficiency} - value : integer {Book 2 - Ready? Fight!.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 2 - Ready? Fight!.items.[].system.proficient} - value : integer {Book 2 - Ready? Fight!.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - Ready? Fight!.items.[].system.quantity} (9 different values) - 1 (x82) - 20 (x6) - 3 (x5) - 2 (x3) - 4 (x3) - 5 (x3) - 6 (x2) - 9 (x1) - 10 (x1) - [range] : mixed - integer {Book 2 - Ready? Fight!.items.[].system.range} (4 different values) - 20 (x9) - 100 (x5) - 60 (x2) - 80 (x1) - object {Book 2 - Ready? Fight!.items.[].system.range} - value : string {Book 2 - Ready? Fight!.items.[].system.range.value} (10 different values) - '' (x131) - '30 feet' (x131) - 'touch' (x78) - '120 feet' (x72) - '60 feet' (x17) - '500 feet' (x15) - 'varies' (x9) - 'emanation up to 40-feet' (x3) - '100 feet' (x1) - '30 feet (burst only)' (x1) - [reload] : object {Book 2 - Ready? Fight!.items.[].system.reload} - value : string {Book 2 - Ready? Fight!.items.[].system.reload.value} (4 different values) - '' (x32) - '-' (x13) - '0' (x8) - '1' (x1) - [requirements] : string {Book 2 - Ready? Fight!.items.[].system.requirements} (3 different values) - '' (x455) - '3 gp silver bell focus' (x2) - 'A creature damages you' (x1) - [runes] : object {Book 2 - Ready? Fight!.items.[].system.runes} - [potency] : integer {Book 2 - Ready? Fight!.items.[].system.runes.potency} (4 different values) - 2 (x46) - 1 (x12) - 0 (x7) - 3 (x3) - [property] : array {Book 2 - Ready? Fight!.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 2 - Ready? Fight!.items.[].system.runes.property.[]} (7 different values) - 'flaming' (x5) - 'frost' (x4) - 'shock' (x2) - 'corrosive' (x2) - 'returning' (x2) - 'greaterCorrosive' (x1) - 'greaterShock' (x1) - [reinforcing] : integer {Book 2 - Ready? Fight!.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 2 - Ready? Fight!.items.[].system.runes.resilient} (3 different values) - 1 (x11) - 0 (x2) - 2 (x1) - [striking] : integer {Book 2 - Ready? Fight!.items.[].system.runes.striking} (3 different values) - 2 (x29) - 1 (x18) - 0 (x7) - [showSlotlessLevels] : object {Book 2 - Ready? Fight!.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Ready? Fight!.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Ready? Fight!.items.[].system.size} (3 different values) - 'med' (x103) - 'huge' (x2) - 'lg' (x1) - [slots] : object {Book 2 - Ready? Fight!.items.[].system.slots} - [slot0] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot0} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 2 - Ready? Fight!.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot0.prepared.[].id} (25 different values) - [slot1] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot1} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot1.max} (3 different values) - 3 (x7) - 4 (x6) - 1 (x1) - [prepared] : array {Book 2 - Ready? Fight!.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot1.prepared.[].id} (19 different values) - [value] : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot1.value} (3 different values) - 3 (x6) - 4 (x2) - 1 (x1) - [slot2] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot2} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot2.max} (2 different values) - 3 (x7) - 4 (x6) - [prepared] : array {Book 2 - Ready? Fight!.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot2.prepared.[].id} (15 different values) - [value] : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot2.value} (2 different values) - 3 (x6) - 4 (x2) - [slot3] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot3} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot3.max} (2 different values) - 3 (x7) - 4 (x6) - [prepared] : array {Book 2 - Ready? Fight!.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot3.prepared.[].id} (15 different values) - [value] : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot3.value} (2 different values) - 3 (x6) - 4 (x2) - [slot4] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot4} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot4.max} (2 different values) - 3 (x7) - 4 (x6) - [prepared] : array {Book 2 - Ready? Fight!.items.[].system.slots.slot4.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot4.prepared.[].id} (14 different values) - [value] : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot4.value} (3 different values) - 3 (x5) - 4 (x2) - 2 (x1) - [slot5] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot5} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot5.max} (4 different values) - 3 (x7) - 4 (x6) - 1 (x2) - 2 (x1) - [prepared] : array {Book 2 - Ready? Fight!.items.[].system.slots.slot5.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot5.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot5.prepared.[].id} (15 different values) - [value] : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot5.value} (4 different values) - 3 (x6) - 1 (x2) - 4 (x2) - 2 (x1) - [slot6] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot6} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot6.max} (2 different values) - 3 (x7) - 4 (x6) - [prepared] : array {Book 2 - Ready? Fight!.items.[].system.slots.slot6.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot6.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot6.prepared.[].id} (19 different values) - [value] : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot6.value} (2 different values) - 3 (x6) - 4 (x2) - [slot7] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot7} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot7.max} (3 different values) - 3 (x10) - 4 (x2) - 2 (x1) - [prepared] : array {Book 2 - Ready? Fight!.items.[].system.slots.slot7.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot7.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot7.prepared.[].id} (17 different values) - [value] : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot7.value} (2 different values) - 3 (x7) - 2 (x1) - [slot8] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot8} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot8.max} (3 different values) - 2 (x4) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Ready? Fight!.items.[].system.slots.slot8.prepared} - Length: min=3 max=4 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot8.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot8.prepared.[].id} (7 different values) - 'CQxI1eBxjVyLcVuW' (x1) - 'Fd4cDSRBI1MJvaeb' (x1) - 'dZ8iQgZpDwsKAwpg' (x1) - 'jaAaAlZ7qj37yU6a' (x1) - 'Ax5eRzFY87PgZtxY' (x1) - 'ylwtn9AJD7OTM2xE' (x1) - 'OmnJNDNVQGBOOk9V' (x1) - [value] : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot8.value} (2 different values) - 2 (x4) - 3 (x2) - [slot9] : object {Book 2 - Ready? Fight!.items.[].system.slots.slot9} - max : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot9.max} (2 different values) - 3 (x1) - 2 (x1) - [prepared] : array {Book 2 - Ready? Fight!.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Ready? Fight!.items.[].system.slots.slot9.prepared.[]} - id : string {Book 2 - Ready? Fight!.items.[].system.slots.slot9.prepared.[].id} (3 different values) - 'C3SCJkplJ7UggrPO' (x1) - 'mYKimtCtotk2cPg8' (x1) - 'eP7cRYieyQUu4J7g' (x1) - value : integer {Book 2 - Ready? Fight!.items.[].system.slots.slot9.value} (2 different values) - 3 (x1) - 2 (x1) - [slug] : string {Book 2 - Ready? Fight!.items.[].system.slug} (269 different values) - [specific] : object {Book 2 - Ready? Fight!.items.[].system.specific} - [integrated] : empty - material : object {Book 2 - Ready? Fight!.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - Ready? Fight!.items.[].system.specific.runes} - reinforcing : integer {Book 2 - Ready? Fight!.items.[].system.specific.runes.reinforcing} (same value: 0) - [speedPenalty] : integer {Book 2 - Ready? Fight!.items.[].system.speedPenalty} (2 different values) - 0 (x14) - -5 (x3) - [spelldc] : object {Book 2 - Ready? Fight!.items.[].system.spelldc} - dc : integer {Book 2 - Ready? Fight!.items.[].system.spelldc.dc} (11 different values) - mod : integer {Book 2 - Ready? Fight!.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - Ready? Fight!.items.[].system.spelldc.value} (11 different values) - [splashDamage] : object {Book 2 - Ready? Fight!.items.[].system.splashDamage} - [value] : integer {Book 2 - Ready? Fight!.items.[].system.splashDamage.value} (2 different values) - 0 (x28) - 3 (x6) - [stackGroup] : string {Book 2 - Ready? Fight!.items.[].system.stackGroup} (2 different values) - 'arrows' (x6) - 'slingBullets' (x1) - [strength] : integer {Book 2 - Ready? Fight!.items.[].system.strength} (3 different values) - 2 (x3) - 1 (x3) - 0 (x2) - [target] : object {Book 2 - Ready? Fight!.items.[].system.target} - value : string {Book 2 - Ready? Fight!.items.[].system.target.value} (39 different values) - [time] : object {Book 2 - Ready? Fight!.items.[].system.time} - value : string {Book 2 - Ready? Fight!.items.[].system.time.value} (8 different values) - '2' (x317) - '1' (x62) - '3' (x39) - 'reaction' (x11) - '10 minutes' (x9) - '1 minute' (x7) - 'free' (x7) - '1 to 3' (x6) - [tradition] : object {Book 2 - Ready? Fight!.items.[].system.tradition} - value : string {Book 2 - Ready? Fight!.items.[].system.tradition.value} (4 different values) - 'arcane' (x14) - 'occult' (x13) - 'primal' (x11) - 'divine' (x1) - [traits] : object {Book 2 - Ready? Fight!.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book 2 - Ready? Fight!.items.[].system.traits.rarity} (3 different values) - 'common' (x780) - 'uncommon' (x78) - 'rare' (x1) - [traditions] : array {Book 2 - Ready? Fight!.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Ready? Fight!.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x326) - 'occult' (x303) - 'primal' (x211) - 'divine' (x150) - [value] : array {Book 2 - Ready? Fight!.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 2 - Ready? Fight!.items.[].system.traits.value.[]} (123 different values) - [usage] : object {Book 2 - Ready? Fight!.items.[].system.usage} - value : string {Book 2 - Ready? Fight!.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x51) - 'worngloves' (x12) - 'wornbracers' (x11) - 'held-in-two-hands' (x8) - 'held-in-one-plus-hands' (x7) - [uses] : object {Book 2 - Ready? Fight!.items.[].system.uses} - autoDestroy : boolean {Book 2 - Ready? Fight!.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 2 - Ready? Fight!.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Ready? Fight!.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 2 - Ready? Fight!.items.[].system.weaponType} - value : string {Book 2 - Ready? Fight!.items.[].system.weaponType.value} (2 different values) - 'melee' (x67) - 'ranged' (x31) - type : string {Book 2 - Ready? Fight!.items.[].type} (10 different values) - 'spell' (x458) - 'action' (x199) - 'melee' (x98) - 'weapon' (x54) - 'spellcastingEntry' (x39) - 'consumable' (x21) - 'equipment' (x14) - 'armor' (x14) - 'lore' (x10) - 'shield' (x3) - [_stats] : object {Book 2 - Ready? Fight!.items.[]._stats} - compendiumSource : string {Book 2 - Ready? Fight!.items.[]._stats.compendiumSource} (265 different values) - [flags] : object {Book 2 - Ready? Fight!.items.[].flags} - pf2e : object {Book 2 - Ready? Fight!.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Ready? Fight!.items.[].flags.pf2e.linkedWeapon} (41 different values) - name : string {Book 2 - Ready? Fight!.name} (all different values) - system : object {Book 2 - Ready? Fight!.system} - attributes : object {Book 2 - Ready? Fight!.system.attributes} - ac : object {Book 2 - Ready? Fight!.system.attributes.ac} - [details] : string {Book 2 - Ready? Fight!.system.attributes.ac.details} (5 different values) - '' (x39) - '37 vs. ranged attacks' (x4) - '(39 with shield raised)' (x2) - '(36 with shield raised)' (x1) - '(42 vs. reactions and ranged weapon attacks)' (x1) - value : integer {Book 2 - Ready? Fight!.system.attributes.ac.value} (12 different values) - [hardness] : integer {Book 2 - Ready? Fight!.system.attributes.hardness} (3 different values) - 0 (x5) - 25 (x1) - 20 (x1) - [hasHealth] : boolean {Book 2 - Ready? Fight!.system.attributes.hasHealth} (same value: True) - hp : object {Book 2 - Ready? Fight!.system.attributes.hp} - details : string {Book 2 - Ready? Fight!.system.attributes.hp.details} (3 different values) - '' (x52) - 'regeneration 15 (deactivated by acid or fire)' (x1) - 'regeneration 15 (deactivated by fire)' (x1) - max : integer {Book 2 - Ready? Fight!.system.attributes.hp.max} (20 different values) - temp : integer {Book 2 - Ready? Fight!.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Ready? Fight!.system.attributes.hp.value} (20 different values) - [allSaves] : object {Book 2 - Ready? Fight!.system.attributes.allSaves} - value : string {Book 2 - Ready? Fight!.system.attributes.allSaves.value} (6 different values) - '' (x41) - '+1 Status to All Saves vs. Magic' (x2) - '+2 to Grab an Edge' (x1) - '+1 status bonus to all saves vs. magic' (x1) - '+1 status to all saves vs. disease' (x1) - '+1 status to all saves vs. poison' (x1) - [immunities] : array {Book 2 - Ready? Fight!.system.attributes.immunities} - Length: min=0 max=4 - Value type: object {Book 2 - Ready? Fight!.system.attributes.immunities.[]} - type : string {Book 2 - Ready? Fight!.system.attributes.immunities.[].type} (7 different values) - 'cold' (x2) - 'paralyzed' (x2) - 'unconscious' (x1) - 'fire' (x1) - 'bleed' (x1) - 'poison' (x1) - 'sleep' (x1) - [resistances] : array {Book 2 - Ready? Fight!.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 2 - Ready? Fight!.system.attributes.resistances.[]} - [exceptions] : array {Book 2 - Ready? Fight!.system.attributes.resistances.[].exceptions} - Length: min=2 max=2 - Value type: string {Book 2 - Ready? Fight!.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'force' (x1) - 'physical' (x1) - type : string {Book 2 - Ready? Fight!.system.attributes.resistances.[].type} (6 different values) - 'cold' (x7) - 'all-damage' (x1) - 'acid' (x1) - 'void' (x1) - 'fire' (x1) - 'electricity' (x1) - value : integer {Book 2 - Ready? Fight!.system.attributes.resistances.[].value} (same value: 10) - [speed] : object {Book 2 - Ready? Fight!.system.attributes.speed} - [details] : string {Book 2 - Ready? Fight!.system.attributes.speed.details} (4 different values) - 'Ice Climb' (x1) - 'swiftness' (x1) - 'Windslice' (x1) - 'Shadow Step' (x1) - otherSpeeds : array {Book 2 - Ready? Fight!.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Book 2 - Ready? Fight!.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Ready? Fight!.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x7) - 'fly' (x7) - 'swim' (x3) - value : integer {Book 2 - Ready? Fight!.system.attributes.speed.otherSpeeds.[].value} (9 different values) - 35 (x5) - 40 (x3) - 20 (x3) - 65 (x1) - 10 (x1) - 15 (x1) - 100 (x1) - 70 (x1) - 80 (x1) - value : integer {Book 2 - Ready? Fight!.system.attributes.speed.value} (9 different values) - 25 (x21) - 30 (x7) - 35 (x5) - 45 (x5) - 40 (x3) - 20 (x2) - 0 (x2) - 50 (x1) - 10 (x1) - [stealth] : object {Book 2 - Ready? Fight!.system.attributes.stealth} - details : string {Book 2 - Ready? Fight!.system.attributes.stealth.details} (5 different values) - '

DC 10

' (x3) - '

(master) to notice the sudden breeze in the theater

' (x1) - '

+20 (master) to notice cracks forming in the walls of the structure as Mogaru approaches

' (x1) - '

+23 (expert) or @Check[perception|dc:38|traits:action:seek] (master) to notice the pattern of the orb\'s trajectory

' (x1) - '

+23 (expert) or @Check[perception|dc:38|traits:action:seek] (master) to notice the four sensors

' (x1) - value : integer {Book 2 - Ready? Fight!.system.attributes.stealth.value} (4 different values) - 0 (x3) - 23 (x2) - 22 (x1) - 20 (x1) - [weaknesses] : array {Book 2 - Ready? Fight!.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 2 - Ready? Fight!.system.attributes.weaknesses.[]} - type : string {Book 2 - Ready? Fight!.system.attributes.weaknesses.[].type} (6 different values) - 'fire' (x2) - 'force' (x2) - 'cold' (x1) - 'vitality' (x1) - 'holy' (x1) - 'unholy' (x1) - value : integer {Book 2 - Ready? Fight!.system.attributes.weaknesses.[].value} (3 different values) - 15 (x5) - 10 (x2) - 20 (x1) - [creatureType] : string {Book 2 - Ready? Fight!.system.creatureType} (same value: '') - details : object {Book 2 - Ready? Fight!.system.details} - [description] : string {Book 2 - Ready? Fight!.system.details.description} (7 different values) - '

A portal to the Plane of Air rips open onstage, causing roaring winds to tear through the opera house

' (x1) - '

Mogaru brushes against a structure, severely compromising the building\'s stability and possibly causing it to collapse.

' (x1) - '

A floating skull of fire swoops around the arena, rotating as it weaves through the ring and releasing huge gouts of flame in random directions.

' (x1) - '

Four remote sensors at each corner of the arena cause bursts of freezing magic to erupt from random tiles on the arena and stop creatures in their tracks.

' (x1) - '

Mogaru exhales a blast of intense flames to eradicate any meddlesome pests in the area.

' (x1) - '

Mogaru\'s steady footsteps pick up speed, causing the earth around him to tremble as though from a powerful earthquake.

' (x1) - '

Mogaru\'s tail sweeps forth, causing an arc of devastation in a @Template[cone|distance:60].

' (x1) - [disable] : string {Book 2 - Ready? Fight!.system.details.disable} (7 different values) - '

@Check[arcana|dc:38|name:Air Rift Arcana|traits:hazard,environmental,magical,air] (master) to sew the magical threads of the rift shut, @Check[nature|dc:40|name:Air Rift Nature|traits:hazard,environmental,magical,air] or @Check[survival|dc:40|name:Air Rift Survival|traits:hazard,environmental,magical,air] (legendary) to open enough windows and doors to reduce its intensity, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level; counteract DC 34) to counteract the air rift

' (x1) - '

@Check[athletics|dc:43|name:Brace the Structure] (master), @Check[crafting|dc:43|name:Brace the Structure] (master), or @Check[engineering-lore|dc:43|name:Brace the Structure]{Engineering Lore} (master) to brace the structure to reduce the risk of collapse until the end of the creature\'s next turn. The DC of the flat check for this round (see Routine) is increased by 4 on a success, or by 8 on a critical success. Increasing the flat check DC to 21 or higher stabilizes the structure, ending this hazard.

' (x1) - '

three @Check[thievery|dc:40|name:Disable an Elemental Core|traits:action:disable-a-device,hazard,magical,trap,fire] (legendary) checks or castings of @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level; counteract DC 40), one each to pull out or disable the elemental cores hidden in the floating skull\'s right eye, left eye, and mouth

' (x1) - '

@Check[thievery|dc:40|name:Disable One Sensor|traits:action:disable-a-device] (legendary) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th level; counteract DC 38) to disable one of the sensors

' (x1) - '

@Check[performance|dc:50|name:Divert Mogaru\'s Attention] (legendary) or @Check[deception|dc:53|name:Divert Mogaru\'s Attention] (legendary) to momentarily divert Mogaru\'s attention

' (x1) - '

three @Check[athletics|dc:39|name:Brace a Small Structure or Surface] (trained), @Check[crafting|dc:39|name:Brace a Small Structure or Surface] (trained), or @Check[engineering|dc:39|name:Brace a Small Structure or Surface]{Engineering Lore} (trained) checks to brace a small structure or surface to cancel the effects of the quake in that area; @Check[performance|dc:41|name:Calm Mogaru] (legendary) to calm Mogaru momentarily

' (x1) - '

@Check[performance|dc:45|name:Divert Mogaru\'s Attention] (legendary) or @Check[deception|dc:48|name:Divert Mogaru\'s Attention] (legendary) to momentarily divert Mogaru\'s attention

' (x1) - [isComplex] : boolean {Book 2 - Ready? Fight!.system.details.isComplex} (2 different values) - True (x4) - False (x3) - level : object {Book 2 - Ready? Fight!.system.details.level} - value : integer {Book 2 - Ready? Fight!.system.details.level.value} (8 different values) - 13 (x14) - 15 (x14) - 14 (x10) - 16 (x8) - 18 (x3) - 12 (x2) - 17 (x2) - 21 (x1) - publication : object {Book 2 - Ready? Fight!.system.details.publication} - license : string {Book 2 - Ready? Fight!.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Ready? Fight!.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Ready? Fight!.system.details.publication.title} (same value: 'Pathfinder #167: Ready? Fight!') - [blurb] : string {Book 2 - Ready? Fight!.system.details.blurb} (36 different values) - [languages] : object {Book 2 - Ready? Fight!.system.details.languages} - details : string {Book 2 - Ready? Fight!.system.details.languages.details} (5 different values) - '' (x41) - 'wayang' (x2) - 'telepathy 100 feet' (x2) - '(can\'t speak any language)' (x1) - 'speak with animals' (x1) - value : array {Book 2 - Ready? Fight!.system.details.languages.value} - Length: min=1 max=8 - Value type: string {Book 2 - Ready? Fight!.system.details.languages.value.[]} (28 different values) - [privateNotes] : string {Book 2 - Ready? Fight!.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Ready? Fight!.system.details.publicNotes} (8 different values) - [reset] : string {Book 2 - Ready? Fight!.system.details.reset} (5 different values) - '' (x3) - '

The building becomes susceptible to Shake Apart again [[/gmr 1d6 #rounds]]{1d6 rounds} after it is stabilized.

' (x1) - '

Mogaru must wait [[/gmr 1d4 #rounds]]{1d4 rounds} before letting loose another gout of fire.

' (x1) - '

Mogaru doesn\'t rush this way again for [[/gmr 1d4 #rounds]]{1d4 rounds}.

' (x1) - '

Mogaru doesn\'t swat his tail again for [[/gmr 1d4 #rounds]]{1d4 rounds}.

' (x1) - [routine] : string {Book 2 - Ready? Fight!.system.details.routine} (5 different values) - saves : object {Book 2 - Ready? Fight!.system.saves} - fortitude : object {Book 2 - Ready? Fight!.system.saves.fortitude} - saveDetail : string {Book 2 - Ready? Fight!.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Ready? Fight!.system.saves.fortitude.value} (12 different values) - reflex : object {Book 2 - Ready? Fight!.system.saves.reflex} - saveDetail : string {Book 2 - Ready? Fight!.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Ready? Fight!.system.saves.reflex.value} (13 different values) - will : object {Book 2 - Ready? Fight!.system.saves.will} - saveDetail : string {Book 2 - Ready? Fight!.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Ready? Fight!.system.saves.will.value} (15 different values) - [statusEffects] : array<> {Book 2 - Ready? Fight!.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 2 - Ready? Fight!.system.traits} - rarity : string {Book 2 - Ready? Fight!.system.traits.rarity} (4 different values) - 'unique' (x26) - 'rare' (x12) - 'common' (x10) - 'uncommon' (x6) - size : object {Book 2 - Ready? Fight!.system.traits.size} - value : string {Book 2 - Ready? Fight!.system.traits.size.value} (5 different values) - 'med' (x41) - 'sm' (x6) - 'grg' (x3) - 'lg' (x2) - 'huge' (x2) - value : array {Book 2 - Ready? Fight!.system.traits.value} - Length: min=1 max=8 - Value type: string {Book 2 - Ready? Fight!.system.traits.value.[]} (42 different values) - [abilities] : object {Book 2 - Ready? Fight!.system.abilities} - cha : object {Book 2 - Ready? Fight!.system.abilities.cha} - mod : integer {Book 2 - Ready? Fight!.system.abilities.cha.mod} (10 different values) - 0 (x9) - 5 (x9) - 1 (x7) - 8 (x6) - 2 (x4) - 4 (x4) - 7 (x2) - 9 (x2) - 6 (x2) - 3 (x2) - con : object {Book 2 - Ready? Fight!.system.abilities.con} - mod : integer {Book 2 - Ready? Fight!.system.abilities.con.mod} (9 different values) - 4 (x14) - 5 (x13) - 3 (x9) - 2 (x4) - 6 (x2) - 8 (x2) - 0 (x1) - 7 (x1) - 1 (x1) - dex : object {Book 2 - Ready? Fight!.system.abilities.dex} - mod : integer {Book 2 - Ready? Fight!.system.abilities.dex.mod} (7 different values) - 5 (x14) - 4 (x11) - 7 (x7) - 3 (x6) - 6 (x5) - 2 (x2) - 8 (x2) - int : object {Book 2 - Ready? Fight!.system.abilities.int} - mod : integer {Book 2 - Ready? Fight!.system.abilities.int.mod} (8 different values) - 0 (x17) - 2 (x7) - 5 (x7) - 1 (x7) - 3 (x3) - -1 (x2) - 4 (x2) - 6 (x2) - str : object {Book 2 - Ready? Fight!.system.abilities.str} - mod : integer {Book 2 - Ready? Fight!.system.abilities.str.mod} (10 different values) - 5 (x16) - 4 (x8) - 0 (x6) - 3 (x5) - 2 (x4) - 6 (x3) - 8 (x2) - -1 (x1) - 10 (x1) - 7 (x1) - wis : object {Book 2 - Ready? Fight!.system.abilities.wis} - mod : integer {Book 2 - Ready? Fight!.system.abilities.wis.mod} (8 different values) - 4 (x11) - 0 (x9) - 3 (x8) - 5 (x6) - 1 (x5) - 2 (x4) - 6 (x3) - 7 (x1) - [initiative] : object {Book 2 - Ready? Fight!.system.initiative} - statistic : string {Book 2 - Ready? Fight!.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Ready? Fight!.system.perception} - details : string {Book 2 - Ready? Fight!.system.perception.details} (6 different values) - '' (x42) - 'dander scent (1 mile, imprecise)' (x1) - 'snow vision' (x1) - 'keen eyes' (x1) - 'light blindness' (x1) - 'heaven\'s view' (x1) - mod : integer {Book 2 - Ready? Fight!.system.perception.mod} (10 different values) - 27 (x12) - 21 (x8) - 25 (x7) - 30 (x6) - 23 (x5) - 24 (x2) - 26 (x2) - 28 (x2) - 29 (x2) - 22 (x1) - senses : array {Book 2 - Ready? Fight!.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Ready? Fight!.system.perception.senses.[]} - [acuity] : string {Book 2 - Ready? Fight!.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 2 - Ready? Fight!.system.perception.senses.[].range} (2 different values) - 30 (x1) - 60 (x1) - type : string {Book 2 - Ready? Fight!.system.perception.senses.[].type} (5 different values) - 'low-light-vision' (x9) - 'darkvision' (x9) - 'greater-darkvision' (x3) - 'scent' (x1) - 'wavesense' (x1) - [resources] : object {Book 2 - Ready? Fight!.system.resources} - [focus] : object {Book 2 - Ready? Fight!.system.resources.focus} - max : integer {Book 2 - Ready? Fight!.system.resources.focus.max} (3 different values) - 1 (x15) - 3 (x9) - 2 (x6) - value : integer {Book 2 - Ready? Fight!.system.resources.focus.value} (3 different values) - 1 (x15) - 3 (x9) - 2 (x6) - [skills] : object {Book 2 - Ready? Fight!.system.skills} - [acrobatics] : object {Book 2 - Ready? Fight!.system.skills.acrobatics} - base : integer {Book 2 - Ready? Fight!.system.skills.acrobatics.base} (11 different values) - [arcana] : object {Book 2 - Ready? Fight!.system.skills.arcana} - base : integer {Book 2 - Ready? Fight!.system.skills.arcana.base} (6 different values) - 26 (x4) - 27 (x2) - 34 (x1) - 30 (x1) - 25 (x1) - 23 (x1) - [athletics] : object {Book 2 - Ready? Fight!.system.skills.athletics} - base : integer {Book 2 - Ready? Fight!.system.skills.athletics.base} (11 different values) - [deception] : object {Book 2 - Ready? Fight!.system.skills.deception} - base : integer {Book 2 - Ready? Fight!.system.skills.deception.base} (9 different values) - 27 (x7) - 25 (x2) - 28 (x2) - 30 (x1) - 24 (x1) - 35 (x1) - 33 (x1) - 26 (x1) - 29 (x1) - [diplomacy] : object {Book 2 - Ready? Fight!.system.skills.diplomacy} - base : integer {Book 2 - Ready? Fight!.system.skills.diplomacy.base} (7 different values) - 23 (x1) - 28 (x1) - 30 (x1) - 33 (x1) - 22 (x1) - 26 (x1) - 24 (x1) - [intimidation] : object {Book 2 - Ready? Fight!.system.skills.intimidation} - base : integer {Book 2 - Ready? Fight!.system.skills.intimidation.base} (12 different values) - [medicine] : object {Book 2 - Ready? Fight!.system.skills.medicine} - base : integer {Book 2 - Ready? Fight!.system.skills.medicine.base} (3 different values) - 28 (x1) - 25 (x1) - 20 (x1) - [nature] : object {Book 2 - Ready? Fight!.system.skills.nature} - base : integer {Book 2 - Ready? Fight!.system.skills.nature.base} (4 different values) - 25 (x3) - 24 (x2) - 27 (x2) - 30 (x2) - [occultism] : object {Book 2 - Ready? Fight!.system.skills.occultism} - base : integer {Book 2 - Ready? Fight!.system.skills.occultism.base} (5 different values) - 25 (x4) - 24 (x3) - 27 (x1) - 31 (x1) - 21 (x1) - [performance] : object {Book 2 - Ready? Fight!.system.skills.performance} - base : integer {Book 2 - Ready? Fight!.system.skills.performance.base} (6 different values) - 26 (x4) - 32 (x3) - 28 (x3) - 35 (x1) - 33 (x1) - 19 (x1) - [religion] : object {Book 2 - Ready? Fight!.system.skills.religion} - base : integer {Book 2 - Ready? Fight!.system.skills.religion.base} (2 different values) - 25 (x1) - 28 (x1) - [society] : object {Book 2 - Ready? Fight!.system.skills.society} - base : integer {Book 2 - Ready? Fight!.system.skills.society.base} (2 different values) - 30 (x1) - 29 (x1) - [stealth] : object {Book 2 - Ready? Fight!.system.skills.stealth} - base : integer {Book 2 - Ready? Fight!.system.skills.stealth.base} (8 different values) - 26 (x8) - 27 (x3) - 32 (x2) - 29 (x1) - 24 (x1) - 31 (x1) - 30 (x1) - 28 (x1) - [survival] : object {Book 2 - Ready? Fight!.system.skills.survival} - base : integer {Book 2 - Ready? Fight!.system.skills.survival.base} (3 different values) - 25 (x5) - 19 (x5) - 32 (x1) - [thievery] : object {Book 2 - Ready? Fight!.system.skills.thievery} - base : integer {Book 2 - Ready? Fight!.system.skills.thievery.base} (5 different values) - 26 (x2) - 27 (x1) - 24 (x1) - 31 (x1) - 28 (x1) - type : string {Book 2 - Ready? Fight!.type} (2 different values) - 'npc' (x47) - 'hazard' (x7) - [prototypeToken] : object {Book 2 - Ready? Fight!.prototypeToken} - name : string {Book 2 - Ready? Fight!.prototypeToken.name} (13 different values) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Severed at the Root.txt b/output/pf2e/packs/Book 2 - Severed at the Root.txt deleted file mode 100644 index 57b73cb..0000000 --- a/output/pf2e/packs/Book 2 - Severed at the Root.txt +++ /dev/null @@ -1,1346 +0,0 @@ -Book 2 - Severed at the Root -Different values: 33 -===================================== -object {Book 2 - Severed at the Root} - _id : string {Book 2 - Severed at the Root._id} (all different values) - folder : string {Book 2 - Severed at the Root.folder} (same value: 'hC7EhepoGMQwgJ4z') - img : string {Book 2 - Severed at the Root.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x21) - 'systems/pf2e/icons/default-icons/hazard.svg' (x12) - items : array {Book 2 - Severed at the Root.items} - Length: min=1 max=52 - Value type: object {Book 2 - Severed at the Root.items.[]} - _id : string {Book 2 - Severed at the Root.items.[]._id} (318 different values) - img : string {Book 2 - Severed at the Root.items.[].img} (113 different values) - name : string {Book 2 - Severed at the Root.items.[].name} (239 different values) - sort : integer {Book 2 - Severed at the Root.items.[].sort} (53 different values) - system : object {Book 2 - Severed at the Root.items.[].system} - [acBonus] : integer {Book 2 - Severed at the Root.items.[].system.acBonus} (3 different values) - 1 (x4) - 3 (x1) - 2 (x1) - [actionType] : object {Book 2 - Severed at the Root.items.[].system.actionType} - value : string {Book 2 - Severed at the Root.items.[].system.actionType.value} (4 different values) - 'passive' (x49) - 'action' (x40) - 'reaction' (x25) - 'free' (x5) - [actions] : object {Book 2 - Severed at the Root.items.[].system.actions} - [value] : integer {Book 2 - Severed at the Root.items.[].system.actions.value} (3 different values) - 1 (x30) - 2 (x9) - 3 (x1) - [area] : object {Book 2 - Severed at the Root.items.[].system.area} - [details] : string {Book 2 - Severed at the Root.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Book 2 - Severed at the Root.items.[].system.area.type} (4 different values) - 'burst' (x15) - 'emanation' (x10) - 'line' (x5) - 'cone' (x1) - value : integer {Book 2 - Severed at the Root.items.[].system.area.value} (8 different values) - 30 (x11) - 20 (x9) - 15 (x3) - 10 (x3) - 60 (x2) - 80 (x1) - 40 (x1) - 50 (x1) - [attack] : object {Book 2 - Severed at the Root.items.[].system.attack} - value : string {Book 2 - Severed at the Root.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Severed at the Root.items.[].system.attackEffects} - [custom] : string {Book 2 - Severed at the Root.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Severed at the Root.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Severed at the Root.items.[].system.attackEffects.value.[]} (5 different values) - 'grab' (x3) - 'capture' (x1) - 'improved-grab' (x1) - 'noxious-putrescence' (x1) - 'push' (x1) - [autoHeightenLevel] : object {Book 2 - Severed at the Root.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 2 - Severed at the Root.items.[].system.baseItem} (15 different values) - [bonus] : object {Book 2 - Severed at the Root.items.[].system.bonus} - value : integer {Book 2 - Severed at the Root.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 2 - Severed at the Root.items.[].system.bonusDamage} - value : integer {Book 2 - Severed at the Root.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Severed at the Root.items.[].system.bulk} - value : mixed - float {Book 2 - Severed at the Root.items.[].system.bulk.value} (same value: 0,1) - integer {Book 2 - Severed at the Root.items.[].system.bulk.value} (2 different values) - 1 (x13) - 2 (x5) - [category] : string {Book 2 - Severed at the Root.items.[].system.category} (10 different values) - 'offensive' (x85) - 'defensive' (x28) - 'martial' (x12) - 'interaction' (x6) - 'light' (x5) - 'simple' (x4) - 'ammo' (x3) - 'scroll' (x2) - 'potion' (x1) - 'medium' (x1) - [checkPenalty] : integer {Book 2 - Severed at the Root.items.[].system.checkPenalty} (2 different values) - -1 (x5) - -2 (x1) - [containerId] : empty - [cost] : object {Book 2 - Severed at the Root.items.[].system.cost} - value : string {Book 2 - Severed at the Root.items.[].system.cost.value} (6 different values) - '' (x126) - 'herbs, 1/5 the value on Creature Creation Rituals table' (x1) - 'rare incense worth a total value of 150 gp' (x1) - 'faerie circle ingredients worth a total value of 1 gp × the spell rank × the target\'s level' (x1) - 'rare incenses, oils, and powdered silver, worth 150 gp total' (x1) - 'candles, specialty salts, and rare herbs worth 80 gp total;' (x1) - [counteraction] : boolean {Book 2 - Severed at the Root.items.[].system.counteraction} (2 different values) - False (x126) - True (x5) - [damage] : object {Book 2 - Severed at the Root.items.[].system.damage} - [0] : object {Book 2 - Severed at the Root.items.[].system.damage.0} - applyMod : boolean {Book 2 - Severed at the Root.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Book 2 - Severed at the Root.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 2 - Severed at the Root.items.[].system.damage.0.formula} (14 different values) - kinds : array {Book 2 - Severed at the Root.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Severed at the Root.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x23) - 'healing' (x1) - [materials] : array<> {Book 2 - Severed at the Root.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.items.[].system.damage.0.type} (9 different values) - 'void' (x7) - 'mental' (x5) - 'untyped' (x3) - 'poison' (x2) - 'piercing' (x2) - 'force' (x2) - 'cold' (x1) - 'bleed' (x1) - 'sonic' (x1) - [1] : object {Book 2 - Severed at the Root.items.[].system.damage.1} - applyMod : boolean {Book 2 - Severed at the Root.items.[].system.damage.1.applyMod} (same value: False) - category : string {Book 2 - Severed at the Root.items.[].system.damage.1.category} (same value: 'persistent') - formula : string {Book 2 - Severed at the Root.items.[].system.damage.1.formula} (same value: '2') - kinds : array {Book 2 - Severed at the Root.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Severed at the Root.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Severed at the Root.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.items.[].system.damage.1.type} (same value: 'poison') - [MNALi2V7x2auCIFW] : object {Book 2 - Severed at the Root.items.[].system.damage.MNALi2V7x2auCIFW} - applyMod : boolean {Book 2 - Severed at the Root.items.[].system.damage.MNALi2V7x2auCIFW.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Severed at the Root.items.[].system.damage.MNALi2V7x2auCIFW.formula} (same value: '2d4') - kinds : array {Book 2 - Severed at the Root.items.[].system.damage.MNALi2V7x2auCIFW.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Severed at the Root.items.[].system.damage.MNALi2V7x2auCIFW.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Severed at the Root.items.[].system.damage.MNALi2V7x2auCIFW.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.items.[].system.damage.MNALi2V7x2auCIFW.type} (same value: 'bludgeoning') - [damageType] : string {Book 2 - Severed at the Root.items.[].system.damage.damageType} (3 different values) - 'piercing' (x8) - 'slashing' (x5) - 'bludgeoning' (x3) - [dice] : integer {Book 2 - Severed at the Root.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - Severed at the Root.items.[].system.damage.die} (4 different values) - 'd4' (x6) - 'd6' (x5) - 'd8' (x4) - 'd10' (x1) - [tjnUaEqiXvjlMzf3] : object {Book 2 - Severed at the Root.items.[].system.damage.tjnUaEqiXvjlMzf3} - applyMod : boolean {Book 2 - Severed at the Root.items.[].system.damage.tjnUaEqiXvjlMzf3.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Severed at the Root.items.[].system.damage.tjnUaEqiXvjlMzf3.formula} (same value: '8d6') - kinds : array {Book 2 - Severed at the Root.items.[].system.damage.tjnUaEqiXvjlMzf3.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Severed at the Root.items.[].system.damage.tjnUaEqiXvjlMzf3.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Severed at the Root.items.[].system.damage.tjnUaEqiXvjlMzf3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.items.[].system.damage.tjnUaEqiXvjlMzf3.type} (same value: 'piercing') - [damageRolls] : object {Book 2 - Severed at the Root.items.[].system.damageRolls} - [0] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.0} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.0.damage} (4 different values) - '1d4+9' (x1) - '1d6+9' (x1) - '1d8+8' (x1) - '2d4+15' (x1) - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x3) - 'bludgeoning' (x1) - [0sIvH2uGW9Ax6lO9] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.0sIvH2uGW9Ax6lO9} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.0sIvH2uGW9Ax6lO9.damage} (same value: '2d4+6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.0sIvH2uGW9Ax6lO9.damageType} (same value: 'slashing') - [1kld92wlfl4moluhhi7g] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.1kld92wlfl4moluhhi7g} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.1kld92wlfl4moluhhi7g.damage} (same value: '2d10+7') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.1kld92wlfl4moluhhi7g.damageType} (same value: 'piercing') - [3pLpkhtUOAm9GLUo] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.3pLpkhtUOAm9GLUo} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.3pLpkhtUOAm9GLUo.damage} (same value: '1d8') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.3pLpkhtUOAm9GLUo.damageType} (same value: 'void') - [5Uf4sA2rsdhpYD7M] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.5Uf4sA2rsdhpYD7M} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.5Uf4sA2rsdhpYD7M.damage} (same value: '1d4+9') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.5Uf4sA2rsdhpYD7M.damageType} (same value: 'bludgeoning') - [6TEybT1An5sznXJd] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.6TEybT1An5sznXJd} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.6TEybT1An5sznXJd.damage} (same value: '4d6+6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.6TEybT1An5sznXJd.damageType} (same value: 'fire') - [7cXSmts3AMZYzt3Z] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.7cXSmts3AMZYzt3Z} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.7cXSmts3AMZYzt3Z.damage} (same value: '4d6+6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.7cXSmts3AMZYzt3Z.damageType} (same value: 'piercing') - [85rcY2i5yjGGa2oL] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.85rcY2i5yjGGa2oL} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.85rcY2i5yjGGa2oL.damage} (same value: '3d10+11') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.85rcY2i5yjGGa2oL.damageType} (same value: 'piercing') - [9WEmvxkdYx95TNnt] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.9WEmvxkdYx95TNnt} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.9WEmvxkdYx95TNnt.damage} (same value: '2d8') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.9WEmvxkdYx95TNnt.damageType} (same value: 'piercing') - [BWldrFkF03yr5gJh] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.BWldrFkF03yr5gJh} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.BWldrFkF03yr5gJh.damage} (same value: '2d8+12') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.BWldrFkF03yr5gJh.damageType} (same value: 'bludgeoning') - [BzlzqyhirlLb8cDI] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.BzlzqyhirlLb8cDI} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.BzlzqyhirlLb8cDI.damage} (same value: '4d8+11') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.BzlzqyhirlLb8cDI.damageType} (same value: 'bludgeoning') - [CaCYgPK2P3HUQuHK] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.CaCYgPK2P3HUQuHK} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.CaCYgPK2P3HUQuHK.damage} (same value: '2d6+7') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.CaCYgPK2P3HUQuHK.damageType} (same value: 'piercing') - [Gds88tgzlYdRHY1S] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.Gds88tgzlYdRHY1S} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.Gds88tgzlYdRHY1S.damage} (same value: '1d4+6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.Gds88tgzlYdRHY1S.damageType} (same value: 'bludgeoning') - [GuSjXSxiJE105RU7] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.GuSjXSxiJE105RU7} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.GuSjXSxiJE105RU7.damage} (same value: '2d12+13') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.GuSjXSxiJE105RU7.damageType} (same value: 'bludgeoning') - [KD9UDsd3NqClFZuI] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.KD9UDsd3NqClFZuI} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.KD9UDsd3NqClFZuI.damage} (same value: '1d6+9') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.KD9UDsd3NqClFZuI.damageType} (same value: 'slashing') - [KsticSv6ssmr3B9a] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.KsticSv6ssmr3B9a} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.KsticSv6ssmr3B9a.damage} (same value: '1d8') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.KsticSv6ssmr3B9a.damageType} (same value: 'poison') - [LLi6f5Nr8gGw33Vg] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.LLi6f5Nr8gGw33Vg} - category : string {Book 2 - Severed at the Root.items.[].system.damageRolls.LLi6f5Nr8gGw33Vg.category} (same value: 'persistent') - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.LLi6f5Nr8gGw33Vg.damage} (same value: '1') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.LLi6f5Nr8gGw33Vg.damageType} (same value: 'bleed') - [LZB34WCYWHwSyPGB] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.LZB34WCYWHwSyPGB} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.LZB34WCYWHwSyPGB.damage} (same value: '2d6+11') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.LZB34WCYWHwSyPGB.damageType} (same value: 'bludgeoning') - [V7sJadOEGCORZBf2] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.V7sJadOEGCORZBf2} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.V7sJadOEGCORZBf2.damage} (same value: '2d4+3') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.V7sJadOEGCORZBf2.damageType} (same value: 'slashing') - [XjqkxSM0Vc6hBewQ] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.XjqkxSM0Vc6hBewQ} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.XjqkxSM0Vc6hBewQ.damage} (same value: '2d6+10') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.XjqkxSM0Vc6hBewQ.damageType} (same value: 'slashing') - [ZDOzI3f9FB4FVjJn] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.ZDOzI3f9FB4FVjJn} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.ZDOzI3f9FB4FVjJn.damage} (same value: '1d10+13') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.ZDOzI3f9FB4FVjJn.damageType} (same value: 'piercing') - [ZHaLdBgjkSveSGzj] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.ZHaLdBgjkSveSGzj} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.ZHaLdBgjkSveSGzj.damage} (same value: '2d8+11') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.ZHaLdBgjkSveSGzj.damageType} (same value: 'bludgeoning') - [avsphsmgbf65ekmp8pwx] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damage} (same value: '2d12+6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damageType} (same value: 'bludgeoning') - [dcyVQ4MFtWZILQDq] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.dcyVQ4MFtWZILQDq} - category : string {Book 2 - Severed at the Root.items.[].system.damageRolls.dcyVQ4MFtWZILQDq.category} (same value: 'persistent') - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.dcyVQ4MFtWZILQDq.damage} (same value: '1d6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.dcyVQ4MFtWZILQDq.damageType} (same value: 'bleed') - [di7DCTKkZEjB07zn] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.di7DCTKkZEjB07zn} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.di7DCTKkZEjB07zn.damage} (same value: '2d10+13') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.di7DCTKkZEjB07zn.damageType} (same value: 'bludgeoning') - [hiiSUBltqu3mxL7m] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.hiiSUBltqu3mxL7m} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.hiiSUBltqu3mxL7m.damage} (same value: '3d6+9') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.hiiSUBltqu3mxL7m.damageType} (same value: 'slashing') - [kNLm7LQLDkanP0XN] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.kNLm7LQLDkanP0XN} - category : string {Book 2 - Severed at the Root.items.[].system.damageRolls.kNLm7LQLDkanP0XN.category} (same value: 'persistent') - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.kNLm7LQLDkanP0XN.damage} (same value: '1d8') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.kNLm7LQLDkanP0XN.damageType} (same value: 'bleed') - [kcGIoG1J6kvySFhl] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.kcGIoG1J6kvySFhl} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.kcGIoG1J6kvySFhl.damage} (same value: '1d6+13') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.kcGIoG1J6kvySFhl.damageType} (same value: 'slashing') - [mk0m3fpp8ifltcwcftxt] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.mk0m3fpp8ifltcwcftxt} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.mk0m3fpp8ifltcwcftxt.damage} (same value: '2d8+13') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.mk0m3fpp8ifltcwcftxt.damageType} (same value: 'bludgeoning') - [mr4p5ortdfqeobalmezf] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.mr4p5ortdfqeobalmezf} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damage} (2 different values) - '1d8+6' (x1) - '2d8+8' (x1) - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damageType} (same value: 'piercing') - [n1X8ZQsoZuA672Cb] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.n1X8ZQsoZuA672Cb} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.n1X8ZQsoZuA672Cb.damage} (same value: '2d8+12') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.n1X8ZQsoZuA672Cb.damageType} (same value: 'bludgeoning') - [pFJHLwYYSybUNoXD] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.pFJHLwYYSybUNoXD} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.pFJHLwYYSybUNoXD.damage} (same value: '2d6+6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.pFJHLwYYSybUNoXD.damageType} (same value: 'bludgeoning') - [pi2a7yev6aq01rhd9rro] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.pi2a7yev6aq01rhd9rro} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.pi2a7yev6aq01rhd9rro.damage} (same value: '1d8') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.pi2a7yev6aq01rhd9rro.damageType} (same value: 'force') - [q0qr3kjhjl9dzj8s1x8e] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.q0qr3kjhjl9dzj8s1x8e} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.q0qr3kjhjl9dzj8s1x8e.damage} (same value: '2d4+15') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.q0qr3kjhjl9dzj8s1x8e.damageType} (same value: 'bludgeoning') - [qKoLGQN9I6OH5akc] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.qKoLGQN9I6OH5akc} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.qKoLGQN9I6OH5akc.damage} (same value: '1d8') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.qKoLGQN9I6OH5akc.damageType} (same value: 'poison') - [qlx9h0ocy33subnnt216] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.qlx9h0ocy33subnnt216} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.qlx9h0ocy33subnnt216.damage} (same value: '1d8') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.qlx9h0ocy33subnnt216.damageType} (same value: 'force') - [r10D5jwKMkBr5rJr] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.r10D5jwKMkBr5rJr} - category : string {Book 2 - Severed at the Root.items.[].system.damageRolls.r10D5jwKMkBr5rJr.category} (same value: 'persistent') - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.r10D5jwKMkBr5rJr.damage} (same value: '2d6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.r10D5jwKMkBr5rJr.damageType} (same value: 'bleed') - [r7cJ3UYrGOiwgnDT] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.r7cJ3UYrGOiwgnDT} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.r7cJ3UYrGOiwgnDT.damage} (same value: '1d6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.r7cJ3UYrGOiwgnDT.damageType} (same value: 'poison') - [seyUVRqRSPyU3Xwj] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.seyUVRqRSPyU3Xwj} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.seyUVRqRSPyU3Xwj.damage} (2 different values) - '4d8+12' (x1) - '4d6+10' (x1) - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.seyUVRqRSPyU3Xwj.damageType} (same value: 'slashing') - [tK8KMBLK6BgaRbKL] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.tK8KMBLK6BgaRbKL} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.tK8KMBLK6BgaRbKL.damage} (same value: '1d4+2') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.tK8KMBLK6BgaRbKL.damageType} (same value: 'bludgeoning') - [tuGPP1fgRsnUlW3u] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.tuGPP1fgRsnUlW3u} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.tuGPP1fgRsnUlW3u.damage} (same value: '1d6+9') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.tuGPP1fgRsnUlW3u.damageType} (same value: 'slashing') - [wfskpvpt04accujjowgm] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.wfskpvpt04accujjowgm} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.wfskpvpt04accujjowgm.damage} (same value: '2d6+6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.wfskpvpt04accujjowgm.damageType} (same value: 'piercing') - [wzK2lLVbOHKQt1Am] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.wzK2lLVbOHKQt1Am} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.wzK2lLVbOHKQt1Am.damage} (same value: '1d6+13') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.wzK2lLVbOHKQt1Am.damageType} (same value: 'slashing') - 1aj85bhvtjuqhdescj7j : object {Book 2 - Severed at the Root.items.[].system.damageRolls.1aj85bhvtjuqhdescj7j} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.1aj85bhvtjuqhdescj7j.damage} (same value: '2d8+7') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.1aj85bhvtjuqhdescj7j.damageType} (same value: 'bludgeoning') - [xU7ADDuUTf0q4Sne] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.xU7ADDuUTf0q4Sne} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.xU7ADDuUTf0q4Sne.damage} (same value: '1d6+6') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.xU7ADDuUTf0q4Sne.damageType} (same value: 'piercing') - [xjuOfjkk1TOi15nE] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.xjuOfjkk1TOi15nE} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.xjuOfjkk1TOi15nE.damage} (same value: '2d8+7') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.xjuOfjkk1TOi15nE.damageType} (same value: 'piercing') - [xuKulH4KtY3hPnzs] : object {Book 2 - Severed at the Root.items.[].system.damageRolls.xuKulH4KtY3hPnzs} - damage : string {Book 2 - Severed at the Root.items.[].system.damageRolls.xuKulH4KtY3hPnzs.damage} (same value: '2d10+13') - damageType : string {Book 2 - Severed at the Root.items.[].system.damageRolls.xuKulH4KtY3hPnzs.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 2 - Severed at the Root.items.[].system.deathNote} (same value: True) - [defense] : object {Book 2 - Severed at the Root.items.[].system.defense} - save : object {Book 2 - Severed at the Root.items.[].system.defense.save} - basic : boolean {Book 2 - Severed at the Root.items.[].system.defense.save.basic} (2 different values) - False (x21) - True (x14) - statistic : string {Book 2 - Severed at the Root.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x13) - 'will' (x11) - 'fortitude' (x11) - description : object {Book 2 - Severed at the Root.items.[].system.description} - value : string {Book 2 - Severed at the Root.items.[].system.description.value} (215 different values) - [dexCap] : integer {Book 2 - Severed at the Root.items.[].system.dexCap} (3 different values) - 4 (x4) - 2 (x1) - 3 (x1) - [duration] : object {Book 2 - Severed at the Root.items.[].system.duration} - sustained : boolean {Book 2 - Severed at the Root.items.[].system.duration.sustained} (2 different values) - False (x122) - True (x9) - value : string {Book 2 - Severed at the Root.items.[].system.duration.value} (18 different values) - [equipped] : object {Book 2 - Severed at the Root.items.[].system.equipped} - carryType : string {Book 2 - Severed at the Root.items.[].system.equipped.carryType} (2 different values) - 'worn' (x30) - 'held' (x2) - [handsHeld] : integer {Book 2 - Severed at the Root.items.[].system.equipped.handsHeld} (3 different values) - 0 (x13) - 1 (x5) - 2 (x1) - [inSlot] : boolean {Book 2 - Severed at the Root.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 2 - Severed at the Root.items.[].system.frequency} - max : integer {Book 2 - Severed at the Root.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Severed at the Root.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x1) - value : integer {Book 2 - Severed at the Root.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 2 - Severed at the Root.items.[].system.group} (8 different values) - 'leather' (x5) - 'sword' (x5) - 'knife' (x3) - 'bow' (x3) - 'club' (x3) - 'pick' (x1) - 'axe' (x1) - 'chain' (x1) - [hardness] : integer {Book 2 - Severed at the Root.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 2 - Severed at the Root.items.[].system.heightening} - [damage] : object {Book 2 - Severed at the Root.items.[].system.heightening.damage} - [0] : string {Book 2 - Severed at the Root.items.[].system.heightening.damage.0} (9 different values) - '2d6' (x6) - '1d4' (x4) - '1d6' (x4) - '1d8' (x3) - '2d4' (x2) - '1' (x1) - '2' (x1) - '2d10' (x1) - '1d10+4' (x1) - [1] : string {Book 2 - Severed at the Root.items.[].system.heightening.damage.1} (same value: '1') - [MNALi2V7x2auCIFW] : string {Book 2 - Severed at the Root.items.[].system.heightening.damage.MNALi2V7x2auCIFW} (same value: '1d4') - [tjnUaEqiXvjlMzf3] : string {Book 2 - Severed at the Root.items.[].system.heightening.damage.tjnUaEqiXvjlMzf3} (same value: '2d6') - [interval] : integer {Book 2 - Severed at the Root.items.[].system.heightening.interval} (2 different values) - 1 (x22) - 2 (x5) - type : string {Book 2 - Severed at the Root.items.[].system.heightening.type} (2 different values) - 'interval' (x27) - 'fixed' (x16) - [levels] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels} - [3] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.3} - [range] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.3.range.value} (2 different values) - 'touch' (x3) - '60 feet' (x1) - [target] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.3.target.value} (2 different values) - '10 objects' (x4) - '1 willing creature' (x3) - [4] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.4} - [area] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.4.area} - areaType : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - type : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.4.area.type} (same value: 'burst') - value : integer {Book 2 - Severed at the Root.items.[].system.heightening.levels.4.area.value} (same value: 20) - [range] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.4.range} - value : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - target : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.4.target} - value : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.4.target.value} (2 different values) - '2 creatures' (x2) - '10 creatures' (x1) - [5] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.5} - range : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.5.range.value} (same value: '120 feet') - [6] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.6} - target : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.6.target.value} (2 different values) - 'any number of objects' (x4) - '10 creatures' (x1) - [7] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.7} - [area] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.7.area} - type : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.7.area.type} (same value: 'cone') - value : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.7.area.value} (same value: '60') - target : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.7.target.value} (2 different values) - '5 creatures' (x2) - '6 creatures' (x1) - [8] : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.8} - target : object {Book 2 - Severed at the Root.items.[].system.heightening.levels.8.target} - value : string {Book 2 - Severed at the Root.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : object {Book 2 - Severed at the Root.items.[].system.hp} - max : integer {Book 2 - Severed at the Root.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - Severed at the Root.items.[].system.hp.value} (same value: 0) - [level] : object {Book 2 - Severed at the Root.items.[].system.level} - value : integer {Book 2 - Severed at the Root.items.[].system.level.value} (11 different values) - publication : object {Book 2 - Severed at the Root.items.[].system.publication} - license : string {Book 2 - Severed at the Root.items.[].system.publication.license} (2 different values) - 'ORC' (x184) - 'OGL' (x160) - remaster : boolean {Book 2 - Severed at the Root.items.[].system.publication.remaster} (2 different values) - True (x190) - False (x154) - title : string {Book 2 - Severed at the Root.items.[].system.publication.title} (14 different values) - [location] : object {Book 2 - Severed at the Root.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Severed at the Root.items.[].system.location.heightenedLevel} (6 different values) - 2 (x18) - 4 (x16) - 5 (x11) - 3 (x6) - 1 (x6) - 6 (x5) - [signature] : boolean {Book 2 - Severed at the Root.items.[].system.location.signature} (same value: True) - [uses] : object {Book 2 - Severed at the Root.items.[].system.location.uses} - max : integer {Book 2 - Severed at the Root.items.[].system.location.uses.max} (same value: 2) - value : integer {Book 2 - Severed at the Root.items.[].system.location.uses.value} (same value: 2) - [value] : string {Book 2 - Severed at the Root.items.[].system.location.value} (13 different values) - [material] : object {Book 2 - Severed at the Root.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 2 - Severed at the Root.items.[].system.mod} - value : integer {Book 2 - Severed at the Root.items.[].system.mod.value} (3 different values) - 27 (x3) - 13 (x1) - 21 (x1) - [overlays] : object {Book 2 - Severed at the Root.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 2 - Severed at the Root.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Severed at the Root.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Severed at the Root.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Severed at the Root.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - Severed at the Root.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [7dx7zf6stp6umc4r] : object {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r._id} (same value: '7dx7zf6stp6umc4r') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.sort} (same value: 3) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system} - area : object {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.area} - areaType : string {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.area.areaType} (same value: 'emanation') - value : string {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.area.value} (same value: '30') - target : object {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.target} - value : string {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.target.value} (same value: 'All living creatures') - time : object {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.time} - value : string {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.time.value} (same value: '3') - traits : object {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits} - value : array {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Severed at the Root.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - [UTMlHk0o5FXLlwwM] : object {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 2 - Severed at the Root.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [cUFX7ExSLeoa3vIF] : object {Book 2 - Severed at the Root.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Severed at the Root.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Severed at the Root.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Severed at the Root.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - Severed at the Root.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [jma2elwwr2saf9s6] : object {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6._id} (same value: 'jma2elwwr2saf9s6') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6.sort} (same value: 1) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6.system} - time : object {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6.system.time} - value : string {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6.system.time.value} (same value: '1') - traits : object {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6.system.traits} - value : array {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Severed at the Root.items.[].system.overlays.jma2elwwr2saf9s6.system.traits.value.[]} (3 different values) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - [jq9loelhf38up0e1] : object {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1._id} (same value: 'jq9loelhf38up0e1') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.sort} (same value: 2) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system} - damage : object {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.damage} - 0 : object {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.damage.0} - formula : string {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.damage.0.formula} (same value: '10d6') - heightening : object {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.heightening} - damage : object {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.heightening.damage} - 0 : string {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.heightening.damage.0} (same value: '2d6') - time : object {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.time} - value : string {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.time.value} (same value: '2') - traits : object {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.traits} - value : array {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Severed at the Root.items.[].system.overlays.jq9loelhf38up0e1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - [qXeevJsP6ve5B3fk] : object {Book 2 - Severed at the Root.items.[].system.overlays.qXeevJsP6ve5B3fk} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.qXeevJsP6ve5B3fk._id} (same value: 'qXeevJsP6ve5B3fk') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.qXeevJsP6ve5B3fk.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.qXeevJsP6ve5B3fk.sort} (same value: 1) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.qXeevJsP6ve5B3fk.system} - [tsL9OtpmoVJcZbcV] : object {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV._id} (same value: 'tsL9OtpmoVJcZbcV') - name : string {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.name} (same value: 'Chilling Darkness (Vs. Holy Trait)') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.sort} (same value: 2) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system} - damage : object {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage} - 2S1a6g60omQDPEP6 : object {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6} - applyMod : boolean {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.formula} (same value: '5d6') - materials : array<> {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.type} (same value: 'spirit') - heightening : object {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening} - damage : object {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening.damage} - 2S1a6g60omQDPEP6 : string {Book 2 - Severed at the Root.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening.damage.2S1a6g60omQDPEP6} (same value: '2d6') - [zFWsMjoeCnLxqJaV] : object {Book 2 - Severed at the Root.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Severed at the Root.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Severed at the Root.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Severed at the Root.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - Severed at the Root.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zjyfdrWBaUVi4O7b] : object {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 2 - Severed at the Root.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Book 2 - Severed at the Root.items.[].system.prepared} - [flexible] : boolean {Book 2 - Severed at the Root.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Severed at the Root.items.[].system.prepared.value} (4 different values) - 'innate' (x11) - 'focus' (x2) - 'prepared' (x1) - 'spontaneous' (x1) - [price] : object {Book 2 - Severed at the Root.items.[].system.price} - [per] : integer {Book 2 - Severed at the Root.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Severed at the Root.items.[].system.price.value} - [gp] : integer {Book 2 - Severed at the Root.items.[].system.price.value.gp} (11 different values) - [sp] : integer {Book 2 - Severed at the Root.items.[].system.price.value.sp} (5 different values) - 1 (x3) - 9 (x2) - 2 (x1) - 4 (x1) - 11 (x1) - [proficiency] : object {Book 2 - Severed at the Root.items.[].system.proficiency} - value : integer {Book 2 - Severed at the Root.items.[].system.proficiency.value} (2 different values) - 1 (x12) - 0 (x3) - [proficient] : object {Book 2 - Severed at the Root.items.[].system.proficient} - value : integer {Book 2 - Severed at the Root.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - Severed at the Root.items.[].system.quantity} (6 different values) - 1 (x26) - 60 (x2) - 50 (x1) - 3 (x1) - 20 (x1) - 1000 (x1) - [range] : mixed - object {Book 2 - Severed at the Root.items.[].system.range} - value : string {Book 2 - Severed at the Root.items.[].system.range.value} (10 different values) - '' (x44) - '30 feet' (x35) - '120 feet' (x19) - 'touch' (x19) - '60 feet' (x5) - '10 feet' (x3) - '500 feet' (x3) - '100 miles' (x1) - 'varies' (x1) - '5 feet' (x1) - integer {Book 2 - Severed at the Root.items.[].system.range} (same value: 100) - [requirements] : string {Book 2 - Severed at the Root.items.[].system.requirements} (2 different values) - '' (x130) - 'You can bleed' (x1) - [ritual] : object {Book 2 - Severed at the Root.items.[].system.ritual} - primary : object {Book 2 - Severed at the Root.items.[].system.ritual.primary} - check : string {Book 2 - Severed at the Root.items.[].system.ritual.primary.check} (5 different values) - 'Nature (expert)' (x3) - 'Nature (master)' (x2) - 'Nature (master), Occultism (master) or Religion (master)' (x1) - 'Arcana, Nature, or Occultism (master)' (x1) - 'Arcana or Occultism (expert)' (x1) - secondary : object {Book 2 - Severed at the Root.items.[].system.ritual.secondary} - casters : integer {Book 2 - Severed at the Root.items.[].system.ritual.secondary.casters} (3 different values) - 1 (x5) - 3 (x2) - 4 (x1) - checks : string {Book 2 - Severed at the Root.items.[].system.ritual.secondary.checks} (7 different values) - 'Survival' (x2) - 'Lore (any), Society, Survival' (x1) - 'Nature, Occultism or Religion (whichever is used for the primary check)' (x1) - 'Crafting, Diplomacy, Survival' (x1) - 'Lore (any), Survival, Thievery' (x1) - 'Deception' (x1) - 'Farming Lore or Survival' (x1) - rules : ignored (Foundry rules object) {Book 2 - Severed at the Root.items.[].system.rules} - [reload] : object {Book 2 - Severed at the Root.items.[].system.reload} - value : string {Book 2 - Severed at the Root.items.[].system.reload.value} (3 different values) - '' (x11) - '0' (x3) - '-' (x2) - [runes] : object {Book 2 - Severed at the Root.items.[].system.runes} - potency : integer {Book 2 - Severed at the Root.items.[].system.runes.potency} (2 different values) - 0 (x14) - 1 (x8) - property : array {Book 2 - Severed at the Root.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 2 - Severed at the Root.items.[].system.runes.property.[]} (same value: 'disrupting') - [resilient] : integer {Book 2 - Severed at the Root.items.[].system.runes.resilient} (2 different values) - 0 (x5) - 1 (x1) - [striking] : integer {Book 2 - Severed at the Root.items.[].system.runes.striking} (2 different values) - 0 (x12) - 1 (x4) - [showSlotlessLevels] : object {Book 2 - Severed at the Root.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Severed at the Root.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Severed at the Root.items.[].system.size} (2 different values) - 'med' (x27) - 'lg' (x5) - [slots] : object {Book 2 - Severed at the Root.items.[].system.slots} - [slot0] : object {Book 2 - Severed at the Root.items.[].system.slots.slot0} - max : integer {Book 2 - Severed at the Root.items.[].system.slots.slot0.max} (2 different values) - 1 (x1) - 5 (x1) - [value] : integer {Book 2 - Severed at the Root.items.[].system.slots.slot0.value} (same value: 1) - prepared : array {Book 2 - Severed at the Root.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - Severed at the Root.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Severed at the Root.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'kbLv1LosmwrTwdiO' (x1) - '6ZrZ0TdMYuuV4XS6' (x1) - 'c12bRRt6g9vsoGul' (x1) - '5kRqGwG8QLMFmrow' (x1) - 'cO3bteAOlHlxH0b2' (x1) - [slot1] : object {Book 2 - Severed at the Root.items.[].system.slots.slot1} - max : integer {Book 2 - Severed at the Root.items.[].system.slots.slot1.max} (2 different values) - 4 (x1) - 3 (x1) - [prepared] : array {Book 2 - Severed at the Root.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Severed at the Root.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Severed at the Root.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'hjcbtrswYHA6Mqu5' (x1) - 'wHOer2CT93PxT3zU' (x1) - '9BvI7aZKF7JsATuu' (x1) - 'R9tYaiiUVrX3VCnK' (x1) - value : integer {Book 2 - Severed at the Root.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Book 2 - Severed at the Root.items.[].system.slots.slot2} - max : integer {Book 2 - Severed at the Root.items.[].system.slots.slot2.max} (2 different values) - 3 (x2) - 1 (x1) - [prepared] : array {Book 2 - Severed at the Root.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Severed at the Root.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Severed at the Root.items.[].system.slots.slot2.prepared.[].id} (3 different values) - '7FzKASNHMO2pwwGG' (x1) - '9cwx1RUVVuWql8AN' (x1) - 'lz2IO9ForyZWY73T' (x1) - [value] : integer {Book 2 - Severed at the Root.items.[].system.slots.slot2.value} (2 different values) - 1 (x1) - 3 (x1) - [slot3] : object {Book 2 - Severed at the Root.items.[].system.slots.slot3} - max : integer {Book 2 - Severed at the Root.items.[].system.slots.slot3.max} (2 different values) - 4 (x1) - 3 (x1) - [prepared] : array {Book 2 - Severed at the Root.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Severed at the Root.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Severed at the Root.items.[].system.slots.slot3.prepared.[].id} (4 different values) - '0zvnkB7ErIZfWIrW' (x1) - 'BmzrommfKK9LRpIH' (x1) - 'whv4Fy4HkALNRe7Y' (x1) - 'vyRbvqlHBd7oYP43' (x1) - value : integer {Book 2 - Severed at the Root.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Book 2 - Severed at the Root.items.[].system.slots.slot4} - max : integer {Book 2 - Severed at the Root.items.[].system.slots.slot4.max} (2 different values) - 4 (x1) - 3 (x1) - [prepared] : array {Book 2 - Severed at the Root.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Severed at the Root.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Severed at the Root.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'p8tuS0rXcbeAQVtO' (x2) - 'Rq4xNqXmNDOQIONm' (x1) - '9KPkX8PTnsgcwEXb' (x1) - value : integer {Book 2 - Severed at the Root.items.[].system.slots.slot4.value} (same value: 3) - [slot5] : object {Book 2 - Severed at the Root.items.[].system.slots.slot5} - max : integer {Book 2 - Severed at the Root.items.[].system.slots.slot5.max} (same value: 3) - [prepared] : array {Book 2 - Severed at the Root.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Severed at the Root.items.[].system.slots.slot5.prepared.[]} - id : string {Book 2 - Severed at the Root.items.[].system.slots.slot5.prepared.[].id} (3 different values) - '4wUjwu3xDFTxn3cB' (x1) - 'Yfr61UYiq50ut5mg' (x1) - 'FKQFj0pIhSkJ9wPN' (x1) - value : integer {Book 2 - Severed at the Root.items.[].system.slots.slot5.value} (same value: 3) - [slot6] : object {Book 2 - Severed at the Root.items.[].system.slots.slot6} - max : integer {Book 2 - Severed at the Root.items.[].system.slots.slot6.max} (same value: 2) - value : integer {Book 2 - Severed at the Root.items.[].system.slots.slot6.value} (same value: 2) - [slug] : string {Book 2 - Severed at the Root.items.[].system.slug} (130 different values) - [specific] : object {Book 2 - Severed at the Root.items.[].system.specific} - material : object {Book 2 - Severed at the Root.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - Severed at the Root.items.[].system.specific.runes} - potency : integer {Book 2 - Severed at the Root.items.[].system.specific.runes.potency} (same value: 0) - property : array<> {Book 2 - Severed at the Root.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 2 - Severed at the Root.items.[].system.specific.runes.striking} (same value: 0) - [splashDamage] : object {Book 2 - Severed at the Root.items.[].system.splashDamage} - value : integer {Book 2 - Severed at the Root.items.[].system.splashDamage.value} (same value: 0) - [target] : object {Book 2 - Severed at the Root.items.[].system.target} - value : string {Book 2 - Severed at the Root.items.[].system.target.value} (21 different values) - [time] : object {Book 2 - Severed at the Root.items.[].system.time} - value : string {Book 2 - Severed at the Root.items.[].system.time.value} (10 different values) - '2' (x90) - '1' (x11) - '1 day' (x7) - '3' (x7) - '1 minute' (x6) - '10 minutes' (x3) - 'reaction' (x3) - '1 to 3' (x2) - '2 days' (x1) - 'free' (x1) - traits : object {Book 2 - Severed at the Root.items.[].system.traits} - [rarity] : string {Book 2 - Severed at the Root.items.[].system.traits.rarity} (4 different values) - 'common' (x194) - 'uncommon' (x26) - 'rare' (x1) - 'unique' (x1) - [traditions] : array {Book 2 - Severed at the Root.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Severed at the Root.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x98) - 'occult' (x87) - 'primal' (x62) - 'divine' (x60) - [value] : array {Book 2 - Severed at the Root.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 2 - Severed at the Root.items.[].system.traits.value.[]} (90 different values) - [speedPenalty] : integer {Book 2 - Severed at the Root.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -5 (x1) - [spell] : object {Book 2 - Severed at the Root.items.[].system.spell} - _id : string {Book 2 - Severed at the Root.items.[].system.spell._id} (2 different values) - 't43ktCZvy4fGJDnW' (x1) - 'KaznWZZh3GXhd6On' (x1) - flags : object {Book 2 - Severed at the Root.items.[].system.spell.flags} - core : object {Book 2 - Severed at the Root.items.[].system.spell.flags.core} - sourceId : string {Book 2 - Severed at the Root.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Et8RSCLx8w7uOLvo' (x1) - 'Compendium.pf2e.spells-srd.Item.szIyEsvihc5e1w8n' (x1) - img : string {Book 2 - Severed at the Root.items.[].system.spell.img} (2 different values) - 'systems/pf2e/icons/spells/wholeness-of-body.webp' (x1) - 'icons/magic/air/air-burst-spiral-teal-green.webp' (x1) - name : string {Book 2 - Severed at the Root.items.[].system.spell.name} (2 different values) - 'Sound Body' (x1) - 'Soothe' (x1) - sort : integer {Book 2 - Severed at the Root.items.[].system.spell.sort} (same value: 0) - system : object {Book 2 - Severed at the Root.items.[].system.spell.system} - [area] : empty - cost : object {Book 2 - Severed at the Root.items.[].system.spell.system.cost} - value : string {Book 2 - Severed at the Root.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 2 - Severed at the Root.items.[].system.spell.system.counteraction} (2 different values) - True (x1) - False (x1) - damage : object {Book 2 - Severed at the Root.items.[].system.spell.system.damage} - 0 : object {Book 2 - Severed at the Root.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 2 - Severed at the Root.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Severed at the Root.items.[].system.spell.system.damage.0.formula} (same value: '1d10+4') - kinds : array {Book 2 - Severed at the Root.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Severed at the Root.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'healing') - materials : array<> {Book 2 - Severed at the Root.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.items.[].system.spell.system.damage.0.type} (same value: 'untyped') - description : object {Book 2 - Severed at the Root.items.[].system.spell.system.description} - value : string {Book 2 - Severed at the Root.items.[].system.spell.system.description.value} (2 different values) - duration : object {Book 2 - Severed at the Root.items.[].system.spell.system.duration} - sustained : boolean {Book 2 - Severed at the Root.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 2 - Severed at the Root.items.[].system.spell.system.duration.value} (2 different values) - '' (x1) - '1 minute' (x1) - heightening : object {Book 2 - Severed at the Root.items.[].system.spell.system.heightening} - damage : object {Book 2 - Severed at the Root.items.[].system.spell.system.heightening.damage} - 0 : string {Book 2 - Severed at the Root.items.[].system.spell.system.heightening.damage.0} (same value: '1d10+4') - interval : integer {Book 2 - Severed at the Root.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 2 - Severed at the Root.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Book 2 - Severed at the Root.items.[].system.spell.system.level} - value : integer {Book 2 - Severed at the Root.items.[].system.spell.system.level.value} (2 different values) - 2 (x1) - 1 (x1) - publication : object {Book 2 - Severed at the Root.items.[].system.spell.system.publication} - license : string {Book 2 - Severed at the Root.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Book 2 - Severed at the Root.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Book 2 - Severed at the Root.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Book 2 - Severed at the Root.items.[].system.spell.system.range} - value : string {Book 2 - Severed at the Root.items.[].system.spell.system.range.value} (2 different values) - 'touch' (x1) - '30 feet' (x1) - requirements : string {Book 2 - Severed at the Root.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - Severed at the Root.items.[].system.spell.system.rules} - slug : string {Book 2 - Severed at the Root.items.[].system.spell.system.slug} (2 different values) - 'sound-body' (x1) - 'soothe' (x1) - target : object {Book 2 - Severed at the Root.items.[].system.spell.system.target} - value : string {Book 2 - Severed at the Root.items.[].system.spell.system.target.value} (same value: '1 willing creature') - time : object {Book 2 - Severed at the Root.items.[].system.spell.system.time} - value : string {Book 2 - Severed at the Root.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Book 2 - Severed at the Root.items.[].system.spell.system.traits} - rarity : string {Book 2 - Severed at the Root.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 2 - Severed at the Root.items.[].system.spell.system.traits.traditions} - Length: min=1 max=3 - Value type: string {Book 2 - Severed at the Root.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'occult' (x2) - 'divine' (x1) - 'primal' (x1) - value : array {Book 2 - Severed at the Root.items.[].system.spell.system.traits.value} - Length: min=4 max=5 - Value type: string {Book 2 - Severed at the Root.items.[].system.spell.system.traits.value.[]} (6 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x1) - 'emotion' (x1) - 'mental' (x1) - [defense] : empty - location : object {Book 2 - Severed at the Root.items.[].system.spell.system.location} - heightenedLevel : integer {Book 2 - Severed at the Root.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 4 (x1) - 6 (x1) - [value] : empty - type : string {Book 2 - Severed at the Root.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 2 - Severed at the Root.items.[].system.spelldc} - dc : integer {Book 2 - Severed at the Root.items.[].system.spelldc.dc} (5 different values) - 32 (x5) - 28 (x4) - 25 (x4) - 26 (x1) - 24 (x1) - value : integer {Book 2 - Severed at the Root.items.[].system.spelldc.value} (5 different values) - 24 (x5) - 20 (x4) - 17 (x4) - 18 (x1) - 16 (x1) - [item] : integer {Book 2 - Severed at the Root.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Book 2 - Severed at the Root.items.[].system.spelldc.mod} (same value: 0) - [stackGroup] : string {Book 2 - Severed at the Root.items.[].system.stackGroup} (2 different values) - 'arrows' (x3) - 'coins' (x2) - [strength] : integer {Book 2 - Severed at the Root.items.[].system.strength} (3 different values) - 0 (x4) - 2 (x1) - 1 (x1) - [tradition] : object {Book 2 - Severed at the Root.items.[].system.tradition} - value : string {Book 2 - Severed at the Root.items.[].system.tradition.value} (4 different values) - 'primal' (x7) - 'occult' (x6) - 'arcane' (x1) - 'divine' (x1) - [usage] : object {Book 2 - Severed at the Root.items.[].system.usage} - [canBeAmmo] : boolean {Book 2 - Severed at the Root.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 2 - Severed at the Root.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x19) - 'held-in-one-plus-hands' (x3) - 'held-in-two-hands' (x1) - 'worn' (x1) - [uses] : object {Book 2 - Severed at the Root.items.[].system.uses} - autoDestroy : boolean {Book 2 - Severed at the Root.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 2 - Severed at the Root.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Severed at the Root.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 2 - Severed at the Root.items.[].system.weaponType} - value : string {Book 2 - Severed at the Root.items.[].system.weaponType.value} (2 different values) - 'melee' (x31) - 'ranged' (x11) - type : string {Book 2 - Severed at the Root.items.[].type} (10 different values) - 'spell' (x131) - 'action' (x119) - 'melee' (x42) - 'weapon' (x16) - 'spellcastingEntry' (x15) - 'consumable' (x6) - 'armor' (x6) - 'lore' (x5) - 'treasure' (x2) - 'equipment' (x2) - [_stats] : object {Book 2 - Severed at the Root.items.[]._stats} - compendiumSource : string {Book 2 - Severed at the Root.items.[]._stats.compendiumSource} (126 different values) - [flags] : object {Book 2 - Severed at the Root.items.[].flags} - pf2e : object {Book 2 - Severed at the Root.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Severed at the Root.items.[].flags.pf2e.linkedWeapon} (13 different values) - name : string {Book 2 - Severed at the Root.name} (all different values) - system : object {Book 2 - Severed at the Root.system} - [abilities] : object {Book 2 - Severed at the Root.system.abilities} - cha : object {Book 2 - Severed at the Root.system.abilities.cha} - mod : integer {Book 2 - Severed at the Root.system.abilities.cha.mod} (9 different values) - 0 (x4) - 3 (x4) - 2 (x3) - 1 (x3) - 4 (x2) - -5 (x2) - -3 (x1) - 5 (x1) - -2 (x1) - con : object {Book 2 - Severed at the Root.system.abilities.con} - mod : integer {Book 2 - Severed at the Root.system.abilities.con.mod} (7 different values) - 5 (x5) - 1 (x5) - 3 (x4) - 0 (x2) - 4 (x2) - 6 (x2) - 2 (x1) - dex : object {Book 2 - Severed at the Root.system.abilities.dex} - mod : integer {Book 2 - Severed at the Root.system.abilities.dex.mod} (7 different values) - 3 (x6) - 5 (x5) - 2 (x3) - 4 (x3) - 7 (x2) - 1 (x1) - -1 (x1) - int : object {Book 2 - Severed at the Root.system.abilities.int} - mod : integer {Book 2 - Severed at the Root.system.abilities.int.mod} (10 different values) - 3 (x3) - -4 (x3) - 1 (x3) - -5 (x3) - 4 (x3) - 5 (x2) - 7 (x1) - 2 (x1) - -1 (x1) - -2 (x1) - str : object {Book 2 - Severed at the Root.system.abilities.str} - mod : integer {Book 2 - Severed at the Root.system.abilities.str.mod} (8 different values) - 3 (x5) - 6 (x4) - 0 (x4) - 5 (x2) - 4 (x2) - 7 (x2) - 2 (x1) - -1 (x1) - wis : object {Book 2 - Severed at the Root.system.abilities.wis} - mod : integer {Book 2 - Severed at the Root.system.abilities.wis.mod} (7 different values) - 2 (x7) - 4 (x4) - 3 (x4) - 5 (x3) - 7 (x1) - 6 (x1) - 0 (x1) - attributes : object {Book 2 - Severed at the Root.system.attributes} - ac : object {Book 2 - Severed at the Root.system.attributes.ac} - [details] : string {Book 2 - Severed at the Root.system.attributes.ac.details} (3 different values) - '' (x19) - '(22 when broken); construct armor' (x1) - '(31 with guard raised)' (x1) - value : integer {Book 2 - Severed at the Root.system.attributes.ac.value} (11 different values) - [allSaves] : object {Book 2 - Severed at the Root.system.attributes.allSaves} - value : string {Book 2 - Severed at the Root.system.attributes.allSaves.value} (2 different values) - '' (x19) - '+1 status to all saves vs. magic' (x2) - hp : object {Book 2 - Severed at the Root.system.attributes.hp} - details : string {Book 2 - Severed at the Root.system.attributes.hp.details} (3 different values) - '' (x30) - 'void healing' (x2) - 'Door Hardness 10; Door HP 40 (BT 20)' (x1) - max : integer {Book 2 - Severed at the Root.system.attributes.hp.max} (22 different values) - temp : integer {Book 2 - Severed at the Root.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Severed at the Root.system.attributes.hp.value} (23 different values) - [adjustment] : string {Book 2 - Severed at the Root.system.attributes.adjustment} (2 different values) - 'elite' (x2) - 'weak' (x1) - [emitsSound] : string {Book 2 - Severed at the Root.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {Book 2 - Severed at the Root.system.attributes.hardness} (5 different values) - 0 (x6) - 16 (x2) - 15 (x2) - 12 (x1) - 10 (x1) - object {Book 2 - Severed at the Root.system.attributes.hardness} - value : integer {Book 2 - Severed at the Root.system.attributes.hardness.value} (same value: 10) - [immunities] : array {Book 2 - Severed at the Root.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 2 - Severed at the Root.system.attributes.immunities.[]} - [exceptions] : array<> {Book 2 - Severed at the Root.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.system.attributes.immunities.[].type} (15 different values) - [resistances] : array {Book 2 - Severed at the Root.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 2 - Severed at the Root.system.attributes.resistances.[]} - doubleVs : array<> {Book 2 - Severed at the Root.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Book 2 - Severed at the Root.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.system.attributes.resistances.[].type} (6 different values) - 'bludgeoning' (x4) - 'piercing' (x3) - 'slashing' (x2) - 'poison' (x1) - 'mental' (x1) - 'fire' (x1) - value : integer {Book 2 - Severed at the Root.system.attributes.resistances.[].value} (6 different values) - 6 (x4) - 5 (x2) - 10 (x2) - 11 (x2) - 8 (x1) - 4 (x1) - [speed] : object {Book 2 - Severed at the Root.system.attributes.speed} - [details] : string {Book 2 - Severed at the Root.system.attributes.speed.details} (2 different values) - 'woodland stride' (x1) - 'Woodland Stride' (x1) - otherSpeeds : array {Book 2 - Severed at the Root.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 2 - Severed at the Root.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Severed at the Root.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x8) - 'climb' (x1) - value : integer {Book 2 - Severed at the Root.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 25 (x3) - 40 (x2) - 45 (x2) - 100 (x1) - 30 (x1) - value : integer {Book 2 - Severed at the Root.system.attributes.speed.value} (6 different values) - 25 (x10) - 30 (x4) - 5 (x2) - 20 (x2) - 15 (x2) - 40 (x1) - [special] : string {Book 2 - Severed at the Root.system.attributes.speed.special} (same value: '') - [stealth] : object {Book 2 - Severed at the Root.system.attributes.stealth} - details : string {Book 2 - Severed at the Root.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x9) - '' (x2) - '

(trained)

' (x1) - value : integer {Book 2 - Severed at the Root.system.attributes.stealth.value} (8 different values) - 18 (x3) - 15 (x3) - 23 (x1) - 20 (x1) - -10 (x1) - 19 (x1) - 13 (x1) - 11 (x1) - [weaknesses] : array {Book 2 - Severed at the Root.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 2 - Severed at the Root.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 2 - Severed at the Root.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.system.attributes.weaknesses.[].type} (7 different values) - 'fire' (x8) - 'cold-iron' (x4) - 'area-damage' (x2) - 'splash-damage' (x2) - 'axe-vulnerability' (x1) - 'bleed' (x1) - 'mental' (x1) - value : integer {Book 2 - Severed at the Root.system.attributes.weaknesses.[].value} (6 different values) - 5 (x8) - 10 (x5) - 12 (x2) - 7 (x2) - 6 (x1) - 8 (x1) - details : object {Book 2 - Severed at the Root.system.details} - [blurb] : string {Book 2 - Severed at the Root.system.details.blurb} (13 different values) - [languages] : object {Book 2 - Severed at the Root.system.details.languages} - details : string {Book 2 - Severed at the Root.system.details.languages.details} (3 different values) - '' (x18) - 'Can\'t Speak Any Language' (x2) - 'Speak with Plants, Truespeech' (x1) - value : array {Book 2 - Severed at the Root.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 2 - Severed at the Root.system.details.languages.value.[]} (12 different values) - level : object {Book 2 - Severed at the Root.system.details.level} - value : integer {Book 2 - Severed at the Root.system.details.level.value} (9 different values) - 9 (x8) - 7 (x8) - 10 (x5) - 6 (x4) - 8 (x4) - 12 (x1) - 1 (x1) - 4 (x1) - 11 (x1) - [privateNotes] : string {Book 2 - Severed at the Root.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Severed at the Root.system.details.publicNotes} (15 different values) - publication : object {Book 2 - Severed at the Root.system.details.publication} - license : string {Book 2 - Severed at the Root.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 2 - Severed at the Root.system.details.publication.remaster} (same value: True) - title : string {Book 2 - Severed at the Root.system.details.publication.title} (same value: 'Pathfinder #202: Severed at the Root') - [description] : string {Book 2 - Severed at the Root.system.details.description} (12 different values) - [disable] : string {Book 2 - Severed at the Root.system.details.disable} (12 different values) - [isComplex] : boolean {Book 2 - Severed at the Root.system.details.isComplex} (2 different values) - False (x7) - True (x5) - [reset] : string {Book 2 - Severed at the Root.system.details.reset} (7 different values) - '' (x4) - '

The trap resets after 1 hour.

' (x3) - '

The trap resets automatically.

' (x1) - '

The trap resets after 10 minutes.

' (x1) - '

The cyclone disperses after 1 minute and resets after 1 day.

' (x1) - '

The daffodils replenish their nectar and filaments after 24 hours.

' (x1) - '

The trap resets when the hatch is shut.

' (x1) - [routine] : string {Book 2 - Severed at the Root.system.details.routine} (6 different values) - [initiative] : object {Book 2 - Severed at the Root.system.initiative} - statistic : string {Book 2 - Severed at the Root.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Severed at the Root.system.perception} - details : string {Book 2 - Severed at the Root.system.perception.details} (3 different values) - '' (x19) - 'shadowsense (vague) 250 feet' (x1) - 'no vision' (x1) - mod : integer {Book 2 - Severed at the Root.system.perception.mod} (12 different values) - senses : array {Book 2 - Severed at the Root.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 2 - Severed at the Root.system.perception.senses.[]} - [acuity] : string {Book 2 - Severed at the Root.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 2 - Severed at the Root.system.perception.senses.[].range} (3 different values) - 60 (x3) - 100 (x1) - 30 (x1) - type : string {Book 2 - Severed at the Root.system.perception.senses.[].type} (5 different values) - 'low-light-vision' (x9) - 'darkvision' (x5) - 'scent' (x4) - 'greater-darkvision' (x2) - 'tremorsense' (x1) - [resources] : object {Book 2 - Severed at the Root.system.resources} - [focus] : object {Book 2 - Severed at the Root.system.resources.focus} - max : integer {Book 2 - Severed at the Root.system.resources.focus.max} (4 different values) - 1 (x2) - 3 (x1) - 0 (x1) - 2 (x1) - value : integer {Book 2 - Severed at the Root.system.resources.focus.value} (4 different values) - 1 (x2) - 3 (x1) - 0 (x1) - 2 (x1) - saves : object {Book 2 - Severed at the Root.system.saves} - fortitude : object {Book 2 - Severed at the Root.system.saves.fortitude} - saveDetail : string {Book 2 - Severed at the Root.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Severed at the Root.system.saves.fortitude.value} (12 different values) - reflex : object {Book 2 - Severed at the Root.system.saves.reflex} - saveDetail : string {Book 2 - Severed at the Root.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Severed at the Root.system.saves.reflex.value} (15 different values) - will : object {Book 2 - Severed at the Root.system.saves.will} - saveDetail : string {Book 2 - Severed at the Root.system.saves.will.saveDetail} (same value: '') - [value] : integer {Book 2 - Severed at the Root.system.saves.will.value} (13 different values) - [skills] : object {Book 2 - Severed at the Root.system.skills} - [acrobatics] : object {Book 2 - Severed at the Root.system.skills.acrobatics} - base : integer {Book 2 - Severed at the Root.system.skills.acrobatics.base} (9 different values) - 13 (x3) - 15 (x3) - 21 (x2) - 16 (x2) - 18 (x2) - 19 (x1) - 6 (x1) - 20 (x1) - 17 (x1) - [arcana] : object {Book 2 - Severed at the Root.system.skills.arcana} - base : integer {Book 2 - Severed at the Root.system.skills.arcana.base} (2 different values) - 21 (x2) - 25 (x1) - [athletics] : object {Book 2 - Severed at the Root.system.skills.athletics} - base : integer {Book 2 - Severed at the Root.system.skills.athletics.base} (8 different values) - 21 (x2) - 18 (x2) - 17 (x2) - 13 (x2) - 20 (x1) - 19 (x1) - 16 (x1) - 23 (x1) - [crafting] : object {Book 2 - Severed at the Root.system.skills.crafting} - base : integer {Book 2 - Severed at the Root.system.skills.crafting.base} (2 different values) - 25 (x1) - 17 (x1) - [deception] : object {Book 2 - Severed at the Root.system.skills.deception} - base : integer {Book 2 - Severed at the Root.system.skills.deception.base} (4 different values) - 12 (x3) - 15 (x2) - 17 (x1) - 24 (x1) - [diplomacy] : object {Book 2 - Severed at the Root.system.skills.diplomacy} - base : integer {Book 2 - Severed at the Root.system.skills.diplomacy.base} (same value: 24) - [intimidation] : object {Book 2 - Severed at the Root.system.skills.intimidation} - base : integer {Book 2 - Severed at the Root.system.skills.intimidation.base} (6 different values) - 17 (x3) - 16 (x2) - 20 (x1) - 14 (x1) - 15 (x1) - 24 (x1) - [medicine] : object {Book 2 - Severed at the Root.system.skills.medicine} - base : integer {Book 2 - Severed at the Root.system.skills.medicine.base} (2 different values) - 19 (x1) - 15 (x1) - [nature] : object {Book 2 - Severed at the Root.system.skills.nature} - base : integer {Book 2 - Severed at the Root.system.skills.nature.base} (7 different values) - 17 (x3) - 25 (x1) - 19 (x1) - 16 (x1) - 12 (x1) - 13 (x1) - 21 (x1) - [occultism] : object {Book 2 - Severed at the Root.system.skills.occultism} - base : integer {Book 2 - Severed at the Root.system.skills.occultism.base} (3 different values) - 21 (x2) - 17 (x2) - 25 (x1) - [performance] : object {Book 2 - Severed at the Root.system.skills.performance} - base : integer {Book 2 - Severed at the Root.system.skills.performance.base} (same value: 22) - [society] : object {Book 2 - Severed at the Root.system.skills.society} - base : integer {Book 2 - Severed at the Root.system.skills.society.base} (2 different values) - 11 (x2) - 21 (x1) - [stealth] : object {Book 2 - Severed at the Root.system.skills.stealth} - base : integer {Book 2 - Severed at the Root.system.skills.stealth.base} (7 different values) - 18 (x5) - 15 (x3) - 17 (x2) - 13 (x2) - 23 (x1) - 8 (x1) - 20 (x1) - [survival] : object {Book 2 - Severed at the Root.system.skills.survival} - base : integer {Book 2 - Severed at the Root.system.skills.survival.base} (9 different values) - 17 (x3) - 21 (x2) - 13 (x2) - 25 (x1) - 14 (x1) - 19 (x1) - 16 (x1) - 12 (x1) - 15 (x1) - [thievery] : object {Book 2 - Severed at the Root.system.skills.thievery} - base : integer {Book 2 - Severed at the Root.system.skills.thievery.base} (2 different values) - 20 (x1) - 15 (x1) - traits : object {Book 2 - Severed at the Root.system.traits} - rarity : string {Book 2 - Severed at the Root.system.traits.rarity} (4 different values) - 'unique' (x10) - 'common' (x10) - 'uncommon' (x8) - 'rare' (x5) - size : object {Book 2 - Severed at the Root.system.traits.size} - value : string {Book 2 - Severed at the Root.system.traits.size.value} (5 different values) - 'med' (x21) - 'lg' (x5) - 'sm' (x4) - 'huge' (x2) - 'tiny' (x1) - value : array {Book 2 - Severed at the Root.system.traits.value} - Length: min=1 max=4 - Value type: string {Book 2 - Severed at the Root.system.traits.value.[]} (29 different values) - [statusEffects] : array<> {Book 2 - Severed at the Root.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Severed at the Root.type} (2 different values) - 'npc' (x21) - 'hazard' (x12) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Singer, Stalker, Skinsaw Man.txt b/output/pf2e/packs/Book 2 - Singer, Stalker, Skinsaw Man.txt deleted file mode 100644 index 0c5b39f..0000000 --- a/output/pf2e/packs/Book 2 - Singer, Stalker, Skinsaw Man.txt +++ /dev/null @@ -1,1603 +0,0 @@ -Book 2 - Singer, Stalker, Skinsaw Man -Different values: 30 -===================================== -object {Book 2 - Singer, Stalker, Skinsaw Man} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man._id} (all different values) - folder : string {Book 2 - Singer, Stalker, Skinsaw Man.folder} (same value: 'QmPKMr6SKBXRyARU') - img : string {Book 2 - Singer, Stalker, Skinsaw Man.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x24) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 2 - Singer, Stalker, Skinsaw Man.items} - Length: min=1 max=60 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[]} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[]._id} (376 different values) - img : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].img} (140 different values) - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].name} (289 different values) - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].sort} (61 different values) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system} - [acBonus] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.acBonus} (2 different values) - 0 (x2) - 1 (x1) - [actionType] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.actionType} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.actionType.value} (4 different values) - 'passive' (x69) - 'action' (x47) - 'reaction' (x14) - 'free' (x9) - [actions] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.actions} - [value] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.actions.value} (3 different values) - 1 (x35) - 2 (x9) - 3 (x3) - [apex] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.apex} - attribute : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.apex.attribute} (same value: 'dex') - [area] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.area} - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.area.type} (4 different values) - 'emanation' (x10) - 'burst' (x9) - 'cone' (x8) - 'line' (x3) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.area.value} (7 different values) - 30 (x16) - 20 (x5) - 40 (x3) - 60 (x2) - 120 (x2) - 15 (x1) - 10 (x1) - [attackEffects] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.attackEffects} - value : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.attackEffects.value.[]} (8 different values) - 'grab' (x4) - 'improved-grab' (x3) - 'karumzek-venom' (x3) - 'warpwave-strike' (x1) - 'jorogumo-venom' (x1) - 'web-trap' (x1) - 'binding-stone' (x1) - 'leng-spider-venom' (x1) - [autoHeightenLevel] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.autoHeightenLevel} - [value] : empty - [bonusDamage] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bonusDamage} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bonusDamage.value} (same value: 0) - [damageRolls] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls} - [0] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.0} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.0.damage} (13 different values) - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.0.damageType} (4 different values) - 'bludgeoning' (x6) - 'slashing' (x5) - 'piercing' (x4) - 'force' (x1) - [0bMSlVHT3JxWxOxN] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.0bMSlVHT3JxWxOxN} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.0bMSlVHT3JxWxOxN.damage} (same value: '2d8+11') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.0bMSlVHT3JxWxOxN.damageType} (same value: 'slashing') - [1] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.1} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.1.damage} (2 different values) - '1d6' (x2) - '1d8' (x1) - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.1.damageType} (2 different values) - 'spirit' (x2) - 'bleed' (x1) - [5A5uNMTrO9SfFtHs] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.5A5uNMTrO9SfFtHs} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damage} (same value: '3d12+14') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damageType} (same value: 'piercing') - [5ooxDTdUCAML6E1L] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.5ooxDTdUCAML6E1L} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.5ooxDTdUCAML6E1L.damage} (same value: '3d6+11') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.5ooxDTdUCAML6E1L.damageType} (same value: 'bludgeoning') - [6uXNbZJAMbXBd6I5] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.6uXNbZJAMbXBd6I5} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.6uXNbZJAMbXBd6I5.damage} (same value: '3d6+11') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.6uXNbZJAMbXBd6I5.damageType} (same value: 'piercing') - [8lyex0pbd4nnhjfcqez5] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.8lyex0pbd4nnhjfcqez5} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.8lyex0pbd4nnhjfcqez5.damage} (same value: '2d6+11') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.8lyex0pbd4nnhjfcqez5.damageType} (same value: 'slashing') - [9c0ta6816ad6a97orj2y] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.9c0ta6816ad6a97orj2y} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.9c0ta6816ad6a97orj2y.damage} (same value: '2d12+16') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.9c0ta6816ad6a97orj2y.damageType} (same value: 'piercing') - [A3uRMnCj00TixzYZ] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.A3uRMnCj00TixzYZ} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.A3uRMnCj00TixzYZ.damage} (same value: '3d8+16') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.A3uRMnCj00TixzYZ.damageType} (same value: 'bludgeoning') - [BMTHfI4dDP0GkoxX] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.BMTHfI4dDP0GkoxX} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.BMTHfI4dDP0GkoxX.damage} (same value: '3d6+10') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.BMTHfI4dDP0GkoxX.damageType} (same value: 'piercing') - [BX9VwGT6oOcEQC9X] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.BX9VwGT6oOcEQC9X} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.BX9VwGT6oOcEQC9X.damage} (same value: '1d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.BX9VwGT6oOcEQC9X.damageType} (same value: 'fire') - [C8kOFKeQTebU3rK7] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.C8kOFKeQTebU3rK7} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.C8kOFKeQTebU3rK7.damage} (same value: '3d4+5') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.C8kOFKeQTebU3rK7.damageType} (same value: 'piercing') - [CZMCdl3MzEInIeM2] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.CZMCdl3MzEInIeM2} - category : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.CZMCdl3MzEInIeM2.category} (same value: 'persistent') - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.CZMCdl3MzEInIeM2.damage} (same value: '2d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.CZMCdl3MzEInIeM2.damageType} (same value: 'fire') - [GASAcs8eLFvN2nAL] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.GASAcs8eLFvN2nAL} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.GASAcs8eLFvN2nAL.damage} (same value: '1d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.GASAcs8eLFvN2nAL.damageType} (same value: 'sonic') - [GnsHwqRIGuJkpSef] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.GnsHwqRIGuJkpSef} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.GnsHwqRIGuJkpSef.damage} (same value: '1d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.GnsHwqRIGuJkpSef.damageType} (same value: 'spirit') - [LOwAXb78eDHhHX2x] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.LOwAXb78eDHhHX2x} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.LOwAXb78eDHhHX2x.damage} (same value: '3d10+17') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.LOwAXb78eDHhHX2x.damageType} (same value: 'bludgeoning') - [Onr4sag0cFBqXCUq] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.Onr4sag0cFBqXCUq} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.Onr4sag0cFBqXCUq.damage} (2 different values) - '2d4+5' (x1) - '3d6+8' (x1) - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.Onr4sag0cFBqXCUq.damageType} (same value: 'bludgeoning') - [QQFvsMYTVVzTCuoi] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.QQFvsMYTVVzTCuoi} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.QQFvsMYTVVzTCuoi.damage} (2 different values) - '2d4+7' (x1) - '3d4+11' (x1) - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.QQFvsMYTVVzTCuoi.damageType} (same value: 'bludgeoning') - [T3FJewzv55mrWvBd] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.T3FJewzv55mrWvBd} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.T3FJewzv55mrWvBd.damage} (same value: '3d4+5') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.T3FJewzv55mrWvBd.damageType} (same value: 'piercing') - [USvfJp9kVOA3SJY3] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.USvfJp9kVOA3SJY3} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.USvfJp9kVOA3SJY3.damage} (same value: '1d4') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.USvfJp9kVOA3SJY3.damageType} (same value: 'spirit') - [VMhW0Auxt9H77za1] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.VMhW0Auxt9H77za1} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.VMhW0Auxt9H77za1.damage} (same value: '3d10+14') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.VMhW0Auxt9H77za1.damageType} (same value: 'bludgeoning') - [W43PpPY7Tp2dANf1] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.W43PpPY7Tp2dANf1} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.W43PpPY7Tp2dANf1.damage} (same value: '3d8+16') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.W43PpPY7Tp2dANf1.damageType} (same value: 'slashing') - [WaA546Nr72UUo4WL] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.WaA546Nr72UUo4WL} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.WaA546Nr72UUo4WL.damage} (same value: '1d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.WaA546Nr72UUo4WL.damageType} (same value: 'sonic') - [cf4hgt9f6wm6y1mu080p] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.cf4hgt9f6wm6y1mu080p} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.cf4hgt9f6wm6y1mu080p.damage} (same value: '3d10+16') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.cf4hgt9f6wm6y1mu080p.damageType} (same value: 'piercing') - [dhunb72laz8xpto9umkx] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.dhunb72laz8xpto9umkx} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damage} (same value: '3d8') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damageType} (same value: 'fire') - [gatglugbz8inewcv7ovr] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.gatglugbz8inewcv7ovr} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.gatglugbz8inewcv7ovr.damage} (same value: '3d10+16') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.gatglugbz8inewcv7ovr.damageType} (same value: 'slashing') - [gj7pgoz8n5r7m8wyr1zl] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.gj7pgoz8n5r7m8wyr1zl} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.gj7pgoz8n5r7m8wyr1zl.damage} (same value: '4d4') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.gj7pgoz8n5r7m8wyr1zl.damageType} (same value: 'acid') - [gqwk7jlbi99qq6gqczid] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.gqwk7jlbi99qq6gqczid} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.gqwk7jlbi99qq6gqczid.damage} (same value: '3d12+16') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.gqwk7jlbi99qq6gqczid.damageType} (same value: 'bludgeoning') - uceg52id9k54A9C9 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.uceg52id9k54A9C9} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.uceg52id9k54A9C9.damage} (same value: '3d8+8') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.uceg52id9k54A9C9.damageType} (same value: 'bludgeoning') - [hkdjhqfm65kr1ha9mhks] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks.damage} (same value: '2d10+13') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks.damageType} (same value: 'bludgeoning') - [qsRWPCvtLrPxHYh3] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.qsRWPCvtLrPxHYh3} - category : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.qsRWPCvtLrPxHYh3.category} (same value: 'precision') - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.qsRWPCvtLrPxHYh3.damage} (same value: '1d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.qsRWPCvtLrPxHYh3.damageType} (same value: 'bludgeoning') - [r7omxzegz92dujqbdhkw] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.r7omxzegz92dujqbdhkw} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.r7omxzegz92dujqbdhkw.damage} (same value: '3d8+10') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.r7omxzegz92dujqbdhkw.damageType} (same value: 'bludgeoning') - [s46r0af2jcluaddrryag] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.s46r0af2jcluaddrryag} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.s46r0af2jcluaddrryag.damage} (same value: '1d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.s46r0af2jcluaddrryag.damageType} (same value: 'spirit') - [sfdozE4xhbvCZYX8] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.sfdozE4xhbvCZYX8} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.sfdozE4xhbvCZYX8.damage} (same value: '4d10+13') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.sfdozE4xhbvCZYX8.damageType} (same value: 'piercing') - [wEf9g8rpHroPqWMH] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.wEf9g8rpHroPqWMH} - category : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.wEf9g8rpHroPqWMH.category} (same value: 'persistent') - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.wEf9g8rpHroPqWMH.damage} (same value: '2d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.wEf9g8rpHroPqWMH.damageType} (same value: 'bleed') - [xRRs3LjOVg57mUEA] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.xRRs3LjOVg57mUEA} - category : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.xRRs3LjOVg57mUEA.category} (same value: 'persistent') - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.xRRs3LjOVg57mUEA.damage} (same value: '1d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.xRRs3LjOVg57mUEA.damageType} (same value: 'bleed') - [yMRvRHDY010sa4xV] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.yMRvRHDY010sa4xV} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.yMRvRHDY010sa4xV.damage} (same value: '2d12+11') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.yMRvRHDY010sa4xV.damageType} (same value: 'piercing') - yorYyzKOeC8tDiXX : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.yorYyzKOeC8tDiXX} - category : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.yorYyzKOeC8tDiXX.category} (same value: 'persistent') - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.yorYyzKOeC8tDiXX.damage} (same value: '2d6') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.yorYyzKOeC8tDiXX.damageType} (same value: 'fire') - [zEC1FEbPs0CcnWFM] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.zEC1FEbPs0CcnWFM} - damage : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.zEC1FEbPs0CcnWFM.damage} (same value: '3d4+8') - damageType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damageRolls.zEC1FEbPs0CcnWFM.damageType} (same value: 'slashing') - [deathNote] : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.deathNote} (same value: True) - description : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.description} - [gm] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.description.gm} (3 different values) - '

For casting @UUID[Compendium.pf2e.spells-srd.Item.Interplanar Teleport] (one for Axis, one for the universe)

' (x3) - '

For various locks found in Graymire Textiles.

' (x1) - '

Planar keys for @UUID[Compendium.pf2e.spells-srd.Item.Interplanar Teleport] (First World, Maelstrom, Universe)

' (x1) - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.description.value} (249 different values) - [baseItem] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.baseItem} (9 different values) - 'staff' (x2) - 'explorers-clothing' (x2) - 'flail' (x1) - 'war-razor' (x1) - 'composite-shortbow' (x1) - 'dagger' (x1) - 'sword-cane' (x1) - 'rapier' (x1) - 'leather-armor' (x1) - [bonus] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bonus} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bonus.value} (16 different values) - [bulk] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bulk} - value : mixed - integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bulk.value} (2 different values) - 1 (x9) - 0 (x5) - float {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bulk.capacity} (same value: 150) - [heldOrStowed] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.bulk.ignored} (same value: 150) - [category] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.category} (9 different values) - 'offensive' (x90) - 'defensive' (x37) - 'interaction' (x11) - 'martial' (x5) - 'wand' (x5) - 'simple' (x3) - 'unarmored' (x2) - 'elixir' (x1) - 'light' (x1) - [checkPenalty] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.checkPenalty} (2 different values) - 0 (x2) - -1 (x1) - [collapsed] : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.collapsed} (same value: False) - [containerId] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.containerId} (same value: '3scuA4rLVRmHmcz2') - [cost] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.cost} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.cost.value} (2 different values) - '' (x211) - 'rare incense, precious metals, and purified chalk worth 500 gp;' (x1) - [counteraction] : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.counteraction} (2 different values) - False (x200) - True (x12) - [damage] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage} - [0] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0} - [applyMod] : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0.formula} (22 different values) - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x55) - 'healing' (x7) - materials : array<> {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0.type} (11 different values) - [0Uok2pip94aNbBFd] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [1pyYgYlbN6qQ6aOV] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.1pyYgYlbN6qQ6aOV} - applyMod : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.1pyYgYlbN6qQ6aOV.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.1pyYgYlbN6qQ6aOV.formula} (same value: '16d6') - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.1pyYgYlbN6qQ6aOV.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.1pyYgYlbN6qQ6aOV.type} (same value: 'mental') - [damageType] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.damageType} (3 different values) - 'piercing' (x4) - 'bludgeoning' (x3) - 'slashing' (x1) - [dice] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.die} (2 different values) - 'd6' (x4) - 'd4' (x4) - [formula] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.formula} (same value: '7d6+18') - [kind] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.damage.type} (same value: 'untyped') - [defense] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.defense} - save : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.defense.save} - basic : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.defense.save.basic} (2 different values) - False (x51) - True (x32) - statistic : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.defense.save.statistic} (3 different values) - 'will' (x42) - 'fortitude' (x32) - 'reflex' (x9) - [dexCap] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.dexCap} (2 different values) - 5 (x2) - 4 (x1) - [duration] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.duration} - sustained : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.duration.sustained} (2 different values) - False (x197) - True (x15) - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.duration.value} (16 different values) - [equipped] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.equipped} - carryType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.frequency} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.frequency.max} (2 different values) - 1 (x3) - 3 (x1) - per : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.frequency.per} (3 different values) - 'round' (x2) - 'PT1H' (x1) - 'day' (x1) - [value] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.frequency.value} (same value: 3) - [group] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.group} (7 different values) - 'club' (x2) - 'knife' (x2) - 'cloth' (x2) - 'sword' (x2) - 'flail' (x1) - 'bow' (x1) - 'leather' (x1) - [hardness] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening} - [damage] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.damage} - [0] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.damage.0} (7 different values) - '2d6' (x16) - '1d8' (x14) - '1d4' (x10) - '1d6' (x6) - '1d10' (x6) - '10' (x3) - '1d12' (x3) - [0Uok2pip94aNbBFd] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [interval] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.interval} (2 different values) - 1 (x51) - 2 (x10) - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.type} (2 different values) - 'interval' (x61) - 'fixed' (x36) - [levels] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels} - [2] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.2} - target : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.2.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.3} - [range] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.3.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.3.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x3) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x2) - '1 unattended object with a Bulk of 1 or less' (x1) - [4] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.4} - range : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.4.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.4.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.4.target.value} (2 different values) - '10 creatures' (x4) - '2 creatures' (x3) - [5] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.5} - [range] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.5.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x4) - '60 feet' (x1) - [target] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.5.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.6} - target : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.6.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.7} - [area] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.7.area} - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.7.area.type} (same value: 'cone') - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.7.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.7.target.value} (3 different values) - '5 creatures' (x3) - '6 creatures' (x2) - '1 unattended object with a Bulk of 2 or less' (x1) - [8] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.8} - target : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.8.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.9} - target : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.9.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - [hp] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.hp} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.hp.value} (same value: 0) - [level] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.level} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.level.value} (15 different values) - [location] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.location.heightenedLevel} (9 different values) - 5 (x16) - 7 (x15) - 4 (x15) - 2 (x13) - 6 (x13) - 8 (x12) - 3 (x12) - 1 (x7) - 9 (x2) - [signature] : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.location.signature} (same value: True) - [uses] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.location.uses} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.location.uses.max} (2 different values) - 3 (x6) - 2 (x1) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.location.uses.value} (2 different values) - 3 (x6) - 2 (x1) - [value] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.location.value} (18 different values) - [material] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.mod} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.mod.value} (6 different values) - 27 (x2) - 25 (x2) - 11 (x1) - 13 (x1) - 18 (x1) - 29 (x1) - [overlays] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [7qdtetowq348s9oc] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [LnV6q1fbaObkI3Mt] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt} - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt.name} (same value: 'Establish Ward (Slashing)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt.sort} (same value: 3) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage} - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage.0} - [category] : empty - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [NYYzPXYkV0V917XF] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [PqqCsQ9RXSxeMSX0] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0} - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0.name} (same value: 'Establish Ward (Bludgeoning)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0.sort} (same value: 1) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage} - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0} - [category] : empty - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0.type} (same value: 'bludgeoning') - [defense] : empty - [S9bvJZUVLzYL5MWX] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX} - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX.name} (same value: 'Establish Ward (Piercing)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX.sort} (same value: 2) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage} - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage.0} - [category] : empty - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [TqI3B4hFxajOSIm3] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - [UTMlHk0o5FXLlwwM] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [WIvpqh0pSKKC4t0F] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [WTeek6DuuUC5uXiv] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WTeek6DuuUC5uXiv} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.WTeek6DuuUC5uXiv.system} - [cUFX7ExSLeoa3vIF] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [rZUgF7LFHu7N5MFK] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [zFWsMjoeCnLxqJaV] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zjyfdrWBaUVi4O7b] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.prepared} - [flexible] : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.prepared.value} (4 different values) - 'innate' (x15) - 'focus' (x3) - 'prepared' (x3) - 'spontaneous' (x2) - [price] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.price} - value : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.price.value} - [gp] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.price.value.sp} (4 different values) - 1 (x2) - 8 (x1) - 3 (x1) - 2 (x1) - [proficiency] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.proficiency} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.proficiency.value} (2 different values) - 1 (x19) - 0 (x4) - publication : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.publication} - license : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.publication.license} (2 different values) - 'ORC' (x243) - 'OGL' (x214) - remaster : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.publication.remaster} (2 different values) - True (x243) - False (x214) - title : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.publication.title} (13 different values) - [quantity] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.quantity} (3 different values) - 1 (x28) - 20 (x1) - 3 (x1) - [ritual] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.ritual} - primary : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.ritual.primary} - check : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.ritual.primary.check} (2 different values) - 'Religion (expert; you must be a devil)' (x2) - 'Arcana or Occultism (master)' (x1) - secondary : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.ritual.secondary} - casters : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.ritual.secondary.casters} (2 different values) - 0 (x2) - 2 (x1) - checks : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.ritual.secondary.checks} (2 different values) - '' (x2) - 'Crafting, Survival' (x1) - rules : ignored (Foundry rules object) {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.rules} - [proficient] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.proficient} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.proficient.value} (same value: 0) - [range] : mixed - object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.range.value} (15 different values) - integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.range} (same value: 60) - [reload] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.reload} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.reload.value} (3 different values) - '' (x6) - '0' (x1) - '-' (x1) - [requirements] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.requirements} (2 different values) - '' (x211) - 'You can bleed' (x1) - [runes] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.runes} - potency : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.runes.potency} (4 different values) - 2 (x4) - 1 (x3) - 0 (x2) - 3 (x2) - property : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.runes.property} - Length: min=0 max=3 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.runes.property.[]} (8 different values) - 'raiment' (x2) - 'thundering' (x2) - 'flaming' (x1) - 'astral' (x1) - 'keen' (x1) - 'wounding' (x1) - 'greaterInvisibility' (x1) - 'unholy' (x1) - [resilient] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.runes.resilient} (2 different values) - 1 (x2) - 2 (x1) - [striking] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.runes.striking} (2 different values) - 2 (x6) - 0 (x2) - [selfEffect] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.selfEffect} - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.selfEffect.name} (same value: 'Effect: Dueling Dance') - uuid : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Dueling Dance') - [showSlotlessLevels] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.size} (2 different values) - 'med' (x26) - 'grg' (x4) - [slots] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots} - [slot0] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot0} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot0.prepared.[].id} (5 different values) - '8fkq8HgRvV8e92Ag' (x3) - 'lf6UEaHmLPB3MfmD' (x3) - 'BppMJG7W4pSfjhsq' (x3) - '7w44zHnMQ2z0YGYG' (x3) - 'Ceox2WeCSPgSNJZf' (x3) - [slot1] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot1} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot1.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'G9vtMlDFZpXK3SwX' (x3) - '1cwWdHnEumpkvnTJ' (x3) - '6Jks2QzplFnJ3qQY' (x3) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot2} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot2.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'wYkT5BE2d1n3BC5M' (x3) - '9d11pNtnjV7Hk2Xe' (x3) - 'op3YStyaAJaLCYgd' (x3) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot3} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot3.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot3.prepared.[].id} (2 different values) - 'vKAHa2WvGL01ekNj' (x6) - 'I5k4L5LFTu6tbQfx' (x3) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot4} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot4.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'f0Y6vJehiX1mfpXO' (x3) - 'JdtETMWIGYH16FYS' (x3) - '7eeybrk29d9DGHHm' (x3) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot5} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot5.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot5.prepared.[]} - id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot5.prepared.[].id} (3 different values) - '7rC7zG16sty5V5Cw' (x3) - 'G9vtMlDFZpXK3SwX' (x3) - '7vqRjXxc2OmknduS' (x3) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot5.value} (same value: 4) - [slot6] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot6} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot6.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot6.prepared.[]} - id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot6.prepared.[].id} (3 different values) - '7eeybrk29d9DGHHm' (x3) - 'U7sxFMKFFgDVyR8X' (x3) - '0OpcTqJnsYRe77vF' (x3) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot6.value} (same value: 4) - [slot7] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot7} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot7.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot7.prepared.[]} - id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot7.prepared.[].id} (3 different values) - 'nCpr0AutmVQayFz7' (x3) - 'JEyjzX8zgcqbIuYE' (x3) - 't2cw9CImGzVYWYyY' (x3) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot7.value} (same value: 4) - [slot8] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot8} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot8.max} (same value: 2) - [value] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot8.value} (same value: 2) - prepared : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot8.prepared} - Length: min=2 max=2 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot8.prepared.[]} - id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot8.prepared.[].id} (2 different values) - '7eeybrk29d9DGHHm' (x3) - 'DddLopRkJiuUFMWq' (x3) - [slot9] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot9} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot9.max} (same value: 2) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slots.slot9.value} (same value: 2) - [slug] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.slug} (158 different values) - [stackGroup] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.stackGroup} (same value: 'coins') - [tradition] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.tradition} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.tradition.value} (4 different values) - 'divine' (x8) - 'occult' (x7) - 'primal' (x5) - 'arcane' (x3) - traits : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.traits} - [rarity] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.traits.rarity} (3 different values) - 'common' (x308) - 'uncommon' (x26) - 'rare' (x1) - [traditions] : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x148) - 'occult' (x143) - 'divine' (x113) - 'primal' (x102) - [value] : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.traits.value.[]} (96 different values) - [specific] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.specific} - material : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.specific.runes} - potency : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.specific.runes.potency} (same value: 2) - property : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.specific.runes.property} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.specific.runes.property.[]} (same value: 'thundering') - striking : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.specific.runes.striking} (same value: 2) - [speedPenalty] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.speedPenalty} (same value: 0) - [spell] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell} - _id : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell._id} (5 different values) - 'mFWH9jK7iwmqZnm9' (x1) - 'PXLz0VqXsrUP2vf5' (x1) - 'XVheyHMUDCMRHm8I' (x1) - 'NqwrLHSEhqZS0bCm' (x1) - '2lqGu9bezynUMaov' (x1) - flags : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.flags} - core : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.flags.core} - sourceId : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.flags.core.sourceId} (5 different values) - 'Compendium.pf2e.spells-srd.Item.XZE4BawIlTf88Yl9' (x1) - 'Compendium.pf2e.spells-srd.Item.VlNcjmYyu95vOUe8' (x1) - 'Compendium.pf2e.spells-srd.Item.9HpwDN4MYQJnW0LG' (x1) - 'Compendium.pf2e.spells-srd.Item.A16eFTRh82xIjMu8' (x1) - 'Compendium.pf2e.spells-srd.Item.0jadeyQIItIuRgeH' (x1) - img : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.img} (5 different values) - 'systems/pf2e/icons/spells/dimensional-lock.webp' (x1) - 'icons/magic/symbols/ring-circle-smoke-blue.webp' (x1) - 'systems/pf2e/icons/spells/dispel-magic.webp' (x1) - 'icons/magic/fire/explosion-embers-orange.webp' (x1) - 'systems/pf2e/icons/spells/eclipse-burst.webp' (x1) - name : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.name} (5 different values) - 'Planar Seal' (x1) - 'Translocate' (x1) - 'Dispel Magic' (x1) - 'Divine Immolation' (x1) - 'Eclipse Burst' (x1) - sort : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.sort} (same value: 0) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system} - [area] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.area} - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.area.value} (2 different values) - 60 (x2) - 20 (x1) - cost : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.cost} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.counteraction} (2 different values) - False (x3) - True (x2) - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage} - [b9dAiWfV57lyCWpP] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP} - applyMod : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6') - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire') - 0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.0.formula} (same value: '8d10') - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.0.type} (same value: 'cold') - v1pnjhfu6e9akqe0 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [defense] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.defense} - save : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.defense.save} - basic : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') - description : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.description} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.description.value} (5 different values) - duration : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.duration} - sustained : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.duration.value} (2 different values) - '' (x4) - 'until your next daily preparations' (x1) - rules : ignored (Foundry rules object) {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.rules} - slug : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.slug} (5 different values) - 'planar-seal' (x1) - 'translocate' (x1) - 'dispel-magic' (x1) - 'divine-immolation' (x1) - 'eclipse-burst' (x1) - target : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.target.value} (2 different values) - '' (x4) - '1 spell effect or unattended magic item' (x1) - time : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.time} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.time.value} (same value: '2') - [heightening] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening} - damage : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.damage} - [b9dAiWfV57lyCWpP] : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - 0 : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.damage.0} (same value: '1d10') - v1pnjhfu6e9akqe0 : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - interval : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.interval} (same value: 1) - [levels] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.levels} - 5 : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.levels.5} - range : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.levels.5.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.levels.5.range.value} (same value: '1 mile') - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.heightening.type} (2 different values) - 'interval' (x2) - 'fixed' (x1) - level : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.level} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.level.value} (4 different values) - 7 (x2) - 4 (x1) - 2 (x1) - 5 (x1) - location : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.location} - heightenedLevel : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 7 (x4) - 5 (x1) - [value] : empty - publication : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.publication} - license : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.range} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.range.value} (2 different values) - '120 feet' (x4) - '500 feet' (x1) - requirements : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.requirements} (same value: '') - traits : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.traits} - rarity : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - traditions : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.traits.traditions} - Length: min=1 max=4 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x4) - 'divine' (x4) - 'occult' (x3) - 'primal' (x2) - value : array {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.traits.value} - Length: min=2 max=5 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.system.traits.value.[]} (9 different values) - 'concentrate' (x5) - 'manipulate' (x5) - 'teleportation' (x1) - 'fire' (x1) - 'sanctified' (x1) - 'spirit' (x1) - 'cold' (x1) - 'darkness' (x1) - 'void' (x1) - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spelldc} - dc : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spelldc.dc} (9 different values) - 33 (x6) - 36 (x6) - 32 (x3) - 39 (x2) - 37 (x2) - 18 (x1) - 35 (x1) - 29 (x1) - 34 (x1) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spelldc.value} (9 different values) - 25 (x6) - 28 (x6) - 24 (x3) - 31 (x2) - 29 (x2) - 10 (x1) - 23 (x1) - 17 (x1) - 26 (x1) - [item] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.spelldc.mod} (same value: 0) - [splashDamage] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.splashDamage} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.splashDamage.value} (same value: 0) - [stowing] : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.stowing} (same value: True) - [strength] : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.strength} (same value: 0) - [target] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.target} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.target.value} (26 different values) - [time] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.time} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.time.value} (9 different values) - '2' (x170) - '1' (x9) - '10 minutes' (x8) - '3' (x7) - '1 minute' (x6) - 'reaction' (x4) - '1 to 3' (x4) - '1 day' (x3) - '1 hour' (x1) - [usage] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.usage} - [canBeAmmo] : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.usage.value} (8 different values) - 'held-in-one-hand' (x15) - 'other' (x3) - 'wornmask' (x2) - 'worncloak' (x1) - 'held-in-one-plus-hands' (x1) - 'wornbracers' (x1) - 'held-in-two-hands' (x1) - 'worn' (x1) - [uses] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.uses} - autoDestroy : boolean {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.uses.autoDestroy} (2 different values) - False (x5) - True (x1) - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.items.[].system.uses.value} (same value: 1) - type : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].type} (11 different values) - [_stats] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[]._stats} - compendiumSource : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[]._stats.compendiumSource} (150 different values) - [flags] : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].flags} - pf2e : object {Book 2 - Singer, Stalker, Skinsaw Man.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Singer, Stalker, Skinsaw Man.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'S9CKT30DNd2O8Qqb' (x2) - 'RAIr0gC4UfEKWyfZ' (x1) - 'IaVGFTT8T2NbHUuE' (x1) - 't0WGuYviDLr9rSoc' (x1) - name : string {Book 2 - Singer, Stalker, Skinsaw Man.name} (all different values) - system : object {Book 2 - Singer, Stalker, Skinsaw Man.system} - [abilities] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities} - cha : object {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.cha} - mod : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.cha.mod} (10 different values) - 6 (x7) - 5 (x4) - -5 (x3) - -1 (x2) - 7 (x2) - 0 (x2) - 4 (x1) - 1 (x1) - 8 (x1) - 3 (x1) - [value] : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.cha.value} (same value: 10) - con : object {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.con} - mod : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.con.mod} (7 different values) - 5 (x11) - 4 (x4) - 3 (x4) - 2 (x2) - 9 (x1) - 1 (x1) - 7 (x1) - [value] : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.con.value} (same value: 16) - dex : object {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.dex} - mod : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.dex.mod} (7 different values) - 5 (x8) - 6 (x7) - 4 (x4) - 7 (x2) - 0 (x1) - 3 (x1) - -1 (x1) - [value] : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.dex.value} (same value: 18) - int : object {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.int} - mod : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.int.mod} (12 different values) - [value] : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.int.value} (same value: 8) - str : object {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.str} - mod : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.str.mod} (8 different values) - 6 (x7) - 5 (x4) - 7 (x3) - 8 (x3) - 3 (x2) - 9 (x2) - 4 (x2) - 2 (x1) - [value] : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.str.value} (same value: 16) - wis : object {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.wis} - mod : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.wis.mod} (8 different values) - 3 (x7) - 4 (x4) - 0 (x3) - 5 (x3) - 8 (x3) - 6 (x2) - 2 (x1) - 1 (x1) - [value] : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.abilities.wis.value} (same value: 14) - attributes : object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes} - ac : object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.ac} - [details] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.ac.details} (2 different values) - '' (x23) - '(40 when broken); construct armor' (x1) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.ac.value} (13 different values) - [allSaves] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.allSaves} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.allSaves.value} (4 different values) - '' (x19) - '+1 status to all saves vs. magic' (x3) - '+2 vs. death effects, disease, poison, and effects causing the fatigued or sickened conditions' (x1) - '+1 vs. effects granting the controlled condition' (x1) - hp : object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.hp} - details : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.hp.details} (4 different values) - '' (x26) - 'void healing' (x2) - 'Regeneration 10 (deactivated by piercing)' (x1) - '(fast healing 10)' (x1) - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.hp.max} (19 different values) - temp : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.hp.value} (19 different values) - [adjustment] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.adjustment} (same value: 'elite') - [emitsSound] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.hardness} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.hardness.value} (same value: 15) - integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.hardness} (3 different values) - 0 (x4) - 30 (x1) - 22 (x1) - [immunities] : array {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.immunities.[]} - [exceptions] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.immunities.[].type} (15 different values) - [resistances] : array {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.resistances} - Length: min=0 max=3 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.resistances.[]} - [doubleVs] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.resistances.[].exceptions.[]} (6 different values) - 'silver' (x2) - 'slashing' (x1) - 'adamantine' (x1) - 'cold' (x1) - 'earth' (x1) - 'water' (x1) - type : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.resistances.[].type} (11 different values) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.resistances.[].value} (4 different values) - 15 (x10) - 10 (x6) - 5 (x2) - 7 (x2) - [speed] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.speed} - otherSpeeds : array {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x7) - 'fly' (x4) - 'swim' (x4) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.speed.otherSpeeds.[].value} (10 different values) - 30 (x5) - 25 (x2) - 140 (x1) - 70 (x1) - 15 (x1) - 10 (x1) - 40 (x1) - 50 (x1) - 60 (x1) - 20 (x1) - [special] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.speed.special} (same value: '') - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.speed.value} (6 different values) - 25 (x13) - 40 (x4) - 20 (x3) - 30 (x2) - 10 (x1) - 50 (x1) - [stealth] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.stealth} - details : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.stealth.details} (3 different values) - '

(master)

' (x4) - '' (x1) - '

(expert) to notice the softly glowing magic circle shimmering from under the moldering sheets; noticing the circle if the sheets are pulled aside has a DC of 0

' (x1) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.stealth.value} (5 different values) - 33 (x2) - 0 (x1) - 27 (x1) - 37 (x1) - 28 (x1) - [weaknesses] : array {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.weaknesses} - Length: min=0 max=1 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.weaknesses.[].type} (5 different values) - 'holy' (x5) - 'cold-iron' (x4) - 'piercing' (x1) - 'fire' (x1) - 'cold' (x1) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.attributes.weaknesses.[].value} (3 different values) - 15 (x8) - 10 (x3) - 5 (x1) - details : object {Book 2 - Singer, Stalker, Skinsaw Man.system.details} - [blurb] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.blurb} (18 different values) - [languages] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.details.languages} - details : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.languages.details} (6 different values) - '' (x16) - 'tongues' (x3) - 'Telepathy 100 feet' (x2) - 'one spoken in life (typically Common; can\'t speak any language)' (x1) - 'Can\'t Speak' (x1) - 'one language known in life (can\'t speak any language)' (x1) - value : array {Book 2 - Singer, Stalker, Skinsaw Man.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.languages.value.[]} (15 different values) - level : object {Book 2 - Singer, Stalker, Skinsaw Man.system.details.level} - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.details.level.value} (12 different values) - [privateNotes] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.publicNotes} (17 different values) - publication : object {Book 2 - Singer, Stalker, Skinsaw Man.system.details.publication} - license : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 2 - Singer, Stalker, Skinsaw Man.system.details.publication.remaster} (same value: True) - title : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.publication.title} (same value: 'Pathfinder #205: Singer, Stalker, Skinsaw Man') - [description] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.description} (6 different values) - '

A shimmering field of force fills the carved wooden archway, beyond which a flight of stairs leads upward.

' (x1) - '

The looms spring to life, sending skeins of spidersilk yarn between them that attempt to ensnare nearby creatures and pull them into the machinery.

' (x1) - '

A softly flickering circle of runes pulses and periodically distorts the air above it before a raw red wound in reality splits open to disgorge demons and lash out with tendrils of acidic blood.

' (x1) - '

A loud aria in a soaring tenor issues from the door, sending soundwaves outward.

' (x1) - '

Every potential point of entry to the house, whether window or door, is covered with a barrier of sonic energy that prevents passage, visible as a faintly shimmering energy field.

' (x1) - '

A spectral cast of singers in opera costumes emerges from the walls, keening a mournful and terrifying chorus.

' (x1) - [disable] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.disable} (6 different values) - '

@Check[performance|dc:30] (expert) to perform the four aria lines (requires four successes), @Check[thievery|dc:41] (master) to deface one of the four carved images (requires four successes), disintegrate of any rank, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th rank, counteract DC 31) to counteract the barrier

' (x1) - '

@Check[thievery|dc:46] (master) to shut down all eight looms at once by activating either of the bypass locks once either lock is located (this check is automatically successful if Fenton\'s keys are used), @Check[thievery|dc:37] (master) twice to shut down a single loom by deftly removing critical components, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th rank, counteract DC 33) to counteract a single loom

' (x1) - '

@Check[thievery|dc:47] to erase key runes from the circle, defeat all four summoned demons in combat, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th rank, counteract DC 36)

' (x1) - '

@Check[performance|dc:38] (legendary) to cancel out the aria\'s soundwaves with another, @Check[thievery|dc:43] (master) to pick apart the arcane energies, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th rank, counteract DC 36) to counteract the trap

' (x1) - '

@Check[thievery|dc:38] (expert) to remove the barrier from a single window or exterior door, @Check[occultism|dc:38] (master) to manipulate the harmonics in a way that disrupts the entire barrier (four successes are required to disable it), or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th rank, counteract DC 31) to counteract the barrier from a single window or exterior door

' (x1) - '

@Check[performance|dc:46] (master) to disrupt the song with another tune, or @Check[religion|dc:43] (expert) to calm the spirits

' (x1) - [isComplex] : boolean {Book 2 - Singer, Stalker, Skinsaw Man.system.details.isComplex} (2 different values) - False (x3) - True (x3) - [reset] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.reset} (5 different values) - '' (x2) - '

The harmonic barrier resets the instant after it is triggered.

' (x1) - '

A loom deactivates if no Small or larger creatures are in area C6, resetting in 1 minute unless disabled or all looms are broken.

' (x1) - '

The distortion circle deactivates (and any summoned demons vanish) at the end of any round in which no viable targets for the tongue to attack are in area C10. The trap then immediately resets (and is ready to summon a new batch of four demons).

' (x1) - '

The harmonic barrier resets the instant after it\'s triggered.

' (x1) - [routine] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.details.routine} (3 different values) - '' (x4) - '

(1 action) Each loom takes one of two possible actions on its turn, depending on if it\'s currently restraining a creature or not.

Not Restraining a Creature: If a loom isn\'t restraining a creature, it launches a tangle of yarn at a random creature in the room that isn\'t currently @UUID[Compendium.pf2e.conditionitems.Item.Restrained]. That creature must attempt a @Check[reflex|dc:37] save. If there are no non-restrained targets for the loom to attempt to grapple, it takes no actions this round.


Critical Success The creature is unaffected.

Success The creature is entangled, and becomes @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} until the end of the looms\' next turn.

Failure The creature is tangled in the yarn and becomes @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 2} until the end of the loom\'s next turn—or if it already has the clumsy condition, it becomes restrained (see critical failure).

Critical Failure The creature becomes restrained. A restrained creature can @UUID[Compendium.pf2e.actionspf2e.Item.Force Open] the tangle of yarn or @UUID[Compendium.pf2e.actionspf2e.Item.Escape] with a DC 37 check.

Restraining a Creature: If a loom has restrained a creature, it instead fires more lines of yarn at the restrained creature and then drags that creature (if the creature is Medium or smaller) 20 feet toward itself. (If it\'s restraining a Large or larger creature, it can only drag the creature 5 feet toward itself). If this dragging causes a creature to become adjacent to the loom, the loom pulls the creature into its grinding gears and inflicts @Damage[5d12[bludgeoning],5d12[slashing]] damage to the creature (@Check[reflex|dc:37|basic] save). The creature is then placed in an adjacent square and is still restrained by that loom.

' (x1) - '

(1 action) On its initiative, the trap extends a tongue-like appendage covered with sharp teeth. The tongue snaps like a whip, firing a volley of sharp teeth at a non-demon target in the room. The trap can precisely sense the location of all viable targets in the room, and teeth fired from the tongue penetrate the many wooden shelves (although a character with at least one shelf between it and the trap gains greater cover).

' (x1) - [initiative] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.initiative} - statistic : string {Book 2 - Singer, Stalker, Skinsaw Man.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.perception} - details : string {Book 2 - Singer, Stalker, Skinsaw Man.system.perception.details} (5 different values) - '' (x18) - 'poison sense (precise) 30 feet' (x3) - 'entropy sense (imprecise) 60 feet' (x1) - 'sense murderer' (x1) - 'detect magic, greater web sense' (x1) - mod : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.perception.mod} (11 different values) - senses : array {Book 2 - Singer, Stalker, Skinsaw Man.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.system.perception.senses.[]} - [acuity] : string {Book 2 - Singer, Stalker, Skinsaw Man.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.perception.senses.[].range} (same value: 60) - type : string {Book 2 - Singer, Stalker, Skinsaw Man.system.perception.senses.[].type} (4 different values) - 'darkvision' (x12) - 'low-light-vision' (x6) - 'greater-darkvision' (x5) - 'scent' (x1) - [resources] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.resources} - [focus] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.resources.focus} - max : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.resources.focus.max} (4 different values) - 1 (x4) - 0 (x3) - 2 (x2) - 3 (x1) - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.resources.focus.value} (4 different values) - 1 (x4) - 0 (x3) - 2 (x2) - 3 (x1) - saves : object {Book 2 - Singer, Stalker, Skinsaw Man.system.saves} - fortitude : object {Book 2 - Singer, Stalker, Skinsaw Man.system.saves.fortitude} - saveDetail : string {Book 2 - Singer, Stalker, Skinsaw Man.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.saves.fortitude.value} (15 different values) - reflex : object {Book 2 - Singer, Stalker, Skinsaw Man.system.saves.reflex} - saveDetail : string {Book 2 - Singer, Stalker, Skinsaw Man.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.saves.reflex.value} (13 different values) - will : object {Book 2 - Singer, Stalker, Skinsaw Man.system.saves.will} - saveDetail : string {Book 2 - Singer, Stalker, Skinsaw Man.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.saves.will.value} (15 different values) - [skills] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills} - [acrobatics] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.acrobatics} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.acrobatics.base} (9 different values) - 29 (x3) - 27 (x3) - 33 (x1) - 17 (x1) - 22 (x1) - 12 (x1) - 24 (x1) - 21 (x1) - 20 (x1) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.arcana} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.arcana.base} (3 different values) - 21 (x1) - 29 (x1) - 27 (x1) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.athletics} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.athletics.base} (11 different values) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.crafting} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.crafting.base} (5 different values) - 23 (x3) - 21 (x1) - 29 (x1) - 27 (x1) - 22 (x1) - [special] : array {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.crafting.special} - Length: min=0 max=1 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.crafting.special.[]} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.crafting.special.[].base} (same value: 26) - label : string {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.crafting.special.[].label} (same value: 'to make traps') - predicate : array {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.crafting.special.[].predicate.[]} (same value: 'make-traps') - [deception] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.deception} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.deception.base} (10 different values) - 21 (x2) - 25 (x2) - 22 (x2) - 12 (x1) - 33 (x1) - 29 (x1) - 31 (x1) - 27 (x1) - 16 (x1) - 28 (x1) - [special] : array {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.deception.special} - Length: min=0 max=1 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.deception.special.[]} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.deception.special.[].base} (same value: 20) - label : string {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.deception.special.[].label} (same value: 'to pose as a harmless pet') - predicate : array {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate:pet') - [diplomacy] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.diplomacy} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.diplomacy.base} (8 different values) - 19 (x2) - 11 (x1) - 31 (x1) - 23 (x1) - 27 (x1) - 21 (x1) - 20 (x1) - 26 (x1) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.intimidation} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.intimidation.base} (6 different values) - 27 (x3) - 31 (x2) - 10 (x1) - 23 (x1) - 28 (x1) - 21 (x1) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.nature} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.nature.base} (4 different values) - 28 (x1) - 19 (x1) - 21 (x1) - 20 (x1) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.occultism} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.occultism.base} (2 different values) - 27 (x3) - 26 (x1) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [or singing)] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.or singing)} - [base] : empty - [orating] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.orating} - [base] : empty - [performance] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.performance} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.performance.base} (4 different values) - 29 (x4) - 21 (x1) - 23 (x1) - 22 (x1) - [special] : array {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.performance.special} - Length: min=0 max=1 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.performance.special.[]} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.performance.special.[].base} (2 different values) - 31 (x1) - 25 (x1) - label : string {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.performance.special.[].label} (2 different values) - 'when acting, orating, performing comedy, or singing' (x1) - 'to sing' (x1) - predicate : array {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.performance.special.[].predicate.[]} (2 different values) - 'action:perform' (x1) - 'action:perform:singing' (x1) - [performing comedy] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.performing comedy} - [base] : empty - [religion] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.religion} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.religion.base} (4 different values) - 31 (x3) - 28 (x1) - 29 (x1) - 24 (x1) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.society} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.society.base} (4 different values) - 28 (x1) - 20 (x1) - 23 (x1) - 21 (x1) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [society - +28] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.society - +28} - [base] : empty - [stealth] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.stealth} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.stealth.base} (8 different values) - 29 (x5) - 30 (x1) - 21 (x1) - 24 (x1) - 28 (x1) - 26 (x1) - 25 (x1) - 32 (x1) - [special] : array {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.stealth.special} - Length: min=0 max=1 - Value type: object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.stealth.special.[]} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.stealth.special.[].base} (same value: 36) - label : string {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.stealth.special.[].label} (same value: 'among other wax statues') - predicate : array {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:wax-statues') - [survival] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.survival} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.survival.base} (2 different values) - 26 (x1) - 19 (x1) - special : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.thievery} - base : integer {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.thievery.base} (4 different values) - 11 (x1) - 30 (x1) - 17 (x1) - 28 (x1) - [special] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {Book 2 - Singer, Stalker, Skinsaw Man.system.traits} - rarity : string {Book 2 - Singer, Stalker, Skinsaw Man.system.traits.rarity} (4 different values) - 'unique' (x15) - 'rare' (x7) - 'uncommon' (x5) - 'common' (x3) - size : object {Book 2 - Singer, Stalker, Skinsaw Man.system.traits.size} - value : string {Book 2 - Singer, Stalker, Skinsaw Man.system.traits.size.value} (5 different values) - 'med' (x25) - 'huge' (x2) - 'lg' (x1) - 'grg' (x1) - 'sm' (x1) - value : array {Book 2 - Singer, Stalker, Skinsaw Man.system.traits.value} - Length: min=1 max=4 - Value type: string {Book 2 - Singer, Stalker, Skinsaw Man.system.traits.value.[]} (32 different values) - [statusEffects] : array<> {Book 2 - Singer, Stalker, Skinsaw Man.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Singer, Stalker, Skinsaw Man.type} (2 different values) - 'npc' (x24) - 'hazard' (x6) - [prototypeToken] : object {Book 2 - Singer, Stalker, Skinsaw Man.prototypeToken} - name : string {Book 2 - Singer, Stalker, Skinsaw Man.prototypeToken.name} (same value: 'Karumzek Priest') \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Sixty Feet Under.txt b/output/pf2e/packs/Book 2 - Sixty Feet Under.txt deleted file mode 100644 index 29710b3..0000000 --- a/output/pf2e/packs/Book 2 - Sixty Feet Under.txt +++ /dev/null @@ -1,894 +0,0 @@ -Book 2 - Sixty Feet Under -Different values: 27 -===================================== -object {Book 2 - Sixty Feet Under} - _id : string {Book 2 - Sixty Feet Under._id} (all different values) - folder : string {Book 2 - Sixty Feet Under.folder} (same value: 'amzSBn9xGAwuwO0j') - img : string {Book 2 - Sixty Feet Under.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x23) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 2 - Sixty Feet Under.items} - Length: min=1 max=22 - Value type: object {Book 2 - Sixty Feet Under.items.[]} - _id : string {Book 2 - Sixty Feet Under.items.[]._id} (234 different values) - img : string {Book 2 - Sixty Feet Under.items.[].img} (64 different values) - name : string {Book 2 - Sixty Feet Under.items.[].name} (184 different values) - sort : integer {Book 2 - Sixty Feet Under.items.[].sort} (22 different values) - system : object {Book 2 - Sixty Feet Under.items.[].system} - [acBonus] : integer {Book 2 - Sixty Feet Under.items.[].system.acBonus} (5 different values) - 1 (x5) - 6 (x1) - 2 (x1) - 0 (x1) - 3 (x1) - [actionType] : object {Book 2 - Sixty Feet Under.items.[].system.actionType} - value : string {Book 2 - Sixty Feet Under.items.[].system.actionType.value} (4 different values) - 'passive' (x50) - 'action' (x40) - 'reaction' (x18) - 'free' (x2) - [actions] : object {Book 2 - Sixty Feet Under.items.[].system.actions} - [value] : integer {Book 2 - Sixty Feet Under.items.[].system.actions.value} (3 different values) - 1 (x26) - 2 (x13) - 3 (x1) - [area] : object {Book 2 - Sixty Feet Under.items.[].system.area} - type : string {Book 2 - Sixty Feet Under.items.[].system.area.type} (3 different values) - 'burst' (x2) - 'cone' (x1) - 'emanation' (x1) - value : integer {Book 2 - Sixty Feet Under.items.[].system.area.value} (4 different values) - 10 (x1) - 15 (x1) - 30 (x1) - 20 (x1) - [attack] : object {Book 2 - Sixty Feet Under.items.[].system.attack} - value : string {Book 2 - Sixty Feet Under.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Sixty Feet Under.items.[].system.attackEffects} - [custom] : string {Book 2 - Sixty Feet Under.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Sixty Feet Under.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Sixty Feet Under.items.[].system.attackEffects.value.[]} (8 different values) - 'grab' (x4) - 'najra-lizard-venom' (x2) - 'wretched-weeps' (x2) - 'head-hunter' (x1) - 'impaler' (x1) - 'marrow-rot' (x1) - 'skitterstitch-venom' (x1) - 'grabbing-trunk' (x1) - [autoHeightenLevel] : object {Book 2 - Sixty Feet Under.items.[].system.autoHeightenLevel} - [value] : empty - [containerId] : empty - [deathNote] : boolean {Book 2 - Sixty Feet Under.items.[].system.deathNote} (same value: True) - description : object {Book 2 - Sixty Feet Under.items.[].system.description} - value : string {Book 2 - Sixty Feet Under.items.[].system.description.value} (158 different values) - [baseItem] : string {Book 2 - Sixty Feet Under.items.[].system.baseItem} (16 different values) - [bonus] : object {Book 2 - Sixty Feet Under.items.[].system.bonus} - value : integer {Book 2 - Sixty Feet Under.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 2 - Sixty Feet Under.items.[].system.bonusDamage} - value : integer {Book 2 - Sixty Feet Under.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Sixty Feet Under.items.[].system.bulk} - value : mixed - float {Book 2 - Sixty Feet Under.items.[].system.bulk.value} (same value: 0,1) - integer {Book 2 - Sixty Feet Under.items.[].system.bulk.value} (4 different values) - 1 (x15) - 0 (x8) - 4 (x1) - 2 (x1) - [category] : string {Book 2 - Sixty Feet Under.items.[].system.category} (13 different values) - [checkPenalty] : integer {Book 2 - Sixty Feet Under.items.[].system.checkPenalty} (4 different values) - -1 (x6) - -3 (x1) - 0 (x1) - -2 (x1) - [cost] : object {Book 2 - Sixty Feet Under.items.[].system.cost} - value : string {Book 2 - Sixty Feet Under.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 2 - Sixty Feet Under.items.[].system.counteraction} (2 different values) - False (x19) - True (x1) - [damage] : object {Book 2 - Sixty Feet Under.items.[].system.damage} - [0] : object {Book 2 - Sixty Feet Under.items.[].system.damage.0} - applyMod : boolean {Book 2 - Sixty Feet Under.items.[].system.damage.0.applyMod} (2 different values) - True (x2) - False (x1) - [category] : empty - formula : string {Book 2 - Sixty Feet Under.items.[].system.damage.0.formula} (3 different values) - '1d4' (x2) - '6d6' (x1) - '0' (x1) - kinds : array {Book 2 - Sixty Feet Under.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Sixty Feet Under.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Sixty Feet Under.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Sixty Feet Under.items.[].system.damage.0.type} (4 different values) - 'void' (x1) - 'mental' (x1) - 'electricity' (x1) - 'piercing' (x1) - [damageType] : string {Book 2 - Sixty Feet Under.items.[].system.damage.damageType} (2 different values) - 'piercing' (x14) - 'slashing' (x6) - [dice] : integer {Book 2 - Sixty Feet Under.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - Sixty Feet Under.items.[].system.damage.die} (3 different values) - 'd4' (x8) - 'd6' (x8) - 'd8' (x4) - [formula] : string {Book 2 - Sixty Feet Under.items.[].system.damage.formula} (same value: '3d8+10') - [kind] : string {Book 2 - Sixty Feet Under.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 2 - Sixty Feet Under.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls} - [0] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.0} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.0.damage} (12 different values) - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.0.damageType} (4 different values) - 'piercing' (x9) - 'bludgeoning' (x3) - 'slashing' (x1) - 'poison' (x1) - [11hvrj9vyoyl95wj14udp] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.11hvrj9vyoyl95wj14udp} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.11hvrj9vyoyl95wj14udp.damage} (same value: '2d8+10') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.11hvrj9vyoyl95wj14udp.damageType} (same value: 'piercing') - [12emwqbno2z6uz48jssk] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.12emwqbno2z6uz48jssk} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.12emwqbno2z6uz48jssk.damage} (same value: '2d6+4') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.12emwqbno2z6uz48jssk.damageType} (same value: 'bludgeoning') - [1x3y5ofpmf4js0pzn7te] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1x3y5ofpmf4js0pzn7te} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1x3y5ofpmf4js0pzn7te.damage} (same value: '1d4') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1x3y5ofpmf4js0pzn7te.damageType} (same value: 'piercing') - [1y1yix0sc3341pag47da] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1y1yix0sc3341pag47da} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1y1yix0sc3341pag47da.damage} (same value: '1d6+5') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1y1yix0sc3341pag47da.damageType} (same value: 'piercing') - [1yqer3os209it2bd5jjg] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1yqer3os209it2bd5jjg} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1yqer3os209it2bd5jjg.damage} (same value: '1d8+8') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1yqer3os209it2bd5jjg.damageType} (same value: 'bludgeoning') - [25go8chpe9nh4imc6dy7] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.25go8chpe9nh4imc6dy7} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.25go8chpe9nh4imc6dy7.damage} (same value: '2d6') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.25go8chpe9nh4imc6dy7.damageType} (same value: 'acid') - [2dxhfqqnt33a3i0y3e2h] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.2dxhfqqnt33a3i0y3e2h} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.2dxhfqqnt33a3i0y3e2h.damage} (same value: '2d10+8') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.2dxhfqqnt33a3i0y3e2h.damageType} (same value: 'slashing') - [8rtwc4x5vvf1a5tcy2al] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.8rtwc4x5vvf1a5tcy2al} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.8rtwc4x5vvf1a5tcy2al.damage} (same value: '2d8+8') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.8rtwc4x5vvf1a5tcy2al.damageType} (same value: 'bludgeoning') - [9ttdu7zftik9g94nyv6sie] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.9ttdu7zftik9g94nyv6sie} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.9ttdu7zftik9g94nyv6sie.damage} (same value: '2d4+10') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.9ttdu7zftik9g94nyv6sie.damageType} (same value: 'slashing') - [cyrf9w5jccqn214exn3y2d] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.cyrf9w5jccqn214exn3y2d} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.cyrf9w5jccqn214exn3y2d.damage} (same value: '2d10+4') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.cyrf9w5jccqn214exn3y2d.damageType} (same value: 'slashing') - [d2ospq39qipgmc8iopg4] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.d2ospq39qipgmc8iopg4} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.d2ospq39qipgmc8iopg4.damage} (same value: '1d4+5') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.d2ospq39qipgmc8iopg4.damageType} (same value: 'piercing') - [ef1lqx3o5zapguohg8i7] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ef1lqx3o5zapguohg8i7} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ef1lqx3o5zapguohg8i7.damage} (same value: '1d4+5') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ef1lqx3o5zapguohg8i7.damageType} (same value: 'piercing') - [eflpo6pnj8b4abqmcponp5] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damage} (same value: '1d6+10') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damageType} (same value: 'piercing') - [esvf3msayl5dc3wy0kle] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.esvf3msayl5dc3wy0kle} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.esvf3msayl5dc3wy0kle.damage} (same value: '1d6') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.esvf3msayl5dc3wy0kle.damageType} (same value: 'piercing') - [ev7izdvj114s24iwwm9z] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ev7izdvj114s24iwwm9z} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ev7izdvj114s24iwwm9z.damage} (same value: '1d4+3') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ev7izdvj114s24iwwm9z.damageType} (same value: 'piercing') - [f6hg18l4ywotkvfz6an3ro] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.f6hg18l4ywotkvfz6an3ro} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.f6hg18l4ywotkvfz6an3ro.damage} (same value: '1d8+10') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.f6hg18l4ywotkvfz6an3ro.damageType} (same value: 'slashing') - [gn56wzz3s5ddvge1ezdd] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.gn56wzz3s5ddvge1ezdd} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.gn56wzz3s5ddvge1ezdd.damage} (same value: '2d10+6') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.gn56wzz3s5ddvge1ezdd.damageType} (same value: 'piercing') - [h9wijt3ewzfomw567h7ob] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.h9wijt3ewzfomw567h7ob} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.h9wijt3ewzfomw567h7ob.damage} (same value: '2d8+8') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.h9wijt3ewzfomw567h7ob.damageType} (same value: 'slashing') - [hd62uguhxdezxy59jmmb] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.hd62uguhxdezxy59jmmb} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.hd62uguhxdezxy59jmmb.damage} (same value: '1d6+5') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.hd62uguhxdezxy59jmmb.damageType} (same value: 'piercing') - [kxr6jbogfifypa29x46m] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.kxr6jbogfifypa29x46m} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.kxr6jbogfifypa29x46m.damage} (same value: '3d6+9') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.kxr6jbogfifypa29x46m.damageType} (same value: 'piercing') - [llmt13cw52vze8rdmsfy] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.llmt13cw52vze8rdmsfy} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.llmt13cw52vze8rdmsfy.damage} (same value: '1d4+7') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.llmt13cw52vze8rdmsfy.damageType} (same value: 'piercing') - [m47pxukcbfof941rt92v] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m47pxukcbfof941rt92v} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m47pxukcbfof941rt92v.damage} (same value: '2d10+13') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m47pxukcbfof941rt92v.damageType} (same value: 'bludgeoning') - [m7cox632najcymstrqo2] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m7cox632najcymstrqo2} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m7cox632najcymstrqo2.damage} (same value: '1d6') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m7cox632najcymstrqo2.damageType} (same value: 'acid') - [p5d1nbdm06qkq6wsqaq5] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damage} (same value: '2d10+7') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damageType} (same value: 'bludgeoning') - [pnelc4fbwqdvl3aeolen] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.pnelc4fbwqdvl3aeolen} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.pnelc4fbwqdvl3aeolen.damage} (same value: '2d6+4') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.pnelc4fbwqdvl3aeolen.damageType} (same value: 'slashing') - [vewobpewrqaai4wb6ifx] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.vewobpewrqaai4wb6ifx} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.vewobpewrqaai4wb6ifx.damage} (same value: '3d10+9') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.vewobpewrqaai4wb6ifx.damageType} (same value: 'bludgeoning') - [xdi9slqkphdt0574tindl] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.xdi9slqkphdt0574tindl} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damage} (same value: '2d6+6') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damageType} (same value: 'piercing') - [yks7orfl1jnsolitf79y] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.yks7orfl1jnsolitf79y} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.yks7orfl1jnsolitf79y.damage} (same value: '1d4+5') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.yks7orfl1jnsolitf79y.damageType} (same value: 'piercing') - [zrzgx51vj6rtod7dq20h] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.zrzgx51vj6rtod7dq20h} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.zrzgx51vj6rtod7dq20h.damage} (same value: '1d4+7') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.zrzgx51vj6rtod7dq20h.damageType} (same value: 'piercing') - [ztg6rw13i199t0216bar] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ztg6rw13i199t0216bar} - damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ztg6rw13i199t0216bar.damage} (same value: '2d12+6') - damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ztg6rw13i199t0216bar.damageType} (same value: 'bludgeoning') - [defense] : object {Book 2 - Sixty Feet Under.items.[].system.defense} - save : object {Book 2 - Sixty Feet Under.items.[].system.defense.save} - basic : boolean {Book 2 - Sixty Feet Under.items.[].system.defense.save.basic} (2 different values) - False (x3) - True (x3) - statistic : string {Book 2 - Sixty Feet Under.items.[].system.defense.save.statistic} (3 different values) - 'will' (x3) - 'fortitude' (x2) - 'reflex' (x1) - [dexCap] : integer {Book 2 - Sixty Feet Under.items.[].system.dexCap} (4 different values) - 4 (x5) - 0 (x2) - 3 (x1) - 2 (x1) - [duration] : object {Book 2 - Sixty Feet Under.items.[].system.duration} - [sustained] : boolean {Book 2 - Sixty Feet Under.items.[].system.duration.sustained} (2 different values) - False (x18) - True (x2) - value : mixed - string {Book 2 - Sixty Feet Under.items.[].system.duration.value} (8 different values) - '' (x8) - '1 minute' (x4) - '10 minutes' (x3) - '1 or more rounds (see below)' (x1) - '1 round' (x1) - '1 hour' (x1) - 'until the start of your next turn' (x1) - 'until the end of your turn' (x1) - integer {Book 2 - Sixty Feet Under.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 2 - Sixty Feet Under.items.[].system.equipped} - carryType : string {Book 2 - Sixty Feet Under.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 2 - Sixty Feet Under.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Book 2 - Sixty Feet Under.items.[].system.equipped.inSlot} (2 different values) - True (x8) - False (x5) - [invested] : boolean {Book 2 - Sixty Feet Under.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 2 - Sixty Feet Under.items.[].system.frequency} - max : integer {Book 2 - Sixty Feet Under.items.[].system.frequency.max} (2 different values) - 1 (x2) - 2 (x1) - per : string {Book 2 - Sixty Feet Under.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x1) - value : integer {Book 2 - Sixty Feet Under.items.[].system.frequency.value} (2 different values) - 1 (x2) - 2 (x1) - [group] : string {Book 2 - Sixty Feet Under.items.[].system.group} (9 different values) - 'knife' (x8) - 'sword' (x7) - 'leather' (x7) - 'crossbow' (x1) - 'spear' (x1) - 'plate' (x1) - 'bow' (x1) - 'axe' (x1) - 'flail' (x1) - [hardness] : integer {Book 2 - Sixty Feet Under.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 2 - Sixty Feet Under.items.[].system.heightening} - damage : object {Book 2 - Sixty Feet Under.items.[].system.heightening.damage} - 0 : string {Book 2 - Sixty Feet Under.items.[].system.heightening.damage.0} (3 different values) - '2d6' (x1) - '1d6' (x1) - '1d4' (x1) - interval : integer {Book 2 - Sixty Feet Under.items.[].system.heightening.interval} (2 different values) - 1 (x2) - 2 (x1) - type : string {Book 2 - Sixty Feet Under.items.[].system.heightening.type} (same value: 'interval') - [level] : object {Book 2 - Sixty Feet Under.items.[].system.level} - value : integer {Book 2 - Sixty Feet Under.items.[].system.level.value} (8 different values) - 0 (x26) - 2 (x15) - 1 (x13) - 4 (x8) - 3 (x7) - 8 (x2) - 6 (x1) - 5 (x1) - [location] : object {Book 2 - Sixty Feet Under.items.[].system.location} - uses : object {Book 2 - Sixty Feet Under.items.[].system.location.uses} - max : integer {Book 2 - Sixty Feet Under.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 2 - Sixty Feet Under.items.[].system.location.uses.value} (same value: 3) - value : string {Book 2 - Sixty Feet Under.items.[].system.location.value} (2 different values) - 'sODZwisWeLEBKV8P' (x16) - 'PQM8ukSoaiRa6PDB' (x4) - [mod] : object {Book 2 - Sixty Feet Under.items.[].system.mod} - value : integer {Book 2 - Sixty Feet Under.items.[].system.mod.value} (2 different values) - 16 (x2) - 15 (x1) - [overrides] : array<> {Book 2 - Sixty Feet Under.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [proficiency] : object {Book 2 - Sixty Feet Under.items.[].system.proficiency} - value : integer {Book 2 - Sixty Feet Under.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 2 - Sixty Feet Under.items.[].system.proficient} - value : integer {Book 2 - Sixty Feet Under.items.[].system.proficient.value} (same value: 0) - publication : object {Book 2 - Sixty Feet Under.items.[].system.publication} - license : string {Book 2 - Sixty Feet Under.items.[].system.publication.license} (2 different values) - 'OGL' (x231) - 'ORC' (x3) - remaster : boolean {Book 2 - Sixty Feet Under.items.[].system.publication.remaster} (2 different values) - False (x231) - True (x3) - title : string {Book 2 - Sixty Feet Under.items.[].system.publication.title} (6 different values) - '' (x207) - 'Pathfinder Bestiary' (x20) - 'Pathfinder Player Core' (x3) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Core Rulebook' (x1) - 'Pathfinder #158: Sixty Feet Under' (x1) - [hp] : object {Book 2 - Sixty Feet Under.items.[].system.hp} - max : integer {Book 2 - Sixty Feet Under.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - Sixty Feet Under.items.[].system.hp.value} (same value: 0) - [material] : object {Book 2 - Sixty Feet Under.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {Book 2 - Sixty Feet Under.items.[].system.prepared} - flexible : boolean {Book 2 - Sixty Feet Under.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - Sixty Feet Under.items.[].system.prepared.value} (2 different values) - 'prepared' (x1) - 'innate' (x1) - [price] : object {Book 2 - Sixty Feet Under.items.[].system.price} - [per] : integer {Book 2 - Sixty Feet Under.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Sixty Feet Under.items.[].system.price.value} - [cp] : integer {Book 2 - Sixty Feet Under.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 2 - Sixty Feet Under.items.[].system.price.value.gp} (14 different values) - [sp] : integer {Book 2 - Sixty Feet Under.items.[].system.price.value.sp} (4 different values) - 2 (x3) - 1 (x2) - 3 (x2) - 9 (x1) - [quantity] : integer {Book 2 - Sixty Feet Under.items.[].system.quantity} (7 different values) - 1 (x40) - 3 (x4) - 2 (x4) - 5 (x2) - 10 (x1) - 20 (x1) - 8 (x1) - [range] : mixed - object {Book 2 - Sixty Feet Under.items.[].system.range} - value : string {Book 2 - Sixty Feet Under.items.[].system.range.value} (6 different values) - '' (x6) - 'touch' (x5) - '30 feet' (x3) - '120 feet' (x3) - '60 feet' (x2) - '500 feet' (x1) - integer {Book 2 - Sixty Feet Under.items.[].system.range} (same value: 60) - [references] : object {Book 2 - Sixty Feet Under.items.[].system.references} - children : array<> {Book 2 - Sixty Feet Under.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 2 - Sixty Feet Under.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 2 - Sixty Feet Under.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 2 - Sixty Feet Under.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 2 - Sixty Feet Under.items.[].system.reload} - value : string {Book 2 - Sixty Feet Under.items.[].system.reload.value} (4 different values) - '' (x12) - '-' (x6) - '1' (x1) - '0' (x1) - rules : ignored (Foundry rules object) {Book 2 - Sixty Feet Under.items.[].system.rules} - [requirements] : string {Book 2 - Sixty Feet Under.items.[].system.requirements} (same value: '') - [runes] : object {Book 2 - Sixty Feet Under.items.[].system.runes} - potency : integer {Book 2 - Sixty Feet Under.items.[].system.runes.potency} (2 different values) - 0 (x15) - 1 (x14) - property : array<> {Book 2 - Sixty Feet Under.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Book 2 - Sixty Feet Under.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Sixty Feet Under.items.[].system.runes.striking} (2 different values) - 0 (x14) - 1 (x6) - [selfEffect] : object {Book 2 - Sixty Feet Under.items.[].system.selfEffect} - name : string {Book 2 - Sixty Feet Under.items.[].system.selfEffect.name} (same value: 'Effect: Metallify') - uuid : string {Book 2 - Sixty Feet Under.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Metallify') - [size] : string {Book 2 - Sixty Feet Under.items.[].system.size} (2 different values) - 'med' (x52) - 'huge' (x1) - [slots] : object {Book 2 - Sixty Feet Under.items.[].system.slots} - [slot0] : object {Book 2 - Sixty Feet Under.items.[].system.slots.slot0} - max : integer {Book 2 - Sixty Feet Under.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 2 - Sixty Feet Under.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - Sixty Feet Under.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Sixty Feet Under.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'ejRNiz9EQC0anj5g' (x1) - 'sPqualLLpeeb8THZ' (x1) - 'bDMsT1rwVhkTUp7N' (x1) - '7FfBMe0xUFXJS1e8' (x1) - 'TMGZBZ4nZOZqHsZo' (x1) - [slot1] : object {Book 2 - Sixty Feet Under.items.[].system.slots.slot1} - max : integer {Book 2 - Sixty Feet Under.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {Book 2 - Sixty Feet Under.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Sixty Feet Under.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Sixty Feet Under.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'ijXYpIFJsF5tWw7P' (x1) - 't6bVYDQyOYAHtN2Y' (x1) - 'E0ATNnL3pCPFUT2G' (x1) - 'P6KRpiPX8muonMH6' (x1) - [slot2] : object {Book 2 - Sixty Feet Under.items.[].system.slots.slot2} - max : integer {Book 2 - Sixty Feet Under.items.[].system.slots.slot2.max} (same value: 4) - prepared : array {Book 2 - Sixty Feet Under.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {Book 2 - Sixty Feet Under.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Sixty Feet Under.items.[].system.slots.slot2.prepared.[].id} (4 different values) - '80iZw9Yqllyh0wzM' (x1) - 'iPEwNRUPQWjSDSIx' (x1) - 'aPlvcsDaEuiQCJfW' (x1) - '3QrDzEva46r2tS2B' (x1) - [slot3] : object {Book 2 - Sixty Feet Under.items.[].system.slots.slot3} - max : integer {Book 2 - Sixty Feet Under.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Book 2 - Sixty Feet Under.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - Sixty Feet Under.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Sixty Feet Under.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'owtdd46AttZYbko4' (x1) - 'Zx9kwg6E0lGkhv7E' (x1) - '0HipIo1H6e1wS5gH' (x1) - [slug] : string {Book 2 - Sixty Feet Under.items.[].system.slug} (71 different values) - [speedPenalty] : integer {Book 2 - Sixty Feet Under.items.[].system.speedPenalty} (3 different values) - 0 (x7) - -10 (x1) - -5 (x1) - [spelldc] : object {Book 2 - Sixty Feet Under.items.[].system.spelldc} - dc : integer {Book 2 - Sixty Feet Under.items.[].system.spelldc.dc} (same value: 23) - item : integer {Book 2 - Sixty Feet Under.items.[].system.spelldc.item} (same value: 0) - mod : integer {Book 2 - Sixty Feet Under.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - Sixty Feet Under.items.[].system.spelldc.value} (same value: 15) - [splashDamage] : object {Book 2 - Sixty Feet Under.items.[].system.splashDamage} - [value] : integer {Book 2 - Sixty Feet Under.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 2 - Sixty Feet Under.items.[].system.stackGroup} (2 different values) - 'bolts' (x1) - 'arrows' (x1) - [strength] : integer {Book 2 - Sixty Feet Under.items.[].system.strength} (4 different values) - 0 (x6) - 4 (x1) - 1 (x1) - 2 (x1) - [target] : object {Book 2 - Sixty Feet Under.items.[].system.target} - value : string {Book 2 - Sixty Feet Under.items.[].system.target.value} (6 different values) - '' (x10) - '1 creature' (x6) - '1 living creature' (x1) - '1 spell effect or unattended magic item' (x1) - '1 or 2 creatures' (x1) - '1 willing creature' (x1) - [time] : object {Book 2 - Sixty Feet Under.items.[].system.time} - value : string {Book 2 - Sixty Feet Under.items.[].system.time.value} (2 different values) - '2' (x18) - '1' (x2) - [tradition] : object {Book 2 - Sixty Feet Under.items.[].system.tradition} - value : string {Book 2 - Sixty Feet Under.items.[].system.tradition.value} (2 different values) - 'arcane' (x1) - 'occult' (x1) - [traits] : object {Book 2 - Sixty Feet Under.items.[].system.traits} - rarity : string {Book 2 - Sixty Feet Under.items.[].system.traits.rarity} (2 different values) - 'common' (x221) - 'uncommon' (x7) - value : array {Book 2 - Sixty Feet Under.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 2 - Sixty Feet Under.items.[].system.traits.value.[]} (68 different values) - [selected] : mixed - object {Book 2 - Sixty Feet Under.items.[].system.traits.selected} - array<> {Book 2 - Sixty Feet Under.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - [traditions] : array {Book 2 - Sixty Feet Under.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {Book 2 - Sixty Feet Under.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x19) - 'occult' (x18) - 'divine' (x6) - 'primal' (x5) - [usage] : object {Book 2 - Sixty Feet Under.items.[].system.usage} - value : string {Book 2 - Sixty Feet Under.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x36) - 'held-in-two-hands' (x2) - 'wornmask' (x2) - 'affixed-to-weapon' (x1) - 'held-in-one-plus-hands' (x1) - 'worn' (x1) - [uses] : object {Book 2 - Sixty Feet Under.items.[].system.uses} - autoDestroy : boolean {Book 2 - Sixty Feet Under.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 2 - Sixty Feet Under.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Sixty Feet Under.items.[].system.uses.value} (same value: 1) - [value] : object {Book 2 - Sixty Feet Under.items.[].system.value} - isValued : boolean {Book 2 - Sixty Feet Under.items.[].system.value.isValued} (same value: True) - value : integer {Book 2 - Sixty Feet Under.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 2 - Sixty Feet Under.items.[].system.weaponType} - value : string {Book 2 - Sixty Feet Under.items.[].system.weaponType.value} (2 different values) - 'melee' (x35) - 'ranged' (x10) - type : string {Book 2 - Sixty Feet Under.items.[].type} (11 different values) - [_stats] : object {Book 2 - Sixty Feet Under.items.[]._stats} - compendiumSource : string {Book 2 - Sixty Feet Under.items.[]._stats.compendiumSource} (63 different values) - [flags] : object {Book 2 - Sixty Feet Under.items.[].flags} - pf2e : object {Book 2 - Sixty Feet Under.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Sixty Feet Under.items.[].flags.pf2e.linkedWeapon} (20 different values) - name : string {Book 2 - Sixty Feet Under.name} (all different values) - system : object {Book 2 - Sixty Feet Under.system} - [abilities] : object {Book 2 - Sixty Feet Under.system.abilities} - cha : object {Book 2 - Sixty Feet Under.system.abilities.cha} - mod : integer {Book 2 - Sixty Feet Under.system.abilities.cha.mod} (7 different values) - -5 (x5) - 0 (x5) - 2 (x5) - 4 (x3) - 1 (x2) - 6 (x2) - 3 (x1) - con : object {Book 2 - Sixty Feet Under.system.abilities.con} - mod : integer {Book 2 - Sixty Feet Under.system.abilities.con.mod} (8 different values) - 4 (x5) - 3 (x4) - 2 (x4) - 1 (x3) - 5 (x3) - 6 (x2) - 0 (x1) - 7 (x1) - dex : object {Book 2 - Sixty Feet Under.system.abilities.dex} - mod : integer {Book 2 - Sixty Feet Under.system.abilities.dex.mod} (7 different values) - 5 (x5) - 4 (x5) - 3 (x5) - 6 (x3) - -1 (x2) - 2 (x2) - 1 (x1) - int : object {Book 2 - Sixty Feet Under.system.abilities.int} - mod : integer {Book 2 - Sixty Feet Under.system.abilities.int.mod} (9 different values) - -5 (x7) - 0 (x5) - 4 (x2) - -3 (x2) - 2 (x2) - -2 (x2) - 3 (x1) - 1 (x1) - -1 (x1) - str : object {Book 2 - Sixty Feet Under.system.abilities.str} - mod : integer {Book 2 - Sixty Feet Under.system.abilities.str.mod} (10 different values) - 4 (x6) - 6 (x4) - 2 (x3) - 7 (x3) - 3 (x2) - -4 (x1) - 5 (x1) - 1 (x1) - 0 (x1) - -1 (x1) - wis : object {Book 2 - Sixty Feet Under.system.abilities.wis} - mod : integer {Book 2 - Sixty Feet Under.system.abilities.wis.mod} (5 different values) - 0 (x7) - 3 (x6) - 2 (x5) - 1 (x4) - 4 (x1) - attributes : object {Book 2 - Sixty Feet Under.system.attributes} - ac : object {Book 2 - Sixty Feet Under.system.attributes.ac} - [details] : string {Book 2 - Sixty Feet Under.system.attributes.ac.details} (3 different values) - '' (x21) - '(with mage armor)' (x1) - '(22 when broken); construct armor' (x1) - value : integer {Book 2 - Sixty Feet Under.system.attributes.ac.value} (11 different values) - [allSaves] : object {Book 2 - Sixty Feet Under.system.attributes.allSaves} - value : string {Book 2 - Sixty Feet Under.system.attributes.allSaves.value} (2 different values) - '' (x22) - '+2 status to all saves vs. composition spells' (x1) - hp : object {Book 2 - Sixty Feet Under.system.attributes.hp} - details : string {Book 2 - Sixty Feet Under.system.attributes.hp.details} (5 different values) - '' (x22) - 'void healing' (x2) - 'fast healing 8' (x1) - 'Iron Maiden Hardness 12; Iron Maiden HP 46 (BT 23)' (x1) - 'Bar Hardness 15, Bar HP 40 (BT 20)' (x1) - max : integer {Book 2 - Sixty Feet Under.system.attributes.hp.max} (19 different values) - temp : integer {Book 2 - Sixty Feet Under.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Sixty Feet Under.system.attributes.hp.value} (19 different values) - [tempmax] : integer {Book 2 - Sixty Feet Under.system.attributes.hp.tempmax} (same value: 0) - [hardness] : mixed - integer {Book 2 - Sixty Feet Under.system.attributes.hardness} (3 different values) - 0 (x2) - 6 (x1) - 14 (x1) - object {Book 2 - Sixty Feet Under.system.attributes.hardness} - value : integer {Book 2 - Sixty Feet Under.system.attributes.hardness.value} (same value: 10) - [hasHealth] : boolean {Book 2 - Sixty Feet Under.system.attributes.hasHealth} (2 different values) - True (x3) - False (x1) - [immunities] : array {Book 2 - Sixty Feet Under.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 2 - Sixty Feet Under.system.attributes.immunities.[]} - type : string {Book 2 - Sixty Feet Under.system.attributes.immunities.[].type} (17 different values) - [resistances] : array {Book 2 - Sixty Feet Under.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 2 - Sixty Feet Under.system.attributes.resistances.[]} - [exceptions] : array {Book 2 - Sixty Feet Under.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {Book 2 - Sixty Feet Under.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine') - type : string {Book 2 - Sixty Feet Under.system.attributes.resistances.[].type} (5 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - 'slashing' (x1) - 'physical' (x1) - 'unholy' (x1) - value : integer {Book 2 - Sixty Feet Under.system.attributes.resistances.[].value} (3 different values) - 5 (x2) - 9 (x2) - 10 (x1) - [speed] : object {Book 2 - Sixty Feet Under.system.attributes.speed} - otherSpeeds : array {Book 2 - Sixty Feet Under.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 2 - Sixty Feet Under.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Sixty Feet Under.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x2) - 'climb' (x1) - value : integer {Book 2 - Sixty Feet Under.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 40 (x2) - 10 (x1) - value : integer {Book 2 - Sixty Feet Under.system.attributes.speed.value} (6 different values) - 25 (x14) - 30 (x3) - 35 (x2) - 20 (x2) - 45 (x1) - 15 (x1) - [stealth] : object {Book 2 - Sixty Feet Under.system.attributes.stealth} - details : string {Book 2 - Sixty Feet Under.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x3) - '

(trained)

' (x1) - value : integer {Book 2 - Sixty Feet Under.system.attributes.stealth.value} (4 different values) - 18 (x1) - 20 (x1) - 17 (x1) - 15 (x1) - [weaknesses] : array {Book 2 - Sixty Feet Under.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 2 - Sixty Feet Under.system.attributes.weaknesses.[]} - type : string {Book 2 - Sixty Feet Under.system.attributes.weaknesses.[].type} (6 different values) - 'holy' (x3) - 'vitality' (x2) - 'slashing' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - 'fire' (x1) - value : integer {Book 2 - Sixty Feet Under.system.attributes.weaknesses.[].value} (3 different values) - 10 (x6) - 9 (x2) - 5 (x2) - details : object {Book 2 - Sixty Feet Under.system.details} - [blurb] : string {Book 2 - Sixty Feet Under.system.details.blurb} (same value: '') - [languages] : object {Book 2 - Sixty Feet Under.system.details.languages} - details : string {Book 2 - Sixty Feet Under.system.details.languages.details} (2 different values) - '' (x21) - '(can\'t speak any language)' (x2) - value : array {Book 2 - Sixty Feet Under.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 2 - Sixty Feet Under.system.details.languages.value.[]} (10 different values) - 'common' (x12) - 'vudrani' (x5) - 'daemonic' (x3) - 'diabolic' (x1) - 'necril' (x1) - 'halfling' (x1) - 'draconic' (x1) - 'goblin' (x1) - 'hallit' (x1) - 'aklo' (x1) - level : object {Book 2 - Sixty Feet Under.system.details.level} - value : integer {Book 2 - Sixty Feet Under.system.details.level.value} (8 different values) - 8 (x6) - 7 (x6) - 6 (x5) - 4 (x3) - 9 (x3) - 10 (x2) - 5 (x1) - 2 (x1) - [privateNotes] : string {Book 2 - Sixty Feet Under.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Sixty Feet Under.system.details.publicNotes} (3 different values) - '' (x21) - '

Made of odd scraps of skin and muscle, a flesh golem is a grotesque parody of life. Though it has no mind, it can still go into a berserk rage when harmed, giving it a faint semblance of emotion. Flesh golems guard the laboratories and charnel houses of fleshwarpers and necromancers who feel no compunctions about desecrating corpses for their own ends. Though the first flesh golem is believed to have been a misguided attempt to create from simple base elements, these monstrosities are far from human. In isolated cases, echoes of a personality might rise in a flesh golem if the brain used as part of its construction belonged to a particularly powerful personality, but such tragic instances are rare in the extreme.

' (x1) - '

As with any humanoid animated statues of Medium size, giant animated statues are used to guard locations of importance, but their increased size and power make them most useful in large vaults, spacious chambers, or outdoor locations. Animated objects of this strength and size are ideal for tasks and responsibilities usually performed by golems, and more powerful animated objects are thus all but unheard of.

' (x1) - publication : object {Book 2 - Sixty Feet Under.system.details.publication} - license : string {Book 2 - Sixty Feet Under.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Sixty Feet Under.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Sixty Feet Under.system.details.publication.title} (same value: 'Pathfinder #158: Sixty Feet Under') - [description] : string {Book 2 - Sixty Feet Under.system.details.description} (4 different values) - '

Ethereal hands stretch out from the walls and floor, attempting to restrain nearby creatures.

' (x1) - '

A pressure plate hidden on the floor before an iron maiden causes the torture device to snap shut and trap the triggering creature inside.

' (x1) - '

A magical magnet hidden behind a panel in the corner of the room pulls not metal but living creatures toward it, heedless of any obstacles in the way.

' (x1) - '

A hidden string connected to precariously stacked bricks causes the cubby to collapse in on itself when the string is pulled.

' (x1) - [disable] : string {Book 2 - Sixty Feet Under.system.details.disable} (4 different values) - '

@Check[religion|dc:30|name:Exorcise Spirits] (master) to exorcise the spirits or @Check[intimidation|dc:32|name:Scare Away the Hands|traits:action:demoralize] (expert) to scare away the hands

' (x1) - '

@Check[thievery|dc:28|name:Disable Pressure Plate|traits:action:disable-a-device] to disable the pressure plate

' (x1) - '

@Check[thievery|dc:29|name:Deactivate Panel|traits:action:disable-a-device] (expert) to deactivate the panel, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic];(4th level; counteract DC 22) to counteract the panel\'s magic

' (x1) - '

@Check[thievery|dc:20|name:Cut String|traits:action:disable-a-device] to cut the string without setting off the trap

' (x1) - [isComplex] : boolean {Book 2 - Sixty Feet Under.system.details.isComplex} (2 different values) - False (x3) - True (x1) - [reset] : string {Book 2 - Sixty Feet Under.system.details.reset} (3 different values) - '' (x2) - '

The pressure plate must be reset manually.

' (x1) - '

The trap deactivates and resets 1 minute after there are no creatures touching the iron bars.

' (x1) - [routine] : string {Book 2 - Sixty Feet Under.system.details.routine} (2 different values) - [initiative] : object {Book 2 - Sixty Feet Under.system.initiative} - statistic : string {Book 2 - Sixty Feet Under.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Sixty Feet Under.system.perception} - details : string {Book 2 - Sixty Feet Under.system.perception.details} (4 different values) - '' (x19) - 'bonesense (imprecise) 30 feet' (x2) - 'emotion sense 120 feet' (x1) - 'treasure sense (imprecise) 30 feet' (x1) - mod : integer {Book 2 - Sixty Feet Under.system.perception.mod} (11 different values) - senses : array {Book 2 - Sixty Feet Under.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Sixty Feet Under.system.perception.senses.[]} - [acuity] : string {Book 2 - Sixty Feet Under.system.perception.senses.[].acuity} (2 different values) - 'precise' (x3) - 'imprecise' (x1) - [range] : integer {Book 2 - Sixty Feet Under.system.perception.senses.[].range} (2 different values) - 60 (x3) - 30 (x1) - type : string {Book 2 - Sixty Feet Under.system.perception.senses.[].type} (5 different values) - 'darkvision' (x10) - 'motion-sense' (x2) - 'lifesense' (x1) - 'scent' (x1) - 'low-light-vision' (x1) - [vision] : boolean {Book 2 - Sixty Feet Under.system.perception.vision} (same value: False) - [resources] : object {Book 2 - Sixty Feet Under.system.resources} - [focus] : object {Book 2 - Sixty Feet Under.system.resources.focus} - max : integer {Book 2 - Sixty Feet Under.system.resources.focus.max} (same value: 1) - value : integer {Book 2 - Sixty Feet Under.system.resources.focus.value} (same value: 1) - saves : object {Book 2 - Sixty Feet Under.system.saves} - fortitude : object {Book 2 - Sixty Feet Under.system.saves.fortitude} - saveDetail : string {Book 2 - Sixty Feet Under.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Sixty Feet Under.system.saves.fortitude.value} (14 different values) - reflex : object {Book 2 - Sixty Feet Under.system.saves.reflex} - saveDetail : string {Book 2 - Sixty Feet Under.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Sixty Feet Under.system.saves.reflex.value} (13 different values) - will : object {Book 2 - Sixty Feet Under.system.saves.will} - saveDetail : string {Book 2 - Sixty Feet Under.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Sixty Feet Under.system.saves.will.value} (13 different values) - [skills] : object {Book 2 - Sixty Feet Under.system.skills} - [acrobatics] : object {Book 2 - Sixty Feet Under.system.skills.acrobatics} - base : integer {Book 2 - Sixty Feet Under.system.skills.acrobatics.base} (10 different values) - 18 (x3) - 12 (x2) - 16 (x2) - 19 (x2) - 17 (x1) - 13 (x1) - 7 (x1) - 14 (x1) - 15 (x1) - 20 (x1) - [arcana] : object {Book 2 - Sixty Feet Under.system.skills.arcana} - base : integer {Book 2 - Sixty Feet Under.system.skills.arcana.base} (same value: 13) - [athletics] : object {Book 2 - Sixty Feet Under.system.skills.athletics} - base : integer {Book 2 - Sixty Feet Under.system.skills.athletics.base} (10 different values) - 17 (x5) - 15 (x2) - 20 (x2) - 19 (x1) - 10 (x1) - 16 (x1) - 21 (x1) - 11 (x1) - 23 (x1) - 22 (x1) - [deception] : object {Book 2 - Sixty Feet Under.system.skills.deception} - base : integer {Book 2 - Sixty Feet Under.system.skills.deception.base} (8 different values) - 18 (x2) - 10 (x2) - 9 (x1) - 11 (x1) - 8 (x1) - 14 (x1) - 12 (x1) - 16 (x1) - [special] : array {Book 2 - Sixty Feet Under.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 2 - Sixty Feet Under.system.skills.deception.special.[]} - base : integer {Book 2 - Sixty Feet Under.system.skills.deception.special.[].base} (same value: 12) - label : string {Book 2 - Sixty Feet Under.system.skills.deception.special.[].label} (same value: 'to Create a Diversion') - predicate : array {Book 2 - Sixty Feet Under.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Sixty Feet Under.system.skills.deception.special.[].predicate.[]} (same value: 'action:create-a-diversion') - [diplomacy] : object {Book 2 - Sixty Feet Under.system.skills.diplomacy} - base : integer {Book 2 - Sixty Feet Under.system.skills.diplomacy.base} (3 different values) - 16 (x1) - 8 (x1) - 12 (x1) - [intimidation] : object {Book 2 - Sixty Feet Under.system.skills.intimidation} - base : integer {Book 2 - Sixty Feet Under.system.skills.intimidation.base} (4 different values) - 23 (x1) - 12 (x1) - 10 (x1) - 18 (x1) - [medicine] : object {Book 2 - Sixty Feet Under.system.skills.medicine} - base : integer {Book 2 - Sixty Feet Under.system.skills.medicine.base} (2 different values) - 16 (x1) - 17 (x1) - [occultism] : object {Book 2 - Sixty Feet Under.system.skills.occultism} - base : integer {Book 2 - Sixty Feet Under.system.skills.occultism.base} (same value: 14) - [performance] : object {Book 2 - Sixty Feet Under.system.skills.performance} - base : integer {Book 2 - Sixty Feet Under.system.skills.performance.base} (same value: 18) - [religion] : object {Book 2 - Sixty Feet Under.system.skills.religion} - base : integer {Book 2 - Sixty Feet Under.system.skills.religion.base} (2 different values) - 17 (x2) - 18 (x1) - [society] : object {Book 2 - Sixty Feet Under.system.skills.society} - base : integer {Book 2 - Sixty Feet Under.system.skills.society.base} (2 different values) - 14 (x1) - 13 (x1) - [stealth] : object {Book 2 - Sixty Feet Under.system.skills.stealth} - base : integer {Book 2 - Sixty Feet Under.system.skills.stealth.base} (8 different values) - 12 (x3) - 16 (x3) - 18 (x2) - 15 (x2) - 13 (x1) - 9 (x1) - 21 (x1) - 20 (x1) - [survival] : object {Book 2 - Sixty Feet Under.system.skills.survival} - base : integer {Book 2 - Sixty Feet Under.system.skills.survival.base} (5 different values) - 17 (x1) - 14 (x1) - 12 (x1) - 8 (x1) - 18 (x1) - [thievery] : object {Book 2 - Sixty Feet Under.system.skills.thievery} - base : integer {Book 2 - Sixty Feet Under.system.skills.thievery.base} (6 different values) - 17 (x2) - 16 (x2) - 13 (x1) - 12 (x1) - 18 (x1) - 7 (x1) - traits : object {Book 2 - Sixty Feet Under.system.traits} - rarity : string {Book 2 - Sixty Feet Under.system.traits.rarity} (4 different values) - 'uncommon' (x8) - 'common' (x8) - 'unique' (x6) - 'rare' (x5) - size : object {Book 2 - Sixty Feet Under.system.traits.size} - value : string {Book 2 - Sixty Feet Under.system.traits.size.value} (5 different values) - 'med' (x16) - 'lg' (x7) - 'huge' (x2) - 'sm' (x1) - 'tiny' (x1) - value : array {Book 2 - Sixty Feet Under.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 2 - Sixty Feet Under.system.traits.value.[]} (26 different values) - [creatureType] : string {Book 2 - Sixty Feet Under.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 2 - Sixty Feet Under.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Sixty Feet Under.type} (2 different values) - 'npc' (x23) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - Spoken on the Song Wind.txt b/output/pf2e/packs/Book 2 - Spoken on the Song Wind.txt deleted file mode 100644 index 84b0cc5..0000000 --- a/output/pf2e/packs/Book 2 - Spoken on the Song Wind.txt +++ /dev/null @@ -1,1256 +0,0 @@ -Book 2 - Spoken on the Song Wind -Different values: 26 -===================================== -object {Book 2 - Spoken on the Song Wind} - _id : string {Book 2 - Spoken on the Song Wind._id} (all different values) - folder : string {Book 2 - Spoken on the Song Wind.folder} (same value: 'OnJJnYJFxF0iTG7m') - img : string {Book 2 - Spoken on the Song Wind.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x22) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 2 - Spoken on the Song Wind.items} - Length: min=1 max=37 - Value type: object {Book 2 - Spoken on the Song Wind.items.[]} - _id : string {Book 2 - Spoken on the Song Wind.items.[]._id} (307 different values) - img : string {Book 2 - Spoken on the Song Wind.items.[].img} (105 different values) - name : string {Book 2 - Spoken on the Song Wind.items.[].name} (201 different values) - sort : integer {Book 2 - Spoken on the Song Wind.items.[].sort} (38 different values) - system : object {Book 2 - Spoken on the Song Wind.items.[].system} - [acBonus] : integer {Book 2 - Spoken on the Song Wind.items.[].system.acBonus} (2 different values) - 1 (x8) - 2 (x1) - [actionType] : object {Book 2 - Spoken on the Song Wind.items.[].system.actionType} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.actionType.value} (4 different values) - 'passive' (x54) - 'action' (x34) - 'reaction' (x14) - 'free' (x1) - [actions] : object {Book 2 - Spoken on the Song Wind.items.[].system.actions} - [value] : integer {Book 2 - Spoken on the Song Wind.items.[].system.actions.value} (3 different values) - 1 (x27) - 2 (x6) - 3 (x1) - [area] : object {Book 2 - Spoken on the Song Wind.items.[].system.area} - type : string {Book 2 - Spoken on the Song Wind.items.[].system.area.type} (4 different values) - 'burst' (x6) - 'emanation' (x5) - 'cone' (x2) - 'line' (x1) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.area.value} (6 different values) - 30 (x5) - 20 (x4) - 10 (x2) - 15 (x1) - 60 (x1) - 5 (x1) - [attack] : object {Book 2 - Spoken on the Song Wind.items.[].system.attack} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - Spoken on the Song Wind.items.[].system.attackEffects} - [custom] : string {Book 2 - Spoken on the Song Wind.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - Spoken on the Song Wind.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.attackEffects.value.[]} (6 different values) - 'serpentfolk-venom' (x5) - 'grab' (x4) - 'baneback-poison' (x4) - 'knife-jab' (x2) - 'knockdown' (x1) - 'push' (x1) - [autoHeightenLevel] : object {Book 2 - Spoken on the Song Wind.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 2 - Spoken on the Song Wind.items.[].system.baseItem} (22 different values) - [bonus] : object {Book 2 - Spoken on the Song Wind.items.[].system.bonus} - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {Book 2 - Spoken on the Song Wind.items.[].system.bonusDamage} - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - Spoken on the Song Wind.items.[].system.bulk} - value : mixed - integer {Book 2 - Spoken on the Song Wind.items.[].system.bulk.value} (3 different values) - 1 (x19) - 2 (x3) - 0 (x3) - float {Book 2 - Spoken on the Song Wind.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 2 - Spoken on the Song Wind.items.[].system.category} (9 different values) - 'offensive' (x65) - 'defensive' (x27) - 'martial' (x13) - 'simple' (x12) - 'light' (x9) - 'interaction' (x7) - 'ammo' (x7) - 'potion' (x6) - 'poison' (x2) - [checkPenalty] : integer {Book 2 - Spoken on the Song Wind.items.[].system.checkPenalty} (2 different values) - -1 (x8) - 0 (x1) - [containerId] : empty - [cost] : object {Book 2 - Spoken on the Song Wind.items.[].system.cost} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.counteraction} (2 different values) - False (x74) - True (x2) - [damage] : object {Book 2 - Spoken on the Song Wind.items.[].system.damage} - [0] : object {Book 2 - Spoken on the Song Wind.items.[].system.damage.0} - [category] : empty - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.formula} (11 different values) - kinds : array {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.type} (8 different values) - 'fire' (x5) - 'acid' (x4) - 'piercing' (x2) - 'untyped' (x2) - 'mental' (x2) - 'force' (x2) - 'void' (x1) - 'poison' (x1) - [applyMod] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.applyMod} (2 different values) - False (x7) - True (x4) - [damageType] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.damageType} (4 different values) - 'piercing' (x15) - 'bludgeoning' (x5) - 'slashing' (x4) - 'fire' (x1) - [dice] : integer {Book 2 - Spoken on the Song Wind.items.[].system.damage.dice} (3 different values) - 1 (x23) - 2 (x1) - 0 (x1) - [die] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.die} (5 different values) - 'd6' (x13) - 'd4' (x5) - 'd8' (x4) - 'd10' (x2) - '' (x1) - [formula] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.formula} (same value: '3d6+6') - [gcovwqxwitqchoin] : object {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 2 - Spoken on the Song Wind.items.[].system.damage.persistent} - [faces] : empty - number : integer {Book 2 - Spoken on the Song Wind.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls} - [0] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0.damage} (2 different values) - '2d8+2' (x1) - '2d8+5' (x1) - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0.damageType} (2 different values) - 'fire' (x1) - 'bludgeoning' (x1) - [0jja2b8lq3hcemmvvhqd] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0jja2b8lq3hcemmvvhqd} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0jja2b8lq3hcemmvvhqd.damage} (same value: '1d6+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0jja2b8lq3hcemmvvhqd.damageType} (same value: 'piercing') - [0kKxm2XpmoKIoo8b] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0kKxm2XpmoKIoo8b} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0kKxm2XpmoKIoo8b.damage} (same value: '2d6+3') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0kKxm2XpmoKIoo8b.damageType} (same value: 'piercing') - [1] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.1} - [category] : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.1.damage} (2 different values) - '4' (x1) - '1d4' (x1) - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.1.damageType} (2 different values) - 'fire' (x1) - 'acid' (x1) - [2] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.2} - category : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.2.category} (2 different values) - 'splash' (x1) - 'persistent' (x1) - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.2.damage} (2 different values) - '6' (x1) - '1d4' (x1) - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.2.damageType} (2 different values) - 'fire' (x1) - 'acid' (x1) - [3L96eE32machNa3b] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3L96eE32machNa3b} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3L96eE32machNa3b.damage} (same value: '2d8+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3L96eE32machNa3b.damageType} (same value: 'piercing') - [5e72oF643vhEnYPj] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.5e72oF643vhEnYPj} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.5e72oF643vhEnYPj.damage} (same value: '2d6+8') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.5e72oF643vhEnYPj.damageType} (same value: 'bludgeoning') - [7NmXY4swAtlrujkY] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7NmXY4swAtlrujkY} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7NmXY4swAtlrujkY.damage} (same value: '1d4+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7NmXY4swAtlrujkY.damageType} (same value: 'bludgeoning') - [7q6iLjYjvjjaxVGv] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7q6iLjYjvjjaxVGv} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7q6iLjYjvjjaxVGv.damage} (same value: '1d4+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7q6iLjYjvjjaxVGv.damageType} (same value: 'piercing') - [7u45mhJC4DMAhaWb] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7u45mhJC4DMAhaWb} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7u45mhJC4DMAhaWb.damage} (same value: '1d4+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7u45mhJC4DMAhaWb.damageType} (same value: 'piercing') - [82wxwRFLR7mqbGKb] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.82wxwRFLR7mqbGKb} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.82wxwRFLR7mqbGKb.damage} (same value: '1d6+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.82wxwRFLR7mqbGKb.damageType} (same value: 'piercing') - [AJ8rTUqvaIjyAWCs] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.AJ8rTUqvaIjyAWCs} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.AJ8rTUqvaIjyAWCs.damage} (same value: '3d10+8') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.AJ8rTUqvaIjyAWCs.damageType} (same value: 'slashing') - [Bph3DZwib9GBzMXk] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Bph3DZwib9GBzMXk} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Bph3DZwib9GBzMXk.damage} (same value: '2d10+8') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Bph3DZwib9GBzMXk.damageType} (same value: 'piercing') - [D2IHIKohcE8EuPat] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.D2IHIKohcE8EuPat} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.D2IHIKohcE8EuPat.damage} (same value: '2d6+3') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.D2IHIKohcE8EuPat.damageType} (same value: 'piercing') - [DFE1HJnzXfiY5jJC] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.DFE1HJnzXfiY5jJC} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.DFE1HJnzXfiY5jJC.damage} (same value: '1d6+2') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.DFE1HJnzXfiY5jJC.damageType} (same value: 'piercing') - [EVD65gN8VYTMCHQs] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EVD65gN8VYTMCHQs} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EVD65gN8VYTMCHQs.damage} (same value: '2d10+9') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EVD65gN8VYTMCHQs.damageType} (same value: 'piercing') - [EqagXvdu2GrxomP4] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EqagXvdu2GrxomP4} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EqagXvdu2GrxomP4.damage} (same value: '2d10+13') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EqagXvdu2GrxomP4.damageType} (same value: 'bludgeoning') - [FKBzXMg6Qyordp7y] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.FKBzXMg6Qyordp7y} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.FKBzXMg6Qyordp7y.damage} (same value: '2d6+5') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.FKBzXMg6Qyordp7y.damageType} (same value: 'bludgeoning') - [H8EbLh4IBfpgvovj] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.H8EbLh4IBfpgvovj} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.H8EbLh4IBfpgvovj.damage} (same value: '1d6+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.H8EbLh4IBfpgvovj.damageType} (same value: 'piercing') - [HChwZViaKSQKxx6q] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.HChwZViaKSQKxx6q} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.HChwZViaKSQKxx6q.damage} (same value: '2d6+8') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.HChwZViaKSQKxx6q.damageType} (same value: 'bludgeoning') - [MrtPmVrzpsMru7Ye] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.MrtPmVrzpsMru7Ye} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.MrtPmVrzpsMru7Ye.damage} (same value: '1d10') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.MrtPmVrzpsMru7Ye.damageType} (same value: 'piercing') - [NQEca4LW2PzwNnAE] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.NQEca4LW2PzwNnAE} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.NQEca4LW2PzwNnAE.damage} (same value: '1d8+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.NQEca4LW2PzwNnAE.damageType} (same value: 'slashing') - [PC1uNlYyR08yVBs3] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.PC1uNlYyR08yVBs3} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.PC1uNlYyR08yVBs3.damage} (same value: '1d4+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.PC1uNlYyR08yVBs3.damageType} (same value: 'piercing') - [UMeROXKkR4j0ADsx] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UMeROXKkR4j0ADsx} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UMeROXKkR4j0ADsx.damage} (same value: '1d4+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UMeROXKkR4j0ADsx.damageType} (same value: 'bludgeoning') - [UoBUBbQMyfzqsbYl] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UoBUBbQMyfzqsbYl} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UoBUBbQMyfzqsbYl.damage} (same value: '1d6+3') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UoBUBbQMyfzqsbYl.damageType} (same value: 'piercing') - [W46XN92Z5kkb60rz] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.W46XN92Z5kkb60rz} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.W46XN92Z5kkb60rz.damage} (same value: '1d8+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.W46XN92Z5kkb60rz.damageType} (same value: 'bludgeoning') - [YTXZOeAKYC0rCOut] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.YTXZOeAKYC0rCOut} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.YTXZOeAKYC0rCOut.damage} (same value: '4d6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.YTXZOeAKYC0rCOut.damageType} (same value: 'bludgeoning') - [ZcmjKkTR9G1R0wbC] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ZcmjKkTR9G1R0wbC} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ZcmjKkTR9G1R0wbC.damage} (same value: '1d10+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ZcmjKkTR9G1R0wbC.damageType} (same value: 'bludgeoning') - [Zoy6EAvbYCI9Itej] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Zoy6EAvbYCI9Itej} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Zoy6EAvbYCI9Itej.damage} (same value: '2d10+8') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Zoy6EAvbYCI9Itej.damageType} (same value: 'piercing') - [aXYU2kZcG7ff3O00] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.aXYU2kZcG7ff3O00} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.aXYU2kZcG7ff3O00.damage} (same value: '2d10+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.aXYU2kZcG7ff3O00.damageType} (same value: 'piercing') - [cKea3qwE65Dt4sn8] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.cKea3qwE65Dt4sn8} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.cKea3qwE65Dt4sn8.damage} (same value: '1d12+9') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.cKea3qwE65Dt4sn8.damageType} (same value: 'bludgeoning') - [csJWPMsdqgYKEOrW] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.csJWPMsdqgYKEOrW} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.csJWPMsdqgYKEOrW.damage} (same value: '1d6+5') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.csJWPMsdqgYKEOrW.damageType} (same value: 'piercing') - [ddXEC3I0CMGl2mZ2] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ddXEC3I0CMGl2mZ2} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ddXEC3I0CMGl2mZ2.damage} (same value: '1d4+5') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ddXEC3I0CMGl2mZ2.damageType} (same value: 'piercing') - [e6AGGk5YKvx1Dzzz] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.e6AGGk5YKvx1Dzzz} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.e6AGGk5YKvx1Dzzz.damage} (same value: '2d6+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.e6AGGk5YKvx1Dzzz.damageType} (same value: 'slashing') - [eflpo6pnj8b4abqmcponp5] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damage} (same value: '1d6+8') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damageType} (same value: 'piercing') - [eh4z0jddg1criubzyw7c] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eh4z0jddg1criubzyw7c} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eh4z0jddg1criubzyw7c.damage} (same value: '1d6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eh4z0jddg1criubzyw7c.damageType} (same value: 'electricity') - [fhphDhlW0dLR2jS0] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.fhphDhlW0dLR2jS0} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.fhphDhlW0dLR2jS0.damage} (same value: '1d4+5') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.fhphDhlW0dLR2jS0.damageType} (same value: 'bludgeoning') - [inf49w5XAIY9GF2U] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.inf49w5XAIY9GF2U} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.inf49w5XAIY9GF2U.damage} (same value: '1d8+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.inf49w5XAIY9GF2U.damageType} (same value: 'slashing') - [jAyt7Afdp0M43SEz] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jAyt7Afdp0M43SEz} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jAyt7Afdp0M43SEz.damage} (same value: '1d6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jAyt7Afdp0M43SEz.damageType} (same value: 'piercing') - [jHvrtnCnlTrjwU1J] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jHvrtnCnlTrjwU1J} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jHvrtnCnlTrjwU1J.damage} (same value: '2d8+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jHvrtnCnlTrjwU1J.damageType} (same value: 'piercing') - [jS01QZ1kiG3SSpWK] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jS01QZ1kiG3SSpWK} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jS01QZ1kiG3SSpWK.damage} (same value: '2d8+8') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jS01QZ1kiG3SSpWK.damageType} (same value: 'piercing') - [kt9KXbrhMNcXizsC] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.kt9KXbrhMNcXizsC} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.kt9KXbrhMNcXizsC.damage} (same value: '1d4+5') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.kt9KXbrhMNcXizsC.damageType} (same value: 'piercing') - [mJIn5vFYWkEn2FbY] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mJIn5vFYWkEn2FbY} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mJIn5vFYWkEn2FbY.damage} (same value: '2d6+8') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mJIn5vFYWkEn2FbY.damageType} (same value: 'slashing') - [mYXNgPYwmawIEv6G] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mYXNgPYwmawIEv6G} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mYXNgPYwmawIEv6G.damage} (same value: '2d6+8') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mYXNgPYwmawIEv6G.damageType} (same value: 'bludgeoning') - [nrpw4AtcEsEJWZT8] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.nrpw4AtcEsEJWZT8} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.nrpw4AtcEsEJWZT8.damage} (same value: '2d8+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.nrpw4AtcEsEJWZT8.damageType} (same value: 'piercing') - [o8Uhj117XbEKi8tZ] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.o8Uhj117XbEKi8tZ} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.o8Uhj117XbEKi8tZ.damage} (same value: '1d4+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.o8Uhj117XbEKi8tZ.damageType} (same value: 'piercing') - [sPyH5Ca2CtRLjmOy] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy.damage} (same value: '2d6+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy.damageType} (same value: 'piercing') - [sYRhz6F5YMc8tedn] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sYRhz6F5YMc8tedn} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sYRhz6F5YMc8tedn.damage} (same value: '2d6+13') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sYRhz6F5YMc8tedn.damageType} (same value: 'slashing') - [t2t1v3rw5zg1d7bymc7u] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.t2t1v3rw5zg1d7bymc7u} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.t2t1v3rw5zg1d7bymc7u.damage} (same value: '1d6+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.t2t1v3rw5zg1d7bymc7u.damageType} (same value: 'bludgeoning') - [uAyrsnXqTdkzHvNW] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uAyrsnXqTdkzHvNW} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uAyrsnXqTdkzHvNW.damage} (same value: '1d6+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uAyrsnXqTdkzHvNW.damageType} (same value: 'slashing') - [uKWyPYhAjxW0He0K] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uKWyPYhAjxW0He0K} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uKWyPYhAjxW0He0K.damage} (same value: '2d8+6') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uKWyPYhAjxW0He0K.damageType} (same value: 'piercing') - [wqWba7duUUnAhmWq] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.wqWba7duUUnAhmWq} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.wqWba7duUUnAhmWq.damage} (same value: '2d10+13') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.wqWba7duUUnAhmWq.damageType} (same value: 'piercing') - [xUz2JIY20egl4gxg] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xUz2JIY20egl4gxg} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xUz2JIY20egl4gxg.damage} (same value: '8d4+12') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xUz2JIY20egl4gxg.damageType} (same value: 'piercing') - [xdi9slqkphdt0574tindl] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xdi9slqkphdt0574tindl} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damage} (same value: '2d6+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damageType} (same value: 'piercing') - 3ew8ro4rymjwmzlezfkf : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3ew8ro4rymjwmzlezfkf} - damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3ew8ro4rymjwmzlezfkf.damage} (same value: '1d6+4') - damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3ew8ro4rymjwmzlezfkf.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.deathNote} (same value: True) - description : object {Book 2 - Spoken on the Song Wind.items.[].system.description} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.description.value} (187 different values) - [defense] : object {Book 2 - Spoken on the Song Wind.items.[].system.defense} - save : object {Book 2 - Spoken on the Song Wind.items.[].system.defense.save} - basic : boolean {Book 2 - Spoken on the Song Wind.items.[].system.defense.save.basic} (2 different values) - False (x19) - True (x6) - statistic : string {Book 2 - Spoken on the Song Wind.items.[].system.defense.save.statistic} (3 different values) - 'will' (x12) - 'fortitude' (x9) - 'reflex' (x4) - [dexCap] : integer {Book 2 - Spoken on the Song Wind.items.[].system.dexCap} (2 different values) - 4 (x7) - 3 (x2) - [duration] : object {Book 2 - Spoken on the Song Wind.items.[].system.duration} - sustained : boolean {Book 2 - Spoken on the Song Wind.items.[].system.duration.sustained} (2 different values) - False (x65) - True (x11) - value : string {Book 2 - Spoken on the Song Wind.items.[].system.duration.value} (11 different values) - [equipped] : object {Book 2 - Spoken on the Song Wind.items.[].system.equipped} - carryType : string {Book 2 - Spoken on the Song Wind.items.[].system.equipped.carryType} (2 different values) - 'held' (x36) - 'worn' (x26) - [handsHeld] : integer {Book 2 - Spoken on the Song Wind.items.[].system.equipped.handsHeld} (3 different values) - 1 (x34) - 0 (x14) - 2 (x2) - [inSlot] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 2 - Spoken on the Song Wind.items.[].system.frequency} - max : integer {Book 2 - Spoken on the Song Wind.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - Spoken on the Song Wind.items.[].system.frequency.per} (2 different values) - 'day' (x2) - 'PT1M' (x1) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.frequency.value} (same value: 1) - [heightening] : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening} - [damage] : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.damage} - 0 : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.damage.0} (5 different values) - '1d6' (x6) - '2d6' (x3) - '1d4' (x2) - '2d8' (x2) - '1d8' (x1) - [interval] : integer {Book 2 - Spoken on the Song Wind.items.[].system.heightening.interval} (2 different values) - 1 (x11) - 2 (x3) - type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.type} (2 different values) - 'interval' (x14) - 'fixed' (x2) - [levels] : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels} - 3 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3} - damage : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage} - 0 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5} - damage : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage} - 0 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7} - damage : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage} - 0 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9} - damage : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage} - 0 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [level] : object {Book 2 - Spoken on the Song Wind.items.[].system.level} - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.level.value} (9 different values) - 1 (x45) - 0 (x45) - 2 (x17) - 3 (x13) - 4 (x8) - 5 (x6) - 8 (x2) - 7 (x1) - 6 (x1) - [location] : object {Book 2 - Spoken on the Song Wind.items.[].system.location} - [heightenedLevel] : integer {Book 2 - Spoken on the Song Wind.items.[].system.location.heightenedLevel} (5 different values) - 2 (x7) - 3 (x6) - 1 (x5) - 4 (x3) - 5 (x1) - value : string {Book 2 - Spoken on the Song Wind.items.[].system.location.value} (7 different values) - 'S84dBaDJLu6FueMQ' (x19) - 'ubEQtZxZVXv4mf3v' (x16) - 'd5zHo0vval934WSE' (x16) - 'rcfKJc8eFk2r7nEO' (x14) - 'xYGGhasIEfyDftfj' (x6) - 'c6SWJgreFwVHHwtE' (x4) - 'pBSCpqNjtOltHsiZ' (x1) - [overlays] : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - publication : object {Book 2 - Spoken on the Song Wind.items.[].system.publication} - license : string {Book 2 - Spoken on the Song Wind.items.[].system.publication.license} (2 different values) - 'OGL' (x306) - 'ORC' (x1) - remaster : boolean {Book 2 - Spoken on the Song Wind.items.[].system.publication.remaster} (2 different values) - False (x306) - True (x1) - title : string {Book 2 - Spoken on the Song Wind.items.[].system.publication.title} (5 different values) - '' (x274) - 'Pathfinder Bestiary' (x18) - 'Pathfinder Core Rulebook' (x13) - 'Pathfinder Player Core' (x1) - 'Pathfinder Advanced Player\'s Guide' (x1) - [mod] : object {Book 2 - Spoken on the Song Wind.items.[].system.mod} - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.mod.value} (6 different values) - 16 (x1) - 15 (x1) - 8 (x1) - 10 (x1) - 14 (x1) - 7 (x1) - [proficient] : object {Book 2 - Spoken on the Song Wind.items.[].system.proficient} - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.proficient.value} (same value: 0) - rules : ignored (Foundry rules object) {Book 2 - Spoken on the Song Wind.items.[].system.rules} - [group] : string {Book 2 - Spoken on the Song Wind.items.[].system.group} (9 different values) - 'leather' (x8) - 'knife' (x4) - 'club' (x4) - 'bow' (x4) - 'sword' (x4) - 'crossbow' (x3) - 'spear' (x2) - 'bomb' (x2) - 'dart' (x2) - [hardness] : integer {Book 2 - Spoken on the Song Wind.items.[].system.hardness} (same value: 0) - [hp] : object {Book 2 - Spoken on the Song Wind.items.[].system.hp} - max : integer {Book 2 - Spoken on the Song Wind.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.hp.value} (same value: 0) - [material] : object {Book 2 - Spoken on the Song Wind.items.[].system.material} - [grade] : empty - [type] : empty - [prepared] : object {Book 2 - Spoken on the Song Wind.items.[].system.prepared} - label : string {Book 2 - Spoken on the Song Wind.items.[].system.prepared.label} (same value: 'Spellcasting Type') - type : string {Book 2 - Spoken on the Song Wind.items.[].system.prepared.type} (same value: 'String') - value : string {Book 2 - Spoken on the Song Wind.items.[].system.prepared.value} (3 different values) - 'spontaneous' (x4) - 'innate' (x2) - 'prepared' (x1) - [price] : object {Book 2 - Spoken on the Song Wind.items.[].system.price} - [per] : integer {Book 2 - Spoken on the Song Wind.items.[].system.price.per} (same value: 10) - value : object {Book 2 - Spoken on the Song Wind.items.[].system.price.value} - [cp] : integer {Book 2 - Spoken on the Song Wind.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 2 - Spoken on the Song Wind.items.[].system.price.value.gp} (16 different values) - [sp] : integer {Book 2 - Spoken on the Song Wind.items.[].system.price.value.sp} (5 different values) - 1 (x9) - 2 (x4) - 5 (x2) - 6 (x1) - 9 (x1) - [proficiency] : object {Book 2 - Spoken on the Song Wind.items.[].system.proficiency} - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {Book 2 - Spoken on the Song Wind.items.[].system.quantity} (9 different values) - 1 (x46) - 10 (x4) - 8 (x3) - 2 (x3) - 20 (x2) - 4 (x1) - 30 (x1) - 6 (x1) - 5 (x1) - [range] : mixed - object {Book 2 - Spoken on the Song Wind.items.[].system.range} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.range.value} (7 different values) - '30 feet' (x27) - '' (x23) - '120 feet' (x11) - 'touch' (x9) - '500 feet' (x3) - '60 feet' (x2) - '10 feet' (x1) - integer {Book 2 - Spoken on the Song Wind.items.[].system.range} (4 different values) - 60 (x6) - 20 (x3) - 120 (x1) - 30 (x1) - [reload] : object {Book 2 - Spoken on the Song Wind.items.[].system.reload} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.reload.value} (5 different values) - '' (x10) - '-' (x8) - '0' (x4) - '1' (x2) - '2' (x1) - [requirements] : string {Book 2 - Spoken on the Song Wind.items.[].system.requirements} (same value: '') - [runes] : object {Book 2 - Spoken on the Song Wind.items.[].system.runes} - potency : integer {Book 2 - Spoken on the Song Wind.items.[].system.runes.potency} (2 different values) - 0 (x29) - 1 (x5) - property : array {Book 2 - Spoken on the Song Wind.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.runes.property.[]} (2 different values) - 'returning' (x1) - 'fearsome' (x1) - [resilient] : integer {Book 2 - Spoken on the Song Wind.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - Spoken on the Song Wind.items.[].system.runes.striking} (2 different values) - 0 (x23) - 1 (x2) - [size] : string {Book 2 - Spoken on the Song Wind.items.[].system.size} (same value: 'med') - [slots] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots} - [slot0] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0} - max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.prepared.[].id} (20 different values) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.value} (same value: 5) - [slot1] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1} - max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.max} (2 different values) - 3 (x4) - 1 (x2) - [prepared] : array {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.prepared} - Length: min=2 max=3 - Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.prepared.[].id} (9 different values) - 'tkPH2p2FggBYVYMd' (x1) - 'zqzHRzk7R7ph2cSS' (x1) - 'YRC888LCDMpV1SWl' (x1) - 'qamo6B2DJk7OkJh9' (x1) - 'ycGSXI7EYKZPoPN8' (x1) - 'hIo8q64Qp18e6ocS' (x1) - 'L3lBtZmWpk0zeKKx' (x1) - 'kqBMj5bD5hbSrX6F' (x1) - '1ytNvejxJm6IiuxQ' (x1) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.value} (2 different values) - 3 (x4) - 1 (x2) - [slot2] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2} - max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.max} (2 different values) - 3 (x4) - 1 (x2) - [prepared] : array {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.prepared} - Length: min=2 max=3 - Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'JP9I0JTio4SYeHgw' (x1) - 'oZ8s4vFXtN33Ftu5' (x1) - 'vFWoTNpw6xi5c15o' (x1) - '775AIP3dLGnfFoHY' (x1) - 'aiqNtdRupYYPAQZb' (x1) - 'FCcpIwMRYVkUeQB0' (x1) - 'SgRYDrfUHoAbIXmr' (x1) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.value} (2 different values) - 3 (x4) - 1 (x2) - [slot3] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3} - max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.max} (2 different values) - 3 (x4) - 1 (x2) - [prepared] : array {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.prepared.[].id} (9 different values) - 'mTICxgCplCEYzzLu' (x1) - 'BBDTDxRHxDDy5PMH' (x1) - 'qr7nF6Zk5iD7jW25' (x1) - 'Qh0YBjgGGYpFQ7Px' (x1) - 'l9Z2yWWG2LPFLP7C' (x1) - 'TUQ8jYiD9g5UyAd3' (x1) - 'dNke983rAU4f5d22' (x1) - 'GHM6xWV5rorqakTz' (x1) - 'Nr0xrrKixe71UgJi' (x1) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.value} (2 different values) - 3 (x4) - 1 (x2) - [slot4] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4} - max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.max} (3 different values) - 2 (x2) - 1 (x2) - 3 (x1) - [prepared] : array {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.prepared} - Length: min=1 max=3 - Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.prepared.[].id} (6 different values) - 'BBonPJFWz0HYtcXR' (x1) - 'GVf08OLyAUIO0AfK' (x1) - 'G9iFHh4YzP6UPNhl' (x1) - 'd250xacu9EAzKJsW' (x1) - '2a6K5AeASNwwQUPC' (x1) - '66ZSGpwuu50MPBMp' (x1) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.value} (3 different values) - 2 (x2) - 1 (x2) - 3 (x1) - [slot5] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5} - max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.max} (2 different values) - 2 (x2) - 1 (x1) - prepared : array {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.prepared} - Length: min=1 max=2 - Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.prepared.[]} - id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.prepared.[].id} (5 different values) - 'NEKiSqUCgCaKn2UX' (x1) - 'IirFCaU44oLJReQm' (x1) - '0CZZ8J6ByxCVW5Gt' (x1) - 'fe7AEqtmM8zmiHeb' (x1) - 'Q07cd16HUUwHF2gS' (x1) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.value} (2 different values) - 2 (x2) - 1 (x1) - [slug] : string {Book 2 - Spoken on the Song Wind.items.[].system.slug} (104 different values) - [specific] : object {Book 2 - Spoken on the Song Wind.items.[].system.specific} - material : object {Book 2 - Spoken on the Song Wind.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes} - potency : integer {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes.potency} (same value: 1) - property : array {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes.property} - Length: min=1 max=1 - Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes.property.[]} (2 different values) - 'returning' (x1) - 'fearsome' (x1) - striking : integer {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 2 - Spoken on the Song Wind.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Book 2 - Spoken on the Song Wind.items.[].system.spelldc} - dc : integer {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.dc} (4 different values) - 25 (x3) - 28 (x2) - 26 (x1) - 24 (x1) - item : integer {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.item} (same value: 0) - label : string {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.label} (same value: 'Class DC') - mod : integer {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.mod} (same value: 0) - type : string {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.type} (same value: 'String') - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.value} (5 different values) - 20 (x2) - 17 (x2) - 18 (x1) - 15 (x1) - 16 (x1) - [splashDamage] : object {Book 2 - Spoken on the Song Wind.items.[].system.splashDamage} - [value] : integer {Book 2 - Spoken on the Song Wind.items.[].system.splashDamage.value} (2 different values) - 0 (x23) - 2 (x1) - [stackGroup] : string {Book 2 - Spoken on the Song Wind.items.[].system.stackGroup} (2 different values) - 'arrows' (x4) - 'bolts' (x3) - [strength] : integer {Book 2 - Spoken on the Song Wind.items.[].system.strength} (2 different values) - 0 (x8) - 1 (x1) - [target] : object {Book 2 - Spoken on the Song Wind.items.[].system.target} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.target.value} (14 different values) - [time] : object {Book 2 - Spoken on the Song Wind.items.[].system.time} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.time.value} (7 different values) - '2' (x62) - '1' (x5) - '3' (x3) - '10 minutes' (x2) - '1 to 3' (x2) - 'reaction' (x1) - '1 minute' (x1) - [tradition] : object {Book 2 - Spoken on the Song Wind.items.[].system.tradition} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {Book 2 - Spoken on the Song Wind.items.[].system.traits} - rarity : string {Book 2 - Spoken on the Song Wind.items.[].system.traits.rarity} (3 different values) - 'common' (x286) - 'uncommon' (x7) - 'unique' (x1) - value : array {Book 2 - Spoken on the Song Wind.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.traits.value.[]} (79 different values) - [selected] : object {Book 2 - Spoken on the Song Wind.items.[].system.traits.selected} - [traditions] : array {Book 2 - Spoken on the Song Wind.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x71) - 'occult' (x56) - 'primal' (x40) - 'divine' (x24) - [usage] : object {Book 2 - Spoken on the Song Wind.items.[].system.usage} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x43) - 'held-in-two-hands' (x4) - 'held-in-one-plus-hands' (x4) - 'wornbracers' (x1) - 'worncollar' (x1) - [uses] : object {Book 2 - Spoken on the Song Wind.items.[].system.uses} - autoDestroy : boolean {Book 2 - Spoken on the Song Wind.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 2 - Spoken on the Song Wind.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - Spoken on the Song Wind.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 2 - Spoken on the Song Wind.items.[].system.weaponType} - value : string {Book 2 - Spoken on the Song Wind.items.[].system.weaponType.value} (2 different values) - 'melee' (x39) - 'ranged' (x14) - type : string {Book 2 - Spoken on the Song Wind.items.[].type} (9 different values) - 'action' (x103) - 'spell' (x76) - 'melee' (x53) - 'weapon' (x25) - 'consumable' (x15) - 'equipment' (x13) - 'armor' (x9) - 'spellcastingEntry' (x7) - 'lore' (x6) - [_stats] : object {Book 2 - Spoken on the Song Wind.items.[]._stats} - compendiumSource : string {Book 2 - Spoken on the Song Wind.items.[]._stats.compendiumSource} (104 different values) - [flags] : object {Book 2 - Spoken on the Song Wind.items.[].flags} - pf2e : object {Book 2 - Spoken on the Song Wind.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - Spoken on the Song Wind.items.[].flags.pf2e.linkedWeapon} (24 different values) - name : string {Book 2 - Spoken on the Song Wind.name} (all different values) - system : object {Book 2 - Spoken on the Song Wind.system} - attributes : object {Book 2 - Spoken on the Song Wind.system.attributes} - ac : object {Book 2 - Spoken on the Song Wind.system.attributes.ac} - [details] : string {Book 2 - Spoken on the Song Wind.system.attributes.ac.details} (2 different values) - '' (x21) - '(22 with shed scales)' (x1) - value : integer {Book 2 - Spoken on the Song Wind.system.attributes.ac.value} (11 different values) - [hardness] : integer {Book 2 - Spoken on the Song Wind.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {Book 2 - Spoken on the Song Wind.system.attributes.hasHealth} (2 different values) - False (x3) - True (x1) - hp : object {Book 2 - Spoken on the Song Wind.system.attributes.hp} - details : string {Book 2 - Spoken on the Song Wind.system.attributes.hp.details} (same value: '') - max : integer {Book 2 - Spoken on the Song Wind.system.attributes.hp.max} (16 different values) - temp : integer {Book 2 - Spoken on the Song Wind.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - Spoken on the Song Wind.system.attributes.hp.value} (16 different values) - [allSaves] : object {Book 2 - Spoken on the Song Wind.system.attributes.allSaves} - value : string {Book 2 - Spoken on the Song Wind.system.attributes.allSaves.value} (4 different values) - '' (x18) - '+4 status to Will vs. mental, +1 status to all saves vs. magic' (x2) - '+2 status to Will vs. mental' (x1) - '+1 circumstance to all saves vs. traps' (x1) - [immunities] : array {Book 2 - Spoken on the Song Wind.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {Book 2 - Spoken on the Song Wind.system.attributes.immunities.[]} - type : string {Book 2 - Spoken on the Song Wind.system.attributes.immunities.[].type} (9 different values) - 'mental' (x1) - 'paralyzed' (x1) - 'sleep' (x1) - 'electricity' (x1) - 'acid' (x1) - 'critical-hits' (x1) - 'precision' (x1) - 'unconscious' (x1) - 'visual' (x1) - [resistances] : array {Book 2 - Spoken on the Song Wind.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 2 - Spoken on the Song Wind.system.attributes.resistances.[]} - type : string {Book 2 - Spoken on the Song Wind.system.attributes.resistances.[].type} (3 different values) - 'poison' (x3) - 'fire' (x2) - 'sonic' (x1) - value : integer {Book 2 - Spoken on the Song Wind.system.attributes.resistances.[].value} (3 different values) - 10 (x4) - 6 (x1) - 8 (x1) - [speed] : object {Book 2 - Spoken on the Song Wind.system.attributes.speed} - otherSpeeds : array {Book 2 - Spoken on the Song Wind.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Book 2 - Spoken on the Song Wind.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - Spoken on the Song Wind.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'swim' (x7) - 'climb' (x4) - 'fly' (x2) - value : integer {Book 2 - Spoken on the Song Wind.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 30 (x4) - 20 (x3) - 60 (x2) - 15 (x2) - 50 (x1) - 25 (x1) - value : integer {Book 2 - Spoken on the Song Wind.system.attributes.speed.value} (5 different values) - 25 (x10) - 30 (x7) - 20 (x2) - 10 (x2) - 40 (x1) - [stealth] : object {Book 2 - Spoken on the Song Wind.system.attributes.stealth} - details : string {Book 2 - Spoken on the Song Wind.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x2) - '

(trained)

' (x1) - '

(trained); DC 0 to spot the balanced boulders

' (x1) - value : integer {Book 2 - Spoken on the Song Wind.system.attributes.stealth.value} (3 different values) - 15 (x2) - 10 (x1) - 18 (x1) - [weaknesses] : array {Book 2 - Spoken on the Song Wind.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 2 - Spoken on the Song Wind.system.attributes.weaknesses.[]} - type : string {Book 2 - Spoken on the Song Wind.system.attributes.weaknesses.[].type} (4 different values) - 'acid' (x1) - 'fire' (x1) - 'slashing' (x1) - 'holy' (x1) - value : integer {Book 2 - Spoken on the Song Wind.system.attributes.weaknesses.[].value} (2 different values) - 10 (x3) - 3 (x1) - [creatureType] : string {Book 2 - Spoken on the Song Wind.system.creatureType} (same value: '') - details : object {Book 2 - Spoken on the Song Wind.system.details} - [description] : string {Book 2 - Spoken on the Song Wind.system.details.description} (4 different values) - '

Many carnivorous plants that were once kept satiated now hunger for any meat they can get, even lashing out onto the path to get it.

' (x1) - '

A weight-sensitive plate buried underneath sand pulls a boulder over a cliff ledge, causing it to fall on targets within the entrance.

' (x1) - '

Passing over an invisible rune on the floor between the north and south doors triggers a dancing burst of electricity.

' (x1) - '

Illusionary snakes erupt from the trapped door, inflicting a venomous curse on intruders.

' (x1) - [disable] : string {Book 2 - Spoken on the Song Wind.system.details.disable} (4 different values) - '

@Check[survival|dc:25|name:Distract or Trick the Plants] (trained) to distract or trick the plants or @Check[nature|dc:22|name:Calm the Plants] (expert) to calm the plants

' (x1) - '

@Check[crafting|dc:27|name:Disable the Plate|traits:mechanical,trap] (expert) or @Check[thievery|dc:25|name:Disable the Plate|traits:mechanical,trap] (expert) to find and disconnect the plate from the tipping mechanism

' (x1) - '

@Check[thievery|dc:26|name:Bleed away trap energy|traits:complex,magical,trap] (expert), @Check[arcana|dc:28|name:Bleed away trap energy|traits:complex,magical,trap] (expert), or @Check[occultism|dc:28|name:Bleed away trap energy|traits:complex,magical,trap] (expert) to harmlessly bleed away the electrical energy from the rune. Once the trap has been activated, the electrical energy is stronger, so three successful checks (of any combination of the relevant skills) are necessary to deactivate it, but these checks can be attempted from anywhere in the room.

' (x1) - '

@Check[thievery|dc:26|name:Deactivate the trigger|traits:uncommon,magical,trap] (expert) or @Check[occultism|dc:24|name:Deactivate the trigger|traits:uncommon,magical,trap] (expert) to deactivate the magical trigger

' (x1) - [isComplex] : boolean {Book 2 - Spoken on the Song Wind.system.details.isComplex} (2 different values) - False (x3) - True (x1) - level : object {Book 2 - Spoken on the Song Wind.system.details.level} - value : integer {Book 2 - Spoken on the Song Wind.system.details.level.value} (7 different values) - 6 (x8) - 7 (x5) - 8 (x5) - 4 (x3) - 5 (x2) - 9 (x2) - 3 (x1) - publication : object {Book 2 - Spoken on the Song Wind.system.details.publication} - license : string {Book 2 - Spoken on the Song Wind.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - Spoken on the Song Wind.system.details.publication.remaster} (same value: False) - title : string {Book 2 - Spoken on the Song Wind.system.details.publication.title} (same value: 'Pathfinder #170: Spoken on the Song Wind') - [blurb] : string {Book 2 - Spoken on the Song Wind.system.details.blurb} (same value: '') - [languages] : object {Book 2 - Spoken on the Song Wind.system.details.languages} - details : string {Book 2 - Spoken on the Song Wind.system.details.languages.details} (3 different values) - '' (x18) - 'telepathy 100 feet' (x3) - '(can\'t speak any language)' (x1) - value : array {Book 2 - Spoken on the Song Wind.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 2 - Spoken on the Song Wind.system.details.languages.value.[]} (12 different values) - [privateNotes] : string {Book 2 - Spoken on the Song Wind.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - Spoken on the Song Wind.system.details.publicNotes} (10 different values) - [reset] : string {Book 2 - Spoken on the Song Wind.system.details.reset} (3 different values) - '' (x2) - '

Resetting the boulders in the trap is a labor-intensive project that takes 2 hours.

' (x1) - '

The pulses stop as soon as no creatures are in the hallway, and then reset after 1 hour.

' (x1) - [routine] : string {Book 2 - Spoken on the Song Wind.system.details.routine} (2 different values) - '' (x3) - '

(1 action) The trap deals @Damage[4d10[electricity]] damage (@Check[reflex|dc:26|basic|name:Avoid Electrical Shock|traits:complex,magical,trap,arcane,electricity,evocation] save) to all creatures in the room. A creature that fails the save is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} (@UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2} on a critical failure). A creature that isn\'t touching the water treats the result of its saving throw as one degree of success better.

' (x1) - saves : object {Book 2 - Spoken on the Song Wind.system.saves} - fortitude : object {Book 2 - Spoken on the Song Wind.system.saves.fortitude} - saveDetail : string {Book 2 - Spoken on the Song Wind.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - Spoken on the Song Wind.system.saves.fortitude.value} (10 different values) - 11 (x4) - 14 (x4) - 17 (x3) - 0 (x3) - 12 (x3) - 16 (x3) - 18 (x2) - 7 (x2) - 20 (x1) - 13 (x1) - reflex : object {Book 2 - Spoken on the Song Wind.system.saves.reflex} - saveDetail : string {Book 2 - Spoken on the Song Wind.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - Spoken on the Song Wind.system.saves.reflex.value} (11 different values) - will : object {Book 2 - Spoken on the Song Wind.system.saves.will} - saveDetail : string {Book 2 - Spoken on the Song Wind.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - Spoken on the Song Wind.system.saves.will.value} (12 different values) - [statusEffects] : array<> {Book 2 - Spoken on the Song Wind.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 2 - Spoken on the Song Wind.system.traits} - rarity : string {Book 2 - Spoken on the Song Wind.system.traits.rarity} (4 different values) - 'unique' (x13) - 'uncommon' (x7) - 'common' (x5) - 'rare' (x1) - size : object {Book 2 - Spoken on the Song Wind.system.traits.size} - value : string {Book 2 - Spoken on the Song Wind.system.traits.size.value} (4 different values) - 'med' (x15) - 'sm' (x5) - 'lg' (x5) - 'huge' (x1) - value : array {Book 2 - Spoken on the Song Wind.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 2 - Spoken on the Song Wind.system.traits.value.[]} (25 different values) - [abilities] : object {Book 2 - Spoken on the Song Wind.system.abilities} - cha : object {Book 2 - Spoken on the Song Wind.system.abilities.cha} - mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.cha.mod} (9 different values) - 0 (x6) - 4 (x4) - 2 (x3) - 1 (x3) - -2 (x2) - -1 (x1) - 3 (x1) - -5 (x1) - 6 (x1) - [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.cha.value} (9 different values) - 10 (x6) - 18 (x4) - 14 (x3) - 6 (x2) - 12 (x2) - 8 (x1) - 16 (x1) - 0 (x1) - 22 (x1) - con : object {Book 2 - Spoken on the Song Wind.system.abilities.con} - mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.con.mod} (6 different values) - 2 (x7) - 4 (x6) - 1 (x4) - 3 (x2) - 0 (x2) - 5 (x1) - [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.con.value} (6 different values) - 18 (x6) - 14 (x6) - 12 (x3) - 10 (x3) - 16 (x2) - 20 (x1) - dex : object {Book 2 - Spoken on the Song Wind.system.abilities.dex} - mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.dex.mod} (6 different values) - 4 (x12) - 5 (x3) - 2 (x3) - 3 (x2) - 1 (x1) - -2 (x1) - [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.dex.value} (7 different values) - 18 (x11) - 14 (x3) - 16 (x2) - 20 (x2) - 12 (x1) - 6 (x1) - 10 (x1) - int : object {Book 2 - Spoken on the Song Wind.system.abilities.int} - mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.int.mod} (10 different values) - 0 (x6) - 1 (x5) - 2 (x2) - -2 (x2) - -5 (x2) - -4 (x1) - 4 (x1) - -3 (x1) - 5 (x1) - 6 (x1) - [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.int.value} (10 different values) - 10 (x7) - 12 (x4) - 6 (x2) - 0 (x2) - 2 (x1) - 18 (x1) - 4 (x1) - 14 (x1) - 20 (x1) - 22 (x1) - str : object {Book 2 - Spoken on the Song Wind.system.abilities.str} - mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.str.mod} (8 different values) - 4 (x7) - 3 (x3) - 5 (x3) - 2 (x3) - 1 (x2) - 6 (x2) - 7 (x1) - 0 (x1) - [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.str.value} (8 different values) - 18 (x7) - 20 (x3) - 12 (x2) - 16 (x2) - 14 (x2) - 22 (x2) - 10 (x2) - 24 (x1) - wis : object {Book 2 - Spoken on the Song Wind.system.abilities.wis} - mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.wis.mod} (5 different values) - 2 (x8) - 4 (x6) - 3 (x4) - 1 (x3) - 0 (x1) - [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.wis.value} (5 different values) - 14 (x6) - 18 (x6) - 16 (x4) - 12 (x3) - 10 (x2) - [initiative] : object {Book 2 - Spoken on the Song Wind.system.initiative} - statistic : string {Book 2 - Spoken on the Song Wind.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - Spoken on the Song Wind.system.perception} - details : string {Book 2 - Spoken on the Song Wind.system.perception.details} (2 different values) - '' (x21) - '+11 to find traps' (x1) - mod : integer {Book 2 - Spoken on the Song Wind.system.perception.mod} (9 different values) - 16 (x6) - 12 (x4) - 13 (x4) - 15 (x2) - 10 (x2) - 17 (x1) - 9 (x1) - 14 (x1) - 19 (x1) - senses : array {Book 2 - Spoken on the Song Wind.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - Spoken on the Song Wind.system.perception.senses.[]} - [acuity] : string {Book 2 - Spoken on the Song Wind.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x5) - 'precise' (x2) - [range] : integer {Book 2 - Spoken on the Song Wind.system.perception.senses.[].range} (2 different values) - 30 (x5) - 60 (x2) - type : string {Book 2 - Spoken on the Song Wind.system.perception.senses.[].type} (5 different values) - 'darkvision' (x10) - 'low-light-vision' (x7) - 'scent' (x5) - 'echolocation' (x1) - 'motion-sense' (x1) - [vision] : boolean {Book 2 - Spoken on the Song Wind.system.perception.vision} (same value: False) - [resources] : object {Book 2 - Spoken on the Song Wind.system.resources} - [skills] : object {Book 2 - Spoken on the Song Wind.system.skills} - [acrobatics] : object {Book 2 - Spoken on the Song Wind.system.skills.acrobatics} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.acrobatics.base} (8 different values) - 10 (x2) - 12 (x2) - 13 (x2) - 15 (x2) - 16 (x1) - 14 (x1) - 9 (x1) - 17 (x1) - [arcana] : object {Book 2 - Spoken on the Song Wind.system.skills.arcana} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.arcana.base} (3 different values) - 16 (x1) - 18 (x1) - 17 (x1) - [athletics] : object {Book 2 - Spoken on the Song Wind.system.skills.athletics} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.athletics.base} (10 different values) - 12 (x3) - 14 (x3) - 15 (x2) - 13 (x2) - 20 (x1) - 17 (x1) - 10 (x1) - 16 (x1) - 18 (x1) - 8 (x1) - [crafting] : object {Book 2 - Spoken on the Song Wind.system.skills.crafting} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.crafting.base} (same value: 20) - [deception] : object {Book 2 - Spoken on the Song Wind.system.skills.deception} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.deception.base} (6 different values) - 15 (x2) - 16 (x1) - 9 (x1) - 12 (x1) - 21 (x1) - 7 (x1) - [diplomacy] : object {Book 2 - Spoken on the Song Wind.system.skills.diplomacy} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.diplomacy.base} (2 different values) - 10 (x1) - 19 (x1) - [intimidation] : object {Book 2 - Spoken on the Song Wind.system.skills.intimidation} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.intimidation.base} (9 different values) - 16 (x2) - 15 (x2) - 13 (x2) - 12 (x1) - 14 (x1) - 9 (x1) - 11 (x1) - 10 (x1) - 19 (x1) - [medicine] : object {Book 2 - Spoken on the Song Wind.system.skills.medicine} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.medicine.base} (same value: 14) - [nature] : object {Book 2 - Spoken on the Song Wind.system.skills.nature} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.nature.base} (2 different values) - 15 (x3) - 14 (x2) - [occultism] : object {Book 2 - Spoken on the Song Wind.system.skills.occultism} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.occultism.base} (3 different values) - 10 (x1) - 18 (x1) - 17 (x1) - [performance] : object {Book 2 - Spoken on the Song Wind.system.skills.performance} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.performance.base} (same value: 17) - [society] : object {Book 2 - Spoken on the Song Wind.system.skills.society} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.society.base} (4 different values) - 12 (x3) - 18 (x1) - 15 (x1) - 7 (x1) - [stealth] : object {Book 2 - Spoken on the Song Wind.system.skills.stealth} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.stealth.base} (10 different values) - 12 (x3) - 16 (x2) - 15 (x2) - 9 (x2) - 10 (x1) - 17 (x1) - 14 (x1) - 11 (x1) - 19 (x1) - 18 (x1) - [special] : array {Book 2 - Spoken on the Song Wind.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[]} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[].base} (3 different values) - 21 (x1) - 12 (x1) - 20 (x1) - label : string {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[].label} (2 different values) - 'in water' (x2) - 'in sewers' (x1) - predicate : array {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:water' (x2) - 'terrain:sewer' (x1) - [survival] : object {Book 2 - Spoken on the Song Wind.system.skills.survival} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.survival.base} (7 different values) - 10 (x1) - 17 (x1) - 14 (x1) - 11 (x1) - 12 (x1) - 13 (x1) - 15 (x1) - [thievery] : object {Book 2 - Spoken on the Song Wind.system.skills.thievery} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.thievery.base} (7 different values) - 13 (x2) - 15 (x2) - 18 (x1) - 10 (x1) - 11 (x1) - 14 (x1) - 12 (x1) - [special] : array {Book 2 - Spoken on the Song Wind.system.skills.thievery.special} - Length: min=1 max=1 - Value type: object {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[]} - base : integer {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[].base} (same value: 20) - label : string {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[].label} (same value: 'to Pick a Lock') - predicate : array {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[].predicate.[]} (same value: 'action:pick-a-lock') - type : string {Book 2 - Spoken on the Song Wind.type} (2 different values) - 'npc' (x22) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - The Destiny War.txt b/output/pf2e/packs/Book 2 - The Destiny War.txt deleted file mode 100644 index 6087e09..0000000 --- a/output/pf2e/packs/Book 2 - The Destiny War.txt +++ /dev/null @@ -1,1712 +0,0 @@ -Book 2 - The Destiny War -Different values: 35 -===================================== -object {Book 2 - The Destiny War} - _id : string {Book 2 - The Destiny War._id} (all different values) - folder : string {Book 2 - The Destiny War.folder} (same value: 'qk1ALEcKv6I5nteG') - img : string {Book 2 - The Destiny War.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x30) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {Book 2 - The Destiny War.items} - Length: min=1 max=43 - Value type: object {Book 2 - The Destiny War.items.[]} - _id : string {Book 2 - The Destiny War.items.[]._id} (549 different values) - img : string {Book 2 - The Destiny War.items.[].img} (159 different values) - name : string {Book 2 - The Destiny War.items.[].name} (368 different values) - sort : integer {Book 2 - The Destiny War.items.[].sort} (44 different values) - system : object {Book 2 - The Destiny War.items.[].system} - [acBonus] : integer {Book 2 - The Destiny War.items.[].system.acBonus} (2 different values) - 2 (x2) - 6 (x2) - [actionType] : object {Book 2 - The Destiny War.items.[].system.actionType} - value : string {Book 2 - The Destiny War.items.[].system.actionType.value} (4 different values) - 'passive' (x146) - 'action' (x62) - 'reaction' (x20) - 'free' (x4) - [actions] : object {Book 2 - The Destiny War.items.[].system.actions} - [value] : integer {Book 2 - The Destiny War.items.[].system.actions.value} (3 different values) - 1 (x38) - 2 (x21) - 3 (x3) - [area] : object {Book 2 - The Destiny War.items.[].system.area} - type : string {Book 2 - The Destiny War.items.[].system.area.type} (4 different values) - 'burst' (x22) - 'emanation' (x11) - 'cone' (x4) - 'line' (x3) - value : integer {Book 2 - The Destiny War.items.[].system.area.value} (8 different values) - 20 (x15) - 30 (x11) - 60 (x6) - 5 (x2) - 50 (x2) - 10 (x2) - 40 (x1) - 15 (x1) - [attack] : object {Book 2 - The Destiny War.items.[].system.attack} - value : string {Book 2 - The Destiny War.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - The Destiny War.items.[].system.attackEffects} - [custom] : string {Book 2 - The Destiny War.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - The Destiny War.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 2 - The Destiny War.items.[].system.attackEffects.value.[]} (11 different values) - [autoHeightenLevel] : object {Book 2 - The Destiny War.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 2 - The Destiny War.items.[].system.baseItem} (11 different values) - [bonus] : object {Book 2 - The Destiny War.items.[].system.bonus} - value : integer {Book 2 - The Destiny War.items.[].system.bonus.value} (17 different values) - [bonusDamage] : object {Book 2 - The Destiny War.items.[].system.bonusDamage} - value : integer {Book 2 - The Destiny War.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - The Destiny War.items.[].system.bulk} - value : mixed - float {Book 2 - The Destiny War.items.[].system.bulk.value} (same value: 0,1) - integer {Book 2 - The Destiny War.items.[].system.bulk.value} (4 different values) - 0 (x12) - 1 (x6) - 2 (x3) - 4 (x2) - [category] : string {Book 2 - The Destiny War.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 2 - The Destiny War.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -3 (x2) - [containerId] : empty - [cost] : object {Book 2 - The Destiny War.items.[].system.cost} - value : string {Book 2 - The Destiny War.items.[].system.cost.value} (3 different values) - '' (x211) - 'black onyx, see Table 7-1' (x2) - 'reagents to construct the magical prison worth a total value of 800 gp × the target\'s level' (x1) - [counteraction] : boolean {Book 2 - The Destiny War.items.[].system.counteraction} (2 different values) - False (x194) - True (x20) - [damage] : object {Book 2 - The Destiny War.items.[].system.damage} - [0] : object {Book 2 - The Destiny War.items.[].system.damage.0} - [category] : empty - formula : string {Book 2 - The Destiny War.items.[].system.damage.0.formula} (25 different values) - kinds : array {Book 2 - The Destiny War.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - The Destiny War.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x39) - 'healing' (x6) - materials : array<> {Book 2 - The Destiny War.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Destiny War.items.[].system.damage.0.type} (12 different values) - [applyMod] : boolean {Book 2 - The Destiny War.items.[].system.damage.0.applyMod} (2 different values) - False (x24) - True (x6) - [damageType] : string {Book 2 - The Destiny War.items.[].system.damage.damageType} (3 different values) - 'piercing' (x4) - 'bludgeoning' (x4) - 'slashing' (x3) - [dice] : integer {Book 2 - The Destiny War.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - The Destiny War.items.[].system.damage.die} (4 different values) - 'd6' (x4) - 'd10' (x3) - 'd4' (x3) - 'd8' (x1) - [v1pnjhfu6e9akqe0] : object {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [damageRolls] : object {Book 2 - The Destiny War.items.[].system.damageRolls} - [0] : object {Book 2 - The Destiny War.items.[].system.damageRolls.0} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.0.damage} (5 different values) - '3d8+15' (x2) - '2d6+12' (x1) - '3d6+14' (x1) - '3d6+15' (x1) - '4d6+10' (x1) - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.0.damageType} (3 different values) - 'slashing' (x4) - 'bludgeoning' (x1) - 'mental' (x1) - [1] : object {Book 2 - The Destiny War.items.[].system.damageRolls.1} - category : string {Book 2 - The Destiny War.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x3) - 'splash' (x1) - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.1.damage} (2 different values) - '2d6' (x3) - '1d6' (x1) - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.1.damageType} (2 different values) - 'bleed' (x3) - 'poison' (x1) - [1UXzqHplM1W2lo06] : object {Book 2 - The Destiny War.items.[].system.damageRolls.1UXzqHplM1W2lo06} - category : string {Book 2 - The Destiny War.items.[].system.damageRolls.1UXzqHplM1W2lo06.category} (same value: 'persistent') - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.1UXzqHplM1W2lo06.damage} (same value: '2d8') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.1UXzqHplM1W2lo06.damageType} (same value: 'bleed') - [247m15psslctq68fxody] : object {Book 2 - The Destiny War.items.[].system.damageRolls.247m15psslctq68fxody} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.247m15psslctq68fxody.damage} (same value: '3d6+11') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.247m15psslctq68fxody.damageType} (same value: 'piercing') - [2bn9xpgmyrahyhh3qtod] : object {Book 2 - The Destiny War.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod.damage} (same value: '2d12+17') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod.damageType} (same value: 'bludgeoning') - [3h9yyad8huocrb3ey4b6] : object {Book 2 - The Destiny War.items.[].system.damageRolls.3h9yyad8huocrb3ey4b6} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.3h9yyad8huocrb3ey4b6.damage} (2 different values) - '3d10+13' (x1) - '2d12+13' (x1) - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.3h9yyad8huocrb3ey4b6.damageType} (same value: 'piercing') - [3stgh3u6whf7ffx69nij] : object {Book 2 - The Destiny War.items.[].system.damageRolls.3stgh3u6whf7ffx69nij} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.3stgh3u6whf7ffx69nij.damage} (same value: '3d8+14') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.3stgh3u6whf7ffx69nij.damageType} (same value: 'bludgeoning') - [6bzog06i97rbrrdjgpid] : object {Book 2 - The Destiny War.items.[].system.damageRolls.6bzog06i97rbrrdjgpid} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.6bzog06i97rbrrdjgpid.damage} (same value: '1d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.6bzog06i97rbrrdjgpid.damageType} (same value: 'spirit') - [6ipm46pd7h4wv9aoyick] : object {Book 2 - The Destiny War.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damage} (same value: '3d8+10') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damageType} (same value: 'slashing') - [8g35pnouqnvlbzwyikh6] : object {Book 2 - The Destiny War.items.[].system.damageRolls.8g35pnouqnvlbzwyikh6} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.8g35pnouqnvlbzwyikh6.damage} (same value: '3d8+17') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.8g35pnouqnvlbzwyikh6.damageType} (same value: 'slashing') - [95LCIlZcSOoCKEDX] : object {Book 2 - The Destiny War.items.[].system.damageRolls.95LCIlZcSOoCKEDX} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.95LCIlZcSOoCKEDX.damage} (same value: '1d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.95LCIlZcSOoCKEDX.damageType} (same value: 'cold') - [9Qd95DgGELEqOdpR] : object {Book 2 - The Destiny War.items.[].system.damageRolls.9Qd95DgGELEqOdpR} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.9Qd95DgGELEqOdpR.damage} (same value: '3d8+8') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.9Qd95DgGELEqOdpR.damageType} (same value: 'piercing') - [BFf5ReXYnLr34MMa] : object {Book 2 - The Destiny War.items.[].system.damageRolls.BFf5ReXYnLr34MMa} - category : string {Book 2 - The Destiny War.items.[].system.damageRolls.BFf5ReXYnLr34MMa.category} (same value: 'persistent') - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.BFf5ReXYnLr34MMa.damage} (same value: '1d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.BFf5ReXYnLr34MMa.damageType} (same value: 'bleed') - [EUrbvls5LSKIqV4B] : object {Book 2 - The Destiny War.items.[].system.damageRolls.EUrbvls5LSKIqV4B} - category : string {Book 2 - The Destiny War.items.[].system.damageRolls.EUrbvls5LSKIqV4B.category} (same value: 'persistent') - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.EUrbvls5LSKIqV4B.damage} (same value: '2d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.EUrbvls5LSKIqV4B.damageType} (same value: 'bleed') - [G9iAC8Fl2yuNBiFs] : object {Book 2 - The Destiny War.items.[].system.damageRolls.G9iAC8Fl2yuNBiFs} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.G9iAC8Fl2yuNBiFs.damage} (same value: '1d4+6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.G9iAC8Fl2yuNBiFs.damageType} (same value: 'bludgeoning') - [HYQXln9Ey5EioVMA] : object {Book 2 - The Destiny War.items.[].system.damageRolls.HYQXln9Ey5EioVMA} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.HYQXln9Ey5EioVMA.damage} (same value: '3d6+15') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.HYQXln9Ey5EioVMA.damageType} (same value: 'bludgeoning') - [Jm4TKDiQuyzn5HmD] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Jm4TKDiQuyzn5HmD} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Jm4TKDiQuyzn5HmD.damage} (same value: '3d12+14') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Jm4TKDiQuyzn5HmD.damageType} (same value: 'slashing') - [KfaGAqUyK2WvKGq4] : object {Book 2 - The Destiny War.items.[].system.damageRolls.KfaGAqUyK2WvKGq4} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.KfaGAqUyK2WvKGq4.damage} (same value: '3d8+14') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.KfaGAqUyK2WvKGq4.damageType} (same value: 'slashing') - [Krzairz7CCScjY6M] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Krzairz7CCScjY6M} - category : string {Book 2 - The Destiny War.items.[].system.damageRolls.Krzairz7CCScjY6M.category} (same value: 'persistent') - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Krzairz7CCScjY6M.damage} (same value: '2d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Krzairz7CCScjY6M.damageType} (same value: 'bleed') - [Kwaujv05uKknn8qO] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Kwaujv05uKknn8qO} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Kwaujv05uKknn8qO.damage} (same value: '3d6+14') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Kwaujv05uKknn8qO.damageType} (same value: 'piercing') - [L09rFa8Svn2GlZAI] : object {Book 2 - The Destiny War.items.[].system.damageRolls.L09rFa8Svn2GlZAI} - category : string {Book 2 - The Destiny War.items.[].system.damageRolls.L09rFa8Svn2GlZAI.category} (same value: 'persistent') - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.L09rFa8Svn2GlZAI.damage} (same value: '1d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.L09rFa8Svn2GlZAI.damageType} (same value: 'bleed') - [MthMxPEQvbTVzP8u] : object {Book 2 - The Destiny War.items.[].system.damageRolls.MthMxPEQvbTVzP8u} - category : string {Book 2 - The Destiny War.items.[].system.damageRolls.MthMxPEQvbTVzP8u.category} (same value: 'persistent') - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.MthMxPEQvbTVzP8u.damage} (same value: '1d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.MthMxPEQvbTVzP8u.damageType} (same value: 'bleed') - [MwCprEAHWdMMAiN7] : object {Book 2 - The Destiny War.items.[].system.damageRolls.MwCprEAHWdMMAiN7} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.MwCprEAHWdMMAiN7.damage} (same value: '3d4+14') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.MwCprEAHWdMMAiN7.damageType} (same value: 'piercing') - [N1VSFrkNF5B4gf8D] : object {Book 2 - The Destiny War.items.[].system.damageRolls.N1VSFrkNF5B4gf8D} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.N1VSFrkNF5B4gf8D.damage} (same value: '1d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.N1VSFrkNF5B4gf8D.damageType} (same value: 'electricity') - [OZG5lyqIa7ifH7vB] : object {Book 2 - The Destiny War.items.[].system.damageRolls.OZG5lyqIa7ifH7vB} - category : string {Book 2 - The Destiny War.items.[].system.damageRolls.OZG5lyqIa7ifH7vB.category} (same value: 'persistent') - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.OZG5lyqIa7ifH7vB.damage} (same value: '2d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.OZG5lyqIa7ifH7vB.damageType} (same value: 'bleed') - [PqoGWyAWm8eIfT7f] : object {Book 2 - The Destiny War.items.[].system.damageRolls.PqoGWyAWm8eIfT7f} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.PqoGWyAWm8eIfT7f.damage} (same value: '2d6+7') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.PqoGWyAWm8eIfT7f.damageType} (same value: 'bludgeoning') - [Sv3SfLgpUGx00cSl] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Sv3SfLgpUGx00cSl} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Sv3SfLgpUGx00cSl.damage} (same value: '2d10+10') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Sv3SfLgpUGx00cSl.damageType} (same value: 'slashing') - 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[m1iLPEeWQZJHTzZc] : object {Book 2 - The Destiny War.items.[].system.damageRolls.m1iLPEeWQZJHTzZc} - category : string {Book 2 - The Destiny War.items.[].system.damageRolls.m1iLPEeWQZJHTzZc.category} (same value: 'persistent') - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.m1iLPEeWQZJHTzZc.damage} (same value: '2d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.m1iLPEeWQZJHTzZc.damageType} (same value: 'bleed') - [mR3EX9wEZi5XrZpa] : object {Book 2 - The Destiny War.items.[].system.damageRolls.mR3EX9wEZi5XrZpa} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.mR3EX9wEZi5XrZpa.damage} (same value: '1d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.mR3EX9wEZi5XrZpa.damageType} (same value: 'sonic') - [nedx8huf1rg8l20eu00y] : object {Book 2 - The Destiny War.items.[].system.damageRolls.nedx8huf1rg8l20eu00y} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.nedx8huf1rg8l20eu00y.damage} (same value: '3d6') - 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damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.qk3eVCOgxTp2Tvh5.damageType} (same value: 'piercing') - [qp4Pof5su9UuNKXf] : object {Book 2 - The Destiny War.items.[].system.damageRolls.qp4Pof5su9UuNKXf} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.qp4Pof5su9UuNKXf.damage} (same value: '3d6+14') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.qp4Pof5su9UuNKXf.damageType} (same value: 'slashing') - [qwavm5tbnv0q73pysauq] : object {Book 2 - The Destiny War.items.[].system.damageRolls.qwavm5tbnv0q73pysauq} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.qwavm5tbnv0q73pysauq.damage} (same value: '3d10+14') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.qwavm5tbnv0q73pysauq.damageType} (same value: 'slashing') - [qzum2fpfv0oz4ffjkfz5] : object {Book 2 - The Destiny War.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5.damage} (same value: '3d10+17') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5.damageType} (same value: 'slashing') - [rbyyVycgF3JYAY0X] : object {Book 2 - The Destiny War.items.[].system.damageRolls.rbyyVycgF3JYAY0X} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.rbyyVycgF3JYAY0X.damage} (same value: '3d6+13') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.rbyyVycgF3JYAY0X.damageType} (same value: 'piercing') - [t9vTvvk0SFzZmfi7] : object {Book 2 - The Destiny War.items.[].system.damageRolls.t9vTvvk0SFzZmfi7} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.t9vTvvk0SFzZmfi7.damage} (same value: '3d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.t9vTvvk0SFzZmfi7.damageType} (same value: 'force') - [tV7nU8bwoR1rdNW2] : object {Book 2 - The Destiny War.items.[].system.damageRolls.tV7nU8bwoR1rdNW2} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.tV7nU8bwoR1rdNW2.damage} (same value: '1d6') - 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damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.u2lfCqG9ofYl6JZf.damageType} (same value: 'spirit') - [ueytswdnf7igy8tvlswg] : object {Book 2 - The Destiny War.items.[].system.damageRolls.ueytswdnf7igy8tvlswg} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.ueytswdnf7igy8tvlswg.damage} (same value: '3d12+13') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.ueytswdnf7igy8tvlswg.damageType} (same value: 'bludgeoning') - [vogswsu32dq6rrkkozsm] : object {Book 2 - The Destiny War.items.[].system.damageRolls.vogswsu32dq6rrkkozsm} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.vogswsu32dq6rrkkozsm.damage} (same value: '4d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.vogswsu32dq6rrkkozsm.damageType} (same value: 'piercing') - [w00FX4Pjo1vZlmbp] : object {Book 2 - The Destiny War.items.[].system.damageRolls.w00FX4Pjo1vZlmbp} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.w00FX4Pjo1vZlmbp.damage} (same value: '3d8+14') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.w00FX4Pjo1vZlmbp.damageType} (same value: 'slashing') - [w7QPSeZktJ06NVh7] : object {Book 2 - The Destiny War.items.[].system.damageRolls.w7QPSeZktJ06NVh7} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.w7QPSeZktJ06NVh7.damage} (same value: '3d8+15') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.w7QPSeZktJ06NVh7.damageType} (same value: 'piercing') - [wiuRzm3rlfaE60jM] : object {Book 2 - The Destiny War.items.[].system.damageRolls.wiuRzm3rlfaE60jM} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.wiuRzm3rlfaE60jM.damage} (same value: '1d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.wiuRzm3rlfaE60jM.damageType} (same value: 'electricity') - [xmoPSkkkgAxM9PrR] : object {Book 2 - The Destiny War.items.[].system.damageRolls.xmoPSkkkgAxM9PrR} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.xmoPSkkkgAxM9PrR.damage} (same value: '1d6') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.xmoPSkkkgAxM9PrR.damageType} (same value: 'spirit') - [zjkdhmqwxurovpg6gk4l] : object {Book 2 - The Destiny War.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damage} (same value: '5d8') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damageType} (same value: 'void') - [zluPu2qJiTznkoNy] : object {Book 2 - The Destiny War.items.[].system.damageRolls.zluPu2qJiTznkoNy} - damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.zluPu2qJiTznkoNy.damage} (same value: '3d12+17') - damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.zluPu2qJiTznkoNy.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 2 - The Destiny War.items.[].system.deathNote} (same value: True) - [defense] : object {Book 2 - The Destiny War.items.[].system.defense} - save : object {Book 2 - The Destiny War.items.[].system.defense.save} - basic : boolean {Book 2 - The Destiny War.items.[].system.defense.save.basic} (2 different values) - False (x61) - True (x15) - statistic : string {Book 2 - The Destiny War.items.[].system.defense.save.statistic} (3 different values) - 'will' (x49) - 'fortitude' (x22) - 'reflex' (x5) - description : object {Book 2 - The Destiny War.items.[].system.description} - [gm] : string {Book 2 - The Destiny War.items.[].system.description.gm} (10 different values) - value : string {Book 2 - The Destiny War.items.[].system.description.value} (321 different values) - [dexCap] : integer {Book 2 - The Destiny War.items.[].system.dexCap} (2 different values) - 3 (x2) - 0 (x2) - [duration] : object {Book 2 - The Destiny War.items.[].system.duration} - sustained : boolean {Book 2 - The Destiny War.items.[].system.duration.sustained} (2 different values) - False (x199) - True (x15) - value : string {Book 2 - The Destiny War.items.[].system.duration.value} (16 different values) - [equipped] : object {Book 2 - The Destiny War.items.[].system.equipped} - carryType : string {Book 2 - The Destiny War.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 2 - The Destiny War.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Book 2 - The Destiny War.items.[].system.equipped.inSlot} (2 different values) - False (x5) - True (x3) - [invested] : empty - [frequency] : object {Book 2 - The Destiny War.items.[].system.frequency} - max : integer {Book 2 - The Destiny War.items.[].system.frequency.max} (2 different values) - 1 (x13) - 3 (x2) - per : string {Book 2 - The Destiny War.items.[].system.frequency.per} (4 different values) - 'round' (x10) - 'day' (x3) - 'P1Y' (x1) - 'PT1H' (x1) - [value] : integer {Book 2 - The Destiny War.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 2 - The Destiny War.items.[].system.group} (9 different values) - 'sword' (x3) - 'leather' (x2) - 'club' (x2) - 'plate' (x2) - 'flail' (x2) - 'dart' (x1) - 'crossbow' (x1) - 'spear' (x1) - 'brawling' (x1) - [hardness] : integer {Book 2 - The Destiny War.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 2 - The Destiny War.items.[].system.heightening} - [levels] : object {Book 2 - The Destiny War.items.[].system.heightening.levels} - [10] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10} - [damage] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0} - applyMod : boolean {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0.formula} (same value: '10d6') - materials : array<> {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0.type} (same value: 'void') - area : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10.area} - areaType : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst') - type : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.area.type} (same value: '') - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.area.value} (same value: '1320') - range : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10.range} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.range.value} (same value: 'half a mile') - [3] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.3} - [range] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.3.range} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x1) - '60 feet' (x1) - [target] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.3.target} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - '10 objects' (x1) - [4] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.4} - target : object {Book 2 - The Destiny War.items.[].system.heightening.levels.4.target} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [5] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.5} - [range] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.5.range} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.5.range.value} (4 different values) - '1 mile' (x9) - '60 feet' (x1) - '120 feet' (x1) - '1200 feet' (x1) - [target] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.5.target} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - 6 : object {Book 2 - The Destiny War.items.[].system.heightening.levels.6} - target : object {Book 2 - The Destiny War.items.[].system.heightening.levels.6.target} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.7} - [area] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.7.area} - areaType : string {Book 2 - The Destiny War.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.7.target} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.7.target.value} (3 different values) - '10 creatures' (x3) - '5 creatures' (x2) - '1 unattended object with a Bulk of 2 or less' (x1) - range : object {Book 2 - The Destiny War.items.[].system.heightening.levels.7.range} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.7.range.value} (same value: '1 mile') - [8] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.8} - target : object {Book 2 - The Destiny War.items.[].system.heightening.levels.8.target} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.9} - target : object {Book 2 - The Destiny War.items.[].system.heightening.levels.9.target} - value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.9.target.value} (2 different values) - '10 creatures that aren\'t on their home plane' (x1) - '5 creatures' (x1) - type : string {Book 2 - The Destiny War.items.[].system.heightening.type} (2 different values) - 'fixed' (x42) - 'interval' (x35) - [damage] : object {Book 2 - The Destiny War.items.[].system.heightening.damage} - 0 : string {Book 2 - The Destiny War.items.[].system.heightening.damage.0} (9 different values) - '2d6' (x10) - '1d6' (x7) - '1d8' (x6) - '1d10' (x6) - '1d4' (x2) - '2d10' (x1) - '2d8' (x1) - '2d4' (x1) - '8' (x1) - [v1pnjhfu6e9akqe0] : string {Book 2 - The Destiny War.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Book 2 - The Destiny War.items.[].system.heightening.interval} (3 different values) - 1 (x32) - 2 (x2) - 4 (x1) - [hp] : object {Book 2 - The Destiny War.items.[].system.hp} - max : integer {Book 2 - The Destiny War.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - The Destiny War.items.[].system.hp.value} (same value: 0) - [level] : object {Book 2 - The Destiny War.items.[].system.level} - value : integer {Book 2 - The Destiny War.items.[].system.level.value} (15 different values) - [location] : object {Book 2 - The Destiny War.items.[].system.location} - [heightenedLevel] : integer {Book 2 - The Destiny War.items.[].system.location.heightenedLevel} (9 different values) - 8 (x37) - 7 (x22) - 6 (x16) - 9 (x16) - 4 (x14) - 5 (x8) - 2 (x6) - 1 (x6) - 3 (x4) - [uses] : object {Book 2 - The Destiny War.items.[].system.location.uses} - max : integer {Book 2 - The Destiny War.items.[].system.location.uses.max} (2 different values) - 3 (x5) - 2 (x5) - value : integer {Book 2 - The Destiny War.items.[].system.location.uses.value} (2 different values) - 3 (x5) - 2 (x5) - [value] : string {Book 2 - The Destiny War.items.[].system.location.value} (22 different values) - [material] : object {Book 2 - The Destiny War.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Book 2 - The Destiny War.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [4gyp3qlsv5ywdyjq] : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [6wf5l1kiwcdtnx6s] : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s._id} (same value: '6wf5l1kiwcdtnx6s') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.sort} (same value: 3) - system : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system} - area : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.area} - value : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.area.value} (same value: '60') - damage : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.damage.0} - formula : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.damage.0.formula} (same value: '4d6') - heightening : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.heightening} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage} - 0 : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage.0} (same value: '2d6') - target : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.target} - value : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.target.value} (same value: 'All creatures') - time : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.time.value} (same value: '3') - [7qdtetowq348s9oc] : object {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [UTMlHk0o5FXLlwwM] : object {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [ah0wlzxg5wb7q038] : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038._id} (same value: 'ah0wlzxg5wb7q038') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.sort} (same value: 2) - system : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system} - area : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.area} - value : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.area.value} (same value: '30') - damage : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.damage.0} - formula : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.damage.0.formula} (same value: '3d6') - heightening : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.heightening} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.heightening.damage} - 0 : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.heightening.damage.0} (same value: '2d6') - target : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.target} - value : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.target.value} (same value: 'All creatures') - time : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.time.value} (same value: '2') - [cUFX7ExSLeoa3vIF] : object {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [pq7cxntbz4s8g5ik] : object {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [weox8ze9kgj6nz0h] : object {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h._id} (same value: 'weox8ze9kgj6nz0h') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.sort} (same value: 1) - system : object {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system} - target : object {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system.target} - value : string {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system.target.value} (same value: 'All creatures') - time : object {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system.time.value} (same value: '1') - [z04svm1cvfcxtplb] : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [zFWsMjoeCnLxqJaV] : object {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zjyfdrWBaUVi4O7b] : object {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Book 2 - The Destiny War.items.[].system.prepared} - [flexible] : boolean {Book 2 - The Destiny War.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - The Destiny War.items.[].system.prepared.value} (3 different values) - 'innate' (x19) - 'prepared' (x2) - 'focus' (x2) - [price] : object {Book 2 - The Destiny War.items.[].system.price} - [per] : integer {Book 2 - The Destiny War.items.[].system.price.per} (same value: 10) - value : object {Book 2 - The Destiny War.items.[].system.price.value} - [gp] : integer {Book 2 - The Destiny War.items.[].system.price.value.gp} (14 different values) - [sp] : integer {Book 2 - The Destiny War.items.[].system.price.value.sp} (2 different values) - 1 (x4) - 5 (x1) - [proficiency] : object {Book 2 - The Destiny War.items.[].system.proficiency} - value : integer {Book 2 - The Destiny War.items.[].system.proficiency.value} (2 different values) - 1 (x18) - 0 (x5) - publication : object {Book 2 - The Destiny War.items.[].system.publication} - license : string {Book 2 - The Destiny War.items.[].system.publication.license} (2 different values) - 'OGL' (x567) - 'ORC' (x8) - remaster : boolean {Book 2 - The Destiny War.items.[].system.publication.remaster} (2 different values) - False (x567) - True (x8) - title : string {Book 2 - The Destiny War.items.[].system.publication.title} (9 different values) - '' (x250) - 'Pathfinder Core Rulebook' (x214) - 'Pathfinder Bestiary' (x79) - 'Pathfinder #191: The Destiny War' (x12) - 'Pathfinder Player Core' (x8) - 'Pathfinder Bestiary 3' (x6) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder #160: Assault on Hunting Lodge Seven' (x1) - 'Pathfinder Secrets of Magic' (x1) - [quantity] : integer {Book 2 - The Destiny War.items.[].system.quantity} (3 different values) - 1 (x33) - 6 (x2) - 10 (x2) - [range] : mixed - object {Book 2 - The Destiny War.items.[].system.range} - value : string {Book 2 - The Destiny War.items.[].system.range.value} (14 different values) - integer {Book 2 - The Destiny War.items.[].system.range} (2 different values) - 30 (x1) - 60 (x1) - [requirements] : string {Book 2 - The Destiny War.items.[].system.requirements} (same value: '') - [ritual] : object {Book 2 - The Destiny War.items.[].system.ritual} - primary : object {Book 2 - The Destiny War.items.[].system.ritual.primary} - check : string {Book 2 - The Destiny War.items.[].system.ritual.primary.check} (3 different values) - 'Religion (expert; you must be a demon)' (x4) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x2) - 'Arcana (legendary) or Occultism (legendary)' (x1) - secondary : object {Book 2 - The Destiny War.items.[].system.ritual.secondary} - casters : integer {Book 2 - The Destiny War.items.[].system.ritual.secondary.casters} (3 different values) - 0 (x4) - 1 (x2) - 6 (x1) - checks : string {Book 2 - The Destiny War.items.[].system.ritual.secondary.checks} (3 different values) - '' (x4) - 'Religion' (x2) - 'Crafting, Society' (x1) - rules : ignored (Foundry rules object) {Book 2 - The Destiny War.items.[].system.rules} - [mod] : object {Book 2 - The Destiny War.items.[].system.mod} - value : integer {Book 2 - The Destiny War.items.[].system.mod.value} (9 different values) - 25 (x3) - 29 (x2) - 26 (x2) - 24 (x2) - 19 (x1) - 0 (x1) - 27 (x1) - 32 (x1) - 31 (x1) - [proficient] : object {Book 2 - The Destiny War.items.[].system.proficient} - value : integer {Book 2 - The Destiny War.items.[].system.proficient.value} (same value: 0) - [reload] : object {Book 2 - The Destiny War.items.[].system.reload} - value : string {Book 2 - The Destiny War.items.[].system.reload.value} (3 different values) - '' (x8) - '-' (x2) - '1' (x1) - [runes] : object {Book 2 - The Destiny War.items.[].system.runes} - potency : integer {Book 2 - The Destiny War.items.[].system.runes.potency} (4 different values) - 2 (x7) - 0 (x4) - 1 (x3) - 3 (x1) - property : array {Book 2 - The Destiny War.items.[].system.runes.property} - Length: min=0 max=2 - Value type: string {Book 2 - The Destiny War.items.[].system.runes.property.[]} (4 different values) - 'wounding' (x2) - 'shock' (x1) - 'thundering' (x1) - 'greaterFrost' (x1) - [resilient] : integer {Book 2 - The Destiny War.items.[].system.runes.resilient} (3 different values) - 2 (x2) - 0 (x1) - 1 (x1) - [striking] : integer {Book 2 - The Destiny War.items.[].system.runes.striking} (3 different values) - 2 (x5) - 0 (x3) - 1 (x3) - [showSlotlessLevels] : object {Book 2 - The Destiny War.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - The Destiny War.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - The Destiny War.items.[].system.size} (2 different values) - 'med' (x29) - 'lg' (x8) - [slots] : object {Book 2 - The Destiny War.items.[].system.slots} - [slot0] : object {Book 2 - The Destiny War.items.[].system.slots.slot0} - max : integer {Book 2 - The Destiny War.items.[].system.slots.slot0.max} (2 different values) - 5 (x2) - 1 (x1) - [prepared] : array {Book 2 - The Destiny War.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - The Destiny War.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'Zkqvw0keVnjyXJAA' (x1) - 'NG1JycLf25OkDGtX' (x1) - 'fjtF3N2j0bz4NdPg' (x1) - 'DdYQkwVYlGbPQn3z' (x1) - 'KtrlF6U5CnPxzVrk' (x1) - 'sU0PJEZ1GylVxhOt' (x1) - '0Ezl7Cf0Amo8JiXz' (x1) - 'viNPKUfFyRm6kZOQ' (x1) - 'SF24EWCx9ZOqg1bD' (x1) - 'NfiWc1WK4q3CQguY' (x1) - [value] : integer {Book 2 - The Destiny War.items.[].system.slots.slot0.value} (same value: 1) - [slot1] : object {Book 2 - The Destiny War.items.[].system.slots.slot1} - max : integer {Book 2 - The Destiny War.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Book 2 - The Destiny War.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - The Destiny War.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'Dq2tbGm4rGBeASSs' (x1) - 'vL8A799l5RSKUx4O' (x1) - 'piomuDraADGfoAP9' (x1) - 'AIAac9AD4D8cnoaa' (x1) - 'Z9jp3updnksfk1Ma' (x1) - 'UOJDZiPiBLlMcufe' (x1) - [slot2] : object {Book 2 - The Destiny War.items.[].system.slots.slot2} - max : integer {Book 2 - The Destiny War.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Book 2 - The Destiny War.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - The Destiny War.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'a2BRRpPdLeH5Pmnu' (x1) - 'LrpFYCZEGbvlb7cL' (x1) - 'sCztB1vL75VWJHDZ' (x1) - 'VhkOxtJ8HHstIfOK' (x1) - '4G5LB93HxI5dOb6c' (x1) - 'v784FU2UXThKacdM' (x1) - [slot3] : object {Book 2 - The Destiny War.items.[].system.slots.slot3} - max : integer {Book 2 - The Destiny War.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Book 2 - The Destiny War.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - The Destiny War.items.[].system.slots.slot3.prepared.[].id} (6 different values) - '0SDTzHtOTO6zi9K1' (x1) - 'Jx7UjXgAJ7o0FDAm' (x1) - 'NxTZH2CRmvMd5LEb' (x1) - '8ymU3Gpm7sxCfggC' (x1) - 'hNNPsDKBbplTSlaC' (x1) - 'IwWHvxdYD1szOivI' (x1) - [slot4] : object {Book 2 - The Destiny War.items.[].system.slots.slot4} - max : integer {Book 2 - The Destiny War.items.[].system.slots.slot4.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {Book 2 - The Destiny War.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - The Destiny War.items.[].system.slots.slot4.prepared.[].id} (5 different values) - 'zjx7F9B4j9bTHhOY' (x2) - 'ze5lduR6WJh5Sqnw' (x1) - 'o5YiDAlGB7PaFejY' (x1) - 'Lx6nUmT3z0W8kk5c' (x1) - 'HeK2fMj6exGvrjgK' (x1) - [value] : integer {Book 2 - The Destiny War.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {Book 2 - The Destiny War.items.[].system.slots.slot5} - max : integer {Book 2 - The Destiny War.items.[].system.slots.slot5.max} (2 different values) - 3 (x2) - 1 (x1) - [prepared] : array {Book 2 - The Destiny War.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot5.prepared.[]} - id : string {Book 2 - The Destiny War.items.[].system.slots.slot5.prepared.[].id} (6 different values) - 'Pl93T9d4an1pqDin' (x1) - 'EqcUmqCljS8MrS0Z' (x1) - '2Zd45ELxVsS3lRW7' (x1) - '1BwiTC5U02ACYlhG' (x1) - 'hNNPsDKBbplTSlaC' (x1) - 'weSZyPjrRBqAqB3e' (x1) - [value] : integer {Book 2 - The Destiny War.items.[].system.slots.slot5.value} (same value: 1) - [slot6] : object {Book 2 - The Destiny War.items.[].system.slots.slot6} - max : integer {Book 2 - The Destiny War.items.[].system.slots.slot6.max} (same value: 3) - prepared : array {Book 2 - The Destiny War.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot6.prepared.[]} - id : string {Book 2 - The Destiny War.items.[].system.slots.slot6.prepared.[].id} (6 different values) - 'YK7gfBkGftBjEF24' (x1) - 'hYSHokgOZJrVEUuw' (x1) - 'IS3Ca7ZSnRrjB1hx' (x1) - 'NjPhLqr4CzDGuy6g' (x1) - 'hNNPsDKBbplTSlaC' (x1) - 'zLLZWH2Jjwdl6GRp' (x1) - [slot7] : object {Book 2 - The Destiny War.items.[].system.slots.slot7} - max : integer {Book 2 - The Destiny War.items.[].system.slots.slot7.max} (3 different values) - 3 (x1) - 1 (x1) - 6 (x1) - [prepared] : array {Book 2 - The Destiny War.items.[].system.slots.slot7.prepared} - Length: min=3 max=6 - Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot7.prepared.[]} - id : string {Book 2 - The Destiny War.items.[].system.slots.slot7.prepared.[].id} (6 different values) - 'GyT3MjBVpG3NMw55' (x4) - 'NJ8rHxfA22owzy7o' (x1) - 'JbGBmLn1ERKSeth9' (x1) - '2nwjTjMHSkGq5tEV' (x1) - 'JPSc7huZqIcFsrA6' (x1) - 'M1VEQzDIguScfkfV' (x1) - [value] : integer {Book 2 - The Destiny War.items.[].system.slots.slot7.value} (same value: 1) - [slot8] : object {Book 2 - The Destiny War.items.[].system.slots.slot8} - max : integer {Book 2 - The Destiny War.items.[].system.slots.slot8.max} (same value: 3) - prepared : array {Book 2 - The Destiny War.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot8.prepared.[]} - id : string {Book 2 - The Destiny War.items.[].system.slots.slot8.prepared.[].id} (3 different values) - 'PXSM2q5puXjgP3Pe' (x1) - 'eFfFOvLTgTIpiADa' (x1) - 'hAxLw10ahFhngj8U' (x1) - [slug] : string {Book 2 - The Destiny War.items.[].system.slug} (179 different values) - [specific] : object {Book 2 - The Destiny War.items.[].system.specific} - material : object {Book 2 - The Destiny War.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - The Destiny War.items.[].system.specific.runes} - potency : integer {Book 2 - The Destiny War.items.[].system.specific.runes.potency} (same value: 2) - property : array<> {Book 2 - The Destiny War.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 2 - The Destiny War.items.[].system.specific.runes.striking} (same value: 2) - [speedPenalty] : integer {Book 2 - The Destiny War.items.[].system.speedPenalty} (2 different values) - 0 (x2) - -10 (x2) - [spell] : object {Book 2 - The Destiny War.items.[].system.spell} - _id : string {Book 2 - The Destiny War.items.[].system.spell._id} (same value: 'Zi0m0LbKXIrzgQXm') - flags : object {Book 2 - The Destiny War.items.[].system.spell.flags} - core : object {Book 2 - The Destiny War.items.[].system.spell.flags.core} - sourceId : string {Book 2 - The Destiny War.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.6lO6uMQxbqmYho0e') - img : string {Book 2 - The Destiny War.items.[].system.spell.img} (same value: 'icons/magic/unholy/hand-fire-skeleton-pink.webp') - name : string {Book 2 - The Destiny War.items.[].system.spell.name} (same value: 'Necrotize') - sort : integer {Book 2 - The Destiny War.items.[].system.spell.sort} (same value: 0) - system : object {Book 2 - The Destiny War.items.[].system.spell.system} - [area] : empty - cost : object {Book 2 - The Destiny War.items.[].system.spell.system.cost} - value : string {Book 2 - The Destiny War.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 2 - The Destiny War.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 2 - The Destiny War.items.[].system.spell.system.damage} - 0 : object {Book 2 - The Destiny War.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.formula} (same value: '12d6') - kinds : array {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.type} (same value: 'void') - defense : object {Book 2 - The Destiny War.items.[].system.spell.system.defense} - save : object {Book 2 - The Destiny War.items.[].system.spell.system.defense.save} - basic : boolean {Book 2 - The Destiny War.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Book 2 - The Destiny War.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - description : object {Book 2 - The Destiny War.items.[].system.spell.system.description} - value : string {Book 2 - The Destiny War.items.[].system.spell.system.description.value} (same value: '

You necrotize part of a creature\'s body, harming it and debilitating it as its body putrefies, mimicking the natural process of decay. The target takes 12d6 void damage and one of the following debilitations; roll [[/r 1d4]] to randomly determine which. The effects depend on its Fortitude save.

-
    -
  1. Bones The target\'s bones necrotize and become spongy and weak, giving it weakness 3 to bludgeoning damage.
  2. -
  3. Joints The target\'s joints necrotize, making its movements ungainly and clumsy. It becomes @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1}.
  4. -
  5. Legs The target\'s legs necrotize, as well as any other limbs associated with forms of movement, making it harder for the creature to move. The target takes a -10-foot status penalty to its Speeds. @UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Necrotize (Legs)]
  6. -
  7. Muscles The target\'s muscles necrotize, rotting away. The target becomes @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1}.
  8. -
-
-

Critical Success The target is unaffected.

-

Success The target takes half damage and the debilitation lasts until the end of your next turn.

-

Failure The target takes full damage and the debilitation lasts for 1 minute.

-

Critical Failure The target takes double damage, and you can pick a second debilitation to apply, in addition to the one you rolled randomly. Both debilitations last for 1 minute.

-
-

Heightened (+1) The damage increases by 2d6.

') - duration : object {Book 2 - The Destiny War.items.[].system.spell.system.duration} - sustained : boolean {Book 2 - The Destiny War.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 2 - The Destiny War.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {Book 2 - The Destiny War.items.[].system.spell.system.heightening} - damage : object {Book 2 - The Destiny War.items.[].system.spell.system.heightening.damage} - 0 : string {Book 2 - The Destiny War.items.[].system.spell.system.heightening.damage.0} (same value: '2d6') - interval : integer {Book 2 - The Destiny War.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 2 - The Destiny War.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Book 2 - The Destiny War.items.[].system.spell.system.level} - value : integer {Book 2 - The Destiny War.items.[].system.spell.system.level.value} (same value: 6) - location : object {Book 2 - The Destiny War.items.[].system.spell.system.location} - heightenedLevel : integer {Book 2 - The Destiny War.items.[].system.spell.system.location.heightenedLevel} (same value: 7) - [value] : empty - publication : object {Book 2 - The Destiny War.items.[].system.spell.system.publication} - license : string {Book 2 - The Destiny War.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - The Destiny War.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 2 - The Destiny War.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Secrets of Magic') - range : object {Book 2 - The Destiny War.items.[].system.spell.system.range} - value : string {Book 2 - The Destiny War.items.[].system.spell.system.range.value} (same value: '60 feet') - requirements : string {Book 2 - The Destiny War.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - The Destiny War.items.[].system.spell.system.rules} - slug : string {Book 2 - The Destiny War.items.[].system.spell.system.slug} (same value: 'necrotize') - target : object {Book 2 - The Destiny War.items.[].system.spell.system.target} - value : string {Book 2 - The Destiny War.items.[].system.spell.system.target.value} (same value: '1 living creature') - time : object {Book 2 - The Destiny War.items.[].system.spell.system.time} - value : string {Book 2 - The Destiny War.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Book 2 - The Destiny War.items.[].system.spell.system.traits} - rarity : string {Book 2 - The Destiny War.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 2 - The Destiny War.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {Book 2 - The Destiny War.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x1) - 'divine' (x1) - 'primal' (x1) - value : array {Book 2 - The Destiny War.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - The Destiny War.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - type : string {Book 2 - The Destiny War.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 2 - The Destiny War.items.[].system.spelldc} - dc : integer {Book 2 - The Destiny War.items.[].system.spelldc.dc} (9 different values) - 36 (x5) - 33 (x4) - 37 (x3) - 40 (x3) - 32 (x2) - 34 (x2) - 38 (x2) - 30 (x1) - 43 (x1) - [mod] : integer {Book 2 - The Destiny War.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - The Destiny War.items.[].system.spelldc.value} (10 different values) - 29 (x5) - 25 (x5) - 32 (x3) - 26 (x2) - 28 (x2) - 30 (x2) - 24 (x1) - 22 (x1) - 35 (x1) - 23 (x1) - [item] : integer {Book 2 - The Destiny War.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book 2 - The Destiny War.items.[].system.splashDamage} - value : integer {Book 2 - The Destiny War.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 2 - The Destiny War.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {Book 2 - The Destiny War.items.[].system.strength} (2 different values) - 1 (x2) - 4 (x2) - [target] : object {Book 2 - The Destiny War.items.[].system.target} - value : string {Book 2 - The Destiny War.items.[].system.target.value} (29 different values) - [time] : object {Book 2 - The Destiny War.items.[].system.time} - value : string {Book 2 - The Destiny War.items.[].system.time.value} (8 different values) - '2' (x164) - '1' (x11) - '10 minutes' (x10) - '3' (x8) - '1 day' (x7) - '1 minute' (x6) - '1 to 3' (x6) - 'reaction' (x2) - [tradition] : object {Book 2 - The Destiny War.items.[].system.tradition} - value : string {Book 2 - The Destiny War.items.[].system.tradition.value} (3 different values) - 'divine' (x14) - 'occult' (x5) - 'arcane' (x4) - [traits] : object {Book 2 - The Destiny War.items.[].system.traits} - [rarity] : string {Book 2 - The Destiny War.items.[].system.traits.rarity} (4 different values) - 'common' (x371) - 'uncommon' (x44) - 'unique' (x11) - 'rare' (x1) - [traditions] : array {Book 2 - The Destiny War.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - The Destiny War.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x166) - 'occult' (x157) - 'divine' (x101) - 'primal' (x70) - value : array {Book 2 - The Destiny War.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 2 - The Destiny War.items.[].system.traits.value.[]} (93 different values) - [selected] : object {Book 2 - The Destiny War.items.[].system.traits.selected} - [usage] : object {Book 2 - The Destiny War.items.[].system.usage} - value : string {Book 2 - The Destiny War.items.[].system.usage.value} (7 different values) - 'held-in-one-hand' (x13) - 'carried' (x10) - 'held-in-two-hands' (x4) - 'wornnecklace' (x1) - 'worngloves' (x1) - 'wornamulet' (x1) - 'wornheadwear' (x1) - [uses] : object {Book 2 - The Destiny War.items.[].system.uses} - autoDestroy : boolean {Book 2 - The Destiny War.items.[].system.uses.autoDestroy} (2 different values) - True (x2) - False (x1) - max : integer {Book 2 - The Destiny War.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - The Destiny War.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 2 - The Destiny War.items.[].system.weaponType} - value : string {Book 2 - The Destiny War.items.[].system.weaponType.value} (2 different values) - 'melee' (x49) - 'ranged' (x6) - type : string {Book 2 - The Destiny War.items.[].type} (10 different values) - 'action' (x232) - 'spell' (x214) - 'melee' (x55) - 'spellcastingEntry' (x23) - 'equipment' (x17) - 'lore' (x14) - 'weapon' (x11) - 'armor' (x4) - 'consumable' (x3) - 'treasure' (x2) - [_stats] : object {Book 2 - The Destiny War.items.[]._stats} - compendiumSource : string {Book 2 - The Destiny War.items.[]._stats.compendiumSource} (182 different values) - [flags] : object {Book 2 - The Destiny War.items.[].flags} - pf2e : object {Book 2 - The Destiny War.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - The Destiny War.items.[].flags.pf2e.linkedWeapon} (10 different values) - 'Htmza71aUM5MCQvq' (x2) - 'oUb6BtTYFw49eoKs' (x1) - 'RJJDO77tVDS4KtWW' (x1) - 'iLepCT03wFg330Vu' (x1) - '2kk0w1bWsM0ZKsJM' (x1) - 'ARx58bxAFOTYENL1' (x1) - 'mERvwnXmKKCBxPTD' (x1) - 'uwpzKoIhkJx6Gd2F' (x1) - 'IbClby77MQKpAzp1' (x1) - '2DI4ej8gkqgZ9xnF' (x1) - name : string {Book 2 - The Destiny War.name} (all different values) - system : object {Book 2 - The Destiny War.system} - [abilities] : object {Book 2 - The Destiny War.system.abilities} - cha : object {Book 2 - The Destiny War.system.abilities.cha} - mod : integer {Book 2 - The Destiny War.system.abilities.cha.mod} (9 different values) - 6 (x6) - 0 (x5) - 5 (x5) - 7 (x4) - 8 (x3) - 2 (x2) - -5 (x2) - 4 (x2) - -3 (x1) - con : object {Book 2 - The Destiny War.system.abilities.con} - mod : integer {Book 2 - The Destiny War.system.abilities.con.mod} (7 different values) - 6 (x12) - 5 (x9) - 4 (x4) - 7 (x2) - 3 (x1) - 9 (x1) - 1 (x1) - dex : object {Book 2 - The Destiny War.system.abilities.dex} - mod : integer {Book 2 - The Destiny War.system.abilities.dex.mod} (6 different values) - 5 (x14) - 4 (x5) - 3 (x4) - 8 (x3) - 2 (x2) - 6 (x2) - int : object {Book 2 - The Destiny War.system.abilities.int} - mod : integer {Book 2 - The Destiny War.system.abilities.int.mod} (10 different values) - 5 (x8) - 4 (x5) - 0 (x3) - 3 (x3) - -2 (x2) - -5 (x2) - 7 (x2) - 6 (x2) - 2 (x2) - -4 (x1) - str : object {Book 2 - The Destiny War.system.abilities.str} - mod : integer {Book 2 - The Destiny War.system.abilities.str.mod} (8 different values) - 8 (x6) - 7 (x6) - 6 (x6) - 9 (x5) - 4 (x4) - 5 (x1) - 0 (x1) - 3 (x1) - wis : object {Book 2 - The Destiny War.system.abilities.wis} - mod : integer {Book 2 - The Destiny War.system.abilities.wis.mod} (7 different values) - 5 (x11) - 6 (x7) - 4 (x5) - 3 (x3) - 7 (x2) - 0 (x1) - 2 (x1) - attributes : object {Book 2 - The Destiny War.system.attributes} - ac : object {Book 2 - The Destiny War.system.attributes.ac} - [details] : string {Book 2 - The Destiny War.system.attributes.ac.details} (2 different values) - '' (x29) - 'all-around vision' (x1) - value : integer {Book 2 - The Destiny War.system.attributes.ac.value} (15 different values) - [allSaves] : object {Book 2 - The Destiny War.system.attributes.allSaves} - value : string {Book 2 - The Destiny War.system.attributes.allSaves.value} (5 different values) - '+1 status to all saves vs. magic' (x15) - '' (x12) - '+1 to all saves vs. magic, +2 item to saves vs. fear and effects that render him clumsy, doomed, drained, enfeebled, or fatigued' (x1) - '+1 status to all saves vs. vitality' (x1) - '+2 status to all saves vs. disease and poison' (x1) - hp : object {Book 2 - The Destiny War.system.attributes.hp} - details : string {Book 2 - The Destiny War.system.attributes.hp.details} (10 different values) - '' (x25) - 'regeneration 25 (deactivated by holy or silver)' (x2) - 'void healing' (x1) - '16 squares; Thresholds 173 (12 squares), 87 (8 squares)' (x1) - '(16 squares); Thresholds 180 (12 squares), 90 (8 squares)' (x1) - '(void healing)' (x1) - 'regeneration 15 (deactivated by holy or silver)' (x1) - 'void healing, rejuvenation' (x1) - 'regeneration 20 (deactivated by holy or silver)' (x1) - 'Thresholds 200 (12 squares), 100 (8 squares)' (x1) - max : integer {Book 2 - The Destiny War.system.attributes.hp.max} (26 different values) - temp : integer {Book 2 - The Destiny War.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - The Destiny War.system.attributes.hp.value} (26 different values) - [emitsSound] : string {Book 2 - The Destiny War.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 2 - The Destiny War.system.attributes.hardness} (3 different values) - 0 (x3) - 15 (x1) - 25 (x1) - [immunities] : array {Book 2 - The Destiny War.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 2 - The Destiny War.system.attributes.immunities.[]} - [exceptions] : array<> {Book 2 - The Destiny War.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Destiny War.system.attributes.immunities.[].type} (18 different values) - [resistances] : array {Book 2 - The Destiny War.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 2 - The Destiny War.system.attributes.resistances.[]} - type : string {Book 2 - The Destiny War.system.attributes.resistances.[].type} (10 different values) - 'physical' (x4) - 'mental' (x3) - 'cold' (x3) - 'electricity' (x3) - 'fire' (x3) - 'bludgeoning' (x2) - 'piercing' (x2) - 'poison' (x1) - 'slashing' (x1) - 'force' (x1) - value : integer {Book 2 - The Destiny War.system.attributes.resistances.[].value} (4 different values) - 15 (x11) - 10 (x9) - 20 (x2) - 13 (x1) - [doubleVs] : array<> {Book 2 - The Destiny War.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array {Book 2 - The Destiny War.system.attributes.resistances.[].exceptions} - Length: min=0 max=2 - Value type: string {Book 2 - The Destiny War.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'adamantine' (x3) - 'bludgeoning' (x1) - 'silver' (x1) - [speed] : object {Book 2 - The Destiny War.system.attributes.speed} - otherSpeeds : array {Book 2 - The Destiny War.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 2 - The Destiny War.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - The Destiny War.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x13) - 'climb' (x5) - 'swim' (x4) - 'burrow' (x4) - value : integer {Book 2 - The Destiny War.system.attributes.speed.otherSpeeds.[].value} (8 different values) - 30 (x6) - 35 (x5) - 40 (x5) - 20 (x4) - 25 (x3) - 10 (x1) - 15 (x1) - 140 (x1) - value : integer {Book 2 - The Destiny War.system.attributes.speed.value} (7 different values) - 25 (x15) - 30 (x6) - 20 (x4) - 40 (x2) - 35 (x1) - 10 (x1) - 60 (x1) - [details] : string {Book 2 - The Destiny War.system.attributes.speed.details} (3 different values) - 'earth glide' (x2) - 'water glide 25 feet' (x1) - 'flight from fly spell' (x1) - [special] : string {Book 2 - The Destiny War.system.attributes.speed.special} (same value: '') - [stealth] : object {Book 2 - The Destiny War.system.attributes.stealth} - details : string {Book 2 - The Destiny War.system.attributes.stealth.details} (5 different values) - '

(master) to hear or feel the energy coalescing

' (x1) - '

(the maggots are slow and impossible to miss)

' (x1) - '

(master; +35 in bright light)

' (x1) - '

(master) to realize the water within the dome poses a supernatural threat

' (x1) - '

(master) to see the skull\'s lower jaws start to open

' (x1) - value : integer {Book 2 - The Destiny War.system.attributes.stealth.value} (4 different values) - 32 (x2) - 35 (x1) - 0 (x1) - 40 (x1) - [weaknesses] : array {Book 2 - The Destiny War.system.attributes.weaknesses} - Length: min=1 max=4 - Value type: object {Book 2 - The Destiny War.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 2 - The Destiny War.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Destiny War.system.attributes.weaknesses.[].type} (11 different values) - value : integer {Book 2 - The Destiny War.system.attributes.weaknesses.[].value} (3 different values) - 15 (x34) - 20 (x6) - 10 (x4) - details : object {Book 2 - The Destiny War.system.details} - [blurb] : string {Book 2 - The Destiny War.system.details.blurb} (21 different values) - [languages] : object {Book 2 - The Destiny War.system.details.languages} - details : string {Book 2 - The Destiny War.system.details.languages.details} (7 different values) - '' (x18) - 'telepathy 100 feet' (x7) - '(can\'t speak any language)' (x1) - 'telepathy 100 feet, tongues' (x1) - 'ratspeak' (x1) - 'telepathy 100 feet, universal language' (x1) - 'tongues' (x1) - value : array {Book 2 - The Destiny War.system.details.languages.value} - Length: min=0 max=8 - Value type: string {Book 2 - The Destiny War.system.details.languages.value.[]} (25 different values) - level : object {Book 2 - The Destiny War.system.details.level} - value : integer {Book 2 - The Destiny War.system.details.level.value} (10 different values) - 13 (x8) - 18 (x7) - 15 (x6) - 16 (x5) - 17 (x2) - 11 (x2) - 14 (x2) - 12 (x1) - 5 (x1) - 19 (x1) - [privateNotes] : string {Book 2 - The Destiny War.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - The Destiny War.system.details.publicNotes} (25 different values) - publication : object {Book 2 - The Destiny War.system.details.publication} - license : string {Book 2 - The Destiny War.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - The Destiny War.system.details.publication.remaster} (same value: False) - title : string {Book 2 - The Destiny War.system.details.publication.title} (same value: 'Pathfinder #191: The Destiny War') - [description] : string {Book 2 - The Destiny War.system.details.description} (5 different values) - '

A wave of magic passes through the area, causing crystal shards to grow and stab intruders.

' (x1) - '

Countless human-faced, fanged maggots wriggle and squirm in this chamber.

' (x1) - '

A roving sphere of distorted magic shimmers and floats through the air.

' (x1) - '

Shifting illusions disorient, entrap, and agonize those who attempt to pass through the shadowy maze.

' (x1) - '

The smith\'s skull gazes with fiery light and breathes in a deep breath.

' (x1) - [disable] : string {Book 2 - The Destiny War.system.details.disable} (5 different values) - '

@Check[nature|dc:45] (master) to chip away at the crystal and disrupt its resonance, or @Check[thievery|dc:42] (master) to carefully detach the crystals and then safely smash them

' (x1) - '

Three @Check[religion|dc:45] checks within the room to utter prayers, which calm and quell the maggots with invocations to the gods

' (x1) - '

@Check[arcana|dc:38], @Check[nature|dc:38], @Check[occultism|dc:38], or @Check[religion|dc:38] (master) to cause the magic of the sphere to dissipate harmlessly, or @Check[thievery|dc:40] to cause the sphere to burst and implode safely, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 34)

' (x1) - '

@Check[thievery|dc:42] (master) to decouple faint strands of shadow essence from the magical matrix that holds the maze together, @Check[arcana|dc:45] or @Check[occultism|dc:45] to shunt the shadowy energy back into the Shadow Plane and render the maze inert, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 35) to counteract the shadow maze

' (x1) - '

@Check[athletics|dc:48] (master) to hold the skull\'s jaw shut, or @Check[occultism|dc:45] or @Check[religion|dc:45] (expert) to quiet the Smith\'s spirit

' (x1) - [isComplex] : boolean {Book 2 - The Destiny War.system.details.isComplex} (2 different values) - True (x3) - False (x2) - [reset] : string {Book 2 - The Destiny War.system.details.reset} (5 different values) - '

Once the cluster heart uses its reaction, it automatically resets after 1 minute. As long as the cluster heart has 150 or more Hit Points, it recovers 50 per day.

' (x1) - '

The pit functions continuously. If it\'s disabled or destroyed, it resets automatically after 24 hours if the crystal stele in area M2 still functions, otherwise it doesn\'t reset.

' (x1) - '

The sphere ceases moving when no creature remains to trigger Magic Drift. It then dissipates after an hour spent with no targets within 60 feet

' (x1) - '

If disarmed, the trap resets in 1 hour as long as the two crystals in area C5 still function.

' (x1) - '

1 hour

' (x1) - [routine] : string {Book 2 - The Destiny War.system.details.routine} (4 different values) - [initiative] : object {Book 2 - The Destiny War.system.initiative} - statistic : string {Book 2 - The Destiny War.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - The Destiny War.system.perception} - details : string {Book 2 - The Destiny War.system.perception.details} (6 different values) - '' (x23) - 'painsight' (x3) - 'warp sense' (x1) - 'detect alignment, detect magic' (x1) - 'detect magic, painsight' (x1) - 'painsense' (x1) - mod : integer {Book 2 - The Destiny War.system.perception.mod} (15 different values) - senses : array {Book 2 - The Destiny War.system.perception.senses} - Length: min=1 max=3 - Value type: object {Book 2 - The Destiny War.system.perception.senses.[]} - [acuity] : string {Book 2 - The Destiny War.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x10) - 'precise' (x6) - [range] : integer {Book 2 - The Destiny War.system.perception.senses.[].range} (3 different values) - 60 (x13) - 30 (x2) - 120 (x1) - type : string {Book 2 - The Destiny War.system.perception.senses.[].type} (9 different values) - 'darkvision' (x24) - 'scent' (x5) - 'truesight' (x5) - 'tremorsense' (x4) - 'greater-darkvision' (x3) - 'see-invisibility' (x3) - 'low-light-vision' (x2) - 'wavesense' (x1) - 'echolocation' (x1) - [vision] : boolean {Book 2 - The Destiny War.system.perception.vision} (same value: False) - [resources] : object {Book 2 - The Destiny War.system.resources} - [focus] : object {Book 2 - The Destiny War.system.resources.focus} - max : integer {Book 2 - The Destiny War.system.resources.focus.max} (4 different values) - 1 (x9) - 0 (x1) - 3 (x1) - 2 (x1) - value : integer {Book 2 - The Destiny War.system.resources.focus.value} (4 different values) - 1 (x9) - 0 (x1) - 3 (x1) - 2 (x1) - saves : object {Book 2 - The Destiny War.system.saves} - fortitude : object {Book 2 - The Destiny War.system.saves.fortitude} - saveDetail : string {Book 2 - The Destiny War.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - The Destiny War.system.saves.fortitude.value} (16 different values) - reflex : object {Book 2 - The Destiny War.system.saves.reflex} - saveDetail : string {Book 2 - The Destiny War.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - The Destiny War.system.saves.reflex.value} (15 different values) - will : object {Book 2 - The Destiny War.system.saves.will} - saveDetail : string {Book 2 - The Destiny War.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - The Destiny War.system.saves.will.value} (14 different values) - [skills] : object {Book 2 - The Destiny War.system.skills} - [acrobatics] : object {Book 2 - The Destiny War.system.skills.acrobatics} - base : integer {Book 2 - The Destiny War.system.skills.acrobatics.base} (8 different values) - 32 (x3) - 26 (x2) - 31 (x2) - 24 (x2) - 23 (x1) - 11 (x1) - 25 (x1) - 29 (x1) - [arcana] : object {Book 2 - The Destiny War.system.skills.arcana} - base : integer {Book 2 - The Destiny War.system.skills.arcana.base} (7 different values) - 21 (x1) - 25 (x1) - 35 (x1) - 29 (x1) - 33 (x1) - 31 (x1) - 32 (x1) - [athletics] : object {Book 2 - The Destiny War.system.skills.athletics} - base : integer {Book 2 - The Destiny War.system.skills.athletics.base} (13 different values) - [special] : array {Book 2 - The Destiny War.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 2 - The Destiny War.system.skills.athletics.special.[]} - base : integer {Book 2 - The Destiny War.system.skills.athletics.special.[].base} (5 different values) - 29 (x1) - 32 (x1) - 30 (x1) - 39 (x1) - 25 (x1) - label : string {Book 2 - The Destiny War.system.skills.athletics.special.[].label} (5 different values) - 'to Climb or Swim' (x1) - 'to Swim' (x1) - 'to Escape' (x1) - 'to Climb, High Jump, Long Jump, or Disarm' (x1) - 'Climbing' (x1) - predicate : array {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate.[]} - or : array {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=4 - Value type: string {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate.[].or.[]} (5 different values) - 'action:climb' (x2) - 'action:swim' (x1) - 'action:high-jump' (x1) - 'action:long-jump' (x1) - 'action:disarm' (x1) - string {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate.[]} (3 different values) - 'action:swim' (x1) - 'action:escape' (x1) - 'action:climb' (x1) - [crafting] : object {Book 2 - The Destiny War.system.skills.crafting} - base : integer {Book 2 - The Destiny War.system.skills.crafting.base} (3 different values) - 29 (x2) - 31 (x1) - 24 (x1) - [note] : string {Book 2 - The Destiny War.system.skills.crafting.note} (same value: 'can craft magic items') - special : array {Book 2 - The Destiny War.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 2 - The Destiny War.system.skills.crafting.special.[]} - base : integer {Book 2 - The Destiny War.system.skills.crafting.special.[].base} (same value: 28) - label : string {Book 2 - The Destiny War.system.skills.crafting.special.[].label} (same value: 'scuplting flesh') - predicate : array {Book 2 - The Destiny War.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - The Destiny War.system.skills.crafting.special.[].predicate.[]} (same value: 'scuplt-flesh') - [deception] : object {Book 2 - The Destiny War.system.skills.deception} - base : integer {Book 2 - The Destiny War.system.skills.deception.base} (10 different values) - 30 (x3) - 25 (x1) - 31 (x1) - 28 (x1) - 36 (x1) - 33 (x1) - 22 (x1) - 29 (x1) - 34 (x1) - 32 (x1) - [diplomacy] : object {Book 2 - The Destiny War.system.skills.diplomacy} - base : integer {Book 2 - The Destiny War.system.skills.diplomacy.base} (4 different values) - 34 (x2) - 23 (x1) - 28 (x1) - 25 (x1) - [intimidation] : object {Book 2 - The Destiny War.system.skills.intimidation} - base : integer {Book 2 - The Destiny War.system.skills.intimidation.base} (8 different values) - 30 (x5) - 28 (x2) - 36 (x2) - 34 (x2) - 25 (x1) - 32 (x1) - 24 (x1) - 27 (x1) - [medicine] : object {Book 2 - The Destiny War.system.skills.medicine} - base : integer {Book 2 - The Destiny War.system.skills.medicine.base} (3 different values) - 30 (x2) - 24 (x1) - 32 (x1) - [nature] : object {Book 2 - The Destiny War.system.skills.nature} - base : integer {Book 2 - The Destiny War.system.skills.nature.base} (same value: 27) - [occultism] : object {Book 2 - The Destiny War.system.skills.occultism} - base : integer {Book 2 - The Destiny War.system.skills.occultism.base} (5 different values) - 33 (x2) - 23 (x1) - 25 (x1) - 29 (x1) - 21 (x1) - [performance] : object {Book 2 - The Destiny War.system.skills.performance} - base : integer {Book 2 - The Destiny War.system.skills.performance.base} (3 different values) - 23 (x2) - 34 (x1) - 33 (x1) - [religion] : object {Book 2 - The Destiny War.system.skills.religion} - base : integer {Book 2 - The Destiny War.system.skills.religion.base} (7 different values) - 28 (x3) - 30 (x2) - 32 (x2) - 25 (x1) - 31 (x1) - 24 (x1) - 27 (x1) - [society] : object {Book 2 - The Destiny War.system.skills.society} - base : integer {Book 2 - The Destiny War.system.skills.society.base} (5 different values) - 21 (x2) - 27 (x1) - 30 (x1) - 26 (x1) - 32 (x1) - [stealth] : object {Book 2 - The Destiny War.system.skills.stealth} - base : integer {Book 2 - The Destiny War.system.skills.stealth.base} (12 different values) - [special] : array {Book 2 - The Destiny War.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 2 - The Destiny War.system.skills.stealth.special.[]} - base : integer {Book 2 - The Destiny War.system.skills.stealth.special.[].base} (same value: 27) - label : string {Book 2 - The Destiny War.system.skills.stealth.special.[].label} (same value: 'to Conceal an Object') - predicate : array {Book 2 - The Destiny War.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - The Destiny War.system.skills.stealth.special.[].predicate.[]} (same value: 'action:conceal-an-object') - [survival] : object {Book 2 - The Destiny War.system.skills.survival} - base : integer {Book 2 - The Destiny War.system.skills.survival.base} (6 different values) - 30 (x2) - 24 (x1) - 22 (x1) - 11 (x1) - 28 (x1) - 25 (x1) - [thievery] : object {Book 2 - The Destiny War.system.skills.thievery} - base : integer {Book 2 - The Destiny War.system.skills.thievery.base} (4 different values) - 21 (x1) - 25 (x1) - 31 (x1) - 30 (x1) - [special] : array {Book 2 - The Destiny War.system.skills.thievery.special} - Length: min=1 max=1 - Value type: object {Book 2 - The Destiny War.system.skills.thievery.special.[]} - base : integer {Book 2 - The Destiny War.system.skills.thievery.special.[].base} (same value: 27) - label : string {Book 2 - The Destiny War.system.skills.thievery.special.[].label} (same value: 'to Palm an Object or Steal') - predicate : array {Book 2 - The Destiny War.system.skills.thievery.special.[].predicate} - Length: min=1 max=1 - Value type: object {Book 2 - The Destiny War.system.skills.thievery.special.[].predicate.[]} - or : array {Book 2 - The Destiny War.system.skills.thievery.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 2 - The Destiny War.system.skills.thievery.special.[].predicate.[].or.[]} (2 different values) - 'action:palm-an-object' (x1) - 'action:steal' (x1) - traits : object {Book 2 - The Destiny War.system.traits} - rarity : string {Book 2 - The Destiny War.system.traits.rarity} (4 different values) - 'unique' (x19) - 'rare' (x9) - 'uncommon' (x6) - 'common' (x1) - size : object {Book 2 - The Destiny War.system.traits.size} - value : string {Book 2 - The Destiny War.system.traits.size.value} (4 different values) - 'med' (x15) - 'lg' (x12) - 'grg' (x5) - 'huge' (x3) - value : array {Book 2 - The Destiny War.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 2 - The Destiny War.system.traits.value.[]} (30 different values) - [creatureType] : string {Book 2 - The Destiny War.system.creatureType} (same value: '') - [spellcasting] : object {Book 2 - The Destiny War.system.spellcasting} - rituals : object {Book 2 - The Destiny War.system.spellcasting.rituals} - dc : integer {Book 2 - The Destiny War.system.spellcasting.rituals.dc} (3 different values) - 26 (x1) - 31 (x1) - 40 (x1) - [statusEffects] : array<> {Book 2 - The Destiny War.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Destiny War.type} (2 different values) - 'npc' (x30) - 'hazard' (x5) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - The Secret of Deathstalk Tower.txt b/output/pf2e/packs/Book 2 - The Secret of Deathstalk Tower.txt deleted file mode 100644 index 090f250..0000000 --- a/output/pf2e/packs/Book 2 - The Secret of Deathstalk Tower.txt +++ /dev/null @@ -1,1781 +0,0 @@ -Book 2 - The Secret of Deathstalk Tower -Different values: 31 -===================================== -object {Book 2 - The Secret of Deathstalk Tower} - _id : string {Book 2 - The Secret of Deathstalk Tower._id} (all different values) - folder : string {Book 2 - The Secret of Deathstalk Tower.folder} (same value: 'aR4NTLulYqWX9YfY') - img : string {Book 2 - The Secret of Deathstalk Tower.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x27) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 2 - The Secret of Deathstalk Tower.items} - Length: min=1 max=65 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[]} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[]._id} (582 different values) - img : string {Book 2 - The Secret of Deathstalk Tower.items.[].img} (167 different values) - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].name} (347 different values) - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].sort} (66 different values) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system} - [acBonus] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.acBonus} (3 different values) - 1 (x2) - 3 (x1) - 2 (x1) - [actionType] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.actionType} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.actionType.value} (4 different values) - 'passive' (x96) - 'action' (x49) - 'reaction' (x13) - 'free' (x1) - [actions] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.actions} - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.actions.value} (3 different values) - 1 (x29) - 2 (x19) - 3 (x1) - [area] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.area} - [details] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.area.type} (4 different values) - 'burst' (x42) - 'line' (x7) - 'emanation' (x6) - 'cone' (x6) - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.area.value} (10 different values) - 20 (x18) - 30 (x12) - 40 (x8) - 60 (x5) - 5 (x5) - 10 (x4) - 50 (x4) - 15 (x3) - 120 (x1) - 400 (x1) - [attackEffects] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.attackEffects} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.attackEffects.value.[]} (12 different values) - [autoHeightenLevel] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.autoHeightenLevel} - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.autoHeightenLevel.value} (2 different values) - 8 (x1) - 6 (x1) - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits} - [rarity] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.rarity} (2 different values) - 'common' (x306) - 'uncommon' (x39) - [traditions] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x237) - 'occult' (x198) - 'divine' (x159) - 'primal' (x152) - [value] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.traits.value.[]} (98 different values) - [baseItem] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.baseItem} (13 different values) - [bonus] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.bonus} - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bonus.value} (16 different values) - [bonusDamage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.bonusDamage} - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk} - value : mixed - integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.value} (3 different values) - 1 (x10) - 2 (x6) - 0 (x2) - float {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.capacity} (same value: 40) - [heldOrStowed] : float {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.bulk.ignored} (same value: 40) - [category] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.category} (10 different values) - 'offensive' (x90) - 'defensive' (x46) - 'interaction' (x23) - 'martial' (x10) - 'simple' (x4) - 'light' (x3) - 'ammo' (x2) - 'medium' (x1) - 'scroll' (x1) - 'wand' (x1) - [checkPenalty] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.checkPenalty} (2 different values) - -1 (x3) - -2 (x1) - [collapsed] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.collapsed} (same value: False) - [containerId] : empty - [cost] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.cost} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.cost.value} (3 different values) - '' (x313) - 'item worth at least the target\'s level x 100 gp' (x1) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) - [counteraction] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.counteraction} (2 different values) - False (x300) - True (x15) - [damage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage} - [0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0} - applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.formula} (24 different values) - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x87) - 'healing' (x12) - materials : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.materials} - Length: min=0 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.materials.[]} (same value: 'cold-iron') - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.0.type} (13 different values) - [C34n7XTpCLCXJWwt] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [b9dAiWfV57lyCWpP] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP} - applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6') - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire') - [cQDyW0QpjJ38MlSi] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.damageType} (3 different values) - 'slashing' (x8) - 'piercing' (x4) - 'bludgeoning' (x2) - [dice] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.die} (5 different values) - 'd8' (x4) - 'd4' (x4) - 'd6' (x3) - 'd12' (x2) - 'd10' (x1) - [v1pnjhfu6e9akqe0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [yI4fzrhnbFxup4Ep] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [damageRolls] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls} - [0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.0} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.0.damage} (11 different values) - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.0.damageType} (4 different values) - 'bludgeoning' (x5) - 'piercing' (x4) - 'slashing' (x2) - 'force' (x1) - [1] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.1} - [category] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.1.damage} (same value: '1d8') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [13YfnOyihv4vqe5O] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.13YfnOyihv4vqe5O} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.13YfnOyihv4vqe5O.damage} (same value: '4d10+17') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.13YfnOyihv4vqe5O.damageType} (same value: 'piercing') - [3C4Jpn646AtSqlsc] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3C4Jpn646AtSqlsc} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3C4Jpn646AtSqlsc.damage} (same value: '3d8+13') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3C4Jpn646AtSqlsc.damageType} (same value: 'piercing') - [3hqhm56utzrj9p9c5xsi] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi.damage} (same value: '3d10+15') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi.damageType} (same value: 'piercing') - [5b5l4z4swtxl8ay39qf2] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2.damage} (same value: '3d12+14') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2.damageType} (same value: 'bludgeoning') - [5dZ35WSt8Vz0SN6c] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5dZ35WSt8Vz0SN6c} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5dZ35WSt8Vz0SN6c.damage} (same value: '3d8+15') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5dZ35WSt8Vz0SN6c.damageType} (same value: 'slashing') - [5fp1EMDgW475Zd4L] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5fp1EMDgW475Zd4L} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5fp1EMDgW475Zd4L.damage} (same value: '2d6') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.5fp1EMDgW475Zd4L.damageType} (same value: 'acid') - [6u9ie9655zs3laetxd7n] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6u9ie9655zs3laetxd7n} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6u9ie9655zs3laetxd7n.damage} (2 different values) - '2d8' (x1) - '4d8' (x1) - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6u9ie9655zs3laetxd7n.damageType} (same value: 'cold') - [6xkwe0kwnpbd9cc44qjd] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damage} (same value: '3d6+13') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damageType} (same value: 'slashing') - [7wvc7t6dley1ik6sbjr1] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1.damage} (2 different values) - 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[atochqb2tx8zpvaigmc6] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.atochqb2tx8zpvaigmc6} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damage} (same value: '2d8+14') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damageType} (same value: 'bludgeoning') - [bNASF0p3HhNVzLPE] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bNASF0p3HhNVzLPE} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bNASF0p3HhNVzLPE.damage} (same value: '3d10+8') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bNASF0p3HhNVzLPE.damageType} (same value: 'void') - [bR98KFk2tL9DD7Ey] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bR98KFk2tL9DD7Ey} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bR98KFk2tL9DD7Ey.damage} (same value: '5d6+12') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bR98KFk2tL9DD7Ey.damageType} (same value: 'bludgeoning') - [bn4MzhZUNkt8O8IU] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bn4MzhZUNkt8O8IU} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damage} (same value: '3d10+17') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damageType} (same value: 'piercing') - [cJu8gx0cjN2GHfur] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.cJu8gx0cjN2GHfur} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.cJu8gx0cjN2GHfur.damage} (2 different values) - '2d10+15' (x1) - '2d10+13' (x1) - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.cJu8gx0cjN2GHfur.damageType} (same value: 'slashing') - [d1YP6YEWZsGBrLBg] : object {Book 2 - 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[kASSkknsck59AqJ4] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kASSkknsck59AqJ4} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kASSkknsck59AqJ4.damage} (same value: '4d8+15') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kASSkknsck59AqJ4.damageType} (same value: 'bludgeoning') - [kP31YvYbL9Ekz4Qk] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kP31YvYbL9Ekz4Qk} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kP31YvYbL9Ekz4Qk.damage} (same value: '3d8+12') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.kP31YvYbL9Ekz4Qk.damageType} (same value: 'piercing') - [nqnvwxEofoowV3fj] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nqnvwxEofoowV3fj} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nqnvwxEofoowV3fj.damage} (same value: '3d4+16') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nqnvwxEofoowV3fj.damageType} (same value: 'piercing') - [nvjCe1aYgAhLqQKZ] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nvjCe1aYgAhLqQKZ} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nvjCe1aYgAhLqQKZ.damage} (same value: '2d6+6') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.nvjCe1aYgAhLqQKZ.damageType} (same value: 'slashing') - [pqucuSP5O1eETa1Y] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.pqucuSP5O1eETa1Y} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.pqucuSP5O1eETa1Y.damage} (same value: '1d6') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.pqucuSP5O1eETa1Y.damageType} (same value: 'poison') - [qSsLBWREW2MklRel] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qSsLBWREW2MklRel} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qSsLBWREW2MklRel.damage} (same value: '2d8+3') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qSsLBWREW2MklRel.damageType} (same value: 'piercing') - [qb8mdpg06Yh9eU7y] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qb8mdpg06Yh9eU7y} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qb8mdpg06Yh9eU7y.damage} (same value: '1d6') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.qb8mdpg06Yh9eU7y.damageType} (same value: 'sonic') - [s0MevxnjafMkB4qN] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s0MevxnjafMkB4qN} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s0MevxnjafMkB4qN.damage} (same value: '4d4') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s0MevxnjafMkB4qN.damageType} (same value: 'poison') - [s1rNdmL2PoP0XQXD] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s1rNdmL2PoP0XQXD} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s1rNdmL2PoP0XQXD.damage} (same value: '2d6') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.s1rNdmL2PoP0XQXD.damageType} (same value: 'mental') - [t1fx1tqtjxyruj75rql7] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damage} (same value: '3d8+14') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damageType} (same value: 'piercing') - [tGFgz525BfWIL7Bl] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tGFgz525BfWIL7Bl} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tGFgz525BfWIL7Bl.damage} (same value: '1d10+5') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tGFgz525BfWIL7Bl.damageType} (same value: 'piercing') - [tWNduQq3RRgSq5BA] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tWNduQq3RRgSq5BA} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tWNduQq3RRgSq5BA.damage} (same value: '3d12+12') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tWNduQq3RRgSq5BA.damageType} (same value: 'slashing') - [tbS0rfujtFTDEzr0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tbS0rfujtFTDEzr0} - category : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tbS0rfujtFTDEzr0.category} (same value: 'persistent') - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tbS0rfujtFTDEzr0.damage} (same value: '1d6') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tbS0rfujtFTDEzr0.damageType} (same value: 'bleed') - [tuQZgxcw14zt0rEr] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tuQZgxcw14zt0rEr} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tuQZgxcw14zt0rEr.damage} (same value: '2d4+5') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.tuQZgxcw14zt0rEr.damageType} (same value: 'bludgeoning') - [uGaep5SsEB95cZQ8] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uGaep5SsEB95cZQ8} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uGaep5SsEB95cZQ8.damage} (same value: '2d10+11') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uGaep5SsEB95cZQ8.damageType} (same value: 'piercing') - [uUKl0OM3Ozdl6qqc] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uUKl0OM3Ozdl6qqc} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uUKl0OM3Ozdl6qqc.damage} (same value: '3d10+14') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uUKl0OM3Ozdl6qqc.damageType} (same value: 'piercing') - [uaqQ0t8uahBoz7Ow] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uaqQ0t8uahBoz7Ow} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uaqQ0t8uahBoz7Ow.damage} (same value: '1d6') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.uaqQ0t8uahBoz7Ow.damageType} (same value: 'acid') - [w6s1xfgrdx0jakzak2if] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.w6s1xfgrdx0jakzak2if} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.w6s1xfgrdx0jakzak2if.damage} (same value: '3d10+15') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.w6s1xfgrdx0jakzak2if.damageType} (same value: 'bludgeoning') - [wUTkZ1rO5Rn7xYCh] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh.damage} (same value: '2d6') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh.damageType} (same value: 'mental') - wZCjcK17CYCE76jc : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wZCjcK17CYCE76jc} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wZCjcK17CYCE76jc.damage} (same value: '3d8+15') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.wZCjcK17CYCE76jc.damageType} (same value: 'piercing') - [yWV43UKeCVjN1Gg5] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.yWV43UKeCVjN1Gg5} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.yWV43UKeCVjN1Gg5.damage} (same value: '3d10+15') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.yWV43UKeCVjN1Gg5.damageType} (same value: 'slashing') - [z3NxMza795t0j4Jp] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.z3NxMza795t0j4Jp} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.z3NxMza795t0j4Jp.damage} (same value: '1d4') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.z3NxMza795t0j4Jp.damageType} (same value: 'spirit') - [zHrPX1OgCLWErdVJ] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zHrPX1OgCLWErdVJ} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zHrPX1OgCLWErdVJ.damage} (same value: '4d10+16') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zHrPX1OgCLWErdVJ.damageType} (same value: 'slashing') - [zMs9DOQtwhXKyEkV] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zMs9DOQtwhXKyEkV} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zMs9DOQtwhXKyEkV.damage} (same value: '3d4+12') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zMs9DOQtwhXKyEkV.damageType} (same value: 'slashing') - [zr5lci6NhTnawzqb] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zr5lci6NhTnawzqb} - damage : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zr5lci6NhTnawzqb.damage} (same value: '1d6') - damageType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.damageRolls.zr5lci6NhTnawzqb.damageType} (same value: 'poison') - [deathNote] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.deathNote} (same value: True) - [defense] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.defense} - save : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.defense.save} - basic : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.defense.save.basic} (2 different values) - False (x109) - True (x57) - statistic : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x74) - 'will' (x71) - 'reflex' (x21) - [dexCap] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.dexCap} (3 different values) - 4 (x2) - 2 (x1) - 3 (x1) - [duration] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration} - sustained : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration.sustained} (2 different values) - False (x301) - True (x15) - value : mixed - string {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration.value} (16 different values) - integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration.value} (same value: -1) - [expiry] : empty - [unit] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.duration.unit} (same value: 'unlimited') - publication : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.publication} - license : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.publication.license} (2 different values) - 'ORC' (x408) - 'OGL' (x192) - remaster : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.publication.remaster} (2 different values) - True (x408) - False (x192) - title : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.publication.title} (11 different values) - [equipped] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.equipped} - carryType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.group} (7 different values) - 'axe' (x4) - 'leather' (x4) - 'bow' (x3) - 'club' (x2) - 'sword' (x2) - 'knife' (x2) - 'polearm' (x1) - [hardness] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening} - [damage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage} - [0] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.0} (9 different values) - '2d6' (x23) - '1d8' (x18) - '1d4' (x16) - '1d6' (x11) - '1d10' (x9) - '10' (x4) - '1d12' (x3) - '2d4' (x2) - '1d10+4' (x1) - [b9dAiWfV57lyCWpP] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - [cQDyW0QpjJ38MlSi] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [v1pnjhfu6e9akqe0] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [yI4fzrhnbFxup4Ep] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.interval} (2 different values) - 1 (x79) - 2 (x15) - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.type} (2 different values) - 'interval' (x94) - 'fixed' (x55) - [levels] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels} - [10] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10} - [damage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0} - applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0.formula} (same value: '10d6') - materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.damage.0.type} (same value: 'void') - area : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.area} - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.area.type} (same value: 'burst') - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.area.value} (same value: 1000) - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.10.range.value} (same value: '2000 feet') - [3] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.3} - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.3.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x8) - '10 objects' (x4) - '1 unattended object with a Bulk of 1 or less' (x1) - [4] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4} - [range] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.4.target.value} (2 different values) - '2 creatures' (x2) - '10 creatures' (x2) - [5] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5} - [range] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x8) - '60 feet' (x1) - [target] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.6} - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.6.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.6.target.value} (4 different values) - 'any number of objects' (x4) - '10 creatures' (x3) - '1 or 10 creatures' (x2) - '5 creatures' (x1) - [7] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.7} - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.7.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.7.target.value} (5 different values) - '5 creatures' (x2) - '1 or any number of creatures' (x2) - '10 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - '6 creatures' (x1) - [8] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.8} - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.8.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.9} - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.9.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.heightening.levels.9.target.value} (2 different values) - 'up to 10 creatures' (x2) - '10 creatures that aren\'t on their home plane' (x1) - [hp] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.hp} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.hp.max} (same value: 0) - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.hp.value} (same value: 0) - [material] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.material} - [grade] : empty - [type] : empty - rules : ignored (Foundry rules object) {Book 2 - The Secret of Deathstalk Tower.items.[].system.rules} - [frequency] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.frequency} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.frequency.max} (2 different values) - 1 (x5) - 3 (x2) - per : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.frequency.per} (2 different values) - 'day' (x4) - 'round' (x3) - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.frequency.value} (2 different values) - 1 (x6) - 3 (x1) - [level] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.level} - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.level.value} (15 different values) - [location] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.location} - [heightenedLevel] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.heightenedLevel} (10 different values) - 8 (x23) - 7 (x21) - 5 (x20) - 6 (x19) - 4 (x14) - 9 (x13) - 3 (x12) - 2 (x6) - 1 (x3) - 10 (x1) - [uses] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.uses} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.uses.max} (3 different values) - 3 (x4) - 2 (x1) - 1 (x1) - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.uses.value} (3 different values) - 3 (x4) - 2 (x1) - 1 (x1) - [value] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.location.value} (27 different values) - [mod] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.mod} - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.mod.value} (4 different values) - 27 (x3) - 21 (x1) - 29 (x1) - 33 (x1) - [overlays] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [4gyp3qlsv5ywdyjq] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x5) - 'manipulate' (x5) - 'void' (x5) - [7qdtetowq348s9oc] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [CEq1pMKvvGCeb0XM] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.CEq1pMKvvGCeb0XM} - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.CEq1pMKvvGCeb0XM.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.CEq1pMKvvGCeb0XM.sort} (same value: 1) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.CEq1pMKvvGCeb0XM.system} - [Fs08rHTZAfROKKzu] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [WTeek6DuuUC5uXiv] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.WTeek6DuuUC5uXiv.system} - [azfSYp1fUjbQR6RN] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN} - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.name} (same value: 'Cry of Destruction (Dealt Damage)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.sort} (same value: 2) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0} - [category] : empty - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0.formula} (same value: '1d12') - heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage} - 0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage.0} (same value: '1d12') - [cUFX7ExSLeoa3vIF] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [eOCNn2ohYAvsYZjn] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [lfxcoz2d3f8j2zq1] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [noPVUX8Ocln52MKm] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [pq7cxntbz4s8g5ik] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rZUgF7LFHu7N5MFK] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [rvhoa43rqqqp8izn] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x5) - 'manipulate' (x5) - 'void' (x5) - [xYyA7CV1GaFTRjBQ] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [z04svm1cvfcxtplb] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - 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range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x5) - 'manipulate' (x5) - 'void' (x5) - [zFWsMjoeCnLxqJaV] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - description : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.description} - [gm] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.description.gm} (same value: '

To all doors in areas J2–J6

') - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.description.value} (298 different values) - [prepared] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.prepared} - [flexible] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.prepared.flexible} (same value: False) - [validItems] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.prepared.validItems} (same value: '') - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.prepared.value} (4 different values) - 'innate' (x18) - 'prepared' (x6) - 'focus' (x3) - 'spontaneous' (x2) - [price] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.price} - [per] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.price.per} (same value: 10) - value : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.price.value} - [gp] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.price.value.gp} (14 different values) - [sp] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.price.value.sp} (2 different values) - 1 (x3) - 2 (x2) - [proficiency] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.proficiency} - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.proficiency.value} (2 different values) - 1 (x26) - 0 (x3) - [proficient] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.proficient} - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.quantity} (3 different values) - 1 (x27) - 20 (x2) - 4 (x1) - [range] : mixed - object {Book 2 - The Secret of Deathstalk Tower.items.[].system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.range.value} (14 different values) - integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.range} (2 different values) - 60 (x2) - 100 (x1) - [reload] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.reload} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.reload.value} (3 different values) - '' (x10) - '0' (x3) - '-' (x1) - [requirements] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.requirements} (2 different values) - '' (x311) - 'You can bleed' (x4) - [ritual] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual} - primary : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.primary} - check : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.primary.check} (3 different values) - 'Religion (expert; you must be a demon)' (x3) - 'Nature (expert)' (x3) - 'Religion' (x1) - secondary : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.secondary} - [casters] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.secondary.casters} (3 different values) - 0 (x3) - 1 (x2) - 2 (x1) - checks : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.ritual.secondary.checks} (3 different values) - '' (x3) - 'Survival' (x3) - 'Crafting, Performance' (x1) - [runes] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes} - potency : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.potency} (4 different values) - 2 (x10) - 1 (x5) - 3 (x2) - 0 (x1) - property : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.property} - Length: min=0 max=2 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.property.[]} (8 different values) - 'corrosive' (x4) - 'wounding' (x2) - 'unholy' (x2) - 'thundering' (x1) - 'greaterFearsome' (x1) - 'greaterShadow' (x1) - 'antimagic' (x1) - 'raiment' (x1) - [resilient] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.resilient} (3 different values) - 1 (x2) - 2 (x1) - 0 (x1) - [striking] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.runes.striking} (3 different values) - 2 (x8) - 1 (x5) - 0 (x1) - [selfEffect] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.selfEffect} - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.selfEffect.name} (same value: 'Effect: Quicken the Rot') - uuid : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Quicken the Rot') - [showSlotlessLevels] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.size} (2 different values) - 'med' (x29) - 'lg' (x1) - [slots] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots} - [slot0] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot0} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot0.prepared.[].id} (30 different values) - [slot1] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot1} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot1.max} (2 different values) - 3 (x6) - 2 (x1) - [prepared] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot1.prepared} - Length: min=2 max=3 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot1.prepared.[].id} (17 different values) - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot1.value} (same value: 3) - [slot10] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot10} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot10.max} (same value: 1) - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot10.value} (same value: 1) - [slot2] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot2} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot2.max} (2 different values) - 3 (x6) - 2 (x1) - [prepared] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot2.prepared} - Length: min=2 max=3 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot2.prepared.[].id} (17 different values) - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot3} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot3.max} (2 different values) - 3 (x6) - 1 (x1) - [prepared] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot3.prepared} - Length: min=1 max=3 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot3.prepared.[].id} (16 different values) - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot4} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot4.max} (2 different values) - 3 (x6) - 2 (x1) - [prepared] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot4.prepared} - Length: min=2 max=3 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot4.prepared.[].id} (17 different values) - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot4.value} (same value: 3) - [slot5] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot5} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot5.max} (2 different values) - 3 (x7) - 1 (x1) - [prepared] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot5.prepared} - Length: min=1 max=3 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot5.prepared.[]} - id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot5.prepared.[].id} (16 different values) - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot5.value} (same value: 3) - [slot6] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot6} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot6.max} (3 different values) - 3 (x6) - 1 (x1) - 2 (x1) - [prepared] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot6.prepared} - Length: min=1 max=3 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot6.prepared.[]} - id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot6.prepared.[].id} (16 different values) - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot6.value} (2 different values) - 2 (x1) - 3 (x1) - [slot7] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot7} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot7.max} (2 different values) - 3 (x6) - 1 (x1) - [prepared] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot7.prepared} - Length: min=1 max=3 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot7.prepared.[]} - id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot7.prepared.[].id} (16 different values) - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot7.value} (same value: 3) - [slot8] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot8} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot8.max} (3 different values) - 3 (x3) - 8 (x2) - 2 (x1) - [prepared] : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot8.prepared} - Length: min=2 max=9 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot8.prepared.[]} - [id] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot8.prepared.[].id} (14 different values) - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot8.value} (same value: 3) - [slot9] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot9} - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot9.max} (2 different values) - 3 (x1) - 2 (x1) - [value] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot9.value} (same value: 3) - prepared : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot9.prepared} - Length: min=2 max=2 - Value type: object {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot9.prepared.[]} - id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slots.slot9.prepared.[].id} (2 different values) - 'p4tGMb0EVteZn9c0' (x1) - '0ZCYgUv3qQ636U5a' (x1) - [slug] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.slug} (193 different values) - [specific] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific} - material : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.runes} - potency : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.runes.potency} (same value: 2) - property : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.specific.runes.striking} (same value: 2) - [speedPenalty] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x1) - [spell] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell._id} (2 different values) - 'kHz2JhdRJvX4OcAh' (x1) - 'T5148Io7wVw4auZT' (x1) - _stats : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell._stats} - compendiumSource : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell._stats.compendiumSource} (2 different values) - 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1) - 'Compendium.pf2e.spells-srd.Item.0XP2XOxT9VSiXFDr' (x1) - img : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.img} (2 different values) - 'icons/magic/life/cross-worn-green.webp' (x1) - 'icons/magic/earth/explosion-lava-stone-red.webp' (x1) - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.name} (2 different values) - 'Heal' (x1) - 'Phantasmal Calamity' (x1) - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.sort} (same value: 0) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system} - [area] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.area} - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.area.value} (same value: 30) - cost : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.cost} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.formula} (2 different values) - '1d8' (x1) - '11d6' (x1) - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x2) - 'healing' (x1) - materials : array<> {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.damage.0.type} (2 different values) - 'vitality' (x1) - 'mental' (x1) - defense : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.defense} - save : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.defense.save} - basic : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.defense.save.statistic} (2 different values) - 'fortitude' (x1) - 'will' (x1) - description : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.description} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.description.value} (2 different values) - duration : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.duration} - sustained : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening.damage} - 0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening.damage.0} (2 different values) - '1d8' (x1) - '2d6' (x1) - interval : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.level} - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.level.value} (2 different values) - 1 (x1) - 6 (x1) - location : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.location} - heightenedLevel : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 7 (x1) - 8 (x1) - [value] : empty - [overlays] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays} - 37gy7l19tik74o4s : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - publication : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.publication} - license : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.range} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.range.value} (2 different values) - 'varies' (x1) - '500 feet' (x1) - requirements : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.rules} - slug : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.slug} (2 different values) - 'heal' (x1) - 'phantasmal-calamity' (x1) - target : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.target.value} (2 different values) - '1 willing living creature or 1 undead' (x1) - '' (x1) - time : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.time.value} (2 different values) - '1 to 3' (x1) - '2' (x1) - traits : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits} - rarity : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'divine' (x1) - 'primal' (x1) - 'arcane' (x1) - 'occult' (x1) - value : array {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.value} - Length: min=3 max=4 - Value type: string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.system.traits.value.[]} (6 different values) - 'manipulate' (x2) - 'healing' (x1) - 'vitality' (x1) - 'concentrate' (x1) - 'illusion' (x1) - 'mental' (x1) - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.spelldc} - dc : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spelldc.dc} (12 different values) - [mod] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spelldc.value} (12 different values) - [item] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.splashDamage} - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.stackGroup} (same value: 'arrows') - [start] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.start} - [initiative] : empty - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.start.value} (same value: -7084164) - [stowing] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.stowing} (same value: True) - [strength] : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.strength} (3 different values) - 0 (x2) - 2 (x1) - 1 (x1) - [target] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.target} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.target.value} (28 different values) - [time] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.time} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.time.value} (10 different values) - '2' (x239) - '3' (x28) - '1 to 3' (x10) - '10 minutes' (x10) - '1' (x8) - '1 minute' (x7) - '1 day' (x6) - 'reaction' (x5) - '1 hour' (x1) - '3 days' (x1) - [tokenIcon] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.tokenIcon} - show : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.tradition} - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.tradition.value} (4 different values) - 'primal' (x11) - 'divine' (x11) - 'occult' (x6) - 'arcane' (x1) - [usage] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.usage} - [canBeAmmo] : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 2 - The Secret of Deathstalk Tower.items.[].system.usage.value} (8 different values) - 'held-in-one-hand' (x12) - 'held-in-two-hands' (x6) - 'held-in-one-plus-hands' (x3) - 'worngarment' (x1) - 'wornbracers' (x1) - 'worncollar' (x1) - 'worncloak' (x1) - 'other' (x1) - [uses] : object {Book 2 - The Secret of Deathstalk Tower.items.[].system.uses} - autoDestroy : boolean {Book 2 - The Secret of Deathstalk Tower.items.[].system.uses.autoDestroy} (2 different values) - True (x3) - False (x1) - max : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - The Secret of Deathstalk Tower.items.[].system.uses.value} (same value: 1) - type : string {Book 2 - The Secret of Deathstalk Tower.items.[].type} (11 different values) - [_stats] : object {Book 2 - The Secret of Deathstalk Tower.items.[]._stats} - compendiumSource : string {Book 2 - The Secret of Deathstalk Tower.items.[]._stats.compendiumSource} (191 different values) - [flags] : object {Book 2 - The Secret of Deathstalk Tower.items.[].flags} - pf2e : object {Book 2 - The Secret of Deathstalk Tower.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - The Secret of Deathstalk Tower.items.[].flags.pf2e.linkedWeapon} (13 different values) - name : string {Book 2 - The Secret of Deathstalk Tower.name} (all different values) - system : object {Book 2 - The Secret of Deathstalk Tower.system} - [abilities] : object {Book 2 - The Secret of Deathstalk Tower.system.abilities} - cha : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.cha} - mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.cha.mod} (11 different values) - con : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.con} - mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.con.mod} (8 different values) - 3 (x8) - 6 (x8) - 2 (x3) - 4 (x2) - 5 (x2) - 8 (x2) - 9 (x1) - 10 (x1) - dex : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.dex} - mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.dex.mod} (8 different values) - 6 (x8) - 5 (x7) - 7 (x4) - 4 (x4) - 3 (x1) - 2 (x1) - 8 (x1) - 0 (x1) - int : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.int} - mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.int.mod} (10 different values) - 3 (x5) - 4 (x5) - 2 (x5) - 8 (x3) - 5 (x2) - 0 (x2) - 6 (x2) - 1 (x1) - -2 (x1) - -1 (x1) - str : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.str} - mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.str.mod} (9 different values) - 7 (x6) - 8 (x6) - -5 (x5) - 9 (x3) - 5 (x2) - 3 (x2) - 2 (x1) - 6 (x1) - 1 (x1) - wis : object {Book 2 - The Secret of Deathstalk Tower.system.abilities.wis} - mod : integer {Book 2 - The Secret of Deathstalk Tower.system.abilities.wis.mod} (7 different values) - 6 (x7) - 5 (x6) - 4 (x6) - 8 (x3) - 2 (x3) - 7 (x1) - 9 (x1) - attributes : object {Book 2 - The Secret of Deathstalk Tower.system.attributes} - ac : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.ac} - [details] : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.ac.details} (same value: '') - value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.ac.value} (15 different values) - [allSaves] : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.allSaves} - value : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.allSaves.value} (5 different values) - '' (x21) - '+1 to all saves vs. magic' (x2) - '+1 status to all saves vs. magic' (x2) - '+2 circumstance to all saves vs. disease' (x1) - '+1 status to all saves vs. primal' (x1) - hp : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp} - details : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp.details} (8 different values) - '' (x23) - 'void healing' (x2) - 'Regeneration 10 (deactivated by piercing)' (x1) - 'void healing, rejuvenation' (x1) - 'troop defenses' (x1) - 'fast healing 30, rejuvenation' (x1) - 'fast healing 15' (x1) - 'meant to live, void healing' (x1) - max : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp.max} (23 different values) - temp : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.hp.value} (23 different values) - [emitsSound] : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.hardness} (4 different values) - 25 (x1) - 24 (x1) - 22 (x1) - 0 (x1) - [immunities] : array {Book 2 - The Secret of Deathstalk Tower.system.attributes.immunities} - Length: min=1 max=7 - Value type: object {Book 2 - The Secret of Deathstalk Tower.system.attributes.immunities.[]} - [exceptions] : array<> {Book 2 - The Secret of Deathstalk Tower.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.immunities.[].type} (17 different values) - [resistances] : array {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[]} - [doubleVs] : array {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'force' (x5) - 'ghost-touch' (x5) - 'vitality' (x5) - 'spirit' (x4) - 'cold-iron' (x2) - type : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].type} (11 different values) - value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.resistances.[].value} (4 different values) - 15 (x13) - 10 (x9) - 20 (x2) - 5 (x1) - [speed] : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed} - otherSpeeds : array {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x13) - 'swim' (x5) - 'climb' (x4) - 'burrow' (x2) - value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.otherSpeeds.[].value} (9 different values) - 30 (x6) - 40 (x6) - 25 (x3) - 20 (x2) - 50 (x2) - 15 (x2) - 60 (x1) - 35 (x1) - 200 (x1) - [details] : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.details} (6 different values) - 'unfettered movement' (x2) - 'swamp passage' (x1) - 'earth glide' (x1) - 'troop movement' (x1) - '(climb in forests)' (x1) - 'forest passage, trackless journey' (x1) - [special] : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.special} (same value: '') - [value] : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.speed.value} (7 different values) - 25 (x7) - 0 (x4) - 20 (x4) - 40 (x4) - 35 (x3) - 30 (x3) - 50 (x1) - [stealth] : object {Book 2 - The Secret of Deathstalk Tower.system.attributes.stealth} - details : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.stealth.details} (4 different values) - '

(expert)

' (x1) - '

(master)

' (x1) - '

(master) to detect that the spore stomach is hazardous; noticing the spore stomach has a DC of 0

' (x1) - '

(master) (or +30 and expert if a PC critically succeeded at Recalling Knowledge about the campsite\'s condition)

' (x1) - value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.stealth.value} (4 different values) - 23 (x1) - 30 (x1) - 27 (x1) - 38 (x1) - [weaknesses] : array {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses.[].type} (8 different values) - 'cold-iron' (x12) - 'holy' (x11) - 'piercing' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - 'cold' (x1) - 'axe-vulnerability' (x1) - 'fire' (x1) - value : integer {Book 2 - The Secret of Deathstalk Tower.system.attributes.weaknesses.[].value} (5 different values) - 15 (x15) - 10 (x7) - 5 (x4) - 20 (x2) - 8 (x1) - details : object {Book 2 - The Secret of Deathstalk Tower.system.details} - [blurb] : string {Book 2 - The Secret of Deathstalk Tower.system.details.blurb} (21 different values) - [languages] : object {Book 2 - The Secret of Deathstalk Tower.system.details.languages} - details : string {Book 2 - The Secret of Deathstalk Tower.system.details.languages.details} (10 different values) - '' (x13) - 'Telepathy 100 feet' (x4) - 'Speak with plants' (x3) - 'Wind\'s whispers' (x1) - 'Plus one additional regional language, Telepathy 100 feet' (x1) - 'Fungaltongue, Telepathy 100 feet, Truespeech' (x1) - 'Telepathy (within cursed domain)' (x1) - 'speak with animals' (x1) - 'Truespeech' (x1) - 'can\'t speak any language' (x1) - value : array {Book 2 - The Secret of Deathstalk Tower.system.details.languages.value} - Length: min=1 max=7 - Value type: string {Book 2 - The Secret of Deathstalk Tower.system.details.languages.value.[]} (17 different values) - level : object {Book 2 - The Secret of Deathstalk Tower.system.details.level} - value : integer {Book 2 - The Secret of Deathstalk Tower.system.details.level.value} (12 different values) - [privateNotes] : string {Book 2 - The Secret of Deathstalk Tower.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - The Secret of Deathstalk Tower.system.details.publicNotes} (20 different values) - publication : object {Book 2 - The Secret of Deathstalk Tower.system.details.publication} - license : string {Book 2 - The Secret of Deathstalk Tower.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 2 - The Secret of Deathstalk Tower.system.details.publication.remaster} (same value: True) - title : string {Book 2 - The Secret of Deathstalk Tower.system.details.publication.title} (same value: 'Pathfinder #211: The Secret of Deathstalk Tower') - [description] : string {Book 2 - The Secret of Deathstalk Tower.system.details.description} (4 different values) - '

A noisome mass of fungus at the center of the grove raises fungal guardians from the ground to defend itself.

' (x1) - '

An oblong, puffball-like fungus shaped ominously like a bulging coffin in which Aravashnial\'s distorted face can be seen silently screaming.

' (x1) - '

A puffball-like fungus periodically vents gray spores into the air.

' (x1) - '

Coils of pale yellow thorny fungal vines on which grow hundreds of brown puffballs suddenly whip into frenzied life.

' (x1) - [disable] : string {Book 2 - The Secret of Deathstalk Tower.system.details.disable} (4 different values) - '

@Check[survival|dc:42] (master) six times to carefully remove all the tangled fungal clots that absorb Tanglebriar\'s ambient energies for nourishment or @Check[religion|dc:45] (legendary) on the grove three times by a character who has holy sanctification and who uses prayer to exorcise the unholy energies that sustain the corrupt grove

' (x1) - '

@Check[religion|dc:40] three times to exorcise Aravashnial\'s soul from a pod, or @Check[nature|dc:43] twice to pull the well-hidden filaments that connect the spore pod to the rest of the spires

' (x1) - '

@Check[nature|dc:37] (master) three times to carefully prune away the fungal roots that connect to the garden below, or @Check[religion|dc:37] (master) three times to exorcise the demonic energies from the fungus

' (x1) - '

@Check[religion|dc:33] (master) twice to exorcise the unholy presence within the withermold, or @Check[survival|dc:35] (master) twice to safely remove the sensory tendrils growing in the mold

' (x1) - [isComplex] : boolean {Book 2 - The Secret of Deathstalk Tower.system.details.isComplex} (same value: True) - [reset] : string {Book 2 - The Secret of Deathstalk Tower.system.details.reset} (4 different values) - '

The corrupt grove resets 1 minute after no enemies are within the grove itself or attempting to damage the grove from beyond the crater\'s perimeter.

' (x1) - '

A soul pod deactivates once no PCs are in the spires, then resets automatically.

' (x1) - '

The spore stomach deactivates if it starts a turn and there are no non-fungus creatures in area E1. It then immediately resets.

' (x1) - '

A withermold deactivates at the end of any round when there are no targets within reach to attack with thorny vine Strikes. It resets immediately unless it\'s used all its Spore Burst reactions for the day, in which case the withermold resets in 24 hours.

' (x1) - [routine] : string {Book 2 - The Secret of Deathstalk Tower.system.details.routine} (4 different values) - '

(1 action; poison, primal) The corrupt grove pulses and exudes a blast of toxic spores in a @Template[type:cone|distance:60] that targets the area with the densest concentration of intruders. Creatures in this area take @Damage[8d6[poison]] damage (@Check[fortitude|dc:37|basic|traits:poison,primal] save).

' (x1) - '

(2 actions) The soul pod releases a soulrending shriek on its first action, then on its second action exhales a blast of spore-laden wind in a @Template[type:cone|distance:40]. Creatures in this area must attempt a @Check[fortitude|dc:36] save. This blast has the air and poison traits.


Critical Success The creature is unaffected.

Success The creature takes @Damage[4d6[poison]] damage.

Failure The creature takes @Damage[8d6[poison]] damage and is knocked @UUID[Compendium.pf2e.conditionitems.Item.Prone] by the wind.

Critical Failure The creature takes @Damage[16d6[poison]] damage, is knocked prone, and is blown 10 feet backward directly away from the soul pod, possibly being blown off the edge of a platform or stairwell.

' (x1) - '

(1 action; divine, poison) On the first round, the spore stomach sprays a 40-foot-long cone of spores into the left half of area E1. On the second round, it sprays spores into the right half of area E1. On the third round, it takes no action. It repeats this pattern thereafter every 3 rounds. A creature in the area of spores takes @Damage[10d6[poison]] damage (@Check[fortitude|dc:37|basic|traits:divine,poison] save).

' (x1) - '

(3 actions) A withermold makes three Strikes with its thorny vines on its turn, splitting its Strikes up among potential targets before striking a single target more than once.

' (x1) - [initiative] : object {Book 2 - The Secret of Deathstalk Tower.system.initiative} - statistic : string {Book 2 - The Secret of Deathstalk Tower.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - The Secret of Deathstalk Tower.system.perception} - details : string {Book 2 - The Secret of Deathstalk Tower.system.perception.details} (3 different values) - '' (x25) - 'detect magic, greater web sense' (x1) - 'mist vision' (x1) - mod : integer {Book 2 - The Secret of Deathstalk Tower.system.perception.mod} (15 different values) - senses : array {Book 2 - The Secret of Deathstalk Tower.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 2 - The Secret of Deathstalk Tower.system.perception.senses.[]} - [acuity] : string {Book 2 - The Secret of Deathstalk Tower.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x2) - [range] : integer {Book 2 - The Secret of Deathstalk Tower.system.perception.senses.[].range} (2 different values) - 60 (x3) - 30 (x3) - type : string {Book 2 - The Secret of Deathstalk Tower.system.perception.senses.[].type} (7 different values) - 'darkvision' (x18) - 'low-light-vision' (x7) - 'scent' (x3) - 'tremorsense' (x1) - 'greater-darkvision' (x1) - 'truesight' (x1) - 'lifesense' (x1) - [resources] : object {Book 2 - The Secret of Deathstalk Tower.system.resources} - [focus] : object {Book 2 - The Secret of Deathstalk Tower.system.resources.focus} - max : integer {Book 2 - The Secret of Deathstalk Tower.system.resources.focus.max} (4 different values) - 1 (x6) - 2 (x2) - 3 (x2) - 0 (x1) - value : integer {Book 2 - The Secret of Deathstalk Tower.system.resources.focus.value} (4 different values) - 1 (x6) - 2 (x2) - 3 (x2) - 0 (x1) - saves : object {Book 2 - The Secret of Deathstalk Tower.system.saves} - fortitude : object {Book 2 - The Secret of Deathstalk Tower.system.saves.fortitude} - saveDetail : string {Book 2 - The Secret of Deathstalk Tower.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - The Secret of Deathstalk Tower.system.saves.fortitude.value} (15 different values) - reflex : object {Book 2 - The Secret of Deathstalk Tower.system.saves.reflex} - saveDetail : string {Book 2 - The Secret of Deathstalk Tower.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - The Secret of Deathstalk Tower.system.saves.reflex.value} (14 different values) - will : object {Book 2 - The Secret of Deathstalk Tower.system.saves.will} - saveDetail : string {Book 2 - The Secret of Deathstalk Tower.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - The Secret of Deathstalk Tower.system.saves.will.value} (16 different values) - [skills] : object {Book 2 - The Secret of Deathstalk Tower.system.skills} - [acrobatics] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.acrobatics} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.acrobatics.base} (8 different values) - 29 (x3) - 24 (x2) - 27 (x2) - 28 (x2) - 30 (x1) - 15 (x1) - 22 (x1) - 32 (x1) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.arcana} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.arcana.base} (3 different values) - 27 (x3) - 22 (x1) - 20 (x1) - [athletics] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.athletics} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.athletics.base} (11 different values) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.base} (5 different values) - 25 (x1) - 26 (x1) - 20 (x1) - 27 (x1) - 29 (x1) - [special] : array {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[]} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[].base} (2 different values) - 22 (x1) - 33 (x1) - label : string {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[].label} (2 different values) - 'for poisons' (x1) - 'to make traps' (x1) - predicate : array {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - The Secret of Deathstalk Tower.system.skills.crafting.special.[].predicate.[]} (2 different values) - 'item:trait:poison' (x1) - 'action:craft:trap' (x1) - [deception] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.deception} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.deception.base} (10 different values) - 22 (x3) - 27 (x2) - 31 (x2) - 24 (x1) - 18 (x1) - 29 (x1) - 38 (x1) - 26 (x1) - 30 (x1) - 34 (x1) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.diplomacy} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.diplomacy.base} (3 different values) - 24 (x1) - 38 (x1) - 32 (x1) - [intimidation] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.intimidation} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.intimidation.base} (11 different values) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.medicine} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.medicine.base} (2 different values) - 27 (x1) - 21 (x1) - [nature] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.nature} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.nature.base} (10 different values) - 24 (x3) - 27 (x2) - 33 (x2) - 26 (x1) - 20 (x1) - 28 (x1) - 23 (x1) - 34 (x1) - 18 (x1) - 29 (x1) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.occultism} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.occultism.base} (5 different values) - 25 (x3) - 26 (x1) - 27 (x1) - 29 (x1) - 35 (x1) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [performance] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.performance} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.performance.base} (2 different values) - 27 (x1) - 38 (x1) - [religion] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.religion} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.religion.base} (9 different values) - 29 (x3) - 27 (x3) - 22 (x2) - 30 (x1) - 32 (x1) - 13 (x1) - 34 (x1) - 24 (x1) - 35 (x1) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.society} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.society.base} (6 different values) - 15 (x1) - 27 (x1) - 20 (x1) - 36 (x1) - 25 (x1) - 33 (x1) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.base} (11 different values) - [special] : array {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special} - Length: min=0 max=1 - Value type: object {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[]} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[].base} (4 different values) - 22 (x1) - 34 (x1) - 27 (x1) - 29 (x1) - label : string {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[].label} (3 different values) - 'in swamps' (x2) - 'in fungal swamps' (x1) - 'in Tanglebriar' (x1) - predicate : array {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[].predicate} - Length: min=1 max=2 - Value type: string {Book 2 - The Secret of Deathstalk Tower.system.skills.stealth.special.[].predicate.[]} (3 different values) - 'terrain:swamp' (x3) - 'terrain:fungus' (x1) - 'terrain:tanglebriar' (x1) - [survival] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.survival} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.survival.base} (7 different values) - 24 (x3) - 27 (x2) - 31 (x1) - 25 (x1) - 18 (x1) - 22 (x1) - 33 (x1) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {Book 2 - The Secret of Deathstalk Tower.system.skills.thievery} - base : integer {Book 2 - The Secret of Deathstalk Tower.system.skills.thievery.base} (3 different values) - 27 (x1) - 22 (x1) - 26 (x1) - [special] : array<> {Book 2 - The Secret of Deathstalk Tower.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {Book 2 - The Secret of Deathstalk Tower.system.traits} - rarity : string {Book 2 - The Secret of Deathstalk Tower.system.traits.rarity} (4 different values) - 'rare' (x14) - 'unique' (x12) - 'uncommon' (x3) - 'common' (x2) - size : object {Book 2 - The Secret of Deathstalk Tower.system.traits.size} - value : string {Book 2 - The Secret of Deathstalk Tower.system.traits.size.value} (5 different values) - 'med' (x20) - 'lg' (x3) - 'grg' (x3) - 'huge' (x3) - 'sm' (x2) - value : array {Book 2 - The Secret of Deathstalk Tower.system.traits.value} - Length: min=2 max=5 - Value type: string {Book 2 - The Secret of Deathstalk Tower.system.traits.value.[]} (30 different values) - [spellcasting] : object {Book 2 - The Secret of Deathstalk Tower.system.spellcasting} - rituals : object {Book 2 - The Secret of Deathstalk Tower.system.spellcasting.rituals} - dc : integer {Book 2 - The Secret of Deathstalk Tower.system.spellcasting.rituals.dc} (2 different values) - 26 (x2) - 27 (x1) - [statusEffects] : array<> {Book 2 - The Secret of Deathstalk Tower.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - The Secret of Deathstalk Tower.type} (2 different values) - 'npc' (x27) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/Book 2 - They Watched the Stars.txt b/output/pf2e/packs/Book 2 - They Watched the Stars.txt deleted file mode 100644 index 3e634cc..0000000 --- a/output/pf2e/packs/Book 2 - They Watched the Stars.txt +++ /dev/null @@ -1,1084 +0,0 @@ -Book 2 - They Watched the Stars -Different values: 26 -===================================== -object {Book 2 - They Watched the Stars} - _id : string {Book 2 - They Watched the Stars._id} (all different values) - folder : string {Book 2 - They Watched the Stars.folder} (same value: 'BYTwbOGTmUFlkCFZ') - img : string {Book 2 - They Watched the Stars.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x20) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 2 - They Watched the Stars.items} - Length: min=1 max=31 - Value type: object {Book 2 - They Watched the Stars.items.[]} - _id : string {Book 2 - They Watched the Stars.items.[]._id} (236 different values) - img : string {Book 2 - They Watched the Stars.items.[].img} (88 different values) - name : string {Book 2 - They Watched the Stars.items.[].name} (194 different values) - sort : integer {Book 2 - They Watched the Stars.items.[].sort} (32 different values) - system : object {Book 2 - They Watched the Stars.items.[].system} - [acBonus] : integer {Book 2 - They Watched the Stars.items.[].system.acBonus} (2 different values) - 1 (x4) - 2 (x1) - [actionType] : object {Book 2 - They Watched the Stars.items.[].system.actionType} - value : string {Book 2 - They Watched the Stars.items.[].system.actionType.value} (4 different values) - 'passive' (x47) - 'action' (x36) - 'reaction' (x13) - 'free' (x3) - [actions] : object {Book 2 - They Watched the Stars.items.[].system.actions} - [value] : integer {Book 2 - They Watched the Stars.items.[].system.actions.value} (3 different values) - 1 (x18) - 2 (x16) - 3 (x2) - [area] : object {Book 2 - They Watched the Stars.items.[].system.area} - type : string {Book 2 - They Watched the Stars.items.[].system.area.type} (3 different values) - 'emanation' (x4) - 'line' (x2) - 'burst' (x2) - value : integer {Book 2 - They Watched the Stars.items.[].system.area.value} (4 different values) - 30 (x3) - 60 (x3) - 10 (x1) - 5 (x1) - [attack] : object {Book 2 - They Watched the Stars.items.[].system.attack} - value : string {Book 2 - They Watched the Stars.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 2 - They Watched the Stars.items.[].system.attackEffects} - [custom] : string {Book 2 - They Watched the Stars.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 2 - They Watched the Stars.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 2 - They Watched the Stars.items.[].system.attackEffects.value.[]} (8 different values) - 'grab' (x4) - 'lancing-charge' (x1) - 'poison-stock' (x1) - 'knockdown' (x1) - 'burn-eyes' (x1) - 'kithangian-venom' (x1) - 'anesthetic-saliva' (x1) - 'harvester-poison' (x1) - [autoHeightenLevel] : object {Book 2 - They Watched the Stars.items.[].system.autoHeightenLevel} - [value] : empty - [badge] : object {Book 2 - They Watched the Stars.items.[].system.badge} - type : string {Book 2 - They Watched the Stars.items.[].system.badge.type} (same value: 'counter') - value : integer {Book 2 - They Watched the Stars.items.[].system.badge.value} (same value: 10) - [baseItem] : string {Book 2 - They Watched the Stars.items.[].system.baseItem} (14 different values) - [bonus] : object {Book 2 - They Watched the Stars.items.[].system.bonus} - value : integer {Book 2 - They Watched the Stars.items.[].system.bonus.value} (12 different values) - [bonusDamage] : object {Book 2 - They Watched the Stars.items.[].system.bonusDamage} - value : integer {Book 2 - They Watched the Stars.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 2 - They Watched the Stars.items.[].system.bulk} - value : mixed - integer {Book 2 - They Watched the Stars.items.[].system.bulk.value} (2 different values) - 1 (x7) - 0 (x6) - float {Book 2 - They Watched the Stars.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 2 - They Watched the Stars.items.[].system.category} (7 different values) - 'offensive' (x49) - 'defensive' (x24) - 'interaction' (x19) - 'martial' (x7) - 'light' (x4) - 'simple' (x4) - 'ammo' (x2) - [checkPenalty] : integer {Book 2 - They Watched the Stars.items.[].system.checkPenalty} (2 different values) - -1 (x3) - 0 (x1) - [containerId] : empty - [cost] : object {Book 2 - They Watched the Stars.items.[].system.cost} - value : string {Book 2 - They Watched the Stars.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 2 - They Watched the Stars.items.[].system.counteraction} (2 different values) - False (x66) - True (x7) - [damage] : object {Book 2 - They Watched the Stars.items.[].system.damage} - [0] : object {Book 2 - They Watched the Stars.items.[].system.damage.0} - applyMod : boolean {Book 2 - They Watched the Stars.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x1) - [category] : empty - formula : string {Book 2 - They Watched the Stars.items.[].system.damage.0.formula} (3 different values) - '1d8' (x3) - '2d4' (x2) - '0' (x1) - kinds : array {Book 2 - They Watched the Stars.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 2 - They Watched the Stars.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x6) - 'healing' (x3) - materials : array<> {Book 2 - They Watched the Stars.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - They Watched the Stars.items.[].system.damage.0.type} (4 different values) - 'vitality' (x3) - 'void' (x1) - 'cold' (x1) - 'mental' (x1) - [damageType] : string {Book 2 - They Watched the Stars.items.[].system.damage.damageType} (3 different values) - 'piercing' (x7) - 'slashing' (x3) - 'bludgeoning' (x1) - [dice] : integer {Book 2 - They Watched the Stars.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 2 - They Watched the Stars.items.[].system.damage.die} (3 different values) - 'd6' (x7) - 'd4' (x3) - '' (x1) - description : object {Book 2 - They Watched the Stars.items.[].system.description} - value : string {Book 2 - They Watched the Stars.items.[].system.description.value} (160 different values) - publication : object {Book 2 - They Watched the Stars.items.[].system.publication} - license : string {Book 2 - They Watched the Stars.items.[].system.publication.license} (2 different values) - 'OGL' (x252) - 'ORC' (x1) - remaster : boolean {Book 2 - They Watched the Stars.items.[].system.publication.remaster} (2 different values) - False (x252) - True (x1) - title : string {Book 2 - They Watched the Stars.items.[].system.publication.title} (6 different values) - '' (x123) - 'Pathfinder Core Rulebook' (x92) - 'Pathfinder Bestiary' (x34) - 'Pathfinder Lost Omens Gods & Magic' (x2) - 'Pathfinder Player Core' (x1) - 'Pathfinder Lost Omens Pathfinder Society Guide' (x1) - [damageRolls] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls} - [0] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.0} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.0.damage} (7 different values) - '2d8+6' (x1) - '2d8+5' (x1) - '1d4+10' (x1) - '1d6+6' (x1) - '2d6+8' (x1) - '1d6+8' (x1) - '1' (x1) - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x6) - 'slashing' (x1) - [00UqwlKwsTeqDfdo] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.00UqwlKwsTeqDfdo} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.00UqwlKwsTeqDfdo.damage} (same value: '1d6+4') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.00UqwlKwsTeqDfdo.damageType} (same value: 'acid') - [1] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.1} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.1.damage} (same value: '1d4') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1rYi86EKx1M486or] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.1rYi86EKx1M486or} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.1rYi86EKx1M486or.damage} (same value: '2d12+9') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.1rYi86EKx1M486or.damageType} (same value: 'slashing') - [3TZr3XqE4F5Cpywv] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.3TZr3XqE4F5Cpywv} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.3TZr3XqE4F5Cpywv.damage} (same value: '2d6+3') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.3TZr3XqE4F5Cpywv.damageType} (same value: 'force') - [8uPhflCORD8W6HsG] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.8uPhflCORD8W6HsG} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.8uPhflCORD8W6HsG.damage} (same value: '2d8+9') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.8uPhflCORD8W6HsG.damageType} (same value: 'bludgeoning') - [CaFKrnHQhJreecMC] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.CaFKrnHQhJreecMC} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.CaFKrnHQhJreecMC.damage} (same value: '2d4+8') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.CaFKrnHQhJreecMC.damageType} (same value: 'bludgeoning') - [GMSBH5YDSiL4wtV8] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.GMSBH5YDSiL4wtV8} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.GMSBH5YDSiL4wtV8.damage} (same value: '2d6+7') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.GMSBH5YDSiL4wtV8.damageType} (same value: 'bludgeoning') - [K83oC8kPsTXI5Rti] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.K83oC8kPsTXI5Rti} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.K83oC8kPsTXI5Rti.damage} (same value: '2d6+9') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.K83oC8kPsTXI5Rti.damageType} (same value: 'slashing') - [NbyDy977Wq40loPu] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.NbyDy977Wq40loPu} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.NbyDy977Wq40loPu.damage} (same value: '1d6') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.NbyDy977Wq40loPu.damageType} (same value: 'piercing') - [Niu2iaUCkocDG1D0] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.Niu2iaUCkocDG1D0} - category : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.Niu2iaUCkocDG1D0.category} (same value: 'persistent') - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.Niu2iaUCkocDG1D0.damage} (same value: '1d4') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.Niu2iaUCkocDG1D0.damageType} (same value: 'cold') - [PD0AXhVW24R6Z9cH] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.PD0AXhVW24R6Z9cH} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.PD0AXhVW24R6Z9cH.damage} (same value: '2d8+9') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.PD0AXhVW24R6Z9cH.damageType} (same value: 'bludgeoning') - [RP9yv3IOLbpCZESN] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.RP9yv3IOLbpCZESN} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.RP9yv3IOLbpCZESN.damage} (same value: '1d6+2') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.RP9yv3IOLbpCZESN.damageType} (same value: 'slashing') - [Rvk6wydLxarTcYmy] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.Rvk6wydLxarTcYmy} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.Rvk6wydLxarTcYmy.damage} (same value: '1d6+10') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.Rvk6wydLxarTcYmy.damageType} (same value: 'slashing') - [Ub3NNjrnayCNpdgb] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.Ub3NNjrnayCNpdgb} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.Ub3NNjrnayCNpdgb.damage} (same value: '2d6+8') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.Ub3NNjrnayCNpdgb.damageType} (same value: 'piercing') - [V4GkshFiK6S1GOzD] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.V4GkshFiK6S1GOzD} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.V4GkshFiK6S1GOzD.damage} (same value: '2d8+9') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.V4GkshFiK6S1GOzD.damageType} (same value: 'bludgeoning') - [VadqLFnZoiTgMJW2] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.VadqLFnZoiTgMJW2} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.VadqLFnZoiTgMJW2.damage} (same value: '1d6+2') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.VadqLFnZoiTgMJW2.damageType} (same value: 'slashing') - [VcquY11EsVgrtSM9] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.VcquY11EsVgrtSM9} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.VcquY11EsVgrtSM9.damage} (same value: '2d4+8') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.VcquY11EsVgrtSM9.damageType} (same value: 'slashing') - [Xh3eit9Pv565O4XA] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.Xh3eit9Pv565O4XA} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.Xh3eit9Pv565O4XA.damage} (same value: '1d8+4') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.Xh3eit9Pv565O4XA.damageType} (same value: 'piercing') - [b6w8TF8BYBpiUzNY] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.b6w8TF8BYBpiUzNY} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.b6w8TF8BYBpiUzNY.damage} (same value: '2d8+7') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.b6w8TF8BYBpiUzNY.damageType} (same value: 'piercing') - [buU92bftcFwrRh1g] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.buU92bftcFwrRh1g} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.buU92bftcFwrRh1g.damage} (same value: '2d6+7') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.buU92bftcFwrRh1g.damageType} (same value: 'slashing') - [cG6TMbMd3qfqh6lE] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.cG6TMbMd3qfqh6lE} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.cG6TMbMd3qfqh6lE.damage} (same value: '2d6+8') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.cG6TMbMd3qfqh6lE.damageType} (same value: 'bludgeoning') - [ddIaogmCD42uvS45] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.ddIaogmCD42uvS45} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.ddIaogmCD42uvS45.damage} (same value: '2d6') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.ddIaogmCD42uvS45.damageType} (same value: 'cold') - [eqgwsjafcjstpbslb1ya] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.eqgwsjafcjstpbslb1ya} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.eqgwsjafcjstpbslb1ya.damage} (same value: '2d6+6') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.eqgwsjafcjstpbslb1ya.damageType} (same value: 'bludgeoning') - [g7AGT4OfIly2vbSN] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.g7AGT4OfIly2vbSN} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.g7AGT4OfIly2vbSN.damage} (same value: '2d8+9') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.g7AGT4OfIly2vbSN.damageType} (same value: 'piercing') - [haeij6f06vuk9vurwr67] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.haeij6f06vuk9vurwr67} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.haeij6f06vuk9vurwr67.damage} (same value: '4d6') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.haeij6f06vuk9vurwr67.damageType} (same value: 'acid') - [jkcwq4hPVKINwjvo] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.jkcwq4hPVKINwjvo} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.jkcwq4hPVKINwjvo.damage} (same value: '2d6+3') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.jkcwq4hPVKINwjvo.damageType} (same value: 'bludgeoning') - [m9CGYbfmIBwrJ9UB] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.m9CGYbfmIBwrJ9UB} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.m9CGYbfmIBwrJ9UB.damage} (same value: '1d8+6') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.m9CGYbfmIBwrJ9UB.damageType} (same value: 'force') - bkk34k1750mqc1j0q9gw8a : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a.damage} (same value: '1d6+2') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a.damageType} (same value: 'bludgeoning') - [mozdxc1pm9uwi7azully] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.mozdxc1pm9uwi7azully} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.mozdxc1pm9uwi7azully.damage} (same value: '1d6+2') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.mozdxc1pm9uwi7azully.damageType} (same value: 'piercing') - [r2QAOsHuoaWUxEBg] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.r2QAOsHuoaWUxEBg} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.r2QAOsHuoaWUxEBg.damage} (same value: '1d6') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.r2QAOsHuoaWUxEBg.damageType} (same value: 'piercing') - [xgwtqgd2lcnacur94ru5] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.xgwtqgd2lcnacur94ru5} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.xgwtqgd2lcnacur94ru5.damage} (same value: '2d6+7') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.xgwtqgd2lcnacur94ru5.damageType} (same value: 'piercing') - [zz3rsf1t3kjh4booxjkv] : object {Book 2 - They Watched the Stars.items.[].system.damageRolls.zz3rsf1t3kjh4booxjkv} - damage : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.zz3rsf1t3kjh4booxjkv.damage} (same value: '2d6+6') - damageType : string {Book 2 - They Watched the Stars.items.[].system.damageRolls.zz3rsf1t3kjh4booxjkv.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 2 - They Watched the Stars.items.[].system.deathNote} (same value: True) - [defense] : object {Book 2 - They Watched the Stars.items.[].system.defense} - save : object {Book 2 - They Watched the Stars.items.[].system.defense.save} - basic : boolean {Book 2 - They Watched the Stars.items.[].system.defense.save.basic} (2 different values) - False (x9) - True (x4) - statistic : string {Book 2 - They Watched the Stars.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x7) - 'will' (x6) - [dexCap] : integer {Book 2 - They Watched the Stars.items.[].system.dexCap} (2 different values) - 4 (x3) - 3 (x1) - [duration] : object {Book 2 - They Watched the Stars.items.[].system.duration} - [expiry] : string {Book 2 - They Watched the Stars.items.[].system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Book 2 - They Watched the Stars.items.[].system.duration.sustained} (2 different values) - False (x69) - True (x5) - [unit] : string {Book 2 - They Watched the Stars.items.[].system.duration.unit} (same value: 'unlimited') - value : mixed - integer {Book 2 - They Watched the Stars.items.[].system.duration.value} (same value: -1) - string {Book 2 - They Watched the Stars.items.[].system.duration.value} (13 different values) - [equipped] : object {Book 2 - They Watched the Stars.items.[].system.equipped} - carryType : string {Book 2 - They Watched the Stars.items.[].system.equipped.carryType} (2 different values) - 'worn' (x25) - 'held' (x2) - [handsHeld] : integer {Book 2 - They Watched the Stars.items.[].system.equipped.handsHeld} (3 different values) - 0 (x14) - 1 (x8) - 2 (x1) - [inSlot] : boolean {Book 2 - They Watched the Stars.items.[].system.equipped.inSlot} (2 different values) - False (x2) - True (x2) - [invested] : empty - [frequency] : object {Book 2 - They Watched the Stars.items.[].system.frequency} - max : integer {Book 2 - They Watched the Stars.items.[].system.frequency.max} (same value: 1) - per : string {Book 2 - They Watched the Stars.items.[].system.frequency.per} (2 different values) - 'day' (x3) - 'round' (x1) - [value] : integer {Book 2 - They Watched the Stars.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 2 - They Watched the Stars.items.[].system.group} (9 different values) - 'leather' (x3) - 'knife' (x3) - 'sword' (x2) - 'axe' (x1) - 'crossbow' (x1) - 'spear' (x1) - 'dart' (x1) - 'shield' (x1) - 'club' (x1) - [hardness] : integer {Book 2 - They Watched the Stars.items.[].system.hardness} (2 different values) - 0 (x26) - 5 (x1) - [heightening] : object {Book 2 - They Watched the Stars.items.[].system.heightening} - [levels] : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels} - [3] : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.3} - target : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.3.target} - value : string {Book 2 - They Watched the Stars.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - [4] : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.4} - target : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.4.target} - value : string {Book 2 - They Watched the Stars.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [5] : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.5} - [range] : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.5.range} - value : string {Book 2 - They Watched the Stars.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x1) - '30 feet' (x1) - target : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.5.target} - value : string {Book 2 - They Watched the Stars.items.[].system.heightening.levels.5.target.value} (2 different values) - '10 creatures' (x1) - '10 willing creatures' (x1) - [6] : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.6} - [range] : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.6.range} - value : string {Book 2 - They Watched the Stars.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.6.target} - value : string {Book 2 - They Watched the Stars.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x4) - 'any number of objects' (x1) - [7] : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.7} - target : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.7.target} - value : string {Book 2 - They Watched the Stars.items.[].system.heightening.levels.7.target.value} (3 different values) - '10 creatures' (x1) - '6 creatures' (x1) - '5 creatures' (x1) - [8] : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.8} - target : object {Book 2 - They Watched the Stars.items.[].system.heightening.levels.8.target} - value : string {Book 2 - They Watched the Stars.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {Book 2 - They Watched the Stars.items.[].system.heightening.type} (2 different values) - 'fixed' (x12) - 'interval' (x6) - [damage] : object {Book 2 - They Watched the Stars.items.[].system.heightening.damage} - 0 : string {Book 2 - They Watched the Stars.items.[].system.heightening.damage.0} (4 different values) - '1d8' (x3) - '2d4' (x1) - '1d4' (x1) - '1d6' (x1) - [interval] : integer {Book 2 - They Watched the Stars.items.[].system.heightening.interval} (2 different values) - 1 (x5) - 2 (x1) - [hp] : object {Book 2 - They Watched the Stars.items.[].system.hp} - max : integer {Book 2 - They Watched the Stars.items.[].system.hp.max} (2 different values) - 0 (x26) - 20 (x1) - value : integer {Book 2 - They Watched the Stars.items.[].system.hp.value} (2 different values) - 0 (x26) - 20 (x1) - [level] : object {Book 2 - They Watched the Stars.items.[].system.level} - value : integer {Book 2 - They Watched the Stars.items.[].system.level.value} (7 different values) - 1 (x49) - 0 (x26) - 2 (x15) - 3 (x5) - 5 (x3) - 4 (x2) - 6 (x1) - [location] : object {Book 2 - They Watched the Stars.items.[].system.location} - [heightenedLevel] : integer {Book 2 - They Watched the Stars.items.[].system.location.heightenedLevel} (5 different values) - 1 (x12) - 2 (x8) - 3 (x6) - 4 (x4) - 5 (x3) - [signature] : boolean {Book 2 - They Watched the Stars.items.[].system.location.signature} (same value: True) - [uses] : object {Book 2 - They Watched the Stars.items.[].system.location.uses} - max : integer {Book 2 - They Watched the Stars.items.[].system.location.uses.max} (same value: 2) - value : integer {Book 2 - They Watched the Stars.items.[].system.location.uses.value} (same value: 2) - [value] : string {Book 2 - They Watched the Stars.items.[].system.location.value} (9 different values) - 'UbteBatu0F9hxxSX' (x20) - 'EhdD8hFrqyISTFtx' (x15) - 'cUEFT9wclaEW6ab2' (x11) - 'ECBmark63yV59X2C' (x11) - 'z2jiwgJuxRj0r1Bh' (x5) - 'pCZn7Y6OrzZU4XgW' (x4) - 'ZWgQtYSPKB3Hj7WW' (x3) - '7JKronzMIeoVdmyI' (x2) - 'a6ral8pUDUSQzASx' (x1) - [material] : object {Book 2 - They Watched the Stars.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 2 - They Watched the Stars.items.[].system.mod} - value : integer {Book 2 - They Watched the Stars.items.[].system.mod.value} (4 different values) - 15 (x2) - 12 (x1) - 17 (x1) - 9 (x1) - [overlays] : object {Book 2 - They Watched the Stars.items.[].system.overlays} - 37gy7l19tik74o4s : object {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - They Watched the Stars.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - 7qdtetowq348s9oc : object {Book 2 - They Watched the Stars.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 2 - They Watched the Stars.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 2 - They Watched the Stars.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 2 - They Watched the Stars.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 2 - They Watched the Stars.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 2 - They Watched the Stars.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 2 - They Watched the Stars.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - They Watched the Stars.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - lfxcoz2d3f8j2zq1 : object {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 2 - They Watched the Stars.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [prepared] : object {Book 2 - They Watched the Stars.items.[].system.prepared} - [flexible] : boolean {Book 2 - They Watched the Stars.items.[].system.prepared.flexible} (same value: False) - value : string {Book 2 - They Watched the Stars.items.[].system.prepared.value} (4 different values) - 'innate' (x6) - 'prepared' (x2) - 'spontaneous' (x1) - 'focus' (x1) - [price] : object {Book 2 - They Watched the Stars.items.[].system.price} - [per] : integer {Book 2 - They Watched the Stars.items.[].system.price.per} (same value: 10) - value : object {Book 2 - They Watched the Stars.items.[].system.price.value} - [cp] : integer {Book 2 - They Watched the Stars.items.[].system.price.value.cp} (same value: 5) - [gp] : integer {Book 2 - They Watched the Stars.items.[].system.price.value.gp} (4 different values) - 2 (x5) - 3 (x2) - 1 (x1) - 30 (x1) - [sp] : integer {Book 2 - They Watched the Stars.items.[].system.price.value.sp} (7 different values) - 1 (x4) - 4 (x2) - 2 (x2) - 5 (x2) - 3 (x1) - 9 (x1) - 8 (x1) - [proficiency] : object {Book 2 - They Watched the Stars.items.[].system.proficiency} - value : integer {Book 2 - They Watched the Stars.items.[].system.proficiency.value} (2 different values) - 1 (x6) - 0 (x4) - [proficient] : object {Book 2 - They Watched the Stars.items.[].system.proficient} - value : integer {Book 2 - They Watched the Stars.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 2 - They Watched the Stars.items.[].system.quantity} (3 different values) - 1 (x24) - 10 (x2) - 4 (x1) - [range] : mixed - object {Book 2 - They Watched the Stars.items.[].system.range} - value : string {Book 2 - They Watched the Stars.items.[].system.range.value} (8 different values) - 'touch' (x20) - '30 feet' (x19) - '' (x19) - '120 feet' (x6) - '60 feet' (x4) - 'varies' (x3) - '0 feet' (x1) - '10 feet' (x1) - integer {Book 2 - They Watched the Stars.items.[].system.range} (2 different values) - 60 (x1) - 20 (x1) - [requirements] : string {Book 2 - They Watched the Stars.items.[].system.requirements} (same value: '') - [ritual] : object {Book 2 - They Watched the Stars.items.[].system.ritual} - primary : object {Book 2 - They Watched the Stars.items.[].system.ritual.primary} - check : string {Book 2 - They Watched the Stars.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {Book 2 - They Watched the Stars.items.[].system.ritual.secondary} - casters : integer {Book 2 - They Watched the Stars.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {Book 2 - They Watched the Stars.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {Book 2 - They Watched the Stars.items.[].system.rules} - [reload] : object {Book 2 - They Watched the Stars.items.[].system.reload} - value : string {Book 2 - They Watched the Stars.items.[].system.reload.value} (3 different values) - '' (x6) - '-' (x3) - '1' (x2) - [runes] : object {Book 2 - They Watched the Stars.items.[].system.runes} - [potency] : integer {Book 2 - They Watched the Stars.items.[].system.runes.potency} (2 different values) - 0 (x12) - 1 (x3) - [property] : array {Book 2 - They Watched the Stars.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 2 - They Watched the Stars.items.[].system.runes.property.[]} (same value: 'glamered') - [reinforcing] : integer {Book 2 - They Watched the Stars.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 2 - They Watched the Stars.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 2 - They Watched the Stars.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {Book 2 - They Watched the Stars.items.[].system.showSlotlessLevels} - value : boolean {Book 2 - They Watched the Stars.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 2 - They Watched the Stars.items.[].system.size} (same value: 'med') - [slots] : object {Book 2 - They Watched the Stars.items.[].system.slots} - [slot0] : object {Book 2 - They Watched the Stars.items.[].system.slots.slot0} - max : integer {Book 2 - They Watched the Stars.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 2 - They Watched the Stars.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 2 - They Watched the Stars.items.[].system.slots.slot0.prepared.[]} - id : string {Book 2 - They Watched the Stars.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'uNLdoUBeazthELMD' (x1) - 'dXGUbn9UZrAhiWYw' (x1) - '4R2fDyhCv2sy0Bn5' (x1) - 'AySBFvPEfPPBZrBx' (x1) - '8DkALK9roYQRJ3m8' (x1) - '5vURTeoQAq8Ae0uy' (x1) - 'tVr058P4LewGVwzn' (x1) - 'g8OixqLGeoSqyaPa' (x1) - 've5S6BCz26dnPgBT' (x1) - 'nxoFdI2xBN4OKTvV' (x1) - [slot1] : object {Book 2 - They Watched the Stars.items.[].system.slots.slot1} - max : integer {Book 2 - They Watched the Stars.items.[].system.slots.slot1.max} (same value: 3) - [prepared] : array {Book 2 - They Watched the Stars.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - They Watched the Stars.items.[].system.slots.slot1.prepared.[]} - id : string {Book 2 - They Watched the Stars.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'Utzham796lCb5Jlq' (x1) - 'WPd5G0JnWzwoS7Xc' (x1) - 'Dmlt4P0z28edwLMc' (x1) - 'mmeiLZmOmEJuyAb1' (x1) - 'PFEz9GTSmXpMz8EJ' (x1) - 'KSowp90KgwXUwzgv' (x1) - value : integer {Book 2 - They Watched the Stars.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Book 2 - They Watched the Stars.items.[].system.slots.slot2} - max : integer {Book 2 - They Watched the Stars.items.[].system.slots.slot2.max} (2 different values) - 3 (x2) - 2 (x1) - [prepared] : array {Book 2 - They Watched the Stars.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - They Watched the Stars.items.[].system.slots.slot2.prepared.[]} - id : string {Book 2 - They Watched the Stars.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'SszFTUyZebifEsUB' (x1) - 'heMRh5rN6F3ZyfJC' (x1) - 'QZsst15sUA2QT8RE' (x1) - 'gtWJCZbCN2Ah21IH' (x1) - 'MDueUn34fyleM23D' (x1) - 'D3Kar1VCPreGR4Rw' (x1) - value : integer {Book 2 - They Watched the Stars.items.[].system.slots.slot2.value} (same value: 2) - [slot3] : object {Book 2 - They Watched the Stars.items.[].system.slots.slot3} - max : integer {Book 2 - They Watched the Stars.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Book 2 - They Watched the Stars.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 2 - They Watched the Stars.items.[].system.slots.slot3.prepared.[]} - id : string {Book 2 - They Watched the Stars.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'sM9LyHPip25bx0RM' (x1) - 'P8u3F3kTZp2m5UxB' (x1) - 'Tx5TDQxAPqObH2VF' (x1) - [slot4] : object {Book 2 - They Watched the Stars.items.[].system.slots.slot4} - max : integer {Book 2 - They Watched the Stars.items.[].system.slots.slot4.max} (same value: 2) - prepared : array {Book 2 - They Watched the Stars.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {Book 2 - They Watched the Stars.items.[].system.slots.slot4.prepared.[]} - id : string {Book 2 - They Watched the Stars.items.[].system.slots.slot4.prepared.[].id} (2 different values) - 'Tx5TDQxAPqObH2VF' (x1) - 'ad878sA3Yq7ejCop' (x1) - [slug] : string {Book 2 - They Watched the Stars.items.[].system.slug} (102 different values) - [speedPenalty] : integer {Book 2 - They Watched the Stars.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Book 2 - They Watched the Stars.items.[].system.spelldc} - dc : integer {Book 2 - They Watched the Stars.items.[].system.spelldc.dc} (6 different values) - 25 (x3) - 20 (x2) - 28 (x2) - 23 (x1) - 18 (x1) - 19 (x1) - [mod] : integer {Book 2 - They Watched the Stars.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 2 - They Watched the Stars.items.[].system.spelldc.value} (6 different values) - 17 (x3) - 12 (x2) - 10 (x2) - 15 (x1) - 18 (x1) - 20 (x1) - [splashDamage] : object {Book 2 - They Watched the Stars.items.[].system.splashDamage} - value : integer {Book 2 - They Watched the Stars.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 2 - They Watched the Stars.items.[].system.stackGroup} (2 different values) - 'bolts' (x1) - 'blowgunDarts' (x1) - [start] : object {Book 2 - They Watched the Stars.items.[].system.start} - [initiative] : empty - value : integer {Book 2 - They Watched the Stars.items.[].system.start.value} (same value: 36) - [strength] : integer {Book 2 - They Watched the Stars.items.[].system.strength} (same value: 0) - [target] : object {Book 2 - They Watched the Stars.items.[].system.target} - value : string {Book 2 - They Watched the Stars.items.[].system.target.value} (14 different values) - [time] : object {Book 2 - They Watched the Stars.items.[].system.time} - value : string {Book 2 - They Watched the Stars.items.[].system.time.value} (8 different values) - '2' (x51) - '1' (x9) - '10 minutes' (x3) - '1 to 3' (x3) - '1 minute' (x3) - '3' (x2) - '1 day' (x1) - 'reaction' (x1) - [tokenIcon] : object {Book 2 - They Watched the Stars.items.[].system.tokenIcon} - show : boolean {Book 2 - They Watched the Stars.items.[].system.tokenIcon.show} (same value: False) - [tradition] : object {Book 2 - They Watched the Stars.items.[].system.tradition} - value : string {Book 2 - They Watched the Stars.items.[].system.tradition.value} (3 different values) - 'primal' (x5) - 'occult' (x4) - 'divine' (x1) - [traits] : object {Book 2 - They Watched the Stars.items.[].system.traits} - [rarity] : string {Book 2 - They Watched the Stars.items.[].system.traits.rarity} (2 different values) - 'common' (x158) - 'uncommon' (x11) - value : array {Book 2 - They Watched the Stars.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 2 - They Watched the Stars.items.[].system.traits.value.[]} (61 different values) - [integrated] : empty - [traditions] : array {Book 2 - They Watched the Stars.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 2 - They Watched the Stars.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x48) - 'divine' (x43) - 'occult' (x43) - 'arcane' (x37) - [usage] : object {Book 2 - They Watched the Stars.items.[].system.usage} - value : string {Book 2 - They Watched the Stars.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x19) - 'held-in-two-hands' (x2) - 'worn' (x1) - [uses] : object {Book 2 - They Watched the Stars.items.[].system.uses} - autoDestroy : boolean {Book 2 - They Watched the Stars.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 2 - They Watched the Stars.items.[].system.uses.max} (same value: 1) - value : integer {Book 2 - They Watched the Stars.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 2 - They Watched the Stars.items.[].system.weaponType} - value : string {Book 2 - They Watched the Stars.items.[].system.weaponType.value} (2 different values) - 'melee' (x29) - 'ranged' (x9) - type : string {Book 2 - They Watched the Stars.items.[].type} (11 different values) - [_stats] : object {Book 2 - They Watched the Stars.items.[]._stats} - compendiumSource : string {Book 2 - They Watched the Stars.items.[]._stats.compendiumSource} (98 different values) - [flags] : object {Book 2 - They Watched the Stars.items.[].flags} - pf2e : object {Book 2 - They Watched the Stars.items.[].flags.pf2e} - linkedWeapon : string {Book 2 - They Watched the Stars.items.[].flags.pf2e.linkedWeapon} (10 different values) - 'H7vwFWzOk0c9mzar' (x2) - 'ncq1KRzNU5j3HRHV' (x2) - 'FY4wTuTaR4g38Nr9' (x1) - 'Tc7Zpg9nWyOEA3Uz' (x1) - '6XPlbUxgUgqw9cFF' (x1) - 'sZ7NWmL3AFjxotcp' (x1) - 's0gUylTGDnhLUp7E' (x1) - 'zROWUNE1FHbSuy7S' (x1) - 'qsfDoyUE4pcmDvP5' (x1) - 'RNVHled1NMn8VlSQ' (x1) - name : string {Book 2 - They Watched the Stars.name} (all different values) - system : object {Book 2 - They Watched the Stars.system} - [abilities] : object {Book 2 - They Watched the Stars.system.abilities} - cha : object {Book 2 - They Watched the Stars.system.abilities.cha} - mod : integer {Book 2 - They Watched the Stars.system.abilities.cha.mod} (10 different values) - 2 (x4) - -2 (x3) - 0 (x2) - -5 (x2) - 1 (x2) - 3 (x2) - 4 (x2) - -1 (x1) - 5 (x1) - 7 (x1) - con : object {Book 2 - They Watched the Stars.system.abilities.con} - mod : integer {Book 2 - They Watched the Stars.system.abilities.con.mod} (5 different values) - 4 (x7) - 0 (x5) - 5 (x4) - 2 (x3) - 3 (x1) - dex : object {Book 2 - They Watched the Stars.system.abilities.dex} - mod : integer {Book 2 - They Watched the Stars.system.abilities.dex.mod} (8 different values) - 3 (x7) - 4 (x4) - 2 (x3) - 1 (x2) - -3 (x1) - 0 (x1) - 5 (x1) - 6 (x1) - int : object {Book 2 - They Watched the Stars.system.abilities.int} - mod : integer {Book 2 - They Watched the Stars.system.abilities.int.mod} (7 different values) - -5 (x5) - 2 (x5) - 1 (x4) - -1 (x2) - -3 (x2) - -2 (x1) - 3 (x1) - str : object {Book 2 - They Watched the Stars.system.abilities.str} - mod : integer {Book 2 - They Watched the Stars.system.abilities.str.mod} (7 different values) - 0 (x6) - 4 (x3) - 6 (x3) - 2 (x3) - 5 (x3) - 7 (x1) - 1 (x1) - wis : object {Book 2 - They Watched the Stars.system.abilities.wis} - mod : integer {Book 2 - They Watched the Stars.system.abilities.wis.mod} (6 different values) - 2 (x6) - 3 (x4) - 1 (x3) - 4 (x3) - 0 (x2) - 5 (x2) - attributes : object {Book 2 - They Watched the Stars.system.attributes} - ac : object {Book 2 - They Watched the Stars.system.attributes.ac} - [details] : string {Book 2 - They Watched the Stars.system.attributes.ac.details} (4 different values) - '' (x16) - 'all-around vision' (x2) - '(20 when broken); construct armor' (x1) - '(25 with shield raised)' (x1) - value : integer {Book 2 - They Watched the Stars.system.attributes.ac.value} (13 different values) - [allSaves] : object {Book 2 - They Watched the Stars.system.attributes.allSaves} - value : string {Book 2 - They Watched the Stars.system.attributes.allSaves.value} (3 different values) - '' (x18) - '+1 status to all saves vs. magic' (x1) - '+2 status to all saves vs. poison' (x1) - hp : object {Book 2 - They Watched the Stars.system.attributes.hp} - details : string {Book 2 - They Watched the Stars.system.attributes.hp.details} (4 different values) - '' (x23) - 'hydra regeneration' (x1) - 'to destroy the bricks and disable the trap;' (x1) - 'immortal flesh' (x1) - max : integer {Book 2 - They Watched the Stars.system.attributes.hp.max} (19 different values) - temp : integer {Book 2 - They Watched the Stars.system.attributes.hp.temp} (same value: 0) - value : integer {Book 2 - They Watched the Stars.system.attributes.hp.value} (19 different values) - [adjustment] : string {Book 2 - They Watched the Stars.system.attributes.adjustment} (same value: 'elite') - [emitsSound] : string {Book 2 - They Watched the Stars.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - object {Book 2 - They Watched the Stars.system.attributes.hardness} - value : integer {Book 2 - They Watched the Stars.system.attributes.hardness.value} (same value: 10) - integer {Book 2 - They Watched the Stars.system.attributes.hardness} (4 different values) - 0 (x3) - 14 (x1) - 8 (x1) - 1 (x1) - [immunities] : array {Book 2 - They Watched the Stars.system.attributes.immunities} - Length: min=0 max=4 - Value type: object {Book 2 - They Watched the Stars.system.attributes.immunities.[]} - [exceptions] : array<> {Book 2 - They Watched the Stars.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - They Watched the Stars.system.attributes.immunities.[].type} (9 different values) - 'precision' (x4) - 'critical-hits' (x3) - 'paralyzed' (x2) - 'sleep' (x2) - 'bleed' (x1) - 'poison' (x1) - 'cold' (x1) - 'swarm-mind' (x1) - 'disease' (x1) - [resistances] : array {Book 2 - They Watched the Stars.system.attributes.resistances} - Length: min=0 max=3 - Value type: object {Book 2 - They Watched the Stars.system.attributes.resistances.[]} - [doubleVs] : array<> {Book 2 - They Watched the Stars.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array<> {Book 2 - They Watched the Stars.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - They Watched the Stars.system.attributes.resistances.[].type} (5 different values) - 'cold' (x1) - 'fire' (x1) - 'bludgeoning' (x1) - 'slashing' (x1) - 'piercing' (x1) - value : integer {Book 2 - They Watched the Stars.system.attributes.resistances.[].value} (3 different values) - 5 (x2) - 8 (x2) - 10 (x1) - [speed] : object {Book 2 - They Watched the Stars.system.attributes.speed} - otherSpeeds : array {Book 2 - They Watched the Stars.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 2 - They Watched the Stars.system.attributes.speed.otherSpeeds.[]} - type : string {Book 2 - They Watched the Stars.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x5) - 'burrow' (x4) - 'swim' (x2) - 'climb' (x1) - value : integer {Book 2 - They Watched the Stars.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 15 (x4) - 30 (x2) - 25 (x2) - 40 (x2) - 20 (x1) - 50 (x1) - value : integer {Book 2 - They Watched the Stars.system.attributes.speed.value} (7 different values) - 25 (x6) - 10 (x4) - 20 (x4) - 30 (x3) - 50 (x1) - 15 (x1) - 35 (x1) - [stealth] : object {Book 2 - They Watched the Stars.system.attributes.stealth} - details : string {Book 2 - They Watched the Stars.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x4) - '

(expert) or @Check[perception|dc:31] (master) to notice the cold fog rising from the floor

' (x1) - '

(trained) to notice the shelf\'s precarious instability

' (x1) - value : integer {Book 2 - They Watched the Stars.system.attributes.stealth.value} (4 different values) - 12 (x2) - 15 (x2) - 16 (x1) - 8 (x1) - [weaknesses] : array {Book 2 - They Watched the Stars.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 2 - They Watched the Stars.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 2 - They Watched the Stars.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - They Watched the Stars.system.attributes.weaknesses.[].type} (7 different values) - 'cold-iron' (x5) - 'holy' (x3) - 'bludgeoning' (x1) - 'fire' (x1) - 'slashing' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 2 - They Watched the Stars.system.attributes.weaknesses.[].value} (3 different values) - 5 (x8) - 10 (x3) - 8 (x2) - details : object {Book 2 - They Watched the Stars.system.details} - [blurb] : string {Book 2 - They Watched the Stars.system.details.blurb} (11 different values) - [languages] : object {Book 2 - They Watched the Stars.system.details.languages} - details : string {Book 2 - They Watched the Stars.system.details.languages.details} (4 different values) - '' (x15) - 'tongues' (x3) - 'speak with animals, telepathy 100 feet' (x1) - 'speak with animals' (x1) - value : array {Book 2 - They Watched the Stars.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 2 - They Watched the Stars.system.details.languages.value.[]} (11 different values) - level : object {Book 2 - They Watched the Stars.system.details.level} - value : integer {Book 2 - They Watched the Stars.system.details.level.value} (7 different values) - 4 (x6) - 5 (x6) - 6 (x5) - 7 (x3) - 3 (x3) - 8 (x2) - 9 (x1) - [privateNotes] : string {Book 2 - They Watched the Stars.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 2 - They Watched the Stars.system.details.publicNotes} (17 different values) - publication : object {Book 2 - They Watched the Stars.system.details.publication} - license : string {Book 2 - They Watched the Stars.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 2 - They Watched the Stars.system.details.publication.remaster} (same value: False) - title : string {Book 2 - They Watched the Stars.system.details.publication.title} (same value: 'Pathfinder #188: They Watched the Stars') - [description] : string {Book 2 - They Watched the Stars.system.details.description} (6 different values) - '

The white brick floor radiates ice-cold air.

' (x1) - '

The party\'s memories of Osoyo coalesce into a titanic mirage in the storm clouds above.

' (x1) - '

Sounds become muted in a 20-foot-wide, 100-foot-long segment of this street corridor.

' (x1) - '

An incorporeal Sarkorian deity manifests before the party and challenges their resolve. Only aspirants whose motives are pure and whose hearts are in tune with the natural world can hope to overcome this "test of the god caller."

' (x1) - '

This stone bookshelf is badly compromised. It\'s just one push away from toppling over.

' (x1) - '

The ground here is made of loosely packed soil that, when stepped upon, collapses.

' (x1) - [disable] : string {Book 2 - They Watched the Stars.system.details.disable} (6 different values) - '

@Check[thievery|dc:24] (expert) to erase a rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level; counteract DC 24) to dispel a rune; all three runes must be erased or dispelled to disable the trap.

' (x1) - '

@Check[occultism|dc:22] (trained) or @Check[arcana|dc:24] (trained) to divert the memory\'s rage; three total successful checks are required to disable the hazard

' (x1) - '

@Check[occultism|dc:25] (expert) to twist the magic of the ley line around you, disabling the hazard for only you; or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 23) to disable the hazard permanently

' (x1) - '

Three @Check[nature|dc:27] or @Check[occultism|dc:27] (trained) checks can disable the haunt

' (x1) - '

@Check[thievery|dc:22] (expert) or @Check[engineering-lore|dc:22]{Engineering Lore} (trained) to shore up the shelf

' (x1) - '

@Check[survival|dc:22] (trained) to reinforce the dirt so it\'s safe to walk on, or @Check[thievery|dc:18] (trained) to collapse the trap from a safe distance

' (x1) - [isComplex] : boolean {Book 2 - They Watched the Stars.system.details.isComplex} (2 different values) - True (x3) - False (x3) - [reset] : string {Book 2 - They Watched the Stars.system.details.reset} (4 different values) - '' (x3) - '

The trap deactivates and resets after 1 minute.

' (x1) - '

8 hours

' (x1) - '

Creatures can still fall into the pit, but the soil must be replaced for the trap to become hidden again.

' (x1) - [routine] : string {Book 2 - They Watched the Stars.system.details.routine} (4 different values) - [initiative] : object {Book 2 - They Watched the Stars.system.initiative} - statistic : string {Book 2 - They Watched the Stars.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 2 - They Watched the Stars.system.perception} - details : string {Book 2 - They Watched the Stars.system.perception.details} (2 different values) - '' (x19) - 'ley line sense (imprecise) 1 mile' (x1) - mod : integer {Book 2 - They Watched the Stars.system.perception.mod} (11 different values) - senses : array {Book 2 - They Watched the Stars.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 2 - They Watched the Stars.system.perception.senses.[]} - [acuity] : string {Book 2 - They Watched the Stars.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x3) - 'precise' (x1) - [range] : integer {Book 2 - They Watched the Stars.system.perception.senses.[].range} (2 different values) - 60 (x2) - 30 (x2) - type : string {Book 2 - They Watched the Stars.system.perception.senses.[].type} (4 different values) - 'darkvision' (x11) - 'low-light-vision' (x6) - 'tremorsense' (x2) - 'scent' (x2) - [resources] : object {Book 2 - They Watched the Stars.system.resources} - [focus] : object {Book 2 - They Watched the Stars.system.resources.focus} - max : integer {Book 2 - They Watched the Stars.system.resources.focus.max} (same value: 1) - value : integer {Book 2 - They Watched the Stars.system.resources.focus.value} (same value: 1) - saves : object {Book 2 - They Watched the Stars.system.saves} - fortitude : object {Book 2 - They Watched the Stars.system.saves.fortitude} - saveDetail : string {Book 2 - They Watched the Stars.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 2 - They Watched the Stars.system.saves.fortitude.value} (14 different values) - reflex : object {Book 2 - They Watched the Stars.system.saves.reflex} - saveDetail : string {Book 2 - They Watched the Stars.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 2 - They Watched the Stars.system.saves.reflex.value} (12 different values) - will : object {Book 2 - They Watched the Stars.system.saves.will} - saveDetail : string {Book 2 - They Watched the Stars.system.saves.will.saveDetail} (same value: '') - value : integer {Book 2 - They Watched the Stars.system.saves.will.value} (11 different values) - [skills] : object {Book 2 - They Watched the Stars.system.skills} - [acrobatics] : object {Book 2 - They Watched the Stars.system.skills.acrobatics} - base : integer {Book 2 - They Watched the Stars.system.skills.acrobatics.base} (7 different values) - 12 (x3) - 13 (x2) - 10 (x2) - 15 (x1) - 16 (x1) - 18 (x1) - 8 (x1) - [athletics] : object {Book 2 - They Watched the Stars.system.skills.athletics} - base : integer {Book 2 - They Watched the Stars.system.skills.athletics.base} (8 different values) - 12 (x3) - 17 (x2) - 15 (x2) - 13 (x2) - 10 (x1) - 20 (x1) - 14 (x1) - 9 (x1) - [special] : array {Book 2 - They Watched the Stars.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 2 - They Watched the Stars.system.skills.athletics.special.[]} - base : integer {Book 2 - They Watched the Stars.system.skills.athletics.special.[].base} (same value: 13) - label : string {Book 2 - They Watched the Stars.system.skills.athletics.special.[].label} (same value: 'to Swim') - predicate : array {Book 2 - They Watched the Stars.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - They Watched the Stars.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim') - deception : object {Book 2 - They Watched the Stars.system.skills.deception} - base : integer {Book 2 - They Watched the Stars.system.skills.deception.base} (same value: 11) - [diplomacy] : object {Book 2 - They Watched the Stars.system.skills.diplomacy} - base : integer {Book 2 - They Watched the Stars.system.skills.diplomacy.base} (5 different values) - 13 (x2) - 12 (x1) - 11 (x1) - 20 (x1) - 9 (x1) - [intimidation] : object {Book 2 - They Watched the Stars.system.skills.intimidation} - base : integer {Book 2 - They Watched the Stars.system.skills.intimidation.base} (4 different values) - 13 (x3) - 20 (x1) - 15 (x1) - 9 (x1) - [medicine] : object {Book 2 - They Watched the Stars.system.skills.medicine} - base : integer {Book 2 - They Watched the Stars.system.skills.medicine.base} (4 different values) - 15 (x1) - 10 (x1) - 9 (x1) - 14 (x1) - [nature] : object {Book 2 - They Watched the Stars.system.skills.nature} - base : integer {Book 2 - They Watched the Stars.system.skills.nature.base} (4 different values) - 14 (x2) - 21 (x1) - 15 (x1) - 12 (x1) - [occultism] : object {Book 2 - They Watched the Stars.system.skills.occultism} - base : integer {Book 2 - They Watched the Stars.system.skills.occultism.base} (3 different values) - 14 (x1) - 15 (x1) - 7 (x1) - [performance] : object {Book 2 - They Watched the Stars.system.skills.performance} - base : integer {Book 2 - They Watched the Stars.system.skills.performance.base} (2 different values) - 20 (x1) - 11 (x1) - [religion] : object {Book 2 - They Watched the Stars.system.skills.religion} - base : integer {Book 2 - They Watched the Stars.system.skills.religion.base} (same value: 12) - society : object {Book 2 - They Watched the Stars.system.skills.society} - base : integer {Book 2 - They Watched the Stars.system.skills.society.base} (same value: 7) - [stealth] : object {Book 2 - They Watched the Stars.system.skills.stealth} - base : integer {Book 2 - They Watched the Stars.system.skills.stealth.base} (7 different values) - 10 (x3) - 12 (x2) - 13 (x2) - 16 (x1) - 14 (x1) - 18 (x1) - 8 (x1) - [special] : array {Book 2 - They Watched the Stars.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 2 - They Watched the Stars.system.skills.stealth.special.[]} - base : integer {Book 2 - They Watched the Stars.system.skills.stealth.special.[].base} (2 different values) - 17 (x1) - 12 (x1) - label : string {Book 2 - They Watched the Stars.system.skills.stealth.special.[].label} (2 different values) - 'in water' (x1) - 'in Water' (x1) - predicate : array {Book 2 - They Watched the Stars.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 2 - They Watched the Stars.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:water') - [survival] : object {Book 2 - They Watched the Stars.system.skills.survival} - base : integer {Book 2 - They Watched the Stars.system.skills.survival.base} (4 different values) - 10 (x3) - 12 (x2) - 9 (x1) - 15 (x1) - [thievery] : object {Book 2 - They Watched the Stars.system.skills.thievery} - base : integer {Book 2 - They Watched the Stars.system.skills.thievery.base} (2 different values) - 10 (x1) - 8 (x1) - traits : object {Book 2 - They Watched the Stars.system.traits} - rarity : string {Book 2 - They Watched the Stars.system.traits.rarity} (4 different values) - 'uncommon' (x9) - 'unique' (x8) - 'common' (x7) - 'rare' (x2) - size : object {Book 2 - They Watched the Stars.system.traits.size} - value : string {Book 2 - They Watched the Stars.system.traits.size.value} (5 different values) - 'med' (x14) - 'lg' (x7) - 'sm' (x2) - 'tiny' (x2) - 'huge' (x1) - value : array {Book 2 - They Watched the Stars.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 2 - They Watched the Stars.system.traits.value.[]} (34 different values) - [creatureType] : string {Book 2 - They Watched the Stars.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 2 - They Watched the Stars.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 2 - They Watched the Stars.type} (2 different values) - 'npc' (x20) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - A Voice in the Blight.txt b/output/pf2e/packs/Book 3 - A Voice in the Blight.txt deleted file mode 100644 index f060a85..0000000 --- a/output/pf2e/packs/Book 3 - A Voice in the Blight.txt +++ /dev/null @@ -1,1660 +0,0 @@ -Book 3 - A Voice in the Blight -Different values: 26 -===================================== -object {Book 3 - A Voice in the Blight} - _id : string {Book 3 - A Voice in the Blight._id} (all different values) - folder : string {Book 3 - A Voice in the Blight.folder} (same value: '5Uj7smob0in9RJLF') - img : string {Book 3 - A Voice in the Blight.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x17) - 'systems/pf2e/icons/default-icons/hazard.svg' (x9) - items : array {Book 3 - A Voice in the Blight.items} - Length: min=1 max=59 - Value type: object {Book 3 - A Voice in the Blight.items.[]} - _id : string {Book 3 - A Voice in the Blight.items.[]._id} (341 different values) - img : string {Book 3 - A Voice in the Blight.items.[].img} (105 different values) - name : string {Book 3 - A Voice in the Blight.items.[].name} (247 different values) - sort : integer {Book 3 - A Voice in the Blight.items.[].sort} (60 different values) - system : object {Book 3 - A Voice in the Blight.items.[].system} - [acBonus] : integer {Book 3 - A Voice in the Blight.items.[].system.acBonus} (2 different values) - 6 (x1) - 4 (x1) - [actionType] : object {Book 3 - A Voice in the Blight.items.[].system.actionType} - value : string {Book 3 - A Voice in the Blight.items.[].system.actionType.value} (4 different values) - 'passive' (x69) - 'action' (x32) - 'reaction' (x24) - 'free' (x7) - [actions] : object {Book 3 - A Voice in the Blight.items.[].system.actions} - [value] : integer {Book 3 - A Voice in the Blight.items.[].system.actions.value} (3 different values) - 1 (x24) - 2 (x7) - 3 (x1) - [apex] : object {Book 3 - A Voice in the Blight.items.[].system.apex} - attribute : string {Book 3 - A Voice in the Blight.items.[].system.apex.attribute} (same value: 'cha') - [area] : object {Book 3 - A Voice in the Blight.items.[].system.area} - [details] : string {Book 3 - A Voice in the Blight.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Book 3 - A Voice in the Blight.items.[].system.area.type} (4 different values) - 'burst' (x9) - 'emanation' (x4) - 'cone' (x3) - 'line' (x2) - value : integer {Book 3 - A Voice in the Blight.items.[].system.area.value} (5 different values) - 30 (x6) - 60 (x4) - 40 (x4) - 20 (x3) - 5 (x1) - [attackEffects] : object {Book 3 - A Voice in the Blight.items.[].system.attackEffects} - value : array {Book 3 - A Voice in the Blight.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.attackEffects.value.[]} (13 different values) - [autoHeightenLevel] : object {Book 3 - A Voice in the Blight.items.[].system.autoHeightenLevel} - [value] : integer {Book 3 - A Voice in the Blight.items.[].system.autoHeightenLevel.value} (same value: 9) - [baseItem] : string {Book 3 - A Voice in the Blight.items.[].system.baseItem} (6 different values) - 'trident' (x1) - 'full-plate' (x1) - 'staff' (x1) - 'bastard-sword' (x1) - 'breastplate' (x1) - 'dagger' (x1) - [category] : string {Book 3 - A Voice in the Blight.items.[].system.category} (8 different values) - 'offensive' (x70) - 'defensive' (x47) - 'interaction' (x15) - 'wand' (x4) - 'martial' (x2) - 'simple' (x2) - 'heavy' (x1) - 'medium' (x1) - [defense] : object {Book 3 - A Voice in the Blight.items.[].system.defense} - save : object {Book 3 - A Voice in the Blight.items.[].system.defense.save} - basic : boolean {Book 3 - A Voice in the Blight.items.[].system.defense.save.basic} (2 different values) - False (x37) - True (x20) - statistic : string {Book 3 - A Voice in the Blight.items.[].system.defense.save.statistic} (3 different values) - 'will' (x33) - 'fortitude' (x19) - 'reflex' (x5) - description : object {Book 3 - A Voice in the Blight.items.[].system.description} - value : string {Book 3 - A Voice in the Blight.items.[].system.description.value} (211 different values) - [bonus] : object {Book 3 - A Voice in the Blight.items.[].system.bonus} - value : integer {Book 3 - A Voice in the Blight.items.[].system.bonus.value} (14 different values) - [bonusDamage] : object {Book 3 - A Voice in the Blight.items.[].system.bonusDamage} - value : integer {Book 3 - A Voice in the Blight.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - A Voice in the Blight.items.[].system.bulk} - value : mixed - integer {Book 3 - A Voice in the Blight.items.[].system.bulk.value} (3 different values) - 1 (x3) - 4 (x1) - 2 (x1) - float {Book 3 - A Voice in the Blight.items.[].system.bulk.value} (same value: 0,1) - [checkPenalty] : integer {Book 3 - A Voice in the Blight.items.[].system.checkPenalty} (2 different values) - -3 (x1) - -2 (x1) - [containerId] : empty - [cost] : object {Book 3 - A Voice in the Blight.items.[].system.cost} - value : string {Book 3 - A Voice in the Blight.items.[].system.cost.value} (2 different values) - '' (x141) - 'item worth at least the target\'s level x 100 gp' (x1) - [counteraction] : boolean {Book 3 - A Voice in the Blight.items.[].system.counteraction} (2 different values) - False (x131) - True (x11) - [damage] : object {Book 3 - A Voice in the Blight.items.[].system.damage} - [0] : object {Book 3 - A Voice in the Blight.items.[].system.damage.0} - [applyMod] : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.0.formula} (17 different values) - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x32) - 'healing' (x1) - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.0.type} (9 different values) - 'void' (x9) - 'spirit' (x7) - 'mental' (x6) - 'untyped' (x5) - 'acid' (x1) - 'electricity' (x1) - 'poison' (x1) - 'piercing' (x1) - 'vitality' (x1) - [0Uok2pip94aNbBFd] : object {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [1] : object {Book 3 - A Voice in the Blight.items.[].system.damage.1} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.1.formula} (same value: '3d10') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.1.type} (same value: 'bludgeoning') - [1pyYgYlbN6qQ6aOV] : object {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.formula} (same value: '16d6') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.type} (same value: 'mental') - [2] : object {Book 3 - A Voice in the Blight.items.[].system.damage.2} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.2.type} (same value: 'cold') - [2YlEXgT93lbWXENb] : object {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [3] : object {Book 3 - A Voice in the Blight.items.[].system.damage.3} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.3.type} (same value: 'electricity') - [4] : object {Book 3 - A Voice in the Blight.items.[].system.damage.4} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {Book 3 - A Voice in the Blight.items.[].system.damage.5} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.5.type} (same value: 'fire') - [damageType] : string {Book 3 - A Voice in the Blight.items.[].system.damage.damageType} (3 different values) - 'piercing' (x2) - 'bludgeoning' (x1) - 'slashing' (x1) - [dice] : integer {Book 3 - A Voice in the Blight.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 3 - A Voice in the Blight.items.[].system.damage.die} (2 different values) - 'd8' (x2) - 'd4' (x2) - [yI4fzrhnbFxup4Ep] : object {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [damageRolls] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls} - [0] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.0} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.0.damage} (3 different values) - '3d8+16' (x2) - '4d10+18' (x1) - '4d8+18' (x1) - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x2) - 'slashing' (x1) - 'bludgeoning' (x1) - [3HtgVQd0VDuhhDSd] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3HtgVQd0VDuhhDSd} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3HtgVQd0VDuhhDSd.damage} (same value: '1d4') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3HtgVQd0VDuhhDSd.damageType} (same value: 'spirit') - [3b9JMTHA5kSMeNyw] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3b9JMTHA5kSMeNyw} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3b9JMTHA5kSMeNyw.damage} (same value: '3d6+8') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3b9JMTHA5kSMeNyw.damageType} (same value: 'void') - [3rwzPEfH7XgJ3Zg2] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3rwzPEfH7XgJ3Zg2} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3rwzPEfH7XgJ3Zg2.damage} (same value: '3d6+11') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3rwzPEfH7XgJ3Zg2.damageType} (same value: 'bludgeoning') - [4J0mBTNdh5bklPxs] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4J0mBTNdh5bklPxs} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4J0mBTNdh5bklPxs.damage} (same value: '4d10+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4J0mBTNdh5bklPxs.damageType} (same value: 'bludgeoning') - [4cJ56CVCILEMaebh] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4cJ56CVCILEMaebh} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4cJ56CVCILEMaebh.damage} (same value: '4d10+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4cJ56CVCILEMaebh.damageType} (same value: 'bludgeoning') - [7dPG7GuASp0PiGU2] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.7dPG7GuASp0PiGU2} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.7dPG7GuASp0PiGU2.damage} (same value: '3d10+16') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.7dPG7GuASp0PiGU2.damageType} (same value: 'slashing') - [AWnVdXJj1nj8D7Mp] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.AWnVdXJj1nj8D7Mp} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.AWnVdXJj1nj8D7Mp.damage} (same value: '4d10+15') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.AWnVdXJj1nj8D7Mp.damageType} (same value: 'piercing') - [CGywmtOUx52FoH12] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.CGywmtOUx52FoH12} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.CGywmtOUx52FoH12.damage} (same value: '4d8+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.CGywmtOUx52FoH12.damageType} (same value: 'bludgeoning') - [D69UAE4PA1lG5xiS] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.D69UAE4PA1lG5xiS} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.D69UAE4PA1lG5xiS.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.D69UAE4PA1lG5xiS.damageType} (same value: 'spirit') - [DRuUgBxzVgkgHL4p] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.DRuUgBxzVgkgHL4p} - category : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.DRuUgBxzVgkgHL4p.category} (same value: 'persistent') - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.DRuUgBxzVgkgHL4p.damage} (same value: '1d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.DRuUgBxzVgkgHL4p.damageType} (same value: 'bleed') - [E8XZpt2N5KcDGd49] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.E8XZpt2N5KcDGd49} - category : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.E8XZpt2N5KcDGd49.category} (same value: 'persistent') - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.E8XZpt2N5KcDGd49.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.E8XZpt2N5KcDGd49.damageType} (same value: 'bleed') - [F0PZ1cRqmOFxSzWc] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.F0PZ1cRqmOFxSzWc} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.F0PZ1cRqmOFxSzWc.damage} (same value: '3d10+15') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.F0PZ1cRqmOFxSzWc.damageType} (same value: 'slashing') - [IkzDW8MzDtXt8tIr] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.IkzDW8MzDtXt8tIr} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.IkzDW8MzDtXt8tIr.damage} (same value: '1d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.IkzDW8MzDtXt8tIr.damageType} (same value: 'poison') - [JVoSIYwvKuplXbRE] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.JVoSIYwvKuplXbRE} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.JVoSIYwvKuplXbRE.damage} (same value: '3d8+15') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.JVoSIYwvKuplXbRE.damageType} (same value: 'slashing') - [O65DVliIquMkjht6] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.O65DVliIquMkjht6} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.O65DVliIquMkjht6.damage} (same value: '4d12+19') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.O65DVliIquMkjht6.damageType} (same value: 'bludgeoning') - [OKe2XPkXsOQOxHUM] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.OKe2XPkXsOQOxHUM} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.OKe2XPkXsOQOxHUM.damage} (same value: '3d8+14') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.OKe2XPkXsOQOxHUM.damageType} (same value: 'bludgeoning') - [P25TqGyVPpMxlcXT] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.P25TqGyVPpMxlcXT} - category : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.P25TqGyVPpMxlcXT.category} (same value: 'persistent') - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.P25TqGyVPpMxlcXT.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.P25TqGyVPpMxlcXT.damageType} (same value: 'bleed') - [PoUeCy3SWXfSjcmr] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.PoUeCy3SWXfSjcmr} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.PoUeCy3SWXfSjcmr.damage} (same value: '3d10+15') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.PoUeCy3SWXfSjcmr.damageType} (same value: 'piercing') - [SnvU9QIgKJlzbxtC] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.SnvU9QIgKJlzbxtC} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.SnvU9QIgKJlzbxtC.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.SnvU9QIgKJlzbxtC.damageType} (same value: 'spirit') - [TXhhTDnDEQBOajfQ] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TXhhTDnDEQBOajfQ} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TXhhTDnDEQBOajfQ.damage} (same value: '4d4+13') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TXhhTDnDEQBOajfQ.damageType} (same value: 'piercing') - [TttAGMleaN2Fdjp1] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TttAGMleaN2Fdjp1} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TttAGMleaN2Fdjp1.damage} (same value: '4d12+19') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TttAGMleaN2Fdjp1.damageType} (same value: 'piercing') - [Tzi1AUDI0l86qSOl] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Tzi1AUDI0l86qSOl} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Tzi1AUDI0l86qSOl.damage} (same value: '1d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Tzi1AUDI0l86qSOl.damageType} (same value: 'fire') - [Uxu7fQezZXkSQpW4] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Uxu7fQezZXkSQpW4} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Uxu7fQezZXkSQpW4.damage} (same value: '4d4+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Uxu7fQezZXkSQpW4.damageType} (same value: 'slashing') - [ZUGVK8yI07hVGr3E] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZUGVK8yI07hVGr3E} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZUGVK8yI07hVGr3E.damage} (same value: '6d8') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZUGVK8yI07hVGr3E.damageType} (same value: 'poison') - [ZwRsVALi6uX2Cj36] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZwRsVALi6uX2Cj36} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZwRsVALi6uX2Cj36.damage} (same value: '4d10+22') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZwRsVALi6uX2Cj36.damageType} (same value: 'bludgeoning') - [bnQ5oB8f8gOGvC9I] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.bnQ5oB8f8gOGvC9I} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.bnQ5oB8f8gOGvC9I.damage} (same value: '4d10+10') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.bnQ5oB8f8gOGvC9I.damageType} (same value: 'slashing') - [cfnd06scpmtmq5s2r6xd] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd.damage} (same value: '4d10+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd.damageType} (same value: 'slashing') - [dagOJrj3n8XSzn7m] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.dagOJrj3n8XSzn7m} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.dagOJrj3n8XSzn7m.damage} (same value: '3d8+16') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.dagOJrj3n8XSzn7m.damageType} (same value: 'piercing') - [ffnpb7at0iv3nqz2nhlc] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ffnpb7at0iv3nqz2nhlc} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ffnpb7at0iv3nqz2nhlc.damage} (same value: '4d8+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ffnpb7at0iv3nqz2nhlc.damageType} (same value: 'piercing') - [gfXLwuqhb4pGoDyY] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.gfXLwuqhb4pGoDyY} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.gfXLwuqhb4pGoDyY.damage} (same value: '4d8') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.gfXLwuqhb4pGoDyY.damageType} (same value: 'poison') - [ggs3oaEcbMJvjqls] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ggs3oaEcbMJvjqls} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ggs3oaEcbMJvjqls.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ggs3oaEcbMJvjqls.damageType} (same value: 'spirit') - [hBwdyaO61G3YBmmF] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.hBwdyaO61G3YBmmF} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.hBwdyaO61G3YBmmF.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.hBwdyaO61G3YBmmF.damageType} (same value: 'poison') - [haXANQK7BS2ssNhF] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.haXANQK7BS2ssNhF} - category : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.haXANQK7BS2ssNhF.category} (same value: 'persistent') - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.haXANQK7BS2ssNhF.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.haXANQK7BS2ssNhF.damageType} (same value: 'bleed') - [iJm1eiIdeZB5zeAK] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.iJm1eiIdeZB5zeAK} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.iJm1eiIdeZB5zeAK.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.iJm1eiIdeZB5zeAK.damageType} (same value: 'poison') - [j3uJeV7F5shsGVgB] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.j3uJeV7F5shsGVgB} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.j3uJeV7F5shsGVgB.damage} (same value: '1d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.j3uJeV7F5shsGVgB.damageType} (same value: 'spirit') - [jPkChCLBXpuEVzpj] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.jPkChCLBXpuEVzpj} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.jPkChCLBXpuEVzpj.damage} (same value: '1d4') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.jPkChCLBXpuEVzpj.damageType} (same value: 'void') - [kG9PDwnMKVUdaCVT] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kG9PDwnMKVUdaCVT} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kG9PDwnMKVUdaCVT.damage} (same value: '2d4+8') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kG9PDwnMKVUdaCVT.damageType} (same value: 'bludgeoning') - [kZdp6USkje8u9RKh] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kZdp6USkje8u9RKh} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kZdp6USkje8u9RKh.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kZdp6USkje8u9RKh.damageType} (same value: 'spirit') - [nBwq2hIeRGj2JJ1O] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nBwq2hIeRGj2JJ1O} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nBwq2hIeRGj2JJ1O.damage} (same value: '4d12+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nBwq2hIeRGj2JJ1O.damageType} (same value: 'bludgeoning') - [nr179pis1deq9qnhchxd] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nr179pis1deq9qnhchxd} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nr179pis1deq9qnhchxd.damage} (same value: '4d10+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nr179pis1deq9qnhchxd.damageType} (same value: 'bludgeoning') - [oXDpqcGGw7mw1W3T] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.oXDpqcGGw7mw1W3T} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.oXDpqcGGw7mw1W3T.damage} (same value: '4d10+19') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.oXDpqcGGw7mw1W3T.damageType} (same value: 'bludgeoning') - lv5fO4vP2yQYtkHo : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.lv5fO4vP2yQYtkHo} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.lv5fO4vP2yQYtkHo.damage} (same value: '3d4+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.lv5fO4vP2yQYtkHo.damageType} (same value: 'piercing') - [ocMDzbZDJy1SodS3] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ocMDzbZDJy1SodS3} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ocMDzbZDJy1SodS3.damage} (same value: '3d12') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ocMDzbZDJy1SodS3.damageType} (same value: 'piercing') - [odEOzupH2cRIxqNs] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.odEOzupH2cRIxqNs} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.odEOzupH2cRIxqNs.damage} (same value: '3d6+15') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.odEOzupH2cRIxqNs.damageType} (same value: 'piercing') - [p8zpn7tz6EeNUxfn] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.p8zpn7tz6EeNUxfn} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.p8zpn7tz6EeNUxfn.damage} (same value: '4d10+20') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.p8zpn7tz6EeNUxfn.damageType} (same value: 'spirit') - [pskz5rOXIfyWHwbF] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.pskz5rOXIfyWHwbF} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.pskz5rOXIfyWHwbF.damage} (same value: '3d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.pskz5rOXIfyWHwbF.damageType} (same value: 'poison') - [rlquxLoijHfrkDlA] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.rlquxLoijHfrkDlA} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.rlquxLoijHfrkDlA.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.rlquxLoijHfrkDlA.damageType} (same value: 'spirit') - [vniyyLNl8E0isJkw] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.vniyyLNl8E0isJkw} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.vniyyLNl8E0isJkw.damage} (same value: '4d4+15') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.vniyyLNl8E0isJkw.damageType} (same value: 'piercing') - [wwUrSw96Ja787ydw] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.wwUrSw96Ja787ydw} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.wwUrSw96Ja787ydw.damage} (same value: '6d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.wwUrSw96Ja787ydw.damageType} (same value: 'void') - [x8XYN8xLX5Is7IqV] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.x8XYN8xLX5Is7IqV} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.x8XYN8xLX5Is7IqV.damage} (same value: '2d6') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.x8XYN8xLX5Is7IqV.damageType} (same value: 'void') - [xfyb2s0sgthdl7cu2z2m] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.xfyb2s0sgthdl7cu2z2m} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.xfyb2s0sgthdl7cu2z2m.damage} (same value: '4d12+18') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.xfyb2s0sgthdl7cu2z2m.damageType} (same value: 'piercing') - [yjgwsCY5bQl86hAu] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yjgwsCY5bQl86hAu} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yjgwsCY5bQl86hAu.damage} (same value: '3d12') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yjgwsCY5bQl86hAu.damageType} (same value: 'slashing') - [yqEQWAho8Lmwr7oN] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yqEQWAho8Lmwr7oN} - damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yqEQWAho8Lmwr7oN.damage} (same value: '3d8+8') - damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yqEQWAho8Lmwr7oN.damageType} (same value: 'slashing') - [deathNote] : boolean {Book 3 - A Voice in the Blight.items.[].system.deathNote} (same value: True) - [dexCap] : integer {Book 3 - A Voice in the Blight.items.[].system.dexCap} (2 different values) - 0 (x1) - 1 (x1) - [duration] : object {Book 3 - A Voice in the Blight.items.[].system.duration} - sustained : boolean {Book 3 - A Voice in the Blight.items.[].system.duration.sustained} (2 different values) - False (x135) - True (x7) - value : string {Book 3 - A Voice in the Blight.items.[].system.duration.value} (21 different values) - [equipped] : object {Book 3 - A Voice in the Blight.items.[].system.equipped} - carryType : string {Book 3 - A Voice in the Blight.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 3 - A Voice in the Blight.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [frequency] : object {Book 3 - A Voice in the Blight.items.[].system.frequency} - max : integer {Book 3 - A Voice in the Blight.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - A Voice in the Blight.items.[].system.frequency.per} (4 different values) - 'PT1H' (x1) - 'PT10M' (x1) - 'PT1M' (x1) - 'round' (x1) - value : integer {Book 3 - A Voice in the Blight.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 3 - A Voice in the Blight.items.[].system.group} (5 different values) - 'plate' (x2) - 'spear' (x1) - 'club' (x1) - 'sword' (x1) - 'knife' (x1) - [hardness] : integer {Book 3 - A Voice in the Blight.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 3 - A Voice in the Blight.items.[].system.heightening} - [damage] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.damage} - [0] : string {Book 3 - A Voice in the Blight.items.[].system.heightening.damage.0} (7 different values) - '1d6' (x7) - '2d6' (x6) - '1d4' (x6) - '1d10' (x4) - '10' (x3) - '1d8' (x2) - '2d10' (x1) - [0Uok2pip94aNbBFd] : string {Book 3 - A Voice in the Blight.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [2YlEXgT93lbWXENb] : string {Book 3 - A Voice in the Blight.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [yI4fzrhnbFxup4Ep] : string {Book 3 - A Voice in the Blight.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Book 3 - A Voice in the Blight.items.[].system.heightening.interval} (2 different values) - 1 (x27) - 2 (x5) - type : string {Book 3 - A Voice in the Blight.items.[].system.heightening.type} (2 different values) - 'interval' (x32) - 'fixed' (x29) - [area] : integer {Book 3 - A Voice in the Blight.items.[].system.heightening.area} (same value: 0) - [levels] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels} - [10] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10} - damage : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage} - 0 : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0.formula} (same value: '10d6') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0.type} (same value: 'void') - [3] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3} - [range] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3.range} - value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [4] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.4} - target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.4.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.4.target.value} (2 different values) - '10 creatures you know by name and have met in person' (x1) - '10 creatures' (x1) - [5] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.5} - range : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.5.range} - value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x13) - '60 feet' (x1) - [6] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.6} - target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.6.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7} - [area] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.area} - type : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.area.type} (same value: '') - value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.area.value} (same value: '') - [target] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.target.value} (2 different values) - '10 creatures' (x3) - '1 unattended object with a Bulk of 2 or less' (x1) - [8] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.8} - target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.8.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.9} - target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.9.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.9.target.value} (same value: '10 creatures that aren\'t on their home plane') - [hp] : object {Book 3 - A Voice in the Blight.items.[].system.hp} - max : integer {Book 3 - A Voice in the Blight.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - A Voice in the Blight.items.[].system.hp.value} (same value: 0) - [level] : object {Book 3 - A Voice in the Blight.items.[].system.level} - value : integer {Book 3 - A Voice in the Blight.items.[].system.level.value} (17 different values) - [location] : object {Book 3 - A Voice in the Blight.items.[].system.location} - [heightenedLevel] : integer {Book 3 - A Voice in the Blight.items.[].system.location.heightenedLevel} (9 different values) - 8 (x18) - 9 (x16) - 10 (x13) - 5 (x12) - 7 (x8) - 4 (x6) - 6 (x4) - 3 (x1) - 2 (x1) - [uses] : object {Book 3 - A Voice in the Blight.items.[].system.location.uses} - [max] : integer {Book 3 - A Voice in the Blight.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 3 - A Voice in the Blight.items.[].system.location.uses.value} (2 different values) - 3 (x4) - 1 (x1) - [value] : string {Book 3 - A Voice in the Blight.items.[].system.location.value} (13 different values) - [material] : object {Book 3 - A Voice in the Blight.items.[].system.material} - [grade] : string {Book 3 - A Voice in the Blight.items.[].system.material.grade} (same value: 'standard') - [type] : string {Book 3 - A Voice in the Blight.items.[].system.material.type} (same value: 'duskwood') - [mod] : object {Book 3 - A Voice in the Blight.items.[].system.mod} - value : integer {Book 3 - A Voice in the Blight.items.[].system.mod.value} (3 different values) - 26 (x2) - 33 (x1) - 31 (x1) - [overlays] : object {Book 3 - A Voice in the Blight.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [7qdtetowq348s9oc] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [NYYzPXYkV0V917XF] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [TqI3B4hFxajOSIm3] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - [WIvpqh0pSKKC4t0F] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [WTeek6DuuUC5uXiv] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv.system} - [ZxbNsu1w4bhR2fCe] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - [cUFX7ExSLeoa3vIF] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [rZUgF7LFHu7N5MFK] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [wUTd1CuL1B5jIquK] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [zFWsMjoeCnLxqJaV] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 3 - A Voice in the Blight.items.[].system.prepared} - [flexible] : boolean {Book 3 - A Voice in the Blight.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - A Voice in the Blight.items.[].system.prepared.value} (3 different values) - 'innate' (x11) - 'prepared' (x1) - 'focus' (x1) - [proficiency] : object {Book 3 - A Voice in the Blight.items.[].system.proficiency} - value : integer {Book 3 - A Voice in the Blight.items.[].system.proficiency.value} (2 different values) - 1 (x11) - 0 (x2) - [proficient] : object {Book 3 - A Voice in the Blight.items.[].system.proficient} - value : integer {Book 3 - A Voice in the Blight.items.[].system.proficient.value} (same value: 0) - publication : object {Book 3 - A Voice in the Blight.items.[].system.publication} - license : string {Book 3 - A Voice in the Blight.items.[].system.publication.license} (2 different values) - 'ORC' (x208) - 'OGL' (x133) - remaster : boolean {Book 3 - A Voice in the Blight.items.[].system.publication.remaster} (2 different values) - True (x208) - False (x133) - title : string {Book 3 - A Voice in the Blight.items.[].system.publication.title} (6 different values) - 'Pathfinder Player Core' (x139) - '' (x134) - 'Pathfinder Monster Core' (x50) - 'Pathfinder Bestiary' (x10) - 'Pathfinder GM Core' (x6) - 'Pathfinder #212: A Voice in the Blight' (x2) - [range] : object {Book 3 - A Voice in the Blight.items.[].system.range} - value : string {Book 3 - A Voice in the Blight.items.[].system.range.value} (13 different values) - [requirements] : string {Book 3 - A Voice in the Blight.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 3 - A Voice in the Blight.items.[].system.rules} - [price] : object {Book 3 - A Voice in the Blight.items.[].system.price} - value : object {Book 3 - A Voice in the Blight.items.[].system.price.value} - [gp] : integer {Book 3 - A Voice in the Blight.items.[].system.price.value.gp} (11 different values) - [quantity] : integer {Book 3 - A Voice in the Blight.items.[].system.quantity} (same value: 1) - [reload] : object {Book 3 - A Voice in the Blight.items.[].system.reload} - [value] : string {Book 3 - A Voice in the Blight.items.[].system.reload.value} (2 different values) - '-' (x2) - '' (x1) - [ritual] : object {Book 3 - A Voice in the Blight.items.[].system.ritual} - primary : object {Book 3 - A Voice in the Blight.items.[].system.ritual.primary} - check : string {Book 3 - A Voice in the Blight.items.[].system.ritual.primary.check} (4 different values) - 'Religion (expert; you must be a demon)' (x4) - 'Nature (master)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - 'Nature (expert)' (x1) - secondary : object {Book 3 - A Voice in the Blight.items.[].system.ritual.secondary} - casters : integer {Book 3 - A Voice in the Blight.items.[].system.ritual.secondary.casters} (2 different values) - 0 (x4) - 1 (x3) - checks : string {Book 3 - A Voice in the Blight.items.[].system.ritual.secondary.checks} (3 different values) - '' (x4) - 'Survival' (x2) - 'Society or Legal Lore' (x1) - [runes] : object {Book 3 - A Voice in the Blight.items.[].system.runes} - potency : integer {Book 3 - A Voice in the Blight.items.[].system.runes.potency} (2 different values) - 3 (x3) - 2 (x3) - property : array {Book 3 - A Voice in the Blight.items.[].system.runes.property} - Length: min=0 max=2 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.runes.property.[]} (5 different values) - 'astral' (x1) - 'greaterDecaying' (x1) - 'greaterFlaming' (x1) - 'unholy' (x1) - 'wounding' (x1) - [resilient] : integer {Book 3 - A Voice in the Blight.items.[].system.runes.resilient} (same value: 2) - [striking] : integer {Book 3 - A Voice in the Blight.items.[].system.runes.striking} (2 different values) - 2 (x3) - 3 (x1) - [selfEffect] : object {Book 3 - A Voice in the Blight.items.[].system.selfEffect} - name : string {Book 3 - A Voice in the Blight.items.[].system.selfEffect.name} (2 different values) - 'Effect: Drink Life' (x1) - 'Effect: Extract Bones' (x1) - uuid : string {Book 3 - A Voice in the Blight.items.[].system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Drink Life' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Extract Bones' (x1) - [showSlotlessLevels] : object {Book 3 - A Voice in the Blight.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - A Voice in the Blight.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - A Voice in the Blight.items.[].system.size} (2 different values) - 'med' (x12) - 'lg' (x1) - [slots] : object {Book 3 - A Voice in the Blight.items.[].system.slots} - [slot0] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot0} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot0.max} (same value: 6) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot0.prepared} - Length: min=6 max=6 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot0.prepared.[].id} (6 different values) - 'wSNHOBw2T8O96i3K' (x1) - 'JVSXzQRqXpIiFqux' (x1) - 'mKb2yucCBeY8Eu60' (x1) - 'l9mr9aSzhRkN6hWz' (x1) - 'JAgt0r3MBMnJGdMs' (x1) - 'wRnqiktuOkAvC04g' (x1) - [slot1] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot1} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'SAOwew4vVzwE0yl3' (x1) - '3YLkRDWAbrmYfFC3' (x1) - '8lkx5Qzt5z1d6v5w' (x1) - 'woldMdIkV9dcQQ9I' (x1) - [slot2] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot2} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot2.max} (same value: 4) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'no0x0Ez4uJV5KHsx' (x1) - 'LPQ6tJWjBGdMVVwH' (x1) - 'jHOnv4XBNJiFEgze' (x1) - 'nRvraxKCOhcwJPRb' (x1) - [slot3] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot3} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot3.max} (same value: 4) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot3.prepared.[].id} (4 different values) - '5tVDKhQ11eozi0u9' (x1) - 'i22SXUkbX7SSbz1D' (x1) - 'qA8Qyst1JnJaa7mP' (x1) - 'H5IIifZItAI9Ykr6' (x1) - [slot4] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot4} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot4.max} (same value: 4) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot4.prepared.[].id} (4 different values) - 'jwzEc0lmEqvyi6zC' (x1) - 'Xo5xiGZElmqCyJPg' (x1) - 'GKVgSRkmUzC3dlnu' (x1) - 'r6aWtpR8IzdM1Cqx' (x1) - [slot5] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot5} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot5.max} (same value: 4) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot5.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'yyDyVoFe3lpBJVJa' (x1) - 'L4NCm8oLbsfGKN5N' (x1) - 'OrfplEFfPlkIW2SC' (x1) - 'kHQIEGyleAzGZ0EL' (x1) - [slot6] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot6} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot6.max} (same value: 2) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot6.prepared} - Length: min=2 max=2 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot6.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot6.prepared.[].id} (2 different values) - 'vNbGzW9isopTa09o' (x1) - 'MGR90Z7q9ssilyKs' (x1) - [slot7] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot7} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot7.max} (same value: 4) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot7.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot7.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot7.prepared.[].id} (4 different values) - 'lkKPllXcvJkEwSQW' (x1) - 'EgI5GTfJNZb5g9mt' (x1) - 'sBpTCJ1zzgBYZT6u' (x1) - 'LMi85DEi5WFZwK20' (x1) - [slot8] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot8} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot8.max} (same value: 3) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot8.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot8.prepared.[].id} (3 different values) - 'Im5DNczEVS0iJS5e' (x1) - 'SCeD2cvGIVW19ZJg' (x1) - 'agyGfJPWHwpmsSpz' (x1) - [slot9] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot9} - max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot9.max} (same value: 3) - prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot9.prepared.[]} - id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot9.prepared.[].id} (3 different values) - 'L3VmwIfeSqkGX2ba' (x1) - 'b7EWpcY3XJFGep4f' (x1) - '2MCwCOq59SVhF3H8' (x1) - [slug] : string {Book 3 - A Voice in the Blight.items.[].system.slug} (124 different values) - [specific] : object {Book 3 - A Voice in the Blight.items.[].system.specific} - material : object {Book 3 - A Voice in the Blight.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 3 - A Voice in the Blight.items.[].system.specific.runes} - potency : integer {Book 3 - A Voice in the Blight.items.[].system.specific.runes.potency} (same value: 3) - property : array {Book 3 - A Voice in the Blight.items.[].system.specific.runes.property} - Length: min=2 max=2 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.specific.runes.property.[]} (2 different values) - 'unholy' (x1) - 'wounding' (x1) - striking : integer {Book 3 - A Voice in the Blight.items.[].system.specific.runes.striking} (same value: 3) - [speedPenalty] : integer {Book 3 - A Voice in the Blight.items.[].system.speedPenalty} (2 different values) - -10 (x1) - -5 (x1) - [spell] : object {Book 3 - A Voice in the Blight.items.[].system.spell} - _id : string {Book 3 - A Voice in the Blight.items.[].system.spell._id} (4 different values) - 'VPtzq0TaIfaBmi2Z' (x1) - 'Obdg34pgZxPCrxAt' (x1) - 'FG9BkC1V7fFAqEUw' (x1) - '406rIFiYRkqcbEtr' (x1) - _stats : object {Book 3 - A Voice in the Blight.items.[].system.spell._stats} - compendiumSource : string {Book 3 - A Voice in the Blight.items.[].system.spell._stats.compendiumSource} (4 different values) - 'Compendium.pf2e.spells-srd.Item.jrBa9deU2ULFWvSl' (x1) - 'Compendium.pf2e.spells-srd.Item.69L70wKfGDY66Mk9' (x1) - 'Compendium.pf2e.spells-srd.Item.R9xqCBblkS5KE4y7' (x1) - 'Compendium.pf2e.spells-srd.Item.Oj1PJBMQD9vuwCv7' (x1) - img : string {Book 3 - A Voice in the Blight.items.[].system.spell.img} (4 different values) - 'icons/magic/light/projectile-beams-salvo-yellow.webp' (x1) - 'systems/pf2e/icons/spells/teleport.webp' (x1) - 'systems/pf2e/icons/spells/sending.webp' (x1) - 'systems/pf2e/icons/spells/maze.webp' (x1) - name : string {Book 3 - A Voice in the Blight.items.[].system.spell.name} (4 different values) - 'Falling Stars' (x1) - 'Teleport' (x1) - 'Sending' (x1) - 'Quandary' (x1) - sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.sort} (same value: 0) - system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system} - [area] : empty - cost : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.cost} - value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage} - [5hgRJg7CfV9pZSUa] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.formula} (same value: '6d10') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.type} (same value: 'bludgeoning') - [RrsNfz6nzSiUPvoY] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY} - applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.formula} (same value: '14d6') - kinds : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'fire') - description : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.description} - value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.description.value} (4 different values) - duration : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.duration} - sustained : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.duration.sustained} (2 different values) - False (x3) - True (x1) - value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.duration.value} (same value: '') - level : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.level} - value : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.level.value} (4 different values) - 9 (x1) - 6 (x1) - 5 (x1) - 8 (x1) - location : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.location} - heightenedLevel : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.location.heightenedLevel} (4 different values) - 9 (x1) - 7 (x1) - 5 (x1) - 8 (x1) - [value] : empty - [defense] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.defense} - save : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.defense.save} - basic : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') - time : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.time} - value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.time.value} (3 different values) - '2' (x2) - '10 minutes' (x1) - '3' (x1) - [overlays] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays} - 3Ifk4ND7o6QBAYMp : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp} - name : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.name} (same value: 'Falling Stars (Plasma)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.sort} (same value: 4) - system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.damage} - RrsNfz6nzSiUPvoY : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY} - type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'electricity') - traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.traits} - value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'electricity' (x1) - 'manipulate' (x1) - 8dtcJWTSeGlvDAUL : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL} - name : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.name} (same value: 'Falling Stars (Airbursts)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.sort} (same value: 1) - system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.damage} - RrsNfz6nzSiUPvoY : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY} - type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'sonic') - traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.traits} - value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - TPSUk7tUquDQhIu3 : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3} - name : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.name} (same value: 'Falling Stars (Comets)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.sort} (same value: 3) - system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system} - damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.damage} - RrsNfz6nzSiUPvoY : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY} - type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'cold') - traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.traits} - value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.traits.value.[]} (3 different values) - 'cold' (x1) - 'concentrate' (x1) - 'manipulate' (x1) - UizWQQABRIkwrOZj : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj} - name : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.name} (same value: 'Falling Stars (Asteroids)') - overlayType : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.overlayType} (same value: 'override') - sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.sort} (same value: 2) - system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system} - traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system.traits} - value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'fire' (x1) - 'manipulate' (x1) - publication : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.publication} - license : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.range} - value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.range.value} (4 different values) - '500 feet' (x1) - '100 miles' (x1) - 'planetary' (x1) - '30 feet' (x1) - requirements : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 3 - A Voice in the Blight.items.[].system.spell.system.rules} - slug : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.slug} (4 different values) - 'falling-stars' (x1) - 'teleport' (x1) - 'sending' (x1) - 'quandary' (x1) - target : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.target.value} (4 different values) - '' (x1) - 'you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature.' (x1) - '1 creature you know well' (x1) - '1 creature' (x1) - [heightening] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening} - damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.damage} - 5hgRJg7CfV9pZSUa : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.damage.5hgRJg7CfV9pZSUa} (same value: '1d10') - RrsNfz6nzSiUPvoY : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.damage.RrsNfz6nzSiUPvoY} (same value: '2d6') - interval : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.type} (same value: 'interval') - traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits} - rarity : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - traditions : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.traditions} - Length: min=2 max=3 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x4) - 'occult' (x3) - 'primal' (x1) - 'divine' (x1) - value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.value} - Length: min=2 max=4 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.value.[]} (5 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'teleportation' (x2) - 'mental' (x1) - 'extradimensional' (x1) - type : string {Book 3 - A Voice in the Blight.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 3 - A Voice in the Blight.items.[].system.spelldc} - dc : integer {Book 3 - A Voice in the Blight.items.[].system.spelldc.dc} (9 different values) - 41 (x4) - 37 (x2) - 31 (x1) - 38 (x1) - 42 (x1) - 45 (x1) - 43 (x1) - 40 (x1) - 44 (x1) - [mod] : integer {Book 3 - A Voice in the Blight.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - A Voice in the Blight.items.[].system.spelldc.value} (9 different values) - 33 (x4) - 29 (x2) - 23 (x1) - 30 (x1) - 34 (x1) - 37 (x1) - 35 (x1) - 32 (x1) - 36 (x1) - [splashDamage] : object {Book 3 - A Voice in the Blight.items.[].system.splashDamage} - value : integer {Book 3 - A Voice in the Blight.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {Book 3 - A Voice in the Blight.items.[].system.strength} (2 different values) - 4 (x1) - 3 (x1) - [target] : object {Book 3 - A Voice in the Blight.items.[].system.target} - value : string {Book 3 - A Voice in the Blight.items.[].system.target.value} (25 different values) - [time] : object {Book 3 - A Voice in the Blight.items.[].system.time} - value : string {Book 3 - A Voice in the Blight.items.[].system.time.value} (8 different values) - '2' (x115) - '10 minutes' (x8) - '1 day' (x7) - '1' (x4) - '1 minute' (x3) - '3' (x3) - 'reaction' (x1) - '1 to 3' (x1) - traits : object {Book 3 - A Voice in the Blight.items.[].system.traits} - [rarity] : string {Book 3 - A Voice in the Blight.items.[].system.traits.rarity} (4 different values) - 'common' (x129) - 'uncommon' (x24) - 'unique' (x1) - 'rare' (x1) - [traditions] : array {Book 3 - A Voice in the Blight.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x112) - 'occult' (x99) - 'divine' (x58) - 'primal' (x49) - [value] : array {Book 3 - A Voice in the Blight.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {Book 3 - A Voice in the Blight.items.[].system.traits.value.[]} (81 different values) - [tradition] : object {Book 3 - A Voice in the Blight.items.[].system.tradition} - value : string {Book 3 - A Voice in the Blight.items.[].system.tradition.value} (4 different values) - 'occult' (x4) - 'divine' (x4) - 'primal' (x3) - 'arcane' (x2) - [usage] : object {Book 3 - A Voice in the Blight.items.[].system.usage} - [canBeAmmo] : boolean {Book 3 - A Voice in the Blight.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 3 - A Voice in the Blight.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x8) - 'worngarment' (x1) - 'wornheadwear' (x1) - 'other' (x1) - [uses] : object {Book 3 - A Voice in the Blight.items.[].system.uses} - autoDestroy : boolean {Book 3 - A Voice in the Blight.items.[].system.uses.autoDestroy} (same value: False) - max : integer {Book 3 - A Voice in the Blight.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - A Voice in the Blight.items.[].system.uses.value} (same value: 1) - type : string {Book 3 - A Voice in the Blight.items.[].type} (9 different values) - 'spell' (x142) - 'action' (x132) - 'melee' (x37) - 'spellcastingEntry' (x13) - 'weapon' (x4) - 'lore' (x4) - 'consumable' (x4) - 'equipment' (x3) - 'armor' (x2) - [_stats] : object {Book 3 - A Voice in the Blight.items.[]._stats} - compendiumSource : string {Book 3 - A Voice in the Blight.items.[]._stats.compendiumSource} (119 different values) - [flags] : object {Book 3 - A Voice in the Blight.items.[].flags} - pf2e : object {Book 3 - A Voice in the Blight.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - A Voice in the Blight.items.[].flags.pf2e.linkedWeapon} (4 different values) - 'xyWGkRYOQYv4G1zh' (x1) - 'mTAlW31ohcofBwBK' (x1) - 'l23KdVtPC35UxaAy' (x1) - 'mvNVZ2WDuG6j9KRI' (x1) - name : string {Book 3 - A Voice in the Blight.name} (all different values) - system : object {Book 3 - A Voice in the Blight.system} - [abilities] : object {Book 3 - A Voice in the Blight.system.abilities} - cha : object {Book 3 - A Voice in the Blight.system.abilities.cha} - mod : integer {Book 3 - A Voice in the Blight.system.abilities.cha.mod} (8 different values) - 6 (x4) - 9 (x3) - 8 (x3) - 4 (x2) - 5 (x2) - 7 (x1) - 1 (x1) - 10 (x1) - con : object {Book 3 - A Voice in the Blight.system.abilities.con} - mod : integer {Book 3 - A Voice in the Blight.system.abilities.con.mod} (8 different values) - 9 (x4) - 5 (x3) - 6 (x3) - 10 (x2) - 8 (x2) - 0 (x1) - 1 (x1) - 7 (x1) - dex : object {Book 3 - A Voice in the Blight.system.abilities.dex} - mod : integer {Book 3 - A Voice in the Blight.system.abilities.dex.mod} (5 different values) - 6 (x10) - 5 (x3) - 7 (x2) - 4 (x1) - 8 (x1) - int : object {Book 3 - A Voice in the Blight.system.abilities.int} - mod : integer {Book 3 - A Voice in the Blight.system.abilities.int.mod} (8 different values) - 5 (x5) - 4 (x3) - 6 (x2) - 0 (x2) - 7 (x2) - -3 (x1) - -5 (x1) - 3 (x1) - str : object {Book 3 - A Voice in the Blight.system.abilities.str} - mod : integer {Book 3 - A Voice in the Blight.system.abilities.str.mod} (7 different values) - 10 (x7) - -5 (x2) - 8 (x2) - 7 (x2) - 11 (x2) - 6 (x1) - 0 (x1) - wis : object {Book 3 - A Voice in the Blight.system.abilities.wis} - mod : integer {Book 3 - A Voice in the Blight.system.abilities.wis.mod} (6 different values) - 6 (x5) - 7 (x4) - 8 (x3) - 4 (x3) - 5 (x1) - 10 (x1) - attributes : object {Book 3 - A Voice in the Blight.system.attributes} - ac : object {Book 3 - A Voice in the Blight.system.attributes.ac} - [details] : string {Book 3 - A Voice in the Blight.system.attributes.ac.details} (2 different values) - '' (x15) - 'all-around vision' (x2) - value : integer {Book 3 - A Voice in the Blight.system.attributes.ac.value} (14 different values) - [allSaves] : object {Book 3 - A Voice in the Blight.system.attributes.allSaves} - value : string {Book 3 - A Voice in the Blight.system.attributes.allSaves.value} (4 different values) - '' (x11) - '+1 status to all saves vs. magic' (x3) - '+1 to all saves vs. magic' (x2) - '+4 status to saves vs. mental effects' (x1) - hp : object {Book 3 - A Voice in the Blight.system.attributes.hp} - details : string {Book 3 - A Voice in the Blight.system.attributes.hp.details} (7 different values) - '' (x19) - 'void healing' (x2) - 'one mind' (x1) - 'fast healing 20' (x1) - 'regeneration 40 (deactivated by holy)' (x1) - 'regeneration 40 (deactivated by holy), consuming resurrection' (x1) - 'regeneration 30 (deactivated by acid, cold, or fire)' (x1) - max : integer {Book 3 - A Voice in the Blight.system.attributes.hp.max} (17 different values) - temp : integer {Book 3 - A Voice in the Blight.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - A Voice in the Blight.system.attributes.hp.value} (17 different values) - [emitsSound] : string {Book 3 - A Voice in the Blight.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 3 - A Voice in the Blight.system.attributes.hardness} (4 different values) - 0 (x4) - 32 (x3) - 34 (x1) - 30 (x1) - [immunities] : array {Book 3 - A Voice in the Blight.system.attributes.immunities} - Length: min=2 max=8 - Value type: object {Book 3 - A Voice in the Blight.system.attributes.immunities.[]} - [exceptions] : array<> {Book 3 - A Voice in the Blight.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.system.attributes.immunities.[].type} (20 different values) - [resistances] : array {Book 3 - A Voice in the Blight.system.attributes.resistances} - Length: min=1 max=4 - Value type: object {Book 3 - A Voice in the Blight.system.attributes.resistances.[]} - [doubleVs] : array {Book 3 - A Voice in the Blight.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 3 - A Voice in the Blight.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 3 - A Voice in the Blight.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {Book 3 - A Voice in the Blight.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'spirit' (x1) - 'vitality' (x1) - 'cold-iron' (x1) - type : string {Book 3 - A Voice in the Blight.system.attributes.resistances.[].type} (12 different values) - value : integer {Book 3 - A Voice in the Blight.system.attributes.resistances.[].value} (3 different values) - 20 (x14) - 15 (x6) - 10 (x1) - [speed] : object {Book 3 - A Voice in the Blight.system.attributes.speed} - [details] : string {Book 3 - A Voice in the Blight.system.attributes.speed.details} (2 different values) - 'unfettered movement' (x1) - 'swamp stride, unfettered movement' (x1) - [value] : integer {Book 3 - A Voice in the Blight.system.attributes.speed.value} (7 different values) - 30 (x4) - 20 (x3) - 25 (x3) - 40 (x2) - 35 (x2) - 50 (x1) - 60 (x1) - otherSpeeds : array {Book 3 - A Voice in the Blight.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 3 - A Voice in the Blight.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - A Voice in the Blight.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x14) - 'swim' (x4) - 'climb' (x2) - 'burrow' (x2) - value : integer {Book 3 - A Voice in the Blight.system.attributes.speed.otherSpeeds.[].value} (9 different values) - 30 (x7) - 40 (x5) - 20 (x3) - 50 (x2) - 120 (x1) - 25 (x1) - 10 (x1) - 60 (x1) - 35 (x1) - [stealth] : object {Book 3 - A Voice in the Blight.system.attributes.stealth} - details : string {Book 3 - A Voice in the Blight.system.attributes.stealth.details} (9 different values) - '

(master) to realize the fungus will harm its prisoner if it is tampered with; noticing the fungus itself has a DC of 0

' (x1) - '

(legendary)

' (x1) - '

(legendary) to realize the fungus is hazardous; noticing the fungus itself has a DC of 0

' (x1) - '

(legendary) to notice the fungi is potentially hazardous and that the two mushrooms in the middle are load bearing and that destroying those with damage can disable the hazard; noticing the engine itself has a DC of 0

' (x1) - '

A fifteen-foot diameter spherical fungus with a five-foot-diameter circular aperture facing into the room; inside the fungus lie partially decayed humanoid remains.

' (x1) - '

(legendary) to notice that the wall undulates

' (x1) - '

(legendary) to notice the network is hazardous; noticing the rifts and mushrooms themselves has a DC of 0

' (x1) - '

(master) to recognize the bars aren\'t just a passive defense; noticing the bars themselves has a DC of 0

' (x1) - '

(legendary) to notice the sphere is hazardous; noticing the sphere itself has a DC of 0

' (x1) - value : integer {Book 3 - A Voice in the Blight.system.attributes.stealth.value} (4 different values) - 37 (x5) - 38 (x2) - 0 (x1) - 35 (x1) - [weaknesses] : array {Book 3 - A Voice in the Blight.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 3 - A Voice in the Blight.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 3 - A Voice in the Blight.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.system.attributes.weaknesses.[].type} (8 different values) - 'holy' (x13) - 'cold-iron' (x6) - 'fire' (x4) - 'slashing' (x3) - 'vitality' (x2) - 'axe-vulnerability' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 3 - A Voice in the Blight.system.attributes.weaknesses.[].value} (3 different values) - 20 (x16) - 15 (x15) - 10 (x1) - details : object {Book 3 - A Voice in the Blight.system.details} - [blurb] : string {Book 3 - A Voice in the Blight.system.details.blurb} (7 different values) - '' (x11) - 'Variant vilderavn' (x1) - 'Variant shoggoth' (x1) - 'Female elf wizard' (x1) - 'Variant Treerazer' (x1) - 'Variant mobogo' (x1) - 'Variant female vrolikai demon' (x1) - [languages] : object {Book 3 - A Voice in the Blight.system.details.languages} - details : string {Book 3 - A Voice in the Blight.system.details.languages.details} (7 different values) - '' (x6) - 'Telepathy 100 feet' (x5) - 'Telepathy 100 feet, Truespeech' (x2) - 'cannot speak, Spore telepathy' (x1) - 'Truespeech' (x1) - 'Spore telepathy 100 feet' (x1) - 'Telepathy 300 feet' (x1) - value : array {Book 3 - A Voice in the Blight.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Book 3 - A Voice in the Blight.system.details.languages.value.[]} (14 different values) - level : object {Book 3 - A Voice in the Blight.system.details.level} - value : integer {Book 3 - A Voice in the Blight.system.details.level.value} (9 different values) - 19 (x8) - 18 (x4) - 20 (x3) - 22 (x3) - 16 (x2) - 17 (x2) - 21 (x2) - 14 (x1) - 23 (x1) - [privateNotes] : string {Book 3 - A Voice in the Blight.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - A Voice in the Blight.system.details.publicNotes} (15 different values) - publication : object {Book 3 - A Voice in the Blight.system.details.publication} - license : string {Book 3 - A Voice in the Blight.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 3 - A Voice in the Blight.system.details.publication.remaster} (same value: True) - title : string {Book 3 - A Voice in the Blight.system.details.publication.title} (same value: 'Pathfinder #212: A Voice in the Blight') - [alliance] : string {Book 3 - A Voice in the Blight.system.details.alliance} (same value: 'party') - [description] : string {Book 3 - A Voice in the Blight.system.details.description} (9 different values) - '

A mass of hundreds of long thin fang-shaped fungal growths protruding from the wall encase and pierce the flesh of an elven prisoner.

' (x1) - '

A ring of dead trees covered in dry fungus suddenly shakes and rattles as if something inside some of the trees were about to explode.

' (x1) - '

A glowing wall of moss, lichens, mold, and stringy mushrooms weaves into a towering violet wall of shuddersome matter.

' (x1) - '

A thick mass of pulsing fungi and mold infested with ghostly shapes cakes the walls of the room.

' (x1) - '' (x1) - '

The passage closes around intruders. Cavities open in its soft wood and try to envelope anything within it.

' (x1) - '

A six-foot-tall green mushroom with red spots on its cap is connected to seven rifts in surrounding alcoves by tendrils of vapor.

' (x1) - '

Bars made of pure Void energy block access to the far side of the cell.

' (x1) - '

A sphere of tangled branches and roots, encrusted with fungus and mold, suddenly animates and reaches out several claw-like limbs.

' (x1) - [disable] : string {Book 3 - A Voice in the Blight.system.details.disable} (9 different values) - '

@Check[nature|dc:41] three times to delicately cut the elf free without causing the fungus to react, or @Check[medicine|dc:47] two times to gently manipulate the fungus loose from where it\'s tendrils have penetrated flesh, or @Check[athletics|dc:50] to swiftly wrench the elf free from the cage before the fungus can react

' (x1) - '

@Check[nature|dc:45] twice to appeal to spirits of the natural world still lingering in the area and ask them to neutralize the infestation, @Check[survival|dc:39] four times to gently break open four key tree trunks in the colony to allow the spores to vent harmlessly, or @Check[thievery|dc:48] to trigger a chain reaction among the logs that forces the hazard to implode dramatically but harmlessly. Once the hazard is triggered, only the Nature check can disable it.

' (x1) - '

@Check[nature|dc:42] (master) six times to identify and prune away the fungal curtain\'s six sensory bulbs (this doesn\'t remove the curtain; it must still be hacked through to allow access to the area beyond), or @Check[religion|dc:48] (legendary) twice to exorcise the fiendish energies that empower the fungal curtain and cause it to wilt into sludge

' (x1) - '

@Check[nature|dc:41] seven times to seek out and remove seven specific nodes of fungi that govern the intake and dispersal of energy, or @Check[religion|dc:47] three times to exorcise the souls out of the engine and force it to shut down

' (x1) - '' (x1) - '

@Check[thievery|dc:50] (legendary) three times to scrape away @UUID[Compendium.pf2e.conditionitems.Item.Hidden] sensors on the floor and walls, or @Check[nature|dc:55] (legendary) to call upon lingering elements of primal energy in the Witchbole to render the trap inert

' (x1) - '

@Check[nature|dc:50] once to delicately cut out or destroy the seven points on the mushroom that connect to the rifts, @Check[religion|dc:41] seven times (once per rift) to exorcise the demonic influence, or @UUID[Compendium.pf2e.spells-srd.Item.Planar Seal] (10th rank, counteract DC 39) to counteract the planar link in this room

' (x1) - '

@Check[thievery|dc:45] (master) three times to deface the well-@UUID[Compendium.pf2e.conditionitems.Item.Hidden] focusing runes etched along the walls, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (10th rank; counteract DC 38) to counteract the void bars

' (x1) - '

@Check[nature|dc:50] to exorcise the corrupted spirit trapped within the Witchbole\'s Heart, or @Check[thievery|dc:47] three times to deactivate the @UUID[Compendium.pf2e.conditionitems.Item.Hidden] runes scribed in the sphere that allow the corrupted spirit to animate limbs (each one of these successful Thievery checks reduce the hazard\'s routine by 1 action)

' (x1) - [isComplex] : boolean {Book 3 - A Voice in the Blight.system.details.isComplex} (2 different values) - True (x7) - False (x2) - [reset] : string {Book 3 - A Voice in the Blight.system.details.reset} (9 different values) - '

A fang fungus cage resets instantly.

' (x1) - '

24 hours after the fungal colonies erupt, the hazard reactivates and can trigger again. If the warsworns are activated and destroyed, they do not appear again on a subsequent triggering.

' (x1) - '

The fungal curtain deactivates at the end of any round where there were no foes in area E5, then resets at the start of the next round. It restores 10 Hit Points to each damaged section every hour.

' (x1) - '

The fungal engine deactivates and resets after 1 minute, but any demons called in remain in the area for an hour to ensure the intruders don\'t return.

' (x1) - '

A fungal forge resets immediately at the start of every round, and immediately triggers again if there are still sapient creatures within it.

' (x1) - '

The trap deactivates as soon as a round begins with no living targets in area E4, and then resets at the start of the following round.

' (x1) - '

The network deactivates and resets if 1 minute passes without any creature moving in area D4 and without any attempt to disable it.

' (x1) - '

The trap deactivates at the end of a round in which no living creatures are in the cell, then immediately resets at the start of the next round.

' (x1) - '

The Witchbole\'s Heart deactivates and resets automatically 1 minute after no targets remain.

' (x1) - [routine] : string {Book 3 - A Voice in the Blight.system.details.routine} (8 different values) - '' (x2) - '

(1 action; poison, primal) The 120-foot-tall plume of spores turn toxic. Each round, the spore cloud\'s highest point drops by 40 feet, and it expands outward from the initial perimeter at A2 by 20 feet on the ground and at a height of 10 feet. At the end of the third round, the spore cloud stabilizes as a ten-foot-high ring with a width of 45 feet, which completely fills the clearing with ease. This spore cloud doesn\'t obscure vision, but creatures that end their turn in it take @Damage[5d6[poison]] damage (@Check[fortitude|dc:41|basic|traits:poison,primal] save).

On round 4, the spore cloud settles to the ground on the hazard\'s action. If the hazard hasn\'t yet been disabled, the ground between areas A1 and A2 erupts, and a trio of fungus-encrusted warsworns, their bodies composed of ancient elven skeletons bound together by glistening filaments of mold, rises up to attack all intruders in the area. At this point, the hazard deactivates, but the warsworns fight until they\'re destroyed.

' (x1) - '

(3 actions) The fungal curtain takes the following actions each round in this order; the fungal curtain can perceive targets via darkvision and has a Perception modifier of +38. On its first action, it extends a thorny tentacle to attempt a melee Strike on the closest target in reach—if there\'s no target in reach, the fungal curtain loses this action. On its second action, it fires a volley of thorny spores into area E5, attempting a ranged thorny spore Strike against all potential targets in the chamber. On its third action, it emits another whistling decay effect.

' (x1) - '

(1 action) The fungal engine expels clouds of toxic spores on its turn, causing all non-fungi and non-demon creatures in the room to take @Damage[10d6[poison]] damage (@Check[fortitude|dc:41|basic] save); any creature that takes damage is exposed to grayshroud.


Grayshroud

Saving Throw @Check[fortitude|dc:40]

Stage 1 @UUID[Compendium.pf2e.conditionitems.Item.Fatigued] (1 day)

Stage 2 @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} and fatigued (1 day)

Stage 3 @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 2} and fatigued (1 day)

Stage 4 @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 3}, fatigued, and can\'t speak (1 day)

Stage 5 death

' (x1) - '

(2 actions) The trap\'s first action on its turn is to heave and jolt, causing the entire length of area E4 to become difficult terrain until the start of the gorging passage\'s next turn. It then grinds at those within while simultaneously exuding acid from its walls. All creatures in area E4 take @Damage[4d10[bludgeoning]] damage and @Damage[8d6[acid]] damage (@Check[reflex|dc:45|basic] save).

' (x1) - '

(7 actions) Each round, each of the seven rifts fires a beam of demonic energy into the room, targeting one creature (regardless of alliance to Tanglebriar) at random. A single creature cannot be targeted by more than one rift beam per round, so if there are fewer than seven potential targets, the rift portal network loses any remaining actions for that round.

' (x1) - '

(1 action) Each set of void bars manifests a long arm made of darkness that reaches out and attempts to Strike a creature in the room, favoring targets that previously damaged the bars or attempted to disable them, but otherwise choosing a target randomly from those available. This void talon can extend to attack any creature in the room or within 20 feet of the cell door in the outer hall, but targets in the outer hall gain the benefit of cover against this attack.

' (x1) - '

(3 actions) The Witchbole\'s Heart forms several long, thin, spiky limbs tipped with poisonous talons. On each of its actions, it attempts to Strike one non-demon creature in reach of the central sphere. The Witchbole\'s Heart does can\'t attempt to Strike a single target more than once per round.

' (x1) - [initiative] : object {Book 3 - A Voice in the Blight.system.initiative} - statistic : string {Book 3 - A Voice in the Blight.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - A Voice in the Blight.system.perception} - details : string {Book 3 - A Voice in the Blight.system.perception.details} (2 different values) - '' (x16) - 'scent purity (precise) 120 feet' (x1) - mod : integer {Book 3 - A Voice in the Blight.system.perception.mod} (9 different values) - 34 (x4) - 36 (x3) - 28 (x2) - 29 (x2) - 40 (x2) - 30 (x1) - 33 (x1) - 31 (x1) - 32 (x1) - senses : array {Book 3 - A Voice in the Blight.system.perception.senses} - Length: min=1 max=3 - Value type: object {Book 3 - A Voice in the Blight.system.perception.senses.[]} - [acuity] : string {Book 3 - A Voice in the Blight.system.perception.senses.[].acuity} (2 different values) - 'precise' (x11) - 'imprecise' (x5) - [range] : integer {Book 3 - A Voice in the Blight.system.perception.senses.[].range} (3 different values) - 60 (x12) - 120 (x3) - 30 (x1) - type : string {Book 3 - A Voice in the Blight.system.perception.senses.[].type} (7 different values) - 'darkvision' (x12) - 'truesight' (x8) - 'tremorsense' (x4) - 'greater-darkvision' (x4) - 'lifesense' (x2) - 'scent' (x2) - 'low-light-vision' (x1) - [resources] : object {Book 3 - A Voice in the Blight.system.resources} - [focus] : object {Book 3 - A Voice in the Blight.system.resources.focus} - max : integer {Book 3 - A Voice in the Blight.system.resources.focus.max} (3 different values) - 1 (x3) - 0 (x1) - 2 (x1) - value : integer {Book 3 - A Voice in the Blight.system.resources.focus.value} (3 different values) - 1 (x3) - 0 (x1) - 2 (x1) - saves : object {Book 3 - A Voice in the Blight.system.saves} - fortitude : object {Book 3 - A Voice in the Blight.system.saves.fortitude} - saveDetail : string {Book 3 - A Voice in the Blight.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - A Voice in the Blight.system.saves.fortitude.value} (15 different values) - reflex : object {Book 3 - A Voice in the Blight.system.saves.reflex} - saveDetail : string {Book 3 - A Voice in the Blight.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - A Voice in the Blight.system.saves.reflex.value} (11 different values) - will : object {Book 3 - A Voice in the Blight.system.saves.will} - saveDetail : string {Book 3 - A Voice in the Blight.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - A Voice in the Blight.system.saves.will.value} (11 different values) - [skills] : object {Book 3 - A Voice in the Blight.system.skills} - [acrobatics] : object {Book 3 - A Voice in the Blight.system.skills.acrobatics} - base : integer {Book 3 - A Voice in the Blight.system.skills.acrobatics.base} (7 different values) - 31 (x3) - 36 (x2) - 37 (x2) - 30 (x1) - 34 (x1) - 32 (x1) - 19 (x1) - [special] : array<> {Book 3 - A Voice in the Blight.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Book 3 - A Voice in the Blight.system.skills.arcana} - base : integer {Book 3 - A Voice in the Blight.system.skills.arcana.base} (2 different values) - 33 (x2) - 35 (x2) - [athletics] : object {Book 3 - A Voice in the Blight.system.skills.athletics} - base : integer {Book 3 - A Voice in the Blight.system.skills.athletics.base} (9 different values) - 37 (x3) - 36 (x2) - 33 (x2) - 39 (x2) - 26 (x1) - 32 (x1) - 43 (x1) - 38 (x1) - 44 (x1) - [special] : array<> {Book 3 - A Voice in the Blight.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [deception] : object {Book 3 - A Voice in the Blight.system.skills.deception} - base : integer {Book 3 - A Voice in the Blight.system.skills.deception.base} (5 different values) - 35 (x4) - 29 (x2) - 31 (x1) - 42 (x1) - 36 (x1) - [special] : array<> {Book 3 - A Voice in the Blight.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {Book 3 - A Voice in the Blight.system.skills.diplomacy} - base : integer {Book 3 - A Voice in the Blight.system.skills.diplomacy.base} (2 different values) - 33 (x2) - 38 (x1) - [intimidation] : object {Book 3 - A Voice in the Blight.system.skills.intimidation} - base : integer {Book 3 - A Voice in the Blight.system.skills.intimidation.base} (8 different values) - 35 (x3) - 38 (x2) - 33 (x1) - 29 (x1) - 31 (x1) - 34 (x1) - 40 (x1) - 37 (x1) - [special] : array<> {Book 3 - A Voice in the Blight.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Book 3 - A Voice in the Blight.system.skills.nature} - base : integer {Book 3 - A Voice in the Blight.system.skills.nature.base} (7 different values) - 28 (x1) - 29 (x1) - 34 (x1) - 36 (x1) - 40 (x1) - 38 (x1) - 21 (x1) - [special] : array<> {Book 3 - A Voice in the Blight.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Book 3 - A Voice in the Blight.system.skills.occultism} - base : integer {Book 3 - A Voice in the Blight.system.skills.occultism.base} (3 different values) - 25 (x1) - 31 (x1) - 35 (x1) - [performance] : object {Book 3 - A Voice in the Blight.system.skills.performance} - base : integer {Book 3 - A Voice in the Blight.system.skills.performance.base} (same value: 29) - [religion] : object {Book 3 - A Voice in the Blight.system.skills.religion} - base : integer {Book 3 - A Voice in the Blight.system.skills.religion.base} (6 different values) - 38 (x2) - 35 (x1) - 29 (x1) - 42 (x1) - 30 (x1) - 34 (x1) - [society] : object {Book 3 - A Voice in the Blight.system.skills.society} - base : integer {Book 3 - A Voice in the Blight.system.skills.society.base} (4 different values) - 24 (x1) - 32 (x1) - 31 (x1) - 38 (x1) - [stealth] : object {Book 3 - A Voice in the Blight.system.skills.stealth} - base : integer {Book 3 - A Voice in the Blight.system.skills.stealth.base} (8 different values) - 36 (x3) - 32 (x2) - 35 (x2) - 30 (x1) - 33 (x1) - 29 (x1) - 31 (x1) - 34 (x1) - [special] : array {Book 3 - A Voice in the Blight.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - A Voice in the Blight.system.skills.stealth.special.[]} - base : integer {Book 3 - A Voice in the Blight.system.skills.stealth.special.[].base} (same value: 39) - label : string {Book 3 - A Voice in the Blight.system.skills.stealth.special.[].label} (2 different values) - 'in forests' (x1) - 'in Swamps' (x1) - predicate : array {Book 3 - A Voice in the Blight.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - A Voice in the Blight.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:swamp' (x1) - survival : object {Book 3 - A Voice in the Blight.system.skills.survival} - base : integer {Book 3 - A Voice in the Blight.system.skills.survival.base} (same value: 34) - traits : object {Book 3 - A Voice in the Blight.system.traits} - rarity : string {Book 3 - A Voice in the Blight.system.traits.rarity} (3 different values) - 'rare' (x14) - 'unique' (x11) - 'uncommon' (x1) - size : object {Book 3 - A Voice in the Blight.system.traits.size} - value : string {Book 3 - A Voice in the Blight.system.traits.size.value} (4 different values) - 'med' (x17) - 'huge' (x3) - 'lg' (x3) - 'grg' (x3) - value : array {Book 3 - A Voice in the Blight.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 3 - A Voice in the Blight.system.traits.value.[]} (21 different values) - [spellcasting] : object {Book 3 - A Voice in the Blight.system.spellcasting} - rituals : object {Book 3 - A Voice in the Blight.system.spellcasting.rituals} - dc : integer {Book 3 - A Voice in the Blight.system.spellcasting.rituals.dc} (3 different values) - 49 (x1) - 27 (x1) - 43 (x1) - [statusEffects] : array<> {Book 3 - A Voice in the Blight.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - A Voice in the Blight.type} (2 different values) - 'npc' (x17) - 'hazard' (x9) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - All or Nothing.txt b/output/pf2e/packs/Book 3 - All or Nothing.txt deleted file mode 100644 index b80a163..0000000 --- a/output/pf2e/packs/Book 3 - All or Nothing.txt +++ /dev/null @@ -1,1018 +0,0 @@ -Book 3 - All or Nothing -Different values: 23 -===================================== -object {Book 3 - All or Nothing} - _id : string {Book 3 - All or Nothing._id} (all different values) - folder : string {Book 3 - All or Nothing.folder} (same value: 'tnCcZWsqXjsPkbgO') - img : string {Book 3 - All or Nothing.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x19) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 3 - All or Nothing.items} - Length: min=1 max=34 - Value type: object {Book 3 - All or Nothing.items.[]} - _id : string {Book 3 - All or Nothing.items.[]._id} (246 different values) - img : string {Book 3 - All or Nothing.items.[].img} (96 different values) - name : string {Book 3 - All or Nothing.items.[].name} (200 different values) - sort : integer {Book 3 - All or Nothing.items.[].sort} (35 different values) - system : object {Book 3 - All or Nothing.items.[].system} - [acBonus] : integer {Book 3 - All or Nothing.items.[].system.acBonus} (3 different values) - 2 (x8) - 1 (x4) - 4 (x1) - [actionType] : object {Book 3 - All or Nothing.items.[].system.actionType} - value : string {Book 3 - All or Nothing.items.[].system.actionType.value} (4 different values) - 'passive' (x35) - 'action' (x35) - 'reaction' (x16) - 'free' (x2) - [actions] : object {Book 3 - All or Nothing.items.[].system.actions} - [value] : integer {Book 3 - All or Nothing.items.[].system.actions.value} (2 different values) - 1 (x23) - 2 (x12) - [area] : object {Book 3 - All or Nothing.items.[].system.area} - [details] : string {Book 3 - All or Nothing.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 3 - All or Nothing.items.[].system.area.type} (3 different values) - 'line' (x3) - 'burst' (x2) - 'cone' (x2) - value : integer {Book 3 - All or Nothing.items.[].system.area.value} (3 different values) - 60 (x3) - 30 (x3) - 20 (x1) - [attack] : object {Book 3 - All or Nothing.items.[].system.attack} - value : string {Book 3 - All or Nothing.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - All or Nothing.items.[].system.attackEffects} - [custom] : string {Book 3 - All or Nothing.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - All or Nothing.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - All or Nothing.items.[].system.attackEffects.value.[]} (6 different values) - 'grab' (x4) - 'fill-lungs' (x2) - 'paralysis' (x2) - 'alchemical-injection' (x1) - 'incendiary-spit' (x1) - 'no-map' (x1) - [autoHeightenLevel] : object {Book 3 - All or Nothing.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 3 - All or Nothing.items.[].system.baseItem} (20 different values) - [bonus] : object {Book 3 - All or Nothing.items.[].system.bonus} - value : integer {Book 3 - All or Nothing.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 3 - All or Nothing.items.[].system.bonusDamage} - value : integer {Book 3 - All or Nothing.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - All or Nothing.items.[].system.bulk} - value : mixed - float {Book 3 - All or Nothing.items.[].system.bulk.value} (same value: 0,1) - integer {Book 3 - All or Nothing.items.[].system.bulk.value} (3 different values) - 1 (x21) - 0 (x8) - 2 (x5) - [category] : string {Book 3 - All or Nothing.items.[].system.category} (12 different values) - [checkPenalty] : integer {Book 3 - All or Nothing.items.[].system.checkPenalty} (2 different values) - -1 (x10) - -2 (x1) - [containerId] : empty - [cost] : object {Book 3 - All or Nothing.items.[].system.cost} - value : string {Book 3 - All or Nothing.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 3 - All or Nothing.items.[].system.counteraction} (2 different values) - False (x42) - True (x2) - [damage] : object {Book 3 - All or Nothing.items.[].system.damage} - [0] : object {Book 3 - All or Nothing.items.[].system.damage.0} - [applyMod] : boolean {Book 3 - All or Nothing.items.[].system.damage.0.applyMod} (2 different values) - False (x7) - True (x3) - [category] : empty - formula : string {Book 3 - All or Nothing.items.[].system.damage.0.formula} (13 different values) - kinds : array {Book 3 - All or Nothing.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - All or Nothing.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - All or Nothing.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.damage.0.type} (9 different values) - 'void' (x4) - 'bludgeoning' (x3) - 'mental' (x3) - 'cold' (x2) - 'electricity' (x2) - 'sonic' (x1) - 'force' (x1) - 'acid' (x1) - 'fire' (x1) - [damageType] : string {Book 3 - All or Nothing.items.[].system.damage.damageType} (7 different values) - 'piercing' (x10) - 'bludgeoning' (x8) - 'slashing' (x4) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - 'cold' (x1) - [dice] : integer {Book 3 - All or Nothing.items.[].system.damage.dice} (3 different values) - 1 (x21) - 2 (x3) - 0 (x2) - [die] : string {Book 3 - All or Nothing.items.[].system.damage.die} (5 different values) - 'd6' (x11) - 'd4' (x5) - 'd8' (x4) - 'd10' (x3) - '' (x3) - [formula] : string {Book 3 - All or Nothing.items.[].system.damage.formula} (2 different values) - '5d6+12' (x2) - '6d6' (x1) - [gcovwqxwitqchoin] : object {Book 3 - All or Nothing.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - All or Nothing.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - All or Nothing.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - All or Nothing.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 3 - All or Nothing.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - All or Nothing.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - All or Nothing.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 3 - All or Nothing.items.[].system.damage.kind} (2 different values) - 'healing' (x2) - 'damage' (x1) - [persistent] : object {Book 3 - All or Nothing.items.[].system.damage.persistent} - [faces] : integer {Book 3 - All or Nothing.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 3 - All or Nothing.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 3 - All or Nothing.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x1) - 'fire' (x1) - [type] : string {Book 3 - All or Nothing.items.[].system.damage.type} (2 different values) - 'untyped' (x2) - 'fire' (x1) - [damageRolls] : object {Book 3 - All or Nothing.items.[].system.damageRolls} - [0] : object {Book 3 - All or Nothing.items.[].system.damageRolls.0} - [category] : string {Book 3 - All or Nothing.items.[].system.damageRolls.0.category} (same value: 'persistent') - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.0.damage} (15 different values) - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.0.damageType} (7 different values) - 'piercing' (x11) - 'slashing' (x4) - 'bludgeoning' (x4) - 'acid' (x2) - 'fire' (x1) - 'electricity' (x1) - 'cold' (x1) - [008hcyq4bobddxma2kal] : object {Book 3 - All or Nothing.items.[].system.damageRolls.008hcyq4bobddxma2kal} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.008hcyq4bobddxma2kal.damage} (same value: '3d4+3') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.008hcyq4bobddxma2kal.damageType} (same value: 'force') - [1] : object {Book 3 - All or Nothing.items.[].system.damageRolls.1} - [category] : string {Book 3 - All or Nothing.items.[].system.damageRolls.1.category} (2 different values) - 'splash' (x3) - 'persistent' (x1) - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.1.damage} (2 different values) - '2' (x4) - '1d6' (x2) - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.1.damageType} (5 different values) - 'bleed' (x2) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - 'cold' (x1) - [2] : object {Book 3 - All or Nothing.items.[].system.damageRolls.2} - category : string {Book 3 - All or Nothing.items.[].system.damageRolls.2.category} (2 different values) - 'splash' (x1) - 'persistent' (x1) - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.2.damage} (2 different values) - '2' (x1) - '4d6' (x1) - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.2.damageType} (2 different values) - 'fire' (x1) - 'poison' (x1) - [22j56qa6bda0wab43bxb] : object {Book 3 - All or Nothing.items.[].system.damageRolls.22j56qa6bda0wab43bxb} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.22j56qa6bda0wab43bxb.damage} (same value: '2d12+8') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.22j56qa6bda0wab43bxb.damageType} (same value: 'piercing') - [4bld212ahg0gveyjntzlk] : object {Book 3 - All or Nothing.items.[].system.damageRolls.4bld212ahg0gveyjntzlk} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.4bld212ahg0gveyjntzlk.damage} (same value: '1d6+10') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.4bld212ahg0gveyjntzlk.damageType} (same value: 'piercing') - [4ovtidqmthtv0x6avphn] : object {Book 3 - All or Nothing.items.[].system.damageRolls.4ovtidqmthtv0x6avphn} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.4ovtidqmthtv0x6avphn.damage} (same value: '1d4+6') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.4ovtidqmthtv0x6avphn.damageType} (same value: 'bludgeoning') - [679wx488l781ja2iwf26] : object {Book 3 - All or Nothing.items.[].system.damageRolls.679wx488l781ja2iwf26} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.679wx488l781ja2iwf26.damage} (same value: '1d6+10') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.679wx488l781ja2iwf26.damageType} (same value: 'piercing') - [9f9c90eqpuc8vudohmxj] : object {Book 3 - All or Nothing.items.[].system.damageRolls.9f9c90eqpuc8vudohmxj} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.9f9c90eqpuc8vudohmxj.damage} (same value: '1d6+6') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.9f9c90eqpuc8vudohmxj.damageType} (same value: 'bludgeoning') - [9hjyxmos836y4jtjolrhba] : object {Book 3 - All or Nothing.items.[].system.damageRolls.9hjyxmos836y4jtjolrhba} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.9hjyxmos836y4jtjolrhba.damage} (same value: '3d10+12') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.9hjyxmos836y4jtjolrhba.damageType} (same value: 'piercing') - [ahuabuve0uljykw0z34a] : object {Book 3 - All or Nothing.items.[].system.damageRolls.ahuabuve0uljykw0z34a} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.ahuabuve0uljykw0z34a.damage} (same value: '1d4') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.ahuabuve0uljykw0z34a.damageType} (same value: 'fire') - [awpofqpnwc0zf0pr97fus8] : object {Book 3 - All or Nothing.items.[].system.damageRolls.awpofqpnwc0zf0pr97fus8} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.awpofqpnwc0zf0pr97fus8.damage} (same value: '3d8+8') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.awpofqpnwc0zf0pr97fus8.damageType} (same value: 'slashing') - [dtfo5nkpbw579ij3r3xz] : object {Book 3 - All or Nothing.items.[].system.damageRolls.dtfo5nkpbw579ij3r3xz} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.dtfo5nkpbw579ij3r3xz.damage} (same value: '2d10+11') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.dtfo5nkpbw579ij3r3xz.damageType} (same value: 'piercing') - [dwwjbk4r9pefxsybtnaj] : object {Book 3 - All or Nothing.items.[].system.damageRolls.dwwjbk4r9pefxsybtnaj} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.dwwjbk4r9pefxsybtnaj.damage} (same value: '1d8+4') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.dwwjbk4r9pefxsybtnaj.damageType} (same value: 'piercing') - [g7byy0t3pskqfvhmhh45b] : object {Book 3 - All or Nothing.items.[].system.damageRolls.g7byy0t3pskqfvhmhh45b} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.g7byy0t3pskqfvhmhh45b.damage} (same value: '2d8+5') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.g7byy0t3pskqfvhmhh45b.damageType} (same value: 'slashing') - [heyxz6c8bw8hhr9ze7jd] : object {Book 3 - All or Nothing.items.[].system.damageRolls.heyxz6c8bw8hhr9ze7jd} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.heyxz6c8bw8hhr9ze7jd.damage} (same value: '2d6+6') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.heyxz6c8bw8hhr9ze7jd.damageType} (same value: 'bludgeoning') - [jqe7k986smjq95fe2xgm] : object {Book 3 - All or Nothing.items.[].system.damageRolls.jqe7k986smjq95fe2xgm} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.jqe7k986smjq95fe2xgm.damage} (same value: '2d6+11') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.jqe7k986smjq95fe2xgm.damageType} (same value: 'slashing') - [k8d15lmch6dvkhgctmkj] : object {Book 3 - All or Nothing.items.[].system.damageRolls.k8d15lmch6dvkhgctmkj} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.k8d15lmch6dvkhgctmkj.damage} (same value: '2d10+6') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.k8d15lmch6dvkhgctmkj.damageType} (same value: 'piercing') - lyvk4n9m7k29fsiddniq : object {Book 3 - All or Nothing.items.[].system.damageRolls.lyvk4n9m7k29fsiddniq} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.lyvk4n9m7k29fsiddniq.damage} (same value: '1d10') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.lyvk4n9m7k29fsiddniq.damageType} (same value: 'piercing') - [ny876uf212kglyqa9024] : object {Book 3 - All or Nothing.items.[].system.damageRolls.ny876uf212kglyqa9024} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.ny876uf212kglyqa9024.damage} (same value: '1d10') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.ny876uf212kglyqa9024.damageType} (same value: 'piercing') - [oc8j92yck75z32gnr6pq] : object {Book 3 - All or Nothing.items.[].system.damageRolls.oc8j92yck75z32gnr6pq} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.oc8j92yck75z32gnr6pq.damage} (same value: '4d6+12') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.oc8j92yck75z32gnr6pq.damageType} (same value: 'slashing') - [sclhtmbifof368rk5tpn] : object {Book 3 - All or Nothing.items.[].system.damageRolls.sclhtmbifof368rk5tpn} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.sclhtmbifof368rk5tpn.damage} (same value: '1d4+10') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.sclhtmbifof368rk5tpn.damageType} (same value: 'bludgeoning') - [u6yalpuxnx78471oyc4r] : object {Book 3 - All or Nothing.items.[].system.damageRolls.u6yalpuxnx78471oyc4r} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.u6yalpuxnx78471oyc4r.damage} (same value: '2d8+8') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.u6yalpuxnx78471oyc4r.damageType} (same value: 'piercing') - [yvgiqdkomso5e45kecce] : object {Book 3 - All or Nothing.items.[].system.damageRolls.yvgiqdkomso5e45kecce} - damage : string {Book 3 - All or Nothing.items.[].system.damageRolls.yvgiqdkomso5e45kecce.damage} (same value: '2d6+10') - damageType : string {Book 3 - All or Nothing.items.[].system.damageRolls.yvgiqdkomso5e45kecce.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 3 - All or Nothing.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - All or Nothing.items.[].system.defense} - [passive] : object {Book 3 - All or Nothing.items.[].system.defense.passive} - statistic : string {Book 3 - All or Nothing.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 3 - All or Nothing.items.[].system.defense.save} - basic : boolean {Book 3 - All or Nothing.items.[].system.defense.save.basic} (2 different values) - False (x11) - True (x8) - statistic : string {Book 3 - All or Nothing.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x9) - 'will' (x6) - 'reflex' (x4) - description : object {Book 3 - All or Nothing.items.[].system.description} - value : string {Book 3 - All or Nothing.items.[].system.description.value} (162 different values) - [dexCap] : integer {Book 3 - All or Nothing.items.[].system.dexCap} (3 different values) - 3 (x6) - 4 (x4) - 1 (x1) - [duration] : object {Book 3 - All or Nothing.items.[].system.duration} - sustained : boolean {Book 3 - All or Nothing.items.[].system.duration.sustained} (2 different values) - False (x41) - True (x3) - value : string {Book 3 - All or Nothing.items.[].system.duration.value} (10 different values) - '' (x21) - '1 minute' (x9) - '10 minutes' (x5) - 'varies' (x2) - 'until the start of your next turn' (x2) - '8 hours' (x1) - '24 hours' (x1) - '5 minutes' (x1) - '1 round' (x1) - 'until the end of your turn' (x1) - [equipped] : object {Book 3 - All or Nothing.items.[].system.equipped} - carryType : string {Book 3 - All or Nothing.items.[].system.equipped.carryType} (2 different values) - 'worn' (x65) - 'held' (x2) - [handsHeld] : integer {Book 3 - All or Nothing.items.[].system.equipped.handsHeld} (2 different values) - 0 (x56) - 1 (x2) - [inSlot] : boolean {Book 3 - All or Nothing.items.[].system.equipped.inSlot} (2 different values) - True (x8) - False (x4) - [invested] : boolean {Book 3 - All or Nothing.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 3 - All or Nothing.items.[].system.frequency} - max : integer {Book 3 - All or Nothing.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - All or Nothing.items.[].system.frequency.per} (same value: 'day') - value : integer {Book 3 - All or Nothing.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 3 - All or Nothing.items.[].system.group} (11 different values) - publication : object {Book 3 - All or Nothing.items.[].system.publication} - license : string {Book 3 - All or Nothing.items.[].system.publication.license} (2 different values) - 'OGL' (x248) - 'ORC' (x8) - remaster : boolean {Book 3 - All or Nothing.items.[].system.publication.remaster} (2 different values) - False (x248) - True (x8) - title : string {Book 3 - All or Nothing.items.[].system.publication.title} (5 different values) - '' (x214) - 'Pathfinder Bestiary' (x18) - 'Pathfinder Core Rulebook' (x14) - 'Pathfinder Player Core' (x8) - 'Pathfinder Bestiary 2' (x2) - [hardness] : integer {Book 3 - All or Nothing.items.[].system.hardness} (3 different values) - 0 (x65) - 3 (x1) - 5 (x1) - [heightening] : object {Book 3 - All or Nothing.items.[].system.heightening} - [damage] : object {Book 3 - All or Nothing.items.[].system.heightening.damage} - 0 : string {Book 3 - All or Nothing.items.[].system.heightening.damage.0} (6 different values) - '2d6' (x7) - '1d4' (x4) - '1d10' (x1) - '1d6' (x1) - '2d4' (x1) - '1d12' (x1) - [interval] : integer {Book 3 - All or Nothing.items.[].system.heightening.interval} (2 different values) - 1 (x14) - 2 (x1) - type : string {Book 3 - All or Nothing.items.[].system.heightening.type} (2 different values) - 'interval' (x15) - 'fixed' (x1) - [levels] : object {Book 3 - All or Nothing.items.[].system.heightening.levels} - 3 : object {Book 3 - All or Nothing.items.[].system.heightening.levels.3} - damage : object {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage} - 0 : object {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 3 - All or Nothing.items.[].system.heightening.levels.5} - damage : object {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage} - 0 : object {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Book 3 - All or Nothing.items.[].system.heightening.levels.7} - damage : object {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage} - 0 : object {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 3 - All or Nothing.items.[].system.heightening.levels.9} - damage : object {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage} - 0 : object {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - All or Nothing.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 3 - All or Nothing.items.[].system.hp} - max : integer {Book 3 - All or Nothing.items.[].system.hp.max} (3 different values) - 0 (x65) - 12 (x1) - 20 (x1) - value : integer {Book 3 - All or Nothing.items.[].system.hp.value} (3 different values) - 0 (x65) - 12 (x1) - 20 (x1) - [level] : object {Book 3 - All or Nothing.items.[].system.level} - value : integer {Book 3 - All or Nothing.items.[].system.level.value} (13 different values) - [location] : object {Book 3 - All or Nothing.items.[].system.location} - [heightenedLevel] : integer {Book 3 - All or Nothing.items.[].system.location.heightenedLevel} (same value: 3) - [uses] : object {Book 3 - All or Nothing.items.[].system.location.uses} - max : integer {Book 3 - All or Nothing.items.[].system.location.uses.max} (same value: 2) - value : integer {Book 3 - All or Nothing.items.[].system.location.uses.value} (same value: 2) - value : string {Book 3 - All or Nothing.items.[].system.location.value} (3 different values) - 'oTX4OOEDagBTll1x' (x25) - 'x2ySAWMOcn67UNgo' (x11) - 'vL5RasoMgasgdDwB' (x8) - [material] : object {Book 3 - All or Nothing.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - All or Nothing.items.[].system.mod} - value : integer {Book 3 - All or Nothing.items.[].system.mod.value} (7 different values) - 13 (x3) - 16 (x2) - 15 (x1) - 18 (x1) - 21 (x1) - 20 (x1) - 23 (x1) - [prepared] : object {Book 3 - All or Nothing.items.[].system.prepared} - flexible : boolean {Book 3 - All or Nothing.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - All or Nothing.items.[].system.prepared.value} (2 different values) - 'innate' (x2) - 'prepared' (x1) - [price] : object {Book 3 - All or Nothing.items.[].system.price} - [per] : integer {Book 3 - All or Nothing.items.[].system.price.per} (same value: 10) - value : object {Book 3 - All or Nothing.items.[].system.price.value} - [gp] : integer {Book 3 - All or Nothing.items.[].system.price.value.gp} (22 different values) - [sp] : integer {Book 3 - All or Nothing.items.[].system.price.value.sp} (2 different values) - 1 (x5) - 5 (x1) - [proficiency] : object {Book 3 - All or Nothing.items.[].system.proficiency} - value : integer {Book 3 - All or Nothing.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 3 - All or Nothing.items.[].system.proficient} - value : integer {Book 3 - All or Nothing.items.[].system.proficient.value} (same value: 0) - [range] : mixed - object {Book 3 - All or Nothing.items.[].system.range} - value : string {Book 3 - All or Nothing.items.[].system.range.value} (8 different values) - '' (x14) - '30 feet' (x12) - 'touch' (x7) - '120 feet' (x5) - '60 feet' (x3) - 'self' (x1) - '10 feet' (x1) - '500 feet' (x1) - integer {Book 3 - All or Nothing.items.[].system.range} (5 different values) - 20 (x6) - 120 (x4) - 50 (x1) - 60 (x1) - 30 (x1) - [requirements] : string {Book 3 - All or Nothing.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 3 - All or Nothing.items.[].system.rules} - [quantity] : integer {Book 3 - All or Nothing.items.[].system.quantity} (8 different values) - 1 (x50) - 3 (x6) - 2 (x5) - 10 (x2) - 4 (x1) - 88 (x1) - 32 (x1) - 20 (x1) - [reload] : object {Book 3 - All or Nothing.items.[].system.reload} - value : string {Book 3 - All or Nothing.items.[].system.reload.value} (4 different values) - '-' (x10) - '' (x10) - '1' (x4) - '2' (x2) - [runes] : object {Book 3 - All or Nothing.items.[].system.runes} - [potency] : integer {Book 3 - All or Nothing.items.[].system.runes.potency} (3 different values) - 1 (x19) - 0 (x15) - 2 (x3) - [property] : array<> {Book 3 - All or Nothing.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 3 - All or Nothing.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 3 - All or Nothing.items.[].system.runes.resilient} (2 different values) - 0 (x10) - 1 (x1) - [striking] : integer {Book 3 - All or Nothing.items.[].system.runes.striking} (3 different values) - 0 (x15) - 1 (x9) - 2 (x2) - [showSlotlessLevels] : object {Book 3 - All or Nothing.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - All or Nothing.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - All or Nothing.items.[].system.size} (2 different values) - 'med' (x66) - 'lg' (x1) - [slots] : object {Book 3 - All or Nothing.items.[].system.slots} - [slot0] : object {Book 3 - All or Nothing.items.[].system.slots.slot0} - max : integer {Book 3 - All or Nothing.items.[].system.slots.slot0.max} (same value: 4) - prepared : array {Book 3 - All or Nothing.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - All or Nothing.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - All or Nothing.items.[].system.slots.slot0.prepared.[].id} (4 different values) - 'fx6RMxr9fqnOLoTn' (x1) - 'YAA0dIrSO56nK7oW' (x1) - '8bU3wpynXzj8yOHJ' (x1) - 'd9cvHJbhXMaVSJwH' (x1) - [slot1] : object {Book 3 - All or Nothing.items.[].system.slots.slot1} - max : integer {Book 3 - All or Nothing.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {Book 3 - All or Nothing.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - All or Nothing.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - All or Nothing.items.[].system.slots.slot1.prepared.[].id} (3 different values) - '2N3cWwXYlyURbctN' (x2) - 'eudL52PAm7mpIh0B' (x1) - 'xTLP3jBM2UFg0D96' (x1) - [slot2] : object {Book 3 - All or Nothing.items.[].system.slots.slot2} - max : integer {Book 3 - All or Nothing.items.[].system.slots.slot2.max} (same value: 4) - prepared : array {Book 3 - All or Nothing.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - All or Nothing.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - All or Nothing.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'wMN9zTVPRjFB5bEs' (x2) - '6nJWWDYzzNuuJ5BN' (x1) - 'nZDx4SBcfhU4g4Qn' (x1) - [slot3] : object {Book 3 - All or Nothing.items.[].system.slots.slot3} - max : integer {Book 3 - All or Nothing.items.[].system.slots.slot3.max} (same value: 4) - prepared : array {Book 3 - All or Nothing.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - All or Nothing.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - All or Nothing.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'PCzXUXU1sHJiP631' (x1) - 'gCBmuScUMFeinYol' (x1) - '900APYkxMry9le0X' (x1) - 'YCdJmbZnWZMESaK6' (x1) - [slot4] : object {Book 3 - All or Nothing.items.[].system.slots.slot4} - max : integer {Book 3 - All or Nothing.items.[].system.slots.slot4.max} (same value: 4) - prepared : array {Book 3 - All or Nothing.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - All or Nothing.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - All or Nothing.items.[].system.slots.slot4.prepared.[].id} (4 different values) - 'iCTfNg4nZNIep243' (x1) - 'qTBDWDLYiyyeptxL' (x1) - 'SK9lNvp5s0BQM6tI' (x1) - 'vQ66K8ThK5v9jl71' (x1) - [slot5] : object {Book 3 - All or Nothing.items.[].system.slots.slot5} - max : integer {Book 3 - All or Nothing.items.[].system.slots.slot5.max} (same value: 4) - prepared : array {Book 3 - All or Nothing.items.[].system.slots.slot5.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - All or Nothing.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - All or Nothing.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'Ljw2bzKg9rqdajaq' (x1) - 'RnCrMf5wwM28aF7q' (x1) - 'GeT8ywPZCavOXkjC' (x1) - 'vs34czr4ipEryC0n' (x1) - [slot6] : object {Book 3 - All or Nothing.items.[].system.slots.slot6} - max : integer {Book 3 - All or Nothing.items.[].system.slots.slot6.max} (same value: 3) - prepared : array {Book 3 - All or Nothing.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - All or Nothing.items.[].system.slots.slot6.prepared.[]} - id : string {Book 3 - All or Nothing.items.[].system.slots.slot6.prepared.[].id} (3 different values) - 'N9M36R7XiaI8kcqG' (x1) - 'uSQSIYDfn14ac2Gz' (x1) - 'Nv1XVQ24MQrPQUGk' (x1) - [slug] : string {Book 3 - All or Nothing.items.[].system.slug} (105 different values) - [speedPenalty] : integer {Book 3 - All or Nothing.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Book 3 - All or Nothing.items.[].system.spelldc} - dc : integer {Book 3 - All or Nothing.items.[].system.spelldc.dc} (3 different values) - 30 (x1) - 33 (x1) - 26 (x1) - item : integer {Book 3 - All or Nothing.items.[].system.spelldc.item} (same value: 0) - mod : integer {Book 3 - All or Nothing.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - All or Nothing.items.[].system.spelldc.value} (3 different values) - 22 (x1) - 25 (x1) - 18 (x1) - [splashDamage] : object {Book 3 - All or Nothing.items.[].system.splashDamage} - [value] : integer {Book 3 - All or Nothing.items.[].system.splashDamage.value} (2 different values) - 0 (x20) - 2 (x4) - [stackGroup] : string {Book 3 - All or Nothing.items.[].system.stackGroup} (2 different values) - 'bolts' (x3) - 'coins' (x2) - [strength] : integer {Book 3 - All or Nothing.items.[].system.strength} (3 different values) - 1 (x6) - 0 (x4) - 3 (x1) - [target] : object {Book 3 - All or Nothing.items.[].system.target} - value : string {Book 3 - All or Nothing.items.[].system.target.value} (12 different values) - [time] : object {Book 3 - All or Nothing.items.[].system.time} - value : string {Book 3 - All or Nothing.items.[].system.time.value} (6 different values) - '2' (x38) - '1' (x2) - '3' (x1) - 'reaction' (x1) - '1 minute' (x1) - '1 to 3' (x1) - [tradition] : object {Book 3 - All or Nothing.items.[].system.tradition} - value : string {Book 3 - All or Nothing.items.[].system.tradition.value} (2 different values) - 'arcane' (x2) - 'primal' (x1) - [traits] : object {Book 3 - All or Nothing.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book 3 - All or Nothing.items.[].system.traits.rarity} (3 different values) - 'common' (x239) - 'uncommon' (x3) - 'rare' (x1) - [traditions] : array {Book 3 - All or Nothing.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Book 3 - All or Nothing.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x41) - 'occult' (x32) - 'primal' (x16) - 'divine' (x12) - [value] : array {Book 3 - All or Nothing.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 3 - All or Nothing.items.[].system.traits.value.[]} (73 different values) - [usage] : object {Book 3 - All or Nothing.items.[].system.usage} - value : string {Book 3 - All or Nothing.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x42) - 'held-in-two-hands' (x8) - 'worn' (x1) - 'worngloves' (x1) - [uses] : object {Book 3 - All or Nothing.items.[].system.uses} - autoDestroy : boolean {Book 3 - All or Nothing.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - All or Nothing.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - All or Nothing.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 3 - All or Nothing.items.[].system.weaponType} - value : string {Book 3 - All or Nothing.items.[].system.weaponType.value} (2 different values) - 'melee' (x29) - 'ranged' (x15) - type : string {Book 3 - All or Nothing.items.[].type} (11 different values) - [_stats] : object {Book 3 - All or Nothing.items.[]._stats} - compendiumSource : string {Book 3 - All or Nothing.items.[]._stats.compendiumSource} (99 different values) - [flags] : object {Book 3 - All or Nothing.items.[].flags} - pf2e : object {Book 3 - All or Nothing.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - All or Nothing.items.[].flags.pf2e.linkedWeapon} (21 different values) - name : string {Book 3 - All or Nothing.name} (all different values) - system : object {Book 3 - All or Nothing.system} - attributes : object {Book 3 - All or Nothing.system.attributes} - ac : object {Book 3 - All or Nothing.system.attributes.ac} - [details] : string {Book 3 - All or Nothing.system.attributes.ac.details} (same value: '') - value : integer {Book 3 - All or Nothing.system.attributes.ac.value} (12 different values) - [hardness] : integer {Book 3 - All or Nothing.system.attributes.hardness} (4 different values) - 15 (x1) - 0 (x1) - 5 (x1) - 8 (x1) - [hasHealth] : boolean {Book 3 - All or Nothing.system.attributes.hasHealth} (2 different values) - True (x3) - False (x1) - hp : object {Book 3 - All or Nothing.system.attributes.hp} - details : string {Book 3 - All or Nothing.system.attributes.hp.details} (6 different values) - '' (x17) - 'void healing' (x2) - 'to destroy a nozzle; Tank Hardness 20; TankHP 100 (BT 50) to damage the tank enough to stop it from spewing gas' (x1) - 'to ruin the nozzle (making it impossible to disable, in which case the only way to disarm the bomb is to destroy both its tanks); Tank Hardness 15; Tank HP 80 (BT 40) to destroy one of the tanks (both tanks must be destroyed to disarm the bomb' (x1) - 'to break the spring under the step and make that step safe to stand on' (x1) - 'regeneration 20 (deactivated by fire or acid)' (x1) - max : integer {Book 3 - All or Nothing.system.attributes.hp.max} (16 different values) - temp : integer {Book 3 - All or Nothing.system.attributes.hp.temp} (same value: 0) - [tempmax] : integer {Book 3 - All or Nothing.system.attributes.hp.tempmax} (same value: 0) - value : integer {Book 3 - All or Nothing.system.attributes.hp.value} (16 different values) - [allSaves] : object {Book 3 - All or Nothing.system.attributes.allSaves} - value : string {Book 3 - All or Nothing.system.attributes.allSaves.value} (3 different values) - '' (x17) - '+2 circumstance bonus to saves vs. poison' (x1) - '+1 status bonus to saves vs. incapacitation effects, +2 status bonus to saves vs. Shove and Trip' (x1) - [emitsSound] : string {Book 3 - All or Nothing.system.attributes.emitsSound} (same value: 'encounter') - [immunities] : array {Book 3 - All or Nothing.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {Book 3 - All or Nothing.system.attributes.immunities.[]} - type : string {Book 3 - All or Nothing.system.attributes.immunities.[].type} (10 different values) - 'precision' (x3) - 'critical-hits' (x3) - 'death-effects' (x2) - 'disease' (x2) - 'paralyzed' (x2) - 'poison' (x2) - 'unconscious' (x2) - 'acid' (x1) - 'magic' (x1) - 'fire' (x1) - [resistances] : array {Book 3 - All or Nothing.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Book 3 - All or Nothing.system.attributes.resistances.[]} - [exceptions] : array {Book 3 - All or Nothing.system.attributes.resistances.[].exceptions} - Length: min=2 max=2 - Value type: string {Book 3 - All or Nothing.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x1) - 'bludgeoning' (x1) - type : string {Book 3 - All or Nothing.system.attributes.resistances.[].type} (6 different values) - 'physical' (x1) - 'cold' (x1) - 'electricity' (x1) - 'fire' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {Book 3 - All or Nothing.system.attributes.resistances.[].value} (2 different values) - 10 (x5) - 12 (x1) - [speed] : object {Book 3 - All or Nothing.system.attributes.speed} - otherSpeeds : array {Book 3 - All or Nothing.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 3 - All or Nothing.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - All or Nothing.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'swim' (x5) - 'climb' (x2) - value : integer {Book 3 - All or Nothing.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 10 (x2) - 40 (x2) - 20 (x1) - 50 (x1) - 15 (x1) - value : integer {Book 3 - All or Nothing.system.attributes.speed.value} (5 different values) - 25 (x12) - 20 (x4) - 40 (x1) - 30 (x1) - 45 (x1) - [stealth] : object {Book 3 - All or Nothing.system.attributes.stealth} - details : string {Book 3 - All or Nothing.system.attributes.stealth.details} (3 different values) - '

(master)

' (x2) - '

The bomb uses Oggvurm\'s initiative roll as its Stealth roll

' (x1) - '

(expert)

' (x1) - value : integer {Book 3 - All or Nothing.system.attributes.stealth.value} (4 different values) - 30 (x1) - 27 (x1) - 0 (x1) - 20 (x1) - [weaknesses] : array {Book 3 - All or Nothing.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 3 - All or Nothing.system.attributes.weaknesses.[]} - type : string {Book 3 - All or Nothing.system.attributes.weaknesses.[].type} (2 different values) - 'fire' (x2) - 'cold-iron' (x1) - value : integer {Book 3 - All or Nothing.system.attributes.weaknesses.[].value} (same value: 10) - [creatureType] : string {Book 3 - All or Nothing.system.creatureType} (same value: '') - details : object {Book 3 - All or Nothing.system.details} - [description] : string {Book 3 - All or Nothing.system.details.description} (4 different values) - '

Five nozzles hidden across the apartment\'s ceiling spew thick clouds of acidic poison from a reinforced tank behind the wall.

' (x1) - '

A snapped trip wire causes an alchemical bomb to detonate and blow up part of the tin tub, spilling boiling water all over the trap\'s victim.

' (x1) - '

A clockwork bomb releases gouts of poisonous smoke. The smoke issues forth from a single nozzle attached to two tanks of pressurized poison

' (x1) - '

This staircase has springs in each step, which send poisoned needles shooting up through tiny holes in the wood when stepped on. Each step, 6 in total, takes up one 5-foot square.

' (x1) - [disable] : string {Book 3 - All or Nothing.system.details.disable} (4 different values) - '

@Check[thievery|dc:35|name:Block One Nozzle|traits:action:disable-a-device] (expert) to block one of the nozzles or @Check[thievery|dc:40|name:Shut Off the Tank|traits:action:disable-a-device] (master) to shut off the tank. The trap deactivates after 5 rounds, once the tank is empty.

' (x1) - '

@Check[thievery|dc:32|name:Remove Trip Wire|traits:action:disable-a-device] (master) to safely remove the trip wire from the bomb

' (x1) - '

Three [[/act disable-device dc=31]]{DC 31 Thievery} (expert) checks to @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device] to disable the latches that lock the nozzle in place, then one [[/act disable-device dc=35]]{DC 35 Thievery} (master) check to Disable a Device to turn off the nozzle; DCs decrease by 2 if Oggvurm is immobilized, paralyzed, unconscious, or dead

' (x1) - '

@Check[thievery|dc:33|name:Disable Stair Spring|traits:action:disable-a-device] (master) on each stair to disable its spring, or deactivate the switch in area C8 to deactivate the whole trap. Cutting the wire on the topmost stair (>@Check[thievery|dc:35|name:Cut Wire on Top-Most Stair|traits:action:disable-a-device] to Disable the Device) that connects the staircase to the control switch prevents the control switch from turning the trap on or off.

' (x1) - [isComplex] : boolean {Book 3 - All or Nothing.system.details.isComplex} (2 different values) - True (x3) - False (x1) - level : object {Book 3 - All or Nothing.system.details.level} - value : integer {Book 3 - All or Nothing.system.details.level.value} (8 different values) - 9 (x5) - 11 (x5) - 13 (x3) - 8 (x3) - 7 (x3) - 10 (x2) - 14 (x1) - 12 (x1) - publication : object {Book 3 - All or Nothing.system.details.publication} - license : string {Book 3 - All or Nothing.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - All or Nothing.system.details.publication.remaster} (same value: False) - title : string {Book 3 - All or Nothing.system.details.publication.title} (same value: 'Pathfinder #159: All or Nothing') - [blurb] : string {Book 3 - All or Nothing.system.details.blurb} (same value: '') - [languages] : object {Book 3 - All or Nothing.system.details.languages} - details : string {Book 3 - All or Nothing.system.details.languages.details} (2 different values) - '' (x18) - 'speak with animals' (x1) - value : array {Book 3 - All or Nothing.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 3 - All or Nothing.system.details.languages.value.[]} (16 different values) - [privateNotes] : string {Book 3 - All or Nothing.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - All or Nothing.system.details.publicNotes} (2 different values) - '' (x18) - '

This golem is a walking alchemical nightmare capable of inflicting all manner of painful wounds. Its ability to follow orders is granted by the otherwise mindless humanoid brain that floats in its dome-like head. In exceptionally rare cases, the brain used in its creation might retain fragments of memories or even actual intellect, resulting in an alchemical golem with a personality and agenda of its own.

' (x1) - [reset] : string {Book 3 - All or Nothing.system.details.reset} (3 different values) - '' (x2) - '

The trap issues smoke for 3 minutes before its tanks run dry. The tanks must be replaced before the bomb can be reactivated.

' (x1) - '

If deactivated via the switch, the trap can be reactivated with the switch in area C8.

' (x1) - [routine] : string {Book 3 - All or Nothing.system.details.routine} (4 different values) - '

(1 action) When it\'s triggered, the trap has five active nozzles, but at the end of its turn each round, one random nozzle deactivates. On the trap\'s turn, the active nozzles emit a cloud of acidic poison gas that expands to fill the apartment. The cloud deals @Damage[1d6[acid]] damage and @Damage[1d6[poison]] damage per active nozzle to each creature and object in the room (@Check[fortitude|dc:33|basic|name:Spew Cloud|traits:poison] save). Unattended objects automatically fail saves to avoid the damage.

' (x1) - '' (x1) - '

(1 action) On its turn, the bomb spews forth a smoky gout of airborne @UUID[Compendium.pf2e.equipment-srd.Item.Blackfinger Blight] poison. The cloud fills a 20-foot radius, or a 10-foot radius if only one tank remains intact. If the bomb is already in the center of a blackfinger blight cloud, the radius of that cloud increases by 20 feet (or 10 feet, if only one tank remains intact) instead.

' (x1) - '

(1 action) The trap makes a separate poisoned needle Strike against each creature currently on an active step as 1 action. Because it is constantly jabbing needles up through any weight-bearing steps, the trap can also use its Bloody Feet free action to jab at a creature on one of the steps during that creature\'s turn.

' (x1) - saves : object {Book 3 - All or Nothing.system.saves} - fortitude : object {Book 3 - All or Nothing.system.saves.fortitude} - saveDetail : string {Book 3 - All or Nothing.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - All or Nothing.system.saves.fortitude.value} (12 different values) - reflex : object {Book 3 - All or Nothing.system.saves.reflex} - saveDetail : string {Book 3 - All or Nothing.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - All or Nothing.system.saves.reflex.value} (11 different values) - will : object {Book 3 - All or Nothing.system.saves.will} - saveDetail : string {Book 3 - All or Nothing.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - All or Nothing.system.saves.will.value} (10 different values) - 0 (x4) - 13 (x4) - 16 (x3) - 17 (x3) - 15 (x3) - 24 (x2) - 20 (x1) - 19 (x1) - 18 (x1) - 23 (x1) - [statusEffects] : array<> {Book 3 - All or Nothing.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 3 - All or Nothing.system.traits} - rarity : string {Book 3 - All or Nothing.system.traits.rarity} (4 different values) - 'uncommon' (x12) - 'common' (x5) - 'unique' (x5) - 'rare' (x1) - size : object {Book 3 - All or Nothing.system.traits.size} - value : string {Book 3 - All or Nothing.system.traits.size.value} (4 different values) - 'med' (x18) - 'lg' (x3) - 'sm' (x1) - 'huge' (x1) - value : array {Book 3 - All or Nothing.system.traits.value} - Length: min=2 max=5 - Value type: string {Book 3 - All or Nothing.system.traits.value.[]} (24 different values) - [abilities] : object {Book 3 - All or Nothing.system.abilities} - cha : object {Book 3 - All or Nothing.system.abilities.cha} - mod : integer {Book 3 - All or Nothing.system.abilities.cha.mod} (8 different values) - 3 (x6) - 0 (x5) - 1 (x2) - 2 (x2) - 4 (x1) - -3 (x1) - -5 (x1) - 5 (x1) - con : object {Book 3 - All or Nothing.system.abilities.con} - mod : integer {Book 3 - All or Nothing.system.abilities.con.mod} (6 different values) - 4 (x7) - 3 (x5) - 5 (x4) - 1 (x1) - 0 (x1) - 2 (x1) - dex : object {Book 3 - All or Nothing.system.abilities.dex} - mod : integer {Book 3 - All or Nothing.system.abilities.dex.mod} (6 different values) - 4 (x9) - 2 (x3) - 5 (x2) - 6 (x2) - 3 (x2) - 7 (x1) - int : object {Book 3 - All or Nothing.system.abilities.int} - mod : integer {Book 3 - All or Nothing.system.abilities.int.mod} (9 different values) - 0 (x5) - 1 (x4) - 4 (x3) - -5 (x2) - 3 (x1) - -4 (x1) - 2 (x1) - -1 (x1) - 5 (x1) - str : object {Book 3 - All or Nothing.system.abilities.str} - mod : integer {Book 3 - All or Nothing.system.abilities.str.mod} (9 different values) - 4 (x6) - 6 (x4) - 2 (x2) - 1 (x2) - 5 (x1) - 7 (x1) - 3 (x1) - 0 (x1) - 8 (x1) - wis : object {Book 3 - All or Nothing.system.abilities.wis} - mod : integer {Book 3 - All or Nothing.system.abilities.wis.mod} (6 different values) - 2 (x8) - 4 (x4) - 1 (x2) - 3 (x2) - 0 (x2) - 5 (x1) - [customModifiers] : object {Book 3 - All or Nothing.system.customModifiers} - [initiative] : object {Book 3 - All or Nothing.system.initiative} - statistic : string {Book 3 - All or Nothing.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - All or Nothing.system.perception} - details : string {Book 3 - All or Nothing.system.perception.details} (same value: '') - mod : integer {Book 3 - All or Nothing.system.perception.mod} (11 different values) - senses : array {Book 3 - All or Nothing.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - All or Nothing.system.perception.senses.[]} - [acuity] : string {Book 3 - All or Nothing.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 3 - All or Nothing.system.perception.senses.[].range} (same value: 30) - type : string {Book 3 - All or Nothing.system.perception.senses.[].type} (3 different values) - 'darkvision' (x4) - 'low-light-vision' (x3) - 'scent' (x2) - [resources] : object {Book 3 - All or Nothing.system.resources} - [focus] : object {Book 3 - All or Nothing.system.resources.focus} - max : integer {Book 3 - All or Nothing.system.resources.focus.max} (same value: 1) - value : integer {Book 3 - All or Nothing.system.resources.focus.value} (same value: 1) - [skills] : object {Book 3 - All or Nothing.system.skills} - [acrobatics] : object {Book 3 - All or Nothing.system.skills.acrobatics} - base : integer {Book 3 - All or Nothing.system.skills.acrobatics.base} (6 different values) - 19 (x3) - 17 (x2) - 18 (x2) - 26 (x1) - 24 (x1) - 25 (x1) - [arcana] : object {Book 3 - All or Nothing.system.skills.arcana} - base : integer {Book 3 - All or Nothing.system.skills.arcana.base} (3 different values) - 19 (x1) - 25 (x1) - 16 (x1) - [athletics] : object {Book 3 - All or Nothing.system.skills.athletics} - base : integer {Book 3 - All or Nothing.system.skills.athletics.base} (7 different values) - 22 (x4) - 21 (x3) - 17 (x3) - 19 (x2) - 14 (x1) - 20 (x1) - 28 (x1) - [note] : string {Book 3 - All or Nothing.system.skills.athletics.note} (same value: 'or Swim') - [special] : array {Book 3 - All or Nothing.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 3 - All or Nothing.system.skills.athletics.special.[]} - base : integer {Book 3 - All or Nothing.system.skills.athletics.special.[].base} (2 different values) - 16 (x1) - 21 (x1) - label : string {Book 3 - All or Nothing.system.skills.athletics.special.[].label} (2 different values) - 'to Climb' (x1) - 'to Grapple' (x1) - predicate : array {Book 3 - All or Nothing.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - All or Nothing.system.skills.athletics.special.[].predicate.[]} (2 different values) - 'action:climb' (x1) - 'action:grapple' (x1) - [crafting] : object {Book 3 - All or Nothing.system.skills.crafting} - base : integer {Book 3 - All or Nothing.system.skills.crafting.base} (same value: 21) - [deception] : object {Book 3 - All or Nothing.system.skills.deception} - base : integer {Book 3 - All or Nothing.system.skills.deception.base} (6 different values) - 22 (x2) - 18 (x2) - 17 (x1) - 16 (x1) - 24 (x1) - 20 (x1) - [diplomacy] : object {Book 3 - All or Nothing.system.skills.diplomacy} - base : integer {Book 3 - All or Nothing.system.skills.diplomacy.base} (4 different values) - 18 (x2) - 15 (x1) - 22 (x1) - 20 (x1) - [intimidation] : object {Book 3 - All or Nothing.system.skills.intimidation} - base : integer {Book 3 - All or Nothing.system.skills.intimidation.base} (7 different values) - 13 (x3) - 22 (x2) - 20 (x2) - 18 (x2) - 19 (x1) - 21 (x1) - 28 (x1) - [nature] : object {Book 3 - All or Nothing.system.skills.nature} - base : integer {Book 3 - All or Nothing.system.skills.nature.base} (2 different values) - 16 (x1) - 23 (x1) - [occultism] : object {Book 3 - All or Nothing.system.skills.occultism} - base : integer {Book 3 - All or Nothing.system.skills.occultism.base} (3 different values) - 19 (x1) - 25 (x1) - 16 (x1) - [performance] : object {Book 3 - All or Nothing.system.skills.performance} - base : integer {Book 3 - All or Nothing.system.skills.performance.base} (same value: 22) - [society] : object {Book 3 - All or Nothing.system.skills.society} - base : integer {Book 3 - All or Nothing.system.skills.society.base} (3 different values) - 23 (x2) - 16 (x1) - 20 (x1) - [stealth] : object {Book 3 - All or Nothing.system.skills.stealth} - base : integer {Book 3 - All or Nothing.system.skills.stealth.base} (5 different values) - 19 (x3) - 17 (x2) - 18 (x2) - 28 (x1) - 22 (x1) - [survival] : object {Book 3 - All or Nothing.system.skills.survival} - base : integer {Book 3 - All or Nothing.system.skills.survival.base} (5 different values) - 16 (x1) - 18 (x1) - 19 (x1) - 23 (x1) - 17 (x1) - [special] : array {Book 3 - All or Nothing.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Book 3 - All or Nothing.system.skills.survival.special.[]} - base : integer {Book 3 - All or Nothing.system.skills.survival.special.[].base} (same value: 20) - label : string {Book 3 - All or Nothing.system.skills.survival.special.[].label} (same value: 'to Track a creature at half its Hit Points or fewer') - predicate : array {Book 3 - All or Nothing.system.skills.survival.special.[].predicate} - Length: min=2 max=2 - Value type: string {Book 3 - All or Nothing.system.skills.survival.special.[].predicate.[]} (2 different values) - 'action:track' (x1) - 'half-hp' (x1) - [thievery] : object {Book 3 - All or Nothing.system.skills.thievery} - base : integer {Book 3 - All or Nothing.system.skills.thievery.base} (4 different values) - 19 (x1) - 28 (x1) - 21 (x1) - 14 (x1) - type : string {Book 3 - All or Nothing.type} (2 different values) - 'npc' (x19) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Bring the House Down.txt b/output/pf2e/packs/Book 3 - Bring the House Down.txt deleted file mode 100644 index cbdc2eb..0000000 --- a/output/pf2e/packs/Book 3 - Bring the House Down.txt +++ /dev/null @@ -1,1658 +0,0 @@ -Book 3 - Bring the House Down -Different values: 24 -===================================== -object {Book 3 - Bring the House Down} - _id : string {Book 3 - Bring the House Down._id} (all different values) - folder : string {Book 3 - Bring the House Down.folder} (same value: 'mtyFZ9PSRzHhxxjB') - img : string {Book 3 - Bring the House Down.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x20) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 3 - Bring the House Down.items} - Length: min=1 max=56 - Value type: object {Book 3 - Bring the House Down.items.[]} - _id : string {Book 3 - Bring the House Down.items.[]._id} (361 different values) - img : string {Book 3 - Bring the House Down.items.[].img} (128 different values) - name : string {Book 3 - Bring the House Down.items.[].name} (236 different values) - sort : integer {Book 3 - Bring the House Down.items.[].sort} (57 different values) - system : object {Book 3 - Bring the House Down.items.[].system} - [acBonus] : integer {Book 3 - Bring the House Down.items.[].system.acBonus} (2 different values) - 1 (x5) - 2 (x2) - [actionType] : object {Book 3 - Bring the House Down.items.[].system.actionType} - value : string {Book 3 - Bring the House Down.items.[].system.actionType.value} (4 different values) - 'passive' (x77) - 'action' (x38) - 'reaction' (x22) - 'free' (x5) - [actions] : object {Book 3 - Bring the House Down.items.[].system.actions} - [value] : integer {Book 3 - Bring the House Down.items.[].system.actions.value} (3 different values) - 1 (x27) - 2 (x9) - 3 (x2) - [area] : object {Book 3 - Bring the House Down.items.[].system.area} - type : string {Book 3 - Bring the House Down.items.[].system.area.type} (4 different values) - 'burst' (x16) - 'emanation' (x11) - 'line' (x1) - 'cone' (x1) - value : integer {Book 3 - Bring the House Down.items.[].system.area.value} (7 different values) - 20 (x7) - 30 (x7) - 40 (x6) - 60 (x4) - 10 (x3) - 400 (x1) - 5 (x1) - [attackEffects] : object {Book 3 - Bring the House Down.items.[].system.attackEffects} - value : array {Book 3 - Bring the House Down.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.attackEffects.value.[]} (10 different values) - 'blackfingers-venom' (x3) - 'princes-curse' (x3) - 'improved-grab' (x3) - 'grab' (x2) - 'rabid-rage' (x1) - 'knockdown' (x1) - 'jorogumo-venom' (x1) - 'web-trap' (x1) - 'zimiezek-infection' (x1) - 'web-restraints' (x1) - [autoHeightenLevel] : object {Book 3 - Bring the House Down.items.[].system.autoHeightenLevel} - [value] : integer {Book 3 - Bring the House Down.items.[].system.autoHeightenLevel.value} (same value: 5) - [baseItem] : string {Book 3 - Bring the House Down.items.[].system.baseItem} (8 different values) - 'shortsword' (x9) - 'leather-armor' (x5) - 'studded-leather-armor' (x2) - 'dagger' (x1) - 'war-razor' (x1) - 'trident' (x1) - 'club' (x1) - 'rapier' (x1) - [bonus] : object {Book 3 - Bring the House Down.items.[].system.bonus} - value : integer {Book 3 - Bring the House Down.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 3 - Bring the House Down.items.[].system.bonusDamage} - value : integer {Book 3 - Bring the House Down.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Bring the House Down.items.[].system.bulk} - value : mixed - float {Book 3 - Bring the House Down.items.[].system.bulk.value} (same value: 0,1) - integer {Book 3 - Bring the House Down.items.[].system.bulk.value} (2 different values) - 1 (x11) - 0 (x8) - [capacity] : integer {Book 3 - Bring the House Down.items.[].system.bulk.capacity} (same value: 50) - [heldOrStowed] : integer {Book 3 - Bring the House Down.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {Book 3 - Bring the House Down.items.[].system.bulk.ignored} (same value: 50) - [category] : string {Book 3 - Bring the House Down.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 3 - Bring the House Down.items.[].system.checkPenalty} (same value: -1) - [collapsed] : boolean {Book 3 - Bring the House Down.items.[].system.collapsed} (same value: False) - [containerId] : string {Book 3 - Bring the House Down.items.[].system.containerId} (same value: 'dHvX3fZWtSUdBdR6') - [cost] : object {Book 3 - Bring the House Down.items.[].system.cost} - value : string {Book 3 - Bring the House Down.items.[].system.cost.value} (6 different values) - '' (x183) - 'rare incense and offerings worth a total value of 2 gp × the spell rank × the target\'s level, see text for more details' (x2) - 'rare incense, precious metals, and purified chalk worth 500 gp;' (x1) - 'gemstones worth a total value of 75 gp × the target\'s level' (x1) - 'item worth at least the target\'s level x 100 gp' (x1) - 'rare incense worth a total value of 300 gp' (x1) - [counteraction] : boolean {Book 3 - Bring the House Down.items.[].system.counteraction} (2 different values) - False (x169) - True (x20) - [damage] : object {Book 3 - Bring the House Down.items.[].system.damage} - [0] : object {Book 3 - Bring the House Down.items.[].system.damage.0} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Book 3 - Bring the House Down.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 3 - Bring the House Down.items.[].system.damage.0.formula} (15 different values) - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x46) - 'healing' (x7) - [materials] : array<> {Book 3 - Bring the House Down.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.0.type} (9 different values) - 'mental' (x11) - 'spirit' (x8) - 'void' (x6) - 'vitality' (x6) - 'untyped' (x6) - 'bleed' (x4) - 'poison' (x3) - 'acid' (x1) - 'bludgeoning' (x1) - [1] : object {Book 3 - Bring the House Down.items.[].system.damage.1} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.damage.1.formula} (2 different values) - '2d4' (x1) - '3d10' (x1) - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.1.type} (2 different values) - 'void' (x1) - 'bludgeoning' (x1) - [1pyYgYlbN6qQ6aOV] : object {Book 3 - Bring the House Down.items.[].system.damage.1pyYgYlbN6qQ6aOV} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.1pyYgYlbN6qQ6aOV.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.damage.1pyYgYlbN6qQ6aOV.formula} (same value: '16d6') - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.1pyYgYlbN6qQ6aOV.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.1pyYgYlbN6qQ6aOV.type} (same value: 'mental') - [2] : object {Book 3 - Bring the House Down.items.[].system.damage.2} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.2.type} (same value: 'cold') - [3] : object {Book 3 - Bring the House Down.items.[].system.damage.3} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.3.type} (same value: 'electricity') - [4] : object {Book 3 - Bring the House Down.items.[].system.damage.4} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {Book 3 - Bring the House Down.items.[].system.damage.5} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.5.type} (same value: 'fire') - [damageType] : string {Book 3 - Bring the House Down.items.[].system.damage.damageType} (3 different values) - 'piercing' (x12) - 'slashing' (x1) - 'bludgeoning' (x1) - [dice] : integer {Book 3 - Bring the House Down.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 3 - Bring the House Down.items.[].system.damage.die} (3 different values) - 'd6' (x11) - 'd4' (x2) - 'd8' (x1) - [formula] : string {Book 3 - Bring the House Down.items.[].system.damage.formula} (same value: '6d8+20') - [hBNB5kWrMV8T2CuH] : object {Book 3 - Bring the House Down.items.[].system.damage.hBNB5kWrMV8T2CuH} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.damage.hBNB5kWrMV8T2CuH.formula} (same value: '3d6') - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.hBNB5kWrMV8T2CuH.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.hBNB5kWrMV8T2CuH.type} (same value: 'piercing') - [kind] : string {Book 3 - Bring the House Down.items.[].system.damage.kind} (same value: 'healing') - [mY0vhGfbdzA69pIz] : object {Book 3 - Bring the House Down.items.[].system.damage.mY0vhGfbdzA69pIz} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False) - category : string {Book 3 - Bring the House Down.items.[].system.damage.mY0vhGfbdzA69pIz.category} (same value: 'persistent') - formula : string {Book 3 - Bring the House Down.items.[].system.damage.mY0vhGfbdzA69pIz.formula} (same value: '1d6') - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.mY0vhGfbdzA69pIz.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.mY0vhGfbdzA69pIz.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.mY0vhGfbdzA69pIz.type} (same value: 'poison') - [rQT6Is4xVcbWJIAt] : object {Book 3 - Bring the House Down.items.[].system.damage.rQT6Is4xVcbWJIAt} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.rQT6Is4xVcbWJIAt.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.damage.rQT6Is4xVcbWJIAt.formula} (same value: '7d8') - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.rQT6Is4xVcbWJIAt.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.rQT6Is4xVcbWJIAt.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.rQT6Is4xVcbWJIAt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.rQT6Is4xVcbWJIAt.type} (same value: 'force') - [type] : string {Book 3 - Bring the House Down.items.[].system.damage.type} (same value: 'vitality') - [yI4fzrhnbFxup4Ep] : object {Book 3 - Bring the House Down.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Book 3 - Bring the House Down.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [damageRolls] : object {Book 3 - Bring the House Down.items.[].system.damageRolls} - [0] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.0} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.0.damage} (4 different values) - '4d4+16' (x1) - '4d8+16' (x1) - '3d12+14' (x1) - '3d6+12' (x1) - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x2) - 'bludgeoning' (x1) - 'slashing' (x1) - [1UyYXfYX9qXy3Pte] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.1UyYXfYX9qXy3Pte} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.1UyYXfYX9qXy3Pte.damage} (same value: '3d6+16') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.1UyYXfYX9qXy3Pte.damageType} (same value: 'piercing') - [1dcpDepHuaba1CLg] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.1dcpDepHuaba1CLg} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.1dcpDepHuaba1CLg.damage} (same value: '3d6+15') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.1dcpDepHuaba1CLg.damageType} (same value: 'piercing') - [1mjhzrn0h44bnh8joic0] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damage} (same value: '3d6+15') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damageType} (same value: 'piercing') - [2qO7Vz3bnfKucDDT] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.2qO7Vz3bnfKucDDT} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.2qO7Vz3bnfKucDDT.damage} (same value: '8d10+33') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.2qO7Vz3bnfKucDDT.damageType} (same value: 'slashing') - [3UvPgIc3li03URHp] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.3UvPgIc3li03URHp} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.3UvPgIc3li03URHp.damage} (same value: '4d6+21') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.3UvPgIc3li03URHp.damageType} (same value: 'bludgeoning') - [3VZ0pVIHZ5Zc4v6b] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.3VZ0pVIHZ5Zc4v6b} - category : string {Book 3 - Bring the House Down.items.[].system.damageRolls.3VZ0pVIHZ5Zc4v6b.category} (same value: 'persistent') - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.3VZ0pVIHZ5Zc4v6b.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.3VZ0pVIHZ5Zc4v6b.damageType} (same value: 'bleed') - [4kifva842lioc7ceusyp] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.4kifva842lioc7ceusyp} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.4kifva842lioc7ceusyp.damage} (same value: '4d6+18') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.4kifva842lioc7ceusyp.damageType} (same value: 'slashing') - [5A5uNMTrO9SfFtHs] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.5A5uNMTrO9SfFtHs} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damage} (same value: '4d10+16') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damageType} (same value: 'piercing') - [5qaw1otz8t3esrq6hmyf] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.5qaw1otz8t3esrq6hmyf} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.5qaw1otz8t3esrq6hmyf.damage} (same value: '3d6+15') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.5qaw1otz8t3esrq6hmyf.damageType} (same value: 'slashing') - [5wVZjDLkzE5GJTGi] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.5wVZjDLkzE5GJTGi} - category : string {Book 3 - Bring the House Down.items.[].system.damageRolls.5wVZjDLkzE5GJTGi.category} (same value: 'persistent') - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.5wVZjDLkzE5GJTGi.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.5wVZjDLkzE5GJTGi.damageType} (same value: 'bleed') - [7KTx3wqY0z8Y8SDI] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.7KTx3wqY0z8Y8SDI} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.7KTx3wqY0z8Y8SDI.damage} (same value: '3d4+17') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.7KTx3wqY0z8Y8SDI.damageType} (same value: 'slashing') - [8CO4yQYROd1iVp1H] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.8CO4yQYROd1iVp1H} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.8CO4yQYROd1iVp1H.damage} (same value: '2d8+10') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.8CO4yQYROd1iVp1H.damageType} (same value: 'piercing') - [AHNWEbpAoYqyl4Zi] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.AHNWEbpAoYqyl4Zi} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.AHNWEbpAoYqyl4Zi.damage} (same value: '3d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.AHNWEbpAoYqyl4Zi.damageType} (same value: 'poison') - [Dq0kTZjSVmTsghjD] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.Dq0kTZjSVmTsghjD} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.Dq0kTZjSVmTsghjD.damage} (same value: '4d8+15') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.Dq0kTZjSVmTsghjD.damageType} (same value: 'piercing') - [EP3fqMuTx4HZOBOq] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.EP3fqMuTx4HZOBOq} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.EP3fqMuTx4HZOBOq.damage} (same value: '2d8+14') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.EP3fqMuTx4HZOBOq.damageType} (same value: 'piercing') - [EeYMLxmW6ucczPFk] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.EeYMLxmW6ucczPFk} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.EeYMLxmW6ucczPFk.damage} (same value: '3d6+12') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.EeYMLxmW6ucczPFk.damageType} (same value: 'piercing') - [G6k55V5mT5JHMSRz] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.G6k55V5mT5JHMSRz} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.G6k55V5mT5JHMSRz.damage} (same value: '3d12+8') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.G6k55V5mT5JHMSRz.damageType} (same value: 'piercing') - [HYnAw4l6QM4W5nu7] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.HYnAw4l6QM4W5nu7} - category : string {Book 3 - Bring the House Down.items.[].system.damageRolls.HYnAw4l6QM4W5nu7.category} (same value: 'persistent') - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.HYnAw4l6QM4W5nu7.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.HYnAw4l6QM4W5nu7.damageType} (same value: 'bleed') - [HpouLPT8AKL54hoj] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.HpouLPT8AKL54hoj} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.HpouLPT8AKL54hoj.damage} (same value: '3d6+14') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.HpouLPT8AKL54hoj.damageType} (same value: 'bludgeoning') - [HxkT1IiD0DxFLsZs] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.HxkT1IiD0DxFLsZs} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.HxkT1IiD0DxFLsZs.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.HxkT1IiD0DxFLsZs.damageType} (same value: 'acid') - [Ja6rBKOJSJC3Wg0O] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.Ja6rBKOJSJC3Wg0O} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.Ja6rBKOJSJC3Wg0O.damage} (same value: '1d4') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.Ja6rBKOJSJC3Wg0O.damageType} (same value: 'spirit') - [PHJhy6kJyfcSoeoX] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.PHJhy6kJyfcSoeoX} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.PHJhy6kJyfcSoeoX.damage} (same value: '4d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.PHJhy6kJyfcSoeoX.damageType} (same value: 'poison') - [QNuAEoR32rD8vHIs] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.QNuAEoR32rD8vHIs} - category : string {Book 3 - Bring the House Down.items.[].system.damageRolls.QNuAEoR32rD8vHIs.category} (same value: 'persistent') - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.QNuAEoR32rD8vHIs.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.QNuAEoR32rD8vHIs.damageType} (same value: 'bleed') - [TmRGFzbwag3jh4cN] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.TmRGFzbwag3jh4cN} - category : string {Book 3 - Bring the House Down.items.[].system.damageRolls.TmRGFzbwag3jh4cN.category} (same value: 'persistent') - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.TmRGFzbwag3jh4cN.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.TmRGFzbwag3jh4cN.damageType} (same value: 'bleed') - [Tpc1dMsikHor7uEl] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.Tpc1dMsikHor7uEl} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.Tpc1dMsikHor7uEl.damage} (same value: '3d10+14') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.Tpc1dMsikHor7uEl.damageType} (same value: 'piercing') - [VFuA8zfo4FadAgI9] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.VFuA8zfo4FadAgI9} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.VFuA8zfo4FadAgI9.damage} (same value: '3d12+8') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.VFuA8zfo4FadAgI9.damageType} (same value: 'bludgeoning') - [ViuVvhqnnrMNMtUk] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.ViuVvhqnnrMNMtUk} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.ViuVvhqnnrMNMtUk.damage} (same value: '3d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.ViuVvhqnnrMNMtUk.damageType} (same value: 'spirit') - [WayitStFpeFCdwVh] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.WayitStFpeFCdwVh} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.WayitStFpeFCdwVh.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.WayitStFpeFCdwVh.damageType} (same value: 'spirit') - [WodX7O3BkGafPmJo] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.WodX7O3BkGafPmJo} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.WodX7O3BkGafPmJo.damage} (same value: '3d4+16') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.WodX7O3BkGafPmJo.damageType} (same value: 'piercing') - [XG90vsbrLNX3EK4j] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.XG90vsbrLNX3EK4j} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.XG90vsbrLNX3EK4j.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.XG90vsbrLNX3EK4j.damageType} (same value: 'spirit') - [bTrWPSBqEzUzG22q] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.bTrWPSBqEzUzG22q} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.bTrWPSBqEzUzG22q.damage} (same value: '1d4') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.bTrWPSBqEzUzG22q.damageType} (same value: 'spirit') - [bjUK4zN4ztapXhks] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.bjUK4zN4ztapXhks} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.bjUK4zN4ztapXhks.damage} (same value: '3d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.bjUK4zN4ztapXhks.damageType} (same value: 'spirit') - [bjfWTyC61gtHr4ON] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.bjfWTyC61gtHr4ON} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.bjfWTyC61gtHr4ON.damage} (same value: '3d6+14') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.bjfWTyC61gtHr4ON.damageType} (same value: 'piercing') - [bxuiO0LDaWKZb8CB] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.bxuiO0LDaWKZb8CB} - category : string {Book 3 - Bring the House Down.items.[].system.damageRolls.bxuiO0LDaWKZb8CB.category} (same value: 'persistent') - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.bxuiO0LDaWKZb8CB.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.bxuiO0LDaWKZb8CB.damageType} (same value: 'bleed') - [dlSXuARGdDVLgcRy] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.dlSXuARGdDVLgcRy} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.dlSXuARGdDVLgcRy.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.dlSXuARGdDVLgcRy.damageType} (same value: 'spirit') - [gEZOMTRe13OHQbHw] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.gEZOMTRe13OHQbHw} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.gEZOMTRe13OHQbHw.damage} (3 different values) - '3d6+8' (x1) - '3d8+8' (x1) - '4d6+10' (x1) - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.gEZOMTRe13OHQbHw.damageType} (same value: 'slashing') - [jgv9Y0LOho4xnLx4] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.jgv9Y0LOho4xnLx4} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.jgv9Y0LOho4xnLx4.damage} (same value: '3d6+19') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.jgv9Y0LOho4xnLx4.damageType} (same value: 'bludgeoning') - [jrt9bSTrsQuzWp6j] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.jrt9bSTrsQuzWp6j} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.jrt9bSTrsQuzWp6j.damage} (same value: '1d4') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.jrt9bSTrsQuzWp6j.damageType} (same value: 'spirit') - [lfXDR66sPjE9E7kq] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.lfXDR66sPjE9E7kq} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.lfXDR66sPjE9E7kq.damage} (same value: '3d6+19') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.lfXDR66sPjE9E7kq.damageType} (same value: 'piercing') - [p04KjRuWk0KjXkyi] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.p04KjRuWk0KjXkyi} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.p04KjRuWk0KjXkyi.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.p04KjRuWk0KjXkyi.damageType} (same value: 'acid') - [pO0XYL5DFGeiCVge] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.pO0XYL5DFGeiCVge} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.pO0XYL5DFGeiCVge.damage} (same value: '3d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.pO0XYL5DFGeiCVge.damageType} (same value: 'spirit') - [qmLW79iJUyPdWhH3] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.qmLW79iJUyPdWhH3} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.qmLW79iJUyPdWhH3.damage} (same value: '4d10+10') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.qmLW79iJUyPdWhH3.damageType} (same value: 'piercing') - [r9benqf5e8dqygm35wj8] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.r9benqf5e8dqygm35wj8} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.r9benqf5e8dqygm35wj8.damage} (same value: '4d4+18') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.r9benqf5e8dqygm35wj8.damageType} (same value: 'piercing') - [sc54aPnOIsMxKsdt] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.sc54aPnOIsMxKsdt} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.sc54aPnOIsMxKsdt.damage} (same value: '3d6+14') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.sc54aPnOIsMxKsdt.damageType} (same value: 'slashing') - [szOW2nLRtPPVTOYR] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.szOW2nLRtPPVTOYR} - category : string {Book 3 - Bring the House Down.items.[].system.damageRolls.szOW2nLRtPPVTOYR.category} (same value: 'persistent') - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.szOW2nLRtPPVTOYR.damage} (same value: '2d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.szOW2nLRtPPVTOYR.damageType} (same value: 'bleed') - [uzuYZA9QtIzlomJm] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.uzuYZA9QtIzlomJm} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.uzuYZA9QtIzlomJm.damage} (same value: '3d6+14') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.uzuYZA9QtIzlomJm.damageType} (same value: 'piercing') - [v7OCbO4QwNsX1WNo] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.v7OCbO4QwNsX1WNo} - category : string {Book 3 - Bring the House Down.items.[].system.damageRolls.v7OCbO4QwNsX1WNo.category} (same value: 'persistent') - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.v7OCbO4QwNsX1WNo.damage} (same value: '1d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.v7OCbO4QwNsX1WNo.damageType} (same value: 'bleed') - [z6EZb6vlLhRy2ccB] : object {Book 3 - Bring the House Down.items.[].system.damageRolls.z6EZb6vlLhRy2ccB} - damage : string {Book 3 - Bring the House Down.items.[].system.damageRolls.z6EZb6vlLhRy2ccB.damage} (same value: '4d6') - damageType : string {Book 3 - Bring the House Down.items.[].system.damageRolls.z6EZb6vlLhRy2ccB.damageType} (same value: 'spirit') - [deathNote] : boolean {Book 3 - Bring the House Down.items.[].system.deathNote} (same value: True) - description : object {Book 3 - Bring the House Down.items.[].system.description} - [gm] : string {Book 3 - Bring the House Down.items.[].system.description.gm} (5 different values) - '

For all locks in the lab.

' (x1) - '

Once restored, the satchel gains the following activation.

Activate—Instant Alchemy 2 (manipulate)

Frequency once per hour


Effect You name and then produce a common alchemical item of any level up to level 20 from the satchel\'s main compartment. This item has the infused trait and remains potent for 24 hours. Make a flat check with a DC equal to the alchemical item\'s level. On failure, you can\'t activate Red Hand\'s Satchel in this way until the next time you make your daily preparations.

' (x1) - '

Once Retribution is restored, it becomes a +3 major striking keen shifting wounding war razor and gains the following additional activations.


Activate—Cruel Cut 2 (curse, death, manipulate)

Frequency once per day

Effect Choose a target within 120 feet who you can see. That target must attempt a @Check[fortitude|dc:44] save.

Critical Success The target is unaffected.

Success The target takes @Damage[3d6[persistent,bleed]] damage.

Failure As success, but one of their eyes is damaged, rendering them @UUID[Compendium.pf2e.conditionitems.Item.Dazzled]. The target also becomes @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1}. The dazzled and drained condition are permanent until removed by cleanse affliction or a similar effect.

Critical Failure As failure, but @Damage[6d6[persistent,bleed]] damage and the target is @UUID[Compendium.pf2e.conditionitems.Item.Blinded] instead of dazzled, and @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 2} instead of drained 1. If the target is ever reduced to 0 Hit Points or less while under this curse, they immediately die.


Activate—Reflect Curse r

Frequency once per hour

Trigger You are about to attempt a saving throw against a curse

Effect If you succeed or critically succeed against the curse, it is reflected back to its source and it does not affect you; the source must then attempt a saving throw against the curse.

' (x1) - '

Planar key to Duskfathom for use with @UUID[Compendium.pf2e.spells-srd.Item.Interplanar Teleport].

' (x1) - '

Once restored, White Cleome\'s Eye gains the following additional activations.


Activate—Look to the Past 1 minute (concentrate, manipulate)

Frequency once per day

Effect You twist White Cleome\'s Eye in a clockwise rotation, allowing you to peer back in time, causing it to cast a 9th-rank @UUID[Compendium.pf2e.spells-srd.Item.Retrocognition] spell.


Activate—Relive the Past 2 (concentrate, manipulate)

Frequency once per day

Effect You twist White Cleome\'s Eye in a counter-clockwise rotation, allowing you to experience previous events that impacted an object you are touching, causing White Cleome\'s Eye to cast a 9th-rank @UUID[Compendium.pf2e.spells-srd.Item.Object Reading] spell.

' (x1) - value : string {Book 3 - Bring the House Down.items.[].system.description.value} (228 different values) - [dexCap] : integer {Book 3 - Bring the House Down.items.[].system.dexCap} (2 different values) - 4 (x5) - 3 (x2) - [equipped] : object {Book 3 - Bring the House Down.items.[].system.equipped} - carryType : string {Book 3 - Bring the House Down.items.[].system.equipped.carryType} (2 different values) - 'worn' (x38) - 'held' (x1) - [handsHeld] : integer {Book 3 - Bring the House Down.items.[].system.equipped.handsHeld} (2 different values) - 0 (x14) - 1 (x1) - [invested] : empty - [frequency] : object {Book 3 - Bring the House Down.items.[].system.frequency} - max : integer {Book 3 - Bring the House Down.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - Bring the House Down.items.[].system.frequency.per} (4 different values) - 'day' (x5) - 'round' (x4) - 'PT1M' (x2) - 'turn' (x1) - publication : object {Book 3 - Bring the House Down.items.[].system.publication} - license : string {Book 3 - Bring the House Down.items.[].system.publication.license} (2 different values) - 'ORC' (x259) - 'OGL' (x187) - remaster : boolean {Book 3 - Bring the House Down.items.[].system.publication.remaster} (2 different values) - True (x259) - False (x187) - title : string {Book 3 - Bring the House Down.items.[].system.publication.title} (10 different values) - 'Pathfinder Player Core' (x204) - '' (x168) - 'Pathfinder Monster Core' (x34) - 'Pathfinder Bestiary' (x20) - 'Pathfinder #206: Bring the House Down' (x5) - 'Pathfinder Player Core 2' (x4) - 'Pathfinder GM Core' (x4) - 'Pathfinder Treasure Vault' (x4) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Secrets of Magic' (x1) - [defense] : object {Book 3 - Bring the House Down.items.[].system.defense} - save : object {Book 3 - Bring the House Down.items.[].system.defense.save} - basic : boolean {Book 3 - Bring the House Down.items.[].system.defense.save.basic} (2 different values) - False (x57) - True (x24) - statistic : string {Book 3 - Bring the House Down.items.[].system.defense.save.statistic} (3 different values) - 'will' (x50) - 'fortitude' (x25) - 'reflex' (x6) - [duration] : object {Book 3 - Bring the House Down.items.[].system.duration} - sustained : boolean {Book 3 - Bring the House Down.items.[].system.duration.sustained} (2 different values) - False (x175) - True (x14) - value : string {Book 3 - Bring the House Down.items.[].system.duration.value} (18 different values) - [heightening] : object {Book 3 - Bring the House Down.items.[].system.heightening} - [levels] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels} - [10] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.10} - [damage] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.damage.0} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.damage.0.formula} (same value: '10d6') - materials : array<> {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.damage.0.type} (same value: 'void') - area : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.area} - type : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.area.type} (same value: 'burst') - value : integer {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.area.value} (same value: 1000) - range : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.range} - value : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.10.range.value} (same value: '2000 feet') - [3] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.3} - 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areaType : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst') - type : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.4.area.type} (same value: 'burst') - value : integer {Book 3 - Bring the House Down.items.[].system.heightening.levels.4.area.value} (same value: 20) - range : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.4.range} - value : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.4.range.value} (same value: '60 feet') - [5] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.5} - [target] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.5.target} - value : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - range : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.5.range} - value : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x2) - '60 feet' (x1) - [6] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.6} - [target] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.6.target} - value : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.6.target.value} (2 different values) - '1 or 10 creatures' (x2) - 'any number of objects' (x1) - [7] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.7} - target : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.7.target} - value : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.7.target.value} (3 different values) - '1 or any number of creatures' (x2) - '6 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [8] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.8} - target : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.8.target} - value : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.9} - target : object {Book 3 - Bring the House Down.items.[].system.heightening.levels.9.target} - value : string {Book 3 - Bring the House Down.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - type : string {Book 3 - Bring the House Down.items.[].system.heightening.type} (2 different values) - 'interval' (x48) - 'fixed' (x25) - [damage] : object {Book 3 - Bring the House Down.items.[].system.heightening.damage} - [0] : string {Book 3 - Bring the House Down.items.[].system.heightening.damage.0} (5 different values) - '1d8' (x14) - '2d6' (x12) - '1d6' (x7) - '1d10' (x6) - '1d4' (x5) - [1] : string {Book 3 - Bring the House Down.items.[].system.heightening.damage.1} (same value: '1d4') - [hBNB5kWrMV8T2CuH] : string {Book 3 - Bring the House Down.items.[].system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: '0') - [mY0vhGfbdzA69pIz] : string {Book 3 - Bring the House Down.items.[].system.heightening.damage.mY0vhGfbdzA69pIz} (same value: '1d6') - [rQT6Is4xVcbWJIAt] : string {Book 3 - Bring the House Down.items.[].system.heightening.damage.rQT6Is4xVcbWJIAt} (same value: '1d8') - [yI4fzrhnbFxup4Ep] : string {Book 3 - Bring the House Down.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Book 3 - Bring the House Down.items.[].system.heightening.interval} (2 different values) - 1 (x35) - 2 (x13) - rules : ignored (Foundry rules object) {Book 3 - Bring the House Down.items.[].system.rules} - [group] : string {Book 3 - Bring the House Down.items.[].system.group} (5 different values) - 'sword' (x10) - 'leather' (x7) - 'knife' (x2) - 'spear' (x1) - 'club' (x1) - [hardness] : integer {Book 3 - Bring the House Down.items.[].system.hardness} (same value: 0) - [hp] : object {Book 3 - Bring the House Down.items.[].system.hp} - max : integer {Book 3 - Bring the House Down.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - Bring the House Down.items.[].system.hp.value} (same value: 0) - [level] : object {Book 3 - Bring the House Down.items.[].system.level} - value : integer {Book 3 - Bring the House Down.items.[].system.level.value} (18 different values) - [location] : object {Book 3 - Bring the House Down.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Bring the House Down.items.[].system.location.heightenedLevel} (9 different values) - 8 (x35) - 7 (x24) - 9 (x21) - 10 (x14) - 6 (x12) - 4 (x9) - 5 (x6) - 3 (x1) - 2 (x1) - [uses] : object {Book 3 - Bring the House Down.items.[].system.location.uses} - max : integer {Book 3 - Bring the House Down.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 3 - Bring the House Down.items.[].system.location.uses.value} (same value: 3) - [value] : string {Book 3 - Bring the House Down.items.[].system.location.value} (15 different values) - [material] : object {Book 3 - Bring the House Down.items.[].system.material} - [grade] : string {Book 3 - Bring the House Down.items.[].system.material.grade} (same value: 'high') - [type] : string {Book 3 - Bring the House Down.items.[].system.material.type} (2 different values) - 'orichalcum' (x1) - 'dawnsilver' (x1) - [mod] : object {Book 3 - Bring the House Down.items.[].system.mod} - value : integer {Book 3 - Bring the House Down.items.[].system.mod.value} (6 different values) - 38 (x8) - 31 (x5) - 36 (x2) - 34 (x2) - 32 (x1) - 41 (x1) - [overlays] : object {Book 3 - Bring the House Down.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Book 3 - Bring the House Down.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 3 - Bring the House Down.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x6) - 'healing' (x6) - 'manipulate' (x6) - 'vitality' (x6) - [4gyp3qlsv5ywdyjq] : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Book 3 - Bring the House Down.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 3 - Bring the House Down.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 3 - Bring the House Down.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x6) - 'healing' (x6) - 'manipulate' (x6) - 'vitality' (x6) - [Fs08rHTZAfROKKzu] : object {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Book 3 - Bring the House Down.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [UTMlHk0o5FXLlwwM] : object {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Bring the House Down.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - cUFX7ExSLeoa3vIF : object {Book 3 - Bring the House Down.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 3 - Bring the House Down.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x6) - 'healing' (x6) - 'manipulate' (x6) - 'vitality' (x6) - [noPVUX8Ocln52MKm] : object {Book 3 - Bring the House Down.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [pq7cxntbz4s8g5ik] : object {Book 3 - Bring the House Down.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 3 - Bring the House Down.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 3 - Bring the House Down.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Bring the House Down.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - zFWsMjoeCnLxqJaV : object {Book 3 - Bring the House Down.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 3 - Bring the House Down.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 3 - Bring the House Down.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zjyfdrWBaUVi4O7b] : object {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Bring the House Down.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Book 3 - Bring the House Down.items.[].system.prepared} - [label] : string {Book 3 - Bring the House Down.items.[].system.prepared.label} (same value: 'Spellcasting Type') - [type] : string {Book 3 - Bring the House Down.items.[].system.prepared.type} (same value: 'String') - value : string {Book 3 - Bring the House Down.items.[].system.prepared.value} (3 different values) - 'innate' (x16) - 'focus' (x2) - 'prepared' (x1) - [flexible] : boolean {Book 3 - Bring the House Down.items.[].system.prepared.flexible} (same value: False) - [price] : object {Book 3 - Bring the House Down.items.[].system.price} - value : object {Book 3 - Bring the House Down.items.[].system.price.value} - [gp] : integer {Book 3 - Bring the House Down.items.[].system.price.value.gp} (11 different values) - [sp] : integer {Book 3 - Bring the House Down.items.[].system.price.value.sp} (2 different values) - 9 (x9) - 2 (x1) - [proficiency] : object {Book 3 - Bring the House Down.items.[].system.proficiency} - value : integer {Book 3 - Bring the House Down.items.[].system.proficiency.value} (2 different values) - 1 (x17) - 0 (x2) - [proficient] : object {Book 3 - Bring the House Down.items.[].system.proficient} - value : integer {Book 3 - Bring the House Down.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 3 - Bring the House Down.items.[].system.quantity} (3 different values) - 1 (x34) - 2 (x4) - 10 (x1) - [range] : object {Book 3 - Bring the House Down.items.[].system.range} - value : string {Book 3 - Bring the House Down.items.[].system.range.value} (18 different values) - [reload] : object {Book 3 - Bring the House Down.items.[].system.reload} - value : string {Book 3 - Bring the House Down.items.[].system.reload.value} (2 different values) - '' (x11) - '-' (x3) - [requirements] : string {Book 3 - Bring the House Down.items.[].system.requirements} (2 different values) - '' (x185) - 'You can bleed' (x4) - [ritual] : object {Book 3 - Bring the House Down.items.[].system.ritual} - primary : object {Book 3 - Bring the House Down.items.[].system.ritual.primary} - check : string {Book 3 - Bring the House Down.items.[].system.ritual.primary.check} (5 different values) - 'Religion (expert)' (x3) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x2) - 'Arcana or Occultism (master)' (x1) - 'Religion (expert; you must be an angel)' (x1) - 'Occultism (master)' (x1) - secondary : object {Book 3 - Bring the House Down.items.[].system.ritual.secondary} - casters : integer {Book 3 - Bring the House Down.items.[].system.ritual.secondary.casters} (3 different values) - 2 (x5) - 1 (x2) - 0 (x1) - checks : string {Book 3 - Bring the House Down.items.[].system.ritual.secondary.checks} (6 different values) - 'Diplomacy' (x2) - 'Society or Legal Lore' (x2) - 'Crafting, Survival' (x1) - 'Medicine, Society' (x1) - '' (x1) - 'Performance, Society' (x1) - [runes] : object {Book 3 - Bring the House Down.items.[].system.runes} - potency : integer {Book 3 - Bring the House Down.items.[].system.runes.potency} (2 different values) - 2 (x14) - 3 (x7) - property : array {Book 3 - Bring the House Down.items.[].system.runes.property} - Length: min=0 max=4 - Value type: string {Book 3 - Bring the House Down.items.[].system.runes.property.[]} (13 different values) - [resilient] : integer {Book 3 - Bring the House Down.items.[].system.runes.resilient} (2 different values) - 1 (x4) - 2 (x3) - [striking] : integer {Book 3 - Bring the House Down.items.[].system.runes.striking} (2 different values) - 2 (x13) - 1 (x1) - [selfEffect] : object {Book 3 - Bring the House Down.items.[].system.selfEffect} - name : string {Book 3 - Bring the House Down.items.[].system.selfEffect.name} (same value: 'Effect: Consumed by Bloodlust') - uuid : string {Book 3 - Bring the House Down.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Consumed by Bloodlust') - [showSlotlessLevels] : object {Book 3 - Bring the House Down.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Bring the House Down.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Bring the House Down.items.[].system.size} (2 different values) - 'med' (x38) - 'lg' (x1) - [slots] : object {Book 3 - Bring the House Down.items.[].system.slots} - [slot0] : object {Book 3 - Bring the House Down.items.[].system.slots.slot0} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot0.prepared.[].id} (5 different values) - '8pf97QXlPnGhOIxQ' (x1) - 'QjasT7FmXEFIPLi9' (x1) - 'WKh5mR4W97UPcebQ' (x1) - '50w7G9b14PD3oRD8' (x1) - 'gZWaASCcrdml5XXu' (x1) - [slot1] : object {Book 3 - Bring the House Down.items.[].system.slots.slot1} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'h4GJcye0ri07U0U0' (x1) - 'k3EGgPKbFKO4afts' (x1) - 'CdMaocyCM0PxhEzO' (x1) - [slot10] : object {Book 3 - Bring the House Down.items.[].system.slots.slot10} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot10.max} (same value: 7) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot10.prepared} - Length: min=7 max=7 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot10.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot10.prepared.[].id} (2 different values) - 'VGCqrtIO3roDOUR8' (x6) - 'dlEhjWruEHg3Q21Y' (x1) - [slot2] : object {Book 3 - Bring the House Down.items.[].system.slots.slot2} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot2.max} (2 different values) - 2 (x1) - 3 (x1) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot2.prepared} - Length: min=2 max=3 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot2.prepared.[].id} (5 different values) - 'jUAm540uEAU6hGmp' (x1) - 'DFxmQtvWqrMW7gtj' (x1) - 'iWtbti5CctmpkHgY' (x1) - 'ZHJGQskTXp1XLOuO' (x1) - 'iLjHavzpFw3F6Xup' (x1) - [value] : integer {Book 3 - Bring the House Down.items.[].system.slots.slot2.value} (same value: 2) - [slot3] : object {Book 3 - Bring the House Down.items.[].system.slots.slot3} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'WTfltBV8hUVLVA1W' (x1) - '9FXz7GXPht7VhAuq' (x1) - 'VkjiPxgcffoRmtPN' (x1) - [slot4] : object {Book 3 - Bring the House Down.items.[].system.slots.slot4} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'cojWcamrRvc0a0HL' (x1) - 'A6Lwe6ZnoGfET44e' (x1) - '7IzhpQTcwOLIAzMe' (x1) - [slot5] : object {Book 3 - Bring the House Down.items.[].system.slots.slot5} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot5.max} (same value: 3) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'h4GJcye0ri07U0U0' (x1) - 'wTaE4tUqODbctl1K' (x1) - 'U8eRq5vUpNjzhJyV' (x1) - [slot6] : object {Book 3 - Bring the House Down.items.[].system.slots.slot6} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot6.max} (same value: 3) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot6.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot6.prepared.[].id} (3 different values) - '2AMsQ0StOuRZxxls' (x1) - '8MpjlfaySmD2F4QS' (x1) - 'kyP4ZUlWKzVvIE9Z' (x1) - [slot7] : object {Book 3 - Bring the House Down.items.[].system.slots.slot7} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot7.max} (same value: 3) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot7.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot7.prepared.[].id} (3 different values) - 'p4pndcv5CmbGD0vI' (x1) - 'eeM06I99Qcr1waCo' (x1) - 'GdeI23szakrxJMKD' (x1) - [slot8] : object {Book 3 - Bring the House Down.items.[].system.slots.slot8} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot8.max} (same value: 3) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot8.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot8.prepared.[].id} (3 different values) - 'q4xMeRjyLu4aM67y' (x1) - 'Diaax8H7ZLWBqOjG' (x1) - 'fOGhVBoA68hfpXJp' (x1) - [slot9] : object {Book 3 - Bring the House Down.items.[].system.slots.slot9} - max : integer {Book 3 - Bring the House Down.items.[].system.slots.slot9.max} (same value: 3) - prepared : array {Book 3 - Bring the House Down.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Bring the House Down.items.[].system.slots.slot9.prepared.[]} - id : string {Book 3 - Bring the House Down.items.[].system.slots.slot9.prepared.[].id} (3 different values) - 'Gb1OKDGRkYQaw97A' (x1) - '9DV1NAYqiHw7b47F' (x1) - 'I017icQzxJBgyafX' (x1) - [slug] : string {Book 3 - Bring the House Down.items.[].system.slug} (134 different values) - [specific] : object {Book 3 - Bring the House Down.items.[].system.specific} - material : object {Book 3 - Bring the House Down.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 3 - Bring the House Down.items.[].system.specific.runes} - potency : integer {Book 3 - Bring the House Down.items.[].system.specific.runes.potency} (same value: 3) - property : array {Book 3 - Bring the House Down.items.[].system.specific.runes.property} - Length: min=3 max=3 - Value type: string {Book 3 - Bring the House Down.items.[].system.specific.runes.property.[]} (3 different values) - 'keen' (x1) - 'shifting' (x1) - 'wounding' (x1) - striking : integer {Book 3 - Bring the House Down.items.[].system.specific.runes.striking} (same value: 2) - [speedPenalty] : integer {Book 3 - Bring the House Down.items.[].system.speedPenalty} (same value: 0) - [spell] : object {Book 3 - Bring the House Down.items.[].system.spell} - _id : string {Book 3 - Bring the House Down.items.[].system.spell._id} (same value: 'n6hpT8sTeCYZpM1Q') - _stats : object {Book 3 - Bring the House Down.items.[].system.spell._stats} - compendiumSource : string {Book 3 - Bring the House Down.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.10VcmSYNBrvBphu1') - img : string {Book 3 - Bring the House Down.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/massacre.webp') - name : string {Book 3 - Bring the House Down.items.[].system.spell.name} (same value: 'Massacre') - sort : integer {Book 3 - Bring the House Down.items.[].system.spell.sort} (same value: 0) - system : object {Book 3 - Bring the House Down.items.[].system.spell.system} - area : object {Book 3 - Bring the House Down.items.[].system.spell.system.area} - type : string {Book 3 - Bring the House Down.items.[].system.spell.system.area.type} (same value: 'line') - value : integer {Book 3 - Bring the House Down.items.[].system.spell.system.area.value} (same value: 60) - cost : object {Book 3 - Bring the House Down.items.[].system.spell.system.cost} - value : string {Book 3 - Bring the House Down.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 3 - Bring the House Down.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 3 - Bring the House Down.items.[].system.spell.system.damage} - 0 : object {Book 3 - Bring the House Down.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 3 - Bring the House Down.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Bring the House Down.items.[].system.spell.system.damage.0.formula} (same value: '9d6') - kinds : array {Book 3 - Bring the House Down.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Bring the House Down.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.spell.system.damage.0.type} (same value: 'void') - defense : object {Book 3 - Bring the House Down.items.[].system.spell.system.defense} - save : object {Book 3 - Bring the House Down.items.[].system.spell.system.defense.save} - basic : boolean {Book 3 - Bring the House Down.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Bring the House Down.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - description : object {Book 3 - Bring the House Down.items.[].system.spell.system.description} - value : string {Book 3 - Bring the House Down.items.[].system.spell.system.description.value} (same value: '

You unleash a wave of death to snuff out the life force of those in its path. Each living creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn\'t kill even a single creature, the void energy hungrily turns backward toward you, dealing an additional 30 void damage to every living creature in the line (even those above 17th level) and 30 void damage to you.

-
-

Critical Success The creature is unaffected.

-

Success The creature takes 9d6 void damage.

-

Failure The creature takes 100 void damage.

-

Critical Failure The creature dies.

-
-

Heightened (10th) The spell can affect living creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure.

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Bring the House Down.items.[].system.spell.system.heightening.levels.10.damage.0.formula} (same value: '10d6') - materials : array<> {Book 3 - Bring the House Down.items.[].system.spell.system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.items.[].system.spell.system.heightening.levels.10.damage.0.type} (same value: 'void') - type : string {Book 3 - Bring the House Down.items.[].system.spell.system.heightening.type} (same value: 'fixed') - level : object {Book 3 - Bring the House Down.items.[].system.spell.system.level} - value : integer {Book 3 - Bring the House Down.items.[].system.spell.system.level.value} (same value: 9) - location : object {Book 3 - Bring the House Down.items.[].system.spell.system.location} - heightenedLevel : integer {Book 3 - Bring the House Down.items.[].system.spell.system.location.heightenedLevel} (same value: 9) - [value] : empty - publication : object {Book 3 - Bring the House Down.items.[].system.spell.system.publication} - license : string {Book 3 - Bring the House Down.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Book 3 - Bring the House Down.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Book 3 - Bring the House Down.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Book 3 - Bring the House Down.items.[].system.spell.system.range} - value : string {Book 3 - Bring the House Down.items.[].system.spell.system.range.value} (same value: '') - requirements : string {Book 3 - Bring the House Down.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 3 - Bring the House Down.items.[].system.spell.system.rules} - slug : string {Book 3 - Bring the House Down.items.[].system.spell.system.slug} (same value: 'massacre') - target : object {Book 3 - Bring the House Down.items.[].system.spell.system.target} - value : string {Book 3 - Bring the House Down.items.[].system.spell.system.target.value} (same value: '') - time : object {Book 3 - Bring the House Down.items.[].system.spell.system.time} - value : string {Book 3 - Bring the House Down.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Book 3 - Bring the House Down.items.[].system.spell.system.traits} - rarity : string {Book 3 - Bring the House Down.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 3 - Bring the House Down.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {Book 3 - Bring the House Down.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x1) - 'divine' (x1) - 'primal' (x1) - value : array {Book 3 - Bring the House Down.items.[].system.spell.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Bring the House Down.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - type : string {Book 3 - Bring the House Down.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 3 - Bring the House Down.items.[].system.spelldc} - dc : integer {Book 3 - Bring the House Down.items.[].system.spelldc.dc} (8 different values) - 42 (x5) - 37 (x5) - 41 (x4) - 40 (x1) - 36 (x1) - 44 (x1) - 34 (x1) - 45 (x1) - [item] : integer {Book 3 - Bring the House Down.items.[].system.spelldc.item} (same value: 0) - [label] : string {Book 3 - Bring the House Down.items.[].system.spelldc.label} (same value: 'Class DC') - [mod] : integer {Book 3 - Bring the House Down.items.[].system.spelldc.mod} (same value: 0) - [type] : string {Book 3 - Bring the House Down.items.[].system.spelldc.type} (same value: 'String') - value : integer {Book 3 - Bring the House Down.items.[].system.spelldc.value} (8 different values) - 34 (x5) - 29 (x5) - 33 (x4) - 32 (x1) - 28 (x1) - 36 (x1) - 26 (x1) - 37 (x1) - [splashDamage] : object {Book 3 - Bring the House Down.items.[].system.splashDamage} - value : integer {Book 3 - Bring the House Down.items.[].system.splashDamage.value} (same value: 0) - traits : object {Book 3 - Bring the House Down.items.[].system.traits} - [rarity] : string {Book 3 - Bring the House Down.items.[].system.traits.rarity} (4 different values) - 'common' (x247) - 'uncommon' (x45) - 'unique' (x5) - 'rare' (x2) - [traditions] : array {Book 3 - Bring the House Down.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Bring the House Down.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x146) - 'arcane' (x130) - 'divine' (x116) - 'primal' (x49) - [value] : array {Book 3 - Bring the House Down.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {Book 3 - Bring the House Down.items.[].system.traits.value.[]} (81 different values) - [stowing] : boolean {Book 3 - Bring the House Down.items.[].system.stowing} (same value: True) - [strength] : integer {Book 3 - Bring the House Down.items.[].system.strength} (2 different values) - 0 (x5) - 1 (x2) - [target] : object {Book 3 - Bring the House Down.items.[].system.target} - value : string {Book 3 - Bring the House Down.items.[].system.target.value} (26 different values) - [time] : object {Book 3 - Bring the House Down.items.[].system.time} - value : string {Book 3 - Bring the House Down.items.[].system.time.value} (8 different values) - '2' (x132) - '3' (x15) - '1 day' (x8) - '1 minute' (x7) - 'reaction' (x7) - '1 to 3' (x7) - '1' (x7) - '10 minutes' (x6) - [tradition] : object {Book 3 - Bring the House Down.items.[].system.tradition} - value : string {Book 3 - Bring the House Down.items.[].system.tradition.value} (2 different values) - 'divine' (x11) - 'occult' (x8) - [usage] : object {Book 3 - Bring the House Down.items.[].system.usage} - [canBeAmmo] : boolean {Book 3 - Bring the House Down.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 3 - Bring the House Down.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x22) - 'tattooed-on-the-body' (x4) - 'other' (x3) - 'held-in-two-hands' (x1) - 'wornbackpack' (x1) - 'worneyepiece' (x1) - [uses] : object {Book 3 - Bring the House Down.items.[].system.uses} - autoDestroy : boolean {Book 3 - Bring the House Down.items.[].system.uses.autoDestroy} (2 different values) - True (x5) - False (x1) - max : integer {Book 3 - Bring the House Down.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Bring the House Down.items.[].system.uses.value} (same value: 1) - type : string {Book 3 - Bring the House Down.items.[].type} (10 different values) - 'spell' (x189) - 'action' (x142) - 'melee' (x38) - 'spellcastingEntry' (x19) - 'lore' (x19) - 'weapon' (x14) - 'equipment' (x11) - 'armor' (x7) - 'consumable' (x6) - 'backpack' (x1) - [_stats] : object {Book 3 - Bring the House Down.items.[]._stats} - compendiumSource : string {Book 3 - Bring the House Down.items.[]._stats.compendiumSource} (126 different values) - [flags] : object {Book 3 - Bring the House Down.items.[].flags} - pf2e : object {Book 3 - Bring the House Down.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Bring the House Down.items.[].flags.pf2e.linkedWeapon} (10 different values) - 'GyYlN3EO3ypoibYQ' (x4) - 'HxBUwaeQ1EoVtu4P' (x2) - 'BhtIN3t7iuaUHvTG' (x2) - 'thAk82HtEro88Mf9' (x1) - 'Mx1gXXtk7s8cRhD2' (x1) - 'q032yTP2JdBFOEBv' (x1) - 'pRPhaqwchkugk5b4' (x1) - 'lwLtUpKScqKXb8wM' (x1) - 'ejdoUMUULuF5IDi6' (x1) - 'J4bT6i6A76dtqWED' (x1) - name : string {Book 3 - Bring the House Down.name} (all different values) - system : object {Book 3 - Bring the House Down.system} - [abilities] : object {Book 3 - Bring the House Down.system.abilities} - cha : object {Book 3 - Bring the House Down.system.abilities.cha} - mod : integer {Book 3 - Bring the House Down.system.abilities.cha.mod} (6 different values) - 6 (x10) - 10 (x3) - 7 (x3) - 9 (x2) - 0 (x1) - 5 (x1) - [value] : integer {Book 3 - Bring the House Down.system.abilities.cha.value} (same value: 10) - con : object {Book 3 - Bring the House Down.system.abilities.con} - mod : integer {Book 3 - Bring the House Down.system.abilities.con.mod} (7 different values) - 6 (x5) - 5 (x5) - 0 (x3) - 7 (x3) - 4 (x2) - 9 (x1) - 10 (x1) - [value] : integer {Book 3 - Bring the House Down.system.abilities.con.value} (same value: 16) - dex : object {Book 3 - Bring the House Down.system.abilities.dex} - mod : integer {Book 3 - Bring the House Down.system.abilities.dex.mod} (4 different values) - 7 (x10) - 9 (x6) - 8 (x3) - 4 (x1) - [value] : integer {Book 3 - Bring the House Down.system.abilities.dex.value} (same value: 18) - int : object {Book 3 - Bring the House Down.system.abilities.int} - mod : integer {Book 3 - Bring the House Down.system.abilities.int.mod} (9 different values) - 5 (x7) - 6 (x4) - 8 (x2) - 7 (x2) - 10 (x1) - -4 (x1) - 4 (x1) - 0 (x1) - 9 (x1) - [value] : integer {Book 3 - Bring the House Down.system.abilities.int.value} (same value: 8) - str : object {Book 3 - Bring the House Down.system.abilities.str} - mod : integer {Book 3 - Bring the House Down.system.abilities.str.mod} (8 different values) - 6 (x8) - -5 (x4) - 4 (x2) - 7 (x2) - 8 (x1) - 9 (x1) - 10 (x1) - 11 (x1) - [value] : integer {Book 3 - Bring the House Down.system.abilities.str.value} (same value: 16) - wis : object {Book 3 - Bring the House Down.system.abilities.wis} - mod : integer {Book 3 - Bring the House Down.system.abilities.wis.mod} (7 different values) - 6 (x9) - 7 (x4) - 5 (x2) - 8 (x2) - 10 (x1) - 4 (x1) - 9 (x1) - [value] : integer {Book 3 - Bring the House Down.system.abilities.wis.value} (same value: 14) - attributes : object {Book 3 - Bring the House Down.system.attributes} - ac : object {Book 3 - Bring the House Down.system.attributes.ac} - [details] : string {Book 3 - Bring the House Down.system.attributes.ac.details} (same value: '') - value : integer {Book 3 - Bring the House Down.system.attributes.ac.value} (11 different values) - [allSaves] : object {Book 3 - Bring the House Down.system.attributes.allSaves} - value : string {Book 3 - Bring the House Down.system.attributes.allSaves.value} (4 different values) - '' (x17) - '+2 status to all saves vs. magic' (x1) - '+1 status to all saves vs. magic' (x1) - '+1 status vs. magical effects' (x1) - hp : object {Book 3 - Bring the House Down.system.attributes.hp} - details : string {Book 3 - Bring the House Down.system.attributes.hp.details} (2 different values) - '' (x19) - 'void healing' (x5) - max : integer {Book 3 - Bring the House Down.system.attributes.hp.max} (15 different values) - temp : integer {Book 3 - Bring the House Down.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Bring the House Down.system.attributes.hp.value} (15 different values) - [adjustment] : string {Book 3 - Bring the House Down.system.attributes.adjustment} (same value: 'elite') - [emitsSound] : string {Book 3 - Bring the House Down.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 3 - Bring the House Down.system.attributes.hardness} (2 different values) - 0 (x3) - 24 (x1) - [immunities] : array {Book 3 - Bring the House Down.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 3 - Bring the House Down.system.attributes.immunities.[]} - [exceptions] : array<> {Book 3 - Bring the House Down.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.system.attributes.immunities.[].type} (19 different values) - [resistances] : array {Book 3 - Bring the House Down.system.attributes.resistances} - Length: min=0 max=3 - Value type: object {Book 3 - Bring the House Down.system.attributes.resistances.[]} - [doubleVs] : array {Book 3 - Bring the House Down.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 3 - Bring the House Down.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 3 - Bring the House Down.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Book 3 - Bring the House Down.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x4) - 'ghost-touch' (x4) - 'vitality' (x4) - 'cold-iron' (x1) - type : string {Book 3 - Bring the House Down.system.attributes.resistances.[].type} (7 different values) - 'all-damage' (x4) - 'physical' (x1) - 'poison' (x1) - 'slashing' (x1) - 'acid' (x1) - 'bludgeoning' (x1) - 'fire' (x1) - value : integer {Book 3 - Bring the House Down.system.attributes.resistances.[].value} (2 different values) - 15 (x5) - 20 (x5) - [speed] : object {Book 3 - Bring the House Down.system.attributes.speed} - otherSpeeds : array {Book 3 - Bring the House Down.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - Bring the House Down.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Bring the House Down.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x7) - 'climb' (x2) - 'swim' (x2) - value : integer {Book 3 - Bring the House Down.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 30 (x7) - 120 (x2) - 75 (x1) - 40 (x1) - [special] : string {Book 3 - Bring the House Down.system.attributes.speed.special} (same value: '') - value : integer {Book 3 - Bring the House Down.system.attributes.speed.value} (5 different values) - 30 (x7) - 40 (x5) - 0 (x4) - 25 (x3) - 35 (x1) - [stealth] : object {Book 3 - Bring the House Down.system.attributes.stealth} - details : string {Book 3 - Bring the House Down.system.attributes.stealth.details} (2 different values) - '

(master)

' (x2) - '

(legendary)

' (x2) - value : integer {Book 3 - Bring the House Down.system.attributes.stealth.value} (4 different values) - 33 (x1) - 32 (x1) - 40 (x1) - 41 (x1) - [weaknesses] : array {Book 3 - Bring the House Down.system.attributes.weaknesses} - Length: min=0 max=1 - Value type: object {Book 3 - Bring the House Down.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 3 - Bring the House Down.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.system.attributes.weaknesses.[].type} (6 different values) - 'holy' (x2) - 'mental' (x2) - 'cold-iron' (x2) - 'vulnerable-to-sunlight' (x1) - 'unholy' (x1) - 'bludgeoning' (x1) - value : integer {Book 3 - Bring the House Down.system.attributes.weaknesses.[].value} (4 different values) - 15 (x4) - 20 (x3) - 50 (x1) - 10 (x1) - details : object {Book 3 - Bring the House Down.system.details} - [blurb] : string {Book 3 - Bring the House Down.system.details.blurb} (13 different values) - [languages] : object {Book 3 - Bring the House Down.system.details.languages} - details : string {Book 3 - Bring the House Down.system.details.languages.details} (4 different values) - 'Truespeech' (x10) - '' (x8) - 'Telepathy 100 feet, Universal language' (x1) - 'Telepathy 100 feet, Truespeech' (x1) - value : array {Book 3 - Bring the House Down.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Book 3 - Bring the House Down.system.details.languages.value.[]} (19 different values) - level : object {Book 3 - Bring the House Down.system.details.level} - value : integer {Book 3 - Bring the House Down.system.details.level.value} (8 different values) - 20 (x10) - 16 (x5) - 18 (x2) - 14 (x2) - 19 (x2) - 17 (x1) - 15 (x1) - 22 (x1) - [privateNotes] : string {Book 3 - Bring the House Down.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Bring the House Down.system.details.publicNotes} (17 different values) - publication : object {Book 3 - Bring the House Down.system.details.publication} - license : string {Book 3 - Bring the House Down.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 3 - Bring the House Down.system.details.publication.remaster} (same value: True) - title : string {Book 3 - Bring the House Down.system.details.publication.title} (same value: 'Pathfinder #206: Bring the House Down') - [description] : string {Book 3 - Bring the House Down.system.details.description} (4 different values) - '

A section of ground thrusts up to form what looks like a mountain in which a sword has been impaled, and then the sword lashes out to stab at someone nearby. A successful @Check[religion|dc:15] check to Recall Knowledge is enough to note that the hazard looks very similar to Gorum\'s religious symbol; any character who is at least expert in Religion notes this automatically.

' (x1) - '

A cloud of invisible sensors in a 10-foot-radius surrounds an invisible floor rune.

' (x1) - '

Blood sprays from clock\'s straight razor hands, forming a large set of oversized blood red razors that slice out to hew at flesh and bone.

' (x1) - '

This banquet table is covered with a wide range of delicious-looking snacks and a mix of chilled and piping hot beverages.

' (x1) - [disable] : string {Book 3 - Bring the House Down.system.details.disable} (4 different values) - '

@Check[thievery|dc:40] (master) to wipe away the faint runes scratched on the floor without activating a blade, or @Check[religion|dc:43] (master) to utter memorial prayers to Gorum to rob from the trap its violent energy

' (x1) - '

@Check[acrobatics|dc:40] to approach a rune without triggering it followed by @Check[thievery|dc:42] (master) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th rank, counteract DC 34) to counteract the rune.

' (x1) - '

@Check[thievery|dc:47] once on the clock\'s hands and once on its face to decouple both of the magical sensors in the trap from each other, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (10th rank, counteract DC 39) to counteract the trap

' (x1) - '

@Check[religion|dc:48] to offer prayers to neutralize the sour reputation of the food and render it safe to eat

' (x1) - [isComplex] : boolean {Book 3 - Bring the House Down.system.details.isComplex} (2 different values) - True (x2) - False (x2) - [reset] : string {Book 3 - Bring the House Down.system.details.reset} (4 different values) - '' (x1) - '

The trap resets each day at dawn.

' (x1) - '

The Skinclock resets automatically.

' (x1) - '

The unfulfilling banquet resets instantly.

' (x1) - [routine] : string {Book 3 - Bring the House Down.system.details.routine} (2 different values) - '' (x3) - '

(3 actions) If the Gorum\'s epitaph is adjacent to a creature, it uses its three actions to make greatsword Strikes on that creature (determining targets randomly if more than one creature is adjacent). Otherwise, it uses actions to Stride toward the closest visible target, then uses any remaining actions to Strike that target. Gray Master can flank with a Gorum\'s epitaph.

' (x1) - [initiative] : object {Book 3 - Bring the House Down.system.initiative} - statistic : string {Book 3 - Bring the House Down.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Bring the House Down.system.perception} - details : string {Book 3 - Bring the House Down.system.perception.details} (3 different values) - '' (x13) - 'truesight' (x6) - 'poison sense (precise) 60 feet' (x1) - mod : integer {Book 3 - Bring the House Down.system.perception.mod} (10 different values) - 32 (x4) - 35 (x3) - 33 (x3) - 31 (x2) - 34 (x2) - 37 (x2) - 36 (x1) - 26 (x1) - 28 (x1) - 40 (x1) - senses : array {Book 3 - Bring the House Down.system.perception.senses} - Length: min=1 max=2 - Value type: object {Book 3 - Bring the House Down.system.perception.senses.[]} - [acuity] : string {Book 3 - Bring the House Down.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x2) - 'precise' (x2) - [range] : integer {Book 3 - Bring the House Down.system.perception.senses.[].range} (3 different values) - 30 (x2) - 60 (x1) - 120 (x1) - type : string {Book 3 - Bring the House Down.system.perception.senses.[].type} (5 different values) - 'darkvision' (x12) - 'greater-darkvision' (x8) - 'scent' (x2) - 'truesight' (x1) - 'wavesense' (x1) - [value] : integer {Book 3 - Bring the House Down.system.perception.value} (same value: 20) - [resources] : object {Book 3 - Bring the House Down.system.resources} - [focus] : object {Book 3 - Bring the House Down.system.resources.focus} - max : integer {Book 3 - Bring the House Down.system.resources.focus.max} (4 different values) - 0 (x3) - 1 (x2) - 3 (x1) - 2 (x1) - value : integer {Book 3 - Bring the House Down.system.resources.focus.value} (4 different values) - 0 (x3) - 1 (x2) - 3 (x1) - 2 (x1) - saves : object {Book 3 - Bring the House Down.system.saves} - fortitude : object {Book 3 - Bring the House Down.system.saves.fortitude} - saveDetail : string {Book 3 - Bring the House Down.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Bring the House Down.system.saves.fortitude.value} (13 different values) - reflex : object {Book 3 - Bring the House Down.system.saves.reflex} - saveDetail : string {Book 3 - Bring the House Down.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Bring the House Down.system.saves.reflex.value} (12 different values) - will : object {Book 3 - Bring the House Down.system.saves.will} - saveDetail : string {Book 3 - Bring the House Down.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Bring the House Down.system.saves.will.value} (12 different values) - [skills] : object {Book 3 - Bring the House Down.system.skills} - [acrobatics] : object {Book 3 - Bring the House Down.system.skills.acrobatics} - base : integer {Book 3 - Bring the House Down.system.skills.acrobatics.base} (7 different values) - 35 (x8) - 31 (x4) - 32 (x1) - 24 (x1) - 36 (x1) - 34 (x1) - 28 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Book 3 - Bring the House Down.system.skills.athletics} - base : integer {Book 3 - Bring the House Down.system.skills.athletics.base} (10 different values) - 28 (x4) - 37 (x1) - 35 (x1) - 36 (x1) - 38 (x1) - 34 (x1) - 33 (x1) - 22 (x1) - 43 (x1) - 32 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Book 3 - Bring the House Down.system.skills.crafting} - base : integer {Book 3 - Bring the House Down.system.skills.crafting.base} (3 different values) - 29 (x4) - 38 (x1) - 39 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.crafting.special} - Length: min=0 max=0 - Value type: empty - [deception] : object {Book 3 - Bring the House Down.system.skills.deception} - base : integer {Book 3 - Bring the House Down.system.skills.deception.base} (8 different values) - 30 (x4) - 40 (x3) - 35 (x2) - 36 (x2) - 39 (x1) - 32 (x1) - 38 (x1) - 34 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {Book 3 - Bring the House Down.system.skills.diplomacy} - base : integer {Book 3 - Bring the House Down.system.skills.diplomacy.base} (6 different values) - 30 (x4) - 38 (x3) - 37 (x1) - 26 (x1) - 34 (x1) - 36 (x1) - special : array<> {Book 3 - Bring the House Down.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidate] : object {Book 3 - Bring the House Down.system.skills.intimidate} - base : integer {Book 3 - Bring the House Down.system.skills.intimidate.base} (3 different values) - 35 (x1) - 38 (x1) - 40 (x1) - [intimidation] : object {Book 3 - Bring the House Down.system.skills.intimidation} - base : integer {Book 3 - Bring the House Down.system.skills.intimidation.base} (8 different values) - 38 (x4) - 30 (x4) - 37 (x2) - 35 (x1) - 40 (x1) - 28 (x1) - 34 (x1) - 27 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Book 3 - Bring the House Down.system.skills.medicine} - base : integer {Book 3 - Bring the House Down.system.skills.medicine.base} (2 different values) - 37 (x1) - 36 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.medicine.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Book 3 - Bring the House Down.system.skills.nature} - base : integer {Book 3 - Bring the House Down.system.skills.nature.base} (same value: 38) - special : array<> {Book 3 - Bring the House Down.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Book 3 - Bring the House Down.system.skills.occultism} - base : integer {Book 3 - Bring the House Down.system.skills.occultism.base} (3 different values) - 36 (x2) - 38 (x1) - 34 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [performance] : object {Book 3 - Bring the House Down.system.skills.performance} - base : integer {Book 3 - Bring the House Down.system.skills.performance.base} (same value: 36) - [religion] : object {Book 3 - Bring the House Down.system.skills.religion} - base : integer {Book 3 - Bring the House Down.system.skills.religion.base} (7 different values) - 28 (x4) - 35 (x2) - 33 (x2) - 38 (x1) - 24 (x1) - 36 (x1) - 40 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Book 3 - Bring the House Down.system.skills.society} - base : integer {Book 3 - Bring the House Down.system.skills.society.base} (5 different values) - 27 (x4) - 34 (x3) - 36 (x3) - 32 (x1) - 31 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Book 3 - Bring the House Down.system.skills.stealth} - base : integer {Book 3 - Bring the House Down.system.skills.stealth.base} (6 different values) - 33 (x4) - 37 (x3) - 38 (x3) - 35 (x2) - 36 (x2) - 26 (x1) - [special] : array {Book 3 - Bring the House Down.system.skills.stealth.special} - Length: min=0 max=1 - Value type: object {Book 3 - Bring the House Down.system.skills.stealth.special.[]} - base : integer {Book 3 - Bring the House Down.system.skills.stealth.special.[].base} (same value: 42) - label : string {Book 3 - Bring the House Down.system.skills.stealth.special.[].label} (same value: 'in water') - predicate : array {Book 3 - Bring the House Down.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Bring the House Down.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:water') - survival : object {Book 3 - Bring the House Down.system.skills.survival} - base : integer {Book 3 - Bring the House Down.system.skills.survival.base} (same value: 33) - [thievery] : object {Book 3 - Bring the House Down.system.skills.thievery} - base : integer {Book 3 - Bring the House Down.system.skills.thievery.base} (4 different values) - 31 (x4) - 37 (x1) - 35 (x1) - 36 (x1) - [special] : array<> {Book 3 - Bring the House Down.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {Book 3 - Bring the House Down.system.traits} - rarity : string {Book 3 - Bring the House Down.system.traits.rarity} (3 different values) - 'unique' (x12) - 'rare' (x10) - 'common' (x2) - size : object {Book 3 - Bring the House Down.system.traits.size} - value : string {Book 3 - Bring the House Down.system.traits.size.value} (3 different values) - 'med' (x21) - 'lg' (x2) - 'grg' (x1) - value : array {Book 3 - Bring the House Down.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 3 - Bring the House Down.system.traits.value.[]} (all different values) - [spellcasting] : object {Book 3 - Bring the House Down.system.spellcasting} - rituals : object {Book 3 - Bring the House Down.system.spellcasting.rituals} - dc : integer {Book 3 - Bring the House Down.system.spellcasting.rituals.dc} (2 different values) - 36 (x1) - 26 (x1) - [statusEffects] : array<> {Book 3 - Bring the House Down.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Bring the House Down.type} (2 different values) - 'npc' (x20) - 'hazard' (x4) - [prototypeToken] : object {Book 3 - Bring the House Down.prototypeToken} - name : string {Book 3 - Bring the House Down.prototypeToken.name} (4 different values) - 'Mask of Norgorber (Blackfingers Aspect)' (x1) - 'Mask of Norgorber (Aspect of Father Skinsaw)' (x1) - 'Mask of Norgorber (Aspect of the Gray Master)' (x1) - 'Mask of Norgorber (Aspect of the Reaper)' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Burning Tundra.txt b/output/pf2e/packs/Book 3 - Burning Tundra.txt deleted file mode 100644 index 7c5cfab..0000000 --- a/output/pf2e/packs/Book 3 - Burning Tundra.txt +++ /dev/null @@ -1,1304 +0,0 @@ -Book 3 - Burning Tundra -Different values: 27 -===================================== -object {Book 3 - Burning Tundra} - _id : string {Book 3 - Burning Tundra._id} (all different values) - folder : string {Book 3 - Burning Tundra.folder} (same value: 'Q3LvK5nbbXKLfotO') - img : string {Book 3 - Burning Tundra.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x22) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {Book 3 - Burning Tundra.items} - Length: min=1 max=50 - Value type: object {Book 3 - Burning Tundra.items.[]} - _id : string {Book 3 - Burning Tundra.items.[]._id} (291 different values) - img : string {Book 3 - Burning Tundra.items.[].img} (117 different values) - name : string {Book 3 - Burning Tundra.items.[].name} (233 different values) - sort : integer {Book 3 - Burning Tundra.items.[].sort} (51 different values) - system : object {Book 3 - Burning Tundra.items.[].system} - [acBonus] : integer {Book 3 - Burning Tundra.items.[].system.acBonus} (5 different values) - 4 (x3) - 2 (x3) - 3 (x2) - 1 (x1) - 6 (x1) - [actionType] : object {Book 3 - Burning Tundra.items.[].system.actionType} - value : string {Book 3 - Burning Tundra.items.[].system.actionType.value} (4 different values) - 'passive' (x57) - 'action' (x37) - 'reaction' (x19) - 'free' (x4) - [actions] : object {Book 3 - Burning Tundra.items.[].system.actions} - [value] : integer {Book 3 - Burning Tundra.items.[].system.actions.value} (3 different values) - 1 (x20) - 2 (x15) - 3 (x2) - [area] : object {Book 3 - Burning Tundra.items.[].system.area} - [details] : string {Book 3 - Burning Tundra.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 3 - Burning Tundra.items.[].system.area.type} (4 different values) - 'burst' (x11) - 'line' (x3) - 'emanation' (x2) - 'cone' (x2) - value : integer {Book 3 - Burning Tundra.items.[].system.area.value} (7 different values) - 20 (x7) - 60 (x4) - 30 (x2) - 10 (x2) - 15 (x1) - 5280 (x1) - 120 (x1) - [attack] : object {Book 3 - Burning Tundra.items.[].system.attack} - value : string {Book 3 - Burning Tundra.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - Burning Tundra.items.[].system.attackEffects} - [custom] : string {Book 3 - Burning Tundra.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - Burning Tundra.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 3 - Burning Tundra.items.[].system.attackEffects.value.[]} (6 different values) - 'improved-grab' (x5) - 'coal-curse' (x1) - 'paralysis' (x1) - 'grab' (x1) - 'oath-of-the-burning-mammoths' (x1) - 'push' (x1) - [autoHeightenLevel] : object {Book 3 - Burning Tundra.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 3 - Burning Tundra.items.[].system.baseItem} (16 different values) - [bonus] : object {Book 3 - Burning Tundra.items.[].system.bonus} - value : integer {Book 3 - Burning Tundra.items.[].system.bonus.value} (14 different values) - [bonusDamage] : object {Book 3 - Burning Tundra.items.[].system.bonusDamage} - value : integer {Book 3 - Burning Tundra.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Burning Tundra.items.[].system.bulk} - value : mixed - float {Book 3 - Burning Tundra.items.[].system.bulk.value} (same value: 0,1) - integer {Book 3 - Burning Tundra.items.[].system.bulk.value} (4 different values) - 1 (x7) - 2 (x7) - 0 (x5) - 4 (x3) - [category] : string {Book 3 - Burning Tundra.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 3 - Burning Tundra.items.[].system.checkPenalty} (3 different values) - -2 (x5) - -1 (x2) - -3 (x1) - [cost] : object {Book 3 - Burning Tundra.items.[].system.cost} - value : string {Book 3 - Burning Tundra.items.[].system.cost.value} (3 different values) - '' (x102) - '1,000 gp worth of precious stones ground to dust' (x1) - 'rare herbs worth a total value of the target\'s level (minimum 1) × 25 gp' (x1) - [counteraction] : boolean {Book 3 - Burning Tundra.items.[].system.counteraction} (2 different values) - False (x96) - True (x8) - [damage] : object {Book 3 - Burning Tundra.items.[].system.damage} - [0] : object {Book 3 - Burning Tundra.items.[].system.damage.0} - [applyMod] : boolean {Book 3 - Burning Tundra.items.[].system.damage.0.applyMod} (2 different values) - False (x16) - True (x2) - [category] : empty - formula : string {Book 3 - Burning Tundra.items.[].system.damage.0.formula} (16 different values) - kinds : array {Book 3 - Burning Tundra.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Burning Tundra.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x22) - 'healing' (x2) - [materials] : array<> {Book 3 - Burning Tundra.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Burning Tundra.items.[].system.damage.0.type} (10 different values) - 'fire' (x5) - 'cold' (x4) - 'bludgeoning' (x3) - 'electricity' (x2) - 'vitality' (x2) - 'untyped' (x2) - 'poison' (x1) - 'piercing' (x1) - 'force' (x1) - 'sonic' (x1) - [damageType] : string {Book 3 - Burning Tundra.items.[].system.damage.damageType} (4 different values) - 'slashing' (x8) - 'piercing' (x2) - 'fire' (x1) - 'bludgeoning' (x1) - [dice] : integer {Book 3 - Burning Tundra.items.[].system.damage.dice} (2 different values) - 1 (x11) - 2 (x1) - [die] : string {Book 3 - Burning Tundra.items.[].system.damage.die} (4 different values) - 'd6' (x5) - 'd8' (x4) - 'd12' (x2) - 'd4' (x1) - [formula] : string {Book 3 - Burning Tundra.items.[].system.damage.formula} (2 different values) - '6d8+20' (x1) - '3d8+10' (x1) - [kind] : string {Book 3 - Burning Tundra.items.[].system.damage.kind} (same value: 'healing') - [pEPeRZBo0RPvHAd9] : object {Book 3 - Burning Tundra.items.[].system.damage.pEPeRZBo0RPvHAd9} - applyMod : boolean {Book 3 - Burning Tundra.items.[].system.damage.pEPeRZBo0RPvHAd9.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Burning Tundra.items.[].system.damage.pEPeRZBo0RPvHAd9.formula} (same value: '4d6') - kinds : array {Book 3 - Burning Tundra.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Burning Tundra.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Burning Tundra.items.[].system.damage.pEPeRZBo0RPvHAd9.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Burning Tundra.items.[].system.damage.pEPeRZBo0RPvHAd9.type} (same value: 'untyped') - [persistent] : object {Book 3 - Burning Tundra.items.[].system.damage.persistent} - [faces] : empty - number : integer {Book 3 - Burning Tundra.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 3 - Burning Tundra.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {Book 3 - Burning Tundra.items.[].system.damage.type} (same value: 'vitality') - [wnlxzlrxtrkk2bh3] : object {Book 3 - Burning Tundra.items.[].system.damage.wnlxzlrxtrkk2bh3} - applyMod : boolean {Book 3 - Burning Tundra.items.[].system.damage.wnlxzlrxtrkk2bh3.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Burning Tundra.items.[].system.damage.wnlxzlrxtrkk2bh3.formula} (same value: '2d8') - kinds : array {Book 3 - Burning Tundra.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Burning Tundra.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Burning Tundra.items.[].system.damage.wnlxzlrxtrkk2bh3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Burning Tundra.items.[].system.damage.wnlxzlrxtrkk2bh3.type} (same value: 'cold') - [deathNote] : boolean {Book 3 - Burning Tundra.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - Burning Tundra.items.[].system.defense} - [passive] : object {Book 3 - Burning Tundra.items.[].system.defense.passive} - statistic : string {Book 3 - Burning Tundra.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 3 - Burning Tundra.items.[].system.defense.save} - basic : boolean {Book 3 - Burning Tundra.items.[].system.defense.save.basic} (2 different values) - False (x19) - True (x10) - statistic : string {Book 3 - Burning Tundra.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x14) - 'reflex' (x8) - 'will' (x7) - description : object {Book 3 - Burning Tundra.items.[].system.description} - value : string {Book 3 - Burning Tundra.items.[].system.description.value} (215 different values) - [containerId] : empty - [dexCap] : integer {Book 3 - Burning Tundra.items.[].system.dexCap} (5 different values) - 1 (x3) - 2 (x2) - 4 (x1) - 3 (x1) - 0 (x1) - [duration] : object {Book 3 - Burning Tundra.items.[].system.duration} - [sustained] : boolean {Book 3 - Burning Tundra.items.[].system.duration.sustained} (2 different values) - False (x101) - True (x3) - value : mixed - string {Book 3 - Burning Tundra.items.[].system.duration.value} (13 different values) - integer {Book 3 - Burning Tundra.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 3 - Burning Tundra.items.[].system.equipped} - carryType : string {Book 3 - Burning Tundra.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 3 - Burning Tundra.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Book 3 - Burning Tundra.items.[].system.equipped.inSlot} (2 different values) - False (x6) - True (x2) - [invested] : empty - [frequency] : object {Book 3 - Burning Tundra.items.[].system.frequency} - max : integer {Book 3 - Burning Tundra.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - Burning Tundra.items.[].system.frequency.per} (same value: 'round') - value : integer {Book 3 - Burning Tundra.items.[].system.frequency.value} (same value: 1) - publication : object {Book 3 - Burning Tundra.items.[].system.publication} - license : string {Book 3 - Burning Tundra.items.[].system.publication.license} (2 different values) - 'OGL' (x306) - 'ORC' (x6) - remaster : boolean {Book 3 - Burning Tundra.items.[].system.publication.remaster} (2 different values) - False (x306) - True (x6) - title : string {Book 3 - Burning Tundra.items.[].system.publication.title} (11 different values) - rules : ignored (Foundry rules object) {Book 3 - Burning Tundra.items.[].system.rules} - [damageRolls] : object {Book 3 - Burning Tundra.items.[].system.damageRolls} - [0] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.0} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.0.damage} (same value: '3d8+10') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.0.damageType} (same value: 'piercing') - [0KZvvO4HDeILOUTd] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.0KZvvO4HDeILOUTd} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.0KZvvO4HDeILOUTd.damage} (same value: '2d6+8') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.0KZvvO4HDeILOUTd.damageType} (same value: 'bludgeoning') - [0d0ak1iz6fhae10nuape] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.0d0ak1iz6fhae10nuape} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.0d0ak1iz6fhae10nuape.damage} (same value: '25') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.0d0ak1iz6fhae10nuape.damageType} (same value: 'bludgeoning') - [1] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.1} - category : string {Book 3 - Burning Tundra.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.1.damage} (same value: '2d6') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.1.damageType} (same value: 'cold') - [7oZpameZHTFPdgJc] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.7oZpameZHTFPdgJc} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.7oZpameZHTFPdgJc.damage} (same value: '2d8+9') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.7oZpameZHTFPdgJc.damageType} (same value: 'bludgeoning') - [8IrP6WQZsXy5XLFo] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.8IrP6WQZsXy5XLFo} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.8IrP6WQZsXy5XLFo.damage} (same value: '3d6+12') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.8IrP6WQZsXy5XLFo.damageType} (same value: 'bludgeoning') - [E9TO6jOF7yQA1w94] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.E9TO6jOF7yQA1w94} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.E9TO6jOF7yQA1w94.damage} (same value: '1d4+6') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.E9TO6jOF7yQA1w94.damageType} (same value: 'bludgeoning') - [H8AgV4qgXPpTtJNn] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.H8AgV4qgXPpTtJNn} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.H8AgV4qgXPpTtJNn.damage} (same value: '1d6+7') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.H8AgV4qgXPpTtJNn.damageType} (same value: 'piercing') - [KPS6G6j2le2Pz8aA] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.KPS6G6j2le2Pz8aA} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.KPS6G6j2le2Pz8aA.damage} (same value: '2d8+7') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.KPS6G6j2le2Pz8aA.damageType} (same value: 'bludgeoning') - [KifvnmgxPbmiEb39] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.KifvnmgxPbmiEb39} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.KifvnmgxPbmiEb39.damage} (same value: '3d6+14') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.KifvnmgxPbmiEb39.damageType} (same value: 'slashing') - [OuwBHA8DlMQWkLyW] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.OuwBHA8DlMQWkLyW} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.OuwBHA8DlMQWkLyW.damage} (same value: '2d12+8') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.OuwBHA8DlMQWkLyW.damageType} (same value: 'slashing') - [R02hfeAYmG7jWBIR] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.R02hfeAYmG7jWBIR} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.R02hfeAYmG7jWBIR.damage} (same value: '1d6+11') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.R02hfeAYmG7jWBIR.damageType} (same value: 'piercing') - [SdZv9mq28wdMQqm4] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.SdZv9mq28wdMQqm4} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.SdZv9mq28wdMQqm4.damage} (same value: '3d8+14') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.SdZv9mq28wdMQqm4.damageType} (same value: 'cold') - [TQAxdWFbJat9mJ06] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.TQAxdWFbJat9mJ06} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.TQAxdWFbJat9mJ06.damage} (same value: '3d8+9') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.TQAxdWFbJat9mJ06.damageType} (same value: 'piercing') - [WGLcB8BSOW8iJ33D] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.WGLcB8BSOW8iJ33D} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.WGLcB8BSOW8iJ33D.damage} (same value: '3d6+11') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.WGLcB8BSOW8iJ33D.damageType} (same value: 'slashing') - [YeNgAOYonIQ2c74D] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.YeNgAOYonIQ2c74D} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.YeNgAOYonIQ2c74D.damage} (same value: '2d6') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.YeNgAOYonIQ2c74D.damageType} (same value: 'spirit') - [cGgtzAh2ydkE6sBl] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.cGgtzAh2ydkE6sBl} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.cGgtzAh2ydkE6sBl.damage} (same value: '2d8+11') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.cGgtzAh2ydkE6sBl.damageType} (same value: 'slashing') - [cuwpp87sl05c57i7s10v] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.cuwpp87sl05c57i7s10v} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.cuwpp87sl05c57i7s10v.damage} (same value: '2d8+11') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.cuwpp87sl05c57i7s10v.damageType} (same value: 'bludgeoning') - [dAaGEI7aY1UiJYzG] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.dAaGEI7aY1UiJYzG} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.dAaGEI7aY1UiJYzG.damage} (same value: '2d6+8') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.dAaGEI7aY1UiJYzG.damageType} (same value: 'piercing') - [dekjuu7lifgrrohp83vr] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.dekjuu7lifgrrohp83vr} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.dekjuu7lifgrrohp83vr.damage} (same value: '2d12+13') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.dekjuu7lifgrrohp83vr.damageType} (same value: 'bludgeoning') - [deyB7oyBerS7FTjb] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.deyB7oyBerS7FTjb} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.deyB7oyBerS7FTjb.damage} (same value: '1d6+8') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.deyB7oyBerS7FTjb.damageType} (same value: 'slashing') - [ez7i82zcxk77glsy0gya] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.ez7i82zcxk77glsy0gya} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.ez7i82zcxk77glsy0gya.damage} (same value: '2d10+11') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.ez7i82zcxk77glsy0gya.damageType} (same value: 'void') - [f4GAxEROJbnxarGr] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.f4GAxEROJbnxarGr} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.f4GAxEROJbnxarGr.damage} (same value: '2d6+9') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.f4GAxEROJbnxarGr.damageType} (same value: 'slashing') - [g2052jszdol37lqwpzz1] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.g2052jszdol37lqwpzz1} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.g2052jszdol37lqwpzz1.damage} (2 different values) - '3d8+8' (x1) - '2d8+4' (x1) - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.g2052jszdol37lqwpzz1.damageType} (same value: 'slashing') - [gb7bbNhNLUFPYUrg] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.gb7bbNhNLUFPYUrg} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.gb7bbNhNLUFPYUrg.damage} (same value: '2d6+12') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.gb7bbNhNLUFPYUrg.damageType} (same value: 'slashing') - [iX4KA1mX02QoeFQC] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.iX4KA1mX02QoeFQC} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.iX4KA1mX02QoeFQC.damage} (same value: '2d6+10') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.iX4KA1mX02QoeFQC.damageType} (same value: 'bludgeoning') - [imakx6l9n0dtarkn2xzl] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.imakx6l9n0dtarkn2xzl} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.imakx6l9n0dtarkn2xzl.damage} (same value: '2d6+11') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.imakx6l9n0dtarkn2xzl.damageType} (same value: 'bludgeoning') - [iybumqo9qsklzq9ut2qw] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.iybumqo9qsklzq9ut2qw} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.iybumqo9qsklzq9ut2qw.damage} (2 different values) - '3d12 + 6' (x1) - '2d12 + 2' (x1) - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.iybumqo9qsklzq9ut2qw.damageType} (same value: 'fire') - [jxqdwv2u7mk9sfciwzcv] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.jxqdwv2u7mk9sfciwzcv} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.jxqdwv2u7mk9sfciwzcv.damage} (same value: '1d6') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.jxqdwv2u7mk9sfciwzcv.damageType} (same value: 'fire') - [kEvyhOwUwKlw2cJx] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.kEvyhOwUwKlw2cJx} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.kEvyhOwUwKlw2cJx.damage} (same value: '1d6+8') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.kEvyhOwUwKlw2cJx.damageType} (same value: 'slashing') - [l3qhdr0oxkrw9yc8ehbv] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.l3qhdr0oxkrw9yc8ehbv} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.l3qhdr0oxkrw9yc8ehbv.damage} (same value: '2d10+14') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.l3qhdr0oxkrw9yc8ehbv.damageType} (same value: 'bludgeoning') - [mx51apbv579nek783mc0] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.mx51apbv579nek783mc0} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.mx51apbv579nek783mc0.damage} (3 different values) - '2d12+11' (x1) - '2d10+10' (x1) - '2d8+8' (x1) - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.mx51apbv579nek783mc0.damageType} (2 different values) - 'bludgeoning' (x2) - 'piercing' (x1) - [omcfK3klMKSYZGAF] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.omcfK3klMKSYZGAF} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.omcfK3klMKSYZGAF.damage} (same value: '1d6') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.omcfK3klMKSYZGAF.damageType} (same value: 'spirit') - [pyijw3cMXdesomuZ] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.pyijw3cMXdesomuZ} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.pyijw3cMXdesomuZ.damage} (same value: '2d6+6') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.pyijw3cMXdesomuZ.damageType} (same value: 'slashing') - [qWwzg3aIxEHOVlkf] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.qWwzg3aIxEHOVlkf} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.qWwzg3aIxEHOVlkf.damage} (same value: '3d12+13') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.qWwzg3aIxEHOVlkf.damageType} (same value: 'slashing') - [sFPh9WM6nWB6oOad] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.sFPh9WM6nWB6oOad} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.sFPh9WM6nWB6oOad.damage} (same value: '2d8+11') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.sFPh9WM6nWB6oOad.damageType} (same value: 'slashing') - [yIYvBKIzRScfFnOJ] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.yIYvBKIzRScfFnOJ} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.yIYvBKIzRScfFnOJ.damage} (same value: '2d8+9') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.yIYvBKIzRScfFnOJ.damageType} (same value: 'slashing') - [z1yUGfFhuV6wPhH6] : object {Book 3 - Burning Tundra.items.[].system.damageRolls.z1yUGfFhuV6wPhH6} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.z1yUGfFhuV6wPhH6.damage} (same value: '2d6') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.z1yUGfFhuV6wPhH6.damageType} (same value: 'piercing') - 3zOZ3L2tJD9Gxfex : object {Book 3 - Burning Tundra.items.[].system.damageRolls.3zOZ3L2tJD9Gxfex} - damage : string {Book 3 - Burning Tundra.items.[].system.damageRolls.3zOZ3L2tJD9Gxfex.damage} (same value: '2d4+3') - damageType : string {Book 3 - Burning Tundra.items.[].system.damageRolls.3zOZ3L2tJD9Gxfex.damageType} (same value: 'slashing') - [group] : string {Book 3 - Burning Tundra.items.[].system.group} (9 different values) - 'axe' (x6) - 'plate' (x4) - 'leather' (x3) - 'sword' (x2) - 'bomb' (x1) - 'bow' (x1) - 'chain' (x1) - 'club' (x1) - 'spear' (x1) - [hardness] : integer {Book 3 - Burning Tundra.items.[].system.hardness} (3 different values) - 0 (x30) - 5 (x1) - 10 (x1) - [heightening] : object {Book 3 - Burning Tundra.items.[].system.heightening} - damage : object {Book 3 - Burning Tundra.items.[].system.heightening.damage} - [0] : string {Book 3 - Burning Tundra.items.[].system.heightening.damage.0} (7 different values) - '1d8' (x6) - '1d4' (x5) - '2d6' (x3) - '1d6' (x3) - '1' (x1) - '1d12' (x1) - '1d10' (x1) - [pEPeRZBo0RPvHAd9] : string {Book 3 - Burning Tundra.items.[].system.heightening.damage.pEPeRZBo0RPvHAd9} (same value: '1d6') - [wnlxzlrxtrkk2bh3] : string {Book 3 - Burning Tundra.items.[].system.heightening.damage.wnlxzlrxtrkk2bh3} (same value: '1d8') - interval : integer {Book 3 - Burning Tundra.items.[].system.heightening.interval} (2 different values) - 1 (x20) - 2 (x2) - type : string {Book 3 - Burning Tundra.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {Book 3 - Burning Tundra.items.[].system.hp} - max : integer {Book 3 - Burning Tundra.items.[].system.hp.max} (3 different values) - 0 (x30) - 20 (x1) - 80 (x1) - value : integer {Book 3 - Burning Tundra.items.[].system.hp.value} (3 different values) - 0 (x30) - 20 (x1) - 80 (x1) - [level] : object {Book 3 - Burning Tundra.items.[].system.level} - value : integer {Book 3 - Burning Tundra.items.[].system.level.value} (11 different values) - [location] : object {Book 3 - Burning Tundra.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Burning Tundra.items.[].system.location.heightenedLevel} (6 different values) - 2 (x5) - 1 (x4) - 3 (x3) - 7 (x2) - 6 (x1) - 4 (x1) - [value] : string {Book 3 - Burning Tundra.items.[].system.location.value} (11 different values) - [material] : object {Book 3 - Burning Tundra.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - Burning Tundra.items.[].system.mod} - value : integer {Book 3 - Burning Tundra.items.[].system.mod.value} (6 different values) - 21 (x1) - 25 (x1) - 16 (x1) - 19 (x1) - 27 (x1) - 15 (x1) - [overlays] : object {Book 3 - Burning Tundra.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 3 - Burning Tundra.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 3 - Burning Tundra.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 3 - Burning Tundra.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 3 - Burning Tundra.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 3 - Burning Tundra.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 3 - Burning Tundra.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 3 - Burning Tundra.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 3 - Burning Tundra.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Burning Tundra.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [7qdtetowq348s9oc] : object {Book 3 - Burning Tundra.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 3 - Burning Tundra.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 3 - Burning Tundra.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 3 - Burning Tundra.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 3 - Burning Tundra.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 3 - Burning Tundra.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 3 - Burning Tundra.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Burning Tundra.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [a33QUFoKgoOprovO] : object {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Book 3 - Burning Tundra.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [cUFX7ExSLeoa3vIF] : object {Book 3 - Burning Tundra.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 3 - Burning Tundra.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 3 - Burning Tundra.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 3 - Burning Tundra.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 3 - Burning Tundra.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 3 - Burning Tundra.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 3 - Burning Tundra.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 3 - Burning Tundra.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Burning Tundra.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [uLuOg62dVyxvbW66] : object {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - heightening : object {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Book 3 - Burning Tundra.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [zFWsMjoeCnLxqJaV] : object {Book 3 - Burning Tundra.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 3 - Burning Tundra.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 3 - Burning Tundra.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 3 - Burning Tundra.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 3 - Burning Tundra.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 3 - Burning Tundra.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 3 - Burning Tundra.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 3 - Burning Tundra.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 3 - Burning Tundra.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [overrides] : array<> {Book 3 - Burning Tundra.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Book 3 - Burning Tundra.items.[].system.prepared} - [flexible] : boolean {Book 3 - Burning Tundra.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - Burning Tundra.items.[].system.prepared.value} (4 different values) - 'innate' (x7) - 'prepared' (x2) - 'focus' (x2) - 'spontaneous' (x1) - [price] : object {Book 3 - Burning Tundra.items.[].system.price} - [per] : integer {Book 3 - Burning Tundra.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Burning Tundra.items.[].system.price.value} - [gp] : integer {Book 3 - Burning Tundra.items.[].system.price.value.gp} (15 different values) - [sp] : integer {Book 3 - Burning Tundra.items.[].system.price.value.sp} (3 different values) - 4 (x3) - 1 (x2) - 9 (x1) - [proficiency] : object {Book 3 - Burning Tundra.items.[].system.proficiency} - value : integer {Book 3 - Burning Tundra.items.[].system.proficiency.value} (2 different values) - 0 (x7) - 1 (x5) - [proficient] : object {Book 3 - Burning Tundra.items.[].system.proficient} - value : integer {Book 3 - Burning Tundra.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 3 - Burning Tundra.items.[].system.quantity} (4 different values) - 1 (x27) - 3 (x2) - 2 (x2) - 30 (x1) - [range] : mixed - object {Book 3 - Burning Tundra.items.[].system.range} - value : string {Book 3 - Burning Tundra.items.[].system.range.value} (9 different values) - '' (x30) - '120 feet' (x21) - '30 feet' (x21) - 'touch' (x19) - '60 feet' (x4) - '500 feet' (x4) - 'varies' (x3) - '10 feet' (x1) - '0 feet' (x1) - integer {Book 3 - Burning Tundra.items.[].system.range} (2 different values) - 20 (x1) - 180 (x1) - [references] : object {Book 3 - Burning Tundra.items.[].system.references} - children : array<> {Book 3 - Burning Tundra.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 3 - Burning Tundra.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 3 - Burning Tundra.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 3 - Burning Tundra.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 3 - Burning Tundra.items.[].system.reload} - value : string {Book 3 - Burning Tundra.items.[].system.reload.value} (3 different values) - '' (x6) - '-' (x5) - '0' (x1) - [requirements] : string {Book 3 - Burning Tundra.items.[].system.requirements} (3 different values) - '' (x101) - '3 gp silver bell focus' (x2) - 'You\'re wielding a melee weapon in two hands' (x1) - [ritual] : object {Book 3 - Burning Tundra.items.[].system.ritual} - primary : object {Book 3 - Burning Tundra.items.[].system.ritual.primary} - check : string {Book 3 - Burning Tundra.items.[].system.ritual.primary.check} (2 different values) - 'Nature (master)' (x1) - 'Nature (expert)' (x1) - secondary : object {Book 3 - Burning Tundra.items.[].system.ritual.secondary} - casters : integer {Book 3 - Burning Tundra.items.[].system.ritual.secondary.casters} (2 different values) - 5 (x1) - 2 (x1) - checks : string {Book 3 - Burning Tundra.items.[].system.ritual.secondary.checks} (2 different values) - 'Performance, Religion, Society, Mammoth Lord Lore or a similar Lore skill, Survival' (x1) - 'Occultism, Religion' (x1) - [runes] : object {Book 3 - Burning Tundra.items.[].system.runes} - [potency] : integer {Book 3 - Burning Tundra.items.[].system.runes.potency} (3 different values) - 0 (x8) - 1 (x7) - 2 (x5) - [property] : array {Book 3 - Burning Tundra.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - Burning Tundra.items.[].system.runes.property.[]} (2 different values) - 'fireResistant' (x1) - 'grievous' (x1) - [reinforcing] : integer {Book 3 - Burning Tundra.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 3 - Burning Tundra.items.[].system.runes.resilient} (2 different values) - 0 (x7) - 1 (x1) - [striking] : integer {Book 3 - Burning Tundra.items.[].system.runes.striking} (3 different values) - 1 (x6) - 0 (x4) - 2 (x2) - [showSlotlessLevels] : object {Book 3 - Burning Tundra.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Burning Tundra.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Burning Tundra.items.[].system.size} (2 different values) - 'med' (x20) - 'lg' (x12) - [slots] : object {Book 3 - Burning Tundra.items.[].system.slots} - [slot0] : object {Book 3 - Burning Tundra.items.[].system.slots.slot0} - max : integer {Book 3 - Burning Tundra.items.[].system.slots.slot0.max} (3 different values) - 5 (x3) - 1 (x2) - 2 (x1) - [prepared] : array {Book 3 - Burning Tundra.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 3 - Burning Tundra.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - Burning Tundra.items.[].system.slots.slot0.prepared.[].id} (15 different values) - [value] : integer {Book 3 - Burning Tundra.items.[].system.slots.slot0.value} (3 different values) - 5 (x2) - 1 (x2) - 2 (x1) - [slot1] : object {Book 3 - Burning Tundra.items.[].system.slots.slot1} - max : integer {Book 3 - Burning Tundra.items.[].system.slots.slot1.max} (4 different values) - 2 (x2) - 4 (x1) - 1 (x1) - 3 (x1) - [prepared] : array {Book 3 - Burning Tundra.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Burning Tundra.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - Burning Tundra.items.[].system.slots.slot1.prepared.[].id} (7 different values) - 'Xdg5jcqbtl08Swdq' (x1) - 'jbxVnIXNJY2jkS0E' (x1) - 'Pi0lQaLFysn2VSbY' (x1) - '8lv4cBjZ0YKzsRUs' (x1) - 'w3xhWntz1c4Jvvu3' (x1) - 'NylnfU7XKEhhOwim' (x1) - 'ZvKlmfoYXznpxJDj' (x1) - [value] : integer {Book 3 - Burning Tundra.items.[].system.slots.slot1.value} (3 different values) - 2 (x2) - 4 (x1) - 1 (x1) - [slot2] : object {Book 3 - Burning Tundra.items.[].system.slots.slot2} - max : integer {Book 3 - Burning Tundra.items.[].system.slots.slot2.max} (3 different values) - 2 (x5) - 3 (x2) - 1 (x1) - [prepared] : array {Book 3 - Burning Tundra.items.[].system.slots.slot2.prepared} - Length: min=2 max=3 - Value type: object {Book 3 - Burning Tundra.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - Burning Tundra.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'i8xilPA7KFwuXR6M' (x2) - 'VeZrowuWCmIjzW6V' (x1) - 'IRQgawa5DG0u62yq' (x1) - 'OhiFbt9Mq7aYBd3D' (x1) - 'YBJKNfL32umfA5MB' (x1) - 'BpkPa36FaWvuVglV' (x1) - 'P0AOzkbQ5Gj7cY5g' (x1) - [value] : integer {Book 3 - Burning Tundra.items.[].system.slots.slot2.value} (3 different values) - 2 (x4) - 1 (x2) - 3 (x1) - [slot3] : object {Book 3 - Burning Tundra.items.[].system.slots.slot3} - max : integer {Book 3 - Burning Tundra.items.[].system.slots.slot3.max} (3 different values) - 2 (x5) - 3 (x2) - 1 (x1) - [prepared] : array {Book 3 - Burning Tundra.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {Book 3 - Burning Tundra.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - Burning Tundra.items.[].system.slots.slot3.prepared.[].id} (7 different values) - '6mJgIO3hlaEhK1MH' (x1) - 'AeX4v58niM7bw2NQ' (x1) - 'KA6GOFoFuVPPzSSz' (x1) - 'Ag2SzQL5nlzGTZLy' (x1) - 'YiiKavm8WWZqrZ6Z' (x1) - 'FRZBNVQQvNKOEEnz' (x1) - 'JSxe8nxuWng672EP' (x1) - [value] : integer {Book 3 - Burning Tundra.items.[].system.slots.slot3.value} (3 different values) - 2 (x5) - 3 (x1) - 1 (x1) - [slot4] : object {Book 3 - Burning Tundra.items.[].system.slots.slot4} - max : integer {Book 3 - Burning Tundra.items.[].system.slots.slot4.max} (3 different values) - 3 (x2) - 2 (x2) - 1 (x1) - [prepared] : array {Book 3 - Burning Tundra.items.[].system.slots.slot4.prepared} - Length: min=2 max=3 - Value type: object {Book 3 - Burning Tundra.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - Burning Tundra.items.[].system.slots.slot4.prepared.[].id} (7 different values) - 'Z6lOZZgeMSsiNwec' (x1) - 'fLn82FI2ZANovjCQ' (x1) - 'XSypONV5awau4L1H' (x1) - '6KnWj6hzEmvUO3OZ' (x1) - 'NIOCvjIwSekWP03Y' (x1) - 'R3JungBXjKq3gD0b' (x1) - 'H9Cf2PwbMaYCZAXe' (x1) - [value] : integer {Book 3 - Burning Tundra.items.[].system.slots.slot4.value} (3 different values) - 2 (x2) - 3 (x1) - 1 (x1) - [slot5] : object {Book 3 - Burning Tundra.items.[].system.slots.slot5} - max : integer {Book 3 - Burning Tundra.items.[].system.slots.slot5.max} (3 different values) - 3 (x3) - 2 (x2) - 1 (x1) - [prepared] : array {Book 3 - Burning Tundra.items.[].system.slots.slot5.prepared} - Length: min=2 max=3 - Value type: object {Book 3 - Burning Tundra.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - Burning Tundra.items.[].system.slots.slot5.prepared.[].id} (7 different values) - 'kEGVdBhU8RnjF0rR' (x1) - 'jKti5Jh3PUDS6uqH' (x1) - 'f5fMJaL0rfd1A8Ty' (x1) - 'EyKVRmsG2hzrUSG9' (x1) - 'gxew9KDOhfgxUCD7' (x1) - 'A1vKJGDn10muHddy' (x1) - '97CtlgOu2NpYx8sX' (x1) - [value] : integer {Book 3 - Burning Tundra.items.[].system.slots.slot5.value} (3 different values) - 3 (x2) - 2 (x2) - 1 (x1) - [slot6] : object {Book 3 - Burning Tundra.items.[].system.slots.slot6} - max : integer {Book 3 - Burning Tundra.items.[].system.slots.slot6.max} (2 different values) - 2 (x1) - 3 (x1) - prepared : array {Book 3 - Burning Tundra.items.[].system.slots.slot6.prepared} - Length: min=2 max=3 - Value type: object {Book 3 - Burning Tundra.items.[].system.slots.slot6.prepared.[]} - id : string {Book 3 - Burning Tundra.items.[].system.slots.slot6.prepared.[].id} (5 different values) - '6FtLsNCWP7oB2Cyj' (x1) - 'ZW0Z9Tmlv6cqYuWs' (x1) - 'pDBWWlpQIcGO9vbk' (x1) - 'cRQrZj8XEccIwC7x' (x1) - 'aKggakXze6HcdUje' (x1) - [value] : integer {Book 3 - Burning Tundra.items.[].system.slots.slot6.value} (same value: 2) - [slot7] : object {Book 3 - Burning Tundra.items.[].system.slots.slot7} - max : integer {Book 3 - Burning Tundra.items.[].system.slots.slot7.max} (2 different values) - 1 (x1) - 2 (x1) - [value] : integer {Book 3 - Burning Tundra.items.[].system.slots.slot7.value} (same value: 1) - prepared : array {Book 3 - Burning Tundra.items.[].system.slots.slot7.prepared} - Length: min=2 max=2 - Value type: object {Book 3 - Burning Tundra.items.[].system.slots.slot7.prepared.[]} - id : string {Book 3 - Burning Tundra.items.[].system.slots.slot7.prepared.[].id} (2 different values) - 'bRDHOgwEJUtLBGUP' (x1) - 'oRj54Jj1AnQJsVRj' (x1) - [slug] : string {Book 3 - Burning Tundra.items.[].system.slug} (119 different values) - [specific] : object {Book 3 - Burning Tundra.items.[].system.specific} - [integrated] : empty - material : object {Book 3 - Burning Tundra.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 3 - Burning Tundra.items.[].system.specific.runes} - reinforcing : integer {Book 3 - Burning Tundra.items.[].system.specific.runes.reinforcing} (same value: 0) - [speedPenalty] : integer {Book 3 - Burning Tundra.items.[].system.speedPenalty} (3 different values) - -5 (x6) - 0 (x3) - -10 (x1) - [spelldc] : object {Book 3 - Burning Tundra.items.[].system.spelldc} - dc : integer {Book 3 - Burning Tundra.items.[].system.spelldc.dc} (8 different values) - 29 (x2) - 32 (x2) - 28 (x2) - 33 (x2) - 25 (x1) - 34 (x1) - 24 (x1) - 23 (x1) - [item] : integer {Book 3 - Burning Tundra.items.[].system.spelldc.item} (same value: 0) - mod : integer {Book 3 - Burning Tundra.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - Burning Tundra.items.[].system.spelldc.value} (9 different values) - 24 (x2) - 18 (x2) - 25 (x2) - 15 (x1) - 19 (x1) - 21 (x1) - 26 (x1) - 14 (x1) - 13 (x1) - [splashDamage] : object {Book 3 - Burning Tundra.items.[].system.splashDamage} - value : integer {Book 3 - Burning Tundra.items.[].system.splashDamage.value} (2 different values) - 0 (x11) - 2 (x1) - [stackGroup] : string {Book 3 - Burning Tundra.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Book 3 - Burning Tundra.items.[].system.strength} (5 different values) - 3 (x3) - 2 (x2) - 0 (x1) - 1 (x1) - 4 (x1) - [target] : object {Book 3 - Burning Tundra.items.[].system.target} - value : string {Book 3 - Burning Tundra.items.[].system.target.value} (24 different values) - [time] : object {Book 3 - Burning Tundra.items.[].system.time} - value : string {Book 3 - Burning Tundra.items.[].system.time.value} (9 different values) - '2' (x64) - '1 minute' (x12) - '3' (x8) - '10 minutes' (x6) - '1' (x6) - 'reaction' (x3) - '1 hour' (x2) - '1 to 3' (x2) - '4 hours' (x1) - [tradition] : object {Book 3 - Burning Tundra.items.[].system.tradition} - value : string {Book 3 - Burning Tundra.items.[].system.tradition.value} (3 different values) - 'divine' (x8) - 'primal' (x3) - 'arcane' (x1) - [traits] : object {Book 3 - Burning Tundra.items.[].system.traits} - rarity : string {Book 3 - Burning Tundra.items.[].system.traits.rarity} (3 different values) - 'common' (x280) - 'uncommon' (x9) - 'unique' (x2) - [traditions] : array {Book 3 - Burning Tundra.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Burning Tundra.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x82) - 'arcane' (x66) - 'occult' (x49) - 'divine' (x43) - value : array {Book 3 - Burning Tundra.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 3 - Burning Tundra.items.[].system.traits.value.[]} (78 different values) - [integrated] : empty - [usage] : object {Book 3 - Burning Tundra.items.[].system.usage} - value : string {Book 3 - Burning Tundra.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x18) - 'held-in-two-hands' (x2) - [uses] : object {Book 3 - Burning Tundra.items.[].system.uses} - autoDestroy : boolean {Book 3 - Burning Tundra.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - Burning Tundra.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Burning Tundra.items.[].system.uses.value} (same value: 1) - [value] : object {Book 3 - Burning Tundra.items.[].system.value} - isValued : boolean {Book 3 - Burning Tundra.items.[].system.value.isValued} (same value: True) - value : integer {Book 3 - Burning Tundra.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 3 - Burning Tundra.items.[].system.weaponType} - value : string {Book 3 - Burning Tundra.items.[].system.weaponType.value} (2 different values) - 'melee' (x31) - 'ranged' (x7) - type : string {Book 3 - Burning Tundra.items.[].type} (12 different values) - [_stats] : object {Book 3 - Burning Tundra.items.[]._stats} - compendiumSource : string {Book 3 - Burning Tundra.items.[]._stats.compendiumSource} (117 different values) - [flags] : object {Book 3 - Burning Tundra.items.[].flags} - pf2e : object {Book 3 - Burning Tundra.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Burning Tundra.items.[].flags.pf2e.linkedWeapon} (11 different values) - name : string {Book 3 - Burning Tundra.name} (all different values) - system : object {Book 3 - Burning Tundra.system} - [abilities] : object {Book 3 - Burning Tundra.system.abilities} - cha : object {Book 3 - Burning Tundra.system.abilities.cha} - mod : integer {Book 3 - Burning Tundra.system.abilities.cha.mod} (8 different values) - 0 (x6) - 4 (x4) - -3 (x3) - 3 (x2) - 2 (x2) - 5 (x2) - -5 (x2) - 8 (x1) - [value] : integer {Book 3 - Burning Tundra.system.abilities.cha.value} (same value: 10) - con : object {Book 3 - Burning Tundra.system.abilities.con} - mod : integer {Book 3 - Burning Tundra.system.abilities.con.mod} (9 different values) - 4 (x7) - 5 (x5) - 6 (x2) - 2 (x2) - 3 (x2) - 7 (x1) - 0 (x1) - 8 (x1) - 1 (x1) - [value] : integer {Book 3 - Burning Tundra.system.abilities.con.value} (same value: 10) - dex : object {Book 3 - Burning Tundra.system.abilities.dex} - mod : integer {Book 3 - Burning Tundra.system.abilities.dex.mod} (9 different values) - 4 (x5) - 3 (x4) - 0 (x4) - 5 (x3) - 8 (x2) - 2 (x1) - 6 (x1) - -3 (x1) - -1 (x1) - [value] : integer {Book 3 - Burning Tundra.system.abilities.dex.value} (same value: 10) - int : object {Book 3 - Burning Tundra.system.abilities.int} - mod : integer {Book 3 - Burning Tundra.system.abilities.int.mod} (9 different values) - 1 (x5) - -5 (x4) - 3 (x3) - 0 (x3) - 2 (x2) - 5 (x2) - 7 (x1) - 4 (x1) - -4 (x1) - [value] : integer {Book 3 - Burning Tundra.system.abilities.int.value} (same value: 10) - str : object {Book 3 - Burning Tundra.system.abilities.str} - mod : integer {Book 3 - Burning Tundra.system.abilities.str.mod} (8 different values) - 5 (x7) - 7 (x4) - 6 (x3) - 0 (x2) - 8 (x2) - 1 (x2) - 4 (x1) - 2 (x1) - [value] : integer {Book 3 - Burning Tundra.system.abilities.str.value} (same value: 10) - wis : object {Book 3 - Burning Tundra.system.abilities.wis} - mod : integer {Book 3 - Burning Tundra.system.abilities.wis.mod} (7 different values) - 2 (x5) - 4 (x4) - 0 (x4) - 5 (x3) - 1 (x3) - 3 (x2) - 6 (x1) - [value] : integer {Book 3 - Burning Tundra.system.abilities.wis.value} (same value: 10) - attributes : object {Book 3 - Burning Tundra.system.attributes} - ac : object {Book 3 - Burning Tundra.system.attributes.ac} - [details] : string {Book 3 - Burning Tundra.system.attributes.ac.details} (3 different values) - '' (x20) - '(30 with shield raised, 32 behind cover)' (x1) - '(32 with shield raised)' (x1) - value : integer {Book 3 - Burning Tundra.system.attributes.ac.value} (15 different values) - [allSaves] : object {Book 3 - Burning Tundra.system.attributes.allSaves} - value : string {Book 3 - Burning Tundra.system.attributes.allSaves.value} (2 different values) - '' (x21) - '+1 vs. disease' (x1) - hp : object {Book 3 - Burning Tundra.system.attributes.hp} - details : string {Book 3 - Burning Tundra.system.attributes.hp.details} (2 different values) - '' (x22) - 'void healing' (x5) - max : integer {Book 3 - Burning Tundra.system.attributes.hp.max} (19 different values) - temp : integer {Book 3 - Burning Tundra.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Burning Tundra.system.attributes.hp.value} (19 different values) - [hardness] : integer {Book 3 - Burning Tundra.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {Book 3 - Burning Tundra.system.attributes.hasHealth} (same value: False) - [immunities] : array {Book 3 - Burning Tundra.system.attributes.immunities} - Length: min=0 max=5 - Value type: object {Book 3 - Burning Tundra.system.attributes.immunities.[]} - type : string {Book 3 - Burning Tundra.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Book 3 - Burning Tundra.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 3 - Burning Tundra.system.attributes.resistances.[]} - type : string {Book 3 - Burning Tundra.system.attributes.resistances.[].type} (6 different values) - 'fire' (x3) - 'physical' (x2) - 'cold' (x2) - 'bludgeoning' (x1) - 'piercing' (x1) - 'all-damage' (x1) - value : integer {Book 3 - Burning Tundra.system.attributes.resistances.[].value} (3 different values) - 10 (x7) - 5 (x2) - 3 (x1) - [doubleVs] : array {Book 3 - Burning Tundra.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 3 - Burning Tundra.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 3 - Burning Tundra.system.attributes.resistances.[].exceptions} - Length: min=1 max=2 - Value type: string {Book 3 - Burning Tundra.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'adamantine' (x2) - 'force' (x1) - 'vitality' (x1) - [shield] : object {Book 3 - Burning Tundra.system.attributes.shield} - ac : integer {Book 3 - Burning Tundra.system.attributes.shield.ac} (same value: 2) - brokenThreshold : integer {Book 3 - Burning Tundra.system.attributes.shield.brokenThreshold} (same value: 0) - hardness : integer {Book 3 - Burning Tundra.system.attributes.shield.hardness} (same value: 0) - max : integer {Book 3 - Burning Tundra.system.attributes.shield.max} (same value: 0) - value : integer {Book 3 - Burning Tundra.system.attributes.shield.value} (same value: 0) - [speed] : object {Book 3 - Burning Tundra.system.attributes.speed} - otherSpeeds : array {Book 3 - Burning Tundra.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - Burning Tundra.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Burning Tundra.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x5) - 'burrow' (x1) - 'fly' (x1) - value : integer {Book 3 - Burning Tundra.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 10 (x4) - 25 (x2) - 15 (x1) - [special] : string {Book 3 - Burning Tundra.system.attributes.speed.special} (same value: '') - value : integer {Book 3 - Burning Tundra.system.attributes.speed.value} (4 different values) - 25 (x13) - 30 (x6) - 20 (x2) - 15 (x1) - [details] : string {Book 3 - Burning Tundra.system.attributes.speed.details} (same value: 'ice stride') - [stealth] : object {Book 3 - Burning Tundra.system.attributes.stealth} - details : string {Book 3 - Burning Tundra.system.attributes.stealth.details} (3 different values) - '(master)' (x2) - '(expert)' (x2) - '(expert) to hear hissing gas' (x1) - value : integer {Book 3 - Burning Tundra.system.attributes.stealth.value} (5 different values) - 32 (x1) - 18 (x1) - 23 (x1) - 28 (x1) - 20 (x1) - [weaknesses] : array {Book 3 - Burning Tundra.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 3 - Burning Tundra.system.attributes.weaknesses.[]} - type : string {Book 3 - Burning Tundra.system.attributes.weaknesses.[].type} (5 different values) - 'fire' (x10) - 'cold-iron' (x4) - 'vitality' (x3) - 'slashing' (x3) - 'holy' (x1) - value : integer {Book 3 - Burning Tundra.system.attributes.weaknesses.[].value} (3 different values) - 10 (x15) - 5 (x5) - 15 (x1) - details : object {Book 3 - Burning Tundra.system.details} - [blurb] : string {Book 3 - Burning Tundra.system.details.blurb} (2 different values) - '' (x21) - 'Male Kellid hunter' (x1) - [languages] : object {Book 3 - Burning Tundra.system.details.languages} - details : string {Book 3 - Burning Tundra.system.details.languages.details} (3 different values) - '' (x19) - 'speak with animals, speak with plants' (x2) - 'speak with animals' (x1) - value : array {Book 3 - Burning Tundra.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 3 - Burning Tundra.system.details.languages.value.[]} (12 different values) - level : object {Book 3 - Burning Tundra.system.details.level} - value : integer {Book 3 - Burning Tundra.system.details.level.value} (9 different values) - 8 (x6) - 10 (x5) - 9 (x4) - 7 (x3) - 13 (x3) - 12 (x2) - 6 (x2) - 11 (x1) - 4 (x1) - [privateNotes] : string {Book 3 - Burning Tundra.system.details.privateNotes} (4 different values) - [publicNotes] : string {Book 3 - Burning Tundra.system.details.publicNotes} (same value: '') - publication : object {Book 3 - Burning Tundra.system.details.publication} - license : string {Book 3 - Burning Tundra.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Burning Tundra.system.details.publication.remaster} (same value: False) - title : string {Book 3 - Burning Tundra.system.details.publication.title} (same value: 'Pathfinder #177: Burning Tundra') - [description] : string {Book 3 - Burning Tundra.system.details.description} (5 different values) - 'While the roof is on fire and collapsing timbers crush those within the hall, demons fly down from the sky to pluck victims from the flames.' (x1) - '

Invisible but highly flammable natural gas has built up beneath the ground, where geological pressure can ignite it.

' (x1) - 'A magical rune is inscribed on the tarry earth at the entrance to the hut, buried beneath snow, with an @UUID[Compendium.pf2e.conditionitems.Item.Invisible] sensor that detects creatures within a 10-foot-radius sphere.' (x1) - 'Ghostly soldiers wielding crossbows manifest within the towers that flank the gatehouse and rain bolts down upon intruders.' (x1) - 'A 15-foot-wide patch of tar covered with dirt and leaves attempts to capture creatures that step onto it.' (x1) - [disable] : string {Book 3 - Burning Tundra.system.details.disable} (5 different values) - '

Two @Check[athletics|dc:32] or @Check[diplomacy|dc:32] checks to douse the flames; Athletics to do the work yourself or Diplomacy to muster the ghostly soldiers. This reduces the hazard\'s actions by 1 and prevents it from using Burning Timbers. Banish the demons with up to two @Check[arcana|dc:35], @Check[occultism|dc:35], or @Check[religion|dc:35]checks; each success reduces the hazard\'s actions by 1, and two successes prevent it from using Demonic Abduction. When the hazard loses all 3 actions, Burning Timbers, and Demonic Abduction, it\'s disabled.

' (x1) - '

@Check[survival|dc:28|name:Diffuse the Flames|traits:environmental,hazard] to dig around the vent in a way that diffuses the fumes

' (x1) - '

@Check[thievery|dc:30|name:Erase the Rune|traits:hazard] (master) to erase the rune without triggering the sensor or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 28) to dispel the rune

' (x1) - '

@Check[intimidation|dc:31|traits:haunt,hazard] (expert) to cow the archers into fleeing or @Check[religion|dc:28|name:Banish the Spirits|traits:haunt,hazard] (expert) to temporarily banish the spirits

' (x1) - '

@Check[survival|dc:25|name:Reveal the Tar Pit|traits:environmental,hazard] (expert) to disturb the surface and reveal the tar pit

' (x1) - [isComplex] : boolean {Book 3 - Burning Tundra.system.details.isComplex} (2 different values) - True (x3) - False (x2) - [reset] : string {Book 3 - Burning Tundra.system.details.reset} (4 different values) - '' (x2) - 'The hall falls quiet for 24 hours, after which it can trigger again.' (x1) - 'The haunt vanishes permanently if the graveknights are destroyed. Otherwise, it returns after 1 hour.' (x1) - 'Though the hazard still captures anyone who touches it, the surface doesn\'t become hidden again until it settles, which takes 24 hours.' (x1) - [routine] : string {Book 3 - Burning Tundra.system.details.routine} (3 different values) - '' (x3) - '

(3 actions) The haunt spends 1 action to fill the hall with burning timbers falling from above, and 2 actions to pluck up random victims and drop them to their deaths.

' (x1) - '

(1 action) On its initiative, the tar pit pulls down each creature within it, thick tar adhering to the creature\'s body. A creature that was submerged up to its waist becomes submerged up to its neck, and a creature that was submerged up to its neck is pulled under and must hold its breath to avoid suffocation. A creature in the tar pit can attempt a @Check[athletics|dc:33] check to @UUID[Compendium.pf2e.actionspf2e.Item.Climb] to either raise itself by one step (if it\'s submerged to its neck or full submerged) or to move 5 feet if it\'s submerged only up to its waist. On a critical failure, the creature is pulled down one step. Other creatures can Aid the creature, typically by using a rope or similar aid or by attempting to pull the creature out with their own @Check[athletics|dc:33] check, with the same results as if the creature attempted the check. In addition to the usual results, a character adjacent to the tar pit who critically fails while Aiding moves into the tar pit. A creature that Climbs out of the tar pit escapes the hazard and lands @UUID[Compendium.pf2e.conditionitems.Item.Prone] in an adjacent space.

' (x1) - [initiative] : object {Book 3 - Burning Tundra.system.initiative} - statistic : string {Book 3 - Burning Tundra.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Burning Tundra.system.perception} - details : string {Book 3 - Burning Tundra.system.perception.details} (2 different values) - '' (x21) - 'gemsight' (x1) - mod : integer {Book 3 - Burning Tundra.system.perception.mod} (14 different values) - senses : array {Book 3 - Burning Tundra.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - Burning Tundra.system.perception.senses.[]} - [acuity] : string {Book 3 - Burning Tundra.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x1) - 'precise' (x1) - [range] : integer {Book 3 - Burning Tundra.system.perception.senses.[].range} (2 different values) - 30 (x1) - 60 (x1) - type : string {Book 3 - Burning Tundra.system.perception.senses.[].type} (4 different values) - 'darkvision' (x8) - 'low-light-vision' (x8) - 'scent' (x1) - 'motion-sense' (x1) - [vision] : boolean {Book 3 - Burning Tundra.system.perception.vision} (same value: False) - [resources] : object {Book 3 - Burning Tundra.system.resources} - [focus] : object {Book 3 - Burning Tundra.system.resources.focus} - max : integer {Book 3 - Burning Tundra.system.resources.focus.max} (2 different values) - 1 (x1) - 2 (x1) - value : integer {Book 3 - Burning Tundra.system.resources.focus.value} (2 different values) - 1 (x1) - 2 (x1) - saves : object {Book 3 - Burning Tundra.system.saves} - fortitude : object {Book 3 - Burning Tundra.system.saves.fortitude} - saveDetail : string {Book 3 - Burning Tundra.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Burning Tundra.system.saves.fortitude.value} (14 different values) - reflex : object {Book 3 - Burning Tundra.system.saves.reflex} - saveDetail : string {Book 3 - Burning Tundra.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Burning Tundra.system.saves.reflex.value} (14 different values) - will : object {Book 3 - Burning Tundra.system.saves.will} - saveDetail : string {Book 3 - Burning Tundra.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Burning Tundra.system.saves.will.value} (14 different values) - [skills] : object {Book 3 - Burning Tundra.system.skills} - [acrobatics] : object {Book 3 - Burning Tundra.system.skills.acrobatics} - base : integer {Book 3 - Burning Tundra.system.skills.acrobatics.base} (6 different values) - 17 (x2) - 15 (x1) - 16 (x1) - 27 (x1) - 25 (x1) - 13 (x1) - [arcana] : object {Book 3 - Burning Tundra.system.skills.arcana} - base : integer {Book 3 - Burning Tundra.system.skills.arcana.base} (same value: 25) - [athletics] : object {Book 3 - Burning Tundra.system.skills.athletics} - base : integer {Book 3 - Burning Tundra.system.skills.athletics.base} (11 different values) - [crafting] : object {Book 3 - Burning Tundra.system.skills.crafting} - base : integer {Book 3 - Burning Tundra.system.skills.crafting.base} (2 different values) - 18 (x1) - 24 (x1) - [deception] : object {Book 3 - Burning Tundra.system.skills.deception} - base : integer {Book 3 - Burning Tundra.system.skills.deception.base} (2 different values) - 24 (x1) - 17 (x1) - [diplomacy] : object {Book 3 - Burning Tundra.system.skills.diplomacy} - base : integer {Book 3 - Burning Tundra.system.skills.diplomacy.base} (4 different values) - 19 (x1) - 27 (x1) - 13 (x1) - 17 (x1) - [intimidation] : object {Book 3 - Burning Tundra.system.skills.intimidation} - base : integer {Book 3 - Burning Tundra.system.skills.intimidation.base} (6 different values) - 16 (x3) - 23 (x2) - 18 (x1) - 26 (x1) - 25 (x1) - 10 (x1) - [medicine] : object {Book 3 - Burning Tundra.system.skills.medicine} - base : integer {Book 3 - Burning Tundra.system.skills.medicine.base} (same value: 23) - [nature] : object {Book 3 - Burning Tundra.system.skills.nature} - base : integer {Book 3 - Burning Tundra.system.skills.nature.base} (8 different values) - 21 (x2) - 15 (x1) - 19 (x1) - 27 (x1) - 23 (x1) - 22 (x1) - 28 (x1) - 14 (x1) - [occultism] : object {Book 3 - Burning Tundra.system.skills.occultism} - base : integer {Book 3 - Burning Tundra.system.skills.occultism.base} (same value: 21) - [performance] : object {Book 3 - Burning Tundra.system.skills.performance} - base : integer {Book 3 - Burning Tundra.system.skills.performance.base} (same value: 20) - [religion] : object {Book 3 - Burning Tundra.system.skills.religion} - base : integer {Book 3 - Burning Tundra.system.skills.religion.base} (2 different values) - 21 (x1) - 19 (x1) - [society] : object {Book 3 - Burning Tundra.system.skills.society} - base : integer {Book 3 - Burning Tundra.system.skills.society.base} (2 different values) - 18 (x1) - 16 (x1) - [stealth] : object {Book 3 - Burning Tundra.system.skills.stealth} - base : integer {Book 3 - Burning Tundra.system.skills.stealth.base} (10 different values) - 17 (x4) - 18 (x2) - 27 (x2) - 25 (x1) - 20 (x1) - 15 (x1) - 13 (x1) - 12 (x1) - 11 (x1) - 10 (x1) - [special] : array {Book 3 - Burning Tundra.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - Burning Tundra.system.skills.stealth.special.[]} - base : integer {Book 3 - Burning Tundra.system.skills.stealth.special.[].base} (8 different values) - 22 (x2) - 29 (x1) - 24 (x1) - 17 (x1) - 16 (x1) - 15 (x1) - 14 (x1) - 19 (x1) - label : string {Book 3 - Burning Tundra.system.skills.stealth.special.[].label} (5 different values) - 'in tar pits' (x4) - 'in snow' (x2) - 'in forests' (x1) - 'in ice and snow' (x1) - 'among junk or debris' (x1) - predicate : array {Book 3 - Burning Tundra.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Book 3 - Burning Tundra.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:tar-pit' (x4) - 'terrain:snow' (x2) - object {Book 3 - Burning Tundra.system.skills.stealth.special.[].predicate.[]} - or : array {Book 3 - Burning Tundra.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 3 - Burning Tundra.system.skills.stealth.special.[].predicate.[].or.[]} (4 different values) - 'terrain:ice' (x1) - 'terrain:snow' (x1) - 'terrain:junk' (x1) - 'terrain:debris' (x1) - [survival] : object {Book 3 - Burning Tundra.system.skills.survival} - base : integer {Book 3 - Burning Tundra.system.skills.survival.base} (6 different values) - 21 (x3) - 24 (x2) - 15 (x1) - 16 (x1) - 27 (x1) - 14 (x1) - thievery : object {Book 3 - Burning Tundra.system.skills.thievery} - base : integer {Book 3 - Burning Tundra.system.skills.thievery.base} (same value: 17) - traits : object {Book 3 - Burning Tundra.system.traits} - rarity : string {Book 3 - Burning Tundra.system.traits.rarity} (4 different values) - 'unique' (x8) - 'uncommon' (x8) - 'rare' (x6) - 'common' (x5) - size : object {Book 3 - Burning Tundra.system.traits.size} - value : string {Book 3 - Burning Tundra.system.traits.size.value} (3 different values) - 'med' (x18) - 'lg' (x6) - 'huge' (x3) - value : array {Book 3 - Burning Tundra.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 3 - Burning Tundra.system.traits.value.[]} (26 different values) - [creatureType] : string {Book 3 - Burning Tundra.system.creatureType} (same value: '') - [customModifiers] : object {Book 3 - Burning Tundra.system.customModifiers} - [flavourText] : string {Book 3 - Burning Tundra.system.flavourText} (same value: '') - [recallKnowledgeText] : string {Book 3 - Burning Tundra.system.recallKnowledgeText} (same value: '') - [sidebarText] : string {Book 3 - Burning Tundra.system.sidebarText} (same value: '') - [spellcasting] : object {Book 3 - Burning Tundra.system.spellcasting} - rituals : object {Book 3 - Burning Tundra.system.spellcasting.rituals} - dc : integer {Book 3 - Burning Tundra.system.spellcasting.rituals.dc} (same value: 29) - [statusEffects] : array<> {Book 3 - Burning Tundra.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Burning Tundra.type} (2 different values) - 'npc' (x22) - 'hazard' (x5) - [prototypeToken] : object {Book 3 - Burning Tundra.prototypeToken} - name : string {Book 3 - Burning Tundra.prototypeToken.name} (same value: 'Pakano') \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Destroyer's Doom.txt b/output/pf2e/packs/Book 3 - Destroyer's Doom.txt deleted file mode 100644 index b853661..0000000 --- a/output/pf2e/packs/Book 3 - Destroyer's Doom.txt +++ /dev/null @@ -1,1449 +0,0 @@ -Book 3 - Destroyer's Doom -Different values: 35 -===================================== -object {Book 3 - Destroyer's Doom} - _id : string {Book 3 - Destroyer's Doom._id} (all different values) - folder : string {Book 3 - Destroyer's Doom.folder} (same value: 'afdlDlLAsVu7DaVp') - img : string {Book 3 - Destroyer's Doom.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x22) - 'systems/pf2e/icons/default-icons/hazard.svg' (x13) - items : array {Book 3 - Destroyer's Doom.items} - Length: min=1 max=42 - Value type: object {Book 3 - Destroyer's Doom.items.[]} - _id : string {Book 3 - Destroyer's Doom.items.[]._id} (356 different values) - img : string {Book 3 - Destroyer's Doom.items.[].img} (108 different values) - name : string {Book 3 - Destroyer's Doom.items.[].name} (247 different values) - sort : integer {Book 3 - Destroyer's Doom.items.[].sort} (43 different values) - system : object {Book 3 - Destroyer's Doom.items.[].system} - [acBonus] : integer {Book 3 - Destroyer's Doom.items.[].system.acBonus} (5 different values) - 3 (x3) - 2 (x3) - 5 (x2) - 6 (x2) - 1 (x2) - [actionType] : object {Book 3 - Destroyer's Doom.items.[].system.actionType} - value : string {Book 3 - Destroyer's Doom.items.[].system.actionType.value} (4 different values) - 'action' (x52) - 'passive' (x51) - 'reaction' (x38) - 'free' (x7) - [actions] : object {Book 3 - Destroyer's Doom.items.[].system.actions} - [value] : integer {Book 3 - Destroyer's Doom.items.[].system.actions.value} (3 different values) - 1 (x27) - 2 (x17) - 3 (x8) - [area] : object {Book 3 - Destroyer's Doom.items.[].system.area} - type : string {Book 3 - Destroyer's Doom.items.[].system.area.type} (4 different values) - 'burst' (x8) - 'emanation' (x8) - 'line' (x4) - 'cone' (x4) - value : integer {Book 3 - Destroyer's Doom.items.[].system.area.value} (6 different values) - 30 (x9) - 20 (x7) - 10 (x3) - 15 (x3) - 120 (x1) - 40 (x1) - [attackEffects] : object {Book 3 - Destroyer's Doom.items.[].system.attackEffects} - value : array {Book 3 - Destroyer's Doom.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.attackEffects.value.[]} (3 different values) - 'grab' (x5) - 'wyvern-poison' (x1) - 'palpares-venom' (x1) - [autoHeightenLevel] : object {Book 3 - Destroyer's Doom.items.[].system.autoHeightenLevel} - [value] : integer {Book 3 - Destroyer's Doom.items.[].system.autoHeightenLevel.value} (same value: 3) - [baseItem] : string {Book 3 - Destroyer's Doom.items.[].system.baseItem} (27 different values) - [bonus] : object {Book 3 - Destroyer's Doom.items.[].system.bonus} - value : integer {Book 3 - Destroyer's Doom.items.[].system.bonus.value} (16 different values) - [bonusDamage] : object {Book 3 - Destroyer's Doom.items.[].system.bonusDamage} - value : integer {Book 3 - Destroyer's Doom.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Destroyer's Doom.items.[].system.bulk} - value : mixed - integer {Book 3 - Destroyer's Doom.items.[].system.bulk.value} (5 different values) - 1 (x16) - 2 (x13) - 0 (x3) - 3 (x2) - 4 (x2) - float {Book 3 - Destroyer's Doom.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 3 - Destroyer's Doom.items.[].system.category} (12 different values) - [checkPenalty] : integer {Book 3 - Destroyer's Doom.items.[].system.checkPenalty} (3 different values) - -3 (x4) - -1 (x4) - -2 (x3) - [containerId] : empty - [cost] : object {Book 3 - Destroyer's Doom.items.[].system.cost} - value : string {Book 3 - Destroyer's Doom.items.[].system.cost.value} (3 different values) - '' (x84) - 'black onyx, see Creature Creation Rituals table' (x2) - 'rare candles and incense worth a total value of 50 gp' (x1) - [counteraction] : boolean {Book 3 - Destroyer's Doom.items.[].system.counteraction} (2 different values) - False (x83) - True (x4) - [damage] : object {Book 3 - Destroyer's Doom.items.[].system.damage} - [0] : object {Book 3 - Destroyer's Doom.items.[].system.damage.0} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Book 3 - Destroyer's Doom.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 3 - Destroyer's Doom.items.[].system.damage.0.formula} (15 different values) - kinds : array {Book 3 - Destroyer's Doom.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x36) - 'healing' (x2) - type : string {Book 3 - Destroyer's Doom.items.[].system.damage.0.type} (9 different values) - 'void' (x13) - 'spirit' (x8) - 'mental' (x4) - 'bleed' (x3) - 'untyped' (x2) - 'cold' (x2) - 'sonic' (x2) - 'electricity' (x1) - 'force' (x1) - [materials] : array<> {Book 3 - Destroyer's Doom.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - [0Uok2pip94aNbBFd] : object {Book 3 - Destroyer's Doom.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Destroyer's Doom.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [0yIRszQ4ZAlq14gX] : object {Book 3 - Destroyer's Doom.items.[].system.damage.0yIRszQ4ZAlq14gX} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.damage.0yIRszQ4ZAlq14gX.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.damage.0yIRszQ4ZAlq14gX.formula} (same value: '4d8') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.damage.0yIRszQ4ZAlq14gX.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.damage.0yIRszQ4ZAlq14gX.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Destroyer's Doom.items.[].system.damage.0yIRszQ4ZAlq14gX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.items.[].system.damage.0yIRszQ4ZAlq14gX.type} (same value: 'sonic') - [1] : object {Book 3 - Destroyer's Doom.items.[].system.damage.1} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.damage.1.formula} (same value: '2d4') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.damage.1.kinds.[]} (same value: 'damage') - type : string {Book 3 - Destroyer's Doom.items.[].system.damage.1.type} (same value: 'void') - [1tttVaJo3TXKF7uK] : object {Book 3 - Destroyer's Doom.items.[].system.damage.1tttVaJo3TXKF7uK} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.damage.1tttVaJo3TXKF7uK.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.damage.1tttVaJo3TXKF7uK.formula} (same value: '4d8') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.damage.1tttVaJo3TXKF7uK.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.damage.1tttVaJo3TXKF7uK.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Destroyer's Doom.items.[].system.damage.1tttVaJo3TXKF7uK.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.items.[].system.damage.1tttVaJo3TXKF7uK.type} (same value: 'void') - [SXOGI7BFM0mUsAPF] : object {Book 3 - Destroyer's Doom.items.[].system.damage.SXOGI7BFM0mUsAPF} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.damage.SXOGI7BFM0mUsAPF.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.damage.SXOGI7BFM0mUsAPF.formula} (same value: '5d8') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.damage.SXOGI7BFM0mUsAPF.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.damage.SXOGI7BFM0mUsAPF.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Destroyer's Doom.items.[].system.damage.SXOGI7BFM0mUsAPF.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.items.[].system.damage.SXOGI7BFM0mUsAPF.type} (same value: 'slashing') - [b9dAiWfV57lyCWpP] : object {Book 3 - Destroyer's Doom.items.[].system.damage.b9dAiWfV57lyCWpP} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.damage.b9dAiWfV57lyCWpP.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Destroyer's Doom.items.[].system.damage.b9dAiWfV57lyCWpP.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.items.[].system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire') - [cQDyW0QpjJ38MlSi] : object {Book 3 - Destroyer's Doom.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Destroyer's Doom.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Book 3 - Destroyer's Doom.items.[].system.damage.damageType} (3 different values) - 'piercing' (x13) - 'bludgeoning' (x8) - 'slashing' (x6) - [dice] : integer {Book 3 - Destroyer's Doom.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 3 - Destroyer's Doom.items.[].system.damage.die} (5 different values) - 'd6' (x9) - 'd4' (x7) - 'd8' (x5) - 'd12' (x3) - 'd10' (x3) - description : object {Book 3 - Destroyer's Doom.items.[].system.description} - value : string {Book 3 - Destroyer's Doom.items.[].system.description.value} (222 different values) - [defense] : object {Book 3 - Destroyer's Doom.items.[].system.defense} - save : object {Book 3 - Destroyer's Doom.items.[].system.defense.save} - basic : boolean {Book 3 - Destroyer's Doom.items.[].system.defense.save.basic} (2 different values) - False (x28) - True (x17) - statistic : string {Book 3 - Destroyer's Doom.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x26) - 'will' (x15) - 'reflex' (x4) - [duration] : object {Book 3 - Destroyer's Doom.items.[].system.duration} - sustained : boolean {Book 3 - Destroyer's Doom.items.[].system.duration.sustained} (2 different values) - False (x78) - True (x9) - value : string {Book 3 - Destroyer's Doom.items.[].system.duration.value} (12 different values) - [equipped] : object {Book 3 - Destroyer's Doom.items.[].system.equipped} - carryType : string {Book 3 - Destroyer's Doom.items.[].system.equipped.carryType} (2 different values) - 'worn' (x55) - 'held' (x1) - [handsHeld] : integer {Book 3 - Destroyer's Doom.items.[].system.equipped.handsHeld} (2 different values) - 0 (x29) - 1 (x1) - [inSlot] : boolean {Book 3 - Destroyer's Doom.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Book 3 - Destroyer's Doom.items.[].system.equipped.invested} (same value: False) - [group] : string {Book 3 - Destroyer's Doom.items.[].system.group} (14 different values) - [hardness] : integer {Book 3 - Destroyer's Doom.items.[].system.hardness} (2 different values) - 0 (x55) - 5 (x1) - [heightening] : object {Book 3 - Destroyer's Doom.items.[].system.heightening} - [damage] : object {Book 3 - Destroyer's Doom.items.[].system.heightening.damage} - [0] : string {Book 3 - Destroyer's Doom.items.[].system.heightening.damage.0} (7 different values) - '2d6' (x13) - '1d8' (x7) - '1d4' (x6) - '1d10' (x4) - '2d4' (x3) - '1d12' (x1) - '10' (x1) - [0Uok2pip94aNbBFd] : string {Book 3 - Destroyer's Doom.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [0yIRszQ4ZAlq14gX] : string {Book 3 - Destroyer's Doom.items.[].system.heightening.damage.0yIRszQ4ZAlq14gX} (same value: '1d8') - [1] : string {Book 3 - Destroyer's Doom.items.[].system.heightening.damage.1} (same value: '1d4') - [1tttVaJo3TXKF7uK] : string {Book 3 - Destroyer's Doom.items.[].system.heightening.damage.1tttVaJo3TXKF7uK} (same value: '1d8') - [SXOGI7BFM0mUsAPF] : string {Book 3 - Destroyer's Doom.items.[].system.heightening.damage.SXOGI7BFM0mUsAPF} (same value: '1d8') - [b9dAiWfV57lyCWpP] : string {Book 3 - Destroyer's Doom.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - [cQDyW0QpjJ38MlSi] : string {Book 3 - Destroyer's Doom.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [interval] : integer {Book 3 - Destroyer's Doom.items.[].system.heightening.interval} (2 different values) - 1 (x35) - 2 (x6) - type : string {Book 3 - Destroyer's Doom.items.[].system.heightening.type} (2 different values) - 'interval' (x41) - 'fixed' (x4) - [area] : integer {Book 3 - Destroyer's Doom.items.[].system.heightening.area} (same value: 0) - [levels] : object {Book 3 - Destroyer's Doom.items.[].system.heightening.levels} - 3 : object {Book 3 - Destroyer's Doom.items.[].system.heightening.levels.3} - target : object {Book 3 - Destroyer's Doom.items.[].system.heightening.levels.3.target} - value : string {Book 3 - Destroyer's Doom.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x3) - '1 unattended object with a Bulk of 1 or less' (x1) - [5] : object {Book 3 - Destroyer's Doom.items.[].system.heightening.levels.5} - range : object {Book 3 - Destroyer's Doom.items.[].system.heightening.levels.5.range} - value : string {Book 3 - Destroyer's Doom.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [7] : object {Book 3 - Destroyer's Doom.items.[].system.heightening.levels.7} - target : object {Book 3 - Destroyer's Doom.items.[].system.heightening.levels.7.target} - value : string {Book 3 - Destroyer's Doom.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [hp] : object {Book 3 - Destroyer's Doom.items.[].system.hp} - max : integer {Book 3 - Destroyer's Doom.items.[].system.hp.max} (2 different values) - 0 (x55) - 20 (x1) - value : integer {Book 3 - Destroyer's Doom.items.[].system.hp.value} (2 different values) - 0 (x55) - 20 (x1) - [level] : object {Book 3 - Destroyer's Doom.items.[].system.level} - value : integer {Book 3 - Destroyer's Doom.items.[].system.level.value} (12 different values) - publication : object {Book 3 - Destroyer's Doom.items.[].system.publication} - license : string {Book 3 - Destroyer's Doom.items.[].system.publication.license} (2 different values) - 'OGL' (x179) - 'ORC' (x177) - remaster : boolean {Book 3 - Destroyer's Doom.items.[].system.publication.remaster} (2 different values) - False (x179) - True (x177) - title : string {Book 3 - Destroyer's Doom.items.[].system.publication.title} (11 different values) - [damageRolls] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls} - [110NLaES81kfG6YR] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.110NLaES81kfG6YR} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.110NLaES81kfG6YR.damage} (same value: '2d8+8') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.110NLaES81kfG6YR.damageType} (same value: 'piercing') - [2isctdhpycdwpd59z4nx] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.2isctdhpycdwpd59z4nx} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.2isctdhpycdwpd59z4nx.damage} (same value: '2d6+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.2isctdhpycdwpd59z4nx.damageType} (same value: 'bludgeoning') - [30VMiIGWWNZb5Wj0] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.30VMiIGWWNZb5Wj0} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.30VMiIGWWNZb5Wj0.damage} (same value: '3d8+14') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.30VMiIGWWNZb5Wj0.damageType} (same value: 'piercing') - [5dRCZJmhmhpZu1mr] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5dRCZJmhmhpZu1mr} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5dRCZJmhmhpZu1mr.damage} (same value: '2d8+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5dRCZJmhmhpZu1mr.damageType} (same value: 'piercing') - [5wu6ukCXEIfCddSA] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5wu6ukCXEIfCddSA} - category : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5wu6ukCXEIfCddSA.category} (same value: 'persistent') - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5wu6ukCXEIfCddSA.damage} (same value: '1d6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5wu6ukCXEIfCddSA.damageType} (same value: 'bleed') - [5zc81tz9Av5b89YP] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5zc81tz9Av5b89YP} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5zc81tz9Av5b89YP.damage} (same value: '2d10+12') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.5zc81tz9Av5b89YP.damageType} (same value: 'bludgeoning') - [7EHN7O3rUPkHQwQZ] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.7EHN7O3rUPkHQwQZ} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.7EHN7O3rUPkHQwQZ.damage} (same value: '2d10+9') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.7EHN7O3rUPkHQwQZ.damageType} (same value: 'slashing') - [7df5j4szUaXaNEMo] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.7df5j4szUaXaNEMo} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.7df5j4szUaXaNEMo.damage} (same value: '2d8+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.7df5j4szUaXaNEMo.damageType} (same value: 'piercing') - [8FyQvU6skwxHEewm] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.8FyQvU6skwxHEewm} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.8FyQvU6skwxHEewm.damage} (same value: '2d6+6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.8FyQvU6skwxHEewm.damageType} (same value: 'bludgeoning') - [A8gdbhGv2hqlgC1b] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.A8gdbhGv2hqlgC1b} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.A8gdbhGv2hqlgC1b.damage} (same value: '2d4+13') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.A8gdbhGv2hqlgC1b.damageType} (same value: 'piercing') - [BCXLP3e04BpFi8Qu] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.BCXLP3e04BpFi8Qu} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.BCXLP3e04BpFi8Qu.damage} (same value: '2d10+9') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.BCXLP3e04BpFi8Qu.damageType} (same value: 'piercing') - [Er36Hql4ZchPYinh] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Er36Hql4ZchPYinh} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Er36Hql4ZchPYinh.damage} (same value: '2d6+6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Er36Hql4ZchPYinh.damageType} (same value: 'piercing') - [JrJ68qHduNhdkgiw] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.JrJ68qHduNhdkgiw} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.JrJ68qHduNhdkgiw.damage} (same value: '2d8+10') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.JrJ68qHduNhdkgiw.damageType} (same value: 'piercing') - [Q4Oy89Rd5z7Airso] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Q4Oy89Rd5z7Airso} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Q4Oy89Rd5z7Airso.damage} (same value: '2d8+9') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Q4Oy89Rd5z7Airso.damageType} (same value: 'bludgeoning') - [Sla8JDXJTRer5Gf6] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Sla8JDXJTRer5Gf6} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Sla8JDXJTRer5Gf6.damage} (same value: '2d12+9') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Sla8JDXJTRer5Gf6.damageType} (same value: 'piercing') - [T78j51vn6qGV7tso] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.T78j51vn6qGV7tso} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.T78j51vn6qGV7tso.damage} (same value: '2d8+12') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.T78j51vn6qGV7tso.damageType} (same value: 'bludgeoning') - [TKq7Zpgf94Jh9cND] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.TKq7Zpgf94Jh9cND} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.TKq7Zpgf94Jh9cND.damage} (same value: '2d10+13') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.TKq7Zpgf94Jh9cND.damageType} (same value: 'piercing') - [UBas71Ycn5Dvs0IB] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.UBas71Ycn5Dvs0IB} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.UBas71Ycn5Dvs0IB.damage} (same value: '3d6+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.UBas71Ycn5Dvs0IB.damageType} (same value: 'piercing') - [UkM1LL5peGfMZTIb] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.UkM1LL5peGfMZTIb} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.UkM1LL5peGfMZTIb.damage} (same value: '2d6+9') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.UkM1LL5peGfMZTIb.damageType} (same value: 'piercing') - [Upjz51UDrLOukz6k] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Upjz51UDrLOukz6k} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Upjz51UDrLOukz6k.damage} (same value: '2d12') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Upjz51UDrLOukz6k.damageType} (same value: 'bludgeoning') - [VbTea79fWsO8ohGB] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.VbTea79fWsO8ohGB} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.VbTea79fWsO8ohGB.damage} (same value: '2d6+9') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.VbTea79fWsO8ohGB.damageType} (same value: 'slashing') - [WRCp8NKJ6cx9fEwL] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.WRCp8NKJ6cx9fEwL} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.WRCp8NKJ6cx9fEwL.damage} (same value: '2d10+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.WRCp8NKJ6cx9fEwL.damageType} (same value: 'slashing') - [ZDBQXoV2VhqQy4rR] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.ZDBQXoV2VhqQy4rR} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.ZDBQXoV2VhqQy4rR.damage} (same value: '2d10+13') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.ZDBQXoV2VhqQy4rR.damageType} (same value: 'bludgeoning') - [ZG5LhmAs2YDfeXX8] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.ZG5LhmAs2YDfeXX8} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.ZG5LhmAs2YDfeXX8.damage} (same value: '3d10+16') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.ZG5LhmAs2YDfeXX8.damageType} (same value: 'slashing') - [Zhk4H5anRccmtJxr] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Zhk4H5anRccmtJxr} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Zhk4H5anRccmtJxr.damage} (same value: '2d12+5') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.Zhk4H5anRccmtJxr.damageType} (same value: 'bludgeoning') - [aVFA0MIT7i93dUwa] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.aVFA0MIT7i93dUwa} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.aVFA0MIT7i93dUwa.damage} (same value: '2d4+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.aVFA0MIT7i93dUwa.damageType} (same value: 'piercing') - [et12DWzY8XXXUrn2] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.et12DWzY8XXXUrn2} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.et12DWzY8XXXUrn2.damage} (same value: '2d6+9') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.et12DWzY8XXXUrn2.damageType} (same value: 'piercing') - [eu9brchkzus9k057651g] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.eu9brchkzus9k057651g} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.eu9brchkzus9k057651g.damage} (same value: '1d6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.eu9brchkzus9k057651g.damageType} (same value: 'cold') - [fh3vXidMQMIO7vef] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.fh3vXidMQMIO7vef} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.fh3vXidMQMIO7vef.damage} (same value: '2d4+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.fh3vXidMQMIO7vef.damageType} (same value: 'piercing') - [gO3PnEaw6AQCIoGr] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.gO3PnEaw6AQCIoGr} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.gO3PnEaw6AQCIoGr.damage} (same value: '2d8+9') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.gO3PnEaw6AQCIoGr.damageType} (same value: 'piercing') - [gSwnbi7H2LFm0DCD] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.gSwnbi7H2LFm0DCD} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.gSwnbi7H2LFm0DCD.damage} (same value: '3d10') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.gSwnbi7H2LFm0DCD.damageType} (same value: 'force') - [gbUVJIj4YVmTUIUz] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.gbUVJIj4YVmTUIUz} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.gbUVJIj4YVmTUIUz.damage} (same value: '2d12+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.gbUVJIj4YVmTUIUz.damageType} (same value: 'slashing') - [hQkr6ePVOWB1y096] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.hQkr6ePVOWB1y096} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.hQkr6ePVOWB1y096.damage} (same value: '11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.hQkr6ePVOWB1y096.damageType} (same value: 'cold') - [jkQcYoYg3qyAOwir] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.jkQcYoYg3qyAOwir} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.jkQcYoYg3qyAOwir.damage} (same value: '2d10+6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.jkQcYoYg3qyAOwir.damageType} (same value: 'slashing') - [k3LISPw5keNPDlm2] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.k3LISPw5keNPDlm2} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.k3LISPw5keNPDlm2.damage} (same value: '2d12+10') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.k3LISPw5keNPDlm2.damageType} (same value: 'slashing') - [kUJCmfHRPNxHhEnZ] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.kUJCmfHRPNxHhEnZ} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.kUJCmfHRPNxHhEnZ.damage} (same value: '2d6+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.kUJCmfHRPNxHhEnZ.damageType} (same value: 'piercing') - [lVxcxWODYClgwryF] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.lVxcxWODYClgwryF} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.lVxcxWODYClgwryF.damage} (same value: '2d10+6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.lVxcxWODYClgwryF.damageType} (same value: 'bludgeoning') - [mgs4izgeqgvoi3r4d3r2] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damage} (same value: '2d6+10') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damageType} (same value: 'bludgeoning') - [noGJYjevQTuS2QFa] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.noGJYjevQTuS2QFa} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.noGJYjevQTuS2QFa.damage} (same value: '3d8+14') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.noGJYjevQTuS2QFa.damageType} (same value: 'bludgeoning') - [oToD6lGYv7Lw7pb0] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.oToD6lGYv7Lw7pb0} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.oToD6lGYv7Lw7pb0.damage} (same value: '2d8+8') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.oToD6lGYv7Lw7pb0.damageType} (same value: 'bludgeoning') - [opPBJZXNPwbJobyl] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.opPBJZXNPwbJobyl} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.opPBJZXNPwbJobyl.damage} (same value: '2d6+6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.opPBJZXNPwbJobyl.damageType} (same value: 'slashing') - [pzzMhlVpHVQMeRqE] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.pzzMhlVpHVQMeRqE} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.pzzMhlVpHVQMeRqE.damage} (same value: '2d6+10') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.pzzMhlVpHVQMeRqE.damageType} (same value: 'bludgeoning') - [qPuVCcuSYvSqnI1N] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.qPuVCcuSYvSqnI1N} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.qPuVCcuSYvSqnI1N.damage} (same value: '2d10') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.qPuVCcuSYvSqnI1N.damageType} (same value: 'bludgeoning') - [rJvnnPHhuSlVYSMt] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.rJvnnPHhuSlVYSMt} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.rJvnnPHhuSlVYSMt.damage} (same value: '2d6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.rJvnnPHhuSlVYSMt.damageType} (same value: 'cold') - [rtvIVfsva24VXCQT] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.rtvIVfsva24VXCQT} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.rtvIVfsva24VXCQT.damage} (same value: '2d8+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.rtvIVfsva24VXCQT.damageType} (same value: 'bludgeoning') - [sZlCoigfktdtZ0tK] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.sZlCoigfktdtZ0tK} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.sZlCoigfktdtZ0tK.damage} (same value: '2d8+12') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.sZlCoigfktdtZ0tK.damageType} (same value: 'slashing') - [t8n2HvM0pfe0S8jW] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.t8n2HvM0pfe0S8jW} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.t8n2HvM0pfe0S8jW.damage} (same value: '2d10+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.t8n2HvM0pfe0S8jW.damageType} (same value: 'bludgeoning') - [tfCENVys39B2XFe7] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.tfCENVys39B2XFe7} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.tfCENVys39B2XFe7.damage} (same value: '2d4+13') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.tfCENVys39B2XFe7.damageType} (same value: 'piercing') - [urspp1xr5ctj7j7m9lj8] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.urspp1xr5ctj7j7m9lj8} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.urspp1xr5ctj7j7m9lj8.damage} (same value: '2d10+11') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.urspp1xr5ctj7j7m9lj8.damageType} (same value: 'piercing') - KaAV5pnYYbQvkjmQ : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.KaAV5pnYYbQvkjmQ} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.KaAV5pnYYbQvkjmQ.damage} (same value: '2d6+13') - 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damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu.damageType} (same value: 'cold') - [ykeryqhp11mn21lxueou] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.ykeryqhp11mn21lxueou} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damage} (same value: '2d8+6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damageType} (same value: 'piercing') - [z5SL8hwbbHFG1aMW] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.z5SL8hwbbHFG1aMW} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.z5SL8hwbbHFG1aMW.damage} (same value: '2d10+12') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.z5SL8hwbbHFG1aMW.damageType} (same value: 'bludgeoning') - [zkUw6k60K3UKYD0H] : object {Book 3 - Destroyer's Doom.items.[].system.damageRolls.zkUw6k60K3UKYD0H} - damage : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.zkUw6k60K3UKYD0H.damage} (same value: '2d6') - damageType : string {Book 3 - Destroyer's Doom.items.[].system.damageRolls.zkUw6k60K3UKYD0H.damageType} (same value: 'cold') - [deathNote] : boolean {Book 3 - Destroyer's Doom.items.[].system.deathNote} (same value: True) - [dexCap] : integer {Book 3 - Destroyer's Doom.items.[].system.dexCap} (5 different values) - 2 (x3) - 1 (x2) - 0 (x2) - 3 (x2) - 4 (x2) - [location] : object {Book 3 - Destroyer's Doom.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Destroyer's Doom.items.[].system.location.heightenedLevel} (7 different values) - 3 (x6) - 5 (x5) - 4 (x5) - 6 (x4) - 2 (x4) - 1 (x4) - 7 (x2) - [value] : string {Book 3 - Destroyer's Doom.items.[].system.location.value} (9 different values) - 'WIQ7UcqgaMAVh5pU' (x25) - 'uEmzoTrbNI2akuq4' (x24) - 'FchPhanFztd2bYl7' (x15) - '4GNjyuT5B3t46R75' (x10) - '0WXtpjhORSGx5l9E' (x2) - 'qp9jk41sSqrwpu7W' (x2) - 'kKDRVG4pWSZsH6Qh' (x2) - 'AdE3h3i1refZk9AN' (x2) - 'CGyzuG0hwimkA0im' (x2) - rules : ignored (Foundry rules object) {Book 3 - Destroyer's Doom.items.[].system.rules} - [material] : object {Book 3 - Destroyer's Doom.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - Destroyer's Doom.items.[].system.mod} - value : integer {Book 3 - Destroyer's Doom.items.[].system.mod.value} (5 different values) - 22 (x2) - 11 (x2) - 20 (x1) - 17 (x1) - 15 (x1) - [overlays] : object {Book 3 - Destroyer's Doom.items.[].system.overlays} - 2a6Vm4mIjBgrzlO2 : object {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of the Void (Vs. Living)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - [4gyp3qlsv5ywdyjq] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [9Ly51UbFomNFSkwE] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.9Ly51UbFomNFSkwE} - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.9Ly51UbFomNFSkwE.name} (same value: 'Weapon Storm (Emanation)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.9Ly51UbFomNFSkwE.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.9Ly51UbFomNFSkwE.sort} (same value: 2) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.9Ly51UbFomNFSkwE.system} - area : object {Book 3 - Destroyer's Doom.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area} - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.value} (same value: 10) - [CEq1pMKvvGCeb0XM] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.CEq1pMKvvGCeb0XM} - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.CEq1pMKvvGCeb0XM.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.CEq1pMKvvGCeb0XM.sort} (same value: 1) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.CEq1pMKvvGCeb0XM.system} - [Fs08rHTZAfROKKzu] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Book 3 - Destroyer's Doom.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [NYYzPXYkV0V917XF] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [TqI3B4hFxajOSIm3] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - 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overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 3 - Destroyer's Doom.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 3 - Destroyer's Doom.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 3 - Destroyer's Doom.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Destroyer's Doom.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [WIvpqh0pSKKC4t0F] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [WTeek6DuuUC5uXiv] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.WTeek6DuuUC5uXiv} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.WTeek6DuuUC5uXiv.system} - [azfSYp1fUjbQR6RN] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN} - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.name} (same value: 'Cry of Destruction (Dealt Damage)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.sort} (same value: 2) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage} - 0 : object {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0} - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0.formula} (same value: '1d12') - heightening : object {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage} - 0 : string {Book 3 - Destroyer's Doom.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage.0} (same value: '1d12') - [eOCNn2ohYAvsYZjn] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - gHIOzknAtexc6GUE : object {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of the Void (Healing)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - heightening : object {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [mAZRhujP3gA9tb4m] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.mAZRhujP3gA9tb4m} - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.mAZRhujP3gA9tb4m.name} (same value: 'Weapon Storm (Cone)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.mAZRhujP3gA9tb4m.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.mAZRhujP3gA9tb4m.sort} (same value: 1) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.mAZRhujP3gA9tb4m.system} - area : object {Book 3 - Destroyer's Doom.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area} - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.type} (same value: 'cone') - value : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.value} (same value: 30) - [noPVUX8Ocln52MKm] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [pq7cxntbz4s8g5ik] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 3 - Destroyer's Doom.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 3 - Destroyer's Doom.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rZUgF7LFHu7N5MFK] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [rvhoa43rqqqp8izn] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [xYyA7CV1GaFTRjBQ] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [z04svm1cvfcxtplb] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [zjyfdrWBaUVi4O7b] : object {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Destroyer's Doom.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Book 3 - Destroyer's Doom.items.[].system.prepared} - [flexible] : boolean {Book 3 - Destroyer's Doom.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - Destroyer's Doom.items.[].system.prepared.value} (4 different values) - 'focus' (x5) - 'prepared' (x2) - 'innate' (x1) - 'spontaneous' (x1) - [price] : object {Book 3 - Destroyer's Doom.items.[].system.price} - [per] : integer {Book 3 - Destroyer's Doom.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Destroyer's Doom.items.[].system.price.value} - [gp] : integer {Book 3 - Destroyer's Doom.items.[].system.price.value.gp} (19 different values) - [sp] : integer {Book 3 - Destroyer's Doom.items.[].system.price.value.sp} (6 different values) - 1 (x5) - 2 (x3) - 7 (x2) - 9 (x1) - 5 (x1) - 3 (x1) - [proficiency] : object {Book 3 - Destroyer's Doom.items.[].system.proficiency} - value : integer {Book 3 - Destroyer's Doom.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 3 - Destroyer's Doom.items.[].system.proficient} - value : integer {Book 3 - Destroyer's Doom.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 3 - Destroyer's Doom.items.[].system.quantity} (6 different values) - 1 (x47) - 20 (x3) - 2 (x3) - 3 (x1) - 5 (x1) - 100 (x1) - [range] : mixed - object {Book 3 - Destroyer's Doom.items.[].system.range} - value : string {Book 3 - Destroyer's Doom.items.[].system.range.value} (8 different values) - '30 feet' (x29) - '' (x25) - '120 feet' (x15) - 'touch' (x7) - 'varies' (x4) - '60 feet' (x3) - '40 feet' (x2) - '10 feet' (x2) - integer {Book 3 - Destroyer's Doom.items.[].system.range} (3 different values) - 100 (x3) - 60 (x3) - 20 (x1) - [reload] : object {Book 3 - Destroyer's Doom.items.[].system.reload} - value : string {Book 3 - Destroyer's Doom.items.[].system.reload.value} (3 different values) - '' (x16) - '0' (x6) - '-' (x5) - [requirements] : string {Book 3 - Destroyer's Doom.items.[].system.requirements} (2 different values) - '' (x84) - 'You can bleed' (x3) - [ritual] : object {Book 3 - Destroyer's Doom.items.[].system.ritual} - primary : object {Book 3 - Destroyer's Doom.items.[].system.ritual.primary} - check : string {Book 3 - Destroyer's Doom.items.[].system.ritual.primary.check} (2 different values) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x2) - 'Occultism (expert) or Religion (expert)' (x1) - secondary : object {Book 3 - Destroyer's Doom.items.[].system.ritual.secondary} - casters : integer {Book 3 - Destroyer's Doom.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {Book 3 - Destroyer's Doom.items.[].system.ritual.secondary.checks} (2 different values) - 'Religion' (x2) - 'Occultism or Religion (whichever isn\'t used for the primary check)' (x1) - [runes] : object {Book 3 - Destroyer's Doom.items.[].system.runes} - [potency] : integer {Book 3 - Destroyer's Doom.items.[].system.runes.potency} (2 different values) - 1 (x24) - 0 (x14) - [property] : array {Book 3 - Destroyer's Doom.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.runes.property.[]} (same value: 'returning') - [reinforcing] : integer {Book 3 - Destroyer's Doom.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 3 - Destroyer's Doom.items.[].system.runes.resilient} (2 different values) - 0 (x9) - 1 (x2) - [striking] : integer {Book 3 - Destroyer's Doom.items.[].system.runes.striking} (2 different values) - 1 (x15) - 0 (x12) - [selfEffect] : object {Book 3 - Destroyer's Doom.items.[].system.selfEffect} - name : string {Book 3 - Destroyer's Doom.items.[].system.selfEffect.name} (4 different values) - 'Effect: Ironblood Stance' (x1) - 'Effect: Rage' (x1) - 'Effect: Destructive Vengeance' (x1) - 'Effect: Challenge Foe' (x1) - uuid : string {Book 3 - Destroyer's Doom.items.[].system.selfEffect.uuid} (4 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Ironblood Stance' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Rage' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Destructive Vengeance' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Challenge Foe' (x1) - [size] : string {Book 3 - Destroyer's Doom.items.[].system.size} (same value: 'med') - [slots] : object {Book 3 - Destroyer's Doom.items.[].system.slots} - [slot0] : object {Book 3 - Destroyer's Doom.items.[].system.slots.slot0} - max : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot0.max} (2 different values) - 5 (x1) - 3 (x1) - prepared : array {Book 3 - Destroyer's Doom.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 3 - Destroyer's Doom.items.[].system.slots.slot0.prepared.[]} - [id] : string {Book 3 - Destroyer's Doom.items.[].system.slots.slot0.prepared.[].id} (8 different values) - 'FB8XcuQraVMGnWtz' (x1) - 'nBiXqhZnLXwgEnIy' (x1) - 'NIRdeKRTVtLhprvf' (x1) - 'JM31EaaiwFW7EWAW' (x1) - 'xH7X2T8tvGM3hURC' (x1) - '2tyqrUOtafz2UOpp' (x1) - 'M1NJfcIJIOrs3NXs' (x1) - 'ovWzDPafnVcPid5R' (x1) - [slot1] : object {Book 3 - Destroyer's Doom.items.[].system.slots.slot1} - max : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot1.max} (2 different values) - 4 (x2) - 3 (x1) - [prepared] : array {Book 3 - Destroyer's Doom.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Destroyer's Doom.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - Destroyer's Doom.items.[].system.slots.slot1.prepared.[].id} (7 different values) - '5NFsfA8MvW1jhrWX' (x1) - 'mOZ9he7rgJNb4IqK' (x1) - 'wgtpSVXSG2AMnoiZ' (x1) - 'k5JAgTOHLuhGsp6d' (x1) - 'MHgvIY7W6GdcNtl6' (x1) - '16QcKu9Cmx6L13Fk' (x1) - 'YFlDSGfmylPGJ5Vq' (x1) - value : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {Book 3 - Destroyer's Doom.items.[].system.slots.slot2} - max : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot2.max} (2 different values) - 4 (x2) - 3 (x1) - [prepared] : array {Book 3 - Destroyer's Doom.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Destroyer's Doom.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - Destroyer's Doom.items.[].system.slots.slot2.prepared.[].id} (6 different values) - '3lxRt09Q7K2CMORj' (x2) - 'w8jyVGOlZpHoyR72' (x1) - '9iexCQsHIC7tyV7w' (x1) - 'wb3A7TaoxSE0xt3O' (x1) - 'g5vebKVLaaC9wZS3' (x1) - 'pH66KlMTw1I2qjle' (x1) - value : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Book 3 - Destroyer's Doom.items.[].system.slots.slot3} - max : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot3.max} (2 different values) - 4 (x2) - 3 (x1) - [prepared] : array {Book 3 - Destroyer's Doom.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Destroyer's Doom.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - Destroyer's Doom.items.[].system.slots.slot3.prepared.[].id} (7 different values) - 't62fjJx3YcygiBKd' (x1) - 'd5RT04BUXhFEi0Os' (x1) - '7tavW23xLC9qIq4y' (x1) - 'QuFFHv8Fy6ztj09z' (x1) - 'BQjs0F84JDasUuDu' (x1) - 'SbpqVRqduVRl9EtL' (x1) - '8tFB53uy0iPJkcpk' (x1) - value : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Book 3 - Destroyer's Doom.items.[].system.slots.slot4} - max : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot4.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {Book 3 - Destroyer's Doom.items.[].system.slots.slot4.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Destroyer's Doom.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - Destroyer's Doom.items.[].system.slots.slot4.prepared.[].id} (6 different values) - '839vI3F2KPDbQkCR' (x2) - 'oIScrIdftfiEkDHZ' (x1) - 'yFrHxijcwOCF9iWR' (x1) - 'FpiasMDxfVZ3RQBt' (x1) - 'KzdbqE2ZcXjp352i' (x1) - 'Q5aoDO5degLKuB5P' (x1) - value : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot4.value} (same value: 3) - [slot5] : object {Book 3 - Destroyer's Doom.items.[].system.slots.slot5} - max : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot5.max} (3 different values) - 4 (x1) - 7 (x1) - 3 (x1) - [prepared] : array {Book 3 - Destroyer's Doom.items.[].system.slots.slot5.prepared} - Length: min=4 max=7 - Value type: object {Book 3 - Destroyer's Doom.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - Destroyer's Doom.items.[].system.slots.slot5.prepared.[].id} (7 different values) - 'VMGhO8QBQXiooOp8' (x5) - 'rM7M71IgxmWsnh32' (x1) - 'iblrCW0qOVhwhg6N' (x1) - 'ip7Zg5F1Ih5Wtc1x' (x1) - 'QuFFHv8Fy6ztj09z' (x1) - 'BQjs0F84JDasUuDu' (x1) - 'JUTqDljFRV1z1cz2' (x1) - value : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot5.value} (same value: 3) - [slot6] : object {Book 3 - Destroyer's Doom.items.[].system.slots.slot6} - max : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot6.max} (same value: 3) - value : integer {Book 3 - Destroyer's Doom.items.[].system.slots.slot6.value} (same value: 3) - [speedPenalty] : integer {Book 3 - Destroyer's Doom.items.[].system.speedPenalty} (3 different values) - 0 (x5) - -10 (x4) - -5 (x3) - [spelldc] : object {Book 3 - Destroyer's Doom.items.[].system.spelldc} - dc : integer {Book 3 - Destroyer's Doom.items.[].system.spelldc.dc} (5 different values) - 29 (x4) - 28 (x2) - 27 (x1) - 31 (x1) - 30 (x1) - mod : integer {Book 3 - Destroyer's Doom.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - Destroyer's Doom.items.[].system.spelldc.value} (4 different values) - 21 (x5) - 20 (x2) - 19 (x1) - 22 (x1) - [splashDamage] : object {Book 3 - Destroyer's Doom.items.[].system.splashDamage} - value : integer {Book 3 - Destroyer's Doom.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {Book 3 - Destroyer's Doom.items.[].system.strength} (5 different values) - 2 (x3) - 3 (x2) - 4 (x2) - 1 (x2) - 0 (x2) - [target] : object {Book 3 - Destroyer's Doom.items.[].system.target} - value : string {Book 3 - Destroyer's Doom.items.[].system.target.value} (18 different values) - [time] : object {Book 3 - Destroyer's Doom.items.[].system.time} - value : string {Book 3 - Destroyer's Doom.items.[].system.time.value} (9 different values) - '2' (x63) - '1' (x8) - '3' (x5) - 'reaction' (x3) - '1 to 3' (x3) - '1 day' (x2) - '2 or 3' (x1) - '1 hour' (x1) - '10 minutes' (x1) - traits : object {Book 3 - Destroyer's Doom.items.[].system.traits} - [integrated] : empty - [otherTags] : array {Book 3 - Destroyer's Doom.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.traits.otherTags.[]} (same value: 'handwraps-of-mighty-blows') - [rarity] : string {Book 3 - Destroyer's Doom.items.[].system.traits.rarity} (2 different values) - 'common' (x121) - 'uncommon' (x22) - [traditions] : array {Book 3 - Destroyer's Doom.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x59) - 'occult' (x54) - 'arcane' (x47) - 'primal' (x19) - [value] : array {Book 3 - Destroyer's Doom.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 3 - Destroyer's Doom.items.[].system.traits.value.[]} (85 different values) - [showSlotlessLevels] : object {Book 3 - Destroyer's Doom.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Destroyer's Doom.items.[].system.showSlotlessLevels.value} (same value: False) - [slug] : string {Book 3 - Destroyer's Doom.items.[].system.slug} (118 different values) - [stackGroup] : string {Book 3 - Destroyer's Doom.items.[].system.stackGroup} (2 different values) - 'arrows' (x3) - 'coins' (x1) - [tradition] : object {Book 3 - Destroyer's Doom.items.[].system.tradition} - value : string {Book 3 - Destroyer's Doom.items.[].system.tradition.value} (3 different values) - 'divine' (x6) - 'arcane' (x2) - 'primal' (x1) - [usage] : object {Book 3 - Destroyer's Doom.items.[].system.usage} - [canBeAmmo] : boolean {Book 3 - Destroyer's Doom.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 3 - Destroyer's Doom.items.[].system.usage.value} (7 different values) - 'held-in-one-hand' (x20) - 'held-in-two-hands' (x9) - 'held-in-one-plus-hands' (x6) - 'other' (x3) - 'worn' (x3) - 'worngloves' (x1) - 'wornmask' (x1) - [uses] : object {Book 3 - Destroyer's Doom.items.[].system.uses} - autoDestroy : boolean {Book 3 - Destroyer's Doom.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - Destroyer's Doom.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Destroyer's Doom.items.[].system.uses.value} (same value: 1) - type : string {Book 3 - Destroyer's Doom.items.[].type} (11 different values) - [_stats] : object {Book 3 - Destroyer's Doom.items.[]._stats} - compendiumSource : string {Book 3 - Destroyer's Doom.items.[]._stats.compendiumSource} (119 different values) - [flags] : object {Book 3 - Destroyer's Doom.items.[].flags} - pf2e : object {Book 3 - Destroyer's Doom.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Destroyer's Doom.items.[].flags.pf2e.linkedWeapon} (22 different values) - name : string {Book 3 - Destroyer's Doom.name} (all different values) - system : object {Book 3 - Destroyer's Doom.system} - attributes : object {Book 3 - Destroyer's Doom.system.attributes} - ac : object {Book 3 - Destroyer's Doom.system.attributes.ac} - [details] : string {Book 3 - Destroyer's Doom.system.attributes.ac.details} (3 different values) - '' (x20) - '(29 with mystic armor)' (x1) - 'all-around vision' (x1) - value : integer {Book 3 - Destroyer's Doom.system.attributes.ac.value} (11 different values) - [emitsSound] : string {Book 3 - Destroyer's Doom.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 3 - Destroyer's Doom.system.attributes.hardness} (2 different values) - 0 (x9) - 20 (x4) - hp : object {Book 3 - Destroyer's Doom.system.attributes.hp} - details : string {Book 3 - Destroyer's Doom.system.attributes.hp.details} (3 different values) - '' (x31) - 'void healing' (x3) - 'rejuvenation, void healing' (x1) - max : integer {Book 3 - Destroyer's Doom.system.attributes.hp.max} (18 different values) - temp : integer {Book 3 - Destroyer's Doom.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Destroyer's Doom.system.attributes.hp.value} (18 different values) - [adjustment] : string {Book 3 - Destroyer's Doom.system.attributes.adjustment} (same value: 'weak') - [allSaves] : object {Book 3 - Destroyer's Doom.system.attributes.allSaves} - value : string {Book 3 - Destroyer's Doom.system.attributes.allSaves.value} (3 different values) - '' (x20) - '+2 status to all saves vs. fear and magic' (x1) - '+1 vs. fear' (x1) - [immunities] : array {Book 3 - Destroyer's Doom.system.attributes.immunities} - Length: min=2 max=7 - Value type: object {Book 3 - Destroyer's Doom.system.attributes.immunities.[]} - exceptions : array<> {Book 3 - Destroyer's Doom.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.system.attributes.immunities.[].type} (9 different values) - 'paralyzed' (x4) - 'unconscious' (x4) - 'critical-hits' (x4) - 'precision' (x4) - 'death-effects' (x3) - 'disease' (x3) - 'poison' (x3) - 'cold' (x1) - 'bleed' (x1) - [resistances] : array {Book 3 - Destroyer's Doom.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 3 - Destroyer's Doom.system.attributes.resistances.[]} - [doubleVs] : array<> {Book 3 - Destroyer's Doom.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array {Book 3 - Destroyer's Doom.system.attributes.resistances.[].exceptions} - Length: min=0 max=1 - Value type: string {Book 3 - Destroyer's Doom.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine') - type : string {Book 3 - Destroyer's Doom.system.attributes.resistances.[].type} (4 different values) - 'cold' (x3) - 'fire' (x1) - 'physical' (x1) - 'piercing' (x1) - value : integer {Book 3 - Destroyer's Doom.system.attributes.resistances.[].value} (2 different values) - 10 (x5) - 5 (x1) - [speed] : object {Book 3 - Destroyer's Doom.system.attributes.speed} - otherSpeeds : array {Book 3 - Destroyer's Doom.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - Destroyer's Doom.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Destroyer's Doom.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x2) - 'swim' (x1) - 'burrow' (x1) - 'climb' (x1) - value : integer {Book 3 - Destroyer's Doom.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 60 (x1) - 40 (x1) - 50 (x1) - 35 (x1) - 20 (x1) - value : integer {Book 3 - Destroyer's Doom.system.attributes.speed.value} (4 different values) - 25 (x12) - 20 (x5) - 30 (x3) - 40 (x2) - [stealth] : object {Book 3 - Destroyer's Doom.system.attributes.stealth} - details : string {Book 3 - Destroyer's Doom.system.attributes.stealth.details} (6 different values) - '

(expert)

' (x4) - '

(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]

' (x3) - '

(trained)

' (x3) - '

(trained) to anticipate the herd\'s movements

' (x1) - '

(trained) (decreases by 2 each round the hazard is active) to smell the smoke and hear the crackling flames

' (x1) - '' (x1) - value : integer {Book 3 - Destroyer's Doom.system.attributes.stealth.value} (7 different values) - 27 (x4) - 20 (x3) - 23 (x2) - 22 (x1) - 30 (x1) - 10 (x1) - 16 (x1) - [weaknesses] : array {Book 3 - Destroyer's Doom.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 3 - Destroyer's Doom.system.attributes.weaknesses.[]} - exceptions : array<> {Book 3 - Destroyer's Doom.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Destroyer's Doom.system.attributes.weaknesses.[].type} (same value: 'fire') - value : integer {Book 3 - Destroyer's Doom.system.attributes.weaknesses.[].value} (same value: 10) - details : object {Book 3 - Destroyer's Doom.system.details} - [description] : string {Book 3 - Destroyer's Doom.system.details.description} (13 different values) - [disable] : string {Book 3 - Destroyer's Doom.system.details.disable} (13 different values) - [isComplex] : boolean {Book 3 - Destroyer's Doom.system.details.isComplex} (2 different values) - True (x8) - False (x5) - level : object {Book 3 - Destroyer's Doom.system.details.level} - value : integer {Book 3 - Destroyer's Doom.system.details.level.value} (8 different values) - 9 (x8) - 11 (x8) - 10 (x7) - 12 (x5) - 7 (x2) - 8 (x2) - 13 (x2) - 5 (x1) - publication : object {Book 3 - Destroyer's Doom.system.details.publication} - license : string {Book 3 - Destroyer's Doom.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 3 - Destroyer's Doom.system.details.publication.remaster} (same value: True) - title : string {Book 3 - Destroyer's Doom.system.details.publication.title} (same value: 'Pathfinder #209: Destroyer\'s Doom') - [blurb] : string {Book 3 - Destroyer's Doom.system.details.blurb} (3 different values) - '' (x20) - 'Variant water orm' (x1) - 'Variant einherji' (x1) - [languages] : object {Book 3 - Destroyer's Doom.system.details.languages} - details : string {Book 3 - Destroyer's Doom.system.details.languages.details} (same value: '') - value : array {Book 3 - Destroyer's Doom.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Book 3 - Destroyer's Doom.system.details.languages.value.[]} (9 different values) - 'orcish' (x15) - 'common' (x15) - 'chthonian' (x5) - 'necril' (x5) - 'draconic' (x4) - 'jotun' (x2) - 'hallit' (x1) - 'thalassic' (x1) - 'fey' (x1) - [privateNotes] : string {Book 3 - Destroyer's Doom.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Destroyer's Doom.system.details.publicNotes} (12 different values) - [reset] : string {Book 3 - Destroyer's Doom.system.details.reset} (5 different values) - '' (x6) - '

The haunt deactivates 1 minute after all living creatures leave the area. After 1 hour, the haunt reactivates.

' (x4) - '

The haunt deactivates 1 minute after all creatures leave the area of Fort Whiteskull but resets immediately. The army of mist resets 1 day after being disabled if the ancestor storm isn\'t put to rest.

' (x1) - '

1 day

' (x1) - '

The haunt deactivates 1 minute after all creatures leave the area of Fort Whiteskull but resets immediately. Tyrant\'s orders resets 1 day after being disabled if the ancestor storm isn\'t put to rest.

' (x1) - [routine] : string {Book 3 - Destroyer's Doom.system.details.routine} (9 different values) - '' (x5) - '

(3 actions) The army of mist uses 3 actions to make frozen fists Strikes against three random creatures, favoring non-orcs or anyone who attempted to Disable it within the past round.

' (x1) - '

(1 action) The stampede advances, trampling everything in its path. Each creature attempting to control the stampede must attempt a @Check[reflex|dc:30] save or be caught up in the stampede, taking @Damage[(2d12+15)[bludgeoning]] damage; a creature who succeeded at a skill check to disable the hazard this round has a +1 circumstance bonus to the Reflex save.


Critical Success The creature takes no damage.

Success The creature takes half damage.

Failure The creature takes full damage.

Critical Failure The creature takes double damage and cannot attempt to disable the hazard next round, as they must spend it extricating themselves from the stampede.

' (x1) - '

(1 action; death, emotion, fear, mental) One living creature in the haunt\'s location (determined randomly) is targeted by a 4th-rank @UUID[Compendium.pf2e.spells-srd.Item.Vision of Death] (@Check[will|dc:32|traits:death,emotion,fear,mental]). A creature that critically fails their save doesn\'t physically flee but instead can\'t attempt to disable the hazard until they\'re no longer frightened. Once all creatures have been affected, the haunt deactivates.

' (x1) - '

(1 action; mental) The destructive impulses grow stronger. Affected creatures must attempt a @Check[will|dc:32|traits:mental] save; creatures who fail or critically fail can\'t attempt to disable the haunt that turn.


Critical Success The creature is unaffected and temporarily immune for 1 minute.

Success The creature is unaffected this round.

Failure The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 round, targeting both creatures and objects.

Critical Failure As failure but the confusion lasts for 1 minute.

' (x1) - '

(1 action; mental, nonlethal) Creatures affected by the haunt\'s agony lash are wracked with pain, as 4th-rank @UUID[Compendium.pf2e.spells-srd.Item.Phantom Pain] (@Check[will|dc:32|traits:mental,nonlethal]). If a creature falls @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] due to the haunt, they don\'t continue taking damage.

' (x1) - '

(1+ actions) Each square of flames spreads to an adjacent square, taking one action per square. Creatures adjacent to the fire take @Damage[3d6[fire]] damage each round from the heat (@Check[fortitude|dc:30|basic] save); a creature who fails their save is @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 1} by the smoke (@UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 2} on a critical failure). If there are more than 10 active squares of flames, creatures adjacent to the fire instead take @Damage[6d6[fire]] damage each round (@Check[fortitude|dc:30|basic] save), and a creature who fails their save is sickened 2 (@UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 3} on a critical failure). A creature standing in the flames takes @Damage[12d6[fire]] damage each round (@Check[reflex|dc:30|basic] save); a creature who fails their save also takes @Damage[4d6[persistent,fire]] damage.

' (x1) - '

(1 action; death) The haunt drains Zagresh\'s divine energies, dealing @Damage[5d10[void]] damage.

' (x1) - '

(1 action; void) The wraiths attack all living creatures in the area, dealing @Damage[(3d10+14)[void]] damage (@Check[fortitude|dc:32|basic] save). Creatures who fail their saves are @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} (@UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 2} on a critical failure) or increase their drained value by 1 (2 on a critical failure), up to a maximum of @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 4}.

' (x1) - saves : object {Book 3 - Destroyer's Doom.system.saves} - fortitude : object {Book 3 - Destroyer's Doom.system.saves.fortitude} - saveDetail : string {Book 3 - Destroyer's Doom.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Destroyer's Doom.system.saves.fortitude.value} (11 different values) - reflex : object {Book 3 - Destroyer's Doom.system.saves.reflex} - saveDetail : string {Book 3 - Destroyer's Doom.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Destroyer's Doom.system.saves.reflex.value} (13 different values) - will : object {Book 3 - Destroyer's Doom.system.saves.will} - saveDetail : string {Book 3 - Destroyer's Doom.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Destroyer's Doom.system.saves.will.value} (14 different values) - [statusEffects] : array<> {Book 3 - Destroyer's Doom.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 3 - Destroyer's Doom.system.traits} - rarity : string {Book 3 - Destroyer's Doom.system.traits.rarity} (4 different values) - 'common' (x16) - 'unique' (x15) - 'rare' (x2) - 'uncommon' (x2) - size : object {Book 3 - Destroyer's Doom.system.traits.size} - value : string {Book 3 - Destroyer's Doom.system.traits.size.value} (4 different values) - 'med' (x27) - 'huge' (x5) - 'lg' (x2) - 'grg' (x1) - value : array {Book 3 - Destroyer's Doom.system.traits.value} - Length: min=0 max=4 - Value type: string {Book 3 - Destroyer's Doom.system.traits.value.[]} (20 different values) - [abilities] : object {Book 3 - Destroyer's Doom.system.abilities} - cha : object {Book 3 - Destroyer's Doom.system.abilities.cha} - mod : integer {Book 3 - Destroyer's Doom.system.abilities.cha.mod} (8 different values) - 3 (x6) - 2 (x5) - 0 (x4) - 6 (x3) - 5 (x1) - 4 (x1) - 1 (x1) - 7 (x1) - con : object {Book 3 - Destroyer's Doom.system.abilities.con} - mod : integer {Book 3 - Destroyer's Doom.system.abilities.con.mod} (7 different values) - 5 (x6) - 4 (x5) - 6 (x5) - 3 (x3) - 2 (x1) - 7 (x1) - 0 (x1) - dex : object {Book 3 - Destroyer's Doom.system.abilities.dex} - mod : integer {Book 3 - Destroyer's Doom.system.abilities.dex.mod} (9 different values) - 4 (x8) - 5 (x4) - 3 (x3) - 7 (x2) - 2 (x1) - 8 (x1) - 1 (x1) - 9 (x1) - 6 (x1) - int : object {Book 3 - Destroyer's Doom.system.abilities.int} - mod : integer {Book 3 - Destroyer's Doom.system.abilities.int.mod} (10 different values) - 1 (x4) - 0 (x4) - -4 (x3) - 3 (x2) - -5 (x2) - 2 (x2) - -1 (x2) - -2 (x1) - 7 (x1) - -3 (x1) - str : object {Book 3 - Destroyer's Doom.system.abilities.str} - mod : integer {Book 3 - Destroyer's Doom.system.abilities.str.mod} (8 different values) - 7 (x8) - 5 (x4) - 6 (x3) - 8 (x3) - 1 (x1) - 4 (x1) - 9 (x1) - 2 (x1) - wis : object {Book 3 - Destroyer's Doom.system.abilities.wis} - mod : integer {Book 3 - Destroyer's Doom.system.abilities.wis.mod} (7 different values) - 4 (x5) - 5 (x4) - 3 (x4) - 1 (x3) - 6 (x2) - 2 (x2) - 0 (x2) - [initiative] : object {Book 3 - Destroyer's Doom.system.initiative} - statistic : string {Book 3 - Destroyer's Doom.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Destroyer's Doom.system.perception} - details : string {Book 3 - Destroyer's Doom.system.perception.details} (2 different values) - '' (x21) - 'snow vision' (x1) - mod : integer {Book 3 - Destroyer's Doom.system.perception.mod} (14 different values) - senses : array {Book 3 - Destroyer's Doom.system.perception.senses} - Length: min=1 max=2 - Value type: object {Book 3 - Destroyer's Doom.system.perception.senses.[]} - [acuity] : string {Book 3 - Destroyer's Doom.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 3 - Destroyer's Doom.system.perception.senses.[].range} (3 different values) - 30 (x2) - 90 (x1) - 10 (x1) - type : string {Book 3 - Destroyer's Doom.system.perception.senses.[].type} (4 different values) - 'darkvision' (x17) - 'low-light-vision' (x5) - 'scent' (x3) - 'tremorsense' (x1) - [resources] : object {Book 3 - Destroyer's Doom.system.resources} - [focus] : object {Book 3 - Destroyer's Doom.system.resources.focus} - max : integer {Book 3 - Destroyer's Doom.system.resources.focus.max} (same value: 2) - value : integer {Book 3 - Destroyer's Doom.system.resources.focus.value} (same value: 2) - [skills] : object {Book 3 - Destroyer's Doom.system.skills} - [acrobatics] : object {Book 3 - Destroyer's Doom.system.skills.acrobatics} - base : integer {Book 3 - Destroyer's Doom.system.skills.acrobatics.base} (7 different values) - 20 (x2) - 23 (x2) - 19 (x1) - 13 (x1) - 16 (x1) - 14 (x1) - 30 (x1) - [special] : array<> {Book 3 - Destroyer's Doom.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Book 3 - Destroyer's Doom.system.skills.arcana} - base : integer {Book 3 - Destroyer's Doom.system.skills.arcana.base} (same value: 23) - [athletics] : object {Book 3 - Destroyer's Doom.system.skills.athletics} - base : integer {Book 3 - Destroyer's Doom.system.skills.athletics.base} (10 different values) - 20 (x3) - 22 (x3) - 21 (x2) - 26 (x2) - 18 (x2) - 23 (x1) - 30 (x1) - 24 (x1) - 19 (x1) - 25 (x1) - [special] : array<> {Book 3 - Destroyer's Doom.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Book 3 - Destroyer's Doom.system.skills.crafting} - base : integer {Book 3 - Destroyer's Doom.system.skills.crafting.base} (2 different values) - 19 (x1) - 21 (x1) - [deception] : object {Book 3 - Destroyer's Doom.system.skills.deception} - base : integer {Book 3 - Destroyer's Doom.system.skills.deception.base} (4 different values) - 22 (x2) - 15 (x1) - 14 (x1) - 20 (x1) - [intimidation] : object {Book 3 - Destroyer's Doom.system.skills.intimidation} - base : integer {Book 3 - Destroyer's Doom.system.skills.intimidation.base} (10 different values) - 13 (x3) - 20 (x3) - 15 (x2) - 21 (x2) - 23 (x1) - 17 (x1) - 22 (x1) - 14 (x1) - 25 (x1) - 18 (x1) - [special] : array<> {Book 3 - Destroyer's Doom.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Book 3 - Destroyer's Doom.system.skills.medicine} - base : integer {Book 3 - Destroyer's Doom.system.skills.medicine.base} (2 different values) - 18 (x1) - 21 (x1) - [nature] : object {Book 3 - Destroyer's Doom.system.skills.nature} - base : integer {Book 3 - Destroyer's Doom.system.skills.nature.base} (3 different values) - 17 (x1) - 19 (x1) - 16 (x1) - special : array {Book 3 - Destroyer's Doom.system.skills.nature.special} - Length: min=1 max=1 - Value type: object {Book 3 - Destroyer's Doom.system.skills.nature.special.[]} - base : integer {Book 3 - Destroyer's Doom.system.skills.nature.special.[].base} (same value: 20) - label : string {Book 3 - Destroyer's Doom.system.skills.nature.special.[].label} (same value: 'to Command their wyvern') - predicate : array {Book 3 - Destroyer's Doom.system.skills.nature.special.[].predicate} - Length: min=2 max=2 - Value type: string {Book 3 - Destroyer's Doom.system.skills.nature.special.[].predicate.[]} (2 different values) - 'action:command-an-animal' (x1) - 'target:wingripper-wyvern' (x1) - [occultism] : object {Book 3 - Destroyer's Doom.system.skills.occultism} - base : integer {Book 3 - Destroyer's Doom.system.skills.occultism.base} (3 different values) - 21 (x1) - 22 (x1) - 14 (x1) - [religion] : object {Book 3 - Destroyer's Doom.system.skills.religion} - base : integer {Book 3 - Destroyer's Doom.system.skills.religion.base} (6 different values) - 19 (x3) - 23 (x1) - 20 (x1) - 21 (x1) - 16 (x1) - 18 (x1) - [society] : object {Book 3 - Destroyer's Doom.system.skills.society} - base : integer {Book 3 - Destroyer's Doom.system.skills.society.base} (same value: 20) - [stealth] : object {Book 3 - Destroyer's Doom.system.skills.stealth} - base : integer {Book 3 - Destroyer's Doom.system.skills.stealth.base} (7 different values) - 18 (x2) - 22 (x2) - 20 (x1) - 23 (x1) - 16 (x1) - 25 (x1) - 28 (x1) - [special] : array {Book 3 - Destroyer's Doom.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - Destroyer's Doom.system.skills.stealth.special.[]} - base : integer {Book 3 - Destroyer's Doom.system.skills.stealth.special.[].base} (same value: 24) - label : string {Book 3 - Destroyer's Doom.system.skills.stealth.special.[].label} (same value: 'in sand') - predicate : array {Book 3 - Destroyer's Doom.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Destroyer's Doom.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:sand') - [survival] : object {Book 3 - Destroyer's Doom.system.skills.survival} - base : integer {Book 3 - Destroyer's Doom.system.skills.survival.base} (5 different values) - 16 (x2) - 19 (x2) - 15 (x1) - 21 (x1) - 17 (x1) - [special] : array<> {Book 3 - Destroyer's Doom.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {Book 3 - Destroyer's Doom.system.skills.thievery} - base : integer {Book 3 - Destroyer's Doom.system.skills.thievery.base} (same value: 23) - type : string {Book 3 - Destroyer's Doom.type} (2 different values) - 'npc' (x22) - 'hazard' (x13) - [prototypeToken] : object {Book 3 - Destroyer's Doom.prototypeToken} - name : string {Book 3 - Destroyer's Doom.prototypeToken.name} (same value: 'Graveknight') \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Dreamers of the Nameless Spires.txt b/output/pf2e/packs/Book 3 - Dreamers of the Nameless Spires.txt deleted file mode 100644 index 2446ae3..0000000 --- a/output/pf2e/packs/Book 3 - Dreamers of the Nameless Spires.txt +++ /dev/null @@ -1,1206 +0,0 @@ -Book 3 - Dreamers of the Nameless Spires -Different values: 22 -===================================== -object {Book 3 - Dreamers of the Nameless Spires} - _id : string {Book 3 - Dreamers of the Nameless Spires._id} (all different values) - folder : string {Book 3 - Dreamers of the Nameless Spires.folder} (same value: '4aRsm6CfdI22pko7') - img : string {Book 3 - Dreamers of the Nameless Spires.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x19) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 3 - Dreamers of the Nameless Spires.items} - Length: min=1 max=34 - Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[]} - _id : string {Book 3 - Dreamers of the Nameless Spires.items.[]._id} (250 different values) - img : string {Book 3 - Dreamers of the Nameless Spires.items.[].img} (84 different values) - name : string {Book 3 - Dreamers of the Nameless Spires.items.[].name} (191 different values) - sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].sort} (35 different values) - system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system} - [acBonus] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.acBonus} (same value: 1) - [actionType] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.actionType} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.actionType.value} (4 different values) - 'passive' (x69) - 'action' (x31) - 'reaction' (x8) - 'free' (x3) - [actions] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.actions} - [value] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.actions.value} (3 different values) - 1 (x17) - 2 (x12) - 3 (x2) - [area] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.area} - [details] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.area.type} (3 different values) - 'burst' (x8) - 'emanation' (x3) - 'line' (x2) - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.area.value} (4 different values) - 30 (x5) - 20 (x5) - 5 (x2) - 120 (x1) - [attack] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.attack} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.attackEffects} - [custom] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.attackEffects.value.[]} (11 different values) - [autoHeightenLevel] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.autoHeightenLevel} - [value] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.autoHeightenLevel.value} (same value: 2) - [baseItem] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.baseItem} (6 different values) - 'composite-longbow' (x2) - 'dagger' (x2) - 'leather-armor' (x2) - 'halberd' (x1) - 'alchemical-bomb' (x1) - 'shortsword' (x1) - [bonus] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.bonus} - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.bonusDamage} - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.bulk} - value : mixed - integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.bulk.value} (3 different values) - 2 (x3) - 1 (x3) - 0 (x3) - float {Book 3 - Dreamers of the Nameless Spires.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.cost} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.cost.value} (3 different values) - '' (x68) - 'rare oils worth a total value of 10 gp × the target\'s level' (x1) - 'warding diagram ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - [counteraction] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.counteraction} (2 different values) - False (x67) - True (x3) - [damage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage} - [0] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0} - [applyMod] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.applyMod} (2 different values) - False (x8) - True (x7) - [category] : empty - formula : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.formula} (11 different values) - kinds : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x16) - 'healing' (x2) - materials : array<> {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.type} (5 different values) - 'mental' (x7) - 'untyped' (x4) - 'void' (x3) - 'bludgeoning' (x2) - 'electricity' (x1) - [damageType] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.damageType} (2 different values) - 'piercing' (x6) - 'fire' (x1) - [dice] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.dice} (2 different values) - 1 (x6) - 2 (x1) - [die] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.die} (4 different values) - 'd8' (x3) - 'd4' (x2) - 'd10' (x1) - 'd6' (x1) - [formula] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.formula} (same value: '5d6+12') - [kind] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.persistent} - [faces] : empty - number : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls} - [0] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.0} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.0.damage} (6 different values) - '2d8 + 13' (x1) - '2d8+8' (x1) - '2d8' (x1) - '5d8' (x1) - '3d10 + 11' (x1) - '2d10+11' (x1) - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.0.damageType} (5 different values) - 'force' (x2) - 'slashing' (x1) - 'piercing' (x1) - 'fire' (x1) - 'cold' (x1) - [1] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.1} - category : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.1.damage} (same value: '2') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [2] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2} - category : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2.damage} (same value: '2') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2.damageType} (same value: 'fire') - [2ZHftICAqBDyxtjc] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2ZHftICAqBDyxtjc} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2ZHftICAqBDyxtjc.damage} (same value: '2d8+13') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2ZHftICAqBDyxtjc.damageType} (same value: 'bludgeoning') - [2wKeqY0UHCq0j4Je] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2wKeqY0UHCq0j4Je} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2wKeqY0UHCq0j4Je.damage} (same value: '3d8+10') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2wKeqY0UHCq0j4Je.damageType} (same value: 'bludgeoning') - [Dg5YshNjxNgEFdQ0] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Dg5YshNjxNgEFdQ0} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Dg5YshNjxNgEFdQ0.damage} (same value: '1d4') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Dg5YshNjxNgEFdQ0.damageType} (same value: 'bludgeoning') - [GV8uzRnQ1fnStMgK] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.GV8uzRnQ1fnStMgK} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.GV8uzRnQ1fnStMgK.damage} (same value: '2d12+10') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.GV8uzRnQ1fnStMgK.damageType} (same value: 'slashing') - [JNpt7Z7jMb6wB11r] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.JNpt7Z7jMb6wB11r} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.JNpt7Z7jMb6wB11r.damage} (same value: '1d6') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.JNpt7Z7jMb6wB11r.damageType} (same value: 'cold') - [L0pkWjYXoOcTYmrM] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.L0pkWjYXoOcTYmrM} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.L0pkWjYXoOcTYmrM.damage} (2 different values) - '2d8+11' (x1) - '2d6+6' (x1) - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.L0pkWjYXoOcTYmrM.damageType} (same value: 'bludgeoning') - [MO79aU0zkXXlhRMB] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.MO79aU0zkXXlhRMB} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.MO79aU0zkXXlhRMB.damage} (same value: '2d12') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.MO79aU0zkXXlhRMB.damageType} (same value: 'force') - [QpOwvKENcrhAC2MD] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.QpOwvKENcrhAC2MD} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.QpOwvKENcrhAC2MD.damage} (same value: '2d4+4') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.QpOwvKENcrhAC2MD.damageType} (same value: 'piercing') - [SG782S7IBD14c2TK] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SG782S7IBD14c2TK} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SG782S7IBD14c2TK.damage} (same value: '2d6+6') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SG782S7IBD14c2TK.damageType} (same value: 'bludgeoning') - [SPED3ORMextT97le] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SPED3ORMextT97le} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SPED3ORMextT97le.damage} (same value: '1d6+9') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SPED3ORMextT97le.damageType} (same value: 'piercing') - [UAhCW9VRvpHaLRAg] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.UAhCW9VRvpHaLRAg} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.UAhCW9VRvpHaLRAg.damage} (same value: '1d8+8') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.UAhCW9VRvpHaLRAg.damageType} (same value: 'piercing') - [VwsqdQpVUTDterPV] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.VwsqdQpVUTDterPV} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.VwsqdQpVUTDterPV.damage} (same value: '2d12+8') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.VwsqdQpVUTDterPV.damageType} (same value: 'piercing') - [Wsv4SPTkEFLpoxEs] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Wsv4SPTkEFLpoxEs} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Wsv4SPTkEFLpoxEs.damage} (same value: '2d8+12') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Wsv4SPTkEFLpoxEs.damageType} (same value: 'bludgeoning') - [XZszoNkuXb7O5lNm] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.XZszoNkuXb7O5lNm} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.XZszoNkuXb7O5lNm.damage} (same value: '2d4+5') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.XZszoNkuXb7O5lNm.damageType} (same value: 'piercing') - [awMS4uZ5p6xqCsmC] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.awMS4uZ5p6xqCsmC} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.awMS4uZ5p6xqCsmC.damage} (same value: '2d6 + 6') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.awMS4uZ5p6xqCsmC.damageType} (same value: 'piercing') - [cmJpBPVqql6wPBdT] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.cmJpBPVqql6wPBdT} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.cmJpBPVqql6wPBdT.damage} (same value: '2d6+5') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.cmJpBPVqql6wPBdT.damageType} (same value: 'bludgeoning') - [fgfkwpXYWmRa2KuD] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.fgfkwpXYWmRa2KuD} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.fgfkwpXYWmRa2KuD.damage} (same value: '2d6') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.fgfkwpXYWmRa2KuD.damageType} (same value: 'cold') - [g0On6XBN4VSaFFhc] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.g0On6XBN4VSaFFhc} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.g0On6XBN4VSaFFhc.damage} (same value: '2d8+7') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.g0On6XBN4VSaFFhc.damageType} (same value: 'piercing') - [iRohIYqj9vaNZwaZ] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.iRohIYqj9vaNZwaZ} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.iRohIYqj9vaNZwaZ.damage} (same value: '2d6 + 10') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.iRohIYqj9vaNZwaZ.damageType} (same value: 'slashing') - [jlpgmBxHcS429stT] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.jlpgmBxHcS429stT} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.jlpgmBxHcS429stT.damage} (same value: '1d6') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.jlpgmBxHcS429stT.damageType} (same value: 'cold') - [leu6l5totum8rt4zp5yq] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.leu6l5totum8rt4zp5yq} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.leu6l5totum8rt4zp5yq.damage} (same value: '1d6') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.leu6l5totum8rt4zp5yq.damageType} (same value: 'cold') - [pisOCa0zxjIwspUR] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.pisOCa0zxjIwspUR} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.pisOCa0zxjIwspUR.damage} (same value: '2d6 + 13') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.pisOCa0zxjIwspUR.damageType} (same value: 'piercing') - [qPk6cillLGsO4ZAn] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.qPk6cillLGsO4ZAn} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.qPk6cillLGsO4ZAn.damage} (same value: '1d6') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.qPk6cillLGsO4ZAn.damageType} (same value: 'cold') - [t2z1I5ltJreoHELP] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.t2z1I5ltJreoHELP} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.t2z1I5ltJreoHELP.damage} (same value: '1d6') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.t2z1I5ltJreoHELP.damageType} (same value: 'cold') - [tOCNOaBEEIvjwatk] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.tOCNOaBEEIvjwatk} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.tOCNOaBEEIvjwatk.damage} (same value: '2d4+4') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.tOCNOaBEEIvjwatk.damageType} (same value: 'piercing') - [uWy9NiC8MvMVLqPm] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.uWy9NiC8MvMVLqPm} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.uWy9NiC8MvMVLqPm.damage} (same value: '2d8+8') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.uWy9NiC8MvMVLqPm.damageType} (same value: 'void') - [ulDIN0I9OKY3vgPh] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.ulDIN0I9OKY3vgPh} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.ulDIN0I9OKY3vgPh.damage} (same value: '2d10+10') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.ulDIN0I9OKY3vgPh.damageType} (same value: 'piercing') - [vWD8b4Qf4pO5WkMe] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.vWD8b4Qf4pO5WkMe} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.vWD8b4Qf4pO5WkMe.damage} (same value: '3d6+10') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.vWD8b4Qf4pO5WkMe.damageType} (same value: 'bludgeoning') - [yDN73YKKxiART0sz] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.yDN73YKKxiART0sz} - damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.yDN73YKKxiART0sz.damage} (same value: '2d6') - damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.yDN73YKKxiART0sz.damageType} (same value: 'cold') - publication : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.publication} - license : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.publication.license} (2 different values) - 'OGL' (x255) - 'ORC' (x3) - remaster : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.publication.remaster} (2 different values) - False (x255) - True (x3) - title : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.publication.title} (8 different values) - '' (x123) - 'Pathfinder Core Rulebook' (x82) - 'Pathfinder Bestiary' (x31) - 'Pathfinder #189: Dreamers of the Nameless Spires' (x13) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Player Core' (x2) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Monster Core' (x1) - [deathNote] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.deathNote} (same value: True) - description : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.description} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.description.value} (162 different values) - [defense] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense} - [passive] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.passive} - statistic : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.save} - basic : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.save.basic} (2 different values) - False (x22) - True (x8) - statistic : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.save.statistic} (3 different values) - 'will' (x24) - 'fortitude' (x4) - 'reflex' (x2) - [dexCap] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.dexCap} (same value: 4) - [duration] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.duration} - sustained : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.duration.sustained} (2 different values) - False (x63) - True (x7) - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.duration.value} (14 different values) - [equipped] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.equipped} - carryType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.equipped.inSlot} (2 different values) - False (x2) - True (x1) - [invested] : empty - [frequency] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.frequency} - max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.frequency.per} (same value: 'day') - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.group} (6 different values) - 'bow' (x2) - 'knife' (x2) - 'leather' (x2) - 'polearm' (x1) - 'bomb' (x1) - 'sword' (x1) - [hardness] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening} - [damage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.damage} - [0] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.damage.0} (8 different values) - '1d6' (x6) - '2d6' (x3) - '1d12' (x1) - '2d4' (x1) - '1d10' (x1) - '1d4' (x1) - '1d8' (x1) - '1d10+4' (x1) - [interval] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.interval} (2 different values) - 1 (x12) - 2 (x3) - [levels] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels} - [2] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.2} - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.2.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.3} - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.3.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.3.target.value} (3 different values) - '10 objects' (x3) - '1 unattended object with a Bulk of 1 or less' (x2) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - [4] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.4} - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.4.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.4.target.value} (2 different values) - '10 creatures you know by name and have met in person' (x1) - '2 creatures' (x1) - [5] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5} - [range] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5.range} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [target] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.6} - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.6.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.7} - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.7.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x2) - '5 creatures' (x1) - [8] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.8} - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.8.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.9} - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.9.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - [type] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.type} (2 different values) - 'interval' (x15) - 'fixed' (x13) - [hp] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.hp} - max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.hp.value} (same value: 0) - [level] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.level} - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.level.value} (11 different values) - [location] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.heightenedLevel} (6 different values) - 5 (x14) - 4 (x10) - 6 (x6) - 3 (x4) - 2 (x3) - 1 (x3) - [uses] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.uses} - max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.uses.max} (3 different values) - 3 (x4) - 1 (x1) - 2 (x1) - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.uses.value} (3 different values) - 3 (x4) - 1 (x1) - 2 (x1) - [value] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.value} (11 different values) - [material] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.mod} - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.mod.value} (6 different values) - 14 (x3) - 15 (x2) - 16 (x1) - 20 (x1) - 19 (x1) - 13 (x1) - [overlays] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - 4gyp3qlsv5ywdyjq : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [cUFX7ExSLeoa3vIF] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - pq7cxntbz4s8g5ik : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - z04svm1cvfcxtplb : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.prepared} - [flexible] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.prepared.value} (2 different values) - 'innate' (x10) - 'prepared' (x1) - [price] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.price} - [per] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.price.value} - [gp] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.price.value.sp} (4 different values) - 1 (x2) - 2 (x2) - 9 (x1) - 4 (x1) - [proficiency] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.proficiency} - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.proficiency.value} (2 different values) - 1 (x10) - 0 (x1) - [proficient] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.proficient} - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.quantity} (6 different values) - 1 (x18) - 2 (x3) - 20 (x2) - 8 (x1) - 6 (x1) - 5 (x1) - [range] : mixed - object {Book 3 - Dreamers of the Nameless Spires.items.[].system.range} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.range.value} (11 different values) - integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.range} (2 different values) - 100 (x2) - 20 (x1) - [reload] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.reload} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.reload.value} (3 different values) - '-' (x3) - '' (x2) - '0' (x2) - [requirements] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.requirements} (2 different values) - '' (x69) - '3 gp silver bell focus' (x1) - [ritual] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual} - primary : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.primary} - check : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.primary.check} (2 different values) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - 'Arcana (master) or Occultism (master)' (x1) - secondary : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.secondary} - casters : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.secondary.casters} (2 different values) - 0 (x1) - 4 (x1) - checks : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.secondary.checks} (2 different values) - '' (x1) - 'Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1) - rules : ignored (Foundry rules object) {Book 3 - Dreamers of the Nameless Spires.items.[].system.rules} - [runes] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes} - potency : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes.potency} (2 different values) - 1 (x5) - 0 (x4) - property : array<> {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes.striking} (2 different values) - 0 (x4) - 1 (x3) - [showSlotlessLevels] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.size} (2 different values) - 'med' (x25) - 'lg' (x1) - [slots] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots} - slot0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0} - max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'VFxSdfDFAeBNxpoO' (x1) - 'fVBn6A3HwnG35oDf' (x1) - 'fANzsI8Raj81Vmd5' (x1) - 'ELkuTz7bma7whpi6' (x1) - '1jwxvM7bOnpul5Hq' (x1) - slot1 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1} - max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'rrbuytV7Q0VGPTHd' (x1) - 'eCvb2ZY5A6zNN4I7' (x1) - 'zjmiizmM5AJ9MLqM' (x1) - slot2 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2} - max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'R8IvZA6z2aMOTAfZ' (x1) - 'zjmiizmM5AJ9MLqM' (x1) - 'gACC4Ai8zkAzoQpH' (x1) - slot3 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3} - max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'DQQ3zrFbGWVtWJjl' (x1) - 'zPhBjX38KwD3s8Mp' (x1) - 'zjmiizmM5AJ9MLqM' (x1) - slot4 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4} - max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4.max} (same value: 2) - prepared : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4.prepared.[].id} (2 different values) - 'BZJaDetNVUQzW7Vs' (x1) - 'zjmiizmM5AJ9MLqM' (x1) - [slug] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slug} (97 different values) - [speedPenalty] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.speedPenalty} (same value: 0) - [spell] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell} - _id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell._id} (3 different values) - 'W3Ie0XtnH0Mpjd9I' (x1) - 'd7YJhki1sBJ5pNXb' (x1) - 'JD3DwoS2Lmph5Phm' (x1) - flags : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.flags} - core : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.flags.core} - sourceId : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.flags.core.sourceId} (3 different values) - 'Compendium.pf2e.spells-srd.Item.2w4OpAGihn1JSHFD' (x1) - 'Compendium.pf2e.spells-srd.Item.LiGbewa9pO0yjbsY' (x1) - 'Compendium.pf2e.spells-srd.Item.A2JfEKe6BZcTG1S8' (x1) - img : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.img} (3 different values) - 'systems/pf2e/icons/spells/black-tentacles.webp' (x1) - 'systems/pf2e/icons/spells/confusion.webp' (x1) - 'icons/creatures/mammals/bats-movement-flying-black.webp' (x1) - name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.name} (3 different values) - 'Black Tentacles' (x1) - 'Confusion' (x1) - 'Fly' (x1) - sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.sort} (same value: 0) - system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system} - [area] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.area} - details : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.area.value} (same value: 20) - cost : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.cost} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage} - [0] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.formula} (same value: '3d6') - kinds : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.type} (same value: 'bludgeoning') - [defense] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.defense} - save : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.defense.save} - basic : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.defense.save.statistic} (same value: 'will') - description : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.description} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.description.value} (3 different values) - duration : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.duration} - sustained : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.duration.value} (2 different values) - '1 minute' (x2) - '5 minutes' (x1) - rules : ignored (Foundry rules object) {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.rules} - slug : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.slug} (3 different values) - 'black-tentacles' (x1) - 'confusion' (x1) - 'fly' (x1) - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.target.value} (2 different values) - '1 creature' (x2) - '' (x1) - time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.time} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.time.value} (2 different values) - '2' (x2) - '3' (x1) - [heightening] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening} - levels : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.levels} - 8 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.levels.8} - target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.levels.8.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.type} (same value: 'fixed') - level : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.level} - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.level.value} (2 different values) - 4 (x2) - 5 (x1) - location : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.location} - heightenedLevel : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 4 (x2) - 5 (x1) - [value] : empty - publication : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.publication} - license : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.range} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.range.value} (3 different values) - '120 feet' (x1) - '30 feet' (x1) - 'touch' (x1) - requirements : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.requirements} (same value: '') - traits : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits} - rarity : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.traditions} - Length: min=2 max=3 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x3) - 'occult' (x3) - 'primal' (x1) - value : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.value} - Length: min=2 max=4 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.value.[]} (5 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'attack' (x1) - 'emotion' (x1) - 'mental' (x1) - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc} - dc : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc.dc} (8 different values) - 30 (x4) - 32 (x1) - 26 (x1) - 25 (x1) - 29 (x1) - 28 (x1) - 22 (x1) - 18 (x1) - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc.value} (8 different values) - 22 (x4) - 24 (x1) - 18 (x1) - 17 (x1) - 21 (x1) - 20 (x1) - 14 (x1) - 12 (x1) - [item] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc.mod} (same value: 0) - [splashDamage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.splashDamage} - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.splashDamage.value} (2 different values) - 0 (x6) - 2 (x1) - [stackGroup] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.strength} (same value: 0) - [target] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.target} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.target.value} (all different values) - [time] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.time} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.time.value} (7 different values) - '2' (x47) - '10 minutes' (x7) - '1 minute' (x5) - '3' (x4) - '1' (x4) - '1 day' (x2) - '1 to 3' (x1) - [tradition] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.tradition} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.tradition.value} (3 different values) - 'occult' (x8) - 'primal' (x2) - 'divine' (x1) - [traits] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits} - [rarity] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.rarity} (3 different values) - 'common' (x137) - 'uncommon' (x11) - 'rare' (x1) - [traditions] : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x63) - 'arcane' (x53) - 'divine' (x30) - 'primal' (x19) - value : array {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.value.[]} (66 different values) - [usage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.usage} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x17) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x2) - 'worn' (x2) - 'worncloak' (x1) - [uses] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.uses} - autoDestroy : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.weaponType} - value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.weaponType.value} (2 different values) - 'melee' (x21) - 'ranged' (x10) - type : string {Book 3 - Dreamers of the Nameless Spires.items.[].type} (9 different values) - 'action' (x111) - 'spell' (x70) - 'melee' (x31) - 'spellcastingEntry' (x11) - 'consumable' (x11) - 'lore' (x9) - 'weapon' (x7) - 'equipment' (x6) - 'armor' (x2) - [_stats] : object {Book 3 - Dreamers of the Nameless Spires.items.[]._stats} - compendiumSource : string {Book 3 - Dreamers of the Nameless Spires.items.[]._stats.compendiumSource} (94 different values) - [flags] : object {Book 3 - Dreamers of the Nameless Spires.items.[].flags} - pf2e : object {Book 3 - Dreamers of the Nameless Spires.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Dreamers of the Nameless Spires.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'WDzqikOc3XRjZpG2' (x2) - 'AEAncRLPNb9huHCN' (x1) - 'uq7e7FVR7yoCXOsr' (x1) - 'FyD6CrS4qer3mcmS' (x1) - '9SdbohWClPEoxf1z' (x1) - 'q1sSwZsR0CtC2p4x' (x1) - name : string {Book 3 - Dreamers of the Nameless Spires.name} (all different values) - system : object {Book 3 - Dreamers of the Nameless Spires.system} - [abilities] : object {Book 3 - Dreamers of the Nameless Spires.system.abilities} - cha : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.cha} - mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.cha.mod} (8 different values) - 0 (x6) - 3 (x4) - 2 (x3) - -5 (x2) - 1 (x1) - 7 (x1) - 6 (x1) - 4 (x1) - con : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.con} - mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.con.mod} (7 different values) - 5 (x5) - 4 (x5) - 2 (x3) - 3 (x2) - 6 (x2) - 1 (x1) - 7 (x1) - dex : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.dex} - mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.dex.mod} (7 different values) - 4 (x7) - 5 (x4) - 3 (x3) - 2 (x2) - 6 (x1) - 1 (x1) - -5 (x1) - int : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.int} - mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.int.mod} (8 different values) - -5 (x4) - 4 (x4) - 5 (x3) - 2 (x2) - 7 (x2) - 1 (x2) - 0 (x1) - -4 (x1) - str : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.str} - mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.str.mod} (8 different values) - 7 (x4) - 6 (x4) - 5 (x3) - 4 (x3) - 2 (x2) - 1 (x1) - -5 (x1) - 0 (x1) - wis : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.wis} - mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.wis.mod} (5 different values) - 3 (x6) - 5 (x5) - 4 (x5) - 0 (x2) - 2 (x1) - attributes : object {Book 3 - Dreamers of the Nameless Spires.system.attributes} - ac : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.ac} - [details] : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.ac.details} (3 different values) - '' (x15) - 'all-around vision' (x3) - '(28 when broken); construct armor' (x1) - value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.ac.value} (11 different values) - [allSaves] : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.allSaves} - value : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.allSaves.value} (4 different values) - '' (x13) - '+1 status to all saves vs. magic' (x3) - '+1 circumstance vs. diseases and poisons' (x2) - '+1 status bonus to saves against good and necromancy spells and effects' (x1) - hp : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp} - details : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp.details} (2 different values) - '' (x18) - 'void healing' (x4) - max : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp.max} (18 different values) - temp : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp.value} (18 different values) - [emitsSound] : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - object {Book 3 - Dreamers of the Nameless Spires.system.attributes.hardness} - value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hardness.value} (same value: 11) - integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hardness} (same value: 0) - [immunities] : array {Book 3 - Dreamers of the Nameless Spires.system.attributes.immunities} - Length: min=1 max=13 - Value type: object {Book 3 - Dreamers of the Nameless Spires.system.attributes.immunities.[]} - [exceptions] : array<> {Book 3 - Dreamers of the Nameless Spires.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.immunities.[].type} (24 different values) - [resistances] : array {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances} - Length: min=0 max=3 - Value type: object {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[]} - [doubleVs] : array {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'bludgeoning' (x1) - 'fire' (x1) - 'force' (x1) - 'ghost-touch' (x1) - 'void' (x1) - type : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].type} (9 different values) - 'fire' (x3) - 'slashing' (x3) - 'bludgeoning' (x2) - 'cold' (x2) - 'mental' (x1) - 'electricity' (x1) - 'physical' (x1) - 'piercing' (x1) - 'all-damage' (x1) - value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].value} (3 different values) - 10 (x10) - 5 (x3) - 8 (x2) - [speed] : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed} - otherSpeeds : array {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x6) - 'swim' (x3) - 'burrow' (x2) - 'climb' (x1) - value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 40 (x5) - 20 (x2) - 30 (x2) - 15 (x1) - 25 (x1) - 10 (x1) - value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.value} (7 different values) - 25 (x8) - 20 (x3) - 0 (x3) - 40 (x2) - 35 (x1) - 30 (x1) - 10 (x1) - [details] : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.details} (5 different values) - 'tundra glide' (x1) - 'ice climb 30 feet' (x1) - 'ice climb 20 feet' (x1) - 'freedom of movement' (x1) - 'burrow through blackfrost ice only' (x1) - [special] : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.special} (same value: '') - [stealth] : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.stealth} - details : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.stealth.details} (2 different values) - '

(master)

' (x2) - '

(expert)

' (x1) - value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.stealth.value} (3 different values) - 25 (x1) - 30 (x1) - 18 (x1) - [weaknesses] : array {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses.[].type} (5 different values) - 'fire' (x5) - 'electricity' (x2) - 'slashing' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses.[].value} (3 different values) - 5 (x5) - 10 (x4) - 8 (x2) - details : object {Book 3 - Dreamers of the Nameless Spires.system.details} - [blurb] : string {Book 3 - Dreamers of the Nameless Spires.system.details.blurb} (11 different values) - [languages] : object {Book 3 - Dreamers of the Nameless Spires.system.details.languages} - details : string {Book 3 - Dreamers of the Nameless Spires.system.details.languages.details} (5 different values) - '' (x13) - 'telepathy 100 feet' (x3) - 'telepathy 30 feet' (x1) - 'one other language; telepathy 100 feet' (x1) - 'pheromones' (x1) - value : array {Book 3 - Dreamers of the Nameless Spires.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 3 - Dreamers of the Nameless Spires.system.details.languages.value.[]} (14 different values) - level : object {Book 3 - Dreamers of the Nameless Spires.system.details.level} - value : integer {Book 3 - Dreamers of the Nameless Spires.system.details.level.value} (8 different values) - 11 (x5) - 8 (x4) - 7 (x4) - 9 (x3) - 12 (x2) - 5 (x2) - 6 (x1) - 10 (x1) - [privateNotes] : string {Book 3 - Dreamers of the Nameless Spires.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Dreamers of the Nameless Spires.system.details.publicNotes} (14 different values) - publication : object {Book 3 - Dreamers of the Nameless Spires.system.details.publication} - license : string {Book 3 - Dreamers of the Nameless Spires.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Dreamers of the Nameless Spires.system.details.publication.remaster} (same value: False) - title : string {Book 3 - Dreamers of the Nameless Spires.system.details.publication.title} (same value: 'Pathfinder #189: Dreamers of the Nameless Spires') - [description] : string {Book 3 - Dreamers of the Nameless Spires.system.details.description} (3 different values) - '

Eerie shapes manifest within the doorway as it\'s opened, conjuring a group of four @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Animate Dream]{Animate Dreams} into being.

' (x1) - '

The incense burners begin to smoke, filling the air with strangely nostalgic scents.

' (x1) - '

Several hidden nozzles spray colorless sleeping gas into the seating area.

' (x1) - [disable] : string {Book 3 - Dreamers of the Nameless Spires.system.details.disable} (3 different values) - '

@Check[occultism|dc:30] (expert) to concentrate on the eldritch energies and diffuse them through meditation, @Check[thievery|dc:35] (master) to scratch warding runes along the door\'s hinges and block dreams from manifesting, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th level; counteract DC 30) to counteract the trap.

' (x1) - '

@Check[occultism|dc:26] (expert) to enter a state akin to lucid dreaming so as to unweave the nightmare from within, or @Check[intimidation|dc:30] (master) to stand resolute against the nightmares and turn the fear back upon itself

' (x1) - '

@Check[thievery|dc:28] (expert) to crimp shut the primary feeding tube for the gas, or @Check[perception|dc:31] (expert) to discover the hidden bypass switch next to the door to area A3 that shuts the trap off

' (x1) - [isComplex] : boolean {Book 3 - Dreamers of the Nameless Spires.system.details.isComplex} (2 different values) - False (x2) - True (x1) - [reset] : string {Book 3 - Dreamers of the Nameless Spires.system.details.reset} (2 different values) - '' (x2) - '

The hazard resets when Etward dreams in this room.

' (x1) - [routine] : string {Book 3 - Dreamers of the Nameless Spires.system.details.routine} (2 different values) - [initiative] : object {Book 3 - Dreamers of the Nameless Spires.system.initiative} - statistic : string {Book 3 - Dreamers of the Nameless Spires.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Dreamers of the Nameless Spires.system.perception} - details : string {Book 3 - Dreamers of the Nameless Spires.system.perception.details} (4 different values) - '' (x16) - 'snow vision' (x1) - 'mindsense (precise) 120 feet' (x1) - 'pheromones (precise) 20 feet' (x1) - mod : integer {Book 3 - Dreamers of the Nameless Spires.system.perception.mod} (11 different values) - senses : array {Book 3 - Dreamers of the Nameless Spires.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - Dreamers of the Nameless Spires.system.perception.senses.[]} - [acuity] : string {Book 3 - Dreamers of the Nameless Spires.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 3 - Dreamers of the Nameless Spires.system.perception.senses.[].range} (3 different values) - 30 (x2) - 60 (x1) - 120 (x1) - type : string {Book 3 - Dreamers of the Nameless Spires.system.perception.senses.[].type} (5 different values) - 'darkvision' (x14) - 'scent' (x2) - 'tremorsense' (x2) - 'low-light-vision' (x1) - 'lifesense' (x1) - [vision] : boolean {Book 3 - Dreamers of the Nameless Spires.system.perception.vision} (same value: False) - [resources] : object {Book 3 - Dreamers of the Nameless Spires.system.resources} - [focus] : object {Book 3 - Dreamers of the Nameless Spires.system.resources.focus} - max : integer {Book 3 - Dreamers of the Nameless Spires.system.resources.focus.max} (2 different values) - 0 (x3) - 1 (x1) - value : integer {Book 3 - Dreamers of the Nameless Spires.system.resources.focus.value} (2 different values) - 0 (x3) - 1 (x1) - saves : object {Book 3 - Dreamers of the Nameless Spires.system.saves} - fortitude : object {Book 3 - Dreamers of the Nameless Spires.system.saves.fortitude} - saveDetail : string {Book 3 - Dreamers of the Nameless Spires.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Dreamers of the Nameless Spires.system.saves.fortitude.value} (13 different values) - reflex : object {Book 3 - Dreamers of the Nameless Spires.system.saves.reflex} - saveDetail : string {Book 3 - Dreamers of the Nameless Spires.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Dreamers of the Nameless Spires.system.saves.reflex.value} (12 different values) - will : object {Book 3 - Dreamers of the Nameless Spires.system.saves.will} - saveDetail : string {Book 3 - Dreamers of the Nameless Spires.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Dreamers of the Nameless Spires.system.saves.will.value} (12 different values) - [skills] : object {Book 3 - Dreamers of the Nameless Spires.system.skills} - [acrobatics] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.acrobatics} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.acrobatics.base} (6 different values) - 22 (x3) - 16 (x2) - 17 (x2) - 11 (x1) - 13 (x1) - 14 (x1) - [arcana] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.arcana} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.arcana.base} (4 different values) - 21 (x1) - 14 (x1) - 20 (x1) - 17 (x1) - [athletics] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.athletics} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.athletics.base} (10 different values) - 18 (x2) - 21 (x2) - 13 (x2) - 25 (x1) - 24 (x1) - 15 (x1) - 19 (x1) - 22 (x1) - 23 (x1) - 17 (x1) - [crafting] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.crafting} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.crafting.base} (4 different values) - 21 (x1) - 12 (x1) - 19 (x1) - 14 (x1) - [deception] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.deception} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.deception.base} (5 different values) - 13 (x1) - 22 (x1) - 18 (x1) - 11 (x1) - 21 (x1) - [intimidation] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.intimidation} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.intimidation.base} (4 different values) - 11 (x2) - 15 (x1) - 18 (x1) - 21 (x1) - [medicine] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.medicine} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.medicine.base} (5 different values) - 21 (x1) - 12 (x1) - 20 (x1) - 10 (x1) - 16 (x1) - [nature] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.nature} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.nature.base} (2 different values) - 17 (x1) - 16 (x1) - [occultism] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.occultism} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.occultism.base} (5 different values) - 23 (x2) - 14 (x2) - 22 (x2) - 21 (x1) - 15 (x1) - [religion] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.religion} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.religion.base} (same value: 14) - [society] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.society} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.society.base} (2 different values) - 19 (x1) - 14 (x1) - [stealth] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.base} (5 different values) - 17 (x3) - 22 (x2) - 16 (x2) - 13 (x1) - 7 (x1) - [special] : array {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[]} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].base} (3 different values) - 21 (x1) - 19 (x1) - 9 (x1) - label : string {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].label} (3 different values) - 'in forests and snow' (x1) - 'against sleeping creatures' (x1) - 'in Tundra' (x1) - predicate : array {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate.[]} - or : array {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:snow' (x1) - string {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'target:sleeping' (x1) - 'terrain:tundra' (x1) - [survival] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.survival} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.survival.base} (6 different values) - 19 (x1) - 12 (x1) - 21 (x1) - 18 (x1) - 17 (x1) - 16 (x1) - [thievery] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.base} (4 different values) - 15 (x1) - 19 (x1) - 11 (x1) - 13 (x1) - [special] : array {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special} - Length: min=1 max=1 - Value type: object {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[]} - base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[].base} (2 different values) - 21 (x1) - 13 (x1) - label : string {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[].label} (same value: 'to Disable a Device') - predicate : array {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[].predicate.[]} (same value: 'action:disable-a-device') - traits : object {Book 3 - Dreamers of the Nameless Spires.system.traits} - rarity : string {Book 3 - Dreamers of the Nameless Spires.system.traits.rarity} (4 different values) - 'unique' (x10) - 'rare' (x6) - 'uncommon' (x5) - 'common' (x1) - size : object {Book 3 - Dreamers of the Nameless Spires.system.traits.size} - value : string {Book 3 - Dreamers of the Nameless Spires.system.traits.size.value} (4 different values) - 'med' (x14) - 'lg' (x6) - 'huge' (x1) - 'tiny' (x1) - value : array {Book 3 - Dreamers of the Nameless Spires.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 3 - Dreamers of the Nameless Spires.system.traits.value.[]} (28 different values) - [creatureType] : string {Book 3 - Dreamers of the Nameless Spires.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 3 - Dreamers of the Nameless Spires.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Dreamers of the Nameless Spires.type} (2 different values) - 'npc' (x19) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Eyes of Empty Death.txt b/output/pf2e/packs/Book 3 - Eyes of Empty Death.txt deleted file mode 100644 index e424d62..0000000 --- a/output/pf2e/packs/Book 3 - Eyes of Empty Death.txt +++ /dev/null @@ -1,1356 +0,0 @@ -Book 3 - Eyes of Empty Death -Different values: 32 -===================================== -object {Book 3 - Eyes of Empty Death} - _id : string {Book 3 - Eyes of Empty Death._id} (all different values) - folder : string {Book 3 - Eyes of Empty Death.folder} (same value: 'pQZwbHGARDHmDFr8') - img : string {Book 3 - Eyes of Empty Death.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x27) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {Book 3 - Eyes of Empty Death.items} - Length: min=1 max=48 - Value type: object {Book 3 - Eyes of Empty Death.items.[]} - _id : string {Book 3 - Eyes of Empty Death.items.[]._id} (545 different values) - img : string {Book 3 - Eyes of Empty Death.items.[].img} (157 different values) - name : string {Book 3 - Eyes of Empty Death.items.[].name} (289 different values) - sort : integer {Book 3 - Eyes of Empty Death.items.[].sort} (48 different values) - system : object {Book 3 - Eyes of Empty Death.items.[].system} - [acBonus] : integer {Book 3 - Eyes of Empty Death.items.[].system.acBonus} (3 different values) - 2 (x5) - 4 (x4) - 1 (x2) - [actionType] : object {Book 3 - Eyes of Empty Death.items.[].system.actionType} - value : string {Book 3 - Eyes of Empty Death.items.[].system.actionType.value} (4 different values) - 'passive' (x114) - 'action' (x48) - 'reaction' (x19) - 'free' (x3) - [actions] : object {Book 3 - Eyes of Empty Death.items.[].system.actions} - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.actions.value} (2 different values) - 1 (x36) - 2 (x12) - [area] : object {Book 3 - Eyes of Empty Death.items.[].system.area} - [details] : string {Book 3 - Eyes of Empty Death.items.[].system.area.details} (3 different values) - '20-foot burst adjacent to a flat surface' (x2) - '5-foot emanation or more' (x1) - 'all squares in a 20-foot-radius burst that contain plants' (x1) - type : string {Book 3 - Eyes of Empty Death.items.[].system.area.type} (4 different values) - 'burst' (x35) - 'emanation' (x10) - 'cone' (x4) - 'line' (x3) - value : integer {Book 3 - Eyes of Empty Death.items.[].system.area.value} (6 different values) - 20 (x22) - 30 (x14) - 10 (x11) - 5 (x3) - 60 (x1) - 120 (x1) - [attack] : object {Book 3 - Eyes of Empty Death.items.[].system.attack} - value : string {Book 3 - Eyes of Empty Death.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - Eyes of Empty Death.items.[].system.attackEffects} - [custom] : string {Book 3 - Eyes of Empty Death.items.[].system.attackEffects.custom} (2 different values) - '' (x35) - 'Range Increment 20ft' (x1) - value : array {Book 3 - Eyes of Empty Death.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.attackEffects.value.[]} (12 different values) - [autoHeightenLevel] : object {Book 3 - Eyes of Empty Death.items.[].system.autoHeightenLevel} - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.autoHeightenLevel.value} (same value: 5) - [baseItem] : string {Book 3 - Eyes of Empty Death.items.[].system.baseItem} (19 different values) - [bonus] : object {Book 3 - Eyes of Empty Death.items.[].system.bonus} - value : integer {Book 3 - Eyes of Empty Death.items.[].system.bonus.value} (14 different values) - [category] : string {Book 3 - Eyes of Empty Death.items.[].system.category} (12 different values) - [checkPenalty] : integer {Book 3 - Eyes of Empty Death.items.[].system.checkPenalty} (2 different values) - -1 (x7) - -2 (x4) - [damageRolls] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls} - [0] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.0} - damage : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.0.damage} (29 different values) - damageType : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.0.damageType} (6 different values) - 'piercing' (x19) - 'slashing' (x10) - 'bludgeoning' (x9) - 'void' (x3) - 'fire' (x2) - 'poison' (x1) - [1] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.1} - category : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.1.category} (same value: 'splash') - damage : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.1.damage} (2 different values) - '1d6' (x3) - '2' (x1) - damageType : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.1.damageType} (4 different values) - 'poison' (x1) - 'acid' (x1) - 'bleed' (x1) - 'void' (x1) - [7pdb71okxfbcs5j9jn50] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.7pdb71okxfbcs5j9jn50} - damage : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.7pdb71okxfbcs5j9jn50.damage} (same value: '3d6') - damageType : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.7pdb71okxfbcs5j9jn50.damageType} (same value: 'poison') - [J0Tos4MCFfOhAEdx] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.J0Tos4MCFfOhAEdx} - damage : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.J0Tos4MCFfOhAEdx.damage} (same value: '1d6+8') - damageType : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.J0Tos4MCFfOhAEdx.damageType} (same value: 'piercing') - [gw4croypzbtly3in04b3] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.gw4croypzbtly3in04b3} - damage : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.gw4croypzbtly3in04b3.damage} (same value: '2d6+8') - damageType : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.gw4croypzbtly3in04b3.damageType} (same value: 'slashing') - [nq95y207zrc43huqu4a9] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.nq95y207zrc43huqu4a9} - damage : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.nq95y207zrc43huqu4a9.damage} (same value: '3d6') - damageType : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.nq95y207zrc43huqu4a9.damageType} (same value: 'void') - [s2552ppi00l2w15cgblz] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.s2552ppi00l2w15cgblz} - damage : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.s2552ppi00l2w15cgblz.damage} (same value: '3d8+12') - damageType : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.s2552ppi00l2w15cgblz.damageType} (same value: 'void') - [upa4dqdojnn5ii3o7814] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.upa4dqdojnn5ii3o7814} - damage : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.upa4dqdojnn5ii3o7814.damage} (same value: '1d8+6') - damageType : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.upa4dqdojnn5ii3o7814.damageType} (same value: 'slashing') - [xszipx0iib5qlifyexk1] : object {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.xszipx0iib5qlifyexk1} - damage : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.xszipx0iib5qlifyexk1.damage} (same value: '1d6') - damageType : string {Book 3 - Eyes of Empty Death.items.[].system.damageRolls.xszipx0iib5qlifyexk1.damageType} (same value: 'bleed') - description : object {Book 3 - Eyes of Empty Death.items.[].system.description} - value : string {Book 3 - Eyes of Empty Death.items.[].system.description.value} (272 different values) - [bonusDamage] : object {Book 3 - Eyes of Empty Death.items.[].system.bonusDamage} - value : integer {Book 3 - Eyes of Empty Death.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Eyes of Empty Death.items.[].system.bulk} - value : mixed - integer {Book 3 - Eyes of Empty Death.items.[].system.bulk.value} (4 different values) - 1 (x13) - 2 (x9) - 0 (x2) - 3 (x1) - float {Book 3 - Eyes of Empty Death.items.[].system.bulk.value} (same value: 0,1) - [containerId] : empty - [cost] : object {Book 3 - Eyes of Empty Death.items.[].system.cost} - value : string {Book 3 - Eyes of Empty Death.items.[].system.cost.value} (5 different values) - '' (x242) - 'rare incense worth a total value of 300 gp' (x1) - 'rare incense, precious metals, and purified chalk worth 500 gp;' (x1) - 'warding diagram ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - 'rare incense worth a total value of 150 gp' (x1) - [counteraction] : boolean {Book 3 - Eyes of Empty Death.items.[].system.counteraction} (2 different values) - False (x234) - True (x12) - [damage] : object {Book 3 - Eyes of Empty Death.items.[].system.damage} - [0] : object {Book 3 - Eyes of Empty Death.items.[].system.damage.0} - [applyMod] : boolean {Book 3 - Eyes of Empty Death.items.[].system.damage.0.applyMod} (2 different values) - False (x23) - True (x14) - [category] : empty - formula : string {Book 3 - Eyes of Empty Death.items.[].system.damage.0.formula} (17 different values) - kinds : array {Book 3 - Eyes of Empty Death.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x42) - 'healing' (x1) - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.damage.0.type} (12 different values) - [damageType] : string {Book 3 - Eyes of Empty Death.items.[].system.damage.damageType} (4 different values) - 'piercing' (x10) - 'slashing' (x8) - 'bludgeoning' (x2) - 'void' (x1) - [dice] : integer {Book 3 - Eyes of Empty Death.items.[].system.damage.dice} (3 different values) - 1 (x19) - 0 (x1) - 2 (x1) - [die] : string {Book 3 - Eyes of Empty Death.items.[].system.damage.die} (4 different values) - 'd6' (x10) - 'd8' (x5) - 'd4' (x4) - 'd10' (x2) - [gcovwqxwitqchoin] : object {Book 3 - Eyes of Empty Death.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Eyes of Empty Death.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Eyes of Empty Death.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Eyes of Empty Death.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 3 - Eyes of Empty Death.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [deathNote] : boolean {Book 3 - Eyes of Empty Death.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - Eyes of Empty Death.items.[].system.defense} - [passive] : object {Book 3 - Eyes of Empty Death.items.[].system.defense.passive} - statistic : string {Book 3 - Eyes of Empty Death.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 3 - Eyes of Empty Death.items.[].system.defense.save} - basic : boolean {Book 3 - Eyes of Empty Death.items.[].system.defense.save.basic} (2 different values) - False (x81) - True (x20) - statistic : string {Book 3 - Eyes of Empty Death.items.[].system.defense.save.statistic} (3 different values) - 'will' (x68) - 'fortitude' (x29) - 'reflex' (x4) - [dexCap] : integer {Book 3 - Eyes of Empty Death.items.[].system.dexCap} (3 different values) - 3 (x5) - 1 (x4) - 4 (x2) - [duration] : object {Book 3 - Eyes of Empty Death.items.[].system.duration} - sustained : boolean {Book 3 - Eyes of Empty Death.items.[].system.duration.sustained} (2 different values) - False (x223) - True (x24) - value : mixed - string {Book 3 - Eyes of Empty Death.items.[].system.duration.value} (21 different values) - integer {Book 3 - Eyes of Empty Death.items.[].system.duration.value} (same value: -1) - [expiry] : empty - [unit] : string {Book 3 - Eyes of Empty Death.items.[].system.duration.unit} (same value: 'unlimited') - [equipped] : object {Book 3 - Eyes of Empty Death.items.[].system.equipped} - carryType : string {Book 3 - Eyes of Empty Death.items.[].system.equipped.carryType} (2 different values) - 'worn' (x38) - 'held' (x15) - [handsHeld] : integer {Book 3 - Eyes of Empty Death.items.[].system.equipped.handsHeld} (3 different values) - 0 (x25) - 1 (x12) - 2 (x3) - [inSlot] : boolean {Book 3 - Eyes of Empty Death.items.[].system.equipped.inSlot} (2 different values) - False (x8) - True (x3) - [invested] : empty - [frequency] : object {Book 3 - Eyes of Empty Death.items.[].system.frequency} - max : integer {Book 3 - Eyes of Empty Death.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - Eyes of Empty Death.items.[].system.frequency.per} (3 different values) - 'round' (x5) - 'day' (x3) - 'PT10M' (x1) - value : integer {Book 3 - Eyes of Empty Death.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 3 - Eyes of Empty Death.items.[].system.group} (10 different values) - 'chain' (x7) - 'sword' (x5) - 'crossbow' (x5) - 'knife' (x5) - 'leather' (x3) - 'bow' (x2) - 'flail' (x2) - 'club' (x1) - 'plate' (x1) - 'bomb' (x1) - [hardness] : integer {Book 3 - Eyes of Empty Death.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening} - [damage] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.damage} - [0] : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.damage.0} (8 different values) - '1d6' (x11) - '2d6' (x9) - '1d4' (x5) - '2d4' (x5) - '1d8' (x3) - '1d10' (x1) - '2d8' (x1) - '1d12' (x1) - [interval] : integer {Book 3 - Eyes of Empty Death.items.[].system.heightening.interval} (3 different values) - 1 (x28) - 2 (x8) - 3 (x1) - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.type} (2 different values) - 'fixed' (x48) - 'interval' (x37) - [levels] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels} - [2] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.2} - target : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.2.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3} - [damage] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.range} - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x4) - '60 feet' (x2) - [target] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.3.target.value} (4 different values) - '1 unattended object with a Bulk of 1 or less' (x3) - '10 objects' (x3) - '5 creatures' (x3) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - [5] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5} - [damage] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.range} - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.range.value} (3 different values) - '60 feet' (x3) - '120 feet' (x2) - '1 mile' (x2) - [target] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.6} - [target] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.6.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.6.target.value} (4 different values) - 'any number of objects' (x3) - '10 creatures' (x3) - '1 or 10 creatures' (x1) - '5 creatures' (x1) - [7] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7} - [area] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.area} - areaType : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.area.type} (same value: '') - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.area.value} (same value: '60') - [damage] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.7.target.value} (4 different values) - '10 creatures' (x8) - '1 unattended object with a Bulk of 2 or less' (x3) - '6 creatures' (x3) - '1 or any number of creatures' (x1) - [8] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.8} - target : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.8.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9} - [damage] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.heightening.levels.9.target.value} (same value: '10 creatures that aren\'t on their home plane') - [hp] : object {Book 3 - Eyes of Empty Death.items.[].system.hp} - max : integer {Book 3 - Eyes of Empty Death.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - Eyes of Empty Death.items.[].system.hp.value} (same value: 0) - [level] : object {Book 3 - Eyes of Empty Death.items.[].system.level} - value : integer {Book 3 - Eyes of Empty Death.items.[].system.level.value} (10 different values) - 1 (x89) - 2 (x63) - 3 (x43) - 0 (x41) - 4 (x30) - 5 (x19) - 6 (x9) - 7 (x3) - 10 (x2) - 11 (x1) - [location] : object {Book 3 - Eyes of Empty Death.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Eyes of Empty Death.items.[].system.location.heightenedLevel} (6 different values) - 2 (x23) - 3 (x20) - 4 (x18) - 1 (x14) - 5 (x7) - 6 (x4) - [value] : string {Book 3 - Eyes of Empty Death.items.[].system.location.value} (25 different values) - [material] : object {Book 3 - Eyes of Empty Death.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [4gyp3qlsv5ywdyjq] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - 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Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [UTMlHk0o5FXLlwwM] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [cUFX7ExSLeoa3vIF] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [dfoz8m3dp8dllujj] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj._id} (same value: 'dfoz8m3dp8dllujj') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj.sort} (same value: 1) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj.system} - heightening : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening} - damage : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening.damage} - interval : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening.interval} (same value: 3) - type : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening.type} (same value: 'interval') - time : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj.system.time} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.dfoz8m3dp8dllujj.system.time.value} (same value: '1') - [iyvv4m0qmxo1b08z] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.iyvv4m0qmxo1b08z} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.iyvv4m0qmxo1b08z._id} (same value: 'iyvv4m0qmxo1b08z') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.iyvv4m0qmxo1b08z.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.iyvv4m0qmxo1b08z.sort} (same value: 3) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.iyvv4m0qmxo1b08z.system} - area : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.iyvv4m0qmxo1b08z.system.area} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.iyvv4m0qmxo1b08z.system.area.value} (same value: '15') - time : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.iyvv4m0qmxo1b08z.system.time} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.iyvv4m0qmxo1b08z.system.time.value} (same value: '3') - [pq7cxntbz4s8g5ik] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.pq7cxntbz4s8g5ik} - 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_id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [s0qqpj2kn6xavdyp] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.s0qqpj2kn6xavdyp} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.s0qqpj2kn6xavdyp._id} (same value: 's0qqpj2kn6xavdyp') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.s0qqpj2kn6xavdyp.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.s0qqpj2kn6xavdyp.sort} (same value: 2) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.s0qqpj2kn6xavdyp.system} - area : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.s0qqpj2kn6xavdyp.system.area} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.s0qqpj2kn6xavdyp.system.area.value} (same value: '10') - time : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.s0qqpj2kn6xavdyp.system.time} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.s0qqpj2kn6xavdyp.system.time.value} (same value: '2') - [z04svm1cvfcxtplb] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zjyfdrWBaUVi4O7b] : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Eyes of Empty Death.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Book 3 - Eyes of Empty Death.items.[].system.prepared} - [flexible] : boolean {Book 3 - Eyes of Empty Death.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - Eyes of Empty Death.items.[].system.prepared.value} (4 different values) - 'innate' (x18) - 'spontaneous' (x4) - 'prepared' (x3) - 'focus' (x1) - publication : object {Book 3 - Eyes of Empty Death.items.[].system.publication} - license : string {Book 3 - Eyes of Empty Death.items.[].system.publication.license} (2 different values) - 'OGL' (x554) - 'ORC' (x5) - remaster : boolean {Book 3 - Eyes of Empty Death.items.[].system.publication.remaster} (2 different values) - False (x554) - True (x5) - title : string {Book 3 - Eyes of Empty Death.items.[].system.publication.title} (9 different values) - 'Pathfinder Core Rulebook' (x258) - '' (x207) - 'Pathfinder Bestiary' (x63) - 'Pathfinder #165: Eyes of Empty Death' (x12) - 'Pathfinder Bestiary 2' (x9) - 'Pathfinder Monster Core' (x4) - 'Pathfinder Guns & Gears' (x4) - 'Pathfinder Advanced Player\'s Guide' (x1) - 'Pathfinder Player Core' (x1) - rules : ignored (Foundry rules object) {Book 3 - Eyes of Empty Death.items.[].system.rules} - [price] : object {Book 3 - Eyes of Empty Death.items.[].system.price} - [per] : integer {Book 3 - Eyes of Empty Death.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Eyes of Empty Death.items.[].system.price.value} - [gp] : integer {Book 3 - Eyes of Empty Death.items.[].system.price.value.gp} (15 different values) - [sp] : integer {Book 3 - Eyes of Empty Death.items.[].system.price.value.sp} (4 different values) - 1 (x5) - 9 (x2) - 2 (x2) - 6 (x2) - [proficiency] : object {Book 3 - Eyes of Empty Death.items.[].system.proficiency} - value : integer {Book 3 - Eyes of Empty Death.items.[].system.proficiency.value} (2 different values) - 0 (x14) - 1 (x12) - [quantity] : integer {Book 3 - Eyes of Empty Death.items.[].system.quantity} (6 different values) - 1 (x40) - 3 (x4) - 4 (x3) - 10 (x3) - 20 (x2) - 2 (x1) - [range] : mixed - object {Book 3 - Eyes of Empty Death.items.[].system.range} - value : string {Book 3 - Eyes of Empty Death.items.[].system.range.value} (14 different values) - integer {Book 3 - Eyes of Empty Death.items.[].system.range} (4 different values) - 60 (x5) - 100 (x1) - 120 (x1) - 20 (x1) - [reload] : object {Book 3 - Eyes of Empty Death.items.[].system.reload} - value : string {Book 3 - Eyes of Empty Death.items.[].system.reload.value} (5 different values) - '' (x11) - '0' (x4) - '-' (x3) - '1' (x2) - '2' (x1) - [requirements] : string {Book 3 - Eyes of Empty Death.items.[].system.requirements} (2 different values) - '' (x245) - '3 gp silver bell focus' (x1) - [ritual] : object {Book 3 - Eyes of Empty Death.items.[].system.ritual} - primary : object {Book 3 - Eyes of Empty Death.items.[].system.ritual.primary} - check : string {Book 3 - Eyes of Empty Death.items.[].system.ritual.primary.check} (6 different values) - 'Occultism (master)' (x1) - 'Arcana or Occultism (master)' (x1) - 'Arcana (master) or Occultism (master)' (x1) - 'Occultism (master) or Religion (master)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - 'Nature (expert)' (x1) - secondary : object {Book 3 - Eyes of Empty Death.items.[].system.ritual.secondary} - casters : integer {Book 3 - Eyes of Empty Death.items.[].system.ritual.secondary.casters} (3 different values) - 1 (x3) - 2 (x2) - 4 (x1) - checks : string {Book 3 - Eyes of Empty Death.items.[].system.ritual.secondary.checks} (6 different values) - 'Performance, Society' (x1) - 'Crafting, Survival' (x1) - 'Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1) - 'Occultism or Religion (whichever is used for the primary check)' (x1) - 'Society or Legal Lore' (x1) - 'Farming Lore or Survival' (x1) - [runes] : object {Book 3 - Eyes of Empty Death.items.[].system.runes} - potency : integer {Book 3 - Eyes of Empty Death.items.[].system.runes.potency} (2 different values) - 0 (x22) - 1 (x10) - property : array {Book 3 - Eyes of Empty Death.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.runes.property.[]} (same value: 'corrosive') - [resilient] : integer {Book 3 - Eyes of Empty Death.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 3 - Eyes of Empty Death.items.[].system.runes.striking} (2 different values) - 0 (x14) - 1 (x7) - [showSlotlessLevels] : object {Book 3 - Eyes of Empty Death.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Eyes of Empty Death.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Eyes of Empty Death.items.[].system.size} (same value: 'med') - [slots] : object {Book 3 - Eyes of Empty Death.items.[].system.slots} - [slot0] : object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot0} - max : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot0.max} (2 different values) - 5 (x5) - 1 (x4) - [prepared] : array {Book 3 - Eyes of Empty Death.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - Eyes of Empty Death.items.[].system.slots.slot0.prepared.[].id} (15 different values) - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot0.value} (2 different values) - 1 (x4) - 5 (x2) - [slot1] : object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot1} - max : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot1.max} (3 different values) - 4 (x5) - 1 (x2) - 3 (x1) - [prepared] : array {Book 3 - Eyes of Empty Death.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - Eyes of Empty Death.items.[].system.slots.slot1.prepared.[].id} (5 different values) - '9c3mjX6ramv6M9Dt' (x3) - 'IYE8y022dlXFfAJT' (x1) - 'StVHreaLBqjdC0Hb' (x1) - 'dAgiVUx969Bcgzoo' (x1) - 'EyCAnHnCdwp437Vh' (x1) - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot1.value} (2 different values) - 4 (x4) - 1 (x2) - [slot2] : object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot2} - max : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot2.max} (4 different values) - 4 (x5) - 3 (x2) - 1 (x2) - 2 (x1) - [prepared] : array {Book 3 - Eyes of Empty Death.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - Eyes of Empty Death.items.[].system.slots.slot2.prepared.[].id} (10 different values) - 'ztXOEHzJxSOKCWl2' (x1) - 'svuoWZVdsXdMglm5' (x1) - 'GEKTuuVWbw8FCTZt' (x1) - 'W5w94skCEC4KufWE' (x1) - 'jXSHhaIicEQjzdqa' (x1) - 'SwAdDoHz3esNYZXO' (x1) - '1QQVco5zocLHzw6D' (x1) - '0HFg5gmKGihXMNYU' (x1) - '6g3nxWDl4Sij2yh5' (x1) - 'fJwkMJ6TNYvtpVgk' (x1) - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot2.value} (3 different values) - 4 (x4) - 1 (x2) - 2 (x1) - [slot3] : object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot3} - max : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot3.max} (3 different values) - 4 (x5) - 3 (x4) - 2 (x1) - [prepared] : array {Book 3 - Eyes of Empty Death.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - Eyes of Empty Death.items.[].system.slots.slot3.prepared.[].id} (9 different values) - 'qnQJ2dkQXqr0xVmV' (x2) - 'ieKVlBypgyuEFGJb' (x1) - 'lDbKq3xfvBHjORin' (x1) - '0UeqKDsrHd1nZCrd' (x1) - 'WUUSwRxC1l9nOuVa' (x1) - 'xa8Zi6byxStRN017' (x1) - 'ZWWyfu0865pxxSl6' (x1) - '6XbYN1mGY4RZXE8N' (x1) - 'OAcY63a3tHXO78uB' (x1) - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot3.value} (3 different values) - 4 (x4) - 3 (x2) - 2 (x1) - [slot4] : object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot4} - max : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot4.max} (4 different values) - 4 (x5) - 3 (x4) - 1 (x1) - 2 (x1) - [prepared] : array {Book 3 - Eyes of Empty Death.items.[].system.slots.slot4.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - Eyes of Empty Death.items.[].system.slots.slot4.prepared.[].id} (9 different values) - '1QQVco5zocLHzw6D' (x2) - 'ZhANxBM4uwe8vP1H' (x1) - 'UXFl3ZS49L2OnoiF' (x1) - 'P5ucJgcoClV6hkhp' (x1) - '6NjcmGR2p4wezdc1' (x1) - '8h9OINJWmyJN9bL8' (x1) - 'g1AfjgS3jHMG4MCw' (x1) - 'fdl6tj1Y2lpybipN' (x1) - 'CnBr2GNQhMO1Zj1p' (x1) - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot4.value} (4 different values) - 4 (x4) - 3 (x2) - 1 (x1) - 2 (x1) - [slot5] : object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot5} - max : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot5.max} (2 different values) - 4 (x3) - 3 (x2) - [prepared] : array {Book 3 - Eyes of Empty Death.items.[].system.slots.slot5.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - Eyes of Empty Death.items.[].system.slots.slot5.prepared.[].id} (6 different values) - 'Ev0v0ER2le9xobxL' (x2) - 'lkHsAhnVEvosTrQ8' (x1) - 'J0wiCJqX1kRcXAO8' (x1) - 'ZBeRDgGBQ5F9aNXS' (x1) - 'JtOczU0vqf66FbKR' (x1) - 'ouyXmewEb2nB3i9s' (x1) - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot5.value} (2 different values) - 4 (x2) - 3 (x1) - [slot6] : object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot6} - max : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot6.max} (2 different values) - 4 (x1) - 3 (x1) - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.slots.slot6.value} (same value: 4) - prepared : array {Book 3 - Eyes of Empty Death.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Eyes of Empty Death.items.[].system.slots.slot6.prepared.[]} - id : string {Book 3 - Eyes of Empty Death.items.[].system.slots.slot6.prepared.[].id} (3 different values) - '5bcxArW8YQDH2ABn' (x1) - 'oqHKsnynwtizUtQH' (x1) - 'vPV7L4SeJ0a6EwtK' (x1) - [slug] : string {Book 3 - Eyes of Empty Death.items.[].system.slug} (175 different values) - [speedPenalty] : integer {Book 3 - Eyes of Empty Death.items.[].system.speedPenalty} (2 different values) - 0 (x7) - -5 (x4) - [spell] : object {Book 3 - Eyes of Empty Death.items.[].system.spell} - _id : string {Book 3 - Eyes of Empty Death.items.[].system.spell._id} (same value: 'gKKqvLohtrSJj3BM') - flags : object {Book 3 - Eyes of Empty Death.items.[].system.spell.flags} - core : object {Book 3 - Eyes of Empty Death.items.[].system.spell.flags.core} - sourceId : string {Book 3 - Eyes of Empty Death.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.gKKqvLohtrSJj3BM') - img : string {Book 3 - Eyes of Empty Death.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/magic-missile.webp') - name : string {Book 3 - Eyes of Empty Death.items.[].system.spell.name} (same value: 'Magic Missile') - system : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system} - [area] : empty - cost : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.cost} - value : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 3 - Eyes of Empty Death.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.damage} - 0 : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.damage.0} - [category] : empty - formula : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.damage.0.formula} (same value: '1d4+1') - kinds : array {Book 3 - Eyes of Empty Death.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Eyes of Empty Death.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.damage.0.type} (same value: 'force') - description : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.description} - value : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.description.value} (same value: '

You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.

-
-

Heightened (+2) You shoot one additional missile with each action you spend.

') - duration : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.duration} - sustained : boolean {Book 3 - Eyes of Empty Death.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.duration.value} (same value: '') - level : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.level} - value : integer {Book 3 - Eyes of Empty Death.items.[].system.spell.system.level.value} (same value: 1) - location : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.location} - heightenedLevel : integer {Book 3 - Eyes of Empty Death.items.[].system.spell.system.location.heightenedLevel} (same value: 1) - value : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.publication} - license : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Eyes of Empty Death.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.publication.title} (same value: '') - range : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.range} - value : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.range.value} (same value: '120 feet') - requirements : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 3 - Eyes of Empty Death.items.[].system.spell.system.rules} - slug : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.slug} (same value: 'magic-missile') - target : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.target.value} (same value: '1 creature') - time : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.time} - value : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.time.value} (same value: '1 to 3') - [defense] : empty - traits : object {Book 3 - Eyes of Empty Death.items.[].system.spell.system.traits} - rarity : string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 3 - Eyes of Empty Death.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'occult' (x1) - value : array {Book 3 - Eyes of Empty Death.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'force' (x1) - 'manipulate' (x1) - type : string {Book 3 - Eyes of Empty Death.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 3 - Eyes of Empty Death.items.[].system.spelldc} - dc : integer {Book 3 - Eyes of Empty Death.items.[].system.spelldc.dc} (10 different values) - 28 (x9) - 27 (x3) - 30 (x3) - 26 (x3) - 33 (x2) - 24 (x2) - 23 (x1) - 19 (x1) - 21 (x1) - 22 (x1) - mod : integer {Book 3 - Eyes of Empty Death.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - Eyes of Empty Death.items.[].system.spelldc.value} (10 different values) - 18 (x7) - 20 (x5) - 19 (x3) - 22 (x3) - 25 (x2) - 14 (x2) - 15 (x1) - 16 (x1) - 11 (x1) - 13 (x1) - [splashDamage] : object {Book 3 - Eyes of Empty Death.items.[].system.splashDamage} - [value] : integer {Book 3 - Eyes of Empty Death.items.[].system.splashDamage.value} (2 different values) - 0 (x16) - 2 (x1) - [stackGroup] : string {Book 3 - Eyes of Empty Death.items.[].system.stackGroup} (2 different values) - 'bolts' (x3) - 'arrows' (x2) - [start] : object {Book 3 - Eyes of Empty Death.items.[].system.start} - [initiative] : empty - value : integer {Book 3 - Eyes of Empty Death.items.[].system.start.value} (same value: 0) - [strength] : integer {Book 3 - Eyes of Empty Death.items.[].system.strength} (3 different values) - 1 (x5) - 3 (x4) - 0 (x2) - [target] : object {Book 3 - Eyes of Empty Death.items.[].system.target} - value : string {Book 3 - Eyes of Empty Death.items.[].system.target.value} (26 different values) - [time] : object {Book 3 - Eyes of Empty Death.items.[].system.time} - value : string {Book 3 - Eyes of Empty Death.items.[].system.time.value} (9 different values) - '2' (x177) - '3' (x21) - '1' (x15) - '10 minutes' (x13) - '1 day' (x6) - '1 minute' (x6) - 'reaction' (x4) - '1 to 3' (x3) - '1 hour' (x1) - [tokenIcon] : object {Book 3 - Eyes of Empty Death.items.[].system.tokenIcon} - show : boolean {Book 3 - Eyes of Empty Death.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {Book 3 - Eyes of Empty Death.items.[].system.tradition} - value : string {Book 3 - Eyes of Empty Death.items.[].system.tradition.value} (4 different values) - 'occult' (x12) - 'divine' (x11) - 'primal' (x2) - 'arcane' (x1) - [traits] : object {Book 3 - Eyes of Empty Death.items.[].system.traits} - [rarity] : string {Book 3 - Eyes of Empty Death.items.[].system.traits.rarity} (3 different values) - 'common' (x486) - 'uncommon' (x40) - 'unique' (x1) - [traditions] : array {Book 3 - Eyes of Empty Death.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x212) - 'arcane' (x195) - 'divine' (x120) - 'primal' (x90) - value : array {Book 3 - Eyes of Empty Death.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 3 - Eyes of Empty Death.items.[].system.traits.value.[]} (94 different values) - [usage] : object {Book 3 - Eyes of Empty Death.items.[].system.usage} - value : string {Book 3 - Eyes of Empty Death.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x33) - 'held-in-two-hands' (x7) - 'held-in-one-plus-hands' (x2) - [uses] : object {Book 3 - Eyes of Empty Death.items.[].system.uses} - autoDestroy : boolean {Book 3 - Eyes of Empty Death.items.[].system.uses.autoDestroy} (2 different values) - True (x12) - False (x1) - max : integer {Book 3 - Eyes of Empty Death.items.[].system.uses.max} (2 different values) - 1 (x11) - 5 (x2) - value : integer {Book 3 - Eyes of Empty Death.items.[].system.uses.value} (2 different values) - 1 (x11) - 5 (x2) - [weaponType] : object {Book 3 - Eyes of Empty Death.items.[].system.weaponType} - value : string {Book 3 - Eyes of Empty Death.items.[].system.weaponType.value} (2 different values) - 'melee' (x37) - 'ranged' (x12) - type : string {Book 3 - Eyes of Empty Death.items.[].type} (9 different values) - 'spell' (x246) - 'action' (x184) - 'melee' (x49) - 'spellcastingEntry' (x26) - 'weapon' (x21) - 'consumable' (x13) - 'armor' (x11) - 'equipment' (x8) - 'effect' (x1) - [_stats] : object {Book 3 - Eyes of Empty Death.items.[]._stats} - compendiumSource : string {Book 3 - Eyes of Empty Death.items.[]._stats.compendiumSource} (169 different values) - [flags] : object {Book 3 - Eyes of Empty Death.items.[].flags} - pf2e : object {Book 3 - Eyes of Empty Death.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Eyes of Empty Death.items.[].flags.pf2e.linkedWeapon} (21 different values) - name : string {Book 3 - Eyes of Empty Death.name} (all different values) - system : object {Book 3 - Eyes of Empty Death.system} - attributes : object {Book 3 - Eyes of Empty Death.system.attributes} - ac : object {Book 3 - Eyes of Empty Death.system.attributes.ac} - [details] : string {Book 3 - Eyes of Empty Death.system.attributes.ac.details} (2 different values) - '' (x24) - 'all-around vision' (x3) - value : integer {Book 3 - Eyes of Empty Death.system.attributes.ac.value} (9 different values) - 31 (x7) - 28 (x5) - 0 (x4) - 26 (x4) - 30 (x3) - 24 (x3) - 25 (x3) - 27 (x2) - 21 (x1) - [hardness] : integer {Book 3 - Eyes of Empty Death.system.attributes.hardness} (2 different values) - 0 (x4) - 20 (x1) - [hasHealth] : boolean {Book 3 - Eyes of Empty Death.system.attributes.hasHealth} (same value: True) - hp : object {Book 3 - Eyes of Empty Death.system.attributes.hp} - details : string {Book 3 - Eyes of Empty Death.system.attributes.hp.details} (6 different values) - '' (x18) - 'void healing' (x9) - 'death flame' (x2) - 'void healing, rejuvenation' (x1) - 'death shadows' (x1) - 'death motes' (x1) - max : integer {Book 3 - Eyes of Empty Death.system.attributes.hp.max} (20 different values) - temp : integer {Book 3 - Eyes of Empty Death.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Eyes of Empty Death.system.attributes.hp.value} (20 different values) - [allSaves] : object {Book 3 - Eyes of Empty Death.system.attributes.allSaves} - value : string {Book 3 - Eyes of Empty Death.system.attributes.allSaves.value} (3 different values) - '' (x19) - '+1 status to all saves vs. magic, +2 status to all saves vs. mental' (x6) - '+1 status to all saves vs. magic' (x2) - [immunities] : array {Book 3 - Eyes of Empty Death.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 3 - Eyes of Empty Death.system.attributes.immunities.[]} - type : string {Book 3 - Eyes of Empty Death.system.attributes.immunities.[].type} (13 different values) - [resistances] : array {Book 3 - Eyes of Empty Death.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 3 - Eyes of Empty Death.system.attributes.resistances.[]} - [doubleVs] : array {Book 3 - Eyes of Empty Death.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 3 - Eyes of Empty Death.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 3 - Eyes of Empty Death.system.attributes.resistances.[].exceptions} - Length: min=2 max=3 - Value type: string {Book 3 - Eyes of Empty Death.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'force' (x3) - 'ghost-touch' (x3) - 'vitality' (x3) - 'adamantine' (x1) - 'bludgeoning' (x1) - type : string {Book 3 - Eyes of Empty Death.system.attributes.resistances.[].type} (3 different values) - 'all-damage' (x3) - 'fire' (x1) - 'physical' (x1) - value : integer {Book 3 - Eyes of Empty Death.system.attributes.resistances.[].value} (2 different values) - 10 (x4) - 5 (x1) - [speed] : object {Book 3 - Eyes of Empty Death.system.attributes.speed} - [details] : string {Book 3 - Eyes of Empty Death.system.attributes.speed.details} (same value: 'landbound') - otherSpeeds : array {Book 3 - Eyes of Empty Death.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - Eyes of Empty Death.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Eyes of Empty Death.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x5) - 'swim' (x4) - 'burrow' (x1) - value : integer {Book 3 - Eyes of Empty Death.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 40 (x4) - 25 (x3) - 50 (x1) - 15 (x1) - 20 (x1) - value : integer {Book 3 - Eyes of Empty Death.system.attributes.speed.value} (5 different values) - 25 (x10) - 30 (x7) - 0 (x4) - 10 (x3) - 20 (x3) - [stealth] : object {Book 3 - Eyes of Empty Death.system.attributes.stealth} - details : string {Book 3 - Eyes of Empty Death.system.attributes.stealth.details} (4 different values) - '

(expert) to realize the illusory images conceal a magical trap (noticing the images has a DC of 0)

' (x2) - '

+21 (expert) or @Check[perception|dc:31|traits:action:seek] (expert) to notice the hidden override mechanism in the north wall

' (x1) - '

@Check[perception|dc:32|traits:action:seek] (master)

' (x1) - '

@Check[perception|dc:30|traits:action:seek] (expert)

' (x1) - value : integer {Book 3 - Eyes of Empty Death.system.attributes.stealth.value} (4 different values) - 25 (x2) - 21 (x1) - 22 (x1) - 20 (x1) - [weaknesses] : array {Book 3 - Eyes of Empty Death.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 3 - Eyes of Empty Death.system.attributes.weaknesses.[]} - type : string {Book 3 - Eyes of Empty Death.system.attributes.weaknesses.[].type} (4 different values) - 'vitality' (x5) - 'piercing' (x2) - 'cold' (x1) - 'fire' (x1) - value : integer {Book 3 - Eyes of Empty Death.system.attributes.weaknesses.[].value} (2 different values) - 10 (x7) - 5 (x2) - [creatureType] : string {Book 3 - Eyes of Empty Death.system.creatureType} (same value: '') - details : object {Book 3 - Eyes of Empty Death.system.details} - [description] : string {Book 3 - Eyes of Empty Death.system.details.description} (5 different values) - '

Seven nozzles hidden within holes in the 15‑foot-high ceiling release a poison gas.

' (x1) - '

A hard-to-reach rune is placed on the lock\'s tumbler. It emits a blast of force when the door is jostled.

' (x1) - '

The fog solidifies into tiny, gnawing creatures that devour everyone within before fading back into mist.

' (x1) - '

Psychically enhanced illusions flood the minds of creatures in the 40-foot-long, 15-foot-wide hallway (the white dotted box on the map) with memories of their past failures.

' (x1) - '

Psychically-enhanced illusions flood the minds of creatures in the 95-foot-long, 15-foot-wide hallway (the white dotted box on the map) with visions of their failures yet to come.

' (x1) - [disable] : string {Book 3 - Eyes of Empty Death.system.details.disable} (4 different values) - '

@Check[occultism|dc:32|name:Weaken the images] (master) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 26) to weaken the images; three successes are required to disable the trap

' (x2) - '

@Check[thievery|dc:33|name:Disable Hidden Mechanism|traits:action:disable-a-device] (master) to disable the hidden mechanism on the north wall, immediately sucking the gas from the room, or @Check[thievery|dc:29|name:Plug One Nozzle|traits:action:disable-a-device] (expert) to adequately plug one of the seven nozzles. When all seven nozzles are plugged or destroyed, the trap is deactivated.

' (x1) - '

@Check[thievery|dc:32|name:Disarm the Rune|traits:action:disable-a-device] (master) to disarm the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th rank; counteract DC 28) to counteract the rune\'s magic.

' (x1) - '

@Check[survival|dc:28|name:Disrupt the Fog] (expert) to disrupt the fog before the hazard triggers or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 26) to counteract the magic.

' (x1) - [isComplex] : boolean {Book 3 - Eyes of Empty Death.system.details.isComplex} (2 different values) - False (x4) - True (x1) - level : object {Book 3 - Eyes of Empty Death.system.details.level} - value : integer {Book 3 - Eyes of Empty Death.system.details.level.value} (8 different values) - 9 (x10) - 11 (x7) - 8 (x5) - 12 (x3) - 7 (x3) - 10 (x2) - 4 (x1) - 6 (x1) - publication : object {Book 3 - Eyes of Empty Death.system.details.publication} - license : string {Book 3 - Eyes of Empty Death.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Eyes of Empty Death.system.details.publication.remaster} (same value: False) - title : string {Book 3 - Eyes of Empty Death.system.details.publication.title} (same value: 'Pathfinder #165: Eyes of Empty Death') - [blurb] : string {Book 3 - Eyes of Empty Death.system.details.blurb} (11 different values) - [languages] : object {Book 3 - Eyes of Empty Death.system.details.languages} - details : string {Book 3 - Eyes of Empty Death.system.details.languages.details} (2 different values) - '' (x26) - 'telepathy 100 feet (with spectral thralls only)' (x1) - value : array {Book 3 - Eyes of Empty Death.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 3 - Eyes of Empty Death.system.details.languages.value.[]} (8 different values) - 'sakvroth' (x18) - 'aklo' (x10) - 'common' (x8) - 'elven' (x6) - 'caligni' (x5) - 'daemonic' (x5) - 'necril' (x2) - 'gnomish' (x1) - [privateNotes] : string {Book 3 - Eyes of Empty Death.system.details.privateNotes} (2 different values) - [publicNotes] : string {Book 3 - Eyes of Empty Death.system.details.publicNotes} (17 different values) - [reset] : string {Book 3 - Eyes of Empty Death.system.details.reset} (4 different values) - '

The trap resets immediately and can affect the same creature multiple times on the creature\'s turn.

' (x2) - '

After an hour, the trap deactivates; the gas disperses slowly, and the doors can be opened again. After 24 hours, the gas builds up and the trap can be triggered again.

' (x1) - '

The rune resets 1 minute after it triggers.

' (x1) - '

The hazard resets over the course of an hour as the daemonic stain reenergizes the fog.

' (x1) - [routine] : string {Book 3 - Eyes of Empty Death.system.details.routine} (2 different values) - saves : object {Book 3 - Eyes of Empty Death.system.saves} - fortitude : object {Book 3 - Eyes of Empty Death.system.saves.fortitude} - saveDetail : string {Book 3 - Eyes of Empty Death.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Eyes of Empty Death.system.saves.fortitude.value} (12 different values) - reflex : object {Book 3 - Eyes of Empty Death.system.saves.reflex} - saveDetail : string {Book 3 - Eyes of Empty Death.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Eyes of Empty Death.system.saves.reflex.value} (11 different values) - will : object {Book 3 - Eyes of Empty Death.system.saves.will} - saveDetail : string {Book 3 - Eyes of Empty Death.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Eyes of Empty Death.system.saves.will.value} (14 different values) - [statusEffects] : array<> {Book 3 - Eyes of Empty Death.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 3 - Eyes of Empty Death.system.traits} - rarity : string {Book 3 - Eyes of Empty Death.system.traits.rarity} (4 different values) - 'unique' (x9) - 'uncommon' (x9) - 'common' (x8) - 'rare' (x6) - size : object {Book 3 - Eyes of Empty Death.system.traits.size} - value : string {Book 3 - Eyes of Empty Death.system.traits.size.value} (3 different values) - 'med' (x24) - 'lg' (x6) - 'sm' (x2) - value : array {Book 3 - Eyes of Empty Death.system.traits.value} - Length: min=2 max=7 - Value type: string {Book 3 - Eyes of Empty Death.system.traits.value.[]} (25 different values) - [abilities] : object {Book 3 - Eyes of Empty Death.system.abilities} - cha : object {Book 3 - Eyes of Empty Death.system.abilities.cha} - mod : integer {Book 3 - Eyes of Empty Death.system.abilities.cha.mod} (9 different values) - 0 (x6) - 2 (x5) - 4 (x4) - 5 (x4) - 1 (x3) - -2 (x2) - 7 (x1) - 3 (x1) - -5 (x1) - con : object {Book 3 - Eyes of Empty Death.system.abilities.con} - mod : integer {Book 3 - Eyes of Empty Death.system.abilities.con.mod} (6 different values) - 0 (x8) - 4 (x6) - 3 (x5) - 1 (x4) - 5 (x3) - 2 (x1) - dex : object {Book 3 - Eyes of Empty Death.system.abilities.dex} - mod : integer {Book 3 - Eyes of Empty Death.system.abilities.dex.mod} (6 different values) - 4 (x8) - 3 (x7) - 5 (x6) - 6 (x4) - 1 (x1) - 2 (x1) - int : object {Book 3 - Eyes of Empty Death.system.abilities.int} - mod : integer {Book 3 - Eyes of Empty Death.system.abilities.int.mod} (10 different values) - 0 (x11) - 1 (x4) - -1 (x3) - -5 (x3) - 5 (x1) - -4 (x1) - 3 (x1) - 2 (x1) - 4 (x1) - 6 (x1) - str : object {Book 3 - Eyes of Empty Death.system.abilities.str} - mod : integer {Book 3 - Eyes of Empty Death.system.abilities.str.mod} (8 different values) - 4 (x5) - 2 (x5) - -5 (x4) - 5 (x4) - 6 (x3) - 3 (x3) - 8 (x2) - 7 (x1) - wis : object {Book 3 - Eyes of Empty Death.system.abilities.wis} - mod : integer {Book 3 - Eyes of Empty Death.system.abilities.wis.mod} (7 different values) - 3 (x11) - 4 (x8) - 2 (x3) - 0 (x2) - 5 (x1) - 8 (x1) - 1 (x1) - [initiative] : object {Book 3 - Eyes of Empty Death.system.initiative} - statistic : string {Book 3 - Eyes of Empty Death.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Eyes of Empty Death.system.perception} - details : string {Book 3 - Eyes of Empty Death.system.perception.details} (2 different values) - '' (x26) - 'magic sense' (x1) - mod : integer {Book 3 - Eyes of Empty Death.system.perception.mod} (11 different values) - senses : array {Book 3 - Eyes of Empty Death.system.perception.senses} - Length: min=1 max=3 - Value type: object {Book 3 - Eyes of Empty Death.system.perception.senses.[]} - [acuity] : string {Book 3 - Eyes of Empty Death.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x5) - 'precise' (x3) - [range] : integer {Book 3 - Eyes of Empty Death.system.perception.senses.[].range} (2 different values) - 60 (x6) - 30 (x2) - type : string {Book 3 - Eyes of Empty Death.system.perception.senses.[].type} (7 different values) - 'darkvision' (x16) - 'greater-darkvision' (x9) - 'wavesense' (x3) - 'motion-sense' (x2) - 'tremorsense' (x2) - 'see-invisibility' (x1) - 'truesight' (x1) - [vision] : boolean {Book 3 - Eyes of Empty Death.system.perception.vision} (same value: False) - [resources] : object {Book 3 - Eyes of Empty Death.system.resources} - [focus] : object {Book 3 - Eyes of Empty Death.system.resources.focus} - max : integer {Book 3 - Eyes of Empty Death.system.resources.focus.max} (2 different values) - 1 (x18) - 2 (x1) - value : integer {Book 3 - Eyes of Empty Death.system.resources.focus.value} (2 different values) - 1 (x18) - 2 (x1) - [skills] : object {Book 3 - Eyes of Empty Death.system.skills} - [acrobatics] : object {Book 3 - Eyes of Empty Death.system.skills.acrobatics} - base : integer {Book 3 - Eyes of Empty Death.system.skills.acrobatics.base} (9 different values) - 19 (x3) - 17 (x3) - 18 (x2) - 22 (x2) - 23 (x1) - 20 (x1) - 16 (x1) - 21 (x1) - 14 (x1) - [arcana] : object {Book 3 - Eyes of Empty Death.system.skills.arcana} - base : integer {Book 3 - Eyes of Empty Death.system.skills.arcana.base} (3 different values) - 23 (x1) - 18 (x1) - 16 (x1) - [athletics] : object {Book 3 - Eyes of Empty Death.system.skills.athletics} - base : integer {Book 3 - Eyes of Empty Death.system.skills.athletics.base} (10 different values) - 20 (x3) - 19 (x3) - 23 (x2) - 16 (x2) - 12 (x2) - 22 (x2) - 18 (x1) - 14 (x1) - 17 (x1) - 21 (x1) - [deception] : object {Book 3 - Eyes of Empty Death.system.skills.deception} - base : integer {Book 3 - Eyes of Empty Death.system.skills.deception.base} (4 different values) - 16 (x2) - 22 (x2) - 21 (x1) - 20 (x1) - [diplomacy] : object {Book 3 - Eyes of Empty Death.system.skills.diplomacy} - base : integer {Book 3 - Eyes of Empty Death.system.skills.diplomacy.base} (3 different values) - 20 (x3) - 23 (x1) - 21 (x1) - [intimidation] : object {Book 3 - Eyes of Empty Death.system.skills.intimidation} - base : integer {Book 3 - Eyes of Empty Death.system.skills.intimidation.base} (12 different values) - [nature] : object {Book 3 - Eyes of Empty Death.system.skills.nature} - base : integer {Book 3 - Eyes of Empty Death.system.skills.nature.base} (4 different values) - 18 (x1) - 14 (x1) - 19 (x1) - 16 (x1) - [occultism] : object {Book 3 - Eyes of Empty Death.system.skills.occultism} - base : integer {Book 3 - Eyes of Empty Death.system.skills.occultism.base} (5 different values) - 16 (x3) - 18 (x2) - 26 (x1) - 21 (x1) - 14 (x1) - [special] : array {Book 3 - Eyes of Empty Death.system.skills.occultism.special} - Length: min=1 max=1 - Value type: object {Book 3 - Eyes of Empty Death.system.skills.occultism.special.[]} - base : integer {Book 3 - Eyes of Empty Death.system.skills.occultism.special.[].base} (same value: 20) - label : string {Book 3 - Eyes of Empty Death.system.skills.occultism.special.[].label} (same value: 'underground') - predicate : array {Book 3 - Eyes of Empty Death.system.skills.occultism.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Eyes of Empty Death.system.skills.occultism.special.[].predicate.[]} (same value: 'terrain:underground') - [religion] : object {Book 3 - Eyes of Empty Death.system.skills.religion} - base : integer {Book 3 - Eyes of Empty Death.system.skills.religion.base} (5 different values) - 22 (x1) - 18 (x1) - 23 (x1) - 16 (x1) - 14 (x1) - [society] : object {Book 3 - Eyes of Empty Death.system.skills.society} - base : integer {Book 3 - Eyes of Empty Death.system.skills.society.base} (same value: 21) - [stealth] : object {Book 3 - Eyes of Empty Death.system.skills.stealth} - base : integer {Book 3 - Eyes of Empty Death.system.skills.stealth.base} (10 different values) - 17 (x5) - 20 (x4) - 19 (x3) - 18 (x3) - 14 (x3) - 22 (x2) - 23 (x1) - 15 (x1) - 9 (x1) - 21 (x1) - [special] : array {Book 3 - Eyes of Empty Death.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - Eyes of Empty Death.system.skills.stealth.special.[]} - base : integer {Book 3 - Eyes of Empty Death.system.skills.stealth.special.[].base} (same value: 21) - label : string {Book 3 - Eyes of Empty Death.system.skills.stealth.special.[].label} (2 different values) - 'while buried in a bog' (x1) - 'in the shooting gallery' (x1) - predicate : array {Book 3 - Eyes of Empty Death.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Eyes of Empty Death.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'buried' (x1) - 'terrain:shooting-gallery' (x1) - [survival] : object {Book 3 - Eyes of Empty Death.system.skills.survival} - base : integer {Book 3 - Eyes of Empty Death.system.skills.survival.base} (7 different values) - 16 (x3) - 19 (x2) - 21 (x2) - 20 (x2) - 18 (x1) - 11 (x1) - 14 (x1) - [special] : array {Book 3 - Eyes of Empty Death.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Book 3 - Eyes of Empty Death.system.skills.survival.special.[]} - base : integer {Book 3 - Eyes of Empty Death.system.skills.survival.special.[].base} (same value: 18) - label : string {Book 3 - Eyes of Empty Death.system.skills.survival.special.[].label} (same value: 'to Subsist') - predicate : array {Book 3 - Eyes of Empty Death.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Eyes of Empty Death.system.skills.survival.special.[].predicate.[]} (same value: 'action:subsist') - [thievery] : object {Book 3 - Eyes of Empty Death.system.skills.thievery} - base : integer {Book 3 - Eyes of Empty Death.system.skills.thievery.base} (2 different values) - 17 (x1) - 14 (x1) - [spellcasting] : object {Book 3 - Eyes of Empty Death.system.spellcasting} - rituals : object {Book 3 - Eyes of Empty Death.system.spellcasting.rituals} - dc : integer {Book 3 - Eyes of Empty Death.system.spellcasting.rituals.dc} (2 different values) - 28 (x2) - 33 (x1) - type : string {Book 3 - Eyes of Empty Death.type} (2 different values) - 'npc' (x27) - 'hazard' (x5) - [prototypeToken] : object {Book 3 - Eyes of Empty Death.prototypeToken} - name : string {Book 3 - Eyes of Empty Death.prototypeToken.name} (same value: 'Specter') \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Field of Maidens.txt b/output/pf2e/packs/Book 3 - Field of Maidens.txt deleted file mode 100644 index d933cd8..0000000 --- a/output/pf2e/packs/Book 3 - Field of Maidens.txt +++ /dev/null @@ -1,1180 +0,0 @@ -Book 3 - Field of Maidens -Different values: 31 -===================================== -object {Book 3 - Field of Maidens} - _id : string {Book 3 - Field of Maidens._id} (all different values) - folder : string {Book 3 - Field of Maidens.folder} (same value: 'bGvA4p5QGO30eC0r') - img : string {Book 3 - Field of Maidens.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x25) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 3 - Field of Maidens.items} - Length: min=1 max=42 - Value type: object {Book 3 - Field of Maidens.items.[]} - _id : string {Book 3 - Field of Maidens.items.[]._id} (322 different values) - img : string {Book 3 - Field of Maidens.items.[].img} (127 different values) - name : string {Book 3 - Field of Maidens.items.[].name} (235 different values) - sort : integer {Book 3 - Field of Maidens.items.[].sort} (43 different values) - system : object {Book 3 - Field of Maidens.items.[].system} - [acBonus] : integer {Book 3 - Field of Maidens.items.[].system.acBonus} (4 different values) - 2 (x3) - 1 (x1) - 4 (x1) - 6 (x1) - [actionType] : object {Book 3 - Field of Maidens.items.[].system.actionType} - value : string {Book 3 - Field of Maidens.items.[].system.actionType.value} (4 different values) - 'passive' (x70) - 'action' (x36) - 'reaction' (x17) - 'free' (x1) - [actions] : object {Book 3 - Field of Maidens.items.[].system.actions} - [value] : integer {Book 3 - Field of Maidens.items.[].system.actions.value} (2 different values) - 1 (x25) - 2 (x11) - [area] : object {Book 3 - Field of Maidens.items.[].system.area} - [details] : string {Book 3 - Field of Maidens.items.[].system.area.details} (4 different values) - '10-foot emanation centered on the touched creature' (x1) - '10-foot emanation which affects you.' (x1) - '10-foot radius, 40-foot-tall cylinder' (x1) - '20-foot burst adjacent to a flat surface' (x1) - type : string {Book 3 - Field of Maidens.items.[].system.area.type} (4 different values) - 'emanation' (x9) - 'burst' (x8) - 'cone' (x7) - 'line' (x1) - value : integer {Book 3 - Field of Maidens.items.[].system.area.value} (5 different values) - 30 (x11) - 20 (x5) - 10 (x5) - 60 (x3) - 40 (x1) - [attack] : object {Book 3 - Field of Maidens.items.[].system.attack} - value : string {Book 3 - Field of Maidens.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - Field of Maidens.items.[].system.attackEffects} - [custom] : string {Book 3 - Field of Maidens.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - Field of Maidens.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - Field of Maidens.items.[].system.attackEffects.value.[]} (8 different values) - 'grab' (x5) - 'ghast-paralysis' (x4) - 'ghast-ghast-fever' (x2) - 'serpent-venom' (x1) - 'push' (x1) - 'trip' (x1) - 'vampire-vetalarana-manipulator-paralyzing-claws' (x1) - 'bubonic-plague' (x1) - [autoHeightenLevel] : object {Book 3 - Field of Maidens.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 3 - Field of Maidens.items.[].system.baseItem} (17 different values) - [bonus] : object {Book 3 - Field of Maidens.items.[].system.bonus} - value : integer {Book 3 - Field of Maidens.items.[].system.bonus.value} (17 different values) - [bonusDamage] : object {Book 3 - Field of Maidens.items.[].system.bonusDamage} - value : integer {Book 3 - Field of Maidens.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Field of Maidens.items.[].system.bulk} - value : mixed - integer {Book 3 - Field of Maidens.items.[].system.bulk.value} (4 different values) - 0 (x11) - 1 (x7) - 2 (x6) - 4 (x1) - float {Book 3 - Field of Maidens.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Book 3 - Field of Maidens.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {Book 3 - Field of Maidens.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Book 3 - Field of Maidens.items.[].system.bulk.ignored} (same value: 2) - [category] : string {Book 3 - Field of Maidens.items.[].system.category} (10 different values) - 'offensive' (x67) - 'defensive' (x33) - 'interaction' (x17) - 'martial' (x11) - 'simple' (x4) - 'light' (x3) - 'ammo' (x3) - 'snare' (x1) - 'medium' (x1) - 'heavy' (x1) - [cost] : object {Book 3 - Field of Maidens.items.[].system.cost} - value : string {Book 3 - Field of Maidens.items.[].system.cost.value} (2 different values) - '' (x132) - '6 gp of ruby dust' (x1) - [counteraction] : boolean {Book 3 - Field of Maidens.items.[].system.counteraction} (2 different values) - False (x126) - True (x7) - description : object {Book 3 - Field of Maidens.items.[].system.description} - [gm] : string {Book 3 - Field of Maidens.items.[].system.description.gm} (2 different values) - '

Also the key to area F10

' (x1) - '

Bone key to the basement tunnels (area A8).

' (x1) - value : string {Book 3 - Field of Maidens.items.[].system.description.value} (225 different values) - [checkPenalty] : integer {Book 3 - Field of Maidens.items.[].system.checkPenalty} (3 different values) - -1 (x3) - -2 (x1) - -3 (x1) - [collapsed] : boolean {Book 3 - Field of Maidens.items.[].system.collapsed} (same value: False) - [containerId] : string {Book 3 - Field of Maidens.items.[].system.containerId} (same value: 'WO9SuiYE0nKx4HIe') - [damage] : object {Book 3 - Field of Maidens.items.[].system.damage} - [0] : object {Book 3 - Field of Maidens.items.[].system.damage.0} - [category] : empty - formula : string {Book 3 - Field of Maidens.items.[].system.damage.0.formula} (15 different values) - kinds : array {Book 3 - Field of Maidens.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Field of Maidens.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x31) - 'healing' (x5) - materials : array<> {Book 3 - Field of Maidens.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Field of Maidens.items.[].system.damage.0.type} (10 different values) - 'void' (x7) - 'spirit' (x6) - 'mental' (x5) - 'electricity' (x4) - 'force' (x2) - 'untyped' (x2) - 'fire' (x2) - 'cold' (x2) - 'poison' (x1) - 'bludgeoning' (x1) - [applyMod] : mixed - boolean {Book 3 - Field of Maidens.items.[].system.damage.0.applyMod} (2 different values) - False (x20) - True (x2) - string {Book 3 - Field of Maidens.items.[].system.damage.0.applyMod} (same value: '0') - [damageType] : string {Book 3 - Field of Maidens.items.[].system.damage.damageType} (4 different values) - 'piercing' (x7) - 'bludgeoning' (x3) - 'slashing' (x3) - 'spirit' (x2) - [dice] : integer {Book 3 - Field of Maidens.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 3 - Field of Maidens.items.[].system.damage.die} (5 different values) - 'd6' (x7) - 'd8' (x4) - 'd4' (x2) - 'd12' (x1) - 'd10' (x1) - [formula] : string {Book 3 - Field of Maidens.items.[].system.damage.formula} (same value: '9d8') - [kind] : string {Book 3 - Field of Maidens.items.[].system.damage.kind} (same value: 'damage') - [type] : string {Book 3 - Field of Maidens.items.[].system.damage.type} (same value: 'bludgeoning') - [damageRolls] : object {Book 3 - Field of Maidens.items.[].system.damageRolls} - [0] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.0} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.0.damage} (2 different values) - '2d12+11' (x1) - '2d10+10' (x1) - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.0.damageType} (same value: 'slashing') - [1] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.1} - category : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.damageType} (2 different values) - 'bleed' (x1) - 'mental' (x1) - [17iqcsyrhskrtvosuc2j] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damage} (same value: '2d8+10') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damageType} (same value: 'slashing') - [2uHEBg1ZNPCENE1f] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damage} (same value: '1d6+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damageType} (same value: 'slashing') - [2x7pv0SGBFe3SNeN] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damage} (same value: '3d8+13') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damageType} (same value: 'piercing') - [30XimJAEyreIjgSN] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN.damage} (same value: '1d6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN.damageType} (same value: 'spirit') - [73e5BVz66FTHXLJS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS.damage} (same value: '1d6+4') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS.damageType} (same value: 'piercing') - [7dfEYeZTIeuuviM7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damage} (same value: '2d8+11') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damageType} (same value: 'slashing') - [9VhmEMlGjawrqdDD] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damage} (same value: '2d10+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damageType} (same value: 'piercing') - [AP88M30cXCQhWpln] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln.damage} (same value: '2d6+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln.damageType} (same value: 'slashing') - [CI3dcgbvqyX6opKu] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damage} (same value: '3d6+10') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damageType} (same value: 'slashing') - [Dqdnc2hJZ3GYzboj] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damage} (same value: '1d4+9') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damageType} (same value: 'piercing') - [EWvGeIfiiF2Q0jJ9] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damage} (same value: '1d8+11') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damageType} (same value: 'piercing') - [EteZ6jSQYM3flWay] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay.damage} (same value: '2d6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay.damageType} (same value: 'spirit') - [FKvomg52bL97zrfS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS.damage} (same value: '2d10+9') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS.damageType} (same value: 'bludgeoning') - [GeGw0ceNuLH6T2vv] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damage} (same value: '2d6+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damageType} (same value: 'piercing') - [GkjPEZa78UIteHX1] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1.damage} (same value: '1d4+9') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1.damageType} (same value: 'piercing') - [IHFKg4wkEQTp4wvM] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damage} (same value: '2d8+12') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damageType} (same value: 'piercing') - [LF0LXrVdejR1Alvm] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damage} (same value: '2d8+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damageType} (same value: 'piercing') - [Ofx4Npae1xoHIt3p] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damage} (same value: '2d6+11') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damageType} (same value: 'bludgeoning') - [Ph97YOkI8N6QeAjy] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damage} (same value: '2d4+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damageType} (same value: 'bludgeoning') - [RPpR0mcBiP7e3mZp] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damage} (same value: '3d12+14') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damageType} (same value: 'bludgeoning') - [SP761fqDAmSwYeh8] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8.damage} (same value: '2d4+12') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8.damageType} (same value: 'slashing') - [VM1YNGBZabADqQAC] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC.damage} (same value: '2d8+11') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC.damageType} (same value: 'bludgeoning') - [Wx1TbFYFi7bkNvfh] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damage} (same value: '3d8+10') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damageType} (same value: 'piercing') - [Y2buQ5rhWQqSV400] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damage} (same value: '1d10+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damageType} (same value: 'slashing') - [YT2j50eaHOV3B04i] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i.damage} (same value: '2d8+6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i.damageType} (same value: 'slashing') - [YiTq2edNpq63THo7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7.damage} (same value: '2d8+9') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7.damageType} (same value: 'bludgeoning') - [ajXwPC0h716LbZCs] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs.damage} (same value: '2d8+7') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs.damageType} (same value: 'bludgeoning') - [avsphsmgbf65ekmp8pwx] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damage} (same value: '2d12+6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damageType} (same value: 'bludgeoning') - [dKluUYVnfFmggk1L] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L.damage} (same value: '3d4+13') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L.damageType} (same value: 'slashing') - [fnq7tjzec5tzge22sp3t] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damage} (same value: '4d8-2') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damageType} (same value: 'void') - [gUOLCGxmYIrMrrxS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damage} (same value: '1d6+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damageType} (same value: 'piercing') - [iRdvedbVWajzeB0i] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i.damage} (same value: '2d6+9') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i.damageType} (same value: 'bludgeoning') - [jWycPEowPsOAIrc4] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4.damage} (same value: '1d6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4.damageType} (same value: 'spirit') - [kwEFR0ASVv3y1Bg7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damage} (same value: '2d8+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damageType} (same value: 'piercing') - laBkKAAKdYFUToNi : object {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi.damage} (same value: '1d6+4') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi.damageType} (same value: 'piercing') - [mom2hwn9qp6G3KwW] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damage} (same value: '3d4+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damageType} (same value: 'fire') - [nAmFikCwAKsAvbEW] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damage} (same value: '2d8+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damageType} (same value: 'bludgeoning') - [nrogdVHQCBR0qSBr] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damage} (same value: '3d4') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damageType} (same value: 'cold') - [oOegTt6AsKWLBeYG] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damage} (same value: '2d8+6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damageType} (same value: 'bludgeoning') - [pPLY1wqqrksSiZTT] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damage} (same value: '1d6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damageType} (same value: 'spirit') - [pnweO9YVnyv416wj] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj.damage} (same value: '3d12+12') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj.damageType} (same value: 'slashing') - [ummpKp8fk9UvIC7o] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damage} (same value: '1d6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damageType} (same value: 'spirit') - [vZx0JDAodYpPx5fZ] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damage} (same value: '1d6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damageType} (same value: 'spirit') - [xFpQpuXaryr65qLX] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX.damage} (same value: '1d6') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX.damageType} (same value: 'cold') - [xfS7stR93eptw8Va] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va.damage} (same value: '2d6+8') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va.damageType} (same value: 'bludgeoning') - [xlcu2knts0gbklddzl2t] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t} - damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damage} (same value: '2d10+10') - damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 3 - Field of Maidens.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - Field of Maidens.items.[].system.defense} - [passive] : object {Book 3 - Field of Maidens.items.[].system.defense.passive} - statistic : string {Book 3 - Field of Maidens.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 3 - Field of Maidens.items.[].system.defense.save} - basic : boolean {Book 3 - Field of Maidens.items.[].system.defense.save.basic} (2 different values) - False (x31) - True (x13) - statistic : string {Book 3 - Field of Maidens.items.[].system.defense.save.statistic} (3 different values) - 'will' (x20) - 'fortitude' (x16) - 'reflex' (x8) - [dexCap] : integer {Book 3 - Field of Maidens.items.[].system.dexCap} (4 different values) - 3 (x2) - 4 (x1) - 1 (x1) - 0 (x1) - [duration] : object {Book 3 - Field of Maidens.items.[].system.duration} - [sustained] : boolean {Book 3 - Field of Maidens.items.[].system.duration.sustained} (2 different values) - False (x117) - True (x16) - value : mixed - string {Book 3 - Field of Maidens.items.[].system.duration.value} (16 different values) - integer {Book 3 - Field of Maidens.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 3 - Field of Maidens.items.[].system.equipped} - carryType : string {Book 3 - Field of Maidens.items.[].system.equipped.carryType} (2 different values) - 'worn' (x36) - 'held' (x1) - [handsHeld] : integer {Book 3 - Field of Maidens.items.[].system.equipped.handsHeld} (2 different values) - 0 (x26) - 1 (x1) - [inSlot] : boolean {Book 3 - Field of Maidens.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [frequency] : object {Book 3 - Field of Maidens.items.[].system.frequency} - max : integer {Book 3 - Field of Maidens.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - Field of Maidens.items.[].system.frequency.per} (2 different values) - 'day' (x3) - 'round' (x1) - value : integer {Book 3 - Field of Maidens.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 3 - Field of Maidens.items.[].system.group} (12 different values) - [hardness] : integer {Book 3 - Field of Maidens.items.[].system.hardness} (2 different values) - 0 (x36) - 5 (x1) - [heightening] : object {Book 3 - Field of Maidens.items.[].system.heightening} - [damage] : object {Book 3 - Field of Maidens.items.[].system.heightening.damage} - 0 : string {Book 3 - Field of Maidens.items.[].system.heightening.damage.0} (7 different values) - '2d6' (x9) - '1d8' (x7) - '1d4' (x5) - '1d10' (x4) - '1d12' (x2) - '1' (x1) - '2d4' (x1) - [interval] : integer {Book 3 - Field of Maidens.items.[].system.heightening.interval} (2 different values) - 1 (x27) - 2 (x2) - type : string {Book 3 - Field of Maidens.items.[].system.heightening.type} (2 different values) - 'interval' (x29) - 'fixed' (x22) - [levels] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels} - [3] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3} - [range] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.range} - value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x2) - '500 feet' (x1) - [target] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.target} - value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [4] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.4} - target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.4.target} - value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - [5] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.5} - range : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.5.range} - value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.5.range.value} (3 different values) - '60 feet' (x4) - '120 feet' (x2) - '1 mile' (x1) - [6] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6} - range : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.range} - value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.target} - value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7} - [area] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area} - areaType : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.target} - value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.target.value} (3 different values) - '1 unattended object with a Bulk of 2 or less' (x4) - '6 creatures' (x2) - '10 creatures' (x1) - [8] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.8} - target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.8.target} - value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : object {Book 3 - Field of Maidens.items.[].system.hp} - max : integer {Book 3 - Field of Maidens.items.[].system.hp.max} (2 different values) - 0 (x36) - 20 (x1) - value : integer {Book 3 - Field of Maidens.items.[].system.hp.value} (2 different values) - 0 (x36) - 20 (x1) - [material] : object {Book 3 - Field of Maidens.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Book 3 - Field of Maidens.items.[].system.overlays} - [4gyp3qlsv5ywdyjq] : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'void' (x4) - [UTMlHk0o5FXLlwwM] : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [pq7cxntbz4s8g5ik] : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'void' (x4) - [z04svm1cvfcxtplb] : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'void' (x4) - [zjyfdrWBaUVi4O7b] : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [overrides] : array<> {Book 3 - Field of Maidens.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [price] : object {Book 3 - Field of Maidens.items.[].system.price} - [per] : integer {Book 3 - Field of Maidens.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Field of Maidens.items.[].system.price.value} - [gp] : integer {Book 3 - Field of Maidens.items.[].system.price.value.gp} (15 different values) - [sp] : integer {Book 3 - Field of Maidens.items.[].system.price.value.sp} (6 different values) - 1 (x4) - 4 (x1) - 5 (x1) - 2 (x1) - 9 (x1) - 6 (x1) - publication : object {Book 3 - Field of Maidens.items.[].system.publication} - license : string {Book 3 - Field of Maidens.items.[].system.publication.license} (2 different values) - 'OGL' (x354) - 'ORC' (x7) - remaster : boolean {Book 3 - Field of Maidens.items.[].system.publication.remaster} (2 different values) - False (x354) - True (x7) - title : string {Book 3 - Field of Maidens.items.[].system.publication.title} (12 different values) - [level] : object {Book 3 - Field of Maidens.items.[].system.level} - value : integer {Book 3 - Field of Maidens.items.[].system.level.value} (11 different values) - [location] : object {Book 3 - Field of Maidens.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Field of Maidens.items.[].system.location.heightenedLevel} (8 different values) - 5 (x21) - 4 (x21) - 6 (x15) - 2 (x6) - 3 (x5) - 8 (x5) - 1 (x4) - 7 (x3) - [value] : string {Book 3 - Field of Maidens.items.[].system.location.value} (13 different values) - [mod] : object {Book 3 - Field of Maidens.items.[].system.mod} - value : integer {Book 3 - Field of Maidens.items.[].system.mod.value} (5 different values) - 16 (x1) - 22 (x1) - 18 (x1) - 20 (x1) - 29 (x1) - [prepared] : object {Book 3 - Field of Maidens.items.[].system.prepared} - flexible : boolean {Book 3 - Field of Maidens.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - Field of Maidens.items.[].system.prepared.value} (4 different values) - 'innate' (x11) - 'focus' (x2) - 'spontaneous' (x2) - 'prepared' (x1) - [proficiency] : object {Book 3 - Field of Maidens.items.[].system.proficiency} - value : integer {Book 3 - Field of Maidens.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 3 - Field of Maidens.items.[].system.proficient} - value : integer {Book 3 - Field of Maidens.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 3 - Field of Maidens.items.[].system.quantity} (4 different values) - 1 (x32) - 20 (x3) - 10 (x1) - 2 (x1) - [range] : mixed - object {Book 3 - Field of Maidens.items.[].system.range} - value : string {Book 3 - Field of Maidens.items.[].system.range.value} (11 different values) - integer {Book 3 - Field of Maidens.items.[].system.range} (3 different values) - 20 (x3) - 100 (x2) - 60 (x2) - [references] : object {Book 3 - Field of Maidens.items.[].system.references} - children : array<> {Book 3 - Field of Maidens.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 3 - Field of Maidens.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 3 - Field of Maidens.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 3 - Field of Maidens.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 3 - Field of Maidens.items.[].system.reload} - value : string {Book 3 - Field of Maidens.items.[].system.reload.value} (3 different values) - '' (x7) - '0' (x4) - '-' (x4) - [requirements] : string {Book 3 - Field of Maidens.items.[].system.requirements} (2 different values) - '' (x132) - 'You have a deity' (x1) - [ritual] : object {Book 3 - Field of Maidens.items.[].system.ritual} - primary : object {Book 3 - Field of Maidens.items.[].system.ritual.primary} - check : string {Book 3 - Field of Maidens.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a div)') - secondary : object {Book 3 - Field of Maidens.items.[].system.ritual.secondary} - casters : integer {Book 3 - Field of Maidens.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {Book 3 - Field of Maidens.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {Book 3 - Field of Maidens.items.[].system.rules} - [runes] : object {Book 3 - Field of Maidens.items.[].system.runes} - [potency] : integer {Book 3 - Field of Maidens.items.[].system.runes.potency} (2 different values) - 0 (x13) - 1 (x7) - [property] : array {Book 3 - Field of Maidens.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - Field of Maidens.items.[].system.runes.property.[]} (2 different values) - 'wounding' (x1) - 'returning' (x1) - [reinforcing] : integer {Book 3 - Field of Maidens.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 3 - Field of Maidens.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 3 - Field of Maidens.items.[].system.runes.striking} (2 different values) - 0 (x10) - 1 (x5) - [showSlotlessLevels] : object {Book 3 - Field of Maidens.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Field of Maidens.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Field of Maidens.items.[].system.size} (2 different values) - 'med' (x36) - 'lg' (x1) - [slots] : object {Book 3 - Field of Maidens.items.[].system.slots} - slot0 : object {Book 3 - Field of Maidens.items.[].system.slots.slot0} - max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot0.max} (same value: 4) - prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared.[].id} (4 different values) - 'wlh9f7QAmYIkGgia' (x1) - 'UCEu7WvJIXwNJ4WD' (x1) - 'bsYBADynbxFHa23h' (x1) - '7Nexe9B64zZiCBln' (x1) - [slot1] : object {Book 3 - Field of Maidens.items.[].system.slots.slot1} - max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot1.max} (same value: 3) - [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot1.value} (same value: 3) - prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'kynUw6HzK573THn9' (x1) - 'ZJWwzlgmfrisX3qB' (x1) - 'TrIbMxbHYX9tuxPR' (x1) - [slot2] : object {Book 3 - Field of Maidens.items.[].system.slots.slot2} - max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot2.max} (same value: 3) - [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot2.value} (same value: 3) - prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'BwfHI3SJeSjvZJur' (x1) - 'HROFKsm0g9W9xma2' (x1) - 'nuaJqoEdrGVZx4wU' (x1) - [slot3] : object {Book 3 - Field of Maidens.items.[].system.slots.slot3} - max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot3.max} (same value: 3) - [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot3.value} (same value: 3) - prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared.[].id} (3 different values) - '4aBO2r2Zomeg7kla' (x1) - 'NKGVvuOb8wNdcVWk' (x1) - 'IEHjvUPp04dAq7Ai' (x1) - [slot4] : object {Book 3 - Field of Maidens.items.[].system.slots.slot4} - max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot4.max} (same value: 3) - [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot4.value} (same value: 3) - prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'XPEbLafsVPyrYTSv' (x1) - 'lQAGYsg8E0L1BalZ' (x1) - 's6RnNDTbZVJ9h4rC' (x1) - [slot5] : object {Book 3 - Field of Maidens.items.[].system.slots.slot5} - max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot5.max} (same value: 3) - [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot5.value} (same value: 3) - prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'W3UY5MtPQe8F087G' (x1) - 'iAXteeo81Ga75wK5' (x1) - '6ndtFEYsJY8eSdXM' (x1) - [slot6] : object {Book 3 - Field of Maidens.items.[].system.slots.slot6} - max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot6.max} (2 different values) - 3 (x1) - 2 (x1) - prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared} - Length: min=2 max=2 - Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared.[]} - id : string {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared.[].id} (2 different values) - 'GDTM5sUHbu32uyjh' (x1) - 'Sr1Zh7Y2CmSDqxlX' (x1) - [slug] : string {Book 3 - Field of Maidens.items.[].system.slug} (143 different values) - [speedPenalty] : integer {Book 3 - Field of Maidens.items.[].system.speedPenalty} (3 different values) - 0 (x4) - -5 (x1) - -10 (x1) - [spelldc] : object {Book 3 - Field of Maidens.items.[].system.spelldc} - dc : integer {Book 3 - Field of Maidens.items.[].system.spelldc.dc} (7 different values) - 29 (x5) - 28 (x4) - 32 (x3) - 30 (x1) - 37 (x1) - 25 (x1) - 33 (x1) - mod : integer {Book 3 - Field of Maidens.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - Field of Maidens.items.[].system.spelldc.value} (7 different values) - 21 (x5) - 20 (x4) - 24 (x3) - 22 (x1) - 29 (x1) - 17 (x1) - 25 (x1) - [splashDamage] : object {Book 3 - Field of Maidens.items.[].system.splashDamage} - [value] : integer {Book 3 - Field of Maidens.items.[].system.splashDamage.value} (2 different values) - 0 (x12) - 1 (x2) - [stackGroup] : string {Book 3 - Field of Maidens.items.[].system.stackGroup} (same value: 'arrows') - [stowing] : boolean {Book 3 - Field of Maidens.items.[].system.stowing} (same value: True) - [strength] : integer {Book 3 - Field of Maidens.items.[].system.strength} (4 different values) - 1 (x2) - 0 (x1) - 3 (x1) - 4 (x1) - [target] : object {Book 3 - Field of Maidens.items.[].system.target} - value : string {Book 3 - Field of Maidens.items.[].system.target.value} (24 different values) - [time] : object {Book 3 - Field of Maidens.items.[].system.time} - value : string {Book 3 - Field of Maidens.items.[].system.time.value} (9 different values) - '2' (x98) - '1' (x9) - '3' (x8) - '1 to 3' (x5) - '10 minutes' (x4) - '1 minute' (x4) - 'reaction' (x3) - 'free' (x1) - '1 day' (x1) - [tradition] : object {Book 3 - Field of Maidens.items.[].system.tradition} - value : string {Book 3 - Field of Maidens.items.[].system.tradition.value} (3 different values) - 'occult' (x8) - 'divine' (x6) - 'arcane' (x2) - [traits] : object {Book 3 - Field of Maidens.items.[].system.traits} - [rarity] : string {Book 3 - Field of Maidens.items.[].system.traits.rarity} (3 different values) - 'common' (x318) - 'uncommon' (x18) - 'rare' (x1) - [traditions] : array {Book 3 - Field of Maidens.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Field of Maidens.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x93) - 'occult' (x92) - 'divine' (x68) - 'primal' (x51) - value : array {Book 3 - Field of Maidens.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 3 - Field of Maidens.items.[].system.traits.value.[]} (88 different values) - [integrated] : empty - [usage] : object {Book 3 - Field of Maidens.items.[].system.usage} - value : string {Book 3 - Field of Maidens.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x16) - 'held-in-two-hands' (x4) - 'held-in-one-plus-hands' (x4) - 'wornbackpack' (x1) - 'worneyepiece' (x1) - 'worn' (x1) - [uses] : object {Book 3 - Field of Maidens.items.[].system.uses} - autoDestroy : boolean {Book 3 - Field of Maidens.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - Field of Maidens.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Field of Maidens.items.[].system.uses.value} (same value: 1) - [value] : object {Book 3 - Field of Maidens.items.[].system.value} - isValued : boolean {Book 3 - Field of Maidens.items.[].system.value.isValued} (same value: True) - value : integer {Book 3 - Field of Maidens.items.[].system.value.value} (2 different values) - 1 (x1) - 2 (x1) - [weaponType] : object {Book 3 - Field of Maidens.items.[].system.weaponType} - value : string {Book 3 - Field of Maidens.items.[].system.weaponType.value} (2 different values) - 'melee' (x35) - 'ranged' (x9) - type : string {Book 3 - Field of Maidens.items.[].type} (13 different values) - [_stats] : object {Book 3 - Field of Maidens.items.[]._stats} - compendiumSource : string {Book 3 - Field of Maidens.items.[]._stats.compendiumSource} (141 different values) - [flags] : object {Book 3 - Field of Maidens.items.[].flags} - pf2e : object {Book 3 - Field of Maidens.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Field of Maidens.items.[].flags.pf2e.linkedWeapon} (13 different values) - name : string {Book 3 - Field of Maidens.name} (all different values) - system : object {Book 3 - Field of Maidens.system} - [abilities] : object {Book 3 - Field of Maidens.system.abilities} - cha : object {Book 3 - Field of Maidens.system.abilities.cha} - mod : integer {Book 3 - Field of Maidens.system.abilities.cha.mod} (9 different values) - 0 (x8) - -5 (x3) - -2 (x3) - 3 (x3) - 1 (x2) - 4 (x2) - 5 (x2) - 2 (x1) - 7 (x1) - con : object {Book 3 - Field of Maidens.system.abilities.con} - mod : integer {Book 3 - Field of Maidens.system.abilities.con.mod} (8 different values) - 3 (x6) - 5 (x5) - 4 (x4) - 6 (x4) - 2 (x3) - 7 (x1) - 0 (x1) - 1 (x1) - dex : object {Book 3 - Field of Maidens.system.abilities.dex} - mod : integer {Book 3 - Field of Maidens.system.abilities.dex.mod} (9 different values) - 7 (x5) - 4 (x4) - 2 (x4) - 5 (x4) - 6 (x2) - 3 (x2) - -1 (x2) - 1 (x1) - 9 (x1) - int : object {Book 3 - Field of Maidens.system.abilities.int} - mod : integer {Book 3 - Field of Maidens.system.abilities.int.mod} (9 different values) - 2 (x7) - -5 (x5) - 0 (x4) - -4 (x3) - 4 (x2) - 1 (x1) - 3 (x1) - 5 (x1) - 7 (x1) - str : object {Book 3 - Field of Maidens.system.abilities.str} - mod : integer {Book 3 - Field of Maidens.system.abilities.str.mod} (7 different values) - 5 (x6) - 4 (x5) - 0 (x5) - 7 (x4) - 6 (x3) - 2 (x1) - 3 (x1) - wis : object {Book 3 - Field of Maidens.system.abilities.wis} - mod : integer {Book 3 - Field of Maidens.system.abilities.wis.mod} (7 different values) - 0 (x7) - 3 (x6) - 4 (x6) - 5 (x3) - 2 (x1) - 1 (x1) - 6 (x1) - attributes : object {Book 3 - Field of Maidens.system.attributes} - ac : object {Book 3 - Field of Maidens.system.attributes.ac} - [details] : string {Book 3 - Field of Maidens.system.attributes.ac.details} (3 different values) - '' (x23) - '(24 when broken), construct armor' (x1) - '(24 when broken); construct armor' (x1) - value : integer {Book 3 - Field of Maidens.system.attributes.ac.value} (13 different values) - [allSaves] : object {Book 3 - Field of Maidens.system.attributes.allSaves} - value : string {Book 3 - Field of Maidens.system.attributes.allSaves.value} (3 different values) - '' (x23) - '+1 status bonus to all saves vs. magic' (x1) - '+1 status to all saves vs. magic' (x1) - hp : object {Book 3 - Field of Maidens.system.attributes.hp} - details : string {Book 3 - Field of Maidens.system.attributes.hp.details} (3 different values) - '' (x26) - 'void healing' (x4) - 'fast healing 10, void healing' (x1) - max : integer {Book 3 - Field of Maidens.system.attributes.hp.max} (21 different values) - temp : integer {Book 3 - Field of Maidens.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Field of Maidens.system.attributes.hp.value} (20 different values) - [tempmax] : integer {Book 3 - Field of Maidens.system.attributes.hp.tempmax} (same value: 0) - [adjustment] : string {Book 3 - Field of Maidens.system.attributes.adjustment} (same value: 'elite') - [hardness] : mixed - object {Book 3 - Field of Maidens.system.attributes.hardness} - value : integer {Book 3 - Field of Maidens.system.attributes.hardness.value} (2 different values) - 8 (x1) - 10 (x1) - integer {Book 3 - Field of Maidens.system.attributes.hardness} (2 different values) - 0 (x4) - 15 (x2) - [hasHealth] : boolean {Book 3 - Field of Maidens.system.attributes.hasHealth} (same value: False) - [immunities] : array {Book 3 - Field of Maidens.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 3 - Field of Maidens.system.attributes.immunities.[]} - type : string {Book 3 - Field of Maidens.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Book 3 - Field of Maidens.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Book 3 - Field of Maidens.system.attributes.resistances.[]} - [exceptions] : array {Book 3 - Field of Maidens.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {Book 3 - Field of Maidens.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine') - type : string {Book 3 - Field of Maidens.system.attributes.resistances.[].type} (8 different values) - 'cold' (x2) - 'acid' (x1) - 'physical' (x1) - 'electricity' (x1) - 'fire' (x1) - 'piercing' (x1) - 'slashing' (x1) - 'mental' (x1) - value : integer {Book 3 - Field of Maidens.system.attributes.resistances.[].value} (same value: 10) - [speed] : object {Book 3 - Field of Maidens.system.attributes.speed} - [details] : string {Book 3 - Field of Maidens.system.attributes.speed.details} (3 different values) - 'earth glide' (x1) - 'powerful jumper' (x1) - 'fly 30 feet in dim light' (x1) - otherSpeeds : array {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'burrow' (x5) - 'fly' (x2) - 'swim' (x1) - 'climb' (x1) - value : integer {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 5 (x2) - 20 (x2) - 35 (x2) - 25 (x1) - 30 (x1) - 50 (x1) - value : integer {Book 3 - Field of Maidens.system.attributes.speed.value} (6 different values) - 25 (x12) - 30 (x8) - 20 (x2) - 40 (x1) - 15 (x1) - 0 (x1) - [stealth] : object {Book 3 - Field of Maidens.system.attributes.stealth} - details : string {Book 3 - Field of Maidens.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {Book 3 - Field of Maidens.system.attributes.stealth.value} (3 different values) - 20 (x4) - 22 (x1) - 21 (x1) - [weaknesses] : array {Book 3 - Field of Maidens.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 3 - Field of Maidens.system.attributes.weaknesses.[]} - type : string {Book 3 - Field of Maidens.system.attributes.weaknesses.[].type} (7 different values) - 'unholy' (x3) - 'vitality' (x3) - 'slashing' (x3) - 'cold-iron' (x2) - 'bludgeoning' (x1) - 'fire' (x1) - 'holy' (x1) - value : integer {Book 3 - Field of Maidens.system.attributes.weaknesses.[].value} (3 different values) - 10 (x9) - 15 (x3) - 5 (x2) - details : object {Book 3 - Field of Maidens.system.details} - [blurb] : string {Book 3 - Field of Maidens.system.details.blurb} (11 different values) - [languages] : object {Book 3 - Field of Maidens.system.details.languages} - details : string {Book 3 - Field of Maidens.system.details.languages.details} (4 different values) - '' (x20) - 'tongues' (x3) - 'speak with animals' (x1) - 'telepathy 100 feet' (x1) - value : array {Book 3 - Field of Maidens.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 3 - Field of Maidens.system.details.languages.value.[]} (13 different values) - level : object {Book 3 - Field of Maidens.system.details.level} - value : integer {Book 3 - Field of Maidens.system.details.level.value} (9 different values) - 10 (x8) - 9 (x6) - 12 (x4) - 8 (x4) - 7 (x3) - 5 (x2) - 6 (x2) - 16 (x1) - 11 (x1) - [privateNotes] : string {Book 3 - Field of Maidens.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Field of Maidens.system.details.publicNotes} (9 different values) - publication : object {Book 3 - Field of Maidens.system.details.publication} - license : string {Book 3 - Field of Maidens.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Field of Maidens.system.details.publication.remaster} (same value: False) - title : string {Book 3 - Field of Maidens.system.details.publication.title} (same value: 'Pathfinder #183: Field of Maidens') - [description] : string {Book 3 - Field of Maidens.system.details.description} (6 different values) - '

A spectral assailant drives a stake into a dying vampire\'s heart; the vampire collapses and releases a surge of void energy.

' (x1) - '

Anyone looking into the hole has memories sucked from their head.

' (x1) - '

Whether made up of water rushing through the streets that sweeps up dangerous debris along the way or a less natural substance bursting free of its container, this relentless flood batters everything in its path.

' (x1) - '

A heart of tumorous, shadowy tissue unleashes magic on nearby creatures.

' (x1) - '

Nearby creatures are caught in the memory of the struggle between Iron Taviah and the Benefactor.

' (x1) - '

The spectral figure of a handsome, well-dressed man flees down the stairs, clutching a wound in his side with one hand and making a shoving motion with the other. His shout drives creatures back.

' (x1) - [disable] : string {Book 3 - Field of Maidens.system.details.disable} (6 different values) - '

@Check[religion|dc:28] (expert) to drain away the haunt\'s void energy

' (x1) - '

@Check[deception|dc:29] (master) to feed the pit false thoughts that plug it, or @Check[occultism|dc:28] (expert) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 27) to drain the pit\'s magic

' (x1) - '

Three @Check[athletics|dc:35|name:Move Barricade], @Check[crafting|dc:35|name:Construct Barricade], or @Check[survival|dc:35|name:Construct Barricade] checks to move or construct barricades strong enough to create a shelter from the flood. While this creates a safe place to stand, creatures outside of the barricaded area may still be in danger depending on the nature and the source of the flood.

' (x1) - '

@Check[arcana|dc:26] or @Check[occultism|dc:26] (expert) to counter the heart\'s offensive magic, or @Check[religion|dc:28] (trained) to purify the area containing the heart. Four successes are required to disable it; after two successes, the shadow heart can\'t use its shadow lash Strike.

' (x1) - '

@Check[occultism|dc:28] or @Check[religion|dc:28] (expert) in the room to drain away the haunt\'s spiritual energy. Each successful check reduces the number of actions in the haunt\'s routine; three successful checks are required to completely disable the haunt.

' (x1) - '

@Check[occultism|dc:30] or @Check[religion|dc:30] (expert) to drain away the haunt\'s spiritual energy. This check can be attempted only from the top of the stairs behind the secret door.

' (x1) - [isComplex] : boolean {Book 3 - Field of Maidens.system.details.isComplex} (2 different values) - True (x4) - False (x2) - [reset] : string {Book 3 - Field of Maidens.system.details.reset} (6 different values) - '

Unless disabled, the haunt materializes again on the next moonrise.

' (x1) - '

The trap resets after 1 hour if it\'s not disabled.

' (x1) - '' (x1) - '

The heart deactivates if there are no creatures present in the room. It resets in 1 hour.

' (x1) - '

Unless completely disabled or destroyed, the haunt resets at the next moonrise at full strength.

' (x1) - '

The haunt ends as soon as there are no creatures within 60 feet. It resets when the secret door is closed.

' (x1) - [routine] : string {Book 3 - Field of Maidens.system.details.routine} (5 different values) - [initiative] : object {Book 3 - Field of Maidens.system.initiative} - statistic : string {Book 3 - Field of Maidens.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Field of Maidens.system.perception} - details : string {Book 3 - Field of Maidens.system.perception.details} (2 different values) - '' (x24) - 'discern lies' (x1) - mod : integer {Book 3 - Field of Maidens.system.perception.mod} (13 different values) - senses : array {Book 3 - Field of Maidens.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - Field of Maidens.system.perception.senses.[]} - [acuity] : string {Book 3 - Field of Maidens.system.perception.senses.[].acuity} (2 different values) - 'precise' (x3) - 'imprecise' (x1) - [range] : integer {Book 3 - Field of Maidens.system.perception.senses.[].range} (3 different values) - 60 (x2) - 30 (x1) - 100 (x1) - type : string {Book 3 - Field of Maidens.system.perception.senses.[].type} (6 different values) - 'darkvision' (x19) - 'greater-darkvision' (x2) - 'tremorsense' (x1) - 'scent' (x1) - 'thoughtsense' (x1) - 'truesight' (x1) - [resources] : object {Book 3 - Field of Maidens.system.resources} - [focus] : object {Book 3 - Field of Maidens.system.resources.focus} - max : integer {Book 3 - Field of Maidens.system.resources.focus.max} (2 different values) - 2 (x1) - 3 (x1) - value : integer {Book 3 - Field of Maidens.system.resources.focus.value} (2 different values) - 2 (x1) - 3 (x1) - saves : object {Book 3 - Field of Maidens.system.saves} - fortitude : object {Book 3 - Field of Maidens.system.saves.fortitude} - saveDetail : string {Book 3 - Field of Maidens.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Field of Maidens.system.saves.fortitude.value} (12 different values) - reflex : object {Book 3 - Field of Maidens.system.saves.reflex} - saveDetail : string {Book 3 - Field of Maidens.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Field of Maidens.system.saves.reflex.value} (14 different values) - will : object {Book 3 - Field of Maidens.system.saves.will} - saveDetail : string {Book 3 - Field of Maidens.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Field of Maidens.system.saves.will.value} (14 different values) - [skills] : object {Book 3 - Field of Maidens.system.skills} - [acrobatics] : object {Book 3 - Field of Maidens.system.skills.acrobatics} - base : integer {Book 3 - Field of Maidens.system.skills.acrobatics.base} (8 different values) - 21 (x4) - 16 (x3) - 19 (x3) - 23 (x1) - 15 (x1) - 12 (x1) - 31 (x1) - 20 (x1) - [arcana] : object {Book 3 - Field of Maidens.system.skills.arcana} - base : integer {Book 3 - Field of Maidens.system.skills.arcana.base} (3 different values) - 21 (x1) - 15 (x1) - 22 (x1) - [athletics] : object {Book 3 - Field of Maidens.system.skills.athletics} - base : integer {Book 3 - Field of Maidens.system.skills.athletics.base} (10 different values) - 25 (x2) - 18 (x2) - 21 (x2) - 14 (x2) - 17 (x2) - 15 (x2) - 23 (x2) - 19 (x1) - 13 (x1) - 30 (x1) - [special] : array {Book 3 - Field of Maidens.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 3 - Field of Maidens.system.skills.athletics.special.[]} - base : integer {Book 3 - Field of Maidens.system.skills.athletics.special.[].base} (same value: 25) - label : string {Book 3 - Field of Maidens.system.skills.athletics.special.[].label} (same value: 'to Grapple') - predicate : array {Book 3 - Field of Maidens.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Field of Maidens.system.skills.athletics.special.[].predicate.[]} (same value: 'action:grapple') - [crafting] : object {Book 3 - Field of Maidens.system.skills.crafting} - base : integer {Book 3 - Field of Maidens.system.skills.crafting.base} (same value: 21) - [deception] : object {Book 3 - Field of Maidens.system.skills.deception} - base : integer {Book 3 - Field of Maidens.system.skills.deception.base} (4 different values) - 18 (x2) - 22 (x2) - 16 (x1) - 21 (x1) - [diplomacy] : object {Book 3 - Field of Maidens.system.skills.diplomacy} - base : integer {Book 3 - Field of Maidens.system.skills.diplomacy.base} (3 different values) - 22 (x3) - 21 (x1) - 11 (x1) - [special] : array {Book 3 - Field of Maidens.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {Book 3 - Field of Maidens.system.skills.diplomacy.special.[]} - base : integer {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].base} (same value: 23) - label : string {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].label} (same value: 'when orating') - predicate : array {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].predicate.[]} (same value: 'action:perform:oratory') - [intimidation] : object {Book 3 - Field of Maidens.system.skills.intimidation} - base : integer {Book 3 - Field of Maidens.system.skills.intimidation.base} (7 different values) - 22 (x2) - 20 (x1) - 21 (x1) - 11 (x1) - 23 (x1) - 29 (x1) - 18 (x1) - [nature] : object {Book 3 - Field of Maidens.system.skills.nature} - base : integer {Book 3 - Field of Maidens.system.skills.nature.base} (2 different values) - 23 (x2) - 21 (x1) - [occultism] : object {Book 3 - Field of Maidens.system.skills.occultism} - base : integer {Book 3 - Field of Maidens.system.skills.occultism.base} (2 different values) - 20 (x1) - 21 (x1) - [performance] : object {Book 3 - Field of Maidens.system.skills.performance} - base : integer {Book 3 - Field of Maidens.system.skills.performance.base} (same value: 21) - [religion] : object {Book 3 - Field of Maidens.system.skills.religion} - base : integer {Book 3 - Field of Maidens.system.skills.religion.base} (4 different values) - 19 (x2) - 28 (x1) - 15 (x1) - 13 (x1) - [society] : object {Book 3 - Field of Maidens.system.skills.society} - base : integer {Book 3 - Field of Maidens.system.skills.society.base} (3 different values) - 18 (x4) - 20 (x2) - 15 (x1) - [stealth] : object {Book 3 - Field of Maidens.system.skills.stealth} - base : integer {Book 3 - Field of Maidens.system.skills.stealth.base} (7 different values) - 23 (x4) - 21 (x3) - 17 (x2) - 16 (x1) - 15 (x1) - 25 (x1) - 18 (x1) - [survival] : object {Book 3 - Field of Maidens.system.skills.survival} - base : integer {Book 3 - Field of Maidens.system.skills.survival.base} (6 different values) - 18 (x1) - 23 (x1) - 14 (x1) - 15 (x1) - 12 (x1) - 13 (x1) - [thievery] : object {Book 3 - Field of Maidens.system.skills.thievery} - base : integer {Book 3 - Field of Maidens.system.skills.thievery.base} (2 different values) - 21 (x4) - 19 (x2) - traits : object {Book 3 - Field of Maidens.system.traits} - rarity : string {Book 3 - Field of Maidens.system.traits.rarity} (4 different values) - 'unique' (x10) - 'uncommon' (x9) - 'common' (x6) - 'rare' (x6) - size : object {Book 3 - Field of Maidens.system.traits.size} - value : string {Book 3 - Field of Maidens.system.traits.size.value} (4 different values) - 'med' (x20) - 'sm' (x6) - 'lg' (x3) - 'huge' (x2) - value : array {Book 3 - Field of Maidens.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 3 - Field of Maidens.system.traits.value.[]} (33 different values) - [creatureType] : string {Book 3 - Field of Maidens.system.creatureType} (same value: '') - [spellcasting] : object {Book 3 - Field of Maidens.system.spellcasting} - rituals : object {Book 3 - Field of Maidens.system.spellcasting.rituals} - dc : integer {Book 3 - Field of Maidens.system.spellcasting.rituals.dc} (same value: 25) - [statusEffects] : array<> {Book 3 - Field of Maidens.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Field of Maidens.type} (2 different values) - 'npc' (x25) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Heavy is the Crown.txt b/output/pf2e/packs/Book 3 - Heavy is the Crown.txt deleted file mode 100644 index 6720b9b..0000000 --- a/output/pf2e/packs/Book 3 - Heavy is the Crown.txt +++ /dev/null @@ -1,1198 +0,0 @@ -Book 3 - Heavy is the Crown -Different values: 35 -===================================== -object {Book 3 - Heavy is the Crown} - _id : string {Book 3 - Heavy is the Crown._id} (all different values) - folder : string {Book 3 - Heavy is the Crown.folder} (same value: 'CWw63y22Mgq57RBm') - img : string {Book 3 - Heavy is the Crown.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x26) - 'systems/pf2e/icons/default-icons/hazard.svg' (x9) - items : array {Book 3 - Heavy is the Crown.items} - Length: min=1 max=49 - Value type: object {Book 3 - Heavy is the Crown.items.[]} - _id : string {Book 3 - Heavy is the Crown.items.[]._id} (298 different values) - [_stats] : object {Book 3 - Heavy is the Crown.items.[]._stats} - compendiumSource : string {Book 3 - Heavy is the Crown.items.[]._stats.compendiumSource} (108 different values) - img : string {Book 3 - Heavy is the Crown.items.[].img} (102 different values) - name : string {Book 3 - Heavy is the Crown.items.[].name} (205 different values) - sort : integer {Book 3 - Heavy is the Crown.items.[].sort} (50 different values) - system : object {Book 3 - Heavy is the Crown.items.[].system} - [acBonus] : integer {Book 3 - Heavy is the Crown.items.[].system.acBonus} (5 different values) - 2 (x4) - 3 (x2) - 4 (x2) - 6 (x1) - 1 (x1) - [actionType] : object {Book 3 - Heavy is the Crown.items.[].system.actionType} - value : string {Book 3 - Heavy is the Crown.items.[].system.actionType.value} (4 different values) - 'passive' (x82) - 'action' (x53) - 'reaction' (x31) - 'free' (x8) - [actions] : object {Book 3 - Heavy is the Crown.items.[].system.actions} - [value] : integer {Book 3 - Heavy is the Crown.items.[].system.actions.value} (3 different values) - 1 (x35) - 2 (x17) - 3 (x1) - [area] : object {Book 3 - Heavy is the Crown.items.[].system.area} - [details] : string {Book 3 - Heavy is the Crown.items.[].system.area.details} (2 different values) - '10-foot radius, 40-foot-tall cylinder' (x2) - '5-foot emanation or more' (x1) - type : string {Book 3 - Heavy is the Crown.items.[].system.area.type} (4 different values) - 'burst' (x6) - 'emanation' (x3) - 'line' (x3) - 'cone' (x1) - value : integer {Book 3 - Heavy is the Crown.items.[].system.area.value} (5 different values) - 30 (x5) - 20 (x4) - 10 (x2) - 5 (x1) - 120 (x1) - [attack] : object {Book 3 - Heavy is the Crown.items.[].system.attack} - value : string {Book 3 - Heavy is the Crown.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - Heavy is the Crown.items.[].system.attackEffects} - [custom] : string {Book 3 - Heavy is the Crown.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - Heavy is the Crown.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.attackEffects.value.[]} (2 different values) - 'improved-grab' (x7) - 'endless-nightmare' (x2) - [autoHeightenLevel] : object {Book 3 - Heavy is the Crown.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 3 - Heavy is the Crown.items.[].system.baseItem} (18 different values) - [bonus] : object {Book 3 - Heavy is the Crown.items.[].system.bonus} - value : integer {Book 3 - Heavy is the Crown.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 3 - Heavy is the Crown.items.[].system.bonusDamage} - value : integer {Book 3 - Heavy is the Crown.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Heavy is the Crown.items.[].system.bulk} - value : mixed - float {Book 3 - Heavy is the Crown.items.[].system.bulk.value} (same value: 0,1) - integer {Book 3 - Heavy is the Crown.items.[].system.bulk.value} (5 different values) - 1 (x11) - 2 (x10) - 0 (x2) - 6 (x1) - 4 (x1) - [checkPenalty] : integer {Book 3 - Heavy is the Crown.items.[].system.checkPenalty} (3 different values) - -2 (x4) - -1 (x2) - -3 (x1) - [cost] : object {Book 3 - Heavy is the Crown.items.[].system.cost} - value : string {Book 3 - Heavy is the Crown.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 3 - Heavy is the Crown.items.[].system.counteraction} (2 different values) - False (x80) - True (x5) - [damage] : object {Book 3 - Heavy is the Crown.items.[].system.damage} - [0] : object {Book 3 - Heavy is the Crown.items.[].system.damage.0} - [category] : string {Book 3 - Heavy is the Crown.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 3 - Heavy is the Crown.items.[].system.damage.0.formula} (14 different values) - kinds : array {Book 3 - Heavy is the Crown.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x29) - 'healing' (x3) - [materials] : array<> {Book 3 - Heavy is the Crown.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Heavy is the Crown.items.[].system.damage.0.type} (11 different values) - [applyMod] : boolean {Book 3 - Heavy is the Crown.items.[].system.damage.0.applyMod} (2 different values) - False (x23) - True (x3) - [1] : object {Book 3 - Heavy is the Crown.items.[].system.damage.1} - applyMod : boolean {Book 3 - Heavy is the Crown.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Heavy is the Crown.items.[].system.damage.1.formula} (same value: '6d6') - kinds : array {Book 3 - Heavy is the Crown.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.damage.1.kinds.[]} (same value: 'damage') - type : string {Book 3 - Heavy is the Crown.items.[].system.damage.1.type} (same value: 'fire') - [damageType] : string {Book 3 - Heavy is the Crown.items.[].system.damage.damageType} (5 different values) - 'piercing' (x8) - 'bludgeoning' (x6) - 'slashing' (x5) - 'fire' (x1) - 'acid' (x1) - [dice] : integer {Book 3 - Heavy is the Crown.items.[].system.damage.dice} (3 different values) - 1 (x18) - 2 (x2) - 0 (x1) - [die] : string {Book 3 - Heavy is the Crown.items.[].system.damage.die} (6 different values) - 'd8' (x6) - 'd4' (x5) - 'd6' (x5) - 'd12' (x3) - 'd10' (x1) - '' (x1) - [formula] : string {Book 3 - Heavy is the Crown.items.[].system.damage.formula} (2 different values) - '5d6+12' (x1) - '1d8' (x1) - [kind] : string {Book 3 - Heavy is the Crown.items.[].system.damage.kind} (same value: 'healing') - [pEPeRZBo0RPvHAd9] : object {Book 3 - Heavy is the Crown.items.[].system.damage.pEPeRZBo0RPvHAd9} - applyMod : boolean {Book 3 - Heavy is the Crown.items.[].system.damage.pEPeRZBo0RPvHAd9.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Heavy is the Crown.items.[].system.damage.pEPeRZBo0RPvHAd9.formula} (same value: '4d6') - kinds : array {Book 3 - Heavy is the Crown.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Heavy is the Crown.items.[].system.damage.pEPeRZBo0RPvHAd9.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Heavy is the Crown.items.[].system.damage.pEPeRZBo0RPvHAd9.type} (same value: 'untyped') - [persistent] : object {Book 3 - Heavy is the Crown.items.[].system.damage.persistent} - [faces] : empty - number : integer {Book 3 - Heavy is the Crown.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 3 - Heavy is the Crown.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {Book 3 - Heavy is the Crown.items.[].system.damage.type} (2 different values) - 'untyped' (x1) - 'vitality' (x1) - [damageRolls] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls} - [0] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.0} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.0.damage} (10 different values) - '1d8+6' (x3) - '1d12+8' (x2) - '4d8' (x2) - '2d8' (x1) - '2d4' (x1) - '2d10+12' (x1) - '1d8+11' (x1) - '1d12+9' (x1) - '1d6+10' (x1) - '1d6+8' (x1) - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.0.damageType} (6 different values) - 'slashing' (x4) - 'piercing' (x4) - 'fire' (x2) - 'void' (x2) - 'acid' (x1) - 'bludgeoning' (x1) - [1] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.1} - category : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x2) - 'splash' (x1) - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.1.damage} (2 different values) - '2' (x2) - '3d8' (x1) - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.1.damageType} (2 different values) - 'fire' (x2) - 'acid' (x1) - [2] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.2} - category : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.2.damage} (same value: '2') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.2.damageType} (same value: 'fire') - [4L2WIHKBsx5InpmP] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.4L2WIHKBsx5InpmP} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.4L2WIHKBsx5InpmP.damage} (same value: '2d4+4') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.4L2WIHKBsx5InpmP.damageType} (same value: 'piercing') - [7ky0SRCIspok2Vr4] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.7ky0SRCIspok2Vr4} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.7ky0SRCIspok2Vr4.damage} (same value: '2d12+11') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.7ky0SRCIspok2Vr4.damageType} (same value: 'bludgeoning') - [9napsHZVBGQBhRE1] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.9napsHZVBGQBhRE1} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.9napsHZVBGQBhRE1.damage} (same value: '3d6+11') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.9napsHZVBGQBhRE1.damageType} (same value: 'bludgeoning') - RdCJZ1lct4vcxbIV : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.RdCJZ1lct4vcxbIV} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.RdCJZ1lct4vcxbIV.damage} (same value: '1d6') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.RdCJZ1lct4vcxbIV.damageType} (same value: 'fire') - [6H93EuTBHzgljNzu] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.6H93EuTBHzgljNzu} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.6H93EuTBHzgljNzu.damage} (same value: '2d6+10') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.6H93EuTBHzgljNzu.damageType} (same value: 'bludgeoning') - [DI8CJ8ZekyTdlNAd] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.DI8CJ8ZekyTdlNAd} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.DI8CJ8ZekyTdlNAd.damage} (same value: '2d12+9') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.DI8CJ8ZekyTdlNAd.damageType} (same value: 'piercing') - [EVVvtxZnAnsh8wIW] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.EVVvtxZnAnsh8wIW} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.EVVvtxZnAnsh8wIW.damage} (same value: '1d6') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.EVVvtxZnAnsh8wIW.damageType} (same value: 'fire') - [P1vAtwKWSVpwcrgE] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.P1vAtwKWSVpwcrgE} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.P1vAtwKWSVpwcrgE.damage} (same value: '3d8+11') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.P1vAtwKWSVpwcrgE.damageType} (same value: 'slashing') - [QLECX3ezsYU1wGpJ] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.QLECX3ezsYU1wGpJ} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.QLECX3ezsYU1wGpJ.damage} (same value: '2d4+8') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.QLECX3ezsYU1wGpJ.damageType} (same value: 'bludgeoning') - [TkD9GgXsB466cHcJ] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.TkD9GgXsB466cHcJ} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.TkD9GgXsB466cHcJ.damage} (same value: '2d8+11') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.TkD9GgXsB466cHcJ.damageType} (same value: 'slashing') - [VDeAW1Lb9AmB7iTx] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.VDeAW1Lb9AmB7iTx} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.VDeAW1Lb9AmB7iTx.damage} (same value: '2d4+4') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.VDeAW1Lb9AmB7iTx.damageType} (same value: 'piercing') - [WGu8Eqh8uE3F0i1a] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.WGu8Eqh8uE3F0i1a} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.WGu8Eqh8uE3F0i1a.damage} (same value: '1d6') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.WGu8Eqh8uE3F0i1a.damageType} (same value: 'spirit') - [WjWEbxowyPyCXSvr] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.WjWEbxowyPyCXSvr} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.WjWEbxowyPyCXSvr.damage} (same value: '1d8+10') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.WjWEbxowyPyCXSvr.damageType} (same value: 'bludgeoning') - [YrjDD0wKhRZzhDLl] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.YrjDD0wKhRZzhDLl} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.YrjDD0wKhRZzhDLl.damage} (same value: '2d10+2') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.YrjDD0wKhRZzhDLl.damageType} (same value: 'piercing') - [hRa04V0ckmFHepWh] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.hRa04V0ckmFHepWh} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.hRa04V0ckmFHepWh.damage} (same value: '1d6') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.hRa04V0ckmFHepWh.damageType} (same value: 'fire') - [jfSszuRo1174xwP6] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.jfSszuRo1174xwP6} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.jfSszuRo1174xwP6.damage} (same value: '3d8+11') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.jfSszuRo1174xwP6.damageType} (same value: 'slashing') - [kuNNfhZliwcmzqQh] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.kuNNfhZliwcmzqQh} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.kuNNfhZliwcmzqQh.damage} (same value: '2d6+8') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.kuNNfhZliwcmzqQh.damageType} (same value: 'bludgeoning') - [ll0KZHTkt9520lJg] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.ll0KZHTkt9520lJg} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.ll0KZHTkt9520lJg.damage} (same value: '1d6+10') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.ll0KZHTkt9520lJg.damageType} (same value: 'bludgeoning') - [moOpE7XW9ObVz9Fe] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.moOpE7XW9ObVz9Fe} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.moOpE7XW9ObVz9Fe.damage} (same value: '1d4+8') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.moOpE7XW9ObVz9Fe.damageType} (same value: 'piercing') - [mqs4p1jLnvbcssZo] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.mqs4p1jLnvbcssZo} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.mqs4p1jLnvbcssZo.damage} (same value: '2d8+5') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.mqs4p1jLnvbcssZo.damageType} (same value: 'force') - [pf4joyj8goqdxlluw7eb] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.pf4joyj8goqdxlluw7eb} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.pf4joyj8goqdxlluw7eb.damage} (same value: '2d10+6') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.pf4joyj8goqdxlluw7eb.damageType} (same value: 'fire') - n3YXhPlPlpAFYq66 : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.n3YXhPlPlpAFYq66} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.n3YXhPlPlpAFYq66.damage} (same value: '3d10') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.n3YXhPlPlpAFYq66.damageType} (same value: 'bludgeoning') - [rtZ4ouIDdunv6pbJ] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.rtZ4ouIDdunv6pbJ} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.rtZ4ouIDdunv6pbJ.damage} (same value: '2d6+8') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.rtZ4ouIDdunv6pbJ.damageType} (same value: 'bludgeoning') - [s5bQraykwiNmbIE0] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.s5bQraykwiNmbIE0} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.s5bQraykwiNmbIE0.damage} (same value: '1d10+13') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.s5bQraykwiNmbIE0.damageType} (same value: 'bludgeoning') - [u6GKoqTL71ppuhVI] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.u6GKoqTL71ppuhVI} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.u6GKoqTL71ppuhVI.damage} (same value: '1d6') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.u6GKoqTL71ppuhVI.damageType} (same value: 'spirit') - [uTrPyUrBOFQzYmKE] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.uTrPyUrBOFQzYmKE} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.uTrPyUrBOFQzYmKE.damage} (same value: '2d8') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.uTrPyUrBOFQzYmKE.damageType} (same value: 'mental') - [ueJYoFcfKmD0yQfS] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.ueJYoFcfKmD0yQfS} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.ueJYoFcfKmD0yQfS.damage} (same value: '2d8+10') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.ueJYoFcfKmD0yQfS.damageType} (same value: 'slashing') - [wPxtsODDfGQ8nSVw] : object {Book 3 - Heavy is the Crown.items.[].system.damageRolls.wPxtsODDfGQ8nSVw} - damage : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.wPxtsODDfGQ8nSVw.damage} (same value: '1d6') - damageType : string {Book 3 - Heavy is the Crown.items.[].system.damageRolls.wPxtsODDfGQ8nSVw.damageType} (same value: 'spirit') - [deathNote] : boolean {Book 3 - Heavy is the Crown.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - Heavy is the Crown.items.[].system.defense} - save : object {Book 3 - Heavy is the Crown.items.[].system.defense.save} - basic : boolean {Book 3 - Heavy is the Crown.items.[].system.defense.save.basic} (2 different values) - False (x36) - True (x9) - statistic : string {Book 3 - Heavy is the Crown.items.[].system.defense.save.statistic} (3 different values) - 'will' (x29) - 'fortitude' (x12) - 'reflex' (x4) - description : object {Book 3 - Heavy is the Crown.items.[].system.description} - [gm] : string {Book 3 - Heavy is the Crown.items.[].system.description.gm} (same value: '

Destruction A celestial creature must hold the necklace in their hands for at least an hour while meditating on the damage it has caused, then weep on the ruby. It must then be completely sealed within a cold iron container and cast into the heart of an active volcano, allowing the magma to melt the container and the necklace within.

') - value : string {Book 3 - Heavy is the Crown.items.[].system.description.value} (184 different values) - [category] : string {Book 3 - Heavy is the Crown.items.[].system.category} (12 different values) - [containerId] : empty - [dexCap] : integer {Book 3 - Heavy is the Crown.items.[].system.dexCap} (5 different values) - 2 (x2) - 1 (x2) - 0 (x1) - 4 (x1) - 3 (x1) - [duration] : object {Book 3 - Heavy is the Crown.items.[].system.duration} - sustained : boolean {Book 3 - Heavy is the Crown.items.[].system.duration.sustained} (2 different values) - False (x82) - True (x3) - value : string {Book 3 - Heavy is the Crown.items.[].system.duration.value} (13 different values) - [equipped] : object {Book 3 - Heavy is the Crown.items.[].system.equipped} - carryType : string {Book 3 - Heavy is the Crown.items.[].system.equipped.carryType} (2 different values) - 'worn' (x46) - 'held' (x1) - [handsHeld] : integer {Book 3 - Heavy is the Crown.items.[].system.equipped.handsHeld} (3 different values) - 0 (x19) - 1 (x14) - 2 (x4) - [inSlot] : boolean {Book 3 - Heavy is the Crown.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 3 - Heavy is the Crown.items.[].system.frequency} - max : integer {Book 3 - Heavy is the Crown.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - Heavy is the Crown.items.[].system.frequency.per} (2 different values) - 'day' (x12) - 'round' (x1) - [group] : string {Book 3 - Heavy is the Crown.items.[].system.group} (13 different values) - [hardness] : integer {Book 3 - Heavy is the Crown.items.[].system.hardness} (3 different values) - 0 (x44) - 5 (x2) - 8 (x1) - [heightening] : object {Book 3 - Heavy is the Crown.items.[].system.heightening} - [damage] : object {Book 3 - Heavy is the Crown.items.[].system.heightening.damage} - [0] : string {Book 3 - Heavy is the Crown.items.[].system.heightening.damage.0} (7 different values) - '2d6' (x14) - '1d8' (x4) - '1d6' (x4) - '2d4' (x2) - '1d10' (x2) - '1d4' (x2) - '1d10+4' (x1) - [1] : string {Book 3 - Heavy is the Crown.items.[].system.heightening.damage.1} (same value: '1d6') - [pEPeRZBo0RPvHAd9] : string {Book 3 - Heavy is the Crown.items.[].system.heightening.damage.pEPeRZBo0RPvHAd9} (same value: '1d6') - [interval] : integer {Book 3 - Heavy is the Crown.items.[].system.heightening.interval} (3 different values) - 1 (x19) - 2 (x11) - 3 (x1) - [levels] : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels} - [3] : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.3} - target : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.3.target} - value : string {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x1) - '10 objects' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - [4] : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.4} - target : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.4.target} - value : string {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - [5] : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.5} - [range] : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.5.range} - value : string {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x1) - '60 feet' (x1) - [target] : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.5.target} - value : string {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.5.target.value} (2 different values) - '1 specific object or type of object, or a specific creature or ancestry' (x1) - '10 creatures' (x1) - [6] : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.6} - range : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.6.range} - value : string {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.6.target} - value : string {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.6.target.value} (3 different values) - '5 creatures' (x7) - '10 creatures' (x2) - 'any number of objects' (x1) - [7] : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.7} - target : object {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.7.target} - value : string {Book 3 - Heavy is the Crown.items.[].system.heightening.levels.7.target.value} (2 different values) - '6 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [type] : string {Book 3 - Heavy is the Crown.items.[].system.heightening.type} (2 different values) - 'interval' (x31) - 'fixed' (x17) - [hp] : object {Book 3 - Heavy is the Crown.items.[].system.hp} - max : integer {Book 3 - Heavy is the Crown.items.[].system.hp.max} (3 different values) - 0 (x44) - 20 (x2) - 64 (x1) - value : integer {Book 3 - Heavy is the Crown.items.[].system.hp.value} (3 different values) - 0 (x44) - 20 (x2) - 64 (x1) - [level] : object {Book 3 - Heavy is the Crown.items.[].system.level} - value : integer {Book 3 - Heavy is the Crown.items.[].system.level.value} (10 different values) - 0 (x33) - 1 (x32) - 2 (x26) - 3 (x16) - 4 (x13) - 5 (x7) - 6 (x2) - 15 (x1) - 9 (x1) - 12 (x1) - [location] : object {Book 3 - Heavy is the Crown.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Heavy is the Crown.items.[].system.location.heightenedLevel} (6 different values) - 2 (x16) - 4 (x13) - 5 (x6) - 3 (x5) - 6 (x5) - 1 (x4) - [uses] : object {Book 3 - Heavy is the Crown.items.[].system.location.uses} - max : integer {Book 3 - Heavy is the Crown.items.[].system.location.uses.max} (same value: 2) - value : integer {Book 3 - Heavy is the Crown.items.[].system.location.uses.value} (same value: 2) - value : string {Book 3 - Heavy is the Crown.items.[].system.location.value} (12 different values) - [material] : object {Book 3 - Heavy is the Crown.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - Heavy is the Crown.items.[].system.mod} - value : integer {Book 3 - Heavy is the Crown.items.[].system.mod.value} (6 different values) - 13 (x2) - 15 (x2) - 24 (x2) - 17 (x1) - 12 (x1) - 8 (x1) - [overlays] : object {Book 3 - Heavy is the Crown.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [7qdtetowq348s9oc] : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 3 - Heavy is the Crown.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [dfoz8m3dp8dllujj] : object {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj} - _id : string {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj._id} (same value: 'dfoz8m3dp8dllujj') - overlayType : string {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj.overlayType} (same value: 'override') - sort : integer {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj.sort} (same value: 1) - system : object {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj.system} - heightening : object {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening} - damage : object {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening.damage} - interval : integer {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening.interval} (same value: 3) - type : string {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening.type} (same value: 'interval') - time : object {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj.system.time} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.dfoz8m3dp8dllujj.system.time.value} (same value: '1') - [iyvv4m0qmxo1b08z] : object {Book 3 - Heavy is the Crown.items.[].system.overlays.iyvv4m0qmxo1b08z} - _id : string {Book 3 - Heavy is the Crown.items.[].system.overlays.iyvv4m0qmxo1b08z._id} (same value: 'iyvv4m0qmxo1b08z') - overlayType : string {Book 3 - Heavy is the Crown.items.[].system.overlays.iyvv4m0qmxo1b08z.overlayType} (same value: 'override') - sort : integer {Book 3 - Heavy is the Crown.items.[].system.overlays.iyvv4m0qmxo1b08z.sort} (same value: 3) - system : object {Book 3 - Heavy is the Crown.items.[].system.overlays.iyvv4m0qmxo1b08z.system} - area : object {Book 3 - Heavy is the Crown.items.[].system.overlays.iyvv4m0qmxo1b08z.system.area} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.iyvv4m0qmxo1b08z.system.area.value} (same value: '15') - time : object {Book 3 - Heavy is the Crown.items.[].system.overlays.iyvv4m0qmxo1b08z.system.time} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.iyvv4m0qmxo1b08z.system.time.value} (same value: '3') - [lfxcoz2d3f8j2zq1] : object {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [s0qqpj2kn6xavdyp] : object {Book 3 - Heavy is the Crown.items.[].system.overlays.s0qqpj2kn6xavdyp} - _id : string {Book 3 - Heavy is the Crown.items.[].system.overlays.s0qqpj2kn6xavdyp._id} (same value: 's0qqpj2kn6xavdyp') - overlayType : string {Book 3 - Heavy is the Crown.items.[].system.overlays.s0qqpj2kn6xavdyp.overlayType} (same value: 'override') - sort : integer {Book 3 - Heavy is the Crown.items.[].system.overlays.s0qqpj2kn6xavdyp.sort} (same value: 2) - system : object {Book 3 - Heavy is the Crown.items.[].system.overlays.s0qqpj2kn6xavdyp.system} - area : object {Book 3 - Heavy is the Crown.items.[].system.overlays.s0qqpj2kn6xavdyp.system.area} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.s0qqpj2kn6xavdyp.system.area.value} (same value: '10') - time : object {Book 3 - Heavy is the Crown.items.[].system.overlays.s0qqpj2kn6xavdyp.system.time} - value : string {Book 3 - Heavy is the Crown.items.[].system.overlays.s0qqpj2kn6xavdyp.system.time.value} (same value: '2') - [price] : object {Book 3 - Heavy is the Crown.items.[].system.price} - [per] : integer {Book 3 - Heavy is the Crown.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Heavy is the Crown.items.[].system.price.value} - [cp] : integer {Book 3 - Heavy is the Crown.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 3 - Heavy is the Crown.items.[].system.price.value.gp} (16 different values) - [sp] : integer {Book 3 - Heavy is the Crown.items.[].system.price.value.sp} (5 different values) - 1 (x5) - 2 (x3) - 3 (x2) - 5 (x1) - 9 (x1) - [quantity] : integer {Book 3 - Heavy is the Crown.items.[].system.quantity} (6 different values) - 1 (x38) - 20 (x4) - 6 (x2) - 2 (x1) - 5 (x1) - 10 (x1) - [range] : mixed - integer {Book 3 - Heavy is the Crown.items.[].system.range} (5 different values) - 20 (x3) - 100 (x2) - 180 (x1) - 120 (x1) - 50 (x1) - object {Book 3 - Heavy is the Crown.items.[].system.range} - value : string {Book 3 - Heavy is the Crown.items.[].system.range.value} (8 different values) - '30 feet' (x29) - 'touch' (x20) - '120 feet' (x15) - '' (x13) - '60 feet' (x3) - 'planetary' (x2) - 'varies' (x2) - '500 feet' (x1) - [reload] : object {Book 3 - Heavy is the Crown.items.[].system.reload} - value : string {Book 3 - Heavy is the Crown.items.[].system.reload.value} (4 different values) - '-' (x8) - '' (x8) - '1' (x3) - '0' (x2) - [requirements] : string {Book 3 - Heavy is the Crown.items.[].system.requirements} (3 different values) - '' (x77) - 'You can bleed' (x7) - '3 gp silver bell focus' (x1) - rules : ignored (Foundry rules object) {Book 3 - Heavy is the Crown.items.[].system.rules} - [prepared] : object {Book 3 - Heavy is the Crown.items.[].system.prepared} - [flexible] : boolean {Book 3 - Heavy is the Crown.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - Heavy is the Crown.items.[].system.prepared.value} (4 different values) - 'innate' (x10) - 'prepared' (x1) - 'spontaneous' (x1) - 'focus' (x1) - [proficiency] : object {Book 3 - Heavy is the Crown.items.[].system.proficiency} - value : integer {Book 3 - Heavy is the Crown.items.[].system.proficiency.value} (2 different values) - 1 (x11) - 0 (x2) - [proficient] : object {Book 3 - Heavy is the Crown.items.[].system.proficient} - value : integer {Book 3 - Heavy is the Crown.items.[].system.proficient.value} (same value: 0) - publication : object {Book 3 - Heavy is the Crown.items.[].system.publication} - license : string {Book 3 - Heavy is the Crown.items.[].system.publication.license} (2 different values) - 'OGL' (x353) - 'ORC' (x18) - remaster : boolean {Book 3 - Heavy is the Crown.items.[].system.publication.remaster} (2 different values) - False (x353) - True (x18) - title : string {Book 3 - Heavy is the Crown.items.[].system.publication.title} (11 different values) - [runes] : object {Book 3 - Heavy is the Crown.items.[].system.runes} - [potency] : integer {Book 3 - Heavy is the Crown.items.[].system.runes.potency} (2 different values) - 0 (x16) - 1 (x12) - [property] : array {Book 3 - Heavy is the Crown.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.runes.property.[]} (same value: 'returning') - [reinforcing] : integer {Book 3 - Heavy is the Crown.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 3 - Heavy is the Crown.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Book 3 - Heavy is the Crown.items.[].system.runes.striking} (2 different values) - 0 (x15) - 1 (x6) - [showSlotlessLevels] : object {Book 3 - Heavy is the Crown.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Heavy is the Crown.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Heavy is the Crown.items.[].system.size} (2 different values) - 'med' (x46) - 'grg' (x1) - [slots] : object {Book 3 - Heavy is the Crown.items.[].system.slots} - [slot0] : object {Book 3 - Heavy is the Crown.items.[].system.slots.slot0} - max : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot0.max} (same value: 4) - prepared : array {Book 3 - Heavy is the Crown.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - Heavy is the Crown.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - Heavy is the Crown.items.[].system.slots.slot0.prepared.[].id} (4 different values) - 'Ap8NioX7HNx5CnVI' (x1) - 'stQBtESwzuOnS6Ix' (x1) - 'Va0x0NE35rwUyRLP' (x1) - 'vn1MDHSK6Ip1Xxpb' (x1) - [slot1] : object {Book 3 - Heavy is the Crown.items.[].system.slots.slot1} - max : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot1.max} (same value: 4) - value : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {Book 3 - Heavy is the Crown.items.[].system.slots.slot2} - max : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot2.max} (2 different values) - 1 (x1) - 4 (x1) - [prepared] : array {Book 3 - Heavy is the Crown.items.[].system.slots.slot2.prepared} - Length: min=1 max=1 - Value type: object {Book 3 - Heavy is the Crown.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - Heavy is the Crown.items.[].system.slots.slot2.prepared.[].id} (same value: 'GWbGb7ulFu0ee7S4') - value : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Book 3 - Heavy is the Crown.items.[].system.slots.slot3} - max : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot3.max} (same value: 4) - [prepared] : array {Book 3 - Heavy is the Crown.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {Book 3 - Heavy is the Crown.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - Heavy is the Crown.items.[].system.slots.slot3.prepared.[].id} (4 different values) - '8pfO037RUMpvAJQz' (x1) - '3fX1XxKGVAmZ7GJ2' (x1) - 'lqOIUwkzwTouxAEp' (x1) - 'JswsIZiDRprKwnjJ' (x1) - value : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Book 3 - Heavy is the Crown.items.[].system.slots.slot4} - max : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot4.max} (2 different values) - 3 (x1) - 4 (x1) - [prepared] : array {Book 3 - Heavy is the Crown.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Heavy is the Crown.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - Heavy is the Crown.items.[].system.slots.slot4.prepared.[].id} (3 different values) - '3fX1XxKGVAmZ7GJ2' (x1) - 'Y0mmdfH8CmG3LwYK' (x1) - 'o9JO1GFIwOqKiD2K' (x1) - value : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {Book 3 - Heavy is the Crown.items.[].system.slots.slot5} - max : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot5.max} (2 different values) - 5 (x1) - 4 (x1) - [prepared] : array {Book 3 - Heavy is the Crown.items.[].system.slots.slot5.prepared} - Length: min=5 max=5 - Value type: object {Book 3 - Heavy is the Crown.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - Heavy is the Crown.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'lroxAUX4zh9SEbX6' (x3) - '0C2nHZZ22nMPNIs5' (x1) - 'Rw4y7u9CjpLgOsIX' (x1) - value : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot5.value} (same value: 4) - [slot6] : object {Book 3 - Heavy is the Crown.items.[].system.slots.slot6} - max : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot6.max} (same value: 3) - value : integer {Book 3 - Heavy is the Crown.items.[].system.slots.slot6.value} (same value: 3) - [slug] : string {Book 3 - Heavy is the Crown.items.[].system.slug} (112 different values) - [specific] : object {Book 3 - Heavy is the Crown.items.[].system.specific} - [integrated] : empty - material : object {Book 3 - Heavy is the Crown.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 3 - Heavy is the Crown.items.[].system.specific.runes} - reinforcing : integer {Book 3 - Heavy is the Crown.items.[].system.specific.runes.reinforcing} (same value: 0) - [speedPenalty] : integer {Book 3 - Heavy is the Crown.items.[].system.speedPenalty} (3 different values) - 0 (x5) - -5 (x4) - -10 (x1) - [spelldc] : object {Book 3 - Heavy is the Crown.items.[].system.spelldc} - dc : integer {Book 3 - Heavy is the Crown.items.[].system.spelldc.dc} (7 different values) - 21 (x3) - 30 (x3) - 26 (x2) - 28 (x2) - 25 (x1) - 22 (x1) - 29 (x1) - [item] : integer {Book 3 - Heavy is the Crown.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Book 3 - Heavy is the Crown.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - Heavy is the Crown.items.[].system.spelldc.value} (8 different values) - 13 (x3) - 16 (x2) - 20 (x2) - 22 (x2) - 17 (x1) - 14 (x1) - 24 (x1) - 21 (x1) - [splashDamage] : object {Book 3 - Heavy is the Crown.items.[].system.splashDamage} - value : integer {Book 3 - Heavy is the Crown.items.[].system.splashDamage.value} (2 different values) - 0 (x19) - 2 (x2) - [stackGroup] : string {Book 3 - Heavy is the Crown.items.[].system.stackGroup} (3 different values) - 'arrows' (x2) - 'bolts' (x2) - 'slingBullets' (x1) - [strength] : integer {Book 3 - Heavy is the Crown.items.[].system.strength} (5 different values) - 2 (x2) - 3 (x2) - 4 (x1) - 0 (x1) - 1 (x1) - [target] : object {Book 3 - Heavy is the Crown.items.[].system.target} - value : string {Book 3 - Heavy is the Crown.items.[].system.target.value} (18 different values) - [time] : object {Book 3 - Heavy is the Crown.items.[].system.time} - value : string {Book 3 - Heavy is the Crown.items.[].system.time.value} (7 different values) - '2' (x62) - 'reaction' (x7) - '1' (x5) - '10 minutes' (x4) - '1 to 3' (x4) - '1 minute' (x2) - '3' (x1) - [tradition] : object {Book 3 - Heavy is the Crown.items.[].system.tradition} - value : string {Book 3 - Heavy is the Crown.items.[].system.tradition.value} (2 different values) - 'occult' (x11) - 'divine' (x2) - [traits] : object {Book 3 - Heavy is the Crown.items.[].system.traits} - [rarity] : string {Book 3 - Heavy is the Crown.items.[].system.traits.rarity} (3 different values) - 'common' (x218) - 'uncommon' (x10) - 'unique' (x1) - value : array {Book 3 - Heavy is the Crown.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.traits.value.[]} (100 different values) - [integrated] : empty - [traditions] : array {Book 3 - Heavy is the Crown.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Heavy is the Crown.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x71) - 'arcane' (x58) - 'divine' (x52) - 'primal' (x28) - [usage] : object {Book 3 - Heavy is the Crown.items.[].system.usage} - [canBeAmmo] : boolean {Book 3 - Heavy is the Crown.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 3 - Heavy is the Crown.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x25) - 'held-in-two-hands' (x8) - 'held-in-one-plus-hands' (x2) - 'wornnecklace' (x1) - 'worn' (x1) - [uses] : object {Book 3 - Heavy is the Crown.items.[].system.uses} - autoDestroy : boolean {Book 3 - Heavy is the Crown.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - Heavy is the Crown.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Heavy is the Crown.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 3 - Heavy is the Crown.items.[].system.weaponType} - value : string {Book 3 - Heavy is the Crown.items.[].system.weaponType.value} (2 different values) - 'melee' (x31) - 'ranged' (x12) - type : string {Book 3 - Heavy is the Crown.items.[].type} (10 different values) - 'action' (x174) - 'spell' (x85) - 'melee' (x43) - 'weapon' (x21) - 'spellcastingEntry' (x13) - 'lore' (x9) - 'equipment' (x8) - 'consumable' (x8) - 'armor' (x7) - 'shield' (x3) - [flags] : object {Book 3 - Heavy is the Crown.items.[].flags} - pf2e : object {Book 3 - Heavy is the Crown.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Heavy is the Crown.items.[].flags.pf2e.linkedWeapon} (16 different values) - [folder] : string {Book 3 - Heavy is the Crown.items.[].folder} (same value: 'jPjltVqSjcYSxvK6') - name : string {Book 3 - Heavy is the Crown.name} (all different values) - system : object {Book 3 - Heavy is the Crown.system} - [abilities] : object {Book 3 - Heavy is the Crown.system.abilities} - cha : object {Book 3 - Heavy is the Crown.system.abilities.cha} - mod : integer {Book 3 - Heavy is the Crown.system.abilities.cha.mod} (9 different values) - -1 (x5) - -2 (x5) - 1 (x4) - 6 (x3) - 3 (x3) - 0 (x2) - 2 (x2) - 4 (x1) - 5 (x1) - con : object {Book 3 - Heavy is the Crown.system.abilities.con} - mod : integer {Book 3 - Heavy is the Crown.system.abilities.con.mod} (6 different values) - 6 (x10) - 4 (x7) - 3 (x5) - 2 (x2) - 5 (x1) - 7 (x1) - dex : object {Book 3 - Heavy is the Crown.system.abilities.dex} - mod : integer {Book 3 - Heavy is the Crown.system.abilities.dex.mod} (6 different values) - 3 (x8) - 0 (x6) - 4 (x4) - 6 (x3) - 2 (x3) - 1 (x2) - int : object {Book 3 - Heavy is the Crown.system.abilities.int} - mod : integer {Book 3 - Heavy is the Crown.system.abilities.int.mod} (8 different values) - -5 (x10) - 1 (x4) - 0 (x4) - 4 (x2) - 2 (x2) - -1 (x2) - 6 (x1) - 3 (x1) - str : object {Book 3 - Heavy is the Crown.system.abilities.str} - mod : integer {Book 3 - Heavy is the Crown.system.abilities.str.mod} (6 different values) - 6 (x14) - 4 (x4) - 2 (x3) - -5 (x2) - 5 (x2) - 8 (x1) - wis : object {Book 3 - Heavy is the Crown.system.abilities.wis} - mod : integer {Book 3 - Heavy is the Crown.system.abilities.wis.mod} (7 different values) - -2 (x10) - 2 (x5) - 3 (x5) - 1 (x2) - 5 (x2) - 0 (x1) - -1 (x1) - attributes : object {Book 3 - Heavy is the Crown.system.attributes} - ac : object {Book 3 - Heavy is the Crown.system.attributes.ac} - [details] : string {Book 3 - Heavy is the Crown.system.attributes.ac.details} (2 different values) - '' (x25) - '(26 with shield raised)' (x1) - value : integer {Book 3 - Heavy is the Crown.system.attributes.ac.value} (10 different values) - 0 (x9) - 27 (x7) - 26 (x7) - 23 (x3) - 24 (x3) - 31 (x2) - 25 (x1) - 29 (x1) - 28 (x1) - 32 (x1) - [allSaves] : object {Book 3 - Heavy is the Crown.system.attributes.allSaves} - value : string {Book 3 - Heavy is the Crown.system.attributes.allSaves.value} (3 different values) - '' (x20) - '+2 status to all saves vs. magic' (x4) - '+1 status to all saves vs. magic' (x2) - hp : object {Book 3 - Heavy is the Crown.system.attributes.hp} - details : string {Book 3 - Heavy is the Crown.system.attributes.hp.details} (5 different values) - '' (x30) - 'void healing' (x2) - 'explosion' (x1) - 'Thresholds 100 (12 squares), 50 (8 squares)' (x1) - 'regeneration 30 (deactivated by cold or unholy)' (x1) - max : integer {Book 3 - Heavy is the Crown.system.attributes.hp.max} (14 different values) - temp : integer {Book 3 - Heavy is the Crown.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Heavy is the Crown.system.attributes.hp.value} (14 different values) - [adjustment] : string {Book 3 - Heavy is the Crown.system.attributes.adjustment} (2 different values) - 'elite' (x5) - 'weak' (x1) - [emitsSound] : string {Book 3 - Heavy is the Crown.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 3 - Heavy is the Crown.system.attributes.hardness} (same value: 0) - [immunities] : array {Book 3 - Heavy is the Crown.system.attributes.immunities} - Length: min=1 max=5 - Value type: object {Book 3 - Heavy is the Crown.system.attributes.immunities.[]} - [exceptions] : array<> {Book 3 - Heavy is the Crown.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Heavy is the Crown.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Book 3 - Heavy is the Crown.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 3 - Heavy is the Crown.system.attributes.resistances.[]} - doubleVs : array {Book 3 - Heavy is the Crown.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 3 - Heavy is the Crown.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 3 - Heavy is the Crown.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Book 3 - Heavy is the Crown.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'void' (x2) - 'adamantine' (x1) - 'orichalcum' (x1) - type : string {Book 3 - Heavy is the Crown.system.attributes.resistances.[].type} (8 different values) - 'bludgeoning' (x5) - 'piercing' (x5) - 'slashing' (x5) - 'poison' (x2) - 'all-damage' (x2) - 'fire' (x1) - 'mental' (x1) - 'physical' (x1) - value : integer {Book 3 - Heavy is the Crown.system.attributes.resistances.[].value} (6 different values) - 13 (x10) - 7 (x5) - 5 (x4) - 9 (x1) - 8 (x1) - 10 (x1) - [speed] : object {Book 3 - Heavy is the Crown.system.attributes.speed} - [details] : string {Book 3 - Heavy is the Crown.system.attributes.speed.details} (same value: 'troop movement') - otherSpeeds : array {Book 3 - Heavy is the Crown.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 3 - Heavy is the Crown.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Heavy is the Crown.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'burrow' (x12) - 'swim' (x11) - 'fly' (x2) - 'climb' (x2) - value : integer {Book 3 - Heavy is the Crown.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 30 (x12) - 20 (x10) - 40 (x4) - 10 (x1) - value : integer {Book 3 - Heavy is the Crown.system.attributes.speed.value} (6 different values) - 30 (x11) - 25 (x5) - 20 (x4) - 15 (x3) - 0 (x2) - 70 (x1) - [stealth] : object {Book 3 - Heavy is the Crown.system.attributes.stealth} - details : string {Book 3 - Heavy is the Crown.system.attributes.stealth.details} (5 different values) - '

(master)

' (x5) - '

(trained)

' (x1) - '

(expert)

' (x1) - '' (x1) - '

Perception +15

' (x1) - value : integer {Book 3 - Heavy is the Crown.system.attributes.stealth.value} (5 different values) - 20 (x4) - 23 (x2) - 14 (x1) - 13 (x1) - 5 (x1) - [weaknesses] : array {Book 3 - Heavy is the Crown.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 3 - Heavy is the Crown.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 3 - Heavy is the Crown.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Heavy is the Crown.system.attributes.weaknesses.[].type} (7 different values) - 'area-damage' (x6) - 'splash-damage' (x6) - 'cold' (x3) - 'vitality' (x2) - 'cold-iron' (x1) - 'holy' (x1) - 'water' (x1) - value : integer {Book 3 - Heavy is the Crown.system.attributes.weaknesses.[].value} (7 different values) - 13 (x10) - 10 (x3) - 6 (x2) - 5 (x2) - 15 (x1) - 12 (x1) - 11 (x1) - details : object {Book 3 - Heavy is the Crown.system.details} - [blurb] : string {Book 3 - Heavy is the Crown.system.details.blurb} (7 different values) - '' (x18) - 'Variant Monster Hunter' (x2) - 'Variant Animate Dream' (x2) - 'Variant weak elemental infernos' (x1) - 'Variant Captain Of The Guard' (x1) - 'Variant Executioner' (x1) - 'Variant Gang Leader' (x1) - [languages] : object {Book 3 - Heavy is the Crown.system.details.languages} - details : string {Book 3 - Heavy is the Crown.system.details.languages.details} (3 different values) - '' (x23) - 'telepathy 100 feet' (x2) - 'telepathy 30 feet (munavris only)' (x1) - value : array {Book 3 - Heavy is the Crown.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 3 - Heavy is the Crown.system.details.languages.value.[]} (9 different values) - 'dwarven' (x11) - 'sakvroth' (x11) - 'common' (x9) - 'aklo' (x2) - 'chthonian' (x2) - 'alghollthu' (x1) - 'munavri' (x1) - 'pyric' (x1) - 'orcish' (x1) - level : object {Book 3 - Heavy is the Crown.system.details.level} - value : integer {Book 3 - Heavy is the Crown.system.details.level.value} (7 different values) - 9 (x10) - 8 (x10) - 10 (x6) - 6 (x4) - 11 (x2) - 7 (x2) - 12 (x1) - [privateNotes] : string {Book 3 - Heavy is the Crown.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Heavy is the Crown.system.details.publicNotes} (13 different values) - publication : object {Book 3 - Heavy is the Crown.system.details.publication} - license : string {Book 3 - Heavy is the Crown.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Heavy is the Crown.system.details.publication.remaster} (same value: False) - title : string {Book 3 - Heavy is the Crown.system.details.publication.title} (same value: 'Pathfinder #195: Heavy is the Crown') - [description] : string {Book 3 - Heavy is the Crown.system.details.description} (9 different values) - '

Enchanted carvings of animals transform any creatures who damage the door into the animal they harmed.

' (x1) - '

Pressure plates in the hall trigger the release of caustic gas.

' (x1) - '

The rubble shifts and the cavern ceiling collapses.

' (x1) - '

Runes hidden in the door\'s carvings blast lightning down the hall.

' (x1) - '

The ghostly spirit of a polar bear stands on its hind legs and roars.

' (x1) - '

An alchemical bombs explodes when the rubble is shifted, filling the hall with flame.

' (x1) - '

A shockwave of energy surges out from the room\'s center.

' (x1) - '

The PCs hear the sound of sobbing and feel an overwhelming sense of sorrow, as if they\'d lost something more precious to them than their own life.

' (x1) - '

Narseigus\'s worm-calling enchantments have attained imperfect control over Zogototaru, compelling her to aid him. She follows his directions loosely and with little finesse.

' (x1) - [disable] : string {Book 3 - Heavy is the Crown.system.details.disable} (9 different values) - '

@Check[nature|dc:26] (expert) to handle the animal carvings or @Check[thievery|dc:33] (master) to scratch out the animal carvings or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 28) to counteract the spell

' (x1) - '

@Check[crafting|dc:28] (master) to neutralize the acid or @Check[thievery|dc:30] (master) to disable the pressure plates

' (x1) - '

@Check[crafting|dc:28] (expert) or @Check[survival|dc:31] (trained) to prop up the cavern ceiling without triggering a collapse.

' (x1) - '

@Check[thievery|dc:30] (master) to scratch out the runes, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 28) to counteract the runes

' (x1) - '

@Check[nature|dc:26] (expert) to calm the spirit, @Check[intimidate|dc:30] (master) to cow the spirit, or @Check[religion|dc:30] (expert) to contain the spiritual corruption (each successful check reduces its number of actions by 1)

' (x1) - '

@Check[crafting|dc:30] (master) to nullify the bomb\'s alchemical components or @Check[thievery|dc:28] (master) to disable the bomb

' (x1) - '

@Check[arcana|dc:29] (expert) to fool the wards, @Check[thievery|dc:31] (master) to disable the wards, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th rank; counteract DC 28) to counteract the wards

' (x1) - '

@Check[deception|dc:32] or @Check[performance|dc:32] (master) to laugh away the sadness, @Check[occultism|dc:31] (expert) to banish the psychic imprint, @Check[thievery|dc:33] (master) to disperse the emotional energy

' (x1) - '

Disable @Check[arcana|dc:28] or @Check[occultism|dc:28] (trained) to identify a loophole in mind-controlling magic, @Check[diplomacy|dc:30] to reason with Zogototaru, or @Check[deception|dc:31] or @Check[performance|dc:31] to speak as if the PC were Taargick

' (x1) - [isComplex] : boolean {Book 3 - Heavy is the Crown.system.details.isComplex} (2 different values) - False (x7) - True (x2) - [reset] : string {Book 3 - Heavy is the Crown.system.details.reset} (6 different values) - '' (x3) - '

automatic

' (x2) - '

A 10-minute Interact activity and a new supply of caustic gas.

' (x1) - '

The bear spirit calms after no creatures are in the room for 1 minute but is ready to lash out again after 10 minutes.

' (x1) - '

Automatic

' (x1) - '

The trap resets automatically after 24 hours.

' (x1) - [routine] : string {Book 3 - Heavy is the Crown.system.details.routine} (3 different values) - '' (x7) - '

(3 actions) The bear moves around the room at an alarming speed, seemingly teleporting, and Strikes a random creature with its spiritual claws.

' (x1) - '

(1 action) Zogototaru acts on Narseigus\'s most recent command, either Rescuing, Roaring, or Thrashing.

' (x1) - [initiative] : object {Book 3 - Heavy is the Crown.system.initiative} - statistic : string {Book 3 - Heavy is the Crown.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Heavy is the Crown.system.perception} - details : string {Book 3 - Heavy is the Crown.system.perception.details} (3 different values) - '' (x24) - 'smoke vision' (x1) - 'find the faithless (imprecise) 60 feet' (x1) - mod : integer {Book 3 - Heavy is the Crown.system.perception.mod} (10 different values) - 14 (x9) - 12 (x6) - 15 (x2) - 13 (x2) - 16 (x2) - 22 (x1) - 19 (x1) - 18 (x1) - 20 (x1) - 23 (x1) - senses : array {Book 3 - Heavy is the Crown.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - Heavy is the Crown.system.perception.senses.[]} - [acuity] : string {Book 3 - Heavy is the Crown.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 3 - Heavy is the Crown.system.perception.senses.[].range} (3 different values) - 100 (x10) - 10 (x1) - 60 (x1) - type : string {Book 3 - Heavy is the Crown.system.perception.senses.[].type} (3 different values) - 'darkvision' (x25) - 'tremorsense' (x11) - 'scent' (x1) - [resources] : object {Book 3 - Heavy is the Crown.system.resources} - [focus] : object {Book 3 - Heavy is the Crown.system.resources.focus} - max : integer {Book 3 - Heavy is the Crown.system.resources.focus.max} (2 different values) - 1 (x2) - 3 (x1) - value : integer {Book 3 - Heavy is the Crown.system.resources.focus.value} (2 different values) - 1 (x2) - 3 (x1) - saves : object {Book 3 - Heavy is the Crown.system.saves} - fortitude : object {Book 3 - Heavy is the Crown.system.saves.fortitude} - saveDetail : string {Book 3 - Heavy is the Crown.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Heavy is the Crown.system.saves.fortitude.value} (9 different values) - 0 (x9) - 21 (x7) - 15 (x6) - 20 (x6) - 18 (x3) - 17 (x1) - 14 (x1) - 13 (x1) - 25 (x1) - reflex : object {Book 3 - Heavy is the Crown.system.saves.reflex} - saveDetail : string {Book 3 - Heavy is the Crown.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Heavy is the Crown.system.saves.reflex.value} (11 different values) - will : object {Book 3 - Heavy is the Crown.system.saves.will} - saveDetail : string {Book 3 - Heavy is the Crown.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Heavy is the Crown.system.saves.will.value} (11 different values) - [skills] : object {Book 3 - Heavy is the Crown.system.skills} - [acrobatics] : object {Book 3 - Heavy is the Crown.system.skills.acrobatics} - base : integer {Book 3 - Heavy is the Crown.system.skills.acrobatics.base} (7 different values) - 14 (x2) - 19 (x1) - 21 (x1) - 17 (x1) - 13 (x1) - 18 (x1) - 20 (x1) - [athletics] : object {Book 3 - Heavy is the Crown.system.skills.athletics} - base : integer {Book 3 - Heavy is the Crown.system.skills.athletics.base} (8 different values) - 18 (x6) - 22 (x5) - 15 (x4) - 19 (x2) - 16 (x2) - 13 (x2) - 21 (x1) - 26 (x1) - [crafting] : object {Book 3 - Heavy is the Crown.system.skills.crafting} - base : integer {Book 3 - Heavy is the Crown.system.skills.crafting.base} (3 different values) - 21 (x1) - 13 (x1) - 18 (x1) - [deception] : object {Book 3 - Heavy is the Crown.system.skills.deception} - base : integer {Book 3 - Heavy is the Crown.system.skills.deception.base} (3 different values) - 18 (x2) - 15 (x2) - 24 (x1) - [diplomacy] : object {Book 3 - Heavy is the Crown.system.skills.diplomacy} - base : integer {Book 3 - Heavy is the Crown.system.skills.diplomacy.base} (3 different values) - 11 (x1) - 24 (x1) - 21 (x1) - [intimidation] : object {Book 3 - Heavy is the Crown.system.skills.intimidation} - base : integer {Book 3 - Heavy is the Crown.system.skills.intimidation.base} (7 different values) - 13 (x3) - 18 (x2) - 19 (x1) - 16 (x1) - 17 (x1) - 24 (x1) - 21 (x1) - [medicine] : object {Book 3 - Heavy is the Crown.system.skills.medicine} - base : integer {Book 3 - Heavy is the Crown.system.skills.medicine.base} (same value: 10) - [nature] : object {Book 3 - Heavy is the Crown.system.skills.nature} - base : integer {Book 3 - Heavy is the Crown.system.skills.nature.base} (2 different values) - 15 (x1) - 22 (x1) - [occultism] : object {Book 3 - Heavy is the Crown.system.skills.occultism} - base : integer {Book 3 - Heavy is the Crown.system.skills.occultism.base} (2 different values) - 12 (x2) - 22 (x1) - [religion] : object {Book 3 - Heavy is the Crown.system.skills.religion} - base : integer {Book 3 - Heavy is the Crown.system.skills.religion.base} (3 different values) - 15 (x1) - 19 (x1) - 18 (x1) - [society] : object {Book 3 - Heavy is the Crown.system.skills.society} - base : integer {Book 3 - Heavy is the Crown.system.skills.society.base} (2 different values) - 10 (x1) - 11 (x1) - [stealth] : object {Book 3 - Heavy is the Crown.system.skills.stealth} - base : integer {Book 3 - Heavy is the Crown.system.skills.stealth.base} (5 different values) - 14 (x5) - 13 (x3) - 18 (x2) - 19 (x1) - 20 (x1) - [survival] : object {Book 3 - Heavy is the Crown.system.skills.survival} - base : integer {Book 3 - Heavy is the Crown.system.skills.survival.base} (6 different values) - 11 (x2) - 14 (x2) - 17 (x1) - 18 (x1) - 20 (x1) - 23 (x1) - [thievery] : object {Book 3 - Heavy is the Crown.system.skills.thievery} - base : integer {Book 3 - Heavy is the Crown.system.skills.thievery.base} (3 different values) - 19 (x1) - 17 (x1) - 15 (x1) - traits : object {Book 3 - Heavy is the Crown.system.traits} - rarity : string {Book 3 - Heavy is the Crown.system.traits.rarity} (4 different values) - 'common' (x15) - 'uncommon' (x9) - 'rare' (x6) - 'unique' (x5) - size : object {Book 3 - Heavy is the Crown.system.traits.size} - value : string {Book 3 - Heavy is the Crown.system.traits.size.value} (4 different values) - 'med' (x21) - 'huge' (x7) - 'lg' (x5) - 'grg' (x2) - value : array {Book 3 - Heavy is the Crown.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 3 - Heavy is the Crown.system.traits.value.[]} (30 different values) - [creatureType] : string {Book 3 - Heavy is the Crown.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 3 - Heavy is the Crown.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Heavy is the Crown.type} (2 different values) - 'npc' (x26) - 'hazard' (x9) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Hurricane's Howl.txt b/output/pf2e/packs/Book 3 - Hurricane's Howl.txt deleted file mode 100644 index 49be897..0000000 --- a/output/pf2e/packs/Book 3 - Hurricane's Howl.txt +++ /dev/null @@ -1,1376 +0,0 @@ -Book 3 - Hurricane's Howl -Different values: 25 -===================================== -object {Book 3 - Hurricane's Howl} - _id : string {Book 3 - Hurricane's Howl._id} (all different values) - folder : string {Book 3 - Hurricane's Howl.folder} (same value: '3ibhhRy3zcKbZkGM') - img : string {Book 3 - Hurricane's Howl.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x24) - 'systems/pf2e/icons/default-icons/hazard.svg' (x1) - items : array {Book 3 - Hurricane's Howl.items} - Length: min=1 max=45 - Value type: object {Book 3 - Hurricane's Howl.items.[]} - _id : string {Book 3 - Hurricane's Howl.items.[]._id} (362 different values) - [_stats] : object {Book 3 - Hurricane's Howl.items.[]._stats} - compendiumSource : string {Book 3 - Hurricane's Howl.items.[]._stats.compendiumSource} (132 different values) - img : string {Book 3 - Hurricane's Howl.items.[].img} (125 different values) - name : string {Book 3 - Hurricane's Howl.items.[].name} (233 different values) - sort : integer {Book 3 - Hurricane's Howl.items.[].sort} (46 different values) - system : object {Book 3 - Hurricane's Howl.items.[].system} - [acBonus] : integer {Book 3 - Hurricane's Howl.items.[].system.acBonus} (4 different values) - 3 (x5) - 2 (x4) - 1 (x4) - 4 (x1) - [actionType] : object {Book 3 - Hurricane's Howl.items.[].system.actionType} - value : string {Book 3 - Hurricane's Howl.items.[].system.actionType.value} (4 different values) - 'passive' (x64) - 'action' (x22) - 'reaction' (x18) - 'free' (x4) - [actions] : object {Book 3 - Hurricane's Howl.items.[].system.actions} - [value] : integer {Book 3 - Hurricane's Howl.items.[].system.actions.value} (2 different values) - 1 (x11) - 2 (x11) - [area] : object {Book 3 - Hurricane's Howl.items.[].system.area} - type : string {Book 3 - Hurricane's Howl.items.[].system.area.type} (5 different values) - 'burst' (x10) - 'emanation' (x5) - 'line' (x3) - 'cone' (x2) - 'cube' (x1) - value : integer {Book 3 - Hurricane's Howl.items.[].system.area.value} (6 different values) - 30 (x8) - 20 (x5) - 60 (x3) - 10 (x3) - 5 (x1) - 40 (x1) - [attack] : object {Book 3 - Hurricane's Howl.items.[].system.attack} - value : string {Book 3 - Hurricane's Howl.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - Hurricane's Howl.items.[].system.attackEffects} - [custom] : string {Book 3 - Hurricane's Howl.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - Hurricane's Howl.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.attackEffects.value.[]} (6 different values) - 'tongue-grab' (x3) - 'push' (x2) - 'restrain' (x1) - 'bog-rot' (x1) - 'karumzek-venom' (x1) - 'grab' (x1) - [autoHeightenLevel] : object {Book 3 - Hurricane's Howl.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 3 - Hurricane's Howl.items.[].system.baseItem} (17 different values) - [bonus] : object {Book 3 - Hurricane's Howl.items.[].system.bonus} - value : integer {Book 3 - Hurricane's Howl.items.[].system.bonus.value} (16 different values) - [bonusDamage] : object {Book 3 - Hurricane's Howl.items.[].system.bonusDamage} - value : integer {Book 3 - Hurricane's Howl.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Hurricane's Howl.items.[].system.bulk} - value : mixed - integer {Book 3 - Hurricane's Howl.items.[].system.bulk.value} (3 different values) - 1 (x15) - 2 (x12) - 0 (x5) - float {Book 3 - Hurricane's Howl.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 3 - Hurricane's Howl.items.[].system.category} (9 different values) - 'offensive' (x60) - 'defensive' (x41) - 'martial' (x12) - 'simple' (x11) - 'light' (x8) - 'medium' (x6) - 'interaction' (x6) - 'potion' (x4) - 'ammo' (x2) - [checkPenalty] : integer {Book 3 - Hurricane's Howl.items.[].system.checkPenalty} (2 different values) - -1 (x8) - -2 (x6) - [containerId] : empty - [cost] : object {Book 3 - Hurricane's Howl.items.[].system.cost} - value : string {Book 3 - Hurricane's Howl.items.[].system.cost.value} (4 different values) - '' (x130) - 'faerie circle ingredients worth a total value of 1 gp × the spell rank × the target\'s level' (x1) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) - '6 gp of ruby dust' (x1) - [counteraction] : boolean {Book 3 - Hurricane's Howl.items.[].system.counteraction} (2 different values) - False (x124) - True (x9) - [damage] : object {Book 3 - Hurricane's Howl.items.[].system.damage} - [0] : object {Book 3 - Hurricane's Howl.items.[].system.damage.0} - [category] : empty - formula : string {Book 3 - Hurricane's Howl.items.[].system.damage.0.formula} (13 different values) - kinds : array {Book 3 - Hurricane's Howl.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x34) - 'healing' (x9) - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.damage.0.type} (12 different values) - [applyMod] : boolean {Book 3 - Hurricane's Howl.items.[].system.damage.0.applyMod} (2 different values) - False (x22) - True (x2) - [damageType] : string {Book 3 - Hurricane's Howl.items.[].system.damage.damageType} (4 different values) - 'piercing' (x13) - 'bludgeoning' (x6) - 'slashing' (x3) - 'fire' (x1) - [dice] : integer {Book 3 - Hurricane's Howl.items.[].system.damage.dice} (2 different values) - 1 (x22) - 2 (x1) - [die] : string {Book 3 - Hurricane's Howl.items.[].system.damage.die} (4 different values) - 'd4' (x8) - 'd8' (x7) - 'd6' (x4) - 'd10' (x4) - [formula] : string {Book 3 - Hurricane's Howl.items.[].system.damage.formula} (2 different values) - '3d12' (x1) - '3d8+10' (x1) - [gcovwqxwitqchoin] : object {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 3 - Hurricane's Howl.items.[].system.damage.kind} (2 different values) - 'damage' (x1) - 'healing' (x1) - [persistent] : object {Book 3 - Hurricane's Howl.items.[].system.damage.persistent} - [faces] : empty - number : integer {Book 3 - Hurricane's Howl.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 3 - Hurricane's Howl.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {Book 3 - Hurricane's Howl.items.[].system.damage.type} (2 different values) - 'electricity' (x1) - 'vitality' (x1) - [damageRolls] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls} - [0] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0.damage} (3 different values) - '2d8+11' (x2) - '2d6+11' (x1) - '2d10+8' (x1) - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x3) - 'bludgeoning' (x1) - [0MqK6cT64tDQWxJC] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damage} (same value: '2d12+13') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damageType} (same value: 'bludgeoning') - [0pNqghAIzL9imY3J] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J.damage} (same value: '2d6+5') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J.damageType} (same value: 'bludgeoning') - [1] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1.damageType} (same value: 'electricity') - [1ct0eq17mpn3yq29b1ll] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damage} (same value: '1d12') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damageType} (same value: 'poison') - [3k5IzbEGxauzDswb] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb.damage} (same value: '1d10+8') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb.damageType} (same value: 'bludgeoning') - [5A5uNMTrO9SfFtHs] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damage} (same value: '2d6+4') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damageType} (same value: 'piercing') - [5BkLsi3BYxobPF9w] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damage} (same value: '1d4+6') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damageType} (same value: 'piercing') - [7NKS2PVON5Eb06RZ] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damage} (same value: '2d10+13') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damageType} (same value: 'piercing') - [7dupd6wcVhpyzeST] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST.damage} (same value: '1d4+6') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST.damageType} (same value: 'slashing') - [AdSZSK3wWeTwvdzv] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damage} (same value: '2d6+6') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damageType} (same value: 'slashing') - [Drh9GX9hqt2MLFfO] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damage} (same value: '2d6+9') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damageType} (same value: 'slashing') - [HFgPs4Opq6psSac9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9.damage} (same value: '3d8+7') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9.damageType} (same value: 'slashing') - [IG5RcLUNkpc3tgvh] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damage} (same value: '1d6+7') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damageType} (same value: 'piercing') - [KKUthperWMMB524D] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D.damage} (same value: '2d10+10') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D.damageType} (same value: 'bludgeoning') - [KgHUvbNHeUlKbnzs] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damage} (same value: '1d8+9') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damageType} (same value: 'slashing') - [LkoxzXbJGooiF09A] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A.damage} (same value: '2d6+8') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A.damageType} (same value: 'piercing') - [Ly2wHe08ry08sfl9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damage} (same value: '2d6+5') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damageType} (same value: 'slashing') - [MR7Ur8Vba5cU6ga5] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damage} (same value: '1d8+8') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damageType} (same value: 'piercing') - [Pe35379BKoaSfh6P] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P.damage} (same value: '2d8+11') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P.damageType} (same value: 'piercing') - [SQ6AW0srperHDzzw] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw.damage} (same value: '1d8+8') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw.damageType} (same value: 'piercing') - [UQNwUVJcj3660Gm1] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damage} (same value: '1d4+6') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damageType} (same value: 'piercing') - [X0DbxagSLCVnkXak] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak.damage} (same value: '2d6+10') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak.damageType} (same value: 'bludgeoning') - [YxY3o7ifP6h6N1aU] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damage} (same value: '2d8+9') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damageType} (same value: 'piercing') - 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[oijspzz5p2fjxumle0ec] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damage} (same value: '2d6+5') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damageType} (same value: 'slashing') - [p9vt4vhNQpSoCufD] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damage} (same value: '2d10+9') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damageType} (same value: 'bludgeoning') - [q8xKmArTf7AcWbI9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damage} (same value: '2d8+5') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damageType} (same value: 'bludgeoning') - 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[tkZZGkVGRmFi7awd] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damage} (same value: '1d4+9') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damageType} (same value: 'piercing') - [vAOaItpgeN8Owjni] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni.damage} (same value: '1d12+11') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni.damageType} (same value: 'piercing') - [x37eJCohhSXTYqyh] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh.damage} (same value: '1d4+9') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh.damageType} (same value: 'piercing') - [yYkJWUWrJ73pEjQP] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damage} (same value: '1d4+8') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damageType} (same value: 'piercing') - [ziKxmFrPz34ScHJF] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF} - damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damage} (same value: '2d6+7') - damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 3 - Hurricane's Howl.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - Hurricane's Howl.items.[].system.defense} - save : object {Book 3 - Hurricane's Howl.items.[].system.defense.save} - basic : boolean {Book 3 - Hurricane's Howl.items.[].system.defense.save.basic} (2 different values) - True (x21) - False (x21) - statistic : string {Book 3 - Hurricane's Howl.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x22) - 'will' (x13) - 'reflex' (x7) - description : object {Book 3 - Hurricane's Howl.items.[].system.description} - value : string {Book 3 - Hurricane's Howl.items.[].system.description.value} (220 different values) - [dexCap] : integer {Book 3 - Hurricane's Howl.items.[].system.dexCap} (4 different values) - 2 (x5) - 3 (x4) - 4 (x4) - 1 (x1) - [duration] : object {Book 3 - Hurricane's Howl.items.[].system.duration} - sustained : boolean {Book 3 - Hurricane's Howl.items.[].system.duration.sustained} (2 different values) - False (x126) - True (x7) - value : string {Book 3 - Hurricane's Howl.items.[].system.duration.value} (17 different values) - [equipped] : object {Book 3 - Hurricane's Howl.items.[].system.equipped} - carryType : string {Book 3 - Hurricane's Howl.items.[].system.equipped.carryType} (2 different values) - 'held' (x27) - 'worn' (x26) - [handsHeld] : integer {Book 3 - Hurricane's Howl.items.[].system.equipped.handsHeld} (3 different values) - 1 (x22) - 0 (x13) - 2 (x5) - [inSlot] : boolean {Book 3 - Hurricane's Howl.items.[].system.equipped.inSlot} (2 different values) - True (x17) - False (x2) - [invested] : boolean {Book 3 - Hurricane's Howl.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 3 - Hurricane's Howl.items.[].system.frequency} - max : integer {Book 3 - Hurricane's Howl.items.[].system.frequency.max} (3 different values) - 1 (x8) - 3 (x1) - 2 (x1) - per : string {Book 3 - Hurricane's Howl.items.[].system.frequency.per} (3 different values) - 'day' (x8) - 'round' (x1) - 'PT1H' (x1) - [value] : integer {Book 3 - Hurricane's Howl.items.[].system.frequency.value} (3 different values) - 1 (x7) - 3 (x1) - 2 (x1) - [group] : string {Book 3 - Hurricane's Howl.items.[].system.group} (12 different values) - [hardness] : integer {Book 3 - Hurricane's Howl.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 3 - Hurricane's Howl.items.[].system.heightening} - [damage] : object {Book 3 - Hurricane's Howl.items.[].system.heightening.damage} - [0] : string {Book 3 - Hurricane's Howl.items.[].system.heightening.damage.0} (6 different values) - '1d8' (x14) - '2d6' (x9) - '1d4' (x3) - '2d8' (x3) - '1d6' (x2) - '1d12' (x1) - [interval] : integer {Book 3 - Hurricane's Howl.items.[].system.heightening.interval} (2 different values) - 1 (x29) - 2 (x4) - type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.type} (2 different values) - 'interval' (x33) - 'fixed' (x2) - [levels] : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels} - 3 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3} - damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage} - 0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5} - damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage} - 0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7} - damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage} - 0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9} - damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage} - 0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 3 - Hurricane's Howl.items.[].system.hp} - max : integer {Book 3 - Hurricane's Howl.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - Hurricane's Howl.items.[].system.hp.value} (same value: 0) - [level] : object {Book 3 - Hurricane's Howl.items.[].system.level} - value : integer {Book 3 - Hurricane's Howl.items.[].system.level.value} (12 different values) - [location] : object {Book 3 - Hurricane's Howl.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Hurricane's Howl.items.[].system.location.heightenedLevel} (6 different values) - 2 (x22) - 3 (x13) - 1 (x13) - 4 (x12) - 5 (x7) - 6 (x5) - [uses] : object {Book 3 - Hurricane's Howl.items.[].system.location.uses} - max : integer {Book 3 - Hurricane's Howl.items.[].system.location.uses.max} (2 different values) - 2 (x3) - 3 (x1) - value : integer {Book 3 - Hurricane's Howl.items.[].system.location.uses.value} (2 different values) - 2 (x3) - 3 (x1) - [value] : string {Book 3 - Hurricane's Howl.items.[].system.location.value} (13 different values) - [material] : object {Book 3 - Hurricane's Howl.items.[].system.material} - [grade] : empty - [type] : string {Book 3 - Hurricane's Howl.items.[].system.material.type} (same value: 'dawnsilver') - [mod] : object {Book 3 - Hurricane's Howl.items.[].system.mod} - value : integer {Book 3 - Hurricane's Howl.items.[].system.mod.value} (6 different values) - 22 (x1) - 24 (x1) - 16 (x1) - 14 (x1) - 11 (x1) - 19 (x1) - [overlays] : object {Book 3 - Hurricane's Howl.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x7) - 'healing' (x7) - 'manipulate' (x7) - 'vitality' (x7) - [4gyp3qlsv5ywdyjq] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x7) - 'healing' (x7) - 'manipulate' (x7) - 'vitality' (x7) - [lfxcoz2d3f8j2zq1] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x7) - 'healing' (x7) - 'manipulate' (x7) - 'vitality' (x7) - [pq7cxntbz4s8g5ik] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [z04svm1cvfcxtplb] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {Book 3 - Hurricane's Howl.items.[].system.prepared} - [label] : string {Book 3 - Hurricane's Howl.items.[].system.prepared.label} (same value: 'Spellcasting Type') - [type] : string {Book 3 - Hurricane's Howl.items.[].system.prepared.type} (same value: 'String') - value : string {Book 3 - Hurricane's Howl.items.[].system.prepared.value} (4 different values) - 'innate' (x6) - 'spontaneous' (x3) - 'prepared' (x2) - 'focus' (x2) - [flexible] : boolean {Book 3 - Hurricane's Howl.items.[].system.prepared.flexible} (same value: False) - [price] : object {Book 3 - Hurricane's Howl.items.[].system.price} - [per] : integer {Book 3 - Hurricane's Howl.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Hurricane's Howl.items.[].system.price.value} - [gp] : integer {Book 3 - Hurricane's Howl.items.[].system.price.value.gp} (16 different values) - [sp] : integer {Book 3 - Hurricane's Howl.items.[].system.price.value.sp} (5 different values) - 1 (x7) - 2 (x6) - 5 (x1) - 9 (x1) - 6 (x1) - [proficiency] : object {Book 3 - Hurricane's Howl.items.[].system.proficiency} - value : integer {Book 3 - Hurricane's Howl.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 3 - Hurricane's Howl.items.[].system.proficient} - value : integer {Book 3 - Hurricane's Howl.items.[].system.proficient.value} (same value: 0) - publication : object {Book 3 - Hurricane's Howl.items.[].system.publication} - license : string {Book 3 - Hurricane's Howl.items.[].system.publication.license} (2 different values) - 'OGL' (x352) - 'ORC' (x10) - remaster : boolean {Book 3 - Hurricane's Howl.items.[].system.publication.remaster} (2 different values) - False (x352) - True (x10) - title : string {Book 3 - Hurricane's Howl.items.[].system.publication.title} (10 different values) - 'Pathfinder Core Rulebook' (x162) - '' (x153) - 'Pathfinder Bestiary' (x20) - 'Pathfinder Player Core' (x10) - 'Pathfinder Advanced Player\'s Guide' (x7) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder #171: Hurricane\'s Howl' (x2) - 'Pathfinder Secrets of Magic' (x2) - 'Pathfinder Lost Omens Gods & Magic' (x1) - 'Pathfinder Lost Omens The Mwangi Expanse' (x1) - [quantity] : integer {Book 3 - Hurricane's Howl.items.[].system.quantity} (6 different values) - 1 (x45) - 4 (x3) - 2 (x2) - 20 (x1) - 5 (x1) - 3 (x1) - [range] : mixed - object {Book 3 - Hurricane's Howl.items.[].system.range} - value : string {Book 3 - Hurricane's Howl.items.[].system.range.value} (13 different values) - integer {Book 3 - Hurricane's Howl.items.[].system.range} (4 different values) - 120 (x1) - 30 (x1) - 100 (x1) - 20 (x1) - [reload] : object {Book 3 - Hurricane's Howl.items.[].system.reload} - value : string {Book 3 - Hurricane's Howl.items.[].system.reload.value} (4 different values) - '-' (x12) - '' (x9) - '2' (x1) - '0' (x1) - [ritual] : object {Book 3 - Hurricane's Howl.items.[].system.ritual} - primary : object {Book 3 - Hurricane's Howl.items.[].system.ritual.primary} - check : string {Book 3 - Hurricane's Howl.items.[].system.ritual.primary.check} (2 different values) - 'Nature (master)' (x1) - 'Religion' (x1) - secondary : object {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary} - casters : integer {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary.casters} (2 different values) - 4 (x1) - 0 (x1) - checks : string {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary.checks} (2 different values) - 'Crafting, Diplomacy, Survival' (x1) - 'Crafting, Performance' (x1) - rules : ignored (Foundry rules object) {Book 3 - Hurricane's Howl.items.[].system.rules} - [requirements] : string {Book 3 - Hurricane's Howl.items.[].system.requirements} (same value: '') - [runes] : object {Book 3 - Hurricane's Howl.items.[].system.runes} - potency : integer {Book 3 - Hurricane's Howl.items.[].system.runes.potency} (3 different values) - 0 (x23) - 1 (x10) - 2 (x4) - property : array {Book 3 - Hurricane's Howl.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.runes.property.[]} (2 different values) - 'returning' (x2) - 'glamered' (x1) - [resilient] : integer {Book 3 - Hurricane's Howl.items.[].system.runes.resilient} (2 different values) - 0 (x12) - 1 (x2) - [striking] : integer {Book 3 - Hurricane's Howl.items.[].system.runes.striking} (2 different values) - 0 (x16) - 1 (x7) - [showSlotlessLevels] : object {Book 3 - Hurricane's Howl.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Hurricane's Howl.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Hurricane's Howl.items.[].system.size} (2 different values) - 'med' (x50) - 'lg' (x3) - [slots] : object {Book 3 - Hurricane's Howl.items.[].system.slots} - [slot0] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot0} - max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.max} (2 different values) - 5 (x2) - 4 (x1) - prepared : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared.[].id} (14 different values) - value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.value} (2 different values) - 5 (x2) - 4 (x1) - [slot1] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot1} - [max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.max} (3 different values) - 1 (x3) - 3 (x2) - 4 (x2) - [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared} - Length: min=1 max=3 - Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'BnWXk0XN4BEB9bqO' (x1) - 'hw3KtbihSCMUai8g' (x1) - 'ksMYqziRVm0cpR8h' (x1) - 'rXm4NbStEWsSWRyv' (x1) - 'mokjSeYW7fRSVnUv' (x1) - 'wRF9eH2nBfxvQ6js' (x1) - [value] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.value} (3 different values) - 3 (x3) - 1 (x2) - 4 (x2) - [slot2] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot2} - [max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.max} (4 different values) - 3 (x4) - 1 (x2) - 4 (x2) - 2 (x1) - [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared} - Length: min=1 max=3 - Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared.[].id} (9 different values) - 'ENzXKbhj5M5N61Zb' (x1) - 'mdiSJAe4SNlpO5xP' (x1) - 'dAofRruV2F7X6MWX' (x1) - 'fGb9MekqMQPmhr0Z' (x1) - 'wdZoDvKO1KuqCFGn' (x1) - 'PWlFtn1uRQjQFKI0' (x1) - 'jUAm540uEAU6hGmp' (x1) - 'DFxmQtvWqrMW7gtj' (x1) - 'MbFoBKUTv93VhPD9' (x1) - value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.value} (4 different values) - 3 (x5) - 2 (x2) - 4 (x2) - 1 (x1) - [slot3] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot3} - max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.max} (2 different values) - 3 (x5) - 4 (x1) - [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared.[].id} (5 different values) - 'jSNRWSOsVCimGQ5L' (x1) - 'rR5qTPPHOPWkX7Bc' (x1) - 'j17XyKk4Ujd3KV9l' (x1) - 'LYNCsl1NBJphmoHd' (x1) - 'ZOn5e98fPXQWcmt2' (x1) - value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.value} (2 different values) - 3 (x5) - 4 (x1) - [slot4] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot4} - max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.max} (2 different values) - 3 (x4) - 2 (x1) - [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared} - Length: min=2 max=3 - Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared.[].id} (5 different values) - 'TV7nTLXhz9n5kePY' (x1) - 'c4RwiEe0iLyT9REe' (x1) - 'nlU1HlQJ0Gyqf4W0' (x1) - 'tVPWhKVON4Tv71WK' (x1) - 'rySQf0FxKvR2sK7j' (x1) - value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.value} (2 different values) - 3 (x4) - 2 (x1) - [slot5] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot5} - [max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.max} (2 different values) - 3 (x1) - 2 (x1) - [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared} - Length: min=1 max=3 - Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'fvBmzWeLjF1gHn0d' (x1) - 'WEZUIVSs4898qnpK' (x1) - 'dfpfzMcA1Lc5Evak' (x1) - 'W8umMB2LsPZAyh2W' (x1) - value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.value} (2 different values) - 3 (x2) - 2 (x1) - [slot6] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot6} - max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.max} (3 different values) - 5 (x1) - 2 (x1) - 4 (x1) - [prepared] : array {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared} - Length: min=3 max=5 - Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared.[]} - id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared.[].id} (4 different values) - 'IN59hQI6VlzPxdu8' (x3) - 'NMCBgsGW43a5xhY3' (x3) - 'ENzXKbhj5M5N61Zb' (x1) - 'nlU1HlQJ0Gyqf4W0' (x1) - value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.value} (3 different values) - 5 (x1) - 2 (x1) - 4 (x1) - [slug] : string {Book 3 - Hurricane's Howl.items.[].system.slug} (134 different values) - [specific] : object {Book 3 - Hurricane's Howl.items.[].system.specific} - material : object {Book 3 - Hurricane's Howl.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 3 - Hurricane's Howl.items.[].system.specific.runes} - potency : integer {Book 3 - Hurricane's Howl.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Book 3 - Hurricane's Howl.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 3 - Hurricane's Howl.items.[].system.specific.runes.striking} (same value: 0) - [speedPenalty] : integer {Book 3 - Hurricane's Howl.items.[].system.speedPenalty} (2 different values) - 0 (x8) - -5 (x6) - [spelldc] : object {Book 3 - Hurricane's Howl.items.[].system.spelldc} - dc : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.dc} (7 different values) - 30 (x5) - 26 (x2) - 29 (x2) - 28 (x1) - 21 (x1) - 24 (x1) - 25 (x1) - [item] : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.item} (same value: 0) - [label] : string {Book 3 - Hurricane's Howl.items.[].system.spelldc.label} (same value: 'Class DC') - mod : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.mod} (same value: 0) - [type] : string {Book 3 - Hurricane's Howl.items.[].system.spelldc.type} (same value: 'String') - value : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.value} (7 different values) - 22 (x5) - 18 (x2) - 21 (x2) - 20 (x1) - 13 (x1) - 16 (x1) - 17 (x1) - [splashDamage] : object {Book 3 - Hurricane's Howl.items.[].system.splashDamage} - [value] : integer {Book 3 - Hurricane's Howl.items.[].system.splashDamage.value} (2 different values) - 0 (x21) - 2 (x1) - [stackGroup] : string {Book 3 - Hurricane's Howl.items.[].system.stackGroup} (2 different values) - 'bolts' (x1) - 'arrows' (x1) - [strength] : integer {Book 3 - Hurricane's Howl.items.[].system.strength} (4 different values) - 2 (x5) - 1 (x4) - 0 (x4) - 3 (x1) - [target] : object {Book 3 - Hurricane's Howl.items.[].system.target} - value : string {Book 3 - Hurricane's Howl.items.[].system.target.value} (26 different values) - [time] : object {Book 3 - Hurricane's Howl.items.[].system.time} - value : string {Book 3 - Hurricane's Howl.items.[].system.time.value} (9 different values) - '2' (x85) - '10 minutes' (x11) - '1' (x10) - '1 to 3' (x9) - '3' (x8) - '1 minute' (x7) - '1 day' (x1) - '3 days' (x1) - 'reaction' (x1) - [tradition] : object {Book 3 - Hurricane's Howl.items.[].system.tradition} - value : string {Book 3 - Hurricane's Howl.items.[].system.tradition.value} (3 different values) - 'divine' (x9) - 'occult' (x2) - 'primal' (x2) - [traits] : object {Book 3 - Hurricane's Howl.items.[].system.traits} - [rarity] : string {Book 3 - Hurricane's Howl.items.[].system.traits.rarity} (3 different values) - 'common' (x324) - 'uncommon' (x15) - 'rare' (x1) - [traditions] : array {Book 3 - Hurricane's Howl.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x86) - 'arcane' (x77) - 'primal' (x77) - 'occult' (x72) - value : array {Book 3 - Hurricane's Howl.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 3 - Hurricane's Howl.items.[].system.traits.value.[]} (88 different values) - [usage] : object {Book 3 - Hurricane's Howl.items.[].system.usage} - value : string {Book 3 - Hurricane's Howl.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x32) - 'held-in-two-hands' (x6) - 'held-in-one-plus-hands' (x1) - [uses] : object {Book 3 - Hurricane's Howl.items.[].system.uses} - autoDestroy : boolean {Book 3 - Hurricane's Howl.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - Hurricane's Howl.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Hurricane's Howl.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 3 - Hurricane's Howl.items.[].system.weaponType} - value : string {Book 3 - Hurricane's Howl.items.[].system.weaponType.value} (2 different values) - 'melee' (x37) - 'ranged' (x12) - type : string {Book 3 - Hurricane's Howl.items.[].type} (9 different values) - 'spell' (x133) - 'action' (x108) - 'melee' (x49) - 'weapon' (x23) - 'armor' (x14) - 'spellcastingEntry' (x13) - 'equipment' (x10) - 'consumable' (x6) - 'lore' (x6) - [flags] : object {Book 3 - Hurricane's Howl.items.[].flags} - pf2e : object {Book 3 - Hurricane's Howl.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Hurricane's Howl.items.[].flags.pf2e.linkedWeapon} (21 different values) - name : string {Book 3 - Hurricane's Howl.name} (all different values) - system : object {Book 3 - Hurricane's Howl.system} - [abilities] : object {Book 3 - Hurricane's Howl.system.abilities} - cha : object {Book 3 - Hurricane's Howl.system.abilities.cha} - mod : integer {Book 3 - Hurricane's Howl.system.abilities.cha.mod} (8 different values) - 2 (x6) - 3 (x6) - 0 (x4) - 4 (x3) - 5 (x2) - 1 (x1) - -2 (x1) - -1 (x1) - [value] : integer {Book 3 - Hurricane's Howl.system.abilities.cha.value} (7 different values) - 10 (x6) - 14 (x5) - 16 (x5) - 18 (x3) - 20 (x2) - 12 (x1) - 6 (x1) - con : object {Book 3 - Hurricane's Howl.system.abilities.con} - mod : integer {Book 3 - Hurricane's Howl.system.abilities.con.mod} (7 different values) - 4 (x6) - 2 (x5) - 3 (x5) - 0 (x4) - 5 (x2) - 1 (x1) - 7 (x1) - [value] : integer {Book 3 - Hurricane's Howl.system.abilities.con.value} (7 different values) - 10 (x6) - 18 (x5) - 14 (x5) - 16 (x3) - 20 (x2) - 12 (x1) - 24 (x1) - dex : object {Book 3 - Hurricane's Howl.system.abilities.dex} - mod : integer {Book 3 - Hurricane's Howl.system.abilities.dex.mod} (7 different values) - 5 (x6) - 2 (x5) - 4 (x4) - 7 (x3) - 0 (x3) - 3 (x2) - 1 (x1) - [value] : integer {Book 3 - Hurricane's Howl.system.abilities.dex.value} (7 different values) - 10 (x5) - 20 (x5) - 14 (x4) - 18 (x3) - 24 (x3) - 16 (x2) - 12 (x1) - int : object {Book 3 - Hurricane's Howl.system.abilities.int} - mod : integer {Book 3 - Hurricane's Howl.system.abilities.int.mod} (9 different values) - 0 (x6) - -1 (x5) - 2 (x3) - 4 (x3) - 3 (x3) - 1 (x1) - 6 (x1) - 7 (x1) - -4 (x1) - [value] : integer {Book 3 - Hurricane's Howl.system.abilities.int.value} (8 different values) - 10 (x7) - 8 (x5) - 14 (x3) - 16 (x3) - 18 (x2) - 12 (x1) - 22 (x1) - 24 (x1) - str : object {Book 3 - Hurricane's Howl.system.abilities.str} - mod : integer {Book 3 - Hurricane's Howl.system.abilities.str.mod} (9 different values) - 4 (x5) - 5 (x5) - 2 (x4) - 6 (x3) - 7 (x2) - 3 (x2) - -5 (x1) - 1 (x1) - 0 (x1) - [value] : integer {Book 3 - Hurricane's Howl.system.abilities.str.value} (8 different values) - 18 (x5) - 20 (x5) - 14 (x4) - 10 (x3) - 22 (x2) - 24 (x2) - 16 (x1) - 0 (x1) - wis : object {Book 3 - Hurricane's Howl.system.abilities.wis} - mod : integer {Book 3 - Hurricane's Howl.system.abilities.wis.mod} (6 different values) - 3 (x7) - 2 (x7) - 5 (x4) - 4 (x4) - 7 (x1) - 6 (x1) - [value] : integer {Book 3 - Hurricane's Howl.system.abilities.wis.value} (6 different values) - 16 (x7) - 14 (x6) - 20 (x4) - 18 (x3) - 10 (x2) - 24 (x1) - attributes : object {Book 3 - Hurricane's Howl.system.attributes} - ac : object {Book 3 - Hurricane's Howl.system.attributes.ac} - [details] : string {Book 3 - Hurricane's Howl.system.attributes.ac.details} (same value: '') - value : integer {Book 3 - Hurricane's Howl.system.attributes.ac.value} (14 different values) - [allSaves] : object {Book 3 - Hurricane's Howl.system.attributes.allSaves} - value : string {Book 3 - Hurricane's Howl.system.attributes.allSaves.value} (same value: '') - hp : object {Book 3 - Hurricane's Howl.system.attributes.hp} - details : string {Book 3 - Hurricane's Howl.system.attributes.hp.details} (3 different values) - '' (x21) - 'void healing, rejuvenation' (x2) - 'void healing' (x2) - max : integer {Book 3 - Hurricane's Howl.system.attributes.hp.max} (20 different values) - temp : integer {Book 3 - Hurricane's Howl.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Hurricane's Howl.system.attributes.hp.value} (20 different values) - [emitsSound] : string {Book 3 - Hurricane's Howl.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 3 - Hurricane's Howl.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {Book 3 - Hurricane's Howl.system.attributes.hasHealth} (same value: False) - [immunities] : array {Book 3 - Hurricane's Howl.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 3 - Hurricane's Howl.system.attributes.immunities.[]} - type : string {Book 3 - Hurricane's Howl.system.attributes.immunities.[].type} (9 different values) - 'poison' (x6) - 'paralyzed' (x4) - 'death-effects' (x3) - 'disease' (x3) - 'unconscious' (x3) - 'electricity' (x2) - 'precision' (x2) - 'sleep' (x1) - 'swarm-mind' (x1) - [resistances] : array {Book 3 - Hurricane's Howl.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 3 - Hurricane's Howl.system.attributes.resistances.[]} - type : string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].type} (5 different values) - 'fire' (x3) - 'bludgeoning' (x1) - 'piercing' (x1) - 'slashing' (x1) - 'all-damage' (x1) - value : integer {Book 3 - Hurricane's Howl.system.attributes.resistances.[].value} (3 different values) - 10 (x5) - 6 (x1) - 5 (x1) - [doubleVs] : array {Book 3 - Hurricane's Howl.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 3 - Hurricane's Howl.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - [speed] : object {Book 3 - Hurricane's Howl.system.attributes.speed} - [details] : string {Book 3 - Hurricane's Howl.system.attributes.speed.details} (3 different values) - 'swamp stride' (x2) - 'cloud walk' (x1) - 'puddle stride' (x1) - otherSpeeds : array {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'swim' (x3) - 'climb' (x3) - 'fly' (x2) - 'burrow' (x1) - value : integer {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 25 (x3) - 15 (x2) - 30 (x2) - 140 (x1) - 40 (x1) - value : integer {Book 3 - Hurricane's Howl.system.attributes.speed.value} (7 different values) - 25 (x9) - 20 (x5) - 40 (x4) - 30 (x3) - 15 (x1) - 35 (x1) - 0 (x1) - [stealth] : object {Book 3 - Hurricane's Howl.system.attributes.stealth} - details : string {Book 3 - Hurricane's Howl.system.attributes.stealth.details} (same value: '

(master)

') - value : integer {Book 3 - Hurricane's Howl.system.attributes.stealth.value} (same value: 24) - [weaknesses] : array {Book 3 - Hurricane's Howl.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[]} - type : string {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[].type} (6 different values) - 'holy' (x2) - 'cold' (x1) - 'acid' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - 'cold-iron' (x1) - value : integer {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[].value} (2 different values) - 10 (x5) - 5 (x2) - details : object {Book 3 - Hurricane's Howl.system.details} - [blurb] : string {Book 3 - Hurricane's Howl.system.details.blurb} (15 different values) - [languages] : object {Book 3 - Hurricane's Howl.system.details.languages} - details : string {Book 3 - Hurricane's Howl.system.details.languages.details} (same value: '') - value : array {Book 3 - Hurricane's Howl.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 3 - Hurricane's Howl.system.details.languages.value.[]} (18 different values) - level : object {Book 3 - Hurricane's Howl.system.details.level} - value : integer {Book 3 - Hurricane's Howl.system.details.level.value} (10 different values) - 11 (x6) - 8 (x4) - 10 (x4) - 9 (x4) - 7 (x2) - 13 (x1) - 4 (x1) - 2 (x1) - 12 (x1) - 6 (x1) - [privateNotes] : string {Book 3 - Hurricane's Howl.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Hurricane's Howl.system.details.publicNotes} (4 different values) - publication : object {Book 3 - Hurricane's Howl.system.details.publication} - license : string {Book 3 - Hurricane's Howl.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Hurricane's Howl.system.details.publication.remaster} (same value: False) - title : string {Book 3 - Hurricane's Howl.system.details.publication.title} (same value: 'Pathfinder #171: Hurricane\'s Howl') - [description] : string {Book 3 - Hurricane's Howl.system.details.description} (same value: '

An @UUID[Compendium.pf2e.conditionitems.Item.Invisible] rune on the floor summons a @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Goliath Spider] when disturbed by someone who isn\'t wearing Norgorber\'s religious symbol.

') - [disable] : string {Book 3 - Hurricane's Howl.system.details.disable} (same value: '

@Check[thievery|dc:34|name:Erase the Rune|traits:uncommon,magical,trap,complex] (master) to erase the rune or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th rank; counteract DC 36) to dispel the rune.

') - [isComplex] : boolean {Book 3 - Hurricane's Howl.system.details.isComplex} (same value: True) - [reset] : string {Book 3 - Hurricane's Howl.system.details.reset} (same value: '

The trap resets after 24 hours.

') - [routine] : string {Book 3 - Hurricane's Howl.system.details.routine} (same value: '') - [initiative] : object {Book 3 - Hurricane's Howl.system.initiative} - statistic : string {Book 3 - Hurricane's Howl.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Hurricane's Howl.system.perception} - details : string {Book 3 - Hurricane's Howl.system.perception.details} (3 different values) - '' (x21) - 'poison sense (precise) 30 feet' (x2) - 'mist vision' (x1) - mod : integer {Book 3 - Hurricane's Howl.system.perception.mod} (13 different values) - senses : array {Book 3 - Hurricane's Howl.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - Hurricane's Howl.system.perception.senses.[]} - [acuity] : string {Book 3 - Hurricane's Howl.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 3 - Hurricane's Howl.system.perception.senses.[].range} (2 different values) - 30 (x1) - 60 (x1) - type : string {Book 3 - Hurricane's Howl.system.perception.senses.[].type} (4 different values) - 'darkvision' (x9) - 'low-light-vision' (x6) - 'tremorsense' (x1) - 'scent' (x1) - [resources] : object {Book 3 - Hurricane's Howl.system.resources} - [focus] : object {Book 3 - Hurricane's Howl.system.resources.focus} - max : string {Book 3 - Hurricane's Howl.system.resources.focus.max} (2 different values) - '2' (x1) - '3' (x1) - value : integer {Book 3 - Hurricane's Howl.system.resources.focus.value} (2 different values) - 2 (x1) - 3 (x1) - saves : object {Book 3 - Hurricane's Howl.system.saves} - fortitude : object {Book 3 - Hurricane's Howl.system.saves.fortitude} - saveDetail : string {Book 3 - Hurricane's Howl.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Hurricane's Howl.system.saves.fortitude.value} (13 different values) - reflex : object {Book 3 - Hurricane's Howl.system.saves.reflex} - saveDetail : string {Book 3 - Hurricane's Howl.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Hurricane's Howl.system.saves.reflex.value} (13 different values) - will : object {Book 3 - Hurricane's Howl.system.saves.will} - saveDetail : string {Book 3 - Hurricane's Howl.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Hurricane's Howl.system.saves.will.value} (13 different values) - [skills] : object {Book 3 - Hurricane's Howl.system.skills} - [acrobatics] : object {Book 3 - Hurricane's Howl.system.skills.acrobatics} - base : integer {Book 3 - Hurricane's Howl.system.skills.acrobatics.base} (11 different values) - [arcana] : object {Book 3 - Hurricane's Howl.system.skills.arcana} - base : integer {Book 3 - Hurricane's Howl.system.skills.arcana.base} (2 different values) - 16 (x1) - 13 (x1) - [athletics] : object {Book 3 - Hurricane's Howl.system.skills.athletics} - base : integer {Book 3 - Hurricane's Howl.system.skills.athletics.base} (10 different values) - 21 (x5) - 18 (x3) - 19 (x2) - 26 (x1) - 24 (x1) - 16 (x1) - 17 (x1) - 22 (x1) - 8 (x1) - 15 (x1) - [special] : array {Book 3 - Hurricane's Howl.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 3 - Hurricane's Howl.system.skills.athletics.special.[]} - base : integer {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].base} (same value: 12) - label : string {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].label} (same value: 'to High Jump or Long Jump') - predicate : array {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[]} - or : array {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:high-jump' (x1) - 'action:long-jump' (x1) - [crafting] : object {Book 3 - Hurricane's Howl.system.skills.crafting} - base : integer {Book 3 - Hurricane's Howl.system.skills.crafting.base} (3 different values) - 22 (x1) - 23 (x1) - 12 (x1) - [deception] : object {Book 3 - Hurricane's Howl.system.skills.deception} - base : integer {Book 3 - Hurricane's Howl.system.skills.deception.base} (6 different values) - 21 (x1) - 24 (x1) - 16 (x1) - 20 (x1) - 22 (x1) - 15 (x1) - [diplomacy] : object {Book 3 - Hurricane's Howl.system.skills.diplomacy} - base : integer {Book 3 - Hurricane's Howl.system.skills.diplomacy.base} (6 different values) - 18 (x1) - 20 (x1) - 14 (x1) - 22 (x1) - 15 (x1) - 19 (x1) - [intimidation] : object {Book 3 - Hurricane's Howl.system.skills.intimidation} - base : integer {Book 3 - Hurricane's Howl.system.skills.intimidation.base} (9 different values) - 18 (x3) - 22 (x3) - 16 (x2) - 19 (x2) - 24 (x1) - 12 (x1) - 20 (x1) - 14 (x1) - 21 (x1) - [medicine] : object {Book 3 - Hurricane's Howl.system.skills.medicine} - base : integer {Book 3 - Hurricane's Howl.system.skills.medicine.base} (same value: 13) - [nature] : object {Book 3 - Hurricane's Howl.system.skills.nature} - base : integer {Book 3 - Hurricane's Howl.system.skills.nature.base} (7 different values) - 18 (x2) - 19 (x1) - 8 (x1) - 14 (x1) - 17 (x1) - 15 (x1) - 22 (x1) - [occultism] : object {Book 3 - Hurricane's Howl.system.skills.occultism} - base : integer {Book 3 - Hurricane's Howl.system.skills.occultism.base} (2 different values) - 20 (x1) - 22 (x1) - [religion] : object {Book 3 - Hurricane's Howl.system.skills.religion} - base : integer {Book 3 - Hurricane's Howl.system.skills.religion.base} (5 different values) - 18 (x3) - 22 (x2) - 21 (x2) - 25 (x1) - 10 (x1) - [society] : object {Book 3 - Hurricane's Howl.system.skills.society} - base : integer {Book 3 - Hurricane's Howl.system.skills.society.base} (3 different values) - 22 (x1) - 20 (x1) - 19 (x1) - [stealth] : object {Book 3 - Hurricane's Howl.system.skills.stealth} - base : integer {Book 3 - Hurricane's Howl.system.skills.stealth.base} (12 different values) - [special] : array {Book 3 - Hurricane's Howl.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - Hurricane's Howl.system.skills.stealth.special.[]} - base : integer {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].base} (2 different values) - 18 (x1) - 17 (x1) - label : string {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].label} (2 different values) - 'while buried in silt' (x1) - 'in water' (x1) - predicate : array {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'buried-in-silt' (x1) - 'terrain:water' (x1) - [survival] : object {Book 3 - Hurricane's Howl.system.skills.survival} - base : integer {Book 3 - Hurricane's Howl.system.skills.survival.base} (9 different values) - 15 (x2) - 19 (x2) - 25 (x1) - 20 (x1) - 14 (x1) - 17 (x1) - 16 (x1) - 21 (x1) - 18 (x1) - [thievery] : object {Book 3 - Hurricane's Howl.system.skills.thievery} - base : integer {Book 3 - Hurricane's Howl.system.skills.thievery.base} (2 different values) - 20 (x3) - 19 (x1) - traits : object {Book 3 - Hurricane's Howl.system.traits} - rarity : string {Book 3 - Hurricane's Howl.system.traits.rarity} (3 different values) - 'uncommon' (x11) - 'unique' (x9) - 'common' (x5) - size : object {Book 3 - Hurricane's Howl.system.traits.size} - value : string {Book 3 - Hurricane's Howl.system.traits.size.value} (4 different values) - 'med' (x16) - 'lg' (x6) - 'sm' (x2) - 'huge' (x1) - value : array {Book 3 - Hurricane's Howl.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 3 - Hurricane's Howl.system.traits.value.[]} (27 different values) - [creatureType] : string {Book 3 - Hurricane's Howl.system.creatureType} (same value: '') - [spellcasting] : object {Book 3 - Hurricane's Howl.system.spellcasting} - rituals : object {Book 3 - Hurricane's Howl.system.spellcasting.rituals} - dc : integer {Book 3 - Hurricane's Howl.system.spellcasting.rituals.dc} (same value: 28) - [statusEffects] : array<> {Book 3 - Hurricane's Howl.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Hurricane's Howl.type} (2 different values) - 'npc' (x24) - 'hazard' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - King of the Mountain.txt b/output/pf2e/packs/Book 3 - King of the Mountain.txt deleted file mode 100644 index 0bca070..0000000 --- a/output/pf2e/packs/Book 3 - King of the Mountain.txt +++ /dev/null @@ -1,1445 +0,0 @@ -Book 3 - King of the Mountain -Different values: 30 -===================================== -object {Book 3 - King of the Mountain} - _id : string {Book 3 - King of the Mountain._id} (all different values) - folder : string {Book 3 - King of the Mountain.folder} (same value: 'IM6dtcx7nKiq7RX7') - img : string {Book 3 - King of the Mountain.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x29) - 'systems/pf2e/icons/default-icons/hazard.svg' (x1) - items : array {Book 3 - King of the Mountain.items} - Length: min=1 max=41 - Value type: object {Book 3 - King of the Mountain.items.[]} - _id : string {Book 3 - King of the Mountain.items.[]._id} (486 different values) - img : string {Book 3 - King of the Mountain.items.[].img} (150 different values) - name : string {Book 3 - King of the Mountain.items.[].name} (385 different values) - sort : integer {Book 3 - King of the Mountain.items.[].sort} (42 different values) - system : object {Book 3 - King of the Mountain.items.[].system} - [acBonus] : integer {Book 3 - King of the Mountain.items.[].system.acBonus} (2 different values) - 0 (x1) - 2 (x1) - [actionType] : object {Book 3 - King of the Mountain.items.[].system.actionType} - value : string {Book 3 - King of the Mountain.items.[].system.actionType.value} (4 different values) - 'passive' (x93) - 'action' (x76) - 'reaction' (x33) - 'free' (x16) - [actions] : object {Book 3 - King of the Mountain.items.[].system.actions} - [value] : integer {Book 3 - King of the Mountain.items.[].system.actions.value} (3 different values) - 1 (x37) - 2 (x33) - 3 (x6) - [area] : object {Book 3 - King of the Mountain.items.[].system.area} - [details] : string {Book 3 - King of the Mountain.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 3 - King of the Mountain.items.[].system.area.type} (4 different values) - 'burst' (x13) - 'emanation' (x7) - 'cone' (x2) - 'line' (x1) - value : integer {Book 3 - King of the Mountain.items.[].system.area.value} (7 different values) - 30 (x8) - 20 (x7) - 60 (x3) - 10 (x2) - 15 (x1) - 500 (x1) - 5 (x1) - [attack] : object {Book 3 - King of the Mountain.items.[].system.attack} - value : string {Book 3 - King of the Mountain.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - King of the Mountain.items.[].system.attackEffects} - [custom] : string {Book 3 - King of the Mountain.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - King of the Mountain.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - King of the Mountain.items.[].system.attackEffects.value.[]} (10 different values) - 'improved-grab' (x9) - 'improved-knockdown' (x2) - 'ki-absorption' (x2) - 'frostbite' (x2) - 'vicious-impact' (x2) - 'knockdown' (x1) - 'improved-push' (x1) - 'trip' (x1) - 'beguiling-lure' (x1) - 'white-serpent-venom' (x1) - [autoHeightenLevel] : object {Book 3 - King of the Mountain.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 3 - King of the Mountain.items.[].system.baseItem} (13 different values) - [bonus] : object {Book 3 - King of the Mountain.items.[].system.bonus} - value : integer {Book 3 - King of the Mountain.items.[].system.bonus.value} (17 different values) - [bonusDamage] : object {Book 3 - King of the Mountain.items.[].system.bonusDamage} - value : integer {Book 3 - King of the Mountain.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - King of the Mountain.items.[].system.bulk} - value : mixed - integer {Book 3 - King of the Mountain.items.[].system.bulk.value} (3 different values) - 1 (x5) - 0 (x5) - 2 (x3) - float {Book 3 - King of the Mountain.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 3 - King of the Mountain.items.[].system.category} (14 different values) - [checkPenalty] : integer {Book 3 - King of the Mountain.items.[].system.checkPenalty} (2 different values) - 0 (x1) - -1 (x1) - [containerId] : empty - [cost] : object {Book 3 - King of the Mountain.items.[].system.cost} - value : string {Book 3 - King of the Mountain.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 3 - King of the Mountain.items.[].system.counteraction} (2 different values) - False (x120) - True (x13) - [damage] : object {Book 3 - King of the Mountain.items.[].system.damage} - [0] : object {Book 3 - King of the Mountain.items.[].system.damage.0} - [category] : empty - formula : string {Book 3 - King of the Mountain.items.[].system.damage.0.formula} (27 different values) - kinds : array {Book 3 - King of the Mountain.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - King of the Mountain.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x34) - 'healing' (x8) - materials : array<> {Book 3 - King of the Mountain.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.damage.0.type} (11 different values) - [applyMod] : mixed - boolean {Book 3 - King of the Mountain.items.[].system.damage.0.applyMod} (2 different values) - False (x10) - True (x7) - string {Book 3 - King of the Mountain.items.[].system.damage.0.applyMod} (same value: '0') - [damageType] : string {Book 3 - King of the Mountain.items.[].system.damage.damageType} (7 different values) - 'bludgeoning' (x7) - 'slashing' (x5) - 'piercing' (x3) - 'acid' (x1) - 'electricity' (x1) - 'cold' (x1) - 'sonic' (x1) - [dice] : integer {Book 3 - King of the Mountain.items.[].system.damage.dice} (3 different values) - 1 (x15) - 4 (x3) - 0 (x1) - [die] : string {Book 3 - King of the Mountain.items.[].system.damage.die} (5 different values) - 'd6' (x7) - 'd4' (x6) - 'd10' (x3) - '' (x2) - 'd12' (x1) - [formula] : string {Book 3 - King of the Mountain.items.[].system.damage.formula} (2 different values) - '10d6+27' (x1) - '10d6' (x1) - [gcovwqxwitqchoin] : object {Book 3 - King of the Mountain.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - King of the Mountain.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - King of the Mountain.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 3 - King of the Mountain.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - King of the Mountain.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - King of the Mountain.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 3 - King of the Mountain.items.[].system.damage.kind} (2 different values) - 'healing' (x1) - 'damage' (x1) - [persistent] : object {Book 3 - King of the Mountain.items.[].system.damage.persistent} - faces : integer {Book 3 - King of the Mountain.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 3 - King of the Mountain.items.[].system.damage.persistent.number} (same value: 4) - type : string {Book 3 - King of the Mountain.items.[].system.damage.persistent.type} (same value: 'acid') - [type] : string {Book 3 - King of the Mountain.items.[].system.damage.type} (2 different values) - 'untyped' (x1) - 'fire' (x1) - [damageRolls] : object {Book 3 - King of the Mountain.items.[].system.damageRolls} - [0] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.0} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0.damage} (4 different values) - '4d6' (x2) - '1' (x1) - '4d4' (x1) - '4d6+12' (x1) - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0.damageType} (5 different values) - 'acid' (x1) - 'electricity' (x1) - 'cold' (x1) - 'sonic' (x1) - 'piercing' (x1) - [0erbmwybxl6sp3jgo3kz] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.0erbmwybxl6sp3jgo3kz} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0erbmwybxl6sp3jgo3kz.damage} (same value: '4d10+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0erbmwybxl6sp3jgo3kz.damageType} (same value: 'void') - [0fla6a58nqbfnfb4za6d] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.0fla6a58nqbfnfb4za6d} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0fla6a58nqbfnfb4za6d.damage} (same value: '3d6') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0fla6a58nqbfnfb4za6d.damageType} (same value: 'fire') - [0rgeoav7etsifhq57pcp] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.0rgeoav7etsifhq57pcp} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0rgeoav7etsifhq57pcp.damage} (same value: '4d10+6') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0rgeoav7etsifhq57pcp.damageType} (same value: 'sonic') - [0zeyopfgtlzclig39x4z] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.0zeyopfgtlzclig39x4z} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0zeyopfgtlzclig39x4z.damage} (same value: '2d6') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.0zeyopfgtlzclig39x4z.damageType} (same value: 'cold') - [1] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.1} - category : string {Book 3 - King of the Mountain.items.[].system.damageRolls.1.category} (2 different values) - 'splash' (x4) - 'persistent' (x1) - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.1.damage} (2 different values) - '4' (x3) - '4d6' (x2) - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.1.damageType} (5 different values) - 'acid' (x1) - 'electricity' (x1) - 'cold' (x1) - 'sonic' (x1) - 'piercing' (x1) - [1zwbu0rjyw8ti44cuya3] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.1zwbu0rjyw8ti44cuya3} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.1zwbu0rjyw8ti44cuya3.damage} (same value: '6d6+20') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.1zwbu0rjyw8ti44cuya3.damageType} (same value: 'bludgeoning') - [2] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.2} - category : string {Book 3 - King of the Mountain.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.2.damage} (same value: '4') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.2.damageType} (same value: 'acid') - [2j7rv696qcmx8j6sg34f] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.2j7rv696qcmx8j6sg34f} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.2j7rv696qcmx8j6sg34f.damage} (same value: '3d8+20') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.2j7rv696qcmx8j6sg34f.damageType} (same value: 'bludgeoning') - [34ak5gvssn73kawydouh] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.34ak5gvssn73kawydouh} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.34ak5gvssn73kawydouh.damage} (same value: '3d12') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.34ak5gvssn73kawydouh.damageType} (same value: 'electricity') - [3adwbf4kxowmgrdo9cos] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.3adwbf4kxowmgrdo9cos} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.3adwbf4kxowmgrdo9cos.damage} (same value: '4d10+19') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.3adwbf4kxowmgrdo9cos.damageType} (same value: 'acid') - [3gne54rwjuh0ewdktgnc] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.3gne54rwjuh0ewdktgnc} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.3gne54rwjuh0ewdktgnc.damage} (same value: '4d6') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.3gne54rwjuh0ewdktgnc.damageType} (same value: 'bludgeoning') - [3spb90f277hvf4l7wkwj] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.3spb90f277hvf4l7wkwj} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.3spb90f277hvf4l7wkwj.damage} (same value: '3d10+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.3spb90f277hvf4l7wkwj.damageType} (same value: 'bludgeoning') - [4o8nt7qyeevnt8p645je] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.4o8nt7qyeevnt8p645je} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.4o8nt7qyeevnt8p645je.damage} (same value: '2d8+17') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.4o8nt7qyeevnt8p645je.damageType} (same value: 'piercing') - [4sdeiqs5t2m0tffwtdlu] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.4sdeiqs5t2m0tffwtdlu} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.4sdeiqs5t2m0tffwtdlu.damage} (same value: '7d8+20') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.4sdeiqs5t2m0tffwtdlu.damageType} (same value: 'bludgeoning') - [5jmlog5wt3uuz05fiaux] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.5jmlog5wt3uuz05fiaux} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.5jmlog5wt3uuz05fiaux.damage} (same value: '4d10+13') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.5jmlog5wt3uuz05fiaux.damageType} (same value: 'void') - [5kepen87jqnhod2992f5] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.5kepen87jqnhod2992f5} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.5kepen87jqnhod2992f5.damage} (same value: '4d6+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.5kepen87jqnhod2992f5.damageType} (same value: 'piercing') - [5lyjj6urpm4kdfgd1h4h] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.5lyjj6urpm4kdfgd1h4h} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.5lyjj6urpm4kdfgd1h4h.damage} (same value: '4d10+11') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.5lyjj6urpm4kdfgd1h4h.damageType} (same value: 'piercing') - [667kdad8t0nq72l9yoxz] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.667kdad8t0nq72l9yoxz} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.667kdad8t0nq72l9yoxz.damage} (same value: '3d8+15') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.667kdad8t0nq72l9yoxz.damageType} (same value: 'bludgeoning') - [6bt38t52hllw8x81bcqq] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.6bt38t52hllw8x81bcqq} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.6bt38t52hllw8x81bcqq.damage} (same value: '3d10+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.6bt38t52hllw8x81bcqq.damageType} (same value: 'bludgeoning') - [6s6f83kpbexwx3abvc9d] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.6s6f83kpbexwx3abvc9d} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.6s6f83kpbexwx3abvc9d.damage} (same value: '3d4+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.6s6f83kpbexwx3abvc9d.damageType} (same value: 'piercing') - [7jqdhovaan3fxer34jqn] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.7jqdhovaan3fxer34jqn} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.7jqdhovaan3fxer34jqn.damage} (same value: '4d10+19') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.7jqdhovaan3fxer34jqn.damageType} (same value: 'fire') - [7q1f0f3177lrpv8ryh6c] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.7q1f0f3177lrpv8ryh6c} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.7q1f0f3177lrpv8ryh6c.damage} (same value: '6d6+20') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.7q1f0f3177lrpv8ryh6c.damageType} (same value: 'slashing') - [8t7ztn7e9zthlqizuxph] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.8t7ztn7e9zthlqizuxph} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.8t7ztn7e9zthlqizuxph.damage} (same value: '3d6+15') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.8t7ztn7e9zthlqizuxph.damageType} (same value: 'slashing') - [9il7x8fv16e9v8vvou3k] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.9il7x8fv16e9v8vvou3k} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.9il7x8fv16e9v8vvou3k.damage} (same value: '6d4+8') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.9il7x8fv16e9v8vvou3k.damageType} (same value: 'electricity') - [9wdh4mplvobmfzkfiuyk] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.9wdh4mplvobmfzkfiuyk} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.9wdh4mplvobmfzkfiuyk.damage} (same value: '6d6+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.9wdh4mplvobmfzkfiuyk.damageType} (same value: 'bludgeoning') - [KdCxyy3O0PbIYl5Y] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.KdCxyy3O0PbIYl5Y} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.KdCxyy3O0PbIYl5Y.damage} (same value: '4d8+8') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.KdCxyy3O0PbIYl5Y.damageType} (same value: 'poison') - [a6eupoosh593wvbx7ryv] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.a6eupoosh593wvbx7ryv} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.a6eupoosh593wvbx7ryv.damage} (same value: '3d10+17') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.a6eupoosh593wvbx7ryv.damageType} (same value: 'slashing') - [ahs98hd1sewwxvit0bwt] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.ahs98hd1sewwxvit0bwt} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ahs98hd1sewwxvit0bwt.damage} (same value: '0') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ahs98hd1sewwxvit0bwt.damageType} (same value: 'bludgeoning') - [aio8w2dobvk2v4467rap] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.aio8w2dobvk2v4467rap} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.aio8w2dobvk2v4467rap.damage} (same value: '4d6+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.aio8w2dobvk2v4467rap.damageType} (same value: 'bludgeoning') - [altgtobaq3uybjj0p9wz] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.altgtobaq3uybjj0p9wz} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.altgtobaq3uybjj0p9wz.damage} (same value: '6d4+20') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.altgtobaq3uybjj0p9wz.damageType} (same value: 'bludgeoning') - [aro2kmmkc5hw7z9wy25a] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.aro2kmmkc5hw7z9wy25a} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.aro2kmmkc5hw7z9wy25a.damage} (same value: '5d6+17') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.aro2kmmkc5hw7z9wy25a.damageType} (same value: 'bludgeoning') - [bsl31lstxsh08t5wl1sa] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.bsl31lstxsh08t5wl1sa} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.bsl31lstxsh08t5wl1sa.damage} (same value: '4d6+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.bsl31lstxsh08t5wl1sa.damageType} (same value: 'bludgeoning') - [btz4sz7kjpkerja61r7p] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.btz4sz7kjpkerja61r7p} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.btz4sz7kjpkerja61r7p.damage} (same value: '5d8+17') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.btz4sz7kjpkerja61r7p.damageType} (same value: 'piercing') - [bwl2h466muswl1sq4fm6] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.bwl2h466muswl1sq4fm6} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.bwl2h466muswl1sq4fm6.damage} (same value: '3d6') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.bwl2h466muswl1sq4fm6.damageType} (same value: 'fire') - [c07rr6cideue72acso63] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.c07rr6cideue72acso63} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.c07rr6cideue72acso63.damage} (same value: '1d8') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.c07rr6cideue72acso63.damageType} (same value: 'cold') - [c35w9idmfsh6722fgb2c] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.c35w9idmfsh6722fgb2c} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.c35w9idmfsh6722fgb2c.damage} (same value: '4d10+19') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.c35w9idmfsh6722fgb2c.damageType} (same value: 'cold') - [cj7bg6nm6jcj9d25d7dr] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.cj7bg6nm6jcj9d25d7dr} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.cj7bg6nm6jcj9d25d7dr.damage} (same value: '3d8+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.cj7bg6nm6jcj9d25d7dr.damageType} (same value: 'bludgeoning') - [cvrwa057octqj63f847n] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.cvrwa057octqj63f847n} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.cvrwa057octqj63f847n.damage} (same value: '2d8+12') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.cvrwa057octqj63f847n.damageType} (same value: 'piercing') - [das0wgl84m8vr76wamrn] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.das0wgl84m8vr76wamrn} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.das0wgl84m8vr76wamrn.damage} (same value: '4d10+8') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.das0wgl84m8vr76wamrn.damageType} (same value: 'sonic') - [dkqq4oz8kxbsnpldhdzv] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.dkqq4oz8kxbsnpldhdzv} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.dkqq4oz8kxbsnpldhdzv.damage} (same value: '4d6+13') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.dkqq4oz8kxbsnpldhdzv.damageType} (same value: 'bludgeoning') - [eo1mf6mtds8kw3zpw1xv] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.eo1mf6mtds8kw3zpw1xv} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.eo1mf6mtds8kw3zpw1xv.damage} (same value: '6d4+10') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.eo1mf6mtds8kw3zpw1xv.damageType} (same value: 'bludgeoning') - [g5yk169urz14423udaum] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.g5yk169urz14423udaum} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.g5yk169urz14423udaum.damage} (same value: '4d10+17') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.g5yk169urz14423udaum.damageType} (same value: 'sonic') - [gheyhgiuy6osemkmua5u] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.gheyhgiuy6osemkmua5u} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.gheyhgiuy6osemkmua5u.damage} (same value: '4d4+21') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.gheyhgiuy6osemkmua5u.damageType} (same value: 'bludgeoning') - [h5lkak78rza6urs9j1nd] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.h5lkak78rza6urs9j1nd} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.h5lkak78rza6urs9j1nd.damage} (same value: '4d12+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.h5lkak78rza6urs9j1nd.damageType} (same value: 'piercing') - [i5vsp4s1jca0afxhdfkf] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.i5vsp4s1jca0afxhdfkf} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.i5vsp4s1jca0afxhdfkf.damage} (same value: '6d4+10') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.i5vsp4s1jca0afxhdfkf.damageType} (same value: 'piercing') - [iqu0squ6mxg69fnw2l00] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.iqu0squ6mxg69fnw2l00} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.iqu0squ6mxg69fnw2l00.damage} (same value: '6d6+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.iqu0squ6mxg69fnw2l00.damageType} (same value: 'bludgeoning') - [j92w4xr43hhrm2rqmz49] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.j92w4xr43hhrm2rqmz49} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.j92w4xr43hhrm2rqmz49.damage} (same value: '3d12+15') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.j92w4xr43hhrm2rqmz49.damageType} (same value: 'slashing') - [jayto2ucr25n7x2tkfpv] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.jayto2ucr25n7x2tkfpv} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.jayto2ucr25n7x2tkfpv.damage} (same value: '6d4+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.jayto2ucr25n7x2tkfpv.damageType} (same value: 'slashing') - [k3zwjy0gr4f78mmu3dwe] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.k3zwjy0gr4f78mmu3dwe} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.k3zwjy0gr4f78mmu3dwe.damage} (same value: '3d6') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.k3zwjy0gr4f78mmu3dwe.damageType} (same value: 'fire') - [ko4hw47cu7tmprqeiuen] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.ko4hw47cu7tmprqeiuen} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ko4hw47cu7tmprqeiuen.damage} (same value: '4d10+19') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ko4hw47cu7tmprqeiuen.damageType} (same value: 'electricity') - [ksy3hrfjqdjc07j6w9ui] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.ksy3hrfjqdjc07j6w9ui} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ksy3hrfjqdjc07j6w9ui.damage} (same value: '5d10+15') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ksy3hrfjqdjc07j6w9ui.damageType} (same value: 'bludgeoning') - [kwsateodrsnskz9z99eu] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.kwsateodrsnskz9z99eu} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.kwsateodrsnskz9z99eu.damage} (same value: '4d8+8') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.kwsateodrsnskz9z99eu.damageType} (same value: 'void') - [l8obisxc9li0q2gsj76l] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.l8obisxc9li0q2gsj76l} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.l8obisxc9li0q2gsj76l.damage} (same value: '4d6+13') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.l8obisxc9li0q2gsj76l.damageType} (same value: 'bludgeoning') - [m57wcqrwxd2fkjeps49x] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.m57wcqrwxd2fkjeps49x} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.m57wcqrwxd2fkjeps49x.damage} (same value: '4d12+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.m57wcqrwxd2fkjeps49x.damageType} (same value: 'piercing') - [niovmh2t5vq1kry4yp8x] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.niovmh2t5vq1kry4yp8x} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.niovmh2t5vq1kry4yp8x.damage} (same value: '4d10+15') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.niovmh2t5vq1kry4yp8x.damageType} (same value: 'force') - [npury0666wr37u1db78j] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.npury0666wr37u1db78j} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.npury0666wr37u1db78j.damage} (same value: '4d12+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.npury0666wr37u1db78j.damageType} (same value: 'bludgeoning') - [nwzz8306n8fw8hx7jm5k] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.nwzz8306n8fw8hx7jm5k} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.nwzz8306n8fw8hx7jm5k.damage} (same value: '7d8+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.nwzz8306n8fw8hx7jm5k.damageType} (same value: 'slashing') - [o3e2top6cgjxsa90qwhr] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.o3e2top6cgjxsa90qwhr} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.o3e2top6cgjxsa90qwhr.damage} (same value: '4d10+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.o3e2top6cgjxsa90qwhr.damageType} (same value: 'bludgeoning') - [obv7kgb83b2zhesulcai] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.obv7kgb83b2zhesulcai} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.obv7kgb83b2zhesulcai.damage} (same value: '3d10+22') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.obv7kgb83b2zhesulcai.damageType} (same value: 'bludgeoning') - [p070swe92zp7xin5ks1i] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.p070swe92zp7xin5ks1i} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.p070swe92zp7xin5ks1i.damage} (same value: '4d6+11') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.p070swe92zp7xin5ks1i.damageType} (same value: 'piercing') - [po2wbr2f0qede4twbshl] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.po2wbr2f0qede4twbshl} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.po2wbr2f0qede4twbshl.damage} (same value: '7d10+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.po2wbr2f0qede4twbshl.damageType} (same value: 'piercing') - [pu61pfdha7c6jgp20o01] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.pu61pfdha7c6jgp20o01} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.pu61pfdha7c6jgp20o01.damage} (same value: '6d6+20') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.pu61pfdha7c6jgp20o01.damageType} (same value: 'slashing') - [qe8404rd2f8c4ayr2fag] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.qe8404rd2f8c4ayr2fag} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.qe8404rd2f8c4ayr2fag.damage} (same value: '4d6+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.qe8404rd2f8c4ayr2fag.damageType} (same value: 'bludgeoning') - [qmd5icinrnql5ru1aweh] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.qmd5icinrnql5ru1aweh} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.qmd5icinrnql5ru1aweh.damage} (same value: '3d8+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.qmd5icinrnql5ru1aweh.damageType} (same value: 'bludgeoning') - [qr355td9xadeols4gl9v] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.qr355td9xadeols4gl9v} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.qr355td9xadeols4gl9v.damage} (same value: '2d6') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.qr355td9xadeols4gl9v.damageType} (same value: 'cold') - [s4z8cz9ssfoaanhktady] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.s4z8cz9ssfoaanhktady} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.s4z8cz9ssfoaanhktady.damage} (same value: '6d6+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.s4z8cz9ssfoaanhktady.damageType} (same value: 'slashing') - [su4tcfow3xep9jh6z6jz] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.su4tcfow3xep9jh6z6jz} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.su4tcfow3xep9jh6z6jz.damage} (same value: '4d8+15') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.su4tcfow3xep9jh6z6jz.damageType} (same value: 'force') - [tiqs6zrlc1hy871vjfuk] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.tiqs6zrlc1hy871vjfuk} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.tiqs6zrlc1hy871vjfuk.damage} (same value: '3d8+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.tiqs6zrlc1hy871vjfuk.damageType} (same value: 'slashing') - [tk9dxajwqgi82touvaev] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.tk9dxajwqgi82touvaev} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.tk9dxajwqgi82touvaev.damage} (same value: '2d6') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.tk9dxajwqgi82touvaev.damageType} (same value: 'mental') - tydennrqb2chtjvv66e0 : object {Book 3 - King of the Mountain.items.[].system.damageRolls.tydennrqb2chtjvv66e0} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.tydennrqb2chtjvv66e0.damage} (same value: '4d10+6') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.tydennrqb2chtjvv66e0.damageType} (same value: 'piercing') - [v8cymop5j0ojjje0qf1n] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.v8cymop5j0ojjje0qf1n} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.v8cymop5j0ojjje0qf1n.damage} (same value: '3d6+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.v8cymop5j0ojjje0qf1n.damageType} (same value: 'piercing') - [ve1ry38i9jnwsvwl9goc] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.ve1ry38i9jnwsvwl9goc} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ve1ry38i9jnwsvwl9goc.damage} (same value: '4d10+19') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ve1ry38i9jnwsvwl9goc.damageType} (same value: 'sonic') - [vy6wn5cuasrvcomw9wwg] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.vy6wn5cuasrvcomw9wwg} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.vy6wn5cuasrvcomw9wwg.damage} (same value: '5d6+17') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.vy6wn5cuasrvcomw9wwg.damageType} (same value: 'bludgeoning') - [wok2473qfefes5mdthcc] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.wok2473qfefes5mdthcc} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.wok2473qfefes5mdthcc.damage} (same value: '4d6+14') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.wok2473qfefes5mdthcc.damageType} (same value: 'slashing') - [x5xy6tgm0gatt52lhsl1] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.x5xy6tgm0gatt52lhsl1} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.x5xy6tgm0gatt52lhsl1.damage} (same value: '3d12+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.x5xy6tgm0gatt52lhsl1.damageType} (same value: 'piercing') - [ykm6ewgkgmjdtz7dk004] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.ykm6ewgkgmjdtz7dk004} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ykm6ewgkgmjdtz7dk004.damage} (same value: '4d8+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.ykm6ewgkgmjdtz7dk004.damageType} (same value: 'bludgeoning') - [yzr9sl0iywmul4j4f4kd] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.yzr9sl0iywmul4j4f4kd} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.yzr9sl0iywmul4j4f4kd.damage} (same value: '3d12+18') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.yzr9sl0iywmul4j4f4kd.damageType} (same value: 'piercing') - [zvybk0a2x0lin7vpngu7] : object {Book 3 - King of the Mountain.items.[].system.damageRolls.zvybk0a2x0lin7vpngu7} - damage : string {Book 3 - King of the Mountain.items.[].system.damageRolls.zvybk0a2x0lin7vpngu7.damage} (same value: '6d6+10') - damageType : string {Book 3 - King of the Mountain.items.[].system.damageRolls.zvybk0a2x0lin7vpngu7.damageType} (same value: 'slashing') - [deathNote] : boolean {Book 3 - King of the Mountain.items.[].system.deathNote} (same value: True) - description : object {Book 3 - King of the Mountain.items.[].system.description} - value : string {Book 3 - King of the Mountain.items.[].system.description.value} (317 different values) - [dexCap] : integer {Book 3 - King of the Mountain.items.[].system.dexCap} (2 different values) - 5 (x1) - 3 (x1) - [equipped] : object {Book 3 - King of the Mountain.items.[].system.equipped} - carryType : string {Book 3 - King of the Mountain.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 3 - King of the Mountain.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Book 3 - King of the Mountain.items.[].system.equipped.inSlot} (2 different values) - False (x2) - True (x2) - [invested] : boolean {Book 3 - King of the Mountain.items.[].system.equipped.invested} (same value: False) - publication : object {Book 3 - King of the Mountain.items.[].system.publication} - license : string {Book 3 - King of the Mountain.items.[].system.publication.license} (2 different values) - 'OGL' (x479) - 'ORC' (x7) - remaster : boolean {Book 3 - King of the Mountain.items.[].system.publication.remaster} (2 different values) - False (x479) - True (x7) - title : string {Book 3 - King of the Mountain.items.[].system.publication.title} (10 different values) - '' (x367) - 'Pathfinder Bestiary' (x54) - 'Pathfinder Core Rulebook' (x49) - 'Pathfinder Player Core' (x5) - 'Pathfinder Advanced Player\'s Guide' (x5) - 'Pathfinder Bestiary 3' (x2) - 'Pathfinder #149: Against the Scarlet Triad' (x1) - 'Pathfinder GM Core' (x1) - 'Pathfinder Monster Core' (x1) - 'Pathfinder Bestiary 2' (x1) - [defense] : object {Book 3 - King of the Mountain.items.[].system.defense} - [passive] : object {Book 3 - King of the Mountain.items.[].system.defense.passive} - statistic : string {Book 3 - King of the Mountain.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 3 - King of the Mountain.items.[].system.defense.save} - basic : boolean {Book 3 - King of the Mountain.items.[].system.defense.save.basic} (2 different values) - False (x35) - True (x13) - statistic : string {Book 3 - King of the Mountain.items.[].system.defense.save.statistic} (3 different values) - 'will' (x34) - 'fortitude' (x11) - 'reflex' (x3) - [duration] : object {Book 3 - King of the Mountain.items.[].system.duration} - sustained : boolean {Book 3 - King of the Mountain.items.[].system.duration.sustained} (2 different values) - False (x111) - True (x22) - value : string {Book 3 - King of the Mountain.items.[].system.duration.value} (12 different values) - [frequency] : object {Book 3 - King of the Mountain.items.[].system.frequency} - max : integer {Book 3 - King of the Mountain.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - King of the Mountain.items.[].system.frequency.per} (3 different values) - 'round' (x9) - 'day' (x4) - 'PT1H' (x2) - [value] : integer {Book 3 - King of the Mountain.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 3 - King of the Mountain.items.[].system.group} (10 different values) - 'bomb' (x5) - 'sword' (x4) - 'brawling' (x3) - 'club' (x2) - 'knife' (x2) - 'dart' (x1) - 'cloth' (x1) - 'sling' (x1) - 'leather' (x1) - 'crossbow' (x1) - [hardness] : integer {Book 3 - King of the Mountain.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 3 - King of the Mountain.items.[].system.heightening} - [damage] : object {Book 3 - King of the Mountain.items.[].system.heightening.damage} - 0 : string {Book 3 - King of the Mountain.items.[].system.heightening.damage.0} (11 different values) - [interval] : integer {Book 3 - King of the Mountain.items.[].system.heightening.interval} (3 different values) - 1 (x24) - 2 (x4) - 4 (x2) - type : string {Book 3 - King of the Mountain.items.[].system.heightening.type} (2 different values) - 'interval' (x30) - 'fixed' (x7) - [levels] : object {Book 3 - King of the Mountain.items.[].system.heightening.levels} - 3 : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.3} - damage : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.5} - damage : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [6] : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.6} - range : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.6.range} - value : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.6.target} - value : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') - [7] : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.7} - [target] : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.target} - value : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.target.value} (same value: '6 creatures') - damage : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [8] : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.8} - damage : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.8.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.8.damage.0} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.8.damage.0.formula} (same value: '1d10') - materials : array<> {Book 3 - King of the Mountain.items.[].system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.8.damage.0.type} (same value: 'healing') - [9] : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.9} - [target] : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.target} - value : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - damage : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.0.formula} (2 different values) - '1d12' (x1) - '5d6' (x1) - materials : array<> {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.0.type} (2 different values) - 'healing' (x1) - 'acid' (x1) - gcovwqxwitqchoin : object {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 3 - King of the Mountain.items.[].system.hp} - max : integer {Book 3 - King of the Mountain.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - King of the Mountain.items.[].system.hp.value} (same value: 0) - [level] : object {Book 3 - King of the Mountain.items.[].system.level} - value : integer {Book 3 - King of the Mountain.items.[].system.level.value} (18 different values) - [location] : object {Book 3 - King of the Mountain.items.[].system.location} - [heightenedLevel] : integer {Book 3 - King of the Mountain.items.[].system.location.heightenedLevel} (7 different values) - 10 (x3) - 9 (x2) - 8 (x2) - 7 (x2) - 4 (x2) - 5 (x1) - 6 (x1) - [uses] : object {Book 3 - King of the Mountain.items.[].system.location.uses} - max : integer {Book 3 - King of the Mountain.items.[].system.location.uses.max} (3 different values) - 2 (x10) - 3 (x2) - 4 (x1) - value : integer {Book 3 - King of the Mountain.items.[].system.location.uses.value} (3 different values) - 2 (x10) - 3 (x2) - 4 (x1) - value : string {Book 3 - King of the Mountain.items.[].system.location.value} (16 different values) - [material] : object {Book 3 - King of the Mountain.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - King of the Mountain.items.[].system.mod} - value : integer {Book 3 - King of the Mountain.items.[].system.mod.value} (7 different values) - 38 (x4) - 35 (x2) - 32 (x2) - 48 (x1) - 34 (x1) - 45 (x1) - 31 (x1) - [overlays] : object {Book 3 - King of the Mountain.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 3 - King of the Mountain.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 3 - King of the Mountain.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 3 - King of the Mountain.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 3 - King of the Mountain.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - King of the Mountain.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [7qdtetowq348s9oc] : object {Book 3 - King of the Mountain.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 3 - King of the Mountain.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 3 - King of the Mountain.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - King of the Mountain.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [c69HMe7LM38KOi2y] : object {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y._id} (same value: 'c69HMe7LM38KOi2y') - name : string {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.name} (same value: 'Malicious Shadow (Piercing)') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.sort} (same value: 2) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.system} - damage : object {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage.0} - [category] : empty - type : string {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage.0.type} (same value: 'piercing') - traits : object {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.system.traits} - value : array {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - King of the Mountain.items.[].system.overlays.c69HMe7LM38KOi2y.system.traits.value.[]} (3 different values) - 'hex' (x1) - 'shadow' (x1) - 'witch' (x1) - [cUFX7ExSLeoa3vIF] : object {Book 3 - King of the Mountain.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 3 - King of the Mountain.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 3 - King of the Mountain.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 3 - King of the Mountain.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - King of the Mountain.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [oOJY0MFq3IZR2yBt] : object {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt._id} (same value: 'oOJY0MFq3IZR2yBt') - name : string {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.name} (same value: 'Malicious Shadow (Slashing)') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.sort} (same value: 3) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.system} - damage : object {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage.0} - [category] : empty - type : string {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage.0.type} (same value: 'slashing') - traits : object {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.traits} - value : array {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - King of the Mountain.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.traits.value.[]} (3 different values) - 'hex' (x1) - 'shadow' (x1) - 'witch' (x1) - [zFWsMjoeCnLxqJaV] : object {Book 3 - King of the Mountain.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 3 - King of the Mountain.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 3 - King of the Mountain.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 3 - King of the Mountain.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zZAR4Vryi8fUJuP2] : object {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2} - _id : string {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2._id} (same value: 'zZAR4Vryi8fUJuP2') - name : string {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.name} (same value: 'Malicious Shadow (Bludgeoning)') - overlayType : string {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.overlayType} (same value: 'override') - sort : integer {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.sort} (same value: 1) - system : object {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.system} - damage : object {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage} - 0 : object {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage.0} - [category] : empty - type : string {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage.0.type} (same value: 'bludgeoning') - traits : object {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.traits} - value : array {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - King of the Mountain.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.traits.value.[]} (3 different values) - 'hex' (x1) - 'shadow' (x1) - 'witch' (x1) - [prepared] : object {Book 3 - King of the Mountain.items.[].system.prepared} - [flexible] : boolean {Book 3 - King of the Mountain.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - King of the Mountain.items.[].system.prepared.value} (4 different values) - 'innate' (x8) - 'focus' (x4) - 'spontaneous' (x3) - 'prepared' (x1) - [price] : object {Book 3 - King of the Mountain.items.[].system.price} - [per] : integer {Book 3 - King of the Mountain.items.[].system.price.per} (same value: 10) - value : object {Book 3 - King of the Mountain.items.[].system.price.value} - [cp] : integer {Book 3 - King of the Mountain.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 3 - King of the Mountain.items.[].system.price.value.gp} (16 different values) - [sp] : integer {Book 3 - King of the Mountain.items.[].system.price.value.sp} (3 different values) - 9 (x1) - 1 (x1) - 2 (x1) - [proficiency] : object {Book 3 - King of the Mountain.items.[].system.proficiency} - value : integer {Book 3 - King of the Mountain.items.[].system.proficiency.value} (2 different values) - 0 (x13) - 1 (x3) - [proficient] : object {Book 3 - King of the Mountain.items.[].system.proficient} - value : integer {Book 3 - King of the Mountain.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 3 - King of the Mountain.items.[].system.quantity} (6 different values) - 1 (x19) - 3 (x5) - 5 (x4) - 2 (x3) - 20 (x2) - 4 (x1) - rules : ignored (Foundry rules object) {Book 3 - King of the Mountain.items.[].system.rules} - [range] : mixed - object {Book 3 - King of the Mountain.items.[].system.range} - value : string {Book 3 - King of the Mountain.items.[].system.range.value} (12 different values) - integer {Book 3 - King of the Mountain.items.[].system.range} (3 different values) - 20 (x6) - 80 (x1) - 120 (x1) - [reload] : object {Book 3 - King of the Mountain.items.[].system.reload} - value : string {Book 3 - King of the Mountain.items.[].system.reload.value} (4 different values) - '' (x11) - '-' (x6) - '1' (x1) - '2' (x1) - [requirements] : string {Book 3 - King of the Mountain.items.[].system.requirements} (same value: '') - [runes] : object {Book 3 - King of the Mountain.items.[].system.runes} - potency : integer {Book 3 - King of the Mountain.items.[].system.runes.potency} (3 different values) - 3 (x11) - 0 (x9) - 2 (x1) - property : array {Book 3 - King of the Mountain.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - King of the Mountain.items.[].system.runes.property.[]} (2 different values) - 'returning' (x1) - 'shock' (x1) - [resilient] : integer {Book 3 - King of the Mountain.items.[].system.runes.resilient} (same value: 2) - [striking] : integer {Book 3 - King of the Mountain.items.[].system.runes.striking} (3 different values) - 0 (x9) - 3 (x6) - 2 (x4) - [showSlotlessLevels] : object {Book 3 - King of the Mountain.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - King of the Mountain.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - King of the Mountain.items.[].system.size} (2 different values) - 'med' (x32) - 'lg' (x2) - [slots] : object {Book 3 - King of the Mountain.items.[].system.slots} - [slot0] : object {Book 3 - King of the Mountain.items.[].system.slots.slot0} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 3 - King of the Mountain.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 3 - King of the Mountain.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - King of the Mountain.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'dn2JCfw7DnzI1qZS' (x1) - 'hVnZ6aDlCPAQxSma' (x1) - 'xjHxiOYgFhNK6kLM' (x1) - 'zA3O7GOEssrfr0mj' (x1) - 'ocukVFvR4ibWMk1z' (x1) - [slot10] : object {Book 3 - King of the Mountain.items.[].system.slots.slot10} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot10.max} (same value: 3) - prepared : array {Book 3 - King of the Mountain.items.[].system.slots.slot10.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - King of the Mountain.items.[].system.slots.slot10.prepared.[]} - id : string {Book 3 - King of the Mountain.items.[].system.slots.slot10.prepared.[].id} (3 different values) - '4PseAbIa8d0sOi52' (x1) - 'tgzCBFtgCel3hviu' (x1) - 'QBsufVG94vy6hHZq' (x1) - [slot2] : object {Book 3 - King of the Mountain.items.[].system.slots.slot2} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot2.max} (same value: 3) - value : integer {Book 3 - King of the Mountain.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 3 - King of the Mountain.items.[].system.slots.slot3} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot3.max} (same value: 3) - value : integer {Book 3 - King of the Mountain.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Book 3 - King of the Mountain.items.[].system.slots.slot4} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot4.max} (2 different values) - 3 (x2) - 4 (x1) - [value] : integer {Book 3 - King of the Mountain.items.[].system.slots.slot4.value} (2 different values) - 4 (x1) - 3 (x1) - prepared : array {Book 3 - King of the Mountain.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - King of the Mountain.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - King of the Mountain.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'pNhuk6QsTpXX8NuJ' (x1) - 'wJQYvTbNYwvN7u6E' (x1) - 'NckcrIU15p13digg' (x1) - [slot5] : object {Book 3 - King of the Mountain.items.[].system.slots.slot5} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot5.max} (3 different values) - 3 (x2) - 2 (x1) - 4 (x1) - [prepared] : array {Book 3 - King of the Mountain.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - King of the Mountain.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - King of the Mountain.items.[].system.slots.slot5.prepared.[].id} (3 different values) - '352JYDWKCAk6FUyc' (x1) - 'R1vx4zA9TyeDqoec' (x1) - 'qm6a0LK7XLVoEgYt' (x1) - [value] : integer {Book 3 - King of the Mountain.items.[].system.slots.slot5.value} (3 different values) - 3 (x1) - 2 (x1) - 4 (x1) - [slot6] : object {Book 3 - King of the Mountain.items.[].system.slots.slot6} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot6.max} (3 different values) - 3 (x2) - 2 (x1) - 4 (x1) - [prepared] : array {Book 3 - King of the Mountain.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - King of the Mountain.items.[].system.slots.slot6.prepared.[]} - id : string {Book 3 - King of the Mountain.items.[].system.slots.slot6.prepared.[].id} (3 different values) - '6maRHKwfdjceuQuc' (x1) - 'DysCpkrqWjpONrtb' (x1) - '4I9nmjiR26bdRUm5' (x1) - [value] : integer {Book 3 - King of the Mountain.items.[].system.slots.slot6.value} (3 different values) - 3 (x1) - 2 (x1) - 4 (x1) - [slot7] : object {Book 3 - King of the Mountain.items.[].system.slots.slot7} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot7.max} (3 different values) - 2 (x2) - 3 (x1) - 4 (x1) - [prepared] : array {Book 3 - King of the Mountain.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - King of the Mountain.items.[].system.slots.slot7.prepared.[]} - id : string {Book 3 - King of the Mountain.items.[].system.slots.slot7.prepared.[].id} (3 different values) - '4vEtj0BFggLJKmwF' (x1) - 'zfZ94MWeY26QHXhl' (x1) - '6vZKaTeIRh83ZcME' (x1) - [value] : integer {Book 3 - King of the Mountain.items.[].system.slots.slot7.value} (2 different values) - 2 (x2) - 4 (x1) - [slot8] : object {Book 3 - King of the Mountain.items.[].system.slots.slot8} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot8.max} (4 different values) - 1 (x2) - 2 (x1) - 3 (x1) - 4 (x1) - [prepared] : array {Book 3 - King of the Mountain.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - King of the Mountain.items.[].system.slots.slot8.prepared.[]} - id : string {Book 3 - King of the Mountain.items.[].system.slots.slot8.prepared.[].id} (3 different values) - 'Q8E5hlvLXiGtkEQg' (x1) - 't1C6GdJQT3MAxHZ4' (x1) - '7LL03BvcDagbnpBJ' (x1) - [value] : integer {Book 3 - King of the Mountain.items.[].system.slots.slot8.value} (3 different values) - 1 (x2) - 2 (x1) - 4 (x1) - [slot9] : object {Book 3 - King of the Mountain.items.[].system.slots.slot9} - max : integer {Book 3 - King of the Mountain.items.[].system.slots.slot9.max} (3 different values) - 1 (x1) - 3 (x1) - 4 (x1) - [prepared] : array {Book 3 - King of the Mountain.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - King of the Mountain.items.[].system.slots.slot9.prepared.[]} - id : string {Book 3 - King of the Mountain.items.[].system.slots.slot9.prepared.[].id} (3 different values) - '4vEtj0BFggLJKmwF' (x1) - 'GLiVAUysRt4ZeLBp' (x1) - 'bJRHUwduCfZz6UoC' (x1) - [value] : integer {Book 3 - King of the Mountain.items.[].system.slots.slot9.value} (2 different values) - 1 (x1) - 4 (x1) - [slug] : string {Book 3 - King of the Mountain.items.[].system.slug} (169 different values) - [speedPenalty] : integer {Book 3 - King of the Mountain.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Book 3 - King of the Mountain.items.[].system.spelldc} - dc : integer {Book 3 - King of the Mountain.items.[].system.spelldc.dc} (10 different values) - 40 (x3) - 41 (x3) - 38 (x2) - 37 (x2) - 34 (x1) - 44 (x1) - 39 (x1) - 0 (x1) - 45 (x1) - 42 (x1) - [mod] : integer {Book 3 - King of the Mountain.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - King of the Mountain.items.[].system.spelldc.value} (9 different values) - 32 (x3) - 33 (x3) - 30 (x2) - 29 (x2) - 0 (x2) - 26 (x1) - 31 (x1) - 37 (x1) - 34 (x1) - [splashDamage] : object {Book 3 - King of the Mountain.items.[].system.splashDamage} - [value] : integer {Book 3 - King of the Mountain.items.[].system.splashDamage.value} (2 different values) - 0 (x11) - 4 (x4) - [stackGroup] : string {Book 3 - King of the Mountain.items.[].system.stackGroup} (same value: 'slingBullets') - [strength] : integer {Book 3 - King of the Mountain.items.[].system.strength} (same value: 1) - [target] : object {Book 3 - King of the Mountain.items.[].system.target} - value : string {Book 3 - King of the Mountain.items.[].system.target.value} (25 different values) - [time] : object {Book 3 - King of the Mountain.items.[].system.time} - value : string {Book 3 - King of the Mountain.items.[].system.time.value} (8 different values) - '2' (x94) - '1' (x17) - '3' (x10) - '1 to 3' (x4) - '10 minutes' (x3) - 'free' (x2) - '1 minute' (x2) - 'reaction' (x1) - [tradition] : object {Book 3 - King of the Mountain.items.[].system.tradition} - value : string {Book 3 - King of the Mountain.items.[].system.tradition.value} (4 different values) - 'occult' (x5) - 'arcane' (x4) - 'primal' (x4) - 'divine' (x3) - [traits] : object {Book 3 - King of the Mountain.items.[].system.traits} - [rarity] : string {Book 3 - King of the Mountain.items.[].system.traits.rarity} (2 different values) - 'common' (x421) - 'uncommon' (x35) - [traditions] : array {Book 3 - King of the Mountain.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - King of the Mountain.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x82) - 'arcane' (x81) - 'primal' (x50) - 'divine' (x50) - [value] : array {Book 3 - King of the Mountain.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 3 - King of the Mountain.items.[].system.traits.value.[]} (116 different values) - [usage] : object {Book 3 - King of the Mountain.items.[].system.usage} - [canBeAmmo] : boolean {Book 3 - King of the Mountain.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 3 - King of the Mountain.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x24) - 'held-in-two-hands' (x5) - 'worngloves' (x2) - 'worn' (x1) - [uses] : object {Book 3 - King of the Mountain.items.[].system.uses} - autoDestroy : boolean {Book 3 - King of the Mountain.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - King of the Mountain.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - King of the Mountain.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 3 - King of the Mountain.items.[].system.weaponType} - value : string {Book 3 - King of the Mountain.items.[].system.weaponType.value} (2 different values) - 'melee' (x49) - 'ranged' (x24) - type : string {Book 3 - King of the Mountain.items.[].type} (9 different values) - 'action' (x218) - 'spell' (x133) - 'melee' (x73) - 'weapon' (x19) - 'spellcastingEntry' (x16) - 'lore' (x12) - 'consumable' (x11) - 'equipment' (x2) - 'armor' (x2) - [_stats] : object {Book 3 - King of the Mountain.items.[]._stats} - compendiumSource : string {Book 3 - King of the Mountain.items.[]._stats.compendiumSource} (167 different values) - [flags] : object {Book 3 - King of the Mountain.items.[].flags} - pf2e : object {Book 3 - King of the Mountain.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - King of the Mountain.items.[].flags.pf2e.linkedWeapon} (16 different values) - name : string {Book 3 - King of the Mountain.name} (all different values) - system : object {Book 3 - King of the Mountain.system} - [abilities] : object {Book 3 - King of the Mountain.system.abilities} - cha : object {Book 3 - King of the Mountain.system.abilities.cha} - mod : integer {Book 3 - King of the Mountain.system.abilities.cha.mod} (10 different values) - 5 (x6) - 4 (x4) - 6 (x4) - 7 (x4) - 9 (x3) - 2 (x2) - 1 (x2) - 3 (x2) - -5 (x1) - -2 (x1) - con : object {Book 3 - King of the Mountain.system.abilities.con} - mod : integer {Book 3 - King of the Mountain.system.abilities.con.mod} (10 different values) - 5 (x6) - 6 (x6) - 7 (x4) - 10 (x3) - 4 (x2) - 9 (x2) - 8 (x2) - 3 (x2) - 11 (x1) - 2 (x1) - dex : object {Book 3 - King of the Mountain.system.abilities.dex} - mod : integer {Book 3 - King of the Mountain.system.abilities.dex.mod} (9 different values) - 6 (x7) - 9 (x5) - 8 (x4) - 7 (x4) - 4 (x4) - 5 (x2) - 10 (x1) - 2 (x1) - 11 (x1) - int : object {Book 3 - King of the Mountain.system.abilities.int} - mod : integer {Book 3 - King of the Mountain.system.abilities.int.mod} (9 different values) - 5 (x12) - 6 (x3) - 7 (x3) - 2 (x3) - -5 (x2) - 4 (x2) - 8 (x2) - 10 (x1) - 3 (x1) - str : object {Book 3 - King of the Mountain.system.abilities.str} - mod : integer {Book 3 - King of the Mountain.system.abilities.str.mod} (10 different values) - 9 (x5) - 6 (x5) - 3 (x4) - 8 (x4) - 10 (x4) - 7 (x2) - 4 (x2) - 5 (x1) - 2 (x1) - 12 (x1) - wis : object {Book 3 - King of the Mountain.system.abilities.wis} - mod : integer {Book 3 - King of the Mountain.system.abilities.wis.mod} (11 different values) - attributes : object {Book 3 - King of the Mountain.system.attributes} - ac : object {Book 3 - King of the Mountain.system.attributes.ac} - [details] : string {Book 3 - King of the Mountain.system.attributes.ac.details} (3 different values) - '' (x27) - 'all-around vision' (x1) - '42 while piloting Solar Jian II' (x1) - value : integer {Book 3 - King of the Mountain.system.attributes.ac.value} (13 different values) - [allSaves] : object {Book 3 - King of the Mountain.system.attributes.allSaves} - value : string {Book 3 - King of the Mountain.system.attributes.allSaves.value} (12 different values) - hp : object {Book 3 - King of the Mountain.system.attributes.hp} - details : string {Book 3 - King of the Mountain.system.attributes.hp.details} (7 different values) - '' (x24) - 'Thresholds 300 (12 squares), 150 (8 squares)' (x1) - 'The mirror can\'t be damaged while any mirror duplicate is alive' (x1) - 'HP (head) 60, multiple heads;' (x1) - 'regeneration 25 (deactivated by cold iron or unholy)' (x1) - 'void healing' (x1) - 'fast healing 20' (x1) - max : integer {Book 3 - King of the Mountain.system.attributes.hp.max} (21 different values) - temp : integer {Book 3 - King of the Mountain.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - King of the Mountain.system.attributes.hp.value} (21 different values) - [emitsSound] : string {Book 3 - King of the Mountain.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 3 - King of the Mountain.system.attributes.hardness} (same value: 1) - [hasHealth] : boolean {Book 3 - King of the Mountain.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 3 - King of the Mountain.system.attributes.immunities} - Length: min=1 max=7 - Value type: object {Book 3 - King of the Mountain.system.attributes.immunities.[]} - type : string {Book 3 - King of the Mountain.system.attributes.immunities.[].type} (16 different values) - [resistances] : array {Book 3 - King of the Mountain.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 3 - King of the Mountain.system.attributes.resistances.[]} - type : string {Book 3 - King of the Mountain.system.attributes.resistances.[].type} (8 different values) - 'fire' (x2) - 'cold' (x1) - 'bludgeoning' (x1) - 'piercing' (x1) - 'mental' (x1) - 'precision' (x1) - 'poison' (x1) - 'physical' (x1) - value : integer {Book 3 - King of the Mountain.system.attributes.resistances.[].value} (2 different values) - 15 (x7) - 20 (x2) - [speed] : object {Book 3 - King of the Mountain.system.attributes.speed} - [details] : string {Book 3 - King of the Mountain.system.attributes.speed.details} (same value: 'air walk') - otherSpeeds : array {Book 3 - King of the Mountain.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 3 - King of the Mountain.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - King of the Mountain.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x6) - 'swim' (x4) - 'climb' (x2) - 'burrow' (x1) - value : integer {Book 3 - King of the Mountain.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 60 (x7) - 40 (x2) - 20 (x2) - 100 (x1) - 80 (x1) - value : integer {Book 3 - King of the Mountain.system.attributes.speed.value} (6 different values) - 25 (x11) - 40 (x9) - 60 (x3) - 30 (x3) - 35 (x2) - 10 (x1) - [stealth] : object {Book 3 - King of the Mountain.system.attributes.stealth} - details : string {Book 3 - King of the Mountain.system.attributes.stealth.details} (same value: '

(master) to notice it isn\'t a regular mirror

') - value : integer {Book 3 - King of the Mountain.system.attributes.stealth.value} (same value: 37) - [weaknesses] : array {Book 3 - King of the Mountain.system.attributes.weaknesses} - Length: min=0 max=3 - Value type: object {Book 3 - King of the Mountain.system.attributes.weaknesses.[]} - type : string {Book 3 - King of the Mountain.system.attributes.weaknesses.[].type} (6 different values) - 'fire' (x2) - 'cold-iron' (x2) - 'bludgeoning' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - 'cold' (x1) - value : integer {Book 3 - King of the Mountain.system.attributes.weaknesses.[].value} (3 different values) - 15 (x4) - 20 (x2) - 10 (x2) - details : object {Book 3 - King of the Mountain.system.details} - [blurb] : string {Book 3 - King of the Mountain.system.details.blurb} (same value: '') - [languages] : object {Book 3 - King of the Mountain.system.details.languages} - details : string {Book 3 - King of the Mountain.system.details.languages.details} (6 different values) - '' (x18) - '(can\'t speak any language)' (x5) - 'telepathy 100 feet' (x3) - 'speak with animals, speak with plants' (x1) - 'telepathy 100 feet, tongues' (x1) - 'tongues' (x1) - value : array {Book 3 - King of the Mountain.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 3 - King of the Mountain.system.details.languages.value.[]} (19 different values) - level : object {Book 3 - King of the Mountain.system.details.level} - value : integer {Book 3 - King of the Mountain.system.details.level.value} (10 different values) - 18 (x10) - 20 (x5) - 19 (x4) - 16 (x3) - 21 (x2) - 15 (x2) - 14 (x1) - 17 (x1) - 24 (x1) - 22 (x1) - [privateNotes] : string {Book 3 - King of the Mountain.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - King of the Mountain.system.details.publicNotes} (10 different values) - publication : object {Book 3 - King of the Mountain.system.details.publication} - license : string {Book 3 - King of the Mountain.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - King of the Mountain.system.details.publication.remaster} (same value: False) - title : string {Book 3 - King of the Mountain.system.details.publication.title} (same value: 'Pathfinder #168: King of the Mountain') - [description] : string {Book 3 - King of the Mountain.system.details.description} (same value: '

A magic mirror replaces characters with evil mirror duplicates from another dimension.

') - [disable] : string {Book 3 - King of the Mountain.system.details.disable} (same value: '

@Check[thievery|dc:40|name:Retrieve a Creature] (legendary) to retrieve a creature from the other dimension within 10 minutes of the switch (possible only if their mirror duplicate is dead), @Check[thievery|dc:45|name:Disable the Mirror] (master) to permanently disable the mirror once all mirror duplicates are dead, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 37) to counteract the mirror for 1 minute and prevent additional replacements during that time

-

the mirror can\'t be damaged while any mirror duplicate is alive

') - [isComplex] : boolean {Book 3 - King of the Mountain.system.details.isComplex} (same value: True) - [reset] : string {Book 3 - King of the Mountain.system.details.reset} (same value: '

The mirror is always ready to absorb creatures into the other dimension. Ten minutes after a creature is sucked into the mirror, if an ally doesn\'t rescue the creature with Thievery, it reaches the other dimension, where it might be captured or killed. In the mirror dimension, it counts as a mirror duplicate, so the denizens of the other dimension can\'t destroy the mirror on their side while the absorbed creature is there. These dimensions are alternate realities, not planes, so even rituals like plane shift can\'t reach them.

') - [routine] : string {Book 3 - King of the Mountain.system.details.routine} (same value: '

(1 action) The mirror absorbs another reflected creature into the mirror and replaces it with a mirror duplicate. Mirror duplicates attack on their own initiative, using the same statistics as the original creature, but with an evil alignment (changing only abilities that shift with the alignment change). A mirror duplicate can spend 3 actions in contact with the mirror to return to its original dimension and release the creature it duplicated, but most mirror duplicates prefer not to.

') - [initiative] : object {Book 3 - King of the Mountain.system.initiative} - statistic : string {Book 3 - King of the Mountain.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - King of the Mountain.system.perception} - details : string {Book 3 - King of the Mountain.system.perception.details} (4 different values) - '' (x25) - 'spatial sense' (x2) - 'emotionsense' (x1) - 'lifesense' (x1) - mod : integer {Book 3 - King of the Mountain.system.perception.mod} (12 different values) - senses : array {Book 3 - King of the Mountain.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - King of the Mountain.system.perception.senses.[]} - [acuity] : string {Book 3 - King of the Mountain.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x5) - 'precise' (x2) - [range] : integer {Book 3 - King of the Mountain.system.perception.senses.[].range} (3 different values) - 60 (x5) - 120 (x1) - 30 (x1) - type : string {Book 3 - King of the Mountain.system.perception.senses.[].type} (6 different values) - 'darkvision' (x12) - 'low-light-vision' (x5) - 'scent' (x4) - 'greater-darkvision' (x3) - 'tremorsense' (x2) - 'lifesense' (x1) - [resources] : object {Book 3 - King of the Mountain.system.resources} - [focus] : object {Book 3 - King of the Mountain.system.resources.focus} - max : integer {Book 3 - King of the Mountain.system.resources.focus.max} (2 different values) - 1 (x11) - 3 (x3) - value : integer {Book 3 - King of the Mountain.system.resources.focus.value} (2 different values) - 1 (x12) - 3 (x2) - saves : object {Book 3 - King of the Mountain.system.saves} - fortitude : object {Book 3 - King of the Mountain.system.saves.fortitude} - saveDetail : string {Book 3 - King of the Mountain.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - King of the Mountain.system.saves.fortitude.value} (12 different values) - reflex : object {Book 3 - King of the Mountain.system.saves.reflex} - saveDetail : string {Book 3 - King of the Mountain.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - King of the Mountain.system.saves.reflex.value} (14 different values) - will : object {Book 3 - King of the Mountain.system.saves.will} - saveDetail : string {Book 3 - King of the Mountain.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - King of the Mountain.system.saves.will.value} (13 different values) - [skills] : object {Book 3 - King of the Mountain.system.skills} - [acrobatics] : object {Book 3 - King of the Mountain.system.skills.acrobatics} - base : integer {Book 3 - King of the Mountain.system.skills.acrobatics.base} (11 different values) - [special] : array {Book 3 - King of the Mountain.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book 3 - King of the Mountain.system.skills.acrobatics.special.[]} - base : integer {Book 3 - King of the Mountain.system.skills.acrobatics.special.[].base} (same value: 36) - label : string {Book 3 - King of the Mountain.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight') - predicate : array {Book 3 - King of the Mountain.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - King of the Mountain.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [arcana] : object {Book 3 - King of the Mountain.system.skills.arcana} - base : integer {Book 3 - King of the Mountain.system.skills.arcana.base} (2 different values) - 37 (x1) - 34 (x1) - [athletics] : object {Book 3 - King of the Mountain.system.skills.athletics} - base : integer {Book 3 - King of the Mountain.system.skills.athletics.base} (13 different values) - [deception] : object {Book 3 - King of the Mountain.system.skills.deception} - base : integer {Book 3 - King of the Mountain.system.skills.deception.base} (7 different values) - 33 (x3) - 35 (x2) - 37 (x2) - 34 (x2) - 28 (x1) - 40 (x1) - 24 (x1) - [special] : array {Book 3 - King of the Mountain.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 3 - King of the Mountain.system.skills.deception.special.[]} - base : integer {Book 3 - King of the Mountain.system.skills.deception.special.[].base} (same value: 37) - label : string {Book 3 - King of the Mountain.system.skills.deception.special.[].label} (same value: 'to Impersonate a past self') - predicate : array {Book 3 - King of the Mountain.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - King of the Mountain.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate:past-self') - [diplomacy] : object {Book 3 - King of the Mountain.system.skills.diplomacy} - base : integer {Book 3 - King of the Mountain.system.skills.diplomacy.base} (8 different values) - 31 (x4) - 26 (x1) - 37 (x1) - 33 (x1) - 32 (x1) - 27 (x1) - 25 (x1) - 36 (x1) - [intimidation] : object {Book 3 - King of the Mountain.system.skills.intimidation} - base : integer {Book 3 - King of the Mountain.system.skills.intimidation.base} (7 different values) - 35 (x2) - 31 (x2) - 23 (x1) - 34 (x1) - 45 (x1) - 39 (x1) - 37 (x1) - [medicine] : object {Book 3 - King of the Mountain.system.skills.medicine} - base : integer {Book 3 - King of the Mountain.system.skills.medicine.base} (4 different values) - 32 (x2) - 35 (x1) - 40 (x1) - 29 (x1) - [nature] : object {Book 3 - King of the Mountain.system.skills.nature} - base : integer {Book 3 - King of the Mountain.system.skills.nature.base} (6 different values) - 40 (x1) - 30 (x1) - 37 (x1) - 32 (x1) - 36 (x1) - 34 (x1) - [occultism] : object {Book 3 - King of the Mountain.system.skills.occultism} - base : integer {Book 3 - King of the Mountain.system.skills.occultism.base} (9 different values) - 34 (x2) - 33 (x1) - 27 (x1) - 43 (x1) - 35 (x1) - 37 (x1) - 38 (x1) - 29 (x1) - 31 (x1) - [performance] : object {Book 3 - King of the Mountain.system.skills.performance} - base : integer {Book 3 - King of the Mountain.system.skills.performance.base} (5 different values) - 37 (x1) - 36 (x1) - 39 (x1) - 26 (x1) - 29 (x1) - [religion] : object {Book 3 - King of the Mountain.system.skills.religion} - base : integer {Book 3 - King of the Mountain.system.skills.religion.base} (5 different values) - 34 (x2) - 31 (x2) - 30 (x1) - 35 (x1) - 32 (x1) - [society] : object {Book 3 - King of the Mountain.system.skills.society} - base : integer {Book 3 - King of the Mountain.system.skills.society.base} (2 different values) - 32 (x2) - 28 (x2) - [stealth] : object {Book 3 - King of the Mountain.system.skills.stealth} - base : integer {Book 3 - King of the Mountain.system.skills.stealth.base} (6 different values) - 35 (x2) - 31 (x2) - 23 (x1) - 30 (x1) - 40 (x1) - 28 (x1) - [special] : array {Book 3 - King of the Mountain.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - King of the Mountain.system.skills.stealth.special.[]} - base : integer {Book 3 - King of the Mountain.system.skills.stealth.special.[].base} (3 different values) - 39 (x1) - 35 (x1) - 34 (x1) - label : string {Book 3 - King of the Mountain.system.skills.stealth.special.[].label} (3 different values) - 'in forests' (x1) - 'in ruins' (x1) - 'in snow' (x1) - [predicate] : array {Book 3 - King of the Mountain.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - King of the Mountain.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:snow' (x1) - [survival] : object {Book 3 - King of the Mountain.system.skills.survival} - base : integer {Book 3 - King of the Mountain.system.skills.survival.base} (6 different values) - 25 (x1) - 36 (x1) - 29 (x1) - 27 (x1) - 32 (x1) - 40 (x1) - [thievery] : object {Book 3 - King of the Mountain.system.skills.thievery} - base : integer {Book 3 - King of the Mountain.system.skills.thievery.base} (2 different values) - 33 (x2) - 29 (x1) - traits : object {Book 3 - King of the Mountain.system.traits} - rarity : string {Book 3 - King of the Mountain.system.traits.rarity} (4 different values) - 'unique' (x16) - 'rare' (x8) - 'uncommon' (x5) - 'common' (x1) - size : object {Book 3 - King of the Mountain.system.traits.size} - value : string {Book 3 - King of the Mountain.system.traits.size.value} (6 different values) - 'med' (x15) - 'grg' (x7) - 'lg' (x4) - 'huge' (x2) - 'sm' (x1) - 'tiny' (x1) - value : array {Book 3 - King of the Mountain.system.traits.value} - Length: min=1 max=7 - Value type: string {Book 3 - King of the Mountain.system.traits.value.[]} (35 different values) - [creatureType] : string {Book 3 - King of the Mountain.system.creatureType} (same value: '') - [statusEffects] : array<> {Book 3 - King of the Mountain.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - King of the Mountain.type} (2 different values) - 'npc' (x29) - 'hazard' (x1) - [prototypeToken] : object {Book 3 - King of the Mountain.prototypeToken} - name : string {Book 3 - King of the Mountain.prototypeToken.name} (4 different values) - 'Blue Viper' (x1) - 'Ran-to' (x1) - 'Shino Hakusa' (x1) - 'Syu Tak-nwa' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Life's Long Shadows.txt b/output/pf2e/packs/Book 3 - Life's Long Shadows.txt deleted file mode 100644 index ae21234..0000000 --- a/output/pf2e/packs/Book 3 - Life's Long Shadows.txt +++ /dev/null @@ -1,1120 +0,0 @@ -Book 3 - Life's Long Shadows -Different values: 26 -===================================== -object {Book 3 - Life's Long Shadows} - _id : string {Book 3 - Life's Long Shadows._id} (all different values) - folder : string {Book 3 - Life's Long Shadows.folder} (same value: 'ijEyiZM6e3SRPCuz') - img : string {Book 3 - Life's Long Shadows.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x24) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {Book 3 - Life's Long Shadows.items} - Length: min=1 max=42 - Value type: object {Book 3 - Life's Long Shadows.items.[]} - _id : string {Book 3 - Life's Long Shadows.items.[]._id} (319 different values) - [_stats] : object {Book 3 - Life's Long Shadows.items.[]._stats} - compendiumSource : string {Book 3 - Life's Long Shadows.items.[]._stats.compendiumSource} (101 different values) - img : string {Book 3 - Life's Long Shadows.items.[].img} (99 different values) - name : string {Book 3 - Life's Long Shadows.items.[].name} (230 different values) - sort : integer {Book 3 - Life's Long Shadows.items.[].sort} (42 different values) - system : object {Book 3 - Life's Long Shadows.items.[].system} - [acBonus] : integer {Book 3 - Life's Long Shadows.items.[].system.acBonus} (3 different values) - 1 (x3) - 2 (x3) - 3 (x1) - [actionType] : object {Book 3 - Life's Long Shadows.items.[].system.actionType} - value : string {Book 3 - Life's Long Shadows.items.[].system.actionType.value} (4 different values) - 'passive' (x77) - 'action' (x41) - 'reaction' (x10) - 'free' (x1) - [actions] : object {Book 3 - Life's Long Shadows.items.[].system.actions} - [value] : integer {Book 3 - Life's Long Shadows.items.[].system.actions.value} (3 different values) - 1 (x24) - 2 (x14) - 3 (x3) - [area] : object {Book 3 - Life's Long Shadows.items.[].system.area} - [details] : string {Book 3 - Life's Long Shadows.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Book 3 - Life's Long Shadows.items.[].system.area.type} (3 different values) - 'burst' (x7) - 'emanation' (x4) - 'cone' (x1) - value : integer {Book 3 - Life's Long Shadows.items.[].system.area.value} (6 different values) - 30 (x5) - 20 (x3) - 40 (x1) - 10 (x1) - 5 (x1) - 15 (x1) - [attack] : object {Book 3 - Life's Long Shadows.items.[].system.attack} - value : string {Book 3 - Life's Long Shadows.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - Life's Long Shadows.items.[].system.attackEffects} - [custom] : string {Book 3 - Life's Long Shadows.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - Life's Long Shadows.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 3 - Life's Long Shadows.items.[].system.attackEffects.value.[]} (11 different values) - [autoHeightenLevel] : object {Book 3 - Life's Long Shadows.items.[].system.autoHeightenLevel} - [value] : integer {Book 3 - Life's Long Shadows.items.[].system.autoHeightenLevel.value} (same value: 3) - [baseItem] : string {Book 3 - Life's Long Shadows.items.[].system.baseItem} (20 different values) - [bonus] : object {Book 3 - Life's Long Shadows.items.[].system.bonus} - value : integer {Book 3 - Life's Long Shadows.items.[].system.bonus.value} (23 different values) - [bonusDamage] : object {Book 3 - Life's Long Shadows.items.[].system.bonusDamage} - value : integer {Book 3 - Life's Long Shadows.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Life's Long Shadows.items.[].system.bulk} - value : mixed - integer {Book 3 - Life's Long Shadows.items.[].system.bulk.value} (3 different values) - 1 (x13) - 2 (x5) - 0 (x5) - float {Book 3 - Life's Long Shadows.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 3 - Life's Long Shadows.items.[].system.category} (12 different values) - [checkPenalty] : integer {Book 3 - Life's Long Shadows.items.[].system.checkPenalty} (3 different values) - -1 (x5) - 0 (x1) - -2 (x1) - [cost] : object {Book 3 - Life's Long Shadows.items.[].system.cost} - value : string {Book 3 - Life's Long Shadows.items.[].system.cost.value} (3 different values) - '' (x60) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) - 'black sapphire with a gp value of at least the target\'s level × 100' (x1) - [counteraction] : boolean {Book 3 - Life's Long Shadows.items.[].system.counteraction} (2 different values) - False (x60) - True (x2) - [defense] : object {Book 3 - Life's Long Shadows.items.[].system.defense} - save : object {Book 3 - Life's Long Shadows.items.[].system.defense.save} - basic : boolean {Book 3 - Life's Long Shadows.items.[].system.defense.save.basic} (2 different values) - False (x18) - True (x3) - statistic : string {Book 3 - Life's Long Shadows.items.[].system.defense.save.statistic} (3 different values) - 'will' (x11) - 'fortitude' (x6) - 'reflex' (x4) - description : object {Book 3 - Life's Long Shadows.items.[].system.description} - value : string {Book 3 - Life's Long Shadows.items.[].system.description.value} (207 different values) - [containerId] : empty - [damage] : object {Book 3 - Life's Long Shadows.items.[].system.damage} - [0] : object {Book 3 - Life's Long Shadows.items.[].system.damage.0} - [applyMod] : boolean {Book 3 - Life's Long Shadows.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Life's Long Shadows.items.[].system.damage.0.formula} (9 different values) - '5d6' (x1) - '3d10+12' (x1) - '6d6' (x1) - '1d8' (x1) - '16d6' (x1) - '5d8' (x1) - '1d4+1' (x1) - '2d6' (x1) - '2d4' (x1) - kinds : array {Book 3 - Life's Long Shadows.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Life's Long Shadows.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x9) - 'healing' (x1) - materials : array<> {Book 3 - Life's Long Shadows.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Life's Long Shadows.items.[].system.damage.0.type} (7 different values) - 'fire' (x3) - 'vitality' (x1) - 'mental' (x1) - 'void' (x1) - 'spirit' (x1) - 'untyped' (x1) - 'force' (x1) - [damageType] : string {Book 3 - Life's Long Shadows.items.[].system.damage.damageType} (6 different values) - 'piercing' (x14) - 'slashing' (x3) - 'bludgeoning' (x3) - 'acid' (x2) - 'fire' (x2) - 'cold' (x1) - [dice] : integer {Book 3 - Life's Long Shadows.items.[].system.damage.dice} (4 different values) - 1 (x21) - 3 (x2) - 0 (x1) - 2 (x1) - [die] : string {Book 3 - Life's Long Shadows.items.[].system.damage.die} (5 different values) - 'd6' (x11) - 'd8' (x5) - 'd4' (x4) - '' (x3) - 'd10' (x2) - [persistent] : object {Book 3 - Life's Long Shadows.items.[].system.damage.persistent} - [faces] : integer {Book 3 - Life's Long Shadows.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 3 - Life's Long Shadows.items.[].system.damage.persistent.number} (2 different values) - 3 (x2) - 2 (x2) - type : string {Book 3 - Life's Long Shadows.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x2) - 'fire' (x2) - [damageRolls] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls} - [0] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.0} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.0.damage} (20 different values) - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.0.damageType} (5 different values) - 'piercing' (x13) - 'slashing' (x7) - 'acid' (x2) - 'fire' (x2) - 'cold' (x1) - [09rh7ncgom9bh3bc3jac] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.09rh7ncgom9bh3bc3jac} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.09rh7ncgom9bh3bc3jac.damage} (same value: '3d8+12') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.09rh7ncgom9bh3bc3jac.damageType} (same value: 'piercing') - [1] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.1} - category : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x4) - 'splash' (x1) - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.1.damage} (5 different values) - '1d10' (x2) - '3' (x2) - '3d6' (x1) - '2d6+2' (x1) - '4' (x1) - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.1.damageType} (4 different values) - 'spirit' (x2) - 'acid' (x2) - 'fire' (x2) - 'cold' (x1) - [2] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.2} - category : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.2.damage} (2 different values) - '3' (x2) - '4' (x2) - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.2.damageType} (2 different values) - 'acid' (x2) - 'fire' (x2) - [3ln4roi2dzrzhqf6m82i0s] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.3ln4roi2dzrzhqf6m82i0s} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.3ln4roi2dzrzhqf6m82i0s.damage} (same value: '2d4+5') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.3ln4roi2dzrzhqf6m82i0s.damageType} (same value: 'piercing') - [5a0aouq9m7tkynx922if] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.5a0aouq9m7tkynx922if} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.5a0aouq9m7tkynx922if.damage} (same value: '2d4+5') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.5a0aouq9m7tkynx922if.damageType} (same value: 'slashing') - [7r5gahzymnhu2qzr4hhz] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.7r5gahzymnhu2qzr4hhz} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.7r5gahzymnhu2qzr4hhz.damage} (same value: '1d6+13') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.7r5gahzymnhu2qzr4hhz.damageType} (same value: 'piercing') - [98wuxhxejntwseiew2ad] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.98wuxhxejntwseiew2ad} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.98wuxhxejntwseiew2ad.damage} (same value: '1') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.98wuxhxejntwseiew2ad.damageType} (same value: 'bludgeoning') - [9ef5ec0l16ho6wtppn8v] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.9ef5ec0l16ho6wtppn8v} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.9ef5ec0l16ho6wtppn8v.damage} (same value: '1d6+4') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.9ef5ec0l16ho6wtppn8v.damageType} (same value: 'slashing') - [Qzikc6J0kCFQQCjl] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.Qzikc6J0kCFQQCjl} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.Qzikc6J0kCFQQCjl.damage} (same value: '0') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.Qzikc6J0kCFQQCjl.damageType} (same value: 'bludgeoning') - [ansk5s2rouvk9eg3jwjb] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ansk5s2rouvk9eg3jwjb} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ansk5s2rouvk9eg3jwjb.damage} (same value: '3d10+5') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ansk5s2rouvk9eg3jwjb.damageType} (same value: 'fire') - [csfl34r78cvyp2ylyqsn] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.csfl34r78cvyp2ylyqsn} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.csfl34r78cvyp2ylyqsn.damage} (same value: '2d8+6') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.csfl34r78cvyp2ylyqsn.damageType} (same value: 'bludgeoning') - [fou4nvn325vne1r7kg53] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.fou4nvn325vne1r7kg53} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.fou4nvn325vne1r7kg53.damage} (same value: '2d12+3') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.fou4nvn325vne1r7kg53.damageType} (same value: 'piercing') - [gday44ad22utwko3z4ny] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.gday44ad22utwko3z4ny} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.gday44ad22utwko3z4ny.damage} (same value: '2d6+9') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.gday44ad22utwko3z4ny.damageType} (same value: 'slashing') - [guzfnqy6mlsqe3bvr9h3] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.guzfnqy6mlsqe3bvr9h3} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.guzfnqy6mlsqe3bvr9h3.damage} (same value: '1d6+4') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.guzfnqy6mlsqe3bvr9h3.damageType} (same value: 'piercing') - [h2n3xl6uzkiaig8s3vzk] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.h2n3xl6uzkiaig8s3vzk} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.h2n3xl6uzkiaig8s3vzk.damage} (same value: '3d8+6') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.h2n3xl6uzkiaig8s3vzk.damageType} (same value: 'piercing') - [i8zp1zddetrbg2vwkp6q] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.i8zp1zddetrbg2vwkp6q} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.i8zp1zddetrbg2vwkp6q.damage} (same value: '2d10+9') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.i8zp1zddetrbg2vwkp6q.damageType} (same value: 'piercing') - [isosqen63fo4gu36ufnt] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.isosqen63fo4gu36ufnt} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.isosqen63fo4gu36ufnt.damage} (same value: '2d6+5') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.isosqen63fo4gu36ufnt.damageType} (same value: 'piercing') - [lcbs71tgo4aeybwqf2i8] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.lcbs71tgo4aeybwqf2i8} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.lcbs71tgo4aeybwqf2i8.damage} (same value: '1d4+4') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.lcbs71tgo4aeybwqf2i8.damageType} (same value: 'slashing') - [lcrudzuf8cdxpztctj6g] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.lcrudzuf8cdxpztctj6g} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.lcrudzuf8cdxpztctj6g.damage} (same value: '1d12+5') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.lcrudzuf8cdxpztctj6g.damageType} (same value: 'piercing') - [mn14lwzb71kmsarvil11] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.mn14lwzb71kmsarvil11} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.mn14lwzb71kmsarvil11.damage} (same value: '2d8+9') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.mn14lwzb71kmsarvil11.damageType} (same value: 'piercing') - [pa77zhe78ij06bzlbm0t] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.pa77zhe78ij06bzlbm0t} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.pa77zhe78ij06bzlbm0t.damage} (same value: '2d4+10') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.pa77zhe78ij06bzlbm0t.damageType} (same value: 'piercing') - [rzoyhta195k5rir00eca] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.rzoyhta195k5rir00eca} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.rzoyhta195k5rir00eca.damage} (same value: '1d4') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.rzoyhta195k5rir00eca.damageType} (same value: 'bludgeoning') - [sf5an2j7hu6o0k855krb] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.sf5an2j7hu6o0k855krb} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.sf5an2j7hu6o0k855krb.damage} (same value: '2d10+9') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.sf5an2j7hu6o0k855krb.damageType} (same value: 'piercing') - [skaF09is3aDv58M3] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.skaF09is3aDv58M3} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.skaF09is3aDv58M3.damage} (same value: '1d6+4') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.skaF09is3aDv58M3.damageType} (same value: 'piercing') - [ttmhbs8b3febwnrlk3w9] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ttmhbs8b3febwnrlk3w9} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ttmhbs8b3febwnrlk3w9.damage} (same value: '2d6+9') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ttmhbs8b3febwnrlk3w9.damageType} (same value: 'slashing') - [tutd4l57u3mxyyf770o87j] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.tutd4l57u3mxyyf770o87j} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.tutd4l57u3mxyyf770o87j.damage} (same value: '4d4+8') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.tutd4l57u3mxyyf770o87j.damageType} (same value: 'acid') - [uinlwzp01pgradgn6qhy] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.uinlwzp01pgradgn6qhy} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.uinlwzp01pgradgn6qhy.damage} (same value: '1d6+4') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.uinlwzp01pgradgn6qhy.damageType} (same value: 'piercing') - [wfn81igslj53scy0t8i0] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.wfn81igslj53scy0t8i0} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.wfn81igslj53scy0t8i0.damage} (same value: '1d4+3') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.wfn81igslj53scy0t8i0.damageType} (same value: 'bludgeoning') - ffyymcvjw36sdqi53fi0 : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ffyymcvjw36sdqi53fi0} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ffyymcvjw36sdqi53fi0.damage} (same value: '2d8+9') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ffyymcvjw36sdqi53fi0.damageType} (same value: 'slashing') - [wno4lgfxbfqrnihf5p8s] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.wno4lgfxbfqrnihf5p8s} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.wno4lgfxbfqrnihf5p8s.damage} (same value: '1d8+4') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.wno4lgfxbfqrnihf5p8s.damageType} (same value: 'slashing') - [ysv7t0pn6qtvx9r4zkuw] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ysv7t0pn6qtvx9r4zkuw} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ysv7t0pn6qtvx9r4zkuw.damage} (same value: '1d6') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.ysv7t0pn6qtvx9r4zkuw.damageType} (same value: 'spirit') - [z4j930paa99utqpsg09j] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.z4j930paa99utqpsg09j} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.z4j930paa99utqpsg09j.damage} (same value: '1d6+5') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.z4j930paa99utqpsg09j.damageType} (same value: 'bludgeoning') - [z82474kepliiamki9ggw] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.z82474kepliiamki9ggw} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.z82474kepliiamki9ggw.damage} (same value: '2d6+5') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.z82474kepliiamki9ggw.damageType} (same value: 'slashing') - [zQp7O1xGT9eTS5dM] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.zQp7O1xGT9eTS5dM} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.zQp7O1xGT9eTS5dM.damage} (same value: '1d8+2') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.zQp7O1xGT9eTS5dM.damageType} (same value: 'piercing') - [zhxg5lxukjmqg3xiu4ii] : object {Book 3 - Life's Long Shadows.items.[].system.damageRolls.zhxg5lxukjmqg3xiu4ii} - damage : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.zhxg5lxukjmqg3xiu4ii.damage} (same value: '2d10+12') - damageType : string {Book 3 - Life's Long Shadows.items.[].system.damageRolls.zhxg5lxukjmqg3xiu4ii.damageType} (same value: 'bludgeoning') - [dexCap] : integer {Book 3 - Life's Long Shadows.items.[].system.dexCap} (3 different values) - 3 (x4) - 4 (x2) - 2 (x1) - [duration] : object {Book 3 - Life's Long Shadows.items.[].system.duration} - sustained : boolean {Book 3 - Life's Long Shadows.items.[].system.duration.sustained} (2 different values) - False (x56) - True (x6) - value : string {Book 3 - Life's Long Shadows.items.[].system.duration.value} (15 different values) - [equipped] : object {Book 3 - Life's Long Shadows.items.[].system.equipped} - carryType : string {Book 3 - Life's Long Shadows.items.[].system.equipped.carryType} (2 different values) - 'worn' (x47) - 'held' (x6) - [handsHeld] : integer {Book 3 - Life's Long Shadows.items.[].system.equipped.handsHeld} (2 different values) - 0 (x43) - 1 (x6) - [inSlot] : boolean {Book 3 - Life's Long Shadows.items.[].system.equipped.inSlot} (2 different values) - True (x5) - False (x3) - [invested] : empty - [frequency] : object {Book 3 - Life's Long Shadows.items.[].system.frequency} - max : integer {Book 3 - Life's Long Shadows.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - Life's Long Shadows.items.[].system.frequency.per} (3 different values) - 'round' (x3) - 'PT1M' (x2) - 'day' (x1) - [value] : integer {Book 3 - Life's Long Shadows.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 3 - Life's Long Shadows.items.[].system.group} (12 different values) - [hardness] : integer {Book 3 - Life's Long Shadows.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 3 - Life's Long Shadows.items.[].system.heightening} - [damage] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.damage} - [0] : string {Book 3 - Life's Long Shadows.items.[].system.heightening.damage.0} (4 different values) - '2d6' (x4) - '1d8' (x2) - '6' (x1) - '1d4' (x1) - [interval] : integer {Book 3 - Life's Long Shadows.items.[].system.heightening.interval} (same value: 1) - [levels] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels} - [3] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.3} - range : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.3.range} - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [4] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.4} - [area] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.4.area} - areaType : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - type : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.4.area.type} (same value: '') - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.4.area.value} (same value: '20') - [range] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.4.range} - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - target : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.4.target} - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - [5] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.5} - range : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.5.range} - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x1) - '1 mile' (x1) - [6] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.6} - target : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.6.target} - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.6.target.value} (same value: '5 creatures') - [8] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.8} - target : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.8.target} - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.9} - range : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.9.range} - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.9.range.value} (same value: '30 feet') - target : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.9.target} - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.9.target.value} (same value: 'you and up to five additional willing creatures') - time : object {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.9.time} - value : string {Book 3 - Life's Long Shadows.items.[].system.heightening.levels.9.time.value} (same value: '2') - [type] : string {Book 3 - Life's Long Shadows.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x8) - [hp] : object {Book 3 - Life's Long Shadows.items.[].system.hp} - max : integer {Book 3 - Life's Long Shadows.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - Life's Long Shadows.items.[].system.hp.value} (same value: 0) - [item] : object {Book 3 - Life's Long Shadows.items.[].system.item} - value : integer {Book 3 - Life's Long Shadows.items.[].system.item.value} (same value: 0) - [level] : object {Book 3 - Life's Long Shadows.items.[].system.level} - value : integer {Book 3 - Life's Long Shadows.items.[].system.level.value} (14 different values) - [location] : object {Book 3 - Life's Long Shadows.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Life's Long Shadows.items.[].system.location.heightenedLevel} (7 different values) - 5 (x12) - 3 (x6) - 6 (x4) - 4 (x4) - 2 (x3) - 1 (x1) - 8 (x1) - [uses] : object {Book 3 - Life's Long Shadows.items.[].system.location.uses} - max : integer {Book 3 - Life's Long Shadows.items.[].system.location.uses.max} (2 different values) - 3 (x3) - 2 (x2) - value : integer {Book 3 - Life's Long Shadows.items.[].system.location.uses.value} (2 different values) - 3 (x3) - 2 (x2) - [value] : string {Book 3 - Life's Long Shadows.items.[].system.location.value} (11 different values) - [material] : object {Book 3 - Life's Long Shadows.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Book 3 - Life's Long Shadows.items.[].system.overlays} - [4gyp3qlsv5ywdyjq] : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Life's Long Shadows.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [pq7cxntbz4s8g5ik] : object {Book 3 - Life's Long Shadows.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 3 - Life's Long Shadows.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 3 - Life's Long Shadows.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 3 - Life's Long Shadows.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 3 - Life's Long Shadows.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 3 - Life's Long Shadows.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 3 - Life's Long Shadows.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Life's Long Shadows.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Life's Long Shadows.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [price] : object {Book 3 - Life's Long Shadows.items.[].system.price} - [per] : integer {Book 3 - Life's Long Shadows.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Life's Long Shadows.items.[].system.price.value} - [gp] : integer {Book 3 - Life's Long Shadows.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Book 3 - Life's Long Shadows.items.[].system.price.value.sp} (6 different values) - 1 (x8) - 2 (x3) - 9 (x3) - 4 (x1) - 3 (x1) - 5 (x1) - publication : object {Book 3 - Life's Long Shadows.items.[].system.publication} - license : string {Book 3 - Life's Long Shadows.items.[].system.publication.license} (2 different values) - 'OGL' (x316) - 'ORC' (x3) - remaster : boolean {Book 3 - Life's Long Shadows.items.[].system.publication.remaster} (2 different values) - False (x316) - True (x3) - title : string {Book 3 - Life's Long Shadows.items.[].system.publication.title} (6 different values) - '' (x181) - 'Pathfinder Core Rulebook' (x107) - 'Pathfinder Bestiary' (x21) - 'Pathfinder #153: Life\'s Long Shadows' (x6) - 'Pathfinder Player Core' (x3) - 'Pathfinder Bestiary 2' (x1) - [mod] : object {Book 3 - Life's Long Shadows.items.[].system.mod} - value : integer {Book 3 - Life's Long Shadows.items.[].system.mod.value} (6 different values) - 15 (x2) - 22 (x1) - 24 (x1) - 19 (x1) - 13 (x1) - 3 (x1) - [prepared] : object {Book 3 - Life's Long Shadows.items.[].system.prepared} - [flexible] : boolean {Book 3 - Life's Long Shadows.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - Life's Long Shadows.items.[].system.prepared.value} (2 different values) - 'innate' (x10) - 'focus' (x1) - rules : ignored (Foundry rules object) {Book 3 - Life's Long Shadows.items.[].system.rules} - [proficiency] : object {Book 3 - Life's Long Shadows.items.[].system.proficiency} - value : integer {Book 3 - Life's Long Shadows.items.[].system.proficiency.value} (2 different values) - 0 (x10) - 1 (x1) - [proficient] : object {Book 3 - Life's Long Shadows.items.[].system.proficient} - value : integer {Book 3 - Life's Long Shadows.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 3 - Life's Long Shadows.items.[].system.quantity} (8 different values) - 1 (x36) - 2 (x9) - 20 (x3) - 18 (x1) - 60 (x1) - 5 (x1) - 8 (x1) - 6 (x1) - [range] : mixed - integer {Book 3 - Life's Long Shadows.items.[].system.range} (5 different values) - 20 (x6) - 60 (x2) - 100 (x2) - 30 (x2) - 120 (x1) - object {Book 3 - Life's Long Shadows.items.[].system.range} - value : string {Book 3 - Life's Long Shadows.items.[].system.range.value} (10 different values) - '' (x19) - '30 feet' (x14) - '120 feet' (x10) - 'planetary' (x6) - 'touch' (x5) - '500 feet' (x3) - 'varies' (x2) - '60 feet' (x1) - '40 feet' (x1) - 'see text' (x1) - [reload] : object {Book 3 - Life's Long Shadows.items.[].system.reload} - value : string {Book 3 - Life's Long Shadows.items.[].system.reload.value} (5 different values) - '-' (x12) - '' (x8) - '0' (x3) - '2' (x1) - '1' (x1) - [requirements] : string {Book 3 - Life's Long Shadows.items.[].system.requirements} (same value: '') - [ritual] : object {Book 3 - Life's Long Shadows.items.[].system.ritual} - primary : object {Book 3 - Life's Long Shadows.items.[].system.ritual.primary} - check : string {Book 3 - Life's Long Shadows.items.[].system.ritual.primary.check} (2 different values) - 'Religion' (x1) - 'Nature (master)' (x1) - secondary : object {Book 3 - Life's Long Shadows.items.[].system.ritual.secondary} - casters : integer {Book 3 - Life's Long Shadows.items.[].system.ritual.secondary.casters} (2 different values) - 0 (x1) - 1 (x1) - checks : string {Book 3 - Life's Long Shadows.items.[].system.ritual.secondary.checks} (2 different values) - 'Crafting, Performance' (x1) - 'Survival' (x1) - [runes] : object {Book 3 - Life's Long Shadows.items.[].system.runes} - potency : integer {Book 3 - Life's Long Shadows.items.[].system.runes.potency} (3 different values) - 0 (x25) - 1 (x5) - 2 (x2) - property : array<> {Book 3 - Life's Long Shadows.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Book 3 - Life's Long Shadows.items.[].system.runes.resilient} (2 different values) - 0 (x6) - 1 (x1) - [striking] : integer {Book 3 - Life's Long Shadows.items.[].system.runes.striking} (2 different values) - 0 (x19) - 1 (x6) - [showSlotlessLevels] : object {Book 3 - Life's Long Shadows.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Life's Long Shadows.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Life's Long Shadows.items.[].system.size} (same value: 'med') - [slots] : object {Book 3 - Life's Long Shadows.items.[].system.slots} - [slot0] : object {Book 3 - Life's Long Shadows.items.[].system.slots.slot0} - max : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot0.max} (2 different values) - 1 (x2) - 4 (x1) - value : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot0.value} (2 different values) - 1 (x2) - 4 (x1) - [slot1] : object {Book 3 - Life's Long Shadows.items.[].system.slots.slot1} - max : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot1.max} (2 different values) - 2 (x2) - 1 (x1) - value : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot1.value} (2 different values) - 2 (x2) - 1 (x1) - [slot2] : object {Book 3 - Life's Long Shadows.items.[].system.slots.slot2} - max : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot2.max} (3 different values) - 1 (x2) - 2 (x2) - 3 (x1) - value : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot2.value} (3 different values) - 1 (x2) - 2 (x2) - 3 (x1) - [slot3] : object {Book 3 - Life's Long Shadows.items.[].system.slots.slot3} - max : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot3.max} (4 different values) - 1 (x2) - 2 (x2) - 4 (x1) - 3 (x1) - value : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot3.value} (4 different values) - 1 (x2) - 2 (x2) - 4 (x1) - 3 (x1) - [slot4] : object {Book 3 - Life's Long Shadows.items.[].system.slots.slot4} - max : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot4.max} (2 different values) - 1 (x3) - 2 (x2) - value : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot4.value} (2 different values) - 1 (x3) - 2 (x2) - [slot5] : object {Book 3 - Life's Long Shadows.items.[].system.slots.slot5} - max : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot5.max} (same value: 1) - value : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot5.value} (same value: 1) - [slot6] : object {Book 3 - Life's Long Shadows.items.[].system.slots.slot6} - max : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot6.max} (same value: 3) - value : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot6.value} (same value: 3) - [slot8] : object {Book 3 - Life's Long Shadows.items.[].system.slots.slot8} - max : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot8.max} (same value: 1) - value : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot8.value} (same value: 1) - [slot9] : object {Book 3 - Life's Long Shadows.items.[].system.slots.slot9} - max : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot9.max} (same value: 2) - value : integer {Book 3 - Life's Long Shadows.items.[].system.slots.slot9.value} (same value: 2) - [slug] : string {Book 3 - Life's Long Shadows.items.[].system.slug} (111 different values) - [speedPenalty] : integer {Book 3 - Life's Long Shadows.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -5 (x1) - [spelldc] : object {Book 3 - Life's Long Shadows.items.[].system.spelldc} - dc : integer {Book 3 - Life's Long Shadows.items.[].system.spelldc.dc} (7 different values) - 33 (x2) - 23 (x2) - 28 (x2) - 26 (x2) - 30 (x1) - 34 (x1) - 29 (x1) - [mod] : integer {Book 3 - Life's Long Shadows.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - Life's Long Shadows.items.[].system.spelldc.value} (7 different values) - 25 (x2) - 15 (x2) - 20 (x2) - 18 (x2) - 24 (x1) - 26 (x1) - 23 (x1) - [item] : integer {Book 3 - Life's Long Shadows.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book 3 - Life's Long Shadows.items.[].system.splashDamage} - [value] : integer {Book 3 - Life's Long Shadows.items.[].system.splashDamage.value} (3 different values) - 0 (x19) - 3 (x3) - 2 (x2) - [stackGroup] : string {Book 3 - Life's Long Shadows.items.[].system.stackGroup} (2 different values) - 'arrows' (x4) - 'bolts' (x3) - [strength] : integer {Book 3 - Life's Long Shadows.items.[].system.strength} (3 different values) - 0 (x3) - 1 (x3) - 2 (x1) - [target] : object {Book 3 - Life's Long Shadows.items.[].system.target} - value : string {Book 3 - Life's Long Shadows.items.[].system.target.value} (11 different values) - [time] : object {Book 3 - Life's Long Shadows.items.[].system.time} - value : string {Book 3 - Life's Long Shadows.items.[].system.time.value} (9 different values) - '2' (x38) - '10 minutes' (x9) - '1 minute' (x4) - '1' (x4) - '3' (x2) - '1 to 3' (x2) - 'reaction' (x1) - '3 days' (x1) - '1 day' (x1) - [tradition] : object {Book 3 - Life's Long Shadows.items.[].system.tradition} - value : string {Book 3 - Life's Long Shadows.items.[].system.tradition.value} (3 different values) - 'primal' (x4) - 'occult' (x4) - 'divine' (x3) - [traits] : object {Book 3 - Life's Long Shadows.items.[].system.traits} - rarity : string {Book 3 - Life's Long Shadows.items.[].system.traits.rarity} (2 different values) - 'common' (x285) - 'uncommon' (x16) - value : array {Book 3 - Life's Long Shadows.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 3 - Life's Long Shadows.items.[].system.traits.value.[]} (91 different values) - [selected] : mixed - object {Book 3 - Life's Long Shadows.items.[].system.traits.selected} - array<> {Book 3 - Life's Long Shadows.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - [traditions] : array {Book 3 - Life's Long Shadows.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Life's Long Shadows.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x45) - 'arcane' (x39) - 'divine' (x27) - 'primal' (x21) - [usage] : object {Book 3 - Life's Long Shadows.items.[].system.usage} - value : string {Book 3 - Life's Long Shadows.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x35) - 'held-in-two-hands' (x5) - 'held-in-one-plus-hands' (x3) - 'worn' (x2) - 'worneyepiece' (x1) - [uses] : object {Book 3 - Life's Long Shadows.items.[].system.uses} - autoDestroy : boolean {Book 3 - Life's Long Shadows.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - Life's Long Shadows.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Life's Long Shadows.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 3 - Life's Long Shadows.items.[].system.weaponType} - value : string {Book 3 - Life's Long Shadows.items.[].system.weaponType.value} (2 different values) - 'melee' (x38) - 'ranged' (x19) - type : string {Book 3 - Life's Long Shadows.items.[].type} (9 different values) - 'action' (x129) - 'spell' (x62) - 'melee' (x57) - 'weapon' (x25) - 'consumable' (x11) - 'spellcastingEntry' (x11) - 'equipment' (x10) - 'armor' (x7) - 'lore' (x7) - [flags] : object {Book 3 - Life's Long Shadows.items.[].flags} - pf2e : object {Book 3 - Life's Long Shadows.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Life's Long Shadows.items.[].flags.pf2e.linkedWeapon} (25 different values) - name : string {Book 3 - Life's Long Shadows.name} (all different values) - system : object {Book 3 - Life's Long Shadows.system} - [abilities] : object {Book 3 - Life's Long Shadows.system.abilities} - cha : object {Book 3 - Life's Long Shadows.system.abilities.cha} - mod : integer {Book 3 - Life's Long Shadows.system.abilities.cha.mod} (8 different values) - 2 (x5) - 0 (x5) - 7 (x3) - 5 (x3) - 1 (x3) - -5 (x2) - 4 (x2) - 3 (x1) - con : object {Book 3 - Life's Long Shadows.system.abilities.con} - mod : integer {Book 3 - Life's Long Shadows.system.abilities.con.mod} (7 different values) - 1 (x7) - 3 (x5) - 6 (x4) - 4 (x3) - 5 (x3) - 2 (x1) - -1 (x1) - dex : object {Book 3 - Life's Long Shadows.system.abilities.dex} - mod : integer {Book 3 - Life's Long Shadows.system.abilities.dex.mod} (8 different values) - 4 (x8) - 5 (x6) - 2 (x3) - 6 (x2) - 1 (x2) - 7 (x1) - 3 (x1) - -1 (x1) - int : object {Book 3 - Life's Long Shadows.system.abilities.int} - mod : integer {Book 3 - Life's Long Shadows.system.abilities.int.mod} (11 different values) - str : object {Book 3 - Life's Long Shadows.system.abilities.str} - mod : integer {Book 3 - Life's Long Shadows.system.abilities.str.mod} (6 different values) - 6 (x6) - 4 (x5) - 3 (x5) - 0 (x3) - 7 (x3) - 5 (x2) - wis : object {Book 3 - Life's Long Shadows.system.abilities.wis} - mod : integer {Book 3 - Life's Long Shadows.system.abilities.wis.mod} (6 different values) - 2 (x8) - 3 (x7) - 0 (x4) - 5 (x2) - 4 (x2) - 6 (x1) - attributes : object {Book 3 - Life's Long Shadows.system.attributes} - ac : object {Book 3 - Life's Long Shadows.system.attributes.ac} - [details] : string {Book 3 - Life's Long Shadows.system.attributes.ac.details} (same value: '') - value : integer {Book 3 - Life's Long Shadows.system.attributes.ac.value} (15 different values) - [allSaves] : object {Book 3 - Life's Long Shadows.system.attributes.allSaves} - value : string {Book 3 - Life's Long Shadows.system.attributes.allSaves.value} (4 different values) - '' (x19) - 'blunt snout' (x3) - '+1 status to all saves vs. magic' (x1) - '+2 status to all saves vs. magic, -2 to all saves if Skarja doesn\'t have her heartstone' (x1) - hp : object {Book 3 - Life's Long Shadows.system.attributes.hp} - details : string {Book 3 - Life's Long Shadows.system.attributes.hp.details} (2 different values) - '' (x25) - 'per launching mechanism' (x1) - max : integer {Book 3 - Life's Long Shadows.system.attributes.hp.max} (20 different values) - temp : integer {Book 3 - Life's Long Shadows.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Life's Long Shadows.system.attributes.hp.value} (20 different values) - [tempmax] : integer {Book 3 - Life's Long Shadows.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Book 3 - Life's Long Shadows.system.attributes.hardness} (2 different values) - 20 (x1) - 0 (x1) - [hasHealth] : boolean {Book 3 - Life's Long Shadows.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 3 - Life's Long Shadows.system.attributes.immunities} - Length: min=1 max=2 - Value type: object {Book 3 - Life's Long Shadows.system.attributes.immunities.[]} - type : string {Book 3 - Life's Long Shadows.system.attributes.immunities.[].type} (8 different values) - 'acid' (x2) - 'emotion' (x1) - 'misfortune-effects' (x1) - 'critical-hits' (x1) - 'precision' (x1) - 'poison' (x1) - 'fear-effects' (x1) - 'sleep' (x1) - [resistances] : array {Book 3 - Life's Long Shadows.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 3 - Life's Long Shadows.system.attributes.resistances.[]} - [exceptions] : array {Book 3 - Life's Long Shadows.system.attributes.resistances.[].exceptions} - Length: min=1 max=2 - Value type: string {Book 3 - Life's Long Shadows.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x2) - 'bludgeoning' (x1) - type : string {Book 3 - Life's Long Shadows.system.attributes.resistances.[].type} (4 different values) - 'physical' (x4) - 'mental' (x1) - 'poison' (x1) - 'fire' (x1) - value : integer {Book 3 - Life's Long Shadows.system.attributes.resistances.[].value} (6 different values) - 10 (x2) - 12 (x1) - 15 (x1) - 14 (x1) - 5 (x1) - 8 (x1) - [speed] : object {Book 3 - Life's Long Shadows.system.attributes.speed} - [details] : string {Book 3 - Life's Long Shadows.system.attributes.speed.details} (4 different values) - 'mobility' (x2) - 'forest jaunt' (x1) - 'mobility, light step' (x1) - 'light step' (x1) - otherSpeeds : array {Book 3 - Life's Long Shadows.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - Life's Long Shadows.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Life's Long Shadows.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'burrow' (x2) - 'climb' (x1) - 'fly' (x1) - 'Paddler' (x1) - value : integer {Book 3 - Life's Long Shadows.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 25 (x2) - 10 (x2) - 45 (x1) - value : integer {Book 3 - Life's Long Shadows.system.attributes.speed.value} (6 different values) - 25 (x10) - 20 (x7) - 30 (x4) - 35 (x1) - 40 (x1) - 15 (x1) - [stealth] : object {Book 3 - Life's Long Shadows.system.attributes.stealth} - details : string {Book 3 - Life's Long Shadows.system.attributes.stealth.details} (2 different values) - '

(expert) or @Check[perception|dc:30|traits:action:seek] (expert) to notice the three launching mechanisms built into the wall

' (x1) - '

(expert) or @Check[perception|dc:30|traits:action:seek] (master) to detect the spiritual nexus

' (x1) - value : integer {Book 3 - Life's Long Shadows.system.attributes.stealth.value} (same value: 10) - [weaknesses] : array {Book 3 - Life's Long Shadows.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 3 - Life's Long Shadows.system.attributes.weaknesses.[]} - type : string {Book 3 - Life's Long Shadows.system.attributes.weaknesses.[].type} (7 different values) - 'cold-iron' (x6) - 'cold' (x1) - 'fire' (x1) - 'vulnerable-to-sunlight' (x1) - 'holy' (x1) - 'acid' (x1) - 'slashing' (x1) - value : integer {Book 3 - Life's Long Shadows.system.attributes.weaknesses.[].value} (5 different values) - 10 (x7) - 5 (x2) - 18 (x1) - 20 (x1) - 15 (x1) - details : object {Book 3 - Life's Long Shadows.system.details} - [blurb] : string {Book 3 - Life's Long Shadows.system.details.blurb} (7 different values) - '' (x18) - 'Variant elite alchemical golem' (x1) - 'Female dero anatomist' (x1) - 'Male pixie daredevil' (x1) - 'Female night hag corruptor' (x1) - 'Female human bandit' (x1) - 'Female xulgath commander' (x1) - [languages] : object {Book 3 - Life's Long Shadows.system.details.languages} - details : string {Book 3 - Life's Long Shadows.system.details.languages.details} (3 different values) - '' (x20) - '(can\'t speak any language)' (x3) - 'speak with animals' (x1) - value : array {Book 3 - Life's Long Shadows.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 3 - Life's Long Shadows.system.details.languages.value.[]} (10 different values) - 'common' (x14) - 'sakvroth' (x8) - 'draconic' (x8) - 'fey' (x4) - 'aklo' (x3) - 'diabolic' (x3) - 'shoony' (x3) - 'dwarven' (x1) - 'chthonian' (x1) - 'empyrean' (x1) - level : object {Book 3 - Life's Long Shadows.system.details.level} - value : integer {Book 3 - Life's Long Shadows.system.details.level.value} (12 different values) - [privateNotes] : string {Book 3 - Life's Long Shadows.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Life's Long Shadows.system.details.publicNotes} (13 different values) - publication : object {Book 3 - Life's Long Shadows.system.details.publication} - license : string {Book 3 - Life's Long Shadows.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Life's Long Shadows.system.details.publication.remaster} (same value: False) - title : string {Book 3 - Life's Long Shadows.system.details.publication.title} (same value: 'Pathfinder #153: Life\'s Long Shadows') - [description] : string {Book 3 - Life's Long Shadows.system.details.description} (2 different values) - '

Three launching mechanisms built into the mudbrick walls expel darts containing acidic chemicals. All three launching mechanisms must be disabled or destroyed to deactivate the trap.

' (x1) - '

The restless spirit of Currew raves against his tormentors when someone enters his room.

' (x1) - [disable] : string {Book 3 - Life's Long Shadows.system.details.disable} (2 different values) - '

@Check[thievery|dc:32|name:Jam the tube|traits:trap,mechanical,complex] (master) to sufficiently jam the tubes to make the trap unable to attack creatures in a single 5-foot square in the room, or @Check[crafting|dc:34|name:Alter a launching mechanism|traits:trap,mechanical,complex] (master) to alter one of the three launching mechanisms.

' (x1) - '

@Check[intimidation|dc:30|name:Quiet the spirit|traits:hazard,haunt,complex] (expert) to quiet the spirit for 1 round, or @Check[religion|dc:32|name:Exorcise spirit|traits:hazard,haunt,complex] (master) to exorcise it

' (x1) - [isComplex] : boolean {Book 3 - Life's Long Shadows.system.details.isComplex} (same value: True) - [reset] : string {Book 3 - Life's Long Shadows.system.details.reset} (2 different values) - '

The trap deactivates and resets 1 minute after no creatures are in area C7

' (x1) - '

The haunt grows quiet and resets 1 minute after no creatures are in area B3.

' (x1) - [routine] : string {Book 3 - Life's Long Shadows.system.details.routine} (2 different values) - '

(3 actions) The trap uses each action for a caustic dart Strike. The trap loses 1 action for each launching mechanism that is broken or destroyed.

' (x1) - '

(2 actions) The haunts casts @UUID[Compendium.pf2e.spells-srd.Item.Phantasmal Killer] (@Check[will|dc:30|name:Phantasmal Killer|traits:hazard,haunt,complex,death,emotion,fear,mental] save and @Check[fortitude|dc:30|name:Phantasmal Killer|traits:hazard,haunt,complex,death,emotion,fear,mental,incapacitation] save for critical failure) on a random creature who can see Currew\'s bed (it can even target creatures outside of area B3, so long as the target can see the bed). Everyone affected by the phantasmal killer sees the same image: a sickly old man lies in the bed, screaming and ranting about his guilt, shame, and eventual death.

' (x1) - [initiative] : object {Book 3 - Life's Long Shadows.system.initiative} - statistic : string {Book 3 - Life's Long Shadows.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Life's Long Shadows.system.perception} - details : string {Book 3 - Life's Long Shadows.system.perception.details} (4 different values) - '' (x21) - 'motion sense' (x1) - 'detect alignment (good only)' (x1) - 'detect magic' (x1) - mod : integer {Book 3 - Life's Long Shadows.system.perception.mod} (14 different values) - senses : array {Book 3 - Life's Long Shadows.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - Life's Long Shadows.system.perception.senses.[]} - [acuity] : string {Book 3 - Life's Long Shadows.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 3 - Life's Long Shadows.system.perception.senses.[].range} (2 different values) - 30 (x4) - 60 (x1) - type : string {Book 3 - Life's Long Shadows.system.perception.senses.[].type} (5 different values) - 'darkvision' (x12) - 'low-light-vision' (x6) - 'tremorsense' (x3) - 'scent' (x2) - 'greater-darkvision' (x1) - [vision] : boolean {Book 3 - Life's Long Shadows.system.perception.vision} (same value: False) - [resources] : object {Book 3 - Life's Long Shadows.system.resources} - [focus] : object {Book 3 - Life's Long Shadows.system.resources.focus} - max : integer {Book 3 - Life's Long Shadows.system.resources.focus.max} (2 different values) - 1 (x8) - 2 (x1) - value : integer {Book 3 - Life's Long Shadows.system.resources.focus.value} (2 different values) - 1 (x8) - 2 (x1) - saves : object {Book 3 - Life's Long Shadows.system.saves} - fortitude : object {Book 3 - Life's Long Shadows.system.saves.fortitude} - saveDetail : string {Book 3 - Life's Long Shadows.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Life's Long Shadows.system.saves.fortitude.value} (14 different values) - reflex : object {Book 3 - Life's Long Shadows.system.saves.reflex} - saveDetail : string {Book 3 - Life's Long Shadows.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Life's Long Shadows.system.saves.reflex.value} (16 different values) - will : object {Book 3 - Life's Long Shadows.system.saves.will} - saveDetail : string {Book 3 - Life's Long Shadows.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Life's Long Shadows.system.saves.will.value} (13 different values) - [skills] : object {Book 3 - Life's Long Shadows.system.skills} - [acrobatics] : object {Book 3 - Life's Long Shadows.system.skills.acrobatics} - base : integer {Book 3 - Life's Long Shadows.system.skills.acrobatics.base} (12 different values) - [special] : array {Book 3 - Life's Long Shadows.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book 3 - Life's Long Shadows.system.skills.acrobatics.special.[]} - base : integer {Book 3 - Life's Long Shadows.system.skills.acrobatics.special.[].base} (same value: 9) - label : string {Book 3 - Life's Long Shadows.system.skills.acrobatics.special.[].label} (same value: 'to Tumble Through spaces of Medium or larger creatures') - predicate : array {Book 3 - Life's Long Shadows.system.skills.acrobatics.special.[].predicate} - Length: min=2 max=2 - Value type: mixed - string {Book 3 - Life's Long Shadows.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:tumble-through') - object {Book 3 - Life's Long Shadows.system.skills.acrobatics.special.[].predicate.[]} - gte : array {Book 3 - Life's Long Shadows.system.skills.acrobatics.special.[].predicate.[].gte} - Length: min=2 max=2 - Value type: mixed - string {Book 3 - Life's Long Shadows.system.skills.acrobatics.special.[].predicate.[].gte.[]} (same value: 'target:size') - integer {Book 3 - Life's Long Shadows.system.skills.acrobatics.special.[].predicate.[].gte.[]} (same value: 2) - [arcana] : object {Book 3 - Life's Long Shadows.system.skills.arcana} - base : integer {Book 3 - Life's Long Shadows.system.skills.arcana.base} (2 different values) - 23 (x1) - 24 (x1) - [athletics] : object {Book 3 - Life's Long Shadows.system.skills.athletics} - base : integer {Book 3 - Life's Long Shadows.system.skills.athletics.base} (11 different values) - [crafting] : object {Book 3 - Life's Long Shadows.system.skills.crafting} - base : integer {Book 3 - Life's Long Shadows.system.skills.crafting.base} (5 different values) - 11 (x1) - 4 (x1) - 1 (x1) - 28 (x1) - 17 (x1) - [special] : array {Book 3 - Life's Long Shadows.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 3 - Life's Long Shadows.system.skills.crafting.special.[]} - base : integer {Book 3 - Life's Long Shadows.system.skills.crafting.special.[].base} (same value: 30) - label : string {Book 3 - Life's Long Shadows.system.skills.crafting.special.[].label} (same value: 'to Craft alchemical items') - predicate : array {Book 3 - Life's Long Shadows.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Life's Long Shadows.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:alchemical') - [deception] : object {Book 3 - Life's Long Shadows.system.skills.deception} - base : integer {Book 3 - Life's Long Shadows.system.skills.deception.base} (5 different values) - 15 (x1) - 16 (x1) - 26 (x1) - 8 (x1) - 23 (x1) - [diplomacy] : object {Book 3 - Life's Long Shadows.system.skills.diplomacy} - base : integer {Book 3 - Life's Long Shadows.system.skills.diplomacy.base} (3 different values) - 12 (x1) - 4 (x1) - 24 (x1) - [intimidation] : object {Book 3 - Life's Long Shadows.system.skills.intimidation} - base : integer {Book 3 - Life's Long Shadows.system.skills.intimidation.base} (8 different values) - 16 (x3) - 23 (x2) - 12 (x1) - 19 (x1) - 21 (x1) - 24 (x1) - 8 (x1) - 18 (x1) - [medicine] : object {Book 3 - Life's Long Shadows.system.skills.medicine} - base : integer {Book 3 - Life's Long Shadows.system.skills.medicine.base} (2 different values) - 20 (x1) - 24 (x1) - [nature] : object {Book 3 - Life's Long Shadows.system.skills.nature} - base : integer {Book 3 - Life's Long Shadows.system.skills.nature.base} (5 different values) - 25 (x1) - 15 (x1) - 16 (x1) - 22 (x1) - 21 (x1) - [occultism] : object {Book 3 - Life's Long Shadows.system.skills.occultism} - base : integer {Book 3 - Life's Long Shadows.system.skills.occultism.base} (2 different values) - 25 (x1) - 18 (x1) - [performance] : object {Book 3 - Life's Long Shadows.system.skills.performance} - base : integer {Book 3 - Life's Long Shadows.system.skills.performance.base} (same value: 18) - [religion] : object {Book 3 - Life's Long Shadows.system.skills.religion} - base : integer {Book 3 - Life's Long Shadows.system.skills.religion.base} (2 different values) - 22 (x1) - 25 (x1) - [society] : object {Book 3 - Life's Long Shadows.system.skills.society} - base : integer {Book 3 - Life's Long Shadows.system.skills.society.base} (4 different values) - 10 (x1) - 13 (x1) - 6 (x1) - 1 (x1) - [stealth] : object {Book 3 - Life's Long Shadows.system.skills.stealth} - base : integer {Book 3 - Life's Long Shadows.system.skills.stealth.base} (9 different values) - 16 (x2) - 15 (x2) - 17 (x2) - 20 (x1) - 26 (x1) - 19 (x1) - 21 (x1) - 12 (x1) - 23 (x1) - [special] : array {Book 3 - Life's Long Shadows.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - Life's Long Shadows.system.skills.stealth.special.[]} - base : integer {Book 3 - Life's Long Shadows.system.skills.stealth.special.[].base} (2 different values) - 24 (x1) - 14 (x1) - label : string {Book 3 - Life's Long Shadows.system.skills.stealth.special.[].label} (2 different values) - 'in jungles and flower fields' (x1) - 'while in the Swardlands' (x1) - predicate : array {Book 3 - Life's Long Shadows.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Book 3 - Life's Long Shadows.system.skills.stealth.special.[].predicate.[]} - or : array {Book 3 - Life's Long Shadows.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 3 - Life's Long Shadows.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:jungle' (x1) - 'terrain:flower-field' (x1) - string {Book 3 - Life's Long Shadows.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:swardlands') - [survival] : object {Book 3 - Life's Long Shadows.system.skills.survival} - base : integer {Book 3 - Life's Long Shadows.system.skills.survival.base} (11 different values) - [thievery] : object {Book 3 - Life's Long Shadows.system.skills.thievery} - base : integer {Book 3 - Life's Long Shadows.system.skills.thievery.base} (5 different values) - 24 (x1) - 21 (x1) - 12 (x1) - 17 (x1) - 15 (x1) - traits : object {Book 3 - Life's Long Shadows.system.traits} - rarity : string {Book 3 - Life's Long Shadows.system.traits.rarity} (4 different values) - 'uncommon' (x9) - 'rare' (x8) - 'unique' (x6) - 'common' (x3) - size : object {Book 3 - Life's Long Shadows.system.traits.size} - value : string {Book 3 - Life's Long Shadows.system.traits.size.value} (4 different values) - 'med' (x14) - 'lg' (x6) - 'sm' (x5) - 'tiny' (x1) - value : array {Book 3 - Life's Long Shadows.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 3 - Life's Long Shadows.system.traits.value.[]} (23 different values) - [creatureType] : string {Book 3 - Life's Long Shadows.system.creatureType} (same value: '') - [spellcasting] : object {Book 3 - Life's Long Shadows.system.spellcasting} - rituals : object {Book 3 - Life's Long Shadows.system.spellcasting.rituals} - dc : integer {Book 3 - Life's Long Shadows.system.spellcasting.rituals.dc} (2 different values) - 28 (x1) - 23 (x1) - [statusEffects] : array<> {Book 3 - Life's Long Shadows.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Life's Long Shadows.type} (2 different values) - 'npc' (x24) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - No Breath to Cry.txt b/output/pf2e/packs/Book 3 - No Breath to Cry.txt deleted file mode 100644 index cd84889..0000000 --- a/output/pf2e/packs/Book 3 - No Breath to Cry.txt +++ /dev/null @@ -1,1379 +0,0 @@ -Book 3 - No Breath to Cry -Different values: 25 -===================================== -object {Book 3 - No Breath to Cry} - _id : string {Book 3 - No Breath to Cry._id} (all different values) - folder : string {Book 3 - No Breath to Cry.folder} (same value: 'oiO0osSQn6JEzZIM') - img : string {Book 3 - No Breath to Cry.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x18) - 'systems/pf2e/icons/default-icons/hazard.svg' (x7) - items : array {Book 3 - No Breath to Cry.items} - Length: min=1 max=32 - Value type: object {Book 3 - No Breath to Cry.items.[]} - _id : string {Book 3 - No Breath to Cry.items.[]._id} (218 different values) - img : string {Book 3 - No Breath to Cry.items.[].img} (98 different values) - name : string {Book 3 - No Breath to Cry.items.[].name} (171 different values) - sort : integer {Book 3 - No Breath to Cry.items.[].sort} (33 different values) - system : object {Book 3 - No Breath to Cry.items.[].system} - [acBonus] : integer {Book 3 - No Breath to Cry.items.[].system.acBonus} (3 different values) - 1 (x2) - 3 (x1) - 4 (x1) - [actionType] : object {Book 3 - No Breath to Cry.items.[].system.actionType} - value : string {Book 3 - No Breath to Cry.items.[].system.actionType.value} (4 different values) - 'passive' (x58) - 'action' (x12) - 'reaction' (x9) - 'free' (x1) - [actions] : object {Book 3 - No Breath to Cry.items.[].system.actions} - [value] : integer {Book 3 - No Breath to Cry.items.[].system.actions.value} (3 different values) - 2 (x8) - 1 (x3) - 3 (x1) - [area] : object {Book 3 - No Breath to Cry.items.[].system.area} - type : string {Book 3 - No Breath to Cry.items.[].system.area.type} (5 different values) - 'burst' (x11) - 'emanation' (x4) - 'cone' (x2) - 'line' (x1) - 'square' (x1) - value : integer {Book 3 - No Breath to Cry.items.[].system.area.value} (7 different values) - 20 (x7) - 10 (x4) - 30 (x2) - 40 (x2) - 15 (x2) - 120 (x1) - 5 (x1) - [attack] : object {Book 3 - No Breath to Cry.items.[].system.attack} - value : string {Book 3 - No Breath to Cry.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - No Breath to Cry.items.[].system.attackEffects} - [custom] : string {Book 3 - No Breath to Cry.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - No Breath to Cry.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 3 - No Breath to Cry.items.[].system.attackEffects.value.[]} (2 different values) - 'foxfire-curse' (x1) - 'lignify' (x1) - traits : object {Book 3 - No Breath to Cry.items.[].system.traits} - [rarity] : string {Book 3 - No Breath to Cry.items.[].system.traits.rarity} (2 different values) - 'common' (x137) - 'uncommon' (x9) - [traditions] : array {Book 3 - No Breath to Cry.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - No Breath to Cry.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x66) - 'arcane' (x61) - 'divine' (x53) - 'primal' (x39) - [value] : array {Book 3 - No Breath to Cry.items.[].system.traits.value} - Length: min=0 max=11 - Value type: string {Book 3 - No Breath to Cry.items.[].system.traits.value.[]} (75 different values) - [autoHeightenLevel] : object {Book 3 - No Breath to Cry.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 3 - No Breath to Cry.items.[].system.baseItem} (11 different values) - [bonus] : object {Book 3 - No Breath to Cry.items.[].system.bonus} - value : integer {Book 3 - No Breath to Cry.items.[].system.bonus.value} (10 different values) - 15 (x12) - 0 (x8) - 17 (x6) - 19 (x3) - 18 (x3) - 21 (x2) - 16 (x2) - 14 (x1) - 24 (x1) - 22 (x1) - [bonusDamage] : object {Book 3 - No Breath to Cry.items.[].system.bonusDamage} - value : integer {Book 3 - No Breath to Cry.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - No Breath to Cry.items.[].system.bulk} - value : mixed - integer {Book 3 - No Breath to Cry.items.[].system.bulk.value} (3 different values) - 1 (x5) - 2 (x2) - 0 (x2) - float {Book 3 - No Breath to Cry.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 3 - No Breath to Cry.items.[].system.category} (9 different values) - 'offensive' (x46) - 'defensive' (x18) - 'interaction' (x16) - 'scroll' (x9) - 'martial' (x5) - 'simple' (x3) - 'medium' (x2) - 'light' (x2) - 'ammo' (x1) - [checkPenalty] : integer {Book 3 - No Breath to Cry.items.[].system.checkPenalty} (3 different values) - -2 (x2) - 0 (x1) - -1 (x1) - [containerId] : empty - [cost] : object {Book 3 - No Breath to Cry.items.[].system.cost} - value : string {Book 3 - No Breath to Cry.items.[].system.cost.value} (2 different values) - '' (x96) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x2) - [counteraction] : boolean {Book 3 - No Breath to Cry.items.[].system.counteraction} (2 different values) - False (x88) - True (x10) - [damage] : object {Book 3 - No Breath to Cry.items.[].system.damage} - [0] : object {Book 3 - No Breath to Cry.items.[].system.damage.0} - [applyMod] : boolean {Book 3 - No Breath to Cry.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - No Breath to Cry.items.[].system.damage.0.formula} (16 different values) - kinds : array {Book 3 - No Breath to Cry.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - No Breath to Cry.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x37) - 'healing' (x5) - materials : array<> {Book 3 - No Breath to Cry.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.damage.0.type} (13 different values) - [damageType] : string {Book 3 - No Breath to Cry.items.[].system.damage.damageType} (4 different values) - 'slashing' (x4) - 'piercing' (x2) - 'spirit' (x1) - 'bludgeoning' (x1) - [dice] : integer {Book 3 - No Breath to Cry.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 3 - No Breath to Cry.items.[].system.damage.die} (3 different values) - 'd6' (x4) - 'd8' (x3) - 'd4' (x1) - [gcovwqxwitqchoin] : object {Book 3 - No Breath to Cry.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - No Breath to Cry.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - No Breath to Cry.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 3 - No Breath to Cry.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - No Breath to Cry.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - No Breath to Cry.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls} - [0] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.0} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.0.damage} (same value: '2d6+3') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.0.damageType} (same value: 'void') - [2UhFFxMPNwG0BU95] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.2UhFFxMPNwG0BU95} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.2UhFFxMPNwG0BU95.damage} (same value: '2d10+9') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.2UhFFxMPNwG0BU95.damageType} (same value: 'void') - [2sKdrVlOBJJekqwN] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.2sKdrVlOBJJekqwN} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.2sKdrVlOBJJekqwN.damage} (same value: '1d6') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.2sKdrVlOBJJekqwN.damageType} (same value: 'mental') - [7dBRgHKgDwC1YoTC] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.7dBRgHKgDwC1YoTC} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.7dBRgHKgDwC1YoTC.damage} (2 different values) - '2d4+8' (x5) - '2d4+10' (x1) - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.7dBRgHKgDwC1YoTC.damageType} (same value: 'mental') - [AyqaJc7rt1f2unrS] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.AyqaJc7rt1f2unrS} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.AyqaJc7rt1f2unrS.damage} (same value: '2d8+7') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.AyqaJc7rt1f2unrS.damageType} (same value: 'slashing') - [Ba0xREa8Nvnb1kFy] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.Ba0xREa8Nvnb1kFy} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.Ba0xREa8Nvnb1kFy.damage} (same value: '1d6+11') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.Ba0xREa8Nvnb1kFy.damageType} (same value: 'slashing') - [E4f51mEVg8KQxaHI] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.E4f51mEVg8KQxaHI} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.E4f51mEVg8KQxaHI.damage} (same value: '2d6+5') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.E4f51mEVg8KQxaHI.damageType} (same value: 'piercing') - [FcBLxgQHhXn06nRs] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.FcBLxgQHhXn06nRs} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.FcBLxgQHhXn06nRs.damage} (same value: '2d8+12') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.FcBLxgQHhXn06nRs.damageType} (same value: 'fire') - [NDsYJcZgvyCnREkD] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.NDsYJcZgvyCnREkD} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.NDsYJcZgvyCnREkD.damage} (same value: '2d4+11') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.NDsYJcZgvyCnREkD.damageType} (same value: 'bludgeoning') - [OKa18vdoFKeSgXZW] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.OKa18vdoFKeSgXZW} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.OKa18vdoFKeSgXZW.damage} (same value: '2d6+5') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.OKa18vdoFKeSgXZW.damageType} (same value: 'piercing') - [Of3wYpjscpLwL5tE] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.Of3wYpjscpLwL5tE} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.Of3wYpjscpLwL5tE.damage} (same value: '2d6') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.Of3wYpjscpLwL5tE.damageType} (same value: 'mental') - [PVSPUoC8slR5MFcp] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.PVSPUoC8slR5MFcp} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.PVSPUoC8slR5MFcp.damage} (same value: '2d8+6') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.PVSPUoC8slR5MFcp.damageType} (same value: 'mental') - [R1WwkEUOFVtTqJ6x] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.R1WwkEUOFVtTqJ6x} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.R1WwkEUOFVtTqJ6x.damage} (2 different values) - '2d8+8' (x5) - '2d8+10' (x1) - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.R1WwkEUOFVtTqJ6x.damageType} (same value: 'mental') - [SAjaNe0mnZ519RBh] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.SAjaNe0mnZ519RBh} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.SAjaNe0mnZ519RBh.damage} (same value: '1d6') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.SAjaNe0mnZ519RBh.damageType} (same value: 'fire') - [SFa97b9iqV83oZ09] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.SFa97b9iqV83oZ09} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.SFa97b9iqV83oZ09.damage} (same value: '1d8+7') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.SFa97b9iqV83oZ09.damageType} (same value: 'slashing') - [W8Mtqxp8EfgogYJM] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.W8Mtqxp8EfgogYJM} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.W8Mtqxp8EfgogYJM.damage} (same value: '2d8+11') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.W8Mtqxp8EfgogYJM.damageType} (same value: 'slashing') - [YRkbaJzQkZ88qAh5] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.YRkbaJzQkZ88qAh5} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.YRkbaJzQkZ88qAh5.damage} (same value: '2d8+10') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.YRkbaJzQkZ88qAh5.damageType} (same value: 'piercing') - [bif7FreBGJ6nhZvj] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.bif7FreBGJ6nhZvj} - category : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.bif7FreBGJ6nhZvj.category} (same value: 'persistent') - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.bif7FreBGJ6nhZvj.damage} (same value: '1d6') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.bif7FreBGJ6nhZvj.damageType} (same value: 'bleed') - [dPZfGNslOuqOi2Mi] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.dPZfGNslOuqOi2Mi} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.dPZfGNslOuqOi2Mi.damage} (same value: '1d4+5') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.dPZfGNslOuqOi2Mi.damageType} (same value: 'bludgeoning') - [df8sdbRljvMRp7SG] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.df8sdbRljvMRp7SG} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.df8sdbRljvMRp7SG.damage} (same value: '2d6') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.df8sdbRljvMRp7SG.damageType} (same value: 'mental') - [eIad9QBvOyoiO9d6] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.eIad9QBvOyoiO9d6} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.eIad9QBvOyoiO9d6.damage} (same value: '2d6+7') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.eIad9QBvOyoiO9d6.damageType} (same value: 'piercing') - [iCE2NXmWdBtC1cPD] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.iCE2NXmWdBtC1cPD} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.iCE2NXmWdBtC1cPD.damage} (same value: '1d4+5') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.iCE2NXmWdBtC1cPD.damageType} (same value: 'bludgeoning') - [nCpBNOi0Stk0ZuQ5] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.nCpBNOi0Stk0ZuQ5} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.nCpBNOi0Stk0ZuQ5.damage} (same value: '1d6') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.nCpBNOi0Stk0ZuQ5.damageType} (same value: 'mental') - d5QK3qZCrHtERi2A : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.d5QK3qZCrHtERi2A} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.d5QK3qZCrHtERi2A.damage} (same value: '2d8+5') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.d5QK3qZCrHtERi2A.damageType} (same value: 'void') - [ox36EiMcL0Z3FU9v] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.ox36EiMcL0Z3FU9v} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.ox36EiMcL0Z3FU9v.damage} (same value: '1d6') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.ox36EiMcL0Z3FU9v.damageType} (same value: 'mental') - [r2APYyvKZaf8fYPN] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.r2APYyvKZaf8fYPN} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.r2APYyvKZaf8fYPN.damage} (same value: '2d6+11') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.r2APYyvKZaf8fYPN.damageType} (same value: 'slashing') - [t0LrdaWj6fUZkbvi] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.t0LrdaWj6fUZkbvi} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.t0LrdaWj6fUZkbvi.damage} (same value: '2d6+10') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.t0LrdaWj6fUZkbvi.damageType} (same value: 'slashing') - [tsadJ77gV1Ug4BLE] : object {Book 3 - No Breath to Cry.items.[].system.damageRolls.tsadJ77gV1Ug4BLE} - damage : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.tsadJ77gV1Ug4BLE.damage} (same value: '3d8+6') - damageType : string {Book 3 - No Breath to Cry.items.[].system.damageRolls.tsadJ77gV1Ug4BLE.damageType} (same value: 'slashing') - [deathNote] : boolean {Book 3 - No Breath to Cry.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - No Breath to Cry.items.[].system.defense} - save : object {Book 3 - No Breath to Cry.items.[].system.defense.save} - basic : boolean {Book 3 - No Breath to Cry.items.[].system.defense.save.basic} (2 different values) - False (x23) - True (x16) - statistic : string {Book 3 - No Breath to Cry.items.[].system.defense.save.statistic} (3 different values) - 'will' (x18) - 'fortitude' (x14) - 'reflex' (x7) - [dexCap] : integer {Book 3 - No Breath to Cry.items.[].system.dexCap} (4 different values) - 2 (x1) - 3 (x1) - 1 (x1) - 4 (x1) - [duration] : object {Book 3 - No Breath to Cry.items.[].system.duration} - sustained : boolean {Book 3 - No Breath to Cry.items.[].system.duration.sustained} (2 different values) - False (x91) - True (x7) - value : string {Book 3 - No Breath to Cry.items.[].system.duration.value} (16 different values) - [equipped] : object {Book 3 - No Breath to Cry.items.[].system.equipped} - carryType : string {Book 3 - No Breath to Cry.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 3 - No Breath to Cry.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Book 3 - No Breath to Cry.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 3 - No Breath to Cry.items.[].system.frequency} - max : integer {Book 3 - No Breath to Cry.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - No Breath to Cry.items.[].system.frequency.per} (same value: 'day') - [group] : string {Book 3 - No Breath to Cry.items.[].system.group} (8 different values) - 'leather' (x2) - 'axe' (x2) - 'spear' (x1) - 'sword' (x1) - 'knife' (x1) - 'composite' (x1) - 'club' (x1) - 'bow' (x1) - [hardness] : integer {Book 3 - No Breath to Cry.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 3 - No Breath to Cry.items.[].system.heightening} - [levels] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels} - [3] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3} - [damage] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.range} - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x2) - '60 feet' (x1) - [target] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.target} - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.3.target.value} (3 different values) - '10 objects' (x1) - '5 creatures' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - [4] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.4} - area : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.4.area} - areaType : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst') - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.4.range} - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.4.range.value} (same value: '60 feet') - [5] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5} - [damage] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.range} - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.range.value} (3 different values) - '120 feet' (x1) - '1 mile' (x1) - '60 feet' (x1) - [target] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.target} - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [time] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.time} - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.traits} - value : array {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [6] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.6} - [target] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.6.target} - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.6.target.value} (3 different values) - 'any number of objects' (x1) - '10 creatures' (x1) - '5 creatures' (x1) - [7] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7} - [area] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.area} - areaType : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.area.value} (same value: '60') - [damage] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.target} - value : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.7.target.value} (2 different values) - '10 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [9] : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9} - damage : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {Book 3 - No Breath to Cry.items.[].system.heightening.type} (2 different values) - 'interval' (x36) - 'fixed' (x17) - [damage] : object {Book 3 - No Breath to Cry.items.[].system.heightening.damage} - [0] : string {Book 3 - No Breath to Cry.items.[].system.heightening.damage.0} (9 different values) - '1d6' (x9) - '1d4' (x9) - '1d8' (x5) - '2d6' (x4) - '1d10' (x3) - '2d4' (x2) - '2d8' (x1) - '1d10+4' (x1) - '1d12' (x1) - [interval] : integer {Book 3 - No Breath to Cry.items.[].system.heightening.interval} (2 different values) - 1 (x31) - 2 (x5) - description : object {Book 3 - No Breath to Cry.items.[].system.description} - [gm] : string {Book 3 - No Breath to Cry.items.[].system.description.gm} (4 different values) - '

opens all gates except Earth gate

' (x1) - '

Contains ritual notes and journals

' (x1) - '

Karahai fortress key (opens all locks in Karahai)

' (x1) - '

Includes a key that opens all gates except Earth gate, the key to Earth gate, and a key that unlocks all interior doors except those leading into Mago Kai\'s quarters and the treasury

' (x1) - value : string {Book 3 - No Breath to Cry.items.[].system.description.value} (153 different values) - [hp] : object {Book 3 - No Breath to Cry.items.[].system.hp} - max : integer {Book 3 - No Breath to Cry.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - No Breath to Cry.items.[].system.hp.value} (same value: 0) - [level] : object {Book 3 - No Breath to Cry.items.[].system.level} - value : integer {Book 3 - No Breath to Cry.items.[].system.level.value} (10 different values) - 1 (x55) - 2 (x22) - 0 (x16) - 3 (x11) - 4 (x10) - 7 (x5) - 5 (x3) - 9 (x3) - 10 (x1) - 11 (x1) - [location] : object {Book 3 - No Breath to Cry.items.[].system.location} - [heightenedLevel] : integer {Book 3 - No Breath to Cry.items.[].system.location.heightenedLevel} (5 different values) - 2 (x17) - 3 (x15) - 1 (x11) - 4 (x10) - 5 (x4) - [uses] : object {Book 3 - No Breath to Cry.items.[].system.location.uses} - max : integer {Book 3 - No Breath to Cry.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 3 - No Breath to Cry.items.[].system.location.uses.value} (same value: 3) - [value] : string {Book 3 - No Breath to Cry.items.[].system.location.value} (8 different values) - 'hUOZkwy7i9q5mMZZ' (x32) - 'kUP9HbsxrgtF4IO6' (x20) - 'GuzuP3z04L4TjoRM' (x15) - '4hIPHGrWW2eAT77P' (x9) - 'V6Z7cQHF4SLEwdPU' (x9) - '2Lq6UurzQcaADstE' (x5) - 'ASf1ujWvO01jweIy' (x3) - 'yWkcNDsv41WwuTaJ' (x3) - [material] : object {Book 3 - No Breath to Cry.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - No Breath to Cry.items.[].system.mod} - value : integer {Book 3 - No Breath to Cry.items.[].system.mod.value} (3 different values) - 18 (x2) - 15 (x1) - 19 (x1) - [overlays] : object {Book 3 - No Breath to Cry.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 3 - No Breath to Cry.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 3 - No Breath to Cry.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 3 - No Breath to Cry.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 3 - No Breath to Cry.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 3 - No Breath to Cry.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 3 - No Breath to Cry.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 3 - No Breath to Cry.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 3 - No Breath to Cry.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - No Breath to Cry.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [7qdtetowq348s9oc] : object {Book 3 - No Breath to Cry.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 3 - No Breath to Cry.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 3 - No Breath to Cry.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 3 - No Breath to Cry.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 3 - No Breath to Cry.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 3 - No Breath to Cry.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 3 - No Breath to Cry.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - No Breath to Cry.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [cUFX7ExSLeoa3vIF] : object {Book 3 - No Breath to Cry.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 3 - No Breath to Cry.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 3 - No Breath to Cry.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 3 - No Breath to Cry.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 3 - No Breath to Cry.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 3 - No Breath to Cry.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 3 - No Breath to Cry.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 3 - No Breath to Cry.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - No Breath to Cry.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [zFWsMjoeCnLxqJaV] : object {Book 3 - No Breath to Cry.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 3 - No Breath to Cry.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 3 - No Breath to Cry.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 3 - No Breath to Cry.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 3 - No Breath to Cry.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 3 - No Breath to Cry.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 3 - No Breath to Cry.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 3 - No Breath to Cry.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 3 - No Breath to Cry.items.[].system.prepared} - [flexible] : boolean {Book 3 - No Breath to Cry.items.[].system.prepared.flexible} (same value: False) - [validItems] : string {Book 3 - No Breath to Cry.items.[].system.prepared.validItems} (same value: 'scroll') - value : string {Book 3 - No Breath to Cry.items.[].system.prepared.value} (4 different values) - 'innate' (x9) - 'prepared' (x1) - 'items' (x1) - 'spontaneous' (x1) - [price] : object {Book 3 - No Breath to Cry.items.[].system.price} - per : integer {Book 3 - No Breath to Cry.items.[].system.price.per} (same value: 10) - value : object {Book 3 - No Breath to Cry.items.[].system.price.value} - [cp] : integer {Book 3 - No Breath to Cry.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 3 - No Breath to Cry.items.[].system.price.value.gp} (12 different values) - [sp] : integer {Book 3 - No Breath to Cry.items.[].system.price.value.sp} (3 different values) - 1 (x2) - 4 (x2) - 2 (x1) - [proficiency] : object {Book 3 - No Breath to Cry.items.[].system.proficiency} - value : integer {Book 3 - No Breath to Cry.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 3 - No Breath to Cry.items.[].system.proficient} - value : integer {Book 3 - No Breath to Cry.items.[].system.proficient.value} (same value: 0) - publication : object {Book 3 - No Breath to Cry.items.[].system.publication} - license : string {Book 3 - No Breath to Cry.items.[].system.publication.license} (2 different values) - 'OGL' (x150) - 'ORC' (x104) - remaster : boolean {Book 3 - No Breath to Cry.items.[].system.publication.remaster} (2 different values) - False (x150) - True (x104) - title : string {Book 3 - No Breath to Cry.items.[].system.publication.title} (10 different values) - '' (x119) - 'Pathfinder Player Core' (x91) - 'Pathfinder Core Rulebook' (x16) - 'Pathfinder GM Core' (x12) - 'Pathfinder Bestiary' (x10) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder #166: Despair on Danger Island' (x1) - 'Pathfinder Secrets of Magic' (x1) - 'Pathfinder Treasure Vault' (x1) - 'Pathfinder Player Core 2' (x1) - [quantity] : integer {Book 3 - No Breath to Cry.items.[].system.quantity} (3 different values) - 1 (x27) - 5 (x1) - 20 (x1) - [range] : mixed - object {Book 3 - No Breath to Cry.items.[].system.range} - value : string {Book 3 - No Breath to Cry.items.[].system.range.value} (10 different values) - '30 feet' (x32) - '120 feet' (x17) - 'touch' (x15) - '' (x14) - '60 feet' (x7) - '500 feet' (x5) - 'varies' (x4) - '40 feet' (x2) - 'planetary' (x1) - '10 feet' (x1) - integer {Book 3 - No Breath to Cry.items.[].system.range} (2 different values) - 20 (x1) - 60 (x1) - [reload] : object {Book 3 - No Breath to Cry.items.[].system.reload} - value : string {Book 3 - No Breath to Cry.items.[].system.reload.value} (3 different values) - '' (x4) - '-' (x3) - '0' (x1) - [requirements] : string {Book 3 - No Breath to Cry.items.[].system.requirements} (2 different values) - '' (x97) - 'one vial of holy water' (x1) - [ritual] : object {Book 3 - No Breath to Cry.items.[].system.ritual} - primary : object {Book 3 - No Breath to Cry.items.[].system.ritual.primary} - check : string {Book 3 - No Breath to Cry.items.[].system.ritual.primary.check} (same value: 'Religion') - secondary : object {Book 3 - No Breath to Cry.items.[].system.ritual.secondary} - casters : integer {Book 3 - No Breath to Cry.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {Book 3 - No Breath to Cry.items.[].system.ritual.secondary.checks} (same value: 'Crafting, Performance') - rules : ignored (Foundry rules object) {Book 3 - No Breath to Cry.items.[].system.rules} - [runes] : object {Book 3 - No Breath to Cry.items.[].system.runes} - potency : integer {Book 3 - No Breath to Cry.items.[].system.runes.potency} (3 different values) - 1 (x6) - 0 (x5) - 2 (x1) - property : array<> {Book 3 - No Breath to Cry.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Book 3 - No Breath to Cry.items.[].system.runes.resilient} (2 different values) - 0 (x2) - 1 (x2) - [striking] : integer {Book 3 - No Breath to Cry.items.[].system.runes.striking} (2 different values) - 1 (x4) - 0 (x4) - [showSlotlessLevels] : object {Book 3 - No Breath to Cry.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - No Breath to Cry.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - No Breath to Cry.items.[].system.size} (same value: 'med') - [slots] : object {Book 3 - No Breath to Cry.items.[].system.slots} - [slot0] : object {Book 3 - No Breath to Cry.items.[].system.slots.slot0} - max : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 3 - No Breath to Cry.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 3 - No Breath to Cry.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - No Breath to Cry.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'oMBcU3qSynMKh06S' (x1) - '0Uqwo6vp3oihTunl' (x1) - 'U0h5hYJHD8DxZZB8' (x1) - '5VDQUUtbaz8KdDlB' (x1) - 'ZiZU0BryCpNMPIiY' (x1) - [slot1] : object {Book 3 - No Breath to Cry.items.[].system.slots.slot1} - max : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot1.max} (same value: 3) - [prepared] : array {Book 3 - No Breath to Cry.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - No Breath to Cry.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - No Breath to Cry.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'FucYMtSl4oxrMBHh' (x1) - 'DpIlbwS9xJWs8mJe' (x1) - 'DFxb0boXaWgRlBaU' (x1) - value : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Book 3 - No Breath to Cry.items.[].system.slots.slot2} - max : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot2.max} (same value: 3) - [prepared] : array {Book 3 - No Breath to Cry.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - No Breath to Cry.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - No Breath to Cry.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'U77YELzhHg9lMHly' (x1) - 'BpqHO1RnLlncOsvY' (x1) - 'gcGlhzSYX6nBMqvg' (x1) - value : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 3 - No Breath to Cry.items.[].system.slots.slot3} - max : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot3.max} (same value: 3) - [prepared] : array {Book 3 - No Breath to Cry.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - No Breath to Cry.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - No Breath to Cry.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'AZz5YGRzZmMJgVph' (x1) - 'BpqHO1RnLlncOsvY' (x1) - 'hxyTek3klqFVIkxu' (x1) - value : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Book 3 - No Breath to Cry.items.[].system.slots.slot4} - max : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot4.max} (2 different values) - 2 (x1) - 3 (x1) - [prepared] : array {Book 3 - No Breath to Cry.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {Book 3 - No Breath to Cry.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - No Breath to Cry.items.[].system.slots.slot4.prepared.[].id} (2 different values) - 'MfgeNiBIvnBhPKcf' (x1) - '0XsvGNmM7uhqa2VC' (x1) - value : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot4.value} (same value: 3) - [slot5] : object {Book 3 - No Breath to Cry.items.[].system.slots.slot5} - max : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot5.max} (same value: 2) - value : integer {Book 3 - No Breath to Cry.items.[].system.slots.slot5.value} (same value: 2) - [slug] : string {Book 3 - No Breath to Cry.items.[].system.slug} (99 different values) - [specific] : object {Book 3 - No Breath to Cry.items.[].system.specific} - material : object {Book 3 - No Breath to Cry.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 3 - No Breath to Cry.items.[].system.specific.runes} - potency : integer {Book 3 - No Breath to Cry.items.[].system.specific.runes.potency} (same value: 2) - property : array<> {Book 3 - No Breath to Cry.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 3 - No Breath to Cry.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 3 - No Breath to Cry.items.[].system.speedPenalty} (2 different values) - -5 (x2) - 0 (x2) - [spell] : object {Book 3 - No Breath to Cry.items.[].system.spell} - _id : string {Book 3 - No Breath to Cry.items.[].system.spell._id} (9 different values) - 'FG46X4Kjyv4wmISt' (x1) - 'sdq2ETp48IpzjCU0' (x1) - 's5IYCm0MVbloHnZq' (x1) - 'YUoLPIwaO3VKpvhg' (x1) - 'YLejXJy0CdAw8iX1' (x1) - 'xhZjCTPbbETDSsoh' (x1) - 'yoWYnKluMoOoaQKp' (x1) - '4HjZtadCa1py3ftv' (x1) - 'TVYFShnLaSe9TaFJ' (x1) - flags : object {Book 3 - No Breath to Cry.items.[].system.spell.flags} - core : object {Book 3 - No Breath to Cry.items.[].system.spell.flags.core} - sourceId : string {Book 3 - No Breath to Cry.items.[].system.spell.flags.core.sourceId} (9 different values) - 'Compendium.pf2e.spells-srd.Item.3x6eUCm17n6ROzUa' (x1) - 'Compendium.pf2e.spells-srd.Item.YrzBLPLd3r9m6t1p' (x1) - 'Compendium.pf2e.spells-srd.Item.E3X2RbzWHCdz7gsk' (x1) - 'Compendium.pf2e.spells-srd.Item.o6YCGx4lycsYpww4' (x1) - 'Compendium.pf2e.spells-srd.Item.Y3G6Y6EDgCY0s3fq' (x1) - 'Compendium.pf2e.spells-srd.Item.f8SBoXiXQjlCKqly' (x1) - 'Compendium.pf2e.spells-srd.Item.Ucf8eynbZMfUucjE' (x1) - 'Compendium.pf2e.spells-srd.Item.j8vIoIEWElvpwkcI' (x1) - 'Compendium.pf2e.spells-srd.Item.szIyEsvihc5e1w8n' (x1) - img : string {Book 3 - No Breath to Cry.items.[].system.spell.img} (9 different values) - 'icons/magic/holy/prayer-hands-glowing-yellow-white.webp' (x1) - 'icons/magic/fire/barrier-shield-explosion-yellow.webp' (x1) - 'icons/magic/fire/explosion-embers-orange.webp' (x1) - 'systems/pf2e/icons/spells/haste.webp' (x1) - 'icons/magic/air/wind-tornado-funnel-damage-blue.webp' (x1) - 'icons/creatures/magical/spirit-undead-winged-ghost.webp' (x1) - 'icons/environment/wilderness/cave-entrance-vulcano.webp' (x1) - 'systems/pf2e/icons/spells/mirror-image.webp' (x1) - 'icons/magic/air/air-burst-spiral-teal-green.webp' (x1) - name : string {Book 3 - No Breath to Cry.items.[].system.spell.name} (9 different values) - 'Crisis of Faith' (x1) - 'Fire Shield' (x1) - 'Flame Strike' (x1) - 'Haste' (x1) - 'Hydraulic Torrent' (x1) - 'Illusory Creature' (x1) - 'Illusory Scene' (x1) - 'Mirror Image' (x1) - 'Soothe' (x1) - sort : integer {Book 3 - No Breath to Cry.items.[].system.spell.sort} (same value: 0) - system : object {Book 3 - No Breath to Cry.items.[].system.spell.system} - [area] : object {Book 3 - No Breath to Cry.items.[].system.spell.system.area} - [details] : string {Book 3 - No Breath to Cry.items.[].system.spell.system.area.details} (same value: '10-foot radius, 40-foot-tall cylinder') - type : string {Book 3 - No Breath to Cry.items.[].system.spell.system.area.type} (2 different values) - 'burst' (x2) - 'line' (x1) - value : integer {Book 3 - No Breath to Cry.items.[].system.spell.system.area.value} (3 different values) - 10 (x1) - 60 (x1) - 30 (x1) - cost : object {Book 3 - No Breath to Cry.items.[].system.spell.system.cost} - value : string {Book 3 - No Breath to Cry.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 3 - No Breath to Cry.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 3 - No Breath to Cry.items.[].system.spell.system.damage} - [0] : object {Book 3 - No Breath to Cry.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 3 - No Breath to Cry.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - No Breath to Cry.items.[].system.spell.system.damage.0.formula} (4 different values) - '8d6' (x2) - '6d6' (x1) - '2d6' (x1) - '1d10+4' (x1) - kinds : array {Book 3 - No Breath to Cry.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - No Breath to Cry.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x4) - 'healing' (x1) - materials : array<> {Book 3 - No Breath to Cry.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.items.[].system.spell.system.damage.0.type} (4 different values) - 'fire' (x2) - 'mental' (x1) - 'bludgeoning' (x1) - 'untyped' (x1) - description : object {Book 3 - No Breath to Cry.items.[].system.spell.system.description} - value : string {Book 3 - No Breath to Cry.items.[].system.spell.system.description.value} (9 different values) - duration : object {Book 3 - No Breath to Cry.items.[].system.spell.system.duration} - sustained : boolean {Book 3 - No Breath to Cry.items.[].system.spell.system.duration.sustained} (2 different values) - False (x8) - True (x1) - value : string {Book 3 - No Breath to Cry.items.[].system.spell.system.duration.value} (3 different values) - '' (x4) - '1 minute' (x4) - '1 hour' (x1) - level : object {Book 3 - No Breath to Cry.items.[].system.spell.system.level} - value : integer {Book 3 - No Breath to Cry.items.[].system.spell.system.level.value} (5 different values) - 3 (x2) - 4 (x2) - 5 (x2) - 2 (x2) - 1 (x1) - location : object {Book 3 - No Breath to Cry.items.[].system.spell.system.location} - heightenedLevel : integer {Book 3 - No Breath to Cry.items.[].system.spell.system.location.heightenedLevel} (4 different values) - 4 (x4) - 5 (x3) - 3 (x1) - 2 (x1) - [value] : empty - [defense] : object {Book 3 - No Breath to Cry.items.[].system.spell.system.defense} - save : object {Book 3 - No Breath to Cry.items.[].system.spell.system.defense.save} - basic : boolean {Book 3 - No Breath to Cry.items.[].system.spell.system.defense.save.basic} (2 different values) - True (x2) - False (x1) - statistic : string {Book 3 - No Breath to Cry.items.[].system.spell.system.defense.save.statistic} (3 different values) - 'will' (x1) - 'reflex' (x1) - 'fortitude' (x1) - time : object {Book 3 - No Breath to Cry.items.[].system.spell.system.time} - value : string {Book 3 - No Breath to Cry.items.[].system.spell.system.time.value} (2 different values) - '2' (x8) - '10 minutes' (x1) - [overlays] : object {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays} - Fs08rHTZAfROKKzu : object {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu} - _id : string {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - noPVUX8Ocln52MKm : object {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm} - _id : string {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Book 3 - No Breath to Cry.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm.system} - publication : object {Book 3 - No Breath to Cry.items.[].system.spell.system.publication} - license : string {Book 3 - No Breath to Cry.items.[].system.spell.system.publication.license} (2 different values) - 'ORC' (x7) - 'OGL' (x2) - remaster : boolean {Book 3 - No Breath to Cry.items.[].system.spell.system.publication.remaster} (2 different values) - True (x7) - False (x2) - title : string {Book 3 - No Breath to Cry.items.[].system.spell.system.publication.title} (2 different values) - 'Pathfinder Player Core' (x7) - 'Pathfinder Core Rulebook' (x2) - range : object {Book 3 - No Breath to Cry.items.[].system.spell.system.range} - value : string {Book 3 - No Breath to Cry.items.[].system.spell.system.range.value} (4 different values) - '30 feet' (x3) - '' (x3) - '500 feet' (x2) - '120 feet' (x1) - requirements : string {Book 3 - No Breath to Cry.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 3 - No Breath to Cry.items.[].system.spell.system.rules} - slug : string {Book 3 - No Breath to Cry.items.[].system.spell.system.slug} (9 different values) - 'crisis-of-faith' (x1) - 'fire-shield' (x1) - 'flame-strike' (x1) - 'haste' (x1) - 'hydraulic-torrent' (x1) - 'illusory-creature' (x1) - 'illusory-scene' (x1) - 'mirror-image' (x1) - 'soothe' (x1) - target : object {Book 3 - No Breath to Cry.items.[].system.spell.system.target} - value : string {Book 3 - No Breath to Cry.items.[].system.spell.system.target.value} (3 different values) - '' (x6) - '1 creature' (x2) - '1 willing creature' (x1) - [heightening] : object {Book 3 - No Breath to Cry.items.[].system.spell.system.heightening} - [damage] : object {Book 3 - No Breath to Cry.items.[].system.spell.system.heightening.damage} - 0 : string {Book 3 - No Breath to Cry.items.[].system.spell.system.heightening.damage.0} (3 different values) - '2d6' (x3) - '1d6' (x1) - '1d10+4' (x1) - [interval] : integer {Book 3 - No Breath to Cry.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 3 - No Breath to Cry.items.[].system.spell.system.heightening.type} (2 different values) - 'interval' (x5) - 'fixed' (x1) - [levels] : object {Book 3 - No Breath to Cry.items.[].system.spell.system.heightening.levels} - 7 : object {Book 3 - No Breath to Cry.items.[].system.spell.system.heightening.levels.7} - target : object {Book 3 - No Breath to Cry.items.[].system.spell.system.heightening.levels.7.target} - value : string {Book 3 - No Breath to Cry.items.[].system.spell.system.heightening.levels.7.target.value} (same value: '6 creatures') - traits : object {Book 3 - No Breath to Cry.items.[].system.spell.system.traits} - rarity : string {Book 3 - No Breath to Cry.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 3 - No Breath to Cry.items.[].system.spell.system.traits.traditions} - Length: min=1 max=3 - Value type: string {Book 3 - No Breath to Cry.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x5) - 'occult' (x5) - 'primal' (x3) - 'divine' (x2) - value : array {Book 3 - No Breath to Cry.items.[].system.spell.system.traits.value} - Length: min=2 max=6 - Value type: string {Book 3 - No Breath to Cry.items.[].system.spell.system.traits.value.[]} (11 different values) - type : string {Book 3 - No Breath to Cry.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 3 - No Breath to Cry.items.[].system.spelldc} - dc : integer {Book 3 - No Breath to Cry.items.[].system.spelldc.dc} (6 different values) - 24 (x5) - 26 (x2) - 25 (x2) - 29 (x1) - 28 (x1) - 22 (x1) - mod : integer {Book 3 - No Breath to Cry.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - No Breath to Cry.items.[].system.spelldc.value} (6 different values) - 16 (x5) - 18 (x2) - 17 (x2) - 21 (x1) - 20 (x1) - 14 (x1) - [splashDamage] : object {Book 3 - No Breath to Cry.items.[].system.splashDamage} - value : integer {Book 3 - No Breath to Cry.items.[].system.splashDamage.value} (2 different values) - 0 (x7) - 1 (x1) - [stackGroup] : string {Book 3 - No Breath to Cry.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Book 3 - No Breath to Cry.items.[].system.strength} (3 different values) - 0 (x2) - 2 (x1) - 3 (x1) - [target] : object {Book 3 - No Breath to Cry.items.[].system.target} - value : string {Book 3 - No Breath to Cry.items.[].system.target.value} (20 different values) - [time] : object {Book 3 - No Breath to Cry.items.[].system.time} - value : string {Book 3 - No Breath to Cry.items.[].system.time.value} (7 different values) - '2' (x76) - '3' (x6) - '1 to 3' (x5) - '10 minutes' (x4) - '1' (x4) - '3 days' (x2) - '1 minute' (x1) - [tradition] : object {Book 3 - No Breath to Cry.items.[].system.tradition} - value : string {Book 3 - No Breath to Cry.items.[].system.tradition.value} (4 different values) - 'occult' (x5) - 'divine' (x3) - 'primal' (x3) - 'arcane' (x1) - [usage] : object {Book 3 - No Breath to Cry.items.[].system.usage} - [canBeAmmo] : boolean {Book 3 - No Breath to Cry.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 3 - No Breath to Cry.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x21) - 'worncollar' (x1) - 'worn' (x1) - 'held-in-two-hands' (x1) - 'held-in-one-plus-hands' (x1) - [uses] : object {Book 3 - No Breath to Cry.items.[].system.uses} - autoDestroy : boolean {Book 3 - No Breath to Cry.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - No Breath to Cry.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - No Breath to Cry.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 3 - No Breath to Cry.items.[].system.weaponType} - value : string {Book 3 - No Breath to Cry.items.[].system.weaponType.value} (2 different values) - 'melee' (x23) - 'ranged' (x8) - type : string {Book 3 - No Breath to Cry.items.[].type} (9 different values) - 'spell' (x98) - 'action' (x80) - 'melee' (x31) - 'spellcastingEntry' (x12) - 'consumable' (x10) - 'weapon' (x8) - 'equipment' (x7) - 'armor' (x4) - 'lore' (x4) - [_stats] : object {Book 3 - No Breath to Cry.items.[]._stats} - compendiumSource : string {Book 3 - No Breath to Cry.items.[]._stats.compendiumSource} (98 different values) - [flags] : object {Book 3 - No Breath to Cry.items.[].flags} - pf2e : object {Book 3 - No Breath to Cry.items.[].flags.pf2e} - [itemGrants] : object {Book 3 - No Breath to Cry.items.[].flags.pf2e.itemGrants} - [linkedWeapon] : string {Book 3 - No Breath to Cry.items.[].flags.pf2e.linkedWeapon} (7 different values) - '785SIZKqXuPjSIAx' (x1) - 'kFzSfkwFuON4PCLv' (x1) - 'yggkrr6G0vHQNoP0' (x1) - 'XfVgbUNAxadXdzmY' (x1) - 'RG36eNrkquRJY6N2' (x1) - 'X3TUIJ9bHoP4AaGF' (x1) - 'OMvCRJXOUyIX8dwP' (x1) - name : string {Book 3 - No Breath to Cry.name} (all different values) - system : object {Book 3 - No Breath to Cry.system} - [abilities] : object {Book 3 - No Breath to Cry.system.abilities} - cha : object {Book 3 - No Breath to Cry.system.abilities.cha} - mod : integer {Book 3 - No Breath to Cry.system.abilities.cha.mod} (7 different values) - 4 (x10) - 3 (x2) - 0 (x2) - 7 (x1) - -5 (x1) - 2 (x1) - 6 (x1) - con : object {Book 3 - No Breath to Cry.system.abilities.con} - mod : integer {Book 3 - No Breath to Cry.system.abilities.con.mod} (5 different values) - 4 (x8) - 3 (x5) - 2 (x2) - 1 (x2) - 0 (x1) - dex : object {Book 3 - No Breath to Cry.system.abilities.dex} - mod : integer {Book 3 - No Breath to Cry.system.abilities.dex.mod} (5 different values) - 4 (x8) - 6 (x4) - 2 (x3) - 5 (x2) - 3 (x1) - int : object {Book 3 - No Breath to Cry.system.abilities.int} - mod : integer {Book 3 - No Breath to Cry.system.abilities.int.mod} (7 different values) - 4 (x7) - 3 (x3) - 1 (x2) - 0 (x2) - 2 (x2) - -5 (x1) - -2 (x1) - str : object {Book 3 - No Breath to Cry.system.abilities.str} - mod : integer {Book 3 - No Breath to Cry.system.abilities.str.mod} (6 different values) - 4 (x8) - -5 (x4) - 5 (x3) - 2 (x1) - 3 (x1) - 1 (x1) - wis : object {Book 3 - No Breath to Cry.system.abilities.wis} - mod : integer {Book 3 - No Breath to Cry.system.abilities.wis.mod} (5 different values) - 4 (x10) - 0 (x3) - 3 (x2) - 6 (x2) - 2 (x1) - attributes : object {Book 3 - No Breath to Cry.system.attributes} - ac : object {Book 3 - No Breath to Cry.system.attributes.ac} - [details] : string {Book 3 - No Breath to Cry.system.attributes.ac.details} (3 different values) - '' (x16) - '19 when broken' (x1) - '27 with bundle' (x1) - value : integer {Book 3 - No Breath to Cry.system.attributes.ac.value} (10 different values) - 22 (x6) - 0 (x5) - 25 (x4) - 29 (x2) - 23 (x2) - 24 (x2) - 20 (x1) - 26 (x1) - 27 (x1) - 31 (x1) - [allSaves] : object {Book 3 - No Breath to Cry.system.attributes.allSaves} - value : string {Book 3 - No Breath to Cry.system.attributes.allSaves.value} (same value: '') - hp : object {Book 3 - No Breath to Cry.system.attributes.hp} - details : string {Book 3 - No Breath to Cry.system.attributes.hp.details} (4 different values) - '' (x22) - 'negative healing, rejuvenation' (x1) - 'rejuvenation' (x1) - 'void healing' (x1) - max : integer {Book 3 - No Breath to Cry.system.attributes.hp.max} (14 different values) - temp : integer {Book 3 - No Breath to Cry.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - No Breath to Cry.system.attributes.hp.value} (14 different values) - [emitsSound] : string {Book 3 - No Breath to Cry.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - object {Book 3 - No Breath to Cry.system.attributes.hardness} - value : integer {Book 3 - No Breath to Cry.system.attributes.hardness.value} (same value: 8) - integer {Book 3 - No Breath to Cry.system.attributes.hardness} (2 different values) - 0 (x6) - 20 (x1) - [immunities] : array {Book 3 - No Breath to Cry.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 3 - No Breath to Cry.system.attributes.immunities.[]} - [exceptions] : array<> {Book 3 - No Breath to Cry.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Book 3 - No Breath to Cry.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 3 - No Breath to Cry.system.attributes.resistances.[]} - doubleVs : array {Book 3 - No Breath to Cry.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 3 - No Breath to Cry.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 3 - No Breath to Cry.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Book 3 - No Breath to Cry.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x3) - 'ghost-touch' (x3) - 'vitality' (x2) - 'void' (x1) - type : string {Book 3 - No Breath to Cry.system.attributes.resistances.[].type} (2 different values) - 'all-damage' (x3) - 'void' (x2) - value : integer {Book 3 - No Breath to Cry.system.attributes.resistances.[].value} (2 different values) - 5 (x3) - 10 (x2) - [speed] : object {Book 3 - No Breath to Cry.system.attributes.speed} - [details] : string {Book 3 - No Breath to Cry.system.attributes.speed.details} (same value: 'or 15 feet with bundle') - otherSpeeds : array {Book 3 - No Breath to Cry.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - No Breath to Cry.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - No Breath to Cry.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Book 3 - No Breath to Cry.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 30 (x2) - 20 (x1) - value : integer {Book 3 - No Breath to Cry.system.attributes.speed.value} (4 different values) - 25 (x12) - 0 (x4) - 20 (x1) - 30 (x1) - [stealth] : object {Book 3 - No Breath to Cry.system.attributes.stealth} - details : string {Book 3 - No Breath to Cry.system.attributes.stealth.details} (3 different values) - '

(expert)

' (x4) - '' (x2) - '

(master)

' (x1) - value : integer {Book 3 - No Breath to Cry.system.attributes.stealth.value} (5 different values) - 17 (x3) - -5 (x1) - 23 (x1) - 21 (x1) - 0 (x1) - [weaknesses] : array {Book 3 - No Breath to Cry.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 3 - No Breath to Cry.system.attributes.weaknesses.[]} - exceptions : array<> {Book 3 - No Breath to Cry.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.system.attributes.weaknesses.[].type} (2 different values) - 'silver' (x2) - 'mental' (x1) - value : integer {Book 3 - No Breath to Cry.system.attributes.weaknesses.[].value} (2 different values) - 10 (x2) - 5 (x1) - details : object {Book 3 - No Breath to Cry.system.details} - [blurb] : string {Book 3 - No Breath to Cry.system.details.blurb} (8 different values) - '' (x11) - 'Variant animated object' (x1) - 'Human priest' (x1) - 'Male human governor' (x1) - 'Male human fighter' (x1) - 'Female kitsune ghost' (x1) - 'Human spiritualist' (x1) - 'Variant waldgeist' (x1) - [languages] : object {Book 3 - No Breath to Cry.system.details.languages} - details : string {Book 3 - No Breath to Cry.system.details.languages.details} (3 different values) - '' (x11) - 'telepathy 30 feet' (x6) - 'speak with plants' (x1) - value : array {Book 3 - No Breath to Cry.system.details.languages.value} - Length: min=0 max=8 - Value type: string {Book 3 - No Breath to Cry.system.details.languages.value.[]} (11 different values) - level : object {Book 3 - No Breath to Cry.system.details.level} - value : integer {Book 3 - No Breath to Cry.system.details.level.value} (8 different values) - 6 (x7) - 7 (x6) - 8 (x3) - 11 (x3) - 10 (x2) - 9 (x2) - 5 (x1) - 4 (x1) - [privateNotes] : string {Book 3 - No Breath to Cry.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - No Breath to Cry.system.details.publicNotes} (7 different values) - publication : object {Book 3 - No Breath to Cry.system.details.publication} - license : string {Book 3 - No Breath to Cry.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - No Breath to Cry.system.details.publication.remaster} (same value: False) - title : string {Book 3 - No Breath to Cry.system.details.publication.title} (same value: 'Pathfinder #198: No Breath to Cry') - [description] : string {Book 3 - No Breath to Cry.system.details.description} (7 different values) - '

Reality suddenly and violently transforms, shifting from a harmless patch of terrain into something truly deadly as the mindscape draws from memories of pain and agony, revisiting old wounds.

' (x1) - '

After a battle concludes, the battlefield shimmers strangely as dead bodies twitch, destroyed objects shake, and feelings of déjà vu grow overwhelmingly strong.

' (x1) - '

Layers of fulus and strips of prayer-printed ribbons are plastered over the walls and entrances to the manor, demarcating a boundary around the mansion where no ghosts or spirits can pass.

' (x1) - '

The sparrow on the scroll animates, speaking to the PCs in Noguchi\'s voice (one of the nosois from Event 11: Nosois\' Brunch): "They\'re the ones! They\'re the blasphemers who can\'t even properly serve tea! Send them along to the Lady!"

' (x1) - '

A flickering humanoid shape with four gold eyes, clad in red robes with black sleeves and wielding a torch that burns with red fire and smoke, strides purposefully across the ground, creating distortions in reality around it that cause wood to twist and decay and send agonizing pain through the flesh.

' (x1) - '

Just as a fight begins, time suddenly seems to break in the area, causing some elements to freeze in place and others to slow down or speed up, imparting a disjointed and nightmarish sensation upon those present.

' (x1) - '

At the heart of the shrine hangs a massive bronze temple bell.

' (x1) - [disable] : string {Book 3 - No Breath to Cry.system.details.disable} (7 different values) - '

@Check[occultism|dc:27] to cause the hazard to fade away without triggering it, or @Check[survival|dc:30] to sense what parts of reality are in flux and to avoid the area

' (x1) - '

@Check[occultism|dc:27] to cause the hazard to fade away before it manifests, or @Check[deception|dc:30] to pretend to ignore the growing continuity break and proceed without fear, causing it to collapse in on itself.

' (x1) - '

@Check[arcana|dc:35], @Check[occultism|dc:35], or @Check[thievery|dc:35] (master) to compromise the magic to allow entry into the manor, @Check[athletics|dc:32] to force your way through the barrier and enter the manor (this doesn\'t allow other PCs to enter behind you, though!), or dispel magic (5th level; counteract DC 28) to counteract the wards

' (x1) - '

@Check[thievery|dc:36] (to quickly destroy the scroll without triggering the hazard), @Check[religion|dc:33] (to apologize to Pharasma and the nosois for the previous insult), or dispel magic (6th level; counteract DC 29).

' (x1) - '

@Check[intimidation|dc:23] (expert) to disrupt the haunt\'s concentration in the living world and break the link to the mindscape, @Check[religion|dc:27] (expert) to banish the energy from the mindscape, or @Check[occultism|dc:30] (expert) to turn the haunt\'s energy back against itself to cancel it out

' (x1) - '

@Check[occultism|dc:27] to cause the hazard to fade away and release all those affected by it from the hazard\'s effects, or @Check[intimidation|dc:30] to shock a single adjacent creature out of the distortion and free them from the hazard\'s effects.

' (x1) - '

Ringing the bell as an Interact action eight times in succession with the ceremonial ringer (carried by Mago Kai) over the course of three consecutive rounds automatically deactivates the hazard, @Check[thievery|dc:36] to extinguish the flame within the bell, @Check[religion|dc:36] to appeal to Pharasma to extinguish the flame, or dispel magic or a shimmerthief\'s Drain Light (6th level; counteract DC 29)

' (x1) - [isComplex] : boolean {Book 3 - No Breath to Cry.system.details.isComplex} (2 different values) - False (x4) - True (x3) - [reset] : string {Book 3 - No Breath to Cry.system.details.reset} (4 different values) - '' (x4) - '

The wards reset automatically, continuing to prevent entry and damaging those attempting to bypass until they\'re disabled.

' (x1) - '

If both hazards are disabled or destroyed, a new one forms adjacent to a randomly determined character still inside the crumbling building after [[/gmr 1d4+2 #Rounds]] rounds. Once all three NPCs are rescued or exorcised, these hazards don\'t reset.

' (x1) - '

Reactivating the warding bell requires a complicated rite taking several days.

' (x1) - [routine] : string {Book 3 - No Breath to Cry.system.details.routine} (3 different values) - [initiative] : object {Book 3 - No Breath to Cry.system.initiative} - statistic : string {Book 3 - No Breath to Cry.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - No Breath to Cry.system.perception} - details : string {Book 3 - No Breath to Cry.system.perception.details} (3 different values) - '' (x11) - 'no face' (x6) - 'shimmervision' (x1) - mod : integer {Book 3 - No Breath to Cry.system.perception.mod} (8 different values) - 14 (x7) - 16 (x3) - 15 (x3) - 19 (x1) - 9 (x1) - 10 (x1) - 17 (x1) - 20 (x1) - senses : array {Book 3 - No Breath to Cry.system.perception.senses} - Length: min=0 max=1 - Value type: object {Book 3 - No Breath to Cry.system.perception.senses.[]} - [acuity] : string {Book 3 - No Breath to Cry.system.perception.senses.[].acuity} (same value: 'precise') - [range] : integer {Book 3 - No Breath to Cry.system.perception.senses.[].range} (same value: 120) - type : string {Book 3 - No Breath to Cry.system.perception.senses.[].type} (2 different values) - 'darkvision' (x7) - 'echolocation' (x1) - [resources] : object {Book 3 - No Breath to Cry.system.resources} - saves : object {Book 3 - No Breath to Cry.system.saves} - fortitude : object {Book 3 - No Breath to Cry.system.saves.fortitude} - saveDetail : string {Book 3 - No Breath to Cry.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - No Breath to Cry.system.saves.fortitude.value} (9 different values) - 14 (x6) - 0 (x5) - 15 (x3) - 12 (x3) - 17 (x2) - 11 (x2) - 24 (x2) - 8 (x1) - 13 (x1) - reflex : object {Book 3 - No Breath to Cry.system.saves.reflex} - saveDetail : string {Book 3 - No Breath to Cry.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - No Breath to Cry.system.saves.reflex.value} (9 different values) - 0 (x5) - 18 (x5) - 14 (x4) - 11 (x4) - 17 (x3) - 21 (x1) - 13 (x1) - 16 (x1) - 19 (x1) - will : object {Book 3 - No Breath to Cry.system.saves.will} - saveDetail : string {Book 3 - No Breath to Cry.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - No Breath to Cry.system.saves.will.value} (11 different values) - [skills] : object {Book 3 - No Breath to Cry.system.skills} - [acrobatics] : object {Book 3 - No Breath to Cry.system.skills.acrobatics} - base : integer {Book 3 - No Breath to Cry.system.skills.acrobatics.base} (4 different values) - 12 (x5) - 14 (x2) - 10 (x1) - 13 (x1) - [arcana] : object {Book 3 - No Breath to Cry.system.skills.arcana} - base : integer {Book 3 - No Breath to Cry.system.skills.arcana.base} (same value: 19) - [athletics] : object {Book 3 - No Breath to Cry.system.skills.athletics} - base : integer {Book 3 - No Breath to Cry.system.skills.athletics.base} (4 different values) - 12 (x5) - 13 (x1) - 22 (x1) - 14 (x1) - [crafting] : object {Book 3 - No Breath to Cry.system.skills.crafting} - base : integer {Book 3 - No Breath to Cry.system.skills.crafting.base} (2 different values) - 17 (x1) - 16 (x1) - [deception] : object {Book 3 - No Breath to Cry.system.skills.deception} - base : integer {Book 3 - No Breath to Cry.system.skills.deception.base} (6 different values) - 14 (x5) - 23 (x1) - 17 (x1) - 18 (x1) - 19 (x1) - 16 (x1) - [special] : array {Book 3 - No Breath to Cry.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 3 - No Breath to Cry.system.skills.deception.special.[]} - base : integer {Book 3 - No Breath to Cry.system.skills.deception.special.[].base} (same value: 20) - label : string {Book 3 - No Breath to Cry.system.skills.deception.special.[].label} (same value: 'to Impersonate a peasant or laborer') - predicate : array {Book 3 - No Breath to Cry.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: object {Book 3 - No Breath to Cry.system.skills.deception.special.[].predicate.[]} - or : array {Book 3 - No Breath to Cry.system.skills.deception.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 3 - No Breath to Cry.system.skills.deception.special.[].predicate.[].or.[]} (2 different values) - 'action:impersonate:peasant' (x1) - 'action:impersonate:laborer' (x1) - [diplomacy] : object {Book 3 - No Breath to Cry.system.skills.diplomacy} - base : integer {Book 3 - No Breath to Cry.system.skills.diplomacy.base} (3 different values) - 21 (x1) - 14 (x1) - 19 (x1) - [intimidation] : object {Book 3 - No Breath to Cry.system.skills.intimidation} - base : integer {Book 3 - No Breath to Cry.system.skills.intimidation.base} (4 different values) - 14 (x6) - 16 (x3) - 17 (x1) - 21 (x1) - [medicine] : object {Book 3 - No Breath to Cry.system.skills.medicine} - base : integer {Book 3 - No Breath to Cry.system.skills.medicine.base} (same value: 6) - nature : object {Book 3 - No Breath to Cry.system.skills.nature} - base : integer {Book 3 - No Breath to Cry.system.skills.nature.base} (same value: 16) - [occultism] : object {Book 3 - No Breath to Cry.system.skills.occultism} - base : integer {Book 3 - No Breath to Cry.system.skills.occultism.base} (2 different values) - 17 (x2) - 15 (x2) - [performance] : object {Book 3 - No Breath to Cry.system.skills.performance} - base : integer {Book 3 - No Breath to Cry.system.skills.performance.base} (same value: 18) - [religion] : object {Book 3 - No Breath to Cry.system.skills.religion} - base : integer {Book 3 - No Breath to Cry.system.skills.religion.base} (3 different values) - 18 (x1) - 13 (x1) - 19 (x1) - [society] : object {Book 3 - No Breath to Cry.system.skills.society} - base : integer {Book 3 - No Breath to Cry.system.skills.society.base} (3 different values) - 19 (x2) - 17 (x1) - 16 (x1) - [stealth] : object {Book 3 - No Breath to Cry.system.skills.stealth} - base : integer {Book 3 - No Breath to Cry.system.skills.stealth.base} (6 different values) - 18 (x2) - 21 (x1) - 14 (x1) - 17 (x1) - 15 (x1) - 16 (x1) - [survival] : object {Book 3 - No Breath to Cry.system.skills.survival} - base : integer {Book 3 - No Breath to Cry.system.skills.survival.base} (2 different values) - 17 (x2) - 16 (x1) - [thievery] : object {Book 3 - No Breath to Cry.system.skills.thievery} - base : integer {Book 3 - No Breath to Cry.system.skills.thievery.base} (same value: 18) - traits : object {Book 3 - No Breath to Cry.system.traits} - rarity : string {Book 3 - No Breath to Cry.system.traits.rarity} (4 different values) - 'rare' (x13) - 'common' (x4) - 'uncommon' (x4) - 'unique' (x4) - size : object {Book 3 - No Breath to Cry.system.traits.size} - value : string {Book 3 - No Breath to Cry.system.traits.size.value} (4 different values) - 'med' (x21) - 'sm' (x2) - 'tiny' (x1) - 'lg' (x1) - value : array {Book 3 - No Breath to Cry.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 3 - No Breath to Cry.system.traits.value.[]} (22 different values) - [statusEffects] : array<> {Book 3 - No Breath to Cry.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - No Breath to Cry.type} (2 different values) - 'npc' (x18) - 'hazard' (x7) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Shepherd of Decay.txt b/output/pf2e/packs/Book 3 - Shepherd of Decay.txt deleted file mode 100644 index 9dcd74b..0000000 --- a/output/pf2e/packs/Book 3 - Shepherd of Decay.txt +++ /dev/null @@ -1,1366 +0,0 @@ -Book 3 - Shepherd of Decay -Different values: 26 -===================================== -object {Book 3 - Shepherd of Decay} - _id : string {Book 3 - Shepherd of Decay._id} (all different values) - folder : string {Book 3 - Shepherd of Decay.folder} (same value: 'IVqFATAkTg4DVgGI') - img : string {Book 3 - Shepherd of Decay.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x24) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {Book 3 - Shepherd of Decay.items} - Length: min=1 max=37 - Value type: object {Book 3 - Shepherd of Decay.items.[]} - _id : string {Book 3 - Shepherd of Decay.items.[]._id} (309 different values) - img : string {Book 3 - Shepherd of Decay.items.[].img} (78 different values) - name : string {Book 3 - Shepherd of Decay.items.[].name} (243 different values) - sort : integer {Book 3 - Shepherd of Decay.items.[].sort} (38 different values) - system : object {Book 3 - Shepherd of Decay.items.[].system} - [acBonus] : integer {Book 3 - Shepherd of Decay.items.[].system.acBonus} (3 different values) - 1 (x2) - 0 (x1) - 6 (x1) - [actionType] : object {Book 3 - Shepherd of Decay.items.[].system.actionType} - value : string {Book 3 - Shepherd of Decay.items.[].system.actionType.value} (4 different values) - 'passive' (x90) - 'action' (x50) - 'reaction' (x13) - 'free' (x5) - [actions] : object {Book 3 - Shepherd of Decay.items.[].system.actions} - [value] : integer {Book 3 - Shepherd of Decay.items.[].system.actions.value} (3 different values) - 1 (x26) - 2 (x19) - 3 (x5) - [area] : object {Book 3 - Shepherd of Decay.items.[].system.area} - [details] : string {Book 3 - Shepherd of Decay.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Book 3 - Shepherd of Decay.items.[].system.area.type} (4 different values) - 'burst' (x13) - 'line' (x4) - 'emanation' (x3) - 'cone' (x1) - value : integer {Book 3 - Shepherd of Decay.items.[].system.area.value} (7 different values) - 20 (x7) - 30 (x5) - 40 (x3) - 60 (x2) - 5 (x2) - 15 (x1) - 10 (x1) - [attackEffects] : object {Book 3 - Shepherd of Decay.items.[].system.attackEffects} - value : array {Book 3 - Shepherd of Decay.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.attackEffects.value.[]} (16 different values) - [autoHeightenLevel] : object {Book 3 - Shepherd of Decay.items.[].system.autoHeightenLevel} - [value] : integer {Book 3 - Shepherd of Decay.items.[].system.autoHeightenLevel.value} (2 different values) - 3 (x1) - 10 (x1) - [badge] : object {Book 3 - Shepherd of Decay.items.[].system.badge} - type : string {Book 3 - Shepherd of Decay.items.[].system.badge.type} (same value: 'counter') - value : integer {Book 3 - Shepherd of Decay.items.[].system.badge.value} (same value: 5) - [baseItem] : string {Book 3 - Shepherd of Decay.items.[].system.baseItem} (10 different values) - 'battle-axe' (x2) - 'leather-armor' (x2) - 'composite-longbow' (x2) - 'hatchet' (x1) - 'explorers-clothing' (x1) - 'sickle' (x1) - 'bo-staff' (x1) - 'guisarme' (x1) - 'full-plate' (x1) - 'dagger' (x1) - [bonus] : object {Book 3 - Shepherd of Decay.items.[].system.bonus} - value : integer {Book 3 - Shepherd of Decay.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 3 - Shepherd of Decay.items.[].system.bonusDamage} - value : integer {Book 3 - Shepherd of Decay.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Shepherd of Decay.items.[].system.bulk} - value : mixed - integer {Book 3 - Shepherd of Decay.items.[].system.bulk.value} (4 different values) - 1 (x4) - 2 (x4) - 0 (x1) - 4 (x1) - float {Book 3 - Shepherd of Decay.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 3 - Shepherd of Decay.items.[].system.category} (10 different values) - 'offensive' (x91) - 'defensive' (x43) - 'interaction' (x24) - 'martial' (x7) - 'poison' (x2) - 'simple' (x2) - 'light' (x2) - 'ammo' (x2) - 'unarmored' (x1) - 'heavy' (x1) - [containerId] : empty - description : object {Book 3 - Shepherd of Decay.items.[].system.description} - value : string {Book 3 - Shepherd of Decay.items.[].system.description.value} (208 different values) - [checkPenalty] : integer {Book 3 - Shepherd of Decay.items.[].system.checkPenalty} (3 different values) - -1 (x2) - 0 (x1) - -3 (x1) - [cost] : object {Book 3 - Shepherd of Decay.items.[].system.cost} - value : string {Book 3 - Shepherd of Decay.items.[].system.cost.value} (5 different values) - '' (x66) - 'fine ash, magically imbued pigments, and a gem in a marquise cut worth 100,000 gp in total' (x1) - 'herbs, 1/5 the value on Creature Creation Rituals table' (x1) - 'rare incense worth a total value of 150 gp' (x1) - 'faerie circle ingredients worth a total value of 1 gp × the spell rank × the target\'s level' (x1) - [counteraction] : boolean {Book 3 - Shepherd of Decay.items.[].system.counteraction} (2 different values) - False (x68) - True (x2) - [damage] : object {Book 3 - Shepherd of Decay.items.[].system.damage} - [0] : object {Book 3 - Shepherd of Decay.items.[].system.damage.0} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.damage.0.formula} (8 different values) - '3d4' (x3) - '6d8' (x2) - '1d8' (x2) - '70' (x1) - '8d12' (x1) - '8d6' (x1) - '6d6' (x1) - '10d10' (x1) - kinds : array {Book 3 - Shepherd of Decay.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x11) - 'healing' (x2) - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.damage.0.type} (8 different values) - 'piercing' (x3) - 'void' (x2) - 'poison' (x2) - 'electricity' (x1) - 'untyped' (x1) - 'bludgeoning' (x1) - 'fire' (x1) - 'vitality' (x1) - [2YlEXgT93lbWXENb] : object {Book 3 - Shepherd of Decay.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Book 3 - Shepherd of Decay.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [3bsJUDEgedKhPx6T] : object {Book 3 - Shepherd of Decay.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Book 3 - Shepherd of Decay.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [MNALi2V7x2auCIFW] : object {Book 3 - Shepherd of Decay.items.[].system.damage.MNALi2V7x2auCIFW} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.damage.MNALi2V7x2auCIFW.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.damage.MNALi2V7x2auCIFW.formula} (same value: '2d4') - kinds : array {Book 3 - Shepherd of Decay.items.[].system.damage.MNALi2V7x2auCIFW.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.damage.MNALi2V7x2auCIFW.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.damage.MNALi2V7x2auCIFW.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.damage.MNALi2V7x2auCIFW.type} (same value: 'bludgeoning') - [YBeTuItHduzXElD5] : object {Book 3 - Shepherd of Decay.items.[].system.damage.YBeTuItHduzXElD5} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {Book 3 - Shepherd of Decay.items.[].system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [ajfWkaLEMJuneDnB] : object {Book 3 - Shepherd of Decay.items.[].system.damage.ajfWkaLEMJuneDnB} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.damage.ajfWkaLEMJuneDnB.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.damage.ajfWkaLEMJuneDnB.formula} (same value: '8d8') - kinds : array {Book 3 - Shepherd of Decay.items.[].system.damage.ajfWkaLEMJuneDnB.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.damage.ajfWkaLEMJuneDnB.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.damage.ajfWkaLEMJuneDnB.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.damage.ajfWkaLEMJuneDnB.type} (same value: 'poison') - [damageType] : string {Book 3 - Shepherd of Decay.items.[].system.damage.damageType} (3 different values) - 'slashing' (x5) - 'piercing' (x3) - 'bludgeoning' (x1) - [dice] : integer {Book 3 - Shepherd of Decay.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 3 - Shepherd of Decay.items.[].system.damage.die} (4 different values) - 'd8' (x5) - 'd4' (x2) - 'd6' (x1) - 'd10' (x1) - [tjnUaEqiXvjlMzf3] : object {Book 3 - Shepherd of Decay.items.[].system.damage.tjnUaEqiXvjlMzf3} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.damage.tjnUaEqiXvjlMzf3.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.damage.tjnUaEqiXvjlMzf3.formula} (same value: '8d6') - kinds : array {Book 3 - Shepherd of Decay.items.[].system.damage.tjnUaEqiXvjlMzf3.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.damage.tjnUaEqiXvjlMzf3.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.damage.tjnUaEqiXvjlMzf3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.damage.tjnUaEqiXvjlMzf3.type} (same value: 'piercing') - [yI4fzrhnbFxup4Ep] : object {Book 3 - Shepherd of Decay.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Book 3 - Shepherd of Decay.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [damageRolls] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls} - [0] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.0} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.0.damage} (4 different values) - '3d10+10' (x1) - '4d6+10' (x1) - '4d10 + 27' (x1) - '4d8 + 27' (x1) - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x2) - 'piercing' (x2) - [0tw8zRxWLO6Nzjmw] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.0tw8zRxWLO6Nzjmw} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.0tw8zRxWLO6Nzjmw.damage} (same value: '8d6') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.0tw8zRxWLO6Nzjmw.damageType} (same value: 'bludgeoning') - [1] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.1} - category : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.1.damage} (same value: '4') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.1.damageType} (same value: 'piercing') - [1vnyTWQFkjxuAdJ4] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.1vnyTWQFkjxuAdJ4} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.1vnyTWQFkjxuAdJ4.damage} (same value: '2d8+9') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.1vnyTWQFkjxuAdJ4.damageType} (same value: 'piercing') - [2] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.2} - category : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.2.damage} (same value: '4') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.2.damageType} (same value: 'poison') - [3lbyd2WyBZZT7KxN] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.3lbyd2WyBZZT7KxN} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.3lbyd2WyBZZT7KxN.damage} (same value: '3d8+10') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.3lbyd2WyBZZT7KxN.damageType} (same value: 'piercing') - [5Xt0h3tUuIWWTVyP] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.5Xt0h3tUuIWWTVyP} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.5Xt0h3tUuIWWTVyP.damage} (same value: '1d4+12') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.5Xt0h3tUuIWWTVyP.damageType} (same value: 'piercing') - [AFjtNFRgLjQcVxMs] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.AFjtNFRgLjQcVxMs} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.AFjtNFRgLjQcVxMs.damage} (same value: '2d6') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.AFjtNFRgLjQcVxMs.damageType} (same value: 'acid') - [DKyQ8egbuOvhGTRd] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.DKyQ8egbuOvhGTRd} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.DKyQ8egbuOvhGTRd.damage} (same value: '3d8+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.DKyQ8egbuOvhGTRd.damageType} (same value: 'piercing') - [Dc87B17SSLWexfcZ] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Dc87B17SSLWexfcZ} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Dc87B17SSLWexfcZ.damage} (same value: '2d12+10') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Dc87B17SSLWexfcZ.damageType} (same value: 'piercing') - [Fkyb0oDRB4ttH4Bl] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Fkyb0oDRB4ttH4Bl} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Fkyb0oDRB4ttH4Bl.damage} (same value: '2d6+12') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Fkyb0oDRB4ttH4Bl.damageType} (same value: 'bludgeoning') - [G31B3VwiXsG8niRT] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.G31B3VwiXsG8niRT} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.G31B3VwiXsG8niRT.damage} (same value: '3d8+17') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.G31B3VwiXsG8niRT.damageType} (same value: 'piercing') - [GISnrJOSG1KFlIzR] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.GISnrJOSG1KFlIzR} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.GISnrJOSG1KFlIzR.damage} (same value: '1d8+12') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.GISnrJOSG1KFlIzR.damageType} (same value: 'slashing') - [GRs2ki4kkFjHK7CG] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.GRs2ki4kkFjHK7CG} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.GRs2ki4kkFjHK7CG.damage} (same value: '3d8+14') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.GRs2ki4kkFjHK7CG.damageType} (same value: 'bludgeoning') - [HDnvsRX2UwbjzAAv] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.HDnvsRX2UwbjzAAv} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.HDnvsRX2UwbjzAAv.damage} (same value: '3d10+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.HDnvsRX2UwbjzAAv.damageType} (same value: 'bludgeoning') - [I4nYnKQYoWoFOJqH] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.I4nYnKQYoWoFOJqH} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.I4nYnKQYoWoFOJqH.damage} (same value: '2d10+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.I4nYnKQYoWoFOJqH.damageType} (same value: 'void') - [M0f7DkBwy4qwsv4b] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.M0f7DkBwy4qwsv4b} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.M0f7DkBwy4qwsv4b.damage} (same value: '2d8+12') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.M0f7DkBwy4qwsv4b.damageType} (same value: 'bludgeoning') - [MsUeXtbyMM31msSj] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.MsUeXtbyMM31msSj} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.MsUeXtbyMM31msSj.damage} (same value: '2d10+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.MsUeXtbyMM31msSj.damageType} (same value: 'void') - [NCmY586jUvutWFZt] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.NCmY586jUvutWFZt} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.NCmY586jUvutWFZt.damage} (same value: '1d6+12') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.NCmY586jUvutWFZt.damageType} (same value: 'slashing') - [QO1vvSaD2Bj0HHoX] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.QO1vvSaD2Bj0HHoX} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.QO1vvSaD2Bj0HHoX.damage} (same value: '4d8') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.QO1vvSaD2Bj0HHoX.damageType} (same value: 'acid') - [QWWIIH2zMdy8Ou9f] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.QWWIIH2zMdy8Ou9f} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.QWWIIH2zMdy8Ou9f.damage} (same value: '1d6+12') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.QWWIIH2zMdy8Ou9f.damageType} (same value: 'slashing') - [Qsqa3QGmPbGRmMZv] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Qsqa3QGmPbGRmMZv} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Qsqa3QGmPbGRmMZv.damage} (same value: '2d10+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Qsqa3QGmPbGRmMZv.damageType} (same value: 'bludgeoning') - [Rivd44yZyvr3BKND] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Rivd44yZyvr3BKND} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Rivd44yZyvr3BKND.damage} (same value: '3d6+14') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Rivd44yZyvr3BKND.damageType} (same value: 'slashing') - [S6NDS7vgMM0EtQck] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.S6NDS7vgMM0EtQck} - category : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.S6NDS7vgMM0EtQck.category} (same value: 'persistent') - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.S6NDS7vgMM0EtQck.damage} (same value: '1d6') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.S6NDS7vgMM0EtQck.damageType} (same value: 'poison') - [SLaDmk9EYQH1nJvs] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.SLaDmk9EYQH1nJvs} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.SLaDmk9EYQH1nJvs.damage} (same value: '1d6') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.SLaDmk9EYQH1nJvs.damageType} (same value: 'fire') - [UuPZquITO82bYVG9] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.UuPZquITO82bYVG9} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.UuPZquITO82bYVG9.damage} (same value: '3d8+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.UuPZquITO82bYVG9.damageType} (same value: 'bludgeoning') - [Wj1G4dqdJViltgBc] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Wj1G4dqdJViltgBc} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Wj1G4dqdJViltgBc.damage} (same value: '1d8+11') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Wj1G4dqdJViltgBc.damageType} (same value: 'piercing') - [Ws2lVW25w82BkeXO] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Ws2lVW25w82BkeXO} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Ws2lVW25w82BkeXO.damage} (same value: '3d10+14') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.Ws2lVW25w82BkeXO.damageType} (same value: 'piercing') - [bTl46oEGULDRsU20] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.bTl46oEGULDRsU20} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.bTl46oEGULDRsU20.damage} (same value: '2d12+8') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.bTl46oEGULDRsU20.damageType} (same value: 'piercing') - [ehpWbQbkiTJdWb2T] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.ehpWbQbkiTJdWb2T} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.ehpWbQbkiTJdWb2T.damage} (same value: '4d8') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.ehpWbQbkiTJdWb2T.damageType} (same value: 'void') - [fV8rp8XXV2GWOR8x] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.fV8rp8XXV2GWOR8x} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.fV8rp8XXV2GWOR8x.damage} (same value: '4d6+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.fV8rp8XXV2GWOR8x.damageType} (same value: 'piercing') - [fw8Mmd2bed84Yd7n] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.fw8Mmd2bed84Yd7n} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.fw8Mmd2bed84Yd7n.damage} (same value: '3d6+10') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.fw8Mmd2bed84Yd7n.damageType} (same value: 'piercing') - [hX1AMflG8rFprJha] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.hX1AMflG8rFprJha} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.hX1AMflG8rFprJha.damage} (same value: '3d8+14') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.hX1AMflG8rFprJha.damageType} (same value: 'bludgeoning') - [iOpGQSgrUYaFEzoy] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.iOpGQSgrUYaFEzoy} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.iOpGQSgrUYaFEzoy.damage} (same value: '3d6+12') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.iOpGQSgrUYaFEzoy.damageType} (same value: 'bludgeoning') - [kUuhTZw3NuH9aBiv] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.kUuhTZw3NuH9aBiv} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.kUuhTZw3NuH9aBiv.damage} (same value: '4d6+11') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.kUuhTZw3NuH9aBiv.damageType} (same value: 'bludgeoning') - [lFiNNwXQiyUx5ExW] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.lFiNNwXQiyUx5ExW} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.lFiNNwXQiyUx5ExW.damage} (same value: '2d8') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.lFiNNwXQiyUx5ExW.damageType} (same value: 'void') - [m1CA1KxhBOjvZHPS] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.m1CA1KxhBOjvZHPS} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.m1CA1KxhBOjvZHPS.damage} (same value: '1d8') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.m1CA1KxhBOjvZHPS.damageType} (same value: 'acid') - [pEZnkbu188gnsRGz] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.pEZnkbu188gnsRGz} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.pEZnkbu188gnsRGz.damage} (same value: '2d6') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.pEZnkbu188gnsRGz.damageType} (same value: 'acid') - [paywaylIELvVYxX8] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.paywaylIELvVYxX8} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.paywaylIELvVYxX8.damage} (same value: '2d6') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.paywaylIELvVYxX8.damageType} (same value: 'acid') - [qncVfdWNicqNS5vD] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.qncVfdWNicqNS5vD} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.qncVfdWNicqNS5vD.damage} (same value: '3d10+11') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.qncVfdWNicqNS5vD.damageType} (same value: 'bludgeoning') - [rFpujaBIniE0yHMR] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.rFpujaBIniE0yHMR} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.rFpujaBIniE0yHMR.damage} (same value: '1d8+12') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.rFpujaBIniE0yHMR.damageType} (same value: 'slashing') - [tjLsUNJEYLs9W8uj] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.tjLsUNJEYLs9W8uj} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.tjLsUNJEYLs9W8uj.damage} (same value: '1d10') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.tjLsUNJEYLs9W8uj.damageType} (same value: 'poison') - [vqDJHQOM51sq5R7m] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.vqDJHQOM51sq5R7m} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.vqDJHQOM51sq5R7m.damage} (same value: '3d10+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.vqDJHQOM51sq5R7m.damageType} (same value: 'piercing') - [wSQ0LCWAvhLOx1I4] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.wSQ0LCWAvhLOx1I4} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.wSQ0LCWAvhLOx1I4.damage} (same value: '2d8+8') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.wSQ0LCWAvhLOx1I4.damageType} (same value: 'bludgeoning') - [wW4N1E59QreP0Joy] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.wW4N1E59QreP0Joy} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.wW4N1E59QreP0Joy.damage} (same value: '2d4+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.wW4N1E59QreP0Joy.damageType} (same value: 'slashing') - [wjqd9dfjp5b251yn8xw8] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.wjqd9dfjp5b251yn8xw8} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.wjqd9dfjp5b251yn8xw8.damage} (same value: '2d12+14') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.wjqd9dfjp5b251yn8xw8.damageType} (same value: 'piercing') - [yf8fwah17omnge9p7whx] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.yf8fwah17omnge9p7whx} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.yf8fwah17omnge9p7whx.damage} (same value: '2d10+14') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.yf8fwah17omnge9p7whx.damageType} (same value: 'piercing') - [z85Ie3OdIZsXQy2y] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.z85Ie3OdIZsXQy2y} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.z85Ie3OdIZsXQy2y.damage} (same value: '3d10+13') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.z85Ie3OdIZsXQy2y.damageType} (same value: 'bludgeoning') - [zg8h0JTo9LUQYzLP] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.zg8h0JTo9LUQYzLP} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.zg8h0JTo9LUQYzLP.damage} (same value: '3d6+15') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.zg8h0JTo9LUQYzLP.damageType} (same value: 'slashing') - [zqz7yQrfTPHivt9o] : object {Book 3 - Shepherd of Decay.items.[].system.damageRolls.zqz7yQrfTPHivt9o} - damage : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.zqz7yQrfTPHivt9o.damage} (same value: '3d10+14') - damageType : string {Book 3 - Shepherd of Decay.items.[].system.damageRolls.zqz7yQrfTPHivt9o.damageType} (same value: 'slashing') - [deathNote] : boolean {Book 3 - Shepherd of Decay.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - Shepherd of Decay.items.[].system.defense} - save : object {Book 3 - Shepherd of Decay.items.[].system.defense.save} - basic : boolean {Book 3 - Shepherd of Decay.items.[].system.defense.save.basic} (2 different values) - True (x16) - False (x8) - statistic : string {Book 3 - Shepherd of Decay.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x12) - 'reflex' (x11) - 'will' (x1) - [dexCap] : integer {Book 3 - Shepherd of Decay.items.[].system.dexCap} (3 different values) - 4 (x2) - 5 (x1) - 0 (x1) - [location] : object {Book 3 - Shepherd of Decay.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Shepherd of Decay.items.[].system.location.heightenedLevel} (9 different values) - 5 (x12) - 6 (x8) - 2 (x6) - 3 (x6) - 4 (x6) - 10 (x5) - 8 (x3) - 7 (x2) - 9 (x2) - [uses] : object {Book 3 - Shepherd of Decay.items.[].system.location.uses} - max : integer {Book 3 - Shepherd of Decay.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 3 - Shepherd of Decay.items.[].system.location.uses.value} (same value: 3) - [value] : string {Book 3 - Shepherd of Decay.items.[].system.location.value} (11 different values) - publication : object {Book 3 - Shepherd of Decay.items.[].system.publication} - license : string {Book 3 - Shepherd of Decay.items.[].system.publication.license} (2 different values) - 'OGL' (x173) - 'ORC' (x136) - remaster : boolean {Book 3 - Shepherd of Decay.items.[].system.publication.remaster} (2 different values) - False (x166) - True (x143) - title : string {Book 3 - Shepherd of Decay.items.[].system.publication.title} (8 different values) - '' (x167) - 'Pathfinder Player Core' (x79) - 'Pathfinder Monster Core' (x48) - 'Pathfinder Rage of Elements' (x7) - 'Pathfinder Bestiary 3' (x4) - 'Pathfinder #203: Shepherd of Decay' (x2) - 'Pathfinder Lost Omens The Grand Bazaar' (x1) - 'Pathfinder GM Core' (x1) - [equipped] : object {Book 3 - Shepherd of Decay.items.[].system.equipped} - carryType : string {Book 3 - Shepherd of Decay.items.[].system.equipped.carryType} (2 different values) - 'worn' (x14) - 'held' (x5) - [handsHeld] : integer {Book 3 - Shepherd of Decay.items.[].system.equipped.handsHeld} (3 different values) - 0 (x10) - 2 (x3) - 1 (x2) - [inSlot] : boolean {Book 3 - Shepherd of Decay.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Book 3 - Shepherd of Decay.items.[].system.group} (8 different values) - 'axe' (x3) - 'knife' (x2) - 'leather' (x2) - 'bow' (x2) - 'cloth' (x1) - 'club' (x1) - 'polearm' (x1) - 'plate' (x1) - [hardness] : integer {Book 3 - Shepherd of Decay.items.[].system.hardness} (same value: 0) - [hp] : object {Book 3 - Shepherd of Decay.items.[].system.hp} - max : integer {Book 3 - Shepherd of Decay.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - Shepherd of Decay.items.[].system.hp.value} (same value: 0) - [material] : object {Book 3 - Shepherd of Decay.items.[].system.material} - [grade] : string {Book 3 - Shepherd of Decay.items.[].system.material.grade} (same value: 'standard') - [type] : string {Book 3 - Shepherd of Decay.items.[].system.material.type} (same value: 'duskwood') - [overlays] : object {Book 3 - Shepherd of Decay.items.[].system.overlays} - 37gy7l19tik74o4s : object {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [6vSnfwRnUWyZHy9T] : object {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T._id} (same value: '6vSnfwRnUWyZHy9T') - name : string {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.name} (same value: 'Flourishing Flora (Roots)') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.sort} (same value: 4) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage} - yDUpRhWBFgdtBTqW : object {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.formula} (same value: '2d4') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.type} (same value: 'bludgeoning') - heightening : object {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening.damage} - yDUpRhWBFgdtBTqW : string {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening.damage.yDUpRhWBFgdtBTqW} (same value: '1d4') - interval : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening.interval} (same value: 1) - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening.type} (same value: 'interval') - 7qdtetowq348s9oc : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [9F9TDQen8t36f2Hy] : object {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy._id} (same value: '9F9TDQen8t36f2Hy') - name : string {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.name} (same value: 'Flourishing Flora (Flowers)') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.sort} (same value: 2) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage} - NG8iJ8V08LYNGE2U : object {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.formula} (same value: '2d4') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.type} (same value: 'poison') - heightening : object {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening.damage} - NG8iJ8V08LYNGE2U : string {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening.damage.NG8iJ8V08LYNGE2U} (same value: '1d4') - interval : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening.interval} (same value: 1) - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening.type} (same value: 'interval') - [WTeek6DuuUC5uXiv] : object {Book 3 - Shepherd of Decay.items.[].system.overlays.WTeek6DuuUC5uXiv} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {Book 3 - Shepherd of Decay.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.WTeek6DuuUC5uXiv.system} - [ZxbNsu1w4bhR2fCe] : object {Book 3 - Shepherd of Decay.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - [b3iDKTx36pQ50rrM] : object {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM._id} (same value: 'b3iDKTx36pQ50rrM') - name : string {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.name} (same value: 'Flourishing Flora (Cacti)') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.sort} (same value: 1) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage} - GP7TJnF7wP3usMHf : object {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.formula} (same value: '2d4') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.type} (same value: 'piercing') - heightening : object {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening.damage} - GP7TJnF7wP3usMHf : string {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening.damage.GP7TJnF7wP3usMHf} (same value: '1d4') - interval : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening.interval} (same value: 1) - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening.type} (same value: 'interval') - lfxcoz2d3f8j2zq1 : object {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pn5DHoYhppEpIsdO] : object {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO._id} (same value: 'pn5DHoYhppEpIsdO') - name : string {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.name} (same value: 'Flourishing Flora (Fruits)') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.sort} (same value: 3) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage} - NdoyC7Quio9EO78V : object {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.formula} (same value: '2d4') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.type} (same value: 'bludgeoning') - heightening : object {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening.damage} - NdoyC7Quio9EO78V : string {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening.damage.NdoyC7Quio9EO78V} (same value: '1d4') - interval : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening.interval} (same value: 1) - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening.type} (same value: 'interval') - [rZUgF7LFHu7N5MFK] : object {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [wUTd1CuL1B5jIquK] : object {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Book 3 - Shepherd of Decay.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [prepared] : object {Book 3 - Shepherd of Decay.items.[].system.prepared} - [flexible] : boolean {Book 3 - Shepherd of Decay.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - Shepherd of Decay.items.[].system.prepared.value} (2 different values) - 'innate' (x10) - 'spontaneous' (x1) - [price] : object {Book 3 - Shepherd of Decay.items.[].system.price} - [per] : integer {Book 3 - Shepherd of Decay.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Shepherd of Decay.items.[].system.price.value} - [gp] : integer {Book 3 - Shepherd of Decay.items.[].system.price.value.gp} (8 different values) - 2 (x3) - 1 (x2) - 20 (x2) - 10 (x1) - 360 (x1) - 525 (x1) - 1250 (x1) - 30 (x1) - [sp] : integer {Book 3 - Shepherd of Decay.items.[].system.price.value.sp} (3 different values) - 1 (x3) - 2 (x3) - 4 (x1) - [quantity] : integer {Book 3 - Shepherd of Decay.items.[].system.quantity} (4 different values) - 1 (x14) - 2 (x2) - 20 (x2) - 3 (x1) - [reload] : object {Book 3 - Shepherd of Decay.items.[].system.reload} - value : string {Book 3 - Shepherd of Decay.items.[].system.reload.value} (3 different values) - '' (x5) - '-' (x2) - '0' (x2) - rules : ignored (Foundry rules object) {Book 3 - Shepherd of Decay.items.[].system.rules} - [duration] : object {Book 3 - Shepherd of Decay.items.[].system.duration} - sustained : boolean {Book 3 - Shepherd of Decay.items.[].system.duration.sustained} (2 different values) - False (x71) - True (x1) - value : mixed - string {Book 3 - Shepherd of Decay.items.[].system.duration.value} (13 different values) - integer {Book 3 - Shepherd of Decay.items.[].system.duration.value} (2 different values) - 5 (x1) - -1 (x1) - [expiry] : string {Book 3 - Shepherd of Decay.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {Book 3 - Shepherd of Decay.items.[].system.duration.unit} (2 different values) - 'minutes' (x1) - 'unlimited' (x1) - [frequency] : object {Book 3 - Shepherd of Decay.items.[].system.frequency} - max : integer {Book 3 - Shepherd of Decay.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - Shepherd of Decay.items.[].system.frequency.per} (2 different values) - 'round' (x1) - 'day' (x1) - [value] : integer {Book 3 - Shepherd of Decay.items.[].system.frequency.value} (same value: 1) - [heightening] : object {Book 3 - Shepherd of Decay.items.[].system.heightening} - [damage] : object {Book 3 - Shepherd of Decay.items.[].system.heightening.damage} - [0] : string {Book 3 - Shepherd of Decay.items.[].system.heightening.damage.0} (6 different values) - '1d4' (x3) - '1d8' (x3) - '2d6' (x2) - '10' (x1) - '1d12' (x1) - '1d10' (x1) - [2YlEXgT93lbWXENb] : string {Book 3 - Shepherd of Decay.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [3bsJUDEgedKhPx6T] : string {Book 3 - Shepherd of Decay.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [MNALi2V7x2auCIFW] : string {Book 3 - Shepherd of Decay.items.[].system.heightening.damage.MNALi2V7x2auCIFW} (same value: '1d4') - [YBeTuItHduzXElD5] : string {Book 3 - Shepherd of Decay.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [ajfWkaLEMJuneDnB] : string {Book 3 - Shepherd of Decay.items.[].system.heightening.damage.ajfWkaLEMJuneDnB} (same value: '2d8') - [tjnUaEqiXvjlMzf3] : string {Book 3 - Shepherd of Decay.items.[].system.heightening.damage.tjnUaEqiXvjlMzf3} (same value: '2d6') - [yI4fzrhnbFxup4Ep] : string {Book 3 - Shepherd of Decay.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Book 3 - Shepherd of Decay.items.[].system.heightening.interval} (2 different values) - 1 (x17) - 2 (x2) - type : string {Book 3 - Shepherd of Decay.items.[].system.heightening.type} (2 different values) - 'interval' (x19) - 'fixed' (x4) - [levels] : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels} - 3 : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.3} - target : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.3.target} - value : string {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - 6 : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.6} - target : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.6.target} - value : string {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.6.target.value} (3 different values) - '10 creatures' (x1) - '10 willing creatures' (x1) - 'any number of objects' (x1) - [8] : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.8} - damage : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.8.damage} - 0 : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.8.damage.0} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.8.damage.0.formula} (same value: '1d10') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.8.damage.0.type} (same value: '') - [9] : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.9} - damage : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.9.damage} - 0 : object {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.9.damage.0.formula} (same value: '1d12') - materials : array<> {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.items.[].system.heightening.levels.9.damage.0.type} (same value: '') - [level] : object {Book 3 - Shepherd of Decay.items.[].system.level} - value : integer {Book 3 - Shepherd of Decay.items.[].system.level.value} (13 different values) - [mod] : object {Book 3 - Shepherd of Decay.items.[].system.mod} - value : integer {Book 3 - Shepherd of Decay.items.[].system.mod.value} (5 different values) - 28 (x1) - 25 (x1) - 27 (x1) - 16 (x1) - 48 (x1) - [proficiency] : object {Book 3 - Shepherd of Decay.items.[].system.proficiency} - value : integer {Book 3 - Shepherd of Decay.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 3 - Shepherd of Decay.items.[].system.proficient} - value : integer {Book 3 - Shepherd of Decay.items.[].system.proficient.value} (same value: 0) - [range] : mixed - object {Book 3 - Shepherd of Decay.items.[].system.range} - value : string {Book 3 - Shepherd of Decay.items.[].system.range.value} (10 different values) - '' (x26) - 'touch' (x10) - '120 feet' (x10) - '30 feet' (x9) - '500 feet' (x6) - '60 feet' (x4) - '10 feet' (x2) - '100 feet' (x1) - '100 miles' (x1) - 'varies' (x1) - integer {Book 3 - Shepherd of Decay.items.[].system.range} (same value: 100) - [requirements] : string {Book 3 - Shepherd of Decay.items.[].system.requirements} (same value: '') - [ritual] : object {Book 3 - Shepherd of Decay.items.[].system.ritual} - primary : object {Book 3 - Shepherd of Decay.items.[].system.ritual.primary} - check : string {Book 3 - Shepherd of Decay.items.[].system.ritual.primary.check} (4 different values) - 'Nature (expert)' (x3) - 'Nature (master)' (x3) - 'Arcana (legendary), Nature (legendary), Occultism (legendary), Religion (legendary)' (x1) - 'Nature (master), Occultism (master) or Religion (master)' (x1) - secondary : object {Book 3 - Shepherd of Decay.items.[].system.ritual.secondary} - casters : integer {Book 3 - Shepherd of Decay.items.[].system.ritual.secondary.casters} (4 different values) - 1 (x5) - 2 (x1) - 3 (x1) - 4 (x1) - checks : string {Book 3 - Shepherd of Decay.items.[].system.ritual.secondary.checks} (6 different values) - 'Survival' (x3) - 'Crafting, Diplomacy' (x1) - 'Lore (any), Society, Survival' (x1) - 'Nature, Occultism or Religion (whichever is used for the primary check)' (x1) - 'Crafting, Diplomacy, Survival' (x1) - 'Farming Lore or Survival' (x1) - [runes] : object {Book 3 - Shepherd of Decay.items.[].system.runes} - potency : integer {Book 3 - Shepherd of Decay.items.[].system.runes.potency} (3 different values) - 0 (x6) - 1 (x6) - 2 (x1) - property : array {Book 3 - Shepherd of Decay.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.runes.property.[]} (same value: 'flaming') - [resilient] : integer {Book 3 - Shepherd of Decay.items.[].system.runes.resilient} (2 different values) - 1 (x2) - 0 (x1) - [striking] : integer {Book 3 - Shepherd of Decay.items.[].system.runes.striking} (2 different values) - 0 (x7) - 1 (x2) - [showSlotlessLevels] : object {Book 3 - Shepherd of Decay.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Shepherd of Decay.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Shepherd of Decay.items.[].system.size} (2 different values) - 'med' (x12) - 'lg' (x7) - [slots] : object {Book 3 - Shepherd of Decay.items.[].system.slots} - [slot5] : object {Book 3 - Shepherd of Decay.items.[].system.slots.slot5} - max : integer {Book 3 - Shepherd of Decay.items.[].system.slots.slot5.max} (same value: 3) - value : integer {Book 3 - Shepherd of Decay.items.[].system.slots.slot5.value} (same value: 3) - [slot6] : object {Book 3 - Shepherd of Decay.items.[].system.slots.slot6} - max : integer {Book 3 - Shepherd of Decay.items.[].system.slots.slot6.max} (same value: 2) - value : integer {Book 3 - Shepherd of Decay.items.[].system.slots.slot6.value} (same value: 2) - [slug] : string {Book 3 - Shepherd of Decay.items.[].system.slug} (99 different values) - [speedPenalty] : integer {Book 3 - Shepherd of Decay.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -10 (x1) - [spelldc] : object {Book 3 - Shepherd of Decay.items.[].system.spelldc} - dc : integer {Book 3 - Shepherd of Decay.items.[].system.spelldc.dc} (8 different values) - 33 (x2) - 32 (x2) - 27 (x2) - 29 (x1) - 30 (x1) - 28 (x1) - 25 (x1) - 48 (x1) - [mod] : integer {Book 3 - Shepherd of Decay.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - Shepherd of Decay.items.[].system.spelldc.value} (8 different values) - 25 (x2) - 24 (x2) - 19 (x2) - 21 (x1) - 22 (x1) - 20 (x1) - 17 (x1) - 40 (x1) - [splashDamage] : object {Book 3 - Shepherd of Decay.items.[].system.splashDamage} - value : integer {Book 3 - Shepherd of Decay.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 3 - Shepherd of Decay.items.[].system.stackGroup} (same value: 'arrows') - [start] : object {Book 3 - Shepherd of Decay.items.[].system.start} - [initiative] : empty - value : integer {Book 3 - Shepherd of Decay.items.[].system.start.value} (same value: 30) - [strength] : integer {Book 3 - Shepherd of Decay.items.[].system.strength} (2 different values) - 0 (x2) - 4 (x1) - [target] : object {Book 3 - Shepherd of Decay.items.[].system.target} - value : string {Book 3 - Shepherd of Decay.items.[].system.target.value} (15 different values) - [tokenIcon] : object {Book 3 - Shepherd of Decay.items.[].system.tokenIcon} - show : boolean {Book 3 - Shepherd of Decay.items.[].system.tokenIcon.show} (2 different values) - True (x1) - False (x1) - [tradition] : object {Book 3 - Shepherd of Decay.items.[].system.tradition} - value : string {Book 3 - Shepherd of Decay.items.[].system.tradition.value} (2 different values) - 'primal' (x10) - 'occult' (x1) - traits : object {Book 3 - Shepherd of Decay.items.[].system.traits} - [rarity] : string {Book 3 - Shepherd of Decay.items.[].system.traits.rarity} (3 different values) - 'common' (x149) - 'uncommon' (x12) - 'rare' (x1) - [traditions] : array {Book 3 - Shepherd of Decay.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x61) - 'arcane' (x45) - 'divine' (x26) - 'occult' (x20) - [value] : array {Book 3 - Shepherd of Decay.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 3 - Shepherd of Decay.items.[].system.traits.value.[]} (76 different values) - [time] : object {Book 3 - Shepherd of Decay.items.[].system.time} - value : string {Book 3 - Shepherd of Decay.items.[].system.time.value} (6 different values) - '2' (x44) - '3' (x9) - '1 day' (x8) - '1 minute' (x6) - '10 minutes' (x2) - '1 to 3' (x1) - [usage] : object {Book 3 - Shepherd of Decay.items.[].system.usage} - [canBeAmmo] : boolean {Book 3 - Shepherd of Decay.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 3 - Shepherd of Decay.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x8) - 'held-in-two-hands' (x3) - 'held-in-one-plus-hands' (x2) - 'wornmask' (x1) - 'worncollar' (x1) - [uses] : object {Book 3 - Shepherd of Decay.items.[].system.uses} - autoDestroy : boolean {Book 3 - Shepherd of Decay.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 3 - Shepherd of Decay.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Shepherd of Decay.items.[].system.uses.value} (same value: 1) - type : string {Book 3 - Shepherd of Decay.items.[].type} (10 different values) - 'action' (x158) - 'spell' (x70) - 'melee' (x44) - 'spellcastingEntry' (x11) - 'weapon' (x9) - 'lore' (x5) - 'armor' (x4) - 'consumable' (x4) - 'effect' (x2) - 'equipment' (x2) - [_stats] : object {Book 3 - Shepherd of Decay.items.[]._stats} - compendiumSource : string {Book 3 - Shepherd of Decay.items.[]._stats.compendiumSource} (97 different values) - [flags] : object {Book 3 - Shepherd of Decay.items.[].flags} - pf2e : object {Book 3 - Shepherd of Decay.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Shepherd of Decay.items.[].flags.pf2e.linkedWeapon} (9 different values) - 'SzKSXkpkxmaxVJwT' (x1) - 'PszzRThNfOPtUW1q' (x1) - 'yN1DKcQJqXPmMlJL' (x1) - 'MIqEmba4Oa4quhwO' (x1) - 'M31EtTyE7ES4B9GQ' (x1) - 'rsM0FZkxjcODbaT0' (x1) - 'MYvkbAgxSDMyyUvA' (x1) - 'OgIxgWXWXFDDS4ju' (x1) - 'ZnMEPyp7njXndXm2' (x1) - name : string {Book 3 - Shepherd of Decay.name} (all different values) - system : object {Book 3 - Shepherd of Decay.system} - [abilities] : object {Book 3 - Shepherd of Decay.system.abilities} - cha : object {Book 3 - Shepherd of Decay.system.abilities.cha} - mod : integer {Book 3 - Shepherd of Decay.system.abilities.cha.mod} (12 different values) - con : object {Book 3 - Shepherd of Decay.system.abilities.con} - mod : integer {Book 3 - Shepherd of Decay.system.abilities.con.mod} (7 different values) - 5 (x10) - 6 (x5) - 4 (x3) - 3 (x2) - 7 (x2) - 2 (x1) - 11 (x1) - dex : object {Book 3 - Shepherd of Decay.system.abilities.dex} - mod : integer {Book 3 - Shepherd of Decay.system.abilities.dex.mod} (7 different values) - 4 (x8) - 6 (x4) - 5 (x4) - 3 (x3) - 2 (x3) - 0 (x1) - 9 (x1) - int : object {Book 3 - Shepherd of Decay.system.abilities.int} - mod : integer {Book 3 - Shepherd of Decay.system.abilities.int.mod} (10 different values) - 2 (x4) - 3 (x4) - -5 (x4) - 1 (x3) - -4 (x2) - 0 (x2) - -1 (x2) - -2 (x1) - 4 (x1) - 7 (x1) - str : object {Book 3 - Shepherd of Decay.system.abilities.str} - mod : integer {Book 3 - Shepherd of Decay.system.abilities.str.mod} (7 different values) - 7 (x9) - 6 (x4) - 8 (x4) - -5 (x3) - 4 (x2) - 5 (x1) - 12 (x1) - wis : object {Book 3 - Shepherd of Decay.system.abilities.wis} - mod : integer {Book 3 - Shepherd of Decay.system.abilities.wis.mod} (7 different values) - 4 (x8) - 5 (x6) - 2 (x4) - 3 (x3) - 8 (x1) - 7 (x1) - 10 (x1) - attributes : object {Book 3 - Shepherd of Decay.system.attributes} - ac : object {Book 3 - Shepherd of Decay.system.attributes.ac} - [details] : string {Book 3 - Shepherd of Decay.system.attributes.ac.details} (same value: '') - value : integer {Book 3 - Shepherd of Decay.system.attributes.ac.value} (12 different values) - [allSaves] : object {Book 3 - Shepherd of Decay.system.attributes.allSaves} - value : string {Book 3 - Shepherd of Decay.system.attributes.allSaves.value} (3 different values) - '' (x22) - '+1 status vs. earth effects' (x1) - '+2 status to all saves vs. fear' (x1) - hp : object {Book 3 - Shepherd of Decay.system.attributes.hp} - details : string {Book 3 - Shepherd of Decay.system.attributes.hp.details} (6 different values) - '' (x18) - 'rejuvenation, void healing' (x3) - 'void healing' (x2) - 'Thresholds 130 (12 squares), 65 (8 squares)' (x1) - 'phytohydra regeneration' (x1) - 'troop defenses' (x1) - max : integer {Book 3 - Shepherd of Decay.system.attributes.hp.max} (18 different values) - temp : integer {Book 3 - Shepherd of Decay.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Shepherd of Decay.system.attributes.hp.value} (18 different values) - [emitsSound] : string {Book 3 - Shepherd of Decay.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 3 - Shepherd of Decay.system.attributes.hardness} (2 different values) - 20 (x1) - 0 (x1) - [immunities] : array {Book 3 - Shepherd of Decay.system.attributes.immunities} - Length: min=1 max=7 - Value type: object {Book 3 - Shepherd of Decay.system.attributes.immunities.[]} - exceptions : array<> {Book 3 - Shepherd of Decay.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Book 3 - Shepherd of Decay.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 3 - Shepherd of Decay.system.attributes.resistances.[]} - [doubleVs] : array {Book 3 - Shepherd of Decay.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 3 - Shepherd of Decay.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 3 - Shepherd of Decay.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {Book 3 - Shepherd of Decay.system.attributes.resistances.[].exceptions.[]} (6 different values) - 'ghost-touch' (x3) - 'force' (x3) - 'spirit' (x3) - 'vitality' (x3) - 'axes' (x1) - 'adamantine' (x1) - type : string {Book 3 - Shepherd of Decay.system.attributes.resistances.[].type} (9 different values) - 'bludgeoning' (x5) - 'piercing' (x5) - 'all-damage' (x3) - 'poison' (x3) - 'acid' (x2) - 'physical' (x2) - 'slashing' (x1) - 'fire' (x1) - 'vitality' (x1) - value : integer {Book 3 - Shepherd of Decay.system.attributes.resistances.[].value} (4 different values) - 10 (x14) - 15 (x6) - 20 (x2) - 7 (x1) - [speed] : object {Book 3 - Shepherd of Decay.system.attributes.speed} - [details] : string {Book 3 - Shepherd of Decay.system.attributes.speed.details} (3 different values) - 'troop movement' (x2) - 'fly' (x1) - 'earth glide' (x1) - otherSpeeds : array {Book 3 - Shepherd of Decay.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 3 - Shepherd of Decay.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Shepherd of Decay.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'climb' (x7) - 'fly' (x4) - 'swim' (x1) - 'burrow' (x1) - value : integer {Book 3 - Shepherd of Decay.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 40 (x4) - 25 (x3) - 20 (x3) - 30 (x2) - 50 (x1) - value : integer {Book 3 - Shepherd of Decay.system.attributes.speed.value} (7 different values) - 25 (x11) - 40 (x5) - 0 (x3) - 20 (x2) - 35 (x1) - 30 (x1) - 50 (x1) - [stealth] : object {Book 3 - Shepherd of Decay.system.attributes.stealth} - details : string {Book 3 - Shepherd of Decay.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x1) - '

(trained)

' (x1) - value : integer {Book 3 - Shepherd of Decay.system.attributes.stealth.value} (2 different values) - 26 (x1) - 20 (x1) - [weaknesses] : array {Book 3 - Shepherd of Decay.system.attributes.weaknesses} - Length: min=1 max=4 - Value type: object {Book 3 - Shepherd of Decay.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 3 - Shepherd of Decay.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.system.attributes.weaknesses.[].type} (5 different values) - 'fire' (x11) - 'axe-vulnerability' (x5) - 'area-damage' (x3) - 'splash-damage' (x3) - 'slashing' (x1) - value : integer {Book 3 - Shepherd of Decay.system.attributes.weaknesses.[].value} (6 different values) - 10 (x9) - 15 (x6) - 8 (x3) - 7 (x2) - 20 (x2) - 12 (x1) - details : object {Book 3 - Shepherd of Decay.system.details} - [blurb] : string {Book 3 - Shepherd of Decay.system.details.blurb} (8 different values) - '' (x17) - 'Bugbear poisoner' (x1) - 'Male marsh giant ranger' (x1) - 'Male variant arboreal archive' (x1) - 'Variant deadly mantis' (x1) - 'Variant rancorous priesthood' (x1) - 'Female centaur graveknight' (x1) - 'Male variant green man' (x1) - [languages] : object {Book 3 - Shepherd of Decay.system.details.languages} - details : string {Book 3 - Shepherd of Decay.system.details.languages.details} (7 different values) - '' (x17) - 'speak with plants' (x2) - 'shaped tongue, spore matrix' (x1) - '(can\'t speak any languages)' (x1) - '(can\'t speak any language)' (x1) - 'speak with plants (trees only)' (x1) - 'green tongue' (x1) - value : array {Book 3 - Shepherd of Decay.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 3 - Shepherd of Decay.system.details.languages.value.[]} (12 different values) - level : object {Book 3 - Shepherd of Decay.system.details.level} - value : integer {Book 3 - Shepherd of Decay.system.details.level.value} (8 different values) - 12 (x7) - 11 (x6) - 13 (x4) - 10 (x3) - 9 (x2) - 14 (x2) - 8 (x1) - 24 (x1) - [privateNotes] : string {Book 3 - Shepherd of Decay.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Shepherd of Decay.system.details.publicNotes} (14 different values) - publication : object {Book 3 - Shepherd of Decay.system.details.publication} - license : string {Book 3 - Shepherd of Decay.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Book 3 - Shepherd of Decay.system.details.publication.remaster} (same value: True) - title : string {Book 3 - Shepherd of Decay.system.details.publication.title} (same value: 'Pathfinder #203: Shepherd of Decay') - [description] : string {Book 3 - Shepherd of Decay.system.details.description} (2 different values) - '

A mass of petrified lichen takes the shape of a beast and lurches forward.

' (x1) - '

Countless fey with grisly visages and misshapen bodies cavort throughout the room, kicking up caustic debris and pulling other creatures into their dangerous dance.

' (x1) - [disable] : string {Book 3 - Shepherd of Decay.system.details.disable} (2 different values) - '

@Check[survival|dc:33] or @Check[thievery|dc:33] (master) to scrape away lichen without being exposed, or @Check[medicine|dc:36] or @Check[nature|dc:36] (expert) to concoct a natural remedy and weaken the hazard; four total successes are required to disable it.

' (x1) - '

@Check[nature|dc:32] or @Check[occultism|dc:32] (expert) to perform a ritual to ward the area against fey intrusion, @Check[performance|dc:34] (master) to meet the Twisted King\'s demands with a disturbing dance, or @Check[athletics|dc:32] or @Check[intimidation|dc:32] (expert) to fend off or frighten the fey dancers. Three total successes are required to disable the haunt, and each check takes 2 actions.

' (x1) - [isComplex] : boolean {Book 3 - Shepherd of Decay.system.details.isComplex} (same value: True) - [reset] : string {Book 3 - Shepherd of Decay.system.details.reset} (2 different values) - '

The trap resets over the course of an hour.

' (x1) - '

The haunt deactivates after 1 minute. It re-forms every new moon. If all of the glyphs in area B6 are restored—a process requiring 10 days of downtime and 10 successful @Check[nature|dc:36] or @Check[occultism|dc:36] checks—the haunt becomes permanently disabled and doesn\'t re-form.

' (x1) - [routine] : string {Book 3 - Shepherd of Decay.system.details.routine} (2 different values) - '

(3 actions) The lichen monstrosity uses 3 actions to move, traveling up to 30 feet with each action and dealing @Damage[(2d10+10)[bludgeoning]] damage. Each creature in its path must attempt a @Check[reflex|dc:31] save.


Critical Success The creature is unaffected.

Success The creature takes half damage.

Failure The creature takes full damage and is exposed to leechlichen.

Critical Failure The creature takes double damage and is exposed to leechlichen. The results of its saving throw against the leechlichen are treated as one step worse. Each successful check to disable this hazard reduces its movement by 30 feet, and the fourth success disables it completely.

' (x1) - '

(1 action) Spectral fey cavort about the room. All creatures in the room are raked by ghostly claws and splashed with toxic water, taking @Damage[(1d10+14)[force],2d10[acid]] damage (@Check[reflex|dc:32|basic] save). Creatures that critically fail their Reflex saves are pulled 10 feet toward the standing stones.

' (x1) - [initiative] : object {Book 3 - Shepherd of Decay.system.initiative} - statistic : string {Book 3 - Shepherd of Decay.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - Shepherd of Decay.system.perception} - details : string {Book 3 - Shepherd of Decay.system.perception.details} (7 different values) - '' (x18) - 'sporesight (imprecise) 120 feet' (x1) - 'blight sense (precise) 60 feet, grit vision' (x1) - 'all-around vision' (x1) - 'wood scent (precise) 30 feet' (x1) - 'vine sense' (x1) - 'plantsense 60 feet' (x1) - mod : integer {Book 3 - Shepherd of Decay.system.perception.mod} (10 different values) - 25 (x6) - 21 (x4) - 20 (x3) - 18 (x2) - 23 (x2) - 19 (x2) - 22 (x2) - 16 (x1) - 26 (x1) - 42 (x1) - senses : array {Book 3 - Shepherd of Decay.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - Shepherd of Decay.system.perception.senses.[]} - [acuity] : string {Book 3 - Shepherd of Decay.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Book 3 - Shepherd of Decay.system.perception.senses.[].range} (3 different values) - 60 (x4) - 30 (x2) - 120 (x2) - type : string {Book 3 - Shepherd of Decay.system.perception.senses.[].type} (5 different values) - 'darkvision' (x15) - 'tremorsense' (x6) - 'low-light-vision' (x5) - 'scent' (x1) - 'lifesense' (x1) - [resources] : object {Book 3 - Shepherd of Decay.system.resources} - [focus] : object {Book 3 - Shepherd of Decay.system.resources.focus} - max : integer {Book 3 - Shepherd of Decay.system.resources.focus.max} (2 different values) - 1 (x2) - 0 (x1) - value : integer {Book 3 - Shepherd of Decay.system.resources.focus.value} (2 different values) - 1 (x2) - 0 (x1) - saves : object {Book 3 - Shepherd of Decay.system.saves} - fortitude : object {Book 3 - Shepherd of Decay.system.saves.fortitude} - saveDetail : string {Book 3 - Shepherd of Decay.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Shepherd of Decay.system.saves.fortitude.value} (12 different values) - reflex : object {Book 3 - Shepherd of Decay.system.saves.reflex} - saveDetail : string {Book 3 - Shepherd of Decay.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Shepherd of Decay.system.saves.reflex.value} (10 different values) - 20 (x7) - 19 (x6) - 24 (x4) - 22 (x2) - 16 (x2) - 23 (x1) - 18 (x1) - 17 (x1) - 0 (x1) - 39 (x1) - will : object {Book 3 - Shepherd of Decay.system.saves.will} - saveDetail : string {Book 3 - Shepherd of Decay.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Shepherd of Decay.system.saves.will.value} (14 different values) - [skills] : object {Book 3 - Shepherd of Decay.system.skills} - [acrobatics] : object {Book 3 - Shepherd of Decay.system.skills.acrobatics} - base : integer {Book 3 - Shepherd of Decay.system.skills.acrobatics.base} (9 different values) - 22 (x5) - 19 (x2) - 21 (x2) - 23 (x1) - 18 (x1) - 16 (x1) - 26 (x1) - 20 (x1) - 39 (x1) - [athletics] : object {Book 3 - Shepherd of Decay.system.skills.athletics} - base : integer {Book 3 - Shepherd of Decay.system.skills.athletics.base} (9 different values) - 25 (x6) - 22 (x4) - 27 (x3) - 20 (x2) - 24 (x1) - 23 (x1) - 18 (x1) - 28 (x1) - 42 (x1) - [crafting] : object {Book 3 - Shepherd of Decay.system.skills.crafting} - base : integer {Book 3 - Shepherd of Decay.system.skills.crafting.base} (same value: 21) - [deception] : object {Book 3 - Shepherd of Decay.system.skills.deception} - base : integer {Book 3 - Shepherd of Decay.system.skills.deception.base} (3 different values) - 22 (x1) - 26 (x1) - 40 (x1) - [diplomacy] : object {Book 3 - Shepherd of Decay.system.skills.diplomacy} - base : integer {Book 3 - Shepherd of Decay.system.skills.diplomacy.base} (2 different values) - 23 (x1) - 40 (x1) - special : array {Book 3 - Shepherd of Decay.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {Book 3 - Shepherd of Decay.system.skills.diplomacy.special.[]} - base : integer {Book 3 - Shepherd of Decay.system.skills.diplomacy.special.[].base} (same value: 44) - label : string {Book 3 - Shepherd of Decay.system.skills.diplomacy.special.[].label} (same value: 'vs. plants') - predicate : array {Book 3 - Shepherd of Decay.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.system.skills.diplomacy.special.[].predicate.[]} (same value: 'target:trait:plant') - [intimidation] : object {Book 3 - Shepherd of Decay.system.skills.intimidation} - base : integer {Book 3 - Shepherd of Decay.system.skills.intimidation.base} (7 different values) - 21 (x3) - 22 (x2) - 25 (x1) - 18 (x1) - 17 (x1) - 28 (x1) - 40 (x1) - special : array {Book 3 - Shepherd of Decay.system.skills.intimidation.special} - Length: min=1 max=1 - Value type: object {Book 3 - Shepherd of Decay.system.skills.intimidation.special.[]} - base : integer {Book 3 - Shepherd of Decay.system.skills.intimidation.special.[].base} (same value: 44) - label : string {Book 3 - Shepherd of Decay.system.skills.intimidation.special.[].label} (same value: 'vs. plants') - predicate : array {Book 3 - Shepherd of Decay.system.skills.intimidation.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Shepherd of Decay.system.skills.intimidation.special.[].predicate.[]} (same value: 'target:trait:plant') - [medicine] : object {Book 3 - Shepherd of Decay.system.skills.medicine} - base : integer {Book 3 - Shepherd of Decay.system.skills.medicine.base} (2 different values) - 18 (x1) - 48 (x1) - [nature] : object {Book 3 - Shepherd of Decay.system.skills.nature} - base : integer {Book 3 - Shepherd of Decay.system.skills.nature.base} (10 different values) - 19 (x2) - 27 (x1) - 23 (x1) - 22 (x1) - 25 (x1) - 26 (x1) - 16 (x1) - 24 (x1) - 20 (x1) - 48 (x1) - [religion] : object {Book 3 - Shepherd of Decay.system.skills.religion} - base : integer {Book 3 - Shepherd of Decay.system.skills.religion.base} (2 different values) - 23 (x1) - 22 (x1) - [society] : object {Book 3 - Shepherd of Decay.system.skills.society} - base : integer {Book 3 - Shepherd of Decay.system.skills.society.base} (same value: 23) - [stealth] : object {Book 3 - Shepherd of Decay.system.skills.stealth} - base : integer {Book 3 - Shepherd of Decay.system.skills.stealth.base} (9 different values) - 19 (x3) - 22 (x2) - 21 (x1) - 27 (x1) - 24 (x1) - 23 (x1) - 18 (x1) - 20 (x1) - 41 (x1) - [special] : array {Book 3 - Shepherd of Decay.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - Shepherd of Decay.system.skills.stealth.special.[]} - base : integer {Book 3 - Shepherd of Decay.system.skills.stealth.special.[].base} (2 different values) - 26 (x2) - 23 (x1) - label : string {Book 3 - Shepherd of Decay.system.skills.stealth.special.[].label} (3 different values) - 'in forests and swamps' (x1) - 'in forests' (x1) - 'in undergrowth' (x1) - predicate : array {Book 3 - Shepherd of Decay.system.skills.stealth.special.[].predicate} - Length: min=1 max=2 - Value type: string {Book 3 - Shepherd of Decay.system.skills.stealth.special.[].predicate.[]} (3 different values) - 'terrain:forest' (x2) - 'terrain:swamp' (x1) - 'terrain:undergrowth' (x1) - [survival] : object {Book 3 - Shepherd of Decay.system.skills.survival} - base : integer {Book 3 - Shepherd of Decay.system.skills.survival.base} (5 different values) - 20 (x2) - 27 (x1) - 22 (x1) - 24 (x1) - 44 (x1) - traits : object {Book 3 - Shepherd of Decay.system.traits} - rarity : string {Book 3 - Shepherd of Decay.system.traits.rarity} (4 different values) - 'rare' (x9) - 'uncommon' (x6) - 'unique' (x6) - 'common' (x5) - size : object {Book 3 - Shepherd of Decay.system.traits.size} - value : string {Book 3 - Shepherd of Decay.system.traits.size.value} (5 different values) - 'med' (x11) - 'lg' (x7) - 'huge' (x4) - 'grg' (x3) - 'sm' (x1) - value : array {Book 3 - Shepherd of Decay.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 3 - Shepherd of Decay.system.traits.value.[]} (31 different values) - [spellcasting] : object {Book 3 - Shepherd of Decay.system.spellcasting} - rituals : object {Book 3 - Shepherd of Decay.system.spellcasting.rituals} - dc : integer {Book 3 - Shepherd of Decay.system.spellcasting.rituals.dc} (2 different values) - 27 (x1) - 48 (x1) - [statusEffects] : array<> {Book 3 - Shepherd of Decay.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Shepherd of Decay.type} (2 different values) - 'npc' (x24) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - The Smoking Gun.txt b/output/pf2e/packs/Book 3 - The Smoking Gun.txt deleted file mode 100644 index c7e4b55..0000000 --- a/output/pf2e/packs/Book 3 - The Smoking Gun.txt +++ /dev/null @@ -1,1201 +0,0 @@ -Book 3 - The Smoking Gun -Different values: 29 -===================================== -object {Book 3 - The Smoking Gun} - _id : string {Book 3 - The Smoking Gun._id} (all different values) - folder : string {Book 3 - The Smoking Gun.folder} (same value: 'NsxTl9kaBnuiTZY7') - img : string {Book 3 - The Smoking Gun.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x28) - 'systems/pf2e/icons/default-icons/hazard.svg' (x1) - items : array {Book 3 - The Smoking Gun.items} - Length: min=2 max=33 - Value type: object {Book 3 - The Smoking Gun.items.[]} - _id : string {Book 3 - The Smoking Gun.items.[]._id} (255 different values) - [_stats] : object {Book 3 - The Smoking Gun.items.[]._stats} - compendiumSource : string {Book 3 - The Smoking Gun.items.[]._stats.compendiumSource} (74 different values) - img : string {Book 3 - The Smoking Gun.items.[].img} (66 different values) - name : string {Book 3 - The Smoking Gun.items.[].name} (199 different values) - sort : integer {Book 3 - The Smoking Gun.items.[].sort} (34 different values) - system : object {Book 3 - The Smoking Gun.items.[].system} - [acBonus] : integer {Book 3 - The Smoking Gun.items.[].system.acBonus} (4 different values) - 4 (x5) - 6 (x1) - 1 (x1) - 3 (x1) - [actionType] : object {Book 3 - The Smoking Gun.items.[].system.actionType} - value : string {Book 3 - The Smoking Gun.items.[].system.actionType.value} (4 different values) - 'passive' (x81) - 'action' (x49) - 'reaction' (x13) - 'free' (x1) - [actions] : object {Book 3 - The Smoking Gun.items.[].system.actions} - [value] : integer {Book 3 - The Smoking Gun.items.[].system.actions.value} (3 different values) - 1 (x30) - 2 (x14) - 3 (x5) - [area] : object {Book 3 - The Smoking Gun.items.[].system.area} - type : string {Book 3 - The Smoking Gun.items.[].system.area.type} (4 different values) - 'burst' (x2) - 'emanation' (x2) - 'line' (x2) - 'cone' (x1) - value : integer {Book 3 - The Smoking Gun.items.[].system.area.value} (3 different values) - 30 (x4) - 20 (x2) - 15 (x1) - [attack] : object {Book 3 - The Smoking Gun.items.[].system.attack} - value : string {Book 3 - The Smoking Gun.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - The Smoking Gun.items.[].system.attackEffects} - [custom] : string {Book 3 - The Smoking Gun.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - The Smoking Gun.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - The Smoking Gun.items.[].system.attackEffects.value.[]} (10 different values) - 'grab' (x4) - 'serpent-venom' (x3) - 'amnesia-venom' (x2) - 'plant-pyronite-charge' (x1) - 'blinding-sulfur' (x1) - 'clockwork-string' (x1) - 'grabbing-trunk' (x1) - 'blinding-sand' (x1) - 'head-hunter' (x1) - 'gluttons-feast' (x1) - [autoHeightenLevel] : object {Book 3 - The Smoking Gun.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Book 3 - The Smoking Gun.items.[].system.publication} - license : string {Book 3 - The Smoking Gun.items.[].system.publication.license} (2 different values) - 'OGL' (x280) - 'ORC' (x6) - remaster : boolean {Book 3 - The Smoking Gun.items.[].system.publication.remaster} (2 different values) - False (x280) - True (x6) - title : string {Book 3 - The Smoking Gun.items.[].system.publication.title} (8 different values) - '' (x212) - 'Pathfinder Core Rulebook' (x43) - 'Pathfinder Guns & Gears' (x11) - 'Pathfinder Player Core' (x6) - 'Pathfinder Advanced Player\'s Guide' (x5) - 'Pathfinder #180: The Smoking Gun' (x4) - 'Pathfinder Bestiary 3' (x3) - 'Pathfinder Bestiary' (x2) - rules : ignored (Foundry rules object) {Book 3 - The Smoking Gun.items.[].system.rules} - [baseItem] : string {Book 3 - The Smoking Gun.items.[].system.baseItem} (16 different values) - [bonus] : object {Book 3 - The Smoking Gun.items.[].system.bonus} - value : integer {Book 3 - The Smoking Gun.items.[].system.bonus.value} (12 different values) - [bonusDamage] : object {Book 3 - The Smoking Gun.items.[].system.bonusDamage} - value : integer {Book 3 - The Smoking Gun.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - The Smoking Gun.items.[].system.bulk} - value : mixed - integer {Book 3 - The Smoking Gun.items.[].system.bulk.value} (4 different values) - 2 (x12) - 1 (x11) - 0 (x4) - 4 (x1) - float {Book 3 - The Smoking Gun.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 3 - The Smoking Gun.items.[].system.category} (12 different values) - [checkPenalty] : integer {Book 3 - The Smoking Gun.items.[].system.checkPenalty} (3 different values) - -2 (x6) - -3 (x1) - -1 (x1) - [containerId] : empty - [cost] : object {Book 3 - The Smoking Gun.items.[].system.cost} - value : string {Book 3 - The Smoking Gun.items.[].system.cost.value} (2 different values) - '' (x32) - 'black onyx, see Table 7-1' (x1) - [counteraction] : boolean {Book 3 - The Smoking Gun.items.[].system.counteraction} (same value: False) - [damage] : object {Book 3 - The Smoking Gun.items.[].system.damage} - [0] : object {Book 3 - The Smoking Gun.items.[].system.damage.0} - [category] : empty - formula : string {Book 3 - The Smoking Gun.items.[].system.damage.0.formula} (10 different values) - '2d4' (x3) - '4d6' (x2) - '6d6' (x2) - '8d6' (x1) - '0' (x1) - '3d6' (x1) - '6d8' (x1) - '4d4' (x1) - '1d6' (x1) - '1d4' (x1) - kinds : array {Book 3 - The Smoking Gun.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - The Smoking Gun.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.damage.0.type} (8 different values) - 'fire' (x3) - 'void' (x3) - 'piercing' (x2) - 'bludgeoning' (x2) - 'mental' (x1) - 'poison' (x1) - 'acid' (x1) - 'cold' (x1) - [applyMod] : boolean {Book 3 - The Smoking Gun.items.[].system.damage.0.applyMod} (2 different values) - False (x9) - True (x2) - [1] : object {Book 3 - The Smoking Gun.items.[].system.damage.1} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - The Smoking Gun.items.[].system.damage.1.formula} (same value: '4d4') - kinds : array {Book 3 - The Smoking Gun.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - The Smoking Gun.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.damage.1.type} (same value: 'void') - [damageType] : string {Book 3 - The Smoking Gun.items.[].system.damage.damageType} (3 different values) - 'piercing' (x11) - 'slashing' (x8) - 'bludgeoning' (x1) - [dice] : integer {Book 3 - The Smoking Gun.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 3 - The Smoking Gun.items.[].system.damage.die} (3 different values) - 'd6' (x9) - 'd8' (x9) - 'd12' (x2) - [ga830svjq2s25ahf] : object {Book 3 - The Smoking Gun.items.[].system.damage.ga830svjq2s25ahf} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.damage.ga830svjq2s25ahf.applyMod} (same value: False) - category : string {Book 3 - The Smoking Gun.items.[].system.damage.ga830svjq2s25ahf.category} (same value: 'persistent') - formula : string {Book 3 - The Smoking Gun.items.[].system.damage.ga830svjq2s25ahf.formula} (same value: '2d4') - kinds : array {Book 3 - The Smoking Gun.items.[].system.damage.ga830svjq2s25ahf.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - The Smoking Gun.items.[].system.damage.ga830svjq2s25ahf.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.damage.ga830svjq2s25ahf.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.damage.ga830svjq2s25ahf.type} (same value: 'fire') - [gcovwqxwitqchoin] : object {Book 3 - The Smoking Gun.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - The Smoking Gun.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - The Smoking Gun.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 3 - The Smoking Gun.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - The Smoking Gun.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [damageRolls] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls} - [0] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.0} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0.damage} (2 different values) - '2d6+5' (x1) - '2d8+8' (x1) - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x1) - 'slashing' (x1) - [01zvpdiwp552zrrewemp] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.01zvpdiwp552zrrewemp} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.01zvpdiwp552zrrewemp.damage} (same value: '2d6+11') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.01zvpdiwp552zrrewemp.damageType} (same value: 'slashing') - [0byw7x911rtsm1kgbmt0] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.0byw7x911rtsm1kgbmt0} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0byw7x911rtsm1kgbmt0.damage} (same value: '2d6+3') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0byw7x911rtsm1kgbmt0.damageType} (same value: 'piercing') - [0gwwsxncfy8kl8jgrp6x] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.0gwwsxncfy8kl8jgrp6x} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0gwwsxncfy8kl8jgrp6x.damage} (same value: '3d6+9') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0gwwsxncfy8kl8jgrp6x.damageType} (same value: 'poison') - [0ohqbnhdhg7bypkyxfdk] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.0ohqbnhdhg7bypkyxfdk} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0ohqbnhdhg7bypkyxfdk.damage} (same value: '2d6+11') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0ohqbnhdhg7bypkyxfdk.damageType} (same value: 'bludgeoning') - [0tt7m3zcuzgd09rn8l48] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.0tt7m3zcuzgd09rn8l48} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0tt7m3zcuzgd09rn8l48.damage} (same value: '1d8+3') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.0tt7m3zcuzgd09rn8l48.damageType} (same value: 'piercing') - [1] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.1} - category : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [1an12pencybf02pzqrdt] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.1an12pencybf02pzqrdt} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.1an12pencybf02pzqrdt.damage} (same value: '2d10+7') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.1an12pencybf02pzqrdt.damageType} (same value: 'slashing') - [2z6cljqw5no9v6lrkjvj] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.2z6cljqw5no9v6lrkjvj} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.2z6cljqw5no9v6lrkjvj.damage} (same value: '1d4+10') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.2z6cljqw5no9v6lrkjvj.damageType} (same value: 'bludgeoning') - [38baos1uxixp8t47zao9] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.38baos1uxixp8t47zao9} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.38baos1uxixp8t47zao9.damage} (same value: '4d8') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.38baos1uxixp8t47zao9.damageType} (same value: 'acid') - [3hd04fzqs57c4ng7key0] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.3hd04fzqs57c4ng7key0} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.3hd04fzqs57c4ng7key0.damage} (same value: '3d6') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.3hd04fzqs57c4ng7key0.damageType} (same value: 'acid') - [4ahm8hw7fvslackjoqg9] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.4ahm8hw7fvslackjoqg9} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.4ahm8hw7fvslackjoqg9.damage} (same value: '2d10+5') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.4ahm8hw7fvslackjoqg9.damageType} (same value: 'slashing') - [4x11y4dxrnuvpu2ubmb0] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.4x11y4dxrnuvpu2ubmb0} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.4x11y4dxrnuvpu2ubmb0.damage} (same value: '1d8+10') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.4x11y4dxrnuvpu2ubmb0.damageType} (same value: 'slashing') - [5fvjv8kzg69c928kgy74] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.5fvjv8kzg69c928kgy74} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.5fvjv8kzg69c928kgy74.damage} (same value: '1d8+8') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.5fvjv8kzg69c928kgy74.damageType} (same value: 'piercing') - [5gi8m3sp7duyj71iv38t] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.5gi8m3sp7duyj71iv38t} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.5gi8m3sp7duyj71iv38t.damage} (same value: '1d6+3') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.5gi8m3sp7duyj71iv38t.damageType} (same value: 'piercing') - [6ofsourtuiris927jxiu] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.6ofsourtuiris927jxiu} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.6ofsourtuiris927jxiu.damage} (same value: '1d4+8') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.6ofsourtuiris927jxiu.damageType} (same value: 'piercing') - [84afliv06aqaj4ml377v] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.84afliv06aqaj4ml377v} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.84afliv06aqaj4ml377v.damage} (same value: '3d8+7') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.84afliv06aqaj4ml377v.damageType} (same value: 'slashing') - [86afyho6sl2dc4793h4l] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.86afyho6sl2dc4793h4l} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.86afyho6sl2dc4793h4l.damage} (same value: '3d8+9') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.86afyho6sl2dc4793h4l.damageType} (same value: 'slashing') - [8f0e5b5g1dvtqs8k5v98] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.8f0e5b5g1dvtqs8k5v98} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.8f0e5b5g1dvtqs8k5v98.damage} (same value: '1d8+7') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.8f0e5b5g1dvtqs8k5v98.damageType} (same value: 'slashing') - [8vifthuqwag8dw6e4xnl] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.8vifthuqwag8dw6e4xnl} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.8vifthuqwag8dw6e4xnl.damage} (same value: '1d6+8') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.8vifthuqwag8dw6e4xnl.damageType} (same value: 'piercing') - [9axcc46l98pvv2nzrtzf] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.9axcc46l98pvv2nzrtzf} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.9axcc46l98pvv2nzrtzf.damage} (same value: '3d8+3') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.9axcc46l98pvv2nzrtzf.damageType} (same value: 'fire') - [Z1Mg2CNSCeVGEWjN] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.Z1Mg2CNSCeVGEWjN} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.Z1Mg2CNSCeVGEWjN.damage} (same value: '2d6+6') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.Z1Mg2CNSCeVGEWjN.damageType} (same value: 'piercing') - [a4f4omjqqkbhrtapy6u8] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.a4f4omjqqkbhrtapy6u8} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.a4f4omjqqkbhrtapy6u8.damage} (same value: '3d8+15') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.a4f4omjqqkbhrtapy6u8.damageType} (same value: 'piercing') - [ccvi95u44l425e2osjay] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.ccvi95u44l425e2osjay} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.ccvi95u44l425e2osjay.damage} (same value: '1d6+3') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.ccvi95u44l425e2osjay.damageType} (same value: 'bludgeoning') - [febag5rs180nu8agazcr] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.febag5rs180nu8agazcr} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.febag5rs180nu8agazcr.damage} (same value: '3d8+9') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.febag5rs180nu8agazcr.damageType} (same value: 'slashing') - [fte6g98p0f65zet8q1l5] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.fte6g98p0f65zet8q1l5} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.fte6g98p0f65zet8q1l5.damage} (same value: '2d6+11') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.fte6g98p0f65zet8q1l5.damageType} (same value: 'slashing') - [gClKZVKbSb4Xz5QA] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.gClKZVKbSb4Xz5QA} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.gClKZVKbSb4Xz5QA.damage} (same value: '2d8+6') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.gClKZVKbSb4Xz5QA.damageType} (same value: 'piercing') - [irnw4slx88a5kpdza1ah] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.irnw4slx88a5kpdza1ah} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.irnw4slx88a5kpdza1ah.damage} (same value: '2d8+10') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.irnw4slx88a5kpdza1ah.damageType} (same value: 'piercing') - [jjqc2sriaoyneegxp0yh] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.jjqc2sriaoyneegxp0yh} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.jjqc2sriaoyneegxp0yh.damage} (same value: '3d6+8') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.jjqc2sriaoyneegxp0yh.damageType} (same value: 'bludgeoning') - [k3tuss8661ohpmteq08s] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.k3tuss8661ohpmteq08s} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.k3tuss8661ohpmteq08s.damage} (same value: '1d6+6') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.k3tuss8661ohpmteq08s.damageType} (same value: 'bludgeoning') - [k4gm4kjlzjly79t7ndv8] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.k4gm4kjlzjly79t7ndv8} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.k4gm4kjlzjly79t7ndv8.damage} (same value: '3d10') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.k4gm4kjlzjly79t7ndv8.damageType} (same value: 'piercing') - [kvij8m4rp2dc1bldkifb] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.kvij8m4rp2dc1bldkifb} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.kvij8m4rp2dc1bldkifb.damage} (same value: '2d8+7') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.kvij8m4rp2dc1bldkifb.damageType} (same value: 'piercing') - [kyogdhpn80m7lf60lj1b] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.kyogdhpn80m7lf60lj1b} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.kyogdhpn80m7lf60lj1b.damage} (same value: '1d12') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.kyogdhpn80m7lf60lj1b.damageType} (same value: 'electricity') - [ldxwbna5pesghdqgxc2e] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.ldxwbna5pesghdqgxc2e} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.ldxwbna5pesghdqgxc2e.damage} (same value: '1d8') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.ldxwbna5pesghdqgxc2e.damageType} (same value: 'piercing') - [mik60wzpvprq3albh5ps] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.mik60wzpvprq3albh5ps} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.mik60wzpvprq3albh5ps.damage} (same value: '2d8+6') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.mik60wzpvprq3albh5ps.damageType} (same value: 'piercing') - [mru0fj2br8mtzv9kr0de] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.mru0fj2br8mtzv9kr0de} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.mru0fj2br8mtzv9kr0de.damage} (same value: '1d12+10') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.mru0fj2br8mtzv9kr0de.damageType} (same value: 'slashing') - [mw83lgm6kkldvvozodop] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.mw83lgm6kkldvvozodop} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.mw83lgm6kkldvvozodop.damage} (same value: '3d10+9') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.mw83lgm6kkldvvozodop.damageType} (same value: 'slashing') - [ngwkfe8mmqilm3ktgrk4] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.ngwkfe8mmqilm3ktgrk4} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.ngwkfe8mmqilm3ktgrk4.damage} (same value: '2d8+3') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.ngwkfe8mmqilm3ktgrk4.damageType} (same value: 'void') - [ooff84f7387p198txih4] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.ooff84f7387p198txih4} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.ooff84f7387p198txih4.damage} (same value: '1d12+8') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.ooff84f7387p198txih4.damageType} (same value: 'slashing') - [oquy5iziypl06cigsam2] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.oquy5iziypl06cigsam2} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.oquy5iziypl06cigsam2.damage} (same value: '2d8+3') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.oquy5iziypl06cigsam2.damageType} (same value: 'mental') - [pluhn6lsbu634aglta50] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.pluhn6lsbu634aglta50} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.pluhn6lsbu634aglta50.damage} (same value: '2d10+7') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.pluhn6lsbu634aglta50.damageType} (same value: 'bludgeoning') - [q5bhh4hgbs845mswhavt] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.q5bhh4hgbs845mswhavt} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.q5bhh4hgbs845mswhavt.damage} (2 different values) - '1d12+7' (x1) - '2d6+7' (x1) - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.q5bhh4hgbs845mswhavt.damageType} (same value: 'bludgeoning') - k9hsp24m2d407eyde7fb : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.k9hsp24m2d407eyde7fb} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.k9hsp24m2d407eyde7fb.damage} (same value: '2d6+3') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.k9hsp24m2d407eyde7fb.damageType} (same value: 'piercing') - [rvur6bjkdiscbqpzx0n7] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.rvur6bjkdiscbqpzx0n7} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.rvur6bjkdiscbqpzx0n7.damage} (same value: '3d10+10') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.rvur6bjkdiscbqpzx0n7.damageType} (same value: 'bludgeoning') - [t969yxbnjd9b5uj29zj8] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damage} (same value: '1d8+3') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damageType} (same value: 'piercing') - [u2hy61y7sei11ejrsc3z] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.u2hy61y7sei11ejrsc3z} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.u2hy61y7sei11ejrsc3z.damage} (same value: '2d4+6') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.u2hy61y7sei11ejrsc3z.damageType} (same value: 'bludgeoning') - [vk7p3e37uiwdoit8louy] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.vk7p3e37uiwdoit8louy} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.vk7p3e37uiwdoit8louy.damage} (same value: '1d6+7') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.vk7p3e37uiwdoit8louy.damageType} (same value: 'piercing') - [wakfk2uerte34jiemt09] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.wakfk2uerte34jiemt09} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.wakfk2uerte34jiemt09.damage} (same value: '2d6+11') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.wakfk2uerte34jiemt09.damageType} (same value: 'piercing') - [wzwjs230dg468l2g60y0] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.wzwjs230dg468l2g60y0} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.wzwjs230dg468l2g60y0.damage} (same value: '1d6+6') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.wzwjs230dg468l2g60y0.damageType} (same value: 'bludgeoning') - [y5m2jnm55vbmin9zzm7p] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.y5m2jnm55vbmin9zzm7p} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.y5m2jnm55vbmin9zzm7p.damage} (same value: '3d10+15') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.y5m2jnm55vbmin9zzm7p.damageType} (same value: 'bludgeoning') - [yl6hdtp2v5kw9666c52n] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.yl6hdtp2v5kw9666c52n} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.yl6hdtp2v5kw9666c52n.damage} (same value: '3d10') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.yl6hdtp2v5kw9666c52n.damageType} (same value: 'piercing') - [z3gpqs29gunpe4yu9n78] : object {Book 3 - The Smoking Gun.items.[].system.damageRolls.z3gpqs29gunpe4yu9n78} - damage : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.z3gpqs29gunpe4yu9n78.damage} (same value: '3d6+6') - damageType : string {Book 3 - The Smoking Gun.items.[].system.damageRolls.z3gpqs29gunpe4yu9n78.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 3 - The Smoking Gun.items.[].system.deathNote} (same value: True) - description : object {Book 3 - The Smoking Gun.items.[].system.description} - [gm] : string {Book 3 - The Smoking Gun.items.[].system.description.gm} (same value: '

Key to clockwork bomb in area F8

') - value : string {Book 3 - The Smoking Gun.items.[].system.description.value} (172 different values) - [defense] : object {Book 3 - The Smoking Gun.items.[].system.defense} - save : object {Book 3 - The Smoking Gun.items.[].system.defense.save} - basic : boolean {Book 3 - The Smoking Gun.items.[].system.defense.save.basic} (2 different values) - False (x8) - True (x5) - statistic : string {Book 3 - The Smoking Gun.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x8) - 'reflex' (x4) - 'will' (x1) - [dexCap] : integer {Book 3 - The Smoking Gun.items.[].system.dexCap} (4 different values) - 1 (x5) - 0 (x1) - 4 (x1) - 2 (x1) - [duration] : object {Book 3 - The Smoking Gun.items.[].system.duration} - sustained : boolean {Book 3 - The Smoking Gun.items.[].system.duration.sustained} (2 different values) - False (x32) - True (x1) - value : mixed - integer {Book 3 - The Smoking Gun.items.[].system.duration.value} (same value: 0) - string {Book 3 - The Smoking Gun.items.[].system.duration.value} (11 different values) - [equipped] : object {Book 3 - The Smoking Gun.items.[].system.equipped} - carryType : string {Book 3 - The Smoking Gun.items.[].system.equipped.carryType} (2 different values) - 'worn' (x33) - 'held' (x5) - [handsHeld] : integer {Book 3 - The Smoking Gun.items.[].system.equipped.handsHeld} (3 different values) - 0 (x21) - 1 (x4) - 2 (x1) - [inSlot] : boolean {Book 3 - The Smoking Gun.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 3 - The Smoking Gun.items.[].system.frequency} - max : integer {Book 3 - The Smoking Gun.items.[].system.frequency.max} (same value: 1) - per : string {Book 3 - The Smoking Gun.items.[].system.frequency.per} (3 different values) - 'day' (x2) - 'round' (x2) - 'PT1H' (x1) - [value] : integer {Book 3 - The Smoking Gun.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 3 - The Smoking Gun.items.[].system.group} (7 different values) - 'firearm' (x9) - 'sword' (x7) - 'plate' (x6) - 'axe' (x2) - 'leather' (x2) - 'bow' (x1) - 'club' (x1) - [hardness] : integer {Book 3 - The Smoking Gun.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 3 - The Smoking Gun.items.[].system.heightening} - [damage] : object {Book 3 - The Smoking Gun.items.[].system.heightening.damage} - [0] : string {Book 3 - The Smoking Gun.items.[].system.heightening.damage.0} (5 different values) - '2d6' (x5) - '1d4' (x3) - '1d6' (x2) - '2d4' (x2) - '1d8' (x1) - [1] : string {Book 3 - The Smoking Gun.items.[].system.heightening.damage.1} (same value: '1d4') - [ga830svjq2s25ahf] : string {Book 3 - The Smoking Gun.items.[].system.heightening.damage.ga830svjq2s25ahf} (same value: '1d4') - [interval] : integer {Book 3 - The Smoking Gun.items.[].system.heightening.interval} (2 different values) - 1 (x12) - 2 (x1) - [levels] : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels} - 3 : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3} - [damage] : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage} - 0 : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.range} - value : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [5] : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5} - damage : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage} - 0 : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [7] : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7} - damage : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage} - 0 : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [9] : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9} - damage : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage} - 0 : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [type] : string {Book 3 - The Smoking Gun.items.[].system.heightening.type} (2 different values) - 'interval' (x13) - 'fixed' (x3) - [hp] : object {Book 3 - The Smoking Gun.items.[].system.hp} - max : integer {Book 3 - The Smoking Gun.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - The Smoking Gun.items.[].system.hp.value} (same value: 0) - [level] : object {Book 3 - The Smoking Gun.items.[].system.level} - value : integer {Book 3 - The Smoking Gun.items.[].system.level.value} (8 different values) - 0 (x26) - 1 (x19) - 4 (x7) - 3 (x6) - 2 (x6) - 11 (x3) - 5 (x3) - 9 (x1) - [location] : object {Book 3 - The Smoking Gun.items.[].system.location} - [value] : string {Book 3 - The Smoking Gun.items.[].system.location.value} (2 different values) - 'OioCLntTXjpxm388' (x17) - 'yaktYCBDkXVUrqE9' (x15) - [material] : object {Book 3 - The Smoking Gun.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - The Smoking Gun.items.[].system.mod} - value : integer {Book 3 - The Smoking Gun.items.[].system.mod.value} (3 different values) - 22 (x4) - 19 (x3) - 13 (x3) - [overrides] : array<> {Book 3 - The Smoking Gun.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Book 3 - The Smoking Gun.items.[].system.prepared} - flexible : boolean {Book 3 - The Smoking Gun.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - The Smoking Gun.items.[].system.prepared.value} (same value: 'prepared') - [price] : object {Book 3 - The Smoking Gun.items.[].system.price} - [per] : integer {Book 3 - The Smoking Gun.items.[].system.price.per} (same value: 10) - value : object {Book 3 - The Smoking Gun.items.[].system.price.value} - [gp] : integer {Book 3 - The Smoking Gun.items.[].system.price.value.gp} (14 different values) - [sp] : integer {Book 3 - The Smoking Gun.items.[].system.price.value.sp} (2 different values) - 1 (x4) - 9 (x1) - [proficiency] : object {Book 3 - The Smoking Gun.items.[].system.proficiency} - value : integer {Book 3 - The Smoking Gun.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 3 - The Smoking Gun.items.[].system.proficient} - value : integer {Book 3 - The Smoking Gun.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 3 - The Smoking Gun.items.[].system.quantity} (6 different values) - 1 (x32) - 10 (x2) - 60 (x1) - 6 (x1) - 2 (x1) - 40 (x1) - [range] : mixed - integer {Book 3 - The Smoking Gun.items.[].system.range} (6 different values) - 60 (x3) - 150 (x2) - 90 (x2) - 80 (x1) - 50 (x1) - 30 (x1) - object {Book 3 - The Smoking Gun.items.[].system.range} - value : string {Book 3 - The Smoking Gun.items.[].system.range.value} (7 different values) - '' (x9) - 'touch' (x7) - '120 feet' (x7) - '30 feet' (x5) - '60 feet' (x3) - '10 feet' (x1) - '500 feet' (x1) - [references] : object {Book 3 - The Smoking Gun.items.[].system.references} - children : array<> {Book 3 - The Smoking Gun.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 3 - The Smoking Gun.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 3 - The Smoking Gun.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 3 - The Smoking Gun.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 3 - The Smoking Gun.items.[].system.reload} - value : string {Book 3 - The Smoking Gun.items.[].system.reload.value} (4 different values) - '' (x9) - '1' (x9) - '0' (x1) - '-' (x1) - [requirements] : string {Book 3 - The Smoking Gun.items.[].system.requirements} (same value: '') - [ritual] : object {Book 3 - The Smoking Gun.items.[].system.ritual} - primary : object {Book 3 - The Smoking Gun.items.[].system.ritual.primary} - check : string {Book 3 - The Smoking Gun.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)') - secondary : object {Book 3 - The Smoking Gun.items.[].system.ritual.secondary} - casters : integer {Book 3 - The Smoking Gun.items.[].system.ritual.secondary.casters} (same value: 1) - checks : string {Book 3 - The Smoking Gun.items.[].system.ritual.secondary.checks} (same value: 'Religion') - [runes] : object {Book 3 - The Smoking Gun.items.[].system.runes} - potency : integer {Book 3 - The Smoking Gun.items.[].system.runes.potency} (3 different values) - 0 (x15) - 1 (x10) - 2 (x3) - property : array {Book 3 - The Smoking Gun.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - The Smoking Gun.items.[].system.runes.property.[]} (same value: 'fearsome') - [resilient] : integer {Book 3 - The Smoking Gun.items.[].system.runes.resilient} (2 different values) - 0 (x7) - 1 (x1) - [striking] : integer {Book 3 - The Smoking Gun.items.[].system.runes.striking} (2 different values) - 0 (x15) - 1 (x5) - [selfEffect] : object {Book 3 - The Smoking Gun.items.[].system.selfEffect} - name : string {Book 3 - The Smoking Gun.items.[].system.selfEffect.name} (same value: 'Effect: Lawbringer') - uuid : string {Book 3 - The Smoking Gun.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Lawbringer') - [size] : string {Book 3 - The Smoking Gun.items.[].system.size} (2 different values) - 'med' (x32) - 'lg' (x6) - [slots] : object {Book 3 - The Smoking Gun.items.[].system.slots} - slot0 : object {Book 3 - The Smoking Gun.items.[].system.slots.slot0} - max : integer {Book 3 - The Smoking Gun.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 3 - The Smoking Gun.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 3 - The Smoking Gun.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - The Smoking Gun.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'fHKhoargfuLsKA5K' (x1) - 'yHANJC03D67bkSLL' (x1) - 'fukIwtR30uM4TwyN' (x1) - '5Pqnp2f9UPL2JS8n' (x1) - 'mWabmE8WcVZnlM5q' (x1) - 'ta0iRrWhSlOdh95L' (x1) - 'KyaJb3DSv0BEeMPK' (x1) - 'rDhb4fFBffGhxytI' (x1) - 'jqOgWy0YOBZdi9HC' (x1) - '3jqdLiecF0yuvS5L' (x1) - slot1 : object {Book 3 - The Smoking Gun.items.[].system.slots.slot1} - max : integer {Book 3 - The Smoking Gun.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Book 3 - The Smoking Gun.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - The Smoking Gun.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - The Smoking Gun.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'ZhNmFbbVHS82M1Gm' (x2) - 'lY0xDDLlG6Ljtyc5' (x2) - 'g6jluBZYizNZYnq1' (x1) - 'kJFr69S8ibITTAUb' (x1) - slot2 : object {Book 3 - The Smoking Gun.items.[].system.slots.slot2} - max : integer {Book 3 - The Smoking Gun.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Book 3 - The Smoking Gun.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - The Smoking Gun.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - The Smoking Gun.items.[].system.slots.slot2.prepared.[].id} (5 different values) - 'g6jluBZYizNZYnq1' (x2) - 'TSYMvz29gcn3AHtH' (x1) - 'W26RYoNjCzWJwQj5' (x1) - 'NFHEJfulQ3XkF8qi' (x1) - 'ZtAdCr2K63zVmauz' (x1) - slot3 : object {Book 3 - The Smoking Gun.items.[].system.slots.slot3} - max : integer {Book 3 - The Smoking Gun.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Book 3 - The Smoking Gun.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - The Smoking Gun.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - The Smoking Gun.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'j9OuVz34DO7UWCma' (x2) - 'JiSB61DwDm9byAIU' (x2) - 'LjYixXMXnSLs6YW9' (x1) - 'dHE1HSobldJKueLZ' (x1) - slot4 : object {Book 3 - The Smoking Gun.items.[].system.slots.slot4} - max : integer {Book 3 - The Smoking Gun.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {Book 3 - The Smoking Gun.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - The Smoking Gun.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - The Smoking Gun.items.[].system.slots.slot4.prepared.[].id} (6 different values) - 'FrHTSiCk7Xx39xP7' (x1) - 'kEiFfTiLzYIvzSm5' (x1) - 'hIYUMRdyLivdFf8W' (x1) - 'hyLdWUWJe9ltJFN6' (x1) - 'f8334sCGZZ8HjQ4t' (x1) - 'NvNSq7TMABJ4luiM' (x1) - slot5 : object {Book 3 - The Smoking Gun.items.[].system.slots.slot5} - max : integer {Book 3 - The Smoking Gun.items.[].system.slots.slot5.max} (same value: 3) - prepared : array {Book 3 - The Smoking Gun.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - The Smoking Gun.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - The Smoking Gun.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'iYd0fJGTrfqLkGIT' (x2) - 'YzuxPjdcuUBdDAaY' (x2) - '5w0F6y94vlJDTACc' (x1) - 'XWYbsL7BiEx0iz2u' (x1) - [slug] : string {Book 3 - The Smoking Gun.items.[].system.slug} (75 different values) - [specific] : object {Book 3 - The Smoking Gun.items.[].system.specific} - material : object {Book 3 - The Smoking Gun.items.[].system.specific.material} - base : array {Book 3 - The Smoking Gun.items.[].system.specific.material.base} - Length: min=1 max=1 - Value type: object {Book 3 - The Smoking Gun.items.[].system.specific.material.base.[]} - thickness : string {Book 3 - The Smoking Gun.items.[].system.specific.material.base.[].thickness} (same value: 'thin') - type : string {Book 3 - The Smoking Gun.items.[].system.specific.material.base.[].type} (same value: 'steel') - [grade] : empty - [type] : empty - runes : object {Book 3 - The Smoking Gun.items.[].system.specific.runes} - potency : integer {Book 3 - The Smoking Gun.items.[].system.specific.runes.potency} (same value: 2) - property : array {Book 3 - The Smoking Gun.items.[].system.specific.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - The Smoking Gun.items.[].system.specific.runes.property.[]} (same value: 'fearsome') - striking : integer {Book 3 - The Smoking Gun.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 3 - The Smoking Gun.items.[].system.speedPenalty} (3 different values) - -5 (x6) - -10 (x1) - 0 (x1) - [spell] : object {Book 3 - The Smoking Gun.items.[].system.spell} - _id : string {Book 3 - The Smoking Gun.items.[].system.spell._id} (same value: 'kOa055FIrO9Smnya') - flags : object {Book 3 - The Smoking Gun.items.[].system.spell.flags} - core : object {Book 3 - The Smoking Gun.items.[].system.spell.flags.core} - sourceId : string {Book 3 - The Smoking Gun.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.kOa055FIrO9Smnya') - img : string {Book 3 - The Smoking Gun.items.[].system.spell.img} (same value: 'icons/commodities/stone/paver-brick-brown.webp') - name : string {Book 3 - The Smoking Gun.items.[].system.spell.name} (same value: 'Wall of Stone') - sort : integer {Book 3 - The Smoking Gun.items.[].system.spell.sort} (same value: 0) - system : object {Book 3 - The Smoking Gun.items.[].system.spell.system} - [area] : empty - cost : object {Book 3 - The Smoking Gun.items.[].system.spell.system.cost} - value : string {Book 3 - The Smoking Gun.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 3 - The Smoking Gun.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 3 - The Smoking Gun.items.[].system.spell.system.damage} - description : object {Book 3 - The Smoking Gun.items.[].system.spell.system.description} - value : string {Book 3 - The Smoking Gun.items.[].system.spell.system.description.value} (same value: '

You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall\'s path, placing each 5 feet of the wall on the border between squares. The wall doesn\'t need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don\'t pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it\'s immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.

-
-

Heightened (+2) The Hit Points of each section of the wall increase by 15.

') - duration : object {Book 3 - The Smoking Gun.items.[].system.spell.system.duration} - sustained : boolean {Book 3 - The Smoking Gun.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 3 - The Smoking Gun.items.[].system.spell.system.duration.value} (same value: '') - level : object {Book 3 - The Smoking Gun.items.[].system.spell.system.level} - value : integer {Book 3 - The Smoking Gun.items.[].system.spell.system.level.value} (same value: 5) - location : object {Book 3 - The Smoking Gun.items.[].system.spell.system.location} - heightenedLevel : integer {Book 3 - The Smoking Gun.items.[].system.spell.system.location.heightenedLevel} (same value: 5) - value : string {Book 3 - The Smoking Gun.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 3 - The Smoking Gun.items.[].system.spell.system.publication} - license : string {Book 3 - The Smoking Gun.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - The Smoking Gun.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 3 - The Smoking Gun.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 3 - The Smoking Gun.items.[].system.spell.system.range} - value : string {Book 3 - The Smoking Gun.items.[].system.spell.system.range.value} (same value: '120 feet') - requirements : string {Book 3 - The Smoking Gun.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 3 - The Smoking Gun.items.[].system.spell.system.rules} - slug : string {Book 3 - The Smoking Gun.items.[].system.spell.system.slug} (same value: 'wall-of-stone') - target : object {Book 3 - The Smoking Gun.items.[].system.spell.system.target} - value : string {Book 3 - The Smoking Gun.items.[].system.spell.system.target.value} (same value: '') - time : object {Book 3 - The Smoking Gun.items.[].system.spell.system.time} - value : string {Book 3 - The Smoking Gun.items.[].system.spell.system.time.value} (same value: '3') - [defense] : empty - traits : object {Book 3 - The Smoking Gun.items.[].system.spell.system.traits} - rarity : string {Book 3 - The Smoking Gun.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 3 - The Smoking Gun.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 3 - The Smoking Gun.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'primal' (x1) - value : array {Book 3 - The Smoking Gun.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - The Smoking Gun.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'earth' (x1) - 'manipulate' (x1) - type : string {Book 3 - The Smoking Gun.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 3 - The Smoking Gun.items.[].system.spelldc} - dc : integer {Book 3 - The Smoking Gun.items.[].system.spelldc.dc} (2 different values) - 33 (x1) - 31 (x1) - mod : integer {Book 3 - The Smoking Gun.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - The Smoking Gun.items.[].system.spelldc.value} (2 different values) - 25 (x1) - 23 (x1) - [splashDamage] : object {Book 3 - The Smoking Gun.items.[].system.splashDamage} - value : integer {Book 3 - The Smoking Gun.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 3 - The Smoking Gun.items.[].system.stackGroup} (2 different values) - 'rounds10' (x3) - 'arrows' (x1) - [strength] : integer {Book 3 - The Smoking Gun.items.[].system.strength} (4 different values) - 3 (x5) - 4 (x1) - 0 (x1) - 2 (x1) - [target] : object {Book 3 - The Smoking Gun.items.[].system.target} - value : string {Book 3 - The Smoking Gun.items.[].system.target.value} (10 different values) - '' (x14) - '1 creature' (x10) - '1 living creature' (x2) - '1 dead creature' (x1) - '1 flying creature' (x1) - '1 metal item or metal creature' (x1) - '1 creature or unattended object' (x1) - '1 creature or object' (x1) - '1 mindless undead creature with a level no greater than bind undead\'s spell rank' (x1) - '1 living or undead creature' (x1) - [time] : object {Book 3 - The Smoking Gun.items.[].system.time} - value : string {Book 3 - The Smoking Gun.items.[].system.time.value} (4 different values) - '2' (x26) - '3' (x3) - '1' (x3) - '1 day' (x1) - [tradition] : object {Book 3 - The Smoking Gun.items.[].system.tradition} - value : string {Book 3 - The Smoking Gun.items.[].system.tradition.value} (same value: 'arcane') - [traits] : object {Book 3 - The Smoking Gun.items.[].system.traits} - [rarity] : string {Book 3 - The Smoking Gun.items.[].system.traits.rarity} (3 different values) - 'common' (x246) - 'uncommon' (x9) - 'unique' (x2) - [traditions] : array {Book 3 - The Smoking Gun.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - The Smoking Gun.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x32) - 'occult' (x20) - 'primal' (x17) - 'divine' (x13) - value : array {Book 3 - The Smoking Gun.items.[].system.traits.value} - Length: min=0 max=8 - Value type: string {Book 3 - The Smoking Gun.items.[].system.traits.value.[]} (80 different values) - [usage] : object {Book 3 - The Smoking Gun.items.[].system.usage} - value : string {Book 3 - The Smoking Gun.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x23) - 'held-in-two-hands' (x5) - 'held-in-one-plus-hands' (x1) - 'worn-and-attached-to-two-weapons' (x1) - [uses] : object {Book 3 - The Smoking Gun.items.[].system.uses} - autoDestroy : boolean {Book 3 - The Smoking Gun.items.[].system.uses.autoDestroy} (2 different values) - True (x5) - False (x1) - max : integer {Book 3 - The Smoking Gun.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - The Smoking Gun.items.[].system.uses.value} (same value: 1) - [value] : object {Book 3 - The Smoking Gun.items.[].system.value} - isValued : boolean {Book 3 - The Smoking Gun.items.[].system.value.isValued} (same value: True) - value : integer {Book 3 - The Smoking Gun.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 3 - The Smoking Gun.items.[].system.weaponType} - value : string {Book 3 - The Smoking Gun.items.[].system.weaponType.value} (2 different values) - 'melee' (x37) - 'ranged' (x17) - type : string {Book 3 - The Smoking Gun.items.[].type} (10 different values) - 'action' (x144) - 'melee' (x56) - 'spell' (x33) - 'weapon' (x20) - 'lore' (x10) - 'armor' (x8) - 'consumable' (x6) - 'equipment' (x4) - 'condition' (x3) - 'spellcastingEntry' (x2) - [flags] : object {Book 3 - The Smoking Gun.items.[].flags} - pf2e : object {Book 3 - The Smoking Gun.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - The Smoking Gun.items.[].flags.pf2e.linkedWeapon} (16 different values) - name : string {Book 3 - The Smoking Gun.name} (all different values) - system : object {Book 3 - The Smoking Gun.system} - [abilities] : object {Book 3 - The Smoking Gun.system.abilities} - cha : object {Book 3 - The Smoking Gun.system.abilities.cha} - mod : integer {Book 3 - The Smoking Gun.system.abilities.cha.mod} (8 different values) - -2 (x7) - -5 (x6) - 2 (x5) - 0 (x3) - 3 (x2) - -1 (x2) - 4 (x2) - 1 (x1) - con : object {Book 3 - The Smoking Gun.system.abilities.con} - mod : integer {Book 3 - The Smoking Gun.system.abilities.con.mod} (7 different values) - 2 (x9) - 4 (x7) - 3 (x7) - 5 (x2) - 0 (x1) - 7 (x1) - 6 (x1) - dex : object {Book 3 - The Smoking Gun.system.abilities.dex} - mod : integer {Book 3 - The Smoking Gun.system.abilities.dex.mod} (10 different values) - 6 (x5) - 2 (x5) - 4 (x5) - 5 (x4) - 0 (x3) - 7 (x2) - -2 (x1) - -1 (x1) - 3 (x1) - -5 (x1) - int : object {Book 3 - The Smoking Gun.system.abilities.int} - mod : integer {Book 3 - The Smoking Gun.system.abilities.int.mod} (7 different values) - -5 (x12) - 0 (x6) - 2 (x3) - 5 (x3) - -4 (x2) - -2 (x1) - 3 (x1) - str : object {Book 3 - The Smoking Gun.system.abilities.str} - mod : integer {Book 3 - The Smoking Gun.system.abilities.str.mod} (9 different values) - 5 (x8) - 4 (x6) - 6 (x5) - 7 (x3) - 3 (x2) - 2 (x1) - 8 (x1) - 0 (x1) - -5 (x1) - wis : object {Book 3 - The Smoking Gun.system.abilities.wis} - mod : integer {Book 3 - The Smoking Gun.system.abilities.wis.mod} (6 different values) - 2 (x11) - 0 (x10) - 3 (x4) - 1 (x1) - 4 (x1) - 6 (x1) - attributes : object {Book 3 - The Smoking Gun.system.attributes} - ac : object {Book 3 - The Smoking Gun.system.attributes.ac} - [details] : string {Book 3 - The Smoking Gun.system.attributes.ac.details} (3 different values) - '' (x26) - 'all-around vision' (x1) - 'void healing' (x1) - value : integer {Book 3 - The Smoking Gun.system.attributes.ac.value} (15 different values) - [adjustment] : string {Book 3 - The Smoking Gun.system.attributes.adjustment} (2 different values) - 'elite' (x4) - 'weak' (x2) - [allSaves] : object {Book 3 - The Smoking Gun.system.attributes.allSaves} - value : string {Book 3 - The Smoking Gun.system.attributes.allSaves.value} (3 different values) - '' (x26) - '+2 Status to All Saves vs. Disease and Mental' (x1) - '+1 status to all saves vs. vitality' (x1) - hp : object {Book 3 - The Smoking Gun.system.attributes.hp} - details : string {Book 3 - The Smoking Gun.system.attributes.hp.details} (6 different values) - '' (x21) - 'void healing' (x3) - 'lightning powered, void healing' (x2) - 'regeneration 15 (deactivated by fire)' (x1) - 'troop defenses' (x1) - 'fast healing 5' (x1) - max : integer {Book 3 - The Smoking Gun.system.attributes.hp.max} (24 different values) - temp : integer {Book 3 - The Smoking Gun.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - The Smoking Gun.system.attributes.hp.value} (22 different values) - [hardness] : mixed - object {Book 3 - The Smoking Gun.system.attributes.hardness} - value : integer {Book 3 - The Smoking Gun.system.attributes.hardness.value} (same value: 10) - integer {Book 3 - The Smoking Gun.system.attributes.hardness} (same value: 15) - [immunities] : array {Book 3 - The Smoking Gun.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 3 - The Smoking Gun.system.attributes.immunities.[]} - type : string {Book 3 - The Smoking Gun.system.attributes.immunities.[].type} (14 different values) - [resistances] : array {Book 3 - The Smoking Gun.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Book 3 - The Smoking Gun.system.attributes.resistances.[]} - doubleVs : array {Book 3 - The Smoking Gun.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 3 - The Smoking Gun.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - type : string {Book 3 - The Smoking Gun.system.attributes.resistances.[].type} (8 different values) - 'physical' (x4) - 'acid' (x1) - 'cold' (x1) - 'electricity' (x1) - 'fire' (x1) - 'piercing' (x1) - 'slashing' (x1) - 'all-damage' (x1) - value : integer {Book 3 - The Smoking Gun.system.attributes.resistances.[].value} (3 different values) - 5 (x6) - 10 (x4) - 20 (x1) - [exceptions] : array {Book 3 - The Smoking Gun.system.attributes.resistances.[].exceptions} - Length: min=2 max=3 - Value type: string {Book 3 - The Smoking Gun.system.attributes.resistances.[].exceptions.[]} (6 different values) - 'adamantine' (x4) - 'orichalcum' (x2) - 'bludgeoning' (x2) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - [speed] : object {Book 3 - The Smoking Gun.system.attributes.speed} - [details] : string {Book 3 - The Smoking Gun.system.attributes.speed.details} (same value: 'troop movement') - otherSpeeds : array {Book 3 - The Smoking Gun.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - The Smoking Gun.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - The Smoking Gun.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x3) - 'fly' (x2) - 'burrow' (x1) - value : integer {Book 3 - The Smoking Gun.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 30 (x2) - 25 (x1) - 50 (x1) - 20 (x1) - 60 (x1) - value : integer {Book 3 - The Smoking Gun.system.attributes.speed.value} (7 different values) - 25 (x16) - 30 (x4) - 20 (x4) - 40 (x1) - 45 (x1) - 15 (x1) - 0 (x1) - [stealth] : object {Book 3 - The Smoking Gun.system.attributes.stealth} - details : string {Book 3 - The Smoking Gun.system.attributes.stealth.details} (same value: '

(expert)

') - value : integer {Book 3 - The Smoking Gun.system.attributes.stealth.value} (same value: 18) - [weaknesses] : array {Book 3 - The Smoking Gun.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 3 - The Smoking Gun.system.attributes.weaknesses.[]} - type : string {Book 3 - The Smoking Gun.system.attributes.weaknesses.[].type} (9 different values) - 'slashing' (x5) - 'vitality' (x4) - 'electricity' (x3) - 'orichalcum' (x2) - 'sonic' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - 'holy' (x1) - 'cold' (x1) - value : integer {Book 3 - The Smoking Gun.system.attributes.weaknesses.[].value} (3 different values) - 5 (x9) - 10 (x9) - 15 (x2) - details : object {Book 3 - The Smoking Gun.system.details} - [blurb] : string {Book 3 - The Smoking Gun.system.details.blurb} (22 different values) - [languages] : object {Book 3 - The Smoking Gun.system.details.languages} - details : string {Book 3 - The Smoking Gun.system.details.languages.details} (2 different values) - '' (x27) - 'any languages spoken by its preserved heads' (x1) - value : array {Book 3 - The Smoking Gun.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Book 3 - The Smoking Gun.system.details.languages.value.[]} (8 different values) - 'common' (x12) - 'dwarven' (x5) - 'kelish' (x3) - 'necril' (x3) - 'petran' (x2) - 'jotun' (x2) - 'elven' (x1) - 'cyclops' (x1) - level : object {Book 3 - The Smoking Gun.system.details.level} - value : integer {Book 3 - The Smoking Gun.system.details.level.value} (9 different values) - 7 (x6) - 10 (x6) - 6 (x5) - 9 (x5) - 12 (x2) - 5 (x2) - 11 (x1) - -1 (x1) - 4 (x1) - [privateNotes] : string {Book 3 - The Smoking Gun.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - The Smoking Gun.system.details.publicNotes} (17 different values) - publication : object {Book 3 - The Smoking Gun.system.details.publication} - license : string {Book 3 - The Smoking Gun.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - The Smoking Gun.system.details.publication.remaster} (same value: False) - title : string {Book 3 - The Smoking Gun.system.details.publication.title} (same value: 'Pathfinder #180: The Smoking Gun') - [description] : string {Book 3 - The Smoking Gun.system.details.description} (same value: '

Three gangs of gremlins hide within the spiral centurion, cackling with glee and hurling blasts of hex magic. The hazard occupies the same space as the spiral centurion, moving with it.

') - [disable] : string {Book 3 - The Smoking Gun.system.details.disable} (same value: '

@Check[arcana|dc:25|name:Devise counter-hex symbols], @Check[occultism|dc:25|name:Devise counter-hex symbols], or @Check[religion|dc:25|name:Devise counter-hex symbols] (trained) to devise counter-hex symbols that frighten and scatter a gremlin gang, or @Check[acrobatics|dc:28|name:Scatter a gremlin gang] or @Check[stealth|dc:28|name:Scatter a gremlin gang] (expert) to capture and scatter a gremlin gang

') - [isComplex] : boolean {Book 3 - The Smoking Gun.system.details.isComplex} (same value: True) - [reset] : string {Book 3 - The Smoking Gun.system.details.reset} (same value: '

If not captured or killed, the scattered gremlin gangs regroup after [[/gmr 1d4 #Hours]]{1d4 hours}.

') - [routine] : string {Book 3 - The Smoking Gun.system.details.routine} (same value: '

(3 actions; misfortune) The gremlin horde hurls one tinkering curse with each action, targeting an item within 60 feet wielded or worn by a creature. The creature must attempt a @Check[will|dc:27] save. The gremlin horde loses 1 action for each gremlin gang that\'s scattered.

-
-

Critical Success The hex bounces back to affect the gremlin horde. For 1 round, all creatures gain a +1 status bonus to checks to disable this hazard.

-

Success The item is unaffected.

-

Failure The item becomes unreliable for 1 round. If a creature attempts to Activate the item or Interact with it, it must succeed at a @Check[flat|dc:5] or the action is wasted. If the item doesn\'t have an active use (such a mundane cloak), the creature wearing the item must instead immediately succeed at a @Check[flat|dc:5] or become tangled with the item and fall @UUID[Compendium.pf2e.conditionitems.Item.Prone].

-

Critical Failure As failure, but the creature wielding or wearing the item also becomes @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 2}.

') - [initiative] : object {Book 3 - The Smoking Gun.system.initiative} - statistic : string {Book 3 - The Smoking Gun.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 3 - The Smoking Gun.system.perception} - details : string {Book 3 - The Smoking Gun.system.perception.details} (2 different values) - '' (x25) - '+20 to sense motive or vs. conceal an object' (x3) - mod : integer {Book 3 - The Smoking Gun.system.perception.mod} (10 different values) - 18 (x7) - 14 (x5) - 20 (x4) - 16 (x3) - 12 (x3) - 19 (x2) - 24 (x1) - 0 (x1) - 22 (x1) - 6 (x1) - senses : array {Book 3 - The Smoking Gun.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 3 - The Smoking Gun.system.perception.senses.[]} - [acuity] : string {Book 3 - The Smoking Gun.system.perception.senses.[].acuity} (2 different values) - 'precise' (x3) - 'imprecise' (x2) - [range] : integer {Book 3 - The Smoking Gun.system.perception.senses.[].range} (2 different values) - 60 (x4) - 40 (x1) - type : string {Book 3 - The Smoking Gun.system.perception.senses.[].type} (5 different values) - 'darkvision' (x17) - 'low-light-vision' (x4) - 'tremorsense' (x2) - 'lifesense' (x2) - 'echolocation' (x1) - [vision] : boolean {Book 3 - The Smoking Gun.system.perception.vision} (same value: False) - [resources] : object {Book 3 - The Smoking Gun.system.resources} - saves : object {Book 3 - The Smoking Gun.system.saves} - fortitude : object {Book 3 - The Smoking Gun.system.saves.fortitude} - saveDetail : string {Book 3 - The Smoking Gun.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - The Smoking Gun.system.saves.fortitude.value} (13 different values) - reflex : object {Book 3 - The Smoking Gun.system.saves.reflex} - saveDetail : string {Book 3 - The Smoking Gun.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - The Smoking Gun.system.saves.reflex.value} (12 different values) - will : object {Book 3 - The Smoking Gun.system.saves.will} - saveDetail : string {Book 3 - The Smoking Gun.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - The Smoking Gun.system.saves.will.value} (15 different values) - [skills] : object {Book 3 - The Smoking Gun.system.skills} - [acrobatics] : object {Book 3 - The Smoking Gun.system.skills.acrobatics} - base : integer {Book 3 - The Smoking Gun.system.skills.acrobatics.base} (7 different values) - 17 (x3) - 14 (x3) - 26 (x1) - 23 (x1) - 21 (x1) - 15 (x1) - 13 (x1) - [arcana] : object {Book 3 - The Smoking Gun.system.skills.arcana} - base : integer {Book 3 - The Smoking Gun.system.skills.arcana.base} (same value: 24) - [athletics] : object {Book 3 - The Smoking Gun.system.skills.athletics} - base : integer {Book 3 - The Smoking Gun.system.skills.athletics.base} (11 different values) - [crafting] : object {Book 3 - The Smoking Gun.system.skills.crafting} - base : integer {Book 3 - The Smoking Gun.system.skills.crafting.base} (3 different values) - 15 (x3) - 21 (x1) - 12 (x1) - [deception] : object {Book 3 - The Smoking Gun.system.skills.deception} - base : integer {Book 3 - The Smoking Gun.system.skills.deception.base} (4 different values) - 12 (x2) - 19 (x2) - 16 (x1) - 20 (x1) - [special] : array {Book 3 - The Smoking Gun.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 3 - The Smoking Gun.system.skills.deception.special.[]} - base : integer {Book 3 - The Smoking Gun.system.skills.deception.special.[].base} (same value: 20) - label : string {Book 3 - The Smoking Gun.system.skills.deception.special.[].label} (same value: 'to Feint') - predicate : array {Book 3 - The Smoking Gun.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - The Smoking Gun.system.skills.deception.special.[].predicate.[]} (same value: 'action:feint') - [diplomacy] : object {Book 3 - The Smoking Gun.system.skills.diplomacy} - base : integer {Book 3 - The Smoking Gun.system.skills.diplomacy.base} (3 different values) - 15 (x2) - 14 (x1) - 19 (x1) - [intimidation] : object {Book 3 - The Smoking Gun.system.skills.intimidation} - base : integer {Book 3 - The Smoking Gun.system.skills.intimidation.base} (6 different values) - 15 (x3) - 23 (x1) - 17 (x1) - 10 (x1) - 19 (x1) - 16 (x1) - [nature] : object {Book 3 - The Smoking Gun.system.skills.nature} - base : integer {Book 3 - The Smoking Gun.system.skills.nature.base} (same value: 19) - [occultism] : object {Book 3 - The Smoking Gun.system.skills.occultism} - base : integer {Book 3 - The Smoking Gun.system.skills.occultism.base} (same value: 22) - [religion] : object {Book 3 - The Smoking Gun.system.skills.religion} - base : integer {Book 3 - The Smoking Gun.system.skills.religion.base} (same value: 22) - [society] : object {Book 3 - The Smoking Gun.system.skills.society} - base : integer {Book 3 - The Smoking Gun.system.skills.society.base} (2 different values) - 19 (x2) - 15 (x1) - [stealth] : object {Book 3 - The Smoking Gun.system.skills.stealth} - base : integer {Book 3 - The Smoking Gun.system.skills.stealth.base} (8 different values) - 12 (x2) - 20 (x2) - 13 (x2) - 16 (x1) - 21 (x1) - 25 (x1) - 14 (x1) - 19 (x1) - [special] : array {Book 3 - The Smoking Gun.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 3 - The Smoking Gun.system.skills.stealth.special.[]} - base : integer {Book 3 - The Smoking Gun.system.skills.stealth.special.[].base} (2 different values) - 24 (x1) - 17 (x1) - label : string {Book 3 - The Smoking Gun.system.skills.stealth.special.[].label} (2 different values) - 'in forests or swamps' (x1) - 'in sand' (x1) - predicate : array {Book 3 - The Smoking Gun.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Book 3 - The Smoking Gun.system.skills.stealth.special.[].predicate.[]} - or : array {Book 3 - The Smoking Gun.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 3 - The Smoking Gun.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:swamp' (x1) - string {Book 3 - The Smoking Gun.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:sand') - [survival] : object {Book 3 - The Smoking Gun.system.skills.survival} - base : integer {Book 3 - The Smoking Gun.system.skills.survival.base} (3 different values) - 15 (x1) - 6 (x1) - 18 (x1) - [thievery] : object {Book 3 - The Smoking Gun.system.skills.thievery} - base : integer {Book 3 - The Smoking Gun.system.skills.thievery.base} (same value: 21) - traits : object {Book 3 - The Smoking Gun.system.traits} - rarity : string {Book 3 - The Smoking Gun.system.traits.rarity} (4 different values) - 'uncommon' (x12) - 'common' (x8) - 'unique' (x6) - 'rare' (x3) - size : object {Book 3 - The Smoking Gun.system.traits.size} - value : string {Book 3 - The Smoking Gun.system.traits.size.value} (4 different values) - 'med' (x20) - 'lg' (x5) - 'huge' (x3) - 'grg' (x1) - value : array {Book 3 - The Smoking Gun.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 3 - The Smoking Gun.system.traits.value.[]} (28 different values) - [creatureType] : string {Book 3 - The Smoking Gun.system.creatureType} (same value: '') - [spellcasting] : object {Book 3 - The Smoking Gun.system.spellcasting} - rituals : object {Book 3 - The Smoking Gun.system.spellcasting.rituals} - dc : integer {Book 3 - The Smoking Gun.system.spellcasting.rituals.dc} (same value: 29) - [statusEffects] : array<> {Book 3 - The Smoking Gun.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - The Smoking Gun.type} (2 different values) - 'npc' (x28) - 'hazard' (x1) - [prototypeToken] : object {Book 3 - The Smoking Gun.prototypeToken} - name : string {Book 3 - The Smoking Gun.prototypeToken.name} (same value: 'Corrupt Shieldmarshal') \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Tomorrow Must Burn.txt b/output/pf2e/packs/Book 3 - Tomorrow Must Burn.txt deleted file mode 100644 index 5925ea2..0000000 --- a/output/pf2e/packs/Book 3 - Tomorrow Must Burn.txt +++ /dev/null @@ -1,1440 +0,0 @@ -Book 3 - Tomorrow Must Burn -Different values: 24 -===================================== -object {Book 3 - Tomorrow Must Burn} - _id : string {Book 3 - Tomorrow Must Burn._id} (all different values) - folder : string {Book 3 - Tomorrow Must Burn.folder} (same value: 'CwrMm1cNMkuW8LPG') - img : string {Book 3 - Tomorrow Must Burn.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x19) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {Book 3 - Tomorrow Must Burn.items} - Length: min=1 max=46 - Value type: object {Book 3 - Tomorrow Must Burn.items.[]} - _id : string {Book 3 - Tomorrow Must Burn.items.[]._id} (369 different values) - img : string {Book 3 - Tomorrow Must Burn.items.[].img} (120 different values) - name : string {Book 3 - Tomorrow Must Burn.items.[].name} (240 different values) - sort : integer {Book 3 - Tomorrow Must Burn.items.[].sort} (49 different values) - system : object {Book 3 - Tomorrow Must Burn.items.[].system} - [acBonus] : integer {Book 3 - Tomorrow Must Burn.items.[].system.acBonus} (4 different values) - 1 (x8) - 0 (x1) - 2 (x1) - 4 (x1) - [actionType] : object {Book 3 - Tomorrow Must Burn.items.[].system.actionType} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.actionType.value} (4 different values) - 'passive' (x58) - 'action' (x30) - 'reaction' (x18) - 'free' (x3) - [actions] : object {Book 3 - Tomorrow Must Burn.items.[].system.actions} - [value] : integer {Book 3 - Tomorrow Must Burn.items.[].system.actions.value} (3 different values) - 1 (x16) - 3 (x7) - 2 (x7) - [area] : object {Book 3 - Tomorrow Must Burn.items.[].system.area} - [details] : string {Book 3 - Tomorrow Must Burn.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 3 - Tomorrow Must Burn.items.[].system.area.type} (4 different values) - 'burst' (x10) - 'emanation' (x9) - 'cone' (x3) - 'line' (x2) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.area.value} (6 different values) - 30 (x10) - 20 (x5) - 10 (x4) - 60 (x3) - 120 (x1) - 40 (x1) - [attack] : object {Book 3 - Tomorrow Must Burn.items.[].system.attack} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 3 - Tomorrow Must Burn.items.[].system.attackEffects} - [custom] : string {Book 3 - Tomorrow Must Burn.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 3 - Tomorrow Must Burn.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.attackEffects.value.[]} (10 different values) - 'ghast-paralysis' (x2) - 'grab' (x2) - 'ghast-ghast-fever' (x1) - 'lich-paralyzing-touch' (x1) - 'rust' (x1) - 'knockdown' (x1) - 'giant-scorpion-venom' (x1) - 'bloodseeker-beak' (x1) - 'persistent-bleed-critical' (x1) - 'independent-limbs' (x1) - [autoHeightenLevel] : object {Book 3 - Tomorrow Must Burn.items.[].system.autoHeightenLevel} - [value] : integer {Book 3 - Tomorrow Must Burn.items.[].system.autoHeightenLevel.value} (same value: 3) - [baseItem] : string {Book 3 - Tomorrow Must Burn.items.[].system.baseItem} (20 different values) - [bonus] : object {Book 3 - Tomorrow Must Burn.items.[].system.bonus} - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {Book 3 - Tomorrow Must Burn.items.[].system.bonusDamage} - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 3 - Tomorrow Must Burn.items.[].system.bulk} - value : mixed - float {Book 3 - Tomorrow Must Burn.items.[].system.bulk.value} (same value: 0,1) - integer {Book 3 - Tomorrow Must Burn.items.[].system.bulk.value} (4 different values) - 1 (x22) - 0 (x17) - 2 (x4) - 6 (x1) - [category] : string {Book 3 - Tomorrow Must Burn.items.[].system.category} (12 different values) - [containerId] : empty - rules : ignored (Foundry rules object) {Book 3 - Tomorrow Must Burn.items.[].system.rules} - [checkPenalty] : integer {Book 3 - Tomorrow Must Burn.items.[].system.checkPenalty} (3 different values) - -1 (x9) - 0 (x1) - -2 (x1) - description : object {Book 3 - Tomorrow Must Burn.items.[].system.description} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.description.value} (212 different values) - publication : object {Book 3 - Tomorrow Must Burn.items.[].system.publication} - license : string {Book 3 - Tomorrow Must Burn.items.[].system.publication.license} (2 different values) - 'OGL' (x363) - 'ORC' (x6) - remaster : boolean {Book 3 - Tomorrow Must Burn.items.[].system.publication.remaster} (2 different values) - False (x363) - True (x6) - title : string {Book 3 - Tomorrow Must Burn.items.[].system.publication.title} (6 different values) - 'Pathfinder Core Rulebook' (x183) - '' (x150) - 'Pathfinder Bestiary' (x27) - 'Pathfinder Player Core' (x6) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder #147: Tomorrow Must Burn' (x1) - [cost] : object {Book 3 - Tomorrow Must Burn.items.[].system.cost} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.cost.value} (4 different values) - '' (x126) - 'warding diagram ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - 'rare incense and offerings worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - 'black onyx, see Table 7-1' (x1) - [counteraction] : boolean {Book 3 - Tomorrow Must Burn.items.[].system.counteraction} (2 different values) - False (x124) - True (x5) - [damage] : object {Book 3 - Tomorrow Must Burn.items.[].system.damage} - [0] : object {Book 3 - Tomorrow Must Burn.items.[].system.damage.0} - [applyMod] : boolean {Book 3 - Tomorrow Must Burn.items.[].system.damage.0.applyMod} (2 different values) - False (x21) - True (x3) - [category] : empty - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.damage.0.formula} (18 different values) - kinds : array {Book 3 - Tomorrow Must Burn.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x28) - 'healing' (x3) - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.damage.0.type} (12 different values) - [damageType] : string {Book 3 - Tomorrow Must Burn.items.[].system.damage.damageType} (3 different values) - 'piercing' (x15) - 'bludgeoning' (x6) - 'slashing' (x2) - [dice] : integer {Book 3 - Tomorrow Must Burn.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 3 - Tomorrow Must Burn.items.[].system.damage.die} (4 different values) - 'd6' (x13) - 'd4' (x5) - 'd8' (x3) - 'd10' (x2) - [gcovwqxwitqchoin] : object {Book 3 - Tomorrow Must Burn.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Tomorrow Must Burn.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 3 - Tomorrow Must Burn.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [v1pnjhfu6e9akqe0] : object {Book 3 - Tomorrow Must Burn.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 3 - Tomorrow Must Burn.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [damageRolls] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls} - [0] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.0} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.0.damage} (same value: '4d10+6') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.0.damageType} (same value: 'slashing') - [1] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.1} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1cycxm095esv8802nfp5] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.1cycxm095esv8802nfp5} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.1cycxm095esv8802nfp5.damage} (same value: '2d8+13') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.1cycxm095esv8802nfp5.damageType} (same value: 'slashing') - [1etp12wxjv4icdxijeeq6] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.1etp12wxjv4icdxijeeq6} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.1etp12wxjv4icdxijeeq6.damage} (same value: '2d8+12') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.1etp12wxjv4icdxijeeq6.damageType} (same value: 'slashing') - [25qdi08hbxyuyqknl0no] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.25qdi08hbxyuyqknl0no} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.25qdi08hbxyuyqknl0no.damage} (same value: '1d4+4') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.25qdi08hbxyuyqknl0no.damageType} (same value: 'piercing') - [2a5v83i5qm2ojiv2la4u8] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.2a5v83i5qm2ojiv2la4u8} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.2a5v83i5qm2ojiv2la4u8.damage} (same value: '2d10+12') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.2a5v83i5qm2ojiv2la4u8.damageType} (same value: 'bludgeoning') - [30ry283q61e5tvp0a58c9n] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.30ry283q61e5tvp0a58c9n} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.30ry283q61e5tvp0a58c9n.damage} (same value: '2d8+10') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.30ry283q61e5tvp0a58c9n.damageType} (same value: 'piercing') - [57t3wrfmiu5d8mvfwv0g] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.57t3wrfmiu5d8mvfwv0g} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.57t3wrfmiu5d8mvfwv0g.damage} (same value: '1d6+10') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.57t3wrfmiu5d8mvfwv0g.damageType} (same value: 'slashing') - [5z0jn95nzbfy6fl9mffu] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.5z0jn95nzbfy6fl9mffu} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.5z0jn95nzbfy6fl9mffu.damage} (same value: '2d10+1') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.5z0jn95nzbfy6fl9mffu.damageType} (same value: 'bludgeoning') - [61u4v3czfap3j7wix8kk] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.61u4v3czfap3j7wix8kk} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.61u4v3czfap3j7wix8kk.damage} (same value: '1d4+8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.61u4v3czfap3j7wix8kk.damageType} (same value: 'piercing') - [6d806tlt43aimk0y6vkl] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.6d806tlt43aimk0y6vkl} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.6d806tlt43aimk0y6vkl.damage} (same value: '2d4+12') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.6d806tlt43aimk0y6vkl.damageType} (same value: 'bludgeoning') - [6t7p324t25lffutez0h3oc] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.6t7p324t25lffutez0h3oc} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.6t7p324t25lffutez0h3oc.damage} (same value: '1d4+8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.6t7p324t25lffutez0h3oc.damageType} (same value: 'piercing') - [7irtihljv5nrim5oiv4tns] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7irtihljv5nrim5oiv4tns} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7irtihljv5nrim5oiv4tns.damage} (same value: '2d10+7') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7irtihljv5nrim5oiv4tns.damageType} (same value: 'bludgeoning') - [7jk0u494x4j2e1m1rjua] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7jk0u494x4j2e1m1rjua} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7jk0u494x4j2e1m1rjua.damage} (same value: '2d6+10') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7jk0u494x4j2e1m1rjua.damageType} (same value: 'bludgeoning') - [7pa1g9i15tvh9dkwvpwj] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7pa1g9i15tvh9dkwvpwj} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7pa1g9i15tvh9dkwvpwj.damage} (same value: '2d8+8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7pa1g9i15tvh9dkwvpwj.damageType} (same value: 'piercing') - [7v107i0ocmq0co5ojwno] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7v107i0ocmq0co5ojwno} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7v107i0ocmq0co5ojwno.damage} (same value: '2d8+8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.7v107i0ocmq0co5ojwno.damageType} (same value: 'piercing') - [8rznh6gpd64mz65y83du] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.8rznh6gpd64mz65y83du} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.8rznh6gpd64mz65y83du.damage} (same value: '1d4+4') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.8rznh6gpd64mz65y83du.damageType} (same value: 'piercing') - [9vvpjen50b7m4t7jh38o1] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.9vvpjen50b7m4t7jh38o1} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.9vvpjen50b7m4t7jh38o1.damage} (same value: '1d6') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.9vvpjen50b7m4t7jh38o1.damageType} (same value: 'spirit') - [TOw4WmZ6S3LyVQP9] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.TOw4WmZ6S3LyVQP9} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.TOw4WmZ6S3LyVQP9.damage} (same value: '1d6+6') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.TOw4WmZ6S3LyVQP9.damageType} (same value: 'piercing') - [cdxl7ek81904izua0fvf] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.cdxl7ek81904izua0fvf} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.cdxl7ek81904izua0fvf.damage} (same value: '2d6+12') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.cdxl7ek81904izua0fvf.damageType} (same value: 'bludgeoning') - [eefv5bjmvxve84gse3hi] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.eefv5bjmvxve84gse3hi} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.eefv5bjmvxve84gse3hi.damage} (same value: '2d6+8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.eefv5bjmvxve84gse3hi.damageType} (same value: 'bludgeoning') - [fyyaovff5te5ds2pj1al] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.fyyaovff5te5ds2pj1al} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.fyyaovff5te5ds2pj1al.damage} (same value: '1d6+10') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.fyyaovff5te5ds2pj1al.damageType} (same value: 'piercing') - [gjyvxyyjlgerl4cq382a] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.gjyvxyyjlgerl4cq382a} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.gjyvxyyjlgerl4cq382a.damage} (same value: '2d6+8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.gjyvxyyjlgerl4cq382a.damageType} (same value: 'piercing') - [gxgl6wu8i1hy90wfx0c3] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.gxgl6wu8i1hy90wfx0c3} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.gxgl6wu8i1hy90wfx0c3.damage} (same value: '1d8+11') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.gxgl6wu8i1hy90wfx0c3.damageType} (same value: 'bludgeoning') - [hkurtc7afid582ku0rn2t7] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.hkurtc7afid582ku0rn2t7} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.hkurtc7afid582ku0rn2t7.damage} (same value: '2d6+12') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.hkurtc7afid582ku0rn2t7.damageType} (same value: 'piercing') - [hqxribi4nfs0ehsdcs6he] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.hqxribi4nfs0ehsdcs6he} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.hqxribi4nfs0ehsdcs6he.damage} (same value: '2d6+12') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.hqxribi4nfs0ehsdcs6he.damageType} (same value: 'slashing') - [j4hrh9efd9x2g3pz4q9z] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.j4hrh9efd9x2g3pz4q9z} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.j4hrh9efd9x2g3pz4q9z.damage} (same value: '2d6') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.j4hrh9efd9x2g3pz4q9z.damageType} (same value: 'fire') - [j5a6ut7s8kcjy3fr9fsu] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.j5a6ut7s8kcjy3fr9fsu} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.j5a6ut7s8kcjy3fr9fsu.damage} (same value: '2d8+13') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.j5a6ut7s8kcjy3fr9fsu.damageType} (same value: 'slashing') - [k2ngv4aerkic2t2616wr] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.k2ngv4aerkic2t2616wr} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.k2ngv4aerkic2t2616wr.damage} (same value: '3d10+11') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.k2ngv4aerkic2t2616wr.damageType} (same value: 'piercing') - [ke8cn35zaiw1tkjjaccn] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.ke8cn35zaiw1tkjjaccn} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.ke8cn35zaiw1tkjjaccn.damage} (same value: '2d8+9') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.ke8cn35zaiw1tkjjaccn.damageType} (same value: 'slashing') - [kximbn2qmfcdo06nzpte] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.kximbn2qmfcdo06nzpte} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.kximbn2qmfcdo06nzpte.damage} (same value: '2d6+8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.kximbn2qmfcdo06nzpte.damageType} (same value: 'bludgeoning') - [llp28yuxxyumut75lbjp] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.llp28yuxxyumut75lbjp} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.llp28yuxxyumut75lbjp.damage} (same value: '2d6+11') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.llp28yuxxyumut75lbjp.damageType} (same value: 'piercing') - [mdlvf6jlj5asbjq2dxyf] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.mdlvf6jlj5asbjq2dxyf} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.mdlvf6jlj5asbjq2dxyf.damage} (same value: '4d8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.mdlvf6jlj5asbjq2dxyf.damageType} (same value: 'void') - [n0swlijtd7hk07y2uw6lfb] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.n0swlijtd7hk07y2uw6lfb} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.n0swlijtd7hk07y2uw6lfb.damage} (same value: '1d10+11') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.n0swlijtd7hk07y2uw6lfb.damageType} (same value: 'piercing') - [nnwivg4lhqkgtje9urvz] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.nnwivg4lhqkgtje9urvz} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.nnwivg4lhqkgtje9urvz.damage} (same value: '2d6+9') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.nnwivg4lhqkgtje9urvz.damageType} (same value: 'bludgeoning') - [orl4q69bxxvbsmt8ac7g] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.orl4q69bxxvbsmt8ac7g} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.orl4q69bxxvbsmt8ac7g.damage} (same value: '1d6+5') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.orl4q69bxxvbsmt8ac7g.damageType} (same value: 'piercing') - [ox2mo2k6tyn8zoyjc499] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.ox2mo2k6tyn8zoyjc499} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.ox2mo2k6tyn8zoyjc499.damage} (same value: '1d6+7') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.ox2mo2k6tyn8zoyjc499.damageType} (same value: 'slashing') - jnerqwqmbb2wxnlxlryw : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.jnerqwqmbb2wxnlxlryw} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.jnerqwqmbb2wxnlxlryw.damage} (same value: '3d8+11') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.jnerqwqmbb2wxnlxlryw.damageType} (same value: 'slashing') - [pukrlvdg1reryegsgfls] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.pukrlvdg1reryegsgfls} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.pukrlvdg1reryegsgfls.damage} (same value: '1d4+9') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.pukrlvdg1reryegsgfls.damageType} (same value: 'piercing') - [rh8m7uv62af14lptgb7n6q] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.rh8m7uv62af14lptgb7n6q} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.rh8m7uv62af14lptgb7n6q.damage} (same value: '1d4+8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.rh8m7uv62af14lptgb7n6q.damageType} (same value: 'piercing') - [rhgs5ajmn4raak2pxsha] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.rhgs5ajmn4raak2pxsha} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.rhgs5ajmn4raak2pxsha.damage} (same value: '2d6+13') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.rhgs5ajmn4raak2pxsha.damageType} (same value: 'piercing') - [ss2emgbz4dnyjhaeej22] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.ss2emgbz4dnyjhaeej22} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.ss2emgbz4dnyjhaeej22.damage} (same value: '2d10+9') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.ss2emgbz4dnyjhaeej22.damageType} (same value: 'piercing') - [t9dscw71ewehbaqiscddbs] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.t9dscw71ewehbaqiscddbs} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.t9dscw71ewehbaqiscddbs.damage} (same value: '1d10') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.t9dscw71ewehbaqiscddbs.damageType} (same value: 'fire') - [twrwxsm5twjo5g6hgy0l] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.twrwxsm5twjo5g6hgy0l} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.twrwxsm5twjo5g6hgy0l.damage} (same value: '1d4+9') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.twrwxsm5twjo5g6hgy0l.damageType} (same value: 'piercing') - [v094eynkp9qoylxh96fr] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.v094eynkp9qoylxh96fr} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.v094eynkp9qoylxh96fr.damage} (same value: '1d6+3') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.v094eynkp9qoylxh96fr.damageType} (same value: 'piercing') - [w2w088jjjzleqz9duxxr] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.w2w088jjjzleqz9duxxr} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.w2w088jjjzleqz9duxxr.damage} (same value: '1d6+10') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.w2w088jjjzleqz9duxxr.damageType} (same value: 'piercing') - [wwyhu95d8624fb7s2t8c] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.wwyhu95d8624fb7s2t8c} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.wwyhu95d8624fb7s2t8c.damage} (same value: '1d6') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.wwyhu95d8624fb7s2t8c.damageType} (same value: 'fire') - [x0te6g6tes0j2pp1f4u3] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.x0te6g6tes0j2pp1f4u3} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.x0te6g6tes0j2pp1f4u3.damage} (same value: '2d10+13') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.x0te6g6tes0j2pp1f4u3.damageType} (same value: 'piercing') - [xjr2blcfm6l0z1tdk75q] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.xjr2blcfm6l0z1tdk75q} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.xjr2blcfm6l0z1tdk75q.damage} (same value: '2d8+6') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.xjr2blcfm6l0z1tdk75q.damageType} (same value: 'piercing') - [yb28iheuow9vosx8kmo0] : object {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.yb28iheuow9vosx8kmo0} - damage : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.yb28iheuow9vosx8kmo0.damage} (same value: '1d4+8') - damageType : string {Book 3 - Tomorrow Must Burn.items.[].system.damageRolls.yb28iheuow9vosx8kmo0.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 3 - Tomorrow Must Burn.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - Tomorrow Must Burn.items.[].system.defense} - [passive] : object {Book 3 - Tomorrow Must Burn.items.[].system.defense.passive} - statistic : string {Book 3 - Tomorrow Must Burn.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 3 - Tomorrow Must Burn.items.[].system.defense.save} - basic : boolean {Book 3 - Tomorrow Must Burn.items.[].system.defense.save.basic} (2 different values) - False (x39) - True (x10) - statistic : string {Book 3 - Tomorrow Must Burn.items.[].system.defense.save.statistic} (3 different values) - 'will' (x28) - 'fortitude' (x14) - 'reflex' (x7) - [dexCap] : integer {Book 3 - Tomorrow Must Burn.items.[].system.dexCap} (4 different values) - 4 (x8) - 5 (x1) - 3 (x1) - 1 (x1) - [duration] : object {Book 3 - Tomorrow Must Burn.items.[].system.duration} - sustained : boolean {Book 3 - Tomorrow Must Burn.items.[].system.duration.sustained} (2 different values) - False (x112) - True (x17) - value : string {Book 3 - Tomorrow Must Burn.items.[].system.duration.value} (17 different values) - [equipped] : object {Book 3 - Tomorrow Must Burn.items.[].system.equipped} - carryType : string {Book 3 - Tomorrow Must Burn.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 3 - Tomorrow Must Burn.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Book 3 - Tomorrow Must Burn.items.[].system.equipped.inSlot} (2 different values) - False (x6) - True (x5) - [invested] : boolean {Book 3 - Tomorrow Must Burn.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 3 - Tomorrow Must Burn.items.[].system.frequency} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.frequency.max} (2 different values) - 1 (x5) - 3 (x2) - per : string {Book 3 - Tomorrow Must Burn.items.[].system.frequency.per} (3 different values) - 'day' (x5) - 'round' (x1) - 'turn' (x1) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.frequency.value} (2 different values) - 1 (x5) - 3 (x2) - [group] : string {Book 3 - Tomorrow Must Burn.items.[].system.group} (12 different values) - [hardness] : integer {Book 3 - Tomorrow Must Burn.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening} - [damage] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.damage} - 0 : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.damage.0} (9 different values) - '2d6' (x7) - '1d8' (x3) - '1d6' (x3) - '1d10' (x2) - '1d12' (x2) - '1d10+4' (x2) - '2d8' (x1) - '2d4' (x1) - '1d4' (x1) - [v1pnjhfu6e9akqe0] : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Book 3 - Tomorrow Must Burn.items.[].system.heightening.interval} (2 different values) - 1 (x20) - 2 (x2) - type : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.type} (2 different values) - 'fixed' (x33) - 'interval' (x22) - [levels] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels} - [3] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3} - [damage] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.range} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.3.target.value} (3 different values) - '10 objects' (x3) - '1 unattended object with a Bulk of 1 or less' (x3) - '5 creatures' (x2) - [4] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.4} - target : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.4.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') - [5] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5} - [damage] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.range} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x3) - '60 feet' (x3) - [target] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.5.target.value} (2 different values) - '10 creatures' (x3) - '1 specific object or type of object, or a specific creature or ancestry' (x1) - [6] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.6} - target : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.6.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.6.target.value} (3 different values) - '10 creatures' (x3) - 'any number of objects' (x3) - '5 creatures' (x1) - [7] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7} - [area] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.area} - areaType : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.area.value} (same value: '60') - [damage] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.7.target.value} (3 different values) - '1 unattended object with a Bulk of 2 or less' (x3) - '6 creatures' (x2) - '10 creatures' (x1) - [8] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.8} - target : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.8.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9} - [damage] : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.heightening.levels.9.target.value} (same value: '5 creatures') - [hp] : object {Book 3 - Tomorrow Must Burn.items.[].system.hp} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.hp.max} (same value: 0) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.hp.value} (same value: 0) - [level] : object {Book 3 - Tomorrow Must Burn.items.[].system.level} - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.level.value} (12 different values) - [location] : object {Book 3 - Tomorrow Must Burn.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Tomorrow Must Burn.items.[].system.location.heightenedLevel} (8 different values) - 3 (x8) - 1 (x7) - 5 (x6) - 2 (x6) - 4 (x5) - 6 (x5) - 8 (x3) - 9 (x1) - [uses] : object {Book 3 - Tomorrow Must Burn.items.[].system.location.uses} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.location.uses.max} (same value: 2) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.location.uses.value} (same value: 2) - [value] : string {Book 3 - Tomorrow Must Burn.items.[].system.location.value} (9 different values) - 'hWFsgyTptyHOBJtD' (x27) - 'BKBcAo4en90X1m11' (x25) - 'N62QvxPwdPCrIlP1' (x23) - 'pTHZcKbaFZmIwmOo' (x18) - 'C5HAmEH4wICnDXXA' (x13) - 'CJe3a5GahNX20FL8' (x11) - 'jL6Ovx8CLeSJ0K2S' (x5) - 'O5uoqD3Lzqcdx708' (x2) - 'ubsRZqqQfGfMpXdi' (x1) - [material] : object {Book 3 - Tomorrow Must Burn.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - Tomorrow Must Burn.items.[].system.mod} - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.mod.value} (6 different values) - 26 (x2) - 16 (x2) - 20 (x1) - 13 (x1) - 21 (x1) - 18 (x1) - [overlays] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [4gyp3qlsv5ywdyjq] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [UTMlHk0o5FXLlwwM] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [cUFX7ExSLeoa3vIF] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [pq7cxntbz4s8g5ik] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zjyfdrWBaUVi4O7b] : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Tomorrow Must Burn.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Book 3 - Tomorrow Must Burn.items.[].system.prepared} - flexible : boolean {Book 3 - Tomorrow Must Burn.items.[].system.prepared.flexible} (same value: False) - value : string {Book 3 - Tomorrow Must Burn.items.[].system.prepared.value} (4 different values) - 'prepared' (x3) - 'innate' (x3) - 'spontaneous' (x2) - 'focus' (x1) - [price] : object {Book 3 - Tomorrow Must Burn.items.[].system.price} - [per] : integer {Book 3 - Tomorrow Must Burn.items.[].system.price.per} (same value: 10) - value : object {Book 3 - Tomorrow Must Burn.items.[].system.price.value} - [cp] : integer {Book 3 - Tomorrow Must Burn.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 3 - Tomorrow Must Burn.items.[].system.price.value.gp} (16 different values) - [sp] : integer {Book 3 - Tomorrow Must Burn.items.[].system.price.value.sp} (4 different values) - 1 (x8) - 2 (x4) - 9 (x1) - 7 (x1) - [proficiency] : object {Book 3 - Tomorrow Must Burn.items.[].system.proficiency} - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 3 - Tomorrow Must Burn.items.[].system.proficient} - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 3 - Tomorrow Must Burn.items.[].system.quantity} (6 different values) - 1 (x54) - 3 (x5) - 10 (x4) - 40 (x2) - 20 (x2) - 2 (x2) - [range] : mixed - object {Book 3 - Tomorrow Must Burn.items.[].system.range} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.range.value} (11 different values) - integer {Book 3 - Tomorrow Must Burn.items.[].system.range} (5 different values) - 60 (x3) - 100 (x2) - 80 (x1) - 120 (x1) - 30 (x1) - [reload] : object {Book 3 - Tomorrow Must Burn.items.[].system.reload} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.reload.value} (4 different values) - '' (x11) - '-' (x5) - '0' (x4) - '1' (x3) - [requirements] : string {Book 3 - Tomorrow Must Burn.items.[].system.requirements} (same value: '') - [ritual] : object {Book 3 - Tomorrow Must Burn.items.[].system.ritual} - primary : object {Book 3 - Tomorrow Must Burn.items.[].system.ritual.primary} - check : string {Book 3 - Tomorrow Must Burn.items.[].system.ritual.primary.check} (4 different values) - 'Arcana (master) or Occultism (master)' (x1) - 'Religion (expert; you must be a demon)' (x1) - 'Religion (expert)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - secondary : object {Book 3 - Tomorrow Must Burn.items.[].system.ritual.secondary} - casters : integer {Book 3 - Tomorrow Must Burn.items.[].system.ritual.secondary.casters} (3 different values) - 0 (x2) - 4 (x1) - 1 (x1) - checks : string {Book 3 - Tomorrow Must Burn.items.[].system.ritual.secondary.checks} (4 different values) - 'Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1) - '' (x1) - 'Diplomacy' (x1) - 'Religion' (x1) - [runes] : object {Book 3 - Tomorrow Must Burn.items.[].system.runes} - potency : integer {Book 3 - Tomorrow Must Burn.items.[].system.runes.potency} (2 different values) - 1 (x21) - 0 (x13) - property : array {Book 3 - Tomorrow Must Burn.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.runes.property.[]} (same value: 'flaming') - [resilient] : integer {Book 3 - Tomorrow Must Burn.items.[].system.runes.resilient} (2 different values) - 0 (x10) - 1 (x1) - [striking] : integer {Book 3 - Tomorrow Must Burn.items.[].system.runes.striking} (2 different values) - 0 (x13) - 1 (x10) - [showSlotlessLevels] : object {Book 3 - Tomorrow Must Burn.items.[].system.showSlotlessLevels} - value : boolean {Book 3 - Tomorrow Must Burn.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 3 - Tomorrow Must Burn.items.[].system.size} (2 different values) - 'med' (x68) - 'lg' (x1) - [slots] : object {Book 3 - Tomorrow Must Burn.items.[].system.slots} - [slot0] : object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot0} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot0.max} (2 different values) - 6 (x2) - 5 (x1) - prepared : array {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot0.prepared} - Length: min=5 max=6 - Value type: object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot0.prepared.[]} - id : string {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot0.prepared.[].id} (17 different values) - [slot1] : object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot1} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot1.max} (2 different values) - 4 (x3) - 3 (x2) - [prepared] : array {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot1.prepared.[]} - id : string {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot1.prepared.[].id} (10 different values) - '4os13PH2QkqDYz0u' (x2) - '9nl5pxF2m3TsSoiQ' (x1) - '6rCQgaK589gFmbun' (x1) - 'vXDAPLgcnOnprhCh' (x1) - 'r29IwLv0e0nLyQNg' (x1) - 'hWEQrLod5J7q1CXt' (x1) - 'DVSmJVpVyZ80lJ1K' (x1) - 'lB3BRzTjwPJMmJ3l' (x1) - 'ENLYA2JHjHPsP60V' (x1) - 'C4cmAS8XrJ1F7iTI' (x1) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot1.value} (2 different values) - 3 (x1) - 4 (x1) - [slot2] : object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot2} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot2.max} (2 different values) - 3 (x3) - 4 (x2) - [prepared] : array {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot2.prepared.[]} - id : string {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot2.prepared.[].id} (9 different values) - 'OuGn9uqYP90nZvNX' (x2) - '3kvT6HruS1SEsrlU' (x1) - 'YwaWdEIFesY4tROV' (x1) - 'jkQ7DT4LVLUJpgoF' (x1) - 'SfH8VwwAcVw4PpIP' (x1) - '6veYutBSVBdQgso7' (x1) - 'EoKXpHqeqwITOz0Y' (x1) - 'FQcw3MxdqecKJahc' (x1) - 'qCcIdDskiLVzDhlQ' (x1) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot2.value} (2 different values) - 3 (x1) - 4 (x1) - [slot3] : object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot3} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot3.max} (2 different values) - 3 (x3) - 4 (x2) - [prepared] : array {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot3.prepared.[]} - id : string {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot3.prepared.[].id} (10 different values) - 'EuL5lCXbxuTxgYda' (x1) - 'Bp5c3fwAxgHa6U3n' (x1) - 'EUNjlnAERNYMz83t' (x1) - 'stJZlXPPTHTR0Ruv' (x1) - '7QMiuy4USvi0d3WM' (x1) - 'JFg42n21LmxgrUos' (x1) - '2ryeqB6ak2wmnIuM' (x1) - 'RcQw9Au0diq7YY9s' (x1) - 'W6LizNoyrhIdW5Pw' (x1) - 'KOmvu8p68hrtWYPc' (x1) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot3.value} (2 different values) - 3 (x1) - 4 (x1) - [slot4] : object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot4} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot4.max} (3 different values) - 4 (x2) - 2 (x1) - 3 (x1) - [prepared] : array {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot4.prepared} - Length: min=2 max=4 - Value type: object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot4.prepared.[]} - id : string {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot4.prepared.[].id} (9 different values) - 'aHDmQ749VOmjIXuh' (x1) - '8AqidKJbUdG9rd7m' (x1) - 'yj70K4rBplV9mK1D' (x1) - 'tSQ2I9ViRu4ocrSQ' (x1) - 'CZXlYDovvuNT5oDa' (x1) - 'ENpWG5inrq7NPTbY' (x1) - 'R8DP6dwE4ig2I06D' (x1) - '6e3O6MLdg90yIBZ6' (x1) - '1Oiq4QyjAb3c6KLC' (x1) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot5} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot5.max} (3 different values) - 4 (x2) - 1 (x1) - 3 (x1) - [prepared] : array {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot5.prepared} - Length: min=1 max=4 - Value type: object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot5.prepared.[]} - id : string {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot5.prepared.[].id} (8 different values) - 'a7uU6YI7ar6aTZov' (x1) - 'GIVqtJs2WSTErvP3' (x1) - 'hhMPzMB970pKFizk' (x1) - 'Wh2wTrUT11R2QSZb' (x1) - 'qkkHgTB0wizd9w2e' (x1) - '07xwIzhmT6rn6TWU' (x1) - '1bVPmaYC0DB3S9Zo' (x1) - 'J8WhlXsoDNwOIDkF' (x1) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot5.value} (same value: 4) - [slot6] : object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot6} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot6.max} (same value: 3) - [prepared] : array {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot6.prepared.[]} - id : string {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot6.prepared.[].id} (6 different values) - 'rsShQuIRyLXxRUC8' (x1) - 'Wh2wTrUT11R2QSZb' (x1) - 'vv4Tqj5ytVaH4kyn' (x1) - 'GLadRewfQvjqhyK2' (x1) - 'fs4fsBZ6VTRQX3MQ' (x1) - 'RCiqJ87A8VcfvPPr' (x1) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot6.value} (same value: 3) - [slot7] : object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot7} - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot7.max} (same value: 2) - prepared : array {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot7.prepared} - Length: min=2 max=2 - Value type: object {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot7.prepared.[]} - id : string {Book 3 - Tomorrow Must Burn.items.[].system.slots.slot7.prepared.[].id} (2 different values) - '2z20xwfAhFKrcI61' (x1) - 'CUpxhdzfkvX0ufXl' (x1) - [slug] : string {Book 3 - Tomorrow Must Burn.items.[].system.slug} (135 different values) - [speedPenalty] : integer {Book 3 - Tomorrow Must Burn.items.[].system.speedPenalty} (2 different values) - 0 (x10) - -5 (x1) - [spell] : object {Book 3 - Tomorrow Must Burn.items.[].system.spell} - _id : string {Book 3 - Tomorrow Must Burn.items.[].system.spell._id} (same value: 'fd31tAHSSGXyOxW6') - flags : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.flags} - core : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.flags.core} - sourceId : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.fd31tAHSSGXyOxW6') - img : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/vampiric-exsanguination.webp') - name : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.name} (same value: 'Vampiric Exsanguination') - sort : integer {Book 3 - Tomorrow Must Burn.items.[].system.spell.sort} (same value: 0) - system : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system} - area : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.area} - type : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.area.type} (same value: 'cone') - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.area.value} (same value: 30) - cost : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.cost} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.damage} - 0 : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.damage.0} - [category] : empty - formula : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.damage.0.formula} (same value: '12d6') - kinds : array {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.damage.0.type} (same value: 'void') - defense : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.defense} - save : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.defense.save} - basic : boolean {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - description : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.description} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.description.value} (same value: '

You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 void damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.

-
-

Heightened (+1) The damage increases by 2d6.

') - duration : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.duration} - sustained : boolean {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.heightening} - damage : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.heightening.damage} - 0 : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.heightening.damage.0} (same value: '2d6') - interval : integer {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.level} - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.level.value} (same value: 6) - location : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.location} - heightenedLevel : integer {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.location.heightenedLevel} (same value: 6) - value : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.publication} - license : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.range} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.range.value} (same value: '') - requirements : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.rules} - slug : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.slug} (same value: 'vampiric-exsanguination') - target : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.target.value} (same value: '') - time : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.time} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.traits} - rarity : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x1) - 'divine' (x1) - 'occult' (x1) - value : array {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - type : string {Book 3 - Tomorrow Must Burn.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 3 - Tomorrow Must Burn.items.[].system.spelldc} - dc : integer {Book 3 - Tomorrow Must Burn.items.[].system.spelldc.dc} (6 different values) - 32 (x3) - 27 (x2) - 22 (x1) - 34 (x1) - 29 (x1) - 38 (x1) - mod : integer {Book 3 - Tomorrow Must Burn.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.spelldc.value} (7 different values) - 19 (x2) - 24 (x2) - 22 (x1) - 14 (x1) - 26 (x1) - 23 (x1) - 30 (x1) - [splashDamage] : object {Book 3 - Tomorrow Must Burn.items.[].system.splashDamage} - [value] : integer {Book 3 - Tomorrow Must Burn.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 3 - Tomorrow Must Burn.items.[].system.stackGroup} (3 different values) - 'arrows' (x4) - 'bolts' (x2) - 'slingBullets' (x1) - [strength] : integer {Book 3 - Tomorrow Must Burn.items.[].system.strength} (3 different values) - 0 (x8) - 1 (x1) - 3 (x1) - [target] : object {Book 3 - Tomorrow Must Burn.items.[].system.target} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.target.value} (21 different values) - [time] : object {Book 3 - Tomorrow Must Burn.items.[].system.time} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.time.value} (7 different values) - '2' (x98) - '1' (x9) - '3' (x7) - '1 day' (x4) - '10 minutes' (x4) - '1 to 3' (x4) - '1 minute' (x3) - [tradition] : object {Book 3 - Tomorrow Must Burn.items.[].system.tradition} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.tradition.value} (3 different values) - 'occult' (x4) - 'arcane' (x3) - 'divine' (x2) - [traits] : object {Book 3 - Tomorrow Must Burn.items.[].system.traits} - [rarity] : string {Book 3 - Tomorrow Must Burn.items.[].system.traits.rarity} (4 different values) - 'common' (x335) - 'uncommon' (x14) - 'unique' (x1) - 'rare' (x1) - [traditions] : array {Book 3 - Tomorrow Must Burn.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x107) - 'occult' (x104) - 'primal' (x49) - 'divine' (x49) - value : array {Book 3 - Tomorrow Must Burn.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 3 - Tomorrow Must Burn.items.[].system.traits.value.[]} (89 different values) - [selected] : object {Book 3 - Tomorrow Must Burn.items.[].system.traits.selected} - [usage] : object {Book 3 - Tomorrow Must Burn.items.[].system.usage} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x45) - 'held-in-two-hands' (x7) - 'held-in-one-plus-hands' (x4) - 'worn' (x1) - 'affixed-to-weapon' (x1) - [uses] : object {Book 3 - Tomorrow Must Burn.items.[].system.uses} - autoDestroy : boolean {Book 3 - Tomorrow Must Burn.items.[].system.uses.autoDestroy} (2 different values) - True (x11) - False (x1) - max : integer {Book 3 - Tomorrow Must Burn.items.[].system.uses.max} (same value: 1) - value : integer {Book 3 - Tomorrow Must Burn.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 3 - Tomorrow Must Burn.items.[].system.weaponType} - value : string {Book 3 - Tomorrow Must Burn.items.[].system.weaponType.value} (2 different values) - 'melee' (x31) - 'ranged' (x14) - type : string {Book 3 - Tomorrow Must Burn.items.[].type} (9 different values) - 'spell' (x129) - 'action' (x109) - 'melee' (x45) - 'weapon' (x23) - 'equipment' (x23) - 'consumable' (x12) - 'armor' (x11) - 'spellcastingEntry' (x9) - 'lore' (x8) - [_stats] : object {Book 3 - Tomorrow Must Burn.items.[]._stats} - compendiumSource : string {Book 3 - Tomorrow Must Burn.items.[]._stats.compendiumSource} (131 different values) - [flags] : object {Book 3 - Tomorrow Must Burn.items.[].flags} - pf2e : object {Book 3 - Tomorrow Must Burn.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Tomorrow Must Burn.items.[].flags.pf2e.linkedWeapon} (23 different values) - name : string {Book 3 - Tomorrow Must Burn.name} (all different values) - system : object {Book 3 - Tomorrow Must Burn.system} - [abilities] : object {Book 3 - Tomorrow Must Burn.system.abilities} - cha : object {Book 3 - Tomorrow Must Burn.system.abilities.cha} - mod : integer {Book 3 - Tomorrow Must Burn.system.abilities.cha.mod} (9 different values) - 4 (x6) - 2 (x3) - -1 (x2) - 3 (x2) - 5 (x2) - -2 (x1) - 8 (x1) - 1 (x1) - 0 (x1) - con : object {Book 3 - Tomorrow Must Burn.system.abilities.con} - mod : integer {Book 3 - Tomorrow Must Burn.system.abilities.con.mod} (7 different values) - 3 (x7) - 4 (x3) - 5 (x3) - 2 (x2) - 1 (x2) - 6 (x1) - 0 (x1) - dex : object {Book 3 - Tomorrow Must Burn.system.abilities.dex} - mod : integer {Book 3 - Tomorrow Must Burn.system.abilities.dex.mod} (7 different values) - 5 (x5) - 4 (x4) - 2 (x4) - 1 (x2) - 3 (x2) - 7 (x1) - 6 (x1) - int : object {Book 3 - Tomorrow Must Burn.system.abilities.int} - mod : integer {Book 3 - Tomorrow Must Burn.system.abilities.int.mod} (8 different values) - 1 (x4) - 0 (x4) - 5 (x3) - 4 (x3) - -4 (x2) - 2 (x1) - 6 (x1) - 3 (x1) - str : object {Book 3 - Tomorrow Must Burn.system.abilities.str} - mod : integer {Book 3 - Tomorrow Must Burn.system.abilities.str.mod} (8 different values) - 4 (x4) - 2 (x3) - 5 (x3) - 6 (x3) - 7 (x2) - 0 (x2) - 3 (x1) - -5 (x1) - wis : object {Book 3 - Tomorrow Must Burn.system.abilities.wis} - mod : integer {Book 3 - Tomorrow Must Burn.system.abilities.wis.mod} (8 different values) - 2 (x5) - 3 (x5) - 1 (x2) - 4 (x2) - 6 (x2) - 7 (x1) - 5 (x1) - 0 (x1) - attributes : object {Book 3 - Tomorrow Must Burn.system.attributes} - ac : object {Book 3 - Tomorrow Must Burn.system.attributes.ac} - [details] : string {Book 3 - Tomorrow Must Burn.system.attributes.ac.details} (same value: '') - value : integer {Book 3 - Tomorrow Must Burn.system.attributes.ac.value} (14 different values) - [allSaves] : object {Book 3 - Tomorrow Must Burn.system.attributes.allSaves} - value : string {Book 3 - Tomorrow Must Burn.system.attributes.allSaves.value} (6 different values) - '' (x12) - '+1 status to all saves vs. magic' (x3) - '+1 status to all saves vs. vitality' (x1) - '+1 status to all saves vs. poison' (x1) - '+2 circumstance to all saves vs. shove, trip, or being knocked prone' (x1) - '+2 status to all saves vs. magic, +3 status to all saves vs. divine magic' (x1) - hp : object {Book 3 - Tomorrow Must Burn.system.attributes.hp} - details : string {Book 3 - Tomorrow Must Burn.system.attributes.hp.details} (5 different values) - '' (x20) - 'void healing' (x1) - 'void healing, rejuvenation' (x1) - 'regeneration 25 (deactivated by holy or silver)' (x1) - 'to break each branch' (x1) - max : integer {Book 3 - Tomorrow Must Burn.system.attributes.hp.max} (18 different values) - temp : integer {Book 3 - Tomorrow Must Burn.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Tomorrow Must Burn.system.attributes.hp.value} (18 different values) - [tempmax] : integer {Book 3 - Tomorrow Must Burn.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Book 3 - Tomorrow Must Burn.system.attributes.hardness} (4 different values) - 0 (x2) - 17 (x1) - 18 (x1) - 10 (x1) - [hasHealth] : boolean {Book 3 - Tomorrow Must Burn.system.attributes.hasHealth} (2 different values) - True (x3) - False (x2) - [immunities] : array {Book 3 - Tomorrow Must Burn.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 3 - Tomorrow Must Burn.system.attributes.immunities.[]} - type : string {Book 3 - Tomorrow Must Burn.system.attributes.immunities.[].type} (8 different values) - 'precision' (x4) - 'death-effects' (x3) - 'disease' (x3) - 'paralyzed' (x3) - 'poison' (x3) - 'unconscious' (x3) - 'critical-hits' (x3) - 'cold' (x1) - [resistances] : array {Book 3 - Tomorrow Must Burn.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 3 - Tomorrow Must Burn.system.attributes.resistances.[]} - type : string {Book 3 - Tomorrow Must Burn.system.attributes.resistances.[].type} (5 different values) - 'physical' (x2) - 'cold' (x1) - 'fire' (x1) - 'all-damage' (x1) - 'poison' (x1) - value : integer {Book 3 - Tomorrow Must Burn.system.attributes.resistances.[].value} (5 different values) - 10 (x2) - 20 (x1) - 5 (x1) - 8 (x1) - 12 (x1) - [doubleVs] : array {Book 3 - Tomorrow Must Burn.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 3 - Tomorrow Must Burn.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 3 - Tomorrow Must Burn.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 3 - Tomorrow Must Burn.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - 'bludgeoning' (x1) - 'piercing' (x1) - [speed] : object {Book 3 - Tomorrow Must Burn.system.attributes.speed} - [details] : string {Book 3 - Tomorrow Must Burn.system.attributes.speed.details} (3 different values) - 'mobility, shipboard grace' (x1) - 'quick movements' (x1) - 'swiftness' (x1) - otherSpeeds : array {Book 3 - Tomorrow Must Burn.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 3 - Tomorrow Must Burn.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Tomorrow Must Burn.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Book 3 - Tomorrow Must Burn.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 30 (x1) - 25 (x1) - value : integer {Book 3 - Tomorrow Must Burn.system.attributes.speed.value} (6 different values) - 25 (x9) - 35 (x3) - 30 (x3) - 40 (x2) - 0 (x1) - 20 (x1) - [stealth] : object {Book 3 - Tomorrow Must Burn.system.attributes.stealth} - details : string {Book 3 - Tomorrow Must Burn.system.attributes.stealth.details} (4 different values) - '' (x2) - '

(expert) or @Check[perception|dc:27|name:Notice Sluice Gates|traits:complex,mechanical,trap,hazard] (expert) to notice the six cleverly hidden sluice gates while they are closed

' (x1) - '

(expert); @Check[perception|dc:29|name:Notice the Line of Cord|traits:complex,mechanical,trap,hazard] to notice the line of cord running from the lathe\'s trigger toward the door to area A2.

' (x1) - '

(expert)

' (x1) - value : integer {Book 3 - Tomorrow Must Burn.system.attributes.stealth.value} (4 different values) - 17 (x2) - 10 (x1) - 19 (x1) - 22 (x1) - [weaknesses] : array {Book 3 - Tomorrow Must Burn.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 3 - Tomorrow Must Burn.system.attributes.weaknesses.[]} - type : string {Book 3 - Tomorrow Must Burn.system.attributes.weaknesses.[].type} (3 different values) - 'holy' (x3) - 'cold-iron' (x1) - 'silver' (x1) - value : integer {Book 3 - Tomorrow Must Burn.system.attributes.weaknesses.[].value} (2 different values) - 10 (x3) - 20 (x2) - details : object {Book 3 - Tomorrow Must Burn.system.details} - [blurb] : string {Book 3 - Tomorrow Must Burn.system.details.blurb} (2 different values) - '' (x18) - 'Male raja rakshasa' (x1) - [languages] : object {Book 3 - Tomorrow Must Burn.system.details.languages} - details : string {Book 3 - Tomorrow Must Burn.system.details.languages.details} (2 different values) - '' (x18) - 'telepathy 100 feet' (x1) - value : array {Book 3 - Tomorrow Must Burn.system.details.languages.value} - Length: min=0 max=12 - Value type: string {Book 3 - Tomorrow Must Burn.system.details.languages.value.[]} (18 different values) - level : object {Book 3 - Tomorrow Must Burn.system.details.level} - value : integer {Book 3 - Tomorrow Must Burn.system.details.level.value} (10 different values) - 10 (x7) - 6 (x4) - 11 (x3) - 9 (x3) - 13 (x2) - 5 (x1) - 16 (x1) - 8 (x1) - 7 (x1) - 12 (x1) - [privateNotes] : string {Book 3 - Tomorrow Must Burn.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Tomorrow Must Burn.system.details.publicNotes} (5 different values) - publication : object {Book 3 - Tomorrow Must Burn.system.details.publication} - license : string {Book 3 - Tomorrow Must Burn.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Tomorrow Must Burn.system.details.publication.remaster} (same value: False) - title : string {Book 3 - Tomorrow Must Burn.system.details.publication.title} (same value: 'Pathfinder #147: Tomorrow Must Burn') - [description] : string {Book 3 - Tomorrow Must Burn.system.details.description} (5 different values) - '

Hell hounds invisible to all but their lone target burn their chosen victim.

' (x1) - '

The echo of diabolic bells reverberates with a bone-shaking clamor.

' (x1) - '

Six sluice gates open to allow thousands of gallons of water to begin flooding the room. The water churns through the room and flows out through three chutes on the south end of the room.

' (x1) - '

The powered lathe\'s springs have been critically overwound so that when jostled or triggered, the lathe unwinds violently, hurling blades, gears, and sharp shards of metal around the room.

' (x1) - '

The statue of the willow tree animates, its branches lashing out to try to grab anyone in area B2.

' (x1) - [disable] : string {Book 3 - Tomorrow Must Burn.system.details.disable} (5 different values) - '

@Check[religion|dc:24|name:Exorcise the Hounds|traits:complex,haunt,hazard] (expert) to perform an exorcism (with 2 actions)

' (x1) - '

@Check[religion|dc:27|name:Recite Against the Power of Hell|traits:auditory,complex,haunt,sonic,hazard] (expert) to break the curse with recitations against the power of Hell (2 actions), or @Check[performance|dc:22|name:Perform an Opposing Composition|traits:auditory,complex,haunt,sonic,hazard] (expert) to Perform an opposing composition

' (x1) - '

@Check[thievery|dc:28|name:Close a Sluice|traits:complex,mechanical,trap,hazard] (expert) twice to close a sluice (on a critical success, a sluice is closed immediately)

' (x1) - '

@Check[thievery|dc:31|name:Release the Spring Tension|traits:complex,mechanical,trap,hazard] (expert) on the lathe releases the tension on its springs without unleashing its blades and gears.

' (x1) - '

@Check[athletics|dc:25|name:Force Open a Branch|traits:complex,magical,trap,hazard,action:force-open] or @Check[thievery|dc:25|name:Lever Open a Branch|traits:complex,magical,trap,hazard] (trained) to force or lever open a single branch, disabling that branch and freeing any creature trapped within. @Check[thievery|dc:29|name:Disrupt the Tree\'s Magical Animation|traits:complex,magical,trap,hazard] (expert) to disrupt the tree\'s magical animation, shut it down, and free all trapped creatures. Placing a dreamstone in the tree\'s trunk takes 2 Interact actions and causes the trap to shut down, freeing all trapped creatures. Placing the cursed dreamstone from area B4 in the trunk instead increases the tree\'s actions per turn to 4 and gives it a +2 item bonus to all saving throws and attack rolls.

' (x1) - [isComplex] : boolean {Book 3 - Tomorrow Must Burn.system.details.isComplex} (same value: True) - [reset] : string {Book 3 - Tomorrow Must Burn.system.details.reset} (5 different values) - '

If their designated target dies or the hounds can\'t reach it in a turn, the hounds vanish into noxious smoke, but they manifest again elsewhere in the city after the next sunset.

' (x1) - '

The bells cease ringing if there are no living creatures within 30 feet.

' (x1) - '

The trap resets if all six sluices are closed. If all the water has drained when this occurs, the water takes many months to refill.

' (x1) - '' (x1) - '

The trap deactivates and resets if it has no creatures @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and no creatures in the room to attack. If an uncursed dreamstone is placed in its trunk, the statue doesn\'t reactivate.

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30 (x2) - 60 (x1) - type : string {Book 3 - Tomorrow Must Burn.system.perception.senses.[].type} (4 different values) - 'darkvision' (x9) - 'low-light-vision' (x3) - 'scent' (x2) - 'truesight' (x1) - [resources] : object {Book 3 - Tomorrow Must Burn.system.resources} - [focus] : object {Book 3 - Tomorrow Must Burn.system.resources.focus} - max : integer {Book 3 - Tomorrow Must Burn.system.resources.focus.max} (2 different values) - 1 (x6) - 2 (x1) - value : integer {Book 3 - Tomorrow Must Burn.system.resources.focus.value} (2 different values) - 1 (x6) - 2 (x1) - saves : object {Book 3 - Tomorrow Must Burn.system.saves} - fortitude : object {Book 3 - Tomorrow Must Burn.system.saves.fortitude} - saveDetail : string {Book 3 - Tomorrow Must Burn.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Tomorrow Must Burn.system.saves.fortitude.value} (13 different values) - reflex : object {Book 3 - Tomorrow Must Burn.system.saves.reflex} - saveDetail : string {Book 3 - 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[statusEffects] : array<> {Book 3 - Tomorrow Must Burn.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Tomorrow Must Burn.type} (2 different values) - 'npc' (x19) - 'hazard' (x5) \ No newline at end of file diff --git a/output/pf2e/packs/Book 3 - Worst of All Possible Worlds.txt b/output/pf2e/packs/Book 3 - Worst of All Possible Worlds.txt deleted file mode 100644 index f4214d7..0000000 --- a/output/pf2e/packs/Book 3 - Worst of All Possible Worlds.txt +++ /dev/null @@ -1,1302 +0,0 @@ -Book 3 - Worst of All Possible Worlds -Different values: 39 -===================================== -object {Book 3 - Worst of All Possible Worlds} - _id : string {Book 3 - Worst of All Possible Worlds._id} (all different values) - folder : string {Book 3 - Worst of All Possible Worlds.folder} (same value: 'XCUnks3eWtvLJfJ4') - img : string {Book 3 - Worst of All Possible Worlds.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x37) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - 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Worst of All Possible Worlds.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Book 3 - Worst of All Possible Worlds.items.[].system.publication} - license : string {Book 3 - Worst of All Possible Worlds.items.[].system.publication.license} (2 different values) - 'OGL' (x776) - 'ORC' (x32) - remaster : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.publication.remaster} (2 different values) - False (x776) - True (x32) - title : string {Book 3 - Worst of All Possible Worlds.items.[].system.publication.title} (8 different values) - 'Pathfinder Core Rulebook' (x358) - '' (x277) - 'Pathfinder Bestiary' (x65) - 'Pathfinder #192: Worst of All Possible Worlds' (x53) - 'Pathfinder Player Core' (x32) - 'Pathfinder #160: Assault on Hunting Lodge Seven' (x19) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Secrets of Magic' (x2) - rules : ignored (Foundry rules object) {Book 3 - Worst of All Possible Worlds.items.[].system.rules} - [baseItem] : string {Book 3 - 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'damage' (x96) - 'healing' (x11) - [materials] : array<> {Book 3 - Worst of All Possible Worlds.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.0.type} (10 different values) - 'mental' (x45) - 'untyped' (x28) - 'vitality' (x11) - 'void' (x3) - 'poison' (x2) - 'spirit' (x2) - 'electricity' (x2) - 'bludgeoning' (x1) - 'fire' (x1) - 'force' (x1) - [1] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1} - applyMod : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1.formula} (same value: '5d6') - kinds : array {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1.kinds.[]} (same value: 'damage') - 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damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.4FtfLgIExD6VSUdS.damageType} (same value: 'piercing') - [54mrmhvfugd8pmf1jdv2] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2.damage} (same value: '2d12') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2.damageType} (same value: 'electricity') - [5k63LHIlJE6mlflu] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.5k63LHIlJE6mlflu} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.5k63LHIlJE6mlflu.damage} (same value: '2d10') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.5k63LHIlJE6mlflu.damageType} (same value: 'mental') - [6TvhC7y1YKq7VPfs] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6TvhC7y1YKq7VPfs} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6TvhC7y1YKq7VPfs.damage} (same value: '1d6') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6TvhC7y1YKq7VPfs.damageType} (same value: 'spirit') - [6nhqkby625nQzzwj] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6nhqkby625nQzzwj} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6nhqkby625nQzzwj.damage} (same value: '1d6') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6nhqkby625nQzzwj.damageType} (same value: 'spirit') - [6vKToS4d4gaIZ1iy] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6vKToS4d4gaIZ1iy} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6vKToS4d4gaIZ1iy.damage} (same value: '3d8+16') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6vKToS4d4gaIZ1iy.damageType} (same value: 'slashing') - [7XIW0B1bZ8Rteknb] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.7XIW0B1bZ8Rteknb} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.7XIW0B1bZ8Rteknb.damage} (same value: '3d8+17') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.7XIW0B1bZ8Rteknb.damageType} (same value: 'bludgeoning') - [897qzxFn15PBCTpT] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.897qzxFn15PBCTpT} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.897qzxFn15PBCTpT.damage} (same value: '4d10+18') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.897qzxFn15PBCTpT.damageType} (same value: 'piercing') - [8tVb7oHrHCZRnWqA] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.8tVb7oHrHCZRnWqA} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.8tVb7oHrHCZRnWqA.damage} (same value: '4d4+10') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.8tVb7oHrHCZRnWqA.damageType} (same value: 'bludgeoning') - [9X5nxcmupU3KjX5c] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.9X5nxcmupU3KjX5c} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.9X5nxcmupU3KjX5c.damage} (same value: '1d6') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.9X5nxcmupU3KjX5c.damageType} (same value: 'spirit') - [A4q2AB6HLIurUtZE] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.A4q2AB6HLIurUtZE} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.A4q2AB6HLIurUtZE.damage} (same value: '2d8+12') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.A4q2AB6HLIurUtZE.damageType} (same value: 'slashing') - [Dyqe88XrNmMI9trw] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.Dyqe88XrNmMI9trw} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.Dyqe88XrNmMI9trw.damage} (same value: '2d8') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.Dyqe88XrNmMI9trw.damageType} (same value: 'mental') - [GtWP8xgagZcQCRZl] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.GtWP8xgagZcQCRZl} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.GtWP8xgagZcQCRZl.damage} (same value: '1d4+3') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.GtWP8xgagZcQCRZl.damageType} (same value: 'piercing') - [LyQntwEtY5yn2Jeb] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.LyQntwEtY5yn2Jeb} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.LyQntwEtY5yn2Jeb.damage} (same value: '2d4+9') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.LyQntwEtY5yn2Jeb.damageType} (same value: 'piercing') - [MYEAUS7C7zQuzEsj] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.MYEAUS7C7zQuzEsj} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.MYEAUS7C7zQuzEsj.damage} (same value: '3d10+16') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.MYEAUS7C7zQuzEsj.damageType} (same value: 'piercing') - [RqjLtDjTld3K1DGB] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.RqjLtDjTld3K1DGB} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.RqjLtDjTld3K1DGB.damage} (same value: '3d12+8') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.RqjLtDjTld3K1DGB.damageType} (same value: 'void') - [TyKhGf6A63Y0EDZN] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.TyKhGf6A63Y0EDZN} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.TyKhGf6A63Y0EDZN.damage} (2 different values) - '4d10+16' (x1) - '2d8+6' (x1) - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.TyKhGf6A63Y0EDZN.damageType} (same value: 'bludgeoning') - [UHszFk11AQct4iSK] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UHszFk11AQct4iSK} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UHszFk11AQct4iSK.damage} (2 different values) - '4d12+16' (x1) - '2d12+6' (x1) - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UHszFk11AQct4iSK.damageType} (same value: 'piercing') - [UNZ3q8jc0nhY1FAj] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UNZ3q8jc0nhY1FAj} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UNZ3q8jc0nhY1FAj.damage} (same value: '3d6+15') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UNZ3q8jc0nhY1FAj.damageType} (same value: 'piercing') - [UaUrg1yG2P4aGvqC] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UaUrg1yG2P4aGvqC} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UaUrg1yG2P4aGvqC.damage} (same value: '1d4+8') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UaUrg1yG2P4aGvqC.damageType} (same value: 'bludgeoning') - [YhySq9OEvGxrdvVj] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.YhySq9OEvGxrdvVj} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.YhySq9OEvGxrdvVj.damage} (same value: '1d6') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.YhySq9OEvGxrdvVj.damageType} (same value: 'cold') - [cvrwa057octqj63f847n] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.cvrwa057octqj63f847n} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.cvrwa057octqj63f847n.damage} (same value: '3d8+17') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.cvrwa057octqj63f847n.damageType} (same value: 'piercing') - [dJrTwpYGCUb9U3Bu] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.dJrTwpYGCUb9U3Bu} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.dJrTwpYGCUb9U3Bu.damage} (same value: '6d8') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.dJrTwpYGCUb9U3Bu.damageType} (same value: 'force') - [enDqhNSoeJDyHsGC] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.enDqhNSoeJDyHsGC} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.enDqhNSoeJDyHsGC.damage} (2 different values) - '3d12+15' (x16) - '4d12+15' (x1) - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.enDqhNSoeJDyHsGC.damageType} (same value: 'slashing') - [eqw8nEEsEhH8pToP] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.eqw8nEEsEhH8pToP} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.eqw8nEEsEhH8pToP.damage} (same value: '1d4+12') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.eqw8nEEsEhH8pToP.damageType} (same value: 'bludgeoning') - [f3fwsftclq7er5y6p63p] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.f3fwsftclq7er5y6p63p} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.f3fwsftclq7er5y6p63p.damage} (same value: '5d6') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.f3fwsftclq7er5y6p63p.damageType} (same value: 'void') - [juLHchCaT2UlCaEA] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.juLHchCaT2UlCaEA} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.juLHchCaT2UlCaEA.damage} (same value: '1d6+5') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.juLHchCaT2UlCaEA.damageType} (same value: 'piercing') - lIBW9Owp18gS78G0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lIBW9Owp18gS78G0} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lIBW9Owp18gS78G0.damage} (same value: '3d8+8') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lIBW9Owp18gS78G0.damageType} (same value: 'void') - [lKwiV7PUmDyebsNt] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lKwiV7PUmDyebsNt} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lKwiV7PUmDyebsNt.damage} (same value: '4d6+18') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lKwiV7PUmDyebsNt.damageType} (same value: 'piercing') - [lvyy20fgWUOGcTty] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lvyy20fgWUOGcTty} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lvyy20fgWUOGcTty.damage} (same value: '2d6') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lvyy20fgWUOGcTty.damageType} (same value: 'mental') - [m31d5ibb8tfu7nl7c6d7] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7.damage} (same value: '4d6+15') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7.damageType} (same value: 'slashing') - [sn7uj4903iczutt96f4s8b] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b.damage} (same value: '3d8+16') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b.damageType} (same value: 'bludgeoning') - [t6813mp6bcj3af014krf] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.t6813mp6bcj3af014krf} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.t6813mp6bcj3af014krf.damage} (same value: '4d10+15') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.t6813mp6bcj3af014krf.damageType} (same value: 'void') - [vnLRPTegblUMDPNV] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.vnLRPTegblUMDPNV} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.vnLRPTegblUMDPNV.damage} (same value: '1d4+5') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.vnLRPTegblUMDPNV.damageType} (same value: 'bludgeoning') - [wx8rvzj6nlmutay10wek] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.wx8rvzj6nlmutay10wek} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.wx8rvzj6nlmutay10wek.damage} (same value: '4d8+18') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.wx8rvzj6nlmutay10wek.damageType} (same value: 'slashing') - [yrk56wwihlkhg0mhdquwen] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen} - damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen.damage} (same value: '2d6') - damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen.damageType} (same value: 'fire') - description : object {Book 3 - Worst of All Possible Worlds.items.[].system.description} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.description.value} (242 different values) - [category] : string {Book 3 - Worst of All Possible Worlds.items.[].system.category} (8 different values) - 'offensive' (x136) - 'defensive' (x52) - 'interaction' (x40) - 'martial' (x22) - 'medium' (x2) - 'simple' (x2) - 'light' (x1) - 'heavy' (x1) - [deathNote] : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.deathNote} (same value: True) - [defense] : object {Book 3 - Worst of All Possible Worlds.items.[].system.defense} - save : object {Book 3 - Worst of All Possible Worlds.items.[].system.defense.save} - basic : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.defense.save.basic} (2 different values) - False (x107) - True (x56) - statistic : string {Book 3 - Worst of All Possible Worlds.items.[].system.defense.save.statistic} (3 different values) - 'will' (x132) - 'fortitude' (x28) - 'reflex' (x3) - [dexCap] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.dexCap} (3 different values) - 1 (x2) - 4 (x1) - 0 (x1) - [duration] : object {Book 3 - Worst of All Possible Worlds.items.[].system.duration} - [sustained] : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.duration.sustained} (2 different values) - False (x363) - True (x39) - value : mixed - string {Book 3 - Worst of All Possible Worlds.items.[].system.duration.value} (19 different values) - integer {Book 3 - Worst of All Possible Worlds.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 3 - Worst of All Possible Worlds.items.[].system.equipped} - carryType : string {Book 3 - Worst of All Possible Worlds.items.[].system.equipped.carryType} (2 different values) - 'worn' (x47) - 'held' (x6) - [handsHeld] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.equipped.handsHeld} (3 different values) - 0 (x25) - 1 (x5) - 2 (x1) - [inSlot] : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.equipped.inSlot} (2 different values) - True (x4) - False (x2) - [invested] : empty - [frequency] : object {Book 3 - Worst of All Possible Worlds.items.[].system.frequency} - max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.frequency.max} (2 different values) - 1 (x29) - 3 (x3) - per : string {Book 3 - Worst of All Possible Worlds.items.[].system.frequency.per} (3 different values) - 'day' (x24) - 'PT1M' (x5) - 'round' (x3) - [value] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.frequency.value} (2 different values) - 3 (x3) - 1 (x3) - [group] : string {Book 3 - Worst of All Possible Worlds.items.[].system.group} (8 different values) - 'sword' (x19) - 'axe' (x2) - 'plate' (x2) - 'leather' (x1) - 'polearm' (x1) - 'chain' (x1) - 'spear' (x1) - 'knife' (x1) - [hardness] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.hardness} (3 different values) - 0 (x51) - 10 (x1) - 15 (x1) - [heightening] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening} - [damage] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.damage} - [0] : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.damage.0} (9 different values) - '1d6' (x38) - '1d8' (x34) - '2d6' (x5) - '1d12' (x2) - '' (x1) - '10' (x1) - '1d10' (x1) - '2d10' (x1) - '1d4' (x1) - [1] : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.damage.1} (same value: '2d6') - [6BEyrCCNpDfJh5P8] : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.damage.6BEyrCCNpDfJh5P8} (same value: '2d6') - [interval] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.interval} (2 different values) - 1 (x66) - 2 (x19) - type : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.type} (2 different values) - 'interval' (x85) - 'fixed' (x82) - [levels] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels} - [10] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10} - damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage} - 0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0} - applyMod : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0.applyMod} (2 different values) - False (x1) - True (x1) - [category] : empty - formula : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0.formula} (2 different values) - '10d6' (x1) - '4d10' (x1) - materials : array<> {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0.type} (2 different values) - 'void' (x1) - 'force' (x1) - [3] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3} - [range] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3.range} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3.target.value} (2 different values) - '10 objects' (x2) - '1 unattended object with a Bulk of 1 or less' (x2) - [4] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4} - range : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4.range} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4.target.value} (same value: '10 willing living creatures') - [5] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5} - [range] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5.range} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x20) - '120 feet' (x18) - '60 feet' (x2) - [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5.target.value} (2 different values) - 'up to three weapons, each of which must be wielded by you or a willing ally, or else unattended' (x1) - '10 creatures' (x1) - [6] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.6} - [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.6.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.6.target.value} (2 different values) - 'any number of objects' (x2) - '10 creatures' (x2) - [7] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7} - [area] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area} - [type] : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area.type} (same value: 'cone') - areaType : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : mixed - integer {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area.value} (same value: 60) - string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.target.value} (2 different values) - '10 creatures' (x3) - '1 unattended object with a Bulk of 2 or less' (x2) - [8] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.8} - target : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.8.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9} - range : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9.range} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9.range.value} (same value: '30 feet') - target : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9.target.value} (2 different values) - '5 creatures' (x2) - 'you and up to five additional willing creatures' (x1) - [hp] : object {Book 3 - Worst of All Possible Worlds.items.[].system.hp} - max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.hp.max} (3 different values) - 0 (x51) - 80 (x1) - 120 (x1) - value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.hp.value} (3 different values) - 0 (x51) - 80 (x1) - 120 (x1) - [level] : object {Book 3 - Worst of All Possible Worlds.items.[].system.level} - value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.level.value} (15 different values) - [location] : object {Book 3 - Worst of All Possible Worlds.items.[].system.location} - [heightenedLevel] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.location.heightenedLevel} (10 different values) - 7 (x39) - 8 (x38) - 5 (x31) - 2 (x29) - 4 (x28) - 1 (x28) - 9 (x26) - 6 (x16) - 3 (x15) - 10 (x10) - [uses] : object {Book 3 - Worst of All Possible Worlds.items.[].system.location.uses} - max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.location.uses.max} (2 different values) - 3 (x7) - 2 (x5) - value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.location.uses.value} (2 different values) - 3 (x7) - 2 (x5) - [value] : string {Book 3 - Worst of All Possible Worlds.items.[].system.location.value} (15 different values) - [material] : object {Book 3 - Worst of All Possible Worlds.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 3 - Worst of All Possible Worlds.items.[].system.mod} - value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.mod.value} (7 different values) - 28 (x3) - 36 (x3) - 35 (x1) - 33 (x1) - 15 (x1) - 34 (x1) - 26 (x1) - [overlays] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x11) - 'healing' (x11) - 'manipulate' (x11) - 'vitality' (x11) - [7qdtetowq348s9oc] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x11) - 'healing' (x11) - 'manipulate' (x11) - 'vitality' (x11) - [UTMlHk0o5FXLlwwM] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [a33QUFoKgoOprovO] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [cUFX7ExSLeoa3vIF] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x11) - 'healing' (x11) - 'manipulate' (x11) - 'vitality' (x11) - [uLuOg62dVyxvbW66] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Book 3 - 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Worst of All Possible Worlds.items.[].system.requirements} (2 different values) - '' (x401) - 'You have a deity.' (x1) - [ritual] : object {Book 3 - Worst of All Possible Worlds.items.[].system.ritual} - primary : object {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.primary} - check : string {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.primary.check} (2 different values) - 'Occultism (master)' (x3) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x3) - secondary : object {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.secondary} - casters : integer {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.secondary.casters} (2 different values) - 2 (x3) - 1 (x3) - checks : string {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.secondary.checks} (2 different values) - 'Performance, Society' (x3) - 'Society or Legal Lore' (x3) - [runes] : object {Book 3 - Worst of All Possible Worlds.items.[].system.runes} - [potency] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.runes.potency} (4 different values) - 2 (x22) - 3 (x3) - 1 (x2) - 0 (x1) - [property] : array {Book 3 - Worst of All Possible Worlds.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.runes.property.[]} (2 different values) - 'returning' (x2) - 'greaterFrost' (x1) - [reinforcing] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.runes.resilient} (2 different values) - 2 (x3) - 0 (x1) - [striking] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.runes.striking} (4 different values) - 2 (x20) - 3 (x2) - 0 (x1) - 1 (x1) - [selfEffect] : object {Book 3 - Worst of All Possible Worlds.items.[].system.selfEffect} - name : string {Book 3 - Worst of All Possible Worlds.items.[].system.selfEffect.name} (same value: 'Effect: Challenge Foe') - uuid : string {Book 3 - Worst of All Possible Worlds.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Challenge Foe') - 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3 (x2) - 0 (x1) - 4 (x1) - [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.target} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.target.value} (29 different values) - [time] : object {Book 3 - Worst of All Possible Worlds.items.[].system.time} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.time.value} (8 different values) - '2' (x287) - '10 minutes' (x42) - '3' (x25) - '1' (x18) - '1 to 3' (x11) - '1 minute' (x9) - '1 day' (x6) - 'reaction' (x4) - [tradition] : object {Book 3 - Worst of All Possible Worlds.items.[].system.tradition} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.tradition.value} (3 different values) - 'occult' (x26) - 'divine' (x5) - 'primal' (x3) - [traits] : object {Book 3 - Worst of All Possible Worlds.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book 3 - Worst of All Possible Worlds.items.[].system.traits.rarity} (3 different values) - 'common' (x549) - 'uncommon' (x45) - 'unique' (x1) - [traditions] : array {Book 3 - Worst of All Possible Worlds.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x360) - 'arcane' (x277) - 'divine' (x159) - 'primal' (x88) - [value] : array {Book 3 - Worst of All Possible Worlds.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.traits.value.[]} (76 different values) - [usage] : object {Book 3 - Worst of All Possible Worlds.items.[].system.usage} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.usage.value} (5 different values) - 'held-in-two-hands' (x38) - 'held-in-one-hand' (x6) - 'wornbracers' (x1) - 'worncirclet' (x1) - 'other' (x1) - [value] : object {Book 3 - Worst of All Possible Worlds.items.[].system.value} - isValued : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.value.isValued} (2 different values) - False (x1) - True (x1) - [value] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.value.value} (same value: 2) - [weaponType] : object {Book 3 - Worst of All Possible Worlds.items.[].system.weaponType} - value : string {Book 3 - Worst of All Possible Worlds.items.[].system.weaponType.value} (2 different values) - 'melee' (x55) - 'ranged' (x23) - type : string {Book 3 - Worst of All Possible Worlds.items.[].type} (10 different values) - 'spell' (x402) - 'action' (x228) - 'melee' (x78) - 'spellcastingEntry' (x34) - 'weapon' (x24) - 'equipment' (x23) - 'lore' (x11) - 'armor' (x4) - 'condition' (x2) - 'shield' (x2) - [flags] : object {Book 3 - Worst of All Possible Worlds.items.[].flags} - pf2e : object {Book 3 - Worst of All Possible Worlds.items.[].flags.pf2e} - linkedWeapon : string {Book 3 - Worst of All Possible Worlds.items.[].flags.pf2e.linkedWeapon} (9 different values) - 'KIVRVjz5NzbbYen1' (x16) - '8pbf8Jlvt2FtaVXg' (x2) - 'amsXIUz7b4eRuZRR' (x2) - 'U1UzVv3fhtAVKJuL' (x1) - 'q5PGae5WnrkKhJlh' (x1) - 'Yy1xIUwyiyCBQ24q' (x1) - 'GSZ13daCc4Qnq8yy' (x1) - '41XCv8P4PnillpYy' (x1) - 'KZzyHm7js7K7teh0' (x1) - name : string {Book 3 - Worst of All Possible Worlds.name} (all different values) - system : object {Book 3 - Worst of All Possible Worlds.system} - [abilities] : object {Book 3 - Worst of All Possible Worlds.system.abilities} - cha : object {Book 3 - Worst of All Possible Worlds.system.abilities.cha} - mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.cha.mod} (8 different values) - 9 (x19) - 7 (x5) - 6 (x4) - 5 (x3) - 4 (x2) - 8 (x2) - 2 (x1) - 3 (x1) - con : object {Book 3 - Worst of All Possible Worlds.system.abilities.con} - mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.con.mod} (8 different values) - 7 (x21) - 6 (x6) - 8 (x3) - 2 (x2) - 5 (x2) - 10 (x1) - 1 (x1) - 4 (x1) - dex : object {Book 3 - Worst of All Possible Worlds.system.abilities.dex} - mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.dex.mod} (5 different values) - 5 (x21) - 6 (x7) - 4 (x6) - 7 (x2) - 8 (x1) - int : object {Book 3 - Worst of All Possible Worlds.system.abilities.int} - mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.int.mod} (7 different values) - 2 (x20) - 4 (x5) - 6 (x3) - 3 (x3) - 1 (x3) - 5 (x2) - 0 (x1) - str : object {Book 3 - Worst of All Possible Worlds.system.abilities.str} - mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.str.mod} (8 different values) - 7 (x20) - 8 (x5) - 10 (x3) - 6 (x3) - 9 (x2) - 3 (x2) - 0 (x1) - -5 (x1) - wis : object {Book 3 - Worst of All Possible Worlds.system.abilities.wis} - mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.wis.mod} (8 different values) - 4 (x20) - 6 (x5) - 5 (x4) - 10 (x3) - 7 (x2) - 0 (x1) - 1 (x1) - 3 (x1) - attributes : object {Book 3 - Worst of All Possible Worlds.system.attributes} - ac : object {Book 3 - Worst of All Possible Worlds.system.attributes.ac} - [details] : string {Book 3 - Worst of All Possible Worlds.system.attributes.ac.details} (same value: '') - value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.ac.value} (12 different values) - [allSaves] : object {Book 3 - Worst of All Possible Worlds.system.attributes.allSaves} - value : string {Book 3 - Worst of All Possible Worlds.system.attributes.allSaves.value} (4 different values) - '' (x31) - '+1 status to all saves vs. magic' (x4) - '+2 status to all saves vs. fear' (x1) - '+4 to will saves vs. fear' (x1) - hp : object {Book 3 - Worst of All Possible Worlds.system.attributes.hp} - details : string {Book 3 - Worst of All Possible Worlds.system.attributes.hp.details} (9 different values) - '' (x28) - 'regeneration 20 (deactivated by cold iron)' (x3) - 'all-around vision' (x2) - 'void healing' (x1) - 'regeneration 40 (deactivated by acid or fire)' (x1) - 'regeneration 15 (deactivated by cold iron)' (x1) - 'regeneration 20 (deactivated by cold)' (x1) - 'regeneration 30 (deactivated by acid or fire)' (x1) - 'void healing, rejuvenation' (x1) - max : integer {Book 3 - Worst of All Possible Worlds.system.attributes.hp.max} (21 different values) - temp : integer {Book 3 - Worst of All Possible Worlds.system.attributes.hp.temp} (same value: 0) - value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.hp.value} (21 different values) - [emitsSound] : string {Book 3 - Worst of All Possible Worlds.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 3 - Worst of All Possible Worlds.system.attributes.hardness} (2 different values) - 0 (x1) - 32 (x1) - [immunities] : array {Book 3 - Worst of All Possible Worlds.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 3 - Worst of All Possible Worlds.system.attributes.immunities.[]} - [exceptions] : array<> {Book 3 - Worst of All Possible Worlds.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Worst of All Possible Worlds.system.attributes.immunities.[].type} (16 different values) - [resistances] : array {Book 3 - Worst of All Possible Worlds.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[]} - [doubleVs] : array {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - type : string {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[].type} (6 different values) - 'fire' (x3) - 'cold' (x1) - 'electricity' (x1) - 'piercing' (x1) - 'mental' (x1) - 'all-damage' (x1) - value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[].value} (2 different values) - 15 (x5) - 20 (x3) - [speed] : object {Book 3 - Worst of All Possible Worlds.system.attributes.speed} - otherSpeeds : array {Book 3 - Worst of All Possible Worlds.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 3 - Worst of All Possible Worlds.system.attributes.speed.otherSpeeds.[]} - type : string {Book 3 - Worst of All Possible Worlds.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x29) - 'climb' (x4) - 'swim' (x1) - value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.speed.otherSpeeds.[].value} (8 different values) - 40 (x20) - 35 (x4) - 20 (x3) - 25 (x2) - 30 (x2) - 50 (x1) - 60 (x1) - 120 (x1) - value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.speed.value} (6 different values) - 25 (x24) - 40 (x6) - 35 (x3) - 30 (x2) - 50 (x1) - 0 (x1) - [stealth] : object {Book 3 - Worst of All Possible Worlds.system.attributes.stealth} - details : string {Book 3 - Worst of All Possible Worlds.system.attributes.stealth.details} (2 different values) - '

(master)

' (x1) - '

(trained)

' (x1) - value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.stealth.value} (2 different values) - 37 (x1) - 0 (x1) - [weaknesses] : array {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses.[].type} (4 different values) - 'cold-iron' (x6) - 'fire' (x2) - 'holy' (x2) - 'vitality' (x1) - value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses.[].value} (2 different values) - 20 (x9) - 15 (x2) - details : object {Book 3 - Worst of All Possible Worlds.system.details} - [blurb] : string {Book 3 - Worst of All Possible Worlds.system.details.blurb} (13 different values) - [languages] : object {Book 3 - Worst of All Possible Worlds.system.details.languages} - details : string {Book 3 - Worst of All Possible Worlds.system.details.languages.details} (5 different values) - '' (x24) - 'tongues' (x7) - 'telepathy 100 feet' (x4) - 'speak with plants, tongues' (x1) - 'ravenspeaker, tongues' (x1) - value : array {Book 3 - Worst of All Possible Worlds.system.details.languages.value} - Length: min=1 max=4 - Value type: string {Book 3 - Worst of All Possible Worlds.system.details.languages.value.[]} (11 different values) - level : object {Book 3 - Worst of All Possible Worlds.system.details.level} - value : integer {Book 3 - Worst of All Possible Worlds.system.details.level.value} (10 different values) - 17 (x18) - 20 (x9) - 19 (x4) - 14 (x2) - 18 (x1) - 4 (x1) - 10 (x1) - 7 (x1) - 16 (x1) - 21 (x1) - [privateNotes] : string {Book 3 - Worst of All Possible Worlds.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 3 - Worst of All Possible Worlds.system.details.publicNotes} (17 different values) - publication : object {Book 3 - Worst of All Possible Worlds.system.details.publication} - license : string {Book 3 - Worst of All Possible Worlds.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 3 - Worst of All Possible Worlds.system.details.publication.remaster} (same value: False) - title : string {Book 3 - Worst of All Possible Worlds.system.details.publication.title} (same value: 'Pathfinder #192: Worst of All Possible Worlds') - [description] : string {Book 3 - Worst of All Possible Worlds.system.details.description} (2 different values) - '

The Avalanche rests as a gem on a stone pedestal, continually unleashing natural disasters in the nearby area.

' (x1) - '

The Eclipse is located high in the sky, manifesting as an eclipsed sun.

' (x1) - [disable] : string {Book 3 - Worst of All Possible Worlds.system.details.disable} (2 different values) - '

Two @Check[athletics|dc:41] or @Check[survival|dc:43] checks to approach the pedestal, resisting the quaking earth and other hazards and eventually holding strong enough to take the gem from the pedestal; a creature who can approach the pedestal without touching the ground, such as by jumping or flying, can simply snatch the gem and end the Avalanche\'s assault

' (x1) - '

Reduce the Eclipse to 0 HP, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (10th level; counteract DC 39) to counteract the Eclipse (once it\'s in range)

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[acuity] : string {Book 3 - Worst of All Possible Worlds.system.perception.senses.[].acuity} (2 different values) - 'precise' (x11) - 'imprecise' (x2) - [range] : integer {Book 3 - Worst of All Possible Worlds.system.perception.senses.[].range} (2 different values) - 60 (x9) - 120 (x4) - type : string {Book 3 - Worst of All Possible Worlds.system.perception.senses.[].type} (6 different values) - 'darkvision' (x30) - 'truesight' (x7) - 'greater-darkvision' (x6) - 'lifesense' (x3) - 'scent' (x3) - 'see-invisibility' (x1) - [resources] : object {Book 3 - Worst of All Possible Worlds.system.resources} - [focus] : object {Book 3 - Worst of All Possible Worlds.system.resources.focus} - max : integer {Book 3 - Worst of All Possible Worlds.system.resources.focus.max} (3 different values) - 1 (x4) - 0 (x2) - 3 (x1) - value : integer {Book 3 - Worst of All Possible Worlds.system.resources.focus.value} (3 different values) - 1 (x4) - 0 (x2) - 3 (x1) - saves : object {Book 3 - Worst of All Possible Worlds.system.saves} - fortitude : object {Book 3 - Worst of All Possible Worlds.system.saves.fortitude} - saveDetail : string {Book 3 - Worst of All Possible Worlds.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 3 - Worst of All Possible Worlds.system.saves.fortitude.value} (13 different values) - reflex : object {Book 3 - Worst of All Possible Worlds.system.saves.reflex} - saveDetail : string {Book 3 - Worst of All Possible Worlds.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 3 - Worst of All Possible Worlds.system.saves.reflex.value} (12 different values) - will : object {Book 3 - Worst of All Possible Worlds.system.saves.will} - saveDetail : string {Book 3 - Worst of All Possible Worlds.system.saves.will.saveDetail} (same value: '') - value : integer {Book 3 - Worst of All Possible Worlds.system.saves.will.value} (14 different values) - [skills] : object {Book 3 - Worst of All Possible Worlds.system.skills} - [acrobatics] : object {Book 3 - Worst of All Possible Worlds.system.skills.acrobatics} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.acrobatics.base} (10 different values) - 30 (x17) - 37 (x2) - 26 (x2) - 34 (x2) - 33 (x1) - 31 (x1) - 12 (x1) - 20 (x1) - 16 (x1) - 35 (x1) - [arcana] : object {Book 3 - Worst of All Possible Worlds.system.skills.arcana} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.arcana.base} (same value: 31) - [athletics] : object {Book 3 - Worst of All Possible Worlds.system.skills.athletics} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.athletics.base} (9 different values) - 32 (x18) - 38 (x3) - 34 (x2) - 35 (x2) - 39 (x2) - 30 (x1) - 9 (x1) - 22 (x1) - 16 (x1) - [crafting] : object {Book 3 - Worst of All Possible Worlds.system.skills.crafting} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.crafting.base} (2 different values) - 36 (x3) - 25 (x1) - [deception] : object {Book 3 - Worst of All Possible Worlds.system.skills.deception} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.deception.base} (8 different values) - 35 (x3) - 31 (x2) - 34 (x1) - 41 (x1) - 11 (x1) - 36 (x1) - 38 (x1) - 39 (x1) - [special] : array {Book 3 - Worst of All Possible Worlds.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[]} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[].base} (same value: 40) - label : string {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[].label} (same value: 'to Impersonate a human version of themselves') - predicate : array {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate') - [diplomacy] : object {Book 3 - Worst of All Possible Worlds.system.skills.diplomacy} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.diplomacy.base} (7 different values) - 32 (x16) - 37 (x2) - 38 (x2) - 31 (x1) - 17 (x1) - 34 (x1) - 28 (x1) - [intimidation] : object {Book 3 - Worst of All Possible Worlds.system.skills.intimidation} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.intimidation.base} (8 different values) - 37 (x4) - 36 (x3) - 29 (x2) - 33 (x2) - 35 (x1) - 22 (x1) - 21 (x1) - 34 (x1) - [medicine] : object {Book 3 - Worst of All Possible Worlds.system.skills.medicine} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.medicine.base} (same value: 38) - [nature] : object {Book 3 - Worst of All Possible Worlds.system.skills.nature} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.nature.base} (2 different values) - 34 (x2) - 15 (x1) - [occultism] : object {Book 3 - Worst of All Possible Worlds.system.skills.occultism} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.occultism.base} (9 different values) - 29 (x16) - 34 (x3) - 33 (x2) - 35 (x1) - 32 (x1) - 30 (x1) - 17 (x1) - 15 (x1) - 28 (x1) - [performance] : object {Book 3 - Worst of All Possible Worlds.system.skills.performance} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.performance.base} (2 different values) - 31 (x4) - 26 (x1) - [religion] : object {Book 3 - Worst of All Possible Worlds.system.skills.religion} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.religion.base} (4 different values) - 34 (x3) - 32 (x1) - 29 (x1) - 33 (x1) - [society] : object {Book 3 - Worst of All Possible Worlds.system.skills.society} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.society.base} (4 different values) - 32 (x1) - 31 (x1) - 13 (x1) - 36 (x1) - [stealth] : object {Book 3 - Worst of All Possible Worlds.system.skills.stealth} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.stealth.base} (4 different values) - 30 (x1) - 24 (x1) - 12 (x1) - 35 (x1) - [survival] : object {Book 3 - Worst of All Possible Worlds.system.skills.survival} - base : integer {Book 3 - Worst of All Possible Worlds.system.skills.survival.base} (same value: 32) - traits : object {Book 3 - Worst of All Possible Worlds.system.traits} - rarity : string {Book 3 - Worst of All Possible Worlds.system.traits.rarity} (4 different values) - 'rare' (x22) - 'unique' (x12) - 'uncommon' (x3) - 'common' (x2) - size : object {Book 3 - Worst of All Possible Worlds.system.traits.size} - value : string {Book 3 - Worst of All Possible Worlds.system.traits.size.value} (5 different values) - 'med' (x20) - 'lg' (x12) - 'sm' (x3) - 'huge' (x2) - 'grg' (x2) - value : array {Book 3 - Worst of All Possible Worlds.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 3 - Worst of All Possible Worlds.system.traits.value.[]} (26 different values) - [creatureType] : string {Book 3 - Worst of All Possible Worlds.system.creatureType} (same value: '') - [spellcasting] : object {Book 3 - Worst of All Possible Worlds.system.spellcasting} - rituals : object {Book 3 - Worst of All Possible Worlds.system.spellcasting.rituals} - dc : integer {Book 3 - Worst of All Possible Worlds.system.spellcasting.rituals.dc} (same value: 42) - [statusEffects] : array<> {Book 3 - Worst of All Possible Worlds.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 3 - Worst of All Possible Worlds.type} (2 different values) - 'npc' (x37) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Book 4 - Assault on Hunting Lodge Seven.txt b/output/pf2e/packs/Book 4 - Assault on Hunting Lodge Seven.txt deleted file mode 100644 index 092bf6c..0000000 --- a/output/pf2e/packs/Book 4 - Assault on Hunting Lodge Seven.txt +++ /dev/null @@ -1,1291 +0,0 @@ -Book 4 - Assault on Hunting Lodge Seven -Different values: 24 -===================================== -object {Book 4 - Assault on Hunting Lodge Seven} - _id : string {Book 4 - Assault on Hunting Lodge Seven._id} (all different values) - folder : string {Book 4 - Assault on Hunting Lodge Seven.folder} (same value: 'V6AgF99gGNmNWv8x') - img : string {Book 4 - Assault on Hunting Lodge Seven.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x18) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 4 - Assault on Hunting Lodge Seven.items} - Length: min=1 max=43 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[]} - _id : string {Book 4 - Assault on Hunting Lodge Seven.items.[]._id} (405 different values) - [_stats] : object {Book 4 - Assault on Hunting Lodge Seven.items.[]._stats} - compendiumSource : string {Book 4 - Assault on Hunting Lodge Seven.items.[]._stats.compendiumSource} (128 different values) - img : string {Book 4 - Assault on Hunting Lodge Seven.items.[].img} (151 different values) - name : string {Book 4 - Assault on Hunting Lodge Seven.items.[].name} (278 different values) - sort : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].sort} (43 different values) - system : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system} - [acBonus] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.acBonus} (4 different values) - 2 (x5) - 1 (x4) - 4 (x2) - 6 (x1) - description : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.description} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.description.value} (244 different values) - [actionType] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.actionType} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.actionType.value} (4 different values) - 'passive' (x49) - 'action' (x22) - 'reaction' (x19) - 'free' (x6) - [actions] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.actions} - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.actions.value} (3 different values) - 1 (x16) - 2 (x5) - 3 (x1) - [area] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.area} - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.area.type} (4 different values) - 'burst' (x12) - 'emanation' (x8) - 'cone' (x4) - 'line' (x1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.area.value} (6 different values) - 30 (x10) - 20 (x8) - 5 (x2) - 10 (x2) - 40 (x2) - 60 (x1) - [attack] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.attack} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.attackEffects} - [custom] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.attackEffects.custom} (3 different values) - '' (x40) - '2d8 persistent poison and Crisis of Faith' (x1) - 'Crisis of Faith' (x1) - value : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.attackEffects.value.[]} (10 different values) - 'knockdown' (x2) - 'wyvern-poison' (x1) - 'bolts' (x1) - 'unbalancing-blow' (x1) - 'joro-spider-venom' (x1) - 'web-trap' (x1) - 'terinav-root-poison' (x1) - 'improved-grab' (x1) - 'stabbing-beast-venom' (x1) - 'blinding-stream' (x1) - [autoHeightenLevel] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.autoHeightenLevel} - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.autoHeightenLevel.value} (same value: 7) - [baseItem] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.baseItem} (8 different values) - 'alchemical-bomb' (x5) - 'dagger' (x4) - 'rapier' (x1) - 'hand-crossbow' (x1) - 'leather-armor' (x1) - 'staff' (x1) - 'maul' (x1) - 'chain-mail' (x1) - [bonus] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.bonus} - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.bonus.value} (22 different values) - [bonusDamage] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.bonusDamage} - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.bulk} - value : mixed - integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.bulk.value} (4 different values) - 1 (x18) - 0 (x8) - 2 (x3) - 4 (x1) - float {Book 4 - Assault on Hunting Lodge Seven.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.category} (15 different values) - [checkPenalty] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.checkPenalty} (3 different values) - -1 (x7) - -2 (x2) - -3 (x1) - [containerId] : empty - [cost] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.cost} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.cost.value} (3 different values) - '' (x165) - 'reagents to construct the magical prison worth a total value of 800 gp × the target\'s level' (x1) - 'rare oils worth a total value of 10 gp × the target\'s level' (x1) - [counteraction] : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.counteraction} (2 different values) - False (x164) - True (x3) - [damage] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage} - [0] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.0} - [category] : empty - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.0.formula} (all different values) - kinds : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x57) - 'healing' (x11) - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.0.type} (12 different values) - [applyMod] : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.0.applyMod} (2 different values) - False (x30) - True (x5) - [damageType] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.damageType} (7 different values) - 'piercing' (x15) - 'bludgeoning' (x5) - 'slashing' (x2) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - 'cold' (x1) - [dice] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.dice} (3 different values) - 1 (x22) - 2 (x3) - 0 (x1) - [die] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.die} (5 different values) - 'd4' (x11) - 'd6' (x9) - 'd8' (x3) - '' (x2) - 'd12' (x1) - [formula] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.formula} (same value: '5d6+12') - [gcovwqxwitqchoin] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.persistent} - [faces] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x1) - 'fire' (x1) - [type] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls} - [0] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.0} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.0.damage} (16 different values) - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.0.damageType} (7 different values) - 'piercing' (x10) - 'slashing' (x3) - 'fire' (x2) - 'acid' (x1) - 'electricity' (x1) - 'cold' (x1) - 'bludgeoning' (x1) - [0drt50yt35nl8wji858t] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.0drt50yt35nl8wji858t} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.0drt50yt35nl8wji858t.damage} (same value: '1d4') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.0drt50yt35nl8wji858t.damageType} (same value: 'bludgeoning') - [1] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.1} - [category] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x4) - 'splash' (x2) - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.1.damage} (4 different values) - '2' (x3) - '2d6' (x2) - '4d6' (x2) - '2d8' (x2) - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.1.damageType} (5 different values) - 'fire' (x3) - 'bleed' (x3) - 'acid' (x1) - 'electricity' (x1) - 'cold' (x1) - [1l3903oa7bylnhjenoa90f] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.1l3903oa7bylnhjenoa90f} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.1l3903oa7bylnhjenoa90f.damage} (same value: '2d4+9') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.1l3903oa7bylnhjenoa90f.damageType} (same value: 'piercing') - [2] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.2} - category : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.2.damage} (same value: '2') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.2.damageType} (2 different values) - 'acid' (x1) - 'fire' (x1) - [4xbdx8dmlu5h8od7umhw8h] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.4xbdx8dmlu5h8od7umhw8h} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.4xbdx8dmlu5h8od7umhw8h.damage} (same value: '2d8+8') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.4xbdx8dmlu5h8od7umhw8h.damageType} (same value: 'slashing') - [5y5txwy0bnid5x2kpoht] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.5y5txwy0bnid5x2kpoht} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.5y5txwy0bnid5x2kpoht.damage} (same value: '1d12+6') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.5y5txwy0bnid5x2kpoht.damageType} (same value: 'bludgeoning') - [63tg9453f5wzwoxp7l5ewq] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.63tg9453f5wzwoxp7l5ewq} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.63tg9453f5wzwoxp7l5ewq.damage} (same value: '2d4+12') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.63tg9453f5wzwoxp7l5ewq.damageType} (same value: 'piercing') - [6eedpqm580asu75x8vkw] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.6eedpqm580asu75x8vkw} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.6eedpqm580asu75x8vkw.damage} (same value: '2d6+8') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.6eedpqm580asu75x8vkw.damageType} (same value: 'piercing') - [7itjxfpi0d6v70mk0389] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.7itjxfpi0d6v70mk0389} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.7itjxfpi0d6v70mk0389.damage} (same value: '1d6+4') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.7itjxfpi0d6v70mk0389.damageType} (same value: 'piercing') - [7r5jbw6lujiet6c14vzcw] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.7r5jbw6lujiet6c14vzcw} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.7r5jbw6lujiet6c14vzcw.damage} (same value: '2d4+9') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.7r5jbw6lujiet6c14vzcw.damageType} (same value: 'piercing') - [8ofhwjn9574qhpt0qvbr] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.8ofhwjn9574qhpt0qvbr} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.8ofhwjn9574qhpt0qvbr.damage} (same value: '2d8') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.8ofhwjn9574qhpt0qvbr.damageType} (same value: 'poison') - [99jtx9luis5hqrxhfjtu] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.99jtx9luis5hqrxhfjtu} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.99jtx9luis5hqrxhfjtu.damage} (same value: '1d4+6') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.99jtx9luis5hqrxhfjtu.damageType} (same value: 'piercing') - [Bf2s34cYolFPwI5D] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.Bf2s34cYolFPwI5D} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.Bf2s34cYolFPwI5D.damage} (same value: '0') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.Bf2s34cYolFPwI5D.damageType} (same value: 'bludgeoning') - [ai6gplx5e9o56x26jzxh] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.ai6gplx5e9o56x26jzxh} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.ai6gplx5e9o56x26jzxh.damage} (same value: '2d10+10') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.ai6gplx5e9o56x26jzxh.damageType} (same value: 'slashing') - [b94ism70x6clet9g0jqzn] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.b94ism70x6clet9g0jqzn} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.b94ism70x6clet9g0jqzn.damage} (same value: '1d4+9') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.b94ism70x6clet9g0jqzn.damageType} (same value: 'bludgeoning') - [bl5p1tfdskgqfvjdz18c] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.bl5p1tfdskgqfvjdz18c} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.bl5p1tfdskgqfvjdz18c.damage} (same value: '3d6+11') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.bl5p1tfdskgqfvjdz18c.damageType} (same value: 'piercing') - [gll69d9y9zcc2sojedtzvp] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.gll69d9y9zcc2sojedtzvp} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.gll69d9y9zcc2sojedtzvp.damage} (same value: '5d10') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.gll69d9y9zcc2sojedtzvp.damageType} (same value: 'poison') - [gtlefhhhyd4t128u416m] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.gtlefhhhyd4t128u416m} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.gtlefhhhyd4t128u416m.damage} (same value: '1d4+6') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.gtlefhhhyd4t128u416m.damageType} (same value: 'piercing') - [ih71k9y8bnsww2aq7vtc] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.ih71k9y8bnsww2aq7vtc} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.ih71k9y8bnsww2aq7vtc.damage} (same value: '1d4+9') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.ih71k9y8bnsww2aq7vtc.damageType} (same value: 'piercing') - [k511cfomi3lfuwnr961l] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.k511cfomi3lfuwnr961l} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.k511cfomi3lfuwnr961l.damage} (same value: '1d4+9') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.k511cfomi3lfuwnr961l.damageType} (same value: 'piercing') - [l2hstfrto20g3f1onwfn] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.l2hstfrto20g3f1onwfn} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.l2hstfrto20g3f1onwfn.damage} (same value: '2d10+9') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.l2hstfrto20g3f1onwfn.damageType} (same value: 'slashing') - [lnjn96oqbfsl7dnc1hjf] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.lnjn96oqbfsl7dnc1hjf} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.lnjn96oqbfsl7dnc1hjf.damage} (same value: '1d4+6') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.lnjn96oqbfsl7dnc1hjf.damageType} (same value: 'piercing') - [nw73cj21vpizmm8ugphs] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.nw73cj21vpizmm8ugphs} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.nw73cj21vpizmm8ugphs.damage} (same value: '1d4+6') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.nw73cj21vpizmm8ugphs.damageType} (same value: 'piercing') - [podrmngdjbokmgm7i5twb] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.podrmngdjbokmgm7i5twb} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.podrmngdjbokmgm7i5twb.damage} (same value: '4d8+14') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.podrmngdjbokmgm7i5twb.damageType} (same value: 'piercing') - [sct22cwraogj6r0u4xqw] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.sct22cwraogj6r0u4xqw} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.sct22cwraogj6r0u4xqw.damage} (same value: '1d4+8') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.sct22cwraogj6r0u4xqw.damageType} (same value: 'piercing') - [t0p5wkw3icaz9e5h183n] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.t0p5wkw3icaz9e5h183n} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.t0p5wkw3icaz9e5h183n.damage} (same value: '2d6+9') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.t0p5wkw3icaz9e5h183n.damageType} (same value: 'piercing') - [t6m7ni5z0feiliv6ludn] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.t6m7ni5z0feiliv6ludn} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.t6m7ni5z0feiliv6ludn.damage} (same value: '1d6') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.t6m7ni5z0feiliv6ludn.damageType} (same value: 'piercing') - [tmw79npzeqfa430egrbdm] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.tmw79npzeqfa430egrbdm} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.tmw79npzeqfa430egrbdm.damage} (same value: '4d8+13') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.tmw79npzeqfa430egrbdm.damageType} (same value: 'electricity') - [vei7ebbpy8hs15lzlecb2l] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.vei7ebbpy8hs15lzlecb2l} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.vei7ebbpy8hs15lzlecb2l.damage} (same value: '1d6+8') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.vei7ebbpy8hs15lzlecb2l.damageType} (same value: 'bludgeoning') - [vv9vibg2hergwu0s99vvd6] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.vv9vibg2hergwu0s99vvd6} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.vv9vibg2hergwu0s99vvd6.damage} (same value: '6d12+24') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.vv9vibg2hergwu0s99vvd6.damageType} (same value: 'piercing') - [xol08rc2pvkjon5mt34q] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.xol08rc2pvkjon5mt34q} - damage : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.xol08rc2pvkjon5mt34q.damage} (same value: '1d6+4') - damageType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.damageRolls.xol08rc2pvkjon5mt34q.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.deathNote} (same value: True) - [defense] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.defense} - save : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.defense.save} - basic : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.defense.save.basic} (2 different values) - False (x46) - True (x31) - statistic : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x45) - 'will' (x24) - 'reflex' (x8) - [dexCap] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.dexCap} (4 different values) - 4 (x4) - 3 (x3) - 1 (x2) - 0 (x1) - [duration] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.duration} - sustained : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.duration.sustained} (2 different values) - False (x158) - True (x9) - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.duration.value} (16 different values) - [equipped] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.equipped} - carryType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.equipped.carryType} (2 different values) - 'worn' (x63) - 'held' (x5) - [handsHeld] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.equipped.handsHeld} (2 different values) - 0 (x52) - 1 (x5) - [inSlot] : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.equipped.inSlot} (2 different values) - False (x7) - True (x4) - [invested] : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.frequency} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.frequency.max} (3 different values) - 7 (x1) - 3 (x1) - 1 (x1) - per : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.frequency.per} (same value: 'day') - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.frequency.value} (3 different values) - 7 (x1) - 3 (x1) - 1 (x1) - [group] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.group} (11 different values) - [hardness] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.hardness} (3 different values) - 0 (x66) - 13 (x1) - 5 (x1) - [heightening] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening} - [damage] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.damage} - 0 : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.damage.0} (7 different values) - '1d8' (x18) - '2d6' (x12) - '1d6' (x5) - '1d4' (x4) - '1d12' (x3) - '1d10' (x3) - '10' (x1) - [interval] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.interval} (2 different values) - 1 (x41) - 2 (x5) - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.type} (2 different values) - 'interval' (x46) - 'fixed' (x5) - [levels] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels} - 3 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3} - [damage] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage} - 0 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - target : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.target} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - [4] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.4} - area : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.4.area} - areaType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst') - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.4.area.value} (same value: '20') - range : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.4.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.4.range.value} (same value: '60 feet') - [5] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5} - damage : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage} - 0 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 6 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.6} - target : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.6.target} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7} - [target] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.target} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.target.value} (same value: '6 creatures') - damage : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage} - 0 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [9] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9} - damage : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage} - 0 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [overlays] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [4gyp3qlsv5ywdyjq] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x7) - 'manipulate' (x7) - 'void' (x7) - [7qdtetowq348s9oc] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [lfxcoz2d3f8j2zq1] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [pq7cxntbz4s8g5ik] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x7) - 'manipulate' (x7) - 'void' (x7) - [z04svm1cvfcxtplb] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x7) - 'manipulate' (x7) - 'void' (x7) - [prepared] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.prepared} - flexible : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.prepared.flexible} (same value: False) - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.prepared.value} (4 different values) - 'prepared' (x6) - 'focus' (x4) - 'innate' (x3) - 'spontaneous' (x2) - publication : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.publication} - license : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.publication.license} (2 different values) - 'OGL' (x395) - 'ORC' (x10) - remaster : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.publication.remaster} (2 different values) - False (x395) - True (x10) - title : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.publication.title} (5 different values) - '' (x301) - 'Pathfinder Core Rulebook' (x79) - 'Pathfinder Player Core' (x10) - 'Pathfinder Bestiary' (x10) - 'Pathfinder #160: Assault on Hunting Lodge Seven' (x5) - [hp] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.hp} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.hp.max} (3 different values) - 0 (x66) - 104 (x1) - 20 (x1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.hp.value} (3 different values) - 0 (x66) - 104 (x1) - 20 (x1) - [level] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.level} - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.level.value} (14 different values) - [location] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.location} - [heightenedLevel] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.location.heightenedLevel} (6 different values) - 4 (x5) - 5 (x3) - 6 (x2) - 3 (x1) - 1 (x1) - 7 (x1) - [uses] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.location.uses} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.location.uses.value} (same value: 3) - [value] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.location.value} (15 different values) - [material] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.mod} - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.mod.value} (6 different values) - 28 (x4) - 10 (x2) - 29 (x2) - 21 (x1) - 18 (x1) - 20 (x1) - [price] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.price} - [per] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.price.per} (same value: 10) - value : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.price.value} - [gp] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.price.value.gp} (all different values) - [sp] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.price.value.sp} (3 different values) - 1 (x10) - 2 (x7) - 4 (x1) - [proficiency] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.proficiency} - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.proficiency.value} (2 different values) - 0 (x10) - 1 (x5) - [proficient] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.proficient} - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.quantity} (8 different values) - 1 (x50) - 2 (x6) - 6 (x3) - 3 (x3) - 4 (x2) - 10 (x2) - 5 (x1) - 7 (x1) - [range] : mixed - integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.range} (2 different values) - 20 (x5) - 60 (x3) - object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.range} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.range.value} (11 different values) - [reload] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.reload} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.reload.value} (3 different values) - '-' (x14) - '' (x11) - '1' (x1) - [requirements] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.requirements} (2 different values) - '' (x166) - 'You have a deity.' (x1) - [ritual] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.ritual} - primary : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.ritual.primary} - check : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.ritual.primary.check} (2 different values) - 'Arcana (legendary) or Occultism (legendary)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - secondary : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.ritual.secondary} - casters : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.ritual.secondary.casters} (2 different values) - 6 (x1) - 0 (x1) - checks : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.ritual.secondary.checks} (2 different values) - 'Crafting, Society' (x1) - '' (x1) - rules : ignored (Foundry rules object) {Book 4 - Assault on Hunting Lodge Seven.items.[].system.rules} - [runes] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.runes} - [potency] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.runes.potency} (3 different values) - 0 (x19) - 1 (x11) - 2 (x6) - [property] : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.runes.property.[]} (2 different values) - 'spellStoring' (x1) - 'dancing' (x1) - [reinforcing] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.runes.resilient} (2 different values) - 0 (x8) - 1 (x2) - [striking] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.runes.striking} (3 different values) - 0 (x15) - 1 (x8) - 2 (x3) - [showSlotlessLevels] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.showSlotlessLevels} - value : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.size} (same value: 'med') - [slots] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots} - [slot0] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot0} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot0.max} (2 different values) - 5 (x5) - 6 (x1) - prepared : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot0.prepared} - Length: min=5 max=6 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot0.prepared.[]} - id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot0.prepared.[].id} (31 different values) - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot0.value} (same value: 5) - [slot1] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot1} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot1.max} (3 different values) - 3 (x6) - 7 (x1) - 2 (x1) - [prepared] : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot1.prepared} - Length: min=2 max=3 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot1.prepared.[]} - id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot1.prepared.[].id} (17 different values) - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot1.value} (3 different values) - 3 (x3) - 7 (x1) - 2 (x1) - [slot2] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot2} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot2.prepared} - Length: min=1 max=3 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot2.prepared.[]} - id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot2.prepared.[].id} (16 different values) - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot3} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot3.max} (3 different values) - 3 (x5) - 6 (x1) - 1 (x1) - [prepared] : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot3.prepared} - Length: min=1 max=6 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot3.prepared.[]} - id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot3.prepared.[].id} (17 different values) - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot3.value} (2 different values) - 3 (x3) - 1 (x1) - [slot4] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot4} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot4.max} (2 different values) - 3 (x5) - 1 (x1) - [prepared] : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot4.prepared} - Length: min=1 max=3 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot4.prepared.[]} - id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot4.prepared.[].id} (13 different values) - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot4.value} (2 different values) - 3 (x3) - 1 (x1) - [slot5] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot5} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot5.max} (3 different values) - 3 (x4) - 1 (x1) - 2 (x1) - [prepared] : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot5.prepared.[]} - id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot5.prepared.[].id} (11 different values) - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot5.value} (3 different values) - 3 (x2) - 1 (x1) - 2 (x1) - [slot6] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot6} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot6.max} (3 different values) - 3 (x3) - 1 (x1) - 6 (x1) - [prepared] : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot6.prepared} - Length: min=3 max=6 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot6.prepared.[]} - id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot6.prepared.[].id} (13 different values) - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot6.value} (2 different values) - 3 (x2) - 1 (x1) - [slot7] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot7} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot7.max} (3 different values) - 2 (x2) - 3 (x1) - 6 (x1) - prepared : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot7.prepared} - Length: min=2 max=6 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot7.prepared.[]} - id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot7.prepared.[].id} (13 different values) - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot7.value} (2 different values) - 3 (x1) - 6 (x1) - [slot8] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot8} - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot8.max} (same value: 8) - prepared : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot8.prepared} - Length: min=8 max=8 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot8.prepared.[]} - id : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot8.prepared.[].id} (3 different values) - '76ufX5SvCYZi4uHm' (x6) - '7ZkTtGhzW9vl5m7F' (x1) - 'JIukVFodGJ3G8fxH' (x1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slots.slot8.value} (same value: 8) - [slug] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.slug} (137 different values) - [speedPenalty] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.speedPenalty} (3 different values) - 0 (x9) - -5 (x2) - -10 (x1) - [spelldc] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.spelldc} - dc : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.spelldc.dc} (8 different values) - 34 (x4) - 24 (x2) - 33 (x2) - 37 (x2) - 28 (x2) - 32 (x1) - 38 (x1) - 36 (x1) - item : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.spelldc.item} (same value: 0) - mod : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.spelldc.value} (8 different values) - 17 (x3) - 27 (x3) - 26 (x2) - 24 (x2) - 28 (x2) - 29 (x1) - 0 (x1) - 18 (x1) - [splashDamage] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.splashDamage} - [value] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.splashDamage.value} (2 different values) - 0 (x21) - 2 (x4) - [stackGroup] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.stackGroup} (2 different values) - 'arrows' (x3) - 'bolts' (x2) - [strength] : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.strength} (4 different values) - 0 (x4) - 1 (x3) - 3 (x2) - 4 (x1) - [target] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.target} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.target.value} (29 different values) - [time] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.time} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.time.value} (8 different values) - '2' (x117) - '1' (x13) - '1 to 3' (x11) - '3' (x10) - '1 minute' (x7) - '10 minutes' (x4) - 'reaction' (x3) - '1 day' (x2) - [tradition] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.tradition} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.tradition.value} (4 different values) - 'divine' (x8) - 'arcane' (x5) - 'occult' (x1) - 'primal' (x1) - [traits] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.traits.rarity} (3 different values) - 'common' (x338) - 'uncommon' (x33) - 'rare' (x2) - [selected] : array<> {Book 4 - Assault on Hunting Lodge Seven.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - [traditions] : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x107) - 'arcane' (x99) - 'occult' (x98) - 'primal' (x73) - [value] : array {Book 4 - Assault on Hunting Lodge Seven.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.traits.value.[]} (91 different values) - [usage] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.usage} - [canBeAmmo] : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x48) - 'held-in-two-hands' (x4) - 'worn' (x1) - 'worncloak' (x1) - 'wornring' (x1) - 'affixed-to-armor' (x1) - [uses] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.uses} - autoDestroy : boolean {Book 4 - Assault on Hunting Lodge Seven.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.uses.max} (same value: 1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].system.weaponType} - value : string {Book 4 - Assault on Hunting Lodge Seven.items.[].system.weaponType.value} (2 different values) - 'melee' (x28) - 'ranged' (x20) - type : string {Book 4 - Assault on Hunting Lodge Seven.items.[].type} (10 different values) - 'spell' (x167) - 'action' (x96) - 'melee' (x48) - 'weapon' (x26) - 'equipment' (x17) - 'spellcastingEntry' (x15) - 'consumable' (x13) - 'lore' (x11) - 'armor' (x10) - 'shield' (x2) - [flags] : object {Book 4 - Assault on Hunting Lodge Seven.items.[].flags} - pf2e : object {Book 4 - Assault on Hunting Lodge Seven.items.[].flags.pf2e} - linkedWeapon : string {Book 4 - Assault on Hunting Lodge Seven.items.[].flags.pf2e.linkedWeapon} (25 different values) - name : string {Book 4 - Assault on Hunting Lodge Seven.name} (all different values) - system : object {Book 4 - Assault on Hunting Lodge Seven.system} - [abilities] : object {Book 4 - Assault on Hunting Lodge Seven.system.abilities} - cha : object {Book 4 - Assault on Hunting Lodge Seven.system.abilities.cha} - mod : integer {Book 4 - Assault on Hunting Lodge Seven.system.abilities.cha.mod} (8 different values) - 0 (x4) - 3 (x4) - 4 (x3) - 2 (x2) - 1 (x2) - -5 (x1) - -4 (x1) - 6 (x1) - con : object {Book 4 - Assault on Hunting Lodge Seven.system.abilities.con} - mod : integer {Book 4 - Assault on Hunting Lodge Seven.system.abilities.con.mod} (5 different values) - 2 (x6) - 4 (x6) - 1 (x4) - 5 (x1) - 3 (x1) - dex : object {Book 4 - Assault on Hunting Lodge Seven.system.abilities.dex} - mod : integer {Book 4 - Assault on Hunting Lodge Seven.system.abilities.dex.mod} (7 different values) - 4 (x6) - 8 (x4) - 3 (x4) - 5 (x1) - 2 (x1) - 7 (x1) - 1 (x1) - int : object {Book 4 - Assault on Hunting Lodge Seven.system.abilities.int} - mod : integer {Book 4 - Assault on Hunting Lodge Seven.system.abilities.int.mod} (7 different values) - 0 (x7) - 3 (x3) - 5 (x2) - -5 (x2) - 2 (x2) - 4 (x1) - 1 (x1) - str : object {Book 4 - Assault on Hunting Lodge Seven.system.abilities.str} - mod : integer {Book 4 - Assault on Hunting Lodge Seven.system.abilities.str.mod} (8 different values) - 6 (x4) - 1 (x3) - 4 (x3) - 2 (x2) - 0 (x2) - 5 (x2) - -5 (x1) - 3 (x1) - wis : object {Book 4 - Assault on Hunting Lodge Seven.system.abilities.wis} - mod : integer {Book 4 - Assault on Hunting Lodge Seven.system.abilities.wis.mod} (7 different values) - 2 (x5) - 4 (x4) - 5 (x3) - 6 (x2) - 3 (x2) - 0 (x1) - 1 (x1) - attributes : object {Book 4 - Assault on Hunting Lodge Seven.system.attributes} - ac : object {Book 4 - Assault on Hunting Lodge Seven.system.attributes.ac} - [details] : string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.ac.details} (same value: '') - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.ac.value} (15 different values) - [allSaves] : object {Book 4 - Assault on Hunting Lodge Seven.system.attributes.allSaves} - value : string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.allSaves.value} (5 different values) - '' (x14) - '+1 status to all saves vs. magic' (x1) - '+2 status to all saves vs. disease and poison' (x1) - '+1 status to all saves vs. mental' (x1) - '+2 to all saves vs. mental' (x1) - hp : object {Book 4 - Assault on Hunting Lodge Seven.system.attributes.hp} - details : string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.hp.details} (4 different values) - '' (x21) - 'Panel Hardness 18; Panel HP 88 (BT 44); Resistances cold 15' (x1) - 'Control Panel Hardness 10; Control Panel HP 20 (BT 10)' (x1) - 'to destroy a tub and prevent it from making any further attacks; Door Seal Hardness 18; Door Seal HP 72 (BT 36) to destroy the wax on a sealed door and allow anyone to escape through the door' (x1) - max : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.hp.max} (22 different values) - temp : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.hp.temp} (same value: 0) - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.hp.value} (22 different values) - [tempmax] : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.hardness} (5 different values) - 25 (x2) - 0 (x1) - 30 (x1) - 24 (x1) - 22 (x1) - [hasHealth] : boolean {Book 4 - Assault on Hunting Lodge Seven.system.attributes.hasHealth} (2 different values) - True (x5) - False (x1) - [immunities] : array {Book 4 - Assault on Hunting Lodge Seven.system.attributes.immunities} - Length: min=0 max=3 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.system.attributes.immunities.[]} - type : string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.immunities.[].type} (7 different values) - 'critical-hits' (x5) - 'precision' (x5) - 'magic' (x1) - 'bleed' (x1) - 'poison' (x1) - 'fire' (x1) - 'fear-effects' (x1) - [resistances] : array {Book 4 - Assault on Hunting Lodge Seven.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.system.attributes.resistances.[]} - [exceptions] : array {Book 4 - Assault on Hunting Lodge Seven.system.attributes.resistances.[].exceptions} - Length: min=2 max=2 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x1) - 'orichalcum' (x1) - type : string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.resistances.[].type} (4 different values) - 'poison' (x5) - 'physical' (x1) - 'acid' (x1) - 'mental' (x1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.resistances.[].value} (3 different values) - 15 (x4) - 10 (x3) - 12 (x1) - [speed] : object {Book 4 - Assault on Hunting Lodge Seven.system.attributes.speed} - [details] : string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.speed.details} (same value: 'freedom of movement, quick movements') - otherSpeeds : array {Book 4 - Assault on Hunting Lodge Seven.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.system.attributes.speed.otherSpeeds.[]} - type : string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x2) - 'fly' (x1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 20 (x1) - 30 (x1) - 50 (x1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.speed.value} (4 different values) - 25 (x13) - 30 (x2) - 40 (x2) - 0 (x1) - [stealth] : object {Book 4 - Assault on Hunting Lodge Seven.system.attributes.stealth} - details : string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.stealth.details} (4 different values) - '

(expert)

' (x2) - '

(master)

' (x2) - '

(master) or @Check[perception|dc:38|traits:action:seek] (master) to spot the trap\'s control panel

' (x1) - '

(expert) or @Check[perception|dc:39|traits:action:seek] (master) to notice the control panel. Anyone specifically searching the name plate of Abresha Tallow-Hands locates the control panel automatically.

' (x1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.stealth.value} (5 different values) - 27 (x2) - 25 (x1) - 26 (x1) - 24 (x1) - 30 (x1) - [weaknesses] : array {Book 4 - Assault on Hunting Lodge Seven.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.system.attributes.weaknesses.[]} - type : string {Book 4 - Assault on Hunting Lodge Seven.system.attributes.weaknesses.[].type} (4 different values) - 'electricity' (x1) - 'orichalcum' (x1) - 'bludgeoning' (x1) - 'holy' (x1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.attributes.weaknesses.[].value} (same value: 15) - details : object {Book 4 - Assault on Hunting Lodge Seven.system.details} - [blurb] : string {Book 4 - Assault on Hunting Lodge Seven.system.details.blurb} (2 different values) - '' (x17) - 'Male dwarf poison scholar' (x1) - [languages] : object {Book 4 - Assault on Hunting Lodge Seven.system.details.languages} - details : string {Book 4 - Assault on Hunting Lodge Seven.system.details.languages.details} (2 different values) - '' (x17) - 'telepathy 100 feet' (x1) - value : array {Book 4 - Assault on Hunting Lodge Seven.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.system.details.languages.value.[]} (14 different values) - level : object {Book 4 - Assault on Hunting Lodge Seven.system.details.level} - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.details.level.value} (12 different values) - [privateNotes] : string {Book 4 - Assault on Hunting Lodge Seven.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 4 - Assault on Hunting Lodge Seven.system.details.publicNotes} (same value: '') - publication : object {Book 4 - Assault on Hunting Lodge Seven.system.details.publication} - license : string {Book 4 - Assault on Hunting Lodge Seven.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 4 - Assault on Hunting Lodge Seven.system.details.publication.remaster} (same value: False) - title : string {Book 4 - Assault on Hunting Lodge Seven.system.details.publication.title} (same value: 'Pathfinder #160: Assault on Hunting Lodge Seven') - [description] : string {Book 4 - Assault on Hunting Lodge Seven.system.details.description} (6 different values) - '

A spike of stone bursts from the south wall and quickly retracts.

' (x1) - '

Four large flaming chandeliers swing wildly around the room.

' (x1) - '

A hidden needle delivers a magical poison to anyone trying to open the door.

' (x1) - '

Countless poison darts fire from holes in the statues and walls of this hall.

' (x1) - '

Six statues rapidly slide around the room on rollers, slowing down intruders and striking at them with spring-loaded sword arms.

' (x1) - '

Four huge tubs containing congealed wax, enchanted to melt and envelop unwary intruders, each sit atop a cold fire.

' (x1) - [disable] : string {Book 4 - Assault on Hunting Lodge Seven.system.details.disable} (6 different values) - '

@Check[arcana|dc:33|name:Quell Rippling Stone] (master) to quell the rippling stone or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level, counteract DC 31) to dispel the magical feedback.

' (x1) - '

@Check[thievery|dc:36|name:Disable a Chandelier|traits:action:disable-a-device] (master) to disable a chandelier or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 33) to permanently drain the magic from a chandelier. Any amount of cold damage that overcomes a chandelier\'s cold resistance extinguishes its flames and removes its persistent fire damage and flame dart attack. @Check[thievery|dc:41|name:Disable Trap (Control Panel)|traits:action:disable-a-device] (legendary) to disable the entire trap from the hidden control panel in the southeast corner of the room.

' (x1) - '

@Check[thievery|dc:32|name:Jam Needle in Housing|traits:action:disable-a-device] (master) to jam the needle in its housing or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th level, counteract DC 30) to dispel the magical poison.

' (x1) - '

@Check[thievery|dc:34|name:Disable Trap|traits:action:disable-a-device] (master) on the control panel deactivates the trap.

' (x1) - '

@Check[thievery|dc:34|name:Disable Statue Rollers|traits:action:disable-a-device] (master) to disable a specific statue\'s rollers, or @Check[thievery|dc:39|name:Disable Trap (Control Panel)|traits:action:disable-a-device] (master) on the control panel in A4 deactivates the whole trap. For each statue disabled, the trap loses 1 action from its routine and the DC for its predictive impediment ability decreases by 4. @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level, counteract DC 32) doesn\'t harm the statues but removes the predictive impediment ability. Breaking the control panel prevents the trap from resetting.

' (x1) - '

@Check[thievery|dc:43|name:Drain Wax from a Tub|traits:action:disable-a-device] (master) to drain the wax from a tub or @Check[athletics|dc:45|name:Push Through Wax|traits:action:force-open] (master) to push through the wax blocking a sealed door and escape (other creatures must push their own way through, as the wax reseals)

' (x1) - [isComplex] : boolean {Book 4 - Assault on Hunting Lodge Seven.system.details.isComplex} (2 different values) - True (x4) - False (x2) - [reset] : string {Book 4 - Assault on Hunting Lodge Seven.system.details.reset} (5 different values) - '' (x2) - '

The trap deactivates and resets 1 minute after there are no living creatures remaining in the room.

' (x1) - '

The trap deactivates and resets after 1 minute.

' (x1) - '

The trap deactivates and resets one minute after the room is empty.

' (x1) - '

The trap deactivates and resets after 1 hour. At that time, the wax in the tubs cools and congeals, and any wax elsewhere in the room magically goes back into the tubs.

' (x1) - [routine] : string {Book 4 - Assault on Hunting Lodge Seven.system.details.routine} (5 different values) - '' (x2) - '

(4 actions) For every chandelier disabled, the trap\'s actions are reduced by 1. For each of the trap\'s actions, a different chandelier attacks a random creature in the room. A chandelier uses its swinging chandelier attack if it can, but it can\'t make melee attacks against creatures in the cage, the closet, or the gap between the two double doors leading into the vault. Against a creature it can\'t reach with a melee attack, it uses a flame dart attack instead. The trap doesn\'t take multiple attack penalties.

' (x1) - '

(1 action) The trap launches one dart against every creature in the hall as 1 action. Because it launches darts continuously, the trap can also use the Continuous Barrage free action (see below) to launch darts at each creature during that creature\'s turn. The trap doesn\'t take a multiple attack penalty.

' (x1) - '

(6 actions) On the trap\'s initiative, each functioning statue slides up to 40 feet around the room and makes a statue shortsword Strike against an adjacent creature. The trap doesn\'t take a multiple attack penalty, and the statues\' movements don\'t trigger reactions.

' (x1) - '

(4 actions) The trap loses 1 action each turn per drained or destroyed tub. On each action, a different tub spews hot wax at a random creature in the room, dealing 3d12 fire damage to the target and all adjacent creatures (@Check[reflex|dc:35|basic]). On a failure or critical failure, the creature is also encased in hot wax. A creature that starts its turn encased in wax takes 8d12 fire damage and is immobilized until it Escapes the hardening wax (DC 35). Each turn it remains encased, the damage dealt by the hot wax decreases by 2d12 but the DC to Escape increases by 2 (minimum 0 damage, maximum DC 43). A creature that can\'t get free from the wax might suffocate.

' (x1) - [initiative] : object {Book 4 - Assault on Hunting Lodge Seven.system.initiative} - statistic : string {Book 4 - Assault on Hunting Lodge Seven.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 4 - Assault on Hunting Lodge Seven.system.perception} - details : string {Book 4 - Assault on Hunting Lodge Seven.system.perception.details} (5 different values) - '' (x14) - 'smoke vision' (x1) - 'mirror senses' (x1) - 'wary' (x1) - 'superior senses' (x1) - mod : integer {Book 4 - Assault on Hunting Lodge Seven.system.perception.mod} (13 different values) - senses : array {Book 4 - Assault on Hunting Lodge Seven.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 4 - Assault on Hunting Lodge Seven.system.perception.senses.[]} - acuity : string {Book 4 - Assault on Hunting Lodge Seven.system.perception.senses.[].acuity} (same value: 'precise') - range : integer {Book 4 - Assault on Hunting Lodge Seven.system.perception.senses.[].range} (same value: 60) - type : string {Book 4 - Assault on Hunting Lodge Seven.system.perception.senses.[].type} (4 different values) - 'darkvision' (x3) - 'greater-darkvision' (x2) - 'low-light-vision' (x1) - 'truesight' (x1) - [resources] : object {Book 4 - Assault on Hunting Lodge Seven.system.resources} - [focus] : object {Book 4 - Assault on Hunting Lodge Seven.system.resources.focus} - max : integer {Book 4 - Assault on Hunting Lodge Seven.system.resources.focus.max} (2 different values) - 1 (x7) - 2 (x1) - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.resources.focus.value} (2 different values) - 1 (x7) - 2 (x1) - saves : object {Book 4 - Assault on Hunting Lodge Seven.system.saves} - fortitude : object {Book 4 - Assault on Hunting Lodge Seven.system.saves.fortitude} - saveDetail : string {Book 4 - Assault on Hunting Lodge Seven.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.saves.fortitude.value} (15 different values) - reflex : object {Book 4 - Assault on Hunting Lodge Seven.system.saves.reflex} - saveDetail : string {Book 4 - Assault on Hunting Lodge Seven.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.saves.reflex.value} (17 different values) - will : object {Book 4 - Assault on Hunting Lodge Seven.system.saves.will} - saveDetail : string {Book 4 - Assault on Hunting Lodge Seven.system.saves.will.saveDetail} (same value: '') - value : integer {Book 4 - Assault on Hunting Lodge Seven.system.saves.will.value} (15 different values) - [skills] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills} - [acrobatics] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.acrobatics} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.acrobatics.base} (11 different values) - [arcana] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.arcana} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.arcana.base} (3 different values) - 11 (x1) - 26 (x1) - 16 (x1) - [athletics] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.athletics} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.athletics.base} (7 different values) - 25 (x3) - 19 (x1) - 18 (x1) - 21 (x1) - 26 (x1) - 16 (x1) - 30 (x1) - [crafting] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.crafting} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.crafting.base} (5 different values) - 26 (x3) - 23 (x1) - 15 (x1) - 18 (x1) - 24 (x1) - [deception] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.deception} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.deception.base} (7 different values) - 26 (x2) - 20 (x2) - 16 (x1) - 23 (x1) - 17 (x1) - 11 (x1) - 29 (x1) - [diplomacy] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.diplomacy} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.diplomacy.base} (5 different values) - 9 (x1) - 12 (x1) - 26 (x1) - 13 (x1) - 33 (x1) - [intimidation] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.intimidation} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.intimidation.base} (9 different values) - 26 (x2) - 14 (x1) - 23 (x1) - 15 (x1) - 27 (x1) - 25 (x1) - 13 (x1) - 29 (x1) - 33 (x1) - [medicine] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.medicine} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.medicine.base} (same value: 16) - [nature] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.nature} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.nature.base} (4 different values) - 18 (x1) - 11 (x1) - 23 (x1) - 17 (x1) - [occultism] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.occultism} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.occultism.base} (same value: 28) - [religion] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.religion} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.religion.base} (7 different values) - 16 (x1) - 29 (x1) - 18 (x1) - 14 (x1) - 22 (x1) - 23 (x1) - 24 (x1) - [society] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.society} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.society.base} (7 different values) - 13 (x1) - 24 (x1) - 18 (x1) - 20 (x1) - 12 (x1) - 26 (x1) - 29 (x1) - [stealth] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.stealth} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.stealth.base} (8 different values) - 27 (x2) - 25 (x2) - 26 (x2) - 32 (x2) - 20 (x1) - 16 (x1) - 22 (x1) - 29 (x1) - [survival] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.survival} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.survival.base} (same value: 18) - [thievery] : object {Book 4 - Assault on Hunting Lodge Seven.system.skills.thievery} - base : integer {Book 4 - Assault on Hunting Lodge Seven.system.skills.thievery.base} (6 different values) - 25 (x2) - 16 (x1) - 24 (x1) - 30 (x1) - 32 (x1) - 17 (x1) - traits : object {Book 4 - Assault on Hunting Lodge Seven.system.traits} - rarity : string {Book 4 - Assault on Hunting Lodge Seven.system.traits.rarity} (3 different values) - 'unique' (x9) - 'uncommon' (x8) - 'common' (x7) - size : object {Book 4 - Assault on Hunting Lodge Seven.system.traits.size} - value : string {Book 4 - Assault on Hunting Lodge Seven.system.traits.size.value} (4 different values) - 'med' (x19) - 'sm' (x3) - 'lg' (x1) - 'huge' (x1) - value : array {Book 4 - Assault on Hunting Lodge Seven.system.traits.value} - Length: min=1 max=4 - Value type: string {Book 4 - Assault on Hunting Lodge Seven.system.traits.value.[]} (21 different values) - [creatureType] : string {Book 4 - Assault on Hunting Lodge Seven.system.creatureType} (same value: '') - [spellcasting] : object {Book 4 - Assault on Hunting Lodge Seven.system.spellcasting} - rituals : object {Book 4 - Assault on Hunting Lodge Seven.system.spellcasting.rituals} - dc : integer {Book 4 - Assault on Hunting Lodge Seven.system.spellcasting.rituals.dc} (same value: 38) - [statusEffects] : array<> {Book 4 - Assault on Hunting Lodge Seven.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Assault on Hunting Lodge Seven.type} (2 different values) - 'npc' (x18) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/Book 4 - Fires of the Haunted City.txt b/output/pf2e/packs/Book 4 - Fires of the Haunted City.txt deleted file mode 100644 index 96d3be8..0000000 --- a/output/pf2e/packs/Book 4 - Fires of the Haunted City.txt +++ /dev/null @@ -1,1468 +0,0 @@ -Book 4 - Fires of the Haunted City -Different values: 25 -===================================== -object {Book 4 - Fires of the Haunted City} - _id : string {Book 4 - Fires of the Haunted City._id} (all different values) - folder : string {Book 4 - Fires of the Haunted City.folder} (same value: '7caK3IFzoUvsGXHY') - img : string {Book 4 - Fires of the Haunted City.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x21) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 4 - Fires of the Haunted City.items} - Length: min=1 max=42 - Value type: object {Book 4 - Fires of the Haunted City.items.[]} - _id : string {Book 4 - Fires of the Haunted City.items.[]._id} (344 different values) - [_stats] : object {Book 4 - Fires of the Haunted City.items.[]._stats} - compendiumSource : string {Book 4 - Fires of the Haunted City.items.[]._stats.compendiumSource} (140 different values) - img : string {Book 4 - Fires of the Haunted City.items.[].img} (131 different values) - name : string {Book 4 - Fires of the Haunted City.items.[].name} (262 different values) - sort : integer {Book 4 - Fires of the Haunted City.items.[].sort} (42 different values) - system : object {Book 4 - Fires of the Haunted City.items.[].system} - [acBonus] : integer {Book 4 - Fires of the Haunted City.items.[].system.acBonus} (5 different values) - 1 (x3) - 6 (x2) - 4 (x2) - 2 (x1) - 3 (x1) - [actionType] : object {Book 4 - Fires of the Haunted City.items.[].system.actionType} - value : string {Book 4 - Fires of the Haunted City.items.[].system.actionType.value} (4 different values) - 'passive' (x67) - 'action' (x37) - 'reaction' (x14) - 'free' (x1) - [actions] : object {Book 4 - Fires of the Haunted City.items.[].system.actions} - [value] : integer {Book 4 - Fires of the Haunted City.items.[].system.actions.value} (3 different values) - 2 (x19) - 1 (x15) - 3 (x3) - [area] : object {Book 4 - Fires of the Haunted City.items.[].system.area} - [details] : string {Book 4 - Fires of the Haunted City.items.[].system.area.details} (2 different values) - '20-foot burst adjacent to a flat surface' (x2) - '10-foot emanation centered on the touched creature' (x1) - type : string {Book 4 - Fires of the Haunted City.items.[].system.area.type} (4 different values) - 'burst' (x12) - 'emanation' (x6) - 'cone' (x3) - 'line' (x1) - value : integer {Book 4 - Fires of the Haunted City.items.[].system.area.value} (7 different values) - 20 (x10) - 30 (x4) - 10 (x3) - 60 (x2) - 40 (x1) - 120 (x1) - 15 (x1) - [attack] : object {Book 4 - Fires of the Haunted City.items.[].system.attack} - value : string {Book 4 - Fires of the Haunted City.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 4 - Fires of the Haunted City.items.[].system.attackEffects} - [custom] : string {Book 4 - Fires of the Haunted City.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 4 - Fires of the Haunted City.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.attackEffects.value.[]} (6 different values) - 'uncanny-bombs' (x4) - 'ghast-paralysis' (x2) - 'soul-siphon' (x1) - 'ghast-ghast-fever' (x1) - 'lethargy-poison' (x1) - 'purple-worm-venom' (x1) - [autoHeightenLevel] : object {Book 4 - Fires of the Haunted City.items.[].system.autoHeightenLevel} - [value] : integer {Book 4 - Fires of the Haunted City.items.[].system.autoHeightenLevel.value} (same value: 3) - [baseItem] : string {Book 4 - Fires of the Haunted City.items.[].system.baseItem} (18 different values) - [bonus] : object {Book 4 - Fires of the Haunted City.items.[].system.bonus} - value : integer {Book 4 - Fires of the Haunted City.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {Book 4 - Fires of the Haunted City.items.[].system.bonusDamage} - value : integer {Book 4 - Fires of the Haunted City.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 4 - Fires of the Haunted City.items.[].system.bulk} - value : mixed - integer {Book 4 - Fires of the Haunted City.items.[].system.bulk.value} (4 different values) - 1 (x15) - 2 (x9) - 0 (x8) - 4 (x2) - float {Book 4 - Fires of the Haunted City.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 4 - Fires of the Haunted City.items.[].system.category} (12 different values) - [checkPenalty] : integer {Book 4 - Fires of the Haunted City.items.[].system.checkPenalty} (3 different values) - -1 (x4) - -2 (x3) - -3 (x2) - [containerId] : empty - [cost] : object {Book 4 - Fires of the Haunted City.items.[].system.cost} - value : string {Book 4 - Fires of the Haunted City.items.[].system.cost.value} (same value: '') - rules : ignored (Foundry rules object) {Book 4 - Fires of the Haunted City.items.[].system.rules} - [counteraction] : boolean {Book 4 - Fires of the Haunted City.items.[].system.counteraction} (2 different values) - False (x109) - True (x3) - [damage] : object {Book 4 - Fires of the Haunted City.items.[].system.damage} - [0] : object {Book 4 - Fires of the Haunted City.items.[].system.damage.0} - [applyMod] : boolean {Book 4 - Fires of the Haunted City.items.[].system.damage.0.applyMod} (2 different values) - False (x24) - True (x1) - [category] : empty - formula : string {Book 4 - Fires of the Haunted City.items.[].system.damage.0.formula} (20 different values) - kinds : array {Book 4 - Fires of the Haunted City.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x34) - 'healing' (x2) - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.0.type} (12 different values) - [damageType] : string {Book 4 - Fires of the Haunted City.items.[].system.damage.damageType} (7 different values) - 'bludgeoning' (x8) - 'slashing' (x6) - 'piercing' (x5) - 'acid' (x1) - 'cold' (x1) - 'sonic' (x1) - 'fire' (x1) - [dice] : integer {Book 4 - Fires of the Haunted City.items.[].system.damage.dice} (2 different values) - 1 (x20) - 3 (x3) - [die] : string {Book 4 - Fires of the Haunted City.items.[].system.damage.die} (5 different values) - 'd8' (x9) - 'd6' (x6) - 'd12' (x3) - 'd4' (x3) - '' (x2) - formula : string {Book 4 - Fires of the Haunted City.items.[].system.damage.formula} (same value: '7d6+18') - [gcovwqxwitqchoin] : object {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - kind : string {Book 4 - Fires of the Haunted City.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 4 - Fires of the Haunted City.items.[].system.damage.persistent} - [faces] : integer {Book 4 - Fires of the Haunted City.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 4 - Fires of the Haunted City.items.[].system.damage.persistent.number} (same value: 3) - type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x1) - 'fire' (x1) - type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.type} (same value: 'untyped') - [v1pnjhfu6e9akqe0] : object {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [deathNote] : boolean {Book 4 - Fires of the Haunted City.items.[].system.deathNote} (same value: True) - [defense] : object {Book 4 - Fires of the Haunted City.items.[].system.defense} - [passive] : object {Book 4 - Fires of the Haunted City.items.[].system.defense.passive} - statistic : string {Book 4 - Fires of the Haunted City.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 4 - Fires of the Haunted City.items.[].system.defense.save} - basic : boolean {Book 4 - Fires of the Haunted City.items.[].system.defense.save.basic} (2 different values) - False (x31) - True (x17) - statistic : string {Book 4 - Fires of the Haunted City.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x25) - 'reflex' (x12) - 'will' (x11) - description : object {Book 4 - Fires of the Haunted City.items.[].system.description} - value : string {Book 4 - Fires of the Haunted City.items.[].system.description.value} (231 different values) - [damageRolls] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls} - [0] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0.damage} (6 different values) - '2d4+16' (x1) - '2d8+12' (x1) - '1' (x1) - '3d8' (x1) - '3d6' (x1) - '3d4' (x1) - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0.damageType} (6 different values) - 'slashing' (x1) - 'piercing' (x1) - 'acid' (x1) - 'fire' (x1) - 'cold' (x1) - 'sonic' (x1) - [0rgan1oa15zij0qd4r8y] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0rgan1oa15zij0qd4r8y} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0rgan1oa15zij0qd4r8y.damage} (same value: '2d8+13') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0rgan1oa15zij0qd4r8y.damageType} (same value: 'bludgeoning') - [1] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1} - category : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x2) - 'splash' (x2) - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1.damage} (3 different values) - '3' (x3) - '1d6' (x1) - '3d6' (x1) - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1.damageType} (4 different values) - 'acid' (x2) - 'fire' (x1) - 'cold' (x1) - 'sonic' (x1) - [14bftz6lkzwpdtlvpbti] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.14bftz6lkzwpdtlvpbti} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.14bftz6lkzwpdtlvpbti.damage} (same value: '2d12+15') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.14bftz6lkzwpdtlvpbti.damageType} (same value: 'bludgeoning') - [1egv96ym8tjucswromr9] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1egv96ym8tjucswromr9} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1egv96ym8tjucswromr9.damage} (same value: '7') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1egv96ym8tjucswromr9.damageType} (same value: 'piercing') - [2] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.2} - category : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.2.damage} (same value: '3') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.2.damageType} (2 different values) - 'acid' (x1) - 'fire' (x1) - [30i8dvbwh0hq634v6z7b] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.30i8dvbwh0hq634v6z7b} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.30i8dvbwh0hq634v6z7b.damage} (same value: '2d6') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.30i8dvbwh0hq634v6z7b.damageType} (same value: 'fire') - [3gpq4kz9gnglakvjgu96] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.3gpq4kz9gnglakvjgu96} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.3gpq4kz9gnglakvjgu96.damage} (same value: '2d6+8') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.3gpq4kz9gnglakvjgu96.damageType} (same value: 'piercing') - [4b3pz4gu9mvmjdmr1zo4] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.4b3pz4gu9mvmjdmr1zo4} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.4b3pz4gu9mvmjdmr1zo4.damage} (same value: '1d6') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.4b3pz4gu9mvmjdmr1zo4.damageType} (same value: 'fire') - [53875egyc8dcjps0dulb] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.53875egyc8dcjps0dulb} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.53875egyc8dcjps0dulb.damage} (same value: '3d8+11') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.53875egyc8dcjps0dulb.damageType} (same value: 'bludgeoning') - [5k8ueo2neqs92iyc9eow] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.5k8ueo2neqs92iyc9eow} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.5k8ueo2neqs92iyc9eow.damage} (same value: '4d6') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.5k8ueo2neqs92iyc9eow.damageType} (same value: 'fire') - [9i9jkoq251cos6qcgcp3] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9i9jkoq251cos6qcgcp3} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9i9jkoq251cos6qcgcp3.damage} (same value: '4d12') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9i9jkoq251cos6qcgcp3.damageType} (same value: 'untyped') - [9xydivj18ru2bulm1lfd] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9xydivj18ru2bulm1lfd} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9xydivj18ru2bulm1lfd.damage} (same value: '3d8+14') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9xydivj18ru2bulm1lfd.damageType} (same value: 'slashing') - [ERbbycpMrdDTw6b0] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ERbbycpMrdDTw6b0} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ERbbycpMrdDTw6b0.damage} (same value: '1d8+7') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ERbbycpMrdDTw6b0.damageType} (same value: 'bludgeoning') - [aqerv1d4rlijmcyeg5f7] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.aqerv1d4rlijmcyeg5f7} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.aqerv1d4rlijmcyeg5f7.damage} (same value: '3d8+14') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.aqerv1d4rlijmcyeg5f7.damageType} (same value: 'slashing') - [b6njdttrjydqfmk7ura6] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.b6njdttrjydqfmk7ura6} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.b6njdttrjydqfmk7ura6.damage} (same value: '2d8+5') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.b6njdttrjydqfmk7ura6.damageType} (same value: 'slashing') - [bbwog7kfi1dyfl65xmpd] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bbwog7kfi1dyfl65xmpd} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bbwog7kfi1dyfl65xmpd.damage} (same value: '2d10+11') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bbwog7kfi1dyfl65xmpd.damageType} (same value: 'bludgeoning') - [bdpok4f6qwd7tyd9k7im] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bdpok4f6qwd7tyd9k7im} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bdpok4f6qwd7tyd9k7im.damage} (same value: '2d6') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bdpok4f6qwd7tyd9k7im.damageType} (same value: 'void') - [c1ajgvdh5adwbx5y0ubm] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.c1ajgvdh5adwbx5y0ubm} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.c1ajgvdh5adwbx5y0ubm.damage} (same value: '1d6') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.c1ajgvdh5adwbx5y0ubm.damageType} (same value: 'sonic') - [ca3wmvpnta1c3ks8p32j] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ca3wmvpnta1c3ks8p32j} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ca3wmvpnta1c3ks8p32j.damage} (same value: '3d6+12') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ca3wmvpnta1c3ks8p32j.damageType} (same value: 'slashing') - [cdg1ozj7cxr1ymbwlw91] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cdg1ozj7cxr1ymbwlw91} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cdg1ozj7cxr1ymbwlw91.damage} (same value: '1d8+8') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cdg1ozj7cxr1ymbwlw91.damageType} (same value: 'piercing') - [chk2cry7mi9jqcfehyid5] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.chk2cry7mi9jqcfehyid5} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.chk2cry7mi9jqcfehyid5.damage} (same value: '5d10') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.chk2cry7mi9jqcfehyid5.damageType} (same value: 'bludgeoning') - [cwxsnc78y5419oc58st9] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cwxsnc78y5419oc58st9} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cwxsnc78y5419oc58st9.damage} (same value: '2d6+14') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cwxsnc78y5419oc58st9.damageType} (same value: 'bludgeoning') - [dmu9r7m738kq9r119141] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.dmu9r7m738kq9r119141} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.dmu9r7m738kq9r119141.damage} (same value: '2d12+12') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.dmu9r7m738kq9r119141.damageType} (same value: 'bludgeoning') - [f6yyklpynlr9yewj59rb] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.f6yyklpynlr9yewj59rb} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.f6yyklpynlr9yewj59rb.damage} (same value: '2d6+14') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.f6yyklpynlr9yewj59rb.damageType} (same value: 'bludgeoning') - [fgmrdwjorb6klds07t9t] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.fgmrdwjorb6klds07t9t} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.fgmrdwjorb6klds07t9t.damage} (same value: '3d6') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.fgmrdwjorb6klds07t9t.damageType} (same value: 'fire') - [gafflj51wcio5yrg9xt9] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.gafflj51wcio5yrg9xt9} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.gafflj51wcio5yrg9xt9.damage} (same value: '2d4+8') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.gafflj51wcio5yrg9xt9.damageType} (same value: 'bludgeoning') - [h0r2neamo8ts28iqzooi] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.h0r2neamo8ts28iqzooi} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.h0r2neamo8ts28iqzooi.damage} (same value: '3d12+11') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.h0r2neamo8ts28iqzooi.damageType} (same value: 'piercing') - [hxau4keb0bmtoqr4pybh] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.hxau4keb0bmtoqr4pybh} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.hxau4keb0bmtoqr4pybh.damage} (same value: '4d8+7') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.hxau4keb0bmtoqr4pybh.damageType} (same value: 'piercing') - [jofps768jciukr5e5rxu] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.jofps768jciukr5e5rxu} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.jofps768jciukr5e5rxu.damage} (same value: '2d8+14') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.jofps768jciukr5e5rxu.damageType} (same value: 'bludgeoning') - [kyd4ffhb5ro97ks88ojd] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.kyd4ffhb5ro97ks88ojd} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.kyd4ffhb5ro97ks88ojd.damage} (same value: '2d6+10') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.kyd4ffhb5ro97ks88ojd.damageType} (same value: 'slashing') - [mdu3liqkh8x8yx3agia5] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mdu3liqkh8x8yx3agia5} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mdu3liqkh8x8yx3agia5.damage} (same value: '3d8+12') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mdu3liqkh8x8yx3agia5.damageType} (same value: 'piercing') - [mq6lzbondtqh0k4qjcji] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mq6lzbondtqh0k4qjcji} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mq6lzbondtqh0k4qjcji.damage} (same value: '2d6') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mq6lzbondtqh0k4qjcji.damageType} (same value: 'void') - [ny74k2u66dsst3exwlj0] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ny74k2u66dsst3exwlj0} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ny74k2u66dsst3exwlj0.damage} (same value: '4d10+9') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ny74k2u66dsst3exwlj0.damageType} (same value: 'bludgeoning') - [nzwnihps6nncxifl4ei9] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.nzwnihps6nncxifl4ei9} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.nzwnihps6nncxifl4ei9.damage} (same value: '3d8+11') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.nzwnihps6nncxifl4ei9.damageType} (same value: 'bludgeoning') - [ovhnzktjv4jvhznza86p] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ovhnzktjv4jvhznza86p} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ovhnzktjv4jvhznza86p.damage} (same value: '2d8+14') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ovhnzktjv4jvhznza86p.damageType} (same value: 'slashing') - [p4w7h60lxpssmdirv4gk] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.p4w7h60lxpssmdirv4gk} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.p4w7h60lxpssmdirv4gk.damage} (same value: '3d10+15') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.p4w7h60lxpssmdirv4gk.damageType} (same value: 'slashing') - [patj7us3l4r85idddxbf] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.patj7us3l4r85idddxbf} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.patj7us3l4r85idddxbf.damage} (same value: '2d12+15') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.patj7us3l4r85idddxbf.damageType} (same value: 'bludgeoning') - [qi052bxhumly2biepc0u] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.qi052bxhumly2biepc0u} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.qi052bxhumly2biepc0u.damage} (same value: '2d10+15') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.qi052bxhumly2biepc0u.damageType} (same value: 'bludgeoning') - [rnlh0xeqsgpfkk1x3k82] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.rnlh0xeqsgpfkk1x3k82} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.rnlh0xeqsgpfkk1x3k82.damage} (same value: '1d6') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.rnlh0xeqsgpfkk1x3k82.damageType} (same value: 'fire') - [s2873i3segqrhypgjm8x] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.s2873i3segqrhypgjm8x} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.s2873i3segqrhypgjm8x.damage} (same value: '3d10+12') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.s2873i3segqrhypgjm8x.damageType} (same value: 'void') - [tyuzt95zhvdfb06uadpw] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.tyuzt95zhvdfb06uadpw} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.tyuzt95zhvdfb06uadpw.damage} (same value: '1d12+9') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.tyuzt95zhvdfb06uadpw.damageType} (same value: 'slashing') - [un61t18hbekvdrppxvcx] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.un61t18hbekvdrppxvcx} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.un61t18hbekvdrppxvcx.damage} (same value: '2d6+8') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.un61t18hbekvdrppxvcx.damageType} (same value: 'bludgeoning') - [vc8s9d8r6smqsa9cxlnp] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vc8s9d8r6smqsa9cxlnp} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vc8s9d8r6smqsa9cxlnp.damage} (same value: '3d12+14') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vc8s9d8r6smqsa9cxlnp.damageType} (same value: 'piercing') - [vvb281ie4wg2qwnnc6ea] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vvb281ie4wg2qwnnc6ea} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vvb281ie4wg2qwnnc6ea.damage} (same value: '2d8+8') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vvb281ie4wg2qwnnc6ea.damageType} (same value: 'piercing') - [w0lgln3d99duc8vsxc29] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.w0lgln3d99duc8vsxc29} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.w0lgln3d99duc8vsxc29.damage} (same value: '1d6') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.w0lgln3d99duc8vsxc29.damageType} (same value: 'fire') - [xsu3e6v570eyw0rmghnz] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.xsu3e6v570eyw0rmghnz} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.xsu3e6v570eyw0rmghnz.damage} (same value: '2d10+11') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.xsu3e6v570eyw0rmghnz.damageType} (same value: 'bludgeoning') - [zyrl2vrukaecthcmywxk] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.zyrl2vrukaecthcmywxk} - damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.zyrl2vrukaecthcmywxk.damage} (same value: '3d10+15') - damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.zyrl2vrukaecthcmywxk.damageType} (same value: 'piercing') - [dexCap] : integer {Book 4 - Fires of the Haunted City.items.[].system.dexCap} (5 different values) - 4 (x3) - 0 (x2) - 1 (x2) - 3 (x1) - 2 (x1) - [duration] : object {Book 4 - Fires of the Haunted City.items.[].system.duration} - sustained : boolean {Book 4 - Fires of the Haunted City.items.[].system.duration.sustained} (2 different values) - False (x103) - True (x9) - value : string {Book 4 - Fires of the Haunted City.items.[].system.duration.value} (14 different values) - [equipped] : object {Book 4 - Fires of the Haunted City.items.[].system.equipped} - carryType : string {Book 4 - Fires of the Haunted City.items.[].system.equipped.carryType} (2 different values) - 'worn' (x52) - 'held' (x1) - [handsHeld] : integer {Book 4 - Fires of the Haunted City.items.[].system.equipped.handsHeld} (2 different values) - 0 (x48) - 2 (x1) - [inSlot] : boolean {Book 4 - Fires of the Haunted City.items.[].system.equipped.inSlot} (2 different values) - True (x8) - False (x3) - [invested] : boolean {Book 4 - Fires of the Haunted City.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 4 - Fires of the Haunted City.items.[].system.frequency} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.frequency.max} (same value: 1) - per : string {Book 4 - Fires of the Haunted City.items.[].system.frequency.per} (3 different values) - 'day' (x1) - 'round' (x1) - 'turn' (x1) - value : integer {Book 4 - Fires of the Haunted City.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 4 - Fires of the Haunted City.items.[].system.group} (11 different values) - [hardness] : integer {Book 4 - Fires of the Haunted City.items.[].system.hardness} (same value: 0) - [level] : object {Book 4 - Fires of the Haunted City.items.[].system.level} - value : integer {Book 4 - Fires of the Haunted City.items.[].system.level.value} (14 different values) - [price] : object {Book 4 - Fires of the Haunted City.items.[].system.price} - [per] : integer {Book 4 - Fires of the Haunted City.items.[].system.price.per} (same value: 10) - value : object {Book 4 - Fires of the Haunted City.items.[].system.price.value} - [cp] : integer {Book 4 - Fires of the Haunted City.items.[].system.price.value.cp} (same value: 5) - [gp] : integer {Book 4 - Fires of the Haunted City.items.[].system.price.value.gp} (19 different values) - [sp] : integer {Book 4 - Fires of the Haunted City.items.[].system.price.value.sp} (4 different values) - 1 (x3) - 4 (x2) - 3 (x2) - 5 (x1) - publication : object {Book 4 - Fires of the Haunted City.items.[].system.publication} - license : string {Book 4 - Fires of the Haunted City.items.[].system.publication.license} (2 different values) - 'OGL' (x328) - 'ORC' (x16) - remaster : boolean {Book 4 - Fires of the Haunted City.items.[].system.publication.remaster} (2 different values) - False (x328) - True (x16) - title : string {Book 4 - Fires of the Haunted City.items.[].system.publication.title} (6 different values) - '' (x171) - 'Pathfinder Core Rulebook' (x125) - 'Pathfinder Bestiary' (x25) - 'Pathfinder Player Core' (x16) - 'Pathfinder Bestiary 2' (x5) - 'Pathfinder Adventure: Crown of the Kobold King' (x2) - [heightening] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening} - [levels] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels} - [3] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3} - [damage] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage} - 0 : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x2) - '60 feet' (x1) - [target] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.target.value} (2 different values) - '1 unattended object with a Bulk of 1 or less' (x3) - '5 creatures' (x1) - [5] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5} - [damage] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage} - 0 : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.range.value} (3 different values) - '60 feet' (x3) - '1 mile' (x1) - '120 feet' (x1) - [target] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.target.value} (2 different values) - '1 specific object or type of object, or a specific creature or ancestry' (x1) - '10 creatures' (x1) - [6] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.6} - target : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.6.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x2) - '10 willing creatures' (x2) - [7] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7} - [damage] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage} - 0 : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x3) - '10 creatures' (x1) - [8] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.8} - target : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.8.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9} - damage : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage} - 0 : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.type} (2 different values) - 'interval' (x28) - 'fixed' (x18) - [damage] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.damage} - 0 : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.damage.0} (8 different values) - '2d6' (x8) - '1d6' (x5) - '1d10' (x4) - '1d8' (x4) - '1d4' (x3) - '1d12' (x2) - '2d10' (x1) - '2d8' (x1) - [v1pnjhfu6e9akqe0] : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Book 4 - Fires of the Haunted City.items.[].system.heightening.interval} (2 different values) - 1 (x27) - 2 (x1) - [hp] : object {Book 4 - Fires of the Haunted City.items.[].system.hp} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.hp.max} (same value: 0) - value : integer {Book 4 - Fires of the Haunted City.items.[].system.hp.value} (same value: 0) - [location] : object {Book 4 - Fires of the Haunted City.items.[].system.location} - [heightenedLevel] : integer {Book 4 - Fires of the Haunted City.items.[].system.location.heightenedLevel} (8 different values) - 4 (x10) - 6 (x7) - 2 (x7) - 3 (x6) - 7 (x5) - 5 (x5) - 1 (x4) - 8 (x3) - [uses] : object {Book 4 - Fires of the Haunted City.items.[].system.location.uses} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 4 - Fires of the Haunted City.items.[].system.location.uses.value} (same value: 3) - value : string {Book 4 - Fires of the Haunted City.items.[].system.location.value} (12 different values) - [material] : object {Book 4 - Fires of the Haunted City.items.[].system.material} - [grade] : string {Book 4 - Fires of the Haunted City.items.[].system.material.grade} (same value: 'standard') - [type] : string {Book 4 - Fires of the Haunted City.items.[].system.material.type} (same value: 'adamantine') - [mod] : object {Book 4 - Fires of the Haunted City.items.[].system.mod} - value : integer {Book 4 - Fires of the Haunted City.items.[].system.mod.value} (6 different values) - 26 (x1) - 22 (x1) - 24 (x1) - 12 (x1) - 25 (x1) - 30 (x1) - [overlays] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [lfxcoz2d3f8j2zq1] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {Book 4 - Fires of the Haunted City.items.[].system.prepared} - flexible : boolean {Book 4 - Fires of the Haunted City.items.[].system.prepared.flexible} (same value: False) - value : string {Book 4 - Fires of the Haunted City.items.[].system.prepared.value} (3 different values) - 'innate' (x9) - 'prepared' (x2) - 'focus' (x1) - [proficiency] : object {Book 4 - Fires of the Haunted City.items.[].system.proficiency} - value : integer {Book 4 - Fires of the Haunted City.items.[].system.proficiency.value} (2 different values) - 0 (x11) - 1 (x1) - [proficient] : object {Book 4 - Fires of the Haunted City.items.[].system.proficient} - value : integer {Book 4 - Fires of the Haunted City.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 4 - Fires of the Haunted City.items.[].system.quantity} (7 different values) - 1 (x38) - 4 (x6) - 50 (x3) - 2 (x3) - 100 (x1) - 3 (x1) - 20 (x1) - [range] : mixed - integer {Book 4 - Fires of the Haunted City.items.[].system.range} (3 different values) - 20 (x5) - 100 (x2) - 60 (x1) - object {Book 4 - Fires of the Haunted City.items.[].system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.range.value} (10 different values) - '120 feet' (x30) - '30 feet' (x29) - '' (x24) - 'touch' (x18) - '500 feet' (x5) - 'varies' (x2) - '40 feet' (x1) - 'planetary' (x1) - '100 feet' (x1) - '60 feet' (x1) - [reload] : object {Book 4 - Fires of the Haunted City.items.[].system.reload} - value : string {Book 4 - Fires of the Haunted City.items.[].system.reload.value} (4 different values) - '' (x12) - '-' (x7) - '0' (x3) - '1' (x1) - [requirements] : string {Book 4 - Fires of the Haunted City.items.[].system.requirements} (2 different values) - '' (x111) - 'Your most recent action dealt damage to a target.' (x1) - [runes] : object {Book 4 - Fires of the Haunted City.items.[].system.runes} - potency : integer {Book 4 - Fires of the Haunted City.items.[].system.runes.potency} (3 different values) - 1 (x14) - 2 (x11) - 0 (x7) - property : array {Book 4 - Fires of the Haunted City.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.runes.property.[]} (5 different values) - 'flaming' (x2) - 'returning' (x1) - 'greaterFlaming' (x1) - 'thundering' (x1) - 'corrosive' (x1) - [resilient] : integer {Book 4 - Fires of the Haunted City.items.[].system.runes.resilient} (2 different values) - 1 (x8) - 0 (x1) - [striking] : integer {Book 4 - Fires of the Haunted City.items.[].system.runes.striking} (3 different values) - 1 (x13) - 0 (x8) - 2 (x2) - [showSlotlessLevels] : object {Book 4 - Fires of the Haunted City.items.[].system.showSlotlessLevels} - value : boolean {Book 4 - Fires of the Haunted City.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 4 - Fires of the Haunted City.items.[].system.size} (2 different values) - 'med' (x50) - 'lg' (x3) - [slots] : object {Book 4 - Fires of the Haunted City.items.[].system.slots} - [slot0] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0.prepared.[]} - id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'OVHfrmu0PJOS1N5j' (x1) - 'UwHtuxtbeYBjApzr' (x1) - '3U4aJTN1Essz0ynF' (x1) - 'PavuShUwv5ee40on' (x1) - 'OFkR9hEqIu31wfNB' (x1) - 'nNv4QCIlDnjGSv2q' (x1) - 'TH75gjUH0LD0PYjV' (x1) - 'lAIbItVpPjcwrbMy' (x1) - '5cDeLIpQmAO3fo3S' (x1) - 'KARLTuh8prdIV03W' (x1) - [slot1] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1.prepared.[]} - id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1.prepared.[].id} (6 different values) - '8sgRWzWSOLbf91jO' (x2) - 'cYuiIU6IE5L4utSA' (x1) - 'lFNG4nUSlvsTN6ZZ' (x1) - 'WwQ4kLHOI9vG0ooS' (x1) - 'QY9l5r5dGmAT9hRx' (x1) - 'VfhYTxvRGVaM9Oop' (x1) - [slot2] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2.prepared.[]} - id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'jAODA3Xu8seILy5o' (x1) - '6BEtYI9xCkcTSHfx' (x1) - 'Cf38U57e2ZUEhed8' (x1) - 'a2iZ8xWsNqcuwBpz' (x1) - 'RQ7KdQ4G4FdCTdyD' (x1) - 'CwccLTpzwRnwL7Sv' (x1) - 'qPH5N9NxlQQU23LD' (x1) - [slot3] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3.prepared.[]} - id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3.prepared.[].id} (5 different values) - 'eHe7YekdDw1CpXVu' (x2) - 'fFczJy3L1SbaDJ7o' (x2) - 'kqW7jmhwIVfmJKYb' (x1) - 'xanuNn9ZdiElpBeA' (x1) - 'G5c5c8RWVgxvV9Sc' (x1) - [slot4] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4.prepared} - Length: min=3 max=4 - Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4.prepared.[]} - id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4.prepared.[].id} (7 different values) - 'IeMvikCpK0Qohvcg' (x1) - 'e0NODCw1SfAQ1fta' (x1) - 'rdYP66QUWgIkF43R' (x1) - 'oQn9SNsLLoUROq4O' (x1) - 'dkzfwCg7Ofp0G0kc' (x1) - 'ACFsuA8wv8ZelJ7T' (x1) - 'gJpHe64zSXaWKqlM' (x1) - [slot5] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5.prepared} - Length: min=3 max=4 - Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5.prepared.[]} - id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5.prepared.[].id} (6 different values) - 'qo768WCqrr5BShFB' (x2) - 'ehhpnsVMgbZbEtEj' (x1) - 'YfWifaZoKTXo3klz' (x1) - 'v7RSg3IcfVXzbMjW' (x1) - 'rYiiY9I6RrrTU8pp' (x1) - 'oiwhrHlSpynUrLyR' (x1) - [slot6] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6.prepared} - Length: min=3 max=4 - Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6.prepared.[]} - id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6.prepared.[].id} (6 different values) - '0bMK3pLG3n3GFWAw' (x2) - 'cYW69S4b9Vogg4R4' (x1) - 'q0BFzt4jy6GYhFHv' (x1) - 'RS4L5rWkiwC6FrVM' (x1) - 'p2kNFLZoiMwhpiir' (x1) - 'qyMtReuodFbQbMSG' (x1) - [slot7] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7.max} (same value: 3) - prepared : array {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7.prepared.[]} - id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7.prepared.[].id} (6 different values) - 'CFDWZfQOpMfnhsyZ' (x1) - 'QmecZt2fiiuuiO9p' (x1) - 'YfWifaZoKTXo3klz' (x1) - 'DKid6Z6C8lBSUfXA' (x1) - 'KFKAcIrK8wesEP3w' (x1) - 'IsUqpnfsYNXC4hpb' (x1) - [slot8] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8} - max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8.max} (same value: 8) - prepared : array {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8.prepared} - Length: min=8 max=8 - Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8.prepared.[]} - id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8.prepared.[].id} (3 different values) - 'OTNbdUT33Q0rKR5p' (x6) - '916sVnYJCZv8y6q9' (x1) - 'DMvgpDmufDfO5CFy' (x1) - [slug] : string {Book 4 - Fires of the Haunted City.items.[].system.slug} (146 different values) - [specific] : object {Book 4 - Fires of the Haunted City.items.[].system.specific} - material : object {Book 4 - Fires of the Haunted City.items.[].system.specific.material} - [grade] : string {Book 4 - Fires of the Haunted City.items.[].system.specific.material.grade} (same value: 'standard') - [type] : string {Book 4 - Fires of the Haunted City.items.[].system.specific.material.type} (same value: 'adamantine') - runes : object {Book 4 - Fires of the Haunted City.items.[].system.specific.runes} - potency : integer {Book 4 - Fires of the Haunted City.items.[].system.specific.runes.potency} (2 different values) - 2 (x1) - 1 (x1) - property : array {Book 4 - Fires of the Haunted City.items.[].system.specific.runes.property} - Length: min=0 max=1 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.specific.runes.property.[]} (same value: 'flaming') - striking : integer {Book 4 - Fires of the Haunted City.items.[].system.specific.runes.striking} (2 different values) - 2 (x1) - 1 (x1) - [speedPenalty] : integer {Book 4 - Fires of the Haunted City.items.[].system.speedPenalty} (3 different values) - 0 (x4) - -5 (x3) - -10 (x2) - [spell] : object {Book 4 - Fires of the Haunted City.items.[].system.spell} - _id : string {Book 4 - Fires of the Haunted City.items.[].system.spell._id} (same value: 'CeSh8QcVnqP5OlLj') - flags : object {Book 4 - Fires of the Haunted City.items.[].system.spell.flags} - core : object {Book 4 - Fires of the Haunted City.items.[].system.spell.flags.core} - sourceId : string {Book 4 - Fires of the Haunted City.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.CeSh8QcVnqP5OlLj') - img : string {Book 4 - Fires of the Haunted City.items.[].system.spell.img} (same value: 'icons/environment/settlement/watchtower-cliff.webp') - name : string {Book 4 - Fires of the Haunted City.items.[].system.spell.name} (same value: 'Discern Location') - sort : integer {Book 4 - Fires of the Haunted City.items.[].system.spell.sort} (same value: 0) - system : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system} - [area] : empty - cost : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.cost} - value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 4 - Fires of the Haunted City.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.damage} - description : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.description} - value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.description.value} (same value: '

You learn the name of the target\'s exact location (including the building, community, and country) and plane of existence. You can target a creature only if you\'ve seen it in person, have one of its significant belongings, or have a piece of its body. To target an object, you must have touched it or have a fragment of it. Discern location automatically overcomes protections against detection and divination of lower level than this spell, even if they would normally have a chance to block it.

') - duration : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.duration} - sustained : boolean {Book 4 - Fires of the Haunted City.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.duration.value} (same value: '') - level : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.level} - value : integer {Book 4 - Fires of the Haunted City.items.[].system.spell.system.level.value} (same value: 8) - location : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.location} - heightenedLevel : integer {Book 4 - Fires of the Haunted City.items.[].system.spell.system.location.heightenedLevel} (same value: 8) - value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.publication} - license : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 4 - Fires of the Haunted City.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.range} - value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.range.value} (same value: 'unlimited') - requirements : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 4 - Fires of the Haunted City.items.[].system.spell.system.rules} - slug : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.slug} (same value: 'discern-location') - target : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.target.value} (same value: '1 creature or object') - time : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.time.value} (same value: '10 minutes') - [defense] : empty - traits : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits} - rarity : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.rarity} (same value: 'uncommon') - traditions : array {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x1) - 'divine' (x1) - 'occult' (x1) - value : array {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'detection' (x1) - 'manipulate' (x1) - type : string {Book 4 - Fires of the Haunted City.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 4 - Fires of the Haunted City.items.[].system.spelldc} - dc : integer {Book 4 - Fires of the Haunted City.items.[].system.spelldc.dc} (7 different values) - 33 (x5) - 36 (x2) - 31 (x1) - 32 (x1) - 35 (x1) - 34 (x1) - 40 (x1) - mod : integer {Book 4 - Fires of the Haunted City.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 4 - Fires of the Haunted City.items.[].system.spelldc.value} (6 different values) - 27 (x4) - 32 (x3) - 25 (x2) - 21 (x1) - 24 (x1) - 26 (x1) - [splashDamage] : object {Book 4 - Fires of the Haunted City.items.[].system.splashDamage} - [value] : integer {Book 4 - Fires of the Haunted City.items.[].system.splashDamage.value} (2 different values) - 0 (x17) - 3 (x4) - [stackGroup] : string {Book 4 - Fires of the Haunted City.items.[].system.stackGroup} (3 different values) - 'arrows' (x3) - 'coins' (x1) - 'blowgunDarts' (x1) - [strength] : integer {Book 4 - Fires of the Haunted City.items.[].system.strength} (5 different values) - 0 (x3) - 4 (x2) - 3 (x2) - 1 (x1) - 2 (x1) - [target] : object {Book 4 - Fires of the Haunted City.items.[].system.target} - value : string {Book 4 - Fires of the Haunted City.items.[].system.target.value} (28 different values) - [time] : object {Book 4 - Fires of the Haunted City.items.[].system.time} - value : string {Book 4 - Fires of the Haunted City.items.[].system.time.value} (7 different values) - '2' (x81) - '3' (x13) - '1' (x9) - '1 to 3' (x5) - '10 minutes' (x2) - '1 minute' (x1) - 'reaction' (x1) - [tradition] : object {Book 4 - Fires of the Haunted City.items.[].system.tradition} - value : string {Book 4 - Fires of the Haunted City.items.[].system.tradition.value} (4 different values) - 'occult' (x4) - 'primal' (x3) - 'arcane' (x3) - 'divine' (x2) - [traits] : object {Book 4 - Fires of the Haunted City.items.[].system.traits} - [rarity] : string {Book 4 - Fires of the Haunted City.items.[].system.traits.rarity} (3 different values) - 'common' (x313) - 'uncommon' (x9) - 'rare' (x2) - value : array {Book 4 - Fires of the Haunted City.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.traits.value.[]} (87 different values) - [selected] : object {Book 4 - Fires of the Haunted City.items.[].system.traits.selected} - [traditions] : array {Book 4 - Fires of the Haunted City.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 4 - Fires of the Haunted City.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x93) - 'occult' (x66) - 'primal' (x51) - 'divine' (x49) - [usage] : object {Book 4 - Fires of the Haunted City.items.[].system.usage} - [canBeAmmo] : boolean {Book 4 - Fires of the Haunted City.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Book 4 - Fires of the Haunted City.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x31) - 'held-in-two-hands' (x7) - 'held-in-one-plus-hands' (x3) - 'worneyepiece' (x1) - [uses] : object {Book 4 - Fires of the Haunted City.items.[].system.uses} - autoDestroy : boolean {Book 4 - Fires of the Haunted City.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 4 - Fires of the Haunted City.items.[].system.uses.max} (same value: 1) - value : integer {Book 4 - Fires of the Haunted City.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 4 - Fires of the Haunted City.items.[].system.weaponType} - value : string {Book 4 - Fires of the Haunted City.items.[].system.weaponType.value} (2 different values) - 'melee' (x30) - 'ranged' (x12) - type : string {Book 4 - Fires of the Haunted City.items.[].type} (10 different values) - 'action' (x119) - 'spell' (x112) - 'melee' (x42) - 'weapon' (x23) - 'spellcastingEntry' (x12) - 'equipment' (x11) - 'armor' (x9) - 'consumable' (x8) - 'lore' (x6) - 'treasure' (x2) - [flags] : object {Book 4 - Fires of the Haunted City.items.[].flags} - pf2e : object {Book 4 - Fires of the Haunted City.items.[].flags.pf2e} - linkedWeapon : string {Book 4 - Fires of the Haunted City.items.[].flags.pf2e.linkedWeapon} (23 different values) - name : string {Book 4 - Fires of the Haunted City.name} (all different values) - system : object {Book 4 - Fires of the Haunted City.system} - [abilities] : object {Book 4 - Fires of the Haunted City.system.abilities} - cha : object {Book 4 - Fires of the Haunted City.system.abilities.cha} - mod : integer {Book 4 - Fires of the Haunted City.system.abilities.cha.mod} (9 different values) - 3 (x4) - 2 (x3) - 5 (x3) - 6 (x3) - -5 (x2) - 0 (x2) - 4 (x2) - 1 (x1) - 7 (x1) - con : object {Book 4 - Fires of the Haunted City.system.abilities.con} - mod : integer {Book 4 - Fires of the Haunted City.system.abilities.con.mod} (6 different values) - 5 (x7) - 4 (x5) - 6 (x3) - 3 (x3) - 0 (x2) - 2 (x1) - dex : object {Book 4 - Fires of the Haunted City.system.abilities.dex} - mod : integer {Book 4 - Fires of the Haunted City.system.abilities.dex.mod} (9 different values) - 4 (x7) - 7 (x4) - 5 (x2) - 8 (x2) - 2 (x2) - -5 (x1) - 3 (x1) - -1 (x1) - 0 (x1) - int : object {Book 4 - Fires of the Haunted City.system.abilities.int} - mod : integer {Book 4 - Fires of the Haunted City.system.abilities.int.mod} (12 different values) - str : object {Book 4 - Fires of the Haunted City.system.abilities.str} - mod : integer {Book 4 - Fires of the Haunted City.system.abilities.str.mod} (8 different values) - 8 (x5) - 7 (x3) - 6 (x3) - 4 (x3) - 5 (x2) - -5 (x2) - 2 (x2) - 10 (x1) - wis : object {Book 4 - Fires of the Haunted City.system.abilities.wis} - mod : integer {Book 4 - Fires of the Haunted City.system.abilities.wis.mod} (7 different values) - 4 (x8) - 5 (x4) - 0 (x2) - 1 (x2) - 2 (x2) - 7 (x2) - 8 (x1) - attributes : object {Book 4 - Fires of the Haunted City.system.attributes} - ac : object {Book 4 - Fires of the Haunted City.system.attributes.ac} - [details] : string {Book 4 - Fires of the Haunted City.system.attributes.ac.details} (same value: '') - value : integer {Book 4 - Fires of the Haunted City.system.attributes.ac.value} (14 different values) - [allSaves] : object {Book 4 - Fires of the Haunted City.system.attributes.allSaves} - value : string {Book 4 - Fires of the Haunted City.system.attributes.allSaves.value} (5 different values) - '' (x16) - '+1 status to all saves vs. magic' (x2) - '+2 status to all saves vs. magic' (x1) - 'lazurite-infused flesh' (x1) - '+1 status to all saves vs. vitality' (x1) - hp : object {Book 4 - Fires of the Haunted City.system.attributes.hp} - details : string {Book 4 - Fires of the Haunted City.system.attributes.hp.details} (6 different values) - '' (x18) - 'eternal damnation, void healing' (x2) - 'void healing, rejuvenation' (x2) - 'regeneration 20 (deactivated by cold)' (x1) - 'rejuventation' (x1) - 'void healing' (x1) - max : integer {Book 4 - Fires of the Haunted City.system.attributes.hp.max} (20 different values) - temp : integer {Book 4 - Fires of the Haunted City.system.attributes.hp.temp} (same value: 0) - value : integer {Book 4 - Fires of the Haunted City.system.attributes.hp.value} (20 different values) - [tempmax] : integer {Book 4 - Fires of the Haunted City.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Book 4 - Fires of the Haunted City.system.attributes.hardness} (3 different values) - 0 (x2) - 20 (x1) - 18 (x1) - [hasHealth] : boolean {Book 4 - Fires of the Haunted City.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 4 - Fires of the Haunted City.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 4 - Fires of the Haunted City.system.attributes.immunities.[]} - [exceptions] : array {Book 4 - Fires of the Haunted City.system.attributes.immunities.[].exceptions} - Length: min=0 max=2 - Value type: string {Book 4 - Fires of the Haunted City.system.attributes.immunities.[].exceptions.[]} (2 different values) - 'bludgeoning' (x1) - 'sonic' (x1) - type : string {Book 4 - Fires of the Haunted City.system.attributes.immunities.[].type} (13 different values) - [resistances] : array {Book 4 - Fires of the Haunted City.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 4 - Fires of the Haunted City.system.attributes.resistances.[]} - type : string {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].type} (6 different values) - 'physical' (x2) - 'all-damage' (x2) - 'piercing' (x1) - 'slashing' (x1) - 'vitality' (x1) - 'cold' (x1) - value : integer {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].value} (2 different values) - 10 (x6) - 15 (x2) - [doubleVs] : array {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - 'bludgeoning' (x1) - 'adamantine' (x1) - [speed] : object {Book 4 - Fires of the Haunted City.system.attributes.speed} - [details] : string {Book 4 - Fires of the Haunted City.system.attributes.speed.details} (3 different values) - 'can\'t move' (x1) - 'magma swim' (x1) - 'freedom of movement' (x1) - otherSpeeds : array {Book 4 - Fires of the Haunted City.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 4 - Fires of the Haunted City.system.attributes.speed.otherSpeeds.[]} - type : string {Book 4 - Fires of the Haunted City.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'climb' (x4) - 'fly' (x4) - 'burrow' (x2) - 'swim' (x1) - value : integer {Book 4 - Fires of the Haunted City.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 20 (x4) - 30 (x3) - 50 (x2) - 10 (x1) - 160 (x1) - value : integer {Book 4 - Fires of the Haunted City.system.attributes.speed.value} (7 different values) - 25 (x7) - 20 (x5) - 30 (x3) - 0 (x3) - 10 (x1) - 50 (x1) - 40 (x1) - [stealth] : object {Book 4 - Fires of the Haunted City.system.attributes.stealth} - details : string {Book 4 - Fires of the Haunted City.system.attributes.stealth.details} (4 different values) - '

(expert)

' (x1) - '

(master) to hear the quiet murmurs of angry spirits

' (x1) - '

(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic] to note the presence of necromantic energies suffusing the crystals.

' (x1) - '

(master) or @Check[perception|dc:37|name:Notice Ghostly Faces|traits:hazard,complex,environmental,magical] (master) to notice what appear to be screaming ghostly faces in the crystals

' (x1) - value : integer {Book 4 - Fires of the Haunted City.system.attributes.stealth.value} (4 different values) - 21 (x1) - 25 (x1) - 20 (x1) - 27 (x1) - [weaknesses] : array {Book 4 - Fires of the Haunted City.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 4 - Fires of the Haunted City.system.attributes.weaknesses.[]} - type : string {Book 4 - Fires of the Haunted City.system.attributes.weaknesses.[].type} (5 different values) - 'cold' (x5) - 'sonic' (x2) - 'cold-iron' (x1) - 'holy' (x1) - 'vitality' (x1) - value : integer {Book 4 - Fires of the Haunted City.system.attributes.weaknesses.[].value} (3 different values) - 10 (x7) - 15 (x2) - 5 (x1) - details : object {Book 4 - Fires of the Haunted City.system.details} - [blurb] : string {Book 4 - Fires of the Haunted City.system.details.blurb} (3 different values) - '' (x19) - 'Male gug savant' (x1) - 'Female human' (x1) - [languages] : object {Book 4 - Fires of the Haunted City.system.details.languages} - details : string {Book 4 - Fires of the Haunted City.system.details.languages.details} (3 different values) - '' (x19) - '(can\'t speak any language)' (x1) - 'other languages typical to the region' (x1) - value : array {Book 4 - Fires of the Haunted City.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 4 - Fires of the Haunted City.system.details.languages.value.[]} (13 different values) - level : object {Book 4 - Fires of the Haunted City.system.details.level} - value : integer {Book 4 - Fires of the Haunted City.system.details.level.value} (9 different values) - 13 (x6) - 15 (x4) - 12 (x4) - 11 (x3) - 14 (x3) - 16 (x2) - 10 (x1) - 5 (x1) - 8 (x1) - [privateNotes] : string {Book 4 - Fires of the Haunted City.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 4 - Fires of the Haunted City.system.details.publicNotes} (9 different values) - publication : object {Book 4 - Fires of the Haunted City.system.details.publication} - license : string {Book 4 - Fires of the Haunted City.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 4 - Fires of the Haunted City.system.details.publication.remaster} (same value: False) - title : string {Book 4 - Fires of the Haunted City.system.details.publication.title} (same value: 'Pathfinder #148: Fires of the Haunted City') - [description] : string {Book 4 - Fires of the Haunted City.system.details.description} (4 different values) - '

This dangerous sooty black mold readily releases its toxic spores when disturbed. The entire swath of fungus in area B2 is a single organism. There are nine 10-foot-square patches to remove, but the whole organism dies once it takes enough damage.

' (x1) - '

Malevolent spirits led by a ghostly image of Ludika rise and begin a deadly brawl. These spirits attempt to overwhelm living creatures, forcing them to join the battle.

' (x1) - '

Sharp, bloodthirsty crystals make walking through this chamber treacherous.

' (x1) - '

Three clusters of gleaming, colorful crystals are corrupted with necromantic energy that causes them to reflect negative emotions. All three must be disabled or destroyed to negate the hazard.

' (x1) - [disable] : string {Book 4 - Fires of the Haunted City.system.details.disable} (4 different values) - '

@Check[survival|dc:27|name:Remove Patch|traits:environmental,fungus] (expert) to remove a 10-foot-square patch of ash web without triggering the spores

' (x1) - '

@Check[religion|dc:35|name:Exorcise|traits:haunt,complex] (master) three times to exorcise the spirits or @Check[diplomacy|dc:39|name:Talk Down|traits:haunt,complex] (expert) three times to talk them down.

' (x1) - '

@Check[religion|dc:30|name:Lifeleech Crystal Patch Disable|traits:environmental,magical] (expert) to utter prayers that quell the crystals\' necromantic compulsion to drink blood

' (x1) - '

@Check[thievery|dc:29|name:Fracture the Crystals|traits:hazard,complex,environmental,magical] (master) to carefully fracture the crystals or @Check[crafting|dc:27|name:Stop the Resonance|traits:hazard,complex,environmental,magical] (expert) to place objects to stop the resonance, both disabling one 5-foot patch of crystals.

' (x1) - [isComplex] : boolean {Book 4 - Fires of the Haunted City.system.details.isComplex} (2 different values) - False (x2) - True (x2) - [reset] : string {Book 4 - Fires of the Haunted City.system.details.reset} (4 different values) - '

This large patch of ash web resets automatically at the start of the round.

' (x1) - '

After 24 hours, the haunt returns. The spirits are permanently put to rest only if a lawfully appointed judge from Saggorak (or Kovlar) comes into the prison, takes damage from the haunt, and survives the attack.

' (x1) - '' (x1) - '

The wailing crystals deactivate and reset once no living creatures are within 20 feet.

' (x1) - [routine] : string {Book 4 - Fires of the Haunted City.system.details.routine} (3 different values) - '' (x2) - '

(1 action) As 1 action, the haunt causes a barrage of ghostly fists to lash from the walls, floors, and ceiling. The haunt attempts a spectral fist Strike against each creature in area H10.

' (x1) - '

(3 actions) The hazard uses each action for an Anguished Shriek. The wailing crystals lose 1 action for each 5-foot patch of crystals that is broken or destroyed.

' (x1) - [initiative] : object {Book 4 - Fires of the Haunted City.system.initiative} - statistic : string {Book 4 - Fires of the Haunted City.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 4 - Fires of the Haunted City.system.perception} - details : string {Book 4 - Fires of the Haunted City.system.perception.details} (2 different values) - '' (x20) - 'guardian sense' (x1) - mod : integer {Book 4 - Fires of the Haunted City.system.perception.mod} (12 different values) - senses : array {Book 4 - Fires of the Haunted City.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 4 - Fires of the Haunted City.system.perception.senses.[]} - [acuity] : string {Book 4 - Fires of the Haunted City.system.perception.senses.[].acuity} (2 different values) - 'precise' (x2) - 'imprecise' (x1) - [range] : integer {Book 4 - Fires of the Haunted City.system.perception.senses.[].range} (same value: 60) - type : string {Book 4 - Fires of the Haunted City.system.perception.senses.[].type} (6 different values) - 'darkvision' (x15) - 'motion-sense' (x1) - 'low-light-vision' (x1) - 'infrared-vision' (x1) - 'scent' (x1) - 'see-invisibility' (x1) - [vision] : boolean {Book 4 - Fires of the Haunted City.system.perception.vision} (same value: False) - [resources] : object {Book 4 - Fires of the Haunted City.system.resources} - [focus] : object {Book 4 - Fires of the Haunted City.system.resources.focus} - max : mixed - integer {Book 4 - Fires of the Haunted City.system.resources.focus.max} (same value: 1) - string {Book 4 - Fires of the Haunted City.system.resources.focus.max} (same value: '3') - value : integer {Book 4 - Fires of the Haunted City.system.resources.focus.value} (2 different values) - 1 (x10) - 3 (x1) - saves : object {Book 4 - Fires of the Haunted City.system.saves} - fortitude : object {Book 4 - Fires of the Haunted City.system.saves.fortitude} - saveDetail : string {Book 4 - Fires of the Haunted City.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 4 - Fires of the Haunted City.system.saves.fortitude.value} (13 different values) - reflex : object {Book 4 - Fires of the Haunted City.system.saves.reflex} - saveDetail : string {Book 4 - Fires of the Haunted City.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 4 - Fires of the Haunted City.system.saves.reflex.value} (17 different values) - will : object {Book 4 - Fires of the Haunted City.system.saves.will} - saveDetail : string {Book 4 - Fires of the Haunted City.system.saves.will.saveDetail} (same value: '') - value : integer {Book 4 - Fires of the Haunted City.system.saves.will.value} (14 different values) - [skills] : object {Book 4 - Fires of the Haunted City.system.skills} - [acrobatics] : object {Book 4 - Fires of the Haunted City.system.skills.acrobatics} - base : integer {Book 4 - Fires of the Haunted City.system.skills.acrobatics.base} (8 different values) - 25 (x3) - 24 (x1) - 29 (x1) - 22 (x1) - 27 (x1) - 30 (x1) - 23 (x1) - 26 (x1) - [special] : array {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[]} - base : integer {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[].base} (same value: 27) - label : string {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[].label} (same value: 'to Squeeze') - predicate : array {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:squeeze') - [arcana] : object {Book 4 - Fires of the Haunted City.system.skills.arcana} - base : integer {Book 4 - Fires of the Haunted City.system.skills.arcana.base} (3 different values) - 27 (x2) - 29 (x1) - 15 (x1) - [athletics] : object {Book 4 - Fires of the Haunted City.system.skills.athletics} - base : integer {Book 4 - Fires of the Haunted City.system.skills.athletics.base} (10 different values) - 29 (x2) - 24 (x2) - 25 (x2) - 27 (x2) - 28 (x2) - 30 (x2) - 23 (x1) - 14 (x1) - 22 (x1) - 19 (x1) - [crafting] : object {Book 4 - Fires of the Haunted City.system.skills.crafting} - base : integer {Book 4 - Fires of the Haunted City.system.skills.crafting.base} (6 different values) - 30 (x1) - 24 (x1) - 14 (x1) - 27 (x1) - 25 (x1) - 31 (x1) - [special] : array {Book 4 - Fires of the Haunted City.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[]} - base : integer {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[].base} (2 different values) - 29 (x1) - 33 (x1) - label : string {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[].label} (2 different values) - 'Blacksmithing' (x1) - 'to Craft alchemical items' (x1) - predicate : array {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[].predicate} - Length: min=1 max=2 - Value type: string {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[].predicate.[]} (3 different values) - 'action:craft:blacksmithing' (x1) - 'action:craft' (x1) - 'alchemical' (x1) - [deception] : object {Book 4 - Fires of the Haunted City.system.skills.deception} - base : integer {Book 4 - Fires of the Haunted City.system.skills.deception.base} (3 different values) - 26 (x3) - 27 (x1) - 23 (x1) - [diplomacy] : object {Book 4 - Fires of the Haunted City.system.skills.diplomacy} - base : integer {Book 4 - Fires of the Haunted City.system.skills.diplomacy.base} (3 different values) - 27 (x2) - 19 (x1) - 23 (x1) - [intimidation] : object {Book 4 - Fires of the Haunted City.system.skills.intimidation} - base : integer {Book 4 - Fires of the Haunted City.system.skills.intimidation.base} (7 different values) - 21 (x2) - 28 (x2) - 22 (x1) - 27 (x1) - 24 (x1) - 32 (x1) - 23 (x1) - [nature] : object {Book 4 - Fires of the Haunted City.system.skills.nature} - base : integer {Book 4 - Fires of the Haunted City.system.skills.nature.base} (4 different values) - 23 (x1) - 19 (x1) - 27 (x1) - 24 (x1) - 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24 (x2) - 23 (x1) - 26 (x1) - [thievery] : object {Book 4 - Fires of the Haunted City.system.skills.thievery} - base : integer {Book 4 - Fires of the Haunted City.system.skills.thievery.base} (2 different values) - 24 (x1) - 28 (x1) - traits : object {Book 4 - Fires of the Haunted City.system.traits} - rarity : string {Book 4 - Fires of the Haunted City.system.traits.rarity} (4 different values) - 'unique' (x11) - 'common' (x6) - 'rare' (x5) - 'uncommon' (x3) - size : object {Book 4 - Fires of the Haunted City.system.traits.size} - value : string {Book 4 - Fires of the Haunted City.system.traits.size.value} (4 different values) - 'med' (x18) - 'lg' (x4) - 'huge' (x2) - 'grg' (x1) - value : array {Book 4 - Fires of the Haunted City.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 4 - Fires of the Haunted City.system.traits.value.[]} (27 different values) - [creatureType] : string {Book 4 - Fires of the Haunted City.system.creatureType} (same value: '') - [customModifiers] : object {Book 4 - Fires of the Haunted City.system.customModifiers} - [statusEffects] : array<> {Book 4 - Fires of the Haunted City.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Fires of the Haunted City.type} (2 different values) - 'npc' (x21) - 'hazard' (x4) \ No newline at end of file diff --git a/output/pf2e/packs/Book 4 - Secrets of the Temple-City.txt b/output/pf2e/packs/Book 4 - Secrets of the Temple-City.txt deleted file mode 100644 index 7f5ce65..0000000 --- a/output/pf2e/packs/Book 4 - Secrets of the Temple-City.txt +++ /dev/null @@ -1,1524 +0,0 @@ -Book 4 - Secrets of the Temple-City -Different values: 23 -===================================== -object {Book 4 - Secrets of the Temple-City} - _id : string {Book 4 - Secrets of the Temple-City._id} (all different values) - folder : string {Book 4 - Secrets of the Temple-City.folder} (same value: '29ijlDy17fx4K1Tl') - img : string {Book 4 - Secrets of the Temple-City.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Book 4 - Secrets of the Temple-City.items} - Length: min=8 max=43 - Value type: object {Book 4 - Secrets of the Temple-City.items.[]} - _id : string {Book 4 - Secrets of the Temple-City.items.[]._id} (402 different values) - img : string {Book 4 - Secrets of the Temple-City.items.[].img} (120 different values) - name : string {Book 4 - Secrets of the Temple-City.items.[].name} (256 different values) - sort : integer {Book 4 - Secrets of the Temple-City.items.[].sort} (43 different values) - system : object {Book 4 - Secrets of the Temple-City.items.[].system} - [acBonus] : integer {Book 4 - Secrets of the Temple-City.items.[].system.acBonus} (4 different values) - 2 (x4) - 1 (x3) - 6 (x2) - 5 (x1) - [actionType] : object {Book 4 - Secrets of the Temple-City.items.[].system.actionType} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.actionType.value} (4 different values) - 'passive' (x79) - 'action' (x54) - 'reaction' (x16) - 'free' (x5) - [actions] : object {Book 4 - 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value : array {Book 4 - Secrets of the Temple-City.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.attackEffects.value.[]} (7 different values) - 'grab' (x7) - 'improved-grab' (x2) - 'drain-life' (x2) - 'grave-blight' (x2) - 'improved-knockdown' (x1) - 'memories-of-ages' (x1) - 'residual-light' (x1) - [autoHeightenLevel] : object {Book 4 - Secrets of the Temple-City.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 4 - Secrets of the Temple-City.items.[].system.baseItem} (15 different values) - [bonus] : object {Book 4 - Secrets of the Temple-City.items.[].system.bonus} - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.bonus.value} (18 different values) - [bonusDamage] : object {Book 4 - Secrets of the Temple-City.items.[].system.bonusDamage} - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 4 - Secrets of the Temple-City.items.[].system.bulk} - value : mixed - integer {Book 4 - Secrets of the Temple-City.items.[].system.bulk.value} (4 different values) - 1 (x16) - 2 (x3) - 4 (x2) - 3 (x1) - float {Book 4 - Secrets of the Temple-City.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 4 - Secrets of the Temple-City.items.[].system.category} (8 different values) - 'offensive' (x78) - 'defensive' (x63) - 'interaction' (x13) - 'simple' (x10) - 'martial' (x5) - 'light' (x4) - 'heavy' (x3) - 'ammo' (x2) - [checkPenalty] : integer {Book 4 - Secrets of the Temple-City.items.[].system.checkPenalty} (2 different values) - -1 (x4) - -3 (x3) - [containerId] : empty - [cost] : object {Book 4 - Secrets of the Temple-City.items.[].system.cost} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.cost.value} (same value: '') - [damage] : object {Book 4 - Secrets of the Temple-City.items.[].system.damage} - [0] : object {Book 4 - Secrets of the Temple-City.items.[].system.damage.0} - 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[die] : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.die} (5 different values) - 'd6' (x8) - 'd4' (x3) - 'd10' (x2) - 'd12' (x1) - 'd8' (x1) - [gcovwqxwitqchoin] : object {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [h5zzrh1xmy9k57m6] : object {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6} - applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.formula} (same value: '2d6') - kinds : array {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.damage.h5zzrh1xmy9k57m6.type} (same value: 'fire') - 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Secrets of the Temple-City.items.[].system.damageRolls.2wn00fw4lp3f27bhfhoz} - damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2wn00fw4lp3f27bhfhoz.damage} (same value: '2d8+7') - damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2wn00fw4lp3f27bhfhoz.damageType} (same value: 'bludgeoning') - [2zMSrTvXFFmWBI3q] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2zMSrTvXFFmWBI3q} - damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2zMSrTvXFFmWBI3q.damage} (same value: '1d4+13') - damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.2zMSrTvXFFmWBI3q.damageType} (same value: 'bludgeoning') - [34BJfOCc0rLb6lA6] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.34BJfOCc0rLb6lA6} - damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.34BJfOCc0rLb6lA6.damage} (same value: '3d6+15') - damageType : string {Book 4 - 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[BKUUbfhX5AmYrwWj] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.BKUUbfhX5AmYrwWj} - damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.BKUUbfhX5AmYrwWj.damage} (same value: '1d4+4') - damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.BKUUbfhX5AmYrwWj.damageType} (same value: 'bludgeoning') - [C3N7ws6a6OK5QEAV] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.C3N7ws6a6OK5QEAV} - damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.C3N7ws6a6OK5QEAV.damage} (same value: '2d8+13') - damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.C3N7ws6a6OK5QEAV.damageType} (same value: 'slashing') - [DOMhwTeyoVEI4klu] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.DOMhwTeyoVEI4klu} - damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.DOMhwTeyoVEI4klu.damage} (same value: '3d10+13') - 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[hf6xb3yizmy8f5rs176c] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.hf6xb3yizmy8f5rs176c} - damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.hf6xb3yizmy8f5rs176c.damage} (same value: '1d6') - damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.hf6xb3yizmy8f5rs176c.damageType} (same value: 'fire') - icJp2SVVOVmQoBc8 : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.icJp2SVVOVmQoBc8} - damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.icJp2SVVOVmQoBc8.damage} (same value: '3d6+16') - damageType : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.icJp2SVVOVmQoBc8.damageType} (same value: 'piercing') - [g90kfzxvrfzykgty1ilx] : object {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.g90kfzxvrfzykgty1ilx} - damage : string {Book 4 - Secrets of the Temple-City.items.[].system.damageRolls.g90kfzxvrfzykgty1ilx.damage} (same value: '1d6') - 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materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [4] : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage} - h5zzrh1xmy9k57m6 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6} - applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.formula} (same value: '3d6') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.type} (same value: 'fire') - 5 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage} - 0 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - 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Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage} - 0 : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 4 - Secrets of the Temple-City.items.[].system.hp} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.hp.max} (4 different values) - 0 (x28) - 64 (x1) - 80 (x1) - 104 (x1) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.hp.value} (4 different values) - 0 (x28) - 64 (x1) - 80 (x1) - 104 (x1) - [level] : object {Book 4 - Secrets of the Temple-City.items.[].system.level} - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.level.value} (15 different values) - [location] : object {Book 4 - Secrets of the Temple-City.items.[].system.location} - [heightenedLevel] : integer {Book 4 - Secrets of the Temple-City.items.[].system.location.heightenedLevel} (9 different values) - 5 (x15) - 6 (x12) - 7 (x9) - 8 (x7) - 4 (x6) - 3 (x3) - 2 (x3) - 1 (x2) - 9 (x1) - [uses] : object {Book 4 - Secrets of the Temple-City.items.[].system.location.uses} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.location.uses.value} (same value: 3) - value : string {Book 4 - Secrets of the Temple-City.items.[].system.location.value} (14 different values) - [material] : object {Book 4 - Secrets of the Temple-City.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 4 - Secrets of the Temple-City.items.[].system.mod} - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.mod.value} (6 different values) - 33 (x1) - 25 (x1) - 50 (x1) - 12 (x1) - 27 (x1) - 30 (x1) - [overlays] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - 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Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [4gyp3qlsv5ywdyjq] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 4 - 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value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [7qdtetowq348s9oc] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [cUFX7ExSLeoa3vIF] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [hqiwae0wgehycnex] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - kinds : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - [defense] : empty - heightening : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [lfxcoz2d3f8j2zq1] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [pq7cxntbz4s8g5ik] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [wlrbtv7c5shfmdh1] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - kinds : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - [defense] : empty - heightening : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [z04svm1cvfcxtplb] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [zFWsMjoeCnLxqJaV] : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 4 - Secrets of the Temple-City.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 4 - Secrets of the Temple-City.items.[].system.prepared} - [label] : string {Book 4 - Secrets of the Temple-City.items.[].system.prepared.label} (same value: 'Spellcasting Type') - [type] : string {Book 4 - Secrets of the Temple-City.items.[].system.prepared.type} (same value: 'String') - value : string {Book 4 - Secrets of the Temple-City.items.[].system.prepared.value} (2 different values) - 'innate' (x10) - 'spontaneous' (x4) - [flexible] : boolean {Book 4 - Secrets of the Temple-City.items.[].system.prepared.flexible} (same value: False) - [price] : object {Book 4 - Secrets of the Temple-City.items.[].system.price} - [per] : integer {Book 4 - Secrets of the Temple-City.items.[].system.price.per} (same value: 10) - value : object {Book 4 - Secrets of the Temple-City.items.[].system.price.value} - [gp] : integer {Book 4 - Secrets of the Temple-City.items.[].system.price.value.gp} (14 different values) - [sp] : integer {Book 4 - Secrets of the Temple-City.items.[].system.price.value.sp} (2 different values) - 1 (x10) - 2 (x2) - [proficiency] : object {Book 4 - Secrets of the Temple-City.items.[].system.proficiency} - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 4 - Secrets of the Temple-City.items.[].system.proficient} - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.proficient.value} (same value: 0) - rules : ignored (Foundry rules object) {Book 4 - Secrets of the Temple-City.items.[].system.rules} - [quantity] : integer {Book 4 - Secrets of the Temple-City.items.[].system.quantity} (3 different values) - 1 (x28) - 20 (x2) - 3 (x1) - [range] : mixed - object {Book 4 - Secrets of the Temple-City.items.[].system.range} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.range.value} (12 different values) - integer {Book 4 - Secrets of the Temple-City.items.[].system.range} (same value: 60) - [reload] : object {Book 4 - Secrets of the Temple-City.items.[].system.reload} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.reload.value} (4 different values) - '-' (x7) - '' (x6) - '0' (x1) - '1' (x1) - [requirements] : string {Book 4 - Secrets of the Temple-City.items.[].system.requirements} (same value: '') - [runes] : object {Book 4 - Secrets of the Temple-City.items.[].system.runes} - [potency] : integer {Book 4 - Secrets of the Temple-City.items.[].system.runes.potency} (3 different values) - 0 (x10) - 2 (x8) - 1 (x4) - [property] : array {Book 4 - Secrets of the Temple-City.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.runes.property.[]} (2 different values) - 'returning' (x3) - 'flaming' (x1) - [reinforcing] : integer {Book 4 - Secrets of the Temple-City.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 4 - Secrets of the Temple-City.items.[].system.runes.resilient} (2 different values) - 0 (x4) - 1 (x3) - [striking] : integer {Book 4 - Secrets of the Temple-City.items.[].system.runes.striking} (3 different values) - 0 (x7) - 1 (x4) - 2 (x4) - [showSlotlessLevels] : object {Book 4 - Secrets of the Temple-City.items.[].system.showSlotlessLevels} - value : boolean {Book 4 - Secrets of the Temple-City.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 4 - Secrets of the Temple-City.items.[].system.size} (2 different values) - 'med' (x30) - 'huge' (x1) - [slots] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots} - [slot0] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.max} (4 different values) - 4 (x4) - 5 (x2) - 3 (x1) - 6 (x1) - prepared : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.prepared} - Length: min=2 max=5 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.prepared.[].id} (30 different values) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot0.value} (4 different values) - 4 (x4) - 5 (x2) - 3 (x1) - 6 (x1) - [slot1] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.max} (3 different values) - 1 (x2) - 3 (x1) - 4 (x1) - prepared : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.prepared} - Length: min=1 max=3 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.prepared.[].id} (7 different values) - 'hK1F9hAgf8OvUF4h' (x1) - 'r3TDPMGyAXyJHEtC' (x1) - 'AKLQQvfD8c6PJyIW' (x1) - 'E0aMYzxJXHbdWtjX' (x1) - 'ybvqPyAL6aWo15HC' (x1) - 'k0N8c8ndXI0fnCeE' (x1) - 'SG0gsDHC3AWJWV3l' (x1) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot1.value} (3 different values) - 1 (x2) - 3 (x1) - 4 (x1) - [slot10] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.max} (same value: 2) - prepared : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.prepared} - Length: min=2 max=2 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.prepared.[].id} (2 different values) - '5YjIkNhSAwJjVADR' (x1) - 'cVCZNLKImtzOQLbY' (x1) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot10.value} (same value: 2) - [slot2] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.max} (3 different values) - 2 (x1) - 3 (x1) - 4 (x1) - prepared : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.prepared} - Length: min=1 max=3 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'FvGNdi0IvvsAmWnX' (x1) - 'BuGdzFv0ctxFf8WY' (x1) - 'iTXIvCikMdgQ8BPm' (x1) - '6lXfBtLbUlzmuirP' (x1) - 'enPxxKkYJTHRpYii' (x1) - 'RQqxyHO4W2rwb2Zt' (x1) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot2.value} (2 different values) - 3 (x1) - 4 (x1) - [slot3] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.max} (3 different values) - 1 (x1) - 3 (x1) - 4 (x1) - prepared : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.prepared.[].id} (5 different values) - 'y7wMpqzmQFRBNeYB' (x1) - 'OsaSYwXhXVcNJp3x' (x1) - 'TUyXTcScaTWPdVCT' (x1) - 'E3aeCKGF1Ma3ID0V' (x1) - 'frTEnd7AFKYoxHNk' (x1) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot3.value} (3 different values) - 1 (x1) - 3 (x1) - 4 (x1) - [slot4] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.max} (3 different values) - 1 (x4) - 3 (x2) - 4 (x1) - [prepared] : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.prepared} - Length: min=1 max=3 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.prepared.[].id} (9 different values) - 'mqsJ0JAz4t1EfPPQ' (x1) - '7fGn7CjhhBQJj78D' (x1) - 'Pos59V2uxGz38owW' (x1) - 'vyh5OINhj3adIdmr' (x1) - 'DSTkFIny5fHEo1BC' (x1) - 'Ededz3H5nWyHb1Jt' (x1) - 'cDuq3xUdZfwU4KxR' (x1) - 'xncUSXddZtrlhsUH' (x1) - 'QS90c96GJN5vfRAW' (x1) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot4.value} (3 different values) - 1 (x4) - 3 (x2) - 4 (x1) - [slot5] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.max} (4 different values) - 3 (x3) - 1 (x3) - 4 (x2) - 2 (x1) - [prepared] : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.prepared} - Length: min=1 max=3 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.prepared.[].id} (15 different values) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot5.value} (4 different values) - 3 (x3) - 1 (x3) - 4 (x2) - 2 (x1) - [slot6] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.max} (3 different values) - 3 (x5) - 1 (x1) - 2 (x1) - [prepared] : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.prepared} - Length: min=1 max=3 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.prepared.[].id} (12 different values) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot6.value} (3 different values) - 3 (x5) - 1 (x1) - 2 (x1) - [slot7] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.max} (3 different values) - 2 (x2) - 3 (x2) - 4 (x1) - [prepared] : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.prepared} - Length: min=2 max=4 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.prepared.[].id} (10 different values) - 'kFiYMkp0WV0vxEE0' (x1) - 'FpaY5nWlhsKRW5Fx' (x1) - 'v6xkaAdy18kaoRMy' (x1) - 'oSc0TMEl34RXLg3I' (x1) - 'RgQgWVInOeaKOCbN' (x1) - 'zuEJPJCGfEaQN1d6' (x1) - '2xJoSuQruCk7a4Wv' (x1) - 'UOU5WL8VCVZADUHq' (x1) - 'OO3cGP129kyxCmyR' (x1) - 'TAt8RHhFAjdc5NDm' (x1) - [value] : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot7.value} (3 different values) - 3 (x2) - 4 (x1) - 2 (x1) - [slot8] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.max} (2 different values) - 3 (x2) - 7 (x1) - prepared : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.prepared} - Length: min=3 max=7 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.prepared.[].id} (10 different values) - 'Fyifux0My65JRKoU' (x3) - 'HQVytopZ8CADKsxt' (x3) - 'yy91KaoNfXNhu0ci' (x1) - 'OE7wsLvW4UtyhlKu' (x1) - 'dAxSJjgDptTfoFVQ' (x1) - 'SM20yZkhv35LKEAa' (x1) - 'sgAkXCmM6HrGIoXN' (x1) - 'rn17oeZBB4HPNJWB' (x1) - '7V2QJ6KQnFtWAuEj' (x1) - 'ZkkWtpBqOYqcDU3g' (x1) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot8.value} (2 different values) - 3 (x2) - 7 (x1) - [slot9] : object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9} - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.max} (same value: 3) - prepared : array {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.prepared.[]} - id : string {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.prepared.[].id} (3 different values) - 'ZlC45h8IbZViMVlt' (x1) - 'zDsnikeXhtks7uMp' (x1) - 'QiBDraElfb1GIdZ9' (x1) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.slots.slot9.value} (same value: 3) - [slug] : string {Book 4 - Secrets of the Temple-City.items.[].system.slug} (139 different values) - [specific] : object {Book 4 - Secrets of the Temple-City.items.[].system.specific} - [integrated] : empty - material : object {Book 4 - Secrets of the Temple-City.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes} - [potency] : integer {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.potency} (same value: 2) - [property] : array {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.property} - Length: min=0 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.property.[]} (same value: 'returning') - [reinforcing] : integer {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.reinforcing} (same value: 0) - [striking] : integer {Book 4 - Secrets of the Temple-City.items.[].system.specific.runes.striking} (same value: 2) - [speedPenalty] : integer {Book 4 - Secrets of the Temple-City.items.[].system.speedPenalty} (2 different values) - 0 (x7) - -10 (x3) - [spelldc] : object {Book 4 - Secrets of the Temple-City.items.[].system.spelldc} - dc : integer {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.dc} (9 different values) - 30 (x4) - 34 (x2) - 27 (x2) - 36 (x1) - 26 (x1) - 38 (x1) - 49 (x1) - 33 (x1) - 29 (x1) - [item] : integer {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.item} (same value: 0) - [label] : string {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.label} (same value: 'Class DC') - mod : integer {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.mod} (same value: 0) - [type] : string {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.type} (same value: 'String') - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.spelldc.value} (9 different values) - 22 (x4) - 26 (x2) - 19 (x2) - 28 (x1) - 18 (x1) - 30 (x1) - 41 (x1) - 25 (x1) - 21 (x1) - [splashDamage] : object {Book 4 - Secrets of the Temple-City.items.[].system.splashDamage} - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 4 - Secrets of the Temple-City.items.[].system.stackGroup} (2 different values) - 'arrows' (x1) - 'bolts' (x1) - [strength] : integer {Book 4 - Secrets of the Temple-City.items.[].system.strength} (4 different values) - 0 (x3) - 4 (x2) - 1 (x1) - 3 (x1) - [target] : object {Book 4 - Secrets of the Temple-City.items.[].system.target} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.target.value} (27 different values) - [time] : object {Book 4 - Secrets of the Temple-City.items.[].system.time} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.time.value} (6 different values) - '2' (x103) - '3' (x16) - '1' (x11) - '1 to 3' (x8) - '1 minute' (x6) - '10 minutes' (x4) - [tradition] : object {Book 4 - Secrets of the Temple-City.items.[].system.tradition} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {Book 4 - Secrets of the Temple-City.items.[].system.traits} - 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autoDestroy : boolean {Book 4 - Secrets of the Temple-City.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 4 - Secrets of the Temple-City.items.[].system.uses.max} (same value: 1) - value : integer {Book 4 - Secrets of the Temple-City.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 4 - Secrets of the Temple-City.items.[].system.weaponType} - value : string {Book 4 - Secrets of the Temple-City.items.[].system.weaponType.value} (2 different values) - 'melee' (x34) - 'ranged' (x16) - type : string {Book 4 - Secrets of the Temple-City.items.[].type} (10 different values) - 'action' (x154) - 'spell' (x148) - 'melee' (x50) - 'weapon' (x15) - 'spellcastingEntry' (x14) - 'armor' (x7) - 'lore' (x6) - 'equipment' (x4) - 'shield' (x3) - 'consumable' (x2) - [_stats] : object {Book 4 - Secrets of the Temple-City.items.[]._stats} - compendiumSource : string {Book 4 - Secrets of the Temple-City.items.[]._stats.compendiumSource} (138 different values) - [flags] : object {Book 4 - Secrets of the Temple-City.items.[].flags} - pf2e : object {Book 4 - Secrets of the Temple-City.items.[].flags.pf2e} - linkedWeapon : string {Book 4 - Secrets of the Temple-City.items.[].flags.pf2e.linkedWeapon} (15 different values) - name : string {Book 4 - Secrets of the Temple-City.name} (all different values) - system : object {Book 4 - Secrets of the Temple-City.system} - abilities : object {Book 4 - Secrets of the Temple-City.system.abilities} - cha : object {Book 4 - Secrets of the Temple-City.system.abilities.cha} - mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.cha.mod} (12 different values) - [value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.cha.value} (12 different values) - con : object {Book 4 - Secrets of the Temple-City.system.abilities.con} - mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.con.mod} (8 different values) - 3 (x6) - 4 (x5) - 8 (x3) - 5 (x3) - 6 (x2) - 1 (x2) - 0 (x1) - 7 (x1) - [value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.con.value} (8 different values) - 16 (x6) - 18 (x4) - 26 (x3) - 20 (x2) - 22 (x2) - 24 (x1) - 10 (x1) - 12 (x1) - dex : object {Book 4 - Secrets of the Temple-City.system.abilities.dex} - mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.dex.mod} (8 different values) - 4 (x6) - 5 (x4) - 3 (x3) - 2 (x3) - 6 (x2) - -1 (x2) - 1 (x2) - 7 (x1) - [value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.dex.value} (8 different values) - 18 (x5) - 20 (x4) - 14 (x3) - 8 (x2) - 16 (x2) - 12 (x2) - 24 (x1) - 10 (x1) - int : object {Book 4 - Secrets of the Temple-City.system.abilities.int} - mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.int.mod} (10 different values) - 2 (x5) - 1 (x5) - 0 (x3) - -5 (x3) - 3 (x2) - -4 (x1) - 4 (x1) - 7 (x1) - -1 (x1) - -2 (x1) - [value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.int.value} (9 different values) - 14 (x4) - 10 (x4) - 12 (x4) - 0 (x3) - 2 (x1) - 24 (x1) - 8 (x1) - 6 (x1) - 16 (x1) - str : object {Book 4 - Secrets of the Temple-City.system.abilities.str} - mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.str.mod} (10 different values) - 7 (x5) - 5 (x4) - 8 (x3) - 9 (x2) - 6 (x2) - -5 (x2) - 4 (x2) - 12 (x1) - 0 (x1) - 1 (x1) - [value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.str.value} (10 different values) - 24 (x5) - 20 (x3) - 28 (x2) - 26 (x2) - 22 (x2) - 10 (x2) - 34 (x1) - 18 (x1) - 12 (x1) - 0 (x1) - wis : object {Book 4 - Secrets of the Temple-City.system.abilities.wis} - mod : integer {Book 4 - Secrets of the Temple-City.system.abilities.wis.mod} (8 different values) - 2 (x6) - 4 (x4) - 3 (x3) - 0 (x3) - 5 (x3) - 1 (x2) - 8 (x1) - 12 (x1) - [value] : integer {Book 4 - Secrets of the Temple-City.system.abilities.wis.value} (7 different values) - 10 (x4) - 14 (x4) - 16 (x3) - 18 (x3) - 20 (x3) - 12 (x2) - 34 (x1) - attributes : object {Book 4 - Secrets of the Temple-City.system.attributes} - ac : object {Book 4 - Secrets of the Temple-City.system.attributes.ac} - details : string {Book 4 - Secrets of the Temple-City.system.attributes.ac.details} (same value: '') - value : integer {Book 4 - Secrets of the Temple-City.system.attributes.ac.value} (14 different values) - allSaves : object {Book 4 - Secrets of the Temple-City.system.attributes.allSaves} - value : string {Book 4 - Secrets of the Temple-City.system.attributes.allSaves.value} (same value: '') - hp : object {Book 4 - Secrets of the Temple-City.system.attributes.hp} - details : string {Book 4 - Secrets of the Temple-City.system.attributes.hp.details} (8 different values) - '' (x13) - 'void healing' (x3) - 'void healing, rejuvenation' (x2) - 'regeneration 30 (deactivated by fire)' (x1) - '16 squares (160 = 12 squares, 80 = 8 squares)' (x1) - 'void healing, rejuvination' (x1) - '16 squares (156 = 12 squares, 78 = 8 squares)' (x1) - '16 squares (144 = 12 squares, 72 = 8 squares)' (x1) - max : integer {Book 4 - Secrets of the Temple-City.system.attributes.hp.max} (18 different values) - temp : integer {Book 4 - Secrets of the Temple-City.system.attributes.hp.temp} (same value: 0) - value : integer {Book 4 - Secrets of the Temple-City.system.attributes.hp.value} (18 different values) - [immunities] : array {Book 4 - Secrets of the Temple-City.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 4 - Secrets of the Temple-City.system.attributes.immunities.[]} - type : string {Book 4 - Secrets of the Temple-City.system.attributes.immunities.[].type} (14 different values) - [resistances] : array {Book 4 - Secrets of the Temple-City.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[]} - type : string {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].type} (8 different values) - 'physical' (x3) - 'fire' (x3) - 'mental' (x3) - 'bludgeoning' (x2) - 'all-damage' (x2) - 'piercing' (x2) - 'cold' (x1) - 'sonic' (x1) - value : integer {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].value} (5 different values) - 10 (x9) - 15 (x4) - 20 (x2) - 5 (x1) - 4 (x1) - [doubleVs] : array {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 4 - Secrets of the Temple-City.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - 'adamantine' (x2) - 'bludgeoning' (x1) - speed : object {Book 4 - Secrets of the Temple-City.system.attributes.speed} - otherSpeeds : array {Book 4 - Secrets of the Temple-City.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 4 - Secrets of the Temple-City.system.attributes.speed.otherSpeeds.[]} - type : string {Book 4 - Secrets of the Temple-City.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x2) - 'burrow' (x1) - 'swim' (x1) - value : integer {Book 4 - Secrets of the Temple-City.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 20 (x1) - 40 (x1) - 35 (x1) - 50 (x1) - value : integer {Book 4 - Secrets of the Temple-City.system.attributes.speed.value} (8 different values) - 25 (x8) - 20 (x6) - 30 (x3) - 35 (x2) - 60 (x1) - 0 (x1) - 40 (x1) - 10 (x1) - [hardness] : object {Book 4 - Secrets of the Temple-City.system.attributes.hardness} - value : integer {Book 4 - Secrets of the Temple-City.system.attributes.hardness.value} (same value: 14) - [weaknesses] : array {Book 4 - Secrets of the Temple-City.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 4 - Secrets of the Temple-City.system.attributes.weaknesses.[]} - type : string {Book 4 - Secrets of the Temple-City.system.attributes.weaknesses.[].type} (8 different values) - 'area-damage' (x3) - 'splash-damage' (x3) - 'cold' (x2) - 'fire' (x2) - 'holy' (x2) - 'axe-vulnerability' (x1) - 'bludgeoning' (x1) - 'slashing' (x1) - value : integer {Book 4 - Secrets of the Temple-City.system.attributes.weaknesses.[].value} (4 different values) - 15 (x8) - 10 (x3) - 20 (x2) - 8 (x2) - details : object {Book 4 - Secrets of the Temple-City.system.details} - blurb : string {Book 4 - Secrets of the Temple-City.system.details.blurb} (3 different values) - '' (x21) - 'Female elite nemhaith' (x1) - 'Male arboreal nature-speaker' (x1) - languages : object {Book 4 - Secrets of the Temple-City.system.details.languages} - details : string {Book 4 - Secrets of the Temple-City.system.details.languages.details} (4 different values) - '' (x17) - '(can\'t speak any language)' (x4) - 'telepathy 100 feet' (x1) - 'speak with animals, speak with plants, telepathy 300 feet' (x1) - value : array {Book 4 - Secrets of the Temple-City.system.details.languages.value} - Length: min=0 max=8 - Value type: string {Book 4 - Secrets of the Temple-City.system.details.languages.value.[]} (12 different values) - level : object {Book 4 - Secrets of the Temple-City.system.details.level} - value : integer {Book 4 - Secrets of the Temple-City.system.details.level.value} (10 different values) - 13 (x5) - 11 (x5) - 10 (x2) - 16 (x2) - 12 (x2) - 15 (x2) - 14 (x2) - 17 (x1) - 25 (x1) - 6 (x1) - privateNotes : string {Book 4 - Secrets of the Temple-City.system.details.privateNotes} (3 different values) - publicNotes : string {Book 4 - Secrets of the Temple-City.system.details.publicNotes} (2 different values) - publication : object {Book 4 - Secrets of the Temple-City.system.details.publication} - license : string {Book 4 - Secrets of the Temple-City.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 4 - Secrets of the Temple-City.system.details.publication.remaster} (same value: False) - title : string {Book 4 - Secrets of the Temple-City.system.details.publication.title} (same value: 'Pathfinder #172: Secrets of the Temple-City') - initiative : object {Book 4 - Secrets of the Temple-City.system.initiative} - statistic : string {Book 4 - Secrets of the Temple-City.system.initiative.statistic} (same value: 'perception') - perception : object {Book 4 - Secrets of the Temple-City.system.perception} - details : string {Book 4 - Secrets of the Temple-City.system.perception.details} (5 different values) - '' (x18) - 'smoke vision' (x2) - 'skeleton sense 60 feet' (x1) - 'emotion sense 60 feet' (x1) - '+29 to notice lies and sense motive' (x1) - mod : integer {Book 4 - Secrets of the Temple-City.system.perception.mod} (13 different values) - senses : array {Book 4 - Secrets of the Temple-City.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 4 - Secrets of the Temple-City.system.perception.senses.[]} - [acuity] : string {Book 4 - Secrets of the Temple-City.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x1) - [range] : integer {Book 4 - Secrets of the Temple-City.system.perception.senses.[].range} (3 different values) - 30 (x3) - 120 (x1) - 60 (x1) - type : string {Book 4 - Secrets of the Temple-City.system.perception.senses.[].type} (6 different values) - 'darkvision' (x14) - 'low-light-vision' (x3) - 'tremorsense' (x2) - 'scent' (x2) - 'greater-darkvision' (x1) - 'wavesense' (x1) - resources : object {Book 4 - Secrets of the Temple-City.system.resources} - [focus] : object {Book 4 - Secrets of the Temple-City.system.resources.focus} - max : integer {Book 4 - Secrets of the Temple-City.system.resources.focus.max} (same value: 0) - value : integer {Book 4 - Secrets of the Temple-City.system.resources.focus.value} (same value: 0) - saves : object {Book 4 - Secrets of the Temple-City.system.saves} - fortitude : object {Book 4 - Secrets of the Temple-City.system.saves.fortitude} - saveDetail : string {Book 4 - Secrets of the Temple-City.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 4 - Secrets of the Temple-City.system.saves.fortitude.value} (12 different values) - reflex : object {Book 4 - Secrets of the Temple-City.system.saves.reflex} - saveDetail : string {Book 4 - Secrets of the Temple-City.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 4 - Secrets of the Temple-City.system.saves.reflex.value} (12 different values) - will : object {Book 4 - Secrets of the Temple-City.system.saves.will} - saveDetail : string {Book 4 - Secrets of the Temple-City.system.saves.will.saveDetail} (same value: '') - value : integer {Book 4 - Secrets of the Temple-City.system.saves.will.value} (13 different values) - skills : object {Book 4 - Secrets of the Temple-City.system.skills} - [acrobatics] : object {Book 4 - Secrets of the Temple-City.system.skills.acrobatics} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.acrobatics.base} (6 different values) - 21 (x3) - 29 (x1) - 22 (x1) - 20 (x1) - 24 (x1) - 23 (x1) - [arcana] : object {Book 4 - Secrets of the Temple-City.system.skills.arcana} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.arcana.base} (2 different values) - 42 (x1) - 25 (x1) - [athletics] : object {Book 4 - Secrets of the Temple-City.system.skills.athletics} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.athletics.base} (13 different values) - [crafting] : object {Book 4 - Secrets of the Temple-City.system.skills.crafting} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.crafting.base} (2 different values) - 16 (x1) - 18 (x1) - [deception] : object {Book 4 - Secrets of the Temple-City.system.skills.deception} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.deception.base} (5 different values) - 29 (x1) - 20 (x1) - 22 (x1) - 25 (x1) - 28 (x1) - [diplomacy] : object {Book 4 - Secrets of the Temple-City.system.skills.diplomacy} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.base} (3 different values) - 29 (x1) - 41 (x1) - 28 (x1) - special : array {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[]} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[].base} (same value: 30) - label : string {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[].label} (same value: 'to Make an Impressions') - predicate : array {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.system.skills.diplomacy.special.[].predicate.[]} (same value: 'action:make-an-impression') - [intimidation] : object {Book 4 - Secrets of the Temple-City.system.skills.intimidation} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.intimidation.base} (9 different values) - 29 (x3) - 22 (x2) - 33 (x1) - 19 (x1) - 31 (x1) - 15 (x1) - 28 (x1) - 23 (x1) - 16 (x1) - [nature] : object {Book 4 - Secrets of the Temple-City.system.skills.nature} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.nature.base} (3 different values) - 50 (x1) - 21 (x1) - 19 (x1) - [occultism] : object {Book 4 - Secrets of the Temple-City.system.skills.occultism} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.occultism.base} (same value: 25) - [performance] : object {Book 4 - Secrets of the Temple-City.system.skills.performance} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.performance.base} (same value: 28) - [religion] : object {Book 4 - Secrets of the Temple-City.system.skills.religion} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.religion.base} (7 different values) - 19 (x3) - 23 (x2) - 26 (x2) - 28 (x1) - 33 (x1) - 27 (x1) - 18 (x1) - [society] : object {Book 4 - Secrets of the Temple-City.system.skills.society} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.society.base} (3 different values) - 17 (x1) - 25 (x1) - 26 (x1) - [stealth] : object {Book 4 - Secrets of the Temple-City.system.skills.stealth} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.stealth.base} (11 different values) - [special] : array {Book 4 - Secrets of the Temple-City.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[]} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[].base} (same value: 42) - label : string {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[].label} (same value: 'in forests') - predicate : array {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - Secrets of the Temple-City.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:forest') - [survival] : object {Book 4 - Secrets of the Temple-City.system.skills.survival} - base : integer {Book 4 - Secrets of the Temple-City.system.skills.survival.base} (4 different values) - 21 (x2) - 19 (x2) - 12 (x1) - 30 (x1) - traits : object {Book 4 - Secrets of the Temple-City.system.traits} - rarity : string {Book 4 - Secrets of the Temple-City.system.traits.rarity} (4 different values) - 'uncommon' (x9) - 'rare' (x8) - 'unique' (x4) - 'common' (x2) - size : object {Book 4 - Secrets of the Temple-City.system.traits.size} - value : string {Book 4 - Secrets of the Temple-City.system.traits.size.value} (5 different values) - 'med' (x12) - 'grg' (x5) - 'huge' (x3) - 'sm' (x2) - 'lg' (x1) - value : array {Book 4 - Secrets of the Temple-City.system.traits.value} - Length: min=1 max=7 - Value type: string {Book 4 - Secrets of the Temple-City.system.traits.value.[]} (21 different values) - type : string {Book 4 - Secrets of the Temple-City.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Book 4 - Siege of the Dinosaurs.txt b/output/pf2e/packs/Book 4 - Siege of the Dinosaurs.txt deleted file mode 100644 index 9f5a75d..0000000 --- a/output/pf2e/packs/Book 4 - Siege of the Dinosaurs.txt +++ /dev/null @@ -1,1334 +0,0 @@ -Book 4 - Siege of the Dinosaurs -Different values: 32 -===================================== -object {Book 4 - Siege of the Dinosaurs} - _id : string {Book 4 - Siege of the Dinosaurs._id} (all different values) - folder : string {Book 4 - Siege of the Dinosaurs.folder} (same value: 'rax9gtV4uJkMvIQh') - img : string {Book 4 - Siege of the Dinosaurs.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x27) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {Book 4 - Siege of the Dinosaurs.items} - Length: min=1 max=56 - Value type: object {Book 4 - Siege of the Dinosaurs.items.[]} - _id : string {Book 4 - Siege of the Dinosaurs.items.[]._id} (399 different values) - [_stats] : object {Book 4 - Siege of the Dinosaurs.items.[]._stats} - compendiumSource : string {Book 4 - Siege of the Dinosaurs.items.[]._stats.compendiumSource} (141 different values) - img : string {Book 4 - Siege of the Dinosaurs.items.[].img} (133 different values) - name : string {Book 4 - Siege of the Dinosaurs.items.[].name} (272 different values) - sort : integer {Book 4 - Siege of the Dinosaurs.items.[].sort} (56 different values) - system : object {Book 4 - Siege of the Dinosaurs.items.[].system} - [acBonus] : integer {Book 4 - Siege of the Dinosaurs.items.[].system.acBonus} (4 different values) - 2 (x3) - 1 (x2) - 3 (x2) - 4 (x1) - [actionType] : object {Book 4 - Siege of the Dinosaurs.items.[].system.actionType} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.actionType.value} (4 different values) - 'passive' (x74) - 'action' (x47) - 'reaction' (x24) - 'free' (x5) - [actions] : object {Book 4 - Siege of the Dinosaurs.items.[].system.actions} - [value] : integer {Book 4 - Siege of the Dinosaurs.items.[].system.actions.value} (3 different values) - 1 (x25) - 2 (x20) - 3 (x2) - [area] : object {Book 4 - Siege of the Dinosaurs.items.[].system.area} - [details] : string {Book 4 - Siege of the Dinosaurs.items.[].system.area.details} (same value: '30-foot emanation centered on you') - type : string {Book 4 - Siege of the Dinosaurs.items.[].system.area.type} (4 different values) - 'burst' (x6) - 'emanation' (x6) - 'line' (x4) - 'cone' (x3) - value : integer {Book 4 - Siege of the Dinosaurs.items.[].system.area.value} (4 different values) - 30 (x12) - 120 (x3) - 10 (x2) - 20 (x2) - [attack] : object {Book 4 - Siege of the Dinosaurs.items.[].system.attack} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 4 - Siege of the Dinosaurs.items.[].system.attackEffects} - [custom] : string {Book 4 - Siege of the Dinosaurs.items.[].system.attackEffects.custom} (2 different values) - '' (x9) - 'Pull 10 ft.' (x1) - value : array {Book 4 - Siege of the Dinosaurs.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 4 - Siege of the Dinosaurs.items.[].system.attackEffects.value.[]} (12 different values) - [autoHeightenLevel] : object {Book 4 - Siege of the Dinosaurs.items.[].system.autoHeightenLevel} - [value] : integer {Book 4 - Siege of the Dinosaurs.items.[].system.autoHeightenLevel.value} (2 different values) - 6 (x2) - 4 (x1) - publication : object {Book 4 - Siege of the Dinosaurs.items.[].system.publication} - license : string {Book 4 - Siege of the Dinosaurs.items.[].system.publication.license} (2 different values) - 'OGL' (x410) - 'ORC' (x4) - remaster : boolean {Book 4 - Siege of the Dinosaurs.items.[].system.publication.remaster} (2 different values) - False (x410) - True (x4) - title : string {Book 4 - Siege of the Dinosaurs.items.[].system.publication.title} (7 different values) - '' (x196) - 'Pathfinder Core Rulebook' (x163) - 'Pathfinder Bestiary' (x40) - 'Pathfinder #154: Siege of the Dinosaurs' (x6) - 'Pathfinder Player Core' (x4) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder #160: Assault on Hunting Lodge Seven' (x1) - rules : ignored (Foundry rules object) {Book 4 - Siege of the Dinosaurs.items.[].system.rules} - [baseItem] : string {Book 4 - Siege of the Dinosaurs.items.[].system.baseItem} (19 different values) - [bonusDamage] : object {Book 4 - Siege of the Dinosaurs.items.[].system.bonusDamage} - value : integer {Book 4 - Siege of the Dinosaurs.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 4 - Siege of the Dinosaurs.items.[].system.bulk} - value : mixed - integer {Book 4 - Siege of the Dinosaurs.items.[].system.bulk.value} (3 different values) - 1 (x12) - 2 (x9) - 0 (x8) - float {Book 4 - Siege of the Dinosaurs.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 4 - Siege of the Dinosaurs.items.[].system.category} (12 different values) - description : object {Book 4 - Siege of the Dinosaurs.items.[].system.description} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.description.value} (246 different values) - [bonus] : object {Book 4 - Siege of the Dinosaurs.items.[].system.bonus} - value : integer {Book 4 - Siege of the Dinosaurs.items.[].system.bonus.value} (20 different values) - [checkPenalty] : integer {Book 4 - Siege of the Dinosaurs.items.[].system.checkPenalty} (3 different values) - -1 (x3) - -2 (x3) - 0 (x1) - [containerId] : empty - [cost] : object {Book 4 - Siege of the Dinosaurs.items.[].system.cost} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.cost.value} (3 different values) - '' (x127) - 'black onyx, see Table 7-1' (x1) - 'rare oils worth a total value of 10 gp × the target\'s level' (x1) - [counteraction] : boolean {Book 4 - Siege of the Dinosaurs.items.[].system.counteraction} (2 different values) - False (x123) - True (x6) - [damage] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damage} - [0] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damage.0} - applyMod : boolean {Book 4 - Siege of the Dinosaurs.items.[].system.damage.0.applyMod} (2 different values) - False (x23) - True (x7) - [category] : empty - formula : string {Book 4 - Siege of the Dinosaurs.items.[].system.damage.0.formula} (15 different values) - kinds : array {Book 4 - Siege of the Dinosaurs.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - Siege of the Dinosaurs.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x29) - 'healing' (x1) - materials : array<> {Book 4 - Siege of the Dinosaurs.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Siege of the Dinosaurs.items.[].system.damage.0.type} (10 different values) - 'mental' (x8) - 'void' (x7) - 'electricity' (x3) - 'untyped' (x3) - 'fire' (x2) - 'piercing' (x2) - 'cold' (x2) - 'poison' (x1) - 'acid' (x1) - 'force' (x1) - [damageType] : string {Book 4 - Siege of the Dinosaurs.items.[].system.damage.damageType} (4 different values) - 'piercing' (x11) - 'bludgeoning' (x4) - 'slashing' (x4) - 'fire' (x1) - [dice] : integer {Book 4 - Siege of the Dinosaurs.items.[].system.damage.dice} (3 different values) - 1 (x18) - 2 (x1) - 3 (x1) - [die] : string {Book 4 - Siege of the Dinosaurs.items.[].system.damage.die} (5 different values) - 'd6' (x7) - 'd8' (x5) - 'd10' (x4) - 'd12' (x2) - 'd4' (x2) - [formula] : string {Book 4 - Siege of the Dinosaurs.items.[].system.damage.formula} (2 different values) - '3d8+10' (x2) - '5d6+12' (x1) - [kind] : string {Book 4 - Siege of the Dinosaurs.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damage.persistent} - [faces] : empty - number : integer {Book 4 - Siege of the Dinosaurs.items.[].system.damage.persistent.number} (same value: 2) - type : string {Book 4 - Siege of the Dinosaurs.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {Book 4 - Siege of the Dinosaurs.items.[].system.damage.type} (2 different values) - 'vitality' (x2) - 'untyped' (x1) - [damageRolls] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls} - [0] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.0} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.0.damage} (same value: '2d8') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.0.damageType} (same value: 'fire') - [1] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.1} - category : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.1.damage} (same value: '2') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [1tlhejrlj8lxxg481pbd] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.1tlhejrlj8lxxg481pbd} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.1tlhejrlj8lxxg481pbd.damage} (same value: '3d6+12') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.1tlhejrlj8lxxg481pbd.damageType} (same value: 'slashing') - [2] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.2} - category : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.2.damage} (same value: '2') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.2.damageType} (same value: 'fire') - [25j1decrq760em8q0253] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.25j1decrq760em8q0253} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.25j1decrq760em8q0253.damage} (same value: '2d10+9') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.25j1decrq760em8q0253.damageType} (same value: 'piercing') - [289466gwmiu16kgk682i] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.289466gwmiu16kgk682i} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.289466gwmiu16kgk682i.damage} (same value: '3d8+16') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.289466gwmiu16kgk682i.damageType} (same value: 'slashing') - [2vhm5479opr4znm5vu6p] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.2vhm5479opr4znm5vu6p} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.2vhm5479opr4znm5vu6p.damage} (same value: '2d10+11') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.2vhm5479opr4znm5vu6p.damageType} (same value: 'piercing') - [38hzakqo8jqit2u59sl3] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.38hzakqo8jqit2u59sl3} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.38hzakqo8jqit2u59sl3.damage} (same value: '2d6+11') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.38hzakqo8jqit2u59sl3.damageType} (same value: 'piercing') - [3fELwjSqaYfKClh4] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.3fELwjSqaYfKClh4} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.3fELwjSqaYfKClh4.damage} (same value: '3d10+13') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.3fELwjSqaYfKClh4.damageType} (same value: 'piercing') - [413vf2ulhzinl8bslnp1] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.413vf2ulhzinl8bslnp1} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.413vf2ulhzinl8bslnp1.damage} (same value: '3d12+9') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.413vf2ulhzinl8bslnp1.damageType} (same value: 'slashing') - [45YHp6L9a5Ms2qxk] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.45YHp6L9a5Ms2qxk} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.45YHp6L9a5Ms2qxk.damage} (same value: '2d12+7') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.45YHp6L9a5Ms2qxk.damageType} (same value: 'slashing') - [4goluknhdl7istpqksso] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.4goluknhdl7istpqksso} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.4goluknhdl7istpqksso.damage} (same value: '2d12+6') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.4goluknhdl7istpqksso.damageType} (same value: 'bludgeoning') - [54y05qkw1842odiyzpyzv] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.54y05qkw1842odiyzpyzv} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.54y05qkw1842odiyzpyzv.damage} (same value: '6d12+24') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.54y05qkw1842odiyzpyzv.damageType} (same value: 'slashing') - [61td54g1fpe2obzgd1ai] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.61td54g1fpe2obzgd1ai} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.61td54g1fpe2obzgd1ai.damage} (same value: '3d4+11') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.61td54g1fpe2obzgd1ai.damageType} (same value: 'slashing') - [666mk8esy5rmiun6d49e] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.666mk8esy5rmiun6d49e} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.666mk8esy5rmiun6d49e.damage} (same value: '2d8+11') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.666mk8esy5rmiun6d49e.damageType} (same value: 'bludgeoning') - [7evk83pdbu64a3aiuwl9] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.7evk83pdbu64a3aiuwl9} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.7evk83pdbu64a3aiuwl9.damage} (same value: '3d8+13') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.7evk83pdbu64a3aiuwl9.damageType} (same value: 'slashing') - [7zzr51ldtk4talm2aru2] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.7zzr51ldtk4talm2aru2} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.7zzr51ldtk4talm2aru2.damage} (same value: '3d8+13') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.7zzr51ldtk4talm2aru2.damageType} (same value: 'bludgeoning') - [9cpto84ccfeduamml7sq] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.9cpto84ccfeduamml7sq} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.9cpto84ccfeduamml7sq.damage} (same value: '2d6') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.9cpto84ccfeduamml7sq.damageType} (same value: 'spirit') - [9d6za94pfxktp7u29qco] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.9d6za94pfxktp7u29qco} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.9d6za94pfxktp7u29qco.damage} (same value: '2d6+10') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.9d6za94pfxktp7u29qco.damageType} (same value: 'piercing') - [9w8gaamqv7jes1ouplkc] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.9w8gaamqv7jes1ouplkc} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.9w8gaamqv7jes1ouplkc.damage} (same value: '2d12+16') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.9w8gaamqv7jes1ouplkc.damageType} (same value: 'bludgeoning') - [AvAmea5bKnZTdDq8] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.AvAmea5bKnZTdDq8} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.AvAmea5bKnZTdDq8.damage} (same value: '3d10+15') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.AvAmea5bKnZTdDq8.damageType} (same value: 'slashing') - [LjXxiaJiE4yc0tFk] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.LjXxiaJiE4yc0tFk} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.LjXxiaJiE4yc0tFk.damage} (same value: '2d8+6') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.LjXxiaJiE4yc0tFk.damageType} (same value: 'slashing') - [b7skd5reduaedvvundjb] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.b7skd5reduaedvvundjb} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.b7skd5reduaedvvundjb.damage} (same value: '8d6') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.b7skd5reduaedvvundjb.damageType} (same value: 'void') - [bcbpeoyb134eteq8x5uc] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.bcbpeoyb134eteq8x5uc} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.bcbpeoyb134eteq8x5uc.damage} (same value: '2d8+7') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.bcbpeoyb134eteq8x5uc.damageType} (same value: 'piercing') - [byemvcl11uaut0ckzre6] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.byemvcl11uaut0ckzre6} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.byemvcl11uaut0ckzre6.damage} (same value: '1d4+11') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.byemvcl11uaut0ckzre6.damageType} (same value: 'bludgeoning') - [cv9wfgwrrf62ntsspu9h] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.cv9wfgwrrf62ntsspu9h} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.cv9wfgwrrf62ntsspu9h.damage} (same value: '2d6') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.cv9wfgwrrf62ntsspu9h.damageType} (same value: 'acid') - [d6gzazunbbwseorpz0vm] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.d6gzazunbbwseorpz0vm} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.d6gzazunbbwseorpz0vm.damage} (same value: '3d10+11') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.d6gzazunbbwseorpz0vm.damageType} (same value: 'bludgeoning') - [dqOTu2Ov4Vk28ecl] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.dqOTu2Ov4Vk28ecl} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.dqOTu2Ov4Vk28ecl.damage} (same value: '3d12+17') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.dqOTu2Ov4Vk28ecl.damageType} (same value: 'piercing') - [egtuc95hz3jelo6q7tbi] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.egtuc95hz3jelo6q7tbi} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.egtuc95hz3jelo6q7tbi.damage} (same value: '3d6+13') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.egtuc95hz3jelo6q7tbi.damageType} (same value: 'bludgeoning') - [eslpeehys4jdh1we2q0l] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.eslpeehys4jdh1we2q0l} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.eslpeehys4jdh1we2q0l.damage} (same value: '2d12+7') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.eslpeehys4jdh1we2q0l.damageType} (same value: 'slashing') - [g35eoixwdgbgmgecf6c0] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.g35eoixwdgbgmgecf6c0} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.g35eoixwdgbgmgecf6c0.damage} (same value: '3d6+13') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.g35eoixwdgbgmgecf6c0.damageType} (same value: 'bludgeoning') - [gzbi4zw9jddih29zd20p] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.gzbi4zw9jddih29zd20p} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.gzbi4zw9jddih29zd20p.damage} (same value: '4d8+14') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.gzbi4zw9jddih29zd20p.damageType} (same value: 'bludgeoning') - [i1i64k2z4hj0gwcdba5d] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.i1i64k2z4hj0gwcdba5d} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.i1i64k2z4hj0gwcdba5d.damage} (same value: '2d10+10') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.i1i64k2z4hj0gwcdba5d.damageType} (same value: 'bludgeoning') - [ivjtf3kzr0g422ituqk9] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.ivjtf3kzr0g422ituqk9} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.ivjtf3kzr0g422ituqk9.damage} (same value: '1d4+6') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.ivjtf3kzr0g422ituqk9.damageType} (same value: 'bludgeoning') - [j8m8lt9fy5rbjq0xdhqh] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.j8m8lt9fy5rbjq0xdhqh} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.j8m8lt9fy5rbjq0xdhqh.damage} (same value: '1d6+11') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.j8m8lt9fy5rbjq0xdhqh.damageType} (same value: 'piercing') - [kn0kzn3ohl95kcepk4ao] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.kn0kzn3ohl95kcepk4ao} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.kn0kzn3ohl95kcepk4ao.damage} (same value: '3d12+9') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.kn0kzn3ohl95kcepk4ao.damageType} (same value: 'slashing') - [lcjuvrqkngn0jgi89cbq] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.lcjuvrqkngn0jgi89cbq} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.lcjuvrqkngn0jgi89cbq.damage} (same value: '3d8+12') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.lcjuvrqkngn0jgi89cbq.damageType} (same value: 'piercing') - [maujnt6usl75jx0c4g2e] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.maujnt6usl75jx0c4g2e} - 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[nhqqg27xzi0h1kfw1r0k] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.nhqqg27xzi0h1kfw1r0k} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.nhqqg27xzi0h1kfw1r0k.damage} (same value: '2d8+13') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.nhqqg27xzi0h1kfw1r0k.damageType} (same value: 'slashing') - [o03dhveyvpd468d7tcfw] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.o03dhveyvpd468d7tcfw} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.o03dhveyvpd468d7tcfw.damage} (same value: '3d6+11') - damageType : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.o03dhveyvpd468d7tcfw.damageType} (same value: 'piercing') - [ot9sxle4cgaua093bbbk] : object {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.ot9sxle4cgaua093bbbk} - damage : string {Book 4 - Siege of the Dinosaurs.items.[].system.damageRolls.ot9sxle4cgaua093bbbk.damage} (same value: '2d6+8') - 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You create a reservoir of vitality from necromantic energy, gaining a number of temporary Hit Points equal to 6 plus your spellcasting ability modifier.

-
-

Heightened (+1) The temporary Hit Points increase by 3.

') - duration : object {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.duration} - sustained : boolean {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.duration.value} (same value: '8 hours') - level : object {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.level} - value : integer {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.level.value} (same value: 2) - location : object {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.location} - heightenedLevel : integer {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.publication} - license : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.range} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.range.value} (same value: '') - requirements : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.rules} - slug : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.slug} (same value: 'false-life') - target : object {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.target} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.target.value} (same value: '') - time : object {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.time} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.traits} - rarity : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'occult' (x1) - value : array {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.traits.value} - Length: min=2 max=2 - Value type: string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - type : string {Book 4 - Siege of the Dinosaurs.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 4 - Siege of the Dinosaurs.items.[].system.spelldc} - dc : integer {Book 4 - Siege of the Dinosaurs.items.[].system.spelldc.dc} (8 different values) - 32 (x3) - 28 (x2) - 36 (x2) - 35 (x2) - 33 (x1) - 27 (x1) - 34 (x1) - 29 (x1) - [mod] : integer {Book 4 - Siege of the Dinosaurs.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 4 - Siege of the Dinosaurs.items.[].system.spelldc.value} (8 different values) - 24 (x4) - 27 (x2) - 28 (x2) - 22 (x1) - 17 (x1) - 31 (x1) - 19 (x1) - 20 (x1) - [splashDamage] : object {Book 4 - Siege of the Dinosaurs.items.[].system.splashDamage} - [value] : integer {Book 4 - Siege of the Dinosaurs.items.[].system.splashDamage.value} (2 different values) - 0 (x18) - 2 (x1) - [stackGroup] : string {Book 4 - Siege of the Dinosaurs.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Book 4 - Siege of the Dinosaurs.items.[].system.strength} (4 different values) - 0 (x2) - 1 (x2) - 2 (x2) - 3 (x1) - [target] : object {Book 4 - Siege of the Dinosaurs.items.[].system.target} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.target.value} (23 different values) - [time] : object {Book 4 - Siege of the Dinosaurs.items.[].system.time} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.time.value} (9 different values) - '2' (x103) - '10 minutes' (x7) - '1' (x6) - '3' (x4) - '1 minute' (x3) - 'reaction' (x2) - '1 day' (x2) - '1 hour' (x1) - '1 to 3' (x1) - [tradition] : object {Book 4 - Siege of the Dinosaurs.items.[].system.tradition} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.tradition.value} (4 different values) - 'arcane' (x6) - 'divine' (x3) - 'primal' (x2) - 'occult' (x2) - [traits] : object {Book 4 - Siege of the Dinosaurs.items.[].system.traits} - rarity : string {Book 4 - Siege of the Dinosaurs.items.[].system.traits.rarity} (3 different values) - 'common' (x368) - 'uncommon' (x25) - 'rare' (x2) - value : array {Book 4 - Siege of the Dinosaurs.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 4 - Siege of the Dinosaurs.items.[].system.traits.value.[]} (101 different values) - [integrated] : empty - [traditions] : array {Book 4 - Siege of the Dinosaurs.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 4 - Siege of the Dinosaurs.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x105) - 'occult' (x104) - 'divine' (x51) - 'primal' (x46) - [usage] : object {Book 4 - Siege of the Dinosaurs.items.[].system.usage} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x28) - 'held-in-two-hands' (x5) - 'held-in-one-plus-hands' (x4) - 'worn' (x2) - [uses] : object {Book 4 - Siege of the Dinosaurs.items.[].system.uses} - autoDestroy : boolean {Book 4 - Siege of the Dinosaurs.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 4 - Siege of the Dinosaurs.items.[].system.uses.max} (same value: 1) - value : integer {Book 4 - Siege of the Dinosaurs.items.[].system.uses.value} (same value: 1) - [value] : object {Book 4 - Siege of the Dinosaurs.items.[].system.value} - isValued : boolean {Book 4 - Siege of the Dinosaurs.items.[].system.value.isValued} (same value: True) - value : integer {Book 4 - Siege of the Dinosaurs.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 4 - Siege of the Dinosaurs.items.[].system.weaponType} - value : string {Book 4 - Siege of the Dinosaurs.items.[].system.weaponType.value} (2 different values) - 'melee' (x53) - 'ranged' (x13) - type : string {Book 4 - Siege of the Dinosaurs.items.[].type} (12 different values) - [flags] : object {Book 4 - Siege of the Dinosaurs.items.[].flags} - pf2e : object {Book 4 - Siege of the Dinosaurs.items.[].flags.pf2e} - linkedWeapon : string {Book 4 - Siege of the Dinosaurs.items.[].flags.pf2e.linkedWeapon} (19 different values) - name : string {Book 4 - Siege of the Dinosaurs.name} (all different values) - system : object {Book 4 - Siege of the Dinosaurs.system} - [abilities] : object {Book 4 - Siege of the Dinosaurs.system.abilities} - cha : object {Book 4 - Siege of the Dinosaurs.system.abilities.cha} - mod : integer {Book 4 - Siege of the Dinosaurs.system.abilities.cha.mod} (12 different values) - con : object {Book 4 - Siege of the Dinosaurs.system.abilities.con} - mod : integer {Book 4 - Siege of the Dinosaurs.system.abilities.con.mod} (7 different values) - 6 (x7) - 5 (x5) - 4 (x4) - 2 (x4) - 7 (x3) - 0 (x2) - 3 (x2) - dex : object {Book 4 - Siege of the Dinosaurs.system.abilities.dex} - mod : integer {Book 4 - Siege of the Dinosaurs.system.abilities.dex.mod} (10 different values) - 4 (x8) - 3 (x4) - 5 (x4) - 6 (x3) - 7 (x3) - 0 (x1) - -1 (x1) - -5 (x1) - 2 (x1) - 1 (x1) - int : object {Book 4 - Siege of the Dinosaurs.system.abilities.int} - mod : integer {Book 4 - Siege of the Dinosaurs.system.abilities.int.mod} (9 different values) - 0 (x7) - -4 (x4) - -1 (x4) - 2 (x3) - 1 (x3) - -2 (x2) - -5 (x2) - 6 (x1) - -3 (x1) - str : object {Book 4 - Siege of the Dinosaurs.system.abilities.str} - mod : integer {Book 4 - Siege of the Dinosaurs.system.abilities.str.mod} (9 different values) - 7 (x7) - 5 (x5) - 4 (x4) - 8 (x3) - 3 (x2) - 9 (x2) - 6 (x2) - -5 (x1) - 0 (x1) - wis : object {Book 4 - Siege of the Dinosaurs.system.abilities.wis} - mod : integer {Book 4 - Siege of the Dinosaurs.system.abilities.wis.mod} (7 different values) - 3 (x7) - 4 (x6) - 5 (x4) - 1 (x3) - 2 (x3) - 6 (x2) - 0 (x2) - attributes : object {Book 4 - Siege of the Dinosaurs.system.attributes} - ac : object {Book 4 - Siege of the Dinosaurs.system.attributes.ac} - [details] : string {Book 4 - Siege of the Dinosaurs.system.attributes.ac.details} (same value: '') - value : integer {Book 4 - Siege of the Dinosaurs.system.attributes.ac.value} (16 different values) - [allSaves] : object {Book 4 - Siege of the Dinosaurs.system.attributes.allSaves} - value : string {Book 4 - Siege of the Dinosaurs.system.attributes.allSaves.value} (2 different values) - '' (x26) - 'fanatical juggernaut' (x1) - hp : object {Book 4 - Siege of the Dinosaurs.system.attributes.hp} - details : string {Book 4 - Siege of the Dinosaurs.system.attributes.hp.details} (2 different values) - '' (x28) - 'void healing' (x4) - max : integer {Book 4 - Siege of the Dinosaurs.system.attributes.hp.max} (24 different values) - temp : integer {Book 4 - Siege of the Dinosaurs.system.attributes.hp.temp} (same value: 0) - value : integer {Book 4 - Siege of the Dinosaurs.system.attributes.hp.value} (24 different values) - [tempmax] : integer {Book 4 - Siege of the Dinosaurs.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : string {Book 4 - Siege of the Dinosaurs.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 4 - Siege of the Dinosaurs.system.attributes.hardness} (4 different values) - 21 (x2) - 0 (x1) - 23 (x1) - 22 (x1) - [hasHealth] : boolean {Book 4 - Siege of the Dinosaurs.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 4 - Siege of the Dinosaurs.system.attributes.immunities} - Length: min=1 max=7 - Value type: object {Book 4 - Siege of the Dinosaurs.system.attributes.immunities.[]} - type : string {Book 4 - Siege of the Dinosaurs.system.attributes.immunities.[].type} (14 different values) - [resistances] : array {Book 4 - Siege of the Dinosaurs.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Book 4 - Siege of the Dinosaurs.system.attributes.resistances.[]} - type : string {Book 4 - Siege of the Dinosaurs.system.attributes.resistances.[].type} (9 different values) - 'bludgeoning' (x3) - 'piercing' (x2) - 'slashing' (x2) - 'physical' (x2) - 'acid' (x2) - 'cold' (x2) - 'all-damage' (x1) - 'electricity' (x1) - 'fire' (x1) - value : integer {Book 4 - Siege of the Dinosaurs.system.attributes.resistances.[].value} (5 different values) - 10 (x10) - 5 (x2) - 15 (x2) - 8 (x1) - 14 (x1) - [doubleVs] : array {Book 4 - Siege of the Dinosaurs.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 4 - Siege of the Dinosaurs.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 4 - Siege of the Dinosaurs.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 4 - Siege of the Dinosaurs.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'adamantine' (x1) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - 'weapons' (x1) - [speed] : object {Book 4 - Siege of the Dinosaurs.system.attributes.speed} - otherSpeeds : array {Book 4 - Siege of the Dinosaurs.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 4 - Siege of the Dinosaurs.system.attributes.speed.otherSpeeds.[]} - type : string {Book 4 - Siege of the Dinosaurs.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'swim' (x5) - 'burrow' (x2) - 'fly' (x2) - 'climb' (x1) - value : integer {Book 4 - Siege of the Dinosaurs.system.attributes.speed.otherSpeeds.[].value} (7 different values) - 35 (x2) - 25 (x2) - 20 (x2) - 10 (x1) - 50 (x1) - 60 (x1) - 30 (x1) - value : integer {Book 4 - Siege of the Dinosaurs.system.attributes.speed.value} (7 different values) - 25 (x16) - 40 (x3) - 35 (x2) - 10 (x2) - 20 (x2) - 0 (x1) - 30 (x1) - [stealth] : object {Book 4 - Siege of the Dinosaurs.system.attributes.stealth} - details : string {Book 4 - Siege of the Dinosaurs.system.attributes.stealth.details} (3 different values) - '

(master)

' (x2) - '

(expert)

' (x2) - '

(master) to notice runes marked on the floor.

' (x1) - value : integer {Book 4 - Siege of the Dinosaurs.system.attributes.stealth.value} (4 different values) - 22 (x2) - 20 (x1) - 25 (x1) - 24 (x1) - [weaknesses] : array {Book 4 - Siege of the Dinosaurs.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 4 - Siege of the Dinosaurs.system.attributes.weaknesses.[]} - type : string {Book 4 - Siege of the Dinosaurs.system.attributes.weaknesses.[].type} (7 different values) - 'cold-iron' (x3) - 'vitality' (x2) - 'holy' (x2) - 'fire' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - 'slashing' (x1) - value : integer {Book 4 - Siege of the Dinosaurs.system.attributes.weaknesses.[].value} (3 different values) - 10 (x6) - 15 (x5) - 5 (x1) - details : object {Book 4 - Siege of the Dinosaurs.system.details} - [blurb] : string {Book 4 - Siege of the Dinosaurs.system.details.blurb} (10 different values) - '' (x16) - 'Male human folk hero' (x2) - 'Male human town protector' (x2) - 'Female gug necromance' (x1) - 'Male dybbuk cult leader' (x1) - 'Variant zombie' (x1) - 'Elite gashadokuro' (x1) - 'Variant faceless butcher' (x1) - 'Variant wight' (x1) - 'Male xulgath zealous hardscale' (x1) - [languages] : object {Book 4 - Siege of the Dinosaurs.system.details.languages} - details : string {Book 4 - Siege of the Dinosaurs.system.details.languages.details} (5 different values) - '' (x21) - 'can\'t speak any language' (x3) - 'one regional language, can\'t speak any language' (x1) - 'telepathy 100 feet' (x1) - 'telepathy 120 feet, tongues' (x1) - value : array {Book 4 - Siege of the Dinosaurs.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Book 4 - Siege of the Dinosaurs.system.details.languages.value.[]} (6 different values) - 'common' (x14) - 'draconic' (x7) - 'sakvroth' (x7) - 'fey' (x3) - 'chthonian' (x3) - 'aklo' (x2) - level : object {Book 4 - Siege of the Dinosaurs.system.details.level} - value : integer {Book 4 - Siege of the Dinosaurs.system.details.level.value} (10 different values) - 12 (x8) - 14 (x5) - 11 (x4) - 15 (x4) - 10 (x3) - 13 (x3) - 8 (x2) - 7 (x1) - 17 (x1) - 16 (x1) - [privateNotes] : string {Book 4 - Siege of the Dinosaurs.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 4 - Siege of the Dinosaurs.system.details.publicNotes} (11 different values) - publication : object {Book 4 - Siege of the Dinosaurs.system.details.publication} - license : string {Book 4 - Siege of the Dinosaurs.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 4 - Siege of the Dinosaurs.system.details.publication.remaster} (same value: False) - title : string {Book 4 - Siege of the Dinosaurs.system.details.publication.title} (same value: 'Pathfinder #154: Siege of the Dinosaurs') - [description] : string {Book 4 - Siege of the Dinosaurs.system.details.description} (5 different values) - '

An invisible rune on the door begins emitting a very loud buzzing sound, potentially paralyzing an intruder.

' (x1) - '

Wiring keeping the furniture together unravels, causing the spring-loaded pieces of furniture and wire to shoot outward.

' (x1) - '

Barely visible runes are etched into the stone floor in a 20-foot diameter circle.

' (x1) - '

Multiple tiny needles filled with poison are embedded in this secret door, spring-loaded to pop out.

' (x1) - '

Spring-loaded wedges of sharpened stone pop out of the wooden barricade.

' (x1) - [disable] : string {Book 4 - Siege of the Dinosaurs.system.details.disable} (5 different values) - '

@Check[thievery|dc:34|name:Disrupt the Rune|traits:action:disable-a-device] (master) to disrupt the rune without triggering it or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th level; counteract DC 31) to magically counteract the rune

' (x1) - '

@Check[thievery|dc:34|name:Identify and Cut Wiring|traits:action:disable-a-device] (expert) to identify and harmlessly cut the taut wiring

' (x1) - '

@Check[acrobatics|dc:36|name:Approach Rune] to approach without triggering the trap followed by @Check[occultism|dc:34|name:Erase the Rune] (expert) or @Check[thievery|dc:38|name:Erase the Rune|traits:action:disable-a-device] (master) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 34) to counteract the rune.

' (x1) - '

@Check[thievery|dc:34|name:Break the Mechanism|traits:action:disable-a-device] (expert) to break the mechanism, or @Check[perception|dc:39|traits:action:seek] (master) to identify the three stones that, when pressed, prevent the trap from triggering

' (x1) - '

@Check[thievery|dc:33|name:Supress Spring Mechanism|traits:action:disable-a-device] (expert) to suppress the spring mechanism for one 5-foot segment of the barricade

' (x1) - [isComplex] : boolean {Book 4 - Siege of the Dinosaurs.system.details.isComplex} (2 different values) - False (x4) - True (x1) - [reset] : string {Book 4 - Siege of the Dinosaurs.system.details.reset} (5 different values) - '

The trap resets after 1 hour.

' (x1) - '' (x1) - '

The trap resets at the first high tide of each day.

' (x1) - '

If disabled, the trap resets after 1 minute.

' (x1) - '

The trap must be manually reset by pushing the wedges back into place.

' (x1) - [routine] : string {Book 4 - Siege of the Dinosaurs.system.details.routine} (same value: '') - [initiative] : object {Book 4 - Siege of the Dinosaurs.system.initiative} - statistic : string {Book 4 - Siege of the Dinosaurs.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 4 - Siege of the Dinosaurs.system.perception} - details : string {Book 4 - Siege of the Dinosaurs.system.perception.details} (4 different values) - '' (x23) - '(+26 when using perception for initiative)' (x2) - 'detect magic' (x1) - 'coward sense (imprecise) 60 feet' (x1) - mod : integer {Book 4 - Siege of the Dinosaurs.system.perception.mod} (15 different values) - senses : array {Book 4 - Siege of the Dinosaurs.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 4 - Siege of the Dinosaurs.system.perception.senses.[]} - [acuity] : string {Book 4 - Siege of the Dinosaurs.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x3) - [range] : integer {Book 4 - Siege of the Dinosaurs.system.perception.senses.[].range} (3 different values) - 60 (x4) - 30 (x2) - 120 (x1) - type : string {Book 4 - Siege of the Dinosaurs.system.perception.senses.[].type} (7 different values) - 'darkvision' (x18) - 'greater-darkvision' (x3) - 'scent' (x3) - 'truesight' (x2) - 'tremorsense' (x1) - 'motion-sense' (x1) - 'low-light-vision' (x1) - [vision] : boolean {Book 4 - Siege of the Dinosaurs.system.perception.vision} (same value: False) - [resources] : object {Book 4 - Siege of the Dinosaurs.system.resources} - [focus] : object {Book 4 - Siege of the Dinosaurs.system.resources.focus} - max : integer {Book 4 - Siege of the Dinosaurs.system.resources.focus.max} (2 different values) - 1 (x9) - 3 (x1) - value : integer {Book 4 - Siege of the Dinosaurs.system.resources.focus.value} (2 different values) - 1 (x9) - 3 (x1) - saves : object {Book 4 - Siege of the Dinosaurs.system.saves} - fortitude : object {Book 4 - Siege of the Dinosaurs.system.saves.fortitude} - saveDetail : string {Book 4 - Siege of the Dinosaurs.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 4 - Siege of the Dinosaurs.system.saves.fortitude.value} (13 different values) - reflex : object {Book 4 - Siege of the Dinosaurs.system.saves.reflex} - saveDetail : string {Book 4 - Siege of the Dinosaurs.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 4 - Siege of the Dinosaurs.system.saves.reflex.value} (15 different values) - will : object {Book 4 - Siege of the Dinosaurs.system.saves.will} - saveDetail : string {Book 4 - Siege of the Dinosaurs.system.saves.will.saveDetail} (same value: '') - value : integer {Book 4 - Siege of the Dinosaurs.system.saves.will.value} (12 different values) - [skills] : object {Book 4 - Siege of the Dinosaurs.system.skills} - [acrobatics] : object {Book 4 - Siege of the Dinosaurs.system.skills.acrobatics} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.acrobatics.base} (11 different values) - [special] : array {Book 4 - Siege of the Dinosaurs.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book 4 - Siege of the Dinosaurs.system.skills.acrobatics.special.[]} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.acrobatics.special.[].base} (same value: 30) - label : string {Book 4 - Siege of the Dinosaurs.system.skills.acrobatics.special.[].label} (same value: 'to Squeeze') - predicate : array {Book 4 - Siege of the Dinosaurs.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - Siege of the Dinosaurs.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:squeeze') - [arcana] : object {Book 4 - Siege of the Dinosaurs.system.skills.arcana} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.arcana.base} (2 different values) - 29 (x1) - 20 (x1) - [athletics] : object {Book 4 - Siege of the Dinosaurs.system.skills.athletics} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.athletics.base} (12 different values) - [special] : array {Book 4 - Siege of the Dinosaurs.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book 4 - Siege of the Dinosaurs.system.skills.athletics.special.[]} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.athletics.special.[].base} (same value: 27) - label : string {Book 4 - Siege of the Dinosaurs.system.skills.athletics.special.[].label} (same value: 'to Disarm') - predicate : array {Book 4 - Siege of the Dinosaurs.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - Siege of the Dinosaurs.system.skills.athletics.special.[].predicate.[]} (same value: 'action:disarm') - [deception] : object {Book 4 - Siege of the Dinosaurs.system.skills.deception} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.deception.base} (9 different values) - 23 (x3) - 22 (x1) - 28 (x1) - 24 (x1) - 21 (x1) - 31 (x1) - 29 (x1) - 19 (x1) - 33 (x1) - [diplomacy] : object {Book 4 - Siege of the Dinosaurs.system.skills.diplomacy} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.diplomacy.base} (5 different values) - 25 (x2) - 27 (x1) - 21 (x1) - 17 (x1) - 19 (x1) - [intimidation] : object {Book 4 - Siege of the Dinosaurs.system.skills.intimidation} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.intimidation.base} (12 different values) - special : array {Book 4 - Siege of the Dinosaurs.system.skills.intimidation.special} - Length: min=1 max=1 - Value type: object {Book 4 - Siege of the Dinosaurs.system.skills.intimidation.special.[]} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.intimidation.special.[].base} (same value: 27) - label : string {Book 4 - Siege of the Dinosaurs.system.skills.intimidation.special.[].label} (same value: 'to Demoralize') - predicate : array {Book 4 - Siege of the Dinosaurs.system.skills.intimidation.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - Siege of the Dinosaurs.system.skills.intimidation.special.[].predicate.[]} (same value: 'action:demoralize') - [nature] : object {Book 4 - Siege of the Dinosaurs.system.skills.nature} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.nature.base} (5 different values) - 22 (x1) - 26 (x1) - 19 (x1) - 17 (x1) - 21 (x1) - special : array {Book 4 - Siege of the Dinosaurs.system.skills.nature.special} - Length: min=1 max=1 - Value type: object {Book 4 - Siege of the Dinosaurs.system.skills.nature.special.[]} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.nature.special.[].base} (same value: 23) - label : string {Book 4 - Siege of the Dinosaurs.system.skills.nature.special.[].label} (same value: 'to Command an Animal') - predicate : array {Book 4 - Siege of the Dinosaurs.system.skills.nature.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - Siege of the Dinosaurs.system.skills.nature.special.[].predicate.[]} (same value: 'action:command-an-animal') - [occultism] : object {Book 4 - Siege of the Dinosaurs.system.skills.occultism} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.occultism.base} (2 different values) - 27 (x1) - 17 (x1) - religion : object {Book 4 - Siege of the Dinosaurs.system.skills.religion} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.religion.base} (same value: 25) - [society] : object {Book 4 - Siege of the Dinosaurs.system.skills.society} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.society.base} (2 different values) - 20 (x3) - 16 (x1) - [stealth] : object {Book 4 - Siege of the Dinosaurs.system.skills.stealth} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.stealth.base} (9 different values) - 24 (x2) - 23 (x2) - 22 (x2) - 28 (x1) - 32 (x1) - 31 (x1) - 20 (x1) - 19 (x1) - 16 (x1) - [survival] : object {Book 4 - Siege of the Dinosaurs.system.skills.survival} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.survival.base} (10 different values) - 25 (x2) - 20 (x1) - 24 (x1) - 14 (x1) - 22 (x1) - 28 (x1) - 16 (x1) - 21 (x1) - 17 (x1) - 19 (x1) - [thievery] : object {Book 4 - Siege of the Dinosaurs.system.skills.thievery} - base : integer {Book 4 - Siege of the Dinosaurs.system.skills.thievery.base} (same value: 21) - traits : object {Book 4 - Siege of the Dinosaurs.system.traits} - rarity : string {Book 4 - Siege of the Dinosaurs.system.traits.rarity} (4 different values) - 'common' (x13) - 'unique' (x9) - 'uncommon' (x7) - 'rare' (x3) - size : object {Book 4 - Siege of the Dinosaurs.system.traits.size} - value : string {Book 4 - Siege of the Dinosaurs.system.traits.size.value} (4 different values) - 'med' (x22) - 'lg' (x5) - 'huge' (x4) - 'sm' (x1) - value : array {Book 4 - Siege of the Dinosaurs.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 4 - Siege of the Dinosaurs.system.traits.value.[]} (25 different values) - [creatureType] : string {Book 4 - Siege of the Dinosaurs.system.creatureType} (same value: '') - [spellcasting] : object {Book 4 - Siege of the Dinosaurs.system.spellcasting} - rituals : object {Book 4 - Siege of the Dinosaurs.system.spellcasting.rituals} - dc : integer {Book 4 - Siege of the Dinosaurs.system.spellcasting.rituals.dc} (same value: 36) - [statusEffects] : array<> {Book 4 - Siege of the Dinosaurs.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - Siege of the Dinosaurs.type} (2 different values) - 'npc' (x27) - 'hazard' (x5) - [prototypeToken] : object {Book 4 - Siege of the Dinosaurs.prototypeToken} - name : string {Book 4 - Siege of the Dinosaurs.prototypeToken.name} (same value: 'Ledorick Banyan') \ No newline at end of file diff --git a/output/pf2e/packs/Book 4 - The Ghouls Hunger.txt b/output/pf2e/packs/Book 4 - The Ghouls Hunger.txt deleted file mode 100644 index ed2fae8..0000000 --- a/output/pf2e/packs/Book 4 - The Ghouls Hunger.txt +++ /dev/null @@ -1,1557 +0,0 @@ -Book 4 - The Ghouls Hunger -Different values: 28 -===================================== -object {Book 4 - The Ghouls Hunger} - _id : string {Book 4 - The Ghouls Hunger._id} (all different values) - folder : string {Book 4 - The Ghouls Hunger.folder} (same value: 'url3FTP1MbhTIYFf') - img : string {Book 4 - The Ghouls Hunger.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x18) - 'systems/pf2e/icons/default-icons/hazard.svg' (x10) - items : array {Book 4 - The Ghouls Hunger.items} - Length: min=1 max=59 - Value type: object {Book 4 - The Ghouls Hunger.items.[]} - _id : string {Book 4 - The Ghouls Hunger.items.[]._id} (406 different values) - img : string {Book 4 - The Ghouls Hunger.items.[].img} (143 different values) - name : string {Book 4 - The Ghouls Hunger.items.[].name} (253 different values) - sort : integer {Book 4 - The Ghouls Hunger.items.[].sort} (60 different values) - system : object {Book 4 - The Ghouls Hunger.items.[].system} - [acBonus] : integer {Book 4 - The Ghouls Hunger.items.[].system.acBonus} (3 different values) - 1 (x4) - 2 (x2) - 6 (x1) - [actionType] : object {Book 4 - The Ghouls Hunger.items.[].system.actionType} - value : string {Book 4 - The Ghouls Hunger.items.[].system.actionType.value} (4 different values) - 'passive' (x81) - 'action' (x46) - 'reaction' (x15) - 'free' (x4) - [actions] : object {Book 4 - The Ghouls Hunger.items.[].system.actions} - [value] : integer {Book 4 - The Ghouls Hunger.items.[].system.actions.value} (3 different values) - 1 (x28) - 2 (x17) - 3 (x1) - [area] : object {Book 4 - The Ghouls Hunger.items.[].system.area} - [details] : string {Book 4 - The Ghouls Hunger.items.[].system.area.details} (2 different values) - '20-foot burst adjacent to a flat surface' (x1) - '10-foot radius, 40-foot-tall cylinder' (x1) - type : string {Book 4 - The Ghouls Hunger.items.[].system.area.type} (3 different values) - 'burst' (x9) - 'emanation' (x6) - 'cone' (x5) - value : integer {Book 4 - The Ghouls Hunger.items.[].system.area.value} (6 different values) - 30 (x10) - 10 (x3) - 60 (x3) - 20 (x2) - 15 (x1) - 5 (x1) - [attack] : object {Book 4 - The Ghouls Hunger.items.[].system.attack} - value : string {Book 4 - The Ghouls Hunger.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 4 - The Ghouls Hunger.items.[].system.attackEffects} - [custom] : string {Book 4 - The Ghouls Hunger.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 4 - The Ghouls Hunger.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.attackEffects.value.[]} (10 different values) - 'ghoul-paralysis' (x9) - 'ghoul-ghoul-fever' (x5) - 'grab' (x4) - 'paralysis' (x2) - 'necrotic-rot' (x2) - 'ghoul-fever' (x1) - 'adamantine-edges' (x1) - 'rotting-curse' (x1) - 'improved-grab' (x1) - 'nightmare-essence' (x1) - [autoHeightenLevel] : object {Book 4 - The Ghouls Hunger.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 4 - The Ghouls Hunger.items.[].system.baseItem} (14 different values) - [bonus] : object {Book 4 - The Ghouls Hunger.items.[].system.bonus} - value : integer {Book 4 - The Ghouls Hunger.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Book 4 - The Ghouls Hunger.items.[].system.bonusDamage} - value : integer {Book 4 - The Ghouls Hunger.items.[].system.bonusDamage.value} (same value: 0) - description : object {Book 4 - The Ghouls Hunger.items.[].system.description} - value : string {Book 4 - The Ghouls Hunger.items.[].system.description.value} (243 different values) - [bulk] : object {Book 4 - The Ghouls Hunger.items.[].system.bulk} - value : mixed - integer {Book 4 - The Ghouls Hunger.items.[].system.bulk.value} (5 different values) - 1 (x16) - 2 (x2) - 0 (x2) - 4 (x1) - 8 (x1) - float {Book 4 - The Ghouls Hunger.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Book 4 - The Ghouls Hunger.items.[].system.bulk.capacity} (same value: 150) - [heldOrStowed] : integer {Book 4 - The Ghouls Hunger.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {Book 4 - The Ghouls Hunger.items.[].system.bulk.ignored} (same value: 150) - [category] : string {Book 4 - The Ghouls Hunger.items.[].system.category} (10 different values) - 'offensive' (x80) - 'defensive' (x42) - 'interaction' (x14) - 'martial' (x8) - 'light' (x5) - 'simple' (x4) - 'ammo' (x3) - 'heavy' (x1) - 'poison' (x1) - 'wand' (x1) - [checkPenalty] : integer {Book 4 - The Ghouls Hunger.items.[].system.checkPenalty} (2 different values) - -1 (x5) - -3 (x1) - [collapsed] : boolean {Book 4 - The Ghouls Hunger.items.[].system.collapsed} (same value: False) - [containerId] : empty - [cost] : object {Book 4 - The Ghouls Hunger.items.[].system.cost} - value : string {Book 4 - The Ghouls Hunger.items.[].system.cost.value} (3 different values) - '' (x158) - 'warding diagram ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - 'rare spices and seasonings worth a total value of 50 gp × the spell rank' (x1) - [counteraction] : boolean {Book 4 - The Ghouls Hunger.items.[].system.counteraction} (2 different values) - False (x151) - True (x9) - [damage] : object {Book 4 - The Ghouls Hunger.items.[].system.damage} - [0] : object {Book 4 - The Ghouls Hunger.items.[].system.damage.0} - [category] : empty - formula : string {Book 4 - The Ghouls Hunger.items.[].system.damage.0.formula} (25 different values) - kinds : array {Book 4 - The Ghouls Hunger.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x40) - 'healing' (x2) - [materials] : array<> {Book 4 - The Ghouls Hunger.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - The Ghouls Hunger.items.[].system.damage.0.type} (11 different values) - [applyMod] : boolean {Book 4 - The Ghouls Hunger.items.[].system.damage.0.applyMod} (2 different values) - False (x20) - True (x8) - [1] : object {Book 4 - The Ghouls Hunger.items.[].system.damage.1} - applyMod : boolean {Book 4 - The Ghouls Hunger.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - The Ghouls Hunger.items.[].system.damage.1.formula} (same value: '2d4') - kinds : array {Book 4 - The Ghouls Hunger.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.damage.1.kinds.[]} (same value: 'damage') - type : string {Book 4 - The Ghouls Hunger.items.[].system.damage.1.type} (same value: 'void') - [damageType] : string {Book 4 - The Ghouls Hunger.items.[].system.damage.damageType} (3 different values) - 'piercing' (x5) - 'bludgeoning' (x4) - 'slashing' (x3) - [dice] : integer {Book 4 - The Ghouls Hunger.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 4 - The Ghouls Hunger.items.[].system.damage.die} (5 different values) - 'd6' (x7) - 'd4' (x2) - 'd12' (x1) - 'd10' (x1) - 'd8' (x1) - [damageRolls] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls} - [0] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0.damage} (3 different values) - '2d10+12' (x1) - '2d4+12' (x1) - '2d6+13' (x1) - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0.damageType} (2 different values) - 'slashing' (x2) - 'piercing' (x1) - [0qgcHBJPA61c62jN] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0qgcHBJPA61c62jN} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0qgcHBJPA61c62jN.damage} (same value: '2d10+12') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.0qgcHBJPA61c62jN.damageType} (same value: 'piercing') - [1] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1.damage} (2 different values) - '2d6' (x2) - '1d6' (x1) - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1KUxpz7cZNLMOKPD] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1KUxpz7cZNLMOKPD} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1KUxpz7cZNLMOKPD.damage} (same value: '3d10') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.1KUxpz7cZNLMOKPD.damageType} (same value: 'void') - [2] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.2} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.2.damage} (same value: '1d6') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.2.damageType} (same value: 'spirit') - [32sfs5EncGh63Kfh] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.32sfs5EncGh63Kfh} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.32sfs5EncGh63Kfh.damage} (same value: '3d8+14') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.32sfs5EncGh63Kfh.damageType} (same value: 'slashing') - [3DZQwjP8M4DoJa7R] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.3DZQwjP8M4DoJa7R} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.3DZQwjP8M4DoJa7R.damage} (same value: '2d8+11') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.3DZQwjP8M4DoJa7R.damageType} (same value: 'piercing') - [4bWlFAdozAetZtbx] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4bWlFAdozAetZtbx} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4bWlFAdozAetZtbx.damage} (same value: '3d6+16') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4bWlFAdozAetZtbx.damageType} (same value: 'piercing') - [4wsjDdF00Li8yQaM] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4wsjDdF00Li8yQaM} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4wsjDdF00Li8yQaM.damage} (same value: '2d12+8') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.4wsjDdF00Li8yQaM.damageType} (same value: 'void') - [5S46h2WrXJIU5p6l] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.5S46h2WrXJIU5p6l} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.5S46h2WrXJIU5p6l.damage} (same value: '3d6+12') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.5S46h2WrXJIU5p6l.damageType} (same value: 'slashing') - [7zXHzDT2OEzIcWES] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.7zXHzDT2OEzIcWES} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.7zXHzDT2OEzIcWES.damage} (same value: '3d12+10') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.7zXHzDT2OEzIcWES.damageType} (same value: 'piercing') - [Cf5lSRlQaKqfjYrK] : object {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.Cf5lSRlQaKqfjYrK} - damage : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.Cf5lSRlQaKqfjYrK.damage} (same value: '3d10+10') - damageType : string {Book 4 - The Ghouls Hunger.items.[].system.damageRolls.Cf5lSRlQaKqfjYrK.damageType} (same value: 'slashing') - 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The Ghouls Hunger.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x4) - '60 feet' (x3) - '120 feet' (x1) - [target] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.5.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.6} - target : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.6.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.6.target.value} (3 different values) - '10 creatures' (x1) - '1 or 10 creatures' (x1) - 'any number of objects' (x1) - [7] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.7} - target : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.7.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.7.target.value} (4 different values) - '1 unattended object with a Bulk of 2 or less' (x3) - '6 creatures' (x2) - '10 creatures' (x1) - '1 or any number of creatures' (x1) - [8] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.8} - target : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.8.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.9} - target : object {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.9.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - [hp] : object {Book 4 - The Ghouls Hunger.items.[].system.hp} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.hp.max} (2 different values) - 0 (x30) - 20 (x1) - value : integer {Book 4 - The Ghouls Hunger.items.[].system.hp.value} (2 different values) - 0 (x30) - 20 (x1) - [level] : object {Book 4 - The Ghouls Hunger.items.[].system.level} - value : integer {Book 4 - The Ghouls Hunger.items.[].system.level.value} (12 different values) - [location] : object {Book 4 - The Ghouls Hunger.items.[].system.location} - [heightenedLevel] : integer {Book 4 - The Ghouls Hunger.items.[].system.location.heightenedLevel} (8 different values) - 6 (x19) - 5 (x15) - 4 (x11) - 3 (x8) - 2 (x7) - 1 (x7) - 7 (x3) - 8 (x2) - [signature] : boolean {Book 4 - The Ghouls Hunger.items.[].system.location.signature} (same value: True) - [uses] : object {Book 4 - The Ghouls Hunger.items.[].system.location.uses} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 4 - The Ghouls Hunger.items.[].system.location.uses.value} (same value: 3) - [value] : string {Book 4 - The Ghouls Hunger.items.[].system.location.value} (18 different values) - [material] : object {Book 4 - The Ghouls Hunger.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 4 - The Ghouls Hunger.items.[].system.mod} - value : integer {Book 4 - The Ghouls Hunger.items.[].system.mod.value} (4 different values) - 21 (x2) - 24 (x2) - 18 (x1) - 20 (x1) - [overlays] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [2a6Vm4mIjBgrzlO2] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)') - overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - 4gyp3qlsv5ywdyjq : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7dx7zf6stp6umc4r] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r} - _id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r._id} (same value: '7dx7zf6stp6umc4r') - overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.overlayType} (same value: 'override') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.sort} (same value: 3) - system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system} - area : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.area} - areaType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.area.areaType} (same value: 'emanation') - value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.area.value} (same value: '30') - target : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.target.value} (same value: 'All living creatures') - time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.time} - value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.time.value} (same value: '3') - traits : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits} - value : array {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - [cUFX7ExSLeoa3vIF] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [gHIOzknAtexc6GUE] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)') - overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - [defense] : empty - heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [hqiwae0wgehycnex] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - kinds : array {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - [defense] : empty - heightening : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [jma2elwwr2saf9s6] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6} - _id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6._id} (same value: 'jma2elwwr2saf9s6') - overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.overlayType} (same value: 'override') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.sort} (same value: 1) - system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system} - time : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.time} - value : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.time.value} (same value: '1') - traits : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.traits} - value : array {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jma2elwwr2saf9s6.system.traits.value.[]} (3 different values) - 'death' (x1) - 'manipulate' (x1) - 'void' (x1) - [jq9loelhf38up0e1] : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1} - _id : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1._id} (same value: 'jq9loelhf38up0e1') - overlayType : string {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.overlayType} (same value: 'override') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.sort} (same value: 2) - system : object {Book 4 - The Ghouls Hunger.items.[].system.overlays.jq9loelhf38up0e1.system} - damage : object {Book 4 - 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'Pathfinder Advanced Player\'s Guide' (x7) - 'Pathfinder Secrets of Magic' (x5) - 'Pathfinder Lost Omens Gods & Magic' (x1) - 'Pathfinder #184: The Ghouls Hunger' (x1) - [proficiency] : object {Book 4 - The Ghouls Hunger.items.[].system.proficiency} - value : integer {Book 4 - The Ghouls Hunger.items.[].system.proficiency.value} (2 different values) - 1 (x17) - 0 (x1) - [quantity] : integer {Book 4 - The Ghouls Hunger.items.[].system.quantity} (3 different values) - 1 (x27) - 20 (x3) - 3 (x1) - [range] : mixed - object {Book 4 - The Ghouls Hunger.items.[].system.range} - value : string {Book 4 - The Ghouls Hunger.items.[].system.range.value} (13 different values) - integer {Book 4 - The Ghouls Hunger.items.[].system.range} (2 different values) - 60 (x2) - 120 (x1) - [references] : object {Book 4 - The Ghouls Hunger.items.[].system.references} - children : array<> {Book 4 - The Ghouls Hunger.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 4 - The Ghouls Hunger.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 4 - The Ghouls Hunger.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 4 - The Ghouls Hunger.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 4 - The Ghouls Hunger.items.[].system.reload} - value : string {Book 4 - The Ghouls Hunger.items.[].system.reload.value} (4 different values) - '' (x8) - '0' (x2) - '2' (x1) - '-' (x1) - [requirements] : string {Book 4 - The Ghouls Hunger.items.[].system.requirements} (same value: '') - [ritual] : object {Book 4 - The Ghouls Hunger.items.[].system.ritual} - primary : object {Book 4 - The Ghouls Hunger.items.[].system.ritual.primary} - check : string {Book 4 - The Ghouls Hunger.items.[].system.ritual.primary.check} (3 different values) - 'Religion (expert; you must be a demon)' (x1) - 'Arcana (master) or Occultism (master)' (x1) - 'Crafting (master), Occultism (expert), Religion (expert)' (x1) - secondary : object {Book 4 - The Ghouls Hunger.items.[].system.ritual.secondary} - casters : integer {Book 4 - The Ghouls Hunger.items.[].system.ritual.secondary.casters} (2 different values) - 0 (x2) - 4 (x1) - checks : string {Book 4 - The Ghouls Hunger.items.[].system.ritual.secondary.checks} (2 different values) - '' (x2) - 'Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1) - [runes] : object {Book 4 - The Ghouls Hunger.items.[].system.runes} - [potency] : integer {Book 4 - The Ghouls Hunger.items.[].system.runes.potency} (3 different values) - 1 (x10) - 0 (x5) - 2 (x3) - [property] : array {Book 4 - The Ghouls Hunger.items.[].system.runes.property} - Length: min=0 max=2 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.runes.property.[]} (4 different values) - 'thundering' (x1) - 'returning' (x1) - 'spellStoring' (x1) - 'corrosive' (x1) - [reinforcing] : integer {Book 4 - The Ghouls Hunger.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 4 - The Ghouls Hunger.items.[].system.runes.resilient} (3 different values) - 0 (x4) - 2 (x1) - 1 (x1) - [striking] : integer {Book 4 - The Ghouls Hunger.items.[].system.runes.striking} (3 different values) - 1 (x7) - 0 (x3) - 2 (x2) - [showSlotlessLevels] : object {Book 4 - The Ghouls Hunger.items.[].system.showSlotlessLevels} - value : boolean {Book 4 - The Ghouls Hunger.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 4 - The Ghouls Hunger.items.[].system.size} (same value: 'med') - [slots] : object {Book 4 - The Ghouls Hunger.items.[].system.slots} - [slot0] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot0} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 4 - The Ghouls Hunger.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot0.prepared.[]} - id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot0.prepared.[].id} (10 different values) - '1xCjEclh4Yn1Cy5L' (x1) - 'vTe78B1EXXhu9m7y' (x1) - 'Dbawr5vnxtwEJGZx' (x1) - 'w6QQ0rsqgzziLcHX' (x1) - '80OPc2CV8KALmiGs' (x1) - 'my0EyFqC6kzqx0d4' (x1) - 'FbxGmPWcOq5b45J8' (x1) - 'ZaI3wcWJ9jAKVr91' (x1) - 'Veb8KtV0gH5M0cOX' (x1) - 'zzykZgTGMvRYF8vJ' (x1) - [slot1] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.max} (same value: 3) - [prepared] : array {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.prepared.[]} - id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.prepared.[].id} (6 different values) - '9dwCqfROy8SVEkmf' (x1) - '5hW0EVBMMMviAaPt' (x1) - 'JmBWfcrT3BS17r0g' (x1) - 'CL415NWeVieDGRlS' (x1) - 'wnPfCkyXGwO4MGVc' (x1) - 'UEzleXhEtYoXbeFp' (x1) - [value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.max} (same value: 3) - [prepared] : array {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.prepared.[]} - id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'OhAZQ9eFptZtU0cg' (x1) - 'fzxQORSuji0uRp50' (x1) - 'dR5APdCBBh3Pcnkc' (x1) - 'EFcTEBThzZ1iLOEC' (x1) - '3YZEZtfcdEgSH4TT' (x1) - 'oRZx8pwTz7gD6sid' (x1) - [value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.max} (same value: 3) - [prepared] : array {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.prepared.[]} - id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.prepared.[].id} (6 different values) - 'FFH3eUXXylzxFbNi' (x1) - '23jI3mgN5qxyAmwp' (x1) - 'IaLGabAReCm6YSWw' (x1) - '19ZSrOT7dTa7Eboq' (x1) - 'LoKhBxAwOQnACuA0' (x1) - 'MKcKQHHNbtA9w8xl' (x1) - [value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.max} (2 different values) - 3 (x4) - 4 (x1) - [prepared] : array {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.prepared.[]} - id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.prepared.[].id} (6 different values) - '9dOyVDYxNzIdYzDs' (x1) - 'q1yQhqGKSIePxDpR' (x1) - 'yEvEZEoZdv9BTPyO' (x1) - 'P3RfK8SuNICGkaVQ' (x1) - 'eXiHHWh3awrAzVYp' (x1) - 'cczybIkhZBHnAZmg' (x1) - [value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot4.value} (2 different values) - 3 (x2) - 4 (x1) - [slot5] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.max} (2 different values) - 3 (x4) - 4 (x1) - [prepared] : array {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.prepared.[]} - id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.prepared.[].id} (6 different values) - 'Xl7zLa9CCOm4Xury' (x1) - 'Yq0BqF3MitQkSRyO' (x1) - 'vy0aqNyT4jC2ALHT' (x1) - 'CL415NWeVieDGRlS' (x1) - 'alHNoIhPBD5MoFac' (x1) - 'dFShH9o3nu3kV0wI' (x1) - [value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot5.value} (2 different values) - 3 (x2) - 4 (x1) - [slot6] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.max} (2 different values) - 3 (x4) - 2 (x1) - [prepared] : array {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.prepared.[]} - id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.prepared.[].id} (6 different values) - 'DSD7Wks9cdrG4lFU' (x1) - 'XQxIEvv2L5qDDfZG' (x1) - 'NmmIXiQNPr2N4xW5' (x1) - 'BsfJnQdu6zBjUeFc' (x1) - '2cy8fJ8wD0X9ZlfN' (x1) - 'jSSbhUSXCNPKOSIA' (x1) - [value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot6.value} (2 different values) - 3 (x2) - 2 (x1) - [slot7] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.max} (3 different values) - 2 (x1) - 3 (x1) - 9 (x1) - [value] : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.value} (same value: 2) - prepared : array {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.prepared} - Length: min=3 max=9 - Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.prepared.[]} - id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot7.prepared.[].id} (6 different values) - 'GBVhmoRUf9zRuwdb' (x7) - 'WwjMIktWJY2okWq2' (x1) - 'y0CXS0koqJUj6ZXm' (x1) - 'shS7jHF8BSvtZ673' (x1) - 'fjNRCva5JJfA0BZZ' (x1) - 'meCT31Q25Jwn6uHx' (x1) - [slot8] : object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot8} - max : integer {Book 4 - The Ghouls Hunger.items.[].system.slots.slot8.max} (same value: 2) - prepared : array {Book 4 - The Ghouls Hunger.items.[].system.slots.slot8.prepared} - Length: min=2 max=2 - Value type: object {Book 4 - The Ghouls Hunger.items.[].system.slots.slot8.prepared.[]} - id : string {Book 4 - The Ghouls Hunger.items.[].system.slots.slot8.prepared.[].id} (2 different values) - 'EWKCP0jRaUknGZtx' (x1) - 'axfibhdLAZwKQSj4' (x1) - [slug] : string {Book 4 - The Ghouls Hunger.items.[].system.slug} (162 different values) - [speedPenalty] : integer {Book 4 - The Ghouls Hunger.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -10 (x1) - [spell] : object {Book 4 - The Ghouls Hunger.items.[].system.spell} - _id : string {Book 4 - The Ghouls Hunger.items.[].system.spell._id} (same value: 'CyigUWTK05MQqaMN') - flags : object {Book 4 - The Ghouls Hunger.items.[].system.spell.flags} - core : object {Book 4 - The Ghouls Hunger.items.[].system.spell.flags.core} - sourceId : string {Book 4 - The Ghouls Hunger.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.3puDanGfpEt6jK5k') - img : string {Book 4 - The Ghouls Hunger.items.[].system.spell.img} (same value: 'icons/magic/water/vortex-water-whirlpool.webp') - name : string {Book 4 - The Ghouls Hunger.items.[].system.spell.name} (same value: 'Cone of Cold') - sort : integer {Book 4 - The Ghouls Hunger.items.[].system.spell.sort} (same value: 0) - system : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system} - area : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.area} - type : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.area.type} (same value: 'cone') - value : integer {Book 4 - The Ghouls Hunger.items.[].system.spell.system.area.value} (same value: 60) - cost : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.cost} - value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 4 - The Ghouls Hunger.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage} - 0 : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0} - [category] : empty - formula : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.formula} (same value: '12d6') - kinds : array {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.damage.0.type} (same value: 'cold') - defense : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.defense} - save : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.defense.save} - basic : boolean {Book 4 - The Ghouls Hunger.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') - description : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.description} - value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.description.value} (same value: '

Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.

-
-

Heightened (+1) The damage increases by 2d6.

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location : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.location} - heightenedLevel : integer {Book 4 - The Ghouls Hunger.items.[].system.spell.system.location.heightenedLevel} (same value: 5) - value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.publication} - license : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 4 - The Ghouls Hunger.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.range} - value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.range.value} (same value: '') - requirements : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 4 - The Ghouls Hunger.items.[].system.spell.system.rules} - slug : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.slug} (same value: 'cone-of-cold') - target : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.target.value} (same value: '') - time : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.time} - value : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits} - rarity : string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'primal' (x1) - value : array {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.spell.system.traits.value.[]} (3 different values) - 'cold' (x1) - 'concentrate' (x1) - 'manipulate' (x1) - type : string {Book 4 - The Ghouls Hunger.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 4 - The Ghouls Hunger.items.[].system.spelldc} - dc : integer {Book 4 - The Ghouls Hunger.items.[].system.spelldc.dc} (8 different values) - 30 (x4) - 33 (x3) - 34 (x3) - 36 (x3) - 29 (x2) - 25 (x1) - 31 (x1) - 26 (x1) - [mod] : integer {Book 4 - The Ghouls Hunger.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 4 - The Ghouls Hunger.items.[].system.spelldc.value} (7 different values) - 22 (x4) - 25 (x3) - 26 (x3) - 28 (x3) - 21 (x3) - 17 (x1) - 18 (x1) - [splashDamage] : object {Book 4 - The Ghouls Hunger.items.[].system.splashDamage} - value : integer {Book 4 - The Ghouls Hunger.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 4 - The Ghouls Hunger.items.[].system.stackGroup} (2 different values) - 'arrows' (x2) - 'bolts' (x1) - [stowing] : boolean {Book 4 - The Ghouls Hunger.items.[].system.stowing} (same value: True) - [strength] : integer {Book 4 - The Ghouls Hunger.items.[].system.strength} (3 different values) - 0 (x4) - 4 (x1) - 1 (x1) - [target] : object {Book 4 - The Ghouls Hunger.items.[].system.target} - value : string {Book 4 - The Ghouls Hunger.items.[].system.target.value} (27 different values) - [time] : object {Book 4 - The Ghouls Hunger.items.[].system.time} - value : string {Book 4 - The Ghouls Hunger.items.[].system.time.value} (10 different values) - '2' (x115) - '1' (x14) - '10 minutes' (x8) - '3' (x8) - '1 to 3' (x5) - '1 minute' (x4) - 'reaction' (x2) - '1 day' (x2) - 'free' (x1) - '1 hour' (x1) - [tradition] : object {Book 4 - The Ghouls Hunger.items.[].system.tradition} - value : string {Book 4 - The Ghouls Hunger.items.[].system.tradition.value} (3 different values) - 'divine' (x9) - 'occult' (x6) - 'arcane' (x3) - [traits] : object {Book 4 - The Ghouls Hunger.items.[].system.traits} - rarity : string {Book 4 - The Ghouls Hunger.items.[].system.traits.rarity} (3 different values) - 'common' (x353) - 'uncommon' (x28) - 'rare' (x1) - value : array {Book 4 - The Ghouls Hunger.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.traits.value.[]} (91 different values) - [integrated] : empty - [selected] : object {Book 4 - The Ghouls Hunger.items.[].system.traits.selected} - cantrip : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.cantrip} (same value: 'Cantrip') - custom : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.custom} (same value: '') - darkness : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.darkness} (same value: 'Darkness') - evocation : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.evocation} (same value: 'Evocation') - witch : string {Book 4 - The Ghouls Hunger.items.[].system.traits.selected.witch} (same value: 'Witch') - [traditions] : array {Book 4 - The Ghouls Hunger.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 4 - The Ghouls Hunger.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x128) - 'arcane' (x120) - 'divine' (x80) - 'primal' (x42) - [usage] : object {Book 4 - The Ghouls Hunger.items.[].system.usage} - value : string {Book 4 - The Ghouls Hunger.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x12) - 'held-in-two-hands' (x7) - 'held-in-one-plus-hands' (x2) - 'worn' (x1) - 'wornmask' (x1) - 'worncloak' (x1) - [uses] : object {Book 4 - The Ghouls Hunger.items.[].system.uses} - autoDestroy : boolean {Book 4 - The Ghouls Hunger.items.[].system.uses.autoDestroy} (2 different values) - True (x4) - False (x1) - max : integer {Book 4 - The Ghouls Hunger.items.[].system.uses.max} (same value: 1) - value : integer {Book 4 - The Ghouls Hunger.items.[].system.uses.value} (same value: 1) - [value] : object {Book 4 - The Ghouls Hunger.items.[].system.value} - isValued : boolean {Book 4 - The Ghouls Hunger.items.[].system.value.isValued} (same value: True) - value : integer {Book 4 - The Ghouls Hunger.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 4 - The Ghouls Hunger.items.[].system.weaponType} - value : string {Book 4 - The Ghouls Hunger.items.[].system.weaponType.value} (2 different values) - 'melee' (x39) - 'ranged' (x6) - type : string {Book 4 - The Ghouls Hunger.items.[].type} (12 different values) - [_stats] : object {Book 4 - The Ghouls Hunger.items.[]._stats} - compendiumSource : string {Book 4 - The Ghouls Hunger.items.[]._stats.compendiumSource} (161 different values) - [flags] : object {Book 4 - The Ghouls Hunger.items.[].flags} - pf2e : object {Book 4 - The Ghouls Hunger.items.[].flags.pf2e} - linkedWeapon : string {Book 4 - The Ghouls Hunger.items.[].flags.pf2e.linkedWeapon} (12 different values) - name : string {Book 4 - The Ghouls Hunger.name} (all different values) - system : object {Book 4 - The Ghouls Hunger.system} - [abilities] : object {Book 4 - The Ghouls Hunger.system.abilities} - cha : object {Book 4 - The Ghouls Hunger.system.abilities.cha} - mod : integer {Book 4 - The Ghouls Hunger.system.abilities.cha.mod} (8 different values) - 4 (x5) - 5 (x4) - 7 (x2) - 3 (x2) - -5 (x2) - -3 (x1) - 0 (x1) - 6 (x1) - con : object {Book 4 - The Ghouls Hunger.system.abilities.con} - mod : integer {Book 4 - The Ghouls Hunger.system.abilities.con.mod} (8 different values) - 4 (x4) - 2 (x4) - 6 (x2) - 5 (x2) - 7 (x2) - 8 (x2) - 1 (x1) - 0 (x1) - dex : object {Book 4 - The Ghouls Hunger.system.abilities.dex} - mod : integer {Book 4 - The Ghouls Hunger.system.abilities.dex.mod} (6 different values) - 4 (x5) - 7 (x4) - 3 (x3) - 5 (x3) - 6 (x2) - 8 (x1) - int : object {Book 4 - The Ghouls Hunger.system.abilities.int} - mod : integer {Book 4 - The Ghouls Hunger.system.abilities.int.mod} (12 different values) - str : object {Book 4 - The Ghouls Hunger.system.abilities.str} - mod : integer {Book 4 - The Ghouls Hunger.system.abilities.str.mod} (9 different values) - 8 (x4) - 5 (x3) - 6 (x3) - 4 (x2) - 7 (x2) - 1 (x1) - -5 (x1) - 0 (x1) - 9 (x1) - wis : object {Book 4 - The Ghouls Hunger.system.abilities.wis} - mod : integer {Book 4 - The Ghouls Hunger.system.abilities.wis.mod} (6 different values) - 4 (x5) - 3 (x5) - 5 (x3) - 8 (x2) - 2 (x2) - 0 (x1) - attributes : object {Book 4 - The Ghouls Hunger.system.attributes} - ac : object {Book 4 - The Ghouls Hunger.system.attributes.ac} - [details] : string {Book 4 - The Ghouls Hunger.system.attributes.ac.details} (2 different values) - '' (x17) - '31 with shield raised' (x1) - value : integer {Book 4 - The Ghouls Hunger.system.attributes.ac.value} (9 different values) - 31 (x7) - 0 (x4) - 29 (x4) - 37 (x3) - 33 (x3) - 34 (x3) - 36 (x2) - 28 (x1) - 39 (x1) - [allSaves] : object {Book 4 - The Ghouls Hunger.system.attributes.allSaves} - value : string {Book 4 - The Ghouls Hunger.system.attributes.allSaves.value} (2 different values) - '' (x17) - '+1 status to all saves vs. magic' (x1) - hp : object {Book 4 - The Ghouls Hunger.system.attributes.hp} - details : string {Book 4 - The Ghouls Hunger.system.attributes.hp.details} (5 different values) - '' (x15) - 'void healing' (x8) - 'coffin restoration, fast healing 10, void healing' (x3) - 'coffin restoration, fast healing 15, void healing' (x1) - 'Per crystal' (x1) - max : integer {Book 4 - The Ghouls Hunger.system.attributes.hp.max} (22 different values) - temp : integer {Book 4 - The Ghouls Hunger.system.attributes.hp.temp} (same value: 0) - value : integer {Book 4 - The Ghouls Hunger.system.attributes.hp.value} (22 different values) - [adjustment] : empty - [emitsSound] : string {Book 4 - The Ghouls Hunger.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 4 - The Ghouls Hunger.system.attributes.hardness} (4 different values) - 0 (x4) - 22 (x4) - 20 (x1) - 26 (x1) - [immunities] : array {Book 4 - The Ghouls Hunger.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 4 - The Ghouls Hunger.system.attributes.immunities.[]} - type : string {Book 4 - The Ghouls Hunger.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Book 4 - The Ghouls Hunger.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Book 4 - The Ghouls Hunger.system.attributes.resistances.[]} - exceptions : array {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].exceptions.[]} (6 different values) - 'cold-iron' (x1) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - 'adamantine' (x1) - 'bludgeoning' (x1) - type : string {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].type} (8 different values) - 'physical' (x2) - 'cold' (x1) - 'electricity' (x1) - 'fire' (x1) - 'piercing' (x1) - 'slashing' (x1) - 'mental' (x1) - 'all-damage' (x1) - value : integer {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].value} (2 different values) - 10 (x8) - 5 (x1) - [doubleVs] : array {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 4 - The Ghouls Hunger.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [speed] : object {Book 4 - The Ghouls Hunger.system.attributes.speed} - [details] : string {Book 4 - The Ghouls Hunger.system.attributes.speed.details} (same value: 'earth glide') - otherSpeeds : array {Book 4 - The Ghouls Hunger.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 4 - The Ghouls Hunger.system.attributes.speed.otherSpeeds.[]} - type : string {Book 4 - The Ghouls Hunger.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x8) - 'fly' (x4) - 'burrow' (x3) - value : integer {Book 4 - The Ghouls Hunger.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 25 (x4) - 40 (x4) - 30 (x3) - 20 (x3) - 5 (x1) - value : integer {Book 4 - The Ghouls Hunger.system.attributes.speed.value} (6 different values) - 25 (x7) - 30 (x4) - 40 (x3) - 0 (x2) - 15 (x1) - 20 (x1) - [stealth] : object {Book 4 - The Ghouls Hunger.system.attributes.stealth} - details : string {Book 4 - The Ghouls Hunger.system.attributes.stealth.details} (3 different values) - '

(master)

' (x6) - '' (x2) - '

(trained)

' (x2) - value : integer {Book 4 - The Ghouls Hunger.system.attributes.stealth.value} (7 different values) - 28 (x3) - 0 (x2) - 30 (x1) - 23 (x1) - 24 (x1) - 32 (x1) - 27 (x1) - [weaknesses] : array {Book 4 - The Ghouls Hunger.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {Book 4 - The Ghouls Hunger.system.attributes.weaknesses.[]} - type : string {Book 4 - The Ghouls Hunger.system.attributes.weaknesses.[].type} (5 different values) - 'vampire-weaknesses' (x4) - 'vitality' (x2) - 'slashing' (x1) - 'cold-iron' (x1) - 'holy' (x1) - value : integer {Book 4 - The Ghouls Hunger.system.attributes.weaknesses.[].value} (3 different values) - 1 (x4) - 10 (x4) - 15 (x1) - details : object {Book 4 - The Ghouls Hunger.system.details} - [blurb] : string {Book 4 - The Ghouls Hunger.system.details.blurb} (10 different values) - '' (x9) - 'Variant skaveling' (x1) - 'Female human vampire bard' (x1) - 'Male half-elf vampire witch' (x1) - 'Variant augnagar' (x1) - 'Male gnome smuggler' (x1) - 'Variant glass golem' (x1) - 'Human vampire guard' (x1) - 'Male halfling vampire rogue' (x1) - 'Female ghoul cleric of Kabriri' (x1) - [languages] : object {Book 4 - The Ghouls Hunger.system.details.languages} - details : string {Book 4 - The Ghouls Hunger.system.details.languages.details} (2 different values) - '' (x16) - 'telepathy 100 feet' (x2) - value : array {Book 4 - The Ghouls Hunger.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 4 - The Ghouls Hunger.system.details.languages.value.[]} (12 different values) - level : object {Book 4 - The Ghouls Hunger.system.details.level} - value : integer {Book 4 - The Ghouls Hunger.system.details.level.value} (8 different values) - 13 (x7) - 14 (x6) - 11 (x5) - 15 (x3) - 10 (x3) - 12 (x2) - 9 (x1) - 16 (x1) - [privateNotes] : string {Book 4 - The Ghouls Hunger.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 4 - The Ghouls Hunger.system.details.publicNotes} (12 different values) - publication : object {Book 4 - The Ghouls Hunger.system.details.publication} - license : string {Book 4 - The Ghouls Hunger.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 4 - The Ghouls Hunger.system.details.publication.remaster} (same value: False) - title : string {Book 4 - The Ghouls Hunger.system.details.publication.title} (same value: 'Pathfinder #184: The Ghouls Hunger') - [description] : string {Book 4 - The Ghouls Hunger.system.details.description} (9 different values) - '

A magical glyph flashes before triggering a spell.

' (x2) - '

An iron bridge\'s connectors give way to drop into the lake below.

' (x1) - '

A violet crystal containing the body of a dead creature, grown from its dying agony, pulses as it exudes motes of flickering energy.

' (x1) - '

Horrific visions of a lumbering monstrosity whose face is nothing but a fanged mouth lurch out of the violet mist to attempt to eat the viewer alive.

' (x1) - '

The night giant mummy unfolds its arms and leans forward to exhale a blast of gray mist and shrieking spirits into the room.

' (x1) - '

An eerie machine made of levers, crystals, and glowing bits of metal that, as one draws near, causes unsettling aches and pains.

' (x1) - '

The stink of bile suddenly grows as the myriad mouths carved into the walls begin to vomit forth a deluge of acidic slurry.

' (x1) - '

A sphere of concentrated agony harvested from a qlippoth begins pulsing with violet light as it blasts the room with otherworldly agony.

' (x1) - '

Six eerie purple crystals react to the presence of life, pulsing with flashes of violet light that seem to match the heartbeats of living creatures in the room.

' (x1) - [disable] : string {Book 4 - The Ghouls Hunger.system.details.disable} (10 different values) - '

@Check[thievery|dc:40|name:Disable Quick Release Mechanism|traits:action:disable-a-device] (master) to disable one side of the bridge\'s quick release mechanisms

' (x1) - '

@Check[thievery|dc:33] (master) or @Check[survival|dc:35] (master) to know where to Strike a specific crystal perfectly on a facet to cause it to shatter harmlessly

' (x1) - '

@Check[thievery|dc:33] (trained) to disable the glyph, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level, counteract DC 33) to counteract the glyph

' (x1) - '

@Check[thievery|dc:34] (trained) to disable the glyph, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level, counteract DC 34) to counteract the glyph

' (x1) - '

@Check[thievery|dc:42|name:Focus the Portal\'s Energy|traits:action:disable-a-device] (master) to focus the portal\'s energies back in on itself to close it off, or @Check[occultism|dc:36|name:Invoke the Proper Chant] (master) to invoke the proper chant and make the proper hand gestures to untether the portal from the Dreamlands, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 34) to counteract the portal for 1 minute and prevent Orgesh\'s influence from reaching through during that time

' (x1) - '

@Check[thievery|dc:33] to "blind" the statue so that it cannot notice any who approach, @Check[occultism|dc:35] to redirect and expend the trap\'s occult energies harmlessly, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level, counteract DC 32) to counteract the trap.

' (x1) - '

@Check[thievery|dc:33] (master) to deactivate the machine, or @Check[perception|dc:38] (expert) to decipher the proper order in which the switches and dials should be adjusted in order to power the device down harmlessly

' (x1) - '

@Check[thievery|dc:33] (master) to disrupt the trap\'s magical network of sensors and effectively "blind" it to targets to react to, @Check[religion|dc:38] (master) to recognize the carvings and recall one of the mantras needed to pass safely, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level; counteract DC 32) to counteract the trap.

' (x1) - '

@Check[thievery|dc:37] (master) to dismantle the housing and refocus the agony inward so it consumes itself harmlessly, @Check[arcana|dc:33] or @Check[occultism|dc:33] (master) to vent the agony in a controlled way that causes the portalrender to become inert after 1 minute (during which it can still be triggered normally), or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level; counteract DC 31)

' (x1) - '

@Check[thievery|dc:33] (master) or @Check[nature|dc:35] (master) to discern a hairline fracture that, when struck, shatters a crystal to dust

' (x1) - [isComplex] : boolean {Book 4 - The Ghouls Hunger.system.details.isComplex} (2 different values) - False (x6) - True (x4) - [reset] : string {Book 4 - The Ghouls Hunger.system.details.reset} (7 different values) - '' (x4) - '

A crystallized agony resets automatically and can be triggered again the next round.

' (x1) - '

The nightmare portal resets 1 minute after it no longer detects targets.

' (x1) - '

The trap resets during the following round, after which it can be triggered again.

' (x1) - '

If the augnagar still lives and at least one crystallized agony is still functional, the pain milker resets automatically in a number of rounds equal to 7 - the number of remaining crystallized agonies.

' (x1) - '

The trap deactivates 1 round after no targets can be sensed, but resets immediately.

' (x1) - '

The void garden deactivates 1 round after all living targets leave the area but resets immediately thereafter.

' (x1) - [routine] : string {Book 4 - The Ghouls Hunger.system.details.routine} (5 different values) - '' (x6) - '

(2 actions) A vision of an immense lumbering figure with nothing but a circular mouth for a face lurches out of the portal. For each action, the nightmare portal casts @UUID[Compendium.pf2e.spells-srd.Item.Phantasmal Killer] (heightened to 8th level, @Check[will|dc:38|traits:death,emotion,fear,mental]), targeting a different creature both times. It can select targets in area E11, the secret alcove to the northeast, or up to 10 feet east from the door (although a closed door blocks it), choosing the closest two targets each round. The nightmare portal loses 1 action if it\'s broken and can thus only cast phantasmal killer once per round.

' (x1) - '

On its turn, the trap Vomits as its action. As long as the Putrid Rise is active, the stairs in area D3 are difficult terrain.

' (x1) - '

The unfinished portalrender continues to flood area B4 with agony, and everyone in the room must attempt a @Check[will|dc:33] save against its Agonizing Pulse. At the end of its turn, the unfinished portalrender attempts a @Check[flat|dc:6]. On a failure, its stores of agony deplete and it deactivates, causing the central orb of agony to fade away permanently.

' (x1) - '

(6 actions) The void garden\'s crystals each use an action to fire a void ray, a beam of destructive dark purple energy, at a random living creature in the room or in visible reach through the open doorway (the crystals don\'t fire at living targets on the balcony in area D6c). A single creature can be targeted only once per round by a void ray. The void garden loses one action for each crystal that is disarmed or destroyed.

' (x1) - [initiative] : object {Book 4 - The Ghouls Hunger.system.initiative} - statistic : string {Book 4 - The Ghouls Hunger.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 4 - The Ghouls Hunger.system.perception} - details : string {Book 4 - The Ghouls Hunger.system.perception.details} (same value: '') - mod : integer {Book 4 - The Ghouls Hunger.system.perception.mod} (9 different values) - 23 (x3) - 25 (x3) - 20 (x3) - 17 (x3) - 29 (x2) - 15 (x1) - 18 (x1) - 27 (x1) - 21 (x1) - senses : array {Book 4 - The Ghouls Hunger.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 4 - The Ghouls Hunger.system.perception.senses.[]} - [acuity] : string {Book 4 - The Ghouls Hunger.system.perception.senses.[].acuity} (2 different values) - 'precise' (x4) - 'imprecise' (x3) - [range] : integer {Book 4 - The Ghouls Hunger.system.perception.senses.[].range} (2 different values) - 60 (x5) - 30 (x2) - type : string {Book 4 - The Ghouls Hunger.system.perception.senses.[].type} (8 different values) - 'darkvision' (x15) - 'scent' (x2) - 'truesight' (x2) - 'echolocation' (x1) - 'lifesense' (x1) - 'greater-darkvision' (x1) - 'low-light-vision' (x1) - 'tremorsense' (x1) - [resources] : object {Book 4 - The Ghouls Hunger.system.resources} - [focus] : object {Book 4 - The Ghouls Hunger.system.resources.focus} - max : integer {Book 4 - The Ghouls Hunger.system.resources.focus.max} (3 different values) - 2 (x3) - 1 (x2) - 3 (x1) - value : integer {Book 4 - The Ghouls Hunger.system.resources.focus.value} (3 different values) - 2 (x3) - 1 (x2) - 3 (x1) - saves : object {Book 4 - The Ghouls Hunger.system.saves} - fortitude : object {Book 4 - The Ghouls Hunger.system.saves.fortitude} - saveDetail : string {Book 4 - The Ghouls Hunger.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 4 - The Ghouls Hunger.system.saves.fortitude.value} (15 different values) - reflex : object {Book 4 - The Ghouls Hunger.system.saves.reflex} - saveDetail : string {Book 4 - The Ghouls Hunger.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 4 - The Ghouls Hunger.system.saves.reflex.value} (12 different values) - will : object {Book 4 - The Ghouls Hunger.system.saves.will} - saveDetail : string {Book 4 - The Ghouls Hunger.system.saves.will.saveDetail} (same value: '') - value : integer {Book 4 - The Ghouls Hunger.system.saves.will.value} (13 different values) - [skills] : object {Book 4 - The Ghouls Hunger.system.skills} - [acrobatics] : object {Book 4 - The Ghouls Hunger.system.skills.acrobatics} - base : integer {Book 4 - The Ghouls Hunger.system.skills.acrobatics.base} (11 different values) - special : array {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[]} - base : integer {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[].base} (same value: 26) - label : string {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight') - predicate : array {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - The Ghouls Hunger.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [arcana] : object {Book 4 - The Ghouls Hunger.system.skills.arcana} - base : integer {Book 4 - The Ghouls Hunger.system.skills.arcana.base} (4 different values) - 27 (x1) - 21 (x1) - 22 (x1) - 24 (x1) - [athletics] : object {Book 4 - The Ghouls Hunger.system.skills.athletics} - base : integer {Book 4 - The Ghouls Hunger.system.skills.athletics.base} (9 different values) - 22 (x3) - 29 (x2) - 25 (x2) - 20 (x1) - 24 (x1) - 23 (x1) - 28 (x1) - 27 (x1) - 21 (x1) - [crafting] : object {Book 4 - The Ghouls Hunger.system.skills.crafting} - base : integer {Book 4 - The Ghouls Hunger.system.skills.crafting.base} (3 different values) - 24 (x2) - 21 (x1) - 22 (x1) - [deception] : object {Book 4 - The Ghouls Hunger.system.skills.deception} - base : integer {Book 4 - The Ghouls Hunger.system.skills.deception.base} (6 different values) - 26 (x2) - 22 (x2) - 23 (x1) - 24 (x1) - 28 (x1) - 19 (x1) - [diplomacy] : object {Book 4 - The Ghouls Hunger.system.skills.diplomacy} - base : integer {Book 4 - The Ghouls Hunger.system.skills.diplomacy.base} (2 different values) - 24 (x2) - 23 (x1) - [intimidation] : object {Book 4 - The Ghouls Hunger.system.skills.intimidation} - base : integer {Book 4 - The Ghouls Hunger.system.skills.intimidation.base} (10 different values) - 20 (x2) - 24 (x2) - 25 (x1) - 23 (x1) - 28 (x1) - 22 (x1) - 17 (x1) - 27 (x1) - 19 (x1) - 26 (x1) - [medicine] : object {Book 4 - The Ghouls Hunger.system.skills.medicine} - base : integer {Book 4 - The Ghouls Hunger.system.skills.medicine.base} (2 different values) - 24 (x1) - 28 (x1) - [occultism] : object {Book 4 - The Ghouls Hunger.system.skills.occultism} - base : integer {Book 4 - The Ghouls Hunger.system.skills.occultism.base} (5 different values) - 27 (x1) - 21 (x1) - 22 (x1) - 29 (x1) - 24 (x1) - [performance] : object {Book 4 - The Ghouls Hunger.system.skills.performance} - base : integer {Book 4 - The Ghouls Hunger.system.skills.performance.base} (same value: 26) - [religion] : object {Book 4 - The Ghouls Hunger.system.skills.religion} - base : integer {Book 4 - The Ghouls Hunger.system.skills.religion.base} (3 different values) - 18 (x1) - 24 (x1) - 28 (x1) - [society] : object {Book 4 - The Ghouls Hunger.system.skills.society} - base : integer {Book 4 - The Ghouls Hunger.system.skills.society.base} (6 different values) - 24 (x3) - 29 (x1) - 20 (x1) - 22 (x1) - 18 (x1) - 25 (x1) - [stealth] : object {Book 4 - The Ghouls Hunger.system.skills.stealth} - base : integer {Book 4 - The Ghouls Hunger.system.skills.stealth.base} (8 different values) - 27 (x3) - 19 (x2) - 22 (x2) - 24 (x1) - 21 (x1) - 18 (x1) - 25 (x1) - 26 (x1) - [survival] : object {Book 4 - The Ghouls Hunger.system.skills.survival} - base : integer {Book 4 - The Ghouls Hunger.system.skills.survival.base} (2 different values) - 18 (x1) - 22 (x1) - [thievery] : object {Book 4 - The Ghouls Hunger.system.skills.thievery} - base : integer {Book 4 - The Ghouls Hunger.system.skills.thievery.base} (2 different values) - 23 (x2) - 27 (x1) - traits : object {Book 4 - The Ghouls Hunger.system.traits} - rarity : string {Book 4 - The Ghouls Hunger.system.traits.rarity} (4 different values) - 'common' (x9) - 'uncommon' (x8) - 'unique' (x7) - 'rare' (x4) - size : object {Book 4 - The Ghouls Hunger.system.traits.size} - value : string {Book 4 - The Ghouls Hunger.system.traits.size.value} (4 different values) - 'med' (x20) - 'lg' (x5) - 'sm' (x2) - 'huge' (x1) - value : array {Book 4 - The Ghouls Hunger.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 4 - The Ghouls Hunger.system.traits.value.[]} (21 different values) - [creatureType] : string {Book 4 - The Ghouls Hunger.system.creatureType} (same value: '') - [spellcasting] : object {Book 4 - The Ghouls Hunger.system.spellcasting} - rituals : object {Book 4 - The Ghouls Hunger.system.spellcasting.rituals} - dc : integer {Book 4 - The Ghouls Hunger.system.spellcasting.rituals.dc} (2 different values) - 30 (x1) - 34 (x1) - [statusEffects] : array<> {Book 4 - The Ghouls Hunger.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - The Ghouls Hunger.type} (2 different values) - 'npc' (x18) - 'hazard' (x10) - [prototypeToken] : object {Book 4 - The Ghouls Hunger.prototypeToken} - name : string {Book 4 - The Ghouls Hunger.prototypeToken.name} (same value: 'Glyph of Warding') \ No newline at end of file diff --git a/output/pf2e/packs/Book 4 - To Bloom Below the Web.txt b/output/pf2e/packs/Book 4 - To Bloom Below the Web.txt deleted file mode 100644 index 756a536..0000000 --- a/output/pf2e/packs/Book 4 - To Bloom Below the Web.txt +++ /dev/null @@ -1,927 +0,0 @@ -Book 4 - To Bloom Below the Web -Different values: 16 -===================================== -object {Book 4 - To Bloom Below the Web} - _id : string {Book 4 - To Bloom Below the Web._id} (all different values) - folder : string {Book 4 - To Bloom Below the Web.folder} (same value: 'xQgwbp1yAKZkPrde') - img : string {Book 4 - To Bloom Below the Web.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x13) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 4 - To Bloom Below the Web.items} - Length: min=1 max=24 - Value type: object {Book 4 - To Bloom Below the Web.items.[]} - _id : string {Book 4 - To Bloom Below the Web.items.[]._id} (188 different values) - img : string {Book 4 - To Bloom Below the Web.items.[].img} (62 different values) - name : string {Book 4 - To Bloom Below the Web.items.[].name} (137 different values) - sort : integer {Book 4 - To Bloom Below the Web.items.[].sort} (25 different values) - system : object {Book 4 - To Bloom Below the Web.items.[].system} - [acBonus] : integer {Book 4 - To Bloom Below the Web.items.[].system.acBonus} (2 different values) - 2 (x1) - 3 (x1) - [actionType] : object {Book 4 - To Bloom Below the Web.items.[].system.actionType} - value : string {Book 4 - To Bloom Below the Web.items.[].system.actionType.value} (3 different values) - 'passive' (x47) - 'action' (x19) - 'reaction' (x11) - [actions] : object {Book 4 - To Bloom Below the Web.items.[].system.actions} - [value] : integer {Book 4 - To Bloom Below the Web.items.[].system.actions.value} (3 different values) - 1 (x9) - 2 (x8) - 3 (x2) - [area] : object {Book 4 - To Bloom Below the Web.items.[].system.area} - type : string {Book 4 - To Bloom Below the Web.items.[].system.area.type} (2 different values) - 'burst' (x8) - 'cone' (x4) - value : integer {Book 4 - To Bloom Below the Web.items.[].system.area.value} (2 different values) - 30 (x11) - 50 (x1) - [attack] : object {Book 4 - To Bloom Below the Web.items.[].system.attack} - value : string {Book 4 - To Bloom Below the Web.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 4 - To Bloom Below the Web.items.[].system.attackEffects} - [custom] : string {Book 4 - To Bloom Below the Web.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 4 - To Bloom Below the Web.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 4 - To Bloom Below the Web.items.[].system.attackEffects.value.[]} (7 different values) - 'web-trap' (x2) - 'grab' (x2) - 'algriever-venom' (x1) - 'homelands-hostility' (x1) - 'path-maiden-corrupting-doubt' (x1) - 'jorogumo-venom' (x1) - 'drain-life' (x1) - traits : object {Book 4 - To Bloom Below the Web.items.[].system.traits} - [rarity] : string {Book 4 - To Bloom Below the Web.items.[].system.traits.rarity} (2 different values) - 'common' (x131) - 'uncommon' (x11) - [traditions] : array {Book 4 - To Bloom Below the Web.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 4 - To Bloom Below the Web.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x78) - 'arcane' (x68) - 'divine' (x29) - 'primal' (x14) - [value] : array {Book 4 - To Bloom Below the Web.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 4 - To Bloom Below the Web.items.[].system.traits.value.[]} (62 different values) - [autoHeightenLevel] : object {Book 4 - To Bloom Below the Web.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 4 - To Bloom Below the Web.items.[].system.baseItem} (7 different values) - 'kukri' (x1) - 'crossbow' (x1) - 'studded-leather-armor' (x1) - 'urumi' (x1) - 'composite-longbow' (x1) - 'greataxe' (x1) - 'hide-armor' (x1) - [bonus] : object {Book 4 - To Bloom Below the Web.items.[].system.bonus} - value : integer {Book 4 - To Bloom Below the Web.items.[].system.bonus.value} (12 different values) - description : object {Book 4 - To Bloom Below the Web.items.[].system.description} - value : string {Book 4 - To Bloom Below the Web.items.[].system.description.value} (121 different values) - [bonusDamage] : object {Book 4 - To Bloom Below the Web.items.[].system.bonusDamage} - value : integer {Book 4 - To Bloom Below the Web.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 4 - To Bloom Below the Web.items.[].system.bulk} - value : mixed - float {Book 4 - To Bloom Below the Web.items.[].system.bulk.value} (same value: 0,1) - integer {Book 4 - To Bloom Below the Web.items.[].system.bulk.value} (3 different values) - 2 (x4) - 1 (x2) - 0 (x1) - [category] : string {Book 4 - To Bloom Below the Web.items.[].system.category} (9 different values) - 'offensive' (x35) - 'defensive' (x29) - 'interaction' (x13) - 'martial' (x4) - 'ammo' (x3) - 'simple' (x1) - 'light' (x1) - 'drug' (x1) - 'medium' (x1) - [checkPenalty] : integer {Book 4 - To Bloom Below the Web.items.[].system.checkPenalty} (2 different values) - -1 (x1) - -2 (x1) - [containerId] : empty - [cost] : object {Book 4 - To Bloom Below the Web.items.[].system.cost} - value : string {Book 4 - To Bloom Below the Web.items.[].system.cost.value} (3 different values) - '' (x83) - 'black onyx, see Creature Creation Rituals table' (x2) - 'rare oils worth a total value of 10 gp × the target\'s level' (x1) - [counteraction] : boolean {Book 4 - To Bloom Below the Web.items.[].system.counteraction} (2 different values) - False (x85) - True (x1) - [damage] : object {Book 4 - To Bloom Below the Web.items.[].system.damage} - [0] : object {Book 4 - To Bloom Below the Web.items.[].system.damage.0} - applyMod : boolean {Book 4 - To Bloom Below the Web.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 4 - To Bloom Below the Web.items.[].system.damage.0.formula} (10 different values) - '2d6' (x4) - '11d6' (x4) - '1d6' (x3) - '8d6' (x3) - '6d6' (x2) - '2d4' (x2) - '16d6' (x2) - '4d6' (x1) - '2d10' (x1) - '12d6' (x1) - kinds : array {Book 4 - To Bloom Below the Web.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 4 - To Bloom Below the Web.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 4 - To Bloom Below the Web.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - To Bloom Below the Web.items.[].system.damage.0.type} (5 different values) - 'mental' (x14) - 'untyped' (x4) - 'void' (x2) - 'spirit' (x2) - 'sonic' (x1) - [damageType] : string {Book 4 - To Bloom Below the Web.items.[].system.damage.damageType} (2 different values) - 'slashing' (x3) - 'piercing' (x2) - [dice] : integer {Book 4 - To Bloom Below the Web.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 4 - To Bloom Below the Web.items.[].system.damage.die} (3 different values) - 'd6' (x2) - 'd8' (x2) - 'd12' (x1) - formula : string {Book 4 - To Bloom Below the Web.items.[].system.damage.formula} (same value: '6d6') - kind : string {Book 4 - To Bloom Below the Web.items.[].system.damage.kind} (same value: 'damage') - type : string {Book 4 - To Bloom Below the Web.items.[].system.damage.type} (same value: 'fire') - [damageRolls] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls} - [0] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.0} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.0.damage} (7 different values) - '2d8+11' (x1) - '4d8+10' (x1) - '3d12+14' (x1) - '3d8+14' (x1) - '1d12+8' (x1) - '1d8+6' (x1) - '2d10+7' (x1) - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.0.damageType} (3 different values) - 'slashing' (x3) - 'mental' (x2) - 'piercing' (x2) - [1] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.1} - category : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [2] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.2} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.2.damage} (same value: '1d6') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.2.damageType} (same value: 'mental') - [3aNgxQb9aeKS4qNg] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.3aNgxQb9aeKS4qNg} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.3aNgxQb9aeKS4qNg.damage} (same value: '1d6') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.3aNgxQb9aeKS4qNg.damageType} (same value: 'fire') - [3gcjqR1L2brITtw5] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.3gcjqR1L2brITtw5} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.3gcjqR1L2brITtw5.damage} (same value: '3d10+8') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.3gcjqR1L2brITtw5.damageType} (same value: 'mental') - [50anyNDfTIVAAMrT] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.50anyNDfTIVAAMrT} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.50anyNDfTIVAAMrT.damage} (same value: '3d8+7') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.50anyNDfTIVAAMrT.damageType} (same value: 'slashing') - [6cd3jeO7B7Tdl5UZ] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.6cd3jeO7B7Tdl5UZ} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.6cd3jeO7B7Tdl5UZ.damage} (same value: '2d8+6') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.6cd3jeO7B7Tdl5UZ.damageType} (same value: 'piercing') - [F14NPP2uIck0XoOJ] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.F14NPP2uIck0XoOJ} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.F14NPP2uIck0XoOJ.damage} (same value: '1d6') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.F14NPP2uIck0XoOJ.damageType} (same value: 'electricity') - [WU5O5FHUJobkfNnk] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.WU5O5FHUJobkfNnk} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.WU5O5FHUJobkfNnk.damage} (same value: '1d6') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.WU5O5FHUJobkfNnk.damageType} (same value: 'mental') - [aT7ta57Ee2x8gdxp] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.aT7ta57Ee2x8gdxp} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.aT7ta57Ee2x8gdxp.damage} (same value: '2d6+11') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.aT7ta57Ee2x8gdxp.damageType} (same value: 'slashing') - [cGuYmJq5isf4elmq] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.cGuYmJq5isf4elmq} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.cGuYmJq5isf4elmq.damage} (same value: '2d12+7') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.cGuYmJq5isf4elmq.damageType} (same value: 'piercing') - [fsnayM0k28qXThvD] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.fsnayM0k28qXThvD} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.fsnayM0k28qXThvD.damage} (same value: '2d10+11') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.fsnayM0k28qXThvD.damageType} (same value: 'piercing') - [nKPv91TVqd5lkb6Y] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.nKPv91TVqd5lkb6Y} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.nKPv91TVqd5lkb6Y.damage} (same value: '1d6') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.nKPv91TVqd5lkb6Y.damageType} (same value: 'fire') - [pwCvZ3N1MMSB2lwh] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.pwCvZ3N1MMSB2lwh} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.pwCvZ3N1MMSB2lwh.damage} (same value: '1d6') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.pwCvZ3N1MMSB2lwh.damageType} (same value: 'mental') - [pxdUsFKzx7u0OCmz] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.pxdUsFKzx7u0OCmz} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.pxdUsFKzx7u0OCmz.damage} (same value: '2d6+13') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.pxdUsFKzx7u0OCmz.damageType} (same value: 'slashing') - [r2APYyvKZaf8fYPN] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.r2APYyvKZaf8fYPN} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.r2APYyvKZaf8fYPN.damage} (same value: '3d4+14') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.r2APYyvKZaf8fYPN.damageType} (same value: 'slashing') - [wr0EJDOh9eMATDmF] : object {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.wr0EJDOh9eMATDmF} - damage : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.wr0EJDOh9eMATDmF.damage} (same value: '2d12+9') - damageType : string {Book 4 - To Bloom Below the Web.items.[].system.damageRolls.wr0EJDOh9eMATDmF.damageType} (same value: 'slashing') - [deathNote] : boolean {Book 4 - To Bloom Below the Web.items.[].system.deathNote} (same value: True) - [defense] : object {Book 4 - To Bloom Below the Web.items.[].system.defense} - save : object {Book 4 - To Bloom Below the Web.items.[].system.defense.save} - basic : boolean {Book 4 - To Bloom Below the Web.items.[].system.defense.save.basic} (2 different values) - False (x29) - True (x12) - statistic : string {Book 4 - To Bloom Below the Web.items.[].system.defense.save.statistic} (2 different values) - 'will' (x35) - 'fortitude' (x6) - [dexCap] : integer {Book 4 - To Bloom Below the Web.items.[].system.dexCap} (2 different values) - 3 (x1) - 2 (x1) - [duration] : object {Book 4 - To Bloom Below the Web.items.[].system.duration} - sustained : boolean {Book 4 - To Bloom Below the Web.items.[].system.duration.sustained} (2 different values) - False (x73) - True (x13) - value : string {Book 4 - To Bloom Below the Web.items.[].system.duration.value} (13 different values) - [equipped] : object {Book 4 - To Bloom Below the Web.items.[].system.equipped} - carryType : string {Book 4 - To Bloom Below the Web.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 4 - To Bloom Below the Web.items.[].system.equipped.handsHeld} (3 different values) - 0 (x4) - 1 (x2) - 2 (x1) - [inSlot] : boolean {Book 4 - To Bloom Below the Web.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Book 4 - To Bloom Below the Web.items.[].system.frequency} - max : integer {Book 4 - To Bloom Below the Web.items.[].system.frequency.max} (same value: 1) - per : string {Book 4 - To Bloom Below the Web.items.[].system.frequency.per} (4 different values) - 'day' (x2) - 'P1M' (x1) - 'round' (x1) - 'PT1H' (x1) - [group] : string {Book 4 - To Bloom Below the Web.items.[].system.group} (6 different values) - 'leather' (x2) - 'knife' (x1) - 'crossbow' (x1) - 'flail' (x1) - 'bow' (x1) - 'axe' (x1) - [hardness] : integer {Book 4 - To Bloom Below the Web.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening} - [damage] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.damage} - 0 : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.damage.0} (4 different values) - '2d6' (x12) - '1d6' (x8) - '2d4' (x2) - '1d10' (x1) - [interval] : integer {Book 4 - To Bloom Below the Web.items.[].system.heightening.interval} (2 different values) - 1 (x20) - 2 (x3) - type : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.type} (2 different values) - 'fixed' (x29) - 'interval' (x23) - [levels] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels} - [3] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.3} - [range] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.3.range} - value : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x5) - '500 feet' (x4) - [target] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.3.target} - value : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - [5] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.5} - range : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.5.range} - value : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.5.range.value} (3 different values) - '120 feet' (x5) - '60 feet' (x4) - '1 mile' (x4) - [6] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.6} - target : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.6.target} - value : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.6.target.value} (same value: '1 or 10 creatures') - [7] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.7} - [area] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.7.area} - type : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.7.area.type} (same value: 'cone') - value : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.7.target} - value : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.7.target.value} (3 different values) - '1 unattended object with a Bulk of 2 or less' (x4) - '1 or any number of creatures' (x2) - '10 creatures' (x1) - [8] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.8} - target : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.8.target} - value : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.9} - target : object {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.9.target} - value : string {Book 4 - To Bloom Below the Web.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - [hp] : object {Book 4 - To Bloom Below the Web.items.[].system.hp} - max : integer {Book 4 - To Bloom Below the Web.items.[].system.hp.max} (same value: 0) - value : integer {Book 4 - To Bloom Below the Web.items.[].system.hp.value} (same value: 0) - [level] : object {Book 4 - To Bloom Below the Web.items.[].system.level} - value : integer {Book 4 - To Bloom Below the Web.items.[].system.level.value} (8 different values) - 1 (x35) - 4 (x16) - 5 (x12) - 2 (x10) - 0 (x10) - 6 (x8) - 3 (x5) - 9 (x1) - [location] : object {Book 4 - To Bloom Below the Web.items.[].system.location} - [heightenedLevel] : integer {Book 4 - To Bloom Below the Web.items.[].system.location.heightenedLevel} (7 different values) - 5 (x17) - 6 (x14) - 4 (x9) - 8 (x5) - 3 (x4) - 7 (x4) - 2 (x3) - [uses] : object {Book 4 - To Bloom Below the Web.items.[].system.location.uses} - max : integer {Book 4 - To Bloom Below the Web.items.[].system.location.uses.max} (2 different values) - 3 (x5) - 2 (x1) - value : integer {Book 4 - To Bloom Below the Web.items.[].system.location.uses.value} (2 different values) - 3 (x5) - 2 (x1) - [value] : string {Book 4 - To Bloom Below the Web.items.[].system.location.value} (9 different values) - 'rwDnTgdi0hUsbcKr' (x22) - 'MtEwmGYbsnkEkHLE' (x10) - 'ixqW8uRvfYh50M5n' (x10) - 'RU0ar702nsQKvpom' (x10) - 'g72eXVO3frQVvBua' (x9) - 'gvMvJDykKvpoQE5i' (x8) - 'gLEu7XWn7pQSVc6w' (x7) - '7mvlWWPZBYRQQC9W' (x5) - 'TL18KRjyPRf3r3Eg' (x2) - [material] : object {Book 4 - To Bloom Below the Web.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 4 - To Bloom Below the Web.items.[].system.mod} - value : integer {Book 4 - To Bloom Below the Web.items.[].system.mod.value} (3 different values) - 24 (x3) - 22 (x1) - 13 (x1) - [overlays] : object {Book 4 - To Bloom Below the Web.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 4 - To Bloom Below the Web.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [Fs08rHTZAfROKKzu] : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - cUFX7ExSLeoa3vIF : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 4 - To Bloom Below the Web.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [noPVUX8Ocln52MKm] : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Book 4 - To Bloom Below the Web.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.noPVUX8Ocln52MKm.system} - zFWsMjoeCnLxqJaV : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 4 - To Bloom Below the Web.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 4 - To Bloom Below the Web.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 4 - To Bloom Below the Web.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 4 - To Bloom Below the Web.items.[].system.prepared} - [flexible] : boolean {Book 4 - To Bloom Below the Web.items.[].system.prepared.flexible} (same value: False) - value : string {Book 4 - To Bloom Below the Web.items.[].system.prepared.value} (same value: 'innate') - [price] : object {Book 4 - To Bloom Below the Web.items.[].system.price} - [per] : integer {Book 4 - To Bloom Below the Web.items.[].system.price.per} (same value: 10) - value : object {Book 4 - To Bloom Below the Web.items.[].system.price.value} - [cp] : integer {Book 4 - To Bloom Below the Web.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 4 - To Bloom Below the Web.items.[].system.price.value.gp} (4 different values) - 2 (x3) - 3 (x2) - 20 (x1) - 130 (x1) - [sp] : integer {Book 4 - To Bloom Below the Web.items.[].system.price.value.sp} (2 different values) - 1 (x2) - 6 (x1) - [proficiency] : object {Book 4 - To Bloom Below the Web.items.[].system.proficiency} - value : integer {Book 4 - To Bloom Below the Web.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Book 4 - To Bloom Below the Web.items.[].system.proficient} - value : integer {Book 4 - To Bloom Below the Web.items.[].system.proficient.value} (same value: 0) - publication : object {Book 4 - To Bloom Below the Web.items.[].system.publication} - license : string {Book 4 - To Bloom Below the Web.items.[].system.publication.license} (2 different values) - 'OGL' (x131) - 'ORC' (x77) - remaster : boolean {Book 4 - To Bloom Below the Web.items.[].system.publication.remaster} (2 different values) - False (x131) - True (x77) - title : string {Book 4 - To Bloom Below the Web.items.[].system.publication.title} (10 different values) - '' (x78) - 'Pathfinder Player Core' (x76) - 'Pathfinder Core Rulebook' (x18) - 'Pathfinder Bestiary' (x15) - 'Pathfinder #199: To Bloom Below the Web' (x8) - 'Pathfinder Book of the Dead' (x6) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Gamemastery Guide' (x1) - 'Pathfinder Treasure Vault' (x1) - 'Pathfinder GM Core' (x1) - [quantity] : integer {Book 4 - To Bloom Below the Web.items.[].system.quantity} (4 different values) - 1 (x8) - 10 (x1) - 20 (x1) - 2 (x1) - [range] : mixed - object {Book 4 - To Bloom Below the Web.items.[].system.range} - value : string {Book 4 - To Bloom Below the Web.items.[].system.range.value} (7 different values) - '30 feet' (x37) - '120 feet' (x13) - 'touch' (x12) - '500 feet' (x9) - '' (x9) - '60 feet' (x3) - '10 feet' (x3) - integer {Book 4 - To Bloom Below the Web.items.[].system.range} (2 different values) - 120 (x1) - 100 (x1) - [reload] : object {Book 4 - To Bloom Below the Web.items.[].system.reload} - value : string {Book 4 - To Bloom Below the Web.items.[].system.reload.value} (3 different values) - '' (x3) - '1' (x1) - '0' (x1) - [requirements] : string {Book 4 - To Bloom Below the Web.items.[].system.requirements} (same value: '') - [ritual] : object {Book 4 - To Bloom Below the Web.items.[].system.ritual} - primary : object {Book 4 - To Bloom Below the Web.items.[].system.ritual.primary} - check : string {Book 4 - To Bloom Below the Web.items.[].system.ritual.primary.check} (same value: 'Arcana (expert), Occultism (expert), or Religion (expert)') - secondary : object {Book 4 - To Bloom Below the Web.items.[].system.ritual.secondary} - casters : integer {Book 4 - To Bloom Below the Web.items.[].system.ritual.secondary.casters} (2 different values) - 1 (x2) - 0 (x1) - checks : string {Book 4 - To Bloom Below the Web.items.[].system.ritual.secondary.checks} (2 different values) - 'Religion' (x2) - '' (x1) - rules : ignored (Foundry rules object) {Book 4 - To Bloom Below the Web.items.[].system.rules} - [runes] : object {Book 4 - To Bloom Below the Web.items.[].system.runes} - potency : integer {Book 4 - To Bloom Below the Web.items.[].system.runes.potency} (3 different values) - 1 (x4) - 0 (x2) - 2 (x1) - property : array {Book 4 - To Bloom Below the Web.items.[].system.runes.property} - Length: min=0 max=2 - Value type: string {Book 4 - To Bloom Below the Web.items.[].system.runes.property.[]} (2 different values) - 'flaming' (x2) - 'shock' (x1) - [resilient] : integer {Book 4 - To Bloom Below the Web.items.[].system.runes.resilient} (2 different values) - 1 (x1) - 0 (x1) - [striking] : integer {Book 4 - To Bloom Below the Web.items.[].system.runes.striking} (2 different values) - 1 (x3) - 0 (x2) - [showSlotlessLevels] : object {Book 4 - To Bloom Below the Web.items.[].system.showSlotlessLevels} - value : boolean {Book 4 - To Bloom Below the Web.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 4 - To Bloom Below the Web.items.[].system.size} (2 different values) - 'med' (x6) - 'lg' (x5) - [slots] : object {Book 4 - To Bloom Below the Web.items.[].system.slots} - [slug] : string {Book 4 - To Bloom Below the Web.items.[].system.slug} (81 different values) - [speedPenalty] : integer {Book 4 - To Bloom Below the Web.items.[].system.speedPenalty} (2 different values) - 0 (x1) - -5 (x1) - [spelldc] : object {Book 4 - To Bloom Below the Web.items.[].system.spelldc} - dc : integer {Book 4 - To Bloom Below the Web.items.[].system.spelldc.dc} (5 different values) - 32 (x5) - 33 (x2) - 25 (x1) - 29 (x1) - 37 (x1) - [mod] : integer {Book 4 - To Bloom Below the Web.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 4 - To Bloom Below the Web.items.[].system.spelldc.value} (6 different values) - 24 (x4) - 25 (x2) - 20 (x1) - 21 (x1) - 22 (x1) - 29 (x1) - [splashDamage] : object {Book 4 - To Bloom Below the Web.items.[].system.splashDamage} - value : integer {Book 4 - To Bloom Below the Web.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 4 - To Bloom Below the Web.items.[].system.stackGroup} (2 different values) - 'bolts' (x1) - 'arrows' (x1) - [strength] : integer {Book 4 - To Bloom Below the Web.items.[].system.strength} (2 different values) - 1 (x1) - 2 (x1) - [target] : object {Book 4 - To Bloom Below the Web.items.[].system.target} - value : string {Book 4 - To Bloom Below the Web.items.[].system.target.value} (12 different values) - [time] : object {Book 4 - To Bloom Below the Web.items.[].system.time} - value : string {Book 4 - To Bloom Below the Web.items.[].system.time.value} (7 different values) - '2' (x70) - '10 minutes' (x5) - '1' (x5) - '1 day' (x3) - 'reaction' (x1) - '1 minute' (x1) - '3' (x1) - [tradition] : object {Book 4 - To Bloom Below the Web.items.[].system.tradition} - value : string {Book 4 - To Bloom Below the Web.items.[].system.tradition.value} (3 different values) - 'occult' (x8) - 'divine' (x1) - 'primal' (x1) - [usage] : object {Book 4 - To Bloom Below the Web.items.[].system.usage} - value : string {Book 4 - To Bloom Below the Web.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x6) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {Book 4 - To Bloom Below the Web.items.[].system.uses} - autoDestroy : boolean {Book 4 - To Bloom Below the Web.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 4 - To Bloom Below the Web.items.[].system.uses.max} (same value: 1) - value : integer {Book 4 - To Bloom Below the Web.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 4 - To Bloom Below the Web.items.[].system.weaponType} - value : string {Book 4 - To Bloom Below the Web.items.[].system.weaponType.value} (2 different values) - 'melee' (x13) - 'ranged' (x3) - type : string {Book 4 - To Bloom Below the Web.items.[].type} (8 different values) - 'spell' (x86) - 'action' (x77) - 'melee' (x19) - 'spellcastingEntry' (x10) - 'weapon' (x5) - 'lore' (x5) - 'consumable' (x4) - 'armor' (x2) - [_stats] : object {Book 4 - To Bloom Below the Web.items.[]._stats} - compendiumSource : string {Book 4 - To Bloom Below the Web.items.[]._stats.compendiumSource} (78 different values) - [flags] : object {Book 4 - To Bloom Below the Web.items.[].flags} - pf2e : object {Book 4 - To Bloom Below the Web.items.[].flags.pf2e} - linkedWeapon : string {Book 4 - To Bloom Below the Web.items.[].flags.pf2e.linkedWeapon} (5 different values) - 'bY4w3jsmaIXpQl5Q' (x1) - 'RyYyvLL7kPha6jhG' (x1) - 'LxZXskM89G97W3Uk' (x1) - 'InRtCxbhS6HJi1kR' (x1) - 'oHeLKugv0k3a7CQB' (x1) - name : string {Book 4 - To Bloom Below the Web.name} (all different values) - system : object {Book 4 - To Bloom Below the Web.system} - [abilities] : object {Book 4 - To Bloom Below the Web.system.abilities} - cha : object {Book 4 - To Bloom Below the Web.system.abilities.cha} - mod : integer {Book 4 - To Bloom Below the Web.system.abilities.cha.mod} (9 different values) - 6 (x4) - 5 (x2) - 2 (x1) - 7 (x1) - 4 (x1) - 8 (x1) - 3 (x1) - 9 (x1) - 1 (x1) - con : object {Book 4 - To Bloom Below the Web.system.abilities.con} - mod : integer {Book 4 - To Bloom Below the Web.system.abilities.con.mod} (5 different values) - 4 (x5) - 5 (x3) - 0 (x2) - 3 (x2) - 6 (x1) - dex : object {Book 4 - To Bloom Below the Web.system.abilities.dex} - mod : integer {Book 4 - To Bloom Below the Web.system.abilities.dex.mod} (5 different values) - 6 (x4) - 5 (x3) - 4 (x2) - 3 (x2) - 7 (x2) - int : object {Book 4 - To Bloom Below the Web.system.abilities.int} - mod : integer {Book 4 - To Bloom Below the Web.system.abilities.int.mod} (6 different values) - 4 (x4) - 3 (x4) - 6 (x2) - 0 (x1) - 5 (x1) - 1 (x1) - str : object {Book 4 - To Bloom Below the Web.system.abilities.str} - mod : integer {Book 4 - To Bloom Below the Web.system.abilities.str.mod} (6 different values) - 4 (x3) - 7 (x3) - -5 (x3) - 8 (x2) - 5 (x1) - 3 (x1) - wis : object {Book 4 - To Bloom Below the Web.system.abilities.wis} - mod : integer {Book 4 - To Bloom Below the Web.system.abilities.wis.mod} (5 different values) - 4 (x7) - 6 (x2) - 5 (x2) - 7 (x1) - 1 (x1) - attributes : object {Book 4 - To Bloom Below the Web.system.attributes} - ac : object {Book 4 - To Bloom Below the Web.system.attributes.ac} - [details] : string {Book 4 - To Bloom Below the Web.system.attributes.ac.details} (same value: '') - value : integer {Book 4 - To Bloom Below the Web.system.attributes.ac.value} (11 different values) - [allSaves] : object {Book 4 - To Bloom Below the Web.system.attributes.allSaves} - value : string {Book 4 - To Bloom Below the Web.system.attributes.allSaves.value} (2 different values) - '' (x12) - '+1 status to all saves vs. vitality' (x1) - hp : object {Book 4 - To Bloom Below the Web.system.attributes.hp} - details : string {Book 4 - To Bloom Below the Web.system.attributes.hp.details} (3 different values) - '' (x12) - 'void healing' (x3) - 'fast healing 10, void healing, one more breath' (x1) - max : integer {Book 4 - To Bloom Below the Web.system.attributes.hp.max} (12 different values) - temp : integer {Book 4 - To Bloom Below the Web.system.attributes.hp.temp} (same value: 0) - value : integer {Book 4 - To Bloom Below the Web.system.attributes.hp.value} (12 different values) - [emitsSound] : string {Book 4 - To Bloom Below the Web.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 4 - To Bloom Below the Web.system.attributes.hardness} (same value: 0) - [immunities] : array {Book 4 - To Bloom Below the Web.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 4 - To Bloom Below the Web.system.attributes.immunities.[]} - [exceptions] : array<> {Book 4 - To Bloom Below the Web.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - To Bloom Below the Web.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Book 4 - To Bloom Below the Web.system.attributes.resistances} - Length: min=0 max=2 - Value type: object {Book 4 - To Bloom Below the Web.system.attributes.resistances.[]} - [doubleVs] : array {Book 4 - To Bloom Below the Web.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Book 4 - To Bloom Below the Web.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 4 - To Bloom Below the Web.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Book 4 - To Bloom Below the Web.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x3) - 'ghost-touch' (x3) - 'vitality' (x3) - 'duskwood' (x1) - type : string {Book 4 - To Bloom Below the Web.system.attributes.resistances.[].type} (5 different values) - 'void' (x4) - 'all-damage' (x3) - 'silver' (x1) - 'physical' (x1) - 'poison' (x1) - value : integer {Book 4 - To Bloom Below the Web.system.attributes.resistances.[].value} (4 different values) - 10 (x6) - 5 (x2) - 15 (x1) - 20 (x1) - [speed] : object {Book 4 - To Bloom Below the Web.system.attributes.speed} - otherSpeeds : array {Book 4 - To Bloom Below the Web.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 4 - To Bloom Below the Web.system.attributes.speed.otherSpeeds.[]} - type : string {Book 4 - To Bloom Below the Web.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x3) - 'climb' (x1) - 'swim' (x1) - value : integer {Book 4 - To Bloom Below the Web.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 30 (x3) - 25 (x1) - 60 (x1) - value : integer {Book 4 - To Bloom Below the Web.system.attributes.speed.value} (5 different values) - 25 (x6) - 30 (x3) - 20 (x2) - 40 (x1) - 0 (x1) - [details] : string {Book 4 - To Bloom Below the Web.system.attributes.speed.details} (same value: 'rigor mortis') - [special] : string {Book 4 - To Bloom Below the Web.system.attributes.speed.special} (same value: '') - [stealth] : object {Book 4 - To Bloom Below the Web.system.attributes.stealth} - details : string {Book 4 - To Bloom Below the Web.system.attributes.stealth.details} (same value: '

(master)

') - value : integer {Book 4 - To Bloom Below the Web.system.attributes.stealth.value} (3 different values) - 22 (x1) - 23 (x1) - 27 (x1) - [weaknesses] : array {Book 4 - To Bloom Below the Web.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 4 - To Bloom Below the Web.system.attributes.weaknesses.[]} - exceptions : array<> {Book 4 - To Bloom Below the Web.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - To Bloom Below the Web.system.attributes.weaknesses.[].type} (4 different values) - 'silver' (x2) - 'cold-iron' (x2) - 'mental' (x1) - 'sonic' (x1) - value : integer {Book 4 - To Bloom Below the Web.system.attributes.weaknesses.[].value} (2 different values) - 15 (x4) - 10 (x2) - details : object {Book 4 - To Bloom Below the Web.system.details} - [blurb] : string {Book 4 - To Bloom Below the Web.system.details.blurb} (8 different values) - '' (x6) - 'Variant akashti nindoru' (x1) - 'Variant male buso' (x1) - 'Male variant brainchild' (x1) - 'Female provincial jiang-shi' (x1) - 'Female jorogumo' (x1) - 'variant monster hunter' (x1) - 'Variant Dread Wraith' (x1) - [languages] : object {Book 4 - To Bloom Below the Web.system.details.languages} - details : string {Book 4 - To Bloom Below the Web.system.details.languages.details} (4 different values) - '' (x9) - 'Telepathy 100 feet' (x2) - 'telepathy 100 feet, universal language' (x1) - 'tongues' (x1) - value : array {Book 4 - To Bloom Below the Web.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Book 4 - To Bloom Below the Web.system.details.languages.value.[]} (6 different values) - 'common' (x12) - 'necril' (x7) - 'aklo' (x5) - 'fey' (x3) - 'empyrean' (x2) - 'goblin' (x1) - level : object {Book 4 - To Bloom Below the Web.system.details.level} - value : integer {Book 4 - To Bloom Below the Web.system.details.level.value} (7 different values) - 12 (x5) - 13 (x3) - 9 (x2) - 10 (x2) - 11 (x2) - 16 (x1) - 6 (x1) - [privateNotes] : string {Book 4 - To Bloom Below the Web.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 4 - To Bloom Below the Web.system.details.publicNotes} (12 different values) - publication : object {Book 4 - To Bloom Below the Web.system.details.publication} - license : string {Book 4 - To Bloom Below the Web.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 4 - To Bloom Below the Web.system.details.publication.remaster} (same value: False) - title : string {Book 4 - To Bloom Below the Web.system.details.publication.title} (same value: 'Pathfinder #199: To Bloom Below the Web') - [description] : string {Book 4 - To Bloom Below the Web.system.details.description} (3 different values) - '

An unsettling wave of malice and sinister energy ripples invisibly out from the manor, causing those who view the building to see a leering, evil face glaring at them from the structure\'s architecture.

' (x1) - '

The weakened floor gives way with a tremendous crash, dropping everything in the room into a muddy morass of toxic mold.

' (x1) - '

Necromantic magic stored in runes painted in powdered bone and banshees\' tears lash out at anyone other than Heh Shan-Bao who opens the secondary compartment.

' (x1) - [disable] : string {Book 4 - To Bloom Below the Web.system.details.disable} (3 different values) - [isComplex] : boolean {Book 4 - To Bloom Below the Web.system.details.isComplex} (2 different values) - False (x2) - True (x1) - [reset] : string {Book 4 - To Bloom Below the Web.system.details.reset} (3 different values) - '

The unwelcoming facade resets immediately if not disabled and can be triggered again the very next round.

' (x1) - '

One minute after nothing moves in the room, the spores settle down. The floor remains obvious and won\'t collapse further, but any creature that moves through the mold causes the spores to plume up again, re-triggering the trap.

' (x1) - '' (x1) - [routine] : string {Book 4 - To Bloom Below the Web.system.details.routine} (2 different values) - '' (x2) - '

(1 action) Every round on its turn, the spores that now fill area A4 inflict @Damage[8d6[poison]] damage to all creatures in the room (@Check[fortitude|dc:30|basic] save) as the cloud burns at exposed flesh; a creature that holds its breath gains a +4 circumstance bonus to this saving throw.

' (x1) - [initiative] : object {Book 4 - To Bloom Below the Web.system.initiative} - statistic : string {Book 4 - To Bloom Below the Web.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 4 - To Bloom Below the Web.system.perception} - details : string {Book 4 - To Bloom Below the Web.system.perception.details} (4 different values) - '' (x10) - 'cursesense' (x1) - 'breathsense (precise) 60 feet' (x1) - 'scent curse' (x1) - mod : integer {Book 4 - To Bloom Below the Web.system.perception.mod} (7 different values) - 23 (x4) - 22 (x4) - 21 (x1) - 20 (x1) - 29 (x1) - 13 (x1) - 19 (x1) - senses : array {Book 4 - To Bloom Below the Web.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 4 - To Bloom Below the Web.system.perception.senses.[]} - acuity : string {Book 4 - To Bloom Below the Web.system.perception.senses.[].acuity} (same value: 'precise') - range : integer {Book 4 - To Bloom Below the Web.system.perception.senses.[].range} (same value: 60) - type : string {Book 4 - To Bloom Below the Web.system.perception.senses.[].type} (3 different values) - 'darkvision' (x11) - 'low-light-vision' (x1) - 'lifesense' (x1) - [resources] : object {Book 4 - To Bloom Below the Web.system.resources} - [focus] : object {Book 4 - To Bloom Below the Web.system.resources.focus} - max : integer {Book 4 - To Bloom Below the Web.system.resources.focus.max} (same value: 0) - value : integer {Book 4 - To Bloom Below the Web.system.resources.focus.value} (same value: 0) - saves : object {Book 4 - To Bloom Below the Web.system.saves} - fortitude : object {Book 4 - To Bloom Below the Web.system.saves.fortitude} - saveDetail : string {Book 4 - To Bloom Below the Web.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 4 - To Bloom Below the Web.system.saves.fortitude.value} (9 different values) - 18 (x3) - 0 (x3) - 15 (x2) - 23 (x2) - 20 (x2) - 24 (x1) - 28 (x1) - 22 (x1) - 16 (x1) - reflex : object {Book 4 - To Bloom Below the Web.system.saves.reflex} - saveDetail : string {Book 4 - To Bloom Below the Web.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 4 - To Bloom Below the Web.system.saves.reflex.value} (11 different values) - will : object {Book 4 - To Bloom Below the Web.system.saves.will} - saveDetail : string {Book 4 - To Bloom Below the Web.system.saves.will.saveDetail} (same value: '') - value : integer {Book 4 - To Bloom Below the Web.system.saves.will.value} (8 different values) - 21 (x5) - 0 (x3) - 22 (x2) - 24 (x2) - 23 (x1) - 25 (x1) - 20 (x1) - 13 (x1) - [skills] : object {Book 4 - To Bloom Below the Web.system.skills} - [acrobatics] : object {Book 4 - To Bloom Below the Web.system.skills.acrobatics} - base : integer {Book 4 - To Bloom Below the Web.system.skills.acrobatics.base} (4 different values) - 19 (x2) - 21 (x1) - 29 (x1) - 25 (x1) - [special] : array {Book 4 - To Bloom Below the Web.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book 4 - To Bloom Below the Web.system.skills.acrobatics.special.[]} - base : integer {Book 4 - To Bloom Below the Web.system.skills.acrobatics.special.[].base} (same value: 27) - label : string {Book 4 - To Bloom Below the Web.system.skills.acrobatics.special.[].label} (same value: 'to Escape') - predicate : array {Book 4 - To Bloom Below the Web.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - To Bloom Below the Web.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:escape') - [arcana] : object {Book 4 - To Bloom Below the Web.system.skills.arcana} - base : integer {Book 4 - To Bloom Below the Web.system.skills.arcana.base} (2 different values) - 20 (x1) - 24 (x1) - [athletics] : object {Book 4 - To Bloom Below the Web.system.skills.athletics} - base : integer {Book 4 - To Bloom Below the Web.system.skills.athletics.base} (5 different values) - 27 (x1) - 25 (x1) - 21 (x1) - 28 (x1) - 15 (x1) - [crafting] : object {Book 4 - To Bloom Below the Web.system.skills.crafting} - base : integer {Book 4 - To Bloom Below the Web.system.skills.crafting.base} (2 different values) - 25 (x1) - 28 (x1) - [deception] : object {Book 4 - To Bloom Below the Web.system.skills.deception} - base : integer {Book 4 - To Bloom Below the Web.system.skills.deception.base} (5 different values) - 24 (x2) - 22 (x2) - 25 (x1) - 27 (x1) - 33 (x1) - [special] : array {Book 4 - To Bloom Below the Web.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Book 4 - To Bloom Below the Web.system.skills.deception.special.[]} - base : integer {Book 4 - To Bloom Below the Web.system.skills.deception.special.[].base} (same value: 29) - label : string {Book 4 - To Bloom Below the Web.system.skills.deception.special.[].label} (same value: 'Impersonating Governor Heh Shan-Bao') - predicate : array {Book 4 - To Bloom Below the Web.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 4 - To Bloom Below the Web.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate:governor') - [diplomacy] : object {Book 4 - To Bloom Below the Web.system.skills.diplomacy} - base : integer {Book 4 - To Bloom Below the Web.system.skills.diplomacy.base} (2 different values) - 23 (x1) - 31 (x1) - [intimidation] : object {Book 4 - To Bloom Below the Web.system.skills.intimidation} - base : integer {Book 4 - To Bloom Below the Web.system.skills.intimidation.base} (7 different values) - 22 (x2) - 24 (x2) - 17 (x1) - 27 (x1) - 20 (x1) - 31 (x1) - 21 (x1) - [nature] : object {Book 4 - To Bloom Below the Web.system.skills.nature} - base : integer {Book 4 - To Bloom Below the Web.system.skills.nature.base} (2 different values) - 23 (x2) - 22 (x1) - [occultism] : object {Book 4 - To Bloom Below the Web.system.skills.occultism} - base : integer {Book 4 - To Bloom Below the Web.system.skills.occultism.base} (3 different values) - 22 (x3) - 25 (x1) - 21 (x1) - [performance] : object {Book 4 - To Bloom Below the Web.system.skills.performance} - base : integer {Book 4 - To Bloom Below the Web.system.skills.performance.base} (same value: 31) - [religion] : object {Book 4 - To Bloom Below the Web.system.skills.religion} - base : integer {Book 4 - To Bloom Below the Web.system.skills.religion.base} (4 different values) - 22 (x2) - 17 (x1) - 23 (x1) - 20 (x1) - [society] : object {Book 4 - To Bloom Below the Web.system.skills.society} - base : integer {Book 4 - To Bloom Below the Web.system.skills.society.base} (3 different values) - 22 (x1) - 24 (x1) - 30 (x1) - [stealth] : object {Book 4 - To Bloom Below the Web.system.skills.stealth} - base : integer {Book 4 - To Bloom Below the Web.system.skills.stealth.base} (5 different values) - 19 (x2) - 24 (x2) - 25 (x2) - 29 (x1) - 13 (x1) - [survival] : object {Book 4 - To Bloom Below the Web.system.skills.survival} - base : integer {Book 4 - To Bloom Below the Web.system.skills.survival.base} (4 different values) - 19 (x1) - 23 (x1) - 27 (x1) - 11 (x1) - traits : object {Book 4 - To Bloom Below the Web.system.traits} - rarity : string {Book 4 - To Bloom Below the Web.system.traits.rarity} (4 different values) - 'rare' (x7) - 'unique' (x6) - 'uncommon' (x2) - 'common' (x1) - size : object {Book 4 - To Bloom Below the Web.system.traits.size} - value : string {Book 4 - To Bloom Below the Web.system.traits.size.value} (2 different values) - 'med' (x15) - 'lg' (x1) - value : array {Book 4 - To Bloom Below the Web.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 4 - To Bloom Below the Web.system.traits.value.[]} (21 different values) - [statusEffects] : array<> {Book 4 - To Bloom Below the Web.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 4 - To Bloom Below the Web.type} (2 different values) - 'npc' (x13) - 'hazard' (x3) - [prototypeToken] : object {Book 4 - To Bloom Below the Web.prototypeToken} - name : string {Book 4 - To Bloom Below the Web.prototypeToken.name} (2 different values) - 'Heh Shan-Bao' (x1) - 'Path Maiden' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 5 - A Taste of Ashes.txt b/output/pf2e/packs/Book 5 - A Taste of Ashes.txt deleted file mode 100644 index b42a1be..0000000 --- a/output/pf2e/packs/Book 5 - A Taste of Ashes.txt +++ /dev/null @@ -1,1158 +0,0 @@ -Book 5 - A Taste of Ashes -Different values: 19 -===================================== -object {Book 5 - A Taste of Ashes} - _id : string {Book 5 - A Taste of Ashes._id} (all different values) - folder : string {Book 5 - A Taste of Ashes.folder} (same value: 'z1NLFwtRiCwoDZmq') - img : string {Book 5 - A Taste of Ashes.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x17) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {Book 5 - A Taste of Ashes.items} - Length: min=1 max=56 - Value type: object {Book 5 - A Taste of Ashes.items.[]} - _id : string {Book 5 - A Taste of Ashes.items.[]._id} (306 different values) - img : string {Book 5 - A Taste of Ashes.items.[].img} (116 different values) - name : string {Book 5 - A Taste of Ashes.items.[].name} (221 different values) - sort : integer {Book 5 - A Taste of Ashes.items.[].sort} (57 different values) - system : object {Book 5 - A Taste of Ashes.items.[].system} - [acBonus] : integer {Book 5 - A Taste of Ashes.items.[].system.acBonus} (2 different values) - 6 (x2) - 1 (x1) - [actionType] : object {Book 5 - A Taste of Ashes.items.[].system.actionType} - value : string {Book 5 - A Taste of Ashes.items.[].system.actionType.value} (4 different values) - 'passive' (x78) - 'action' (x29) - 'reaction' (x20) - 'free' (x10) - [actions] : object {Book 5 - A Taste of Ashes.items.[].system.actions} - [value] : integer {Book 5 - A Taste of Ashes.items.[].system.actions.value} (3 different values) - 1 (x13) - 2 (x9) - 3 (x7) - [apex] : object {Book 5 - A Taste of Ashes.items.[].system.apex} - attribute : string {Book 5 - A Taste of Ashes.items.[].system.apex.attribute} (same value: 'int') - [area] : object {Book 5 - A Taste of Ashes.items.[].system.area} - type : string {Book 5 - A Taste of Ashes.items.[].system.area.type} (4 different values) - 'burst' (x13) - 'emanation' (x10) - 'cone' (x6) - 'line' (x3) - value : integer {Book 5 - A Taste of Ashes.items.[].system.area.value} (9 different values) - 30 (x11) - 20 (x7) - 60 (x7) - 40 (x2) - 15 (x1) - 100 (x1) - 120 (x1) - 10 (x1) - 5 (x1) - [attack] : object {Book 5 - A Taste of Ashes.items.[].system.attack} - value : string {Book 5 - A Taste of Ashes.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 5 - A Taste of Ashes.items.[].system.attackEffects} - [custom] : string {Book 5 - A Taste of Ashes.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 5 - A Taste of Ashes.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 5 - A Taste of Ashes.items.[].system.attackEffects.value.[]} (8 different values) - 'cloying-shadows' (x3) - 'hunger-pangs' (x2) - 'dooming-touch' (x2) - 'energy-charge' (x1) - 'lich-paralyzing-touch' (x1) - 'grab' (x1) - 'improved-push' (x1) - 'impart-doom' (x1) - [autoHeightenLevel] : object {Book 5 - A Taste of Ashes.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 5 - A Taste of Ashes.items.[].system.baseItem} (12 different values) - [bonus] : object {Book 5 - A Taste of Ashes.items.[].system.bonus} - value : integer {Book 5 - A Taste of Ashes.items.[].system.bonus.value} (17 different values) - [bonusDamage] : object {Book 5 - A Taste of Ashes.items.[].system.bonusDamage} - value : integer {Book 5 - A Taste of Ashes.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 5 - A Taste of Ashes.items.[].system.bulk} - value : mixed - integer {Book 5 - A Taste of Ashes.items.[].system.bulk.value} (4 different values) - 2 (x6) - 0 (x6) - 1 (x4) - 4 (x2) - float {Book 5 - A Taste of Ashes.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Book 5 - A Taste of Ashes.items.[].system.bulk.capacity} (same value: 0) - [heldOrStowed] : integer {Book 5 - A Taste of Ashes.items.[].system.bulk.heldOrStowed} (same value: 0) - [ignored] : integer {Book 5 - A Taste of Ashes.items.[].system.bulk.ignored} (same value: 0) - [category] : string {Book 5 - A Taste of Ashes.items.[].system.category} (9 different values) - 'offensive' (x60) - 'defensive' (x55) - 'interaction' (x20) - 'martial' (x8) - 'simple' (x5) - 'heavy' (x2) - 'other' (x1) - 'light' (x1) - 'ammo' (x1) - [checkPenalty] : integer {Book 5 - A Taste of Ashes.items.[].system.checkPenalty} (2 different values) - -3 (x2) - -1 (x1) - [collapsed] : boolean {Book 5 - A Taste of Ashes.items.[].system.collapsed} (same value: False) - [containerId] : string {Book 5 - A Taste of Ashes.items.[].system.containerId} (same value: 'yN8zYWDqbmYG8sWK') - [cost] : object {Book 5 - A Taste of Ashes.items.[].system.cost} - value : string {Book 5 - A Taste of Ashes.items.[].system.cost.value} (5 different values) - '' (x132) - 'black onyx, see Table 7-1' (x4) - '6 gp of ruby dust' (x1) - 'a precious possession or drop of blood from the creature to be duplicated, plus an ornate silver mirror worth 7,000 gp' (x1) - 'warding diagram ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - [counteraction] : boolean {Book 5 - A Taste of Ashes.items.[].system.counteraction} (2 different values) - False (x131) - True (x8) - [damage] : object {Book 5 - A Taste of Ashes.items.[].system.damage} - [0] : object {Book 5 - A Taste of Ashes.items.[].system.damage.0} - [applyMod] : boolean {Book 5 - A Taste of Ashes.items.[].system.damage.0.applyMod} (2 different values) - False (x29) - True (x8) - [category] : empty - formula : string {Book 5 - A Taste of Ashes.items.[].system.damage.0.formula} (22 different values) - kinds : array {Book 5 - A Taste of Ashes.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 5 - A Taste of Ashes.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x50) - 'healing' (x5) - materials : array<> {Book 5 - A Taste of Ashes.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - A Taste of Ashes.items.[].system.damage.0.type} (10 different values) - 'void' (x17) - 'cold' (x9) - 'untyped' (x7) - 'electricity' (x5) - 'mental' (x3) - 'poison' (x2) - 'fire' (x2) - 'force' (x2) - 'spirit' (x2) - 'acid' (x1) - [damageType] : string {Book 5 - A Taste of Ashes.items.[].system.damage.damageType} (3 different values) - 'slashing' (x5) - 'piercing' (x5) - 'bludgeoning' (x3) - [dice] : integer {Book 5 - A Taste of Ashes.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 5 - A Taste of Ashes.items.[].system.damage.die} (4 different values) - 'd4' (x5) - 'd10' (x4) - 'd8' (x3) - 'd6' (x1) - [v1pnjhfu6e9akqe0] : object {Book 5 - A Taste of Ashes.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 5 - A Taste of Ashes.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 5 - A Taste of Ashes.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 5 - A Taste of Ashes.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - A Taste of Ashes.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 5 - A Taste of Ashes.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - A Taste of Ashes.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [damageRolls] : object {Book 5 - A Taste of Ashes.items.[].system.damageRolls} - [0] : object {Book 5 - A Taste of Ashes.items.[].system.damageRolls.0} - damage : string {Book 5 - A Taste of Ashes.items.[].system.damageRolls.0.damage} (16 different values) - damageType : string {Book 5 - A Taste of Ashes.items.[].system.damageRolls.0.damageType} (4 different values) - 'slashing' (x6) - 'bludgeoning' (x6) - 'piercing' (x6) - 'cold' (x1) - [1] : object {Book 5 - A Taste of Ashes.items.[].system.damageRolls.1} - [category] : string {Book 5 - 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5 (x4) - 4 (x3) - 9 (x3) - 8 (x2) - -3 (x1) - -2 (x1) - 6 (x1) - 0 (x1) - 7 (x1) - con : object {Book 5 - A Taste of Ashes.system.abilities.con} - mod : integer {Book 5 - A Taste of Ashes.system.abilities.con.mod} (8 different values) - 6 (x6) - 8 (x3) - 4 (x2) - 5 (x2) - 2 (x1) - 1 (x1) - 9 (x1) - 10 (x1) - dex : object {Book 5 - A Taste of Ashes.system.abilities.dex} - mod : integer {Book 5 - A Taste of Ashes.system.abilities.dex.mod} (8 different values) - 4 (x4) - 5 (x3) - 3 (x2) - 6 (x2) - 8 (x2) - 7 (x2) - 2 (x1) - 9 (x1) - int : object {Book 5 - A Taste of Ashes.system.abilities.int} - mod : integer {Book 5 - A Taste of Ashes.system.abilities.int.mod} (11 different values) - str : object {Book 5 - A Taste of Ashes.system.abilities.str} - mod : integer {Book 5 - A Taste of Ashes.system.abilities.str.mod} (8 different values) - 9 (x6) - 8 (x3) - 6 (x2) - 7 (x2) - 2 (x1) - 5 (x1) - 4 (x1) - -5 (x1) - wis : object {Book 5 - A Taste of Ashes.system.abilities.wis} - mod : integer {Book 5 - A Taste of Ashes.system.abilities.wis.mod} (6 different values) - 7 (x5) - 4 (x3) - 6 (x3) - 5 (x3) - 2 (x2) - 8 (x1) - attributes : object {Book 5 - A Taste of Ashes.system.attributes} - ac : object {Book 5 - A Taste of Ashes.system.attributes.ac} - [details] : string {Book 5 - A Taste of Ashes.system.attributes.ac.details} (same value: '') - value : integer {Book 5 - A Taste of Ashes.system.attributes.ac.value} (10 different values) - 36 (x4) - 32 (x2) - 0 (x2) - 38 (x2) - 41 (x2) - 42 (x2) - 39 (x2) - 23 (x1) - 40 (x1) - 45 (x1) - [allSaves] : object {Book 5 - A Taste of Ashes.system.attributes.allSaves} - value : string {Book 5 - A Taste of Ashes.system.attributes.allSaves.value} (5 different values) - '' (x11) - '+2 status to all saves vs. magic' (x2) - '+1 status to all saves vs. divination' (x2) - '+1 status to all saves vs. vitality' (x1) - '+1 status to all saves vs. magic' (x1) - hp : object {Book 5 - A Taste of Ashes.system.attributes.hp} - details : string {Book 5 - A Taste of Ashes.system.attributes.hp.details} (7 different values) - '' (x7) - 'void healing' (x6) - 'void healing, regeneration 15 (deactivated by acid)' (x2) - 'void healing, rejuvenation' (x1) - 'emotional consumption, dramatic return, void healing' (x1) - 'ashen rise, void healing, regeneration 20 (deactivated by fire or holy)' (x1) - 'Soul Ward' (x1) - max : integer {Book 5 - A Taste of Ashes.system.attributes.hp.max} (17 different values) - temp : integer {Book 5 - A Taste of Ashes.system.attributes.hp.temp} (same value: 0) - value : integer {Book 5 - A Taste of Ashes.system.attributes.hp.value} (17 different values) - [adjustment] : empty - [emitsSound] : string {Book 5 - A Taste of Ashes.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 5 - A Taste of Ashes.system.attributes.hardness} (same value: 0) - [immunities] : array {Book 5 - A Taste of Ashes.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 5 - A Taste of Ashes.system.attributes.immunities.[]} - type : string {Book 5 - A Taste of Ashes.system.attributes.immunities.[].type} (9 different values) - 'death-effects' (x12) - 'disease' (x11) - 'paralyzed' (x9) - 'poison' (x9) - 'unconscious' (x9) - 'precision' (x3) - 'mental' (x1) - 'cold' (x1) - 'sleep' (x1) - [resistances] : array {Book 5 - A Taste of Ashes.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Book 5 - A Taste of Ashes.system.attributes.resistances.[]} - doubleVs : array {Book 5 - A Taste of Ashes.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 5 - A Taste of Ashes.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 5 - A Taste of Ashes.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {Book 5 - A Taste of Ashes.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - type : string {Book 5 - A Taste of Ashes.system.attributes.resistances.[].type} (3 different values) - 'cold' (x3) - 'void' (x2) - 'all-damage' (x1) - value : integer {Book 5 - A Taste of Ashes.system.attributes.resistances.[].value} (2 different values) - 15 (x5) - 10 (x1) - [speed] : object {Book 5 - A Taste of Ashes.system.attributes.speed} - [details] : string {Book 5 - A Taste of Ashes.system.attributes.speed.details} (same value: 'swift steps, tenebral form') - otherSpeeds : array {Book 5 - A Taste of Ashes.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 5 - A Taste of Ashes.system.attributes.speed.otherSpeeds.[]} - type : string {Book 5 - A Taste of Ashes.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x6) - 'climb' (x1) - value : integer {Book 5 - A Taste of Ashes.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 25 (x2) - 35 (x2) - 40 (x1) - 70 (x1) - 180 (x1) - value : integer {Book 5 - A Taste of Ashes.system.attributes.speed.value} (5 different values) - 25 (x7) - 30 (x5) - 40 (x3) - 0 (x1) - 50 (x1) - [stealth] : object {Book 5 - A Taste of Ashes.system.attributes.stealth} - details : string {Book 5 - A Taste of Ashes.system.attributes.stealth.details} (same value: '

(master)

') - value : integer {Book 5 - A Taste of Ashes.system.attributes.stealth.value} (2 different values) - 39 (x1) - 43 (x1) - [weaknesses] : array {Book 5 - A Taste of Ashes.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Book 5 - A Taste of Ashes.system.attributes.weaknesses.[]} - type : string {Book 5 - A Taste of Ashes.system.attributes.weaknesses.[].type} (5 different values) - 'slashing' (x2) - 'holy' (x2) - 'vitality' (x1) - 'fire' (x1) - 'silver' (x1) - value : integer {Book 5 - A Taste of Ashes.system.attributes.weaknesses.[].value} (same value: 15) - details : object {Book 5 - A Taste of Ashes.system.details} - [blurb] : string {Book 5 - A Taste of Ashes.system.details.blurb} (9 different values) - '' (x9) - 'Tomb giant defender' (x1) - 'Female shae spy' (x1) - 'Female shae shadow double' (x1) - 'Male tomb giant assassin' (x1) - 'Male tomb giant lich' (x1) - 'Male graveknight military captain' (x1) - 'Female tomb giant seer' (x1) - 'Female adult umbral dragon ravener' (x1) - [languages] : object {Book 5 - A Taste of Ashes.system.details.languages} - details : string {Book 5 - A Taste of Ashes.system.details.languages.details} (4 different values) - '' (x14) - 'telepathy (with its creator only) 100 feet' (x1) - 'up to four others' (x1) - '(can\'t speak any language); telepathy 100 feet' (x1) - value : array {Book 5 - A Taste of Ashes.system.details.languages.value} - Length: min=0 max=8 - Value type: string {Book 5 - A Taste of Ashes.system.details.languages.value.[]} (10 different values) - 'common' (x14) - 'necril' (x14) - 'jotun' (x5) - 'chthonian' (x3) - 'draconic' (x3) - 'aklo' (x3) - 'sakvroth' (x3) - 'shae' (x2) - 'diabolic' (x2) - 'shadowtongue' (x1) - level : object {Book 5 - A Taste of Ashes.system.details.level} - value : integer {Book 5 - A Taste of Ashes.system.details.level.value} (10 different values) - 18 (x4) - 17 (x4) - 15 (x3) - 16 (x2) - 6 (x1) - 12 (x1) - 14 (x1) - 19 (x1) - 13 (x1) - 21 (x1) - [privateNotes] : string {Book 5 - A Taste of Ashes.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 5 - A Taste of Ashes.system.details.publicNotes} (12 different values) - publication : object {Book 5 - A Taste of Ashes.system.details.publication} - license : string {Book 5 - A Taste of Ashes.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 5 - A Taste of Ashes.system.details.publication.remaster} (same value: False) - title : string {Book 5 - A Taste of Ashes.system.details.publication.title} (same value: 'Pathfinder #185: A Taste of Ashes') - [description] : string {Book 5 - A Taste of Ashes.system.details.description} (2 different values) - '

Swirling ashes fill the room and form into the semblance of a massive predatory bird that swoops upon those in the chamber, draining their life force away.

' (x1) - '

Sheets of fire and vitality energy blast through the room in waves that obliterate the undead and scorch the living.

' (x1) - [disable] : string {Book 5 - A Taste of Ashes.system.details.disable} (2 different values) - '

@Check[occultism|dc:44] (master) to disrupt and counteract the shadow magic animating the ashes, or @Check[religion|dc:42] (master) to exorcise the animating spirit. Disabling the trap requires three successful checks, in any combination of Occultism and Religion checks.

' (x1) - '

@Check[thievery|dc:41] (master) to bleed away the trap\'s energy, or @Check[religion|dc:39] (expert) to recite the appropriate prayers to Urgathoa to stop the trap (Pesabnet knows these prayers and automatically succeeds at checks to recite them). Disabling the trap requires three successful checks, in any combination of Thievery and Religion checks.

' (x1) - [isComplex] : boolean {Book 5 - A Taste of Ashes.system.details.isComplex} (same value: True) - [reset] : string {Book 5 - A Taste of Ashes.system.details.reset} (2 different values) - '

The haunt resets immediately when there are no creatures in area F9. Any previous successes from attempts to Disable the haunt persist when it\'s later triggered. After three successes, the haunt doesn\'t reset.

' (x1) - '

The sacred fire disappears 1 minute after no creatures are in the room, and the trap immediately resets

' (x1) - [routine] : string {Book 5 - A Taste of Ashes.system.details.routine} (2 different values) - [initiative] : object {Book 5 - A Taste of Ashes.system.initiative} - statistic : string {Book 5 - A Taste of Ashes.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 5 - A Taste of Ashes.system.perception} - details : string {Book 5 - A Taste of Ashes.system.perception.details} (3 different values) - '' (x15) - 'all-around vision' (x1) - 'soulsense 60 feet' (x1) - mod : integer {Book 5 - A Taste of Ashes.system.perception.mod} (13 different values) - senses : array {Book 5 - A Taste of Ashes.system.perception.senses} - Length: min=1 max=2 - Value type: object {Book 5 - A Taste of Ashes.system.perception.senses.[]} - [acuity] : string {Book 5 - A Taste of Ashes.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x8) - 'precise' (x3) - [range] : integer {Book 5 - A Taste of Ashes.system.perception.senses.[].range} (4 different values) - 60 (x5) - 100 (x3) - 30 (x2) - 80 (x1) - type : string {Book 5 - A Taste of Ashes.system.perception.senses.[].type} (5 different values) - 'darkvision' (x14) - 'lifesense' (x7) - 'scent' (x3) - 'greater-darkvision' (x2) - 'tremorsense' (x1) - [resources] : object {Book 5 - A Taste of Ashes.system.resources} - [focus] : object {Book 5 - A Taste of Ashes.system.resources.focus} - max : integer {Book 5 - A Taste of Ashes.system.resources.focus.max} (same value: 1) - value : integer {Book 5 - A Taste of Ashes.system.resources.focus.value} (same value: 1) - saves : object {Book 5 - A Taste of Ashes.system.saves} - fortitude : object {Book 5 - A Taste of Ashes.system.saves.fortitude} - saveDetail : string {Book 5 - A Taste of Ashes.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 5 - A Taste of Ashes.system.saves.fortitude.value} (14 different values) - reflex : object {Book 5 - A Taste of Ashes.system.saves.reflex} - saveDetail : string {Book 5 - A Taste of Ashes.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 5 - A Taste of Ashes.system.saves.reflex.value} (12 different values) - will : object {Book 5 - A Taste of Ashes.system.saves.will} - saveDetail : string {Book 5 - A Taste of Ashes.system.saves.will.saveDetail} (same value: '') - value : integer {Book 5 - A Taste of Ashes.system.saves.will.value} (13 different values) - [skills] : object {Book 5 - A Taste of Ashes.system.skills} - [acrobatics] : object {Book 5 - A Taste of Ashes.system.skills.acrobatics} - base : integer {Book 5 - A Taste of Ashes.system.skills.acrobatics.base} (5 different values) - 28 (x2) - 30 (x1) - 25 (x1) - 33 (x1) - 27 (x1) - [arcana] : object {Book 5 - A Taste of Ashes.system.skills.arcana} - base : integer {Book 5 - A Taste of Ashes.system.skills.arcana.base} (4 different values) - 31 (x1) - 27 (x1) - 37 (x1) - 36 (x1) - [athletics] : object {Book 5 - A Taste of Ashes.system.skills.athletics} - base : integer {Book 5 - A Taste of Ashes.system.skills.athletics.base} (9 different values) - 30 (x2) - 31 (x2) - 33 (x2) - 35 (x2) - 16 (x1) - 23 (x1) - 26 (x1) - 32 (x1) - 38 (x1) - [crafting] : object {Book 5 - A Taste of Ashes.system.skills.crafting} - base : integer {Book 5 - A Taste of Ashes.system.skills.crafting.base} (same value: 37) - [deception] : object {Book 5 - A Taste of Ashes.system.skills.deception} - base : integer {Book 5 - A Taste of Ashes.system.skills.deception.base} (4 different values) - 34 (x1) - 29 (x1) - 36 (x1) - 31 (x1) - [diplomacy] : object {Book 5 - A Taste of Ashes.system.skills.diplomacy} - base : integer {Book 5 - A Taste of Ashes.system.skills.diplomacy.base} (4 different values) - 33 (x2) - 32 (x1) - 27 (x1) - 31 (x1) - [intimidation] : object {Book 5 - A Taste of Ashes.system.skills.intimidation} - base : integer {Book 5 - A Taste of Ashes.system.skills.intimidation.base} (6 different values) - 27 (x3) - 33 (x2) - 31 (x2) - 30 (x2) - 28 (x1) - 40 (x1) - [medicine] : object {Book 5 - A Taste of Ashes.system.skills.medicine} - base : integer {Book 5 - A Taste of Ashes.system.skills.medicine.base} (3 different values) - 30 (x1) - 35 (x1) - 33 (x1) - nature : object {Book 5 - A Taste of Ashes.system.skills.nature} - base : integer {Book 5 - A Taste of Ashes.system.skills.nature.base} (same value: 28) - [occultism] : object {Book 5 - A Taste of Ashes.system.skills.occultism} - base : integer {Book 5 - A Taste of Ashes.system.skills.occultism.base} (4 different values) - 29 (x1) - 30 (x1) - 25 (x1) - 37 (x1) - [performance] : object {Book 5 - A Taste of Ashes.system.skills.performance} - base : integer {Book 5 - A Taste of Ashes.system.skills.performance.base} (3 different values) - 32 (x1) - 29 (x1) - 35 (x1) - [religion] : object {Book 5 - A Taste of Ashes.system.skills.religion} - base : integer {Book 5 - A Taste of Ashes.system.skills.religion.base} (6 different values) - 31 (x3) - 30 (x2) - 28 (x1) - 37 (x1) - 33 (x1) - 36 (x1) - [society] : object {Book 5 - A Taste of Ashes.system.skills.society} - base : integer {Book 5 - A Taste of Ashes.system.skills.society.base} (4 different values) - 32 (x1) - 27 (x1) - 31 (x1) - 30 (x1) - [stealth] : object {Book 5 - A Taste of Ashes.system.skills.stealth} - base : integer {Book 5 - A Taste of Ashes.system.skills.stealth.base} (6 different values) - 25 (x2) - 28 (x2) - 30 (x2) - 35 (x1) - 31 (x1) - 29 (x1) - [special] : array {Book 5 - A Taste of Ashes.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 5 - A Taste of Ashes.system.skills.stealth.special.[]} - base : integer {Book 5 - A Taste of Ashes.system.skills.stealth.special.[].base} (same value: 33) - label : string {Book 5 - A Taste of Ashes.system.skills.stealth.special.[].label} (same value: 'to Hide in Dim Light or Darkness') - predicate : array {Book 5 - A Taste of Ashes.system.skills.stealth.special.[].predicate} - Length: min=2 max=2 - Value type: mixed - string {Book 5 - A Taste of Ashes.system.skills.stealth.special.[].predicate.[]} (same value: 'action:hide') - object {Book 5 - A Taste of Ashes.system.skills.stealth.special.[].predicate.[]} - or : array {Book 5 - A Taste of Ashes.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 5 - A Taste of Ashes.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:dim-light' (x1) - 'terrain:darkness' (x1) - [survival] : object {Book 5 - A Taste of Ashes.system.skills.survival} - base : integer {Book 5 - A Taste of Ashes.system.skills.survival.base} (2 different values) - 14 (x1) - 22 (x1) - traits : object {Book 5 - A Taste of Ashes.system.traits} - rarity : string {Book 5 - A Taste of Ashes.system.traits.rarity} (4 different values) - 'unique' (x7) - 'uncommon' (x6) - 'rare' (x4) - 'common' (x2) - size : object {Book 5 - A Taste of Ashes.system.traits.size} - value : string {Book 5 - A Taste of Ashes.system.traits.size.value} (4 different values) - 'lg' (x10) - 'med' (x7) - 'grg' (x1) - 'huge' (x1) - value : array {Book 5 - A Taste of Ashes.system.traits.value} - Length: min=1 max=7 - Value type: string {Book 5 - A Taste of Ashes.system.traits.value.[]} (17 different values) - [creatureType] : string {Book 5 - A Taste of Ashes.system.creatureType} (same value: '') - [spellcasting] : object {Book 5 - A Taste of Ashes.system.spellcasting} - rituals : object {Book 5 - A Taste of Ashes.system.spellcasting.rituals} - dc : integer {Book 5 - A Taste of Ashes.system.spellcasting.rituals.dc} (4 different values) - 36 (x2) - 38 (x1) - 40 (x1) - 41 (x1) - [statusEffects] : array<> {Book 5 - A Taste of Ashes.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - A Taste of Ashes.type} (2 different values) - 'npc' (x17) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Book 5 - Against the Scarlet Triad.txt b/output/pf2e/packs/Book 5 - Against the Scarlet Triad.txt deleted file mode 100644 index f874cc6..0000000 --- a/output/pf2e/packs/Book 5 - Against the Scarlet Triad.txt +++ /dev/null @@ -1,1058 +0,0 @@ -Book 5 - Against the Scarlet Triad -Different values: 20 -===================================== -object {Book 5 - Against the Scarlet Triad} - _id : string {Book 5 - Against the Scarlet Triad._id} (all different values) - folder : string {Book 5 - Against the Scarlet Triad.folder} (same value: 'Aw4z2qJIIBiZnOgR') - img : string {Book 5 - Against the Scarlet Triad.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x14) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 5 - Against the Scarlet Triad.items} - Length: min=1 max=24 - Value type: object {Book 5 - Against the Scarlet Triad.items.[]} - _id : string {Book 5 - Against the Scarlet Triad.items.[]._id} (231 different values) - img : string {Book 5 - Against the Scarlet Triad.items.[].img} (91 different values) - name : string {Book 5 - Against the Scarlet Triad.items.[].name} (189 different values) - sort : integer {Book 5 - Against the Scarlet Triad.items.[].sort} (25 different values) - system : object {Book 5 - Against the Scarlet Triad.items.[].system} - [acBonus] : integer {Book 5 - Against the Scarlet Triad.items.[].system.acBonus} (3 different values) - 2 (x3) - 4 (x2) - 3 (x1) - [actionType] : object {Book 5 - Against the Scarlet Triad.items.[].system.actionType} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.actionType.value} (4 different values) - 'passive' (x45) - 'action' (x29) - 'reaction' (x18) - 'free' (x1) - [actions] : object {Book 5 - Against the Scarlet Triad.items.[].system.actions} - [value] : integer {Book 5 - Against the Scarlet Triad.items.[].system.actions.value} (3 different values) - 2 (x13) - 1 (x13) - 3 (x3) - [area] : object {Book 5 - Against the Scarlet Triad.items.[].system.area} - type : string {Book 5 - Against the Scarlet Triad.items.[].system.area.type} (4 different values) - 'emanation' (x3) - 'burst' (x3) - 'cone' (x2) - 'line' (x1) - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.area.value} (6 different values) - 30 (x2) - 15 (x2) - 20 (x2) - 5 (x1) - 120 (x1) - 40 (x1) - [attack] : object {Book 5 - Against the Scarlet Triad.items.[].system.attack} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 5 - Against the Scarlet Triad.items.[].system.attackEffects} - [custom] : string {Book 5 - Against the Scarlet Triad.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 5 - Against the Scarlet Triad.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 5 - Against the Scarlet Triad.items.[].system.attackEffects.value.[]} (6 different values) - 'paralyzing-force' (x2) - 'grab' (x2) - 'subduing-strikes' (x2) - 'mental-erosion' (x1) - 'no-map' (x1) - 'personal-quake' (x1) - [autoHeightenLevel] : object {Book 5 - Against the Scarlet Triad.items.[].system.autoHeightenLevel} - [value] : integer {Book 5 - Against the Scarlet Triad.items.[].system.autoHeightenLevel.value} (2 different values) - 8 (x2) - 7 (x1) - [baseItem] : string {Book 5 - Against the Scarlet Triad.items.[].system.baseItem} (15 different values) - [bonus] : object {Book 5 - Against the Scarlet Triad.items.[].system.bonus} - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.bonus.value} (12 different values) - [bonusDamage] : object {Book 5 - Against the Scarlet Triad.items.[].system.bonusDamage} - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 5 - Against the Scarlet Triad.items.[].system.bulk} - value : mixed - float {Book 5 - Against the Scarlet Triad.items.[].system.bulk.value} (same value: 0,1) - integer {Book 5 - Against the Scarlet Triad.items.[].system.bulk.value} (3 different values) - 1 (x8) - 0 (x5) - 2 (x4) - [category] : string {Book 5 - Against the Scarlet Triad.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 5 - Against the Scarlet Triad.items.[].system.checkPenalty} (2 different values) - -2 (x3) - -1 (x2) - [containerId] : empty - [cost] : object {Book 5 - Against the Scarlet Triad.items.[].system.cost} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.cost.value} (3 different values) - '' (x58) - 'warding diagram ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - 'black sapphire with a gp value of at least the target\'s level × 100' (x1) - [counteraction] : boolean {Book 5 - Against the Scarlet Triad.items.[].system.counteraction} (2 different values) - False (x56) - True (x4) - [damage] : object {Book 5 - Against the Scarlet Triad.items.[].system.damage} - [0] : object {Book 5 - Against the Scarlet Triad.items.[].system.damage.0} - [applyMod] : boolean {Book 5 - Against the Scarlet Triad.items.[].system.damage.0.applyMod} (2 different values) - False (x4) - True (x2) - [category] : empty - formula : string {Book 5 - Against the Scarlet Triad.items.[].system.damage.0.formula} (8 different values) - '2d4' (x2) - '6d6' (x2) - '1d6' (x2) - '1d8' (x1) - '10d10' (x1) - '4d12' (x1) - '1d4+1' (x1) - '8d10' (x1) - kinds : array {Book 5 - Against the Scarlet Triad.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Against the Scarlet Triad.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 5 - Against the Scarlet Triad.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Against the Scarlet Triad.items.[].system.damage.0.type} (8 different values) - 'mental' (x2) - 'untyped' (x2) - 'void' (x2) - 'sonic' (x1) - 'piercing' (x1) - 'electricity' (x1) - 'force' (x1) - 'cold' (x1) - [damageType] : string {Book 5 - Against the Scarlet Triad.items.[].system.damage.damageType} (3 different values) - 'piercing' (x9) - 'slashing' (x4) - 'bludgeoning' (x1) - [dice] : integer {Book 5 - Against the Scarlet Triad.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 5 - Against the Scarlet Triad.items.[].system.damage.die} (3 different values) - 'd6' (x10) - 'd4' (x3) - 'd10' (x1) - [formula] : string {Book 5 - Against the Scarlet Triad.items.[].system.damage.formula} (2 different values) - '6d8+20' (x2) - '3d8+10' (x1) - [kind] : string {Book 5 - Against the Scarlet Triad.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 5 - Against the Scarlet Triad.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls} - [0] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.0} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.0.damage} (6 different values) - '4d4+14' (x1) - '1d4+3' (x1) - '3d10+12' (x1) - '3d8+12' (x1) - '4d8+9' (x1) - '4d6+9' (x1) - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x4) - 'slashing' (x2) - [1] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.1} - category : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.1.damage} (3 different values) - '2d6' (x3) - '2d8' (x2) - '8d6' (x1) - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.1.damageType} (3 different values) - 'fire' (x4) - 'bleed' (x1) - 'void' (x1) - [23wbgmpsjpc48bedul96] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.23wbgmpsjpc48bedul96} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.23wbgmpsjpc48bedul96.damage} (same value: '1d6') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.23wbgmpsjpc48bedul96.damageType} (same value: 'sonic') - [2flkvupr1pzckag2szcz] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.2flkvupr1pzckag2szcz} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.2flkvupr1pzckag2szcz.damage} (same value: '2d6+12') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.2flkvupr1pzckag2szcz.damageType} (same value: 'piercing') - [2vyoxmgdd8y1a0gbuz8cfk] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.2vyoxmgdd8y1a0gbuz8cfk} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.2vyoxmgdd8y1a0gbuz8cfk.damage} (same value: '8d6') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.2vyoxmgdd8y1a0gbuz8cfk.damageType} (same value: 'acid') - [2yaljgzbojgzwyu3s2zp] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.2yaljgzbojgzwyu3s2zp} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.2yaljgzbojgzwyu3s2zp.damage} (same value: '4d4+12') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.2yaljgzbojgzwyu3s2zp.damageType} (same value: 'piercing') - [314vll0yn4xuye922c2y] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.314vll0yn4xuye922c2y} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.314vll0yn4xuye922c2y.damage} (same value: '2d4+9') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.314vll0yn4xuye922c2y.damageType} (same value: 'slashing') - [4fz0uk9do574jw90c54n] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.4fz0uk9do574jw90c54n} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.4fz0uk9do574jw90c54n.damage} (same value: '3d6+14') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.4fz0uk9do574jw90c54n.damageType} (same value: 'piercing') - [576z55liwcq9shwzgpsr] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.576z55liwcq9shwzgpsr} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.576z55liwcq9shwzgpsr.damage} (same value: '3d6+15') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.576z55liwcq9shwzgpsr.damageType} (same value: 'slashing') - [6ch94mcppixkp10rj7rlra] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.6ch94mcppixkp10rj7rlra} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.6ch94mcppixkp10rj7rlra.damage} (same value: '3d10+10') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.6ch94mcppixkp10rj7rlra.damageType} (same value: 'fire') - [7ijoesqr7l50kbahqedq108] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.7ijoesqr7l50kbahqedq108} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.7ijoesqr7l50kbahqedq108.damage} (same value: '3d10+17') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.7ijoesqr7l50kbahqedq108.damageType} (same value: 'bludgeoning') - [7k0fqa888m8mx3zkoxiq] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.7k0fqa888m8mx3zkoxiq} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.7k0fqa888m8mx3zkoxiq.damage} (same value: '3d6+14') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.7k0fqa888m8mx3zkoxiq.damageType} (same value: 'slashing') - [inmlk2yjsu9uodsggqs95] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.inmlk2yjsu9uodsggqs95} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.inmlk2yjsu9uodsggqs95.damage} (same value: '2d6') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.inmlk2yjsu9uodsggqs95.damageType} (same value: 'piercing') - [iy2wdbc74489mkttl9seme] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.iy2wdbc74489mkttl9seme} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.iy2wdbc74489mkttl9seme.damage} (same value: '3d6+17') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.iy2wdbc74489mkttl9seme.damageType} (same value: 'piercing') - [kjixy4oqc7ekz5elyvp1n] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.kjixy4oqc7ekz5elyvp1n} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.kjixy4oqc7ekz5elyvp1n.damage} (same value: '2d6+14') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.kjixy4oqc7ekz5elyvp1n.damageType} (same value: 'slashing') - [lay18lzn6gu1agxw74vc9] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.lay18lzn6gu1agxw74vc9} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.lay18lzn6gu1agxw74vc9.damage} (same value: '4d6+17') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.lay18lzn6gu1agxw74vc9.damageType} (same value: 'slashing') - [llajbwtjwpbp2izzznlk] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.llajbwtjwpbp2izzznlk} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.llajbwtjwpbp2izzznlk.damage} (same value: '3d8+12') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.llajbwtjwpbp2izzznlk.damageType} (same value: 'bludgeoning') - [lyboy2e26nm6xygbdokx] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.lyboy2e26nm6xygbdokx} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.lyboy2e26nm6xygbdokx.damage} (same value: '3d4+17') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.lyboy2e26nm6xygbdokx.damageType} (same value: 'piercing') - [nul7n4wkfz2qkyxltkenx] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.nul7n4wkfz2qkyxltkenx} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.nul7n4wkfz2qkyxltkenx.damage} (same value: '3d10+10') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.nul7n4wkfz2qkyxltkenx.damageType} (same value: 'piercing') - [nzbdoy0twcfjkl46x9dr] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.nzbdoy0twcfjkl46x9dr} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.nzbdoy0twcfjkl46x9dr.damage} (same value: '2d6+15') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.nzbdoy0twcfjkl46x9dr.damageType} (same value: 'bludgeoning') - [qcvnmcw7fnbsgrs38pqb] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.qcvnmcw7fnbsgrs38pqb} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.qcvnmcw7fnbsgrs38pqb.damage} (same value: '3d6+9') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.qcvnmcw7fnbsgrs38pqb.damageType} (same value: 'piercing') - q5khxv5g9qnejjz6ubm8b : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.q5khxv5g9qnejjz6ubm8b} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.q5khxv5g9qnejjz6ubm8b.damage} (same value: '2d10+6') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.q5khxv5g9qnejjz6ubm8b.damageType} (same value: 'piercing') - [rlwi3j58zpax36byw5zw] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.rlwi3j58zpax36byw5zw} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.rlwi3j58zpax36byw5zw.damage} (same value: '1d6') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.rlwi3j58zpax36byw5zw.damageType} (same value: 'acid') - [ueytswdnf7igy8tvlswg] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.ueytswdnf7igy8tvlswg} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.ueytswdnf7igy8tvlswg.damage} (same value: '2d10+13') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.ueytswdnf7igy8tvlswg.damageType} (same value: 'bludgeoning') - [w2bjms1t0q8abqgwz70a] : object {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.w2bjms1t0q8abqgwz70a} - damage : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.w2bjms1t0q8abqgwz70a.damage} (same value: '2d6+12') - damageType : string {Book 5 - Against the Scarlet Triad.items.[].system.damageRolls.w2bjms1t0q8abqgwz70a.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 5 - Against the Scarlet Triad.items.[].system.deathNote} (same value: True) - [defense] : object {Book 5 - Against the Scarlet Triad.items.[].system.defense} - save : object {Book 5 - Against the Scarlet Triad.items.[].system.defense.save} - basic : boolean {Book 5 - Against the Scarlet Triad.items.[].system.defense.save.basic} (2 different values) - False (x19) - True (x3) - statistic : string {Book 5 - Against the Scarlet Triad.items.[].system.defense.save.statistic} (3 different values) - 'will' (x16) - 'fortitude' (x5) - 'reflex' (x1) - description : object {Book 5 - Against the Scarlet Triad.items.[].system.description} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.description.value} (168 different values) - [dexCap] : integer {Book 5 - Against the Scarlet Triad.items.[].system.dexCap} (3 different values) - 3 (x2) - 1 (x2) - 2 (x1) - [duration] : object {Book 5 - Against the Scarlet Triad.items.[].system.duration} - sustained : boolean {Book 5 - Against the Scarlet Triad.items.[].system.duration.sustained} (2 different values) - False (x56) - True (x4) - value : string {Book 5 - Against the Scarlet Triad.items.[].system.duration.value} (15 different values) - [equipped] : object {Book 5 - Against the Scarlet Triad.items.[].system.equipped} - carryType : string {Book 5 - Against the Scarlet Triad.items.[].system.equipped.carryType} (2 different values) - 'worn' (x38) - 'held' (x1) - [handsHeld] : integer {Book 5 - Against the Scarlet Triad.items.[].system.equipped.handsHeld} (2 different values) - 0 (x35) - 1 (x1) - [inSlot] : boolean {Book 5 - Against the Scarlet Triad.items.[].system.equipped.inSlot} (2 different values) - True (x5) - False (x1) - [invested] : boolean {Book 5 - Against the Scarlet Triad.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 5 - Against the Scarlet Triad.items.[].system.frequency} - max : integer {Book 5 - Against the Scarlet Triad.items.[].system.frequency.max} (2 different values) - 1 (x1) - 3 (x1) - per : string {Book 5 - Against the Scarlet Triad.items.[].system.frequency.per} (same value: 'day') - [value] : integer {Book 5 - Against the Scarlet Triad.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 5 - Against the Scarlet Triad.items.[].system.group} (11 different values) - [hardness] : integer {Book 5 - Against the Scarlet Triad.items.[].system.hardness} (2 different values) - 0 (x38) - 5 (x1) - [heightening] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening} - [levels] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels} - [3] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.3} - [range] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.3.range} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.3.target} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x1) - '10 objects' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - [5] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.5} - [target] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.5.target} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.5.target.value} (2 different values) - '10 creatures' (x1) - '1 specific object or type of object, or a specific creature or ancestry' (x1) - range : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.5.range} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x1) - '60 feet' (x1) - [6] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.6} - target : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.6.target} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x1) - 'any number of objects' (x1) - [7] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.7} - target : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.7.target} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.7.target.value} (2 different values) - '10 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [8] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.8} - target : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.8.target} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {Book 5 - Against the Scarlet Triad.items.[].system.heightening.type} (2 different values) - 'fixed' (x14) - 'interval' (x8) - [damage] : object {Book 5 - Against the Scarlet Triad.items.[].system.heightening.damage} - 0 : string {Book 5 - Against the Scarlet Triad.items.[].system.heightening.damage.0} (7 different values) - '1d6' (x2) - '2d4' (x1) - '2d6' (x1) - '1d8' (x1) - '1d10' (x1) - '1d12' (x1) - '1d4' (x1) - [interval] : integer {Book 5 - Against the Scarlet Triad.items.[].system.heightening.interval} (same value: 1) - [location] : object {Book 5 - Against the Scarlet Triad.items.[].system.location} - [heightenedLevel] : integer {Book 5 - Against the Scarlet Triad.items.[].system.location.heightenedLevel} (9 different values) - 7 (x9) - 4 (x7) - 9 (x3) - 8 (x3) - 6 (x2) - 2 (x1) - 1 (x1) - 5 (x1) - 10 (x1) - [uses] : object {Book 5 - Against the Scarlet Triad.items.[].system.location.uses} - max : integer {Book 5 - Against the Scarlet Triad.items.[].system.location.uses.max} (same value: 3) - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.location.uses.value} (same value: 3) - [value] : string {Book 5 - Against the Scarlet Triad.items.[].system.location.value} (9 different values) - 'dQFY1Er30mYSlRnj' (x15) - 'DCLGBKaqRvqYPFZZ' (x11) - 'veigzkgmikNe9iEL' (x9) - 'Fj81D52uCvQB3Zp7' (x8) - 'lup461lEK9zazSYF' (x8) - 'rOBeT7cNsBIJSzT7' (x2) - 'LePEQxJOrm3uEIPP' (x2) - 'E6DkiwmjLTAKqArb' (x2) - 'vM66vkQqjowc47rC' (x1) - [overlays] : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 5 - Against the Scarlet Triad.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 5 - Against the Scarlet Triad.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 5 - Against the Scarlet Triad.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 5 - Against the Scarlet Triad.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays.2I469pfbYcmFvzOA.system} - 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system : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 5 - Against the Scarlet Triad.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [zFWsMjoeCnLxqJaV] : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 5 - Against the Scarlet Triad.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 5 - Against the Scarlet Triad.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 5 - Against the Scarlet Triad.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 5 - Against the Scarlet Triad.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 5 - Against the Scarlet Triad.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 5 - Against the Scarlet Triad.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [proficiency] : object {Book 5 - Against the Scarlet Triad.items.[].system.proficiency} - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.proficiency.value} (same value: 0) - publication : object {Book 5 - Against the Scarlet Triad.items.[].system.publication} - license : string {Book 5 - Against the Scarlet Triad.items.[].system.publication.license} (2 different values) - 'OGL' (x223) - 'ORC' (x8) - remaster : boolean {Book 5 - Against the Scarlet Triad.items.[].system.publication.remaster} (2 different values) - False (x223) - True (x8) - title : string {Book 5 - Against the Scarlet Triad.items.[].system.publication.title} (7 different values) - '' (x135) - 'Pathfinder Core Rulebook' (x62) - 'Pathfinder Bestiary' (x19) - 'Pathfinder #149: Against the Scarlet Triad' (x6) - 'Pathfinder Player Core' (x5) - 'Pathfinder GM Core' (x3) - 'Pathfinder Bestiary 2' (x1) - [material] : object {Book 5 - Against the Scarlet Triad.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {Book 5 - Against the Scarlet Triad.items.[].system.price} - per : integer {Book 5 - Against the Scarlet Triad.items.[].system.price.per} (same value: 10) - value : object {Book 5 - Against the Scarlet Triad.items.[].system.price.value} - [gp] : integer {Book 5 - Against the Scarlet Triad.items.[].system.price.value.gp} (all different values) - [sp] : integer {Book 5 - Against the Scarlet Triad.items.[].system.price.value.sp} (5 different values) - 1 (x3) - 2 (x3) - 6 (x1) - 9 (x1) - 5 (x1) - [quantity] : integer {Book 5 - Against the Scarlet Triad.items.[].system.quantity} (4 different values) - 1 (x34) - 2 (x3) - 3 (x1) - 10 (x1) - rules : ignored (Foundry rules object) {Book 5 - Against the Scarlet Triad.items.[].system.rules} - [hp] : object {Book 5 - Against the Scarlet Triad.items.[].system.hp} - max : integer {Book 5 - Against the Scarlet Triad.items.[].system.hp.max} (2 different values) - 0 (x38) - 20 (x1) - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.hp.value} (same value: 0) - [level] : object {Book 5 - Against the Scarlet Triad.items.[].system.level} - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.level.value} (18 different values) - [mod] : object {Book 5 - Against the Scarlet Triad.items.[].system.mod} - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.mod.value} (4 different values) - 30 (x1) - 26 (x1) - 31 (x1) - 24 (x1) - [prepared] : object {Book 5 - Against the Scarlet Triad.items.[].system.prepared} - [flexible] : boolean {Book 5 - Against the Scarlet Triad.items.[].system.prepared.flexible} (same value: False) - value : string {Book 5 - Against the Scarlet Triad.items.[].system.prepared.value} (3 different values) - 'innate' (x8) - 'focus' (x1) - 'prepared' (x1) - [proficient] : object {Book 5 - Against the Scarlet Triad.items.[].system.proficient} - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.proficient.value} (same value: 0) - [range] : mixed - integer {Book 5 - Against the Scarlet Triad.items.[].system.range} (3 different values) - 60 (x2) - 30 (x1) - 120 (x1) - object {Book 5 - Against the Scarlet Triad.items.[].system.range} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.range.value} (9 different values) - '30 feet' (x22) - '' (x14) - 'touch' (x10) - '120 feet' (x6) - '500 feet' (x3) - '60 feet' (x2) - 'interplanar' (x1) - '100 miles' (x1) - 'planetary' (x1) - [reload] : object {Book 5 - Against the Scarlet Triad.items.[].system.reload} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.reload.value} (4 different values) - '' (x7) - '-' (x4) - '0' (x2) - '2' (x1) - [requirements] : string {Book 5 - Against the Scarlet Triad.items.[].system.requirements} (same value: '') - [ritual] : object {Book 5 - Against the Scarlet Triad.items.[].system.ritual} - primary : object {Book 5 - Against the Scarlet Triad.items.[].system.ritual.primary} - check : string {Book 5 - Against the Scarlet Triad.items.[].system.ritual.primary.check} (2 different values) - 'Arcana (master) or Occultism (master)' (x1) - 'Nature (master)' (x1) - secondary : object {Book 5 - Against the Scarlet Triad.items.[].system.ritual.secondary} - casters : integer {Book 5 - Against the Scarlet Triad.items.[].system.ritual.secondary.casters} (2 different values) - 4 (x1) - 1 (x1) - checks : string {Book 5 - Against the Scarlet Triad.items.[].system.ritual.secondary.checks} (2 different values) - 'Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1) - 'Survival' (x1) - [runes] : object {Book 5 - Against the Scarlet Triad.items.[].system.runes} - [potency] : integer {Book 5 - Against the Scarlet Triad.items.[].system.runes.potency} (3 different values) - 2 (x15) - 1 (x3) - 3 (x1) - [property] : array {Book 5 - Against the Scarlet Triad.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 5 - Against the Scarlet Triad.items.[].system.runes.property.[]} (4 different values) - 'thundering' (x1) - 'corrosive' (x1) - 'returning' (x1) - 'speed' (x1) - [reinforcing] : integer {Book 5 - Against the Scarlet Triad.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 5 - Against the Scarlet Triad.items.[].system.runes.resilient} (2 different values) - 1 (x4) - 2 (x1) - [striking] : integer {Book 5 - Against the Scarlet Triad.items.[].system.runes.striking} (3 different values) - 1 (x7) - 2 (x6) - 3 (x1) - [showSlotlessLevels] : object {Book 5 - Against the Scarlet Triad.items.[].system.showSlotlessLevels} - value : boolean {Book 5 - Against the Scarlet Triad.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 5 - Against the Scarlet Triad.items.[].system.size} (2 different values) - 'med' (x38) - 'lg' (x1) - [slots] : object {Book 5 - Against the Scarlet Triad.items.[].system.slots} - [slot0] : object {Book 5 - Against the Scarlet Triad.items.[].system.slots.slot0} - max : integer {Book 5 - Against the Scarlet Triad.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 5 - Against the Scarlet Triad.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 5 - Against the Scarlet Triad.items.[].system.slots.slot0.prepared.[]} - id : string {Book 5 - Against the Scarlet Triad.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'ymuZwQWfKjNjf7bY' (x1) - 'veWwujbKATI5DY9N' (x1) - 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Length: min=3 max=3 - Value type: object {Book 5 - Against the Scarlet Triad.items.[].system.slots.slot8.prepared.[]} - id : string {Book 5 - Against the Scarlet Triad.items.[].system.slots.slot8.prepared.[].id} (3 different values) - 'qK4PpgYeExp0OyZc' (x1) - '7C98zRxXUkJMzEdT' (x1) - 'q9xIVZSDuqpXcV9J' (x1) - [slug] : string {Book 5 - Against the Scarlet Triad.items.[].system.slug} (100 different values) - [speedPenalty] : integer {Book 5 - Against the Scarlet Triad.items.[].system.speedPenalty} (2 different values) - -5 (x3) - 0 (x3) - [spell] : object {Book 5 - Against the Scarlet Triad.items.[].system.spell} - _id : string {Book 5 - Against the Scarlet Triad.items.[].system.spell._id} (same value: 'GaRQlC9Yw1BGKHfN') - flags : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.flags} - core : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.flags.core} - sourceId : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.GaRQlC9Yw1BGKHfN') - img : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.img} (same value: 'icons/creatures/slimes/slime-face-teeth-purple.webp') - name : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.name} (same value: 'Crushing Despair') - sort : integer {Book 5 - Against the Scarlet Triad.items.[].system.spell.sort} (same value: 0) - system : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system} - area : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.area} - type : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.area.type} (same value: 'cone') - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.area.value} (same value: 30) - cost : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.cost} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.damage} - defense : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.defense} - save : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.defense.save} - basic : boolean {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.defense.save.statistic} (same value: 'will') - description : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.description} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.description.value} (same value: '

You inflict despair on creatures in the area. The effects for each creature are determined by its Will save.

-
-

Critical Success The creature is unaffected.

-

Success For 1 round, the creature can\'t use reactions and must attempt another save at the start of its turn; on a failure, it is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for that turn as it sobs uncontrollably.

-

Failure As success, but the duration is 1 minute.

-

Critical Failure As failure, and the creature is automatically @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 minute.

-
-

Heightened (7th) The area increases to a 60-foot cone.

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license : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.range} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.range.value} (same value: '') - requirements : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.rules} - slug : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.slug} (same value: 'crushing-despair') - target : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.target} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.target.value} (same value: '') - time : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.time} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.traits} - rarity : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'occult' (x1) - value : array {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 5 - Against the Scarlet Triad.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'emotion' (x1) - 'manipulate' (x1) - 'mental' (x1) - type : string {Book 5 - Against the Scarlet Triad.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 5 - Against the Scarlet Triad.items.[].system.spelldc} - dc : integer {Book 5 - Against the Scarlet Triad.items.[].system.spelldc.dc} (6 different values) - 38 (x3) - 37 (x2) - 36 (x2) - 32 (x1) - 40 (x1) - 43 (x1) - mod : integer {Book 5 - Against the Scarlet Triad.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.spelldc.value} (5 different values) - 28 (x3) - 30 (x3) - 31 (x2) - 32 (x1) - 37 (x1) - [item] : integer {Book 5 - Against the Scarlet Triad.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book 5 - Against the Scarlet Triad.items.[].system.splashDamage} - [value] : integer {Book 5 - Against the Scarlet Triad.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 5 - Against the Scarlet Triad.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {Book 5 - Against the Scarlet Triad.items.[].system.strength} (3 different values) - 1 (x2) - 3 (x2) - 2 (x1) - [target] : object {Book 5 - Against the Scarlet Triad.items.[].system.target} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.target.value} (16 different values) - [time] : object {Book 5 - Against the Scarlet Triad.items.[].system.time} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.time.value} (7 different values) - '2' (x45) - '10 minutes' (x6) - '1' (x3) - '1 minute' (x2) - '1 day' (x2) - '3' (x1) - '1 to 3' (x1) - [tradition] : object {Book 5 - Against the Scarlet Triad.items.[].system.tradition} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.tradition.value} (4 different values) - 'divine' (x4) - 'arcane' (x3) - 'primal' (x2) - 'occult' (x1) - [traits] : object {Book 5 - Against the Scarlet Triad.items.[].system.traits} - rarity : string {Book 5 - Against the Scarlet Triad.items.[].system.traits.rarity} (3 different values) - 'common' (x195) - 'uncommon' (x20) - 'rare' (x2) - value : array {Book 5 - Against the Scarlet Triad.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Book 5 - Against the Scarlet Triad.items.[].system.traits.value.[]} (75 different values) - [integrated] : empty - [selected] : object {Book 5 - Against the Scarlet Triad.items.[].system.traits.selected} - [traditions] : array {Book 5 - Against the Scarlet Triad.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 5 - Against the Scarlet Triad.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x47) - 'occult' (x47) - 'primal' (x21) - 'divine' (x18) - [usage] : object {Book 5 - Against the Scarlet Triad.items.[].system.usage} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x27) - 'held-in-one-plus-hands' (x2) - 'held-in-two-hands' (x2) - 'wornshoes' (x1) - [uses] : object {Book 5 - Against the Scarlet Triad.items.[].system.uses} - autoDestroy : boolean {Book 5 - Against the Scarlet Triad.items.[].system.uses.autoDestroy} (2 different values) - True (x12) - False (x1) - max : integer {Book 5 - Against the Scarlet Triad.items.[].system.uses.max} (same value: 1) - value : integer {Book 5 - Against the Scarlet Triad.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 5 - Against the Scarlet Triad.items.[].system.weaponType} - value : string {Book 5 - Against the Scarlet Triad.items.[].system.weaponType.value} (2 different values) - 'melee' (x18) - 'ranged' (x7) - type : string {Book 5 - Against the Scarlet Triad.items.[].type} (11 different values) - [_stats] : object {Book 5 - Against the Scarlet Triad.items.[]._stats} - compendiumSource : string {Book 5 - Against the Scarlet Triad.items.[]._stats.compendiumSource} (95 different values) - [flags] : object {Book 5 - Against the Scarlet Triad.items.[].flags} - pf2e : object {Book 5 - Against the Scarlet Triad.items.[].flags.pf2e} - linkedWeapon : string {Book 5 - Against the Scarlet Triad.items.[].flags.pf2e.linkedWeapon} (14 different values) - name : string {Book 5 - Against the Scarlet Triad.name} (all different values) - system : object {Book 5 - Against the Scarlet Triad.system} - attributes : object {Book 5 - Against the Scarlet Triad.system.attributes} - ac : object {Book 5 - Against the Scarlet Triad.system.attributes.ac} - [details] : string {Book 5 - Against the Scarlet Triad.system.attributes.ac.details} (same value: '') - value : integer {Book 5 - Against the Scarlet Triad.system.attributes.ac.value} (12 different values) - [hardness] : integer {Book 5 - Against the Scarlet Triad.system.attributes.hardness} (3 different values) - 0 (x4) - 26 (x1) - 15 (x1) - [hasHealth] : boolean {Book 5 - Against the Scarlet Triad.system.attributes.hasHealth} (same value: True) - hp : object {Book 5 - Against the Scarlet Triad.system.attributes.hp} - details : string {Book 5 - Against the Scarlet Triad.system.attributes.hp.details} (4 different values) - '' (x17) - 'per square (6 squares must be destroyed to disable the haunt)' (x1) - 'regeneration 15 (deactivated by holy)' (x1) - 'regeneration 30 (deactivated by cold iron)' (x1) - max : integer {Book 5 - Against the Scarlet Triad.system.attributes.hp.max} (13 different values) - temp : integer {Book 5 - Against the Scarlet Triad.system.attributes.hp.temp} (same value: 0) - [tempmax] : integer {Book 5 - Against the Scarlet Triad.system.attributes.hp.tempmax} (same value: 0) - value : integer {Book 5 - Against the Scarlet Triad.system.attributes.hp.value} (13 different values) - [allSaves] : object {Book 5 - Against the Scarlet Triad.system.attributes.allSaves} - value : string {Book 5 - Against the Scarlet Triad.system.attributes.allSaves.value} (5 different values) - '' (x9) - '+1 status to all saves vs. magic' (x2) - '+2 status to all saves vs. arcane magic' (x1) - '+1 status to all saves vs. vitality' (x1) - 'Perfect Will' (x1) - [emitsSound] : string {Book 5 - Against the Scarlet Triad.system.attributes.emitsSound} (same value: 'encounter') - [immunities] : array {Book 5 - Against the Scarlet Triad.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 5 - Against the Scarlet Triad.system.attributes.immunities.[]} - type : string {Book 5 - Against the Scarlet Triad.system.attributes.immunities.[].type} (15 different values) - [resistances] : array {Book 5 - Against the Scarlet Triad.system.attributes.resistances} - Length: min=1 max=4 - Value type: object {Book 5 - Against the Scarlet Triad.system.attributes.resistances.[]} - [exceptions] : array {Book 5 - Against the Scarlet Triad.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {Book 5 - Against the Scarlet Triad.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x3) - 'bludgeoning' (x1) - type : string {Book 5 - Against the Scarlet Triad.system.attributes.resistances.[].type} (5 different values) - 'physical' (x5) - 'electricity' (x2) - 'fire' (x2) - 'mental' (x1) - 'cold' (x1) - value : integer {Book 5 - Against the Scarlet Triad.system.attributes.resistances.[].value} (2 different values) - 10 (x8) - 15 (x3) - [speed] : object {Book 5 - Against the Scarlet Triad.system.attributes.speed} - otherSpeeds : array {Book 5 - Against the Scarlet Triad.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Book 5 - Against the Scarlet Triad.system.attributes.speed.otherSpeeds.[]} - type : string {Book 5 - Against the Scarlet Triad.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x5) - 'climb' (x2) - 'swim' (x1) - 'burrow' (x1) - value : integer {Book 5 - Against the Scarlet Triad.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 40 (x5) - 20 (x1) - 25 (x1) - 30 (x1) - 100 (x1) - value : integer {Book 5 - Against the Scarlet Triad.system.attributes.speed.value} (6 different values) - 25 (x5) - 30 (x3) - 40 (x2) - 0 (x2) - 50 (x1) - 20 (x1) - [stealth] : object {Book 5 - Against the Scarlet Triad.system.attributes.stealth} - details : string {Book 5 - Against the Scarlet Triad.system.attributes.stealth.details} (same value: '

(master)

') - value : integer {Book 5 - Against the Scarlet Triad.system.attributes.stealth.value} (3 different values) - 33 (x3) - 30 (x2) - 28 (x1) - [weaknesses] : array {Book 5 - Against the Scarlet Triad.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 5 - Against the Scarlet Triad.system.attributes.weaknesses.[]} - type : string {Book 5 - Against the Scarlet Triad.system.attributes.weaknesses.[].type} (3 different values) - 'cold' (x2) - 'holy' (x1) - 'cold-iron' (x1) - value : integer {Book 5 - Against the Scarlet Triad.system.attributes.weaknesses.[].value} (3 different values) - 10 (x2) - 15 (x1) - 20 (x1) - [creatureType] : string {Book 5 - Against the Scarlet Triad.system.creatureType} (same value: '') - details : object {Book 5 - Against the Scarlet Triad.system.details} - [description] : string {Book 5 - Against the Scarlet Triad.system.details.description} (6 different values) - '

A ceiling-mounted launcher rains resinous needles onto intruders, after which the needles melt into acid.

' (x1) - '

The door slams shut, and poison gas fills the room.

' (x1) - '

A haunted mural fascinates characters and swiftly drains their vitality.

' (x1) - '

A burst of radiance explodes from the door.

' (x1) - '

A psychic scream disorients creatures in the area.

' (x1) - '

Lines of searing lava lance through the area, causing targets to shake as if caught in an earthquake and potentially become petrified.

' (x1) - [disable] : string {Book 5 - Against the Scarlet Triad.system.details.disable} (6 different values) - '

@Check[thievery|dc:36|name:Disable Firing Mechanism|traits:mechanical,trap,complex] to disable some firing mechanisms, making three adjacent squares in the trapped area safe to enter.

' (x1) - '

@Check[occultism|dc:36|name:Exorcise the Spirits|traits:mechanical,trap] (master) or @Check[religion|dc:36|name:Exorcise the Spirits|traits:mechanical,trap] (master) to exorcise the spirits

' (x1) - '

@Check[occultism|dc:38|name:Calm the Restless Energies|traits:haunt,magical] (master) or @Check[religion|dc:38|name:Calm the Restless Energies|traits:haunt,magical] (master) to calm the restless energies and suppress the haunt for 1 hour; a critical success deactivates the haunt permanently.

' (x1) - '

@Check[thievery|dc:40|name:|traits:action:disable-a-device] (master) to disable the wards or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th level; counteract DC 38) to counteract the ward

' (x1) - '

@Check[arcana|dc:41|name:Suppress the Magic|traits:magical,trap] to suppress the magic or @Check[thievery|dc:41|name:Scratch Out the Ward|traits:magical,trap] to scratch out the ward

' (x1) - '

@Check[thievery|dc:43|name:Disable the Wards|traits:magical,trap] (master) to disable the wards or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th level; counteract DC 38) to counteract the ward.

' (x1) - [isComplex] : boolean {Book 5 - Against the Scarlet Triad.system.details.isComplex} (2 different values) - False (x4) - True (x2) - level : object {Book 5 - Against the Scarlet Triad.system.details.level} - value : integer {Book 5 - Against the Scarlet Triad.system.details.level.value} (7 different values) - 17 (x6) - 15 (x4) - 19 (x4) - 16 (x2) - 18 (x2) - 10 (x1) - 14 (x1) - publication : object {Book 5 - Against the Scarlet Triad.system.details.publication} - license : string {Book 5 - Against the Scarlet Triad.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 5 - Against the Scarlet Triad.system.details.publication.remaster} (same value: False) - title : string {Book 5 - Against the Scarlet Triad.system.details.publication.title} (same value: 'Pathfinder #149: Against the Scarlet Triad') - [blurb] : string {Book 5 - Against the Scarlet Triad.system.details.blurb} (same value: '') - [languages] : object {Book 5 - Against the Scarlet Triad.system.details.languages} - details : string {Book 5 - Against the Scarlet Triad.system.details.languages.details} (4 different values) - '' (x10) - 'telepathy 100 feet' (x2) - 'ancient osiriani' (x1) - 'telepathy 1 mile' (x1) - value : array {Book 5 - Against the Scarlet Triad.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Book 5 - Against the Scarlet Triad.system.details.languages.value.[]} (14 different values) - [privateNotes] : string {Book 5 - Against the Scarlet Triad.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 5 - Against the Scarlet Triad.system.details.publicNotes} (6 different values) - [reset] : string {Book 5 - Against the Scarlet Triad.system.details.reset} (5 different values) - '' (x2) - '

The trap resets after 1 day.

' (x1) - '

The haunt continues its routine until there are no targets within 30 feet of the room. It then resets over the course of 1 minute and is able to activate again.

' (x1) - '

The trap resets after 1 hour.

' (x1) - '

The trap resets after 1 minute.

' (x1) - [routine] : string {Book 5 - Against the Scarlet Triad.system.details.routine} (3 different values) - '' (x4) - '

(3 actions) The acidic needle launcher fires a needle at a random target in the area indicated on the map.

' (x1) - '

(2 actions) The haunt lures creatures into area A2 using Captivate. Any actions it hasn\'t used to Captivate are used to drain a living creature in the room with Live a Thousand Lives.

' (x1) - saves : object {Book 5 - Against the Scarlet Triad.system.saves} - fortitude : object {Book 5 - Against the Scarlet Triad.system.saves.fortitude} - saveDetail : string {Book 5 - Against the Scarlet Triad.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 5 - Against the Scarlet Triad.system.saves.fortitude.value} (10 different values) - 30 (x4) - 0 (x4) - 29 (x2) - 26 (x2) - 27 (x2) - 32 (x2) - 21 (x1) - 13 (x1) - 23 (x1) - 31 (x1) - reflex : object {Book 5 - Against the Scarlet Triad.system.saves.reflex} - saveDetail : string {Book 5 - Against the Scarlet Triad.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 5 - Against the Scarlet Triad.system.saves.reflex.value} (11 different values) - will : object {Book 5 - Against the Scarlet Triad.system.saves.will} - saveDetail : string {Book 5 - Against the Scarlet Triad.system.saves.will.saveDetail} (same value: '') - value : integer {Book 5 - Against the Scarlet Triad.system.saves.will.value} (9 different values) - 0 (x6) - 29 (x5) - 26 (x2) - 35 (x2) - 15 (x1) - 27 (x1) - 24 (x1) - 28 (x1) - 23 (x1) - [statusEffects] : array<> {Book 5 - Against the Scarlet Triad.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 5 - Against the Scarlet Triad.system.traits} - rarity : string {Book 5 - Against the Scarlet Triad.system.traits.rarity} (4 different values) - 'common' (x9) - 'unique' (x5) - 'rare' (x4) - 'uncommon' (x2) - size : object {Book 5 - Against the Scarlet Triad.system.traits.size} - value : string {Book 5 - Against the Scarlet Triad.system.traits.size.value} (3 different values) - 'med' (x14) - 'lg' (x5) - 'tiny' (x1) - value : array {Book 5 - Against the Scarlet Triad.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 5 - Against the Scarlet Triad.system.traits.value.[]} (21 different values) - [abilities] : object {Book 5 - Against the Scarlet Triad.system.abilities} - cha : object {Book 5 - Against the Scarlet Triad.system.abilities.cha} - mod : integer {Book 5 - Against the Scarlet Triad.system.abilities.cha.mod} (7 different values) - 5 (x4) - 6 (x4) - 4 (x2) - -5 (x1) - 7 (x1) - -2 (x1) - 9 (x1) - con : object {Book 5 - Against the Scarlet Triad.system.abilities.con} - mod : integer {Book 5 - Against the Scarlet Triad.system.abilities.con.mod} (8 different values) - 5 (x5) - 9 (x2) - 6 (x2) - 7 (x1) - 3 (x1) - 4 (x1) - 0 (x1) - 8 (x1) - dex : object {Book 5 - Against the Scarlet Triad.system.abilities.dex} - mod : integer {Book 5 - Against the Scarlet Triad.system.abilities.dex.mod} (7 different values) - 7 (x4) - 6 (x4) - 3 (x2) - 2 (x1) - 8 (x1) - 9 (x1) - 5 (x1) - int : object {Book 5 - Against the Scarlet Triad.system.abilities.int} - mod : integer {Book 5 - Against the Scarlet Triad.system.abilities.int.mod} (7 different values) - 3 (x4) - -5 (x3) - 7 (x3) - 5 (x1) - 8 (x1) - 6 (x1) - 2 (x1) - str : object {Book 5 - Against the Scarlet Triad.system.abilities.str} - mod : integer {Book 5 - Against the Scarlet Triad.system.abilities.str.mod} (7 different values) - 9 (x4) - 6 (x3) - 8 (x3) - 7 (x1) - 4 (x1) - 3 (x1) - -3 (x1) - wis : object {Book 5 - Against the Scarlet Triad.system.abilities.wis} - mod : integer {Book 5 - Against the Scarlet Triad.system.abilities.wis.mod} (8 different values) - 4 (x5) - 3 (x2) - 5 (x2) - 1 (x1) - 7 (x1) - 6 (x1) - -2 (x1) - 8 (x1) - [initiative] : object {Book 5 - Against the Scarlet Triad.system.initiative} - statistic : string {Book 5 - Against the Scarlet Triad.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 5 - Against the Scarlet Triad.system.perception} - details : string {Book 5 - Against the Scarlet Triad.system.perception.details} (2 different values) - '' (x13) - 'detect alignment (good only)' (x1) - mod : integer {Book 5 - Against the Scarlet Triad.system.perception.mod} (10 different values) - 26 (x3) - 29 (x2) - 25 (x2) - 17 (x1) - 20 (x1) - 30 (x1) - 28 (x1) - 35 (x1) - 32 (x1) - 24 (x1) - senses : array {Book 5 - Against the Scarlet Triad.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 5 - Against the Scarlet Triad.system.perception.senses.[]} - [acuity] : string {Book 5 - Against the Scarlet Triad.system.perception.senses.[].acuity} (2 different values) - 'precise' (x4) - 'imprecise' (x1) - [range] : integer {Book 5 - Against the Scarlet Triad.system.perception.senses.[].range} (2 different values) - 60 (x4) - 30 (x1) - type : string {Book 5 - Against the Scarlet Triad.system.perception.senses.[].type} (6 different values) - 'darkvision' (x8) - 'lifesense' (x1) - 'motion-sense' (x1) - 'truesight' (x1) - 'infrared-vision' (x1) - 'tremorsense' (x1) - [vision] : boolean {Book 5 - Against the Scarlet Triad.system.perception.vision} (same value: False) - [resources] : object {Book 5 - Against the Scarlet Triad.system.resources} - [focus] : object {Book 5 - Against the Scarlet Triad.system.resources.focus} - max : integer {Book 5 - Against the Scarlet Triad.system.resources.focus.max} (2 different values) - 1 (x6) - 3 (x1) - value : integer {Book 5 - Against the Scarlet Triad.system.resources.focus.value} (2 different values) - 1 (x6) - 3 (x1) - [skills] : object {Book 5 - Against the Scarlet Triad.system.skills} - [acrobatics] : object {Book 5 - Against the Scarlet Triad.system.skills.acrobatics} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.acrobatics.base} (4 different values) - 30 (x3) - 32 (x2) - 31 (x1) - 37 (x1) - [arcana] : object {Book 5 - Against the Scarlet Triad.system.skills.arcana} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.arcana.base} (4 different values) - 30 (x2) - 26 (x1) - 38 (x1) - 33 (x1) - [athletics] : object {Book 5 - Against the Scarlet Triad.system.skills.athletics} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.athletics.base} (6 different values) - 33 (x3) - 23 (x1) - 30 (x1) - 37 (x1) - 34 (x1) - 28 (x1) - [crafting] : object {Book 5 - Against the Scarlet Triad.system.skills.crafting} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.crafting.base} (3 different values) - 30 (x1) - 31 (x1) - 27 (x1) - [special] : array {Book 5 - Against the Scarlet Triad.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 5 - Against the Scarlet Triad.system.skills.crafting.special.[]} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.crafting.special.[].base} (same value: 35) - label : string {Book 5 - Against the Scarlet Triad.system.skills.crafting.special.[].label} (same value: 'for Poison') - predicate : array {Book 5 - Against the Scarlet Triad.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 5 - Against the Scarlet Triad.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:poison') - [deception] : object {Book 5 - Against the Scarlet Triad.system.skills.deception} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.deception.base} (6 different values) - 29 (x2) - 28 (x1) - 26 (x1) - 32 (x1) - 33 (x1) - 40 (x1) - [diplomacy] : object {Book 5 - Against the Scarlet Triad.system.skills.diplomacy} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.diplomacy.base} (3 different values) - 27 (x1) - 37 (x1) - 24 (x1) - [intimidation] : object {Book 5 - Against the Scarlet Triad.system.skills.intimidation} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.intimidation.base} (7 different values) - 33 (x2) - 28 (x2) - 30 (x1) - 31 (x1) - 25 (x1) - 40 (x1) - 24 (x1) - [nature] : object {Book 5 - Against the Scarlet Triad.system.skills.nature} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.nature.base} (same value: 28) - [occultism] : object {Book 5 - Against the Scarlet Triad.system.skills.occultism} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.occultism.base} (3 different values) - 29 (x2) - 27 (x1) - 35 (x1) - [performance] : object {Book 5 - Against the Scarlet Triad.system.skills.performance} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.performance.base} (same value: 33) - [religion] : object {Book 5 - Against the Scarlet Triad.system.skills.religion} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.religion.base} (3 different values) - 29 (x1) - 31 (x1) - 28 (x1) - [society] : object {Book 5 - Against the Scarlet Triad.system.skills.society} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.society.base} (3 different values) - 28 (x2) - 27 (x1) - 22 (x1) - [stealth] : object {Book 5 - Against the Scarlet Triad.system.skills.stealth} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.stealth.base} (4 different values) - 30 (x3) - 33 (x2) - 31 (x2) - 27 (x1) - [survival] : object {Book 5 - Against the Scarlet Triad.system.skills.survival} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.survival.base} (2 different values) - 30 (x1) - 29 (x1) - [thievery] : object {Book 5 - Against the Scarlet Triad.system.skills.thievery} - base : integer {Book 5 - Against the Scarlet Triad.system.skills.thievery.base} (3 different values) - 33 (x2) - 26 (x1) - 25 (x1) - [spellcasting] : object {Book 5 - Against the Scarlet Triad.system.spellcasting} - rituals : object {Book 5 - Against the Scarlet Triad.system.spellcasting.rituals} - dc : integer {Book 5 - Against the Scarlet Triad.system.spellcasting.rituals.dc} (same value: 36) - type : string {Book 5 - Against the Scarlet Triad.type} (2 different values) - 'npc' (x14) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/Book 5 - Belly of the Black Whale.txt b/output/pf2e/packs/Book 5 - Belly of the Black Whale.txt deleted file mode 100644 index 77a6240..0000000 --- a/output/pf2e/packs/Book 5 - Belly of the Black Whale.txt +++ /dev/null @@ -1,1382 +0,0 @@ -Book 5 - Belly of the Black Whale -Different values: 40 -===================================== -object {Book 5 - Belly of the Black Whale} - _id : string {Book 5 - Belly of the Black Whale._id} (all different values) - folder : string {Book 5 - Belly of the Black Whale.folder} (same value: 'LZP08wsfavJQIZlR') - img : string {Book 5 - Belly of the Black Whale.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x36) - 'systems/pf2e/icons/default-icons/hazard.svg' (x4) - items : array {Book 5 - Belly of the Black Whale.items} - Length: min=2 max=37 - Value type: object {Book 5 - Belly of the Black Whale.items.[]} - _id : string {Book 5 - Belly of the Black Whale.items.[]._id} (506 different values) - img : string {Book 5 - Belly of the Black Whale.items.[].img} (161 different values) - name : string {Book 5 - Belly of the Black Whale.items.[].name} (366 different values) - sort : integer {Book 5 - Belly of the Black Whale.items.[].sort} (37 different values) - system : object {Book 5 - Belly of the Black Whale.items.[].system} - [acBonus] : integer {Book 5 - Belly of the Black Whale.items.[].system.acBonus} (4 different values) - 2 (x6) - 4 (x3) - 1 (x1) - 6 (x1) - [actionType] : object {Book 5 - Belly of the Black Whale.items.[].system.actionType} - value : string {Book 5 - Belly of the Black Whale.items.[].system.actionType.value} (4 different values) - 'passive' (x100) - 'action' (x73) - 'reaction' (x21) - 'free' (x4) - [actions] : object {Book 5 - Belly of the Black Whale.items.[].system.actions} - [value] : integer {Book 5 - Belly of the Black Whale.items.[].system.actions.value} (3 different values) - 1 (x43) - 2 (x23) - 3 (x7) - [area] : object {Book 5 - Belly of the Black Whale.items.[].system.area} - [details] : string {Book 5 - Belly of the Black Whale.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 5 - Belly of the Black Whale.items.[].system.area.type} (5 different values) - 'burst' (x15) - 'emanation' (x8) - 'line' (x7) - 'cone' (x6) - 'cylinder' (x2) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.area.value} (9 different values) - 20 (x12) - 30 (x9) - 120 (x5) - 60 (x5) - 5 (x3) - 10 (x1) - 15 (x1) - 50 (x1) - 40 (x1) - [attack] : object {Book 5 - Belly of the Black Whale.items.[].system.attack} - value : string {Book 5 - Belly of the Black Whale.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 5 - Belly of the Black Whale.items.[].system.attackEffects} - [custom] : string {Book 5 - Belly of the Black Whale.items.[].system.attackEffects.custom} (4 different values) - '' (x65) - 'target is subjected to a crushing despair spell' (x1) - 'target is subjected to a feeblemind spell (DC 36)' (x1) - 'target is subjected to a spirit blast spell (DC 36)' (x1) - value : array {Book 5 - Belly of the Black Whale.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.attackEffects.value.[]} (15 different values) - [autoHeightenLevel] : object {Book 5 - Belly of the Black Whale.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 5 - Belly of the Black Whale.items.[].system.baseItem} (4 different values) - 'club' (x4) - 'dart' (x1) - 'katana' (x1) - 'studded-leather-armor' (x1) - [bonus] : object {Book 5 - Belly of the Black Whale.items.[].system.bonus} - value : integer {Book 5 - Belly of the Black Whale.items.[].system.bonus.value} (19 different values) - [bonusDamage] : object {Book 5 - Belly of the Black Whale.items.[].system.bonusDamage} - value : integer {Book 5 - Belly of the Black Whale.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 5 - Belly of the Black Whale.items.[].system.bulk} - value : mixed - integer {Book 5 - Belly of the Black Whale.items.[].system.bulk.value} (4 different values) - 1 (x25) - 0 (x10) - 2 (x4) - 4 (x1) - float {Book 5 - Belly of the Black Whale.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 5 - Belly of the Black Whale.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 5 - Belly of the Black Whale.items.[].system.checkPenalty} (3 different values) - -1 (x7) - -2 (x3) - -3 (x1) - [containerId] : empty - [cost] : object {Book 5 - Belly of the Black Whale.items.[].system.cost} - value : string {Book 5 - Belly of the Black Whale.items.[].system.cost.value} (3 different values) - '' (x201) - 'rare inks and needles worth a total value of 100 gp × the spell rank × the target\'s level' (x1) - 'black sapphire with a gp value of at least the target\'s level × 100' (x1) - [counteraction] : boolean {Book 5 - Belly of the Black Whale.items.[].system.counteraction} (2 different values) - False (x199) - True (x4) - [damage] : object {Book 5 - Belly of the Black Whale.items.[].system.damage} - [0] : object {Book 5 - Belly of the Black Whale.items.[].system.damage.0} - [applyMod] : boolean {Book 5 - Belly of the Black Whale.items.[].system.damage.0.applyMod} (2 different values) - False (x25) - True (x3) - [category] : empty - formula : string {Book 5 - Belly of the Black Whale.items.[].system.damage.0.formula} (29 different values) - kinds : array {Book 5 - Belly of the Black Whale.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x60) - 'healing' (x3) - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.damage.0.type} (13 different values) - [damageType] : string {Book 5 - Belly of the Black Whale.items.[].system.damage.damageType} (4 different values) - 'piercing' (x13) - 'bludgeoning' (x9) - 'slashing' (x6) - 'sonic' (x1) - [dice] : integer {Book 5 - Belly of the Black Whale.items.[].system.damage.dice} (2 different values) - 1 (x28) - 3 (x1) - [die] : string {Book 5 - Belly of the Black Whale.items.[].system.damage.die} (4 different values) - 'd6' (x12) - 'd4' (x11) - 'd8' (x5) - 'd10' (x1) - [formula] : string {Book 5 - Belly of the Black Whale.items.[].system.damage.formula} (3 different values) - '3d12' (x2) - '3d8+10' (x1) - '10d6' (x1) - [gcovwqxwitqchoin] : object {Book 5 - Belly of the Black Whale.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 5 - Belly of the Black Whale.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 5 - Belly of the Black Whale.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 5 - Belly of the Black Whale.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 5 - Belly of the Black Whale.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 5 - Belly of the Black Whale.items.[].system.damage.kind} (2 different values) - 'damage' (x3) - 'healing' (x1) - [type] : string {Book 5 - Belly of the Black Whale.items.[].system.damage.type} (3 different values) - 'electricity' (x2) - 'untyped' (x1) - 'acid' (x1) - [damageRolls] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls} - [0] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.0} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.0.damage} (20 different values) - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.0.damageType} (6 different values) - 'piercing' (x11) - 'bludgeoning' (x7) - 'slashing' (x5) - 'acid' (x1) - 'fire' (x1) - 'sonic' (x1) - [0yst7p348hzcxt0zosln] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.0yst7p348hzcxt0zosln} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.0yst7p348hzcxt0zosln.damage} (same value: '3d12+12') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.0yst7p348hzcxt0zosln.damageType} (same value: 'bludgeoning') - [113u7bgivdpn04emys50ns] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.113u7bgivdpn04emys50ns} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.113u7bgivdpn04emys50ns.damage} (same value: '2d4+8') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.113u7bgivdpn04emys50ns.damageType} (same value: 'slashing') - [11w2ib8s44til74znaoq] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.11w2ib8s44til74znaoq} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.11w2ib8s44til74znaoq.damage} (same value: '2d10+9+2') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.11w2ib8s44til74znaoq.damageType} (same value: 'slashing') - [21wt9btgz1lm7kk57gus] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.21wt9btgz1lm7kk57gus} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.21wt9btgz1lm7kk57gus.damage} (same value: '3d8+12') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.21wt9btgz1lm7kk57gus.damageType} (same value: 'slashing') - [2ct3o8qox2y8ga3yv5pz] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.2ct3o8qox2y8ga3yv5pz} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.2ct3o8qox2y8ga3yv5pz.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.2ct3o8qox2y8ga3yv5pz.damageType} (same value: 'spirit') - [2t9g8i6bs06pwqof4iwyjr] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.2t9g8i6bs06pwqof4iwyjr} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.2t9g8i6bs06pwqof4iwyjr.damage} (same value: '4d6+10') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.2t9g8i6bs06pwqof4iwyjr.damageType} (same value: 'piercing') - remk955tfx9xja0oulbv : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.remk955tfx9xja0oulbv} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.remk955tfx9xja0oulbv.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.remk955tfx9xja0oulbv.damageType} (same value: 'spirit') - [1] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.1} - category : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.1.category} (same value: 'splash') - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.1.damage} (same value: '3') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.1.damageType} (same value: 'sonic') - [1ltt7e9u54rcsq8065gl] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.1ltt7e9u54rcsq8065gl} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.1ltt7e9u54rcsq8065gl.damage} (same value: '3d8+12') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.1ltt7e9u54rcsq8065gl.damageType} (same value: 'slashing') - [2zuk3m2r1rjeibzjyfecl7] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.2zuk3m2r1rjeibzjyfecl7} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.2zuk3m2r1rjeibzjyfecl7.damage} (same value: '3d12+13') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.2zuk3m2r1rjeibzjyfecl7.damageType} (same value: 'slashing') - [4ce4kmvn7q4t7deiuhhh] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4ce4kmvn7q4t7deiuhhh} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4ce4kmvn7q4t7deiuhhh.damage} (same value: '2d4+11') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4ce4kmvn7q4t7deiuhhh.damageType} (same value: 'piercing') - [4l4ovx6kdigsnbnz2ngrjl] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4l4ovx6kdigsnbnz2ngrjl} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4l4ovx6kdigsnbnz2ngrjl.damage} (same value: '2d6+8') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4l4ovx6kdigsnbnz2ngrjl.damageType} (same value: 'piercing') - [4oaegfsbdfom7n5dg0zjhk] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4oaegfsbdfom7n5dg0zjhk} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4oaegfsbdfom7n5dg0zjhk.damage} (same value: '3d12+17') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4oaegfsbdfom7n5dg0zjhk.damageType} (same value: 'slashing') - [4snvmmtrnd95ldzq1ptl] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4snvmmtrnd95ldzq1ptl} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4snvmmtrnd95ldzq1ptl.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4snvmmtrnd95ldzq1ptl.damageType} (same value: 'spirit') - [53o4ileivxmej36sc2ki] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.53o4ileivxmej36sc2ki} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.53o4ileivxmej36sc2ki.damage} (same value: '1d4+11') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.53o4ileivxmej36sc2ki.damageType} (same value: 'piercing') - [58xfgdbonwp6bebxskgfik] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.58xfgdbonwp6bebxskgfik} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.58xfgdbonwp6bebxskgfik.damage} (same value: '4d12+18') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.58xfgdbonwp6bebxskgfik.damageType} (same value: 'slashing') - ku9stty5sdi9nuz5ryos : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ku9stty5sdi9nuz5ryos} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ku9stty5sdi9nuz5ryos.damage} (same value: '1d6+6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ku9stty5sdi9nuz5ryos.damageType} (same value: 'bludgeoning') - [4j9bgoutp9qfr8mti4vuh] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4j9bgoutp9qfr8mti4vuh} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4j9bgoutp9qfr8mti4vuh.damage} (same value: '2d8+9') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4j9bgoutp9qfr8mti4vuh.damageType} (same value: 'bludgeoning') - [4svifz8zvhvfkwd4j9b5pk] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4svifz8zvhvfkwd4j9b5pk} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4svifz8zvhvfkwd4j9b5pk.damage} (same value: '2d8+10') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.4svifz8zvhvfkwd4j9b5pk.damageType} (same value: 'slashing') - [6zydj6d6sh47urfo5u0n] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.6zydj6d6sh47urfo5u0n} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.6zydj6d6sh47urfo5u0n.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.6zydj6d6sh47urfo5u0n.damageType} (same value: 'spirit') - [7n94ss14qv170z45rmfu] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.7n94ss14qv170z45rmfu} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.7n94ss14qv170z45rmfu.damage} (same value: '3d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.7n94ss14qv170z45rmfu.damageType} (same value: 'acid') - [82qnxy2rhp3nr7s7c9yz] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.82qnxy2rhp3nr7s7c9yz} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.82qnxy2rhp3nr7s7c9yz.damage} (same value: '3d10+16') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.82qnxy2rhp3nr7s7c9yz.damageType} (same value: 'slashing') - [8kzmzx9925fm5aptmba6] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.8kzmzx9925fm5aptmba6} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.8kzmzx9925fm5aptmba6.damage} (same value: '3d10+13+2') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.8kzmzx9925fm5aptmba6.damageType} (same value: 'bludgeoning') - [9a684p1b0lur2tiv1v7f] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.9a684p1b0lur2tiv1v7f} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.9a684p1b0lur2tiv1v7f.damage} (same value: '3d12+13+2') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.9a684p1b0lur2tiv1v7f.damageType} (same value: 'piercing') - [9dpkqkv3ou7vbc53dt0q] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.9dpkqkv3ou7vbc53dt0q} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.9dpkqkv3ou7vbc53dt0q.damage} (same value: '2d6+3') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.9dpkqkv3ou7vbc53dt0q.damageType} (same value: 'piercing') - [9k89e2r6dsuilm6vi3byl] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.9k89e2r6dsuilm6vi3byl} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.9k89e2r6dsuilm6vi3byl.damage} (same value: '2d10+8') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.9k89e2r6dsuilm6vi3byl.damageType} (same value: 'piercing') - [atyee7esfg6hpw8drhu7] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.atyee7esfg6hpw8drhu7} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.atyee7esfg6hpw8drhu7.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.atyee7esfg6hpw8drhu7.damageType} (same value: 'spirit') - [bcuk4qd11pr2vtv0rnlz] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.bcuk4qd11pr2vtv0rnlz} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.bcuk4qd11pr2vtv0rnlz.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.bcuk4qd11pr2vtv0rnlz.damageType} (same value: 'spirit') - [cc9w5uxvvvntkpgqcpcc] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.cc9w5uxvvvntkpgqcpcc} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.cc9w5uxvvvntkpgqcpcc.damage} (same value: '1d8+6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.cc9w5uxvvvntkpgqcpcc.damageType} (same value: 'piercing') - [cd09f5ev9ud5a72kidrqpm] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.cd09f5ev9ud5a72kidrqpm} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.cd09f5ev9ud5a72kidrqpm.damage} (same value: '2d6+9') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.cd09f5ev9ud5a72kidrqpm.damageType} (same value: 'piercing') - [cpp9j0btcla0tys2gc59p] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.cpp9j0btcla0tys2gc59p} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.cpp9j0btcla0tys2gc59p.damage} (same value: '3d12+14') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.cpp9j0btcla0tys2gc59p.damageType} (same value: 'bludgeoning') - [depzh1fgwxrahrewytxi] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.depzh1fgwxrahrewytxi} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.depzh1fgwxrahrewytxi.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.depzh1fgwxrahrewytxi.damageType} (same value: 'spirit') - [dyi0i9ojdg5t5c4lw828ej] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.dyi0i9ojdg5t5c4lw828ej} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.dyi0i9ojdg5t5c4lw828ej.damage} (same value: '3d12+10') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.dyi0i9ojdg5t5c4lw828ej.damageType} (same value: 'slashing') - [e16hp3koh3fk1iulzseo] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.e16hp3koh3fk1iulzseo} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.e16hp3koh3fk1iulzseo.damage} (same value: '2d4+5') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.e16hp3koh3fk1iulzseo.damageType} (same value: 'bludgeoning') - [e5z21i7aurscwzl9m4xnhu] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.e5z21i7aurscwzl9m4xnhu} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.e5z21i7aurscwzl9m4xnhu.damage} (same value: '1d6+11') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.e5z21i7aurscwzl9m4xnhu.damageType} (same value: 'bludgeoning') - [gtzqz1odt5ov3l4jfl5kxq] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.gtzqz1odt5ov3l4jfl5kxq} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.gtzqz1odt5ov3l4jfl5kxq.damage} (same value: '2d4+11') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.gtzqz1odt5ov3l4jfl5kxq.damageType} (same value: 'piercing') - [h267y7pazrlhyjiot6fy] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.h267y7pazrlhyjiot6fy} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.h267y7pazrlhyjiot6fy.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.h267y7pazrlhyjiot6fy.damageType} (same value: 'void') - [hnmlty7gt7jn6ghr64d5] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.hnmlty7gt7jn6ghr64d5} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.hnmlty7gt7jn6ghr64d5.damage} (same value: '2d8+6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.hnmlty7gt7jn6ghr64d5.damageType} (same value: 'piercing') - [hr0xgnvh7iuuc5q14keyt] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.hr0xgnvh7iuuc5q14keyt} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.hr0xgnvh7iuuc5q14keyt.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.hr0xgnvh7iuuc5q14keyt.damageType} (same value: 'void') - [id2gcq4kg8q8z6hqijgj] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.id2gcq4kg8q8z6hqijgj} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.id2gcq4kg8q8z6hqijgj.damage} (same value: '2d6+9') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.id2gcq4kg8q8z6hqijgj.damageType} (same value: 'bludgeoning') - [ipuk9q9tpuum3f2xpvttr] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ipuk9q9tpuum3f2xpvttr} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ipuk9q9tpuum3f2xpvttr.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ipuk9q9tpuum3f2xpvttr.damageType} (same value: 'spirit') - [j63fqa9353ipms2ek0yf] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.j63fqa9353ipms2ek0yf} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.j63fqa9353ipms2ek0yf.damage} (same value: '2d6+3') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.j63fqa9353ipms2ek0yf.damageType} (same value: 'piercing') - [jg9m8cuil3szx4v26ach] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.jg9m8cuil3szx4v26ach} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.jg9m8cuil3szx4v26ach.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.jg9m8cuil3szx4v26ach.damageType} (same value: 'spirit') - [jubiewgde5m4lygwmtok] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.jubiewgde5m4lygwmtok} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.jubiewgde5m4lygwmtok.damage} (same value: '3d6+13') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.jubiewgde5m4lygwmtok.damageType} (same value: 'slashing') - [ksatgsjaiyaxyb3ow062] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ksatgsjaiyaxyb3ow062} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ksatgsjaiyaxyb3ow062.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ksatgsjaiyaxyb3ow062.damageType} (same value: 'spirit') - [l0wh6eselzqc6h6k5cf0] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.l0wh6eselzqc6h6k5cf0} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.l0wh6eselzqc6h6k5cf0.damage} (same value: '3d6+13+2') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.l0wh6eselzqc6h6k5cf0.damageType} (same value: 'slashing') - [l1741xhl440grho329sa] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.l1741xhl440grho329sa} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.l1741xhl440grho329sa.damage} (same value: '3d10+14') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.l1741xhl440grho329sa.damageType} (same value: 'bludgeoning') - [l1yg8ve66xlbn5qg73sf] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.l1yg8ve66xlbn5qg73sf} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.l1yg8ve66xlbn5qg73sf.damage} (same value: '2d8+6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.l1yg8ve66xlbn5qg73sf.damageType} (same value: 'piercing') - [m5vpu62whg84eizv0ng7] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.m5vpu62whg84eizv0ng7} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.m5vpu62whg84eizv0ng7.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.m5vpu62whg84eizv0ng7.damageType} (same value: 'spirit') - [n1k4buvpmyskkgu8pn3uth] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.n1k4buvpmyskkgu8pn3uth} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.n1k4buvpmyskkgu8pn3uth.damage} (same value: '2d12+10') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.n1k4buvpmyskkgu8pn3uth.damageType} (same value: 'bludgeoning') - [o1jt63m0bii8gwo92dzc] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.o1jt63m0bii8gwo92dzc} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.o1jt63m0bii8gwo92dzc.damage} (same value: '1d4+9') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.o1jt63m0bii8gwo92dzc.damageType} (same value: 'piercing') - [omrvt2gb6cpyxk0ouukx] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.omrvt2gb6cpyxk0ouukx} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.omrvt2gb6cpyxk0ouukx.damage} (same value: '3d8+17') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.omrvt2gb6cpyxk0ouukx.damageType} (same value: 'bludgeoning') - [ot13jk4ytdfj0q2kpku7v] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ot13jk4ytdfj0q2kpku7v} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ot13jk4ytdfj0q2kpku7v.damage} (same value: '3d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ot13jk4ytdfj0q2kpku7v.damageType} (same value: 'acid') - [pqczsbuis1qtz1252y14] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.pqczsbuis1qtz1252y14} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.pqczsbuis1qtz1252y14.damage} (same value: '2d10+9+2') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.pqczsbuis1qtz1252y14.damageType} (same value: 'slashing') - [purh12jtgudvuxm47liwuk] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.purh12jtgudvuxm47liwuk} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.purh12jtgudvuxm47liwuk.damage} (same value: '2d6+11') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.purh12jtgudvuxm47liwuk.damageType} (same value: 'acid') - [qqz7s1x811eoll4z3qsm] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.qqz7s1x811eoll4z3qsm} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.qqz7s1x811eoll4z3qsm.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.qqz7s1x811eoll4z3qsm.damageType} (same value: 'spirit') - [qr8ctfuijiip3nf5a9xp] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.qr8ctfuijiip3nf5a9xp} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.qr8ctfuijiip3nf5a9xp.damage} (same value: '3d12+17') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.qr8ctfuijiip3nf5a9xp.damageType} (same value: 'piercing') - [r1x25toahte9tkkpee4wq] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.r1x25toahte9tkkpee4wq} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.r1x25toahte9tkkpee4wq.damage} (same value: '4d12+8') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.r1x25toahte9tkkpee4wq.damageType} (same value: 'piercing') - [rcyjmobq1pgnl7dh9hbxad] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.rcyjmobq1pgnl7dh9hbxad} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.rcyjmobq1pgnl7dh9hbxad.damage} (same value: '1d12') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.rcyjmobq1pgnl7dh9hbxad.damageType} (same value: 'acid') - [rp7shlb5uw9mu43rz9p7] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.rp7shlb5uw9mu43rz9p7} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.rp7shlb5uw9mu43rz9p7.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.rp7shlb5uw9mu43rz9p7.damageType} (same value: 'spirit') - [rtoxofafm88d0ydxirvigr] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.rtoxofafm88d0ydxirvigr} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.rtoxofafm88d0ydxirvigr.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.rtoxofafm88d0ydxirvigr.damageType} (same value: 'spirit') - [spy5xe8v3hunkmj3btke] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.spy5xe8v3hunkmj3btke} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.spy5xe8v3hunkmj3btke.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.spy5xe8v3hunkmj3btke.damageType} (same value: 'void') - [sqw1wjtdljlsvf8eh4v9] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.sqw1wjtdljlsvf8eh4v9} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.sqw1wjtdljlsvf8eh4v9.damage} (same value: '3d6+14') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.sqw1wjtdljlsvf8eh4v9.damageType} (same value: 'bludgeoning') - afn9njpnejvzl16ie0hi : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.afn9njpnejvzl16ie0hi} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.afn9njpnejvzl16ie0hi.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.afn9njpnejvzl16ie0hi.damageType} (same value: 'void') - [tqhu4mzmfxo0qu9yftxx] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.tqhu4mzmfxo0qu9yftxx} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.tqhu4mzmfxo0qu9yftxx.damage} (same value: '3d8+17') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.tqhu4mzmfxo0qu9yftxx.damageType} (same value: 'slashing') - [u02ywinwgvj7iorjry1zc] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.u02ywinwgvj7iorjry1zc} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.u02ywinwgvj7iorjry1zc.damage} (same value: '3d10+14') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.u02ywinwgvj7iorjry1zc.damageType} (same value: 'slashing') - [uy5inbtm9kg2w7ch6ew5] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.uy5inbtm9kg2w7ch6ew5} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.uy5inbtm9kg2w7ch6ew5.damage} (same value: '2d10+11') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.uy5inbtm9kg2w7ch6ew5.damageType} (same value: 'slashing') - [wm0c5wamdwhc7mspc8w6] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.wm0c5wamdwhc7mspc8w6} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.wm0c5wamdwhc7mspc8w6.damage} (same value: '2d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.wm0c5wamdwhc7mspc8w6.damageType} (same value: 'void') - [wyqsoo0t2nra7l50lnk8] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.wyqsoo0t2nra7l50lnk8} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.wyqsoo0t2nra7l50lnk8.damage} (same value: '3d6+17') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.wyqsoo0t2nra7l50lnk8.damageType} (same value: 'slashing') - [x07risz17egept4scjfxr] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.x07risz17egept4scjfxr} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.x07risz17egept4scjfxr.damage} (same value: '1d4+11') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.x07risz17egept4scjfxr.damageType} (same value: 'piercing') - [x63sln1474j1wa01wk0p0t] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.x63sln1474j1wa01wk0p0t} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.x63sln1474j1wa01wk0p0t.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.x63sln1474j1wa01wk0p0t.damageType} (same value: 'void') - [xor7zk21li4500ug5ezk] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.xor7zk21li4500ug5ezk} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.xor7zk21li4500ug5ezk.damage} (same value: '3d8+16') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.xor7zk21li4500ug5ezk.damageType} (same value: 'piercing') - [ynx4otksddlz4enk68jw] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ynx4otksddlz4enk68jw} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ynx4otksddlz4enk68jw.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.ynx4otksddlz4enk68jw.damageType} (same value: 'spirit') - [z4l85219k7qdm21c07d1g] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.z4l85219k7qdm21c07d1g} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.z4l85219k7qdm21c07d1g.damage} (same value: '1d6') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.z4l85219k7qdm21c07d1g.damageType} (same value: 'spirit') - [zqq66gga4v2tzk3256yt2] : object {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.zqq66gga4v2tzk3256yt2} - damage : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.zqq66gga4v2tzk3256yt2.damage} (same value: '1d4+9') - damageType : string {Book 5 - Belly of the Black Whale.items.[].system.damageRolls.zqq66gga4v2tzk3256yt2.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 5 - Belly of the Black Whale.items.[].system.deathNote} (same value: True) - [defense] : object {Book 5 - Belly of the Black Whale.items.[].system.defense} - [passive] : object {Book 5 - Belly of the Black Whale.items.[].system.defense.passive} - statistic : string {Book 5 - Belly of the Black Whale.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 5 - Belly of the Black Whale.items.[].system.defense.save} - basic : boolean {Book 5 - Belly of the Black Whale.items.[].system.defense.save.basic} (2 different values) - False (x44) - True (x26) - statistic : string {Book 5 - Belly of the Black Whale.items.[].system.defense.save.statistic} (3 different values) - 'will' (x28) - 'fortitude' (x23) - 'reflex' (x19) - description : object {Book 5 - Belly of the Black Whale.items.[].system.description} - value : string {Book 5 - Belly of the Black Whale.items.[].system.description.value} (324 different values) - [dexCap] : integer {Book 5 - Belly of the Black Whale.items.[].system.dexCap} (4 different values) - 3 (x6) - 1 (x3) - 4 (x1) - 0 (x1) - [duration] : object {Book 5 - Belly of the Black Whale.items.[].system.duration} - sustained : boolean {Book 5 - Belly of the Black Whale.items.[].system.duration.sustained} (2 different values) - False (x185) - True (x18) - value : string {Book 5 - Belly of the Black Whale.items.[].system.duration.value} (17 different values) - [equipped] : object {Book 5 - Belly of the Black Whale.items.[].system.equipped} - carryType : string {Book 5 - Belly of the Black Whale.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Book 5 - Belly of the Black Whale.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Book 5 - Belly of the Black Whale.items.[].system.equipped.inSlot} (2 different values) - True (x10) - False (x3) - [invested] : boolean {Book 5 - Belly of the Black Whale.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 5 - Belly of the Black Whale.items.[].system.frequency} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.frequency.max} (same value: 1) - per : string {Book 5 - Belly of the Black Whale.items.[].system.frequency.per} (3 different values) - 'day' (x3) - 'round' (x2) - 'P1M' (x1) - [value] : integer {Book 5 - Belly of the Black Whale.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 5 - Belly of the Black Whale.items.[].system.group} (14 different values) - [hardness] : integer {Book 5 - Belly of the Black Whale.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 5 - Belly of the Black Whale.items.[].system.heightening} - [damage] : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.damage} - [0] : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.damage.0} (9 different values) - '2d6' (x15) - '1d12' (x11) - '1d6' (x8) - '1d8' (x6) - '2d8' (x4) - '1d10' (x3) - '10' (x1) - '2d10' (x1) - '1d4' (x1) - [interval] : integer {Book 5 - Belly of the Black Whale.items.[].system.heightening.interval} (2 different values) - 1 (x51) - 2 (x3) - type : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.type} (2 different values) - 'interval' (x54) - 'fixed' (x4) - [levels] : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels} - 9 : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9} - [damage] : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage} - 0 : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.target} - value : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - [3] : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3} - damage : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage} - 0 : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [5] : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5} - damage : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage} - 0 : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [7] : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7} - damage : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage} - 0 : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 5 - Belly of the Black Whale.items.[].system.hp} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.hp.max} (same value: 0) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.hp.value} (same value: 0) - [item] : object {Book 5 - Belly of the Black Whale.items.[].system.item} - value : integer {Book 5 - Belly of the Black Whale.items.[].system.item.value} (same value: 0) - [level] : object {Book 5 - Belly of the Black Whale.items.[].system.level} - value : integer {Book 5 - Belly of the Black Whale.items.[].system.level.value} (15 different values) - [material] : object {Book 5 - Belly of the Black Whale.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Book 5 - Belly of the Black Whale.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 5 - Belly of the Black Whale.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - 37gy7l19tik74o4s : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - 7qdtetowq348s9oc : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 5 - Belly of the Black Whale.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [cUFX7ExSLeoa3vIF] : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 5 - Belly of the Black Whale.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - lfxcoz2d3f8j2zq1 : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [zFWsMjoeCnLxqJaV] : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 5 - Belly of the Black Whale.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 5 - Belly of the Black Whale.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 5 - Belly of the Black Whale.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 5 - Belly of the Black Whale.items.[].system.prepared} - [flexible] : boolean {Book 5 - Belly of the Black Whale.items.[].system.prepared.flexible} (same value: False) - value : string {Book 5 - Belly of the Black Whale.items.[].system.prepared.value} (3 different values) - 'innate' (x16) - 'prepared' (x3) - 'spontaneous' (x1) - [price] : object {Book 5 - Belly of the Black Whale.items.[].system.price} - [per] : integer {Book 5 - Belly of the Black Whale.items.[].system.price.per} (same value: 10) - value : object {Book 5 - Belly of the Black Whale.items.[].system.price.value} - [cp] : integer {Book 5 - Belly of the Black Whale.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book 5 - Belly of the Black Whale.items.[].system.price.value.gp} (18 different values) - [sp] : integer {Book 5 - Belly of the Black Whale.items.[].system.price.value.sp} (4 different values) - 1 (x8) - 2 (x4) - 3 (x2) - 9 (x1) - [quantity] : integer {Book 5 - Belly of the Black Whale.items.[].system.quantity} (9 different values) - 1 (x48) - 20 (x5) - 2 (x2) - 40 (x2) - 3 (x2) - 16 (x2) - 8 (x1) - 10 (x1) - 4 (x1) - [range] : mixed - integer {Book 5 - Belly of the Black Whale.items.[].system.range} (3 different values) - 120 (x4) - 60 (x3) - 20 (x2) - object {Book 5 - Belly of the Black Whale.items.[].system.range} - value : string {Book 5 - Belly of the Black Whale.items.[].system.range.value} (13 different values) - [reload] : object {Book 5 - Belly of the Black Whale.items.[].system.reload} - value : string {Book 5 - Belly of the Black Whale.items.[].system.reload.value} (4 different values) - '' (x13) - '-' (x11) - '1' (x4) - '2' (x1) - [requirements] : string {Book 5 - Belly of the Black Whale.items.[].system.requirements} (2 different values) - '' (x202) - '3 gp silver bell focus' (x1) - [ritual] : object {Book 5 - Belly of the Black Whale.items.[].system.ritual} - primary : object {Book 5 - Belly of the Black Whale.items.[].system.ritual.primary} - check : string {Book 5 - Belly of the Black Whale.items.[].system.ritual.primary.check} (3 different values) - 'Religion' (x2) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x2) - 'Crafting (master) or any (legendary)' (x1) - secondary : object {Book 5 - Belly of the Black Whale.items.[].system.ritual.secondary} - casters : integer {Book 5 - Belly of the Black Whale.items.[].system.ritual.secondary.casters} (2 different values) - 0 (x3) - 1 (x2) - checks : string {Book 5 - Belly of the Black Whale.items.[].system.ritual.secondary.checks} (3 different values) - '' (x2) - 'Society or Legal Lore' (x2) - 'any' (x1) - rules : ignored (Foundry rules object) {Book 5 - Belly of the Black Whale.items.[].system.rules} - [mod] : object {Book 5 - Belly of the Black Whale.items.[].system.mod} - value : integer {Book 5 - Belly of the Black Whale.items.[].system.mod.value} (8 different values) - 26 (x3) - 31 (x3) - 17 (x2) - 24 (x2) - 28 (x2) - 25 (x1) - 30 (x1) - 20 (x1) - [proficient] : object {Book 5 - Belly of the Black Whale.items.[].system.proficient} - value : integer {Book 5 - Belly of the Black Whale.items.[].system.proficient.value} (same value: 0) - publication : object {Book 5 - Belly of the Black Whale.items.[].system.publication} - license : string {Book 5 - Belly of the Black Whale.items.[].system.publication.license} (2 different values) - 'OGL' (x573) - 'ORC' (x12) - remaster : boolean {Book 5 - Belly of the Black Whale.items.[].system.publication.remaster} (2 different values) - False (x573) - True (x12) - title : string {Book 5 - Belly of the Black Whale.items.[].system.publication.title} (6 different values) - '' (x482) - 'Pathfinder Core Rulebook' (x68) - 'Pathfinder Bestiary' (x19) - 'Pathfinder Player Core' (x10) - 'Pathfinder #161: Belly of the Black Whale' (x4) - 'Pathfinder Monster Core' (x2) - [location] : object {Book 5 - Belly of the Black Whale.items.[].system.location} - [heightenedLevel] : integer {Book 5 - Belly of the Black Whale.items.[].system.location.heightenedLevel} (9 different values) - 8 (x11) - 6 (x7) - 5 (x7) - 3 (x7) - 2 (x7) - 4 (x6) - 1 (x6) - 7 (x4) - 9 (x1) - [uses] : object {Book 5 - Belly of the Black Whale.items.[].system.location.uses} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.location.uses.max} (2 different values) - 3 (x6) - 2 (x5) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.location.uses.value} (2 different values) - 3 (x6) - 2 (x5) - [value] : string {Book 5 - Belly of the Black Whale.items.[].system.location.value} (17 different values) - [proficiency] : object {Book 5 - Belly of the Black Whale.items.[].system.proficiency} - value : integer {Book 5 - Belly of the Black Whale.items.[].system.proficiency.value} (same value: 0) - [runes] : object {Book 5 - Belly of the Black Whale.items.[].system.runes} - potency : integer {Book 5 - Belly of the Black Whale.items.[].system.runes.potency} (4 different values) - 1 (x14) - 2 (x13) - 0 (x12) - 3 (x1) - property : array {Book 5 - Belly of the Black Whale.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.runes.property.[]} (same value: 'speed') - [resilient] : integer {Book 5 - Belly of the Black Whale.items.[].system.runes.resilient} (2 different values) - 1 (x6) - 0 (x5) - [striking] : integer {Book 5 - Belly of the Black Whale.items.[].system.runes.striking} (3 different values) - 1 (x12) - 0 (x11) - 2 (x6) - [selfEffect] : object {Book 5 - Belly of the Black Whale.items.[].system.selfEffect} - name : string {Book 5 - Belly of the Black Whale.items.[].system.selfEffect.name} (same value: 'Effect: Overdrive Engine') - uuid : string {Book 5 - Belly of the Black Whale.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Overdrive Engine') - [showSlotlessLevels] : object {Book 5 - Belly of the Black Whale.items.[].system.showSlotlessLevels} - value : boolean {Book 5 - Belly of the Black Whale.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 5 - Belly of the Black Whale.items.[].system.size} (same value: 'med') - [slots] : object {Book 5 - Belly of the Black Whale.items.[].system.slots} - [slot0] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot0} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot0.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot0.prepared.[].id} (15 different values) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot0.value} (same value: 5) - [slot1] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot1} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot1.max} (2 different values) - 3 (x2) - 4 (x1) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot1.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot1.prepared.[].id} (9 different values) - 'NPyxoVX5xBt06l1D' (x1) - 'l19HYxWfqe5tThta' (x1) - 'mn80YDbRe0CR2jK5' (x1) - 'j65IjTFc35o8ddT8' (x1) - '5EMy0w6vNZTY1nrS' (x1) - 'lAF1oWlg2aHqE9Va' (x1) - 'mruWNaaGy8lyRoDS' (x1) - 'FqD7QFN6kMNOijcZ' (x1) - 'Wc17cLt13V8IV76B' (x1) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot1.value} (2 different values) - 3 (x2) - 4 (x1) - [slot2] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot2} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot2.prepared} - Length: min=2 max=3 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot2.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'cEN9uItOTHC8a2B4' (x2) - 'kE16hHjXiE3GjFqD' (x1) - 'BbLUZEJ8LgUkfDwG' (x1) - '19pPrnbEoRumwPfP' (x1) - 'nYMOrwd1cYxbxunG' (x1) - 'uEQvEwg2dBtTGlyz' (x1) - 'jlNY26G4LGeXhQHW' (x1) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot3} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot3.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot3.prepared.[].id} (8 different values) - 'F6Gh5Mx7nKHmFzeI' (x1) - 'HA533P8kpEcItk8S' (x1) - 'CHXAYqBhknsvGNPr' (x1) - '5Jdak18z4lF3rnaw' (x1) - 'VsmplVYwDVDt47nx' (x1) - 'e4u5w7Xd9FtKGLC4' (x1) - 'fyDaF0edDs6h4goa' (x1) - 'L27fI7jDagUtgUk1' (x1) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot4} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot4.prepared} - Length: min=2 max=3 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot4.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot4.prepared.[].id} (8 different values) - 'PX3dDORh5j4SWAYX' (x1) - '4tt6ZjdR5AJPuI45' (x1) - 'CVQP4H4oCMMxPma2' (x1) - 'iThJ9XutJohhU9D6' (x1) - '9jVItyPxsSmfOtJU' (x1) - 'DPsxWu6UJ6fCkhYV' (x1) - 'qCPrbscSWVdcRzrb' (x1) - 'WRbjZ7jYClC80VoB' (x1) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot4.value} (same value: 3) - [slot5] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot5} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot5.max} (same value: 3) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot5.prepared} - Length: min=2 max=3 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot5.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot5.prepared.[].id} (7 different values) - 'GshKiFiTw3EMBRPS' (x1) - 'z6DANJPlG3nUSWMY' (x1) - 'nysa73evCu3cVthj' (x1) - 'szClo41w4nEH8EWf' (x1) - 'X3UUXUfwQfwO6KGe' (x1) - 'NCRXrahZPGoum9pB' (x1) - 'dqdb87Tat2B4NGXw' (x1) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot5.value} (same value: 3) - [slot6] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot6} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot6.max} (2 different values) - 3 (x2) - 2 (x2) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot6.prepared} - Length: min=1 max=3 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot6.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot6.prepared.[].id} (8 different values) - 'FqD7QFN6kMNOijcZ' (x2) - 'yiu28YWKf5a9dOhD' (x1) - 'JK3UzmKMWgBkwhqU' (x1) - 'FQBTisR9Aly8BG9W' (x1) - 'It1HwFlAcFmWZqI0' (x1) - 'lda26rmzUtOO1MUY' (x1) - '2waRZTI08n2Eq3l8' (x1) - 'qCPrbscSWVdcRzrb' (x1) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot6.value} (2 different values) - 3 (x2) - 2 (x2) - [slot7] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot7} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot7.max} (3 different values) - 3 (x2) - 1 (x1) - 2 (x1) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot7.prepared} - Length: min=1 max=3 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot7.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot7.prepared.[].id} (6 different values) - 'bHTnUEgmHf8mTmyp' (x2) - 'bc9CZ1CgVPE4CZuF' (x1) - 'BKVriOM4vPXRDs6r' (x1) - 'F7jZOUWniyXdqid3' (x1) - '7eJx42PPG8nPZ6Gu' (x1) - 'OUpeiV93KlaVlpUz' (x1) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot7.value} (3 different values) - 2 (x2) - 3 (x1) - 1 (x1) - [slot8] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot8} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot8.max} (same value: 3) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot8.prepared} - Length: min=1 max=1 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot8.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot8.prepared.[].id} (same value: 'GARRaWNqpUcz5Gat') - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot8.value} (same value: 2) - [slot9] : object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot9} - max : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot9.max} (same value: 2) - prepared : array {Book 5 - Belly of the Black Whale.items.[].system.slots.slot9.prepared} - Length: min=1 max=1 - Value type: object {Book 5 - Belly of the Black Whale.items.[].system.slots.slot9.prepared.[]} - id : string {Book 5 - Belly of the Black Whale.items.[].system.slots.slot9.prepared.[].id} (same value: 'SrtjI8aGTN32o1UB') - value : integer {Book 5 - Belly of the Black Whale.items.[].system.slots.slot9.value} (same value: 2) - [slug] : string {Book 5 - Belly of the Black Whale.items.[].system.slug} (146 different values) - [specific] : object {Book 5 - Belly of the Black Whale.items.[].system.specific} - material : object {Book 5 - Belly of the Black Whale.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 5 - Belly of the Black Whale.items.[].system.specific.runes} - potency : integer {Book 5 - Belly of the Black Whale.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Book 5 - Belly of the Black Whale.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 5 - Belly of the Black Whale.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Book 5 - Belly of the Black Whale.items.[].system.speedPenalty} (3 different values) - 0 (x7) - -5 (x3) - -10 (x1) - [spelldc] : object {Book 5 - Belly of the Black Whale.items.[].system.spelldc} - dc : integer {Book 5 - Belly of the Black Whale.items.[].system.spelldc.dc} (8 different values) - 37 (x4) - 40 (x3) - 36 (x3) - 38 (x3) - 39 (x2) - 41 (x2) - 34 (x2) - 33 (x1) - mod : integer {Book 5 - Belly of the Black Whale.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.spelldc.value} (10 different values) - 26 (x4) - 30 (x4) - 29 (x2) - 32 (x2) - 27 (x2) - 31 (x2) - 0 (x1) - 33 (x1) - 24 (x1) - 23 (x1) - [item] : integer {Book 5 - Belly of the Black Whale.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book 5 - Belly of the Black Whale.items.[].system.splashDamage} - [value] : integer {Book 5 - Belly of the Black Whale.items.[].system.splashDamage.value} (2 different values) - 0 (x24) - 3 (x1) - [stackGroup] : string {Book 5 - Belly of the Black Whale.items.[].system.stackGroup} (3 different values) - 'arrows' (x4) - 'bolts' (x4) - 'slingBullets' (x1) - [strength] : integer {Book 5 - Belly of the Black Whale.items.[].system.strength} (4 different values) - 1 (x6) - 3 (x3) - 0 (x1) - 4 (x1) - [target] : object {Book 5 - Belly of the Black Whale.items.[].system.target} - value : string {Book 5 - Belly of the Black Whale.items.[].system.target.value} (30 different values) - [time] : object {Book 5 - Belly of the Black Whale.items.[].system.time} - value : string {Book 5 - Belly of the Black Whale.items.[].system.time.value} (9 different values) - '2' (x153) - '3' (x18) - '10 minutes' (x11) - '1' (x8) - '1 to 3' (x5) - '1 day' (x4) - '1 minute' (x2) - '' (x1) - '1 hour' (x1) - [tradition] : object {Book 5 - Belly of the Black Whale.items.[].system.tradition} - value : string {Book 5 - Belly of the Black Whale.items.[].system.tradition.value} (4 different values) - 'divine' (x9) - 'occult' (x7) - 'primal' (x2) - 'arcane' (x2) - [traits] : object {Book 5 - Belly of the Black Whale.items.[].system.traits} - [rarity] : string {Book 5 - Belly of the Black Whale.items.[].system.traits.rarity} (3 different values) - 'common' (x520) - 'uncommon' (x26) - 'rare' (x2) - [traditions] : array {Book 5 - Belly of the Black Whale.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x172) - 'occult' (x120) - 'primal' (x104) - 'divine' (x52) - [value] : array {Book 5 - Belly of the Black Whale.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 5 - Belly of the Black Whale.items.[].system.traits.value.[]} (96 different values) - [usage] : object {Book 5 - Belly of the Black Whale.items.[].system.usage} - value : string {Book 5 - Belly of the Black Whale.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x50) - 'wornmask' (x1) - 'worncloak' (x1) - 'wornnecklace' (x1) - [uses] : object {Book 5 - Belly of the Black Whale.items.[].system.uses} - autoDestroy : boolean {Book 5 - Belly of the Black Whale.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 5 - Belly of the Black Whale.items.[].system.uses.max} (same value: 1) - value : integer {Book 5 - Belly of the Black Whale.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 5 - Belly of the Black Whale.items.[].system.weaponType} - value : string {Book 5 - Belly of the Black Whale.items.[].system.weaponType.value} (2 different values) - 'melee' (x60) - 'ranged' (x25) - type : string {Book 5 - Belly of the Black Whale.items.[].type} (9 different values) - 'spell' (x203) - 'action' (x198) - 'melee' (x85) - 'weapon' (x29) - 'spellcastingEntry' (x20) - 'lore' (x15) - 'equipment' (x13) - 'armor' (x11) - 'consumable' (x11) - [_stats] : object {Book 5 - Belly of the Black Whale.items.[]._stats} - compendiumSource : string {Book 5 - Belly of the Black Whale.items.[]._stats.compendiumSource} (133 different values) - [flags] : object {Book 5 - Belly of the Black Whale.items.[].flags} - pf2e : object {Book 5 - Belly of the Black Whale.items.[].flags.pf2e} - linkedWeapon : string {Book 5 - Belly of the Black Whale.items.[].flags.pf2e.linkedWeapon} (25 different values) - name : string {Book 5 - Belly of the Black Whale.name} (all different values) - system : object {Book 5 - Belly of the Black Whale.system} - [abilities] : object {Book 5 - Belly of the Black Whale.system.abilities} - cha : object {Book 5 - Belly of the Black Whale.system.abilities.cha} - mod : integer {Book 5 - Belly of the Black Whale.system.abilities.cha.mod} (11 different values) - con : object {Book 5 - Belly of the Black Whale.system.abilities.con} - mod : integer {Book 5 - Belly of the Black Whale.system.abilities.con.mod} (9 different values) - 5 (x9) - 4 (x7) - 9 (x5) - 3 (x4) - 6 (x3) - 0 (x3) - 7 (x2) - 8 (x2) - 2 (x1) - dex : object {Book 5 - Belly of the Black Whale.system.abilities.dex} - mod : integer {Book 5 - Belly of the Black Whale.system.abilities.dex.mod} (9 different values) - 6 (x9) - 8 (x6) - 5 (x6) - 3 (x4) - 4 (x3) - 0 (x2) - 7 (x2) - 2 (x2) - -1 (x2) - int : object {Book 5 - Belly of the Black Whale.system.abilities.int} - mod : integer {Book 5 - Belly of the Black Whale.system.abilities.int.mod} (11 different values) - str : object {Book 5 - Belly of the Black Whale.system.abilities.str} - mod : integer {Book 5 - Belly of the Black Whale.system.abilities.str.mod} (10 different values) - 5 (x8) - 6 (x7) - 8 (x6) - 9 (x5) - 4 (x3) - 7 (x2) - 3 (x2) - 10 (x1) - 1 (x1) - 0 (x1) - wis : object {Book 5 - Belly of the Black Whale.system.abilities.wis} - mod : integer {Book 5 - Belly of the Black Whale.system.abilities.wis.mod} (7 different values) - 0 (x10) - 4 (x8) - 2 (x5) - 3 (x5) - 6 (x5) - 5 (x2) - 8 (x1) - attributes : object {Book 5 - Belly of the Black Whale.system.attributes} - ac : object {Book 5 - Belly of the Black Whale.system.attributes.ac} - [details] : string {Book 5 - Belly of the Black Whale.system.attributes.ac.details} (2 different values) - '' (x35) - 'all-around vision' (x1) - value : integer {Book 5 - Belly of the Black Whale.system.attributes.ac.value} (13 different values) - [adjustment] : string {Book 5 - Belly of the Black Whale.system.attributes.adjustment} (2 different values) - 'elite' (x3) - '' (x3) - [allSaves] : object {Book 5 - Belly of the Black Whale.system.attributes.allSaves} - value : string {Book 5 - Belly of the Black Whale.system.attributes.allSaves.value} (5 different values) - '' (x31) - '+1 status to all saves vs. magic' (x2) - '+2 status to all saves vs. magic' (x1) - '+1 status bonus to Will saves vs. mental effects' (x1) - '+1 status to all saves vs. enchantments, -2 to all saves vs. aboleth effects' (x1) - hp : object {Book 5 - Belly of the Black Whale.system.attributes.hp} - details : string {Book 5 - Belly of the Black Whale.system.attributes.hp.details} (4 different values) - '' (x37) - 'to destroy one arm' (x1) - 'rejuvenation' (x1) - 'void healing' (x1) - max : integer {Book 5 - Belly of the Black Whale.system.attributes.hp.max} (24 different values) - temp : integer {Book 5 - Belly of the Black Whale.system.attributes.hp.temp} (same value: 0) - value : integer {Book 5 - Belly of the Black Whale.system.attributes.hp.value} (24 different values) - [tempmax] : integer {Book 5 - Belly of the Black Whale.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Book 5 - Belly of the Black Whale.system.attributes.hardness} (3 different values) - 15 (x2) - 0 (x1) - 22 (x1) - [hasHealth] : boolean {Book 5 - Belly of the Black Whale.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 5 - Belly of the Black Whale.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 5 - Belly of the Black Whale.system.attributes.immunities.[]} - type : string {Book 5 - Belly of the Black Whale.system.attributes.immunities.[].type} (16 different values) - [resistances] : array {Book 5 - Belly of the Black Whale.system.attributes.resistances} - Length: min=0 max=1 - Value type: object {Book 5 - Belly of the Black Whale.system.attributes.resistances.[]} - [exceptions] : array {Book 5 - Belly of the Black Whale.system.attributes.resistances.[].exceptions} - Length: min=1 max=2 - Value type: string {Book 5 - Belly of the Black Whale.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x5) - 'orichalcum' (x3) - type : string {Book 5 - Belly of the Black Whale.system.attributes.resistances.[].type} (2 different values) - 'physical' (x6) - 'fire' (x3) - value : integer {Book 5 - Belly of the Black Whale.system.attributes.resistances.[].value} (2 different values) - 15 (x6) - 10 (x3) - [speed] : object {Book 5 - Belly of the Black Whale.system.attributes.speed} - [details] : string {Book 5 - Belly of the Black Whale.system.attributes.speed.details} (2 different values) - 'suction' (x1) - 'freedom of movement' (x1) - otherSpeeds : array {Book 5 - Belly of the Black Whale.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 5 - Belly of the Black Whale.system.attributes.speed.otherSpeeds.[]} - type : string {Book 5 - Belly of the Black Whale.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'swim' (x9) - 'climb' (x6) - 'fly' (x1) - 'burrow' (x1) - value : integer {Book 5 - Belly of the Black Whale.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 20 (x6) - 30 (x4) - 35 (x3) - 100 (x2) - 50 (x1) - 5 (x1) - value : integer {Book 5 - Belly of the Black Whale.system.attributes.speed.value} (8 different values) - 25 (x13) - 30 (x10) - 20 (x4) - 35 (x4) - 5 (x2) - 15 (x1) - 10 (x1) - 40 (x1) - [stealth] : object {Book 5 - Belly of the Black Whale.system.attributes.stealth} - details : string {Book 5 - Belly of the Black Whale.system.attributes.stealth.details} (2 different values) - '

(master)

' (x3) - '

(expert)

' (x1) - value : integer {Book 5 - Belly of the Black Whale.system.attributes.stealth.value} (3 different values) - 31 (x2) - 30 (x1) - 36 (x1) - [weaknesses] : array {Book 5 - Belly of the Black Whale.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 5 - Belly of the Black Whale.system.attributes.weaknesses.[]} - type : string {Book 5 - Belly of the Black Whale.system.attributes.weaknesses.[].type} (4 different values) - 'cold-iron' (x5) - 'electricity' (x4) - 'orichalcum' (x4) - 'holy' (x2) - value : integer {Book 5 - Belly of the Black Whale.system.attributes.weaknesses.[].value} (3 different values) - 15 (x11) - 20 (x2) - 10 (x2) - details : object {Book 5 - Belly of the Black Whale.system.details} - [blurb] : string {Book 5 - Belly of the Black Whale.system.details.blurb} (8 different values) - '' (x29) - 'Elite clockwork assassin' (x1) - 'Female hyakume brainwasher' (x1) - 'Male zealborn criminal mastermind' (x1) - 'Elite variant iron golem' (x1) - 'Variant elite iron golem' (x1) - 'Male variant shemhazian' (x1) - 'Variant water elemental vessel' (x1) - [languages] : object {Book 5 - Belly of the Black Whale.system.details.languages} - details : string {Book 5 - Belly of the Black Whale.system.details.languages.details} (4 different values) - '' (x32) - 'telepathy 100 feet' (x2) - 'telepathy 100 feet, tongues' (x1) - 'tongues (can speak only through simulacra)' (x1) - value : array {Book 5 - Belly of the Black Whale.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 5 - Belly of the Black Whale.system.details.languages.value.[]} (15 different values) - level : object {Book 5 - Belly of the Black Whale.system.details.level} - value : integer {Book 5 - Belly of the Black Whale.system.details.level.value} (11 different values) - [privateNotes] : string {Book 5 - Belly of the Black Whale.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 5 - Belly of the Black Whale.system.details.publicNotes} (6 different values) - publication : object {Book 5 - Belly of the Black Whale.system.details.publication} - license : string {Book 5 - Belly of the Black Whale.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 5 - Belly of the Black Whale.system.details.publication.remaster} (same value: False) - title : string {Book 5 - Belly of the Black Whale.system.details.publication.title} (same value: 'Pathfinder #161: Belly of the Black Whale') - [description] : string {Book 5 - Belly of the Black Whale.system.details.description} (4 different values) - '

Four claw-tipped clockwork arms suspended from the ceiling pick up and deposit creatures into a nearby hatch.

' (x1) - '

A vat of thick glass stands 10 feet high and is filled with green slime and fist-sized eyeballs.

' (x1) - '

Steel hatch doors automatically lock shut in each of the four vats labeled J2. Four ink spouts (one per vat) jut through a narrow aperture in the ceiling of each vat, 20 feet above.

' (x1) - '

A large metallic arm, 20 feet long, is set into the floor. It rotates around the room to wind up nearby clockwork creatures.

' (x1) - [disable] : string {Book 5 - Belly of the Black Whale.system.details.disable} (4 different values) - '

@Check[thievery|dc:43|name:Deactivate One Arm|traits:action:disable-a-device] (master) to jam and deactivate one of the arms or @Check[athletics|dc:46|name:Tear Arm Off Machine] (legendary) to tear an arm off the machine.

' (x1) - '

@Check[thievery|dc:38|name:Acidify Slime|traits:action:disable-a-device] (master) or @Check[crafting|dc:34|name:Acidify Slime] (expert) to acidify the slime inside the tank, destroying the eyeballs

' (x1) - '

@Check[thievery|dc:40|name:Seal an Ink Spout|traits:action:disable-a-device] (master) to seal an ink spout, @Check[thievery|dc:48|name:Unlock a Door|traits:action:pick-a-lock] (master) to unlock a steel hatch door, or @Check[athletics|dc:45|name:Force Open a Door|traits:action:force-open] (master) to Force Open a steel hatch door

' (x1) - '

@Check[thievery|dc:50|name:Deactivate System|traits:action:disable-a-device] (master) to deactivate the system, or @Check[athletics|dc:40|name:Jam Gears] (legendary) to jam the gears for 1 round

' (x1) - [isComplex] : boolean {Book 5 - Belly of the Black Whale.system.details.isComplex} (same value: True) - [reset] : string {Book 5 - Belly of the Black Whale.system.details.reset} (3 different values) - '' (x2) - '

The trap can be reset by refilling the ink storage tanks above the vats.

' (x1) - '

The Winder resets as soon as no creatures remain in the room.

' (x1) - [routine] : string {Book 5 - Belly of the Black Whale.system.details.routine} (4 different values) - '

(4 actions) The trap loses 1 action per arm destroyed or disabled. On its turn, the trap makes claw Strikes against creatures other than the Rumormonger or the Inkmaster. If an arm already has a creature grabbed, the trap spends 2 actions to use its Open Hatch ability.

' (x1) - '

(3 actions) Each round, the vat uses all three of its actions to shoot random eye rays at any living creatures (except Ixusoth) in range.

' (x1) - '

(4 actions) The trap loses 1 action for each disabled ink spout. On each of the trap\'s actions, a spout pours ink, increasing the depth of the ink in that vat by 2 feet. Creatures standing in the ink are exposed to a dose of poison ink. Once the vat is full of ink, the trap stops using actions, but creatures in the vat might start drowning.

' (x1) - '

(1, 2, or 4 actions, depending on the encounter\'s threat level) The Winder uses each of its actions to Wind clockwork assassins in the room, starting with inactive ones.

' (x1) - [initiative] : object {Book 5 - Belly of the Black Whale.system.initiative} - statistic : string {Book 5 - Belly of the Black Whale.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 5 - Belly of the Black Whale.system.perception} - details : string {Book 5 - Belly of the Black Whale.system.perception.details} (5 different values) - '' (x30) - 'smoke vision' (x3) - 'light blindness' (x1) - 'blood scent' (x1) - 'detect alignment, detect magic' (x1) - mod : integer {Book 5 - Belly of the Black Whale.system.perception.mod} (14 different values) - senses : array {Book 5 - Belly of the Black Whale.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 5 - Belly of the Black Whale.system.perception.senses.[]} - [acuity] : string {Book 5 - Belly of the Black Whale.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x2) - [range] : integer {Book 5 - Belly of the Black Whale.system.perception.senses.[].range} (2 different values) - 60 (x4) - 100 (x2) - type : string {Book 5 - Belly of the Black Whale.system.perception.senses.[].type} (5 different values) - 'darkvision' (x21) - 'truesight' (x2) - 'scent' (x2) - 'wavesense' (x1) - 'tremorsense' (x1) - [resources] : object {Book 5 - Belly of the Black Whale.system.resources} - [focus] : object {Book 5 - Belly of the Black Whale.system.resources.focus} - max : integer {Book 5 - Belly of the Black Whale.system.resources.focus.max} (2 different values) - 1 (x12) - 0 (x3) - value : integer {Book 5 - Belly of the Black Whale.system.resources.focus.value} (2 different values) - 1 (x12) - 0 (x3) - saves : object {Book 5 - Belly of the Black Whale.system.saves} - fortitude : object {Book 5 - Belly of the Black Whale.system.saves.fortitude} - saveDetail : string {Book 5 - Belly of the Black Whale.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 5 - Belly of the Black Whale.system.saves.fortitude.value} (13 different values) - reflex : object {Book 5 - Belly of the Black Whale.system.saves.reflex} - saveDetail : string {Book 5 - Belly of the Black Whale.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 5 - Belly of the Black Whale.system.saves.reflex.value} (16 different values) - will : object {Book 5 - Belly of the Black Whale.system.saves.will} - saveDetail : string {Book 5 - Belly of the Black Whale.system.saves.will.saveDetail} (same value: '') - value : integer {Book 5 - Belly of the Black Whale.system.saves.will.value} (15 different values) - [skills] : object {Book 5 - Belly of the Black Whale.system.skills} - [acrobatics] : object {Book 5 - Belly of the Black Whale.system.skills.acrobatics} - base : integer {Book 5 - Belly of the Black Whale.system.skills.acrobatics.base} (9 different values) - 29 (x2) - 31 (x2) - 32 (x2) - 28 (x2) - 34 (x2) - 25 (x1) - 27 (x1) - 33 (x1) - 22 (x1) - [arcana] : object {Book 5 - Belly of the Black Whale.system.skills.arcana} - base : integer {Book 5 - Belly of the Black Whale.system.skills.arcana.base} (4 different values) - 30 (x2) - 27 (x1) - 29 (x1) - 26 (x1) - [athletics] : object {Book 5 - Belly of the Black Whale.system.skills.athletics} - base : integer {Book 5 - Belly of the Black Whale.system.skills.athletics.base} (15 different values) - [crafting] : object {Book 5 - Belly of the Black Whale.system.skills.crafting} - base : integer {Book 5 - Belly of the Black Whale.system.skills.crafting.base} (2 different values) - 30 (x1) - 31 (x1) - [deception] : object {Book 5 - Belly of the Black Whale.system.skills.deception} - base : integer {Book 5 - Belly of the Black Whale.system.skills.deception.base} (11 different values) - [diplomacy] : object {Book 5 - Belly of the Black Whale.system.skills.diplomacy} - base : integer {Book 5 - Belly of the Black Whale.system.skills.diplomacy.base} (10 different values) - 28 (x1) - 20 (x1) - 26 (x1) - 31 (x1) - 35 (x1) - 29 (x1) - 34 (x1) - 18 (x1) - 19 (x1) - 27 (x1) - [intimidation] : object {Book 5 - Belly of the Black Whale.system.skills.intimidation} - base : integer {Book 5 - Belly of the Black Whale.system.skills.intimidation.base} (10 different values) - 30 (x4) - 24 (x2) - 27 (x2) - 19 (x1) - 21 (x1) - 26 (x1) - 31 (x1) - 34 (x1) - 25 (x1) - 20 (x1) - [medicine] : object {Book 5 - Belly of the Black Whale.system.skills.medicine} - base : integer {Book 5 - Belly of the Black Whale.system.skills.medicine.base} (3 different values) - 25 (x1) - 28 (x1) - 23 (x1) - [nature] : object {Book 5 - Belly of the Black Whale.system.skills.nature} - base : integer {Book 5 - Belly of the Black Whale.system.skills.nature.base} (3 different values) - 25 (x1) - 30 (x1) - 24 (x1) - [occultism] : object {Book 5 - Belly of the Black Whale.system.skills.occultism} - base : integer {Book 5 - Belly of the Black Whale.system.skills.occultism.base} (5 different values) - 29 (x2) - 31 (x2) - 30 (x1) - 28 (x1) - 32 (x1) - [performance] : object {Book 5 - Belly of the Black Whale.system.skills.performance} - base : integer {Book 5 - Belly of the Black Whale.system.skills.performance.base} (same value: 36) - [religion] : object {Book 5 - Belly of the Black Whale.system.skills.religion} - base : integer {Book 5 - Belly of the Black Whale.system.skills.religion.base} (5 different values) - 25 (x1) - 27 (x1) - 22 (x1) - 28 (x1) - 30 (x1) - [society] : object {Book 5 - Belly of the Black Whale.system.skills.society} - base : integer {Book 5 - Belly of the Black Whale.system.skills.society.base} (8 different values) - 28 (x2) - 24 (x1) - 25 (x1) - 22 (x1) - 29 (x1) - 31 (x1) - 18 (x1) - 19 (x1) - [stealth] : object {Book 5 - Belly of the Black Whale.system.skills.stealth} - base : integer {Book 5 - Belly of the Black Whale.system.skills.stealth.base} (11 different values) - [survival] : object {Book 5 - Belly of the Black Whale.system.skills.survival} - base : integer {Book 5 - Belly of the Black Whale.system.skills.survival.base} (same value: 31) - [thievery] : object {Book 5 - Belly of the Black Whale.system.skills.thievery} - base : integer {Book 5 - Belly of the Black Whale.system.skills.thievery.base} (6 different values) - 31 (x2) - 23 (x1) - 27 (x1) - 30 (x1) - 25 (x1) - 29 (x1) - traits : object {Book 5 - Belly of the Black Whale.system.traits} - rarity : string {Book 5 - Belly of the Black Whale.system.traits.rarity} (4 different values) - 'uncommon' (x18) - 'unique' (x13) - 'common' (x6) - 'rare' (x3) - size : object {Book 5 - Belly of the Black Whale.system.traits.size} - value : string {Book 5 - Belly of the Black Whale.system.traits.size.value} (4 different values) - 'med' (x28) - 'lg' (x8) - 'huge' (x2) - 'grg' (x2) - value : array {Book 5 - Belly of the Black Whale.system.traits.value} - Length: min=1 max=5 - Value type: string {Book 5 - Belly of the Black Whale.system.traits.value.[]} (28 different values) - [creatureType] : string {Book 5 - Belly of the Black Whale.system.creatureType} (same value: '') - [spellcasting] : object {Book 5 - Belly of the Black Whale.system.spellcasting} - rituals : object {Book 5 - Belly of the Black Whale.system.spellcasting.rituals} - dc : integer {Book 5 - Belly of the Black Whale.system.spellcasting.rituals.dc} (same value: 39) - [statusEffects] : array<> {Book 5 - Belly of the Black Whale.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Belly of the Black Whale.type} (2 different values) - 'npc' (x36) - 'hazard' (x4) - [prototypeToken] : object {Book 5 - Belly of the Black Whale.prototypeToken} - name : string {Book 5 - Belly of the Black Whale.prototypeToken.name} (2 different values) - 'Black Whale Guard' (x1) - 'Water Elemental Vessel' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 5 - Doorway to the Red Star.txt b/output/pf2e/packs/Book 5 - Doorway to the Red Star.txt deleted file mode 100644 index 3b134cd..0000000 --- a/output/pf2e/packs/Book 5 - Doorway to the Red Star.txt +++ /dev/null @@ -1,1228 +0,0 @@ -Book 5 - Doorway to the Red Star -Different values: 31 -===================================== -object {Book 5 - Doorway to the Red Star} - _id : string {Book 5 - Doorway to the Red Star._id} (all different values) - folder : string {Book 5 - Doorway to the Red Star.folder} (same value: 'NH0Jv1cX3WrxQqvX') - img : string {Book 5 - Doorway to the Red Star.img} (3 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x25) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - 'systems/pf2e/icons/default-icons/vehicle.svg' (x1) - items : array {Book 5 - Doorway to the Red Star.items} - Length: min=0 max=54 - Value type: object {Book 5 - Doorway to the Red Star.items.[]} - _id : string {Book 5 - Doorway to the Red Star.items.[]._id} (376 different values) - img : string {Book 5 - Doorway to the Red Star.items.[].img} (118 different values) - name : string {Book 5 - Doorway to the Red Star.items.[].name} (234 different values) - sort : integer {Book 5 - Doorway to the Red Star.items.[].sort} (55 different values) - system : object {Book 5 - Doorway to the Red Star.items.[].system} - [acBonus] : integer {Book 5 - Doorway to the Red Star.items.[].system.acBonus} (3 different values) - 1 (x4) - 4 (x2) - 2 (x2) - [actionType] : object {Book 5 - Doorway to the Red Star.items.[].system.actionType} - value : string {Book 5 - Doorway to the Red Star.items.[].system.actionType.value} (4 different values) - 'passive' (x75) - 'action' (x33) - 'reaction' (x23) - 'free' (x2) - [actions] : object {Book 5 - Doorway to the Red Star.items.[].system.actions} - [value] : integer {Book 5 - Doorway to the Red Star.items.[].system.actions.value} (3 different values) - 1 (x15) - 2 (x14) - 3 (x4) - [apex] : object {Book 5 - Doorway to the Red Star.items.[].system.apex} - attribute : string {Book 5 - Doorway to the Red Star.items.[].system.apex.attribute} (same value: 'int') - [area] : object {Book 5 - Doorway to the Red Star.items.[].system.area} - [details] : string {Book 5 - Doorway to the Red Star.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 5 - Doorway to the Red Star.items.[].system.area.type} (4 different values) - 'burst' (x8) - 'emanation' (x6) - 'cone' (x5) - 'line' (x1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.area.value} (4 different values) - 30 (x10) - 60 (x7) - 20 (x2) - 40 (x1) - [attack] : object {Book 5 - Doorway to the Red Star.items.[].system.attack} - value : string {Book 5 - Doorway to the Red Star.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 5 - Doorway to the Red Star.items.[].system.attackEffects} - [custom] : string {Book 5 - Doorway to the Red Star.items.[].system.attackEffects.custom} (2 different values) - '' (x35) - 'No multiple attack penalty' (x1) - value : array {Book 5 - Doorway to the Red Star.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Book 5 - Doorway to the Red Star.items.[].system.attackEffects.value.[]} (6 different values) - 'grab' (x2) - 'paralysis' (x2) - 'lich-paralyzing-touch' (x1) - 'stupefying-touch' (x1) - 'improved-grab' (x1) - 'swarming-bites' (x1) - [autoHeightenLevel] : object {Book 5 - Doorway to the Red Star.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 5 - Doorway to the Red Star.items.[].system.baseItem} (9 different values) - 'greatsword' (x2) - 'chain-mail' (x2) - 'spear' (x2) - 'chain-shirt' (x2) - 'leather-armor' (x2) - 'dueling-pistol' (x1) - 'bastard-sword' (x1) - 'shobhad-longrifle' (x1) - 'crossbow' (x1) - [bonus] : object {Book 5 - Doorway to the Red Star.items.[].system.bonus} - value : integer {Book 5 - Doorway to the Red Star.items.[].system.bonus.value} (16 different values) - [bonusDamage] : object {Book 5 - Doorway to the Red Star.items.[].system.bonusDamage} - value : integer {Book 5 - Doorway to the Red Star.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 5 - Doorway to the Red Star.items.[].system.bulk} - value : mixed - integer {Book 5 - Doorway to the Red Star.items.[].system.bulk.value} (3 different values) - 1 (x10) - 0 (x8) - 2 (x4) - float {Book 5 - Doorway to the Red Star.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 5 - Doorway to the Red Star.items.[].system.category} (10 different values) - 'offensive' (x48) - 'defensive' (x46) - 'interaction' (x34) - 'martial' (x5) - 'unarmed' (x5) - 'simple' (x4) - 'light' (x4) - 'ammo' (x3) - 'medium' (x2) - 'wand' (x1) - [checkPenalty] : integer {Book 5 - Doorway to the Red Star.items.[].system.checkPenalty} (2 different values) - -1 (x4) - -2 (x2) - [containerId] : empty - [damageRolls] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls} - [0] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.0} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.0.damage} (7 different values) - '3d8+14' (x1) - '3d10+13' (x1) - '3d6+8' (x1) - '3d8+16' (x1) - '3d4+16' (x1) - '2d12+13' (x1) - '3d12+14' (x1) - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.0.damageType} (3 different values) - 'slashing' (x4) - 'piercing' (x2) - 'acid' (x1) - [1] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.1} - [category] : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.1.damage} (3 different values) - '3d6' (x2) - '2d6' (x2) - '2d8' (x1) - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.1.damageType} (4 different values) - 'void' (x2) - 'bleed' (x1) - 'mental' (x1) - 'acid' (x1) - [4s9mssbao9ibwqpz830k] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.4s9mssbao9ibwqpz830k} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damage} (same value: '3d8+14') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damageType} (same value: 'slashing') - [7FiaMnWGr2ifAdSs] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.7FiaMnWGr2ifAdSs} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.7FiaMnWGr2ifAdSs.damage} (same value: '2d10+14') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.7FiaMnWGr2ifAdSs.damageType} (same value: 'bludgeoning') - [7I0RILqwT6dEWSm0] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.7I0RILqwT6dEWSm0} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.7I0RILqwT6dEWSm0.damage} (same value: '3d8+13') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.7I0RILqwT6dEWSm0.damageType} (same value: 'slashing') - [8OoV9NzDGIH4AcEL] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.8OoV9NzDGIH4AcEL} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.8OoV9NzDGIH4AcEL.damage} (same value: '4d8+18') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.8OoV9NzDGIH4AcEL.damageType} (same value: 'piercing') - [I3dzVK8dT2y3xeeS] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.I3dzVK8dT2y3xeeS} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.I3dzVK8dT2y3xeeS.damage} (same value: '2d6+9') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.I3dzVK8dT2y3xeeS.damageType} (same value: 'piercing') - [JN2a9GWFSOvylOxj] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.JN2a9GWFSOvylOxj} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.JN2a9GWFSOvylOxj.damage} (same value: '2d6+9') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.JN2a9GWFSOvylOxj.damageType} (same value: 'piercing') - [JsFsxC7YSF93BwV8] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.JsFsxC7YSF93BwV8} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.JsFsxC7YSF93BwV8.damage} (same value: '1d4+4') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.JsFsxC7YSF93BwV8.damageType} (same value: 'slashing') - [MBAzwk86UkYSbbjb] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.MBAzwk86UkYSbbjb} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.MBAzwk86UkYSbbjb.damage} (same value: '1d6') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.MBAzwk86UkYSbbjb.damageType} (same value: 'slashing') - [NRLsxGyOTxqb3DmQ] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.NRLsxGyOTxqb3DmQ} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.NRLsxGyOTxqb3DmQ.damage} (same value: '3d8+6') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.NRLsxGyOTxqb3DmQ.damageType} (same value: 'slashing') - [OPYNDUSmuo2JJnLb] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.OPYNDUSmuo2JJnLb} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.OPYNDUSmuo2JJnLb.damage} (same value: '2d4+15') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.OPYNDUSmuo2JJnLb.damageType} (same value: 'bludgeoning') - [RBfw9fUboJyoHcbL] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.RBfw9fUboJyoHcbL} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.RBfw9fUboJyoHcbL.damage} (same value: '2d12+11') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.RBfw9fUboJyoHcbL.damageType} (same value: 'piercing') - [TXqRYXxxKrc0vPFn] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.TXqRYXxxKrc0vPFn} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.TXqRYXxxKrc0vPFn.damage} (same value: '2d6+13') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.TXqRYXxxKrc0vPFn.damageType} (same value: 'piercing') - [UQ7o3twxwnGAb1Gq] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.UQ7o3twxwnGAb1Gq} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.UQ7o3twxwnGAb1Gq.damage} (same value: '4d8+18') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.UQ7o3twxwnGAb1Gq.damageType} (same value: 'bludgeoning') - [VmeS1qVrHAaWjrZd] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.VmeS1qVrHAaWjrZd} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.VmeS1qVrHAaWjrZd.damage} (same value: '3d8+14') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.VmeS1qVrHAaWjrZd.damageType} (same value: 'slashing') - [X9WyePOgBFLxDcSS] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.X9WyePOgBFLxDcSS} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.X9WyePOgBFLxDcSS.damage} (same value: '3d12+12') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.X9WyePOgBFLxDcSS.damageType} (same value: 'slashing') - [Yg8A6IYM18IjXqQv] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.Yg8A6IYM18IjXqQv} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.Yg8A6IYM18IjXqQv.damage} (same value: '3d8+8') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.Yg8A6IYM18IjXqQv.damageType} (same value: 'piercing') - [a2dg005g0j0r2lft0bqv] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.a2dg005g0j0r2lft0bqv} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.a2dg005g0j0r2lft0bqv.damage} (same value: '3d8+14') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.a2dg005g0j0r2lft0bqv.damageType} (same value: 'slashing') - [aCnEcn2canmiZGY2] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.aCnEcn2canmiZGY2} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.aCnEcn2canmiZGY2.damage} (same value: '1d6') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.aCnEcn2canmiZGY2.damageType} (same value: 'piercing') - [axro9k1ki8kncjt5i3vl] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.axro9k1ki8kncjt5i3vl} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.axro9k1ki8kncjt5i3vl.damage} (same value: '4d6') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.axro9k1ki8kncjt5i3vl.damageType} (same value: 'mental') - [cyO1evyccKtZe4rU] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.cyO1evyccKtZe4rU} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.cyO1evyccKtZe4rU.damage} (same value: '4d12+18') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.cyO1evyccKtZe4rU.damageType} (same value: 'piercing') - [fYR0dRtVaWJq3ftu] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.fYR0dRtVaWJq3ftu} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.fYR0dRtVaWJq3ftu.damage} (same value: '3d8+9') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.fYR0dRtVaWJq3ftu.damageType} (same value: 'bludgeoning') - [mfejQgcgzvA2XnPR] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.mfejQgcgzvA2XnPR} - category : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.mfejQgcgzvA2XnPR.category} (same value: 'persistent') - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.mfejQgcgzvA2XnPR.damage} (same value: '4d10+15') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.mfejQgcgzvA2XnPR.damageType} (same value: 'piercing') - [nFoCbttWpwMMjpYV] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.nFoCbttWpwMMjpYV} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.nFoCbttWpwMMjpYV.damage} (same value: '2d6+10') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.nFoCbttWpwMMjpYV.damageType} (same value: 'piercing') - [niSUnTy3yMLpzDrx] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.niSUnTy3yMLpzDrx} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.niSUnTy3yMLpzDrx.damage} (same value: '5d8') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.niSUnTy3yMLpzDrx.damageType} (same value: 'void') - [norwuwu1wflk8kwmq1m0] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.norwuwu1wflk8kwmq1m0} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.norwuwu1wflk8kwmq1m0.damage} (same value: '2d6') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.norwuwu1wflk8kwmq1m0.damageType} (same value: 'mental') - [q4yTXT5N1oavtBK3] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.q4yTXT5N1oavtBK3} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.q4yTXT5N1oavtBK3.damage} (same value: '1d8+5') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.q4yTXT5N1oavtBK3.damageType} (same value: 'piercing') - [rgQF1Z9hUrkxdKTe] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.rgQF1Z9hUrkxdKTe} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.rgQF1Z9hUrkxdKTe.damage} (same value: '2d10+15') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.rgQF1Z9hUrkxdKTe.damageType} (same value: 'slashing') - [svYVo0nQooSUWwaj] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.svYVo0nQooSUWwaj} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.svYVo0nQooSUWwaj.damage} (same value: '2d6+11') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.svYVo0nQooSUWwaj.damageType} (same value: 'bludgeoning') - [tAFDcmFxSXeYN4Uf] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.tAFDcmFxSXeYN4Uf} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.tAFDcmFxSXeYN4Uf.damage} (same value: '2d6+13') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.tAFDcmFxSXeYN4Uf.damageType} (same value: 'piercing') - [thE56AfHmjtqCVrD] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.thE56AfHmjtqCVrD} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.thE56AfHmjtqCVrD.damage} (same value: '3d6+4') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.thE56AfHmjtqCVrD.damageType} (same value: 'slashing') - [tlom48ylixafjdkab2z6] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.tlom48ylixafjdkab2z6} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.tlom48ylixafjdkab2z6.damage} (same value: '2d6') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.tlom48ylixafjdkab2z6.damageType} (same value: 'mental') - [uwPGbcy8V770nRrB] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.uwPGbcy8V770nRrB} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.uwPGbcy8V770nRrB.damage} (same value: '2d6+13') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.uwPGbcy8V770nRrB.damageType} (same value: 'piercing') - ds7dq304J9wv8f2s : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.ds7dq304J9wv8f2s} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.ds7dq304J9wv8f2s.damage} (same value: '3d12+10') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.ds7dq304J9wv8f2s.damageType} (same value: 'void') - [v98msWTnqM2gtVil] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.v98msWTnqM2gtVil} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.v98msWTnqM2gtVil.damage} (same value: '1d8+3') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.v98msWTnqM2gtVil.damageType} (same value: 'slashing') - [wvqrqc0nywji3dfln60s] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.wvqrqc0nywji3dfln60s} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.wvqrqc0nywji3dfln60s.damage} (same value: '4d6') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.wvqrqc0nywji3dfln60s.damageType} (same value: 'mental') - [zrgzv4npig5r7aqbqvbp] : object {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp} - damage : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damage} (same value: '3d10+14') - damageType : string {Book 5 - Doorway to the Red Star.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 5 - Doorway to the Red Star.items.[].system.deathNote} (same value: True) - description : object {Book 5 - Doorway to the Red Star.items.[].system.description} - value : string {Book 5 - Doorway to the Red Star.items.[].system.description.value} (208 different values) - [cost] : object {Book 5 - Doorway to the Red Star.items.[].system.cost} - value : string {Book 5 - Doorway to the Red Star.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Book 5 - Doorway to the Red Star.items.[].system.counteraction} (2 different values) - False (x157) - True (x12) - [damage] : object {Book 5 - Doorway to the Red Star.items.[].system.damage} - [0] : object {Book 5 - Doorway to the Red Star.items.[].system.damage.0} - [applyMod] : boolean {Book 5 - Doorway to the Red Star.items.[].system.damage.0.applyMod} (2 different values) - False (x14) - True (x13) - [category] : empty - formula : string {Book 5 - Doorway to the Red Star.items.[].system.damage.0.formula} (21 different values) - kinds : array {Book 5 - Doorway to the Red Star.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Doorway to the Red Star.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Book 5 - Doorway to the Red Star.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Doorway to the Red Star.items.[].system.damage.0.type} (10 different values) - 'mental' (x13) - 'void' (x7) - 'cold' (x7) - 'force' (x6) - 'untyped' (x6) - 'electricity' (x5) - 'fire' (x2) - 'poison' (x1) - 'piercing' (x1) - 'bludgeoning' (x1) - [1] : object {Book 5 - Doorway to the Red Star.items.[].system.damage.1} - applyMod : boolean {Book 5 - Doorway to the Red Star.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 5 - Doorway to the Red Star.items.[].system.damage.1.formula} (same value: '4d4') - kinds : array {Book 5 - Doorway to the Red Star.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Doorway to the Red Star.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 5 - Doorway to the Red Star.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Doorway to the Red Star.items.[].system.damage.1.type} (same value: 'void') - [damageType] : string {Book 5 - Doorway to the Red Star.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x5) - 'piercing' (x5) - 'slashing' (x4) - [dice] : integer {Book 5 - Doorway to the Red Star.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 5 - Doorway to the Red Star.items.[].system.damage.die} (4 different values) - 'd4' (x5) - 'd6' (x4) - 'd8' (x3) - 'd12' (x2) - [v1pnjhfu6e9akqe0] : object {Book 5 - Doorway to the Red Star.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 5 - Doorway to the Red Star.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 5 - Doorway to the Red Star.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 5 - Doorway to the Red Star.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Doorway to the Red Star.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 5 - Doorway to the Red Star.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Doorway to the Red Star.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [defense] : object {Book 5 - Doorway to the Red Star.items.[].system.defense} - [passive] : object {Book 5 - Doorway to the Red Star.items.[].system.defense.passive} - statistic : string {Book 5 - Doorway to the Red Star.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 5 - Doorway to the Red Star.items.[].system.defense.save} - basic : boolean {Book 5 - Doorway to the Red Star.items.[].system.defense.save.basic} (2 different values) - False (x39) - True (x24) - statistic : string {Book 5 - Doorway to the Red Star.items.[].system.defense.save.statistic} (3 different values) - 'will' (x31) - 'fortitude' (x23) - 'reflex' (x9) - [dexCap] : integer {Book 5 - Doorway to the Red Star.items.[].system.dexCap} (3 different values) - 1 (x2) - 3 (x2) - 4 (x2) - [duration] : object {Book 5 - Doorway to the Red Star.items.[].system.duration} - sustained : boolean {Book 5 - Doorway to the Red Star.items.[].system.duration.sustained} (2 different values) - False (x150) - True (x19) - value : string {Book 5 - Doorway to the Red Star.items.[].system.duration.value} (14 different values) - [equipped] : object {Book 5 - Doorway to the Red Star.items.[].system.equipped} - carryType : string {Book 5 - Doorway to the Red Star.items.[].system.equipped.carryType} (2 different values) - 'held' (x16) - 'worn' (x14) - [handsHeld] : integer {Book 5 - Doorway to the Red Star.items.[].system.equipped.handsHeld} (3 different values) - 0 (x12) - 1 (x12) - 2 (x4) - [inSlot] : boolean {Book 5 - Doorway to the Red Star.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Book 5 - Doorway to the Red Star.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 5 - Doorway to the Red Star.items.[].system.frequency} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.frequency.max} (same value: 1) - per : string {Book 5 - Doorway to the Red Star.items.[].system.frequency.per} (3 different values) - 'day' (x5) - 'round' (x2) - 'turn' (x1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 5 - Doorway to the Red Star.items.[].system.group} (7 different values) - 'brawling' (x5) - 'chain' (x4) - 'sword' (x3) - 'firearm' (x2) - 'spear' (x2) - 'leather' (x2) - 'crossbow' (x1) - [hardness] : integer {Book 5 - Doorway to the Red Star.items.[].system.hardness} (2 different values) - 0 (x28) - 5 (x2) - [heightening] : object {Book 5 - Doorway to the Red Star.items.[].system.heightening} - [damage] : object {Book 5 - Doorway to the Red Star.items.[].system.heightening.damage} - 0 : string {Book 5 - Doorway to the Red Star.items.[].system.heightening.damage.0} (9 different values) - '1d6' (x10) - '2d6' (x8) - '1d4' (x8) - '1d12' (x3) - '1d8' (x3) - '1d10' (x2) - '2d10' (x2) - '2d4' (x1) - '2d8' (x1) - [1] : string {Book 5 - Doorway to the Red Star.items.[].system.heightening.damage.1} (same value: '1d4') - [v1pnjhfu6e9akqe0] : string {Book 5 - Doorway to the Red Star.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Book 5 - Doorway to the Red Star.items.[].system.heightening.interval} (2 different values) - 1 (x33) - 2 (x6) - type : string {Book 5 - Doorway to the Red Star.items.[].system.heightening.type} (2 different values) - 'interval' (x39) - 'fixed' (x1) - [levels] : object {Book 5 - Doorway to the Red Star.items.[].system.heightening.levels} - 9 : object {Book 5 - Doorway to the Red Star.items.[].system.heightening.levels.9} - target : object {Book 5 - Doorway to the Red Star.items.[].system.heightening.levels.9.target} - value : string {Book 5 - Doorway to the Red Star.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - publication : object {Book 5 - Doorway to the Red Star.items.[].system.publication} - license : string {Book 5 - Doorway to the Red Star.items.[].system.publication.license} (2 different values) - 'OGL' (x386) - 'ORC' (x6) - remaster : boolean {Book 5 - Doorway to the Red Star.items.[].system.publication.remaster} (2 different values) - False (x386) - True (x6) - title : string {Book 5 - Doorway to the Red Star.items.[].system.publication.title} (9 different values) - 'Pathfinder Core Rulebook' (x181) - '' (x143) - 'Pathfinder Bestiary' (x41) - 'Pathfinder Bestiary 2' (x9) - 'Pathfinder #173: Doorway to the Red Star' (x6) - 'Pathfinder Player Core' (x6) - 'Pathfinder Secrets of Magic' (x3) - 'Pathfinder Guns & Gears' (x2) - 'Pathfinder Advanced Player\'s Guide' (x1) - [hp] : object {Book 5 - Doorway to the Red Star.items.[].system.hp} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.hp.max} (2 different values) - 0 (x28) - 20 (x2) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.hp.value} (2 different values) - 0 (x28) - 20 (x2) - [level] : object {Book 5 - Doorway to the Red Star.items.[].system.level} - value : integer {Book 5 - Doorway to the Red Star.items.[].system.level.value} (14 different values) - [location] : object {Book 5 - Doorway to the Red Star.items.[].system.location} - [heightenedLevel] : integer {Book 5 - Doorway to the Red Star.items.[].system.location.heightenedLevel} (10 different values) - 8 (x21) - 7 (x15) - 6 (x9) - 9 (x9) - 1 (x6) - 5 (x6) - 4 (x6) - 3 (x6) - 2 (x5) - 10 (x2) - [uses] : object {Book 5 - Doorway to the Red Star.items.[].system.location.uses} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.location.uses.max} (2 different values) - 3 (x5) - 2 (x1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.location.uses.value} (2 different values) - 3 (x5) - 2 (x1) - [value] : string {Book 5 - Doorway to the Red Star.items.[].system.location.value} (12 different values) - [material] : object {Book 5 - Doorway to the Red Star.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Book 5 - Doorway to the Red Star.items.[].system.mod} - value : integer {Book 5 - Doorway to the Red Star.items.[].system.mod.value} (4 different values) - 27 (x2) - 31 (x1) - 35 (x1) - 29 (x1) - [overlays] : object {Book 5 - Doorway to the Red Star.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 5 - Doorway to the Red Star.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 5 - Doorway to the Red Star.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 5 - Doorway to the Red Star.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 5 - Doorway to the Red Star.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 5 - Doorway to the Red Star.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 5 - Doorway to the Red Star.items.[].system.prepared} - flexible : boolean {Book 5 - Doorway to the Red Star.items.[].system.prepared.flexible} (same value: False) - value : string {Book 5 - Doorway to the Red Star.items.[].system.prepared.value} (4 different values) - 'innate' (x6) - 'prepared' (x3) - 'focus' (x2) - 'spontaneous' (x1) - [price] : object {Book 5 - Doorway to the Red Star.items.[].system.price} - [per] : integer {Book 5 - Doorway to the Red Star.items.[].system.price.per} (same value: 10) - value : object {Book 5 - Doorway to the Red Star.items.[].system.price.value} - [cp] : integer {Book 5 - Doorway to the Red Star.items.[].system.price.value.cp} (same value: 8) - [gp] : integer {Book 5 - Doorway to the Red Star.items.[].system.price.value.gp} (12 different values) - [sp] : integer {Book 5 - Doorway to the Red Star.items.[].system.price.value.sp} (same value: 1) - [proficiency] : object {Book 5 - Doorway to the Red Star.items.[].system.proficiency} - value : integer {Book 5 - Doorway to the Red Star.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Book 5 - Doorway to the Red Star.items.[].system.proficient} - value : integer {Book 5 - Doorway to the Red Star.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 5 - Doorway to the Red Star.items.[].system.quantity} (3 different values) - 1 (x27) - 10 (x2) - 3 (x1) - [range] : mixed - object {Book 5 - Doorway to the Red Star.items.[].system.range} - value : string {Book 5 - Doorway to the Red Star.items.[].system.range.value} (14 different values) - integer {Book 5 - Doorway to the Red Star.items.[].system.range} (2 different values) - 120 (x2) - 60 (x1) - [reload] : object {Book 5 - Doorway to the Red Star.items.[].system.reload} - value : string {Book 5 - Doorway to the Red Star.items.[].system.reload.value} (3 different values) - '' (x9) - '1' (x3) - '-' (x2) - [requirements] : string {Book 5 - Doorway to the Red Star.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 5 - Doorway to the Red Star.items.[].system.rules} - [ritual] : object {Book 5 - Doorway to the Red Star.items.[].system.ritual} - primary : object {Book 5 - Doorway to the Red Star.items.[].system.ritual.primary} - check : string {Book 5 - Doorway to the Red Star.items.[].system.ritual.primary.check} (same value: 'DC 40 Arcana or Nature (master)') - secondary : object {Book 5 - Doorway to the Red Star.items.[].system.ritual.secondary} - casters : integer {Book 5 - Doorway to the Red Star.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {Book 5 - Doorway to the Red Star.items.[].system.ritual.secondary.checks} (same value: 'DC 35 Arcana, Nature, Occultism, or Religion') - [runes] : object {Book 5 - Doorway to the Red Star.items.[].system.runes} - [potency] : integer {Book 5 - Doorway to the Red Star.items.[].system.runes.potency} (3 different values) - 2 (x13) - 1 (x5) - 0 (x2) - [property] : array<> {Book 5 - Doorway to the Red Star.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 5 - Doorway to the Red Star.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 5 - Doorway to the Red Star.items.[].system.runes.resilient} (2 different values) - 1 (x5) - 0 (x1) - [striking] : integer {Book 5 - Doorway to the Red Star.items.[].system.runes.striking} (3 different values) - 1 (x10) - 2 (x3) - 0 (x1) - [showSlotlessLevels] : object {Book 5 - Doorway to the Red Star.items.[].system.showSlotlessLevels} - value : boolean {Book 5 - Doorway to the Red Star.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 5 - Doorway to the Red Star.items.[].system.size} (2 different values) - 'med' (x21) - 'lg' (x9) - [slots] : object {Book 5 - Doorway to the Red Star.items.[].system.slots} - [slot0] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot0} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot0.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot0.prepared.[].id} (15 different values) - [slot1] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot1} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot1.max} (same value: 4) - [prepared] : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot1.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'rdsLv91Z3yQxXceC' (x2) - 'wdzKmt6hhPnykjpz' (x1) - 'rdy1HO3YdL9fxkqR' (x1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot1.value} (same value: 4) - [slot10] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot10} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot10.max} (same value: 2) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot10.value} (same value: 2) - [slot2] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot2} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot2.max} (same value: 4) - [prepared] : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot2.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'ngaU2OwbXTmJbSzm' (x1) - 'RT0M5TqDKMjNQtpq' (x1) - 'iAYoWYg9CEbTIGkb' (x1) - 'BkFWhbSZqPl5xmU8' (x1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot3} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot3.max} (same value: 4) - [prepared] : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot3.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'r8CXoL3AMQQRVJ9p' (x1) - 'v5M5Bcx1aZoZbaEH' (x1) - 'wdzKmt6hhPnykjpz' (x1) - 'rBNs6njtSlH9WXld' (x1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot4} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot4.max} (2 different values) - 4 (x2) - 2 (x2) - [prepared] : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot4.prepared} - Length: min=2 max=4 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot4.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot4.prepared.[].id} (7 different values) - 'VZlCeoOH8pyPxbRe' (x2) - '7kyCqFqox6L7L0kk' (x1) - 'EHv9IoaC53Cl9xws' (x1) - 'UIjIz5SWyUPSATYR' (x1) - 'qXNnMpXGqzS5XRVz' (x1) - 'WDaTRob1q3DeBELF' (x1) - 'cCVc0eE8q7C65AFj' (x1) - [value] : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot5} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot5.max} (same value: 4) - [prepared] : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot5.prepared} - Length: min=4 max=4 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot5.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot5.prepared.[].id} (3 different values) - '1ZJinEcBzlqTx73t' (x2) - '2Y1Aso2oLCGmwUmh' (x1) - 'Hj38dRihAxB8uGLz' (x1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot5.value} (same value: 4) - [slot6] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot6} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot6.max} (2 different values) - 4 (x2) - 2 (x1) - [prepared] : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot6.prepared} - Length: min=2 max=4 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot6.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot6.prepared.[].id} (5 different values) - 'XO6m7PVsdAK2AVcJ' (x2) - 'HZST2dTbFvomNAt9' (x1) - 'Mgs2wHybAxKKtXPe' (x1) - 'lxCK2uaMzmFOO7fw' (x1) - 'w3Rbprq93zTRXWeY' (x1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot6.value} (same value: 4) - [slot7] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot7} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot7.max} (2 different values) - 4 (x2) - 2 (x2) - [prepared] : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot7.prepared} - Length: min=2 max=4 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot7.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot7.prepared.[].id} (7 different values) - 'jltxWaecrtk81ME5' (x2) - 'Y726224hKCjf1914' (x1) - 'b3HlCTUmlBZPtBZB' (x1) - 'HIo76emCI9hBQwwQ' (x1) - 'g4FiGTQdhefUi4S1' (x1) - 'mSg7aAsWOmExrUil' (x1) - 'QOEFglATaw0bdYrd' (x1) - [value] : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot7.value} (same value: 4) - [slot8] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot8} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot8.max} (2 different values) - 4 (x2) - 2 (x1) - [prepared] : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot8.prepared} - Length: min=2 max=4 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot8.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot8.prepared.[].id} (5 different values) - 'KtBRRxQrTmK5sq6t' (x2) - 'z75FVFWoLy6qZ0zG' (x1) - 'AaCXI1EpJrvX6d1v' (x1) - 'tqKaasjkNzkAkVkv' (x1) - '73EsH9SLJ5JqXkYM' (x1) - [value] : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot8.value} (same value: 4) - [slot9] : object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot9} - max : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot9.max} (same value: 3) - [prepared] : array {Book 5 - Doorway to the Red Star.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Book 5 - Doorway to the Red Star.items.[].system.slots.slot9.prepared.[]} - id : string {Book 5 - Doorway to the Red Star.items.[].system.slots.slot9.prepared.[].id} (3 different values) - 'lrJFyog6chVHU0xK' (x1) - 'iIkOAgRfvE6p7an0' (x1) - 'aSw06SOI7GhdtCpd' (x1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.slots.slot9.value} (same value: 3) - [slug] : string {Book 5 - Doorway to the Red Star.items.[].system.slug} (138 different values) - [speedPenalty] : integer {Book 5 - Doorway to the Red Star.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -5 (x2) - [spell] : object {Book 5 - Doorway to the Red Star.items.[].system.spell} - _id : string {Book 5 - Doorway to the Red Star.items.[].system.spell._id} (same value: 'gMbrNFKz9NP3TR4s') - flags : object {Book 5 - Doorway to the Red Star.items.[].system.spell.flags} - core : object {Book 5 - Doorway to the Red Star.items.[].system.spell.flags.core} - sourceId : string {Book 5 - Doorway to the Red Star.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.gMbrNFKz9NP3TR4s') - img : string {Book 5 - Doorway to the Red Star.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/inexhaustible-cynicism.webp') - name : string {Book 5 - Doorway to the Red Star.items.[].system.spell.name} (same value: 'Inexhaustible Cynicism') - sort : integer {Book 5 - Doorway to the Red Star.items.[].system.spell.sort} (same value: 0) - system : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system} - [area] : empty - cost : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.cost} - value : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 5 - Doorway to the Red Star.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.damage} - 0 : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.damage.0} - applyMod : boolean {Book 5 - Doorway to the Red Star.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.damage.0.formula} (same value: '6d6') - kinds : array {Book 5 - Doorway to the Red Star.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.damage.0.type} (same value: 'mental') - defense : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.defense} - save : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.defense.save} - basic : boolean {Book 5 - Doorway to the Red Star.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.defense.save.statistic} (same value: 'will') - description : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.description} - value : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.description.value} (same value: '

You inflict your targets with a crushing doubt about everyone and everything around them. For the duration, each target is unwilling to receive any effects that require a willing target (in case the effect was secretly an attack), refuse to ingest anything (in case the substances have been replaced with poisons and cursed duplicates), doesn\'t treat anyone as an ally (in case its friends were replaced by an impostor), and doesn\'t believe anything it\'s told (in case of lies, though this doesn\'t mean the creature automatically believes the opposite either). It doesn\'t even fully trust its own ability to Recall Knowledge, as it becomes convinced it most likely remembered false information, as from a critical failure on a check to Recall Knowledge.

-

Finally, the creature takes 6d6 mental damage at the end of each of its turns (with no save) unless it spent at least 1 action that turn Seeking or otherwise interacting with its surroundings in an attempt to disbelieve the illusions that it feels are obviously surrounding it.

-
-

Critical Success The creature is unaffected.

-

Success The creature is affected for 1 round.

-

Failure The creature is affected for 1 minute.

-

Critical Failure The creature is affected for 1 hour.

') - duration : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.duration} - sustained : boolean {Book 5 - Doorway to the Red Star.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.duration.value} (same value: '') - level : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.level} - value : integer {Book 5 - Doorway to the Red Star.items.[].system.spell.system.level.value} (same value: 7) - location : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.location} - heightenedLevel : integer {Book 5 - Doorway to the Red Star.items.[].system.spell.system.location.heightenedLevel} (same value: 7) - value : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.publication} - license : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 5 - Doorway to the Red Star.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Secrets of Magic') - range : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.range} - value : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.range.value} (same value: '30 feet') - requirements : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 5 - Doorway to the Red Star.items.[].system.spell.system.rules} - slug : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.slug} (same value: 'inexhaustible-cynicism') - target : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.target} - value : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.target.value} (same value: 'up to 5 creatures') - time : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.time} - value : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Book 5 - Doorway to the Red Star.items.[].system.spell.system.traits} - rarity : string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 5 - Doorway to the Red Star.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x1) - 'divine' (x1) - 'occult' (x1) - value : array {Book 5 - Doorway to the Red Star.items.[].system.spell.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 5 - Doorway to the Red Star.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'emotion' (x1) - 'manipulate' (x1) - 'mental' (x1) - type : string {Book 5 - Doorway to the Red Star.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 5 - Doorway to the Red Star.items.[].system.spelldc} - dc : integer {Book 5 - Doorway to the Red Star.items.[].system.spelldc.dc} (9 different values) - 39 (x2) - 33 (x2) - 37 (x2) - 43 (x1) - 18 (x1) - 38 (x1) - 44 (x1) - 40 (x1) - 36 (x1) - mod : integer {Book 5 - Doorway to the Red Star.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.spelldc.value} (8 different values) - 28 (x3) - 29 (x2) - 25 (x2) - 33 (x1) - 10 (x1) - 30 (x1) - 34 (x1) - 32 (x1) - [splashDamage] : object {Book 5 - Doorway to the Red Star.items.[].system.splashDamage} - [value] : integer {Book 5 - Doorway to the Red Star.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 5 - Doorway to the Red Star.items.[].system.stackGroup} (2 different values) - 'bolts' (x2) - 'rounds10' (x1) - [strength] : integer {Book 5 - Doorway to the Red Star.items.[].system.strength} (3 different values) - 3 (x2) - 1 (x2) - 0 (x2) - [target] : object {Book 5 - Doorway to the Red Star.items.[].system.target} - value : string {Book 5 - Doorway to the Red Star.items.[].system.target.value} (26 different values) - [time] : object {Book 5 - Doorway to the Red Star.items.[].system.time} - value : string {Book 5 - Doorway to the Red Star.items.[].system.time.value} (7 different values) - '2' (x124) - '1' (x11) - '3' (x11) - '10 minutes' (x10) - '1 to 3' (x6) - '1 minute' (x5) - '1 hour' (x2) - [tradition] : object {Book 5 - Doorway to the Red Star.items.[].system.tradition} - value : string {Book 5 - Doorway to the Red Star.items.[].system.tradition.value} (3 different values) - 'arcane' (x6) - 'occult' (x5) - 'primal' (x1) - [traits] : object {Book 5 - Doorway to the Red Star.items.[].system.traits} - rarity : string {Book 5 - Doorway to the Red Star.items.[].system.traits.rarity} (4 different values) - 'common' (x344) - 'uncommon' (x25) - 'rare' (x5) - 'unique' (x1) - value : array {Book 5 - Doorway to the Red Star.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 5 - Doorway to the Red Star.items.[].system.traits.value.[]} (76 different values) - [integrated] : empty - [traditions] : array {Book 5 - Doorway to the Red Star.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 5 - Doorway to the Red Star.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x153) - 'occult' (x143) - 'divine' (x60) - 'primal' (x47) - [usage] : object {Book 5 - Doorway to the Red Star.items.[].system.usage} - value : string {Book 5 - Doorway to the Red Star.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x12) - 'worngloves' (x5) - 'held-in-two-hands' (x4) - 'worncirclet' (x1) - [uses] : object {Book 5 - Doorway to the Red Star.items.[].system.uses} - autoDestroy : boolean {Book 5 - Doorway to the Red Star.items.[].system.uses.autoDestroy} (2 different values) - True (x3) - False (x1) - max : integer {Book 5 - Doorway to the Red Star.items.[].system.uses.max} (same value: 1) - value : integer {Book 5 - Doorway to the Red Star.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 5 - Doorway to the Red Star.items.[].system.weaponType} - value : string {Book 5 - Doorway to the Red Star.items.[].system.weaponType.value} (2 different values) - 'melee' (x36) - 'ranged' (x7) - type : string {Book 5 - Doorway to the Red Star.items.[].type} (10 different values) - 'spell' (x169) - 'action' (x133) - 'melee' (x43) - 'weapon' (x14) - 'spellcastingEntry' (x12) - 'armor' (x6) - 'lore' (x5) - 'consumable' (x4) - 'equipment' (x4) - 'shield' (x2) - [_stats] : object {Book 5 - Doorway to the Red Star.items.[]._stats} - compendiumSource : string {Book 5 - Doorway to the Red Star.items.[]._stats.compendiumSource} (136 different values) - [flags] : object {Book 5 - Doorway to the Red Star.items.[].flags} - pf2e : object {Book 5 - Doorway to the Red Star.items.[].flags.pf2e} - linkedWeapon : string {Book 5 - Doorway to the Red Star.items.[].flags.pf2e.linkedWeapon} (8 different values) - 'vmSTC1vIOo5uY0cb' (x2) - 'ZsDJomyfK72n81sr' (x2) - 'MiAgXbEXmWAbCc7D' (x2) - '0vwrlMAXChLd9dSS' (x1) - 'k9acwRapLvdAloPJ' (x1) - 'FQ6SfTUYkQWZiQCs' (x1) - 'wb4z8bceiXYtnxtJ' (x1) - 'AC6bEX8vPlS93zdE' (x1) - name : string {Book 5 - Doorway to the Red Star.name} (all different values) - system : object {Book 5 - Doorway to the Red Star.system} - [abilities] : object {Book 5 - Doorway to the Red Star.system.abilities} - cha : object {Book 5 - Doorway to the Red Star.system.abilities.cha} - mod : integer {Book 5 - Doorway to the Red Star.system.abilities.cha.mod} (10 different values) - 0 (x6) - 4 (x5) - 5 (x4) - 6 (x3) - -3 (x2) - 3 (x1) - 8 (x1) - -1 (x1) - 9 (x1) - 2 (x1) - [value] : integer {Book 5 - Doorway to the Red Star.system.abilities.cha.value} (same value: 20) - con : object {Book 5 - Doorway to the Red Star.system.abilities.con} - mod : integer {Book 5 - Doorway to the Red Star.system.abilities.con.mod} (7 different values) - 5 (x6) - 0 (x5) - 6 (x5) - 3 (x5) - 2 (x2) - 9 (x1) - 4 (x1) - [value] : integer {Book 5 - Doorway to the Red Star.system.abilities.con.value} (same value: 14) - dex : object {Book 5 - Doorway to the Red Star.system.abilities.dex} - mod : integer {Book 5 - Doorway to the Red Star.system.abilities.dex.mod} (9 different values) - 5 (x6) - 4 (x6) - 2 (x3) - 9 (x3) - 6 (x2) - 1 (x2) - 3 (x1) - 8 (x1) - 0 (x1) - [value] : integer {Book 5 - Doorway to the Red Star.system.abilities.dex.value} (same value: 20) - int : object {Book 5 - Doorway to the Red Star.system.abilities.int} - mod : integer {Book 5 - Doorway to the Red Star.system.abilities.int.mod} (12 different values) - [value] : integer {Book 5 - Doorway to the Red Star.system.abilities.int.value} (same value: 16) - str : object {Book 5 - Doorway to the Red Star.system.abilities.str} - mod : integer {Book 5 - Doorway to the Red Star.system.abilities.str.mod} (12 different values) - [value] : integer {Book 5 - Doorway to the Red Star.system.abilities.str.value} (same value: 14) - wis : object {Book 5 - Doorway to the Red Star.system.abilities.wis} - mod : integer {Book 5 - Doorway to the Red Star.system.abilities.wis.mod} (8 different values) - 5 (x7) - 4 (x6) - 2 (x4) - 6 (x2) - 7 (x2) - 1 (x2) - 0 (x1) - 3 (x1) - [value] : integer {Book 5 - Doorway to the Red Star.system.abilities.wis.value} (same value: 14) - attributes : object {Book 5 - Doorway to the Red Star.system.attributes} - ac : object {Book 5 - Doorway to the Red Star.system.attributes.ac} - [check] : integer {Book 5 - Doorway to the Red Star.system.attributes.ac.check} (same value: 0) - [details] : string {Book 5 - Doorway to the Red Star.system.attributes.ac.details} (2 different values) - '' (x25) - 'all-around vision' (x1) - value : integer {Book 5 - Doorway to the Red Star.system.attributes.ac.value} (17 different values) - [allSaves] : object {Book 5 - Doorway to the Red Star.system.attributes.allSaves} - value : string {Book 5 - Doorway to the Red Star.system.attributes.allSaves.value} (2 different values) - '' (x24) - 'evasion' (x1) - hp : object {Book 5 - Doorway to the Red Star.system.attributes.hp} - details : string {Book 5 - Doorway to the Red Star.system.attributes.hp.details} (4 different values) - '' (x25) - 'void healing' (x3) - 'void healing, rejuvenation' (x2) - 'sand armor' (x1) - max : integer {Book 5 - Doorway to the Red Star.system.attributes.hp.max} (27 different values) - temp : integer {Book 5 - Doorway to the Red Star.system.attributes.hp.temp} (same value: 0) - value : integer {Book 5 - Doorway to the Red Star.system.attributes.hp.value} (27 different values) - [collisionDC] : object {Book 5 - Doorway to the Red Star.system.attributes.collisionDC} - value : integer {Book 5 - Doorway to the Red Star.system.attributes.collisionDC.value} (same value: 30) - [collisionDamage] : object {Book 5 - Doorway to the Red Star.system.attributes.collisionDamage} - value : string {Book 5 - Doorway to the Red Star.system.attributes.collisionDamage.value} (same value: '10d6 bludgeoning and 6d6 fire') - [emitsSound] : string {Book 5 - Doorway to the Red Star.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 5 - Doorway to the Red Star.system.attributes.hardness} (4 different values) - 24 (x3) - 0 (x1) - 25 (x1) - 20 (x1) - [hasHealth] : boolean {Book 5 - Doorway to the Red Star.system.attributes.hasHealth} (2 different values) - True (x4) - False (x1) - [immunities] : array {Book 5 - Doorway to the Red Star.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 5 - Doorway to the Red Star.system.attributes.immunities.[]} - type : string {Book 5 - Doorway to the Red Star.system.attributes.immunities.[].type} (13 different values) - [resistances] : array {Book 5 - Doorway to the Red Star.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 5 - Doorway to the Red Star.system.attributes.resistances.[]} - doubleVs : array {Book 5 - Doorway to the Red Star.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 5 - Doorway to the Red Star.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Book 5 - Doorway to the Red Star.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {Book 5 - Doorway to the Red Star.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - type : string {Book 5 - Doorway to the Red Star.system.attributes.resistances.[].type} (9 different values) - 'mental' (x5) - 'cold' (x3) - 'sonic' (x3) - 'fire' (x2) - 'physical' (x2) - 'poison' (x2) - 'piercing' (x2) - 'slashing' (x2) - 'all-damage' (x1) - value : integer {Book 5 - Doorway to the Red Star.system.attributes.resistances.[].value} (7 different values) - 15 (x10) - 20 (x4) - 2 (x3) - 5 (x2) - 12 (x1) - 6 (x1) - 10 (x1) - [speed] : object {Book 5 - Doorway to the Red Star.system.attributes.speed} - otherSpeeds : array {Book 5 - Doorway to the Red Star.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 5 - Doorway to the Red Star.system.attributes.speed.otherSpeeds.[]} - type : string {Book 5 - Doorway to the Red Star.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x8) - 'burrow' (x5) - 'climb' (x4) - value : integer {Book 5 - Doorway to the Red Star.system.attributes.speed.otherSpeeds.[].value} (7 different values) - 25 (x5) - 30 (x3) - 5 (x3) - 20 (x3) - 40 (x1) - 15 (x1) - 180 (x1) - value : integer {Book 5 - Doorway to the Red Star.system.attributes.speed.value} (8 different values) - 30 (x11) - 25 (x5) - 5 (x3) - 20 (x2) - 10 (x1) - 60 (x1) - 50 (x1) - 0 (x1) - [stealth] : object {Book 5 - Doorway to the Red Star.system.attributes.stealth} - details : string {Book 5 - Doorway to the Red Star.system.attributes.stealth.details} (4 different values) - '

(master)

' (x2) - '

(expert); darkvision

' (x1) - '

Performance +33 (master); creatures in the area automatically notice the eerily swaying shadows

' (x1) - '

(expert)

' (x1) - value : integer {Book 5 - Doorway to the Red Star.system.attributes.stealth.value} (3 different values) - 33 (x2) - 25 (x2) - 28 (x1) - [weaknesses] : array {Book 5 - Doorway to the Red Star.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 5 - Doorway to the Red Star.system.attributes.weaknesses.[]} - type : string {Book 5 - Doorway to the Red Star.system.attributes.weaknesses.[].type} (4 different values) - 'physical' (x3) - 'area-damage' (x1) - 'splash-damage' (x1) - 'holy' (x1) - value : integer {Book 5 - Doorway to the Red Star.system.attributes.weaknesses.[].value} (3 different values) - 10 (x3) - 15 (x2) - 2 (x1) - details : object {Book 5 - Doorway to the Red Star.system.details} - [AC] : integer {Book 5 - Doorway to the Red Star.system.details.AC} (same value: 0) - [blurb] : string {Book 5 - Doorway to the Red Star.system.details.blurb} (12 different values) - [crew] : string {Book 5 - Doorway to the Red Star.system.details.crew} (same value: '1 pilot') - [description] : string {Book 5 - Doorway to the Red Star.system.details.description} (6 different values) - '

A mounted gun equipped with a magical targeting system and integrated ammo supply.

' (x1) - '

Sinister runes adorn the doorway, opening a portal to a realm of nightmares if anyone other than Dwandek opens the door.

' (x1) - '

A choir of ghostly shadows fill the benches in this room, chanting a haunting and unearthly melody.

' (x1) - '

The stairs collapse into a downward spiral.

' (x1) - '

A seemingly innocent ramen cart is rigged to detonate if moved from its current location.

' (x1) - '' (x1) - [disable] : string {Book 5 - Doorway to the Red Star.system.details.disable} (5 different values) - [isComplex] : boolean {Book 5 - Doorway to the Red Star.system.details.isComplex} (2 different values) - False (x3) - True (x2) - level : object {Book 5 - Doorway to the Red Star.system.details.level} - value : integer {Book 5 - Doorway to the Red Star.system.details.level.value} (13 different values) - [languages] : object {Book 5 - Doorway to the Red Star.system.details.languages} - details : string {Book 5 - Doorway to the Red Star.system.details.languages.details} (8 different values) - '' (x18) - 'can speak and understand only simple words' (x1) - 'telepathy 60 feet; tongues' (x1) - 'telepathy 100 feet; tongues' (x1) - 'telepathy 30' (x1) - 'telepathy 120 feet' (x1) - 'telepathy 200 feet' (x1) - 'telepathy 30 feet' (x1) - value : array {Book 5 - Doorway to the Red Star.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 5 - Doorway to the Red Star.system.details.languages.value.[]} (12 different values) - [passengers] : string {Book 5 - Doorway to the Red Star.system.details.passengers} (same value: '1') - [pilotingCheck] : string {Book 5 - Doorway to the Red Star.system.details.pilotingCheck} (same value: 'Driving Lore (DC 30), Crafting (DC 35), or Arcana (DC 36)') - [price] : integer {Book 5 - Doorway to the Red Star.system.details.price} (same value: 18500) - [privateNotes] : string {Book 5 - Doorway to the Red Star.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 5 - Doorway to the Red Star.system.details.publicNotes} (18 different values) - publication : object {Book 5 - Doorway to the Red Star.system.details.publication} - license : string {Book 5 - Doorway to the Red Star.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 5 - Doorway to the Red Star.system.details.publication.remaster} (same value: False) - title : string {Book 5 - Doorway to the Red Star.system.details.publication.title} (same value: 'Pathfinder #173: Doorway to the Red Star') - [reset] : string {Book 5 - Doorway to the Red Star.system.details.reset} (4 different values) - '' (x2) - '

The deathly dream trap resets automatically as long as it hasn\'t been disabled or destroyed. Each time it resets, the tiny pocket plane of nightmare it sends its victim into resets as well, so no two victims will ever share the same deathly dream.

' (x1) - '

The entropy choir resets automatically after 24 hours, even if it has been disabled or destroyed. It fades away forever once Dwandek and other members of the cult to which it sings its praises are destroyed.

' (x1) - '

The flensing chute resets automatically.

' (x1) - [routine] : string {Book 5 - Doorway to the Red Star.system.details.routine} (3 different values) - [space] : object {Book 5 - Doorway to the Red Star.system.details.space} - high : integer {Book 5 - Doorway to the Red Star.system.details.space.high} (same value: 5) - long : integer {Book 5 - Doorway to the Red Star.system.details.space.long} (same value: 10) - wide : integer {Book 5 - Doorway to the Red Star.system.details.space.wide} (same value: 5) - [speed] : string {Book 5 - Doorway to the Red Star.system.details.speed} (same value: '90 feet (thasteron)') - [initiative] : object {Book 5 - Doorway to the Red Star.system.initiative} - statistic : string {Book 5 - Doorway to the Red Star.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 5 - Doorway to the Red Star.system.perception} - details : string {Book 5 - Doorway to the Red Star.system.perception.details} (3 different values) - '' (x22) - 'iobane vision' (x2) - 'soulsense 60 feet' (x1) - mod : integer {Book 5 - Doorway to the Red Star.system.perception.mod} (14 different values) - senses : array {Book 5 - Doorway to the Red Star.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 5 - Doorway to the Red Star.system.perception.senses.[]} - [acuity] : string {Book 5 - Doorway to the Red Star.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x12) - 'precise' (x1) - [range] : integer {Book 5 - Doorway to the Red Star.system.perception.senses.[].range} (3 different values) - 60 (x7) - 30 (x4) - 100 (x2) - type : string {Book 5 - Doorway to the Red Star.system.perception.senses.[].type} (7 different values) - 'darkvision' (x18) - 'tremorsense' (x6) - 'thoughtsense' (x3) - 'scent' (x3) - 'greater-darkvision' (x1) - 'truesight' (x1) - 'low-light-vision' (x1) - [resources] : object {Book 5 - Doorway to the Red Star.system.resources} - [focus] : object {Book 5 - Doorway to the Red Star.system.resources.focus} - max : integer {Book 5 - Doorway to the Red Star.system.resources.focus.max} (2 different values) - 2 (x2) - 1 (x1) - value : integer {Book 5 - Doorway to the Red Star.system.resources.focus.value} (2 different values) - 2 (x2) - 1 (x1) - saves : object {Book 5 - Doorway to the Red Star.system.saves} - fortitude : object {Book 5 - Doorway to the Red Star.system.saves.fortitude} - saveDetail : string {Book 5 - Doorway to the Red Star.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 5 - Doorway to the Red Star.system.saves.fortitude.value} (19 different values) - [item] : integer {Book 5 - Doorway to the Red Star.system.saves.fortitude.item} (same value: 0) - [rank] : integer {Book 5 - Doorway to the Red Star.system.saves.fortitude.rank} (same value: 0) - [reflex] : object {Book 5 - Doorway to the Red Star.system.saves.reflex} - saveDetail : string {Book 5 - Doorway to the Red Star.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 5 - Doorway to the Red Star.system.saves.reflex.value} (16 different values) - [will] : object {Book 5 - Doorway to the Red Star.system.saves.will} - saveDetail : string {Book 5 - Doorway to the Red Star.system.saves.will.saveDetail} (same value: '') - value : integer {Book 5 - Doorway to the Red Star.system.saves.will.value} (18 different values) - [skills] : object {Book 5 - Doorway to the Red Star.system.skills} - [acrobatics] : object {Book 5 - Doorway to the Red Star.system.skills.acrobatics} - base : integer {Book 5 - Doorway to the Red Star.system.skills.acrobatics.base} (10 different values) - 24 (x1) - 28 (x1) - 5 (x1) - 36 (x1) - 35 (x1) - 29 (x1) - 22 (x1) - 20 (x1) - 26 (x1) - 9 (x1) - [arcana] : object {Book 5 - Doorway to the Red Star.system.skills.arcana} - base : integer {Book 5 - Doorway to the Red Star.system.skills.arcana.base} (10 different values) - 29 (x2) - 31 (x1) - 35 (x1) - 8 (x1) - 22 (x1) - 33 (x1) - 32 (x1) - 30 (x1) - 26 (x1) - 34 (x1) - [athletics] : object {Book 5 - Doorway to the Red Star.system.skills.athletics} - base : integer {Book 5 - Doorway to the Red Star.system.skills.athletics.base} (11 different values) - [crafting] : object {Book 5 - Doorway to the Red Star.system.skills.crafting} - base : integer {Book 5 - Doorway to the Red Star.system.skills.crafting.base} (2 different values) - 31 (x1) - 34 (x1) - [deception] : object {Book 5 - Doorway to the Red Star.system.skills.deception} - base : integer {Book 5 - Doorway to the Red Star.system.skills.deception.base} (4 different values) - 27 (x2) - 32 (x1) - 38 (x1) - 31 (x1) - [diplomacy] : object {Book 5 - Doorway to the Red Star.system.skills.diplomacy} - base : integer {Book 5 - Doorway to the Red Star.system.skills.diplomacy.base} (6 different values) - 27 (x1) - 32 (x1) - 33 (x1) - 6 (x1) - 23 (x1) - 29 (x1) - [intimidation] : object {Book 5 - Doorway to the Red Star.system.skills.intimidation} - base : integer {Book 5 - Doorway to the Red Star.system.skills.intimidation.base} (7 different values) - 30 (x3) - 22 (x2) - 29 (x2) - 33 (x1) - 38 (x1) - 31 (x1) - 27 (x1) - [medicine] : object {Book 5 - Doorway to the Red Star.system.skills.medicine} - base : integer {Book 5 - Doorway to the Red Star.system.skills.medicine.base} (4 different values) - 31 (x2) - 29 (x1) - 6 (x1) - 7 (x1) - [nature] : object {Book 5 - Doorway to the Red Star.system.skills.nature} - base : integer {Book 5 - Doorway to the Red Star.system.skills.nature.base} (4 different values) - 31 (x2) - 27 (x1) - 8 (x1) - 30 (x1) - [occultism] : object {Book 5 - Doorway to the Red Star.system.skills.occultism} - base : integer {Book 5 - Doorway to the Red Star.system.skills.occultism.base} (7 different values) - 33 (x2) - 37 (x1) - 10 (x1) - 32 (x1) - 34 (x1) - 35 (x1) - 25 (x1) - [religion] : object {Book 5 - Doorway to the Red Star.system.skills.religion} - base : integer {Book 5 - Doorway to the Red Star.system.skills.religion.base} (3 different values) - 29 (x1) - 30 (x1) - 24 (x1) - [society] : object {Book 5 - Doorway to the Red Star.system.skills.society} - base : integer {Book 5 - Doorway to the Red Star.system.skills.society.base} (8 different values) - 29 (x1) - 33 (x1) - 8 (x1) - 30 (x1) - 32 (x1) - 27 (x1) - 19 (x1) - 22 (x1) - [stealth] : object {Book 5 - Doorway to the Red Star.system.skills.stealth} - base : integer {Book 5 - Doorway to the Red Star.system.skills.stealth.base} (13 different values) - [survival] : object {Book 5 - Doorway to the Red Star.system.skills.survival} - base : integer {Book 5 - Doorway to the Red Star.system.skills.survival.base} (7 different values) - 29 (x2) - 24 (x1) - 28 (x1) - 6 (x1) - 7 (x1) - 31 (x1) - 30 (x1) - [special] : array {Book 5 - Doorway to the Red Star.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Book 5 - Doorway to the Red Star.system.skills.survival.special.[]} - base : integer {Book 5 - Doorway to the Red Star.system.skills.survival.special.[].base} (2 different values) - 9 (x1) - 35 (x1) - label : string {Book 5 - Doorway to the Red Star.system.skills.survival.special.[].label} (2 different values) - 'in deserts' (x1) - 'to Track' (x1) - predicate : array {Book 5 - Doorway to the Red Star.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 5 - Doorway to the Red Star.system.skills.survival.special.[].predicate.[]} (2 different values) - 'terrain:desert' (x1) - 'action:track' (x1) - [thievery] : object {Book 5 - Doorway to the Red Star.system.skills.thievery} - base : integer {Book 5 - Doorway to the Red Star.system.skills.thievery.base} (same value: 31) - traits : object {Book 5 - Doorway to the Red Star.system.traits} - rarity : string {Book 5 - Doorway to the Red Star.system.traits.rarity} (4 different values) - 'uncommon' (x11) - 'unique' (x8) - 'rare' (x7) - 'common' (x5) - size : object {Book 5 - Doorway to the Red Star.system.traits.size} - value : string {Book 5 - Doorway to the Red Star.system.traits.size.value} (4 different values) - 'med' (x19) - 'lg' (x8) - 'sm' (x3) - 'grg' (x1) - value : array {Book 5 - Doorway to the Red Star.system.traits.value} - Length: min=1 max=7 - Value type: string {Book 5 - Doorway to the Red Star.system.traits.value.[]} (25 different values) - [creatureType] : string {Book 5 - Doorway to the Red Star.system.creatureType} (same value: '') - [customModifiers] : object {Book 5 - Doorway to the Red Star.system.customModifiers} - [spellcasting] : object {Book 5 - Doorway to the Red Star.system.spellcasting} - rituals : object {Book 5 - Doorway to the Red Star.system.spellcasting.rituals} - dc : integer {Book 5 - Doorway to the Red Star.system.spellcasting.rituals.dc} (2 different values) - 43 (x1) - 37 (x1) - [statusEffects] : array<> {Book 5 - Doorway to the Red Star.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Doorway to the Red Star.type} (3 different values) - 'npc' (x25) - 'hazard' (x5) - 'vehicle' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Book 5 - Lord of the Black Sands.txt b/output/pf2e/packs/Book 5 - Lord of the Black Sands.txt deleted file mode 100644 index ea37c8c..0000000 --- a/output/pf2e/packs/Book 5 - Lord of the Black Sands.txt +++ /dev/null @@ -1,1483 +0,0 @@ -Book 5 - Lord of the Black Sands -Different values: 27 -===================================== -object {Book 5 - Lord of the Black Sands} - _id : string {Book 5 - Lord of the Black Sands._id} (all different values) - folder : string {Book 5 - Lord of the Black Sands.folder} (same value: 'zm0Ni11LB1lpO254') - img : string {Book 5 - Lord of the Black Sands.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x22) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {Book 5 - Lord of the Black Sands.items} - Length: min=1 max=70 - Value type: object {Book 5 - Lord of the Black Sands.items.[]} - _id : string {Book 5 - Lord of the Black Sands.items.[]._id} (467 different values) - img : string {Book 5 - Lord of the Black Sands.items.[].img} (160 different values) - name : string {Book 5 - Lord of the Black Sands.items.[].name} (323 different values) - sort : integer {Book 5 - Lord of the Black Sands.items.[].sort} (70 different values) - system : object {Book 5 - Lord of the Black Sands.items.[].system} - [acBonus] : integer {Book 5 - Lord of the Black Sands.items.[].system.acBonus} (3 different values) - 2 (x2) - 3 (x2) - 4 (x1) - [actionType] : object {Book 5 - Lord of the Black Sands.items.[].system.actionType} - value : string {Book 5 - Lord of the Black Sands.items.[].system.actionType.value} (4 different values) - 'passive' (x109) - 'action' (x43) - 'reaction' (x14) - 'free' (x5) - [actions] : object {Book 5 - Lord of the Black Sands.items.[].system.actions} - [value] : integer {Book 5 - Lord of the Black Sands.items.[].system.actions.value} (3 different values) - 1 (x30) - 2 (x11) - 3 (x2) - [apex] : object {Book 5 - Lord of the Black Sands.items.[].system.apex} - attribute : string {Book 5 - Lord of the Black Sands.items.[].system.apex.attribute} (same value: 'cha') - [area] : object {Book 5 - Lord of the Black Sands.items.[].system.area} - type : string {Book 5 - Lord of the Black Sands.items.[].system.area.type} (4 different values) - 'burst' (x22) - 'emanation' (x8) - 'cone' (x4) - 'line' (x3) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.area.value} (7 different values) - 30 (x15) - 20 (x11) - 10 (x4) - 40 (x3) - 15 (x2) - 50 (x1) - 60 (x1) - [attack] : object {Book 5 - Lord of the Black Sands.items.[].system.attack} - value : string {Book 5 - Lord of the Black Sands.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 5 - Lord of the Black Sands.items.[].system.attackEffects} - [custom] : string {Book 5 - Lord of the Black Sands.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 5 - Lord of the Black Sands.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.attackEffects.value.[]} (18 different values) - [autoHeightenLevel] : object {Book 5 - Lord of the Black Sands.items.[].system.autoHeightenLevel} - [value] : integer {Book 5 - Lord of the Black Sands.items.[].system.autoHeightenLevel.value} (2 different values) - 4 (x2) - 6 (x1) - [baseItem] : string {Book 5 - Lord of the Black Sands.items.[].system.baseItem} (16 different values) - [bonus] : object {Book 5 - Lord of the Black Sands.items.[].system.bonus} - value : integer {Book 5 - Lord of the Black Sands.items.[].system.bonus.value} (17 different values) - [bonusDamage] : object {Book 5 - Lord of the Black Sands.items.[].system.bonusDamage} - value : integer {Book 5 - Lord of the Black Sands.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 5 - Lord of the Black Sands.items.[].system.bulk} - value : mixed - integer {Book 5 - Lord of the Black Sands.items.[].system.bulk.value} (3 different values) - 2 (x9) - 1 (x7) - 0 (x3) - float {Book 5 - Lord of the Black Sands.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 5 - Lord of the Black Sands.items.[].system.category} (13 different values) - [checkPenalty] : integer {Book 5 - Lord of the Black Sands.items.[].system.checkPenalty} (3 different values) - -2 (x3) - -1 (x1) - 0 (x1) - [containerId] : empty - [cost] : object {Book 5 - Lord of the Black Sands.items.[].system.cost} - value : string {Book 5 - Lord of the Black Sands.items.[].system.cost.value} (5 different values) - '' (x176) - 'rare incense worth a total value of 150 gp' (x2) - 'rare incense worth a total value of 300 gp' (x1) - 'a bodily sample from the target, and valuables belonging to the target worth a total value of 100 gp × the spell rank × the target\'s level; Secondary Casters 3' (x1) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) - [counteraction] : boolean {Book 5 - Lord of the Black Sands.items.[].system.counteraction} (2 different values) - False (x167) - True (x14) - [damage] : object {Book 5 - Lord of the Black Sands.items.[].system.damage} - [0] : object {Book 5 - Lord of the Black Sands.items.[].system.damage.0} - applyMod : boolean {Book 5 - Lord of the Black Sands.items.[].system.damage.0.applyMod} (2 different values) - False (x32) - True (x4) - [category] : empty - formula : string {Book 5 - Lord of the Black Sands.items.[].system.damage.0.formula} (20 different values) - kinds : array {Book 5 - Lord of the Black Sands.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x36) - 'healing' (x5) - materials : array<> {Book 5 - Lord of the Black Sands.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Lord of the Black Sands.items.[].system.damage.0.type} (10 different values) - 'void' (x14) - 'mental' (x6) - 'untyped' (x4) - 'force' (x4) - 'spirit' (x3) - 'electricity' (x1) - 'poison' (x1) - 'fire' (x1) - 'acid' (x1) - 'vitality' (x1) - [damageType] : string {Book 5 - Lord of the Black Sands.items.[].system.damage.damageType} (5 different values) - 'piercing' (x10) - 'slashing' (x4) - 'bludgeoning' (x2) - 'fire' (x1) - 'acid' (x1) - [dice] : integer {Book 5 - Lord of the Black Sands.items.[].system.damage.dice} (2 different values) - 1 (x17) - 3 (x1) - [die] : string {Book 5 - Lord of the Black Sands.items.[].system.damage.die} (5 different values) - 'd6' (x7) - 'd8' (x7) - 'd4' (x2) - 'd12' (x1) - '' (x1) - [formula] : string {Book 5 - Lord of the Black Sands.items.[].system.damage.formula} (same value: '7d6+18') - [kind] : string {Book 5 - Lord of the Black Sands.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 5 - Lord of the Black Sands.items.[].system.damage.persistent} - [faces] : integer {Book 5 - Lord of the Black Sands.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 5 - Lord of the Black Sands.items.[].system.damage.persistent.number} (same value: 3) - type : string {Book 5 - Lord of the Black Sands.items.[].system.damage.persistent.type} (2 different values) - 'fire' (x1) - 'acid' (x1) - [type] : string {Book 5 - Lord of the Black Sands.items.[].system.damage.type} (same value: 'untyped') - [deathNote] : boolean {Book 5 - Lord of the Black Sands.items.[].system.deathNote} (same value: True) - [defense] : object {Book 5 - Lord of the Black Sands.items.[].system.defense} - save : object {Book 5 - Lord of the Black Sands.items.[].system.defense.save} - basic : boolean {Book 5 - Lord of the Black Sands.items.[].system.defense.save.basic} (2 different values) - False (x57) - True (x20) - statistic : string {Book 5 - Lord of the Black Sands.items.[].system.defense.save.statistic} (3 different values) - 'will' (x44) - 'fortitude' (x29) - 'reflex' (x4) - description : object {Book 5 - Lord of the Black Sands.items.[].system.description} - value : string {Book 5 - Lord of the Black Sands.items.[].system.description.value} (289 different values) - [damageRolls] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls} - [0] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.0} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.0.damage} (12 different values) - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.0.damageType} (5 different values) - 'piercing' (x9) - 'bludgeoning' (x2) - 'acid' (x1) - 'fire' (x1) - 'slashing' (x1) - [02cenfd90wymwr2bb5jh] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.02cenfd90wymwr2bb5jh} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.02cenfd90wymwr2bb5jh.damage} (same value: '4d10+14') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.02cenfd90wymwr2bb5jh.damageType} (same value: 'void') - [074uhk9a5j2kunptipqt] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.074uhk9a5j2kunptipqt} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.074uhk9a5j2kunptipqt.damage} (same value: '2d8+5') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.074uhk9a5j2kunptipqt.damageType} (same value: 'poison') - [0ft2cq8l56lxpgh4cu2q] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.0ft2cq8l56lxpgh4cu2q} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.0ft2cq8l56lxpgh4cu2q.damage} (same value: '3d6+11') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.0ft2cq8l56lxpgh4cu2q.damageType} (same value: 'piercing') - [0wmrscw2981qs3k19afbelg] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.0wmrscw2981qs3k19afbelg} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.0wmrscw2981qs3k19afbelg.damage} (same value: '3d10+14') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.0wmrscw2981qs3k19afbelg.damageType} (same value: 'slashing') - [1] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.1} - [category] : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.1.damage} (4 different values) - '2d8' (x1) - '3d6' (x1) - '3' (x1) - '1d6' (x1) - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.1.damageType} (4 different values) - 'electricity' (x1) - 'acid' (x1) - 'fire' (x1) - 'cold' (x1) - [2] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.2} - category : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.2.damage} (same value: '9') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.2.damageType} (2 different values) - 'acid' (x1) - 'fire' (x1) - [3p4soxr7gkvvnnt2orea] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.3p4soxr7gkvvnnt2orea} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.3p4soxr7gkvvnnt2orea.damage} (same value: '4d10+14') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.3p4soxr7gkvvnnt2orea.damageType} (same value: 'void') - [50nrnuxoqg5lueonyrbzn] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.50nrnuxoqg5lueonyrbzn} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.50nrnuxoqg5lueonyrbzn.damage} (same value: '2d10+10') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.50nrnuxoqg5lueonyrbzn.damageType} (same value: 'void') - [6dum8yf2ppcvw9f05moi] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.6dum8yf2ppcvw9f05moi} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.6dum8yf2ppcvw9f05moi.damage} (same value: '3d12+16') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.6dum8yf2ppcvw9f05moi.damageType} (same value: 'piercing') - [7gsgqcagzxxvk4tvbtfw] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.7gsgqcagzxxvk4tvbtfw} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.7gsgqcagzxxvk4tvbtfw.damage} (same value: '2d8+10') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.7gsgqcagzxxvk4tvbtfw.damageType} (same value: 'slashing') - [7iib8wmndu6m5qlk9tee] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.7iib8wmndu6m5qlk9tee} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.7iib8wmndu6m5qlk9tee.damage} (same value: '4d6+10') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.7iib8wmndu6m5qlk9tee.damageType} (same value: 'piercing') - [8v8zkveymu91dhgiqglc] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.8v8zkveymu91dhgiqglc} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.8v8zkveymu91dhgiqglc.damage} (same value: '4d8+15') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.8v8zkveymu91dhgiqglc.damageType} (same value: 'piercing') - [9ecoenk1zkglkbnixi17] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.9ecoenk1zkglkbnixi17} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.9ecoenk1zkglkbnixi17.damage} (same value: '2d8+11') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.9ecoenk1zkglkbnixi17.damageType} (same value: 'bludgeoning') - [9i7uhpkgdxvixy6iyhmf] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.9i7uhpkgdxvixy6iyhmf} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.9i7uhpkgdxvixy6iyhmf.damage} (same value: '2d4+6') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.9i7uhpkgdxvixy6iyhmf.damageType} (same value: 'slashing') - [IbiqUBJWIuUC20wo] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.IbiqUBJWIuUC20wo} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.IbiqUBJWIuUC20wo.damage} (same value: '3d6+13') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.IbiqUBJWIuUC20wo.damageType} (same value: 'piercing') - [ZOZSl7UJF5kgXuqM] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.ZOZSl7UJF5kgXuqM} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.ZOZSl7UJF5kgXuqM.damage} (same value: '2d6+14') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.ZOZSl7UJF5kgXuqM.damageType} (same value: 'piercing') - [akut043c4i59zky65sle] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.akut043c4i59zky65sle} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.akut043c4i59zky65sle.damage} (same value: '2d6+6') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.akut043c4i59zky65sle.damageType} (same value: 'piercing') - [akw7wr9ez6vi5ag1ozyh] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.akw7wr9ez6vi5ag1ozyh} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.akw7wr9ez6vi5ag1ozyh.damage} (same value: '2d8+9') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.akw7wr9ez6vi5ag1ozyh.damageType} (same value: 'piercing') - [c2pkhxq068v22k25zv9y] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.c2pkhxq068v22k25zv9y} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.c2pkhxq068v22k25zv9y.damage} (same value: '2d8+4') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.c2pkhxq068v22k25zv9y.damageType} (same value: 'piercing') - [db2awdhs4gmbjxnyhc7m] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.db2awdhs4gmbjxnyhc7m} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.db2awdhs4gmbjxnyhc7m.damage} (same value: '3d10') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.db2awdhs4gmbjxnyhc7m.damageType} (same value: 'bludgeoning') - [g3i9vvipkka0vxuybtwp] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.g3i9vvipkka0vxuybtwp} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.g3i9vvipkka0vxuybtwp.damage} (same value: '4d8+12') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.g3i9vvipkka0vxuybtwp.damageType} (same value: 'bludgeoning') - [ghxiyfpcjaehaactxn3q] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.ghxiyfpcjaehaactxn3q} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.ghxiyfpcjaehaactxn3q.damage} (same value: '2d8+10') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.ghxiyfpcjaehaactxn3q.damageType} (same value: 'slashing') - [guiapa0o77fwn0l7h37y] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.guiapa0o77fwn0l7h37y} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.guiapa0o77fwn0l7h37y.damage} (same value: '3d8+12') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.guiapa0o77fwn0l7h37y.damageType} (same value: 'slashing') - [h07v8mm9t3un8vsyn9il] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.h07v8mm9t3un8vsyn9il} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.h07v8mm9t3un8vsyn9il.damage} (same value: '3d10+15') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.h07v8mm9t3un8vsyn9il.damageType} (same value: 'piercing') - [hnowzx17a6h7t7s3g6t3] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.hnowzx17a6h7t7s3g6t3} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.hnowzx17a6h7t7s3g6t3.damage} (same value: '2d8+7') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.hnowzx17a6h7t7s3g6t3.damageType} (same value: 'bludgeoning') - [i9w05mcuaji21yx8h2z5] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.i9w05mcuaji21yx8h2z5} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.i9w05mcuaji21yx8h2z5.damage} (same value: '2d8') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.i9w05mcuaji21yx8h2z5.damageType} (same value: 'electricity') - [jg6wqy267r4111zzyrdq] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.jg6wqy267r4111zzyrdq} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.jg6wqy267r4111zzyrdq.damage} (same value: '3d10') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.jg6wqy267r4111zzyrdq.damageType} (same value: 'acid') - [lex9e110tgclhtewog0o] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.lex9e110tgclhtewog0o} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.lex9e110tgclhtewog0o.damage} (same value: '2d8+17') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.lex9e110tgclhtewog0o.damageType} (same value: 'bludgeoning') - [m4i4gj86g7it0se0h7jf] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.m4i4gj86g7it0se0h7jf} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.m4i4gj86g7it0se0h7jf.damage} (same value: '3d6+17') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.m4i4gj86g7it0se0h7jf.damageType} (same value: 'slashing') - [mjfcv8whu7stxlw30xoy] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.mjfcv8whu7stxlw30xoy} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.mjfcv8whu7stxlw30xoy.damage} (same value: '2d6') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.mjfcv8whu7stxlw30xoy.damageType} (same value: 'poison') - [ngcc89u6wreov5xtpmly] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.ngcc89u6wreov5xtpmly} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.ngcc89u6wreov5xtpmly.damage} (same value: '4d10+15') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.ngcc89u6wreov5xtpmly.damageType} (same value: 'piercing') - [nxr5zi84b3cfydovr7ii] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.nxr5zi84b3cfydovr7ii} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.nxr5zi84b3cfydovr7ii.damage} (same value: '3d8+12') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.nxr5zi84b3cfydovr7ii.damageType} (same value: 'piercing') - [oox5ghubp1cp4x2jeuoq] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.oox5ghubp1cp4x2jeuoq} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.oox5ghubp1cp4x2jeuoq.damage} (same value: '3d6+11') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.oox5ghubp1cp4x2jeuoq.damageType} (same value: 'piercing') - [pLOpTX24nXNMglMh] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.pLOpTX24nXNMglMh} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.pLOpTX24nXNMglMh.damage} (same value: '3d6+12') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.pLOpTX24nXNMglMh.damageType} (same value: 'piercing') - [poap5rcs23kzv7ppztaz] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.poap5rcs23kzv7ppztaz} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.poap5rcs23kzv7ppztaz.damage} (same value: '3d10+15') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.poap5rcs23kzv7ppztaz.damageType} (same value: 'bludgeoning') - [qgkegg2cqeflxar0ehxg] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.qgkegg2cqeflxar0ehxg} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.qgkegg2cqeflxar0ehxg.damage} (same value: '4d10+12') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.qgkegg2cqeflxar0ehxg.damageType} (same value: 'bludgeoning') - [qrcbvlyoc5lpfzfavw96] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.qrcbvlyoc5lpfzfavw96} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.qrcbvlyoc5lpfzfavw96.damage} (same value: '3d10+14') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.qrcbvlyoc5lpfzfavw96.damageType} (same value: 'slashing') - [t1y29gy058qzztdkld2l] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.t1y29gy058qzztdkld2l} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.t1y29gy058qzztdkld2l.damage} (same value: '3d8+16') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.t1y29gy058qzztdkld2l.damageType} (same value: 'slashing') - [tw2kbprn8miug2n6yi6t] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.tw2kbprn8miug2n6yi6t} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.tw2kbprn8miug2n6yi6t.damage} (same value: '3d6+10') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.tw2kbprn8miug2n6yi6t.damageType} (same value: 'piercing') - [uhnbr51unlm9pra7i6a9] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.uhnbr51unlm9pra7i6a9} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.uhnbr51unlm9pra7i6a9.damage} (same value: '5d10+21') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.uhnbr51unlm9pra7i6a9.damageType} (same value: 'piercing') - [vcl9d61x8vsov2kp30r2] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.vcl9d61x8vsov2kp30r2} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.vcl9d61x8vsov2kp30r2.damage} (same value: '4d8+15') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.vcl9d61x8vsov2kp30r2.damageType} (same value: 'bludgeoning') - [wrix8ale7jgi8bidku02] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.wrix8ale7jgi8bidku02} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.wrix8ale7jgi8bidku02.damage} (same value: '3d12+17') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.wrix8ale7jgi8bidku02.damageType} (same value: 'bludgeoning') - [xceg1wei5ldr3lwqmiae] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.xceg1wei5ldr3lwqmiae} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.xceg1wei5ldr3lwqmiae.damage} (same value: '2d6') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.xceg1wei5ldr3lwqmiae.damageType} (same value: 'poison') - [xz67r3fwa9r4ngv6rce8] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.xz67r3fwa9r4ngv6rce8} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.xz67r3fwa9r4ngv6rce8.damage} (same value: '2d4+6') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.xz67r3fwa9r4ngv6rce8.damageType} (same value: 'piercing') - [y6s2ku6swg3wbz0i0p4gg] : object {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.y6s2ku6swg3wbz0i0p4gg} - damage : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.y6s2ku6swg3wbz0i0p4gg.damage} (same value: '6d12+40') - damageType : string {Book 5 - Lord of the Black Sands.items.[].system.damageRolls.y6s2ku6swg3wbz0i0p4gg.damageType} (same value: 'piercing') - [dexCap] : integer {Book 5 - Lord of the Black Sands.items.[].system.dexCap} (3 different values) - 3 (x2) - 2 (x2) - 1 (x1) - [duration] : object {Book 5 - Lord of the Black Sands.items.[].system.duration} - sustained : boolean {Book 5 - Lord of the Black Sands.items.[].system.duration.sustained} (2 different values) - False (x162) - True (x19) - value : string {Book 5 - Lord of the Black Sands.items.[].system.duration.value} (18 different values) - [equipped] : object {Book 5 - Lord of the Black Sands.items.[].system.equipped} - carryType : string {Book 5 - Lord of the Black Sands.items.[].system.equipped.carryType} (2 different values) - 'worn' (x43) - 'held' (x2) - [handsHeld] : integer {Book 5 - Lord of the Black Sands.items.[].system.equipped.handsHeld} (3 different values) - 0 (x29) - 1 (x1) - 2 (x1) - [inSlot] : boolean {Book 5 - Lord of the Black Sands.items.[].system.equipped.inSlot} (2 different values) - False (x4) - True (x4) - [invested] : empty - [frequency] : object {Book 5 - Lord of the Black Sands.items.[].system.frequency} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.frequency.max} (same value: 1) - per : string {Book 5 - Lord of the Black Sands.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x2) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 5 - Lord of the Black Sands.items.[].system.group} (11 different values) - [hardness] : integer {Book 5 - Lord of the Black Sands.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening} - [damage] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.damage} - [0] : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.damage.0} (10 different values) - '1d8' (x13) - '2d6' (x10) - '1d4' (x3) - '2d4' (x2) - '1d6' (x2) - '1d12' (x1) - '2d10' (x1) - '2d8' (x1) - '1d10' (x1) - '10' (x1) - [interval] : integer {Book 5 - Lord of the Black Sands.items.[].system.heightening.interval} (2 different values) - 1 (x29) - 2 (x6) - [levels] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels} - [3] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.3} - [range] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.3.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - target : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.3.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.3.target.value} (3 different values) - '1 unattended object with a Bulk of 1 or less' (x1) - '10 objects' (x1) - '5 creatures' (x1) - 4 : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.4} - range : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.4.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.4.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.4.target.value} (same value: '10 willing living creatures') - [5] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.5} - [range] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.5.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x1) - '60 feet' (x1) - target : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.5.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.6} - target : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.6.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.6.target.value} (3 different values) - '1 or 10 creatures' (x2) - 'any number of objects' (x1) - '10 willing creatures' (x1) - [7] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.7} - [area] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.7.area} - areaType : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - type : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.7.area.type} (same value: '') - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.7.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.7.target.value} (3 different values) - '10 creatures' (x3) - '1 or any number of creatures' (x2) - '1 unattended object with a Bulk of 2 or less' (x1) - [8] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.8} - target : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.8.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.9} - target : object {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.9.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.levels.9.target.value} (same value: '10 creatures that aren\'t on their home plane') - [type] : string {Book 5 - Lord of the Black Sands.items.[].system.heightening.type} (2 different values) - 'interval' (x35) - 'fixed' (x18) - [hp] : object {Book 5 - Lord of the Black Sands.items.[].system.hp} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.hp.max} (same value: 0) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.hp.value} (same value: 0) - [item] : object {Book 5 - Lord of the Black Sands.items.[].system.item} - value : integer {Book 5 - Lord of the Black Sands.items.[].system.item.value} (same value: 0) - [material] : object {Book 5 - Lord of the Black Sands.items.[].system.material} - [grade] : string {Book 5 - Lord of the Black Sands.items.[].system.material.grade} (same value: 'standard') - [type] : string {Book 5 - Lord of the Black Sands.items.[].system.material.type} (same value: 'dawnsilver') - rules : ignored (Foundry rules object) {Book 5 - Lord of the Black Sands.items.[].system.rules} - [level] : object {Book 5 - Lord of the Black Sands.items.[].system.level} - value : integer {Book 5 - Lord of the Black Sands.items.[].system.level.value} (16 different values) - [location] : object {Book 5 - Lord of the Black Sands.items.[].system.location} - [heightenedLevel] : integer {Book 5 - Lord of the Black Sands.items.[].system.location.heightenedLevel} (10 different values) - 4 (x23) - 2 (x21) - 6 (x13) - 3 (x13) - 1 (x12) - 7 (x11) - 5 (x11) - 8 (x9) - 9 (x6) - 10 (x1) - [uses] : object {Book 5 - Lord of the Black Sands.items.[].system.location.uses} - [max] : integer {Book 5 - Lord of the Black Sands.items.[].system.location.uses.max} (2 different values) - 2 (x7) - 3 (x3) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.location.uses.value} (3 different values) - 2 (x7) - 3 (x3) - 1 (x1) - [value] : string {Book 5 - Lord of the Black Sands.items.[].system.location.value} (18 different values) - [mod] : object {Book 5 - Lord of the Black Sands.items.[].system.mod} - value : integer {Book 5 - Lord of the Black Sands.items.[].system.mod.value} (5 different values) - 27 (x1) - 31 (x1) - 25 (x1) - 28 (x1) - 24 (x1) - publication : object {Book 5 - Lord of the Black Sands.items.[].system.publication} - license : string {Book 5 - Lord of the Black Sands.items.[].system.publication.license} (2 different values) - 'OGL' (x465) - 'ORC' (x9) - remaster : boolean {Book 5 - Lord of the Black Sands.items.[].system.publication.remaster} (2 different values) - False (x465) - True (x9) - title : string {Book 5 - Lord of the Black Sands.items.[].system.publication.title} (10 different values) - 'Pathfinder Core Rulebook' (x209) - '' (x186) - 'Pathfinder Bestiary' (x53) - 'Pathfinder Bestiary 2' (x11) - 'Pathfinder Player Core' (x8) - 'Pathfinder #165: Eyes of Empty Death' (x3) - 'Pathfinder #155: Lord of the Black Sands' (x1) - 'Pathfinder GM Core' (x1) - 'Pathfinder #153: Life\'s Long Shadows' (x1) - 'Pathfinder Advanced Player\'s Guide' (x1) - [overlays] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'void' (x4) - [7qdtetowq348s9oc] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [cUFX7ExSLeoa3vIF] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [pq7cxntbz4s8g5ik] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'void' (x4) - [z04svm1cvfcxtplb] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'void' (x4) - [zFWsMjoeCnLxqJaV] : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 5 - Lord of the Black Sands.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 5 - Lord of the Black Sands.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 5 - Lord of the Black Sands.items.[].system.prepared} - [flexible] : boolean {Book 5 - Lord of the Black Sands.items.[].system.prepared.flexible} (same value: False) - value : string {Book 5 - Lord of the Black Sands.items.[].system.prepared.value} (4 different values) - 'innate' (x14) - 'prepared' (x2) - 'spontaneous' (x1) - 'focus' (x1) - [price] : object {Book 5 - Lord of the Black Sands.items.[].system.price} - [per] : integer {Book 5 - Lord of the Black Sands.items.[].system.price.per} (same value: 10) - value : object {Book 5 - Lord of the Black Sands.items.[].system.price.value} - [gp] : integer {Book 5 - Lord of the Black Sands.items.[].system.price.value.gp} (17 different values) - [sp] : integer {Book 5 - Lord of the Black Sands.items.[].system.price.value.sp} (4 different values) - 1 (x7) - 5 (x2) - 9 (x1) - 3 (x1) - [proficiency] : object {Book 5 - Lord of the Black Sands.items.[].system.proficiency} - value : integer {Book 5 - Lord of the Black Sands.items.[].system.proficiency.value} (2 different values) - 1 (x14) - 0 (x4) - [proficient] : object {Book 5 - Lord of the Black Sands.items.[].system.proficient} - value : integer {Book 5 - Lord of the Black Sands.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 5 - Lord of the Black Sands.items.[].system.quantity} (8 different values) - 1 (x34) - 2 (x3) - 10 (x2) - 6 (x2) - 40 (x1) - 12 (x1) - 50 (x1) - 20 (x1) - [range] : mixed - object {Book 5 - Lord of the Black Sands.items.[].system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.range.value} (13 different values) - integer {Book 5 - Lord of the Black Sands.items.[].system.range} (3 different values) - 60 (x3) - 100 (x2) - 20 (x2) - [reload] : object {Book 5 - Lord of the Black Sands.items.[].system.reload} - value : string {Book 5 - Lord of the Black Sands.items.[].system.reload.value} (4 different values) - '' (x10) - '0' (x3) - '-' (x3) - '1' (x2) - [requirements] : string {Book 5 - Lord of the Black Sands.items.[].system.requirements} (3 different values) - '' (x179) - 'Your most recent action dealt damage to a target.' (x1) - '3 gp silver bell focus' (x1) - [ritual] : object {Book 5 - Lord of the Black Sands.items.[].system.ritual} - primary : object {Book 5 - Lord of the Black Sands.items.[].system.ritual.primary} - check : string {Book 5 - Lord of the Black Sands.items.[].system.ritual.primary.check} (4 different values) - 'Occultism (master)' (x2) - 'Occultism (master) or Religion (master)' (x2) - 'Religion (expert; you must be a daemon or an urdefhan)' (x1) - 'Religion' (x1) - secondary : object {Book 5 - Lord of the Black Sands.items.[].system.ritual.secondary} - casters : integer {Book 5 - Lord of the Black Sands.items.[].system.ritual.secondary.casters} (3 different values) - 0 (x3) - 1 (x2) - 2 (x1) - checks : string {Book 5 - Lord of the Black Sands.items.[].system.ritual.secondary.checks} (5 different values) - 'Occultism or Religion (whichever is used for the primary check)' (x2) - 'Performance, Society' (x1) - 'Society' (x1) - '' (x1) - 'Crafting, Performance' (x1) - [runes] : object {Book 5 - Lord of the Black Sands.items.[].system.runes} - potency : integer {Book 5 - Lord of the Black Sands.items.[].system.runes.potency} (3 different values) - 2 (x9) - 1 (x8) - 0 (x6) - property : array<> {Book 5 - Lord of the Black Sands.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Book 5 - Lord of the Black Sands.items.[].system.runes.resilient} (3 different values) - 0 (x2) - 2 (x2) - 1 (x1) - [striking] : integer {Book 5 - Lord of the Black Sands.items.[].system.runes.striking} (3 different values) - 1 (x7) - 2 (x6) - 0 (x5) - [showSlotlessLevels] : object {Book 5 - Lord of the Black Sands.items.[].system.showSlotlessLevels} - value : boolean {Book 5 - Lord of the Black Sands.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 5 - Lord of the Black Sands.items.[].system.size} (2 different values) - 'med' (x35) - 'lg' (x10) - [slots] : object {Book 5 - Lord of the Black Sands.items.[].system.slots} - [slot0] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot0} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot0.max} (3 different values) - 4 (x1) - 3 (x1) - 2 (x1) - [prepared] : array {Book 5 - Lord of the Black Sands.items.[].system.slots.slot0.prepared} - Length: min=3 max=4 - Value type: object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot0.prepared.[]} - id : string {Book 5 - Lord of the Black Sands.items.[].system.slots.slot0.prepared.[].id} (7 different values) - '80yhfX8azwd01BUj' (x1) - 'iNaGgIMpayv2ars9' (x1) - '3Nn9ZP9lNOZGFD8z' (x1) - 'W8bpI0fTg5HdPCEg' (x1) - 'vfDORzT1wf6G1aGu' (x1) - 'jvnxMQ7YVLrj2DwX' (x1) - '7PtbGLp1FSOQaD5E' (x1) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot0.value} (same value: 2) - [slot1] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot1} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot1.max} (2 different values) - 4 (x2) - 3 (x2) - [value] : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot1.value} (same value: 4) - prepared : array {Book 5 - Lord of the Black Sands.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot1.prepared.[]} - id : string {Book 5 - Lord of the Black Sands.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'XHD9l1omQmtan6un' (x2) - 'MB5iBvLnQmw1PfyH' (x2) - 'tgF3cs8qwGJgVL3R' (x1) - 'R8DLZEMOGT8DzLOa' (x1) - [slot10] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot10} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot10.max} (same value: 1) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot10.value} (same value: 1) - [slot2] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot2} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot2.max} (3 different values) - 4 (x2) - 3 (x2) - 2 (x1) - [prepared] : array {Book 5 - Lord of the Black Sands.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot2.prepared.[]} - id : string {Book 5 - Lord of the Black Sands.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'wiexs6QDUcckxnOu' (x3) - 'J5nhS1zd8TbQjAp2' (x1) - '4StAJx9uczqo9NrM' (x1) - 'hsmx85lsFu4kMIK9' (x1) - [value] : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot2.value} (2 different values) - 4 (x2) - 2 (x1) - [slot3] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot3} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot3.max} (3 different values) - 4 (x2) - 3 (x2) - 2 (x1) - [prepared] : array {Book 5 - Lord of the Black Sands.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot3.prepared.[]} - id : string {Book 5 - Lord of the Black Sands.items.[].system.slots.slot3.prepared.[].id} (6 different values) - 'bYjnmynHNOxWlob1' (x1) - 'V0Zsj5u9IwBCeurc' (x1) - 'vDgx0EnRQsrz7AQJ' (x1) - '1Ib4z5x7mddmBA10' (x1) - 'LHcc5RCBVnHFsHIc' (x1) - '9L2umWGTSftc2bBK' (x1) - [value] : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot3.value} (2 different values) - 4 (x2) - 2 (x1) - [slot4] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot4} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot4.max} (3 different values) - 3 (x3) - 4 (x1) - 1 (x1) - [prepared] : array {Book 5 - Lord of the Black Sands.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot4.prepared.[]} - id : string {Book 5 - Lord of the Black Sands.items.[].system.slots.slot4.prepared.[].id} (5 different values) - '3BTh5oTmLxgt09GA' (x2) - 'wFf7pecDAtCmGoOX' (x1) - 'E7y5kJyCCOTkt2xD' (x1) - 'cnqus3dVYx1sze4n' (x1) - 'R20pfjbp1czHZ28X' (x1) - [value] : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot4.value} (3 different values) - 4 (x1) - 3 (x1) - 1 (x1) - [slot5] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot5} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot5.max} (3 different values) - 2 (x2) - 4 (x1) - 3 (x1) - [value] : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot5.value} (2 different values) - 4 (x1) - 2 (x1) - prepared : array {Book 5 - Lord of the Black Sands.items.[].system.slots.slot5.prepared} - Length: min=2 max=3 - Value type: object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot5.prepared.[]} - id : string {Book 5 - Lord of the Black Sands.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'LrBjOOAuQfN0HbHb' (x2) - 'tCpbzPi7dW0qHRuV' (x1) - 'iDMB7VgPMOfFT3kz' (x1) - '9LKRFO5RGudkPYct' (x1) - [slot6] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot6} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot6.max} (4 different values) - 1 (x1) - 4 (x1) - 9 (x1) - 2 (x1) - [value] : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot6.value} (2 different values) - 1 (x1) - 4 (x1) - prepared : array {Book 5 - Lord of the Black Sands.items.[].system.slots.slot6.prepared} - Length: min=2 max=9 - Value type: object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot6.prepared.[]} - id : string {Book 5 - Lord of the Black Sands.items.[].system.slots.slot6.prepared.[].id} (5 different values) - 'p1n5u88eYlS9sGXB' (x6) - 'RLWltUcp6u9dEao7' (x2) - 'FxhoSIrs5ll4AUYX' (x1) - '2ZIgL6QGS3t1jkD5' (x1) - 'Cu7eL70v1dDsjJF2' (x1) - [slot7] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot7} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot7.max} (2 different values) - 5 (x1) - 2 (x1) - [value] : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot7.value} (same value: 5) - prepared : array {Book 5 - Lord of the Black Sands.items.[].system.slots.slot7.prepared} - Length: min=2 max=2 - Value type: object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot7.prepared.[]} - id : string {Book 5 - Lord of the Black Sands.items.[].system.slots.slot7.prepared.[].id} (2 different values) - 'hkJ7sXJSe0bar6Wi' (x1) - 'CgjhkB9qtBF2X3iP' (x1) - [slot8] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot8} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot8.max} (same value: 4) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot8.value} (same value: 4) - [slot9] : object {Book 5 - Lord of the Black Sands.items.[].system.slots.slot9} - max : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot9.max} (same value: 4) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.slots.slot9.value} (same value: 4) - [slug] : string {Book 5 - Lord of the Black Sands.items.[].system.slug} (201 different values) - [speedPenalty] : integer {Book 5 - Lord of the Black Sands.items.[].system.speedPenalty} (2 different values) - -5 (x3) - 0 (x2) - [spell] : object {Book 5 - Lord of the Black Sands.items.[].system.spell} - _id : string {Book 5 - Lord of the Black Sands.items.[].system.spell._id} (3 different values) - 'gmOksZ2XyAgftKtK' (x1) - 'aLpluFP1j2IrET3P' (x1) - 'LmRAV8UjHyp3d12i' (x1) - flags : object {Book 5 - Lord of the Black Sands.items.[].system.spell.flags} - core : object {Book 5 - Lord of the Black Sands.items.[].system.spell.flags.core} - sourceId : string {Book 5 - Lord of the Black Sands.items.[].system.spell.flags.core.sourceId} (3 different values) - 'Compendium.pf2e.spells-srd.Item.KqvqNAfGIE5a9wSv' (x1) - 'Compendium.pf2e.spells-srd.Item.Oj1PJBMQD9vuwCv7' (x1) - 'Compendium.pf2e.spells-srd.Item.y2cQYLr5mljDSu1G' (x1) - img : string {Book 5 - Lord of the Black Sands.items.[].system.spell.img} (3 different values) - 'icons/magic/life/ankh-gold-blue.webp' (x1) - 'systems/pf2e/icons/spells/maze.webp' (x1) - 'icons/commodities/treasure/crystal-ball-blue-purple.webp' (x1) - name : string {Book 5 - Lord of the Black Sands.items.[].system.spell.name} (3 different values) - 'Heroism' (x1) - 'Maze' (x1) - 'Unrelenting Observation' (x1) - sort : integer {Book 5 - Lord of the Black Sands.items.[].system.spell.sort} (same value: 0) - system : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system} - [area] : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.area} - type : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Book 5 - Lord of the Black Sands.items.[].system.spell.system.area.value} (same value: 20) - cost : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.cost} - value : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 5 - Lord of the Black Sands.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.damage} - description : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.description} - value : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.description.value} (3 different values) - duration : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.duration} - sustained : boolean {Book 5 - Lord of the Black Sands.items.[].system.spell.system.duration.sustained} (2 different values) - False (x2) - True (x1) - value : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.duration.value} (3 different values) - '10 minutes' (x1) - '' (x1) - 'varies' (x1) - level : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.level} - value : integer {Book 5 - Lord of the Black Sands.items.[].system.spell.system.level.value} (2 different values) - 8 (x2) - 3 (x1) - location : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.location} - heightenedLevel : integer {Book 5 - Lord of the Black Sands.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 8 (x2) - 9 (x1) - value : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.publication} - license : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book 5 - Lord of the Black Sands.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.range} - value : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.range.value} (3 different values) - 'touch' (x1) - '30 feet' (x1) - '100 feet' (x1) - requirements : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book 5 - Lord of the Black Sands.items.[].system.spell.system.rules} - slug : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.slug} (3 different values) - 'heroism' (x1) - 'maze' (x1) - 'unrelenting-observation' (x1) - target : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.target.value} (2 different values) - '1 creature' (x2) - '1 creature or object tracked and up to 5 other willing creatures' (x1) - time : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {Book 5 - Lord of the Black Sands.items.[].system.spell.system.traits} - rarity : string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Book 5 - Lord of the Black Sands.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'occult' (x3) - 'arcane' (x2) - 'divine' (x1) - value : array {Book 5 - Lord of the Black Sands.items.[].system.spell.system.traits.value} - Length: min=3 max=4 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.spell.system.traits.value.[]} (6 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'mental' (x1) - 'extradimensional' (x1) - 'teleportation' (x1) - 'scrying' (x1) - type : string {Book 5 - Lord of the Black Sands.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book 5 - Lord of the Black Sands.items.[].system.spelldc} - dc : integer {Book 5 - Lord of the Black Sands.items.[].system.spelldc.dc} (8 different values) - 37 (x5) - 36 (x3) - 41 (x2) - 42 (x2) - 35 (x2) - 33 (x2) - 30 (x1) - 29 (x1) - item : integer {Book 5 - Lord of the Black Sands.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Book 5 - Lord of the Black Sands.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.spelldc.value} (7 different values) - 29 (x6) - 28 (x3) - 27 (x3) - 33 (x2) - 34 (x2) - 22 (x1) - 23 (x1) - [splashDamage] : object {Book 5 - Lord of the Black Sands.items.[].system.splashDamage} - value : integer {Book 5 - Lord of the Black Sands.items.[].system.splashDamage.value} (2 different values) - 0 (x16) - 3 (x2) - [stackGroup] : string {Book 5 - Lord of the Black Sands.items.[].system.stackGroup} (2 different values) - 'arrows' (x3) - 'bolts' (x2) - [strength] : integer {Book 5 - Lord of the Black Sands.items.[].system.strength} (3 different values) - 1 (x2) - 2 (x2) - 3 (x1) - [target] : object {Book 5 - Lord of the Black Sands.items.[].system.target} - value : string {Book 5 - Lord of the Black Sands.items.[].system.target.value} (33 different values) - [time] : object {Book 5 - Lord of the Black Sands.items.[].system.time} - value : string {Book 5 - Lord of the Black Sands.items.[].system.time.value} (9 different values) - '2' (x136) - '3' (x13) - '1 minute' (x6) - '10 minutes' (x6) - '1 to 3' (x6) - '1 day' (x5) - 'reaction' (x4) - '1' (x4) - '3 days' (x1) - [tradition] : object {Book 5 - Lord of the Black Sands.items.[].system.tradition} - value : string {Book 5 - Lord of the Black Sands.items.[].system.tradition.value} (3 different values) - 'divine' (x11) - 'occult' (x5) - 'arcane' (x2) - [traits] : object {Book 5 - Lord of the Black Sands.items.[].system.traits} - [rarity] : string {Book 5 - Lord of the Black Sands.items.[].system.traits.rarity} (2 different values) - 'common' (x423) - 'uncommon' (x25) - [traditions] : array {Book 5 - Lord of the Black Sands.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x139) - 'arcane' (x122) - 'divine' (x98) - 'primal' (x68) - value : array {Book 5 - Lord of the Black Sands.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 5 - Lord of the Black Sands.items.[].system.traits.value.[]} (96 different values) - [usage] : object {Book 5 - Lord of the Black Sands.items.[].system.usage} - value : string {Book 5 - Lord of the Black Sands.items.[].system.usage.value} (7 different values) - 'held-in-one-hand' (x31) - 'held-in-one-plus-hands' (x3) - 'held-in-two-hands' (x2) - 'worncirclet' (x1) - 'worn' (x1) - 'wornmask' (x1) - 'wornbracers' (x1) - [uses] : object {Book 5 - Lord of the Black Sands.items.[].system.uses} - autoDestroy : boolean {Book 5 - Lord of the Black Sands.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 5 - Lord of the Black Sands.items.[].system.uses.max} (same value: 1) - value : integer {Book 5 - Lord of the Black Sands.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 5 - Lord of the Black Sands.items.[].system.weaponType} - value : string {Book 5 - Lord of the Black Sands.items.[].system.weaponType.value} (2 different values) - 'melee' (x40) - 'ranged' (x14) - type : string {Book 5 - Lord of the Black Sands.items.[].type} (9 different values) - 'spell' (x181) - 'action' (x171) - 'melee' (x54) - 'spellcastingEntry' (x18) - 'weapon' (x18) - 'consumable' (x13) - 'equipment' (x9) - 'lore' (x5) - 'armor' (x5) - [_stats] : object {Book 5 - Lord of the Black Sands.items.[]._stats} - compendiumSource : string {Book 5 - Lord of the Black Sands.items.[]._stats.compendiumSource} (184 different values) - [flags] : object {Book 5 - Lord of the Black Sands.items.[].flags} - pf2e : object {Book 5 - Lord of the Black Sands.items.[].flags.pf2e} - linkedWeapon : string {Book 5 - Lord of the Black Sands.items.[].flags.pf2e.linkedWeapon} (18 different values) - name : string {Book 5 - Lord of the Black Sands.name} (all different values) - system : object {Book 5 - Lord of the Black Sands.system} - [abilities] : object {Book 5 - Lord of the Black Sands.system.abilities} - cha : object {Book 5 - Lord of the Black Sands.system.abilities.cha} - mod : integer {Book 5 - Lord of the Black Sands.system.abilities.cha.mod} (9 different values) - 6 (x5) - 7 (x4) - 4 (x3) - -5 (x3) - 9 (x2) - 1 (x2) - 3 (x1) - 0 (x1) - 5 (x1) - con : object {Book 5 - Lord of the Black Sands.system.abilities.con} - mod : integer {Book 5 - Lord of the Black Sands.system.abilities.con.mod} (7 different values) - 4 (x8) - 3 (x4) - 9 (x3) - 2 (x3) - 5 (x2) - 7 (x1) - 10 (x1) - dex : object {Book 5 - Lord of the Black Sands.system.abilities.dex} - mod : integer {Book 5 - Lord of the Black Sands.system.abilities.dex.mod} (8 different values) - 6 (x7) - 5 (x5) - 7 (x2) - 8 (x2) - -1 (x2) - 9 (x2) - 2 (x1) - 4 (x1) - int : object {Book 5 - Lord of the Black Sands.system.abilities.int} - mod : integer {Book 5 - Lord of the Black Sands.system.abilities.int.mod} (9 different values) - 0 (x4) - -5 (x4) - 2 (x3) - 3 (x2) - 6 (x2) - 5 (x2) - 1 (x2) - 4 (x2) - -1 (x1) - str : object {Book 5 - Lord of the Black Sands.system.abilities.str} - mod : integer {Book 5 - Lord of the Black Sands.system.abilities.str.mod} (9 different values) - 8 (x3) - 9 (x3) - 6 (x3) - 2 (x3) - 4 (x3) - -5 (x2) - 7 (x2) - 5 (x2) - 11 (x1) - wis : object {Book 5 - Lord of the Black Sands.system.abilities.wis} - mod : integer {Book 5 - Lord of the Black Sands.system.abilities.wis.mod} (6 different values) - 7 (x7) - 3 (x6) - 0 (x4) - 6 (x2) - 5 (x2) - 8 (x1) - attributes : object {Book 5 - Lord of the Black Sands.system.attributes} - ac : object {Book 5 - Lord of the Black Sands.system.attributes.ac} - [details] : string {Book 5 - Lord of the Black Sands.system.attributes.ac.details} (2 different values) - '' (x21) - 'all-around vision' (x1) - value : integer {Book 5 - Lord of the Black Sands.system.attributes.ac.value} (13 different values) - [allSaves] : object {Book 5 - Lord of the Black Sands.system.attributes.allSaves} - value : string {Book 5 - Lord of the Black Sands.system.attributes.allSaves.value} (6 different values) - '' (x17) - '+1 status to all saves vs. magical effects and vitality effects, +2 status to all saves vs. mental effects' (x1) - '+37 Will vs. emotion effects' (x1) - '+1 status to all saves vs. magical effects' (x1) - '+2 status to all saves vs. magical effects' (x1) - '+1 status bonus to all saves vs. magic effects, +2 status bonus to all saves vs. mental effects' (x1) - hp : object {Book 5 - Lord of the Black Sands.system.attributes.hp} - details : string {Book 5 - Lord of the Black Sands.system.attributes.hp.details} (7 different values) - '' (x15) - 'void healing' (x7) - 'fast healing 30, void healing' (x1) - 'The mirror can\'t be damaged while any mirror duplicate is alive' (x1) - 'void healing, rejuvenation' (x1) - 'fast healing 20' (x1) - 'coffin restoration, fast healing 20, void healing' (x1) - max : integer {Book 5 - Lord of the Black Sands.system.attributes.hp.max} (20 different values) - temp : integer {Book 5 - Lord of the Black Sands.system.attributes.hp.temp} (same value: 0) - value : integer {Book 5 - Lord of the Black Sands.system.attributes.hp.value} (20 different values) - [tempmax] : integer {Book 5 - Lord of the Black Sands.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : string {Book 5 - Lord of the Black Sands.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 5 - Lord of the Black Sands.system.attributes.hardness} (4 different values) - 0 (x2) - 26 (x1) - 1 (x1) - 30 (x1) - [hasHealth] : boolean {Book 5 - Lord of the Black Sands.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 5 - Lord of the Black Sands.system.attributes.immunities} - Length: min=0 max=11 - Value type: object {Book 5 - Lord of the Black Sands.system.attributes.immunities.[]} - type : string {Book 5 - Lord of the Black Sands.system.attributes.immunities.[].type} (17 different values) - [resistances] : array {Book 5 - Lord of the Black Sands.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 5 - Lord of the Black Sands.system.attributes.resistances.[]} - type : string {Book 5 - Lord of the Black Sands.system.attributes.resistances.[].type} (10 different values) - 'poison' (x3) - 'physical' (x3) - 'fire' (x2) - 'electricity' (x2) - 'all-damage' (x2) - 'mental' (x1) - 'acid' (x1) - 'cold' (x1) - 'sonic' (x1) - 'vitality' (x1) - value : integer {Book 5 - Lord of the Black Sands.system.attributes.resistances.[].value} (4 different values) - 20 (x8) - 15 (x6) - 12 (x2) - 30 (x1) - [doubleVs] : array {Book 5 - Lord of the Black Sands.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 5 - Lord of the Black Sands.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 5 - Lord of the Black Sands.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 5 - Lord of the Black Sands.system.attributes.resistances.[].exceptions.[]} (6 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - 'adamantine' (x1) - 'vorpal-adamantine' (x1) - 'bludgeoning' (x1) - [speed] : object {Book 5 - Lord of the Black Sands.system.attributes.speed} - [details] : string {Book 5 - Lord of the Black Sands.system.attributes.speed.details} (2 different values) - 'earth glide' (x1) - 'air walk' (x1) - otherSpeeds : array {Book 5 - Lord of the Black Sands.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 5 - Lord of the Black Sands.system.attributes.speed.otherSpeeds.[]} - type : string {Book 5 - Lord of the Black Sands.system.attributes.speed.otherSpeeds.[].type} (5 different values) - 'fly' (x5) - 'climb' (x4) - 'burrow' (x3) - 'Air Walk' (x1) - 'swim' (x1) - value : integer {Book 5 - Lord of the Black Sands.system.attributes.speed.otherSpeeds.[].value} (7 different values) - 30 (x5) - 25 (x3) - 60 (x2) - 45 (x1) - 20 (x1) - 40 (x1) - 50 (x1) - value : integer {Book 5 - Lord of the Black Sands.system.attributes.speed.value} (8 different values) - 30 (x7) - 25 (x6) - 0 (x2) - 20 (x2) - 40 (x2) - 50 (x1) - 35 (x1) - 15 (x1) - [stealth] : object {Book 5 - Lord of the Black Sands.system.attributes.stealth} - details : string {Book 5 - Lord of the Black Sands.system.attributes.stealth.details} (5 different values) - '

@Check[perception|dc:42|traits:action:seek] (master) to spot the triggering rod beneath the black sand.

' (x1) - '

+35 (expert)

' (x1) - '

(legendary) to notice that the mirror isn\'t a regular mirror

' (x1) - '

@Check[perception|dc:45|traits:action:seek] (master)

' (x1) - '

@Check[perception|dc:42|traits:action:seek] (expert)

' (x1) - value : integer {Book 5 - Lord of the Black Sands.system.attributes.stealth.value} (2 different values) - 32 (x3) - 35 (x2) - [weaknesses] : array {Book 5 - Lord of the Black Sands.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 5 - Lord of the Black Sands.system.attributes.weaknesses.[]} - type : string {Book 5 - Lord of the Black Sands.system.attributes.weaknesses.[].type} (7 different values) - 'vitality' (x4) - 'holy' (x2) - 'sonic' (x1) - 'fire' (x1) - 'cold' (x1) - 'piercing' (x1) - 'vampire-weaknesses' (x1) - value : integer {Book 5 - Lord of the Black Sands.system.attributes.weaknesses.[].value} (5 different values) - 15 (x4) - 20 (x3) - 10 (x2) - 12 (x1) - 1 (x1) - details : object {Book 5 - Lord of the Black Sands.system.details} - [blurb] : string {Book 5 - Lord of the Black Sands.system.details.blurb} (11 different values) - [languages] : object {Book 5 - Lord of the Black Sands.system.details.languages} - details : string {Book 5 - Lord of the Black Sands.system.details.languages.details} (3 different values) - '' (x20) - 'telepathy 100 feet' (x1) - 'can\'t speak any language, telepathy 100 feet' (x1) - value : array {Book 5 - Lord of the Black Sands.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 5 - Lord of the Black Sands.system.details.languages.value.[]} (13 different values) - level : object {Book 5 - Lord of the Black Sands.system.details.level} - value : integer {Book 5 - Lord of the Black Sands.system.details.level.value} (10 different values) - 18 (x8) - 16 (x6) - 17 (x2) - 13 (x2) - 14 (x2) - 19 (x2) - 12 (x2) - 21 (x1) - 15 (x1) - 10 (x1) - [privateNotes] : string {Book 5 - Lord of the Black Sands.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 5 - Lord of the Black Sands.system.details.publicNotes} (13 different values) - publication : object {Book 5 - Lord of the Black Sands.system.details.publication} - license : string {Book 5 - Lord of the Black Sands.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 5 - Lord of the Black Sands.system.details.publication.remaster} (same value: False) - title : string {Book 5 - Lord of the Black Sands.system.details.publication.title} (same value: 'Pathfinder #155: Lord of the Black Sands') - [description] : string {Book 5 - Lord of the Black Sands.system.details.description} (5 different values) - '

A hidden stone rod causes two immense stone doors to fall forward from their gate, crushing anything beneath them. The doors also fall forward if touched.

' (x1) - '

A host of angry spirits inhabiting the ruined house attempts to drag living creatures closer and crush them to death.

' (x1) - '

This magic mirror replaces characters with evil duplicates from another dimension.

' (x1) - '

A petrified creature momentarily animates to attack an adjacent creature.

' (x1) - '

Anyone who opens a secret compartment is subjected to a powerful curse.

' (x1) - [disable] : string {Book 5 - Lord of the Black Sands.system.details.disable} (5 different values) - '

@Check[thievery|dc:42|name:Secure Door in Place|traits:action:disable-a-device] (expert) to secure the doors in place without triggering the trap

' (x1) - '

@Check[religion|dc:43|name:Exorcise Spirits] (master) to exorcise the spirits or @Check[deception|dc:45|name:Trick the Spirits] (master) to trick the spirits into departing

' (x1) - '

@Check[thievery|dc:42|name:Retrieve a Creture from the Mirror|traits:action:disable-a-device] (legendary) to retrieve a creature from the mirror within 10 minutes of the switch (possible only if their mirror duplicate is dead), @Check[thievery|dc:47|name:Permanently Disable the Mirror|traits:action:disable-a-device] (master) to permanently disable the mirror once all mirror duplicates are dead, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th level; counteract DC 40) to counteract the mirror for 1 minute and prevent additional replacements from appearing during that time.

' (x1) - '

@Check[thievery|dc:40|name:Remove Animating Magic|traits:action:disable-a-device] (master) to remove the animating magic without triggering the trap, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 38) to counteract the animating magic

' (x1) - '

@Check[thievery|dc:39|name:Remove Bone Fetish|traits:action:disable-a-device] (legendary) to carefully remove the bone fetish that holds the curse.

' (x1) - [isComplex] : boolean {Book 5 - Lord of the Black Sands.system.details.isComplex} (2 different values) - False (x3) - True (x2) - [reset] : string {Book 5 - Lord of the Black Sands.system.details.reset} (5 different values) - '' (x1) - '

The haunt ends 1 round after no creatures are within 50 feet of the house. The haunt resets after 1 day.

' (x1) - '

The mirror is always ready to absorb creatures into another dimension. 10 minutes after a creature is sucked into the mirror, if an ally doesn\'t rescue the creature using the Thievery skill, the creature reaches the mirror dimension, where it could be captured or killed. In the mirror dimension, it counts as a mirror duplicate, so the denizens of the other dimension can\'t destroy the mirror on their side while the absorbed creature is there. These dimensions are alternate realities, not planes, so even rituals like @UUID[Compendium.pf2e.spells-srd.Item.Interplanar Teleport] can\'t reach them.

' (x1) - '

The magical energy that animates the statue builds up again over 24 hours and the trap resets.

' (x1) - '

The trap resets if both secret compartments are shut.

' (x1) - [routine] : string {Book 5 - Lord of the Black Sands.system.details.routine} (3 different values) - [initiative] : object {Book 5 - Lord of the Black Sands.system.initiative} - statistic : string {Book 5 - Lord of the Black Sands.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 5 - Lord of the Black Sands.system.perception} - details : string {Book 5 - Lord of the Black Sands.system.perception.details} (4 different values) - '' (x17) - 'detect magic' (x2) - 'hears heartbeats (imprecise) 60 feet' (x2) - 'bloodsense (precise) 30 feet' (x1) - mod : integer {Book 5 - Lord of the Black Sands.system.perception.mod} (11 different values) - senses : array {Book 5 - Lord of the Black Sands.system.perception.senses} - Length: min=1 max=4 - Value type: object {Book 5 - Lord of the Black Sands.system.perception.senses.[]} - [acuity] : string {Book 5 - Lord of the Black Sands.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x7) - 'precise' (x2) - [range] : integer {Book 5 - Lord of the Black Sands.system.perception.senses.[].range} (2 different values) - 60 (x8) - 30 (x1) - type : string {Book 5 - Lord of the Black Sands.system.perception.senses.[].type} (6 different values) - 'darkvision' (x16) - 'tremorsense' (x4) - 'greater-darkvision' (x4) - 'scent' (x2) - 'truesight' (x2) - 'lifesense' (x1) - [vision] : boolean {Book 5 - Lord of the Black Sands.system.perception.vision} (same value: False) - [resources] : object {Book 5 - Lord of the Black Sands.system.resources} - [focus] : object {Book 5 - Lord of the Black Sands.system.resources.focus} - max : integer {Book 5 - Lord of the Black Sands.system.resources.focus.max} (2 different values) - 1 (x14) - 3 (x1) - value : integer {Book 5 - Lord of the Black Sands.system.resources.focus.value} (2 different values) - 1 (x14) - 3 (x1) - saves : object {Book 5 - Lord of the Black Sands.system.saves} - fortitude : object {Book 5 - Lord of the Black Sands.system.saves.fortitude} - saveDetail : string {Book 5 - Lord of the Black Sands.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 5 - Lord of the Black Sands.system.saves.fortitude.value} (16 different values) - reflex : object {Book 5 - Lord of the Black Sands.system.saves.reflex} - saveDetail : string {Book 5 - Lord of the Black Sands.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 5 - Lord of the Black Sands.system.saves.reflex.value} (13 different values) - will : object {Book 5 - Lord of the Black Sands.system.saves.will} - saveDetail : string {Book 5 - Lord of the Black Sands.system.saves.will.saveDetail} (2 different values) - '' (x26) - '(+37 vs. emotion effects)' (x1) - value : integer {Book 5 - Lord of the Black Sands.system.saves.will.value} (15 different values) - [skills] : object {Book 5 - Lord of the Black Sands.system.skills} - [acrobatics] : object {Book 5 - Lord of the Black Sands.system.skills.acrobatics} - base : integer {Book 5 - Lord of the Black Sands.system.skills.acrobatics.base} (8 different values) - 31 (x4) - 28 (x2) - 24 (x2) - 30 (x1) - 33 (x1) - 29 (x1) - 18 (x1) - 22 (x1) - [arcana] : object {Book 5 - Lord of the Black Sands.system.skills.arcana} - base : integer {Book 5 - Lord of the Black Sands.system.skills.arcana.base} (2 different values) - 33 (x1) - 27 (x1) - [athletics] : object {Book 5 - Lord of the Black Sands.system.skills.athletics} - base : integer {Book 5 - Lord of the Black Sands.system.skills.athletics.base} (10 different values) - 32 (x2) - 31 (x2) - 33 (x2) - 34 (x1) - 35 (x1) - 28 (x1) - 38 (x1) - 40 (x1) - 27 (x1) - 26 (x1) - [crafting] : object {Book 5 - Lord of the Black Sands.system.skills.crafting} - base : integer {Book 5 - Lord of the Black Sands.system.skills.crafting.base} (5 different values) - 25 (x1) - 32 (x1) - 24 (x1) - 19 (x1) - 22 (x1) - [deception] : object {Book 5 - Lord of the Black Sands.system.skills.deception} - base : integer {Book 5 - Lord of the Black Sands.system.skills.deception.base} (5 different values) - 28 (x2) - 30 (x1) - 38 (x1) - 35 (x1) - 25 (x1) - [diplomacy] : object {Book 5 - Lord of the Black Sands.system.skills.diplomacy} - base : integer {Book 5 - Lord of the Black Sands.system.skills.diplomacy.base} (2 different values) - 34 (x1) - 25 (x1) - [intimidation] : object {Book 5 - Lord of the Black Sands.system.skills.intimidation} - base : integer {Book 5 - Lord of the Black Sands.system.skills.intimidation.base} (11 different values) - [medicine] : object {Book 5 - Lord of the Black Sands.system.skills.medicine} - base : integer {Book 5 - Lord of the Black Sands.system.skills.medicine.base} (2 different values) - 33 (x1) - 25 (x1) - [nature] : object {Book 5 - Lord of the Black Sands.system.skills.nature} - base : integer {Book 5 - Lord of the Black Sands.system.skills.nature.base} (2 different values) - 33 (x1) - 23 (x1) - [occultism] : object {Book 5 - Lord of the Black Sands.system.skills.occultism} - base : integer {Book 5 - Lord of the Black Sands.system.skills.occultism.base} (6 different values) - 25 (x2) - 29 (x1) - 35 (x1) - 31 (x1) - 28 (x1) - 22 (x1) - [performance] : object {Book 5 - Lord of the Black Sands.system.skills.performance} - base : integer {Book 5 - Lord of the Black Sands.system.skills.performance.base} (2 different values) - 28 (x1) - 30 (x1) - [religion] : object {Book 5 - Lord of the Black Sands.system.skills.religion} - base : integer {Book 5 - Lord of the Black Sands.system.skills.religion.base} (9 different values) - 32 (x1) - 28 (x1) - 27 (x1) - 24 (x1) - 29 (x1) - 22 (x1) - 21 (x1) - 25 (x1) - 33 (x1) - [society] : object {Book 5 - Lord of the Black Sands.system.skills.society} - base : integer {Book 5 - Lord of the Black Sands.system.skills.society.base} (4 different values) - 33 (x1) - 30 (x1) - 22 (x1) - 26 (x1) - [stealth] : object {Book 5 - Lord of the Black Sands.system.skills.stealth} - base : integer {Book 5 - Lord of the Black Sands.system.skills.stealth.base} (8 different values) - 31 (x3) - 28 (x2) - 27 (x2) - 35 (x1) - 30 (x1) - 24 (x1) - 25 (x1) - 26 (x1) - [survival] : object {Book 5 - Lord of the Black Sands.system.skills.survival} - base : integer {Book 5 - Lord of the Black Sands.system.skills.survival.base} (5 different values) - 27 (x2) - 33 (x1) - 29 (x1) - 22 (x1) - 25 (x1) - special : array {Book 5 - Lord of the Black Sands.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Book 5 - Lord of the Black Sands.system.skills.survival.special.[]} - base : integer {Book 5 - Lord of the Black Sands.system.skills.survival.special.[].base} (same value: 27) - label : string {Book 5 - Lord of the Black Sands.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {Book 5 - Lord of the Black Sands.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 5 - Lord of the Black Sands.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - traits : object {Book 5 - Lord of the Black Sands.system.traits} - rarity : string {Book 5 - Lord of the Black Sands.system.traits.rarity} (4 different values) - 'common' (x9) - 'unique' (x8) - 'rare' (x6) - 'uncommon' (x4) - size : object {Book 5 - Lord of the Black Sands.system.traits.size} - value : string {Book 5 - Lord of the Black Sands.system.traits.size.value} (4 different values) - 'med' (x15) - 'lg' (x10) - 'huge' (x1) - 'grg' (x1) - value : array {Book 5 - Lord of the Black Sands.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 5 - Lord of the Black Sands.system.traits.value.[]} (29 different values) - [creatureType] : string {Book 5 - Lord of the Black Sands.system.creatureType} (same value: '') - [spellcasting] : object {Book 5 - Lord of the Black Sands.system.spellcasting} - rituals : object {Book 5 - Lord of the Black Sands.system.spellcasting.rituals} - dc : integer {Book 5 - Lord of the Black Sands.system.spellcasting.rituals.dc} (3 different values) - 41 (x1) - 30 (x1) - 33 (x1) - [statusEffects] : array<> {Book 5 - Lord of the Black Sands.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 5 - Lord of the Black Sands.type} (2 different values) - 'npc' (x22) - 'hazard' (x5) \ No newline at end of file diff --git a/output/pf2e/packs/Book 6 - Broken Promises.txt b/output/pf2e/packs/Book 6 - Broken Promises.txt deleted file mode 100644 index 1c3f4bb..0000000 --- a/output/pf2e/packs/Book 6 - Broken Promises.txt +++ /dev/null @@ -1,1610 +0,0 @@ -Book 6 - Broken Promises -Different values: 22 -===================================== -object {Book 6 - Broken Promises} - _id : string {Book 6 - Broken Promises._id} (all different values) - folder : string {Book 6 - Broken Promises.folder} (same value: 'HVUgBftmxRi8HfPs') - img : string {Book 6 - Broken Promises.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x19) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Book 6 - Broken Promises.items} - Length: min=1 max=85 - Value type: object {Book 6 - Broken Promises.items.[]} - _id : string {Book 6 - Broken Promises.items.[]._id} (478 different values) - img : string {Book 6 - Broken Promises.items.[].img} (181 different values) - name : string {Book 6 - Broken Promises.items.[].name} (299 different values) - sort : integer {Book 6 - Broken Promises.items.[].sort} (85 different values) - system : object {Book 6 - Broken Promises.items.[].system} - [acBonus] : integer {Book 6 - Broken Promises.items.[].system.acBonus} (3 different values) - 6 (x4) - 2 (x3) - 3 (x1) - [actionType] : object {Book 6 - Broken Promises.items.[].system.actionType} - value : string {Book 6 - Broken Promises.items.[].system.actionType.value} (4 different values) - 'passive' (x58) - 'action' (x32) - 'reaction' (x26) - 'free' (x8) - [actions] : object {Book 6 - Broken Promises.items.[].system.actions} - [value] : integer {Book 6 - Broken Promises.items.[].system.actions.value} (3 different values) - 2 (x16) - 1 (x12) - 3 (x4) - [apex] : object {Book 6 - Broken Promises.items.[].system.apex} - attribute : string {Book 6 - Broken Promises.items.[].system.apex.attribute} (2 different values) - 'dex' (x1) - 'cha' (x1) - [area] : object {Book 6 - Broken Promises.items.[].system.area} - [details] : string {Book 6 - Broken Promises.items.[].system.area.details} (2 different values) - '10-foot radius, 40-foot-tall cylinder' (x1) - '10-foot emanation centered on the touched creature' (x1) - type : string {Book 6 - Broken Promises.items.[].system.area.type} (4 different values) - 'burst' (x18) - 'emanation' (x13) - 'cone' (x5) - 'line' (x3) - value : integer {Book 6 - Broken Promises.items.[].system.area.value} (6 different values) - 60 (x11) - 30 (x10) - 20 (x9) - 10 (x5) - 40 (x3) - 5 (x1) - [attack] : object {Book 6 - Broken Promises.items.[].system.attack} - value : string {Book 6 - Broken Promises.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 6 - Broken Promises.items.[].system.attackEffects} - [custom] : string {Book 6 - Broken Promises.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 6 - Broken Promises.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 6 - Broken Promises.items.[].system.attackEffects.value.[]} (6 different values) - 'improved-grab' (x2) - 'dimensional-shunt' (x1) - 'drain-life' (x1) - 'grab' (x1) - 'improved-push' (x1) - 'dimensional-tether' (x1) - [autoHeightenLevel] : object {Book 6 - Broken Promises.items.[].system.autoHeightenLevel} - [value] : integer {Book 6 - Broken Promises.items.[].system.autoHeightenLevel.value} (2 different values) - 9 (x1) - 10 (x1) - [baseItem] : string {Book 6 - Broken Promises.items.[].system.baseItem} (12 different values) - [bonus] : object {Book 6 - Broken Promises.items.[].system.bonus} - value : integer {Book 6 - Broken Promises.items.[].system.bonus.value} (16 different values) - [bonusDamage] : object {Book 6 - Broken Promises.items.[].system.bonusDamage} - value : integer {Book 6 - Broken Promises.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 6 - Broken Promises.items.[].system.bulk} - value : mixed - integer {Book 6 - Broken Promises.items.[].system.bulk.value} (4 different values) - 1 (x11) - 0 (x5) - 4 (x4) - 2 (x3) - float {Book 6 - Broken Promises.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 6 - Broken Promises.items.[].system.category} (12 different values) - [checkPenalty] : integer {Book 6 - Broken Promises.items.[].system.checkPenalty} (3 different values) - -3 (x4) - -2 (x1) - -1 (x1) - [containerId] : empty - [damageRolls] : object {Book 6 - Broken Promises.items.[].system.damageRolls} - [0] : object {Book 6 - Broken Promises.items.[].system.damageRolls.0} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.0.damage} (7 different values) - '4d6' (x2) - '6d10+8' (x1) - '1' (x1) - '4d8' (x1) - '5d10+8' (x1) - '5d8+8' (x1) - '2d10+8' (x1) - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.0.damageType} (7 different values) - 'piercing' (x2) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - 'cold' (x1) - 'slashing' (x1) - 'bludgeoning' (x1) - [09gme3gg188ppdx1kcr7] : object {Book 6 - Broken Promises.items.[].system.damageRolls.09gme3gg188ppdx1kcr7} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.09gme3gg188ppdx1kcr7.damage} (same value: '4d8+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.09gme3gg188ppdx1kcr7.damageType} (same value: 'piercing') - [1] : object {Book 6 - Broken Promises.items.[].system.damageRolls.1} - category : string {Book 6 - Broken Promises.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x5) - 'splash' (x2) - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.1.damage} (4 different values) - '2d10' (x3) - '4' (x3) - '4d6' (x1) - '2d8' (x1) - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.1.damageType} (5 different values) - 'fire' (x4) - 'bleed' (x1) - 'acid' (x1) - 'electricity' (x1) - 'cold' (x1) - [1w8iuq45o2k36u8lcfxj] : object {Book 6 - Broken Promises.items.[].system.damageRolls.1w8iuq45o2k36u8lcfxj} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.1w8iuq45o2k36u8lcfxj.damage} (same value: '6d6+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.1w8iuq45o2k36u8lcfxj.damageType} (same value: 'piercing') - [2] : object {Book 6 - Broken Promises.items.[].system.damageRolls.2} - category : string {Book 6 - Broken Promises.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.2.damage} (same value: '4') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.2.damageType} (2 different values) - 'acid' (x1) - 'fire' (x1) - [28ujownlq6a8qp0mlk6q] : object {Book 6 - Broken Promises.items.[].system.damageRolls.28ujownlq6a8qp0mlk6q} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.28ujownlq6a8qp0mlk6q.damage} (same value: '4d10+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.28ujownlq6a8qp0mlk6q.damageType} (same value: 'piercing') - [2cfln7tnbir2b4j0snr7] : object {Book 6 - Broken Promises.items.[].system.damageRolls.2cfln7tnbir2b4j0snr7} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.2cfln7tnbir2b4j0snr7.damage} (same value: '5d10+10') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.2cfln7tnbir2b4j0snr7.damageType} (same value: 'piercing') - [38jhz6txz7w7d3fkza5z] : object {Book 6 - Broken Promises.items.[].system.damageRolls.38jhz6txz7w7d3fkza5z} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.38jhz6txz7w7d3fkza5z.damage} (same value: '8d8+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.38jhz6txz7w7d3fkza5z.damageType} (same value: 'void') - [3z49cuu6wjwm8yowbeu6] : object {Book 6 - Broken Promises.items.[].system.damageRolls.3z49cuu6wjwm8yowbeu6} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.3z49cuu6wjwm8yowbeu6.damage} (same value: '4d10+17') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.3z49cuu6wjwm8yowbeu6.damageType} (same value: 'slashing') - [5vb96ejd3x8xwl4yuxs9] : object {Book 6 - Broken Promises.items.[].system.damageRolls.5vb96ejd3x8xwl4yuxs9} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.5vb96ejd3x8xwl4yuxs9.damage} (same value: '4d10+16') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.5vb96ejd3x8xwl4yuxs9.damageType} (same value: 'force') - [7i4ia06hp8ftex5x335z] : object {Book 6 - Broken Promises.items.[].system.damageRolls.7i4ia06hp8ftex5x335z} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.7i4ia06hp8ftex5x335z.damage} (same value: '6d6+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.7i4ia06hp8ftex5x335z.damageType} (same value: 'acid') - [7pjo9u87d33ligcrbr5r] : object {Book 6 - Broken Promises.items.[].system.damageRolls.7pjo9u87d33ligcrbr5r} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.7pjo9u87d33ligcrbr5r.damage} (same value: '4d4+14') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.7pjo9u87d33ligcrbr5r.damageType} (same value: 'piercing') - [84hzuxma6m4pw6rdnr3q] : object {Book 6 - Broken Promises.items.[].system.damageRolls.84hzuxma6m4pw6rdnr3q} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.84hzuxma6m4pw6rdnr3q.damage} (same value: '6d6+20') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.84hzuxma6m4pw6rdnr3q.damageType} (same value: 'piercing') - [93vafcsa4jmrqvg2nvgx] : object {Book 6 - Broken Promises.items.[].system.damageRolls.93vafcsa4jmrqvg2nvgx} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.93vafcsa4jmrqvg2nvgx.damage} (same value: '3d10+12') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.93vafcsa4jmrqvg2nvgx.damageType} (same value: 'bludgeoning') - [afjlmstpfh6a1z1yxbob] : object {Book 6 - Broken Promises.items.[].system.damageRolls.afjlmstpfh6a1z1yxbob} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.afjlmstpfh6a1z1yxbob.damage} (same value: '8d8+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.afjlmstpfh6a1z1yxbob.damageType} (same value: 'slashing') - [aiiat20i0br1v0z4gy5o] : object {Book 6 - Broken Promises.items.[].system.damageRolls.aiiat20i0br1v0z4gy5o} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.aiiat20i0br1v0z4gy5o.damage} (same value: '8d4+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.aiiat20i0br1v0z4gy5o.damageType} (same value: 'bludgeoning') - [bt9990qlcyfs7a0smd6m] : object {Book 6 - Broken Promises.items.[].system.damageRolls.bt9990qlcyfs7a0smd6m} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.bt9990qlcyfs7a0smd6m.damage} (same value: '4d10+22') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.bt9990qlcyfs7a0smd6m.damageType} (same value: 'piercing') - [dctxljiy0m8x1ksanvez] : object {Book 6 - Broken Promises.items.[].system.damageRolls.dctxljiy0m8x1ksanvez} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.dctxljiy0m8x1ksanvez.damage} (same value: '6d8+10') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.dctxljiy0m8x1ksanvez.damageType} (same value: 'bludgeoning') - [eapxgkr07wd75pzg3voa] : object {Book 6 - Broken Promises.items.[].system.damageRolls.eapxgkr07wd75pzg3voa} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.eapxgkr07wd75pzg3voa.damage} (same value: '4d6') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.eapxgkr07wd75pzg3voa.damageType} (same value: 'fire') - [elg7skcorahhmn7y85x8] : object {Book 6 - Broken Promises.items.[].system.damageRolls.elg7skcorahhmn7y85x8} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.elg7skcorahhmn7y85x8.damage} (same value: '6d10+12') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.elg7skcorahhmn7y85x8.damageType} (same value: 'slashing') - [fmxal3rhd6voo5s7jhpb] : object {Book 6 - Broken Promises.items.[].system.damageRolls.fmxal3rhd6voo5s7jhpb} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.fmxal3rhd6voo5s7jhpb.damage} (same value: '5d10+20') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.fmxal3rhd6voo5s7jhpb.damageType} (same value: 'slashing') - [gvxylhthi8wjxgx98w62] : object {Book 6 - Broken Promises.items.[].system.damageRolls.gvxylhthi8wjxgx98w62} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.gvxylhthi8wjxgx98w62.damage} (same value: '3d10+20') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.gvxylhthi8wjxgx98w62.damageType} (same value: 'piercing') - [gxullqdf55jhqxsizf91] : object {Book 6 - Broken Promises.items.[].system.damageRolls.gxullqdf55jhqxsizf91} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.gxullqdf55jhqxsizf91.damage} (same value: '4d8+24') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.gxullqdf55jhqxsizf91.damageType} (same value: 'slashing') - [i1zdwelx85iad1vaqxru] : object {Book 6 - Broken Promises.items.[].system.damageRolls.i1zdwelx85iad1vaqxru} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.i1zdwelx85iad1vaqxru.damage} (same value: '3d8+17') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.i1zdwelx85iad1vaqxru.damageType} (same value: 'slashing') - [ioxeedgz8fi4avhgsxaz] : object {Book 6 - Broken Promises.items.[].system.damageRolls.ioxeedgz8fi4avhgsxaz} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.ioxeedgz8fi4avhgsxaz.damage} (same value: '1d6') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.ioxeedgz8fi4avhgsxaz.damageType} (same value: 'electricity') - [k97m775vvwskfnrg56py] : object {Book 6 - Broken Promises.items.[].system.damageRolls.k97m775vvwskfnrg56py} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.k97m775vvwskfnrg56py.damage} (same value: '4d6') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.k97m775vvwskfnrg56py.damageType} (same value: 'fire') - [knhefu2iwop5bw1buqb3] : object {Book 6 - Broken Promises.items.[].system.damageRolls.knhefu2iwop5bw1buqb3} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.knhefu2iwop5bw1buqb3.damage} (same value: '4d4+10') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.knhefu2iwop5bw1buqb3.damageType} (same value: 'piercing') - [l2q8v2kp2volbql6m8nj] : object {Book 6 - Broken Promises.items.[].system.damageRolls.l2q8v2kp2volbql6m8nj} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.l2q8v2kp2volbql6m8nj.damage} (same value: '3d6') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.l2q8v2kp2volbql6m8nj.damageType} (same value: 'fire') - [lxz4p0dynceszehhsgs4] : object {Book 6 - Broken Promises.items.[].system.damageRolls.lxz4p0dynceszehhsgs4} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.lxz4p0dynceszehhsgs4.damage} (same value: '5d10+12') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.lxz4p0dynceszehhsgs4.damageType} (same value: 'bludgeoning') - [m3fgrxv9q8ibnvt5fzdc] : object {Book 6 - Broken Promises.items.[].system.damageRolls.m3fgrxv9q8ibnvt5fzdc} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.m3fgrxv9q8ibnvt5fzdc.damage} (same value: '7d8+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.m3fgrxv9q8ibnvt5fzdc.damageType} (same value: 'slashing') - [n5amyuyeklpkpzvs10c6] : object {Book 6 - Broken Promises.items.[].system.damageRolls.n5amyuyeklpkpzvs10c6} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.n5amyuyeklpkpzvs10c6.damage} (same value: '3d10') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.n5amyuyeklpkpzvs10c6.damageType} (same value: 'acid') - [o0itcu6aexeucz47eoo4] : object {Book 6 - Broken Promises.items.[].system.damageRolls.o0itcu6aexeucz47eoo4} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.o0itcu6aexeucz47eoo4.damage} (same value: '1d6') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.o0itcu6aexeucz47eoo4.damageType} (same value: 'electricity') - [ouo7hbkj81wvfr8y6xo4] : object {Book 6 - Broken Promises.items.[].system.damageRolls.ouo7hbkj81wvfr8y6xo4} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.ouo7hbkj81wvfr8y6xo4.damage} (same value: '2d8+10') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.ouo7hbkj81wvfr8y6xo4.damageType} (same value: 'piercing') - [pv1105ndn2doqyd9z1xr] : object {Book 6 - Broken Promises.items.[].system.damageRolls.pv1105ndn2doqyd9z1xr} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.pv1105ndn2doqyd9z1xr.damage} (same value: '4d12+20') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.pv1105ndn2doqyd9z1xr.damageType} (same value: 'bludgeoning') - [q1u20350jzy7ojiv3ar4] : object {Book 6 - Broken Promises.items.[].system.damageRolls.q1u20350jzy7ojiv3ar4} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.q1u20350jzy7ojiv3ar4.damage} (same value: '3d12+20') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.q1u20350jzy7ojiv3ar4.damageType} (same value: 'slashing') - [qrndq1y48r7h0cnrv92o] : object {Book 6 - Broken Promises.items.[].system.damageRolls.qrndq1y48r7h0cnrv92o} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.qrndq1y48r7h0cnrv92o.damage} (same value: '4d10+20') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.qrndq1y48r7h0cnrv92o.damageType} (same value: 'piercing') - [rcb99ha9jg7r6cjk3yh269] : object {Book 6 - Broken Promises.items.[].system.damageRolls.rcb99ha9jg7r6cjk3yh269} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.rcb99ha9jg7r6cjk3yh269.damage} (same value: '4d4+10') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.rcb99ha9jg7r6cjk3yh269.damageType} (same value: 'piercing') - [rf7se4fxlnddwm36t0vt9] : object {Book 6 - Broken Promises.items.[].system.damageRolls.rf7se4fxlnddwm36t0vt9} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.rf7se4fxlnddwm36t0vt9.damage} (same value: '20') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.rf7se4fxlnddwm36t0vt9.damageType} (same value: 'void') - [ty5ekekezm1t02kcsy3h] : object {Book 6 - Broken Promises.items.[].system.damageRolls.ty5ekekezm1t02kcsy3h} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.ty5ekekezm1t02kcsy3h.damage} (same value: '5d12+20') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.ty5ekekezm1t02kcsy3h.damageType} (same value: 'piercing') - [u7ryfvdyrtrknvm12mgz] : object {Book 6 - Broken Promises.items.[].system.damageRolls.u7ryfvdyrtrknvm12mgz} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.u7ryfvdyrtrknvm12mgz.damage} (same value: '5d12+11') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.u7ryfvdyrtrknvm12mgz.damageType} (same value: 'piercing') - [urcsyczkc2e1u5lbn62v] : object {Book 6 - Broken Promises.items.[].system.damageRolls.urcsyczkc2e1u5lbn62v} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.urcsyczkc2e1u5lbn62v.damage} (same value: '6d10+11') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.urcsyczkc2e1u5lbn62v.damageType} (same value: 'slashing') - [vcj7dqqnlqd1gfaolobf] : object {Book 6 - Broken Promises.items.[].system.damageRolls.vcj7dqqnlqd1gfaolobf} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.vcj7dqqnlqd1gfaolobf.damage} (same value: '4d8+22') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.vcj7dqqnlqd1gfaolobf.damageType} (same value: 'slashing') - [vs7zbuvb71de01jp7mej] : object {Book 6 - Broken Promises.items.[].system.damageRolls.vs7zbuvb71de01jp7mej} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.vs7zbuvb71de01jp7mej.damage} (same value: '7d8+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.vs7zbuvb71de01jp7mej.damageType} (same value: 'slashing') - [webtdi2mdf0cei7jfm33] : object {Book 6 - Broken Promises.items.[].system.damageRolls.webtdi2mdf0cei7jfm33} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.webtdi2mdf0cei7jfm33.damage} (same value: '6d12+11') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.webtdi2mdf0cei7jfm33.damageType} (same value: 'piercing') - [y6qj8cnse2a6coiu1tze] : object {Book 6 - Broken Promises.items.[].system.damageRolls.y6qj8cnse2a6coiu1tze} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.y6qj8cnse2a6coiu1tze.damage} (same value: '6d10+11') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.y6qj8cnse2a6coiu1tze.damageType} (same value: 'slashing') - [yuct2pf8bdz098zngb2g] : object {Book 6 - Broken Promises.items.[].system.damageRolls.yuct2pf8bdz098zngb2g} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.yuct2pf8bdz098zngb2g.damage} (same value: '9d6+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.yuct2pf8bdz098zngb2g.damageType} (same value: 'slashing') - [zpdeg0xodz9iakgnfps9] : object {Book 6 - Broken Promises.items.[].system.damageRolls.zpdeg0xodz9iakgnfps9} - damage : string {Book 6 - Broken Promises.items.[].system.damageRolls.zpdeg0xodz9iakgnfps9.damage} (same value: '8d8+8') - damageType : string {Book 6 - Broken Promises.items.[].system.damageRolls.zpdeg0xodz9iakgnfps9.damageType} (same value: 'slashing') - description : object {Book 6 - Broken Promises.items.[].system.description} - value : string {Book 6 - Broken Promises.items.[].system.description.value} (277 different values) - [cost] : object {Book 6 - Broken Promises.items.[].system.cost} - value : string {Book 6 - Broken Promises.items.[].system.cost.value} (6 different values) - '' (x248) - 'valuable oils and objects associated with the target worth a total value of 100 gp × the spell rank × the target\'s level' (x1) - 'rare incense worth a total value of 300 gp' (x1) - 'warding diagram ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - 'reagents to construct the magical prison worth a total value of 800 gp × the target\'s level' (x1) - 'rare oils worth a total value of 10 gp × the target\'s level' (x1) - [counteraction] : boolean {Book 6 - Broken Promises.items.[].system.counteraction} (2 different values) - False (x230) - True (x23) - [damage] : object {Book 6 - Broken Promises.items.[].system.damage} - [0] : object {Book 6 - Broken Promises.items.[].system.damage.0} - [applyMod] : mixed - boolean {Book 6 - Broken Promises.items.[].system.damage.0.applyMod} (2 different values) - False (x49) - True (x4) - string {Book 6 - Broken Promises.items.[].system.damage.0.applyMod} (same value: '0') - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.damage.0.formula} (31 different values) - kinds : array {Book 6 - Broken Promises.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 6 - Broken Promises.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x76) - 'healing' (x13) - materials : array<> {Book 6 - Broken Promises.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.damage.0.type} (11 different values) - [1] : object {Book 6 - Broken Promises.items.[].system.damage.1} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.damage.1.formula} (same value: '3d10') - kinds : array {Book 6 - Broken Promises.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Broken Promises.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.damage.1.type} (same value: 'bludgeoning') - [2] : object {Book 6 - Broken Promises.items.[].system.damage.2} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {Book 6 - Broken Promises.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Broken Promises.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.damage.2.type} (same value: 'cold') - [3] : object {Book 6 - Broken Promises.items.[].system.damage.3} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {Book 6 - Broken Promises.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Broken Promises.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.damage.3.type} (same value: 'electricity') - [4] : object {Book 6 - Broken Promises.items.[].system.damage.4} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {Book 6 - Broken Promises.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Broken Promises.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {Book 6 - Broken Promises.items.[].system.damage.5} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {Book 6 - Broken Promises.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Broken Promises.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.damage.5.type} (same value: 'fire') - [6BEyrCCNpDfJh5P8] : object {Book 6 - Broken Promises.items.[].system.damage.6BEyrCCNpDfJh5P8} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.damage.6BEyrCCNpDfJh5P8.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.damage.6BEyrCCNpDfJh5P8.formula} (same value: '14d6') - kinds : array {Book 6 - Broken Promises.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Broken Promises.items.[].system.damage.6BEyrCCNpDfJh5P8.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.damage.6BEyrCCNpDfJh5P8.type} (same value: 'fire') - [damageType] : string {Book 6 - Broken Promises.items.[].system.damage.damageType} (7 different values) - 'slashing' (x4) - 'piercing' (x4) - 'bludgeoning' (x2) - 'acid' (x1) - 'fire' (x1) - 'electricity' (x1) - 'cold' (x1) - [dice] : integer {Book 6 - Broken Promises.items.[].system.damage.dice} (2 different values) - 1 (x11) - 4 (x3) - [die] : string {Book 6 - Broken Promises.items.[].system.damage.die} (5 different values) - 'd4' (x4) - 'd8' (x4) - 'd6' (x4) - 'd12' (x1) - '' (x1) - [formula] : string {Book 6 - Broken Promises.items.[].system.damage.formula} (same value: '10d6+27') - [gcovwqxwitqchoin] : object {Book 6 - Broken Promises.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Broken Promises.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Broken Promises.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 6 - Broken Promises.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Broken Promises.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Book 6 - Broken Promises.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Book 6 - Broken Promises.items.[].system.damage.persistent} - [faces] : integer {Book 6 - Broken Promises.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Book 6 - Broken Promises.items.[].system.damage.persistent.number} (same value: 4) - type : string {Book 6 - Broken Promises.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x1) - 'fire' (x1) - [type] : string {Book 6 - Broken Promises.items.[].system.damage.type} (same value: 'untyped') - [v1pnjhfu6e9akqe0] : object {Book 6 - Broken Promises.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 6 - Broken Promises.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Broken Promises.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [deathNote] : boolean {Book 6 - Broken Promises.items.[].system.deathNote} (same value: True) - [defense] : object {Book 6 - Broken Promises.items.[].system.defense} - save : object {Book 6 - Broken Promises.items.[].system.defense.save} - basic : boolean {Book 6 - Broken Promises.items.[].system.defense.save.basic} (2 different values) - False (x54) - True (x41) - statistic : string {Book 6 - Broken Promises.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x44) - 'will' (x31) - 'reflex' (x20) - [dexCap] : integer {Book 6 - Broken Promises.items.[].system.dexCap} (3 different values) - 0 (x4) - 2 (x1) - 3 (x1) - [duration] : object {Book 6 - Broken Promises.items.[].system.duration} - sustained : boolean {Book 6 - Broken Promises.items.[].system.duration.sustained} (2 different values) - False (x226) - True (x27) - value : string {Book 6 - Broken Promises.items.[].system.duration.value} (14 different values) - [equipped] : object {Book 6 - Broken Promises.items.[].system.equipped} - carryType : string {Book 6 - Broken Promises.items.[].system.equipped.carryType} (2 different values) - 'worn' (x36) - 'held' (x1) - [handsHeld] : integer {Book 6 - Broken Promises.items.[].system.equipped.handsHeld} (2 different values) - 0 (x32) - 1 (x1) - [inSlot] : boolean {Book 6 - Broken Promises.items.[].system.equipped.inSlot} (2 different values) - True (x6) - False (x3) - [invested] : boolean {Book 6 - Broken Promises.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 6 - Broken Promises.items.[].system.frequency} - max : integer {Book 6 - Broken Promises.items.[].system.frequency.max} (same value: 1) - per : string {Book 6 - Broken Promises.items.[].system.frequency.per} (2 different values) - 'day' (x2) - 'round' (x2) - value : integer {Book 6 - Broken Promises.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 6 - Broken Promises.items.[].system.group} (9 different values) - 'sword' (x4) - 'bomb' (x4) - 'plate' (x4) - 'club' (x2) - 'knife' (x2) - 'leather' (x1) - 'chain' (x1) - 'spear' (x1) - 'bow' (x1) - [hardness] : integer {Book 6 - Broken Promises.items.[].system.hardness} (3 different values) - 0 (x35) - 20 (x1) - 15 (x1) - [heightening] : object {Book 6 - Broken Promises.items.[].system.heightening} - [damage] : object {Book 6 - Broken Promises.items.[].system.heightening.damage} - 0 : string {Book 6 - Broken Promises.items.[].system.heightening.damage.0} (10 different values) - '1d8' (x20) - '2d6' (x16) - '1d10' (x12) - '1d4' (x4) - '1d12' (x3) - '1d6' (x3) - '10' (x2) - '2d8' (x2) - '2d10' (x1) - '1d4+1' (x1) - [6BEyrCCNpDfJh5P8] : string {Book 6 - Broken Promises.items.[].system.heightening.damage.6BEyrCCNpDfJh5P8} (same value: '2d6') - [v1pnjhfu6e9akqe0] : string {Book 6 - Broken Promises.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Book 6 - Broken Promises.items.[].system.heightening.interval} (2 different values) - 1 (x56) - 2 (x8) - type : string {Book 6 - Broken Promises.items.[].system.heightening.type} (2 different values) - 'interval' (x64) - 'fixed' (x49) - [levels] : object {Book 6 - Broken Promises.items.[].system.heightening.levels} - [10] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.10} - [area] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.10.area} - areaType : string {Book 6 - Broken Promises.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst') - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.10.area.value} (same value: '1320') - [damage] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.10.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.heightening.levels.10.damage.0} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.10.damage.0.applyMod} (2 different values) - False (x3) - True (x1) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.10.damage.0.formula} (2 different values) - '10d6' (x3) - '4d10' (x1) - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.10.damage.0.type} (2 different values) - 'void' (x3) - 'force' (x1) - [range] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.10.range} - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.10.range.value} (same value: 'half a mile') - [3] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.3} - [damage] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.3.range} - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.3.range.value} (3 different values) - '60 feet' (x1) - 'touch' (x1) - '500 feet' (x1) - [target] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.3.target} - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.3.target.value} (4 different values) - '10 objects' (x6) - '5 creatures' (x2) - '1 unattended object with a Bulk of 1 or less' (x1) - '1 willing creature' (x1) - [4] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.4} - target : object {Book 6 - Broken Promises.items.[].system.heightening.levels.4.target} - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.4.target.value} (3 different values) - '2 creatures' (x8) - '10 creatures you know by name and have met in person' (x1) - '10 creatures' (x1) - [5] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.5} - [damage] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.5.range} - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x4) - '120 feet' (x1) - '60 feet' (x1) - [target] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.5.target} - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.5.target.value} (2 different values) - '10 creatures' (x3) - '1 specific object or type of object, or a specific creature or ancestry' (x1) - [6] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.6} - target : object {Book 6 - Broken Promises.items.[].system.heightening.levels.6.target} - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.6.target.value} (3 different values) - 'any number of objects' (x6) - '10 creatures' (x3) - '1 or 10 creatures' (x1) - [7] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.7} - [area] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.7.area} - areaType : string {Book 6 - Broken Promises.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.7.area.value} (same value: '60') - [damage] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.7.target} - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.7.target.value} (4 different values) - '5 creatures' (x8) - '1 or any number of creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - '10 creatures' (x1) - [8] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.8} - [target] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.8.target} - value : string {Book 6 - Broken Promises.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - damage : object {Book 6 - Broken Promises.items.[].system.heightening.levels.8.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.heightening.levels.8.damage.0} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.8.damage.0.formula} (same value: '1d10') - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.8.damage.0.type} (same value: 'healing') - [9] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.9} - damage : object {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.0.formula} (2 different values) - '5d6' (x2) - '1d12' (x1) - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.0.type} (2 different values) - 'acid' (x2) - 'healing' (x1) - [gcovwqxwitqchoin] : object {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [material] : object {Book 6 - Broken Promises.items.[].system.material} - [grade] : empty - [type] : empty - [proficient] : object {Book 6 - Broken Promises.items.[].system.proficient} - value : integer {Book 6 - Broken Promises.items.[].system.proficient.value} (same value: 0) - rules : ignored (Foundry rules object) {Book 6 - Broken Promises.items.[].system.rules} - [level] : object {Book 6 - Broken Promises.items.[].system.level} - value : integer {Book 6 - Broken Promises.items.[].system.level.value} (18 different values) - [location] : object {Book 6 - Broken Promises.items.[].system.location} - [heightenedLevel] : integer {Book 6 - Broken Promises.items.[].system.location.heightenedLevel} (10 different values) - 7 (x10) - 9 (x9) - 8 (x8) - 5 (x7) - 6 (x6) - 3 (x5) - 4 (x4) - 2 (x3) - 1 (x2) - 10 (x1) - [uses] : object {Book 6 - Broken Promises.items.[].system.location.uses} - max : integer {Book 6 - Broken Promises.items.[].system.location.uses.max} (3 different values) - 2 (x4) - 3 (x2) - 4 (x1) - value : integer {Book 6 - Broken Promises.items.[].system.location.uses.value} (3 different values) - 2 (x4) - 3 (x2) - 4 (x1) - [value] : string {Book 6 - Broken Promises.items.[].system.location.value} (12 different values) - [mod] : object {Book 6 - Broken Promises.items.[].system.mod} - value : integer {Book 6 - Broken Promises.items.[].system.mod.value} (6 different values) - 32 (x2) - 41 (x2) - 38 (x1) - 39 (x1) - 48 (x1) - 33 (x1) - publication : object {Book 6 - Broken Promises.items.[].system.publication} - license : string {Book 6 - Broken Promises.items.[].system.publication.license} (2 different values) - 'OGL' (x460) - 'ORC' (x19) - remaster : boolean {Book 6 - Broken Promises.items.[].system.publication.remaster} (2 different values) - False (x460) - True (x19) - title : string {Book 6 - Broken Promises.items.[].system.publication.title} (6 different values) - 'Pathfinder Core Rulebook' (x255) - '' (x167) - 'Pathfinder Bestiary' (x36) - 'Pathfinder Player Core' (x19) - 'Pathfinder Bestiary 2' (x1) - 'Pathfinder #150: Broken Promises' (x1) - [hp] : object {Book 6 - Broken Promises.items.[].system.hp} - max : integer {Book 6 - Broken Promises.items.[].system.hp.max} (3 different values) - 0 (x35) - 160 (x1) - 120 (x1) - value : integer {Book 6 - Broken Promises.items.[].system.hp.value} (3 different values) - 0 (x35) - 160 (x1) - 120 (x1) - [overlays] : object {Book 6 - Broken Promises.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x9) - 'healing' (x9) - 'manipulate' (x9) - 'vitality' (x9) - [4gyp3qlsv5ywdyjq] : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Book 6 - Broken Promises.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 6 - Broken Promises.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 6 - Broken Promises.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 6 - Broken Promises.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 6 - Broken Promises.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 6 - Broken Promises.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 6 - Broken Promises.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 6 - Broken Promises.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 6 - Broken Promises.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x9) - 'healing' (x9) - 'manipulate' (x9) - 'vitality' (x9) - [lfxcoz2d3f8j2zq1] : object {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x9) - 'healing' (x9) - 'manipulate' (x9) - 'vitality' (x9) - [pq7cxntbz4s8g5ik] : object {Book 6 - Broken Promises.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 6 - Broken Promises.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 6 - Broken Promises.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 6 - Broken Promises.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 6 - Broken Promises.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 6 - Broken Promises.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 6 - Broken Promises.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 6 - Broken Promises.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 6 - Broken Promises.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Broken Promises.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {Book 6 - Broken Promises.items.[].system.prepared} - value : string {Book 6 - Broken Promises.items.[].system.prepared.value} (4 different values) - 'innate' (x6) - 'prepared' (x3) - 'focus' (x2) - 'spontaneous' (x1) - [price] : object {Book 6 - Broken Promises.items.[].system.price} - [per] : integer {Book 6 - Broken Promises.items.[].system.price.per} (same value: 10) - value : object {Book 6 - Broken Promises.items.[].system.price.value} - [gp] : integer {Book 6 - Broken Promises.items.[].system.price.value.gp} (15 different values) - [sp] : integer {Book 6 - Broken Promises.items.[].system.price.value.sp} (2 different values) - 2 (x2) - 1 (x2) - [proficiency] : object {Book 6 - Broken Promises.items.[].system.proficiency} - value : integer {Book 6 - Broken Promises.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {Book 6 - Broken Promises.items.[].system.quantity} (4 different values) - 1 (x27) - 4 (x7) - 2 (x2) - 20 (x1) - [range] : mixed - object {Book 6 - Broken Promises.items.[].system.range} - value : string {Book 6 - Broken Promises.items.[].system.range.value} (19 different values) - integer {Book 6 - Broken Promises.items.[].system.range} (2 different values) - 20 (x4) - 60 (x1) - [reload] : object {Book 6 - Broken Promises.items.[].system.reload} - value : string {Book 6 - Broken Promises.items.[].system.reload.value} (3 different values) - '-' (x7) - '' (x6) - '0' (x1) - [requirements] : string {Book 6 - Broken Promises.items.[].system.requirements} (2 different values) - '' (x252) - 'You have a deity.' (x1) - [ritual] : object {Book 6 - Broken Promises.items.[].system.ritual} - primary : object {Book 6 - Broken Promises.items.[].system.ritual.primary} - check : string {Book 6 - Broken Promises.items.[].system.ritual.primary.check} (4 different values) - 'Arcana (legendary) or Occultism (legendary)' (x2) - 'Occultism (master)' (x1) - 'Arcana (master) or Occultism (master)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - secondary : object {Book 6 - Broken Promises.items.[].system.ritual.secondary} - casters : integer {Book 6 - Broken Promises.items.[].system.ritual.secondary.casters} (4 different values) - 2 (x2) - 4 (x1) - 6 (x1) - 0 (x1) - checks : string {Book 6 - Broken Promises.items.[].system.ritual.secondary.checks} (5 different values) - 'Society' (x1) - 'Performance, Society' (x1) - 'Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1) - 'Crafting, Society' (x1) - '' (x1) - [runes] : object {Book 6 - Broken Promises.items.[].system.runes} - [potency] : integer {Book 6 - Broken Promises.items.[].system.runes.potency} (3 different values) - 2 (x10) - 3 (x5) - 0 (x5) - [property] : array {Book 6 - Broken Promises.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 6 - Broken Promises.items.[].system.runes.property.[]} (same value: 'returning') - [reinforcing] : integer {Book 6 - Broken Promises.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 6 - Broken Promises.items.[].system.runes.resilient} (same value: 2) - [striking] : integer {Book 6 - Broken Promises.items.[].system.runes.striking} (4 different values) - 0 (x5) - 2 (x4) - 3 (x4) - 1 (x1) - [selfEffect] : object {Book 6 - Broken Promises.items.[].system.selfEffect} - name : string {Book 6 - Broken Promises.items.[].system.selfEffect.name} (same value: 'Effect: Warded Casting') - uuid : string {Book 6 - Broken Promises.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Warded Casting') - [size] : string {Book 6 - Broken Promises.items.[].system.size} (2 different values) - 'med' (x35) - 'huge' (x2) - [slots] : object {Book 6 - Broken Promises.items.[].system.slots} - [slot0] : object {Book 6 - Broken Promises.items.[].system.slots.slot0} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot0.max} (2 different values) - 6 (x2) - 5 (x1) - prepared : array {Book 6 - Broken Promises.items.[].system.slots.slot0.prepared} - Length: min=5 max=6 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot0.prepared.[]} - id : string {Book 6 - Broken Promises.items.[].system.slots.slot0.prepared.[].id} (17 different values) - [slot1] : object {Book 6 - Broken Promises.items.[].system.slots.slot1} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot1.max} (2 different values) - 4 (x3) - 3 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot1.prepared.[]} - id : string {Book 6 - Broken Promises.items.[].system.slots.slot1.prepared.[].id} (10 different values) - 'PxwC0P976nZMD9Cj' (x2) - '4JIrI6PhttJmT09v' (x1) - 'j1DZKDF6HoHjqjkC' (x1) - 'yIEC4LhGrRVWHpcy' (x1) - 'KwMxGly2bmh8N4qp' (x1) - 'trUgq79adT9m1aOR' (x1) - 'BdPQErngb6Ijj4Mn' (x1) - 'IF3Ip83JdoHFU59T' (x1) - 'WmID1x3Aubmuo0hJ' (x1) - 'ILhp9om0TyL8rPs8' (x1) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot1.value} (same value: 4) - [slot10] : object {Book 6 - Broken Promises.items.[].system.slots.slot10} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot10.max} (2 different values) - 2 (x3) - 1 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot10.prepared} - Length: min=1 max=2 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot10.prepared.[]} - id : string {Book 6 - Broken Promises.items.[].system.slots.slot10.prepared.[].id} (4 different values) - 'NJoXxnSizKwPpYXc' (x2) - '0fl0222aI2NZ09SZ' (x1) - 'cXbAtKcUuWn04WdP' (x1) - 'cFu6SN4TzP5KHbUs' (x1) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot10.value} (same value: 2) - [slot2] : object {Book 6 - Broken Promises.items.[].system.slots.slot2} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot2.max} (2 different values) - 4 (x3) - 3 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot2.prepared.[]} - id : string {Book 6 - Broken Promises.items.[].system.slots.slot2.prepared.[].id} (10 different values) - 'T1frhhWm9qn3dXcv' (x2) - 'SGiNbRjwuJnSLPzz' (x1) - '1wDNCgR2cqMhBb4T' (x1) - '8Toao03bHgU9tKkw' (x1) - '0C1DQrcoQAxAOJdG' (x1) - 'MyjcGvFzFdBwrmH2' (x1) - 'NSn0dJHuBKI6cNz7' (x1) - 'rw3mZBgC0jG0kgkm' (x1) - 'htaOmMGKZTrmDKFo' (x1) - '4AdNG36F3Lsgoqop' (x1) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Book 6 - Broken Promises.items.[].system.slots.slot3} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot3.max} (2 different values) - 4 (x3) - 3 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot3.prepared.[]} - id : string {Book 6 - Broken Promises.items.[].system.slots.slot3.prepared.[].id} (11 different values) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Book 6 - Broken Promises.items.[].system.slots.slot4} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot4.max} (2 different values) - 4 (x3) - 3 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot4.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot4.prepared.[]} - id : string {Book 6 - Broken Promises.items.[].system.slots.slot4.prepared.[].id} (10 different values) - 'T1frhhWm9qn3dXcv' (x2) - 'f25LxPlW8eBJFm1P' (x1) - '9S3Im1KxWRxZVvB9' (x1) - 'tHmxc3xXskaLnBTT' (x1) - 'B3pfzA3DP7fCO65j' (x1) - 'qmpqKA2Y9zmrmwxn' (x1) - 'BoBrALTFuXWtX2IY' (x1) - 'LFDA375VRz1HhqZw' (x1) - 'fAGRv3mnH064v6Es' (x1) - 'eXhwxLOj5yodAfqF' (x1) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {Book 6 - Broken Promises.items.[].system.slots.slot5} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot5.max} (2 different values) - 4 (x3) - 3 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot5.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot5.prepared.[]} - [expended] : boolean {Book 6 - Broken Promises.items.[].system.slots.slot5.prepared.[].expended} (same value: True) - id : string {Book 6 - Broken Promises.items.[].system.slots.slot5.prepared.[].id} (10 different values) - 'ZjJJd0kW43tuEdmf' (x2) - 'BtldmheDL1bQWMee' (x1) - 'WID5wAO5wtWnO2v5' (x1) - 'f25LxPlW8eBJFm1P' (x1) - 'SGiNbRjwuJnSLPzz' (x1) - 'MSPhjjaQ2mMGXQwV' (x1) - 'yke2CA9DIe7ifv4k' (x1) - 'KlTAwdkfxnWt6Je5' (x1) - 'T1frhhWm9qn3dXcv' (x1) - 'z3ZGGnw0L0tjqheO' (x1) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot5.value} (same value: 4) - [slot6] : object {Book 6 - Broken Promises.items.[].system.slots.slot6} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot6.max} (2 different values) - 4 (x3) - 3 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot6.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot6.prepared.[]} - id : string {Book 6 - Broken Promises.items.[].system.slots.slot6.prepared.[].id} (9 different values) - 'KUn344B6NDBWNcZ6' (x2) - 'gHZyihePJ9MAGxvD' (x2) - 'i2hFcGAamvjcEAx9' (x1) - 'uGkA8YhWomrQzQJQ' (x1) - 'zJ1fE392bqk0sDbs' (x1) - 'FF9snvqEDFb04tLh' (x1) - 'WBnqhO22AlXmr9jm' (x1) - 'mUGmiNAKM6FWO93z' (x1) - 'ySH4wKwIMKT6ZqwE' (x1) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot6.value} (same value: 4) - [slot7] : object {Book 6 - Broken Promises.items.[].system.slots.slot7} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot7.max} (2 different values) - 4 (x3) - 3 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot7.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot7.prepared.[]} - id : string {Book 6 - Broken Promises.items.[].system.slots.slot7.prepared.[].id} (11 different values) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot7.value} (same value: 4) - [slot8] : object {Book 6 - Broken Promises.items.[].system.slots.slot8} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot8.max} (2 different values) - 4 (x3) - 2 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot8.prepared} - Length: min=2 max=4 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot8.prepared.[]} - [expended] : boolean {Book 6 - Broken Promises.items.[].system.slots.slot8.prepared.[].expended} (same value: True) - id : string {Book 6 - Broken Promises.items.[].system.slots.slot8.prepared.[].id} (9 different values) - 'W2eFbYBau7UWrkUD' (x2) - 'hmXz0ZBhHh172zXO' (x1) - '3q4f9jdWVHVBRiAd' (x1) - 'aML6S9p8uzajZAke' (x1) - '6jjnhfyzFnGIwt1X' (x1) - '9HI1LBXsPb29GaVK' (x1) - 'bmtlsbTnU2At8tBb' (x1) - 'T1frhhWm9qn3dXcv' (x1) - 'gSyJuZ1GdT8L1IkH' (x1) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot8.value} (same value: 4) - [slot9] : object {Book 6 - Broken Promises.items.[].system.slots.slot9} - max : integer {Book 6 - Broken Promises.items.[].system.slots.slot9.max} (2 different values) - 4 (x3) - 2 (x1) - [prepared] : array {Book 6 - Broken Promises.items.[].system.slots.slot9.prepared} - Length: min=2 max=4 - Value type: object {Book 6 - Broken Promises.items.[].system.slots.slot9.prepared.[]} - id : string {Book 6 - Broken Promises.items.[].system.slots.slot9.prepared.[].id} (8 different values) - 'yke2CA9DIe7ifv4k' (x3) - 'HvQAo2cMCmQecRyg' (x1) - 'gb5XABPGshZRWddP' (x1) - '1LsHVTcNX0rEbWVZ' (x1) - 'qNkNk4NSJgRjMlkV' (x1) - 'WdEL9RlGZAsCEIDU' (x1) - '36kgjmyXoBtx42Yp' (x1) - '7VdMCd73xTCd0WLv' (x1) - value : integer {Book 6 - Broken Promises.items.[].system.slots.slot9.value} (same value: 4) - [slug] : string {Book 6 - Broken Promises.items.[].system.slug} (194 different values) - [specific] : object {Book 6 - Broken Promises.items.[].system.specific} - [integrated] : empty - material : object {Book 6 - Broken Promises.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 6 - Broken Promises.items.[].system.specific.runes} - reinforcing : integer {Book 6 - Broken Promises.items.[].system.specific.runes.reinforcing} (same value: 0) - [speedPenalty] : integer {Book 6 - Broken Promises.items.[].system.speedPenalty} (3 different values) - -10 (x4) - 0 (x3) - -5 (x1) - [spelldc] : object {Book 6 - Broken Promises.items.[].system.spelldc} - dc : integer {Book 6 - Broken Promises.items.[].system.spelldc.dc} (7 different values) - 44 (x4) - 45 (x3) - 40 (x1) - 46 (x1) - 48 (x1) - 42 (x1) - 35 (x1) - mod : integer {Book 6 - Broken Promises.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 6 - Broken Promises.items.[].system.spelldc.value} (7 different values) - 36 (x5) - 38 (x2) - 39 (x1) - 32 (x1) - 44 (x1) - 42 (x1) - 27 (x1) - [splashDamage] : object {Book 6 - Broken Promises.items.[].system.splashDamage} - [value] : integer {Book 6 - Broken Promises.items.[].system.splashDamage.value} (2 different values) - 0 (x9) - 4 (x4) - [stackGroup] : string {Book 6 - Broken Promises.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Book 6 - Broken Promises.items.[].system.strength} (3 different values) - 4 (x4) - 2 (x1) - 1 (x1) - [target] : object {Book 6 - Broken Promises.items.[].system.target} - value : string {Book 6 - Broken Promises.items.[].system.target.value} (45 different values) - [time] : object {Book 6 - Broken Promises.items.[].system.time} - value : string {Book 6 - Broken Promises.items.[].system.time.value} (9 different values) - '2' (x171) - '3' (x26) - '1' (x13) - '1 to 3' (x13) - '1 minute' (x11) - '10 minutes' (x9) - '1 day' (x5) - 'reaction' (x4) - '1 hour' (x1) - [tradition] : object {Book 6 - Broken Promises.items.[].system.tradition} - value : string {Book 6 - Broken Promises.items.[].system.tradition.value} (2 different values) - 'arcane' (x10) - 'divine' (x2) - [traits] : object {Book 6 - Broken Promises.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book 6 - Broken Promises.items.[].system.traits.rarity} (4 different values) - 'common' (x423) - 'uncommon' (x34) - 'unique' (x1) - 'rare' (x1) - [selected] : object {Book 6 - Broken Promises.items.[].system.traits.selected} - [traditions] : array {Book 6 - Broken Promises.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 6 - Broken Promises.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x186) - 'occult' (x156) - 'divine' (x151) - 'primal' (x107) - [value] : array {Book 6 - Broken Promises.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {Book 6 - Broken Promises.items.[].system.traits.value.[]} (90 different values) - [usage] : object {Book 6 - Broken Promises.items.[].system.usage} - value : string {Book 6 - Broken Promises.items.[].system.usage.value} (7 different values) - 'held-in-one-hand' (x21) - 'held-in-two-hands' (x3) - 'wornanklets' (x1) - 'worn' (x1) - 'wornshoes' (x1) - 'held-in-one-plus-hands' (x1) - 'worncirclet' (x1) - [uses] : object {Book 6 - Broken Promises.items.[].system.uses} - autoDestroy : boolean {Book 6 - Broken Promises.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 6 - Broken Promises.items.[].system.uses.max} (same value: 1) - value : integer {Book 6 - Broken Promises.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 6 - Broken Promises.items.[].system.weaponType} - value : string {Book 6 - Broken Promises.items.[].system.weaponType.value} (2 different values) - 'melee' (x33) - 'ranged' (x12) - type : string {Book 6 - Broken Promises.items.[].type} (10 different values) - 'spell' (x253) - 'action' (x124) - 'melee' (x45) - 'weapon' (x14) - 'spellcastingEntry' (x12) - 'consumable' (x8) - 'lore' (x8) - 'equipment' (x7) - 'armor' (x6) - 'shield' (x2) - [_stats] : object {Book 6 - Broken Promises.items.[]._stats} - compendiumSource : string {Book 6 - Broken Promises.items.[]._stats.compendiumSource} (189 different values) - [flags] : object {Book 6 - Broken Promises.items.[].flags} - pf2e : object {Book 6 - Broken Promises.items.[].flags.pf2e} - linkedWeapon : string {Book 6 - Broken Promises.items.[].flags.pf2e.linkedWeapon} (13 different values) - name : string {Book 6 - Broken Promises.name} (all different values) - prototypeToken : object {Book 6 - Broken Promises.prototypeToken} - name : string {Book 6 - Broken Promises.prototypeToken.name} (same value: 'Xotani') - system : object {Book 6 - Broken Promises.system} - [abilities] : object {Book 6 - Broken Promises.system.abilities} - cha : object {Book 6 - Broken Promises.system.abilities.cha} - mod : integer {Book 6 - Broken Promises.system.abilities.cha.mod} (10 different values) - 2 (x3) - 6 (x3) - 7 (x3) - 8 (x2) - -5 (x2) - -4 (x2) - 4 (x1) - 9 (x1) - 10 (x1) - 5 (x1) - con : object {Book 6 - Broken Promises.system.abilities.con} - mod : integer {Book 6 - Broken Promises.system.abilities.con.mod} (8 different values) - 9 (x9) - 5 (x4) - 0 (x1) - 7 (x1) - 10 (x1) - 8 (x1) - 12 (x1) - 6 (x1) - dex : object {Book 6 - Broken Promises.system.abilities.dex} - mod : integer {Book 6 - Broken Promises.system.abilities.dex.mod} (9 different values) - 8 (x4) - 7 (x3) - 5 (x3) - 9 (x2) - 6 (x2) - 2 (x2) - 10 (x1) - 0 (x1) - 1 (x1) - int : object {Book 6 - Broken Promises.system.abilities.int} - mod : integer {Book 6 - Broken Promises.system.abilities.int.mod} (10 different values) - 10 (x4) - 3 (x3) - -5 (x2) - -3 (x2) - -4 (x2) - 8 (x2) - 0 (x1) - 5 (x1) - 2 (x1) - 7 (x1) - str : object {Book 6 - Broken Promises.system.abilities.str} - mod : integer {Book 6 - Broken Promises.system.abilities.str.mod} (10 different values) - 10 (x4) - 8 (x4) - -5 (x2) - 9 (x2) - 12 (x2) - 2 (x1) - 3 (x1) - 7 (x1) - 11 (x1) - 6 (x1) - wis : object {Book 6 - Broken Promises.system.abilities.wis} - mod : integer {Book 6 - Broken Promises.system.abilities.wis.mod} (8 different values) - 7 (x5) - 5 (x5) - 3 (x3) - 8 (x2) - 2 (x1) - 6 (x1) - 4 (x1) - 9 (x1) - attributes : object {Book 6 - Broken Promises.system.attributes} - ac : object {Book 6 - Broken Promises.system.attributes.ac} - [details] : string {Book 6 - Broken Promises.system.attributes.ac.details} (same value: '') - value : integer {Book 6 - Broken Promises.system.attributes.ac.value} (10 different values) - 43 (x5) - 45 (x4) - 42 (x2) - 46 (x2) - 48 (x2) - 0 (x2) - 50 (x2) - 28 (x1) - 52 (x1) - 54 (x1) - [allSaves] : object {Book 6 - Broken Promises.system.attributes.allSaves} - value : string {Book 6 - Broken Promises.system.attributes.allSaves.value} (3 different values) - '' (x15) - '+2 status to all saves vs. magic' (x3) - '+1 status to all saves vs. magic' (x1) - hp : object {Book 6 - Broken Promises.system.attributes.hp} - details : string {Book 6 - Broken Promises.system.attributes.hp.details} (5 different values) - '' (x18) - 'void healing, rejuvenation' (x1) - 'fast healing 20' (x1) - 'regeneration 50' (x1) - 'regeneration 25' (x1) - max : integer {Book 6 - Broken Promises.system.attributes.hp.max} (16 different values) - temp : integer {Book 6 - Broken Promises.system.attributes.hp.temp} (same value: 0) - value : integer {Book 6 - Broken Promises.system.attributes.hp.value} (16 different values) - [tempmax] : integer {Book 6 - Broken Promises.system.attributes.hp.tempmax} (same value: 0) - [emitsSound] : string {Book 6 - Broken Promises.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 6 - Broken Promises.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {Book 6 - Broken Promises.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 6 - Broken Promises.system.attributes.immunities} - Length: min=0 max=11 - Value type: object {Book 6 - Broken Promises.system.attributes.immunities.[]} - type : string {Book 6 - Broken Promises.system.attributes.immunities.[].type} (16 different values) - [resistances] : array {Book 6 - Broken Promises.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Book 6 - Broken Promises.system.attributes.resistances.[]} - [doubleVs] : array {Book 6 - Broken Promises.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 6 - Broken Promises.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 6 - Broken Promises.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book 6 - Broken Promises.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - 'cold-iron' (x1) - type : string {Book 6 - Broken Promises.system.attributes.resistances.[].type} (8 different values) - 'cold' (x5) - 'electricity' (x5) - 'acid' (x4) - 'physical' (x4) - 'fire' (x3) - 'poison' (x3) - 'all-damage' (x2) - 'sonic' (x1) - value : integer {Book 6 - Broken Promises.system.attributes.resistances.[].value} (7 different values) - 15 (x8) - 24 (x5) - 20 (x4) - 26 (x4) - 22 (x3) - 25 (x2) - 10 (x1) - [speed] : object {Book 6 - Broken Promises.system.attributes.speed} - [details] : string {Book 6 - Broken Promises.system.attributes.speed.details} (same value: 'instantaneous movement') - otherSpeeds : array {Book 6 - Broken Promises.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 6 - Broken Promises.system.attributes.speed.otherSpeeds.[]} - type : string {Book 6 - Broken Promises.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x6) - 'swim' (x2) - 'climb' (x2) - 'burrow' (x1) - value : integer {Book 6 - Broken Promises.system.attributes.speed.otherSpeeds.[].value} (7 different values) - 60 (x3) - 30 (x2) - 200 (x2) - 25 (x1) - 240 (x1) - 50 (x1) - 40 (x1) - value : integer {Book 6 - Broken Promises.system.attributes.speed.value} (6 different values) - 30 (x8) - 60 (x4) - 25 (x3) - 0 (x2) - 35 (x1) - 50 (x1) - [stealth] : object {Book 6 - Broken Promises.system.attributes.stealth} - details : string {Book 6 - Broken Promises.system.attributes.stealth.details} (2 different values) - '

(legendary)

' (x2) - '

(legendary) or DC 47 to notice the dagger left in the pool start to move on its own.

' (x1) - value : integer {Book 6 - Broken Promises.system.attributes.stealth.value} (3 different values) - 37 (x1) - 40 (x1) - 38 (x1) - [weaknesses] : array {Book 6 - Broken Promises.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Book 6 - Broken Promises.system.attributes.weaknesses.[]} - type : string {Book 6 - Broken Promises.system.attributes.weaknesses.[].type} (3 different values) - 'holy' (x4) - 'cold' (x2) - 'sonic' (x1) - value : integer {Book 6 - Broken Promises.system.attributes.weaknesses.[].value} (5 different values) - 20 (x2) - 24 (x2) - 26 (x1) - 25 (x1) - 22 (x1) - details : object {Book 6 - Broken Promises.system.details} - [blurb] : string {Book 6 - Broken Promises.system.details.blurb} (2 different values) - '' (x18) - 'Variant fire giant' (x1) - [languages] : object {Book 6 - Broken Promises.system.details.languages} - details : string {Book 6 - Broken Promises.system.details.languages.details} (4 different values) - '' (x16) - 'telepathy 200 feet' (x1) - '(can\'t speak any language)' (x1) - 'can\'t speak any language' (x1) - value : array {Book 6 - Broken Promises.system.details.languages.value} - Length: min=0 max=9 - Value type: string {Book 6 - Broken Promises.system.details.languages.value.[]} (all different values) - level : object {Book 6 - Broken Promises.system.details.level} - value : integer {Book 6 - Broken Promises.system.details.level.value} (9 different values) - 20 (x7) - 18 (x4) - 19 (x3) - 22 (x2) - 17 (x2) - 21 (x1) - 24 (x1) - 23 (x1) - 25 (x1) - [privateNotes] : string {Book 6 - Broken Promises.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 6 - Broken Promises.system.details.publicNotes} (6 different values) - publication : object {Book 6 - Broken Promises.system.details.publication} - license : string {Book 6 - Broken Promises.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 6 - Broken Promises.system.details.publication.remaster} (same value: False) - title : string {Book 6 - Broken Promises.system.details.publication.title} (same value: 'Pathfinder #150: Broken Promises') - [description] : string {Book 6 - Broken Promises.system.details.description} (3 different values) - '

An elven woman wearing a robe stands in the water. She beckons anyone who enters the room to join her in the pool.

' (x1) - '

A massive storm stirs in the skies above Breachill and Citadel Altaerein. As specific events begin during the three waves of the manifestation\'s retribution, the dragonstorm wreaks localized havoc.

' (x1) - '

A small-scale version of a dragonstorm-a churning vortex of wind infused with fire, acid, lightning, poison, and ice-fills Alseta\'s Ring.

' (x1) - [disable] : string {Book 6 - Broken Promises.system.details.disable} (3 different values) - '

@Check[deception|dc:45] (legendary) to pretend to be Erveniss and ask for forgiveness, @Check[diplomacy|dc:45] (legendary) to convince Damurdiel to stand down (elves who are masters in Diplomacy can attempt the check as if they were legendary instead), or @Check[religion|dc:40] (legendary) to call upon Calistria to calm Damurdiel\'s spirit.

' (x1) - '

The dragonstorm can\'t be disabled-only endured. It ends only once the attack on Breachill and Citadel Altaerein is over.

' (x1) - '

@Check[religion|dc:40|name:Call for Divine Intervention] (legendary) to call out to a non-evil deity for direct intervention to disperse the lesser dragonstorm (prayers to Apsu allow characters who are masters in Religion to attempt the check as if they were legendary instead), @Check[thievery|dc:42|name:Deactivate Vengegate|traits:action:disable-a-device] (legendary) to deactivate Vengegate while the manifestation is forcing it open, or a successful @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (10th level; DC 40) to counteract the lesser dragonstorm.

' (x1) - [isComplex] : boolean {Book 6 - Broken Promises.system.details.isComplex} (2 different values) - True (x2) - False (x1) - [reset] : string {Book 6 - Broken Promises.system.details.reset} (2 different values) - '' (x2) - '

Damurdiel\'s spirit subsides once she is destroyed or if she manages to reduce a creature to 0 Hit Points. She returns after 1 minute.

' (x1) - [routine] : string {Book 6 - Broken Promises.system.details.routine} (3 different values) - '

(3 actions) The haunt attempts to Strike with the dagger.

' (x1) - '' (x1) - '

(1 action) On its initiative, the lesser dragonstorm reaches out and blasts all creatures within Alseta\'s Ring. Affected creatures take @Damage[2d8[acid],2d8[cold],2d8[electricity],2d8[fire],2d8[poison]]{10d8 damage} (@Check[reflex|dc:46|basic]), evenly split between acid, cold, fire, electricity, and poison. Creatures that fail their save are pulled 20 feet toward the center of Alseta\'s Ring (or are knocked prone and pulled 30 feet on a critical failure). After 10 rounds, the lesser dragonstorm is destroyed, but a much greater dragonstorm manifests in the surrounding region-see The Dragonstorm.

' (x1) - [initiative] : object {Book 6 - Broken Promises.system.initiative} - statistic : string {Book 6 - Broken Promises.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 6 - Broken Promises.system.perception} - details : string {Book 6 - Broken Promises.system.perception.details} (3 different values) - '' (x16) - 'smoke vision' (x2) - 'blindsight (precise) 120 feet' (x1) - mod : integer {Book 6 - Broken Promises.system.perception.mod} (10 different values) - 39 (x4) - 33 (x3) - 30 (x2) - 35 (x2) - 36 (x2) - 29 (x2) - 46 (x1) - 40 (x1) - 32 (x1) - 48 (x1) - senses : array {Book 6 - Broken Promises.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 6 - Broken Promises.system.perception.senses.[]} - [acuity] : string {Book 6 - Broken Promises.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x2) - [range] : integer {Book 6 - Broken Promises.system.perception.senses.[].range} (2 different values) - 60 (x3) - 120 (x3) - type : string {Book 6 - Broken Promises.system.perception.senses.[].type} (5 different values) - 'darkvision' (x11) - 'scent' (x4) - 'low-light-vision' (x2) - 'lifesense' (x1) - 'truesight' (x1) - [resources] : object {Book 6 - Broken Promises.system.resources} - [focus] : object {Book 6 - Broken Promises.system.resources.focus} - max : integer {Book 6 - Broken Promises.system.resources.focus.max} (2 different values) - 1 (x8) - 3 (x2) - value : integer {Book 6 - Broken Promises.system.resources.focus.value} (2 different values) - 1 (x8) - 3 (x2) - saves : object {Book 6 - Broken Promises.system.saves} - fortitude : object {Book 6 - Broken Promises.system.saves.fortitude} - saveDetail : string {Book 6 - Broken Promises.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 6 - Broken Promises.system.saves.fortitude.value} (12 different values) - reflex : object {Book 6 - Broken Promises.system.saves.reflex} - saveDetail : string {Book 6 - Broken Promises.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 6 - Broken Promises.system.saves.reflex.value} (11 different values) - will : object {Book 6 - Broken Promises.system.saves.will} - saveDetail : string {Book 6 - Broken Promises.system.saves.will.saveDetail} (same value: '') - value : integer {Book 6 - Broken Promises.system.saves.will.value} (13 different values) - [skills] : object {Book 6 - Broken Promises.system.skills} - [acrobatics] : object {Book 6 - Broken Promises.system.skills.acrobatics} - base : integer {Book 6 - Broken Promises.system.skills.acrobatics.base} (6 different values) - 32 (x2) - 35 (x1) - 31 (x1) - 37 (x1) - 38 (x1) - 47 (x1) - [arcana] : object {Book 6 - Broken Promises.system.skills.arcana} - base : integer {Book 6 - Broken Promises.system.skills.arcana.base} (9 different values) - 32 (x2) - 38 (x2) - 31 (x1) - 40 (x1) - 30 (x1) - 41 (x1) - 35 (x1) - 42 (x1) - 45 (x1) - [athletics] : object {Book 6 - Broken Promises.system.skills.athletics} - base : integer {Book 6 - Broken Promises.system.skills.athletics.base} (10 different values) - 35 (x2) - 36 (x2) - 33 (x2) - 38 (x2) - 37 (x1) - 28 (x1) - 42 (x1) - 45 (x1) - 50 (x1) - 41 (x1) - [crafting] : object {Book 6 - Broken Promises.system.skills.crafting} - base : integer {Book 6 - Broken Promises.system.skills.crafting.base} (same value: 39) - [deception] : object {Book 6 - Broken Promises.system.skills.deception} - base : integer {Book 6 - Broken Promises.system.skills.deception.base} (5 different values) - 38 (x2) - 34 (x2) - 32 (x1) - 42 (x1) - 45 (x1) - [diplomacy] : object {Book 6 - Broken Promises.system.skills.diplomacy} - base : integer {Book 6 - Broken Promises.system.skills.diplomacy.base} (6 different values) - 38 (x2) - 36 (x1) - 37 (x1) - 48 (x1) - 43 (x1) - 30 (x1) - [intimidation] : object {Book 6 - Broken Promises.system.skills.intimidation} - base : integer {Book 6 - Broken Promises.system.skills.intimidation.base} (7 different values) - 32 (x2) - 33 (x2) - 35 (x1) - 38 (x1) - 45 (x1) - 48 (x1) - 43 (x1) - [medicine] : object {Book 6 - Broken Promises.system.skills.medicine} - base : integer {Book 6 - Broken Promises.system.skills.medicine.base} (3 different values) - 38 (x1) - 34 (x1) - 36 (x1) - [nature] : object {Book 6 - Broken Promises.system.skills.nature} - base : integer {Book 6 - Broken Promises.system.skills.nature.base} (same value: 32) - [occultism] : object {Book 6 - Broken Promises.system.skills.occultism} - base : integer {Book 6 - Broken Promises.system.skills.occultism.base} (4 different values) - 40 (x2) - 34 (x2) - 35 (x1) - 38 (x1) - [religion] : object {Book 6 - Broken Promises.system.skills.religion} - base : integer {Book 6 - Broken Promises.system.skills.religion.base} (4 different values) - 36 (x1) - 28 (x1) - 40 (x1) - 38 (x1) - [society] : object {Book 6 - Broken Promises.system.skills.society} - base : integer {Book 6 - Broken Promises.system.skills.society.base} (5 different values) - 38 (x2) - 34 (x1) - 36 (x1) - 43 (x1) - 30 (x1) - [stealth] : object {Book 6 - Broken Promises.system.skills.stealth} - base : integer {Book 6 - Broken Promises.system.skills.stealth.base} (2 different values) - 35 (x2) - 34 (x2) - [survival] : object {Book 6 - Broken Promises.system.skills.survival} - base : integer {Book 6 - Broken Promises.system.skills.survival.base} (same value: 28) - [thievery] : object {Book 6 - Broken Promises.system.skills.thievery} - base : integer {Book 6 - Broken Promises.system.skills.thievery.base} (same value: 32) - traits : object {Book 6 - Broken Promises.system.traits} - rarity : string {Book 6 - Broken Promises.system.traits.rarity} (3 different values) - 'unique' (x11) - 'rare' (x7) - 'common' (x4) - size : object {Book 6 - Broken Promises.system.traits.size} - value : string {Book 6 - Broken Promises.system.traits.size.value} (4 different values) - 'med' (x13) - 'grg' (x5) - 'huge' (x2) - 'lg' (x2) - value : array {Book 6 - Broken Promises.system.traits.value} - Length: min=1 max=9 - Value type: string {Book 6 - Broken Promises.system.traits.value.[]} (29 different values) - [creatureType] : string {Book 6 - Broken Promises.system.creatureType} (same value: '') - [customModifiers] : object {Book 6 - Broken Promises.system.customModifiers} - [spellcasting] : object {Book 6 - Broken Promises.system.spellcasting} - rituals : object {Book 6 - Broken Promises.system.spellcasting.rituals} - dc : integer {Book 6 - Broken Promises.system.spellcasting.rituals.dc} (2 different values) - 45 (x1) - 44 (x1) - [statusEffects] : array<> {Book 6 - Broken Promises.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Broken Promises.type} (2 different values) - 'npc' (x19) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/Book 6 - Ghost King's Rage.txt b/output/pf2e/packs/Book 6 - Ghost King's Rage.txt deleted file mode 100644 index 4dfb8db..0000000 --- a/output/pf2e/packs/Book 6 - Ghost King's Rage.txt +++ /dev/null @@ -1,1626 +0,0 @@ -Book 6 - Ghost King's Rage -Different values: 55 -===================================== -object {Book 6 - Ghost King's Rage} - _id : string {Book 6 - Ghost King's Rage._id} (all different values) - folder : string {Book 6 - Ghost King's Rage.folder} (same value: 'EqijSHMbAcM7jSqw') - img : string {Book 6 - Ghost King's Rage.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x31) - 'systems/pf2e/icons/default-icons/hazard.svg' (x24) - items : array {Book 6 - Ghost King's Rage.items} - Length: min=1 max=87 - Value type: object {Book 6 - Ghost King's Rage.items.[]} - _id : string {Book 6 - Ghost King's Rage.items.[]._id} (584 different values) - img : string {Book 6 - Ghost King's Rage.items.[].img} (188 different values) - name : string {Book 6 - Ghost King's Rage.items.[].name} (400 different values) - sort : integer {Book 6 - Ghost King's Rage.items.[].sort} (88 different values) - system : object {Book 6 - Ghost King's Rage.items.[].system} - [acBonus] : integer {Book 6 - Ghost King's Rage.items.[].system.acBonus} (5 different values) - 2 (x4) - 1 (x3) - 4 (x2) - 5 (x1) - 6 (x1) - [actionType] : object {Book 6 - Ghost King's Rage.items.[].system.actionType} - value : string {Book 6 - Ghost King's Rage.items.[].system.actionType.value} (4 different values) - 'passive' (x105) - 'action' (x48) - 'reaction' (x47) - 'free' (x14) - [actions] : object {Book 6 - Ghost King's Rage.items.[].system.actions} - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.actions.value} (3 different values) - 1 (x27) - 2 (x17) - 3 (x4) - [area] : object {Book 6 - Ghost King's Rage.items.[].system.area} - [details] : string {Book 6 - Ghost King's Rage.items.[].system.area.details} (same value: '15-foot emanation, centered on you') - type : string {Book 6 - Ghost King's Rage.items.[].system.area.type} (4 different values) - 'burst' (x21) - 'emanation' (x14) - 'cone' (x13) - 'line' (x7) - value : integer {Book 6 - Ghost King's Rage.items.[].system.area.value} (7 different values) - 30 (x23) - 15 (x9) - 60 (x8) - 10 (x7) - 20 (x6) - 40 (x1) - 120 (x1) - [attack] : object {Book 6 - Ghost King's Rage.items.[].system.attack} - value : string {Book 6 - Ghost King's Rage.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 6 - Ghost King's Rage.items.[].system.attackEffects} - [custom] : string {Book 6 - Ghost King's Rage.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 6 - Ghost King's Rage.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.attackEffects.value.[]} (14 different values) - [autoHeightenLevel] : object {Book 6 - Ghost King's Rage.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 6 - Ghost King's Rage.items.[].system.baseItem} (21 different values) - [bonus] : object {Book 6 - Ghost King's Rage.items.[].system.bonus} - value : integer {Book 6 - Ghost King's Rage.items.[].system.bonus.value} (19 different values) - [bonusDamage] : object {Book 6 - Ghost King's Rage.items.[].system.bonusDamage} - value : integer {Book 6 - Ghost King's Rage.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 6 - Ghost King's Rage.items.[].system.bulk} - value : mixed - integer {Book 6 - Ghost King's Rage.items.[].system.bulk.value} (5 different values) - 1 (x15) - 2 (x5) - 0 (x3) - 3 (x1) - 4 (x1) - float {Book 6 - Ghost King's Rage.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 6 - Ghost King's Rage.items.[].system.category} (8 different values) - 'offensive' (x104) - 'defensive' (x61) - 'interaction' (x23) - 'simple' (x15) - 'martial' (x10) - 'light' (x4) - 'heavy' (x2) - 'medium' (x2) - [checkPenalty] : integer {Book 6 - Ghost King's Rage.items.[].system.checkPenalty} (4 different values) - -1 (x3) - -3 (x2) - -2 (x2) - 0 (x1) - [containerId] : empty - [cost] : object {Book 6 - Ghost King's Rage.items.[].system.cost} - value : string {Book 6 - Ghost King's Rage.items.[].system.cost.value} (6 different values) - '' (x349) - 'rare incense worth a total value of 300 gp' (x1) - 'rare incense worth a total value of 150 gp' (x1) - 'black onyx, see Table 7-1' (x1) - 'rare candles and incense worth a total value of 50 gp' (x1) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) - [counteraction] : boolean {Book 6 - Ghost King's Rage.items.[].system.counteraction} (2 different values) - False (x331) - True (x23) - [damage] : object {Book 6 - Ghost King's Rage.items.[].system.damage} - [0] : object {Book 6 - Ghost King's Rage.items.[].system.damage.0} - [applyMod] : mixed - boolean {Book 6 - Ghost King's Rage.items.[].system.damage.0.applyMod} (2 different values) - False (x61) - True (x13) - string {Book 6 - Ghost King's Rage.items.[].system.damage.0.applyMod} (same value: '0') - [category] : string {Book 6 - Ghost King's Rage.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.0.formula} (30 different values) - kinds : array {Book 6 - Ghost King's Rage.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x88) - 'healing' (x11) - [materials] : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.damage.0.type} (13 different values) - [1] : object {Book 6 - Ghost King's Rage.items.[].system.damage.1} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.1.formula} (same value: '9d6') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.1.kinds.[]} (same value: 'damage') - type : string {Book 6 - Ghost King's Rage.items.[].system.damage.1.type} (same value: 'slashing') - [F7dmCJUYa7dzGz9n] : object {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.formula} (same value: '2d6') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.damage.F7dmCJUYa7dzGz9n.type} (same value: 'slashing') - [S01QYJk4ki5zDbr9] : object {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.formula} (same value: '4d8') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.damage.S01QYJk4ki5zDbr9.type} (same value: 'bludgeoning') - [Xf082AUJaiQvTqg7] : object {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.applyMod} (same value: True) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.formula} (same value: '1d4') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.damage.Xf082AUJaiQvTqg7.type} (same value: 'bludgeoning') - [bmKxkM6C7wpQlsxf] : object {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.applyMod} (same value: True) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.formula} (same value: '') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.damage.bmKxkM6C7wpQlsxf.type} (same value: 'void') - [damageType] : string {Book 6 - Ghost King's Rage.items.[].system.damage.damageType} (3 different values) - 'piercing' (x15) - 'slashing' (x6) - 'bludgeoning' (x4) - [dice] : integer {Book 6 - Ghost King's Rage.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 6 - Ghost King's Rage.items.[].system.damage.die} (4 different values) - 'd4' (x10) - 'd6' (x7) - 'd8' (x7) - 'd10' (x1) - [lI9EQaXqSWU8wuZI] : object {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.formula} (same value: '10d6') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.damage.lI9EQaXqSWU8wuZI.type} (same value: 'vitality') - [pX92NmS2GoYpHJrp] : object {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.formula} (same value: '4d10') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.damage.pX92NmS2GoYpHJrp.type} (same value: 'sonic') - [v1pnjhfu6e9akqe0] : object {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [damageRolls] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls} - [0] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.0} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.0.damage} (3 different values) - '3d12 + 12' (x1) - '3d10 + 12' (x1) - '3d10+16' (x1) - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.0.damageType} (3 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - 'void' (x1) - [1] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1.damage} (same value: '1d10') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1RYdxz4S215Mf8PU] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1RYdxz4S215Mf8PU} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1RYdxz4S215Mf8PU.damage} (same value: '4d10+20') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.1RYdxz4S215Mf8PU.damageType} (same value: 'piercing') - [2iTn519IV1eM6oeP] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.2iTn519IV1eM6oeP} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.2iTn519IV1eM6oeP.damage} (same value: '2d8+15') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.2iTn519IV1eM6oeP.damageType} (same value: 'bludgeoning') - [33wYEHp5zBlOiz1S] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.33wYEHp5zBlOiz1S} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.33wYEHp5zBlOiz1S.damage} (same value: '3d12+10') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.33wYEHp5zBlOiz1S.damageType} (same value: 'bludgeoning') - [36j3XgFMKah4XuUP] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.36j3XgFMKah4XuUP} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.36j3XgFMKah4XuUP.damage} (same value: '3d4+8') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.36j3XgFMKah4XuUP.damageType} (same value: 'piercing') - [4YWPkuRygqNe0O74] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4YWPkuRygqNe0O74} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4YWPkuRygqNe0O74.damage} (same value: '3d4+18') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4YWPkuRygqNe0O74.damageType} (same value: 'piercing') - [4nSl4N8OHXdJZKRx] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4nSl4N8OHXdJZKRx} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4nSl4N8OHXdJZKRx.damage} (same value: '4d4') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.4nSl4N8OHXdJZKRx.damageType} (same value: 'cold') - [5mZEEgPUkeYidJU2] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5mZEEgPUkeYidJU2} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5mZEEgPUkeYidJU2.damage} (2 different values) - '3d4+12' (x1) - '2d4+6' (x1) - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5mZEEgPUkeYidJU2.damageType} (same value: 'bludgeoning') - [5wWY2j06p99KmndK] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5wWY2j06p99KmndK} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5wWY2j06p99KmndK.damage} (same value: '6d10+48') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.5wWY2j06p99KmndK.damageType} (same value: 'piercing') - [6JoXSF2qrQk5ycK8] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.6JoXSF2qrQk5ycK8} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.6JoXSF2qrQk5ycK8.damage} (same value: '2d8+13') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.6JoXSF2qrQk5ycK8.damageType} (same value: 'piercing') - [8JlcNAiUjQQJ5UxS] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.8JlcNAiUjQQJ5UxS} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.8JlcNAiUjQQJ5UxS.damage} (same value: '3d6+12') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.8JlcNAiUjQQJ5UxS.damageType} (same value: 'piercing') - [9JhJiB07ULv8iD2U] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.9JhJiB07ULv8iD2U} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.9JhJiB07ULv8iD2U.damage} (same value: '1d4+12') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.9JhJiB07ULv8iD2U.damageType} (same value: 'piercing') - [ACXEVJLJEc4401Yp] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ACXEVJLJEc4401Yp} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ACXEVJLJEc4401Yp.damage} (same value: '2d8+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ACXEVJLJEc4401Yp.damageType} (same value: 'slashing') - [BXvg2s54fAWaYhlz] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.BXvg2s54fAWaYhlz} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.BXvg2s54fAWaYhlz.damage} (same value: '4d10+22') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.BXvg2s54fAWaYhlz.damageType} (same value: 'bludgeoning') - [CUGqqxBhFxGcJFME] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.CUGqqxBhFxGcJFME} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.CUGqqxBhFxGcJFME.damage} (same value: '4d8+18') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.CUGqqxBhFxGcJFME.damageType} (same value: 'slashing') - [DR10Wv5lZieNIPlX] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DR10Wv5lZieNIPlX} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DR10Wv5lZieNIPlX.damage} (same value: '1d4+8') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DR10Wv5lZieNIPlX.damageType} (same value: 'bludgeoning') - [DhHvK1jwXobkKy8Z] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DhHvK1jwXobkKy8Z} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DhHvK1jwXobkKy8Z.damage} (same value: '3d4+8') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.DhHvK1jwXobkKy8Z.damageType} (same value: 'piercing') - [ET3PRJGIwWkMEeBM] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ET3PRJGIwWkMEeBM} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ET3PRJGIwWkMEeBM.damage} (same value: '3d8+17') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ET3PRJGIwWkMEeBM.damageType} (same value: 'slashing') - [FXt8isVglNR1HXTX] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.FXt8isVglNR1HXTX} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.FXt8isVglNR1HXTX.damage} (same value: '8d10+40') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.FXt8isVglNR1HXTX.damageType} (same value: 'piercing') - [G1iw8xwJifDIDWHm] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.G1iw8xwJifDIDWHm} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.G1iw8xwJifDIDWHm.damage} (same value: '3d8+15') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.G1iw8xwJifDIDWHm.damageType} (same value: 'piercing') - [GTXYXroFKS7jQzzD] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.GTXYXroFKS7jQzzD} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.GTXYXroFKS7jQzzD.damage} (same value: '3d4+18') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.GTXYXroFKS7jQzzD.damageType} (same value: 'piercing') - [HCUmAphnCHnJNPdU] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.HCUmAphnCHnJNPdU} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.HCUmAphnCHnJNPdU.damage} (same value: '3d10+20') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.HCUmAphnCHnJNPdU.damageType} (same value: 'bludgeoning') - [IElzcVv8sjF8wMYp] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IElzcVv8sjF8wMYp} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IElzcVv8sjF8wMYp.damage} (same value: '3d4+12') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IElzcVv8sjF8wMYp.damageType} (same value: 'piercing') - [IgyeY1y1QSY1MAe7] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IgyeY1y1QSY1MAe7} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IgyeY1y1QSY1MAe7.damage} (same value: '3d12+19') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.IgyeY1y1QSY1MAe7.damageType} (same value: 'bludgeoning') - [MJtbHLt3OQSZN9BX] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MJtbHLt3OQSZN9BX} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MJtbHLt3OQSZN9BX.damage} (same value: '1d4+12') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MJtbHLt3OQSZN9BX.damageType} (same value: 'piercing') - [MXYunjjsnHVWzoMz] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MXYunjjsnHVWzoMz} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MXYunjjsnHVWzoMz.damage} (same value: '4d12+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MXYunjjsnHVWzoMz.damageType} (same value: 'bludgeoning') - [MxDfQhHhU9BPnAq6] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MxDfQhHhU9BPnAq6} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MxDfQhHhU9BPnAq6.damage} (same value: '2d6+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.MxDfQhHhU9BPnAq6.damageType} (same value: 'piercing') - [NF7lvpiFrwl0iEMV] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.NF7lvpiFrwl0iEMV} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.NF7lvpiFrwl0iEMV.damage} (same value: '2d12+18') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.NF7lvpiFrwl0iEMV.damageType} (same value: 'bludgeoning') - [OerCp3ItqMwBYb2x] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.OerCp3ItqMwBYb2x} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.OerCp3ItqMwBYb2x.damage} (same value: '2d10') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.OerCp3ItqMwBYb2x.damageType} (same value: 'fire') - [QUf6aHbzzbJaGtMW] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.QUf6aHbzzbJaGtMW} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.QUf6aHbzzbJaGtMW.damage} (same value: '2d10+15') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.QUf6aHbzzbJaGtMW.damageType} (same value: 'bludgeoning') - [RJKuUfTFBgtnVcF6] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.RJKuUfTFBgtnVcF6} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.RJKuUfTFBgtnVcF6.damage} (same value: '3d8+15') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.RJKuUfTFBgtnVcF6.damageType} (same value: 'slashing') - [SVPf9V5TCKqR63Bv] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SVPf9V5TCKqR63Bv} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SVPf9V5TCKqR63Bv.damage} (same value: '3d4+7') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SVPf9V5TCKqR63Bv.damageType} (same value: 'piercing') - [SplCF9GhDCXfm38u] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SplCF9GhDCXfm38u} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SplCF9GhDCXfm38u.damage} (same value: '3d6+17') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.SplCF9GhDCXfm38u.damageType} (same value: 'piercing') - [TgYfGiqHWy5OWDYq] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.TgYfGiqHWy5OWDYq} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.TgYfGiqHWy5OWDYq.damage} (same value: '2d10') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.TgYfGiqHWy5OWDYq.damageType} (same value: 'fire') - [UYh1IFCfNSbJb9qz] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.UYh1IFCfNSbJb9qz} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.UYh1IFCfNSbJb9qz.damage} (same value: '3d6+13') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.UYh1IFCfNSbJb9qz.damageType} (same value: 'bludgeoning') - [Um0JsgTDgON5Bp24] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Um0JsgTDgON5Bp24} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Um0JsgTDgON5Bp24.damage} (same value: '1d6+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Um0JsgTDgON5Bp24.damageType} (same value: 'piercing') - [VTOP8y9ReemfjeE2] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VTOP8y9ReemfjeE2} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VTOP8y9ReemfjeE2.damage} (same value: '3d10+15') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VTOP8y9ReemfjeE2.damageType} (same value: 'bludgeoning') - [VskRr3jkmhUgh2WK] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VskRr3jkmhUgh2WK} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VskRr3jkmhUgh2WK.damage} (same value: '4d10+22') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.VskRr3jkmhUgh2WK.damageType} (same value: 'slashing') - [WLcYt4OrZIT3znRV] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.WLcYt4OrZIT3znRV} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.WLcYt4OrZIT3znRV.damage} (same value: '3d6+13') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.WLcYt4OrZIT3znRV.damageType} (same value: 'bludgeoning') - [Ws8OtIZ6LqWb2DmK] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Ws8OtIZ6LqWb2DmK} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Ws8OtIZ6LqWb2DmK.damage} (same value: '3d4+7') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Ws8OtIZ6LqWb2DmK.damageType} (same value: 'piercing') - [YEyXUx7OV9yLAI9x] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.YEyXUx7OV9yLAI9x} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.YEyXUx7OV9yLAI9x.damage} (same value: '6d12+41') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.YEyXUx7OV9yLAI9x.damageType} (same value: 'piercing') - [Z3ghDg6QM711n0p4] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Z3ghDg6QM711n0p4} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Z3ghDg6QM711n0p4.damage} (same value: '3d6+15') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.Z3ghDg6QM711n0p4.damageType} (same value: 'bludgeoning') - [ZoGyWEv0ij9QpL9P] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ZoGyWEv0ij9QpL9P} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ZoGyWEv0ij9QpL9P.damage} (same value: '6d8+8') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ZoGyWEv0ij9QpL9P.damageType} (same value: 'cold') - [aVpxlsxcW2xWMytm] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.aVpxlsxcW2xWMytm} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.aVpxlsxcW2xWMytm.damage} (same value: '2d8+17') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.aVpxlsxcW2xWMytm.damageType} (same value: 'bludgeoning') - [cbDkuLEX0os7vyVP] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.cbDkuLEX0os7vyVP} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.cbDkuLEX0os7vyVP.damage} (same value: '3d4+7') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.cbDkuLEX0os7vyVP.damageType} (same value: 'piercing') - [d5xHOQwN5e2oKN2X] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.d5xHOQwN5e2oKN2X} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.d5xHOQwN5e2oKN2X.damage} (same value: '4d4') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.d5xHOQwN5e2oKN2X.damageType} (same value: 'cold') - [dPV8frbBkWJgT1ns] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.dPV8frbBkWJgT1ns} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.dPV8frbBkWJgT1ns.damage} (same value: '3d10+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.dPV8frbBkWJgT1ns.damageType} (same value: 'piercing') - [deLAq6BQummo8UYc] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.deLAq6BQummo8UYc} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.deLAq6BQummo8UYc.damage} (same value: '3d8+18') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.deLAq6BQummo8UYc.damageType} (same value: 'piercing') - [ei3gjdkkltavh4cr2sww] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww.damage} (same value: '3d10+16') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww.damageType} (same value: 'void') - [fedqst0kk5cqty64ov7c] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.fedqst0kk5cqty64ov7c} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.fedqst0kk5cqty64ov7c.damage} (same value: '3d12+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.fedqst0kk5cqty64ov7c.damageType} (same value: 'slashing') - [jCyIPBB6LdSYHhp1] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.jCyIPBB6LdSYHhp1} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.jCyIPBB6LdSYHhp1.damage} (same value: '3d8+15') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.jCyIPBB6LdSYHhp1.damageType} (same value: 'piercing') - [kKMtgP3vK4oXQmjM] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.kKMtgP3vK4oXQmjM} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.kKMtgP3vK4oXQmjM.damage} (same value: '3d10+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.kKMtgP3vK4oXQmjM.damageType} (same value: 'piercing') - [lniYAkjSR4N6MPdi] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.lniYAkjSR4N6MPdi} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.lniYAkjSR4N6MPdi.damage} (same value: '2d10') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.lniYAkjSR4N6MPdi.damageType} (same value: 'cold') - [nRt3e7rDsGbz40G2] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nRt3e7rDsGbz40G2} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nRt3e7rDsGbz40G2.damage} (same value: '3d6+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nRt3e7rDsGbz40G2.damageType} (same value: 'bludgeoning') - [nu6jqckfio7b1q2apiio] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nu6jqckfio7b1q2apiio} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nu6jqckfio7b1q2apiio.damage} (same value: '3d12+16') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.nu6jqckfio7b1q2apiio.damageType} (same value: 'void') - [o7YxXPCNxW1UNLNy] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.o7YxXPCNxW1UNLNy} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.o7YxXPCNxW1UNLNy.damage} (same value: '1d6+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.o7YxXPCNxW1UNLNy.damageType} (same value: 'piercing') - [phqkuCKF8TvroFWF] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.phqkuCKF8TvroFWF} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.phqkuCKF8TvroFWF.damage} (same value: '1d4+12') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.phqkuCKF8TvroFWF.damageType} (same value: 'piercing') - [qm8AVojldkvAJu6D] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.qm8AVojldkvAJu6D} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.qm8AVojldkvAJu6D.damage} (same value: '8d10+44') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.qm8AVojldkvAJu6D.damageType} (same value: 'fire') - [r38oRv5WdB5bbVK7] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.r38oRv5WdB5bbVK7} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.r38oRv5WdB5bbVK7.damage} (same value: '2d10') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.r38oRv5WdB5bbVK7.damageType} (same value: 'fire') - [t52cffiIDD1to0MU] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.t52cffiIDD1to0MU} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.t52cffiIDD1to0MU.damage} (same value: '2d8') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.t52cffiIDD1to0MU.damageType} (same value: 'mental') - [tRGPL7h6njGyLyUS] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tRGPL7h6njGyLyUS} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tRGPL7h6njGyLyUS.damage} (same value: '3d8+13') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tRGPL7h6njGyLyUS.damageType} (same value: 'slashing') - [tyqklk4lgjlc3xfdnemy] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy.damage} (same value: '3d8+14') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy.damageType} (same value: 'slashing') - [utQrT9dnTPl96zNo] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.utQrT9dnTPl96zNo} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.utQrT9dnTPl96zNo.damage} (same value: '4d10+16') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.utQrT9dnTPl96zNo.damageType} (same value: 'slashing') - [wLXfA7gMA1ZD7JC3] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wLXfA7gMA1ZD7JC3} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wLXfA7gMA1ZD7JC3.damage} (same value: '2d8') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wLXfA7gMA1ZD7JC3.damageType} (same value: 'mental') - [wkmydREMGiOq7p93] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wkmydREMGiOq7p93} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wkmydREMGiOq7p93.damage} (same value: '1d12') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.wkmydREMGiOq7p93.damageType} (same value: 'fire') - [xQ1ypxiHNYNH1YD0] : object {Book 6 - Ghost King's Rage.items.[].system.damageRolls.xQ1ypxiHNYNH1YD0} - damage : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.xQ1ypxiHNYNH1YD0.damage} (same value: '1d8+8') - damageType : string {Book 6 - Ghost King's Rage.items.[].system.damageRolls.xQ1ypxiHNYNH1YD0.damageType} (same value: 'piercing') - [deathNote] : boolean {Book 6 - Ghost King's Rage.items.[].system.deathNote} (same value: True) - [defense] : object {Book 6 - Ghost King's Rage.items.[].system.defense} - save : object {Book 6 - Ghost King's Rage.items.[].system.defense.save} - basic : boolean {Book 6 - Ghost King's Rage.items.[].system.defense.save.basic} (2 different values) - False (x73) - True (x54) - statistic : string {Book 6 - Ghost King's Rage.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x70) - 'will' (x42) - 'reflex' (x15) - description : object {Book 6 - Ghost King's Rage.items.[].system.description} - value : string {Book 6 - Ghost King's Rage.items.[].system.description.value} (359 different values) - [dexCap] : integer {Book 6 - Ghost King's Rage.items.[].system.dexCap} (4 different values) - 1 (x3) - 3 (x2) - 4 (x2) - 0 (x1) - [duration] : object {Book 6 - Ghost King's Rage.items.[].system.duration} - [sustained] : boolean {Book 6 - Ghost King's Rage.items.[].system.duration.sustained} (2 different values) - False (x316) - True (x38) - value : mixed - string {Book 6 - Ghost King's Rage.items.[].system.duration.value} (18 different values) - integer {Book 6 - Ghost King's Rage.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 6 - Ghost King's Rage.items.[].system.equipped} - carryType : string {Book 6 - Ghost King's Rage.items.[].system.equipped.carryType} (2 different values) - 'worn' (x42) - 'held' (x3) - [handsHeld] : integer {Book 6 - Ghost King's Rage.items.[].system.equipped.handsHeld} (2 different values) - 0 (x38) - 1 (x3) - [inSlot] : boolean {Book 6 - Ghost King's Rage.items.[].system.equipped.inSlot} (2 different values) - True (x7) - False (x1) - [invested] : empty - [frequency] : object {Book 6 - Ghost King's Rage.items.[].system.frequency} - max : integer {Book 6 - Ghost King's Rage.items.[].system.frequency.max} (2 different values) - 1 (x19) - 3 (x1) - per : string {Book 6 - Ghost King's Rage.items.[].system.frequency.per} (3 different values) - 'round' (x8) - 'day' (x7) - 'turn' (x5) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.frequency.value} (same value: 1) - [group] : string {Book 6 - Ghost King's Rage.items.[].system.group} (11 different values) - [hardness] : integer {Book 6 - Ghost King's Rage.items.[].system.hardness} (4 different values) - 0 (x42) - 13 (x1) - 10 (x1) - 20 (x1) - [heightening] : object {Book 6 - Ghost King's Rage.items.[].system.heightening} - [damage] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.damage} - [0] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.0} (10 different values) - '2d6' (x23) - '1d6' (x18) - '1d4' (x13) - '1d8' (x10) - '1d10' (x9) - '2d4' (x4) - '10' (x2) - '1d12' (x1) - '2d8' (x1) - '1d8+4' (x1) - [1] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.1} (same value: '1d6') - [F7dmCJUYa7dzGz9n] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.F7dmCJUYa7dzGz9n} (same value: '2d6') - [Xf082AUJaiQvTqg7] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.Xf082AUJaiQvTqg7} (same value: '1d4') - [bmKxkM6C7wpQlsxf] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.bmKxkM6C7wpQlsxf} (same value: '1d6') - [lI9EQaXqSWU8wuZI] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.lI9EQaXqSWU8wuZI} (same value: '2d6') - [pX92NmS2GoYpHJrp] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.pX92NmS2GoYpHJrp} (same value: '1d10') - [v1pnjhfu6e9akqe0] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Book 6 - Ghost King's Rage.items.[].system.heightening.interval} (2 different values) - 1 (x91) - 2 (x18) - [levels] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels} - [3] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3} - [range] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3.range.value} (2 different values) - 'touch' (x4) - '60 feet' (x3) - [target] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.3.target.value} (3 different values) - '10 objects' (x6) - '1 willing creature' (x4) - '1 object of 3 bulk or less, or 1 creature' (x1) - [4] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4} - [range] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.4.target.value} (3 different values) - '2 creatures' (x5) - '10 creatures you know by name and have met in person' (x1) - '10 willing living creatures' (x1) - [5] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5} - [range] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x4) - '120 feet' (x3) - [target] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.5.target.value} (same value: '1 specific object or type of object, or a specific creature or ancestry') - [6] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6} - [range] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x7) - 'any number of objects' (x6) - [7] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7} - [area] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.area} - areaType : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.area.value} (same value: '60') - target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.7.target.value} (3 different values) - '6 creatures' (x5) - '5 creatures' (x5) - '10 creatures' (x1) - [8] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.8} - target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.8.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9} - [damage] : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage.0.formula} (same value: '8d8') - type : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.damage.0.type} (same value: 'bludgeoning') - target : object {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.heightening.levels.9.target.value} (3 different values) - 'up to 5 creatures' (x1) - '10 creatures that aren\'t on their home plane' (x1) - '5 creatures' (x1) - [type] : string {Book 6 - Ghost King's Rage.items.[].system.heightening.type} (2 different values) - 'interval' (x109) - 'fixed' (x47) - [hp] : object {Book 6 - Ghost King's Rage.items.[].system.hp} - max : integer {Book 6 - Ghost King's Rage.items.[].system.hp.max} (4 different values) - 0 (x42) - 104 (x1) - 60 (x1) - 160 (x1) - value : integer {Book 6 - Ghost King's Rage.items.[].system.hp.value} (4 different values) - 0 (x42) - 104 (x1) - 60 (x1) - 160 (x1) - [level] : object {Book 6 - Ghost King's Rage.items.[].system.level} - value : integer {Book 6 - Ghost King's Rage.items.[].system.level.value} (15 different values) - [location] : object {Book 6 - Ghost King's Rage.items.[].system.location} - [heightenedLevel] : integer {Book 6 - Ghost King's Rage.items.[].system.location.heightenedLevel} (9 different values) - 4 (x15) - 2 (x14) - 5 (x13) - 9 (x10) - 7 (x10) - 3 (x9) - 8 (x7) - 6 (x5) - 1 (x3) - [uses] : object {Book 6 - Ghost King's Rage.items.[].system.location.uses} - max : integer {Book 6 - Ghost King's Rage.items.[].system.location.uses.max} (3 different values) - 3 (x7) - 2 (x2) - 1 (x1) - value : integer {Book 6 - Ghost King's Rage.items.[].system.location.uses.value} (3 different values) - 3 (x7) - 2 (x2) - 1 (x1) - [value] : string {Book 6 - Ghost King's Rage.items.[].system.location.value} (23 different values) - [material] : object {Book 6 - Ghost King's Rage.items.[].system.material} - [grade] : string {Book 6 - Ghost King's Rage.items.[].system.material.grade} (same value: 'standard') - [type] : string {Book 6 - Ghost King's Rage.items.[].system.material.type} (same value: 'adamantine') - [mod] : object {Book 6 - Ghost King's Rage.items.[].system.mod} - value : integer {Book 6 - Ghost King's Rage.items.[].system.mod.value} (10 different values) - 35 (x3) - 30 (x2) - 33 (x2) - 41 (x2) - 29 (x1) - 37 (x1) - 24 (x1) - 32 (x1) - 19 (x1) - 25 (x1) - [overlays] : object {Book 6 - Ghost King's Rage.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [2a6Vm4mIjBgrzlO2] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - [37gy7l19tik74o4s] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [4gyp3qlsv5ywdyjq] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [CXLBoUCDAyNLYJLa] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa} - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.name} (same value: 'Final Sacrifice (Cold)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.sort} (same value: 2) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0} - [category] : empty - kinds : array {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.type} (same value: 'cold') - rules : ignored (Foundry rules object) {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.rules} - traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.traits} - value : array {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.traits.value.[]} (3 different values) - 'cold' (x1) - 'concentrate' (x1) - 'manipulate' (x1) - [YK6X9Uqj3TmG199H] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H._id} (same value: 'YK6X9Uqj3TmG199H') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.sort} (same value: 1) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system} - area : object {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system.area} - areaType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system.area.areaType} (same value: 'cone') - time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.YK6X9Uqj3TmG199H.system.time.value} (same value: '3') - [cUFX7ExSLeoa3vIF] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [gHIOzknAtexc6GUE] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - [defense] : empty - heightening : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [lfxcoz2d3f8j2zq1] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [pq7cxntbz4s8g5ik] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [rxA3woadtvHLq4xZ] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ} - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.name} (same value: 'Final Sacrifice (Fire)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.sort} (same value: 1) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.system.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.system.damage.0} - [category] : empty - rules : ignored (Foundry rules object) {Book 6 - Ghost King's Rage.items.[].system.overlays.rxA3woadtvHLq4xZ.system.rules} - [z04svm1cvfcxtplb] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 6 - Ghost King's Rage.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [overrides] : array<> {Book 6 - Ghost King's Rage.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Book 6 - Ghost King's Rage.items.[].system.prepared} - [flexible] : boolean {Book 6 - Ghost King's Rage.items.[].system.prepared.flexible} (same value: False) - value : string {Book 6 - Ghost King's Rage.items.[].system.prepared.value} (4 different values) - 'innate' (x12) - 'prepared' (x8) - 'focus' (x8) - 'spontaneous' (x2) - publication : object {Book 6 - Ghost King's Rage.items.[].system.publication} - license : string {Book 6 - Ghost King's Rage.items.[].system.publication.license} (2 different values) - 'OGL' (x706) - 'ORC' (x21) - remaster : boolean {Book 6 - Ghost King's Rage.items.[].system.publication.remaster} (2 different values) - False (x706) - True (x21) - title : string {Book 6 - Ghost King's Rage.items.[].system.publication.title} (12 different values) - rules : ignored (Foundry rules object) {Book 6 - Ghost King's Rage.items.[].system.rules} - [price] : object {Book 6 - Ghost King's Rage.items.[].system.price} - value : object {Book 6 - Ghost King's Rage.items.[].system.price.value} - [gp] : integer {Book 6 - Ghost King's Rage.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Book 6 - Ghost King's Rage.items.[].system.price.value.sp} (4 different values) - 2 (x9) - 1 (x8) - 5 (x1) - 3 (x1) - [proficiency] : object {Book 6 - Ghost King's Rage.items.[].system.proficiency} - value : integer {Book 6 - Ghost King's Rage.items.[].system.proficiency.value} (2 different values) - 1 (x28) - 0 (x2) - [proficient] : object {Book 6 - Ghost King's Rage.items.[].system.proficient} - value : integer {Book 6 - Ghost King's Rage.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 6 - Ghost King's Rage.items.[].system.quantity} (2 different values) - 1 (x41) - 4 (x4) - [range] : mixed - object {Book 6 - Ghost King's Rage.items.[].system.range} - value : string {Book 6 - Ghost King's Rage.items.[].system.range.value} (12 different values) - integer {Book 6 - Ghost King's Rage.items.[].system.range} (2 different values) - 30 (x3) - 120 (x1) - [references] : object {Book 6 - Ghost King's Rage.items.[].system.references} - children : array<> {Book 6 - Ghost King's Rage.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 6 - Ghost King's Rage.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 6 - Ghost King's Rage.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 6 - Ghost King's Rage.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 6 - Ghost King's Rage.items.[].system.reload} - value : string {Book 6 - Ghost King's Rage.items.[].system.reload.value} (3 different values) - '-' (x13) - '' (x11) - '1' (x1) - [requirements] : string {Book 6 - Ghost King's Rage.items.[].system.requirements} (5 different values) - '' (x350) - 'You\'re a living creature' (x1) - 'You can bleed' (x1) - '3 gp silver bell focus' (x1) - 'An effect would deal physical or energy damage to you or a creature in range.' (x1) - [ritual] : object {Book 6 - Ghost King's Rage.items.[].system.ritual} - primary : object {Book 6 - Ghost King's Rage.items.[].system.ritual.primary} - check : string {Book 6 - Ghost King's Rage.items.[].system.ritual.primary.check} (5 different values) - 'Occultism (master)' (x1) - 'Occultism (master) or Religion (master)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - 'Occultism (expert) or Religion (expert)' (x1) - 'Religion' (x1) - secondary : object {Book 6 - Ghost King's Rage.items.[].system.ritual.secondary} - casters : integer {Book 6 - Ghost King's Rage.items.[].system.ritual.secondary.casters} (3 different values) - 1 (x3) - 2 (x1) - 0 (x1) - checks : string {Book 6 - Ghost King's Rage.items.[].system.ritual.secondary.checks} (5 different values) - 'Performance, Society' (x1) - 'Occultism or Religion (whichever is used for the primary check)' (x1) - 'Religion' (x1) - 'Occultism or Religion (whichever isn\'t used for the primary check)' (x1) - 'Crafting, Performance' (x1) - [runes] : object {Book 6 - Ghost King's Rage.items.[].system.runes} - [potency] : integer {Book 6 - Ghost King's Rage.items.[].system.runes.potency} (2 different values) - 2 (x23) - 0 (x10) - [property] : array<> {Book 6 - Ghost King's Rage.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Book 6 - Ghost King's Rage.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book 6 - Ghost King's Rage.items.[].system.runes.resilient} (2 different values) - 1 (x7) - 0 (x1) - [striking] : integer {Book 6 - Ghost King's Rage.items.[].system.runes.striking} (3 different values) - 2 (x10) - 0 (x9) - 1 (x6) - [showSlotlessLevels] : object {Book 6 - Ghost King's Rage.items.[].system.showSlotlessLevels} - value : boolean {Book 6 - Ghost King's Rage.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 6 - Ghost King's Rage.items.[].system.size} (2 different values) - 'med' (x44) - 'lg' (x1) - [slots] : object {Book 6 - Ghost King's Rage.items.[].system.slots} - [slot0] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot0} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot0.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot0.prepared.[].id} (25 different values) - [slot1] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot1} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.max} (2 different values) - 3 (x8) - 4 (x1) - [prepared] : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.prepared.[].id} (12 different values) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot1.value} (same value: 4) - [slot10] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot10} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot10.max} (2 different values) - 1 (x1) - 10 (x1) - prepared : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot10.prepared} - Length: min=1 max=10 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot10.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot10.prepared.[].id} (3 different values) - 'hN9pefuuOf2IHJDG' (x9) - 'TM2jaiOiZrcGm5ip' (x1) - 'louZ3UGKBOlepht4' (x1) - [slot2] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot2} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.max} (2 different values) - 3 (x8) - 4 (x1) - [prepared] : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.prepared.[].id} (13 different values) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot3} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.max} (2 different values) - 3 (x8) - 4 (x1) - [prepared] : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.prepared.[].id} (14 different values) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot4} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.max} (2 different values) - 3 (x8) - 4 (x1) - [prepared] : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.prepared.[].id} (15 different values) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot5} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.max} (2 different values) - 3 (x8) - 4 (x1) - [prepared] : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.prepared.[].id} (14 different values) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot5.value} (same value: 4) - [slot6] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot6} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.max} (2 different values) - 3 (x8) - 4 (x1) - [prepared] : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.prepared.[].id} (15 different values) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot6.value} (same value: 4) - [slot7] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot7} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.max} (2 different values) - 3 (x9) - 4 (x1) - [prepared] : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.prepared.[].id} (14 different values) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot7.value} (2 different values) - 4 (x1) - 3 (x1) - [slot8] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot8} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.max} (2 different values) - 3 (x9) - 4 (x1) - [prepared] : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.prepared.[].id} (11 different values) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot8.value} (2 different values) - 4 (x1) - 3 (x1) - [slot9] : object {Book 6 - Ghost King's Rage.items.[].system.slots.slot9} - max : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.max} (3 different values) - 3 (x4) - 2 (x1) - 8 (x1) - [prepared] : array {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.prepared} - Length: min=3 max=8 - Value type: object {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.prepared.[]} - id : string {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.prepared.[].id} (13 different values) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.slots.slot9.value} (2 different values) - 3 (x1) - 2 (x1) - [slug] : string {Book 6 - Ghost King's Rage.items.[].system.slug} (220 different values) - [specific] : object {Book 6 - Ghost King's Rage.items.[].system.specific} - [integrated] : empty - material : object {Book 6 - Ghost King's Rage.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 6 - Ghost King's Rage.items.[].system.specific.runes} - reinforcing : integer {Book 6 - Ghost King's Rage.items.[].system.specific.runes.reinforcing} (same value: 0) - [speedPenalty] : integer {Book 6 - Ghost King's Rage.items.[].system.speedPenalty} (3 different values) - 0 (x7) - -10 (x2) - -5 (x2) - [spelldc] : object {Book 6 - Ghost King's Rage.items.[].system.spelldc} - dc : integer {Book 6 - Ghost King's Rage.items.[].system.spelldc.dc} (9 different values) - 41 (x11) - 48 (x4) - 46 (x4) - 38 (x3) - 44 (x3) - 35 (x2) - 37 (x1) - 28 (x1) - 34 (x1) - [mod] : integer {Book 6 - Ghost King's Rage.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 6 - Ghost King's Rage.items.[].system.spelldc.value} (10 different values) - 33 (x11) - 40 (x4) - 38 (x4) - 36 (x3) - 27 (x2) - 28 (x2) - 30 (x1) - 29 (x1) - 20 (x1) - 26 (x1) - [splashDamage] : object {Book 6 - Ghost King's Rage.items.[].system.splashDamage} - value : integer {Book 6 - Ghost King's Rage.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {Book 6 - Ghost King's Rage.items.[].system.strength} (4 different values) - 3 (x3) - 0 (x3) - 1 (x1) - 4 (x1) - [target] : object {Book 6 - Ghost King's Rage.items.[].system.target} - value : string {Book 6 - Ghost King's Rage.items.[].system.target.value} (44 different values) - [time] : object {Book 6 - Ghost King's Rage.items.[].system.time} - value : string {Book 6 - Ghost King's Rage.items.[].system.time.value} (10 different values) - '2' (x270) - 'reaction' (x16) - '1 minute' (x15) - '10 minutes' (x15) - '3' (x13) - '1' (x10) - '1 to 3' (x9) - '1 day' (x3) - '1 hour' (x2) - '3 days' (x1) - [tradition] : object {Book 6 - Ghost King's Rage.items.[].system.tradition} - value : string {Book 6 - Ghost King's Rage.items.[].system.tradition.value} (4 different values) - 'divine' (x12) - 'arcane' (x11) - 'occult' (x6) - 'primal' (x1) - [traits] : object {Book 6 - Ghost King's Rage.items.[].system.traits} - [rarity] : string {Book 6 - Ghost King's Rage.items.[].system.traits.rarity} (3 different values) - 'common' (x590) - 'uncommon' (x86) - 'rare' (x1) - value : array {Book 6 - Ghost King's Rage.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.traits.value.[]} (87 different values) - [integrated] : empty - [traditions] : array {Book 6 - Ghost King's Rage.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 6 - Ghost King's Rage.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x267) - 'occult' (x252) - 'divine' (x206) - 'primal' (x129) - [usage] : object {Book 6 - Ghost King's Rage.items.[].system.usage} - value : string {Book 6 - Ghost King's Rage.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x28) - 'held-in-two-hands' (x4) - 'worn' (x2) - [value] : object {Book 6 - Ghost King's Rage.items.[].system.value} - isValued : boolean {Book 6 - Ghost King's Rage.items.[].system.value.isValued} (2 different values) - False (x1) - True (x1) - [value] : integer {Book 6 - Ghost King's Rage.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book 6 - Ghost King's Rage.items.[].system.weaponType} - value : string {Book 6 - Ghost King's Rage.items.[].system.weaponType.value} (2 different values) - 'melee' (x46) - 'ranged' (x21) - type : string {Book 6 - Ghost King's Rage.items.[].type} (10 different values) - 'spell' (x354) - 'action' (x214) - 'melee' (x67) - 'spellcastingEntry' (x30) - 'weapon' (x25) - 'lore' (x15) - 'equipment' (x9) - 'armor' (x8) - 'shield' (x3) - 'condition' (x2) - [_stats] : object {Book 6 - Ghost King's Rage.items.[]._stats} - compendiumSource : string {Book 6 - Ghost King's Rage.items.[]._stats.compendiumSource} (218 different values) - [flags] : object {Book 6 - Ghost King's Rage.items.[].flags} - pf2e : object {Book 6 - Ghost King's Rage.items.[].flags.pf2e} - linkedWeapon : string {Book 6 - Ghost King's Rage.items.[].flags.pf2e.linkedWeapon} (20 different values) - name : string {Book 6 - Ghost King's Rage.name} (all different values) - system : object {Book 6 - Ghost King's Rage.system} - attributes : object {Book 6 - Ghost King's Rage.system.attributes} - ac : object {Book 6 - Ghost King's Rage.system.attributes.ac} - [details] : string {Book 6 - Ghost King's Rage.system.attributes.ac.details} (5 different values) - '' (x27) - '(39 with shield)' (x1) - '43 if shield raised' (x1) - '43 with shield raised' (x1) - 'or 36 vs. non-magical' (x1) - value : integer {Book 6 - Ghost King's Rage.system.attributes.ac.value} (13 different values) - [emitsSound] : string {Book 6 - Ghost King's Rage.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 6 - Ghost King's Rage.system.attributes.hardness} (7 different values) - 0 (x16) - 33 (x2) - 35 (x2) - 28 (x1) - 32 (x1) - 29 (x1) - 25 (x1) - hp : object {Book 6 - Ghost King's Rage.system.attributes.hp} - details : string {Book 6 - Ghost King's Rage.system.attributes.hp.details} (10 different values) - '' (x38) - 'void healing' (x8) - 'void healing, rejuvenation' (x2) - 'fast healing 20, mental rebirth, void healing' (x1) - 'troop defenses' (x1) - 'Void Healing' (x1) - 'shadow healing' (x1) - 'Per pillar' (x1) - 'Per comet' (x1) - 'Per Eye' (x1) - max : integer {Book 6 - Ghost King's Rage.system.attributes.hp.max} (30 different values) - temp : integer {Book 6 - Ghost King's Rage.system.attributes.hp.temp} (same value: 0) - value : integer {Book 6 - Ghost King's Rage.system.attributes.hp.value} (30 different values) - [allSaves] : object {Book 6 - Ghost King's Rage.system.attributes.allSaves} - value : string {Book 6 - Ghost King's Rage.system.attributes.allSaves.value} (4 different values) - '' (x27) - '+1 status to all saves vs. magic' (x2) - '+2 status to all saves vs. mental and possession' (x1) - '+2 status to all saves vs. magic' (x1) - [immunities] : array {Book 6 - Ghost King's Rage.system.attributes.immunities} - Length: min=0 max=9 - Value type: object {Book 6 - Ghost King's Rage.system.attributes.immunities.[]} - [exceptions] : array<> {Book 6 - Ghost King's Rage.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ghost King's Rage.system.attributes.immunities.[].type} (19 different values) - [resistances] : array {Book 6 - Ghost King's Rage.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Book 6 - Ghost King's Rage.system.attributes.resistances.[]} - [exceptions] : array {Book 6 - Ghost King's Rage.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {Book 6 - Ghost King's Rage.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'adamantine' (x1) - 'non-magical' (x1) - 'silver' (x1) - type : string {Book 6 - Ghost King's Rage.system.attributes.resistances.[].type} (10 different values) - 'void' (x8) - 'cold' (x5) - 'fire' (x4) - 'poison' (x4) - 'electricity' (x3) - 'piercing' (x3) - 'slashing' (x3) - 'physical' (x3) - 'mental' (x1) - 'all-damage' (x1) - value : integer {Book 6 - Ghost King's Rage.system.attributes.resistances.[].value} (4 different values) - 10 (x16) - 20 (x9) - 15 (x9) - 13 (x1) - [speed] : object {Book 6 - Ghost King's Rage.system.attributes.speed} - [details] : string {Book 6 - Ghost King's Rage.system.attributes.speed.details} (2 different values) - '(20 feet with armor)' (x2) - 'swift steps, tenebral form' (x1) - otherSpeeds : array {Book 6 - Ghost King's Rage.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 6 - Ghost King's Rage.system.attributes.speed.otherSpeeds.[]} - type : string {Book 6 - Ghost King's Rage.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x6) - 'swim' (x3) - 'climb' (x3) - 'burrow' (x1) - value : integer {Book 6 - Ghost King's Rage.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 40 (x8) - 20 (x2) - 35 (x1) - 80 (x1) - 50 (x1) - value : integer {Book 6 - Ghost King's Rage.system.attributes.speed.value} (8 different values) - 25 (x20) - 20 (x3) - 40 (x3) - 35 (x1) - 50 (x1) - 30 (x1) - 80 (x1) - 0 (x1) - [stealth] : object {Book 6 - Ghost King's Rage.system.attributes.stealth} - details : string {Book 6 - Ghost King's Rage.system.attributes.stealth.details} (6 different values) - '

(master)

' (x10) - '

(legendary)

' (x10) - '

(master) or @Check[perception|dc:50] (legendary) to notice the bypass button hidden in Urgathoa\'s skeletal feet

' (x1) - '' (x1) - '

(legendary); @Check[perception|dc:20] to notice the warning carved in the door frame

' (x1) - '

(master) or @Check[perception|dc:50|traits:secret] (legendary) to notice the bypass button hidden in a skull\'s eye socket

' (x1) - value : integer {Book 6 - Ghost King's Rage.system.attributes.stealth.value} (14 different values) - [weaknesses] : array {Book 6 - Ghost King's Rage.system.attributes.weaknesses} - Length: min=0 max=3 - Value type: object {Book 6 - Ghost King's Rage.system.attributes.weaknesses.[]} - type : string {Book 6 - Ghost King's Rage.system.attributes.weaknesses.[].type} (7 different values) - 'vitality' (x3) - 'area-damage' (x1) - 'splash-damage' (x1) - 'force' (x1) - 'ghost-touch' (x1) - 'light' (x1) - 'slashing' (x1) - value : integer {Book 6 - Ghost King's Rage.system.attributes.weaknesses.[].value} (3 different values) - 15 (x5) - 20 (x3) - 10 (x1) - [creatureType] : string {Book 6 - Ghost King's Rage.system.creatureType} (same value: '') - details : object {Book 6 - Ghost King's Rage.system.details} - [description] : string {Book 6 - Ghost King's Rage.system.details.description} (24 different values) - [disable] : string {Book 6 - Ghost King's Rage.system.details.disable} (24 different values) - [isComplex] : boolean {Book 6 - Ghost King's Rage.system.details.isComplex} (2 different values) - True (x13) - False (x11) - level : object {Book 6 - Ghost King's Rage.system.details.level} - value : integer {Book 6 - Ghost King's Rage.system.details.level.value} (10 different values) - 20 (x10) - 16 (x10) - 18 (x9) - 17 (x9) - 19 (x8) - 21 (x4) - 15 (x2) - 13 (x1) - 9 (x1) - 14 (x1) - publication : object {Book 6 - Ghost King's Rage.system.details.publication} - license : string {Book 6 - Ghost King's Rage.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 6 - Ghost King's Rage.system.details.publication.remaster} (same value: False) - title : string {Book 6 - Ghost King's Rage.system.details.publication.title} (same value: 'Pathfinder #186: Ghost King\'s Rage') - [blurb] : string {Book 6 - Ghost King's Rage.system.details.blurb} (4 different values) - '' (x28) - 'Male vetalarana vampire' (x1) - 'Female shoki psychopomp' (x1) - 'Variant vanth' (x1) - [languages] : object {Book 6 - Ghost King's Rage.system.details.languages} - details : string {Book 6 - Ghost King's Rage.system.details.languages.details} (6 different values) - '' (x24) - 'tongues' (x3) - 'telepathy 100 feet, tongues' (x1) - 'telepathy 30 feet' (x1) - '(can\'t speak any language)' (x1) - 'telepathy 100 feet; tongues' (x1) - value : array {Book 6 - Ghost King's Rage.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Book 6 - Ghost King's Rage.system.details.languages.value.[]} (19 different values) - [privateNotes] : string {Book 6 - Ghost King's Rage.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 6 - Ghost King's Rage.system.details.publicNotes} (12 different values) - [reset] : string {Book 6 - Ghost King's Rage.system.details.reset} (9 different values) - '' (x12) - '

1 hour.

' (x4) - '

The trap resets automatically if triggered, after 1 minute if the bypass button is pressed, or after 15 minutes if disabled or counteracted.

' (x2) - '

The trap deactivates and resets if 1 minute passes without any undead or creatures with void healing in the garden.

' (x1) - '

The trap deactivates and resets after 1 minute.

' (x1) - '

The trap resets automatically if triggered and doesn\'t reset if disabled.

' (x1) - '

The trap deactivates and resets if 1 minute passes without any souls in the area.

' (x1) - '

The trap resets after 1 hour.

' (x1) - '

The trap resets after 24 hours.

' (x1) - [routine] : string {Book 6 - Ghost King's Rage.system.details.routine} (14 different values) - saves : object {Book 6 - Ghost King's Rage.system.saves} - fortitude : object {Book 6 - Ghost King's Rage.system.saves.fortitude} - saveDetail : string {Book 6 - Ghost King's Rage.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 6 - Ghost King's Rage.system.saves.fortitude.value} (14 different values) - reflex : object {Book 6 - Ghost King's Rage.system.saves.reflex} - saveDetail : string {Book 6 - Ghost King's Rage.system.saves.reflex.saveDetail} (same value: '') - [value] : integer {Book 6 - Ghost King's Rage.system.saves.reflex.value} (14 different values) - will : object {Book 6 - Ghost King's Rage.system.saves.will} - saveDetail : string {Book 6 - Ghost King's Rage.system.saves.will.saveDetail} (same value: '') - value : integer {Book 6 - Ghost King's Rage.system.saves.will.value} (17 different values) - [statusEffects] : array<> {Book 6 - Ghost King's Rage.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 6 - Ghost King's Rage.system.traits} - rarity : string {Book 6 - Ghost King's Rage.system.traits.rarity} (4 different values) - 'uncommon' (x32) - 'rare' (x12) - 'unique' (x9) - 'common' (x2) - size : object {Book 6 - Ghost King's Rage.system.traits.size} - value : string {Book 6 - Ghost King's Rage.system.traits.size.value} (4 different values) - 'med' (x47) - 'lg' (x5) - 'grg' (x2) - 'sm' (x1) - value : array {Book 6 - Ghost King's Rage.system.traits.value} - Length: min=0 max=8 - Value type: string {Book 6 - Ghost King's Rage.system.traits.value.[]} (33 different values) - [abilities] : object {Book 6 - Ghost King's Rage.system.abilities} - cha : object {Book 6 - Ghost King's Rage.system.abilities.cha} - mod : integer {Book 6 - Ghost King's Rage.system.abilities.cha.mod} (12 different values) - con : object {Book 6 - Ghost King's Rage.system.abilities.con} - mod : integer {Book 6 - Ghost King's Rage.system.abilities.con.mod} (8 different values) - 5 (x9) - 6 (x7) - 4 (x4) - 3 (x4) - 9 (x3) - 0 (x2) - 7 (x1) - 2 (x1) - dex : object {Book 6 - Ghost King's Rage.system.abilities.dex} - mod : integer {Book 6 - Ghost King's Rage.system.abilities.dex.mod} (11 different values) - int : object {Book 6 - Ghost King's Rage.system.abilities.int} - mod : integer {Book 6 - Ghost King's Rage.system.abilities.int.mod} (14 different values) - str : object {Book 6 - Ghost King's Rage.system.abilities.str} - mod : integer {Book 6 - Ghost King's Rage.system.abilities.str.mod} (8 different values) - 8 (x5) - 9 (x5) - 10 (x4) - 4 (x4) - 1 (x4) - 0 (x3) - 6 (x3) - 5 (x3) - wis : object {Book 6 - Ghost King's Rage.system.abilities.wis} - mod : integer {Book 6 - Ghost King's Rage.system.abilities.wis.mod} (9 different values) - 4 (x10) - 6 (x6) - 5 (x4) - 0 (x4) - 3 (x2) - 10 (x2) - 7 (x1) - 2 (x1) - 9 (x1) - [initiative] : object {Book 6 - Ghost King's Rage.system.initiative} - statistic : string {Book 6 - Ghost King's Rage.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 6 - Ghost King's Rage.system.perception} - details : string {Book 6 - Ghost King's Rage.system.perception.details} (2 different values) - '' (x30) - 'magic sense (imprecise) 60 feet' (x1) - mod : integer {Book 6 - Ghost King's Rage.system.perception.mod} (12 different values) - senses : array {Book 6 - Ghost King's Rage.system.perception.senses} - Length: min=0 max=2 - Value type: object {Book 6 - Ghost King's Rage.system.perception.senses.[]} - [acuity] : string {Book 6 - Ghost King's Rage.system.perception.senses.[].acuity} (2 different values) - 'precise' (x8) - 'imprecise' (x2) - [range] : integer {Book 6 - Ghost King's Rage.system.perception.senses.[].range} (3 different values) - 60 (x5) - 100 (x3) - 120 (x2) - type : string {Book 6 - Ghost King's Rage.system.perception.senses.[].type} (6 different values) - 'darkvision' (x20) - 'lifesense' (x5) - 'thoughtsense' (x2) - 'truesight' (x1) - 'echolocation' (x1) - 'tremorsense' (x1) - [vision] : boolean {Book 6 - Ghost King's Rage.system.perception.vision} (same value: False) - [resources] : object {Book 6 - Ghost King's Rage.system.resources} - [focus] : object {Book 6 - Ghost King's Rage.system.resources.focus} - max : integer {Book 6 - Ghost King's Rage.system.resources.focus.max} (3 different values) - 2 (x6) - 1 (x3) - 3 (x1) - value : integer {Book 6 - Ghost King's Rage.system.resources.focus.value} (3 different values) - 2 (x6) - 1 (x3) - 3 (x1) - [skills] : object {Book 6 - Ghost King's Rage.system.skills} - [acrobatics] : object {Book 6 - Ghost King's Rage.system.skills.acrobatics} - base : integer {Book 6 - Ghost King's Rage.system.skills.acrobatics.base} (8 different values) - 28 (x5) - 31 (x2) - 30 (x2) - 33 (x2) - 35 (x2) - 25 (x1) - 27 (x1) - 32 (x1) - [arcana] : object {Book 6 - Ghost King's Rage.system.skills.arcana} - base : integer {Book 6 - Ghost King's Rage.system.skills.arcana.base} (3 different values) - 32 (x4) - 35 (x2) - 43 (x1) - [athletics] : object {Book 6 - Ghost King's Rage.system.skills.athletics} - base : integer {Book 6 - Ghost King's Rage.system.skills.athletics.base} (8 different values) - 33 (x5) - 32 (x4) - 37 (x3) - 29 (x3) - 35 (x2) - 31 (x1) - 41 (x1) - 28 (x1) - [crafting] : object {Book 6 - Ghost King's Rage.system.skills.crafting} - base : integer {Book 6 - Ghost King's Rage.system.skills.crafting.base} (2 different values) - 41 (x1) - 35 (x1) - [deception] : object {Book 6 - Ghost King's Rage.system.skills.deception} - base : integer {Book 6 - Ghost King's Rage.system.skills.deception.base} (9 different values) - 28 (x6) - 36 (x2) - 26 (x2) - 32 (x1) - 37 (x1) - 35 (x1) - 30 (x1) - 20 (x1) - 31 (x1) - [diplomacy] : object {Book 6 - Ghost King's Rage.system.skills.diplomacy} - base : integer {Book 6 - Ghost King's Rage.system.skills.diplomacy.base} (10 different values) - 28 (x5) - 30 (x3) - 35 (x2) - 26 (x2) - 32 (x1) - 25 (x1) - 33 (x1) - 36 (x1) - 20 (x1) - 31 (x1) - [intimidation] : object {Book 6 - Ghost King's Rage.system.skills.intimidation} - base : integer {Book 6 - Ghost King's Rage.system.skills.intimidation.base} (10 different values) - 28 (x7) - 30 (x3) - 25 (x2) - 33 (x2) - 26 (x2) - 32 (x1) - 36 (x1) - 35 (x1) - 20 (x1) - 31 (x1) - [medicine] : object {Book 6 - Ghost King's Rage.system.skills.medicine} - base : integer {Book 6 - Ghost King's Rage.system.skills.medicine.base} (2 different values) - 31 (x2) - 34 (x1) - [nature] : object {Book 6 - Ghost King's Rage.system.skills.nature} - base : integer {Book 6 - Ghost King's Rage.system.skills.nature.base} (2 different values) - 30 (x1) - 41 (x1) - [occultism] : object {Book 6 - Ghost King's Rage.system.skills.occultism} - base : integer {Book 6 - Ghost King's Rage.system.skills.occultism.base} (5 different values) - 33 (x3) - 30 (x1) - 41 (x1) - 16 (x1) - 23 (x1) - [performance] : object {Book 6 - Ghost King's Rage.system.skills.performance} - base : integer {Book 6 - Ghost King's Rage.system.skills.performance.base} (2 different values) - 30 (x2) - 37 (x1) - [religion] : object {Book 6 - Ghost King's Rage.system.skills.religion} - base : integer {Book 6 - Ghost King's Rage.system.skills.religion.base} (11 different values) - [society] : object {Book 6 - Ghost King's Rage.system.skills.society} - base : integer {Book 6 - Ghost King's Rage.system.skills.society.base} (9 different values) - 32 (x4) - 30 (x3) - 26 (x2) - 25 (x1) - 29 (x1) - 41 (x1) - 33 (x1) - 16 (x1) - 35 (x1) - [stealth] : object {Book 6 - Ghost King's Rage.system.skills.stealth} - base : integer {Book 6 - Ghost King's Rage.system.skills.stealth.base} (10 different values) - 28 (x5) - 26 (x4) - 33 (x3) - 35 (x2) - 31 (x2) - 25 (x1) - 30 (x1) - 27 (x1) - 32 (x1) - 14 (x1) - [special] : array {Book 6 - Ghost King's Rage.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 6 - Ghost King's Rage.system.skills.stealth.special.[]} - base : integer {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].base} (2 different values) - 32 (x1) - 37 (x1) - label : string {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].label} (2 different values) - 'While Underwater' (x1) - 'in Dim Light or Darkness' (x1) - predicate : array {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:underwater') - object {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate.[]} - or : array {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book 6 - Ghost King's Rage.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'lighting:darkness' (x1) - 'lighting:dim-light' (x1) - [survival] : object {Book 6 - Ghost King's Rage.system.skills.survival} - base : integer {Book 6 - Ghost King's Rage.system.skills.survival.base} (same value: 30) - [spellcasting] : object {Book 6 - Ghost King's Rage.system.spellcasting} - rituals : object {Book 6 - Ghost King's Rage.system.spellcasting.rituals} - dc : integer {Book 6 - Ghost King's Rage.system.spellcasting.rituals.dc} (4 different values) - 41 (x1) - 48 (x1) - 46 (x1) - 44 (x1) - type : string {Book 6 - Ghost King's Rage.type} (2 different values) - 'npc' (x31) - 'hazard' (x24) - [prototypeToken] : object {Book 6 - Ghost King's Rage.prototypeToken} - name : string {Book 6 - Ghost King's Rage.prototypeToken.name} (same value: 'Rival Corpsekiller') \ No newline at end of file diff --git a/output/pf2e/packs/Book 6 - Ruins of the Radiant Siege.txt b/output/pf2e/packs/Book 6 - Ruins of the Radiant Siege.txt deleted file mode 100644 index cbec33b..0000000 --- a/output/pf2e/packs/Book 6 - Ruins of the Radiant Siege.txt +++ /dev/null @@ -1,1464 +0,0 @@ -Book 6 - Ruins of the Radiant Siege -Different values: 38 -===================================== -object {Book 6 - Ruins of the Radiant Siege} - _id : string {Book 6 - Ruins of the Radiant Siege._id} (all different values) - folder : string {Book 6 - Ruins of the Radiant Siege.folder} (same value: '2vTpRqyOs38YA3zs') - img : string {Book 6 - Ruins of the Radiant Siege.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x30) - 'systems/pf2e/icons/default-icons/hazard.svg' (x8) - items : array {Book 6 - Ruins of the Radiant Siege.items} - Length: min=1 max=58 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[]} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[]._id} (681 different values) - img : string {Book 6 - Ruins of the Radiant Siege.items.[].img} (177 different values) - name : string {Book 6 - Ruins of the Radiant Siege.items.[].name} (398 different values) - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].sort} (59 different values) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system} - [acBonus] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.acBonus} (2 different values) - 4 (x1) - 2 (x1) - [actionType] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.actionType} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.actionType.value} (4 different values) - 'passive' (x131) - 'action' (x70) - 'reaction' (x29) - 'free' (x6) - [actions] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.actions} - [value] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.actions.value} (3 different values) - 1 (x39) - 2 (x28) - 3 (x3) - [area] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.area} - [details] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.area.type} (5 different values) - 'emanation' (x20) - 'burst' (x18) - 'cone' (x5) - 'line' (x2) - 'cylinder' (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.area.value} (8 different values) - 30 (x22) - 20 (x13) - 60 (x3) - 40 (x3) - 15 (x2) - 5 (x1) - 10 (x1) - 500 (x1) - [attack] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.attack} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.attackEffects} - [custom] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 6 - Ruins of the Radiant Siege.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.attackEffects.value.[]} (10 different values) - 'grab' (x8) - 'improved-grab' (x4) - 'warpwave-strike' (x4) - 'essence-drain' (x3) - 'black-ink-delirium' (x2) - 'greater-warpwave-strike' (x2) - 'knockdown' (x1) - 'splash-of-color' (x1) - 'tears-of-death' (x1) - 'pollution-infusion' (x1) - [autoHeightenLevel] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.autoHeightenLevel} - [value] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.autoHeightenLevel.value} (5 different values) - 10 (x3) - 7 (x2) - 8 (x1) - 5 (x1) - 9 (x1) - [baseItem] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.baseItem} (11 different values) - [bonus] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.bonus} - [total] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.bonus.total} (13 different values) - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.bonus.value} (16 different values) - [bonusDamage] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.bonusDamage} - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.bulk} - value : mixed - integer {Book 6 - Ruins of the Radiant Siege.items.[].system.bulk.value} (3 different values) - 0 (x7) - 1 (x6) - 2 (x4) - float {Book 6 - Ruins of the Radiant Siege.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.category} (11 different values) - [counteraction] : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.counteraction} (2 different values) - False (x288) - True (x33) - [damage] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damage} - [0] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.0} - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.0.formula} (31 different values) - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x59) - 'healing' (x6) - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.0.type} (13 different values) - [applyMod] : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.0.applyMod} (2 different values) - False (x28) - True (x1) - [1] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.1} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.1.formula} (same value: '3d10') - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.1.type} (same value: 'bludgeoning') - [2] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.2} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.2.type} (same value: 'cold') - [3] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.3} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.3.type} (same value: 'electricity') - [4] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.4} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.5} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.5.type} (same value: 'fire') - [damageType] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.damageType} (3 different values) - 'slashing' (x6) - 'piercing' (x5) - 'bludgeoning' (x1) - [dice] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.die} (4 different values) - 'd12' (x3) - 'd6' (x3) - 'd8' (x3) - 'd4' (x3) - [gcovwqxwitqchoin] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [defense] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.defense} - [passive] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.defense.passive} - statistic : string {Book 6 - Ruins of the Radiant Siege.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.defense.save} - basic : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.defense.save.basic} (2 different values) - False (x73) - True (x26) - statistic : string {Book 6 - Ruins of the Radiant Siege.items.[].system.defense.save.statistic} (3 different values) - 'will' (x47) - 'fortitude' (x42) - 'reflex' (x10) - [duration] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.duration} - sustained : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.duration.sustained} (2 different values) - False (x296) - True (x25) - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.duration.value} (18 different values) - publication : object {Book 6 - Ruins of the Radiant Siege.items.[].system.publication} - license : string {Book 6 - Ruins of the Radiant Siege.items.[].system.publication.license} (2 different values) - 'OGL' (x652) - 'ORC' (x29) - remaster : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.publication.remaster} (2 different values) - False (x652) - True (x29) - title : string {Book 6 - Ruins of the Radiant Siege.items.[].system.publication.title} (7 different values) - '' (x548) - 'Pathfinder Bestiary' (x84) - 'Pathfinder Player Core' (x17) - 'Pathfinder Core Rulebook' (x15) - 'Pathfinder Monster Core' (x12) - 'Pathfinder #162: Ruins of the Radiant Siege' (x3) - 'Pathfinder Bestiary 2' (x2) - [checkPenalty] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.checkPenalty} (2 different values) - -2 (x1) - -1 (x1) - [cost] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.cost} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.cost.value} (4 different values) - '' (x318) - 'diamonds worth a total value of 75 gp × the target\'s level' (x1) - 'black sapphire with a gp value of at least the target\'s level × 100' (x1) - 'rare incense worth a total value of 300 gp' (x1) - description : object {Book 6 - Ruins of the Radiant Siege.items.[].system.description} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.description.value} (344 different values) - [containerId] : empty - [damageRolls] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls} - [0] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.0} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.0.damage} (41 different values) - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.0.damageType} (6 different values) - 'slashing' (x16) - 'bludgeoning' (x16) - 'piercing' (x14) - 'fire' (x3) - 'spirit' (x2) - 'mental' (x1) - [1] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.1} - [category] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.1.damage} (5 different values) - '1d6' (x19) - '2d6' (x10) - '5d6' (x2) - '3d6' (x2) - '4d6' (x1) - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.1.damageType} (5 different values) - 'spirit' (x28) - 'fire' (x3) - 'void' (x1) - 'bleed' (x1) - 'electricity' (x1) - [2] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.2} - [category] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.2.damage} (2 different values) - '1d6' (x2) - '8' (x1) - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.2.damageType} (2 different values) - 'fire' (x2) - 'bleed' (x1) - [2vtdirant78of0li62wadq] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.2vtdirant78of0li62wadq} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.2vtdirant78of0li62wadq.damage} (same value: '2d12+14') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.2vtdirant78of0li62wadq.damageType} (same value: 'slashing') - [3au4swx7znkvhrgw9j5x] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.3au4swx7znkvhrgw9j5x} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.3au4swx7znkvhrgw9j5x.damage} (same value: '2d6') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.3au4swx7znkvhrgw9j5x.damageType} (same value: 'spirit') - [4oucz7fhoq704fonc6pvqs4] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.4oucz7fhoq704fonc6pvqs4} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.4oucz7fhoq704fonc6pvqs4.damage} (same value: '2d6') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.4oucz7fhoq704fonc6pvqs4.damageType} (same value: 'fire') - [4pws1y4thvpvjsvu61n0qb] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.4pws1y4thvpvjsvu61n0qb} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.4pws1y4thvpvjsvu61n0qb.damage} (same value: '2d6') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.4pws1y4thvpvjsvu61n0qb.damageType} (same value: 'spirit') - [7wz9mfp1hbmi36ve1p5if] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.7wz9mfp1hbmi36ve1p5if} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.7wz9mfp1hbmi36ve1p5if.damage} (same value: '4d10+18') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.7wz9mfp1hbmi36ve1p5if.damageType} (same value: 'bludgeoning') - [a8tl5yoxl4osfvbb1k5fx] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.a8tl5yoxl4osfvbb1k5fx} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.a8tl5yoxl4osfvbb1k5fx.damage} (same value: '2d6') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.a8tl5yoxl4osfvbb1k5fx.damageType} (same value: 'acid') - [f0djt629mcp1og0k65ni] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.f0djt629mcp1og0k65ni} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.f0djt629mcp1og0k65ni.damage} (same value: '3d12+21') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.f0djt629mcp1og0k65ni.damageType} (same value: 'slashing') - [f9i9wp3qvblnzg3x1c6b] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.f9i9wp3qvblnzg3x1c6b} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.f9i9wp3qvblnzg3x1c6b.damage} (same value: '2d6') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.f9i9wp3qvblnzg3x1c6b.damageType} (same value: 'acid') - [h1j9nj1o1y5ht58x6r4n] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.h1j9nj1o1y5ht58x6r4n} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.h1j9nj1o1y5ht58x6r4n.damage} (same value: '4d8+15') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.h1j9nj1o1y5ht58x6r4n.damageType} (same value: 'bludgeoning') - [kt3gps5l4wzpvqzbn8kd] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.kt3gps5l4wzpvqzbn8kd} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.kt3gps5l4wzpvqzbn8kd.damage} (same value: '4d12+21') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.kt3gps5l4wzpvqzbn8kd.damageType} (same value: 'piercing') - [moi48jugpse0wamlgis9] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.moi48jugpse0wamlgis9} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.moi48jugpse0wamlgis9.damage} (same value: '3d12+21') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.moi48jugpse0wamlgis9.damageType} (same value: 'bludgeoning') - [svk2612abbkrlplojua4] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.svk2612abbkrlplojua4} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.svk2612abbkrlplojua4.damage} (same value: '2d6') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.svk2612abbkrlplojua4.damageType} (same value: 'spirit') - [zzc4u2rncjalwerj7egv58] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.zzc4u2rncjalwerj7egv58} - damage : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.zzc4u2rncjalwerj7egv58.damage} (same value: '4d8+18') - damageType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.damageRolls.zzc4u2rncjalwerj7egv58.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.deathNote} (same value: True) - [dexCap] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.dexCap} (2 different values) - 1 (x1) - 3 (x1) - [equipped] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.equipped} - carryType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.equipped.carryType} (2 different values) - 'worn' (x18) - 'held' (x10) - [handsHeld] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.equipped.handsHeld} (3 different values) - 0 (x10) - 1 (x9) - 2 (x1) - [inSlot] : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.frequency} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.frequency.max} (3 different values) - 1 (x4) - 2 (x1) - 3 (x1) - per : string {Book 6 - Ruins of the Radiant Siege.items.[].system.frequency.per} (3 different values) - 'day' (x4) - 'PT1H' (x1) - 'round' (x1) - [value] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.frequency.value} (3 different values) - 1 (x3) - 2 (x1) - 3 (x1) - [group] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.group} (9 different values) - 'sword' (x3) - 'knife' (x3) - 'axe' (x2) - 'dart' (x1) - 'plate' (x1) - 'club' (x1) - 'chain' (x1) - 'flail' (x1) - 'hammer' (x1) - [hardness] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.hardness} (same value: 0) - [heightening] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening} - [damage] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.damage} - 0 : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.damage.0} (9 different values) - '1d10' (x15) - '1d8' (x12) - '2d6' (x7) - '2d10' (x4) - '2d8' (x3) - '10' (x2) - '1d6' (x2) - '1d4' (x1) - '1d12' (x1) - [interval] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.interval} (2 different values) - 1 (x43) - 2 (x4) - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.type} (2 different values) - 'interval' (x47) - 'fixed' (x1) - [levels] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels} - 3 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage} - 0 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage} - 0 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage} - 0 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage} - 0 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.hp} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.hp.max} (same value: 0) - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.hp.value} (same value: 0) - [level] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.level} - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.level.value} (17 different values) - [location] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.location} - [autoHeightenLevel] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.location.autoHeightenLevel} (same value: 9) - [heightenedLevel] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.location.heightenedLevel} (3 different values) - 7 (x6) - 8 (x4) - 9 (x4) - [uses] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.location.uses} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.location.uses.max} (3 different values) - 3 (x5) - 2 (x3) - 5 (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.location.uses.value} (3 different values) - 3 (x5) - 2 (x3) - 5 (x1) - [value] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.location.value} (27 different values) - [material] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.material} - [grade] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.material.grade} (same value: 'high') - [type] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.material.type} (same value: 'warpglass') - [mod] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.mod} - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.mod.value} (9 different values) - 35 (x1) - 39 (x1) - 38 (x1) - 25 (x1) - 28 (x1) - 34 (x1) - 37 (x1) - 33 (x1) - 27 (x1) - [overlays] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [4gyp3qlsv5ywdyjq] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [7qdtetowq348s9oc] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [lfxcoz2d3f8j2zq1] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [pq7cxntbz4s8g5ik] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [z04svm1cvfcxtplb] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [prepared] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.prepared} - [flexible] : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.prepared.flexible} (same value: False) - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.prepared.value} (4 different values) - 'innate' (x24) - 'prepared' (x2) - 'focus' (x1) - 'spontaneous' (x1) - [proficiency] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.proficiency} - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.proficiency.value} (2 different values) - 0 (x27) - 1 (x1) - [range] : mixed - object {Book 6 - Ruins of the Radiant Siege.items.[].system.range} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.range.value} (19 different values) - integer {Book 6 - Ruins of the Radiant Siege.items.[].system.range} (same value: 30) - rules : ignored (Foundry rules object) {Book 6 - Ruins of the Radiant Siege.items.[].system.rules} - [price] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.price} - value : object {Book 6 - Ruins of the Radiant Siege.items.[].system.price.value} - [gp] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.price.value.gp} (16 different values) - [sp] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.price.value.sp} (2 different values) - 2 (x3) - 1 (x1) - [proficient] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.proficient} - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.quantity} (4 different values) - 1 (x25) - 3500 (x1) - 3 (x1) - 4 (x1) - [reload] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.reload} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.reload.value} (2 different values) - '' (x8) - '-' (x4) - [requirements] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.requirements} (2 different values) - '' (x320) - 'You have a deity.' (x1) - [ritual] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.ritual} - primary : object {Book 6 - Ruins of the Radiant Siege.items.[].system.ritual.primary} - check : string {Book 6 - Ruins of the Radiant Siege.items.[].system.ritual.primary.check} (2 different values) - 'Religion (expert)' (x1) - 'Occultism (master)' (x1) - secondary : object {Book 6 - Ruins of the Radiant Siege.items.[].system.ritual.secondary} - casters : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.ritual.secondary.casters} (same value: 2) - checks : string {Book 6 - Ruins of the Radiant Siege.items.[].system.ritual.secondary.checks} (2 different values) - 'Medicine, Society' (x1) - 'Performance, Society' (x1) - [runes] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.runes} - potency : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.runes.potency} (4 different values) - 3 (x8) - 0 (x3) - 2 (x2) - 1 (x1) - property : array {Book 6 - Ruins of the Radiant Siege.items.[].system.runes.property} - Length: min=0 max=2 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.runes.property.[]} (5 different values) - 'wounding' (x2) - 'dancing' (x1) - 'speed' (x1) - 'glamered' (x1) - 'vorpal' (x1) - [resilient] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.runes.resilient} (2 different values) - 2 (x1) - 3 (x1) - [striking] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.runes.striking} (3 different values) - 2 (x5) - 0 (x4) - 3 (x3) - [showSlotlessLevels] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.showSlotlessLevels} - value : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.size} (2 different values) - 'med' (x25) - 'lg' (x3) - [slots] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots} - [slot0] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot0} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot0.max} (4 different values) - 1 (x3) - 6 (x1) - 5 (x1) - 3 (x1) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot0.prepared} - Length: min=5 max=6 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot0.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot0.prepared.[].id} (11 different values) - [value] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot0.value} (2 different values) - 1 (x3) - 3 (x1) - [slot1] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot1} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot1.max} (3 different values) - 1 (x3) - 4 (x2) - 3 (x2) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot1.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot1.prepared.[].id} (7 different values) - '0NTdedJ0OZqk3Zqu' (x1) - '813sSutnvAFfuhE8' (x1) - 'lBPclIXvVHjh8BdG' (x1) - 'oQRTBKtpV0idG8q1' (x1) - 'mZg8hdMx5ancDxKj' (x1) - 'UZ90e0gRymcFZTbi' (x1) - 'vdv1yEbog6A75jOD' (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot1.value} (3 different values) - 1 (x3) - 3 (x1) - 4 (x1) - [slot10] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot10} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot10.max} (2 different values) - 1 (x2) - 10 (x1) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot10.prepared} - Length: min=10 max=10 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot10.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot10.prepared.[].id} (2 different values) - 'zizAhBLB8TS8s9fB' (x9) - 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1 (x1) - [slot3] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot3} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot3.max} (4 different values) - 4 (x2) - 3 (x1) - 1 (x1) - 2 (x1) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot3.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot3.prepared.[].id} (7 different values) - '1jxI5XKCf8dXj0BO' (x1) - '2noPjqAi0XNjXL9c' (x1) - 'TG81KUuhrunUWTGn' (x1) - 'tv55uPsCm5vUEtKL' (x1) - 'QHWIjjpqn3EXLVbe' (x1) - 'eha3SSh4cKLA8SQh' (x1) - 'Xkign3yVW131xiqp' (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot3.value} (3 different values) - 1 (x1) - 4 (x1) - 2 (x1) - [slot4] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot4} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot4.max} (5 different values) - 1 (x6) - 4 (x2) - 3 (x1) - 6 (x1) - 2 (x1) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot4.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot4.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot4.prepared.[].id} (7 different values) - 'A2Z3cHWAyWfHQI6w' (x1) - 'DoF48uMYB8HbPZ4F' (x1) - '9MSymasxSA9Dhps2' (x1) - '2vI1EPq1JOrj6W4M' (x1) - 'hko4nIqgdPkDeFmv' (x1) - '5F3UuN30Gws0EL34' (x1) - 'GU6Tj32UgrusyN2x' (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot4.value} (4 different values) - 1 (x6) - 6 (x1) - 4 (x1) - 2 (x1) - [slot5] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot5} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot5.max} (4 different values) - 1 (x6) - 3 (x4) - 4 (x1) - 2 (x1) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot5.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot5.prepared.[].id} (6 different values) - 'ErNhgmmqCjnjZmGb' (x1) - 'MEtoduiyNmoD2E2p' (x1) - '1jWFXeaPDWWRsbZo' (x1) - 'NajIhiJGohD3p6nP' (x1) - 'M6R2LlinbxsDbsxi' (x1) - 'RdRxvNkja87xOPkO' (x1) - [value] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot5.value} (4 different values) - 1 (x6) - 3 (x2) - 4 (x1) - 2 (x1) - [slot6] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot6} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot6.max} (4 different values) - 1 (x5) - 4 (x2) - 3 (x1) - 2 (x1) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot6.prepared} - Length: min=3 max=4 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot6.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot6.prepared.[].id} (7 different values) - 'QrXXUXbe4uVcZhcZ' (x1) - 'aaLgYeY0gRxLP5PO' (x1) - 'DlmkIhJIJu74MB94' (x1) - 'jVmBdK7GyKy1sFDW' (x1) - '8Rp3mDPVvbGjS52z' (x1) - 'mBjnJCRj31jKOaOJ' (x1) - 'ZJcxmgZ8pGoITe2p' (x1) - [value] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot6.value} (3 different values) - 1 (x5) - 2 (x1) - 4 (x1) - [slot7] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot7} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot7.max} (4 different values) - 1 (x5) - 3 (x3) - 4 (x1) - 6 (x1) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot7.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot7.prepared.[].id} (6 different values) - 'Cejx8Ta1MQunwYnz' (x1) - 'L1WYgNyJyRluezu6' (x1) - 'gvQmf5w0Lv5esl5I' (x1) - 'JyJG7btKOOOZSgUC' (x1) - 'cmdT6qz187WZiJQw' (x1) - 'f1Ah4VZueXBAKu6w' (x1) - [value] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot7.value} (4 different values) - 1 (x5) - 3 (x1) - 4 (x1) - 6 (x1) - [slot8] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot8} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot8.max} (3 different values) - 2 (x4) - 3 (x4) - 1 (x1) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot8.prepared} - Length: min=2 max=3 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot8.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot8.prepared.[].id} (5 different values) - 'n7GcO06Ky9VKKKme' (x1) - 'dyhpvSMTI4czZF8L' (x1) - '65UL8ZvQjpjHVmcp' (x1) - 'BiQVAmH4XqiUnsRU' (x1) - 'Ltr3TNju6qRrWPka' (x1) - [value] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot8.value} (3 different values) - 2 (x3) - 3 (x3) - 1 (x1) - [slot9] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot9} - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot9.max} (3 different values) - 1 (x4) - 3 (x2) - 2 (x2) - [prepared] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot9.prepared} - Length: min=1 max=1 - Value type: object {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot9.prepared.[]} - id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot9.prepared.[].id} (same value: 'Zw6ykwydsSLmpNZO') - [value] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.slots.slot9.value} (3 different values) - 1 (x3) - 3 (x2) - 2 (x2) - [slug] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.slug} (199 different values) - [specific] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.specific} - material : object {Book 6 - Ruins of the Radiant Siege.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 6 - Ruins of the Radiant Siege.items.[].system.specific.runes} - potency : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.specific.runes.potency} (same value: 3) - property : array<> {Book 6 - Ruins of the Radiant Siege.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.specific.runes.striking} (same value: 2) - [speedPenalty] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.speedPenalty} (2 different values) - -5 (x1) - 0 (x1) - [spell] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.spell} - _id : string {Book 6 - Ruins of the Radiant Siege.items.[].system.spell._id} (same value: '8AMvNVOUEtxBCDvJ') - flags : object {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.flags} - core : object {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.flags.core} - sourceId : string {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.8AMvNVOUEtxBCDvJ') - img : string {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/monstrosity-form.webp') - name : string {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.name} (same value: 'Monstrosity Form') - sort : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.sort} (same value: 0) - system : object {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.system} - [area] : empty - cost : object {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.system.cost} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.system.damage} - description : object {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.system.description} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.spell.system.description.value} (same value: '

You transform into the shape of a legendary monster, assuming a Huge battle form. You must have enough space to expand into or the spell is lost. When you cast this spell, choose phoenix, purple worm, or sea serpent. While in this form, you gain the beast trait (for phoenix) or the animal trait (for purple worm or sea serpent). You can Dismiss the spell.

-

You gain the following statistics and abilities regardless of which battle form you choose:

-
    -
  • AC = 20 + your level. Ignore your armor\'s check penalty and Speed reduction.
  • -
  • 20 temporary Hit Points.
  • -
  • Darkvision.
  • -
  • One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use. You\'re trained with them. Your attack modifier is +28, and you use the listed damage. These attacks are Strength based (for the purpose of the @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled] condition, for example). If your unarmed attack modifier is higher, you can use it instead.
  • -
  • Athletics modifier of +30, unless your own modifier is higher.
  • -
-

You also gain specific abilities based on the type of monster you choose:

-
    -
  • @UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Monstrosity Form (Phoenix)]{Phoenix} -
      -
    • Speed 30 feet, fly Speed 90 feet;
    • -
    • Melee 1 beak (reach 15 feet), Damage 2d6+12 piercing plus 2d4 fire and @Damage[2d4[persistent,fire]] damage;
    • -
    • Melee 1 talon (agile, reach 15 feet), Damage 2d8+12 slashing;
    • -
    • Shroud of Flame (aura, evocation, fire, primal) 20 feet. You gain an aura of fire that extends out from you. A creature that enters or ends its turn within the aura takes 2d6 fire damage. A creature can take this damage only once per turn. You can use a single action, which has the concentrate trait, to activate or deactivate this aura.
    • -
    -
  • -
  • @UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Monstrosity Form (Cave Worm)]{Purple Worm} -
      -
    • Speed 40 feet, burrow Speed 30 feet, swim Speed 20 feet;
    • -
    • Melee 1 jaws (reach 10 feet), Damage 2d12+20 piercing;
    • -
    • Melee 1 stinger (agile, reach 10 feet), Damage 2d8+15 piercing plus @Damage[2d6[persistent,poison]];
    • -
    • Melee 1 body (reach 10 feet) Damage 2d8+20 bludgeoning;
    • -
    • Inexorable You automatically recover from the @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed], @UUID[Compendium.pf2e.conditionitems.Item.Slowed], and @UUID[Compendium.pf2e.conditionitems.Item.Stunned] conditions at the end of each of your turns. You\'re also immune to being @UUID[Compendium.pf2e.conditionitems.Item.Immobilized] and ignore difficult terrain and greater difficult terrain.
    • -
    -
  • -
  • @UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Monstrosity Form (Sea Serpent)]{Sea Serpent} -
      -
    • Speed 20 feet, swim Speed 90 feet;
    • -
    • Melee 1 jaws (reach 15 feet), Damage 2d12+20 piercing;
    • -
    • Melee 1 tail (reach 25 feet), Damage 2d8+20 bludgeoning;
    • -
    • Spine Rake 2 (move) You extend your spines and Swim or Stride. Each creature you\'re adjacent to at any point during your movement takes 4d8+10 slashing damage (basic Reflex against your spell DC).
    • -
    -
  • -
-
-

Heightened (9th) You instead gain AC = 22 + your level, 25 temporary HP, attack modifier +31, increase damage by one damage die, and Athletics +33.

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'coins' (x1) - 'gems' (x1) - [strength] : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.strength} (2 different values) - 3 (x1) - 1 (x1) - [target] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.target} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.target.value} (all different values) - [time] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.time} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.time.value} (9 different values) - '2' (x245) - '10 minutes' (x25) - '3' (x19) - '1 minute' (x10) - '1 to 3' (x9) - '1' (x8) - 'reaction' (x2) - '1 day' (x2) - '1 hour' (x1) - [tradition] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.tradition} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.tradition.value} (3 different values) - 'divine' (x21) - 'arcane' (x4) - 'occult' (x3) - [traits] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.traits} - [rarity] : string {Book 6 - Ruins of the Radiant Siege.items.[].system.traits.rarity} (4 different values) - 'common' (x558) - 'uncommon' (x65) - 'rare' (x5) - 'unique' (x2) - [traditions] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x247) - 'occult' (x226) - 'divine' (x159) - 'primal' (x135) - [value] : array {Book 6 - Ruins of the Radiant Siege.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {Book 6 - Ruins of the Radiant Siege.items.[].system.traits.value.[]} (100 different values) - [usage] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.usage} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x14) - 'worn' (x5) - 'held-in-two-hands' (x4) - [uses] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.uses} - autoDestroy : boolean {Book 6 - Ruins of the Radiant Siege.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.uses.max} (same value: 1) - value : integer {Book 6 - Ruins of the Radiant Siege.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 6 - Ruins of the Radiant Siege.items.[].system.weaponType} - value : string {Book 6 - Ruins of the Radiant Siege.items.[].system.weaponType.value} (2 different values) - 'melee' (x46) - 'ranged' (x13) - type : string {Book 6 - Ruins of the Radiant Siege.items.[].type} (10 different values) - 'spell' (x321) - 'action' (x236) - 'melee' (x59) - 'spellcastingEntry' (x28) - 'weapon' (x12) - 'lore' (x9) - 'equipment' (x8) - 'consumable' (x3) - 'treasure' (x3) - 'armor' (x2) - [_stats] : object {Book 6 - Ruins of the Radiant Siege.items.[]._stats} - compendiumSource : string {Book 6 - Ruins of the Radiant Siege.items.[]._stats.compendiumSource} (191 different values) - [flags] : object {Book 6 - Ruins of the Radiant Siege.items.[].flags} - pf2e : object {Book 6 - Ruins of the Radiant Siege.items.[].flags.pf2e} - linkedWeapon : string {Book 6 - Ruins of the Radiant Siege.items.[].flags.pf2e.linkedWeapon} (12 different values) - name : string {Book 6 - Ruins of the Radiant Siege.name} (all different values) - system : object {Book 6 - Ruins of the Radiant Siege.system} - [abilities] : object {Book 6 - Ruins of the Radiant Siege.system.abilities} - cha : object {Book 6 - Ruins of the Radiant Siege.system.abilities.cha} - mod : integer {Book 6 - Ruins of the Radiant Siege.system.abilities.cha.mod} (11 different values) - con : object {Book 6 - Ruins of the Radiant Siege.system.abilities.con} - mod : integer {Book 6 - Ruins of the Radiant Siege.system.abilities.con.mod} (9 different values) - 7 (x8) - 9 (x5) - 6 (x5) - 5 (x4) - 8 (x3) - 10 (x2) - 3 (x1) - 4 (x1) - 2 (x1) - dex : object {Book 6 - Ruins of the Radiant Siege.system.abilities.dex} - mod : integer {Book 6 - Ruins of the Radiant Siege.system.abilities.dex.mod} (11 different values) - int : object {Book 6 - Ruins of the Radiant Siege.system.abilities.int} - mod : integer {Book 6 - Ruins of the Radiant Siege.system.abilities.int.mod} (11 different values) - str : object {Book 6 - Ruins of the Radiant Siege.system.abilities.str} - mod : integer {Book 6 - Ruins of the Radiant Siege.system.abilities.str.mod} (10 different values) - 6 (x6) - 10 (x6) - 9 (x5) - 5 (x3) - 11 (x3) - 8 (x3) - 1 (x1) - -5 (x1) - 0 (x1) - 7 (x1) - wis : object {Book 6 - Ruins of the Radiant Siege.system.abilities.wis} - mod : integer {Book 6 - Ruins of the Radiant Siege.system.abilities.wis.mod} (9 different values) - 6 (x8) - 8 (x6) - 5 (x4) - 4 (x3) - 0 (x3) - 10 (x2) - 2 (x2) - 9 (x1) - 1 (x1) - attributes : object {Book 6 - Ruins of the Radiant Siege.system.attributes} - ac : object {Book 6 - Ruins of the Radiant Siege.system.attributes.ac} - [details] : string {Book 6 - Ruins of the Radiant Siege.system.attributes.ac.details} (2 different values) - '' (x29) - '(27 from inside the Dimensional Pit)' (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.ac.value} (14 different values) - [allSaves] : object {Book 6 - Ruins of the Radiant Siege.system.attributes.allSaves} - value : string {Book 6 - Ruins of the Radiant Siege.system.attributes.allSaves.value} (4 different values) - '' (x16) - '+1 status to all saves vs. magic' (x12) - '+1 status to all saves vs. divine magic' (x1) - '+2 status to all saves vs. magic' (x1) - hp : object {Book 6 - Ruins of the Radiant Siege.system.attributes.hp} - details : string {Book 6 - Ruins of the Radiant Siege.system.attributes.hp.details} (9 different values) - '' (x29) - 'fast healing 10' (x2) - 'regeneration 20 (deactivated by unholy)' (x1) - 'regeneration 30 (deactivated by lawful)' (x1) - 'void healing' (x1) - '(void healing, rejuvenation)' (x1) - 'fast healing 15' (x1) - 'fast healing 5' (x1) - 'fast healing 20' (x1) - max : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.hp.max} (20 different values) - temp : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.hp.temp} (same value: 0) - value : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.hp.value} (20 different values) - [hardness] : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.hardness} (4 different values) - 0 (x5) - 30 (x1) - 20 (x1) - 5 (x1) - [hasHealth] : boolean {Book 6 - Ruins of the Radiant Siege.system.attributes.hasHealth} (same value: True) - [immunities] : array {Book 6 - Ruins of the Radiant Siege.system.attributes.immunities} - Length: min=0 max=7 - Value type: object {Book 6 - Ruins of the Radiant Siege.system.attributes.immunities.[]} - type : string {Book 6 - Ruins of the Radiant Siege.system.attributes.immunities.[].type} (21 different values) - [resistances] : array {Book 6 - Ruins of the Radiant Siege.system.attributes.resistances} - Length: min=1 max=4 - Value type: object {Book 6 - Ruins of the Radiant Siege.system.attributes.resistances.[]} - type : string {Book 6 - Ruins of the Radiant Siege.system.attributes.resistances.[].type} (11 different values) - value : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.resistances.[].value} (7 different values) - 20 (x10) - 15 (x6) - 10 (x5) - 19 (x2) - 25 (x2) - 14 (x1) - 5 (x1) - [doubleVs] : array {Book 6 - Ruins of the Radiant Siege.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book 6 - Ruins of the Radiant Siege.system.attributes.resistances.[].exceptions} - Length: min=1 max=2 - Value type: string {Book 6 - Ruins of the Radiant Siege.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'bludgeoning' (x1) - 'adamantine' (x1) - [speed] : object {Book 6 - Ruins of the Radiant Siege.system.attributes.speed} - otherSpeeds : array {Book 6 - Ruins of the Radiant Siege.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book 6 - Ruins of the Radiant Siege.system.attributes.speed.otherSpeeds.[]} - type : string {Book 6 - Ruins of the Radiant Siege.system.attributes.speed.otherSpeeds.[].type} (6 different values) - 'fly' (x13) - 'swim' (x8) - 'climb' (x2) - 'Air Walk' (x2) - 'Freedom Of Movement' (x1) - 'Spider Climb' (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.speed.otherSpeeds.[].value} (11 different values) - value : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.speed.value} (9 different values) - 40 (x8) - 25 (x5) - 30 (x5) - 50 (x3) - 60 (x2) - 20 (x2) - 35 (x2) - 0 (x2) - 45 (x1) - [stealth] : object {Book 6 - Ruins of the Radiant Siege.system.attributes.stealth} - details : string {Book 6 - Ruins of the Radiant Siege.system.attributes.stealth.details} (4 different values) - '

(legendary)

' (x3) - '' (x3) - '

(master)

' (x1) - '

(Master)

' (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.stealth.value} (6 different values) - 33 (x2) - 31 (x2) - 30 (x1) - 35 (x1) - 32 (x1) - 36 (x1) - [weaknesses] : array {Book 6 - Ruins of the Radiant Siege.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {Book 6 - Ruins of the Radiant Siege.system.attributes.weaknesses.[]} - type : string {Book 6 - Ruins of the Radiant Siege.system.attributes.weaknesses.[].type} (10 different values) - 'holy' (x11) - 'cold' (x1) - 'fire' (x1) - 'vitality' (x1) - 'slashing' (x1) - 'sonic' (x1) - 'cold-iron' (x1) - 'unholy' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.system.attributes.weaknesses.[].value} (3 different values) - 20 (x11) - 15 (x6) - 10 (x3) - details : object {Book 6 - Ruins of the Radiant Siege.system.details} - [blurb] : string {Book 6 - Ruins of the Radiant Siege.system.details.blurb} (same value: '') - [languages] : object {Book 6 - Ruins of the Radiant Siege.system.details.languages} - details : string {Book 6 - Ruins of the Radiant Siege.system.details.languages.details} (7 different values) - '' (x12) - 'telepathy 100 feet' (x6) - 'telepathy 100 feet, tongues' (x5) - 'tongues' (x4) - 'arcadian' (x1) - 'can\'t speak any language, telepathy 100 feet' (x1) - '(can\'t speak any language)' (x1) - value : array {Book 6 - Ruins of the Radiant Siege.system.details.languages.value} - Length: min=0 max=8 - Value type: string {Book 6 - Ruins of the Radiant Siege.system.details.languages.value.[]} (20 different values) - level : object {Book 6 - Ruins of the Radiant Siege.system.details.level} - value : integer {Book 6 - Ruins of the Radiant Siege.system.details.level.value} (9 different values) - 19 (x8) - 20 (x8) - 17 (x5) - 21 (x4) - 22 (x4) - 18 (x3) - 15 (x3) - 23 (x2) - 16 (x1) - [privateNotes] : string {Book 6 - Ruins of the Radiant Siege.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 6 - Ruins of the Radiant Siege.system.details.publicNotes} (2 different values) - '' (x29) - '

Baatamidars are drawn to destroy planar communities on the fringes where the Outer Planes touch the chaos of the Maelstrom. They resemble floating blobs of undulating, prismatic ooze with four quivering tentacles and dribbles of oily slime that always drip upwards.

' (x1) - publication : object {Book 6 - Ruins of the Radiant Siege.system.details.publication} - license : string {Book 6 - Ruins of the Radiant Siege.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 6 - Ruins of the Radiant Siege.system.details.publication.remaster} (same value: False) - title : string {Book 6 - Ruins of the Radiant Siege.system.details.publication.title} (same value: 'Pathfinder #162: Ruins of the Radiant Siege') - [description] : string {Book 6 - Ruins of the Radiant Siege.system.details.description} (8 different values) - '

The trapdoor\'s metal is infused with a deadly toxin that seeps out when the trap is triggered.

' (x1) - '

A distortion in space spawns an aggressive, malevolent shadow duplicate of any characters who pass between Terimor\'s faces.

' (x1) - '

Miniature snowflake-shaped glyphs on the ground cause a layer of ice to ripple over the floor of the room and sound a silent alarm.

' (x1) - '

A ragged planar rift drags things into its depths and hurls creatures through from its terminal end.

' (x1) - '

Six giant tentacles reach up from the ink lake, grabbing any foes in reach and dragging them underwater.

' (x1) - '

A hidden glyph suddenly lights up and dominates the mind of any creature not bearing the sigil of Kharnas the Angel-Binder.

' (x1) - '

A mass of brushes use magical paint to convert creatures into art.

' (x1) - '

Subtle but deadly magical runes link this mural to Kharnas\'s master. Good- or neutral-aligned creatures who examine the mural witness the castle\'s drawbridge silently descend, revealing an endless darkness.

' (x1) - [disable] : string {Book 6 - Ruins of the Radiant Siege.system.details.disable} (8 different values) - [isComplex] : boolean {Book 6 - Ruins of the Radiant Siege.system.details.isComplex} (2 different values) - False (x6) - True (x2) - [reset] : string {Book 6 - Ruins of the Radiant Siege.system.details.reset} (4 different values) - '' (x5) - '

1 day

' (x1) - '

The glyph can affect two creatures before it deactivates for 5 minutes and automatically resets.

' (x1) - '

1 week

' (x1) - [routine] : string {Book 6 - Ruins of the Radiant Siege.system.details.routine} (2 different values) - '' (x5) - '

(6 actions) The hazard loses 1 action for every tentacle that is disabled or destroyed. The tentacles can combine their actions to use the hazard\'s Inky Imitator ability. A broken tentacle can still Strike, but it can\'t Grab. This hazard takes no multiple attack penalty.

' (x1) - [sidebarText] : string {Book 6 - Ruins of the Radiant Siege.system.details.sidebarText} (same value: '') - [initiative] : object {Book 6 - Ruins of the Radiant Siege.system.initiative} - statistic : string {Book 6 - Ruins of the Radiant Siege.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 6 - Ruins of the Radiant Siege.system.perception} - details : string {Book 6 - Ruins of the Radiant Siege.system.perception.details} (5 different values) - '' (x23) - 'entropy sense (imprecise) 60 feet' (x4) - 'entropy sense (imprecise) 120 feet' (x1) - 'detect magic' (x1) - 'crystal sense (imprecise) 30 feet' (x1) - mod : integer {Book 6 - Ruins of the Radiant Siege.system.perception.mod} (15 different values) - senses : array {Book 6 - Ruins of the Radiant Siege.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 6 - Ruins of the Radiant Siege.system.perception.senses.[]} - [acuity] : string {Book 6 - Ruins of the Radiant Siege.system.perception.senses.[].acuity} (2 different values) - 'precise' (x8) - 'imprecise' (x4) - [range] : integer {Book 6 - Ruins of the Radiant Siege.system.perception.senses.[].range} (4 different values) - 60 (x8) - 120 (x2) - 30 (x1) - 100 (x1) - type : string {Book 6 - Ruins of the Radiant Siege.system.perception.senses.[].type} (11 different values) - [vision] : boolean {Book 6 - Ruins of the Radiant Siege.system.perception.vision} (same value: False) - [resources] : object {Book 6 - Ruins of the Radiant Siege.system.resources} - [focus] : object {Book 6 - Ruins of the Radiant Siege.system.resources.focus} - max : integer {Book 6 - Ruins of the Radiant Siege.system.resources.focus.max} (2 different values) - 1 (x23) - 3 (x1) - value : integer {Book 6 - Ruins of the Radiant Siege.system.resources.focus.value} (2 different values) - 1 (x23) - 3 (x1) - saves : object {Book 6 - Ruins of the Radiant Siege.system.saves} - fortitude : object {Book 6 - Ruins of the Radiant Siege.system.saves.fortitude} - saveDetail : string {Book 6 - Ruins of the Radiant Siege.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 6 - Ruins of the Radiant Siege.system.saves.fortitude.value} (15 different values) - reflex : object {Book 6 - Ruins of the Radiant Siege.system.saves.reflex} - saveDetail : string {Book 6 - Ruins of the Radiant Siege.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 6 - Ruins of the Radiant Siege.system.saves.reflex.value} (15 different values) - will : object {Book 6 - Ruins of the Radiant Siege.system.saves.will} - saveDetail : string {Book 6 - Ruins of the Radiant Siege.system.saves.will.saveDetail} (same value: '') - value : integer {Book 6 - Ruins of the Radiant Siege.system.saves.will.value} (18 different values) - [skills] : object {Book 6 - Ruins of the Radiant Siege.system.skills} - [acrobatics] : object {Book 6 - Ruins of the Radiant Siege.system.skills.acrobatics} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.acrobatics.base} (15 different values) - [arcana] : object {Book 6 - Ruins of the Radiant Siege.system.skills.arcana} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.arcana.base} (6 different values) - 37 (x2) - 35 (x2) - 34 (x1) - 39 (x1) - 38 (x1) - 27 (x1) - [athletics] : object {Book 6 - Ruins of the Radiant Siege.system.skills.athletics} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.athletics.base} (14 different values) - [crafting] : object {Book 6 - Ruins of the Radiant Siege.system.skills.crafting} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.crafting.base} (3 different values) - 39 (x1) - 27 (x1) - 29 (x1) - [special] : array {Book 6 - Ruins of the Radiant Siege.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Book 6 - Ruins of the Radiant Siege.system.skills.crafting.special.[]} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.crafting.special.[].base} (same value: 41) - label : string {Book 6 - Ruins of the Radiant Siege.system.skills.crafting.special.[].label} (same value: 'when crafting poison') - predicate : array {Book 6 - Ruins of the Radiant Siege.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 6 - Ruins of the Radiant Siege.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:poison') - [deception] : object {Book 6 - Ruins of the Radiant Siege.system.skills.deception} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.deception.base} (13 different values) - [diplomacy] : object {Book 6 - Ruins of the Radiant Siege.system.skills.diplomacy} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.diplomacy.base} (8 different values) - 37 (x3) - 35 (x2) - 30 (x2) - 42 (x2) - 40 (x1) - 29 (x1) - 33 (x1) - 36 (x1) - [intimidation] : object {Book 6 - Ruins of the Radiant Siege.system.skills.intimidation} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.intimidation.base} (12 different values) - [medicine] : object {Book 6 - Ruins of the Radiant Siege.system.skills.medicine} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.medicine.base} (same value: 26) - [nature] : object {Book 6 - Ruins of the Radiant Siege.system.skills.nature} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.nature.base} (same value: 28) - [occultism] : object {Book 6 - Ruins of the Radiant Siege.system.skills.occultism} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.occultism.base} (6 different values) - 37 (x2) - 38 (x2) - 33 (x1) - 34 (x1) - 32 (x1) - 36 (x1) - [performance] : object {Book 6 - Ruins of the Radiant Siege.system.skills.performance} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.performance.base} (2 different values) - 32 (x1) - 27 (x1) - [religion] : object {Book 6 - Ruins of the Radiant Siege.system.skills.religion} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.religion.base} (10 different values) - 31 (x2) - 42 (x2) - 28 (x2) - 38 (x2) - 41 (x1) - 37 (x1) - 34 (x1) - 29 (x1) - 39 (x1) - 33 (x1) - [society] : object {Book 6 - Ruins of the Radiant Siege.system.skills.society} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.society.base} (7 different values) - 33 (x1) - 36 (x1) - 32 (x1) - 35 (x1) - 41 (x1) - 27 (x1) - 34 (x1) - [stealth] : object {Book 6 - Ruins of the Radiant Siege.system.skills.stealth} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.stealth.base} (12 different values) - [survival] : object {Book 6 - Ruins of the Radiant Siege.system.skills.survival} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.survival.base} (4 different values) - 31 (x2) - 27 (x1) - 40 (x1) - 28 (x1) - [thievery] : object {Book 6 - Ruins of the Radiant Siege.system.skills.thievery} - base : integer {Book 6 - Ruins of the Radiant Siege.system.skills.thievery.base} (6 different values) - 36 (x1) - 35 (x1) - 39 (x1) - 32 (x1) - 45 (x1) - 28 (x1) - traits : object {Book 6 - Ruins of the Radiant Siege.system.traits} - rarity : string {Book 6 - Ruins of the Radiant Siege.system.traits.rarity} (4 different values) - 'rare' (x12) - 'unique' (x11) - 'common' (x10) - 'uncommon' (x5) - size : object {Book 6 - Ruins of the Radiant Siege.system.traits.size} - value : string {Book 6 - Ruins of the Radiant Siege.system.traits.size.value} (5 different values) - 'med' (x20) - 'lg' (x8) - 'huge' (x5) - 'grg' (x4) - 'sm' (x1) - value : array {Book 6 - Ruins of the Radiant Siege.system.traits.value} - Length: min=0 max=7 - Value type: string {Book 6 - Ruins of the Radiant Siege.system.traits.value.[]} (31 different values) - [creatureType] : string {Book 6 - Ruins of the Radiant Siege.system.creatureType} (same value: '') - [customModifiers] : object {Book 6 - Ruins of the Radiant Siege.system.customModifiers} - [spellcasting] : object {Book 6 - Ruins of the Radiant Siege.system.spellcasting} - rituals : object {Book 6 - Ruins of the Radiant Siege.system.spellcasting.rituals} - dc : integer {Book 6 - Ruins of the Radiant Siege.system.spellcasting.rituals.dc} (2 different values) - 45 (x1) - 42 (x1) - [statusEffects] : array<> {Book 6 - Ruins of the Radiant Siege.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Ruins of the Radiant Siege.type} (2 different values) - 'npc' (x30) - 'hazard' (x8) \ No newline at end of file diff --git a/output/pf2e/packs/Book 6 - Shadows of the Ancients.txt b/output/pf2e/packs/Book 6 - Shadows of the Ancients.txt deleted file mode 100644 index d437156..0000000 --- a/output/pf2e/packs/Book 6 - Shadows of the Ancients.txt +++ /dev/null @@ -1,1242 +0,0 @@ -Book 6 - Shadows of the Ancients -Different values: 31 -===================================== -object {Book 6 - Shadows of the Ancients} - _id : string {Book 6 - Shadows of the Ancients._id} (all different values) - folder : string {Book 6 - Shadows of the Ancients.folder} (same value: 'hRI7gTl8V8y0eQkM') - img : string {Book 6 - Shadows of the Ancients.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x29) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {Book 6 - Shadows of the Ancients.items} - Length: min=1 max=47 - Value type: object {Book 6 - Shadows of the Ancients.items.[]} - _id : string {Book 6 - Shadows of the Ancients.items.[]._id} (502 different values) - img : string {Book 6 - Shadows of the Ancients.items.[].img} (166 different values) - name : string {Book 6 - Shadows of the Ancients.items.[].name} (342 different values) - sort : integer {Book 6 - Shadows of the Ancients.items.[].sort} (48 different values) - system : object {Book 6 - Shadows of the Ancients.items.[].system} - [acBonus] : integer {Book 6 - Shadows of the Ancients.items.[].system.acBonus} (same value: 2) - [actionType] : object {Book 6 - Shadows of the Ancients.items.[].system.actionType} - value : string {Book 6 - Shadows of the Ancients.items.[].system.actionType.value} (4 different values) - 'passive' (x96) - 'action' (x66) - 'reaction' (x25) - 'free' (x10) - [actions] : object {Book 6 - Shadows of the Ancients.items.[].system.actions} - [value] : integer {Book 6 - Shadows of the Ancients.items.[].system.actions.value} (3 different values) - 1 (x36) - 2 (x26) - 3 (x4) - [area] : object {Book 6 - Shadows of the Ancients.items.[].system.area} - [details] : string {Book 6 - Shadows of the Ancients.items.[].system.area.details} (3 different values) - 'all squares in a 20-foot-radius burst that contain plants' (x2) - '100-foot emanation which affects you.' (x1) - '20-foot burst adjacent to a flat surface' (x1) - type : string {Book 6 - Shadows of the Ancients.items.[].system.area.type} (5 different values) - 'burst' (x29) - 'emanation' (x12) - 'line' (x8) - 'cone' (x3) - 'cylinder' (x1) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.area.value} (11 different values) - [attack] : object {Book 6 - Shadows of the Ancients.items.[].system.attack} - value : string {Book 6 - Shadows of the Ancients.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 6 - Shadows of the Ancients.items.[].system.attackEffects} - custom : string {Book 6 - Shadows of the Ancients.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 6 - Shadows of the Ancients.items.[].system.attackEffects.value} - Length: min=0 max=3 - Value type: string {Book 6 - Shadows of the Ancients.items.[].system.attackEffects.value.[]} (16 different values) - [autoHeightenLevel] : object {Book 6 - Shadows of the Ancients.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book 6 - Shadows of the Ancients.items.[].system.baseItem} (8 different values) - 'scythe' (x1) - 'greatsword' (x1) - 'mambele' (x1) - 'staff' (x1) - 'composite-shortbow' (x1) - 'kukri' (x1) - 'khopesh' (x1) - 'steel-shield' (x1) - [bonus] : object {Book 6 - Shadows of the Ancients.items.[].system.bonus} - value : integer {Book 6 - Shadows of the Ancients.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {Book 6 - Shadows of the Ancients.items.[].system.bonusDamage} - value : integer {Book 6 - Shadows of the Ancients.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 6 - Shadows of the Ancients.items.[].system.bulk} - value : mixed - integer {Book 6 - Shadows of the Ancients.items.[].system.bulk.value} (3 different values) - 1 (x5) - 2 (x2) - 0 (x1) - float {Book 6 - Shadows of the Ancients.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 6 - Shadows of the Ancients.items.[].system.category} (6 different values) - 'offensive' (x113) - 'defensive' (x63) - 'interaction' (x18) - 'martial' (x6) - 'simple' (x1) - 'ammo' (x1) - [containerId] : empty - [cost] : object {Book 6 - Shadows of the Ancients.items.[].system.cost} - value : string {Book 6 - Shadows of the Ancients.items.[].system.cost.value} (3 different values) - '' (x216) - 'reagents to construct the magical prison worth a total value of 800 gp × the target\'s level' (x1) - 'rare incense worth a total value of 300 gp' (x1) - [counteraction] : boolean {Book 6 - Shadows of the Ancients.items.[].system.counteraction} (2 different values) - False (x196) - True (x22) - [damage] : object {Book 6 - Shadows of the Ancients.items.[].system.damage} - [0] : object {Book 6 - Shadows of the Ancients.items.[].system.damage.0} - [applyMod] : boolean {Book 6 - Shadows of the Ancients.items.[].system.damage.0.applyMod} (2 different values) - False (x38) - True (x9) - [category] : empty - formula : string {Book 6 - Shadows of the Ancients.items.[].system.damage.0.formula} (33 different values) - kinds : array {Book 6 - Shadows of the Ancients.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Shadows of the Ancients.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x70) - 'healing' (x1) - [materials] : array<> {Book 6 - Shadows of the Ancients.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.damage.0.type} (13 different values) - [1] : object {Book 6 - Shadows of the Ancients.items.[].system.damage.1} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Shadows of the Ancients.items.[].system.damage.1.formula} (2 different values) - '3d6' (x1) - '6d6' (x1) - kinds : array {Book 6 - Shadows of the Ancients.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Shadows of the Ancients.items.[].system.damage.1.kinds.[]} (same value: 'damage') - type : string {Book 6 - Shadows of the Ancients.items.[].system.damage.1.type} (same value: 'fire') - [6BEyrCCNpDfJh5P8] : object {Book 6 - Shadows of the Ancients.items.[].system.damage.6BEyrCCNpDfJh5P8} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.damage.6BEyrCCNpDfJh5P8.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Shadows of the Ancients.items.[].system.damage.6BEyrCCNpDfJh5P8.formula} (same value: '14d6') - kinds : array {Book 6 - Shadows of the Ancients.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Shadows of the Ancients.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.damage.6BEyrCCNpDfJh5P8.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.damage.6BEyrCCNpDfJh5P8.type} (same value: 'fire') - [damageType] : string {Book 6 - Shadows of the Ancients.items.[].system.damage.damageType} (3 different values) - 'slashing' (x5) - 'bludgeoning' (x1) - 'piercing' (x1) - [dice] : integer {Book 6 - Shadows of the Ancients.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 6 - Shadows of the Ancients.items.[].system.damage.die} (5 different values) - 'd6' (x3) - 'd10' (x1) - 'd12' (x1) - 'd4' (x1) - 'd8' (x1) - [gcovwqxwitqchoin] : object {Book 6 - Shadows of the Ancients.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Shadows of the Ancients.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Shadows of the Ancients.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Book 6 - Shadows of the Ancients.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Shadows of the Ancients.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [v1pnjhfu6e9akqe0] : object {Book 6 - Shadows of the Ancients.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Shadows of the Ancients.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 6 - Shadows of the Ancients.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - Shadows of the Ancients.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [damageRolls] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls} - [0] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.0} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.0.damage} (2 different values) - '3d10+12' (x1) - '3d6+12' (x1) - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.0.damageType} (same value: 'slashing') - [0usmk9ccjp5kwbg41feg] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.0usmk9ccjp5kwbg41feg} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.0usmk9ccjp5kwbg41feg.damage} (same value: '2d6') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.0usmk9ccjp5kwbg41feg.damageType} (same value: 'mental') - [1] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.1} - category : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.1.damage} (same value: '2d6') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.1.damageType} (same value: 'poison') - [2jrRLmw4CeHbjGVf] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.2jrRLmw4CeHbjGVf} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.2jrRLmw4CeHbjGVf.damage} (same value: '3d6+16') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.2jrRLmw4CeHbjGVf.damageType} (same value: 'slashing') - [2wbgo3fquicdumafb9rs] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.2wbgo3fquicdumafb9rs} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.2wbgo3fquicdumafb9rs.damage} (same value: '3d10+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.2wbgo3fquicdumafb9rs.damageType} (same value: 'piercing') - [374vk4brvNGAnWhm] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.374vk4brvNGAnWhm} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.374vk4brvNGAnWhm.damage} (same value: '3d4+14') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.374vk4brvNGAnWhm.damageType} (same value: 'bludgeoning') - [5gw8t6qio4g1g3p8obuk] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.5gw8t6qio4g1g3p8obuk} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.5gw8t6qio4g1g3p8obuk.damage} (same value: '2d8') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.5gw8t6qio4g1g3p8obuk.damageType} (same value: 'sonic') - [62ixc0hj6jhpay3rfnnd] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.62ixc0hj6jhpay3rfnnd} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.62ixc0hj6jhpay3rfnnd.damage} (same value: '3d6') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.62ixc0hj6jhpay3rfnnd.damageType} (same value: 'acid') - [6b4zysqu63vuomvxxcnn] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.6b4zysqu63vuomvxxcnn} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.6b4zysqu63vuomvxxcnn.damage} (same value: '2d6') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.6b4zysqu63vuomvxxcnn.damageType} (same value: 'mental') - [8KNPbKOBxAAxj4CN] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.8KNPbKOBxAAxj4CN} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.8KNPbKOBxAAxj4CN.damage} (same value: '4d10+16') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.8KNPbKOBxAAxj4CN.damageType} (same value: 'bludgeoning') - [8Ux10TOKaMPMjdQp] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.8Ux10TOKaMPMjdQp} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.8Ux10TOKaMPMjdQp.damage} (same value: '3d10+14') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.8Ux10TOKaMPMjdQp.damageType} (same value: 'slashing') - [8irajrsiuonm4qo366wr] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.8irajrsiuonm4qo366wr} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.8irajrsiuonm4qo366wr.damage} (same value: '3d12+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.8irajrsiuonm4qo366wr.damageType} (same value: 'piercing') - [CwnMCXc38mymM8HT] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.CwnMCXc38mymM8HT} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.CwnMCXc38mymM8HT.damage} (same value: '3d4+10') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.CwnMCXc38mymM8HT.damageType} (same value: 'piercing') - [Eztk7Qd4258rCQhM] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Eztk7Qd4258rCQhM} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Eztk7Qd4258rCQhM.damage} (same value: '3d6+22') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Eztk7Qd4258rCQhM.damageType} (same value: 'piercing') - [Fd7dRarvy8gtVS7E] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Fd7dRarvy8gtVS7E} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Fd7dRarvy8gtVS7E.damage} (same value: '3d10+17') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Fd7dRarvy8gtVS7E.damageType} (same value: 'slashing') - [K59x1p9jbAV1tQP4] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.K59x1p9jbAV1tQP4} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.K59x1p9jbAV1tQP4.damage} (same value: '3d8+10') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.K59x1p9jbAV1tQP4.damageType} (same value: 'slashing') - [L4q1kQvJ6qv3uOoo] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.L4q1kQvJ6qv3uOoo} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.L4q1kQvJ6qv3uOoo.damage} (same value: '3d8+14') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.L4q1kQvJ6qv3uOoo.damageType} (same value: 'bludgeoning') - [LCZmDWBCliVl8Hdh] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.LCZmDWBCliVl8Hdh} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.LCZmDWBCliVl8Hdh.damage} (same value: '4d8+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.LCZmDWBCliVl8Hdh.damageType} (same value: 'bludgeoning') - [NzEuLKbTw4vuGoGj] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.NzEuLKbTw4vuGoGj} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.NzEuLKbTw4vuGoGj.damage} (same value: '3d10+11') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.NzEuLKbTw4vuGoGj.damageType} (same value: 'bludgeoning') - [PckxB3sCPhApzBX5] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.PckxB3sCPhApzBX5} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.PckxB3sCPhApzBX5.damage} (same value: '3d4+6') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.PckxB3sCPhApzBX5.damageType} (same value: 'bludgeoning') - [PfEa2h8ZlmoiH8Y0] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.PfEa2h8ZlmoiH8Y0} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.PfEa2h8ZlmoiH8Y0.damage} (same value: '4d8+18') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.PfEa2h8ZlmoiH8Y0.damageType} (same value: 'bludgeoning') - [Q4b7cNThMNSrfOM6] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Q4b7cNThMNSrfOM6} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Q4b7cNThMNSrfOM6.damage} (same value: '3d10+17') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Q4b7cNThMNSrfOM6.damageType} (same value: 'bludgeoning') - [QNbynaW8Sjdh9PIG] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.QNbynaW8Sjdh9PIG} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.QNbynaW8Sjdh9PIG.damage} (same value: '3d12+14') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.QNbynaW8Sjdh9PIG.damageType} (same value: 'slashing') - [Qcwh1LDoTPQ3cq97] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Qcwh1LDoTPQ3cq97} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Qcwh1LDoTPQ3cq97.damage} (same value: '3d10+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Qcwh1LDoTPQ3cq97.damageType} (same value: 'slashing') - [SjawUmx8r4BMpRns] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.SjawUmx8r4BMpRns} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.SjawUmx8r4BMpRns.damage} (same value: '3d12+16') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.SjawUmx8r4BMpRns.damageType} (same value: 'slashing') - [Spsnjjw8gslfGult] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Spsnjjw8gslfGult} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Spsnjjw8gslfGult.damage} (same value: '4d12+18') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Spsnjjw8gslfGult.damageType} (same value: 'bludgeoning') - [V7bXpMVYlXC6Rncl] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.V7bXpMVYlXC6Rncl} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.V7bXpMVYlXC6Rncl.damage} (same value: '3d6+14') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.V7bXpMVYlXC6Rncl.damageType} (same value: 'piercing') - [YjcphNiHqqyHWDGM] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.YjcphNiHqqyHWDGM} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.YjcphNiHqqyHWDGM.damage} (same value: '4d6+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.YjcphNiHqqyHWDGM.damageType} (same value: 'bludgeoning') - [Yl1Mm1T7myU4EM0h] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Yl1Mm1T7myU4EM0h} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Yl1Mm1T7myU4EM0h.damage} (same value: '3d10+15') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.Yl1Mm1T7myU4EM0h.damageType} (same value: 'slashing') - [a87dnxr4748nbeuct61i] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.a87dnxr4748nbeuct61i} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.a87dnxr4748nbeuct61i.damage} (same value: '2d10+16') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.a87dnxr4748nbeuct61i.damageType} (same value: 'bludgeoning') - [aJ7ITiia4gZIaavc] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.aJ7ITiia4gZIaavc} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.aJ7ITiia4gZIaavc.damage} (same value: '4d10+15') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.aJ7ITiia4gZIaavc.damageType} (same value: 'acid') - [agr0mhvlcui8p3s3vxnd] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.agr0mhvlcui8p3s3vxnd} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.agr0mhvlcui8p3s3vxnd.damage} (same value: '2d6') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.agr0mhvlcui8p3s3vxnd.damageType} (same value: 'mental') - [avwYqgFVOaHsu7lN] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.avwYqgFVOaHsu7lN} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.avwYqgFVOaHsu7lN.damage} (same value: '3d4+4') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.avwYqgFVOaHsu7lN.damageType} (same value: 'bludgeoning') - [c692w9z3uvgnr4wavgjm] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.c692w9z3uvgnr4wavgjm} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.c692w9z3uvgnr4wavgjm.damage} (same value: '3d10+18') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.c692w9z3uvgnr4wavgjm.damageType} (same value: 'piercing') - [cKSnCf59fCSxsBG6] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.cKSnCf59fCSxsBG6} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.cKSnCf59fCSxsBG6.damage} (same value: '4d6+15') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.cKSnCf59fCSxsBG6.damageType} (same value: 'slashing') - [ekf1l0hlULzmge3f] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.ekf1l0hlULzmge3f} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.ekf1l0hlULzmge3f.damage} (same value: '3d10+15') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.ekf1l0hlULzmge3f.damageType} (same value: 'bludgeoning') - [f71grti5ftvkpd98beqz] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.f71grti5ftvkpd98beqz} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.f71grti5ftvkpd98beqz.damage} (same value: '3d6') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.f71grti5ftvkpd98beqz.damageType} (same value: 'electricity') - [fPMsqQ1NAdhtsHSd] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.fPMsqQ1NAdhtsHSd} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.fPMsqQ1NAdhtsHSd.damage} (same value: '4d10+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.fPMsqQ1NAdhtsHSd.damageType} (same value: 'piercing') - [gKakncsgsofj8YaS] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.gKakncsgsofj8YaS} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.gKakncsgsofj8YaS.damage} (same value: '4d12+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.gKakncsgsofj8YaS.damageType} (same value: 'piercing') - [i0dbma5rdgd4x94oukkw] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.i0dbma5rdgd4x94oukkw} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.i0dbma5rdgd4x94oukkw.damage} (same value: '2d12+18') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.i0dbma5rdgd4x94oukkw.damageType} (same value: 'piercing') - [igsfc0lzhqaznjvizeh9] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.igsfc0lzhqaznjvizeh9} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.igsfc0lzhqaznjvizeh9.damage} (same value: '4d10+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.igsfc0lzhqaznjvizeh9.damageType} (same value: 'slashing') - [kPnDhEIPQhZhwnMe] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.kPnDhEIPQhZhwnMe} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.kPnDhEIPQhZhwnMe.damage} (same value: '3d6+5') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.kPnDhEIPQhZhwnMe.damageType} (same value: 'piercing') - [nLKk0XgbNJQEs1ts] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.nLKk0XgbNJQEs1ts} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.nLKk0XgbNJQEs1ts.damage} (same value: '4d8+12') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.nLKk0XgbNJQEs1ts.damageType} (same value: 'bludgeoning') - [np3g5w60n4h4c1664q2v] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.np3g5w60n4h4c1664q2v} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.np3g5w60n4h4c1664q2v.damage} (same value: '3d12+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.np3g5w60n4h4c1664q2v.damageType} (same value: 'piercing') - [nqe3TjNYj9dULW1j] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.nqe3TjNYj9dULW1j} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.nqe3TjNYj9dULW1j.damage} (same value: '4d6+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.nqe3TjNYj9dULW1j.damageType} (same value: 'piercing') - [pUzXIHGDmSHlsiah] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.pUzXIHGDmSHlsiah} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.pUzXIHGDmSHlsiah.damage} (same value: '4d12+16') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.pUzXIHGDmSHlsiah.damageType} (same value: 'bludgeoning') - [qJbGWr9JJKkKMBtx] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.qJbGWr9JJKkKMBtx} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.qJbGWr9JJKkKMBtx.damage} (same value: '3d8+19') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.qJbGWr9JJKkKMBtx.damageType} (same value: 'piercing') - [rz957e5pcezk8a20w76b] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.rz957e5pcezk8a20w76b} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.rz957e5pcezk8a20w76b.damage} (same value: '3d12+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.rz957e5pcezk8a20w76b.damageType} (same value: 'piercing') - [rznHhUWlAFqMO394] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.rznHhUWlAFqMO394} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.rznHhUWlAFqMO394.damage} (same value: '3d10+14') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.rznHhUWlAFqMO394.damageType} (same value: 'slashing') - [s8e25ffotghev4eo1py3] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.s8e25ffotghev4eo1py3} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.s8e25ffotghev4eo1py3.damage} (same value: '5d6') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.s8e25ffotghev4eo1py3.damageType} (same value: 'acid') - [sjxDl1ZSOwiiBmnX] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.sjxDl1ZSOwiiBmnX} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.sjxDl1ZSOwiiBmnX.damage} (same value: '3d12+19') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.sjxDl1ZSOwiiBmnX.damageType} (same value: 'slashing') - 9qGCK84fcGS3ifhr : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.9qGCK84fcGS3ifhr} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.9qGCK84fcGS3ifhr.damage} (same value: '3d8+20') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.9qGCK84fcGS3ifhr.damageType} (same value: 'slashing') - [t2o22fymfcyi7t0y3aw7] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.t2o22fymfcyi7t0y3aw7} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.t2o22fymfcyi7t0y3aw7.damage} (same value: '2d8') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.t2o22fymfcyi7t0y3aw7.damageType} (same value: 'acid') - [tPlxXCOe4GQppcUf] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.tPlxXCOe4GQppcUf} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.tPlxXCOe4GQppcUf.damage} (same value: '4d8+16') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.tPlxXCOe4GQppcUf.damageType} (same value: 'bludgeoning') - [tvroe1brdhsjhl8rhha6] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.tvroe1brdhsjhl8rhha6} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.tvroe1brdhsjhl8rhha6.damage} (same value: '3d12+12') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.tvroe1brdhsjhl8rhha6.damageType} (same value: 'slashing') - [vfx3y662unq4qr0s5ebp] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.vfx3y662unq4qr0s5ebp} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.vfx3y662unq4qr0s5ebp.damage} (same value: '2d8') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.vfx3y662unq4qr0s5ebp.damageType} (same value: 'sonic') - [x20vgeeuh6lub29zrkv8] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.x20vgeeuh6lub29zrkv8} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.x20vgeeuh6lub29zrkv8.damage} (same value: '3d6') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.x20vgeeuh6lub29zrkv8.damageType} (same value: 'fire') - [z9OFj6jGBIT2SrLV] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.z9OFj6jGBIT2SrLV} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.z9OFj6jGBIT2SrLV.damage} (same value: '3d6+17') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.z9OFj6jGBIT2SrLV.damageType} (same value: 'piercing') - [zqvlwo2ulvaivgyw998v] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.zqvlwo2ulvaivgyw998v} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.zqvlwo2ulvaivgyw998v.damage} (same value: '4d10+23') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.zqvlwo2ulvaivgyw998v.damageType} (same value: 'slashing') - [zwQs2Y4t2hNSO9Px] : object {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.zwQs2Y4t2hNSO9Px} - damage : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.zwQs2Y4t2hNSO9Px.damage} (same value: '3d6+16') - damageType : string {Book 6 - Shadows of the Ancients.items.[].system.damageRolls.zwQs2Y4t2hNSO9Px.damageType} (same value: 'slashing') - [deathNote] : boolean {Book 6 - Shadows of the Ancients.items.[].system.deathNote} (same value: True) - [defense] : object {Book 6 - Shadows of the Ancients.items.[].system.defense} - [passive] : object {Book 6 - Shadows of the Ancients.items.[].system.defense.passive} - statistic : string {Book 6 - Shadows of the Ancients.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book 6 - Shadows of the Ancients.items.[].system.defense.save} - basic : boolean {Book 6 - Shadows of the Ancients.items.[].system.defense.save.basic} (2 different values) - False (x58) - True (x27) - statistic : string {Book 6 - Shadows of the Ancients.items.[].system.defense.save.statistic} (3 different values) - 'will' (x32) - 'fortitude' (x29) - 'reflex' (x24) - description : object {Book 6 - Shadows of the Ancients.items.[].system.description} - value : string {Book 6 - Shadows of the Ancients.items.[].system.description.value} (321 different values) - [duration] : object {Book 6 - Shadows of the Ancients.items.[].system.duration} - [sustained] : boolean {Book 6 - Shadows of the Ancients.items.[].system.duration.sustained} (2 different values) - False (x195) - True (x23) - value : mixed - string {Book 6 - Shadows of the Ancients.items.[].system.duration.value} (14 different values) - integer {Book 6 - Shadows of the Ancients.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book 6 - Shadows of the Ancients.items.[].system.equipped} - carryType : string {Book 6 - Shadows of the Ancients.items.[].system.equipped.carryType} (2 different values) - 'worn' (x7) - 'held' (x3) - handsHeld : integer {Book 6 - Shadows of the Ancients.items.[].system.equipped.handsHeld} (3 different values) - 0 (x7) - 1 (x2) - 2 (x1) - [invested] : empty - [frequency] : object {Book 6 - Shadows of the Ancients.items.[].system.frequency} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.frequency.max} (2 different values) - 1 (x7) - 3 (x1) - per : string {Book 6 - Shadows of the Ancients.items.[].system.frequency.per} (2 different values) - 'day' (x5) - 'round' (x3) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.frequency.value} (2 different values) - 1 (x7) - 3 (x1) - [group] : string {Book 6 - Shadows of the Ancients.items.[].system.group} (6 different values) - 'sword' (x2) - 'polearm' (x1) - 'axe' (x1) - 'club' (x1) - 'bow' (x1) - 'knife' (x1) - [hardness] : integer {Book 6 - Shadows of the Ancients.items.[].system.hardness} (2 different values) - 0 (x9) - 17 (x1) - [heightening] : object {Book 6 - Shadows of the Ancients.items.[].system.heightening} - [damage] : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.damage} - 0 : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.damage.0} (12 different values) - [1] : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.damage.1} (same value: '1d6') - [6BEyrCCNpDfJh5P8] : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.damage.6BEyrCCNpDfJh5P8} (same value: '2d6') - [v1pnjhfu6e9akqe0] : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Book 6 - Shadows of the Ancients.items.[].system.heightening.interval} (2 different values) - 1 (x55) - 2 (x4) - type : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.type} (2 different values) - 'interval' (x59) - 'fixed' (x1) - [levels] : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels} - 3 : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3} - damage : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage} - 0 : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5} - damage : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage} - 0 : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7} - damage : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage} - 0 : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9} - damage : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage} - 0 : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Book 6 - Shadows of the Ancients.items.[].system.hp} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.hp.max} (2 different values) - 0 (x9) - 136 (x1) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.hp.value} (2 different values) - 0 (x9) - 136 (x1) - [level] : object {Book 6 - Shadows of the Ancients.items.[].system.level} - value : integer {Book 6 - Shadows of the Ancients.items.[].system.level.value} (13 different values) - [location] : object {Book 6 - Shadows of the Ancients.items.[].system.location} - [heightenedLevel] : integer {Book 6 - Shadows of the Ancients.items.[].system.location.heightenedLevel} (9 different values) - 9 (x9) - 10 (x8) - 7 (x6) - 5 (x4) - 3 (x3) - 4 (x3) - 6 (x1) - 2 (x1) - 1 (x1) - [uses] : object {Book 6 - Shadows of the Ancients.items.[].system.location.uses} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.location.uses.max} (3 different values) - 2 (x11) - 4 (x1) - 3 (x1) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.location.uses.value} (3 different values) - 2 (x11) - 4 (x1) - 3 (x1) - [value] : string {Book 6 - Shadows of the Ancients.items.[].system.location.value} (17 different values) - [material] : object {Book 6 - Shadows of the Ancients.items.[].system.material} - [grade] : string {Book 6 - Shadows of the Ancients.items.[].system.material.grade} (same value: 'high') - [type] : string {Book 6 - Shadows of the Ancients.items.[].system.material.type} (same value: 'orichalcum') - [overrides] : array<> {Book 6 - Shadows of the Ancients.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - rules : ignored (Foundry rules object) {Book 6 - Shadows of the Ancients.items.[].system.rules} - [mod] : object {Book 6 - Shadows of the Ancients.items.[].system.mod} - value : integer {Book 6 - Shadows of the Ancients.items.[].system.mod.value} (6 different values) - 31 (x3) - 30 (x1) - 32 (x1) - 37 (x1) - 35 (x1) - 33 (x1) - [overlays] : object {Book 6 - Shadows of the Ancients.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book 6 - Shadows of the Ancients.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book 6 - Shadows of the Ancients.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book 6 - Shadows of the Ancients.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book 6 - Shadows of the Ancients.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book 6 - Shadows of the Ancients.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book 6 - Shadows of the Ancients.items.[].system.prepared} - [flexible] : boolean {Book 6 - Shadows of the Ancients.items.[].system.prepared.flexible} (same value: False) - value : string {Book 6 - Shadows of the Ancients.items.[].system.prepared.value} (4 different values) - 'innate' (x10) - 'prepared' (x5) - 'focus' (x1) - 'spontaneous' (x1) - [price] : object {Book 6 - Shadows of the Ancients.items.[].system.price} - [per] : integer {Book 6 - Shadows of the Ancients.items.[].system.price.per} (same value: 10) - value : object {Book 6 - Shadows of the Ancients.items.[].system.price.value} - [gp] : integer {Book 6 - Shadows of the Ancients.items.[].system.price.value.gp} (5 different values) - 2 (x3) - 12000 (x1) - 24000 (x1) - 14 (x1) - 10000 (x1) - [sp] : integer {Book 6 - Shadows of the Ancients.items.[].system.price.value.sp} (2 different values) - 6 (x2) - 1 (x1) - [proficiency] : object {Book 6 - Shadows of the Ancients.items.[].system.proficiency} - value : integer {Book 6 - Shadows of the Ancients.items.[].system.proficiency.value} (2 different values) - 0 (x14) - 1 (x3) - publication : object {Book 6 - Shadows of the Ancients.items.[].system.publication} - license : string {Book 6 - Shadows of the Ancients.items.[].system.publication.license} (2 different values) - 'OGL' (x498) - 'ORC' (x4) - remaster : boolean {Book 6 - Shadows of the Ancients.items.[].system.publication.remaster} (2 different values) - False (x497) - True (x5) - title : string {Book 6 - Shadows of the Ancients.items.[].system.publication.title} (11 different values) - [proficient] : object {Book 6 - Shadows of the Ancients.items.[].system.proficient} - value : integer {Book 6 - Shadows of the Ancients.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book 6 - Shadows of the Ancients.items.[].system.quantity} (3 different values) - 1 (x8) - 30 (x1) - 2 (x1) - [range] : mixed - object {Book 6 - Shadows of the Ancients.items.[].system.range} - value : string {Book 6 - Shadows of the Ancients.items.[].system.range.value} (14 different values) - integer {Book 6 - Shadows of the Ancients.items.[].system.range} (same value: 60) - [references] : object {Book 6 - Shadows of the Ancients.items.[].system.references} - children : array<> {Book 6 - Shadows of the Ancients.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book 6 - Shadows of the Ancients.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book 6 - Shadows of the Ancients.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book 6 - Shadows of the Ancients.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book 6 - Shadows of the Ancients.items.[].system.reload} - value : string {Book 6 - Shadows of the Ancients.items.[].system.reload.value} (3 different values) - '' (x5) - '-' (x1) - '0' (x1) - [requirements] : string {Book 6 - Shadows of the Ancients.items.[].system.requirements} (2 different values) - '' (x217) - 'You are outdoors and aboveground.' (x1) - [ritual] : object {Book 6 - Shadows of the Ancients.items.[].system.ritual} - primary : object {Book 6 - Shadows of the Ancients.items.[].system.ritual.primary} - check : string {Book 6 - Shadows of the Ancients.items.[].system.ritual.primary.check} (3 different values) - 'Arcana (legendary) or Occultism (legendary)' (x1) - 'Occultism (master)' (x1) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - secondary : object {Book 6 - Shadows of the Ancients.items.[].system.ritual.secondary} - casters : integer {Book 6 - Shadows of the Ancients.items.[].system.ritual.secondary.casters} (3 different values) - 6 (x1) - 2 (x1) - 1 (x1) - checks : string {Book 6 - Shadows of the Ancients.items.[].system.ritual.secondary.checks} (3 different values) - 'Crafting, Society' (x1) - 'Performance, Society' (x1) - 'Society or Legal Lore' (x1) - [runes] : object {Book 6 - Shadows of the Ancients.items.[].system.runes} - [potency] : integer {Book 6 - Shadows of the Ancients.items.[].system.runes.potency} (3 different values) - 3 (x4) - 2 (x2) - 0 (x1) - [property] : array<> {Book 6 - Shadows of the Ancients.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - reinforcing : integer {Book 6 - Shadows of the Ancients.items.[].system.runes.reinforcing} (same value: 0) - [striking] : integer {Book 6 - Shadows of the Ancients.items.[].system.runes.striking} (3 different values) - 2 (x5) - 0 (x1) - 3 (x1) - [showSlotlessLevels] : object {Book 6 - Shadows of the Ancients.items.[].system.showSlotlessLevels} - value : boolean {Book 6 - Shadows of the Ancients.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 6 - Shadows of the Ancients.items.[].system.size} (2 different values) - 'med' (x9) - 'lg' (x1) - [slots] : object {Book 6 - Shadows of the Ancients.items.[].system.slots} - [slot0] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot0} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot0.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot0.prepared.[].id} (30 different values) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot0.value} (same value: 5) - [slot1] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot1} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot1.max} (2 different values) - 3 (x5) - 1 (x1) - prepared : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot1.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot1.prepared.[].id} (15 different values) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot1.value} (2 different values) - 3 (x5) - 1 (x1) - [slot10] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot10} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot10.max} (4 different values) - 2 (x1) - 7 (x1) - 1 (x1) - 3 (x1) - [prepared] : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot10.prepared} - Length: min=1 max=1 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot10.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot10.prepared.[].id} (same value: 'TmNC8WZXvkvYjGB3') - value : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot10.value} (4 different values) - 2 (x1) - 7 (x1) - 1 (x1) - 3 (x1) - [slot2] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot2} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot2.max} (3 different values) - 3 (x5) - 1 (x1) - 2 (x1) - [prepared] : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot2.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot2.prepared.[].id} (15 different values) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot2.value} (3 different values) - 3 (x5) - 1 (x1) - 2 (x1) - [slot3] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot3} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot3.max} (2 different values) - 3 (x5) - 1 (x1) - prepared : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot3.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot3.prepared.[].id} (15 different values) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot3.value} (2 different values) - 3 (x5) - 1 (x1) - [slot4] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot4} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot4.max} (3 different values) - 3 (x5) - 2 (x1) - 1 (x1) - prepared : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot4.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot4.prepared.[].id} (15 different values) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot4.value} (3 different values) - 3 (x5) - 2 (x1) - 1 (x1) - [slot5] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot5} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot5.max} (2 different values) - 3 (x6) - 1 (x1) - [prepared] : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot5.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot5.prepared.[].id} (18 different values) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot5.value} (2 different values) - 3 (x5) - 1 (x1) - [slot6] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot6} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot6.max} (2 different values) - 3 (x6) - 1 (x1) - [value] : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot6.value} (2 different values) - 3 (x5) - 1 (x1) - prepared : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot6.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot6.prepared.[].id} (18 different values) - [slot7] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot7} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot7.max} (same value: 3) - [prepared] : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot7.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot7.prepared.[].id} (18 different values) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot7.value} (same value: 3) - [slot8] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot8} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot8.max} (2 different values) - 3 (x6) - 2 (x1) - [prepared] : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot8.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot8.prepared.[].id} (18 different values) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot8.value} (2 different values) - 3 (x5) - 2 (x1) - [slot9] : object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot9} - max : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot9.max} (3 different values) - 3 (x10) - 2 (x2) - 4 (x1) - [prepared] : array {Book 6 - Shadows of the Ancients.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - Shadows of the Ancients.items.[].system.slots.slot9.prepared.[]} - id : string {Book 6 - Shadows of the Ancients.items.[].system.slots.slot9.prepared.[].id} (18 different values) - [value] : integer {Book 6 - Shadows of the Ancients.items.[].system.slots.slot9.value} (3 different values) - 3 (x9) - 2 (x2) - 4 (x1) - [slug] : string {Book 6 - Shadows of the Ancients.items.[].system.slug} (184 different values) - [specific] : object {Book 6 - Shadows of the Ancients.items.[].system.specific} - [integrated] : empty - material : object {Book 6 - Shadows of the Ancients.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 6 - Shadows of the Ancients.items.[].system.specific.runes} - reinforcing : integer {Book 6 - Shadows of the Ancients.items.[].system.specific.runes.reinforcing} (same value: 0) - [speedPenalty] : integer {Book 6 - Shadows of the Ancients.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Book 6 - Shadows of the Ancients.items.[].system.spelldc} - dc : integer {Book 6 - Shadows of the Ancients.items.[].system.spelldc.dc} (5 different values) - 40 (x11) - 41 (x3) - 47 (x1) - 42 (x1) - 37 (x1) - mod : integer {Book 6 - Shadows of the Ancients.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.spelldc.value} (4 different values) - 32 (x12) - 33 (x3) - 37 (x1) - 29 (x1) - [item] : integer {Book 6 - Shadows of the Ancients.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book 6 - Shadows of the Ancients.items.[].system.splashDamage} - [value] : integer {Book 6 - Shadows of the Ancients.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 6 - Shadows of the Ancients.items.[].system.stackGroup} (same value: 'arrows') - [target] : object {Book 6 - Shadows of the Ancients.items.[].system.target} - value : string {Book 6 - Shadows of the Ancients.items.[].system.target.value} (45 different values) - [time] : object {Book 6 - Shadows of the Ancients.items.[].system.time} - value : string {Book 6 - Shadows of the Ancients.items.[].system.time.value} (9 different values) - '2' (x158) - '3' (x25) - '1' (x8) - '10 minutes' (x7) - 'reaction' (x7) - '1 to 3' (x5) - '1 minute' (x4) - '1 day' (x3) - 'free' (x1) - [tradition] : object {Book 6 - Shadows of the Ancients.items.[].system.tradition} - value : string {Book 6 - Shadows of the Ancients.items.[].system.tradition.value} (3 different values) - 'divine' (x14) - 'arcane' (x2) - 'occult' (x1) - [traits] : object {Book 6 - Shadows of the Ancients.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book 6 - Shadows of the Ancients.items.[].system.traits.rarity} (2 different values) - 'common' (x457) - 'uncommon' (x19) - [traditions] : array {Book 6 - Shadows of the Ancients.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 6 - Shadows of the Ancients.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x168) - 'occult' (x132) - 'primal' (x113) - 'divine' (x76) - [value] : array {Book 6 - Shadows of the Ancients.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 6 - Shadows of the Ancients.items.[].system.traits.value.[]} (81 different values) - [usage] : object {Book 6 - Shadows of the Ancients.items.[].system.usage} - value : string {Book 6 - Shadows of the Ancients.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x5) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {Book 6 - Shadows of the Ancients.items.[].system.uses} - autoDestroy : boolean {Book 6 - Shadows of the Ancients.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 6 - Shadows of the Ancients.items.[].system.uses.max} (same value: 1) - value : integer {Book 6 - Shadows of the Ancients.items.[].system.uses.value} (same value: 1) - [value] : object {Book 6 - Shadows of the Ancients.items.[].system.value} - isValued : boolean {Book 6 - Shadows of the Ancients.items.[].system.value.isValued} (same value: False) - [value] : empty - [weaponType] : object {Book 6 - Shadows of the Ancients.items.[].system.weaponType} - value : string {Book 6 - Shadows of the Ancients.items.[].system.weaponType.value} (2 different values) - 'melee' (x47) - 'ranged' (x4) - type : string {Book 6 - Shadows of the Ancients.items.[].type} (10 different values) - 'spell' (x218) - 'action' (x197) - 'melee' (x51) - 'spellcastingEntry' (x17) - 'lore' (x8) - 'weapon' (x7) - 'condition' (x1) - 'treasure' (x1) - 'consumable' (x1) - 'shield' (x1) - [_stats] : object {Book 6 - Shadows of the Ancients.items.[]._stats} - compendiumSource : string {Book 6 - Shadows of the Ancients.items.[]._stats.compendiumSource} (182 different values) - [flags] : object {Book 6 - Shadows of the Ancients.items.[].flags} - pf2e : object {Book 6 - Shadows of the Ancients.items.[].flags.pf2e} - linkedWeapon : string {Book 6 - Shadows of the Ancients.items.[].flags.pf2e.linkedWeapon} (7 different values) - 'jIbj0ldXPqlLYQFH' (x2) - '919DgSjhTwRqTQvC' (x1) - 'zL8guzyzzPURFARa' (x1) - 'IloKvYYEhGQ0wTFu' (x1) - 'vrGMpIuXzGRMjytC' (x1) - 'U3jLFbJsqFFHayhs' (x1) - 'DaZZxEyWzJCNV7ul' (x1) - name : string {Book 6 - Shadows of the Ancients.name} (all different values) - system : object {Book 6 - Shadows of the Ancients.system} - [abilities] : object {Book 6 - Shadows of the Ancients.system.abilities} - cha : object {Book 6 - Shadows of the Ancients.system.abilities.cha} - mod : integer {Book 6 - Shadows of the Ancients.system.abilities.cha.mod} (12 different values) - con : object {Book 6 - Shadows of the Ancients.system.abilities.con} - mod : integer {Book 6 - Shadows of the Ancients.system.abilities.con.mod} (8 different values) - 5 (x5) - 6 (x5) - 7 (x4) - 10 (x4) - 4 (x4) - 9 (x3) - 3 (x3) - 8 (x1) - dex : object {Book 6 - Shadows of the Ancients.system.abilities.dex} - mod : integer {Book 6 - Shadows of the Ancients.system.abilities.dex.mod} (12 different values) - int : object {Book 6 - Shadows of the Ancients.system.abilities.int} - mod : integer {Book 6 - Shadows of the Ancients.system.abilities.int.mod} (11 different values) - str : object {Book 6 - Shadows of the Ancients.system.abilities.str} - mod : integer {Book 6 - Shadows of the Ancients.system.abilities.str.mod} (11 different values) - wis : object {Book 6 - Shadows of the Ancients.system.abilities.wis} - mod : integer {Book 6 - Shadows of the Ancients.system.abilities.wis.mod} (9 different values) - 6 (x12) - 5 (x5) - 7 (x3) - 0 (x3) - 3 (x2) - -1 (x1) - 10 (x1) - 2 (x1) - 4 (x1) - attributes : object {Book 6 - Shadows of the Ancients.system.attributes} - ac : object {Book 6 - Shadows of the Ancients.system.attributes.ac} - [details] : string {Book 6 - Shadows of the Ancients.system.attributes.ac.details} (3 different values) - '' (x27) - 'all-around vision' (x1) - '(45 with shield raised)' (x1) - value : integer {Book 6 - Shadows of the Ancients.system.attributes.ac.value} (16 different values) - [allSaves] : object {Book 6 - Shadows of the Ancients.system.attributes.allSaves} - value : string {Book 6 - Shadows of the Ancients.system.attributes.allSaves.value} (2 different values) - '' (x27) - '+1 status to all saves vs. magic' (x2) - hp : object {Book 6 - Shadows of the Ancients.system.attributes.hp} - details : string {Book 6 - Shadows of the Ancients.system.attributes.hp.details} (7 different values) - '' (x25) - 'fire healing' (x1) - 'void healing' (x1) - 'repair mode' (x1) - '(void healing)' (x1) - 'fast healing 20' (x1) - 'regeneration 15 (deactivated by cold iron)' (x1) - max : integer {Book 6 - Shadows of the Ancients.system.attributes.hp.max} (23 different values) - temp : integer {Book 6 - Shadows of the Ancients.system.attributes.hp.temp} (same value: 0) - value : integer {Book 6 - Shadows of the Ancients.system.attributes.hp.value} (23 different values) - [hardness] : integer {Book 6 - Shadows of the Ancients.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {Book 6 - Shadows of the Ancients.system.attributes.hasHealth} (same value: False) - [immunities] : array {Book 6 - Shadows of the Ancients.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Book 6 - Shadows of the Ancients.system.attributes.immunities.[]} - type : string {Book 6 - Shadows of the Ancients.system.attributes.immunities.[].type} (19 different values) - [resistances] : array {Book 6 - Shadows of the Ancients.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Book 6 - Shadows of the Ancients.system.attributes.resistances.[]} - [exceptions] : array {Book 6 - Shadows of the Ancients.system.attributes.resistances.[].exceptions} - Length: min=1 max=2 - Value type: string {Book 6 - Shadows of the Ancients.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x2) - 'orichalcum' (x1) - type : string {Book 6 - Shadows of the Ancients.system.attributes.resistances.[].type} (9 different values) - 'acid' (x7) - 'bludgeoning' (x2) - 'piercing' (x2) - 'physical' (x2) - 'slashing' (x1) - 'all-damage' (x1) - 'electricity' (x1) - 'fire' (x1) - 'sonic' (x1) - value : integer {Book 6 - Shadows of the Ancients.system.attributes.resistances.[].value} (4 different values) - 20 (x12) - 15 (x3) - 10 (x2) - 30 (x1) - [shield] : object {Book 6 - Shadows of the Ancients.system.attributes.shield} - ac : integer {Book 6 - Shadows of the Ancients.system.attributes.shield.ac} (same value: 2) - brokenThreshold : integer {Book 6 - Shadows of the Ancients.system.attributes.shield.brokenThreshold} (same value: 0) - hardness : integer {Book 6 - Shadows of the Ancients.system.attributes.shield.hardness} (same value: 0) - max : integer {Book 6 - Shadows of the Ancients.system.attributes.shield.max} (same value: 0) - value : integer {Book 6 - Shadows of the Ancients.system.attributes.shield.value} (same value: 0) - [speed] : object {Book 6 - Shadows of the Ancients.system.attributes.speed} - otherSpeeds : array {Book 6 - Shadows of the Ancients.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Book 6 - Shadows of the Ancients.system.attributes.speed.otherSpeeds.[]} - type : string {Book 6 - Shadows of the Ancients.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x9) - 'climb' (x8) - 'swim' (x3) - 'burrow' (x2) - value : integer {Book 6 - Shadows of the Ancients.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 20 (x10) - 40 (x4) - 30 (x4) - 60 (x2) - 75 (x1) - 35 (x1) - [special] : string {Book 6 - Shadows of the Ancients.system.attributes.speed.special} (same value: '') - value : integer {Book 6 - Shadows of the Ancients.system.attributes.speed.value} (8 different values) - 40 (x10) - 30 (x5) - 25 (x5) - 20 (x3) - 50 (x2) - 60 (x2) - 35 (x1) - 0 (x1) - [details] : string {Book 6 - Shadows of the Ancients.system.attributes.speed.details} (2 different values) - 'Freedom of Movement' (x2) - 'woodland stride' (x1) - [stealth] : object {Book 6 - Shadows of the Ancients.system.attributes.stealth} - details : string {Book 6 - Shadows of the Ancients.system.attributes.stealth.details} (2 different values) - '

(expert)

' (x1) - '

(legendary) to distinguish between the hazard and the oozes within it; @Check[perception|dc:0|traits:hazard,complex,environmental] to notice the pool

' (x1) - value : integer {Book 6 - Shadows of the Ancients.system.attributes.stealth.value} (2 different values) - 22 (x1) - 30 (x1) - [weaknesses] : array {Book 6 - Shadows of the Ancients.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book 6 - Shadows of the Ancients.system.attributes.weaknesses.[]} - type : string {Book 6 - Shadows of the Ancients.system.attributes.weaknesses.[].type} (7 different values) - 'silver' (x3) - 'fire' (x2) - 'cold-iron' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - 'electricity' (x1) - 'orichalcum' (x1) - value : integer {Book 6 - Shadows of the Ancients.system.attributes.weaknesses.[].value} (2 different values) - 20 (x9) - 15 (x2) - details : object {Book 6 - Shadows of the Ancients.system.details} - [blurb] : string {Book 6 - Shadows of the Ancients.system.details.blurb} (11 different values) - [languages] : object {Book 6 - Shadows of the Ancients.system.details.languages} - details : string {Book 6 - Shadows of the Ancients.system.details.languages.details} (5 different values) - '' (x24) - 'insect empathy, telepathy 120 feet' (x2) - 'speak with plants' (x1) - 'tongues' (x1) - 'inset empathy; telepathy 120 feet' (x1) - value : array {Book 6 - Shadows of the Ancients.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Book 6 - Shadows of the Ancients.system.details.languages.value.[]} (14 different values) - level : object {Book 6 - Shadows of the Ancients.system.details.level} - value : integer {Book 6 - Shadows of the Ancients.system.details.level.value} (8 different values) - 18 (x10) - 19 (x5) - 17 (x4) - 16 (x4) - 20 (x4) - 21 (x2) - 15 (x1) - 11 (x1) - [privateNotes] : string {Book 6 - Shadows of the Ancients.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 6 - Shadows of the Ancients.system.details.publicNotes} (12 different values) - publication : object {Book 6 - Shadows of the Ancients.system.details.publication} - license : string {Book 6 - Shadows of the Ancients.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 6 - Shadows of the Ancients.system.details.publication.remaster} (same value: False) - title : string {Book 6 - Shadows of the Ancients.system.details.publication.title} (same value: 'Pathfinder #174: Shadows of the Ancients') - [description] : string {Book 6 - Shadows of the Ancients.system.details.description} (2 different values) - '

A ghostly stinger appears in the air and jabs at anyone moving through the opening.

' (x1) - 'A shallow, foul-smelling puddle of toxic acid blocks a narrow hall (marked with a dotted line on the map), and poison bursts from it when disturbed.' (x1) - [disable] : string {Book 6 - Shadows of the Ancients.system.details.disable} (2 different values) - '

@Check[thievery|dc:36|name:Prevent Ghostly Stinger from Forming|traits:uncommon,magical,trap] (master) to prevent the ghostly stinger from forming or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th level; counteract DC 34).

' (x1) - '

@Check[crafting|dc:40|name:Neutralize the acid|traits:hazard,complex,environmental] (master) or @Check[survival|dc:42|name:Neutralize the acid|traits:hazard,complex,environmental] (legendary) to neutralize the acid while within reach of it. Three successes using either skill (or a combination of both) destroys the hazard.

' (x1) - [isComplex] : boolean {Book 6 - Shadows of the Ancients.system.details.isComplex} (2 different values) - False (x1) - True (x1) - [reset] : string {Book 6 - Shadows of the Ancients.system.details.reset} (2 different values) - '

The trap resets after 24 hours.

' (x1) - 'The hazard ends after 1 minute, contracting to its original size and keeping still until disturbed again.' (x1) - [routine] : string {Book 6 - Shadows of the Ancients.system.details.routine} (2 different values) - '' (x1) - '

(2 actions) The hazard uses its first action to spread 10 feet down the hallway in both directions. Once out of the hall, each side spreads in a random direction each round, but they don\'t go through doors. The hazard uses its second action to move the center of the @UUID[Compendium.pf2e.spells-srd.Item.Toxic Cloud] up to 20 feet in any direction to which any part of the pool has line of effect (normally, to encompass the greatest number of characters). If the cloudkill isn\'t present, it instead uses its second action to produce a new cloudkill, as Poison Puff.

' (x1) - [initiative] : object {Book 6 - Shadows of the Ancients.system.initiative} - statistic : string {Book 6 - Shadows of the Ancients.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 6 - Shadows of the Ancients.system.perception} - details : string {Book 6 - Shadows of the Ancients.system.perception.details} (3 different values) - '' (x27) - 'greensight' (x1) - 'detect magic' (x1) - mod : integer {Book 6 - Shadows of the Ancients.system.perception.mod} (14 different values) - senses : array {Book 6 - Shadows of the Ancients.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 6 - Shadows of the Ancients.system.perception.senses.[]} - [acuity] : string {Book 6 - Shadows of the Ancients.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x15) - 'precise' (x5) - [range] : integer {Book 6 - Shadows of the Ancients.system.perception.senses.[].range} (5 different values) - 60 (x9) - 30 (x6) - 120 (x3) - 100 (x1) - 240 (x1) - type : string {Book 6 - Shadows of the Ancients.system.perception.senses.[].type} (9 different values) - 'darkvision' (x17) - 'scent' (x12) - 'low-light-vision' (x5) - 'tremorsense' (x3) - 'truesight' (x2) - 'motion-sense' (x2) - 'greater-darkvision' (x2) - 'see-invisibility' (x1) - 'lifesense' (x1) - [vision] : boolean {Book 6 - Shadows of the Ancients.system.perception.vision} (same value: False) - [resources] : object {Book 6 - Shadows of the Ancients.system.resources} - [focus] : object {Book 6 - Shadows of the Ancients.system.resources.focus} - max : integer {Book 6 - Shadows of the Ancients.system.resources.focus.max} (2 different values) - 1 (x1) - 3 (x1) - value : integer {Book 6 - Shadows of the Ancients.system.resources.focus.value} (2 different values) - 1 (x1) - 3 (x1) - saves : object {Book 6 - Shadows of the Ancients.system.saves} - fortitude : object {Book 6 - Shadows of the Ancients.system.saves.fortitude} - saveDetail : string {Book 6 - Shadows of the Ancients.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 6 - Shadows of the Ancients.system.saves.fortitude.value} (15 different values) - reflex : object {Book 6 - Shadows of the Ancients.system.saves.reflex} - saveDetail : string {Book 6 - Shadows of the Ancients.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 6 - Shadows of the Ancients.system.saves.reflex.value} (15 different values) - will : object {Book 6 - Shadows of the Ancients.system.saves.will} - saveDetail : string {Book 6 - Shadows of the Ancients.system.saves.will.saveDetail} (same value: '') - value : integer {Book 6 - Shadows of the Ancients.system.saves.will.value} (14 different values) - [skills] : object {Book 6 - Shadows of the Ancients.system.skills} - [acrobatics] : object {Book 6 - Shadows of the Ancients.system.skills.acrobatics} - base : integer {Book 6 - Shadows of the Ancients.system.skills.acrobatics.base} (7 different values) - 33 (x3) - 35 (x2) - 30 (x1) - 32 (x1) - 43 (x1) - 36 (x1) - 31 (x1) - [arcana] : object {Book 6 - Shadows of the Ancients.system.skills.arcana} - base : integer {Book 6 - Shadows of the Ancients.system.skills.arcana.base} (2 different values) - 35 (x1) - 33 (x1) - [athletics] : object {Book 6 - Shadows of the Ancients.system.skills.athletics} - base : integer {Book 6 - Shadows of the Ancients.system.skills.athletics.base} (12 different values) - [crafting] : object {Book 6 - Shadows of the Ancients.system.skills.crafting} - base : integer {Book 6 - Shadows of the Ancients.system.skills.crafting.base} (same value: 37) - [deception] : object {Book 6 - Shadows of the Ancients.system.skills.deception} - base : integer {Book 6 - Shadows of the Ancients.system.skills.deception.base} (7 different values) - 35 (x3) - 30 (x1) - 40 (x1) - 37 (x1) - 29 (x1) - 33 (x1) - 31 (x1) - [diplomacy] : object {Book 6 - Shadows of the Ancients.system.skills.diplomacy} - base : integer {Book 6 - Shadows of the Ancients.system.skills.diplomacy.base} (4 different values) - 33 (x2) - 30 (x1) - 32 (x1) - 35 (x1) - [intimidation] : object {Book 6 - Shadows of the Ancients.system.skills.intimidation} - base : integer {Book 6 - Shadows of the Ancients.system.skills.intimidation.base} (9 different values) - 32 (x3) - 31 (x2) - 33 (x2) - 28 (x1) - 43 (x1) - 27 (x1) - 37 (x1) - 29 (x1) - 30 (x1) - [medicine] : object {Book 6 - Shadows of the Ancients.system.skills.medicine} - base : integer {Book 6 - Shadows of the Ancients.system.skills.medicine.base} (same value: 35) - [nature] : object {Book 6 - Shadows of the Ancients.system.skills.nature} - base : integer {Book 6 - Shadows of the Ancients.system.skills.nature.base} (3 different values) - 33 (x3) - 35 (x2) - 29 (x1) - [occultism] : object {Book 6 - Shadows of the Ancients.system.skills.occultism} - base : integer {Book 6 - Shadows of the Ancients.system.skills.occultism.base} (3 different values) - 35 (x3) - 31 (x1) - 38 (x1) - [performance] : object {Book 6 - Shadows of the Ancients.system.skills.performance} - base : integer {Book 6 - Shadows of the Ancients.system.skills.performance.base} (2 different values) - 31 (x2) - 30 (x1) - [special] : array {Book 6 - Shadows of the Ancients.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {Book 6 - Shadows of the Ancients.system.skills.performance.special.[]} - base : integer {Book 6 - Shadows of the Ancients.system.skills.performance.special.[].base} (same value: 36) - label : string {Book 6 - Shadows of the Ancients.system.skills.performance.special.[].label} (same value: 'Dancing') - predicate : array {Book 6 - Shadows of the Ancients.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 6 - Shadows of the Ancients.system.skills.performance.special.[].predicate.[]} (same value: 'action:perform:dance') - [religion] : object {Book 6 - Shadows of the Ancients.system.skills.religion} - base : integer {Book 6 - Shadows of the Ancients.system.skills.religion.base} (3 different values) - 31 (x2) - 39 (x1) - 32 (x1) - [society] : object {Book 6 - Shadows of the Ancients.system.skills.society} - base : integer {Book 6 - Shadows of the Ancients.system.skills.society.base} (4 different values) - 36 (x1) - 28 (x1) - 25 (x1) - 27 (x1) - [stealth] : object {Book 6 - Shadows of the Ancients.system.skills.stealth} - base : integer {Book 6 - Shadows of the Ancients.system.skills.stealth.base} (10 different values) - 31 (x3) - 29 (x3) - 36 (x2) - 43 (x1) - 30 (x1) - 24 (x1) - 38 (x1) - 33 (x1) - 35 (x1) - 32 (x1) - [special] : array {Book 6 - Shadows of the Ancients.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Book 6 - Shadows of the Ancients.system.skills.stealth.special.[]} - base : integer {Book 6 - Shadows of the Ancients.system.skills.stealth.special.[].base} (same value: 34) - label : string {Book 6 - Shadows of the Ancients.system.skills.stealth.special.[].label} (same value: 'in Acidic Surroundings') - predicate : array {Book 6 - Shadows of the Ancients.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book 6 - Shadows of the Ancients.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:acidic') - [survival] : object {Book 6 - Shadows of the Ancients.system.skills.survival} - base : integer {Book 6 - Shadows of the Ancients.system.skills.survival.base} (7 different values) - 30 (x3) - 28 (x2) - 29 (x2) - 37 (x2) - 33 (x2) - 27 (x1) - 31 (x1) - [thievery] : object {Book 6 - Shadows of the Ancients.system.skills.thievery} - base : integer {Book 6 - Shadows of the Ancients.system.skills.thievery.base} (2 different values) - 34 (x1) - 30 (x1) - traits : object {Book 6 - Shadows of the Ancients.system.traits} - rarity : string {Book 6 - Shadows of the Ancients.system.traits.rarity} (3 different values) - 'rare' (x18) - 'unique' (x10) - 'uncommon' (x3) - size : object {Book 6 - Shadows of the Ancients.system.traits.size} - value : string {Book 6 - Shadows of the Ancients.system.traits.size.value} (5 different values) - 'med' (x13) - 'grg' (x6) - 'huge' (x5) - 'lg' (x5) - 'sm' (x2) - value : array {Book 6 - Shadows of the Ancients.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 6 - Shadows of the Ancients.system.traits.value.[]} (26 different values) - [creatureType] : string {Book 6 - Shadows of the Ancients.system.creatureType} (same value: '') - [flavourText] : string {Book 6 - Shadows of the Ancients.system.flavourText} (same value: '') - [recallKnowledgeText] : string {Book 6 - Shadows of the Ancients.system.recallKnowledgeText} (same value: '') - [sidebarText] : string {Book 6 - Shadows of the Ancients.system.sidebarText} (same value: '') - [spellcasting] : object {Book 6 - Shadows of the Ancients.system.spellcasting} - rituals : object {Book 6 - Shadows of the Ancients.system.spellcasting.rituals} - dc : integer {Book 6 - Shadows of the Ancients.system.spellcasting.rituals.dc} (2 different values) - 40 (x1) - 42 (x1) - [statusEffects] : array<> {Book 6 - Shadows of the Ancients.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - Shadows of the Ancients.type} (2 different values) - 'npc' (x29) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Book 6 - The Apocalypse Prophet.txt b/output/pf2e/packs/Book 6 - The Apocalypse Prophet.txt deleted file mode 100644 index e57814d..0000000 --- a/output/pf2e/packs/Book 6 - The Apocalypse Prophet.txt +++ /dev/null @@ -1,1283 +0,0 @@ -Book 6 - The Apocalypse Prophet -Different values: 22 -===================================== -object {Book 6 - The Apocalypse Prophet} - _id : string {Book 6 - The Apocalypse Prophet._id} (all different values) - folder : string {Book 6 - The Apocalypse Prophet.folder} (same value: 'XiEwvt3vx7FXle4R') - img : string {Book 6 - The Apocalypse Prophet.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x16) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Book 6 - The Apocalypse Prophet.items} - Length: min=1 max=56 - Value type: object {Book 6 - The Apocalypse Prophet.items.[]} - _id : string {Book 6 - The Apocalypse Prophet.items.[]._id} (363 different values) - img : string {Book 6 - The Apocalypse Prophet.items.[].img} (114 different values) - name : string {Book 6 - The Apocalypse Prophet.items.[].name} (209 different values) - sort : integer {Book 6 - The Apocalypse Prophet.items.[].sort} (57 different values) - system : object {Book 6 - The Apocalypse Prophet.items.[].system} - [acBonus] : integer {Book 6 - The Apocalypse Prophet.items.[].system.acBonus} (4 different values) - 4 (x3) - 1 (x3) - 2 (x2) - 6 (x1) - [actionType] : object {Book 6 - The Apocalypse Prophet.items.[].system.actionType} - value : string {Book 6 - The Apocalypse Prophet.items.[].system.actionType.value} (4 different values) - 'passive' (x65) - 'action' (x34) - 'reaction' (x12) - 'free' (x1) - [actions] : object {Book 6 - The Apocalypse Prophet.items.[].system.actions} - [value] : integer {Book 6 - The Apocalypse Prophet.items.[].system.actions.value} (3 different values) - 1 (x20) - 2 (x11) - 3 (x3) - rules : ignored (Foundry rules object) {Book 6 - The Apocalypse Prophet.items.[].system.rules} - [apex] : object {Book 6 - The Apocalypse Prophet.items.[].system.apex} - attribute : string {Book 6 - The Apocalypse Prophet.items.[].system.apex.attribute} (same value: 'con') - [area] : object {Book 6 - The Apocalypse Prophet.items.[].system.area} - [details] : string {Book 6 - The Apocalypse Prophet.items.[].system.area.details} (same value: '10-foot radius, 40-foot-tall cylinder') - type : string {Book 6 - The Apocalypse Prophet.items.[].system.area.type} (4 different values) - 'burst' (x15) - 'emanation' (x6) - 'cylinder' (x1) - 'line' (x1) - value : integer {Book 6 - The Apocalypse Prophet.items.[].system.area.value} (6 different values) - 30 (x9) - 60 (x4) - 20 (x3) - 10 (x3) - 40 (x2) - 5 (x2) - [baseItem] : string {Book 6 - The Apocalypse Prophet.items.[].system.baseItem} (16 different values) - [bonusDamage] : object {Book 6 - The Apocalypse Prophet.items.[].system.bonusDamage} - value : integer {Book 6 - The Apocalypse Prophet.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book 6 - The Apocalypse Prophet.items.[].system.bulk} - value : mixed - integer {Book 6 - The Apocalypse Prophet.items.[].system.bulk.value} (4 different values) - 1 (x13) - 2 (x7) - 0 (x3) - 4 (x1) - float {Book 6 - The Apocalypse Prophet.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Book 6 - The Apocalypse Prophet.items.[].system.category} (11 different values) - [checkPenalty] : integer {Book 6 - The Apocalypse Prophet.items.[].system.checkPenalty} (3 different values) - -1 (x5) - -2 (x3) - -3 (x1) - [containerId] : empty - [cost] : object {Book 6 - The Apocalypse Prophet.items.[].system.cost} - value : string {Book 6 - The Apocalypse Prophet.items.[].system.cost.value} (6 different values) - '' (x152) - 'rare oils worth a total value of 10 gp × the target\'s level' (x3) - 'warding diagram ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - 'rare candles and incense worth a total value of 50 gp' (x1) - 'rare incense worth a total value of 150 gp' (x1) - 'rare incense and offerings worth a total value of 20 gp × the target\'s level' (x1) - [counteraction] : boolean {Book 6 - The Apocalypse Prophet.items.[].system.counteraction} (2 different values) - False (x150) - True (x9) - [damage] : object {Book 6 - The Apocalypse Prophet.items.[].system.damage} - [0] : object {Book 6 - The Apocalypse Prophet.items.[].system.damage.0} - applyMod : boolean {Book 6 - The Apocalypse Prophet.items.[].system.damage.0.applyMod} (2 different values) - False (x32) - True (x8) - [category] : empty - formula : string {Book 6 - The Apocalypse Prophet.items.[].system.damage.0.formula} (16 different values) - kinds : array {Book 6 - The Apocalypse Prophet.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book 6 - The Apocalypse Prophet.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x40) - 'healing' (x1) - materials : array<> {Book 6 - The Apocalypse Prophet.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - The Apocalypse Prophet.items.[].system.damage.0.type} (8 different values) - 'mental' (x16) - 'void' (x6) - 'untyped' (x5) - 'spirit' (x4) - 'force' (x3) - 'fire' (x3) - 'bludgeoning' (x2) - 'cold' (x1) - [damageType] : string {Book 6 - The Apocalypse Prophet.items.[].system.damage.damageType} (3 different values) - 'piercing' (x8) - 'slashing' (x5) - 'bludgeoning' (x2) - [dice] : integer {Book 6 - The Apocalypse Prophet.items.[].system.damage.dice} (same value: 1) - [die] : string {Book 6 - The Apocalypse Prophet.items.[].system.damage.die} (4 different values) - 'd8' (x6) - 'd6' (x5) - 'd4' (x3) - 'd10' (x1) - [formula] : string {Book 6 - The Apocalypse Prophet.items.[].system.damage.formula} (same value: '10d6+27') - [kind] : string {Book 6 - The Apocalypse Prophet.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Book 6 - The Apocalypse Prophet.items.[].system.damage.type} (same value: 'untyped') - [v1pnjhfu6e9akqe0] : object {Book 6 - The Apocalypse Prophet.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book 6 - The Apocalypse Prophet.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book 6 - The Apocalypse Prophet.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book 6 - The Apocalypse Prophet.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book 6 - The Apocalypse Prophet.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book 6 - The Apocalypse Prophet.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - The Apocalypse Prophet.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [defense] : object {Book 6 - The Apocalypse Prophet.items.[].system.defense} - save : object {Book 6 - The Apocalypse Prophet.items.[].system.defense.save} - basic : boolean {Book 6 - The Apocalypse Prophet.items.[].system.defense.save.basic} (2 different values) - False (x52) - True (x15) - statistic : string {Book 6 - The Apocalypse Prophet.items.[].system.defense.save.statistic} (3 different values) - 'will' (x48) - 'fortitude' (x11) - 'reflex' (x8) - description : object {Book 6 - The Apocalypse Prophet.items.[].system.description} - value : string {Book 6 - The Apocalypse Prophet.items.[].system.description.value} (186 different values) - [attack] : object {Book 6 - The Apocalypse Prophet.items.[].system.attack} - value : string {Book 6 - The Apocalypse Prophet.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book 6 - The Apocalypse Prophet.items.[].system.attackEffects} - [custom] : string {Book 6 - The Apocalypse Prophet.items.[].system.attackEffects.custom} (same value: '') - value : array {Book 6 - The Apocalypse Prophet.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book 6 - The Apocalypse Prophet.items.[].system.attackEffects.value.[]} (6 different values) - 'grab' (x9) - 'convergent-tactics' (x6) - 'stunning-blow' (x2) - 'restrain' (x1) - 'smoking-wound' (x1) - 'stunning-tail' (x1) - [autoHeightenLevel] : object {Book 6 - The Apocalypse Prophet.items.[].system.autoHeightenLevel} - [value] : integer {Book 6 - The Apocalypse Prophet.items.[].system.autoHeightenLevel.value} (2 different values) - 7 (x2) - 10 (x1) - [bonus] : object {Book 6 - The Apocalypse Prophet.items.[].system.bonus} - value : integer {Book 6 - The Apocalypse Prophet.items.[].system.bonus.value} (15 different values) - [damageRolls] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls} - [0] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.0} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.0.damage} (same value: '1d10+14') - damageType : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.0.damageType} (same value: 'slashing') - [06pviizbug9q15r3ygue] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.06pviizbug9q15r3ygue} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.06pviizbug9q15r3ygue.damage} (same value: '3d10+12') - damageType : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.06pviizbug9q15r3ygue.damageType} (same value: 'piercing') - [0avgtbbgbyspxr87d01u] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.0avgtbbgbyspxr87d01u} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.0avgtbbgbyspxr87d01u.damage} (same value: '2d6') - damageType : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.0avgtbbgbyspxr87d01u.damageType} (same value: 'spirit') - [0c7xpqvaanjnyvn6wsle] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.0c7xpqvaanjnyvn6wsle} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.0c7xpqvaanjnyvn6wsle.damage} (same value: '3d8+11') - 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[kzwjonu1zbfzbzgm6ltl] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.kzwjonu1zbfzbzgm6ltl} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.kzwjonu1zbfzbzgm6ltl.damage} (same value: '3d6+16') - damageType : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.kzwjonu1zbfzbzgm6ltl.damageType} (same value: 'piercing') - [m39l11ztrqgz1agznrec] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.m39l11ztrqgz1agznrec} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.m39l11ztrqgz1agznrec.damage} (same value: '4d10+20') - damageType : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.m39l11ztrqgz1agznrec.damageType} (same value: 'bludgeoning') - [mh2l8a6t7tj252zatreo] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.mh2l8a6t7tj252zatreo} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.mh2l8a6t7tj252zatreo.damage} (same value: '3d6+19') - 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[qNTdztHoVh7QfLxd] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.qNTdztHoVh7QfLxd} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.qNTdztHoVh7QfLxd.damage} (same value: '4d4+10') - damageType : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.qNTdztHoVh7QfLxd.damageType} (same value: 'bludgeoning') - [qaou212l7a8by6zm2q1z] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.qaou212l7a8by6zm2q1z} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.qaou212l7a8by6zm2q1z.damage} (same value: '2d8+5') - damageType : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.qaou212l7a8by6zm2q1z.damageType} (same value: 'bludgeoning') - [qwavm5tbnv0q73pysauq] : object {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.qwavm5tbnv0q73pysauq} - damage : string {Book 6 - The Apocalypse Prophet.items.[].system.damageRolls.qwavm5tbnv0q73pysauq.damage} (same value: '3d10+17') - 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(x1) - [ritual] : object {Book 6 - The Apocalypse Prophet.items.[].system.ritual} - primary : object {Book 6 - The Apocalypse Prophet.items.[].system.ritual.primary} - check : string {Book 6 - The Apocalypse Prophet.items.[].system.ritual.primary.check} (6 different values) - 'Religion (expert; you must be a demon)' (x4) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x3) - 'Arcana (master) or Occultism (master)' (x1) - 'Occultism (expert) or Religion (expert)' (x1) - 'Occultism (master) or Religion (master)' (x1) - 'Nature or Religion (expert)' (x1) - secondary : object {Book 6 - The Apocalypse Prophet.items.[].system.ritual.secondary} - casters : integer {Book 6 - The Apocalypse Prophet.items.[].system.ritual.secondary.casters} (3 different values) - 0 (x8) - 1 (x2) - 4 (x1) - checks : string {Book 6 - The Apocalypse Prophet.items.[].system.ritual.secondary.checks} (5 different values) - '' (x7) - 'Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1) - 'Occultism or Religion (whichever isn\'t used for the primary check)' (x1) - 'Occultism or Religion (whichever is used for the primary check)' (x1) - 'Nature or Religion (whichever is used for the primary check)' (x1) - [runes] : object {Book 6 - The Apocalypse Prophet.items.[].system.runes} - potency : integer {Book 6 - The Apocalypse Prophet.items.[].system.runes.potency} (4 different values) - 2 (x11) - 0 (x5) - 3 (x5) - 1 (x3) - property : array {Book 6 - The Apocalypse Prophet.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book 6 - The Apocalypse Prophet.items.[].system.runes.property.[]} (same value: 'unholy') - [resilient] : integer {Book 6 - The Apocalypse Prophet.items.[].system.runes.resilient} (4 different values) - 0 (x4) - 2 (x2) - 1 (x2) - 3 (x1) - [striking] : integer {Book 6 - The Apocalypse Prophet.items.[].system.runes.striking} (4 different values) - 2 (x5) - 1 (x4) - 3 (x4) - 0 (x2) - [showSlotlessLevels] : object {Book 6 - The Apocalypse Prophet.items.[].system.showSlotlessLevels} - value : boolean {Book 6 - The Apocalypse Prophet.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book 6 - The Apocalypse Prophet.items.[].system.size} (3 different values) - 'med' (x18) - 'huge' (x7) - 'lg' (x6) - [slots] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots} - [slot0] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot0} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot0.max} (same value: 4) - prepared : array {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot0.prepared.[]} - id : string {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot0.prepared.[].id} (4 different values) - 'ovR0I7pLDvXCjkx6' (x1) - 'ssx5ccBbZOHVH5t2' (x1) - 'Cr4Ae6LD8oNunua4' (x1) - '4B0x4KBSEErKPbOR' (x1) - [slot1] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot1} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot1.max} (same value: 3) - value : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot1.value} (same value: 3) - [slot10] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot10} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot10.max} (2 different values) - 2 (x1) - 7 (x1) - [value] : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot10.value} (same value: 2) - prepared : array {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot10.prepared} - Length: min=7 max=7 - Value type: object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot10.prepared.[]} - id : string {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot10.prepared.[].id} (3 different values) - 'X0osrHrxeWNAxeye' (x5) - '3VMNO9yv2Yka2nE0' (x1) - 'oVQlq2dMj5pV8P36' (x1) - [slot2] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot2} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot2.max} (same value: 3) - value : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot3} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot3.max} (same value: 3) - value : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot4} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot4.max} (2 different values) - 3 (x3) - 2 (x1) - [prepared] : array {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot4.prepared.[]} - id : string {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot4.prepared.[].id} (2 different values) - '9rFk9LIKScKcgEaC' (x1) - 't8XNlOoaUrFDisdv' (x1) - [value] : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot4.value} (same value: 3) - [slot5] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot5} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot5.max} (same value: 3) - [prepared] : array {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot5.prepared.[]} - id : string {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'I78mmu4wr25V21Hh' (x1) - 'wFe6NTwsuHHgLZQY' (x1) - 'S5SFA8UXZbtiBf3u' (x1) - [value] : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot5.value} (same value: 3) - [slot6] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot6} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot6.max} (same value: 3) - [prepared] : array {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot6.prepared.[]} - id : string {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot6.prepared.[].id} (3 different values) - '5oLhw958t9BFR14k' (x1) - 'JBsWUJb07TM8w8Ua' (x1) - 'ZA3LTGCrwN38JSns' (x1) - [value] : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot6.value} (same value: 3) - [slot7] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot7} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot7.max} (same value: 3) - [prepared] : array {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot7.prepared.[]} - id : string {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot7.prepared.[].id} (2 different values) - 'Q7PRgpiLyEVVMETn' (x2) - 'oxiiCU996k1zYX1k' (x1) - [value] : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot7.value} (same value: 3) - [slot8] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot8} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot8.max} (same value: 3) - [value] : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot8.value} (same value: 3) - prepared : array {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot8.prepared.[]} - id : string {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot8.prepared.[].id} (2 different values) - 'EzxhEG7XdfUlPOM8' (x2) - '8WwxNyNoWDurY4xI' (x1) - [slot9] : object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot9} - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot9.max} (same value: 3) - [value] : integer {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot9.value} (same value: 3) - prepared : array {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot9.prepared.[]} - id : string {Book 6 - The Apocalypse Prophet.items.[].system.slots.slot9.prepared.[].id} (3 different values) - 'EascEJjqkxdDh4Th' (x1) - 'rbtXWH7wtyCJEfpa' (x1) - '2EdhWPqaVeZuRora' (x1) - [slug] : string {Book 6 - The Apocalypse Prophet.items.[].system.slug} (120 different values) - [specific] : object {Book 6 - The Apocalypse Prophet.items.[].system.specific} - material : object {Book 6 - The Apocalypse Prophet.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Book 6 - The Apocalypse Prophet.items.[].system.specific.runes} - potency : integer {Book 6 - The Apocalypse Prophet.items.[].system.specific.runes.potency} (same value: 3) - property : array<> {Book 6 - The Apocalypse Prophet.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Book 6 - The Apocalypse Prophet.items.[].system.specific.runes.striking} (same value: 3) - [speedPenalty] : integer {Book 6 - The Apocalypse Prophet.items.[].system.speedPenalty} (3 different values) - 0 (x5) - -5 (x3) - -10 (x1) - [spelldc] : object {Book 6 - The Apocalypse Prophet.items.[].system.spelldc} - dc : integer {Book 6 - The Apocalypse Prophet.items.[].system.spelldc.dc} (7 different values) - 36 (x4) - 40 (x3) - 38 (x2) - 42 (x2) - 39 (x1) - 45 (x1) - 37 (x1) - [mod] : integer {Book 6 - The Apocalypse Prophet.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book 6 - The Apocalypse Prophet.items.[].system.spelldc.value} (7 different values) - 28 (x4) - 32 (x3) - 30 (x2) - 34 (x2) - 31 (x1) - 37 (x1) - 29 (x1) - [splashDamage] : object {Book 6 - The Apocalypse Prophet.items.[].system.splashDamage} - value : integer {Book 6 - The Apocalypse Prophet.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book 6 - The Apocalypse Prophet.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Book 6 - The Apocalypse Prophet.items.[].system.strength} (4 different values) - 3 (x3) - 0 (x3) - 1 (x2) - 4 (x1) - [target] : object {Book 6 - The Apocalypse Prophet.items.[].system.target} - value : string {Book 6 - The Apocalypse Prophet.items.[].system.target.value} (18 different values) - [time] : object {Book 6 - The Apocalypse Prophet.items.[].system.time} - value : string {Book 6 - The Apocalypse Prophet.items.[].system.time.value} (8 different values) - '2' (x111) - '3' (x14) - '1' (x11) - '1 day' (x10) - '1 minute' (x8) - '10 minutes' (x3) - '1 hour' (x1) - '1 to 3' (x1) - [tradition] : object {Book 6 - The Apocalypse Prophet.items.[].system.tradition} - value : string {Book 6 - The Apocalypse Prophet.items.[].system.tradition.value} (3 different values) - 'divine' (x6) - 'occult' (x6) - 'primal' (x2) - [traits] : object {Book 6 - The Apocalypse Prophet.items.[].system.traits} - rarity : string {Book 6 - The Apocalypse Prophet.items.[].system.traits.rarity} (4 different values) - 'common' (x324) - 'uncommon' (x26) - 'unique' (x1) - 'rare' (x1) - [traditions] : array {Book 6 - The Apocalypse Prophet.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book 6 - The Apocalypse Prophet.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x116) - 'arcane' (x101) - 'divine' (x54) - 'primal' (x33) - value : array {Book 6 - The Apocalypse Prophet.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book 6 - The Apocalypse Prophet.items.[].system.traits.value.[]} (83 different values) - [usage] : object {Book 6 - The Apocalypse Prophet.items.[].system.usage} - value : string {Book 6 - The Apocalypse Prophet.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x16) - 'held-in-one-plus-hands' (x2) - 'held-in-two-hands' (x2) - 'worngloves' (x1) - 'wornbelt' (x1) - [uses] : object {Book 6 - The Apocalypse Prophet.items.[].system.uses} - autoDestroy : boolean {Book 6 - The Apocalypse Prophet.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Book 6 - The Apocalypse Prophet.items.[].system.uses.max} (same value: 1) - value : integer {Book 6 - The Apocalypse Prophet.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Book 6 - The Apocalypse Prophet.items.[].system.weaponType} - value : string {Book 6 - The Apocalypse Prophet.items.[].system.weaponType.value} (2 different values) - 'melee' (x42) - 'ranged' (x8) - type : string {Book 6 - The Apocalypse Prophet.items.[].type} (9 different values) - 'spell' (x159) - 'action' (x112) - 'melee' (x50) - 'weapon' (x15) - 'spellcastingEntry' (x14) - 'armor' (x9) - 'equipment' (x4) - 'lore' (x4) - 'consumable' (x3) - [_stats] : object {Book 6 - The Apocalypse Prophet.items.[]._stats} - compendiumSource : string {Book 6 - The Apocalypse Prophet.items.[]._stats.compendiumSource} (115 different values) - [flags] : object {Book 6 - The Apocalypse Prophet.items.[].flags} - pf2e : object {Book 6 - The Apocalypse Prophet.items.[].flags.pf2e} - linkedWeapon : string {Book 6 - The Apocalypse Prophet.items.[].flags.pf2e.linkedWeapon} (14 different values) - name : string {Book 6 - The Apocalypse Prophet.name} (all different values) - system : object {Book 6 - The Apocalypse Prophet.system} - attributes : object {Book 6 - The Apocalypse Prophet.system.attributes} - ac : object {Book 6 - The Apocalypse Prophet.system.attributes.ac} - [details] : string {Book 6 - The Apocalypse Prophet.system.attributes.ac.details} (same value: '') - value : integer {Book 6 - The Apocalypse Prophet.system.attributes.ac.value} (13 different values) - [emitsSound] : string {Book 6 - The Apocalypse Prophet.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book 6 - The Apocalypse Prophet.system.attributes.hardness} (3 different values) - 0 (x4) - 30 (x1) - 20 (x1) - [hasHealth] : boolean {Book 6 - The Apocalypse Prophet.system.attributes.hasHealth} (same value: True) - hp : object {Book 6 - The Apocalypse Prophet.system.attributes.hp} - details : string {Book 6 - The Apocalypse Prophet.system.attributes.hp.details} (4 different values) - '' (x19) - 'per flower' (x1) - 'Hardness 10 in the guthallath\'s erosion aura' (x1) - 'per spirit' (x1) - max : integer {Book 6 - The Apocalypse Prophet.system.attributes.hp.max} (21 different values) - temp : integer {Book 6 - The Apocalypse Prophet.system.attributes.hp.temp} (same value: 0) - value : integer {Book 6 - The Apocalypse Prophet.system.attributes.hp.value} (21 different values) - [adjustment] : empty - [allSaves] : object {Book 6 - The Apocalypse Prophet.system.attributes.allSaves} - value : string {Book 6 - The Apocalypse Prophet.system.attributes.allSaves.value} (3 different values) - '' (x11) - '+1 status to all saves vs. magic' (x4) - 'selective scent' (x1) - [immunities] : array {Book 6 - The Apocalypse Prophet.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Book 6 - The Apocalypse Prophet.system.attributes.immunities.[]} - [exceptions] : array<> {Book 6 - The Apocalypse Prophet.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - The Apocalypse Prophet.system.attributes.immunities.[].type} (10 different values) - 'poison' (x2) - 'precision' (x2) - 'mental' (x1) - 'fire' (x1) - 'critical-hits' (x1) - 'death-effects' (x1) - 'disease' (x1) - 'paralyzed' (x1) - 'unconscious' (x1) - 'sickened' (x1) - [resistances] : array {Book 6 - The Apocalypse Prophet.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Book 6 - The Apocalypse Prophet.system.attributes.resistances.[]} - [doubleVs] : array<> {Book 6 - The Apocalypse Prophet.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array {Book 6 - The Apocalypse Prophet.system.attributes.resistances.[].exceptions} - Length: min=1 max=4 - Value type: string {Book 6 - The Apocalypse Prophet.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'adamantine' (x1) - 'fire' (x1) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - type : string {Book 6 - The Apocalypse Prophet.system.attributes.resistances.[].type} (4 different values) - 'mental' (x3) - 'fire' (x2) - 'physical' (x1) - 'all-damage' (x1) - value : integer {Book 6 - The Apocalypse Prophet.system.attributes.resistances.[].value} (3 different values) - 15 (x3) - 10 (x2) - 20 (x2) - [speed] : object {Book 6 - The Apocalypse Prophet.system.attributes.speed} - [details] : string {Book 6 - The Apocalypse Prophet.system.attributes.speed.details} (2 different values) - 'from fly spell' (x2) - 'air walk, freedom of movement' (x1) - otherSpeeds : array {Book 6 - The Apocalypse Prophet.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Book 6 - The Apocalypse Prophet.system.attributes.speed.otherSpeeds.[]} - type : string {Book 6 - The Apocalypse Prophet.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x6) - 'climb' (x1) - 'swim' (x1) - value : integer {Book 6 - The Apocalypse Prophet.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 40 (x3) - 35 (x3) - 60 (x1) - 20 (x1) - value : integer {Book 6 - The Apocalypse Prophet.system.attributes.speed.value} (6 different values) - 40 (x7) - 25 (x5) - 45 (x1) - 10 (x1) - 35 (x1) - 30 (x1) - [stealth] : object {Book 6 - The Apocalypse Prophet.system.attributes.stealth} - details : string {Book 6 - The Apocalypse Prophet.system.attributes.stealth.details} (6 different values) - '

@Check[perception|dc:42|traits:action:seek] (master) to notice massive buds beneath the other foliage before they open

' (x1) - '

(master)

' (x1) - '

(master) to realize the lattice is a complex clockwork before it begins to move; noticing the lattice itself is DC 0.

' (x1) - '

(master) to notice the odd aging of the stones, seemingly far older and more weathered than the surrounding rocks

' (x1) - '

(expert) to hear the echoed shouts of panicked xulgaths

' (x1) - '

(master) to notice that the hairline cracks on the passage walls actually form runes.

' (x1) - value : integer {Book 6 - The Apocalypse Prophet.system.attributes.stealth.value} (6 different values) - 32 (x1) - 37 (x1) - 34 (x1) - 30 (x1) - 26 (x1) - 40 (x1) - [weaknesses] : array {Book 6 - The Apocalypse Prophet.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {Book 6 - The Apocalypse Prophet.system.attributes.weaknesses.[]} - [exceptions] : array<> {Book 6 - The Apocalypse Prophet.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Book 6 - The Apocalypse Prophet.system.attributes.weaknesses.[].type} (7 different values) - 'holy' (x5) - 'cold-iron' (x4) - 'fire' (x1) - 'arrow-vulnerability' (x1) - 'mental' (x1) - 'cold' (x1) - 'unholy' (x1) - value : integer {Book 6 - The Apocalypse Prophet.system.attributes.weaknesses.[].value} (5 different values) - 15 (x8) - 10 (x3) - 20 (x1) - 30 (x1) - 5 (x1) - [creatureType] : string {Book 6 - The Apocalypse Prophet.system.creatureType} (same value: '') - details : object {Book 6 - The Apocalypse Prophet.system.details} - [description] : string {Book 6 - The Apocalypse Prophet.system.details.description} (6 different values) - '

Five large flowers in the weed-choked field unfurl, each dusting pollen onto vines that animate into @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Wemmuth]{Wemmuths}.

' (x1) - '

A Utopian glyph transforms trespassers into aeons.

' (x1) - '

A complex clockwork of bright metal and delicately carved gemstones, the lattice\'s interlocking gears begin to whir as golden runes glow across its surface.

' (x1) - '

The rock walls nearby begin to crumble and collapse.

' (x1) - '

The shadows of four xulgaths endlessly relive their deaths at the hands of the wendigos and their clutchmates.

' (x1) - '

Nearly imperceptible runes set off an explosion at the point a thief is most unable to receive aid.

' (x1) - [disable] : string {Book 6 - The Apocalypse Prophet.system.details.disable} (6 different values) - [isComplex] : boolean {Book 6 - The Apocalypse Prophet.system.details.isComplex} (2 different values) - True (x4) - False (x2) - level : object {Book 6 - The Apocalypse Prophet.system.details.level} - value : integer {Book 6 - The Apocalypse Prophet.system.details.level.value} (9 different values) - 20 (x5) - 15 (x4) - 18 (x4) - 16 (x3) - 19 (x2) - 13 (x1) - 7 (x1) - 17 (x1) - 22 (x1) - publication : object {Book 6 - The Apocalypse Prophet.system.details.publication} - license : string {Book 6 - The Apocalypse Prophet.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book 6 - The Apocalypse Prophet.system.details.publication.remaster} (same value: False) - title : string {Book 6 - The Apocalypse Prophet.system.details.publication.title} (same value: 'Pathfinder #156: The Apocalypse Prophet') - [blurb] : string {Book 6 - The Apocalypse Prophet.system.details.blurb} (8 different values) - '' (x9) - 'Variant giant eagle' (x1) - 'Female half-elf afflicted guard captain' (x1) - 'Female variant glabrezu demon' (x1) - 'Female xulgath loremaster' (x1) - 'Male xulgath prophet' (x1) - 'Female xulgath thoughtmaw' (x1) - 'Elite marilith' (x1) - [languages] : object {Book 6 - The Apocalypse Prophet.system.details.languages} - details : string {Book 6 - The Apocalypse Prophet.system.details.languages.details} (7 different values) - 'telepathy 100 feet' (x6) - '' (x3) - 'convergent link' (x2) - 'speak with animals' (x2) - 'can\'t speak any language, convergent link' (x1) - 'telepathy 100 feet, tongues' (x1) - '(can\'t speak any language)' (x1) - value : array {Book 6 - The Apocalypse Prophet.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Book 6 - The Apocalypse Prophet.system.details.languages.value.[]} (12 different values) - [privateNotes] : string {Book 6 - The Apocalypse Prophet.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book 6 - The Apocalypse Prophet.system.details.publicNotes} (8 different values) - [reset] : string {Book 6 - The Apocalypse Prophet.system.details.reset} (6 different values) - '

Wemmuths collapse into ordinary vines and the trap resets if the area is left alone for 1 minute.

' (x1) - '

1 hour

' (x1) - '

The convergence lattice deactivates and resets after there are no uncontrolled targets within line of sight for 1 minute.

' (x1) - '

The guthallath can reset the hazard with a few days of work stacking the fallen rocks.

' (x1) - '

The haunt is deactivated and resets 1 minute after all non-wendigo creatures leave the area.

' (x1) - '

The trap resets in 1 minute.

' (x1) - [routine] : string {Book 6 - The Apocalypse Prophet.system.details.routine} (5 different values) - saves : object {Book 6 - The Apocalypse Prophet.system.saves} - fortitude : object {Book 6 - The Apocalypse Prophet.system.saves.fortitude} - saveDetail : string {Book 6 - The Apocalypse Prophet.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book 6 - The Apocalypse Prophet.system.saves.fortitude.value} (14 different values) - reflex : object {Book 6 - The Apocalypse Prophet.system.saves.reflex} - saveDetail : string {Book 6 - The Apocalypse Prophet.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book 6 - The Apocalypse Prophet.system.saves.reflex.value} (12 different values) - will : object {Book 6 - The Apocalypse Prophet.system.saves.will} - saveDetail : string {Book 6 - The Apocalypse Prophet.system.saves.will.saveDetail} (same value: '') - value : integer {Book 6 - The Apocalypse Prophet.system.saves.will.value} (11 different values) - [statusEffects] : array<> {Book 6 - The Apocalypse Prophet.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Book 6 - The Apocalypse Prophet.system.traits} - rarity : string {Book 6 - The Apocalypse Prophet.system.traits.rarity} (4 different values) - 'unique' (x7) - 'rare' (x6) - 'uncommon' (x5) - 'common' (x4) - size : object {Book 6 - The Apocalypse Prophet.system.traits.size} - value : string {Book 6 - The Apocalypse Prophet.system.traits.size.value} (3 different values) - 'med' (x11) - 'huge' (x6) - 'lg' (x5) - value : array {Book 6 - The Apocalypse Prophet.system.traits.value} - Length: min=1 max=6 - Value type: string {Book 6 - The Apocalypse Prophet.system.traits.value.[]} (20 different values) - [abilities] : object {Book 6 - The Apocalypse Prophet.system.abilities} - cha : object {Book 6 - The Apocalypse Prophet.system.abilities.cha} - mod : integer {Book 6 - The Apocalypse Prophet.system.abilities.cha.mod} (7 different values) - 6 (x5) - 4 (x3) - 2 (x2) - -1 (x2) - 7 (x2) - 1 (x1) - 8 (x1) - con : object {Book 6 - The Apocalypse Prophet.system.abilities.con} - mod : integer {Book 6 - The Apocalypse Prophet.system.abilities.con.mod} (6 different values) - 4 (x6) - 6 (x5) - 9 (x2) - 3 (x1) - 8 (x1) - 1 (x1) - dex : object {Book 6 - The Apocalypse Prophet.system.abilities.dex} - mod : integer {Book 6 - The Apocalypse Prophet.system.abilities.dex.mod} (8 different values) - 6 (x6) - 5 (x3) - 2 (x2) - 8 (x1) - 0 (x1) - 3 (x1) - 9 (x1) - 4 (x1) - int : object {Book 6 - The Apocalypse Prophet.system.abilities.int} - mod : integer {Book 6 - The Apocalypse Prophet.system.abilities.int.mod} (8 different values) - 4 (x5) - 2 (x3) - -4 (x2) - 8 (x2) - 3 (x1) - -1 (x1) - 5 (x1) - -3 (x1) - str : object {Book 6 - The Apocalypse Prophet.system.abilities.str} - mod : integer {Book 6 - The Apocalypse Prophet.system.abilities.str.mod} (8 different values) - 8 (x5) - 9 (x3) - 6 (x2) - 4 (x2) - 5 (x1) - 2 (x1) - 3 (x1) - 7 (x1) - wis : object {Book 6 - The Apocalypse Prophet.system.abilities.wis} - mod : integer {Book 6 - The Apocalypse Prophet.system.abilities.wis.mod} (6 different values) - 4 (x5) - 5 (x3) - 3 (x3) - 6 (x3) - 0 (x1) - 8 (x1) - [initiative] : object {Book 6 - The Apocalypse Prophet.system.initiative} - statistic : string {Book 6 - The Apocalypse Prophet.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book 6 - The Apocalypse Prophet.system.perception} - details : string {Book 6 - The Apocalypse Prophet.system.perception.details} (2 different values) - '' (x15) - 'smoke vision' (x1) - mod : integer {Book 6 - The Apocalypse Prophet.system.perception.mod} (11 different values) - senses : array {Book 6 - The Apocalypse Prophet.system.perception.senses} - Length: min=0 max=3 - Value type: object {Book 6 - The Apocalypse Prophet.system.perception.senses.[]} - [acuity] : string {Book 6 - The Apocalypse Prophet.system.perception.senses.[].acuity} (2 different values) - 'precise' (x4) - 'imprecise' (x3) - [range] : integer {Book 6 - The Apocalypse Prophet.system.perception.senses.[].range} (2 different values) - 60 (x6) - 100 (x1) - type : string {Book 6 - The Apocalypse Prophet.system.perception.senses.[].type} (6 different values) - 'darkvision' (x10) - 'low-light-vision' (x3) - 'truesight' (x3) - 'thoughtsense' (x3) - 'greater-darkvision' (x1) - 'scent' (x1) - [resources] : object {Book 6 - The Apocalypse Prophet.system.resources} - [focus] : object {Book 6 - The Apocalypse Prophet.system.resources.focus} - max : integer {Book 6 - The Apocalypse Prophet.system.resources.focus.max} (same value: 1) - value : integer {Book 6 - The Apocalypse Prophet.system.resources.focus.value} (same value: 1) - [skills] : object {Book 6 - The Apocalypse Prophet.system.skills} - [acrobatics] : object {Book 6 - The Apocalypse Prophet.system.skills.acrobatics} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.acrobatics.base} (6 different values) - 25 (x3) - 29 (x2) - 24 (x1) - 17 (x1) - 35 (x1) - 33 (x1) - [arcana] : object {Book 6 - The Apocalypse Prophet.system.skills.arcana} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.arcana.base} (3 different values) - 27 (x2) - 36 (x1) - 38 (x1) - [athletics] : object {Book 6 - The Apocalypse Prophet.system.skills.athletics} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.athletics.base} (9 different values) - 32 (x3) - 27 (x1) - 25 (x1) - 37 (x1) - 15 (x1) - 41 (x1) - 33 (x1) - 35 (x1) - 31 (x1) - [crafting] : object {Book 6 - The Apocalypse Prophet.system.skills.crafting} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.crafting.base} (same value: 28) - [deception] : object {Book 6 - The Apocalypse Prophet.system.skills.deception} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.deception.base} (5 different values) - 29 (x2) - 34 (x1) - 33 (x1) - 30 (x1) - 32 (x1) - [diplomacy] : object {Book 6 - The Apocalypse Prophet.system.skills.diplomacy} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.diplomacy.base} (5 different values) - 32 (x2) - 27 (x2) - 35 (x1) - 41 (x1) - 30 (x1) - [intimidation] : object {Book 6 - The Apocalypse Prophet.system.skills.intimidation} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.intimidation.base} (6 different values) - 32 (x3) - 33 (x2) - 29 (x2) - 40 (x1) - 28 (x1) - 34 (x1) - [medicine] : object {Book 6 - The Apocalypse Prophet.system.skills.medicine} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.medicine.base} (same value: 38) - [nature] : object {Book 6 - The Apocalypse Prophet.system.skills.nature} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.nature.base} (2 different values) - 30 (x1) - 34 (x1) - [occultism] : object {Book 6 - The Apocalypse Prophet.system.skills.occultism} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.occultism.base} (2 different values) - 31 (x2) - 38 (x1) - [religion] : object {Book 6 - The Apocalypse Prophet.system.skills.religion} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.religion.base} (4 different values) - 28 (x1) - 42 (x1) - 29 (x1) - 30 (x1) - [society] : object {Book 6 - The Apocalypse Prophet.system.skills.society} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.society.base} (2 different values) - 27 (x2) - 28 (x1) - [stealth] : object {Book 6 - The Apocalypse Prophet.system.skills.stealth} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.stealth.base} (6 different values) - 28 (x1) - 27 (x1) - 37 (x1) - 35 (x1) - 29 (x1) - 32 (x1) - [survival] : object {Book 6 - The Apocalypse Prophet.system.skills.survival} - base : integer {Book 6 - The Apocalypse Prophet.system.skills.survival.base} (7 different values) - 30 (x2) - 26 (x1) - 28 (x1) - 16 (x1) - 40 (x1) - 34 (x1) - 27 (x1) - [spellcasting] : object {Book 6 - The Apocalypse Prophet.system.spellcasting} - rituals : object {Book 6 - The Apocalypse Prophet.system.spellcasting.rituals} - dc : integer {Book 6 - The Apocalypse Prophet.system.spellcasting.rituals.dc} (5 different values) - 36 (x2) - 40 (x2) - 38 (x1) - 42 (x1) - 45 (x1) - type : string {Book 6 - The Apocalypse Prophet.type} (2 different values) - 'npc' (x16) - 'hazard' (x6) - [prototypeToken] : object {Book 6 - The Apocalypse Prophet.prototypeToken} - name : string {Book 6 - The Apocalypse Prophet.prototypeToken.name} (same value: 'Deghuun') \ No newline at end of file diff --git a/output/pf2e/packs/Book of the Dead.txt b/output/pf2e/packs/Book of the Dead.txt deleted file mode 100644 index 21e49d3..0000000 --- a/output/pf2e/packs/Book of the Dead.txt +++ /dev/null @@ -1,1764 +0,0 @@ -Book of the Dead -Different values: 116 -===================================== -object {Book of the Dead} - _id : string {Book of the Dead._id} (all different values) - img : string {Book of the Dead.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x91) - 'systems/pf2e/icons/default-icons/hazard.svg' (x25) - items : array {Book of the Dead.items} - Length: min=1 max=48 - Value type: object {Book of the Dead.items.[]} - _id : string {Book of the Dead.items.[]._id} (1168 different values) - img : string {Book of the Dead.items.[].img} (231 different values) - name : string {Book of the Dead.items.[].name} (654 different values) - sort : integer {Book of the Dead.items.[].sort} (49 different values) - system : object {Book of the Dead.items.[].system} - [acBonus] : integer {Book of the Dead.items.[].system.acBonus} (5 different values) - 2 (x3) - 6 (x3) - 1 (x3) - 3 (x1) - 4 (x1) - [actionType] : object {Book of the Dead.items.[].system.actionType} - value : string {Book of the Dead.items.[].system.actionType.value} (4 different values) - 'passive' (x342) - 'action' (x162) - 'reaction' (x53) - 'free' (x14) - [actions] : object {Book of the Dead.items.[].system.actions} - [value] : integer {Book of the Dead.items.[].system.actions.value} (3 different values) - 1 (x98) - 2 (x53) - 3 (x11) - [area] : object {Book of the Dead.items.[].system.area} - [details] : string {Book of the Dead.items.[].system.area.details} (2 different values) - '20-foot burst adjacent to a flat surface' (x1) - 'all squares in a 20-foot-radius burst that contain plants' (x1) - type : string {Book of the Dead.items.[].system.area.type} (4 different values) - 'burst' (x29) - 'emanation' (x17) - 'cone' (x10) - 'line' (x2) - value : integer {Book of the Dead.items.[].system.area.value} (9 different values) - 20 (x17) - 30 (x17) - 60 (x8) - 40 (x5) - 5 (x4) - 15 (x4) - 100 (x1) - 10 (x1) - 120 (x1) - [attack] : object {Book of the Dead.items.[].system.attack} - value : string {Book of the Dead.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Book of the Dead.items.[].system.attackEffects} - [custom] : string {Book of the Dead.items.[].system.attackEffects.custom} (same value: '') - value : array {Book of the Dead.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Book of the Dead.items.[].system.attackEffects.value.[]} (27 different values) - [autoHeightenLevel] : object {Book of the Dead.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Book of the Dead.items.[].system.baseItem} (29 different values) - [bonus] : object {Book of the Dead.items.[].system.bonus} - value : integer {Book of the Dead.items.[].system.bonus.value} (31 different values) - [bonusDamage] : object {Book of the Dead.items.[].system.bonusDamage} - value : integer {Book of the Dead.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Book of the Dead.items.[].system.bulk} - value : mixed - integer {Book of the Dead.items.[].system.bulk.value} (4 different values) - 1 (x24) - 2 (x13) - 4 (x3) - 0 (x2) - float {Book of the Dead.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Book of the Dead.items.[].system.bulk.capacity} (same value: 25) - [heldOrStowed] : integer {Book of the Dead.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {Book of the Dead.items.[].system.bulk.ignored} (same value: 25) - [category] : string {Book of the Dead.items.[].system.category} (15 different values) - [checkPenalty] : integer {Book of the Dead.items.[].system.checkPenalty} (3 different values) - -1 (x4) - -3 (x3) - -2 (x2) - [collapsed] : boolean {Book of the Dead.items.[].system.collapsed} (same value: False) - [containerId] : empty - [damage] : object {Book of the Dead.items.[].system.damage} - [0] : object {Book of the Dead.items.[].system.damage.0} - [category] : empty - formula : string {Book of the Dead.items.[].system.damage.0.formula} (31 different values) - kinds : array {Book of the Dead.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Book of the Dead.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x96) - 'healing' (x14) - [materials] : array<> {Book of the Dead.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book of the Dead.items.[].system.damage.0.type} (13 different values) - [applyMod] : boolean {Book of the Dead.items.[].system.damage.0.applyMod} (2 different values) - False (x47) - True (x17) - [1] : object {Book of the Dead.items.[].system.damage.1} - applyMod : boolean {Book of the Dead.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Book of the Dead.items.[].system.damage.1.formula} (same value: '5d6') - kinds : array {Book of the Dead.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Book of the Dead.items.[].system.damage.1.kinds.[]} (same value: 'damage') - type : string {Book of the Dead.items.[].system.damage.1.type} (same value: 'bludgeoning') - [damageType] : string {Book of the Dead.items.[].system.damage.damageType} (3 different values) - 'piercing' (x14) - 'slashing' (x10) - 'bludgeoning' (x6) - [dice] : integer {Book of the Dead.items.[].system.damage.dice} (same value: 1) - [die] : string {Book of the Dead.items.[].system.damage.die} (4 different values) - 'd6' (x9) - 'd8' (x8) - 'd4' (x7) - 'd10' (x6) - [pEPeRZBo0RPvHAd9] : object {Book of the Dead.items.[].system.damage.pEPeRZBo0RPvHAd9} - applyMod : boolean {Book of the Dead.items.[].system.damage.pEPeRZBo0RPvHAd9.applyMod} (same value: False) - [category] : empty - formula : string {Book of the Dead.items.[].system.damage.pEPeRZBo0RPvHAd9.formula} (same value: '4d6') - kinds : array {Book of the Dead.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds} - Length: min=1 max=1 - Value type: string {Book of the Dead.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds.[]} (same value: 'damage') - materials : array<> {Book of the Dead.items.[].system.damage.pEPeRZBo0RPvHAd9.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book of the Dead.items.[].system.damage.pEPeRZBo0RPvHAd9.type} (same value: 'untyped') - [v1pnjhfu6e9akqe0] : object {Book of the Dead.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Book of the Dead.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Book of the Dead.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Book of the Dead.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Book of the Dead.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Book of the Dead.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book of the Dead.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - description : object {Book of the Dead.items.[].system.description} - value : string {Book of the Dead.items.[].system.description.value} (627 different values) - [cost] : object {Book of the Dead.items.[].system.cost} - value : string {Book of the Dead.items.[].system.cost.value} (4 different values) - '' (x336) - 'rare incenses, oils, and powdered silver, worth 150 gp total' (x1) - 'water infused with a dozen deadly toxins worth a total of 50 gp' (x1) - 'rare oils, salts, and herbs worth a total value of 15 gp' (x1) - [counteraction] : boolean {Book of the Dead.items.[].system.counteraction} (2 different values) - False (x319) - True (x20) - [damageRolls] : object {Book of the Dead.items.[].system.damageRolls} - [0] : object {Book of the Dead.items.[].system.damageRolls.0} - damage : string {Book of the Dead.items.[].system.damageRolls.0.damage} (11 different values) - damageType : string {Book of the Dead.items.[].system.damageRolls.0.damageType} (5 different values) - 'mental' (x6) - 'bludgeoning' (x5) - 'piercing' (x3) - 'fire' (x1) - 'slashing' (x1) - [0oGbi6GLoCucjLmS] : object {Book of the Dead.items.[].system.damageRolls.0oGbi6GLoCucjLmS} - damage : string {Book of the Dead.items.[].system.damageRolls.0oGbi6GLoCucjLmS.damage} (same value: '1d6+4') - damageType : string {Book of the Dead.items.[].system.damageRolls.0oGbi6GLoCucjLmS.damageType} (same value: 'piercing') - [1] : object {Book of the Dead.items.[].system.damageRolls.1} - [category] : string {Book of the Dead.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x8) - 'splash' (x1) - damage : string {Book of the Dead.items.[].system.damageRolls.1.damage} (5 different values) - '2d6' (x8) - '1d6' (x2) - '1d8' (x1) - '1d4' (x1) - '1d10' (x1) - damageType : string {Book of the Dead.items.[].system.damageRolls.1.damageType} (5 different values) - 'mental' (x6) - 'bleed' (x3) - 'fire' (x2) - 'poison' (x1) - 'cold' (x1) - [10zTi38ovVqXEgQC] : object {Book of the Dead.items.[].system.damageRolls.10zTi38ovVqXEgQC} - damage : string {Book of the Dead.items.[].system.damageRolls.10zTi38ovVqXEgQC.damage} (same value: '3d6+19') - damageType : string {Book of the Dead.items.[].system.damageRolls.10zTi38ovVqXEgQC.damageType} (same value: 'bludgeoning') - [16fh4sgqx184tvfptux2] : object {Book of the Dead.items.[].system.damageRolls.16fh4sgqx184tvfptux2} - damage : string {Book of the Dead.items.[].system.damageRolls.16fh4sgqx184tvfptux2.damage} (same value: '2d8+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.16fh4sgqx184tvfptux2.damageType} (same value: 'piercing') - [1AJMPkLYeY3VXzNO] : object {Book of the Dead.items.[].system.damageRolls.1AJMPkLYeY3VXzNO} - damage : string {Book of the Dead.items.[].system.damageRolls.1AJMPkLYeY3VXzNO.damage} (same value: '3d6+14') - damageType : string {Book of the Dead.items.[].system.damageRolls.1AJMPkLYeY3VXzNO.damageType} (same value: 'slashing') - [1n8lq8jcs7nzgqe0c6k1] : object {Book of the Dead.items.[].system.damageRolls.1n8lq8jcs7nzgqe0c6k1} - damage : string {Book of the Dead.items.[].system.damageRolls.1n8lq8jcs7nzgqe0c6k1.damage} (same value: '1d10') - damageType : string {Book of the Dead.items.[].system.damageRolls.1n8lq8jcs7nzgqe0c6k1.damageType} (same value: 'cold') - [1tm8ufhen9om6lyf6za8] : object {Book of the Dead.items.[].system.damageRolls.1tm8ufhen9om6lyf6za8} - damage : string {Book of the Dead.items.[].system.damageRolls.1tm8ufhen9om6lyf6za8.damage} (same value: '1d6') - damageType : string {Book of the Dead.items.[].system.damageRolls.1tm8ufhen9om6lyf6za8.damageType} (same value: 'void') - [2] : object {Book of the Dead.items.[].system.damageRolls.2} - damage : string {Book of the Dead.items.[].system.damageRolls.2.damage} (same value: '2d8') - damageType : string {Book of the Dead.items.[].system.damageRolls.2.damageType} (same value: 'bleed') - [2HYYitD5Om2zXZfS] : object {Book of the Dead.items.[].system.damageRolls.2HYYitD5Om2zXZfS} - damage : string {Book of the Dead.items.[].system.damageRolls.2HYYitD5Om2zXZfS.damage} (same value: '3d10+17') - damageType : string {Book of the Dead.items.[].system.damageRolls.2HYYitD5Om2zXZfS.damageType} (same value: 'slashing') - [2ZHftICAqBDyxtjc] : object {Book of the Dead.items.[].system.damageRolls.2ZHftICAqBDyxtjc} - damage : string {Book of the Dead.items.[].system.damageRolls.2ZHftICAqBDyxtjc.damage} (same value: '2d6+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.2ZHftICAqBDyxtjc.damageType} (same value: 'bludgeoning') - [3PMgNdRH415opH0N] : object {Book of the Dead.items.[].system.damageRolls.3PMgNdRH415opH0N} - damage : string {Book of the Dead.items.[].system.damageRolls.3PMgNdRH415opH0N.damage} (same value: '2d8+3') - damageType : string {Book of the Dead.items.[].system.damageRolls.3PMgNdRH415opH0N.damageType} (same value: 'bludgeoning') - [3l7kNJ6EfwKaWKI1] : object {Book of the Dead.items.[].system.damageRolls.3l7kNJ6EfwKaWKI1} - damage : string {Book of the Dead.items.[].system.damageRolls.3l7kNJ6EfwKaWKI1.damage} (same value: '3d8+10') - damageType : string {Book of the Dead.items.[].system.damageRolls.3l7kNJ6EfwKaWKI1.damageType} (same value: 'slashing') - [3rNm4zFwgnn2MUWw] : object {Book of the Dead.items.[].system.damageRolls.3rNm4zFwgnn2MUWw} - damage : string {Book of the Dead.items.[].system.damageRolls.3rNm4zFwgnn2MUWw.damage} (same value: '1d10+10') - damageType : string {Book of the Dead.items.[].system.damageRolls.3rNm4zFwgnn2MUWw.damageType} (same value: 'slashing') - [44ptc3ipBZvTNm1Q] : object {Book of the Dead.items.[].system.damageRolls.44ptc3ipBZvTNm1Q} - damage : string {Book of the Dead.items.[].system.damageRolls.44ptc3ipBZvTNm1Q.damage} (same value: '1d4+5') - damageType : string {Book of the Dead.items.[].system.damageRolls.44ptc3ipBZvTNm1Q.damageType} (same value: 'bludgeoning') - [4zqmnyelrni3006ed9ta] : object {Book of the Dead.items.[].system.damageRolls.4zqmnyelrni3006ed9ta} - 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damage : string {Book of the Dead.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ.damage} (same value: '1d6+5') - damageType : string {Book of the Dead.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ.damageType} (same value: 'piercing') - [C4l4onbFizJAPz2j] : object {Book of the Dead.items.[].system.damageRolls.C4l4onbFizJAPz2j} - damage : string {Book of the Dead.items.[].system.damageRolls.C4l4onbFizJAPz2j.damage} (same value: '1d6+4') - damageType : string {Book of the Dead.items.[].system.damageRolls.C4l4onbFizJAPz2j.damageType} (same value: 'slashing') - [CILLfhArqfZkMQxb] : object {Book of the Dead.items.[].system.damageRolls.CILLfhArqfZkMQxb} - damage : string {Book of the Dead.items.[].system.damageRolls.CILLfhArqfZkMQxb.damage} (same value: '1d8+4') - damageType : string {Book of the Dead.items.[].system.damageRolls.CILLfhArqfZkMQxb.damageType} (same value: 'piercing') - [CVn5jBJJVnRLVVG1] : object {Book of the Dead.items.[].system.damageRolls.CVn5jBJJVnRLVVG1} - damage : string {Book of the Dead.items.[].system.damageRolls.CVn5jBJJVnRLVVG1.damage} (same value: '2d8+2') - 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[GkdDGRPWhkps6ajc] : object {Book of the Dead.items.[].system.damageRolls.GkdDGRPWhkps6ajc} - damage : string {Book of the Dead.items.[].system.damageRolls.GkdDGRPWhkps6ajc.damage} (same value: '2d6+3') - damageType : string {Book of the Dead.items.[].system.damageRolls.GkdDGRPWhkps6ajc.damageType} (same value: 'bludgeoning') - [GlbaL1QyjlbrlcTk] : object {Book of the Dead.items.[].system.damageRolls.GlbaL1QyjlbrlcTk} - damage : string {Book of the Dead.items.[].system.damageRolls.GlbaL1QyjlbrlcTk.damage} (same value: '2d10+13') - damageType : string {Book of the Dead.items.[].system.damageRolls.GlbaL1QyjlbrlcTk.damageType} (same value: 'bludgeoning') - [I8MdO16Xv2BRVHkv] : object {Book of the Dead.items.[].system.damageRolls.I8MdO16Xv2BRVHkv} - damage : string {Book of the Dead.items.[].system.damageRolls.I8MdO16Xv2BRVHkv.damage} (same value: '2d4+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.I8MdO16Xv2BRVHkv.damageType} (same value: 'piercing') - [IlkYqsq9CZiVyENd] : object {Book of the Dead.items.[].system.damageRolls.IlkYqsq9CZiVyENd} - 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[LvjS1jZNr030kDC3] : object {Book of the Dead.items.[].system.damageRolls.LvjS1jZNr030kDC3} - damage : string {Book of the Dead.items.[].system.damageRolls.LvjS1jZNr030kDC3.damage} (same value: '3d10+10') - damageType : string {Book of the Dead.items.[].system.damageRolls.LvjS1jZNr030kDC3.damageType} (same value: 'piercing') - [M2T93gXalrXCIE81] : object {Book of the Dead.items.[].system.damageRolls.M2T93gXalrXCIE81} - damage : string {Book of the Dead.items.[].system.damageRolls.M2T93gXalrXCIE81.damage} (same value: '1d12+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.M2T93gXalrXCIE81.damageType} (same value: 'piercing') - [MZblvx8x8I6v6pia] : object {Book of the Dead.items.[].system.damageRolls.MZblvx8x8I6v6pia} - damage : string {Book of the Dead.items.[].system.damageRolls.MZblvx8x8I6v6pia.damage} (same value: '3d10+19') - damageType : string {Book of the Dead.items.[].system.damageRolls.MZblvx8x8I6v6pia.damageType} (same value: 'piercing') - [MgUOcOBV8IDsQPSa] : object {Book of the Dead.items.[].system.damageRolls.MgUOcOBV8IDsQPSa} - 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[Ps9TMMOWLRSQPIRK] : object {Book of the Dead.items.[].system.damageRolls.Ps9TMMOWLRSQPIRK} - damage : string {Book of the Dead.items.[].system.damageRolls.Ps9TMMOWLRSQPIRK.damage} (same value: '2d6+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.Ps9TMMOWLRSQPIRK.damageType} (same value: 'void') - [Q5AmDpEvhaY97BME] : object {Book of the Dead.items.[].system.damageRolls.Q5AmDpEvhaY97BME} - damage : string {Book of the Dead.items.[].system.damageRolls.Q5AmDpEvhaY97BME.damage} (same value: '3d4+11') - damageType : string {Book of the Dead.items.[].system.damageRolls.Q5AmDpEvhaY97BME.damageType} (same value: 'bludgeoning') - [Qfy1477pTYtEwGoV] : object {Book of the Dead.items.[].system.damageRolls.Qfy1477pTYtEwGoV} - damage : string {Book of the Dead.items.[].system.damageRolls.Qfy1477pTYtEwGoV.damage} (same value: '1d4+2') - damageType : string {Book of the Dead.items.[].system.damageRolls.Qfy1477pTYtEwGoV.damageType} (same value: 'slashing') - [RCXo3Yw0Vi8fCFS9] : object {Book of the Dead.items.[].system.damageRolls.RCXo3Yw0Vi8fCFS9} - 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[Xea4qdbnOUjnJ67c] : object {Book of the Dead.items.[].system.damageRolls.Xea4qdbnOUjnJ67c} - damage : string {Book of the Dead.items.[].system.damageRolls.Xea4qdbnOUjnJ67c.damage} (same value: '1d8+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.Xea4qdbnOUjnJ67c.damageType} (same value: 'slashing') - [Y4MAvGjtqSmvSv8s] : object {Book of the Dead.items.[].system.damageRolls.Y4MAvGjtqSmvSv8s} - damage : string {Book of the Dead.items.[].system.damageRolls.Y4MAvGjtqSmvSv8s.damage} (same value: '1d8+3') - damageType : string {Book of the Dead.items.[].system.damageRolls.Y4MAvGjtqSmvSv8s.damageType} (same value: 'bludgeoning') - [YHaFQDpjokhBkdL0] : object {Book of the Dead.items.[].system.damageRolls.YHaFQDpjokhBkdL0} - damage : string {Book of the Dead.items.[].system.damageRolls.YHaFQDpjokhBkdL0.damage} (same value: '2d6+3') - damageType : string {Book of the Dead.items.[].system.damageRolls.YHaFQDpjokhBkdL0.damageType} (same value: 'bludgeoning') - [YyR0fDS3JzEdDjjN] : object {Book of the Dead.items.[].system.damageRolls.YyR0fDS3JzEdDjjN} - damage : string {Book of the Dead.items.[].system.damageRolls.YyR0fDS3JzEdDjjN.damage} (same value: '2d6+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.YyR0fDS3JzEdDjjN.damageType} (same value: 'piercing') - [ZKNJcvzTXhofAWCq] : object {Book of the Dead.items.[].system.damageRolls.ZKNJcvzTXhofAWCq} - damage : string {Book of the Dead.items.[].system.damageRolls.ZKNJcvzTXhofAWCq.damage} (same value: '3d8+13') - damageType : string {Book of the Dead.items.[].system.damageRolls.ZKNJcvzTXhofAWCq.damageType} (same value: 'bludgeoning') - [Zg7LeDuKcsRCGwge] : object {Book of the Dead.items.[].system.damageRolls.Zg7LeDuKcsRCGwge} - damage : string {Book of the Dead.items.[].system.damageRolls.Zg7LeDuKcsRCGwge.damage} (same value: '1d6+9') - damageType : string {Book of the Dead.items.[].system.damageRolls.Zg7LeDuKcsRCGwge.damageType} (same value: 'bludgeoning') - [ZqaWYUAsuC9W7jrJ] : object {Book of the Dead.items.[].system.damageRolls.ZqaWYUAsuC9W7jrJ} - damage : string {Book of the Dead.items.[].system.damageRolls.ZqaWYUAsuC9W7jrJ.damage} (same value: '3d12+14') - damageType : string {Book of the Dead.items.[].system.damageRolls.ZqaWYUAsuC9W7jrJ.damageType} (same value: 'slashing') - [a5cNFTAO1xsWJ3ur] : object {Book of the Dead.items.[].system.damageRolls.a5cNFTAO1xsWJ3ur} - damage : string {Book of the Dead.items.[].system.damageRolls.a5cNFTAO1xsWJ3ur.damage} (same value: '3d10+15') - damageType : string {Book of the Dead.items.[].system.damageRolls.a5cNFTAO1xsWJ3ur.damageType} (same value: 'bludgeoning') - [a7kb4brrwi8fe8adohm7] : object {Book of the Dead.items.[].system.damageRolls.a7kb4brrwi8fe8adohm7} - damage : string {Book of the Dead.items.[].system.damageRolls.a7kb4brrwi8fe8adohm7.damage} (same value: '2d10') - damageType : string {Book of the Dead.items.[].system.damageRolls.a7kb4brrwi8fe8adohm7.damageType} (same value: 'cold') - [bR98KFk2tL9DD7Ey] : object {Book of the Dead.items.[].system.damageRolls.bR98KFk2tL9DD7Ey} - damage : string {Book of the Dead.items.[].system.damageRolls.bR98KFk2tL9DD7Ey.damage} (same value: '5d6+12') - damageType : string {Book of the Dead.items.[].system.damageRolls.bR98KFk2tL9DD7Ey.damageType} (same value: 'bludgeoning') - [bb5wrc4nqofzqdvvhaqk] : object {Book of the Dead.items.[].system.damageRolls.bb5wrc4nqofzqdvvhaqk} - damage : string {Book of the Dead.items.[].system.damageRolls.bb5wrc4nqofzqdvvhaqk.damage} (same value: '1d4') - damageType : string {Book of the Dead.items.[].system.damageRolls.bb5wrc4nqofzqdvvhaqk.damageType} (same value: 'void') - [bdgNivLhBgT2kt3C] : object {Book of the Dead.items.[].system.damageRolls.bdgNivLhBgT2kt3C} - damage : string {Book of the Dead.items.[].system.damageRolls.bdgNivLhBgT2kt3C.damage} (same value: '2d10+9') - damageType : string {Book of the Dead.items.[].system.damageRolls.bdgNivLhBgT2kt3C.damageType} (same value: 'electricity') - [bn4MzhZUNkt8O8IU] : object {Book of the Dead.items.[].system.damageRolls.bn4MzhZUNkt8O8IU} - damage : string {Book of the Dead.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damage} (same value: '3d8+13') - damageType : string {Book of the Dead.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damageType} (same value: 'piercing') - [boiGAoCkVQx5Y7Qf] : object {Book of the Dead.items.[].system.damageRolls.boiGAoCkVQx5Y7Qf} - damage : string {Book of the Dead.items.[].system.damageRolls.boiGAoCkVQx5Y7Qf.damage} (same value: '3d6+14') - damageType : string {Book of the Dead.items.[].system.damageRolls.boiGAoCkVQx5Y7Qf.damageType} (same value: 'mental') - [brg74uxepHLBCrBE] : object {Book of the Dead.items.[].system.damageRolls.brg74uxepHLBCrBE} - damage : string {Book of the Dead.items.[].system.damageRolls.brg74uxepHLBCrBE.damage} (same value: '2d4+11') - damageType : string {Book of the Dead.items.[].system.damageRolls.brg74uxepHLBCrBE.damageType} (same value: 'piercing') - [cJu8gx0cjN2GHfur] : object {Book of the Dead.items.[].system.damageRolls.cJu8gx0cjN2GHfur} - damage : string {Book of the Dead.items.[].system.damageRolls.cJu8gx0cjN2GHfur.damage} (same value: '2d10+13') - damageType : string {Book of the Dead.items.[].system.damageRolls.cJu8gx0cjN2GHfur.damageType} (same value: 'slashing') - [cbodj5vn7dewriq7xvct] : object {Book of the Dead.items.[].system.damageRolls.cbodj5vn7dewriq7xvct} - damage : string {Book of the Dead.items.[].system.damageRolls.cbodj5vn7dewriq7xvct.damage} (same value: '1d4') - damageType : string {Book of the Dead.items.[].system.damageRolls.cbodj5vn7dewriq7xvct.damageType} (same value: 'piercing') - [cduo6vh2fwuubljons70] : object {Book of the Dead.items.[].system.damageRolls.cduo6vh2fwuubljons70} - damage : string {Book of the Dead.items.[].system.damageRolls.cduo6vh2fwuubljons70.damage} (same value: '1d6') - damageType : string {Book of the Dead.items.[].system.damageRolls.cduo6vh2fwuubljons70.damageType} (same value: 'mental') - [cl4sDXbFLXFhBtFE] : object {Book of the Dead.items.[].system.damageRolls.cl4sDXbFLXFhBtFE} - damage : string {Book of the Dead.items.[].system.damageRolls.cl4sDXbFLXFhBtFE.damage} (same value: '3d8+14') - damageType : string {Book of the Dead.items.[].system.damageRolls.cl4sDXbFLXFhBtFE.damageType} (same value: 'force') - [cqV8OB7ToSCksNro] : object {Book of the Dead.items.[].system.damageRolls.cqV8OB7ToSCksNro} - damage : string {Book of the Dead.items.[].system.damageRolls.cqV8OB7ToSCksNro.damage} (same value: '1d6+1') - damageType : string {Book of the Dead.items.[].system.damageRolls.cqV8OB7ToSCksNro.damageType} (same value: 'piercing') - [czo51l6hdn3jqptn0hu3] : object {Book of the Dead.items.[].system.damageRolls.czo51l6hdn3jqptn0hu3} - damage : string {Book of the Dead.items.[].system.damageRolls.czo51l6hdn3jqptn0hu3.damage} (same value: '2d10') - damageType : string {Book of the Dead.items.[].system.damageRolls.czo51l6hdn3jqptn0hu3.damageType} (same value: 'cold') - [d5QK3qZCrHtERi2A] : object {Book of the Dead.items.[].system.damageRolls.d5QK3qZCrHtERi2A} - damage : string {Book of the Dead.items.[].system.damageRolls.d5QK3qZCrHtERi2A.damage} (same value: '2d8+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.d5QK3qZCrHtERi2A.damageType} (same value: 'void') - [dcqex980fj0porlmz604] : object {Book of the Dead.items.[].system.damageRolls.dcqex980fj0porlmz604} - damage : string {Book of the Dead.items.[].system.damageRolls.dcqex980fj0porlmz604.damage} (same value: '2d10') - damageType : string {Book of the Dead.items.[].system.damageRolls.dcqex980fj0porlmz604.damageType} (same value: 'cold') - [dpnde0uful3b3f8wedty] : object {Book of the Dead.items.[].system.damageRolls.dpnde0uful3b3f8wedty} - damage : string {Book of the Dead.items.[].system.damageRolls.dpnde0uful3b3f8wedty.damage} (same value: '1d10+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.dpnde0uful3b3f8wedty.damageType} (same value: 'slashing') - [e16sil6Bxjfs4MOe] : object {Book of the Dead.items.[].system.damageRolls.e16sil6Bxjfs4MOe} - damage : string {Book of the Dead.items.[].system.damageRolls.e16sil6Bxjfs4MOe.damage} (same value: '3d10+13') - damageType : string {Book of the Dead.items.[].system.damageRolls.e16sil6Bxjfs4MOe.damageType} (same value: 'piercing') - [e65WGBSCuHihM6hY] : object {Book of the Dead.items.[].system.damageRolls.e65WGBSCuHihM6hY} - damage : string {Book of the Dead.items.[].system.damageRolls.e65WGBSCuHihM6hY.damage} (same value: '3d12+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.e65WGBSCuHihM6hY.damageType} (same value: 'void') - [e7satc6ctu9p7ktgg1kg] : object {Book of the Dead.items.[].system.damageRolls.e7satc6ctu9p7ktgg1kg} - damage : string {Book of the Dead.items.[].system.damageRolls.e7satc6ctu9p7ktgg1kg.damage} (same value: '1d10') - damageType : string {Book of the Dead.items.[].system.damageRolls.e7satc6ctu9p7ktgg1kg.damageType} (same value: 'cold') - [eSqNXnys7akRuWw2] : object {Book of the Dead.items.[].system.damageRolls.eSqNXnys7akRuWw2} - damage : string {Book of the Dead.items.[].system.damageRolls.eSqNXnys7akRuWw2.damage} (same value: '2d8+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.eSqNXnys7akRuWw2.damageType} (same value: 'piercing') - [eUO9Wq3VRCxsMBzl] : object {Book of the Dead.items.[].system.damageRolls.eUO9Wq3VRCxsMBzl} - damage : string {Book of the Dead.items.[].system.damageRolls.eUO9Wq3VRCxsMBzl.damage} (same value: '2d8+14') - damageType : string {Book of the Dead.items.[].system.damageRolls.eUO9Wq3VRCxsMBzl.damageType} (same value: 'slashing') - [elNMDWPYHRSRLyfx] : object {Book of the Dead.items.[].system.damageRolls.elNMDWPYHRSRLyfx} - damage : string {Book of the Dead.items.[].system.damageRolls.elNMDWPYHRSRLyfx.damage} (same value: '6d8') - damageType : string {Book of the Dead.items.[].system.damageRolls.elNMDWPYHRSRLyfx.damageType} (same value: 'void') - [etoyXt6m1Q8NWHYq] : object {Book of the Dead.items.[].system.damageRolls.etoyXt6m1Q8NWHYq} - damage : string {Book of the Dead.items.[].system.damageRolls.etoyXt6m1Q8NWHYq.damage} (same value: '2d6+11') - damageType : string {Book of the Dead.items.[].system.damageRolls.etoyXt6m1Q8NWHYq.damageType} (same value: 'bludgeoning') - [ev0AzpZZB0gz6nh9] : object {Book of the Dead.items.[].system.damageRolls.ev0AzpZZB0gz6nh9} - damage : string {Book of the Dead.items.[].system.damageRolls.ev0AzpZZB0gz6nh9.damage} (same value: '2d6+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.ev0AzpZZB0gz6nh9.damageType} (same value: 'piercing') - [ewdww9mlr14lym4squyy] : object {Book of the Dead.items.[].system.damageRolls.ewdww9mlr14lym4squyy} - damage : string {Book of the Dead.items.[].system.damageRolls.ewdww9mlr14lym4squyy.damage} (same value: '1d8+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.ewdww9mlr14lym4squyy.damageType} (same value: 'bludgeoning') - [ewxDFKh8SLMIpOMj] : object {Book of the Dead.items.[].system.damageRolls.ewxDFKh8SLMIpOMj} - damage : string {Book of the Dead.items.[].system.damageRolls.ewxDFKh8SLMIpOMj.damage} (same value: '1d6+6') - damageType : string {Book of the Dead.items.[].system.damageRolls.ewxDFKh8SLMIpOMj.damageType} (same value: 'bludgeoning') - [f01ybs8vvmtju55xj87c] : object {Book of the Dead.items.[].system.damageRolls.f01ybs8vvmtju55xj87c} - damage : string {Book of the Dead.items.[].system.damageRolls.f01ybs8vvmtju55xj87c.damage} (same value: '2d10') - damageType : string {Book of the Dead.items.[].system.damageRolls.f01ybs8vvmtju55xj87c.damageType} (same value: 'cold') - [fazBnzpbBGChCc69] : object {Book of the Dead.items.[].system.damageRolls.fazBnzpbBGChCc69} - damage : string {Book of the Dead.items.[].system.damageRolls.fazBnzpbBGChCc69.damage} (same value: '3d12+14') - damageType : string {Book of the Dead.items.[].system.damageRolls.fazBnzpbBGChCc69.damageType} (same value: 'piercing') - [fsnayM0k28qXThvD] : object {Book of the Dead.items.[].system.damageRolls.fsnayM0k28qXThvD} - damage : string {Book of the Dead.items.[].system.damageRolls.fsnayM0k28qXThvD.damage} (same value: '2d10+11') - damageType : string {Book of the Dead.items.[].system.damageRolls.fsnayM0k28qXThvD.damageType} (same value: 'piercing') - [h5UWXaz4bhnqeZT2] : object {Book of the Dead.items.[].system.damageRolls.h5UWXaz4bhnqeZT2} - damage : string {Book of the Dead.items.[].system.damageRolls.h5UWXaz4bhnqeZT2.damage} (same value: '1d8+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.h5UWXaz4bhnqeZT2.damageType} (same value: 'bludgeoning') - [hYFi1ov41fRUemTq] : object {Book of the Dead.items.[].system.damageRolls.hYFi1ov41fRUemTq} - damage : string {Book of the Dead.items.[].system.damageRolls.hYFi1ov41fRUemTq.damage} (same value: '2d8+9') - damageType : string {Book of the Dead.items.[].system.damageRolls.hYFi1ov41fRUemTq.damageType} (same value: 'slashing') - [hiiSUBltqu3mxL7m] : object {Book of the Dead.items.[].system.damageRolls.hiiSUBltqu3mxL7m} - damage : string {Book of the Dead.items.[].system.damageRolls.hiiSUBltqu3mxL7m.damage} (same value: '3d6+9') - damageType : string {Book of the Dead.items.[].system.damageRolls.hiiSUBltqu3mxL7m.damageType} (same value: 'slashing') - [i5fbgjw1zgotvbbzldkv] : object {Book of the Dead.items.[].system.damageRolls.i5fbgjw1zgotvbbzldkv} - damage : string {Book of the Dead.items.[].system.damageRolls.i5fbgjw1zgotvbbzldkv.damage} (same value: '1d8+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.i5fbgjw1zgotvbbzldkv.damageType} (same value: 'bludgeoning') - [iPIIkXX1K18ILyfV] : object {Book of the Dead.items.[].system.damageRolls.iPIIkXX1K18ILyfV} - damage : string {Book of the Dead.items.[].system.damageRolls.iPIIkXX1K18ILyfV.damage} (same value: '2d8+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.iPIIkXX1K18ILyfV.damageType} (same value: 'bludgeoning') - [irBCfeAPuC2cuFJE] : object {Book of the Dead.items.[].system.damageRolls.irBCfeAPuC2cuFJE} - damage : string {Book of the Dead.items.[].system.damageRolls.irBCfeAPuC2cuFJE.damage} (same value: '3d12+13') - damageType : string {Book of the Dead.items.[].system.damageRolls.irBCfeAPuC2cuFJE.damageType} (same value: 'bludgeoning') - [jD75IOsnCsO7gW39] : object {Book of the Dead.items.[].system.damageRolls.jD75IOsnCsO7gW39} - damage : string {Book of the Dead.items.[].system.damageRolls.jD75IOsnCsO7gW39.damage} (same value: '4d10+15') - damageType : string {Book of the Dead.items.[].system.damageRolls.jD75IOsnCsO7gW39.damageType} (same value: 'piercing') - [jYIs7Tbow6BT8r02] : object {Book of the Dead.items.[].system.damageRolls.jYIs7Tbow6BT8r02} - damage : string {Book of the Dead.items.[].system.damageRolls.jYIs7Tbow6BT8r02.damage} (same value: '1d6+3') - damageType : string {Book of the Dead.items.[].system.damageRolls.jYIs7Tbow6BT8r02.damageType} (same value: 'piercing') - [jZGZKQrMfYJF9Xmv] : object {Book of the Dead.items.[].system.damageRolls.jZGZKQrMfYJF9Xmv} - damage : string {Book of the Dead.items.[].system.damageRolls.jZGZKQrMfYJF9Xmv.damage} (same value: '1d8+9') - damageType : string {Book of the Dead.items.[].system.damageRolls.jZGZKQrMfYJF9Xmv.damageType} (same value: 'slashing') - [jxQP70gYbFPxXHHA] : object {Book of the Dead.items.[].system.damageRolls.jxQP70gYbFPxXHHA} - damage : string {Book of the Dead.items.[].system.damageRolls.jxQP70gYbFPxXHHA.damage} (same value: '2d6+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.jxQP70gYbFPxXHHA.damageType} (same value: 'bludgeoning') - [k3GyOyCXwywhRbnC] : object {Book of the Dead.items.[].system.damageRolls.k3GyOyCXwywhRbnC} - damage : string {Book of the Dead.items.[].system.damageRolls.k3GyOyCXwywhRbnC.damage} (same value: '1d8+2') - damageType : string {Book of the Dead.items.[].system.damageRolls.k3GyOyCXwywhRbnC.damageType} (same value: 'slashing') - [k450sytvxul632xg0eyy] : object {Book of the Dead.items.[].system.damageRolls.k450sytvxul632xg0eyy} - damage : string {Book of the Dead.items.[].system.damageRolls.k450sytvxul632xg0eyy.damage} (same value: '3d10+11') - damageType : string {Book of the Dead.items.[].system.damageRolls.k450sytvxul632xg0eyy.damageType} (same value: 'piercing') - [l1bv5tc4na2po2q03f47] : object {Book of the Dead.items.[].system.damageRolls.l1bv5tc4na2po2q03f47} - damage : string {Book of the Dead.items.[].system.damageRolls.l1bv5tc4na2po2q03f47.damage} (same value: '2d6') - damageType : string {Book of the Dead.items.[].system.damageRolls.l1bv5tc4na2po2q03f47.damageType} (same value: 'mental') - [l5IqZ1MWxT5x5EKG] : object {Book of the Dead.items.[].system.damageRolls.l5IqZ1MWxT5x5EKG} - damage : string {Book of the Dead.items.[].system.damageRolls.l5IqZ1MWxT5x5EKG.damage} (same value: '2d10+6') - damageType : string {Book of the Dead.items.[].system.damageRolls.l5IqZ1MWxT5x5EKG.damageType} (same value: 'slashing') - [lCe9xPIeFsRRjnOo] : object {Book of the Dead.items.[].system.damageRolls.lCe9xPIeFsRRjnOo} - damage : string {Book of the Dead.items.[].system.damageRolls.lCe9xPIeFsRRjnOo.damage} (same value: '2d6+2') - damageType : string {Book of the Dead.items.[].system.damageRolls.lCe9xPIeFsRRjnOo.damageType} (same value: 'bludgeoning') - [leu6l5totum8rt4zp5yq] : object {Book of the Dead.items.[].system.damageRolls.leu6l5totum8rt4zp5yq} - damage : string {Book of the Dead.items.[].system.damageRolls.leu6l5totum8rt4zp5yq.damage} (same value: '1d6') - damageType : string {Book of the Dead.items.[].system.damageRolls.leu6l5totum8rt4zp5yq.damageType} (same value: 'cold') - [lgCHI4bQd8Ep66Yi] : object {Book of the Dead.items.[].system.damageRolls.lgCHI4bQd8Ep66Yi} - damage : string {Book of the Dead.items.[].system.damageRolls.lgCHI4bQd8Ep66Yi.damage} (same value: '3d10+13') - damageType : string {Book of the Dead.items.[].system.damageRolls.lgCHI4bQd8Ep66Yi.damageType} (same value: 'piercing') - [mk2blp1kgxo7ymdaum1h] : object {Book of the Dead.items.[].system.damageRolls.mk2blp1kgxo7ymdaum1h} - damage : string {Book of the Dead.items.[].system.damageRolls.mk2blp1kgxo7ymdaum1h.damage} (same value: '2d6') - damageType : string {Book of the Dead.items.[].system.damageRolls.mk2blp1kgxo7ymdaum1h.damageType} (same value: 'void') - [mvbfxShAZVEVMNk7] : object {Book of the Dead.items.[].system.damageRolls.mvbfxShAZVEVMNk7} - damage : string {Book of the Dead.items.[].system.damageRolls.mvbfxShAZVEVMNk7.damage} (same value: '1d6+9') - damageType : string {Book of the Dead.items.[].system.damageRolls.mvbfxShAZVEVMNk7.damageType} (same value: 'piercing') - [nVuIhXmVnw0xy9Hk] : object {Book of the Dead.items.[].system.damageRolls.nVuIhXmVnw0xy9Hk} - damage : string {Book of the Dead.items.[].system.damageRolls.nVuIhXmVnw0xy9Hk.damage} (same value: '2d4+6') - damageType : string {Book of the Dead.items.[].system.damageRolls.nVuIhXmVnw0xy9Hk.damageType} (same value: 'piercing') - [niIea8feYEclVjs2] : object {Book of the Dead.items.[].system.damageRolls.niIea8feYEclVjs2} - damage : string {Book of the Dead.items.[].system.damageRolls.niIea8feYEclVjs2.damage} (same value: '3d8+14') - damageType : string {Book of the Dead.items.[].system.damageRolls.niIea8feYEclVjs2.damageType} (same value: 'slashing') - [noE2wy5zpvcn1Me3] : object {Book of the Dead.items.[].system.damageRolls.noE2wy5zpvcn1Me3} - damage : string {Book of the Dead.items.[].system.damageRolls.noE2wy5zpvcn1Me3.damage} (same value: '2d6+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.noE2wy5zpvcn1Me3.damageType} (same value: 'bludgeoning') - [nu3OJ73aDomKLoAK] : object {Book of the Dead.items.[].system.damageRolls.nu3OJ73aDomKLoAK} - damage : string {Book of the Dead.items.[].system.damageRolls.nu3OJ73aDomKLoAK.damage} (same value: '3d6+4') - damageType : string {Book of the Dead.items.[].system.damageRolls.nu3OJ73aDomKLoAK.damageType} (same value: 'bludgeoning') - [nusqnum0eomge4z5cy5v] : object {Book of the Dead.items.[].system.damageRolls.nusqnum0eomge4z5cy5v} - damage : string {Book of the Dead.items.[].system.damageRolls.nusqnum0eomge4z5cy5v.damage} (same value: '1d10+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.nusqnum0eomge4z5cy5v.damageType} (same value: 'slashing') - [nw3qjd5pzzboc5t94nxl] : object {Book of the Dead.items.[].system.damageRolls.nw3qjd5pzzboc5t94nxl} - damage : string {Book of the Dead.items.[].system.damageRolls.nw3qjd5pzzboc5t94nxl.damage} (same value: '1d10') - damageType : string {Book of the Dead.items.[].system.damageRolls.nw3qjd5pzzboc5t94nxl.damageType} (same value: 'cold') - [oNiYQdTdjMizAzf3] : object {Book of the Dead.items.[].system.damageRolls.oNiYQdTdjMizAzf3} - damage : string {Book of the Dead.items.[].system.damageRolls.oNiYQdTdjMizAzf3.damage} (same value: '2d4+12') - damageType : string {Book of the Dead.items.[].system.damageRolls.oNiYQdTdjMizAzf3.damageType} (same value: 'bludgeoning') - [oSniWtRUWPrrKCFy] : object {Book of the Dead.items.[].system.damageRolls.oSniWtRUWPrrKCFy} - damage : string {Book of the Dead.items.[].system.damageRolls.oSniWtRUWPrrKCFy.damage} (same value: '3d12+10') - damageType : string {Book of the Dead.items.[].system.damageRolls.oSniWtRUWPrrKCFy.damageType} (same value: 'acid') - [oz6c59c1qiwqu7utg57f] : object {Book of the Dead.items.[].system.damageRolls.oz6c59c1qiwqu7utg57f} - damage : string {Book of the Dead.items.[].system.damageRolls.oz6c59c1qiwqu7utg57f.damage} (same value: '1d10') - damageType : string {Book of the Dead.items.[].system.damageRolls.oz6c59c1qiwqu7utg57f.damageType} (same value: 'cold') - [pTp6aGbfErOMV04w] : object {Book of the Dead.items.[].system.damageRolls.pTp6aGbfErOMV04w} - damage : string {Book of the Dead.items.[].system.damageRolls.pTp6aGbfErOMV04w.damage} (same value: '2d8+3') - damageType : string {Book of the Dead.items.[].system.damageRolls.pTp6aGbfErOMV04w.damageType} (same value: 'piercing') - [ptf36uZrPQY08ncH] : object {Book of the Dead.items.[].system.damageRolls.ptf36uZrPQY08ncH} - damage : string {Book of the Dead.items.[].system.damageRolls.ptf36uZrPQY08ncH.damage} (same value: '1d8') - damageType : string {Book of the Dead.items.[].system.damageRolls.ptf36uZrPQY08ncH.damageType} (same value: 'piercing') - [puXMR2tuGhOQJHWr] : object {Book of the Dead.items.[].system.damageRolls.puXMR2tuGhOQJHWr} - damage : string {Book of the Dead.items.[].system.damageRolls.puXMR2tuGhOQJHWr.damage} (same value: '3d8+10') - damageType : string {Book of the Dead.items.[].system.damageRolls.puXMR2tuGhOQJHWr.damageType} (same value: 'bludgeoning') - [qFEplcqXtt8o47ei] : object {Book of the Dead.items.[].system.damageRolls.qFEplcqXtt8o47ei} - damage : string {Book of the Dead.items.[].system.damageRolls.qFEplcqXtt8o47ei.damage} (same value: '2d8+13') - damageType : string {Book of the Dead.items.[].system.damageRolls.qFEplcqXtt8o47ei.damageType} (same value: 'slashing') - [qWy1h7WFkOWz9p8f] : object {Book of the Dead.items.[].system.damageRolls.qWy1h7WFkOWz9p8f} - damage : string {Book of the Dead.items.[].system.damageRolls.qWy1h7WFkOWz9p8f.damage} (same value: '3d8+8') - damageType : string {Book of the Dead.items.[].system.damageRolls.qWy1h7WFkOWz9p8f.damageType} (same value: 'slashing') - [qmLW79iJUyPdWhH3] : object {Book of the Dead.items.[].system.damageRolls.qmLW79iJUyPdWhH3} - damage : string {Book of the Dead.items.[].system.damageRolls.qmLW79iJUyPdWhH3.damage} (same value: '1d10+11') - damageType : string {Book of the Dead.items.[].system.damageRolls.qmLW79iJUyPdWhH3.damageType} (same value: 'piercing') - [rj7hqzre2h1MAxuC] : object {Book of the Dead.items.[].system.damageRolls.rj7hqzre2h1MAxuC} - damage : string {Book of the Dead.items.[].system.damageRolls.rj7hqzre2h1MAxuC.damage} (same value: '2d12+9') - damageType : string {Book of the Dead.items.[].system.damageRolls.rj7hqzre2h1MAxuC.damageType} (same value: 'piercing') - [rmsf1urneuo0xhlasawt] : object {Book of the Dead.items.[].system.damageRolls.rmsf1urneuo0xhlasawt} - damage : string {Book of the Dead.items.[].system.damageRolls.rmsf1urneuo0xhlasawt.damage} (same value: '2d8+4') - damageType : string {Book of the Dead.items.[].system.damageRolls.rmsf1urneuo0xhlasawt.damageType} (same value: 'void') - [t5SwYr20hNTAgNo0] : object {Book of the Dead.items.[].system.damageRolls.t5SwYr20hNTAgNo0} - damage : string {Book of the Dead.items.[].system.damageRolls.t5SwYr20hNTAgNo0.damage} (same value: '2d8+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.t5SwYr20hNTAgNo0.damageType} (same value: 'piercing') - [tl9l0TrJ39ukxYwX] : object {Book of the Dead.items.[].system.damageRolls.tl9l0TrJ39ukxYwX} - damage : string {Book of the Dead.items.[].system.damageRolls.tl9l0TrJ39ukxYwX.damage} (same value: '3d6+11') - damageType : string {Book of the Dead.items.[].system.damageRolls.tl9l0TrJ39ukxYwX.damageType} (same value: 'piercing') - [tnreznhsvxp9w3g8wbmf] : object {Book of the Dead.items.[].system.damageRolls.tnreznhsvxp9w3g8wbmf} - damage : string {Book of the Dead.items.[].system.damageRolls.tnreznhsvxp9w3g8wbmf.damage} (same value: '1') - damageType : string {Book of the Dead.items.[].system.damageRolls.tnreznhsvxp9w3g8wbmf.damageType} (same value: 'fire') - [txwshee6PlWJ1waT] : object {Book of the Dead.items.[].system.damageRolls.txwshee6PlWJ1waT} - damage : string {Book of the Dead.items.[].system.damageRolls.txwshee6PlWJ1waT.damage} (same value: '2d10+12') - damageType : string {Book of the Dead.items.[].system.damageRolls.txwshee6PlWJ1waT.damageType} (same value: 'void') - [uAu9RyTwUdxhUAAn] : object {Book of the Dead.items.[].system.damageRolls.uAu9RyTwUdxhUAAn} - damage : string {Book of the Dead.items.[].system.damageRolls.uAu9RyTwUdxhUAAn.damage} (same value: '3d10+14') - damageType : string {Book of the Dead.items.[].system.damageRolls.uAu9RyTwUdxhUAAn.damageType} (same value: 'slashing') - [v4Epyk3n0F5DY7Fv] : object {Book of the Dead.items.[].system.damageRolls.v4Epyk3n0F5DY7Fv} - damage : string {Book of the Dead.items.[].system.damageRolls.v4Epyk3n0F5DY7Fv.damage} (same value: '3d10+11') - damageType : string {Book of the Dead.items.[].system.damageRolls.v4Epyk3n0F5DY7Fv.damageType} (same value: 'bludgeoning') - [vIDkIfd2H6lJpc7c] : object {Book of the Dead.items.[].system.damageRolls.vIDkIfd2H6lJpc7c} - damage : string {Book of the Dead.items.[].system.damageRolls.vIDkIfd2H6lJpc7c.damage} (same value: '1d4+3') - damageType : string {Book of the Dead.items.[].system.damageRolls.vIDkIfd2H6lJpc7c.damageType} (same value: 'piercing') - [vRjwlp34khyciXIZ] : object {Book of the Dead.items.[].system.damageRolls.vRjwlp34khyciXIZ} - damage : string {Book of the Dead.items.[].system.damageRolls.vRjwlp34khyciXIZ.damage} (same value: '2d8+14') - damageType : string {Book of the Dead.items.[].system.damageRolls.vRjwlp34khyciXIZ.damageType} (same value: 'slashing') - [vjd4msgpegc3rnz92u4o] : object {Book of the Dead.items.[].system.damageRolls.vjd4msgpegc3rnz92u4o} - damage : string {Book of the Dead.items.[].system.damageRolls.vjd4msgpegc3rnz92u4o.damage} (same value: '1d6') - damageType : string {Book of the Dead.items.[].system.damageRolls.vjd4msgpegc3rnz92u4o.damageType} (same value: 'cold') - [w6rj22jy1b8dyo7piet9] : object {Book of the Dead.items.[].system.damageRolls.w6rj22jy1b8dyo7piet9} - damage : string {Book of the Dead.items.[].system.damageRolls.w6rj22jy1b8dyo7piet9.damage} (same value: '1d4') - damageType : string {Book of the Dead.items.[].system.damageRolls.w6rj22jy1b8dyo7piet9.damageType} (same value: 'void') - [wkI3aWdFrHQZpeUH] : object {Book of the Dead.items.[].system.damageRolls.wkI3aWdFrHQZpeUH} - damage : string {Book of the Dead.items.[].system.damageRolls.wkI3aWdFrHQZpeUH.damage} (same value: '1d4+1') - damageType : string {Book of the Dead.items.[].system.damageRolls.wkI3aWdFrHQZpeUH.damageType} (same value: 'piercing') - 8tbue4TSO3uahOHm : object {Book of the Dead.items.[].system.damageRolls.8tbue4TSO3uahOHm} - damage : string {Book of the Dead.items.[].system.damageRolls.8tbue4TSO3uahOHm.damage} (same value: '1d6+3') - damageType : string {Book of the Dead.items.[].system.damageRolls.8tbue4TSO3uahOHm.damageType} (same value: 'piercing') - [xMSQAcJ1RRln6dRU] : object {Book of the Dead.items.[].system.damageRolls.xMSQAcJ1RRln6dRU} - damage : string {Book of the Dead.items.[].system.damageRolls.xMSQAcJ1RRln6dRU.damage} (same value: '2d6+7') - damageType : string {Book of the Dead.items.[].system.damageRolls.xMSQAcJ1RRln6dRU.damageType} (same value: 'bludgeoning') - [xktly26l68bgct60ok23] : object {Book of the Dead.items.[].system.damageRolls.xktly26l68bgct60ok23} - damage : string {Book of the Dead.items.[].system.damageRolls.xktly26l68bgct60ok23.damage} (same value: '1d6') - damageType : string {Book of the Dead.items.[].system.damageRolls.xktly26l68bgct60ok23.damageType} (same value: 'void') - [xmmit949b3q6bbw5n9ps] : object {Book of the Dead.items.[].system.damageRolls.xmmit949b3q6bbw5n9ps} - damage : string {Book of the Dead.items.[].system.damageRolls.xmmit949b3q6bbw5n9ps.damage} (same value: '2d10') - damageType : string {Book of the Dead.items.[].system.damageRolls.xmmit949b3q6bbw5n9ps.damageType} (same value: 'cold') - [yh368qqufypybasfe23k] : object {Book of the Dead.items.[].system.damageRolls.yh368qqufypybasfe23k} - damage : string {Book of the Dead.items.[].system.damageRolls.yh368qqufypybasfe23k.damage} (same value: '3d12+17') - damageType : string {Book of the Dead.items.[].system.damageRolls.yh368qqufypybasfe23k.damageType} (same value: 'piercing') - [zap8ZuuSLQORVMma] : object {Book of the Dead.items.[].system.damageRolls.zap8ZuuSLQORVMma} - damage : string {Book of the Dead.items.[].system.damageRolls.zap8ZuuSLQORVMma.damage} (same value: '3d8+17') - damageType : string {Book of the Dead.items.[].system.damageRolls.zap8ZuuSLQORVMma.damageType} (same value: 'slashing') - [zluPu2qJiTznkoNy] : object {Book of the Dead.items.[].system.damageRolls.zluPu2qJiTznkoNy} - damage : string {Book of the Dead.items.[].system.damageRolls.zluPu2qJiTznkoNy.damage} (same value: '3d12+10') - damageType : string {Book of the Dead.items.[].system.damageRolls.zluPu2qJiTznkoNy.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Book of the Dead.items.[].system.deathNote} (same value: True) - [defense] : object {Book of the Dead.items.[].system.defense} - [passive] : object {Book of the Dead.items.[].system.defense.passive} - statistic : string {Book of the Dead.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Book of the Dead.items.[].system.defense.save} - basic : boolean {Book of the Dead.items.[].system.defense.save.basic} (2 different values) - False (x101) - True (x55) - statistic : string {Book of the Dead.items.[].system.defense.save.statistic} (3 different values) - 'will' (x74) - 'fortitude' (x67) - 'reflex' (x15) - [dexCap] : integer {Book of the Dead.items.[].system.dexCap} (5 different values) - 0 (x3) - 4 (x3) - 2 (x1) - 1 (x1) - 3 (x1) - [duration] : object {Book of the Dead.items.[].system.duration} - [sustained] : boolean {Book of the Dead.items.[].system.duration.sustained} (2 different values) - False (x309) - True (x30) - value : mixed - string {Book of the Dead.items.[].system.duration.value} (22 different values) - integer {Book of the Dead.items.[].system.duration.value} (same value: 0) - [equipped] : object {Book of the Dead.items.[].system.equipped} - carryType : string {Book of the Dead.items.[].system.equipped.carryType} (2 different values) - 'worn' (x62) - 'held' (x2) - [handsHeld] : integer {Book of the Dead.items.[].system.equipped.handsHeld} (2 different values) - 0 (x46) - 1 (x2) - [inSlot] : boolean {Book of the Dead.items.[].system.equipped.inSlot} (2 different values) - False (x11) - True (x3) - [invested] : empty - [frequency] : object {Book of the Dead.items.[].system.frequency} - max : integer {Book of the Dead.items.[].system.frequency.max} (same value: 1) - per : string {Book of the Dead.items.[].system.frequency.per} (6 different values) - 'round' (x8) - 'day' (x6) - 'PT1M' (x2) - 'PT1H' (x2) - 'turn' (x1) - 'PT10M' (x1) - [value] : integer {Book of the Dead.items.[].system.frequency.value} (same value: 1) - [level] : object {Book of the Dead.items.[].system.level} - value : integer {Book of the Dead.items.[].system.level.value} (14 different values) - [location] : object {Book of the Dead.items.[].system.location} - [heightenedLevel] : integer {Book of the Dead.items.[].system.location.heightenedLevel} (10 different values) - 7 (x25) - 4 (x19) - 2 (x16) - 6 (x16) - 3 (x15) - 1 (x14) - 5 (x10) - 8 (x10) - 9 (x6) - 10 (x1) - [uses] : object {Book of the Dead.items.[].system.location.uses} - max : integer {Book of the Dead.items.[].system.location.uses.max} (3 different values) - 3 (x11) - 2 (x6) - 7 (x1) - value : integer {Book of the Dead.items.[].system.location.uses.value} (3 different values) - 3 (x11) - 2 (x6) - 7 (x1) - [value] : string {Book of the Dead.items.[].system.location.value} (42 different values) - [overrides] : array<> {Book of the Dead.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - publication : object {Book of the Dead.items.[].system.publication} - license : string {Book of the Dead.items.[].system.publication.license} (2 different values) - 'OGL' (x1183) - 'ORC' (x20) - remaster : boolean {Book of the Dead.items.[].system.publication.remaster} (2 different values) - False (x1183) - True (x20) - title : string {Book of the Dead.items.[].system.publication.title} (12 different values) - rules : ignored (Foundry rules object) {Book of the Dead.items.[].system.rules} - [group] : string {Book of the Dead.items.[].system.group} (15 different values) - [hardness] : integer {Book of the Dead.items.[].system.hardness} (2 different values) - 0 (x62) - 5 (x2) - [heightening] : object {Book of the Dead.items.[].system.heightening} - [damage] : object {Book of the Dead.items.[].system.heightening.damage} - [0] : string {Book of the Dead.items.[].system.heightening.damage.0} (10 different values) - '1d8' (x21) - '1d4' (x19) - '2d6' (x16) - '1d6' (x15) - '1d10' (x9) - '1d12' (x3) - '10' (x2) - '2d10' (x2) - '2d8' (x2) - '' (x1) - [1] : string {Book of the Dead.items.[].system.heightening.damage.1} (same value: '2d6') - [pEPeRZBo0RPvHAd9] : string {Book of the Dead.items.[].system.heightening.damage.pEPeRZBo0RPvHAd9} (same value: '1d6') - [v1pnjhfu6e9akqe0] : string {Book of the Dead.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Book of the Dead.items.[].system.heightening.interval} (3 different values) - 1 (x102) - 2 (x10) - 4 (x1) - [levels] : object {Book of the Dead.items.[].system.heightening.levels} - [3] : object {Book of the Dead.items.[].system.heightening.levels.3} - range : object {Book of the Dead.items.[].system.heightening.levels.3.range} - value : string {Book of the Dead.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [5] : object {Book of the Dead.items.[].system.heightening.levels.5} - range : object {Book of the Dead.items.[].system.heightening.levels.5.range} - value : string {Book of the Dead.items.[].system.heightening.levels.5.range.value} (same value: '120 feet') - [6] : object {Book of the Dead.items.[].system.heightening.levels.6} - target : object {Book of the Dead.items.[].system.heightening.levels.6.target} - value : string {Book of the Dead.items.[].system.heightening.levels.6.target.value} (same value: '10 willing creatures') - 9 : object {Book of the Dead.items.[].system.heightening.levels.9} - target : object {Book of the Dead.items.[].system.heightening.levels.9.target} - value : string {Book of the Dead.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - [type] : string {Book of the Dead.items.[].system.heightening.type} (2 different values) - 'interval' (x113) - 'fixed' (x3) - [hp] : object {Book of the Dead.items.[].system.hp} - max : integer {Book of the Dead.items.[].system.hp.max} (2 different values) - 0 (x62) - 20 (x2) - value : integer {Book of the Dead.items.[].system.hp.value} (2 different values) - 0 (x62) - 20 (x2) - [material] : object {Book of the Dead.items.[].system.material} - [grade] : string {Book of the Dead.items.[].system.material.grade} (same value: 'standard') - [type] : string {Book of the Dead.items.[].system.material.type} (same value: 'adamantine') - [mod] : object {Book of the Dead.items.[].system.mod} - value : integer {Book of the Dead.items.[].system.mod.value} (15 different values) - [overlays] : object {Book of the Dead.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Book of the Dead.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Book of the Dead.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Book of the Dead.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Book of the Dead.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Book of the Dead.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Book of the Dead.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Book of the Dead.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Book of the Dead.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Book of the Dead.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [2a6Vm4mIjBgrzlO2] : object {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)') - overlayType : string {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {Book of the Dead.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - [4gyp3qlsv5ywdyjq] : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Book of the Dead.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x14) - 'manipulate' (x14) - 'void' (x14) - [cUFX7ExSLeoa3vIF] : object {Book of the Dead.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Book of the Dead.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Book of the Dead.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Book of the Dead.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Book of the Dead.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Book of the Dead.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Book of the Dead.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Book of the Dead.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Book of the Dead.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [gHIOzknAtexc6GUE] : object {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)') - overlayType : string {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - [defense] : empty - heightening : object {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {Book of the Dead.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [pq7cxntbz4s8g5ik] : object {Book of the Dead.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Book of the Dead.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Book of the Dead.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Book of the Dead.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Book of the Dead.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Book of the Dead.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Book of the Dead.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Book of the Dead.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Book of the Dead.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Book of the Dead.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x14) - 'manipulate' (x14) - 'void' (x14) - [z04svm1cvfcxtplb] : object {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Book of the Dead.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x14) - 'manipulate' (x14) - 'void' (x14) - [zFWsMjoeCnLxqJaV] : object {Book of the Dead.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Book of the Dead.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Book of the Dead.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Book of the Dead.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Book of the Dead.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Book of the Dead.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Book of the Dead.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Book of the Dead.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Book of the Dead.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Book of the Dead.items.[].system.prepared} - [flexible] : boolean {Book of the Dead.items.[].system.prepared.flexible} (same value: False) - value : string {Book of the Dead.items.[].system.prepared.value} (4 different values) - 'innate' (x25) - 'prepared' (x8) - 'focus' (x8) - 'spontaneous' (x1) - [price] : object {Book of the Dead.items.[].system.price} - [per] : integer {Book of the Dead.items.[].system.price.per} (same value: 10) - value : object {Book of the Dead.items.[].system.price.value} - [cp] : integer {Book of the Dead.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Book of the Dead.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Book of the Dead.items.[].system.price.value.sp} (5 different values) - 1 (x9) - 8 (x2) - 9 (x2) - 2 (x2) - 7 (x1) - [proficiency] : object {Book of the Dead.items.[].system.proficiency} - value : integer {Book of the Dead.items.[].system.proficiency.value} (2 different values) - 1 (x37) - 0 (x5) - [proficient] : object {Book of the Dead.items.[].system.proficient} - value : integer {Book of the Dead.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Book of the Dead.items.[].system.quantity} (7 different values) - 1 (x55) - 20 (x2) - 2 (x2) - 6 (x2) - 4 (x1) - 136 (x1) - 7 (x1) - [range] : mixed - object {Book of the Dead.items.[].system.range} - value : string {Book of the Dead.items.[].system.range.value} (15 different values) - integer {Book of the Dead.items.[].system.range} (6 different values) - 120 (x2) - 100 (x2) - 30 (x1) - 20 (x1) - 60 (x1) - 40 (x1) - [references] : object {Book of the Dead.items.[].system.references} - children : array<> {Book of the Dead.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Book of the Dead.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Book of the Dead.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Book of the Dead.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Book of the Dead.items.[].system.reload} - value : string {Book of the Dead.items.[].system.reload.value} (5 different values) - '' (x19) - '-' (x4) - '0' (x4) - '1' (x2) - '2' (x1) - [requirements] : string {Book of the Dead.items.[].system.requirements} (2 different values) - '' (x337) - '3 gp silver bell focus' (x2) - [ritual] : object {Book of the Dead.items.[].system.ritual} - primary : object {Book of the Dead.items.[].system.ritual.primary} - check : string {Book of the Dead.items.[].system.ritual.primary.check} (3 different values) - 'Arcana, Nature, or Occultism (master)' (x1) - 'Nature (expert)' (x1) - 'Arcana or Occultism (expert)' (x1) - secondary : object {Book of the Dead.items.[].system.ritual.secondary} - casters : integer {Book of the Dead.items.[].system.ritual.secondary.casters} (2 different values) - 2 (x2) - 3 (x1) - checks : string {Book of the Dead.items.[].system.ritual.secondary.checks} (3 different values) - 'Lore (any), Survival, Thievery' (x1) - 'Crafting, Medicine' (x1) - 'Arcana or Occultism (whichever isn\'t used for the primary check), Diplomacy' (x1) - [runes] : object {Book of the Dead.items.[].system.runes} - [potency] : integer {Book of the Dead.items.[].system.runes.potency} (3 different values) - 0 (x20) - 1 (x16) - 2 (x3) - [property] : array {Book of the Dead.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Book of the Dead.items.[].system.runes.property.[]} (2 different values) - 'returning' (x1) - 'grievous' (x1) - [reinforcing] : integer {Book of the Dead.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Book of the Dead.items.[].system.runes.resilient} (2 different values) - 0 (x7) - 1 (x2) - [striking] : integer {Book of the Dead.items.[].system.runes.striking} (3 different values) - 0 (x18) - 1 (x11) - 2 (x1) - [showSlotlessLevels] : object {Book of the Dead.items.[].system.showSlotlessLevels} - value : boolean {Book of the Dead.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Book of the Dead.items.[].system.size} (2 different values) - 'med' (x63) - 'huge' (x1) - [slots] : object {Book of the Dead.items.[].system.slots} - [slot0] : object {Book of the Dead.items.[].system.slots.slot0} - max : integer {Book of the Dead.items.[].system.slots.slot0.max} (3 different values) - 5 (x7) - 4 (x1) - 1 (x1) - [prepared] : array {Book of the Dead.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Book of the Dead.items.[].system.slots.slot0.prepared.[]} - id : string {Book of the Dead.items.[].system.slots.slot0.prepared.[].id} (39 different values) - value : integer {Book of the Dead.items.[].system.slots.slot0.value} (2 different values) - 1 (x1) - 5 (x1) - [slot1] : object {Book of the Dead.items.[].system.slots.slot1} - max : integer {Book of the Dead.items.[].system.slots.slot1.max} (2 different values) - 3 (x7) - 4 (x2) - [prepared] : array {Book of the Dead.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Book of the Dead.items.[].system.slots.slot1.prepared.[]} - id : string {Book of the Dead.items.[].system.slots.slot1.prepared.[].id} (25 different values) - [value] : integer {Book of the Dead.items.[].system.slots.slot1.value} (2 different values) - 3 (x1) - 4 (x1) - [slot2] : object {Book of the Dead.items.[].system.slots.slot2} - max : integer {Book of the Dead.items.[].system.slots.slot2.max} (3 different values) - 3 (x6) - 4 (x3) - 1 (x1) - [prepared] : array {Book of the Dead.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Book of the Dead.items.[].system.slots.slot2.prepared.[]} - id : string {Book of the Dead.items.[].system.slots.slot2.prepared.[].id} (22 different values) - [value] : integer {Book of the Dead.items.[].system.slots.slot2.value} (3 different values) - 3 (x1) - 1 (x1) - 4 (x1) - [slot3] : object {Book of the Dead.items.[].system.slots.slot3} - max : integer {Book of the Dead.items.[].system.slots.slot3.max} (4 different values) - 3 (x4) - 4 (x3) - 7 (x1) - 5 (x1) - [prepared] : array {Book of the Dead.items.[].system.slots.slot3.prepared} - Length: min=3 max=7 - Value type: object {Book of the Dead.items.[].system.slots.slot3.prepared.[]} - id : string {Book of the Dead.items.[].system.slots.slot3.prepared.[].id} (22 different values) - [value] : integer {Book of the Dead.items.[].system.slots.slot3.value} (2 different values) - 4 (x2) - 3 (x1) - [slot4] : object {Book of the Dead.items.[].system.slots.slot4} - max : integer {Book of the Dead.items.[].system.slots.slot4.max} (4 different values) - 3 (x3) - 4 (x2) - 6 (x1) - 2 (x1) - [prepared] : array {Book of the Dead.items.[].system.slots.slot4.prepared} - Length: min=3 max=6 - Value type: object {Book of the Dead.items.[].system.slots.slot4.prepared.[]} - id : string {Book of the Dead.items.[].system.slots.slot4.prepared.[].id} (16 different values) - [value] : integer {Book of the Dead.items.[].system.slots.slot4.value} (3 different values) - 2 (x1) - 3 (x1) - 4 (x1) - [slot5] : object {Book of the Dead.items.[].system.slots.slot5} - max : integer {Book of the Dead.items.[].system.slots.slot5.max} (3 different values) - 3 (x3) - 4 (x2) - 1 (x2) - [prepared] : array {Book of the Dead.items.[].system.slots.slot5.prepared} - Length: min=3 max=4 - Value type: object {Book of the Dead.items.[].system.slots.slot5.prepared.[]} - id : string {Book of the Dead.items.[].system.slots.slot5.prepared.[].id} (14 different values) - [value] : integer {Book of the Dead.items.[].system.slots.slot5.value} (3 different values) - 1 (x2) - 3 (x1) - 4 (x1) - [slot6] : object {Book of the Dead.items.[].system.slots.slot6} - max : integer {Book of the Dead.items.[].system.slots.slot6.max} (3 different values) - 3 (x4) - 4 (x1) - 9 (x1) - [prepared] : array {Book of the Dead.items.[].system.slots.slot6.prepared} - Length: min=3 max=4 - Value type: object {Book of the Dead.items.[].system.slots.slot6.prepared.[]} - id : string {Book of the Dead.items.[].system.slots.slot6.prepared.[].id} (10 different values) - 'sQrxdyu7UWh9THdL' (x2) - 'YQ7fECNl1iaScg91' (x2) - 'QphHt2NgjI7WmxNF' (x2) - 'BjL63vw8d1Zw7lUF' (x1) - 'lf0f7CJ9ZpWOShwn' (x1) - 'NCfYwInmge2Q9fU5' (x1) - 'DVasZIsMfd1bSJVC' (x1) - '9lLo1VC6KrHUiU2n' (x1) - 'iOhjVOKVXPcGuycW' (x1) - 'i8ScsyX1cjM8N8RG' (x1) - [value] : integer {Book of the Dead.items.[].system.slots.slot6.value} (2 different values) - 3 (x2) - 9 (x1) - [slot7] : object {Book of the Dead.items.[].system.slots.slot7} - max : integer {Book of the Dead.items.[].system.slots.slot7.max} (4 different values) - 3 (x2) - 4 (x1) - 9 (x1) - 1 (x1) - [prepared] : array {Book of the Dead.items.[].system.slots.slot7.prepared} - Length: min=3 max=9 - Value type: object {Book of the Dead.items.[].system.slots.slot7.prepared.[]} - id : string {Book of the Dead.items.[].system.slots.slot7.prepared.[].id} (9 different values) - 'YJ59kxIWDXZaPQLn' (x7) - 'FSy3z1roIe6WmX9j' (x2) - '6vkYdNBG4sCBvU8A' (x1) - 'Eja8hOXrbAxKL8LL' (x1) - 'Bm3zFbiv06kWnyFE' (x1) - 'pdcDQPHqBbtMxkTL' (x1) - 'wK7SIoSExL6gFhVg' (x1) - 'W29Te4p30THBsHGt' (x1) - 'TmjrtpHOIqaM75BE' (x1) - [value] : integer {Book of the Dead.items.[].system.slots.slot7.value} (2 different values) - 3 (x1) - 1 (x1) - [slot8] : object {Book of the Dead.items.[].system.slots.slot8} - max : integer {Book of the Dead.items.[].system.slots.slot8.max} (same value: 3) - [prepared] : array {Book of the Dead.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Book of the Dead.items.[].system.slots.slot8.prepared.[]} - id : string {Book of the Dead.items.[].system.slots.slot8.prepared.[].id} (6 different values) - 'uweBqDWXteBztzri' (x1) - 'jNw62S0NDs5Ta7ED' (x1) - 'BfoKls7486hkrofK' (x1) - 'QaBIjEX1OtrfAelY' (x1) - 'mGul4CqsSFt0sC9x' (x1) - 'p6jHzRNZfstfveYg' (x1) - [value] : integer {Book of the Dead.items.[].system.slots.slot8.value} (same value: 3) - [slot9] : object {Book of the Dead.items.[].system.slots.slot9} - max : integer {Book of the Dead.items.[].system.slots.slot9.max} (same value: 3) - value : integer {Book of the Dead.items.[].system.slots.slot9.value} (same value: 3) - [slug] : string {Book of the Dead.items.[].system.slug} (300 different values) - [speedPenalty] : integer {Book of the Dead.items.[].system.speedPenalty} (3 different values) - 0 (x6) - -10 (x3) - -5 (x2) - [spell] : object {Book of the Dead.items.[].system.spell} - _id : string {Book of the Dead.items.[].system.spell._id} (4 different values) - '69L70wKfGDY66Mk9' (x1) - '9HpwDN4MYQJnW0LG' (x1) - '7Iela4GgVeO3LfAo' (x1) - 'uqlxMQQeSGWEVjki' (x1) - flags : object {Book of the Dead.items.[].system.spell.flags} - core : object {Book of the Dead.items.[].system.spell.flags.core} - sourceId : string {Book of the Dead.items.[].system.spell.flags.core.sourceId} (4 different values) - 'Compendium.pf2e.spells-srd.Item.69L70wKfGDY66Mk9' (x1) - 'Compendium.pf2e.spells-srd.Item.9HpwDN4MYQJnW0LG' (x1) - 'Compendium.pf2e.spells-srd.Item.7Iela4GgVeO3LfAo' (x1) - 'Compendium.pf2e.spells-srd.Item.uqlxMQQeSGWEVjki' (x1) - img : string {Book of the Dead.items.[].system.spell.img} (4 different values) - 'systems/pf2e/icons/spells/teleport.webp' (x1) - 'systems/pf2e/icons/spells/dispel-magic.webp' (x1) - 'systems/pf2e/icons/spells/wall-of-force.webp' (x1) - 'systems/pf2e/icons/spells/true-seeing.webp' (x1) - name : string {Book of the Dead.items.[].system.spell.name} (4 different values) - 'Teleport' (x1) - 'Dispel Magic' (x1) - 'Wall of Force' (x1) - 'True Seeing' (x1) - sort : integer {Book of the Dead.items.[].system.spell.sort} (same value: 0) - system : object {Book of the Dead.items.[].system.spell.system} - [area] : empty - cost : object {Book of the Dead.items.[].system.spell.system.cost} - value : string {Book of the Dead.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Book of the Dead.items.[].system.spell.system.counteraction} (2 different values) - False (x2) - True (x2) - damage : object {Book of the Dead.items.[].system.spell.system.damage} - description : object {Book of the Dead.items.[].system.spell.system.description} - value : string {Book of the Dead.items.[].system.spell.system.description.value} (4 different values) - duration : object {Book of the Dead.items.[].system.spell.system.duration} - sustained : boolean {Book of the Dead.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Book of the Dead.items.[].system.spell.system.duration.value} (3 different values) - '' (x2) - '1 minute' (x1) - '10 minutes' (x1) - level : object {Book of the Dead.items.[].system.spell.system.level} - value : integer {Book of the Dead.items.[].system.spell.system.level.value} (2 different values) - 6 (x3) - 2 (x1) - location : object {Book of the Dead.items.[].system.spell.system.location} - heightenedLevel : integer {Book of the Dead.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 6 (x3) - 2 (x1) - value : string {Book of the Dead.items.[].system.spell.system.location.value} (same value: '') - publication : object {Book of the Dead.items.[].system.spell.system.publication} - license : string {Book of the Dead.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Book of the Dead.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Book of the Dead.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Book of the Dead.items.[].system.spell.system.range} - value : string {Book of the Dead.items.[].system.spell.system.range.value} (4 different values) - '100 miles' (x1) - '120 feet' (x1) - '30 feet' (x1) - '' (x1) - requirements : string {Book of the Dead.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Book of the Dead.items.[].system.spell.system.rules} - slug : string {Book of the Dead.items.[].system.spell.system.slug} (4 different values) - 'teleport' (x1) - 'dispel-magic' (x1) - 'wall-of-force' (x1) - 'true-seeing' (x1) - target : object {Book of the Dead.items.[].system.spell.system.target} - value : string {Book of the Dead.items.[].system.spell.system.target.value} (3 different values) - '' (x2) - 'you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature.' (x1) - '1 spell effect or unattended magic item' (x1) - time : object {Book of the Dead.items.[].system.spell.system.time} - value : string {Book of the Dead.items.[].system.spell.system.time.value} (3 different values) - '2' (x2) - '10 minutes' (x1) - '3' (x1) - [defense] : empty - traits : object {Book of the Dead.items.[].system.spell.system.traits} - rarity : string {Book of the Dead.items.[].system.spell.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - traditions : array {Book of the Dead.items.[].system.spell.system.traits.traditions} - Length: min=2 max=4 - Value type: string {Book of the Dead.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x4) - 'occult' (x4) - 'divine' (x2) - 'primal' (x2) - value : array {Book of the Dead.items.[].system.spell.system.traits.value} - Length: min=2 max=3 - Value type: string {Book of the Dead.items.[].system.spell.system.traits.value.[]} (5 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'teleportation' (x1) - 'force' (x1) - 'revelation' (x1) - type : string {Book of the Dead.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Book of the Dead.items.[].system.spelldc} - dc : integer {Book of the Dead.items.[].system.spelldc.dc} (21 different values) - [mod] : integer {Book of the Dead.items.[].system.spelldc.mod} (same value: 0) - value : integer {Book of the Dead.items.[].system.spelldc.value} (19 different values) - [item] : integer {Book of the Dead.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Book of the Dead.items.[].system.splashDamage} - [value] : integer {Book of the Dead.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Book of the Dead.items.[].system.stackGroup} (3 different values) - 'bolts' (x1) - 'coins' (x1) - 'arrows' (x1) - [stowing] : boolean {Book of the Dead.items.[].system.stowing} (same value: True) - [strength] : integer {Book of the Dead.items.[].system.strength} (5 different values) - 4 (x3) - 0 (x3) - 2 (x1) - 3 (x1) - 1 (x1) - [target] : object {Book of the Dead.items.[].system.target} - value : string {Book of the Dead.items.[].system.target.value} (44 different values) - [time] : object {Book of the Dead.items.[].system.time} - value : string {Book of the Dead.items.[].system.time.value} (9 different values) - '2' (x251) - '3' (x24) - '1' (x22) - '1 to 3' (x18) - '10 minutes' (x10) - '1 minute' (x9) - '1 day' (x3) - 'reaction' (x1) - '1 to 2' (x1) - [tradition] : object {Book of the Dead.items.[].system.tradition} - value : string {Book of the Dead.items.[].system.tradition.value} (4 different values) - 'divine' (x30) - 'primal' (x5) - 'occult' (x5) - 'arcane' (x2) - [traits] : object {Book of the Dead.items.[].system.traits} - [integrated] : empty - [rarity] : string {Book of the Dead.items.[].system.traits.rarity} (2 different values) - 'common' (x1081) - 'uncommon' (x47) - [traditions] : array {Book of the Dead.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Book of the Dead.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x236) - 'occult' (x225) - 'divine' (x178) - 'primal' (x130) - [value] : array {Book of the Dead.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Book of the Dead.items.[].system.traits.value.[]} (115 different values) - [usage] : object {Book of the Dead.items.[].system.usage} - value : string {Book of the Dead.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x36) - 'held-in-two-hands' (x13) - 'held-in-one-plus-hands' (x3) - [uses] : object {Book of the Dead.items.[].system.uses} - autoDestroy : boolean {Book of the Dead.items.[].system.uses.autoDestroy} (2 different values) - True (x8) - False (x2) - max : integer {Book of the Dead.items.[].system.uses.max} (same value: 1) - value : integer {Book of the Dead.items.[].system.uses.value} (same value: 1) - [value] : object {Book of the Dead.items.[].system.value} - isValued : boolean {Book of the Dead.items.[].system.value.isValued} (same value: True) - value : integer {Book of the Dead.items.[].system.value.value} (same value: 1) - [weaponType] : object {Book of the Dead.items.[].system.weaponType} - value : string {Book of the Dead.items.[].system.weaponType.value} (2 different values) - 'melee' (x136) - 'ranged' (x20) - type : string {Book of the Dead.items.[].type} (13 different values) - [_stats] : object {Book of the Dead.items.[]._stats} - compendiumSource : string {Book of the Dead.items.[]._stats.compendiumSource} (278 different values) - [flags] : object {Book of the Dead.items.[].flags} - pf2e : object {Book of the Dead.items.[].flags.pf2e} - linkedWeapon : string {Book of the Dead.items.[].flags.pf2e.linkedWeapon} (28 different values) - name : string {Book of the Dead.name} (all different values) - system : object {Book of the Dead.system} - [abilities] : object {Book of the Dead.system.abilities} - cha : object {Book of the Dead.system.abilities.cha} - mod : integer {Book of the Dead.system.abilities.cha.mod} (14 different values) - con : object {Book of the Dead.system.abilities.con} - mod : integer {Book of the Dead.system.abilities.con.mod} (12 different values) - dex : object {Book of the Dead.system.abilities.dex} - mod : integer {Book of the Dead.system.abilities.dex.mod} (11 different values) - int : object {Book of the Dead.system.abilities.int} - mod : integer {Book of the Dead.system.abilities.int.mod} (14 different values) - str : object {Book of the Dead.system.abilities.str} - mod : integer {Book of the Dead.system.abilities.str.mod} (13 different values) - wis : object {Book of the Dead.system.abilities.wis} - mod : integer {Book of the Dead.system.abilities.wis.mod} (11 different values) - attributes : object {Book of the Dead.system.attributes} - ac : object {Book of the Dead.system.attributes.ac} - [details] : string {Book of the Dead.system.attributes.ac.details} (4 different values) - '' (x88) - '(29 with Parry Dance)' (x1) - '(15 when crumbling)' (x1) - '(34 with shield raised)' (x1) - [value] : integer {Book of the Dead.system.attributes.ac.value} (32 different values) - [allSaves] : object {Book of the Dead.system.attributes.allSaves} - value : string {Book of the Dead.system.attributes.allSaves.value} (5 different values) - '' (x86) - '+1 status to all saves vs. magic' (x2) - '+1 status to all saves vs. vitality' (x1) - '-2 to all saves vs. curses' (x1) - '+1 to all saves vs. vitality' (x1) - hp : object {Book of the Dead.system.attributes.hp} - details : string {Book of the Dead.system.attributes.hp.details} (15 different values) - [max] : integer {Book of the Dead.system.attributes.hp.max} (62 different values) - temp : integer {Book of the Dead.system.attributes.hp.temp} (same value: 0) - [value] : integer {Book of the Dead.system.attributes.hp.value} (62 different values) - [adjustment] : empty - [emitsSound] : string {Book of the Dead.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Book of the Dead.system.attributes.hardness} (4 different values) - 0 (x22) - 9 (x1) - 25 (x1) - 10 (x1) - [immunities] : array {Book of the Dead.system.attributes.immunities} - Length: min=1 max=7 - Value type: object {Book of the Dead.system.attributes.immunities.[]} - [exceptions] : array {Book of the Dead.system.attributes.immunities.[].exceptions} - Length: min=1 max=1 - Value type: string {Book of the Dead.system.attributes.immunities.[].exceptions.[]} (same value: 'slashing') - type : string {Book of the Dead.system.attributes.immunities.[].type} (14 different values) - [resistances] : array {Book of the Dead.system.attributes.resistances} - Length: min=1 max=6 - Value type: object {Book of the Dead.system.attributes.resistances.[]} - type : string {Book of the Dead.system.attributes.resistances.[].type} (10 different values) - 'cold' (x16) - 'fire' (x11) - 'piercing' (x11) - 'all-damage' (x11) - 'slashing' (x10) - 'electricity' (x8) - 'physical' (x4) - 'bludgeoning' (x2) - 'mental' (x2) - 'sonic' (x1) - value : integer {Book of the Dead.system.attributes.resistances.[].value} (5 different values) - 10 (x39) - 5 (x30) - 15 (x5) - 8 (x1) - 20 (x1) - [doubleVs] : array {Book of the Dead.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Book of the Dead.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Book of the Dead.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Book of the Dead.system.attributes.resistances.[].exceptions.[]} (6 different values) - 'force' (x11) - 'ghost-touch' (x10) - 'vitality' (x10) - 'slashing' (x2) - 'duskwood' (x1) - 'cold-iron' (x1) - [speed] : object {Book of the Dead.system.attributes.speed} - otherSpeeds : array {Book of the Dead.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Book of the Dead.system.attributes.speed.otherSpeeds.[]} - type : string {Book of the Dead.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x27) - 'climb' (x7) - 'swim' (x5) - 'burrow' (x2) - value : integer {Book of the Dead.system.attributes.speed.otherSpeeds.[].value} (10 different values) - 25 (x12) - 30 (x7) - 40 (x6) - 60 (x6) - 20 (x3) - 80 (x2) - 35 (x2) - 50 (x1) - 10 (x1) - 15 (x1) - [special] : string {Book of the Dead.system.attributes.speed.special} (same value: '') - value : integer {Book of the Dead.system.attributes.speed.value} (11 different values) - [details] : string {Book of the Dead.system.attributes.speed.details} (9 different values) - 'air walk' (x4) - 'rigor mortis' (x2) - 'Soulbound Gallop' (x1) - 'freedom of movement' (x1) - 'compression' (x1) - 'troop movement' (x1) - 'flicker, spider climb, water walk' (x1) - 'float' (x1) - 'earth glide' (x1) - [stealth] : object {Book of the Dead.system.attributes.stealth} - details : string {Book of the Dead.system.attributes.stealth.details} (22 different values) - value : integer {Book of the Dead.system.attributes.stealth.value} (17 different values) - [weaknesses] : array {Book of the Dead.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Book of the Dead.system.attributes.weaknesses.[]} - type : string {Book of the Dead.system.attributes.weaknesses.[].type} (13 different values) - value : integer {Book of the Dead.system.attributes.weaknesses.[].value} (5 different values) - 10 (x26) - 5 (x20) - 15 (x6) - 2 (x2) - 20 (x2) - details : object {Book of the Dead.system.details} - [blurb] : string {Book of the Dead.system.details.blurb} (2 different values) - '' (x90) - 'Male variant zombie lord' (x1) - [languages] : object {Book of the Dead.system.details.languages} - details : string {Book of the Dead.system.details.languages.details} (22 different values) - value : array {Book of the Dead.system.details.languages.value} - Length: min=0 max=9 - Value type: string {Book of the Dead.system.details.languages.value.[]} (20 different values) - level : object {Book of the Dead.system.details.level} - value : integer {Book of the Dead.system.details.level.value} (22 different values) - [privateNotes] : string {Book of the Dead.system.details.privateNotes} (same value: '') - [publicNotes] : string {Book of the Dead.system.details.publicNotes} (84 different values) - publication : object {Book of the Dead.system.details.publication} - license : string {Book of the Dead.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Book of the Dead.system.details.publication.remaster} (same value: False) - title : string {Book of the Dead.system.details.publication.title} (same value: 'Pathfinder Book of the Dead') - [description] : string {Book of the Dead.system.details.description} (25 different values) - [disable] : string {Book of the Dead.system.details.disable} (25 different values) - [isComplex] : boolean {Book of the Dead.system.details.isComplex} (2 different values) - False (x19) - True (x6) - [reset] : string {Book of the Dead.system.details.reset} (11 different values) - [routine] : string {Book of the Dead.system.details.routine} (7 different values) - [initiative] : object {Book of the Dead.system.initiative} - statistic : string {Book of the Dead.system.initiative.statistic} (same value: 'perception') - [perception] : object {Book of the Dead.system.perception} - details : string {Book of the Dead.system.perception.details} (10 different values) - '' (x79) - 'breathsense (precise) 60 feet' (x2) - 'sense murderer' (x2) - 'sense companion' (x2) - 'snow vision' (x1) - 'corpse scent (imprecise)' (x1) - 'sand vision' (x1) - 'sense visitors' (x1) - 'lair sense' (x1) - 'smoke vision' (x1) - mod : integer {Book of the Dead.system.perception.mod} (31 different values) - senses : array {Book of the Dead.system.perception.senses} - Length: min=1 max=3 - Value type: object {Book of the Dead.system.perception.senses.[]} - [acuity] : string {Book of the Dead.system.perception.senses.[].acuity} (2 different values) - 'precise' (x18) - 'imprecise' (x10) - [range] : integer {Book of the Dead.system.perception.senses.[].range} (4 different values) - 60 (x17) - 30 (x6) - 100 (x4) - 200 (x1) - type : string {Book of the Dead.system.perception.senses.[].type} (7 different values) - 'darkvision' (x85) - 'lifesense' (x17) - 'scent' (x6) - 'greater-darkvision' (x6) - 'thoughtsense' (x3) - 'wavesense' (x1) - 'tremorsense' (x1) - [resources] : object {Book of the Dead.system.resources} - [focus] : object {Book of the Dead.system.resources.focus} - max : integer {Book of the Dead.system.resources.focus.max} (3 different values) - 2 (x3) - 3 (x3) - 1 (x2) - value : integer {Book of the Dead.system.resources.focus.value} (3 different values) - 2 (x3) - 3 (x3) - 1 (x2) - saves : object {Book of the Dead.system.saves} - fortitude : object {Book of the Dead.system.saves.fortitude} - saveDetail : string {Book of the Dead.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Book of the Dead.system.saves.fortitude.value} (29 different values) - reflex : object {Book of the Dead.system.saves.reflex} - saveDetail : string {Book of the Dead.system.saves.reflex.saveDetail} (same value: '') - value : integer {Book of the Dead.system.saves.reflex.value} (32 different values) - will : object {Book of the Dead.system.saves.will} - saveDetail : string {Book of the Dead.system.saves.will.saveDetail} (same value: '') - value : integer {Book of the Dead.system.saves.will.value} (32 different values) - [skills] : object {Book of the Dead.system.skills} - [acrobatics] : object {Book of the Dead.system.skills.acrobatics} - base : integer {Book of the Dead.system.skills.acrobatics.base} (26 different values) - [special] : array {Book of the Dead.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Book of the Dead.system.skills.acrobatics.special.[]} - base : integer {Book of the Dead.system.skills.acrobatics.special.[].base} (3 different values) - 21 (x1) - 9 (x1) - 14 (x1) - label : string {Book of the Dead.system.skills.acrobatics.special.[].label} (2 different values) - 'to Maneuver in Flight' (x2) - 'to Manuver in Flight' (x1) - predicate : array {Book of the Dead.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Book of the Dead.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [arcana] : object {Book of the Dead.system.skills.arcana} - base : integer {Book of the Dead.system.skills.arcana.base} (9 different values) - 23 (x2) - 20 (x1) - 30 (x1) - 31 (x1) - 36 (x1) - 34 (x1) - 14 (x1) - 27 (x1) - 29 (x1) - [athletics] : object {Book of the Dead.system.skills.athletics} - base : integer {Book of the Dead.system.skills.athletics.base} (29 different values) - [special] : array {Book of the Dead.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Book of the Dead.system.skills.athletics.special.[]} - base : integer {Book of the Dead.system.skills.athletics.special.[].base} (4 different values) - 21 (x1) - 11 (x1) - 16 (x1) - 4 (x1) - label : string {Book of the Dead.system.skills.athletics.special.[].label} (4 different values) - 'to Disarm' (x1) - 'to Swim' (x1) - 'to Grapple' (x1) - 'when jumping' (x1) - predicate : array {Book of the Dead.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Book of the Dead.system.skills.athletics.special.[].predicate.[]} (2 different values) - 'action:swim' (x1) - 'action:grapple' (x1) - object {Book of the Dead.system.skills.athletics.special.[].predicate.[]} - or : array {Book of the Dead.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Book of the Dead.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:long-jump' (x1) - 'action:high-jump' (x1) - [crafting] : object {Book of the Dead.system.skills.crafting} - base : integer {Book of the Dead.system.skills.crafting.base} (6 different values) - 29 (x1) - 14 (x1) - 13 (x1) - 22 (x1) - 38 (x1) - 26 (x1) - [note] : string {Book of the Dead.system.skills.crafting.note} (2 different values) - 'can craft magical items' (x1) - 'can craft magic items' (x1) - [deception] : object {Book of the Dead.system.skills.deception} - base : integer {Book of the Dead.system.skills.deception.base} (16 different values) - [diplomacy] : object {Book of the Dead.system.skills.diplomacy} - base : integer {Book of the Dead.system.skills.diplomacy.base} (9 different values) - 14 (x2) - 24 (x2) - 9 (x1) - 15 (x1) - 12 (x1) - 18 (x1) - 31 (x1) - 11 (x1) - 35 (x1) - [intimidation] : object {Book of the Dead.system.skills.intimidation} - base : integer {Book of the Dead.system.skills.intimidation.base} (22 different values) - [special] : array {Book of the Dead.system.skills.intimidation.special} - Length: min=1 max=1 - Value type: object {Book of the Dead.system.skills.intimidation.special.[]} - base : integer {Book of the Dead.system.skills.intimidation.special.[].base} (2 different values) - 31 (x1) - 14 (x1) - label : string {Book of the Dead.system.skills.intimidation.special.[].label} (2 different values) - 'when skinless' (x1) - 'to Demoralize' (x1) - predicate : array {Book of the Dead.system.skills.intimidation.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Book of the Dead.system.skills.intimidation.special.[].predicate.[]} - not : string {Book of the Dead.system.skills.intimidation.special.[].predicate.[].not} (same value: 'wear-skin') - string {Book of the Dead.system.skills.intimidation.special.[].predicate.[]} (same value: 'action:demoralize') - [medicine] : object {Book of the Dead.system.skills.medicine} - base : integer {Book of the Dead.system.skills.medicine.base} (same value: 15) - [nature] : object {Book of the Dead.system.skills.nature} - base : integer {Book of the Dead.system.skills.nature.base} (3 different values) - 24 (x2) - 33 (x1) - 18 (x1) - [occultism] : object {Book of the Dead.system.skills.occultism} - base : integer {Book of the Dead.system.skills.occultism.base} (10 different values) - 13 (x2) - 8 (x1) - 12 (x1) - 30 (x1) - 17 (x1) - 25 (x1) - 28 (x1) - 18 (x1) - 36 (x1) - 23 (x1) - [performance] : object {Book of the Dead.system.skills.performance} - base : integer {Book of the Dead.system.skills.performance.base} (3 different values) - 13 (x1) - 20 (x1) - 11 (x1) - [religion] : object {Book of the Dead.system.skills.religion} - base : integer {Book of the Dead.system.skills.religion.base} (16 different values) - [society] : object {Book of the Dead.system.skills.society} - base : integer {Book of the Dead.system.skills.society.base} (6 different values) - 23 (x2) - 21 (x1) - 25 (x1) - 20 (x1) - 28 (x1) - 9 (x1) - [stealth] : object {Book of the Dead.system.skills.stealth} - base : integer {Book of the Dead.system.skills.stealth.base} (25 different values) - [survival] : object {Book of the Dead.system.skills.survival} - base : integer {Book of the Dead.system.skills.survival.base} (9 different values) - 22 (x2) - 23 (x2) - 31 (x2) - 17 (x1) - 11 (x1) - 7 (x1) - 5 (x1) - 3 (x1) - 21 (x1) - [special] : array {Book of the Dead.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Book of the Dead.system.skills.survival.special.[]} - base : integer {Book of the Dead.system.skills.survival.special.[].base} (same value: 21) - label : string {Book of the Dead.system.skills.survival.special.[].label} (same value: 'to track anyone involved in the desecration that created them') - predicate : array {Book of the Dead.system.skills.survival.special.[].predicate} - Length: min=2 max=2 - Value type: string {Book of the Dead.system.skills.survival.special.[].predicate.[]} (2 different values) - 'involved-in-creation' (x1) - 'action:track' (x1) - [thievery] : object {Book of the Dead.system.skills.thievery} - base : integer {Book of the Dead.system.skills.thievery.base} (4 different values) - 14 (x1) - 16 (x1) - 27 (x1) - 20 (x1) - traits : object {Book of the Dead.system.traits} - rarity : string {Book of the Dead.system.traits.rarity} (4 different values) - 'common' (x75) - 'uncommon' (x24) - 'rare' (x16) - 'unique' (x1) - size : object {Book of the Dead.system.traits.size} - value : string {Book of the Dead.system.traits.size.value} (6 different values) - 'med' (x86) - 'huge' (x9) - 'sm' (x7) - 'lg' (x6) - 'tiny' (x4) - 'grg' (x4) - value : array {Book of the Dead.system.traits.value} - Length: min=0 max=7 - Value type: string {Book of the Dead.system.traits.value.[]} (33 different values) - [creatureType] : string {Book of the Dead.system.creatureType} (same value: '') - [spellcasting] : object {Book of the Dead.system.spellcasting} - rituals : object {Book of the Dead.system.spellcasting.rituals} - dc : integer {Book of the Dead.system.spellcasting.rituals.dc} (same value: 41) - [statusEffects] : array<> {Book of the Dead.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Book of the Dead.type} (2 different values) - 'npc' (x91) - 'hazard' (x25) - [prototypeToken] : object {Book of the Dead.prototypeToken} - name : string {Book of the Dead.prototypeToken.name} (same value: 'Tormented') \ No newline at end of file diff --git a/output/pf2e/packs/Bounties.txt b/output/pf2e/packs/Bounties.txt deleted file mode 100644 index 3017ecf..0000000 --- a/output/pf2e/packs/Bounties.txt +++ /dev/null @@ -1,385 +0,0 @@ -Bounties -Different values: 4 -===================================== -object {Bounties} - _id : string {Bounties._id} (all different values) - folder : string {Bounties.folder} (same value: 'hFauXG44K375sJNP') - img : string {Bounties.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x3) - 'systems/pf2e/icons/default-icons/hazard.svg' (x1) - items : array {Bounties.items} - Length: min=1 max=12 - Value type: object {Bounties.items.[]} - _id : string {Bounties.items.[]._id} (25 different values) - img : string {Bounties.items.[].img} (11 different values) - name : string {Bounties.items.[].name} (17 different values) - sort : integer {Bounties.items.[].sort} (13 different values) - system : object {Bounties.items.[].system} - [acBonus] : integer {Bounties.items.[].system.acBonus} (same value: 1) - [actionType] : object {Bounties.items.[].system.actionType} - value : string {Bounties.items.[].system.actionType.value} (all different values) - [actions] : object {Bounties.items.[].system.actions} - [value] : integer {Bounties.items.[].system.actions.value} (same value: 2) - rules : ignored (Foundry rules object) {Bounties.items.[].system.rules} - [attack] : object {Bounties.items.[].system.attack} - value : string {Bounties.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Bounties.items.[].system.attackEffects} - custom : string {Bounties.items.[].system.attackEffects.custom} (same value: '') - value : array<> {Bounties.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [bonus] : object {Bounties.items.[].system.bonus} - value : integer {Bounties.items.[].system.bonus.value} (5 different values) - 14 (x3) - 0 (x2) - 8 (x1) - 13 (x1) - 9 (x1) - [bonusDamage] : object {Bounties.items.[].system.bonusDamage} - value : integer {Bounties.items.[].system.bonusDamage.value} (same value: 0) - [category] : string {Bounties.items.[].system.category} (6 different values) - 'defensive' (x6) - 'offensive' (x4) - 'interaction' (x2) - 'simple' (x1) - 'martial' (x1) - 'light' (x1) - [checkPenalty] : integer {Bounties.items.[].system.checkPenalty} (same value: -1) - [damage] : object {Bounties.items.[].system.damage} - damageType : string {Bounties.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {Bounties.items.[].system.damage.dice} (same value: 1) - die : string {Bounties.items.[].system.damage.die} (2 different values) - 'd4' (x1) - 'd6' (x1) - [damageRolls] : object {Bounties.items.[].system.damageRolls} - [Ad9p9lKbDM0juxHV] : object {Bounties.items.[].system.damageRolls.Ad9p9lKbDM0juxHV} - damage : string {Bounties.items.[].system.damageRolls.Ad9p9lKbDM0juxHV.damage} (same value: '1d4+9') - damageType : string {Bounties.items.[].system.damageRolls.Ad9p9lKbDM0juxHV.damageType} (same value: 'piercing') - [SoJEF6D1JZOyWUhP] : object {Bounties.items.[].system.damageRolls.SoJEF6D1JZOyWUhP} - damage : string {Bounties.items.[].system.damageRolls.SoJEF6D1JZOyWUhP.damage} (same value: '1d4+9') - damageType : string {Bounties.items.[].system.damageRolls.SoJEF6D1JZOyWUhP.damageType} (same value: 'piercing') - T0hA6wBJPANk4HGf : object {Bounties.items.[].system.damageRolls.T0hA6wBJPANk4HGf} - damage : string {Bounties.items.[].system.damageRolls.T0hA6wBJPANk4HGf.damage} (same value: '1d6+2') - damageType : string {Bounties.items.[].system.damageRolls.T0hA6wBJPANk4HGf.damageType} (same value: 'piercing') - [cbodj5vn7dewriq7xvct] : object {Bounties.items.[].system.damageRolls.cbodj5vn7dewriq7xvct} - damage : string {Bounties.items.[].system.damageRolls.cbodj5vn7dewriq7xvct.damage} (same value: '1d4') - damageType : string {Bounties.items.[].system.damageRolls.cbodj5vn7dewriq7xvct.damageType} (same value: 'piercing') - [h5UWXaz4bhnqeZT2] : object {Bounties.items.[].system.damageRolls.h5UWXaz4bhnqeZT2} - damage : string {Bounties.items.[].system.damageRolls.h5UWXaz4bhnqeZT2.damage} (same value: '1d8+7') - damageType : string {Bounties.items.[].system.damageRolls.h5UWXaz4bhnqeZT2.damageType} (same value: 'bludgeoning') - [mvbfxShAZVEVMNk7] : object {Bounties.items.[].system.damageRolls.mvbfxShAZVEVMNk7} - damage : string {Bounties.items.[].system.damageRolls.mvbfxShAZVEVMNk7.damage} (same value: '1d6+9') - damageType : string {Bounties.items.[].system.damageRolls.mvbfxShAZVEVMNk7.damageType} (same value: 'piercing') - description : object {Bounties.items.[].system.description} - value : string {Bounties.items.[].system.description.value} (16 different values) - [baseItem] : string {Bounties.items.[].system.baseItem} (3 different values) - 'dagger' (x1) - 'shortsword' (x1) - 'leather-armor' (x1) - [bulk] : object {Bounties.items.[].system.bulk} - value : mixed - integer {Bounties.items.[].system.bulk.value} (2 different values) - 0 (x2) - 1 (x1) - float {Bounties.items.[].system.bulk.value} (same value: 0,1) - [containerId] : empty - [dexCap] : integer {Bounties.items.[].system.dexCap} (same value: 4) - [duration] : object {Bounties.items.[].system.duration} - value : integer {Bounties.items.[].system.duration.value} (same value: 0) - [group] : string {Bounties.items.[].system.group} (3 different values) - 'knife' (x1) - 'sword' (x1) - 'leather' (x1) - [hardness] : integer {Bounties.items.[].system.hardness} (same value: 0) - publication : object {Bounties.items.[].system.publication} - license : string {Bounties.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Bounties.items.[].system.publication.remaster} (same value: False) - title : string {Bounties.items.[].system.publication.title} (all different values) - [equipped] : object {Bounties.items.[].system.equipped} - carryType : string {Bounties.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Bounties.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Bounties.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [hp] : object {Bounties.items.[].system.hp} - max : integer {Bounties.items.[].system.hp.max} (same value: 0) - value : integer {Bounties.items.[].system.hp.value} (same value: 0) - [level] : object {Bounties.items.[].system.level} - value : integer {Bounties.items.[].system.level.value} (same value: 0) - [material] : object {Bounties.items.[].system.material} - [grade] : empty - [type] : empty - [overrides] : array<> {Bounties.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [price] : object {Bounties.items.[].system.price} - value : object {Bounties.items.[].system.price.value} - [gp] : integer {Bounties.items.[].system.price.value.gp} (same value: 2) - [sp] : integer {Bounties.items.[].system.price.value.sp} (2 different values) - 2 (x1) - 9 (x1) - [quantity] : integer {Bounties.items.[].system.quantity} (2 different values) - 1 (x4) - 6 (x1) - [range] : empty - [references] : object {Bounties.items.[].system.references} - children : array<> {Bounties.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Bounties.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Bounties.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Bounties.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Bounties.items.[].system.reload} - value : string {Bounties.items.[].system.reload.value} (2 different values) - '-' (x1) - '' (x1) - [runes] : object {Bounties.items.[].system.runes} - potency : integer {Bounties.items.[].system.runes.potency} (same value: 0) - property : array<> {Bounties.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - resilient : integer {Bounties.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Bounties.items.[].system.runes.striking} (same value: 0) - [size] : string {Bounties.items.[].system.size} (2 different values) - 'med' (x4) - 'tiny' (x1) - [slug] : string {Bounties.items.[].system.slug} (6 different values) - 'negative-healing' (x3) - 'dagger' (x1) - 'shortsword' (x1) - 'leather-armor' (x1) - 'slowed' (x1) - 'sneak-attack' (x1) - [speedPenalty] : integer {Bounties.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {Bounties.items.[].system.splashDamage} - value : integer {Bounties.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {Bounties.items.[].system.strength} (same value: 0) - [traits] : object {Bounties.items.[].system.traits} - rarity : string {Bounties.items.[].system.traits.rarity} (same value: 'common') - value : array {Bounties.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {Bounties.items.[].system.traits.value.[]} (11 different values) - [usage] : object {Bounties.items.[].system.usage} - value : string {Bounties.items.[].system.usage.value} (same value: 'held-in-one-hand') - [value] : object {Bounties.items.[].system.value} - isValued : boolean {Bounties.items.[].system.value.isValued} (same value: True) - value : integer {Bounties.items.[].system.value.value} (same value: 1) - [weaponType] : object {Bounties.items.[].system.weaponType} - value : string {Bounties.items.[].system.weaponType.value} (2 different values) - 'melee' (x5) - 'ranged' (x1) - type : string {Bounties.items.[].type} (6 different values) - 'action' (x13) - 'melee' (x6) - 'equipment' (x2) - 'weapon' (x2) - 'armor' (x1) - 'condition' (x1) - [_stats] : object {Bounties.items.[]._stats} - compendiumSource : string {Bounties.items.[]._stats.compendiumSource} (6 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x3) - 'Compendium.pf2e.equipment-srd.Item.rQWaJhI5Bko5x14Z' (x1) - 'Compendium.pf2e.equipment-srd.Item.7tKkkF8eZ4iCLJtp' (x1) - 'Compendium.pf2e.equipment-srd.Item.4tIVTg9wj56RrveA' (x1) - 'Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.AWvNPE4U0kEJSL1T' (x1) - [flags] : object {Bounties.items.[].flags} - pf2e : object {Bounties.items.[].flags.pf2e} - linkedWeapon : string {Bounties.items.[].flags.pf2e.linkedWeapon} (2 different values) - 'sQAZaMnLlIELcrm0' (x2) - 'ZMD2EPgF9Gt7yBx9' (x1) - name : string {Bounties.name} (all different values) - system : object {Bounties.system} - abilities : object {Bounties.system.abilities} - cha : object {Bounties.system.abilities.cha} - mod : integer {Bounties.system.abilities.cha.mod} (2 different values) - -1 (x2) - 0 (x1) - con : object {Bounties.system.abilities.con} - mod : integer {Bounties.system.abilities.con.mod} (2 different values) - 2 (x2) - 4 (x1) - dex : object {Bounties.system.abilities.dex} - mod : integer {Bounties.system.abilities.dex.mod} (2 different values) - 4 (x2) - 2 (x1) - int : object {Bounties.system.abilities.int} - mod : integer {Bounties.system.abilities.int.mod} (3 different values) - -1 (x1) - 0 (x1) - -4 (x1) - str : object {Bounties.system.abilities.str} - mod : integer {Bounties.system.abilities.str.mod} (3 different values) - 0 (x1) - 5 (x1) - 4 (x1) - wis : object {Bounties.system.abilities.wis} - mod : integer {Bounties.system.abilities.wis.mod} (2 different values) - 2 (x2) - 1 (x1) - attributes : object {Bounties.system.attributes} - ac : object {Bounties.system.attributes.ac} - details : string {Bounties.system.attributes.ac.details} (same value: '') - value : integer {Bounties.system.attributes.ac.value} (all different values) - allSaves : object {Bounties.system.attributes.allSaves} - value : string {Bounties.system.attributes.allSaves.value} (same value: '') - [emitsSound] : string {Bounties.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Bounties.system.attributes.hardness} (same value: 0) - hp : object {Bounties.system.attributes.hp} - details : string {Bounties.system.attributes.hp.details} (2 different values) - 'void healing' (x3) - '' (x1) - max : integer {Bounties.system.attributes.hp.max} (all different values) - temp : integer {Bounties.system.attributes.hp.temp} (same value: 0) - value : integer {Bounties.system.attributes.hp.value} (all different values) - immunities : array {Bounties.system.attributes.immunities} - Length: min=5 max=5 - Value type: object {Bounties.system.attributes.immunities.[]} - type : string {Bounties.system.attributes.immunities.[].type} (6 different values) - 'death-effects' (x3) - 'disease' (x3) - 'paralyzed' (x3) - 'poison' (x3) - 'sleep' (x2) - 'unconscious' (x1) - speed : object {Bounties.system.attributes.speed} - otherSpeeds : array<> {Bounties.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - special : string {Bounties.system.attributes.speed.special} (same value: '') - value : integer {Bounties.system.attributes.speed.value} (2 different values) - 30 (x2) - 40 (x1) - [stealth] : object {Bounties.system.attributes.stealth} - details : string {Bounties.system.attributes.stealth.details} (same value: '

to notice a thickening in the fog and hear a whispered voice asking "is Garmon safe?"

') - value : integer {Bounties.system.attributes.stealth.value} (same value: 13) - [weaknesses] : array {Bounties.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {Bounties.system.attributes.weaknesses.[]} - type : string {Bounties.system.attributes.weaknesses.[].type} (2 different values) - 'vitality' (x1) - 'slashing' (x1) - value : integer {Bounties.system.attributes.weaknesses.[].value} (same value: 5) - [creatureType] : string {Bounties.system.creatureType} (same value: '') - details : object {Bounties.system.details} - blurb : string {Bounties.system.details.blurb} (3 different values) - 'Variant predatory rabbit' (x1) - 'Variant withered' (x1) - 'Variant scorned hound' (x1) - [description] : string {Bounties.system.details.description} (same value: '

Averlace\'s lingering sentiment wards her mentor\'s remains and her own.

') - [disable] : string {Bounties.system.details.disable} (same value: '

@Check[religion|dc:18] (trained) to exorcise the haunt, or @Check[deception|dc:20] or Diplomacy to convincingly say Garmon is "safe"

') - [isComplex] : boolean {Bounties.system.details.isComplex} (same value: False) - languages : object {Bounties.system.details.languages} - details : string {Bounties.system.details.languages.details} (2 different values) - '' (x2) - 'can\'t speak any language' (x1) - value : array {Bounties.system.details.languages.value} - Length: min=0 max=2 - Value type: string {Bounties.system.details.languages.value.[]} (2 different values) - 'common' (x2) - 'necril' (x2) - level : object {Bounties.system.details.level} - value : integer {Bounties.system.details.level.value} (3 different values) - 5 (x2) - -1 (x1) - 1 (x1) - privateNotes : string {Bounties.system.details.privateNotes} (same value: '') - publicNotes : string {Bounties.system.details.publicNotes} (2 different values) - '

Bonds of loyalty that endure beyond death reanimate pets to crawl from their graves within days of dying, returning to the side of their past owners, family, or pack. Unfortunately, death irrevocably changes a risen pet. They return as aggressive, predatory beasts, difficult to control and easy to anger. Even the most friendly and docile of pets becomes sadistic and violent in undeath—fixating first on those it views as competition for the attention of its owners. When a risen pet is jilted, rebuffed, or offended by its owner, it turns on them.

' (x2) - '

Simple to create and varied in purpose, these shambling undead are often used for their strength and endless stamina to conduct boring, repetitive tasks.

' (x1) - publication : object {Bounties.system.details.publication} - license : string {Bounties.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Bounties.system.details.publication.remaster} (same value: False) - title : string {Bounties.system.details.publication.title} (same value: 'Pathfinder Bounty #21: Against the Unliving') - [reset] : string {Bounties.system.details.reset} (same value: '

The haunt resets every night at midnight until the skeletal soldiers risen from Garmon and Averlace are destroyed.

') - [routine] : string {Bounties.system.details.routine} (same value: '') - initiative : object {Bounties.system.initiative} - statistic : string {Bounties.system.initiative.statistic} (same value: 'perception') - perception : object {Bounties.system.perception} - details : string {Bounties.system.perception.details} (2 different values) - 'sense companion' (x2) - '' (x1) - mod : integer {Bounties.system.perception.mod} (3 different values) - 5 (x1) - 11 (x1) - 7 (x1) - senses : array {Bounties.system.perception.senses} - Length: min=1 max=2 - Value type: object {Bounties.system.perception.senses.[]} - acuity : string {Bounties.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {Bounties.system.perception.senses.[].range} (same value: 30) - type : string {Bounties.system.perception.senses.[].type} (2 different values) - 'darkvision' (x3) - 'scent' (x1) - resources : object {Bounties.system.resources} - saves : object {Bounties.system.saves} - fortitude : object {Bounties.system.saves.fortitude} - saveDetail : string {Bounties.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Bounties.system.saves.fortitude.value} (all different values) - reflex : object {Bounties.system.saves.reflex} - saveDetail : string {Bounties.system.saves.reflex.saveDetail} (same value: '') - value : integer {Bounties.system.saves.reflex.value} (all different values) - will : object {Bounties.system.saves.will} - saveDetail : string {Bounties.system.saves.will.saveDetail} (same value: '') - value : integer {Bounties.system.saves.will.value} (all different values) - skills : object {Bounties.system.skills} - [acrobatics] : object {Bounties.system.skills.acrobatics} - base : integer {Bounties.system.skills.acrobatics.base} (2 different values) - 6 (x1) - 5 (x1) - athletics : object {Bounties.system.skills.athletics} - base : integer {Bounties.system.skills.athletics.base} (3 different values) - 2 (x1) - 14 (x1) - 7 (x1) - [special] : array {Bounties.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Bounties.system.skills.athletics.special.[]} - base : integer {Bounties.system.skills.athletics.special.[].base} (same value: 4) - label : string {Bounties.system.skills.athletics.special.[].label} (same value: 'when jumping') - predicate : array {Bounties.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {Bounties.system.skills.athletics.special.[].predicate.[]} - or : array {Bounties.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Bounties.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:long-jump' (x1) - 'action:high-jump' (x1) - stealth : object {Bounties.system.skills.stealth} - base : integer {Bounties.system.skills.stealth.base} (3 different values) - 6 (x1) - 13 (x1) - 5 (x1) - [deception] : object {Bounties.system.skills.deception} - base : integer {Bounties.system.skills.deception.base} (same value: 9) - [intimidation] : object {Bounties.system.skills.intimidation} - base : integer {Bounties.system.skills.intimidation.base} (same value: 9) - survival : object {Bounties.system.skills.survival} - base : integer {Bounties.system.skills.survival.base} (same value: 5) - [statusEffects] : array<> {Bounties.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Bounties.system.traits} - rarity : string {Bounties.system.traits.rarity} (same value: 'unique') - size : object {Bounties.system.traits.size} - value : string {Bounties.system.traits.size.value} (3 different values) - 'med' (x2) - 'tiny' (x1) - 'sm' (x1) - value : array {Bounties.system.traits.value} - Length: min=1 max=4 - Value type: string {Bounties.system.traits.value.[]} (6 different values) - 'undead' (x3) - 'chaotic' (x2) - 'haunt' (x1) - 'evil' (x1) - 'unholy' (x1) - 'zombie' (x1) - type : string {Bounties.type} (2 different values) - 'npc' (x3) - 'hazard' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Bounty Hunter.txt b/output/pf2e/packs/Bounty Hunter.txt deleted file mode 100644 index 4244adb..0000000 --- a/output/pf2e/packs/Bounty Hunter.txt +++ /dev/null @@ -1,44 +0,0 @@ -Bounty Hunter -Different values: 4 -===================================== -object {Bounty Hunter} - _id : string {Bounty Hunter._id} (all different values) - folder : string {Bounty Hunter.folder} (same value: 'JWly0XSuudv3BkAo') - img : string {Bounty Hunter.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Bounty Hunter.name} (all different values) - system : object {Bounty Hunter.system} - actionType : object {Bounty Hunter.system.actionType} - value : string {Bounty Hunter.system.actionType.value} (2 different values) - 'passive' (x3) - 'reaction' (x1) - actions : object {Bounty Hunter.system.actions} - [value] : empty - category : string {Bounty Hunter.system.category} (same value: 'class') - description : object {Bounty Hunter.system.description} - value : string {Bounty Hunter.system.description.value} (all different values) - level : object {Bounty Hunter.system.level} - value : integer {Bounty Hunter.system.level.value} (3 different values) - 4 (x2) - 2 (x1) - 8 (x1) - prerequisites : object {Bounty Hunter.system.prerequisites} - value : array {Bounty Hunter.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Bounty Hunter.system.prerequisites.value.[]} - value : string {Bounty Hunter.system.prerequisites.value.[].value} (2 different values) - 'Bounty Hunter Dedication' (x3) - 'trained in Survival' (x1) - publication : object {Bounty Hunter.system.publication} - license : string {Bounty Hunter.system.publication.license} (same value: 'ORC') - remaster : boolean {Bounty Hunter.system.publication.remaster} (same value: True) - title : string {Bounty Hunter.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Bounty Hunter.system.rules} - traits : object {Bounty Hunter.system.traits} - rarity : string {Bounty Hunter.system.traits.rarity} (same value: 'common') - value : array {Bounty Hunter.system.traits.value} - Length: min=1 max=2 - Value type: string {Bounty Hunter.system.traits.value.[]} (3 different values) - 'archetype' (x4) - 'dedication' (x1) - 'exploration' (x1) - type : string {Bounty Hunter.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Bounty Hunter.yaml b/output/pf2e/packs/Bounty Hunter.yaml new file mode 100644 index 0000000..0fe0393 --- /dev/null +++ b/output/pf2e/packs/Bounty Hunter.yaml @@ -0,0 +1,205 @@ +name: Bounty Hunter +values: 4 +schema: + '_id': + type: string + path: Bounty Hunter._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "tKaesXO5nlZ2sspx" (x1) + - "BVHDkBa4JMmmj5Sn" (x1) + - "N0YcU8mIJnQ4C2N6" (x1) + - "mRHkGMLecd5aaj2R" (x1) + 'folder': + type: string + path: Bounty Hunter.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "JWly0XSuudv3BkAo" (x4) + 'img': + type: string + path: Bounty Hunter.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Bounty Hunter.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Bounty Hunter Dedication" (x1) + - "Opportunistic Grapple" (x1) + - "Posse" (x1) + - "Tools of the Trade" (x1) + 'system': + type: object + path: Bounty Hunter.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Bounty Hunter.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Bounty Hunter.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "passive" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Bounty Hunter.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Bounty Hunter.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Bounty Hunter.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Bounty Hunter.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Bounty Hunter.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Bounty Hunter.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Bounty Hunter.system.level.value + is_null: false + values: 4 + different_values: 3 + variants: + - 4 (x2) + - 2 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Bounty Hunter.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Bounty Hunter.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Bounty Hunter.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Bounty Hunter.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 2 + variants: + - "Bounty Hunter Dedication" (x3) + - "trained in Survival" (x1) + 'publication': + type: object + path: Bounty Hunter.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Bounty Hunter.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Bounty Hunter.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Bounty Hunter.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Bounty Hunter.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Bounty Hunter.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Bounty Hunter.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array + path: Bounty Hunter.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Bounty Hunter.system.traits.value.[] + is_null: false + values: 6 + different_values: 3 + variants: + - "archetype" (x4) + - "dedication" (x1) + - "exploration" (x1) + 'type': + type: string + path: Bounty Hunter.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Bright Lion.txt b/output/pf2e/packs/Bright Lion.txt deleted file mode 100644 index d87c1a4..0000000 --- a/output/pf2e/packs/Bright Lion.txt +++ /dev/null @@ -1,59 +0,0 @@ -Bright Lion -Different values: 8 -===================================== -object {Bright Lion} - _id : string {Bright Lion._id} (all different values) - folder : string {Bright Lion.folder} (same value: 'JpxXSBpqx0ci7aVd') - img : string {Bright Lion.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Bright Lion.name} (all different values) - system : object {Bright Lion.system} - actionType : object {Bright Lion.system.actionType} - value : string {Bright Lion.system.actionType.value} (same value: 'passive') - actions : object {Bright Lion.system.actions} - [value] : empty - category : string {Bright Lion.system.category} (same value: 'class') - description : object {Bright Lion.system.description} - value : string {Bright Lion.system.description.value} (all different values) - level : object {Bright Lion.system.level} - value : integer {Bright Lion.system.level.value} (5 different values) - 4 (x3) - 8 (x2) - 2 (x1) - 12 (x1) - 6 (x1) - [maxTakable] : empty - prerequisites : object {Bright Lion.system.prerequisites} - value : array {Bright Lion.system.prerequisites.value} - Length: min=1 max=4 - Value type: object {Bright Lion.system.prerequisites.value.[]} - value : string {Bright Lion.system.prerequisites.value.[].value} (7 different values) - 'Bright Lion Dedication' (x5) - 'member of the Bright Lions' (x1) - 'not a worshipper of Walkena' (x1) - 'trained in Stealth' (x1) - 'Bright Lion Background' (x1) - 'Blessing of the Sun Gods' (x1) - 'Lion\'s Might' (x1) - publication : object {Bright Lion.system.publication} - license : string {Bright Lion.system.publication.license} (same value: 'OGL') - remaster : boolean {Bright Lion.system.publication.remaster} (same value: False) - title : string {Bright Lion.system.publication.title} (2 different values) - 'Pathfinder #172: Secrets of the Temple-City' (x4) - 'Pathfinder Lost Omens Legends' (x4) - rules : ignored (Foundry rules object) {Bright Lion.system.rules} - [subfeatures] : object {Bright Lion.system.subfeatures} - proficiencies : object {Bright Lion.system.subfeatures.proficiencies} - spellcasting : object {Bright Lion.system.subfeatures.proficiencies.spellcasting} - rank : integer {Bright Lion.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - traits : object {Bright Lion.system.traits} - rarity : string {Bright Lion.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x1) - [selected] : object {Bright Lion.system.traits.selected} - archetype : string {Bright Lion.system.traits.selected.archetype} (same value: 'Archetype') - value : array {Bright Lion.system.traits.value} - Length: min=1 max=2 - Value type: string {Bright Lion.system.traits.value.[]} (2 different values) - 'archetype' (x8) - 'dedication' (x1) - type : string {Bright Lion.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Bright Lion.yaml b/output/pf2e/packs/Bright Lion.yaml new file mode 100644 index 0000000..93b5dd5 --- /dev/null +++ b/output/pf2e/packs/Bright Lion.yaml @@ -0,0 +1,265 @@ +name: Bright Lion +values: 8 +schema: + '_id': + type: string + path: Bright Lion._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "U7dntZ2dAklzsqw8" (x1) + - "rJ1XxUEACaQA9Lyo" (x1) + - "vVyX9IG8flxg81mc" (x1) + - "HbBNuT1bqdcCU9hM" (x1) + - "d81PT3w97SkyAiXQ" (x1) + - "Q6EkzXkbMuuk8f7c" (x1) + - "vqLt1qjdrflTmdsw" (x1) + - "J1MURfqf0kbxrKG9" (x1) + 'folder': + type: string + path: Bright Lion.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "JpxXSBpqx0ci7aVd" (x8) + 'img': + type: string + path: Bright Lion.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Bright Lion.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Blessing of the Sun Gods" (x1) + - "Bright Lion Dedication" (x1) + - "Elude the Divine" (x1) + - "Greater Sun Blessing" (x1) + - "Lion's Fury" (x1) + - "Lion's Might" (x1) + - "Sun's Fury" (x1) + - "Warding Light" (x1) + 'system': + type: object + path: Bright Lion.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Bright Lion.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Bright Lion.system.actionType.value + is_null: false + values: 8 + different_values: 1 (all same) + variants: "passive" (x8) + 'actions': + type: object + path: Bright Lion.system.actions + is_null: false + values: 8 + schema: + [value]: + type: + path: Bright Lion.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Bright Lion.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "class" (x8) + 'description': + type: object + path: Bright Lion.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Bright Lion.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Bright Lion.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Bright Lion.system.level.value + is_null: false + values: 8 + different_values: 5 + variants: + - 4 (x3) + - 8 (x2) + - 2 (x1) + - 12 (x1) + - 6 (x1) + [maxTakable]: + type: + path: Bright Lion.system.maxTakable + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Bright Lion.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Bright Lion.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 4 + value_type: + type: object + path: Bright Lion.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Bright Lion.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 7 + variants: + - "Bright Lion Dedication" (x5) + - "member of the Bright Lions" (x1) + - "not a worshipper of Walkena" (x1) + - "trained in Stealth" (x1) + - "Bright Lion Background" (x1) + - "Blessing of the Sun Gods" (x1) + - "Lion's Might" (x1) + 'publication': + type: object + path: Bright Lion.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Bright Lion.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Bright Lion.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Bright Lion.system.publication.title + is_null: false + values: 8 + different_values: 2 + variants: + - "Pathfinder #172: Secrets of the Temple-City" (x4) + - "Pathfinder Lost Omens Legends" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Bright Lion.system.rules + is_null: false + values: 8 + [subfeatures]: + type: object + path: Bright Lion.system.subfeatures + is_null: true + values: 2 + schema: + 'proficiencies': + type: object + path: Bright Lion.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + 'spellcasting': + type: object + path: Bright Lion.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 2 + schema: + 'rank': + type: integer + path: Bright Lion.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'traits': + type: object + path: Bright Lion.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Bright Lion.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x1) + [selected]: + type: object + path: Bright Lion.system.traits.selected + is_null: true + values: 4 + schema: + 'archetype': + type: string + path: Bright Lion.system.traits.selected.archetype + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Archetype" (x3) + 'value': + type: array + path: Bright Lion.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Bright Lion.system.traits.value.[] + is_null: false + values: 9 + different_values: 2 + variants: + - "archetype" (x8) + - "dedication" (x1) + 'type': + type: string + path: Bright Lion.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Broken Chain.txt b/output/pf2e/packs/Broken Chain.txt deleted file mode 100644 index a18c1ed..0000000 --- a/output/pf2e/packs/Broken Chain.txt +++ /dev/null @@ -1,56 +0,0 @@ -Broken Chain -Different values: 15 -===================================== -object {Broken Chain} - _id : string {Broken Chain._id} (all different values) - folder : string {Broken Chain.folder} (same value: '5EPmB6Odj8AagJA9') - img : string {Broken Chain.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Broken Chain.name} (all different values) - system : object {Broken Chain.system} - actionType : object {Broken Chain.system.actionType} - value : string {Broken Chain.system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x6) - 'reaction' (x1) - actions : object {Broken Chain.system.actions} - [value] : integer {Broken Chain.system.actions.value} (3 different values) - 2 (x3) - 1 (x2) - 3 (x1) - category : string {Broken Chain.system.category} (same value: 'class') - description : object {Broken Chain.system.description} - value : string {Broken Chain.system.description.value} (all different values) - level : object {Broken Chain.system.level} - value : integer {Broken Chain.system.level.value} (5 different values) - 14 (x5) - 16 (x5) - 18 (x3) - 20 (x1) - 12 (x1) - prerequisites : object {Broken Chain.system.prerequisites} - value : array {Broken Chain.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Broken Chain.system.prerequisites.value.[]} - value : string {Broken Chain.system.prerequisites.value.[].value} (same value: 'Broken Chain Dedication') - publication : object {Broken Chain.system.publication} - license : string {Broken Chain.system.publication.license} (same value: 'ORC') - remaster : boolean {Broken Chain.system.publication.remaster} (same value: True) - title : string {Broken Chain.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Broken Chain.system.rules} - traits : object {Broken Chain.system.traits} - otherTags : array {Broken Chain.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Broken Chain.system.traits.otherTags.[]} (same value: 'broken-chain-dedication') - rarity : string {Broken Chain.system.traits.rarity} (2 different values) - 'common' (x14) - 'uncommon' (x1) - value : array {Broken Chain.system.traits.value} - Length: min=1 max=5 - Value type: string {Broken Chain.system.traits.value.[]} (11 different values) - [frequency] : object {Broken Chain.system.frequency} - max : integer {Broken Chain.system.frequency.max} (same value: 1) - per : string {Broken Chain.system.frequency.per} (3 different values) - 'P1M' (x1) - 'day' (x1) - 'PT1H' (x1) - type : string {Broken Chain.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Broken Chain.yaml b/output/pf2e/packs/Broken Chain.yaml new file mode 100644 index 0000000..6b4f725 --- /dev/null +++ b/output/pf2e/packs/Broken Chain.yaml @@ -0,0 +1,238 @@ +name: Broken Chain +values: 15 +schema: + '_id': + type: string + path: Broken Chain._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Broken Chain.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "5EPmB6Odj8AagJA9" (x15) + 'img': + type: string + path: Broken Chain.img + is_null: false + values: 15 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x15) + 'name': + type: string + path: Broken Chain.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Broken Chain.system + is_null: false + values: 15 + schema: + 'actionType': + type: object + path: Broken Chain.system.actionType + is_null: false + values: 15 + schema: + 'value': + type: string + path: Broken Chain.system.actionType.value + is_null: false + values: 15 + different_values: 3 + variants: + - "passive" (x8) + - "action" (x6) + - "reaction" (x1) + 'actions': + type: object + path: Broken Chain.system.actions + is_null: false + values: 15 + schema: + [value]: + type: integer + path: Broken Chain.system.actions.value + is_null: true + values: 6 + different_values: 3 + variants: + - 2 (x3) + - 1 (x2) + - 3 (x1) + 'category': + type: string + path: Broken Chain.system.category + is_null: false + values: 15 + different_values: 1 (all same) + variants: "class" (x15) + 'description': + type: object + path: Broken Chain.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Broken Chain.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'level': + type: object + path: Broken Chain.system.level + is_null: false + values: 15 + schema: + 'value': + type: integer + path: Broken Chain.system.level.value + is_null: false + values: 15 + different_values: 5 + variants: + - 14 (x5) + - 16 (x5) + - 18 (x3) + - 20 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Broken Chain.system.prerequisites + is_null: false + values: 15 + schema: + 'value': + type: array + path: Broken Chain.system.prerequisites.value + is_null: false + values: 15 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Broken Chain.system.prerequisites.value.[] + is_null: false + values: 14 + schema: + 'value': + type: string + path: Broken Chain.system.prerequisites.value.[].value + is_null: false + values: 14 + different_values: 1 (all same) + variants: "Broken Chain Dedication" (x14) + 'publication': + type: object + path: Broken Chain.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Broken Chain.system.publication.license + is_null: false + values: 15 + different_values: 1 (all same) + variants: "ORC" (x15) + 'remaster': + type: boolean + path: Broken Chain.system.publication.remaster + is_null: false + values: 15 + different_values: 1 (all same) + variants: True (x15) + 'title': + type: string + path: Broken Chain.system.publication.title + is_null: false + values: 15 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x15) + 'rules': + type: ignored (Foundry rules object) + path: Broken Chain.system.rules + is_null: false + values: 15 + 'traits': + type: object + path: Broken Chain.system.traits + is_null: false + values: 15 + schema: + 'otherTags': + type: array + path: Broken Chain.system.traits.otherTags + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Broken Chain.system.traits.otherTags.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "broken-chain-dedication" (x1) + 'rarity': + type: string + path: Broken Chain.system.traits.rarity + is_null: false + values: 15 + different_values: 2 + variants: + - "common" (x14) + - "uncommon" (x1) + 'value': + type: array + path: Broken Chain.system.traits.value + is_null: false + values: 15 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Broken Chain.system.traits.value.[] + is_null: false + values: 33 + different_values: 11 + variants: [omitted] + [frequency]: + type: object + path: Broken Chain.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Broken Chain.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Broken Chain.system.frequency.per + is_null: false + values: 3 + different_values: 3 + variants: + - "P1M" (x1) + - "day" (x1) + - "PT1H" (x1) + 'type': + type: string + path: Broken Chain.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "feat" (x15) diff --git a/output/pf2e/packs/Bullet Dancer.txt b/output/pf2e/packs/Bullet Dancer.txt deleted file mode 100644 index d95bc9b..0000000 --- a/output/pf2e/packs/Bullet Dancer.txt +++ /dev/null @@ -1,43 +0,0 @@ -Bullet Dancer -Different values: 5 -===================================== -object {Bullet Dancer} - _id : string {Bullet Dancer._id} (all different values) - folder : string {Bullet Dancer.folder} (same value: 'UQdIYofnLbcraxlJ') - img : string {Bullet Dancer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Bullet Dancer.name} (all different values) - system : object {Bullet Dancer.system} - actionType : object {Bullet Dancer.system.actionType} - value : string {Bullet Dancer.system.actionType.value} (2 different values) - 'action' (x3) - 'passive' (x2) - actions : object {Bullet Dancer.system.actions} - [value] : integer {Bullet Dancer.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Bullet Dancer.system.category} (same value: 'class') - description : object {Bullet Dancer.system.description} - value : string {Bullet Dancer.system.description.value} (all different values) - level : object {Bullet Dancer.system.level} - value : integer {Bullet Dancer.system.level.value} (all different values) - prerequisites : object {Bullet Dancer.system.prerequisites} - value : array {Bullet Dancer.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Bullet Dancer.system.prerequisites.value.[]} - value : string {Bullet Dancer.system.prerequisites.value.[].value} (all different values) - publication : object {Bullet Dancer.system.publication} - license : string {Bullet Dancer.system.publication.license} (same value: 'ORC') - remaster : boolean {Bullet Dancer.system.publication.remaster} (same value: True) - title : string {Bullet Dancer.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Bullet Dancer.system.rules} - traits : object {Bullet Dancer.system.traits} - rarity : string {Bullet Dancer.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Bullet Dancer.system.traits.value} - Length: min=1 max=2 - Value type: string {Bullet Dancer.system.traits.value.[]} (3 different values) - 'archetype' (x5) - 'dedication' (x1) - 'flourish' (x1) - type : string {Bullet Dancer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Bullet Dancer.yaml b/output/pf2e/packs/Bullet Dancer.yaml new file mode 100644 index 0000000..8b36f20 --- /dev/null +++ b/output/pf2e/packs/Bullet Dancer.yaml @@ -0,0 +1,217 @@ +name: Bullet Dancer +values: 5 +schema: + '_id': + type: string + path: Bullet Dancer._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "YrRlbIzjsFlGGmVN" (x1) + - "uc6JcNrI31wzSC2h" (x1) + - "j1hhTLOq7o80XCyV" (x1) + - "5ZX4btrw5yjBr8IM" (x1) + - "MyDluIbnX2sjm3pB" (x1) + 'folder': + type: string + path: Bullet Dancer.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "UQdIYofnLbcraxlJ" (x5) + 'img': + type: string + path: Bullet Dancer.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Bullet Dancer.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Black Powder Blaze" (x1) + - "Bullet Dancer Burn" (x1) + - "Bullet Dancer Dedication" (x1) + - "Bullet Dancer Reload" (x1) + - "Ranged Disarm" (x1) + 'system': + type: object + path: Bullet Dancer.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Bullet Dancer.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Bullet Dancer.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "action" (x3) + - "passive" (x2) + 'actions': + type: object + path: Bullet Dancer.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Bullet Dancer.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Bullet Dancer.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Bullet Dancer.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Bullet Dancer.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Bullet Dancer.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Bullet Dancer.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 8 (x1) + - 4 (x1) + - 2 (x1) + - 10 (x1) + - 14 (x1) + 'prerequisites': + type: object + path: Bullet Dancer.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Bullet Dancer.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Bullet Dancer.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Bullet Dancer.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 5 (all different) + variants: + - "Bullet Dancer Dedication" (x3) + - "Black Powder Boost" (x1) + - "expert in unarmored defense" (x1) + - "Bullet Dancer Burn" (x1) + - "Trick Shot" (x1) + 'publication': + type: object + path: Bullet Dancer.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Bullet Dancer.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Bullet Dancer.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Bullet Dancer.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Bullet Dancer.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Bullet Dancer.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Bullet Dancer.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Bullet Dancer.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Bullet Dancer.system.traits.value.[] + is_null: false + values: 7 + different_values: 3 + variants: + - "archetype" (x5) + - "dedication" (x1) + - "flourish" (x1) + 'type': + type: string + path: Bullet Dancer.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Bulwark.txt b/output/pf2e/packs/Bulwark.txt deleted file mode 100644 index 09fc609..0000000 --- a/output/pf2e/packs/Bulwark.txt +++ /dev/null @@ -1,29 +0,0 @@ -Bulwark -Different values: 1 -===================================== -object {Bulwark} - _id : string {Bulwark._id} (all different values) - folder : string {Bulwark.folder} (all different values) - img : string {Bulwark.img} (all different values) - name : string {Bulwark.name} (all different values) - system : object {Bulwark.system} - actionType : object {Bulwark.system.actionType} - value : string {Bulwark.system.actionType.value} (all different values) - actions : object {Bulwark.system.actions} - value : integer {Bulwark.system.actions.value} (all different values) - category : string {Bulwark.system.category} (all different values) - description : object {Bulwark.system.description} - value : string {Bulwark.system.description.value} (all different values) - publication : object {Bulwark.system.publication} - license : string {Bulwark.system.publication.license} (all different values) - remaster : boolean {Bulwark.system.publication.remaster} (all different values) - title : string {Bulwark.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Bulwark.system.rules} - traits : object {Bulwark.system.traits} - value : array {Bulwark.system.traits.value} - Length: min=3 max=3 - Value type: string {Bulwark.system.traits.value.[]} (3 different values) - 'earth' (x1) - 'incapacitation' (x1) - 'primal' (x1) - type : string {Bulwark.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Bulwark.yaml b/output/pf2e/packs/Bulwark.yaml new file mode 100644 index 0000000..55bba5f --- /dev/null +++ b/output/pf2e/packs/Bulwark.yaml @@ -0,0 +1,145 @@ +name: Bulwark +values: 1 +schema: + '_id': + type: string + path: Bulwark._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "qrdDLvBJMrLYtFQ8" (x1) + 'folder': + type: string + path: Bulwark.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "59kjNQdFdAI4W4fW" (x1) + 'img': + type: string + path: Bulwark.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "systems/pf2e/icons/actions/TwoActions.webp" (x1) + 'name': + type: string + path: Bulwark.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "(Bulwark) Serpentstone Breath" (x1) + 'system': + type: object + path: Bulwark.system + is_null: false + values: 1 + schema: + 'actionType': + type: object + path: Bulwark.system.actionType + is_null: false + values: 1 + schema: + 'value': + type: string + path: Bulwark.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "action" (x1) + 'actions': + type: object + path: Bulwark.system.actions + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Bulwark.system.actions.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 2 (x1) + 'category': + type: string + path: Bulwark.system.category + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "offensive" (x1) + 'description': + type: object + path: Bulwark.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Bulwark.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'publication': + type: object + path: Bulwark.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Bulwark.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Bulwark.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'title': + type: string + path: Bulwark.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder Monster Core" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Bulwark.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Bulwark.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: Bulwark.system.traits.value + is_null: false + values: 1 + min_count: 3 + max_count: 3 + value_type: + type: string + path: Bulwark.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "earth" (x1) + - "incapacitation" (x1) + - "primal" (x1) + 'type': + type: string + path: Bulwark.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "action" (x1) diff --git a/output/pf2e/packs/Butterfly Blade.txt b/output/pf2e/packs/Butterfly Blade.txt deleted file mode 100644 index 6a8bb4f..0000000 --- a/output/pf2e/packs/Butterfly Blade.txt +++ /dev/null @@ -1,44 +0,0 @@ -Butterfly Blade -Different values: 6 -===================================== -object {Butterfly Blade} - _id : string {Butterfly Blade._id} (all different values) - folder : string {Butterfly Blade.folder} (same value: 'emootvUgeTdxldsU') - img : string {Butterfly Blade.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Butterfly Blade.name} (all different values) - system : object {Butterfly Blade.system} - actionType : object {Butterfly Blade.system.actionType} - value : string {Butterfly Blade.system.actionType.value} (same value: 'passive') - actions : object {Butterfly Blade.system.actions} - [value] : empty - category : string {Butterfly Blade.system.category} (same value: 'class') - description : object {Butterfly Blade.system.description} - value : string {Butterfly Blade.system.description.value} (all different values) - level : object {Butterfly Blade.system.level} - value : integer {Butterfly Blade.system.level.value} (4 different values) - 6 (x3) - 4 (x1) - 8 (x1) - 14 (x1) - prerequisites : object {Butterfly Blade.system.prerequisites} - value : array {Butterfly Blade.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Butterfly Blade.system.prerequisites.value.[]} - value : string {Butterfly Blade.system.prerequisites.value.[].value} (2 different values) - 'Butterfly Blade Dedication' (x5) - 'trained in butterfly swords' (x1) - publication : object {Butterfly Blade.system.publication} - license : string {Butterfly Blade.system.publication.license} (same value: 'OGL') - remaster : boolean {Butterfly Blade.system.publication.remaster} (same value: False) - title : string {Butterfly Blade.system.publication.title} (same value: 'Pathfinder #166: Despair on Danger Island') - rules : ignored (Foundry rules object) {Butterfly Blade.system.rules} - traits : object {Butterfly Blade.system.traits} - rarity : string {Butterfly Blade.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Butterfly Blade.system.traits.value} - Length: min=1 max=2 - Value type: string {Butterfly Blade.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - type : string {Butterfly Blade.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Butterfly Blade.yaml b/output/pf2e/packs/Butterfly Blade.yaml new file mode 100644 index 0000000..ab18192 --- /dev/null +++ b/output/pf2e/packs/Butterfly Blade.yaml @@ -0,0 +1,209 @@ +name: Butterfly Blade +values: 6 +schema: + '_id': + type: string + path: Butterfly Blade._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "txo0xFYUfAjdmyjt" (x1) + - "zMT3etCcdPdtAdOn" (x1) + - "i5LtFOpsUR5S74pC" (x1) + - "Yy9LXo2GaLT7eCOL" (x1) + - "aOYnK0xe9DKFtx7d" (x1) + - "nuBY8Ek4JBFQJzoh" (x1) + 'folder': + type: string + path: Butterfly Blade.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "emootvUgeTdxldsU" (x6) + 'img': + type: string + path: Butterfly Blade.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Butterfly Blade.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Butterfly Blade Dedication" (x1) + - "Butterfly's Kiss" (x1) + - "Butterfly's Sting" (x1) + - "Deadly Butterfly" (x1) + - "Innocent Butterfly" (x1) + - "Mastermind's Eye" (x1) + 'system': + type: object + path: Butterfly Blade.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Butterfly Blade.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Butterfly Blade.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Butterfly Blade.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Butterfly Blade.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Butterfly Blade.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Butterfly Blade.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Butterfly Blade.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Butterfly Blade.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Butterfly Blade.system.level.value + is_null: false + values: 6 + different_values: 4 + variants: + - 6 (x3) + - 4 (x1) + - 8 (x1) + - 14 (x1) + 'prerequisites': + type: object + path: Butterfly Blade.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Butterfly Blade.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Butterfly Blade.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Butterfly Blade.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 2 + variants: + - "Butterfly Blade Dedication" (x5) + - "trained in butterfly swords" (x1) + 'publication': + type: object + path: Butterfly Blade.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Butterfly Blade.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Butterfly Blade.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Butterfly Blade.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder #166: Despair on Danger Island" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Butterfly Blade.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Butterfly Blade.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Butterfly Blade.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Butterfly Blade.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Butterfly Blade.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + 'type': + type: string + path: Butterfly Blade.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Campfire Chronicler.txt b/output/pf2e/packs/Campfire Chronicler.txt deleted file mode 100644 index 617722a..0000000 --- a/output/pf2e/packs/Campfire Chronicler.txt +++ /dev/null @@ -1,61 +0,0 @@ -Campfire Chronicler -Different values: 9 -===================================== -object {Campfire Chronicler} - _id : string {Campfire Chronicler._id} (all different values) - folder : string {Campfire Chronicler.folder} (same value: 'ecygCZjU63FUN433') - img : string {Campfire Chronicler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Campfire Chronicler.name} (all different values) - system : object {Campfire Chronicler.system} - actionType : object {Campfire Chronicler.system.actionType} - value : string {Campfire Chronicler.system.actionType.value} (same value: 'passive') - actions : object {Campfire Chronicler.system.actions} - [value] : empty - category : string {Campfire Chronicler.system.category} (same value: 'class') - description : object {Campfire Chronicler.system.description} - value : string {Campfire Chronicler.system.description.value} (all different values) - level : object {Campfire Chronicler.system.level} - value : integer {Campfire Chronicler.system.level.value} (6 different values) - 4 (x3) - 6 (x2) - 2 (x1) - 8 (x1) - 14 (x1) - 10 (x1) - prerequisites : object {Campfire Chronicler.system.prerequisites} - value : array {Campfire Chronicler.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Campfire Chronicler.system.prerequisites.value.[]} - value : string {Campfire Chronicler.system.prerequisites.value.[].value} (same value: 'Campfire Chronicler Dedication') - publication : object {Campfire Chronicler.system.publication} - license : string {Campfire Chronicler.system.publication.license} (same value: 'ORC') - remaster : boolean {Campfire Chronicler.system.publication.remaster} (same value: True) - title : string {Campfire Chronicler.system.publication.title} (same value: 'Pathfinder Lost Omens Rival Academies') - rules : ignored (Foundry rules object) {Campfire Chronicler.system.rules} - subfeatures : object {Campfire Chronicler.system.subfeatures} - proficiencies : object {Campfire Chronicler.system.subfeatures.proficiencies} - [spellcasting] : object {Campfire Chronicler.system.subfeatures.proficiencies.spellcasting} - [attribute] : empty - rank : integer {Campfire Chronicler.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - senses : object {Campfire Chronicler.system.subfeatures.senses} - suppressedFeatures : array<> {Campfire Chronicler.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - traits : object {Campfire Chronicler.system.traits} - rarity : string {Campfire Chronicler.system.traits.rarity} (2 different values) - 'common' (x8) - 'uncommon' (x1) - value : array {Campfire Chronicler.system.traits.value} - Length: min=1 max=7 - Value type: string {Campfire Chronicler.system.traits.value.[]} (10 different values) - 'archetype' (x9) - 'divine' (x7) - 'exploration' (x2) - 'dedication' (x1) - 'consecration' (x1) - 'fire' (x1) - 'auditory' (x1) - 'healing' (x1) - 'linguistic' (x1) - 'mental' (x1) - type : string {Campfire Chronicler.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Campfire Chronicler.yaml b/output/pf2e/packs/Campfire Chronicler.yaml new file mode 100644 index 0000000..fd5a97e --- /dev/null +++ b/output/pf2e/packs/Campfire Chronicler.yaml @@ -0,0 +1,273 @@ +name: Campfire Chronicler +values: 9 +schema: + '_id': + type: string + path: Campfire Chronicler._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "MFsCCVgU0z4N9bmY" (x1) + - "n4yLaSzQlzyNOo6J" (x1) + - "gPiYj2vgWm0CNoGW" (x1) + - "yRT94fGPaS1M9f9I" (x1) + - "2KZG1KvQjBgcSSNA" (x1) + - "3GmgFUL2xzt5vhCz" (x1) + - "HD3qC1lDSc4jHzii" (x1) + - "N43qnnWMy2H6lsrm" (x1) + - "6WsUotDsr7TUVDkE" (x1) + 'folder': + type: string + path: Campfire Chronicler.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ecygCZjU63FUN433" (x9) + 'img': + type: string + path: Campfire Chronicler.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Campfire Chronicler.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Campfire Chronicler Dedication" (x1) + - "Cozy Campfire" (x1) + - "Flickering Stories" (x1) + - "Illuminating Stories" (x1) + - "Listener's Boon" (x1) + - "Raging Stories" (x1) + - "Stories of Home" (x1) + - "Tales of the Road" (x1) + - "The Dead Tell Tales" (x1) + 'system': + type: object + path: Campfire Chronicler.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Campfire Chronicler.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Campfire Chronicler.system.actionType.value + is_null: false + values: 9 + different_values: 1 (all same) + variants: "passive" (x9) + 'actions': + type: object + path: Campfire Chronicler.system.actions + is_null: false + values: 9 + schema: + [value]: + type: + path: Campfire Chronicler.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Campfire Chronicler.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "class" (x9) + 'description': + type: object + path: Campfire Chronicler.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Campfire Chronicler.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'level': + type: object + path: Campfire Chronicler.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Campfire Chronicler.system.level.value + is_null: false + values: 9 + different_values: 6 + variants: + - 4 (x3) + - 6 (x2) + - 2 (x1) + - 8 (x1) + - 14 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Campfire Chronicler.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array + path: Campfire Chronicler.system.prerequisites.value + is_null: false + values: 9 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Campfire Chronicler.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Campfire Chronicler.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Campfire Chronicler Dedication" (x8) + 'publication': + type: object + path: Campfire Chronicler.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Campfire Chronicler.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ORC" (x9) + 'remaster': + type: boolean + path: Campfire Chronicler.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Campfire Chronicler.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Rival Academies" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Campfire Chronicler.system.rules + is_null: false + values: 9 + 'subfeatures': + type: object + path: Campfire Chronicler.system.subfeatures + is_null: false + values: 9 + schema: + 'proficiencies': + type: object + path: Campfire Chronicler.system.subfeatures.proficiencies + is_null: false + values: 9 + schema: + [spellcasting]: + type: object + path: Campfire Chronicler.system.subfeatures.proficiencies.spellcasting + is_null: true + values: 1 + schema: + [attribute]: + type: + path: Campfire Chronicler.system.subfeatures.proficiencies.spellcasting.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Campfire Chronicler.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'senses': + type: object + path: Campfire Chronicler.system.subfeatures.senses + is_null: false + values: 9 + schema: + 'suppressedFeatures': + type: array<> + path: Campfire Chronicler.system.subfeatures.suppressedFeatures + is_null: false + values: 9 + min_count: 0 + max_count: 0 + value_type: + type: + path: Campfire Chronicler.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'traits': + type: object + path: Campfire Chronicler.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Campfire Chronicler.system.traits.rarity + is_null: false + values: 9 + different_values: 2 + variants: + - "common" (x8) + - "uncommon" (x1) + 'value': + type: array + path: Campfire Chronicler.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 7 + value_type: + type: string + path: Campfire Chronicler.system.traits.value.[] + is_null: false + values: 25 + different_values: 10 + variants: + - "archetype" (x9) + - "divine" (x7) + - "exploration" (x2) + - "dedication" (x1) + - "consecration" (x1) + - "fire" (x1) + - "auditory" (x1) + - "healing" (x1) + - "linguistic" (x1) + - "mental" (x1) + 'type': + type: string + path: Campfire Chronicler.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/Cantrip.txt b/output/pf2e/packs/Cantrip.txt deleted file mode 100644 index 1521331..0000000 --- a/output/pf2e/packs/Cantrip.txt +++ /dev/null @@ -1,555 +0,0 @@ -Cantrip -Different values: 70 -===================================== -object {Cantrip} - _id : string {Cantrip._id} (all different values) - folder : string {Cantrip.folder} (same value: 'D7UVaOiB40wTR6kv') - img : string {Cantrip.img} (67 different values) - name : string {Cantrip.name} (all different values) - system : object {Cantrip.system} - [area] : object {Cantrip.system.area} - type : string {Cantrip.system.area.type} (5 different values) - 'emanation' (x5) - 'cone' (x2) - 'cube' (x2) - 'line' (x2) - 'burst' (x1) - value : integer {Cantrip.system.area.value} (4 different values) - 5 (x4) - 30 (x4) - 15 (x3) - 10 (x1) - cost : object {Cantrip.system.cost} - value : string {Cantrip.system.cost.value} (same value: '') - counteraction : boolean {Cantrip.system.counteraction} (same value: False) - damage : object {Cantrip.system.damage} - [0] : object {Cantrip.system.damage.0} - applyMod : boolean {Cantrip.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.0.formula} (5 different values) - '2d4' (x7) - '1d6' (x3) - '2d6' (x3) - '1d8' (x1) - '1d4' (x1) - kinds : array {Cantrip.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.0.kinds.[]} (same value: 'damage') - [materials] : array<> {Cantrip.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.0.type} (12 different values) - [2voY0xl4sJrjuqKs] : object {Cantrip.system.damage.2voY0xl4sJrjuqKs} - applyMod : boolean {Cantrip.system.damage.2voY0xl4sJrjuqKs.applyMod} (same value: False) - category : string {Cantrip.system.damage.2voY0xl4sJrjuqKs.category} (same value: 'persistent') - formula : string {Cantrip.system.damage.2voY0xl4sJrjuqKs.formula} (same value: '1') - kinds : array {Cantrip.system.damage.2voY0xl4sJrjuqKs.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.2voY0xl4sJrjuqKs.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.2voY0xl4sJrjuqKs.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.2voY0xl4sJrjuqKs.type} (same value: 'void') - [3Pz4NTLXD2rzKgf4] : object {Cantrip.system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [3bsJUDEgedKhPx6T] : object {Cantrip.system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Cantrip.system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Cantrip.system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [6jB29A0HYmZ5Sndk] : object {Cantrip.system.damage.6jB29A0HYmZ5Sndk} - applyMod : boolean {Cantrip.system.damage.6jB29A0HYmZ5Sndk.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.6jB29A0HYmZ5Sndk.formula} (same value: '1d4') - kinds : array {Cantrip.system.damage.6jB29A0HYmZ5Sndk.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.6jB29A0HYmZ5Sndk.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.6jB29A0HYmZ5Sndk.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.6jB29A0HYmZ5Sndk.type} (same value: 'slashing') - [71hLuboTBYkwkqiR] : object {Cantrip.system.damage.71hLuboTBYkwkqiR} - applyMod : boolean {Cantrip.system.damage.71hLuboTBYkwkqiR.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.71hLuboTBYkwkqiR.formula} (same value: '3d4') - kinds : array {Cantrip.system.damage.71hLuboTBYkwkqiR.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.71hLuboTBYkwkqiR.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.71hLuboTBYkwkqiR.type} (same value: 'piercing') - [MNALi2V7x2auCIFW] : object {Cantrip.system.damage.MNALi2V7x2auCIFW} - applyMod : boolean {Cantrip.system.damage.MNALi2V7x2auCIFW.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.MNALi2V7x2auCIFW.formula} (same value: '2d4') - kinds : array {Cantrip.system.damage.MNALi2V7x2auCIFW.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.MNALi2V7x2auCIFW.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.MNALi2V7x2auCIFW.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.MNALi2V7x2auCIFW.type} (same value: 'bludgeoning') - [Xf082AUJaiQvTqg7] : object {Cantrip.system.damage.Xf082AUJaiQvTqg7} - applyMod : boolean {Cantrip.system.damage.Xf082AUJaiQvTqg7.applyMod} (same value: True) - [category] : empty - formula : string {Cantrip.system.damage.Xf082AUJaiQvTqg7.formula} (same value: '1d4') - kinds : array {Cantrip.system.damage.Xf082AUJaiQvTqg7.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.Xf082AUJaiQvTqg7.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.Xf082AUJaiQvTqg7.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.Xf082AUJaiQvTqg7.type} (same value: 'bludgeoning') - [bmKxkM6C7wpQlsxf] : object {Cantrip.system.damage.bmKxkM6C7wpQlsxf} - applyMod : boolean {Cantrip.system.damage.bmKxkM6C7wpQlsxf.applyMod} (same value: True) - [category] : empty - formula : string {Cantrip.system.damage.bmKxkM6C7wpQlsxf.formula} (same value: '0') - kinds : array {Cantrip.system.damage.bmKxkM6C7wpQlsxf.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.bmKxkM6C7wpQlsxf.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.bmKxkM6C7wpQlsxf.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.bmKxkM6C7wpQlsxf.type} (same value: 'void') - [cQDyW0QpjJ38MlSi] : object {Cantrip.system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Cantrip.system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Cantrip.system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [dtpQLfwMi5qU2XEa] : object {Cantrip.system.damage.dtpQLfwMi5qU2XEa} - applyMod : boolean {Cantrip.system.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.dtpQLfwMi5qU2XEa.formula} (same value: '1d4') - kinds : array {Cantrip.system.damage.dtpQLfwMi5qU2XEa.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.dtpQLfwMi5qU2XEa.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.dtpQLfwMi5qU2XEa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.dtpQLfwMi5qU2XEa.type} (same value: 'piercing') - [gcovwqxwitqchoin] : object {Cantrip.system.damage.gcovwqxwitqchoin} - applyMod : boolean {Cantrip.system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Cantrip.system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Cantrip.system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Cantrip.system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [nqp6byhfcwbvtstj] : object {Cantrip.system.damage.nqp6byhfcwbvtstj} - applyMod : boolean {Cantrip.system.damage.nqp6byhfcwbvtstj.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.nqp6byhfcwbvtstj.formula} (same value: '3d4') - kinds : array {Cantrip.system.damage.nqp6byhfcwbvtstj.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.nqp6byhfcwbvtstj.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.nqp6byhfcwbvtstj.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.nqp6byhfcwbvtstj.type} (same value: 'piercing') - [rrgCumtxsY2Gaxqv] : object {Cantrip.system.damage.rrgCumtxsY2Gaxqv} - applyMod : boolean {Cantrip.system.damage.rrgCumtxsY2Gaxqv.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.rrgCumtxsY2Gaxqv.formula} (same value: '2d4') - kinds : array {Cantrip.system.damage.rrgCumtxsY2Gaxqv.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.rrgCumtxsY2Gaxqv.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.rrgCumtxsY2Gaxqv.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.rrgCumtxsY2Gaxqv.type} (same value: 'slashing') - [t5QwR29amSZkE1Dd] : object {Cantrip.system.damage.t5QwR29amSZkE1Dd} - applyMod : boolean {Cantrip.system.damage.t5QwR29amSZkE1Dd.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.t5QwR29amSZkE1Dd.formula} (same value: '1d4') - kinds : array {Cantrip.system.damage.t5QwR29amSZkE1Dd.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.t5QwR29amSZkE1Dd.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.t5QwR29amSZkE1Dd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.t5QwR29amSZkE1Dd.type} (same value: 'piercing') - [u8FtIoasOdjfSdy4] : object {Cantrip.system.damage.u8FtIoasOdjfSdy4} - applyMod : boolean {Cantrip.system.damage.u8FtIoasOdjfSdy4.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.u8FtIoasOdjfSdy4.formula} (same value: '1d4') - kinds : array {Cantrip.system.damage.u8FtIoasOdjfSdy4.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.u8FtIoasOdjfSdy4.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.u8FtIoasOdjfSdy4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.u8FtIoasOdjfSdy4.type} (same value: 'electricity') - [yI4fzrhnbFxup4Ep] : object {Cantrip.system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Cantrip.system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Cantrip.system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Cantrip.system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Cantrip.system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - description : object {Cantrip.system.description} - value : string {Cantrip.system.description.value} (all different values) - duration : object {Cantrip.system.duration} - sustained : boolean {Cantrip.system.duration.sustained} (2 different values) - False (x65) - True (x5) - value : string {Cantrip.system.duration.value} (10 different values) - '' (x45) - '1 minute' (x6) - '10 minutes' (x4) - '1 round' (x4) - 'until the start of your next turn' (x4) - '1 hour' (x3) - 'until the end of your next turn' (x1) - 'until your next daily preparations' (x1) - 'see below' (x1) - 'unlimited' (x1) - [heightening] : object {Cantrip.system.heightening} - [levels] : object {Cantrip.system.heightening.levels} - 3 : object {Cantrip.system.heightening.levels.3} - [damage] : object {Cantrip.system.heightening.levels.3.damage} - [0] : object {Cantrip.system.heightening.levels.3.damage.0} - applyMod : boolean {Cantrip.system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Cantrip.system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.3.damage.0.type} (same value: 'acid') - [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa} - applyMod : boolean {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.formula} (same value: '3d4') - materials : array<> {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.type} (same value: 'piercing') - [range] : object {Cantrip.system.heightening.levels.3.range} - value : string {Cantrip.system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x1) - '500 feet' (x1) - target : object {Cantrip.system.heightening.levels.3.target} - value : string {Cantrip.system.heightening.levels.3.target.value} (2 different values) - '10 objects' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - [5] : object {Cantrip.system.heightening.levels.5} - [damage] : object {Cantrip.system.heightening.levels.5.damage} - [0] : object {Cantrip.system.heightening.levels.5.damage.0} - applyMod : boolean {Cantrip.system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Cantrip.system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.5.damage.0.type} (same value: 'acid') - [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa} - applyMod : boolean {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.formula} (same value: '4d4') - materials : array<> {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.type} (same value: 'piercing') - [range] : object {Cantrip.system.heightening.levels.5.range} - value : string {Cantrip.system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x1) - '60 feet' (x1) - [6] : object {Cantrip.system.heightening.levels.6} - target : object {Cantrip.system.heightening.levels.6.target} - value : string {Cantrip.system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Cantrip.system.heightening.levels.7} - [damage] : object {Cantrip.system.heightening.levels.7.damage} - [0] : object {Cantrip.system.heightening.levels.7.damage.0} - applyMod : boolean {Cantrip.system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Cantrip.system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.7.damage.0.type} (same value: 'acid') - [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa} - applyMod : boolean {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.formula} (same value: '5d4') - materials : array<> {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.type} (same value: 'piercing') - target : object {Cantrip.system.heightening.levels.7.target} - value : string {Cantrip.system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [9] : object {Cantrip.system.heightening.levels.9} - damage : object {Cantrip.system.heightening.levels.9.damage} - [0] : object {Cantrip.system.heightening.levels.9.damage.0} - applyMod : boolean {Cantrip.system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Cantrip.system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.9.damage.0.type} (same value: 'acid') - [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa} - applyMod : boolean {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) - [category] : empty - formula : string {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.formula} (same value: '6d4') - materials : array<> {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.type} (same value: 'piercing') - type : string {Cantrip.system.heightening.type} (2 different values) - 'interval' (x26) - 'fixed' (x6) - [area] : integer {Cantrip.system.heightening.area} (2 different values) - 0 (x6) - 10 (x1) - [damage] : object {Cantrip.system.heightening.damage} - [0] : string {Cantrip.system.heightening.damage.0} (3 different values) - '1d4' (x8) - '1d6' (x5) - '1d8' (x1) - [2voY0xl4sJrjuqKs] : string {Cantrip.system.heightening.damage.2voY0xl4sJrjuqKs} (same value: '1') - [3Pz4NTLXD2rzKgf4] : string {Cantrip.system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [3bsJUDEgedKhPx6T] : string {Cantrip.system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [6jB29A0HYmZ5Sndk] : string {Cantrip.system.heightening.damage.6jB29A0HYmZ5Sndk} (same value: '1d4') - [71hLuboTBYkwkqiR] : string {Cantrip.system.heightening.damage.71hLuboTBYkwkqiR} (same value: '1d4') - [MNALi2V7x2auCIFW] : string {Cantrip.system.heightening.damage.MNALi2V7x2auCIFW} (same value: '1d4') - [Xf082AUJaiQvTqg7] : string {Cantrip.system.heightening.damage.Xf082AUJaiQvTqg7} (same value: '1d4') - [bmKxkM6C7wpQlsxf] : string {Cantrip.system.heightening.damage.bmKxkM6C7wpQlsxf} (same value: '1d6') - [cQDyW0QpjJ38MlSi] : string {Cantrip.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [nqp6byhfcwbvtstj] : string {Cantrip.system.heightening.damage.nqp6byhfcwbvtstj} (same value: '1d4') - [rrgCumtxsY2Gaxqv] : string {Cantrip.system.heightening.damage.rrgCumtxsY2Gaxqv} (same value: '1d4') - [t5QwR29amSZkE1Dd] : string {Cantrip.system.heightening.damage.t5QwR29amSZkE1Dd} (same value: '1d4') - [u8FtIoasOdjfSdy4] : string {Cantrip.system.heightening.damage.u8FtIoasOdjfSdy4} (same value: '1d4') - [yI4fzrhnbFxup4Ep] : string {Cantrip.system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Cantrip.system.heightening.interval} (2 different values) - 1 (x19) - 2 (x7) - level : object {Cantrip.system.level} - value : integer {Cantrip.system.level.value} (same value: 1) - publication : object {Cantrip.system.publication} - license : string {Cantrip.system.publication.license} (2 different values) - 'OGL' (x36) - 'ORC' (x34) - remaster : boolean {Cantrip.system.publication.remaster} (2 different values) - True (x48) - False (x22) - title : string {Cantrip.system.publication.title} (14 different values) - range : object {Cantrip.system.range} - value : string {Cantrip.system.range.value} (7 different values) - '30 feet' (x26) - '' (x25) - '60 feet' (x6) - '10 feet' (x5) - '120 feet' (x4) - 'touch' (x3) - '5 feet' (x1) - requirements : string {Cantrip.system.requirements} (2 different values) - '' (x69) - 'You have at least one free hand.' (x1) - rules : ignored (Foundry rules object) {Cantrip.system.rules} - target : object {Cantrip.system.target} - value : string {Cantrip.system.target.value} (17 different values) - time : object {Cantrip.system.time} - value : string {Cantrip.system.time.value} (5 different values) - '2' (x51) - '1' (x15) - 'reaction' (x2) - '1 minute' (x1) - '3' (x1) - traits : object {Cantrip.system.traits} - rarity : string {Cantrip.system.traits.rarity} (3 different values) - 'common' (x61) - 'uncommon' (x7) - 'rare' (x2) - traditions : array {Cantrip.system.traits.traditions} - Length: min=1 max=4 - Value type: string {Cantrip.system.traits.traditions.[]} (4 different values) - 'arcane' (x56) - 'primal' (x46) - 'occult' (x39) - 'divine' (x34) - value : array {Cantrip.system.traits.value} - Length: min=2 max=7 - Value type: string {Cantrip.system.traits.value.[]} (34 different values) - [defense] : object {Cantrip.system.defense} - [passive] : empty - save : object {Cantrip.system.defense.save} - basic : boolean {Cantrip.system.defense.save.basic} (2 different values) - True (x13) - False (x5) - statistic : string {Cantrip.system.defense.save.statistic} (3 different values) - 'fortitude' (x8) - 'reflex' (x8) - 'will' (x2) - [overlays] : object {Cantrip.system.overlays} - [1gZuxDZYlG9YSzyW] : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW} - _id : string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW._id} (same value: '1gZuxDZYlG9YSzyW') - name : string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.name} (same value: 'Needle Darts (Adamantine)') - overlayType : string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.sort} (same value: 2) - system : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system} - damage : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage} - 71hLuboTBYkwkqiR : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'adamantine') - 2I469pfbYcmFvzOA : object {Cantrip.system.overlays.2I469pfbYcmFvzOA} - _id : string {Cantrip.system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Cantrip.system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Cantrip.system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Cantrip.system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [E2DbTTDjNlTp0ztA] : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA} - _id : string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA._id} (same value: 'E2DbTTDjNlTp0ztA') - name : string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.name} (same value: 'Needle Darts (Silver)') - overlayType : string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.sort} (same value: 4) - system : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system} - damage : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage} - 71hLuboTBYkwkqiR : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'silver') - [URQWpedXx9fB1fR7] : object {Cantrip.system.overlays.URQWpedXx9fB1fR7} - name : string {Cantrip.system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {Cantrip.system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {Cantrip.system.overlays.URQWpedXx9fB1fR7.system} - damage : object {Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - type : string {Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [ZbRcMkLoWzgq5XvU] : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU} - _id : string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU._id} (same value: 'ZbRcMkLoWzgq5XvU') - name : string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.name} (same value: 'Needle Darts (Cold Iron)') - overlayType : string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.sort} (same value: 3) - system : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system} - damage : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage} - 71hLuboTBYkwkqiR : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'cold-iron') - cUFX7ExSLeoa3vIF : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [eOCNn2ohYAvsYZjn] : object {Cantrip.system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Cantrip.system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Cantrip.system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Cantrip.system.overlays.eOCNn2ohYAvsYZjn.system} - [hk5Z57VxDZI5WAgq] : object {Cantrip.system.overlays.hk5Z57VxDZI5WAgq} - _id : string {Cantrip.system.overlays.hk5Z57VxDZI5WAgq._id} (same value: 'hk5Z57VxDZI5WAgq') - name : string {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.name} (same value: 'Needle Darts') - overlayType : string {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.sort} (same value: 1) - system : object {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.system} - [wQHuRGaDDW2MemlK] : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK} - _id : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - type : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [xYyA7CV1GaFTRjBQ] : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - heightening : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - zFWsMjoeCnLxqJaV : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - type : string {Cantrip.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/Cantrip.yaml b/output/pf2e/packs/Cantrip.yaml new file mode 100644 index 0000000..75fa00f --- /dev/null +++ b/output/pf2e/packs/Cantrip.yaml @@ -0,0 +1,2910 @@ +name: Cantrip +values: 70 +schema: + '_id': + type: string + path: Cantrip._id + is_null: false + values: 70 + different_values: 70 (all different) + variants: [omitted] + 'folder': + type: string + path: Cantrip.folder + is_null: false + values: 70 + different_values: 1 (all same) + variants: "D7UVaOiB40wTR6kv" (x70) + 'img': + type: string + path: Cantrip.img + is_null: false + values: 70 + different_values: 67 + variants: [omitted] + 'name': + type: string + path: Cantrip.name + is_null: false + values: 70 + different_values: 70 (all different) + variants: [omitted] + 'system': + type: object + path: Cantrip.system + is_null: false + values: 70 + schema: + [area]: + type: object + path: Cantrip.system.area + is_null: true + values: 12 + schema: + 'type': + type: string + path: Cantrip.system.area.type + is_null: false + values: 12 + different_values: 5 + variants: + - "emanation" (x5) + - "cone" (x2) + - "cube" (x2) + - "line" (x2) + - "burst" (x1) + 'value': + type: integer + path: Cantrip.system.area.value + is_null: false + values: 12 + different_values: 4 + variants: + - 5 (x4) + - 30 (x4) + - 15 (x3) + - 10 (x1) + 'cost': + type: object + path: Cantrip.system.cost + is_null: false + values: 70 + schema: + 'value': + type: string + path: Cantrip.system.cost.value + is_null: false + values: 70 + different_values: 1 (all same) + variants: "" (x70) + 'counteraction': + type: boolean + path: Cantrip.system.counteraction + is_null: false + values: 70 + different_values: 1 (all same) + variants: False (x70) + 'damage': + type: object + path: Cantrip.system.damage + is_null: false + values: 70 + schema: + [0]: + type: object + path: Cantrip.system.damage.0 + is_null: true + values: 15 + schema: + 'applyMod': + type: boolean + path: Cantrip.system.damage.0.applyMod + is_null: false + values: 15 + different_values: 1 (all same) + variants: False (x15) + [category]: + type: + path: Cantrip.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Cantrip.system.damage.0.formula + is_null: false + values: 15 + different_values: 5 + variants: + - "2d4" (x7) + - "1d6" (x3) + - "2d6" (x3) + - "1d8" (x1) + - "1d4" (x1) + 'kinds': + type: array + path: Cantrip.system.damage.0.kinds + is_null: false + values: 15 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.damage.0.kinds.[] + is_null: false + values: 15 + different_values: 1 (all same) + variants: "damage" (x15) + [materials]: + type: array<> + path: Cantrip.system.damage.0.materials + is_null: true + values: 13 + min_count: 0 + max_count: 0 + value_type: + type: + path: Cantrip.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.damage.0.type + is_null: false + values: 15 + different_values: 12 + variants: [omitted] + [2voY0xl4sJrjuqKs]: + type: object + path: Cantrip.system.damage.2voY0xl4sJrjuqKs + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Cantrip.system.damage.2voY0xl4sJrjuqKs.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'category': + type: string + path: Cantrip.system.damage.2voY0xl4sJrjuqKs.category + is_null: false + values: 1 + different_values: 1 (all same) + variants: "persistent" (x1) + 'formula': + type: string + path: Cantrip.system.damage.2voY0xl4sJrjuqKs.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + 'kinds': + type: array + path: Cantrip.system.damage.2voY0xl4sJrjuqKs.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.damage.2voY0xl4sJrjuqKs.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Cantrip.system.damage.2voY0xl4sJrjuqKs.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Cantrip.system.damage.2voY0xl4sJrjuqKs.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.damage.2voY0xl4sJrjuqKs.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "void" (x1) + [3Pz4NTLXD2rzKgf4]: + type: object + path: Cantrip.system.damage.3Pz4NTLXD2rzKgf4 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Cantrip.system.damage.3Pz4NTLXD2rzKgf4.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'category': + type: string + path: Cantrip.system.damage.3Pz4NTLXD2rzKgf4.category + is_null: false + values: 1 + different_values: 1 (all same) + variants: "persistent" (x1) + 'formula': + type: string + path: Cantrip.system.damage.3Pz4NTLXD2rzKgf4.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2" (x1) + 'kinds': + type: array + path: Cantrip.system.damage.3Pz4NTLXD2rzKgf4.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.damage.3Pz4NTLXD2rzKgf4.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Cantrip.system.damage.3Pz4NTLXD2rzKgf4.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Cantrip.system.damage.3Pz4NTLXD2rzKgf4.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.damage.3Pz4NTLXD2rzKgf4.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bleed" (x1) + [3bsJUDEgedKhPx6T]: + type: object + path: Cantrip.system.damage.3bsJUDEgedKhPx6T + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Cantrip.system.damage.3bsJUDEgedKhPx6T.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Cantrip.system.damage.3bsJUDEgedKhPx6T.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Cantrip.system.damage.3bsJUDEgedKhPx6T.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d4" (x1) + 'kinds': + type: array + path: Cantrip.system.damage.3bsJUDEgedKhPx6T.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.damage.3bsJUDEgedKhPx6T.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Cantrip.system.damage.3bsJUDEgedKhPx6T.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Cantrip.system.damage.3bsJUDEgedKhPx6T.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.damage.3bsJUDEgedKhPx6T.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cold" (x1) + [6jB29A0HYmZ5Sndk]: + type: object + path: Cantrip.system.damage.6jB29A0HYmZ5Sndk + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Cantrip.system.damage.6jB29A0HYmZ5Sndk.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Cantrip.system.damage.6jB29A0HYmZ5Sndk.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Cantrip.system.damage.6jB29A0HYmZ5Sndk.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d4" (x1) + 'kinds': + type: array + path: Cantrip.system.damage.6jB29A0HYmZ5Sndk.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.damage.6jB29A0HYmZ5Sndk.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Cantrip.system.damage.6jB29A0HYmZ5Sndk.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Cantrip.system.damage.6jB29A0HYmZ5Sndk.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.damage.6jB29A0HYmZ5Sndk.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "slashing" (x1) + [71hLuboTBYkwkqiR]: + type: object + path: Cantrip.system.damage.71hLuboTBYkwkqiR + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Cantrip.system.damage.71hLuboTBYkwkqiR.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Cantrip.system.damage.71hLuboTBYkwkqiR.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Cantrip.system.damage.71hLuboTBYkwkqiR.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d4" (x1) + 'kinds': + type: array + path: Cantrip.system.damage.71hLuboTBYkwkqiR.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.damage.71hLuboTBYkwkqiR.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Cantrip.system.damage.71hLuboTBYkwkqiR.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Cantrip.system.damage.71hLuboTBYkwkqiR.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.damage.71hLuboTBYkwkqiR.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + [MNALi2V7x2auCIFW]: + type: object + path: Cantrip.system.damage.MNALi2V7x2auCIFW + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Cantrip.system.damage.MNALi2V7x2auCIFW.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Cantrip.system.damage.MNALi2V7x2auCIFW.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Cantrip.system.damage.MNALi2V7x2auCIFW.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d4" (x1) + 'kinds': + type: array + path: Cantrip.system.damage.MNALi2V7x2auCIFW.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.damage.MNALi2V7x2auCIFW.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Cantrip.system.damage.MNALi2V7x2auCIFW.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Cantrip.system.damage.MNALi2V7x2auCIFW.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.damage.MNALi2V7x2auCIFW.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [Xf082AUJaiQvTqg7]: + type: object + path: Cantrip.system.damage.Xf082AUJaiQvTqg7 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Cantrip.system.damage.Xf082AUJaiQvTqg7.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + [category]: + type: + path: Cantrip.system.damage.Xf082AUJaiQvTqg7.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Cantrip.system.damage.Xf082AUJaiQvTqg7.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d4" (x1) + 'kinds': + type: array + path: Cantrip.system.damage.Xf082AUJaiQvTqg7.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.damage.Xf082AUJaiQvTqg7.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Cantrip.system.damage.Xf082AUJaiQvTqg7.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Cantrip.system.damage.Xf082AUJaiQvTqg7.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.damage.Xf082AUJaiQvTqg7.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [bmKxkM6C7wpQlsxf]: + type: object + path: Cantrip.system.damage.bmKxkM6C7wpQlsxf + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Cantrip.system.damage.bmKxkM6C7wpQlsxf.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + [category]: + type: + path: Cantrip.system.damage.bmKxkM6C7wpQlsxf.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Cantrip.system.damage.bmKxkM6C7wpQlsxf.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "0" (x1) + 'kinds': + type: array + path: Cantrip.system.damage.bmKxkM6C7wpQlsxf.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.damage.bmKxkM6C7wpQlsxf.kinds.[] + is_null: 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false + values: 1 + different_values: 1 (all same) + variants: "adamantine" (x1) + '2I469pfbYcmFvzOA': + type: object + path: Cantrip.system.overlays.2I469pfbYcmFvzOA + is_null: false + values: 1 + schema: + '_id': + type: string + path: Cantrip.system.overlays.2I469pfbYcmFvzOA._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2I469pfbYcmFvzOA" (x1) + 'name': + type: string + path: Cantrip.system.overlays.2I469pfbYcmFvzOA.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Telekinetic Projectile (Bludgeoning)" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.2I469pfbYcmFvzOA.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.2I469pfbYcmFvzOA.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: Cantrip.system.overlays.2I469pfbYcmFvzOA.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage.0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [E2DbTTDjNlTp0ztA]: + type: object + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA + is_null: true + values: 1 + schema: + '_id': + type: string + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "E2DbTTDjNlTp0ztA" (x1) + 'name': + type: string + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Needle Darts (Silver)" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 4 (x1) + 'system': + type: object + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage + is_null: false + values: 1 + schema: + '71hLuboTBYkwkqiR': + type: object + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR + is_null: false + values: 1 + schema: + [category]: + type: + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.category + is_null: true + values: 0 + is_empty: true + 'materials': + type: array + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "silver" (x1) + [URQWpedXx9fB1fR7]: + type: object + path: Cantrip.system.overlays.URQWpedXx9fB1fR7 + is_null: true + values: 1 + schema: + 'name': + type: string + path: Cantrip.system.overlays.URQWpedXx9fB1fR7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Gouging Claw (Piercing)" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.URQWpedXx9fB1fR7.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.URQWpedXx9fB1fR7.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: Cantrip.system.overlays.URQWpedXx9fB1fR7.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage.0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + [defense]: + type: + path: Cantrip.system.overlays.URQWpedXx9fB1fR7.system.defense + is_null: true + values: 0 + is_empty: true + [ZbRcMkLoWzgq5XvU]: + type: object + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU + is_null: true + values: 1 + schema: + '_id': + type: string + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "ZbRcMkLoWzgq5XvU" (x1) + 'name': + type: string + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Needle Darts (Cold Iron)" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage + is_null: false + values: 1 + schema: + '71hLuboTBYkwkqiR': + type: object + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR + is_null: false + values: 1 + schema: + [category]: + type: + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.category + is_null: true + values: 0 + is_empty: true + 'materials': + type: array + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cold-iron" (x1) + 'cUFX7ExSLeoa3vIF': + type: object + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF + is_null: false + values: 1 + schema: + '_id': + type: string + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cUFX7ExSLeoa3vIF" (x1) + 'name': + type: string + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Telekinetic Projectile (Piercing)" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + [eOCNn2ohYAvsYZjn]: + type: object + path: Cantrip.system.overlays.eOCNn2ohYAvsYZjn + is_null: true + values: 1 + schema: + '_id': + type: string + path: Cantrip.system.overlays.eOCNn2ohYAvsYZjn._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "eOCNn2ohYAvsYZjn" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.eOCNn2ohYAvsYZjn.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.eOCNn2ohYAvsYZjn.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: Cantrip.system.overlays.eOCNn2ohYAvsYZjn.system + is_null: false + values: 1 + schema: + [hk5Z57VxDZI5WAgq]: + type: object + path: Cantrip.system.overlays.hk5Z57VxDZI5WAgq + is_null: true + values: 1 + schema: + '_id': + type: string + path: Cantrip.system.overlays.hk5Z57VxDZI5WAgq._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "hk5Z57VxDZI5WAgq" (x1) + 'name': + type: string + path: Cantrip.system.overlays.hk5Z57VxDZI5WAgq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Needle Darts" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.hk5Z57VxDZI5WAgq.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.hk5Z57VxDZI5WAgq.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: Cantrip.system.overlays.hk5Z57VxDZI5WAgq.system + is_null: false + values: 1 + schema: + [wQHuRGaDDW2MemlK]: + type: object + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK + is_null: true + values: 1 + schema: + '_id': + type: string + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "wQHuRGaDDW2MemlK" (x1) + 'name': + type: string + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Gouging Claw (Slashing)" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "slashing" (x1) + [xYyA7CV1GaFTRjBQ]: + type: object + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ + is_null: true + values: 1 + schema: + '_id': + type: string + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "xYyA7CV1GaFTRjBQ" (x1) + 'name': + type: string + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Ignition (Melee)" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage + is_null: false + values: 1 + schema: + 'cQDyW0QpjJ38MlSi': + type: object + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi + is_null: false + values: 1 + schema: + 'formula': + type: string + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'heightening': + type: object + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage + is_null: false + values: 1 + schema: + 'cQDyW0QpjJ38MlSi': + type: string + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'range': + type: object + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.range + is_null: false + values: 1 + schema: + 'value': + type: string + path: Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.range.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "touch" (x1) + 'zFWsMjoeCnLxqJaV': + type: object + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV + is_null: false + values: 1 + schema: + '_id': + type: string + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "zFWsMjoeCnLxqJaV" (x1) + 'name': + type: string + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Telekinetic Projectile (Slashing)" (x1) + 'overlayType': + type: string + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "slashing" (x1) + 'type': + type: string + path: Cantrip.type + is_null: false + values: 70 + different_values: 1 (all same) + variants: "spell" (x70) diff --git a/output/pf2e/packs/Captivator.txt b/output/pf2e/packs/Captivator.txt deleted file mode 100644 index 7396280..0000000 --- a/output/pf2e/packs/Captivator.txt +++ /dev/null @@ -1,64 +0,0 @@ -Captivator -Different values: 10 -===================================== -object {Captivator} - _id : string {Captivator._id} (all different values) - folder : string {Captivator.folder} (same value: '2LNC3ktaL19Lkp49') - img : string {Captivator.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Captivator.name} (all different values) - system : object {Captivator.system} - actionType : object {Captivator.system.actionType} - value : string {Captivator.system.actionType.value} (4 different values) - 'passive' (x6) - 'reaction' (x2) - 'free' (x1) - 'action' (x1) - actions : object {Captivator.system.actions} - [value] : integer {Captivator.system.actions.value} (same value: 1) - category : string {Captivator.system.category} (same value: 'class') - description : object {Captivator.system.description} - value : string {Captivator.system.description.value} (all different values) - level : object {Captivator.system.level} - value : integer {Captivator.system.level.value} (7 different values) - 4 (x2) - 8 (x2) - 10 (x2) - 6 (x1) - 14 (x1) - 18 (x1) - 16 (x1) - prerequisites : object {Captivator.system.prerequisites} - value : array {Captivator.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Captivator.system.prerequisites.value.[]} - value : string {Captivator.system.prerequisites.value.[].value} (5 different values) - 'Captivator Dedication' (x6) - 'Basic Captivator Spellcasting' (x2) - 'trained in Deception or Diplomacy' (x1) - 'Charisma +2' (x1) - 'Expert Captivator Spellcasting' (x1) - publication : object {Captivator.system.publication} - license : string {Captivator.system.publication.license} (same value: 'OGL') - remaster : boolean {Captivator.system.publication.remaster} (same value: False) - title : string {Captivator.system.publication.title} (same value: 'Pathfinder Lost Omens The Grand Bazaar') - rules : ignored (Foundry rules object) {Captivator.system.rules} - traits : object {Captivator.system.traits} - rarity : string {Captivator.system.traits.rarity} (same value: 'common') - value : array {Captivator.system.traits.value} - Length: min=1 max=2 - Value type: string {Captivator.system.traits.value.[]} (3 different values) - 'archetype' (x10) - 'spellshape' (x3) - 'dedication' (x1) - [frequency] : object {Captivator.system.frequency} - max : integer {Captivator.system.frequency.max} (same value: 1) - per : string {Captivator.system.frequency.per} (same value: 'day') - [maxTakable] : empty - [subfeatures] : object {Captivator.system.subfeatures} - proficiencies : object {Captivator.system.subfeatures.proficiencies} - spellcasting : object {Captivator.system.subfeatures.proficiencies.spellcasting} - rank : integer {Captivator.system.subfeatures.proficiencies.spellcasting.rank} (3 different values) - 1 (x1) - 2 (x1) - 3 (x1) - type : string {Captivator.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Captivator.yaml b/output/pf2e/packs/Captivator.yaml new file mode 100644 index 0000000..29e630f --- /dev/null +++ b/output/pf2e/packs/Captivator.yaml @@ -0,0 +1,281 @@ +name: Captivator +values: 10 +schema: + '_id': + type: string + path: Captivator._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "kmIgbWLbaarqmMaY" (x1) + - "K9SpdinLWc7YRVHP" (x1) + - "IrxtH1BFlUOS0DnQ" (x1) + - "r7srDh7Iz94vfwwN" (x1) + - "lZA7SYBmSPFlKNr2" (x1) + - "QhKLXGJPLZaX1qDp" (x1) + - "BBvmmULFPLlHCeIK" (x1) + - "blOiU4LPlBjVHcgR" (x1) + - "jI4Eoi6m0ogjXkGK" (x1) + - "cQ2jy4Utoxmk3MkG" (x1) + 'folder': + type: string + path: Captivator.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "2LNC3ktaL19Lkp49" (x10) + 'img': + type: string + path: Captivator.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Captivator.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Basic Captivator Spellcasting" (x1) + - "Captivating Intensity" (x1) + - "Captivator Dedication" (x1) + - "Countercharm" (x1) + - "Effortless Captivation" (x1) + - "Expert Captivator Spellcasting" (x1) + - "Heightened Captivation" (x1) + - "Look Again" (x1) + - "Master Captivator Spellcasting" (x1) + - "Reactive Charm" (x1) + 'system': + type: object + path: Captivator.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Captivator.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Captivator.system.actionType.value + is_null: false + values: 10 + different_values: 4 + variants: + - "passive" (x6) + - "reaction" (x2) + - "free" (x1) + - "action" (x1) + 'actions': + type: object + path: Captivator.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Captivator.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Captivator.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "class" (x10) + 'description': + type: object + path: Captivator.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Captivator.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Captivator.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Captivator.system.level.value + is_null: false + values: 10 + different_values: 7 + variants: + - 4 (x2) + - 8 (x2) + - 10 (x2) + - 6 (x1) + - 14 (x1) + - 18 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Captivator.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Captivator.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Captivator.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Captivator.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 5 + variants: + - "Captivator Dedication" (x6) + - "Basic Captivator Spellcasting" (x2) + - "trained in Deception or Diplomacy" (x1) + - "Charisma +2" (x1) + - "Expert Captivator Spellcasting" (x1) + 'publication': + type: object + path: Captivator.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Captivator.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "OGL" (x10) + 'remaster': + type: boolean + path: Captivator.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'title': + type: string + path: Captivator.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens The Grand Bazaar" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Captivator.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Captivator.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Captivator.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'value': + type: array + path: Captivator.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Captivator.system.traits.value.[] + is_null: false + values: 14 + different_values: 3 + variants: + - "archetype" (x10) + - "spellshape" (x3) + - "dedication" (x1) + [frequency]: + type: object + path: Captivator.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Captivator.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Captivator.system.frequency.per + is_null: false + values: 2 + different_values: 1 (all same) + variants: "day" (x2) + [maxTakable]: + type: + path: Captivator.system.maxTakable + is_null: true + values: 0 + is_empty: true + [subfeatures]: + type: object + path: Captivator.system.subfeatures + is_null: true + values: 3 + schema: + 'proficiencies': + type: object + path: Captivator.system.subfeatures.proficiencies + is_null: false + values: 3 + schema: + 'spellcasting': + type: object + path: Captivator.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 3 + schema: + 'rank': + type: integer + path: Captivator.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 3 + different_values: 3 + variants: + - 1 (x1) + - 2 (x1) + - 3 (x1) + 'type': + type: string + path: Captivator.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Castrovelian.txt b/output/pf2e/packs/Castrovelian.txt deleted file mode 100644 index c03996d..0000000 --- a/output/pf2e/packs/Castrovelian.txt +++ /dev/null @@ -1,27 +0,0 @@ -Castrovelian -Different values: 2 -===================================== -object {Castrovelian} - _id : string {Castrovelian._id} (all different values) - folder : string {Castrovelian.folder} (same value: 'f2kW6gd47GuL9850') - img : string {Castrovelian.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Castrovelian.name} (all different values) - system : object {Castrovelian.system} - actionType : object {Castrovelian.system.actionType} - value : string {Castrovelian.system.actionType.value} (same value: 'passive') - actions : object {Castrovelian.system.actions} - [value] : empty - category : string {Castrovelian.system.category} (same value: 'offensive') - description : object {Castrovelian.system.description} - value : string {Castrovelian.system.description.value} (all different values) - publication : object {Castrovelian.system.publication} - license : string {Castrovelian.system.publication.license} (same value: 'OGL') - remaster : boolean {Castrovelian.system.publication.remaster} (same value: False) - title : string {Castrovelian.system.publication.title} (same value: 'Pathfinder #187: The Seventh Arch') - rules : ignored (Foundry rules object) {Castrovelian.system.rules} - traits : object {Castrovelian.system.traits} - rarity : string {Castrovelian.system.traits.rarity} (same value: 'common') - value : array<> {Castrovelian.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Castrovelian.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Castrovelian.yaml b/output/pf2e/packs/Castrovelian.yaml new file mode 100644 index 0000000..628f7f8 --- /dev/null +++ b/output/pf2e/packs/Castrovelian.yaml @@ -0,0 +1,153 @@ +name: Castrovelian +values: 2 +schema: + '_id': + type: string + path: Castrovelian._id + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "h2C99bXIwPGRdZQ0" (x1) + - "7V3M78uYKXxJTW37" (x1) + 'folder': + type: string + path: Castrovelian.folder + is_null: false + values: 2 + different_values: 1 (all same) + variants: "f2kW6gd47GuL9850" (x2) + 'img': + type: string + path: Castrovelian.img + is_null: false + values: 2 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x2) + 'name': + type: string + path: Castrovelian.name + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "(Castrovelian) Extra Large" (x1) + - "(Castrovelian) Gaseous Adaptation" (x1) + 'system': + type: object + path: Castrovelian.system + is_null: false + values: 2 + schema: + 'actionType': + type: object + path: Castrovelian.system.actionType + is_null: false + values: 2 + schema: + 'value': + type: string + path: Castrovelian.system.actionType.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: "passive" (x2) + 'actions': + type: object + path: Castrovelian.system.actions + is_null: false + values: 2 + schema: + [value]: + type: + path: Castrovelian.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Castrovelian.system.category + is_null: false + values: 2 + different_values: 1 (all same) + variants: "offensive" (x2) + 'description': + type: object + path: Castrovelian.system.description + is_null: false + values: 2 + schema: + 'value': + type: string + path: Castrovelian.system.description.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "

A rich atmosphere and access to plentiful food make this creature larger than its Golarion counterpart. The creature's size increases one step (from Medium to Large, for example).

" (x1) + - "

A creature adapted to Castrovel's atmosphere has fire resistance equal to its level and electricity weakness equal to its level + 2.

" (x1) + 'publication': + type: object + path: Castrovelian.system.publication + is_null: false + values: 2 + schema: + 'license': + type: string + path: Castrovelian.system.publication.license + is_null: false + values: 2 + different_values: 1 (all same) + variants: "OGL" (x2) + 'remaster': + type: boolean + path: Castrovelian.system.publication.remaster + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + 'title': + type: string + path: Castrovelian.system.publication.title + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Pathfinder #187: The Seventh Arch" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Castrovelian.system.rules + is_null: false + values: 2 + 'traits': + type: object + path: Castrovelian.system.traits + is_null: false + values: 2 + schema: + 'rarity': + type: string + path: Castrovelian.system.traits.rarity + is_null: false + values: 2 + different_values: 1 (all same) + variants: "common" (x2) + 'value': + type: array<> + path: Castrovelian.system.traits.value + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: Castrovelian.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Castrovelian.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "action" (x2) diff --git a/output/pf2e/packs/Catfolk.txt b/output/pf2e/packs/Catfolk.txt deleted file mode 100644 index d126ce2..0000000 --- a/output/pf2e/packs/Catfolk.txt +++ /dev/null @@ -1,32 +0,0 @@ -Catfolk -Different values: 8 -===================================== -object {Catfolk} - _id : string {Catfolk._id} (all different values) - folder : string {Catfolk.folder} (same value: 'rHnluMPovHqQZC1m') - img : string {Catfolk.img} (all different values) - name : string {Catfolk.name} (all different values) - system : object {Catfolk.system} - ancestry : object {Catfolk.system.ancestry} - name : string {Catfolk.system.ancestry.name} (same value: 'Catfolk') - slug : string {Catfolk.system.ancestry.slug} (same value: 'catfolk') - uuid : string {Catfolk.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.972EkpJOPv9KkQIW') - description : object {Catfolk.system.description} - value : string {Catfolk.system.description.value} (all different values) - publication : object {Catfolk.system.publication} - license : string {Catfolk.system.publication.license} (2 different values) - 'ORC' (x7) - 'OGL' (x1) - remaster : boolean {Catfolk.system.publication.remaster} (2 different values) - True (x7) - False (x1) - title : string {Catfolk.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x7) - 'Pathfinder Lost Omens Ancestry Guide' (x1) - rules : ignored (Foundry rules object) {Catfolk.system.rules} - traits : object {Catfolk.system.traits} - rarity : string {Catfolk.system.traits.rarity} (same value: 'common') - value : array<> {Catfolk.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Catfolk.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Catfolk.yaml b/output/pf2e/packs/Catfolk.yaml new file mode 100644 index 0000000..523e3ab --- /dev/null +++ b/output/pf2e/packs/Catfolk.yaml @@ -0,0 +1,172 @@ +name: Catfolk +values: 8 +schema: + '_id': + type: string + path: Catfolk._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "bLhIBwqdjTiVJ5qm" (x1) + - "TDc9MXLXkgEFoKdD" (x1) + - "1lv7RMp7t5iqeUFT" (x1) + - "HpqQ5VQ0w4HqYgVC" (x1) + - "3F5ffk7cmnrBhPcT" (x1) + - "hOPOyyt7qZXYYCOU" (x1) + - "NWsZ0cIeghyzk9bU" (x1) + - "6dMd4JG0ndrObEUj" (x1) + 'folder': + type: string + path: Catfolk.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "rHnluMPovHqQZC1m" (x8) + 'img': + type: string + path: Catfolk.img + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "systems/pf2e/icons/features/ancestry/clawed-catfolk.webp" (x1) + - "systems/pf2e/icons/default-icons/heritage.svg" (x1) + - "systems/pf2e/icons/features/ancestry/hunting-catfolk.webp" (x1) + - "systems/pf2e/icons/features/ancestry/jungle-catfolk.webp" (x1) + - "icons/creatures/mammals/humanoid-cat-skulking-teal.webp" (x1) + - "systems/pf2e/icons/features/ancestry/nine-lives-catfolk.webp" (x1) + - "icons/creatures/mammals/humanoid-fox-cat-archer.webp" (x1) + - "systems/pf2e/icons/features/ancestry/winter-catfolk.webp" (x1) + 'name': + type: string + path: Catfolk.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Clawed Catfolk" (x1) + - "Flexible Catfolk" (x1) + - "Hunting Catfolk" (x1) + - "Jungle Catfolk" (x1) + - "Liminal Catfolk" (x1) + - "Nine Lives Catfolk" (x1) + - "Sharp-Eared Catfolk" (x1) + - "Winter Catfolk" (x1) + 'system': + type: object + path: Catfolk.system + is_null: false + values: 8 + schema: + 'ancestry': + type: object + path: Catfolk.system.ancestry + is_null: false + values: 8 + schema: + 'name': + type: string + path: Catfolk.system.ancestry.name + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Catfolk" (x8) + 'slug': + type: string + path: Catfolk.system.ancestry.slug + is_null: false + values: 8 + different_values: 1 (all same) + variants: "catfolk" (x8) + 'uuid': + type: string + path: Catfolk.system.ancestry.uuid + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.972EkpJOPv9KkQIW" (x8) + 'description': + type: object + path: Catfolk.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Catfolk.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'publication': + type: object + path: Catfolk.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Catfolk.system.publication.license + is_null: false + values: 8 + different_values: 2 + variants: + - "ORC" (x7) + - "OGL" (x1) + 'remaster': + type: boolean + path: Catfolk.system.publication.remaster + is_null: false + values: 8 + different_values: 2 + variants: + - True (x7) + - False (x1) + 'title': + type: string + path: Catfolk.system.publication.title + is_null: false + values: 8 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x7) + - "Pathfinder Lost Omens Ancestry Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Catfolk.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Catfolk.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Catfolk.system.traits.rarity + is_null: false + values: 8 + different_values: 1 (all same) + variants: "common" (x8) + 'value': + type: array<> + path: Catfolk.system.traits.value + is_null: false + values: 8 + min_count: 0 + max_count: 0 + value_type: + type: + path: Catfolk.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Catfolk.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "heritage" (x8) diff --git a/output/pf2e/packs/Cathartic Mage.txt b/output/pf2e/packs/Cathartic Mage.txt deleted file mode 100644 index ec7f51c..0000000 --- a/output/pf2e/packs/Cathartic Mage.txt +++ /dev/null @@ -1,56 +0,0 @@ -Cathartic Mage -Different values: 7 -===================================== -object {Cathartic Mage} - _id : string {Cathartic Mage._id} (all different values) - folder : string {Cathartic Mage.folder} (same value: 'cGuUF0vM6zfG4MtF') - img : string {Cathartic Mage.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Cathartic Mage.name} (all different values) - system : object {Cathartic Mage.system} - actionType : object {Cathartic Mage.system.actionType} - value : string {Cathartic Mage.system.actionType.value} (2 different values) - 'passive' (x6) - 'action' (x1) - actions : object {Cathartic Mage.system.actions} - [value] : integer {Cathartic Mage.system.actions.value} (same value: 2) - category : string {Cathartic Mage.system.category} (same value: 'class') - description : object {Cathartic Mage.system.description} - value : string {Cathartic Mage.system.description.value} (all different values) - level : object {Cathartic Mage.system.level} - value : integer {Cathartic Mage.system.level.value} (5 different values) - 4 (x2) - 12 (x2) - 2 (x1) - 18 (x1) - 8 (x1) - prerequisites : object {Cathartic Mage.system.prerequisites} - value : array {Cathartic Mage.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Cathartic Mage.system.prerequisites.value.[]} - value : string {Cathartic Mage.system.prerequisites.value.[].value} (4 different values) - 'Cathartic Mage Dedication' (x4) - 'Charisma +2 or ability to cast spells from spell slots' (x1) - 'Basic Cathartic Spellcasting' (x1) - 'Expert Cathartic Spellcasting' (x1) - publication : object {Cathartic Mage.system.publication} - license : string {Cathartic Mage.system.publication.license} (same value: 'OGL') - remaster : boolean {Cathartic Mage.system.publication.remaster} (same value: False) - title : string {Cathartic Mage.system.publication.title} (same value: 'Pathfinder Secrets of Magic') - rules : ignored (Foundry rules object) {Cathartic Mage.system.rules} - traits : object {Cathartic Mage.system.traits} - rarity : string {Cathartic Mage.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Cathartic Mage.system.traits.value} - Length: min=1 max=2 - Value type: string {Cathartic Mage.system.traits.value.[]} (3 different values) - 'archetype' (x7) - 'dedication' (x1) - 'concentrate' (x1) - [subfeatures] : object {Cathartic Mage.system.subfeatures} - proficiencies : object {Cathartic Mage.system.subfeatures.proficiencies} - spellcasting : object {Cathartic Mage.system.subfeatures.proficiencies.spellcasting} - rank : integer {Cathartic Mage.system.subfeatures.proficiencies.spellcasting.rank} (2 different values) - 1 (x1) - 2 (x1) - type : string {Cathartic Mage.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Cathartic Mage.yaml b/output/pf2e/packs/Cathartic Mage.yaml new file mode 100644 index 0000000..7a34867 --- /dev/null +++ b/output/pf2e/packs/Cathartic Mage.yaml @@ -0,0 +1,245 @@ +name: Cathartic Mage +values: 7 +schema: + '_id': + type: string + path: Cathartic Mage._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "fVP8jX7yRUpyrcVO" (x1) + - "yqMBLt0GUTwiqnZT" (x1) + - "dkuY22d3yLUBcqhq" (x1) + - "IZFw3Do0kBdgwZX0" (x1) + - "zybYSfeM0PLPpAaa" (x1) + - "5NWZct5OvSiVvMn8" (x1) + - "kQfqJLpKOPORq7I6" (x1) + 'folder': + type: string + path: Cathartic Mage.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "cGuUF0vM6zfG4MtF" (x7) + 'img': + type: string + path: Cathartic Mage.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Cathartic Mage.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Basic Cathartic Spellcasting" (x1) + - "Cathartic Focus Spell" (x1) + - "Cathartic Mage Dedication" (x1) + - "Expert Cathartic Spellcasting" (x1) + - "Infectious Emotions" (x1) + - "Master Cathartic Spellcasting" (x1) + - "Work Yourself Up" (x1) + 'system': + type: object + path: Cathartic Mage.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Cathartic Mage.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Cathartic Mage.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "passive" (x6) + - "action" (x1) + 'actions': + type: object + path: Cathartic Mage.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Cathartic Mage.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Cathartic Mage.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Cathartic Mage.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Cathartic Mage.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Cathartic Mage.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Cathartic Mage.system.level.value + is_null: false + values: 7 + different_values: 5 + variants: + - 4 (x2) + - 12 (x2) + - 2 (x1) + - 18 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Cathartic Mage.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Cathartic Mage.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Cathartic Mage.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Cathartic Mage.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 4 + variants: + - "Cathartic Mage Dedication" (x4) + - "Charisma +2 or ability to cast spells from spell slots" (x1) + - "Basic Cathartic Spellcasting" (x1) + - "Expert Cathartic Spellcasting" (x1) + 'publication': + type: object + path: Cathartic Mage.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Cathartic Mage.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Cathartic Mage.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Cathartic Mage.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Secrets of Magic" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Cathartic Mage.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Cathartic Mage.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Cathartic Mage.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Cathartic Mage.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Cathartic Mage.system.traits.value.[] + is_null: false + values: 9 + different_values: 3 + variants: + - "archetype" (x7) + - "dedication" (x1) + - "concentrate" (x1) + [subfeatures]: + type: object + path: Cathartic Mage.system.subfeatures + is_null: true + values: 2 + schema: + 'proficiencies': + type: object + path: Cathartic Mage.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + 'spellcasting': + type: object + path: Cathartic Mage.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 2 + schema: + 'rank': + type: integer + path: Cathartic Mage.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'type': + type: string + path: Cathartic Mage.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Cavalier.txt b/output/pf2e/packs/Cavalier.txt deleted file mode 100644 index 2b2e933..0000000 --- a/output/pf2e/packs/Cavalier.txt +++ /dev/null @@ -1,72 +0,0 @@ -Cavalier -Different values: 13 -===================================== -object {Cavalier} - _id : string {Cavalier._id} (all different values) - folder : string {Cavalier.folder} (same value: '2RC3PZ4SxkXjUZt7') - img : string {Cavalier.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Cavalier.name} (all different values) - system : object {Cavalier.system} - actionType : object {Cavalier.system.actionType} - value : string {Cavalier.system.actionType.value} (3 different values) - 'passive' (x7) - 'action' (x5) - 'reaction' (x1) - actions : object {Cavalier.system.actions} - [value] : integer {Cavalier.system.actions.value} (3 different values) - 1 (x3) - 2 (x1) - 3 (x1) - category : string {Cavalier.system.category} (2 different values) - 'class' (x12) - 'skill' (x1) - description : object {Cavalier.system.description} - value : string {Cavalier.system.description.value} (all different values) - level : object {Cavalier.system.level} - value : integer {Cavalier.system.level.value} (8 different values) - 4 (x4) - 6 (x2) - 10 (x2) - 2 (x1) - 8 (x1) - 20 (x1) - 14 (x1) - 16 (x1) - prerequisites : object {Cavalier.system.prerequisites} - value : array {Cavalier.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Cavalier.system.prerequisites.value.[]} - value : string {Cavalier.system.prerequisites.value.[].value} (6 different values) - 'Cavalier Dedication' (x9) - 'trained in Nature or Society' (x1) - 'Impressive Mount' (x1) - 'expert in Nature' (x1) - 'Incredible Mount' (x1) - 'Cavalier\'s Banner' (x1) - publication : object {Cavalier.system.publication} - license : string {Cavalier.system.publication.license} (2 different values) - 'ORC' (x12) - 'OGL' (x1) - remaster : boolean {Cavalier.system.publication.remaster} (2 different values) - True (x12) - False (x1) - title : string {Cavalier.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x12) - 'Pathfinder Lost Omens Knights of Lastwall' (x1) - rules : ignored (Foundry rules object) {Cavalier.system.rules} - traits : object {Cavalier.system.traits} - rarity : string {Cavalier.system.traits.rarity} (2 different values) - 'common' (x11) - 'uncommon' (x2) - value : array {Cavalier.system.traits.value} - Length: min=1 max=5 - Value type: string {Cavalier.system.traits.value.[]} (7 different values) - 'archetype' (x13) - 'flourish' (x3) - 'emotion' (x2) - 'mental' (x2) - 'visual' (x2) - 'dedication' (x1) - 'skill' (x1) - [maxTakable] : integer {Cavalier.system.maxTakable} (same value: 3) - type : string {Cavalier.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Cavalier.yaml b/output/pf2e/packs/Cavalier.yaml new file mode 100644 index 0000000..967a91e --- /dev/null +++ b/output/pf2e/packs/Cavalier.yaml @@ -0,0 +1,232 @@ +name: Cavalier +values: 13 +schema: + '_id': + type: string + path: Cavalier._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Cavalier.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "2RC3PZ4SxkXjUZt7" (x13) + 'img': + type: string + path: Cavalier.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x13) + 'name': + type: string + path: Cavalier.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Cavalier.system + is_null: false + values: 13 + schema: + 'actionType': + type: object + path: Cavalier.system.actionType + is_null: false + values: 13 + schema: + 'value': + type: string + path: Cavalier.system.actionType.value + is_null: false + values: 13 + different_values: 3 + variants: + - "passive" (x7) + - "action" (x5) + - "reaction" (x1) + 'actions': + type: object + path: Cavalier.system.actions + is_null: false + values: 13 + schema: + [value]: + type: integer + path: Cavalier.system.actions.value + is_null: true + values: 5 + different_values: 3 + variants: + - 1 (x3) + - 2 (x1) + - 3 (x1) + 'category': + type: string + path: Cavalier.system.category + is_null: false + values: 13 + different_values: 2 + variants: + - "class" (x12) + - "skill" (x1) + 'description': + type: object + path: Cavalier.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Cavalier.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'level': + type: object + path: Cavalier.system.level + is_null: false + values: 13 + schema: + 'value': + type: integer + path: Cavalier.system.level.value + is_null: false + values: 13 + different_values: 8 + variants: + - 4 (x4) + - 6 (x2) + - 10 (x2) + - 2 (x1) + - 8 (x1) + - 20 (x1) + - 14 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Cavalier.system.prerequisites + is_null: false + values: 13 + schema: + 'value': + type: array + path: Cavalier.system.prerequisites.value + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Cavalier.system.prerequisites.value.[] + is_null: false + values: 14 + schema: + 'value': + type: string + path: Cavalier.system.prerequisites.value.[].value + is_null: false + values: 14 + different_values: 6 + variants: + - "Cavalier Dedication" (x9) + - "trained in Nature or Society" (x1) + - "Impressive Mount" (x1) + - "expert in Nature" (x1) + - "Incredible Mount" (x1) + - "Cavalier's Banner" (x1) + 'publication': + type: object + path: Cavalier.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Cavalier.system.publication.license + is_null: false + values: 13 + different_values: 2 + variants: + - "ORC" (x12) + - "OGL" (x1) + 'remaster': + type: boolean + path: Cavalier.system.publication.remaster + is_null: false + values: 13 + different_values: 2 + variants: + - True (x12) + - False (x1) + 'title': + type: string + path: Cavalier.system.publication.title + is_null: false + values: 13 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x12) + - "Pathfinder Lost Omens Knights of Lastwall" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Cavalier.system.rules + is_null: false + values: 13 + 'traits': + type: object + path: Cavalier.system.traits + is_null: false + values: 13 + schema: + 'rarity': + type: string + path: Cavalier.system.traits.rarity + is_null: false + values: 13 + different_values: 2 + variants: + - "common" (x11) + - "uncommon" (x2) + 'value': + type: array + path: Cavalier.system.traits.value + is_null: false + values: 13 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Cavalier.system.traits.value.[] + is_null: false + values: 24 + different_values: 7 + variants: + - "archetype" (x13) + - "flourish" (x3) + - "emotion" (x2) + - "mental" (x2) + - "visual" (x2) + - "dedication" (x1) + - "skill" (x1) + [maxTakable]: + type: integer + path: Cavalier.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'type': + type: string + path: Cavalier.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "feat" (x13) diff --git a/output/pf2e/packs/Celebrity.txt b/output/pf2e/packs/Celebrity.txt deleted file mode 100644 index 6acb247..0000000 --- a/output/pf2e/packs/Celebrity.txt +++ /dev/null @@ -1,63 +0,0 @@ -Celebrity -Different values: 8 -===================================== -object {Celebrity} - _id : string {Celebrity._id} (all different values) - folder : string {Celebrity.folder} (same value: 'Izx2ooWM99r611AV') - img : string {Celebrity.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Celebrity.name} (all different values) - system : object {Celebrity.system} - actionType : object {Celebrity.system.actionType} - value : string {Celebrity.system.actionType.value} (3 different values) - 'action' (x4) - 'reaction' (x3) - 'passive' (x1) - actions : object {Celebrity.system.actions} - [value] : integer {Celebrity.system.actions.value} (2 different values) - 1 (x3) - 2 (x1) - category : string {Celebrity.system.category} (2 different values) - 'class' (x7) - 'skill' (x1) - description : object {Celebrity.system.description} - value : string {Celebrity.system.description.value} (all different values) - level : object {Celebrity.system.level} - value : integer {Celebrity.system.level.value} (6 different values) - 12 (x2) - 4 (x2) - 2 (x1) - 10 (x1) - 7 (x1) - 6 (x1) - prerequisites : object {Celebrity.system.prerequisites} - value : array {Celebrity.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Celebrity.system.prerequisites.value.[]} - value : string {Celebrity.system.prerequisites.value.[].value} (4 different values) - 'Celebrity Dedication' (x5) - 'Celebrity Dedication, Mesmerizing Gaze' (x1) - 'master in Performance' (x1) - 'Celebrity Archetype' (x1) - publication : object {Celebrity.system.publication} - license : string {Celebrity.system.publication.license} (2 different values) - 'ORC' (x5) - 'OGL' (x3) - remaster : boolean {Celebrity.system.publication.remaster} (2 different values) - True (x5) - False (x3) - title : string {Celebrity.system.publication.title} (3 different values) - 'Pathfinder Player Core 2' (x4) - 'Pathfinder Lost Omens Firebrands' (x3) - 'Pathfinder #204: Stage Fright' (x1) - rules : ignored (Foundry rules object) {Celebrity.system.rules} - traits : object {Celebrity.system.traits} - rarity : string {Celebrity.system.traits.rarity} (2 different values) - 'uncommon' (x4) - 'common' (x4) - value : array {Celebrity.system.traits.value} - Length: min=1 max=7 - Value type: string {Celebrity.system.traits.value.[]} (12 different values) - [frequency] : object {Celebrity.system.frequency} - max : integer {Celebrity.system.frequency.max} (same value: 1) - per : string {Celebrity.system.frequency.per} (same value: 'PT1H') - type : string {Celebrity.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Celebrity.yaml b/output/pf2e/packs/Celebrity.yaml new file mode 100644 index 0000000..72d4296 --- /dev/null +++ b/output/pf2e/packs/Celebrity.yaml @@ -0,0 +1,250 @@ +name: Celebrity +values: 8 +schema: + '_id': + type: string + path: Celebrity._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "arnSyCl9XfN1qviJ" (x1) + - "MNArjo5Z5LUYITQm" (x1) + - "N0gJ4Q69nslbdXHg" (x1) + - "AHchBBO8lXCCuVxT" (x1) + - "gOHBzx5Rqa6TZcrm" (x1) + - "Btu0tA6SEBS6K1hE" (x1) + - "pBP8KL1yPU3W1Kmh" (x1) + - "13bMIkqXpKt9pxAm" (x1) + 'folder': + type: string + path: Celebrity.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Izx2ooWM99r611AV" (x8) + 'img': + type: string + path: Celebrity.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Celebrity.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Acknowledge Fan" (x1) + - "Celebrity Dedication" (x1) + - "Command Attention" (x1) + - "Grudging Compliment" (x1) + - "Mesmerizing Gaze" (x1) + - "Never Tire" (x1) + - "Primadonna" (x1) + - "You're an Embarrassment!" (x1) + 'system': + type: object + path: Celebrity.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Celebrity.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Celebrity.system.actionType.value + is_null: false + values: 8 + different_values: 3 + variants: + - "action" (x4) + - "reaction" (x3) + - "passive" (x1) + 'actions': + type: object + path: Celebrity.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Celebrity.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 1 (x3) + - 2 (x1) + 'category': + type: string + path: Celebrity.system.category + is_null: false + values: 8 + different_values: 2 + variants: + - "class" (x7) + - "skill" (x1) + 'description': + type: object + path: Celebrity.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Celebrity.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Celebrity.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Celebrity.system.level.value + is_null: false + values: 8 + different_values: 6 + variants: + - 12 (x2) + - 4 (x2) + - 2 (x1) + - 10 (x1) + - 7 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Celebrity.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Celebrity.system.prerequisites.value + is_null: false + values: 8 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Celebrity.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Celebrity.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 4 + variants: + - "Celebrity Dedication" (x5) + - "Celebrity Dedication, Mesmerizing Gaze" (x1) + - "master in Performance" (x1) + - "Celebrity Archetype" (x1) + 'publication': + type: object + path: Celebrity.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Celebrity.system.publication.license + is_null: false + values: 8 + different_values: 2 + variants: + - "ORC" (x5) + - "OGL" (x3) + 'remaster': + type: boolean + path: Celebrity.system.publication.remaster + is_null: false + values: 8 + different_values: 2 + variants: + - True (x5) + - False (x3) + 'title': + type: string + path: Celebrity.system.publication.title + is_null: false + values: 8 + different_values: 3 + variants: + - "Pathfinder Player Core 2" (x4) + - "Pathfinder Lost Omens Firebrands" (x3) + - "Pathfinder #204: Stage Fright" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Celebrity.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Celebrity.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Celebrity.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "uncommon" (x4) + - "common" (x4) + 'value': + type: array + path: Celebrity.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 7 + value_type: + type: string + path: Celebrity.system.traits.value.[] + is_null: false + values: 26 + different_values: 12 + variants: [omitted] + [frequency]: + type: object + path: Celebrity.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Celebrity.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Celebrity.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + 'type': + type: string + path: Celebrity.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Centaur.txt b/output/pf2e/packs/Centaur.txt deleted file mode 100644 index ab57b48..0000000 --- a/output/pf2e/packs/Centaur.txt +++ /dev/null @@ -1,29 +0,0 @@ -Centaur -Different values: 6 -===================================== -object {Centaur} - _id : string {Centaur._id} (all different values) - folder : string {Centaur.folder} (same value: 'MORwBv0P0zPrX27k') - img : string {Centaur.img} (3 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x4) - 'icons/magic/nature/symbol-moon-stars-white.webp' (x1) - 'icons/skills/movement/arrow-upward-yellow.webp' (x1) - name : string {Centaur.name} (all different values) - system : object {Centaur.system} - ancestry : object {Centaur.system.ancestry} - name : string {Centaur.system.ancestry.name} (same value: 'Centaur') - slug : string {Centaur.system.ancestry.slug} (same value: 'centaur') - uuid : string {Centaur.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.pJkQlFTvpQ5GjZ5e') - description : object {Centaur.system.description} - value : string {Centaur.system.description.value} (all different values) - publication : object {Centaur.system.publication} - license : string {Centaur.system.publication.license} (same value: 'ORC') - remaster : boolean {Centaur.system.publication.remaster} (same value: True) - title : string {Centaur.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Centaur.system.rules} - traits : object {Centaur.system.traits} - rarity : string {Centaur.system.traits.rarity} (same value: 'common') - value : array<> {Centaur.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Centaur.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Centaur.yaml b/output/pf2e/packs/Centaur.yaml new file mode 100644 index 0000000..f048b83 --- /dev/null +++ b/output/pf2e/packs/Centaur.yaml @@ -0,0 +1,163 @@ +name: Centaur +values: 6 +schema: + '_id': + type: string + path: Centaur._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "1FmcZqnmDm8H0DRB" (x1) + - "z16zRyLCeTXan0Ae" (x1) + - "XQp3uReCgoXS8hCJ" (x1) + - "3aKeX3q9hRdxgP1J" (x1) + - "2GmWdSNbH4yx9pzY" (x1) + - "raDHBXYpc2MvWWgh" (x1) + 'folder': + type: string + path: Centaur.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "MORwBv0P0zPrX27k" (x6) + 'img': + type: string + path: Centaur.img + is_null: false + values: 6 + different_values: 3 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x4) + - "icons/magic/nature/symbol-moon-stars-white.webp" (x1) + - "icons/skills/movement/arrow-upward-yellow.webp" (x1) + 'name': + type: string + path: Centaur.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Budding Speaker Centaur" (x1) + - "Fleetwind Centaur" (x1) + - "Ironhoof Centaur" (x1) + - "Mottle-Coat Centaur" (x1) + - "Ponygait Centaur" (x1) + - "Stoutheart Centaur" (x1) + 'system': + type: object + path: Centaur.system + is_null: false + values: 6 + schema: + 'ancestry': + type: object + path: Centaur.system.ancestry + is_null: false + values: 6 + schema: + 'name': + type: string + path: Centaur.system.ancestry.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Centaur" (x6) + 'slug': + type: string + path: Centaur.system.ancestry.slug + is_null: false + values: 6 + different_values: 1 (all same) + variants: "centaur" (x6) + 'uuid': + type: string + path: Centaur.system.ancestry.uuid + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.pJkQlFTvpQ5GjZ5e" (x6) + 'description': + type: object + path: Centaur.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Centaur.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "

You were born with a spark of magic that could set you on the path to becoming a Greenspeaker or Faithspeaker. Select divine or primal. If you selected divine, you're a Faithspeaker. If you selected primal, you're a Greenspeaker. This choice can't be changed. You gain one cantrip from the chosen spell list. You can cast this spell as an innate spell at will. A cantrip is heightened to a spell rank equal to half your level rounded up.

" (x1) + - "

You're sleek of frame and capable of reaching incredible speeds on hooves alone. Your Speed increases by 5 feet.

" (x1) + - "

Your hooves are incredibly strong and serve as formidable weapons. You gain a hoof unarmed attack that deals 1d6 bludgeoning damage. Your hooves are in the brawling group and have the finesse and unarmed traits.

" (x1) + - "

Your coat is mottled or striped, granting you natural camouflage in your home environment. Select a terrain from the following: arctic, desert, forest, mountain, plains, or swamp. In your selected terrain, you gain a +1 circumstance bonus to Stealth checks to @UUID[Compendium.pf2e.actionspf2e.Item.Hide] or @UUID[Compendium.pf2e.actionspf2e.Item.Sneak] and to Deception checks to @UUID[Compendium.pf2e.actionspf2e.Item.Feint].

" (x1) + - "

You are smaller than most other centaurs, though no less fleet of foot. Instead of Large, your size is Medium. You gain a +1 circumstance bonus to Reflex saving throws.

" (x1) + - "

You're a hardy centaur, firm of stance and strong of heart. You gain 10 Hit Points from your ancestry instead of 8 and gain a +1 circumstance bonus to Acrobatics checks to @UUID[Compendium.pf2e.actionspf2e.Item.Balance] and to your Reflex DC to avoid being tripped.

" (x1) + 'publication': + type: object + path: Centaur.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Centaur.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Centaur.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Centaur.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Centaur.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Centaur.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Centaur.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array<> + path: Centaur.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Centaur.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Centaur.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "heritage" (x6) diff --git a/output/pf2e/packs/Champion.txt b/output/pf2e/packs/Champion.txt deleted file mode 100644 index 46e6970..0000000 --- a/output/pf2e/packs/Champion.txt +++ /dev/null @@ -1,78 +0,0 @@ -Champion -Different values: 78 -===================================== -object {Champion} - _id : string {Champion._id} (all different values) - folder : string {Champion.folder} (same value: 'TyGXf14sFGJxyN6Z') - img : string {Champion.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Champion.name} (all different values) - system : object {Champion.system} - actionType : object {Champion.system.actionType} - value : string {Champion.system.actionType.value} (4 different values) - 'passive' (x66) - 'action' (x6) - 'reaction' (x4) - 'free' (x2) - actions : object {Champion.system.actions} - [value] : integer {Champion.system.actions.value} (2 different values) - 1 (x5) - 2 (x1) - category : string {Champion.system.category} (same value: 'class') - description : object {Champion.system.description} - value : string {Champion.system.description.value} (all different values) - level : object {Champion.system.level} - value : integer {Champion.system.level.value} (11 different values) - prerequisites : object {Champion.system.prerequisites} - value : array {Champion.system.prerequisites.value} - Length: min=0 max=3 - Value type: object {Champion.system.prerequisites.value.[]} - value : string {Champion.system.prerequisites.value.[].value} (43 different values) - publication : object {Champion.system.publication} - license : string {Champion.system.publication.license} (2 different values) - 'ORC' (x64) - 'OGL' (x14) - remaster : boolean {Champion.system.publication.remaster} (2 different values) - True (x64) - False (x14) - title : string {Champion.system.publication.title} (7 different values) - 'Pathfinder Player Core 2' (x53) - 'Pathfinder Lost Omens Divine Mysteries' (x11) - 'Pathfinder Advanced Player\'s Guide' (x5) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder Lost Omens Character Guide' (x2) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - 'Pathfinder #168: King of the Mountain' (x1) - rules : ignored (Foundry rules object) {Champion.system.rules} - traits : object {Champion.system.traits} - rarity : string {Champion.system.traits.rarity} (2 different values) - 'common' (x67) - 'uncommon' (x11) - [selected] : object {Champion.system.traits.selected} - champion : string {Champion.system.traits.selected.champion} (same value: 'Champion') - value : array {Champion.system.traits.value} - Length: min=1 max=4 - Value type: string {Champion.system.traits.value.[]} (6 different values) - 'champion' (x78) - 'oath' (x4) - 'concentrate' (x3) - 'flourish' (x2) - 'divine' (x2) - 'teleportation' (x1) - [frequency] : object {Champion.system.frequency} - max : integer {Champion.system.frequency.max} (same value: 1) - per : string {Champion.system.frequency.per} (3 different values) - 'day' (x2) - 'PT1H' (x1) - 'round' (x1) - [maxTakable] : integer {Champion.system.maxTakable} (same value: 3) - [selfEffect] : object {Champion.system.selfEffect} - name : string {Champion.system.selfEffect.name} (2 different values) - 'Effect: Enforce Oath' (x1) - 'Effect: Smite Evil' (x1) - uuid : string {Champion.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Enforce Oath' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Smite' (x1) - [subfeatures] : object {Champion.system.subfeatures} - senses : object {Champion.system.subfeatures.senses} - darkvision : object {Champion.system.subfeatures.senses.darkvision} - type : string {Champion.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Champion.yaml b/output/pf2e/packs/Champion.yaml new file mode 100644 index 0000000..ab73540 --- /dev/null +++ b/output/pf2e/packs/Champion.yaml @@ -0,0 +1,298 @@ +name: Champion +values: 78 +schema: + '_id': + type: string + path: Champion._id + is_null: false + values: 78 + different_values: 78 (all different) + variants: [omitted] + 'folder': + type: string + path: Champion.folder + is_null: false + values: 78 + different_values: 1 (all same) + variants: "TyGXf14sFGJxyN6Z" (x78) + 'img': + type: string + path: Champion.img + is_null: false + values: 78 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x78) + 'name': + type: string + path: Champion.name + is_null: false + values: 78 + different_values: 78 (all different) + variants: [omitted] + 'system': + type: object + path: Champion.system + is_null: false + values: 78 + schema: + 'actionType': + type: object + path: Champion.system.actionType + is_null: false + values: 78 + schema: + 'value': + type: string + path: Champion.system.actionType.value + is_null: false + values: 78 + different_values: 4 + variants: + - "passive" (x66) + - "action" (x6) + - "reaction" (x4) + - "free" (x2) + 'actions': + type: object + path: Champion.system.actions + is_null: false + values: 78 + schema: + [value]: + type: integer + path: Champion.system.actions.value + is_null: true + values: 6 + different_values: 2 + variants: + - 1 (x5) + - 2 (x1) + 'category': + type: string + path: Champion.system.category + is_null: false + values: 78 + different_values: 1 (all same) + variants: "class" (x78) + 'description': + type: object + path: Champion.system.description + is_null: false + values: 78 + schema: + 'value': + type: string + path: Champion.system.description.value + is_null: false + values: 78 + different_values: 78 (all different) + variants: [omitted] + 'level': + type: object + path: Champion.system.level + is_null: false + values: 78 + schema: + 'value': + type: integer + path: Champion.system.level.value + is_null: false + values: 78 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Champion.system.prerequisites + is_null: false + values: 78 + schema: + 'value': + type: array + path: Champion.system.prerequisites.value + is_null: false + values: 78 + min_count: 0 + max_count: 3 + value_type: + type: object + path: Champion.system.prerequisites.value.[] + is_null: false + values: 70 + schema: + 'value': + type: string + path: Champion.system.prerequisites.value.[].value + is_null: false + values: 70 + different_values: 43 + variants: [omitted] + 'publication': + type: object + path: Champion.system.publication + is_null: false + values: 78 + schema: + 'license': + type: string + path: Champion.system.publication.license + is_null: false + values: 78 + different_values: 2 + variants: + - "ORC" (x64) + - "OGL" (x14) + 'remaster': + type: boolean + path: Champion.system.publication.remaster + is_null: false + values: 78 + different_values: 2 + variants: + - True (x64) + - False (x14) + 'title': + type: string + path: Champion.system.publication.title + is_null: false + values: 78 + different_values: 7 + variants: + - "Pathfinder Player Core 2" (x53) + - "Pathfinder Lost Omens Divine Mysteries" (x11) + - "Pathfinder Advanced Player's Guide" (x5) + - "Pathfinder Core Rulebook" (x5) + - "Pathfinder Lost Omens Character Guide" (x2) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + - "Pathfinder #168: King of the Mountain" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Champion.system.rules + is_null: false + values: 78 + 'traits': + type: object + path: Champion.system.traits + is_null: false + values: 78 + schema: + 'rarity': + type: string + path: Champion.system.traits.rarity + is_null: false + values: 78 + different_values: 2 + variants: + - "common" (x67) + - "uncommon" (x11) + [selected]: + type: object + path: Champion.system.traits.selected + is_null: true + values: 1 + schema: + 'champion': + type: string + path: Champion.system.traits.selected.champion + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Champion" (x1) + 'value': + type: array + path: Champion.system.traits.value + is_null: false + values: 78 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Champion.system.traits.value.[] + is_null: false + values: 90 + different_values: 6 + variants: + - "champion" (x78) + - "oath" (x4) + - "concentrate" (x3) + - "flourish" (x2) + - "divine" (x2) + - "teleportation" (x1) + [frequency]: + type: object + path: Champion.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Champion.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Champion.system.frequency.per + is_null: false + values: 4 + different_values: 3 + variants: + - "day" (x2) + - "PT1H" (x1) + - "round" (x1) + [maxTakable]: + type: integer + path: Champion.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + [selfEffect]: + type: object + path: Champion.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Champion.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Enforce Oath" (x1) + - "Effect: Smite Evil" (x1) + 'uuid': + type: string + path: Champion.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Enforce Oath" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Smite" (x1) + [subfeatures]: + type: object + path: Champion.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Champion.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Champion.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Champion.type + is_null: false + values: 78 + different_values: 1 (all same) + variants: "feat" (x78) diff --git a/output/pf2e/packs/Changeling.txt b/output/pf2e/packs/Changeling.txt deleted file mode 100644 index 8c99710..0000000 --- a/output/pf2e/packs/Changeling.txt +++ /dev/null @@ -1,78 +0,0 @@ -Changeling -Different values: 24 -===================================== -object {Changeling} - _id : string {Changeling._id} (all different values) - folder : string {Changeling.folder} (same value: 'cDR2FASsFdASuyjW') - img : string {Changeling.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Changeling.name} (all different values) - system : object {Changeling.system} - actionType : object {Changeling.system.actionType} - value : string {Changeling.system.actionType.value} (3 different values) - 'passive' (x19) - 'action' (x3) - 'reaction' (x2) - actions : object {Changeling.system.actions} - [value] : integer {Changeling.system.actions.value} (2 different values) - 2 (x2) - 1 (x1) - category : string {Changeling.system.category} (same value: 'ancestry') - description : object {Changeling.system.description} - value : string {Changeling.system.description.value} (all different values) - level : object {Changeling.system.level} - value : integer {Changeling.system.level.value} (5 different values) - 1 (x12) - 9 (x4) - 5 (x4) - 17 (x2) - 13 (x2) - prerequisites : object {Changeling.system.prerequisites} - value : array {Changeling.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Changeling.system.prerequisites.value.[]} - value : string {Changeling.system.prerequisites.value.[].value} (6 different values) - 'claw unarmed attack' (x1) - 'Virga May' (x1) - 'Brine May, Snow May, Veil May, or Virga May' (x1) - 'expert in Occultism' (x1) - 'Claw Unarmed Attack' (x1) - 'Invoke the Elements' (x1) - publication : object {Changeling.system.publication} - license : string {Changeling.system.publication.license} (2 different values) - 'ORC' (x12) - 'OGL' (x12) - remaster : boolean {Changeling.system.publication.remaster} (2 different values) - True (x12) - False (x12) - title : string {Changeling.system.publication.title} (2 different values) - 'Pathfinder Player Core' (x12) - 'Pathfinder Lost Omens Ancestry Guide' (x12) - rules : ignored (Foundry rules object) {Changeling.system.rules} - traits : object {Changeling.system.traits} - rarity : string {Changeling.system.traits.rarity} (same value: 'common') - value : array {Changeling.system.traits.value} - Length: min=1 max=4 - Value type: string {Changeling.system.traits.value.[]} (6 different values) - 'changeling' (x24) - 'lineage' (x8) - 'air' (x1) - 'concentrate' (x1) - 'occult' (x1) - 'primal' (x1) - [frequency] : object {Changeling.system.frequency} - max : integer {Changeling.system.frequency.max} (same value: 1) - per : string {Changeling.system.frequency.per} (2 different values) - 'PT1M' (x2) - 'day' (x1) - [onlyLevel1] : boolean {Changeling.system.onlyLevel1} (same value: True) - [selfEffect] : object {Changeling.system.selfEffect} - name : string {Changeling.system.selfEffect.name} (2 different values) - 'Effect: Favorable Winds' (x1) - 'Effect: Maiden\'s Mending' (x1) - uuid : string {Changeling.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Favorable Winds' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Maiden\'s Mending' (x1) - [subfeatures] : object {Changeling.system.subfeatures} - senses : object {Changeling.system.subfeatures.senses} - darkvision : object {Changeling.system.subfeatures.senses.darkvision} - type : string {Changeling.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Changeling.yaml b/output/pf2e/packs/Changeling.yaml new file mode 100644 index 0000000..9bec5ed --- /dev/null +++ b/output/pf2e/packs/Changeling.yaml @@ -0,0 +1,287 @@ +name: Changeling +values: 24 +schema: + '_id': + type: string + path: Changeling._id + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'folder': + type: string + path: Changeling.folder + is_null: false + values: 24 + different_values: 1 (all same) + variants: "cDR2FASsFdASuyjW" (x24) + 'img': + type: string + path: Changeling.img + is_null: false + values: 24 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x24) + 'name': + type: string + path: Changeling.name + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'system': + type: object + path: Changeling.system + is_null: false + values: 24 + schema: + 'actionType': + type: object + path: Changeling.system.actionType + is_null: false + values: 24 + schema: + 'value': + type: string + path: Changeling.system.actionType.value + is_null: false + values: 24 + different_values: 3 + variants: + - "passive" (x19) + - "action" (x3) + - "reaction" (x2) + 'actions': + type: object + path: Changeling.system.actions + is_null: false + values: 24 + schema: + [value]: + type: integer + path: Changeling.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 2 (x2) + - 1 (x1) + 'category': + type: string + path: Changeling.system.category + is_null: false + values: 24 + different_values: 1 (all same) + variants: "ancestry" (x24) + 'description': + type: object + path: Changeling.system.description + is_null: false + values: 24 + schema: + 'value': + type: string + path: Changeling.system.description.value + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'level': + type: object + path: Changeling.system.level + is_null: false + values: 24 + schema: + 'value': + type: integer + path: Changeling.system.level.value + is_null: false + values: 24 + different_values: 5 + variants: + - 1 (x12) + - 9 (x4) + - 5 (x4) + - 17 (x2) + - 13 (x2) + 'prerequisites': + type: object + path: Changeling.system.prerequisites + is_null: false + values: 24 + schema: + 'value': + type: array + path: Changeling.system.prerequisites.value + is_null: false + values: 24 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Changeling.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Changeling.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 6 + variants: + - "claw unarmed attack" (x1) + - "Virga May" (x1) + - "Brine May, Snow May, Veil May, or Virga May" (x1) + - "expert in Occultism" (x1) + - "Claw Unarmed Attack" (x1) + - "Invoke the Elements" (x1) + 'publication': + type: object + path: Changeling.system.publication + is_null: false + values: 24 + schema: + 'license': + type: string + path: Changeling.system.publication.license + is_null: false + values: 24 + different_values: 2 + variants: + - "ORC" (x12) + - "OGL" (x12) + 'remaster': + type: boolean + path: Changeling.system.publication.remaster + is_null: false + values: 24 + different_values: 2 + variants: + - True (x12) + - False (x12) + 'title': + type: string + path: Changeling.system.publication.title + is_null: false + values: 24 + different_values: 2 + variants: + - "Pathfinder Player Core" (x12) + - "Pathfinder Lost Omens Ancestry Guide" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Changeling.system.rules + is_null: false + values: 24 + 'traits': + type: object + path: Changeling.system.traits + is_null: false + values: 24 + schema: + 'rarity': + type: string + path: Changeling.system.traits.rarity + is_null: false + values: 24 + different_values: 1 (all same) + variants: "common" (x24) + 'value': + type: array + path: Changeling.system.traits.value + is_null: false + values: 24 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Changeling.system.traits.value.[] + is_null: false + values: 36 + different_values: 6 + variants: + - "changeling" (x24) + - "lineage" (x8) + - "air" (x1) + - "concentrate" (x1) + - "occult" (x1) + - "primal" (x1) + [frequency]: + type: object + path: Changeling.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Changeling.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Changeling.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "PT1M" (x2) + - "day" (x1) + [onlyLevel1]: + type: boolean + path: Changeling.system.onlyLevel1 + is_null: true + values: 8 + different_values: 1 (all same) + variants: True (x8) + [selfEffect]: + type: object + path: Changeling.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Changeling.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Favorable Winds" (x1) + - "Effect: Maiden's Mending" (x1) + 'uuid': + type: string + path: Changeling.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Favorable Winds" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Maiden's Mending" (x1) + [subfeatures]: + type: object + path: Changeling.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Changeling.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Changeling.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Changeling.type + is_null: false + values: 24 + different_values: 1 (all same) + variants: "feat" (x24) diff --git a/output/pf2e/packs/Chronoskimmer.txt b/output/pf2e/packs/Chronoskimmer.txt deleted file mode 100644 index 5a6e091..0000000 --- a/output/pf2e/packs/Chronoskimmer.txt +++ /dev/null @@ -1,63 +0,0 @@ -Chronoskimmer -Different values: 11 -===================================== -object {Chronoskimmer} - _id : string {Chronoskimmer._id} (all different values) - folder : string {Chronoskimmer.folder} (same value: 'C8Vz7YTmccUYDy6L') - img : string {Chronoskimmer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Chronoskimmer.name} (all different values) - system : object {Chronoskimmer.system} - actionType : object {Chronoskimmer.system.actionType} - value : string {Chronoskimmer.system.actionType.value} (4 different values) - 'free' (x4) - 'action' (x4) - 'passive' (x2) - 'reaction' (x1) - actions : object {Chronoskimmer.system.actions} - [value] : integer {Chronoskimmer.system.actions.value} (2 different values) - 1 (x2) - 2 (x2) - category : string {Chronoskimmer.system.category} (same value: 'class') - description : object {Chronoskimmer.system.description} - value : string {Chronoskimmer.system.description.value} (all different values) - [frequency] : object {Chronoskimmer.system.frequency} - max : integer {Chronoskimmer.system.frequency.max} (same value: 1) - per : string {Chronoskimmer.system.frequency.per} (4 different values) - 'day' (x4) - 'PT1H' (x2) - 'PT1M' (x1) - 'PT10M' (x1) - level : object {Chronoskimmer.system.level} - value : integer {Chronoskimmer.system.level.value} (7 different values) - 12 (x3) - 10 (x2) - 8 (x2) - 2 (x1) - 6 (x1) - 14 (x1) - 4 (x1) - prerequisites : object {Chronoskimmer.system.prerequisites} - value : array {Chronoskimmer.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Chronoskimmer.system.prerequisites.value.[]} - value : string {Chronoskimmer.system.prerequisites.value.[].value} (same value: 'Chronoskimmer Dedication') - publication : object {Chronoskimmer.system.publication} - license : string {Chronoskimmer.system.publication.license} (same value: 'OGL') - remaster : boolean {Chronoskimmer.system.publication.remaster} (same value: False) - title : string {Chronoskimmer.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Chronoskimmer.system.rules} - selfEffect : object {Chronoskimmer.system.selfEffect} - name : string {Chronoskimmer.system.selfEffect.name} (same value: 'Effect: Turn Back The Clock') - uuid : string {Chronoskimmer.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Turn Back The Clock') - traits : object {Chronoskimmer.system.traits} - rarity : string {Chronoskimmer.system.traits.rarity} (2 different values) - 'common' (x10) - 'rare' (x1) - value : array {Chronoskimmer.system.traits.value} - Length: min=1 max=3 - Value type: string {Chronoskimmer.system.traits.value.[]} (4 different values) - 'archetype' (x11) - 'concentrate' (x2) - 'dedication' (x1) - 'fortune' (x1) - type : string {Chronoskimmer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Chronoskimmer.yaml b/output/pf2e/packs/Chronoskimmer.yaml new file mode 100644 index 0000000..2526f83 --- /dev/null +++ b/output/pf2e/packs/Chronoskimmer.yaml @@ -0,0 +1,251 @@ +name: Chronoskimmer +values: 11 +schema: + '_id': + type: string + path: Chronoskimmer._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Chronoskimmer.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "C8Vz7YTmccUYDy6L" (x11) + 'img': + type: string + path: Chronoskimmer.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Chronoskimmer.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Chronoskimmer.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Chronoskimmer.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Chronoskimmer.system.actionType.value + is_null: false + values: 11 + different_values: 4 + variants: + - "free" (x4) + - "action" (x4) + - "passive" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Chronoskimmer.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Chronoskimmer.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 1 (x2) + - 2 (x2) + 'category': + type: string + path: Chronoskimmer.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Chronoskimmer.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Chronoskimmer.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + [frequency]: + type: object + path: Chronoskimmer.system.frequency + is_null: true + values: 8 + schema: + 'max': + type: integer + path: Chronoskimmer.system.frequency.max + is_null: false + values: 8 + different_values: 1 (all same) + variants: 1 (x8) + 'per': + type: string + path: Chronoskimmer.system.frequency.per + is_null: false + values: 8 + different_values: 4 + variants: + - "day" (x4) + - "PT1H" (x2) + - "PT1M" (x1) + - "PT10M" (x1) + 'level': + type: object + path: Chronoskimmer.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Chronoskimmer.system.level.value + is_null: false + values: 11 + different_values: 7 + variants: + - 12 (x3) + - 10 (x2) + - 8 (x2) + - 2 (x1) + - 6 (x1) + - 14 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Chronoskimmer.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Chronoskimmer.system.prerequisites.value + is_null: false + values: 11 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Chronoskimmer.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Chronoskimmer.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Chronoskimmer Dedication" (x10) + 'publication': + type: object + path: Chronoskimmer.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Chronoskimmer.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "OGL" (x11) + 'remaster': + type: boolean + path: Chronoskimmer.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: False (x11) + 'title': + type: string + path: Chronoskimmer.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Chronoskimmer.system.rules + is_null: false + values: 11 + 'selfEffect': + type: object + path: Chronoskimmer.system.selfEffect + is_null: false + values: 1 + schema: + 'name': + type: string + path: Chronoskimmer.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Turn Back The Clock" (x1) + 'uuid': + type: string + path: Chronoskimmer.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Turn Back The Clock" (x1) + 'traits': + type: object + path: Chronoskimmer.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Chronoskimmer.system.traits.rarity + is_null: false + values: 11 + different_values: 2 + variants: + - "common" (x10) + - "rare" (x1) + 'value': + type: array + path: Chronoskimmer.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Chronoskimmer.system.traits.value.[] + is_null: false + values: 15 + different_values: 4 + variants: + - "archetype" (x11) + - "concentrate" (x2) + - "dedication" (x1) + - "fortune" (x1) + 'type': + type: string + path: Chronoskimmer.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Class Features.txt b/output/pf2e/packs/Class Features.txt deleted file mode 100644 index 2909c61..0000000 --- a/output/pf2e/packs/Class Features.txt +++ /dev/null @@ -1,225 +0,0 @@ -Class Features -Different values: 783 -===================================== -object {Class Features} - _id : string {Class Features._id} (all different values) - img : string {Class Features.img} (595 different values) - name : string {Class Features.name} (all different values) - system : object {Class Features.system} - actionType : object {Class Features.system.actionType} - value : string {Class Features.system.actionType.value} (2 different values) - 'passive' (x782) - 'action' (x1) - actions : object {Class Features.system.actions} - [value] : integer {Class Features.system.actions.value} (same value: 1) - category : string {Class Features.system.category} (2 different values) - 'classfeature' (x769) - 'calling' (x14) - description : object {Class Features.system.description} - value : string {Class Features.system.description.value} (776 different values) - level : object {Class Features.system.level} - value : integer {Class Features.system.level.value} (14 different values) - prerequisites : object {Class Features.system.prerequisites} - value : array {Class Features.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Class Features.system.prerequisites.value.[]} - value : string {Class Features.system.prerequisites.value.[].value} (8 different values) - 'You must have a spellcasting class feature that chooses spells from the arcane or primal spell list' (x1) - 'You must have a class, such as clerics, druids, witches, and wizards, that prepares spells in spell slots using the same number of prepared spells per day.' (x1) - 'Exploit Vulnerability' (x1) - 'Hunter\'s Edge: Flurry' (x1) - 'Hunter\'s Edge: Outwit' (x1) - 'Hunter\'s Edge: Precision' (x1) - 'You must be a gunslinger.' (x1) - 'You must have a class that casts spells with a spell repertoire.' (x1) - publication : object {Class Features.system.publication} - license : string {Class Features.system.publication.license} (2 different values) - 'ORC' (x583) - 'OGL' (x200) - remaster : boolean {Class Features.system.publication.remaster} (2 different values) - True (x612) - False (x171) - title : string {Class Features.system.publication.title} (23 different values) - rules : ignored (Foundry rules object) {Class Features.system.rules} - traits : object {Class Features.system.traits} - rarity : string {Class Features.system.traits.rarity} (3 different values) - 'common' (x739) - 'uncommon' (x31) - 'rare' (x13) - value : array {Class Features.system.traits.value} - Length: min=0 max=18 - Value type: string {Class Features.system.traits.value.[]} (37 different values) - [otherTags] : array {Class Features.system.traits.otherTags} - Length: min=1 max=6 - Value type: string {Class Features.system.traits.otherTags.[]} (52 different values) - [selected] : object {Class Features.system.traits.selected} - [sorcerer] : string {Class Features.system.traits.selected.sorcerer} (same value: 'Sorcerer') - [swashbuckler] : string {Class Features.system.traits.selected.swashbuckler} (same value: 'Swashbuckler') - [witch] : string {Class Features.system.traits.selected.witch} (same value: 'Witch') - [actionCategory] : object {Class Features.system.actionCategory} - value : string {Class Features.system.actionCategory.value} (same value: '') - [subfeatures] : object {Class Features.system.subfeatures} - [keyOptions] : array {Class Features.system.subfeatures.keyOptions} - Length: min=1 max=3 - Value type: string {Class Features.system.subfeatures.keyOptions.[]} (4 different values) - 'int' (x4) - 'cha' (x4) - 'str' (x2) - 'wis' (x1) - [languages] : object {Class Features.system.subfeatures.languages} - granted : array {Class Features.system.subfeatures.languages.granted} - Length: min=1 max=1 - Value type: string {Class Features.system.subfeatures.languages.granted.[]} (2 different values) - 'thassilonian' (x1) - 'wildsong' (x1) - [slots] : integer {Class Features.system.subfeatures.languages.slots} (same value: 0) - [proficiencies] : object {Class Features.system.subfeatures.proficiencies} - [advanced] : object {Class Features.system.subfeatures.proficiencies.advanced} - rank : integer {Class Features.system.subfeatures.proficiencies.advanced.rank} (2 different values) - 3 (x1) - 2 (x1) - [alchemist] : object {Class Features.system.subfeatures.proficiencies.alchemist} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.alchemist.rank} (2 different values) - 2 (x1) - 3 (x1) - [barbarian] : object {Class Features.system.subfeatures.proficiencies.barbarian} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.barbarian.rank} (2 different values) - 3 (x1) - 2 (x1) - [champion] : object {Class Features.system.subfeatures.proficiencies.champion} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.champion.rank} (2 different values) - 2 (x1) - 3 (x1) - [cleric] : object {Class Features.system.subfeatures.proficiencies.cleric} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.cleric.rank} (3 different values) - 4 (x1) - 2 (x1) - 3 (x1) - [exemplar] : object {Class Features.system.subfeatures.proficiencies.exemplar} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.exemplar.rank} (2 different values) - 3 (x1) - 2 (x1) - [fighter] : object {Class Features.system.subfeatures.proficiencies.fighter} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.fighter.rank} (2 different values) - 2 (x1) - 3 (x1) - [fortitude] : object {Class Features.system.subfeatures.proficiencies.fortitude} - rank : integer {Class Features.system.subfeatures.proficiencies.fortitude.rank} (3 different values) - 3 (x12) - 2 (x7) - 4 (x2) - [gunslinger] : object {Class Features.system.subfeatures.proficiencies.gunslinger} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.gunslinger.rank} (2 different values) - 2 (x1) - 3 (x1) - [heavy] : object {Class Features.system.subfeatures.proficiencies.heavy} - rank : integer {Class Features.system.subfeatures.proficiencies.heavy.rank} (2 different values) - 2 (x1) - 4 (x1) - [inventor] : object {Class Features.system.subfeatures.proficiencies.inventor} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.inventor.rank} (2 different values) - 2 (x1) - 3 (x1) - [investigator] : object {Class Features.system.subfeatures.proficiencies.investigator} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.investigator.rank} (2 different values) - 2 (x1) - 3 (x1) - [kineticist] : object {Class Features.system.subfeatures.proficiencies.kineticist} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.kineticist.rank} (3 different values) - 2 (x1) - 4 (x1) - 3 (x1) - [light] : object {Class Features.system.subfeatures.proficiencies.light} - rank : integer {Class Features.system.subfeatures.proficiencies.light.rank} (4 different values) - 3 (x8) - 2 (x7) - 1 (x2) - 4 (x1) - [martial] : object {Class Features.system.subfeatures.proficiencies.martial} - rank : integer {Class Features.system.subfeatures.proficiencies.martial.rank} (4 different values) - 2 (x10) - 3 (x7) - 1 (x2) - 4 (x1) - [medium] : object {Class Features.system.subfeatures.proficiencies.medium} - rank : integer {Class Features.system.subfeatures.proficiencies.medium.rank} (4 different values) - 3 (x7) - 2 (x6) - 1 (x3) - 4 (x1) - [monk] : object {Class Features.system.subfeatures.proficiencies.monk} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.monk.rank} (2 different values) - 3 (x1) - 2 (x1) - [perception] : object {Class Features.system.subfeatures.proficiencies.perception} - rank : integer {Class Features.system.subfeatures.proficiencies.perception.rank} (3 different values) - 2 (x5) - 3 (x3) - 4 (x1) - [ranger] : object {Class Features.system.subfeatures.proficiencies.ranger} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.ranger.rank} (2 different values) - 3 (x1) - 2 (x1) - [reflex] : object {Class Features.system.subfeatures.proficiencies.reflex} - rank : integer {Class Features.system.subfeatures.proficiencies.reflex.rank} (3 different values) - 3 (x9) - 2 (x6) - 4 (x4) - [rogue] : object {Class Features.system.subfeatures.proficiencies.rogue} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.rogue.rank} (2 different values) - 3 (x1) - 2 (x1) - [simple] : object {Class Features.system.subfeatures.proficiencies.simple} - rank : integer {Class Features.system.subfeatures.proficiencies.simple.rank} (3 different values) - 2 (x17) - 3 (x9) - 4 (x1) - [spellcasting] : object {Class Features.system.subfeatures.proficiencies.spellcasting} - rank : integer {Class Features.system.subfeatures.proficiencies.spellcasting.rank} (4 different values) - 2 (x5) - 3 (x4) - 4 (x2) - 1 (x1) - [swashbuckler] : object {Class Features.system.subfeatures.proficiencies.swashbuckler} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.swashbuckler.rank} (2 different values) - 3 (x1) - 2 (x1) - [thaumaturge] : object {Class Features.system.subfeatures.proficiencies.thaumaturge} - [attribute] : empty - rank : integer {Class Features.system.subfeatures.proficiencies.thaumaturge.rank} (2 different values) - 2 (x1) - 3 (x1) - [unarmed] : object {Class Features.system.subfeatures.proficiencies.unarmed} - rank : integer {Class Features.system.subfeatures.proficiencies.unarmed.rank} (3 different values) - 2 (x18) - 3 (x9) - 4 (x1) - [unarmored] : object {Class Features.system.subfeatures.proficiencies.unarmored} - rank : integer {Class Features.system.subfeatures.proficiencies.unarmored.rank} (3 different values) - 2 (x10) - 3 (x8) - 4 (x2) - [will] : object {Class Features.system.subfeatures.proficiencies.will} - rank : integer {Class Features.system.subfeatures.proficiencies.will.rank} (3 different values) - 3 (x19) - 4 (x6) - 2 (x4) - [senses] : object {Class Features.system.subfeatures.senses} - [suppressedFeatures] : array {Class Features.system.subfeatures.suppressedFeatures} - Length: min=0 max=8 - Value type: string {Class Features.system.subfeatures.suppressedFeatures.[]} (11 different values) - type : string {Class Features.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Class Features.yaml b/output/pf2e/packs/Class Features.yaml new file mode 100644 index 0000000..ac9a77f --- /dev/null +++ b/output/pf2e/packs/Class Features.yaml @@ -0,0 +1,860 @@ +name: Class Features +values: 783 +schema: + '_id': + type: string + path: Class Features._id + is_null: false + values: 783 + different_values: 783 (all different) + variants: [omitted] + 'img': + type: string + path: Class Features.img + is_null: false + values: 783 + different_values: 595 + variants: [omitted] + 'name': + type: string + path: Class Features.name + is_null: false + values: 783 + different_values: 783 (all different) + variants: [omitted] + 'system': + type: object + path: Class Features.system + is_null: false + values: 783 + schema: + 'actionType': + type: object + path: Class Features.system.actionType + is_null: false + values: 783 + schema: + 'value': + type: string + path: Class Features.system.actionType.value + is_null: false + values: 783 + different_values: 2 + variants: + - "passive" (x782) + - "action" (x1) + 'actions': + type: object + path: Class Features.system.actions + is_null: false + values: 783 + schema: + [value]: + type: integer + path: Class Features.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Class Features.system.category + is_null: false + values: 783 + different_values: 2 + variants: + - "classfeature" (x769) + - "calling" (x14) + 'description': + type: object + path: Class Features.system.description + is_null: false + values: 783 + schema: + 'value': + type: string + path: Class Features.system.description.value + is_null: false + values: 783 + different_values: 776 + variants: [omitted] + 'level': + type: object + path: Class Features.system.level + is_null: false + values: 783 + schema: + 'value': + type: integer + path: Class Features.system.level.value + is_null: false + values: 783 + different_values: 14 + variants: [omitted] + 'prerequisites': + type: object + path: Class Features.system.prerequisites + is_null: false + values: 783 + schema: + 'value': + type: array + path: Class Features.system.prerequisites.value + is_null: false + values: 783 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Class Features.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Class Features.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 8 + variants: + - "You must have a spellcasting class feature that chooses spells from the arcane or primal spell list" (x1) + - "You must have a class, such as clerics, druids, witches, and wizards, that prepares spells in spell slots using the same number of prepared spells per day." (x1) + - "Exploit Vulnerability" (x1) + - "Hunter's Edge: Flurry" (x1) + - "Hunter's Edge: Outwit" (x1) + - "Hunter's Edge: Precision" (x1) + - "You must be a gunslinger." (x1) + - "You must have a class that casts spells with a spell repertoire." (x1) + 'publication': + type: object + path: Class Features.system.publication + is_null: false + values: 783 + schema: + 'license': + type: string + path: Class Features.system.publication.license + is_null: false + values: 783 + different_values: 2 + variants: + - "ORC" (x583) + - "OGL" (x200) + 'remaster': + type: boolean + path: Class Features.system.publication.remaster + is_null: false + values: 783 + different_values: 2 + variants: + - True (x612) + - False (x171) + 'title': + type: string + path: Class Features.system.publication.title + is_null: false + values: 783 + different_values: 23 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Class Features.system.rules + is_null: false + values: 783 + 'traits': + type: object + path: Class Features.system.traits + is_null: false + values: 783 + schema: + 'rarity': + type: string + path: Class Features.system.traits.rarity + is_null: false + values: 783 + different_values: 3 + variants: + - "common" (x739) + - "uncommon" (x31) + - "rare" (x13) + 'value': + type: array + path: Class Features.system.traits.value + is_null: false + values: 783 + min_count: 0 + max_count: 18 + value_type: + type: string + path: Class Features.system.traits.value.[] + is_null: false + values: 934 + different_values: 37 + variants: [omitted] + [otherTags]: + type: array + path: Class Features.system.traits.otherTags + is_null: true + values: 286 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Class Features.system.traits.otherTags.[] + is_null: false + values: 368 + different_values: 52 + variants: [omitted] + [selected]: + type: object + path: Class Features.system.traits.selected + is_null: true + values: 7 + schema: + [sorcerer]: + type: string + path: Class Features.system.traits.selected.sorcerer + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Sorcerer" (x2) + [swashbuckler]: + type: string + path: Class Features.system.traits.selected.swashbuckler + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Swashbuckler" (x1) + [witch]: + type: string + path: Class Features.system.traits.selected.witch + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Witch" (x1) + [actionCategory]: + type: object + path: Class Features.system.actionCategory + is_null: true + values: 10 + schema: + 'value': + type: string + path: Class Features.system.actionCategory.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + [subfeatures]: + type: object + path: Class Features.system.subfeatures + is_null: true + values: 198 + schema: + [keyOptions]: + type: array + path: Class Features.system.subfeatures.keyOptions + is_null: true + values: 9 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Class Features.system.subfeatures.keyOptions.[] + is_null: false + values: 11 + different_values: 4 + variants: + - "int" (x4) + - "cha" (x4) + - "str" (x2) + - "wis" (x1) + [languages]: + type: object + path: Class Features.system.subfeatures.languages + is_null: true + values: 2 + schema: + 'granted': + type: array + path: Class Features.system.subfeatures.languages.granted + is_null: false + values: 2 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Class Features.system.subfeatures.languages.granted.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "thassilonian" (x1) + - "wildsong" (x1) + [slots]: + type: integer + path: Class Features.system.subfeatures.languages.slots + is_null: true + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + [proficiencies]: + type: object + path: Class Features.system.subfeatures.proficiencies + is_null: true + values: 187 + schema: + [advanced]: + type: object + path: Class Features.system.subfeatures.proficiencies.advanced + is_null: true + values: 2 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.advanced.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 2 (x1) + [alchemist]: + type: object + path: Class Features.system.subfeatures.proficiencies.alchemist + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.alchemist.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.alchemist.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + [barbarian]: + type: object + path: Class Features.system.subfeatures.proficiencies.barbarian + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.barbarian.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.barbarian.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 2 (x1) + [champion]: + type: object + path: Class Features.system.subfeatures.proficiencies.champion + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.champion.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.champion.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + [cleric]: + type: object + path: Class Features.system.subfeatures.proficiencies.cleric + is_null: true + values: 3 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.cleric.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.cleric.rank + is_null: false + values: 3 + different_values: 3 + variants: + - 4 (x1) + - 2 (x1) + - 3 (x1) + [exemplar]: + type: object + path: Class Features.system.subfeatures.proficiencies.exemplar + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.exemplar.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.exemplar.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 2 (x1) + [fighter]: + type: object + path: Class Features.system.subfeatures.proficiencies.fighter + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.fighter.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.fighter.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + [fortitude]: + type: object + path: Class Features.system.subfeatures.proficiencies.fortitude + is_null: true + values: 21 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.fortitude.rank + is_null: false + values: 21 + different_values: 3 + variants: + - 3 (x12) + - 2 (x7) + - 4 (x2) + [gunslinger]: + type: object + path: Class Features.system.subfeatures.proficiencies.gunslinger + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.gunslinger.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.gunslinger.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + [heavy]: + type: object + path: Class Features.system.subfeatures.proficiencies.heavy + is_null: true + values: 2 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.heavy.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 4 (x1) + [inventor]: + type: object + path: Class Features.system.subfeatures.proficiencies.inventor + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.inventor.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.inventor.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + [investigator]: + type: object + path: Class Features.system.subfeatures.proficiencies.investigator + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.investigator.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.investigator.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + [kineticist]: + type: object + path: Class Features.system.subfeatures.proficiencies.kineticist + is_null: true + values: 3 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.kineticist.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.kineticist.rank + is_null: false + values: 3 + different_values: 3 + variants: + - 2 (x1) + - 4 (x1) + - 3 (x1) + [light]: + type: object + path: Class Features.system.subfeatures.proficiencies.light + is_null: true + values: 18 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.light.rank + is_null: false + values: 18 + different_values: 4 + variants: + - 3 (x8) + - 2 (x7) + - 1 (x2) + - 4 (x1) + [martial]: + type: object + path: Class Features.system.subfeatures.proficiencies.martial + is_null: true + values: 20 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.martial.rank + is_null: false + values: 20 + different_values: 4 + variants: + - 2 (x10) + - 3 (x7) + - 1 (x2) + - 4 (x1) + [medium]: + type: object + path: Class Features.system.subfeatures.proficiencies.medium + is_null: true + values: 17 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.medium.rank + is_null: false + values: 17 + different_values: 4 + variants: + - 3 (x7) + - 2 (x6) + - 1 (x3) + - 4 (x1) + [monk]: + type: object + path: Class Features.system.subfeatures.proficiencies.monk + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.monk.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.monk.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 2 (x1) + [perception]: + type: object + path: Class Features.system.subfeatures.proficiencies.perception + is_null: true + values: 9 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.perception.rank + is_null: false + values: 9 + different_values: 3 + variants: + - 2 (x5) + - 3 (x3) + - 4 (x1) + [ranger]: + type: object + path: Class Features.system.subfeatures.proficiencies.ranger + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.ranger.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.ranger.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 2 (x1) + [reflex]: + type: object + path: Class Features.system.subfeatures.proficiencies.reflex + is_null: true + values: 19 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.reflex.rank + is_null: false + values: 19 + different_values: 3 + variants: + - 3 (x9) + - 2 (x6) + - 4 (x4) + [rogue]: + type: object + path: Class Features.system.subfeatures.proficiencies.rogue + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.rogue.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.rogue.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 2 (x1) + [simple]: + type: object + path: Class Features.system.subfeatures.proficiencies.simple + is_null: true + values: 27 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.simple.rank + is_null: false + values: 27 + different_values: 3 + variants: + - 2 (x17) + - 3 (x9) + - 4 (x1) + [spellcasting]: + type: object + path: Class Features.system.subfeatures.proficiencies.spellcasting + is_null: true + values: 12 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 12 + different_values: 4 + variants: + - 2 (x5) + - 3 (x4) + - 4 (x2) + - 1 (x1) + [swashbuckler]: + type: object + path: Class Features.system.subfeatures.proficiencies.swashbuckler + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.swashbuckler.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.swashbuckler.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 2 (x1) + [thaumaturge]: + type: object + path: Class Features.system.subfeatures.proficiencies.thaumaturge + is_null: true + values: 2 + schema: + [attribute]: + type: + path: Class Features.system.subfeatures.proficiencies.thaumaturge.attribute + is_null: true + values: 0 + is_empty: true + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.thaumaturge.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + [unarmed]: + type: object + path: Class Features.system.subfeatures.proficiencies.unarmed + is_null: true + values: 28 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.unarmed.rank + is_null: false + values: 28 + different_values: 3 + variants: + - 2 (x18) + - 3 (x9) + - 4 (x1) + [unarmored]: + type: object + path: Class Features.system.subfeatures.proficiencies.unarmored + is_null: true + values: 20 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.unarmored.rank + is_null: false + values: 20 + different_values: 3 + variants: + - 2 (x10) + - 3 (x8) + - 4 (x2) + [will]: + type: object + path: Class Features.system.subfeatures.proficiencies.will + is_null: true + values: 29 + schema: + 'rank': + type: integer + path: Class Features.system.subfeatures.proficiencies.will.rank + is_null: false + values: 29 + different_values: 3 + variants: + - 3 (x19) + - 4 (x6) + - 2 (x4) + [senses]: + type: object + path: Class Features.system.subfeatures.senses + is_null: true + values: 21 + schema: + [suppressedFeatures]: + type: array + path: Class Features.system.subfeatures.suppressedFeatures + is_null: true + values: 24 + min_count: 0 + max_count: 8 + value_type: + type: string + path: Class Features.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 11 + different_values: 11 + variants: [omitted] + 'type': + type: string + path: Class Features.type + is_null: false + values: 783 + different_values: 1 (all same) + variants: "feat" (x783) diff --git a/output/pf2e/packs/Classes.txt b/output/pf2e/packs/Classes.txt deleted file mode 100644 index 9e201ea..0000000 --- a/output/pf2e/packs/Classes.txt +++ /dev/null @@ -1,2566 +0,0 @@ -Classes -Different values: 25 -===================================== -object {Classes} - _id : string {Classes._id} (all different values) - img : string {Classes.img} (21 different values) - name : string {Classes.name} (all different values) - system : object {Classes.system} - ancestryFeatLevels : object {Classes.system.ancestryFeatLevels} - value : array {Classes.system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Classes.system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x25) - 5 (x25) - 9 (x25) - 13 (x25) - 17 (x25) - attacks : object {Classes.system.attacks} - advanced : integer {Classes.system.attacks.advanced} (2 different values) - 0 (x24) - 1 (x1) - martial : integer {Classes.system.attacks.martial} (3 different values) - 0 (x12) - 1 (x12) - 2 (x1) - other : object {Classes.system.attacks.other} - name : string {Classes.system.attacks.other.name} (4 different values) - '' (x22) - 'Alchemical Bombs' (x1) - 'Deity\'s favored weapon' (x1) - 'Simple Firearms, Martial Firearms' (x1) - rank : integer {Classes.system.attacks.other.rank} (3 different values) - 0 (x22) - 1 (x2) - 2 (x1) - simple : integer {Classes.system.attacks.simple} (2 different values) - 1 (x24) - 2 (x1) - unarmed : integer {Classes.system.attacks.unarmed} (2 different values) - 1 (x24) - 2 (x1) - classFeatLevels : object {Classes.system.classFeatLevels} - value : array {Classes.system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {Classes.system.classFeatLevels.value.[]} (11 different values) - defenses : object {Classes.system.defenses} - heavy : integer {Classes.system.defenses.heavy} (2 different values) - 0 (x23) - 1 (x2) - light : integer {Classes.system.defenses.light} (2 different values) - 1 (x18) - 0 (x7) - medium : integer {Classes.system.defenses.medium} (2 different values) - 0 (x13) - 1 (x12) - unarmored : integer {Classes.system.defenses.unarmored} (2 different values) - 1 (x24) - 2 (x1) - description : object {Classes.system.description} - value : string {Classes.system.description.value} (all different values) - generalFeatLevels : object {Classes.system.generalFeatLevels} - value : array {Classes.system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Classes.system.generalFeatLevels.value.[]} (5 different values) - 3 (x25) - 7 (x25) - 11 (x25) - 15 (x25) - 19 (x25) - hp : integer {Classes.system.hp} (4 different values) - 8 (x13) - 10 (x7) - 6 (x4) - 12 (x1) - items : object {Classes.system.items} - [06620] : object {Classes.system.items.06620} - img : string {Classes.system.items.06620.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') - level : integer {Classes.system.items.06620.level} (same value: 7) - name : string {Classes.system.items.06620.name} (same value: 'Armor Expertise') - uuid : string {Classes.system.items.06620.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') - [0669p] : object {Classes.system.items.0669p} - img : string {Classes.system.items.0669p.img} (same value: 'systems/pf2e/icons/features/classes/eidolon.webp') - level : integer {Classes.system.items.0669p.level} (same value: 1) - name : string {Classes.system.items.0669p.name} (same value: 'Eidolon') - uuid : string {Classes.system.items.0669p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eidolon') - [06b94] : object {Classes.system.items.06b94} - img : string {Classes.system.items.06b94.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.06b94.level} (same value: 7) - name : string {Classes.system.items.06b94.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.06b94.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [06frE] : object {Classes.system.items.06frE} - img : string {Classes.system.items.06frE.img} (same value: 'icons/sundries/documents/document-torn-diagram-tan.webp') - level : integer {Classes.system.items.06frE.level} (same value: 7) - name : string {Classes.system.items.06frE.name} (same value: 'Studious Spells') - uuid : string {Classes.system.items.06frE.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Studious Spells') - [07lzm] : object {Classes.system.items.07lzm} - img : string {Classes.system.items.07lzm.img} (same value: 'icons/weapons/bows/shortbow-recurve-yellow-blue.webp') - level : integer {Classes.system.items.07lzm.level} (same value: 17) - name : string {Classes.system.items.07lzm.name} (same value: 'Masterful Hunter') - uuid : string {Classes.system.items.07lzm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Masterful Hunter') - [0Y2AR] : object {Classes.system.items.0Y2AR} - img : string {Classes.system.items.0Y2AR.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Classes.system.items.0Y2AR.level} (same value: 1) - name : string {Classes.system.items.0Y2AR.name} (same value: 'Shield Block') - uuid : string {Classes.system.items.0Y2AR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [0abc3] : object {Classes.system.items.0abc3} - img : string {Classes.system.items.0abc3.img} (same value: 'systems/pf2e/icons/features/classes/deductive-improvisation.webp') - level : integer {Classes.system.items.0abc3.level} (same value: 11) - name : string {Classes.system.items.0abc3.name} (same value: 'Deductive Improvisation') - uuid : string {Classes.system.items.0abc3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deductive Improvisation') - [0c3e5] : object {Classes.system.items.0c3e5} - img : string {Classes.system.items.0c3e5.img} (same value: 'icons/weapons/axes/axe-broad-engraved-black-grey.webp') - level : integer {Classes.system.items.0c3e5.level} (same value: 13) - name : string {Classes.system.items.0c3e5.name} (same value: 'Weapon Legend') - uuid : string {Classes.system.items.0c3e5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Legend') - [0kdn2] : object {Classes.system.items.0kdn2} - img : string {Classes.system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.0kdn2.level} (same value: 7) - name : string {Classes.system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [1EIub] : object {Classes.system.items.1EIub} - img : string {Classes.system.items.1EIub.img} (same value: 'icons/magic/holy/prayer-hands-glowing-yellow-white.webp') - level : integer {Classes.system.items.1EIub.level} (same value: 9) - name : string {Classes.system.items.1EIub.name} (same value: 'Champion Expertise') - uuid : string {Classes.system.items.1EIub.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Champion Expertise') - [1a61p] : object {Classes.system.items.1a61p} - img : string {Classes.system.items.1a61p.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Classes.system.items.1a61p.level} (same value: 15) - name : string {Classes.system.items.1a61p.name} (same value: 'Juggernaut') - uuid : string {Classes.system.items.1a61p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - 45yt7 : object {Classes.system.items.45yt7} - img : string {Classes.system.items.45yt7.img} (same value: 'icons/weapons/wands/wand-carved-pink.webp') - level : integer {Classes.system.items.45yt7.level} (same value: 1) - name : string {Classes.system.items.45yt7.name} (same value: 'Arcane Bond') - uuid : string {Classes.system.items.45yt7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Bond') - [182it] : object {Classes.system.items.182it} - img : string {Classes.system.items.182it.img} (same value: 'systems/pf2e/icons/features/classes/shootists-edge.webp') - level : integer {Classes.system.items.182it.level} (same value: 17) - name : string {Classes.system.items.182it.name} (same value: 'Shootist\'s Edge') - uuid : string {Classes.system.items.182it.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shootist\'s Edge') - 3XT0E : object {Classes.system.items.3XT0E} - img : string {Classes.system.items.3XT0E.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.3XT0E.level} (same value: 1) - name : string {Classes.system.items.3XT0E.name} (same value: 'Arcane School') - uuid : string {Classes.system.items.3XT0E.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane School') - [0x9ff] : object {Classes.system.items.0x9ff} - img : string {Classes.system.items.0x9ff.img} (same value: 'systems/pf2e/icons/features/classes/psychic-spellcasting.webp') - level : integer {Classes.system.items.0x9ff.level} (same value: 1) - name : string {Classes.system.items.0x9ff.name} (same value: 'Psychic Spellcasting') - uuid : string {Classes.system.items.0x9ff.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Psychic Spellcasting') - 13v1o : object {Classes.system.items.13v1o} - img : string {Classes.system.items.13v1o.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {Classes.system.items.13v1o.level} (same value: 1) - name : string {Classes.system.items.13v1o.name} (same value: 'Wizard Spellcasting') - uuid : string {Classes.system.items.13v1o.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wizard Spellcasting') - [0uhZ8] : object {Classes.system.items.0uhZ8} - img : string {Classes.system.items.0uhZ8.img} (same value: 'icons/magic/control/debuff-energy-hold-levitate-blue-yellow.webp') - level : integer {Classes.system.items.0uhZ8.level} (same value: 11) - name : string {Classes.system.items.0uhZ8.name} (same value: 'Expert Protections') - uuid : string {Classes.system.items.0uhZ8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Protections') - [1LMTz] : object {Classes.system.items.1LMTz} - img : string {Classes.system.items.1LMTz.img} (same value: 'systems/pf2e/icons/features/classes/unlimited-esoterica.webp') - level : integer {Classes.system.items.1LMTz.level} (same value: 19) - name : string {Classes.system.items.1LMTz.name} (same value: 'Unlimited Esoterica') - uuid : string {Classes.system.items.1LMTz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unlimited Esoterica') - [1da3z] : object {Classes.system.items.1da3z} - img : string {Classes.system.items.1da3z.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.1da3z.level} (same value: 15) - name : string {Classes.system.items.1da3z.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.1da3z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [1doue] : object {Classes.system.items.1doue} - img : string {Classes.system.items.1doue.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Classes.system.items.1doue.level} (same value: 5) - name : string {Classes.system.items.1doue.name} (same value: 'Inventor Weapon Expertise') - uuid : string {Classes.system.items.1doue.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Inventor Weapon Expertise') - [1fw9s] : object {Classes.system.items.1fw9s} - img : string {Classes.system.items.1fw9s.img} (same value: 'icons/magic/fire/flame-burning-embers-yellow.webp') - level : integer {Classes.system.items.1fw9s.level} (same value: 3) - name : string {Classes.system.items.1fw9s.name} (same value: 'Mystic Strikes') - uuid : string {Classes.system.items.1fw9s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mystic Strikes') - [1hSW2] : object {Classes.system.items.1hSW2} - img : string {Classes.system.items.1hSW2.img} (same value: 'icons/skills/trades/smithing-anvil-silver-red.webp') - level : integer {Classes.system.items.1hSW2.level} (same value: 17) - name : string {Classes.system.items.1hSW2.name} (same value: 'Anvil\'s Hardness') - uuid : string {Classes.system.items.1hSW2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anvil\'s Hardness') - [1lzo3] : object {Classes.system.items.1lzo3} - img : string {Classes.system.items.1lzo3.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.1lzo3.level} (same value: 9) - name : string {Classes.system.items.1lzo3.name} (same value: 'Reflex Expertise') - uuid : string {Classes.system.items.1lzo3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [1nwhg] : object {Classes.system.items.1nwhg} - img : string {Classes.system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {Classes.system.items.1nwhg.level} (same value: 5) - name : string {Classes.system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {Classes.system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1qqd9] : object {Classes.system.items.1qqd9} - img : string {Classes.system.items.1qqd9.img} (same value: 'systems/pf2e/icons/features/classes/gunslinger-expertise.webp') - level : integer {Classes.system.items.1qqd9.level} (same value: 9) - name : string {Classes.system.items.1qqd9.name} (same value: 'Gunslinger Expertise') - uuid : string {Classes.system.items.1qqd9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gunslinger Expertise') - [1qqwt] : object {Classes.system.items.1qqwt} - img : string {Classes.system.items.1qqwt.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.1qqwt.level} (same value: 13) - name : string {Classes.system.items.1qqwt.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.1qqwt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [1xme9] : object {Classes.system.items.1xme9} - img : string {Classes.system.items.1xme9.img} (same value: 'systems/pf2e/icons/features/classes/eidolon-defensive-expertise.webp') - level : integer {Classes.system.items.1xme9.level} (same value: 11) - name : string {Classes.system.items.1xme9.name} (same value: 'Eidolon Defensive Expertise') - uuid : string {Classes.system.items.1xme9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eidolon Defensive Expertise') - [1zn3l] : object {Classes.system.items.1zn3l} - img : string {Classes.system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Classes.system.items.1zn3l.level} (same value: 19) - name : string {Classes.system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {Classes.system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [23vme] : object {Classes.system.items.23vme} - img : string {Classes.system.items.23vme.img} (same value: 'systems/pf2e/icons/features/classes/greater-juggernaut.webp') - level : integer {Classes.system.items.23vme.level} (same value: 13) - name : string {Classes.system.items.23vme.name} (same value: 'Greater Juggernaut') - uuid : string {Classes.system.items.23vme.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Juggernaut') - [2EiQN] : object {Classes.system.items.2EiQN} - img : string {Classes.system.items.2EiQN.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {Classes.system.items.2EiQN.level} (same value: 11) - name : string {Classes.system.items.2EiQN.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.2EiQN.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [2FS8v] : object {Classes.system.items.2FS8v} - img : string {Classes.system.items.2FS8v.img} (same value: 'icons/magic/holy/meditation-chi-focus-blue.webp') - level : integer {Classes.system.items.2FS8v.level} (same value: 1) - name : string {Classes.system.items.2FS8v.name} (same value: 'Apparition Attunement') - uuid : string {Classes.system.items.2FS8v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Apparition Attunement') - [2jey6] : object {Classes.system.items.2jey6} - img : string {Classes.system.items.2jey6.img} (same value: 'icons/equipment/head/helm-barbute-rounded-steel.webp') - level : integer {Classes.system.items.2jey6.level} (same value: 11) - name : string {Classes.system.items.2jey6.name} (same value: 'Fighter Expertise') - uuid : string {Classes.system.items.2jey6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Expertise') - [2v2xl] : object {Classes.system.items.2v2xl} - img : string {Classes.system.items.2v2xl.img} (same value: 'icons/commodities/treasure/crown-gold-laurel-wreath.webp') - level : integer {Classes.system.items.2v2xl.level} (same value: 1) - name : string {Classes.system.items.2v2xl.name} (same value: 'Panache') - uuid : string {Classes.system.items.2v2xl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Panache') - [2waut] : object {Classes.system.items.2waut} - img : string {Classes.system.items.2waut.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.2waut.level} (same value: 3) - name : string {Classes.system.items.2waut.name} (same value: 'Lightning Reflexes') - uuid : string {Classes.system.items.2waut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [2x8il] : object {Classes.system.items.2x8il} - img : string {Classes.system.items.2x8il.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.2x8il.level} (same value: 13) - name : string {Classes.system.items.2x8il.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.2x8il.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [2xl4q] : object {Classes.system.items.2xl4q} - img : string {Classes.system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {Classes.system.items.2xl4q.level} (same value: 13) - name : string {Classes.system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {Classes.system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - [2yqet] : object {Classes.system.items.2yqet} - img : string {Classes.system.items.2yqet.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.2yqet.level} (same value: 7) - name : string {Classes.system.items.2yqet.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.2yqet.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [2z1nf] : object {Classes.system.items.2z1nf} - img : string {Classes.system.items.2z1nf.img} (same value: 'systems/pf2e/icons/features/classes/precise-strike.webp') - level : integer {Classes.system.items.2z1nf.level} (same value: 1) - name : string {Classes.system.items.2z1nf.name} (same value: 'Precise Strike') - uuid : string {Classes.system.items.2z1nf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Precise Strike') - [31b86] : object {Classes.system.items.31b86} - img : string {Classes.system.items.31b86.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Classes.system.items.31b86.level} (same value: 5) - name : string {Classes.system.items.31b86.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.31b86.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [362nc] : object {Classes.system.items.362nc} - img : string {Classes.system.items.362nc.img} (same value: 'systems/pf2e/icons/features/classes/psy-cantrips-and-amps.webp') - level : integer {Classes.system.items.362nc.level} (same value: 1) - name : string {Classes.system.items.362nc.name} (same value: 'Psi Cantrips and Amps') - uuid : string {Classes.system.items.362nc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Psi Cantrips and Amps') - [365ut] : object {Classes.system.items.365ut} - img : string {Classes.system.items.365ut.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Classes.system.items.365ut.level} (same value: 1) - name : string {Classes.system.items.365ut.name} (same value: 'Deity') - uuid : string {Classes.system.items.365ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') - [3YEZD] : object {Classes.system.items.3YEZD} - img : string {Classes.system.items.3YEZD.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.3YEZD.level} (same value: 7) - name : string {Classes.system.items.3YEZD.name} (same value: 'Perception Mastery') - uuid : string {Classes.system.items.3YEZD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [3gwvw] : object {Classes.system.items.3gwvw} - img : string {Classes.system.items.3gwvw.img} (same value: 'icons/skills/melee/strike-axe-blood-red.webp') - level : integer {Classes.system.items.3gwvw.level} (same value: 5) - name : string {Classes.system.items.3gwvw.name} (same value: 'Brutality') - uuid : string {Classes.system.items.3gwvw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Brutality') - [3k9vv] : object {Classes.system.items.3k9vv} - img : string {Classes.system.items.3k9vv.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.3k9vv.level} (same value: 7) - name : string {Classes.system.items.3k9vv.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.3k9vv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [3ohvk] : object {Classes.system.items.3ohvk} - img : string {Classes.system.items.3ohvk.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.3ohvk.level} (same value: 11) - name : string {Classes.system.items.3ohvk.name} (same value: 'Second Path to Perfection') - uuid : string {Classes.system.items.3ohvk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Path to Perfection') - [3rn78] : object {Classes.system.items.3rn78} - img : string {Classes.system.items.3rn78.img} (same value: 'systems/pf2e/icons/features/classes/first-implement-and-esoterica.webp') - level : integer {Classes.system.items.3rn78.level} (same value: 1) - name : string {Classes.system.items.3rn78.name} (same value: 'First Implement and Esoterica') - uuid : string {Classes.system.items.3rn78.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Implement and Esoterica') - [3wf5r] : object {Classes.system.items.3wf5r} - img : string {Classes.system.items.3wf5r.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.3wf5r.level} (same value: 9) - name : string {Classes.system.items.3wf5r.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.3wf5r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [41jmp] : object {Classes.system.items.41jmp} - img : string {Classes.system.items.41jmp.img} (same value: 'icons/weapons/swords/scimitar-broad.webp') - level : integer {Classes.system.items.41jmp.level} (same value: 1) - name : string {Classes.system.items.41jmp.name} (same value: 'Confident Finisher') - uuid : string {Classes.system.items.41jmp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Confident Finisher') - [43sk5] : object {Classes.system.items.43sk5} - img : string {Classes.system.items.43sk5.img} (same value: 'systems/pf2e/icons/features/classes/peerless-inventor.webp') - level : integer {Classes.system.items.43sk5.level} (same value: 1) - name : string {Classes.system.items.43sk5.name} (same value: 'Peerless Inventor') - uuid : string {Classes.system.items.43sk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Peerless Inventor') - [467es] : object {Classes.system.items.467es} - img : string {Classes.system.items.467es.img} (same value: 'icons/magic/nature/symbol-sun-yellow.webp') - level : integer {Classes.system.items.467es.level} (same value: 17) - name : string {Classes.system.items.467es.name} (same value: 'Champion Mastery') - uuid : string {Classes.system.items.467es.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Champion Mastery') - [4B6qN] : object {Classes.system.items.4B6qN} - img : string {Classes.system.items.4B6qN.img} (same value: 'icons/equipment/chest/breastplate-helmet-metal.webp') - level : integer {Classes.system.items.4B6qN.level} (same value: 19) - name : string {Classes.system.items.4B6qN.name} (same value: 'Burnished Armor Mastery') - uuid : string {Classes.system.items.4B6qN.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Burnished Armor Mastery') - [4FyXX] : object {Classes.system.items.4FyXX} - img : string {Classes.system.items.4FyXX.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.4FyXX.level} (same value: 7) - name : string {Classes.system.items.4FyXX.name} (same value: 'Mysterious Resolve') - uuid : string {Classes.system.items.4FyXX.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mysterious Resolve') - [4KtTI] : object {Classes.system.items.4KtTI} - img : string {Classes.system.items.4KtTI.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Classes.system.items.4KtTI.level} (same value: 1) - name : string {Classes.system.items.4KtTI.name} (same value: 'Oracle Spellcasting') - uuid : string {Classes.system.items.4KtTI.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracle Spellcasting') - [4aeg4] : object {Classes.system.items.4aeg4} - img : string {Classes.system.items.4aeg4.img} (same value: 'systems/pf2e/icons/features/classes/unleash-psyche.webp') - level : integer {Classes.system.items.4aeg4.level} (same value: 1) - name : string {Classes.system.items.4aeg4.name} (same value: 'Unleash Psyche') - uuid : string {Classes.system.items.4aeg4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unleash Psyche') - [4al2i] : object {Classes.system.items.4al2i} - img : string {Classes.system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.4al2i.level} (same value: 15) - name : string {Classes.system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {Classes.system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4bdrn] : object {Classes.system.items.4bdrn} - img : string {Classes.system.items.4bdrn.img} (same value: 'icons/tools/laboratory/mortar-liquid-pink.webp') - level : integer {Classes.system.items.4bdrn.level} (same value: 1) - name : string {Classes.system.items.4bdrn.name} (same value: 'Alchemy') - uuid : string {Classes.system.items.4bdrn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemy') - [4eQbl] : object {Classes.system.items.4eQbl} - img : string {Classes.system.items.4eQbl.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Classes.system.items.4eQbl.level} (same value: 1) - name : string {Classes.system.items.4eQbl.name} (same value: 'Cleric Spellcasting') - uuid : string {Classes.system.items.4eQbl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') - [4i75Y] : object {Classes.system.items.4i75Y} - img : string {Classes.system.items.4i75Y.img} (same value: 'icons/magic/nature/root-vine-entangle-foot-green.webp') - level : integer {Classes.system.items.4i75Y.level} (same value: 5) - name : string {Classes.system.items.4i75Y.name} (same value: 'Trackless Journey') - uuid : string {Classes.system.items.4i75Y.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Trackless Journey') - [4mev6] : object {Classes.system.items.4mev6} - img : string {Classes.system.items.4mev6.img} (same value: 'icons/creatures/eyes/lizard-single-slit-pink.webp') - level : integer {Classes.system.items.4mev6.level} (same value: 3) - name : string {Classes.system.items.4mev6.name} (same value: 'Shared Vigilance') - uuid : string {Classes.system.items.4mev6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shared Vigilance') - [4qdk7] : object {Classes.system.items.4qdk7} - img : string {Classes.system.items.4qdk7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.4qdk7.level} (same value: 1) - name : string {Classes.system.items.4qdk7.name} (same value: 'Mystery') - uuid : string {Classes.system.items.4qdk7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mystery') - [4ru9g] : object {Classes.system.items.4ru9g} - img : string {Classes.system.items.4ru9g.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.4ru9g.level} (same value: 15) - name : string {Classes.system.items.4ru9g.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Classes.system.items.4ru9g.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4sxx4] : object {Classes.system.items.4sxx4} - img : string {Classes.system.items.4sxx4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.4sxx4.level} (same value: 7) - name : string {Classes.system.items.4sxx4.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.4sxx4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [568ec] : object {Classes.system.items.568ec} - img : string {Classes.system.items.568ec.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Classes.system.items.568ec.level} (same value: 11) - name : string {Classes.system.items.568ec.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.568ec.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - 5x1uf : object {Classes.system.items.5x1uf} - img : string {Classes.system.items.5x1uf.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.5x1uf.level} (same value: 13) - name : string {Classes.system.items.5x1uf.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.5x1uf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [4h2t7] : object {Classes.system.items.4h2t7} - img : string {Classes.system.items.4h2t7.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.4h2t7.level} (same value: 15) - name : string {Classes.system.items.4h2t7.name} (same value: 'Greater Weapon Specialization') - uuid : string {Classes.system.items.4h2t7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4jbpz] : object {Classes.system.items.4jbpz} - img : string {Classes.system.items.4jbpz.img} (same value: 'systems/pf2e/icons/features/classes/instant-manifestation.webp') - level : integer {Classes.system.items.4jbpz.level} (same value: 19) - name : string {Classes.system.items.4jbpz.name} (same value: 'Instant Manifestation') - uuid : string {Classes.system.items.4jbpz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Instant Manifestation') - [58uhg] : object {Classes.system.items.58uhg} - img : string {Classes.system.items.58uhg.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.58uhg.level} (same value: 15) - name : string {Classes.system.items.58uhg.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.58uhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [59mfg] : object {Classes.system.items.59mfg} - img : string {Classes.system.items.59mfg.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Classes.system.items.59mfg.level} (same value: 11) - name : string {Classes.system.items.59mfg.name} (same value: 'Medium Armor Expertise') - uuid : string {Classes.system.items.59mfg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - 6jpgb : object {Classes.system.items.6jpgb} - img : string {Classes.system.items.6jpgb.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.6jpgb.level} (same value: 11) - name : string {Classes.system.items.6jpgb.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.6jpgb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - 7bbgv : object {Classes.system.items.7bbgv} - img : string {Classes.system.items.7bbgv.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.7bbgv.level} (same value: 7) - name : string {Classes.system.items.7bbgv.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.7bbgv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [5a5an] : object {Classes.system.items.5a5an} - img : string {Classes.system.items.5a5an.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Classes.system.items.5a5an.level} (same value: 19) - name : string {Classes.system.items.5a5an.name} (same value: 'Legendary Spellcaster') - uuid : string {Classes.system.items.5a5an.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [5iq7q] : object {Classes.system.items.5iq7q} - img : string {Classes.system.items.5iq7q.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.5iq7q.level} (same value: 1) - name : string {Classes.system.items.5iq7q.name} (same value: 'Subconscious Mind') - uuid : string {Classes.system.items.5iq7q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Subconscious Mind') - [5itvx] : object {Classes.system.items.5itvx} - img : string {Classes.system.items.5itvx.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Classes.system.items.5itvx.level} (same value: 7) - name : string {Classes.system.items.5itvx.name} (same value: 'Kinetic Durability') - uuid : string {Classes.system.items.5itvx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Durability') - [5jVMU] : object {Classes.system.items.5jVMU} - img : string {Classes.system.items.5jVMU.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.5jVMU.level} (same value: 11) - name : string {Classes.system.items.5jVMU.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.5jVMU.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [5lsvf] : object {Classes.system.items.5lsvf} - img : string {Classes.system.items.5lsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.5lsvf.level} (same value: 1) - name : string {Classes.system.items.5lsvf.name} (same value: 'Doctrine') - uuid : string {Classes.system.items.5lsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') - [5m24f] : object {Classes.system.items.5m24f} - img : string {Classes.system.items.5m24f.img} (same value: 'systems/pf2e/icons/features/classes/greater-deed.webp') - level : integer {Classes.system.items.5m24f.level} (same value: 15) - name : string {Classes.system.items.5m24f.name} (same value: 'Greater Deed') - uuid : string {Classes.system.items.5m24f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Deed') - [5prut] : object {Classes.system.items.5prut} - img : string {Classes.system.items.5prut.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Classes.system.items.5prut.level} (same value: 11) - name : string {Classes.system.items.5prut.name} (same value: 'Medium Armor Expertise (Inventor)') - uuid : string {Classes.system.items.5prut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise (Inventor)') - [5q48r] : object {Classes.system.items.5q48r} - img : string {Classes.system.items.5q48r.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {Classes.system.items.5q48r.level} (same value: 1) - name : string {Classes.system.items.5q48r.name} (same value: 'Arcane Spellcasting (Magus)') - uuid : string {Classes.system.items.5q48r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Spellcasting (Magus)') - [5vutv] : object {Classes.system.items.5vutv} - img : string {Classes.system.items.5vutv.img} (same value: 'systems/pf2e/icons/features/classes/advanced-deed.webp') - level : integer {Classes.system.items.5vutv.level} (same value: 9) - name : string {Classes.system.items.5vutv.name} (same value: 'Advanced Deed') - uuid : string {Classes.system.items.5vutv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Advanced Deed') - [5z8hr] : object {Classes.system.items.5z8hr} - img : string {Classes.system.items.5z8hr.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.5z8hr.level} (same value: 7) - name : string {Classes.system.items.5z8hr.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.5z8hr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [5zf6s] : object {Classes.system.items.5zf6s} - img : string {Classes.system.items.5zf6s.img} (same value: 'icons/consumables/plants/leaf-hastate-glowing-green.webp') - level : integer {Classes.system.items.5zf6s.level} (same value: 1) - name : string {Classes.system.items.5zf6s.name} (same value: 'Anathema (Druid)') - uuid : string {Classes.system.items.5zf6s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Druid)') - [62vs3] : object {Classes.system.items.62vs3} - img : string {Classes.system.items.62vs3.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.62vs3.level} (same value: 1) - name : string {Classes.system.items.62vs3.name} (same value: 'Conscious Mind') - uuid : string {Classes.system.items.62vs3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Conscious Mind') - [63BEI] : object {Classes.system.items.63BEI} - img : string {Classes.system.items.63BEI.img} (same value: 'systems/pf2e/icons/features/classes/second-adept.webp') - level : integer {Classes.system.items.63BEI.level} (same value: 11) - name : string {Classes.system.items.63BEI.name} (same value: 'Second Adept') - uuid : string {Classes.system.items.63BEI.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Adept') - [65k1a] : object {Classes.system.items.65k1a} - img : string {Classes.system.items.65k1a.img} (same value: 'systems/pf2e/icons/features/classes/eidolon-unarmed-mastery.webp') - level : integer {Classes.system.items.65k1a.level} (same value: 13) - name : string {Classes.system.items.65k1a.name} (same value: 'Eidolon Unarmed Mastery') - uuid : string {Classes.system.items.65k1a.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eidolon Unarmed Mastery') - [66mj3] : object {Classes.system.items.66mj3} - img : string {Classes.system.items.66mj3.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Classes.system.items.66mj3.level} (same value: 3) - name : string {Classes.system.items.66mj3.name} (same value: 'Signature Spells') - uuid : string {Classes.system.items.66mj3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [68tsw] : object {Classes.system.items.68tsw} - img : string {Classes.system.items.68tsw.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Classes.system.items.68tsw.level} (same value: 19) - name : string {Classes.system.items.68tsw.name} (same value: 'Legendary Spellcaster') - uuid : string {Classes.system.items.68tsw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [6NQBE] : object {Classes.system.items.6NQBE} - img : string {Classes.system.items.6NQBE.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Classes.system.items.6NQBE.level} (same value: 19) - name : string {Classes.system.items.6NQBE.name} (same value: 'Light Armor Mastery') - uuid : string {Classes.system.items.6NQBE.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [6Qexc] : object {Classes.system.items.6Qexc} - img : string {Classes.system.items.6Qexc.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.6Qexc.level} (same value: 13) - name : string {Classes.system.items.6Qexc.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.6Qexc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [6TeTE] : object {Classes.system.items.6TeTE} - img : string {Classes.system.items.6TeTE.img} (same value: 'icons/magic/fire/flame-burning-fist-strike.webp') - level : integer {Classes.system.items.6TeTE.level} (same value: 15) - name : string {Classes.system.items.6TeTE.name} (same value: 'Kinetic Mastery') - uuid : string {Classes.system.items.6TeTE.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Mastery') - [6cq7c] : object {Classes.system.items.6cq7c} - img : string {Classes.system.items.6cq7c.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Classes.system.items.6cq7c.level} (same value: 13) - name : string {Classes.system.items.6cq7c.name} (same value: 'Medium Armor Expertise') - uuid : string {Classes.system.items.6cq7c.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [6ddtr] : object {Classes.system.items.6ddtr} - img : string {Classes.system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Classes.system.items.6ddtr.level} (same value: 13) - name : string {Classes.system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {Classes.system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [6j8f7] : object {Classes.system.items.6j8f7} - img : string {Classes.system.items.6j8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.6j8f7.level} (same value: 1) - name : string {Classes.system.items.6j8f7.name} (same value: 'First Doctrine') - uuid : string {Classes.system.items.6j8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') - [6sihc] : object {Classes.system.items.6sihc} - img : string {Classes.system.items.6sihc.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Classes.system.items.6sihc.level} (same value: 13) - name : string {Classes.system.items.6sihc.name} (same value: 'Medium Armor Expertise') - uuid : string {Classes.system.items.6sihc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [6ygi2] : object {Classes.system.items.6ygi2} - img : string {Classes.system.items.6ygi2.img} (same value: 'icons/sundries/lights/candle-lit-angelic.webp') - level : integer {Classes.system.items.6ygi2.level} (same value: 19) - name : string {Classes.system.items.6ygi2.name} (same value: 'Oracular Clarity') - uuid : string {Classes.system.items.6ygi2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracular Clarity') - [71q10] : object {Classes.system.items.71q10} - img : string {Classes.system.items.71q10.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Classes.system.items.71q10.level} (same value: 13) - name : string {Classes.system.items.71q10.name} (same value: 'Incredible Senses') - uuid : string {Classes.system.items.71q10.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [72ph9] : object {Classes.system.items.72ph9} - img : string {Classes.system.items.72ph9.img} (same value: 'systems/pf2e/icons/features/classes/complete-reconfiguration.webp') - level : integer {Classes.system.items.72ph9.level} (same value: 13) - name : string {Classes.system.items.72ph9.name} (same value: 'Complete Reconfiguration') - uuid : string {Classes.system.items.72ph9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Complete Reconfiguration') - [7Odcm] : object {Classes.system.items.7Odcm} - img : string {Classes.system.items.7Odcm.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.7Odcm.level} (same value: 9) - name : string {Classes.system.items.7Odcm.name} (same value: 'Reflex Expertise') - uuid : string {Classes.system.items.7Odcm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [7OlZe] : object {Classes.system.items.7OlZe} - img : string {Classes.system.items.7OlZe.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Classes.system.items.7OlZe.level} (same value: 1) - name : string {Classes.system.items.7OlZe.name} (same value: 'Deity (Champion)') - uuid : string {Classes.system.items.7OlZe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Champion)') - [7aqni] : object {Classes.system.items.7aqni} - img : string {Classes.system.items.7aqni.img} (same value: 'systems/pf2e/icons/features/classes/master-overdrive.webp') - level : integer {Classes.system.items.7aqni.level} (same value: 7) - name : string {Classes.system.items.7aqni.name} (same value: 'Master Overdrive') - uuid : string {Classes.system.items.7aqni.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Overdrive') - [7g9e4] : object {Classes.system.items.7g9e4} - img : string {Classes.system.items.7g9e4.img} (same value: 'icons/equipment/feet/boots-leather-grey-gold.webp') - level : integer {Classes.system.items.7g9e4.level} (same value: 3) - name : string {Classes.system.items.7g9e4.name} (same value: 'Vivacious Speed') - uuid : string {Classes.system.items.7g9e4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Vivacious Speed') - [7gbv8] : object {Classes.system.items.7gbv8} - img : string {Classes.system.items.7gbv8.img} (same value: 'icons/sundries/scrolls/scroll-runed-brown.webp') - level : integer {Classes.system.items.7gbv8.level} (same value: 1) - name : string {Classes.system.items.7gbv8.name} (same value: 'Oracular Curse') - uuid : string {Classes.system.items.7gbv8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracular Curse') - [7gij8] : object {Classes.system.items.7gij8} - img : string {Classes.system.items.7gij8.img} (same value: 'icons/skills/ranged/arrow-flying-ornate-gold.webp') - level : integer {Classes.system.items.7gij8.level} (same value: 9) - name : string {Classes.system.items.7gij8.name} (same value: 'Nature\'s Edge') - uuid : string {Classes.system.items.7gij8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Nature\'s Edge') - [7gkd0] : object {Classes.system.items.7gkd0} - img : string {Classes.system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp') - level : integer {Classes.system.items.7gkd0.level} (same value: 1) - name : string {Classes.system.items.7gkd0.name} (same value: 'Divine Font') - uuid : string {Classes.system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font') - [7jt77] : object {Classes.system.items.7jt77} - img : string {Classes.system.items.7jt77.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Classes.system.items.7jt77.level} (same value: 13) - name : string {Classes.system.items.7jt77.name} (same value: 'Medium Armor Expertise') - uuid : string {Classes.system.items.7jt77.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [7lbdz] : object {Classes.system.items.7lbdz} - img : string {Classes.system.items.7lbdz.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.7lbdz.level} (same value: 13) - name : string {Classes.system.items.7lbdz.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.7lbdz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [7nvmf] : object {Classes.system.items.7nvmf} - img : string {Classes.system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp') - level : integer {Classes.system.items.7nvmf.level} (same value: 19) - name : string {Classes.system.items.7nvmf.name} (same value: 'Bloodline Paragon') - uuid : string {Classes.system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon') - [7qJbx] : object {Classes.system.items.7qJbx} - img : string {Classes.system.items.7qJbx.img} (same value: 'icons/sundries/documents/document-tree-brown.webp') - level : integer {Classes.system.items.7qJbx.level} (same value: 1) - name : string {Classes.system.items.7qJbx.name} (same value: 'Esoteric Lore') - uuid : string {Classes.system.items.7qJbx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Esoteric Lore') - [81u6r] : object {Classes.system.items.81u6r} - img : string {Classes.system.items.81u6r.img} (same value: 'icons/tools/instruments/harp-yellow-teal.webp') - level : integer {Classes.system.items.81u6r.level} (same value: 19) - name : string {Classes.system.items.81u6r.name} (same value: 'Magnum Opus') - uuid : string {Classes.system.items.81u6r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magnum Opus') - [826s9] : object {Classes.system.items.826s9} - img : string {Classes.system.items.826s9.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.826s9.level} (same value: 15) - name : string {Classes.system.items.826s9.name} (same value: 'Shared Resolve') - uuid : string {Classes.system.items.826s9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shared Resolve') - [8DtzF] : object {Classes.system.items.8DtzF} - img : string {Classes.system.items.8DtzF.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {Classes.system.items.8DtzF.level} (same value: 5) - name : string {Classes.system.items.8DtzF.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.8DtzF.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [8b7hf] : object {Classes.system.items.8b7hf} - img : string {Classes.system.items.8b7hf.img} (same value: 'icons/magic/fire/explosion-flame-blue.webp') - level : integer {Classes.system.items.8b7hf.level} (same value: 11) - name : string {Classes.system.items.8b7hf.name} (same value: 'Reflow Elements') - uuid : string {Classes.system.items.8b7hf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflow Elements') - [8jtpc] : object {Classes.system.items.8jtpc} - img : string {Classes.system.items.8jtpc.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.8jtpc.level} (same value: 5) - name : string {Classes.system.items.8jtpc.name} (same value: 'Lightning Reflexes') - uuid : string {Classes.system.items.8jtpc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [8ndxn] : object {Classes.system.items.8ndxn} - img : string {Classes.system.items.8ndxn.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.8ndxn.level} (same value: 1) - name : string {Classes.system.items.8ndxn.name} (same value: 'Gunslinger\'s Way') - uuid : string {Classes.system.items.8ndxn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gunslinger\'s Way') - [8tXhz] : object {Classes.system.items.8tXhz} - img : string {Classes.system.items.8tXhz.img} (same value: 'icons/sundries/flags/banner-symbol-sun-gold-red.webp') - level : integer {Classes.system.items.8tXhz.level} (same value: 1) - name : string {Classes.system.items.8tXhz.name} (same value: 'Cause') - uuid : string {Classes.system.items.8tXhz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cause') - [8tl8t] : object {Classes.system.items.8tl8t} - img : string {Classes.system.items.8tl8t.img} (same value: 'systems/pf2e/icons/features/classes/incredible-movement.webp') - level : integer {Classes.system.items.8tl8t.level} (same value: 3) - name : string {Classes.system.items.8tl8t.name} (same value: 'Incredible Movement') - uuid : string {Classes.system.items.8tl8t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Incredible Movement') - [8y7Jv] : object {Classes.system.items.8y7Jv} - img : string {Classes.system.items.8y7Jv.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Classes.system.items.8y7Jv.level} (same value: 1) - name : string {Classes.system.items.8y7Jv.name} (same value: 'Spell Repertoire') - uuid : string {Classes.system.items.8y7Jv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire') - [91CWx] : object {Classes.system.items.91CWx} - img : string {Classes.system.items.91CWx.img} (same value: 'systems/pf2e/icons/features/classes/third-implement.webp') - level : integer {Classes.system.items.91CWx.level} (same value: 15) - name : string {Classes.system.items.91CWx.name} (same value: 'Third Implement') - uuid : string {Classes.system.items.91CWx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Implement') - [9412w] : object {Classes.system.items.9412w} - img : string {Classes.system.items.9412w.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Classes.system.items.9412w.level} (same value: 11) - name : string {Classes.system.items.9412w.name} (same value: 'Medium Armor Expertise') - uuid : string {Classes.system.items.9412w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [94AW8] : object {Classes.system.items.94AW8} - img : string {Classes.system.items.94AW8.img} (same value: 'systems/pf2e/icons/features/classes/implements-empowerment.webp') - level : integer {Classes.system.items.94AW8.level} (same value: 1) - name : string {Classes.system.items.94AW8.name} (same value: 'Implement\'s Empowerment') - uuid : string {Classes.system.items.94AW8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Implement\'s Empowerment') - [94ch1] : object {Classes.system.items.94ch1} - img : string {Classes.system.items.94ch1.img} (same value: 'systems/pf2e/icons/features/classes/unlimited-signature-spells.webp') - level : integer {Classes.system.items.94ch1.level} (same value: 3) - name : string {Classes.system.items.94ch1.name} (same value: 'Unlimited Signature Spells') - uuid : string {Classes.system.items.94ch1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unlimited Signature Spells') - [967sh] : object {Classes.system.items.967sh} - img : string {Classes.system.items.967sh.img} (same value: 'icons/equipment/head/greathelm-banded-steel.webp') - level : integer {Classes.system.items.967sh.level} (same value: 17) - name : string {Classes.system.items.967sh.name} (same value: 'Legendary Armor') - uuid : string {Classes.system.items.967sh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Armor') - [9bzuj] : object {Classes.system.items.9bzuj} - img : string {Classes.system.items.9bzuj.img} (same value: 'icons/equipment/head/hat-cocked-purple.webp') - level : integer {Classes.system.items.9bzuj.level} (same value: 19) - name : string {Classes.system.items.9bzuj.name} (same value: 'Eternal Confidence') - uuid : string {Classes.system.items.9bzuj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eternal Confidence') - eZd7C : object {Classes.system.items.eZd7C} - img : string {Classes.system.items.eZd7C.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.eZd7C.level} (same value: 17) - name : string {Classes.system.items.eZd7C.name} (same value: 'Prodigious Will') - uuid : string {Classes.system.items.eZd7C.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Prodigious Will') - fqsfu : object {Classes.system.items.fqsfu} - img : string {Classes.system.items.fqsfu.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.fqsfu.level} (same value: 15) - name : string {Classes.system.items.fqsfu.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.fqsfu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [A0Iss] : object {Classes.system.items.A0Iss} - img : string {Classes.system.items.A0Iss.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Classes.system.items.A0Iss.level} (same value: 15) - name : string {Classes.system.items.A0Iss.name} (same value: 'Greater Natural Reflexes') - uuid : string {Classes.system.items.A0Iss.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Natural Reflexes') - djzu5 : object {Classes.system.items.djzu5} - img : string {Classes.system.items.djzu5.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {Classes.system.items.djzu5.level} (same value: 19) - name : string {Classes.system.items.djzu5.name} (same value: 'Archwizard\'s Spellcraft') - uuid : string {Classes.system.items.djzu5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Archwizard\'s Spellcraft') - [9c5ay] : object {Classes.system.items.9c5ay} - img : string {Classes.system.items.9c5ay.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') - level : integer {Classes.system.items.9c5ay.level} (same value: 11) - name : string {Classes.system.items.9c5ay.name} (same value: 'Armor Expertise') - uuid : string {Classes.system.items.9c5ay.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') - [9dhwz] : object {Classes.system.items.9dhwz} - img : string {Classes.system.items.9dhwz.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Classes.system.items.9dhwz.level} (same value: 11) - name : string {Classes.system.items.9dhwz.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.9dhwz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - c3blc : object {Classes.system.items.c3blc} - img : string {Classes.system.items.c3blc.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Classes.system.items.c3blc.level} (same value: 19) - name : string {Classes.system.items.c3blc.name} (same value: 'Legendary Spellcaster') - uuid : string {Classes.system.items.c3blc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [An5aC] : object {Classes.system.items.An5aC} - img : string {Classes.system.items.An5aC.img} (same value: 'icons/skills/targeting/crosshair-bars-yellow.webp') - level : integer {Classes.system.items.An5aC.level} (same value: 1) - name : string {Classes.system.items.An5aC.name} (same value: 'Slinger\'s Precision') - uuid : string {Classes.system.items.An5aC.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Slinger\'s Precision') - [ArVGk] : object {Classes.system.items.ArVGk} - img : string {Classes.system.items.ArVGk.img} (same value: 'icons/magic/light/projectiles-trio-pink.webp') - level : integer {Classes.system.items.ArVGk.level} (same value: 7) - name : string {Classes.system.items.ArVGk.name} (same value: 'Third Apparition') - uuid : string {Classes.system.items.ArVGk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Apparition') - [Awo2e] : object {Classes.system.items.Awo2e} - img : string {Classes.system.items.Awo2e.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.Awo2e.level} (same value: 3) - name : string {Classes.system.items.Awo2e.name} (same value: 'Second Doctrine') - uuid : string {Classes.system.items.Awo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') - [B4Cbq] : object {Classes.system.items.B4Cbq} - img : string {Classes.system.items.B4Cbq.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Classes.system.items.B4Cbq.level} (same value: 11) - name : string {Classes.system.items.B4Cbq.name} (same value: 'Warden\'s Endurance') - uuid : string {Classes.system.items.B4Cbq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Warden\'s Endurance') - [BH4zJ] : object {Classes.system.items.BH4zJ} - img : string {Classes.system.items.BH4zJ.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Classes.system.items.BH4zJ.level} (same value: 7) - name : string {Classes.system.items.BH4zJ.name} (same value: 'Evasive Reflexes') - uuid : string {Classes.system.items.BH4zJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasive Reflexes') - [BNZ4O] : object {Classes.system.items.BNZ4O} - img : string {Classes.system.items.BNZ4O.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Classes.system.items.BNZ4O.level} (same value: 1) - name : string {Classes.system.items.BNZ4O.name} (same value: 'Spell Repertoire') - uuid : string {Classes.system.items.BNZ4O.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire') - [BgrEN] : object {Classes.system.items.BgrEN} - img : string {Classes.system.items.BgrEN.img} (same value: 'icons/skills/melee/hand-grip-staff-teal.webp') - level : integer {Classes.system.items.BgrEN.level} (same value: 11) - name : string {Classes.system.items.BgrEN.name} (same value: 'Simple Weapon Expertise') - uuid : string {Classes.system.items.BgrEN.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Simple Weapon Expertise') - [BhM5T] : object {Classes.system.items.BhM5T} - img : string {Classes.system.items.BhM5T.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.BhM5T.level} (same value: 5) - name : string {Classes.system.items.BhM5T.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.BhM5T.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [BkmNc] : object {Classes.system.items.BkmNc} - img : string {Classes.system.items.BkmNc.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.BkmNc.level} (same value: 9) - name : string {Classes.system.items.BkmNc.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.BkmNc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [CJ528] : object {Classes.system.items.CJ528} - img : string {Classes.system.items.CJ528.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.CJ528.level} (same value: 11) - name : string {Classes.system.items.CJ528.name} (same value: 'Chemical Hardiness') - uuid : string {Classes.system.items.CJ528.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Chemical Hardiness') - [Czcka] : object {Classes.system.items.Czcka} - img : string {Classes.system.items.Czcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.Czcka.level} (same value: 7) - name : string {Classes.system.items.Czcka.name} (same value: 'Third Doctrine') - uuid : string {Classes.system.items.Czcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') - [EWZ7i] : object {Classes.system.items.EWZ7i} - img : string {Classes.system.items.EWZ7i.img} (same value: 'icons/magic/symbols/circled-gem-pink.webp') - level : integer {Classes.system.items.EWZ7i.level} (same value: 1) - name : string {Classes.system.items.EWZ7i.name} (same value: 'Animistic Practice') - uuid : string {Classes.system.items.EWZ7i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Animistic Practice') - [EY39w] : object {Classes.system.items.EY39w} - img : string {Classes.system.items.EY39w.img} (same value: 'icons/magic/control/silhouette-hold-change-blue.webp') - level : integer {Classes.system.items.EY39w.level} (same value: 9) - name : string {Classes.system.items.EY39w.name} (same value: 'Divine Premonition') - uuid : string {Classes.system.items.EY39w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Premonition') - [EYY9w] : object {Classes.system.items.EYY9w} - img : string {Classes.system.items.EYY9w.img} (same value: 'icons/skills/melee/strike-hammer-destructive-orange.webp') - level : integer {Classes.system.items.EYY9w.level} (same value: 1) - name : string {Classes.system.items.EYY9w.name} (same value: 'Reactive Strike') - uuid : string {Classes.system.items.EYY9w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reactive Strike') - [EZGEs] : object {Classes.system.items.EZGEs} - img : string {Classes.system.items.EZGEs.img} (same value: 'systems/pf2e/icons/features/classes/arcane-cascade.webp') - level : integer {Classes.system.items.EZGEs.level} (same value: 1) - name : string {Classes.system.items.EZGEs.name} (same value: 'Arcane Cascade') - uuid : string {Classes.system.items.EZGEs.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Cascade') - EmM9t : object {Classes.system.items.EmM9t} - img : string {Classes.system.items.EmM9t.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {Classes.system.items.EmM9t.level} (same value: 11) - name : string {Classes.system.items.EmM9t.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.EmM9t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [EeAOX] : object {Classes.system.items.EeAOX} - img : string {Classes.system.items.EeAOX.img} (same value: 'systems/pf2e/icons/features/classes/implement-paragon.webp') - level : integer {Classes.system.items.EeAOX.level} (same value: 17) - name : string {Classes.system.items.EeAOX.name} (same value: 'Implement Paragon') - uuid : string {Classes.system.items.EeAOX.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Implement Paragon') - [F0OhR] : object {Classes.system.items.F0OhR} - img : string {Classes.system.items.F0OhR.img} (same value: 'icons/skills/melee/swords-parry-block-yellow.webp') - level : integer {Classes.system.items.F0OhR.level} (same value: 11) - name : string {Classes.system.items.F0OhR.name} (same value: 'Exalted Reaction') - uuid : string {Classes.system.items.F0OhR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Exalted Reaction') - [FEGkn] : object {Classes.system.items.FEGkn} - img : string {Classes.system.items.FEGkn.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.FEGkn.level} (same value: 9) - name : string {Classes.system.items.FEGkn.name} (same value: 'Reflex Expertise') - uuid : string {Classes.system.items.FEGkn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [Fg8iw] : object {Classes.system.items.Fg8iw} - img : string {Classes.system.items.Fg8iw.img} (same value: 'icons/skills/melee/blade-tip-chipped-blood-red.webp') - level : integer {Classes.system.items.Fg8iw.level} (same value: 13) - name : string {Classes.system.items.Fg8iw.name} (same value: 'Weapon Mastery') - uuid : string {Classes.system.items.Fg8iw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Mastery') - [GFrqD] : object {Classes.system.items.GFrqD} - img : string {Classes.system.items.GFrqD.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.GFrqD.level} (same value: 17) - name : string {Classes.system.items.GFrqD.name} (same value: 'Perception Mastery') - uuid : string {Classes.system.items.GFrqD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [GIKlM] : object {Classes.system.items.GIKlM} - img : string {Classes.system.items.GIKlM.img} (same value: 'icons/commodities/treasure/token-engraved-yellow-glowing.webp') - level : integer {Classes.system.items.GIKlM.level} (same value: 15) - name : string {Classes.system.items.GIKlM.name} (same value: 'Sovereignty Epithet') - uuid : string {Classes.system.items.GIKlM.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sovereignty Epithet') - [GP1fi] : object {Classes.system.items.GP1fi} - img : string {Classes.system.items.GP1fi.img} (same value: 'icons/skills/melee/blade-tips-double-blue.webp') - level : integer {Classes.system.items.GP1fi.level} (same value: 19) - name : string {Classes.system.items.GP1fi.name} (same value: 'Double Spellstrike') - uuid : string {Classes.system.items.GP1fi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Spellstrike') - [GUa4t] : object {Classes.system.items.GUa4t} - img : string {Classes.system.items.GUa4t.img} (same value: 'icons/magic/holy/chalice-glowing-gold.webp') - level : integer {Classes.system.items.GUa4t.level} (same value: 9) - name : string {Classes.system.items.GUa4t.name} (same value: 'Resolute Faith') - uuid : string {Classes.system.items.GUa4t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolute Faith') - [Gza8q] : object {Classes.system.items.Gza8q} - img : string {Classes.system.items.Gza8q.img} (same value: 'icons/creatures/magical/construct-golem-stone-blue.webp') - level : integer {Classes.system.items.Gza8q.level} (same value: 19) - name : string {Classes.system.items.Gza8q.name} (same value: 'Supreme Incarnation') - uuid : string {Classes.system.items.Gza8q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Supreme Incarnation') - [H4nN0] : object {Classes.system.items.H4nN0} - img : string {Classes.system.items.H4nN0.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.H4nN0.level} (same value: 17) - name : string {Classes.system.items.H4nN0.name} (same value: 'Will of the Pupil') - uuid : string {Classes.system.items.H4nN0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Will of the Pupil') - [HFk1R] : object {Classes.system.items.HFk1R} - img : string {Classes.system.items.HFk1R.img} (same value: 'systems/pf2e/icons/features/classes/intensify-vulnerability.webp') - level : integer {Classes.system.items.HFk1R.level} (same value: 9) - name : string {Classes.system.items.HFk1R.name} (same value: 'Intensify Vulnerability') - uuid : string {Classes.system.items.HFk1R.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Intensify Vulnerability') - [HOjyM] : object {Classes.system.items.HOjyM} - img : string {Classes.system.items.HOjyM.img} (same value: 'icons/sundries/documents/document-sealed-signatures-red.webp') - level : integer {Classes.system.items.HOjyM.level} (same value: 1) - name : string {Classes.system.items.HOjyM.name} (same value: 'Rogue\'s Racket') - uuid : string {Classes.system.items.HOjyM.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - [HkjMG] : object {Classes.system.items.HkjMG} - img : string {Classes.system.items.HkjMG.img} (same value: 'icons/skills/melee/strike-blade-hooked-white-red.webp') - level : integer {Classes.system.items.HkjMG.level} (same value: 15) - name : string {Classes.system.items.HkjMG.name} (same value: 'Greater Spirit Striking') - uuid : string {Classes.system.items.HkjMG.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Spirit Striking') - [HqeGk] : object {Classes.system.items.HqeGk} - img : string {Classes.system.items.HqeGk.img} (same value: 'icons/magic/defensive/shield-barrier-flaming-pentagon-orange.webp') - level : integer {Classes.system.items.HqeGk.level} (same value: 15) - name : string {Classes.system.items.HqeGk.name} (same value: 'Mortality Reforged') - uuid : string {Classes.system.items.HqeGk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mortality Reforged') - [HzCFp] : object {Classes.system.items.HzCFp} - img : string {Classes.system.items.HzCFp.img} (same value: 'icons/magic/control/buff-flight-wings-runes-purple-orange.webp') - level : integer {Classes.system.items.HzCFp.level} (same value: 17) - name : string {Classes.system.items.HzCFp.name} (same value: 'Deific Mastery') - uuid : string {Classes.system.items.HzCFp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deific Mastery') - [INSFD] : object {Classes.system.items.INSFD} - img : string {Classes.system.items.INSFD.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.INSFD.level} (same value: 7) - name : string {Classes.system.items.INSFD.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.INSFD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [J86Sn] : object {Classes.system.items.J86Sn} - img : string {Classes.system.items.J86Sn.img} (same value: 'icons/magic/light/explosion-star-glow-silhouette.webp') - level : integer {Classes.system.items.J86Sn.level} (same value: 19) - name : string {Classes.system.items.J86Sn.name} (same value: 'Kinetic Legend') - uuid : string {Classes.system.items.J86Sn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Legend') - [JAIEv] : object {Classes.system.items.JAIEv} - img : string {Classes.system.items.JAIEv.img} (same value: 'icons/commodities/treasure/token-engraved-green-glowing.webp') - level : integer {Classes.system.items.JAIEv.level} (same value: 3) - name : string {Classes.system.items.JAIEv.name} (same value: 'Root Epithet') - uuid : string {Classes.system.items.JAIEv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Root Epithet') - [JGvbL] : object {Classes.system.items.JGvbL} - img : string {Classes.system.items.JGvbL.img} (same value: 'icons/magic/unholy/orb-swirling-teal.webp') - level : integer {Classes.system.items.JGvbL.level} (same value: 1) - name : string {Classes.system.items.JGvbL.name} (same value: 'Kinetic Aura') - uuid : string {Classes.system.items.JGvbL.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Aura') - [JK2gV] : object {Classes.system.items.JK2gV} - img : string {Classes.system.items.JK2gV.img} (same value: 'icons/consumables/potions/potion-round-stopped-yellow-green.webp') - level : integer {Classes.system.items.JK2gV.level} (same value: 15) - name : string {Classes.system.items.JK2gV.name} (same value: 'Alchemical Weapon Mastery') - uuid : string {Classes.system.items.JK2gV.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemical Weapon Mastery') - [JXCPj] : object {Classes.system.items.JXCPj} - img : string {Classes.system.items.JXCPj.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Classes.system.items.JXCPj.level} (same value: 19) - name : string {Classes.system.items.JXCPj.name} (same value: 'Legendary Spellcaster') - uuid : string {Classes.system.items.JXCPj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [K3vUt] : object {Classes.system.items.K3vUt} - img : string {Classes.system.items.K3vUt.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.K3vUt.level} (same value: 13) - name : string {Classes.system.items.K3vUt.name} (same value: 'Premonition Reflexes') - uuid : string {Classes.system.items.K3vUt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Premonition Reflexes') - [Kj8pb] : object {Classes.system.items.Kj8pb} - img : string {Classes.system.items.Kj8pb.img} (same value: 'icons/magic/light/explosion-star-glow-orange.webp') - level : integer {Classes.system.items.Kj8pb.level} (same value: 1) - name : string {Classes.system.items.Kj8pb.name} (same value: 'Devotion Spells') - uuid : string {Classes.system.items.Kj8pb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devotion Spells') - [Kk3kL] : object {Classes.system.items.Kk3kL} - img : string {Classes.system.items.Kk3kL.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Classes.system.items.Kk3kL.level} (same value: 9) - name : string {Classes.system.items.Kk3kL.name} (same value: 'Fortitude Expertise') - uuid : string {Classes.system.items.Kk3kL.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [KvE3P] : object {Classes.system.items.KvE3P} - img : string {Classes.system.items.KvE3P.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Classes.system.items.KvE3P.level} (same value: 9) - name : string {Classes.system.items.KvE3P.name} (same value: 'Rogue Resilience') - uuid : string {Classes.system.items.KvE3P.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Resilience') - [LCR42] : object {Classes.system.items.LCR42} - img : string {Classes.system.items.LCR42.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.LCR42.level} (same value: 5) - name : string {Classes.system.items.LCR42.name} (same value: 'Reflex Expertise') - uuid : string {Classes.system.items.LCR42.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [LS8SS] : object {Classes.system.items.LS8SS} - img : string {Classes.system.items.LS8SS.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.LS8SS.level} (same value: 17) - name : string {Classes.system.items.LS8SS.name} (same value: 'Majestic Will') - uuid : string {Classes.system.items.LS8SS.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Majestic Will') - [NXHnk] : object {Classes.system.items.NXHnk} - img : string {Classes.system.items.NXHnk.img} (same value: 'systems/pf2e/icons/spells/abundant-step.webp') - level : integer {Classes.system.items.NXHnk.level} (same value: 1) - name : string {Classes.system.items.NXHnk.name} (same value: 'Kinetic Gate') - uuid : string {Classes.system.items.NXHnk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Gate') - [NY2Su] : object {Classes.system.items.NY2Su} - img : string {Classes.system.items.NY2Su.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.NY2Su.level} (same value: 9) - name : string {Classes.system.items.NY2Su.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.NY2Su.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [NxSZq] : object {Classes.system.items.NxSZq} - img : string {Classes.system.items.NxSZq.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.NxSZq.level} (same value: 9) - name : string {Classes.system.items.NxSZq.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.NxSZq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [NyBkK] : object {Classes.system.items.NyBkK} - img : string {Classes.system.items.NyBkK.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.NyBkK.level} (same value: 7) - name : string {Classes.system.items.NyBkK.name} (same value: 'Natural Reflexes') - uuid : string {Classes.system.items.NyBkK.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Natural Reflexes') - [OBbGY] : object {Classes.system.items.OBbGY} - img : string {Classes.system.items.OBbGY.img} (same value: 'systems/pf2e/icons/features/feats/wolf-stance.webp') - level : integer {Classes.system.items.OBbGY.level} (same value: 11) - name : string {Classes.system.items.OBbGY.name} (same value: 'Dogged Will') - uuid : string {Classes.system.items.OBbGY.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Dogged Will') - [OGekJ] : object {Classes.system.items.OGekJ} - img : string {Classes.system.items.OGekJ.img} (same value: 'icons/creatures/abilities/bull-head-horns-glowing.webp') - level : integer {Classes.system.items.OGekJ.level} (same value: 13) - name : string {Classes.system.items.OGekJ.name} (same value: 'Greater Unassailable Soul') - uuid : string {Classes.system.items.OGekJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Unassailable Soul') - [OaBCQ] : object {Classes.system.items.OaBCQ} - img : string {Classes.system.items.OaBCQ.img} (same value: 'systems/pf2e/icons/features/classes/spellstrike.webp') - level : integer {Classes.system.items.OaBCQ.level} (same value: 1) - name : string {Classes.system.items.OaBCQ.name} (same value: 'Spellstrike') - uuid : string {Classes.system.items.OaBCQ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spellstrike') - [ObylJ] : object {Classes.system.items.ObylJ} - img : string {Classes.system.items.ObylJ.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Classes.system.items.ObylJ.level} (same value: 1) - name : string {Classes.system.items.ObylJ.name} (same value: 'Druid Spellcasting') - uuid : string {Classes.system.items.ObylJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druid Spellcasting') - [OsZv7] : object {Classes.system.items.OsZv7} - img : string {Classes.system.items.OsZv7.img} (same value: 'systems/pf2e/icons/features/classes/greater-resolve.webp') - level : integer {Classes.system.items.OsZv7.level} (same value: 17) - name : string {Classes.system.items.OsZv7.name} (same value: 'Greater Mysterious Resolve') - uuid : string {Classes.system.items.OsZv7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Mysterious Resolve') - [PXu7W] : object {Classes.system.items.PXu7W} - img : string {Classes.system.items.PXu7W.img} (same value: 'icons/equipment/chest/breastplate-collared-steel.webp') - level : integer {Classes.system.items.PXu7W.level} (same value: 17) - name : string {Classes.system.items.PXu7W.name} (same value: 'Medium Armor Mastery') - uuid : string {Classes.system.items.PXu7W.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Mastery') - [PlY2u] : object {Classes.system.items.PlY2u} - img : string {Classes.system.items.PlY2u.img} (same value: 'icons/equipment/chest/breastplate-collared-steel.webp') - level : integer {Classes.system.items.PlY2u.level} (same value: 19) - name : string {Classes.system.items.PlY2u.name} (same value: 'Medium Armor Mastery') - uuid : string {Classes.system.items.PlY2u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Mastery') - [Pr5fe] : object {Classes.system.items.Pr5fe} - img : string {Classes.system.items.Pr5fe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Classes.system.items.Pr5fe.level} (same value: 5) - name : string {Classes.system.items.Pr5fe.name} (same value: 'Thaumaturge Weapon Expertise') - uuid : string {Classes.system.items.Pr5fe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Thaumaturge Weapon Expertise') - [Q1cDZ] : object {Classes.system.items.Q1cDZ} - img : string {Classes.system.items.Q1cDZ.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.Q1cDZ.level} (same value: 15) - name : string {Classes.system.items.Q1cDZ.name} (same value: 'Explosion Dodger') - uuid : string {Classes.system.items.Q1cDZ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Explosion Dodger') - [QEPUa] : object {Classes.system.items.QEPUa} - img : string {Classes.system.items.QEPUa.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Classes.system.items.QEPUa.level} (same value: 19) - name : string {Classes.system.items.QEPUa.name} (same value: 'Perception Legend') - uuid : string {Classes.system.items.QEPUa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [QkvgC] : object {Classes.system.items.QkvgC} - img : string {Classes.system.items.QkvgC.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.QkvgC.level} (same value: 11) - name : string {Classes.system.items.QkvgC.name} (same value: 'Wild Willpower') - uuid : string {Classes.system.items.QkvgC.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wild Willpower') - [RTwPC] : object {Classes.system.items.RTwPC} - img : string {Classes.system.items.RTwPC.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {Classes.system.items.RTwPC.level} (same value: 5) - name : string {Classes.system.items.RTwPC.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.RTwPC.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [SWNkG] : object {Classes.system.items.SWNkG} - img : string {Classes.system.items.SWNkG.img} (same value: 'icons/equipment/chest/breastplate-collared-steel.webp') - level : integer {Classes.system.items.SWNkG.level} (same value: 19) - name : string {Classes.system.items.SWNkG.name} (same value: 'Medium Armor Mastery') - uuid : string {Classes.system.items.SWNkG.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Mastery') - QLL2z : object {Classes.system.items.QLL2z} - img : string {Classes.system.items.QLL2z.img} (same value: 'icons/sundries/scrolls/scroll-writing-tan-grey.webp') - level : integer {Classes.system.items.QLL2z.level} (same value: 1) - name : string {Classes.system.items.QLL2z.name} (same value: 'Arcane Thesis') - uuid : string {Classes.system.items.QLL2z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Thesis') - [SZ1aE] : object {Classes.system.items.SZ1aE} - img : string {Classes.system.items.SZ1aE.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Classes.system.items.SZ1aE.level} (same value: 9) - name : string {Classes.system.items.SZ1aE.name} (same value: 'Second Gate\'s Threshold') - uuid : string {Classes.system.items.SZ1aE.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Gate\'s Threshold') - [T3Mgw] : object {Classes.system.items.T3Mgw} - img : string {Classes.system.items.T3Mgw.img} (same value: 'icons/magic/light/orb-shadow-blue.webp') - level : integer {Classes.system.items.T3Mgw.level} (same value: 13) - name : string {Classes.system.items.T3Mgw.name} (same value: 'Master of Mind and Spirit') - uuid : string {Classes.system.items.T3Mgw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master of Mind and Spirit') - [THFFj] : object {Classes.system.items.THFFj} - img : string {Classes.system.items.THFFj.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Classes.system.items.THFFj.level} (same value: 1) - name : string {Classes.system.items.THFFj.name} (same value: 'Shield Block') - uuid : string {Classes.system.items.THFFj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [U3WYY] : object {Classes.system.items.U3WYY} - img : string {Classes.system.items.U3WYY.img} (same value: 'icons/magic/life/heart-pink.webp') - level : integer {Classes.system.items.U3WYY.level} (same value: 9) - name : string {Classes.system.items.U3WYY.name} (same value: 'Performer\'s Heart') - uuid : string {Classes.system.items.U3WYY.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Performer\'s Heart') - [UGtUL] : object {Classes.system.items.UGtUL} - img : string {Classes.system.items.UGtUL.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.UGtUL.level} (same value: 13) - name : string {Classes.system.items.UGtUL.name} (same value: 'Divine Weapon Mastery') - uuid : string {Classes.system.items.UGtUL.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Weapon Mastery') - [UKinY] : object {Classes.system.items.UKinY} - img : string {Classes.system.items.UKinY.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.UKinY.level} (same value: 3) - name : string {Classes.system.items.UKinY.name} (same value: 'Reflex Expertise') - uuid : string {Classes.system.items.UKinY.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [UVWUN] : object {Classes.system.items.UVWUN} - img : string {Classes.system.items.UVWUN.img} (same value: 'icons/magic/light/explosion-star-glow-silhouette.webp') - level : integer {Classes.system.items.UVWUN.level} (same value: 3) - name : string {Classes.system.items.UVWUN.name} (same value: 'Blessing of the Devoted') - uuid : string {Classes.system.items.UVWUN.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Blessing of the Devoted') - [UtsnS] : object {Classes.system.items.UtsnS} - img : string {Classes.system.items.UtsnS.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Classes.system.items.UtsnS.level} (same value: 17) - name : string {Classes.system.items.UtsnS.name} (same value: 'Fourth Gate\'s Threshold') - uuid : string {Classes.system.items.UtsnS.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Gate\'s Threshold') - [VjdCa] : object {Classes.system.items.VjdCa} - img : string {Classes.system.items.VjdCa.img} (same value: 'systems/pf2e/icons/features/classes/thaumaturgic-expertise.webp') - level : integer {Classes.system.items.VjdCa.level} (same value: 9) - name : string {Classes.system.items.VjdCa.name} (same value: 'Thaumaturgic Expertise') - uuid : string {Classes.system.items.VjdCa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Thaumaturgic Expertise') - [WmEXP] : object {Classes.system.items.WmEXP} - img : string {Classes.system.items.WmEXP.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Classes.system.items.WmEXP.level} (same value: 13) - name : string {Classes.system.items.WmEXP.name} (same value: 'Assured Evasion') - uuid : string {Classes.system.items.WmEXP.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Assured Evasion') - [XFLRf] : object {Classes.system.items.XFLRf} - img : string {Classes.system.items.XFLRf.img} (same value: 'systems/pf2e/icons/features/classes/offensive-boost.webp') - level : integer {Classes.system.items.XFLRf.level} (same value: 9) - name : string {Classes.system.items.XFLRf.name} (same value: 'Offensive Boost') - uuid : string {Classes.system.items.XFLRf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Offensive Boost') - [XOa0H] : object {Classes.system.items.XOa0H} - img : string {Classes.system.items.XOa0H.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.XOa0H.level} (same value: 3) - name : string {Classes.system.items.XOa0H.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.XOa0H.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [XTXsD] : object {Classes.system.items.XTXsD} - img : string {Classes.system.items.XTXsD.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.XTXsD.level} (same value: 7) - name : string {Classes.system.items.XTXsD.name} (same value: 'Reflex Expertise') - uuid : string {Classes.system.items.XTXsD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [XxkXS] : object {Classes.system.items.XxkXS} - img : string {Classes.system.items.XxkXS.img} (same value: 'icons/magic/air/wind-vortex-swirl-red.webp') - level : integer {Classes.system.items.XxkXS.level} (same value: 17) - name : string {Classes.system.items.XxkXS.name} (same value: 'Revitalizing Rage') - uuid : string {Classes.system.items.XxkXS.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revitalizing Rage') - [Yo8rt] : object {Classes.system.items.Yo8rt} - img : string {Classes.system.items.Yo8rt.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.Yo8rt.level} (same value: 15) - name : string {Classes.system.items.Yo8rt.name} (same value: 'Tempered Reflexes') - uuid : string {Classes.system.items.Yo8rt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Tempered Reflexes') - [ZLDh8] : object {Classes.system.items.ZLDh8} - img : string {Classes.system.items.ZLDh8.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.ZLDh8.level} (same value: 11) - name : string {Classes.system.items.ZLDh8.name} (same value: 'Kinetic Quickness') - uuid : string {Classes.system.items.ZLDh8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Quickness') - [ZdbqS] : object {Classes.system.items.ZdbqS} - img : string {Classes.system.items.ZdbqS.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Classes.system.items.ZdbqS.level} (same value: 3) - name : string {Classes.system.items.ZdbqS.name} (same value: 'Fortitude Expertise') - uuid : string {Classes.system.items.ZdbqS.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [aVZTQ] : object {Classes.system.items.aVZTQ} - img : string {Classes.system.items.aVZTQ.img} (same value: 'systems/pf2e/icons/spells/awaken-portal.webp') - level : integer {Classes.system.items.aVZTQ.level} (same value: 1) - name : string {Classes.system.items.aVZTQ.name} (same value: 'Impulses') - uuid : string {Classes.system.items.aVZTQ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Impulses') - [aay1e] : object {Classes.system.items.aay1e} - img : string {Classes.system.items.aay1e.img} (same value: 'systems/pf2e/icons/features/classes/walls-of-will.webp') - level : integer {Classes.system.items.aay1e.level} (same value: 7) - name : string {Classes.system.items.aay1e.name} (same value: 'Will Expertise') - uuid : string {Classes.system.items.aay1e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Will Expertise') - [abLjR] : object {Classes.system.items.abLjR} - img : string {Classes.system.items.abLjR.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.abLjR.level} (same value: 11) - name : string {Classes.system.items.abLjR.name} (same value: 'Reflex Expertise') - uuid : string {Classes.system.items.abLjR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [ac5cq] : object {Classes.system.items.ac5cq} - img : string {Classes.system.items.ac5cq.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Classes.system.items.ac5cq.level} (same value: 13) - name : string {Classes.system.items.ac5cq.name} (same value: 'Defensive Robes') - uuid : string {Classes.system.items.ac5cq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [ahde7] : object {Classes.system.items.ahde7} - img : string {Classes.system.items.ahde7.img} (same value: 'systems/pf2e/icons/features/classes/evolution-feat.webp') - level : integer {Classes.system.items.ahde7.level} (same value: 1) - name : string {Classes.system.items.ahde7.name} (same value: 'Evolution Feat') - uuid : string {Classes.system.items.ahde7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evolution Feat') - [ai4sq] : object {Classes.system.items.ai4sq} - img : string {Classes.system.items.ai4sq.img} (same value: 'icons/skills/melee/hand-grip-staff-yellow-brown.webp') - level : integer {Classes.system.items.ai4sq.level} (same value: 5) - name : string {Classes.system.items.ai4sq.name} (same value: 'Expert Strikes') - uuid : string {Classes.system.items.ai4sq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Strikes') - [am0mt] : object {Classes.system.items.am0mt} - img : string {Classes.system.items.am0mt.img} (same value: 'systems/pf2e/icons/features/classes/revelation-spells.webp') - level : integer {Classes.system.items.am0mt.level} (same value: 1) - name : string {Classes.system.items.am0mt.name} (same value: 'Revelation Spells') - uuid : string {Classes.system.items.am0mt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revelation Spells') - [anx17] : object {Classes.system.items.anx17} - img : string {Classes.system.items.anx17.img} (same value: 'systems/pf2e/icons/features/classes/second-implement.webp') - level : integer {Classes.system.items.anx17.level} (same value: 5) - name : string {Classes.system.items.anx17.name} (same value: 'Second Implement') - uuid : string {Classes.system.items.anx17.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Implement') - [aqv5W] : object {Classes.system.items.aqv5W} - img : string {Classes.system.items.aqv5W.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.aqv5W.level} (same value: 11) - name : string {Classes.system.items.aqv5W.name} (same value: 'Perception Mastery') - uuid : string {Classes.system.items.aqv5W.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [azay0] : object {Classes.system.items.azay0} - img : string {Classes.system.items.azay0.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Classes.system.items.azay0.level} (same value: 3) - name : string {Classes.system.items.azay0.name} (same value: 'Signature Spells') - uuid : string {Classes.system.items.azay0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [b3ohx] : object {Classes.system.items.b3ohx} - img : string {Classes.system.items.b3ohx.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.b3ohx.level} (same value: 1) - name : string {Classes.system.items.b3ohx.name} (same value: 'Research Field') - uuid : string {Classes.system.items.b3ohx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Research Field') - [b90rt] : object {Classes.system.items.b90rt} - img : string {Classes.system.items.b90rt.img} (same value: 'systems/pf2e/icons/features/classes/clarity-of-focus.webp') - level : integer {Classes.system.items.b90rt.level} (same value: 5) - name : string {Classes.system.items.b90rt.name} (same value: 'Clarity of Focus') - uuid : string {Classes.system.items.b90rt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Clarity of Focus') - [bKOQI] : object {Classes.system.items.bKOQI} - img : string {Classes.system.items.bKOQI.img} (same value: 'icons/magic/water/projectiles-ice-explosion.webp') - level : integer {Classes.system.items.bKOQI.level} (same value: 17) - name : string {Classes.system.items.bKOQI.name} (same value: 'Double Reflow') - uuid : string {Classes.system.items.bKOQI.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Reflow') - [bYC03] : object {Classes.system.items.bYC03} - img : string {Classes.system.items.bYC03.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.bYC03.level} (same value: 15) - name : string {Classes.system.items.bYC03.name} (same value: 'Greater Weapon Specialization') - uuid : string {Classes.system.items.bYC03.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [bd6fU] : object {Classes.system.items.bd6fU} - img : string {Classes.system.items.bd6fU.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.bd6fU.level} (same value: 11) - name : string {Classes.system.items.bd6fU.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.bd6fU.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [bhe5z] : object {Classes.system.items.bhe5z} - img : string {Classes.system.items.bhe5z.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.bhe5z.level} (same value: 1) - name : string {Classes.system.items.bhe5z.name} (same value: 'Hunter\'s Edge') - uuid : string {Classes.system.items.bhe5z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunter\'s Edge') - [bhpWk] : object {Classes.system.items.bhpWk} - img : string {Classes.system.items.bhpWk.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {Classes.system.items.bhpWk.level} (same value: 17) - name : string {Classes.system.items.bhpWk.name} (same value: 'Agile Mind') - uuid : string {Classes.system.items.bhpWk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - [bic0m] : object {Classes.system.items.bic0m} - img : string {Classes.system.items.bic0m.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.bic0m.level} (same value: 15) - name : string {Classes.system.items.bic0m.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.bic0m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [bp6Hv] : object {Classes.system.items.bp6Hv} - img : string {Classes.system.items.bp6Hv.img} (same value: 'icons/equipment/chest/breastplate-leather-brown-belted.webp') - level : integer {Classes.system.items.bp6Hv.level} (same value: 13) - name : string {Classes.system.items.bp6Hv.name} (same value: 'Burnished Armor Expertise') - uuid : string {Classes.system.items.bp6Hv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Burnished Armor Expertise') - [bqrgn] : object {Classes.system.items.bqrgn} - img : string {Classes.system.items.bqrgn.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Classes.system.items.bqrgn.level} (same value: 11) - name : string {Classes.system.items.bqrgn.name} (same value: 'Twin Juggernauts') - uuid : string {Classes.system.items.bqrgn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Twin Juggernauts') - [bsKxg] : object {Classes.system.items.bsKxg} - img : string {Classes.system.items.bsKxg.img} (same value: 'icons/magic/light/hand-sparks-smoke-green.webp') - level : integer {Classes.system.items.bsKxg.level} (same value: 1) - name : string {Classes.system.items.bsKxg.name} (same value: 'Animist & Apparition Spellcasting') - uuid : string {Classes.system.items.bsKxg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Animist & Apparition Spellcasting') - [bskyv] : object {Classes.system.items.bskyv} - img : string {Classes.system.items.bskyv.img} (same value: 'icons/equipment/chest/breastplate-collared-steel.webp') - level : integer {Classes.system.items.bskyv.level} (same value: 19) - name : string {Classes.system.items.bskyv.name} (same value: 'Medium Armor Mastery') - uuid : string {Classes.system.items.bskyv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Mastery') - [bv3vc] : object {Classes.system.items.bv3vc} - img : string {Classes.system.items.bv3vc.img} (same value: 'icons/creatures/invertebrates/spider-pink-purple.webp') - level : integer {Classes.system.items.bv3vc.level} (same value: 19) - name : string {Classes.system.items.bv3vc.name} (same value: 'Swift Prey') - uuid : string {Classes.system.items.bv3vc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swift Prey') - [c8q3r] : object {Classes.system.items.c8q3r} - img : string {Classes.system.items.c8q3r.img} (same value: 'icons/skills/melee/unarmed-punch-fist-yellow-red.webp') - level : integer {Classes.system.items.c8q3r.level} (same value: 1) - name : string {Classes.system.items.c8q3r.name} (same value: 'Flurry of Blows') - uuid : string {Classes.system.items.c8q3r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Flurry of Blows') - [cJTLg] : object {Classes.system.items.cJTLg} - img : string {Classes.system.items.cJTLg.img} (same value: 'icons/skills/melee/blade-tip-chipped-blood-red.webp') - level : integer {Classes.system.items.cJTLg.level} (same value: 13) - name : string {Classes.system.items.cJTLg.name} (same value: 'Weapon Mastery') - uuid : string {Classes.system.items.cJTLg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Mastery') - [cNnDR] : object {Classes.system.items.cNnDR} - img : string {Classes.system.items.cNnDR.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Classes.system.items.cNnDR.level} (same value: 13) - name : string {Classes.system.items.cNnDR.name} (same value: 'Medium Armor Expertise') - uuid : string {Classes.system.items.cNnDR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [ca4R3] : object {Classes.system.items.ca4R3} - img : string {Classes.system.items.ca4R3.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.ca4R3.level} (same value: 13) - name : string {Classes.system.items.ca4R3.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.ca4R3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [cifjd] : object {Classes.system.items.cifjd} - img : string {Classes.system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {Classes.system.items.cifjd.level} (same value: 11) - name : string {Classes.system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {Classes.system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - [ckmdj] : object {Classes.system.items.ckmdj} - img : string {Classes.system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.ckmdj.level} (same value: 11) - name : string {Classes.system.items.ckmdj.name} (same value: 'Fourth Doctrine') - uuid : string {Classes.system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine') - [cqq8h] : object {Classes.system.items.cqq8h} - img : string {Classes.system.items.cqq8h.img} (same value: 'icons/equipment/chest/breastplate-collared-steel.webp') - level : integer {Classes.system.items.cqq8h.level} (same value: 19) - name : string {Classes.system.items.cqq8h.name} (same value: 'Medium Armor Mastery') - uuid : string {Classes.system.items.cqq8h.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Mastery') - [czyth] : object {Classes.system.items.czyth} - img : string {Classes.system.items.czyth.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.czyth.level} (same value: 5) - name : string {Classes.system.items.czyth.name} (same value: 'Precognitive Reflexes') - uuid : string {Classes.system.items.czyth.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Precognitive Reflexes') - [d0g4j] : object {Classes.system.items.d0g4j} - img : string {Classes.system.items.d0g4j.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.d0g4j.level} (same value: 15) - name : string {Classes.system.items.d0g4j.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Classes.system.items.d0g4j.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [d0us1] : object {Classes.system.items.d0us1} - img : string {Classes.system.items.d0us1.img} (same value: 'icons/magic/holy/angel-winged-humanoid-blue.webp') - level : integer {Classes.system.items.d0us1.level} (same value: 11) - name : string {Classes.system.items.d0us1.name} (same value: 'Divine Will') - uuid : string {Classes.system.items.d0us1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Will') - [d7d3y] : object {Classes.system.items.d7d3y} - img : string {Classes.system.items.d7d3y.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Classes.system.items.d7d3y.level} (same value: 13) - name : string {Classes.system.items.d7d3y.name} (same value: 'Light Armor Expertise') - uuid : string {Classes.system.items.d7d3y.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [dZCTM] : object {Classes.system.items.dZCTM} - img : string {Classes.system.items.dZCTM.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.dZCTM.level} (same value: 5) - name : string {Classes.system.items.dZCTM.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.dZCTM.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [dbrt3] : object {Classes.system.items.dbrt3} - img : string {Classes.system.items.dbrt3.img} (same value: 'icons/skills/melee/strike-blade-knife-white-red.webp') - level : integer {Classes.system.items.dbrt3.level} (same value: 7) - name : string {Classes.system.items.dbrt3.name} (same value: 'Spirit Striking') - uuid : string {Classes.system.items.dbrt3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spirit Striking') - [de44z] : object {Classes.system.items.de44z} - img : string {Classes.system.items.de44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') - level : integer {Classes.system.items.de44z.level} (same value: 13) - name : string {Classes.system.items.de44z.name} (same value: 'Divine Defense') - uuid : string {Classes.system.items.de44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') - [dg9M3] : object {Classes.system.items.dg9M3} - img : string {Classes.system.items.dg9M3.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Classes.system.items.dg9M3.level} (same value: 11) - name : string {Classes.system.items.dg9M3.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.dg9M3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [dmnaw] : object {Classes.system.items.dmnaw} - img : string {Classes.system.items.dmnaw.img} (same value: 'systems/pf2e/icons/features/classes/major-curse.webp') - level : integer {Classes.system.items.dmnaw.level} (same value: 11) - name : string {Classes.system.items.dmnaw.name} (same value: 'Major Curse') - uuid : string {Classes.system.items.dmnaw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Major Curse') - [dmo5u] : object {Classes.system.items.dmo5u} - img : string {Classes.system.items.dmo5u.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.dmo5u.level} (same value: 13) - name : string {Classes.system.items.dmo5u.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.dmo5u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [ds47l] : object {Classes.system.items.ds47l} - img : string {Classes.system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Classes.system.items.ds47l.level} (same value: 11) - name : string {Classes.system.items.ds47l.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [dyf7k] : object {Classes.system.items.dyf7k} - img : string {Classes.system.items.dyf7k.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.dyf7k.level} (same value: 7) - name : string {Classes.system.items.dyf7k.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.dyf7k.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [dzcvw] : object {Classes.system.items.dzcvw} - img : string {Classes.system.items.dzcvw.img} (same value: 'systems/pf2e/icons/features/classes/graceful-legend.webp') - level : integer {Classes.system.items.dzcvw.level} (same value: 17) - name : string {Classes.system.items.dzcvw.name} (same value: 'Graceful Legend') - uuid : string {Classes.system.items.dzcvw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Graceful Legend') - [e0sur] : object {Classes.system.items.e0sur} - img : string {Classes.system.items.e0sur.img} (same value: 'systems/pf2e/icons/features/classes/indomitable-will.webp') - level : integer {Classes.system.items.e0sur.level} (same value: 15) - name : string {Classes.system.items.e0sur.name} (same value: 'Indomitable Will') - uuid : string {Classes.system.items.e0sur.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Indomitable Will') - [e0xpi] : object {Classes.system.items.e0xpi} - img : string {Classes.system.items.e0xpi.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.e0xpi.level} (same value: 9) - name : string {Classes.system.items.e0xpi.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.e0xpi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [e1e4m] : object {Classes.system.items.e1e4m} - img : string {Classes.system.items.e1e4m.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Classes.system.items.e1e4m.level} (same value: 1) - name : string {Classes.system.items.e1e4m.name} (same value: 'Shield Block') - uuid : string {Classes.system.items.e1e4m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [e9ikq] : object {Classes.system.items.e9ikq} - img : string {Classes.system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {Classes.system.items.e9ikq.level} (same value: 1) - name : string {Classes.system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {Classes.system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [eDncW] : object {Classes.system.items.eDncW} - img : string {Classes.system.items.eDncW.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Classes.system.items.eDncW.level} (same value: 9) - name : string {Classes.system.items.eDncW.name} (same value: 'Battle Hardened') - uuid : string {Classes.system.items.eDncW.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battle Hardened') - [ebysz] : object {Classes.system.items.ebysz} - img : string {Classes.system.items.ebysz.img} (same value: 'systems/pf2e/icons/features/classes/revolutionary-innovation.webp') - level : integer {Classes.system.items.ebysz.level} (same value: 15) - name : string {Classes.system.items.ebysz.name} (same value: 'Revolutionary Innovation') - uuid : string {Classes.system.items.ebysz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revolutionary Innovation') - [emlsp] : object {Classes.system.items.emlsp} - img : string {Classes.system.items.emlsp.img} (same value: 'systems/pf2e/icons/features/classes/gunslinging-legend.webp') - level : integer {Classes.system.items.emlsp.level} (same value: 13) - name : string {Classes.system.items.emlsp.name} (same value: 'Gunslinging Legend') - uuid : string {Classes.system.items.emlsp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gunslinging Legend') - [en1lf] : object {Classes.system.items.en1lf} - img : string {Classes.system.items.en1lf.img} (same value: 'icons/tools/instruments/pipe-flue-tan.webp') - level : integer {Classes.system.items.en1lf.level} (same value: 1) - name : string {Classes.system.items.en1lf.name} (same value: 'Composition Spells') - uuid : string {Classes.system.items.en1lf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Composition Spells') - [enfdl] : object {Classes.system.items.enfdl} - img : string {Classes.system.items.enfdl.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.enfdl.level} (same value: 13) - name : string {Classes.system.items.enfdl.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.enfdl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [enge3] : object {Classes.system.items.enge3} - img : string {Classes.system.items.enge3.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.enge3.level} (same value: 17) - name : string {Classes.system.items.enge3.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.enge3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [enizk] : object {Classes.system.items.enizk} - img : string {Classes.system.items.enizk.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Classes.system.items.enizk.level} (same value: 15) - name : string {Classes.system.items.enizk.name} (same value: 'Improved Flexibility') - uuid : string {Classes.system.items.enizk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Flexibility') - [epJL1] : object {Classes.system.items.epJL1} - img : string {Classes.system.items.epJL1.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Classes.system.items.epJL1.level} (same value: 15) - name : string {Classes.system.items.epJL1.name} (same value: 'Perception Legend') - uuid : string {Classes.system.items.epJL1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [epPK8] : object {Classes.system.items.epPK8} - img : string {Classes.system.items.epPK8.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Classes.system.items.epPK8.level} (same value: 11) - name : string {Classes.system.items.epPK8.name} (same value: 'Blast Dodger') - uuid : string {Classes.system.items.epPK8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Blast Dodger') - [erk9s] : object {Classes.system.items.erk9s} - img : string {Classes.system.items.erk9s.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Classes.system.items.erk9s.level} (same value: 9) - name : string {Classes.system.items.erk9s.name} (same value: 'Great Fortitude (Psychic)') - uuid : string {Classes.system.items.erk9s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Great Fortitude (Psychic)') - [erm0v] : object {Classes.system.items.erm0v} - img : string {Classes.system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.erm0v.level} (same value: 7) - name : string {Classes.system.items.erm0v.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [etPSx] : object {Classes.system.items.etPSx} - img : string {Classes.system.items.etPSx.img} (same value: 'systems/pf2e/icons/features/classes/implement-adept.webp') - level : integer {Classes.system.items.etPSx.level} (same value: 7) - name : string {Classes.system.items.etPSx.name} (same value: 'Implement Adept') - uuid : string {Classes.system.items.etPSx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Implement Adept') - [f46jt] : object {Classes.system.items.f46jt} - img : string {Classes.system.items.f46jt.img} (same value: 'systems/pf2e/icons/features/classes/inventive-mastery.webp') - level : integer {Classes.system.items.f46jt.level} (same value: 17) - name : string {Classes.system.items.f46jt.name} (same value: 'Inventive Mastery') - uuid : string {Classes.system.items.f46jt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Inventive Mastery') - [f4a0p] : object {Classes.system.items.f4a0p} - img : string {Classes.system.items.f4a0p.img} (same value: 'icons/magic/light/orbs-hand-gray.webp') - level : integer {Classes.system.items.f4a0p.level} (same value: 9) - name : string {Classes.system.items.f4a0p.name} (same value: 'Double Brew') - uuid : string {Classes.system.items.f4a0p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Brew') - [f4w3H] : object {Classes.system.items.f4w3H} - img : string {Classes.system.items.f4w3H.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Classes.system.items.f4w3H.level} (same value: 3) - name : string {Classes.system.items.f4w3H.name} (same value: 'Signature Spells') - uuid : string {Classes.system.items.f4w3H.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [f5coc] : object {Classes.system.items.f5coc} - img : string {Classes.system.items.f5coc.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.f5coc.level} (same value: 7) - name : string {Classes.system.items.f5coc.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.f5coc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [f5qsu] : object {Classes.system.items.f5qsu} - img : string {Classes.system.items.f5qsu.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.f5qsu.level} (same value: 11) - name : string {Classes.system.items.f5qsu.name} (same value: 'Extrasensory Perception') - uuid : string {Classes.system.items.f5qsu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Extrasensory Perception') - [fdT0O] : object {Classes.system.items.fdT0O} - img : string {Classes.system.items.fdT0O.img} (same value: 'systems/pf2e/icons/features/classes/thaumaturgic-mastery.webp') - level : integer {Classes.system.items.fdT0O.level} (same value: 17) - name : string {Classes.system.items.fdT0O.name} (same value: 'Thaumaturgic Mastery') - uuid : string {Classes.system.items.fdT0O.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Thaumaturgic Mastery') - [fofuw] : object {Classes.system.items.fofuw} - img : string {Classes.system.items.fofuw.img} (same value: 'icons/sundries/flags/banner-symbol-sun-gold-red.webp') - level : integer {Classes.system.items.fofuw.level} (same value: 1) - name : string {Classes.system.items.fofuw.name} (same value: 'On the Case') - uuid : string {Classes.system.items.fofuw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.On the Case') - [fqMT6] : object {Classes.system.items.fqMT6} - img : string {Classes.system.items.fqMT6.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Classes.system.items.fqMT6.level} (same value: 5) - name : string {Classes.system.items.fqMT6.name} (same value: 'Gate\'s Threshold') - uuid : string {Classes.system.items.fqMT6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gate\'s Threshold') - [g1XUZ] : object {Classes.system.items.g1XUZ} - img : string {Classes.system.items.g1XUZ.img} (same value: 'icons/commodities/materials/bowl-powder-grey.webp') - level : integer {Classes.system.items.g1XUZ.level} (same value: 17) - name : string {Classes.system.items.g1XUZ.name} (same value: 'Lead Constitution') - uuid : string {Classes.system.items.g1XUZ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Lead Constitution') - [g4pqo] : object {Classes.system.items.g4pqo} - img : string {Classes.system.items.g4pqo.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.g4pqo.level} (same value: 7) - name : string {Classes.system.items.g4pqo.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.g4pqo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [g50u2] : object {Classes.system.items.g50u2} - img : string {Classes.system.items.g50u2.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.g50u2.level} (same value: 15) - name : string {Classes.system.items.g50u2.name} (same value: 'Greater Eidolon Specialization') - uuid : string {Classes.system.items.g50u2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Eidolon Specialization') - [g63pa] : object {Classes.system.items.g63pa} - img : string {Classes.system.items.g63pa.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.g63pa.level} (same value: 1) - name : string {Classes.system.items.g63pa.name} (same value: 'Druidic Order') - uuid : string {Classes.system.items.g63pa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druidic Order') - [g64e0] : object {Classes.system.items.g64e0} - img : string {Classes.system.items.g64e0.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Classes.system.items.g64e0.level} (same value: 13) - name : string {Classes.system.items.g64e0.name} (same value: 'Defensive Robes') - uuid : string {Classes.system.items.g64e0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [g7b2s] : object {Classes.system.items.g7b2s} - img : string {Classes.system.items.g7b2s.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.g7b2s.level} (same value: 7) - name : string {Classes.system.items.g7b2s.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.g7b2s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [gPFcb] : object {Classes.system.items.gPFcb} - img : string {Classes.system.items.gPFcb.img} (same value: 'icons/magic/symbols/runes-carved-stone-green.webp') - level : integer {Classes.system.items.gPFcb.level} (same value: 1) - name : string {Classes.system.items.gPFcb.name} (same value: 'Wildsong') - uuid : string {Classes.system.items.gPFcb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wildsong') - [gfou8] : object {Classes.system.items.gfou8} - img : string {Classes.system.items.gfou8.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.gfou8.level} (same value: 3) - name : string {Classes.system.items.gfou8.name} (same value: 'Stubborn') - uuid : string {Classes.system.items.gfou8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Stubborn') - [gfxqm] : object {Classes.system.items.gfxqm} - img : string {Classes.system.items.gfxqm.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Classes.system.items.gfxqm.level} (same value: 7) - name : string {Classes.system.items.gfxqm.name} (same value: 'Juggernaut') - uuid : string {Classes.system.items.gfxqm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [gjFwy] : object {Classes.system.items.gjFwy} - img : string {Classes.system.items.gjFwy.img} (same value: 'systems/pf2e/icons/features/classes/exploit-vulnerability.webp') - level : integer {Classes.system.items.gjFwy.level} (same value: 1) - name : string {Classes.system.items.gjFwy.name} (same value: 'Exploit Vulnerability') - uuid : string {Classes.system.items.gjFwy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Exploit Vulnerability') - [gshsr] : object {Classes.system.items.gshsr} - img : string {Classes.system.items.gshsr.img} (same value: 'systems/pf2e/icons/features/classes/walls-of-will.webp') - level : integer {Classes.system.items.gshsr.level} (same value: 11) - name : string {Classes.system.items.gshsr.name} (same value: 'Walls of Will') - uuid : string {Classes.system.items.gshsr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Walls of Will') - [gvvwp] : object {Classes.system.items.gvvwp} - img : string {Classes.system.items.gvvwp.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Classes.system.items.gvvwp.level} (same value: 13) - name : string {Classes.system.items.gvvwp.name} (same value: 'Weapon Mastery') - uuid : string {Classes.system.items.gvvwp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - [gzf67] : object {Classes.system.items.gzf67} - img : string {Classes.system.items.gzf67.img} (same value: 'icons/skills/melee/strike-sword-dagger-runes-yellow.webp') - level : integer {Classes.system.items.gzf67.level} (same value: 9) - name : string {Classes.system.items.gzf67.name} (same value: 'Relentless Reaction') - uuid : string {Classes.system.items.gzf67.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Relentless Reaction') - [havjj] : object {Classes.system.items.havjj} - img : string {Classes.system.items.havjj.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Classes.system.items.havjj.level} (same value: 1) - name : string {Classes.system.items.havjj.name} (same value: 'Shield Block') - uuid : string {Classes.system.items.havjj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [hfJPw] : object {Classes.system.items.hfJPw} - img : string {Classes.system.items.hfJPw.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Classes.system.items.hfJPw.level} (same value: 13) - name : string {Classes.system.items.hfJPw.name} (same value: 'Light Armor Expertise') - uuid : string {Classes.system.items.hfJPw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [hl9zz] : object {Classes.system.items.hl9zz} - img : string {Classes.system.items.hl9zz.img} (same value: 'icons/skills/melee/hand-grip-staff-teal.webp') - level : integer {Classes.system.items.hl9zz.level} (same value: 11) - name : string {Classes.system.items.hl9zz.name} (same value: 'Simple Weapon Expertise') - uuid : string {Classes.system.items.hl9zz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Simple Weapon Expertise') - [hqK13] : object {Classes.system.items.hqK13} - img : string {Classes.system.items.hqK13.img} (same value: 'icons/skills/melee/blade-tip-chipped-blood-red.webp') - level : integer {Classes.system.items.hqK13.level} (same value: 13) - name : string {Classes.system.items.hqK13.name} (same value: 'Weapon Mastery') - uuid : string {Classes.system.items.hqK13.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Mastery') - [hu0ip] : object {Classes.system.items.hu0ip} - img : string {Classes.system.items.hu0ip.img} (same value: 'systems/pf2e/icons/features/classes/breakthrough-innovation.webp') - level : integer {Classes.system.items.hu0ip.level} (same value: 7) - name : string {Classes.system.items.hu0ip.name} (same value: 'Breakthrough Innovation') - uuid : string {Classes.system.items.hu0ip.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Breakthrough Innovation') - [i3ldz] : object {Classes.system.items.i3ldz} - img : string {Classes.system.items.i3ldz.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.i3ldz.level} (same value: 15) - name : string {Classes.system.items.i3ldz.name} (same value: 'Greater Weapon Specialization') - uuid : string {Classes.system.items.i3ldz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [i4R73] : object {Classes.system.items.i4R73} - img : string {Classes.system.items.i4R73.img} (same value: 'icons/magic/light/projectile-smoke-pink.webp') - level : integer {Classes.system.items.i4R73.level} (same value: 1) - name : string {Classes.system.items.i4R73.name} (same value: 'Sorcerous Potency') - uuid : string {Classes.system.items.i4R73.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerous Potency') - [i55qe] : object {Classes.system.items.i55qe} - img : string {Classes.system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.i55qe.level} (same value: 13) - name : string {Classes.system.items.i55qe.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [i7ZpY] : object {Classes.system.items.i7ZpY} - img : string {Classes.system.items.i7ZpY.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Classes.system.items.i7ZpY.level} (same value: 13) - name : string {Classes.system.items.i7ZpY.name} (same value: 'Greater Rogue Reflexes') - uuid : string {Classes.system.items.i7ZpY.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Rogue Reflexes') - [i827f] : object {Classes.system.items.i827f} - img : string {Classes.system.items.i827f.img} (same value: 'systems/pf2e/icons/features/classes/personal-barrier.webp') - level : integer {Classes.system.items.i827f.level} (same value: 13) - name : string {Classes.system.items.i827f.name} (same value: 'Personal Barrier') - uuid : string {Classes.system.items.i827f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Personal Barrier') - [iEXza] : object {Classes.system.items.iEXza} - img : string {Classes.system.items.iEXza.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.iEXza.level} (same value: 17) - name : string {Classes.system.items.iEXza.name} (same value: 'Perception Mastery') - uuid : string {Classes.system.items.iEXza.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [iIH8y] : object {Classes.system.items.iIH8y} - img : string {Classes.system.items.iIH8y.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.iIH8y.level} (same value: 3) - name : string {Classes.system.items.iIH8y.name} (same value: 'Furious Footfalls') - uuid : string {Classes.system.items.iIH8y.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Furious Footfalls') - [iUrjR] : object {Classes.system.items.iUrjR} - img : string {Classes.system.items.iUrjR.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Classes.system.items.iUrjR.level} (same value: 9) - name : string {Classes.system.items.iUrjR.name} (same value: 'Fortitude Expertise') - uuid : string {Classes.system.items.iUrjR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [ifvk8] : object {Classes.system.items.ifvk8} - img : string {Classes.system.items.ifvk8.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.ifvk8.level} (same value: 7) - name : string {Classes.system.items.ifvk8.name} (same value: 'Resolve') - uuid : string {Classes.system.items.ifvk8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [ifwyc] : object {Classes.system.items.ifwyc} - img : string {Classes.system.items.ifwyc.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Classes.system.items.ifwyc.level} (same value: 19) - name : string {Classes.system.items.ifwyc.name} (same value: 'Legendary Spellcaster') - uuid : string {Classes.system.items.ifwyc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [ihbgk] : object {Classes.system.items.ihbgk} - img : string {Classes.system.items.ihbgk.img} (same value: 'icons/skills/melee/shield-damaged-broken-orange.webp') - level : integer {Classes.system.items.ihbgk.level} (same value: 19) - name : string {Classes.system.items.ihbgk.name} (same value: 'Devastator') - uuid : string {Classes.system.items.ihbgk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devastator') - [ihpyc] : object {Classes.system.items.ihpyc} - img : string {Classes.system.items.ihpyc.img} (same value: 'systems/pf2e/icons/features/classes/inventive-expertise.webp') - level : integer {Classes.system.items.ihpyc.level} (same value: 9) - name : string {Classes.system.items.ihpyc.name} (same value: 'Inventive Expertise') - uuid : string {Classes.system.items.ihpyc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Inventive Expertise') - [ij943] : object {Classes.system.items.ij943} - img : string {Classes.system.items.ij943.img} (same value: 'icons/environment/people/charge.webp') - level : integer {Classes.system.items.ij943.level} (same value: 7) - name : string {Classes.system.items.ij943.name} (same value: 'Battlefield Surveyor') - uuid : string {Classes.system.items.ij943.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battlefield Surveyor') - [in8hs] : object {Classes.system.items.in8hs} - img : string {Classes.system.items.in8hs.img} (same value: 'icons/magic/light/hand-sparks-smoke-teal.webp') - level : integer {Classes.system.items.in8hs.level} (same value: 1) - name : string {Classes.system.items.in8hs.name} (same value: 'Summoner Spellcasting') - uuid : string {Classes.system.items.in8hs.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Summoner Spellcasting') - [iqbky] : object {Classes.system.items.iqbky} - img : string {Classes.system.items.iqbky.img} (same value: 'icons/skills/melee/unarmed-punch-fist.webp') - level : integer {Classes.system.items.iqbky.level} (same value: 1) - name : string {Classes.system.items.iqbky.name} (same value: 'Powerful Fist') - uuid : string {Classes.system.items.iqbky.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Powerful Fist') - [ixkp9] : object {Classes.system.items.ixkp9} - img : string {Classes.system.items.ixkp9.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Classes.system.items.ixkp9.level} (same value: 1) - name : string {Classes.system.items.ixkp9.name} (same value: 'Shield Block') - uuid : string {Classes.system.items.ixkp9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [j15np] : object {Classes.system.items.j15np} - img : string {Classes.system.items.j15np.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Classes.system.items.j15np.level} (same value: 5) - name : string {Classes.system.items.j15np.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.j15np.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [j5xnl] : object {Classes.system.items.j5xnl} - img : string {Classes.system.items.j5xnl.img} (same value: 'systems/pf2e/icons/features/classes/alchemical-weapon-expertise.webp') - level : integer {Classes.system.items.j5xnl.level} (same value: 7) - name : string {Classes.system.items.j5xnl.name} (same value: 'Alchemical Weapon Expertise') - uuid : string {Classes.system.items.j5xnl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemical Weapon Expertise') - [jGzHc] : object {Classes.system.items.jGzHc} - img : string {Classes.system.items.jGzHc.img} (same value: 'icons/magic/light/projectiles-pink-purple.webp') - level : integer {Classes.system.items.jGzHc.level} (same value: 15) - name : string {Classes.system.items.jGzHc.name} (same value: 'Fourth Apparition') - uuid : string {Classes.system.items.jGzHc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Apparition') - [jbg78] : object {Classes.system.items.jbg78} - img : string {Classes.system.items.jbg78.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.jbg78.level} (same value: 1) - name : string {Classes.system.items.jbg78.name} (same value: 'Hybrid Study') - uuid : string {Classes.system.items.jbg78.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hybrid Study') - [jfaqa] : object {Classes.system.items.jfaqa} - img : string {Classes.system.items.jfaqa.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.jfaqa.level} (same value: 13) - name : string {Classes.system.items.jfaqa.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.jfaqa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [jg9zn] : object {Classes.system.items.jg9zn} - img : string {Classes.system.items.jg9zn.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Classes.system.items.jg9zn.level} (same value: 11) - name : string {Classes.system.items.jg9zn.name} (same value: 'Medium Armor Expertise') - uuid : string {Classes.system.items.jg9zn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [jhhhl] : object {Classes.system.items.jhhhl} - img : string {Classes.system.items.jhhhl.img} (same value: 'systems/pf2e/icons/features/classes/ranger-weapon-expertise.webp') - level : integer {Classes.system.items.jhhhl.level} (same value: 5) - name : string {Classes.system.items.jhhhl.name} (same value: 'Ranger Weapon Expertise') - uuid : string {Classes.system.items.jhhhl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Weapon Expertise') - [jl328] : object {Classes.system.items.jl328} - img : string {Classes.system.items.jl328.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.jl328.level} (same value: 13) - name : string {Classes.system.items.jl328.name} (same value: 'Psychic Weapon Specialization') - uuid : string {Classes.system.items.jl328.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Psychic Weapon Specialization') - [jlyi1] : object {Classes.system.items.jlyi1} - img : string {Classes.system.items.jlyi1.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.jlyi1.level} (same value: 1) - name : string {Classes.system.items.jlyi1.name} (same value: 'Swashbuckler\'s Style') - uuid : string {Classes.system.items.jlyi1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swashbuckler\'s Style') - [jtk8p] : object {Classes.system.items.jtk8p} - img : string {Classes.system.items.jtk8p.img} (same value: 'icons/equipment/neck/necklace-carved-bone-skull.webp') - level : integer {Classes.system.items.jtk8p.level} (same value: 17) - name : string {Classes.system.items.jtk8p.name} (same value: 'Extreme Curse') - uuid : string {Classes.system.items.jtk8p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Extreme Curse') - [jx0fg] : object {Classes.system.items.jx0fg} - img : string {Classes.system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Classes.system.items.jx0fg.level} (same value: 1) - name : string {Classes.system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting') - uuid : string {Classes.system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting') - [k3mxz] : object {Classes.system.items.k3mxz} - img : string {Classes.system.items.k3mxz.img} (same value: 'icons/magic/defensive/illusion-evasion-echo-purple.webp') - level : integer {Classes.system.items.k3mxz.level} (same value: 13) - name : string {Classes.system.items.k3mxz.name} (same value: 'Graceful Mastery') - uuid : string {Classes.system.items.k3mxz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Graceful Mastery') - [k3rbd] : object {Classes.system.items.k3rbd} - img : string {Classes.system.items.k3rbd.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Classes.system.items.k3rbd.level} (same value: 9) - name : string {Classes.system.items.k3rbd.name} (same value: 'Magical Fortitude') - uuid : string {Classes.system.items.k3rbd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [k9o6o] : object {Classes.system.items.k9o6o} - img : string {Classes.system.items.k9o6o.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.k9o6o.level} (same value: 7) - name : string {Classes.system.items.k9o6o.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.k9o6o.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [kHuIP] : object {Classes.system.items.kHuIP} - img : string {Classes.system.items.kHuIP.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Classes.system.items.kHuIP.level} (same value: 19) - name : string {Classes.system.items.kHuIP.name} (same value: 'Legendary Spellcaster') - uuid : string {Classes.system.items.kHuIP.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [kQI3o] : object {Classes.system.items.kQI3o} - img : string {Classes.system.items.kQI3o.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.kQI3o.level} (same value: 9) - name : string {Classes.system.items.kQI3o.name} (same value: 'Reflex Expertise') - uuid : string {Classes.system.items.kQI3o.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [kb1jw] : object {Classes.system.items.kb1jw} - img : string {Classes.system.items.kb1jw.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.kb1jw.level} (same value: 15) - name : string {Classes.system.items.kb1jw.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.kb1jw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [kh0qp] : object {Classes.system.items.kh0qp} - img : string {Classes.system.items.kh0qp.img} (same value: 'systems/pf2e/icons/features/classes/gunslinger-weapon-mastery.webp') - level : integer {Classes.system.items.kh0qp.level} (same value: 5) - name : string {Classes.system.items.kh0qp.name} (same value: 'Gunslinger Weapon Mastery') - uuid : string {Classes.system.items.kh0qp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gunslinger Weapon Mastery') - [l170j] : object {Classes.system.items.l170j} - img : string {Classes.system.items.l170j.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.l170j.level} (same value: 13) - name : string {Classes.system.items.l170j.name} (same value: '(Choice) Greater Field Discovery') - uuid : string {Classes.system.items.l170j.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Field Discovery') - [l1k6k] : object {Classes.system.items.l1k6k} - img : string {Classes.system.items.l1k6k.img} (same value: 'systems/pf2e/icons/features/classes/fortress-of-will.webp') - level : integer {Classes.system.items.l1k6k.level} (same value: 17) - name : string {Classes.system.items.l1k6k.name} (same value: 'Fortress of Will') - uuid : string {Classes.system.items.l1k6k.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortress of Will') - [lPyXP] : object {Classes.system.items.lPyXP} - img : string {Classes.system.items.lPyXP.img} (same value: 'icons/skills/melee/sword-echo-stylized-tan.webp') - level : integer {Classes.system.items.lPyXP.level} (same value: 1) - name : string {Classes.system.items.lPyXP.name} (same value: 'Humble Strikes') - uuid : string {Classes.system.items.lPyXP.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Humble Strikes') - [lS1AZ] : object {Classes.system.items.lS1AZ} - img : string {Classes.system.items.lS1AZ.img} (same value: 'systems/pf2e/icons/features/classes/walls-of-will.webp') - level : integer {Classes.system.items.lS1AZ.level} (same value: 3) - name : string {Classes.system.items.lS1AZ.name} (same value: 'Will Expertise') - uuid : string {Classes.system.items.lS1AZ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Will Expertise') - [lakjk] : object {Classes.system.items.lakjk} - img : string {Classes.system.items.lakjk.img} (same value: 'icons/sundries/flags/banner-standard-tattered-red.webp') - level : integer {Classes.system.items.lakjk.level} (same value: 3) - name : string {Classes.system.items.lakjk.name} (same value: 'Bravery') - uuid : string {Classes.system.items.lakjk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bravery') - [le5cj] : object {Classes.system.items.le5cj} - img : string {Classes.system.items.le5cj.img} (same value: 'icons/equipment/chest/breastplate-collared-steel.webp') - level : integer {Classes.system.items.le5cj.level} (same value: 19) - name : string {Classes.system.items.le5cj.name} (same value: 'Medium Armor Mastery') - uuid : string {Classes.system.items.le5cj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Mastery') - [lqbki] : object {Classes.system.items.lqbki} - img : string {Classes.system.items.lqbki.img} (same value: 'icons/commodities/biological/organ-brain-pink-purple.webp') - level : integer {Classes.system.items.lqbki.level} (same value: 3) - name : string {Classes.system.items.lqbki.name} (same value: 'Keen Recollection') - uuid : string {Classes.system.items.lqbki.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Keen Recollection') - [ltpXI] : object {Classes.system.items.ltpXI} - img : string {Classes.system.items.ltpXI.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.ltpXI.level} (same value: 17) - name : string {Classes.system.items.ltpXI.name} (same value: 'Reinforced Ego') - uuid : string {Classes.system.items.ltpXI.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reinforced Ego') - [ly271] : object {Classes.system.items.ly271} - img : string {Classes.system.items.ly271.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.ly271.level} (same value: 7) - name : string {Classes.system.items.ly271.name} (same value: 'Vigilant Senses') - uuid : string {Classes.system.items.ly271.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [m4r06] : object {Classes.system.items.m4r06} - img : string {Classes.system.items.m4r06.img} (same value: 'systems/pf2e/icons/features/classes/stylish-tricks.webp') - level : integer {Classes.system.items.m4r06.level} (same value: 3) - name : string {Classes.system.items.m4r06.name} (same value: 'Stylish Tricks') - uuid : string {Classes.system.items.m4r06.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Stylish Tricks') - [m8rj4] : object {Classes.system.items.m8rj4} - img : string {Classes.system.items.m8rj4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Classes.system.items.m8rj4.level} (same value: 5) - name : string {Classes.system.items.m8rj4.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.m8rj4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [mb94u] : object {Classes.system.items.mb94u} - img : string {Classes.system.items.mb94u.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Classes.system.items.mb94u.level} (same value: 19) - name : string {Classes.system.items.mb94u.name} (same value: 'Light Armor Mastery (Level 19)') - uuid : string {Classes.system.items.mb94u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [mh4q8] : object {Classes.system.items.mh4q8} - img : string {Classes.system.items.mh4q8.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.mh4q8.level} (same value: 11) - name : string {Classes.system.items.mh4q8.name} (same value: 'Vigilant Senses') - uuid : string {Classes.system.items.mh4q8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [mysbh] : object {Classes.system.items.mysbh} - img : string {Classes.system.items.mysbh.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Classes.system.items.mysbh.level} (same value: 19) - name : string {Classes.system.items.mysbh.name} (same value: 'Light Armor Mastery') - uuid : string {Classes.system.items.mysbh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - oNOEz : object {Classes.system.items.oNOEz} - img : string {Classes.system.items.oNOEz.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.oNOEz.level} (same value: 5) - name : string {Classes.system.items.oNOEz.name} (same value: 'Reflex Expertise') - uuid : string {Classes.system.items.oNOEz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [mjeZi] : object {Classes.system.items.mjeZi} - img : string {Classes.system.items.mjeZi.img} (same value: 'icons/creatures/amphibians/treefrog-leaf-green.webp') - level : integer {Classes.system.items.mjeZi.level} (same value: 1) - name : string {Classes.system.items.mjeZi.name} (same value: 'Voice of Nature') - uuid : string {Classes.system.items.mjeZi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Voice of Nature') - [my3iq] : object {Classes.system.items.my3iq} - img : string {Classes.system.items.my3iq.img} (same value: 'systems/pf2e/icons/features/classes/infinite-mind.webp') - level : integer {Classes.system.items.my3iq.level} (same value: 19) - name : string {Classes.system.items.my3iq.name} (same value: 'Infinite Mind') - uuid : string {Classes.system.items.my3iq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Infinite Mind') - [n1uo5] : object {Classes.system.items.n1uo5} - img : string {Classes.system.items.n1uo5.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.n1uo5.level} (same value: 7) - name : string {Classes.system.items.n1uo5.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.n1uo5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [n4075] : object {Classes.system.items.n4075} - img : string {Classes.system.items.n4075.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Classes.system.items.n4075.level} (same value: 1) - name : string {Classes.system.items.n4075.name} (same value: 'Spell Repertoire') - uuid : string {Classes.system.items.n4075.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire') - [n7f3b] : object {Classes.system.items.n7f3b} - img : string {Classes.system.items.n7f3b.img} (same value: 'systems/pf2e/icons/features/classes/legendary-overdrive.webp') - level : integer {Classes.system.items.n7f3b.level} (same value: 15) - name : string {Classes.system.items.n7f3b.name} (same value: 'Legendary Overdrive') - uuid : string {Classes.system.items.n7f3b.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Overdrive') - [n7ltm] : object {Classes.system.items.n7ltm} - img : string {Classes.system.items.n7ltm.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.n7ltm.level} (same value: 7) - name : string {Classes.system.items.n7ltm.name} (same value: 'Unassailable Soul') - uuid : string {Classes.system.items.n7ltm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unassailable Soul') - [n84cn] : object {Classes.system.items.n84cn} - img : string {Classes.system.items.n84cn.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Classes.system.items.n84cn.level} (same value: 19) - name : string {Classes.system.items.n84cn.name} (same value: 'Legendary Spellcaster') - uuid : string {Classes.system.items.n84cn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [nHlek] : object {Classes.system.items.nHlek} - img : string {Classes.system.items.nHlek.img} (same value: 'icons/sundries/scrolls/scroll-yellow-teal.webp') - level : integer {Classes.system.items.nHlek.level} (same value: 11) - name : string {Classes.system.items.nHlek.name} (same value: 'Divine Access') - uuid : string {Classes.system.items.nHlek.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Access') - [nT8sV] : object {Classes.system.items.nT8sV} - img : string {Classes.system.items.nT8sV.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.nT8sV.level} (same value: 11) - name : string {Classes.system.items.nT8sV.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.nT8sV.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [ng6mg] : object {Classes.system.items.ng6mg} - img : string {Classes.system.items.ng6mg.img} (same value: 'systems/pf2e/icons/features/classes/infinite-invention.webp') - level : integer {Classes.system.items.ng6mg.level} (same value: 19) - name : string {Classes.system.items.ng6mg.name} (same value: 'Infinite Invention') - uuid : string {Classes.system.items.ng6mg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Infinite Invention') - [nilrb] : object {Classes.system.items.nilrb} - img : string {Classes.system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {Classes.system.items.nilrb.level} (same value: 9) - name : string {Classes.system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {Classes.system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - p9c01 : object {Classes.system.items.p9c01} - img : string {Classes.system.items.p9c01.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Classes.system.items.p9c01.level} (same value: 9) - name : string {Classes.system.items.p9c01.name} (same value: 'Magical Fortitude') - uuid : string {Classes.system.items.p9c01.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [njgcl] : object {Classes.system.items.njgcl} - img : string {Classes.system.items.njgcl.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.njgcl.level} (same value: 15) - name : string {Classes.system.items.njgcl.name} (same value: 'Greater Weapon Specialization (Barbarian)') - uuid : string {Classes.system.items.njgcl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization (Barbarian)') - [nkff5] : object {Classes.system.items.nkff5} - img : string {Classes.system.items.nkff5.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.nkff5.level} (same value: 15) - name : string {Classes.system.items.nkff5.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Classes.system.items.nkff5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [nvyh4] : object {Classes.system.items.nvyh4} - img : string {Classes.system.items.nvyh4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Classes.system.items.nvyh4.level} (same value: 13) - name : string {Classes.system.items.nvyh4.name} (same value: 'Weapon Mastery') - uuid : string {Classes.system.items.nvyh4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - [o2Jz5] : object {Classes.system.items.o2Jz5} - img : string {Classes.system.items.o2Jz5.img} (same value: 'icons/skills/melee/maneuver-greatsword-yellow.webp') - level : integer {Classes.system.items.o2Jz5.level} (same value: 1) - name : string {Classes.system.items.o2Jz5.name} (same value: 'Stylish Combatant') - uuid : string {Classes.system.items.o2Jz5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Stylish Combatant') - [o4f3f] : object {Classes.system.items.o4f3f} - img : string {Classes.system.items.o4f3f.img} (same value: 'icons/sundries/flags/banner-symbol-axe-red.webp') - level : integer {Classes.system.items.o4f3f.level} (same value: 3) - name : string {Classes.system.items.o4f3f.name} (same value: 'Opportune Riposte') - uuid : string {Classes.system.items.o4f3f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Opportune Riposte') - [o89io] : object {Classes.system.items.o89io} - img : string {Classes.system.items.o89io.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.o89io.level} (same value: 1) - name : string {Classes.system.items.o89io.name} (same value: 'Methodology') - uuid : string {Classes.system.items.o89io.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Methodology') - [oa3vk] : object {Classes.system.items.oa3vk} - img : string {Classes.system.items.oa3vk.img} (same value: 'systems/pf2e/icons/features/classes/greater-resolve.webp') - level : integer {Classes.system.items.oa3vk.level} (same value: 13) - name : string {Classes.system.items.oa3vk.name} (same value: 'Greater Resolve') - uuid : string {Classes.system.items.oa3vk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Resolve') - [oig4n] : object {Classes.system.items.oig4n} - img : string {Classes.system.items.oig4n.img} (same value: 'icons/magic/unholy/hand-grasping-green.webp') - level : integer {Classes.system.items.oig4n.level} (same value: 5) - name : string {Classes.system.items.oig4n.name} (same value: 'Eidolon Unarmed Expertise') - uuid : string {Classes.system.items.oig4n.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eidolon Unarmed Expertise') - [oktpj] : object {Classes.system.items.oktpj} - img : string {Classes.system.items.oktpj.img} (same value: 'icons/commodities/treasure/medal-ribbon-gold-blue.webp') - level : integer {Classes.system.items.oktpj.level} (same value: 9) - name : string {Classes.system.items.oktpj.name} (same value: 'Investigator Expertise') - uuid : string {Classes.system.items.oktpj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Investigator Expertise') - [okzqp] : object {Classes.system.items.okzqp} - img : string {Classes.system.items.okzqp.img} (same value: 'systems/pf2e/icons/features/classes/eidolon-symbiosis.webp') - level : integer {Classes.system.items.okzqp.level} (same value: 7) - name : string {Classes.system.items.okzqp.name} (same value: 'Eidolon Symbiosis') - uuid : string {Classes.system.items.okzqp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eidolon Symbiosis') - [ongtl] : object {Classes.system.items.ongtl} - img : string {Classes.system.items.ongtl.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.ongtl.level} (same value: 17) - name : string {Classes.system.items.ongtl.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.ongtl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [osijO] : object {Classes.system.items.osijO} - img : string {Classes.system.items.osijO.img} (same value: 'icons/equipment/feet/boots-leather-laced-brown.webp') - level : integer {Classes.system.items.osijO.level} (same value: 11) - name : string {Classes.system.items.osijO.name} (same value: 'Unimpeded Journey') - uuid : string {Classes.system.items.osijO.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unimpeded Journey') - [oyw8v] : object {Classes.system.items.oyw8v} - img : string {Classes.system.items.oyw8v.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.oyw8v.level} (same value: 1) - name : string {Classes.system.items.oyw8v.name} (same value: 'Muses') - uuid : string {Classes.system.items.oyw8v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Muses') - [p0u0x] : object {Classes.system.items.p0u0x} - img : string {Classes.system.items.p0u0x.img} (same value: 'systems/pf2e/icons/features/classes/explode.webp') - level : integer {Classes.system.items.p0u0x.level} (same value: 1) - name : string {Classes.system.items.p0u0x.name} (same value: 'Explode') - uuid : string {Classes.system.items.p0u0x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Explode') - [pRGkq] : object {Classes.system.items.pRGkq} - img : string {Classes.system.items.pRGkq.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.pRGkq.level} (same value: 9) - name : string {Classes.system.items.pRGkq.name} (same value: 'Perception Expertise') - uuid : string {Classes.system.items.pRGkq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [pToae] : object {Classes.system.items.pToae} - img : string {Classes.system.items.pToae.img} (same value: 'icons/commodities/treasure/token-engraved-purple-glowing.webp') - level : integer {Classes.system.items.pToae.level} (same value: 7) - name : string {Classes.system.items.pToae.name} (same value: 'Dominion Epithet') - uuid : string {Classes.system.items.pToae.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Dominion Epithet') - [paomt] : object {Classes.system.items.paomt} - img : string {Classes.system.items.paomt.img} (same value: 'systems/pf2e/icons/features/classes/overdrive.webp') - level : integer {Classes.system.items.paomt.level} (same value: 1) - name : string {Classes.system.items.paomt.name} (same value: 'Overdrive') - uuid : string {Classes.system.items.paomt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Overdrive') - [pfjze] : object {Classes.system.items.pfjze} - img : string {Classes.system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {Classes.system.items.pfjze.level} (same value: 15) - name : string {Classes.system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {Classes.system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - [pgk3u] : object {Classes.system.items.pgk3u} - img : string {Classes.system.items.pgk3u.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Classes.system.items.pgk3u.level} (same value: 13) - name : string {Classes.system.items.pgk3u.name} (same value: 'Armor Mastery') - uuid : string {Classes.system.items.pgk3u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [plldb] : object {Classes.system.items.plldb} - img : string {Classes.system.items.plldb.img} (same value: 'icons/consumables/potions/potion-round-corked-glowing-green.webp') - level : integer {Classes.system.items.plldb.level} (same value: 9) - name : string {Classes.system.items.plldb.name} (same value: 'Alchemical Expertise') - uuid : string {Classes.system.items.plldb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemical Expertise') - [pryw9] : object {Classes.system.items.pryw9} - img : string {Classes.system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Classes.system.items.pryw9.level} (same value: 3) - name : string {Classes.system.items.pryw9.name} (same value: 'Signature Spells') - uuid : string {Classes.system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [ptf4a] : object {Classes.system.items.ptf4a} - img : string {Classes.system.items.ptf4a.img} (same value: 'systems/pf2e/icons/features/classes/reconfigure.webp') - level : integer {Classes.system.items.ptf4a.level} (same value: 3) - name : string {Classes.system.items.ptf4a.name} (same value: 'Reconfigure') - uuid : string {Classes.system.items.ptf4a.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reconfigure') - [pveXF] : object {Classes.system.items.pveXF} - img : string {Classes.system.items.pveXF.img} (same value: 'systems/pf2e/icons/features/classes/evasion.webp') - level : integer {Classes.system.items.pveXF.level} (same value: 15) - name : string {Classes.system.items.pveXF.name} (same value: 'Savvy Reflexes') - uuid : string {Classes.system.items.pveXF.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Savvy Reflexes') - [pvlD2] : object {Classes.system.items.pvlD2} - img : string {Classes.system.items.pvlD2.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Classes.system.items.pvlD2.level} (same value: 13) - name : string {Classes.system.items.pvlD2.name} (same value: 'Perception Legend') - uuid : string {Classes.system.items.pvlD2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [pz5oe] : object {Classes.system.items.pz5oe} - img : string {Classes.system.items.pz5oe.img} (same value: 'systems/pf2e/icons/features/classes/eidolon-weapon-specialization.webp') - level : integer {Classes.system.items.pz5oe.level} (same value: 7) - name : string {Classes.system.items.pz5oe.name} (same value: 'Eidolon Weapon Specialization') - uuid : string {Classes.system.items.pz5oe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eidolon Weapon Specialization') - [q00uy] : object {Classes.system.items.q00uy} - img : string {Classes.system.items.q00uy.img} (same value: 'systems/pf2e/icons/features/classes/eidolon-transcendence.webp') - level : integer {Classes.system.items.q00uy.level} (same value: 17) - name : string {Classes.system.items.q00uy.name} (same value: 'Eidolon Transcendence') - uuid : string {Classes.system.items.q00uy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eidolon Transcendence') - [q0xyz] : object {Classes.system.items.q0xyz} - img : string {Classes.system.items.q0xyz.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Classes.system.items.q0xyz.level} (same value: 17) - name : string {Classes.system.items.q0xyz.name} (same value: 'Armor Mastery') - uuid : string {Classes.system.items.q0xyz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [q2jao] : object {Classes.system.items.q2jao} - img : string {Classes.system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Classes.system.items.q2jao.level} (same value: 13) - name : string {Classes.system.items.q2jao.name} (same value: 'Defensive Robes') - uuid : string {Classes.system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [q4i1v] : object {Classes.system.items.q4i1v} - img : string {Classes.system.items.q4i1v.img} (same value: 'systems/pf2e/icons/features/classes/witch-spellcasting.webp') - level : integer {Classes.system.items.q4i1v.level} (same value: 1) - name : string {Classes.system.items.q4i1v.name} (same value: 'Witch Spellcasting') - uuid : string {Classes.system.items.q4i1v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Witch Spellcasting') - [q84eq] : object {Classes.system.items.q84eq} - img : string {Classes.system.items.q84eq.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Classes.system.items.q84eq.level} (same value: 13) - name : string {Classes.system.items.q84eq.name} (same value: 'Light Armor Expertise') - uuid : string {Classes.system.items.q84eq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [q8nk5] : object {Classes.system.items.q8nk5} - img : string {Classes.system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Classes.system.items.q8nk5.level} (same value: 19) - name : string {Classes.system.items.q8nk5.name} (same value: 'Legendary Spellcaster') - uuid : string {Classes.system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [qev30] : object {Classes.system.items.qev30} - img : string {Classes.system.items.qev30.img} (same value: 'icons/equipment/head/hat-pointed-leather-black-glowing.webp') - level : integer {Classes.system.items.qev30.level} (same value: 1) - name : string {Classes.system.items.qev30.name} (same value: 'Occult Spellcasting') - uuid : string {Classes.system.items.qev30.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Occult Spellcasting') - [qh9xw] : object {Classes.system.items.qh9xw} - img : string {Classes.system.items.qh9xw.img} (same value: 'icons/magic/symbols/mask-yellow-orange.webp') - level : integer {Classes.system.items.qh9xw.level} (same value: 11) - name : string {Classes.system.items.qh9xw.name} (same value: 'Mighty Rage') - uuid : string {Classes.system.items.qh9xw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mighty Rage') - [qimsg] : object {Classes.system.items.qimsg} - img : string {Classes.system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.qimsg.level} (same value: 1) - name : string {Classes.system.items.qimsg.name} (same value: 'Bloodline') - uuid : string {Classes.system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline') - [qwerc] : object {Classes.system.items.qwerc} - img : string {Classes.system.items.qwerc.img} (same value: 'systems/pf2e/icons/features/classes/master-detective.webp') - level : integer {Classes.system.items.qwerc.level} (same value: 19) - name : string {Classes.system.items.qwerc.name} (same value: 'Master Detective') - uuid : string {Classes.system.items.qwerc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Detective') - [qx6de] : object {Classes.system.items.qx6de} - img : string {Classes.system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {Classes.system.items.qx6de.level} (same value: 1) - name : string {Classes.system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {Classes.system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - [r346v] : object {Classes.system.items.r346v} - img : string {Classes.system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp') - level : integer {Classes.system.items.r346v.level} (same value: 1) - name : string {Classes.system.items.r346v.name} (same value: 'Bloodline Spells') - uuid : string {Classes.system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells') - [r3cFb] : object {Classes.system.items.r3cFb} - img : string {Classes.system.items.r3cFb.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Classes.system.items.r3cFb.level} (same value: 1) - name : string {Classes.system.items.r3cFb.name} (same value: 'Spell Repertoire') - uuid : string {Classes.system.items.r3cFb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire') - [r3xJI] : object {Classes.system.items.r3xJI} - img : string {Classes.system.items.r3xJI.img} (same value: 'icons/magic/holy/angel-wings-gray.webp') - level : integer {Classes.system.items.r3xJI.level} (same value: 9) - name : string {Classes.system.items.r3xJI.name} (same value: 'Sacred Body') - uuid : string {Classes.system.items.r3xJI.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sacred Body') - [r47we] : object {Classes.system.items.r47we} - img : string {Classes.system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.r47we.level} (same value: 15) - name : string {Classes.system.items.r47we.name} (same value: 'Fifth Doctrine') - uuid : string {Classes.system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine') - [r4QQP] : object {Classes.system.items.r4QQP} - img : string {Classes.system.items.r4QQP.img} (same value: 'systems/pf2e/icons/features/classes/conflux-spells.webp') - level : integer {Classes.system.items.r4QQP.level} (same value: 1) - name : string {Classes.system.items.r4QQP.name} (same value: 'Conflux Spells') - uuid : string {Classes.system.items.r4QQP.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Conflux Spells') - [r4pcs] : object {Classes.system.items.r4pcs} - img : string {Classes.system.items.r4pcs.img} (same value: 'icons/skills/melee/unarmed-punch-fist-yellow-red.webp') - level : integer {Classes.system.items.r4pcs.level} (same value: 19) - name : string {Classes.system.items.r4pcs.name} (same value: 'Hero\'s Defiance') - uuid : string {Classes.system.items.r4pcs.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hero\'s Defiance') - [rCZNC] : object {Classes.system.items.rCZNC} - img : string {Classes.system.items.rCZNC.img} (same value: 'icons/skills/targeting/target-glowing-yellow.webp') - level : integer {Classes.system.items.rCZNC.level} (same value: 19) - name : string {Classes.system.items.rCZNC.name} (same value: 'Final Gate') - uuid : string {Classes.system.items.rCZNC.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Gate') - [rGBjw] : object {Classes.system.items.rGBjw} - img : string {Classes.system.items.rGBjw.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Classes.system.items.rGBjw.level} (same value: 19) - name : string {Classes.system.items.rGBjw.name} (same value: 'Armor Mastery') - uuid : string {Classes.system.items.rGBjw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [rOa1O] : object {Classes.system.items.rOa1O} - img : string {Classes.system.items.rOa1O.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Classes.system.items.rOa1O.level} (same value: 13) - name : string {Classes.system.items.rOa1O.name} (same value: 'Third Gate\'s Threshold') - uuid : string {Classes.system.items.rOa1O.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Gate\'s Threshold') - [rPn69] : object {Classes.system.items.rPn69} - img : string {Classes.system.items.rPn69.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.rPn69.level} (same value: 15) - name : string {Classes.system.items.rPn69.name} (same value: 'Greater Weapon Specialization') - uuid : string {Classes.system.items.rPn69.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [rQJDP] : object {Classes.system.items.rQJDP} - img : string {Classes.system.items.rQJDP.img} (same value: 'icons/magic/life/heart-red-blue.webp') - level : integer {Classes.system.items.rQJDP.level} (same value: 17) - name : string {Classes.system.items.rQJDP.name} (same value: 'Greater Performer\'s Heart') - uuid : string {Classes.system.items.rQJDP.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Performer\'s Heart') - [rmucq] : object {Classes.system.items.rmucq} - img : string {Classes.system.items.rmucq.img} (same value: 'systems/pf2e/icons/features/classes/familiar.webp') - level : integer {Classes.system.items.rmucq.level} (same value: 1) - name : string {Classes.system.items.rmucq.name} (same value: 'Familiar (Witch)') - uuid : string {Classes.system.items.rmucq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Familiar (Witch)') - [rpCw8] : object {Classes.system.items.rpCw8} - img : string {Classes.system.items.rpCw8.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.rpCw8.level} (same value: 17) - name : string {Classes.system.items.rpCw8.name} (same value: 'Abundant Vials') - uuid : string {Classes.system.items.rpCw8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Abundant Vials') - [rwf2s] : object {Classes.system.items.rwf2s} - img : string {Classes.system.items.rwf2s.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Classes.system.items.rwf2s.level} (same value: 13) - name : string {Classes.system.items.rwf2s.name} (same value: 'Weapon Mastery') - uuid : string {Classes.system.items.rwf2s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - [rz4r2] : object {Classes.system.items.rz4r2} - img : string {Classes.system.items.rz4r2.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.rz4r2.level} (same value: 15) - name : string {Classes.system.items.rz4r2.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Classes.system.items.rz4r2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [s7kqn] : object {Classes.system.items.s7kqn} - img : string {Classes.system.items.s7kqn.img} (same value: 'icons/creatures/eyes/humanoid-single-red-brown.webp') - level : integer {Classes.system.items.s7kqn.level} (same value: 1) - name : string {Classes.system.items.s7kqn.name} (same value: 'Hunt Prey') - uuid : string {Classes.system.items.s7kqn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunt Prey') - [sbys9] : object {Classes.system.items.sbys9} - img : string {Classes.system.items.sbys9.img} (same value: 'systems/pf2e/icons/features/classes/hexes.webp') - level : integer {Classes.system.items.sbys9.level} (same value: 1) - name : string {Classes.system.items.sbys9.name} (same value: 'Hexes') - uuid : string {Classes.system.items.sbys9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hex Spells') - [sjjee] : object {Classes.system.items.sjjee} - img : string {Classes.system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {Classes.system.items.sjjee.level} (same value: 3) - name : string {Classes.system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {Classes.system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [skjy3] : object {Classes.system.items.skjy3} - img : string {Classes.system.items.skjy3.img} (same value: 'systems/pf2e/icons/features/classes/devise-a-stratagem.webp') - level : integer {Classes.system.items.skjy3.level} (same value: 1) - name : string {Classes.system.items.skjy3.name} (same value: 'Devise a Stratagem') - uuid : string {Classes.system.items.skjy3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devise a Stratagem') - [sltbp] : object {Classes.system.items.sltbp} - img : string {Classes.system.items.sltbp.img} (same value: 'icons/weapons/daggers/dagger-double-engraved-black.webp') - level : integer {Classes.system.items.sltbp.level} (same value: 9) - name : string {Classes.system.items.sltbp.name} (same value: 'Exemplary Finisher') - uuid : string {Classes.system.items.sltbp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Exemplary Finisher') - [spb04] : object {Classes.system.items.spb04} - img : string {Classes.system.items.spb04.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.spb04.level} (same value: 7) - name : string {Classes.system.items.spb04.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.spb04.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [t02dj] : object {Classes.system.items.t02dj} - img : string {Classes.system.items.t02dj.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Classes.system.items.t02dj.level} (same value: 13) - name : string {Classes.system.items.t02dj.name} (same value: 'Light Armor Expertise') - uuid : string {Classes.system.items.t02dj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [t4zic] : object {Classes.system.items.t4zic} - img : string {Classes.system.items.t4zic.img} (same value: 'icons/magic/unholy/silhouette-robe-evil-power.webp') - level : integer {Classes.system.items.t4zic.level} (same value: 9) - name : string {Classes.system.items.t4zic.name} (same value: 'Monk Expertise') - uuid : string {Classes.system.items.t4zic.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Monk Expertise') - [t8VSZ] : object {Classes.system.items.t8VSZ} - img : string {Classes.system.items.t8VSZ.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Classes.system.items.t8VSZ.level} (same value: 3) - name : string {Classes.system.items.t8VSZ.name} (same value: 'Fortitude Expertise') - uuid : string {Classes.system.items.t8VSZ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [tD16x] : object {Classes.system.items.tD16x} - img : string {Classes.system.items.tD16x.img} (same value: 'systems/pf2e/icons/spells/disapperance.webp') - level : integer {Classes.system.items.tD16x.level} (same value: 3) - name : string {Classes.system.items.tD16x.name} (same value: 'Extract Element') - uuid : string {Classes.system.items.tD16x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Extract Element') - [tasue] : object {Classes.system.items.tasue} - img : string {Classes.system.items.tasue.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.tasue.level} (same value: 1) - name : string {Classes.system.items.tasue.name} (same value: 'Patron') - uuid : string {Classes.system.items.tasue.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Patron') - [thypm] : object {Classes.system.items.thypm} - img : string {Classes.system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {Classes.system.items.thypm.level} (same value: 19) - name : string {Classes.system.items.thypm.name} (same value: 'Master Strike') - uuid : string {Classes.system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [tkc99] : object {Classes.system.items.tkc99} - img : string {Classes.system.items.tkc99.img} (same value: 'systems/pf2e/icons/features/classes/expert-overdrive.webp') - level : integer {Classes.system.items.tkc99.level} (same value: 3) - name : string {Classes.system.items.tkc99.name} (same value: 'Expert Overdrive') - uuid : string {Classes.system.items.tkc99.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Overdrive') - [tkzi2] : object {Classes.system.items.tkzi2} - img : string {Classes.system.items.tkzi2.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.tkzi2.level} (same value: 9) - name : string {Classes.system.items.tkzi2.name} (same value: 'Alertness') - uuid : string {Classes.system.items.tkzi2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [tp5pg] : object {Classes.system.items.tp5pg} - img : string {Classes.system.items.tp5pg.img} (same value: 'icons/skills/social/intimidation-impressing.webp') - level : integer {Classes.system.items.tp5pg.level} (same value: 9) - name : string {Classes.system.items.tp5pg.name} (same value: 'Raging Resistance') - uuid : string {Classes.system.items.tp5pg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Raging Resistance') - [tr1s2] : object {Classes.system.items.tr1s2} - img : string {Classes.system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Classes.system.items.tr1s2.level} (same value: 5) - name : string {Classes.system.items.tr1s2.name} (same value: 'Magical Fortitude') - uuid : string {Classes.system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [txlgu] : object {Classes.system.items.txlgu} - img : string {Classes.system.items.txlgu.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Classes.system.items.txlgu.level} (same value: 9) - name : string {Classes.system.items.txlgu.name} (same value: 'Combat Flexibility') - uuid : string {Classes.system.items.txlgu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Combat Flexibility') - [u1d1r] : object {Classes.system.items.u1d1r} - img : string {Classes.system.items.u1d1r.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.u1d1r.level} (same value: 7) - name : string {Classes.system.items.u1d1r.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.u1d1r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [u3nsr] : object {Classes.system.items.u3nsr} - img : string {Classes.system.items.u3nsr.img} (same value: 'systems/pf2e/icons/features/classes/strategic-strike.webp') - level : integer {Classes.system.items.u3nsr.level} (same value: 1) - name : string {Classes.system.items.u3nsr.name} (same value: 'Strategic Strike') - uuid : string {Classes.system.items.u3nsr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Strategic Strike') - [u8k07] : object {Classes.system.items.u8k07} - img : string {Classes.system.items.u8k07.img} (same value: 'icons/weapons/swords/sword-guard-steel-green.webp') - level : integer {Classes.system.items.u8k07.level} (same value: 5) - name : string {Classes.system.items.u8k07.name} (same value: 'Fighter Weapon Mastery') - uuid : string {Classes.system.items.u8k07.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery') - [uKeq1] : object {Classes.system.items.uKeq1} - img : string {Classes.system.items.uKeq1.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.uKeq1.level} (same value: 15) - name : string {Classes.system.items.uKeq1.name} (same value: 'Greater Weapon Specialization') - uuid : string {Classes.system.items.uKeq1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [uazZg] : object {Classes.system.items.uazZg} - img : string {Classes.system.items.uazZg.img} (same value: 'icons/magic/light/hand-sparks-glow-yellow.webp') - level : integer {Classes.system.items.uazZg.level} (same value: 1) - name : string {Classes.system.items.uazZg.name} (same value: 'Divine Spark and Ikons') - uuid : string {Classes.system.items.uazZg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Spark and Ikons') - [udbeu] : object {Classes.system.items.udbeu} - img : string {Classes.system.items.udbeu.img} (same value: 'icons/magic/lightning/fist-unarmed-strike-blue-green.webp') - level : integer {Classes.system.items.udbeu.level} (same value: 9) - name : string {Classes.system.items.udbeu.name} (same value: 'Metal Strikes') - uuid : string {Classes.system.items.udbeu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Metal Strikes') - [udfhZ] : object {Classes.system.items.udfhZ} - img : string {Classes.system.items.udfhZ.img} (same value: 'icons/magic/water/wave-water-teal.webp') - level : integer {Classes.system.items.udfhZ.level} (same value: 7) - name : string {Classes.system.items.udfhZ.name} (same value: 'Kinetic Expertise') - uuid : string {Classes.system.items.udfhZ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Expertise') - [uhbeo] : object {Classes.system.items.uhbeo} - img : string {Classes.system.items.uhbeo.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.uhbeo.level} (same value: 1) - name : string {Classes.system.items.uhbeo.name} (same value: 'Instinct') - uuid : string {Classes.system.items.uhbeo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Instinct') - [uo4PG] : object {Classes.system.items.uo4PG} - img : string {Classes.system.items.uo4PG.img} (same value: 'systems/pf2e/icons/features/classes/walls-of-will.webp') - level : integer {Classes.system.items.uo4PG.level} (same value: 3) - name : string {Classes.system.items.uo4PG.name} (same value: 'Will Expertise') - uuid : string {Classes.system.items.uo4PG.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Will Expertise') - [uoxoe] : object {Classes.system.items.uoxoe} - img : string {Classes.system.items.uoxoe.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Classes.system.items.uoxoe.level} (same value: 9) - name : string {Classes.system.items.uoxoe.name} (same value: 'Resolve') - uuid : string {Classes.system.items.uoxoe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [upgl9] : object {Classes.system.items.upgl9} - img : string {Classes.system.items.upgl9.img} (same value: 'icons/skills/ranged/target-bullseye-arrow-yellow.webp') - level : integer {Classes.system.items.upgl9.level} (same value: 9) - name : string {Classes.system.items.upgl9.name} (same value: 'Ranger Expertise') - uuid : string {Classes.system.items.upgl9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Expertise') - [vM8ge] : object {Classes.system.items.vM8ge} - img : string {Classes.system.items.vM8ge.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Classes.system.items.vM8ge.level} (same value: 1) - name : string {Classes.system.items.vM8ge.name} (same value: 'Spell Repertoire') - uuid : string {Classes.system.items.vM8ge.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire') - [vOE57] : object {Classes.system.items.vOE57} - img : string {Classes.system.items.vOE57.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.vOE57.level} (same value: 11) - name : string {Classes.system.items.vOE57.name} (same value: 'Advanced Vials') - uuid : string {Classes.system.items.vOE57.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Advanced Vials') - [vbbxr] : object {Classes.system.items.vbbxr} - img : string {Classes.system.items.vbbxr.img} (same value: 'systems/pf2e/icons/features/classes/eidolon-defensive-mastery.webp') - level : integer {Classes.system.items.vbbxr.level} (same value: 19) - name : string {Classes.system.items.vbbxr.name} (same value: 'Eidolon Defensive Mastery') - uuid : string {Classes.system.items.vbbxr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eidolon Defensive Mastery') - [vd7eu] : object {Classes.system.items.vd7eu} - img : string {Classes.system.items.vd7eu.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.vd7eu.level} (same value: 9) - name : string {Classes.system.items.vd7eu.name} (same value: 'Vigilant Senses') - uuid : string {Classes.system.items.vd7eu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [vkt9a] : object {Classes.system.items.vkt9a} - img : string {Classes.system.items.vkt9a.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Classes.system.items.vkt9a.level} (same value: 5) - name : string {Classes.system.items.vkt9a.name} (same value: 'Magical Fortitude') - uuid : string {Classes.system.items.vkt9a.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [vmzyj] : object {Classes.system.items.vmzyj} - img : string {Classes.system.items.vmzyj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.vmzyj.level} (same value: 7) - name : string {Classes.system.items.vmzyj.name} (same value: 'Perception Mastery') - uuid : string {Classes.system.items.vmzyj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [vq6ja] : object {Classes.system.items.vq6ja} - img : string {Classes.system.items.vq6ja.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.vq6ja.level} (same value: 7) - name : string {Classes.system.items.vq6ja.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.vq6ja.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [vr2ao] : object {Classes.system.items.vr2ao} - img : string {Classes.system.items.vr2ao.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Classes.system.items.vr2ao.level} (same value: 9) - name : string {Classes.system.items.vr2ao.name} (same value: 'Shared Reflexes') - uuid : string {Classes.system.items.vr2ao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shared Reflexes') - [vrd25] : object {Classes.system.items.vrd25} - img : string {Classes.system.items.vrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.vrd25.level} (same value: 13) - name : string {Classes.system.items.vrd25.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.vrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [vv9fi] : object {Classes.system.items.vv9fi} - img : string {Classes.system.items.vv9fi.img} (same value: 'icons/tools/hand/hammer-and-nail.webp') - level : integer {Classes.system.items.vv9fi.level} (same value: 3) - name : string {Classes.system.items.vv9fi.name} (same value: 'Skillful Lessons') - uuid : string {Classes.system.items.vv9fi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Skillful Lessons') - [vxchn] : object {Classes.system.items.vxchn} - img : string {Classes.system.items.vxchn.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Classes.system.items.vxchn.level} (same value: 13) - name : string {Classes.system.items.vxchn.name} (same value: 'Light Armor Expertise') - uuid : string {Classes.system.items.vxchn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [wAhlB] : object {Classes.system.items.wAhlB} - img : string {Classes.system.items.wAhlB.img} (same value: 'icons/commodities/tech/cog-brass.webp') - level : integer {Classes.system.items.wAhlB.level} (same value: 11) - name : string {Classes.system.items.wAhlB.name} (same value: 'Churning Mind') - uuid : string {Classes.system.items.wAhlB.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Churning Mind') - [wUHJ9] : object {Classes.system.items.wUHJ9} - img : string {Classes.system.items.wUHJ9.img} (same value: 'icons/magic/control/buff-flight-wings-runes-purple.webp') - level : integer {Classes.system.items.wUHJ9.level} (same value: 9) - name : string {Classes.system.items.wUHJ9.name} (same value: 'Godly Expertise') - uuid : string {Classes.system.items.wUHJ9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Godly Expertise') - [wbVdT] : object {Classes.system.items.wbVdT} - img : string {Classes.system.items.wbVdT.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.wbVdT.level} (same value: 13) - name : string {Classes.system.items.wbVdT.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.wbVdT.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [wdKDW] : object {Classes.system.items.wdKDW} - img : string {Classes.system.items.wdKDW.img} (same value: 'icons/skills/movement/feet-winged-boots-brown.webp') - level : integer {Classes.system.items.wdKDW.level} (same value: 7) - name : string {Classes.system.items.wdKDW.name} (same value: 'Confident Evasion') - uuid : string {Classes.system.items.wdKDW.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Confident Evasion') - [wg9yw] : object {Classes.system.items.wg9yw} - img : string {Classes.system.items.wg9yw.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Classes.system.items.wg9yw.level} (same value: 13) - name : string {Classes.system.items.wg9yw.name} (same value: 'Inventor Weapon Mastery') - uuid : string {Classes.system.items.wg9yw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Inventor Weapon Mastery') - [wpam7] : object {Classes.system.items.wpam7} - img : string {Classes.system.items.wpam7.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.wpam7.level} (same value: 15) - name : string {Classes.system.items.wpam7.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.wpam7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [x2puy] : object {Classes.system.items.x2puy} - img : string {Classes.system.items.x2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.x2puy.level} (same value: 19) - name : string {Classes.system.items.x2puy.name} (same value: 'Final Doctrine') - uuid : string {Classes.system.items.x2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') - [x3em9] : object {Classes.system.items.x3em9} - img : string {Classes.system.items.x3em9.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Classes.system.items.x3em9.level} (same value: 15) - name : string {Classes.system.items.x3em9.name} (same value: 'Juggernaut') - uuid : string {Classes.system.items.x3em9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [x762n] : object {Classes.system.items.x762n} - img : string {Classes.system.items.x762n.img} (same value: 'systems/pf2e/icons/features/classes/patrons-gift.webp') - level : integer {Classes.system.items.x762n.level} (same value: 19) - name : string {Classes.system.items.x762n.name} (same value: 'Patron\'s Gift') - uuid : string {Classes.system.items.x762n.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Patron\'s Gift') - [x98c2] : object {Classes.system.items.x98c2} - img : string {Classes.system.items.x98c2.img} (same value: 'icons/skills/ranged/arrow-flying-broadhead-metal.webp') - level : integer {Classes.system.items.x98c2.level} (same value: 19) - name : string {Classes.system.items.x98c2.name} (same value: 'Versatile Legend') - uuid : string {Classes.system.items.x98c2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Versatile Legend') - [xbD5Z] : object {Classes.system.items.xbD5Z} - img : string {Classes.system.items.xbD5Z.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Classes.system.items.xbD5Z.level} (same value: 3) - name : string {Classes.system.items.xbD5Z.name} (same value: 'Fortitude Expertise') - uuid : string {Classes.system.items.xbD5Z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [xcxpa] : object {Classes.system.items.xcxpa} - img : string {Classes.system.items.xcxpa.img} (same value: 'systems/pf2e/icons/features/classes/adamantine-strikes.webp') - level : integer {Classes.system.items.xcxpa.level} (same value: 17) - name : string {Classes.system.items.xcxpa.name} (same value: 'Adamantine Strikes') - uuid : string {Classes.system.items.xcxpa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Adamantine Strikes') - [xf0v4] : object {Classes.system.items.xf0v4} - img : string {Classes.system.items.xf0v4.img} (same value: 'systems/pf2e/icons/features/classes/link-spells.webp') - level : integer {Classes.system.items.xf0v4.level} (same value: 1) - name : string {Classes.system.items.xf0v4.name} (same value: 'Link Spells') - uuid : string {Classes.system.items.xf0v4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Link Spells') - [xi59r] : object {Classes.system.items.xi59r} - img : string {Classes.system.items.xi59r.img} (same value: 'systems/pf2e/icons/features/classes/keen-flair.webp') - level : integer {Classes.system.items.xi59r.level} (same value: 15) - name : string {Classes.system.items.xi59r.name} (same value: 'Keen Flair') - uuid : string {Classes.system.items.xi59r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Keen Flair') - [xozcj] : object {Classes.system.items.xozcj} - img : string {Classes.system.items.xozcj.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Classes.system.items.xozcj.level} (same value: 15) - name : string {Classes.system.items.xozcj.name} (same value: 'Greater Kinetic Durability') - uuid : string {Classes.system.items.xozcj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Kinetic Durability') - [xuvG4] : object {Classes.system.items.xuvG4} - img : string {Classes.system.items.xuvG4.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Classes.system.items.xuvG4.level} (same value: 11) - name : string {Classes.system.items.xuvG4.name} (same value: 'Oracular Senses') - uuid : string {Classes.system.items.xuvG4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracular Senses') - [xvavy] : object {Classes.system.items.xvavy} - img : string {Classes.system.items.xvavy.img} (same value: 'systems/pf2e/icons/features/classes/rage.webp') - level : integer {Classes.system.items.xvavy.level} (same value: 1) - name : string {Classes.system.items.xvavy.name} (same value: 'Rage') - uuid : string {Classes.system.items.xvavy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rage') - [xvwjc] : object {Classes.system.items.xvwjc} - img : string {Classes.system.items.xvwjc.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Classes.system.items.xvwjc.level} (same value: 7) - name : string {Classes.system.items.xvwjc.name} (same value: 'Weapon Specialization') - uuid : string {Classes.system.items.xvwjc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [xxAGJ] : object {Classes.system.items.xxAGJ} - img : string {Classes.system.items.xxAGJ.img} (same value: 'systems/pf2e/icons/features/feats/rampaging-form-frozen-wind.webp') - level : integer {Classes.system.items.xxAGJ.level} (same value: 17) - name : string {Classes.system.items.xxAGJ.name} (same value: 'Greater Dogged Will') - uuid : string {Classes.system.items.xxAGJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Dogged Will') - [xzcdr] : object {Classes.system.items.xzcdr} - img : string {Classes.system.items.xzcdr.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.xzcdr.level} (same value: 5) - name : string {Classes.system.items.xzcdr.name} (same value: 'Field Discovery') - uuid : string {Classes.system.items.xzcdr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Field Discovery') - [y9fo7] : object {Classes.system.items.y9fo7} - img : string {Classes.system.items.y9fo7.img} (same value: 'icons/commodities/tech/bulb.webp') - level : integer {Classes.system.items.y9fo7.level} (same value: 1) - name : string {Classes.system.items.y9fo7.name} (same value: 'Innovation') - uuid : string {Classes.system.items.y9fo7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Innovation') - [yZwJj] : object {Classes.system.items.yZwJj} - img : string {Classes.system.items.yZwJj.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.yZwJj.level} (same value: 15) - name : string {Classes.system.items.yZwJj.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.yZwJj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [yc9ak] : object {Classes.system.items.yc9ak} - img : string {Classes.system.items.yc9ak.img} (same value: 'icons/commodities/materials/bowl-powder-teal.webp') - level : integer {Classes.system.items.yc9ak.level} (same value: 5) - name : string {Classes.system.items.yc9ak.name} (same value: 'Powerful Alchemy') - uuid : string {Classes.system.items.yc9ak.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Powerful Alchemy') - [ycbpi] : object {Classes.system.items.ycbpi} - img : string {Classes.system.items.ycbpi.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Classes.system.items.ycbpi.level} (same value: 7) - name : string {Classes.system.items.ycbpi.name} (same value: 'Expert Spellcaster') - uuid : string {Classes.system.items.ycbpi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [yeomf] : object {Classes.system.items.yeomf} - img : string {Classes.system.items.yeomf.img} (same value: 'systems/pf2e/icons/features/classes/swashbuckler-expertise.webp') - level : integer {Classes.system.items.yeomf.level} (same value: 9) - name : string {Classes.system.items.yeomf.name} (same value: 'Swashbuckler Expertise') - uuid : string {Classes.system.items.yeomf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swashbuckler Expertise') - [yjn5p] : object {Classes.system.items.yjn5p} - img : string {Classes.system.items.yjn5p.img} (same value: 'systems/pf2e/icons/features/classes/bard-weapon-expertise.webp') - level : integer {Classes.system.items.yjn5p.level} (same value: 11) - name : string {Classes.system.items.yjn5p.name} (same value: 'Bard Weapon Expertise') - uuid : string {Classes.system.items.yjn5p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bard Weapon Expertise') - [yjxab] : object {Classes.system.items.yjxab} - img : string {Classes.system.items.yjxab.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Classes.system.items.yjxab.level} (same value: 7) - name : string {Classes.system.items.yjxab.name} (same value: 'Perception Mastery') - uuid : string {Classes.system.items.yjxab.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [yy1uz] : object {Classes.system.items.yy1uz} - img : string {Classes.system.items.yy1uz.img} (same value: 'icons/tools/cooking/mortar-stone-yellow.webp') - level : integer {Classes.system.items.yy1uz.level} (same value: 17) - name : string {Classes.system.items.yy1uz.name} (same value: 'Alchemical Mastery') - uuid : string {Classes.system.items.yy1uz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemical Mastery') - [yyms9] : object {Classes.system.items.yyms9} - img : string {Classes.system.items.yyms9.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.yyms9.level} (same value: 1) - name : string {Classes.system.items.yyms9.name} (same value: 'Quick-Tempered') - uuid : string {Classes.system.items.yyms9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Quick-Tempered') - [z0s0v] : object {Classes.system.items.z0s0v} - img : string {Classes.system.items.z0s0v.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.z0s0v.level} (same value: 7) - name : string {Classes.system.items.z0s0v.name} (same value: 'Path to Perfection') - uuid : string {Classes.system.items.z0s0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Path to Perfection') - [z4u6l] : object {Classes.system.items.z4u6l} - img : string {Classes.system.items.z4u6l.img} (same value: 'icons/equipment/head/hat-tricorn-pirate-black.webp') - level : integer {Classes.system.items.z4u6l.level} (same value: 11) - name : string {Classes.system.items.z4u6l.name} (same value: 'Continuous Flair') - uuid : string {Classes.system.items.z4u6l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Continuous Flair') - [zeyz5] : object {Classes.system.items.zeyz5} - img : string {Classes.system.items.zeyz5.img} (same value: 'icons/magic/unholy/strike-body-life-soul-purple.webp') - level : integer {Classes.system.items.zeyz5.level} (same value: 19) - name : string {Classes.system.items.zeyz5.name} (same value: 'Perfected Form') - uuid : string {Classes.system.items.zeyz5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perfected Form') - [zgtbz] : object {Classes.system.items.zgtbz} - img : string {Classes.system.items.zgtbz.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Classes.system.items.zgtbz.level} (same value: 15) - name : string {Classes.system.items.zgtbz.name} (same value: 'Third Path to Perfection') - uuid : string {Classes.system.items.zgtbz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Path to Perfection') - [zird8] : object {Classes.system.items.zird8} - img : string {Classes.system.items.zird8.img} (same value: 'icons/weapons/wands/wand-crook-yellow.webp') - level : integer {Classes.system.items.zird8.level} (same value: 19) - name : string {Classes.system.items.zird8.name} (same value: 'Primal Hierophant') - uuid : string {Classes.system.items.zird8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Primal Hierophant') - [zl9gg] : object {Classes.system.items.zl9gg} - img : string {Classes.system.items.zl9gg.img} (same value: 'icons/magic/fire/flame-burning-fist-strike.webp') - level : integer {Classes.system.items.zl9gg.level} (same value: 13) - name : string {Classes.system.items.zl9gg.name} (same value: 'Master Strikes') - uuid : string {Classes.system.items.zl9gg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strikes') - [zmmy3] : object {Classes.system.items.zmmy3} - img : string {Classes.system.items.zmmy3.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Classes.system.items.zmmy3.level} (same value: 15) - name : string {Classes.system.items.zmmy3.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Classes.system.items.zmmy3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [zmpzh] : object {Classes.system.items.zmpzh} - img : string {Classes.system.items.zmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') - level : integer {Classes.system.items.zmpzh.level} (same value: 19) - name : string {Classes.system.items.zmpzh.name} (same value: 'Miraculous Spell') - uuid : string {Classes.system.items.zmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') - ytft4 : object {Classes.system.items.ytft4} - img : string {Classes.system.items.ytft4.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Classes.system.items.ytft4.level} (same value: 13) - name : string {Classes.system.items.ytft4.name} (same value: 'Defensive Robes') - uuid : string {Classes.system.items.ytft4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [zmu64] : object {Classes.system.items.zmu64} - img : string {Classes.system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Classes.system.items.zmu64.level} (same value: 15) - name : string {Classes.system.items.zmu64.name} (same value: 'Master Spellcaster') - uuid : string {Classes.system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [zsmsu] : object {Classes.system.items.zsmsu} - img : string {Classes.system.items.zsmsu.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {Classes.system.items.zsmsu.level} (same value: 11) - name : string {Classes.system.items.zsmsu.name} (same value: 'Weapon Expertise') - uuid : string {Classes.system.items.zsmsu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [zwcsy] : object {Classes.system.items.zwcsy} - img : string {Classes.system.items.zwcsy.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Classes.system.items.zwcsy.level} (same value: 13) - name : string {Classes.system.items.zwcsy.name} (same value: 'Weapon Mastery') - uuid : string {Classes.system.items.zwcsy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - keyAbility : object {Classes.system.keyAbility} - value : array {Classes.system.keyAbility.value} - Length: min=0 max=2 - Value type: string {Classes.system.keyAbility.value.[]} (6 different values) - 'dex' (x9) - 'str' (x7) - 'int' (x5) - 'cha' (x5) - 'wis' (x3) - 'con' (x1) - perception : integer {Classes.system.perception} (2 different values) - 1 (x16) - 2 (x9) - publication : object {Classes.system.publication} - license : string {Classes.system.publication.license} (2 different values) - 'ORC' (x20) - 'OGL' (x5) - remaster : boolean {Classes.system.publication.remaster} (2 different values) - True (x21) - False (x4) - title : string {Classes.system.publication.title} (7 different values) - 'Pathfinder Player Core 2' (x8) - 'Pathfinder Player Core' (x8) - 'Pathfinder War of Immortals' (x2) - 'Pathfinder Guns & Gears' (x2) - 'Pathfinder Secrets of Magic' (x2) - 'Pathfinder Dark Archive' (x2) - 'Pathfinder Rage of Elements' (x1) - rules : ignored (Foundry rules object) {Classes.system.rules} - savingThrows : object {Classes.system.savingThrows} - fortitude : integer {Classes.system.savingThrows.fortitude} (2 different values) - 2 (x13) - 1 (x12) - reflex : integer {Classes.system.savingThrows.reflex} (2 different values) - 1 (x16) - 2 (x9) - will : integer {Classes.system.savingThrows.will} (2 different values) - 2 (x20) - 1 (x5) - skillFeatLevels : object {Classes.system.skillFeatLevels} - value : array {Classes.system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {Classes.system.skillFeatLevels.value.[]} (20 different values) - skillIncreaseLevels : object {Classes.system.skillIncreaseLevels} - value : array {Classes.system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {Classes.system.skillIncreaseLevels.value.[]} (19 different values) - spellcasting : integer {Classes.system.spellcasting} (2 different values) - 0 (x13) - 1 (x12) - trainedSkills : object {Classes.system.trainedSkills} - additional : integer {Classes.system.trainedSkills.additional} (4 different values) - 3 (x12) - 2 (x7) - 4 (x5) - 7 (x1) - [custom] : string {Classes.system.trainedSkills.custom} (2 different values) - '' (x6) - 'Esoteric Lore' (x1) - value : array {Classes.system.trainedSkills.value} - Length: min=0 max=4 - Value type: string {Classes.system.trainedSkills.value.[]} (11 different values) - traits : object {Classes.system.traits} - rarity : string {Classes.system.traits.rarity} (3 different values) - 'common' (x22) - 'uncommon' (x2) - 'rare' (x1) - value : array<> {Classes.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Classes.type} (same value: 'class') \ No newline at end of file diff --git a/output/pf2e/packs/Classes.yaml b/output/pf2e/packs/Classes.yaml new file mode 100644 index 0000000..e9a3d1b --- /dev/null +++ b/output/pf2e/packs/Classes.yaml @@ -0,0 +1,16934 @@ +name: Classes +values: 25 +schema: + '_id': + type: string + path: Classes._id + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'img': + type: string + path: Classes.img + is_null: false + values: 25 + different_values: 21 + variants: [omitted] + 'name': + type: string + path: Classes.name + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'system': + type: object + path: Classes.system + is_null: false + values: 25 + schema: + 'ancestryFeatLevels': + type: object + path: Classes.system.ancestryFeatLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Classes.system.ancestryFeatLevels.value + is_null: false + values: 25 + min_count: 5 + max_count: 5 + value_type: + type: integer + path: Classes.system.ancestryFeatLevels.value.[] + is_null: false + values: 125 + different_values: 5 + variants: + - 1 (x25) + - 5 (x25) + - 9 (x25) + - 13 (x25) + - 17 (x25) + 'attacks': + type: object + path: Classes.system.attacks + is_null: false + values: 25 + schema: + 'advanced': + type: integer + path: Classes.system.attacks.advanced + is_null: false + values: 25 + different_values: 2 + variants: + - 0 (x24) + - 1 (x1) + 'martial': + type: integer + path: Classes.system.attacks.martial + is_null: false + values: 25 + different_values: 3 + variants: + - 0 (x12) + - 1 (x12) + - 2 (x1) + 'other': + type: object + path: Classes.system.attacks.other + is_null: false + values: 25 + schema: + 'name': + type: string + path: Classes.system.attacks.other.name + is_null: false + values: 25 + different_values: 4 + variants: + - "" (x22) + - "Alchemical Bombs" (x1) + - "Deity's favored weapon" (x1) + - "Simple Firearms, Martial Firearms" (x1) + 'rank': + type: integer + path: Classes.system.attacks.other.rank + is_null: false + values: 25 + different_values: 3 + variants: + - 0 (x22) + - 1 (x2) + - 2 (x1) + 'simple': + type: integer + path: Classes.system.attacks.simple + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x24) + - 2 (x1) + 'unarmed': + type: integer + path: Classes.system.attacks.unarmed + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x24) + - 2 (x1) + 'classFeatLevels': + type: object + path: Classes.system.classFeatLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Classes.system.classFeatLevels.value + is_null: false + values: 25 + min_count: 10 + max_count: 11 + value_type: + type: integer + path: Classes.system.classFeatLevels.value.[] + is_null: false + values: 264 + different_values: 11 + variants: [omitted] + 'defenses': + type: object + path: Classes.system.defenses + is_null: false + values: 25 + schema: + 'heavy': + type: integer + path: Classes.system.defenses.heavy + is_null: false + values: 25 + different_values: 2 + variants: + - 0 (x23) + - 1 (x2) + 'light': + type: integer + path: Classes.system.defenses.light + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x18) + - 0 (x7) + 'medium': + type: integer + path: Classes.system.defenses.medium + is_null: false + values: 25 + different_values: 2 + variants: + - 0 (x13) + - 1 (x12) + 'unarmored': + type: integer + path: Classes.system.defenses.unarmored + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x24) + - 2 (x1) + 'description': + type: object + path: Classes.system.description + is_null: false + values: 25 + schema: + 'value': + type: string + path: Classes.system.description.value + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'generalFeatLevels': + type: object + path: Classes.system.generalFeatLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Classes.system.generalFeatLevels.value + is_null: false + values: 25 + min_count: 5 + max_count: 5 + value_type: + type: integer + path: Classes.system.generalFeatLevels.value.[] + is_null: false + values: 125 + different_values: 5 + variants: + - 3 (x25) + - 7 (x25) + - 11 (x25) + - 15 (x25) + - 19 (x25) + 'hp': + type: integer + path: Classes.system.hp + is_null: false + values: 25 + different_values: 4 + variants: + - 8 (x13) + - 10 (x7) + - 6 (x4) + - 12 (x1) + 'items': + type: object + path: Classes.system.items + is_null: false + values: 25 + schema: + [06620]: + type: object + path: Classes.system.items.06620 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.06620.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-banded-steel-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.06620.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.06620.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.06620.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Armor Expertise" (x1) + [0669p]: + type: object + path: Classes.system.items.0669p + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.0669p.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/eidolon.webp" (x1) + 'level': + type: integer + path: Classes.system.items.0669p.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.0669p.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eidolon" (x1) + 'uuid': + type: string + path: Classes.system.items.0669p.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Eidolon" (x1) + [06b94]: + type: object + path: Classes.system.items.06b94 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.06b94.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.06b94.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.06b94.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.06b94.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [06frE]: + type: object + path: Classes.system.items.06frE + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.06frE.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/documents/document-torn-diagram-tan.webp" (x1) + 'level': + type: integer + path: Classes.system.items.06frE.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.06frE.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Studious Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.06frE.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Studious Spells" (x1) + [07lzm]: + type: object + path: Classes.system.items.07lzm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.07lzm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/bows/shortbow-recurve-yellow-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.07lzm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.07lzm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Masterful Hunter" (x1) + 'uuid': + type: string + path: Classes.system.items.07lzm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Masterful Hunter" (x1) + [0Y2AR]: + type: object + path: Classes.system.items.0Y2AR + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.0Y2AR.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/shield/round-wooden-boss-gold-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.0Y2AR.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.0Y2AR.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shield Block" (x1) + 'uuid': + type: string + path: Classes.system.items.0Y2AR.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Shield Block" (x1) + [0abc3]: + type: object + path: Classes.system.items.0abc3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.0abc3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/deductive-improvisation.webp" (x1) + 'level': + type: integer + path: Classes.system.items.0abc3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.0abc3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Deductive Improvisation" (x1) + 'uuid': + type: string + path: Classes.system.items.0abc3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Deductive Improvisation" (x1) + [0c3e5]: + type: object + path: Classes.system.items.0c3e5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.0c3e5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/axes/axe-broad-engraved-black-grey.webp" (x1) + 'level': + type: integer + path: Classes.system.items.0c3e5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.0c3e5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Legend" (x1) + 'uuid': + type: string + path: Classes.system.items.0c3e5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Legend" (x1) + [0kdn2]: + type: object + path: Classes.system.items.0kdn2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.0kdn2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.0kdn2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.0kdn2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.0kdn2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [1EIub]: + type: object + path: Classes.system.items.1EIub + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1EIub.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/holy/prayer-hands-glowing-yellow-white.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1EIub.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.1EIub.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Champion Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.1EIub.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Champion Expertise" (x1) + [1a61p]: + type: object + path: Classes.system.items.1a61p + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1a61p.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horned-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1a61p.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.1a61p.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Juggernaut" (x1) + 'uuid': + type: string + path: Classes.system.items.1a61p.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Juggernaut" (x1) + '45yt7': + type: object + path: Classes.system.items.45yt7 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.45yt7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/wands/wand-carved-pink.webp" (x1) + 'level': + type: integer + path: Classes.system.items.45yt7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.45yt7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane Bond" (x1) + 'uuid': + type: string + path: Classes.system.items.45yt7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Arcane Bond" (x1) + [182it]: + type: object + path: Classes.system.items.182it + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.182it.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/shootists-edge.webp" (x1) + 'level': + type: integer + path: Classes.system.items.182it.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.182it.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shootist's Edge" (x1) + 'uuid': + type: string + path: Classes.system.items.182it.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Shootist's Edge" (x1) + '3XT0E': + type: object + path: Classes.system.items.3XT0E + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.3XT0E.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.3XT0E.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.3XT0E.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane School" (x1) + 'uuid': + type: string + path: Classes.system.items.3XT0E.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Arcane School" (x1) + [0x9ff]: + type: object + path: Classes.system.items.0x9ff + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.0x9ff.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/psychic-spellcasting.webp" (x1) + 'level': + type: integer + path: Classes.system.items.0x9ff.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.0x9ff.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Psychic Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.0x9ff.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Psychic Spellcasting" (x1) + '13v1o': + type: object + path: Classes.system.items.13v1o + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.13v1o.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-eye-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.13v1o.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.13v1o.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Wizard Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.13v1o.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Wizard Spellcasting" (x1) + [0uhZ8]: + type: object + path: Classes.system.items.0uhZ8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.0uhZ8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/control/debuff-energy-hold-levitate-blue-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.0uhZ8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.0uhZ8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Protections" (x1) + 'uuid': + type: string + path: Classes.system.items.0uhZ8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Protections" (x1) + [1LMTz]: + type: object + path: Classes.system.items.1LMTz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1LMTz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/unlimited-esoterica.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1LMTz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.1LMTz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Unlimited Esoterica" (x1) + 'uuid': + type: string + path: Classes.system.items.1LMTz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Unlimited Esoterica" (x1) + [1da3z]: + type: object + path: Classes.system.items.1da3z + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1da3z.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1da3z.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.1da3z.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.1da3z.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [1doue]: + type: object + path: Classes.system.items.1doue + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1doue.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1doue.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.1doue.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Inventor Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.1doue.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Inventor Weapon Expertise" (x1) + [1fw9s]: + type: object + path: Classes.system.items.1fw9s + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1fw9s.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/fire/flame-burning-embers-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1fw9s.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.1fw9s.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Mystic Strikes" (x1) + 'uuid': + type: string + path: Classes.system.items.1fw9s.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Mystic Strikes" (x1) + [1hSW2]: + type: object + path: Classes.system.items.1hSW2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1hSW2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/smithing-anvil-silver-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1hSW2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.1hSW2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Anvil's Hardness" (x1) + 'uuid': + type: string + path: Classes.system.items.1hSW2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Anvil's Hardness" (x1) + [1lzo3]: + type: object + path: Classes.system.items.1lzo3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1lzo3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1lzo3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.1lzo3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflex Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.1lzo3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [1nwhg]: + type: object + path: Classes.system.items.1nwhg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1nwhg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-tricks.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1nwhg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.1nwhg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Tricks" (x1) + 'uuid': + type: string + path: Classes.system.items.1nwhg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Tricks" (x1) + [1qqd9]: + type: object + path: Classes.system.items.1qqd9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1qqd9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/gunslinger-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1qqd9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.1qqd9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Gunslinger Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.1qqd9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Gunslinger Expertise" (x1) + [1qqwt]: + type: object + path: Classes.system.items.1qqwt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1qqwt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1qqwt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.1qqwt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.1qqwt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [1xme9]: + type: object + path: Classes.system.items.1xme9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1xme9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/eidolon-defensive-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1xme9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.1xme9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eidolon Defensive Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.1xme9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Eidolon Defensive Expertise" (x1) + [1zn3l]: + type: object + path: Classes.system.items.1zn3l + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.1zn3l.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-rivited-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.1zn3l.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.1zn3l.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.1zn3l.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Mastery" (x1) + [23vme]: + type: object + path: Classes.system.items.23vme + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.23vme.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/greater-juggernaut.webp" (x1) + 'level': + type: integer + path: Classes.system.items.23vme.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.23vme.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Juggernaut" (x1) + 'uuid': + type: string + path: Classes.system.items.23vme.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Juggernaut" (x1) + [2EiQN]: + type: object + path: Classes.system.items.2EiQN + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.2EiQN.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.2EiQN.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.2EiQN.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.2EiQN.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [2FS8v]: + type: object + path: Classes.system.items.2FS8v + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.2FS8v.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/holy/meditation-chi-focus-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.2FS8v.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.2FS8v.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Apparition Attunement" (x1) + 'uuid': + type: string + path: Classes.system.items.2FS8v.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Apparition Attunement" (x1) + [2jey6]: + type: object + path: Classes.system.items.2jey6 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.2jey6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/head/helm-barbute-rounded-steel.webp" (x1) + 'level': + type: integer + path: Classes.system.items.2jey6.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.2jey6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fighter Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.2jey6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fighter Expertise" (x1) + [2v2xl]: + type: object + path: Classes.system.items.2v2xl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.2v2xl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/treasure/crown-gold-laurel-wreath.webp" (x1) + 'level': + type: integer + path: Classes.system.items.2v2xl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.2v2xl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Panache" (x1) + 'uuid': + type: string + path: Classes.system.items.2v2xl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Panache" (x1) + [2waut]: + type: object + path: Classes.system.items.2waut + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.2waut.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.2waut.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.2waut.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lightning Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.2waut.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [2x8il]: + type: object + path: Classes.system.items.2x8il + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.2x8il.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.2x8il.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.2x8il.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.2x8il.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [2xl4q]: + type: object + path: Classes.system.items.2xl4q + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.2xl4q.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/swords/swords-short.webp" (x1) + 'level': + type: integer + path: Classes.system.items.2xl4q.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.2xl4q.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Tricks" (x1) + 'uuid': + type: string + path: Classes.system.items.2xl4q.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Tricks" (x1) + [2yqet]: + type: object + path: Classes.system.items.2yqet + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.2yqet.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.2yqet.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.2yqet.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.2yqet.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [2z1nf]: + type: object + path: Classes.system.items.2z1nf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.2z1nf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/precise-strike.webp" (x1) + 'level': + type: integer + path: Classes.system.items.2z1nf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.2z1nf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Precise Strike" (x1) + 'uuid': + type: string + path: Classes.system.items.2z1nf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Precise Strike" (x1) + [31b86]: + type: object + path: Classes.system.items.31b86 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.31b86.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.31b86.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.31b86.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.31b86.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [362nc]: + type: object + path: Classes.system.items.362nc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.362nc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/psy-cantrips-and-amps.webp" (x1) + 'level': + type: integer + path: Classes.system.items.362nc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.362nc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Psi Cantrips and Amps" (x1) + 'uuid': + type: string + path: Classes.system.items.362nc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Psi Cantrips and Amps" (x1) + [365ut]: + type: object + path: Classes.system.items.365ut + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.365ut.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/deity.webp" (x1) + 'level': + type: integer + path: Classes.system.items.365ut.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.365ut.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Deity" (x1) + 'uuid': + type: string + path: Classes.system.items.365ut.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Deity (Cleric)" (x1) + [3YEZD]: + type: object + path: Classes.system.items.3YEZD + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.3YEZD.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.3YEZD.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.3YEZD.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.3YEZD.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Mastery" (x1) + [3gwvw]: + type: object + path: Classes.system.items.3gwvw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.3gwvw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/strike-axe-blood-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.3gwvw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.3gwvw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Brutality" (x1) + 'uuid': + type: string + path: Classes.system.items.3gwvw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Brutality" (x1) + [3k9vv]: + type: object + path: Classes.system.items.3k9vv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.3k9vv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.3k9vv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.3k9vv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.3k9vv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [3ohvk]: + type: object + path: Classes.system.items.3ohvk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.3ohvk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.3ohvk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.3ohvk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Second Path to Perfection" (x1) + 'uuid': + type: string + path: Classes.system.items.3ohvk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Second Path to Perfection" (x1) + [3rn78]: + type: object + path: Classes.system.items.3rn78 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.3rn78.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/first-implement-and-esoterica.webp" (x1) + 'level': + type: integer + path: Classes.system.items.3rn78.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.3rn78.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "First Implement and Esoterica" (x1) + 'uuid': + type: string + path: Classes.system.items.3rn78.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.First Implement and Esoterica" (x1) + [3wf5r]: + type: object + path: Classes.system.items.3wf5r + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.3wf5r.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.3wf5r.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.3wf5r.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.3wf5r.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [41jmp]: + type: object + path: Classes.system.items.41jmp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.41jmp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/swords/scimitar-broad.webp" (x1) + 'level': + type: integer + path: Classes.system.items.41jmp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.41jmp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Confident Finisher" (x1) + 'uuid': + type: string + path: Classes.system.items.41jmp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Confident Finisher" (x1) + [43sk5]: + type: object + path: Classes.system.items.43sk5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.43sk5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/peerless-inventor.webp" (x1) + 'level': + type: integer + path: Classes.system.items.43sk5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.43sk5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Peerless Inventor" (x1) + 'uuid': + type: string + path: Classes.system.items.43sk5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Peerless Inventor" (x1) + [467es]: + type: object + path: Classes.system.items.467es + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.467es.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/nature/symbol-sun-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.467es.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.467es.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Champion Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.467es.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Champion Mastery" (x1) + [4B6qN]: + type: object + path: Classes.system.items.4B6qN + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4B6qN.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-helmet-metal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4B6qN.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.4B6qN.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Burnished Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.4B6qN.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Burnished Armor Mastery" (x1) + [4FyXX]: + type: object + path: Classes.system.items.4FyXX + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4FyXX.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4FyXX.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.4FyXX.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Mysterious Resolve" (x1) + 'uuid': + type: string + path: Classes.system.items.4FyXX.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Mysterious Resolve" (x1) + [4KtTI]: + type: object + path: Classes.system.items.4KtTI + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4KtTI.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/axes/axe-double-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4KtTI.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.4KtTI.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oracle Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.4KtTI.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Oracle Spellcasting" (x1) + [4aeg4]: + type: object + path: Classes.system.items.4aeg4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4aeg4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/unleash-psyche.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4aeg4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.4aeg4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Unleash Psyche" (x1) + 'uuid': + type: string + path: Classes.system.items.4aeg4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Unleash Psyche" (x1) + [4al2i]: + type: object + path: Classes.system.items.4al2i + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4al2i.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4al2i.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.4al2i.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.4al2i.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [4bdrn]: + type: object + path: Classes.system.items.4bdrn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4bdrn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/laboratory/mortar-liquid-pink.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4bdrn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.4bdrn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Alchemy" (x1) + 'uuid': + type: string + path: Classes.system.items.4bdrn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Alchemy" (x1) + [4eQbl]: + type: object + path: Classes.system.items.4eQbl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4eQbl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/axes/axe-double-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4eQbl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.4eQbl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cleric Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.4eQbl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Cleric Spellcasting" (x1) + [4i75Y]: + type: object + path: Classes.system.items.4i75Y + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4i75Y.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/nature/root-vine-entangle-foot-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4i75Y.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.4i75Y.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Trackless Journey" (x1) + 'uuid': + type: string + path: Classes.system.items.4i75Y.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Trackless Journey" (x1) + [4mev6]: + type: object + path: Classes.system.items.4mev6 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4mev6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/lizard-single-slit-pink.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4mev6.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.4mev6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shared Vigilance" (x1) + 'uuid': + type: string + path: Classes.system.items.4mev6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Shared Vigilance" (x1) + [4qdk7]: + type: object + path: Classes.system.items.4qdk7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4qdk7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4qdk7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.4qdk7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Mystery" (x1) + 'uuid': + type: string + path: Classes.system.items.4qdk7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Mystery" (x1) + [4ru9g]: + type: object + path: Classes.system.items.4ru9g + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4ru9g.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4ru9g.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.4ru9g.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization (Level 15)" (x1) + 'uuid': + type: string + path: Classes.system.items.4ru9g.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [4sxx4]: + type: object + path: Classes.system.items.4sxx4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4sxx4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4sxx4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.4sxx4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.4sxx4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [568ec]: + type: object + path: Classes.system.items.568ec + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.568ec.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.568ec.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.568ec.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.568ec.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + '5x1uf': + type: object + path: Classes.system.items.5x1uf + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5x1uf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5x1uf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.5x1uf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.5x1uf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [4h2t7]: + type: object + path: Classes.system.items.4h2t7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4h2t7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4h2t7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.4h2t7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.4h2t7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [4jbpz]: + type: object + path: Classes.system.items.4jbpz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.4jbpz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/instant-manifestation.webp" (x1) + 'level': + type: integer + path: Classes.system.items.4jbpz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.4jbpz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Instant Manifestation" (x1) + 'uuid': + type: string + path: Classes.system.items.4jbpz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Instant Manifestation" (x1) + [58uhg]: + type: object + path: Classes.system.items.58uhg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.58uhg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.58uhg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.58uhg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.58uhg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [59mfg]: + type: object + path: Classes.system.items.59mfg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.59mfg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-quilted-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.59mfg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.59mfg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.59mfg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Expertise" (x1) + '6jpgb': + type: object + path: Classes.system.items.6jpgb + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.6jpgb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.6jpgb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.6jpgb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.6jpgb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + '7bbgv': + type: object + path: Classes.system.items.7bbgv + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7bbgv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7bbgv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.7bbgv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.7bbgv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [5a5an]: + type: object + path: Classes.system.items.5a5an + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5a5an.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-open-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5a5an.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.5a5an.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.5a5an.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Spellcaster" (x1) + [5iq7q]: + type: object + path: Classes.system.items.5iq7q + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5iq7q.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5iq7q.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.5iq7q.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Subconscious Mind" (x1) + 'uuid': + type: string + path: Classes.system.items.5iq7q.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Subconscious Mind" (x1) + [5itvx]: + type: object + path: Classes.system.items.5itvx + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5itvx.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/magical-fortitude.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5itvx.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.5itvx.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Kinetic Durability" (x1) + 'uuid': + type: string + path: Classes.system.items.5itvx.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Kinetic Durability" (x1) + [5jVMU]: + type: object + path: Classes.system.items.5jVMU + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5jVMU.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5jVMU.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.5jVMU.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.5jVMU.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [5lsvf]: + type: object + path: Classes.system.items.5lsvf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5lsvf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5lsvf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.5lsvf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Doctrine" (x1) + 'uuid': + type: string + path: Classes.system.items.5lsvf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Doctrine" (x1) + [5m24f]: + type: object + path: Classes.system.items.5m24f + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5m24f.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/greater-deed.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5m24f.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.5m24f.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Deed" (x1) + 'uuid': + type: string + path: Classes.system.items.5m24f.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Deed" (x1) + [5prut]: + type: object + path: Classes.system.items.5prut + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5prut.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-quilted-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5prut.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.5prut.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Expertise (Inventor)" (x1) + 'uuid': + type: string + path: Classes.system.items.5prut.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Expertise (Inventor)" (x1) + [5q48r]: + type: object + path: Classes.system.items.5q48r + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5q48r.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-eye-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5q48r.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.5q48r.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane Spellcasting (Magus)" (x1) + 'uuid': + type: string + path: Classes.system.items.5q48r.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Arcane Spellcasting (Magus)" (x1) + [5vutv]: + type: object + path: Classes.system.items.5vutv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5vutv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/advanced-deed.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5vutv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.5vutv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Advanced Deed" (x1) + 'uuid': + type: string + path: Classes.system.items.5vutv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Advanced Deed" (x1) + [5z8hr]: + type: object + path: Classes.system.items.5z8hr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5z8hr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5z8hr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.5z8hr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.5z8hr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [5zf6s]: + type: object + path: Classes.system.items.5zf6s + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.5zf6s.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/consumables/plants/leaf-hastate-glowing-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.5zf6s.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.5zf6s.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Anathema (Druid)" (x1) + 'uuid': + type: string + path: Classes.system.items.5zf6s.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Anathema (Druid)" (x1) + [62vs3]: + type: object + path: Classes.system.items.62vs3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.62vs3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.62vs3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.62vs3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Conscious Mind" (x1) + 'uuid': + type: string + path: Classes.system.items.62vs3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Conscious Mind" (x1) + [63BEI]: + type: object + path: Classes.system.items.63BEI + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.63BEI.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/second-adept.webp" (x1) + 'level': + type: integer + path: Classes.system.items.63BEI.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.63BEI.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Second Adept" (x1) + 'uuid': + type: string + path: Classes.system.items.63BEI.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Second Adept" (x1) + [65k1a]: + type: object + path: Classes.system.items.65k1a + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.65k1a.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/eidolon-unarmed-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.65k1a.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.65k1a.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eidolon Unarmed Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.65k1a.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Eidolon Unarmed Mastery" (x1) + [66mj3]: + type: object + path: Classes.system.items.66mj3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.66mj3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp" (x1) + 'level': + type: integer + path: Classes.system.items.66mj3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.66mj3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Signature Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.66mj3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Signature Spells" (x1) + [68tsw]: + type: object + path: Classes.system.items.68tsw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.68tsw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-open-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.68tsw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.68tsw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.68tsw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Spellcaster" (x1) + [6NQBE]: + type: object + path: Classes.system.items.6NQBE + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.6NQBE.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-rivited-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.6NQBE.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.6NQBE.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.6NQBE.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Mastery" (x1) + [6Qexc]: + type: object + path: Classes.system.items.6Qexc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.6Qexc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.6Qexc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.6Qexc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.6Qexc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [6TeTE]: + type: object + path: Classes.system.items.6TeTE + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.6TeTE.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/fire/flame-burning-fist-strike.webp" (x1) + 'level': + type: integer + path: Classes.system.items.6TeTE.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.6TeTE.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Kinetic Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.6TeTE.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Kinetic Mastery" (x1) + [6cq7c]: + type: object + path: Classes.system.items.6cq7c + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.6cq7c.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-quilted-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.6cq7c.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.6cq7c.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.6cq7c.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Expertise" (x1) + [6ddtr]: + type: object + path: Classes.system.items.6ddtr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.6ddtr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/mantle-collared-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.6ddtr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.6ddtr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.6ddtr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Expertise" (x1) + [6j8f7]: + type: object + path: Classes.system.items.6j8f7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.6j8f7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.6j8f7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.6j8f7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "First Doctrine" (x1) + 'uuid': + type: string + path: Classes.system.items.6j8f7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.First Doctrine" (x1) + [6sihc]: + type: object + path: Classes.system.items.6sihc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.6sihc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-quilted-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.6sihc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.6sihc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.6sihc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Expertise" (x1) + [6ygi2]: + type: object + path: Classes.system.items.6ygi2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.6ygi2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/lights/candle-lit-angelic.webp" (x1) + 'level': + type: integer + path: Classes.system.items.6ygi2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.6ygi2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oracular Clarity" (x1) + 'uuid': + type: string + path: Classes.system.items.6ygi2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Oracular Clarity" (x1) + [71q10]: + type: object + path: Classes.system.items.71q10 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.71q10.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/incredible-sense.webp" (x1) + 'level': + type: integer + path: Classes.system.items.71q10.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.71q10.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Incredible Senses" (x1) + 'uuid': + type: string + path: Classes.system.items.71q10.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Legend" (x1) + [72ph9]: + type: object + path: Classes.system.items.72ph9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.72ph9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/complete-reconfiguration.webp" (x1) + 'level': + type: integer + path: Classes.system.items.72ph9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.72ph9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Complete Reconfiguration" (x1) + 'uuid': + type: string + path: Classes.system.items.72ph9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Complete Reconfiguration" (x1) + [7Odcm]: + type: object + path: Classes.system.items.7Odcm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7Odcm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7Odcm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.7Odcm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflex Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.7Odcm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [7OlZe]: + type: object + path: Classes.system.items.7OlZe + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7OlZe.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/deity.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7OlZe.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.7OlZe.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Deity (Champion)" (x1) + 'uuid': + type: string + path: Classes.system.items.7OlZe.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Deity (Champion)" (x1) + [7aqni]: + type: object + path: Classes.system.items.7aqni + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7aqni.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/master-overdrive.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7aqni.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.7aqni.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Overdrive" (x1) + 'uuid': + type: string + path: Classes.system.items.7aqni.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Overdrive" (x1) + [7g9e4]: + type: object + path: Classes.system.items.7g9e4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7g9e4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/feet/boots-leather-grey-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7g9e4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.7g9e4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Vivacious Speed" (x1) + 'uuid': + type: string + path: Classes.system.items.7g9e4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Vivacious Speed" (x1) + [7gbv8]: + type: object + path: Classes.system.items.7gbv8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7gbv8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/scrolls/scroll-runed-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7gbv8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.7gbv8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oracular Curse" (x1) + 'uuid': + type: string + path: Classes.system.items.7gbv8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Oracular Curse" (x1) + [7gij8]: + type: object + path: Classes.system.items.7gij8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7gij8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/ranged/arrow-flying-ornate-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7gij8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.7gij8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Nature's Edge" (x1) + 'uuid': + type: string + path: Classes.system.items.7gij8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Nature's Edge" (x1) + [7gkd0]: + type: object + path: Classes.system.items.7gkd0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7gkd0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/fire/flame-burning-hand-white.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7gkd0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.7gkd0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Divine Font" (x1) + 'uuid': + type: string + path: Classes.system.items.7gkd0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Divine Font" (x1) + [7jt77]: + type: object + path: Classes.system.items.7jt77 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7jt77.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-quilted-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7jt77.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.7jt77.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.7jt77.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Expertise" (x1) + [7lbdz]: + type: object + path: Classes.system.items.7lbdz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7lbdz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7lbdz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.7lbdz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.7lbdz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [7nvmf]: + type: object + path: Classes.system.items.7nvmf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7nvmf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/treasure/token-engraved-eye-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7nvmf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.7nvmf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bloodline Paragon" (x1) + 'uuid': + type: string + path: Classes.system.items.7nvmf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Bloodline Paragon" (x1) + [7qJbx]: + type: object + path: Classes.system.items.7qJbx + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.7qJbx.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/documents/document-tree-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.7qJbx.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.7qJbx.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Esoteric Lore" (x1) + 'uuid': + type: string + path: Classes.system.items.7qJbx.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Esoteric Lore" (x1) + [81u6r]: + type: object + path: Classes.system.items.81u6r + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.81u6r.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/instruments/harp-yellow-teal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.81u6r.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.81u6r.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Magnum Opus" (x1) + 'uuid': + type: string + path: Classes.system.items.81u6r.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Magnum Opus" (x1) + [826s9]: + type: object + path: Classes.system.items.826s9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.826s9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.826s9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.826s9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shared Resolve" (x1) + 'uuid': + type: string + path: Classes.system.items.826s9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Shared Resolve" (x1) + [8DtzF]: + type: object + path: Classes.system.items.8DtzF + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.8DtzF.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.8DtzF.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.8DtzF.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.8DtzF.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [8b7hf]: + type: object + path: Classes.system.items.8b7hf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.8b7hf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/fire/explosion-flame-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.8b7hf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.8b7hf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflow Elements" (x1) + 'uuid': + type: string + path: Classes.system.items.8b7hf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflow Elements" (x1) + [8jtpc]: + type: object + path: Classes.system.items.8jtpc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.8jtpc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.8jtpc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.8jtpc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lightning Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.8jtpc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [8ndxn]: + type: object + path: Classes.system.items.8ndxn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.8ndxn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.8ndxn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.8ndxn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Gunslinger's Way" (x1) + 'uuid': + type: string + path: Classes.system.items.8ndxn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Gunslinger's Way" (x1) + [8tXhz]: + type: object + path: Classes.system.items.8tXhz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.8tXhz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/flags/banner-symbol-sun-gold-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.8tXhz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.8tXhz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cause" (x1) + 'uuid': + type: string + path: Classes.system.items.8tXhz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Cause" (x1) + [8tl8t]: + type: object + path: Classes.system.items.8tl8t + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.8tl8t.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/incredible-movement.webp" (x1) + 'level': + type: integer + path: Classes.system.items.8tl8t.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.8tl8t.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Incredible Movement" (x1) + 'uuid': + type: string + path: Classes.system.items.8tl8t.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Incredible Movement" (x1) + [8y7Jv]: + type: object + path: Classes.system.items.8y7Jv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.8y7Jv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-symbol-spiral-silver-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.8y7Jv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.8y7Jv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spell Repertoire" (x1) + 'uuid': + type: string + path: Classes.system.items.8y7Jv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Spell Repertoire" (x1) + [91CWx]: + type: object + path: Classes.system.items.91CWx + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.91CWx.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/third-implement.webp" (x1) + 'level': + type: integer + path: Classes.system.items.91CWx.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.91CWx.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Third Implement" (x1) + 'uuid': + type: string + path: Classes.system.items.91CWx.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Third Implement" (x1) + [9412w]: + type: object + path: Classes.system.items.9412w + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.9412w.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-quilted-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.9412w.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.9412w.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.9412w.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Expertise" (x1) + [94AW8]: + type: object + path: Classes.system.items.94AW8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.94AW8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/implements-empowerment.webp" (x1) + 'level': + type: integer + path: Classes.system.items.94AW8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.94AW8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Implement's Empowerment" (x1) + 'uuid': + type: string + path: Classes.system.items.94AW8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Implement's Empowerment" (x1) + [94ch1]: + type: object + path: Classes.system.items.94ch1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.94ch1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/unlimited-signature-spells.webp" (x1) + 'level': + type: integer + path: Classes.system.items.94ch1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.94ch1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Unlimited Signature Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.94ch1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Unlimited Signature Spells" (x1) + [967sh]: + type: object + path: Classes.system.items.967sh + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.967sh.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/head/greathelm-banded-steel.webp" (x1) + 'level': + type: integer + path: Classes.system.items.967sh.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.967sh.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Armor" (x1) + 'uuid': + type: string + path: Classes.system.items.967sh.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Armor" (x1) + [9bzuj]: + type: object + path: Classes.system.items.9bzuj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.9bzuj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/head/hat-cocked-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.9bzuj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.9bzuj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eternal Confidence" (x1) + 'uuid': + type: string + path: Classes.system.items.9bzuj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Eternal Confidence" (x1) + 'eZd7C': + type: object + path: Classes.system.items.eZd7C + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.eZd7C.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.eZd7C.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.eZd7C.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Prodigious Will" (x1) + 'uuid': + type: string + path: Classes.system.items.eZd7C.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Prodigious Will" (x1) + 'fqsfu': + type: object + path: Classes.system.items.fqsfu + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.fqsfu.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.fqsfu.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.fqsfu.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.fqsfu.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [A0Iss]: + type: object + path: Classes.system.items.A0Iss + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.A0Iss.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/improved-evasion.webp" (x1) + 'level': + type: integer + path: Classes.system.items.A0Iss.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.A0Iss.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Natural Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.A0Iss.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Natural Reflexes" (x1) + 'djzu5': + type: object + path: Classes.system.items.djzu5 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.djzu5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-eye-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.djzu5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.djzu5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Archwizard's Spellcraft" (x1) + 'uuid': + type: string + path: Classes.system.items.djzu5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Archwizard's Spellcraft" (x1) + [9c5ay]: + type: object + path: Classes.system.items.9c5ay + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.9c5ay.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-banded-steel-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.9c5ay.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.9c5ay.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.9c5ay.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Armor Expertise" (x1) + [9dhwz]: + type: object + path: Classes.system.items.9dhwz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.9dhwz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.9dhwz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.9dhwz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.9dhwz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + 'c3blc': + type: object + path: Classes.system.items.c3blc + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.c3blc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-open-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.c3blc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.c3blc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.c3blc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Spellcaster" (x1) + [An5aC]: + type: object + path: Classes.system.items.An5aC + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.An5aC.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/targeting/crosshair-bars-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.An5aC.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.An5aC.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Slinger's Precision" (x1) + 'uuid': + type: string + path: Classes.system.items.An5aC.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Slinger's Precision" (x1) + [ArVGk]: + type: object + path: Classes.system.items.ArVGk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ArVGk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/projectiles-trio-pink.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ArVGk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.ArVGk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Third Apparition" (x1) + 'uuid': + type: string + path: Classes.system.items.ArVGk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Third Apparition" (x1) + [Awo2e]: + type: object + path: Classes.system.items.Awo2e + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.Awo2e.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.Awo2e.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.Awo2e.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Second Doctrine" (x1) + 'uuid': + type: string + path: Classes.system.items.Awo2e.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Second Doctrine" (x1) + [B4Cbq]: + type: object + path: Classes.system.items.B4Cbq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.B4Cbq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horned-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.B4Cbq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.B4Cbq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Warden's Endurance" (x1) + 'uuid': + type: string + path: Classes.system.items.B4Cbq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Warden's Endurance" (x1) + [BH4zJ]: + type: object + path: Classes.system.items.BH4zJ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.BH4zJ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/fire/explosion-embers-evade-silhouette.webp" (x1) + 'level': + type: integer + path: Classes.system.items.BH4zJ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.BH4zJ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Evasive Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.BH4zJ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Evasive Reflexes" (x1) + [BNZ4O]: + type: object + path: Classes.system.items.BNZ4O + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.BNZ4O.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-symbol-spiral-silver-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.BNZ4O.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.BNZ4O.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spell Repertoire" (x1) + 'uuid': + type: string + path: Classes.system.items.BNZ4O.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Spell Repertoire" (x1) + [BgrEN]: + type: object + path: Classes.system.items.BgrEN + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.BgrEN.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-staff-teal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.BgrEN.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.BgrEN.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Simple Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.BgrEN.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Simple Weapon Expertise" (x1) + [BhM5T]: + type: object + path: Classes.system.items.BhM5T + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.BhM5T.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.BhM5T.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.BhM5T.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.BhM5T.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [BkmNc]: + type: object + path: Classes.system.items.BkmNc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.BkmNc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.BkmNc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.BkmNc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.BkmNc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [CJ528]: + type: object + path: Classes.system.items.CJ528 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.CJ528.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.CJ528.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.CJ528.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Chemical Hardiness" (x1) + 'uuid': + type: string + path: Classes.system.items.CJ528.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Chemical Hardiness" (x1) + [Czcka]: + type: object + path: Classes.system.items.Czcka + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.Czcka.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.Czcka.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.Czcka.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Third Doctrine" (x1) + 'uuid': + type: string + path: Classes.system.items.Czcka.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Third Doctrine" (x1) + [EWZ7i]: + type: object + path: Classes.system.items.EWZ7i + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.EWZ7i.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/circled-gem-pink.webp" (x1) + 'level': + type: integer + path: Classes.system.items.EWZ7i.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.EWZ7i.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Animistic Practice" (x1) + 'uuid': + type: string + path: Classes.system.items.EWZ7i.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Animistic Practice" (x1) + [EY39w]: + type: object + path: Classes.system.items.EY39w + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.EY39w.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/control/silhouette-hold-change-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.EY39w.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.EY39w.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Divine Premonition" (x1) + 'uuid': + type: string + path: Classes.system.items.EY39w.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Divine Premonition" (x1) + [EYY9w]: + type: object + path: Classes.system.items.EYY9w + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.EYY9w.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/strike-hammer-destructive-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.EYY9w.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.EYY9w.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reactive Strike" (x1) + 'uuid': + type: string + path: Classes.system.items.EYY9w.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reactive Strike" (x1) + [EZGEs]: + type: object + path: Classes.system.items.EZGEs + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.EZGEs.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/arcane-cascade.webp" (x1) + 'level': + type: integer + path: Classes.system.items.EZGEs.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.EZGEs.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane Cascade" (x1) + 'uuid': + type: string + path: Classes.system.items.EZGEs.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Arcane Cascade" (x1) + 'EmM9t': + type: object + path: Classes.system.items.EmM9t + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.EmM9t.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.EmM9t.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.EmM9t.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.EmM9t.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [EeAOX]: + type: object + path: Classes.system.items.EeAOX + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.EeAOX.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/implement-paragon.webp" (x1) + 'level': + type: integer + path: Classes.system.items.EeAOX.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.EeAOX.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Implement Paragon" (x1) + 'uuid': + type: string + path: Classes.system.items.EeAOX.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Implement Paragon" (x1) + [F0OhR]: + type: object + path: Classes.system.items.F0OhR + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.F0OhR.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/swords-parry-block-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.F0OhR.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.F0OhR.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Exalted Reaction" (x1) + 'uuid': + type: string + path: Classes.system.items.F0OhR.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Exalted Reaction" (x1) + [FEGkn]: + type: object + path: Classes.system.items.FEGkn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.FEGkn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.FEGkn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.FEGkn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflex Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.FEGkn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [Fg8iw]: + type: object + path: Classes.system.items.Fg8iw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.Fg8iw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/blade-tip-chipped-blood-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.Fg8iw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.Fg8iw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.Fg8iw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Mastery" (x1) + [GFrqD]: + type: object + path: Classes.system.items.GFrqD + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.GFrqD.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.GFrqD.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.GFrqD.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.GFrqD.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Mastery" (x1) + [GIKlM]: + type: object + path: Classes.system.items.GIKlM + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.GIKlM.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/treasure/token-engraved-yellow-glowing.webp" (x1) + 'level': + type: integer + path: Classes.system.items.GIKlM.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.GIKlM.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sovereignty Epithet" (x1) + 'uuid': + type: string + path: Classes.system.items.GIKlM.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Sovereignty Epithet" (x1) + [GP1fi]: + type: object + path: Classes.system.items.GP1fi + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.GP1fi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/blade-tips-double-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.GP1fi.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.GP1fi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Double Spellstrike" (x1) + 'uuid': + type: string + path: Classes.system.items.GP1fi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Double Spellstrike" (x1) + [GUa4t]: + type: object + path: Classes.system.items.GUa4t + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.GUa4t.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/holy/chalice-glowing-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.GUa4t.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.GUa4t.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Resolute Faith" (x1) + 'uuid': + type: string + path: Classes.system.items.GUa4t.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Resolute Faith" (x1) + [Gza8q]: + type: object + path: Classes.system.items.Gza8q + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.Gza8q.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/magical/construct-golem-stone-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.Gza8q.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.Gza8q.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Supreme Incarnation" (x1) + 'uuid': + type: string + path: Classes.system.items.Gza8q.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Supreme Incarnation" (x1) + [H4nN0]: + type: object + path: Classes.system.items.H4nN0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.H4nN0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.H4nN0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.H4nN0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Will of the Pupil" (x1) + 'uuid': + type: string + path: Classes.system.items.H4nN0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Will of the Pupil" (x1) + [HFk1R]: + type: object + path: Classes.system.items.HFk1R + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.HFk1R.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/intensify-vulnerability.webp" (x1) + 'level': + type: integer + path: Classes.system.items.HFk1R.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.HFk1R.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Intensify Vulnerability" (x1) + 'uuid': + type: string + path: Classes.system.items.HFk1R.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Intensify Vulnerability" (x1) + [HOjyM]: + type: object + path: Classes.system.items.HOjyM + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.HOjyM.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/documents/document-sealed-signatures-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.HOjyM.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.HOjyM.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Rogue's Racket" (x1) + 'uuid': + type: string + path: Classes.system.items.HOjyM.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Rogue's Racket" (x1) + [HkjMG]: + type: object + path: Classes.system.items.HkjMG + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.HkjMG.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/strike-blade-hooked-white-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.HkjMG.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.HkjMG.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Spirit Striking" (x1) + 'uuid': + type: string + path: Classes.system.items.HkjMG.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Spirit Striking" (x1) + [HqeGk]: + type: object + path: Classes.system.items.HqeGk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.HqeGk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/defensive/shield-barrier-flaming-pentagon-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.HqeGk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.HqeGk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Mortality Reforged" (x1) + 'uuid': + type: string + path: Classes.system.items.HqeGk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Mortality Reforged" (x1) + [HzCFp]: + type: object + path: Classes.system.items.HzCFp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.HzCFp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/control/buff-flight-wings-runes-purple-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.HzCFp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.HzCFp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Deific Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.HzCFp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Deific Mastery" (x1) + [INSFD]: + type: object + path: Classes.system.items.INSFD + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.INSFD.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.INSFD.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.INSFD.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.INSFD.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [J86Sn]: + type: object + path: Classes.system.items.J86Sn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.J86Sn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/explosion-star-glow-silhouette.webp" (x1) + 'level': + type: integer + path: Classes.system.items.J86Sn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.J86Sn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Kinetic Legend" (x1) + 'uuid': + type: string + path: Classes.system.items.J86Sn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Kinetic Legend" (x1) + [JAIEv]: + type: object + path: Classes.system.items.JAIEv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.JAIEv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/treasure/token-engraved-green-glowing.webp" (x1) + 'level': + type: integer + path: Classes.system.items.JAIEv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.JAIEv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Root Epithet" (x1) + 'uuid': + type: string + path: Classes.system.items.JAIEv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Root Epithet" (x1) + [JGvbL]: + type: object + path: Classes.system.items.JGvbL + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.JGvbL.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/unholy/orb-swirling-teal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.JGvbL.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.JGvbL.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Kinetic Aura" (x1) + 'uuid': + type: string + path: Classes.system.items.JGvbL.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Kinetic Aura" (x1) + [JK2gV]: + type: object + path: Classes.system.items.JK2gV + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.JK2gV.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/consumables/potions/potion-round-stopped-yellow-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.JK2gV.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.JK2gV.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Alchemical Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.JK2gV.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Alchemical Weapon Mastery" (x1) + [JXCPj]: + type: object + path: Classes.system.items.JXCPj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.JXCPj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-open-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.JXCPj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.JXCPj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.JXCPj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Spellcaster" (x1) + [K3vUt]: + type: object + path: Classes.system.items.K3vUt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.K3vUt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.K3vUt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.K3vUt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Premonition Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.K3vUt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Premonition Reflexes" (x1) + [Kj8pb]: + type: object + path: Classes.system.items.Kj8pb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.Kj8pb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/explosion-star-glow-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.Kj8pb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.Kj8pb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Devotion Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.Kj8pb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Devotion Spells" (x1) + [Kk3kL]: + type: object + path: Classes.system.items.Kk3kL + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.Kk3kL.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/cross-explosion-burst-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.Kk3kL.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.Kk3kL.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fortitude Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.Kk3kL.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fortitude Expertise" (x1) + [KvE3P]: + type: object + path: Classes.system.items.KvE3P + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.KvE3P.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/cross-explosion-burst-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.KvE3P.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.KvE3P.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Rogue Resilience" (x1) + 'uuid': + type: string + path: Classes.system.items.KvE3P.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Rogue Resilience" (x1) + [LCR42]: + type: object + path: Classes.system.items.LCR42 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.LCR42.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.LCR42.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.LCR42.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflex Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.LCR42.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [LS8SS]: + type: object + path: Classes.system.items.LS8SS + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.LS8SS.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.LS8SS.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.LS8SS.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Majestic Will" (x1) + 'uuid': + type: string + path: Classes.system.items.LS8SS.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Majestic Will" (x1) + [NXHnk]: + type: object + path: Classes.system.items.NXHnk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.NXHnk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/spells/abundant-step.webp" (x1) + 'level': + type: integer + path: Classes.system.items.NXHnk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.NXHnk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Kinetic Gate" (x1) + 'uuid': + type: string + path: Classes.system.items.NXHnk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Kinetic Gate" (x1) + [NY2Su]: + type: object + path: Classes.system.items.NY2Su + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.NY2Su.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.NY2Su.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.NY2Su.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.NY2Su.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [NxSZq]: + type: object + path: Classes.system.items.NxSZq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.NxSZq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.NxSZq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.NxSZq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.NxSZq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [NyBkK]: + type: object + path: Classes.system.items.NyBkK + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.NyBkK.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.NyBkK.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.NyBkK.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Natural Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.NyBkK.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Natural Reflexes" (x1) + [OBbGY]: + type: object + path: Classes.system.items.OBbGY + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.OBbGY.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/feats/wolf-stance.webp" (x1) + 'level': + type: integer + path: Classes.system.items.OBbGY.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.OBbGY.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dogged Will" (x1) + 'uuid': + type: string + path: Classes.system.items.OBbGY.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Dogged Will" (x1) + [OGekJ]: + type: object + path: Classes.system.items.OGekJ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.OGekJ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/abilities/bull-head-horns-glowing.webp" (x1) + 'level': + type: integer + path: Classes.system.items.OGekJ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.OGekJ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Unassailable Soul" (x1) + 'uuid': + type: string + path: Classes.system.items.OGekJ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Unassailable Soul" (x1) + [OaBCQ]: + type: object + path: Classes.system.items.OaBCQ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.OaBCQ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/spellstrike.webp" (x1) + 'level': + type: integer + path: Classes.system.items.OaBCQ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.OaBCQ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spellstrike" (x1) + 'uuid': + type: string + path: Classes.system.items.OaBCQ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Spellstrike" (x1) + [ObylJ]: + type: object + path: Classes.system.items.ObylJ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ObylJ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/elements-air-earth-fire-water.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ObylJ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.ObylJ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Druid Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.ObylJ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Druid Spellcasting" (x1) + [OsZv7]: + type: object + path: Classes.system.items.OsZv7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.OsZv7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/greater-resolve.webp" (x1) + 'level': + type: integer + path: Classes.system.items.OsZv7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.OsZv7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Mysterious Resolve" (x1) + 'uuid': + type: string + path: Classes.system.items.OsZv7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Mysterious Resolve" (x1) + [PXu7W]: + type: object + path: Classes.system.items.PXu7W + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.PXu7W.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-collared-steel.webp" (x1) + 'level': + type: integer + path: Classes.system.items.PXu7W.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.PXu7W.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.PXu7W.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Mastery" (x1) + [PlY2u]: + type: object + path: Classes.system.items.PlY2u + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.PlY2u.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-collared-steel.webp" (x1) + 'level': + type: integer + path: Classes.system.items.PlY2u.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.PlY2u.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.PlY2u.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Mastery" (x1) + [Pr5fe]: + type: object + path: Classes.system.items.Pr5fe + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.Pr5fe.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.Pr5fe.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.Pr5fe.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Thaumaturge Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.Pr5fe.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Thaumaturge Weapon Expertise" (x1) + [Q1cDZ]: + type: object + path: Classes.system.items.Q1cDZ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.Q1cDZ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.Q1cDZ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.Q1cDZ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Explosion Dodger" (x1) + 'uuid': + type: string + path: Classes.system.items.Q1cDZ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Explosion Dodger" (x1) + [QEPUa]: + type: object + path: Classes.system.items.QEPUa + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.QEPUa.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/incredible-sense.webp" (x1) + 'level': + type: integer + path: Classes.system.items.QEPUa.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.QEPUa.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Legend" (x1) + 'uuid': + type: string + path: Classes.system.items.QEPUa.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Legend" (x1) + [QkvgC]: + type: object + path: Classes.system.items.QkvgC + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.QkvgC.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.QkvgC.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.QkvgC.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Wild Willpower" (x1) + 'uuid': + type: string + path: Classes.system.items.QkvgC.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Wild Willpower" (x1) + [RTwPC]: + type: object + path: Classes.system.items.RTwPC + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.RTwPC.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.RTwPC.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.RTwPC.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.RTwPC.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [SWNkG]: + type: object + path: Classes.system.items.SWNkG + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.SWNkG.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-collared-steel.webp" (x1) + 'level': + type: integer + path: Classes.system.items.SWNkG.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.SWNkG.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.SWNkG.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Mastery" (x1) + 'QLL2z': + type: object + path: Classes.system.items.QLL2z + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.QLL2z.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/scrolls/scroll-writing-tan-grey.webp" (x1) + 'level': + type: integer + path: Classes.system.items.QLL2z.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.QLL2z.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Arcane Thesis" (x1) + 'uuid': + type: string + path: Classes.system.items.QLL2z.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Arcane Thesis" (x1) + [SZ1aE]: + type: object + path: Classes.system.items.SZ1aE + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.SZ1aE.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/elements-air-earth-fire-water.webp" (x1) + 'level': + type: integer + path: Classes.system.items.SZ1aE.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.SZ1aE.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Second Gate's Threshold" (x1) + 'uuid': + type: string + path: Classes.system.items.SZ1aE.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Second Gate's Threshold" (x1) + [T3Mgw]: + type: object + path: Classes.system.items.T3Mgw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.T3Mgw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/orb-shadow-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.T3Mgw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.T3Mgw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master of Mind and Spirit" (x1) + 'uuid': + type: string + path: Classes.system.items.T3Mgw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master of Mind and Spirit" (x1) + [THFFj]: + type: object + path: Classes.system.items.THFFj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.THFFj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/shield/round-wooden-boss-gold-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.THFFj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.THFFj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shield Block" (x1) + 'uuid': + type: string + path: Classes.system.items.THFFj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Shield Block" (x1) + [U3WYY]: + type: object + path: Classes.system.items.U3WYY + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.U3WYY.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/heart-pink.webp" (x1) + 'level': + type: integer + path: Classes.system.items.U3WYY.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.U3WYY.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Performer's Heart" (x1) + 'uuid': + type: string + path: Classes.system.items.U3WYY.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Performer's Heart" (x1) + [UGtUL]: + type: object + path: Classes.system.items.UGtUL + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.UGtUL.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.UGtUL.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.UGtUL.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Divine Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.UGtUL.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Divine Weapon Mastery" (x1) + [UKinY]: + type: object + path: Classes.system.items.UKinY + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.UKinY.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.UKinY.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.UKinY.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflex Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.UKinY.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [UVWUN]: + type: object + path: Classes.system.items.UVWUN + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.UVWUN.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/explosion-star-glow-silhouette.webp" (x1) + 'level': + type: integer + path: Classes.system.items.UVWUN.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.UVWUN.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Blessing of the Devoted" (x1) + 'uuid': + type: string + path: Classes.system.items.UVWUN.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Blessing of the Devoted" (x1) + [UtsnS]: + type: object + path: Classes.system.items.UtsnS + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.UtsnS.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/elements-air-earth-fire-water.webp" (x1) + 'level': + type: integer + path: Classes.system.items.UtsnS.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.UtsnS.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fourth Gate's Threshold" (x1) + 'uuid': + type: string + path: Classes.system.items.UtsnS.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fourth Gate's Threshold" (x1) + [VjdCa]: + type: object + path: Classes.system.items.VjdCa + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.VjdCa.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/thaumaturgic-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.VjdCa.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.VjdCa.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Thaumaturgic Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.VjdCa.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Thaumaturgic Expertise" (x1) + [WmEXP]: + type: object + path: Classes.system.items.WmEXP + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.WmEXP.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/improved-evasion.webp" (x1) + 'level': + type: integer + path: Classes.system.items.WmEXP.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.WmEXP.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Assured Evasion" (x1) + 'uuid': + type: string + path: Classes.system.items.WmEXP.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Assured Evasion" (x1) + [XFLRf]: + type: object + path: Classes.system.items.XFLRf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.XFLRf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/offensive-boost.webp" (x1) + 'level': + type: integer + path: Classes.system.items.XFLRf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.XFLRf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Offensive Boost" (x1) + 'uuid': + type: string + path: Classes.system.items.XFLRf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Offensive Boost" (x1) + [XOa0H]: + type: object + path: Classes.system.items.XOa0H + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.XOa0H.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.XOa0H.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.XOa0H.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.XOa0H.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [XTXsD]: + type: object + path: Classes.system.items.XTXsD + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.XTXsD.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.XTXsD.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.XTXsD.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflex Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.XTXsD.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [XxkXS]: + type: object + path: Classes.system.items.XxkXS + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.XxkXS.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/air/wind-vortex-swirl-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.XxkXS.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.XxkXS.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Revitalizing Rage" (x1) + 'uuid': + type: string + path: Classes.system.items.XxkXS.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Revitalizing Rage" (x1) + [Yo8rt]: + type: object + path: Classes.system.items.Yo8rt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.Yo8rt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.Yo8rt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.Yo8rt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Tempered Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.Yo8rt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Tempered Reflexes" (x1) + [ZLDh8]: + type: object + path: Classes.system.items.ZLDh8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ZLDh8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ZLDh8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.ZLDh8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Kinetic Quickness" (x1) + 'uuid': + type: string + path: Classes.system.items.ZLDh8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Kinetic Quickness" (x1) + [ZdbqS]: + type: object + path: Classes.system.items.ZdbqS + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ZdbqS.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/cross-explosion-burst-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ZdbqS.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.ZdbqS.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fortitude Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.ZdbqS.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fortitude Expertise" (x1) + [aVZTQ]: + type: object + path: Classes.system.items.aVZTQ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.aVZTQ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/spells/awaken-portal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.aVZTQ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.aVZTQ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Impulses" (x1) + 'uuid': + type: string + path: Classes.system.items.aVZTQ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Impulses" (x1) + [aay1e]: + type: object + path: Classes.system.items.aay1e + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.aay1e.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/walls-of-will.webp" (x1) + 'level': + type: integer + path: Classes.system.items.aay1e.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.aay1e.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Will Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.aay1e.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Will Expertise" (x1) + [abLjR]: + type: object + path: Classes.system.items.abLjR + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.abLjR.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.abLjR.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.abLjR.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflex Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.abLjR.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [ac5cq]: + type: object + path: Classes.system.items.ac5cq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ac5cq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/cloak-collared-pink-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ac5cq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.ac5cq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Defensive Robes" (x1) + 'uuid': + type: string + path: Classes.system.items.ac5cq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Defensive Robes" (x1) + [ahde7]: + type: object + path: Classes.system.items.ahde7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ahde7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/evolution-feat.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ahde7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.ahde7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Evolution Feat" (x1) + 'uuid': + type: string + path: Classes.system.items.ahde7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Evolution Feat" (x1) + [ai4sq]: + type: object + path: Classes.system.items.ai4sq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ai4sq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-staff-yellow-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ai4sq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.ai4sq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Strikes" (x1) + 'uuid': + type: string + path: Classes.system.items.ai4sq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Strikes" (x1) + [am0mt]: + type: object + path: Classes.system.items.am0mt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.am0mt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/revelation-spells.webp" (x1) + 'level': + type: integer + path: Classes.system.items.am0mt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.am0mt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Revelation Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.am0mt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Revelation Spells" (x1) + [anx17]: + type: object + path: Classes.system.items.anx17 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.anx17.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/second-implement.webp" (x1) + 'level': + type: integer + path: Classes.system.items.anx17.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.anx17.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Second Implement" (x1) + 'uuid': + type: string + path: Classes.system.items.anx17.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Second Implement" (x1) + [aqv5W]: + type: object + path: Classes.system.items.aqv5W + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.aqv5W.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.aqv5W.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.aqv5W.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.aqv5W.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Mastery" (x1) + [azay0]: + type: object + path: Classes.system.items.azay0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.azay0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp" (x1) + 'level': + type: integer + path: Classes.system.items.azay0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.azay0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Signature Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.azay0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Signature Spells" (x1) + [b3ohx]: + type: object + path: Classes.system.items.b3ohx + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.b3ohx.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.b3ohx.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.b3ohx.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Research Field" (x1) + 'uuid': + type: string + path: Classes.system.items.b3ohx.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Research Field" (x1) + [b90rt]: + type: object + path: Classes.system.items.b90rt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.b90rt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/clarity-of-focus.webp" (x1) + 'level': + type: integer + path: Classes.system.items.b90rt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.b90rt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Clarity of Focus" (x1) + 'uuid': + type: string + path: Classes.system.items.b90rt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Clarity of Focus" (x1) + [bKOQI]: + type: object + path: Classes.system.items.bKOQI + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bKOQI.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/water/projectiles-ice-explosion.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bKOQI.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.bKOQI.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Double Reflow" (x1) + 'uuid': + type: string + path: Classes.system.items.bKOQI.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Double Reflow" (x1) + [bYC03]: + type: object + path: Classes.system.items.bYC03 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bYC03.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bYC03.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.bYC03.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.bYC03.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [bd6fU]: + type: object + path: Classes.system.items.bd6fU + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bd6fU.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bd6fU.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.bd6fU.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.bd6fU.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [bhe5z]: + type: object + path: Classes.system.items.bhe5z + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bhe5z.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bhe5z.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.bhe5z.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hunter's Edge" (x1) + 'uuid': + type: string + path: Classes.system.items.bhe5z.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Hunter's Edge" (x1) + [bhpWk]: + type: object + path: Classes.system.items.bhpWk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bhpWk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/biological/organ-brain-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bhpWk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.bhpWk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Agile Mind" (x1) + 'uuid': + type: string + path: Classes.system.items.bhpWk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Agile Mind" (x1) + [bic0m]: + type: object + path: Classes.system.items.bic0m + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bic0m.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bic0m.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.bic0m.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.bic0m.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [bp6Hv]: + type: object + path: Classes.system.items.bp6Hv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bp6Hv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-leather-brown-belted.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bp6Hv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.bp6Hv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Burnished Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.bp6Hv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Burnished Armor Expertise" (x1) + [bqrgn]: + type: object + path: Classes.system.items.bqrgn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bqrgn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horned-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bqrgn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.bqrgn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Twin Juggernauts" (x1) + 'uuid': + type: string + path: Classes.system.items.bqrgn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Twin Juggernauts" (x1) + [bsKxg]: + type: object + path: Classes.system.items.bsKxg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bsKxg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/hand-sparks-smoke-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bsKxg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.bsKxg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Animist & Apparition Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.bsKxg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Animist & Apparition Spellcasting" (x1) + [bskyv]: + type: object + path: Classes.system.items.bskyv + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bskyv.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-collared-steel.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bskyv.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.bskyv.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.bskyv.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Mastery" (x1) + [bv3vc]: + type: object + path: Classes.system.items.bv3vc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.bv3vc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/invertebrates/spider-pink-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.bv3vc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.bv3vc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Swift Prey" (x1) + 'uuid': + type: string + path: Classes.system.items.bv3vc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Swift Prey" (x1) + [c8q3r]: + type: object + path: Classes.system.items.c8q3r + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.c8q3r.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/unarmed-punch-fist-yellow-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.c8q3r.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.c8q3r.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Flurry of Blows" (x1) + 'uuid': + type: string + path: Classes.system.items.c8q3r.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Flurry of Blows" (x1) + [cJTLg]: + type: object + path: Classes.system.items.cJTLg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.cJTLg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/blade-tip-chipped-blood-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.cJTLg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.cJTLg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.cJTLg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Mastery" (x1) + [cNnDR]: + type: object + path: Classes.system.items.cNnDR + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.cNnDR.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-quilted-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.cNnDR.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.cNnDR.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.cNnDR.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Expertise" (x1) + [ca4R3]: + type: object + path: Classes.system.items.ca4R3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ca4R3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ca4R3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.ca4R3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.ca4R3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [cifjd]: + type: object + path: Classes.system.items.cifjd + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.cifjd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/rogue-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.cifjd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.cifjd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Rogue Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.cifjd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Rogue Expertise" (x1) + [ckmdj]: + type: object + path: Classes.system.items.ckmdj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ckmdj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ckmdj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.ckmdj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fourth Doctrine" (x1) + 'uuid': + type: string + path: Classes.system.items.ckmdj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fourth Doctrine" (x1) + [cqq8h]: + type: object + path: Classes.system.items.cqq8h + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.cqq8h.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-collared-steel.webp" (x1) + 'level': + type: integer + path: Classes.system.items.cqq8h.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.cqq8h.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.cqq8h.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Mastery" (x1) + [czyth]: + type: object + path: Classes.system.items.czyth + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.czyth.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.czyth.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.czyth.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Precognitive Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.czyth.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Precognitive Reflexes" (x1) + [d0g4j]: + type: object + path: Classes.system.items.d0g4j + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.d0g4j.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.d0g4j.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.d0g4j.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization (Level 15)" (x1) + 'uuid': + type: string + path: Classes.system.items.d0g4j.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [d0us1]: + type: object + path: Classes.system.items.d0us1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.d0us1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/holy/angel-winged-humanoid-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.d0us1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.d0us1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Divine Will" (x1) + 'uuid': + type: string + path: Classes.system.items.d0us1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Divine Will" (x1) + [d7d3y]: + type: object + path: Classes.system.items.d7d3y + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.d7d3y.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/mantle-collared-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.d7d3y.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.d7d3y.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.d7d3y.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Expertise" (x1) + [dZCTM]: + type: object + path: Classes.system.items.dZCTM + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.dZCTM.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.dZCTM.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.dZCTM.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.dZCTM.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [dbrt3]: + type: object + path: Classes.system.items.dbrt3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.dbrt3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/strike-blade-knife-white-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.dbrt3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.dbrt3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spirit Striking" (x1) + 'uuid': + type: string + path: Classes.system.items.dbrt3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Spirit Striking" (x1) + [de44z]: + type: object + path: Classes.system.items.de44z + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.de44z.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/abilities/wings-birdlike-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.de44z.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.de44z.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Divine Defense" (x1) + 'uuid': + type: string + path: Classes.system.items.de44z.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Divine Defense" (x1) + [dg9M3]: + type: object + path: Classes.system.items.dg9M3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.dg9M3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.dg9M3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.dg9M3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.dg9M3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [dmnaw]: + type: object + path: Classes.system.items.dmnaw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.dmnaw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/major-curse.webp" (x1) + 'level': + type: integer + path: Classes.system.items.dmnaw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.dmnaw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Major Curse" (x1) + 'uuid': + type: string + path: Classes.system.items.dmnaw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Major Curse" (x1) + [dmo5u]: + type: object + path: Classes.system.items.dmo5u + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.dmo5u.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.dmo5u.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.dmo5u.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.dmo5u.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [ds47l]: + type: object + path: Classes.system.items.ds47l + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ds47l.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ds47l.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.ds47l.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.ds47l.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [dyf7k]: + type: object + path: Classes.system.items.dyf7k + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.dyf7k.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.dyf7k.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.dyf7k.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.dyf7k.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [dzcvw]: + type: object + path: Classes.system.items.dzcvw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.dzcvw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/graceful-legend.webp" (x1) + 'level': + type: integer + path: Classes.system.items.dzcvw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.dzcvw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Graceful Legend" (x1) + 'uuid': + type: string + path: Classes.system.items.dzcvw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Graceful Legend" (x1) + [e0sur]: + type: object + path: Classes.system.items.e0sur + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.e0sur.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/indomitable-will.webp" (x1) + 'level': + type: integer + path: Classes.system.items.e0sur.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.e0sur.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Indomitable Will" (x1) + 'uuid': + type: string + path: Classes.system.items.e0sur.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Indomitable Will" (x1) + [e0xpi]: + type: object + path: Classes.system.items.e0xpi + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.e0xpi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.e0xpi.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.e0xpi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.e0xpi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [e1e4m]: + type: object + path: Classes.system.items.e1e4m + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.e1e4m.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/shield/round-wooden-boss-gold-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.e1e4m.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.e1e4m.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shield Block" (x1) + 'uuid': + type: string + path: Classes.system.items.e1e4m.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Shield Block" (x1) + [e9ikq]: + type: object + path: Classes.system.items.e9ikq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.e9ikq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/sneak-attack.webp" (x1) + 'level': + type: integer + path: Classes.system.items.e9ikq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.e9ikq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sneak Attack" (x1) + 'uuid': + type: string + path: Classes.system.items.e9ikq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Sneak Attack" (x1) + [eDncW]: + type: object + path: Classes.system.items.eDncW + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.eDncW.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horned-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.eDncW.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.eDncW.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battle Hardened" (x1) + 'uuid': + type: string + path: Classes.system.items.eDncW.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Battle Hardened" (x1) + [ebysz]: + type: object + path: Classes.system.items.ebysz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ebysz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/revolutionary-innovation.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ebysz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.ebysz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Revolutionary Innovation" (x1) + 'uuid': + type: string + path: Classes.system.items.ebysz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Revolutionary Innovation" (x1) + [emlsp]: + type: object + path: Classes.system.items.emlsp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.emlsp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/gunslinging-legend.webp" (x1) + 'level': + type: integer + path: Classes.system.items.emlsp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.emlsp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Gunslinging Legend" (x1) + 'uuid': + type: string + path: Classes.system.items.emlsp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Gunslinging Legend" (x1) + [en1lf]: + type: object + path: Classes.system.items.en1lf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.en1lf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/instruments/pipe-flue-tan.webp" (x1) + 'level': + type: integer + path: Classes.system.items.en1lf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.en1lf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Composition Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.en1lf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Composition Spells" (x1) + [enfdl]: + type: object + path: Classes.system.items.enfdl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.enfdl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.enfdl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.enfdl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.enfdl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [enge3]: + type: object + path: Classes.system.items.enge3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.enge3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.enge3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.enge3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.enge3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [enizk]: + type: object + path: Classes.system.items.enizk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.enizk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/environment/settlement/target-dummy.webp" (x1) + 'level': + type: integer + path: Classes.system.items.enizk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.enizk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Improved Flexibility" (x1) + 'uuid': + type: string + path: Classes.system.items.enizk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Improved Flexibility" (x1) + [epJL1]: + type: object + path: Classes.system.items.epJL1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.epJL1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/incredible-sense.webp" (x1) + 'level': + type: integer + path: Classes.system.items.epJL1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.epJL1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Legend" (x1) + 'uuid': + type: string + path: Classes.system.items.epJL1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Legend" (x1) + [epPK8]: + type: object + path: Classes.system.items.epPK8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.epPK8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/fire/explosion-embers-evade-silhouette.webp" (x1) + 'level': + type: integer + path: Classes.system.items.epPK8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.epPK8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Blast Dodger" (x1) + 'uuid': + type: string + path: Classes.system.items.epPK8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Blast Dodger" (x1) + [erk9s]: + type: object + path: Classes.system.items.erk9s + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.erk9s.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/cross-explosion-burst-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.erk9s.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.erk9s.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Great Fortitude (Psychic)" (x1) + 'uuid': + type: string + path: Classes.system.items.erk9s.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Great Fortitude (Psychic)" (x1) + [erm0v]: + type: object + path: Classes.system.items.erm0v + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.erm0v.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.erm0v.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.erm0v.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.erm0v.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [etPSx]: + type: object + path: Classes.system.items.etPSx + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.etPSx.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/implement-adept.webp" (x1) + 'level': + type: integer + path: Classes.system.items.etPSx.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.etPSx.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Implement Adept" (x1) + 'uuid': + type: string + path: Classes.system.items.etPSx.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Implement Adept" (x1) + [f46jt]: + type: object + path: Classes.system.items.f46jt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.f46jt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/inventive-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.f46jt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.f46jt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Inventive Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.f46jt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Inventive Mastery" (x1) + [f4a0p]: + type: object + path: Classes.system.items.f4a0p + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.f4a0p.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/orbs-hand-gray.webp" (x1) + 'level': + type: integer + path: Classes.system.items.f4a0p.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.f4a0p.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Double Brew" (x1) + 'uuid': + type: string + path: Classes.system.items.f4a0p.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Double Brew" (x1) + [f4w3H]: + type: object + path: Classes.system.items.f4w3H + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.f4w3H.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp" (x1) + 'level': + type: integer + path: Classes.system.items.f4w3H.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.f4w3H.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Signature Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.f4w3H.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Signature Spells" (x1) + [f5coc]: + type: object + path: Classes.system.items.f5coc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.f5coc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.f5coc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.f5coc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.f5coc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [f5qsu]: + type: object + path: Classes.system.items.f5qsu + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.f5qsu.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.f5qsu.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.f5qsu.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Extrasensory Perception" (x1) + 'uuid': + type: string + path: Classes.system.items.f5qsu.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Extrasensory Perception" (x1) + [fdT0O]: + type: object + path: Classes.system.items.fdT0O + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.fdT0O.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/thaumaturgic-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.fdT0O.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.fdT0O.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Thaumaturgic Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.fdT0O.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Thaumaturgic Mastery" (x1) + [fofuw]: + type: object + path: Classes.system.items.fofuw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.fofuw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/flags/banner-symbol-sun-gold-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.fofuw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.fofuw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "On the Case" (x1) + 'uuid': + type: string + path: Classes.system.items.fofuw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.On the Case" (x1) + [fqMT6]: + type: object + path: Classes.system.items.fqMT6 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.fqMT6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/elements-air-earth-fire-water.webp" (x1) + 'level': + type: integer + path: Classes.system.items.fqMT6.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.fqMT6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Gate's Threshold" (x1) + 'uuid': + type: string + path: Classes.system.items.fqMT6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Gate's Threshold" (x1) + [g1XUZ]: + type: object + path: Classes.system.items.g1XUZ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.g1XUZ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/materials/bowl-powder-grey.webp" (x1) + 'level': + type: integer + path: Classes.system.items.g1XUZ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.g1XUZ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Lead Constitution" (x1) + 'uuid': + type: string + path: Classes.system.items.g1XUZ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Lead Constitution" (x1) + [g4pqo]: + type: object + path: Classes.system.items.g4pqo + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.g4pqo.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.g4pqo.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.g4pqo.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.g4pqo.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [g50u2]: + type: object + path: Classes.system.items.g50u2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.g50u2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.g50u2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.g50u2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Eidolon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.g50u2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Eidolon Specialization" (x1) + [g63pa]: + type: object + path: Classes.system.items.g63pa + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.g63pa.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.g63pa.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.g63pa.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Druidic Order" (x1) + 'uuid': + type: string + path: Classes.system.items.g63pa.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Druidic Order" (x1) + [g64e0]: + type: object + path: Classes.system.items.g64e0 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.g64e0.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/cloak-collared-pink-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.g64e0.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.g64e0.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Defensive Robes" (x1) + 'uuid': + type: string + path: Classes.system.items.g64e0.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Defensive Robes" (x1) + [g7b2s]: + type: object + path: Classes.system.items.g7b2s + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.g7b2s.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.g7b2s.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.g7b2s.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.g7b2s.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [gPFcb]: + type: object + path: Classes.system.items.gPFcb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.gPFcb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/runes-carved-stone-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.gPFcb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.gPFcb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Wildsong" (x1) + 'uuid': + type: string + path: Classes.system.items.gPFcb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Wildsong" (x1) + [gfou8]: + type: object + path: Classes.system.items.gfou8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.gfou8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.gfou8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.gfou8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Stubborn" (x1) + 'uuid': + type: string + path: Classes.system.items.gfou8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Stubborn" (x1) + [gfxqm]: + type: object + path: Classes.system.items.gfxqm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.gfxqm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horned-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.gfxqm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.gfxqm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Juggernaut" (x1) + 'uuid': + type: string + path: Classes.system.items.gfxqm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Juggernaut" (x1) + [gjFwy]: + type: object + path: Classes.system.items.gjFwy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.gjFwy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/exploit-vulnerability.webp" (x1) + 'level': + type: integer + path: Classes.system.items.gjFwy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.gjFwy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Exploit Vulnerability" (x1) + 'uuid': + type: string + path: Classes.system.items.gjFwy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Exploit Vulnerability" (x1) + [gshsr]: + type: object + path: Classes.system.items.gshsr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.gshsr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/walls-of-will.webp" (x1) + 'level': + type: integer + path: Classes.system.items.gshsr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.gshsr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Walls of Will" (x1) + 'uuid': + type: string + path: Classes.system.items.gshsr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Walls of Will" (x1) + [gvvwp]: + type: object + path: Classes.system.items.gvvwp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.gvvwp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.gvvwp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.gvvwp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.gvvwp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery" (x1) + [gzf67]: + type: object + path: Classes.system.items.gzf67 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.gzf67.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/strike-sword-dagger-runes-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.gzf67.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.gzf67.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Relentless Reaction" (x1) + 'uuid': + type: string + path: Classes.system.items.gzf67.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Relentless Reaction" (x1) + [havjj]: + type: object + path: Classes.system.items.havjj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.havjj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/shield/round-wooden-boss-gold-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.havjj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.havjj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shield Block" (x1) + 'uuid': + type: string + path: Classes.system.items.havjj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Shield Block" (x1) + [hfJPw]: + type: object + path: Classes.system.items.hfJPw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.hfJPw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/mantle-collared-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.hfJPw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.hfJPw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.hfJPw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Expertise" (x1) + [hl9zz]: + type: object + path: Classes.system.items.hl9zz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.hl9zz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-staff-teal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.hl9zz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.hl9zz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Simple Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.hl9zz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Simple Weapon Expertise" (x1) + [hqK13]: + type: object + path: Classes.system.items.hqK13 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.hqK13.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/blade-tip-chipped-blood-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.hqK13.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.hqK13.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.hqK13.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Mastery" (x1) + [hu0ip]: + type: object + path: Classes.system.items.hu0ip + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.hu0ip.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/breakthrough-innovation.webp" (x1) + 'level': + type: integer + path: Classes.system.items.hu0ip.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.hu0ip.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Breakthrough Innovation" (x1) + 'uuid': + type: string + path: Classes.system.items.hu0ip.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Breakthrough Innovation" (x1) + [i3ldz]: + type: object + path: Classes.system.items.i3ldz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.i3ldz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.i3ldz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.i3ldz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.i3ldz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [i4R73]: + type: object + path: Classes.system.items.i4R73 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.i4R73.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/projectile-smoke-pink.webp" (x1) + 'level': + type: integer + path: Classes.system.items.i4R73.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.i4R73.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sorcerous Potency" (x1) + 'uuid': + type: string + path: Classes.system.items.i4R73.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Sorcerous Potency" (x1) + [i55qe]: + type: object + path: Classes.system.items.i55qe + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.i55qe.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.i55qe.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.i55qe.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.i55qe.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [i7ZpY]: + type: object + path: Classes.system.items.i7ZpY + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.i7ZpY.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/improved-evasion.webp" (x1) + 'level': + type: integer + path: Classes.system.items.i7ZpY.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.i7ZpY.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Rogue Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.i7ZpY.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Rogue Reflexes" (x1) + [i827f]: + type: object + path: Classes.system.items.i827f + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.i827f.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/personal-barrier.webp" (x1) + 'level': + type: integer + path: Classes.system.items.i827f.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.i827f.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Personal Barrier" (x1) + 'uuid': + type: string + path: Classes.system.items.i827f.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Personal Barrier" (x1) + [iEXza]: + type: object + path: Classes.system.items.iEXza + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.iEXza.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.iEXza.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.iEXza.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.iEXza.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Mastery" (x1) + [iIH8y]: + type: object + path: Classes.system.items.iIH8y + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.iIH8y.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.iIH8y.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.iIH8y.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Furious Footfalls" (x1) + 'uuid': + type: string + path: Classes.system.items.iIH8y.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Furious Footfalls" (x1) + [iUrjR]: + type: object + path: Classes.system.items.iUrjR + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.iUrjR.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/cross-explosion-burst-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.iUrjR.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.iUrjR.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fortitude Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.iUrjR.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fortitude Expertise" (x1) + [ifvk8]: + type: object + path: Classes.system.items.ifvk8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ifvk8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ifvk8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.ifvk8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Resolve" (x1) + 'uuid': + type: string + path: Classes.system.items.ifvk8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Resolve" (x1) + [ifwyc]: + type: object + path: Classes.system.items.ifwyc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ifwyc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-open-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ifwyc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.ifwyc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.ifwyc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Spellcaster" (x1) + [ihbgk]: + type: object + path: Classes.system.items.ihbgk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ihbgk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/shield-damaged-broken-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ihbgk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.ihbgk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Devastator" (x1) + 'uuid': + type: string + path: Classes.system.items.ihbgk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Devastator" (x1) + [ihpyc]: + type: object + path: Classes.system.items.ihpyc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ihpyc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/inventive-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ihpyc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.ihpyc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Inventive Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.ihpyc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Inventive Expertise" (x1) + [ij943]: + type: object + path: Classes.system.items.ij943 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ij943.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/environment/people/charge.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ij943.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.ij943.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Battlefield Surveyor" (x1) + 'uuid': + type: string + path: Classes.system.items.ij943.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Battlefield Surveyor" (x1) + [in8hs]: + type: object + path: Classes.system.items.in8hs + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.in8hs.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/hand-sparks-smoke-teal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.in8hs.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.in8hs.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Summoner Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.in8hs.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Summoner Spellcasting" (x1) + [iqbky]: + type: object + path: Classes.system.items.iqbky + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.iqbky.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/unarmed-punch-fist.webp" (x1) + 'level': + type: integer + path: Classes.system.items.iqbky.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.iqbky.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Powerful Fist" (x1) + 'uuid': + type: string + path: Classes.system.items.iqbky.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Powerful Fist" (x1) + [ixkp9]: + type: object + path: Classes.system.items.ixkp9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ixkp9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/shield/round-wooden-boss-gold-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ixkp9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.ixkp9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shield Block" (x1) + 'uuid': + type: string + path: Classes.system.items.ixkp9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Shield Block" (x1) + [j15np]: + type: object + path: Classes.system.items.j15np + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.j15np.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.j15np.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.j15np.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.j15np.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [j5xnl]: + type: object + path: Classes.system.items.j5xnl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.j5xnl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/alchemical-weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.j5xnl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.j5xnl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Alchemical Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.j5xnl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Alchemical Weapon Expertise" (x1) + [jGzHc]: + type: object + path: Classes.system.items.jGzHc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.jGzHc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/projectiles-pink-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.jGzHc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.jGzHc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fourth Apparition" (x1) + 'uuid': + type: string + path: Classes.system.items.jGzHc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fourth Apparition" (x1) + [jbg78]: + type: object + path: Classes.system.items.jbg78 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.jbg78.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.jbg78.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.jbg78.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hybrid Study" (x1) + 'uuid': + type: string + path: Classes.system.items.jbg78.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Hybrid Study" (x1) + [jfaqa]: + type: object + path: Classes.system.items.jfaqa + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.jfaqa.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.jfaqa.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.jfaqa.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.jfaqa.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [jg9zn]: + type: object + path: Classes.system.items.jg9zn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.jg9zn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-quilted-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.jg9zn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.jg9zn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.jg9zn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Expertise" (x1) + [jhhhl]: + type: object + path: Classes.system.items.jhhhl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.jhhhl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/ranger-weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.jhhhl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.jhhhl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Ranger Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.jhhhl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Ranger Weapon Expertise" (x1) + [jl328]: + type: object + path: Classes.system.items.jl328 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.jl328.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.jl328.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.jl328.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Psychic Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.jl328.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Psychic Weapon Specialization" (x1) + [jlyi1]: + type: object + path: Classes.system.items.jlyi1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.jlyi1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.jlyi1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.jlyi1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Swashbuckler's Style" (x1) + 'uuid': + type: string + path: Classes.system.items.jlyi1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Swashbuckler's Style" (x1) + [jtk8p]: + type: object + path: Classes.system.items.jtk8p + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.jtk8p.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/neck/necklace-carved-bone-skull.webp" (x1) + 'level': + type: integer + path: Classes.system.items.jtk8p.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.jtk8p.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Extreme Curse" (x1) + 'uuid': + type: string + path: Classes.system.items.jtk8p.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Extreme Curse" (x1) + [jx0fg]: + type: object + path: Classes.system.items.jx0fg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.jx0fg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp" (x1) + 'level': + type: integer + path: Classes.system.items.jx0fg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.jx0fg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sorcerer Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.jx0fg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting" (x1) + [k3mxz]: + type: object + path: Classes.system.items.k3mxz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.k3mxz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/defensive/illusion-evasion-echo-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.k3mxz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.k3mxz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Graceful Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.k3mxz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Graceful Mastery" (x1) + [k3rbd]: + type: object + path: Classes.system.items.k3rbd + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.k3rbd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/magical-fortitude.webp" (x1) + 'level': + type: integer + path: Classes.system.items.k3rbd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.k3rbd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Magical Fortitude" (x1) + 'uuid': + type: string + path: Classes.system.items.k3rbd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Magical Fortitude" (x1) + [k9o6o]: + type: object + path: Classes.system.items.k9o6o + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.k9o6o.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.k9o6o.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.k9o6o.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.k9o6o.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [kHuIP]: + type: object + path: Classes.system.items.kHuIP + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.kHuIP.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-open-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.kHuIP.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.kHuIP.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.kHuIP.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Spellcaster" (x1) + [kQI3o]: + type: object + path: Classes.system.items.kQI3o + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.kQI3o.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.kQI3o.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.kQI3o.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflex Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.kQI3o.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [kb1jw]: + type: object + path: Classes.system.items.kb1jw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.kb1jw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.kb1jw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.kb1jw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.kb1jw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [kh0qp]: + type: object + path: Classes.system.items.kh0qp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.kh0qp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/gunslinger-weapon-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.kh0qp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.kh0qp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Gunslinger Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.kh0qp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Gunslinger Weapon Mastery" (x1) + [l170j]: + type: object + path: Classes.system.items.l170j + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.l170j.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.l170j.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.l170j.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "(Choice) Greater Field Discovery" (x1) + 'uuid': + type: string + path: Classes.system.items.l170j.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Field Discovery" (x1) + [l1k6k]: + type: object + path: Classes.system.items.l1k6k + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.l1k6k.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/fortress-of-will.webp" (x1) + 'level': + type: integer + path: Classes.system.items.l1k6k.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.l1k6k.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fortress of Will" (x1) + 'uuid': + type: string + path: Classes.system.items.l1k6k.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fortress of Will" (x1) + [lPyXP]: + type: object + path: Classes.system.items.lPyXP + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.lPyXP.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/sword-echo-stylized-tan.webp" (x1) + 'level': + type: integer + path: Classes.system.items.lPyXP.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.lPyXP.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Humble Strikes" (x1) + 'uuid': + type: string + path: Classes.system.items.lPyXP.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Humble Strikes" (x1) + [lS1AZ]: + type: object + path: Classes.system.items.lS1AZ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.lS1AZ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/walls-of-will.webp" (x1) + 'level': + type: integer + path: Classes.system.items.lS1AZ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.lS1AZ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Will Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.lS1AZ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Will Expertise" (x1) + [lakjk]: + type: object + path: Classes.system.items.lakjk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.lakjk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/flags/banner-standard-tattered-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.lakjk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.lakjk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bravery" (x1) + 'uuid': + type: string + path: Classes.system.items.lakjk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Bravery" (x1) + [le5cj]: + type: object + path: Classes.system.items.le5cj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.le5cj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-collared-steel.webp" (x1) + 'level': + type: integer + path: Classes.system.items.le5cj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.le5cj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Medium Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.le5cj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Medium Armor Mastery" (x1) + [lqbki]: + type: object + path: Classes.system.items.lqbki + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.lqbki.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/biological/organ-brain-pink-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.lqbki.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.lqbki.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Keen Recollection" (x1) + 'uuid': + type: string + path: Classes.system.items.lqbki.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Keen Recollection" (x1) + [ltpXI]: + type: object + path: Classes.system.items.ltpXI + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ltpXI.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ltpXI.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.ltpXI.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reinforced Ego" (x1) + 'uuid': + type: string + path: Classes.system.items.ltpXI.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reinforced Ego" (x1) + [ly271]: + type: object + path: Classes.system.items.ly271 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ly271.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ly271.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.ly271.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Vigilant Senses" (x1) + 'uuid': + type: string + path: Classes.system.items.ly271.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Mastery" (x1) + [m4r06]: + type: object + path: Classes.system.items.m4r06 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.m4r06.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/stylish-tricks.webp" (x1) + 'level': + type: integer + path: Classes.system.items.m4r06.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.m4r06.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Stylish Tricks" (x1) + 'uuid': + type: string + path: Classes.system.items.m4r06.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Stylish Tricks" (x1) + [m8rj4]: + type: object + path: Classes.system.items.m8rj4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.m8rj4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.m8rj4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.m8rj4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.m8rj4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [mb94u]: + type: object + path: Classes.system.items.mb94u + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.mb94u.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-rivited-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.mb94u.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.mb94u.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Mastery (Level 19)" (x1) + 'uuid': + type: string + path: Classes.system.items.mb94u.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Mastery" (x1) + [mh4q8]: + type: object + path: Classes.system.items.mh4q8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.mh4q8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.mh4q8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.mh4q8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Vigilant Senses" (x1) + 'uuid': + type: string + path: Classes.system.items.mh4q8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Mastery" (x1) + [mysbh]: + type: object + path: Classes.system.items.mysbh + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.mysbh.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-rivited-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.mysbh.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.mysbh.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.mysbh.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Mastery" (x1) + 'oNOEz': + type: object + path: Classes.system.items.oNOEz + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.oNOEz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.oNOEz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.oNOEz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reflex Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.oNOEz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reflex Expertise" (x1) + [mjeZi]: + type: object + path: Classes.system.items.mjeZi + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.mjeZi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/amphibians/treefrog-leaf-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.mjeZi.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.mjeZi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Voice of Nature" (x1) + 'uuid': + type: string + path: Classes.system.items.mjeZi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Voice of Nature" (x1) + [my3iq]: + type: object + path: Classes.system.items.my3iq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.my3iq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/infinite-mind.webp" (x1) + 'level': + type: integer + path: Classes.system.items.my3iq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.my3iq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Infinite Mind" (x1) + 'uuid': + type: string + path: Classes.system.items.my3iq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Infinite Mind" (x1) + [n1uo5]: + type: object + path: Classes.system.items.n1uo5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.n1uo5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.n1uo5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.n1uo5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.n1uo5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [n4075]: + type: object + path: Classes.system.items.n4075 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.n4075.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-symbol-spiral-silver-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.n4075.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.n4075.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spell Repertoire" (x1) + 'uuid': + type: string + path: Classes.system.items.n4075.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Spell Repertoire" (x1) + [n7f3b]: + type: object + path: Classes.system.items.n7f3b + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.n7f3b.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/legendary-overdrive.webp" (x1) + 'level': + type: integer + path: Classes.system.items.n7f3b.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.n7f3b.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Overdrive" (x1) + 'uuid': + type: string + path: Classes.system.items.n7f3b.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Overdrive" (x1) + [n7ltm]: + type: object + path: Classes.system.items.n7ltm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.n7ltm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.n7ltm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.n7ltm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Unassailable Soul" (x1) + 'uuid': + type: string + path: Classes.system.items.n7ltm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Unassailable Soul" (x1) + [n84cn]: + type: object + path: Classes.system.items.n84cn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.n84cn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-open-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.n84cn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.n84cn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.n84cn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Spellcaster" (x1) + [nHlek]: + type: object + path: Classes.system.items.nHlek + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.nHlek.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/scrolls/scroll-yellow-teal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.nHlek.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.nHlek.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Divine Access" (x1) + 'uuid': + type: string + path: Classes.system.items.nHlek.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Divine Access" (x1) + [nT8sV]: + type: object + path: Classes.system.items.nT8sV + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.nT8sV.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.nT8sV.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.nT8sV.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.nT8sV.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [ng6mg]: + type: object + path: Classes.system.items.ng6mg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ng6mg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/infinite-invention.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ng6mg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.ng6mg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Infinite Invention" (x1) + 'uuid': + type: string + path: Classes.system.items.ng6mg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Infinite Invention" (x1) + [nilrb]: + type: object + path: Classes.system.items.nilrb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.nilrb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/strike-sword-blood-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.nilrb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.nilrb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Debilitating Strikes" (x1) + 'uuid': + type: string + path: Classes.system.items.nilrb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Debilitating Strike" (x1) + 'p9c01': + type: object + path: Classes.system.items.p9c01 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.p9c01.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/magical-fortitude.webp" (x1) + 'level': + type: integer + path: Classes.system.items.p9c01.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.p9c01.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Magical Fortitude" (x1) + 'uuid': + type: string + path: Classes.system.items.p9c01.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Magical Fortitude" (x1) + [njgcl]: + type: object + path: Classes.system.items.njgcl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.njgcl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.njgcl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.njgcl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization (Barbarian)" (x1) + 'uuid': + type: string + path: Classes.system.items.njgcl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization (Barbarian)" (x1) + [nkff5]: + type: object + path: Classes.system.items.nkff5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.nkff5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.nkff5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.nkff5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization (Level 15)" (x1) + 'uuid': + type: string + path: Classes.system.items.nkff5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [nvyh4]: + type: object + path: Classes.system.items.nvyh4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.nvyh4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.nvyh4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.nvyh4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.nvyh4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery" (x1) + [o2Jz5]: + type: object + path: Classes.system.items.o2Jz5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.o2Jz5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/maneuver-greatsword-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.o2Jz5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.o2Jz5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Stylish Combatant" (x1) + 'uuid': + type: string + path: Classes.system.items.o2Jz5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Stylish Combatant" (x1) + [o4f3f]: + type: object + path: Classes.system.items.o4f3f + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.o4f3f.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/flags/banner-symbol-axe-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.o4f3f.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.o4f3f.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Opportune Riposte" (x1) + 'uuid': + type: string + path: Classes.system.items.o4f3f.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Opportune Riposte" (x1) + [o89io]: + type: object + path: Classes.system.items.o89io + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.o89io.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.o89io.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.o89io.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Methodology" (x1) + 'uuid': + type: string + path: Classes.system.items.o89io.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Methodology" (x1) + [oa3vk]: + type: object + path: Classes.system.items.oa3vk + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.oa3vk.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/greater-resolve.webp" (x1) + 'level': + type: integer + path: Classes.system.items.oa3vk.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.oa3vk.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Resolve" (x1) + 'uuid': + type: string + path: Classes.system.items.oa3vk.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Resolve" (x1) + [oig4n]: + type: object + path: Classes.system.items.oig4n + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.oig4n.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/unholy/hand-grasping-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.oig4n.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.oig4n.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eidolon Unarmed Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.oig4n.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Eidolon Unarmed Expertise" (x1) + [oktpj]: + type: object + path: Classes.system.items.oktpj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.oktpj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/treasure/medal-ribbon-gold-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.oktpj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.oktpj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Investigator Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.oktpj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Investigator Expertise" (x1) + [okzqp]: + type: object + path: Classes.system.items.okzqp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.okzqp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/eidolon-symbiosis.webp" (x1) + 'level': + type: integer + path: Classes.system.items.okzqp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.okzqp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eidolon Symbiosis" (x1) + 'uuid': + type: string + path: Classes.system.items.okzqp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Eidolon Symbiosis" (x1) + [ongtl]: + type: object + path: Classes.system.items.ongtl + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ongtl.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ongtl.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.ongtl.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.ongtl.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [osijO]: + type: object + path: Classes.system.items.osijO + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.osijO.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/feet/boots-leather-laced-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.osijO.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.osijO.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Unimpeded Journey" (x1) + 'uuid': + type: string + path: Classes.system.items.osijO.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Unimpeded Journey" (x1) + [oyw8v]: + type: object + path: Classes.system.items.oyw8v + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.oyw8v.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.oyw8v.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.oyw8v.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Muses" (x1) + 'uuid': + type: string + path: Classes.system.items.oyw8v.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Muses" (x1) + [p0u0x]: + type: object + path: Classes.system.items.p0u0x + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.p0u0x.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/explode.webp" (x1) + 'level': + type: integer + path: Classes.system.items.p0u0x.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.p0u0x.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Explode" (x1) + 'uuid': + type: string + path: Classes.system.items.p0u0x.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Explode" (x1) + [pRGkq]: + type: object + path: Classes.system.items.pRGkq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.pRGkq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.pRGkq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.pRGkq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.pRGkq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Expertise" (x1) + [pToae]: + type: object + path: Classes.system.items.pToae + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.pToae.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/treasure/token-engraved-purple-glowing.webp" (x1) + 'level': + type: integer + path: Classes.system.items.pToae.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.pToae.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dominion Epithet" (x1) + 'uuid': + type: string + path: Classes.system.items.pToae.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Dominion Epithet" (x1) + [paomt]: + type: object + path: Classes.system.items.paomt + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.paomt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/overdrive.webp" (x1) + 'level': + type: integer + path: Classes.system.items.paomt.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.paomt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Overdrive" (x1) + 'uuid': + type: string + path: Classes.system.items.paomt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Overdrive" (x1) + [pfjze]: + type: object + path: Classes.system.items.pfjze + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.pfjze.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/wounds/injury-triple-slash-bleed.webp" (x1) + 'level': + type: integer + path: Classes.system.items.pfjze.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.pfjze.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Double Debilitation" (x1) + 'uuid': + type: string + path: Classes.system.items.pfjze.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Double Debilitation" (x1) + [pgk3u]: + type: object + path: Classes.system.items.pgk3u + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.pgk3u.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-sculpted-grey.webp" (x1) + 'level': + type: integer + path: Classes.system.items.pgk3u.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.pgk3u.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.pgk3u.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Armor Mastery" (x1) + [plldb]: + type: object + path: Classes.system.items.plldb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.plldb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/consumables/potions/potion-round-corked-glowing-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.plldb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.plldb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Alchemical Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.plldb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Alchemical Expertise" (x1) + [pryw9]: + type: object + path: Classes.system.items.pryw9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.pryw9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp" (x1) + 'level': + type: integer + path: Classes.system.items.pryw9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.pryw9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Signature Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.pryw9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Signature Spells" (x1) + [ptf4a]: + type: object + path: Classes.system.items.ptf4a + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ptf4a.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/reconfigure.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ptf4a.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.ptf4a.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Reconfigure" (x1) + 'uuid': + type: string + path: Classes.system.items.ptf4a.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Reconfigure" (x1) + [pveXF]: + type: object + path: Classes.system.items.pveXF + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.pveXF.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/evasion.webp" (x1) + 'level': + type: integer + path: Classes.system.items.pveXF.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.pveXF.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Savvy Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.pveXF.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Savvy Reflexes" (x1) + [pvlD2]: + type: object + path: Classes.system.items.pvlD2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.pvlD2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/incredible-sense.webp" (x1) + 'level': + type: integer + path: Classes.system.items.pvlD2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.pvlD2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Legend" (x1) + 'uuid': + type: string + path: Classes.system.items.pvlD2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Legend" (x1) + [pz5oe]: + type: object + path: Classes.system.items.pz5oe + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.pz5oe.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/eidolon-weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.pz5oe.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.pz5oe.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eidolon Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.pz5oe.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Eidolon Weapon Specialization" (x1) + [q00uy]: + type: object + path: Classes.system.items.q00uy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.q00uy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/eidolon-transcendence.webp" (x1) + 'level': + type: integer + path: Classes.system.items.q00uy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.q00uy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eidolon Transcendence" (x1) + 'uuid': + type: string + path: Classes.system.items.q00uy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Eidolon Transcendence" (x1) + [q0xyz]: + type: object + path: Classes.system.items.q0xyz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.q0xyz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-sculpted-grey.webp" (x1) + 'level': + type: integer + path: Classes.system.items.q0xyz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.q0xyz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.q0xyz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Armor Mastery" (x1) + [q2jao]: + type: object + path: Classes.system.items.q2jao + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.q2jao.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/cloak-collared-pink-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.q2jao.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.q2jao.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Defensive Robes" (x1) + 'uuid': + type: string + path: Classes.system.items.q2jao.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Defensive Robes" (x1) + [q4i1v]: + type: object + path: Classes.system.items.q4i1v + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.q4i1v.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/witch-spellcasting.webp" (x1) + 'level': + type: integer + path: Classes.system.items.q4i1v.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.q4i1v.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Witch Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.q4i1v.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Witch Spellcasting" (x1) + [q84eq]: + type: object + path: Classes.system.items.q84eq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.q84eq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/mantle-collared-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.q84eq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.q84eq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.q84eq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Expertise" (x1) + [q8nk5]: + type: object + path: Classes.system.items.q8nk5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.q8nk5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-open-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.q8nk5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.q8nk5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Legendary Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.q8nk5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Legendary Spellcaster" (x1) + [qev30]: + type: object + path: Classes.system.items.qev30 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.qev30.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/head/hat-pointed-leather-black-glowing.webp" (x1) + 'level': + type: integer + path: Classes.system.items.qev30.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.qev30.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Occult Spellcasting" (x1) + 'uuid': + type: string + path: Classes.system.items.qev30.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Occult Spellcasting" (x1) + [qh9xw]: + type: object + path: Classes.system.items.qh9xw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.qh9xw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/mask-yellow-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.qh9xw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.qh9xw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Mighty Rage" (x1) + 'uuid': + type: string + path: Classes.system.items.qh9xw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Mighty Rage" (x1) + [qimsg]: + type: object + path: Classes.system.items.qimsg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.qimsg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.qimsg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.qimsg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bloodline" (x1) + 'uuid': + type: string + path: Classes.system.items.qimsg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Bloodline" (x1) + [qwerc]: + type: object + path: Classes.system.items.qwerc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.qwerc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/master-detective.webp" (x1) + 'level': + type: integer + path: Classes.system.items.qwerc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.qwerc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Detective" (x1) + 'uuid': + type: string + path: Classes.system.items.qwerc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Detective" (x1) + [qx6de]: + type: object + path: Classes.system.items.qx6de + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.qx6de.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/surprice-attack.webp" (x1) + 'level': + type: integer + path: Classes.system.items.qx6de.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.qx6de.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Surprise Attack" (x1) + 'uuid': + type: string + path: Classes.system.items.qx6de.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Surprise Attack" (x1) + [r346v]: + type: object + path: Classes.system.items.r346v + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.r346v.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/bloodline-spells.webp" (x1) + 'level': + type: integer + path: Classes.system.items.r346v.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.r346v.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bloodline Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.r346v.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Bloodline Spells" (x1) + [r3cFb]: + type: object + path: Classes.system.items.r3cFb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.r3cFb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-symbol-spiral-silver-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.r3cFb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.r3cFb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spell Repertoire" (x1) + 'uuid': + type: string + path: Classes.system.items.r3cFb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Spell Repertoire" (x1) + [r3xJI]: + type: object + path: Classes.system.items.r3xJI + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.r3xJI.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/holy/angel-wings-gray.webp" (x1) + 'level': + type: integer + path: Classes.system.items.r3xJI.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.r3xJI.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sacred Body" (x1) + 'uuid': + type: string + path: Classes.system.items.r3xJI.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Sacred Body" (x1) + [r47we]: + type: object + path: Classes.system.items.r47we + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.r47we.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.r47we.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.r47we.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fifth Doctrine" (x1) + 'uuid': + type: string + path: Classes.system.items.r47we.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fifth Doctrine" (x1) + [r4QQP]: + type: object + path: Classes.system.items.r4QQP + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.r4QQP.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/conflux-spells.webp" (x1) + 'level': + type: integer + path: Classes.system.items.r4QQP.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.r4QQP.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Conflux Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.r4QQP.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Conflux Spells" (x1) + [r4pcs]: + type: object + path: Classes.system.items.r4pcs + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.r4pcs.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/unarmed-punch-fist-yellow-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.r4pcs.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.r4pcs.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hero's Defiance" (x1) + 'uuid': + type: string + path: Classes.system.items.r4pcs.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Hero's Defiance" (x1) + [rCZNC]: + type: object + path: Classes.system.items.rCZNC + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.rCZNC.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/targeting/target-glowing-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.rCZNC.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.rCZNC.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Final Gate" (x1) + 'uuid': + type: string + path: Classes.system.items.rCZNC.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Final Gate" (x1) + [rGBjw]: + type: object + path: Classes.system.items.rGBjw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.rGBjw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/chest/breastplate-sculpted-grey.webp" (x1) + 'level': + type: integer + path: Classes.system.items.rGBjw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.rGBjw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Armor Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.rGBjw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Armor Mastery" (x1) + [rOa1O]: + type: object + path: Classes.system.items.rOa1O + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.rOa1O.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/elements-air-earth-fire-water.webp" (x1) + 'level': + type: integer + path: Classes.system.items.rOa1O.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.rOa1O.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Third Gate's Threshold" (x1) + 'uuid': + type: string + path: Classes.system.items.rOa1O.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Third Gate's Threshold" (x1) + [rPn69]: + type: object + path: Classes.system.items.rPn69 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.rPn69.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.rPn69.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.rPn69.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.rPn69.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [rQJDP]: + type: object + path: Classes.system.items.rQJDP + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.rQJDP.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/heart-red-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.rQJDP.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.rQJDP.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Performer's Heart" (x1) + 'uuid': + type: string + path: Classes.system.items.rQJDP.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Performer's Heart" (x1) + [rmucq]: + type: object + path: Classes.system.items.rmucq + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.rmucq.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/familiar.webp" (x1) + 'level': + type: integer + path: Classes.system.items.rmucq.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.rmucq.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Familiar (Witch)" (x1) + 'uuid': + type: string + path: Classes.system.items.rmucq.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Familiar (Witch)" (x1) + [rpCw8]: + type: object + path: Classes.system.items.rpCw8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.rpCw8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.rpCw8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.rpCw8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Abundant Vials" (x1) + 'uuid': + type: string + path: Classes.system.items.rpCw8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Abundant Vials" (x1) + [rwf2s]: + type: object + path: Classes.system.items.rwf2s + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.rwf2s.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.rwf2s.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.rwf2s.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.rwf2s.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery" (x1) + [rz4r2]: + type: object + path: Classes.system.items.rz4r2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.rz4r2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.rz4r2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.rz4r2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization (Level 15)" (x1) + 'uuid': + type: string + path: Classes.system.items.rz4r2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [s7kqn]: + type: object + path: Classes.system.items.s7kqn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.s7kqn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/humanoid-single-red-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.s7kqn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.s7kqn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hunt Prey" (x1) + 'uuid': + type: string + path: Classes.system.items.s7kqn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Hunt Prey" (x1) + [sbys9]: + type: object + path: Classes.system.items.sbys9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.sbys9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/hexes.webp" (x1) + 'level': + type: integer + path: Classes.system.items.sbys9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.sbys9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hexes" (x1) + 'uuid': + type: string + path: Classes.system.items.sbys9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Hex Spells" (x1) + [sjjee]: + type: object + path: Classes.system.items.sjjee + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.sjjee.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/environment/settlement/watchtower-silhouette-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.sjjee.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.sjjee.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Deny Advantage" (x1) + 'uuid': + type: string + path: Classes.system.items.sjjee.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Deny Advantage" (x1) + [skjy3]: + type: object + path: Classes.system.items.skjy3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.skjy3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/devise-a-stratagem.webp" (x1) + 'level': + type: integer + path: Classes.system.items.skjy3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.skjy3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Devise a Stratagem" (x1) + 'uuid': + type: string + path: Classes.system.items.skjy3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Devise a Stratagem" (x1) + [sltbp]: + type: object + path: Classes.system.items.sltbp + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.sltbp.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/daggers/dagger-double-engraved-black.webp" (x1) + 'level': + type: integer + path: Classes.system.items.sltbp.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.sltbp.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Exemplary Finisher" (x1) + 'uuid': + type: string + path: Classes.system.items.sltbp.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Exemplary Finisher" (x1) + [spb04]: + type: object + path: Classes.system.items.spb04 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.spb04.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.spb04.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.spb04.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.spb04.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [t02dj]: + type: object + path: Classes.system.items.t02dj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.t02dj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/mantle-collared-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.t02dj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.t02dj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.t02dj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Expertise" (x1) + [t4zic]: + type: object + path: Classes.system.items.t4zic + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.t4zic.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/unholy/silhouette-robe-evil-power.webp" (x1) + 'level': + type: integer + path: Classes.system.items.t4zic.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.t4zic.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Monk Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.t4zic.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Monk Expertise" (x1) + [t8VSZ]: + type: object + path: Classes.system.items.t8VSZ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.t8VSZ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/cross-explosion-burst-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.t8VSZ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.t8VSZ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fortitude Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.t8VSZ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fortitude Expertise" (x1) + [tD16x]: + type: object + path: Classes.system.items.tD16x + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.tD16x.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/spells/disapperance.webp" (x1) + 'level': + type: integer + path: Classes.system.items.tD16x.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.tD16x.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Extract Element" (x1) + 'uuid': + type: string + path: Classes.system.items.tD16x.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Extract Element" (x1) + [tasue]: + type: object + path: Classes.system.items.tasue + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.tasue.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.tasue.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.tasue.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Patron" (x1) + 'uuid': + type: string + path: Classes.system.items.tasue.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Patron" (x1) + [thypm]: + type: object + path: Classes.system.items.thypm + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.thypm.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/weapons-crossed-swords-yellow-teal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.thypm.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.thypm.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Strike" (x1) + 'uuid': + type: string + path: Classes.system.items.thypm.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Strike" (x1) + [tkc99]: + type: object + path: Classes.system.items.tkc99 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.tkc99.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/expert-overdrive.webp" (x1) + 'level': + type: integer + path: Classes.system.items.tkc99.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.tkc99.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Overdrive" (x1) + 'uuid': + type: string + path: Classes.system.items.tkc99.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Overdrive" (x1) + [tkzi2]: + type: object + path: Classes.system.items.tkzi2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.tkzi2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.tkzi2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.tkzi2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Alertness" (x1) + 'uuid': + type: string + path: Classes.system.items.tkzi2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Alertness" (x1) + [tp5pg]: + type: object + path: Classes.system.items.tp5pg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.tp5pg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/social/intimidation-impressing.webp" (x1) + 'level': + type: integer + path: Classes.system.items.tp5pg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.tp5pg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Raging Resistance" (x1) + 'uuid': + type: string + path: Classes.system.items.tp5pg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Raging Resistance" (x1) + [tr1s2]: + type: object + path: Classes.system.items.tr1s2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.tr1s2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/magical-fortitude.webp" (x1) + 'level': + type: integer + path: Classes.system.items.tr1s2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.tr1s2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Magical Fortitude" (x1) + 'uuid': + type: string + path: Classes.system.items.tr1s2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Magical Fortitude" (x1) + [txlgu]: + type: object + path: Classes.system.items.txlgu + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.txlgu.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/environment/settlement/target-dummy.webp" (x1) + 'level': + type: integer + path: Classes.system.items.txlgu.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.txlgu.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Combat Flexibility" (x1) + 'uuid': + type: string + path: Classes.system.items.txlgu.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Combat Flexibility" (x1) + [u1d1r]: + type: object + path: Classes.system.items.u1d1r + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.u1d1r.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.u1d1r.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.u1d1r.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.u1d1r.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [u3nsr]: + type: object + path: Classes.system.items.u3nsr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.u3nsr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/strategic-strike.webp" (x1) + 'level': + type: integer + path: Classes.system.items.u3nsr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.u3nsr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Strategic Strike" (x1) + 'uuid': + type: string + path: Classes.system.items.u3nsr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Strategic Strike" (x1) + [u8k07]: + type: object + path: Classes.system.items.u8k07 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.u8k07.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/swords/sword-guard-steel-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.u8k07.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.u8k07.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fighter Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.u8k07.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery" (x1) + [uKeq1]: + type: object + path: Classes.system.items.uKeq1 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.uKeq1.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.uKeq1.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.uKeq1.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.uKeq1.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [uazZg]: + type: object + path: Classes.system.items.uazZg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.uazZg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/light/hand-sparks-glow-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.uazZg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.uazZg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Divine Spark and Ikons" (x1) + 'uuid': + type: string + path: Classes.system.items.uazZg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Divine Spark and Ikons" (x1) + [udbeu]: + type: object + path: Classes.system.items.udbeu + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.udbeu.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/lightning/fist-unarmed-strike-blue-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.udbeu.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.udbeu.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Metal Strikes" (x1) + 'uuid': + type: string + path: Classes.system.items.udbeu.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Metal Strikes" (x1) + [udfhZ]: + type: object + path: Classes.system.items.udfhZ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.udfhZ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/water/wave-water-teal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.udfhZ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.udfhZ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Kinetic Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.udfhZ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Kinetic Expertise" (x1) + [uhbeo]: + type: object + path: Classes.system.items.uhbeo + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.uhbeo.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.uhbeo.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.uhbeo.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Instinct" (x1) + 'uuid': + type: string + path: Classes.system.items.uhbeo.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Instinct" (x1) + [uo4PG]: + type: object + path: Classes.system.items.uo4PG + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.uo4PG.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/walls-of-will.webp" (x1) + 'level': + type: integer + path: Classes.system.items.uo4PG.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.uo4PG.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Will Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.uo4PG.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Will Expertise" (x1) + [uoxoe]: + type: object + path: Classes.system.items.uoxoe + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.uoxoe.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.uoxoe.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.uoxoe.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Resolve" (x1) + 'uuid': + type: string + path: Classes.system.items.uoxoe.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Resolve" (x1) + [upgl9]: + type: object + path: Classes.system.items.upgl9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.upgl9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/ranged/target-bullseye-arrow-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.upgl9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.upgl9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Ranger Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.upgl9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Ranger Expertise" (x1) + [vM8ge]: + type: object + path: Classes.system.items.vM8ge + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vM8ge.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-symbol-spiral-silver-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vM8ge.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.vM8ge.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spell Repertoire" (x1) + 'uuid': + type: string + path: Classes.system.items.vM8ge.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Spell Repertoire" (x1) + [vOE57]: + type: object + path: Classes.system.items.vOE57 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vOE57.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vOE57.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.vOE57.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Advanced Vials" (x1) + 'uuid': + type: string + path: Classes.system.items.vOE57.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Advanced Vials" (x1) + [vbbxr]: + type: object + path: Classes.system.items.vbbxr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vbbxr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/eidolon-defensive-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vbbxr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.vbbxr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Eidolon Defensive Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.vbbxr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Eidolon Defensive Mastery" (x1) + [vd7eu]: + type: object + path: Classes.system.items.vd7eu + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vd7eu.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vd7eu.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.vd7eu.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Vigilant Senses" (x1) + 'uuid': + type: string + path: Classes.system.items.vd7eu.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Mastery" (x1) + [vkt9a]: + type: object + path: Classes.system.items.vkt9a + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vkt9a.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/magical-fortitude.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vkt9a.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.vkt9a.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Magical Fortitude" (x1) + 'uuid': + type: string + path: Classes.system.items.vkt9a.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Magical Fortitude" (x1) + [vmzyj]: + type: object + path: Classes.system.items.vmzyj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vmzyj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vmzyj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.vmzyj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.vmzyj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Mastery" (x1) + [vq6ja]: + type: object + path: Classes.system.items.vq6ja + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vq6ja.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vq6ja.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.vq6ja.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.vq6ja.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [vr2ao]: + type: object + path: Classes.system.items.vr2ao + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vr2ao.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/symbol-lightning-bolt.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vr2ao.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.vr2ao.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shared Reflexes" (x1) + 'uuid': + type: string + path: Classes.system.items.vr2ao.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Shared Reflexes" (x1) + [vrd25]: + type: object + path: Classes.system.items.vrd25 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vrd25.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vrd25.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.vrd25.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.vrd25.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [vv9fi]: + type: object + path: Classes.system.items.vv9fi + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vv9fi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/hand/hammer-and-nail.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vv9fi.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.vv9fi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Skillful Lessons" (x1) + 'uuid': + type: string + path: Classes.system.items.vv9fi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Skillful Lessons" (x1) + [vxchn]: + type: object + path: Classes.system.items.vxchn + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.vxchn.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/mantle-collared-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.vxchn.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.vxchn.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Light Armor Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.vxchn.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Light Armor Expertise" (x1) + [wAhlB]: + type: object + path: Classes.system.items.wAhlB + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.wAhlB.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/tech/cog-brass.webp" (x1) + 'level': + type: integer + path: Classes.system.items.wAhlB.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.wAhlB.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Churning Mind" (x1) + 'uuid': + type: string + path: Classes.system.items.wAhlB.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Churning Mind" (x1) + [wUHJ9]: + type: object + path: Classes.system.items.wUHJ9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.wUHJ9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/control/buff-flight-wings-runes-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.wUHJ9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.wUHJ9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Godly Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.wUHJ9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Godly Expertise" (x1) + [wbVdT]: + type: object + path: Classes.system.items.wbVdT + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.wbVdT.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.wbVdT.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.wbVdT.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.wbVdT.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [wdKDW]: + type: object + path: Classes.system.items.wdKDW + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.wdKDW.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/movement/feet-winged-boots-brown.webp" (x1) + 'level': + type: integer + path: Classes.system.items.wdKDW.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.wdKDW.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Confident Evasion" (x1) + 'uuid': + type: string + path: Classes.system.items.wdKDW.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Confident Evasion" (x1) + [wg9yw]: + type: object + path: Classes.system.items.wg9yw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.wg9yw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.wg9yw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.wg9yw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Inventor Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.wg9yw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Inventor Weapon Mastery" (x1) + [wpam7]: + type: object + path: Classes.system.items.wpam7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.wpam7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.wpam7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.wpam7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.wpam7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [x2puy]: + type: object + path: Classes.system.items.x2puy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.x2puy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.x2puy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.x2puy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Final Doctrine" (x1) + 'uuid': + type: string + path: Classes.system.items.x2puy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Final Doctrine" (x1) + [x3em9]: + type: object + path: Classes.system.items.x3em9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.x3em9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/mammals/bull-horned-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.x3em9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.x3em9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Juggernaut" (x1) + 'uuid': + type: string + path: Classes.system.items.x3em9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Juggernaut" (x1) + [x762n]: + type: object + path: Classes.system.items.x762n + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.x762n.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/patrons-gift.webp" (x1) + 'level': + type: integer + path: Classes.system.items.x762n.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.x762n.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Patron's Gift" (x1) + 'uuid': + type: string + path: Classes.system.items.x762n.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Patron's Gift" (x1) + [x98c2]: + type: object + path: Classes.system.items.x98c2 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.x98c2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/ranged/arrow-flying-broadhead-metal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.x98c2.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.x98c2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Versatile Legend" (x1) + 'uuid': + type: string + path: Classes.system.items.x98c2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Versatile Legend" (x1) + [xbD5Z]: + type: object + path: Classes.system.items.xbD5Z + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xbD5Z.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/cross-explosion-burst-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xbD5Z.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'name': + type: string + path: Classes.system.items.xbD5Z.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fortitude Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.xbD5Z.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Fortitude Expertise" (x1) + [xcxpa]: + type: object + path: Classes.system.items.xcxpa + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xcxpa.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/adamantine-strikes.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xcxpa.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.xcxpa.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Adamantine Strikes" (x1) + 'uuid': + type: string + path: Classes.system.items.xcxpa.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Adamantine Strikes" (x1) + [xf0v4]: + type: object + path: Classes.system.items.xf0v4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xf0v4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/link-spells.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xf0v4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.xf0v4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Link Spells" (x1) + 'uuid': + type: string + path: Classes.system.items.xf0v4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Link Spells" (x1) + [xi59r]: + type: object + path: Classes.system.items.xi59r + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xi59r.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/keen-flair.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xi59r.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.xi59r.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Keen Flair" (x1) + 'uuid': + type: string + path: Classes.system.items.xi59r.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Keen Flair" (x1) + [xozcj]: + type: object + path: Classes.system.items.xozcj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xozcj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/life/cross-explosion-burst-green.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xozcj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.xozcj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Kinetic Durability" (x1) + 'uuid': + type: string + path: Classes.system.items.xozcj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Kinetic Durability" (x1) + [xuvG4]: + type: object + path: Classes.system.items.xuvG4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xuvG4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/creatures/eyes/human-single-blue.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xuvG4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.xuvG4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Oracular Senses" (x1) + 'uuid': + type: string + path: Classes.system.items.xuvG4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Oracular Senses" (x1) + [xvavy]: + type: object + path: Classes.system.items.xvavy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xvavy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/rage.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xvavy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.xvavy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Rage" (x1) + 'uuid': + type: string + path: Classes.system.items.xvavy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Rage" (x1) + [xvwjc]: + type: object + path: Classes.system.items.xvwjc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xvwjc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-specialization.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xvwjc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.xvwjc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Specialization" (x1) + 'uuid': + type: string + path: Classes.system.items.xvwjc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Specialization" (x1) + [xxAGJ]: + type: object + path: Classes.system.items.xxAGJ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xxAGJ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/feats/rampaging-form-frozen-wind.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xxAGJ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.xxAGJ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Dogged Will" (x1) + 'uuid': + type: string + path: Classes.system.items.xxAGJ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Dogged Will" (x1) + [xzcdr]: + type: object + path: Classes.system.items.xzcdr + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.xzcdr.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.xzcdr.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.xzcdr.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Field Discovery" (x1) + 'uuid': + type: string + path: Classes.system.items.xzcdr.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Field Discovery" (x1) + [y9fo7]: + type: object + path: Classes.system.items.y9fo7 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.y9fo7.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/tech/bulb.webp" (x1) + 'level': + type: integer + path: Classes.system.items.y9fo7.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.y9fo7.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Innovation" (x1) + 'uuid': + type: string + path: Classes.system.items.y9fo7.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Innovation" (x1) + [yZwJj]: + type: object + path: Classes.system.items.yZwJj + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.yZwJj.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.yZwJj.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.yZwJj.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.yZwJj.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [yc9ak]: + type: object + path: Classes.system.items.yc9ak + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.yc9ak.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/materials/bowl-powder-teal.webp" (x1) + 'level': + type: integer + path: Classes.system.items.yc9ak.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'name': + type: string + path: Classes.system.items.yc9ak.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Powerful Alchemy" (x1) + 'uuid': + type: string + path: Classes.system.items.yc9ak.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Powerful Alchemy" (x1) + [ycbpi]: + type: object + path: Classes.system.items.ycbpi + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ycbpi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-backed-silver-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ycbpi.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.ycbpi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Expert Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.ycbpi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Expert Spellcaster" (x1) + [yeomf]: + type: object + path: Classes.system.items.yeomf + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.yeomf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/swashbuckler-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.yeomf.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 9 (x1) + 'name': + type: string + path: Classes.system.items.yeomf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Swashbuckler Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.yeomf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Swashbuckler Expertise" (x1) + [yjn5p]: + type: object + path: Classes.system.items.yjn5p + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.yjn5p.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/bard-weapon-expertise.webp" (x1) + 'level': + type: integer + path: Classes.system.items.yjn5p.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.yjn5p.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bard Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.yjn5p.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Bard Weapon Expertise" (x1) + [yjxab]: + type: object + path: Classes.system.items.yjxab + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.yjxab.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/perception/eye-tendrils-web-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.yjxab.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.yjxab.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perception Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.yjxab.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perception Mastery" (x1) + [yy1uz]: + type: object + path: Classes.system.items.yy1uz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.yy1uz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/cooking/mortar-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.yy1uz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 17 (x1) + 'name': + type: string + path: Classes.system.items.yy1uz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Alchemical Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.yy1uz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Alchemical Mastery" (x1) + [yyms9]: + type: object + path: Classes.system.items.yyms9 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.yyms9.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.yyms9.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Classes.system.items.yyms9.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Quick-Tempered" (x1) + 'uuid': + type: string + path: Classes.system.items.yyms9.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Quick-Tempered" (x1) + [z0s0v]: + type: object + path: Classes.system.items.z0s0v + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.z0s0v.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.z0s0v.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 7 (x1) + 'name': + type: string + path: Classes.system.items.z0s0v.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Path to Perfection" (x1) + 'uuid': + type: string + path: Classes.system.items.z0s0v.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Path to Perfection" (x1) + [z4u6l]: + type: object + path: Classes.system.items.z4u6l + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.z4u6l.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/head/hat-tricorn-pirate-black.webp" (x1) + 'level': + type: integer + path: Classes.system.items.z4u6l.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.z4u6l.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Continuous Flair" (x1) + 'uuid': + type: string + path: Classes.system.items.z4u6l.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Continuous Flair" (x1) + [zeyz5]: + type: object + path: Classes.system.items.zeyz5 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.zeyz5.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/unholy/strike-body-life-soul-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.zeyz5.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.zeyz5.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Perfected Form" (x1) + 'uuid': + type: string + path: Classes.system.items.zeyz5.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Perfected Form" (x1) + [zgtbz]: + type: object + path: Classes.system.items.zgtbz + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.zgtbz.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/question-stone-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.zgtbz.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.zgtbz.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Third Path to Perfection" (x1) + 'uuid': + type: string + path: Classes.system.items.zgtbz.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Third Path to Perfection" (x1) + [zird8]: + type: object + path: Classes.system.items.zird8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.zird8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/weapons/wands/wand-crook-yellow.webp" (x1) + 'level': + type: integer + path: Classes.system.items.zird8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.zird8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Primal Hierophant" (x1) + 'uuid': + type: string + path: Classes.system.items.zird8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Primal Hierophant" (x1) + [zl9gg]: + type: object + path: Classes.system.items.zl9gg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.zl9gg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/fire/flame-burning-fist-strike.webp" (x1) + 'level': + type: integer + path: Classes.system.items.zl9gg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.zl9gg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Strikes" (x1) + 'uuid': + type: string + path: Classes.system.items.zl9gg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Strikes" (x1) + [zmmy3]: + type: object + path: Classes.system.items.zmmy3 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.zmmy3.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-orange.webp" (x1) + 'level': + type: integer + path: Classes.system.items.zmmy3.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.zmmy3.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Greater Weapon Specialization (Level 15)" (x1) + 'uuid': + type: string + path: Classes.system.items.zmmy3.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization" (x1) + [zmpzh]: + type: object + path: Classes.system.items.zmpzh + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.zmpzh.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/magic/symbols/star-rising-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.zmpzh.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 19 (x1) + 'name': + type: string + path: Classes.system.items.zmpzh.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Miraculous Spell" (x1) + 'uuid': + type: string + path: Classes.system.items.zmpzh.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Miraculous Spell" (x1) + 'ytft4': + type: object + path: Classes.system.items.ytft4 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.ytft4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/equipment/back/cloak-collared-pink-gold.webp" (x1) + 'level': + type: integer + path: Classes.system.items.ytft4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.ytft4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Defensive Robes" (x1) + 'uuid': + type: string + path: Classes.system.items.ytft4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Defensive Robes" (x1) + [zmu64]: + type: object + path: Classes.system.items.zmu64 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.zmu64.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/trades/academics-book-study-purple.webp" (x1) + 'level': + type: integer + path: Classes.system.items.zmu64.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'name': + type: string + path: Classes.system.items.zmu64.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Master Spellcaster" (x1) + 'uuid': + type: string + path: Classes.system.items.zmu64.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Master Spellcaster" (x1) + [zsmsu]: + type: object + path: Classes.system.items.zsmsu + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.zsmsu.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/skills/melee/hand-grip-sword-red.webp" (x1) + 'level': + type: integer + path: Classes.system.items.zsmsu.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 11 (x1) + 'name': + type: string + path: Classes.system.items.zsmsu.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Expertise" (x1) + 'uuid': + type: string + path: Classes.system.items.zsmsu.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Weapon Expertise" (x1) + [zwcsy]: + type: object + path: Classes.system.items.zwcsy + is_null: true + values: 1 + schema: + 'img': + type: string + path: Classes.system.items.zwcsy.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/features/classes/weapon-mastery.webp" (x1) + 'level': + type: integer + path: Classes.system.items.zwcsy.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 13 (x1) + 'name': + type: string + path: Classes.system.items.zwcsy.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Weapon Mastery" (x1) + 'uuid': + type: string + path: Classes.system.items.zwcsy.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery" (x1) + 'keyAbility': + type: object + path: Classes.system.keyAbility + is_null: false + values: 25 + schema: + 'value': + type: array + path: Classes.system.keyAbility.value + is_null: false + values: 25 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Classes.system.keyAbility.value.[] + is_null: false + values: 30 + different_values: 6 + variants: + - "dex" (x9) + - "str" (x7) + - "int" (x5) + - "cha" (x5) + - "wis" (x3) + - "con" (x1) + 'perception': + type: integer + path: Classes.system.perception + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x16) + - 2 (x9) + 'publication': + type: object + path: Classes.system.publication + is_null: false + values: 25 + schema: + 'license': + type: string + path: Classes.system.publication.license + is_null: false + values: 25 + different_values: 2 + variants: + - "ORC" (x20) + - "OGL" (x5) + 'remaster': + type: boolean + path: Classes.system.publication.remaster + is_null: false + values: 25 + different_values: 2 + variants: + - True (x21) + - False (x4) + 'title': + type: string + path: Classes.system.publication.title + is_null: false + values: 25 + different_values: 7 + variants: + - "Pathfinder Player Core 2" (x8) + - "Pathfinder Player Core" (x8) + - "Pathfinder War of Immortals" (x2) + - "Pathfinder Guns & Gears" (x2) + - "Pathfinder Secrets of Magic" (x2) + - "Pathfinder Dark Archive" (x2) + - "Pathfinder Rage of Elements" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Classes.system.rules + is_null: false + values: 25 + 'savingThrows': + type: object + path: Classes.system.savingThrows + is_null: false + values: 25 + schema: + 'fortitude': + type: integer + path: Classes.system.savingThrows.fortitude + is_null: false + values: 25 + different_values: 2 + variants: + - 2 (x13) + - 1 (x12) + 'reflex': + type: integer + path: Classes.system.savingThrows.reflex + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x16) + - 2 (x9) + 'will': + type: integer + path: Classes.system.savingThrows.will + is_null: false + values: 25 + different_values: 2 + variants: + - 2 (x20) + - 1 (x5) + 'skillFeatLevels': + type: object + path: Classes.system.skillFeatLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Classes.system.skillFeatLevels.value + is_null: false + values: 25 + min_count: 10 + max_count: 20 + value_type: + type: integer + path: Classes.system.skillFeatLevels.value.[] + is_null: false + values: 272 + different_values: 20 + variants: [omitted] + 'skillIncreaseLevels': + type: object + path: Classes.system.skillIncreaseLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Classes.system.skillIncreaseLevels.value + is_null: false + values: 25 + min_count: 9 + max_count: 19 + value_type: + type: integer + path: Classes.system.skillIncreaseLevels.value.[] + is_null: false + values: 245 + different_values: 19 + variants: [omitted] + 'spellcasting': + type: integer + path: Classes.system.spellcasting + is_null: false + values: 25 + different_values: 2 + variants: + - 0 (x13) + - 1 (x12) + 'trainedSkills': + type: object + path: Classes.system.trainedSkills + is_null: false + values: 25 + schema: + 'additional': + type: integer + path: Classes.system.trainedSkills.additional + is_null: false + values: 25 + different_values: 4 + variants: + - 3 (x12) + - 2 (x7) + - 4 (x5) + - 7 (x1) + [custom]: + type: string + path: Classes.system.trainedSkills.custom + is_null: true + values: 7 + different_values: 2 + variants: + - "" (x6) + - "Esoteric Lore" (x1) + 'value': + type: array + path: Classes.system.trainedSkills.value + is_null: false + values: 25 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Classes.system.trainedSkills.value.[] + is_null: false + values: 23 + different_values: 11 + variants: [omitted] + 'traits': + type: object + path: Classes.system.traits + is_null: false + values: 25 + schema: + 'rarity': + type: string + path: Classes.system.traits.rarity + is_null: false + values: 25 + different_values: 3 + variants: + - "common" (x22) + - "uncommon" (x2) + - "rare" (x1) + 'value': + type: array<> + path: Classes.system.traits.value + is_null: false + values: 25 + min_count: 0 + max_count: 0 + value_type: + type: + path: Classes.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Classes.type + is_null: false + values: 25 + different_values: 1 (all same) + variants: "class" (x25) diff --git a/output/pf2e/packs/Clawdancer.txt b/output/pf2e/packs/Clawdancer.txt deleted file mode 100644 index be09ba7..0000000 --- a/output/pf2e/packs/Clawdancer.txt +++ /dev/null @@ -1,60 +0,0 @@ -Clawdancer -Different values: 15 -===================================== -object {Clawdancer} - _id : string {Clawdancer._id} (all different values) - folder : string {Clawdancer.folder} (same value: 'leBKtTs0OqsoKzpi') - img : string {Clawdancer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Clawdancer.name} (all different values) - system : object {Clawdancer.system} - actionType : object {Clawdancer.system.actionType} - value : string {Clawdancer.system.actionType.value} (3 different values) - 'action' (x9) - 'reaction' (x4) - 'passive' (x2) - actions : object {Clawdancer.system.actions} - [value] : integer {Clawdancer.system.actions.value} (3 different values) - 1 (x6) - 2 (x2) - 3 (x1) - category : string {Clawdancer.system.category} (same value: 'class') - description : object {Clawdancer.system.description} - value : string {Clawdancer.system.description.value} (all different values) - level : object {Clawdancer.system.level} - value : integer {Clawdancer.system.level.value} (8 different values) - 6 (x4) - 4 (x3) - 8 (x2) - 10 (x2) - 12 (x1) - 2 (x1) - 14 (x1) - 16 (x1) - prerequisites : object {Clawdancer.system.prerequisites} - value : array {Clawdancer.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Clawdancer.system.prerequisites.value.[]} - value : string {Clawdancer.system.prerequisites.value.[].value} (3 different values) - 'Clawdancer Dedication' (x14) - 'permanent unarmed claw or talon attack (such as one granted by your ancestry or a graft)' (x1) - 'trained in Acrobatics' (x1) - publication : object {Clawdancer.system.publication} - license : string {Clawdancer.system.publication.license} (same value: 'ORC') - remaster : boolean {Clawdancer.system.publication.remaster} (same value: True) - title : string {Clawdancer.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Clawdancer.system.rules} - traits : object {Clawdancer.system.traits} - rarity : string {Clawdancer.system.traits.rarity} (2 different values) - 'common' (x14) - 'uncommon' (x1) - value : array {Clawdancer.system.traits.value} - Length: min=1 max=2 - Value type: string {Clawdancer.system.traits.value.[]} (4 different values) - 'archetype' (x15) - 'flourish' (x5) - 'dedication' (x1) - 'fortune' (x1) - [frequency] : object {Clawdancer.system.frequency} - max : integer {Clawdancer.system.frequency.max} (same value: 1) - per : string {Clawdancer.system.frequency.per} (same value: 'PT1H') - type : string {Clawdancer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Clawdancer.yaml b/output/pf2e/packs/Clawdancer.yaml new file mode 100644 index 0000000..88e1357 --- /dev/null +++ b/output/pf2e/packs/Clawdancer.yaml @@ -0,0 +1,231 @@ +name: Clawdancer +values: 15 +schema: + '_id': + type: string + path: Clawdancer._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Clawdancer.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "leBKtTs0OqsoKzpi" (x15) + 'img': + type: string + path: Clawdancer.img + is_null: false + values: 15 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x15) + 'name': + type: string + path: Clawdancer.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Clawdancer.system + is_null: false + values: 15 + schema: + 'actionType': + type: object + path: Clawdancer.system.actionType + is_null: false + values: 15 + schema: + 'value': + type: string + path: Clawdancer.system.actionType.value + is_null: false + values: 15 + different_values: 3 + variants: + - "action" (x9) + - "reaction" (x4) + - "passive" (x2) + 'actions': + type: object + path: Clawdancer.system.actions + is_null: false + values: 15 + schema: + [value]: + type: integer + path: Clawdancer.system.actions.value + is_null: true + values: 9 + different_values: 3 + variants: + - 1 (x6) + - 2 (x2) + - 3 (x1) + 'category': + type: string + path: Clawdancer.system.category + is_null: false + values: 15 + different_values: 1 (all same) + variants: "class" (x15) + 'description': + type: object + path: Clawdancer.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Clawdancer.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'level': + type: object + path: Clawdancer.system.level + is_null: false + values: 15 + schema: + 'value': + type: integer + path: Clawdancer.system.level.value + is_null: false + values: 15 + different_values: 8 + variants: + - 6 (x4) + - 4 (x3) + - 8 (x2) + - 10 (x2) + - 12 (x1) + - 2 (x1) + - 14 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Clawdancer.system.prerequisites + is_null: false + values: 15 + schema: + 'value': + type: array + path: Clawdancer.system.prerequisites.value + is_null: false + values: 15 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Clawdancer.system.prerequisites.value.[] + is_null: false + values: 16 + schema: + 'value': + type: string + path: Clawdancer.system.prerequisites.value.[].value + is_null: false + values: 16 + different_values: 3 + variants: + - "Clawdancer Dedication" (x14) + - "permanent unarmed claw or talon attack (such as one granted by your ancestry or a graft)" (x1) + - "trained in Acrobatics" (x1) + 'publication': + type: object + path: Clawdancer.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Clawdancer.system.publication.license + is_null: false + values: 15 + different_values: 1 (all same) + variants: "ORC" (x15) + 'remaster': + type: boolean + path: Clawdancer.system.publication.remaster + is_null: false + values: 15 + different_values: 1 (all same) + variants: True (x15) + 'title': + type: string + path: Clawdancer.system.publication.title + is_null: false + values: 15 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x15) + 'rules': + type: ignored (Foundry rules object) + path: Clawdancer.system.rules + is_null: false + values: 15 + 'traits': + type: object + path: Clawdancer.system.traits + is_null: false + values: 15 + schema: + 'rarity': + type: string + path: Clawdancer.system.traits.rarity + is_null: false + values: 15 + different_values: 2 + variants: + - "common" (x14) + - "uncommon" (x1) + 'value': + type: array + path: Clawdancer.system.traits.value + is_null: false + values: 15 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Clawdancer.system.traits.value.[] + is_null: false + values: 22 + different_values: 4 + variants: + - "archetype" (x15) + - "flourish" (x5) + - "dedication" (x1) + - "fortune" (x1) + [frequency]: + type: object + path: Clawdancer.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Clawdancer.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Clawdancer.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + 'type': + type: string + path: Clawdancer.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "feat" (x15) diff --git a/output/pf2e/packs/Cleric.txt b/output/pf2e/packs/Cleric.txt deleted file mode 100644 index b5d43c4..0000000 --- a/output/pf2e/packs/Cleric.txt +++ /dev/null @@ -1,85 +0,0 @@ -Cleric -Different values: 74 -===================================== -object {Cleric} - _id : string {Cleric._id} (all different values) - folder : string {Cleric.folder} (same value: 'Qtxu2L8QNot6OQPe') - img : string {Cleric.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Cleric.name} (all different values) - system : object {Cleric.system} - actionType : object {Cleric.system.actionType} - value : string {Cleric.system.actionType.value} (4 different values) - 'passive' (x47) - 'action' (x13) - 'reaction' (x10) - 'free' (x4) - actions : object {Cleric.system.actions} - [value] : integer {Cleric.system.actions.value} (3 different values) - 1 (x10) - 2 (x2) - 3 (x1) - category : string {Cleric.system.category} (same value: 'class') - description : object {Cleric.system.description} - value : string {Cleric.system.description.value} (all different values) - level : object {Cleric.system.level} - value : integer {Cleric.system.level.value} (11 different values) - [maxTakable] : empty - prerequisites : object {Cleric.system.prerequisites} - value : array {Cleric.system.prerequisites.value} - Length: min=0 max=3 - Value type: object {Cleric.system.prerequisites.value.[]} - value : string {Cleric.system.prerequisites.value.[].value} (33 different values) - publication : object {Cleric.system.publication} - license : string {Cleric.system.publication.license} (2 different values) - 'ORC' (x66) - 'OGL' (x8) - remaster : boolean {Cleric.system.publication.remaster} (2 different values) - True (x66) - False (x8) - title : string {Cleric.system.publication.title} (9 different values) - 'Pathfinder Player Core' (x65) - 'Pathfinder Core Rulebook' (x2) - 'Pathfinder #168: King of the Mountain' (x1) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - 'Pathfinder #150: Broken Promises' (x1) - 'Pathfinder Lost Omens Divine Mysteries' (x1) - 'Pathfinder #148: Fires of the Haunted City' (x1) - 'Pathfinder Lost Omens Gods & Magic' (x1) - 'Pathfinder Advanced Player\'s Guide' (x1) - rules : ignored (Foundry rules object) {Cleric.system.rules} - traits : object {Cleric.system.traits} - rarity : string {Cleric.system.traits.rarity} (2 different values) - 'common' (x71) - 'uncommon' (x3) - [selected] : object {Cleric.system.traits.selected} - cleric : string {Cleric.system.traits.selected.cleric} (same value: 'Cleric') - value : array {Cleric.system.traits.value} - Length: min=1 max=4 - Value type: string {Cleric.system.traits.value.[]} (12 different values) - [frequency] : object {Cleric.system.frequency} - max : integer {Cleric.system.frequency.max} (2 different values) - 1 (x6) - 3 (x1) - per : string {Cleric.system.frequency.per} (5 different values) - 'day' (x2) - 'PT1H' (x2) - 'turn' (x1) - 'PT10M' (x1) - 'round' (x1) - [value] : integer {Cleric.system.frequency.value} (same value: 1) - [selfEffect] : object {Cleric.system.selfEffect} - name : string {Cleric.system.selfEffect.name} (6 different values) - 'Effect: Defensive Recovery' (x1) - 'Effect: Divine Weapon' (x1) - 'Effect: Premonition of Clarity' (x1) - 'Effect: Raise Symbol' (x1) - 'Effect: Restorative Strike' (x1) - 'Effect: Sanctify Armament' (x1) - uuid : string {Cleric.system.selfEffect.uuid} (6 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Defensive Recovery' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Divine Weapon' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Premonition of Clarity' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Raise Symbol' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Restorative Strike' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Sanctify Armament' (x1) - type : string {Cleric.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Cleric.yaml b/output/pf2e/packs/Cleric.yaml new file mode 100644 index 0000000..7f33434 --- /dev/null +++ b/output/pf2e/packs/Cleric.yaml @@ -0,0 +1,295 @@ +name: Cleric +values: 74 +schema: + '_id': + type: string + path: Cleric._id + is_null: false + values: 74 + different_values: 74 (all different) + variants: [omitted] + 'folder': + type: string + path: Cleric.folder + is_null: false + values: 74 + different_values: 1 (all same) + variants: "Qtxu2L8QNot6OQPe" (x74) + 'img': + type: string + path: Cleric.img + is_null: false + values: 74 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x74) + 'name': + type: string + path: Cleric.name + is_null: false + values: 74 + different_values: 74 (all different) + variants: [omitted] + 'system': + type: object + path: Cleric.system + is_null: false + values: 74 + schema: + 'actionType': + type: object + path: Cleric.system.actionType + is_null: false + values: 74 + schema: + 'value': + type: string + path: Cleric.system.actionType.value + is_null: false + values: 74 + different_values: 4 + variants: + - "passive" (x47) + - "action" (x13) + - "reaction" (x10) + - "free" (x4) + 'actions': + type: object + path: Cleric.system.actions + is_null: false + values: 74 + schema: + [value]: + type: integer + path: Cleric.system.actions.value + is_null: true + values: 13 + different_values: 3 + variants: + - 1 (x10) + - 2 (x2) + - 3 (x1) + 'category': + type: string + path: Cleric.system.category + is_null: false + values: 74 + different_values: 1 (all same) + variants: "class" (x74) + 'description': + type: object + path: Cleric.system.description + is_null: false + values: 74 + schema: + 'value': + type: string + path: Cleric.system.description.value + is_null: false + values: 74 + different_values: 74 (all different) + variants: [omitted] + 'level': + type: object + path: Cleric.system.level + is_null: false + values: 74 + schema: + 'value': + type: integer + path: Cleric.system.level.value + is_null: false + values: 74 + different_values: 11 + variants: [omitted] + [maxTakable]: + type: + path: Cleric.system.maxTakable + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Cleric.system.prerequisites + is_null: false + values: 74 + schema: + 'value': + type: array + path: Cleric.system.prerequisites.value + is_null: false + values: 74 + min_count: 0 + max_count: 3 + value_type: + type: object + path: Cleric.system.prerequisites.value.[] + is_null: false + values: 48 + schema: + 'value': + type: string + path: Cleric.system.prerequisites.value.[].value + is_null: false + values: 48 + different_values: 33 + variants: [omitted] + 'publication': + type: object + path: Cleric.system.publication + is_null: false + values: 74 + schema: + 'license': + type: string + path: Cleric.system.publication.license + is_null: false + values: 74 + different_values: 2 + variants: + - "ORC" (x66) + - "OGL" (x8) + 'remaster': + type: boolean + path: Cleric.system.publication.remaster + is_null: false + values: 74 + different_values: 2 + variants: + - True (x66) + - False (x8) + 'title': + type: string + path: Cleric.system.publication.title + is_null: false + values: 74 + different_values: 9 + variants: + - "Pathfinder Player Core" (x65) + - "Pathfinder Core Rulebook" (x2) + - "Pathfinder #168: King of the Mountain" (x1) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + - "Pathfinder #150: Broken Promises" (x1) + - "Pathfinder Lost Omens Divine Mysteries" (x1) + - "Pathfinder #148: Fires of the Haunted City" (x1) + - "Pathfinder Lost Omens Gods & Magic" (x1) + - "Pathfinder Advanced Player's Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Cleric.system.rules + is_null: false + values: 74 + 'traits': + type: object + path: Cleric.system.traits + is_null: false + values: 74 + schema: + 'rarity': + type: string + path: Cleric.system.traits.rarity + is_null: false + values: 74 + different_values: 2 + variants: + - "common" (x71) + - "uncommon" (x3) + [selected]: + type: object + path: Cleric.system.traits.selected + is_null: true + values: 1 + schema: + 'cleric': + type: string + path: Cleric.system.traits.selected.cleric + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cleric" (x1) + 'value': + type: array + path: Cleric.system.traits.value + is_null: false + values: 74 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Cleric.system.traits.value.[] + is_null: false + values: 108 + different_values: 12 + variants: [omitted] + [frequency]: + type: object + path: Cleric.system.frequency + is_null: true + values: 7 + schema: + 'max': + type: integer + path: Cleric.system.frequency.max + is_null: false + values: 7 + different_values: 2 + variants: + - 1 (x6) + - 3 (x1) + 'per': + type: string + path: Cleric.system.frequency.per + is_null: false + values: 7 + different_values: 5 + variants: + - "day" (x2) + - "PT1H" (x2) + - "turn" (x1) + - "PT10M" (x1) + - "round" (x1) + [value]: + type: integer + path: Cleric.system.frequency.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + [selfEffect]: + type: object + path: Cleric.system.selfEffect + is_null: true + values: 6 + schema: + 'name': + type: string + path: Cleric.system.selfEffect.name + is_null: false + values: 6 + different_values: 6 + variants: + - "Effect: Defensive Recovery" (x1) + - "Effect: Divine Weapon" (x1) + - "Effect: Premonition of Clarity" (x1) + - "Effect: Raise Symbol" (x1) + - "Effect: Restorative Strike" (x1) + - "Effect: Sanctify Armament" (x1) + 'uuid': + type: string + path: Cleric.system.selfEffect.uuid + is_null: false + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Defensive Recovery" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Divine Weapon" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Premonition of Clarity" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Raise Symbol" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Restorative Strike" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Sanctify Armament" (x1) + 'type': + type: string + path: Cleric.type + is_null: false + values: 74 + different_values: 1 (all same) + variants: "feat" (x74) diff --git a/output/pf2e/packs/Clockwork Creature.txt b/output/pf2e/packs/Clockwork Creature.txt deleted file mode 100644 index 94fe7f3..0000000 --- a/output/pf2e/packs/Clockwork Creature.txt +++ /dev/null @@ -1,30 +0,0 @@ -Clockwork Creature -Different values: 4 -===================================== -object {Clockwork Creature} - _id : string {Clockwork Creature._id} (all different values) - folder : string {Clockwork Creature.folder} (same value: 'phXimIMG3QAD5oIz') - img : string {Clockwork Creature.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Clockwork Creature.name} (all different values) - system : object {Clockwork Creature.system} - actionType : object {Clockwork Creature.system.actionType} - value : string {Clockwork Creature.system.actionType.value} (same value: 'passive') - actions : object {Clockwork Creature.system.actions} - [value] : empty - category : string {Clockwork Creature.system.category} (3 different values) - 'interaction' (x2) - 'offensive' (x1) - 'defensive' (x1) - description : object {Clockwork Creature.system.description} - value : string {Clockwork Creature.system.description.value} (all different values) - publication : object {Clockwork Creature.system.publication} - license : string {Clockwork Creature.system.publication.license} (same value: 'OGL') - remaster : boolean {Clockwork Creature.system.publication.remaster} (same value: False) - title : string {Clockwork Creature.system.publication.title} (same value: 'Pathfinder Bestiary 3') - rules : ignored (Foundry rules object) {Clockwork Creature.system.rules} - traits : object {Clockwork Creature.system.traits} - rarity : string {Clockwork Creature.system.traits.rarity} (same value: 'common') - value : array<> {Clockwork Creature.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Clockwork Creature.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Clockwork Creature.yaml b/output/pf2e/packs/Clockwork Creature.yaml new file mode 100644 index 0000000..0020e90 --- /dev/null +++ b/output/pf2e/packs/Clockwork Creature.yaml @@ -0,0 +1,158 @@ +name: Clockwork Creature +values: 4 +schema: + '_id': + type: string + path: Clockwork Creature._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "pyBxJKGeheGA8et4" (x1) + - "kUApLn0cOsXQNSrL" (x1) + - "xuXloICuGtfA42AN" (x1) + - "xS8ybzuqPSi3Jb8k" (x1) + 'folder': + type: string + path: Clockwork Creature.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "phXimIMG3QAD5oIz" (x4) + 'img': + type: string + path: Clockwork Creature.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x4) + 'name': + type: string + path: Clockwork Creature.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "(Clockwork Creature) Malfunction - Backfire" (x1) + - "(Clockwork Creature) Malfunction - Damaged Propulsion" (x1) + - "(Clockwork Creature) Malfunction - Loose Screws" (x1) + - "(Clockwork Creature) Wind-Up" (x1) + 'system': + type: object + path: Clockwork Creature.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Clockwork Creature.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Clockwork Creature.system.actionType.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "passive" (x4) + 'actions': + type: object + path: Clockwork Creature.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Clockwork Creature.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Clockwork Creature.system.category + is_null: false + values: 4 + different_values: 3 + variants: + - "interaction" (x2) + - "offensive" (x1) + - "defensive" (x1) + 'description': + type: object + path: Clockwork Creature.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Clockwork Creature.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'publication': + type: object + path: Clockwork Creature.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Clockwork Creature.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Clockwork Creature.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Clockwork Creature.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Bestiary 3" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Clockwork Creature.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Clockwork Creature.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Clockwork Creature.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array<> + path: Clockwork Creature.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Clockwork Creature.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Clockwork Creature.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "action" (x4) diff --git a/output/pf2e/packs/Clockwork Reanimator.txt b/output/pf2e/packs/Clockwork Reanimator.txt deleted file mode 100644 index a37bac7..0000000 --- a/output/pf2e/packs/Clockwork Reanimator.txt +++ /dev/null @@ -1,57 +0,0 @@ -Clockwork Reanimator -Different values: 10 -===================================== -object {Clockwork Reanimator} - _id : string {Clockwork Reanimator._id} (all different values) - folder : string {Clockwork Reanimator.folder} (same value: '9iAAI2SaulnZYeWd') - img : string {Clockwork Reanimator.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Clockwork Reanimator.name} (all different values) - system : object {Clockwork Reanimator.system} - actionType : object {Clockwork Reanimator.system.actionType} - value : string {Clockwork Reanimator.system.actionType.value} (3 different values) - 'passive' (x7) - 'action' (x2) - 'reaction' (x1) - actions : object {Clockwork Reanimator.system.actions} - [value] : integer {Clockwork Reanimator.system.actions.value} (same value: 3) - category : string {Clockwork Reanimator.system.category} (same value: 'class') - description : object {Clockwork Reanimator.system.description} - value : string {Clockwork Reanimator.system.description.value} (all different values) - level : object {Clockwork Reanimator.system.level} - value : integer {Clockwork Reanimator.system.level.value} (8 different values) - 4 (x2) - 14 (x2) - 2 (x1) - 8 (x1) - 6 (x1) - 12 (x1) - 16 (x1) - 20 (x1) - prerequisites : object {Clockwork Reanimator.system.prerequisites} - value : array {Clockwork Reanimator.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Clockwork Reanimator.system.prerequisites.value.[]} - value : string {Clockwork Reanimator.system.prerequisites.value.[].value} (5 different values) - 'Clockwork Reanimator Dedication' (x7) - 'trained in Crafting' (x1) - 'Hijack Undead' (x1) - 'Advanced Reanimated Companion' (x1) - 'Incredible Reanimated Companion' (x1) - publication : object {Clockwork Reanimator.system.publication} - license : string {Clockwork Reanimator.system.publication.license} (same value: 'OGL') - remaster : boolean {Clockwork Reanimator.system.publication.remaster} (same value: False) - title : string {Clockwork Reanimator.system.publication.title} (same value: 'Pathfinder #180: The Smoking Gun') - rules : ignored (Foundry rules object) {Clockwork Reanimator.system.rules} - traits : object {Clockwork Reanimator.system.traits} - rarity : string {Clockwork Reanimator.system.traits.rarity} (2 different values) - 'common' (x9) - 'rare' (x1) - value : array {Clockwork Reanimator.system.traits.value} - Length: min=1 max=2 - Value type: string {Clockwork Reanimator.system.traits.value.[]} (2 different values) - 'archetype' (x10) - 'dedication' (x1) - [frequency] : object {Clockwork Reanimator.system.frequency} - max : integer {Clockwork Reanimator.system.frequency.max} (same value: 1) - per : string {Clockwork Reanimator.system.frequency.per} (same value: 'PT1H') - type : string {Clockwork Reanimator.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Clockwork Reanimator.yaml b/output/pf2e/packs/Clockwork Reanimator.yaml new file mode 100644 index 0000000..85210f2 --- /dev/null +++ b/output/pf2e/packs/Clockwork Reanimator.yaml @@ -0,0 +1,248 @@ +name: Clockwork Reanimator +values: 10 +schema: + '_id': + type: string + path: Clockwork Reanimator._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "yUZXOEGqqXKhkGNE" (x1) + - "jm8kchZRznjxRy0C" (x1) + - "1HvSkbUjqrIMXLiY" (x1) + - "zK0Dr1FZDOq2DMn8" (x1) + - "xhFsHEsMTAvzwJhr" (x1) + - "mwBb8MlAmpbYH9T4" (x1) + - "UxurtbOOvCkngsKN" (x1) + - "7aHYM9fawA3PQwtM" (x1) + - "xYNMWGEmpbtrtWXQ" (x1) + - "5uhKRkYDzLP7v3XY" (x1) + 'folder': + type: string + path: Clockwork Reanimator.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "9iAAI2SaulnZYeWd" (x10) + 'img': + type: string + path: Clockwork Reanimator.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Clockwork Reanimator.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Advanced Reanimated Companion" (x1) + - "Clockwork Reanimator Dedication" (x1) + - "Hijack Undead" (x1) + - "Improved Hijack Undead" (x1) + - "Incredible Reanimated Companion" (x1) + - "It's Alive!" (x1) + - "Paragon Reanimated Companion" (x1) + - "Self Destruct" (x1) + - "Unwind Death" (x1) + - "Zombie Horde" (x1) + 'system': + type: object + path: Clockwork Reanimator.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Clockwork Reanimator.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Clockwork Reanimator.system.actionType.value + is_null: false + values: 10 + different_values: 3 + variants: + - "passive" (x7) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Clockwork Reanimator.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Clockwork Reanimator.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 3 (x2) + 'category': + type: string + path: Clockwork Reanimator.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "class" (x10) + 'description': + type: object + path: Clockwork Reanimator.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Clockwork Reanimator.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Clockwork Reanimator.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Clockwork Reanimator.system.level.value + is_null: false + values: 10 + different_values: 8 + variants: + - 4 (x2) + - 14 (x2) + - 2 (x1) + - 8 (x1) + - 6 (x1) + - 12 (x1) + - 16 (x1) + - 20 (x1) + 'prerequisites': + type: object + path: Clockwork Reanimator.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Clockwork Reanimator.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Clockwork Reanimator.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Clockwork Reanimator.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 5 + variants: + - "Clockwork Reanimator Dedication" (x7) + - "trained in Crafting" (x1) + - "Hijack Undead" (x1) + - "Advanced Reanimated Companion" (x1) + - "Incredible Reanimated Companion" (x1) + 'publication': + type: object + path: Clockwork Reanimator.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Clockwork Reanimator.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "OGL" (x10) + 'remaster': + type: boolean + path: Clockwork Reanimator.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'title': + type: string + path: Clockwork Reanimator.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder #180: The Smoking Gun" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Clockwork Reanimator.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Clockwork Reanimator.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Clockwork Reanimator.system.traits.rarity + is_null: false + values: 10 + different_values: 2 + variants: + - "common" (x9) + - "rare" (x1) + 'value': + type: array + path: Clockwork Reanimator.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Clockwork Reanimator.system.traits.value.[] + is_null: false + values: 11 + different_values: 2 + variants: + - "archetype" (x10) + - "dedication" (x1) + [frequency]: + type: object + path: Clockwork Reanimator.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Clockwork Reanimator.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Clockwork Reanimator.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + 'type': + type: string + path: Clockwork Reanimator.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Coatl Tribunal.txt b/output/pf2e/packs/Coatl Tribunal.txt deleted file mode 100644 index 24fc610..0000000 --- a/output/pf2e/packs/Coatl Tribunal.txt +++ /dev/null @@ -1,69 +0,0 @@ -Coatl Tribunal -Different values: 3 -===================================== -object {Coatl Tribunal} - _id : string {Coatl Tribunal._id} (all different values) - folder : string {Coatl Tribunal.folder} (same value: '98K8lEyJ9px2hw6W') - img : string {Coatl Tribunal.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Coatl Tribunal.name} (all different values) - system : object {Coatl Tribunal.system} - attribute : array {Coatl Tribunal.system.attribute} - Length: min=1 max=2 - Value type: string {Coatl Tribunal.system.attribute.[]} (all different values) - category : string {Coatl Tribunal.system.category} (same value: 'deity') - description : object {Coatl Tribunal.system.description} - value : string {Coatl Tribunal.system.description.value} (all different values) - domains : object {Coatl Tribunal.system.domains} - alternate : array {Coatl Tribunal.system.domains.alternate} - Length: min=3 max=3 - Value type: string {Coatl Tribunal.system.domains.alternate.[]} (8 different values) - 'duty' (x2) - 'repose' (x1) - 'vigil' (x1) - 'confidence' (x1) - 'knowledge' (x1) - 'introspection' (x1) - 'secrecy' (x1) - 'star' (x1) - primary : array {Coatl Tribunal.system.domains.primary} - Length: min=4 max=4 - Value type: string {Coatl Tribunal.system.domains.primary.[]} (10 different values) - 'healing' (x2) - 'zeal' (x2) - 'might' (x1) - 'protection' (x1) - 'destruction' (x1) - 'truth' (x1) - 'creation' (x1) - 'glyph' (x1) - 'knowledge' (x1) - 'travel' (x1) - font : array {Coatl Tribunal.system.font} - Length: min=1 max=2 - Value type: string {Coatl Tribunal.system.font.[]} (2 different values) - 'heal' (x3) - 'harm' (x2) - publication : object {Coatl Tribunal.system.publication} - license : string {Coatl Tribunal.system.publication.license} (same value: 'ORC') - remaster : boolean {Coatl Tribunal.system.publication.remaster} (same value: True) - title : string {Coatl Tribunal.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Coatl Tribunal.system.rules} - sanctification : object {Coatl Tribunal.system.sanctification} - modal : string {Coatl Tribunal.system.sanctification.modal} (same value: 'can') - what : array {Coatl Tribunal.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Coatl Tribunal.system.sanctification.what.[]} (same value: 'holy') - skill : array {Coatl Tribunal.system.skill} - Length: min=1 max=1 - Value type: string {Coatl Tribunal.system.skill.[]} (all different values) - spells : object {Coatl Tribunal.system.spells} - [1] : string {Coatl Tribunal.system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Sure Strike') - [3] : string {Coatl Tribunal.system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Hypercognition') - [4] : string {Coatl Tribunal.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Mountain Resilience') - [6] : string {Coatl Tribunal.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Disintegrate') - [7] : string {Coatl Tribunal.system.spells.7} (same value: 'Compendium.pf2e.spells-srd.Item.True Target') - traits : object {Coatl Tribunal.system.traits} - weapons : array {Coatl Tribunal.system.weapons} - Length: min=1 max=1 - Value type: string {Coatl Tribunal.system.weapons.[]} (all different values) - type : string {Coatl Tribunal.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Coatl Tribunal.yaml b/output/pf2e/packs/Coatl Tribunal.yaml new file mode 100644 index 0000000..e20d165 --- /dev/null +++ b/output/pf2e/packs/Coatl Tribunal.yaml @@ -0,0 +1,295 @@ +name: Coatl Tribunal +values: 3 +schema: + '_id': + type: string + path: Coatl Tribunal._id + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "fZ5caXxpdV1MErsa" (x1) + - "mIoXpTRhcCs4PTdN" (x1) + - "wyKJRFrEJdRFtsha" (x1) + 'folder': + type: string + path: Coatl Tribunal.folder + is_null: false + values: 3 + different_values: 1 (all same) + variants: "98K8lEyJ9px2hw6W" (x3) + 'img': + type: string + path: Coatl Tribunal.img + is_null: false + values: 3 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x3) + 'name': + type: string + path: Coatl Tribunal.name + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "Cihua Coatl" (x1) + - "Pahti Coatl" (x1) + - "Tolte Coatl" (x1) + 'system': + type: object + path: Coatl Tribunal.system + is_null: false + values: 3 + schema: + 'attribute': + type: array + path: Coatl Tribunal.system.attribute + is_null: false + values: 3 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Coatl Tribunal.system.attribute.[] + is_null: false + values: 5 + different_values: 3 (all different) + variants: + - "wis" (x2) + - "str" (x2) + - "con" (x1) + 'category': + type: string + path: Coatl Tribunal.system.category + is_null: false + values: 3 + different_values: 1 (all same) + variants: "deity" (x3) + 'description': + type: object + path: Coatl Tribunal.system.description + is_null: false + values: 3 + schema: + 'value': + type: string + path: Coatl Tribunal.system.description.value + is_null: false + values: 3 + different_values: 3 (all different) + variants: [omitted] + 'domains': + type: object + path: Coatl Tribunal.system.domains + is_null: false + values: 3 + schema: + 'alternate': + type: array + path: Coatl Tribunal.system.domains.alternate + is_null: false + values: 3 + min_count: 3 + max_count: 3 + value_type: + type: string + path: Coatl Tribunal.system.domains.alternate.[] + is_null: false + values: 9 + different_values: 8 + variants: + - "duty" (x2) + - "repose" (x1) + - "vigil" (x1) + - "confidence" (x1) + - "knowledge" (x1) + - "introspection" (x1) + - "secrecy" (x1) + - "star" (x1) + 'primary': + type: array + path: Coatl Tribunal.system.domains.primary + is_null: false + values: 3 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Coatl Tribunal.system.domains.primary.[] + is_null: false + values: 12 + different_values: 10 + variants: + - "healing" (x2) + - "zeal" (x2) + - "might" (x1) + - "protection" (x1) + - "destruction" (x1) + - "truth" (x1) + - "creation" (x1) + - "glyph" (x1) + - "knowledge" (x1) + - "travel" (x1) + 'font': + type: array + path: Coatl Tribunal.system.font + is_null: false + values: 3 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Coatl Tribunal.system.font.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "heal" (x3) + - "harm" (x2) + 'publication': + type: object + path: Coatl Tribunal.system.publication + is_null: false + values: 3 + schema: + 'license': + type: string + path: Coatl Tribunal.system.publication.license + is_null: false + values: 3 + different_values: 1 (all same) + variants: "ORC" (x3) + 'remaster': + type: boolean + path: Coatl Tribunal.system.publication.remaster + is_null: false + values: 3 + different_values: 1 (all same) + variants: True (x3) + 'title': + type: string + path: Coatl Tribunal.system.publication.title + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Coatl Tribunal.system.rules + is_null: false + values: 3 + 'sanctification': + type: object + path: Coatl Tribunal.system.sanctification + is_null: false + values: 3 + schema: + 'modal': + type: string + path: Coatl Tribunal.system.sanctification.modal + is_null: false + values: 3 + different_values: 1 (all same) + variants: "can" (x3) + 'what': + type: array + path: Coatl Tribunal.system.sanctification.what + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Coatl Tribunal.system.sanctification.what.[] + is_null: false + values: 3 + different_values: 1 (all same) + variants: "holy" (x3) + 'skill': + type: array + path: Coatl Tribunal.system.skill + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Coatl Tribunal.system.skill.[] + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "athletics" (x1) + - "survival" (x1) + - "society" (x1) + 'spells': + type: object + path: Coatl Tribunal.system.spells + is_null: false + values: 3 + schema: + [1]: + type: string + path: Coatl Tribunal.system.spells.1 + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Sure Strike" (x2) + [3]: + type: string + path: Coatl Tribunal.system.spells.3 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Hypercognition" (x1) + [4]: + type: string + path: Coatl Tribunal.system.spells.4 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Mountain Resilience" (x1) + [6]: + type: string + path: Coatl Tribunal.system.spells.6 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Disintegrate" (x1) + [7]: + type: string + path: Coatl Tribunal.system.spells.7 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.True Target" (x1) + 'traits': + type: object + path: Coatl Tribunal.system.traits + is_null: false + values: 3 + schema: + 'weapons': + type: array + path: Coatl Tribunal.system.weapons + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Coatl Tribunal.system.weapons.[] + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "spear" (x1) + - "sickle" (x1) + - "arbalest" (x1) + 'type': + type: string + path: Coatl Tribunal.type + is_null: false + values: 3 + different_values: 1 (all same) + variants: "deity" (x3) diff --git a/output/pf2e/packs/Conditions.txt b/output/pf2e/packs/Conditions.txt deleted file mode 100644 index e477d9d..0000000 --- a/output/pf2e/packs/Conditions.txt +++ /dev/null @@ -1,70 +0,0 @@ -Conditions -Different values: 43 -===================================== -object {Conditions} - _id : string {Conditions._id} (all different values) - img : string {Conditions.img} (all different values) - name : string {Conditions.name} (all different values) - system : object {Conditions.system} - description : object {Conditions.system.description} - value : string {Conditions.system.description.value} (all different values) - duration : object {Conditions.system.duration} - [expiry] : empty - unit : string {Conditions.system.duration.unit} (same value: 'unlimited') - value : integer {Conditions.system.duration.value} (2 different values) - 0 (x27) - -1 (x16) - [perpetual] : boolean {Conditions.system.duration.perpetual} (2 different values) - False (x15) - True (x1) - [text] : string {Conditions.system.duration.text} (same value: '') - [group] : string {Conditions.system.group} (5 different values) - 'senses' (x5) - 'abilities' (x5) - 'attitudes' (x5) - 'death' (x4) - 'detection' (x4) - overrides : array {Conditions.system.overrides} - Length: min=0 max=4 - Value type: string {Conditions.system.overrides.[]} (8 different values) - 'helpful' (x4) - 'indifferent' (x4) - 'unfriendly' (x4) - 'hostile' (x4) - 'friendly' (x4) - 'dazzled' (x1) - 'grabbed' (x1) - 'slowed' (x1) - publication : object {Conditions.system.publication} - license : string {Conditions.system.publication.license} (same value: 'ORC') - remaster : boolean {Conditions.system.publication.remaster} (same value: True) - title : string {Conditions.system.publication.title} (2 different values) - 'Pathfinder Player Core' (x42) - 'Pathfinder Player Core 2' (x1) - references : object {Conditions.system.references} - children : array<> {Conditions.system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Conditions.system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Conditions.system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Conditions.system.references.overrides} - Length: min=0 max=0 - Value type: empty - rules : ignored (Foundry rules object) {Conditions.system.rules} - traits : object {Conditions.system.traits} - value : array<> {Conditions.system.traits.value} - Length: min=0 max=0 - Value type: empty - value : object {Conditions.system.value} - [immutable] : boolean {Conditions.system.value.immutable} (same value: False) - [value] : integer {Conditions.system.value.value} (same value: 1) - isValued : boolean {Conditions.system.value.isValued} (2 different values) - False (x31) - True (x12) - [active] : boolean {Conditions.system.active} (same value: False) - [removable] : boolean {Conditions.system.removable} (same value: False) - type : string {Conditions.type} (same value: 'condition') \ No newline at end of file diff --git a/output/pf2e/packs/Conditions.yaml b/output/pf2e/packs/Conditions.yaml new file mode 100644 index 0000000..36680c3 --- /dev/null +++ b/output/pf2e/packs/Conditions.yaml @@ -0,0 +1,282 @@ +name: Conditions +values: 43 +schema: + '_id': + type: string + path: Conditions._id + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'img': + type: string + path: Conditions.img + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'name': + type: string + path: Conditions.name + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'system': + type: object + path: Conditions.system + is_null: false + values: 43 + schema: + 'description': + type: object + path: Conditions.system.description + is_null: false + values: 43 + schema: + 'value': + type: string + path: Conditions.system.description.value + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'duration': + type: object + path: Conditions.system.duration + is_null: false + values: 43 + schema: + [expiry]: + type: + path: Conditions.system.duration.expiry + is_null: true + values: 0 + is_empty: true + 'unit': + type: string + path: Conditions.system.duration.unit + is_null: false + values: 43 + different_values: 1 (all same) + variants: "unlimited" (x43) + 'value': + type: integer + path: Conditions.system.duration.value + is_null: false + values: 43 + different_values: 2 + variants: + - 0 (x27) + - -1 (x16) + [perpetual]: + type: boolean + path: Conditions.system.duration.perpetual + is_null: true + values: 16 + different_values: 2 + variants: + - False (x15) + - True (x1) + [text]: + type: string + path: Conditions.system.duration.text + is_null: true + values: 16 + different_values: 1 (all same) + variants: "" (x16) + [group]: + type: string + path: Conditions.system.group + is_null: true + values: 23 + different_values: 5 + variants: + - "senses" (x5) + - "abilities" (x5) + - "attitudes" (x5) + - "death" (x4) + - "detection" (x4) + 'overrides': + type: array + path: Conditions.system.overrides + is_null: false + values: 43 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Conditions.system.overrides.[] + is_null: false + values: 23 + different_values: 8 + variants: + - "helpful" (x4) + - "indifferent" (x4) + - "unfriendly" (x4) + - "hostile" (x4) + - "friendly" (x4) + - "dazzled" (x1) + - "grabbed" (x1) + - "slowed" (x1) + 'publication': + type: object + path: Conditions.system.publication + is_null: false + values: 43 + schema: + 'license': + type: string + path: Conditions.system.publication.license + is_null: false + values: 43 + different_values: 1 (all same) + variants: "ORC" (x43) + 'remaster': + type: boolean + path: Conditions.system.publication.remaster + is_null: false + values: 43 + different_values: 1 (all same) + variants: True (x43) + 'title': + type: string + path: Conditions.system.publication.title + is_null: false + values: 43 + different_values: 2 + variants: + - "Pathfinder Player Core" (x42) + - "Pathfinder Player Core 2" (x1) + 'references': + type: object + path: Conditions.system.references + is_null: false + values: 43 + schema: + 'children': + type: array<> + path: Conditions.system.references.children + is_null: false + values: 43 + min_count: 0 + max_count: 0 + value_type: + type: + path: Conditions.system.references.children.[] + is_null: false + values: 0 + is_empty: true + 'immunityFrom': + type: array<> + path: Conditions.system.references.immunityFrom + is_null: false + values: 43 + min_count: 0 + max_count: 0 + value_type: + type: + path: Conditions.system.references.immunityFrom.[] + is_null: false + values: 0 + is_empty: true + 'overriddenBy': + type: array<> + path: Conditions.system.references.overriddenBy + is_null: false + values: 43 + min_count: 0 + max_count: 0 + value_type: + type: + path: Conditions.system.references.overriddenBy.[] + is_null: false + values: 0 + is_empty: true + 'overrides': + type: array<> + path: Conditions.system.references.overrides + is_null: false + values: 43 + min_count: 0 + max_count: 0 + value_type: + type: + path: Conditions.system.references.overrides.[] + is_null: false + values: 0 + is_empty: true + 'rules': + type: ignored (Foundry rules object) + path: Conditions.system.rules + is_null: false + values: 43 + 'traits': + type: object + path: Conditions.system.traits + is_null: false + values: 43 + schema: + 'value': + type: array<> + path: Conditions.system.traits.value + is_null: false + values: 43 + min_count: 0 + max_count: 0 + value_type: + type: + path: Conditions.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'value': + type: object + path: Conditions.system.value + is_null: false + values: 43 + schema: + [immutable]: + type: boolean + path: Conditions.system.value.immutable + is_null: true + values: 7 + different_values: 1 (all same) + variants: False (x7) + [value]: + type: integer + path: Conditions.system.value.value + is_null: true + values: 12 + different_values: 1 (all same) + variants: 1 (x12) + 'isValued': + type: boolean + path: Conditions.system.value.isValued + is_null: false + values: 43 + different_values: 2 + variants: + - False (x31) + - True (x12) + [active]: + type: boolean + path: Conditions.system.active + is_null: true + values: 16 + different_values: 1 (all same) + variants: False (x16) + [removable]: + type: boolean + path: Conditions.system.removable + is_null: true + values: 16 + different_values: 1 (all same) + variants: False (x16) + 'type': + type: string + path: Conditions.type + is_null: false + values: 43 + different_values: 1 (all same) + variants: "condition" (x43) diff --git a/output/pf2e/packs/Conrasu.txt b/output/pf2e/packs/Conrasu.txt deleted file mode 100644 index e60a4ea..0000000 --- a/output/pf2e/packs/Conrasu.txt +++ /dev/null @@ -1,26 +0,0 @@ -Conrasu -Different values: 5 -===================================== -object {Conrasu} - _id : string {Conrasu._id} (all different values) - folder : string {Conrasu.folder} (same value: 'gR7LeZCxEfhx8N1e') - img : string {Conrasu.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Conrasu.name} (all different values) - system : object {Conrasu.system} - ancestry : object {Conrasu.system.ancestry} - name : string {Conrasu.system.ancestry.name} (same value: 'Conrasu') - slug : string {Conrasu.system.ancestry.slug} (same value: 'conrasu') - uuid : string {Conrasu.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.tZn4qIHCUA6wCdnI') - description : object {Conrasu.system.description} - value : string {Conrasu.system.description.value} (all different values) - publication : object {Conrasu.system.publication} - license : string {Conrasu.system.publication.license} (same value: 'OGL') - remaster : boolean {Conrasu.system.publication.remaster} (same value: False) - title : string {Conrasu.system.publication.title} (same value: 'Pathfinder Lost Omens The Mwangi Expanse') - rules : ignored (Foundry rules object) {Conrasu.system.rules} - traits : object {Conrasu.system.traits} - rarity : string {Conrasu.system.traits.rarity} (same value: 'common') - value : array<> {Conrasu.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Conrasu.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Conrasu.yaml b/output/pf2e/packs/Conrasu.yaml new file mode 100644 index 0000000..5923be4 --- /dev/null +++ b/output/pf2e/packs/Conrasu.yaml @@ -0,0 +1,152 @@ +name: Conrasu +values: 5 +schema: + '_id': + type: string + path: Conrasu._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "GpnHIonrLN8TFZci" (x1) + - "faLb2rczsrxAuOTt" (x1) + - "EoWwvDdoMqN5x0c9" (x1) + - "yVtcyAbLmWCIHHZi" (x1) + - "q2omqJ9t0skGTYki" (x1) + 'folder': + type: string + path: Conrasu.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "gR7LeZCxEfhx8N1e" (x5) + 'img': + type: string + path: Conrasu.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Conrasu.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Rite of Invocation" (x1) + - "Rite of Knowing" (x1) + - "Rite of Light" (x1) + - "Rite of Passage" (x1) + - "Rite of Reinforcement" (x1) + 'system': + type: object + path: Conrasu.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Conrasu.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Conrasu.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Conrasu" (x5) + 'slug': + type: string + path: Conrasu.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "conrasu" (x5) + 'uuid': + type: string + path: Conrasu.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.tZn4qIHCUA6wCdnI" (x5) + 'description': + type: object + path: Conrasu.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Conrasu.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Conrasu.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Conrasu.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Conrasu.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Conrasu.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens The Mwangi Expanse" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Conrasu.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Conrasu.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Conrasu.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Conrasu.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Conrasu.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Conrasu.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Core Gods.txt b/output/pf2e/packs/Core Gods.txt deleted file mode 100644 index 059a252..0000000 --- a/output/pf2e/packs/Core Gods.txt +++ /dev/null @@ -1,102 +0,0 @@ -Core Gods -Different values: 20 -===================================== -object {Core Gods} - _id : string {Core Gods._id} (all different values) - folder : string {Core Gods.folder} (same value: 'mxeDA21feNRRstOp') - img : string {Core Gods.img} (all different values) - name : string {Core Gods.name} (all different values) - system : object {Core Gods.system} - attribute : array {Core Gods.system.attribute} - Length: min=0 max=2 - Value type: string {Core Gods.system.attribute.[]} (6 different values) - 'con' (x13) - 'wis' (x10) - 'int' (x5) - 'cha' (x4) - 'dex' (x3) - 'str' (x3) - category : string {Core Gods.system.category} (same value: 'deity') - description : object {Core Gods.system.description} - value : string {Core Gods.system.description.value} (all different values) - domains : object {Core Gods.system.domains} - alternate : array {Core Gods.system.domains.alternate} - Length: min=0 max=4 - Value type: string {Core Gods.system.domains.alternate.[]} (19 different values) - primary : array {Core Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Core Gods.system.domains.primary.[]} (37 different values) - font : array {Core Gods.system.font} - Length: min=1 max=2 - Value type: string {Core Gods.system.font.[]} (2 different values) - 'heal' (x15) - 'harm' (x11) - publication : object {Core Gods.system.publication} - license : string {Core Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Core Gods.system.publication.remaster} (same value: True) - title : string {Core Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Core Gods.system.rules} - [sanctification] : object {Core Gods.system.sanctification} - modal : string {Core Gods.system.sanctification.modal} (2 different values) - 'can' (x14) - 'must' (x4) - what : array {Core Gods.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Core Gods.system.sanctification.what.[]} (2 different values) - 'holy' (x12) - 'unholy' (x11) - skill : array {Core Gods.system.skill} - Length: min=1 max=2 - Value type: string {Core Gods.system.skill.[]} (11 different values) - spells : object {Core Gods.system.spells} - 1 : string {Core Gods.system.spells.1} (16 different values) - [2] : string {Core Gods.system.spells.2} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Enlarge' (x2) - 'Compendium.pf2e.spells-srd.Item.Animus Mine' (x1) - 'Compendium.pf2e.spells-srd.Item.Stupefy' (x1) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Embed Message' (x1) - 'Compendium.pf2e.spells-srd.Item.Invisibility' (x1) - 'Compendium.pf2e.spells-srd.Item.False Vitality' (x1) - [3] : string {Core Gods.system.spells.3} (8 different values) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x2) - 'Compendium.pf2e.spells-srd.Item.Wall of Thorns' (x2) - 'Compendium.pf2e.spells-srd.Item.Lightning Bolt' (x1) - 'Compendium.pf2e.spells-srd.Item.Haste' (x1) - 'Compendium.pf2e.spells-srd.Item.Levitate' (x1) - 'Compendium.pf2e.spells-srd.Item.Ghostly Weapon' (x1) - 'Compendium.pf2e.spells-srd.Item.Fireball' (x1) - 'Compendium.pf2e.spells-srd.Item.Earthbind' (x1) - [4] : string {Core Gods.system.spells.4} (9 different values) - 'Compendium.pf2e.spells-srd.Item.Creation' (x3) - 'Compendium.pf2e.spells-srd.Item.Vision of Death' (x2) - 'Compendium.pf2e.spells-srd.Item.Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.Translocate' (x1) - 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x1) - 'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x1) - 'Compendium.pf2e.spells-srd.Item.Nightmare' (x1) - 'Compendium.pf2e.spells-srd.Item.Flicker' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x1) - [5] : string {Core Gods.system.spells.5} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Never Mind' (x1) - 'Compendium.pf2e.spells-srd.Item.Hallucination' (x1) - 'Compendium.pf2e.spells-srd.Item.Dreaming Potential' (x1) - 'Compendium.pf2e.spells-srd.Item.Nature\'s Pathway' (x1) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - 'Compendium.pf2e.spells-srd.Item.Telekinetic Haul' (x1) - 'Compendium.pf2e.spells-srd.Item.Umbral Journey' (x1) - [6] : string {Core Gods.system.spells.6} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Mislead' (x2) - 'Compendium.pf2e.spells-srd.Item.Wall of Force' (x1) - 'Compendium.pf2e.spells-srd.Item.Disintegrate' (x1) - [7] : string {Core Gods.system.spells.7} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1) - 'Compendium.pf2e.spells-srd.Item.Warp Mind' (x1) - 'Compendium.pf2e.spells-srd.Item.Mask of Terror' (x1) - [8] : string {Core Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Quandary') - [9] : string {Core Gods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Detonate Magic') - traits : object {Core Gods.system.traits} - weapons : array {Core Gods.system.weapons} - Length: min=1 max=1 - Value type: string {Core Gods.system.weapons.[]} (19 different values) - type : string {Core Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Core Gods.yaml b/output/pf2e/packs/Core Gods.yaml new file mode 100644 index 0000000..ee285ec --- /dev/null +++ b/output/pf2e/packs/Core Gods.yaml @@ -0,0 +1,337 @@ +name: Core Gods +values: 20 +schema: + '_id': + type: string + path: Core Gods._id + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'folder': + type: string + path: Core Gods.folder + is_null: false + values: 20 + different_values: 1 (all same) + variants: "mxeDA21feNRRstOp" (x20) + 'img': + type: string + path: Core Gods.img + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'name': + type: string + path: Core Gods.name + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'system': + type: object + path: Core Gods.system + is_null: false + values: 20 + schema: + 'attribute': + type: array + path: Core Gods.system.attribute + is_null: false + values: 20 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Core Gods.system.attribute.[] + is_null: false + values: 38 + different_values: 6 + variants: + - "con" (x13) + - "wis" (x10) + - "int" (x5) + - "cha" (x4) + - "dex" (x3) + - "str" (x3) + 'category': + type: string + path: Core Gods.system.category + is_null: false + values: 20 + different_values: 1 (all same) + variants: "deity" (x20) + 'description': + type: object + path: Core Gods.system.description + is_null: false + values: 20 + schema: + 'value': + type: string + path: Core Gods.system.description.value + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'domains': + type: object + path: Core Gods.system.domains + is_null: false + values: 20 + schema: + 'alternate': + type: array + path: Core Gods.system.domains.alternate + is_null: false + values: 20 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Core Gods.system.domains.alternate.[] + is_null: false + values: 33 + different_values: 19 + variants: [omitted] + 'primary': + type: array + path: Core Gods.system.domains.primary + is_null: false + values: 20 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Core Gods.system.domains.primary.[] + is_null: false + values: 80 + different_values: 37 + variants: [omitted] + 'font': + type: array + path: Core Gods.system.font + is_null: false + values: 20 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Core Gods.system.font.[] + is_null: false + values: 26 + different_values: 2 + variants: + - "heal" (x15) + - "harm" (x11) + 'publication': + type: object + path: Core Gods.system.publication + is_null: false + values: 20 + schema: + 'license': + type: string + path: Core Gods.system.publication.license + is_null: false + values: 20 + different_values: 1 (all same) + variants: "ORC" (x20) + 'remaster': + type: boolean + path: Core Gods.system.publication.remaster + is_null: false + values: 20 + different_values: 1 (all same) + variants: True (x20) + 'title': + type: string + path: Core Gods.system.publication.title + is_null: false + values: 20 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x20) + 'rules': + type: ignored (Foundry rules object) + path: Core Gods.system.rules + is_null: false + values: 20 + [sanctification]: + type: object + path: Core Gods.system.sanctification + is_null: true + values: 18 + schema: + 'modal': + type: string + path: Core Gods.system.sanctification.modal + is_null: false + values: 18 + different_values: 2 + variants: + - "can" (x14) + - "must" (x4) + 'what': + type: array + path: Core Gods.system.sanctification.what + is_null: false + values: 18 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Core Gods.system.sanctification.what.[] + is_null: false + values: 23 + different_values: 2 + variants: + - "holy" (x12) + - "unholy" (x11) + 'skill': + type: array + path: Core Gods.system.skill + is_null: false + values: 20 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Core Gods.system.skill.[] + is_null: false + values: 21 + different_values: 11 + variants: [omitted] + 'spells': + type: object + path: Core Gods.system.spells + is_null: false + values: 20 + schema: + '1': + type: string + path: Core Gods.system.spells.1 + is_null: false + values: 20 + different_values: 16 + variants: [omitted] + [2]: + type: string + path: Core Gods.system.spells.2 + is_null: true + values: 8 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Enlarge" (x2) + - "Compendium.pf2e.spells-srd.Item.Animus Mine" (x1) + - "Compendium.pf2e.spells-srd.Item.Stupefy" (x1) + - "Compendium.pf2e.spells-srd.Item.Animal Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Embed Message" (x1) + - "Compendium.pf2e.spells-srd.Item.Invisibility" (x1) + - "Compendium.pf2e.spells-srd.Item.False Vitality" (x1) + [3]: + type: string + path: Core Gods.system.spells.3 + is_null: true + values: 10 + different_values: 8 + variants: + - "Compendium.pf2e.spells-srd.Item.Enthrall" (x2) + - "Compendium.pf2e.spells-srd.Item.Wall of Thorns" (x2) + - "Compendium.pf2e.spells-srd.Item.Lightning Bolt" (x1) + - "Compendium.pf2e.spells-srd.Item.Haste" (x1) + - "Compendium.pf2e.spells-srd.Item.Levitate" (x1) + - "Compendium.pf2e.spells-srd.Item.Ghostly Weapon" (x1) + - "Compendium.pf2e.spells-srd.Item.Fireball" (x1) + - "Compendium.pf2e.spells-srd.Item.Earthbind" (x1) + [4]: + type: string + path: Core Gods.system.spells.4 + is_null: true + values: 12 + different_values: 9 + variants: + - "Compendium.pf2e.spells-srd.Item.Creation" (x3) + - "Compendium.pf2e.spells-srd.Item.Vision of Death" (x2) + - "Compendium.pf2e.spells-srd.Item.Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.Translocate" (x1) + - "Compendium.pf2e.spells-srd.Item.Fire Shield" (x1) + - "Compendium.pf2e.spells-srd.Item.Mountain Resilience" (x1) + - "Compendium.pf2e.spells-srd.Item.Nightmare" (x1) + - "Compendium.pf2e.spells-srd.Item.Flicker" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Fire" (x1) + [5]: + type: string + path: Core Gods.system.spells.5 + is_null: true + values: 7 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Never Mind" (x1) + - "Compendium.pf2e.spells-srd.Item.Hallucination" (x1) + - "Compendium.pf2e.spells-srd.Item.Dreaming Potential" (x1) + - "Compendium.pf2e.spells-srd.Item.Nature's Pathway" (x1) + - "Compendium.pf2e.spells-srd.Item.Control Water" (x1) + - "Compendium.pf2e.spells-srd.Item.Telekinetic Haul" (x1) + - "Compendium.pf2e.spells-srd.Item.Umbral Journey" (x1) + [6]: + type: string + path: Core Gods.system.spells.6 + is_null: true + values: 4 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Mislead" (x2) + - "Compendium.pf2e.spells-srd.Item.Wall of Force" (x1) + - "Compendium.pf2e.spells-srd.Item.Disintegrate" (x1) + [7]: + type: string + path: Core Gods.system.spells.7 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Planar Palace" (x1) + - "Compendium.pf2e.spells-srd.Item.Warp Mind" (x1) + - "Compendium.pf2e.spells-srd.Item.Mask of Terror" (x1) + [8]: + type: string + path: Core Gods.system.spells.8 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Quandary" (x1) + [9]: + type: string + path: Core Gods.system.spells.9 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Detonate Magic" (x1) + 'traits': + type: object + path: Core Gods.system.traits + is_null: false + values: 20 + schema: + 'weapons': + type: array + path: Core Gods.system.weapons + is_null: false + values: 20 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Core Gods.system.weapons.[] + is_null: false + values: 20 + different_values: 19 + variants: [omitted] + 'type': + type: string + path: Core Gods.type + is_null: false + values: 20 + different_values: 1 (all same) + variants: "deity" (x20) diff --git a/output/pf2e/packs/Corpse Tender.txt b/output/pf2e/packs/Corpse Tender.txt deleted file mode 100644 index 320a066..0000000 --- a/output/pf2e/packs/Corpse Tender.txt +++ /dev/null @@ -1,40 +0,0 @@ -Corpse Tender -Different values: 5 -===================================== -object {Corpse Tender} - _id : string {Corpse Tender._id} (all different values) - folder : string {Corpse Tender.folder} (same value: 'vISZTbwsmNLj5DsC') - img : string {Corpse Tender.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Corpse Tender.name} (all different values) - system : object {Corpse Tender.system} - actionType : object {Corpse Tender.system.actionType} - value : string {Corpse Tender.system.actionType.value} (same value: 'passive') - actions : object {Corpse Tender.system.actions} - [value] : empty - category : string {Corpse Tender.system.category} (same value: 'class') - description : object {Corpse Tender.system.description} - value : string {Corpse Tender.system.description.value} (all different values) - level : object {Corpse Tender.system.level} - value : integer {Corpse Tender.system.level.value} (4 different values) - 4 (x2) - 2 (x1) - 12 (x1) - 8 (x1) - prerequisites : object {Corpse Tender.system.prerequisites} - value : array {Corpse Tender.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Corpse Tender.system.prerequisites.value.[]} - value : string {Corpse Tender.system.prerequisites.value.[].value} (all different values) - publication : object {Corpse Tender.system.publication} - license : string {Corpse Tender.system.publication.license} (same value: 'OGL') - remaster : boolean {Corpse Tender.system.publication.remaster} (same value: False) - title : string {Corpse Tender.system.publication.title} (same value: 'Pathfinder #181: Zombie Feast') - rules : ignored (Foundry rules object) {Corpse Tender.system.rules} - traits : object {Corpse Tender.system.traits} - rarity : string {Corpse Tender.system.traits.rarity} (same value: 'uncommon') - value : array {Corpse Tender.system.traits.value} - Length: min=1 max=2 - Value type: string {Corpse Tender.system.traits.value.[]} (2 different values) - 'archetype' (x5) - 'dedication' (x1) - type : string {Corpse Tender.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Corpse Tender.yaml b/output/pf2e/packs/Corpse Tender.yaml new file mode 100644 index 0000000..8339e24 --- /dev/null +++ b/output/pf2e/packs/Corpse Tender.yaml @@ -0,0 +1,208 @@ +name: Corpse Tender +values: 5 +schema: + '_id': + type: string + path: Corpse Tender._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "vCsvT7xqBIolF7zH" (x1) + - "SNhhx0hPWlERpQRr" (x1) + - "LQ5YW01UD9hGKk0l" (x1) + - "uvbPZR6dsQBimIUo" (x1) + - "hLMsARkiwRf4SwqZ" (x1) + 'folder': + type: string + path: Corpse Tender.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "vISZTbwsmNLj5DsC" (x5) + 'img': + type: string + path: Corpse Tender.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Corpse Tender.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Command Corpse" (x1) + - "Corpse Tender Dedication" (x1) + - "Corpse Tender's Font" (x1) + - "Imbue Mindlessness" (x1) + - "Improved Command Corpse" (x1) + 'system': + type: object + path: Corpse Tender.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Corpse Tender.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Corpse Tender.system.actionType.value + is_null: false + values: 5 + different_values: 1 (all same) + variants: "passive" (x5) + 'actions': + type: object + path: Corpse Tender.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Corpse Tender.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Corpse Tender.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Corpse Tender.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Corpse Tender.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Corpse Tender.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Corpse Tender.system.level.value + is_null: false + values: 5 + different_values: 4 + variants: + - 4 (x2) + - 2 (x1) + - 12 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Corpse Tender.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Corpse Tender.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Corpse Tender.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Corpse Tender.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 5 (all different) + variants: + - "Corpse Tender Dedication" (x2) + - "Command Corpse" (x2) + - "ability to cast harm" (x1) + - "evil alignment" (x1) + - "trained in Religion" (x1) + 'publication': + type: object + path: Corpse Tender.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Corpse Tender.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Corpse Tender.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Corpse Tender.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #181: Zombie Feast" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Corpse Tender.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Corpse Tender.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Corpse Tender.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "uncommon" (x5) + 'value': + type: array + path: Corpse Tender.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Corpse Tender.system.traits.value.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "archetype" (x5) + - "dedication" (x1) + 'type': + type: string + path: Corpse Tender.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Courtier.txt b/output/pf2e/packs/Courtier.txt deleted file mode 100644 index da3d7c6..0000000 --- a/output/pf2e/packs/Courtier.txt +++ /dev/null @@ -1,638 +0,0 @@ -Courtier -Different values: 9 -===================================== -object {Courtier} - _id : string {Courtier._id} (all different values) - folder : string {Courtier.folder} (same value: 'CdKMGWrCUJfdWViv') - img : string {Courtier.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Courtier.items} - Length: min=9 max=30 - Value type: object {Courtier.items.[]} - _id : string {Courtier.items.[]._id} (127 different values) - img : string {Courtier.items.[].img} (54 different values) - name : string {Courtier.items.[].name} (90 different values) - sort : integer {Courtier.items.[].sort} (30 different values) - system : object {Courtier.items.[].system} - [acBonus] : integer {Courtier.items.[].system.acBonus} (5 different values) - 2 (x1) - 6 (x1) - 4 (x1) - 1 (x1) - 5 (x1) - [actionType] : object {Courtier.items.[].system.actionType} - value : string {Courtier.items.[].system.actionType.value} (3 different values) - 'passive' (x16) - 'action' (x11) - 'reaction' (x5) - [actions] : object {Courtier.items.[].system.actions} - [value] : integer {Courtier.items.[].system.actions.value} (2 different values) - 1 (x10) - 2 (x1) - [area] : object {Courtier.items.[].system.area} - type : string {Courtier.items.[].system.area.type} (2 different values) - 'emanation' (x3) - 'burst' (x1) - value : integer {Courtier.items.[].system.area.value} (2 different values) - 60 (x3) - 20 (x1) - [attackEffects] : object {Courtier.items.[].system.attackEffects} - value : array<> {Courtier.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {Courtier.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Courtier.items.[].system.baseItem} (13 different values) - [bonus] : object {Courtier.items.[].system.bonus} - value : integer {Courtier.items.[].system.bonus.value} (10 different values) - 0 (x12) - 5 (x5) - 17 (x4) - 16 (x4) - 11 (x3) - 15 (x3) - 9 (x2) - 10 (x2) - 14 (x2) - 18 (x1) - [bonusDamage] : object {Courtier.items.[].system.bonusDamage} - value : integer {Courtier.items.[].system.bonusDamage.value} (same value: 0) - traits : object {Courtier.items.[].system.traits} - [integrated] : empty - [rarity] : string {Courtier.items.[].system.traits.rarity} (2 different values) - 'common' (x51) - 'uncommon' (x6) - [traditions] : array {Courtier.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Courtier.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x14) - 'divine' (x10) - 'arcane' (x9) - 'primal' (x3) - [value] : array {Courtier.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Courtier.items.[].system.traits.value.[]} (44 different values) - [bulk] : object {Courtier.items.[].system.bulk} - value : mixed - float {Courtier.items.[].system.bulk.value} (same value: 0,1) - integer {Courtier.items.[].system.bulk.value} (5 different values) - 1 (x11) - 0 (x5) - 2 (x2) - 4 (x1) - 3 (x1) - [checkPenalty] : integer {Courtier.items.[].system.checkPenalty} (3 different values) - -3 (x2) - -2 (x1) - -1 (x1) - [cost] : object {Courtier.items.[].system.cost} - value : string {Courtier.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Courtier.items.[].system.counteraction} (2 different values) - False (x17) - True (x1) - [damage] : object {Courtier.items.[].system.damage} - [0] : object {Courtier.items.[].system.damage.0} - applyMod : boolean {Courtier.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Courtier.items.[].system.damage.0.formula} (4 different values) - '1d6' (x1) - '1d4+1' (x1) - '1d10+4' (x1) - '2d4' (x1) - kinds : array {Courtier.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Courtier.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x3) - 'healing' (x1) - materials : array<> {Courtier.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Courtier.items.[].system.damage.0.type} (4 different values) - 'mental' (x1) - 'force' (x1) - 'untyped' (x1) - 'void' (x1) - [damageType] : string {Courtier.items.[].system.damage.damageType} (2 different values) - 'piercing' (x9) - 'slashing' (x3) - [dice] : integer {Courtier.items.[].system.damage.dice} (same value: 1) - [die] : string {Courtier.items.[].system.damage.die} (4 different values) - 'd4' (x5) - 'd6' (x4) - 'd8' (x2) - 'd10' (x1) - [formula] : string {Courtier.items.[].system.damage.formula} (same value: '1d8') - [kind] : string {Courtier.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Courtier.items.[].system.damage.type} (same value: 'vitality') - [deathNote] : boolean {Courtier.items.[].system.deathNote} (same value: True) - [defense] : object {Courtier.items.[].system.defense} - save : object {Courtier.items.[].system.defense.save} - basic : boolean {Courtier.items.[].system.defense.save.basic} (2 different values) - False (x4) - True (x2) - statistic : string {Courtier.items.[].system.defense.save.statistic} (2 different values) - 'will' (x5) - 'fortitude' (x1) - description : object {Courtier.items.[].system.description} - value : string {Courtier.items.[].system.description.value} (70 different values) - [damageRolls] : object {Courtier.items.[].system.damageRolls} - [12nK84ZzOsRwF53S] : object {Courtier.items.[].system.damageRolls.12nK84ZzOsRwF53S} - damage : string {Courtier.items.[].system.damageRolls.12nK84ZzOsRwF53S.damage} (same value: '1d4+10') - damageType : string {Courtier.items.[].system.damageRolls.12nK84ZzOsRwF53S.damageType} (same value: 'bludgeoning') - [5Uidq3jHA5YJATDF] : object {Courtier.items.[].system.damageRolls.5Uidq3jHA5YJATDF} - damage : string {Courtier.items.[].system.damageRolls.5Uidq3jHA5YJATDF.damage} (same value: '1d4') - damageType : string {Courtier.items.[].system.damageRolls.5Uidq3jHA5YJATDF.damageType} (same value: 'bludgeoning') - [6r674bim5t3pxgn58ufrz] : object {Courtier.items.[].system.damageRolls.6r674bim5t3pxgn58ufrz} - damage : string {Courtier.items.[].system.damageRolls.6r674bim5t3pxgn58ufrz.damage} (same value: '1d4+6') - damageType : string {Courtier.items.[].system.damageRolls.6r674bim5t3pxgn58ufrz.damageType} (same value: 'bludgeoning') - [AciGxsJg1UZWe8gs] : object {Courtier.items.[].system.damageRolls.AciGxsJg1UZWe8gs} - damage : string {Courtier.items.[].system.damageRolls.AciGxsJg1UZWe8gs.damage} (same value: '1d4+2') - damageType : string {Courtier.items.[].system.damageRolls.AciGxsJg1UZWe8gs.damageType} (same value: 'piercing') - [EeuatVe8wChAhXbH] : object {Courtier.items.[].system.damageRolls.EeuatVe8wChAhXbH} - damage : string {Courtier.items.[].system.damageRolls.EeuatVe8wChAhXbH.damage} (same value: '1d6+3') - damageType : string {Courtier.items.[].system.damageRolls.EeuatVe8wChAhXbH.damageType} (same value: 'piercing') - [F6zlwtZWeRQ4eve7] : object {Courtier.items.[].system.damageRolls.F6zlwtZWeRQ4eve7} - damage : string {Courtier.items.[].system.damageRolls.F6zlwtZWeRQ4eve7.damage} (same value: '1d4+11') - damageType : string {Courtier.items.[].system.damageRolls.F6zlwtZWeRQ4eve7.damageType} (same value: 'piercing') - [FXkJtglkJ5LD0HsB] : object {Courtier.items.[].system.damageRolls.FXkJtglkJ5LD0HsB} - damage : string {Courtier.items.[].system.damageRolls.FXkJtglkJ5LD0HsB.damage} (same value: '1d4+7') - damageType : string {Courtier.items.[].system.damageRolls.FXkJtglkJ5LD0HsB.damageType} (same value: 'piercing') - [GFAfKh8QHtZAtK9z] : object {Courtier.items.[].system.damageRolls.GFAfKh8QHtZAtK9z} - damage : string {Courtier.items.[].system.damageRolls.GFAfKh8QHtZAtK9z.damage} (same value: '1d4+7') - damageType : string {Courtier.items.[].system.damageRolls.GFAfKh8QHtZAtK9z.damageType} (same value: 'bludgeoning') - [HpVZa1Yk9imLndHG] : object {Courtier.items.[].system.damageRolls.HpVZa1Yk9imLndHG} - damage : string {Courtier.items.[].system.damageRolls.HpVZa1Yk9imLndHG.damage} (same value: '1d4+2') - damageType : string {Courtier.items.[].system.damageRolls.HpVZa1Yk9imLndHG.damageType} (same value: 'bludgeoning') - [JFusGKx5pDqFwX2j] : object {Courtier.items.[].system.damageRolls.JFusGKx5pDqFwX2j} - damage : string {Courtier.items.[].system.damageRolls.JFusGKx5pDqFwX2j.damage} (same value: '1d6+10') - damageType : string {Courtier.items.[].system.damageRolls.JFusGKx5pDqFwX2j.damageType} (same value: 'piercing') - [KQupaVhStV4ptPgu] : object {Courtier.items.[].system.damageRolls.KQupaVhStV4ptPgu} - damage : string {Courtier.items.[].system.damageRolls.KQupaVhStV4ptPgu.damage} (same value: '1d6+10') - damageType : string {Courtier.items.[].system.damageRolls.KQupaVhStV4ptPgu.damageType} (same value: 'piercing') - [PRjAuv0fRnJfQGsE] : object {Courtier.items.[].system.damageRolls.PRjAuv0fRnJfQGsE} - damage : string {Courtier.items.[].system.damageRolls.PRjAuv0fRnJfQGsE.damage} (same value: '1d4') - damageType : string {Courtier.items.[].system.damageRolls.PRjAuv0fRnJfQGsE.damageType} (same value: 'bludgeoning') - [RwSPVznXswpE2UsJ] : object {Courtier.items.[].system.damageRolls.RwSPVznXswpE2UsJ} - damage : string {Courtier.items.[].system.damageRolls.RwSPVznXswpE2UsJ.damage} (same value: '1d4+4') - damageType : string {Courtier.items.[].system.damageRolls.RwSPVznXswpE2UsJ.damageType} (same value: 'bludgeoning') - [ameeZYCspolXavQh] : object {Courtier.items.[].system.damageRolls.ameeZYCspolXavQh} - damage : string {Courtier.items.[].system.damageRolls.ameeZYCspolXavQh.damage} (same value: '1d4+2') - damageType : string {Courtier.items.[].system.damageRolls.ameeZYCspolXavQh.damageType} (same value: 'piercing') - [iFmV2p9GkaNUQO6H] : object {Courtier.items.[].system.damageRolls.iFmV2p9GkaNUQO6H} - damage : string {Courtier.items.[].system.damageRolls.iFmV2p9GkaNUQO6H.damage} (same value: '1d8+10') - damageType : string {Courtier.items.[].system.damageRolls.iFmV2p9GkaNUQO6H.damageType} (same value: 'slashing') - [ilq6pyjcjkpz2bhtjklyrl] : object {Courtier.items.[].system.damageRolls.ilq6pyjcjkpz2bhtjklyrl} - damage : string {Courtier.items.[].system.damageRolls.ilq6pyjcjkpz2bhtjklyrl.damage} (same value: '1d6+7') - damageType : string {Courtier.items.[].system.damageRolls.ilq6pyjcjkpz2bhtjklyrl.damageType} (same value: 'piercing') - [j4NyIbEZ7yASxkJu] : object {Courtier.items.[].system.damageRolls.j4NyIbEZ7yASxkJu} - damage : string {Courtier.items.[].system.damageRolls.j4NyIbEZ7yASxkJu.damage} (same value: '1d4+7') - damageType : string {Courtier.items.[].system.damageRolls.j4NyIbEZ7yASxkJu.damageType} (same value: 'piercing') - [jpays66hr8ax3vua3cv4s] : object {Courtier.items.[].system.damageRolls.jpays66hr8ax3vua3cv4s} - damage : string {Courtier.items.[].system.damageRolls.jpays66hr8ax3vua3cv4s.damage} (same value: '1d6+6') - damageType : string {Courtier.items.[].system.damageRolls.jpays66hr8ax3vua3cv4s.damageType} (same value: 'piercing') - [kvhyx50a5yzc6rc3n09s] : object {Courtier.items.[].system.damageRolls.kvhyx50a5yzc6rc3n09s} - damage : string {Courtier.items.[].system.damageRolls.kvhyx50a5yzc6rc3n09s.damage} (same value: '1d4+2') - damageType : string {Courtier.items.[].system.damageRolls.kvhyx50a5yzc6rc3n09s.damageType} (same value: 'slashing') - CET4AU6S1oTenrMZ : object {Courtier.items.[].system.damageRolls.CET4AU6S1oTenrMZ} - damage : string {Courtier.items.[].system.damageRolls.CET4AU6S1oTenrMZ.damage} (same value: '1d4+11') - damageType : string {Courtier.items.[].system.damageRolls.CET4AU6S1oTenrMZ.damageType} (same value: 'bludgeoning') - [lrrtczd7qfzmqzuu5u0tb] : object {Courtier.items.[].system.damageRolls.lrrtczd7qfzmqzuu5u0tb} - damage : string {Courtier.items.[].system.damageRolls.lrrtczd7qfzmqzuu5u0tb.damage} (same value: '1d10+7') - damageType : string {Courtier.items.[].system.damageRolls.lrrtczd7qfzmqzuu5u0tb.damageType} (same value: 'piercing') - [mu6rimnBZKnUTBiG] : object {Courtier.items.[].system.damageRolls.mu6rimnBZKnUTBiG} - damage : string {Courtier.items.[].system.damageRolls.mu6rimnBZKnUTBiG.damage} (same value: '1d8+11') - damageType : string {Courtier.items.[].system.damageRolls.mu6rimnBZKnUTBiG.damageType} (same value: 'slashing') - [nNZ6b2RA4OJvl5yo] : object {Courtier.items.[].system.damageRolls.nNZ6b2RA4OJvl5yo} - damage : string {Courtier.items.[].system.damageRolls.nNZ6b2RA4OJvl5yo.damage} (same value: '1d4+3') - damageType : string {Courtier.items.[].system.damageRolls.nNZ6b2RA4OJvl5yo.damageType} (same value: 'bludgeoning') - [q24wvhxhgwjuchc64t2a9] : object {Courtier.items.[].system.damageRolls.q24wvhxhgwjuchc64t2a9} - damage : string {Courtier.items.[].system.damageRolls.q24wvhxhgwjuchc64t2a9.damage} (same value: '1d4+7') - damageType : string {Courtier.items.[].system.damageRolls.q24wvhxhgwjuchc64t2a9.damageType} (same value: 'bludgeoning') - [xcDFb8EnBJAK217L] : object {Courtier.items.[].system.damageRolls.xcDFb8EnBJAK217L} - damage : string {Courtier.items.[].system.damageRolls.xcDFb8EnBJAK217L.damage} (same value: '1d4+11') - damageType : string {Courtier.items.[].system.damageRolls.xcDFb8EnBJAK217L.damageType} (same value: 'piercing') - [xiz1kglm334zoswd11x7x] : object {Courtier.items.[].system.damageRolls.xiz1kglm334zoswd11x7x} - damage : string {Courtier.items.[].system.damageRolls.xiz1kglm334zoswd11x7x.damage} (same value: '1d4+2') - damageType : string {Courtier.items.[].system.damageRolls.xiz1kglm334zoswd11x7x.damageType} (same value: 'piercing') - [dexCap] : integer {Courtier.items.[].system.dexCap} (3 different values) - 1 (x2) - 0 (x1) - 4 (x1) - [duration] : object {Courtier.items.[].system.duration} - sustained : boolean {Courtier.items.[].system.duration.sustained} (2 different values) - False (x16) - True (x2) - value : string {Courtier.items.[].system.duration.value} (all different values) - publication : object {Courtier.items.[].system.publication} - license : string {Courtier.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Courtier.items.[].system.publication.remaster} (same value: True) - title : string {Courtier.items.[].system.publication.title} (6 different values) - '' (x70) - 'Pathfinder Player Core' (x48) - 'Pathfinder NPC Core' (x3) - 'Pathfinder Monster Core' (x3) - 'Pathfinder Bestiary' (x2) - 'Pathfinder GM Core' (x1) - [category] : string {Courtier.items.[].system.category} (all different values) - [containerId] : empty - [equipped] : object {Courtier.items.[].system.equipped} - carryType : string {Courtier.items.[].system.equipped.carryType} (2 different values) - 'worn' (x30) - 'held' (x9) - [handsHeld] : integer {Courtier.items.[].system.equipped.handsHeld} (3 different values) - 0 (x18) - 1 (x9) - 2 (x1) - [inSlot] : boolean {Courtier.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Courtier.items.[].system.frequency} - max : integer {Courtier.items.[].system.frequency.max} (same value: 1) - per : string {Courtier.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x1) - value : integer {Courtier.items.[].system.frequency.value} (same value: 1) - [group] : string {Courtier.items.[].system.group} (8 different values) - 'sword' (x5) - 'knife' (x4) - 'plate' (x2) - 'flail' (x1) - 'spear' (x1) - 'polearm' (x1) - 'chain' (x1) - 'leather' (x1) - [hardness] : integer {Courtier.items.[].system.hardness} (2 different values) - 0 (x38) - 5 (x1) - [heightening] : object {Courtier.items.[].system.heightening} - damage : object {Courtier.items.[].system.heightening.damage} - 0 : string {Courtier.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x1) - '1d10+4' (x1) - '1d4' (x1) - interval : integer {Courtier.items.[].system.heightening.interval} (2 different values) - 1 (x2) - 2 (x1) - [levels] : object {Courtier.items.[].system.heightening.levels} - 5 : object {Courtier.items.[].system.heightening.levels.5} - target : object {Courtier.items.[].system.heightening.levels.5.target} - value : string {Courtier.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - type : string {Courtier.items.[].system.heightening.type} (2 different values) - 'interval' (x3) - 'fixed' (x1) - [hp] : object {Courtier.items.[].system.hp} - max : integer {Courtier.items.[].system.hp.max} (2 different values) - 0 (x38) - 20 (x1) - value : integer {Courtier.items.[].system.hp.value} (2 different values) - 0 (x38) - 20 (x1) - [level] : object {Courtier.items.[].system.level} - value : integer {Courtier.items.[].system.level.value} (4 different values) - 0 (x33) - 1 (x16) - 2 (x5) - 3 (x3) - [location] : object {Courtier.items.[].system.location} - [heightenedLevel] : integer {Courtier.items.[].system.location.heightenedLevel} (3 different values) - 1 (x4) - 2 (x3) - 3 (x2) - [signature] : boolean {Courtier.items.[].system.location.signature} (same value: True) - value : string {Courtier.items.[].system.location.value} (2 different values) - '2HONqJ3KSR0h25We' (x14) - 'cnmmUfSvnBHbPJ3N' (x4) - [material] : object {Courtier.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Courtier.items.[].system.mod} - value : integer {Courtier.items.[].system.mod.value} (6 different values) - 13 (x4) - 14 (x2) - 12 (x1) - 15 (x1) - 8 (x1) - 16 (x1) - [overlays] : object {Courtier.items.[].system.overlays} - [prepared] : object {Courtier.items.[].system.prepared} - flexible : boolean {Courtier.items.[].system.prepared.flexible} (same value: False) - value : string {Courtier.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x1) - 'focus' (x1) - [price] : object {Courtier.items.[].system.price} - value : object {Courtier.items.[].system.price.value} - [gp] : integer {Courtier.items.[].system.price.value.gp} (all different values) - [sp] : integer {Courtier.items.[].system.price.value.sp} (3 different values) - 2 (x4) - 1 (x4) - 8 (x2) - [proficiency] : object {Courtier.items.[].system.proficiency} - value : integer {Courtier.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Courtier.items.[].system.proficient} - value : integer {Courtier.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Courtier.items.[].system.quantity} (4 different values) - 1 (x36) - 2 (x1) - 3 (x1) - 4 (x1) - [range] : object {Courtier.items.[].system.range} - value : string {Courtier.items.[].system.range.value} (6 different values) - '30 feet' (x6) - '' (x5) - 'touch' (x2) - '60 feet' (x2) - '120 feet' (x2) - '10 feet' (x1) - rules : ignored (Foundry rules object) {Courtier.items.[].system.rules} - [reload] : object {Courtier.items.[].system.reload} - value : string {Courtier.items.[].system.reload.value} (2 different values) - '-' (x6) - '' (x6) - [requirements] : string {Courtier.items.[].system.requirements} (same value: '') - [runes] : object {Courtier.items.[].system.runes} - [potency] : integer {Courtier.items.[].system.runes.potency} (2 different values) - 0 (x13) - 1 (x3) - [property] : array<> {Courtier.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Courtier.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Courtier.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Courtier.items.[].system.runes.striking} (same value: 0) - [size] : string {Courtier.items.[].system.size} (same value: 'med') - [slots] : object {Courtier.items.[].system.slots} - [slot1] : object {Courtier.items.[].system.slots.slot1} - max : integer {Courtier.items.[].system.slots.slot1.max} (same value: 3) - value : integer {Courtier.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Courtier.items.[].system.slots.slot2} - max : integer {Courtier.items.[].system.slots.slot2.max} (same value: 3) - value : integer {Courtier.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Courtier.items.[].system.slots.slot3} - max : integer {Courtier.items.[].system.slots.slot3.max} (same value: 2) - value : integer {Courtier.items.[].system.slots.slot3.value} (same value: 2) - [slug] : string {Courtier.items.[].system.slug} (43 different values) - [speedPenalty] : integer {Courtier.items.[].system.speedPenalty} (3 different values) - 0 (x2) - -10 (x2) - -5 (x1) - [spelldc] : object {Courtier.items.[].system.spelldc} - dc : integer {Courtier.items.[].system.spelldc.dc} (same value: 22) - mod : integer {Courtier.items.[].system.spelldc.mod} (same value: 0) - value : integer {Courtier.items.[].system.spelldc.value} (same value: 14) - [splashDamage] : object {Courtier.items.[].system.splashDamage} - value : integer {Courtier.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {Courtier.items.[].system.strength} (3 different values) - 3 (x2) - 4 (x1) - 0 (x1) - [target] : object {Courtier.items.[].system.target} - value : string {Courtier.items.[].system.target.value} (6 different values) - '' (x7) - '1 creature' (x5) - '1 willing creature' (x3) - '1 object (cook, lift, or tidy only)' (x1) - '1 ally' (x1) - '1 living creature' (x1) - [time] : object {Courtier.items.[].system.time} - value : string {Courtier.items.[].system.time.value} (5 different values) - '2' (x11) - '1' (x4) - '10 minutes' (x1) - 'reaction' (x1) - '1 to 3' (x1) - [tradition] : object {Courtier.items.[].system.tradition} - value : string {Courtier.items.[].system.tradition.value} (same value: 'occult') - [usage] : object {Courtier.items.[].system.usage} - [canBeAmmo] : boolean {Courtier.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Courtier.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x15) - 'held-in-two-hands' (x7) - 'worn' (x6) - 'other' (x3) - [uses] : object {Courtier.items.[].system.uses} - autoDestroy : boolean {Courtier.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Courtier.items.[].system.uses.max} (same value: 1) - value : integer {Courtier.items.[].system.uses.value} (same value: 1) - type : string {Courtier.items.[].type} (11 different values) - [_stats] : object {Courtier.items.[]._stats} - compendiumSource : string {Courtier.items.[]._stats.compendiumSource} (44 different values) - [flags] : object {Courtier.items.[].flags} - pf2e : object {Courtier.items.[].flags.pf2e} - linkedWeapon : string {Courtier.items.[].flags.pf2e.linkedWeapon} (12 different values) - name : string {Courtier.name} (all different values) - system : object {Courtier.system} - abilities : object {Courtier.system.abilities} - cha : object {Courtier.system.abilities.cha} - mod : integer {Courtier.system.abilities.cha.mod} (6 different values) - 4 (x3) - 2 (x2) - 5 (x1) - 3 (x1) - 1 (x1) - 0 (x1) - con : object {Courtier.system.abilities.con} - mod : integer {Courtier.system.abilities.con.mod} (4 different values) - 0 (x4) - -1 (x2) - 3 (x2) - 1 (x1) - dex : object {Courtier.system.abilities.dex} - mod : integer {Courtier.system.abilities.dex.mod} (4 different values) - 2 (x3) - 3 (x3) - 1 (x2) - 4 (x1) - int : object {Courtier.system.abilities.int} - mod : integer {Courtier.system.abilities.int.mod} (6 different values) - 2 (x3) - 0 (x2) - 3 (x1) - 5 (x1) - 4 (x1) - 1 (x1) - str : object {Courtier.system.abilities.str} - mod : integer {Courtier.system.abilities.str.mod} (5 different values) - 0 (x4) - 4 (x2) - -1 (x1) - 2 (x1) - 3 (x1) - wis : object {Courtier.system.abilities.wis} - mod : integer {Courtier.system.abilities.wis.mod} (2 different values) - 3 (x5) - 2 (x4) - attributes : object {Courtier.system.attributes} - ac : object {Courtier.system.attributes.ac} - details : string {Courtier.system.attributes.ac.details} (2 different values) - '' (x8) - '(27 with shield raised)' (x1) - value : integer {Courtier.system.attributes.ac.value} (7 different values) - 21 (x2) - 13 (x2) - 17 (x1) - 25 (x1) - 18 (x1) - 23 (x1) - 24 (x1) - allSaves : object {Courtier.system.attributes.allSaves} - value : string {Courtier.system.attributes.allSaves.value} (same value: '') - hp : object {Courtier.system.attributes.hp} - details : string {Courtier.system.attributes.hp.details} (same value: '') - max : integer {Courtier.system.attributes.hp.max} (8 different values) - 60 (x2) - 7 (x1) - 25 (x1) - 12 (x1) - 110 (x1) - 50 (x1) - 90 (x1) - 85 (x1) - temp : integer {Courtier.system.attributes.hp.temp} (same value: 0) - value : integer {Courtier.system.attributes.hp.value} (8 different values) - 60 (x2) - 7 (x1) - 25 (x1) - 12 (x1) - 110 (x1) - 50 (x1) - 90 (x1) - 85 (x1) - speed : object {Courtier.system.attributes.speed} - otherSpeeds : array<> {Courtier.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Courtier.system.attributes.speed.value} (same value: 25) - [weaknesses] : array<> {Courtier.system.attributes.weaknesses} - Length: min=0 max=0 - Value type: empty - details : object {Courtier.system.details} - blurb : string {Courtier.system.details.blurb} (same value: '') - languages : object {Courtier.system.details.languages} - details : string {Courtier.system.details.languages.details} (2 different values) - '' (x7) - 'plus two additional languages' (x2) - value : array {Courtier.system.details.languages.value} - Length: min=1 max=1 - Value type: string {Courtier.system.details.languages.value.[]} (same value: 'common') - level : object {Courtier.system.details.level} - value : integer {Courtier.system.details.level.value} (8 different values) - 6 (x2) - 5 (x1) - -1 (x1) - 2 (x1) - 0 (x1) - 7 (x1) - 3 (x1) - 4 (x1) - privateNotes : string {Courtier.system.details.privateNotes} (same value: '') - publicNotes : string {Courtier.system.details.publicNotes} (all different values) - publication : object {Courtier.system.details.publication} - license : string {Courtier.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Courtier.system.details.publication.remaster} (same value: True) - title : string {Courtier.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Courtier.system.initiative} - statistic : string {Courtier.system.initiative.statistic} (same value: 'perception') - perception : object {Courtier.system.perception} - details : string {Courtier.system.perception.details} (3 different values) - '' (x6) - '(+13 to Sense Motive)' (x2) - '(+14 when rolling initiative)' (x1) - mod : integer {Courtier.system.perception.mod} (7 different values) - 14 (x2) - 7 (x2) - 9 (x1) - 13 (x1) - 11 (x1) - 12 (x1) - 15 (x1) - senses : array<> {Courtier.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Courtier.system.resources} - [focus] : object {Courtier.system.resources.focus} - max : integer {Courtier.system.resources.focus.max} (same value: 1) - value : integer {Courtier.system.resources.focus.value} (same value: 0) - saves : object {Courtier.system.saves} - fortitude : object {Courtier.system.saves.fortitude} - saveDetail : string {Courtier.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Courtier.system.saves.fortitude.value} (6 different values) - 12 (x3) - 6 (x2) - 8 (x1) - 3 (x1) - 2 (x1) - 14 (x1) - reflex : object {Courtier.system.saves.reflex} - saveDetail : string {Courtier.system.saves.reflex.saveDetail} (same value: '') - value : integer {Courtier.system.saves.reflex.value} (7 different values) - 14 (x2) - 10 (x2) - 11 (x1) - 5 (x1) - 7 (x1) - 3 (x1) - 16 (x1) - will : object {Courtier.system.saves.will} - saveDetail : string {Courtier.system.saves.will.saveDetail} (same value: '') - value : integer {Courtier.system.saves.will.value} (6 different values) - 11 (x3) - 14 (x2) - 9 (x1) - 13 (x1) - 10 (x1) - 16 (x1) - skills : object {Courtier.system.skills} - [deception] : object {Courtier.system.skills.deception} - base : integer {Courtier.system.skills.deception.base} (5 different values) - 12 (x2) - 14 (x1) - 13 (x1) - 10 (x1) - 16 (x1) - [diplomacy] : object {Courtier.system.skills.diplomacy} - base : integer {Courtier.system.skills.diplomacy.base} (5 different values) - 12 (x3) - 14 (x2) - 15 (x1) - 10 (x1) - 8 (x1) - intimidation : object {Courtier.system.skills.intimidation} - base : integer {Courtier.system.skills.intimidation.base} (5 different values) - 14 (x2) - 7 (x1) - 16 (x1) - 9 (x1) - 8 (x1) - [acrobatics] : object {Courtier.system.skills.acrobatics} - base : integer {Courtier.system.skills.acrobatics.base} (same value: 14) - [athletics] : object {Courtier.system.skills.athletics} - base : integer {Courtier.system.skills.athletics.base} (3 different values) - 17 (x1) - 14 (x1) - 13 (x1) - [occultism] : object {Courtier.system.skills.occultism} - base : integer {Courtier.system.skills.occultism.base} (same value: 10) - [performance] : object {Courtier.system.skills.performance} - base : integer {Courtier.system.skills.performance.base} (2 different values) - 12 (x1) - 13 (x1) - [society] : object {Courtier.system.skills.society} - base : integer {Courtier.system.skills.society.base} (6 different values) - 10 (x2) - 12 (x1) - 9 (x1) - 15 (x1) - 13 (x1) - 14 (x1) - [stealth] : object {Courtier.system.skills.stealth} - base : integer {Courtier.system.skills.stealth.base} (same value: 16) - [thievery] : object {Courtier.system.skills.thievery} - base : integer {Courtier.system.skills.thievery.base} (same value: 14) - traits : object {Courtier.system.traits} - rarity : string {Courtier.system.traits.rarity} (same value: 'common') - size : object {Courtier.system.traits.size} - value : string {Courtier.system.traits.size.value} (same value: 'med') - value : array {Courtier.system.traits.value} - Length: min=2 max=2 - Value type: string {Courtier.system.traits.value.[]} (2 different values) - 'human' (x9) - 'humanoid' (x9) - type : string {Courtier.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Coven.txt b/output/pf2e/packs/Coven.txt deleted file mode 100644 index 8dbe2aa..0000000 --- a/output/pf2e/packs/Coven.txt +++ /dev/null @@ -1,31 +0,0 @@ -Coven -Different values: 3 -===================================== -object {Coven} - _id : string {Coven._id} (all different values) - folder : string {Coven.folder} (same value: 'AmQgwMYKutWB5ZIA') - img : string {Coven.img} (2 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - name : string {Coven.name} (all different values) - system : object {Coven.system} - actionType : object {Coven.system.actionType} - value : string {Coven.system.actionType.value} (same value: 'action') - actions : object {Coven.system.actions} - value : integer {Coven.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Coven.system.category} (same value: 'offensive') - description : object {Coven.system.description} - value : string {Coven.system.description.value} (all different values) - publication : object {Coven.system.publication} - license : string {Coven.system.publication.license} (same value: 'OGL') - remaster : boolean {Coven.system.publication.remaster} (same value: False) - title : string {Coven.system.publication.title} (same value: 'Pathfinder #182: Graveclaw') - rules : ignored (Foundry rules object) {Coven.system.rules} - traits : object {Coven.system.traits} - rarity : string {Coven.system.traits.rarity} (same value: 'common') - value : array {Coven.system.traits.value} - Length: min=1 max=1 - Value type: string {Coven.system.traits.value.[]} (same value: 'concentrate') - type : string {Coven.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Coven.yaml b/output/pf2e/packs/Coven.yaml new file mode 100644 index 0000000..0830fd0 --- /dev/null +++ b/output/pf2e/packs/Coven.yaml @@ -0,0 +1,162 @@ +name: Coven +values: 3 +schema: + '_id': + type: string + path: Coven._id + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "zkjsfsweJmsB66CS" (x1) + - "Y7cRjlRkdo3siz5y" (x1) + - "jsZZJDd4ZuYMlEVV" (x1) + 'folder': + type: string + path: Coven.folder + is_null: false + values: 3 + different_values: 1 (all same) + variants: "AmQgwMYKutWB5ZIA" (x3) + 'img': + type: string + path: Coven.img + is_null: false + values: 3 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x2) + - "systems/pf2e/icons/actions/TwoActions.webp" (x1) + 'name': + type: string + path: Coven.name + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "(Coven) Contribute Spell" (x1) + - "(Coven) Locate Coven" (x1) + - "(Coven) Share Senses" (x1) + 'system': + type: object + path: Coven.system + is_null: false + values: 3 + schema: + 'actionType': + type: object + path: Coven.system.actionType + is_null: false + values: 3 + schema: + 'value': + type: string + path: Coven.system.actionType.value + is_null: false + values: 3 + different_values: 1 (all same) + variants: "action" (x3) + 'actions': + type: object + path: Coven.system.actions + is_null: false + values: 3 + schema: + 'value': + type: integer + path: Coven.system.actions.value + is_null: false + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Coven.system.category + is_null: false + values: 3 + different_values: 1 (all same) + variants: "offensive" (x3) + 'description': + type: object + path: Coven.system.description + is_null: false + values: 3 + schema: + 'value': + type: string + path: Coven.system.description.value + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "

The coven member contributes to the casting of a coven spell; this is a spellcasting action with the verbal trait. If two members of the coven perform this action, a third member can cast any coven spell with the normal spellcasting actions; this spell must be cast within one round of two coven members taking this action, and the creature Casting the Spell must be within 30 feet of them.

" (x1) + - "

The creature selects one other member of their coven; they can sense the location and conditions of that coven member regardless of distance, even if they're on different planes of existence.

" (x1) + - "

The creature selects one other member of their coven; they can sense what the other member is sensing at that time regardless of distance, even if they're on different planes of existence.

" (x1) + 'publication': + type: object + path: Coven.system.publication + is_null: false + values: 3 + schema: + 'license': + type: string + path: Coven.system.publication.license + is_null: false + values: 3 + different_values: 1 (all same) + variants: "OGL" (x3) + 'remaster': + type: boolean + path: Coven.system.publication.remaster + is_null: false + values: 3 + different_values: 1 (all same) + variants: False (x3) + 'title': + type: string + path: Coven.system.publication.title + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Pathfinder #182: Graveclaw" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Coven.system.rules + is_null: false + values: 3 + 'traits': + type: object + path: Coven.system.traits + is_null: false + values: 3 + schema: + 'rarity': + type: string + path: Coven.system.traits.rarity + is_null: false + values: 3 + different_values: 1 (all same) + variants: "common" (x3) + 'value': + type: array + path: Coven.system.traits.value + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Coven.system.traits.value.[] + is_null: false + values: 3 + different_values: 1 (all same) + variants: "concentrate" (x3) + 'type': + type: string + path: Coven.type + is_null: false + values: 3 + different_values: 1 (all same) + variants: "action" (x3) diff --git a/output/pf2e/packs/Covenants.txt b/output/pf2e/packs/Covenants.txt deleted file mode 100644 index 18323c7..0000000 --- a/output/pf2e/packs/Covenants.txt +++ /dev/null @@ -1,105 +0,0 @@ -Covenants -Different values: 16 -===================================== -object {Covenants} - _id : string {Covenants._id} (all different values) - folder : string {Covenants.folder} (same value: 'kZnOuqpK1dMs6mrQ') - img : string {Covenants.img} (14 different values) - name : string {Covenants.name} (all different values) - system : object {Covenants.system} - attribute : array {Covenants.system.attribute} - Length: min=2 max=2 - Value type: string {Covenants.system.attribute.[]} (6 different values) - 'con' (x7) - 'wis' (x6) - 'cha' (x6) - 'str' (x5) - 'dex' (x4) - 'int' (x4) - category : string {Covenants.system.category} (same value: 'covenant') - description : object {Covenants.system.description} - value : string {Covenants.system.description.value} (all different values) - domains : object {Covenants.system.domains} - alternate : array {Covenants.system.domains.alternate} - Length: min=1 max=5 - Value type: string {Covenants.system.domains.alternate.[]} (23 different values) - primary : array {Covenants.system.domains.primary} - Length: min=4 max=7 - Value type: string {Covenants.system.domains.primary.[]} (35 different values) - font : array {Covenants.system.font} - Length: min=1 max=2 - Value type: string {Covenants.system.font.[]} (2 different values) - 'heal' (x14) - 'harm' (x12) - publication : object {Covenants.system.publication} - license : string {Covenants.system.publication.license} (same value: 'ORC') - remaster : boolean {Covenants.system.publication.remaster} (same value: True) - title : string {Covenants.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Covenants.system.rules} - [sanctification] : object {Covenants.system.sanctification} - modal : string {Covenants.system.sanctification.modal} (2 different values) - 'can' (x4) - 'must' (x1) - what : array {Covenants.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Covenants.system.sanctification.what.[]} (2 different values) - 'holy' (x4) - 'unholy' (x2) - skill : array {Covenants.system.skill} - Length: min=1 max=1 - Value type: string {Covenants.system.skill.[]} (10 different values) - 'nature' (x4) - 'society' (x3) - 'survival' (x2) - 'acrobatics' (x1) - 'occultism' (x1) - 'intimidation' (x1) - 'diplomacy' (x1) - 'crafting' (x1) - 'deception' (x1) - 'athletics' (x1) - spells : object {Covenants.system.spells} - 1 : string {Covenants.system.spells.1} (14 different values) - [2] : string {Covenants.system.spells.2} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Oaken Resilience' (x1) - 'Compendium.pf2e.spells-srd.Item.Speak with Animals' (x1) - 'Compendium.pf2e.spells-srd.Item.Entangling Flora' (x1) - 'Compendium.pf2e.spells-srd.Item.Summon Elemental' (x1) - [3] : string {Covenants.system.spells.3} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Cozy Cabin' (x2) - 'Compendium.pf2e.spells-srd.Item.Wall of Wind' (x1) - 'Compendium.pf2e.spells-srd.Item.Time Pocket' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Thorns' (x1) - 'Compendium.pf2e.spells-srd.Item.Hypnotize' (x1) - 'Compendium.pf2e.spells-srd.Item.Earthbind' (x1) - 'Compendium.pf2e.spells-srd.Item.Aqueous Orb' (x1) - [4] : string {Covenants.system.spells.4} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Translocate' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x1) - 'Compendium.pf2e.spells-srd.Item.Clairvoyance' (x1) - 'Compendium.pf2e.spells-srd.Item.Telepathy' (x1) - [5] : string {Covenants.system.spells.5} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Nature\'s Pathway' (x1) - 'Compendium.pf2e.spells-srd.Item.Synaptic Pulse' (x1) - 'Compendium.pf2e.spells-srd.Item.Telekinetic Haul' (x1) - 'Compendium.pf2e.spells-srd.Item.Impaling Spike' (x1) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - [6] : string {Covenants.system.spells.6} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Cast into Time' (x1) - 'Compendium.pf2e.spells-srd.Item.Tangling Creepers' (x1) - 'Compendium.pf2e.spells-srd.Item.Mislead' (x1) - 'Compendium.pf2e.spells-srd.Item.Vibrant Pattern' (x1) - 'Compendium.pf2e.spells-srd.Item.Collective Transposition' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Force' (x1) - [7] : string {Covenants.system.spells.7} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Volcanic Eruption' (x1) - 'Compendium.pf2e.spells-srd.Item.Retrocognition' (x1) - [8] : string {Covenants.system.spells.8} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Punishing Winds' (x1) - 'Compendium.pf2e.spells-srd.Item.Ferrous Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Earthquake' (x1) - traits : object {Covenants.system.traits} - weapons : array {Covenants.system.weapons} - Length: min=1 max=2 - Value type: string {Covenants.system.weapons.[]} (17 different values) - type : string {Covenants.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Covenants.yaml b/output/pf2e/packs/Covenants.yaml new file mode 100644 index 0000000..50cc57f --- /dev/null +++ b/output/pf2e/packs/Covenants.yaml @@ -0,0 +1,334 @@ +name: Covenants +values: 16 +schema: + '_id': + type: string + path: Covenants._id + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'folder': + type: string + path: Covenants.folder + is_null: false + values: 16 + different_values: 1 (all same) + variants: "kZnOuqpK1dMs6mrQ" (x16) + 'img': + type: string + path: Covenants.img + is_null: false + values: 16 + different_values: 14 + variants: [omitted] + 'name': + type: string + path: Covenants.name + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'system': + type: object + path: Covenants.system + is_null: false + values: 16 + schema: + 'attribute': + type: array + path: Covenants.system.attribute + is_null: false + values: 16 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Covenants.system.attribute.[] + is_null: false + values: 32 + different_values: 6 + variants: + - "con" (x7) + - "wis" (x6) + - "cha" (x6) + - "str" (x5) + - "dex" (x4) + - "int" (x4) + 'category': + type: string + path: Covenants.system.category + is_null: false + values: 16 + different_values: 1 (all same) + variants: "covenant" (x16) + 'description': + type: object + path: Covenants.system.description + is_null: false + values: 16 + schema: + 'value': + type: string + path: Covenants.system.description.value + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'domains': + type: object + path: Covenants.system.domains + is_null: false + values: 16 + schema: + 'alternate': + type: array + path: Covenants.system.domains.alternate + is_null: false + values: 16 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Covenants.system.domains.alternate.[] + is_null: false + values: 29 + different_values: 23 + variants: [omitted] + 'primary': + type: array + path: Covenants.system.domains.primary + is_null: false + values: 16 + min_count: 4 + max_count: 7 + value_type: + type: string + path: Covenants.system.domains.primary.[] + is_null: false + values: 67 + different_values: 35 + variants: [omitted] + 'font': + type: array + path: Covenants.system.font + is_null: false + values: 16 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Covenants.system.font.[] + is_null: false + values: 26 + different_values: 2 + variants: + - "heal" (x14) + - "harm" (x12) + 'publication': + type: object + path: Covenants.system.publication + is_null: false + values: 16 + schema: + 'license': + type: string + path: Covenants.system.publication.license + is_null: false + values: 16 + different_values: 1 (all same) + variants: "ORC" (x16) + 'remaster': + type: boolean + path: Covenants.system.publication.remaster + is_null: false + values: 16 + different_values: 1 (all same) + variants: True (x16) + 'title': + type: string + path: Covenants.system.publication.title + is_null: false + values: 16 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x16) + 'rules': + type: ignored (Foundry rules object) + path: Covenants.system.rules + is_null: false + values: 16 + [sanctification]: + type: object + path: Covenants.system.sanctification + is_null: true + values: 5 + schema: + 'modal': + type: string + path: Covenants.system.sanctification.modal + is_null: false + values: 5 + different_values: 2 + variants: + - "can" (x4) + - "must" (x1) + 'what': + type: array + path: Covenants.system.sanctification.what + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Covenants.system.sanctification.what.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "holy" (x4) + - "unholy" (x2) + 'skill': + type: array + path: Covenants.system.skill + is_null: false + values: 16 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Covenants.system.skill.[] + is_null: false + values: 16 + different_values: 10 + variants: + - "nature" (x4) + - "society" (x3) + - "survival" (x2) + - "acrobatics" (x1) + - "occultism" (x1) + - "intimidation" (x1) + - "diplomacy" (x1) + - "crafting" (x1) + - "deception" (x1) + - "athletics" (x1) + 'spells': + type: object + path: Covenants.system.spells + is_null: false + values: 16 + schema: + '1': + type: string + path: Covenants.system.spells.1 + is_null: false + values: 16 + different_values: 14 + variants: [omitted] + [2]: + type: string + path: Covenants.system.spells.2 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Oaken Resilience" (x1) + - "Compendium.pf2e.spells-srd.Item.Speak with Animals" (x1) + - "Compendium.pf2e.spells-srd.Item.Entangling Flora" (x1) + - "Compendium.pf2e.spells-srd.Item.Summon Elemental" (x1) + [3]: + type: string + path: Covenants.system.spells.3 + is_null: true + values: 8 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Cozy Cabin" (x2) + - "Compendium.pf2e.spells-srd.Item.Wall of Wind" (x1) + - "Compendium.pf2e.spells-srd.Item.Time Pocket" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Thorns" (x1) + - "Compendium.pf2e.spells-srd.Item.Hypnotize" (x1) + - "Compendium.pf2e.spells-srd.Item.Earthbind" (x1) + - "Compendium.pf2e.spells-srd.Item.Aqueous Orb" (x1) + [4]: + type: string + path: Covenants.system.spells.4 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Translocate" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Fire" (x1) + - "Compendium.pf2e.spells-srd.Item.Clairvoyance" (x1) + - "Compendium.pf2e.spells-srd.Item.Telepathy" (x1) + [5]: + type: string + path: Covenants.system.spells.5 + is_null: true + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Nature's Pathway" (x1) + - "Compendium.pf2e.spells-srd.Item.Synaptic Pulse" (x1) + - "Compendium.pf2e.spells-srd.Item.Telekinetic Haul" (x1) + - "Compendium.pf2e.spells-srd.Item.Impaling Spike" (x1) + - "Compendium.pf2e.spells-srd.Item.Control Water" (x1) + [6]: + type: string + path: Covenants.system.spells.6 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Cast into Time" (x1) + - "Compendium.pf2e.spells-srd.Item.Tangling Creepers" (x1) + - "Compendium.pf2e.spells-srd.Item.Mislead" (x1) + - "Compendium.pf2e.spells-srd.Item.Vibrant Pattern" (x1) + - "Compendium.pf2e.spells-srd.Item.Collective Transposition" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Force" (x1) + [7]: + type: string + path: Covenants.system.spells.7 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Volcanic Eruption" (x1) + - "Compendium.pf2e.spells-srd.Item.Retrocognition" (x1) + [8]: + type: string + path: Covenants.system.spells.8 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Punishing Winds" (x1) + - "Compendium.pf2e.spells-srd.Item.Ferrous Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Earthquake" (x1) + 'traits': + type: object + path: Covenants.system.traits + is_null: false + values: 16 + schema: + 'weapons': + type: array + path: Covenants.system.weapons + is_null: false + values: 16 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Covenants.system.weapons.[] + is_null: false + values: 18 + different_values: 17 + variants: [omitted] + 'type': + type: string + path: Covenants.type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "deity" (x16) diff --git a/output/pf2e/packs/Creature Companions.txt b/output/pf2e/packs/Creature Companions.txt deleted file mode 100644 index 2d73de3..0000000 --- a/output/pf2e/packs/Creature Companions.txt +++ /dev/null @@ -1,311 +0,0 @@ -Creature Companions -Different values: 4 -===================================== -object {Creature Companions} - _id : string {Creature Companions._id} (all different values) - folder : string {Creature Companions.folder} (same value: 'GDk1VPk8ereB9bXo') - img : string {Creature Companions.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Creature Companions.items} - Length: min=4 max=7 - Value type: object {Creature Companions.items.[]} - _id : string {Creature Companions.items.[]._id} (21 different values) - img : string {Creature Companions.items.[].img} (5 different values) - 'systems/pf2e/icons/default-icons/action.svg' (x10) - 'systems/pf2e/icons/default-icons/melee.svg' (x6) - 'systems/pf2e/icons/actions/OneAction.webp' (x3) - 'systems/pf2e/icons/equipment/armor/light-barding.webp' (x1) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Creature Companions.items.[].name} (19 different values) - sort : integer {Creature Companions.items.[].sort} (7 different values) - 100000 (x4) - 200000 (x4) - 300000 (x4) - 400000 (x4) - 500000 (x3) - 600000 (x1) - 700000 (x1) - system : object {Creature Companions.items.[].system} - [acBonus] : integer {Creature Companions.items.[].system.acBonus} (same value: 1) - [actionType] : object {Creature Companions.items.[].system.actionType} - value : string {Creature Companions.items.[].system.actionType.value} (3 different values) - 'action' (x10) - 'passive' (x3) - 'reaction' (x1) - [actions] : object {Creature Companions.items.[].system.actions} - [value] : integer {Creature Companions.items.[].system.actions.value} (2 different values) - 1 (x7) - 2 (x3) - [attackEffects] : object {Creature Companions.items.[].system.attackEffects} - value : array {Creature Companions.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Creature Companions.items.[].system.attackEffects.value.[]} (2 different values) - 'grab' (x1) - 'knockdown' (x1) - [baseItem] : empty - [bonus] : object {Creature Companions.items.[].system.bonus} - value : integer {Creature Companions.items.[].system.bonus.value} (all different values) - traits : object {Creature Companions.items.[].system.traits} - [rarity] : string {Creature Companions.items.[].system.traits.rarity} (same value: 'common') - value : array {Creature Companions.items.[].system.traits.value} - Length: min=0 max=2 - Value type: string {Creature Companions.items.[].system.traits.value.[]} (6 different values) - 'unarmed' (x3) - 'agile' (x2) - 'finesse' (x2) - 'auditory' (x1) - 'barding' (x1) - 'companion' (x1) - [bulk] : object {Creature Companions.items.[].system.bulk} - value : integer {Creature Companions.items.[].system.bulk.value} (same value: 2) - description : object {Creature Companions.items.[].system.description} - value : string {Creature Companions.items.[].system.description.value} (15 different values) - [equipped] : object {Creature Companions.items.[].system.equipped} - carryType : string {Creature Companions.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {Creature Companions.items.[].system.equipped.handsHeld} (same value: 0) - inSlot : boolean {Creature Companions.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - publication : object {Creature Companions.items.[].system.publication} - license : string {Creature Companions.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Creature Companions.items.[].system.publication.remaster} (same value: True) - title : string {Creature Companions.items.[].system.publication.title} (3 different values) - '' (x16) - 'Pathfinder Monster Core' (x4) - 'Pathfinder Player Core' (x1) - [group] : empty - [hardness] : integer {Creature Companions.items.[].system.hardness} (same value: 0) - [hp] : object {Creature Companions.items.[].system.hp} - max : integer {Creature Companions.items.[].system.hp.max} (same value: 0) - value : integer {Creature Companions.items.[].system.hp.value} (same value: 0) - [level] : object {Creature Companions.items.[].system.level} - value : integer {Creature Companions.items.[].system.level.value} (same value: 0) - [material] : object {Creature Companions.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {Creature Companions.items.[].system.price} - value : object {Creature Companions.items.[].system.price.value} - gp : integer {Creature Companions.items.[].system.price.value.gp} (same value: 10) - [quantity] : integer {Creature Companions.items.[].system.quantity} (same value: 1) - rules : ignored (Foundry rules object) {Creature Companions.items.[].system.rules} - [category] : string {Creature Companions.items.[].system.category} (all different values) - [checkPenalty] : integer {Creature Companions.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [damageRolls] : object {Creature Companions.items.[].system.damageRolls} - [E81ac2gEB6JL4Sv9] : object {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9} - damage : string {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damage} (same value: '2d6+9') - damageType : string {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damageType} (same value: 'piercing') - [T8pb3APqdToXb3vl] : object {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl} - damage : string {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl.damage} (same value: '2d8+11') - damageType : string {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl.damageType} (same value: 'piercing') - [f6Hz1fMsQOEvId7E] : object {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E} - category : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.category} (same value: 'persistent') - damage : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damage} (same value: '1d6') - damageType : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damageType} (same value: 'bleed') - [ixVYTPTgv1ujL3Ug] : object {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug} - damage : string {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damage} (same value: '2d4+6') - damageType : string {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damageType} (same value: 'slashing') - [mFhXLjbGXEB2TxLU] : object {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU} - damage : string {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damage} (same value: '2d6+11') - damageType : string {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damageType} (same value: 'bludgeoning') - [pVu853VIsyBdgcSu] : object {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu} - damage : string {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu.damage} (same value: '2d6+6') - damageType : string {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu.damageType} (same value: 'piercing') - tfuFEzfRmG5NPX13 : object {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13} - damage : string {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damage} (same value: '2d6+6') - damageType : string {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damageType} (same value: 'bludgeoning') - [dexCap] : integer {Creature Companions.items.[].system.dexCap} (same value: 5) - [runes] : object {Creature Companions.items.[].system.runes} - potency : integer {Creature Companions.items.[].system.runes.potency} (same value: 0) - property : array<> {Creature Companions.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - resilient : integer {Creature Companions.items.[].system.runes.resilient} (same value: 0) - [selfEffect] : object {Creature Companions.items.[].system.selfEffect} - name : string {Creature Companions.items.[].system.selfEffect.name} (same value: 'Effect: Scent of Blood') - uuid : string {Creature Companions.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Scent of Blood') - [size] : string {Creature Companions.items.[].system.size} (same value: 'med') - [slug] : string {Creature Companions.items.[].system.slug} (5 different values) - 'rend' (x1) - 'grab' (x1) - 'knockdown' (x1) - 'light-barding' (x1) - 'buck' (x1) - [speedPenalty] : integer {Creature Companions.items.[].system.speedPenalty} (same value: -5) - [strength] : integer {Creature Companions.items.[].system.strength} (same value: 3) - type : string {Creature Companions.items.[].type} (3 different values) - 'action' (x14) - 'melee' (x6) - 'armor' (x1) - [_stats] : object {Creature Companions.items.[]._stats} - compendiumSource : string {Creature Companions.items.[]._stats.compendiumSource} (5 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.3JOi2cMcGhT3eze1' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu' (x1) - 'Compendium.pf2e.equipment-srd.Item.5yL2D3GPAggadZQN' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.nZMQh4AaBr291TUf' (x1) - name : string {Creature Companions.name} (all different values) - system : object {Creature Companions.system} - abilities : object {Creature Companions.system.abilities} - cha : object {Creature Companions.system.abilities.cha} - mod : integer {Creature Companions.system.abilities.cha.mod} (3 different values) - 0 (x2) - 3 (x1) - -2 (x1) - con : object {Creature Companions.system.abilities.con} - mod : integer {Creature Companions.system.abilities.con.mod} (2 different values) - 4 (x3) - 3 (x1) - dex : object {Creature Companions.system.abilities.dex} - mod : integer {Creature Companions.system.abilities.dex.mod} (all different values) - int : object {Creature Companions.system.abilities.int} - mod : integer {Creature Companions.system.abilities.int.mod} (2 different values) - -4 (x3) - -1 (x1) - str : object {Creature Companions.system.abilities.str} - mod : integer {Creature Companions.system.abilities.str.mod} (3 different values) - 5 (x2) - 3 (x1) - 6 (x1) - wis : object {Creature Companions.system.abilities.wis} - mod : integer {Creature Companions.system.abilities.wis.mod} (2 different values) - 2 (x3) - 3 (x1) - attributes : object {Creature Companions.system.attributes} - ac : object {Creature Companions.system.attributes.ac} - details : string {Creature Companions.system.attributes.ac.details} (same value: '') - value : integer {Creature Companions.system.attributes.ac.value} (3 different values) - 21 (x2) - 29 (x1) - 24 (x1) - allSaves : object {Creature Companions.system.attributes.allSaves} - value : string {Creature Companions.system.attributes.allSaves.value} (same value: '') - hp : object {Creature Companions.system.attributes.hp} - details : string {Creature Companions.system.attributes.hp.details} (same value: '') - max : integer {Creature Companions.system.attributes.hp.max} (all different values) - temp : integer {Creature Companions.system.attributes.hp.temp} (same value: 0) - value : integer {Creature Companions.system.attributes.hp.value} (all different values) - [resistances] : array {Creature Companions.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Creature Companions.system.attributes.resistances.[]} - doubleVs : array<> {Creature Companions.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Creature Companions.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Creature Companions.system.attributes.resistances.[].type} (same value: 'cold') - value : integer {Creature Companions.system.attributes.resistances.[].value} (same value: 10) - speed : object {Creature Companions.system.attributes.speed} - otherSpeeds : array {Creature Companions.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Creature Companions.system.attributes.speed.otherSpeeds.[]} - type : string {Creature Companions.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Creature Companions.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {Creature Companions.system.attributes.speed.value} (all different values) - [adjustment] : empty - details : object {Creature Companions.system.details} - blurb : string {Creature Companions.system.details.blurb} (same value: '') - languages : object {Creature Companions.system.details.languages} - details : string {Creature Companions.system.details.languages.details} (same value: '') - value : array {Creature Companions.system.details.languages.value} - Length: min=0 max=1 - Value type: string {Creature Companions.system.details.languages.value.[]} (same value: 'fey') - level : object {Creature Companions.system.details.level} - value : integer {Creature Companions.system.details.level.value} (all different values) - privateNotes : string {Creature Companions.system.details.privateNotes} (same value: '') - publicNotes : string {Creature Companions.system.details.publicNotes} (all different values) - publication : object {Creature Companions.system.details.publication} - license : string {Creature Companions.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Creature Companions.system.details.publication.remaster} (same value: True) - title : string {Creature Companions.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Creature Companions.system.initiative} - statistic : string {Creature Companions.system.initiative.statistic} (same value: 'perception') - perception : object {Creature Companions.system.perception} - details : string {Creature Companions.system.perception.details} (same value: '') - mod : integer {Creature Companions.system.perception.mod} (3 different values) - 10 (x2) - 21 (x1) - 16 (x1) - senses : array {Creature Companions.system.perception.senses} - Length: min=2 max=2 - Value type: object {Creature Companions.system.perception.senses.[]} - [acuity] : string {Creature Companions.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x3) - 'precise' (x1) - [range] : integer {Creature Companions.system.perception.senses.[].range} (3 different values) - 30 (x2) - 60 (x1) - 20 (x1) - type : string {Creature Companions.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x4) - 'scent' (x3) - 'echolocation' (x1) - resources : object {Creature Companions.system.resources} - saves : object {Creature Companions.system.saves} - fortitude : object {Creature Companions.system.saves.fortitude} - saveDetail : string {Creature Companions.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Creature Companions.system.saves.fortitude.value} (all different values) - reflex : object {Creature Companions.system.saves.reflex} - saveDetail : string {Creature Companions.system.saves.reflex.saveDetail} (same value: '') - value : integer {Creature Companions.system.saves.reflex.value} (all different values) - will : object {Creature Companions.system.saves.will} - saveDetail : string {Creature Companions.system.saves.will.saveDetail} (same value: '') - value : integer {Creature Companions.system.saves.will.value} (3 different values) - 10 (x2) - 19 (x1) - 2 (x1) - skills : object {Creature Companions.system.skills} - [acrobatics] : object {Creature Companions.system.skills.acrobatics} - base : integer {Creature Companions.system.skills.acrobatics.base} (3 different values) - 16 (x1) - 15 (x1) - 10 (x1) - special : array<> {Creature Companions.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Creature Companions.system.skills.athletics} - base : integer {Creature Companions.system.skills.athletics.base} (3 different values) - 21 (x1) - 17 (x1) - 9 (x1) - special : array<> {Creature Companions.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Creature Companions.system.skills.intimidation} - base : integer {Creature Companions.system.skills.intimidation.base} (2 different values) - 22 (x1) - 6 (x1) - special : array<> {Creature Companions.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Creature Companions.system.skills.nature} - base : integer {Creature Companions.system.skills.nature.base} (same value: 15) - special : array<> {Creature Companions.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Creature Companions.system.skills.stealth} - base : integer {Creature Companions.system.skills.stealth.base} (2 different values) - 15 (x1) - 12 (x1) - special : array<> {Creature Companions.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {Creature Companions.system.skills.survival} - base : integer {Creature Companions.system.skills.survival.base} (2 different values) - 12 (x1) - 8 (x1) - special : array<> {Creature Companions.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - traits : object {Creature Companions.system.traits} - rarity : string {Creature Companions.system.traits.rarity} (same value: 'common') - size : object {Creature Companions.system.traits.size} - value : string {Creature Companions.system.traits.size.value} (2 different values) - 'med' (x3) - 'lg' (x1) - value : array {Creature Companions.system.traits.value} - Length: min=1 max=2 - Value type: string {Creature Companions.system.traits.value.[]} (3 different values) - 'animal' (x3) - 'beast' (x1) - 'eidolon' (x1) - type : string {Creature Companions.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Criminal.txt b/output/pf2e/packs/Criminal.txt deleted file mode 100644 index 929722e..0000000 --- a/output/pf2e/packs/Criminal.txt +++ /dev/null @@ -1,750 +0,0 @@ -Criminal -Different values: 13 -===================================== -object {Criminal} - _id : string {Criminal._id} (all different values) - folder : string {Criminal.folder} (same value: 'HpWVchvSjucxVHMv') - img : string {Criminal.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Criminal.items} - Length: min=8 max=25 - Value type: object {Criminal.items.[]} - _id : string {Criminal.items.[]._id} (188 different values) - [_stats] : object {Criminal.items.[]._stats} - compendiumSource : string {Criminal.items.[]._stats.compendiumSource} (52 different values) - img : string {Criminal.items.[].img} (56 different values) - name : string {Criminal.items.[].name} (109 different values) - sort : integer {Criminal.items.[].sort} (25 different values) - system : object {Criminal.items.[].system} - [acBonus] : integer {Criminal.items.[].system.acBonus} (3 different values) - 1 (x4) - 2 (x3) - 4 (x1) - [actionType] : object {Criminal.items.[].system.actionType} - value : string {Criminal.items.[].system.actionType.value} (4 different values) - 'passive' (x41) - 'action' (x19) - 'reaction' (x8) - 'free' (x1) - [actions] : object {Criminal.items.[].system.actions} - [value] : integer {Criminal.items.[].system.actions.value} (3 different values) - 1 (x12) - 2 (x5) - 3 (x2) - [area] : object {Criminal.items.[].system.area} - type : string {Criminal.items.[].system.area.type} (same value: 'emanation') - value : integer {Criminal.items.[].system.area.value} (same value: 60) - [attackEffects] : object {Criminal.items.[].system.attackEffects} - value : array<> {Criminal.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {Criminal.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Criminal.items.[].system.baseItem} (15 different values) - [bonus] : object {Criminal.items.[].system.bonus} - value : integer {Criminal.items.[].system.bonus.value} (14 different values) - [bonusDamage] : object {Criminal.items.[].system.bonusDamage} - value : integer {Criminal.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Criminal.items.[].system.bulk} - value : mixed - integer {Criminal.items.[].system.bulk.value} (3 different values) - 1 (x16) - 2 (x2) - 0 (x1) - float {Criminal.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Criminal.items.[].system.category} (12 different values) - publication : object {Criminal.items.[].system.publication} - license : string {Criminal.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Criminal.items.[].system.publication.remaster} (same value: True) - title : string {Criminal.items.[].system.publication.title} (9 different values) - '' (x107) - 'Pathfinder Player Core' (x54) - 'Pathfinder GM Core' (x13) - 'Pathfinder Bestiary' (x7) - 'Pathfinder Monster Core' (x3) - 'Pathfinder Bestiary 3' (x2) - 'Pathfinder Lost Omens Gods & Magic' (x1) - 'Pathfinder Core Rulebook' (x1) - 'Pathfinder NPC Core' (x1) - rules : ignored (Foundry rules object) {Criminal.items.[].system.rules} - traits : object {Criminal.items.[].system.traits} - [otherTags] : array {Criminal.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Criminal.items.[].system.traits.otherTags.[]} (same value: 'alchemical-tool') - [rarity] : string {Criminal.items.[].system.traits.rarity} (2 different values) - 'common' (x66) - 'uncommon' (x4) - [traditions] : array {Criminal.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Criminal.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x10) - 'occult' (x10) - 'divine' (x4) - 'primal' (x3) - [value] : array {Criminal.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Criminal.items.[].system.traits.value.[]} (54 different values) - [checkPenalty] : integer {Criminal.items.[].system.checkPenalty} (2 different values) - -1 (x7) - -2 (x1) - [containerId] : empty - [cost] : object {Criminal.items.[].system.cost} - value : string {Criminal.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Criminal.items.[].system.counteraction} (same value: False) - [damage] : object {Criminal.items.[].system.damage} - [0] : object {Criminal.items.[].system.damage.0} - applyMod : boolean {Criminal.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Criminal.items.[].system.damage.0.formula} (same value: '1d6') - kinds : array {Criminal.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Criminal.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Criminal.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Criminal.items.[].system.damage.0.type} (same value: 'mental') - [damageType] : string {Criminal.items.[].system.damage.damageType} (5 different values) - 'piercing' (x12) - 'bludgeoning' (x6) - 'slashing' (x2) - 'spirit' (x1) - 'acid' (x1) - [dice] : integer {Criminal.items.[].system.damage.dice} (same value: 1) - [die] : string {Criminal.items.[].system.damage.die} (3 different values) - 'd6' (x14) - 'd4' (x7) - 'd12' (x1) - [formula] : string {Criminal.items.[].system.damage.formula} (same value: '3d8+10') - [kind] : string {Criminal.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Criminal.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {Criminal.items.[].system.damageRolls} - [6Gl57ksYNOxzt8qt] : object {Criminal.items.[].system.damageRolls.6Gl57ksYNOxzt8qt} - damage : string {Criminal.items.[].system.damageRolls.6Gl57ksYNOxzt8qt.damage} (same value: '1d4+11') - damageType : string {Criminal.items.[].system.damageRolls.6Gl57ksYNOxzt8qt.damageType} (same value: 'bludgeoning') - [6bZpqDGfPOW979x2] : object {Criminal.items.[].system.damageRolls.6bZpqDGfPOW979x2} - damage : string {Criminal.items.[].system.damageRolls.6bZpqDGfPOW979x2.damage} (same value: '1d4+5') - damageType : string {Criminal.items.[].system.damageRolls.6bZpqDGfPOW979x2.damageType} (same value: 'bludgeoning') - [6nxj0yVWmNRzBWLH] : object {Criminal.items.[].system.damageRolls.6nxj0yVWmNRzBWLH} - damage : string {Criminal.items.[].system.damageRolls.6nxj0yVWmNRzBWLH.damage} (same value: '1d4+5') - damageType : string {Criminal.items.[].system.damageRolls.6nxj0yVWmNRzBWLH.damageType} (same value: 'piercing') - [B4StpMOQyrIUoOxE] : object {Criminal.items.[].system.damageRolls.B4StpMOQyrIUoOxE} - damage : string {Criminal.items.[].system.damageRolls.B4StpMOQyrIUoOxE.damage} (same value: '1d4+9') - damageType : string {Criminal.items.[].system.damageRolls.B4StpMOQyrIUoOxE.damageType} (same value: 'bludgeoning') - [D0G14ab88041ZTT0] : object {Criminal.items.[].system.damageRolls.D0G14ab88041ZTT0} - damage : string {Criminal.items.[].system.damageRolls.D0G14ab88041ZTT0.damage} (same value: '1d4+5') - damageType : string {Criminal.items.[].system.damageRolls.D0G14ab88041ZTT0.damageType} (same value: 'bludgeoning') - [E0AAsu59ytJmenIf] : object {Criminal.items.[].system.damageRolls.E0AAsu59ytJmenIf} - damage : string {Criminal.items.[].system.damageRolls.E0AAsu59ytJmenIf.damage} (same value: '1d4+6') - damageType : string {Criminal.items.[].system.damageRolls.E0AAsu59ytJmenIf.damageType} (same value: 'piercing') - [FLsHkMvTZqYNN48S] : object {Criminal.items.[].system.damageRolls.FLsHkMvTZqYNN48S} - damage : string {Criminal.items.[].system.damageRolls.FLsHkMvTZqYNN48S.damage} (same value: '1d10+10') - damageType : string {Criminal.items.[].system.damageRolls.FLsHkMvTZqYNN48S.damageType} (same value: 'bludgeoning') - [KHocsRsW3QUnew84] : object {Criminal.items.[].system.damageRolls.KHocsRsW3QUnew84} - damage : string {Criminal.items.[].system.damageRolls.KHocsRsW3QUnew84.damage} (same value: '1d6+1') - damageType : string {Criminal.items.[].system.damageRolls.KHocsRsW3QUnew84.damageType} (same value: 'bludgeoning') - [KY5G9IIsarF6y2Ax] : object {Criminal.items.[].system.damageRolls.KY5G9IIsarF6y2Ax} - damage : string {Criminal.items.[].system.damageRolls.KY5G9IIsarF6y2Ax.damage} (same value: '1d4+5') - damageType : string {Criminal.items.[].system.damageRolls.KY5G9IIsarF6y2Ax.damageType} (same value: 'bludgeoning') - [LF9ZE6QwEf2BY4fw] : object {Criminal.items.[].system.damageRolls.LF9ZE6QwEf2BY4fw} - damage : string {Criminal.items.[].system.damageRolls.LF9ZE6QwEf2BY4fw.damage} (same value: '1d4+11') - damageType : string {Criminal.items.[].system.damageRolls.LF9ZE6QwEf2BY4fw.damageType} (same value: 'bludgeoning') - [N6ubiFLxKP8xKV7x] : object {Criminal.items.[].system.damageRolls.N6ubiFLxKP8xKV7x} - damage : string {Criminal.items.[].system.damageRolls.N6ubiFLxKP8xKV7x.damage} (same value: '1d4+6') - damageType : string {Criminal.items.[].system.damageRolls.N6ubiFLxKP8xKV7x.damageType} (same value: 'piercing') - [PnBTUNfZLO7uduRj] : object {Criminal.items.[].system.damageRolls.PnBTUNfZLO7uduRj} - damage : string {Criminal.items.[].system.damageRolls.PnBTUNfZLO7uduRj.damage} (same value: '1d4+6') - damageType : string {Criminal.items.[].system.damageRolls.PnBTUNfZLO7uduRj.damageType} (same value: 'bludgeoning') - [QZWMXWgOvsx7NbH6] : object {Criminal.items.[].system.damageRolls.QZWMXWgOvsx7NbH6} - damage : string {Criminal.items.[].system.damageRolls.QZWMXWgOvsx7NbH6.damage} (same value: '1d4+5') - damageType : string {Criminal.items.[].system.damageRolls.QZWMXWgOvsx7NbH6.damageType} (same value: 'piercing') - [VpF48HPNFV1Udnbp] : object {Criminal.items.[].system.damageRolls.VpF48HPNFV1Udnbp} - category : string {Criminal.items.[].system.damageRolls.VpF48HPNFV1Udnbp.category} (same value: 'splash') - damage : string {Criminal.items.[].system.damageRolls.VpF48HPNFV1Udnbp.damage} (same value: '1') - damageType : string {Criminal.items.[].system.damageRolls.VpF48HPNFV1Udnbp.damageType} (same value: 'acid') - [Wnv2V50HC1pvzAuO] : object {Criminal.items.[].system.damageRolls.Wnv2V50HC1pvzAuO} - damage : string {Criminal.items.[].system.damageRolls.Wnv2V50HC1pvzAuO.damage} (same value: '2d4+11') - damageType : string {Criminal.items.[].system.damageRolls.Wnv2V50HC1pvzAuO.damageType} (same value: 'piercing') - [XGSm7AC5gdUQ4vUN] : object {Criminal.items.[].system.damageRolls.XGSm7AC5gdUQ4vUN} - damage : string {Criminal.items.[].system.damageRolls.XGSm7AC5gdUQ4vUN.damage} (same value: '2d6+11') - damageType : string {Criminal.items.[].system.damageRolls.XGSm7AC5gdUQ4vUN.damageType} (same value: 'piercing') - [XONPRvx9h2dwiM0v] : object {Criminal.items.[].system.damageRolls.XONPRvx9h2dwiM0v} - damage : string {Criminal.items.[].system.damageRolls.XONPRvx9h2dwiM0v.damage} (same value: '1d4+10') - damageType : string {Criminal.items.[].system.damageRolls.XONPRvx9h2dwiM0v.damageType} (same value: 'bludgeoning') - [YpPPKpbxIDHYp0Qw] : object {Criminal.items.[].system.damageRolls.YpPPKpbxIDHYp0Qw} - damage : string {Criminal.items.[].system.damageRolls.YpPPKpbxIDHYp0Qw.damage} (same value: '1d6+6') - damageType : string {Criminal.items.[].system.damageRolls.YpPPKpbxIDHYp0Qw.damageType} (same value: 'piercing') - [bkk34k1750mqc1j0q9gw8a] : object {Criminal.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a} - damage : string {Criminal.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a.damage} (same value: '1d4+2') - damageType : string {Criminal.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a.damageType} (same value: 'bludgeoning') - [bpw99eiHjLHCDcmY] : object {Criminal.items.[].system.damageRolls.bpw99eiHjLHCDcmY} - damage : string {Criminal.items.[].system.damageRolls.bpw99eiHjLHCDcmY.damage} (same value: '1d4+6') - damageType : string {Criminal.items.[].system.damageRolls.bpw99eiHjLHCDcmY.damageType} (same value: 'piercing') - [cVQrfd5vObws6ik3] : object {Criminal.items.[].system.damageRolls.cVQrfd5vObws6ik3} - damage : string {Criminal.items.[].system.damageRolls.cVQrfd5vObws6ik3.damage} (same value: '2d6+8') - damageType : string {Criminal.items.[].system.damageRolls.cVQrfd5vObws6ik3.damageType} (same value: 'piercing') - [dgadfu6i48hr9q3nxa544] : object {Criminal.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544} - damage : string {Criminal.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damage} (same value: '1d6+5') - damageType : string {Criminal.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damageType} (same value: 'piercing') - [e2wd5bynmzo7tqk9f07rgb] : object {Criminal.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb} - damage : string {Criminal.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damage} (same value: '1d6+4') - damageType : string {Criminal.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damageType} (same value: 'piercing') - [eflpo6pnj8b4abqmcponp5] : object {Criminal.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5} - damage : string {Criminal.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damage} (same value: '1d6+9') - damageType : string {Criminal.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damageType} (same value: 'piercing') - [foDLVTKh1qFMcOtj] : object {Criminal.items.[].system.damageRolls.foDLVTKh1qFMcOtj} - damage : string {Criminal.items.[].system.damageRolls.foDLVTKh1qFMcOtj.damage} (same value: '1d4+2') - damageType : string {Criminal.items.[].system.damageRolls.foDLVTKh1qFMcOtj.damageType} (same value: 'slashing') - [fyZr2QUAVjkLmPVA] : object {Criminal.items.[].system.damageRolls.fyZr2QUAVjkLmPVA} - damage : string {Criminal.items.[].system.damageRolls.fyZr2QUAVjkLmPVA.damage} (same value: '1d6+5') - damageType : string {Criminal.items.[].system.damageRolls.fyZr2QUAVjkLmPVA.damageType} (same value: 'slashing') - [iPzVz92KmnWjAkJG] : object {Criminal.items.[].system.damageRolls.iPzVz92KmnWjAkJG} - damage : string {Criminal.items.[].system.damageRolls.iPzVz92KmnWjAkJG.damage} (same value: '1d4+5') - damageType : string {Criminal.items.[].system.damageRolls.iPzVz92KmnWjAkJG.damageType} (same value: 'bludgeoning') - [jxNYZCOWhxspVqWp] : object {Criminal.items.[].system.damageRolls.jxNYZCOWhxspVqWp} - damage : string {Criminal.items.[].system.damageRolls.jxNYZCOWhxspVqWp.damage} (same value: '1d4') - damageType : string {Criminal.items.[].system.damageRolls.jxNYZCOWhxspVqWp.damageType} (same value: 'acid') - [kkov790b8uhfc6xv2sdw18] : object {Criminal.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18} - damage : string {Criminal.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damage} (same value: '1d6+5') - damageType : string {Criminal.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damageType} (same value: 'bludgeoning') - [mlgzwacs5fzwkmfhll2l] : object {Criminal.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l} - damage : string {Criminal.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damage} (2 different values) - '1d6+3' (x1) - '1d6+5' (x1) - damageType : string {Criminal.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damageType} (same value: 'bludgeoning') - [mozdxc1pm9uwi7azully] : object {Criminal.items.[].system.damageRolls.mozdxc1pm9uwi7azully} - damage : string {Criminal.items.[].system.damageRolls.mozdxc1pm9uwi7azully.damage} (same value: '1d6+2') - damageType : string {Criminal.items.[].system.damageRolls.mozdxc1pm9uwi7azully.damageType} (same value: 'piercing') - [tJrmdxk7Q7cs3g3X] : object {Criminal.items.[].system.damageRolls.tJrmdxk7Q7cs3g3X} - damage : string {Criminal.items.[].system.damageRolls.tJrmdxk7Q7cs3g3X.damage} (same value: '1d4+1') - damageType : string {Criminal.items.[].system.damageRolls.tJrmdxk7Q7cs3g3X.damageType} (same value: 'bludgeoning') - [tdw44yxqeyRdHUJn] : object {Criminal.items.[].system.damageRolls.tdw44yxqeyRdHUJn} - damage : string {Criminal.items.[].system.damageRolls.tdw44yxqeyRdHUJn.damage} (same value: '1d4+5') - damageType : string {Criminal.items.[].system.damageRolls.tdw44yxqeyRdHUJn.damageType} (same value: 'bludgeoning') - [uDNVEW3n9SmYLfyS] : object {Criminal.items.[].system.damageRolls.uDNVEW3n9SmYLfyS} - damage : string {Criminal.items.[].system.damageRolls.uDNVEW3n9SmYLfyS.damage} (same value: '2d4+11') - damageType : string {Criminal.items.[].system.damageRolls.uDNVEW3n9SmYLfyS.damageType} (same value: 'piercing') - [vI996XUvYVOdxFKB] : object {Criminal.items.[].system.damageRolls.vI996XUvYVOdxFKB} - damage : string {Criminal.items.[].system.damageRolls.vI996XUvYVOdxFKB.damage} (same value: '1d4+6') - damageType : string {Criminal.items.[].system.damageRolls.vI996XUvYVOdxFKB.damageType} (same value: 'piercing') - [xdi9slqkphdt0574tindl] : object {Criminal.items.[].system.damageRolls.xdi9slqkphdt0574tindl} - damage : string {Criminal.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damage} (same value: '2d6+7') - damageType : string {Criminal.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damageType} (same value: 'piercing') - [yCTZJpVTsyK0TUcF] : object {Criminal.items.[].system.damageRolls.yCTZJpVTsyK0TUcF} - damage : string {Criminal.items.[].system.damageRolls.yCTZJpVTsyK0TUcF.damage} (same value: '1d4+6') - damageType : string {Criminal.items.[].system.damageRolls.yCTZJpVTsyK0TUcF.damageType} (same value: 'bludgeoning') - [defense] : object {Criminal.items.[].system.defense} - save : object {Criminal.items.[].system.defense.save} - basic : boolean {Criminal.items.[].system.defense.save.basic} (2 different values) - False (x1) - True (x1) - statistic : string {Criminal.items.[].system.defense.save.statistic} (same value: 'will') - description : object {Criminal.items.[].system.description} - value : string {Criminal.items.[].system.description.value} (111 different values) - [dexCap] : integer {Criminal.items.[].system.dexCap} (3 different values) - 4 (x4) - 3 (x3) - 1 (x1) - [duration] : object {Criminal.items.[].system.duration} - sustained : boolean {Criminal.items.[].system.duration.sustained} (2 different values) - False (x9) - True (x3) - value : string {Criminal.items.[].system.duration.value} (6 different values) - '' (x4) - '10 minutes' (x2) - '1 hour' (x2) - '1 round' (x2) - 'until your next daily preparations' (x1) - 'see below' (x1) - [equipped] : object {Criminal.items.[].system.equipped} - carryType : string {Criminal.items.[].system.equipped.carryType} (2 different values) - 'worn' (x49) - 'held' (x9) - [handsHeld] : integer {Criminal.items.[].system.equipped.handsHeld} (3 different values) - 0 (x38) - 1 (x8) - 2 (x1) - [inSlot] : boolean {Criminal.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Criminal.items.[].system.group} (10 different values) - 'leather' (x7) - 'sword' (x6) - 'knife' (x4) - 'bow' (x2) - 'sling' (x2) - 'hammer' (x2) - 'club' (x2) - 'flail' (x1) - 'crossbow' (x1) - 'plate' (x1) - [hardness] : integer {Criminal.items.[].system.hardness} (same value: 0) - [heightening] : object {Criminal.items.[].system.heightening} - [levels] : object {Criminal.items.[].system.heightening.levels} - 3 : object {Criminal.items.[].system.heightening.levels.3} - [range] : object {Criminal.items.[].system.heightening.levels.3.range} - value : string {Criminal.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - target : object {Criminal.items.[].system.heightening.levels.3.target} - value : string {Criminal.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - 5 : object {Criminal.items.[].system.heightening.levels.5} - range : object {Criminal.items.[].system.heightening.levels.5.range} - value : string {Criminal.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - 7 : object {Criminal.items.[].system.heightening.levels.7} - target : object {Criminal.items.[].system.heightening.levels.7.target} - value : string {Criminal.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [8] : object {Criminal.items.[].system.heightening.levels.8} - target : object {Criminal.items.[].system.heightening.levels.8.target} - value : string {Criminal.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {Criminal.items.[].system.heightening.type} (2 different values) - 'fixed' (x4) - 'interval' (x1) - [damage] : object {Criminal.items.[].system.heightening.damage} - 0 : string {Criminal.items.[].system.heightening.damage.0} (same value: '1d6') - [interval] : integer {Criminal.items.[].system.heightening.interval} (same value: 2) - [hp] : object {Criminal.items.[].system.hp} - max : integer {Criminal.items.[].system.hp.max} (same value: 0) - value : integer {Criminal.items.[].system.hp.value} (same value: 0) - [level] : object {Criminal.items.[].system.level} - value : integer {Criminal.items.[].system.level.value} (8 different values) - 0 (x41) - 1 (x16) - 2 (x6) - 8 (x2) - 3 (x2) - 4 (x1) - 6 (x1) - 7 (x1) - [location] : object {Criminal.items.[].system.location} - [heightenedLevel] : integer {Criminal.items.[].system.location.heightenedLevel} (same value: 2) - [signature] : boolean {Criminal.items.[].system.location.signature} (same value: True) - value : string {Criminal.items.[].system.location.value} (2 different values) - 'ECBmark63yV59X2C' (x10) - '7JKronzMIeoVdmyI' (x2) - [material] : object {Criminal.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Criminal.items.[].system.mod} - value : integer {Criminal.items.[].system.mod.value} (10 different values) - 15 (x2) - 14 (x1) - 4 (x1) - 7 (x1) - 9 (x1) - 24 (x1) - 13 (x1) - 28 (x1) - 6 (x1) - 17 (x1) - [prepared] : object {Criminal.items.[].system.prepared} - flexible : boolean {Criminal.items.[].system.prepared.flexible} (same value: False) - value : string {Criminal.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x1) - 'focus' (x1) - [price] : object {Criminal.items.[].system.price} - [per] : integer {Criminal.items.[].system.price.per} (same value: 10) - value : object {Criminal.items.[].system.price.value} - [cp] : integer {Criminal.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Criminal.items.[].system.price.value.gp} (all different values) - [sp] : integer {Criminal.items.[].system.price.value.sp} (7 different values) - 1 (x4) - 2 (x4) - 9 (x3) - 7 (x1) - 5 (x1) - 8 (x1) - 3 (x1) - [proficiency] : object {Criminal.items.[].system.proficiency} - value : integer {Criminal.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Criminal.items.[].system.proficient} - value : integer {Criminal.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Criminal.items.[].system.quantity} (7 different values) - 1 (x47) - 10 (x5) - 4 (x2) - 20 (x1) - 3 (x1) - 2 (x1) - 5 (x1) - [range] : mixed - integer {Criminal.items.[].system.range} (3 different values) - 60 (x3) - 50 (x2) - 20 (x2) - object {Criminal.items.[].system.range} - value : string {Criminal.items.[].system.range.value} (6 different values) - '30 feet' (x5) - '' (x3) - 'touch' (x1) - '60 feet' (x1) - '120 feet' (x1) - '10 feet' (x1) - [reload] : object {Criminal.items.[].system.reload} - value : string {Criminal.items.[].system.reload.value} (4 different values) - '' (x9) - '-' (x8) - '1' (x3) - '0' (x2) - [requirements] : string {Criminal.items.[].system.requirements} (same value: '') - [runes] : object {Criminal.items.[].system.runes} - potency : integer {Criminal.items.[].system.runes.potency} (3 different values) - 0 (x23) - 1 (x6) - 2 (x1) - property : array {Criminal.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Criminal.items.[].system.runes.property.[]} (same value: 'returning') - [resilient] : integer {Criminal.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Criminal.items.[].system.runes.striking} (2 different values) - 0 (x18) - 1 (x4) - [size] : string {Criminal.items.[].system.size} (same value: 'med') - [slots] : object {Criminal.items.[].system.slots} - [slot1] : object {Criminal.items.[].system.slots.slot1} - max : integer {Criminal.items.[].system.slots.slot1.max} (same value: 3) - value : integer {Criminal.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Criminal.items.[].system.slots.slot2} - max : integer {Criminal.items.[].system.slots.slot2.max} (same value: 2) - value : integer {Criminal.items.[].system.slots.slot2.value} (same value: 2) - [slug] : string {Criminal.items.[].system.slug} (53 different values) - [speedPenalty] : integer {Criminal.items.[].system.speedPenalty} (2 different values) - 0 (x7) - -5 (x1) - [spelldc] : object {Criminal.items.[].system.spelldc} - dc : integer {Criminal.items.[].system.spelldc.dc} (2 different values) - 20 (x1) - 19 (x1) - mod : integer {Criminal.items.[].system.spelldc.mod} (same value: 0) - value : integer {Criminal.items.[].system.spelldc.value} (2 different values) - 12 (x1) - 11 (x1) - [splashDamage] : object {Criminal.items.[].system.splashDamage} - value : integer {Criminal.items.[].system.splashDamage.value} (2 different values) - 0 (x21) - 1 (x1) - [stackGroup] : string {Criminal.items.[].system.stackGroup} (3 different values) - 'arrows' (x2) - 'slingBullets' (x2) - 'bolts' (x1) - [strength] : integer {Criminal.items.[].system.strength} (3 different values) - 0 (x4) - 1 (x3) - 3 (x1) - [target] : object {Criminal.items.[].system.target} - value : string {Criminal.items.[].system.target.value} (6 different values) - '1 creature' (x4) - '' (x4) - '1 item or spell effect' (x1) - '1 willing creature' (x1) - '1 object (cook, lift, or tidy only)' (x1) - '1 unattended object of light Bulk or less' (x1) - [time] : object {Criminal.items.[].system.time} - value : string {Criminal.items.[].system.time.value} (4 different values) - '2' (x8) - '1' (x2) - 'reaction' (x1) - '1 minute' (x1) - [tradition] : object {Criminal.items.[].system.tradition} - value : string {Criminal.items.[].system.tradition.value} (same value: 'occult') - [usage] : object {Criminal.items.[].system.usage} - [canBeAmmo] : boolean {Criminal.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Criminal.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x31) - 'held-in-two-hands' (x11) - 'other' (x4) - 'held-in-one-plus-hands' (x2) - 'worn' (x2) - [uses] : object {Criminal.items.[].system.uses} - autoDestroy : boolean {Criminal.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Criminal.items.[].system.uses.max} (same value: 1) - value : integer {Criminal.items.[].system.uses.value} (same value: 1) - type : string {Criminal.items.[].type} (9 different values) - 'action' (x69) - 'melee' (x37) - 'weapon' (x22) - 'consumable' (x16) - 'equipment' (x12) - 'spell' (x12) - 'lore' (x11) - 'armor' (x8) - 'spellcastingEntry' (x2) - [flags] : object {Criminal.items.[].flags} - pf2e : object {Criminal.items.[].flags.pf2e} - linkedWeapon : string {Criminal.items.[].flags.pf2e.linkedWeapon} (21 different values) - name : string {Criminal.name} (all different values) - system : object {Criminal.system} - abilities : object {Criminal.system.abilities} - cha : object {Criminal.system.abilities.cha} - mod : integer {Criminal.system.abilities.cha.mod} (7 different values) - 0 (x3) - 4 (x3) - 1 (x2) - 5 (x2) - 3 (x1) - 6 (x1) - 7 (x1) - con : object {Criminal.system.abilities.con} - mod : integer {Criminal.system.abilities.con.mod} (4 different values) - 1 (x4) - 2 (x3) - 0 (x3) - 3 (x3) - dex : object {Criminal.system.abilities.dex} - mod : integer {Criminal.system.abilities.dex.mod} (6 different values) - 3 (x4) - 5 (x3) - 4 (x2) - 2 (x2) - 6 (x1) - 0 (x1) - int : object {Criminal.system.abilities.int} - mod : integer {Criminal.system.abilities.int.mod} (6 different values) - 2 (x5) - 1 (x2) - 3 (x2) - -1 (x2) - 0 (x1) - 4 (x1) - str : object {Criminal.system.abilities.str} - mod : integer {Criminal.system.abilities.str.mod} (6 different values) - 3 (x6) - 0 (x3) - 2 (x1) - 5 (x1) - 1 (x1) - 4 (x1) - wis : object {Criminal.system.abilities.wis} - mod : integer {Criminal.system.abilities.wis.mod} (4 different values) - 2 (x10) - 1 (x1) - 4 (x1) - 3 (x1) - attributes : object {Criminal.system.attributes} - ac : object {Criminal.system.attributes.ac} - details : string {Criminal.system.attributes.ac.details} (2 different values) - '' (x12) - '22 vs. traps' (x1) - value : integer {Criminal.system.attributes.ac.value} (11 different values) - allSaves : object {Criminal.system.attributes.allSaves} - value : string {Criminal.system.attributes.allSaves.value} (2 different values) - '' (x12) - '+1 circumstance to all saves vs. traps' (x1) - hp : object {Criminal.system.attributes.hp} - details : string {Criminal.system.attributes.hp.details} (2 different values) - '' (x12) - 'Thresholds 80 (3 segments), 40 (2 segments)' (x1) - max : integer {Criminal.system.attributes.hp.max} (11 different values) - temp : integer {Criminal.system.attributes.hp.temp} (same value: 0) - value : integer {Criminal.system.attributes.hp.value} (11 different values) - speed : object {Criminal.system.attributes.speed} - [details] : string {Criminal.system.attributes.speed.details} (3 different values) - 'swift sneak' (x1) - 'forest passage, troop movement' (x1) - 'forest passage' (x1) - otherSpeeds : array<> {Criminal.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Criminal.system.attributes.speed.value} (2 different values) - 25 (x12) - 30 (x1) - [weaknesses] : array {Criminal.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {Criminal.system.attributes.weaknesses.[]} - exceptions : array<> {Criminal.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Criminal.system.attributes.weaknesses.[].type} (2 different values) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Criminal.system.attributes.weaknesses.[].value} (same value: 8) - details : object {Criminal.system.details} - blurb : string {Criminal.system.details.blurb} (same value: '') - languages : object {Criminal.system.details.languages} - details : string {Criminal.system.details.languages.details} (same value: '') - value : array {Criminal.system.details.languages.value} - Length: min=1 max=5 - Value type: string {Criminal.system.details.languages.value.[]} (5 different values) - 'common' (x13) - 'dwarven' (x1) - 'elven' (x1) - 'gnomish' (x1) - 'halfling' (x1) - level : object {Criminal.system.details.level} - value : integer {Criminal.system.details.level.value} (10 different values) - 2 (x3) - 7 (x2) - 8 (x1) - 4 (x1) - 3 (x1) - 12 (x1) - 5 (x1) - 15 (x1) - 1 (x1) - 6 (x1) - privateNotes : string {Criminal.system.details.privateNotes} (same value: '') - publicNotes : string {Criminal.system.details.publicNotes} (all different values) - publication : object {Criminal.system.details.publication} - license : string {Criminal.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Criminal.system.details.publication.remaster} (same value: True) - title : string {Criminal.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Criminal.system.initiative} - statistic : string {Criminal.system.initiative.statistic} (same value: 'perception') - perception : object {Criminal.system.perception} - details : string {Criminal.system.perception.details} (4 different values) - '' (x10) - '(+11 to find traps)' (x1) - '(+24 to Sense Motive)' (x1) - '(+21 to Sense Motive)' (x1) - mod : integer {Criminal.system.perception.mod} (11 different values) - senses : array<> {Criminal.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Criminal.system.resources} - [focus] : object {Criminal.system.resources.focus} - max : integer {Criminal.system.resources.focus.max} (same value: 1) - value : integer {Criminal.system.resources.focus.value} (same value: 1) - saves : object {Criminal.system.saves} - fortitude : object {Criminal.system.saves.fortitude} - saveDetail : string {Criminal.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Criminal.system.saves.fortitude.value} (7 different values) - 7 (x5) - 15 (x2) - 23 (x2) - 12 (x1) - 5 (x1) - 9 (x1) - 11 (x1) - reflex : object {Criminal.system.saves.reflex} - saveDetail : string {Criminal.system.saves.reflex.saveDetail} (same value: '') - value : integer {Criminal.system.saves.reflex.value} (11 different values) - will : object {Criminal.system.saves.will} - saveDetail : string {Criminal.system.saves.will.saveDetail} (same value: '') - value : integer {Criminal.system.saves.will.value} (10 different values) - 10 (x3) - 6 (x2) - 14 (x1) - 13 (x1) - 22 (x1) - 15 (x1) - 26 (x1) - 5 (x1) - 12 (x1) - 16 (x1) - skills : object {Criminal.system.skills} - [acrobatics] : object {Criminal.system.skills.acrobatics} - base : integer {Criminal.system.skills.acrobatics.base} (4 different values) - 10 (x2) - 17 (x1) - 8 (x1) - 29 (x1) - [athletics] : object {Criminal.system.skills.athletics} - base : integer {Criminal.system.skills.athletics.base} (8 different values) - 16 (x2) - 13 (x1) - 6 (x1) - 8 (x1) - 25 (x1) - 26 (x1) - 9 (x1) - 7 (x1) - [special] : array {Criminal.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Criminal.system.skills.athletics.special.[]} - base : integer {Criminal.system.skills.athletics.special.[].base} (same value: 17) - label : string {Criminal.system.skills.athletics.special.[].label} (same value: 'Shoving with Maul') - predicate : array {Criminal.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Criminal.system.skills.athletics.special.[].predicate.[]} (same value: 'action:shove') - [crafting] : object {Criminal.system.skills.crafting} - base : integer {Criminal.system.skills.crafting.base} (2 different values) - 13 (x1) - 6 (x1) - [deception] : object {Criminal.system.skills.deception} - base : integer {Criminal.system.skills.deception.base} (11 different values) - [diplomacy] : object {Criminal.system.skills.diplomacy} - base : integer {Criminal.system.skills.diplomacy.base} (6 different values) - 10 (x1) - 9 (x1) - 22 (x1) - 11 (x1) - 8 (x1) - 16 (x1) - [intimidation] : object {Criminal.system.skills.intimidation} - base : integer {Criminal.system.skills.intimidation.base} (9 different values) - 6 (x2) - 10 (x1) - 16 (x1) - 28 (x1) - 11 (x1) - 26 (x1) - 2 (x1) - 15 (x1) - 8 (x1) - [special] : array<> {Criminal.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Criminal.system.skills.medicine} - base : integer {Criminal.system.skills.medicine.base} (same value: 14) - [occultism] : object {Criminal.system.skills.occultism} - base : integer {Criminal.system.skills.occultism.base} (same value: 7) - [performance] : object {Criminal.system.skills.performance} - base : integer {Criminal.system.skills.performance.base} (3 different values) - 11 (x1) - 28 (x1) - 16 (x1) - [society] : object {Criminal.system.skills.society} - base : integer {Criminal.system.skills.society.base} (7 different values) - 7 (x2) - 24 (x2) - 12 (x1) - 11 (x1) - 6 (x1) - 15 (x1) - 17 (x1) - [stealth] : object {Criminal.system.skills.stealth} - base : integer {Criminal.system.skills.stealth.base} (10 different values) - 17 (x2) - 8 (x2) - 19 (x1) - 12 (x1) - 23 (x1) - 10 (x1) - 31 (x1) - 5 (x1) - 15 (x1) - 6 (x1) - [special] : array<> {Criminal.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {Criminal.system.skills.survival} - base : integer {Criminal.system.skills.survival.base} (3 different values) - 12 (x1) - 11 (x1) - 6 (x1) - [thievery] : object {Criminal.system.skills.thievery} - base : integer {Criminal.system.skills.thievery.base} (8 different values) - 15 (x2) - 8 (x2) - 16 (x1) - 12 (x1) - 24 (x1) - 10 (x1) - 31 (x1) - 13 (x1) - [note] : string {Criminal.system.skills.thievery.note} (same value: 'can Disable traps that require master proficiency') - [special] : array<> {Criminal.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {Criminal.system.traits} - rarity : string {Criminal.system.traits.rarity} (2 different values) - 'common' (x12) - 'rare' (x1) - size : object {Criminal.system.traits.size} - value : string {Criminal.system.traits.size.value} (2 different values) - 'med' (x12) - 'grg' (x1) - value : array {Criminal.system.traits.value} - Length: min=0 max=4 - Value type: string {Criminal.system.traits.value.[]} (5 different values) - 'human' (x12) - 'humanoid' (x12) - 'evil' (x7) - 'troop' (x1) - 'holy' (x1) - type : string {Criminal.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Critical Hit_Fumble Deck.txt b/output/pf2e/packs/Critical Hit_Fumble Deck.txt deleted file mode 100644 index e6414ea..0000000 --- a/output/pf2e/packs/Critical Hit_Fumble Deck.txt +++ /dev/null @@ -1,28 +0,0 @@ -Critical Hit/Fumble Deck -Different values: 106 -===================================== -object {Critical Hit/Fumble Deck} - _id : string {Critical Hit/Fumble Deck._id} (all different values) - name : string {Critical Hit/Fumble Deck.name} (all different values) - ownership : object {Critical Hit/Fumble Deck.ownership} - default : integer {Critical Hit/Fumble Deck.ownership.default} (same value: 0) - pages : array {Critical Hit/Fumble Deck.pages} - Length: min=1 max=1 - Value type: object {Critical Hit/Fumble Deck.pages.[]} - _id : string {Critical Hit/Fumble Deck.pages.[]._id} (all different values) - image : object {Critical Hit/Fumble Deck.pages.[].image} - name : string {Critical Hit/Fumble Deck.pages.[].name} (all different values) - sort : integer {Critical Hit/Fumble Deck.pages.[].sort} (same value: 0) - [src] : empty - system : object {Critical Hit/Fumble Deck.pages.[].system} - text : object {Critical Hit/Fumble Deck.pages.[].text} - content : string {Critical Hit/Fumble Deck.pages.[].text.content} (all different values) - format : integer {Critical Hit/Fumble Deck.pages.[].text.format} (same value: 1) - [markdown] : string {Critical Hit/Fumble Deck.pages.[].text.markdown} (same value: '') - title : object {Critical Hit/Fumble Deck.pages.[].title} - level : integer {Critical Hit/Fumble Deck.pages.[].title.level} (same value: 1) - show : boolean {Critical Hit/Fumble Deck.pages.[].title.show} (same value: False) - type : string {Critical Hit/Fumble Deck.pages.[].type} (same value: 'text') - video : object {Critical Hit/Fumble Deck.pages.[].video} - controls : boolean {Critical Hit/Fumble Deck.pages.[].video.controls} (same value: True) - volume : float {Critical Hit/Fumble Deck.pages.[].video.volume} (same value: 0,5) \ No newline at end of file diff --git a/output/pf2e/packs/Critical Hit_Fumble Deck.yaml b/output/pf2e/packs/Critical Hit_Fumble Deck.yaml new file mode 100644 index 0000000..acc5b8e --- /dev/null +++ b/output/pf2e/packs/Critical Hit_Fumble Deck.yaml @@ -0,0 +1,156 @@ +name: Critical Hit/Fumble Deck +values: 106 +schema: + '_id': + type: string + path: Critical Hit/Fumble Deck._id + is_null: false + values: 106 + different_values: 106 (all different) + variants: [omitted] + 'name': + type: string + path: Critical Hit/Fumble Deck.name + is_null: false + values: 106 + different_values: 106 (all different) + variants: [omitted] + 'ownership': + type: object + path: Critical Hit/Fumble Deck.ownership + is_null: false + values: 106 + schema: + 'default': + type: integer + path: Critical Hit/Fumble Deck.ownership.default + is_null: false + values: 106 + different_values: 1 (all same) + variants: 0 (x106) + 'pages': + type: array + path: Critical Hit/Fumble Deck.pages + is_null: false + values: 106 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Critical Hit/Fumble Deck.pages.[] + is_null: false + values: 106 + schema: + '_id': + type: string + path: Critical Hit/Fumble Deck.pages.[]._id + is_null: false + values: 106 + different_values: 106 (all different) + variants: [omitted] + 'image': + type: object + path: Critical Hit/Fumble Deck.pages.[].image + is_null: false + values: 106 + schema: + 'name': + type: string + path: Critical Hit/Fumble Deck.pages.[].name + is_null: false + values: 106 + different_values: 106 (all different) + variants: [omitted] + 'sort': + type: integer + path: Critical Hit/Fumble Deck.pages.[].sort + is_null: false + values: 106 + different_values: 1 (all same) + variants: 0 (x106) + [src]: + type: + path: Critical Hit/Fumble Deck.pages.[].src + is_null: true + values: 0 + is_empty: true + 'system': + type: object + path: Critical Hit/Fumble Deck.pages.[].system + is_null: false + values: 106 + schema: + 'text': + type: object + path: Critical Hit/Fumble Deck.pages.[].text + is_null: false + values: 106 + schema: + 'content': + type: string + path: Critical Hit/Fumble Deck.pages.[].text.content + is_null: false + values: 106 + different_values: 106 (all different) + variants: [omitted] + 'format': + type: integer + path: Critical Hit/Fumble Deck.pages.[].text.format + is_null: false + values: 106 + different_values: 1 (all same) + variants: 1 (x106) + [markdown]: + type: string + path: Critical Hit/Fumble Deck.pages.[].text.markdown + is_null: true + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'title': + type: object + path: Critical Hit/Fumble Deck.pages.[].title + is_null: false + values: 106 + schema: + 'level': + type: integer + path: Critical Hit/Fumble Deck.pages.[].title.level + is_null: false + values: 106 + different_values: 1 (all same) + variants: 1 (x106) + 'show': + type: boolean + path: Critical Hit/Fumble Deck.pages.[].title.show + is_null: false + values: 106 + different_values: 1 (all same) + variants: False (x106) + 'type': + type: string + path: Critical Hit/Fumble Deck.pages.[].type + is_null: false + values: 106 + different_values: 1 (all same) + variants: "text" (x106) + 'video': + type: object + path: Critical Hit/Fumble Deck.pages.[].video + is_null: false + values: 106 + schema: + 'controls': + type: boolean + path: Critical Hit/Fumble Deck.pages.[].video.controls + is_null: false + values: 106 + different_values: 1 (all same) + variants: True (x106) + 'volume': + type: float + path: Critical Hit/Fumble Deck.pages.[].video.volume + is_null: false + values: 106 + different_values: 1 (all same) + variants: 0,5 (x106) diff --git a/output/pf2e/packs/Crown of the Kobold King.txt b/output/pf2e/packs/Crown of the Kobold King.txt deleted file mode 100644 index 812c894..0000000 --- a/output/pf2e/packs/Crown of the Kobold King.txt +++ /dev/null @@ -1,1371 +0,0 @@ -Crown of the Kobold King -Different values: 42 -===================================== -object {Crown of the Kobold King} - _id : string {Crown of the Kobold King._id} (all different values) - img : string {Crown of the Kobold King.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x27) - 'systems/pf2e/icons/default-icons/hazard.svg' (x15) - items : array {Crown of the Kobold King.items} - Length: min=1 max=29 - Value type: object {Crown of the Kobold King.items.[]} - _id : string {Crown of the Kobold King.items.[]._id} (287 different values) - img : string {Crown of the Kobold King.items.[].img} (99 different values) - name : string {Crown of the Kobold King.items.[].name} (213 different values) - sort : integer {Crown of the Kobold King.items.[].sort} (30 different values) - system : object {Crown of the Kobold King.items.[].system} - [acBonus] : integer {Crown of the Kobold King.items.[].system.acBonus} (2 different values) - 1 (x4) - 2 (x3) - [actionType] : object {Crown of the Kobold King.items.[].system.actionType} - value : string {Crown of the Kobold King.items.[].system.actionType.value} (4 different values) - 'passive' (x47) - 'action' (x30) - 'reaction' (x21) - 'free' (x1) - [actions] : object {Crown of the Kobold King.items.[].system.actions} - [value] : integer {Crown of the Kobold King.items.[].system.actions.value} (3 different values) - 1 (x18) - 2 (x8) - 3 (x4) - [area] : object {Crown of the Kobold King.items.[].system.area} - type : string {Crown of the Kobold King.items.[].system.area.type} (4 different values) - 'burst' (x5) - 'emanation' (x5) - 'line' (x3) - 'cone' (x1) - value : integer {Crown of the Kobold King.items.[].system.area.value} (6 different values) - 30 (x4) - 20 (x3) - 120 (x2) - 60 (x2) - 10 (x2) - 15 (x1) - rules : ignored (Foundry rules object) {Crown of the Kobold King.items.[].system.rules} - [attack] : object {Crown of the Kobold King.items.[].system.attack} - value : string {Crown of the Kobold King.items.[].system.attack.value} (same value: '') - [checkPenalty] : integer {Crown of the Kobold King.items.[].system.checkPenalty} (same value: -1) - [counteraction] : boolean {Crown of the Kobold King.items.[].system.counteraction} (2 different values) - False (x84) - True (x4) - publication : object {Crown of the Kobold King.items.[].system.publication} - license : string {Crown of the Kobold King.items.[].system.publication.license} (2 different values) - 'OGL' (x284) - 'ORC' (x3) - remaster : boolean {Crown of the Kobold King.items.[].system.publication.remaster} (2 different values) - False (x284) - True (x3) - title : string {Crown of the Kobold King.items.[].system.publication.title} (7 different values) - '' (x135) - 'Pathfinder Core Rulebook' (x110) - 'Pathfinder Bestiary' (x20) - 'Pathfinder Adventure: Crown of the Kobold King' (x12) - 'Pathfinder Bestiary 2' (x6) - 'Pathfinder Player Core' (x3) - 'Pathfinder Advanced Player\'s Guide' (x1) - [attackEffects] : object {Crown of the Kobold King.items.[].system.attackEffects} - [custom] : string {Crown of the Kobold King.items.[].system.attackEffects.custom} (same value: '') - value : array {Crown of the Kobold King.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Crown of the Kobold King.items.[].system.attackEffects.value.[]} (7 different values) - 'grab' (x5) - 'ghoul-paralysis' (x2) - 'blinding-rot' (x1) - 'drain-life' (x1) - 'drain-mind' (x1) - 'ghoul-ghoul-fever' (x1) - 'critical-ignition' (x1) - [autoHeightenLevel] : object {Crown of the Kobold King.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Crown of the Kobold King.items.[].system.baseItem} (12 different values) - [bonus] : object {Crown of the Kobold King.items.[].system.bonus} - value : integer {Crown of the Kobold King.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {Crown of the Kobold King.items.[].system.bonusDamage} - value : integer {Crown of the Kobold King.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Crown of the Kobold King.items.[].system.bulk} - value : mixed - integer {Crown of the Kobold King.items.[].system.bulk.value} (3 different values) - 1 (x13) - 0 (x8) - 2 (x1) - float {Crown of the Kobold King.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Crown of the Kobold King.items.[].system.bulk.capacity} (same value: 0) - [heldOrStowed] : integer {Crown of the Kobold King.items.[].system.bulk.heldOrStowed} (same value: 0) - [ignored] : integer {Crown of the Kobold King.items.[].system.bulk.ignored} (same value: 0) - [category] : string {Crown of the Kobold King.items.[].system.category} (11 different values) - [collapsed] : boolean {Crown of the Kobold King.items.[].system.collapsed} (same value: False) - [containerId] : empty - [cost] : object {Crown of the Kobold King.items.[].system.cost} - value : string {Crown of the Kobold King.items.[].system.cost.value} (same value: '') - [damage] : object {Crown of the Kobold King.items.[].system.damage} - [0] : object {Crown of the Kobold King.items.[].system.damage.0} - [applyMod] : boolean {Crown of the Kobold King.items.[].system.damage.0.applyMod} (2 different values) - False (x17) - True (x6) - [category] : empty - formula : string {Crown of the Kobold King.items.[].system.damage.0.formula} (12 different values) - kinds : array {Crown of the Kobold King.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Crown of the Kobold King.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x27) - 'healing' (x5) - materials : array<> {Crown of the Kobold King.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.damage.0.type} (12 different values) - [9k8ayqgvgultdghx] : object {Crown of the Kobold King.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Crown of the Kobold King.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Crown of the Kobold King.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Crown of the Kobold King.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Crown of the Kobold King.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Crown of the Kobold King.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [damageType] : string {Crown of the Kobold King.items.[].system.damage.damageType} (3 different values) - 'piercing' (x10) - 'slashing' (x3) - 'bludgeoning' (x2) - [dice] : integer {Crown of the Kobold King.items.[].system.damage.dice} (same value: 1) - [die] : string {Crown of the Kobold King.items.[].system.damage.die} (4 different values) - 'd4' (x8) - 'd6' (x4) - 'd8' (x2) - 'd10' (x1) - [formula] : string {Crown of the Kobold King.items.[].system.damage.formula} (same value: '1d8') - [gcovwqxwitqchoin] : object {Crown of the Kobold King.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Crown of the Kobold King.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Crown of the Kobold King.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Crown of the Kobold King.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Crown of the Kobold King.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Crown of the Kobold King.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Crown of the Kobold King.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Crown of the Kobold King.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Crown of the Kobold King.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {Crown of the Kobold King.items.[].system.damageRolls} - [0] : object {Crown of the Kobold King.items.[].system.damageRolls.0} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.0.damage} (5 different values) - '2d6+3' (x1) - '2d4+8' (x1) - '2d8+8' (x1) - '1d8+3' (x1) - '1d6' (x1) - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.0.damageType} (4 different values) - 'bludgeoning' (x2) - 'fire' (x1) - 'piercing' (x1) - 'acid' (x1) - [0FXBw7WkDMzMujNn] : object {Crown of the Kobold King.items.[].system.damageRolls.0FXBw7WkDMzMujNn} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.0FXBw7WkDMzMujNn.damage} (same value: '4d8') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.0FXBw7WkDMzMujNn.damageType} (same value: 'fire') - [1] : object {Crown of the Kobold King.items.[].system.damageRolls.1} - [category] : string {Crown of the Kobold King.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Crown of the Kobold King.items.[].system.damageRolls.1.damage} (2 different values) - '1d6' (x3) - '2d6' (x1) - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.1.damageType} (2 different values) - 'fire' (x3) - 'acid' (x1) - [1QswrTiNJh2bqiIN] : object {Crown of the Kobold King.items.[].system.damageRolls.1QswrTiNJh2bqiIN} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.1QswrTiNJh2bqiIN.damage} (same value: '1d4+2') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.1QswrTiNJh2bqiIN.damageType} (same value: 'slashing') - [2] : object {Crown of the Kobold King.items.[].system.damageRolls.2} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.2.damage} (same value: '2d6') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.2.damageType} (same value: 'poison') - [3V61SRYB9vmPEU0F] : object {Crown of the Kobold King.items.[].system.damageRolls.3V61SRYB9vmPEU0F} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.3V61SRYB9vmPEU0F.damage} (same value: '2d8+7') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.3V61SRYB9vmPEU0F.damageType} (same value: 'slashing') - [7B6rmGFJHwcl1Rw8] : object {Crown of the Kobold King.items.[].system.damageRolls.7B6rmGFJHwcl1Rw8} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.7B6rmGFJHwcl1Rw8.damage} (same value: '2d6+9') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.7B6rmGFJHwcl1Rw8.damageType} (same value: 'bludgeoning') - [7lQTslHs5BpXjof8] : object {Crown of the Kobold King.items.[].system.damageRolls.7lQTslHs5BpXjof8} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.7lQTslHs5BpXjof8.damage} (same value: '2d6+7') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.7lQTslHs5BpXjof8.damageType} (same value: 'piercing') - [80CJWkOChuKDO29g] : object {Crown of the Kobold King.items.[].system.damageRolls.80CJWkOChuKDO29g} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.80CJWkOChuKDO29g.damage} (same value: '2d4+7') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.80CJWkOChuKDO29g.damageType} (same value: 'piercing') - [9sBuj7JwzUinpvqr] : object {Crown of the Kobold King.items.[].system.damageRolls.9sBuj7JwzUinpvqr} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.9sBuj7JwzUinpvqr.damage} (same value: '1d8+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.9sBuj7JwzUinpvqr.damageType} (same value: 'piercing') - [EyC5XOyL57FpSo90] : object {Crown of the Kobold King.items.[].system.damageRolls.EyC5XOyL57FpSo90} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.EyC5XOyL57FpSo90.damage} (same value: '2d8+7') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.EyC5XOyL57FpSo90.damageType} (same value: 'slashing') - [IQVFR2vfInb9zKkb] : object {Crown of the Kobold King.items.[].system.damageRolls.IQVFR2vfInb9zKkb} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.IQVFR2vfInb9zKkb.damage} (same value: '1d4+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.IQVFR2vfInb9zKkb.damageType} (same value: 'piercing') - [KfFECxyQF0PYjpkn] : object {Crown of the Kobold King.items.[].system.damageRolls.KfFECxyQF0PYjpkn} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.KfFECxyQF0PYjpkn.damage} (same value: '1d8') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.KfFECxyQF0PYjpkn.damageType} (same value: 'piercing') - [Nd2YRIIZNrhPz79i] : object {Crown of the Kobold King.items.[].system.damageRolls.Nd2YRIIZNrhPz79i} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.Nd2YRIIZNrhPz79i.damage} (same value: '1d4-1') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.Nd2YRIIZNrhPz79i.damageType} (same value: 'bludgeoning') - [NhctkcZyZ6rxXiZf] : object {Crown of the Kobold King.items.[].system.damageRolls.NhctkcZyZ6rxXiZf} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.NhctkcZyZ6rxXiZf.damage} (same value: '2d4') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.NhctkcZyZ6rxXiZf.damageType} (same value: 'piercing') - [OPCglv3M455iI6Ww] : object {Crown of the Kobold King.items.[].system.damageRolls.OPCglv3M455iI6Ww} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.OPCglv3M455iI6Ww.damage} (same value: '2d8+7') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.OPCglv3M455iI6Ww.damageType} (same value: 'slashing') - [P2u2iD6OVvbybVds] : object {Crown of the Kobold King.items.[].system.damageRolls.P2u2iD6OVvbybVds} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.P2u2iD6OVvbybVds.damage} (same value: '2d6+4') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.P2u2iD6OVvbybVds.damageType} (same value: 'slashing') - [PWoaI23MNNCTlmjj] : object {Crown of the Kobold King.items.[].system.damageRolls.PWoaI23MNNCTlmjj} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.PWoaI23MNNCTlmjj.damage} (same value: '2d4+7') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.PWoaI23MNNCTlmjj.damageType} (same value: 'slashing') - [PjmnyuXhaeICB8Xr] : object {Crown of the Kobold King.items.[].system.damageRolls.PjmnyuXhaeICB8Xr} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.PjmnyuXhaeICB8Xr.damage} (same value: '1d6') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.PjmnyuXhaeICB8Xr.damageType} (same value: 'poison') - [QmKEPJ9LhcuqCusD] : object {Crown of the Kobold King.items.[].system.damageRolls.QmKEPJ9LhcuqCusD} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.QmKEPJ9LhcuqCusD.damage} (same value: '1d4+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.QmKEPJ9LhcuqCusD.damageType} (same value: 'piercing') - [U9UFI7oh3MnOjtVA] : object {Crown of the Kobold King.items.[].system.damageRolls.U9UFI7oh3MnOjtVA} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.U9UFI7oh3MnOjtVA.damage} (same value: '1d8+1') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.U9UFI7oh3MnOjtVA.damageType} (same value: 'bludgeoning') - [WCeAWVBmyohI8KZd] : object {Crown of the Kobold King.items.[].system.damageRolls.WCeAWVBmyohI8KZd} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.WCeAWVBmyohI8KZd.damage} (same value: '1d4-1') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.WCeAWVBmyohI8KZd.damageType} (same value: 'piercing') - [WZRKyzucjumfA7Ml] : object {Crown of the Kobold King.items.[].system.damageRolls.WZRKyzucjumfA7Ml} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.WZRKyzucjumfA7Ml.damage} (same value: '1d12+6') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.WZRKyzucjumfA7Ml.damageType} (same value: 'slashing') - [Z8qDKKzvvA5rCvd1] : object {Crown of the Kobold King.items.[].system.damageRolls.Z8qDKKzvvA5rCvd1} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.Z8qDKKzvvA5rCvd1.damage} (same value: '1d4+1') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.Z8qDKKzvvA5rCvd1.damageType} (same value: 'piercing') - [Zq0jH6YhADYcRUjY] : object {Crown of the Kobold King.items.[].system.damageRolls.Zq0jH6YhADYcRUjY} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.Zq0jH6YhADYcRUjY.damage} (same value: '1d6+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.Zq0jH6YhADYcRUjY.damageType} (same value: 'slashing') - [bn4MzhZUNkt8O8IU] : object {Crown of the Kobold King.items.[].system.damageRolls.bn4MzhZUNkt8O8IU} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damage} (same value: '2d8+9') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damageType} (same value: 'piercing') - [cKDXeIGAwgkq89ki] : object {Crown of the Kobold King.items.[].system.damageRolls.cKDXeIGAwgkq89ki} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.cKDXeIGAwgkq89ki.damage} (same value: '1d4+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.cKDXeIGAwgkq89ki.damageType} (same value: 'piercing') - [d4PoNF7b56hcHAZE] : object {Crown of the Kobold King.items.[].system.damageRolls.d4PoNF7b56hcHAZE} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.d4PoNF7b56hcHAZE.damage} (same value: '2d8+6') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.d4PoNF7b56hcHAZE.damageType} (same value: 'void') - [d5n5Sr1PGXThU5ay] : object {Crown of the Kobold King.items.[].system.damageRolls.d5n5Sr1PGXThU5ay} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.d5n5Sr1PGXThU5ay.damage} (same value: '1d6+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.d5n5Sr1PGXThU5ay.damageType} (same value: 'slashing') - [e3wVZHkKMezs0m4z] : object {Crown of the Kobold King.items.[].system.damageRolls.e3wVZHkKMezs0m4z} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.e3wVZHkKMezs0m4z.damage} (same value: '1d10+6') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.e3wVZHkKMezs0m4z.damageType} (same value: 'piercing') - [eyzZ0Ql1DXpRJKTO] : object {Crown of the Kobold King.items.[].system.damageRolls.eyzZ0Ql1DXpRJKTO} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.eyzZ0Ql1DXpRJKTO.damage} (same value: '2d6+9') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.eyzZ0Ql1DXpRJKTO.damageType} (same value: 'bludgeoning') - [feaC5GkeQjSLnGgh] : object {Crown of the Kobold King.items.[].system.damageRolls.feaC5GkeQjSLnGgh} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.feaC5GkeQjSLnGgh.damage} (same value: '2d6+5') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.feaC5GkeQjSLnGgh.damageType} (same value: 'bludgeoning') - [hJ2I1SuJ7frgBrWS] : object {Crown of the Kobold King.items.[].system.damageRolls.hJ2I1SuJ7frgBrWS} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.hJ2I1SuJ7frgBrWS.damage} (same value: '1d6') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.hJ2I1SuJ7frgBrWS.damageType} (same value: 'piercing') - [lNFirbE9gi12F88m] : object {Crown of the Kobold King.items.[].system.damageRolls.lNFirbE9gi12F88m} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.lNFirbE9gi12F88m.damage} (same value: '1d6+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.lNFirbE9gi12F88m.damageType} (same value: 'piercing') - [lVMlPLKKfOZM6NOi] : object {Crown of the Kobold King.items.[].system.damageRolls.lVMlPLKKfOZM6NOi} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.lVMlPLKKfOZM6NOi.damage} (same value: '2d4+7') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.lVMlPLKKfOZM6NOi.damageType} (same value: 'bludgeoning') - [mubnate22akym2bmml8l] : object {Crown of the Kobold King.items.[].system.damageRolls.mubnate22akym2bmml8l} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.mubnate22akym2bmml8l.damage} (same value: '2d6+7') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.mubnate22akym2bmml8l.damageType} (same value: 'bludgeoning') - [ptVe7X9DzMOKKXf8] : object {Crown of the Kobold King.items.[].system.damageRolls.ptVe7X9DzMOKKXf8} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.ptVe7X9DzMOKKXf8.damage} (same value: '1d8+6') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.ptVe7X9DzMOKKXf8.damageType} (same value: 'bludgeoning') - [q1b27rducnfsw975xc81] : object {Crown of the Kobold King.items.[].system.damageRolls.q1b27rducnfsw975xc81} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.q1b27rducnfsw975xc81.damage} (same value: '1d10+2') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.q1b27rducnfsw975xc81.damageType} (same value: 'bludgeoning') - [qFEplcqXtt8o47ei] : object {Crown of the Kobold King.items.[].system.damageRolls.qFEplcqXtt8o47ei} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.qFEplcqXtt8o47ei.damage} (same value: '2d6+9') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.qFEplcqXtt8o47ei.damageType} (same value: 'slashing') - [stgK5EVCHQWMmHa0] : object {Crown of the Kobold King.items.[].system.damageRolls.stgK5EVCHQWMmHa0} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.stgK5EVCHQWMmHa0.damage} (same value: '4d6+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.stgK5EVCHQWMmHa0.damageType} (same value: 'piercing') - [udRm7A79JSuGYfVD] : object {Crown of the Kobold King.items.[].system.damageRolls.udRm7A79JSuGYfVD} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.udRm7A79JSuGYfVD.damage} (same value: '1d4+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.udRm7A79JSuGYfVD.damageType} (same value: 'piercing') - npWXuSmAZUurrnW3 : object {Crown of the Kobold King.items.[].system.damageRolls.npWXuSmAZUurrnW3} - damage : string {Crown of the Kobold King.items.[].system.damageRolls.npWXuSmAZUurrnW3.damage} (same value: '1d4+3') - damageType : string {Crown of the Kobold King.items.[].system.damageRolls.npWXuSmAZUurrnW3.damageType} (same value: 'piercing') - [deathNote] : boolean {Crown of the Kobold King.items.[].system.deathNote} (same value: True) - [defense] : object {Crown of the Kobold King.items.[].system.defense} - save : object {Crown of the Kobold King.items.[].system.defense.save} - basic : boolean {Crown of the Kobold King.items.[].system.defense.save.basic} (2 different values) - False (x26) - True (x15) - statistic : string {Crown of the Kobold King.items.[].system.defense.save.statistic} (3 different values) - 'will' (x21) - 'fortitude' (x12) - 'reflex' (x8) - description : object {Crown of the Kobold King.items.[].system.description} - [gm] : string {Crown of the Kobold King.items.[].system.description.gm} (same value: '

To prisoner cages

') - value : string {Crown of the Kobold King.items.[].system.description.value} (180 different values) - [dexCap] : integer {Crown of the Kobold King.items.[].system.dexCap} (2 different values) - 4 (x4) - 3 (x3) - [duration] : object {Crown of the Kobold King.items.[].system.duration} - sustained : boolean {Crown of the Kobold King.items.[].system.duration.sustained} (2 different values) - False (x79) - True (x9) - value : string {Crown of the Kobold King.items.[].system.duration.value} (14 different values) - [equipped] : object {Crown of the Kobold King.items.[].system.equipped} - carryType : string {Crown of the Kobold King.items.[].system.equipped.carryType} (2 different values) - 'worn' (x35) - 'held' (x5) - [handsHeld] : integer {Crown of the Kobold King.items.[].system.equipped.handsHeld} (2 different values) - 0 (x30) - 1 (x5) - [inSlot] : boolean {Crown of the Kobold King.items.[].system.equipped.inSlot} (2 different values) - True (x8) - False (x1) - [invested] : empty - [frequency] : object {Crown of the Kobold King.items.[].system.frequency} - max : integer {Crown of the Kobold King.items.[].system.frequency.max} (same value: 1) - per : string {Crown of the Kobold King.items.[].system.frequency.per} (3 different values) - 'day' (x2) - 'PT1H' (x2) - 'turn' (x1) - [value] : integer {Crown of the Kobold King.items.[].system.frequency.value} (same value: 1) - [group] : string {Crown of the Kobold King.items.[].system.group} (10 different values) - 'leather' (x7) - 'knife' (x5) - 'flail' (x2) - 'axe' (x2) - 'club' (x1) - 'bow' (x1) - 'sword' (x1) - 'crossbow' (x1) - 'hammer' (x1) - 'pick' (x1) - [hardness] : integer {Crown of the Kobold King.items.[].system.hardness} (same value: 0) - [heightening] : object {Crown of the Kobold King.items.[].system.heightening} - [damage] : object {Crown of the Kobold King.items.[].system.heightening.damage} - [0] : string {Crown of the Kobold King.items.[].system.heightening.damage.0} (8 different values) - '1d4' (x7) - '2d6' (x5) - '1d8' (x4) - '1d6' (x3) - '1d12' (x2) - '2d4' (x2) - '1d10+4' (x1) - '1d10' (x1) - [9k8ayqgvgultdghx] : string {Crown of the Kobold King.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [interval] : integer {Crown of the Kobold King.items.[].system.heightening.interval} (2 different values) - 1 (x24) - 2 (x2) - type : string {Crown of the Kobold King.items.[].system.heightening.type} (2 different values) - 'interval' (x26) - 'fixed' (x18) - [levels] : object {Crown of the Kobold King.items.[].system.heightening.levels} - [3] : object {Crown of the Kobold King.items.[].system.heightening.levels.3} - [range] : object {Crown of the Kobold King.items.[].system.heightening.levels.3.range} - value : string {Crown of the Kobold King.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {Crown of the Kobold King.items.[].system.heightening.levels.3.target} - value : string {Crown of the Kobold King.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x5) - '1 unattended object with a Bulk of 1 or less' (x2) - '10 objects' (x2) - damage : object {Crown of the Kobold King.items.[].system.heightening.levels.3.damage} - 0 : object {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [5] : object {Crown of the Kobold King.items.[].system.heightening.levels.5} - [range] : object {Crown of the Kobold King.items.[].system.heightening.levels.5.range} - value : string {Crown of the Kobold King.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [target] : object {Crown of the Kobold King.items.[].system.heightening.levels.5.target} - value : string {Crown of the Kobold King.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - damage : object {Crown of the Kobold King.items.[].system.heightening.levels.5.damage} - 0 : object {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [6] : object {Crown of the Kobold King.items.[].system.heightening.levels.6} - target : object {Crown of the Kobold King.items.[].system.heightening.levels.6.target} - value : string {Crown of the Kobold King.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Crown of the Kobold King.items.[].system.heightening.levels.7} - [target] : object {Crown of the Kobold King.items.[].system.heightening.levels.7.target} - value : string {Crown of the Kobold King.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x2) - '10 creatures' (x1) - damage : object {Crown of the Kobold King.items.[].system.heightening.levels.7.damage} - 0 : object {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [8] : object {Crown of the Kobold King.items.[].system.heightening.levels.8} - target : object {Crown of the Kobold King.items.[].system.heightening.levels.8.target} - value : string {Crown of the Kobold King.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - 9 : object {Crown of the Kobold King.items.[].system.heightening.levels.9} - damage : object {Crown of the Kobold King.items.[].system.heightening.levels.9.damage} - 0 : object {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Crown of the Kobold King.items.[].system.hp} - max : integer {Crown of the Kobold King.items.[].system.hp.max} (same value: 0) - value : integer {Crown of the Kobold King.items.[].system.hp.value} (same value: 0) - [level] : object {Crown of the Kobold King.items.[].system.level} - value : integer {Crown of the Kobold King.items.[].system.level.value} (10 different values) - 1 (x65) - 0 (x29) - 2 (x12) - 3 (x9) - 4 (x6) - 5 (x2) - 7 (x2) - 10 (x1) - 8 (x1) - 9 (x1) - [location] : object {Crown of the Kobold King.items.[].system.location} - [heightenedLevel] : integer {Crown of the Kobold King.items.[].system.location.heightenedLevel} (4 different values) - 1 (x11) - 2 (x7) - 4 (x5) - 3 (x5) - value : string {Crown of the Kobold King.items.[].system.location.value} (12 different values) - [material] : object {Crown of the Kobold King.items.[].system.material} - [grade] : string {Crown of the Kobold King.items.[].system.material.grade} (same value: 'low') - [type] : string {Crown of the Kobold King.items.[].system.material.type} (same value: 'cold-iron') - [mod] : object {Crown of the Kobold King.items.[].system.mod} - value : integer {Crown of the Kobold King.items.[].system.mod.value} (4 different values) - 7 (x2) - 17 (x1) - 4 (x1) - 14 (x1) - [overlays] : object {Crown of the Kobold King.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Crown of the Kobold King.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Crown of the Kobold King.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Crown of the Kobold King.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Crown of the Kobold King.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Crown of the Kobold King.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Crown of the Kobold King.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Crown of the Kobold King.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Crown of the Kobold King.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [4gyp3qlsv5ywdyjq] : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Crown of the Kobold King.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Crown of the Kobold King.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Crown of the Kobold King.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Crown of the Kobold King.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Crown of the Kobold King.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Crown of the Kobold King.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Crown of the Kobold King.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Crown of the Kobold King.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Crown of the Kobold King.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [cUFX7ExSLeoa3vIF] : object {Crown of the Kobold King.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Crown of the Kobold King.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Crown of the Kobold King.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Crown of the Kobold King.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Crown of the Kobold King.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Crown of the Kobold King.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Crown of the Kobold King.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Crown of the Kobold King.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [pq7cxntbz4s8g5ik] : object {Crown of the Kobold King.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Crown of the Kobold King.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Crown of the Kobold King.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Crown of the Kobold King.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Crown of the Kobold King.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Crown of the Kobold King.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Crown of the Kobold King.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Crown of the Kobold King.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Crown of the Kobold King.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Crown of the Kobold King.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Crown of the Kobold King.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Crown of the Kobold King.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Crown of the Kobold King.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Crown of the Kobold King.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Crown of the Kobold King.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Crown of the Kobold King.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Crown of the Kobold King.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Crown of the Kobold King.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Crown of the Kobold King.items.[].system.prepared} - [flexible] : boolean {Crown of the Kobold King.items.[].system.prepared.flexible} (same value: False) - value : string {Crown of the Kobold King.items.[].system.prepared.value} (4 different values) - 'prepared' (x4) - 'focus' (x4) - 'spontaneous' (x3) - 'innate' (x1) - [price] : object {Crown of the Kobold King.items.[].system.price} - [per] : integer {Crown of the Kobold King.items.[].system.price.per} (same value: 10) - value : object {Crown of the Kobold King.items.[].system.price.value} - [gp] : integer {Crown of the Kobold King.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Crown of the Kobold King.items.[].system.price.value.sp} (5 different values) - 2 (x4) - 1 (x3) - 4 (x2) - 9 (x1) - 3 (x1) - [proficiency] : object {Crown of the Kobold King.items.[].system.proficiency} - value : integer {Crown of the Kobold King.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Crown of the Kobold King.items.[].system.proficient} - value : integer {Crown of the Kobold King.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Crown of the Kobold King.items.[].system.quantity} (6 different values) - 1 (x33) - 2 (x3) - 20 (x1) - 4 (x1) - 3 (x1) - 10 (x1) - [range] : mixed - object {Crown of the Kobold King.items.[].system.range} - value : string {Crown of the Kobold King.items.[].system.range.value} (10 different values) - '30 feet' (x35) - '' (x19) - '120 feet' (x12) - 'touch' (x9) - 'varies' (x4) - '500 feet' (x3) - '60 feet' (x3) - '10 feet' (x1) - '100 feet' (x1) - '0 feet' (x1) - integer {Crown of the Kobold King.items.[].system.range} (2 different values) - 60 (x1) - 120 (x1) - [reload] : object {Crown of the Kobold King.items.[].system.reload} - value : string {Crown of the Kobold King.items.[].system.reload.value} (4 different values) - '' (x8) - '-' (x5) - '0' (x1) - '1' (x1) - [requirements] : string {Crown of the Kobold King.items.[].system.requirements} (3 different values) - '' (x86) - '3 gp silver bell focus' (x1) - 'Your most recent action dealt damage to a target.' (x1) - [runes] : object {Crown of the Kobold King.items.[].system.runes} - potency : integer {Crown of the Kobold King.items.[].system.runes.potency} (2 different values) - 0 (x19) - 1 (x3) - property : array {Crown of the Kobold King.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Crown of the Kobold King.items.[].system.runes.property.[]} (same value: 'returning') - [resilient] : integer {Crown of the Kobold King.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Crown of the Kobold King.items.[].system.runes.striking} (2 different values) - 0 (x12) - 1 (x3) - [showSlotlessLevels] : object {Crown of the Kobold King.items.[].system.showSlotlessLevels} - value : boolean {Crown of the Kobold King.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Crown of the Kobold King.items.[].system.size} (same value: 'med') - [slots] : object {Crown of the Kobold King.items.[].system.slots} - [slot0] : object {Crown of the Kobold King.items.[].system.slots.slot0} - max : integer {Crown of the Kobold King.items.[].system.slots.slot0.max} (2 different values) - 5 (x2) - 4 (x1) - prepared : array {Crown of the Kobold King.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Crown of the Kobold King.items.[].system.slots.slot0.prepared.[]} - id : string {Crown of the Kobold King.items.[].system.slots.slot0.prepared.[].id} (14 different values) - [slot1] : object {Crown of the Kobold King.items.[].system.slots.slot1} - max : integer {Crown of the Kobold King.items.[].system.slots.slot1.max} (2 different values) - 3 (x5) - 4 (x1) - [prepared] : array {Crown of the Kobold King.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Crown of the Kobold King.items.[].system.slots.slot1.prepared.[]} - id : string {Crown of the Kobold King.items.[].system.slots.slot1.prepared.[].id} (9 different values) - '2QFifJcq8uO69yOv' (x1) - 'wZHHT1Z20wjpquOs' (x1) - 'XShxXboThYkpk6B0' (x1) - 'RqHbebo52iwvVri4' (x1) - 'cNt2Z6DBf6fVBwmQ' (x1) - '8Bau3KrgIQ2xtQNg' (x1) - 'BtmJwzK9mcLOqlO5' (x1) - 'nFIdte3BVERYJPZQ' (x1) - 'FJiRSCX2hMDFi3I7' (x1) - [value] : integer {Crown of the Kobold King.items.[].system.slots.slot1.value} (2 different values) - 3 (x2) - 4 (x1) - [slot2] : object {Crown of the Kobold King.items.[].system.slots.slot2} - max : integer {Crown of the Kobold King.items.[].system.slots.slot2.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Crown of the Kobold King.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Crown of the Kobold King.items.[].system.slots.slot2.prepared.[]} - id : string {Crown of the Kobold King.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'EPPCW0kqGXhsCECI' (x1) - '1HoWE81pZ36stpoI' (x1) - 'KEARykZaBbM5gNzU' (x1) - 'aQAgiMJWLyGpcvjQ' (x1) - 'VS74qisq2oxZqhfg' (x1) - 'nFIdte3BVERYJPZQ' (x1) - [value] : integer {Crown of the Kobold King.items.[].system.slots.slot2.value} (2 different values) - 4 (x1) - 3 (x1) - [slot3] : object {Crown of the Kobold King.items.[].system.slots.slot3} - max : integer {Crown of the Kobold King.items.[].system.slots.slot3.max} (2 different values) - 3 (x2) - 2 (x1) - [prepared] : array {Crown of the Kobold King.items.[].system.slots.slot3.prepared} - Length: min=2 max=3 - Value type: object {Crown of the Kobold King.items.[].system.slots.slot3.prepared.[]} - id : string {Crown of the Kobold King.items.[].system.slots.slot3.prepared.[].id} (5 different values) - 'YyBewhyb28CfpSho' (x1) - 'wXKthIxx45Huq2FJ' (x1) - '0niRQpDw9hL4Ww5r' (x1) - 'Bhdtzwhldilha2BA' (x1) - '4S9ED9N4zgfiSVey' (x1) - [value] : integer {Crown of the Kobold King.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Crown of the Kobold King.items.[].system.slots.slot4} - max : integer {Crown of the Kobold King.items.[].system.slots.slot4.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {Crown of the Kobold King.items.[].system.slots.slot4.prepared} - Length: min=3 max=4 - Value type: object {Crown of the Kobold King.items.[].system.slots.slot4.prepared.[]} - id : string {Crown of the Kobold King.items.[].system.slots.slot4.prepared.[].id} (4 different values) - 'ZScMzlFNnWZ5TL61' (x4) - 'PuPIqqYTp9WNMMaF' (x1) - 'JKCmThWfnRilP6Ut' (x1) - 'sm5bJosOQaRPgaA0' (x1) - value : integer {Crown of the Kobold King.items.[].system.slots.slot4.value} (same value: 3) - [slug] : string {Crown of the Kobold King.items.[].system.slug} (99 different values) - [specific] : object {Crown of the Kobold King.items.[].system.specific} - material : object {Crown of the Kobold King.items.[].system.specific.material} - [base] : array {Crown of the Kobold King.items.[].system.specific.material.base} - Length: min=1 max=1 - Value type: object {Crown of the Kobold King.items.[].system.specific.material.base.[]} - thickness : string {Crown of the Kobold King.items.[].system.specific.material.base.[].thickness} (same value: 'thin') - type : string {Crown of the Kobold King.items.[].system.specific.material.base.[].type} (same value: 'steel') - [grade] : string {Crown of the Kobold King.items.[].system.specific.material.grade} (same value: 'low') - [type] : string {Crown of the Kobold King.items.[].system.specific.material.type} (same value: 'cold-iron') - runes : object {Crown of the Kobold King.items.[].system.specific.runes} - potency : integer {Crown of the Kobold King.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Crown of the Kobold King.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Crown of the Kobold King.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Crown of the Kobold King.items.[].system.speedPenalty} (same value: 0) - [spell] : object {Crown of the Kobold King.items.[].system.spell} - _id : string {Crown of the Kobold King.items.[].system.spell._id} (same value: 'Oz6qXPCmbZl3IjNR') - flags : object {Crown of the Kobold King.items.[].system.spell.flags} - core : object {Crown of the Kobold King.items.[].system.spell.flags.core} - sourceId : string {Crown of the Kobold King.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.5KobTMrZeZxuXMgl') - img : string {Crown of the Kobold King.items.[].system.spell.img} (same value: 'icons/creatures/invertebrates/spider-striped-web-red.webp') - name : string {Crown of the Kobold King.items.[].system.spell.name} (same value: 'Spider Climb') - sort : integer {Crown of the Kobold King.items.[].system.spell.sort} (same value: 0) - system : object {Crown of the Kobold King.items.[].system.spell.system} - [area] : empty - cost : object {Crown of the Kobold King.items.[].system.spell.system.cost} - value : string {Crown of the Kobold King.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Crown of the Kobold King.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Crown of the Kobold King.items.[].system.spell.system.damage} - description : object {Crown of the Kobold King.items.[].system.spell.system.description} - value : string {Crown of the Kobold King.items.[].system.spell.system.description.value} (same value: '

Tiny clinging hairs sprout across the creature\'s hands and feet, offering purchase on nearly any surface. The target gains a climb Speed equal to its Speed.

-
-

Heightened (5th) The duration increases to 1 hour.

') - duration : object {Crown of the Kobold King.items.[].system.spell.system.duration} - sustained : boolean {Crown of the Kobold King.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Crown of the Kobold King.items.[].system.spell.system.duration.value} (same value: '10 minutes') - level : object {Crown of the Kobold King.items.[].system.spell.system.level} - value : integer {Crown of the Kobold King.items.[].system.spell.system.level.value} (same value: 2) - location : object {Crown of the Kobold King.items.[].system.spell.system.location} - heightenedLevel : integer {Crown of the Kobold King.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {Crown of the Kobold King.items.[].system.spell.system.location.value} (same value: '') - publication : object {Crown of the Kobold King.items.[].system.spell.system.publication} - license : string {Crown of the Kobold King.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Crown of the Kobold King.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Crown of the Kobold King.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Crown of the Kobold King.items.[].system.spell.system.range} - value : string {Crown of the Kobold King.items.[].system.spell.system.range.value} (same value: 'touch') - requirements : string {Crown of the Kobold King.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Crown of the Kobold King.items.[].system.spell.system.rules} - slug : string {Crown of the Kobold King.items.[].system.spell.system.slug} (same value: 'spider-climb') - target : object {Crown of the Kobold King.items.[].system.spell.system.target} - value : string {Crown of the Kobold King.items.[].system.spell.system.target.value} (same value: '1 creature') - time : object {Crown of the Kobold King.items.[].system.spell.system.time} - value : string {Crown of the Kobold King.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {Crown of the Kobold King.items.[].system.spell.system.traits} - rarity : string {Crown of the Kobold King.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Crown of the Kobold King.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Crown of the Kobold King.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'primal' (x1) - value : array {Crown of the Kobold King.items.[].system.spell.system.traits.value} - Length: min=2 max=2 - Value type: string {Crown of the Kobold King.items.[].system.spell.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - type : string {Crown of the Kobold King.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Crown of the Kobold King.items.[].system.spelldc} - dc : integer {Crown of the Kobold King.items.[].system.spelldc.dc} (7 different values) - 25 (x2) - 18 (x2) - 21 (x2) - 17 (x2) - 26 (x2) - 20 (x1) - 22 (x1) - value : integer {Crown of the Kobold King.items.[].system.spelldc.value} (7 different values) - 10 (x3) - 17 (x2) - 13 (x2) - 9 (x2) - 20 (x1) - 18 (x1) - 14 (x1) - [splashDamage] : object {Crown of the Kobold King.items.[].system.splashDamage} - value : integer {Crown of the Kobold King.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Crown of the Kobold King.items.[].system.stackGroup} (2 different values) - 'arrows' (x1) - 'bolts' (x1) - [stowing] : boolean {Crown of the Kobold King.items.[].system.stowing} (same value: False) - [strength] : integer {Crown of the Kobold King.items.[].system.strength} (2 different values) - 0 (x4) - 1 (x3) - [target] : object {Crown of the Kobold King.items.[].system.target} - value : string {Crown of the Kobold King.items.[].system.target.value} (20 different values) - [time] : object {Crown of the Kobold King.items.[].system.time} - value : string {Crown of the Kobold King.items.[].system.time.value} (8 different values) - '2' (x63) - '1' (x12) - '1 to 3' (x5) - '1 minute' (x3) - 'reaction' (x2) - '10 minutes' (x1) - 'free' (x1) - '1 hour' (x1) - [tradition] : object {Crown of the Kobold King.items.[].system.tradition} - value : string {Crown of the Kobold King.items.[].system.tradition.value} (4 different values) - 'divine' (x6) - 'occult' (x3) - 'arcane' (x2) - 'primal' (x1) - [traits] : object {Crown of the Kobold King.items.[].system.traits} - [rarity] : string {Crown of the Kobold King.items.[].system.traits.rarity} (4 different values) - 'common' (x254) - 'uncommon' (x10) - 'unique' (x4) - 'rare' (x1) - [traditions] : array {Crown of the Kobold King.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Crown of the Kobold King.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x68) - 'occult' (x60) - 'divine' (x46) - 'primal' (x38) - value : array {Crown of the Kobold King.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Crown of the Kobold King.items.[].system.traits.value.[]} (77 different values) - [usage] : object {Crown of the Kobold King.items.[].system.usage} - value : string {Crown of the Kobold King.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x24) - 'wornheadwear' (x2) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x1) - 'worn' (x1) - [uses] : object {Crown of the Kobold King.items.[].system.uses} - autoDestroy : boolean {Crown of the Kobold King.items.[].system.uses.autoDestroy} (2 different values) - True (x5) - False (x1) - max : integer {Crown of the Kobold King.items.[].system.uses.max} (same value: 1) - value : integer {Crown of the Kobold King.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Crown of the Kobold King.items.[].system.weaponType} - value : string {Crown of the Kobold King.items.[].system.weaponType.value} (2 different values) - 'melee' (x33) - 'ranged' (x10) - type : string {Crown of the Kobold King.items.[].type} (11 different values) - [_stats] : object {Crown of the Kobold King.items.[]._stats} - compendiumSource : string {Crown of the Kobold King.items.[]._stats.compendiumSource} (106 different values) - [flags] : object {Crown of the Kobold King.items.[].flags} - pf2e : object {Crown of the Kobold King.items.[].flags.pf2e} - linkedWeapon : string {Crown of the Kobold King.items.[].flags.pf2e.linkedWeapon} (14 different values) - name : string {Crown of the Kobold King.name} (all different values) - system : object {Crown of the Kobold King.system} - [abilities] : object {Crown of the Kobold King.system.abilities} - cha : object {Crown of the Kobold King.system.abilities.cha} - mod : integer {Crown of the Kobold King.system.abilities.cha.mod} (8 different values) - 2 (x9) - 0 (x5) - 4 (x4) - -5 (x3) - -2 (x2) - 3 (x2) - 1 (x1) - 6 (x1) - con : object {Crown of the Kobold King.system.abilities.con} - mod : integer {Crown of the Kobold King.system.abilities.con.mod} (5 different values) - 2 (x13) - 4 (x7) - 3 (x3) - 0 (x2) - 1 (x2) - dex : object {Crown of the Kobold King.system.abilities.dex} - mod : integer {Crown of the Kobold King.system.abilities.dex.mod} (7 different values) - 4 (x9) - 3 (x7) - 2 (x5) - 0 (x3) - 6 (x1) - 1 (x1) - -2 (x1) - int : object {Crown of the Kobold King.system.abilities.int} - mod : integer {Crown of the Kobold King.system.abilities.int.mod} (9 different values) - 0 (x8) - -2 (x4) - -5 (x3) - 2 (x3) - -4 (x2) - 1 (x2) - -3 (x2) - 4 (x2) - 6 (x1) - str : object {Crown of the Kobold King.system.abilities.str} - mod : integer {Crown of the Kobold King.system.abilities.str.mod} (9 different values) - 1 (x6) - 5 (x5) - 4 (x4) - 0 (x3) - -5 (x2) - 2 (x2) - -1 (x2) - 6 (x2) - 3 (x1) - wis : object {Crown of the Kobold King.system.abilities.wis} - mod : integer {Crown of the Kobold King.system.abilities.wis.mod} (5 different values) - 4 (x9) - 1 (x8) - 0 (x4) - 2 (x3) - 3 (x3) - attributes : object {Crown of the Kobold King.system.attributes} - ac : object {Crown of the Kobold King.system.attributes.ac} - [details] : string {Crown of the Kobold King.system.attributes.ac.details} (3 different values) - '' (x25) - '18 when broken' (x1) - '(13 when broken); construct armor' (x1) - value : integer {Crown of the Kobold King.system.attributes.ac.value} (12 different values) - [allSaves] : object {Crown of the Kobold King.system.attributes.allSaves} - value : string {Crown of the Kobold King.system.attributes.allSaves.value} (same value: '') - hp : object {Crown of the Kobold King.system.attributes.hp} - details : string {Crown of the Kobold King.system.attributes.hp.details} (8 different values) - '' (x31) - 'void healing' (x5) - 'BT 25' (x1) - 'BT 27' (x1) - 'void healing, rejuvenation' (x1) - 'BT 15' (x1) - 'BT 29 to smash a 5-ft-sq hole in the wall; Spout H 13; Spout HP 20 (BT 10)' (x1) - 'Furnace BT 28, Vent Hardness 10, Vent HP 18 (BT 9)' (x1) - max : integer {Crown of the Kobold King.system.attributes.hp.max} (25 different values) - temp : integer {Crown of the Kobold King.system.attributes.hp.temp} (same value: 0) - value : integer {Crown of the Kobold King.system.attributes.hp.value} (25 different values) - [emitsSound] : string {Crown of the Kobold King.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : mixed - integer {Crown of the Kobold King.system.attributes.hardness} (5 different values) - 0 (x10) - 15 (x2) - 11 (x1) - 13 (x1) - 8 (x1) - object {Crown of the Kobold King.system.attributes.hardness} - value : integer {Crown of the Kobold King.system.attributes.hardness.value} (2 different values) - 8 (x1) - 9 (x1) - [immunities] : array {Crown of the Kobold King.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Crown of the Kobold King.system.attributes.immunities.[]} - type : string {Crown of the Kobold King.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Crown of the Kobold King.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Crown of the Kobold King.system.attributes.resistances.[]} - [doubleVs] : array {Crown of the Kobold King.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Crown of the Kobold King.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Crown of the Kobold King.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Crown of the Kobold King.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - 'bludgeoning' (x1) - type : string {Crown of the Kobold King.system.attributes.resistances.[].type} (7 different values) - 'all-damage' (x2) - 'physical' (x2) - 'piercing' (x1) - 'slashing' (x1) - 'electricity' (x1) - 'poison' (x1) - 'fire' (x1) - value : integer {Crown of the Kobold King.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {Crown of the Kobold King.system.attributes.speed} - otherSpeeds : array {Crown of the Kobold King.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Crown of the Kobold King.system.attributes.speed.otherSpeeds.[]} - type : string {Crown of the Kobold King.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x6) - 'climb' (x2) - 'burrow' (x2) - 'swim' (x1) - value : integer {Crown of the Kobold King.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 25 (x4) - 30 (x2) - 20 (x2) - 5 (x1) - 10 (x1) - 15 (x1) - [special] : string {Crown of the Kobold King.system.attributes.speed.special} (same value: '') - value : integer {Crown of the Kobold King.system.attributes.speed.value} (6 different values) - 25 (x15) - 0 (x4) - 15 (x3) - 20 (x2) - 30 (x2) - 10 (x1) - [stealth] : object {Crown of the Kobold King.system.attributes.stealth} - details : string {Crown of the Kobold King.system.attributes.stealth.details} (4 different values) - '

(expert)

' (x9) - '' (x4) - '

(trained)

' (x1) - '

Either DC 18 or 0 if the eyes covering an area that obscures a pitfall are destroyed.

' (x1) - value : integer {Crown of the Kobold King.system.attributes.stealth.value} (8 different values) - 8 (x4) - 10 (x3) - 5 (x3) - 12 (x1) - -2 (x1) - 13 (x1) - -10 (x1) - 6 (x1) - [weaknesses] : array {Crown of the Kobold King.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Crown of the Kobold King.system.attributes.weaknesses.[]} - type : string {Crown of the Kobold King.system.attributes.weaknesses.[].type} (3 different values) - 'cold' (x2) - 'fire' (x1) - 'vitality' (x1) - value : integer {Crown of the Kobold King.system.attributes.weaknesses.[].value} (3 different values) - 5 (x2) - 8 (x1) - 10 (x1) - details : object {Crown of the Kobold King.system.details} - [blurb] : string {Crown of the Kobold King.system.details.blurb} (20 different values) - [languages] : object {Crown of the Kobold King.system.details.languages} - details : string {Crown of the Kobold King.system.details.languages.details} (5 different values) - '' (x22) - '(can\'t speak any language)' (x2) - 'any one ancient language' (x1) - 'can\'t speak any language' (x1) - '(can\'t speak any language); telepathy 60 ft' (x1) - value : array {Crown of the Kobold King.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Crown of the Kobold King.system.details.languages.value.[]} (11 different values) - level : object {Crown of the Kobold King.system.details.level} - value : integer {Crown of the Kobold King.system.details.level.value} (10 different values) - 2 (x13) - 3 (x5) - 6 (x5) - 5 (x4) - 4 (x4) - 1 (x3) - 8 (x3) - 7 (x3) - -1 (x1) - 0 (x1) - [privateNotes] : string {Crown of the Kobold King.system.details.privateNotes} (same value: '') - [publicNotes] : string {Crown of the Kobold King.system.details.publicNotes} (11 different values) - publication : object {Crown of the Kobold King.system.details.publication} - license : string {Crown of the Kobold King.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Crown of the Kobold King.system.details.publication.remaster} (same value: False) - title : string {Crown of the Kobold King.system.details.publication.title} (same value: 'Pathfinder Adventure: Crown of the Kobold King') - [description] : string {Crown of the Kobold King.system.details.description} (15 different values) - [disable] : string {Crown of the Kobold King.system.details.disable} (15 different values) - [isComplex] : boolean {Crown of the Kobold King.system.details.isComplex} (2 different values) - False (x10) - True (x5) - [reset] : string {Crown of the Kobold King.system.details.reset} (6 different values) - '' (x10) - '

After 1 minute, the chamber rights itself and resets the trap.

' (x1) - '

At the end of a round in which there are no creatures standing on the floor or stuck to the lodestone, the trap deactivates. The vargouilles return to their alcoves, and the doors close. The trap resets automatically after 1 minute.

' (x1) - '

The Last Crucible deactivates and resets 10 minutes after it has no target creatures (because the creatures either left area H4 or died). Any thoqquas that still live sense the magma river at area H6 and eventually make their way north to that area to swim away.

' (x1) - '

The trap resets after 1 minute, during which it sees no creatures to target.

' (x1) - '

Creatures can still fall down the shaft even after the cauldron is released, but the cauldron must be reset manually.

' (x1) - [routine] : string {Crown of the Kobold King.system.details.routine} (6 different values) - [initiative] : object {Crown of the Kobold King.system.initiative} - statistic : string {Crown of the Kobold King.system.initiative.statistic} (2 different values) - 'perception' (x26) - 'stealth' (x1) - [perception] : object {Crown of the Kobold King.system.perception} - details : string {Crown of the Kobold King.system.perception.details} (same value: '') - mod : integer {Crown of the Kobold King.system.perception.mod} (11 different values) - senses : array {Crown of the Kobold King.system.perception.senses} - Length: min=0 max=2 - Value type: object {Crown of the Kobold King.system.perception.senses.[]} - [acuity] : string {Crown of the Kobold King.system.perception.senses.[].acuity} (2 different values) - 'precise' (x4) - 'imprecise' (x2) - [range] : integer {Crown of the Kobold King.system.perception.senses.[].range} (3 different values) - 60 (x3) - 30 (x2) - 40 (x1) - type : string {Crown of the Kobold King.system.perception.senses.[].type} (7 different values) - 'darkvision' (x23) - 'tremorsense' (x2) - 'echolocation' (x1) - 'low-light-vision' (x1) - 'scent' (x1) - 'motion-sense' (x1) - 'lifesense' (x1) - [vision] : boolean {Crown of the Kobold King.system.perception.vision} (same value: False) - [resources] : object {Crown of the Kobold King.system.resources} - [focus] : object {Crown of the Kobold King.system.resources.focus} - max : integer {Crown of the Kobold King.system.resources.focus.max} (2 different values) - 2 (x2) - 1 (x1) - value : integer {Crown of the Kobold King.system.resources.focus.value} (2 different values) - 2 (x2) - 1 (x1) - saves : object {Crown of the Kobold King.system.saves} - fortitude : object {Crown of the Kobold King.system.saves.fortitude} - saveDetail : string {Crown of the Kobold King.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Crown of the Kobold King.system.saves.fortitude.value} (13 different values) - reflex : object {Crown of the Kobold King.system.saves.reflex} - saveDetail : string {Crown of the Kobold King.system.saves.reflex.saveDetail} (same value: '') - value : integer {Crown of the Kobold King.system.saves.reflex.value} (14 different values) - will : object {Crown of the Kobold King.system.saves.will} - saveDetail : string {Crown of the Kobold King.system.saves.will.saveDetail} (same value: '') - value : integer {Crown of the Kobold King.system.saves.will.value} (14 different values) - [skills] : object {Crown of the Kobold King.system.skills} - [acrobatics] : object {Crown of the Kobold King.system.skills.acrobatics} - base : integer {Crown of the Kobold King.system.skills.acrobatics.base} (7 different values) - 8 (x3) - 7 (x3) - 12 (x2) - 10 (x2) - 5 (x1) - 13 (x1) - 18 (x1) - [arcana] : object {Crown of the Kobold King.system.skills.arcana} - base : integer {Crown of the Kobold King.system.skills.arcana.base} (3 different values) - 17 (x1) - 7 (x1) - 16 (x1) - [athletics] : object {Crown of the Kobold King.system.skills.athletics} - base : integer {Crown of the Kobold King.system.skills.athletics.base} (12 different values) - [crafting] : object {Crown of the Kobold King.system.skills.crafting} - base : integer {Crown of the Kobold King.system.skills.crafting.base} (4 different values) - 6 (x3) - 15 (x1) - 14 (x1) - 7 (x1) - [special] : array {Crown of the Kobold King.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Crown of the Kobold King.system.skills.crafting.special.[]} - base : integer {Crown of the Kobold King.system.skills.crafting.special.[].base} (3 different values) - 8 (x3) - 16 (x1) - 9 (x1) - label : string {Crown of the Kobold King.system.skills.crafting.special.[].label} (2 different values) - 'traps' (x4) - 'Traps' (x1) - [predicate] : array {Crown of the Kobold King.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Crown of the Kobold King.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap') - [deception] : object {Crown of the Kobold King.system.skills.deception} - base : integer {Crown of the Kobold King.system.skills.deception.base} (8 different values) - 13 (x1) - 8 (x1) - 4 (x1) - 15 (x1) - 12 (x1) - 6 (x1) - 16 (x1) - 11 (x1) - [diplomacy] : object {Crown of the Kobold King.system.skills.diplomacy} - base : integer {Crown of the Kobold King.system.skills.diplomacy.base} (same value: 8) - [intimidation] : object {Crown of the Kobold King.system.skills.intimidation} - base : integer {Crown of the Kobold King.system.skills.intimidation.base} (8 different values) - 6 (x2) - 15 (x1) - 11 (x1) - 12 (x1) - 18 (x1) - 20 (x1) - 9 (x1) - 8 (x1) - [medicine] : object {Crown of the Kobold King.system.skills.medicine} - base : integer {Crown of the Kobold King.system.skills.medicine.base} (same value: 15) - [nature] : object {Crown of the Kobold King.system.skills.nature} - base : integer {Crown of the Kobold King.system.skills.nature.base} (2 different values) - 11 (x1) - 13 (x1) - [occultism] : object {Crown of the Kobold King.system.skills.occultism} - base : integer {Crown of the Kobold King.system.skills.occultism.base} (3 different values) - 17 (x1) - 15 (x1) - 7 (x1) - [performance] : object {Crown of the Kobold King.system.skills.performance} - base : integer {Crown of the Kobold King.system.skills.performance.base} (same value: 8) - [religion] : object {Crown of the Kobold King.system.skills.religion} - base : integer {Crown of the Kobold King.system.skills.religion.base} (4 different values) - 13 (x1) - 9 (x1) - 5 (x1) - 16 (x1) - [society] : object {Crown of the Kobold King.system.skills.society} - base : integer {Crown of the Kobold King.system.skills.society.base} (2 different values) - 15 (x1) - 7 (x1) - [stealth] : object {Crown of the Kobold King.system.skills.stealth} - base : integer {Crown of the Kobold King.system.skills.stealth.base} (9 different values) - 7 (x4) - 14 (x3) - 11 (x3) - 8 (x3) - 12 (x2) - 15 (x2) - 10 (x2) - 18 (x1) - 5 (x1) - [special] : array {Crown of the Kobold King.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Crown of the Kobold King.system.skills.stealth.special.[]} - base : integer {Crown of the Kobold King.system.skills.stealth.special.[].base} (3 different values) - 10 (x1) - 17 (x1) - 7 (x1) - label : string {Crown of the Kobold King.system.skills.stealth.special.[].label} (3 different values) - 'in rocky terrain' (x1) - 'in moist areas' (x1) - 'in Lava' (x1) - predicate : array {Crown of the Kobold King.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Crown of the Kobold King.system.skills.stealth.special.[].predicate.[]} (3 different values) - 'terrain:rocky' (x1) - 'terrain:moist' (x1) - 'terrain:lava' (x1) - [survival] : object {Crown of the Kobold King.system.skills.survival} - base : integer {Crown of the Kobold King.system.skills.survival.base} (5 different values) - 8 (x2) - 13 (x2) - 3 (x1) - 11 (x1) - 5 (x1) - [thievery] : object {Crown of the Kobold King.system.skills.thievery} - base : integer {Crown of the Kobold King.system.skills.thievery.base} (same value: 8) - traits : object {Crown of the Kobold King.system.traits} - rarity : string {Crown of the Kobold King.system.traits.rarity} (4 different values) - 'unique' (x16) - 'common' (x13) - 'uncommon' (x9) - 'rare' (x4) - size : object {Crown of the Kobold King.system.traits.size} - value : string {Crown of the Kobold King.system.traits.size.value} (3 different values) - 'med' (x28) - 'sm' (x13) - 'lg' (x1) - value : array {Crown of the Kobold King.system.traits.value} - Length: min=1 max=6 - Value type: string {Crown of the Kobold King.system.traits.value.[]} (33 different values) - [creatureType] : string {Crown of the Kobold King.system.creatureType} (same value: '') - [statusEffects] : array<> {Crown of the Kobold King.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Crown of the Kobold King.type} (2 different values) - 'npc' (x27) - 'hazard' (x15) \ No newline at end of file diff --git a/output/pf2e/packs/Cryptid.txt b/output/pf2e/packs/Cryptid.txt deleted file mode 100644 index b686d5d..0000000 --- a/output/pf2e/packs/Cryptid.txt +++ /dev/null @@ -1,45 +0,0 @@ -Cryptid -Different values: 21 -===================================== -object {Cryptid} - _id : string {Cryptid._id} (all different values) - folder : string {Cryptid.folder} (same value: 'Ui6movgfR7B9yRus') - img : string {Cryptid.img} (4 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x13) - 'systems/pf2e/icons/actions/TwoActions.webp' (x4) - 'systems/pf2e/icons/actions/OneAction.webp' (x3) - 'systems/pf2e/icons/actions/FreeAction.webp' (x1) - name : string {Cryptid.name} (all different values) - system : object {Cryptid.system} - actionType : object {Cryptid.system.actionType} - value : string {Cryptid.system.actionType.value} (3 different values) - 'passive' (x13) - 'action' (x7) - 'free' (x1) - actions : object {Cryptid.system.actions} - [value] : integer {Cryptid.system.actions.value} (2 different values) - 2 (x4) - 1 (x3) - category : string {Cryptid.system.category} (same value: 'offensive') - description : object {Cryptid.system.description} - value : string {Cryptid.system.description.value} (all different values) - publication : object {Cryptid.system.publication} - license : string {Cryptid.system.publication.license} (same value: 'OGL') - remaster : boolean {Cryptid.system.publication.remaster} (same value: False) - title : string {Cryptid.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Cryptid.system.rules} - traits : object {Cryptid.system.traits} - rarity : string {Cryptid.system.traits.rarity} (same value: 'common') - value : array {Cryptid.system.traits.value} - Length: min=0 max=4 - Value type: string {Cryptid.system.traits.value.[]} (8 different values) - 'magical' (x1) - 'healing' (x1) - 'aura' (x1) - 'olfactory' (x1) - 'auditory' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - [deathNote] : boolean {Cryptid.system.deathNote} (same value: True) - type : string {Cryptid.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Cryptid.yaml b/output/pf2e/packs/Cryptid.yaml new file mode 100644 index 0000000..cfcf6e3 --- /dev/null +++ b/output/pf2e/packs/Cryptid.yaml @@ -0,0 +1,173 @@ +name: Cryptid +values: 21 +schema: + '_id': + type: string + path: Cryptid._id + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'folder': + type: string + path: Cryptid.folder + is_null: false + values: 21 + different_values: 1 (all same) + variants: "Ui6movgfR7B9yRus" (x21) + 'img': + type: string + path: Cryptid.img + is_null: false + values: 21 + different_values: 4 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x13) + - "systems/pf2e/icons/actions/TwoActions.webp" (x4) + - "systems/pf2e/icons/actions/OneAction.webp" (x3) + - "systems/pf2e/icons/actions/FreeAction.webp" (x1) + 'name': + type: string + path: Cryptid.name + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'system': + type: object + path: Cryptid.system + is_null: false + values: 21 + schema: + 'actionType': + type: object + path: Cryptid.system.actionType + is_null: false + values: 21 + schema: + 'value': + type: string + path: Cryptid.system.actionType.value + is_null: false + values: 21 + different_values: 3 + variants: + - "passive" (x13) + - "action" (x7) + - "free" (x1) + 'actions': + type: object + path: Cryptid.system.actions + is_null: false + values: 21 + schema: + [value]: + type: integer + path: Cryptid.system.actions.value + is_null: true + values: 7 + different_values: 2 + variants: + - 2 (x4) + - 1 (x3) + 'category': + type: string + path: Cryptid.system.category + is_null: false + values: 21 + different_values: 1 (all same) + variants: "offensive" (x21) + 'description': + type: object + path: Cryptid.system.description + is_null: false + values: 21 + schema: + 'value': + type: string + path: Cryptid.system.description.value + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'publication': + type: object + path: Cryptid.system.publication + is_null: false + values: 21 + schema: + 'license': + type: string + path: Cryptid.system.publication.license + is_null: false + values: 21 + different_values: 1 (all same) + variants: "OGL" (x21) + 'remaster': + type: boolean + path: Cryptid.system.publication.remaster + is_null: false + values: 21 + different_values: 1 (all same) + variants: False (x21) + 'title': + type: string + path: Cryptid.system.publication.title + is_null: false + values: 21 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x21) + 'rules': + type: ignored (Foundry rules object) + path: Cryptid.system.rules + is_null: false + values: 21 + 'traits': + type: object + path: Cryptid.system.traits + is_null: false + values: 21 + schema: + 'rarity': + type: string + path: Cryptid.system.traits.rarity + is_null: false + values: 21 + different_values: 1 (all same) + variants: "common" (x21) + 'value': + type: array + path: Cryptid.system.traits.value + is_null: false + values: 21 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Cryptid.system.traits.value.[] + is_null: false + values: 8 + different_values: 8 + variants: + - "magical" (x1) + - "healing" (x1) + - "aura" (x1) + - "olfactory" (x1) + - "auditory" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + [deathNote]: + type: boolean + path: Cryptid.system.deathNote + is_null: true + values: 2 + different_values: 1 (all same) + variants: True (x2) + 'type': + type: string + path: Cryptid.type + is_null: false + values: 21 + different_values: 1 (all same) + variants: "action" (x21) diff --git a/output/pf2e/packs/Crystal Keeper.txt b/output/pf2e/packs/Crystal Keeper.txt deleted file mode 100644 index bae4880..0000000 --- a/output/pf2e/packs/Crystal Keeper.txt +++ /dev/null @@ -1,47 +0,0 @@ -Crystal Keeper -Different values: 5 -===================================== -object {Crystal Keeper} - _id : string {Crystal Keeper._id} (all different values) - folder : string {Crystal Keeper.folder} (same value: 'D6iIfY8IYKIfdXFu') - img : string {Crystal Keeper.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Crystal Keeper.name} (all different values) - system : object {Crystal Keeper.system} - actionType : object {Crystal Keeper.system.actionType} - value : string {Crystal Keeper.system.actionType.value} (same value: 'passive') - actions : object {Crystal Keeper.system.actions} - [value] : empty - category : string {Crystal Keeper.system.category} (same value: 'class') - description : object {Crystal Keeper.system.description} - value : string {Crystal Keeper.system.description.value} (all different values) - level : object {Crystal Keeper.system.level} - value : integer {Crystal Keeper.system.level.value} (3 different values) - 10 (x2) - 4 (x2) - 6 (x1) - prerequisites : object {Crystal Keeper.system.prerequisites} - value : array {Crystal Keeper.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Crystal Keeper.system.prerequisites.value.[]} - value : string {Crystal Keeper.system.prerequisites.value.[].value} (2 different values) - 'Crystal Keeper Dedication' (x4) - 'trained in Elven Lore or Society' (x1) - publication : object {Crystal Keeper.system.publication} - license : string {Crystal Keeper.system.publication.license} (same value: 'OGL') - remaster : boolean {Crystal Keeper.system.publication.remaster} (same value: False) - title : string {Crystal Keeper.system.publication.title} (same value: 'Pathfinder #148: Fires of the Haunted City') - rules : ignored (Foundry rules object) {Crystal Keeper.system.rules} - traits : object {Crystal Keeper.system.traits} - rarity : string {Crystal Keeper.system.traits.rarity} (2 different values) - 'common' (x4) - 'rare' (x1) - value : array {Crystal Keeper.system.traits.value} - Length: min=1 max=2 - Value type: string {Crystal Keeper.system.traits.value.[]} (2 different values) - 'archetype' (x5) - 'dedication' (x1) - [subfeatures] : object {Crystal Keeper.system.subfeatures} - proficiencies : object {Crystal Keeper.system.subfeatures.proficiencies} - spellcasting : object {Crystal Keeper.system.subfeatures.proficiencies.spellcasting} - rank : integer {Crystal Keeper.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Crystal Keeper.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Crystal Keeper.yaml b/output/pf2e/packs/Crystal Keeper.yaml new file mode 100644 index 0000000..ae770aa --- /dev/null +++ b/output/pf2e/packs/Crystal Keeper.yaml @@ -0,0 +1,231 @@ +name: Crystal Keeper +values: 5 +schema: + '_id': + type: string + path: Crystal Keeper._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "81xlcIFJIAtsmXmd" (x1) + - "ELdUj5ihdivlgb3H" (x1) + - "NrZt98r47sPSQ06j" (x1) + - "DpmdmRNMg6LZpNB0" (x1) + - "5nzeyuvzKL4T8eLt" (x1) + 'folder': + type: string + path: Crystal Keeper.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "D6iIfY8IYKIfdXFu" (x5) + 'img': + type: string + path: Crystal Keeper.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Crystal Keeper.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Armor Rune Shifter" (x1) + - "Crystal Keeper Dedication" (x1) + - "Crystal Ward Spells" (x1) + - "Simple Crystal Magic" (x1) + - "Weapon-Rune Shifter" (x1) + 'system': + type: object + path: Crystal Keeper.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Crystal Keeper.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Crystal Keeper.system.actionType.value + is_null: false + values: 5 + different_values: 1 (all same) + variants: "passive" (x5) + 'actions': + type: object + path: Crystal Keeper.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Crystal Keeper.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Crystal Keeper.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Crystal Keeper.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Crystal Keeper.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Crystal Keeper.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Crystal Keeper.system.level.value + is_null: false + values: 5 + different_values: 3 + variants: + - 10 (x2) + - 4 (x2) + - 6 (x1) + 'prerequisites': + type: object + path: Crystal Keeper.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Crystal Keeper.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Crystal Keeper.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Crystal Keeper.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 2 + variants: + - "Crystal Keeper Dedication" (x4) + - "trained in Elven Lore or Society" (x1) + 'publication': + type: object + path: Crystal Keeper.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Crystal Keeper.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Crystal Keeper.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Crystal Keeper.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #148: Fires of the Haunted City" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Crystal Keeper.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Crystal Keeper.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Crystal Keeper.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "rare" (x1) + 'value': + type: array + path: Crystal Keeper.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Crystal Keeper.system.traits.value.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "archetype" (x5) + - "dedication" (x1) + [subfeatures]: + type: object + path: Crystal Keeper.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Crystal Keeper.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Crystal Keeper.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Crystal Keeper.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Crystal Keeper.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Cultivator.txt b/output/pf2e/packs/Cultivator.txt deleted file mode 100644 index a2d2189..0000000 --- a/output/pf2e/packs/Cultivator.txt +++ /dev/null @@ -1,68 +0,0 @@ -Cultivator -Different values: 10 -===================================== -object {Cultivator} - _id : string {Cultivator._id} (all different values) - folder : string {Cultivator.folder} (same value: '4sIhRrEL5t8HRuwK') - img : string {Cultivator.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Cultivator.name} (all different values) - system : object {Cultivator.system} - actionType : object {Cultivator.system.actionType} - value : string {Cultivator.system.actionType.value} (2 different values) - 'passive' (x9) - 'free' (x1) - actions : object {Cultivator.system.actions} - [value] : empty - category : string {Cultivator.system.category} (same value: 'class') - description : object {Cultivator.system.description} - value : string {Cultivator.system.description.value} (all different values) - frequency : object {Cultivator.system.frequency} - max : integer {Cultivator.system.frequency.max} (same value: 1) - per : string {Cultivator.system.frequency.per} (same value: 'PT1H') - level : object {Cultivator.system.level} - value : integer {Cultivator.system.level.value} (6 different values) - 6 (x3) - 10 (x2) - 16 (x2) - 2 (x1) - 8 (x1) - 4 (x1) - prerequisites : object {Cultivator.system.prerequisites} - value : array {Cultivator.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Cultivator.system.prerequisites.value.[]} - value : string {Cultivator.system.prerequisites.value.[].value} (8 different values) - 'Cultivator Dedication' (x6) - 'trained in Occultism' (x1) - 'you aren\'t holy' (x1) - 'Immortal Lightness' (x1) - 'Ghost-Path Epiphany' (x1) - 'Three Pecks of Dew' (x1) - 'Constitution +2' (x1) - 'you aren\'t unholy' (x1) - publication : object {Cultivator.system.publication} - license : string {Cultivator.system.publication.license} (same value: 'ORC') - remaster : boolean {Cultivator.system.publication.remaster} (same value: True) - title : string {Cultivator.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Cultivator.system.rules} - [subfeatures] : object {Cultivator.system.subfeatures} - [proficiencies] : object {Cultivator.system.subfeatures.proficiencies} - spellcasting : object {Cultivator.system.subfeatures.proficiencies.spellcasting} - rank : integer {Cultivator.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - senses : object {Cultivator.system.subfeatures.senses} - lifesense : object {Cultivator.system.subfeatures.senses.lifesense} - acuity : string {Cultivator.system.subfeatures.senses.lifesense.acuity} (same value: 'imprecise') - range : integer {Cultivator.system.subfeatures.senses.lifesense.range} (same value: 30) - traits : object {Cultivator.system.traits} - rarity : string {Cultivator.system.traits.rarity} (2 different values) - 'common' (x9) - 'rare' (x1) - value : array {Cultivator.system.traits.value} - Length: min=1 max=3 - Value type: string {Cultivator.system.traits.value.[]} (5 different values) - 'archetype' (x10) - 'dedication' (x1) - 'occult' (x1) - 'healing' (x1) - 'vitality' (x1) - type : string {Cultivator.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Cultivator.yaml b/output/pf2e/packs/Cultivator.yaml new file mode 100644 index 0000000..fe6b2f8 --- /dev/null +++ b/output/pf2e/packs/Cultivator.yaml @@ -0,0 +1,301 @@ +name: Cultivator +values: 10 +schema: + '_id': + type: string + path: Cultivator._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "nRyfLEs9JfEX2CTc" (x1) + - "X9UprPmeU3ovOgwb" (x1) + - "G96zcEKvxtWLn701" (x1) + - "SrTb0JpENFZ0i0mO" (x1) + - "8lVLhQ0NhGIbQupI" (x1) + - "z3tH63RsLkVze82H" (x1) + - "FXxVmdv9BRwkbgdU" (x1) + - "FFHNGhVapUycx3f5" (x1) + - "Qg5M34t95rtT0sOp" (x1) + - "GnTh2t4MvjifRxBd" (x1) + 'folder': + type: string + path: Cultivator.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "4sIhRrEL5t8HRuwK" (x10) + 'img': + type: string + path: Cultivator.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Cultivator.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Cultivator Dedication" (x1) + - "Cultivator's Keen Eye" (x1) + - "Ghost-Path Epiphany" (x1) + - "Immortal Lightness" (x1) + - "Lotus Above the Wind" (x1) + - "The Bitter Scholar's Promotion" (x1) + - "The Immortal Attains the Summit" (x1) + - "Three Clear Breaths" (x1) + - "Three Pecks of Dew" (x1) + - "Wisteria-and-Peony Reunion" (x1) + 'system': + type: object + path: Cultivator.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Cultivator.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Cultivator.system.actionType.value + is_null: false + values: 10 + different_values: 2 + variants: + - "passive" (x9) + - "free" (x1) + 'actions': + type: object + path: Cultivator.system.actions + is_null: false + values: 10 + schema: + [value]: + type: + path: Cultivator.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Cultivator.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "class" (x10) + 'description': + type: object + path: Cultivator.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Cultivator.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'frequency': + type: object + path: Cultivator.system.frequency + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Cultivator.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Cultivator.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + 'level': + type: object + path: Cultivator.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Cultivator.system.level.value + is_null: false + values: 10 + different_values: 6 + variants: + - 6 (x3) + - 10 (x2) + - 16 (x2) + - 2 (x1) + - 8 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Cultivator.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Cultivator.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Cultivator.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Cultivator.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 8 + variants: + - "Cultivator Dedication" (x6) + - "trained in Occultism" (x1) + - "you aren't holy" (x1) + - "Immortal Lightness" (x1) + - "Ghost-Path Epiphany" (x1) + - "Three Pecks of Dew" (x1) + - "Constitution +2" (x1) + - "you aren't unholy" (x1) + 'publication': + type: object + path: Cultivator.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Cultivator.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "ORC" (x10) + 'remaster': + type: boolean + path: Cultivator.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: True (x10) + 'title': + type: string + path: Cultivator.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Cultivator.system.rules + is_null: false + values: 10 + [subfeatures]: + type: object + path: Cultivator.system.subfeatures + is_null: true + values: 2 + schema: + [proficiencies]: + type: object + path: Cultivator.system.subfeatures.proficiencies + is_null: true + values: 1 + schema: + 'spellcasting': + type: object + path: Cultivator.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Cultivator.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'senses': + type: object + path: Cultivator.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'lifesense': + type: object + path: Cultivator.system.subfeatures.senses.lifesense + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Cultivator.system.subfeatures.senses.lifesense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Cultivator.system.subfeatures.senses.lifesense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'traits': + type: object + path: Cultivator.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Cultivator.system.traits.rarity + is_null: false + values: 10 + different_values: 2 + variants: + - "common" (x9) + - "rare" (x1) + 'value': + type: array + path: Cultivator.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Cultivator.system.traits.value.[] + is_null: false + values: 14 + different_values: 5 + variants: + - "archetype" (x10) + - "dedication" (x1) + - "occult" (x1) + - "healing" (x1) + - "vitality" (x1) + 'type': + type: string + path: Cultivator.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Curse Maelstrom.txt b/output/pf2e/packs/Curse Maelstrom.txt deleted file mode 100644 index 1935145..0000000 --- a/output/pf2e/packs/Curse Maelstrom.txt +++ /dev/null @@ -1,60 +0,0 @@ -Curse Maelstrom -Different values: 8 -===================================== -object {Curse Maelstrom} - _id : string {Curse Maelstrom._id} (all different values) - folder : string {Curse Maelstrom.folder} (same value: 'SVRSatDqX86L5iRW') - img : string {Curse Maelstrom.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Curse Maelstrom.name} (all different values) - system : object {Curse Maelstrom.system} - actionType : object {Curse Maelstrom.system.actionType} - value : string {Curse Maelstrom.system.actionType.value} (3 different values) - 'passive' (x4) - 'reaction' (x2) - 'action' (x2) - actions : object {Curse Maelstrom.system.actions} - [value] : integer {Curse Maelstrom.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Curse Maelstrom.system.category} (2 different values) - 'class' (x7) - 'skill' (x1) - description : object {Curse Maelstrom.system.description} - value : string {Curse Maelstrom.system.description.value} (all different values) - level : object {Curse Maelstrom.system.level} - value : integer {Curse Maelstrom.system.level.value} (6 different values) - 8 (x2) - 2 (x2) - 12 (x1) - 6 (x1) - 10 (x1) - 4 (x1) - prerequisites : object {Curse Maelstrom.system.prerequisites} - value : array {Curse Maelstrom.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Curse Maelstrom.system.prerequisites.value.[]} - value : string {Curse Maelstrom.system.prerequisites.value.[].value} (4 different values) - 'Curse Maelstrom Dedication' (x6) - 'You are cursed or have previously been cursed.' (x1) - 'trained in Occultism or Curse Lore' (x1) - 'Counter Curse' (x1) - publication : object {Curse Maelstrom.system.publication} - license : string {Curse Maelstrom.system.publication.license} (same value: 'OGL') - remaster : boolean {Curse Maelstrom.system.publication.remaster} (same value: False) - title : string {Curse Maelstrom.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Curse Maelstrom.system.rules} - [subfeatures] : object {Curse Maelstrom.system.subfeatures} - proficiencies : object {Curse Maelstrom.system.subfeatures.proficiencies} - spellcasting : object {Curse Maelstrom.system.subfeatures.proficiencies.spellcasting} - rank : integer {Curse Maelstrom.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - traits : object {Curse Maelstrom.system.traits} - rarity : string {Curse Maelstrom.system.traits.rarity} (2 different values) - 'common' (x7) - 'rare' (x1) - value : array {Curse Maelstrom.system.traits.value} - Length: min=1 max=2 - Value type: string {Curse Maelstrom.system.traits.value.[]} (3 different values) - 'archetype' (x8) - 'dedication' (x1) - 'skill' (x1) - type : string {Curse Maelstrom.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Curse Maelstrom.yaml b/output/pf2e/packs/Curse Maelstrom.yaml new file mode 100644 index 0000000..4d62ab8 --- /dev/null +++ b/output/pf2e/packs/Curse Maelstrom.yaml @@ -0,0 +1,251 @@ +name: Curse Maelstrom +values: 8 +schema: + '_id': + type: string + path: Curse Maelstrom._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "fhwO3N3VoZ0ZpfjU" (x1) + - "3xkFb2qlAdgLmdSf" (x1) + - "LJzk4Xxxs9IlbWz6" (x1) + - "5f8gQxVdioUcgsTD" (x1) + - "WyGeBz9U6Hovozdl" (x1) + - "adr9buwVuxgZV2B3" (x1) + - "wxIOuPFjVBADNYDP" (x1) + - "JZurhROfi2JfmLfb" (x1) + 'folder': + type: string + path: Curse Maelstrom.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "SVRSatDqX86L5iRW" (x8) + 'img': + type: string + path: Curse Maelstrom.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Curse Maelstrom.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Accursed Magic" (x1) + - "Counter Curse" (x1) + - "Curse Maelstrom Dedication" (x1) + - "Familiar Oddities" (x1) + - "Reverse Curse" (x1) + - "Share Burden" (x1) + - "Torrential Backlash" (x1) + - "Unnerving Expansion" (x1) + 'system': + type: object + path: Curse Maelstrom.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Curse Maelstrom.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Curse Maelstrom.system.actionType.value + is_null: false + values: 8 + different_values: 3 + variants: + - "passive" (x4) + - "reaction" (x2) + - "action" (x2) + 'actions': + type: object + path: Curse Maelstrom.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Curse Maelstrom.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Curse Maelstrom.system.category + is_null: false + values: 8 + different_values: 2 + variants: + - "class" (x7) + - "skill" (x1) + 'description': + type: object + path: Curse Maelstrom.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Curse Maelstrom.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Curse Maelstrom.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Curse Maelstrom.system.level.value + is_null: false + values: 8 + different_values: 6 + variants: + - 8 (x2) + - 2 (x2) + - 12 (x1) + - 6 (x1) + - 10 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Curse Maelstrom.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Curse Maelstrom.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Curse Maelstrom.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Curse Maelstrom.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 4 + variants: + - "Curse Maelstrom Dedication" (x6) + - "You are cursed or have previously been cursed." (x1) + - "trained in Occultism or Curse Lore" (x1) + - "Counter Curse" (x1) + 'publication': + type: object + path: Curse Maelstrom.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Curse Maelstrom.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Curse Maelstrom.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Curse Maelstrom.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Curse Maelstrom.system.rules + is_null: false + values: 8 + [subfeatures]: + type: object + path: Curse Maelstrom.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Curse Maelstrom.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Curse Maelstrom.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Curse Maelstrom.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'traits': + type: object + path: Curse Maelstrom.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Curse Maelstrom.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "rare" (x1) + 'value': + type: array + path: Curse Maelstrom.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Curse Maelstrom.system.traits.value.[] + is_null: false + values: 10 + different_values: 3 + variants: + - "archetype" (x8) + - "dedication" (x1) + - "skill" (x1) + 'type': + type: string + path: Curse Maelstrom.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Curtain Call.txt b/output/pf2e/packs/Curtain Call.txt deleted file mode 100644 index 907110c..0000000 --- a/output/pf2e/packs/Curtain Call.txt +++ /dev/null @@ -1,33 +0,0 @@ -Curtain Call -Different values: 1 -===================================== -object {Curtain Call} - _id : string {Curtain Call._id} (all different values) - folder : string {Curtain Call.folder} (all different values) - img : string {Curtain Call.img} (all different values) - name : string {Curtain Call.name} (all different values) - system : object {Curtain Call.system} - actionType : object {Curtain Call.system.actionType} - value : string {Curtain Call.system.actionType.value} (all different values) - actions : object {Curtain Call.system.actions} - [value] : empty - category : string {Curtain Call.system.category} (all different values) - description : object {Curtain Call.system.description} - value : string {Curtain Call.system.description.value} (all different values) - level : object {Curtain Call.system.level} - value : integer {Curtain Call.system.level.value} (all different values) - prerequisites : object {Curtain Call.system.prerequisites} - value : array<> {Curtain Call.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Curtain Call.system.publication} - license : string {Curtain Call.system.publication.license} (all different values) - remaster : boolean {Curtain Call.system.publication.remaster} (all different values) - title : string {Curtain Call.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Curtain Call.system.rules} - traits : object {Curtain Call.system.traits} - rarity : string {Curtain Call.system.traits.rarity} (all different values) - value : array<> {Curtain Call.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Curtain Call.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Curtain Call.yaml b/output/pf2e/packs/Curtain Call.yaml new file mode 100644 index 0000000..6ed826a --- /dev/null +++ b/output/pf2e/packs/Curtain Call.yaml @@ -0,0 +1,179 @@ +name: Curtain Call +values: 1 +schema: + '_id': + type: string + path: Curtain Call._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "mHsp4jGurcemml59" (x1) + 'folder': + type: string + path: Curtain Call.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "8aTEGG8Cq1wG6qI5" (x1) + 'img': + type: string + path: Curtain Call.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "icons/equipment/head/mask-carved-bird-grey-pink.webp" (x1) + 'name': + type: string + path: Curtain Call.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Persona Trait" (x1) + 'system': + type: object + path: Curtain Call.system + is_null: false + values: 1 + schema: + 'actionType': + type: object + path: Curtain Call.system.actionType + is_null: false + values: 1 + schema: + 'value': + type: string + path: Curtain Call.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "passive" (x1) + 'actions': + type: object + path: Curtain Call.system.actions + is_null: false + values: 1 + schema: + [value]: + type: + path: Curtain Call.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Curtain Call.system.category + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "deityboon" (x1) + 'description': + type: object + path: Curtain Call.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Curtain Call.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'level': + type: object + path: Curtain Call.system.level + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Curtain Call.system.level.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 1 (x1) + 'prerequisites': + type: object + path: Curtain Call.system.prerequisites + is_null: false + values: 1 + schema: + 'value': + type: array<> + path: Curtain Call.system.prerequisites.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Curtain Call.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Curtain Call.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Curtain Call.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Curtain Call.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'title': + type: string + path: Curtain Call.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder Curtain Call Player's Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Curtain Call.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Curtain Call.system.traits + is_null: false + values: 1 + schema: + 'rarity': + type: string + path: Curtain Call.system.traits.rarity + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "common" (x1) + 'value': + type: array<> + path: Curtain Call.system.traits.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Curtain Call.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Curtain Call.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "feat" (x1) diff --git a/output/pf2e/packs/Daemon Harbingers.txt b/output/pf2e/packs/Daemon Harbingers.txt deleted file mode 100644 index 484d595..0000000 --- a/output/pf2e/packs/Daemon Harbingers.txt +++ /dev/null @@ -1,85 +0,0 @@ -Daemon Harbingers -Different values: 9 -===================================== -object {Daemon Harbingers} - _id : string {Daemon Harbingers._id} (all different values) - folder : string {Daemon Harbingers.folder} (same value: '9No0oPJ98phOnK5Q') - img : string {Daemon Harbingers.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Daemon Harbingers.name} (all different values) - system : object {Daemon Harbingers.system} - attribute : array {Daemon Harbingers.system.attribute} - Length: min=2 max=2 - Value type: string {Daemon Harbingers.system.attribute.[]} (6 different values) - 'con' (x5) - 'wis' (x5) - 'dex' (x3) - 'str' (x2) - 'int' (x2) - 'cha' (x1) - category : string {Daemon Harbingers.system.category} (same value: 'deity') - description : object {Daemon Harbingers.system.description} - value : string {Daemon Harbingers.system.description.value} (all different values) - domains : object {Daemon Harbingers.system.domains} - alternate : array {Daemon Harbingers.system.domains.alternate} - Length: min=2 max=2 - Value type: string {Daemon Harbingers.system.domains.alternate.[]} (14 different values) - primary : array {Daemon Harbingers.system.domains.primary} - Length: min=4 max=4 - Value type: string {Daemon Harbingers.system.domains.primary.[]} (27 different values) - font : array {Daemon Harbingers.system.font} - Length: min=1 max=2 - Value type: string {Daemon Harbingers.system.font.[]} (2 different values) - 'harm' (x9) - 'heal' (x4) - publication : object {Daemon Harbingers.system.publication} - license : string {Daemon Harbingers.system.publication.license} (same value: 'ORC') - remaster : boolean {Daemon Harbingers.system.publication.remaster} (same value: True) - title : string {Daemon Harbingers.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Daemon Harbingers.system.rules} - sanctification : object {Daemon Harbingers.system.sanctification} - modal : string {Daemon Harbingers.system.sanctification.modal} (2 different values) - 'can' (x5) - 'must' (x4) - what : array {Daemon Harbingers.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Daemon Harbingers.system.sanctification.what.[]} (same value: 'unholy') - skill : array {Daemon Harbingers.system.skill} - Length: min=1 max=1 - Value type: string {Daemon Harbingers.system.skill.[]} (8 different values) - 'deception' (x2) - 'intimidation' (x1) - 'crafting' (x1) - 'survival' (x1) - 'society' (x1) - 'nature' (x1) - 'medicine' (x1) - 'acrobatics' (x1) - spells : object {Daemon Harbingers.system.spells} - 1 : string {Daemon Harbingers.system.spells.1} (all different values) - [2] : string {Daemon Harbingers.system.spells.2} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Feast of Ashes' (x1) - 'Compendium.pf2e.spells-srd.Item.Vomit Swarm' (x1) - [3] : string {Daemon Harbingers.system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Enthrall') - [4] : string {Daemon Harbingers.system.spells.4} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Reflective Scales' (x1) - 'Compendium.pf2e.spells-srd.Item.Nightmare' (x1) - 'Compendium.pf2e.spells-srd.Item.Hydraulic Torrent' (x1) - 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x1) - [5] : string {Daemon Harbingers.system.spells.5} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Toxic Cloud' (x2) - 'Compendium.pf2e.spells-srd.Item.Subconscious Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.False Vision' (x1) - [6] : string {Daemon Harbingers.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Chain Lightning') - [7] : string {Daemon Harbingers.system.spells.7} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Unfettered Pack' (x1) - 'Compendium.pf2e.spells-srd.Item.Warp Mind' (x1) - 'Compendium.pf2e.spells-srd.Item.Corrosive Body' (x1) - 'Compendium.pf2e.spells-srd.Item.Fiery Body' (x1) - [8] : string {Daemon Harbingers.system.spells.8} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Desiccate' (x1) - 'Compendium.pf2e.spells-srd.Item.Monstrosity Form' (x1) - traits : object {Daemon Harbingers.system.traits} - weapons : array {Daemon Harbingers.system.weapons} - Length: min=1 max=1 - Value type: string {Daemon Harbingers.system.weapons.[]} (all different values) - type : string {Daemon Harbingers.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Daemon Harbingers.yaml b/output/pf2e/packs/Daemon Harbingers.yaml new file mode 100644 index 0000000..e7d9cff --- /dev/null +++ b/output/pf2e/packs/Daemon Harbingers.yaml @@ -0,0 +1,350 @@ +name: Daemon Harbingers +values: 9 +schema: + '_id': + type: string + path: Daemon Harbingers._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "rXtm3Jbs7BBrxjk4" (x1) + - "q4SyvGotD0LprYar" (x1) + - "Adk14fcM9UHCQWb1" (x1) + - "Mum7kJFrNOpVrxxP" (x1) + - "0UunUljPt3uZGuMj" (x1) + - "81EbN765Clkvwyqi" (x1) + - "q5Rov9T1KTA0nJnm" (x1) + - "OLHByk9LF3QG2x41" (x1) + - "1CqGgDeEuaVOgFFE" (x1) + 'folder': + type: string + path: Daemon Harbingers.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "9No0oPJ98phOnK5Q" (x9) + 'img': + type: string + path: Daemon Harbingers.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x9) + 'name': + type: string + path: Daemon Harbingers.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Anogetz" (x1) + - "Cixyron" (x1) + - "Corosbel" (x1) + - "Laivatiniel" (x1) + - "Pavnuri" (x1) + - "Tresmalvos" (x1) + - "Vorasha" (x1) + - "Xsistaid" (x1) + - "Zelishkar" (x1) + 'system': + type: object + path: Daemon Harbingers.system + is_null: false + values: 9 + schema: + 'attribute': + type: array + path: Daemon Harbingers.system.attribute + is_null: false + values: 9 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Daemon Harbingers.system.attribute.[] + is_null: false + values: 18 + different_values: 6 + variants: + - "con" (x5) + - "wis" (x5) + - "dex" (x3) + - "str" (x2) + - "int" (x2) + - "cha" (x1) + 'category': + type: string + path: Daemon Harbingers.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "deity" (x9) + 'description': + type: object + path: Daemon Harbingers.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Daemon Harbingers.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'domains': + type: object + path: Daemon Harbingers.system.domains + is_null: false + values: 9 + schema: + 'alternate': + type: array + path: Daemon Harbingers.system.domains.alternate + is_null: false + values: 9 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Daemon Harbingers.system.domains.alternate.[] + is_null: false + values: 18 + different_values: 14 + variants: [omitted] + 'primary': + type: array + path: Daemon Harbingers.system.domains.primary + is_null: false + values: 9 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Daemon Harbingers.system.domains.primary.[] + is_null: false + values: 36 + different_values: 27 + variants: [omitted] + 'font': + type: array + path: Daemon Harbingers.system.font + is_null: false + values: 9 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Daemon Harbingers.system.font.[] + is_null: false + values: 13 + different_values: 2 + variants: + - "harm" (x9) + - "heal" (x4) + 'publication': + type: object + path: Daemon Harbingers.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Daemon Harbingers.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ORC" (x9) + 'remaster': + type: boolean + path: Daemon Harbingers.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Daemon Harbingers.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Daemon Harbingers.system.rules + is_null: false + values: 9 + 'sanctification': + type: object + path: Daemon Harbingers.system.sanctification + is_null: false + values: 9 + schema: + 'modal': + type: string + path: Daemon Harbingers.system.sanctification.modal + is_null: false + values: 9 + different_values: 2 + variants: + - "can" (x5) + - "must" (x4) + 'what': + type: array + path: Daemon Harbingers.system.sanctification.what + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Daemon Harbingers.system.sanctification.what.[] + is_null: false + values: 9 + different_values: 1 (all same) + variants: "unholy" (x9) + 'skill': + type: array + path: Daemon Harbingers.system.skill + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Daemon Harbingers.system.skill.[] + is_null: false + values: 9 + different_values: 8 + variants: + - "deception" (x2) + - "intimidation" (x1) + - "crafting" (x1) + - "survival" (x1) + - "society" (x1) + - "nature" (x1) + - "medicine" (x1) + - "acrobatics" (x1) + 'spells': + type: object + path: Daemon Harbingers.system.spells + is_null: false + values: 9 + schema: + '1': + type: string + path: Daemon Harbingers.system.spells.1 + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Compendium.pf2e.spells-srd.Item.Summon Animal" (x1) + - "Compendium.pf2e.spells-srd.Item.Conductive Weapon" (x1) + - "Compendium.pf2e.spells-srd.Item.Charm" (x1) + - "Compendium.pf2e.spells-srd.Item.Agitate" (x1) + - "Compendium.pf2e.spells-srd.Item.Message Rune" (x1) + - "Compendium.pf2e.spells-srd.Item.Animal Allies" (x1) + - "Compendium.pf2e.spells-srd.Item.Spider Sting" (x1) + - "Compendium.pf2e.spells-srd.Item.Goblin Pox" (x1) + - "Compendium.pf2e.spells-srd.Item.Breathe Fire" (x1) + [2]: + type: string + path: Daemon Harbingers.system.spells.2 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Feast of Ashes" (x1) + - "Compendium.pf2e.spells-srd.Item.Vomit Swarm" (x1) + [3]: + type: string + path: Daemon Harbingers.system.spells.3 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Enthrall" (x1) + [4]: + type: string + path: Daemon Harbingers.system.spells.4 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Reflective Scales" (x1) + - "Compendium.pf2e.spells-srd.Item.Nightmare" (x1) + - "Compendium.pf2e.spells-srd.Item.Hydraulic Torrent" (x1) + - "Compendium.pf2e.spells-srd.Item.Fire Shield" (x1) + [5]: + type: string + path: Daemon Harbingers.system.spells.5 + is_null: true + values: 4 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Toxic Cloud" (x2) + - "Compendium.pf2e.spells-srd.Item.Subconscious Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.False Vision" (x1) + [6]: + type: string + path: Daemon Harbingers.system.spells.6 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Chain Lightning" (x1) + [7]: + type: string + path: Daemon Harbingers.system.spells.7 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Unfettered Pack" (x1) + - "Compendium.pf2e.spells-srd.Item.Warp Mind" (x1) + - "Compendium.pf2e.spells-srd.Item.Corrosive Body" (x1) + - "Compendium.pf2e.spells-srd.Item.Fiery Body" (x1) + [8]: + type: string + path: Daemon Harbingers.system.spells.8 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Desiccate" (x1) + - "Compendium.pf2e.spells-srd.Item.Monstrosity Form" (x1) + 'traits': + type: object + path: Daemon Harbingers.system.traits + is_null: false + values: 9 + schema: + 'weapons': + type: array + path: Daemon Harbingers.system.weapons + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Daemon Harbingers.system.weapons.[] + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "spiked-gauntlet" (x1) + - "flintlock-musket" (x1) + - "dagger" (x1) + - "crossbow" (x1) + - "morningstar" (x1) + - "halberd" (x1) + - "spiked-chain" (x1) + - "dart" (x1) + - "ranseur" (x1) + 'type': + type: string + path: Daemon Harbingers.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "deity" (x9) diff --git a/output/pf2e/packs/Dandy.txt b/output/pf2e/packs/Dandy.txt deleted file mode 100644 index c56d53f..0000000 --- a/output/pf2e/packs/Dandy.txt +++ /dev/null @@ -1,71 +0,0 @@ -Dandy -Different values: 8 -===================================== -object {Dandy} - _id : string {Dandy._id} (all different values) - folder : string {Dandy.folder} (same value: 'IbplDTraQ2Yd6LWQ') - img : string {Dandy.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Dandy.name} (all different values) - system : object {Dandy.system} - actionType : object {Dandy.system.actionType} - value : string {Dandy.system.actionType.value} (3 different values) - 'passive' (x5) - 'action' (x2) - 'reaction' (x1) - actions : object {Dandy.system.actions} - [value] : integer {Dandy.system.actions.value} (same value: 1) - category : string {Dandy.system.category} (2 different values) - 'class' (x4) - 'skill' (x4) - description : object {Dandy.system.description} - value : string {Dandy.system.description.value} (all different values) - level : object {Dandy.system.level} - value : integer {Dandy.system.level.value} (6 different values) - 4 (x2) - 7 (x2) - 2 (x1) - 6 (x1) - 12 (x1) - 8 (x1) - prerequisites : object {Dandy.system.prerequisites} - value : array {Dandy.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Dandy.system.prerequisites.value.[]} - value : string {Dandy.system.prerequisites.value.[].value} (7 different values) - 'Dandy Dedication' (x5) - 'master in Deception' (x2) - 'trained in Diplomacy' (x1) - 'expert in Deception' (x1) - 'Celebrity Dedication or Dandy Dedication, trained in Deception' (x1) - 'master in Society' (x1) - 'Celebrity Dedication or Dandy Dedication' (x1) - publication : object {Dandy.system.publication} - license : string {Dandy.system.publication.license} (2 different values) - 'ORC' (x6) - 'OGL' (x2) - remaster : boolean {Dandy.system.publication.remaster} (2 different values) - True (x6) - False (x2) - title : string {Dandy.system.publication.title} (3 different values) - 'Pathfinder Player Core 2' (x5) - 'Pathfinder Lost Omens Firebrands' (x2) - 'Pathfinder #204: Stage Fright' (x1) - rules : ignored (Foundry rules object) {Dandy.system.rules} - traits : object {Dandy.system.traits} - rarity : string {Dandy.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x3) - value : array {Dandy.system.traits.value} - Length: min=1 max=3 - Value type: string {Dandy.system.traits.value.[]} (5 different values) - 'archetype' (x8) - 'skill' (x4) - 'mental' (x2) - 'dedication' (x1) - 'visual' (x1) - [frequency] : object {Dandy.system.frequency} - max : integer {Dandy.system.frequency.max} (same value: 1) - per : string {Dandy.system.frequency.per} (2 different values) - 'PT1H' (x1) - 'PT10M' (x1) - type : string {Dandy.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Dandy.yaml b/output/pf2e/packs/Dandy.yaml new file mode 100644 index 0000000..d7f6909 --- /dev/null +++ b/output/pf2e/packs/Dandy.yaml @@ -0,0 +1,258 @@ +name: Dandy +values: 8 +schema: + '_id': + type: string + path: Dandy._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "4M5zIlJ8EvjQDtg9" (x1) + - "jzflcD1XnBp2bSZI" (x1) + - "e6s2nIvlTycuzlR9" (x1) + - "7SwpVfxSkPMPMazJ" (x1) + - "7jqBwXq9jVsghCva" (x1) + - "wqhxZwB1TR8fvpHP" (x1) + - "uiEoY3uGSEOCaftX" (x1) + - "P092yzkGN4UYYVXB" (x1) + 'folder': + type: string + path: Dandy.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "IbplDTraQ2Yd6LWQ" (x8) + 'img': + type: string + path: Dandy.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Dandy.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Dandy Dedication" (x1) + - "Distracting Flattery" (x1) + - "Fabricated Connections" (x1) + - "Feeling Your Oats" (x1) + - "Gossip Lore" (x1) + - "Party Crasher" (x1) + - "Play to the Crowd (Dandy)" (x1) + - "Statement Strut" (x1) + 'system': + type: object + path: Dandy.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Dandy.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Dandy.system.actionType.value + is_null: false + values: 8 + different_values: 3 + variants: + - "passive" (x5) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Dandy.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Dandy.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Dandy.system.category + is_null: false + values: 8 + different_values: 2 + variants: + - "class" (x4) + - "skill" (x4) + 'description': + type: object + path: Dandy.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Dandy.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Dandy.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Dandy.system.level.value + is_null: false + values: 8 + different_values: 6 + variants: + - 4 (x2) + - 7 (x2) + - 2 (x1) + - 6 (x1) + - 12 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Dandy.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Dandy.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Dandy.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Dandy.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 7 + variants: + - "Dandy Dedication" (x5) + - "master in Deception" (x2) + - "trained in Diplomacy" (x1) + - "expert in Deception" (x1) + - "Celebrity Dedication or Dandy Dedication, trained in Deception" (x1) + - "master in Society" (x1) + - "Celebrity Dedication or Dandy Dedication" (x1) + 'publication': + type: object + path: Dandy.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Dandy.system.publication.license + is_null: false + values: 8 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x2) + 'remaster': + type: boolean + path: Dandy.system.publication.remaster + is_null: false + values: 8 + different_values: 2 + variants: + - True (x6) + - False (x2) + 'title': + type: string + path: Dandy.system.publication.title + is_null: false + values: 8 + different_values: 3 + variants: + - "Pathfinder Player Core 2" (x5) + - "Pathfinder Lost Omens Firebrands" (x2) + - "Pathfinder #204: Stage Fright" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Dandy.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Dandy.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Dandy.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x3) + 'value': + type: array + path: Dandy.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Dandy.system.traits.value.[] + is_null: false + values: 16 + different_values: 5 + variants: + - "archetype" (x8) + - "skill" (x4) + - "mental" (x2) + - "dedication" (x1) + - "visual" (x1) + [frequency]: + type: object + path: Dandy.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Dandy.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Dandy.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "PT1H" (x1) + - "PT10M" (x1) + 'type': + type: string + path: Dandy.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Dark Archive.txt b/output/pf2e/packs/Dark Archive.txt deleted file mode 100644 index 6bcc9b5..0000000 --- a/output/pf2e/packs/Dark Archive.txt +++ /dev/null @@ -1,823 +0,0 @@ -Dark Archive -Different values: 27 -===================================== -object {Dark Archive} - _id : string {Dark Archive._id} (all different values) - img : string {Dark Archive.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x19) - 'systems/pf2e/icons/default-icons/npc.svg' (x8) - items : array {Dark Archive.items} - Length: min=1 max=23 - Value type: object {Dark Archive.items.[]} - _id : string {Dark Archive.items.[]._id} (105 different values) - img : string {Dark Archive.items.[].img} (41 different values) - name : string {Dark Archive.items.[].name} (101 different values) - sort : integer {Dark Archive.items.[].sort} (24 different values) - system : object {Dark Archive.items.[].system} - [actionType] : object {Dark Archive.items.[].system.actionType} - value : string {Dark Archive.items.[].system.actionType.value} (4 different values) - 'reaction' (x22) - 'passive' (x16) - 'action' (x13) - 'free' (x3) - [actions] : object {Dark Archive.items.[].system.actions} - [value] : integer {Dark Archive.items.[].system.actions.value} (2 different values) - 1 (x7) - 2 (x6) - [area] : object {Dark Archive.items.[].system.area} - [details] : string {Dark Archive.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Dark Archive.items.[].system.area.type} (3 different values) - 'burst' (x8) - 'emanation' (x2) - 'line' (x1) - value : integer {Dark Archive.items.[].system.area.value} (5 different values) - 10 (x3) - 20 (x3) - 30 (x2) - 15 (x2) - 120 (x1) - [attack] : object {Dark Archive.items.[].system.attack} - value : string {Dark Archive.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Dark Archive.items.[].system.attackEffects} - [custom] : string {Dark Archive.items.[].system.attackEffects.custom} (same value: '') - value : array {Dark Archive.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Dark Archive.items.[].system.attackEffects.value.[]} (3 different values) - 'drain-potential' (x1) - 'separate-astral-body' (x1) - 'grab' (x1) - [autoHeightenLevel] : object {Dark Archive.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Dark Archive.items.[].system.baseItem} (same value: 'dagger') - [bonus] : object {Dark Archive.items.[].system.bonus} - value : integer {Dark Archive.items.[].system.bonus.value} (9 different values) - 20 (x3) - 29 (x3) - 18 (x2) - 32 (x2) - 27 (x1) - 0 (x1) - 15 (x1) - 17 (x1) - 33 (x1) - [bonusDamage] : object {Dark Archive.items.[].system.bonusDamage} - value : integer {Dark Archive.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Dark Archive.items.[].system.bulk} - value : mixed - float {Dark Archive.items.[].system.bulk.value} (same value: 0,1) - integer {Dark Archive.items.[].system.bulk.value} (same value: 0) - [category] : string {Dark Archive.items.[].system.category} (4 different values) - 'offensive' (x22) - 'defensive' (x9) - 'interaction' (x4) - 'simple' (x1) - [containerId] : empty - [cost] : object {Dark Archive.items.[].system.cost} - value : string {Dark Archive.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Dark Archive.items.[].system.counteraction} (2 different values) - False (x29) - True (x1) - [damage] : object {Dark Archive.items.[].system.damage} - [0] : object {Dark Archive.items.[].system.damage.0} - [applyMod] : boolean {Dark Archive.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x2) - [category] : empty - formula : string {Dark Archive.items.[].system.damage.0.formula} (8 different values) - '16d6' (x1) - '0' (x1) - '1d10+4' (x1) - '1d6' (x1) - '3d6' (x1) - '2d10' (x1) - '4d12' (x1) - '2d4' (x1) - kinds : array {Dark Archive.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Dark Archive.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x7) - 'healing' (x1) - [materials] : array<> {Dark Archive.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Dark Archive.items.[].system.damage.0.type} (7 different values) - 'untyped' (x2) - 'spirit' (x1) - 'mental' (x1) - 'bludgeoning' (x1) - 'slashing' (x1) - 'electricity' (x1) - 'cold' (x1) - [1] : object {Dark Archive.items.[].system.damage.1} - applyMod : boolean {Dark Archive.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Dark Archive.items.[].system.damage.1.formula} (same value: '2d8') - kinds : array {Dark Archive.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Dark Archive.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Dark Archive.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Dark Archive.items.[].system.damage.1.type} (same value: 'piercing') - damageType : string {Dark Archive.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {Dark Archive.items.[].system.damage.dice} (same value: 1) - die : string {Dark Archive.items.[].system.damage.die} (same value: 'd4') - [nqp6byhfcwbvtstj] : object {Dark Archive.items.[].system.damage.nqp6byhfcwbvtstj} - applyMod : boolean {Dark Archive.items.[].system.damage.nqp6byhfcwbvtstj.applyMod} (same value: False) - [category] : empty - formula : string {Dark Archive.items.[].system.damage.nqp6byhfcwbvtstj.formula} (same value: '3d4') - kinds : array {Dark Archive.items.[].system.damage.nqp6byhfcwbvtstj.kinds} - Length: min=1 max=1 - Value type: string {Dark Archive.items.[].system.damage.nqp6byhfcwbvtstj.kinds.[]} (same value: 'damage') - materials : array<> {Dark Archive.items.[].system.damage.nqp6byhfcwbvtstj.materials} - Length: min=0 max=0 - Value type: empty - type : string {Dark Archive.items.[].system.damage.nqp6byhfcwbvtstj.type} (same value: 'piercing') - [u4xykvzyx1ej6xl4] : object {Dark Archive.items.[].system.damage.u4xykvzyx1ej6xl4} - applyMod : boolean {Dark Archive.items.[].system.damage.u4xykvzyx1ej6xl4.applyMod} (same value: False) - [category] : empty - formula : string {Dark Archive.items.[].system.damage.u4xykvzyx1ej6xl4.formula} (same value: '1d4') - kinds : array {Dark Archive.items.[].system.damage.u4xykvzyx1ej6xl4.kinds} - Length: min=1 max=1 - Value type: string {Dark Archive.items.[].system.damage.u4xykvzyx1ej6xl4.kinds.[]} (same value: 'damage') - materials : array<> {Dark Archive.items.[].system.damage.u4xykvzyx1ej6xl4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Dark Archive.items.[].system.damage.u4xykvzyx1ej6xl4.type} (same value: 'piercing') - [zssli0njmyjito8c] : object {Dark Archive.items.[].system.damage.zssli0njmyjito8c} - applyMod : boolean {Dark Archive.items.[].system.damage.zssli0njmyjito8c.applyMod} (same value: False) - [category] : empty - formula : string {Dark Archive.items.[].system.damage.zssli0njmyjito8c.formula} (same value: '14d6') - kinds : array {Dark Archive.items.[].system.damage.zssli0njmyjito8c.kinds} - Length: min=1 max=1 - Value type: string {Dark Archive.items.[].system.damage.zssli0njmyjito8c.kinds.[]} (same value: 'damage') - materials : array<> {Dark Archive.items.[].system.damage.zssli0njmyjito8c.materials} - Length: min=0 max=0 - Value type: empty - type : string {Dark Archive.items.[].system.damage.zssli0njmyjito8c.type} (same value: 'bludgeoning') - [damageRolls] : object {Dark Archive.items.[].system.damageRolls} - [0] : object {Dark Archive.items.[].system.damageRolls.0} - damage : string {Dark Archive.items.[].system.damageRolls.0.damage} (4 different values) - '2d4+7' (x2) - '2d6+3' (x1) - '2d10+10' (x1) - '2d8+10' (x1) - damageType : string {Dark Archive.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x3) - 'void' (x1) - 'bludgeoning' (x1) - [1] : object {Dark Archive.items.[].system.damageRolls.1} - damage : string {Dark Archive.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Dark Archive.items.[].system.damageRolls.1.damageType} (same value: 'mental') - [2] : object {Dark Archive.items.[].system.damageRolls.2} - damage : string {Dark Archive.items.[].system.damageRolls.2.damage} (same value: '1d6') - damageType : string {Dark Archive.items.[].system.damageRolls.2.damageType} (same value: 'bleed') - [37ogu9mz1zxpv5lux67b] : object {Dark Archive.items.[].system.damageRolls.37ogu9mz1zxpv5lux67b} - damage : string {Dark Archive.items.[].system.damageRolls.37ogu9mz1zxpv5lux67b.damage} (same value: '4d4 + 13') - damageType : string {Dark Archive.items.[].system.damageRolls.37ogu9mz1zxpv5lux67b.damageType} (same value: 'piercing') - [4rvxpebj0l1ohm3e9i6j] : object {Dark Archive.items.[].system.damageRolls.4rvxpebj0l1ohm3e9i6j} - damage : string {Dark Archive.items.[].system.damageRolls.4rvxpebj0l1ohm3e9i6j.damage} (same value: '2d6') - damageType : string {Dark Archive.items.[].system.damageRolls.4rvxpebj0l1ohm3e9i6j.damageType} (same value: 'mental') - [6odbq20yz62ahk4oj6hi] : object {Dark Archive.items.[].system.damageRolls.6odbq20yz62ahk4oj6hi} - damage : string {Dark Archive.items.[].system.damageRolls.6odbq20yz62ahk4oj6hi.damage} (same value: '4d4 + 13') - damageType : string {Dark Archive.items.[].system.damageRolls.6odbq20yz62ahk4oj6hi.damageType} (same value: 'piercing') - [FHZ35vpIbZkMuteZ] : object {Dark Archive.items.[].system.damageRolls.FHZ35vpIbZkMuteZ} - damage : string {Dark Archive.items.[].system.damageRolls.FHZ35vpIbZkMuteZ.damage} (same value: '4d6') - damageType : string {Dark Archive.items.[].system.damageRolls.FHZ35vpIbZkMuteZ.damageType} (same value: 'sonic') - [RDepNrjqbwTZyzkh] : object {Dark Archive.items.[].system.damageRolls.RDepNrjqbwTZyzkh} - damage : string {Dark Archive.items.[].system.damageRolls.RDepNrjqbwTZyzkh.damage} (same value: '4d6') - damageType : string {Dark Archive.items.[].system.damageRolls.RDepNrjqbwTZyzkh.damageType} (same value: 'mental') - [S8uzuKok6kFde8mV] : object {Dark Archive.items.[].system.damageRolls.S8uzuKok6kFde8mV} - damage : string {Dark Archive.items.[].system.damageRolls.S8uzuKok6kFde8mV.damage} (same value: '5d4+14') - damageType : string {Dark Archive.items.[].system.damageRolls.S8uzuKok6kFde8mV.damageType} (same value: 'slashing') - [ar7an51tpbnp5bwlors6] : object {Dark Archive.items.[].system.damageRolls.ar7an51tpbnp5bwlors6} - damage : string {Dark Archive.items.[].system.damageRolls.ar7an51tpbnp5bwlors6.damage} (same value: '2d10 + 11') - damageType : string {Dark Archive.items.[].system.damageRolls.ar7an51tpbnp5bwlors6.damageType} (same value: 'bludgeoning') - [jm85z0uljkdrr3474e4l] : object {Dark Archive.items.[].system.damageRolls.jm85z0uljkdrr3474e4l} - damage : string {Dark Archive.items.[].system.damageRolls.jm85z0uljkdrr3474e4l.damage} (same value: '2d6+8') - damageType : string {Dark Archive.items.[].system.damageRolls.jm85z0uljkdrr3474e4l.damageType} (same value: 'bludgeoning') - [l8c27dgu5rb09hg01s3r] : object {Dark Archive.items.[].system.damageRolls.l8c27dgu5rb09hg01s3r} - damage : string {Dark Archive.items.[].system.damageRolls.l8c27dgu5rb09hg01s3r.damage} (same value: '3d8 + 14') - damageType : string {Dark Archive.items.[].system.damageRolls.l8c27dgu5rb09hg01s3r.damageType} (same value: 'slashing') - [pDox694ECTKc2Qz4] : object {Dark Archive.items.[].system.damageRolls.pDox694ECTKc2Qz4} - damage : string {Dark Archive.items.[].system.damageRolls.pDox694ECTKc2Qz4.damage} (same value: '3d6') - damageType : string {Dark Archive.items.[].system.damageRolls.pDox694ECTKc2Qz4.damageType} (same value: 'mental') - [ru2njmbih3k9z7rfj9u1] : object {Dark Archive.items.[].system.damageRolls.ru2njmbih3k9z7rfj9u1} - damage : string {Dark Archive.items.[].system.damageRolls.ru2njmbih3k9z7rfj9u1.damage} (same value: '3d12+19') - damageType : string {Dark Archive.items.[].system.damageRolls.ru2njmbih3k9z7rfj9u1.damageType} (same value: 'force') - [yQno4fFg2InU96uR] : object {Dark Archive.items.[].system.damageRolls.yQno4fFg2InU96uR} - damage : string {Dark Archive.items.[].system.damageRolls.yQno4fFg2InU96uR.damage} (same value: '5d6+14') - damageType : string {Dark Archive.items.[].system.damageRolls.yQno4fFg2InU96uR.damageType} (same value: 'slashing') - [zihs30xwfrojuvl40jnw] : object {Dark Archive.items.[].system.damageRolls.zihs30xwfrojuvl40jnw} - damage : string {Dark Archive.items.[].system.damageRolls.zihs30xwfrojuvl40jnw.damage} (same value: '2d6') - damageType : string {Dark Archive.items.[].system.damageRolls.zihs30xwfrojuvl40jnw.damageType} (same value: 'mental') - [deathNote] : boolean {Dark Archive.items.[].system.deathNote} (same value: True) - [defense] : object {Dark Archive.items.[].system.defense} - [passive] : object {Dark Archive.items.[].system.defense.passive} - statistic : string {Dark Archive.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Dark Archive.items.[].system.defense.save} - basic : boolean {Dark Archive.items.[].system.defense.save.basic} (2 different values) - False (x8) - True (x5) - statistic : string {Dark Archive.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x6) - 'will' (x5) - 'fortitude' (x2) - description : object {Dark Archive.items.[].system.description} - value : string {Dark Archive.items.[].system.description.value} (87 different values) - [duration] : object {Dark Archive.items.[].system.duration} - sustained : boolean {Dark Archive.items.[].system.duration.sustained} (2 different values) - False (x27) - True (x3) - value : string {Dark Archive.items.[].system.duration.value} (9 different values) - '' (x13) - '1 minute' (x7) - '1 round' (x2) - 'until the start of your next turn' (x2) - '10 minutes' (x2) - 'varies' (x1) - '24 hours' (x1) - '8 hours' (x1) - 'see below' (x1) - [equipped] : object {Dark Archive.items.[].system.equipped} - carryType : string {Dark Archive.items.[].system.equipped.carryType} (2 different values) - 'worn' (x2) - 'held' (x1) - handsHeld : integer {Dark Archive.items.[].system.equipped.handsHeld} (2 different values) - 0 (x2) - 1 (x1) - [invested] : empty - [group] : string {Dark Archive.items.[].system.group} (same value: 'knife') - [hardness] : integer {Dark Archive.items.[].system.hardness} (same value: 0) - [heightening] : object {Dark Archive.items.[].system.heightening} - [damage] : object {Dark Archive.items.[].system.heightening.damage} - [0] : string {Dark Archive.items.[].system.heightening.damage.0} (6 different values) - '1d6' (x3) - '2d6' (x1) - '1d10+4' (x1) - '1d10' (x1) - '1d12' (x1) - '1d4' (x1) - [1] : string {Dark Archive.items.[].system.heightening.damage.1} (same value: '1d8') - [nqp6byhfcwbvtstj] : string {Dark Archive.items.[].system.heightening.damage.nqp6byhfcwbvtstj} (same value: '1d4') - [u4xykvzyx1ej6xl4] : string {Dark Archive.items.[].system.heightening.damage.u4xykvzyx1ej6xl4} (same value: '+1') - [zssli0njmyjito8c] : string {Dark Archive.items.[].system.heightening.damage.zssli0njmyjito8c} (same value: '2d6') - [interval] : integer {Dark Archive.items.[].system.heightening.interval} (2 different values) - 1 (x7) - 2 (x4) - type : string {Dark Archive.items.[].system.heightening.type} (2 different values) - 'interval' (x11) - 'fixed' (x2) - [levels] : object {Dark Archive.items.[].system.heightening.levels} - 3 : object {Dark Archive.items.[].system.heightening.levels.3} - [target] : object {Dark Archive.items.[].system.heightening.levels.3.target} - value : string {Dark Archive.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - range : object {Dark Archive.items.[].system.heightening.levels.3.range} - value : string {Dark Archive.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [5] : object {Dark Archive.items.[].system.heightening.levels.5} - range : object {Dark Archive.items.[].system.heightening.levels.5.range} - value : string {Dark Archive.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [7] : object {Dark Archive.items.[].system.heightening.levels.7} - target : object {Dark Archive.items.[].system.heightening.levels.7.target} - value : string {Dark Archive.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [level] : object {Dark Archive.items.[].system.level} - value : integer {Dark Archive.items.[].system.level.value} (8 different values) - 1 (x11) - 2 (x5) - 4 (x4) - 3 (x4) - 6 (x3) - 0 (x3) - 5 (x2) - 7 (x1) - [location] : object {Dark Archive.items.[].system.location} - [heightenedLevel] : integer {Dark Archive.items.[].system.location.heightenedLevel} (3 different values) - 6 (x4) - 5 (x4) - 7 (x3) - value : string {Dark Archive.items.[].system.location.value} (2 different values) - 'EC0YgI9NRxD1ISHc' (x16) - 'nvyRpGOfcTh5qgcI' (x14) - [material] : object {Dark Archive.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {Dark Archive.items.[].system.publication} - license : string {Dark Archive.items.[].system.publication.license} (2 different values) - 'OGL' (x104) - 'ORC' (x1) - remaster : boolean {Dark Archive.items.[].system.publication.remaster} (2 different values) - False (x102) - True (x3) - title : string {Dark Archive.items.[].system.publication.title} (8 different values) - '' (x68) - 'Pathfinder Core Rulebook' (x22) - 'Pathfinder Dark Archive' (x4) - 'Pathfinder Bestiary' (x4) - 'Pathfinder Secrets of Magic' (x3) - 'Pathfinder Rage of Elements' (x2) - 'Pathfinder Player Core' (x1) - 'Pathfinder Gamemastery Guide' (x1) - rules : ignored (Foundry rules object) {Dark Archive.items.[].system.rules} - [frequency] : object {Dark Archive.items.[].system.frequency} - max : integer {Dark Archive.items.[].system.frequency.max} (same value: 1) - per : string {Dark Archive.items.[].system.frequency.per} (2 different values) - 'round' (x1) - 'day' (x1) - value : integer {Dark Archive.items.[].system.frequency.value} (same value: 1) - [hp] : object {Dark Archive.items.[].system.hp} - max : integer {Dark Archive.items.[].system.hp.max} (same value: 0) - value : integer {Dark Archive.items.[].system.hp.value} (same value: 0) - [mod] : object {Dark Archive.items.[].system.mod} - value : integer {Dark Archive.items.[].system.mod.value} (2 different values) - 30 (x1) - 16 (x1) - [overlays] : object {Dark Archive.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Dark Archive.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Dark Archive.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Dark Archive.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Dark Archive.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Dark Archive.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Dark Archive.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Dark Archive.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Dark Archive.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Dark Archive.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {Dark Archive.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Dark Archive.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Dark Archive.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Dark Archive.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Dark Archive.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Dark Archive.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Dark Archive.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Dark Archive.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Dark Archive.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [cZnJKUusAPSiR1de] : object {Dark Archive.items.[].system.overlays.cZnJKUusAPSiR1de} - _id : string {Dark Archive.items.[].system.overlays.cZnJKUusAPSiR1de._id} (same value: 'cZnJKUusAPSiR1de') - name : string {Dark Archive.items.[].system.overlays.cZnJKUusAPSiR1de.name} (same value: 'Etheric Shards (5)') - overlayType : string {Dark Archive.items.[].system.overlays.cZnJKUusAPSiR1de.overlayType} (same value: 'override') - sort : integer {Dark Archive.items.[].system.overlays.cZnJKUusAPSiR1de.sort} (same value: 1) - system : object {Dark Archive.items.[].system.overlays.cZnJKUusAPSiR1de.system} - [i6bpmbq7m2xyhw5h] : object {Dark Archive.items.[].system.overlays.i6bpmbq7m2xyhw5h} - _id : string {Dark Archive.items.[].system.overlays.i6bpmbq7m2xyhw5h._id} (same value: 'i6bpmbq7m2xyhw5h') - name : string {Dark Archive.items.[].system.overlays.i6bpmbq7m2xyhw5h.name} (same value: 'Etheric Shards (7)') - overlayType : string {Dark Archive.items.[].system.overlays.i6bpmbq7m2xyhw5h.overlayType} (same value: 'override') - sort : integer {Dark Archive.items.[].system.overlays.i6bpmbq7m2xyhw5h.sort} (same value: 2) - system : object {Dark Archive.items.[].system.overlays.i6bpmbq7m2xyhw5h.system} - area : object {Dark Archive.items.[].system.overlays.i6bpmbq7m2xyhw5h.system.area} - value : integer {Dark Archive.items.[].system.overlays.i6bpmbq7m2xyhw5h.system.area.value} (same value: 25) - [qc6zredmnvsz6x0m] : object {Dark Archive.items.[].system.overlays.qc6zredmnvsz6x0m} - _id : string {Dark Archive.items.[].system.overlays.qc6zredmnvsz6x0m._id} (same value: 'qc6zredmnvsz6x0m') - name : string {Dark Archive.items.[].system.overlays.qc6zredmnvsz6x0m.name} (same value: 'Etheric Shards (9)') - overlayType : string {Dark Archive.items.[].system.overlays.qc6zredmnvsz6x0m.overlayType} (same value: 'override') - sort : integer {Dark Archive.items.[].system.overlays.qc6zredmnvsz6x0m.sort} (same value: 3) - system : object {Dark Archive.items.[].system.overlays.qc6zredmnvsz6x0m.system} - area : object {Dark Archive.items.[].system.overlays.qc6zredmnvsz6x0m.system.area} - value : integer {Dark Archive.items.[].system.overlays.qc6zredmnvsz6x0m.system.area.value} (same value: 30) - zFWsMjoeCnLxqJaV : object {Dark Archive.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Dark Archive.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Dark Archive.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Dark Archive.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Dark Archive.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Dark Archive.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Dark Archive.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Dark Archive.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Dark Archive.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Dark Archive.items.[].system.prepared} - flexible : boolean {Dark Archive.items.[].system.prepared.flexible} (same value: False) - value : string {Dark Archive.items.[].system.prepared.value} (2 different values) - 'spontaneous' (x1) - 'prepared' (x1) - [price] : object {Dark Archive.items.[].system.price} - value : object {Dark Archive.items.[].system.price.value} - [sp] : integer {Dark Archive.items.[].system.price.value.sp} (same value: 2) - gp : integer {Dark Archive.items.[].system.price.value.gp} (2 different values) - 2 (x1) - 1000 (x1) - [proficiency] : object {Dark Archive.items.[].system.proficiency} - value : integer {Dark Archive.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Dark Archive.items.[].system.proficient} - value : integer {Dark Archive.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Dark Archive.items.[].system.quantity} (same value: 1) - [range] : object {Dark Archive.items.[].system.range} - value : string {Dark Archive.items.[].system.range.value} (6 different values) - '30 feet' (x9) - '120 feet' (x9) - '' (x6) - '60 feet' (x4) - '500 feet' (x1) - 'touch' (x1) - [reload] : object {Dark Archive.items.[].system.reload} - value : string {Dark Archive.items.[].system.reload.value} (same value: '-') - [requirements] : string {Dark Archive.items.[].system.requirements} (same value: '') - [runes] : object {Dark Archive.items.[].system.runes} - potency : integer {Dark Archive.items.[].system.runes.potency} (same value: 1) - property : array<> {Dark Archive.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Dark Archive.items.[].system.runes.striking} (same value: 1) - [showSlotlessLevels] : object {Dark Archive.items.[].system.showSlotlessLevels} - value : boolean {Dark Archive.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Dark Archive.items.[].system.size} (same value: 'med') - [slots] : object {Dark Archive.items.[].system.slots} - slot0 : object {Dark Archive.items.[].system.slots.slot0} - max : integer {Dark Archive.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Dark Archive.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Dark Archive.items.[].system.slots.slot0.prepared.[]} - id : string {Dark Archive.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'EnzeIZIIDQUKABJc' (x1) - 'ba7ME5y7Q4N0kcGn' (x1) - '7e6AcKgHuqUTmQ8s' (x1) - 'xopzylAHyTVcSmdo' (x1) - 'QTtxdQfCEdIlwxnV' (x1) - slot2 : object {Dark Archive.items.[].system.slots.slot2} - max : integer {Dark Archive.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Dark Archive.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Dark Archive.items.[].system.slots.slot2.prepared.[]} - id : string {Dark Archive.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'QXfvM6FrHEOhlDqg' (x1) - 'WYO8PLbig5DM9bF0' (x1) - 'AlwQQa9VMlKZZ4Lh' (x1) - slot3 : object {Dark Archive.items.[].system.slots.slot3} - max : integer {Dark Archive.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Dark Archive.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Dark Archive.items.[].system.slots.slot3.prepared.[]} - id : string {Dark Archive.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'FDDK5dYYB01Ljwim' (x1) - 'BX852KpPN8Dw2rwi' (x1) - 'UuFoDG9budKm4wc0' (x1) - slot4 : object {Dark Archive.items.[].system.slots.slot4} - max : integer {Dark Archive.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {Dark Archive.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Dark Archive.items.[].system.slots.slot4.prepared.[]} - id : string {Dark Archive.items.[].system.slots.slot4.prepared.[].id} (3 different values) - '27gvcHsNqsw223ci' (x1) - '2CTzOS4TIZW9D020' (x1) - 'K0AoWoCzNwcAkbQr' (x1) - [slot5] : object {Dark Archive.items.[].system.slots.slot5} - max : integer {Dark Archive.items.[].system.slots.slot5.max} (same value: 4) - value : integer {Dark Archive.items.[].system.slots.slot5.value} (same value: 4) - [slot6] : object {Dark Archive.items.[].system.slots.slot6} - max : integer {Dark Archive.items.[].system.slots.slot6.max} (same value: 4) - value : integer {Dark Archive.items.[].system.slots.slot6.value} (same value: 4) - [slot7] : object {Dark Archive.items.[].system.slots.slot7} - max : integer {Dark Archive.items.[].system.slots.slot7.max} (same value: 3) - value : integer {Dark Archive.items.[].system.slots.slot7.value} (same value: 3) - [slug] : string {Dark Archive.items.[].system.slug} (37 different values) - [spelldc] : object {Dark Archive.items.[].system.spelldc} - dc : integer {Dark Archive.items.[].system.spelldc.dc} (2 different values) - 33 (x1) - 26 (x1) - mod : integer {Dark Archive.items.[].system.spelldc.mod} (same value: 0) - value : integer {Dark Archive.items.[].system.spelldc.value} (2 different values) - 27 (x1) - 18 (x1) - [splashDamage] : object {Dark Archive.items.[].system.splashDamage} - value : integer {Dark Archive.items.[].system.splashDamage.value} (same value: 0) - [target] : object {Dark Archive.items.[].system.target} - value : string {Dark Archive.items.[].system.target.value} (8 different values) - '' (x15) - '1 creature' (x9) - 'up to 2 creatures' (x1) - '1 spell effect or unattended magic item' (x1) - '1 unattended object of light Bulk or less' (x1) - '1 willing living creature' (x1) - '1 creature touched' (x1) - '1 creature adjacent to a flat surface' (x1) - [time] : object {Dark Archive.items.[].system.time} - value : string {Dark Archive.items.[].system.time.value} (4 different values) - '2' (x24) - '1' (x3) - '3' (x2) - '10 minutes' (x1) - [tradition] : object {Dark Archive.items.[].system.tradition} - value : string {Dark Archive.items.[].system.tradition.value} (2 different values) - 'occult' (x1) - 'primal' (x1) - [traits] : object {Dark Archive.items.[].system.traits} - rarity : string {Dark Archive.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {Dark Archive.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Dark Archive.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x21) - 'occult' (x20) - 'primal' (x15) - 'divine' (x10) - value : array {Dark Archive.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Dark Archive.items.[].system.traits.value.[]} (52 different values) - [usage] : object {Dark Archive.items.[].system.usage} - value : string {Dark Archive.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x1) - 'worn' (x1) - [weaponType] : object {Dark Archive.items.[].system.weaponType} - value : string {Dark Archive.items.[].system.weaponType.value} (2 different values) - 'melee' (x11) - 'ranged' (x3) - type : string {Dark Archive.items.[].type} (8 different values) - 'action' (x54) - 'spell' (x30) - 'melee' (x14) - 'spellcastingEntry' (x2) - 'lore' (x2) - 'weapon' (x1) - 'equipment' (x1) - 'treasure' (x1) - [_stats] : object {Dark Archive.items.[]._stats} - compendiumSource : string {Dark Archive.items.[]._stats.compendiumSource} (37 different values) - [flags] : object {Dark Archive.items.[].flags} - pf2e : object {Dark Archive.items.[].flags.pf2e} - linkedWeapon : string {Dark Archive.items.[].flags.pf2e.linkedWeapon} (same value: 'Dj3szMxIZ2hwkpbQ') - name : string {Dark Archive.name} (all different values) - prototypeToken : object {Dark Archive.prototypeToken} - name : string {Dark Archive.prototypeToken.name} (same value: 'Moonflower') - system : object {Dark Archive.system} - attributes : object {Dark Archive.system.attributes} - ac : object {Dark Archive.system.attributes.ac} - [details] : string {Dark Archive.system.attributes.ac.details} (same value: '') - value : integer {Dark Archive.system.attributes.ac.value} (14 different values) - [emitsSound] : string {Dark Archive.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Dark Archive.system.attributes.hardness} (7 different values) - 0 (x12) - 13 (x1) - 24 (x1) - 14 (x1) - 6 (x1) - 4 (x1) - 35 (x1) - hp : object {Dark Archive.system.attributes.hp} - details : string {Dark Archive.system.attributes.hp.details} (7 different values) - '' (x21) - '60 HP per hound' (x1) - 'per mirror' (x1) - 'destabilized form' (x1) - 'crystal vitality link' (x1) - 'spirit' (x1) - 'fast healing 10' (x1) - max : integer {Dark Archive.system.attributes.hp.max} (16 different values) - temp : integer {Dark Archive.system.attributes.hp.temp} (same value: 0) - value : integer {Dark Archive.system.attributes.hp.value} (16 different values) - [adjustment] : empty - [allSaves] : object {Dark Archive.system.attributes.allSaves} - value : string {Dark Archive.system.attributes.allSaves.value} (same value: '') - [immunities] : array {Dark Archive.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Dark Archive.system.attributes.immunities.[]} - type : string {Dark Archive.system.attributes.immunities.[].type} (8 different values) - 'death-effects' (x1) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'precision' (x1) - 'unconscious' (x1) - 'object-immunities' (x1) - 'electricity' (x1) - [resistances] : array {Dark Archive.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Dark Archive.system.attributes.resistances.[]} - [doubleVs] : array {Dark Archive.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Dark Archive.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Dark Archive.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Dark Archive.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'ghost-touch' (x3) - 'force' (x1) - 'vitality' (x1) - 'slashing' (x1) - type : string {Dark Archive.system.attributes.resistances.[].type} (2 different values) - 'all-damage' (x3) - 'physical' (x1) - value : integer {Dark Archive.system.attributes.resistances.[].value} (3 different values) - 10 (x2) - 5 (x1) - 20 (x1) - [speed] : object {Dark Archive.system.attributes.speed} - [details] : string {Dark Archive.system.attributes.speed.details} (same value: 'Stalker in Dreams') - otherSpeeds : array {Dark Archive.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Dark Archive.system.attributes.speed.otherSpeeds.[]} - type : string {Dark Archive.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Dark Archive.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 30 (x1) - 25 (x1) - value : integer {Dark Archive.system.attributes.speed.value} (5 different values) - 25 (x3) - 0 (x2) - 50 (x1) - 35 (x1) - 20 (x1) - [stealth] : object {Dark Archive.system.attributes.stealth} - details : string {Dark Archive.system.attributes.stealth.details} (8 different values) - '' (x12) - '

(expert) to notice a slight tugging feeling

' (x1) - '

0 to notice the mirror

' (x1) - '

(0 to notice the chair)

' (x1) - '

(trained; or 0 if the illusory floor is dispelled)

' (x1) - '

(0 to notice the mirror)

' (x1) - '

(master)

' (x1) - '

(trained)

' (x1) - value : integer {Dark Archive.system.attributes.stealth.value} (15 different values) - weaknesses : array {Dark Archive.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Dark Archive.system.attributes.weaknesses.[]} - type : string {Dark Archive.system.attributes.weaknesses.[].type} (same value: 'fire') - value : integer {Dark Archive.system.attributes.weaknesses.[].value} (same value: 10) - [creatureType] : string {Dark Archive.system.creatureType} (same value: '') - details : object {Dark Archive.system.details} - [description] : string {Dark Archive.system.details.description} (19 different values) - [disable] : string {Dark Archive.system.details.disable} (19 different values) - [isComplex] : boolean {Dark Archive.system.details.isComplex} (2 different values) - False (x12) - True (x7) - level : object {Dark Archive.system.details.level} - value : integer {Dark Archive.system.details.level.value} (16 different values) - publication : object {Dark Archive.system.details.publication} - license : string {Dark Archive.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Dark Archive.system.details.publication.remaster} (same value: False) - title : string {Dark Archive.system.details.publication.title} (2 different values) - 'Pathfinder Dark Archive' (x25) - 'Pathfinder Dark Archive Web Supplement: In Darkness' (x2) - [blurb] : string {Dark Archive.system.details.blurb} (same value: '') - [languages] : object {Dark Archive.system.details.languages} - details : string {Dark Archive.system.details.languages.details} (3 different values) - '' (x6) - '(can\'t speak any language)' (x1) - 'telepathy 1 mile (other moonflowers only)' (x1) - value : array {Dark Archive.system.details.languages.value} - Length: min=0 max=2 - Value type: string {Dark Archive.system.details.languages.value.[]} (3 different values) - 'common' (x4) - 'tien' (x3) - 'necril' (x1) - [privateNotes] : string {Dark Archive.system.details.privateNotes} (same value: '') - [publicNotes] : string {Dark Archive.system.details.publicNotes} (3 different values) - [reset] : string {Dark Archive.system.details.reset} (12 different values) - [routine] : string {Dark Archive.system.details.routine} (8 different values) - '' (x12) - '

(9 actions) The trap loses 3 actions each round for each hound disabled. Each hound uses three actions to Stride 40 feet after creatures in the room, passing through corporeal creatures during this movement if possible. Each creature the hound moves through during its movement takes @Damage[(2d8 + 7)[void]] damage (@Check[reflex|dc:37|traits:damaging-effect] negates). A creature can only be damaged by each hound once each round, no matter how many times the hound moves through their space.

' (x1) - '

(1 action) The call targets all creatures adjacent to a ledge or on one of the red ropes and tugs at their minds. A creature who has already fallen this round is immune.

' (x1) - '

(2 actions) This trap loses 1 action for each mirror disabled. Each mirror uses 1 action to Spawn a Reflection of a creature reflected in the mirror. The hazard can have a maximum of four reflections spawned at once.

' (x1) - '

(4 actions) This trap loses 1 action each round for each wall that has been disabled. Each wall uses 1 action to slam back and forth rapidly, pummeling one creature in the hall with a wall Strike. On a hit, the target is additionally knocked @UUID[Compendium.pf2e.conditionitems.Item.Prone]. The walls distribute the attacks as evenly as possible among creatures in the hall, and the Strikes don\'t apply the trap\'s multiple attack penalty.

' (x1) - '

(1 action) The trap uses 1 action to blow powerful winds down the hall. Each creature in the hall must attempt a @Check[fortitude|dc:32] save with the same results as Gust. If this forced movement would cause a creature to collide with a solid object or fall downstairs or out a window, that creature takes an additional @Damage[(2d10 + 11)[bludgeoning]] damage (or @Damage[20[bludgeoning]|options:fall-damage] damage due to a fall).

' (x1) - '

(3 actions) The spirit uses 3 actions to Step, fly 60 feet, or Strike, in any order. On a successful Strike the spirit\'s target is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1}, and on a critical success, the target is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 2}.

' (x1) - '

(3 actions) Water from the chalice increases the depth of the water by 10 feet for each action. Each time this happens, creatures in the pool are pushed 10 feet down and take @Damage[1d6[bludgeoning]] damage. As the pool has no bottom, creatures in it can fall down indefinitely; they must @UUID[Compendium.pf2e.actionspf2e.Item.Swim] up to avoid drowning, but the water is especially choppy, so the Athletics DC is @Check[athletics|dc:25|traits:action:swim]. The pool never overflows. Each successful check to Disable reduces the pool\'s actions by 1, and once the pool is completely Disabled, the water becomes still and the Athletics DC to Swim becomes @Check[athletics|dc:10|traits:action:swim].

' (x1) - saves : object {Dark Archive.system.saves} - fortitude : object {Dark Archive.system.saves.fortitude} - saveDetail : string {Dark Archive.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Dark Archive.system.saves.fortitude.value} (14 different values) - reflex : object {Dark Archive.system.saves.reflex} - saveDetail : string {Dark Archive.system.saves.reflex.saveDetail} (same value: '') - value : integer {Dark Archive.system.saves.reflex.value} (16 different values) - will : object {Dark Archive.system.saves.will} - saveDetail : string {Dark Archive.system.saves.will.saveDetail} (same value: '') - value : integer {Dark Archive.system.saves.will.value} (10 different values) - 0 (x18) - 20 (x1) - 29 (x1) - 28 (x1) - 18 (x1) - 12 (x1) - 35 (x1) - 25 (x1) - 32 (x1) - 16 (x1) - [statusEffects] : array<> {Dark Archive.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Dark Archive.system.traits} - rarity : string {Dark Archive.system.traits.rarity} (3 different values) - 'common' (x20) - 'unique' (x6) - 'uncommon' (x1) - size : object {Dark Archive.system.traits.size} - value : string {Dark Archive.system.traits.size.value} (3 different values) - 'med' (x25) - 'grg' (x1) - 'huge' (x1) - value : array {Dark Archive.system.traits.value} - Length: min=0 max=5 - Value type: string {Dark Archive.system.traits.value.[]} (20 different values) - [abilities] : object {Dark Archive.system.abilities} - cha : object {Dark Archive.system.abilities.cha} - mod : integer {Dark Archive.system.abilities.cha.mod} (4 different values) - 8 (x3) - 4 (x2) - 3 (x2) - 0 (x1) - con : object {Dark Archive.system.abilities.con} - mod : integer {Dark Archive.system.abilities.con.mod} (4 different values) - 4 (x3) - 0 (x3) - 5 (x1) - 7 (x1) - dex : object {Dark Archive.system.abilities.dex} - mod : integer {Dark Archive.system.abilities.dex.mod} (6 different values) - 0 (x2) - 7 (x2) - 1 (x1) - 5 (x1) - 3 (x1) - 4 (x1) - int : object {Dark Archive.system.abilities.int} - mod : integer {Dark Archive.system.abilities.int.mod} (5 different values) - 5 (x3) - -2 (x2) - 1 (x1) - 2 (x1) - 0 (x1) - str : object {Dark Archive.system.abilities.str} - mod : integer {Dark Archive.system.abilities.str.mod} (7 different values) - 4 (x2) - 5 (x1) - 1 (x1) - -5 (x1) - 0 (x1) - 8 (x1) - 7 (x1) - wis : object {Dark Archive.system.abilities.wis} - mod : integer {Dark Archive.system.abilities.wis.mod} (5 different values) - 4 (x3) - 5 (x2) - 1 (x1) - 2 (x1) - 0 (x1) - [initiative] : object {Dark Archive.system.initiative} - statistic : string {Dark Archive.system.initiative.statistic} (same value: 'perception') - [perception] : object {Dark Archive.system.perception} - details : string {Dark Archive.system.perception.details} (same value: '') - mod : integer {Dark Archive.system.perception.mod} (8 different values) - 26 (x1) - 30 (x1) - 18 (x1) - 10 (x1) - 0 (x1) - 24 (x1) - 33 (x1) - 16 (x1) - senses : array {Dark Archive.system.perception.senses} - Length: min=0 max=1 - Value type: object {Dark Archive.system.perception.senses.[]} - type : string {Dark Archive.system.perception.senses.[].type} (same value: 'darkvision') - [resources] : object {Dark Archive.system.resources} - [skills] : object {Dark Archive.system.skills} - [acrobatics] : object {Dark Archive.system.skills.acrobatics} - base : integer {Dark Archive.system.skills.acrobatics.base} (3 different values) - 30 (x2) - 28 (x1) - 10 (x1) - [arcana] : object {Dark Archive.system.skills.arcana} - base : integer {Dark Archive.system.skills.arcana.base} (same value: 25) - [athletics] : object {Dark Archive.system.skills.athletics} - base : integer {Dark Archive.system.skills.athletics.base} (5 different values) - 30 (x1) - 25 (x1) - 26 (x1) - 29 (x1) - 19 (x1) - note : string {Dark Archive.system.skills.athletics.note} (same value: 'Can\'t Jump or Swim') - [deception] : object {Dark Archive.system.skills.deception} - base : integer {Dark Archive.system.skills.deception.base} (2 different values) - 20 (x1) - 24 (x1) - [diplomacy] : object {Dark Archive.system.skills.diplomacy} - base : integer {Dark Archive.system.skills.diplomacy.base} (same value: 18) - [nature] : object {Dark Archive.system.skills.nature} - base : integer {Dark Archive.system.skills.nature.base} (2 different values) - 25 (x1) - 18 (x1) - [occultism] : object {Dark Archive.system.skills.occultism} - base : integer {Dark Archive.system.skills.occultism.base} (2 different values) - 25 (x2) - 33 (x1) - [religion] : object {Dark Archive.system.skills.religion} - base : integer {Dark Archive.system.skills.religion.base} (2 different values) - 25 (x1) - 18 (x1) - [society] : object {Dark Archive.system.skills.society} - base : integer {Dark Archive.system.skills.society.base} (same value: 16) - stealth : object {Dark Archive.system.skills.stealth} - base : integer {Dark Archive.system.skills.stealth.base} (3 different values) - 14 (x2) - 25 (x1) - 31 (x1) - special : array {Dark Archive.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Dark Archive.system.skills.stealth.special.[]} - base : integer {Dark Archive.system.skills.stealth.special.[].base} (same value: 18) - label : string {Dark Archive.system.skills.stealth.special.[].label} (same value: 'in Thick Vegetation') - predicate : array {Dark Archive.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Dark Archive.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:vegetation') - [intimidation] : object {Dark Archive.system.skills.intimidation} - base : integer {Dark Archive.system.skills.intimidation.base} (2 different values) - 28 (x1) - 33 (x1) - type : string {Dark Archive.type} (2 different values) - 'hazard' (x19) - 'npc' (x8) \ No newline at end of file diff --git a/output/pf2e/packs/Deities.txt b/output/pf2e/packs/Deities.txt deleted file mode 100644 index a60efe8..0000000 --- a/output/pf2e/packs/Deities.txt +++ /dev/null @@ -1,103 +0,0 @@ -Deities -Different values: 8 -===================================== -object {Deities} - _id : string {Deities._id} (all different values) - img : string {Deities.img} (2 different values) - 'systems/pf2e/icons/default-icons/deity.svg' (x7) - 'systems/pf2e/icons/deities/razmir.webp' (x1) - name : string {Deities.name} (all different values) - system : object {Deities.system} - attribute : array {Deities.system.attribute} - Length: min=0 max=2 - Value type: string {Deities.system.attribute.[]} (6 different values) - 'int' (x3) - 'con' (x2) - 'wis' (x2) - 'str' (x1) - 'dex' (x1) - 'cha' (x1) - category : string {Deities.system.category} (same value: 'deity') - description : object {Deities.system.description} - value : string {Deities.system.description.value} (all different values) - domains : object {Deities.system.domains} - alternate : array {Deities.system.domains.alternate} - Length: min=0 max=1 - Value type: string {Deities.system.domains.alternate.[]} (same value: 'earth') - primary : array {Deities.system.domains.primary} - Length: min=4 max=4 - Value type: string {Deities.system.domains.primary.[]} (21 different values) - font : array {Deities.system.font} - Length: min=1 max=2 - Value type: string {Deities.system.font.[]} (2 different values) - 'harm' (x7) - 'heal' (x3) - publication : object {Deities.system.publication} - license : string {Deities.system.publication.license} (2 different values) - 'OGL' (x7) - 'ORC' (x1) - remaster : boolean {Deities.system.publication.remaster} (2 different values) - False (x7) - True (x1) - title : string {Deities.system.publication.title} (5 different values) - 'Pathfinder Lost Omens Gods & Magic' (x4) - 'Pathfinder One-Shot #2: Dinner at Lionlodge' (x1) - 'Pathfinder Adventure: Night of the Gray Death' (x1) - 'Pathfinder Book of the Dead' (x1) - 'Pathfinder Lost Omens Divine Mysteries' (x1) - rules : ignored (Foundry rules object) {Deities.system.rules} - [sanctification] : object {Deities.system.sanctification} - modal : string {Deities.system.sanctification.modal} (same value: 'can') - what : array {Deities.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Deities.system.sanctification.what.[]} (2 different values) - 'unholy' (x5) - 'holy' (x2) - skill : array {Deities.system.skill} - Length: min=1 max=1 - Value type: string {Deities.system.skill.[]} (6 different values) - 'deception' (x2) - 'arcana' (x2) - 'survival' (x1) - 'occultism' (x1) - 'athletics' (x1) - 'crafting' (x1) - spells : object {Deities.system.spells} - 1 : string {Deities.system.spells.1} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Sure Strike' (x2) - 'Compendium.pf2e.spells-srd.Item.Charm' (x2) - 'Compendium.pf2e.spells-srd.Item.Penumbral Shroud' (x1) - 'Compendium.pf2e.spells-srd.Item.Chilling Spray' (x1) - 'Compendium.pf2e.spells-srd.Item.Grim Tendrils' (x1) - 'Compendium.pf2e.spells-srd.Item.Mystic Armor' (x1) - [2] : string {Deities.system.spells.2} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Enlarge' (x1) - 'Compendium.pf2e.spells-srd.Item.Feral Shades' (x1) - 'Compendium.pf2e.spells-srd.Item.Stupefy' (x1) - [3] : string {Deities.system.spells.3} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Summon Animal' (x1) - 'Compendium.pf2e.spells-srd.Item.Mind Reading' (x1) - [4] : string {Deities.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Gravity Well') - [5] : string {Deities.system.spells.5} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Mind Probe' (x1) - 'Compendium.pf2e.spells-srd.Item.Shadow Siphon' (x1) - 'Compendium.pf2e.spells-srd.Item.Cone of Cold' (x1) - [6] : string {Deities.system.spells.6} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Disintegrate' (x1) - 'Compendium.pf2e.spells-srd.Item.Never Mind' (x1) - [7] : string {Deities.system.spells.7} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Unfettered Pack' (x1) - 'Compendium.pf2e.spells-srd.Item.Warp Mind' (x1) - 'Compendium.pf2e.spells-srd.Item.Reverse Gravity' (x1) - 'Compendium.pf2e.spells-srd.Item.Contingency' (x1) - [9] : string {Deities.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Power Word Kill') - weapons : array {Deities.system.weapons} - Length: min=1 max=1 - Value type: string {Deities.system.weapons.[]} (5 different values) - 'mace' (x3) - 'warhammer' (x2) - 'shortbow' (x1) - 'dagger' (x1) - 'kukri' (x1) - [traits] : object {Deities.system.traits} - type : string {Deities.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Deities.yaml b/output/pf2e/packs/Deities.yaml new file mode 100644 index 0000000..63ed4ef --- /dev/null +++ b/output/pf2e/packs/Deities.yaml @@ -0,0 +1,342 @@ +name: Deities +values: 8 +schema: + '_id': + type: string + path: Deities._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "VRPVppdQ4W0oXeB1" (x1) + - "yX5U1Uvdug9i08nU" (x1) + - "s81N9hxffmRuy3ik" (x1) + - "JcIf4uwKLxEWdplI" (x1) + - "b7H379HnCOv9UZtd" (x1) + - "JgDqFUB1NtQkGmzp" (x1) + - "hv7poWIKVN1AT51p" (x1) + - "9FWBJcADLEeP8Krf" (x1) + 'img': + type: string + path: Deities.img + is_null: false + values: 8 + different_values: 2 + variants: + - "systems/pf2e/icons/default-icons/deity.svg" (x7) + - "systems/pf2e/icons/deities/razmir.webp" (x1) + 'name': + type: string + path: Deities.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Alocer" (x1) + - "Conqueror Worm" (x1) + - "Kerkamoth" (x1) + - "Kostchtchie" (x1) + - "Orcus" (x1) + - "Otolmens" (x1) + - "Razmir" (x1) + - "Valmallos" (x1) + 'system': + type: object + path: Deities.system + is_null: false + values: 8 + schema: + 'attribute': + type: array + path: Deities.system.attribute + is_null: false + values: 8 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Deities.system.attribute.[] + is_null: false + values: 10 + different_values: 6 + variants: + - "int" (x3) + - "con" (x2) + - "wis" (x2) + - "str" (x1) + - "dex" (x1) + - "cha" (x1) + 'category': + type: string + path: Deities.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) + 'description': + type: object + path: Deities.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Deities.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'domains': + type: object + path: Deities.system.domains + is_null: false + values: 8 + schema: + 'alternate': + type: array + path: Deities.system.domains.alternate + is_null: false + values: 8 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Deities.system.domains.alternate.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "earth" (x1) + 'primary': + type: array + path: Deities.system.domains.primary + is_null: false + values: 8 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Deities.system.domains.primary.[] + is_null: false + values: 32 + different_values: 21 + variants: [omitted] + 'font': + type: array + path: Deities.system.font + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Deities.system.font.[] + is_null: false + values: 10 + different_values: 2 + variants: + - "harm" (x7) + - "heal" (x3) + 'publication': + type: object + path: Deities.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Deities.system.publication.license + is_null: false + values: 8 + different_values: 2 + variants: + - "OGL" (x7) + - "ORC" (x1) + 'remaster': + type: boolean + path: Deities.system.publication.remaster + is_null: false + values: 8 + different_values: 2 + variants: + - False (x7) + - True (x1) + 'title': + type: string + path: Deities.system.publication.title + is_null: false + values: 8 + different_values: 5 + variants: + - "Pathfinder Lost Omens Gods & Magic" (x4) + - "Pathfinder One-Shot #2: Dinner at Lionlodge" (x1) + - "Pathfinder Adventure: Night of the Gray Death" (x1) + - "Pathfinder Book of the Dead" (x1) + - "Pathfinder Lost Omens Divine Mysteries" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Deities.system.rules + is_null: false + values: 8 + [sanctification]: + type: object + path: Deities.system.sanctification + is_null: true + values: 7 + schema: + 'modal': + type: string + path: Deities.system.sanctification.modal + is_null: false + values: 7 + different_values: 1 (all same) + variants: "can" (x7) + 'what': + type: array + path: Deities.system.sanctification.what + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Deities.system.sanctification.what.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "unholy" (x5) + - "holy" (x2) + 'skill': + type: array + path: Deities.system.skill + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Deities.system.skill.[] + is_null: false + values: 8 + different_values: 6 + variants: + - "deception" (x2) + - "arcana" (x2) + - "survival" (x1) + - "occultism" (x1) + - "athletics" (x1) + - "crafting" (x1) + 'spells': + type: object + path: Deities.system.spells + is_null: false + values: 8 + schema: + '1': + type: string + path: Deities.system.spells.1 + is_null: false + values: 8 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Sure Strike" (x2) + - "Compendium.pf2e.spells-srd.Item.Charm" (x2) + - "Compendium.pf2e.spells-srd.Item.Penumbral Shroud" (x1) + - "Compendium.pf2e.spells-srd.Item.Chilling Spray" (x1) + - "Compendium.pf2e.spells-srd.Item.Grim Tendrils" (x1) + - "Compendium.pf2e.spells-srd.Item.Mystic Armor" (x1) + [2]: + type: string + path: Deities.system.spells.2 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Enlarge" (x1) + - "Compendium.pf2e.spells-srd.Item.Feral Shades" (x1) + - "Compendium.pf2e.spells-srd.Item.Stupefy" (x1) + [3]: + type: string + path: Deities.system.spells.3 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Summon Animal" (x1) + - "Compendium.pf2e.spells-srd.Item.Mind Reading" (x1) + [4]: + type: string + path: Deities.system.spells.4 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Gravity Well" (x1) + [5]: + type: string + path: Deities.system.spells.5 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Mind Probe" (x1) + - "Compendium.pf2e.spells-srd.Item.Shadow Siphon" (x1) + - "Compendium.pf2e.spells-srd.Item.Cone of Cold" (x1) + [6]: + type: string + path: Deities.system.spells.6 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Disintegrate" (x1) + - "Compendium.pf2e.spells-srd.Item.Never Mind" (x1) + [7]: + type: string + path: Deities.system.spells.7 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Unfettered Pack" (x1) + - "Compendium.pf2e.spells-srd.Item.Warp Mind" (x1) + - "Compendium.pf2e.spells-srd.Item.Reverse Gravity" (x1) + - "Compendium.pf2e.spells-srd.Item.Contingency" (x1) + [9]: + type: string + path: Deities.system.spells.9 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Power Word Kill" (x1) + 'weapons': + type: array + path: Deities.system.weapons + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Deities.system.weapons.[] + is_null: false + values: 8 + different_values: 5 + variants: + - "mace" (x3) + - "warhammer" (x2) + - "shortbow" (x1) + - "dagger" (x1) + - "kukri" (x1) + [traits]: + type: object + path: Deities.system.traits + is_null: true + values: 1 + schema: + 'type': + type: string + path: Deities.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) diff --git a/output/pf2e/packs/Demolitionist.txt b/output/pf2e/packs/Demolitionist.txt deleted file mode 100644 index 04394f7..0000000 --- a/output/pf2e/packs/Demolitionist.txt +++ /dev/null @@ -1,43 +0,0 @@ -Demolitionist -Different values: 5 -===================================== -object {Demolitionist} - _id : string {Demolitionist._id} (all different values) - folder : string {Demolitionist.folder} (same value: 'bPwF9HNwyz5zbQRa') - img : string {Demolitionist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Demolitionist.name} (all different values) - system : object {Demolitionist.system} - actionType : object {Demolitionist.system.actionType} - value : string {Demolitionist.system.actionType.value} (2 different values) - 'passive' (x4) - 'reaction' (x1) - actions : object {Demolitionist.system.actions} - [value] : empty - category : string {Demolitionist.system.category} (same value: 'class') - description : object {Demolitionist.system.description} - value : string {Demolitionist.system.description.value} (all different values) - level : object {Demolitionist.system.level} - value : integer {Demolitionist.system.level.value} (all different values) - prerequisites : object {Demolitionist.system.prerequisites} - value : array {Demolitionist.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Demolitionist.system.prerequisites.value.[]} - value : string {Demolitionist.system.prerequisites.value.[].value} (3 different values) - 'Demolitionist Dedication' (x4) - 'Calculated Splash, Directional Bombs, or Expanded Splash' (x1) - 'master in Engineering Lore' (x1) - publication : object {Demolitionist.system.publication} - license : string {Demolitionist.system.publication.license} (same value: 'ORC') - remaster : boolean {Demolitionist.system.publication.remaster} (same value: True) - title : string {Demolitionist.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Demolitionist.system.rules} - traits : object {Demolitionist.system.traits} - rarity : string {Demolitionist.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Demolitionist.system.traits.value} - Length: min=1 max=2 - Value type: string {Demolitionist.system.traits.value.[]} (2 different values) - 'archetype' (x5) - 'dedication' (x1) - type : string {Demolitionist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Demolitionist.yaml b/output/pf2e/packs/Demolitionist.yaml new file mode 100644 index 0000000..d094793 --- /dev/null +++ b/output/pf2e/packs/Demolitionist.yaml @@ -0,0 +1,211 @@ +name: Demolitionist +values: 5 +schema: + '_id': + type: string + path: Demolitionist._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "n1t6foOyrN48OVPK" (x1) + - "yIDJTe4kimRoZN0L" (x1) + - "M0D2CQgASNfdZBrl" (x1) + - "i6eWwJ67qBIPJZoK" (x1) + - "Hzq8FOtaYWpur2BL" (x1) + 'folder': + type: string + path: Demolitionist.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "bPwF9HNwyz5zbQRa" (x5) + 'img': + type: string + path: Demolitionist.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Demolitionist.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Collapse Wall" (x1) + - "Controlled Blast" (x1) + - "Demolitionist Dedication" (x1) + - "Explosive Entry" (x1) + - "Safety Measures" (x1) + 'system': + type: object + path: Demolitionist.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Demolitionist.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Demolitionist.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "reaction" (x1) + 'actions': + type: object + path: Demolitionist.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Demolitionist.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Demolitionist.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Demolitionist.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Demolitionist.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Demolitionist.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Demolitionist.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 12 (x1) + - 8 (x1) + - 2 (x1) + - 7 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Demolitionist.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Demolitionist.system.prerequisites.value + is_null: false + values: 5 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Demolitionist.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Demolitionist.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Demolitionist Dedication" (x4) + - "Calculated Splash, Directional Bombs, or Expanded Splash" (x1) + - "master in Engineering Lore" (x1) + 'publication': + type: object + path: Demolitionist.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Demolitionist.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Demolitionist.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Demolitionist.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Demolitionist.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Demolitionist.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Demolitionist.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Demolitionist.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Demolitionist.system.traits.value.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "archetype" (x5) + - "dedication" (x1) + 'type': + type: string + path: Demolitionist.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Demon Lords.txt b/output/pf2e/packs/Demon Lords.txt deleted file mode 100644 index 7d58456..0000000 --- a/output/pf2e/packs/Demon Lords.txt +++ /dev/null @@ -1,122 +0,0 @@ -Demon Lords -Different values: 21 -===================================== -object {Demon Lords} - _id : string {Demon Lords._id} (all different values) - folder : string {Demon Lords.folder} (same value: 'P7aD88MdipkcNJQ7') - img : string {Demon Lords.img} (2 different values) - 'systems/pf2e/icons/default-icons/deity.svg' (x20) - 'systems/pf2e/icons/deities/haagenti.webp' (x1) - name : string {Demon Lords.name} (all different values) - system : object {Demon Lords.system} - attribute : array {Demon Lords.system.attribute} - Length: min=1 max=2 - Value type: string {Demon Lords.system.attribute.[]} (6 different values) - 'con' (x11) - 'cha' (x8) - 'wis' (x7) - 'str' (x7) - 'int' (x5) - 'dex' (x3) - category : string {Demon Lords.system.category} (same value: 'deity') - description : object {Demon Lords.system.description} - value : string {Demon Lords.system.description.value} (all different values) - domains : object {Demon Lords.system.domains} - alternate : array {Demon Lords.system.domains.alternate} - Length: min=0 max=2 - Value type: string {Demon Lords.system.domains.alternate.[]} (18 different values) - primary : array {Demon Lords.system.domains.primary} - Length: min=4 max=4 - Value type: string {Demon Lords.system.domains.primary.[]} (40 different values) - font : array {Demon Lords.system.font} - Length: min=1 max=2 - Value type: string {Demon Lords.system.font.[]} (2 different values) - 'harm' (x21) - 'heal' (x4) - publication : object {Demon Lords.system.publication} - license : string {Demon Lords.system.publication.license} (same value: 'ORC') - remaster : boolean {Demon Lords.system.publication.remaster} (same value: True) - title : string {Demon Lords.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Divine Mysteries' (x20) - 'Pathfinder Lost Omens Divine Mysteries Web Supplement' (x1) - rules : ignored (Foundry rules object) {Demon Lords.system.rules} - sanctification : object {Demon Lords.system.sanctification} - modal : string {Demon Lords.system.sanctification.modal} (2 different values) - 'must' (x15) - 'can' (x6) - what : array {Demon Lords.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Demon Lords.system.sanctification.what.[]} (2 different values) - 'unholy' (x20) - 'holy' (x1) - skill : array {Demon Lords.system.skill} - Length: min=1 max=1 - Value type: string {Demon Lords.system.skill.[]} (10 different values) - 'survival' (x4) - 'athletics' (x3) - 'deception' (x3) - 'intimidation' (x3) - 'stealth' (x2) - 'diplomacy' (x2) - 'arcana' (x1) - 'nature' (x1) - 'crafting' (x1) - 'society' (x1) - spells : object {Demon Lords.system.spells} - 1 : string {Demon Lords.system.spells.1} (19 different values) - [2] : string {Demon Lords.system.spells.2} (9 different values) - 'Compendium.pf2e.spells-srd.Item.Ghostly Carrier' (x1) - 'Compendium.pf2e.spells-srd.Item.Enlarge' (x1) - 'Compendium.pf2e.spells-srd.Item.Fungal Hyphae' (x1) - 'Compendium.pf2e.spells-srd.Item.Humanoid Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Feral Shades' (x1) - 'Compendium.pf2e.spells-srd.Item.Expeditious Excavation' (x1) - 'Compendium.pf2e.spells-srd.Item.Floating Flame' (x1) - 'Compendium.pf2e.spells-srd.Item.Invisibility' (x1) - 'Compendium.pf2e.spells-srd.Item.Feast of Ashes' (x1) - [3] : string {Demon Lords.system.spells.3} (9 different values) - 'Compendium.pf2e.spells-srd.Item.Hypercognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Feet to Fins' (x1) - 'Compendium.pf2e.spells-srd.Item.Aqueous Orb' (x1) - 'Compendium.pf2e.spells-srd.Item.Paralyze' (x1) - 'Compendium.pf2e.spells-srd.Item.Cup of Dust' (x1) - 'Compendium.pf2e.spells-srd.Item.Haste' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantom Prison' (x1) - 'Compendium.pf2e.spells-srd.Item.Slow' (x1) - [4] : string {Demon Lords.system.spells.4} (10 different values) - 'Compendium.pf2e.spells-srd.Item.Reflective Scales' (x1) - 'Compendium.pf2e.spells-srd.Item.Translocate' (x1) - 'Compendium.pf2e.spells-srd.Item.Bestial Curse' (x1) - 'Compendium.pf2e.spells-srd.Item.Aerial Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.Honeyed Words' (x1) - 'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x1) - 'Compendium.pf2e.spells-srd.Item.Morass of Ages' (x1) - 'Compendium.pf2e.spells-srd.Item.Dinosaur Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Vapor Form' (x1) - [5] : string {Demon Lords.system.spells.5} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Slither' (x3) - 'Compendium.pf2e.spells-srd.Item.Moon Frenzy' (x2) - 'Compendium.pf2e.spells-srd.Item.Plant Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Wave of Despair' (x1) - 'Compendium.pf2e.spells-srd.Item.Howling Blizzard' (x1) - 'Compendium.pf2e.spells-srd.Item.Portrait of the Artist' (x1) - [6] : string {Demon Lords.system.spells.6} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Never Mind' (x2) - 'Compendium.pf2e.spells-srd.Item.Chain Lightning' (x1) - 'Compendium.pf2e.spells-srd.Item.Cast into Time' (x1) - [7] : string {Demon Lords.system.spells.7} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Contingency' (x1) - 'Compendium.pf2e.spells-srd.Item.Mask of Terror' (x1) - [8] : string {Demon Lords.system.spells.8} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Unrelenting Observation' (x1) - 'Compendium.pf2e.spells-srd.Item.Quandary' (x1) - 'Compendium.pf2e.spells-srd.Item.Migration' (x1) - 'Compendium.pf2e.spells-srd.Item.Earthquake' (x1) - [9] : string {Demon Lords.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Detonate Magic') - traits : object {Demon Lords.system.traits} - weapons : array {Demon Lords.system.weapons} - Length: min=1 max=2 - Value type: string {Demon Lords.system.weapons.[]} (20 different values) - type : string {Demon Lords.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Demon Lords.yaml b/output/pf2e/packs/Demon Lords.yaml new file mode 100644 index 0000000..e089d5c --- /dev/null +++ b/output/pf2e/packs/Demon Lords.yaml @@ -0,0 +1,357 @@ +name: Demon Lords +values: 21 +schema: + '_id': + type: string + path: Demon Lords._id + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'folder': + type: string + path: Demon Lords.folder + is_null: false + values: 21 + different_values: 1 (all same) + variants: "P7aD88MdipkcNJQ7" (x21) + 'img': + type: string + path: Demon Lords.img + is_null: false + values: 21 + different_values: 2 + variants: + - "systems/pf2e/icons/default-icons/deity.svg" (x20) + - "systems/pf2e/icons/deities/haagenti.webp" (x1) + 'name': + type: string + path: Demon Lords.name + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'system': + type: object + path: Demon Lords.system + is_null: false + values: 21 + schema: + 'attribute': + type: array + path: Demon Lords.system.attribute + is_null: false + values: 21 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Demon Lords.system.attribute.[] + is_null: false + values: 41 + different_values: 6 + variants: + - "con" (x11) + - "cha" (x8) + - "wis" (x7) + - "str" (x7) + - "int" (x5) + - "dex" (x3) + 'category': + type: string + path: Demon Lords.system.category + is_null: false + values: 21 + different_values: 1 (all same) + variants: "deity" (x21) + 'description': + type: object + path: Demon Lords.system.description + is_null: false + values: 21 + schema: + 'value': + type: string + path: Demon Lords.system.description.value + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'domains': + type: object + path: Demon Lords.system.domains + is_null: false + values: 21 + schema: + 'alternate': + type: array + path: Demon Lords.system.domains.alternate + is_null: false + values: 21 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Demon Lords.system.domains.alternate.[] + is_null: false + values: 21 + different_values: 18 + variants: [omitted] + 'primary': + type: array + path: Demon Lords.system.domains.primary + is_null: false + values: 21 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Demon Lords.system.domains.primary.[] + is_null: false + values: 84 + different_values: 40 + variants: [omitted] + 'font': + type: array + path: Demon Lords.system.font + is_null: false + values: 21 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Demon Lords.system.font.[] + is_null: false + values: 25 + different_values: 2 + variants: + - "harm" (x21) + - "heal" (x4) + 'publication': + type: object + path: Demon Lords.system.publication + is_null: false + values: 21 + schema: + 'license': + type: string + path: Demon Lords.system.publication.license + is_null: false + values: 21 + different_values: 1 (all same) + variants: "ORC" (x21) + 'remaster': + type: boolean + path: Demon Lords.system.publication.remaster + is_null: false + values: 21 + different_values: 1 (all same) + variants: True (x21) + 'title': + type: string + path: Demon Lords.system.publication.title + is_null: false + values: 21 + different_values: 2 + variants: + - "Pathfinder Lost Omens Divine Mysteries" (x20) + - "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Demon Lords.system.rules + is_null: false + values: 21 + 'sanctification': + type: object + path: Demon Lords.system.sanctification + is_null: false + values: 21 + schema: + 'modal': + type: string + path: Demon Lords.system.sanctification.modal + is_null: false + values: 21 + different_values: 2 + variants: + - "must" (x15) + - "can" (x6) + 'what': + type: array + path: Demon Lords.system.sanctification.what + is_null: false + values: 21 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Demon Lords.system.sanctification.what.[] + is_null: false + values: 21 + different_values: 2 + variants: + - "unholy" (x20) + - "holy" (x1) + 'skill': + type: array + path: Demon Lords.system.skill + is_null: false + values: 21 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Demon Lords.system.skill.[] + is_null: false + values: 21 + different_values: 10 + variants: + - "survival" (x4) + - "athletics" (x3) + - "deception" (x3) + - "intimidation" (x3) + - "stealth" (x2) + - "diplomacy" (x2) + - "arcana" (x1) + - "nature" (x1) + - "crafting" (x1) + - "society" (x1) + 'spells': + type: object + path: Demon Lords.system.spells + is_null: false + values: 21 + schema: + '1': + type: string + path: Demon Lords.system.spells.1 + is_null: false + values: 21 + different_values: 19 + variants: [omitted] + [2]: + type: string + path: Demon Lords.system.spells.2 + is_null: true + values: 9 + different_values: 9 + variants: + - "Compendium.pf2e.spells-srd.Item.Ghostly Carrier" (x1) + - "Compendium.pf2e.spells-srd.Item.Enlarge" (x1) + - "Compendium.pf2e.spells-srd.Item.Fungal Hyphae" (x1) + - "Compendium.pf2e.spells-srd.Item.Humanoid Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Feral Shades" (x1) + - "Compendium.pf2e.spells-srd.Item.Expeditious Excavation" (x1) + - "Compendium.pf2e.spells-srd.Item.Floating Flame" (x1) + - "Compendium.pf2e.spells-srd.Item.Invisibility" (x1) + - "Compendium.pf2e.spells-srd.Item.Feast of Ashes" (x1) + [3]: + type: string + path: Demon Lords.system.spells.3 + is_null: true + values: 9 + different_values: 9 + variants: + - "Compendium.pf2e.spells-srd.Item.Hypercognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Animal Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Feet to Fins" (x1) + - "Compendium.pf2e.spells-srd.Item.Aqueous Orb" (x1) + - "Compendium.pf2e.spells-srd.Item.Paralyze" (x1) + - "Compendium.pf2e.spells-srd.Item.Cup of Dust" (x1) + - "Compendium.pf2e.spells-srd.Item.Haste" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantom Prison" (x1) + - "Compendium.pf2e.spells-srd.Item.Slow" (x1) + [4]: + type: string + path: Demon Lords.system.spells.4 + is_null: true + values: 10 + different_values: 10 + variants: + - "Compendium.pf2e.spells-srd.Item.Reflective Scales" (x1) + - "Compendium.pf2e.spells-srd.Item.Translocate" (x1) + - "Compendium.pf2e.spells-srd.Item.Bestial Curse" (x1) + - "Compendium.pf2e.spells-srd.Item.Aerial Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.Honeyed Words" (x1) + - "Compendium.pf2e.spells-srd.Item.Mountain Resilience" (x1) + - "Compendium.pf2e.spells-srd.Item.Morass of Ages" (x1) + - "Compendium.pf2e.spells-srd.Item.Dinosaur Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Vapor Form" (x1) + [5]: + type: string + path: Demon Lords.system.spells.5 + is_null: true + values: 9 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Slither" (x3) + - "Compendium.pf2e.spells-srd.Item.Moon Frenzy" (x2) + - "Compendium.pf2e.spells-srd.Item.Plant Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Wave of Despair" (x1) + - "Compendium.pf2e.spells-srd.Item.Howling Blizzard" (x1) + - "Compendium.pf2e.spells-srd.Item.Portrait of the Artist" (x1) + [6]: + type: string + path: Demon Lords.system.spells.6 + is_null: true + values: 4 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Never Mind" (x2) + - "Compendium.pf2e.spells-srd.Item.Chain Lightning" (x1) + - "Compendium.pf2e.spells-srd.Item.Cast into Time" (x1) + [7]: + type: string + path: Demon Lords.system.spells.7 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Contingency" (x1) + - "Compendium.pf2e.spells-srd.Item.Mask of Terror" (x1) + [8]: + type: string + path: Demon Lords.system.spells.8 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Unrelenting Observation" (x1) + - "Compendium.pf2e.spells-srd.Item.Quandary" (x1) + - "Compendium.pf2e.spells-srd.Item.Migration" (x1) + - "Compendium.pf2e.spells-srd.Item.Earthquake" (x1) + [9]: + type: string + path: Demon Lords.system.spells.9 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Detonate Magic" (x1) + 'traits': + type: object + path: Demon Lords.system.traits + is_null: false + values: 21 + schema: + 'weapons': + type: array + path: Demon Lords.system.weapons + is_null: false + values: 21 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Demon Lords.system.weapons.[] + is_null: false + values: 24 + different_values: 20 + variants: [omitted] + 'type': + type: string + path: Demon Lords.type + is_null: false + values: 21 + different_values: 1 (all same) + variants: "deity" (x21) diff --git a/output/pf2e/packs/Deviant.txt b/output/pf2e/packs/Deviant.txt deleted file mode 100644 index a9bb369..0000000 --- a/output/pf2e/packs/Deviant.txt +++ /dev/null @@ -1,57 +0,0 @@ -Deviant -Different values: 22 -===================================== -object {Deviant} - _id : string {Deviant._id} (all different values) - folder : string {Deviant.folder} (same value: '0xnakREinRcowzlH') - img : string {Deviant.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Deviant.name} (all different values) - system : object {Deviant.system} - actionType : object {Deviant.system.actionType} - value : string {Deviant.system.actionType.value} (4 different values) - 'action' (x15) - 'passive' (x3) - 'reaction' (x3) - 'free' (x1) - actions : object {Deviant.system.actions} - [value] : integer {Deviant.system.actions.value} (2 different values) - 1 (x8) - 2 (x7) - category : string {Deviant.system.category} (same value: 'class') - description : object {Deviant.system.description} - value : string {Deviant.system.description.value} (all different values) - level : object {Deviant.system.level} - value : integer {Deviant.system.level.value} (4 different values) - 2 (x10) - 10 (x6) - 6 (x5) - 4 (x1) - [maxTakable] : empty - prerequisites : object {Deviant.system.prerequisites} - value : array<> {Deviant.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Deviant.system.publication} - license : string {Deviant.system.publication.license} (2 different values) - 'OGL' (x14) - 'ORC' (x8) - remaster : boolean {Deviant.system.publication.remaster} (2 different values) - False (x14) - True (x8) - title : string {Deviant.system.publication.title} (2 different values) - 'Pathfinder Dark Archive' (x14) - 'Pathfinder #202: Severed at the Root' (x8) - rules : ignored (Foundry rules object) {Deviant.system.rules} - traits : object {Deviant.system.traits} - rarity : string {Deviant.system.traits.rarity} (same value: 'rare') - value : array {Deviant.system.traits.value} - Length: min=1 max=4 - Value type: string {Deviant.system.traits.value.[]} (11 different values) - [selfEffect] : object {Deviant.system.selfEffect} - name : string {Deviant.system.selfEffect.name} (2 different values) - 'Effect: Bone Spikes' (x1) - 'Effect: Propulsive Leap' (x1) - uuid : string {Deviant.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Bone Spikes' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Propulsive Leap' (x1) - type : string {Deviant.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Deviant.yaml b/output/pf2e/packs/Deviant.yaml new file mode 100644 index 0000000..31da303 --- /dev/null +++ b/output/pf2e/packs/Deviant.yaml @@ -0,0 +1,227 @@ +name: Deviant +values: 22 +schema: + '_id': + type: string + path: Deviant._id + is_null: false + values: 22 + different_values: 22 (all different) + variants: [omitted] + 'folder': + type: string + path: Deviant.folder + is_null: false + values: 22 + different_values: 1 (all same) + variants: "0xnakREinRcowzlH" (x22) + 'img': + type: string + path: Deviant.img + is_null: false + values: 22 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x22) + 'name': + type: string + path: Deviant.name + is_null: false + values: 22 + different_values: 22 (all different) + variants: [omitted] + 'system': + type: object + path: Deviant.system + is_null: false + values: 22 + schema: + 'actionType': + type: object + path: Deviant.system.actionType + is_null: false + values: 22 + schema: + 'value': + type: string + path: Deviant.system.actionType.value + is_null: false + values: 22 + different_values: 4 + variants: + - "action" (x15) + - "passive" (x3) + - "reaction" (x3) + - "free" (x1) + 'actions': + type: object + path: Deviant.system.actions + is_null: false + values: 22 + schema: + [value]: + type: integer + path: Deviant.system.actions.value + is_null: true + values: 15 + different_values: 2 + variants: + - 1 (x8) + - 2 (x7) + 'category': + type: string + path: Deviant.system.category + is_null: false + values: 22 + different_values: 1 (all same) + variants: "class" (x22) + 'description': + type: object + path: Deviant.system.description + is_null: false + values: 22 + schema: + 'value': + type: string + path: Deviant.system.description.value + is_null: false + values: 22 + different_values: 22 (all different) + variants: [omitted] + 'level': + type: object + path: Deviant.system.level + is_null: false + values: 22 + schema: + 'value': + type: integer + path: Deviant.system.level.value + is_null: false + values: 22 + different_values: 4 + variants: + - 2 (x10) + - 10 (x6) + - 6 (x5) + - 4 (x1) + [maxTakable]: + type: + path: Deviant.system.maxTakable + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Deviant.system.prerequisites + is_null: false + values: 22 + schema: + 'value': + type: array<> + path: Deviant.system.prerequisites.value + is_null: false + values: 22 + min_count: 0 + max_count: 0 + value_type: + type: + path: Deviant.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Deviant.system.publication + is_null: false + values: 22 + schema: + 'license': + type: string + path: Deviant.system.publication.license + is_null: false + values: 22 + different_values: 2 + variants: + - "OGL" (x14) + - "ORC" (x8) + 'remaster': + type: boolean + path: Deviant.system.publication.remaster + is_null: false + values: 22 + different_values: 2 + variants: + - False (x14) + - True (x8) + 'title': + type: string + path: Deviant.system.publication.title + is_null: false + values: 22 + different_values: 2 + variants: + - "Pathfinder Dark Archive" (x14) + - "Pathfinder #202: Severed at the Root" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Deviant.system.rules + is_null: false + values: 22 + 'traits': + type: object + path: Deviant.system.traits + is_null: false + values: 22 + schema: + 'rarity': + type: string + path: Deviant.system.traits.rarity + is_null: false + values: 22 + different_values: 1 (all same) + variants: "rare" (x22) + 'value': + type: array + path: Deviant.system.traits.value + is_null: false + values: 22 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Deviant.system.traits.value.[] + is_null: false + values: 58 + different_values: 11 + variants: [omitted] + [selfEffect]: + type: object + path: Deviant.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Deviant.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Bone Spikes" (x1) + - "Effect: Propulsive Leap" (x1) + 'uuid': + type: string + path: Deviant.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Bone Spikes" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Propulsive Leap" (x1) + 'type': + type: string + path: Deviant.type + is_null: false + values: 22 + different_values: 1 (all same) + variants: "feat" (x22) diff --git a/output/pf2e/packs/Devotee.txt b/output/pf2e/packs/Devotee.txt deleted file mode 100644 index 4be4822..0000000 --- a/output/pf2e/packs/Devotee.txt +++ /dev/null @@ -1,1446 +0,0 @@ -Devotee -Different values: 15 -===================================== -object {Devotee} - _id : string {Devotee._id} (all different values) - folder : string {Devotee.folder} (same value: 'UjvRtHEnbDRaHtTW') - img : string {Devotee.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Devotee.items} - Length: min=9 max=46 - Value type: object {Devotee.items.[]} - _id : string {Devotee.items.[]._id} (311 different values) - [_stats] : object {Devotee.items.[]._stats} - compendiumSource : string {Devotee.items.[]._stats.compendiumSource} (125 different values) - img : string {Devotee.items.[].img} (131 different values) - name : string {Devotee.items.[].name} (194 different values) - sort : integer {Devotee.items.[].sort} (46 different values) - system : object {Devotee.items.[].system} - [acBonus] : integer {Devotee.items.[].system.acBonus} (4 different values) - 0 (x3) - 5 (x2) - 2 (x2) - 6 (x1) - [actionType] : object {Devotee.items.[].system.actionType} - value : string {Devotee.items.[].system.actionType.value} (4 different values) - 'passive' (x34) - 'action' (x10) - 'reaction' (x8) - 'free' (x1) - [actions] : object {Devotee.items.[].system.actions} - [value] : integer {Devotee.items.[].system.actions.value} (2 different values) - 1 (x7) - 2 (x3) - [area] : object {Devotee.items.[].system.area} - type : string {Devotee.items.[].system.area.type} (3 different values) - 'emanation' (x12) - 'burst' (x11) - 'cone' (x6) - value : integer {Devotee.items.[].system.area.value} (7 different values) - 30 (x11) - 15 (x6) - 20 (x5) - 40 (x3) - 10 (x2) - 60 (x1) - 5 (x1) - [attackEffects] : object {Devotee.items.[].system.attackEffects} - value : array<> {Devotee.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {Devotee.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Devotee.items.[].system.publication} - license : string {Devotee.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Devotee.items.[].system.publication.remaster} (same value: True) - title : string {Devotee.items.[].system.publication.title} (7 different values) - 'Pathfinder Player Core' (x177) - '' (x115) - 'Pathfinder Player Core 2' (x9) - 'Pathfinder GM Core' (x4) - 'Pathfinder Monster Core' (x3) - 'Pathfinder Bestiary 3' (x2) - 'Pathfinder Secrets of Magic' (x1) - rules : ignored (Foundry rules object) {Devotee.items.[].system.rules} - traits : object {Devotee.items.[].system.traits} - [integrated] : empty - [rarity] : string {Devotee.items.[].system.traits.rarity} (2 different values) - 'common' (x169) - 'uncommon' (x24) - [traditions] : array {Devotee.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Devotee.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x105) - 'occult' (x80) - 'arcane' (x64) - 'primal' (x59) - [value] : array {Devotee.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Devotee.items.[].system.traits.value.[]} (78 different values) - [baseItem] : string {Devotee.items.[].system.baseItem} (18 different values) - [bonus] : object {Devotee.items.[].system.bonus} - value : integer {Devotee.items.[].system.bonus.value} (20 different values) - [bulk] : object {Devotee.items.[].system.bulk} - value : mixed - integer {Devotee.items.[].system.bulk.value} (5 different values) - 1 (x17) - 0 (x3) - 2 (x2) - 3 (x2) - 4 (x1) - float {Devotee.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Devotee.items.[].system.category} (11 different values) - description : object {Devotee.items.[].system.description} - value : string {Devotee.items.[].system.description.value} (172 different values) - [bonusDamage] : object {Devotee.items.[].system.bonusDamage} - value : integer {Devotee.items.[].system.bonusDamage.value} (same value: 0) - [checkPenalty] : integer {Devotee.items.[].system.checkPenalty} (2 different values) - -3 (x3) - 0 (x3) - [containerId] : empty - [cost] : object {Devotee.items.[].system.cost} - value : string {Devotee.items.[].system.cost.value} (6 different values) - '' (x130) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x2) - 'gemstones worth a total value of 75 gp × the target\'s level' (x1) - 'rare incense and offerings worth a total value of 20 gp × the target\'s level' (x1) - 'rare oils to anoint the body worth a total value of the target\'s level (minimum 1) × 25 gp;' (x1) - 'sacramental beverages and a set of matching rings or other tokens worth 20 gp per secondary caster' (x1) - [counteraction] : boolean {Devotee.items.[].system.counteraction} (2 different values) - False (x129) - True (x7) - [damage] : object {Devotee.items.[].system.damage} - [0] : object {Devotee.items.[].system.damage.0} - applyMod : boolean {Devotee.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Devotee.items.[].system.damage.0.formula} (all different values) - kinds : array {Devotee.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Devotee.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x38) - 'healing' (x9) - materials : array<> {Devotee.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Devotee.items.[].system.damage.0.type} (8 different values) - 'vitality' (x8) - 'void' (x7) - 'spirit' (x7) - 'mental' (x5) - 'fire' (x5) - 'sonic' (x4) - 'untyped' (x2) - 'cold' (x1) - [0Uok2pip94aNbBFd] : object {Devotee.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [9k8ayqgvgultdghx] : object {Devotee.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Devotee.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Devotee.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Devotee.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Devotee.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Devotee.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [b9dAiWfV57lyCWpP] : object {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP} - applyMod : boolean {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False) - [category] : empty - formula : string {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6') - kinds : array {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage') - materials : array<> {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.materials} - Length: min=0 max=0 - Value type: empty - type : string {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire') - [damageType] : string {Devotee.items.[].system.damage.damageType} (4 different values) - 'piercing' (x11) - 'slashing' (x7) - 'bludgeoning' (x4) - 'spirit' (x1) - [dice] : integer {Devotee.items.[].system.damage.dice} (same value: 1) - [die] : string {Devotee.items.[].system.damage.die} (4 different values) - 'd8' (x8) - 'd4' (x7) - 'd6' (x7) - 'd10' (x1) - [v1pnjhfu6e9akqe0] : object {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [damageRolls] : object {Devotee.items.[].system.damageRolls} - [07hyIH5JJp9RjeVa] : object {Devotee.items.[].system.damageRolls.07hyIH5JJp9RjeVa} - damage : string {Devotee.items.[].system.damageRolls.07hyIH5JJp9RjeVa.damage} (same value: '1d4+1') - damageType : string {Devotee.items.[].system.damageRolls.07hyIH5JJp9RjeVa.damageType} (same value: 'bludgeoning') - [1sjjJppx0EraiNjh] : object {Devotee.items.[].system.damageRolls.1sjjJppx0EraiNjh} - damage : string {Devotee.items.[].system.damageRolls.1sjjJppx0EraiNjh.damage} (same value: '1d6+2') - damageType : string {Devotee.items.[].system.damageRolls.1sjjJppx0EraiNjh.damageType} (same value: 'piercing') - [2CVyq8JznhCad7Pt] : object {Devotee.items.[].system.damageRolls.2CVyq8JznhCad7Pt} - damage : string {Devotee.items.[].system.damageRolls.2CVyq8JznhCad7Pt.damage} (same value: '1d8+10') - damageType : string {Devotee.items.[].system.damageRolls.2CVyq8JznhCad7Pt.damageType} (same value: 'slashing') - [2beYZzGujbMvdUBR] : object {Devotee.items.[].system.damageRolls.2beYZzGujbMvdUBR} - damage : string {Devotee.items.[].system.damageRolls.2beYZzGujbMvdUBR.damage} (same value: '1d4+4') - damageType : string {Devotee.items.[].system.damageRolls.2beYZzGujbMvdUBR.damageType} (same value: 'piercing') - [5b8qklHdrJrD2jiP] : object {Devotee.items.[].system.damageRolls.5b8qklHdrJrD2jiP} - damage : string {Devotee.items.[].system.damageRolls.5b8qklHdrJrD2jiP.damage} (same value: '2d4+7') - damageType : string {Devotee.items.[].system.damageRolls.5b8qklHdrJrD2jiP.damageType} (same value: 'piercing') - [7RKqlDviNFNk6Rdw] : object {Devotee.items.[].system.damageRolls.7RKqlDviNFNk6Rdw} - damage : string {Devotee.items.[].system.damageRolls.7RKqlDviNFNk6Rdw.damage} (same value: '1d6+4') - damageType : string {Devotee.items.[].system.damageRolls.7RKqlDviNFNk6Rdw.damageType} (same value: 'bludgeoning') - [8HjzUojzLJVcduuS] : object {Devotee.items.[].system.damageRolls.8HjzUojzLJVcduuS} - damage : string {Devotee.items.[].system.damageRolls.8HjzUojzLJVcduuS.damage} (same value: '2d8+5') - damageType : string {Devotee.items.[].system.damageRolls.8HjzUojzLJVcduuS.damageType} (same value: 'piercing') - [8mZFDXQrnq4g4gwt] : object {Devotee.items.[].system.damageRolls.8mZFDXQrnq4g4gwt} - damage : string {Devotee.items.[].system.damageRolls.8mZFDXQrnq4g4gwt.damage} (same value: '1d4+1') - damageType : string {Devotee.items.[].system.damageRolls.8mZFDXQrnq4g4gwt.damageType} (same value: 'bludgeoning') - [BRSQmqqIKk6sRUBb] : object {Devotee.items.[].system.damageRolls.BRSQmqqIKk6sRUBb} - damage : string {Devotee.items.[].system.damageRolls.BRSQmqqIKk6sRUBb.damage} (same value: '1d4+4') - damageType : string {Devotee.items.[].system.damageRolls.BRSQmqqIKk6sRUBb.damageType} (same value: 'piercing') - [CN9Qf6m8uqFRXHmA] : object {Devotee.items.[].system.damageRolls.CN9Qf6m8uqFRXHmA} - damage : string {Devotee.items.[].system.damageRolls.CN9Qf6m8uqFRXHmA.damage} (same value: '1d4+1') - damageType : string {Devotee.items.[].system.damageRolls.CN9Qf6m8uqFRXHmA.damageType} (same value: 'bludgeoning') - [GcVnkvk0CkX4KP3f] : object {Devotee.items.[].system.damageRolls.GcVnkvk0CkX4KP3f} - damage : string {Devotee.items.[].system.damageRolls.GcVnkvk0CkX4KP3f.damage} (same value: '1d8+6') - damageType : string {Devotee.items.[].system.damageRolls.GcVnkvk0CkX4KP3f.damageType} (same value: 'piercing') - [IVME0RJHRopRcCBS] : object {Devotee.items.[].system.damageRolls.IVME0RJHRopRcCBS} - damage : string {Devotee.items.[].system.damageRolls.IVME0RJHRopRcCBS.damage} (same value: '1d4+4') - damageType : string {Devotee.items.[].system.damageRolls.IVME0RJHRopRcCBS.damageType} (same value: 'bludgeoning') - [ImwiOYkfq38poOj9] : object {Devotee.items.[].system.damageRolls.ImwiOYkfq38poOj9} - damage : string {Devotee.items.[].system.damageRolls.ImwiOYkfq38poOj9.damage} (same value: '1d4+2') - damageType : string {Devotee.items.[].system.damageRolls.ImwiOYkfq38poOj9.damageType} (same value: 'slashing') - [Klbx5eLSI56zvPB4] : object {Devotee.items.[].system.damageRolls.Klbx5eLSI56zvPB4} - damage : string {Devotee.items.[].system.damageRolls.Klbx5eLSI56zvPB4.damage} (same value: '1d4+2') - damageType : string {Devotee.items.[].system.damageRolls.Klbx5eLSI56zvPB4.damageType} (same value: 'piercing') - [McGIvgBRQbdOZIX5] : object {Devotee.items.[].system.damageRolls.McGIvgBRQbdOZIX5} - damage : string {Devotee.items.[].system.damageRolls.McGIvgBRQbdOZIX5.damage} (same value: '1d10') - damageType : string {Devotee.items.[].system.damageRolls.McGIvgBRQbdOZIX5.damageType} (same value: 'spirit') - [OqQ6W12oJEELvuPj] : object {Devotee.items.[].system.damageRolls.OqQ6W12oJEELvuPj} - damage : string {Devotee.items.[].system.damageRolls.OqQ6W12oJEELvuPj.damage} (same value: '1d4+8') - damageType : string {Devotee.items.[].system.damageRolls.OqQ6W12oJEELvuPj.damageType} (same value: 'bludgeoning') - [OxyeirRznj6zd0PN] : object {Devotee.items.[].system.damageRolls.OxyeirRznj6zd0PN} - damage : string {Devotee.items.[].system.damageRolls.OxyeirRznj6zd0PN.damage} (same value: '1d8+2') - damageType : string {Devotee.items.[].system.damageRolls.OxyeirRznj6zd0PN.damageType} (same value: 'piercing') - [SMuwB6dyYyP0b5hc] : object {Devotee.items.[].system.damageRolls.SMuwB6dyYyP0b5hc} - damage : string {Devotee.items.[].system.damageRolls.SMuwB6dyYyP0b5hc.damage} (same value: '1d4+7') - damageType : string {Devotee.items.[].system.damageRolls.SMuwB6dyYyP0b5hc.damageType} (same value: 'bludgeoning') - [SjhZEMVBhBLwsYs2] : object {Devotee.items.[].system.damageRolls.SjhZEMVBhBLwsYs2} - damage : string {Devotee.items.[].system.damageRolls.SjhZEMVBhBLwsYs2.damage} (same value: '1d10') - damageType : string {Devotee.items.[].system.damageRolls.SjhZEMVBhBLwsYs2.damageType} (same value: 'spirit') - [WKdQDeTy7g4YNk0T] : object {Devotee.items.[].system.damageRolls.WKdQDeTy7g4YNk0T} - damage : string {Devotee.items.[].system.damageRolls.WKdQDeTy7g4YNk0T.damage} (same value: '1d6') - damageType : string {Devotee.items.[].system.damageRolls.WKdQDeTy7g4YNk0T.damageType} (same value: 'spirit') - [YD8gn2k2dMG9Cd4S] : object {Devotee.items.[].system.damageRolls.YD8gn2k2dMG9Cd4S} - damage : string {Devotee.items.[].system.damageRolls.YD8gn2k2dMG9Cd4S.damage} (same value: '2d8+13') - damageType : string {Devotee.items.[].system.damageRolls.YD8gn2k2dMG9Cd4S.damageType} (same value: 'slashing') - [aufpu5c22dm936syeegj4] : object {Devotee.items.[].system.damageRolls.aufpu5c22dm936syeegj4} - damage : string {Devotee.items.[].system.damageRolls.aufpu5c22dm936syeegj4.damage} (same value: '1d4+2') - damageType : string {Devotee.items.[].system.damageRolls.aufpu5c22dm936syeegj4.damageType} (same value: 'bludgeoning') - [bZWPSkmHDQBPp3FK] : object {Devotee.items.[].system.damageRolls.bZWPSkmHDQBPp3FK} - damage : string {Devotee.items.[].system.damageRolls.bZWPSkmHDQBPp3FK.damage} (same value: '1d8') - damageType : string {Devotee.items.[].system.damageRolls.bZWPSkmHDQBPp3FK.damageType} (same value: 'piercing') - [e9W2mYTP3NLpmXEB] : object {Devotee.items.[].system.damageRolls.e9W2mYTP3NLpmXEB} - damage : string {Devotee.items.[].system.damageRolls.e9W2mYTP3NLpmXEB.damage} (same value: '1d10') - damageType : string {Devotee.items.[].system.damageRolls.e9W2mYTP3NLpmXEB.damageType} (same value: 'spirit') - [ebOIKNxw3gypw4KW] : object {Devotee.items.[].system.damageRolls.ebOIKNxw3gypw4KW} - damage : string {Devotee.items.[].system.damageRolls.ebOIKNxw3gypw4KW.damage} (same value: '1d4+2') - damageType : string {Devotee.items.[].system.damageRolls.ebOIKNxw3gypw4KW.damageType} (same value: 'piercing') - [gTzocEiOeK42OlpG] : object {Devotee.items.[].system.damageRolls.gTzocEiOeK42OlpG} - damage : string {Devotee.items.[].system.damageRolls.gTzocEiOeK42OlpG.damage} (same value: '1d6+1') - damageType : string {Devotee.items.[].system.damageRolls.gTzocEiOeK42OlpG.damageType} (same value: 'bludgeoning') - [iOYX53kZteWORxJJ] : object {Devotee.items.[].system.damageRolls.iOYX53kZteWORxJJ} - damage : string {Devotee.items.[].system.damageRolls.iOYX53kZteWORxJJ.damage} (same value: '2d4+8') - damageType : string {Devotee.items.[].system.damageRolls.iOYX53kZteWORxJJ.damageType} (same value: 'piercing') - [jEmrKp5OwsCQyI61] : object {Devotee.items.[].system.damageRolls.jEmrKp5OwsCQyI61} - damage : string {Devotee.items.[].system.damageRolls.jEmrKp5OwsCQyI61.damage} (same value: '1d6+7') - damageType : string {Devotee.items.[].system.damageRolls.jEmrKp5OwsCQyI61.damageType} (same value: 'piercing') - [k5HkCBihcZQ2Blc2] : object {Devotee.items.[].system.damageRolls.k5HkCBihcZQ2Blc2} - damage : string {Devotee.items.[].system.damageRolls.k5HkCBihcZQ2Blc2.damage} (same value: '1d4+3') - damageType : string {Devotee.items.[].system.damageRolls.k5HkCBihcZQ2Blc2.damageType} (same value: 'bludgeoning') - [lSr49IWkqL4wITWy] : object {Devotee.items.[].system.damageRolls.lSr49IWkqL4wITWy} - damage : string {Devotee.items.[].system.damageRolls.lSr49IWkqL4wITWy.damage} (same value: '1d8+1') - damageType : string {Devotee.items.[].system.damageRolls.lSr49IWkqL4wITWy.damageType} (same value: 'slashing') - [lW7No3VmajHHzKSA] : object {Devotee.items.[].system.damageRolls.lW7No3VmajHHzKSA} - damage : string {Devotee.items.[].system.damageRolls.lW7No3VmajHHzKSA.damage} (same value: '1d4+13') - damageType : string {Devotee.items.[].system.damageRolls.lW7No3VmajHHzKSA.damageType} (same value: 'bludgeoning') - [ldjfPTAqOR9loY6W] : object {Devotee.items.[].system.damageRolls.ldjfPTAqOR9loY6W} - damage : string {Devotee.items.[].system.damageRolls.ldjfPTAqOR9loY6W.damage} (same value: '1d8+5') - damageType : string {Devotee.items.[].system.damageRolls.ldjfPTAqOR9loY6W.damageType} (same value: 'slashing') - [li4nohmwjnqgkeie0u2l] : object {Devotee.items.[].system.damageRolls.li4nohmwjnqgkeie0u2l} - damage : string {Devotee.items.[].system.damageRolls.li4nohmwjnqgkeie0u2l.damage} (same value: '1d6+2') - damageType : string {Devotee.items.[].system.damageRolls.li4nohmwjnqgkeie0u2l.damageType} (same value: 'bludgeoning') - [luxPUWctzw7ldNC8] : object {Devotee.items.[].system.damageRolls.luxPUWctzw7ldNC8} - damage : string {Devotee.items.[].system.damageRolls.luxPUWctzw7ldNC8.damage} (same value: '1d4+4') - damageType : string {Devotee.items.[].system.damageRolls.luxPUWctzw7ldNC8.damageType} (same value: 'bludgeoning') - [mppPZvnKOGjgzkka] : object {Devotee.items.[].system.damageRolls.mppPZvnKOGjgzkka} - damage : string {Devotee.items.[].system.damageRolls.mppPZvnKOGjgzkka.damage} (same value: '1d4+3') - damageType : string {Devotee.items.[].system.damageRolls.mppPZvnKOGjgzkka.damageType} (same value: 'bludgeoning') - [nZvIsTrI3N3RipC4] : object {Devotee.items.[].system.damageRolls.nZvIsTrI3N3RipC4} - damage : string {Devotee.items.[].system.damageRolls.nZvIsTrI3N3RipC4.damage} (same value: '1d4+2') - damageType : string {Devotee.items.[].system.damageRolls.nZvIsTrI3N3RipC4.damageType} (same value: 'bludgeoning') - [qo1q21oQAAEcTLar] : object {Devotee.items.[].system.damageRolls.qo1q21oQAAEcTLar} - damage : string {Devotee.items.[].system.damageRolls.qo1q21oQAAEcTLar.damage} (same value: '1d4+10') - damageType : string {Devotee.items.[].system.damageRolls.qo1q21oQAAEcTLar.damageType} (same value: 'bludgeoning') - [rFVoN4HuQZa2Mv2g] : object {Devotee.items.[].system.damageRolls.rFVoN4HuQZa2Mv2g} - damage : string {Devotee.items.[].system.damageRolls.rFVoN4HuQZa2Mv2g.damage} (same value: '1d10') - damageType : string {Devotee.items.[].system.damageRolls.rFVoN4HuQZa2Mv2g.damageType} (same value: 'spirit') - [t30s1La86bLBxlFx] : object {Devotee.items.[].system.damageRolls.t30s1La86bLBxlFx} - damage : string {Devotee.items.[].system.damageRolls.t30s1La86bLBxlFx.damage} (same value: '1d6') - damageType : string {Devotee.items.[].system.damageRolls.t30s1La86bLBxlFx.damageType} (same value: 'spirit') - [t5iZtJeYcuRUF5zr] : object {Devotee.items.[].system.damageRolls.t5iZtJeYcuRUF5zr} - damage : string {Devotee.items.[].system.damageRolls.t5iZtJeYcuRUF5zr.damage} (same value: '3d4+11') - damageType : string {Devotee.items.[].system.damageRolls.t5iZtJeYcuRUF5zr.damageType} (same value: 'bludgeoning') - [tdBy1BexIIN969B1] : object {Devotee.items.[].system.damageRolls.tdBy1BexIIN969B1} - damage : string {Devotee.items.[].system.damageRolls.tdBy1BexIIN969B1.damage} (same value: '1d6+8') - damageType : string {Devotee.items.[].system.damageRolls.tdBy1BexIIN969B1.damageType} (same value: 'slashing') - [tzaAiZjqjetk4lbJ] : object {Devotee.items.[].system.damageRolls.tzaAiZjqjetk4lbJ} - damage : string {Devotee.items.[].system.damageRolls.tzaAiZjqjetk4lbJ.damage} (same value: '3d10+11') - damageType : string {Devotee.items.[].system.damageRolls.tzaAiZjqjetk4lbJ.damageType} (same value: 'slashing') - [u0d6Ij71QElytjRR] : object {Devotee.items.[].system.damageRolls.u0d6Ij71QElytjRR} - damage : string {Devotee.items.[].system.damageRolls.u0d6Ij71QElytjRR.damage} (same value: '1d4+6') - damageType : string {Devotee.items.[].system.damageRolls.u0d6Ij71QElytjRR.damageType} (same value: 'bludgeoning') - [w3OpBOjQ7c7i4zBP] : object {Devotee.items.[].system.damageRolls.w3OpBOjQ7c7i4zBP} - damage : string {Devotee.items.[].system.damageRolls.w3OpBOjQ7c7i4zBP.damage} (same value: '1d6') - damageType : string {Devotee.items.[].system.damageRolls.w3OpBOjQ7c7i4zBP.damageType} (same value: 'spirit') - ftIyE5ktVOKxTD6H : object {Devotee.items.[].system.damageRolls.ftIyE5ktVOKxTD6H} - damage : string {Devotee.items.[].system.damageRolls.ftIyE5ktVOKxTD6H.damage} (same value: '1d6+2') - damageType : string {Devotee.items.[].system.damageRolls.ftIyE5ktVOKxTD6H.damageType} (same value: 'piercing') - [wIdCEB81k3NSyzLK] : object {Devotee.items.[].system.damageRolls.wIdCEB81k3NSyzLK} - damage : string {Devotee.items.[].system.damageRolls.wIdCEB81k3NSyzLK.damage} (same value: '2d4+8') - damageType : string {Devotee.items.[].system.damageRolls.wIdCEB81k3NSyzLK.damageType} (same value: 'piercing') - [yBR1VfxxOcul1BAn] : object {Devotee.items.[].system.damageRolls.yBR1VfxxOcul1BAn} - damage : string {Devotee.items.[].system.damageRolls.yBR1VfxxOcul1BAn.damage} (same value: '2d4+7') - damageType : string {Devotee.items.[].system.damageRolls.yBR1VfxxOcul1BAn.damageType} (same value: 'piercing') - [yNOfyedlHR2TdHhm] : object {Devotee.items.[].system.damageRolls.yNOfyedlHR2TdHhm} - damage : string {Devotee.items.[].system.damageRolls.yNOfyedlHR2TdHhm.damage} (same value: '1d4+8') - damageType : string {Devotee.items.[].system.damageRolls.yNOfyedlHR2TdHhm.damageType} (same value: 'bludgeoning') - [yh31x8dw7lcs7f0ymzjxwq] : object {Devotee.items.[].system.damageRolls.yh31x8dw7lcs7f0ymzjxwq} - damage : string {Devotee.items.[].system.damageRolls.yh31x8dw7lcs7f0ymzjxwq.damage} (same value: '1d4+2') - damageType : string {Devotee.items.[].system.damageRolls.yh31x8dw7lcs7f0ymzjxwq.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Devotee.items.[].system.deathNote} (same value: True) - [defense] : object {Devotee.items.[].system.defense} - save : object {Devotee.items.[].system.defense.save} - basic : boolean {Devotee.items.[].system.defense.save.basic} (2 different values) - True (x26) - False (x14) - statistic : string {Devotee.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x22) - 'will' (x13) - 'reflex' (x5) - [dexCap] : integer {Devotee.items.[].system.dexCap} (3 different values) - 5 (x3) - 1 (x2) - 0 (x1) - [duration] : object {Devotee.items.[].system.duration} - sustained : boolean {Devotee.items.[].system.duration.sustained} (2 different values) - False (x133) - True (x4) - value : mixed - string {Devotee.items.[].system.duration.value} (17 different values) - integer {Devotee.items.[].system.duration.value} (same value: -1) - [expiry] : empty - [unit] : string {Devotee.items.[].system.duration.unit} (same value: 'unlimited') - [equipped] : object {Devotee.items.[].system.equipped} - carryType : string {Devotee.items.[].system.equipped.carryType} (2 different values) - 'worn' (x42) - 'held' (x15) - [handsHeld] : integer {Devotee.items.[].system.equipped.handsHeld} (3 different values) - 0 (x18) - 1 (x13) - 2 (x3) - [inSlot] : boolean {Devotee.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Devotee.items.[].system.frequency} - max : integer {Devotee.items.[].system.frequency.max} (same value: 1) - per : string {Devotee.items.[].system.frequency.per} (2 different values) - 'day' (x2) - 'round' (x1) - value : integer {Devotee.items.[].system.frequency.value} (same value: 1) - [group] : string {Devotee.items.[].system.group} (9 different values) - 'crossbow' (x6) - 'knife' (x4) - 'club' (x3) - 'sword' (x3) - 'flail' (x3) - 'plate' (x3) - 'cloth' (x3) - 'polearm' (x2) - 'bow' (x1) - [hardness] : integer {Devotee.items.[].system.hardness} (2 different values) - 0 (x55) - 5 (x2) - [heightening] : object {Devotee.items.[].system.heightening} - [damage] : object {Devotee.items.[].system.heightening.damage} - [0] : string {Devotee.items.[].system.heightening.damage.0} (8 different values) - '1d8' (x13) - '1d4' (x7) - '2d6' (x7) - '1d6' (x5) - '1d10' (x4) - '10' (x1) - '1d12' (x1) - '2d4' (x1) - [0Uok2pip94aNbBFd] : string {Devotee.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [9k8ayqgvgultdghx] : string {Devotee.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [b9dAiWfV57lyCWpP] : string {Devotee.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - [v1pnjhfu6e9akqe0] : string {Devotee.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Devotee.items.[].system.heightening.interval} (2 different values) - 1 (x39) - 2 (x6) - type : string {Devotee.items.[].system.heightening.type} (2 different values) - 'interval' (x45) - 'fixed' (x20) - [levels] : object {Devotee.items.[].system.heightening.levels} - [3] : object {Devotee.items.[].system.heightening.levels.3} - [area] : object {Devotee.items.[].system.heightening.levels.3.area} - type : string {Devotee.items.[].system.heightening.levels.3.area.type} (same value: 'cone') - value : string {Devotee.items.[].system.heightening.levels.3.area.value} (same value: '30') - [range] : object {Devotee.items.[].system.heightening.levels.3.range} - value : string {Devotee.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x2) - 'touch' (x1) - [target] : object {Devotee.items.[].system.heightening.levels.3.target} - value : string {Devotee.items.[].system.heightening.levels.3.target.value} (3 different values) - '10 objects' (x6) - '5 creatures' (x2) - '1 willing creature' (x1) - [4] : object {Devotee.items.[].system.heightening.levels.4} - [range] : object {Devotee.items.[].system.heightening.levels.4.range} - value : string {Devotee.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Devotee.items.[].system.heightening.levels.4.target} - value : string {Devotee.items.[].system.heightening.levels.4.target.value} (3 different values) - '10 willing living creatures' (x1) - '2 creatures' (x1) - '10 creatures you know by name and have met in person' (x1) - [5] : object {Devotee.items.[].system.heightening.levels.5} - [range] : object {Devotee.items.[].system.heightening.levels.5.range} - value : string {Devotee.items.[].system.heightening.levels.5.range.value} (same value: '1 mile') - [target] : object {Devotee.items.[].system.heightening.levels.5.target} - value : string {Devotee.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Devotee.items.[].system.heightening.levels.6} - target : object {Devotee.items.[].system.heightening.levels.6.target} - value : string {Devotee.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Devotee.items.[].system.heightening.levels.7} - target : object {Devotee.items.[].system.heightening.levels.7.target} - value : string {Devotee.items.[].system.heightening.levels.7.target.value} (same value: '5 creatures') - [hp] : object {Devotee.items.[].system.hp} - max : integer {Devotee.items.[].system.hp.max} (2 different values) - 0 (x55) - 20 (x2) - value : integer {Devotee.items.[].system.hp.value} (3 different values) - 0 (x55) - 84 (x1) - 20 (x1) - [level] : object {Devotee.items.[].system.level} - value : integer {Devotee.items.[].system.level.value} (9 different values) - 1 (x88) - 0 (x49) - 2 (x21) - 4 (x10) - 3 (x9) - 5 (x6) - 6 (x5) - 7 (x5) - 8 (x1) - [location] : object {Devotee.items.[].system.location} - [heightenedLevel] : integer {Devotee.items.[].system.location.heightenedLevel} (7 different values) - 5 (x4) - 7 (x3) - 8 (x3) - 6 (x3) - 2 (x2) - 4 (x1) - 1 (x1) - [uses] : object {Devotee.items.[].system.location.uses} - max : integer {Devotee.items.[].system.location.uses.max} (same value: 4) - value : integer {Devotee.items.[].system.location.uses.value} (same value: 4) - [value] : string {Devotee.items.[].system.location.value} (18 different values) - [material] : object {Devotee.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Devotee.items.[].system.mod} - value : integer {Devotee.items.[].system.mod.value} (3 different values) - 6 (x2) - 33 (x1) - 27 (x1) - [overlays] : object {Devotee.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x5) - 'healing' (x5) - 'manipulate' (x5) - 'vitality' (x5) - [4gyp3qlsv5ywdyjq] : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [7qdtetowq348s9oc] : object {Devotee.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Devotee.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Devotee.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x5) - 'healing' (x5) - 'manipulate' (x5) - 'vitality' (x5) - [CEq1pMKvvGCeb0XM] : object {Devotee.items.[].system.overlays.CEq1pMKvvGCeb0XM} - overlayType : string {Devotee.items.[].system.overlays.CEq1pMKvvGCeb0XM.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.CEq1pMKvvGCeb0XM.sort} (same value: 1) - system : object {Devotee.items.[].system.overlays.CEq1pMKvvGCeb0XM.system} - [NYYzPXYkV0V917XF] : object {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [TqI3B4hFxajOSIm3] : object {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - [UTMlHk0o5FXLlwwM] : object {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [WIvpqh0pSKKC4t0F] : object {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [WTeek6DuuUC5uXiv] : object {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv} - _id : string {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv.system} - [a33QUFoKgoOprovO] : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [azfSYp1fUjbQR6RN] : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN} - name : string {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.name} (same value: 'Cry of Destruction (Dealt Damage)') - overlayType : string {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.sort} (same value: 2) - system : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system} - damage : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage} - 0 : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0} - [category] : empty - formula : string {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0.formula} (same value: '1d12') - heightening : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening} - damage : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage} - 0 : string {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage.0} (same value: '1d12') - [fjal1yqjbeci6fa9] : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9} - overlayType : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.sort} (same value: 3) - system : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system} - area : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.area} - areaType : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.areaType} (same value: 'emanation') - type : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.type} (same value: 'emanation') - value : integer {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.value} (same value: 30) - damage : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.damage} - 0 : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.damage.0} - [category] : empty - target : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.target} - value : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.target.value} (same value: '') - time : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.time} - value : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.time.value} (same value: '3') - traits : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits} - value : array {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits.value} - Length: min=3 max=3 - Value type: string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - [gc46bl5k7ajwh96r] : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r} - overlayType : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.sort} (same value: 2) - system : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system} - area : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.area} - areaType : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.areaType} (same value: 'burst') - type : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.type} (same value: 'burst') - value : integer {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.value} (same value: 10) - damage : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.damage} - 0 : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.damage.0} - [category] : empty - target : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.target} - value : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.target.value} (same value: '') - time : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.time} - value : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.time.value} (same value: '2') - traits : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits} - value : array {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits.value} - Length: min=3 max=3 - Value type: string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - [lfxcoz2d3f8j2zq1] : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x5) - 'healing' (x5) - 'manipulate' (x5) - 'vitality' (x5) - [pq7cxntbz4s8g5ik] : object {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [q1iyd84b6hrjht55] : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55} - overlayType : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.sort} (same value: 1) - system : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system} - damage : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.damage} - 0 : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.damage.0} - [category] : empty - formula : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.damage.0.formula} (same value: '1d4') - heightening : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening} - damage : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening.damage} - 0 : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening.damage.0} (same value: '1d4') - target : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.target} - value : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.target.value} (same value: '') - time : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.time} - value : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.time.value} (same value: '1') - [rZUgF7LFHu7N5MFK] : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK} - _id : string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [rvhoa43rqqqp8izn] : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [uLuOg62dVyxvbW66] : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - [defense] : empty - heightening : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [z04svm1cvfcxtplb] : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [zjyfdrWBaUVi4O7b] : object {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Devotee.items.[].system.prepared} - [flexible] : boolean {Devotee.items.[].system.prepared.flexible} (same value: False) - value : string {Devotee.items.[].system.prepared.value} (4 different values) - 'focus' (x9) - 'prepared' (x5) - 'spontaneous' (x3) - 'innate' (x1) - [price] : object {Devotee.items.[].system.price} - [per] : integer {Devotee.items.[].system.price.per} (same value: 10) - value : object {Devotee.items.[].system.price.value} - [gp] : integer {Devotee.items.[].system.price.value.gp} (10 different values) - 2 (x11) - 3 (x8) - 1 (x8) - 18 (x2) - 30 (x1) - 100 (x1) - 5 (x1) - 70 (x1) - 55 (x1) - 14 (x1) - [sp] : integer {Devotee.items.[].system.price.value.sp} (3 different values) - 1 (x14) - 2 (x3) - 8 (x1) - [proficiency] : object {Devotee.items.[].system.proficiency} - value : integer {Devotee.items.[].system.proficiency.value} (2 different values) - 1 (x13) - 0 (x5) - [proficient] : object {Devotee.items.[].system.proficient} - value : integer {Devotee.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Devotee.items.[].system.quantity} (3 different values) - 1 (x50) - 10 (x5) - 20 (x2) - [range] : mixed - integer {Devotee.items.[].system.range} (3 different values) - 120 (x4) - 60 (x3) - 20 (x1) - object {Devotee.items.[].system.range} - value : string {Devotee.items.[].system.range.value} (12 different values) - [reload] : object {Devotee.items.[].system.reload} - value : string {Devotee.items.[].system.reload.value} (4 different values) - '' (x9) - '-' (x7) - '1' (x6) - '0' (x1) - [requirements] : string {Devotee.items.[].system.requirements} (same value: '') - [ritual] : object {Devotee.items.[].system.ritual} - primary : object {Devotee.items.[].system.ritual.primary} - check : string {Devotee.items.[].system.ritual.primary.check} (4 different values) - 'Religion (expert)' (x2) - 'Nature or Religion (expert)' (x2) - 'Religion' (x2) - 'Nature (expert)' (x1) - secondary : object {Devotee.items.[].system.ritual.secondary} - casters : integer {Devotee.items.[].system.ritual.secondary.casters} (3 different values) - 2 (x4) - 0 (x2) - 1 (x1) - checks : string {Devotee.items.[].system.ritual.secondary.checks} (6 different values) - 'Crafting, Performance' (x2) - 'Medicine, Society' (x1) - 'Nature or Religion (whichever is used for the primary check)' (x1) - 'Occultism, Religion' (x1) - 'Diplomacy, Society' (x1) - 'Survival' (x1) - [runes] : object {Devotee.items.[].system.runes} - [potency] : integer {Devotee.items.[].system.runes.potency} (3 different values) - 0 (x21) - 1 (x7) - 2 (x1) - [property] : array<> {Devotee.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Devotee.items.[].system.runes.reinforcing} (2 different values) - 3 (x1) - 0 (x1) - [resilient] : integer {Devotee.items.[].system.runes.resilient} (2 different values) - 0 (x4) - 1 (x2) - [striking] : integer {Devotee.items.[].system.runes.striking} (2 different values) - 0 (x19) - 1 (x4) - [selfEffect] : object {Devotee.items.[].system.selfEffect} - name : string {Devotee.items.[].system.selfEffect.name} (2 different values) - 'Effect: Repentant Defiance' (x1) - 'Effect: Divine Frenzy' (x1) - uuid : string {Devotee.items.[].system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Repentant Defiance' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Divine Frenzy' (x1) - [showSlotlessLevels] : object {Devotee.items.[].system.showSlotlessLevels} - value : boolean {Devotee.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Devotee.items.[].system.size} (same value: 'med') - [slots] : object {Devotee.items.[].system.slots} - [slot0] : object {Devotee.items.[].system.slots.slot0} - max : integer {Devotee.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Devotee.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Devotee.items.[].system.slots.slot0.prepared.[]} - id : string {Devotee.items.[].system.slots.slot0.prepared.[].id} (25 different values) - [slot1] : object {Devotee.items.[].system.slots.slot1} - max : integer {Devotee.items.[].system.slots.slot1.max} (3 different values) - 3 (x4) - 4 (x2) - 6 (x1) - [prepared] : array {Devotee.items.[].system.slots.slot1.prepared} - Length: min=3 max=6 - Value type: object {Devotee.items.[].system.slots.slot1.prepared.[]} - id : string {Devotee.items.[].system.slots.slot1.prepared.[].id} (all different values) - [value] : integer {Devotee.items.[].system.slots.slot1.value} (same value: 4) - [slot2] : object {Devotee.items.[].system.slots.slot2} - max : integer {Devotee.items.[].system.slots.slot2.max} (2 different values) - 3 (x4) - 7 (x1) - [prepared] : array {Devotee.items.[].system.slots.slot2.prepared} - Length: min=3 max=7 - Value type: object {Devotee.items.[].system.slots.slot2.prepared.[]} - id : string {Devotee.items.[].system.slots.slot2.prepared.[].id} (13 different values) - [value] : integer {Devotee.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Devotee.items.[].system.slots.slot3} - max : integer {Devotee.items.[].system.slots.slot3.max} (2 different values) - 3 (x2) - 8 (x1) - prepared : array {Devotee.items.[].system.slots.slot3.prepared} - Length: min=3 max=8 - Value type: object {Devotee.items.[].system.slots.slot3.prepared.[]} - id : string {Devotee.items.[].system.slots.slot3.prepared.[].id} (9 different values) - 'wCgFOyWPLDSMQIC6' (x5) - 'YnxReGJos1TDRpUh' (x2) - 'yWFrXX3JJOcQV3n8' (x1) - 'dO6cVC6gHtVfwAq0' (x1) - 'GKth6knANtMEy7Na' (x1) - 'nlRyxsORRJEhj9sG' (x1) - 'POzaYhFjuvyejRYZ' (x1) - 'OS8PTcri7yaTKpzo' (x1) - 'LOSkktEutzDD33xs' (x1) - [slot4] : object {Devotee.items.[].system.slots.slot4} - max : integer {Devotee.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {Devotee.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Devotee.items.[].system.slots.slot4.prepared.[]} - id : string {Devotee.items.[].system.slots.slot4.prepared.[].id} (5 different values) - 'G4xVKE4fMQyYDXgb' (x2) - 'i0glFK8iYijYOBu6' (x1) - 'ojTbTUgZ69HYSwsJ' (x1) - 'W5kvNT6seRN2x20K' (x1) - 'f36vg6FvRNmu5qWL' (x1) - [slot5] : object {Devotee.items.[].system.slots.slot5} - max : integer {Devotee.items.[].system.slots.slot5.max} (2 different values) - 7 (x2) - 3 (x1) - [prepared] : array {Devotee.items.[].system.slots.slot5.prepared} - Length: min=7 max=7 - Value type: object {Devotee.items.[].system.slots.slot5.prepared.[]} - id : string {Devotee.items.[].system.slots.slot5.prepared.[].id} (6 different values) - '6vPJuDpi6RGJpvaY' (x5) - 'I5mGhPMEpZySbxOU' (x5) - '8NG8ro5zzMyWEI7d' (x1) - 'ClpbOIHRr3zk0Xzr' (x1) - 'yP6IRqrmWxlOYTDx' (x1) - 'Np4U9Xb7aiximKd7' (x1) - [value] : integer {Devotee.items.[].system.slots.slot5.value} (same value: 3) - [slot6] : object {Devotee.items.[].system.slots.slot6} - max : integer {Devotee.items.[].system.slots.slot6.max} (same value: 2) - value : integer {Devotee.items.[].system.slots.slot6.value} (same value: 2) - [slug] : string {Devotee.items.[].system.slug} (122 different values) - [speedPenalty] : integer {Devotee.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -10 (x3) - [spell] : object {Devotee.items.[].system.spell} - _id : string {Devotee.items.[].system.spell._id} (same value: 'ZYUVhKA7PkRtc1Ux') - _stats : object {Devotee.items.[].system.spell._stats} - compendiumSource : string {Devotee.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.SUKaxVZW2TlM8lu0') - img : string {Devotee.items.[].system.spell.img} (same value: 'icons/consumables/fruit/berry-clustered-white.webp') - name : string {Devotee.items.[].system.spell.name} (same value: 'Cleanse Affliction') - sort : integer {Devotee.items.[].system.spell.sort} (same value: 0) - system : object {Devotee.items.[].system.spell.system} - [area] : empty - cost : object {Devotee.items.[].system.spell.system.cost} - value : string {Devotee.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Devotee.items.[].system.spell.system.counteraction} (same value: True) - damage : object {Devotee.items.[].system.spell.system.damage} - description : object {Devotee.items.[].system.spell.system.description} - value : string {Devotee.items.[].system.spell.system.description.value} (same value: '

Gentle restorative magic pushes back the effects of toxins and more complex maladies. Choose an affliction on the target, such as a curse, disease, or poison. If it has advanced past stage one, reduce the stage by one. This reduction can be applied only once to a given case of an affliction, with the case ending when it\'s completely cured. Although the reduction can\'t occur again, heightened versions of this spell attempt to counteract with each casting.

-
-

Heightened (3rd) Attempt to counteract the affliction if it is a disease or poison.

-

Heightened (4th) Attempt to counteract the affliction if it is a curse, disease, or poison.

') - duration : object {Devotee.items.[].system.spell.system.duration} - sustained : boolean {Devotee.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Devotee.items.[].system.spell.system.duration.value} (same value: '') - level : object {Devotee.items.[].system.spell.system.level} - value : integer {Devotee.items.[].system.spell.system.level.value} (same value: 2) - location : object {Devotee.items.[].system.spell.system.location} - heightenedLevel : integer {Devotee.items.[].system.spell.system.location.heightenedLevel} (same value: 4) - [value] : empty - publication : object {Devotee.items.[].system.spell.system.publication} - license : string {Devotee.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Devotee.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Devotee.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Devotee.items.[].system.spell.system.range} - value : string {Devotee.items.[].system.spell.system.range.value} (same value: 'touch') - requirements : string {Devotee.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Devotee.items.[].system.spell.system.rules} - slug : string {Devotee.items.[].system.spell.system.slug} (same value: 'cleanse-affliction') - target : object {Devotee.items.[].system.spell.system.target} - value : string {Devotee.items.[].system.spell.system.target.value} (same value: '1 willing creature') - time : object {Devotee.items.[].system.spell.system.time} - value : string {Devotee.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {Devotee.items.[].system.spell.system.traits} - rarity : string {Devotee.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Devotee.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {Devotee.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'divine' (x1) - 'occult' (x1) - 'primal' (x1) - value : array {Devotee.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Devotee.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - type : string {Devotee.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Devotee.items.[].system.spelldc} - dc : integer {Devotee.items.[].system.spelldc.dc} (9 different values) - 30 (x3) - 19 (x3) - 17 (x2) - 28 (x2) - 24 (x2) - 18 (x2) - 27 (x2) - 22 (x1) - 39 (x1) - [mod] : integer {Devotee.items.[].system.spelldc.mod} (same value: 0) - value : integer {Devotee.items.[].system.spelldc.value} (9 different values) - 22 (x3) - 11 (x3) - 9 (x2) - 20 (x2) - 16 (x2) - 10 (x2) - 19 (x2) - 14 (x1) - 31 (x1) - [splashDamage] : object {Devotee.items.[].system.splashDamage} - value : integer {Devotee.items.[].system.splashDamage.value} (2 different values) - 0 (x22) - 1 (x1) - [stackGroup] : string {Devotee.items.[].system.stackGroup} (2 different values) - 'bolts' (x6) - 'arrows' (x1) - [start] : object {Devotee.items.[].system.start} - [initiative] : empty - value : integer {Devotee.items.[].system.start.value} (same value: 0) - [strength] : integer {Devotee.items.[].system.strength} (2 different values) - 3 (x2) - 4 (x1) - [target] : object {Devotee.items.[].system.target} - value : string {Devotee.items.[].system.target.value} (28 different values) - [time] : object {Devotee.items.[].system.time} - value : string {Devotee.items.[].system.time.value} (10 different values) - '2' (x89) - '1 to 3' (x10) - '1' (x10) - '1 minute' (x7) - '10 minutes' (x5) - 'reaction' (x4) - '1 day' (x4) - '3' (x3) - '3 days' (x2) - '1 hour' (x2) - [tokenIcon] : object {Devotee.items.[].system.tokenIcon} - show : boolean {Devotee.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {Devotee.items.[].system.tradition} - value : string {Devotee.items.[].system.tradition.value} (same value: 'divine') - [usage] : object {Devotee.items.[].system.usage} - [canBeAmmo] : boolean {Devotee.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Devotee.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x29) - 'other' (x10) - 'held-in-two-hands' (x7) - 'worn' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {Devotee.items.[].system.uses} - autoDestroy : boolean {Devotee.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Devotee.items.[].system.uses.max} (same value: 1) - value : integer {Devotee.items.[].system.uses.value} (same value: 1) - type : string {Devotee.items.[].type} (11 different values) - [flags] : object {Devotee.items.[].flags} - pf2e : object {Devotee.items.[].flags.pf2e} - linkedWeapon : string {Devotee.items.[].flags.pf2e.linkedWeapon} (22 different values) - name : string {Devotee.name} (all different values) - system : object {Devotee.system} - abilities : object {Devotee.system.abilities} - cha : object {Devotee.system.abilities.cha} - mod : integer {Devotee.system.abilities.cha.mod} (5 different values) - 4 (x5) - 2 (x4) - 3 (x3) - 1 (x2) - 6 (x1) - con : object {Devotee.system.abilities.con} - mod : integer {Devotee.system.abilities.con.mod} (6 different values) - 2 (x4) - -1 (x3) - 1 (x3) - 0 (x2) - 6 (x2) - -2 (x1) - dex : object {Devotee.system.abilities.dex} - mod : integer {Devotee.system.abilities.dex.mod} (5 different values) - 1 (x6) - 2 (x4) - 4 (x2) - 3 (x2) - 0 (x1) - int : object {Devotee.system.abilities.int} - mod : integer {Devotee.system.abilities.int.mod} (4 different values) - 1 (x5) - 0 (x5) - 2 (x4) - 3 (x1) - str : object {Devotee.system.abilities.str} - mod : integer {Devotee.system.abilities.str.mod} (7 different values) - 1 (x4) - 2 (x3) - 3 (x2) - 4 (x2) - 5 (x2) - 7 (x1) - 0 (x1) - wis : object {Devotee.system.abilities.wis} - mod : integer {Devotee.system.abilities.wis.mod} (4 different values) - 4 (x5) - 2 (x4) - 3 (x4) - 5 (x2) - attributes : object {Devotee.system.attributes} - ac : object {Devotee.system.attributes.ac} - details : string {Devotee.system.attributes.ac.details} (2 different values) - '' (x14) - '(24 with shield raised)' (x1) - value : integer {Devotee.system.attributes.ac.value} (12 different values) - allSaves : object {Devotee.system.attributes.allSaves} - value : string {Devotee.system.attributes.allSaves.value} (same value: '') - hp : object {Devotee.system.attributes.hp} - details : string {Devotee.system.attributes.hp.details} (2 different values) - '' (x14) - 'thresholds 130 (3 segments), 65 (2 segments)' (x1) - max : integer {Devotee.system.attributes.hp.max} (14 different values) - temp : integer {Devotee.system.attributes.hp.temp} (same value: 0) - value : integer {Devotee.system.attributes.hp.value} (14 different values) - speed : object {Devotee.system.attributes.speed} - [details] : string {Devotee.system.attributes.speed.details} (same value: 'troop movement') - otherSpeeds : array {Devotee.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Devotee.system.attributes.speed.otherSpeeds.[]} - type : string {Devotee.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Devotee.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {Devotee.system.attributes.speed.value} (2 different values) - 25 (x13) - 20 (x2) - [resistances] : array {Devotee.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Devotee.system.attributes.resistances.[]} - doubleVs : array<> {Devotee.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Devotee.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Devotee.system.attributes.resistances.[].type} (same value: 'void') - value : integer {Devotee.system.attributes.resistances.[].value} (same value: 15) - [weaknesses] : array {Devotee.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Devotee.system.attributes.weaknesses.[]} - exceptions : array<> {Devotee.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Devotee.system.attributes.weaknesses.[].type} (3 different values) - 'holy' (x1) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Devotee.system.attributes.weaknesses.[].value} (2 different values) - 10 (x2) - 15 (x1) - details : object {Devotee.system.details} - blurb : string {Devotee.system.details.blurb} (same value: '') - languages : object {Devotee.system.details.languages} - details : string {Devotee.system.details.languages.details} (2 different values) - '' (x14) - 'truespeech' (x1) - value : array {Devotee.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Devotee.system.details.languages.value.[]} (7 different values) - 'common' (x12) - 'empyrean' (x2) - 'shadowtongue' (x1) - 'necril' (x1) - 'requian' (x1) - 'chthonian' (x1) - 'elven' (x1) - level : object {Devotee.system.details.level} - value : integer {Devotee.system.details.level.value} (12 different values) - privateNotes : string {Devotee.system.details.privateNotes} (same value: '') - publicNotes : string {Devotee.system.details.publicNotes} (all different values) - publication : object {Devotee.system.details.publication} - license : string {Devotee.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Devotee.system.details.publication.remaster} (same value: True) - title : string {Devotee.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Devotee.system.initiative} - statistic : string {Devotee.system.initiative.statistic} (same value: 'perception') - perception : object {Devotee.system.perception} - details : string {Devotee.system.perception.details} (same value: '') - mod : integer {Devotee.system.perception.mod} (12 different values) - senses : array {Devotee.system.perception.senses} - Length: min=0 max=1 - Value type: object {Devotee.system.perception.senses.[]} - acuity : string {Devotee.system.perception.senses.[].acuity} (same value: 'precise') - range : integer {Devotee.system.perception.senses.[].range} (same value: 60) - type : string {Devotee.system.perception.senses.[].type} (same value: 'lifesense') - resources : object {Devotee.system.resources} - [focus] : object {Devotee.system.resources.focus} - max : integer {Devotee.system.resources.focus.max} (2 different values) - 1 (x6) - 2 (x4) - value : integer {Devotee.system.resources.focus.value} (2 different values) - 1 (x6) - 2 (x4) - saves : object {Devotee.system.saves} - fortitude : object {Devotee.system.saves.fortitude} - saveDetail : string {Devotee.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Devotee.system.saves.fortitude.value} (11 different values) - reflex : object {Devotee.system.saves.reflex} - saveDetail : string {Devotee.system.saves.reflex.saveDetail} (same value: '') - value : integer {Devotee.system.saves.reflex.value} (9 different values) - 7 (x3) - 4 (x2) - 5 (x2) - 19 (x2) - 17 (x2) - 12 (x1) - 24 (x1) - 13 (x1) - 8 (x1) - will : object {Devotee.system.saves.will} - saveDetail : string {Devotee.system.saves.will.saveDetail} (same value: '') - value : integer {Devotee.system.saves.will.value} (12 different values) - skills : object {Devotee.system.skills} - [deception] : object {Devotee.system.skills.deception} - base : integer {Devotee.system.skills.deception.base} (5 different values) - 6 (x1) - 9 (x1) - 27 (x1) - 5 (x1) - 10 (x1) - [special] : array<> {Devotee.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {Devotee.system.skills.diplomacy} - base : integer {Devotee.system.skills.diplomacy.base} (8 different values) - 8 (x2) - 5 (x1) - 16 (x1) - 22 (x1) - 25 (x1) - 12 (x1) - 9 (x1) - 17 (x1) - [special] : array {Devotee.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {Devotee.system.skills.diplomacy.special.[]} - base : integer {Devotee.system.skills.diplomacy.special.[].base} (same value: 10) - label : string {Devotee.system.skills.diplomacy.special.[].label} (same value: 'Members of Own Faith') - predicate : array {Devotee.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Devotee.system.skills.diplomacy.special.[].predicate.[]} (same value: 'shared-faith') - religion : object {Devotee.system.skills.religion} - base : integer {Devotee.system.skills.religion.base} (13 different values) - [special] : array<> {Devotee.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [+6] : object {Devotee.system.skills.+6} - [base] : empty - [acrobatics] : object {Devotee.system.skills.acrobatics} - base : integer {Devotee.system.skills.acrobatics.base} (same value: 17) - [athletics] : object {Devotee.system.skills.athletics} - base : integer {Devotee.system.skills.athletics.base} (7 different values) - 17 (x1) - 25 (x1) - 26 (x1) - 6 (x1) - 5 (x1) - 22 (x1) - 9 (x1) - [special] : array<> {Devotee.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Devotee.system.skills.intimidation} - base : integer {Devotee.system.skills.intimidation.base} (8 different values) - 5 (x1) - 7 (x1) - 26 (x1) - 29 (x1) - 17 (x1) - 3 (x1) - 21 (x1) - 10 (x1) - [special] : array<> {Devotee.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Devotee.system.skills.medicine} - base : integer {Devotee.system.skills.medicine.base} (2 different values) - 18 (x1) - 14 (x1) - [occultism] : object {Devotee.system.skills.occultism} - base : integer {Devotee.system.skills.occultism.base} (same value: 9) - [performance] : object {Devotee.system.skills.performance} - base : integer {Devotee.system.skills.performance.base} (5 different values) - 7 (x1) - 14 (x1) - 17 (x1) - 8 (x1) - 9 (x1) - [special] : array {Devotee.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {Devotee.system.skills.performance.special.[]} - base : integer {Devotee.system.skills.performance.special.[].base} (same value: 10) - label : string {Devotee.system.skills.performance.special.[].label} (same value: 'to Spout Prophecy') - predicate : array {Devotee.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {Devotee.system.skills.performance.special.[].predicate.[]} (same value: 'action:perform:prophecy') - [society] : object {Devotee.system.skills.society} - base : integer {Devotee.system.skills.society.base} (5 different values) - 7 (x3) - 4 (x2) - 12 (x1) - 11 (x1) - 16 (x1) - [special] : array<> {Devotee.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {Devotee.system.skills.survival} - base : integer {Devotee.system.skills.survival.base} (4 different values) - 5 (x1) - 12 (x1) - 7 (x1) - 19 (x1) - traits : object {Devotee.system.traits} - rarity : string {Devotee.system.traits.rarity} (3 different values) - 'common' (x11) - 'rare' (x2) - 'uncommon' (x2) - size : object {Devotee.system.traits.size} - value : string {Devotee.system.traits.size.value} (2 different values) - 'med' (x14) - 'grg' (x1) - value : array {Devotee.system.traits.value} - Length: min=2 max=6 - Value type: string {Devotee.system.traits.value.[]} (8 different values) - 'human' (x15) - 'humanoid' (x15) - 'holy' (x3) - 'unholy' (x3) - 'chaotic' (x2) - 'evil' (x2) - 'divine' (x1) - 'troop' (x1) - [spellcasting] : object {Devotee.system.spellcasting} - rituals : object {Devotee.system.spellcasting.rituals} - dc : integer {Devotee.system.spellcasting.rituals.dc} (2 different values) - 24 (x1) - 27 (x1) - type : string {Devotee.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Dhampir.txt b/output/pf2e/packs/Dhampir.txt deleted file mode 100644 index 7656d9e..0000000 --- a/output/pf2e/packs/Dhampir.txt +++ /dev/null @@ -1,70 +0,0 @@ -Dhampir -Different values: 25 -===================================== -object {Dhampir} - _id : string {Dhampir._id} (all different values) - folder : string {Dhampir.folder} (same value: 'ujjBTcgWjsAQJA9n') - img : string {Dhampir.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Dhampir.name} (all different values) - system : object {Dhampir.system} - actionType : object {Dhampir.system.actionType} - value : string {Dhampir.system.actionType.value} (3 different values) - 'passive' (x21) - 'action' (x3) - 'reaction' (x1) - actions : object {Dhampir.system.actions} - [value] : integer {Dhampir.system.actions.value} (same value: 1) - category : string {Dhampir.system.category} (same value: 'ancestry') - description : object {Dhampir.system.description} - value : string {Dhampir.system.description.value} (all different values) - level : object {Dhampir.system.level} - value : integer {Dhampir.system.level.value} (5 different values) - 1 (x11) - 5 (x7) - 9 (x3) - 13 (x2) - 17 (x2) - [onlyLevel1] : boolean {Dhampir.system.onlyLevel1} (same value: True) - prerequisites : object {Dhampir.system.prerequisites} - value : array {Dhampir.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Dhampir.system.prerequisites.value.[]} - value : string {Dhampir.system.prerequisites.value.[].value} (9 different values) - 'fangs unarmed attack' (x1) - 'low-light vision' (x1) - 'Adhyabhau' (x1) - 'Ru-Shi' (x1) - 'at least 100 years old' (x1) - 'ability to cast at least one spell with the darkness trait' (x1) - 'Cel Rau, Straveika, Svetocher, or another lineage from a vampire with the Drink Blood ability' (x1) - 'ability to cast heal and harm' (x1) - 'an animal companion or familiar' (x1) - publication : object {Dhampir.system.publication} - license : string {Dhampir.system.publication.license} (2 different values) - 'ORC' (x13) - 'OGL' (x12) - remaster : boolean {Dhampir.system.publication.remaster} (2 different values) - True (x13) - False (x12) - title : string {Dhampir.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x13) - 'Pathfinder Lost Omens Ancestry Guide' (x12) - rules : ignored (Foundry rules object) {Dhampir.system.rules} - traits : object {Dhampir.system.traits} - rarity : string {Dhampir.system.traits.rarity} (same value: 'common') - value : array {Dhampir.system.traits.value} - Length: min=1 max=4 - Value type: string {Dhampir.system.traits.value.[]} (6 different values) - 'dhampir' (x25) - 'lineage' (x5) - 'concentrate' (x1) - 'divine' (x1) - 'polymorph' (x1) - 'void' (x1) - [frequency] : object {Dhampir.system.frequency} - max : integer {Dhampir.system.frequency.max} (same value: 1) - per : string {Dhampir.system.frequency.per} (same value: 'PT1H') - [subfeatures] : object {Dhampir.system.subfeatures} - senses : object {Dhampir.system.subfeatures.senses} - darkvision : object {Dhampir.system.subfeatures.senses.darkvision} - type : string {Dhampir.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Dhampir.yaml b/output/pf2e/packs/Dhampir.yaml new file mode 100644 index 0000000..da06c9c --- /dev/null +++ b/output/pf2e/packs/Dhampir.yaml @@ -0,0 +1,262 @@ +name: Dhampir +values: 25 +schema: + '_id': + type: string + path: Dhampir._id + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'folder': + type: string + path: Dhampir.folder + is_null: false + values: 25 + different_values: 1 (all same) + variants: "ujjBTcgWjsAQJA9n" (x25) + 'img': + type: string + path: Dhampir.img + is_null: false + values: 25 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x25) + 'name': + type: string + path: Dhampir.name + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'system': + type: object + path: Dhampir.system + is_null: false + values: 25 + schema: + 'actionType': + type: object + path: Dhampir.system.actionType + is_null: false + values: 25 + schema: + 'value': + type: string + path: Dhampir.system.actionType.value + is_null: false + values: 25 + different_values: 3 + variants: + - "passive" (x21) + - "action" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Dhampir.system.actions + is_null: false + values: 25 + schema: + [value]: + type: integer + path: Dhampir.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'category': + type: string + path: Dhampir.system.category + is_null: false + values: 25 + different_values: 1 (all same) + variants: "ancestry" (x25) + 'description': + type: object + path: Dhampir.system.description + is_null: false + values: 25 + schema: + 'value': + type: string + path: Dhampir.system.description.value + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'level': + type: object + path: Dhampir.system.level + is_null: false + values: 25 + schema: + 'value': + type: integer + path: Dhampir.system.level.value + is_null: false + values: 25 + different_values: 5 + variants: + - 1 (x11) + - 5 (x7) + - 9 (x3) + - 13 (x2) + - 17 (x2) + [onlyLevel1]: + type: boolean + path: Dhampir.system.onlyLevel1 + is_null: true + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'prerequisites': + type: object + path: Dhampir.system.prerequisites + is_null: false + values: 25 + schema: + 'value': + type: array + path: Dhampir.system.prerequisites.value + is_null: false + values: 25 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Dhampir.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Dhampir.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 9 + variants: + - "fangs unarmed attack" (x1) + - "low-light vision" (x1) + - "Adhyabhau" (x1) + - "Ru-Shi" (x1) + - "at least 100 years old" (x1) + - "ability to cast at least one spell with the darkness trait" (x1) + - "Cel Rau, Straveika, Svetocher, or another lineage from a vampire with the Drink Blood ability" (x1) + - "ability to cast heal and harm" (x1) + - "an animal companion or familiar" (x1) + 'publication': + type: object + path: Dhampir.system.publication + is_null: false + values: 25 + schema: + 'license': + type: string + path: Dhampir.system.publication.license + is_null: false + values: 25 + different_values: 2 + variants: + - "ORC" (x13) + - "OGL" (x12) + 'remaster': + type: boolean + path: Dhampir.system.publication.remaster + is_null: false + values: 25 + different_values: 2 + variants: + - True (x13) + - False (x12) + 'title': + type: string + path: Dhampir.system.publication.title + is_null: false + values: 25 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x13) + - "Pathfinder Lost Omens Ancestry Guide" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Dhampir.system.rules + is_null: false + values: 25 + 'traits': + type: object + path: Dhampir.system.traits + is_null: false + values: 25 + schema: + 'rarity': + type: string + path: Dhampir.system.traits.rarity + is_null: false + values: 25 + different_values: 1 (all same) + variants: "common" (x25) + 'value': + type: array + path: Dhampir.system.traits.value + is_null: false + values: 25 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Dhampir.system.traits.value.[] + is_null: false + values: 34 + different_values: 6 + variants: + - "dhampir" (x25) + - "lineage" (x5) + - "concentrate" (x1) + - "divine" (x1) + - "polymorph" (x1) + - "void" (x1) + [frequency]: + type: object + path: Dhampir.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Dhampir.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Dhampir.system.frequency.per + is_null: false + values: 2 + different_values: 1 (all same) + variants: "PT1H" (x2) + [subfeatures]: + type: object + path: Dhampir.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Dhampir.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Dhampir.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Dhampir.type + is_null: false + values: 25 + different_values: 1 (all same) + variants: "feat" (x25) diff --git a/output/pf2e/packs/Dinner at Lionlodge.txt b/output/pf2e/packs/Dinner at Lionlodge.txt deleted file mode 100644 index ef66c5a..0000000 --- a/output/pf2e/packs/Dinner at Lionlodge.txt +++ /dev/null @@ -1,1613 +0,0 @@ -Dinner at Lionlodge -Different values: 4 -===================================== -object {Dinner at Lionlodge} - _id : string {Dinner at Lionlodge._id} (all different values) - folder : string {Dinner at Lionlodge.folder} (same value: '7HYmLnzRBvGmIWp6') - img : string {Dinner at Lionlodge.img} (all different values) - items : array {Dinner at Lionlodge.items} - Length: min=32 max=53 - Value type: object {Dinner at Lionlodge.items.[]} - _id : string {Dinner at Lionlodge.items.[]._id} (163 different values) - img : string {Dinner at Lionlodge.items.[].img} (96 different values) - name : string {Dinner at Lionlodge.items.[].name} (154 different values) - sort : integer {Dinner at Lionlodge.items.[].sort} (9 different values) - 0 (x152) - 100 (x3) - 200 (x2) - 300 (x1) - 400 (x1) - 500 (x1) - 1800 (x1) - 600 (x1) - 900 (x1) - system : object {Dinner at Lionlodge.items.[].system} - [ability] : object {Dinner at Lionlodge.items.[].system.ability} - value : string {Dinner at Lionlodge.items.[].system.ability.value} (2 different values) - 'cha' (x3) - 'wis' (x3) - [acBonus] : integer {Dinner at Lionlodge.items.[].system.acBonus} (3 different values) - 0 (x2) - 4 (x1) - 1 (x1) - [additionalLanguages] : object {Dinner at Lionlodge.items.[].system.additionalLanguages} - count : integer {Dinner at Lionlodge.items.[].system.additionalLanguages.count} (same value: 0) - custom : string {Dinner at Lionlodge.items.[].system.additionalLanguages.custom} (same value: '') - value : array {Dinner at Lionlodge.items.[].system.additionalLanguages.value} - Length: min=4 max=6 - Value type: string {Dinner at Lionlodge.items.[].system.additionalLanguages.value.[]} (12 different values) - [alternateAncestryBoosts] : array {Dinner at Lionlodge.items.[].system.alternateAncestryBoosts} - Length: min=2 max=2 - Value type: string {Dinner at Lionlodge.items.[].system.alternateAncestryBoosts.[]} (2 different values) - 'int' (x1) - 'cha' (x1) - [autoHeightenLevel] : object {Dinner at Lionlodge.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Dinner at Lionlodge.items.[].system.baseItem} (9 different values) - 'explorers-clothing' (x2) - 'dagger' (x1) - 'shortbow' (x1) - 'trident' (x1) - 'sai' (x1) - 'chain-mail' (x1) - 'rapier' (x1) - 'hand-crossbow' (x1) - 'leather-armor' (x1) - [bonus] : object {Dinner at Lionlodge.items.[].system.bonus} - value : integer {Dinner at Lionlodge.items.[].system.bonus.value} (2 different values) - 0 (x6) - 1 (x1) - [bonusDamage] : object {Dinner at Lionlodge.items.[].system.bonusDamage} - value : integer {Dinner at Lionlodge.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Dinner at Lionlodge.items.[].system.bulk} - value : mixed - integer {Dinner at Lionlodge.items.[].system.bulk.value} (3 different values) - 1 (x9) - 0 (x7) - 2 (x3) - float {Dinner at Lionlodge.items.[].system.bulk.value} (same value: 0,1) - [checkPenalty] : integer {Dinner at Lionlodge.items.[].system.checkPenalty} (3 different values) - 0 (x2) - -2 (x1) - -1 (x1) - [classFeatLevels] : object {Dinner at Lionlodge.items.[].system.classFeatLevels} - value : array {Dinner at Lionlodge.items.[].system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {Dinner at Lionlodge.items.[].system.classFeatLevels.value.[]} (11 different values) - [containerId] : empty - [damage] : object {Dinner at Lionlodge.items.[].system.damage} - [0] : object {Dinner at Lionlodge.items.[].system.damage.0} - [applyMod] : boolean {Dinner at Lionlodge.items.[].system.damage.0.applyMod} (2 different values) - False (x7) - True (x1) - [category] : empty - formula : string {Dinner at Lionlodge.items.[].system.damage.0.formula} (7 different values) - '2d4' (x2) - '1d8' (x2) - '1d6' (x1) - '1d10+4' (x1) - '1d4' (x1) - '2d10' (x1) - '2d8' (x1) - kinds : array {Dinner at Lionlodge.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Dinner at Lionlodge.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x8) - 'healing' (x3) - materials : array<> {Dinner at Lionlodge.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Dinner at Lionlodge.items.[].system.damage.0.type} (7 different values) - 'untyped' (x2) - 'vitality' (x2) - 'void' (x1) - 'piercing' (x1) - 'sonic' (x1) - 'spirit' (x1) - 'force' (x1) - [damageType] : string {Dinner at Lionlodge.items.[].system.damage.damageType} (2 different values) - 'piercing' (x6) - 'bludgeoning' (x1) - [dice] : integer {Dinner at Lionlodge.items.[].system.damage.dice} (same value: 1) - [die] : string {Dinner at Lionlodge.items.[].system.damage.die} (3 different values) - 'd4' (x3) - 'd6' (x3) - 'd8' (x1) - [formula] : string {Dinner at Lionlodge.items.[].system.damage.formula} (3 different values) - '1d8' (x2) - '5d6' (x1) - '1d6' (x1) - [kind] : string {Dinner at Lionlodge.items.[].system.damage.kind} (2 different values) - 'healing' (x2) - 'damage' (x2) - [type] : string {Dinner at Lionlodge.items.[].system.damage.type} (3 different values) - 'vitality' (x2) - 'piercing' (x1) - 'bludgeoning' (x1) - [defenses] : object {Dinner at Lionlodge.items.[].system.defenses} - heavy : integer {Dinner at Lionlodge.items.[].system.defenses.heavy} (same value: 0) - light : integer {Dinner at Lionlodge.items.[].system.defenses.light} (2 different values) - 0 (x2) - 1 (x2) - medium : integer {Dinner at Lionlodge.items.[].system.defenses.medium} (2 different values) - 0 (x3) - 1 (x1) - unarmored : integer {Dinner at Lionlodge.items.[].system.defenses.unarmored} (same value: 1) - description : object {Dinner at Lionlodge.items.[].system.description} - value : string {Dinner at Lionlodge.items.[].system.description.value} (142 different values) - [actionType] : object {Dinner at Lionlodge.items.[].system.actionType} - value : string {Dinner at Lionlodge.items.[].system.actionType.value} (2 different values) - 'passive' (x59) - 'action' (x7) - [actions] : object {Dinner at Lionlodge.items.[].system.actions} - [value] : integer {Dinner at Lionlodge.items.[].system.actions.value} (same value: 1) - [ancestry] : object {Dinner at Lionlodge.items.[].system.ancestry} - name : string {Dinner at Lionlodge.items.[].system.ancestry.name} (3 different values) - 'Fleshwarp' (x1) - 'Kitsune' (x1) - 'Strix' (x1) - slug : string {Dinner at Lionlodge.items.[].system.ancestry.slug} (3 different values) - 'fleshwarp' (x1) - 'kitsune' (x1) - 'strix' (x1) - uuid : string {Dinner at Lionlodge.items.[].system.ancestry.uuid} (3 different values) - 'Compendium.pf2e.ancestries.Item.FXlXmNBFiiz9oasi' (x1) - 'Compendium.pf2e.ancestries.Item.4BL5wf1VF9feC2rY' (x1) - 'Compendium.pf2e.ancestries.Item.GXcC6oVa5quzgNHD' (x1) - [ancestryFeatLevels] : object {Dinner at Lionlodge.items.[].system.ancestryFeatLevels} - value : array {Dinner at Lionlodge.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Dinner at Lionlodge.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x4) - 5 (x4) - 9 (x4) - 13 (x4) - 17 (x4) - [area] : object {Dinner at Lionlodge.items.[].system.area} - type : string {Dinner at Lionlodge.items.[].system.area.type} (3 different values) - 'line' (x1) - 'burst' (x1) - 'emanation' (x1) - value : integer {Dinner at Lionlodge.items.[].system.area.value} (2 different values) - 30 (x2) - 10 (x1) - [attacks] : object {Dinner at Lionlodge.items.[].system.attacks} - advanced : integer {Dinner at Lionlodge.items.[].system.attacks.advanced} (same value: 0) - martial : integer {Dinner at Lionlodge.items.[].system.attacks.martial} (2 different values) - 0 (x3) - 1 (x1) - other : object {Dinner at Lionlodge.items.[].system.attacks.other} - name : string {Dinner at Lionlodge.items.[].system.attacks.other.name} (3 different values) - '' (x2) - 'Deity\'s favored weapon' (x1) - 'Rapier, Sap, Shortbow, and Shortsword' (x1) - rank : integer {Dinner at Lionlodge.items.[].system.attacks.other.rank} (2 different values) - 0 (x2) - 1 (x2) - simple : integer {Dinner at Lionlodge.items.[].system.attacks.simple} (same value: 1) - unarmed : integer {Dinner at Lionlodge.items.[].system.attacks.unarmed} (same value: 1) - [attribute] : array {Dinner at Lionlodge.items.[].system.attribute} - Length: min=2 max=2 - Value type: string {Dinner at Lionlodge.items.[].system.attribute.[]} (2 different values) - 'cha' (x1) - 'dex' (x1) - [boosts] : object {Dinner at Lionlodge.items.[].system.boosts} - 0 : object {Dinner at Lionlodge.items.[].system.boosts.0} - [selected] : string {Dinner at Lionlodge.items.[].system.boosts.0.selected} (3 different values) - 'cha' (x2) - 'dex' (x1) - 'str' (x1) - value : array {Dinner at Lionlodge.items.[].system.boosts.0.value} - Length: min=1 max=2 - Value type: string {Dinner at Lionlodge.items.[].system.boosts.0.value.[]} (5 different values) - 'cha' (x5) - 'int' (x2) - 'con' (x2) - 'dex' (x2) - 'str' (x1) - 1 : object {Dinner at Lionlodge.items.[].system.boosts.1} - [selected] : string {Dinner at Lionlodge.items.[].system.boosts.1.selected} (3 different values) - 'dex' (x2) - 'wis' (x1) - 'con' (x1) - value : array {Dinner at Lionlodge.items.[].system.boosts.1.value} - Length: min=0 max=6 - Value type: string {Dinner at Lionlodge.items.[].system.boosts.1.value.[]} (6 different values) - 'dex' (x5) - 'cha' (x4) - 'con' (x4) - 'int' (x4) - 'str' (x4) - 'wis' (x4) - [2] : object {Dinner at Lionlodge.items.[].system.boosts.2} - [selected] : string {Dinner at Lionlodge.items.[].system.boosts.2.selected} (2 different values) - 'cha' (x2) - 'wis' (x1) - value : array {Dinner at Lionlodge.items.[].system.boosts.2.value} - Length: min=6 max=6 - Value type: string {Dinner at Lionlodge.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x4) - 'dex' (x4) - 'con' (x4) - 'int' (x4) - 'wis' (x4) - 'cha' (x4) - [category] : string {Dinner at Lionlodge.items.[].system.category} (22 different values) - [cost] : object {Dinner at Lionlodge.items.[].system.cost} - value : string {Dinner at Lionlodge.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Dinner at Lionlodge.items.[].system.counteraction} (2 different values) - False (x28) - True (x2) - [defense] : object {Dinner at Lionlodge.items.[].system.defense} - save : object {Dinner at Lionlodge.items.[].system.defense.save} - basic : boolean {Dinner at Lionlodge.items.[].system.defense.save.basic} (2 different values) - False (x7) - True (x2) - statistic : string {Dinner at Lionlodge.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x6) - 'will' (x3) - [dexCap] : integer {Dinner at Lionlodge.items.[].system.dexCap} (3 different values) - 5 (x2) - 1 (x1) - 4 (x1) - [domains] : object {Dinner at Lionlodge.items.[].system.domains} - alternate : array<> {Dinner at Lionlodge.items.[].system.domains.alternate} - Length: min=0 max=0 - Value type: empty - primary : array {Dinner at Lionlodge.items.[].system.domains.primary} - Length: min=4 max=4 - Value type: string {Dinner at Lionlodge.items.[].system.domains.primary.[]} (all different values) - [duration] : object {Dinner at Lionlodge.items.[].system.duration} - sustained : boolean {Dinner at Lionlodge.items.[].system.duration.sustained} (2 different values) - False (x28) - True (x2) - value : string {Dinner at Lionlodge.items.[].system.duration.value} (6 different values) - '' (x15) - '1 minute' (x7) - 'until the start of your next turn' (x3) - 'varies' (x2) - '10 minutes' (x2) - 'until the next time you make your daily preparations' (x1) - [equipped] : object {Dinner at Lionlodge.items.[].system.equipped} - carryType : string {Dinner at Lionlodge.items.[].system.equipped.carryType} (2 different values) - 'worn' (x31) - 'held' (x7) - [handsHeld] : integer {Dinner at Lionlodge.items.[].system.equipped.handsHeld} (3 different values) - 0 (x18) - 1 (x6) - 2 (x1) - [inSlot] : boolean {Dinner at Lionlodge.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Dinner at Lionlodge.items.[].system.equipped.invested} (same value: True) - [flaws] : object {Dinner at Lionlodge.items.[].system.flaws} - 0 : object {Dinner at Lionlodge.items.[].system.flaws.0} - value : array {Dinner at Lionlodge.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.flaws.0.value.[]} (same value: 'con') - [font] : array {Dinner at Lionlodge.items.[].system.font} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.font.[]} (same value: 'heal') - [generalFeatLevels] : object {Dinner at Lionlodge.items.[].system.generalFeatLevels} - value : array {Dinner at Lionlodge.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Dinner at Lionlodge.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x4) - 7 (x4) - 11 (x4) - 15 (x4) - 19 (x4) - [group] : string {Dinner at Lionlodge.items.[].system.group} (9 different values) - 'cloth' (x2) - 'knife' (x2) - 'brawling' (x1) - 'bow' (x1) - 'spear' (x1) - 'chain' (x1) - 'sword' (x1) - 'crossbow' (x1) - 'leather' (x1) - [hardness] : integer {Dinner at Lionlodge.items.[].system.hardness} (same value: 0) - [heightening] : object {Dinner at Lionlodge.items.[].system.heightening} - [levels] : object {Dinner at Lionlodge.items.[].system.heightening.levels} - 3 : object {Dinner at Lionlodge.items.[].system.heightening.levels.3} - target : object {Dinner at Lionlodge.items.[].system.heightening.levels.3.target} - value : string {Dinner at Lionlodge.items.[].system.heightening.levels.3.target.value} (3 different values) - '1 unattended object with a Bulk of 1 or less' (x1) - '10 objects' (x1) - '5 creatures' (x1) - [5] : object {Dinner at Lionlodge.items.[].system.heightening.levels.5} - range : object {Dinner at Lionlodge.items.[].system.heightening.levels.5.range} - value : string {Dinner at Lionlodge.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {Dinner at Lionlodge.items.[].system.heightening.levels.6} - target : object {Dinner at Lionlodge.items.[].system.heightening.levels.6.target} - value : string {Dinner at Lionlodge.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Dinner at Lionlodge.items.[].system.heightening.levels.7} - target : object {Dinner at Lionlodge.items.[].system.heightening.levels.7.target} - value : string {Dinner at Lionlodge.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - type : string {Dinner at Lionlodge.items.[].system.heightening.type} (2 different values) - 'interval' (x8) - 'fixed' (x3) - [damage] : object {Dinner at Lionlodge.items.[].system.heightening.damage} - 0 : string {Dinner at Lionlodge.items.[].system.heightening.damage.0} (6 different values) - '1d8' (x3) - '1d6' (x1) - '2d4' (x1) - '1d10+4' (x1) - '1d10' (x1) - '1d4' (x1) - [interval] : integer {Dinner at Lionlodge.items.[].system.heightening.interval} (2 different values) - 1 (x7) - 2 (x1) - [mod] : object {Dinner at Lionlodge.items.[].system.mod} - value : integer {Dinner at Lionlodge.items.[].system.mod.value} (same value: 0) - [prepared] : object {Dinner at Lionlodge.items.[].system.prepared} - [flexible] : boolean {Dinner at Lionlodge.items.[].system.prepared.flexible} (same value: False) - value : string {Dinner at Lionlodge.items.[].system.prepared.value} (all different values) - publication : object {Dinner at Lionlodge.items.[].system.publication} - license : string {Dinner at Lionlodge.items.[].system.publication.license} (2 different values) - 'OGL' (x156) - 'ORC' (x7) - remaster : boolean {Dinner at Lionlodge.items.[].system.publication.remaster} (2 different values) - False (x156) - True (x7) - title : string {Dinner at Lionlodge.items.[].system.publication.title} (8 different values) - 'Pathfinder Core Rulebook' (x123) - '' (x13) - 'Pathfinder Lost Omens Ancestry Guide' (x13) - 'Pathfinder Player Core' (x7) - 'Pathfinder Advanced Player\'s Guide' (x4) - 'Pathfinder #160: Assault on Hunting Lodge Seven' (x1) - 'Pathfinder Lost Omens Gods & Magic' (x1) - 'Pathfinder Lost Omens The Mwangi Expanse' (x1) - [hp] : mixed - object {Dinner at Lionlodge.items.[].system.hp} - max : integer {Dinner at Lionlodge.items.[].system.hp.max} (same value: 0) - value : integer {Dinner at Lionlodge.items.[].system.hp.value} (same value: 0) - integer {Dinner at Lionlodge.items.[].system.hp} (3 different values) - 8 (x4) - 6 (x2) - 10 (x2) - [keyAbility] : object {Dinner at Lionlodge.items.[].system.keyAbility} - [selected] : string {Dinner at Lionlodge.items.[].system.keyAbility.selected} (same value: 'str') - value : array {Dinner at Lionlodge.items.[].system.keyAbility.value} - Length: min=1 max=2 - Value type: string {Dinner at Lionlodge.items.[].system.keyAbility.value.[]} (all different values) - [languages] : object {Dinner at Lionlodge.items.[].system.languages} - custom : string {Dinner at Lionlodge.items.[].system.languages.custom} (same value: '') - value : array {Dinner at Lionlodge.items.[].system.languages.value} - Length: min=1 max=2 - Value type: string {Dinner at Lionlodge.items.[].system.languages.value.[]} (3 different values) - 'common' (x4) - 'draconic' (x1) - 'strix' (x1) - [material] : object {Dinner at Lionlodge.items.[].system.material} - [grade] : string {Dinner at Lionlodge.items.[].system.material.grade} (same value: 'low') - [type] : string {Dinner at Lionlodge.items.[].system.material.type} (same value: 'silver') - [maxTakable] : empty - [overlays] : object {Dinner at Lionlodge.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - 37gy7l19tik74o4s : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) - 7qdtetowq348s9oc : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) - [cUFX7ExSLeoa3vIF] : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - lfxcoz2d3f8j2zq1 : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) - [zFWsMjoeCnLxqJaV] : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [perception] : integer {Dinner at Lionlodge.items.[].system.perception} (2 different values) - 1 (x2) - 2 (x2) - [prerequisites] : object {Dinner at Lionlodge.items.[].system.prerequisites} - value : array {Dinner at Lionlodge.items.[].system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Dinner at Lionlodge.items.[].system.prerequisites.value.[]} - value : string {Dinner at Lionlodge.items.[].system.prerequisites.value.[].value} (18 different values) - rules : ignored (Foundry rules object) {Dinner at Lionlodge.items.[].system.rules} - [items] : object {Dinner at Lionlodge.items.[].system.items} - [07lzm] : object {Dinner at Lionlodge.items.[].system.items.07lzm} - img : string {Dinner at Lionlodge.items.[].system.items.07lzm.img} (same value: 'icons/weapons/bows/shortbow-recurve-yellow-blue.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.07lzm.level} (same value: 17) - name : string {Dinner at Lionlodge.items.[].system.items.07lzm.name} (same value: 'Masterful Hunter') - uuid : string {Dinner at Lionlodge.items.[].system.items.07lzm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Masterful Hunter') - [0kdn2] : object {Dinner at Lionlodge.items.[].system.items.0kdn2} - img : string {Dinner at Lionlodge.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.0kdn2.level} (same value: 7) - name : string {Dinner at Lionlodge.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {Dinner at Lionlodge.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [1nwhg] : object {Dinner at Lionlodge.items.[].system.items.1nwhg} - img : string {Dinner at Lionlodge.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.1nwhg.level} (same value: 5) - name : string {Dinner at Lionlodge.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {Dinner at Lionlodge.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1zn3l] : object {Dinner at Lionlodge.items.[].system.items.1zn3l} - img : string {Dinner at Lionlodge.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.1zn3l.level} (same value: 19) - name : string {Dinner at Lionlodge.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {Dinner at Lionlodge.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [2dihl] : object {Dinner at Lionlodge.items.[].system.items.2dihl} - img : string {Dinner at Lionlodge.items.[].system.items.2dihl.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.2dihl.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.2dihl.name} (same value: 'Spell Repertoire (Sorcerer)') - uuid : string {Dinner at Lionlodge.items.[].system.items.2dihl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer)') - [2xl4q] : object {Dinner at Lionlodge.items.[].system.items.2xl4q} - img : string {Dinner at Lionlodge.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.2xl4q.level} (same value: 13) - name : string {Dinner at Lionlodge.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {Dinner at Lionlodge.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - [31xm9] : object {Dinner at Lionlodge.items.[].system.items.31xm9} - img : string {Dinner at Lionlodge.items.[].system.items.31xm9.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Dinner at Lionlodge.items.[].system.items.31xm9.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.31xm9.name} (same value: 'Unusual Anatomy') - uuid : string {Dinner at Lionlodge.items.[].system.items.31xm9.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Unusual Anatomy') - [3k9vv] : object {Dinner at Lionlodge.items.[].system.items.3k9vv} - img : string {Dinner at Lionlodge.items.[].system.items.3k9vv.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.3k9vv.level} (same value: 7) - name : string {Dinner at Lionlodge.items.[].system.items.3k9vv.name} (same value: 'Weapon Specialization') - uuid : string {Dinner at Lionlodge.items.[].system.items.3k9vv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [4al2i] : object {Dinner at Lionlodge.items.[].system.items.4al2i} - img : string {Dinner at Lionlodge.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.4al2i.level} (same value: 15) - name : string {Dinner at Lionlodge.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {Dinner at Lionlodge.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4r1hh] : object {Dinner at Lionlodge.items.[].system.items.4r1hh} - img : string {Dinner at Lionlodge.items.[].system.items.4r1hh.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.4r1hh.level} (same value: 17) - name : string {Dinner at Lionlodge.items.[].system.items.4r1hh.name} (same value: 'Resolve') - uuid : string {Dinner at Lionlodge.items.[].system.items.4r1hh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [517c6] : object {Dinner at Lionlodge.items.[].system.items.517c6} - img : string {Dinner at Lionlodge.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.517c6.level} (same value: 9) - name : string {Dinner at Lionlodge.items.[].system.items.517c6.name} (same value: 'Great Fortitude') - uuid : string {Dinner at Lionlodge.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [5wsjn] : object {Dinner at Lionlodge.items.[].system.items.5wsjn} - img : string {Dinner at Lionlodge.items.[].system.items.5wsjn.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.5wsjn.level} (same value: 11) - name : string {Dinner at Lionlodge.items.[].system.items.5wsjn.name} (same value: 'Alertness') - uuid : string {Dinner at Lionlodge.items.[].system.items.5wsjn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [5ydlu] : object {Dinner at Lionlodge.items.[].system.items.5ydlu} - img : string {Dinner at Lionlodge.items.[].system.items.5ydlu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.5ydlu.level} (same value: 9) - name : string {Dinner at Lionlodge.items.[].system.items.5ydlu.name} (same value: 'Resolve') - uuid : string {Dinner at Lionlodge.items.[].system.items.5ydlu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [6ddtr] : object {Dinner at Lionlodge.items.[].system.items.6ddtr} - img : string {Dinner at Lionlodge.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.6ddtr.level} (same value: 13) - name : string {Dinner at Lionlodge.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {Dinner at Lionlodge.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [765ut] : object {Dinner at Lionlodge.items.[].system.items.765ut} - img : string {Dinner at Lionlodge.items.[].system.items.765ut.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.765ut.level} (same value: 3) - name : string {Dinner at Lionlodge.items.[].system.items.765ut.name} (same value: 'Second Doctrine') - uuid : string {Dinner at Lionlodge.items.[].system.items.765ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') - [7gij8] : object {Dinner at Lionlodge.items.[].system.items.7gij8} - img : string {Dinner at Lionlodge.items.[].system.items.7gij8.img} (same value: 'icons/skills/ranged/arrow-flying-ornate-gold.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.7gij8.level} (same value: 9) - name : string {Dinner at Lionlodge.items.[].system.items.7gij8.name} (same value: 'Nature\'s Edge') - uuid : string {Dinner at Lionlodge.items.[].system.items.7gij8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Nature\'s Edge') - [7gkd0] : object {Dinner at Lionlodge.items.[].system.items.7gkd0} - img : string {Dinner at Lionlodge.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.7gkd0.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.7gkd0.name} (same value: 'Divine Font') - uuid : string {Dinner at Lionlodge.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font') - [7nvmf] : object {Dinner at Lionlodge.items.[].system.items.7nvmf} - img : string {Dinner at Lionlodge.items.[].system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.7nvmf.level} (same value: 19) - name : string {Dinner at Lionlodge.items.[].system.items.7nvmf.name} (same value: 'Bloodline Paragon') - uuid : string {Dinner at Lionlodge.items.[].system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon') - [86ooy] : object {Dinner at Lionlodge.items.[].system.items.86ooy} - img : string {Dinner at Lionlodge.items.[].system.items.86ooy.img} (same value: 'icons/magic/nature/root-vine-entangle-foot-green.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.86ooy.level} (same value: 5) - name : string {Dinner at Lionlodge.items.[].system.items.86ooy.name} (same value: 'Trackless Step') - uuid : string {Dinner at Lionlodge.items.[].system.items.86ooy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Trackless Journey') - [8er6c] : object {Dinner at Lionlodge.items.[].system.items.8er6c} - img : string {Dinner at Lionlodge.items.[].system.items.8er6c.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.8er6c.level} (same value: 15) - name : string {Dinner at Lionlodge.items.[].system.items.8er6c.name} (same value: 'Incredible Senses') - uuid : string {Dinner at Lionlodge.items.[].system.items.8er6c.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [8tar0] : object {Dinner at Lionlodge.items.[].system.items.8tar0} - img : string {Dinner at Lionlodge.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.8tar0.level} (same value: 13) - name : string {Dinner at Lionlodge.items.[].system.items.8tar0.name} (same value: 'Incredible Senses') - uuid : string {Dinner at Lionlodge.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [9412w] : object {Dinner at Lionlodge.items.[].system.items.9412w} - img : string {Dinner at Lionlodge.items.[].system.items.9412w.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.9412w.level} (same value: 11) - name : string {Dinner at Lionlodge.items.[].system.items.9412w.name} (same value: 'Medium Armor Expertise') - uuid : string {Dinner at Lionlodge.items.[].system.items.9412w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [b6ose] : object {Dinner at Lionlodge.items.[].system.items.b6ose} - img : string {Dinner at Lionlodge.items.[].system.items.b6ose.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.b6ose.level} (same value: 9) - name : string {Dinner at Lionlodge.items.[].system.items.b6ose.name} (same value: 'Lightning Reflexes') - uuid : string {Dinner at Lionlodge.items.[].system.items.b6ose.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [bhe5z] : object {Dinner at Lionlodge.items.[].system.items.bhe5z} - img : string {Dinner at Lionlodge.items.[].system.items.bhe5z.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.bhe5z.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.bhe5z.name} (same value: 'Hunter\'s Edge') - uuid : string {Dinner at Lionlodge.items.[].system.items.bhe5z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunter\'s Edge') - [bucqx] : object {Dinner at Lionlodge.items.[].system.items.bucqx} - img : string {Dinner at Lionlodge.items.[].system.items.bucqx.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.bucqx.level} (same value: 15) - name : string {Dinner at Lionlodge.items.[].system.items.bucqx.name} (same value: 'Improved Evasion') - uuid : string {Dinner at Lionlodge.items.[].system.items.bucqx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - [bv3vc] : object {Dinner at Lionlodge.items.[].system.items.bv3vc} - img : string {Dinner at Lionlodge.items.[].system.items.bv3vc.img} (same value: 'icons/creatures/invertebrates/spider-pink-purple.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.bv3vc.level} (same value: 19) - name : string {Dinner at Lionlodge.items.[].system.items.bv3vc.name} (same value: 'Swift Prey') - uuid : string {Dinner at Lionlodge.items.[].system.items.bv3vc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swift Prey') - [cifjd] : object {Dinner at Lionlodge.items.[].system.items.cifjd} - img : string {Dinner at Lionlodge.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.cifjd.level} (same value: 11) - name : string {Dinner at Lionlodge.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {Dinner at Lionlodge.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - [ckmdj] : object {Dinner at Lionlodge.items.[].system.items.ckmdj} - img : string {Dinner at Lionlodge.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.ckmdj.level} (same value: 11) - name : string {Dinner at Lionlodge.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine') - uuid : string {Dinner at Lionlodge.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine') - [cwo2e] : object {Dinner at Lionlodge.items.[].system.items.cwo2e} - img : string {Dinner at Lionlodge.items.[].system.items.cwo2e.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.cwo2e.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.cwo2e.name} (same value: 'Deity') - uuid : string {Dinner at Lionlodge.items.[].system.items.cwo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') - [cxx9n] : object {Dinner at Lionlodge.items.[].system.items.cxx9n} - img : string {Dinner at Lionlodge.items.[].system.items.cxx9n.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.cxx9n.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.cxx9n.name} (same value: 'Multilingual') - uuid : string {Dinner at Lionlodge.items.[].system.items.cxx9n.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [dic6f] : object {Dinner at Lionlodge.items.[].system.items.dic6f} - img : string {Dinner at Lionlodge.items.[].system.items.dic6f.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.dic6f.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.dic6f.name} (same value: 'Divine Spellcasting (Cleric)') - uuid : string {Dinner at Lionlodge.items.[].system.items.dic6f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') - [djh8f] : object {Dinner at Lionlodge.items.[].system.items.djh8f} - img : string {Dinner at Lionlodge.items.[].system.items.djh8f.img} (same value: 'icons/commodities/leather/leather-studded-tan.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.djh8f.level} (same value: 19) - name : string {Dinner at Lionlodge.items.[].system.items.djh8f.name} (same value: 'Second Skin') - uuid : string {Dinner at Lionlodge.items.[].system.items.djh8f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Skin') - [ds47l] : object {Dinner at Lionlodge.items.[].system.items.ds47l} - img : string {Dinner at Lionlodge.items.[].system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.ds47l.level} (same value: 11) - name : string {Dinner at Lionlodge.items.[].system.items.ds47l.name} (same value: 'Weapon Expertise') - uuid : string {Dinner at Lionlodge.items.[].system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [e3ees] : object {Dinner at Lionlodge.items.[].system.items.e3ees} - img : string {Dinner at Lionlodge.items.[].system.items.e3ees.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.e3ees.level} (same value: 11) - name : string {Dinner at Lionlodge.items.[].system.items.e3ees.name} (same value: 'Juggernaut') - uuid : string {Dinner at Lionlodge.items.[].system.items.e3ees.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [e9ikq] : object {Dinner at Lionlodge.items.[].system.items.e9ikq} - img : string {Dinner at Lionlodge.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.e9ikq.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {Dinner at Lionlodge.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [eekwl] : object {Dinner at Lionlodge.items.[].system.items.eekwl} - img : string {Dinner at Lionlodge.items.[].system.items.eekwl.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.eekwl.level} (same value: 7) - name : string {Dinner at Lionlodge.items.[].system.items.eekwl.name} (same value: 'Evasion') - uuid : string {Dinner at Lionlodge.items.[].system.items.eekwl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [eha1f] : object {Dinner at Lionlodge.items.[].system.items.eha1f} - img : string {Dinner at Lionlodge.items.[].system.items.eha1f.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.eha1f.level} (same value: 15) - name : string {Dinner at Lionlodge.items.[].system.items.eha1f.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Dinner at Lionlodge.items.[].system.items.eha1f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [erm0v] : object {Dinner at Lionlodge.items.[].system.items.erm0v} - img : string {Dinner at Lionlodge.items.[].system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.erm0v.level} (same value: 7) - name : string {Dinner at Lionlodge.items.[].system.items.erm0v.name} (same value: 'Expert Spellcaster') - uuid : string {Dinner at Lionlodge.items.[].system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [g1dmk] : object {Dinner at Lionlodge.items.[].system.items.g1dmk} - img : string {Dinner at Lionlodge.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.g1dmk.level} (same value: 13) - name : string {Dinner at Lionlodge.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion') - uuid : string {Dinner at Lionlodge.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - [hg9s4] : object {Dinner at Lionlodge.items.[].system.items.hg9s4} - img : string {Dinner at Lionlodge.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.hg9s4.level} (same value: 17) - name : string {Dinner at Lionlodge.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind') - uuid : string {Dinner at Lionlodge.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - [i55qe] : object {Dinner at Lionlodge.items.[].system.items.i55qe} - img : string {Dinner at Lionlodge.items.[].system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.i55qe.level} (same value: 13) - name : string {Dinner at Lionlodge.items.[].system.items.i55qe.name} (same value: 'Weapon Specialization') - uuid : string {Dinner at Lionlodge.items.[].system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [i70zj] : object {Dinner at Lionlodge.items.[].system.items.i70zj} - img : string {Dinner at Lionlodge.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.i70zj.level} (same value: 7) - name : string {Dinner at Lionlodge.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses') - uuid : string {Dinner at Lionlodge.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [ilsvf] : object {Dinner at Lionlodge.items.[].system.items.ilsvf} - img : string {Dinner at Lionlodge.items.[].system.items.ilsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.ilsvf.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.ilsvf.name} (same value: 'Doctrine') - uuid : string {Dinner at Lionlodge.items.[].system.items.ilsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') - [iyqmb] : object {Dinner at Lionlodge.items.[].system.items.iyqmb} - img : string {Dinner at Lionlodge.items.[].system.items.iyqmb.img} (same value: 'icons/equipment/feet/boots-leather-laced-brown.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.iyqmb.level} (same value: 11) - name : string {Dinner at Lionlodge.items.[].system.items.iyqmb.name} (same value: 'Wild Stride') - uuid : string {Dinner at Lionlodge.items.[].system.items.iyqmb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unimpeded Journey') - [jhhhl] : object {Dinner at Lionlodge.items.[].system.items.jhhhl} - img : string {Dinner at Lionlodge.items.[].system.items.jhhhl.img} (same value: 'systems/pf2e/icons/features/classes/ranger-weapon-expertise.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.jhhhl.level} (same value: 5) - name : string {Dinner at Lionlodge.items.[].system.items.jhhhl.name} (same value: 'Ranger Weapon Expertise') - uuid : string {Dinner at Lionlodge.items.[].system.items.jhhhl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Weapon Expertise') - [jx0fg] : object {Dinner at Lionlodge.items.[].system.items.jx0fg} - img : string {Dinner at Lionlodge.items.[].system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.jx0fg.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting') - uuid : string {Dinner at Lionlodge.items.[].system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting') - [l6z49] : object {Dinner at Lionlodge.items.[].system.items.l6z49} - img : string {Dinner at Lionlodge.items.[].system.items.l6z49.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.l6z49.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.l6z49.name} (same value: 'Oddity Identification') - uuid : string {Dinner at Lionlodge.items.[].system.items.l6z49.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Oddity Identification') - [lzbwg] : object {Dinner at Lionlodge.items.[].system.items.lzbwg} - img : string {Dinner at Lionlodge.items.[].system.items.lzbwg.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.lzbwg.level} (same value: 7) - name : string {Dinner at Lionlodge.items.[].system.items.lzbwg.name} (same value: 'Vigilant Senses') - uuid : string {Dinner at Lionlodge.items.[].system.items.lzbwg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [m0e3x] : object {Dinner at Lionlodge.items.[].system.items.m0e3x} - img : string {Dinner at Lionlodge.items.[].system.items.m0e3x.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.m0e3x.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.m0e3x.name} (same value: 'Specialty Crafting') - uuid : string {Dinner at Lionlodge.items.[].system.items.m0e3x.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting') - [m28zo] : object {Dinner at Lionlodge.items.[].system.items.m28zo} - img : string {Dinner at Lionlodge.items.[].system.items.m28zo.img} (same value: 'icons/magic/symbols/cross-circle-blue.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.m28zo.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.m28zo.name} (same value: 'Anathema (Cleric)') - uuid : string {Dinner at Lionlodge.items.[].system.items.m28zo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Cleric)') - [nilrb] : object {Dinner at Lionlodge.items.[].system.items.nilrb} - img : string {Dinner at Lionlodge.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.nilrb.level} (same value: 9) - name : string {Dinner at Lionlodge.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {Dinner at Lionlodge.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - [nvyh4] : object {Dinner at Lionlodge.items.[].system.items.nvyh4} - img : string {Dinner at Lionlodge.items.[].system.items.nvyh4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.nvyh4.level} (same value: 13) - name : string {Dinner at Lionlodge.items.[].system.items.nvyh4.name} (same value: 'Weapon Mastery') - uuid : string {Dinner at Lionlodge.items.[].system.items.nvyh4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - [odz8x] : object {Dinner at Lionlodge.items.[].system.items.odz8x} - img : string {Dinner at Lionlodge.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.odz8x.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket') - uuid : string {Dinner at Lionlodge.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - [oj8f7] : object {Dinner at Lionlodge.items.[].system.items.oj8f7} - img : string {Dinner at Lionlodge.items.[].system.items.oj8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.oj8f7.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.oj8f7.name} (same value: 'First Doctrine') - uuid : string {Dinner at Lionlodge.items.[].system.items.oj8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') - [ozqxv] : object {Dinner at Lionlodge.items.[].system.items.ozqxv} - img : string {Dinner at Lionlodge.items.[].system.items.ozqxv.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.ozqxv.level} (same value: 5) - name : string {Dinner at Lionlodge.items.[].system.items.ozqxv.name} (same value: 'Alertness') - uuid : string {Dinner at Lionlodge.items.[].system.items.ozqxv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [pfjze] : object {Dinner at Lionlodge.items.[].system.items.pfjze} - img : string {Dinner at Lionlodge.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.pfjze.level} (same value: 15) - name : string {Dinner at Lionlodge.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {Dinner at Lionlodge.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - [pryw9] : object {Dinner at Lionlodge.items.[].system.items.pryw9} - img : string {Dinner at Lionlodge.items.[].system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.pryw9.level} (same value: 3) - name : string {Dinner at Lionlodge.items.[].system.items.pryw9.name} (same value: 'Signature Spells') - uuid : string {Dinner at Lionlodge.items.[].system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [q2jao] : object {Dinner at Lionlodge.items.[].system.items.q2jao} - img : string {Dinner at Lionlodge.items.[].system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.q2jao.level} (same value: 13) - name : string {Dinner at Lionlodge.items.[].system.items.q2jao.name} (same value: 'Defensive Robes') - uuid : string {Dinner at Lionlodge.items.[].system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [q4kx8] : object {Dinner at Lionlodge.items.[].system.items.q4kx8} - img : string {Dinner at Lionlodge.items.[].system.items.q4kx8.img} (same value: 'systems/pf2e/icons/features/classes/iron-will.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.q4kx8.level} (same value: 3) - name : string {Dinner at Lionlodge.items.[].system.items.q4kx8.name} (same value: 'Iron Will') - uuid : string {Dinner at Lionlodge.items.[].system.items.q4kx8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Iron Will') - [q8nk5] : object {Dinner at Lionlodge.items.[].system.items.q8nk5} - img : string {Dinner at Lionlodge.items.[].system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.q8nk5.level} (same value: 19) - name : string {Dinner at Lionlodge.items.[].system.items.q8nk5.name} (same value: 'Legendary Spellcaster') - uuid : string {Dinner at Lionlodge.items.[].system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [qimsg] : object {Dinner at Lionlodge.items.[].system.items.qimsg} - img : string {Dinner at Lionlodge.items.[].system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.qimsg.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.qimsg.name} (same value: 'Bloodline') - uuid : string {Dinner at Lionlodge.items.[].system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline') - [qx6de] : object {Dinner at Lionlodge.items.[].system.items.qx6de} - img : string {Dinner at Lionlodge.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.qx6de.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {Dinner at Lionlodge.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - [r346v] : object {Dinner at Lionlodge.items.[].system.items.r346v} - img : string {Dinner at Lionlodge.items.[].system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.r346v.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.r346v.name} (same value: 'Bloodline Spells') - uuid : string {Dinner at Lionlodge.items.[].system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells') - [r47we] : object {Dinner at Lionlodge.items.[].system.items.r47we} - img : string {Dinner at Lionlodge.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.r47we.level} (same value: 15) - name : string {Dinner at Lionlodge.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine') - uuid : string {Dinner at Lionlodge.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine') - [s7kqn] : object {Dinner at Lionlodge.items.[].system.items.s7kqn} - img : string {Dinner at Lionlodge.items.[].system.items.s7kqn.img} (same value: 'icons/creatures/eyes/humanoid-single-red-brown.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.s7kqn.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.s7kqn.name} (same value: 'Hunt Prey') - uuid : string {Dinner at Lionlodge.items.[].system.items.s7kqn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunt Prey') - [sjjee] : object {Dinner at Lionlodge.items.[].system.items.sjjee} - img : string {Dinner at Lionlodge.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.sjjee.level} (same value: 3) - name : string {Dinner at Lionlodge.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {Dinner at Lionlodge.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [thypm] : object {Dinner at Lionlodge.items.[].system.items.thypm} - img : string {Dinner at Lionlodge.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.thypm.level} (same value: 19) - name : string {Dinner at Lionlodge.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {Dinner at Lionlodge.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [tr1s2] : object {Dinner at Lionlodge.items.[].system.items.tr1s2} - img : string {Dinner at Lionlodge.items.[].system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.tr1s2.level} (same value: 5) - name : string {Dinner at Lionlodge.items.[].system.items.tr1s2.name} (same value: 'Magical Fortitude') - uuid : string {Dinner at Lionlodge.items.[].system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [upgl9] : object {Dinner at Lionlodge.items.[].system.items.upgl9} - img : string {Dinner at Lionlodge.items.[].system.items.upgl9.img} (same value: 'icons/skills/ranged/target-bullseye-arrow-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.upgl9.level} (same value: 9) - name : string {Dinner at Lionlodge.items.[].system.items.upgl9.name} (same value: 'Ranger Expertise') - uuid : string {Dinner at Lionlodge.items.[].system.items.upgl9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Expertise') - [uzcka] : object {Dinner at Lionlodge.items.[].system.items.uzcka} - img : string {Dinner at Lionlodge.items.[].system.items.uzcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.uzcka.level} (same value: 7) - name : string {Dinner at Lionlodge.items.[].system.items.uzcka.name} (same value: 'Third Doctrine') - uuid : string {Dinner at Lionlodge.items.[].system.items.uzcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') - [vmpzh] : object {Dinner at Lionlodge.items.[].system.items.vmpzh} - img : string {Dinner at Lionlodge.items.[].system.items.vmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.vmpzh.level} (same value: 19) - name : string {Dinner at Lionlodge.items.[].system.items.vmpzh.name} (same value: 'Miraculous Spell') - uuid : string {Dinner at Lionlodge.items.[].system.items.vmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') - [vpn62] : object {Dinner at Lionlodge.items.[].system.items.vpn62} - img : string {Dinner at Lionlodge.items.[].system.items.vpn62.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.vpn62.level} (same value: 11) - name : string {Dinner at Lionlodge.items.[].system.items.vpn62.name} (same value: 'Lightning Reflexes') - uuid : string {Dinner at Lionlodge.items.[].system.items.vpn62.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [wkfyj] : object {Dinner at Lionlodge.items.[].system.items.wkfyj} - img : string {Dinner at Lionlodge.items.[].system.items.wkfyj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.wkfyj.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.wkfyj.name} (same value: 'Intimidating Glare') - uuid : string {Dinner at Lionlodge.items.[].system.items.wkfyj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - 64eou : object {Dinner at Lionlodge.items.[].system.items.64eou} - img : string {Dinner at Lionlodge.items.[].system.items.64eou.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {Dinner at Lionlodge.items.[].system.items.64eou.level} (same value: 1) - name : string {Dinner at Lionlodge.items.[].system.items.64eou.name} (same value: 'Wings') - uuid : string {Dinner at Lionlodge.items.[].system.items.64eou.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Wings') - [xe44z] : object {Dinner at Lionlodge.items.[].system.items.xe44z} - img : string {Dinner at Lionlodge.items.[].system.items.xe44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.xe44z.level} (same value: 13) - name : string {Dinner at Lionlodge.items.[].system.items.xe44z.name} (same value: 'Divine Defense') - uuid : string {Dinner at Lionlodge.items.[].system.items.xe44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') - [xhq7h] : object {Dinner at Lionlodge.items.[].system.items.xhq7h} - img : string {Dinner at Lionlodge.items.[].system.items.xhq7h.img} (same value: 'systems/pf2e/icons/features/ancestry/draconic-exemplar.webp') - level : string {Dinner at Lionlodge.items.[].system.items.xhq7h.level} (same value: '1') - name : string {Dinner at Lionlodge.items.[].system.items.xhq7h.name} (same value: 'Draconic Exemplar') - uuid : string {Dinner at Lionlodge.items.[].system.items.xhq7h.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Draconic Exemplar') - [xn3fx] : object {Dinner at Lionlodge.items.[].system.items.xn3fx} - img : string {Dinner at Lionlodge.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.xn3fx.level} (same value: 7) - name : string {Dinner at Lionlodge.items.[].system.items.xn3fx.name} (same value: 'Evasion') - uuid : string {Dinner at Lionlodge.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [z2puy] : object {Dinner at Lionlodge.items.[].system.items.z2puy} - img : string {Dinner at Lionlodge.items.[].system.items.z2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.z2puy.level} (same value: 19) - name : string {Dinner at Lionlodge.items.[].system.items.z2puy.name} (same value: 'Final Doctrine') - uuid : string {Dinner at Lionlodge.items.[].system.items.z2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') - [zmu64] : object {Dinner at Lionlodge.items.[].system.items.zmu64} - img : string {Dinner at Lionlodge.items.[].system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.zmu64.level} (same value: 15) - name : string {Dinner at Lionlodge.items.[].system.items.zmu64.name} (same value: 'Master Spellcaster') - uuid : string {Dinner at Lionlodge.items.[].system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [zrd25] : object {Dinner at Lionlodge.items.[].system.items.zrd25} - img : string {Dinner at Lionlodge.items.[].system.items.zrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Dinner at Lionlodge.items.[].system.items.zrd25.level} (same value: 13) - name : string {Dinner at Lionlodge.items.[].system.items.zrd25.name} (same value: 'Weapon Specialization') - uuid : string {Dinner at Lionlodge.items.[].system.items.zrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [level] : object {Dinner at Lionlodge.items.[].system.level} - [taken] : integer {Dinner at Lionlodge.items.[].system.level.taken} (all different values) - value : integer {Dinner at Lionlodge.items.[].system.level.value} (5 different values) - 1 (x75) - 0 (x26) - 2 (x17) - 3 (x8) - 4 (x6) - [location] : mixed - string {Dinner at Lionlodge.items.[].system.location} (20 different values) - object {Dinner at Lionlodge.items.[].system.location} - value : string {Dinner at Lionlodge.items.[].system.location.value} (6 different values) - 'j2GHTKT91P6ptOCW' (x15) - 'R3dGKOwV1T6fUOWf' (x11) - 'mLrQ0cY90HqD72sW' (x1) - 'LnHgz42BmuTXKorK' (x1) - 'wEeGAXzcpPfcCBee' (x1) - 'ejSwhqEPkpaliTSx' (x1) - [heightenedLevel] : integer {Dinner at Lionlodge.items.[].system.location.heightenedLevel} (2 different values) - 1 (x6) - 2 (x6) - [signature] : boolean {Dinner at Lionlodge.items.[].system.location.signature} (same value: True) - [uses] : object {Dinner at Lionlodge.items.[].system.location.uses} - max : integer {Dinner at Lionlodge.items.[].system.location.uses.max} (same value: 3) - value : integer {Dinner at Lionlodge.items.[].system.location.uses.value} (same value: 3) - [price] : object {Dinner at Lionlodge.items.[].system.price} - [per] : integer {Dinner at Lionlodge.items.[].system.price.per} (same value: 10) - value : object {Dinner at Lionlodge.items.[].system.price.value} - [gp] : integer {Dinner at Lionlodge.items.[].system.price.value.gp} (10 different values) - 1 (x7) - 4 (x5) - 3 (x4) - 15 (x4) - 60 (x3) - 2 (x3) - 5 (x2) - 6 (x2) - 35 (x1) - 30 (x1) - [sp] : integer {Dinner at Lionlodge.items.[].system.price.value.sp} (3 different values) - 1 (x4) - 2 (x1) - 6 (x1) - [proficiency] : object {Dinner at Lionlodge.items.[].system.proficiency} - slug : string {Dinner at Lionlodge.items.[].system.proficiency.slug} (same value: '') - value : integer {Dinner at Lionlodge.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Dinner at Lionlodge.items.[].system.proficient} - value : integer {Dinner at Lionlodge.items.[].system.proficient.value} (2 different values) - 1 (x5) - 2 (x1) - [quantity] : integer {Dinner at Lionlodge.items.[].system.quantity} (7 different values) - 1 (x25) - 2 (x5) - 15 (x4) - 20 (x1) - 4 (x1) - 10 (x1) - 5 (x1) - [range] : mixed - object {Dinner at Lionlodge.items.[].system.range} - value : string {Dinner at Lionlodge.items.[].system.range.value} (5 different values) - '30 feet' (x11) - 'touch' (x7) - '' (x7) - '120 feet' (x3) - 'varies' (x2) - integer {Dinner at Lionlodge.items.[].system.range} (same value: 60) - [reach] : integer {Dinner at Lionlodge.items.[].system.reach} (same value: 5) - [reload] : object {Dinner at Lionlodge.items.[].system.reload} - value : string {Dinner at Lionlodge.items.[].system.reload.value} (all different values) - [requirements] : string {Dinner at Lionlodge.items.[].system.requirements} (same value: '') - [runes] : object {Dinner at Lionlodge.items.[].system.runes} - potency : integer {Dinner at Lionlodge.items.[].system.runes.potency} (2 different values) - 0 (x6) - 1 (x5) - property : array {Dinner at Lionlodge.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.runes.property.[]} (same value: 'returning') - [resilient] : integer {Dinner at Lionlodge.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Dinner at Lionlodge.items.[].system.runes.striking} (same value: 0) - [sanctification] : object {Dinner at Lionlodge.items.[].system.sanctification} - modal : string {Dinner at Lionlodge.items.[].system.sanctification.modal} (same value: 'can') - what : array {Dinner at Lionlodge.items.[].system.sanctification.what} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.sanctification.what.[]} (same value: 'holy') - [savingThrows] : object {Dinner at Lionlodge.items.[].system.savingThrows} - fortitude : integer {Dinner at Lionlodge.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x3) - 2 (x1) - reflex : integer {Dinner at Lionlodge.items.[].system.savingThrows.reflex} (2 different values) - 1 (x2) - 2 (x2) - will : integer {Dinner at Lionlodge.items.[].system.savingThrows.will} (2 different values) - 2 (x3) - 1 (x1) - [selectedAmmoId] : string {Dinner at Lionlodge.items.[].system.selectedAmmoId} (2 different values) - '3aUesUiUlVUXYk8J' (x1) - '01RKNp672fHWy7Mh' (x1) - [showSlotlessLevels] : object {Dinner at Lionlodge.items.[].system.showSlotlessLevels} - value : boolean {Dinner at Lionlodge.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Dinner at Lionlodge.items.[].system.size} (2 different values) - 'med' (x41) - 'sm' (x1) - [skill] : array {Dinner at Lionlodge.items.[].system.skill} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.skill.[]} (same value: 'society') - [skillFeatLevels] : object {Dinner at Lionlodge.items.[].system.skillFeatLevels} - value : array {Dinner at Lionlodge.items.[].system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {Dinner at Lionlodge.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {Dinner at Lionlodge.items.[].system.skillIncreaseLevels} - value : array {Dinner at Lionlodge.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {Dinner at Lionlodge.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {Dinner at Lionlodge.items.[].system.slots} - [slot0] : object {Dinner at Lionlodge.items.[].system.slots.slot0} - max : integer {Dinner at Lionlodge.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Dinner at Lionlodge.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Dinner at Lionlodge.items.[].system.slots.slot0.prepared.[]} - id : string {Dinner at Lionlodge.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'Xx2NOK59oTPUFLJi' (x1) - 'OpKiahuerP3A5N67' (x1) - '3qK7q7OmOHxxVGW5' (x1) - 'Rh1uEIQUAKacVzPa' (x1) - 'qXLbqfYJkzb9cJ5J' (x1) - [slot1] : object {Dinner at Lionlodge.items.[].system.slots.slot1} - max : integer {Dinner at Lionlodge.items.[].system.slots.slot1.max} (2 different values) - 4 (x1) - 3 (x1) - [value] : integer {Dinner at Lionlodge.items.[].system.slots.slot1.value} (same value: 4) - prepared : array {Dinner at Lionlodge.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Dinner at Lionlodge.items.[].system.slots.slot1.prepared.[]} - id : string {Dinner at Lionlodge.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'U1WunKSOuDrjVbF7' (x1) - 'UXvr2EJ1ui5C1Alz' (x1) - 'CHvrIASQyMjFXA0z' (x1) - [slot2] : object {Dinner at Lionlodge.items.[].system.slots.slot2} - max : integer {Dinner at Lionlodge.items.[].system.slots.slot2.max} (2 different values) - 4 (x1) - 3 (x1) - [value] : integer {Dinner at Lionlodge.items.[].system.slots.slot2.value} (same value: 4) - prepared : array {Dinner at Lionlodge.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Dinner at Lionlodge.items.[].system.slots.slot2.prepared.[]} - id : string {Dinner at Lionlodge.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'SdFy4BvObxZowg8A' (x1) - 'VV88ZBH6izkborqL' (x1) - 'uD1e2pL4A9bMpG3r' (x1) - [slug] : string {Dinner at Lionlodge.items.[].system.slug} (140 different values) - [speed] : integer {Dinner at Lionlodge.items.[].system.speed} (same value: 25) - [speedPenalty] : integer {Dinner at Lionlodge.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x1) - [spell] : object {Dinner at Lionlodge.items.[].system.spell} - _id : string {Dinner at Lionlodge.items.[].system.spell._id} (3 different values) - 'em7fHeyzuJHGpo2t' (x1) - 'UNTnWfR7BLeSh54y' (x1) - 'jhmUl2JOAf84u2MQ' (x1) - flags : object {Dinner at Lionlodge.items.[].system.spell.flags} - core : object {Dinner at Lionlodge.items.[].system.spell.flags.core} - sourceId : string {Dinner at Lionlodge.items.[].system.spell.flags.core.sourceId} (3 different values) - 'Compendium.pf2e.spells-srd.Item.aAbfKn8maGjJjk2W' (x1) - 'Compendium.pf2e.spells-srd.Item.szIyEsvihc5e1w8n' (x1) - 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1) - img : string {Dinner at Lionlodge.items.[].system.spell.img} (3 different values) - 'systems/pf2e/icons/spells/mage-armor.webp' (x1) - 'icons/magic/air/air-burst-spiral-teal-green.webp' (x1) - 'icons/magic/life/cross-worn-green.webp' (x1) - name : string {Dinner at Lionlodge.items.[].system.spell.name} (3 different values) - 'Mage Armor' (x1) - 'Soothe' (x1) - 'Heal' (x1) - sort : integer {Dinner at Lionlodge.items.[].system.spell.sort} (same value: 0) - system : object {Dinner at Lionlodge.items.[].system.spell.system} - [area] : object {Dinner at Lionlodge.items.[].system.spell.system.area} - details : string {Dinner at Lionlodge.items.[].system.spell.system.area.details} (same value: 'varies') - type : string {Dinner at Lionlodge.items.[].system.spell.system.area.type} (same value: 'emanation') - value : integer {Dinner at Lionlodge.items.[].system.spell.system.area.value} (same value: 30) - cost : object {Dinner at Lionlodge.items.[].system.spell.system.cost} - value : string {Dinner at Lionlodge.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Dinner at Lionlodge.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Dinner at Lionlodge.items.[].system.spell.system.damage} - 0 : object {Dinner at Lionlodge.items.[].system.spell.system.damage.0} - applyMod : boolean {Dinner at Lionlodge.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.formula} (2 different values) - '1d10+4' (x1) - '1d8' (x1) - kinds : array {Dinner at Lionlodge.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'healing' (x2) - 'damage' (x1) - materials : array<> {Dinner at Lionlodge.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.type} (2 different values) - 'untyped' (x1) - 'vitality' (x1) - description : object {Dinner at Lionlodge.items.[].system.spell.system.description} - value : string {Dinner at Lionlodge.items.[].system.spell.system.description.value} (3 different values) - duration : object {Dinner at Lionlodge.items.[].system.spell.system.duration} - sustained : boolean {Dinner at Lionlodge.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Dinner at Lionlodge.items.[].system.spell.system.duration.value} (3 different values) - 'until the next time you make your daily preparations' (x1) - '1 minute' (x1) - '' (x1) - heightening : object {Dinner at Lionlodge.items.[].system.spell.system.heightening} - damage : object {Dinner at Lionlodge.items.[].system.spell.system.heightening.damage} - 0 : string {Dinner at Lionlodge.items.[].system.spell.system.heightening.damage.0} (2 different values) - '1d10+4' (x1) - '1d8' (x1) - interval : integer {Dinner at Lionlodge.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Dinner at Lionlodge.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Dinner at Lionlodge.items.[].system.spell.system.level} - value : integer {Dinner at Lionlodge.items.[].system.spell.system.level.value} (same value: 1) - location : object {Dinner at Lionlodge.items.[].system.spell.system.location} - heightenedLevel : integer {Dinner at Lionlodge.items.[].system.spell.system.location.heightenedLevel} (same value: 1) - value : string {Dinner at Lionlodge.items.[].system.spell.system.location.value} (same value: '') - overlays : object {Dinner at Lionlodge.items.[].system.spell.system.overlays} - 37gy7l19tik74o4s : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} - areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '') - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '') - damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} - heightening : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) - 7qdtetowq348s9oc : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} - areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '') - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '') - heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} - range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} - range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) - lfxcoz2d3f8j2zq1 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} - areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '') - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '') - damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} - range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) - range : object {Dinner at Lionlodge.items.[].system.spell.system.range} - value : string {Dinner at Lionlodge.items.[].system.spell.system.range.value} (3 different values) - '' (x1) - '30 feet' (x1) - 'varies' (x1) - requirements : string {Dinner at Lionlodge.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Dinner at Lionlodge.items.[].system.spell.system.rules} - slug : string {Dinner at Lionlodge.items.[].system.spell.system.slug} (3 different values) - 'mage-armor' (x1) - 'soothe' (x1) - 'heal' (x1) - target : object {Dinner at Lionlodge.items.[].system.spell.system.target} - value : string {Dinner at Lionlodge.items.[].system.spell.system.target.value} (3 different values) - '' (x1) - '1 willing creature' (x1) - '1 willing living creature or 1 undead' (x1) - time : object {Dinner at Lionlodge.items.[].system.spell.system.time} - value : string {Dinner at Lionlodge.items.[].system.spell.system.time.value} (2 different values) - '2' (x2) - '1 to 3' (x1) - traits : object {Dinner at Lionlodge.items.[].system.spell.system.traits} - rarity : string {Dinner at Lionlodge.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Dinner at Lionlodge.items.[].system.spell.system.traits.traditions} - Length: min=1 max=2 - Value type: string {Dinner at Lionlodge.items.[].system.spell.system.traits.traditions.[]} (all different values) - value : array {Dinner at Lionlodge.items.[].system.spell.system.traits.value} - Length: min=2 max=5 - Value type: string {Dinner at Lionlodge.items.[].system.spell.system.traits.value.[]} (6 different values) - 'manipulate' (x3) - 'concentrate' (x2) - 'healing' (x2) - 'emotion' (x1) - 'mental' (x1) - 'vitality' (x1) - [defense] : object {Dinner at Lionlodge.items.[].system.spell.system.defense} - save : object {Dinner at Lionlodge.items.[].system.spell.system.defense.save} - basic : boolean {Dinner at Lionlodge.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Dinner at Lionlodge.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - publication : object {Dinner at Lionlodge.items.[].system.spell.system.publication} - license : string {Dinner at Lionlodge.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Dinner at Lionlodge.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Dinner at Lionlodge.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - type : string {Dinner at Lionlodge.items.[].system.spell.type} (same value: 'spell') - [spellcasting] : integer {Dinner at Lionlodge.items.[].system.spellcasting} (2 different values) - 1 (x2) - 0 (x2) - [spelldc] : object {Dinner at Lionlodge.items.[].system.spelldc} - dc : integer {Dinner at Lionlodge.items.[].system.spelldc.dc} (same value: 0) - value : integer {Dinner at Lionlodge.items.[].system.spelldc.value} (same value: 0) - [spells] : object {Dinner at Lionlodge.items.[].system.spells} - 1 : string {Dinner at Lionlodge.items.[].system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Penumbral Shroud') - 3 : string {Dinner at Lionlodge.items.[].system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Veil of Privacy') - 4 : string {Dinner at Lionlodge.items.[].system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Creation') - [splashDamage] : object {Dinner at Lionlodge.items.[].system.splashDamage} - value : integer {Dinner at Lionlodge.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Dinner at Lionlodge.items.[].system.stackGroup} (3 different values) - 'coins' (x4) - 'arrows' (x1) - 'bolts' (x1) - [strength] : integer {Dinner at Lionlodge.items.[].system.strength} (2 different values) - 3 (x1) - 0 (x1) - [subfeatures] : object {Dinner at Lionlodge.items.[].system.subfeatures} - [languages] : object {Dinner at Lionlodge.items.[].system.subfeatures.languages} - granted : array<> {Dinner at Lionlodge.items.[].system.subfeatures.languages.granted} - Length: min=0 max=0 - Value type: empty - slots : integer {Dinner at Lionlodge.items.[].system.subfeatures.languages.slots} (same value: 2) - [proficiencies] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies} - [fortitude] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) - [simple] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.simple} - rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.simple.rank} (same value: 1) - will : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.will} - rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2) - keyOptions : array {Dinner at Lionlodge.items.[].system.subfeatures.keyOptions} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.subfeatures.keyOptions.[]} (same value: 'cha') - [target] : object {Dinner at Lionlodge.items.[].system.target} - value : string {Dinner at Lionlodge.items.[].system.target.value} (11 different values) - [time] : object {Dinner at Lionlodge.items.[].system.time} - value : string {Dinner at Lionlodge.items.[].system.time.value} (5 different values) - '2' (x21) - '1' (x4) - '1 minute' (x2) - '1 to 3' (x2) - '10 minutes' (x1) - [tradition] : object {Dinner at Lionlodge.items.[].system.tradition} - value : string {Dinner at Lionlodge.items.[].system.tradition.value} (3 different values) - 'divine' (x3) - 'occult' (x2) - 'primal' (x1) - [trainedSkills] : object {Dinner at Lionlodge.items.[].system.trainedSkills} - [additional] : integer {Dinner at Lionlodge.items.[].system.trainedSkills.additional} (3 different values) - 2 (x2) - 4 (x1) - 7 (x1) - [lore] : array {Dinner at Lionlodge.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.trainedSkills.lore.[]} (all different values) - value : array {Dinner at Lionlodge.items.[].system.trainedSkills.value} - Length: min=0 max=2 - Value type: string {Dinner at Lionlodge.items.[].system.trainedSkills.value.[]} (8 different values) - 'occultism' (x1) - 'crafting' (x1) - 'religion' (x1) - 'intimidation' (x1) - 'nature' (x1) - 'survival' (x1) - 'society' (x1) - 'stealth' (x1) - [traits] : object {Dinner at Lionlodge.items.[].system.traits} - [otherTags] : array {Dinner at Lionlodge.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.traits.otherTags.[]} (same value: 'sorcerer-bloodline') - [rarity] : string {Dinner at Lionlodge.items.[].system.traits.rarity} (3 different values) - 'common' (x142) - 'uncommon' (x6) - 'rare' (x2) - [selected] : object {Dinner at Lionlodge.items.[].system.traits.selected} - [sorcerer] : string {Dinner at Lionlodge.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer') - ranger : string {Dinner at Lionlodge.items.[].system.traits.selected.ranger} (same value: 'Ranger') - [traditions] : array {Dinner at Lionlodge.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Dinner at Lionlodge.items.[].system.traits.traditions.[]} (all different values) - [value] : array {Dinner at Lionlodge.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {Dinner at Lionlodge.items.[].system.traits.value.[]} (78 different values) - [usage] : object {Dinner at Lionlodge.items.[].system.usage} - value : string {Dinner at Lionlodge.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x22) - 'held-in-two-hands' (x3) - 'worn' (x2) - 'worngloves' (x1) - 'wornheadwear' (x1) - 'held-in-one-plus-hands' (x1) - [uses] : object {Dinner at Lionlodge.items.[].system.uses} - autoDestroy : boolean {Dinner at Lionlodge.items.[].system.uses.autoDestroy} (2 different values) - True (x11) - False (x1) - max : integer {Dinner at Lionlodge.items.[].system.uses.max} (same value: 1) - value : integer {Dinner at Lionlodge.items.[].system.uses.value} (same value: 1) - [vision] : string {Dinner at Lionlodge.items.[].system.vision} (2 different values) - 'low-light-vision' (x3) - 'darkvision' (x1) - [weapons] : array {Dinner at Lionlodge.items.[].system.weapons} - Length: min=1 max=1 - Value type: string {Dinner at Lionlodge.items.[].system.weapons.[]} (same value: 'dagger') - type : string {Dinner at Lionlodge.items.[].type} (15 different values) - [_stats] : object {Dinner at Lionlodge.items.[]._stats} - compendiumSource : string {Dinner at Lionlodge.items.[]._stats.compendiumSource} (138 different values) - [flags] : object {Dinner at Lionlodge.items.[].flags} - pf2e : object {Dinner at Lionlodge.items.[].flags.pf2e} - [grantedBy] : object {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy.id} (11 different values) - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants} - [bloodlineAberrant] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant.id} (same value: 'nwijkukVuo4m9XON') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant.onDelete} (same value: 'detach') - [catFall] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall.id} (same value: 'ngvWgHgol9qiUcFo') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall.onDelete} (same value: 'detach') - [changeShape] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape.id} (same value: 'XiHYRoyJyHHZHYoD') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape.onDelete} (same value: 'detach') - [cloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (same value: 'TPQOajRc0cjMI5m4') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: 'detach') - [domainInitiate] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate.id} (same value: 'NwYeYcdmwsaf4fKh') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: 'detach') - [firstDoctrineCloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (same value: 'l2qKZiLt3KyClxvZ') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [flurry] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry.id} (same value: 'WknOOqsfdYoUHSHe') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry.onDelete} (same value: 'detach') - [huntPrey] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey.id} (same value: 'vLJGhosD7dkiHiLo') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey.onDelete} (same value: 'detach') - [nocticula] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula.id} (same value: 'mMSf0lC4nSnmbOtt') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula.onDelete} (same value: 'detach') - scoundrel : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel.id} (same value: 'ybnmmMexX81A8eJZ') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel.onDelete} (same value: 'detach') - [secondDoctrineCloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (same value: 'VmOHlIGJh8o1eADb') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [steadyBalance] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance} - id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance.id} (same value: '9M1jnjUYkxGAWVbu') - onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance.onDelete} (same value: 'detach') - [folder] : string {Dinner at Lionlodge.items.[].folder} (same value: 'RQK8iClIsUamNc1W') - name : string {Dinner at Lionlodge.name} (all different values) - system : object {Dinner at Lionlodge.system} - [abilities] : empty - attributes : object {Dinner at Lionlodge.system.attributes} - hp : object {Dinner at Lionlodge.system.attributes.hp} - temp : integer {Dinner at Lionlodge.system.attributes.hp.temp} (same value: 0) - value : integer {Dinner at Lionlodge.system.attributes.hp.value} (all different values) - [resistances] : array {Dinner at Lionlodge.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Dinner at Lionlodge.system.attributes.resistances.[]} - type : string {Dinner at Lionlodge.system.attributes.resistances.[].type} (2 different values) - 'mental' (x1) - 'acid' (x1) - value : integer {Dinner at Lionlodge.system.attributes.resistances.[].value} (same value: 2) - speed : object {Dinner at Lionlodge.system.attributes.speed} - otherSpeeds : array<> {Dinner at Lionlodge.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Dinner at Lionlodge.system.attributes.speed.value} (same value: 25) - build : object {Dinner at Lionlodge.system.build} - attributes : object {Dinner at Lionlodge.system.build.attributes} - boosts : object {Dinner at Lionlodge.system.build.attributes.boosts} - 1 : array {Dinner at Lionlodge.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {Dinner at Lionlodge.system.build.attributes.boosts.1.[]} (6 different values) - 'cha' (x4) - 'dex' (x4) - 'con' (x4) - 'str' (x2) - 'int' (x1) - 'wis' (x1) - crafting : object {Dinner at Lionlodge.system.crafting} - formulas : array {Dinner at Lionlodge.system.crafting.formulas} - Length: min=0 max=7 - Value type: object {Dinner at Lionlodge.system.crafting.formulas.[]} - [deletable] : boolean {Dinner at Lionlodge.system.crafting.formulas.[].deletable} (same value: True) - uuid : string {Dinner at Lionlodge.system.crafting.formulas.[].uuid} (7 different values) - 'Compendium.pf2e.equipment-srd.Item.AFX1V0Go9DqPWBlN' (x1) - 'Compendium.pf2e.equipment-srd.Item.9EZb1hmSKOGrU4Cf' (x1) - 'Compendium.pf2e.equipment-srd.Item.0lhh2l4kh3QrwYH9' (x1) - 'Compendium.pf2e.equipment-srd.Item.3V2U720YhW2nyGVx' (x1) - 'Compendium.pf2e.equipment-srd.Item.s9dtRS2SRTqzGdOF' (x1) - 'Compendium.pf2e.equipment-srd.Item.SWqzv0hYCIczICeR' (x1) - 'Compendium.pf2e.equipment-srd.Item.XU8u9F3uoesGDjgM' (x1) - [customModifiers] : object {Dinner at Lionlodge.system.customModifiers} - details : object {Dinner at Lionlodge.system.details} - age : object {Dinner at Lionlodge.system.details.age} - value : string {Dinner at Lionlodge.system.details.age.value} (same value: '') - alliance : string {Dinner at Lionlodge.system.details.alliance} (same value: 'party') - biography : object {Dinner at Lionlodge.system.details.biography} - allies : string {Dinner at Lionlodge.system.details.biography.allies} (same value: '') - anathema : array<> {Dinner at Lionlodge.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {Dinner at Lionlodge.system.details.biography.appearance} (all different values) - attitude : string {Dinner at Lionlodge.system.details.biography.attitude} (same value: '') - backstory : string {Dinner at Lionlodge.system.details.biography.backstory} (same value: '') - beliefs : string {Dinner at Lionlodge.system.details.biography.beliefs} (same value: '') - birthPlace : string {Dinner at Lionlodge.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {Dinner at Lionlodge.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {Dinner at Lionlodge.system.details.biography.catchphrases} (same value: '') - dislikes : string {Dinner at Lionlodge.system.details.biography.dislikes} (same value: '') - edicts : array<> {Dinner at Lionlodge.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {Dinner at Lionlodge.system.details.biography.enemies} (same value: '') - likes : string {Dinner at Lionlodge.system.details.biography.likes} (same value: '') - organizations : string {Dinner at Lionlodge.system.details.biography.organizations} (same value: '') - deity : object {Dinner at Lionlodge.system.details.deity} - image : string {Dinner at Lionlodge.system.details.deity.image} (same value: 'systems/pf2e/assets/sheet/deity.webp') - value : string {Dinner at Lionlodge.system.details.deity.value} (2 different values) - '' (x3) - 'Nocticula' (x1) - ethnicity : object {Dinner at Lionlodge.system.details.ethnicity} - value : string {Dinner at Lionlodge.system.details.ethnicity.value} (2 different values) - '' (x3) - 'Hongal' (x1) - gender : object {Dinner at Lionlodge.system.details.gender} - value : string {Dinner at Lionlodge.system.details.gender.value} (2 different values) - 'F/She/Her' (x2) - 'M/He/Him' (x2) - height : object {Dinner at Lionlodge.system.details.height} - value : string {Dinner at Lionlodge.system.details.height.value} (same value: '') - keyability : object {Dinner at Lionlodge.system.details.keyability} - value : string {Dinner at Lionlodge.system.details.keyability.value} (2 different values) - 'str' (x3) - 'dex' (x1) - languages : object {Dinner at Lionlodge.system.details.languages} - details : string {Dinner at Lionlodge.system.details.languages.details} (same value: '') - value : array {Dinner at Lionlodge.system.details.languages.value} - Length: min=1 max=5 - Value type: string {Dinner at Lionlodge.system.details.languages.value.[]} (7 different values) - 'common' (x4) - 'diabolic' (x2) - 'varisian' (x2) - 'aklo' (x1) - 'thassilonian' (x1) - 'draconic' (x1) - 'strix' (x1) - level : object {Dinner at Lionlodge.system.details.level} - value : integer {Dinner at Lionlodge.system.details.level.value} (same value: 4) - nationality : object {Dinner at Lionlodge.system.details.nationality} - value : string {Dinner at Lionlodge.system.details.nationality.value} (all different values) - weight : object {Dinner at Lionlodge.system.details.weight} - value : string {Dinner at Lionlodge.system.details.weight.value} (same value: '') - xp : object {Dinner at Lionlodge.system.details.xp} - max : integer {Dinner at Lionlodge.system.details.xp.max} (same value: 1000) - min : integer {Dinner at Lionlodge.system.details.xp.min} (same value: 0) - pct : integer {Dinner at Lionlodge.system.details.xp.pct} (same value: 0) - value : integer {Dinner at Lionlodge.system.details.xp.value} (same value: 0) - exploration : array<> {Dinner at Lionlodge.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {Dinner at Lionlodge.system.initiative} - statistic : string {Dinner at Lionlodge.system.initiative.statistic} (same value: 'perception') - pfs : object {Dinner at Lionlodge.system.pfs} - [characterNumber] : empty - currentFaction : string {Dinner at Lionlodge.system.pfs.currentFaction} (same value: 'EA') - [fame] : integer {Dinner at Lionlodge.system.pfs.fame} (same value: 0) - levelBump : boolean {Dinner at Lionlodge.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {Dinner at Lionlodge.system.pfs.reputation} - EA : integer {Dinner at Lionlodge.system.pfs.reputation.EA} (same value: 0) - GA : integer {Dinner at Lionlodge.system.pfs.reputation.GA} (same value: 0) - HH : integer {Dinner at Lionlodge.system.pfs.reputation.HH} (same value: 0) - RO : integer {Dinner at Lionlodge.system.pfs.reputation.RO} (same value: 0) - VS : integer {Dinner at Lionlodge.system.pfs.reputation.VS} (same value: 0) - VW : integer {Dinner at Lionlodge.system.pfs.reputation.VW} (same value: 0) - school : string {Dinner at Lionlodge.system.pfs.school} (same value: 'none') - resources : object {Dinner at Lionlodge.system.resources} - [focus] : object {Dinner at Lionlodge.system.resources.focus} - value : integer {Dinner at Lionlodge.system.resources.focus.value} (2 different values) - 1 (x2) - 0 (x1) - heroPoints : object {Dinner at Lionlodge.system.resources.heroPoints} - max : integer {Dinner at Lionlodge.system.resources.heroPoints.max} (same value: 3) - value : integer {Dinner at Lionlodge.system.resources.heroPoints.value} (same value: 1) - saves : object {Dinner at Lionlodge.system.saves} - [fortitude] : object {Dinner at Lionlodge.system.saves.fortitude} - rank : integer {Dinner at Lionlodge.system.saves.fortitude.rank} (2 different values) - 1 (x2) - 2 (x1) - value : integer {Dinner at Lionlodge.system.saves.fortitude.value} (same value: 0) - [reflex] : object {Dinner at Lionlodge.system.saves.reflex} - rank : integer {Dinner at Lionlodge.system.saves.reflex.rank} (2 different values) - 2 (x2) - 1 (x1) - value : integer {Dinner at Lionlodge.system.saves.reflex.value} (same value: 0) - [will] : object {Dinner at Lionlodge.system.saves.will} - rank : integer {Dinner at Lionlodge.system.saves.will.rank} (same value: 2) - value : integer {Dinner at Lionlodge.system.saves.will.value} (same value: 0) - skills : object {Dinner at Lionlodge.system.skills} - acrobatics : object {Dinner at Lionlodge.system.skills.acrobatics} - rank : integer {Dinner at Lionlodge.system.skills.acrobatics.rank} (same value: 1) - arcana : object {Dinner at Lionlodge.system.skills.arcana} - rank : integer {Dinner at Lionlodge.system.skills.arcana.rank} (2 different values) - 0 (x3) - 1 (x1) - athletics : object {Dinner at Lionlodge.system.skills.athletics} - rank : integer {Dinner at Lionlodge.system.skills.athletics.rank} (3 different values) - 0 (x2) - 1 (x1) - 2 (x1) - crafting : object {Dinner at Lionlodge.system.skills.crafting} - rank : integer {Dinner at Lionlodge.system.skills.crafting.rank} (3 different values) - 1 (x2) - 2 (x1) - 0 (x1) - deception : object {Dinner at Lionlodge.system.skills.deception} - rank : integer {Dinner at Lionlodge.system.skills.deception.rank} (2 different values) - 0 (x3) - 2 (x1) - diplomacy : object {Dinner at Lionlodge.system.skills.diplomacy} - rank : integer {Dinner at Lionlodge.system.skills.diplomacy.rank} (2 different values) - 0 (x3) - 1 (x1) - intimidation : object {Dinner at Lionlodge.system.skills.intimidation} - rank : integer {Dinner at Lionlodge.system.skills.intimidation.rank} (2 different values) - 1 (x3) - 0 (x1) - medicine : object {Dinner at Lionlodge.system.skills.medicine} - rank : integer {Dinner at Lionlodge.system.skills.medicine.rank} (2 different values) - 0 (x3) - 2 (x1) - nature : object {Dinner at Lionlodge.system.skills.nature} - rank : integer {Dinner at Lionlodge.system.skills.nature.rank} (2 different values) - 0 (x3) - 1 (x1) - occultism : object {Dinner at Lionlodge.system.skills.occultism} - rank : integer {Dinner at Lionlodge.system.skills.occultism.rank} (2 different values) - 0 (x3) - 2 (x1) - performance : object {Dinner at Lionlodge.system.skills.performance} - rank : integer {Dinner at Lionlodge.system.skills.performance.rank} (2 different values) - 1 (x2) - 0 (x2) - religion : object {Dinner at Lionlodge.system.skills.religion} - rank : integer {Dinner at Lionlodge.system.skills.religion.rank} (2 different values) - 0 (x3) - 1 (x1) - society : object {Dinner at Lionlodge.system.skills.society} - rank : integer {Dinner at Lionlodge.system.skills.society.rank} (2 different values) - 1 (x3) - 0 (x1) - stealth : object {Dinner at Lionlodge.system.skills.stealth} - rank : integer {Dinner at Lionlodge.system.skills.stealth.rank} (2 different values) - 1 (x3) - 0 (x1) - survival : object {Dinner at Lionlodge.system.skills.survival} - rank : integer {Dinner at Lionlodge.system.skills.survival.rank} (2 different values) - 0 (x3) - 1 (x1) - thievery : object {Dinner at Lionlodge.system.skills.thievery} - rank : integer {Dinner at Lionlodge.system.skills.thievery.rank} (2 different values) - 0 (x3) - 2 (x1) - type : string {Dinner at Lionlodge.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/packs/Divine Intercessions.txt b/output/pf2e/packs/Divine Intercessions.txt deleted file mode 100644 index 8ff26ed..0000000 --- a/output/pf2e/packs/Divine Intercessions.txt +++ /dev/null @@ -1,59 +0,0 @@ -Divine Intercessions -Different values: 247 -===================================== -object {Divine Intercessions} - _id : string {Divine Intercessions._id} (all different values) - img : string {Divine Intercessions.img} (41 different values) - name : string {Divine Intercessions.name} (all different values) - system : object {Divine Intercessions.system} - [actionType] : object {Divine Intercessions.system.actionType} - value : string {Divine Intercessions.system.actionType.value} (same value: 'passive') - [actions] : object {Divine Intercessions.system.actions} - [value] : empty - [category] : string {Divine Intercessions.system.category} (2 different values) - 'deityboon' (x63) - 'curse' (x57) - description : object {Divine Intercessions.system.description} - value : string {Divine Intercessions.system.description.value} (all different values) - level : object {Divine Intercessions.system.level} - value : integer {Divine Intercessions.system.level.value} (same value: 0) - [prerequisites] : object {Divine Intercessions.system.prerequisites} - value : array<> {Divine Intercessions.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Divine Intercessions.system.publication} - license : string {Divine Intercessions.system.publication.license} (2 different values) - 'OGL' (x241) - 'ORC' (x6) - remaster : boolean {Divine Intercessions.system.publication.remaster} (2 different values) - False (x241) - True (x6) - title : string {Divine Intercessions.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Gods & Magic' (x241) - 'Pathfinder Adventure: Prey for Death' (x6) - rules : ignored (Foundry rules object) {Divine Intercessions.system.rules} - traits : object {Divine Intercessions.system.traits} - [rarity] : string {Divine Intercessions.system.traits.rarity} (same value: 'common') - value : array<> {Divine Intercessions.system.traits.value} - Length: min=0 max=0 - Value type: empty - [duration] : object {Divine Intercessions.system.duration} - [expiry] : string {Divine Intercessions.system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Divine Intercessions.system.duration.sustained} (same value: False) - unit : string {Divine Intercessions.system.duration.unit} (3 different values) - 'unlimited' (x124) - 'minutes' (x2) - 'rounds' (x1) - value : integer {Divine Intercessions.system.duration.value} (2 different values) - -1 (x124) - 1 (x3) - [start] : object {Divine Intercessions.system.start} - [initiative] : empty - value : integer {Divine Intercessions.system.start.value} (same value: 0) - [tokenIcon] : object {Divine Intercessions.system.tokenIcon} - show : boolean {Divine Intercessions.system.tokenIcon.show} (2 different values) - False (x120) - True (x7) - type : string {Divine Intercessions.type} (2 different values) - 'effect' (x127) - 'feat' (x120) \ No newline at end of file diff --git a/output/pf2e/packs/Divine Intercessions.yaml b/output/pf2e/packs/Divine Intercessions.yaml new file mode 100644 index 0000000..0c0dcfa --- /dev/null +++ b/output/pf2e/packs/Divine Intercessions.yaml @@ -0,0 +1,255 @@ +name: Divine Intercessions +values: 247 +schema: + '_id': + type: string + path: Divine Intercessions._id + is_null: false + values: 247 + different_values: 247 (all different) + variants: [omitted] + 'img': + type: string + path: Divine Intercessions.img + is_null: false + values: 247 + different_values: 41 + variants: [omitted] + 'name': + type: string + path: Divine Intercessions.name + is_null: false + values: 247 + different_values: 247 (all different) + variants: [omitted] + 'system': + type: object + path: Divine Intercessions.system + is_null: false + values: 247 + schema: + [actionType]: + type: object + path: Divine Intercessions.system.actionType + is_null: true + values: 120 + schema: + 'value': + type: string + path: Divine Intercessions.system.actionType.value + is_null: false + values: 120 + different_values: 1 (all same) + variants: "passive" (x120) + [actions]: + type: object + path: Divine Intercessions.system.actions + is_null: true + values: 120 + schema: + [value]: + type: + path: Divine Intercessions.system.actions.value + is_null: true + values: 0 + is_empty: true + [category]: + type: string + path: Divine Intercessions.system.category + is_null: true + values: 120 + different_values: 2 + variants: + - "deityboon" (x63) + - "curse" (x57) + 'description': + type: object + path: Divine Intercessions.system.description + is_null: false + values: 247 + schema: + 'value': + type: string + path: Divine Intercessions.system.description.value + is_null: false + values: 247 + different_values: 247 (all different) + variants: [omitted] + 'level': + type: object + path: Divine Intercessions.system.level + is_null: false + values: 247 + schema: + 'value': + type: integer + path: Divine Intercessions.system.level.value + is_null: false + values: 247 + different_values: 1 (all same) + variants: 0 (x247) + [prerequisites]: + type: object + path: Divine Intercessions.system.prerequisites + is_null: true + values: 120 + schema: + 'value': + type: array<> + path: Divine Intercessions.system.prerequisites.value + is_null: false + values: 120 + min_count: 0 + max_count: 0 + value_type: + type: + path: Divine Intercessions.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Divine Intercessions.system.publication + is_null: false + values: 247 + schema: + 'license': + type: string + path: Divine Intercessions.system.publication.license + is_null: false + values: 247 + different_values: 2 + variants: + - "OGL" (x241) + - "ORC" (x6) + 'remaster': + type: boolean + path: Divine Intercessions.system.publication.remaster + is_null: false + values: 247 + different_values: 2 + variants: + - False (x241) + - True (x6) + 'title': + type: string + path: Divine Intercessions.system.publication.title + is_null: false + values: 247 + different_values: 2 + variants: + - "Pathfinder Lost Omens Gods & Magic" (x241) + - "Pathfinder Adventure: Prey for Death" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Divine Intercessions.system.rules + is_null: false + values: 247 + 'traits': + type: object + path: Divine Intercessions.system.traits + is_null: false + values: 247 + schema: + [rarity]: + type: string + path: Divine Intercessions.system.traits.rarity + is_null: true + values: 240 + different_values: 1 (all same) + variants: "common" (x240) + 'value': + type: array<> + path: Divine Intercessions.system.traits.value + is_null: false + values: 247 + min_count: 0 + max_count: 0 + value_type: + type: + path: Divine Intercessions.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + [duration]: + type: object + path: Divine Intercessions.system.duration + is_null: true + values: 127 + schema: + [expiry]: + type: string + path: Divine Intercessions.system.duration.expiry + is_null: true + values: 3 + different_values: 1 (all same) + variants: "turn-start" (x3) + 'sustained': + type: boolean + path: Divine Intercessions.system.duration.sustained + is_null: false + values: 127 + different_values: 1 (all same) + variants: False (x127) + 'unit': + type: string + path: Divine Intercessions.system.duration.unit + is_null: false + values: 127 + different_values: 3 + variants: + - "unlimited" (x124) + - "minutes" (x2) + - "rounds" (x1) + 'value': + type: integer + path: Divine Intercessions.system.duration.value + is_null: false + values: 127 + different_values: 2 + variants: + - -1 (x124) + - 1 (x3) + [start]: + type: object + path: Divine Intercessions.system.start + is_null: true + values: 127 + schema: + [initiative]: + type: + path: Divine Intercessions.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Divine Intercessions.system.start.value + is_null: false + values: 127 + different_values: 1 (all same) + variants: 0 (x127) + [tokenIcon]: + type: object + path: Divine Intercessions.system.tokenIcon + is_null: true + values: 127 + schema: + 'show': + type: boolean + path: Divine Intercessions.system.tokenIcon.show + is_null: false + values: 127 + different_values: 2 + variants: + - False (x120) + - True (x7) + 'type': + type: string + path: Divine Intercessions.type + is_null: false + values: 247 + different_values: 2 + variants: + - "effect" (x127) + - "feat" (x120) diff --git a/output/pf2e/packs/Divine Warden.txt b/output/pf2e/packs/Divine Warden.txt deleted file mode 100644 index 5dee4fc..0000000 --- a/output/pf2e/packs/Divine Warden.txt +++ /dev/null @@ -1,30 +0,0 @@ -Divine Warden -Different values: 6 -===================================== -object {Divine Warden} - _id : string {Divine Warden._id} (all different values) - folder : string {Divine Warden.folder} (same value: 'DSLPRp6EvxMjlJh1') - img : string {Divine Warden.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Divine Warden.name} (all different values) - system : object {Divine Warden.system} - actionType : object {Divine Warden.system.actionType} - value : string {Divine Warden.system.actionType.value} (same value: 'passive') - actions : object {Divine Warden.system.actions} - [value] : empty - category : string {Divine Warden.system.category} (2 different values) - 'offensive' (x4) - 'defensive' (x2) - [deathNote] : boolean {Divine Warden.system.deathNote} (same value: True) - description : object {Divine Warden.system.description} - value : string {Divine Warden.system.description.value} (all different values) - publication : object {Divine Warden.system.publication} - license : string {Divine Warden.system.publication.license} (same value: 'OGL') - remaster : boolean {Divine Warden.system.publication.remaster} (same value: False) - title : string {Divine Warden.system.publication.title} (same value: 'Pathfinder Bestiary 3') - rules : ignored (Foundry rules object) {Divine Warden.system.rules} - traits : object {Divine Warden.system.traits} - rarity : string {Divine Warden.system.traits.rarity} (same value: 'common') - value : array {Divine Warden.system.traits.value} - Length: min=0 max=1 - Value type: string {Divine Warden.system.traits.value.[]} (same value: 'divine') - type : string {Divine Warden.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Divine Warden.yaml b/output/pf2e/packs/Divine Warden.yaml new file mode 100644 index 0000000..f77d7ea --- /dev/null +++ b/output/pf2e/packs/Divine Warden.yaml @@ -0,0 +1,169 @@ +name: Divine Warden +values: 6 +schema: + '_id': + type: string + path: Divine Warden._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "jD0M3yV6gjkXafsJ" (x1) + - "0B9eEetIbeSPhulD" (x1) + - "DlHTe9jLssEELY6a" (x1) + - "OPGu0WsUHpHSmu80" (x1) + - "UlKGxPaKtRGWuq3V" (x1) + - "L80gn6WOWi9roJW3" (x1) + 'folder': + type: string + path: Divine Warden.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "DSLPRp6EvxMjlJh1" (x6) + 'img': + type: string + path: Divine Warden.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x6) + 'name': + type: string + path: Divine Warden.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "(Divine Warden) Divine Destruction" (x1) + - "(Divine Warden) Divine Domain Spells" (x1) + - "(Divine Warden) Divine Innate Spells" (x1) + - "(Divine Warden) Faith Bound" (x1) + - "(Divine Warden) Faithful Weapon" (x1) + - "(Divine Warden) Instrument of Faith" (x1) + 'system': + type: object + path: Divine Warden.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Divine Warden.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Divine Warden.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Divine Warden.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Divine Warden.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Divine Warden.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "offensive" (x4) + - "defensive" (x2) + [deathNote]: + type: boolean + path: Divine Warden.system.deathNote + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'description': + type: object + path: Divine Warden.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Divine Warden.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'publication': + type: object + path: Divine Warden.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Divine Warden.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Divine Warden.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Divine Warden.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Bestiary 3" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Divine Warden.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Divine Warden.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Divine Warden.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Divine Warden.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Divine Warden.system.traits.value.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "divine" (x2) + 'type': + type: string + path: Divine Warden.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "action" (x6) diff --git a/output/pf2e/packs/Downtrodden.txt b/output/pf2e/packs/Downtrodden.txt deleted file mode 100644 index 9a75ca8..0000000 --- a/output/pf2e/packs/Downtrodden.txt +++ /dev/null @@ -1,306 +0,0 @@ -Downtrodden -Different values: 4 -===================================== -object {Downtrodden} - _id : string {Downtrodden._id} (all different values) - folder : string {Downtrodden.folder} (same value: '8cGCuLxIv00lKZFm') - img : string {Downtrodden.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Downtrodden.items} - Length: min=4 max=7 - Value type: object {Downtrodden.items.[]} - _id : string {Downtrodden.items.[]._id} (23 different values) - img : string {Downtrodden.items.[].img} (9 different values) - 'systems/pf2e/icons/default-icons/melee.svg' (x9) - 'systems/pf2e/icons/actions/Passive.webp' (x5) - 'systems/pf2e/icons/default-icons/lore.svg' (x2) - 'systems/pf2e/icons/equipment/weapons/dagger.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - 'icons/equipment/chest/breastplate-banded-leather-brown.webp' (x1) - 'icons/containers/kitchenware/mug-steel-wood-brown.webp' (x1) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Downtrodden.items.[].name} (15 different values) - sort : integer {Downtrodden.items.[].sort} (7 different values) - 100000 (x4) - 200000 (x4) - 300000 (x4) - 400000 (x4) - 500000 (x3) - 600000 (x3) - 700000 (x1) - system : object {Downtrodden.items.[].system} - [attackEffects] : object {Downtrodden.items.[].system.attackEffects} - value : array<> {Downtrodden.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [bonus] : object {Downtrodden.items.[].system.bonus} - value : integer {Downtrodden.items.[].system.bonus.value} (5 different values) - 5 (x5) - 0 (x2) - 7 (x2) - 9 (x1) - 8 (x1) - [damageRolls] : object {Downtrodden.items.[].system.damageRolls} - [0] : object {Downtrodden.items.[].system.damageRolls.0} - damage : string {Downtrodden.items.[].system.damageRolls.0.damage} (same value: '1d4+3') - damageType : string {Downtrodden.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [55v4epi57hf3jwu3spu2q9] : object {Downtrodden.items.[].system.damageRolls.55v4epi57hf3jwu3spu2q9} - damage : string {Downtrodden.items.[].system.damageRolls.55v4epi57hf3jwu3spu2q9.damage} (same value: '1d4+1') - damageType : string {Downtrodden.items.[].system.damageRolls.55v4epi57hf3jwu3spu2q9.damageType} (same value: 'bludgeoning') - bjbn5pl6dlsr235c02ocv : object {Downtrodden.items.[].system.damageRolls.bjbn5pl6dlsr235c02ocv} - damage : string {Downtrodden.items.[].system.damageRolls.bjbn5pl6dlsr235c02ocv.damage} (same value: '1d4-1') - damageType : string {Downtrodden.items.[].system.damageRolls.bjbn5pl6dlsr235c02ocv.damageType} (same value: 'bludgeoning') - [bu9tyb25ftpgx6v3dg5yca] : object {Downtrodden.items.[].system.damageRolls.bu9tyb25ftpgx6v3dg5yca} - damage : string {Downtrodden.items.[].system.damageRolls.bu9tyb25ftpgx6v3dg5yca.damage} (same value: '1d4+2') - damageType : string {Downtrodden.items.[].system.damageRolls.bu9tyb25ftpgx6v3dg5yca.damageType} (same value: 'piercing') - [d79ckq1x9w2bsz5yu5tl6] : object {Downtrodden.items.[].system.damageRolls.d79ckq1x9w2bsz5yu5tl6} - damage : string {Downtrodden.items.[].system.damageRolls.d79ckq1x9w2bsz5yu5tl6.damage} (same value: '1d4+1') - damageType : string {Downtrodden.items.[].system.damageRolls.d79ckq1x9w2bsz5yu5tl6.damageType} (same value: 'bludgeoning') - [odil6w6khl8vpeqvdwldgi] : object {Downtrodden.items.[].system.damageRolls.odil6w6khl8vpeqvdwldgi} - damage : string {Downtrodden.items.[].system.damageRolls.odil6w6khl8vpeqvdwldgi.damage} (same value: '1d4+3') - damageType : string {Downtrodden.items.[].system.damageRolls.odil6w6khl8vpeqvdwldgi.damageType} (same value: 'bludgeoning') - [y2kdllgwotri2m2m0n10dq] : object {Downtrodden.items.[].system.damageRolls.y2kdllgwotri2m2m0n10dq} - damage : string {Downtrodden.items.[].system.damageRolls.y2kdllgwotri2m2m0n10dq.damage} (same value: '1d4-1') - damageType : string {Downtrodden.items.[].system.damageRolls.y2kdllgwotri2m2m0n10dq.damageType} (same value: 'piercing') - [ztl54weablzd45nihlztn] : object {Downtrodden.items.[].system.damageRolls.ztl54weablzd45nihlztn} - damage : string {Downtrodden.items.[].system.damageRolls.ztl54weablzd45nihlztn.damage} (same value: '1d4-1') - damageType : string {Downtrodden.items.[].system.damageRolls.ztl54weablzd45nihlztn.damageType} (same value: 'bludgeoning') - description : object {Downtrodden.items.[].system.description} - value : string {Downtrodden.items.[].system.description.value} (11 different values) - [acBonus] : integer {Downtrodden.items.[].system.acBonus} (same value: 1) - [actionType] : object {Downtrodden.items.[].system.actionType} - value : string {Downtrodden.items.[].system.actionType.value} (3 different values) - 'passive' (x5) - 'action' (x2) - 'reaction' (x1) - [actions] : object {Downtrodden.items.[].system.actions} - [value] : integer {Downtrodden.items.[].system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - [baseItem] : string {Downtrodden.items.[].system.baseItem} (2 different values) - 'dagger' (x2) - 'padded-armor' (x1) - [bonusDamage] : object {Downtrodden.items.[].system.bonusDamage} - value : integer {Downtrodden.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Downtrodden.items.[].system.bulk} - value : mixed - float {Downtrodden.items.[].system.bulk.value} (same value: 0,1) - integer {Downtrodden.items.[].system.bulk.value} (same value: 0) - [category] : string {Downtrodden.items.[].system.category} (3 different values) - 'offensive' (x8) - 'simple' (x2) - 'light' (x1) - [checkPenalty] : integer {Downtrodden.items.[].system.checkPenalty} (same value: 0) - [containerId] : empty - [damage] : object {Downtrodden.items.[].system.damage} - damageType : string {Downtrodden.items.[].system.damage.damageType} (same value: 'piercing') - dice : integer {Downtrodden.items.[].system.damage.dice} (same value: 1) - die : string {Downtrodden.items.[].system.damage.die} (same value: 'd4') - [dexCap] : integer {Downtrodden.items.[].system.dexCap} (same value: 3) - [mod] : object {Downtrodden.items.[].system.mod} - value : integer {Downtrodden.items.[].system.mod.value} (2 different values) - 2 (x1) - 3 (x1) - publication : object {Downtrodden.items.[].system.publication} - license : string {Downtrodden.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Downtrodden.items.[].system.publication.remaster} (same value: True) - title : string {Downtrodden.items.[].system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Downtrodden.items.[].system.rules} - [equipped] : object {Downtrodden.items.[].system.equipped} - carryType : string {Downtrodden.items.[].system.equipped.carryType} (same value: 'worn') - handsHeld : integer {Downtrodden.items.[].system.equipped.handsHeld} (2 different values) - 0 (x2) - 1 (x2) - [inSlot] : boolean {Downtrodden.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Downtrodden.items.[].system.group} (same value: 'knife') - [hardness] : integer {Downtrodden.items.[].system.hardness} (same value: 0) - [hp] : object {Downtrodden.items.[].system.hp} - max : integer {Downtrodden.items.[].system.hp.max} (same value: 0) - value : integer {Downtrodden.items.[].system.hp.value} (same value: 0) - [level] : object {Downtrodden.items.[].system.level} - value : integer {Downtrodden.items.[].system.level.value} (same value: 0) - [material] : object {Downtrodden.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {Downtrodden.items.[].system.price} - value : object {Downtrodden.items.[].system.price.value} - [cp] : integer {Downtrodden.items.[].system.price.value.cp} (same value: 1) - [sp] : integer {Downtrodden.items.[].system.price.value.sp} (same value: 2) - [proficient] : object {Downtrodden.items.[].system.proficient} - value : integer {Downtrodden.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Downtrodden.items.[].system.quantity} (same value: 1) - [runes] : object {Downtrodden.items.[].system.runes} - potency : integer {Downtrodden.items.[].system.runes.potency} (same value: 0) - property : array<> {Downtrodden.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Downtrodden.items.[].system.runes.resilient} (same value: 0) - striking : integer {Downtrodden.items.[].system.runes.striking} (same value: 0) - [size] : string {Downtrodden.items.[].system.size} (same value: 'med') - [slug] : string {Downtrodden.items.[].system.slug} (all different values) - [speedPenalty] : integer {Downtrodden.items.[].system.speedPenalty} (same value: 0) - [strength] : integer {Downtrodden.items.[].system.strength} (same value: 0) - traits : object {Downtrodden.items.[].system.traits} - [rarity] : string {Downtrodden.items.[].system.traits.rarity} (same value: 'common') - [value] : array {Downtrodden.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {Downtrodden.items.[].system.traits.value.[]} (11 different values) - [range] : empty - [reload] : object {Downtrodden.items.[].system.reload} - value : string {Downtrodden.items.[].system.reload.value} (same value: '-') - [splashDamage] : object {Downtrodden.items.[].system.splashDamage} - value : integer {Downtrodden.items.[].system.splashDamage.value} (same value: 0) - [usage] : object {Downtrodden.items.[].system.usage} - value : string {Downtrodden.items.[].system.usage.value} (same value: 'held-in-one-hand') - type : string {Downtrodden.items.[].type} (6 different values) - 'melee' (x9) - 'action' (x8) - 'lore' (x2) - 'weapon' (x2) - 'armor' (x1) - 'equipment' (x1) - [_stats] : object {Downtrodden.items.[]._stats} - compendiumSource : string {Downtrodden.items.[]._stats.compendiumSource} (all different values) - [flags] : object {Downtrodden.items.[].flags} - pf2e : object {Downtrodden.items.[].flags.pf2e} - linkedWeapon : string {Downtrodden.items.[].flags.pf2e.linkedWeapon} (2 different values) - '0hxn526bxpU9psxJ' (x1) - 'ZMcT1sMmOY8rwe3w' (x1) - name : string {Downtrodden.name} (all different values) - system : object {Downtrodden.system} - abilities : object {Downtrodden.system.abilities} - cha : object {Downtrodden.system.abilities.cha} - mod : integer {Downtrodden.system.abilities.cha.mod} (3 different values) - 2 (x2) - 1 (x1) - 0 (x1) - con : object {Downtrodden.system.abilities.con} - mod : integer {Downtrodden.system.abilities.con.mod} (all different values) - dex : object {Downtrodden.system.abilities.dex} - mod : integer {Downtrodden.system.abilities.dex.mod} (3 different values) - 3 (x2) - 2 (x1) - 4 (x1) - int : object {Downtrodden.system.abilities.int} - mod : integer {Downtrodden.system.abilities.int.mod} (3 different values) - 0 (x2) - -1 (x1) - 1 (x1) - str : object {Downtrodden.system.abilities.str} - mod : integer {Downtrodden.system.abilities.str.mod} (3 different values) - 3 (x2) - 1 (x1) - -1 (x1) - wis : object {Downtrodden.system.abilities.wis} - mod : integer {Downtrodden.system.abilities.wis.mod} (2 different values) - 1 (x3) - 0 (x1) - attributes : object {Downtrodden.system.attributes} - ac : object {Downtrodden.system.attributes.ac} - details : string {Downtrodden.system.attributes.ac.details} (same value: '') - value : integer {Downtrodden.system.attributes.ac.value} (3 different values) - 17 (x2) - 14 (x1) - 15 (x1) - allSaves : object {Downtrodden.system.attributes.allSaves} - value : string {Downtrodden.system.attributes.allSaves.value} (same value: '') - hp : object {Downtrodden.system.attributes.hp} - details : string {Downtrodden.system.attributes.hp.details} (same value: '') - max : integer {Downtrodden.system.attributes.hp.max} (all different values) - temp : integer {Downtrodden.system.attributes.hp.temp} (same value: 0) - value : integer {Downtrodden.system.attributes.hp.value} (all different values) - speed : object {Downtrodden.system.attributes.speed} - otherSpeeds : array<> {Downtrodden.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Downtrodden.system.attributes.speed.value} (same value: 25) - details : object {Downtrodden.system.details} - blurb : string {Downtrodden.system.details.blurb} (same value: '') - languages : object {Downtrodden.system.details.languages} - details : string {Downtrodden.system.details.languages.details} (same value: '') - value : array {Downtrodden.system.details.languages.value} - Length: min=1 max=1 - Value type: string {Downtrodden.system.details.languages.value.[]} (same value: 'common') - level : object {Downtrodden.system.details.level} - value : integer {Downtrodden.system.details.level.value} (3 different values) - -1 (x2) - 2 (x1) - 1 (x1) - privateNotes : string {Downtrodden.system.details.privateNotes} (same value: '') - publicNotes : string {Downtrodden.system.details.publicNotes} (all different values) - publication : object {Downtrodden.system.details.publication} - license : string {Downtrodden.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Downtrodden.system.details.publication.remaster} (same value: True) - title : string {Downtrodden.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Downtrodden.system.initiative} - statistic : string {Downtrodden.system.initiative.statistic} (same value: 'perception') - perception : object {Downtrodden.system.perception} - details : string {Downtrodden.system.perception.details} (same value: '') - mod : integer {Downtrodden.system.perception.mod} (2 different values) - 3 (x2) - 6 (x2) - senses : array<> {Downtrodden.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Downtrodden.system.resources} - saves : object {Downtrodden.system.saves} - fortitude : object {Downtrodden.system.saves.fortitude} - saveDetail : string {Downtrodden.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Downtrodden.system.saves.fortitude.value} (3 different values) - 4 (x2) - 10 (x1) - 2 (x1) - reflex : object {Downtrodden.system.saves.reflex} - saveDetail : string {Downtrodden.system.saves.reflex.saveDetail} (same value: '') - value : integer {Downtrodden.system.saves.reflex.value} (3 different values) - 7 (x2) - 8 (x1) - 9 (x1) - will : object {Downtrodden.system.saves.will} - saveDetail : string {Downtrodden.system.saves.will.saveDetail} (same value: '') - value : integer {Downtrodden.system.saves.will.value} (2 different values) - 3 (x2) - 6 (x2) - skills : object {Downtrodden.system.skills} - acrobatics : object {Downtrodden.system.skills.acrobatics} - base : integer {Downtrodden.system.skills.acrobatics.base} (2 different values) - 7 (x1) - 5 (x1) - [athletics] : object {Downtrodden.system.skills.athletics} - base : integer {Downtrodden.system.skills.athletics.base} (3 different values) - 3 (x1) - 7 (x1) - 6 (x1) - [deception] : object {Downtrodden.system.skills.deception} - base : integer {Downtrodden.system.skills.deception.base} (2 different values) - 3 (x1) - 4 (x1) - [diplomacy] : object {Downtrodden.system.skills.diplomacy} - base : integer {Downtrodden.system.skills.diplomacy.base} (same value: 3) - [intimidation] : object {Downtrodden.system.skills.intimidation} - base : integer {Downtrodden.system.skills.intimidation.base} (2 different values) - 8 (x1) - 3 (x1) - society : object {Downtrodden.system.skills.society} - base : integer {Downtrodden.system.skills.society.base} (same value: 3) - [stealth] : object {Downtrodden.system.skills.stealth} - base : integer {Downtrodden.system.skills.stealth.base} (2 different values) - 5 (x2) - 7 (x1) - survival : object {Downtrodden.system.skills.survival} - base : integer {Downtrodden.system.skills.survival.base} (same value: 3) - thievery : object {Downtrodden.system.skills.thievery} - base : integer {Downtrodden.system.skills.thievery.base} (same value: 7) - traits : object {Downtrodden.system.traits} - rarity : string {Downtrodden.system.traits.rarity} (same value: 'common') - size : object {Downtrodden.system.traits.size} - value : string {Downtrodden.system.traits.size.value} (2 different values) - 'med' (x3) - 'sm' (x1) - value : array {Downtrodden.system.traits.value} - Length: min=2 max=2 - Value type: string {Downtrodden.system.traits.value.[]} (2 different values) - 'human' (x4) - 'humanoid' (x4) - type : string {Downtrodden.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Dragon Disciple.txt b/output/pf2e/packs/Dragon Disciple.txt deleted file mode 100644 index de59a53..0000000 --- a/output/pf2e/packs/Dragon Disciple.txt +++ /dev/null @@ -1,64 +0,0 @@ -Dragon Disciple -Different values: 14 -===================================== -object {Dragon Disciple} - _id : string {Dragon Disciple._id} (all different values) - folder : string {Dragon Disciple.folder} (same value: 'iEp34fbMcU8sgaR4') - img : string {Dragon Disciple.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Dragon Disciple.name} (all different values) - system : object {Dragon Disciple.system} - actionType : object {Dragon Disciple.system.actionType} - value : string {Dragon Disciple.system.actionType.value} (3 different values) - 'passive' (x12) - 'reaction' (x1) - 'action' (x1) - actions : object {Dragon Disciple.system.actions} - [value] : integer {Dragon Disciple.system.actions.value} (same value: 2) - category : string {Dragon Disciple.system.category} (same value: 'class') - description : object {Dragon Disciple.system.description} - value : string {Dragon Disciple.system.description.value} (all different values) - level : object {Dragon Disciple.system.level} - value : integer {Dragon Disciple.system.level.value} (8 different values) - 4 (x4) - 16 (x2) - 18 (x2) - 14 (x2) - 8 (x1) - 10 (x1) - 2 (x1) - 12 (x1) - prerequisites : object {Dragon Disciple.system.prerequisites} - value : array {Dragon Disciple.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Dragon Disciple.system.prerequisites.value.[]} - value : string {Dragon Disciple.system.prerequisites.value.[].value} (5 different values) - 'Dragon Disciple Dedication' (x12) - 'dragon wings sorcerer bloodline spell' (x2) - 'dragon breath sorcerer bloodline spell' (x1) - 'ability to cast spells from spell slots' (x1) - 'Shape of the Dragon' (x1) - publication : object {Dragon Disciple.system.publication} - license : string {Dragon Disciple.system.publication.license} (same value: 'OGL') - remaster : boolean {Dragon Disciple.system.publication.remaster} (same value: False) - title : string {Dragon Disciple.system.publication.title} (2 different values) - 'Pathfinder Advanced Player\'s Guide' (x10) - 'Pathfinder #171: Hurricane\'s Howl' (x4) - rules : ignored (Foundry rules object) {Dragon Disciple.system.rules} - traits : object {Dragon Disciple.system.traits} - rarity : string {Dragon Disciple.system.traits.rarity} (2 different values) - 'common' (x9) - 'uncommon' (x5) - value : array {Dragon Disciple.system.traits.value} - Length: min=1 max=2 - Value type: string {Dragon Disciple.system.traits.value.[]} (2 different values) - 'archetype' (x14) - 'dedication' (x1) - [frequency] : object {Dragon Disciple.system.frequency} - max : integer {Dragon Disciple.system.frequency.max} (same value: 1) - per : string {Dragon Disciple.system.frequency.per} (same value: 'PT10M') - value : integer {Dragon Disciple.system.frequency.value} (same value: 1) - [subfeatures] : object {Dragon Disciple.system.subfeatures} - proficiencies : object {Dragon Disciple.system.subfeatures.proficiencies} - spellcasting : object {Dragon Disciple.system.subfeatures.proficiencies.spellcasting} - rank : integer {Dragon Disciple.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Dragon Disciple.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Dragon Disciple.yaml b/output/pf2e/packs/Dragon Disciple.yaml new file mode 100644 index 0000000..5c5cd47 --- /dev/null +++ b/output/pf2e/packs/Dragon Disciple.yaml @@ -0,0 +1,262 @@ +name: Dragon Disciple +values: 14 +schema: + '_id': + type: string + path: Dragon Disciple._id + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'folder': + type: string + path: Dragon Disciple.folder + is_null: false + values: 14 + different_values: 1 (all same) + variants: "iEp34fbMcU8sgaR4" (x14) + 'img': + type: string + path: Dragon Disciple.img + is_null: false + values: 14 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x14) + 'name': + type: string + path: Dragon Disciple.name + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'system': + type: object + path: Dragon Disciple.system + is_null: false + values: 14 + schema: + 'actionType': + type: object + path: Dragon Disciple.system.actionType + is_null: false + values: 14 + schema: + 'value': + type: string + path: Dragon Disciple.system.actionType.value + is_null: false + values: 14 + different_values: 3 + variants: + - "passive" (x12) + - "reaction" (x1) + - "action" (x1) + 'actions': + type: object + path: Dragon Disciple.system.actions + is_null: false + values: 14 + schema: + [value]: + type: integer + path: Dragon Disciple.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Dragon Disciple.system.category + is_null: false + values: 14 + different_values: 1 (all same) + variants: "class" (x14) + 'description': + type: object + path: Dragon Disciple.system.description + is_null: false + values: 14 + schema: + 'value': + type: string + path: Dragon Disciple.system.description.value + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'level': + type: object + path: Dragon Disciple.system.level + is_null: false + values: 14 + schema: + 'value': + type: integer + path: Dragon Disciple.system.level.value + is_null: false + values: 14 + different_values: 8 + variants: + - 4 (x4) + - 16 (x2) + - 18 (x2) + - 14 (x2) + - 8 (x1) + - 10 (x1) + - 2 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Dragon Disciple.system.prerequisites + is_null: false + values: 14 + schema: + 'value': + type: array + path: Dragon Disciple.system.prerequisites.value + is_null: false + values: 14 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Dragon Disciple.system.prerequisites.value.[] + is_null: false + values: 17 + schema: + 'value': + type: string + path: Dragon Disciple.system.prerequisites.value.[].value + is_null: false + values: 17 + different_values: 5 + variants: + - "Dragon Disciple Dedication" (x12) + - "dragon wings sorcerer bloodline spell" (x2) + - "dragon breath sorcerer bloodline spell" (x1) + - "ability to cast spells from spell slots" (x1) + - "Shape of the Dragon" (x1) + 'publication': + type: object + path: Dragon Disciple.system.publication + is_null: false + values: 14 + schema: + 'license': + type: string + path: Dragon Disciple.system.publication.license + is_null: false + values: 14 + different_values: 1 (all same) + variants: "OGL" (x14) + 'remaster': + type: boolean + path: Dragon Disciple.system.publication.remaster + is_null: false + values: 14 + different_values: 1 (all same) + variants: False (x14) + 'title': + type: string + path: Dragon Disciple.system.publication.title + is_null: false + values: 14 + different_values: 2 + variants: + - "Pathfinder Advanced Player's Guide" (x10) + - "Pathfinder #171: Hurricane's Howl" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Dragon Disciple.system.rules + is_null: false + values: 14 + 'traits': + type: object + path: Dragon Disciple.system.traits + is_null: false + values: 14 + schema: + 'rarity': + type: string + path: Dragon Disciple.system.traits.rarity + is_null: false + values: 14 + different_values: 2 + variants: + - "common" (x9) + - "uncommon" (x5) + 'value': + type: array + path: Dragon Disciple.system.traits.value + is_null: false + values: 14 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Dragon Disciple.system.traits.value.[] + is_null: false + values: 15 + different_values: 2 + variants: + - "archetype" (x14) + - "dedication" (x1) + [frequency]: + type: object + path: Dragon Disciple.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Dragon Disciple.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Dragon Disciple.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + 'value': + type: integer + path: Dragon Disciple.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [subfeatures]: + type: object + path: Dragon Disciple.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Dragon Disciple.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Dragon Disciple.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Dragon Disciple.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Dragon Disciple.type + is_null: false + values: 14 + different_values: 1 (all same) + variants: "feat" (x14) diff --git a/output/pf2e/packs/Dragon.txt b/output/pf2e/packs/Dragon.txt deleted file mode 100644 index f2eab71..0000000 --- a/output/pf2e/packs/Dragon.txt +++ /dev/null @@ -1,30 +0,0 @@ -Dragon -Different values: 1 -===================================== -object {Dragon} - _id : string {Dragon._id} (all different values) - folder : string {Dragon.folder} (all different values) - img : string {Dragon.img} (all different values) - name : string {Dragon.name} (all different values) - system : object {Dragon.system} - actionType : object {Dragon.system.actionType} - value : string {Dragon.system.actionType.value} (all different values) - actions : object {Dragon.system.actions} - value : integer {Dragon.system.actions.value} (all different values) - category : string {Dragon.system.category} (all different values) - description : object {Dragon.system.description} - value : string {Dragon.system.description.value} (all different values) - publication : object {Dragon.system.publication} - license : string {Dragon.system.publication.license} (all different values) - remaster : boolean {Dragon.system.publication.remaster} (all different values) - title : string {Dragon.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Dragon.system.rules} - traits : object {Dragon.system.traits} - rarity : string {Dragon.system.traits.rarity} (all different values) - value : array {Dragon.system.traits.value} - Length: min=3 max=3 - Value type: string {Dragon.system.traits.value.[]} (3 different values) - 'arcane' (x1) - 'concentrate' (x1) - 'polymorph' (x1) - type : string {Dragon.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Dragon.yaml b/output/pf2e/packs/Dragon.yaml new file mode 100644 index 0000000..393efe4 --- /dev/null +++ b/output/pf2e/packs/Dragon.yaml @@ -0,0 +1,152 @@ +name: Dragon +values: 1 +schema: + '_id': + type: string + path: Dragon._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "mEbrInCpag7YThH2" (x1) + 'folder': + type: string + path: Dragon.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "w5Pc3AuTwltjbYiz" (x1) + 'img': + type: string + path: Dragon.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "systems/pf2e/icons/actions/OneAction.webp" (x1) + 'name': + type: string + path: Dragon.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "(Dragon) Change Shape" (x1) + 'system': + type: object + path: Dragon.system + is_null: false + values: 1 + schema: + 'actionType': + type: object + path: Dragon.system.actionType + is_null: false + values: 1 + schema: + 'value': + type: string + path: Dragon.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "action" (x1) + 'actions': + type: object + path: Dragon.system.actions + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Dragon.system.actions.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 1 (x1) + 'category': + type: string + path: Dragon.system.category + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "offensive" (x1) + 'description': + type: object + path: Dragon.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Dragon.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'publication': + type: object + path: Dragon.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Dragon.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "OGL" (x1) + 'remaster': + type: boolean + path: Dragon.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'title': + type: string + path: Dragon.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder Bestiary" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Dragon.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Dragon.system.traits + is_null: false + values: 1 + schema: + 'rarity': + type: string + path: Dragon.system.traits.rarity + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "common" (x1) + 'value': + type: array + path: Dragon.system.traits.value + is_null: false + values: 1 + min_count: 3 + max_count: 3 + value_type: + type: string + path: Dragon.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "arcane" (x1) + - "concentrate" (x1) + - "polymorph" (x1) + 'type': + type: string + path: Dragon.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "action" (x1) diff --git a/output/pf2e/packs/Dragonblood.txt b/output/pf2e/packs/Dragonblood.txt deleted file mode 100644 index a2539f0..0000000 --- a/output/pf2e/packs/Dragonblood.txt +++ /dev/null @@ -1,66 +0,0 @@ -Dragonblood -Different values: 21 -===================================== -object {Dragonblood} - _id : string {Dragonblood._id} (all different values) - folder : string {Dragonblood.folder} (same value: 'hC1Cykg6qFGneUPq') - img : string {Dragonblood.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Dragonblood.name} (all different values) - system : object {Dragonblood.system} - actionType : object {Dragonblood.system.actionType} - value : string {Dragonblood.system.actionType.value} (2 different values) - 'passive' (x17) - 'action' (x4) - actions : object {Dragonblood.system.actions} - [value] : integer {Dragonblood.system.actions.value} (2 different values) - 2 (x2) - 1 (x2) - category : string {Dragonblood.system.category} (same value: 'ancestry') - description : object {Dragonblood.system.description} - value : string {Dragonblood.system.description.value} (all different values) - level : object {Dragonblood.system.level} - value : integer {Dragonblood.system.level.value} (5 different values) - 1 (x10) - 5 (x4) - 9 (x3) - 13 (x2) - 17 (x2) - prerequisites : object {Dragonblood.system.prerequisites} - value : array {Dragonblood.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Dragonblood.system.prerequisites.value.[]} - value : string {Dragonblood.system.prerequisites.value.[].value} (5 different values) - 'Breath of the Dragon' (x2) - 'Draconic Aspect' (x1) - 'Arcane Dragonblood, Divine Dragonblood, Occult Dragonblood, or Primal Dragonblood' (x1) - 'Dragon\'s Flight' (x1) - 'expert in Athletics' (x1) - publication : object {Dragonblood.system.publication} - license : string {Dragonblood.system.publication.license} (same value: 'ORC') - remaster : boolean {Dragonblood.system.publication.remaster} (same value: True) - title : string {Dragonblood.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Dragonblood.system.rules} - traits : object {Dragonblood.system.traits} - rarity : string {Dragonblood.system.traits.rarity} (same value: 'common') - value : array {Dragonblood.system.traits.value} - Length: min=1 max=5 - Value type: string {Dragonblood.system.traits.value.[]} (8 different values) - 'dragonblood' (x21) - 'lineage' (x4) - 'magical' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - 'visual' (x1) - 'attack' (x1) - [frequency] : object {Dragonblood.system.frequency} - max : integer {Dragonblood.system.frequency.max} (same value: 1) - per : string {Dragonblood.system.frequency.per} (same value: 'round') - [onlyLevel1] : boolean {Dragonblood.system.onlyLevel1} (same value: True) - [subfeatures] : object {Dragonblood.system.subfeatures} - senses : object {Dragonblood.system.subfeatures.senses} - [scent] : object {Dragonblood.system.subfeatures.senses.scent} - acuity : string {Dragonblood.system.subfeatures.senses.scent.acuity} (same value: 'imprecise') - range : integer {Dragonblood.system.subfeatures.senses.scent.range} (same value: 30) - low-light-vision : object {Dragonblood.system.subfeatures.senses.low-light-vision} - type : string {Dragonblood.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Dragonblood.yaml b/output/pf2e/packs/Dragonblood.yaml new file mode 100644 index 0000000..0a005e1 --- /dev/null +++ b/output/pf2e/packs/Dragonblood.yaml @@ -0,0 +1,275 @@ +name: Dragonblood +values: 21 +schema: + '_id': + type: string + path: Dragonblood._id + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'folder': + type: string + path: Dragonblood.folder + is_null: false + values: 21 + different_values: 1 (all same) + variants: "hC1Cykg6qFGneUPq" (x21) + 'img': + type: string + path: Dragonblood.img + is_null: false + values: 21 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x21) + 'name': + type: string + path: Dragonblood.name + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'system': + type: object + path: Dragonblood.system + is_null: false + values: 21 + schema: + 'actionType': + type: object + path: Dragonblood.system.actionType + is_null: false + values: 21 + schema: + 'value': + type: string + path: Dragonblood.system.actionType.value + is_null: false + values: 21 + different_values: 2 + variants: + - "passive" (x17) + - "action" (x4) + 'actions': + type: object + path: Dragonblood.system.actions + is_null: false + values: 21 + schema: + [value]: + type: integer + path: Dragonblood.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 2 (x2) + - 1 (x2) + 'category': + type: string + path: Dragonblood.system.category + is_null: false + values: 21 + different_values: 1 (all same) + variants: "ancestry" (x21) + 'description': + type: object + path: Dragonblood.system.description + is_null: false + values: 21 + schema: + 'value': + type: string + path: Dragonblood.system.description.value + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'level': + type: object + path: Dragonblood.system.level + is_null: false + values: 21 + schema: + 'value': + type: integer + path: Dragonblood.system.level.value + is_null: false + values: 21 + different_values: 5 + variants: + - 1 (x10) + - 5 (x4) + - 9 (x3) + - 13 (x2) + - 17 (x2) + 'prerequisites': + type: object + path: Dragonblood.system.prerequisites + is_null: false + values: 21 + schema: + 'value': + type: array + path: Dragonblood.system.prerequisites.value + is_null: false + values: 21 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Dragonblood.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Dragonblood.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 5 + variants: + - "Breath of the Dragon" (x2) + - "Draconic Aspect" (x1) + - "Arcane Dragonblood, Divine Dragonblood, Occult Dragonblood, or Primal Dragonblood" (x1) + - "Dragon's Flight" (x1) + - "expert in Athletics" (x1) + 'publication': + type: object + path: Dragonblood.system.publication + is_null: false + values: 21 + schema: + 'license': + type: string + path: Dragonblood.system.publication.license + is_null: false + values: 21 + different_values: 1 (all same) + variants: "ORC" (x21) + 'remaster': + type: boolean + path: Dragonblood.system.publication.remaster + is_null: false + values: 21 + different_values: 1 (all same) + variants: True (x21) + 'title': + type: string + path: Dragonblood.system.publication.title + is_null: false + values: 21 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x21) + 'rules': + type: ignored (Foundry rules object) + path: Dragonblood.system.rules + is_null: false + values: 21 + 'traits': + type: object + path: Dragonblood.system.traits + is_null: false + values: 21 + schema: + 'rarity': + type: string + path: Dragonblood.system.traits.rarity + is_null: false + values: 21 + different_values: 1 (all same) + variants: "common" (x21) + 'value': + type: array + path: Dragonblood.system.traits.value + is_null: false + values: 21 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Dragonblood.system.traits.value.[] + is_null: false + values: 31 + different_values: 8 + variants: + - "dragonblood" (x21) + - "lineage" (x4) + - "magical" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + - "visual" (x1) + - "attack" (x1) + [frequency]: + type: object + path: Dragonblood.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Dragonblood.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Dragonblood.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "round" (x1) + [onlyLevel1]: + type: boolean + path: Dragonblood.system.onlyLevel1 + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + [subfeatures]: + type: object + path: Dragonblood.system.subfeatures + is_null: true + values: 2 + schema: + 'senses': + type: object + path: Dragonblood.system.subfeatures.senses + is_null: false + values: 2 + schema: + [scent]: + type: object + path: Dragonblood.system.subfeatures.senses.scent + is_null: true + values: 1 + schema: + 'acuity': + type: string + path: Dragonblood.system.subfeatures.senses.scent.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Dragonblood.system.subfeatures.senses.scent.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'low-light-vision': + type: object + path: Dragonblood.system.subfeatures.senses.low-light-vision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Dragonblood.type + is_null: false + values: 21 + different_values: 1 (all same) + variants: "feat" (x21) diff --git a/output/pf2e/packs/Dromaar.txt b/output/pf2e/packs/Dromaar.txt deleted file mode 100644 index 864de02..0000000 --- a/output/pf2e/packs/Dromaar.txt +++ /dev/null @@ -1,44 +0,0 @@ -Dromaar -Different values: 4 -===================================== -object {Dromaar} - _id : string {Dromaar._id} (all different values) - folder : string {Dromaar.folder} (same value: 'lqeWjYCinpelJ5df') - img : string {Dromaar.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Dromaar.name} (all different values) - system : object {Dromaar.system} - actionType : object {Dromaar.system.actionType} - value : string {Dromaar.system.actionType.value} (same value: 'passive') - actions : object {Dromaar.system.actions} - [value] : empty - category : string {Dromaar.system.category} (same value: 'ancestry') - description : object {Dromaar.system.description} - value : string {Dromaar.system.description.value} (all different values) - level : object {Dromaar.system.level} - value : integer {Dromaar.system.level.value} (same value: 1) - prerequisites : object {Dromaar.system.prerequisites} - value : array {Dromaar.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Dromaar.system.prerequisites.value.[]} - value : string {Dromaar.system.prerequisites.value.[].value} (same value: 'low-light vision') - publication : object {Dromaar.system.publication} - license : string {Dromaar.system.publication.license} (2 different values) - 'ORC' (x2) - 'OGL' (x2) - remaster : boolean {Dromaar.system.publication.remaster} (2 different values) - True (x2) - False (x2) - title : string {Dromaar.system.publication.title} (2 different values) - 'Pathfinder Player Core' (x2) - 'Pathfinder Lost Omens Character Guide' (x2) - rules : ignored (Foundry rules object) {Dromaar.system.rules} - traits : object {Dromaar.system.traits} - rarity : string {Dromaar.system.traits.rarity} (same value: 'common') - value : array {Dromaar.system.traits.value} - Length: min=1 max=1 - Value type: string {Dromaar.system.traits.value.[]} (same value: 'dromaar') - [onlyLevel1] : boolean {Dromaar.system.onlyLevel1} (same value: True) - [subfeatures] : object {Dromaar.system.subfeatures} - senses : object {Dromaar.system.subfeatures.senses} - darkvision : object {Dromaar.system.subfeatures.senses.darkvision} - type : string {Dromaar.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Dromaar.yaml b/output/pf2e/packs/Dromaar.yaml new file mode 100644 index 0000000..52b3e60 --- /dev/null +++ b/output/pf2e/packs/Dromaar.yaml @@ -0,0 +1,226 @@ +name: Dromaar +values: 4 +schema: + '_id': + type: string + path: Dromaar._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "ZZzgqFTOtUgnzSLZ" (x1) + - "SCgqIo8VQZZKZ1Ws" (x1) + - "KuD4Yplwcdolhjsu" (x1) + - "wAeI18wyWVwfUrIP" (x1) + 'folder': + type: string + path: Dromaar.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "lqeWjYCinpelJ5df" (x4) + 'img': + type: string + path: Dromaar.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Dromaar.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Monstrous Peacemaker" (x1) + - "Orc Sight" (x1) + - "Overlooked Mastermind" (x1) + - "Tusks (Half-Orc)" (x1) + 'system': + type: object + path: Dromaar.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Dromaar.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Dromaar.system.actionType.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "passive" (x4) + 'actions': + type: object + path: Dromaar.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Dromaar.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Dromaar.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ancestry" (x4) + 'description': + type: object + path: Dromaar.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Dromaar.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Dromaar.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Dromaar.system.level.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'prerequisites': + type: object + path: Dromaar.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Dromaar.system.prerequisites.value + is_null: false + values: 4 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Dromaar.system.prerequisites.value.[] + is_null: false + values: 1 + schema: + 'value': + type: string + path: Dromaar.system.prerequisites.value.[].value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "low-light vision" (x1) + 'publication': + type: object + path: Dromaar.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Dromaar.system.publication.license + is_null: false + values: 4 + different_values: 2 + variants: + - "ORC" (x2) + - "OGL" (x2) + 'remaster': + type: boolean + path: Dromaar.system.publication.remaster + is_null: false + values: 4 + different_values: 2 + variants: + - True (x2) + - False (x2) + 'title': + type: string + path: Dromaar.system.publication.title + is_null: false + values: 4 + different_values: 2 + variants: + - "Pathfinder Player Core" (x2) + - "Pathfinder Lost Omens Character Guide" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Dromaar.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Dromaar.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Dromaar.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array + path: Dromaar.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Dromaar.system.traits.value.[] + is_null: false + values: 4 + different_values: 1 (all same) + variants: "dromaar" (x4) + [onlyLevel1]: + type: boolean + path: Dromaar.system.onlyLevel1 + is_null: true + values: 2 + different_values: 1 (all same) + variants: True (x2) + [subfeatures]: + type: object + path: Dromaar.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Dromaar.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Dromaar.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Dromaar.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Drow Shootist.txt b/output/pf2e/packs/Drow Shootist.txt deleted file mode 100644 index 150e0c8..0000000 --- a/output/pf2e/packs/Drow Shootist.txt +++ /dev/null @@ -1,46 +0,0 @@ -Drow Shootist -Different values: 4 -===================================== -object {Drow Shootist} - _id : string {Drow Shootist._id} (all different values) - folder : string {Drow Shootist.folder} (same value: 'lcAbFFHgv56Zo5C3') - img : string {Drow Shootist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Drow Shootist.name} (all different values) - system : object {Drow Shootist.system} - actionType : object {Drow Shootist.system.actionType} - value : string {Drow Shootist.system.actionType.value} (same value: 'passive') - actions : object {Drow Shootist.system.actions} - [value] : empty - category : string {Drow Shootist.system.category} (same value: 'class') - description : object {Drow Shootist.system.description} - value : string {Drow Shootist.system.description.value} (all different values) - level : object {Drow Shootist.system.level} - value : integer {Drow Shootist.system.level.value} (all different values) - prerequisites : object {Drow Shootist.system.prerequisites} - value : array {Drow Shootist.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Drow Shootist.system.prerequisites.value.[]} - value : string {Drow Shootist.system.prerequisites.value.[].value} (3 different values) - 'Drow Shootist Dedication' (x3) - 'trained in hand crossbow' (x1) - 'trained in Crafting' (x1) - publication : object {Drow Shootist.system.publication} - license : string {Drow Shootist.system.publication.license} (same value: 'OGL') - remaster : boolean {Drow Shootist.system.publication.remaster} (same value: False) - title : string {Drow Shootist.system.publication.title} (same value: 'Pathfinder #165: Eyes of Empty Death') - rules : ignored (Foundry rules object) {Drow Shootist.system.rules} - traits : object {Drow Shootist.system.traits} - rarity : string {Drow Shootist.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Drow Shootist.system.traits.value} - Length: min=1 max=2 - Value type: string {Drow Shootist.system.traits.value.[]} (3 different values) - 'archetype' (x4) - 'dedication' (x1) - 'manipulate' (x1) - [frequency] : object {Drow Shootist.system.frequency} - max : integer {Drow Shootist.system.frequency.max} (same value: 1) - per : string {Drow Shootist.system.frequency.per} (same value: 'round') - value : integer {Drow Shootist.system.frequency.value} (same value: 1) - type : string {Drow Shootist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Drow Shootist.yaml b/output/pf2e/packs/Drow Shootist.yaml new file mode 100644 index 0000000..2d66340 --- /dev/null +++ b/output/pf2e/packs/Drow Shootist.yaml @@ -0,0 +1,234 @@ +name: Drow Shootist +values: 4 +schema: + '_id': + type: string + path: Drow Shootist._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "NwMiszlcqNZWtezq" (x1) + - "HlSwpxreIfsglTJ8" (x1) + - "0idzh4dww7B7cbnW" (x1) + - "HvPvyeXM2iMK4OYf" (x1) + 'folder': + type: string + path: Drow Shootist.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "lcAbFFHgv56Zo5C3" (x4) + 'img': + type: string + path: Drow Shootist.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Drow Shootist.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Drow Shootist Dedication" (x1) + - "Lethargy Poisoner" (x1) + - "Reloading Trick" (x1) + - "Repeating Hand Crossbow Training" (x1) + 'system': + type: object + path: Drow Shootist.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Drow Shootist.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Drow Shootist.system.actionType.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "passive" (x4) + 'actions': + type: object + path: Drow Shootist.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Drow Shootist.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Drow Shootist.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Drow Shootist.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Drow Shootist.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Drow Shootist.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Drow Shootist.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 2 (x1) + - 8 (x1) + - 6 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Drow Shootist.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Drow Shootist.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Drow Shootist.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Drow Shootist.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 3 + variants: + - "Drow Shootist Dedication" (x3) + - "trained in hand crossbow" (x1) + - "trained in Crafting" (x1) + 'publication': + type: object + path: Drow Shootist.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Drow Shootist.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Drow Shootist.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Drow Shootist.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder #165: Eyes of Empty Death" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Drow Shootist.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Drow Shootist.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Drow Shootist.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Drow Shootist.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Drow Shootist.system.traits.value.[] + is_null: false + values: 6 + different_values: 3 + variants: + - "archetype" (x4) + - "dedication" (x1) + - "manipulate" (x1) + [frequency]: + type: object + path: Drow Shootist.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Drow Shootist.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Drow Shootist.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "round" (x1) + 'value': + type: integer + path: Drow Shootist.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Drow Shootist.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Druid.txt b/output/pf2e/packs/Druid.txt deleted file mode 100644 index 9645a68..0000000 --- a/output/pf2e/packs/Druid.txt +++ /dev/null @@ -1,68 +0,0 @@ -Druid -Different values: 83 -===================================== -object {Druid} - _id : string {Druid._id} (all different values) - folder : string {Druid.folder} (same value: 'RwvVvLlRKIYAd2Ot') - img : string {Druid.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Druid.name} (all different values) - system : object {Druid.system} - actionType : object {Druid.system.actionType} - value : string {Druid.system.actionType.value} (4 different values) - 'passive' (x56) - 'action' (x18) - 'reaction' (x8) - 'free' (x1) - actions : object {Druid.system.actions} - [value] : integer {Druid.system.actions.value} (2 different values) - 1 (x16) - 2 (x2) - category : string {Druid.system.category} (same value: 'class') - description : object {Druid.system.description} - value : string {Druid.system.description.value} (all different values) - level : object {Druid.system.level} - value : integer {Druid.system.level.value} (11 different values) - prerequisites : object {Druid.system.prerequisites} - value : array {Druid.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Druid.system.prerequisites.value.[]} - value : string {Druid.system.prerequisites.value.[].value} (30 different values) - publication : object {Druid.system.publication} - license : string {Druid.system.publication.license} (2 different values) - 'ORC' (x64) - 'OGL' (x19) - remaster : boolean {Druid.system.publication.remaster} (2 different values) - True (x64) - False (x19) - title : string {Druid.system.publication.title} (10 different values) - 'Pathfinder Player Core' (x56) - 'Pathfinder Secrets of Magic' (x10) - 'Pathfinder Howl of the Wild' (x6) - 'Pathfinder Dark Archive' (x3) - 'Pathfinder #202: Severed at the Root' (x2) - 'Pathfinder Core Rulebook' (x2) - 'Pathfinder #150: Broken Promises' (x1) - 'Pathfinder #168: King of the Mountain' (x1) - 'Pathfinder #149: Against the Scarlet Triad' (x1) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - rules : ignored (Foundry rules object) {Druid.system.rules} - traits : object {Druid.system.traits} - rarity : string {Druid.system.traits.rarity} (2 different values) - 'common' (x76) - 'uncommon' (x7) - [selected] : object {Druid.system.traits.selected} - druid : string {Druid.system.traits.selected.druid} (same value: 'Druid') - value : array {Druid.system.traits.value} - Length: min=1 max=4 - Value type: string {Druid.system.traits.value.[]} (15 different values) - [frequency] : object {Druid.system.frequency} - max : integer {Druid.system.frequency.max} (same value: 1) - per : string {Druid.system.frequency.per} (3 different values) - 'PT1M' (x3) - 'PT1H' (x2) - 'day' (x1) - [maxTakable] : integer {Druid.system.maxTakable} (same value: 3) - [selfEffect] : object {Druid.system.selfEffect} - name : string {Druid.system.selfEffect.name} (same value: 'Effect: Harden Flesh') - uuid : string {Druid.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Harden Flesh') - type : string {Druid.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Druid.yaml b/output/pf2e/packs/Druid.yaml new file mode 100644 index 0000000..76ec58b --- /dev/null +++ b/output/pf2e/packs/Druid.yaml @@ -0,0 +1,273 @@ +name: Druid +values: 83 +schema: + '_id': + type: string + path: Druid._id + is_null: false + values: 83 + different_values: 83 (all different) + variants: [omitted] + 'folder': + type: string + path: Druid.folder + is_null: false + values: 83 + different_values: 1 (all same) + variants: "RwvVvLlRKIYAd2Ot" (x83) + 'img': + type: string + path: Druid.img + is_null: false + values: 83 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x83) + 'name': + type: string + path: Druid.name + is_null: false + values: 83 + different_values: 83 (all different) + variants: [omitted] + 'system': + type: object + path: Druid.system + is_null: false + values: 83 + schema: + 'actionType': + type: object + path: Druid.system.actionType + is_null: false + values: 83 + schema: + 'value': + type: string + path: Druid.system.actionType.value + is_null: false + values: 83 + different_values: 4 + variants: + - "passive" (x56) + - "action" (x18) + - "reaction" (x8) + - "free" (x1) + 'actions': + type: object + path: Druid.system.actions + is_null: false + values: 83 + schema: + [value]: + type: integer + path: Druid.system.actions.value + is_null: true + values: 18 + different_values: 2 + variants: + - 1 (x16) + - 2 (x2) + 'category': + type: string + path: Druid.system.category + is_null: false + values: 83 + different_values: 1 (all same) + variants: "class" (x83) + 'description': + type: object + path: Druid.system.description + is_null: false + values: 83 + schema: + 'value': + type: string + path: Druid.system.description.value + is_null: false + values: 83 + different_values: 83 (all different) + variants: [omitted] + 'level': + type: object + path: Druid.system.level + is_null: false + values: 83 + schema: + 'value': + type: integer + path: Druid.system.level.value + is_null: false + values: 83 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Druid.system.prerequisites + is_null: false + values: 83 + schema: + 'value': + type: array + path: Druid.system.prerequisites.value + is_null: false + values: 83 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Druid.system.prerequisites.value.[] + is_null: false + values: 63 + schema: + 'value': + type: string + path: Druid.system.prerequisites.value.[].value + is_null: false + values: 63 + different_values: 30 + variants: [omitted] + 'publication': + type: object + path: Druid.system.publication + is_null: false + values: 83 + schema: + 'license': + type: string + path: Druid.system.publication.license + is_null: false + values: 83 + different_values: 2 + variants: + - "ORC" (x64) + - "OGL" (x19) + 'remaster': + type: boolean + path: Druid.system.publication.remaster + is_null: false + values: 83 + different_values: 2 + variants: + - True (x64) + - False (x19) + 'title': + type: string + path: Druid.system.publication.title + is_null: false + values: 83 + different_values: 10 + variants: + - "Pathfinder Player Core" (x56) + - "Pathfinder Secrets of Magic" (x10) + - "Pathfinder Howl of the Wild" (x6) + - "Pathfinder Dark Archive" (x3) + - "Pathfinder #202: Severed at the Root" (x2) + - "Pathfinder Core Rulebook" (x2) + - "Pathfinder #150: Broken Promises" (x1) + - "Pathfinder #168: King of the Mountain" (x1) + - "Pathfinder #149: Against the Scarlet Triad" (x1) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Druid.system.rules + is_null: false + values: 83 + 'traits': + type: object + path: Druid.system.traits + is_null: false + values: 83 + schema: + 'rarity': + type: string + path: Druid.system.traits.rarity + is_null: false + values: 83 + different_values: 2 + variants: + - "common" (x76) + - "uncommon" (x7) + [selected]: + type: object + path: Druid.system.traits.selected + is_null: true + values: 1 + schema: + 'druid': + type: string + path: Druid.system.traits.selected.druid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Druid" (x1) + 'value': + type: array + path: Druid.system.traits.value + is_null: false + values: 83 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Druid.system.traits.value.[] + is_null: false + values: 122 + different_values: 15 + variants: [omitted] + [frequency]: + type: object + path: Druid.system.frequency + is_null: true + values: 6 + schema: + 'max': + type: integer + path: Druid.system.frequency.max + is_null: false + values: 6 + different_values: 1 (all same) + variants: 1 (x6) + 'per': + type: string + path: Druid.system.frequency.per + is_null: false + values: 6 + different_values: 3 + variants: + - "PT1M" (x3) + - "PT1H" (x2) + - "day" (x1) + [maxTakable]: + type: integer + path: Druid.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + [selfEffect]: + type: object + path: Druid.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Druid.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Harden Flesh" (x1) + 'uuid': + type: string + path: Druid.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Harden Flesh" (x1) + 'type': + type: string + path: Druid.type + is_null: false + values: 83 + different_values: 1 (all same) + variants: "feat" (x83) diff --git a/output/pf2e/packs/Dual-Weapon Warrior.txt b/output/pf2e/packs/Dual-Weapon Warrior.txt deleted file mode 100644 index 54c1ced..0000000 --- a/output/pf2e/packs/Dual-Weapon Warrior.txt +++ /dev/null @@ -1,40 +0,0 @@ -Dual-Weapon Warrior -Different values: 5 -===================================== -object {Dual-Weapon Warrior} - _id : string {Dual-Weapon Warrior._id} (all different values) - folder : string {Dual-Weapon Warrior.folder} (same value: '9o8mpZr1vpuQu4va') - img : string {Dual-Weapon Warrior.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Dual-Weapon Warrior.name} (all different values) - system : object {Dual-Weapon Warrior.system} - actionType : object {Dual-Weapon Warrior.system.actionType} - value : string {Dual-Weapon Warrior.system.actionType.value} (2 different values) - 'passive' (x3) - 'action' (x2) - actions : object {Dual-Weapon Warrior.system.actions} - [value] : integer {Dual-Weapon Warrior.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Dual-Weapon Warrior.system.category} (same value: 'class') - description : object {Dual-Weapon Warrior.system.description} - value : string {Dual-Weapon Warrior.system.description.value} (all different values) - level : object {Dual-Weapon Warrior.system.level} - value : integer {Dual-Weapon Warrior.system.level.value} (all different values) - prerequisites : object {Dual-Weapon Warrior.system.prerequisites} - value : array {Dual-Weapon Warrior.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Dual-Weapon Warrior.system.prerequisites.value.[]} - value : string {Dual-Weapon Warrior.system.prerequisites.value.[].value} (same value: 'Dual-Weapon Warrior Dedication') - publication : object {Dual-Weapon Warrior.system.publication} - license : string {Dual-Weapon Warrior.system.publication.license} (same value: 'ORC') - remaster : boolean {Dual-Weapon Warrior.system.publication.remaster} (same value: True) - title : string {Dual-Weapon Warrior.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Dual-Weapon Warrior.system.rules} - traits : object {Dual-Weapon Warrior.system.traits} - rarity : string {Dual-Weapon Warrior.system.traits.rarity} (same value: 'common') - value : array {Dual-Weapon Warrior.system.traits.value} - Length: min=1 max=2 - Value type: string {Dual-Weapon Warrior.system.traits.value.[]} (2 different values) - 'archetype' (x5) - 'dedication' (x1) - type : string {Dual-Weapon Warrior.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Dual-Weapon Warrior.yaml b/output/pf2e/packs/Dual-Weapon Warrior.yaml new file mode 100644 index 0000000..0833e76 --- /dev/null +++ b/output/pf2e/packs/Dual-Weapon Warrior.yaml @@ -0,0 +1,209 @@ +name: Dual-Weapon Warrior +values: 5 +schema: + '_id': + type: string + path: Dual-Weapon Warrior._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "EVNd9hZs49b1pScR" (x1) + - "zfTmb78yGZzNpgU3" (x1) + - "04Smj4ZsEBD8WIXv" (x1) + - "YhnCjiHNlS3nCeoC" (x1) + - "F6VlPyZZpqV6d2CS" (x1) + 'folder': + type: string + path: Dual-Weapon Warrior.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "9o8mpZr1vpuQu4va" (x5) + 'img': + type: string + path: Dual-Weapon Warrior.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Dual-Weapon Warrior.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Dual Onslaught" (x1) + - "Dual Thrower" (x1) + - "Dual-Weapon Blitz" (x1) + - "Dual-Weapon Warrior Dedication" (x1) + - "Flensing Slice" (x1) + 'system': + type: object + path: Dual-Weapon Warrior.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Dual-Weapon Warrior.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Dual-Weapon Warrior.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x3) + - "action" (x2) + 'actions': + type: object + path: Dual-Weapon Warrior.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Dual-Weapon Warrior.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Dual-Weapon Warrior.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Dual-Weapon Warrior.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Dual-Weapon Warrior.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Dual-Weapon Warrior.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Dual-Weapon Warrior.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 14 (x1) + - 4 (x1) + - 10 (x1) + - 2 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Dual-Weapon Warrior.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Dual-Weapon Warrior.system.prerequisites.value + is_null: false + values: 5 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Dual-Weapon Warrior.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Dual-Weapon Warrior.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Dual-Weapon Warrior Dedication" (x4) + 'publication': + type: object + path: Dual-Weapon Warrior.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Dual-Weapon Warrior.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Dual-Weapon Warrior.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Dual-Weapon Warrior.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Dual-Weapon Warrior.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Dual-Weapon Warrior.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Dual-Weapon Warrior.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Dual-Weapon Warrior.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Dual-Weapon Warrior.system.traits.value.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "archetype" (x5) + - "dedication" (x1) + 'type': + type: string + path: Dual-Weapon Warrior.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Duelist.txt b/output/pf2e/packs/Duelist.txt deleted file mode 100644 index e349a3c..0000000 --- a/output/pf2e/packs/Duelist.txt +++ /dev/null @@ -1,62 +0,0 @@ -Duelist -Different values: 5 -===================================== -object {Duelist} - _id : string {Duelist._id} (all different values) - folder : string {Duelist.folder} (same value: 'ybqQNMU4kFzffOvP') - img : string {Duelist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Duelist.name} (all different values) - system : object {Duelist.system} - actionType : object {Duelist.system.actionType} - value : string {Duelist.system.actionType.value} (3 different values) - 'passive' (x3) - 'action' (x1) - 'free' (x1) - actions : object {Duelist.system.actions} - [value] : integer {Duelist.system.actions.value} (same value: 1) - category : string {Duelist.system.category} (same value: 'class') - description : object {Duelist.system.description} - value : string {Duelist.system.description.value} (all different values) - level : object {Duelist.system.level} - value : integer {Duelist.system.level.value} (4 different values) - 4 (x2) - 2 (x1) - 8 (x1) - 12 (x1) - prerequisites : object {Duelist.system.prerequisites} - value : array {Duelist.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Duelist.system.prerequisites.value.[]} - value : string {Duelist.system.prerequisites.value.[].value} (4 different values) - 'Duelist Dedication' (x3) - 'trained in light armor and simple weapons' (x1) - 'Dueling Parry' (x1) - 'Dandy Dedication or Duelist Dedication' (x1) - publication : object {Duelist.system.publication} - license : string {Duelist.system.publication.license} (2 different values) - 'ORC' (x4) - 'OGL' (x1) - remaster : boolean {Duelist.system.publication.remaster} (2 different values) - True (x4) - False (x1) - title : string {Duelist.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x4) - 'Pathfinder Lost Omens Firebrands' (x1) - rules : ignored (Foundry rules object) {Duelist.system.rules} - traits : object {Duelist.system.traits} - rarity : string {Duelist.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Duelist.system.traits.value} - Length: min=1 max=5 - Value type: string {Duelist.system.traits.value.[]} (6 different values) - 'archetype' (x5) - 'dedication' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - 'press' (x1) - [selfEffect] : object {Duelist.system.selfEffect} - name : string {Duelist.system.selfEffect.name} (same value: 'Effect: Duelist\'s Challenge') - uuid : string {Duelist.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Duelist\'s Challenge') - type : string {Duelist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Duelist.yaml b/output/pf2e/packs/Duelist.yaml new file mode 100644 index 0000000..613c8dc --- /dev/null +++ b/output/pf2e/packs/Duelist.yaml @@ -0,0 +1,243 @@ +name: Duelist +values: 5 +schema: + '_id': + type: string + path: Duelist._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "r72qcTupGzyRDiGe" (x1) + - "5op3m0gwZjL4udit" (x1) + - "zytTsipimVTmPc5U" (x1) + - "gHHnMCBi1gvG5wTL" (x1) + - "0ptK0blZehF3ABha" (x1) + 'folder': + type: string + path: Duelist.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ybqQNMU4kFzffOvP" (x5) + 'img': + type: string + path: Duelist.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Duelist.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Duelist Dedication" (x1) + - "Duelist's Challenge" (x1) + - "Selfless Parry" (x1) + - "Student of the Dueling Arts" (x1) + - "Tut-Tut" (x1) + 'system': + type: object + path: Duelist.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Duelist.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Duelist.system.actionType.value + is_null: false + values: 5 + different_values: 3 + variants: + - "passive" (x3) + - "action" (x1) + - "free" (x1) + 'actions': + type: object + path: Duelist.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Duelist.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Duelist.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Duelist.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Duelist.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Duelist.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Duelist.system.level.value + is_null: false + values: 5 + different_values: 4 + variants: + - 4 (x2) + - 2 (x1) + - 8 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Duelist.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Duelist.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Duelist.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Duelist.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 4 + variants: + - "Duelist Dedication" (x3) + - "trained in light armor and simple weapons" (x1) + - "Dueling Parry" (x1) + - "Dandy Dedication or Duelist Dedication" (x1) + 'publication': + type: object + path: Duelist.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Duelist.system.publication.license + is_null: false + values: 5 + different_values: 2 + variants: + - "ORC" (x4) + - "OGL" (x1) + 'remaster': + type: boolean + path: Duelist.system.publication.remaster + is_null: false + values: 5 + different_values: 2 + variants: + - True (x4) + - False (x1) + 'title': + type: string + path: Duelist.system.publication.title + is_null: false + values: 5 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x4) + - "Pathfinder Lost Omens Firebrands" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Duelist.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Duelist.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Duelist.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Duelist.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Duelist.system.traits.value.[] + is_null: false + values: 10 + different_values: 6 + variants: + - "archetype" (x5) + - "dedication" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + - "press" (x1) + [selfEffect]: + type: object + path: Duelist.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Duelist.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Duelist's Challenge" (x1) + 'uuid': + type: string + path: Duelist.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Duelist's Challenge" (x1) + 'type': + type: string + path: Duelist.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Duskwalker.txt b/output/pf2e/packs/Duskwalker.txt deleted file mode 100644 index ee55b4c..0000000 --- a/output/pf2e/packs/Duskwalker.txt +++ /dev/null @@ -1,71 +0,0 @@ -Duskwalker -Different values: 21 -===================================== -object {Duskwalker} - _id : string {Duskwalker._id} (all different values) - folder : string {Duskwalker.folder} (same value: 'IulPPM6u6V9GJtD3') - img : string {Duskwalker.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Duskwalker.name} (all different values) - system : object {Duskwalker.system} - actionType : object {Duskwalker.system.actionType} - value : string {Duskwalker.system.actionType.value} (3 different values) - 'passive' (x15) - 'action' (x3) - 'reaction' (x3) - actions : object {Duskwalker.system.actions} - [value] : integer {Duskwalker.system.actions.value} (2 different values) - 2 (x2) - 1 (x1) - category : string {Duskwalker.system.category} (same value: 'ancestry') - description : object {Duskwalker.system.description} - value : string {Duskwalker.system.description.value} (all different values) - level : object {Duskwalker.system.level} - value : integer {Duskwalker.system.level.value} (5 different values) - 1 (x8) - 9 (x4) - 5 (x4) - 17 (x3) - 13 (x2) - prerequisites : object {Duskwalker.system.prerequisites} - value : array {Duskwalker.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Duskwalker.system.prerequisites.value.[]} - value : string {Duskwalker.system.prerequisites.value.[].value} (3 different values) - 'expert in Performance' (x1) - 'low-light vision' (x1) - 'trained in Crafting' (x1) - publication : object {Duskwalker.system.publication} - license : string {Duskwalker.system.publication.license} (2 different values) - 'ORC' (x13) - 'OGL' (x8) - remaster : boolean {Duskwalker.system.publication.remaster} (2 different values) - True (x13) - False (x8) - title : string {Duskwalker.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x13) - 'Pathfinder Lost Omens Ancestry Guide' (x8) - rules : ignored (Foundry rules object) {Duskwalker.system.rules} - traits : object {Duskwalker.system.traits} - rarity : string {Duskwalker.system.traits.rarity} (2 different values) - 'common' (x20) - 'uncommon' (x1) - value : array {Duskwalker.system.traits.value} - Length: min=1 max=4 - Value type: string {Duskwalker.system.traits.value.[]} (6 different values) - 'duskwalker' (x21) - 'divine' (x3) - 'auditory' (x1) - 'incapacitation' (x1) - 'fortune' (x1) - 'death' (x1) - [frequency] : object {Duskwalker.system.frequency} - max : integer {Duskwalker.system.frequency.max} (same value: 1) - per : string {Duskwalker.system.frequency.per} (same value: 'day') - [onlyLevel1] : boolean {Duskwalker.system.onlyLevel1} (same value: True) - [subfeatures] : object {Duskwalker.system.subfeatures} - senses : object {Duskwalker.system.subfeatures.senses} - [darkvision] : object {Duskwalker.system.subfeatures.senses.darkvision} - lifesense : object {Duskwalker.system.subfeatures.senses.lifesense} - acuity : string {Duskwalker.system.subfeatures.senses.lifesense.acuity} (same value: 'imprecise') - range : integer {Duskwalker.system.subfeatures.senses.lifesense.range} (same value: 10) - type : string {Duskwalker.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Duskwalker.yaml b/output/pf2e/packs/Duskwalker.yaml new file mode 100644 index 0000000..c079d53 --- /dev/null +++ b/output/pf2e/packs/Duskwalker.yaml @@ -0,0 +1,280 @@ +name: Duskwalker +values: 21 +schema: + '_id': + type: string + path: Duskwalker._id + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'folder': + type: string + path: Duskwalker.folder + is_null: false + values: 21 + different_values: 1 (all same) + variants: "IulPPM6u6V9GJtD3" (x21) + 'img': + type: string + path: Duskwalker.img + is_null: false + values: 21 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x21) + 'name': + type: string + path: Duskwalker.name + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'system': + type: object + path: Duskwalker.system + is_null: false + values: 21 + schema: + 'actionType': + type: object + path: Duskwalker.system.actionType + is_null: false + values: 21 + schema: + 'value': + type: string + path: Duskwalker.system.actionType.value + is_null: false + values: 21 + different_values: 3 + variants: + - "passive" (x15) + - "action" (x3) + - "reaction" (x3) + 'actions': + type: object + path: Duskwalker.system.actions + is_null: false + values: 21 + schema: + [value]: + type: integer + path: Duskwalker.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 2 (x2) + - 1 (x1) + 'category': + type: string + path: Duskwalker.system.category + is_null: false + values: 21 + different_values: 1 (all same) + variants: "ancestry" (x21) + 'description': + type: object + path: Duskwalker.system.description + is_null: false + values: 21 + schema: + 'value': + type: string + path: Duskwalker.system.description.value + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'level': + type: object + path: Duskwalker.system.level + is_null: false + values: 21 + schema: + 'value': + type: integer + path: Duskwalker.system.level.value + is_null: false + values: 21 + different_values: 5 + variants: + - 1 (x8) + - 9 (x4) + - 5 (x4) + - 17 (x3) + - 13 (x2) + 'prerequisites': + type: object + path: Duskwalker.system.prerequisites + is_null: false + values: 21 + schema: + 'value': + type: array + path: Duskwalker.system.prerequisites.value + is_null: false + values: 21 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Duskwalker.system.prerequisites.value.[] + is_null: false + values: 3 + schema: + 'value': + type: string + path: Duskwalker.system.prerequisites.value.[].value + is_null: false + values: 3 + different_values: 3 + variants: + - "expert in Performance" (x1) + - "low-light vision" (x1) + - "trained in Crafting" (x1) + 'publication': + type: object + path: Duskwalker.system.publication + is_null: false + values: 21 + schema: + 'license': + type: string + path: Duskwalker.system.publication.license + is_null: false + values: 21 + different_values: 2 + variants: + - "ORC" (x13) + - "OGL" (x8) + 'remaster': + type: boolean + path: Duskwalker.system.publication.remaster + is_null: false + values: 21 + different_values: 2 + variants: + - True (x13) + - False (x8) + 'title': + type: string + path: Duskwalker.system.publication.title + is_null: false + values: 21 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x13) + - "Pathfinder Lost Omens Ancestry Guide" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Duskwalker.system.rules + is_null: false + values: 21 + 'traits': + type: object + path: Duskwalker.system.traits + is_null: false + values: 21 + schema: + 'rarity': + type: string + path: Duskwalker.system.traits.rarity + is_null: false + values: 21 + different_values: 2 + variants: + - "common" (x20) + - "uncommon" (x1) + 'value': + type: array + path: Duskwalker.system.traits.value + is_null: false + values: 21 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Duskwalker.system.traits.value.[] + is_null: false + values: 28 + different_values: 6 + variants: + - "duskwalker" (x21) + - "divine" (x3) + - "auditory" (x1) + - "incapacitation" (x1) + - "fortune" (x1) + - "death" (x1) + [frequency]: + type: object + path: Duskwalker.system.frequency + is_null: true + values: 6 + schema: + 'max': + type: integer + path: Duskwalker.system.frequency.max + is_null: false + values: 6 + different_values: 1 (all same) + variants: 1 (x6) + 'per': + type: string + path: Duskwalker.system.frequency.per + is_null: false + values: 6 + different_values: 1 (all same) + variants: "day" (x6) + [onlyLevel1]: + type: boolean + path: Duskwalker.system.onlyLevel1 + is_null: true + values: 4 + different_values: 1 (all same) + variants: True (x4) + [subfeatures]: + type: object + path: Duskwalker.system.subfeatures + is_null: true + values: 2 + schema: + 'senses': + type: object + path: Duskwalker.system.subfeatures.senses + is_null: false + values: 2 + schema: + [darkvision]: + type: object + path: Duskwalker.system.subfeatures.senses.darkvision + is_null: true + values: 1 + schema: + 'lifesense': + type: object + path: Duskwalker.system.subfeatures.senses.lifesense + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Duskwalker.system.subfeatures.senses.lifesense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Duskwalker.system.subfeatures.senses.lifesense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 10 (x1) + 'type': + type: string + path: Duskwalker.type + is_null: false + values: 21 + different_values: 1 (all same) + variants: "feat" (x21) diff --git a/output/pf2e/packs/Dwarf.txt b/output/pf2e/packs/Dwarf.txt deleted file mode 100644 index 4941acc..0000000 --- a/output/pf2e/packs/Dwarf.txt +++ /dev/null @@ -1,33 +0,0 @@ -Dwarf -Different values: 9 -===================================== -object {Dwarf} - _id : string {Dwarf._id} (all different values) - folder : string {Dwarf.folder} (same value: 'Z6Ve0qYfgLQLbcOs') - img : string {Dwarf.img} (all different values) - name : string {Dwarf.name} (all different values) - system : object {Dwarf.system} - ancestry : object {Dwarf.system.ancestry} - name : string {Dwarf.system.ancestry.name} (same value: 'Dwarf') - slug : string {Dwarf.system.ancestry.slug} (same value: 'dwarf') - uuid : string {Dwarf.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.BYj5ZvlXZdpaEgA6') - description : object {Dwarf.system.description} - value : string {Dwarf.system.description.value} (all different values) - publication : object {Dwarf.system.publication} - license : string {Dwarf.system.publication.license} (2 different values) - 'ORC' (x5) - 'OGL' (x4) - remaster : boolean {Dwarf.system.publication.remaster} (2 different values) - True (x5) - False (x4) - title : string {Dwarf.system.publication.title} (3 different values) - 'Pathfinder Player Core' (x5) - 'Pathfinder Lost Omens Character Guide' (x3) - 'Pathfinder Lost Omens Highhelm' (x1) - rules : ignored (Foundry rules object) {Dwarf.system.rules} - traits : object {Dwarf.system.traits} - rarity : string {Dwarf.system.traits.rarity} (same value: 'common') - value : array<> {Dwarf.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Dwarf.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Dwarf.yaml b/output/pf2e/packs/Dwarf.yaml new file mode 100644 index 0000000..16c2c16 --- /dev/null +++ b/output/pf2e/packs/Dwarf.yaml @@ -0,0 +1,176 @@ +name: Dwarf +values: 9 +schema: + '_id': + type: string + path: Dwarf._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "yL6944LrPo2HNdEJ" (x1) + - "kRDsVbhdBVeSlpBa" (x1) + - "VTtXwBxrfRUXSL38" (x1) + - "MeMAAtUlZmFgKSMF" (x1) + - "erZPj5701KiVAqoi" (x1) + - "5CqsBKCZuGON53Hk" (x1) + - "85tRKGZUTFa6pKpG" (x1) + - "VSyOvtgJ1ZNpIVgC" (x1) + - "UV2sABrTC5teOXTE" (x1) + 'folder': + type: string + path: Dwarf.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Z6Ve0qYfgLQLbcOs" (x9) + 'img': + type: string + path: Dwarf.img + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "systems/pf2e/icons/features/ancestry/ancient-blooded-dwarf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/anvil-dwarf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/death-warden-dwarf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/elemental-heat-dwarf.webp" (x1) + - "icons/tools/smithing/furnace-fire-metal-orange.webp" (x1) + - "systems/pf2e/icons/features/ancestry/forge-dwarf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/oathkeeper-dwarf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/rock-dwarf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/strong-blooded-dwarf.webp" (x1) + 'name': + type: string + path: Dwarf.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Ancient-Blooded Dwarf" (x1) + - "Anvil Dwarf" (x1) + - "Death Warden Dwarf" (x1) + - "Elemental Heart Dwarf" (x1) + - "Forge-Blessed Dwarf" (x1) + - "Forge Dwarf" (x1) + - "Oathkeeper Dwarf" (x1) + - "Rock Dwarf" (x1) + - "Strong-Blooded Dwarf" (x1) + 'system': + type: object + path: Dwarf.system + is_null: false + values: 9 + schema: + 'ancestry': + type: object + path: Dwarf.system.ancestry + is_null: false + values: 9 + schema: + 'name': + type: string + path: Dwarf.system.ancestry.name + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Dwarf" (x9) + 'slug': + type: string + path: Dwarf.system.ancestry.slug + is_null: false + values: 9 + different_values: 1 (all same) + variants: "dwarf" (x9) + 'uuid': + type: string + path: Dwarf.system.ancestry.uuid + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.BYj5ZvlXZdpaEgA6" (x9) + 'description': + type: object + path: Dwarf.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Dwarf.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'publication': + type: object + path: Dwarf.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Dwarf.system.publication.license + is_null: false + values: 9 + different_values: 2 + variants: + - "ORC" (x5) + - "OGL" (x4) + 'remaster': + type: boolean + path: Dwarf.system.publication.remaster + is_null: false + values: 9 + different_values: 2 + variants: + - True (x5) + - False (x4) + 'title': + type: string + path: Dwarf.system.publication.title + is_null: false + values: 9 + different_values: 3 + variants: + - "Pathfinder Player Core" (x5) + - "Pathfinder Lost Omens Character Guide" (x3) + - "Pathfinder Lost Omens Highhelm" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Dwarf.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Dwarf.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Dwarf.system.traits.rarity + is_null: false + values: 9 + different_values: 1 (all same) + variants: "common" (x9) + 'value': + type: array<> + path: Dwarf.system.traits.value + is_null: false + values: 9 + min_count: 0 + max_count: 0 + value_type: + type: + path: Dwarf.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Dwarf.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "heritage" (x9) diff --git a/output/pf2e/packs/Dwarven Gods.txt b/output/pf2e/packs/Dwarven Gods.txt deleted file mode 100644 index a94181f..0000000 --- a/output/pf2e/packs/Dwarven Gods.txt +++ /dev/null @@ -1,97 +0,0 @@ -Dwarven Gods -Different values: 8 -===================================== -object {Dwarven Gods} - _id : string {Dwarven Gods._id} (all different values) - folder : string {Dwarven Gods.folder} (same value: '3AMudaJBJkzd1DUt') - img : string {Dwarven Gods.img} (2 different values) - 'systems/pf2e/icons/default-icons/deity.svg' (x7) - 'systems/pf2e/icons/deities/droskar.webp' (x1) - name : string {Dwarven Gods.name} (all different values) - system : object {Dwarven Gods.system} - attribute : array {Dwarven Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Dwarven Gods.system.attribute.[]} (5 different values) - 'con' (x6) - 'wis' (x5) - 'str' (x3) - 'cha' (x1) - 'int' (x1) - category : string {Dwarven Gods.system.category} (same value: 'deity') - description : object {Dwarven Gods.system.description} - value : string {Dwarven Gods.system.description.value} (all different values) - domains : object {Dwarven Gods.system.domains} - alternate : array {Dwarven Gods.system.domains.alternate} - Length: min=1 max=3 - Value type: string {Dwarven Gods.system.domains.alternate.[]} (16 different values) - primary : array {Dwarven Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Dwarven Gods.system.domains.primary.[]} (21 different values) - font : array {Dwarven Gods.system.font} - Length: min=1 max=2 - Value type: string {Dwarven Gods.system.font.[]} (2 different values) - 'heal' (x7) - 'harm' (x3) - publication : object {Dwarven Gods.system.publication} - license : string {Dwarven Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Dwarven Gods.system.publication.remaster} (same value: True) - title : string {Dwarven Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Dwarven Gods.system.rules} - [sanctification] : object {Dwarven Gods.system.sanctification} - modal : string {Dwarven Gods.system.sanctification.modal} (2 different values) - 'can' (x4) - 'must' (x2) - what : array {Dwarven Gods.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Dwarven Gods.system.sanctification.what.[]} (2 different values) - 'holy' (x5) - 'unholy' (x1) - skill : array {Dwarven Gods.system.skill} - Length: min=1 max=1 - Value type: string {Dwarven Gods.system.skill.[]} (6 different values) - 'athletics' (x2) - 'crafting' (x2) - 'diplomacy' (x1) - 'intimidation' (x1) - 'medicine' (x1) - 'society' (x1) - spells : object {Dwarven Gods.system.spells} - 1 : string {Dwarven Gods.system.spells.1} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Endure' (x2) - 'Compendium.pf2e.spells-srd.Item.Breathe Fire' (x1) - 'Compendium.pf2e.spells-srd.Item.Soothe' (x1) - 'Compendium.pf2e.spells-srd.Item.Tailwind' (x1) - 'Compendium.pf2e.spells-srd.Item.Ant Haul' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantasmal Minion' (x1) - 'Compendium.pf2e.spells-srd.Item.Temporary Tool' (x1) - [2] : string {Dwarven Gods.system.spells.2} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Blistering Invective' (x1) - 'Compendium.pf2e.spells-srd.Item.Knock' (x1) - 'Compendium.pf2e.spells-srd.Item.Expeditious Excavation' (x1) - [3] : string {Dwarven Gods.system.spells.3} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Haste' (x2) - 'Compendium.pf2e.spells-srd.Item.Fireball' (x1) - [4] : string {Dwarven Gods.system.spells.4} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Creation' (x1) - 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x1) - 'Compendium.pf2e.spells-srd.Item.Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x1) - [5] : string {Dwarven Gods.system.spells.5} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Magic Passage' (x1) - 'Compendium.pf2e.spells-srd.Item.Subconscious Suggestion' (x1) - [6] : string {Dwarven Gods.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Collective Transposition') - [8] : string {Dwarven Gods.system.spells.8} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Unrelenting Observation' (x1) - 'Compendium.pf2e.spells-srd.Item.Earthquake' (x1) - [9] : string {Dwarven Gods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Resplendent Mansion') - traits : object {Dwarven Gods.system.traits} - weapons : array {Dwarven Gods.system.weapons} - Length: min=1 max=1 - Value type: string {Dwarven Gods.system.weapons.[]} (6 different values) - 'light-hammer' (x2) - 'warhammer' (x2) - 'greataxe' (x1) - 'mace' (x1) - 'light-pick' (x1) - 'staff' (x1) - type : string {Dwarven Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Dwarven Gods.yaml b/output/pf2e/packs/Dwarven Gods.yaml new file mode 100644 index 0000000..44fc16e --- /dev/null +++ b/output/pf2e/packs/Dwarven Gods.yaml @@ -0,0 +1,342 @@ +name: Dwarven Gods +values: 8 +schema: + '_id': + type: string + path: Dwarven Gods._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Xb1N5YfxboJH26Jh" (x1) + - "HD7g8T8ioy1EH3M8" (x1) + - "oyp2E685VsQFKMXi" (x1) + - "39z55kowQFOUH2v0" (x1) + - "VEyowuhC4FsBnG8c" (x1) + - "zhPhYge7VJbIlJvA" (x1) + - "nsiDGdgbAzkTQzOt" (x1) + - "N8a76dkGfUvxvSW0" (x1) + 'folder': + type: string + path: Dwarven Gods.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "3AMudaJBJkzd1DUt" (x8) + 'img': + type: string + path: Dwarven Gods.img + is_null: false + values: 8 + different_values: 2 + variants: + - "systems/pf2e/icons/default-icons/deity.svg" (x7) + - "systems/pf2e/icons/deities/droskar.webp" (x1) + 'name': + type: string + path: Dwarven Gods.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Angradd" (x1) + - "Bolka" (x1) + - "Dranngvit" (x1) + - "Droskar" (x1) + - "Folgrit" (x1) + - "Kols" (x1) + - "Magrim" (x1) + - "Trudd" (x1) + 'system': + type: object + path: Dwarven Gods.system + is_null: false + values: 8 + schema: + 'attribute': + type: array + path: Dwarven Gods.system.attribute + is_null: false + values: 8 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Dwarven Gods.system.attribute.[] + is_null: false + values: 16 + different_values: 5 + variants: + - "con" (x6) + - "wis" (x5) + - "str" (x3) + - "cha" (x1) + - "int" (x1) + 'category': + type: string + path: Dwarven Gods.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) + 'description': + type: object + path: Dwarven Gods.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Dwarven Gods.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'domains': + type: object + path: Dwarven Gods.system.domains + is_null: false + values: 8 + schema: + 'alternate': + type: array + path: Dwarven Gods.system.domains.alternate + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Dwarven Gods.system.domains.alternate.[] + is_null: false + values: 18 + different_values: 16 + variants: [omitted] + 'primary': + type: array + path: Dwarven Gods.system.domains.primary + is_null: false + values: 8 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Dwarven Gods.system.domains.primary.[] + is_null: false + values: 32 + different_values: 21 + variants: [omitted] + 'font': + type: array + path: Dwarven Gods.system.font + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Dwarven Gods.system.font.[] + is_null: false + values: 10 + different_values: 2 + variants: + - "heal" (x7) + - "harm" (x3) + 'publication': + type: object + path: Dwarven Gods.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Dwarven Gods.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "ORC" (x8) + 'remaster': + type: boolean + path: Dwarven Gods.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: True (x8) + 'title': + type: string + path: Dwarven Gods.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Dwarven Gods.system.rules + is_null: false + values: 8 + [sanctification]: + type: object + path: Dwarven Gods.system.sanctification + is_null: true + values: 6 + schema: + 'modal': + type: string + path: Dwarven Gods.system.sanctification.modal + is_null: false + values: 6 + different_values: 2 + variants: + - "can" (x4) + - "must" (x2) + 'what': + type: array + path: Dwarven Gods.system.sanctification.what + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Dwarven Gods.system.sanctification.what.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "holy" (x5) + - "unholy" (x1) + 'skill': + type: array + path: Dwarven Gods.system.skill + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Dwarven Gods.system.skill.[] + is_null: false + values: 8 + different_values: 6 + variants: + - "athletics" (x2) + - "crafting" (x2) + - "diplomacy" (x1) + - "intimidation" (x1) + - "medicine" (x1) + - "society" (x1) + 'spells': + type: object + path: Dwarven Gods.system.spells + is_null: false + values: 8 + schema: + '1': + type: string + path: Dwarven Gods.system.spells.1 + is_null: false + values: 8 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Endure" (x2) + - "Compendium.pf2e.spells-srd.Item.Breathe Fire" (x1) + - "Compendium.pf2e.spells-srd.Item.Soothe" (x1) + - "Compendium.pf2e.spells-srd.Item.Tailwind" (x1) + - "Compendium.pf2e.spells-srd.Item.Ant Haul" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantasmal Minion" (x1) + - "Compendium.pf2e.spells-srd.Item.Temporary Tool" (x1) + [2]: + type: string + path: Dwarven Gods.system.spells.2 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Blistering Invective" (x1) + - "Compendium.pf2e.spells-srd.Item.Knock" (x1) + - "Compendium.pf2e.spells-srd.Item.Expeditious Excavation" (x1) + [3]: + type: string + path: Dwarven Gods.system.spells.3 + is_null: true + values: 3 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Haste" (x2) + - "Compendium.pf2e.spells-srd.Item.Fireball" (x1) + [4]: + type: string + path: Dwarven Gods.system.spells.4 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Creation" (x1) + - "Compendium.pf2e.spells-srd.Item.Fire Shield" (x1) + - "Compendium.pf2e.spells-srd.Item.Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.Mountain Resilience" (x1) + [5]: + type: string + path: Dwarven Gods.system.spells.5 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Magic Passage" (x1) + - "Compendium.pf2e.spells-srd.Item.Subconscious Suggestion" (x1) + [6]: + type: string + path: Dwarven Gods.system.spells.6 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Collective Transposition" (x1) + [8]: + type: string + path: Dwarven Gods.system.spells.8 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Unrelenting Observation" (x1) + - "Compendium.pf2e.spells-srd.Item.Earthquake" (x1) + [9]: + type: string + path: Dwarven Gods.system.spells.9 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Resplendent Mansion" (x1) + 'traits': + type: object + path: Dwarven Gods.system.traits + is_null: false + values: 8 + schema: + 'weapons': + type: array + path: Dwarven Gods.system.weapons + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Dwarven Gods.system.weapons.[] + is_null: false + values: 8 + different_values: 6 + variants: + - "light-hammer" (x2) + - "warhammer" (x2) + - "greataxe" (x1) + - "mace" (x1) + - "light-pick" (x1) + - "staff" (x1) + 'type': + type: string + path: Dwarven Gods.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) diff --git a/output/pf2e/packs/Edgewatch Detective.txt b/output/pf2e/packs/Edgewatch Detective.txt deleted file mode 100644 index 2cc8aea..0000000 --- a/output/pf2e/packs/Edgewatch Detective.txt +++ /dev/null @@ -1,53 +0,0 @@ -Edgewatch Detective -Different values: 4 -===================================== -object {Edgewatch Detective} - _id : string {Edgewatch Detective._id} (all different values) - folder : string {Edgewatch Detective.folder} (same value: 'lPpdIt1a14moGOre') - img : string {Edgewatch Detective.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Edgewatch Detective.name} (all different values) - system : object {Edgewatch Detective.system} - actionType : object {Edgewatch Detective.system.actionType} - value : string {Edgewatch Detective.system.actionType.value} (2 different values) - 'passive' (x2) - 'action' (x2) - actions : object {Edgewatch Detective.system.actions} - [value] : integer {Edgewatch Detective.system.actions.value} (same value: 3) - category : string {Edgewatch Detective.system.category} (same value: 'class') - description : object {Edgewatch Detective.system.description} - value : string {Edgewatch Detective.system.description.value} (all different values) - level : object {Edgewatch Detective.system.level} - value : integer {Edgewatch Detective.system.level.value} (3 different values) - 6 (x2) - 2 (x1) - 4 (x1) - prerequisites : object {Edgewatch Detective.system.prerequisites} - value : array {Edgewatch Detective.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Edgewatch Detective.system.prerequisites.value.[]} - value : string {Edgewatch Detective.system.prerequisites.value.[].value} (2 different values) - 'Edgewatch Detective Dedication' (x3) - 'Intelligence +2 or Wisdom +2' (x1) - publication : object {Edgewatch Detective.system.publication} - license : string {Edgewatch Detective.system.publication.license} (same value: 'OGL') - remaster : boolean {Edgewatch Detective.system.publication.remaster} (same value: False) - title : string {Edgewatch Detective.system.publication.title} (same value: 'Pathfinder #157: Devil at the Dreaming Palace') - rules : ignored (Foundry rules object) {Edgewatch Detective.system.rules} - traits : object {Edgewatch Detective.system.traits} - rarity : string {Edgewatch Detective.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - [selected] : object {Edgewatch Detective.system.traits.selected} - archetype : string {Edgewatch Detective.system.traits.selected.archetype} (same value: 'Archetype') - [dedication] : string {Edgewatch Detective.system.traits.selected.dedication} (same value: 'Dedication') - secret : string {Edgewatch Detective.system.traits.selected.secret} (same value: 'Secret') - value : array {Edgewatch Detective.system.traits.value} - Length: min=1 max=2 - Value type: string {Edgewatch Detective.system.traits.value.[]} (3 different values) - 'archetype' (x4) - 'dedication' (x1) - 'secret' (x1) - [frequency] : object {Edgewatch Detective.system.frequency} - max : integer {Edgewatch Detective.system.frequency.max} (same value: 3) - per : string {Edgewatch Detective.system.frequency.per} (same value: 'day') - type : string {Edgewatch Detective.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Edgewatch Detective.yaml b/output/pf2e/packs/Edgewatch Detective.yaml new file mode 100644 index 0000000..e96a286 --- /dev/null +++ b/output/pf2e/packs/Edgewatch Detective.yaml @@ -0,0 +1,255 @@ +name: Edgewatch Detective +values: 4 +schema: + '_id': + type: string + path: Edgewatch Detective._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "z8bozNJvUjBoKLPA" (x1) + - "cBYTVYqw1EFVEuzs" (x1) + - "6b8DiNx4c1zPZ7RP" (x1) + - "iyXw5PnevT2jT8kU" (x1) + 'folder': + type: string + path: Edgewatch Detective.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "lPpdIt1a14moGOre" (x4) + 'img': + type: string + path: Edgewatch Detective.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Edgewatch Detective.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Arcane Sensitivity" (x1) + - "Bolera's Interrogation" (x1) + - "Edgewatch Detective Dedication" (x1) + - "Sense Alignment" (x1) + 'system': + type: object + path: Edgewatch Detective.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Edgewatch Detective.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Edgewatch Detective.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "passive" (x2) + - "action" (x2) + 'actions': + type: object + path: Edgewatch Detective.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Edgewatch Detective.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 3 (x2) + 'category': + type: string + path: Edgewatch Detective.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Edgewatch Detective.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Edgewatch Detective.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Edgewatch Detective.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Edgewatch Detective.system.level.value + is_null: false + values: 4 + different_values: 3 + variants: + - 6 (x2) + - 2 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Edgewatch Detective.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Edgewatch Detective.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Edgewatch Detective.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Edgewatch Detective.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 2 + variants: + - "Edgewatch Detective Dedication" (x3) + - "Intelligence +2 or Wisdom +2" (x1) + 'publication': + type: object + path: Edgewatch Detective.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Edgewatch Detective.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Edgewatch Detective.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Edgewatch Detective.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder #157: Devil at the Dreaming Palace" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Edgewatch Detective.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Edgewatch Detective.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Edgewatch Detective.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + [selected]: + type: object + path: Edgewatch Detective.system.traits.selected + is_null: true + values: 3 + schema: + 'archetype': + type: string + path: Edgewatch Detective.system.traits.selected.archetype + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Archetype" (x3) + [dedication]: + type: string + path: Edgewatch Detective.system.traits.selected.dedication + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Dedication" (x1) + 'secret': + type: string + path: Edgewatch Detective.system.traits.selected.secret + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Secret" (x1) + 'value': + type: array + path: Edgewatch Detective.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Edgewatch Detective.system.traits.value.[] + is_null: false + values: 6 + different_values: 3 + variants: + - "archetype" (x4) + - "dedication" (x1) + - "secret" (x1) + [frequency]: + type: object + path: Edgewatch Detective.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Edgewatch Detective.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'per': + type: string + path: Edgewatch Detective.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'type': + type: string + path: Edgewatch Detective.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Effects.txt b/output/pf2e/packs/Effects.txt deleted file mode 100644 index 4edb102..0000000 --- a/output/pf2e/packs/Effects.txt +++ /dev/null @@ -1,63 +0,0 @@ -Effects -Different values: 5 -===================================== -object {Effects} - _id : string {Effects._id} (all different values) - folder : string {Effects.folder} (same value: 'tavHHn3vqI7bCnl6') - img : string {Effects.img} (3 different values) - 'icons/skills/melee/shield-block-gray-orange.webp' (x2) - 'icons/sundries/books/book-red-exclamation.webp' (x2) - 'icons/magic/movement/chevrons-down-yellow.webp' (x1) - name : string {Effects.name} (all different values) - system : object {Effects.system} - description : object {Effects.system.description} - value : string {Effects.system.description.value} (all different values) - [duration] : object {Effects.system.duration} - [expiry] : string {Effects.system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Effects.system.duration.sustained} (same value: False) - unit : string {Effects.system.duration.unit} (2 different values) - 'rounds' (x2) - 'unlimited' (x1) - value : integer {Effects.system.duration.value} (2 different values) - 1 (x2) - -1 (x1) - level : object {Effects.system.level} - value : integer {Effects.system.level.value} (4 different values) - 0 (x2) - 7 (x1) - 3 (x1) - 1 (x1) - publication : object {Effects.system.publication} - license : string {Effects.system.publication.license} (same value: 'OGL') - remaster : boolean {Effects.system.publication.remaster} (same value: False) - title : string {Effects.system.publication.title} (same value: '') - rules : ignored (Foundry rules object) {Effects.system.rules} - [start] : object {Effects.system.start} - [initiative] : empty - value : integer {Effects.system.start.value} (same value: 0) - [tokenIcon] : object {Effects.system.tokenIcon} - show : boolean {Effects.system.tokenIcon.show} (2 different values) - True (x2) - False (x1) - traits : object {Effects.system.traits} - [rarity] : string {Effects.system.traits.rarity} (same value: 'common') - value : array {Effects.system.traits.value} - Length: min=0 max=1 - Value type: string {Effects.system.traits.value.[]} (same value: 'cavalry') - [actionType] : object {Effects.system.actionType} - value : string {Effects.system.actionType.value} (same value: 'passive') - [actions] : object {Effects.system.actions} - [value] : empty - badge : object {Effects.system.badge} - type : string {Effects.system.badge.type} (same value: 'counter') - value : integer {Effects.system.badge.value} (same value: 1) - [campaign] : string {Effects.system.campaign} (same value: 'kingmaker') - [category] : string {Effects.system.category} (same value: 'army-tactic') - [location] : empty - [prerequisites] : object {Effects.system.prerequisites} - value : array<> {Effects.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - type : string {Effects.type} (2 different values) - 'effect' (x3) - 'campaignFeature' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Effects.yaml b/output/pf2e/packs/Effects.yaml new file mode 100644 index 0000000..91dbed4 --- /dev/null +++ b/output/pf2e/packs/Effects.yaml @@ -0,0 +1,304 @@ +name: Effects +values: 5 +schema: + '_id': + type: string + path: Effects._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "EmfxjNH1uxtDDqZu" (x1) + - "rF8Nsas5KrrBEeqr" (x1) + - "8bBRW8SxM5bgwjXJ" (x1) + - "ib8BcumGskNVJdZS" (x1) + - "aupG5cvPAfJszMfO" (x1) + 'folder': + type: string + path: Effects.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "tavHHn3vqI7bCnl6" (x5) + 'img': + type: string + path: Effects.img + is_null: false + values: 5 + different_values: 3 + variants: + - "icons/skills/melee/shield-block-gray-orange.webp" (x2) + - "icons/sundries/books/book-red-exclamation.webp" (x2) + - "icons/magic/movement/chevrons-down-yellow.webp" (x1) + 'name': + type: string + path: Effects.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Effect: Guard (Critical Success)" (x1) + - "Effect: Guard (Success)" (x1) + - "Engines of War" (x1) + - "Overrun" (x1) + - "Reduced Accuracy" (x1) + 'system': + type: object + path: Effects.system + is_null: false + values: 5 + schema: + 'description': + type: object + path: Effects.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Effects.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + [duration]: + type: object + path: Effects.system.duration + is_null: true + values: 3 + schema: + [expiry]: + type: string + path: Effects.system.duration.expiry + is_null: true + values: 2 + different_values: 1 (all same) + variants: "turn-start" (x2) + 'sustained': + type: boolean + path: Effects.system.duration.sustained + is_null: false + values: 3 + different_values: 1 (all same) + variants: False (x3) + 'unit': + type: string + path: Effects.system.duration.unit + is_null: false + values: 3 + different_values: 2 + variants: + - "rounds" (x2) + - "unlimited" (x1) + 'value': + type: integer + path: Effects.system.duration.value + is_null: false + values: 3 + different_values: 2 + variants: + - 1 (x2) + - -1 (x1) + 'level': + type: object + path: Effects.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Effects.system.level.value + is_null: false + values: 5 + different_values: 4 + variants: + - 0 (x2) + - 7 (x1) + - 3 (x1) + - 1 (x1) + 'publication': + type: object + path: Effects.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Effects.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Effects.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Effects.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Effects.system.rules + is_null: false + values: 5 + [start]: + type: object + path: Effects.system.start + is_null: true + values: 3 + schema: + [initiative]: + type: + path: Effects.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Effects.system.start.value + is_null: false + values: 3 + different_values: 1 (all same) + variants: 0 (x3) + [tokenIcon]: + type: object + path: Effects.system.tokenIcon + is_null: true + values: 3 + schema: + 'show': + type: boolean + path: Effects.system.tokenIcon.show + is_null: false + values: 3 + different_values: 2 + variants: + - True (x2) + - False (x1) + 'traits': + type: object + path: Effects.system.traits + is_null: false + values: 5 + schema: + [rarity]: + type: string + path: Effects.system.traits.rarity + is_null: true + values: 2 + different_values: 1 (all same) + variants: "common" (x2) + 'value': + type: array + path: Effects.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Effects.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "cavalry" (x1) + [actionType]: + type: object + path: Effects.system.actionType + is_null: true + values: 2 + schema: + 'value': + type: string + path: Effects.system.actionType.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: "passive" (x2) + [actions]: + type: object + path: Effects.system.actions + is_null: true + values: 2 + schema: + [value]: + type: + path: Effects.system.actions.value + is_null: true + values: 0 + is_empty: true + 'badge': + type: object + path: Effects.system.badge + is_null: false + values: 1 + schema: + 'type': + type: string + path: Effects.system.badge.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "counter" (x1) + 'value': + type: integer + path: Effects.system.badge.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [campaign]: + type: string + path: Effects.system.campaign + is_null: true + values: 2 + different_values: 1 (all same) + variants: "kingmaker" (x2) + [category]: + type: string + path: Effects.system.category + is_null: true + values: 2 + different_values: 1 (all same) + variants: "army-tactic" (x2) + [location]: + type: + path: Effects.system.location + is_null: true + values: 0 + is_empty: true + [prerequisites]: + type: object + path: Effects.system.prerequisites + is_null: true + values: 2 + schema: + 'value': + type: array<> + path: Effects.system.prerequisites.value + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: Effects.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Effects.type + is_null: false + values: 5 + different_values: 2 + variants: + - "effect" (x3) + - "campaignFeature" (x2) diff --git a/output/pf2e/packs/Eldest.txt b/output/pf2e/packs/Eldest.txt deleted file mode 100644 index ca5292e..0000000 --- a/output/pf2e/packs/Eldest.txt +++ /dev/null @@ -1,92 +0,0 @@ -Eldest -Different values: 9 -===================================== -object {Eldest} - _id : string {Eldest._id} (all different values) - folder : string {Eldest.folder} (same value: 'Zi7bnQ3419gnMpRs') - img : string {Eldest.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Eldest.name} (all different values) - system : object {Eldest.system} - attribute : array {Eldest.system.attribute} - Length: min=2 max=2 - Value type: string {Eldest.system.attribute.[]} (6 different values) - 'wis' (x5) - 'cha' (x4) - 'int' (x4) - 'dex' (x2) - 'con' (x2) - 'str' (x1) - category : string {Eldest.system.category} (same value: 'deity') - description : object {Eldest.system.description} - value : string {Eldest.system.description.value} (all different values) - domains : object {Eldest.system.domains} - alternate : array {Eldest.system.domains.alternate} - Length: min=0 max=1 - Value type: string {Eldest.system.domains.alternate.[]} (5 different values) - 'secrecy' (x1) - 'vigil' (x1) - 'time' (x1) - 'nature' (x1) - 'introspection' (x1) - primary : array {Eldest.system.domains.primary} - Length: min=4 max=4 - Value type: string {Eldest.system.domains.primary.[]} (27 different values) - font : array {Eldest.system.font} - Length: min=2 max=2 - Value type: string {Eldest.system.font.[]} (2 different values) - 'harm' (x9) - 'heal' (x9) - publication : object {Eldest.system.publication} - license : string {Eldest.system.publication.license} (same value: 'ORC') - remaster : boolean {Eldest.system.publication.remaster} (same value: True) - title : string {Eldest.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Eldest.system.rules} - [sanctification] : empty - skill : array {Eldest.system.skill} - Length: min=1 max=1 - Value type: string {Eldest.system.skill.[]} (6 different values) - 'occultism' (x4) - 'stealth' (x1) - 'survival' (x1) - 'nature' (x1) - 'deception' (x1) - 'society' (x1) - spells : object {Eldest.system.spells} - 1 : string {Eldest.system.spells.1} (8 different values) - 'Compendium.pf2e.spells-srd.Item.Anticipate Peril' (x2) - 'Compendium.pf2e.spells-srd.Item.Penumbral Shroud' (x1) - 'Compendium.pf2e.spells-srd.Item.Mindlink' (x1) - 'Compendium.pf2e.spells-srd.Item.Vanishing Tracks' (x1) - 'Compendium.pf2e.spells-srd.Item.Hydraulic Push' (x1) - 'Compendium.pf2e.spells-srd.Item.Charm' (x1) - 'Compendium.pf2e.spells-srd.Item.Illusory Disguise' (x1) - 'Compendium.pf2e.spells-srd.Item.Soothe' (x1) - [2] : string {Eldest.system.spells.2} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Invisibility' (x1) - 'Compendium.pf2e.spells-srd.Item.Brine Dragon Bile' (x1) - 'Compendium.pf2e.spells-srd.Item.Laughing Fit' (x1) - [3] : string {Eldest.system.spells.3} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Threefold Aspect' (x1) - 'Compendium.pf2e.spells-srd.Item.Feet to Fins' (x1) - 'Compendium.pf2e.spells-srd.Item.Haste' (x1) - [4] : string {Eldest.system.spells.4} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Peaceful Bubble' (x1) - 'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x1) - 'Compendium.pf2e.spells-srd.Item.Flicker' (x1) - 'Compendium.pf2e.spells-srd.Item.Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.Rewrite Memory' (x1) - [5] : string {Eldest.system.spells.5} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Umbral Journey' (x1) - 'Compendium.pf2e.spells-srd.Item.Plant Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Wave of Despair' (x1) - [6] : string {Eldest.system.spells.6} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Scrying' (x1) - 'Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis' (x1) - [7] : string {Eldest.system.spells.7} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Duplicate Foe' (x1) - 'Compendium.pf2e.spells-srd.Item.Time Beacon' (x1) - traits : object {Eldest.system.traits} - weapons : array {Eldest.system.weapons} - Length: min=1 max=1 - Value type: string {Eldest.system.weapons.[]} (all different values) - type : string {Eldest.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Eldest.yaml b/output/pf2e/packs/Eldest.yaml new file mode 100644 index 0000000..6565cdc --- /dev/null +++ b/output/pf2e/packs/Eldest.yaml @@ -0,0 +1,325 @@ +name: Eldest +values: 9 +schema: + '_id': + type: string + path: Eldest._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "vSUz97Y29l1O50bC" (x1) + - "VvxEvEKhCGRwrMJp" (x1) + - "iMRXc519Uepf8yH3" (x1) + - "RzTd9PmgnfHNlFVf" (x1) + - "XYJupIPx0GW4s7eu" (x1) + - "3INt1X4ijBYnZYbU" (x1) + - "pVQzTL5elNTxvffu" (x1) + - "nuqIimigyt986WLE" (x1) + - "HbuynQRCjGKtbhcC" (x1) + 'folder': + type: string + path: Eldest.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Zi7bnQ3419gnMpRs" (x9) + 'img': + type: string + path: Eldest.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x9) + 'name': + type: string + path: Eldest.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Count Ranalc" (x1) + - "Imbrex" (x1) + - "Magdh" (x1) + - "Ng" (x1) + - "Ragadahn" (x1) + - "Shyka" (x1) + - "The Green Mother" (x1) + - "The Lantern King" (x1) + - "The Lost Prince" (x1) + 'system': + type: object + path: Eldest.system + is_null: false + values: 9 + schema: + 'attribute': + type: array + path: Eldest.system.attribute + is_null: false + values: 9 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Eldest.system.attribute.[] + is_null: false + values: 18 + different_values: 6 + variants: + - "wis" (x5) + - "cha" (x4) + - "int" (x4) + - "dex" (x2) + - "con" (x2) + - "str" (x1) + 'category': + type: string + path: Eldest.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "deity" (x9) + 'description': + type: object + path: Eldest.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Eldest.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'domains': + type: object + path: Eldest.system.domains + is_null: false + values: 9 + schema: + 'alternate': + type: array + path: Eldest.system.domains.alternate + is_null: false + values: 9 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Eldest.system.domains.alternate.[] + is_null: false + values: 5 + different_values: 5 + variants: + - "secrecy" (x1) + - "vigil" (x1) + - "time" (x1) + - "nature" (x1) + - "introspection" (x1) + 'primary': + type: array + path: Eldest.system.domains.primary + is_null: false + values: 9 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Eldest.system.domains.primary.[] + is_null: false + values: 36 + different_values: 27 + variants: [omitted] + 'font': + type: array + path: Eldest.system.font + is_null: false + values: 9 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Eldest.system.font.[] + is_null: false + values: 18 + different_values: 2 + variants: + - "harm" (x9) + - "heal" (x9) + 'publication': + type: object + path: Eldest.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Eldest.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ORC" (x9) + 'remaster': + type: boolean + path: Eldest.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Eldest.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Eldest.system.rules + is_null: false + values: 9 + [sanctification]: + type: + path: Eldest.system.sanctification + is_null: true + values: 0 + is_empty: true + 'skill': + type: array + path: Eldest.system.skill + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Eldest.system.skill.[] + is_null: false + values: 9 + different_values: 6 + variants: + - "occultism" (x4) + - "stealth" (x1) + - "survival" (x1) + - "nature" (x1) + - "deception" (x1) + - "society" (x1) + 'spells': + type: object + path: Eldest.system.spells + is_null: false + values: 9 + schema: + '1': + type: string + path: Eldest.system.spells.1 + is_null: false + values: 9 + different_values: 8 + variants: + - "Compendium.pf2e.spells-srd.Item.Anticipate Peril" (x2) + - "Compendium.pf2e.spells-srd.Item.Penumbral Shroud" (x1) + - "Compendium.pf2e.spells-srd.Item.Mindlink" (x1) + - "Compendium.pf2e.spells-srd.Item.Vanishing Tracks" (x1) + - "Compendium.pf2e.spells-srd.Item.Hydraulic Push" (x1) + - "Compendium.pf2e.spells-srd.Item.Charm" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Disguise" (x1) + - "Compendium.pf2e.spells-srd.Item.Soothe" (x1) + [2]: + type: string + path: Eldest.system.spells.2 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Invisibility" (x1) + - "Compendium.pf2e.spells-srd.Item.Brine Dragon Bile" (x1) + - "Compendium.pf2e.spells-srd.Item.Laughing Fit" (x1) + [3]: + type: string + path: Eldest.system.spells.3 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Threefold Aspect" (x1) + - "Compendium.pf2e.spells-srd.Item.Feet to Fins" (x1) + - "Compendium.pf2e.spells-srd.Item.Haste" (x1) + [4]: + type: string + path: Eldest.system.spells.4 + is_null: true + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Peaceful Bubble" (x1) + - "Compendium.pf2e.spells-srd.Item.Mountain Resilience" (x1) + - "Compendium.pf2e.spells-srd.Item.Flicker" (x1) + - "Compendium.pf2e.spells-srd.Item.Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.Rewrite Memory" (x1) + [5]: + type: string + path: Eldest.system.spells.5 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Umbral Journey" (x1) + - "Compendium.pf2e.spells-srd.Item.Plant Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Wave of Despair" (x1) + [6]: + type: string + path: Eldest.system.spells.6 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Scrying" (x1) + - "Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis" (x1) + [7]: + type: string + path: Eldest.system.spells.7 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Duplicate Foe" (x1) + - "Compendium.pf2e.spells-srd.Item.Time Beacon" (x1) + 'traits': + type: object + path: Eldest.system.traits + is_null: false + values: 9 + schema: + 'weapons': + type: array + path: Eldest.system.weapons + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Eldest.system.weapons.[] + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "rapier" (x1) + - "war-flail" (x1) + - "scythe" (x1) + - "gauntlet" (x1) + - "whip" (x1) + - "light-mace" (x1) + - "sickle" (x1) + - "dagger" (x1) + - "staff" (x1) + 'type': + type: string + path: Eldest.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "deity" (x9) diff --git a/output/pf2e/packs/Eldritch Archer.txt b/output/pf2e/packs/Eldritch Archer.txt deleted file mode 100644 index 23186da..0000000 --- a/output/pf2e/packs/Eldritch Archer.txt +++ /dev/null @@ -1,80 +0,0 @@ -Eldritch Archer -Different values: 12 -===================================== -object {Eldritch Archer} - _id : string {Eldritch Archer._id} (all different values) - folder : string {Eldritch Archer.folder} (same value: 'tRecoenlUx637wGV') - img : string {Eldritch Archer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Eldritch Archer.name} (all different values) - system : object {Eldritch Archer.system} - actionType : object {Eldritch Archer.system.actionType} - value : string {Eldritch Archer.system.actionType.value} (3 different values) - 'action' (x6) - 'passive' (x5) - 'free' (x1) - actions : object {Eldritch Archer.system.actions} - [value] : integer {Eldritch Archer.system.actions.value} (3 different values) - 1 (x3) - 3 (x2) - 2 (x1) - category : string {Eldritch Archer.system.category} (same value: 'class') - description : object {Eldritch Archer.system.description} - value : string {Eldritch Archer.system.description.value} (all different values) - level : object {Eldritch Archer.system.level} - value : integer {Eldritch Archer.system.level.value} (8 different values) - 8 (x4) - 18 (x2) - 6 (x1) - 10 (x1) - 12 (x1) - 14 (x1) - 20 (x1) - 16 (x1) - prerequisites : object {Eldritch Archer.system.prerequisites} - value : array {Eldritch Archer.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Eldritch Archer.system.prerequisites.value.[]} - value : string {Eldritch Archer.system.prerequisites.value.[].value} (4 different values) - 'Eldritch Archer Dedication' (x8) - 'expert in at least one weapon from the bow or crossbow weapon group' (x1) - 'Basic Eldritch Archer Spellcasting' (x1) - 'Expert Eldritch Archer Spellcasting' (x1) - publication : object {Eldritch Archer.system.publication} - license : string {Eldritch Archer.system.publication.license} (2 different values) - 'ORC' (x11) - 'OGL' (x1) - remaster : boolean {Eldritch Archer.system.publication.remaster} (2 different values) - True (x11) - False (x1) - title : string {Eldritch Archer.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x11) - 'Pathfinder Core Rulebook' (x1) - rules : ignored (Foundry rules object) {Eldritch Archer.system.rules} - traits : object {Eldritch Archer.system.traits} - rarity : string {Eldritch Archer.system.traits.rarity} (same value: 'common') - value : array {Eldritch Archer.system.traits.value} - Length: min=1 max=4 - Value type: string {Eldritch Archer.system.traits.value.[]} (6 different values) - 'archetype' (x12) - 'magical' (x7) - 'dedication' (x1) - 'emotion' (x1) - 'mental' (x1) - 'flourish' (x1) - [frequency] : object {Eldritch Archer.system.frequency} - max : integer {Eldritch Archer.system.frequency.max} (same value: 1) - per : string {Eldritch Archer.system.frequency.per} (2 different values) - 'day' (x2) - 'round' (x1) - value : integer {Eldritch Archer.system.frequency.value} (same value: 1) - [maxTakable] : empty - selfEffect : object {Eldritch Archer.system.selfEffect} - name : string {Eldritch Archer.system.selfEffect.name} (same value: 'Effect: Precious Arrow') - uuid : string {Eldritch Archer.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Precious Ammunition') - [subfeatures] : object {Eldritch Archer.system.subfeatures} - proficiencies : object {Eldritch Archer.system.subfeatures.proficiencies} - spellcasting : object {Eldritch Archer.system.subfeatures.proficiencies.spellcasting} - rank : integer {Eldritch Archer.system.subfeatures.proficiencies.spellcasting.rank} (2 different values) - 1 (x1) - 2 (x1) - type : string {Eldritch Archer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Eldritch Archer.yaml b/output/pf2e/packs/Eldritch Archer.yaml new file mode 100644 index 0000000..57d2fe8 --- /dev/null +++ b/output/pf2e/packs/Eldritch Archer.yaml @@ -0,0 +1,300 @@ +name: Eldritch Archer +values: 12 +schema: + '_id': + type: string + path: Eldritch Archer._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Eldritch Archer.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "tRecoenlUx637wGV" (x12) + 'img': + type: string + path: Eldritch Archer.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x12) + 'name': + type: string + path: Eldritch Archer.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Eldritch Archer.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Eldritch Archer.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Eldritch Archer.system.actionType.value + is_null: false + values: 12 + different_values: 3 + variants: + - "action" (x6) + - "passive" (x5) + - "free" (x1) + 'actions': + type: object + path: Eldritch Archer.system.actions + is_null: false + values: 12 + schema: + [value]: + type: integer + path: Eldritch Archer.system.actions.value + is_null: true + values: 6 + different_values: 3 + variants: + - 1 (x3) + - 3 (x2) + - 2 (x1) + 'category': + type: string + path: Eldritch Archer.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "class" (x12) + 'description': + type: object + path: Eldritch Archer.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Eldritch Archer.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'level': + type: object + path: Eldritch Archer.system.level + is_null: false + values: 12 + schema: + 'value': + type: integer + path: Eldritch Archer.system.level.value + is_null: false + values: 12 + different_values: 8 + variants: + - 8 (x4) + - 18 (x2) + - 6 (x1) + - 10 (x1) + - 12 (x1) + - 14 (x1) + - 20 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Eldritch Archer.system.prerequisites + is_null: false + values: 12 + schema: + 'value': + type: array + path: Eldritch Archer.system.prerequisites.value + is_null: false + values: 12 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Eldritch Archer.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Eldritch Archer.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 4 + variants: + - "Eldritch Archer Dedication" (x8) + - "expert in at least one weapon from the bow or crossbow weapon group" (x1) + - "Basic Eldritch Archer Spellcasting" (x1) + - "Expert Eldritch Archer Spellcasting" (x1) + 'publication': + type: object + path: Eldritch Archer.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Eldritch Archer.system.publication.license + is_null: false + values: 12 + different_values: 2 + variants: + - "ORC" (x11) + - "OGL" (x1) + 'remaster': + type: boolean + path: Eldritch Archer.system.publication.remaster + is_null: false + values: 12 + different_values: 2 + variants: + - True (x11) + - False (x1) + 'title': + type: string + path: Eldritch Archer.system.publication.title + is_null: false + values: 12 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x11) + - "Pathfinder Core Rulebook" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Eldritch Archer.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Eldritch Archer.system.traits + is_null: false + values: 12 + schema: + 'rarity': + type: string + path: Eldritch Archer.system.traits.rarity + is_null: false + values: 12 + different_values: 1 (all same) + variants: "common" (x12) + 'value': + type: array + path: Eldritch Archer.system.traits.value + is_null: false + values: 12 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Eldritch Archer.system.traits.value.[] + is_null: false + values: 23 + different_values: 6 + variants: + - "archetype" (x12) + - "magical" (x7) + - "dedication" (x1) + - "emotion" (x1) + - "mental" (x1) + - "flourish" (x1) + [frequency]: + type: object + path: Eldritch Archer.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Eldritch Archer.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Eldritch Archer.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "day" (x2) + - "round" (x1) + 'value': + type: integer + path: Eldritch Archer.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [maxTakable]: + type: + path: Eldritch Archer.system.maxTakable + is_null: true + values: 0 + is_empty: true + 'selfEffect': + type: object + path: Eldritch Archer.system.selfEffect + is_null: false + values: 1 + schema: + 'name': + type: string + path: Eldritch Archer.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Precious Arrow" (x1) + 'uuid': + type: string + path: Eldritch Archer.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Precious Ammunition" (x1) + [subfeatures]: + type: object + path: Eldritch Archer.system.subfeatures + is_null: true + values: 2 + schema: + 'proficiencies': + type: object + path: Eldritch Archer.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + 'spellcasting': + type: object + path: Eldritch Archer.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 2 + schema: + 'rank': + type: integer + path: Eldritch Archer.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'type': + type: string + path: Eldritch Archer.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "feat" (x12) diff --git a/output/pf2e/packs/Eldritch Researcher.txt b/output/pf2e/packs/Eldritch Researcher.txt deleted file mode 100644 index 7e776eb..0000000 --- a/output/pf2e/packs/Eldritch Researcher.txt +++ /dev/null @@ -1,56 +0,0 @@ -Eldritch Researcher -Different values: 11 -===================================== -object {Eldritch Researcher} - _id : string {Eldritch Researcher._id} (all different values) - folder : string {Eldritch Researcher.folder} (same value: 'rwqV1uVZyRarDMCy') - img : string {Eldritch Researcher.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Eldritch Researcher.name} (all different values) - system : object {Eldritch Researcher.system} - actionType : object {Eldritch Researcher.system.actionType} - value : string {Eldritch Researcher.system.actionType.value} (2 different values) - 'passive' (x10) - 'action' (x1) - actions : object {Eldritch Researcher.system.actions} - [value] : integer {Eldritch Researcher.system.actions.value} (same value: 1) - category : string {Eldritch Researcher.system.category} (same value: 'class') - description : object {Eldritch Researcher.system.description} - value : string {Eldritch Researcher.system.description.value} (all different values) - level : object {Eldritch Researcher.system.level} - value : integer {Eldritch Researcher.system.level.value} (7 different values) - 8 (x2) - 12 (x2) - 14 (x2) - 4 (x2) - 2 (x1) - 10 (x1) - 6 (x1) - prerequisites : object {Eldritch Researcher.system.prerequisites} - value : array {Eldritch Researcher.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Eldritch Researcher.system.prerequisites.value.[]} - value : string {Eldritch Researcher.system.prerequisites.value.[].value} (4 different values) - 'Eldritch Researcher Dedication' (x10) - 'Seeker of Truths' (x1) - 'trained in Arcana' (x1) - 'trained in Occultism' (x1) - publication : object {Eldritch Researcher.system.publication} - license : string {Eldritch Researcher.system.publication.license} (same value: 'OGL') - remaster : boolean {Eldritch Researcher.system.publication.remaster} (same value: False) - title : string {Eldritch Researcher.system.publication.title} (same value: 'Pathfinder #164: Hands of the Devil') - rules : ignored (Foundry rules object) {Eldritch Researcher.system.rules} - traits : object {Eldritch Researcher.system.traits} - rarity : string {Eldritch Researcher.system.traits.rarity} (2 different values) - 'common' (x10) - 'uncommon' (x1) - value : array {Eldritch Researcher.system.traits.value} - Length: min=1 max=2 - Value type: string {Eldritch Researcher.system.traits.value.[]} (2 different values) - 'archetype' (x11) - 'dedication' (x1) - [maxTakable] : integer {Eldritch Researcher.system.maxTakable} (same value: 3) - [subfeatures] : object {Eldritch Researcher.system.subfeatures} - proficiencies : object {Eldritch Researcher.system.subfeatures.proficiencies} - spellcasting : object {Eldritch Researcher.system.subfeatures.proficiencies.spellcasting} - rank : integer {Eldritch Researcher.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Eldritch Researcher.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Eldritch Researcher.yaml b/output/pf2e/packs/Eldritch Researcher.yaml new file mode 100644 index 0000000..403560b --- /dev/null +++ b/output/pf2e/packs/Eldritch Researcher.yaml @@ -0,0 +1,237 @@ +name: Eldritch Researcher +values: 11 +schema: + '_id': + type: string + path: Eldritch Researcher._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Eldritch Researcher.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "rwqV1uVZyRarDMCy" (x11) + 'img': + type: string + path: Eldritch Researcher.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Eldritch Researcher.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Eldritch Researcher.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Eldritch Researcher.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Eldritch Researcher.system.actionType.value + is_null: false + values: 11 + different_values: 2 + variants: + - "passive" (x10) + - "action" (x1) + 'actions': + type: object + path: Eldritch Researcher.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Eldritch Researcher.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Eldritch Researcher.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Eldritch Researcher.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Eldritch Researcher.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Eldritch Researcher.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Eldritch Researcher.system.level.value + is_null: false + values: 11 + different_values: 7 + variants: + - 8 (x2) + - 12 (x2) + - 14 (x2) + - 4 (x2) + - 2 (x1) + - 10 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Eldritch Researcher.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Eldritch Researcher.system.prerequisites.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Eldritch Researcher.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Eldritch Researcher.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 4 + variants: + - "Eldritch Researcher Dedication" (x10) + - "Seeker of Truths" (x1) + - "trained in Arcana" (x1) + - "trained in Occultism" (x1) + 'publication': + type: object + path: Eldritch Researcher.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Eldritch Researcher.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "OGL" (x11) + 'remaster': + type: boolean + path: Eldritch Researcher.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: False (x11) + 'title': + type: string + path: Eldritch Researcher.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder #164: Hands of the Devil" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Eldritch Researcher.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Eldritch Researcher.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Eldritch Researcher.system.traits.rarity + is_null: false + values: 11 + different_values: 2 + variants: + - "common" (x10) + - "uncommon" (x1) + 'value': + type: array + path: Eldritch Researcher.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Eldritch Researcher.system.traits.value.[] + is_null: false + values: 12 + different_values: 2 + variants: + - "archetype" (x11) + - "dedication" (x1) + [maxTakable]: + type: integer + path: Eldritch Researcher.system.maxTakable + is_null: true + values: 2 + different_values: 1 (all same) + variants: 3 (x2) + [subfeatures]: + type: object + path: Eldritch Researcher.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Eldritch Researcher.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Eldritch Researcher.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Eldritch Researcher.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Eldritch Researcher.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Elemental Lords.txt b/output/pf2e/packs/Elemental Lords.txt deleted file mode 100644 index ee56803..0000000 --- a/output/pf2e/packs/Elemental Lords.txt +++ /dev/null @@ -1,90 +0,0 @@ -Elemental Lords -Different values: 12 -===================================== -object {Elemental Lords} - _id : string {Elemental Lords._id} (all different values) - folder : string {Elemental Lords.folder} (same value: '8VUtTTkL1syKxMk1') - img : string {Elemental Lords.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Elemental Lords.name} (all different values) - system : object {Elemental Lords.system} - attribute : array {Elemental Lords.system.attribute} - Length: min=2 max=2 - Value type: string {Elemental Lords.system.attribute.[]} (6 different values) - 'cha' (x7) - 'con' (x7) - 'wis' (x3) - 'str' (x3) - 'dex' (x3) - 'int' (x1) - category : string {Elemental Lords.system.category} (same value: 'deity') - description : object {Elemental Lords.system.description} - value : string {Elemental Lords.system.description.value} (all different values) - domains : object {Elemental Lords.system.domains} - alternate : array {Elemental Lords.system.domains.alternate} - Length: min=0 max=4 - Value type: string {Elemental Lords.system.domains.alternate.[]} (17 different values) - primary : array {Elemental Lords.system.domains.primary} - Length: min=3 max=4 - Value type: string {Elemental Lords.system.domains.primary.[]} (30 different values) - font : array {Elemental Lords.system.font} - Length: min=1 max=2 - Value type: string {Elemental Lords.system.font.[]} (2 different values) - 'heal' (x7) - 'harm' (x6) - publication : object {Elemental Lords.system.publication} - license : string {Elemental Lords.system.publication.license} (same value: 'ORC') - remaster : boolean {Elemental Lords.system.publication.remaster} (same value: True) - title : string {Elemental Lords.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Elemental Lords.system.rules} - [sanctification] : object {Elemental Lords.system.sanctification} - modal : string {Elemental Lords.system.sanctification.modal} (2 different values) - 'can' (x6) - 'must' (x3) - what : array {Elemental Lords.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Elemental Lords.system.sanctification.what.[]} (2 different values) - 'holy' (x5) - 'unholy' (x4) - skill : array {Elemental Lords.system.skill} - Length: min=1 max=1 - Value type: string {Elemental Lords.system.skill.[]} (9 different values) - 'deception' (x2) - 'athletics' (x2) - 'nature' (x2) - 'performance' (x1) - 'stealth' (x1) - 'crafting' (x1) - 'survival' (x1) - 'acrobatics' (x1) - 'intimidation' (x1) - spells : object {Elemental Lords.system.spells} - 1 : string {Elemental Lords.system.spells.1} (11 different values) - [2] : string {Elemental Lords.system.spells.2} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Summon Elemental' (x6) - 'Compendium.pf2e.spells-srd.Item.Expeditious Excavation' (x1) - 'Compendium.pf2e.spells-srd.Item.Oaken Resilience' (x1) - [3] : string {Elemental Lords.system.spells.3} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Ghostly Weapon' (x1) - 'Compendium.pf2e.spells-srd.Item.Noxious Metals' (x1) - 'Compendium.pf2e.spells-srd.Item.Aqueous Orb' (x1) - [4] : string {Elemental Lords.system.spells.4} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x1) - 'Compendium.pf2e.spells-srd.Item.Rust Cloud' (x1) - 'Compendium.pf2e.spells-srd.Item.Vapor Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Hydraulic Torrent' (x1) - 'Compendium.pf2e.spells-srd.Item.Aerial Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x1) - [5] : string {Elemental Lords.system.spells.5} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Impaling Spike' (x1) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - 'Compendium.pf2e.spells-srd.Item.Plant Form' (x1) - [6] : string {Elemental Lords.system.spells.6} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Petrify' (x1) - 'Compendium.pf2e.spells-srd.Item.Chain Lightning' (x1) - 'Compendium.pf2e.spells-srd.Item.Nature\'s Reprisal' (x1) - traits : object {Elemental Lords.system.traits} - weapons : array {Elemental Lords.system.weapons} - Length: min=1 max=1 - Value type: string {Elemental Lords.system.weapons.[]} (11 different values) - type : string {Elemental Lords.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Elemental Lords.yaml b/output/pf2e/packs/Elemental Lords.yaml new file mode 100644 index 0000000..328a29d --- /dev/null +++ b/output/pf2e/packs/Elemental Lords.yaml @@ -0,0 +1,307 @@ +name: Elemental Lords +values: 12 +schema: + '_id': + type: string + path: Elemental Lords._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Elemental Lords.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "8VUtTTkL1syKxMk1" (x12) + 'img': + type: string + path: Elemental Lords.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x12) + 'name': + type: string + path: Elemental Lords.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Elemental Lords.system + is_null: false + values: 12 + schema: + 'attribute': + type: array + path: Elemental Lords.system.attribute + is_null: false + values: 12 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Elemental Lords.system.attribute.[] + is_null: false + values: 24 + different_values: 6 + variants: + - "cha" (x7) + - "con" (x7) + - "wis" (x3) + - "str" (x3) + - "dex" (x3) + - "int" (x1) + 'category': + type: string + path: Elemental Lords.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "deity" (x12) + 'description': + type: object + path: Elemental Lords.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Elemental Lords.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'domains': + type: object + path: Elemental Lords.system.domains + is_null: false + values: 12 + schema: + 'alternate': + type: array + path: Elemental Lords.system.domains.alternate + is_null: false + values: 12 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Elemental Lords.system.domains.alternate.[] + is_null: false + values: 20 + different_values: 17 + variants: [omitted] + 'primary': + type: array + path: Elemental Lords.system.domains.primary + is_null: false + values: 12 + min_count: 3 + max_count: 4 + value_type: + type: string + path: Elemental Lords.system.domains.primary.[] + is_null: false + values: 47 + different_values: 30 + variants: [omitted] + 'font': + type: array + path: Elemental Lords.system.font + is_null: false + values: 12 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Elemental Lords.system.font.[] + is_null: false + values: 13 + different_values: 2 + variants: + - "heal" (x7) + - "harm" (x6) + 'publication': + type: object + path: Elemental Lords.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Elemental Lords.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "ORC" (x12) + 'remaster': + type: boolean + path: Elemental Lords.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: True (x12) + 'title': + type: string + path: Elemental Lords.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Elemental Lords.system.rules + is_null: false + values: 12 + [sanctification]: + type: object + path: Elemental Lords.system.sanctification + is_null: true + values: 9 + schema: + 'modal': + type: string + path: Elemental Lords.system.sanctification.modal + is_null: false + values: 9 + different_values: 2 + variants: + - "can" (x6) + - "must" (x3) + 'what': + type: array + path: Elemental Lords.system.sanctification.what + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Elemental Lords.system.sanctification.what.[] + is_null: false + values: 9 + different_values: 2 + variants: + - "holy" (x5) + - "unholy" (x4) + 'skill': + type: array + path: Elemental Lords.system.skill + is_null: false + values: 12 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Elemental Lords.system.skill.[] + is_null: false + values: 12 + different_values: 9 + variants: + - "deception" (x2) + - "athletics" (x2) + - "nature" (x2) + - "performance" (x1) + - "stealth" (x1) + - "crafting" (x1) + - "survival" (x1) + - "acrobatics" (x1) + - "intimidation" (x1) + 'spells': + type: object + path: Elemental Lords.system.spells + is_null: false + values: 12 + schema: + '1': + type: string + path: Elemental Lords.system.spells.1 + is_null: false + values: 12 + different_values: 11 + variants: [omitted] + [2]: + type: string + path: Elemental Lords.system.spells.2 + is_null: true + values: 8 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Summon Elemental" (x6) + - "Compendium.pf2e.spells-srd.Item.Expeditious Excavation" (x1) + - "Compendium.pf2e.spells-srd.Item.Oaken Resilience" (x1) + [3]: + type: string + path: Elemental Lords.system.spells.3 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Ghostly Weapon" (x1) + - "Compendium.pf2e.spells-srd.Item.Noxious Metals" (x1) + - "Compendium.pf2e.spells-srd.Item.Aqueous Orb" (x1) + [4]: + type: string + path: Elemental Lords.system.spells.4 + is_null: true + values: 7 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Fire Shield" (x1) + - "Compendium.pf2e.spells-srd.Item.Rust Cloud" (x1) + - "Compendium.pf2e.spells-srd.Item.Vapor Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Hydraulic Torrent" (x1) + - "Compendium.pf2e.spells-srd.Item.Aerial Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Mountain Resilience" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Fire" (x1) + [5]: + type: string + path: Elemental Lords.system.spells.5 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Impaling Spike" (x1) + - "Compendium.pf2e.spells-srd.Item.Control Water" (x1) + - "Compendium.pf2e.spells-srd.Item.Plant Form" (x1) + [6]: + type: string + path: Elemental Lords.system.spells.6 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Petrify" (x1) + - "Compendium.pf2e.spells-srd.Item.Chain Lightning" (x1) + - "Compendium.pf2e.spells-srd.Item.Nature's Reprisal" (x1) + 'traits': + type: object + path: Elemental Lords.system.traits + is_null: false + values: 12 + schema: + 'weapons': + type: array + path: Elemental Lords.system.weapons + is_null: false + values: 12 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Elemental Lords.system.weapons.[] + is_null: false + values: 12 + different_values: 11 + variants: [omitted] + 'type': + type: string + path: Elemental Lords.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "deity" (x12) diff --git a/output/pf2e/packs/Elementalist.txt b/output/pf2e/packs/Elementalist.txt deleted file mode 100644 index 5b7d01a..0000000 --- a/output/pf2e/packs/Elementalist.txt +++ /dev/null @@ -1,54 +0,0 @@ -Elementalist -Different values: 11 -===================================== -object {Elementalist} - _id : string {Elementalist._id} (all different values) - folder : string {Elementalist.folder} (same value: 'K4qJOvrQVDDcIIBT') - img : string {Elementalist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Elementalist.name} (all different values) - system : object {Elementalist.system} - actionType : object {Elementalist.system.actionType} - value : string {Elementalist.system.actionType.value} (3 different values) - 'action' (x6) - 'passive' (x3) - 'reaction' (x2) - actions : object {Elementalist.system.actions} - [value] : integer {Elementalist.system.actions.value} (same value: 1) - category : string {Elementalist.system.category} (same value: 'class') - description : object {Elementalist.system.description} - value : string {Elementalist.system.description.value} (all different values) - level : object {Elementalist.system.level} - value : integer {Elementalist.system.level.value} (7 different values) - 10 (x3) - 6 (x2) - 4 (x2) - 2 (x1) - 8 (x1) - 12 (x1) - 14 (x1) - prerequisites : object {Elementalist.system.prerequisites} - value : array {Elementalist.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Elementalist.system.prerequisites.value.[]} - value : string {Elementalist.system.prerequisites.value.[].value} (9 different values) - 'Elementalist Dedication' (x10) - 'fire is in your elemental philosophy' (x1) - 'water is in your elemental philosophy' (x1) - 'Familiar' (x1) - 'elemental magic' (x1) - 'wood is in your elemental philosophy' (x1) - 'metal is in your elemental philosophy' (x1) - 'earth is in your elemental philosophy' (x1) - 'air is in your elemental philosophy' (x1) - publication : object {Elementalist.system.publication} - license : string {Elementalist.system.publication.license} (same value: 'OGL') - remaster : boolean {Elementalist.system.publication.remaster} (same value: True) - title : string {Elementalist.system.publication.title} (same value: 'Pathfinder Rage of Elements') - rules : ignored (Foundry rules object) {Elementalist.system.rules} - traits : object {Elementalist.system.traits} - rarity : string {Elementalist.system.traits.rarity} (same value: 'common') - value : array {Elementalist.system.traits.value} - Length: min=1 max=4 - Value type: string {Elementalist.system.traits.value.[]} (all different values) - [location] : string {Elementalist.system.location} (same value: 'class-2') - type : string {Elementalist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Elementalist.yaml b/output/pf2e/packs/Elementalist.yaml new file mode 100644 index 0000000..638c32e --- /dev/null +++ b/output/pf2e/packs/Elementalist.yaml @@ -0,0 +1,214 @@ +name: Elementalist +values: 11 +schema: + '_id': + type: string + path: Elementalist._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Elementalist.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "K4qJOvrQVDDcIIBT" (x11) + 'img': + type: string + path: Elementalist.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Elementalist.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Elementalist.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Elementalist.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Elementalist.system.actionType.value + is_null: false + values: 11 + different_values: 3 + variants: + - "action" (x6) + - "passive" (x3) + - "reaction" (x2) + 'actions': + type: object + path: Elementalist.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Elementalist.system.actions.value + is_null: true + values: 6 + different_values: 1 (all same) + variants: 1 (x6) + 'category': + type: string + path: Elementalist.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Elementalist.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Elementalist.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Elementalist.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Elementalist.system.level.value + is_null: false + values: 11 + different_values: 7 + variants: + - 10 (x3) + - 6 (x2) + - 4 (x2) + - 2 (x1) + - 8 (x1) + - 12 (x1) + - 14 (x1) + 'prerequisites': + type: object + path: Elementalist.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Elementalist.system.prerequisites.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Elementalist.system.prerequisites.value.[] + is_null: false + values: 18 + schema: + 'value': + type: string + path: Elementalist.system.prerequisites.value.[].value + is_null: false + values: 18 + different_values: 9 + variants: + - "Elementalist Dedication" (x10) + - "fire is in your elemental philosophy" (x1) + - "water is in your elemental philosophy" (x1) + - "Familiar" (x1) + - "elemental magic" (x1) + - "wood is in your elemental philosophy" (x1) + - "metal is in your elemental philosophy" (x1) + - "earth is in your elemental philosophy" (x1) + - "air is in your elemental philosophy" (x1) + 'publication': + type: object + path: Elementalist.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Elementalist.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "OGL" (x11) + 'remaster': + type: boolean + path: Elementalist.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: True (x11) + 'title': + type: string + path: Elementalist.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Rage of Elements" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Elementalist.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Elementalist.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Elementalist.system.traits.rarity + is_null: false + values: 11 + different_values: 1 (all same) + variants: "common" (x11) + 'value': + type: array + path: Elementalist.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Elementalist.system.traits.value.[] + is_null: false + values: 26 + different_values: 11 (all different) + variants: [omitted] + [location]: + type: string + path: Elementalist.system.location + is_null: true + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + 'type': + type: string + path: Elementalist.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Elf.txt b/output/pf2e/packs/Elf.txt deleted file mode 100644 index ee5dd0b..0000000 --- a/output/pf2e/packs/Elf.txt +++ /dev/null @@ -1,32 +0,0 @@ -Elf -Different values: 7 -===================================== -object {Elf} - _id : string {Elf._id} (all different values) - folder : string {Elf.folder} (same value: 'yI3glLXLna5Uq2GR') - img : string {Elf.img} (all different values) - name : string {Elf.name} (all different values) - system : object {Elf.system} - ancestry : object {Elf.system.ancestry} - name : string {Elf.system.ancestry.name} (same value: 'Elf') - slug : string {Elf.system.ancestry.slug} (same value: 'elf') - uuid : string {Elf.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.PgKmsA2aKdbLU6O0') - description : object {Elf.system.description} - value : string {Elf.system.description.value} (all different values) - publication : object {Elf.system.publication} - license : string {Elf.system.publication.license} (2 different values) - 'ORC' (x6) - 'OGL' (x1) - remaster : boolean {Elf.system.publication.remaster} (2 different values) - True (x6) - False (x1) - title : string {Elf.system.publication.title} (2 different values) - 'Pathfinder Player Core' (x6) - 'Pathfinder Lost Omens Character Guide' (x1) - rules : ignored (Foundry rules object) {Elf.system.rules} - traits : object {Elf.system.traits} - rarity : string {Elf.system.traits.rarity} (same value: 'common') - value : array<> {Elf.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Elf.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Elf.yaml b/output/pf2e/packs/Elf.yaml new file mode 100644 index 0000000..5f9460f --- /dev/null +++ b/output/pf2e/packs/Elf.yaml @@ -0,0 +1,169 @@ +name: Elf +values: 7 +schema: + '_id': + type: string + path: Elf._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Nd9hdX8rdYyRozw8" (x1) + - "1dYDucCIaZpCJqBc" (x1) + - "NfIAGatB1KIzt8G7" (x1) + - "kiKxnKd7Dfegk9dM" (x1) + - "jEtVesbqYcWGbBYk" (x1) + - "1wVDYY9Wue0G5R9Q" (x1) + - "nW1gi13E62Feto2w" (x1) + 'folder': + type: string + path: Elf.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "yI3glLXLna5Uq2GR" (x7) + 'img': + type: string + path: Elf.img + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "systems/pf2e/icons/features/ancestry/ancient-elf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/artic-elf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/caveren-elf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/desert-elf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/seer-elf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/whisper-elf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/woodland-elf.webp" (x1) + 'name': + type: string + path: Elf.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Ancient Elf" (x1) + - "Arctic Elf" (x1) + - "Cavern Elf" (x1) + - "Desert Elf" (x1) + - "Seer Elf" (x1) + - "Whisper Elf" (x1) + - "Woodland Elf" (x1) + 'system': + type: object + path: Elf.system + is_null: false + values: 7 + schema: + 'ancestry': + type: object + path: Elf.system.ancestry + is_null: false + values: 7 + schema: + 'name': + type: string + path: Elf.system.ancestry.name + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Elf" (x7) + 'slug': + type: string + path: Elf.system.ancestry.slug + is_null: false + values: 7 + different_values: 1 (all same) + variants: "elf" (x7) + 'uuid': + type: string + path: Elf.system.ancestry.uuid + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.PgKmsA2aKdbLU6O0" (x7) + 'description': + type: object + path: Elf.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Elf.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'publication': + type: object + path: Elf.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Elf.system.publication.license + is_null: false + values: 7 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x1) + 'remaster': + type: boolean + path: Elf.system.publication.remaster + is_null: false + values: 7 + different_values: 2 + variants: + - True (x6) + - False (x1) + 'title': + type: string + path: Elf.system.publication.title + is_null: false + values: 7 + different_values: 2 + variants: + - "Pathfinder Player Core" (x6) + - "Pathfinder Lost Omens Character Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Elf.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Elf.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Elf.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array<> + path: Elf.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Elf.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Elf.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "heritage" (x7) diff --git a/output/pf2e/packs/Elven Gods.txt b/output/pf2e/packs/Elven Gods.txt deleted file mode 100644 index 039b1bf..0000000 --- a/output/pf2e/packs/Elven Gods.txt +++ /dev/null @@ -1,65 +0,0 @@ -Elven Gods -Different values: 3 -===================================== -object {Elven Gods} - _id : string {Elven Gods._id} (all different values) - folder : string {Elven Gods.folder} (same value: 'YyBJi4mpbu5ORkt8') - img : string {Elven Gods.img} (all different values) - name : string {Elven Gods.name} (all different values) - system : object {Elven Gods.system} - attribute : array {Elven Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Elven Gods.system.attribute.[]} (4 different values) - 'int' (x2) - 'wis' (x2) - 'cha' (x1) - 'dex' (x1) - category : string {Elven Gods.system.category} (same value: 'deity') - description : object {Elven Gods.system.description} - value : string {Elven Gods.system.description.value} (all different values) - domains : object {Elven Gods.system.domains} - alternate : array {Elven Gods.system.domains.alternate} - Length: min=0 max=2 - Value type: string {Elven Gods.system.domains.alternate.[]} (all different values) - primary : array {Elven Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Elven Gods.system.domains.primary.[]} (11 different values) - font : array {Elven Gods.system.font} - Length: min=1 max=2 - Value type: string {Elven Gods.system.font.[]} (2 different values) - 'heal' (x3) - 'harm' (x1) - publication : object {Elven Gods.system.publication} - license : string {Elven Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Elven Gods.system.publication.remaster} (same value: True) - title : string {Elven Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Elven Gods.system.rules} - sanctification : object {Elven Gods.system.sanctification} - modal : string {Elven Gods.system.sanctification.modal} (same value: 'can') - what : array {Elven Gods.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Elven Gods.system.sanctification.what.[]} (same value: 'holy') - skill : array {Elven Gods.system.skill} - Length: min=1 max=1 - Value type: string {Elven Gods.system.skill.[]} (all different values) - spells : object {Elven Gods.system.spells} - 1 : string {Elven Gods.system.spells.1} (all different values) - 2 : string {Elven Gods.system.spells.2} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Invisibility' (x1) - 'Compendium.pf2e.spells-srd.Item.Shape Wood' (x1) - 3 : string {Elven Gods.system.spells.3} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Animal Vision' (x1) - 'Compendium.pf2e.spells-srd.Item.One with Stone' (x1) - [4] : string {Elven Gods.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Shape Stone') - 5 : string {Elven Gods.system.spells.5} (same value: 'Compendium.pf2e.spells-srd.Item.Nature\'s Pathway') - 6 : string {Elven Gods.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Tangling Creepers') - [7] : string {Elven Gods.system.spells.7} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1) - 'Compendium.pf2e.spells-srd.Item.Unfettered Pack' (x1) - 8 : string {Elven Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Burning Blossoms') - 9 : string {Elven Gods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Nature\'s Enmity') - traits : object {Elven Gods.system.traits} - weapons : array {Elven Gods.system.weapons} - Length: min=1 max=1 - Value type: string {Elven Gods.system.weapons.[]} (all different values) - type : string {Elven Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Elven Gods.yaml b/output/pf2e/packs/Elven Gods.yaml new file mode 100644 index 0000000..e276ef4 --- /dev/null +++ b/output/pf2e/packs/Elven Gods.yaml @@ -0,0 +1,321 @@ +name: Elven Gods +values: 3 +schema: + '_id': + type: string + path: Elven Gods._id + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "0BH54ZVR8NcrGlMu" (x1) + - "wjXNXFWBLbJaeZQR" (x1) + - "uYpxTi4byHc5w78R" (x1) + 'folder': + type: string + path: Elven Gods.folder + is_null: false + values: 3 + different_values: 1 (all same) + variants: "YyBJi4mpbu5ORkt8" (x3) + 'img': + type: string + path: Elven Gods.img + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "systems/pf2e/icons/deities/findeladlara.webp" (x1) + - "systems/pf2e/icons/deities/ketephys.webp" (x1) + - "systems/pf2e/icons/deities/yuelral.webp" (x1) + 'name': + type: string + path: Elven Gods.name + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "Findeladlara" (x1) + - "Ketephys" (x1) + - "Yuelral" (x1) + 'system': + type: object + path: Elven Gods.system + is_null: false + values: 3 + schema: + 'attribute': + type: array + path: Elven Gods.system.attribute + is_null: false + values: 3 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Elven Gods.system.attribute.[] + is_null: false + values: 6 + different_values: 4 + variants: + - "int" (x2) + - "wis" (x2) + - "cha" (x1) + - "dex" (x1) + 'category': + type: string + path: Elven Gods.system.category + is_null: false + values: 3 + different_values: 1 (all same) + variants: "deity" (x3) + 'description': + type: object + path: Elven Gods.system.description + is_null: false + values: 3 + schema: + 'value': + type: string + path: Elven Gods.system.description.value + is_null: false + values: 3 + different_values: 3 (all different) + variants: [omitted] + 'domains': + type: object + path: Elven Gods.system.domains + is_null: false + values: 3 + schema: + 'alternate': + type: array + path: Elven Gods.system.domains.alternate + is_null: false + values: 3 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Elven Gods.system.domains.alternate.[] + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "protection" (x1) + - "family" (x1) + - "freedom" (x1) + 'primary': + type: array + path: Elven Gods.system.domains.primary + is_null: false + values: 3 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Elven Gods.system.domains.primary.[] + is_null: false + values: 12 + different_values: 11 + variants: [omitted] + 'font': + type: array + path: Elven Gods.system.font + is_null: false + values: 3 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Elven Gods.system.font.[] + is_null: false + values: 4 + different_values: 2 + variants: + - "heal" (x3) + - "harm" (x1) + 'publication': + type: object + path: Elven Gods.system.publication + is_null: false + values: 3 + schema: + 'license': + type: string + path: Elven Gods.system.publication.license + is_null: false + values: 3 + different_values: 1 (all same) + variants: "ORC" (x3) + 'remaster': + type: boolean + path: Elven Gods.system.publication.remaster + is_null: false + values: 3 + different_values: 1 (all same) + variants: True (x3) + 'title': + type: string + path: Elven Gods.system.publication.title + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Elven Gods.system.rules + is_null: false + values: 3 + 'sanctification': + type: object + path: Elven Gods.system.sanctification + is_null: false + values: 3 + schema: + 'modal': + type: string + path: Elven Gods.system.sanctification.modal + is_null: false + values: 3 + different_values: 1 (all same) + variants: "can" (x3) + 'what': + type: array + path: Elven Gods.system.sanctification.what + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Elven Gods.system.sanctification.what.[] + is_null: false + values: 3 + different_values: 1 (all same) + variants: "holy" (x3) + 'skill': + type: array + path: Elven Gods.system.skill + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Elven Gods.system.skill.[] + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "crafting" (x1) + - "survival" (x1) + - "arcana" (x1) + 'spells': + type: object + path: Elven Gods.system.spells + is_null: false + values: 3 + schema: + '1': + type: string + path: Elven Gods.system.spells.1 + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "Compendium.pf2e.spells-srd.Item.Temporary Tool" (x1) + - "Compendium.pf2e.spells-srd.Item.Vanishing Tracks" (x1) + - "Compendium.pf2e.spells-srd.Item.Shattering Gem" (x1) + '2': + type: string + path: Elven Gods.system.spells.2 + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Invisibility" (x1) + - "Compendium.pf2e.spells-srd.Item.Shape Wood" (x1) + '3': + type: string + path: Elven Gods.system.spells.3 + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Animal Vision" (x1) + - "Compendium.pf2e.spells-srd.Item.One with Stone" (x1) + [4]: + type: string + path: Elven Gods.system.spells.4 + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Shape Stone" (x2) + '5': + type: string + path: Elven Gods.system.spells.5 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Nature's Pathway" (x1) + '6': + type: string + path: Elven Gods.system.spells.6 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Tangling Creepers" (x1) + [7]: + type: string + path: Elven Gods.system.spells.7 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Planar Palace" (x1) + - "Compendium.pf2e.spells-srd.Item.Unfettered Pack" (x1) + '8': + type: string + path: Elven Gods.system.spells.8 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Burning Blossoms" (x1) + '9': + type: string + path: Elven Gods.system.spells.9 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Nature's Enmity" (x1) + 'traits': + type: object + path: Elven Gods.system.traits + is_null: false + values: 3 + schema: + 'weapons': + type: array + path: Elven Gods.system.weapons + is_null: false + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Elven Gods.system.weapons.[] + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "staff" (x1) + - "longbow" (x1) + - "dagger" (x1) + 'type': + type: string + path: Elven Gods.type + is_null: false + values: 3 + different_values: 1 (all same) + variants: "deity" (x3) diff --git a/output/pf2e/packs/Empyreal Lords.txt b/output/pf2e/packs/Empyreal Lords.txt deleted file mode 100644 index 9000af0..0000000 --- a/output/pf2e/packs/Empyreal Lords.txt +++ /dev/null @@ -1,90 +0,0 @@ -Empyreal Lords -Different values: 38 -===================================== -object {Empyreal Lords} - _id : string {Empyreal Lords._id} (all different values) - folder : string {Empyreal Lords.folder} (same value: '6MQqWoCPnJpAHzOb') - img : string {Empyreal Lords.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Empyreal Lords.name} (all different values) - system : object {Empyreal Lords.system} - attribute : array {Empyreal Lords.system.attribute} - Length: min=2 max=2 - Value type: string {Empyreal Lords.system.attribute.[]} (6 different values) - 'wis' (x18) - 'cha' (x17) - 'con' (x12) - 'str' (x11) - 'dex' (x9) - 'int' (x9) - category : string {Empyreal Lords.system.category} (same value: 'deity') - description : object {Empyreal Lords.system.description} - value : string {Empyreal Lords.system.description.value} (all different values) - domains : object {Empyreal Lords.system.domains} - alternate : array {Empyreal Lords.system.domains.alternate} - Length: min=0 max=4 - Value type: string {Empyreal Lords.system.domains.alternate.[]} (19 different values) - primary : array {Empyreal Lords.system.domains.primary} - Length: min=4 max=4 - Value type: string {Empyreal Lords.system.domains.primary.[]} (48 different values) - font : array {Empyreal Lords.system.font} - Length: min=1 max=2 - Value type: string {Empyreal Lords.system.font.[]} (2 different values) - 'heal' (x38) - 'harm' (x7) - publication : object {Empyreal Lords.system.publication} - license : string {Empyreal Lords.system.publication.license} (same value: 'ORC') - remaster : boolean {Empyreal Lords.system.publication.remaster} (same value: True) - title : string {Empyreal Lords.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Divine Mysteries' (x27) - 'Pathfinder Lost Omens Divine Mysteries Web Supplement' (x11) - rules : ignored (Foundry rules object) {Empyreal Lords.system.rules} - sanctification : object {Empyreal Lords.system.sanctification} - modal : string {Empyreal Lords.system.sanctification.modal} (2 different values) - 'can' (x30) - 'must' (x8) - what : array {Empyreal Lords.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Empyreal Lords.system.sanctification.what.[]} (same value: 'holy') - skill : array {Empyreal Lords.system.skill} - Length: min=1 max=1 - Value type: string {Empyreal Lords.system.skill.[]} (13 different values) - spells : object {Empyreal Lords.system.spells} - 1 : string {Empyreal Lords.system.spells.1} (26 different values) - [2] : string {Empyreal Lords.system.spells.2} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Humanoid Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Blur' (x1) - 'Compendium.pf2e.spells-srd.Item.Embed Message' (x1) - 'Compendium.pf2e.spells-srd.Item.Stupefy' (x1) - 'Compendium.pf2e.spells-srd.Item.Umbral Extraction' (x1) - 'Compendium.pf2e.spells-srd.Item.Speak with Animals' (x1) - 'Compendium.pf2e.spells-srd.Item.Slough Skin' (x1) - [3] : string {Empyreal Lords.system.spells.3} (14 different values) - [4] : string {Empyreal Lords.system.spells.4} (19 different values) - [5] : string {Empyreal Lords.system.spells.5} (9 different values) - 'Compendium.pf2e.spells-srd.Item.Dreaming Potential' (x3) - 'Compendium.pf2e.spells-srd.Item.Cloak of Colors' (x3) - 'Compendium.pf2e.spells-srd.Item.Wall of Stone' (x1) - 'Compendium.pf2e.spells-srd.Item.Nature\'s Pathway' (x1) - 'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1) - 'Compendium.pf2e.spells-srd.Item.Glimmer of Charm' (x1) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Hallucination' (x1) - 'Compendium.pf2e.spells-srd.Item.Synaptic Pulse' (x1) - [6] : string {Empyreal Lords.system.spells.6} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Collective Transposition' (x2) - 'Compendium.pf2e.spells-srd.Item.Mislead' (x2) - 'Compendium.pf2e.spells-srd.Item.Vibrant Pattern' (x1) - 'Compendium.pf2e.spells-srd.Item.Teleport' (x1) - 'Compendium.pf2e.spells-srd.Item.Nature\'s Reprisal' (x1) - 'Compendium.pf2e.spells-srd.Item.Elemental Confluence' (x1) - [7] : string {Empyreal Lords.system.spells.7} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Contingency' (x1) - 'Compendium.pf2e.spells-srd.Item.Mask of Terror' (x1) - 'Compendium.pf2e.spells-srd.Item.True Target' (x1) - 'Compendium.pf2e.spells-srd.Item.Retrocognition' (x1) - [8] : string {Empyreal Lords.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Uncontrollable Dance') - traits : object {Empyreal Lords.system.traits} - weapons : array {Empyreal Lords.system.weapons} - Length: min=1 max=1 - Value type: string {Empyreal Lords.system.weapons.[]} (27 different values) - type : string {Empyreal Lords.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Empyreal Lords.yaml b/output/pf2e/packs/Empyreal Lords.yaml new file mode 100644 index 0000000..1868fea --- /dev/null +++ b/output/pf2e/packs/Empyreal Lords.yaml @@ -0,0 +1,319 @@ +name: Empyreal Lords +values: 38 +schema: + '_id': + type: string + path: Empyreal Lords._id + is_null: false + values: 38 + different_values: 38 (all different) + variants: [omitted] + 'folder': + type: string + path: Empyreal Lords.folder + is_null: false + values: 38 + different_values: 1 (all same) + variants: "6MQqWoCPnJpAHzOb" (x38) + 'img': + type: string + path: Empyreal Lords.img + is_null: false + values: 38 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x38) + 'name': + type: string + path: Empyreal Lords.name + is_null: false + values: 38 + different_values: 38 (all different) + variants: [omitted] + 'system': + type: object + path: Empyreal Lords.system + is_null: false + values: 38 + schema: + 'attribute': + type: array + path: Empyreal Lords.system.attribute + is_null: false + values: 38 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Empyreal Lords.system.attribute.[] + is_null: false + values: 76 + different_values: 6 + variants: + - "wis" (x18) + - "cha" (x17) + - "con" (x12) + - "str" (x11) + - "dex" (x9) + - "int" (x9) + 'category': + type: string + path: Empyreal Lords.system.category + is_null: false + values: 38 + different_values: 1 (all same) + variants: "deity" (x38) + 'description': + type: object + path: Empyreal Lords.system.description + is_null: false + values: 38 + schema: + 'value': + type: string + path: Empyreal Lords.system.description.value + is_null: false + values: 38 + different_values: 38 (all different) + variants: [omitted] + 'domains': + type: object + path: Empyreal Lords.system.domains + is_null: false + values: 38 + schema: + 'alternate': + type: array + path: Empyreal Lords.system.domains.alternate + is_null: false + values: 38 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Empyreal Lords.system.domains.alternate.[] + is_null: false + values: 37 + different_values: 19 + variants: [omitted] + 'primary': + type: array + path: Empyreal Lords.system.domains.primary + is_null: false + values: 38 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Empyreal Lords.system.domains.primary.[] + is_null: false + values: 152 + different_values: 48 + variants: [omitted] + 'font': + type: array + path: Empyreal Lords.system.font + is_null: false + values: 38 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Empyreal Lords.system.font.[] + is_null: false + values: 45 + different_values: 2 + variants: + - "heal" (x38) + - "harm" (x7) + 'publication': + type: object + path: Empyreal Lords.system.publication + is_null: false + values: 38 + schema: + 'license': + type: string + path: Empyreal Lords.system.publication.license + is_null: false + values: 38 + different_values: 1 (all same) + variants: "ORC" (x38) + 'remaster': + type: boolean + path: Empyreal Lords.system.publication.remaster + is_null: false + values: 38 + different_values: 1 (all same) + variants: True (x38) + 'title': + type: string + path: Empyreal Lords.system.publication.title + is_null: false + values: 38 + different_values: 2 + variants: + - "Pathfinder Lost Omens Divine Mysteries" (x27) + - "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Empyreal Lords.system.rules + is_null: false + values: 38 + 'sanctification': + type: object + path: Empyreal Lords.system.sanctification + is_null: false + values: 38 + schema: + 'modal': + type: string + path: Empyreal Lords.system.sanctification.modal + is_null: false + values: 38 + different_values: 2 + variants: + - "can" (x30) + - "must" (x8) + 'what': + type: array + path: Empyreal Lords.system.sanctification.what + is_null: false + values: 38 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Empyreal Lords.system.sanctification.what.[] + is_null: false + values: 38 + different_values: 1 (all same) + variants: "holy" (x38) + 'skill': + type: array + path: Empyreal Lords.system.skill + is_null: false + values: 38 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Empyreal Lords.system.skill.[] + is_null: false + values: 38 + different_values: 13 + variants: [omitted] + 'spells': + type: object + path: Empyreal Lords.system.spells + is_null: false + values: 38 + schema: + '1': + type: string + path: Empyreal Lords.system.spells.1 + is_null: false + values: 38 + different_values: 26 + variants: [omitted] + [2]: + type: string + path: Empyreal Lords.system.spells.2 + is_null: true + values: 7 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Humanoid Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Blur" (x1) + - "Compendium.pf2e.spells-srd.Item.Embed Message" (x1) + - "Compendium.pf2e.spells-srd.Item.Stupefy" (x1) + - "Compendium.pf2e.spells-srd.Item.Umbral Extraction" (x1) + - "Compendium.pf2e.spells-srd.Item.Speak with Animals" (x1) + - "Compendium.pf2e.spells-srd.Item.Slough Skin" (x1) + [3]: + type: string + path: Empyreal Lords.system.spells.3 + is_null: true + values: 18 + different_values: 14 + variants: [omitted] + [4]: + type: string + path: Empyreal Lords.system.spells.4 + is_null: true + values: 25 + different_values: 19 + variants: [omitted] + [5]: + type: string + path: Empyreal Lords.system.spells.5 + is_null: true + values: 13 + different_values: 9 + variants: + - "Compendium.pf2e.spells-srd.Item.Dreaming Potential" (x3) + - "Compendium.pf2e.spells-srd.Item.Cloak of Colors" (x3) + - "Compendium.pf2e.spells-srd.Item.Wall of Stone" (x1) + - "Compendium.pf2e.spells-srd.Item.Nature's Pathway" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Scene" (x1) + - "Compendium.pf2e.spells-srd.Item.Glimmer of Charm" (x1) + - "Compendium.pf2e.spells-srd.Item.Animal Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Hallucination" (x1) + - "Compendium.pf2e.spells-srd.Item.Synaptic Pulse" (x1) + [6]: + type: string + path: Empyreal Lords.system.spells.6 + is_null: true + values: 8 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Collective Transposition" (x2) + - "Compendium.pf2e.spells-srd.Item.Mislead" (x2) + - "Compendium.pf2e.spells-srd.Item.Vibrant Pattern" (x1) + - "Compendium.pf2e.spells-srd.Item.Teleport" (x1) + - "Compendium.pf2e.spells-srd.Item.Nature's Reprisal" (x1) + - "Compendium.pf2e.spells-srd.Item.Elemental Confluence" (x1) + [7]: + type: string + path: Empyreal Lords.system.spells.7 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Contingency" (x1) + - "Compendium.pf2e.spells-srd.Item.Mask of Terror" (x1) + - "Compendium.pf2e.spells-srd.Item.True Target" (x1) + - "Compendium.pf2e.spells-srd.Item.Retrocognition" (x1) + [8]: + type: string + path: Empyreal Lords.system.spells.8 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Uncontrollable Dance" (x1) + 'traits': + type: object + path: Empyreal Lords.system.traits + is_null: false + values: 38 + schema: + 'weapons': + type: array + path: Empyreal Lords.system.weapons + is_null: false + values: 38 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Empyreal Lords.system.weapons.[] + is_null: false + values: 38 + different_values: 27 + variants: [omitted] + 'type': + type: string + path: Empyreal Lords.type + is_null: false + values: 38 + different_values: 1 (all same) + variants: "deity" (x38) diff --git a/output/pf2e/packs/Engineer.txt b/output/pf2e/packs/Engineer.txt deleted file mode 100644 index 45cf8aa..0000000 --- a/output/pf2e/packs/Engineer.txt +++ /dev/null @@ -1,582 +0,0 @@ -Engineer -Different values: 10 -===================================== -object {Engineer} - _id : string {Engineer._id} (all different values) - folder : string {Engineer.folder} (same value: 'bNNxchR5KbhUucTF') - img : string {Engineer.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Engineer.items} - Length: min=9 max=15 - Value type: object {Engineer.items.[]} - _id : string {Engineer.items.[]._id} (122 different values) - [_stats] : object {Engineer.items.[]._stats} - compendiumSource : string {Engineer.items.[]._stats.compendiumSource} (23 different values) - img : string {Engineer.items.[].img} (26 different values) - name : string {Engineer.items.[].name} (77 different values) - sort : integer {Engineer.items.[].sort} (15 different values) - system : object {Engineer.items.[].system} - [acBonus] : integer {Engineer.items.[].system.acBonus} (4 different values) - 1 (x4) - 2 (x1) - 5 (x1) - 0 (x1) - [actionType] : object {Engineer.items.[].system.actionType} - value : string {Engineer.items.[].system.actionType.value} (3 different values) - 'passive' (x18) - 'action' (x18) - 'reaction' (x3) - [actions] : object {Engineer.items.[].system.actions} - [value] : integer {Engineer.items.[].system.actions.value} (3 different values) - 2 (x8) - 1 (x7) - 3 (x3) - [attackEffects] : object {Engineer.items.[].system.attackEffects} - value : array {Engineer.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Engineer.items.[].system.attackEffects.value.[]} (same value: 'punchout-bolts') - [baseItem] : string {Engineer.items.[].system.baseItem} (13 different values) - [bonus] : object {Engineer.items.[].system.bonus} - value : integer {Engineer.items.[].system.bonus.value} (14 different values) - [bonusDamage] : object {Engineer.items.[].system.bonusDamage} - value : integer {Engineer.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Engineer.items.[].system.bulk} - value : mixed - float {Engineer.items.[].system.bulk.value} (same value: 0,1) - integer {Engineer.items.[].system.bulk.value} (4 different values) - 1 (x14) - 2 (x8) - 0 (x1) - 3 (x1) - [capacity] : integer {Engineer.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {Engineer.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Engineer.items.[].system.bulk.ignored} (same value: 2) - [category] : string {Engineer.items.[].system.category} (9 different values) - 'offensive' (x21) - 'interaction' (x11) - 'ammo' (x8) - 'martial' (x7) - 'defensive' (x7) - 'simple' (x7) - 'light' (x5) - 'other' (x3) - 'heavy' (x1) - [checkPenalty] : integer {Engineer.items.[].system.checkPenalty} (3 different values) - -1 (x4) - -3 (x1) - 0 (x1) - [collapsed] : boolean {Engineer.items.[].system.collapsed} (same value: False) - description : object {Engineer.items.[].system.description} - value : string {Engineer.items.[].system.description.value} (60 different values) - traits : object {Engineer.items.[].system.traits} - [integrated] : empty - [rarity] : string {Engineer.items.[].system.traits.rarity} (2 different values) - 'common' (x40) - 'uncommon' (x4) - [value] : array {Engineer.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Engineer.items.[].system.traits.value.[]} (24 different values) - [containerId] : string {Engineer.items.[].system.containerId} (same value: 'NRLOvrZlfeWlBrqH') - [damage] : object {Engineer.items.[].system.damage} - damageType : string {Engineer.items.[].system.damage.damageType} (3 different values) - 'piercing' (x8) - 'bludgeoning' (x5) - 'fire' (x1) - dice : integer {Engineer.items.[].system.damage.dice} (2 different values) - 1 (x13) - 2 (x1) - die : string {Engineer.items.[].system.damage.die} (4 different values) - 'd6' (x10) - 'd8' (x2) - 'd4' (x1) - 'd10' (x1) - [persistent] : object {Engineer.items.[].system.damage.persistent} - [faces] : empty - number : integer {Engineer.items.[].system.damage.persistent.number} (same value: 2) - type : string {Engineer.items.[].system.damage.persistent.type} (same value: 'fire') - [damageRolls] : object {Engineer.items.[].system.damageRolls} - [4JCXiZZFNAdbEKzK] : object {Engineer.items.[].system.damageRolls.4JCXiZZFNAdbEKzK} - damage : string {Engineer.items.[].system.damageRolls.4JCXiZZFNAdbEKzK.damage} (same value: '3d4+14') - damageType : string {Engineer.items.[].system.damageRolls.4JCXiZZFNAdbEKzK.damageType} (same value: 'bludgeoning') - [8SjPTkLR6qjyYCCS] : object {Engineer.items.[].system.damageRolls.8SjPTkLR6qjyYCCS} - damage : string {Engineer.items.[].system.damageRolls.8SjPTkLR6qjyYCCS.damage} (same value: '1d6+3') - damageType : string {Engineer.items.[].system.damageRolls.8SjPTkLR6qjyYCCS.damageType} (same value: 'piercing') - [AsJYGbf9efyrtMty] : object {Engineer.items.[].system.damageRolls.AsJYGbf9efyrtMty} - damage : string {Engineer.items.[].system.damageRolls.AsJYGbf9efyrtMty.damage} (same value: '2d8+12') - damageType : string {Engineer.items.[].system.damageRolls.AsJYGbf9efyrtMty.damageType} (same value: 'bludgeoning') - [JRE3yR7PSiZe9TMf] : object {Engineer.items.[].system.damageRolls.JRE3yR7PSiZe9TMf} - damage : string {Engineer.items.[].system.damageRolls.JRE3yR7PSiZe9TMf.damage} (same value: '1d6+6') - damageType : string {Engineer.items.[].system.damageRolls.JRE3yR7PSiZe9TMf.damageType} (same value: 'piercing') - [MJPSPz8dOocly0et] : object {Engineer.items.[].system.damageRolls.MJPSPz8dOocly0et} - damage : string {Engineer.items.[].system.damageRolls.MJPSPz8dOocly0et.damage} (same value: '1d6+2') - damageType : string {Engineer.items.[].system.damageRolls.MJPSPz8dOocly0et.damageType} (same value: 'piercing') - [MRA5NVVZiNR5uPSd] : object {Engineer.items.[].system.damageRolls.MRA5NVVZiNR5uPSd} - damage : string {Engineer.items.[].system.damageRolls.MRA5NVVZiNR5uPSd.damage} (same value: '1d6+8') - damageType : string {Engineer.items.[].system.damageRolls.MRA5NVVZiNR5uPSd.damageType} (same value: 'bludgeoning') - [Rv24kuL1KRBHII0M] : object {Engineer.items.[].system.damageRolls.Rv24kuL1KRBHII0M} - damage : string {Engineer.items.[].system.damageRolls.Rv24kuL1KRBHII0M.damage} (same value: '1d6+5') - damageType : string {Engineer.items.[].system.damageRolls.Rv24kuL1KRBHII0M.damageType} (same value: 'bludgeoning') - [X0MImaWk6xEWzb7W] : object {Engineer.items.[].system.damageRolls.X0MImaWk6xEWzb7W} - damage : string {Engineer.items.[].system.damageRolls.X0MImaWk6xEWzb7W.damage} (same value: '1d8+6') - damageType : string {Engineer.items.[].system.damageRolls.X0MImaWk6xEWzb7W.damageType} (same value: 'piercing') - [XPHu9gtBY5HBnJyw] : object {Engineer.items.[].system.damageRolls.XPHu9gtBY5HBnJyw} - damage : string {Engineer.items.[].system.damageRolls.XPHu9gtBY5HBnJyw.damage} (same value: '3d8+12') - damageType : string {Engineer.items.[].system.damageRolls.XPHu9gtBY5HBnJyw.damageType} (same value: 'untyped') - [XnxkkRajjdHJ72gQ] : object {Engineer.items.[].system.damageRolls.XnxkkRajjdHJ72gQ} - damage : string {Engineer.items.[].system.damageRolls.XnxkkRajjdHJ72gQ.damage} (same value: '1d6+7') - damageType : string {Engineer.items.[].system.damageRolls.XnxkkRajjdHJ72gQ.damageType} (same value: 'bludgeoning') - [fGBtuVqfGq2dBNcK] : object {Engineer.items.[].system.damageRolls.fGBtuVqfGq2dBNcK} - damage : string {Engineer.items.[].system.damageRolls.fGBtuVqfGq2dBNcK.damage} (same value: '1d6+2') - damageType : string {Engineer.items.[].system.damageRolls.fGBtuVqfGq2dBNcK.damageType} (same value: 'piercing') - [gvTwGuBnD7N1Gto2] : object {Engineer.items.[].system.damageRolls.gvTwGuBnD7N1Gto2} - damage : string {Engineer.items.[].system.damageRolls.gvTwGuBnD7N1Gto2.damage} (same value: '1d4+4') - damageType : string {Engineer.items.[].system.damageRolls.gvTwGuBnD7N1Gto2.damageType} (same value: 'bludgeoning') - [hn9tea6FcGLCnPJ0] : object {Engineer.items.[].system.damageRolls.hn9tea6FcGLCnPJ0} - damage : string {Engineer.items.[].system.damageRolls.hn9tea6FcGLCnPJ0.damage} (same value: '1d4+1') - damageType : string {Engineer.items.[].system.damageRolls.hn9tea6FcGLCnPJ0.damageType} (same value: 'bludgeoning') - [iYQ6olB8XqbMDbXH] : object {Engineer.items.[].system.damageRolls.iYQ6olB8XqbMDbXH} - damage : string {Engineer.items.[].system.damageRolls.iYQ6olB8XqbMDbXH.damage} (same value: '1d6+4') - damageType : string {Engineer.items.[].system.damageRolls.iYQ6olB8XqbMDbXH.damageType} (same value: 'bludgeoning') - [iswR188zNNz1VJHP] : object {Engineer.items.[].system.damageRolls.iswR188zNNz1VJHP} - damage : string {Engineer.items.[].system.damageRolls.iswR188zNNz1VJHP.damage} (5 different values) - '1d4+7' (x2) - '1d4+5' (x1) - '1d4+3' (x1) - '1d4+8' (x1) - '1d4+4' (x1) - damageType : string {Engineer.items.[].system.damageRolls.iswR188zNNz1VJHP.damageType} (same value: 'bludgeoning') - P7Qy2LBR24V96Lcu : object {Engineer.items.[].system.damageRolls.P7Qy2LBR24V96Lcu} - damage : string {Engineer.items.[].system.damageRolls.P7Qy2LBR24V96Lcu.damage} (same value: '1d6+5') - damageType : string {Engineer.items.[].system.damageRolls.P7Qy2LBR24V96Lcu.damageType} (same value: 'bludgeoning') - [mACL5vWOgewuWPLN] : object {Engineer.items.[].system.damageRolls.mACL5vWOgewuWPLN} - damage : string {Engineer.items.[].system.damageRolls.mACL5vWOgewuWPLN.damage} (same value: '1d6+5') - damageType : string {Engineer.items.[].system.damageRolls.mACL5vWOgewuWPLN.damageType} (same value: 'bludgeoning') - [soYz7Yak0huzxbGQ] : object {Engineer.items.[].system.damageRolls.soYz7Yak0huzxbGQ} - damage : string {Engineer.items.[].system.damageRolls.soYz7Yak0huzxbGQ.damage} (same value: '1d6+6') - damageType : string {Engineer.items.[].system.damageRolls.soYz7Yak0huzxbGQ.damageType} (same value: 'piercing') - [umcNB3BQiD60gtLF] : object {Engineer.items.[].system.damageRolls.umcNB3BQiD60gtLF} - damage : string {Engineer.items.[].system.damageRolls.umcNB3BQiD60gtLF.damage} (same value: '1d6+3') - damageType : string {Engineer.items.[].system.damageRolls.umcNB3BQiD60gtLF.damageType} (same value: 'piercing') - [yTjasW0h6g1IgXFC] : object {Engineer.items.[].system.damageRolls.yTjasW0h6g1IgXFC} - damage : string {Engineer.items.[].system.damageRolls.yTjasW0h6g1IgXFC.damage} (same value: '1d10') - damageType : string {Engineer.items.[].system.damageRolls.yTjasW0h6g1IgXFC.damageType} (same value: 'piercing') - [zSYmzGmHAeHJiLpC] : object {Engineer.items.[].system.damageRolls.zSYmzGmHAeHJiLpC} - damage : string {Engineer.items.[].system.damageRolls.zSYmzGmHAeHJiLpC.damage} (same value: '1d4+7') - damageType : string {Engineer.items.[].system.damageRolls.zSYmzGmHAeHJiLpC.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Engineer.items.[].system.deathNote} (same value: True) - [dexCap] : integer {Engineer.items.[].system.dexCap} (3 different values) - 4 (x4) - 1 (x1) - 5 (x1) - [equipped] : object {Engineer.items.[].system.equipped} - carryType : string {Engineer.items.[].system.equipped.carryType} (2 different values) - 'worn' (x43) - 'held' (x1) - [handsHeld] : integer {Engineer.items.[].system.equipped.handsHeld} (2 different values) - 0 (x18) - 1 (x1) - [inSlot] : boolean {Engineer.items.[].system.equipped.inSlot} (2 different values) - True (x4) - False (x1) - [invested] : empty - [frequency] : object {Engineer.items.[].system.frequency} - max : integer {Engineer.items.[].system.frequency.max} (same value: 1) - per : string {Engineer.items.[].system.frequency.per} (same value: 'PT10M') - [group] : string {Engineer.items.[].system.group} (7 different values) - 'firearm' (x4) - 'club' (x4) - 'leather' (x4) - 'crossbow' (x4) - 'hammer' (x1) - 'plate' (x1) - 'bomb' (x1) - [hardness] : integer {Engineer.items.[].system.hardness} (2 different values) - 0 (x43) - 8 (x1) - [hp] : object {Engineer.items.[].system.hp} - max : integer {Engineer.items.[].system.hp.max} (2 different values) - 0 (x43) - 72 (x1) - value : integer {Engineer.items.[].system.hp.value} (2 different values) - 0 (x43) - 72 (x1) - [level] : object {Engineer.items.[].system.level} - value : integer {Engineer.items.[].system.level.value} (3 different values) - 0 (x39) - 1 (x4) - 3 (x1) - [material] : object {Engineer.items.[].system.material} - [grade] : empty - [type] : empty - [proficient] : object {Engineer.items.[].system.proficient} - value : integer {Engineer.items.[].system.proficient.value} (same value: 0) - publication : object {Engineer.items.[].system.publication} - license : string {Engineer.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Engineer.items.[].system.publication.remaster} (same value: True) - title : string {Engineer.items.[].system.publication.title} (6 different values) - '' (x77) - 'Pathfinder Player Core' (x31) - 'Pathfinder Guns & Gears' (x8) - 'Pathfinder NPC Core' (x4) - 'Pathfinder Monster Core' (x1) - 'Pathfinder GM Core' (x1) - [price] : object {Engineer.items.[].system.price} - [per] : integer {Engineer.items.[].system.price.per} (same value: 10) - value : object {Engineer.items.[].system.price.value} - [gp] : integer {Engineer.items.[].system.price.value.gp} (all different values) - [sp] : integer {Engineer.items.[].system.price.value.sp} (4 different values) - 1 (x9) - 3 (x1) - 4 (x1) - 5 (x1) - [quantity] : integer {Engineer.items.[].system.quantity} (6 different values) - 1 (x32) - 10 (x6) - 20 (x3) - 5 (x1) - 2 (x1) - 4 (x1) - [range] : integer {Engineer.items.[].system.range} (5 different values) - 60 (x4) - 30 (x2) - 120 (x1) - 110 (x1) - 20 (x1) - [reload] : object {Engineer.items.[].system.reload} - value : string {Engineer.items.[].system.reload.value} (3 different values) - '1' (x8) - '' (x4) - '-' (x2) - rules : ignored (Foundry rules object) {Engineer.items.[].system.rules} - [mod] : object {Engineer.items.[].system.mod} - value : integer {Engineer.items.[].system.mod.value} (all different values) - [runes] : object {Engineer.items.[].system.runes} - [potency] : integer {Engineer.items.[].system.runes.potency} (2 different values) - 0 (x19) - 1 (x1) - [property] : array<> {Engineer.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Engineer.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Engineer.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Engineer.items.[].system.runes.striking} (same value: 0) - [size] : string {Engineer.items.[].system.size} (2 different values) - 'med' (x41) - 'lg' (x3) - [slug] : string {Engineer.items.[].system.slug} (26 different values) - [speedPenalty] : integer {Engineer.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -10 (x1) - [splashDamage] : object {Engineer.items.[].system.splashDamage} - value : integer {Engineer.items.[].system.splashDamage.value} (2 different values) - 0 (x13) - 2 (x1) - [stackGroup] : string {Engineer.items.[].system.stackGroup} (2 different values) - 'rounds10' (x4) - 'bolts' (x4) - [stowing] : boolean {Engineer.items.[].system.stowing} (same value: True) - [strength] : integer {Engineer.items.[].system.strength} (2 different values) - 0 (x5) - 3 (x1) - [usage] : object {Engineer.items.[].system.usage} - [canBeAmmo] : boolean {Engineer.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Engineer.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x23) - 'held-in-two-hands' (x7) - 'other' (x6) - 'wornbackpack' (x1) - [uses] : object {Engineer.items.[].system.uses} - autoDestroy : boolean {Engineer.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Engineer.items.[].system.uses.max} (same value: 1) - value : integer {Engineer.items.[].system.uses.value} (same value: 1) - type : string {Engineer.items.[].type} (9 different values) - 'action' (x39) - 'melee' (x26) - 'weapon' (x14) - 'lore' (x13) - 'equipment' (x11) - 'consumable' (x11) - 'armor' (x6) - 'backpack' (x1) - 'shield' (x1) - [flags] : object {Engineer.items.[].flags} - pf2e : object {Engineer.items.[].flags.pf2e} - linkedWeapon : string {Engineer.items.[].flags.pf2e.linkedWeapon} (11 different values) - name : string {Engineer.name} (all different values) - system : object {Engineer.system} - abilities : object {Engineer.system.abilities} - cha : object {Engineer.system.abilities.cha} - mod : integer {Engineer.system.abilities.cha.mod} (3 different values) - 0 (x7) - 2 (x2) - 1 (x1) - con : object {Engineer.system.abilities.con} - mod : integer {Engineer.system.abilities.con.mod} (5 different values) - 1 (x4) - 0 (x2) - 2 (x2) - 3 (x1) - 4 (x1) - dex : object {Engineer.system.abilities.dex} - mod : integer {Engineer.system.abilities.dex.mod} (3 different values) - 3 (x6) - 4 (x3) - 1 (x1) - int : object {Engineer.system.abilities.int} - mod : integer {Engineer.system.abilities.int.mod} (3 different values) - 2 (x5) - 3 (x3) - 4 (x2) - str : object {Engineer.system.abilities.str} - mod : integer {Engineer.system.abilities.str.mod} (7 different values) - 1 (x4) - 3 (x1) - 6 (x1) - 8 (x1) - 4 (x1) - 2 (x1) - 0 (x1) - wis : object {Engineer.system.abilities.wis} - mod : integer {Engineer.system.abilities.wis.mod} (4 different values) - 2 (x6) - 0 (x2) - 1 (x1) - 3 (x1) - attributes : object {Engineer.system.attributes} - ac : object {Engineer.system.attributes.ac} - details : string {Engineer.system.attributes.ac.details} (same value: '') - value : integer {Engineer.system.attributes.ac.value} (7 different values) - 18 (x3) - 23 (x2) - 20 (x1) - 26 (x1) - 16 (x1) - 33 (x1) - 14 (x1) - allSaves : object {Engineer.system.attributes.allSaves} - value : string {Engineer.system.attributes.allSaves.value} (same value: '') - hp : object {Engineer.system.attributes.hp} - details : string {Engineer.system.attributes.hp.details} (same value: '') - max : integer {Engineer.system.attributes.hp.max} (9 different values) - 45 (x2) - 60 (x1) - 28 (x1) - 145 (x1) - 95 (x1) - 16 (x1) - 250 (x1) - 22 (x1) - 85 (x1) - temp : integer {Engineer.system.attributes.hp.temp} (same value: 0) - value : integer {Engineer.system.attributes.hp.value} (9 different values) - 45 (x2) - 60 (x1) - 28 (x1) - 145 (x1) - 95 (x1) - 16 (x1) - 250 (x1) - 22 (x1) - 85 (x1) - speed : object {Engineer.system.attributes.speed} - otherSpeeds : array {Engineer.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Engineer.system.attributes.speed.otherSpeeds.[]} - type : string {Engineer.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Engineer.system.attributes.speed.otherSpeeds.[].value} (same value: 30) - value : integer {Engineer.system.attributes.speed.value} (2 different values) - 25 (x9) - 20 (x1) - [adjustment] : empty - [resistances] : array {Engineer.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Engineer.system.attributes.resistances.[]} - doubleVs : array<> {Engineer.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Engineer.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Engineer.system.attributes.resistances.[].type} (same value: 'fire') - value : integer {Engineer.system.attributes.resistances.[].value} (same value: 5) - details : object {Engineer.system.details} - blurb : string {Engineer.system.details.blurb} (same value: '') - languages : object {Engineer.system.details.languages} - details : string {Engineer.system.details.languages.details} (same value: '') - value : array {Engineer.system.details.languages.value} - Length: min=1 max=1 - Value type: string {Engineer.system.details.languages.value.[]} (same value: 'common') - level : object {Engineer.system.details.level} - value : integer {Engineer.system.details.level.value} (7 different values) - 3 (x2) - 6 (x2) - 1 (x2) - 4 (x1) - 2 (x1) - 8 (x1) - 13 (x1) - privateNotes : string {Engineer.system.details.privateNotes} (same value: '') - publicNotes : string {Engineer.system.details.publicNotes} (all different values) - publication : object {Engineer.system.details.publication} - license : string {Engineer.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Engineer.system.details.publication.remaster} (same value: True) - title : string {Engineer.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Engineer.system.initiative} - statistic : string {Engineer.system.initiative.statistic} (same value: 'perception') - perception : object {Engineer.system.perception} - details : string {Engineer.system.perception.details} (same value: '') - mod : integer {Engineer.system.perception.mod} (7 different values) - 8 (x3) - 14 (x2) - 10 (x1) - 16 (x1) - 6 (x1) - 21 (x1) - 5 (x1) - senses : array {Engineer.system.perception.senses} - Length: min=0 max=1 - Value type: object {Engineer.system.perception.senses.[]} - type : string {Engineer.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {Engineer.system.resources} - saves : object {Engineer.system.saves} - fortitude : object {Engineer.system.saves.fortitude} - saveDetail : string {Engineer.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Engineer.system.saves.fortitude.value} (7 different values) - 8 (x2) - 11 (x2) - 6 (x2) - 14 (x1) - 5 (x1) - 25 (x1) - 12 (x1) - reflex : object {Engineer.system.saves.reflex} - saveDetail : string {Engineer.system.saves.reflex.saveDetail} (same value: '') - value : integer {Engineer.system.saves.reflex.value} (8 different values) - 8 (x2) - 16 (x2) - 12 (x1) - 13 (x1) - 17 (x1) - 19 (x1) - 6 (x1) - 10 (x1) - will : object {Engineer.system.saves.will} - saveDetail : string {Engineer.system.saves.will.saveDetail} (same value: '') - value : integer {Engineer.system.saves.will.value} (5 different values) - 6 (x4) - 14 (x3) - 21 (x1) - 3 (x1) - 10 (x1) - skills : object {Engineer.system.skills} - [acrobatics] : object {Engineer.system.skills.acrobatics} - base : integer {Engineer.system.skills.acrobatics.base} (3 different values) - 8 (x1) - 17 (x1) - 13 (x1) - special : array {Engineer.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Engineer.system.skills.acrobatics.special.[]} - base : integer {Engineer.system.skills.acrobatics.special.[].base} (same value: 17) - label : string {Engineer.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight') - predicate : array {Engineer.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Engineer.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [athletics] : object {Engineer.system.skills.athletics} - base : integer {Engineer.system.skills.athletics.base} (5 different values) - 7 (x2) - 9 (x1) - 18 (x1) - 4 (x1) - 27 (x1) - [special] : array<> {Engineer.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Engineer.system.skills.crafting} - base : integer {Engineer.system.skills.crafting.base} (8 different values) - 16 (x2) - 9 (x1) - 12 (x1) - 17 (x1) - 13 (x1) - 26 (x1) - 14 (x1) - 10 (x1) - [special] : array {Engineer.system.skills.crafting.special} - Length: min=0 max=1 - Value type: object {Engineer.system.skills.crafting.special.[]} - base : integer {Engineer.system.skills.crafting.special.[].base} (5 different values) - 11 (x1) - 20 (x1) - 15 (x1) - 18 (x1) - 12 (x1) - label : string {Engineer.system.skills.crafting.special.[].label} (5 different values) - 'for siege weapons' (x1) - 'when Crafting gadgets' (x1) - 'for firearms' (x1) - 'when repairing mechanical devices' (x1) - 'for toys' (x1) - [predicate] : array {Engineer.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Engineer.system.skills.crafting.special.[].predicate.[]} (4 different values) - 'siege-weapons' (x1) - 'crafting-gadgets' (x1) - 'for-firearms' (x1) - 'for-toys' (x1) - [deception] : object {Engineer.system.skills.deception} - base : integer {Engineer.system.skills.deception.base} (same value: 7) - [diplomacy] : object {Engineer.system.skills.diplomacy} - base : integer {Engineer.system.skills.diplomacy.base} (same value: 9) - special : array<> {Engineer.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Engineer.system.skills.intimidation} - base : integer {Engineer.system.skills.intimidation.base} (3 different values) - 10 (x1) - 7 (x1) - 26 (x1) - [medicine] : object {Engineer.system.skills.medicine} - base : integer {Engineer.system.skills.medicine.base} (same value: 16) - performance : object {Engineer.system.skills.performance} - base : integer {Engineer.system.skills.performance.base} (2 different values) - 12 (x1) - 9 (x1) - special : array<> {Engineer.system.skills.performance.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Engineer.system.skills.society} - base : integer {Engineer.system.skills.society.base} (4 different values) - 9 (x1) - 12 (x1) - 5 (x1) - 8 (x1) - special : array<> {Engineer.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Engineer.system.skills.stealth} - base : integer {Engineer.system.skills.stealth.base} (same value: 8) - [thievery] : object {Engineer.system.skills.thievery} - base : integer {Engineer.system.skills.thievery.base} (5 different values) - 8 (x1) - 11 (x1) - 17 (x1) - 14 (x1) - 6 (x1) - [special] : array<> {Engineer.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {Engineer.system.traits} - rarity : string {Engineer.system.traits.rarity} (3 different values) - 'common' (x7) - 'uncommon' (x2) - 'rare' (x1) - size : object {Engineer.system.traits.size} - value : string {Engineer.system.traits.size.value} (2 different values) - 'med' (x9) - 'lg' (x1) - value : array {Engineer.system.traits.value} - Length: min=2 max=2 - Value type: string {Engineer.system.traits.value.[]} (2 different values) - 'human' (x10) - 'humanoid' (x10) - type : string {Engineer.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Equipment Effects.txt b/output/pf2e/packs/Equipment Effects.txt deleted file mode 100644 index aeda347..0000000 --- a/output/pf2e/packs/Equipment Effects.txt +++ /dev/null @@ -1,78 +0,0 @@ -Equipment Effects -Different values: 599 -===================================== -object {Equipment Effects} - _id : string {Equipment Effects._id} (all different values) - img : string {Equipment Effects.img} (399 different values) - name : string {Equipment Effects.name} (all different values) - system : object {Equipment Effects.system} - description : object {Equipment Effects.system.description} - value : string {Equipment Effects.system.description.value} (597 different values) - duration : object {Equipment Effects.system.duration} - [expiry] : string {Equipment Effects.system.duration.expiry} (2 different values) - 'turn-start' (x428) - 'turn-end' (x76) - sustained : boolean {Equipment Effects.system.duration.sustained} (2 different values) - False (x596) - True (x3) - unit : string {Equipment Effects.system.duration.unit} (5 different values) - 'minutes' (x239) - 'hours' (x138) - 'unlimited' (x105) - 'rounds' (x98) - 'days' (x19) - value : integer {Equipment Effects.system.duration.value} (14 different values) - level : object {Equipment Effects.system.level} - value : integer {Equipment Effects.system.level.value} (24 different values) - publication : object {Equipment Effects.system.publication} - license : string {Equipment Effects.system.publication.license} (2 different values) - 'OGL' (x412) - 'ORC' (x187) - remaster : boolean {Equipment Effects.system.publication.remaster} (2 different values) - False (x390) - True (x209) - title : string {Equipment Effects.system.publication.title} (80 different values) - rules : ignored (Foundry rules object) {Equipment Effects.system.rules} - start : object {Equipment Effects.system.start} - [initiative] : empty - value : integer {Equipment Effects.system.start.value} (same value: 0) - tokenIcon : object {Equipment Effects.system.tokenIcon} - show : boolean {Equipment Effects.system.tokenIcon.show} (2 different values) - True (x587) - False (x12) - traits : object {Equipment Effects.system.traits} - [rarity] : string {Equipment Effects.system.traits.rarity} (same value: 'common') - value : array<> {Equipment Effects.system.traits.value} - Length: min=0 max=0 - Value type: empty - [badge] : object {Equipment Effects.system.badge} - [evaluate] : boolean {Equipment Effects.system.badge.evaluate} (same value: True) - [labels] : array {Equipment Effects.system.badge.labels} - Length: min=2 max=8 - Value type: string {Equipment Effects.system.badge.labels.[]} (17 different values) - [loop] : boolean {Equipment Effects.system.badge.loop} (same value: False) - [reevaluate] : empty - type : string {Equipment Effects.system.badge.type} (2 different values) - 'formula' (x11) - 'counter' (x11) - value : mixed - string {Equipment Effects.system.badge.value} (7 different values) - '1d8' (x4) - '2d8' (x2) - '1d3' (x1) - '2d20kh1' (x1) - '1d4' (x1) - '4d8+10' (x1) - '3d8' (x1) - integer {Equipment Effects.system.badge.value} (5 different values) - 10 (x4) - 1 (x3) - 3 (x2) - 2 (x1) - 5 (x1) - [max] : integer {Equipment Effects.system.badge.max} (3 different values) - 8 (x1) - 2 (x1) - 3 (x1) - [target] : empty - type : string {Equipment Effects.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Equipment Effects.yaml b/output/pf2e/packs/Equipment Effects.yaml new file mode 100644 index 0000000..d2d4b35 --- /dev/null +++ b/output/pf2e/packs/Equipment Effects.yaml @@ -0,0 +1,289 @@ +name: Equipment Effects +values: 595 +schema: + '_id': + type: string + path: Equipment Effects._id + is_null: false + values: 595 + different_values: 595 (all different) + variants: [omitted] + 'img': + type: string + path: Equipment Effects.img + is_null: false + values: 595 + different_values: 399 + variants: [omitted] + 'name': + type: string + path: Equipment Effects.name + is_null: false + values: 595 + different_values: 595 (all different) + variants: [omitted] + 'system': + type: object + path: Equipment Effects.system + is_null: false + values: 595 + schema: + 'description': + type: object + path: Equipment Effects.system.description + is_null: false + values: 595 + schema: + 'value': + type: string + path: Equipment Effects.system.description.value + is_null: false + values: 595 + different_values: 593 + variants: [omitted] + 'duration': + type: object + path: Equipment Effects.system.duration + is_null: false + values: 595 + schema: + [expiry]: + type: string + path: Equipment Effects.system.duration.expiry + is_null: true + values: 500 + different_values: 2 + variants: + - "turn-start" (x428) + - "turn-end" (x72) + 'sustained': + type: boolean + path: Equipment Effects.system.duration.sustained + is_null: false + values: 595 + different_values: 2 + variants: + - False (x592) + - True (x3) + 'unit': + type: string + path: Equipment Effects.system.duration.unit + is_null: false + values: 595 + different_values: 5 + variants: + - "minutes" (x239) + - "hours" (x138) + - "unlimited" (x105) + - "rounds" (x94) + - "days" (x19) + 'value': + type: integer + path: Equipment Effects.system.duration.value + is_null: false + values: 595 + different_values: 14 + variants: [omitted] + 'level': + type: object + path: Equipment Effects.system.level + is_null: false + values: 595 + schema: + 'value': + type: integer + path: Equipment Effects.system.level.value + is_null: false + values: 595 + different_values: 24 + variants: [omitted] + 'publication': + type: object + path: Equipment Effects.system.publication + is_null: false + values: 595 + schema: + 'license': + type: string + path: Equipment Effects.system.publication.license + is_null: false + values: 595 + different_values: 2 + variants: + - "OGL" (x408) + - "ORC" (x187) + 'remaster': + type: boolean + path: Equipment Effects.system.publication.remaster + is_null: false + values: 595 + different_values: 2 + variants: + - False (x390) + - True (x205) + 'title': + type: string + path: Equipment Effects.system.publication.title + is_null: false + values: 595 + different_values: 80 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Equipment Effects.system.rules + is_null: false + values: 595 + 'start': + type: object + path: Equipment Effects.system.start + is_null: false + values: 595 + schema: + [initiative]: + type: + path: Equipment Effects.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Equipment Effects.system.start.value + is_null: false + values: 595 + different_values: 1 (all same) + variants: 0 (x595) + 'tokenIcon': + type: object + path: Equipment Effects.system.tokenIcon + is_null: false + values: 595 + schema: + 'show': + type: boolean + path: Equipment Effects.system.tokenIcon.show + is_null: false + values: 595 + different_values: 2 + variants: + - True (x583) + - False (x12) + 'traits': + type: object + path: Equipment Effects.system.traits + is_null: false + values: 595 + schema: + [rarity]: + type: string + path: Equipment Effects.system.traits.rarity + is_null: true + values: 271 + different_values: 1 (all same) + variants: "common" (x271) + 'value': + type: array<> + path: Equipment Effects.system.traits.value + is_null: false + values: 595 + min_count: 0 + max_count: 0 + value_type: + type: + path: Equipment Effects.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + [badge]: + type: object + path: Equipment Effects.system.badge + is_null: true + values: 22 + schema: + [evaluate]: + type: boolean + path: Equipment Effects.system.badge.evaluate + is_null: true + values: 11 + different_values: 1 (all same) + variants: True (x11) + [labels]: + type: array + path: Equipment Effects.system.badge.labels + is_null: true + values: 5 + min_count: 2 + max_count: 8 + value_type: + type: string + path: Equipment Effects.system.badge.labels.[] + is_null: false + values: 25 + different_values: 17 + variants: [omitted] + [loop]: + type: boolean + path: Equipment Effects.system.badge.loop + is_null: true + values: 5 + different_values: 1 (all same) + variants: False (x5) + [reevaluate]: + type: + path: Equipment Effects.system.badge.reevaluate + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Equipment Effects.system.badge.type + is_null: false + values: 22 + different_values: 2 + variants: + - "formula" (x11) + - "counter" (x11) + 'value': + type: string | integer + path: Equipment Effects.system.badge.value + is_null: false + values: 22 + types: + - different_values: 7 + variants: + - "1d8" (x4) + - "2d8" (x2) + - "1d3" (x1) + - "2d20kh1" (x1) + - "1d4" (x1) + - "4d8+10" (x1) + - "3d8" (x1) + - different_values: 5 + variants: + - 10 (x4) + - 1 (x3) + - 3 (x2) + - 2 (x1) + - 5 (x1) + [max]: + type: integer + path: Equipment Effects.system.badge.max + is_null: true + values: 3 + different_values: 3 + variants: + - 8 (x1) + - 2 (x1) + - 3 (x1) + [target]: + type: + path: Equipment Effects.system.target + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Equipment Effects.type + is_null: false + values: 595 + different_values: 1 (all same) + variants: "effect" (x595) diff --git a/output/pf2e/packs/Equipment.txt b/output/pf2e/packs/Equipment.txt deleted file mode 100644 index e0e188e..0000000 --- a/output/pf2e/packs/Equipment.txt +++ /dev/null @@ -1,786 +0,0 @@ -Equipment -Different values: 5185 -===================================== -object {Equipment} - _id : string {Equipment._id} (all different values) - img : string {Equipment.img} (2408 different values) - name : string {Equipment.name} (all different values) - system : object {Equipment.system} - [baseItem] : string {Equipment.system.baseItem} (327 different values) - [bulk] : object {Equipment.system.bulk} - value : mixed - integer {Equipment.system.bulk.value} (16 different values) - float {Equipment.system.bulk.value} (same value: 0,1) - [capacity] : integer {Equipment.system.bulk.capacity} (13 different values) - [heldOrStowed] : mixed - integer {Equipment.system.bulk.heldOrStowed} (3 different values) - 1 (x21) - 0 (x4) - 2 (x2) - float {Equipment.system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Equipment.system.bulk.ignored} (10 different values) - 0 (x18) - 50 (x7) - 25 (x6) - 2 (x3) - 100 (x2) - 150 (x2) - 1000000 (x2) - 1 (x1) - 40 (x1) - 10 (x1) - [containerId] : empty - description : object {Equipment.system.description} - [gm] : string {Equipment.system.description.gm} (80 different values) - value : string {Equipment.system.description.value} (4836 different values) - [MAP] : object {Equipment.system.MAP} - value : string {Equipment.system.MAP.value} (same value: '') - [ability] : object {Equipment.system.ability} - value : string {Equipment.system.ability.value} (same value: 'str') - [acBonus] : integer {Equipment.system.acBonus} (7 different values) - 2 (x106) - 1 (x50) - 6 (x31) - 3 (x27) - 4 (x19) - 0 (x16) - 5 (x13) - [apex] : object {Equipment.system.apex} - attribute : string {Equipment.system.apex.attribute} (6 different values) - 'dex' (x11) - 'cha' (x10) - 'con' (x9) - 'str' (x9) - 'int' (x8) - 'wis' (x7) - [bonus] : object {Equipment.system.bonus} - value : integer {Equipment.system.bonus.value} (5 different values) - 0 (x748) - 2 (x56) - 1 (x54) - 3 (x48) - 4 (x3) - [bonusDamage] : object {Equipment.system.bonusDamage} - [value] : integer {Equipment.system.bonusDamage.value} (same value: 0) - [category] : string {Equipment.system.category} (26 different values) - [checkPenalty] : integer {Equipment.system.checkPenalty} (5 different values) - -1 (x53) - -3 (x47) - -2 (x38) - 0 (x25) - -4 (x1) - [collapsed] : boolean {Equipment.system.collapsed} (same value: False) - [damage] : object {Equipment.system.damage} - [damageType] : string {Equipment.system.damage.damageType} (14 different values) - [dice] : integer {Equipment.system.damage.dice} (8 different values) - 1 (x786) - 3 (x36) - 4 (x35) - 2 (x32) - 0 (x17) - 5 (x1) - 6 (x1) - 8 (x1) - [die] : string {Equipment.system.damage.die} (6 different values) - 'd4' (x345) - 'd6' (x284) - 'd8' (x167) - 'd10' (x57) - '' (x35) - 'd12' (x17) - [formula] : string {Equipment.system.damage.formula} (37 different values) - [kind] : string {Equipment.system.damage.kind} (2 different values) - 'damage' (x49) - 'healing' (x27) - [persistent] : object {Equipment.system.damage.persistent} - [faces] : integer {Equipment.system.damage.persistent.faces} (3 different values) - 4 (x24) - 6 (x15) - 8 (x4) - number : integer {Equipment.system.damage.persistent.number} (6 different values) - 1 (x19) - 3 (x15) - 4 (x14) - 2 (x12) - 6 (x1) - 5 (x1) - type : string {Equipment.system.damage.persistent.type} (6 different values) - 'bleed' (x18) - 'acid' (x12) - 'fire' (x12) - 'poison' (x12) - 'void' (x4) - 'piercing' (x4) - [type] : string {Equipment.system.damage.type} (12 different values) - [value] : string {Equipment.system.damage.value} (same value: '') - [dexCap] : integer {Equipment.system.dexCap} (6 different values) - 3 (x39) - 1 (x33) - 0 (x31) - 2 (x26) - 4 (x18) - 5 (x17) - [equippedBulk] : object {Equipment.system.equippedBulk} - value : string {Equipment.system.equippedBulk.value} (same value: '') - [hardness] : integer {Equipment.system.hardness} (19 different values) - [range] : mixed - integer {Equipment.system.range} (17 different values) - object {Equipment.system.range} - value : string {Equipment.system.range.value} (same value: '') - rules : ignored (Foundry rules object) {Equipment.system.rules} - [group] : string {Equipment.system.group} (24 different values) - [hp] : object {Equipment.system.hp} - max : integer {Equipment.system.hp.max} (34 different values) - value : integer {Equipment.system.hp.value} (34 different values) - [items] : object {Equipment.system.items} - 5z6qg : object {Equipment.system.items.5z6qg} - img : string {Equipment.system.items.5z6qg.img} (same value: 'icons/tools/navigation/compass-worn-copper.webp') - isContainer : boolean {Equipment.system.items.5z6qg.isContainer} (same value: False) - items : object {Equipment.system.items.5z6qg.items} - name : string {Equipment.system.items.5z6qg.name} (same value: 'Compass') - quantity : integer {Equipment.system.items.5z6qg.quantity} (same value: 1) - uuid : string {Equipment.system.items.5z6qg.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Compass') - aftjc : object {Equipment.system.items.aftjc} - img : string {Equipment.system.items.aftjc.img} (same value: 'systems/pf2e/icons/default-icons/mystery-man.svg') - isContainer : boolean {Equipment.system.items.aftjc.isContainer} (same value: False) - items : object {Equipment.system.items.aftjc.items} - name : string {Equipment.system.items.aftjc.name} (same value: 'Standard Astrolabe') - quantity : integer {Equipment.system.items.aftjc.quantity} (same value: 1) - uuid : string {Equipment.system.items.aftjc.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Standard Astrolabe') - b2zsf : object {Equipment.system.items.b2zsf} - img : string {Equipment.system.items.b2zsf.img} (same value: 'icons/tools/scribal/ink-quill-red.webp') - isContainer : boolean {Equipment.system.items.b2zsf.isContainer} (same value: False) - items : object {Equipment.system.items.b2zsf.items} - name : string {Equipment.system.items.b2zsf.name} (same value: 'Writing Set') - quantity : integer {Equipment.system.items.b2zsf.quantity} (same value: 1) - uuid : string {Equipment.system.items.b2zsf.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Writing Set') - lfmi2 : object {Equipment.system.items.lfmi2} - img : string {Equipment.system.items.lfmi2.img} (same value: 'systems/pf2e/icons/default-icons/mystery-man.svg') - isContainer : boolean {Equipment.system.items.lfmi2.isContainer} (same value: False) - items : object {Equipment.system.items.lfmi2.items} - name : string {Equipment.system.items.lfmi2.name} (same value: 'Ruler') - quantity : integer {Equipment.system.items.lfmi2.quantity} (same value: 1) - uuid : string {Equipment.system.items.lfmi2.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Ruler') - lnvy6 : object {Equipment.system.items.lnvy6} - img : string {Equipment.system.items.lnvy6.img} (same value: 'icons/tools/navigation/map-chart-tan.webp') - isContainer : boolean {Equipment.system.items.lnvy6.isContainer} (same value: False) - items : object {Equipment.system.items.lnvy6.items} - name : string {Equipment.system.items.lnvy6.name} (same value: 'Survey Map') - quantity : integer {Equipment.system.items.lnvy6.quantity} (same value: 1) - uuid : string {Equipment.system.items.lnvy6.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Survey Map') - [mca3x] : object {Equipment.system.items.mca3x} - img : string {Equipment.system.items.mca3x.img} (same value: 'icons/containers/bags/pack-leather-white-tan.webp') - isContainer : boolean {Equipment.system.items.mca3x.isContainer} (same value: True) - items : object {Equipment.system.items.mca3x.items} - 02xhi : object {Equipment.system.items.mca3x.items.02xhi} - img : string {Equipment.system.items.mca3x.items.02xhi.img} (same value: 'icons/sundries/survival/rope-wrapped-brown.webp') - isContainer : boolean {Equipment.system.items.mca3x.items.02xhi.isContainer} (same value: False) - items : object {Equipment.system.items.mca3x.items.02xhi.items} - name : string {Equipment.system.items.mca3x.items.02xhi.name} (same value: 'Rope') - quantity : integer {Equipment.system.items.mca3x.items.02xhi.quantity} (same value: 1) - uuid : string {Equipment.system.items.mca3x.items.02xhi.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Rope') - 30xet : object {Equipment.system.items.mca3x.items.30xet} - img : string {Equipment.system.items.mca3x.items.30xet.img} (same value: 'systems/pf2e/icons/equipment/adventuring-gear/waterskin.webp') - isContainer : boolean {Equipment.system.items.mca3x.items.30xet.isContainer} (same value: False) - items : object {Equipment.system.items.mca3x.items.30xet.items} - name : string {Equipment.system.items.mca3x.items.30xet.name} (same value: 'Waterskin') - quantity : integer {Equipment.system.items.mca3x.items.30xet.quantity} (same value: 1) - uuid : string {Equipment.system.items.mca3x.items.30xet.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Waterskin') - afbn4 : object {Equipment.system.items.mca3x.items.afbn4} - img : string {Equipment.system.items.mca3x.items.afbn4.img} (same value: 'systems/pf2e/icons/equipment/adventuring-gear/chalk.webp') - isContainer : boolean {Equipment.system.items.mca3x.items.afbn4.isContainer} (same value: False) - items : object {Equipment.system.items.mca3x.items.afbn4.items} - name : string {Equipment.system.items.mca3x.items.afbn4.name} (same value: 'Chalk') - quantity : integer {Equipment.system.items.mca3x.items.afbn4.quantity} (same value: 10) - uuid : string {Equipment.system.items.mca3x.items.afbn4.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Chalk') - fabyb : object {Equipment.system.items.mca3x.items.fabyb} - img : string {Equipment.system.items.mca3x.items.fabyb.img} (same value: 'icons/commodities/stone/geode-raw-tan.webp') - isContainer : boolean {Equipment.system.items.mca3x.items.fabyb.isContainer} (same value: False) - items : object {Equipment.system.items.mca3x.items.fabyb.items} - name : string {Equipment.system.items.mca3x.items.fabyb.name} (same value: 'Flint and Steel') - quantity : integer {Equipment.system.items.mca3x.items.fabyb.quantity} (same value: 1) - uuid : string {Equipment.system.items.mca3x.items.fabyb.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Flint and Steel') - jtagt : object {Equipment.system.items.mca3x.items.jtagt} - img : string {Equipment.system.items.mca3x.items.jtagt.img} (same value: 'systems/pf2e/icons/equipment/adventuring-gear/rations.webp') - isContainer : boolean {Equipment.system.items.mca3x.items.jtagt.isContainer} (same value: False) - items : object {Equipment.system.items.mca3x.items.jtagt.items} - name : string {Equipment.system.items.mca3x.items.jtagt.name} (same value: 'Rations') - quantity : integer {Equipment.system.items.mca3x.items.jtagt.quantity} (same value: 2) - uuid : string {Equipment.system.items.mca3x.items.jtagt.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Rations') - lems2 : object {Equipment.system.items.mca3x.items.lems2} - img : string {Equipment.system.items.mca3x.items.lems2.img} (same value: 'icons/sundries/lights/torch-brown.webp') - isContainer : boolean {Equipment.system.items.mca3x.items.lems2.isContainer} (same value: False) - items : object {Equipment.system.items.mca3x.items.lems2.items} - name : string {Equipment.system.items.mca3x.items.lems2.name} (same value: 'Torch') - quantity : integer {Equipment.system.items.mca3x.items.lems2.quantity} (same value: 5) - uuid : string {Equipment.system.items.mca3x.items.lems2.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Torch') - lpl11 : object {Equipment.system.items.mca3x.items.lpl11} - img : string {Equipment.system.items.mca3x.items.lpl11.img} (same value: 'icons/containers/ammunition/quiver-simple-brown.webp') - isContainer : boolean {Equipment.system.items.mca3x.items.lpl11.isContainer} (same value: False) - items : object {Equipment.system.items.mca3x.items.lpl11.items} - name : string {Equipment.system.items.mca3x.items.lpl11.name} (same value: 'Bedroll') - quantity : integer {Equipment.system.items.mca3x.items.lpl11.quantity} (same value: 1) - uuid : string {Equipment.system.items.mca3x.items.lpl11.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Bedroll') - z9tim : object {Equipment.system.items.mca3x.items.z9tim} - img : string {Equipment.system.items.mca3x.items.z9tim.img} (same value: 'icons/sundries/survival/soap.webp') - isContainer : boolean {Equipment.system.items.mca3x.items.z9tim.isContainer} (same value: False) - items : object {Equipment.system.items.mca3x.items.z9tim.items} - name : string {Equipment.system.items.mca3x.items.z9tim.name} (same value: 'Soap') - quantity : integer {Equipment.system.items.mca3x.items.z9tim.quantity} (same value: 1) - uuid : string {Equipment.system.items.mca3x.items.z9tim.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Soap') - name : string {Equipment.system.items.mca3x.name} (same value: 'Backpack') - quantity : integer {Equipment.system.items.mca3x.quantity} (same value: 1) - uuid : string {Equipment.system.items.mca3x.uuid} (same value: 'Compendium.pf2e.equipment-srd.Item.Backpack') - [level] : object {Equipment.system.level} - value : integer {Equipment.system.level.value} (29 different values) - [material] : object {Equipment.system.material} - [effects] : array {Equipment.system.material.effects} - Length: min=1 max=1 - Value type: string {Equipment.system.material.effects.[]} (same value: 'silver') - [grade] : string {Equipment.system.material.grade} (3 different values) - 'standard' (x26) - 'high' (x23) - 'low' (x7) - [type] : string {Equipment.system.material.type} (10 different values) - 'silver' (x12) - 'adamantine' (x11) - 'cold-iron' (x10) - 'dawnsilver' (x8) - 'duskwood' (x8) - 'siccatite' (x2) - 'orichalcum' (x2) - 'peachwood' (x1) - 'dragonhide' (x1) - 'inubrix' (x1) - price : object {Equipment.system.price} - [per] : integer {Equipment.system.price.per} (2 different values) - 10 (x41) - 5 (x4) - value : object {Equipment.system.price.value} - [cp] : integer {Equipment.system.price.value.cp} (7 different values) - 1 (x19) - 5 (x5) - 2 (x3) - 3 (x2) - 0 (x1) - 4 (x1) - 8 (x1) - [gp] : integer {Equipment.system.price.value.gp} (334 different values) - [pp] : integer {Equipment.system.price.value.pp} (2 different values) - 0 (x1) - 1 (x1) - [sp] : integer {Equipment.system.price.value.sp} (14 different values) - [meleeUsage] : object {Equipment.system.meleeUsage} - damage : object {Equipment.system.meleeUsage.damage} - die : string {Equipment.system.meleeUsage.damage.die} (4 different values) - 'd8' (x11) - 'd6' (x8) - 'd4' (x7) - 'd10' (x1) - type : string {Equipment.system.meleeUsage.damage.type} (3 different values) - 'slashing' (x11) - 'bludgeoning' (x9) - 'piercing' (x7) - group : string {Equipment.system.meleeUsage.group} (8 different values) - 'sword' (x11) - 'knife' (x4) - 'club' (x3) - 'hammer' (x3) - 'spear' (x2) - 'flail' (x2) - 'axe' (x1) - 'brawling' (x1) - [traits] : array {Equipment.system.meleeUsage.traits} - Length: min=2 max=5 - Value type: string {Equipment.system.meleeUsage.traits.[]} (25 different values) - publication : object {Equipment.system.publication} - license : string {Equipment.system.publication.license} (2 different values) - 'OGL' (x3267) - 'ORC' (x1918) - remaster : boolean {Equipment.system.publication.remaster} (2 different values) - False (x3122) - True (x2063) - title : string {Equipment.system.publication.title} (134 different values) - [quantity] : integer {Equipment.system.quantity} (3 different values) - 1 (x5138) - 10 (x40) - 5 (x5) - [reload] : object {Equipment.system.reload} - [value] : string {Equipment.system.reload.value} (6 different values) - '' (x474) - '-' (x236) - '1' (x116) - '0' (x30) - '2' (x8) - '10' (x2) - [runes] : object {Equipment.system.runes} - [potency] : integer {Equipment.system.runes.potency} (5 different values) - 0 (x649) - 1 (x180) - 2 (x165) - 3 (x66) - 4 (x12) - [property] : array {Equipment.system.runes.property} - Length: min=0 max=3 - Value type: string {Equipment.system.runes.property.[]} (50 different values) - [reinforcing] : integer {Equipment.system.runes.reinforcing} (same value: 0) - [resilient] : integer {Equipment.system.runes.resilient} (4 different values) - 0 (x81) - 1 (x48) - 2 (x32) - 3 (x2) - [striking] : integer {Equipment.system.runes.striking} (4 different values) - 0 (x612) - 1 (x153) - 2 (x115) - 3 (x28) - [size] : string {Equipment.system.size} (4 different values) - 'med' (x5167) - 'sm' (x12) - 'lg' (x3) - 'huge' (x1) - [specific] : object {Equipment.system.specific} - material : object {Equipment.system.specific.material} - [base] : array {Equipment.system.specific.material.base} - Length: min=1 max=1 - Value type: object {Equipment.system.specific.material.base.[]} - thickness : string {Equipment.system.specific.material.base.[].thickness} (same value: 'thin') - type : string {Equipment.system.specific.material.base.[].type} (same value: 'steel') - [effects] : array<> {Equipment.system.specific.material.effects} - Length: min=0 max=0 - Value type: empty - [grade] : string {Equipment.system.specific.material.grade} (3 different values) - 'standard' (x25) - 'high' (x22) - 'low' (x7) - [type] : string {Equipment.system.specific.material.type} (10 different values) - 'silver' (x12) - 'adamantine' (x11) - 'cold-iron' (x10) - 'duskwood' (x8) - 'dawnsilver' (x6) - 'siccatite' (x2) - 'orichalcum' (x2) - 'peachwood' (x1) - 'dragonhide' (x1) - 'inubrix' (x1) - runes : object {Equipment.system.specific.runes} - [potency] : integer {Equipment.system.specific.runes.potency} (5 different values) - 1 (x182) - 2 (x161) - 3 (x65) - 4 (x12) - 0 (x8) - [property] : array {Equipment.system.specific.runes.property} - Length: min=0 max=3 - Value type: string {Equipment.system.specific.runes.property.[]} (50 different values) - [reinforcing] : integer {Equipment.system.specific.runes.reinforcing} (same value: 0) - [resilient] : integer {Equipment.system.specific.runes.resilient} (4 different values) - 1 (x47) - 2 (x30) - 0 (x20) - 3 (x2) - [striking] : integer {Equipment.system.specific.runes.striking} (4 different values) - 1 (x156) - 2 (x112) - 0 (x32) - 3 (x28) - [integrated] : object {Equipment.system.specific.integrated} - runes : object {Equipment.system.specific.integrated.runes} - potency : integer {Equipment.system.specific.integrated.runes.potency} (3 different values) - 0 (x3) - 1 (x2) - 2 (x1) - property : array {Equipment.system.specific.integrated.runes.property} - Length: min=0 max=1 - Value type: string {Equipment.system.specific.integrated.runes.property.[]} (same value: 'wounding') - striking : integer {Equipment.system.specific.integrated.runes.striking} (3 different values) - 0 (x3) - 1 (x2) - 2 (x1) - [value] : boolean {Equipment.system.specific.value} (same value: False) - [speedPenalty] : integer {Equipment.system.speedPenalty} (5 different values) - 0 (x165) - -5 (x49) - -10 (x46) - -15 (x1) - -14 (x1) - [spell] : object {Equipment.system.spell} - _id : string {Equipment.system.spell._id} (2 different values) - '7w37duycMs4YOBeu' (x6) - 'lj2l0i8ShNSlnZrj' (x4) - flags : object {Equipment.system.spell.flags} - core : object {Equipment.system.spell.flags.core} - sourceId : string {Equipment.system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x6) - 'Compendium.pf2e.spells-srd.Item.Bc6QqTmFV4q7G7L0' (x4) - img : string {Equipment.system.spell.img} (2 different values) - 'icons/magic/life/cross-worn-green.webp' (x6) - 'icons/commodities/wood/fence-posts-brown.webp' (x4) - name : string {Equipment.system.spell.name} (2 different values) - 'Heal' (x6) - 'Splinter Volley' (x4) - sort : integer {Equipment.system.spell.sort} (2 different values) - 133500000 (x6) - 0 (x4) - system : object {Equipment.system.spell.system} - [area] : empty - cost : object {Equipment.system.spell.system.cost} - value : string {Equipment.system.spell.system.cost.value} (same value: '') - counteraction : boolean {Equipment.system.spell.system.counteraction} (same value: False) - damage : object {Equipment.system.spell.system.damage} - [0] : object {Equipment.system.spell.system.damage.0} - applyMod : boolean {Equipment.system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Equipment.system.spell.system.damage.0.formula} (same value: '1d8') - kinds : array {Equipment.system.spell.system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {Equipment.system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x6) - 'healing' (x6) - materials : array<> {Equipment.system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Equipment.system.spell.system.damage.0.type} (same value: 'vitality') - QrOXDstbGji5fsbX : object {Equipment.system.spell.system.damage.QrOXDstbGji5fsbX} - applyMod : boolean {Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.applyMod} (same value: False) - [category] : empty - formula : string {Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.formula} (same value: '4d6') - kinds : array {Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.kinds} - Length: min=1 max=1 - Value type: string {Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.kinds.[]} (same value: 'damage') - materials : array<> {Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.type} (same value: 'piercing') - description : object {Equipment.system.spell.system.description} - value : string {Equipment.system.spell.system.description.value} (2 different values) - duration : object {Equipment.system.spell.system.duration} - sustained : boolean {Equipment.system.spell.system.duration.sustained} (same value: False) - value : string {Equipment.system.spell.system.duration.value} (same value: '') - heightening : object {Equipment.system.spell.system.heightening} - damage : object {Equipment.system.spell.system.heightening.damage} - [0] : string {Equipment.system.spell.system.heightening.damage.0} (same value: '1d8') - QrOXDstbGji5fsbX : string {Equipment.system.spell.system.heightening.damage.QrOXDstbGji5fsbX} (same value: '4d6') - interval : integer {Equipment.system.spell.system.heightening.interval} (2 different values) - 1 (x6) - 2 (x4) - type : string {Equipment.system.spell.system.heightening.type} (same value: 'interval') - level : object {Equipment.system.spell.system.level} - value : integer {Equipment.system.spell.system.level.value} (5 different values) - 1 (x6) - 2 (x1) - 4 (x1) - 6 (x1) - 8 (x1) - location : object {Equipment.system.spell.system.location} - heightenedLevel : integer {Equipment.system.spell.system.location.heightenedLevel} (6 different values) - 2 (x5) - 3 (x1) - 4 (x1) - 5 (x1) - 6 (x1) - 7 (x1) - [value] : empty - time : object {Equipment.system.spell.system.time} - value : string {Equipment.system.spell.system.time.value} (2 different values) - '1 to 3' (x6) - '2 or 3' (x4) - [overlays] : object {Equipment.system.spell.system.overlays} - 37gy7l19tik74o4s : object {Equipment.system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Equipment.system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system} - damage : object {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x6) - 'healing' (x6) - 'manipulate' (x6) - 'vitality' (x6) - 7qdtetowq348s9oc : object {Equipment.system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Equipment.system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Equipment.system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Equipment.system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system} - range : object {Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system} - area : object {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x6) - 'healing' (x6) - 'manipulate' (x6) - 'vitality' (x6) - lfxcoz2d3f8j2zq1 : object {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x6) - 'healing' (x6) - 'manipulate' (x6) - 'vitality' (x6) - publication : object {Equipment.system.spell.system.publication} - license : string {Equipment.system.spell.system.publication.license} (2 different values) - 'ORC' (x6) - 'OGL' (x4) - remaster : boolean {Equipment.system.spell.system.publication.remaster} (same value: True) - title : string {Equipment.system.spell.system.publication.title} (2 different values) - 'Pathfinder Player Core' (x6) - 'Pathfinder Rage of Elements' (x4) - range : object {Equipment.system.spell.system.range} - value : string {Equipment.system.spell.system.range.value} (2 different values) - 'varies' (x6) - '60 feet' (x4) - requirements : string {Equipment.system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Equipment.system.spell.system.rules} - slug : string {Equipment.system.spell.system.slug} (2 different values) - 'heal' (x6) - 'splinter-volley' (x4) - target : object {Equipment.system.spell.system.target} - value : string {Equipment.system.spell.system.target.value} (2 different values) - '1 willing living creature or 1 undead' (x6) - '1 or 2 creatures' (x4) - [defense] : object {Equipment.system.spell.system.defense} - save : object {Equipment.system.spell.system.defense.save} - basic : boolean {Equipment.system.spell.system.defense.save.basic} (same value: True) - statistic : string {Equipment.system.spell.system.defense.save.statistic} (same value: 'fortitude') - traits : object {Equipment.system.spell.system.traits} - rarity : string {Equipment.system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Equipment.system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Equipment.system.spell.system.traits.traditions.[]} (3 different values) - 'primal' (x10) - 'divine' (x6) - 'arcane' (x4) - value : array {Equipment.system.spell.system.traits.value} - Length: min=3 max=4 - Value type: string {Equipment.system.spell.system.traits.value.[]} (6 different values) - 'manipulate' (x10) - 'healing' (x6) - 'vitality' (x6) - 'attack' (x4) - 'concentrate' (x4) - 'wood' (x4) - type : string {Equipment.system.spell.type} (same value: 'spell') - [splashDamage] : object {Equipment.system.splashDamage} - [value] : mixed - integer {Equipment.system.splashDamage.value} (7 different values) - 0 (x734) - 3 (x38) - 4 (x38) - 1 (x35) - 2 (x35) - 5 (x1) - 6 (x1) - string {Equipment.system.splashDamage.value} (same value: '') - [stackGroup] : string {Equipment.system.stackGroup} (9 different values) - 'gems' (x50) - 'rounds10' (x48) - 'arrows' (x10) - 'slingBullets' (x8) - 'bolts' (x6) - 'coins' (x4) - 'rounds5' (x4) - 'blowgunDarts' (x1) - 'woodenTaws' (x1) - [stowing] : boolean {Equipment.system.stowing} (2 different values) - True (x26) - False (x17) - [strength] : integer {Equipment.system.strength} (6 different values) - 3 (x35) - 1 (x34) - 4 (x31) - 2 (x23) - 0 (x21) - 5 (x3) - [subitems] : array {Equipment.system.subitems} - Length: min=1 max=1 - Value type: object {Equipment.system.subitems.[]} - _id : string {Equipment.system.subitems.[]._id} (same value: '63PtQV7KtzRrG5kM') - flags : object {Equipment.system.subitems.[].flags} - core : object {Equipment.system.subitems.[].flags.core} - sourceId : string {Equipment.system.subitems.[].flags.core.sourceId} (same value: 'Compendium.pf2e.equipment-srd.Item.nSO0Z662LkkLfa2u') - img : string {Equipment.system.subitems.[].img} (same value: 'systems/pf2e/icons/equipment/weapons/shield-spikes.webp') - name : string {Equipment.system.subitems.[].name} (same value: 'Shield Spikes') - sort : integer {Equipment.system.subitems.[].sort} (same value: 100000) - system : object {Equipment.system.subitems.[].system} - baseItem : string {Equipment.system.subitems.[].system.baseItem} (same value: 'shield-spikes') - bonus : object {Equipment.system.subitems.[].system.bonus} - value : integer {Equipment.system.subitems.[].system.bonus.value} (same value: 0) - bonusDamage : object {Equipment.system.subitems.[].system.bonusDamage} - value : integer {Equipment.system.subitems.[].system.bonusDamage.value} (same value: 0) - bulk : object {Equipment.system.subitems.[].system.bulk} - value : integer {Equipment.system.subitems.[].system.bulk.value} (same value: 0) - category : string {Equipment.system.subitems.[].system.category} (same value: 'martial') - damage : object {Equipment.system.subitems.[].system.damage} - damageType : string {Equipment.system.subitems.[].system.damage.damageType} (same value: 'piercing') - dice : integer {Equipment.system.subitems.[].system.damage.dice} (same value: 1) - die : string {Equipment.system.subitems.[].system.damage.die} (same value: 'd6') - description : object {Equipment.system.subitems.[].system.description} - value : string {Equipment.system.subitems.[].system.description.value} (same value: '

These metal spikes are strategically placed on the defensive side of the shield to deal piercing damage with a shield bash.

') - equipped : object {Equipment.system.subitems.[].system.equipped} - carryType : string {Equipment.system.subitems.[].system.equipped.carryType} (same value: 'attached') - handsHeld : integer {Equipment.system.subitems.[].system.equipped.handsHeld} (same value: 0) - group : string {Equipment.system.subitems.[].system.group} (same value: 'shield') - hardness : integer {Equipment.system.subitems.[].system.hardness} (same value: 0) - hp : object {Equipment.system.subitems.[].system.hp} - max : integer {Equipment.system.subitems.[].system.hp.max} (same value: 0) - value : integer {Equipment.system.subitems.[].system.hp.value} (same value: 0) - level : object {Equipment.system.subitems.[].system.level} - value : integer {Equipment.system.subitems.[].system.level.value} (same value: 0) - material : object {Equipment.system.subitems.[].system.material} - [grade] : empty - [type] : empty - price : object {Equipment.system.subitems.[].system.price} - value : object {Equipment.system.subitems.[].system.price.value} - sp : integer {Equipment.system.subitems.[].system.price.value.sp} (same value: 5) - publication : object {Equipment.system.subitems.[].system.publication} - license : string {Equipment.system.subitems.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Equipment.system.subitems.[].system.publication.remaster} (same value: True) - title : string {Equipment.system.subitems.[].system.publication.title} (same value: 'Pathfinder Player Core') - quantity : integer {Equipment.system.subitems.[].system.quantity} (same value: 1) - traits : object {Equipment.system.subitems.[].system.traits} - rarity : string {Equipment.system.subitems.[].system.traits.rarity} (same value: 'common') - value : array {Equipment.system.subitems.[].system.traits.value} - Length: min=1 max=1 - Value type: string {Equipment.system.subitems.[].system.traits.value.[]} (same value: 'attached-to-shield') - [range] : empty - reload : object {Equipment.system.subitems.[].system.reload} - value : string {Equipment.system.subitems.[].system.reload.value} (same value: '') - rules : ignored (Foundry rules object) {Equipment.system.subitems.[].system.rules} - runes : object {Equipment.system.subitems.[].system.runes} - potency : integer {Equipment.system.subitems.[].system.runes.potency} (same value: 1) - property : array<> {Equipment.system.subitems.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Equipment.system.subitems.[].system.runes.striking} (same value: 1) - size : string {Equipment.system.subitems.[].system.size} (same value: 'med') - slug : string {Equipment.system.subitems.[].system.slug} (same value: 'shield-spikes') - splashDamage : object {Equipment.system.subitems.[].system.splashDamage} - value : integer {Equipment.system.subitems.[].system.splashDamage.value} (same value: 0) - [containerId] : empty - usage : object {Equipment.system.subitems.[].system.usage} - value : string {Equipment.system.subitems.[].system.usage.value} (same value: 'held-in-one-hand') - type : string {Equipment.system.subitems.[].type} (same value: 'weapon') - traits : object {Equipment.system.traits} - rarity : string {Equipment.system.traits.rarity} (4 different values) - 'common' (x2712) - 'uncommon' (x1694) - 'rare' (x559) - 'unique' (x220) - value : array {Equipment.system.traits.value} - Length: min=0 max=9 - Value type: string {Equipment.system.traits.value.[]} (241 different values) - [integrated] : object {Equipment.system.traits.integrated} - runes : object {Equipment.system.traits.integrated.runes} - potency : integer {Equipment.system.traits.integrated.runes.potency} (3 different values) - 0 (x5) - 1 (x2) - 2 (x1) - property : array {Equipment.system.traits.integrated.runes.property} - Length: min=0 max=1 - Value type: string {Equipment.system.traits.integrated.runes.property.[]} (same value: 'wounding') - striking : integer {Equipment.system.traits.integrated.runes.striking} (3 different values) - 0 (x5) - 1 (x2) - 2 (x1) - [versatile] : empty - [otherTags] : array {Equipment.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Equipment.system.traits.otherTags.[]} (4 different values) - 'alchemical-tool' (x56) - 'alchemical-food' (x56) - 'herbal' (x6) - 'handwraps-of-mighty-blows' (x3) - [usage] : object {Equipment.system.usage} - [canBeAmmo] : boolean {Equipment.system.usage.canBeAmmo} (2 different values) - False (x189) - True (x1) - value : string {Equipment.system.usage.value} (119 different values) - [uses] : object {Equipment.system.uses} - autoDestroy : boolean {Equipment.system.uses.autoDestroy} (2 different values) - True (x1631) - False (x20) - max : integer {Equipment.system.uses.max} (9 different values) - 1 (x1631) - 5 (x8) - 7 (x4) - 10 (x3) - 500 (x1) - 5000 (x1) - 24 (x1) - 6 (x1) - 8 (x1) - value : integer {Equipment.system.uses.value} (9 different values) - 1 (x1632) - 5 (x7) - 7 (x4) - 10 (x3) - 500 (x1) - 5000 (x1) - 24 (x1) - 6 (x1) - 8 (x1) - [weaponType] : object {Equipment.system.weaponType} - value : string {Equipment.system.weaponType.value} (same value: '') - type : string {Equipment.type} (8 different values) - 'equipment' (x2166) - 'consumable' (x1651) - 'weapon' (x908) - 'armor' (x164) - 'treasure' (x153) - 'shield' (x98) - 'backpack' (x43) - 'kit' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Equipment.yaml b/output/pf2e/packs/Equipment.yaml new file mode 100644 index 0000000..37e7099 --- /dev/null +++ b/output/pf2e/packs/Equipment.yaml @@ -0,0 +1,3279 @@ +name: Equipment +values: 5185 +schema: + '_id': + type: string + path: Equipment._id + is_null: false + values: 5185 + different_values: 5185 (all different) + variants: [omitted] + 'img': + type: string + path: Equipment.img + is_null: false + values: 5185 + different_values: 2408 + variants: [omitted] + 'name': + type: string + path: Equipment.name + is_null: false + values: 5185 + different_values: 5185 (all different) + variants: [omitted] + 'system': + type: object + path: Equipment.system + is_null: false + values: 5185 + schema: + [baseItem]: + type: string + path: Equipment.system.baseItem + is_null: true + values: 1109 + different_values: 327 + variants: [omitted] + [bulk]: + type: object + path: Equipment.system.bulk + is_null: true + values: 5183 + schema: + 'value': + type: integer | float + path: Equipment.system.bulk.value + is_null: false + values: 5183 + types: + - different_values: 16 + variants: [omitted] + - different_values: 1 (all same) + variants: 0,1 (x2291) + [capacity]: + type: integer + path: Equipment.system.bulk.capacity + is_null: true + values: 43 + different_values: 13 + variants: [omitted] + [heldOrStowed]: + type: integer | float + path: Equipment.system.bulk.heldOrStowed + is_null: true + values: 43 + types: + - different_values: 3 + variants: + - 1 (x21) + - 0 (x4) + - 2 (x2) + - different_values: 1 (all same) + variants: 0,1 (x16) + [ignored]: + type: integer + path: Equipment.system.bulk.ignored + is_null: true + values: 43 + different_values: 10 + variants: + - 0 (x18) + - 50 (x7) + - 25 (x6) + - 2 (x3) + - 100 (x2) + - 150 (x2) + - 1000000 (x2) + - 1 (x1) + - 40 (x1) + - 10 (x1) + [containerId]: + type: + path: Equipment.system.containerId + is_null: true + values: 0 + is_empty: true + 'description': + type: object + path: Equipment.system.description + is_null: false + values: 5185 + schema: + [gm]: + type: string + path: Equipment.system.description.gm + is_null: true + values: 80 + different_values: 80 + variants: [omitted] + 'value': + type: string + path: Equipment.system.description.value + is_null: false + values: 5185 + different_values: 4836 + variants: [omitted] + [MAP]: + type: object + path: Equipment.system.MAP + is_null: true + values: 1 + schema: + 'value': + type: string + path: Equipment.system.MAP.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [ability]: + type: object + path: Equipment.system.ability + is_null: true + values: 1 + schema: + 'value': + type: string + path: Equipment.system.ability.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "str" (x1) + [acBonus]: + type: integer + path: Equipment.system.acBonus + is_null: true + values: 262 + different_values: 7 + variants: + - 2 (x106) + - 1 (x50) + - 6 (x31) + - 3 (x27) + - 4 (x19) + - 0 (x16) + - 5 (x13) + [apex]: + type: object + path: Equipment.system.apex + is_null: true + values: 54 + schema: + 'attribute': + type: string + path: Equipment.system.apex.attribute + is_null: false + values: 54 + different_values: 6 + variants: + - "dex" (x11) + - "cha" (x10) + - "con" (x9) + - "str" (x9) + - "int" (x8) + - "wis" (x7) + [bonus]: + type: object + path: Equipment.system.bonus + is_null: true + values: 909 + schema: + 'value': + type: integer + path: Equipment.system.bonus.value + is_null: false + values: 909 + different_values: 5 + variants: + - 0 (x748) + - 2 (x56) + - 1 (x54) + - 3 (x48) + - 4 (x3) + [bonusDamage]: + type: object + path: Equipment.system.bonusDamage + is_null: true + values: 909 + schema: + [value]: + type: integer + path: Equipment.system.bonusDamage.value + is_null: true + values: 908 + different_values: 1 (all same) + variants: 0 (x908) + [category]: + type: string + path: Equipment.system.category + is_null: true + values: 2723 + different_values: 26 + variants: [omitted] + [checkPenalty]: + type: integer + path: Equipment.system.checkPenalty + is_null: true + values: 164 + different_values: 5 + variants: + - -1 (x53) + - -3 (x47) + - -2 (x38) + - 0 (x25) + - -4 (x1) + [collapsed]: + type: boolean + path: Equipment.system.collapsed + is_null: true + values: 43 + different_values: 1 (all same) + variants: False (x43) + [damage]: + type: object + path: Equipment.system.damage + is_null: true + values: 985 + schema: + [damageType]: + type: string + path: Equipment.system.damage.damageType + is_null: true + values: 909 + different_values: 14 + variants: [omitted] + [dice]: + type: integer + path: Equipment.system.damage.dice + is_null: true + values: 909 + different_values: 8 + variants: + - 1 (x786) + - 3 (x36) + - 4 (x35) + - 2 (x32) + - 0 (x17) + - 5 (x1) + - 6 (x1) + - 8 (x1) + [die]: + type: string + path: Equipment.system.damage.die + is_null: true + values: 905 + different_values: 6 + variants: + - "d4" (x345) + - "d6" (x284) + - "d8" (x167) + - "d10" (x57) + - "" (x35) + - "d12" (x17) + [formula]: + type: string + path: Equipment.system.damage.formula + is_null: true + values: 76 + different_values: 37 + variants: [omitted] + [kind]: + type: string + path: Equipment.system.damage.kind + is_null: true + values: 76 + different_values: 2 + variants: + - "damage" (x49) + - "healing" (x27) + [persistent]: + type: object + path: Equipment.system.damage.persistent + is_null: true + values: 62 + schema: + [faces]: + type: integer + path: Equipment.system.damage.persistent.faces + is_null: true + values: 43 + different_values: 3 + variants: + - 4 (x24) + - 6 (x15) + - 8 (x4) + 'number': + type: integer + path: Equipment.system.damage.persistent.number + is_null: false + values: 62 + different_values: 6 + variants: + - 1 (x19) + - 3 (x15) + - 4 (x14) + - 2 (x12) + - 6 (x1) + - 5 (x1) + 'type': + type: string + path: Equipment.system.damage.persistent.type + is_null: false + values: 62 + different_values: 6 + variants: + - "bleed" (x18) + - "acid" (x12) + - "fire" (x12) + - "poison" (x12) + - "void" (x4) + - "piercing" (x4) + [type]: + type: string + path: Equipment.system.damage.type + is_null: true + values: 76 + different_values: 12 + variants: [omitted] + [value]: + type: string + path: Equipment.system.damage.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [dexCap]: + type: integer + path: Equipment.system.dexCap + is_null: true + values: 164 + different_values: 6 + variants: + - 3 (x39) + - 1 (x33) + - 0 (x31) + - 2 (x26) + - 4 (x18) + - 5 (x17) + [equippedBulk]: + type: object + path: Equipment.system.equippedBulk + is_null: true + values: 1 + schema: + 'value': + type: string + path: Equipment.system.equippedBulk.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [hardness]: + type: integer + path: Equipment.system.hardness + is_null: true + values: 5183 + different_values: 19 + variants: [omitted] + [range]: + type: integer | object + path: Equipment.system.range + is_null: true + values: 335 + types: + - different_values: 17 + variants: [omitted] + - schema: + 'value': + type: string + path: Equipment.system.range.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Equipment.system.rules + is_null: false + values: 5185 + [group]: + type: string + path: Equipment.system.group + is_null: true + values: 1052 + different_values: 24 + variants: [omitted] + [hp]: + type: object + path: Equipment.system.hp + is_null: true + values: 5183 + schema: + 'max': + type: integer + path: Equipment.system.hp.max + is_null: false + values: 5183 + different_values: 34 + variants: [omitted] + 'value': + type: integer + path: Equipment.system.hp.value + is_null: false + values: 5183 + different_values: 34 + variants: [omitted] + [items]: + type: object + path: Equipment.system.items + is_null: true + values: 2 + schema: + '5z6qg': + type: object + path: Equipment.system.items.5z6qg + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.5z6qg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/navigation/compass-worn-copper.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.5z6qg.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.5z6qg.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.5z6qg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compass" (x1) + 'quantity': + type: integer + path: Equipment.system.items.5z6qg.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.5z6qg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Compass" (x1) + 'aftjc': + type: object + path: Equipment.system.items.aftjc + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.aftjc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/mystery-man.svg" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.aftjc.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.aftjc.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.aftjc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Standard Astrolabe" (x1) + 'quantity': + type: integer + path: Equipment.system.items.aftjc.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.aftjc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Standard Astrolabe" (x1) + 'b2zsf': + type: object + path: Equipment.system.items.b2zsf + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.b2zsf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/scribal/ink-quill-red.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.b2zsf.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.b2zsf.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.b2zsf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Writing Set" (x1) + 'quantity': + type: integer + path: Equipment.system.items.b2zsf.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.b2zsf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Writing Set" (x1) + 'lfmi2': + type: object + path: Equipment.system.items.lfmi2 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.lfmi2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/mystery-man.svg" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.lfmi2.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.lfmi2.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.lfmi2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Ruler" (x1) + 'quantity': + type: integer + path: Equipment.system.items.lfmi2.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.lfmi2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Ruler" (x1) + 'lnvy6': + type: object + path: Equipment.system.items.lnvy6 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.lnvy6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/navigation/map-chart-tan.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.lnvy6.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.lnvy6.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.lnvy6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Survey Map" (x1) + 'quantity': + type: integer + path: Equipment.system.items.lnvy6.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.lnvy6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Survey Map" (x1) + [mca3x]: + type: object + path: Equipment.system.items.mca3x + is_null: true + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/containers/bags/pack-leather-white-tan.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items + is_null: false + values: 1 + schema: + '02xhi': + type: object + path: Equipment.system.items.mca3x.items.02xhi + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.02xhi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/survival/rope-wrapped-brown.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.02xhi.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.02xhi.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.02xhi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Rope" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.02xhi.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.02xhi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Rope" (x1) + '30xet': + type: object + path: Equipment.system.items.mca3x.items.30xet + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.30xet.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/adventuring-gear/waterskin.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.30xet.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.30xet.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.30xet.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Waterskin" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.30xet.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.30xet.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Waterskin" (x1) + 'afbn4': + type: object + path: Equipment.system.items.mca3x.items.afbn4 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.afbn4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/adventuring-gear/chalk.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.afbn4.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.afbn4.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.afbn4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Chalk" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.afbn4.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 10 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.afbn4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Chalk" (x1) + 'fabyb': + type: object + path: Equipment.system.items.mca3x.items.fabyb + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.fabyb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/stone/geode-raw-tan.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.fabyb.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.fabyb.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.fabyb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Flint and Steel" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.fabyb.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.fabyb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Flint and Steel" (x1) + 'jtagt': + type: object + path: Equipment.system.items.mca3x.items.jtagt + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.jtagt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/adventuring-gear/rations.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.jtagt.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.jtagt.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.jtagt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Rations" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.jtagt.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.jtagt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Rations" (x1) + 'lems2': + type: object + path: Equipment.system.items.mca3x.items.lems2 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.lems2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/lights/torch-brown.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.lems2.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.lems2.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.lems2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Torch" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.lems2.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.lems2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Torch" (x1) + 'lpl11': + type: object + path: Equipment.system.items.mca3x.items.lpl11 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.lpl11.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/containers/ammunition/quiver-simple-brown.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.lpl11.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.lpl11.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.lpl11.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bedroll" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.lpl11.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.lpl11.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Bedroll" (x1) + 'z9tim': + type: object + path: Equipment.system.items.mca3x.items.z9tim + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.z9tim.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/survival/soap.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.z9tim.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.z9tim.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.z9tim.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Soap" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.z9tim.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.z9tim.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Soap" (x1) + 'name': + type: string + path: Equipment.system.items.mca3x.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Backpack" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Backpack" (x1) + [level]: + type: object + path: Equipment.system.level + is_null: true + values: 5183 + schema: + 'value': + type: integer + path: Equipment.system.level.value + is_null: false + values: 5183 + different_values: 29 + variants: [omitted] + [material]: + type: object + path: Equipment.system.material + is_null: true + values: 5183 + schema: + [effects]: + type: array + path: Equipment.system.material.effects + is_null: true + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.material.effects.[] + is_null: false + values: 3 + different_values: 1 (all same) + variants: "silver" (x3) + [grade]: + type: string + path: Equipment.system.material.grade + is_null: true + values: 56 + different_values: 3 + variants: + - "standard" (x26) + - "high" (x23) + - "low" (x7) + [type]: + type: string + path: Equipment.system.material.type + is_null: true + values: 56 + different_values: 10 + variants: + - "silver" (x12) + - "adamantine" (x11) + - "cold-iron" (x10) + - "dawnsilver" (x8) + - "duskwood" (x8) + - "siccatite" (x2) + - "orichalcum" (x2) + - "peachwood" (x1) + - "dragonhide" (x1) + - "inubrix" (x1) + 'price': + type: object + path: Equipment.system.price + is_null: false + values: 5185 + schema: + [per]: + type: integer + path: Equipment.system.price.per + is_null: true + values: 45 + different_values: 2 + variants: + - 10 (x41) + - 5 (x4) + 'value': + type: object + path: Equipment.system.price.value + is_null: false + values: 5185 + schema: + [cp]: + type: integer + path: Equipment.system.price.value.cp + is_null: true + values: 32 + different_values: 7 + variants: + - 1 (x19) + - 5 (x5) + - 2 (x3) + - 3 (x2) + - 0 (x1) + - 4 (x1) + - 8 (x1) + [gp]: + type: integer + path: Equipment.system.price.value.gp + is_null: true + values: 4603 + different_values: 334 + variants: [omitted] + [pp]: + type: integer + path: Equipment.system.price.value.pp + is_null: true + values: 2 + different_values: 2 + variants: + - 0 (x1) + - 1 (x1) + [sp]: + type: integer + path: Equipment.system.price.value.sp + is_null: true + values: 244 + different_values: 14 + variants: [omitted] + [meleeUsage]: + type: object + path: Equipment.system.meleeUsage + is_null: true + values: 27 + schema: + 'damage': + type: object + path: Equipment.system.meleeUsage.damage + is_null: false + values: 27 + schema: + 'die': + type: string + path: Equipment.system.meleeUsage.damage.die + is_null: false + values: 27 + different_values: 4 + variants: + - "d8" (x11) + - "d6" (x8) + - "d4" (x7) + - "d10" (x1) + 'type': + type: string + path: Equipment.system.meleeUsage.damage.type + is_null: false + values: 27 + different_values: 3 + variants: + - "slashing" (x11) + - "bludgeoning" (x9) + - "piercing" (x7) + 'group': + type: string + path: Equipment.system.meleeUsage.group + is_null: false + values: 27 + different_values: 8 + variants: + - "sword" (x11) + - "knife" (x4) + - "club" (x3) + - "hammer" (x3) + - "spear" (x2) + - "flail" (x2) + - "axe" (x1) + - "brawling" (x1) + [traits]: + type: array + path: Equipment.system.meleeUsage.traits + is_null: true + values: 25 + min_count: 2 + max_count: 5 + value_type: + type: string + path: Equipment.system.meleeUsage.traits.[] + is_null: false + values: 76 + different_values: 25 + variants: [omitted] + 'publication': + type: object + path: Equipment.system.publication + is_null: false + values: 5185 + schema: + 'license': + type: string + path: Equipment.system.publication.license + is_null: false + values: 5185 + different_values: 2 + variants: + - "OGL" (x3267) + - "ORC" (x1918) + 'remaster': + type: boolean + path: Equipment.system.publication.remaster + is_null: false + values: 5185 + different_values: 2 + variants: + - False (x3122) + - True (x2063) + 'title': + type: string + path: Equipment.system.publication.title + is_null: false + values: 5185 + different_values: 134 + variants: [omitted] + [quantity]: + type: integer + path: Equipment.system.quantity + is_null: true + values: 5183 + different_values: 3 + variants: + - 1 (x5138) + - 10 (x40) + - 5 (x5) + [reload]: + type: object + path: Equipment.system.reload + is_null: true + values: 909 + schema: + [value]: + type: string + path: Equipment.system.reload.value + is_null: true + values: 866 + different_values: 6 + variants: + - "" (x474) + - "-" (x236) + - "1" (x116) + - "0" (x30) + - "2" (x8) + - "10" (x2) + [runes]: + type: object + path: Equipment.system.runes + is_null: true + values: 1170 + schema: + [potency]: + type: integer + path: Equipment.system.runes.potency + is_null: true + values: 1072 + different_values: 5 + variants: + - 0 (x649) + - 1 (x180) + - 2 (x165) + - 3 (x66) + - 4 (x12) + [property]: + type: array + path: Equipment.system.runes.property + is_null: true + values: 1072 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Equipment.system.runes.property.[] + is_null: false + values: 209 + different_values: 50 + variants: [omitted] + [reinforcing]: + type: integer + path: Equipment.system.runes.reinforcing + is_null: true + values: 93 + different_values: 1 (all same) + variants: 0 (x93) + [resilient]: + type: integer + path: Equipment.system.runes.resilient + is_null: true + values: 163 + different_values: 4 + variants: + - 0 (x81) + - 1 (x48) + - 2 (x32) + - 3 (x2) + [striking]: + type: integer + path: Equipment.system.runes.striking + is_null: true + values: 908 + different_values: 4 + variants: + - 0 (x612) + - 1 (x153) + - 2 (x115) + - 3 (x28) + [size]: + type: string + path: Equipment.system.size + is_null: true + values: 5183 + different_values: 4 + variants: + - "med" (x5167) + - "sm" (x12) + - "lg" (x3) + - "huge" (x1) + [specific]: + type: object + path: Equipment.system.specific + is_null: true + values: 505 + schema: + 'material': + type: object + path: Equipment.system.specific.material + is_null: false + values: 505 + schema: + [base]: + type: array + path: Equipment.system.specific.material.base + is_null: true + values: 16 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Equipment.system.specific.material.base.[] + is_null: false + values: 16 + schema: + 'thickness': + type: string + path: Equipment.system.specific.material.base.[].thickness + is_null: false + values: 16 + different_values: 1 (all same) + variants: "thin" (x16) + 'type': + type: string + path: Equipment.system.specific.material.base.[].type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "steel" (x16) + [effects]: + type: array<> + path: Equipment.system.specific.material.effects + is_null: true + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Equipment.system.specific.material.effects.[] + is_null: false + values: 0 + is_empty: true + [grade]: + type: string + path: Equipment.system.specific.material.grade + is_null: true + values: 54 + different_values: 3 + variants: + - "standard" (x25) + - "high" (x22) + - "low" (x7) + [type]: + type: string + path: Equipment.system.specific.material.type + is_null: true + values: 54 + different_values: 10 + variants: + - "silver" (x12) + - "adamantine" (x11) + - "cold-iron" (x10) + - "duskwood" (x8) + - "dawnsilver" (x6) + - "siccatite" (x2) + - "orichalcum" (x2) + - "peachwood" (x1) + - "dragonhide" (x1) + - "inubrix" (x1) + 'runes': + type: object + path: Equipment.system.specific.runes + is_null: false + values: 505 + schema: + [potency]: + type: integer + path: Equipment.system.specific.runes.potency + is_null: true + values: 428 + different_values: 5 + variants: + - 1 (x182) + - 2 (x161) + - 3 (x65) + - 4 (x12) + - 0 (x8) + [property]: + type: array + path: Equipment.system.specific.runes.property + is_null: true + values: 428 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Equipment.system.specific.runes.property.[] + is_null: false + values: 209 + different_values: 50 + variants: [omitted] + [reinforcing]: + type: integer + path: Equipment.system.specific.runes.reinforcing + is_null: true + values: 77 + different_values: 1 (all same) + variants: 0 (x77) + [resilient]: + type: integer + path: Equipment.system.specific.runes.resilient + is_null: true + values: 99 + different_values: 4 + variants: + - 1 (x47) + - 2 (x30) + - 0 (x20) + - 3 (x2) + [striking]: + type: integer + path: Equipment.system.specific.runes.striking + is_null: true + values: 328 + different_values: 4 + variants: + - 1 (x156) + - 2 (x112) + - 0 (x32) + - 3 (x28) + [integrated]: + type: object + path: Equipment.system.specific.integrated + is_null: true + values: 6 + schema: + 'runes': + type: object + path: Equipment.system.specific.integrated.runes + is_null: false + values: 6 + schema: + 'potency': + type: integer + path: Equipment.system.specific.integrated.runes.potency + is_null: false + values: 6 + different_values: 3 + variants: + - 0 (x3) + - 1 (x2) + - 2 (x1) + 'property': + type: array + path: Equipment.system.specific.integrated.runes.property + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Equipment.system.specific.integrated.runes.property.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "wounding" (x2) + 'striking': + type: integer + path: Equipment.system.specific.integrated.runes.striking + is_null: false + values: 6 + different_values: 3 + variants: + - 0 (x3) + - 1 (x2) + - 2 (x1) + [value]: + type: boolean + path: Equipment.system.specific.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: False (x1) + [speedPenalty]: + type: integer + path: Equipment.system.speedPenalty + is_null: true + values: 262 + different_values: 5 + variants: + - 0 (x165) + - -5 (x49) + - -10 (x46) + - -15 (x1) + - -14 (x1) + [spell]: + type: object + path: Equipment.system.spell + is_null: true + values: 10 + schema: + '_id': + type: string + path: Equipment.system.spell._id + is_null: false + values: 10 + different_values: 2 + variants: + - "7w37duycMs4YOBeu" (x6) + - "lj2l0i8ShNSlnZrj" (x4) + 'flags': + type: object + path: Equipment.system.spell.flags + is_null: false + values: 10 + schema: + 'core': + type: object + path: Equipment.system.spell.flags.core + is_null: false + values: 10 + schema: + 'sourceId': + type: string + path: Equipment.system.spell.flags.core.sourceId + is_null: false + values: 10 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs" (x6) + - "Compendium.pf2e.spells-srd.Item.Bc6QqTmFV4q7G7L0" (x4) + 'img': + type: string + path: Equipment.system.spell.img + is_null: false + values: 10 + different_values: 2 + variants: + - "icons/magic/life/cross-worn-green.webp" (x6) + - "icons/commodities/wood/fence-posts-brown.webp" (x4) + 'name': + type: string + path: Equipment.system.spell.name + is_null: false + values: 10 + different_values: 2 + variants: + - "Heal" (x6) + - "Splinter Volley" (x4) + 'sort': + type: integer + path: Equipment.system.spell.sort + is_null: false + values: 10 + different_values: 2 + variants: + - 133500000 (x6) + - 0 (x4) + 'system': + type: object + path: Equipment.system.spell.system + is_null: false + values: 10 + schema: + [area]: + type: + path: Equipment.system.spell.system.area + is_null: true + values: 0 + is_empty: true + 'cost': + type: object + path: Equipment.system.spell.system.cost + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.cost.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'counteraction': + type: boolean + path: Equipment.system.spell.system.counteraction + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'damage': + type: object + path: Equipment.system.spell.system.damage + is_null: false + values: 10 + schema: + [0]: + type: object + path: Equipment.system.spell.system.damage.0 + is_null: true + values: 6 + schema: + 'applyMod': + type: boolean + path: Equipment.system.spell.system.damage.0.applyMod + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + [category]: + type: + path: Equipment.system.spell.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Equipment.system.spell.system.damage.0.formula + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1d8" (x6) + 'kinds': + type: array + path: Equipment.system.spell.system.damage.0.kinds + is_null: false + values: 6 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Equipment.system.spell.system.damage.0.kinds.[] + is_null: false + values: 12 + different_values: 2 + variants: + - "damage" (x6) + - "healing" (x6) + 'materials': + type: array<> + path: Equipment.system.spell.system.damage.0.materials + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Equipment.system.spell.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Equipment.system.spell.system.damage.0.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "vitality" (x6) + 'QrOXDstbGji5fsbX': + type: object + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX + is_null: false + values: 4 + schema: + 'applyMod': + type: boolean + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.applyMod + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + [category]: + type: + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.formula + is_null: false + values: 4 + different_values: 1 (all same) + variants: "4d6" (x4) + 'kinds': + type: array + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.kinds + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.kinds.[] + is_null: false + values: 4 + different_values: 1 (all same) + variants: "damage" (x4) + 'materials': + type: array<> + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.materials + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "piercing" (x4) + 'description': + type: object + path: Equipment.system.spell.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.description.value + is_null: false + values: 10 + different_values: 2 + variants: [omitted] + 'duration': + type: object + path: Equipment.system.spell.system.duration + is_null: false + values: 10 + schema: + 'sustained': + type: boolean + path: Equipment.system.spell.system.duration.sustained + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'value': + type: string + path: Equipment.system.spell.system.duration.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'heightening': + type: object + path: Equipment.system.spell.system.heightening + is_null: false + values: 10 + schema: + 'damage': + type: object + path: Equipment.system.spell.system.heightening.damage + is_null: false + values: 10 + schema: + [0]: + type: string + path: Equipment.system.spell.system.heightening.damage.0 + is_null: true + values: 6 + different_values: 1 (all same) + variants: "1d8" (x6) + 'QrOXDstbGji5fsbX': + type: string + path: Equipment.system.spell.system.heightening.damage.QrOXDstbGji5fsbX + is_null: false + values: 4 + different_values: 1 (all same) + variants: "4d6" (x4) + 'interval': + type: integer + path: Equipment.system.spell.system.heightening.interval + is_null: false + values: 10 + different_values: 2 + variants: + - 1 (x6) + - 2 (x4) + 'type': + type: string + path: Equipment.system.spell.system.heightening.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "interval" (x10) + 'level': + type: object + path: Equipment.system.spell.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Equipment.system.spell.system.level.value + is_null: false + values: 10 + different_values: 5 + variants: + - 1 (x6) + - 2 (x1) + - 4 (x1) + - 6 (x1) + - 8 (x1) + 'location': + type: object + path: Equipment.system.spell.system.location + is_null: false + values: 10 + schema: + 'heightenedLevel': + type: integer + path: Equipment.system.spell.system.location.heightenedLevel + is_null: false + values: 10 + different_values: 6 + variants: + - 2 (x5) + - 3 (x1) + - 4 (x1) + - 5 (x1) + - 6 (x1) + - 7 (x1) + [value]: + type: + path: Equipment.system.spell.system.location.value + is_null: true + values: 0 + is_empty: true + 'time': + type: object + path: Equipment.system.spell.system.time + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.time.value + is_null: false + values: 10 + different_values: 2 + variants: + - "1 to 3" (x6) + - "2 or 3" (x4) + [overlays]: + type: object + path: Equipment.system.spell.system.overlays + is_null: true + values: 6 + schema: + '37gy7l19tik74o4s': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s + is_null: false + values: 6 + schema: + '_id': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s._id + is_null: false + values: 6 + different_values: 1 (all same) + variants: "37gy7l19tik74o4s" (x6) + 'name': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Heal (vs. Living)" (x6) + 'overlayType': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.overlayType + is_null: false + values: 6 + different_values: 1 (all same) + variants: "override" (x6) + 'sort': + type: integer + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.sort + is_null: false + values: 6 + different_values: 1 (all same) + variants: 2 (x6) + 'system': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system + is_null: false + values: 6 + schema: + 'damage': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage + is_null: false + values: 6 + schema: + '0': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0 + is_null: false + values: 6 + schema: + 'formula': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1d8+8" (x6) + 'kinds': + type: array + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[] + is_null: false + values: 6 + different_values: 1 (all same) + variants: "healing" (x6) + [defense]: + type: + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.defense + is_null: true + values: 0 + is_empty: true + 'heightening': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.heightening + is_null: false + values: 6 + schema: + 'damage': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage + is_null: false + values: 6 + schema: + '0': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0 + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1d8+8" (x6) + 'range': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.range + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.range.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "30 feet" (x6) + 'time': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.time + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.time.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "2" (x6) + 'traits': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.traits + is_null: false + values: 6 + schema: + 'value': + type: array + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value + is_null: false + values: 6 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[] + is_null: false + values: 24 + different_values: 4 + variants: + - "concentrate" (x6) + - "healing" (x6) + - "manipulate" (x6) + - "vitality" (x6) + '7qdtetowq348s9oc': + type: object + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc + is_null: false + values: 6 + schema: + '_id': + type: string + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc._id + is_null: false + values: 6 + different_values: 1 (all same) + variants: "7qdtetowq348s9oc" (x6) + 'overlayType': + type: string + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.overlayType + is_null: false + values: 6 + different_values: 1 (all same) + variants: "override" (x6) + 'sort': + type: integer + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.sort + is_null: false + values: 6 + different_values: 1 (all same) + variants: 1 (x6) + 'system': + type: object + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system + is_null: false + values: 6 + schema: + 'range': + type: object + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.range + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.range.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "touch" (x6) + 'time': + type: object + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.time + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.time.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1" (x6) + '7vbvdrv2cl87sqta': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta + is_null: false + values: 6 + schema: + '_id': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta._id + is_null: false + values: 6 + different_values: 1 (all same) + variants: "7vbvdrv2cl87sqta" (x6) + 'overlayType': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType + is_null: false + values: 6 + different_values: 1 (all same) + variants: "override" (x6) + 'sort': + type: integer + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.sort + is_null: false + values: 6 + different_values: 1 (all same) + variants: 4 (x6) + 'system': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system + is_null: false + values: 6 + schema: + 'area': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.area + is_null: false + values: 6 + schema: + 'type': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "emanation" (x6) + 'value': + type: integer + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: 30 (x6) + 'range': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.range + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "" (x6) + 'target': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.target + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "all living and undead creatures" (x6) + 'time': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.time + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "3" (x6) + 'traits': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits + is_null: false + values: 6 + schema: + 'value': + type: array + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value + is_null: false + values: 6 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[] + is_null: false + values: 24 + different_values: 4 + variants: + - "concentrate" (x6) + - "healing" (x6) + - "manipulate" (x6) + - "vitality" (x6) + 'lfxcoz2d3f8j2zq1': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1 + is_null: false + values: 6 + schema: + '_id': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1._id + is_null: false + values: 6 + different_values: 1 (all same) + variants: "lfxcoz2d3f8j2zq1" (x6) + 'name': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Heal (vs. Undead)" (x6) + 'overlayType': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType + is_null: false + values: 6 + different_values: 1 (all same) + variants: "override" (x6) + 'sort': + type: integer + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort + is_null: false + values: 6 + different_values: 1 (all same) + variants: 3 (x6) + 'system': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system + is_null: false + values: 6 + schema: + 'damage': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage + is_null: false + values: 6 + schema: + '0': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0 + is_null: false + values: 6 + schema: + 'kinds': + type: array + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[] + is_null: false + values: 6 + different_values: 1 (all same) + variants: "damage" (x6) + 'range': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "30 feet" (x6) + 'target': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1 undead" (x6) + 'time': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "2" (x6) + 'traits': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits + is_null: false + values: 6 + schema: + 'value': + type: array + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value + is_null: false + values: 6 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[] + is_null: false + values: 24 + different_values: 4 + variants: + - "concentrate" (x6) + - "healing" (x6) + - "manipulate" (x6) + - "vitality" (x6) + 'publication': + type: object + path: Equipment.system.spell.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Equipment.system.spell.system.publication.license + is_null: false + values: 10 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x4) + 'remaster': + type: boolean + path: Equipment.system.spell.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: True (x10) + 'title': + type: string + path: Equipment.system.spell.system.publication.title + is_null: false + values: 10 + different_values: 2 + variants: + - "Pathfinder Player Core" (x6) + - "Pathfinder Rage of Elements" (x4) + 'range': + type: object + path: Equipment.system.spell.system.range + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.range.value + is_null: false + values: 10 + different_values: 2 + variants: + - "varies" (x6) + - "60 feet" (x4) + 'requirements': + type: string + path: Equipment.system.spell.system.requirements + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Equipment.system.spell.system.rules + is_null: false + values: 10 + 'slug': + type: string + path: Equipment.system.spell.system.slug + is_null: false + values: 10 + different_values: 2 + variants: + - "heal" (x6) + - "splinter-volley" (x4) + 'target': + type: object + path: Equipment.system.spell.system.target + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.target.value + is_null: false + values: 10 + different_values: 2 + variants: + - "1 willing living creature or 1 undead" (x6) + - "1 or 2 creatures" (x4) + [defense]: + type: object + path: Equipment.system.spell.system.defense + is_null: true + values: 6 + schema: + 'save': + type: object + path: Equipment.system.spell.system.defense.save + is_null: false + values: 6 + schema: + 'basic': + type: boolean + path: Equipment.system.spell.system.defense.save.basic + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'statistic': + type: string + path: Equipment.system.spell.system.defense.save.statistic + is_null: false + values: 6 + different_values: 1 (all same) + variants: "fortitude" (x6) + 'traits': + type: object + path: Equipment.system.spell.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Equipment.system.spell.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'traditions': + type: array + path: Equipment.system.spell.system.traits.traditions + is_null: false + values: 10 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Equipment.system.spell.system.traits.traditions.[] + is_null: false + values: 20 + different_values: 3 + variants: + - "primal" (x10) + - "divine" (x6) + - "arcane" (x4) + 'value': + type: array + path: Equipment.system.spell.system.traits.value + is_null: false + values: 10 + min_count: 3 + max_count: 4 + value_type: + type: string + path: Equipment.system.spell.system.traits.value.[] + is_null: false + values: 34 + different_values: 6 + variants: + - "manipulate" (x10) + - "healing" (x6) + - "vitality" (x6) + - "attack" (x4) + - "concentrate" (x4) + - "wood" (x4) + 'type': + type: string + path: Equipment.system.spell.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "spell" (x10) + [splashDamage]: + type: object + path: Equipment.system.splashDamage + is_null: true + values: 909 + schema: + [value]: + type: integer | string + path: Equipment.system.splashDamage.value + is_null: true + values: 883 + types: + - different_values: 7 + variants: + - 0 (x734) + - 3 (x38) + - 4 (x38) + - 1 (x35) + - 2 (x35) + - 5 (x1) + - 6 (x1) + - different_values: 1 (all same) + variants: "" (x1) + [stackGroup]: + type: string + path: Equipment.system.stackGroup + is_null: true + values: 132 + different_values: 9 + variants: + - "gems" (x50) + - "rounds10" (x48) + - "arrows" (x10) + - "slingBullets" (x8) + - "bolts" (x6) + - "coins" (x4) + - "rounds5" (x4) + - "blowgunDarts" (x1) + - "woodenTaws" (x1) + [stowing]: + type: boolean + path: Equipment.system.stowing + is_null: true + values: 43 + different_values: 2 + variants: + - True (x26) + - False (x17) + [strength]: + type: integer + path: Equipment.system.strength + is_null: true + values: 147 + different_values: 6 + variants: + - 3 (x35) + - 1 (x34) + - 4 (x31) + - 2 (x23) + - 0 (x21) + - 5 (x3) + [subitems]: + type: array + path: Equipment.system.subitems + is_null: true + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Equipment.system.subitems.[] + is_null: false + values: 1 + schema: + '_id': + type: string + path: Equipment.system.subitems.[]._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "63PtQV7KtzRrG5kM" (x1) + 'flags': + type: object + path: Equipment.system.subitems.[].flags + is_null: false + values: 1 + schema: + 'core': + type: object + path: Equipment.system.subitems.[].flags.core + is_null: false + values: 1 + schema: + 'sourceId': + type: string + path: Equipment.system.subitems.[].flags.core.sourceId + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.nSO0Z662LkkLfa2u" (x1) + 'img': + type: string + path: Equipment.system.subitems.[].img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/weapons/shield-spikes.webp" (x1) + 'name': + type: string + path: Equipment.system.subitems.[].name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shield Spikes" (x1) + 'sort': + type: integer + path: Equipment.system.subitems.[].sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 100000 (x1) + 'system': + type: object + path: Equipment.system.subitems.[].system + is_null: false + values: 1 + schema: + 'baseItem': + type: string + path: Equipment.system.subitems.[].system.baseItem + is_null: false + values: 1 + different_values: 1 (all same) + variants: "shield-spikes" (x1) + 'bonus': + type: object + path: Equipment.system.subitems.[].system.bonus + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.bonus.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'bonusDamage': + type: object + path: Equipment.system.subitems.[].system.bonusDamage + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.bonusDamage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'bulk': + type: object + path: Equipment.system.subitems.[].system.bulk + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.bulk.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'category': + type: string + path: Equipment.system.subitems.[].system.category + is_null: false + values: 1 + different_values: 1 (all same) + variants: "martial" (x1) + 'damage': + type: object + path: Equipment.system.subitems.[].system.damage + is_null: false + values: 1 + schema: + 'damageType': + type: string + path: Equipment.system.subitems.[].system.damage.damageType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + 'dice': + type: integer + path: Equipment.system.subitems.[].system.damage.dice + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'die': + type: string + path: Equipment.system.subitems.[].system.damage.die + is_null: false + values: 1 + different_values: 1 (all same) + variants: "d6" (x1) + 'description': + type: object + path: Equipment.system.subitems.[].system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Equipment.system.subitems.[].system.description.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "

These metal spikes are strategically placed on the defensive side of the shield to deal piercing damage with a shield bash.

" (x1) + 'equipped': + type: object + path: Equipment.system.subitems.[].system.equipped + is_null: false + values: 1 + schema: + 'carryType': + type: string + path: Equipment.system.subitems.[].system.equipped.carryType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "attached" (x1) + 'handsHeld': + type: integer + path: Equipment.system.subitems.[].system.equipped.handsHeld + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'group': + type: string + path: Equipment.system.subitems.[].system.group + is_null: false + values: 1 + different_values: 1 (all same) + variants: "shield" (x1) + 'hardness': + type: integer + path: Equipment.system.subitems.[].system.hardness + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'hp': + type: object + path: Equipment.system.subitems.[].system.hp + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Equipment.system.subitems.[].system.hp.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'value': + type: integer + path: Equipment.system.subitems.[].system.hp.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'level': + type: object + path: Equipment.system.subitems.[].system.level + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.level.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'material': + type: object + path: Equipment.system.subitems.[].system.material + is_null: false + values: 1 + schema: + [grade]: + type: + path: Equipment.system.subitems.[].system.material.grade + is_null: true + values: 0 + is_empty: true + [type]: + type: + path: Equipment.system.subitems.[].system.material.type + is_null: true + values: 0 + is_empty: true + 'price': + type: object + path: Equipment.system.subitems.[].system.price + is_null: false + values: 1 + schema: + 'value': + type: object + path: Equipment.system.subitems.[].system.price.value + is_null: false + values: 1 + schema: + 'sp': + type: integer + path: Equipment.system.subitems.[].system.price.value.sp + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'publication': + type: object + path: Equipment.system.subitems.[].system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Equipment.system.subitems.[].system.publication.license + is_null: false + values: 1 + different_values: 1 (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Equipment.system.subitems.[].system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'title': + type: string + path: Equipment.system.subitems.[].system.publication.title + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pathfinder Player Core" (x1) + 'quantity': + type: integer + path: Equipment.system.subitems.[].system.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'traits': + type: object + path: Equipment.system.subitems.[].system.traits + is_null: false + values: 1 + schema: + 'rarity': + type: string + path: Equipment.system.subitems.[].system.traits.rarity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "common" (x1) + 'value': + type: array + path: Equipment.system.subitems.[].system.traits.value + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.subitems.[].system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "attached-to-shield" (x1) + [range]: + type: + path: Equipment.system.subitems.[].system.range + is_null: true + values: 0 + is_empty: true + 'reload': + type: object + path: Equipment.system.subitems.[].system.reload + is_null: false + values: 1 + schema: + 'value': + type: string + path: Equipment.system.subitems.[].system.reload.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Equipment.system.subitems.[].system.rules + is_null: false + values: 1 + 'runes': + type: object + path: Equipment.system.subitems.[].system.runes + is_null: false + values: 1 + schema: + 'potency': + type: integer + path: Equipment.system.subitems.[].system.runes.potency + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'property': + type: array<> + path: Equipment.system.subitems.[].system.runes.property + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Equipment.system.subitems.[].system.runes.property.[] + is_null: false + values: 0 + is_empty: true + 'striking': + type: integer + path: Equipment.system.subitems.[].system.runes.striking + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'size': + type: string + path: Equipment.system.subitems.[].system.size + is_null: false + values: 1 + different_values: 1 (all same) + variants: "med" (x1) + 'slug': + type: string + path: Equipment.system.subitems.[].system.slug + is_null: false + values: 1 + different_values: 1 (all same) + variants: "shield-spikes" (x1) + 'splashDamage': + type: object + path: Equipment.system.subitems.[].system.splashDamage + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.splashDamage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + [containerId]: + type: + path: Equipment.system.subitems.[].system.containerId + is_null: true + values: 0 + is_empty: true + 'usage': + type: object + path: Equipment.system.subitems.[].system.usage + is_null: false + values: 1 + schema: + 'value': + type: string + path: Equipment.system.subitems.[].system.usage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "held-in-one-hand" (x1) + 'type': + type: string + path: Equipment.system.subitems.[].type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "weapon" (x1) + 'traits': + type: object + path: Equipment.system.traits + is_null: false + values: 5185 + schema: + 'rarity': + type: string + path: Equipment.system.traits.rarity + is_null: false + values: 5185 + different_values: 4 + variants: + - "common" (x2712) + - "uncommon" (x1694) + - "rare" (x559) + - "unique" (x220) + 'value': + type: array + path: Equipment.system.traits.value + is_null: false + values: 5185 + min_count: 0 + max_count: 9 + value_type: + type: string + path: Equipment.system.traits.value.[] + is_null: false + values: 13438 + different_values: 241 + variants: [omitted] + [integrated]: + type: object + path: Equipment.system.traits.integrated + is_null: true + values: 8 + schema: + 'runes': + type: object + path: Equipment.system.traits.integrated.runes + is_null: false + values: 8 + schema: + 'potency': + type: integer + path: Equipment.system.traits.integrated.runes.potency + is_null: false + values: 8 + different_values: 3 + variants: + - 0 (x5) + - 1 (x2) + - 2 (x1) + 'property': + type: array + path: Equipment.system.traits.integrated.runes.property + is_null: false + values: 8 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Equipment.system.traits.integrated.runes.property.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "wounding" (x2) + 'striking': + type: integer + path: Equipment.system.traits.integrated.runes.striking + is_null: false + values: 8 + different_values: 3 + variants: + - 0 (x5) + - 1 (x2) + - 2 (x1) + [versatile]: + type: + path: Equipment.system.traits.integrated.versatile + is_null: true + values: 0 + is_empty: true + [otherTags]: + type: array + path: Equipment.system.traits.otherTags + is_null: true + values: 121 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.traits.otherTags.[] + is_null: false + values: 121 + different_values: 4 + variants: + - "alchemical-tool" (x56) + - "alchemical-food" (x56) + - "herbal" (x6) + - "handwraps-of-mighty-blows" (x3) + [usage]: + type: object + path: Equipment.system.usage + is_null: true + values: 4768 + schema: + [canBeAmmo]: + type: boolean + path: Equipment.system.usage.canBeAmmo + is_null: true + values: 190 + different_values: 2 + variants: + - False (x189) + - True (x1) + 'value': + type: string + path: Equipment.system.usage.value + is_null: false + values: 4768 + different_values: 119 + variants: [omitted] + [uses]: + type: object + path: Equipment.system.uses + is_null: true + values: 1651 + schema: + 'autoDestroy': + type: boolean + path: Equipment.system.uses.autoDestroy + is_null: false + values: 1651 + different_values: 2 + variants: + - True (x1631) + - False (x20) + 'max': + type: integer + path: Equipment.system.uses.max + is_null: false + values: 1651 + different_values: 9 + variants: + - 1 (x1631) + - 5 (x8) + - 7 (x4) + - 10 (x3) + - 500 (x1) + - 5000 (x1) + - 24 (x1) + - 6 (x1) + - 8 (x1) + 'value': + type: integer + path: Equipment.system.uses.value + is_null: false + values: 1651 + different_values: 9 + variants: + - 1 (x1632) + - 5 (x7) + - 7 (x4) + - 10 (x3) + - 500 (x1) + - 5000 (x1) + - 24 (x1) + - 6 (x1) + - 8 (x1) + [weaponType]: + type: object + path: Equipment.system.weaponType + is_null: true + values: 1 + schema: + 'value': + type: string + path: Equipment.system.weaponType.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'type': + type: string + path: Equipment.type + is_null: false + values: 5185 + different_values: 8 + variants: + - "equipment" (x2166) + - "consumable" (x1651) + - "weapon" (x908) + - "armor" (x164) + - "treasure" (x153) + - "shield" (x98) + - "backpack" (x43) + - "kit" (x2) diff --git a/output/pf2e/packs/Eternal Legend.txt b/output/pf2e/packs/Eternal Legend.txt deleted file mode 100644 index 7645a77..0000000 --- a/output/pf2e/packs/Eternal Legend.txt +++ /dev/null @@ -1,66 +0,0 @@ -Eternal Legend -Different values: 18 -===================================== -object {Eternal Legend} - _id : string {Eternal Legend._id} (all different values) - folder : string {Eternal Legend.folder} (same value: '9RVLSsImTz2H6DtS') - img : string {Eternal Legend.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Eternal Legend.name} (all different values) - system : object {Eternal Legend.system} - actionType : object {Eternal Legend.system.actionType} - value : string {Eternal Legend.system.actionType.value} (3 different values) - 'action' (x11) - 'passive' (x6) - 'reaction' (x1) - actions : object {Eternal Legend.system.actions} - [value] : integer {Eternal Legend.system.actions.value} (3 different values) - 2 (x5) - 1 (x3) - 3 (x3) - category : string {Eternal Legend.system.category} (same value: 'class') - description : object {Eternal Legend.system.description} - value : string {Eternal Legend.system.description.value} (all different values) - level : object {Eternal Legend.system.level} - value : integer {Eternal Legend.system.level.value} (5 different values) - 16 (x5) - 14 (x5) - 18 (x4) - 20 (x3) - 12 (x1) - prerequisites : object {Eternal Legend.system.prerequisites} - value : array {Eternal Legend.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Eternal Legend.system.prerequisites.value.[]} - value : string {Eternal Legend.system.prerequisites.value.[].value} (5 different values) - 'Eternal Legend Dedication' (x16) - 'master in Fortitude or Reflex saves' (x1) - 'greater weapon specialization' (x1) - 'master in Intimidation' (x1) - 'Immovable Object' (x1) - publication : object {Eternal Legend.system.publication} - license : string {Eternal Legend.system.publication.license} (same value: 'ORC') - remaster : boolean {Eternal Legend.system.publication.remaster} (same value: True) - title : string {Eternal Legend.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Eternal Legend.system.rules} - traits : object {Eternal Legend.system.traits} - [otherTags] : array {Eternal Legend.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Eternal Legend.system.traits.otherTags.[]} (same value: 'eternal-legend-dedication') - rarity : string {Eternal Legend.system.traits.rarity} (2 different values) - 'common' (x17) - 'uncommon' (x1) - value : array {Eternal Legend.system.traits.value} - Length: min=1 max=5 - Value type: string {Eternal Legend.system.traits.value.[]} (8 different values) - 'mythic' (x18) - 'flourish' (x1) - 'destiny' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - 'visual' (x1) - 'stance' (x1) - [selfEffect] : object {Eternal Legend.system.selfEffect} - name : string {Eternal Legend.system.selfEffect.name} (same value: 'Stance: Immovable Object') - uuid : string {Eternal Legend.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Stance: Immovable Object') - type : string {Eternal Legend.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Eternal Legend.yaml b/output/pf2e/packs/Eternal Legend.yaml new file mode 100644 index 0000000..a91c7dc --- /dev/null +++ b/output/pf2e/packs/Eternal Legend.yaml @@ -0,0 +1,248 @@ +name: Eternal Legend +values: 18 +schema: + '_id': + type: string + path: Eternal Legend._id + is_null: false + values: 18 + different_values: 18 (all different) + variants: [omitted] + 'folder': + type: string + path: Eternal Legend.folder + is_null: false + values: 18 + different_values: 1 (all same) + variants: "9RVLSsImTz2H6DtS" (x18) + 'img': + type: string + path: Eternal Legend.img + is_null: false + values: 18 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x18) + 'name': + type: string + path: Eternal Legend.name + is_null: false + values: 18 + different_values: 18 (all different) + variants: [omitted] + 'system': + type: object + path: Eternal Legend.system + is_null: false + values: 18 + schema: + 'actionType': + type: object + path: Eternal Legend.system.actionType + is_null: false + values: 18 + schema: + 'value': + type: string + path: Eternal Legend.system.actionType.value + is_null: false + values: 18 + different_values: 3 + variants: + - "action" (x11) + - "passive" (x6) + - "reaction" (x1) + 'actions': + type: object + path: Eternal Legend.system.actions + is_null: false + values: 18 + schema: + [value]: + type: integer + path: Eternal Legend.system.actions.value + is_null: true + values: 11 + different_values: 3 + variants: + - 2 (x5) + - 1 (x3) + - 3 (x3) + 'category': + type: string + path: Eternal Legend.system.category + is_null: false + values: 18 + different_values: 1 (all same) + variants: "class" (x18) + 'description': + type: object + path: Eternal Legend.system.description + is_null: false + values: 18 + schema: + 'value': + type: string + path: Eternal Legend.system.description.value + is_null: false + values: 18 + different_values: 18 (all different) + variants: [omitted] + 'level': + type: object + path: Eternal Legend.system.level + is_null: false + values: 18 + schema: + 'value': + type: integer + path: Eternal Legend.system.level.value + is_null: false + values: 18 + different_values: 5 + variants: + - 16 (x5) + - 14 (x5) + - 18 (x4) + - 20 (x3) + - 12 (x1) + 'prerequisites': + type: object + path: Eternal Legend.system.prerequisites + is_null: false + values: 18 + schema: + 'value': + type: array + path: Eternal Legend.system.prerequisites.value + is_null: false + values: 18 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Eternal Legend.system.prerequisites.value.[] + is_null: false + values: 20 + schema: + 'value': + type: string + path: Eternal Legend.system.prerequisites.value.[].value + is_null: false + values: 20 + different_values: 5 + variants: + - "Eternal Legend Dedication" (x16) + - "master in Fortitude or Reflex saves" (x1) + - "greater weapon specialization" (x1) + - "master in Intimidation" (x1) + - "Immovable Object" (x1) + 'publication': + type: object + path: Eternal Legend.system.publication + is_null: false + values: 18 + schema: + 'license': + type: string + path: Eternal Legend.system.publication.license + is_null: false + values: 18 + different_values: 1 (all same) + variants: "ORC" (x18) + 'remaster': + type: boolean + path: Eternal Legend.system.publication.remaster + is_null: false + values: 18 + different_values: 1 (all same) + variants: True (x18) + 'title': + type: string + path: Eternal Legend.system.publication.title + is_null: false + values: 18 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x18) + 'rules': + type: ignored (Foundry rules object) + path: Eternal Legend.system.rules + is_null: false + values: 18 + 'traits': + type: object + path: Eternal Legend.system.traits + is_null: false + values: 18 + schema: + [otherTags]: + type: array + path: Eternal Legend.system.traits.otherTags + is_null: true + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Eternal Legend.system.traits.otherTags.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "eternal-legend-dedication" (x1) + 'rarity': + type: string + path: Eternal Legend.system.traits.rarity + is_null: false + values: 18 + different_values: 2 + variants: + - "common" (x17) + - "uncommon" (x1) + 'value': + type: array + path: Eternal Legend.system.traits.value + is_null: false + values: 18 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Eternal Legend.system.traits.value.[] + is_null: false + values: 25 + different_values: 8 + variants: + - "mythic" (x18) + - "flourish" (x1) + - "destiny" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + - "visual" (x1) + - "stance" (x1) + [selfEffect]: + type: object + path: Eternal Legend.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Eternal Legend.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Stance: Immovable Object" (x1) + 'uuid': + type: string + path: Eternal Legend.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Stance: Immovable Object" (x1) + 'type': + type: string + path: Eternal Legend.type + is_null: false + values: 18 + different_values: 1 (all same) + variants: "feat" (x18) diff --git a/output/pf2e/packs/Exemplar.txt b/output/pf2e/packs/Exemplar.txt deleted file mode 100644 index 5ed72fd..0000000 --- a/output/pf2e/packs/Exemplar.txt +++ /dev/null @@ -1,60 +0,0 @@ -Exemplar -Different values: 41 -===================================== -object {Exemplar} - _id : string {Exemplar._id} (all different values) - folder : string {Exemplar.folder} (same value: 'QP7yff7WbqAekexT') - img : string {Exemplar.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Exemplar.name} (all different values) - system : object {Exemplar.system} - actionType : object {Exemplar.system.actionType} - value : string {Exemplar.system.actionType.value} (4 different values) - 'passive' (x31) - 'action' (x7) - 'free' (x2) - 'reaction' (x1) - actions : object {Exemplar.system.actions} - [value] : integer {Exemplar.system.actions.value} (3 different values) - 2 (x3) - 1 (x3) - 3 (x1) - category : string {Exemplar.system.category} (same value: 'class') - description : object {Exemplar.system.description} - value : string {Exemplar.system.description.value} (all different values) - level : object {Exemplar.system.level} - value : integer {Exemplar.system.level.value} (11 different values) - prerequisites : object {Exemplar.system.prerequisites} - value : array {Exemplar.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Exemplar.system.prerequisites.value.[]} - value : string {Exemplar.system.prerequisites.value.[].value} (5 different values) - 'of verse unbroken or peerless under heaven' (x1) - 'born of the bones of the earth or restless as the tide' (x1) - 'whose cry is thunder or dancer in the seasons' (x1) - 'Strike Rivers, Seize Winds' (x1) - 'You are not sanctified with the holy or unholy trait' (x1) - publication : object {Exemplar.system.publication} - license : string {Exemplar.system.publication.license} (same value: 'ORC') - remaster : boolean {Exemplar.system.publication.remaster} (same value: True) - title : string {Exemplar.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Exemplar.system.rules} - traits : object {Exemplar.system.traits} - [otherTags] : array {Exemplar.system.traits.otherTags} - Length: min=1 max=2 - Value type: string {Exemplar.system.traits.otherTags.[]} (4 different values) - 'weapon-ikon-feat' (x14) - 'worn-ikon-feat' (x7) - 'body-ikon-feat' (x6) - 'exemplar-spirit-damage' (x1) - rarity : string {Exemplar.system.traits.rarity} (same value: 'common') - value : array {Exemplar.system.traits.value} - Length: min=1 max=5 - Value type: string {Exemplar.system.traits.value.[]} (15 different values) - [frequency] : object {Exemplar.system.frequency} - max : integer {Exemplar.system.frequency.max} (same value: 1) - per : string {Exemplar.system.frequency.per} (3 different values) - 'PT1H' (x5) - 'day' (x3) - 'PT10M' (x1) - [maxTakable] : empty - type : string {Exemplar.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Exemplar.yaml b/output/pf2e/packs/Exemplar.yaml new file mode 100644 index 0000000..595dcc4 --- /dev/null +++ b/output/pf2e/packs/Exemplar.yaml @@ -0,0 +1,247 @@ +name: Exemplar +values: 41 +schema: + '_id': + type: string + path: Exemplar._id + is_null: false + values: 41 + different_values: 41 (all different) + variants: [omitted] + 'folder': + type: string + path: Exemplar.folder + is_null: false + values: 41 + different_values: 1 (all same) + variants: "QP7yff7WbqAekexT" (x41) + 'img': + type: string + path: Exemplar.img + is_null: false + values: 41 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x41) + 'name': + type: string + path: Exemplar.name + is_null: false + values: 41 + different_values: 41 (all different) + variants: [omitted] + 'system': + type: object + path: Exemplar.system + is_null: false + values: 41 + schema: + 'actionType': + type: object + path: Exemplar.system.actionType + is_null: false + values: 41 + schema: + 'value': + type: string + path: Exemplar.system.actionType.value + is_null: false + values: 41 + different_values: 4 + variants: + - "passive" (x31) + - "action" (x7) + - "free" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Exemplar.system.actions + is_null: false + values: 41 + schema: + [value]: + type: integer + path: Exemplar.system.actions.value + is_null: true + values: 7 + different_values: 3 + variants: + - 2 (x3) + - 1 (x3) + - 3 (x1) + 'category': + type: string + path: Exemplar.system.category + is_null: false + values: 41 + different_values: 1 (all same) + variants: "class" (x41) + 'description': + type: object + path: Exemplar.system.description + is_null: false + values: 41 + schema: + 'value': + type: string + path: Exemplar.system.description.value + is_null: false + values: 41 + different_values: 41 (all different) + variants: [omitted] + 'level': + type: object + path: Exemplar.system.level + is_null: false + values: 41 + schema: + 'value': + type: integer + path: Exemplar.system.level.value + is_null: false + values: 41 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Exemplar.system.prerequisites + is_null: false + values: 41 + schema: + 'value': + type: array + path: Exemplar.system.prerequisites.value + is_null: false + values: 41 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Exemplar.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Exemplar.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 5 + variants: + - "of verse unbroken or peerless under heaven" (x1) + - "born of the bones of the earth or restless as the tide" (x1) + - "whose cry is thunder or dancer in the seasons" (x1) + - "Strike Rivers, Seize Winds" (x1) + - "You are not sanctified with the holy or unholy trait" (x1) + 'publication': + type: object + path: Exemplar.system.publication + is_null: false + values: 41 + schema: + 'license': + type: string + path: Exemplar.system.publication.license + is_null: false + values: 41 + different_values: 1 (all same) + variants: "ORC" (x41) + 'remaster': + type: boolean + path: Exemplar.system.publication.remaster + is_null: false + values: 41 + different_values: 1 (all same) + variants: True (x41) + 'title': + type: string + path: Exemplar.system.publication.title + is_null: false + values: 41 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x41) + 'rules': + type: ignored (Foundry rules object) + path: Exemplar.system.rules + is_null: false + values: 41 + 'traits': + type: object + path: Exemplar.system.traits + is_null: false + values: 41 + schema: + [otherTags]: + type: array + path: Exemplar.system.traits.otherTags + is_null: true + values: 24 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Exemplar.system.traits.otherTags.[] + is_null: false + values: 28 + different_values: 4 + variants: + - "weapon-ikon-feat" (x14) + - "worn-ikon-feat" (x7) + - "body-ikon-feat" (x6) + - "exemplar-spirit-damage" (x1) + 'rarity': + type: string + path: Exemplar.system.traits.rarity + is_null: false + values: 41 + different_values: 1 (all same) + variants: "common" (x41) + 'value': + type: array + path: Exemplar.system.traits.value + is_null: false + values: 41 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Exemplar.system.traits.value.[] + is_null: false + values: 94 + different_values: 15 + variants: [omitted] + [frequency]: + type: object + path: Exemplar.system.frequency + is_null: true + values: 9 + schema: + 'max': + type: integer + path: Exemplar.system.frequency.max + is_null: false + values: 9 + different_values: 1 (all same) + variants: 1 (x9) + 'per': + type: string + path: Exemplar.system.frequency.per + is_null: false + values: 9 + different_values: 3 + variants: + - "PT1H" (x5) + - "day" (x3) + - "PT10M" (x1) + [maxTakable]: + type: + path: Exemplar.system.maxTakable + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Exemplar.type + is_null: false + values: 41 + different_values: 1 (all same) + variants: "feat" (x41) diff --git a/output/pf2e/packs/Exorcist.txt b/output/pf2e/packs/Exorcist.txt deleted file mode 100644 index 15e6a52..0000000 --- a/output/pf2e/packs/Exorcist.txt +++ /dev/null @@ -1,51 +0,0 @@ -Exorcist -Different values: 5 -===================================== -object {Exorcist} - _id : string {Exorcist._id} (all different values) - folder : string {Exorcist.folder} (same value: 'tuEwX4UYzWu2rZN2') - img : string {Exorcist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Exorcist.name} (all different values) - system : object {Exorcist.system} - actionType : object {Exorcist.system.actionType} - value : string {Exorcist.system.actionType.value} (2 different values) - 'action' (x3) - 'passive' (x2) - actions : object {Exorcist.system.actions} - [value] : integer {Exorcist.system.actions.value} (2 different values) - 2 (x2) - 1 (x1) - category : string {Exorcist.system.category} (same value: 'class') - description : object {Exorcist.system.description} - value : string {Exorcist.system.description.value} (all different values) - level : object {Exorcist.system.level} - value : integer {Exorcist.system.level.value} (4 different values) - 6 (x2) - 12 (x1) - 4 (x1) - 8 (x1) - prerequisites : object {Exorcist.system.prerequisites} - value : array {Exorcist.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Exorcist.system.prerequisites.value.[]} - value : string {Exorcist.system.prerequisites.value.[].value} (2 different values) - 'Exorcist Dedication' (x4) - 'trained in Occultism or Religion' (x1) - publication : object {Exorcist.system.publication} - license : string {Exorcist.system.publication.license} (same value: 'OGL') - remaster : boolean {Exorcist.system.publication.remaster} (same value: False) - title : string {Exorcist.system.publication.title} (same value: 'Pathfinder Book of the Dead') - rules : ignored (Foundry rules object) {Exorcist.system.rules} - traits : object {Exorcist.system.traits} - rarity : string {Exorcist.system.traits.rarity} (same value: 'common') - value : array {Exorcist.system.traits.value} - Length: min=1 max=3 - Value type: string {Exorcist.system.traits.value.[]} (7 different values) - 'archetype' (x5) - 'concentrate' (x1) - 'manipulate' (x1) - 'dedication' (x1) - 'healing' (x1) - 'vitality' (x1) - 'sonic' (x1) - type : string {Exorcist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Exorcist.yaml b/output/pf2e/packs/Exorcist.yaml new file mode 100644 index 0000000..7fddbd6 --- /dev/null +++ b/output/pf2e/packs/Exorcist.yaml @@ -0,0 +1,215 @@ +name: Exorcist +values: 5 +schema: + '_id': + type: string + path: Exorcist._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "dVzPTpZoGSi5NR6y" (x1) + - "vqHF9U2RkL2NVgMF" (x1) + - "TUIQBw9miDowhezw" (x1) + - "03mVGvudDLyGEpTZ" (x1) + - "sIN6t7nCWdI5u1HK" (x1) + 'folder': + type: string + path: Exorcist.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "tuEwX4UYzWu2rZN2" (x5) + 'img': + type: string + path: Exorcist.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Exorcist.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Cast Out" (x1) + - "Enticing Dwelling" (x1) + - "Exorcist Dedication" (x1) + - "Spirit's Absolution" (x1) + - "Spirit's Anguish" (x1) + 'system': + type: object + path: Exorcist.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Exorcist.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Exorcist.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "action" (x3) + - "passive" (x2) + 'actions': + type: object + path: Exorcist.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Exorcist.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 2 (x2) + - 1 (x1) + 'category': + type: string + path: Exorcist.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Exorcist.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Exorcist.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Exorcist.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Exorcist.system.level.value + is_null: false + values: 5 + different_values: 4 + variants: + - 6 (x2) + - 12 (x1) + - 4 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Exorcist.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Exorcist.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Exorcist.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Exorcist.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 2 + variants: + - "Exorcist Dedication" (x4) + - "trained in Occultism or Religion" (x1) + 'publication': + type: object + path: Exorcist.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Exorcist.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Exorcist.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Exorcist.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Book of the Dead" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Exorcist.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Exorcist.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Exorcist.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Exorcist.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Exorcist.system.traits.value.[] + is_null: false + values: 11 + different_values: 7 + variants: + - "archetype" (x5) + - "concentrate" (x1) + - "manipulate" (x1) + - "dedication" (x1) + - "healing" (x1) + - "vitality" (x1) + - "sonic" (x1) + 'type': + type: string + path: Exorcist.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Explorer.txt b/output/pf2e/packs/Explorer.txt deleted file mode 100644 index c322194..0000000 --- a/output/pf2e/packs/Explorer.txt +++ /dev/null @@ -1,923 +0,0 @@ -Explorer -Different values: 13 -===================================== -object {Explorer} - _id : string {Explorer._id} (all different values) - folder : string {Explorer.folder} (same value: '01olRwWX6VxFN7vB') - img : string {Explorer.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Explorer.items} - Length: min=9 max=29 - Value type: object {Explorer.items.[]} - _id : string {Explorer.items.[]._id} (188 different values) - img : string {Explorer.items.[].img} (60 different values) - name : string {Explorer.items.[].name} (106 different values) - sort : integer {Explorer.items.[].sort} (29 different values) - system : object {Explorer.items.[].system} - [acBonus] : integer {Explorer.items.[].system.acBonus} (3 different values) - 1 (x5) - 3 (x3) - 0 (x1) - [actionType] : object {Explorer.items.[].system.actionType} - value : string {Explorer.items.[].system.actionType.value} (3 different values) - 'passive' (x25) - 'action' (x12) - 'reaction' (x7) - [actions] : object {Explorer.items.[].system.actions} - [value] : integer {Explorer.items.[].system.actions.value} (2 different values) - 1 (x10) - 2 (x2) - [area] : object {Explorer.items.[].system.area} - [details] : string {Explorer.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Explorer.items.[].system.area.type} (2 different values) - 'burst' (x1) - 'square' (x1) - value : integer {Explorer.items.[].system.area.value} (2 different values) - 20 (x1) - 5 (x1) - [attackEffects] : object {Explorer.items.[].system.attackEffects} - value : array<> {Explorer.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {Explorer.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Explorer.items.[].system.baseItem} (23 different values) - [bonus] : object {Explorer.items.[].system.bonus} - value : integer {Explorer.items.[].system.bonus.value} (16 different values) - [bonusDamage] : object {Explorer.items.[].system.bonusDamage} - value : integer {Explorer.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Explorer.items.[].system.bulk} - value : mixed - integer {Explorer.items.[].system.bulk.value} (3 different values) - 1 (x19) - 2 (x9) - 0 (x5) - float {Explorer.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Explorer.items.[].system.category} (11 different values) - [containerId] : empty - [cost] : object {Explorer.items.[].system.cost} - value : string {Explorer.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Explorer.items.[].system.counteraction} (same value: False) - [damage] : object {Explorer.items.[].system.damage} - [0] : object {Explorer.items.[].system.damage.0} - applyMod : boolean {Explorer.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Explorer.items.[].system.damage.0.formula} (same value: '3d6') - kinds : array {Explorer.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Explorer.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Explorer.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Explorer.items.[].system.damage.0.type} (same value: 'fire') - [3bsJUDEgedKhPx6T] : object {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - damageType : string {Explorer.items.[].system.damage.damageType} (3 different values) - 'piercing' (x16) - 'bludgeoning' (x5) - 'slashing' (x5) - dice : integer {Explorer.items.[].system.damage.dice} (same value: 1) - die : string {Explorer.items.[].system.damage.die} (5 different values) - 'd6' (x11) - 'd4' (x9) - 'd8' (x3) - 'd10' (x2) - 'd12' (x1) - [damageRolls] : object {Explorer.items.[].system.damageRolls} - [0] : object {Explorer.items.[].system.damageRolls.0} - damage : string {Explorer.items.[].system.damageRolls.0.damage} (10 different values) - '1d6+6' (x2) - '1d8+3' (x1) - '1d12+8' (x1) - '1d6+10' (x1) - '1d8+8' (x1) - '1d6+3' (x1) - '1d6+9' (x1) - '1d6+2' (x1) - '1d6' (x1) - '1d8+5' (x1) - damageType : string {Explorer.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x8) - 'slashing' (x2) - 'bludgeoning' (x1) - [0wOFrUyTVvGWvp4L] : object {Explorer.items.[].system.damageRolls.0wOFrUyTVvGWvp4L} - damage : string {Explorer.items.[].system.damageRolls.0wOFrUyTVvGWvp4L.damage} (same value: '1d4+2') - damageType : string {Explorer.items.[].system.damageRolls.0wOFrUyTVvGWvp4L.damageType} (same value: 'bludgeoning') - [1] : object {Explorer.items.[].system.damageRolls.1} - damage : string {Explorer.items.[].system.damageRolls.1.damage} (same value: '1') - damageType : string {Explorer.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [1t3mcMlCl3TS7ZVf] : object {Explorer.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf} - damage : string {Explorer.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf.damage} (same value: '1d4+1') - damageType : string {Explorer.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf.damageType} (same value: 'bludgeoning') - [39O2XJi48KkTnbBF] : object {Explorer.items.[].system.damageRolls.39O2XJi48KkTnbBF} - damage : string {Explorer.items.[].system.damageRolls.39O2XJi48KkTnbBF.damage} (same value: '1d4+6') - damageType : string {Explorer.items.[].system.damageRolls.39O2XJi48KkTnbBF.damageType} (same value: 'piercing') - [4Uf1Pfid9lyVxz5y] : object {Explorer.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y} - damage : string {Explorer.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y.damage} (same value: '1d8+8') - damageType : string {Explorer.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y.damageType} (same value: 'piercing') - [6qnbkefxia7y8bd6] : object {Explorer.items.[].system.damageRolls.6qnbkefxia7y8bd6} - damage : string {Explorer.items.[].system.damageRolls.6qnbkefxia7y8bd6.damage} (same value: '1d10+6') - damageType : string {Explorer.items.[].system.damageRolls.6qnbkefxia7y8bd6.damageType} (same value: 'piercing') - [AmVr7gw6vRwBxVul] : object {Explorer.items.[].system.damageRolls.AmVr7gw6vRwBxVul} - damage : string {Explorer.items.[].system.damageRolls.AmVr7gw6vRwBxVul.damage} (same value: '1d6+9') - damageType : string {Explorer.items.[].system.damageRolls.AmVr7gw6vRwBxVul.damageType} (same value: 'bludgeoning') - [CdKydnJn0RWfRMZE] : object {Explorer.items.[].system.damageRolls.CdKydnJn0RWfRMZE} - damage : string {Explorer.items.[].system.damageRolls.CdKydnJn0RWfRMZE.damage} (same value: '1d4+10') - damageType : string {Explorer.items.[].system.damageRolls.CdKydnJn0RWfRMZE.damageType} (same value: 'piercing') - [FCotmaqlT0uXKvia] : object {Explorer.items.[].system.damageRolls.FCotmaqlT0uXKvia} - damage : string {Explorer.items.[].system.damageRolls.FCotmaqlT0uXKvia.damage} (same value: '1d6+6') - damageType : string {Explorer.items.[].system.damageRolls.FCotmaqlT0uXKvia.damageType} (same value: 'piercing') - [Hg0fe2WFU2t7WX1h] : object {Explorer.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h} - damage : string {Explorer.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h.damage} (same value: '1d4+1') - damageType : string {Explorer.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h.damageType} (same value: 'piercing') - [IvMRrHT86p66xkvl] : object {Explorer.items.[].system.damageRolls.IvMRrHT86p66xkvl} - damage : string {Explorer.items.[].system.damageRolls.IvMRrHT86p66xkvl.damage} (same value: '1d4+2') - damageType : string {Explorer.items.[].system.damageRolls.IvMRrHT86p66xkvl.damageType} (same value: 'piercing') - [QYJYzAiajdQBM73u] : object {Explorer.items.[].system.damageRolls.QYJYzAiajdQBM73u} - damage : string {Explorer.items.[].system.damageRolls.QYJYzAiajdQBM73u.damage} (same value: '1d4+1') - damageType : string {Explorer.items.[].system.damageRolls.QYJYzAiajdQBM73u.damageType} (same value: 'piercing') - [SQwr2JUJ0Gk2BuvI] : object {Explorer.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI} - damage : string {Explorer.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI.damage} (same value: '2d6+10') - damageType : string {Explorer.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI.damageType} (same value: 'slashing') - [T6DF73klBsLlzjHb] : object {Explorer.items.[].system.damageRolls.T6DF73klBsLlzjHb} - damage : string {Explorer.items.[].system.damageRolls.T6DF73klBsLlzjHb.damage} (same value: '1d4+3') - damageType : string {Explorer.items.[].system.damageRolls.T6DF73klBsLlzjHb.damageType} (same value: 'bludgeoning') - [XjtmrfaHMCc8nOiO] : object {Explorer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO} - damage : string {Explorer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damage} (same value: '1d4+1') - damageType : string {Explorer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damageType} (same value: 'bludgeoning') - [YLNmsXG8MKDXyXfU] : object {Explorer.items.[].system.damageRolls.YLNmsXG8MKDXyXfU} - damage : string {Explorer.items.[].system.damageRolls.YLNmsXG8MKDXyXfU.damage} (same value: '1d4+4') - damageType : string {Explorer.items.[].system.damageRolls.YLNmsXG8MKDXyXfU.damageType} (same value: 'bludgeoning') - [a67LasmRQGX0oAAP] : object {Explorer.items.[].system.damageRolls.a67LasmRQGX0oAAP} - damage : string {Explorer.items.[].system.damageRolls.a67LasmRQGX0oAAP.damage} (same value: '1d6+10') - damageType : string {Explorer.items.[].system.damageRolls.a67LasmRQGX0oAAP.damageType} (same value: 'slashing') - [cmqih9g1dkeln0836i2t] : object {Explorer.items.[].system.damageRolls.cmqih9g1dkeln0836i2t} - damage : string {Explorer.items.[].system.damageRolls.cmqih9g1dkeln0836i2t.damage} (same value: '1d4+5') - damageType : string {Explorer.items.[].system.damageRolls.cmqih9g1dkeln0836i2t.damageType} (same value: 'bludgeoning') - [dEV0g4GHeNnqMIAM] : object {Explorer.items.[].system.damageRolls.dEV0g4GHeNnqMIAM} - damage : string {Explorer.items.[].system.damageRolls.dEV0g4GHeNnqMIAM.damage} (same value: '1d6+10') - damageType : string {Explorer.items.[].system.damageRolls.dEV0g4GHeNnqMIAM.damageType} (same value: 'piercing') - [daE0obyncH04DZR0] : object {Explorer.items.[].system.damageRolls.daE0obyncH04DZR0} - damage : string {Explorer.items.[].system.damageRolls.daE0obyncH04DZR0.damage} (same value: '1d4+6') - damageType : string {Explorer.items.[].system.damageRolls.daE0obyncH04DZR0.damageType} (same value: 'piercing') - [eEvwd3QZagynekeT] : object {Explorer.items.[].system.damageRolls.eEvwd3QZagynekeT} - damage : string {Explorer.items.[].system.damageRolls.eEvwd3QZagynekeT.damage} (7 different values) - '1d4+10' (x3) - '1d4+9' (x2) - '1d4+5' (x1) - '1d4+8' (x1) - '1d4+3' (x1) - '1d4+6' (x1) - '1d4+12' (x1) - damageType : string {Explorer.items.[].system.damageRolls.eEvwd3QZagynekeT.damageType} (same value: 'bludgeoning') - [ePO74SYqS30Jru2n] : object {Explorer.items.[].system.damageRolls.ePO74SYqS30Jru2n} - damage : string {Explorer.items.[].system.damageRolls.ePO74SYqS30Jru2n.damage} (same value: '1d4+5') - damageType : string {Explorer.items.[].system.damageRolls.ePO74SYqS30Jru2n.damageType} (same value: 'piercing') - [iJvr15JhjZeiX8NX] : object {Explorer.items.[].system.damageRolls.iJvr15JhjZeiX8NX} - damage : string {Explorer.items.[].system.damageRolls.iJvr15JhjZeiX8NX.damage} (same value: '1d4+2') - damageType : string {Explorer.items.[].system.damageRolls.iJvr15JhjZeiX8NX.damageType} (same value: 'piercing') - [oGAxOnUh96T7ypKT] : object {Explorer.items.[].system.damageRolls.oGAxOnUh96T7ypKT} - damage : string {Explorer.items.[].system.damageRolls.oGAxOnUh96T7ypKT.damage} (same value: '1d4+5') - damageType : string {Explorer.items.[].system.damageRolls.oGAxOnUh96T7ypKT.damageType} (same value: 'piercing') - [p3lNvUjGDnlPIoLX] : object {Explorer.items.[].system.damageRolls.p3lNvUjGDnlPIoLX} - damage : string {Explorer.items.[].system.damageRolls.p3lNvUjGDnlPIoLX.damage} (same value: '1d4+3') - damageType : string {Explorer.items.[].system.damageRolls.p3lNvUjGDnlPIoLX.damageType} (same value: 'bludgeoning') - [qkGj3jtJz6EEaKtN] : object {Explorer.items.[].system.damageRolls.qkGj3jtJz6EEaKtN} - damage : string {Explorer.items.[].system.damageRolls.qkGj3jtJz6EEaKtN.damage} (same value: '1d4+12') - damageType : string {Explorer.items.[].system.damageRolls.qkGj3jtJz6EEaKtN.damageType} (same value: 'slashing') - [rt3aacu5pld9o98pw05l] : object {Explorer.items.[].system.damageRolls.rt3aacu5pld9o98pw05l} - damage : string {Explorer.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damage} (same value: '1d4+4') - damageType : string {Explorer.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damageType} (same value: 'bludgeoning') - [tP8uFLzpOF4W4Smv] : object {Explorer.items.[].system.damageRolls.tP8uFLzpOF4W4Smv} - damage : string {Explorer.items.[].system.damageRolls.tP8uFLzpOF4W4Smv.damage} (same value: '1d6+9') - damageType : string {Explorer.items.[].system.damageRolls.tP8uFLzpOF4W4Smv.damageType} (same value: 'bludgeoning') - [tZSyf3Gh9vDjdUd6] : object {Explorer.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6} - damage : string {Explorer.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6.damage} (same value: '1d6+10') - damageType : string {Explorer.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6.damageType} (same value: 'slashing') - [uLwPIoOp2nB3B6Ch] : object {Explorer.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch} - damage : string {Explorer.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch.damage} (same value: '2d10+12') - damageType : string {Explorer.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch.damageType} (same value: 'bludgeoning') - publication : object {Explorer.items.[].system.publication} - license : string {Explorer.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Explorer.items.[].system.publication.remaster} (same value: True) - title : string {Explorer.items.[].system.publication.title} (7 different values) - '' (x110) - 'Pathfinder Player Core' (x70) - 'Pathfinder GM Core' (x3) - 'Pathfinder Monster Core' (x2) - 'Pathfinder Lost Omens Pathfinder Society Guide' (x1) - 'Pathfinder Lost Omens Gods & Magic' (x1) - 'Pathfinder NPC Core' (x1) - traits : object {Explorer.items.[].system.traits} - [otherTags] : array {Explorer.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Explorer.items.[].system.traits.otherTags.[]} (same value: 'alchemical-tool') - [rarity] : string {Explorer.items.[].system.traits.rarity} (2 different values) - 'common' (x76) - 'uncommon' (x4) - [traditions] : array {Explorer.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Explorer.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x10) - 'arcane' (x8) - 'divine' (x3) - 'occult' (x3) - [value] : array {Explorer.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Explorer.items.[].system.traits.value.[]} (53 different values) - [checkPenalty] : integer {Explorer.items.[].system.checkPenalty} (3 different values) - -1 (x4) - -2 (x3) - 0 (x2) - description : object {Explorer.items.[].system.description} - value : string {Explorer.items.[].system.description.value} (93 different values) - [deathNote] : boolean {Explorer.items.[].system.deathNote} (same value: True) - [defense] : object {Explorer.items.[].system.defense} - save : object {Explorer.items.[].system.defense.save} - basic : boolean {Explorer.items.[].system.defense.save.basic} (2 different values) - True (x2) - False (x1) - statistic : string {Explorer.items.[].system.defense.save.statistic} (2 different values) - 'reflex' (x2) - 'fortitude' (x1) - [dexCap] : integer {Explorer.items.[].system.dexCap} (4 different values) - 4 (x4) - 2 (x3) - 5 (x1) - 3 (x1) - [duration] : object {Explorer.items.[].system.duration} - sustained : boolean {Explorer.items.[].system.duration.sustained} (2 different values) - False (x9) - True (x1) - value : string {Explorer.items.[].system.duration.value} (5 different values) - '1 minute' (x3) - '' (x3) - '1 hour' (x2) - 'until your next daily preparations' (x1) - 'unlimited' (x1) - [equipped] : object {Explorer.items.[].system.equipped} - carryType : string {Explorer.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Explorer.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Explorer.items.[].system.equipped.inSlot} (2 different values) - True (x5) - False (x2) - [invested] : empty - [frequency] : object {Explorer.items.[].system.frequency} - max : integer {Explorer.items.[].system.frequency.max} (same value: 1) - per : string {Explorer.items.[].system.frequency.per} (same value: 'day') - value : integer {Explorer.items.[].system.frequency.value} (same value: 1) - [group] : string {Explorer.items.[].system.group} (11 different values) - [hardness] : integer {Explorer.items.[].system.hardness} (same value: 0) - [heightening] : object {Explorer.items.[].system.heightening} - [area] : integer {Explorer.items.[].system.heightening.area} (same value: 0) - [damage] : object {Explorer.items.[].system.heightening.damage} - [0] : string {Explorer.items.[].system.heightening.damage.0} (same value: '1d6') - 3bsJUDEgedKhPx6T : string {Explorer.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [interval] : integer {Explorer.items.[].system.heightening.interval} (same value: 1) - levels : object {Explorer.items.[].system.heightening.levels} - 4 : object {Explorer.items.[].system.heightening.levels.4} - area : object {Explorer.items.[].system.heightening.levels.4.area} - areaType : string {Explorer.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - type : string {Explorer.items.[].system.heightening.levels.4.area.type} (same value: 'burst') - value : integer {Explorer.items.[].system.heightening.levels.4.area.value} (same value: 20) - range : object {Explorer.items.[].system.heightening.levels.4.range} - value : string {Explorer.items.[].system.heightening.levels.4.range.value} (same value: '20 feet') - type : string {Explorer.items.[].system.heightening.type} (2 different values) - 'interval' (x2) - 'fixed' (x1) - [hp] : object {Explorer.items.[].system.hp} - max : integer {Explorer.items.[].system.hp.max} (same value: 0) - value : integer {Explorer.items.[].system.hp.value} (same value: 0) - [level] : object {Explorer.items.[].system.level} - value : integer {Explorer.items.[].system.level.value} (4 different values) - 0 (x57) - 1 (x15) - 3 (x6) - 2 (x2) - [location] : object {Explorer.items.[].system.location} - value : string {Explorer.items.[].system.location.value} (same value: 'GvFkJmDJIJRneI79') - [material] : object {Explorer.items.[].system.material} - [grade] : empty - [type] : empty - rules : ignored (Foundry rules object) {Explorer.items.[].system.rules} - [mod] : object {Explorer.items.[].system.mod} - value : integer {Explorer.items.[].system.mod.value} (9 different values) - 11 (x3) - 10 (x2) - 13 (x2) - 5 (x2) - 21 (x1) - 12 (x1) - 15 (x1) - 2 (x1) - 18 (x1) - [prepared] : object {Explorer.items.[].system.prepared} - flexible : boolean {Explorer.items.[].system.prepared.flexible} (same value: False) - value : string {Explorer.items.[].system.prepared.value} (same value: 'prepared') - [price] : object {Explorer.items.[].system.price} - [per] : integer {Explorer.items.[].system.price.per} (same value: 10) - value : object {Explorer.items.[].system.price.value} - [cp] : integer {Explorer.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Explorer.items.[].system.price.value.gp} (11 different values) - [sp] : integer {Explorer.items.[].system.price.value.sp} (7 different values) - 1 (x11) - 2 (x7) - 7 (x3) - 4 (x2) - 5 (x2) - 9 (x1) - 6 (x1) - [proficiency] : object {Explorer.items.[].system.proficiency} - value : integer {Explorer.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Explorer.items.[].system.proficient} - value : integer {Explorer.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Explorer.items.[].system.quantity} (8 different values) - 1 (x57) - 20 (x5) - 40 (x2) - 60 (x2) - 2 (x1) - 10 (x1) - 4 (x1) - 5 (x1) - [range] : mixed - object {Explorer.items.[].system.range} - value : string {Explorer.items.[].system.range.value} (5 different values) - '' (x4) - '120 feet' (x2) - '30 feet' (x2) - '60 feet' (x1) - 'touch' (x1) - integer {Explorer.items.[].system.range} (4 different values) - 60 (x5) - 100 (x2) - 120 (x1) - 110 (x1) - [reload] : object {Explorer.items.[].system.reload} - value : string {Explorer.items.[].system.reload.value} (4 different values) - '' (x10) - '-' (x7) - '0' (x5) - '1' (x4) - [requirements] : string {Explorer.items.[].system.requirements} (same value: '') - [runes] : object {Explorer.items.[].system.runes} - potency : integer {Explorer.items.[].system.runes.potency} (2 different values) - 0 (x30) - 1 (x5) - property : array<> {Explorer.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Explorer.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Explorer.items.[].system.runes.striking} (2 different values) - 0 (x24) - 1 (x2) - [size] : string {Explorer.items.[].system.size} (same value: 'med') - [slots] : object {Explorer.items.[].system.slots} - slot0 : object {Explorer.items.[].system.slots.slot0} - max : integer {Explorer.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Explorer.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Explorer.items.[].system.slots.slot0.prepared.[]} - id : string {Explorer.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'Uu2EMWBC2gtzZh5V' (x1) - 'ttn7cPh9TttWghXR' (x1) - 'Cyeuz5jv3Q16BCcn' (x1) - 'wHGguzjZv947jJV8' (x1) - 'ncvlxCBEF4c7zyEQ' (x1) - slot1 : object {Explorer.items.[].system.slots.slot1} - max : integer {Explorer.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Explorer.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Explorer.items.[].system.slots.slot1.prepared.[]} - id : string {Explorer.items.[].system.slots.slot1.prepared.[].id} (3 different values) - '85jKTOE3KlXzs4YW' (x1) - 'bNHO3QFQ1Kl2yw8H' (x1) - 'KzAN2ght4jKof9ej' (x1) - slot2 : object {Explorer.items.[].system.slots.slot2} - max : integer {Explorer.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {Explorer.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {Explorer.items.[].system.slots.slot2.prepared.[]} - id : string {Explorer.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'bkdGfEeOyfyfMmeP' (x1) - '38R5pmOjGA3CD1v8' (x1) - [slug] : string {Explorer.items.[].system.slug} (56 different values) - [speedPenalty] : integer {Explorer.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -5 (x3) - [spell] : object {Explorer.items.[].system.spell} - _id : string {Explorer.items.[].system.spell._id} (2 different values) - 'jRzum2jKguyXCYkf' (x1) - '9V1ewXlkhGBh2a9F' (x1) - _stats : object {Explorer.items.[].system.spell._stats} - compendiumSource : string {Explorer.items.[].system.spell._stats.compendiumSource} (2 different values) - 'Compendium.pf2e.spells-srd.Item.9h9YCncqah6VNsKf' (x1) - 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1) - img : string {Explorer.items.[].system.spell.img} (2 different values) - 'icons/magic/acid/dissolve-arm-flesh.webp' (x1) - 'icons/magic/life/cross-worn-green.webp' (x1) - name : string {Explorer.items.[].system.spell.name} (2 different values) - 'Acid Grip' (x1) - 'Heal' (x1) - sort : integer {Explorer.items.[].system.spell.sort} (same value: 0) - system : object {Explorer.items.[].system.spell.system} - [area] : empty - cost : object {Explorer.items.[].system.spell.system.cost} - value : string {Explorer.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Explorer.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Explorer.items.[].system.spell.system.damage} - [YBeTuItHduzXElD5] : object {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5} - applyMod : boolean {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - 0 : object {Explorer.items.[].system.spell.system.damage.0} - applyMod : boolean {Explorer.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Explorer.items.[].system.spell.system.damage.0.formula} (same value: '1d8') - kinds : array {Explorer.items.[].system.spell.system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {Explorer.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {Explorer.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Explorer.items.[].system.spell.system.damage.0.type} (same value: 'vitality') - defense : object {Explorer.items.[].system.spell.system.defense} - save : object {Explorer.items.[].system.spell.system.defense.save} - basic : boolean {Explorer.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Explorer.items.[].system.spell.system.defense.save.statistic} (2 different values) - 'reflex' (x1) - 'fortitude' (x1) - description : object {Explorer.items.[].system.spell.system.description} - value : string {Explorer.items.[].system.spell.system.description.value} (2 different values) - duration : object {Explorer.items.[].system.spell.system.duration} - sustained : boolean {Explorer.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Explorer.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {Explorer.items.[].system.spell.system.heightening} - damage : object {Explorer.items.[].system.spell.system.heightening.damage} - [YBeTuItHduzXElD5] : string {Explorer.items.[].system.spell.system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - 0 : string {Explorer.items.[].system.spell.system.heightening.damage.0} (same value: '1d8') - interval : integer {Explorer.items.[].system.spell.system.heightening.interval} (2 different values) - 2 (x1) - 1 (x1) - type : string {Explorer.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Explorer.items.[].system.spell.system.level} - value : integer {Explorer.items.[].system.spell.system.level.value} (2 different values) - 2 (x1) - 1 (x1) - location : object {Explorer.items.[].system.spell.system.location} - heightenedLevel : integer {Explorer.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 2 (x1) - 1 (x1) - [value] : empty - overlays : object {Explorer.items.[].system.spell.system.overlays} - 37gy7l19tik74o4s : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - damage : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - range : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - area : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - publication : object {Explorer.items.[].system.spell.system.publication} - license : string {Explorer.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Explorer.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Explorer.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Explorer.items.[].system.spell.system.range} - value : string {Explorer.items.[].system.spell.system.range.value} (2 different values) - '120 feet' (x1) - 'varies' (x1) - requirements : string {Explorer.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Explorer.items.[].system.spell.system.rules} - slug : string {Explorer.items.[].system.spell.system.slug} (2 different values) - 'acid-grip' (x1) - 'heal' (x1) - target : object {Explorer.items.[].system.spell.system.target} - value : string {Explorer.items.[].system.spell.system.target.value} (2 different values) - '1 creature' (x1) - '1 willing living creature or 1 undead' (x1) - time : object {Explorer.items.[].system.spell.system.time} - value : string {Explorer.items.[].system.spell.system.time.value} (2 different values) - '2' (x1) - '1 to 3' (x1) - traits : object {Explorer.items.[].system.spell.system.traits} - rarity : string {Explorer.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Explorer.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Explorer.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'primal' (x2) - 'arcane' (x1) - 'divine' (x1) - value : array {Explorer.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Explorer.items.[].system.spell.system.traits.value.[]} (5 different values) - 'manipulate' (x2) - 'acid' (x1) - 'concentrate' (x1) - 'healing' (x1) - 'vitality' (x1) - type : string {Explorer.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Explorer.items.[].system.spelldc} - dc : integer {Explorer.items.[].system.spelldc.dc} (same value: 20) - mod : integer {Explorer.items.[].system.spelldc.mod} (same value: 0) - value : integer {Explorer.items.[].system.spelldc.value} (same value: 12) - [splashDamage] : object {Explorer.items.[].system.splashDamage} - value : integer {Explorer.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Explorer.items.[].system.stackGroup} (2 different values) - 'arrows' (x5) - 'bolts' (x4) - [strength] : integer {Explorer.items.[].system.strength} (2 different values) - 0 (x5) - 2 (x3) - [target] : object {Explorer.items.[].system.target} - value : string {Explorer.items.[].system.target.value} (3 different values) - '' (x7) - '1 creature' (x2) - '1 creature or object' (x1) - [time] : object {Explorer.items.[].system.time} - value : string {Explorer.items.[].system.time.value} (same value: '2') - [tradition] : object {Explorer.items.[].system.tradition} - value : string {Explorer.items.[].system.tradition.value} (same value: 'primal') - [usage] : object {Explorer.items.[].system.usage} - [canBeAmmo] : boolean {Explorer.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Explorer.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x41) - 'held-in-two-hands' (x12) - 'held-in-one-plus-hands' (x5) - 'worneyepiece' (x1) - 'worn' (x1) - 'other' (x1) - [uses] : object {Explorer.items.[].system.uses} - autoDestroy : boolean {Explorer.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Explorer.items.[].system.uses.max} (same value: 1) - value : integer {Explorer.items.[].system.uses.value} (same value: 1) - type : string {Explorer.items.[].type} (9 different values) - 'melee' (x49) - 'action' (x44) - 'weapon' (x26) - 'equipment' (x22) - 'lore' (x14) - 'consumable' (x13) - 'spell' (x10) - 'armor' (x9) - 'spellcastingEntry' (x1) - [_stats] : object {Explorer.items.[]._stats} - compendiumSource : string {Explorer.items.[]._stats.compendiumSource} (59 different values) - [flags] : object {Explorer.items.[].flags} - pf2e : object {Explorer.items.[].flags.pf2e} - linkedWeapon : string {Explorer.items.[].flags.pf2e.linkedWeapon} (25 different values) - name : string {Explorer.name} (all different values) - system : object {Explorer.system} - abilities : object {Explorer.system.abilities} - cha : object {Explorer.system.abilities.cha} - mod : integer {Explorer.system.abilities.cha.mod} (3 different values) - 0 (x9) - 1 (x3) - 2 (x1) - con : object {Explorer.system.abilities.con} - mod : integer {Explorer.system.abilities.con.mod} (3 different values) - 2 (x6) - 1 (x5) - 4 (x2) - dex : object {Explorer.system.abilities.dex} - mod : integer {Explorer.system.abilities.dex.mod} (4 different values) - 4 (x5) - 3 (x4) - 2 (x2) - 1 (x2) - int : object {Explorer.system.abilities.int} - mod : integer {Explorer.system.abilities.int.mod} (4 different values) - 0 (x7) - 2 (x3) - 1 (x2) - 3 (x1) - str : object {Explorer.system.abilities.str} - mod : integer {Explorer.system.abilities.str.mod} (5 different values) - 2 (x4) - 4 (x4) - 1 (x2) - 3 (x2) - 6 (x1) - wis : object {Explorer.system.abilities.wis} - mod : integer {Explorer.system.abilities.wis.mod} (4 different values) - 4 (x5) - 3 (x4) - 2 (x3) - 1 (x1) - attributes : object {Explorer.system.attributes} - ac : object {Explorer.system.attributes.ac} - details : string {Explorer.system.attributes.ac.details} (same value: '') - value : integer {Explorer.system.attributes.ac.value} (10 different values) - 18 (x2) - 15 (x2) - 21 (x2) - 27 (x1) - 23 (x1) - 20 (x1) - 25 (x1) - 16 (x1) - 19 (x1) - 26 (x1) - allSaves : object {Explorer.system.attributes.allSaves} - value : string {Explorer.system.attributes.allSaves.value} (same value: '') - hp : object {Explorer.system.attributes.hp} - details : string {Explorer.system.attributes.hp.details} (same value: '') - max : integer {Explorer.system.attributes.hp.max} (all different values) - temp : integer {Explorer.system.attributes.hp.temp} (same value: 0) - value : integer {Explorer.system.attributes.hp.value} (all different values) - resistances : array {Explorer.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Explorer.system.attributes.resistances.[]} - doubleVs : array<> {Explorer.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Explorer.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Explorer.system.attributes.resistances.[].type} (same value: 'cold') - value : integer {Explorer.system.attributes.resistances.[].value} (same value: 10) - speed : object {Explorer.system.attributes.speed} - [details] : string {Explorer.system.attributes.speed.details} (same value: 'arctic passage') - otherSpeeds : array {Explorer.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Explorer.system.attributes.speed.otherSpeeds.[]} - type : string {Explorer.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb') - value : integer {Explorer.system.attributes.speed.otherSpeeds.[].value} (same value: 15) - value : integer {Explorer.system.attributes.speed.value} (same value: 25) - details : object {Explorer.system.details} - blurb : string {Explorer.system.details.blurb} (same value: '') - languages : object {Explorer.system.details.languages} - details : string {Explorer.system.details.languages.details} (same value: '') - value : array {Explorer.system.details.languages.value} - Length: min=1 max=5 - Value type: string {Explorer.system.details.languages.value.[]} (7 different values) - 'common' (x13) - 'erutaki' (x1) - 'skald' (x1) - 'tien' (x1) - 'varki' (x1) - 'petran' (x1) - 'pyric' (x1) - level : object {Explorer.system.details.level} - value : integer {Explorer.system.details.level.value} (10 different values) - 3 (x2) - 5 (x2) - 2 (x2) - 9 (x1) - 1 (x1) - 6 (x1) - 4 (x1) - 7 (x1) - 0 (x1) - 8 (x1) - privateNotes : string {Explorer.system.details.privateNotes} (same value: '') - publicNotes : string {Explorer.system.details.publicNotes} (all different values) - publication : object {Explorer.system.details.publication} - license : string {Explorer.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Explorer.system.details.publication.remaster} (same value: True) - title : string {Explorer.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Explorer.system.initiative} - statistic : string {Explorer.system.initiative.statistic} (same value: 'perception') - perception : object {Explorer.system.perception} - details : string {Explorer.system.perception.details} (same value: '') - mod : integer {Explorer.system.perception.mod} (11 different values) - senses : array<> {Explorer.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Explorer.system.resources} - [focus] : object {Explorer.system.resources.focus} - max : integer {Explorer.system.resources.focus.max} (same value: 1) - value : integer {Explorer.system.resources.focus.value} (same value: 1) - saves : object {Explorer.system.saves} - fortitude : object {Explorer.system.saves.fortitude} - saveDetail : string {Explorer.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Explorer.system.saves.fortitude.value} (10 different values) - 8 (x2) - 14 (x2) - 7 (x2) - 21 (x1) - 0 (x1) - 17 (x1) - 12 (x1) - 10 (x1) - 5 (x1) - 19 (x1) - reflex : object {Explorer.system.saves.reflex} - saveDetail : string {Explorer.system.saves.reflex.saveDetail} (same value: '') - value : integer {Explorer.system.saves.reflex.value} (12 different values) - will : object {Explorer.system.saves.will} - saveDetail : string {Explorer.system.saves.will.saveDetail} (same value: '') - value : integer {Explorer.system.saves.will.value} (9 different values) - 11 (x3) - 15 (x2) - 9 (x2) - 10 (x1) - 0 (x1) - 12 (x1) - 7 (x1) - 4 (x1) - 16 (x1) - skills : object {Explorer.system.skills} - [acrobatics] : object {Explorer.system.skills.acrobatics} - base : integer {Explorer.system.skills.acrobatics.base} (3 different values) - 13 (x2) - 20 (x1) - 5 (x1) - [special] : array {Explorer.system.skills.acrobatics.special} - Length: min=0 max=1 - Value type: object {Explorer.system.skills.acrobatics.special.[]} - base : integer {Explorer.system.skills.acrobatics.special.[].base} (same value: 15) - label : string {Explorer.system.skills.acrobatics.special.[].label} (same value: 'to Balance on slippery ice') - predicate : array {Explorer.system.skills.acrobatics.special.[].predicate} - Length: min=2 max=2 - Value type: string {Explorer.system.skills.acrobatics.special.[].predicate.[]} (2 different values) - 'terrain:ice' (x1) - 'action:balance' (x1) - [athletics] : object {Explorer.system.skills.athletics} - base : integer {Explorer.system.skills.athletics.base} (5 different values) - 13 (x3) - 20 (x1) - 12 (x1) - 4 (x1) - 14 (x1) - [special] : array<> {Explorer.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Explorer.system.skills.crafting} - base : integer {Explorer.system.skills.crafting.base} (same value: 4) - [deception] : object {Explorer.system.skills.deception} - base : integer {Explorer.system.skills.deception.base} (2 different values) - 4 (x1) - 7 (x1) - [diplomacy] : object {Explorer.system.skills.diplomacy} - base : integer {Explorer.system.skills.diplomacy.base} (3 different values) - 18 (x1) - 11 (x1) - 5 (x1) - special : array<> {Explorer.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Explorer.system.skills.intimidation} - base : integer {Explorer.system.skills.intimidation.base} (2 different values) - 13 (x1) - 14 (x1) - special : array<> {Explorer.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Explorer.system.skills.medicine} - base : integer {Explorer.system.skills.medicine.base} (2 different values) - 6 (x1) - 15 (x1) - [special] : array<> {Explorer.system.skills.medicine.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Explorer.system.skills.nature} - base : integer {Explorer.system.skills.nature.base} (9 different values) - 10 (x2) - 8 (x2) - 19 (x1) - 15 (x1) - 17 (x1) - 12 (x1) - 7 (x1) - 11 (x1) - 16 (x1) - [special] : array<> {Explorer.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Explorer.system.skills.society} - base : integer {Explorer.system.skills.society.base} (same value: 9) - [special] : array<> {Explorer.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Explorer.system.skills.stealth} - base : integer {Explorer.system.skills.stealth.base} (7 different values) - 5 (x2) - 3 (x1) - 10 (x1) - 17 (x1) - 8 (x1) - 11 (x1) - 9 (x1) - [special] : array<> {Explorer.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {Explorer.system.skills.survival} - base : integer {Explorer.system.skills.survival.base} (9 different values) - 7 (x2) - 18 (x2) - 12 (x2) - 10 (x1) - 15 (x1) - 17 (x1) - 8 (x1) - 3 (x1) - 13 (x1) - [special] : array<> {Explorer.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {Explorer.system.skills.thievery} - base : integer {Explorer.system.skills.thievery.base} (same value: 13) - traits : object {Explorer.system.traits} - rarity : string {Explorer.system.traits.rarity} (same value: 'common') - size : object {Explorer.system.traits.size} - value : string {Explorer.system.traits.size.value} (same value: 'med') - value : array {Explorer.system.traits.value} - Length: min=2 max=3 - Value type: string {Explorer.system.traits.value.[]} (3 different values) - 'human' (x13) - 'humanoid' (x13) - 'evil' (x1) - type : string {Explorer.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Extinction Curse.txt b/output/pf2e/packs/Extinction Curse.txt deleted file mode 100644 index ae63026..0000000 --- a/output/pf2e/packs/Extinction Curse.txt +++ /dev/null @@ -1,59 +0,0 @@ -Extinction Curse -Different values: 6 -===================================== -object {Extinction Curse} - _id : string {Extinction Curse._id} (all different values) - folder : string {Extinction Curse.folder} (same value: 'x1BXD0wU3Jn73wgS') - img : string {Extinction Curse.img} (all different values) - name : string {Extinction Curse.name} (all different values) - system : object {Extinction Curse.system} - actionType : object {Extinction Curse.system.actionType} - value : string {Extinction Curse.system.actionType.value} (same value: 'passive') - actions : object {Extinction Curse.system.actions} - [value] : empty - category : string {Extinction Curse.system.category} (same value: 'deityboon') - description : object {Extinction Curse.system.description} - value : string {Extinction Curse.system.description.value} (all different values) - [duration] : object {Extinction Curse.system.duration} - expiry : string {Extinction Curse.system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Extinction Curse.system.duration.sustained} (same value: False) - unit : string {Extinction Curse.system.duration.unit} (same value: 'minutes') - value : integer {Extinction Curse.system.duration.value} (same value: 1) - level : object {Extinction Curse.system.level} - value : integer {Extinction Curse.system.level.value} (4 different values) - 10 (x3) - 1 (x1) - 5 (x1) - 17 (x1) - prerequisites : object {Extinction Curse.system.prerequisites} - value : array<> {Extinction Curse.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Extinction Curse.system.publication} - license : string {Extinction Curse.system.publication.license} (same value: 'OGL') - remaster : boolean {Extinction Curse.system.publication.remaster} (same value: False) - title : string {Extinction Curse.system.publication.title} (3 different values) - 'Pathfinder #153: Life\'s Long Shadows' (x3) - 'Pathfinder #151: The Show Must Go On' (x2) - 'Pathfinder #155: Lord of the Black Sands' (x1) - rules : ignored (Foundry rules object) {Extinction Curse.system.rules} - [start] : object {Extinction Curse.system.start} - [initiative] : empty - value : integer {Extinction Curse.system.start.value} (same value: 0) - [tokenIcon] : object {Extinction Curse.system.tokenIcon} - show : boolean {Extinction Curse.system.tokenIcon.show} (same value: True) - traits : object {Extinction Curse.system.traits} - rarity : string {Extinction Curse.system.traits.rarity} (same value: 'common') - value : array {Extinction Curse.system.traits.value} - Length: min=0 max=3 - Value type: string {Extinction Curse.system.traits.value.[]} (7 different values) - 'magical' (x5) - 'healing' (x1) - 'light' (x1) - 'earth' (x1) - 'air' (x1) - 'electricity' (x1) - 'water' (x1) - type : string {Extinction Curse.type} (2 different values) - 'feat' (x5) - 'effect' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Extinction Curse.yaml b/output/pf2e/packs/Extinction Curse.yaml new file mode 100644 index 0000000..ae10869 --- /dev/null +++ b/output/pf2e/packs/Extinction Curse.yaml @@ -0,0 +1,280 @@ +name: Extinction Curse +values: 6 +schema: + '_id': + type: string + path: Extinction Curse._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "DOxl0FDd21VMDOMP" (x1) + - "eckkKdNGlaPlAgOW" (x1) + - "MXATTT52FQc8MTZv" (x1) + - "mL13OZS2t1eMRlly" (x1) + - "fOz4CDZmc6CSKAUm" (x1) + - "7Rpu9g6GBxg3jmoG" (x1) + 'folder': + type: string + path: Extinction Curse.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "x1BXD0wU3Jn73wgS" (x6) + 'img': + type: string + path: Extinction Curse.img + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "icons/magic/life/cross-area-circle-green-white.webp" (x1) + - "icons/magic/life/cross-explosion-burst-green.webp" (x1) + - "icons/magic/light/explosion-star-glow-orange.webp" (x1) + - "icons/commodities/gems/pearl-brown-red.webp" (x1) + - "systems/pf2e/icons/spells/chain-lightning.webp" (x1) + - "icons/magic/water/pseudopod-swirl-blue.webp" (x1) + 'name': + type: string + path: Extinction Curse.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Effect: Reflection of Life (Fast Healing)" (x1) + - "Resonant Reflection: Reflection of Life" (x1) + - "Resonant Reflection: Reflection of Light" (x1) + - "Resonant Reflection: Reflection of Stone" (x1) + - "Resonant Reflection: Reflection of Storm" (x1) + - "Resonant Reflection: Reflection of Water" (x1) + 'system': + type: object + path: Extinction Curse.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Extinction Curse.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Extinction Curse.system.actionType.value + is_null: false + values: 5 + different_values: 1 (all same) + variants: "passive" (x5) + 'actions': + type: object + path: Extinction Curse.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Extinction Curse.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Extinction Curse.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "deityboon" (x5) + 'description': + type: object + path: Extinction Curse.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Extinction Curse.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + [duration]: + type: object + path: Extinction Curse.system.duration + is_null: true + values: 1 + schema: + 'expiry': + type: string + path: Extinction Curse.system.duration.expiry + is_null: false + values: 1 + different_values: 1 (all same) + variants: "turn-start" (x1) + 'sustained': + type: boolean + path: Extinction Curse.system.duration.sustained + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'unit': + type: string + path: Extinction Curse.system.duration.unit + is_null: false + values: 1 + different_values: 1 (all same) + variants: "minutes" (x1) + 'value': + type: integer + path: Extinction Curse.system.duration.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'level': + type: object + path: Extinction Curse.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Extinction Curse.system.level.value + is_null: false + values: 6 + different_values: 4 + variants: + - 10 (x3) + - 1 (x1) + - 5 (x1) + - 17 (x1) + 'prerequisites': + type: object + path: Extinction Curse.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array<> + path: Extinction Curse.system.prerequisites.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Extinction Curse.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Extinction Curse.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Extinction Curse.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Extinction Curse.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Extinction Curse.system.publication.title + is_null: false + values: 6 + different_values: 3 + variants: + - "Pathfinder #153: Life's Long Shadows" (x3) + - "Pathfinder #151: The Show Must Go On" (x2) + - "Pathfinder #155: Lord of the Black Sands" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Extinction Curse.system.rules + is_null: false + values: 6 + [start]: + type: object + path: Extinction Curse.system.start + is_null: true + values: 1 + schema: + [initiative]: + type: + path: Extinction Curse.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Extinction Curse.system.start.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + [tokenIcon]: + type: object + path: Extinction Curse.system.tokenIcon + is_null: true + values: 1 + schema: + 'show': + type: boolean + path: Extinction Curse.system.tokenIcon.show + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'traits': + type: object + path: Extinction Curse.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Extinction Curse.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Extinction Curse.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Extinction Curse.system.traits.value.[] + is_null: false + values: 11 + different_values: 7 + variants: + - "magical" (x5) + - "healing" (x1) + - "light" (x1) + - "earth" (x1) + - "air" (x1) + - "electricity" (x1) + - "water" (x1) + 'type': + type: string + path: Extinction Curse.type + is_null: false + values: 6 + different_values: 2 + variants: + - "feat" (x5) + - "effect" (x1) diff --git a/output/pf2e/packs/Fall of Plaguestone.txt b/output/pf2e/packs/Fall of Plaguestone.txt deleted file mode 100644 index b8c9703..0000000 --- a/output/pf2e/packs/Fall of Plaguestone.txt +++ /dev/null @@ -1,770 +0,0 @@ -Fall of Plaguestone -Different values: 24 -===================================== -object {Fall of Plaguestone} - _id : string {Fall of Plaguestone._id} (all different values) - img : string {Fall of Plaguestone.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x21) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Fall of Plaguestone.items} - Length: min=1 max=30 - Value type: object {Fall of Plaguestone.items.[]} - _id : string {Fall of Plaguestone.items.[]._id} (154 different values) - img : string {Fall of Plaguestone.items.[].img} (43 different values) - name : string {Fall of Plaguestone.items.[].name} (104 different values) - sort : integer {Fall of Plaguestone.items.[].sort} (31 different values) - system : object {Fall of Plaguestone.items.[].system} - [acBonus] : integer {Fall of Plaguestone.items.[].system.acBonus} (3 different values) - 1 (x3) - 2 (x2) - 3 (x1) - [actionType] : object {Fall of Plaguestone.items.[].system.actionType} - value : string {Fall of Plaguestone.items.[].system.actionType.value} (4 different values) - 'action' (x23) - 'passive' (x21) - 'reaction' (x13) - 'free' (x1) - [actions] : object {Fall of Plaguestone.items.[].system.actions} - [value] : integer {Fall of Plaguestone.items.[].system.actions.value} (3 different values) - 2 (x11) - 1 (x11) - 3 (x1) - [attack] : object {Fall of Plaguestone.items.[].system.attack} - value : string {Fall of Plaguestone.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Fall of Plaguestone.items.[].system.attackEffects} - [custom] : string {Fall of Plaguestone.items.[].system.attackEffects.custom} (same value: '') - value : array {Fall of Plaguestone.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Fall of Plaguestone.items.[].system.attackEffects.value.[]} (6 different values) - 'weeping-wounds' (x1) - 'knockdown' (x1) - 'grab' (x1) - 'fleas' (x1) - 'tear' (x1) - 'trip' (x1) - [baseItem] : string {Fall of Plaguestone.items.[].system.baseItem} (14 different values) - [bonus] : object {Fall of Plaguestone.items.[].system.bonus} - value : integer {Fall of Plaguestone.items.[].system.bonus.value} (14 different values) - [bonusDamage] : object {Fall of Plaguestone.items.[].system.bonusDamage} - value : integer {Fall of Plaguestone.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Fall of Plaguestone.items.[].system.bulk} - capacity : integer {Fall of Plaguestone.items.[].system.bulk.capacity} (same value: 0) - heldOrStowed : integer {Fall of Plaguestone.items.[].system.bulk.heldOrStowed} (same value: 0) - ignored : integer {Fall of Plaguestone.items.[].system.bulk.ignored} (same value: 0) - value : mixed - float {Fall of Plaguestone.items.[].system.bulk.value} (same value: 0,1) - integer {Fall of Plaguestone.items.[].system.bulk.value} (3 different values) - 1 (x8) - 2 (x4) - 0 (x2) - [category] : string {Fall of Plaguestone.items.[].system.category} (11 different values) - [checkPenalty] : integer {Fall of Plaguestone.items.[].system.checkPenalty} (3 different values) - -1 (x4) - 0 (x1) - -2 (x1) - [collapsed] : boolean {Fall of Plaguestone.items.[].system.collapsed} (same value: False) - [damage] : object {Fall of Plaguestone.items.[].system.damage} - [damageType] : string {Fall of Plaguestone.items.[].system.damage.damageType} (7 different values) - 'piercing' (x8) - 'fire' (x3) - 'slashing' (x2) - 'bludgeoning' (x2) - 'acid' (x2) - 'electricity' (x2) - 'cold' (x1) - [dice] : integer {Fall of Plaguestone.items.[].system.damage.dice} (3 different values) - 1 (x15) - 2 (x4) - 0 (x1) - [die] : string {Fall of Plaguestone.items.[].system.damage.die} (5 different values) - 'd6' (x8) - 'd8' (x5) - '' (x3) - 'd10' (x2) - 'd4' (x2) - [formula] : string {Fall of Plaguestone.items.[].system.damage.formula} (3 different values) - '3d6+6' (x2) - '2d8+5' (x1) - '1d6' (x1) - [kind] : string {Fall of Plaguestone.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Fall of Plaguestone.items.[].system.damage.persistent} - [faces] : integer {Fall of Plaguestone.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Fall of Plaguestone.items.[].system.damage.persistent.number} (2 different values) - 2 (x3) - 1 (x2) - type : string {Fall of Plaguestone.items.[].system.damage.persistent.type} (2 different values) - 'fire' (x3) - 'acid' (x2) - [type] : string {Fall of Plaguestone.items.[].system.damage.type} (2 different values) - 'untyped' (x3) - 'vitality' (x1) - [deathNote] : boolean {Fall of Plaguestone.items.[].system.deathNote} (same value: True) - description : object {Fall of Plaguestone.items.[].system.description} - [gm] : string {Fall of Plaguestone.items.[].system.description.gm} (same value: '

Key to strongbox

') - value : string {Fall of Plaguestone.items.[].system.description.value} (86 different values) - [containerId] : string {Fall of Plaguestone.items.[].system.containerId} (same value: 'u1zA8fSPZ0RdHY47') - [damageRolls] : object {Fall of Plaguestone.items.[].system.damageRolls} - [0] : object {Fall of Plaguestone.items.[].system.damageRolls.0} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.0.damage} (6 different values) - '1' (x3) - '1d6' (x2) - '2d8' (x2) - '2d6' (x2) - '1d12+8' (x1) - '1d8' (x1) - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.0.damageType} (5 different values) - 'acid' (x3) - 'fire' (x3) - 'electricity' (x3) - 'bludgeoning' (x1) - 'cold' (x1) - [05n4pjdvni1od7b4zr02gif] : object {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damage} (same value: '2d6+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damageType} (same value: 'bludgeoning') - [09vrpl1gxbk5bnqo91a1j7i] : object {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damage} (same value: '1d6+1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damageType} (same value: 'piercing') - [0rkyduzr8w63kvq1u35oj5] : object {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damage} (same value: '1d4+1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damageType} (same value: 'bludgeoning') - [1] : object {Fall of Plaguestone.items.[].system.damageRolls.1} - category : string {Fall of Plaguestone.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x6) - 'splash' (x3) - damage : string {Fall of Plaguestone.items.[].system.damageRolls.1.damage} (4 different values) - '1d6' (x3) - '1' (x3) - '2' (x3) - '2d6' (x1) - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1.damageType} (4 different values) - 'acid' (x3) - 'fire' (x3) - 'electricity' (x3) - 'bleed' (x1) - [1dfru2u5swkr57uw3q4bl] : object {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damage} (same value: '1d8+4') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damageType} (same value: 'piercing') - [1jxviufyjze98o76oiwl0n] : object {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damage} (same value: '1d6') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damageType} (same value: 'acid') - [2] : object {Fall of Plaguestone.items.[].system.damageRolls.2} - category : string {Fall of Plaguestone.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Fall of Plaguestone.items.[].system.damageRolls.2.damage} (2 different values) - '2' (x4) - '1' (x3) - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2.damageType} (3 different values) - 'acid' (x3) - 'fire' (x3) - 'cold' (x1) - [20bec3njnwyib4vgpikg] : object {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damage} (same value: '1d8+4') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damageType} (same value: 'slashing') - [2en7dpel60fikv7xr9rt7c] : object {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damage} (same value: '1d8+2') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damageType} (same value: 'bludgeoning') - [2hc7unqwqc7skmpycrp5] : object {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damage} (same value: '1d4+6') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damageType} (same value: 'bludgeoning') - [57cde4mg0na1275sz4c52hp] : object {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damage} (same value: '1d4+1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damageType} (same value: 'slashing') - [66i94s07fvve6sy8mqwbr] : object {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damage} (same value: '1d4+3') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damageType} (same value: 'bludgeoning') - [6rbuwrhiztv3k5fn2i1i8c] : object {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damage} (same value: '1d8') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damageType} (same value: 'piercing') - [8n2fepd66r5g0kf7kgw8ii] : object {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damage} (same value: '1d6+1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damageType} (same value: 'piercing') - [8pnbzvboy6kw2235kdj2] : object {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damage} (same value: '1d4+2') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damageType} (same value: 'bludgeoning') - [9yv7dg5mqwgrq9r76404r] : object {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damage} (same value: '1d6+3') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damageType} (same value: 'bludgeoning') - [assgvnxixb8p35zvv4c6w8] : object {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damage} (same value: '1d4+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damageType} (same value: 'bludgeoning') - [bve3er68oe7aslmpseo1sn] : object {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damage} (same value: '1d3+3') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damageType} (same value: 'bludgeoning') - [cbgpdxd1eilvcu0r29ipsm] : object {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damage} (same value: '1d8+2') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damageType} (same value: 'piercing') - [cx0k7iguy0e0rr3pi3ev] : object {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damage} (same value: '1d6+6') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damageType} (same value: 'slashing') - [dycxuw6624rovw6ru7o4] : object {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damage} (same value: '1d10+2') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damageType} (same value: 'piercing') - [e5kamx2yk3v7nnh9f1e4] : object {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damage} (same value: '1d8+1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damageType} (same value: 'piercing') - [f4612ivrgldw74h2ixn9] : object {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damage} (same value: '1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damageType} (same value: 'fire') - [gpmb3nmas3o8ej3kzu1r5o] : object {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damage} (same value: '1d10+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damageType} (same value: 'piercing') - [kt5ivck9qxplis4490rps] : object {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damage} (same value: '1d8+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damageType} (same value: 'slashing') - [lm5sf1g498ss3djrw4h2z] : object {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damage} (same value: '1d6+2') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damageType} (same value: 'piercing') - [mnvfng46mv9t6mfpjl8z] : object {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damage} (same value: '1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damageType} (same value: 'cold') - [mob158p8t6cjjp29ngoi] : object {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damage} (same value: '1d8+3') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damageType} (same value: 'piercing') - [n1a559lred7y6xf2cyt4] : object {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damage} (same value: '1d6+2') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damageType} (same value: 'piercing') - [nc4u5jkwysoygk2c5w7e] : object {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damage} (same value: '1d4+1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damageType} (same value: 'bludgeoning') - [o9k1nqvrsuei1014lqibc] : object {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damage} (same value: '1d6+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damageType} (same value: 'slashing') - [p93ediruupc856fa3qunm] : object {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm.damage} (same value: '1d6+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm.damageType} (same value: 'bludgeoning') - [q4imnblm5uq6ctk6b13x6b] : object {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damage} (same value: '1d6+1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damageType} (same value: 'piercing') - [q9j8032ld9wejpf71ee5] : object {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damage} (same value: '1d10+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damageType} (same value: 'bludgeoning') - [qtgmeeovu6293uli2w8v3] : object {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damage} (same value: '1d8+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damageType} (same value: 'bludgeoning') - [rog0seeifjsp345c0itf] : object {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf.damage} (same value: '2d6+6') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf.damageType} (same value: 'piercing') - [sf4xrlxw9d3cmlfzu4adp] : object {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damage} (same value: '1d8+4') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damageType} (same value: 'bludgeoning') - [uww959ro6psa3jwjc33l2] : object {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damage} (same value: '1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damageType} (same value: 'fire') - [xhx2knv14q8hxrwo1nvd8] : object {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damage} (same value: '1d6+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damageType} (same value: 'piercing') - cvjgzpkcc17lfq3d19h9 : object {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damage} (same value: '1d8+2') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damageType} (same value: 'bludgeoning') - [ya1us9msyfstr6aa144xq] : object {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damage} (same value: '1d4+5') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damageType} (same value: 'bludgeoning') - [ze18q05c3teuiq6eaiyqk] : object {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damage} (same value: '2d4+1') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damageType} (same value: 'piercing') - [zmukpd8xh4ngxdry3shrg] : object {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damage} (same value: '1d4') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damageType} (same value: 'acid') - [zysa3jfnsw98r2us8ukbrq] : object {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq} - damage : string {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damage} (same value: '1d4') - damageType : string {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damageType} (same value: 'electricity') - [dexCap] : integer {Fall of Plaguestone.items.[].system.dexCap} (3 different values) - 3 (x3) - 4 (x2) - 2 (x1) - [equipped] : object {Fall of Plaguestone.items.[].system.equipped} - carryType : string {Fall of Plaguestone.items.[].system.equipped.carryType} (2 different values) - 'worn' (x35) - 'held' (x12) - [handsHeld] : integer {Fall of Plaguestone.items.[].system.equipped.handsHeld} (3 different values) - 0 (x23) - 1 (x11) - 2 (x1) - [inSlot] : boolean {Fall of Plaguestone.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Fall of Plaguestone.items.[].system.group} (8 different values) - 'bomb' (x9) - 'leather' (x5) - 'knife' (x5) - 'crossbow' (x2) - 'bow' (x1) - 'sword' (x1) - 'club' (x1) - 'axe' (x1) - [hardness] : integer {Fall of Plaguestone.items.[].system.hardness} (same value: 0) - [hp] : object {Fall of Plaguestone.items.[].system.hp} - max : integer {Fall of Plaguestone.items.[].system.hp.max} (same value: 0) - value : integer {Fall of Plaguestone.items.[].system.hp.value} (same value: 0) - [level] : object {Fall of Plaguestone.items.[].system.level} - value : integer {Fall of Plaguestone.items.[].system.level.value} (6 different values) - 0 (x26) - 3 (x8) - 1 (x8) - 5 (x3) - 4 (x1) - 6 (x1) - [material] : object {Fall of Plaguestone.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {Fall of Plaguestone.items.[].system.price} - [per] : integer {Fall of Plaguestone.items.[].system.price.per} (same value: 10) - value : object {Fall of Plaguestone.items.[].system.price.value} - [gp] : integer {Fall of Plaguestone.items.[].system.price.value.gp} (14 different values) - [pp] : integer {Fall of Plaguestone.items.[].system.price.value.pp} (same value: 1) - [sp] : integer {Fall of Plaguestone.items.[].system.price.value.sp} (6 different values) - 2 (x3) - 1 (x3) - 7 (x2) - 9 (x1) - 6 (x1) - 4 (x1) - [proficient] : object {Fall of Plaguestone.items.[].system.proficient} - value : integer {Fall of Plaguestone.items.[].system.proficient.value} (same value: 0) - publication : object {Fall of Plaguestone.items.[].system.publication} - license : string {Fall of Plaguestone.items.[].system.publication.license} (2 different values) - 'OGL' (x153) - 'ORC' (x1) - remaster : boolean {Fall of Plaguestone.items.[].system.publication.remaster} (2 different values) - False (x153) - True (x1) - title : string {Fall of Plaguestone.items.[].system.publication.title} (5 different values) - '' (x96) - 'Pathfinder Core Rulebook' (x41) - 'Pathfinder Bestiary' (x13) - 'Pathfinder Adventure: The Fall of Plaguestone' (x3) - 'Pathfinder Player Core' (x1) - [mod] : object {Fall of Plaguestone.items.[].system.mod} - value : integer {Fall of Plaguestone.items.[].system.mod.value} (same value: 5) - [quantity] : integer {Fall of Plaguestone.items.[].system.quantity} (8 different values) - 1 (x27) - 2 (x11) - 4 (x4) - 40 (x1) - 10 (x1) - 6 (x1) - 3 (x1) - 38 (x1) - [range] : integer {Fall of Plaguestone.items.[].system.range} (4 different values) - 20 (x9) - 100 (x1) - 120 (x1) - 30 (x1) - [reload] : object {Fall of Plaguestone.items.[].system.reload} - value : string {Fall of Plaguestone.items.[].system.reload.value} (5 different values) - '-' (x12) - '' (x5) - '0' (x1) - '2' (x1) - '1' (x1) - rules : ignored (Foundry rules object) {Fall of Plaguestone.items.[].system.rules} - [runes] : object {Fall of Plaguestone.items.[].system.runes} - potency : integer {Fall of Plaguestone.items.[].system.runes.potency} (2 different values) - 0 (x22) - 1 (x4) - property : array<> {Fall of Plaguestone.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Fall of Plaguestone.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Fall of Plaguestone.items.[].system.runes.striking} (2 different values) - 0 (x19) - 1 (x1) - [size] : string {Fall of Plaguestone.items.[].system.size} (same value: 'med') - [slug] : string {Fall of Plaguestone.items.[].system.slug} (46 different values) - [speedPenalty] : integer {Fall of Plaguestone.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -5 (x1) - [splashDamage] : object {Fall of Plaguestone.items.[].system.splashDamage} - [value] : integer {Fall of Plaguestone.items.[].system.splashDamage.value} (3 different values) - 0 (x8) - 2 (x5) - 1 (x3) - [stackGroup] : string {Fall of Plaguestone.items.[].system.stackGroup} (3 different values) - 'coins' (x3) - 'arrows' (x1) - 'bolts' (x1) - [stowing] : boolean {Fall of Plaguestone.items.[].system.stowing} (same value: False) - [strength] : integer {Fall of Plaguestone.items.[].system.strength} (3 different values) - 0 (x3) - 1 (x2) - 2 (x1) - [traits] : object {Fall of Plaguestone.items.[].system.traits} - rarity : string {Fall of Plaguestone.items.[].system.traits.rarity} (2 different values) - 'common' (x147) - 'uncommon' (x6) - value : array {Fall of Plaguestone.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Fall of Plaguestone.items.[].system.traits.value.[]} (49 different values) - [usage] : object {Fall of Plaguestone.items.[].system.usage} - value : string {Fall of Plaguestone.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x31) - 'held-in-two-hands' (x3) - 'held-in-one-plus-hands' (x1) - 'worneyepiece' (x1) - 'wornbracers' (x1) - 'worn' (x1) - [uses] : object {Fall of Plaguestone.items.[].system.uses} - autoDestroy : boolean {Fall of Plaguestone.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Fall of Plaguestone.items.[].system.uses.max} (same value: 1) - value : integer {Fall of Plaguestone.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Fall of Plaguestone.items.[].system.weaponType} - value : string {Fall of Plaguestone.items.[].system.weaponType.value} (2 different values) - 'melee' (x31) - 'ranged' (x17) - type : string {Fall of Plaguestone.items.[].type} (9 different values) - 'action' (x58) - 'melee' (x48) - 'weapon' (x20) - 'consumable' (x12) - 'armor' (x6) - 'equipment' (x5) - 'treasure' (x3) - 'lore' (x1) - 'backpack' (x1) - [_stats] : object {Fall of Plaguestone.items.[]._stats} - compendiumSource : string {Fall of Plaguestone.items.[]._stats.compendiumSource} (44 different values) - [flags] : object {Fall of Plaguestone.items.[].flags} - pf2e : object {Fall of Plaguestone.items.[].flags.pf2e} - linkedWeapon : string {Fall of Plaguestone.items.[].flags.pf2e.linkedWeapon} (19 different values) - name : string {Fall of Plaguestone.name} (all different values) - system : object {Fall of Plaguestone.system} - [abilities] : object {Fall of Plaguestone.system.abilities} - cha : object {Fall of Plaguestone.system.abilities.cha} - mod : integer {Fall of Plaguestone.system.abilities.cha.mod} (8 different values) - 0 (x8) - -2 (x6) - -1 (x2) - -4 (x1) - -5 (x1) - 2 (x1) - 1 (x1) - -3 (x1) - con : object {Fall of Plaguestone.system.abilities.con} - mod : integer {Fall of Plaguestone.system.abilities.con.mod} (6 different values) - 1 (x5) - 2 (x5) - 3 (x5) - 4 (x3) - 5 (x2) - 0 (x1) - dex : object {Fall of Plaguestone.system.abilities.dex} - mod : integer {Fall of Plaguestone.system.abilities.dex.mod} (5 different values) - 4 (x7) - 3 (x6) - 2 (x4) - 1 (x3) - -4 (x1) - int : object {Fall of Plaguestone.system.abilities.int} - mod : integer {Fall of Plaguestone.system.abilities.int.mod} (8 different values) - -4 (x9) - 2 (x2) - -5 (x2) - 1 (x2) - 0 (x2) - 4 (x2) - -1 (x1) - 3 (x1) - str : object {Fall of Plaguestone.system.abilities.str} - mod : integer {Fall of Plaguestone.system.abilities.str.mod} (6 different values) - 2 (x5) - 1 (x5) - 5 (x4) - 4 (x4) - 3 (x2) - -1 (x1) - wis : object {Fall of Plaguestone.system.abilities.wis} - mod : integer {Fall of Plaguestone.system.abilities.wis.mod} (3 different values) - 1 (x9) - 0 (x7) - 2 (x5) - attributes : object {Fall of Plaguestone.system.attributes} - ac : object {Fall of Plaguestone.system.attributes.ac} - [details] : string {Fall of Plaguestone.system.attributes.ac.details} (same value: '') - value : integer {Fall of Plaguestone.system.attributes.ac.value} (10 different values) - 16 (x5) - 17 (x4) - 18 (x3) - 19 (x3) - 21 (x3) - 20 (x2) - 12 (x1) - 13 (x1) - 15 (x1) - 22 (x1) - [allSaves] : object {Fall of Plaguestone.system.attributes.allSaves} - value : string {Fall of Plaguestone.system.attributes.allSaves.value} (2 different values) - '' (x20) - 'many minds' (x1) - hp : object {Fall of Plaguestone.system.attributes.hp} - details : string {Fall of Plaguestone.system.attributes.hp.details} (same value: '') - max : integer {Fall of Plaguestone.system.attributes.hp.max} (17 different values) - temp : integer {Fall of Plaguestone.system.attributes.hp.temp} (same value: 0) - value : integer {Fall of Plaguestone.system.attributes.hp.value} (18 different values) - [tempmax] : integer {Fall of Plaguestone.system.attributes.hp.tempmax} (same value: 0) - [hardness] : integer {Fall of Plaguestone.system.attributes.hardness} (2 different values) - 8 (x2) - 5 (x1) - [hasHealth] : boolean {Fall of Plaguestone.system.attributes.hasHealth} (same value: True) - [immunities] : array {Fall of Plaguestone.system.attributes.immunities} - Length: min=0 max=4 - Value type: object {Fall of Plaguestone.system.attributes.immunities.[]} - type : string {Fall of Plaguestone.system.attributes.immunities.[].type} (8 different values) - 'precision' (x5) - 'critical-hits' (x4) - 'acid' (x3) - 'visual' (x2) - 'swarm-mind' (x1) - 'unconscious' (x1) - 'fire' (x1) - 'cold' (x1) - [resistances] : array {Fall of Plaguestone.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Fall of Plaguestone.system.attributes.resistances.[]} - exceptions : array {Fall of Plaguestone.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {Fall of Plaguestone.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') - type : string {Fall of Plaguestone.system.attributes.resistances.[].type} (4 different values) - 'bludgeoning' (x2) - 'piercing' (x2) - 'slashing' (x1) - 'physical' (x1) - value : integer {Fall of Plaguestone.system.attributes.resistances.[].value} (2 different values) - 5 (x5) - 2 (x1) - [speed] : object {Fall of Plaguestone.system.attributes.speed} - otherSpeeds : array {Fall of Plaguestone.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[]} - type : string {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x6) - 'swim' (x2) - 'fly' (x1) - value : integer {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 10 (x5) - 20 (x4) - value : integer {Fall of Plaguestone.system.attributes.speed.value} (6 different values) - 25 (x6) - 20 (x5) - 30 (x5) - 35 (x3) - 0 (x1) - 10 (x1) - [stealth] : object {Fall of Plaguestone.system.attributes.stealth} - details : string {Fall of Plaguestone.system.attributes.stealth.details} (same value: '

(trained)

') - value : integer {Fall of Plaguestone.system.attributes.stealth.value} (3 different values) - 7 (x1) - 12 (x1) - 10 (x1) - [weaknesses] : array {Fall of Plaguestone.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Fall of Plaguestone.system.attributes.weaknesses.[]} - type : string {Fall of Plaguestone.system.attributes.weaknesses.[].type} (4 different values) - 'fire' (x2) - 'area-damage' (x1) - 'splash-damage' (x1) - 'cold' (x1) - value : integer {Fall of Plaguestone.system.attributes.weaknesses.[].value} (same value: 5) - details : object {Fall of Plaguestone.system.details} - [blurb] : string {Fall of Plaguestone.system.details.blurb} (same value: '') - [languages] : object {Fall of Plaguestone.system.details.languages} - details : string {Fall of Plaguestone.system.details.languages.details} (2 different values) - '' (x19) - '(can\'t speak), empathy link' (x2) - value : array {Fall of Plaguestone.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Fall of Plaguestone.system.details.languages.value.[]} (4 different values) - 'common' (x9) - 'orcish' (x5) - 'elven' (x2) - 'goblin' (x1) - level : object {Fall of Plaguestone.system.details.level} - value : integer {Fall of Plaguestone.system.details.level.value} (7 different values) - 2 (x7) - 4 (x5) - 3 (x4) - 1 (x3) - -1 (x2) - 0 (x2) - 5 (x1) - [privateNotes] : string {Fall of Plaguestone.system.details.privateNotes} (same value: '') - [publicNotes] : string {Fall of Plaguestone.system.details.publicNotes} (4 different values) - publication : object {Fall of Plaguestone.system.details.publication} - license : string {Fall of Plaguestone.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Fall of Plaguestone.system.details.publication.remaster} (same value: False) - title : string {Fall of Plaguestone.system.details.publication.title} (same value: 'Pathfinder Adventure: The Fall of Plaguestone') - [description] : string {Fall of Plaguestone.system.details.description} (3 different values) - '

A pressure-sensitive floorboard connects to a beam holding up debris in the crawlway\'s ceiling.

' (x1) - '

Compartments in the ceiling are rigged to drop a freezing alchemical liquid into the entire room if the door is opened without using the key.

' (x1) - '

An old heavy crossbow is hidden in a pile of trash, loaded with a wooden spear, and connected to the rope holding the door.

' (x1) - [disable] : string {Fall of Plaguestone.system.details.disable} (3 different values) - '

@Check[thievery|dc:15|name:Disable Trap|traits:mechanical,trap,hazard] (trained) on the floorboard before the debris falls

' (x1) - '

@Check[thievery|dc:20|name:Disable Ice Fall|traits:mechanical,trap] (trained) on the door allows it to be opened without springing the trap.

' (x1) - '

@Check[thievery|dc:18|traits:action:disable-a-device]{Thievery (trained)} on the rope allows a PC to tie the rope off and open the door without setting off the trap.

' (x1) - [isComplex] : boolean {Fall of Plaguestone.system.details.isComplex} (same value: False) - [rarity] : object {Fall of Plaguestone.system.details.rarity} - value : string {Fall of Plaguestone.system.details.rarity.value} (same value: '') - [reset] : string {Fall of Plaguestone.system.details.reset} (same value: '') - [routine] : string {Fall of Plaguestone.system.details.routine} (same value: '') - [initiative] : object {Fall of Plaguestone.system.initiative} - statistic : string {Fall of Plaguestone.system.initiative.statistic} (same value: 'perception') - [perception] : object {Fall of Plaguestone.system.perception} - details : string {Fall of Plaguestone.system.perception.details} (same value: '') - mod : integer {Fall of Plaguestone.system.perception.mod} (9 different values) - 6 (x5) - 9 (x5) - 5 (x3) - 8 (x2) - 7 (x2) - 2 (x1) - 11 (x1) - 10 (x1) - 4 (x1) - senses : array {Fall of Plaguestone.system.perception.senses} - Length: min=0 max=2 - Value type: object {Fall of Plaguestone.system.perception.senses.[]} - [acuity] : string {Fall of Plaguestone.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x9) - 'precise' (x2) - [range] : integer {Fall of Plaguestone.system.perception.senses.[].range} (2 different values) - 30 (x10) - 60 (x1) - type : string {Fall of Plaguestone.system.perception.senses.[].type} (5 different values) - 'darkvision' (x8) - 'scent' (x7) - 'low-light-vision' (x6) - 'motion-sense' (x2) - 'tremorsense' (x2) - [vision] : boolean {Fall of Plaguestone.system.perception.vision} (same value: False) - [resources] : object {Fall of Plaguestone.system.resources} - saves : object {Fall of Plaguestone.system.saves} - fortitude : object {Fall of Plaguestone.system.saves.fortitude} - saveDetail : string {Fall of Plaguestone.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Fall of Plaguestone.system.saves.fortitude.value} (10 different values) - 11 (x7) - 8 (x3) - 6 (x3) - 7 (x2) - 4 (x2) - 10 (x2) - 9 (x2) - 15 (x1) - 5 (x1) - 12 (x1) - reflex : object {Fall of Plaguestone.system.saves.reflex} - saveDetail : string {Fall of Plaguestone.system.saves.reflex.saveDetail} (same value: '') - value : integer {Fall of Plaguestone.system.saves.reflex.value} (10 different values) - 10 (x5) - 6 (x3) - 8 (x3) - 11 (x3) - 7 (x3) - 9 (x2) - 3 (x2) - 2 (x1) - 5 (x1) - 13 (x1) - will : object {Fall of Plaguestone.system.saves.will} - saveDetail : string {Fall of Plaguestone.system.saves.will.saveDetail} (same value: '') - value : integer {Fall of Plaguestone.system.saves.will.value} (8 different values) - 7 (x6) - 6 (x4) - 4 (x4) - 0 (x3) - 3 (x2) - 9 (x2) - 8 (x2) - 2 (x1) - [skills] : object {Fall of Plaguestone.system.skills} - [acrobatics] : object {Fall of Plaguestone.system.skills.acrobatics} - base : integer {Fall of Plaguestone.system.skills.acrobatics.base} (6 different values) - 9 (x4) - 8 (x3) - 11 (x2) - 5 (x2) - 4 (x1) - 7 (x1) - [arcana] : object {Fall of Plaguestone.system.skills.arcana} - base : integer {Fall of Plaguestone.system.skills.arcana.base} (same value: 11) - [athletics] : object {Fall of Plaguestone.system.skills.athletics} - base : integer {Fall of Plaguestone.system.skills.athletics.base} (9 different values) - 8 (x4) - 6 (x3) - 13 (x2) - 11 (x2) - 5 (x1) - 3 (x1) - 10 (x1) - 15 (x1) - 12 (x1) - [special] : array {Fall of Plaguestone.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Fall of Plaguestone.system.skills.athletics.special.[]} - base : integer {Fall of Plaguestone.system.skills.athletics.special.[].base} (same value: 5) - label : string {Fall of Plaguestone.system.skills.athletics.special.[].label} (same value: 'to Climb or Swim') - predicate : array {Fall of Plaguestone.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[]} - or : array {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:climb' (x1) - 'action:swim' (x1) - [crafting] : object {Fall of Plaguestone.system.skills.crafting} - base : integer {Fall of Plaguestone.system.skills.crafting.base} (3 different values) - 13 (x2) - 8 (x1) - 9 (x1) - [diplomacy] : object {Fall of Plaguestone.system.skills.diplomacy} - base : integer {Fall of Plaguestone.system.skills.diplomacy.base} (2 different values) - 8 (x2) - 7 (x1) - [intimidation] : object {Fall of Plaguestone.system.skills.intimidation} - base : integer {Fall of Plaguestone.system.skills.intimidation.base} (3 different values) - 8 (x2) - 7 (x2) - 10 (x1) - [medicine] : object {Fall of Plaguestone.system.skills.medicine} - base : integer {Fall of Plaguestone.system.skills.medicine.base} (same value: 9) - [nature] : object {Fall of Plaguestone.system.skills.nature} - base : integer {Fall of Plaguestone.system.skills.nature.base} (same value: 7) - [stealth] : object {Fall of Plaguestone.system.skills.stealth} - base : integer {Fall of Plaguestone.system.skills.stealth.base} (7 different values) - 7 (x4) - 8 (x4) - 4 (x2) - 9 (x2) - 6 (x1) - 11 (x1) - 5 (x1) - [special] : array {Fall of Plaguestone.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Fall of Plaguestone.system.skills.stealth.special.[]} - base : integer {Fall of Plaguestone.system.skills.stealth.special.[].base} (same value: 12) - label : string {Fall of Plaguestone.system.skills.stealth.special.[].label} (same value: 'if hiding inside a body') - predicate : array {Fall of Plaguestone.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Fall of Plaguestone.system.skills.stealth.special.[].predicate.[]} (same value: 'hiding-in-body') - [survival] : object {Fall of Plaguestone.system.skills.survival} - base : integer {Fall of Plaguestone.system.skills.survival.base} (3 different values) - 7 (x2) - 8 (x1) - 6 (x1) - traits : object {Fall of Plaguestone.system.traits} - rarity : string {Fall of Plaguestone.system.traits.rarity} (3 different values) - 'unique' (x11) - 'common' (x10) - 'rare' (x3) - size : object {Fall of Plaguestone.system.traits.size} - value : string {Fall of Plaguestone.system.traits.size.value} (3 different values) - 'med' (x15) - 'lg' (x5) - 'sm' (x4) - value : array {Fall of Plaguestone.system.traits.value} - Length: min=1 max=5 - Value type: string {Fall of Plaguestone.system.traits.value.[]} (17 different values) - [creatureType] : string {Fall of Plaguestone.system.creatureType} (same value: '') - [customModifiers] : object {Fall of Plaguestone.system.customModifiers} - [statusEffects] : array<> {Fall of Plaguestone.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Fall of Plaguestone.type} (2 different values) - 'npc' (x21) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/Familiar Abilities.txt b/output/pf2e/packs/Familiar Abilities.txt deleted file mode 100644 index 302a399..0000000 --- a/output/pf2e/packs/Familiar Abilities.txt +++ /dev/null @@ -1,50 +0,0 @@ -Familiar Abilities -Different values: 101 -===================================== -object {Familiar Abilities} - _id : string {Familiar Abilities._id} (all different values) - img : string {Familiar Abilities.img} (4 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x89) - 'systems/pf2e/icons/default-icons/action.svg' (x9) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - name : string {Familiar Abilities.name} (all different values) - system : object {Familiar Abilities.system} - actionType : object {Familiar Abilities.system.actionType} - value : string {Familiar Abilities.system.actionType.value} (2 different values) - 'passive' (x95) - 'action' (x6) - actions : object {Familiar Abilities.system.actions} - [value] : integer {Familiar Abilities.system.actions.value} (2 different values) - 1 (x4) - 2 (x2) - category : string {Familiar Abilities.system.category} (same value: 'familiar') - description : object {Familiar Abilities.system.description} - value : string {Familiar Abilities.system.description.value} (all different values) - publication : object {Familiar Abilities.system.publication} - license : string {Familiar Abilities.system.publication.license} (2 different values) - 'ORC' (x72) - 'OGL' (x29) - remaster : boolean {Familiar Abilities.system.publication.remaster} (2 different values) - True (x81) - False (x20) - title : string {Familiar Abilities.system.publication.title} (14 different values) - rules : ignored (Foundry rules object) {Familiar Abilities.system.rules} - traits : object {Familiar Abilities.system.traits} - [rarity] : string {Familiar Abilities.system.traits.rarity} (same value: 'common') - value : array {Familiar Abilities.system.traits.value} - Length: min=0 max=1 - Value type: string {Familiar Abilities.system.traits.value.[]} (7 different values) - 'air' (x2) - 'electricity' (x2) - 'earth' (x1) - 'fire' (x1) - 'metal' (x1) - 'water' (x1) - 'wood' (x1) - [frequency] : object {Familiar Abilities.system.frequency} - max : integer {Familiar Abilities.system.frequency.max} (same value: 1) - per : string {Familiar Abilities.system.frequency.per} (2 different values) - 'PT10M' (x2) - 'day' (x1) - type : string {Familiar Abilities.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Familiar Abilities.yaml b/output/pf2e/packs/Familiar Abilities.yaml new file mode 100644 index 0000000..7315a43 --- /dev/null +++ b/output/pf2e/packs/Familiar Abilities.yaml @@ -0,0 +1,183 @@ +name: Familiar Abilities +values: 101 +schema: + '_id': + type: string + path: Familiar Abilities._id + is_null: false + values: 101 + different_values: 101 (all different) + variants: [omitted] + 'img': + type: string + path: Familiar Abilities.img + is_null: false + values: 101 + different_values: 4 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x89) + - "systems/pf2e/icons/default-icons/action.svg" (x9) + - "systems/pf2e/icons/actions/OneAction.webp" (x2) + - "systems/pf2e/icons/actions/TwoActions.webp" (x1) + 'name': + type: string + path: Familiar Abilities.name + is_null: false + values: 101 + different_values: 101 (all different) + variants: [omitted] + 'system': + type: object + path: Familiar Abilities.system + is_null: false + values: 101 + schema: + 'actionType': + type: object + path: Familiar Abilities.system.actionType + is_null: false + values: 101 + schema: + 'value': + type: string + path: Familiar Abilities.system.actionType.value + is_null: false + values: 101 + different_values: 2 + variants: + - "passive" (x95) + - "action" (x6) + 'actions': + type: object + path: Familiar Abilities.system.actions + is_null: false + values: 101 + schema: + [value]: + type: integer + path: Familiar Abilities.system.actions.value + is_null: true + values: 6 + different_values: 2 + variants: + - 1 (x4) + - 2 (x2) + 'category': + type: string + path: Familiar Abilities.system.category + is_null: false + values: 101 + different_values: 1 (all same) + variants: "familiar" (x101) + 'description': + type: object + path: Familiar Abilities.system.description + is_null: false + values: 101 + schema: + 'value': + type: string + path: Familiar Abilities.system.description.value + is_null: false + values: 101 + different_values: 101 (all different) + variants: [omitted] + 'publication': + type: object + path: Familiar Abilities.system.publication + is_null: false + values: 101 + schema: + 'license': + type: string + path: Familiar Abilities.system.publication.license + is_null: false + values: 101 + different_values: 2 + variants: + - "ORC" (x72) + - "OGL" (x29) + 'remaster': + type: boolean + path: Familiar Abilities.system.publication.remaster + is_null: false + values: 101 + different_values: 2 + variants: + - True (x81) + - False (x20) + 'title': + type: string + path: Familiar Abilities.system.publication.title + is_null: false + values: 101 + different_values: 14 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Familiar Abilities.system.rules + is_null: false + values: 101 + 'traits': + type: object + path: Familiar Abilities.system.traits + is_null: false + values: 101 + schema: + [rarity]: + type: string + path: Familiar Abilities.system.traits.rarity + is_null: true + values: 59 + different_values: 1 (all same) + variants: "common" (x59) + 'value': + type: array + path: Familiar Abilities.system.traits.value + is_null: false + values: 101 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Familiar Abilities.system.traits.value.[] + is_null: false + values: 9 + different_values: 7 + variants: + - "air" (x2) + - "electricity" (x2) + - "earth" (x1) + - "fire" (x1) + - "metal" (x1) + - "water" (x1) + - "wood" (x1) + [frequency]: + type: object + path: Familiar Abilities.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Familiar Abilities.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Familiar Abilities.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "PT10M" (x2) + - "day" (x1) + 'type': + type: string + path: Familiar Abilities.type + is_null: false + values: 101 + different_values: 1 (all same) + variants: "action" (x101) diff --git a/output/pf2e/packs/Familiar Master.txt b/output/pf2e/packs/Familiar Master.txt deleted file mode 100644 index c4f125d..0000000 --- a/output/pf2e/packs/Familiar Master.txt +++ /dev/null @@ -1,48 +0,0 @@ -Familiar Master -Different values: 6 -===================================== -object {Familiar Master} - _id : string {Familiar Master._id} (all different values) - folder : string {Familiar Master.folder} (same value: 'n69JiWCbbUsEtE4G') - img : string {Familiar Master.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Familiar Master.name} (all different values) - system : object {Familiar Master.system} - actionType : object {Familiar Master.system.actionType} - value : string {Familiar Master.system.actionType.value} (2 different values) - 'passive' (x5) - 'action' (x1) - actions : object {Familiar Master.system.actions} - [value] : integer {Familiar Master.system.actions.value} (same value: 1) - category : string {Familiar Master.system.category} (same value: 'class') - description : object {Familiar Master.system.description} - value : string {Familiar Master.system.description.value} (all different values) - level : object {Familiar Master.system.level} - value : integer {Familiar Master.system.level.value} (5 different values) - 4 (x2) - 2 (x1) - 6 (x1) - 10 (x1) - 8 (x1) - prerequisites : object {Familiar Master.system.prerequisites} - value : array {Familiar Master.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Familiar Master.system.prerequisites.value.[]} - value : string {Familiar Master.system.prerequisites.value.[].value} (3 different values) - 'Familiar Master Dedication' (x5) - 'able to cast spells' (x1) - 'Enhanced Familiar' (x1) - publication : object {Familiar Master.system.publication} - license : string {Familiar Master.system.publication.license} (same value: 'ORC') - remaster : boolean {Familiar Master.system.publication.remaster} (same value: True) - title : string {Familiar Master.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Familiar Master.system.rules} - traits : object {Familiar Master.system.traits} - rarity : string {Familiar Master.system.traits.rarity} (same value: 'common') - value : array {Familiar Master.system.traits.value} - Length: min=1 max=3 - Value type: string {Familiar Master.system.traits.value.[]} (4 different values) - 'archetype' (x6) - 'concentrate' (x1) - 'spellshape' (x1) - 'dedication' (x1) - type : string {Familiar Master.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Familiar Master.yaml b/output/pf2e/packs/Familiar Master.yaml new file mode 100644 index 0000000..70e1fa7 --- /dev/null +++ b/output/pf2e/packs/Familiar Master.yaml @@ -0,0 +1,214 @@ +name: Familiar Master +values: 6 +schema: + '_id': + type: string + path: Familiar Master._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "IYt6pMqiTocTrixA" (x1) + - "Hwvrive2vBIqZUcE" (x1) + - "4zaU3GlTGMNqLFS8" (x1) + - "9C6a6FXuPqWjXy8K" (x1) + - "KcNXoSvULnuQjC9a" (x1) + - "ADgFB8hjUgcXS4bF" (x1) + 'folder': + type: string + path: Familiar Master.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "n69JiWCbbUsEtE4G" (x6) + 'img': + type: string + path: Familiar Master.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Familiar Master.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Familiar Conduit" (x1) + - "Familiar Mascot" (x1) + - "Familiar Master Dedication" (x1) + - "Improved Familiar (Familiar Master)" (x1) + - "Incredible Familiar (Familiar Master)" (x1) + - "Mutable Familiar" (x1) + 'system': + type: object + path: Familiar Master.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Familiar Master.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Familiar Master.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x5) + - "action" (x1) + 'actions': + type: object + path: Familiar Master.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Familiar Master.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Familiar Master.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Familiar Master.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Familiar Master.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Familiar Master.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Familiar Master.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 4 (x2) + - 2 (x1) + - 6 (x1) + - 10 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Familiar Master.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Familiar Master.system.prerequisites.value + is_null: false + values: 6 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Familiar Master.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Familiar Master.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 3 + variants: + - "Familiar Master Dedication" (x5) + - "able to cast spells" (x1) + - "Enhanced Familiar" (x1) + 'publication': + type: object + path: Familiar Master.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Familiar Master.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Familiar Master.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Familiar Master.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Familiar Master.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Familiar Master.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Familiar Master.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Familiar Master.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Familiar Master.system.traits.value.[] + is_null: false + values: 9 + different_values: 4 + variants: + - "archetype" (x6) + - "concentrate" (x1) + - "spellshape" (x1) + - "dedication" (x1) + 'type': + type: string + path: Familiar Master.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Familiar Sage.txt b/output/pf2e/packs/Familiar Sage.txt deleted file mode 100644 index 9bc22ef..0000000 --- a/output/pf2e/packs/Familiar Sage.txt +++ /dev/null @@ -1,59 +0,0 @@ -Familiar Sage -Different values: 11 -===================================== -object {Familiar Sage} - _id : string {Familiar Sage._id} (all different values) - folder : string {Familiar Sage.folder} (same value: 'B76a7EIYngopXFoj') - img : string {Familiar Sage.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Familiar Sage.name} (all different values) - system : object {Familiar Sage.system} - actionType : object {Familiar Sage.system.actionType} - value : string {Familiar Sage.system.actionType.value} (3 different values) - 'passive' (x7) - 'action' (x3) - 'reaction' (x1) - actions : object {Familiar Sage.system.actions} - [value] : integer {Familiar Sage.system.actions.value} (same value: 1) - category : string {Familiar Sage.system.category} (same value: 'class') - description : object {Familiar Sage.system.description} - value : string {Familiar Sage.system.description.value} (all different values) - level : object {Familiar Sage.system.level} - value : integer {Familiar Sage.system.level.value} (6 different values) - 8 (x3) - 6 (x3) - 12 (x2) - 4 (x1) - 16 (x1) - 10 (x1) - prerequisites : object {Familiar Sage.system.prerequisites} - value : array {Familiar Sage.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Familiar Sage.system.prerequisites.value.[]} - value : string {Familiar Sage.system.prerequisites.value.[].value} (8 different values) - 'Familiar Sage Dedication' (x10) - 'ability to cast a ritual' (x1) - 'You have a familiar' (x1) - 'you\'re able to cast spells' (x1) - 'expert in Occultism or Religion' (x1) - 'Lightning Rings\' Intervention' (x1) - 'Golden Dragon\'s Bounty' (x1) - 'Tempest Cloud\'s Speed' (x1) - publication : object {Familiar Sage.system.publication} - license : string {Familiar Sage.system.publication.license} (same value: 'ORC') - remaster : boolean {Familiar Sage.system.publication.remaster} (same value: True) - title : string {Familiar Sage.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Familiar Sage.system.rules} - traits : object {Familiar Sage.system.traits} - rarity : string {Familiar Sage.system.traits.rarity} (same value: 'common') - value : array {Familiar Sage.system.traits.value} - Length: min=1 max=3 - Value type: string {Familiar Sage.system.traits.value.[]} (8 different values) - 'archetype' (x11) - 'spellshape' (x3) - 'magical' (x3) - 'electricity' (x2) - 'air' (x2) - 'dedication' (x1) - 'talisman' (x1) - 'manipulate' (x1) - type : string {Familiar Sage.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Familiar Sage.yaml b/output/pf2e/packs/Familiar Sage.yaml new file mode 100644 index 0000000..452edaf --- /dev/null +++ b/output/pf2e/packs/Familiar Sage.yaml @@ -0,0 +1,213 @@ +name: Familiar Sage +values: 11 +schema: + '_id': + type: string + path: Familiar Sage._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Familiar Sage.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "B76a7EIYngopXFoj" (x11) + 'img': + type: string + path: Familiar Sage.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Familiar Sage.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Familiar Sage.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Familiar Sage.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Familiar Sage.system.actionType.value + is_null: false + values: 11 + different_values: 3 + variants: + - "passive" (x7) + - "action" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Familiar Sage.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Familiar Sage.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'category': + type: string + path: Familiar Sage.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Familiar Sage.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Familiar Sage.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Familiar Sage.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Familiar Sage.system.level.value + is_null: false + values: 11 + different_values: 6 + variants: + - 8 (x3) + - 6 (x3) + - 12 (x2) + - 4 (x1) + - 16 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Familiar Sage.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Familiar Sage.system.prerequisites.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Familiar Sage.system.prerequisites.value.[] + is_null: false + values: 17 + schema: + 'value': + type: string + path: Familiar Sage.system.prerequisites.value.[].value + is_null: false + values: 17 + different_values: 8 + variants: + - "Familiar Sage Dedication" (x10) + - "ability to cast a ritual" (x1) + - "You have a familiar" (x1) + - "you're able to cast spells" (x1) + - "expert in Occultism or Religion" (x1) + - "Lightning Rings' Intervention" (x1) + - "Golden Dragon's Bounty" (x1) + - "Tempest Cloud's Speed" (x1) + 'publication': + type: object + path: Familiar Sage.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Familiar Sage.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ORC" (x11) + 'remaster': + type: boolean + path: Familiar Sage.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: True (x11) + 'title': + type: string + path: Familiar Sage.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Familiar Sage.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Familiar Sage.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Familiar Sage.system.traits.rarity + is_null: false + values: 11 + different_values: 1 (all same) + variants: "common" (x11) + 'value': + type: array + path: Familiar Sage.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Familiar Sage.system.traits.value.[] + is_null: false + values: 24 + different_values: 8 + variants: + - "archetype" (x11) + - "spellshape" (x3) + - "magical" (x3) + - "electricity" (x2) + - "air" (x2) + - "dedication" (x1) + - "talisman" (x1) + - "manipulate" (x1) + 'type': + type: string + path: Familiar Sage.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Fan Dancer.txt b/output/pf2e/packs/Fan Dancer.txt deleted file mode 100644 index 511839e..0000000 --- a/output/pf2e/packs/Fan Dancer.txt +++ /dev/null @@ -1,57 +0,0 @@ -Fan Dancer -Different values: 14 -===================================== -object {Fan Dancer} - _id : string {Fan Dancer._id} (all different values) - folder : string {Fan Dancer.folder} (same value: '1Y90si8tqYe5zlv2') - img : string {Fan Dancer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Fan Dancer.name} (all different values) - system : object {Fan Dancer.system} - actionType : object {Fan Dancer.system.actionType} - value : string {Fan Dancer.system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x4) - 'reaction' (x2) - actions : object {Fan Dancer.system.actions} - [value] : integer {Fan Dancer.system.actions.value} (3 different values) - 3 (x2) - 1 (x1) - 2 (x1) - category : string {Fan Dancer.system.category} (2 different values) - 'class' (x11) - 'skill' (x3) - description : object {Fan Dancer.system.description} - value : string {Fan Dancer.system.description.value} (all different values) - level : object {Fan Dancer.system.level} - value : integer {Fan Dancer.system.level.value} (6 different values) - 10 (x4) - 4 (x3) - 14 (x2) - 6 (x2) - 8 (x2) - 2 (x1) - prerequisites : object {Fan Dancer.system.prerequisites} - value : array {Fan Dancer.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Fan Dancer.system.prerequisites.value.[]} - value : string {Fan Dancer.system.prerequisites.value.[].value} (7 different values) - 'Fan Dancer Dedication' (x13) - 'master in Performance' (x1) - 'Twirling Strike' (x1) - 'trained in Performance' (x1) - 'expert in Performance' (x1) - 'Sweeping Fan Block' (x1) - 'Twirl Through' (x1) - publication : object {Fan Dancer.system.publication} - license : string {Fan Dancer.system.publication.license} (same value: 'ORC') - remaster : boolean {Fan Dancer.system.publication.remaster} (same value: True) - title : string {Fan Dancer.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Fan Dancer.system.rules} - traits : object {Fan Dancer.system.traits} - rarity : string {Fan Dancer.system.traits.rarity} (2 different values) - 'common' (x13) - 'uncommon' (x1) - value : array {Fan Dancer.system.traits.value} - Length: min=1 max=4 - Value type: string {Fan Dancer.system.traits.value.[]} (11 different values) - type : string {Fan Dancer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Fan Dancer.yaml b/output/pf2e/packs/Fan Dancer.yaml new file mode 100644 index 0000000..27dd8f2 --- /dev/null +++ b/output/pf2e/packs/Fan Dancer.yaml @@ -0,0 +1,211 @@ +name: Fan Dancer +values: 14 +schema: + '_id': + type: string + path: Fan Dancer._id + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'folder': + type: string + path: Fan Dancer.folder + is_null: false + values: 14 + different_values: 1 (all same) + variants: "1Y90si8tqYe5zlv2" (x14) + 'img': + type: string + path: Fan Dancer.img + is_null: false + values: 14 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x14) + 'name': + type: string + path: Fan Dancer.name + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'system': + type: object + path: Fan Dancer.system + is_null: false + values: 14 + schema: + 'actionType': + type: object + path: Fan Dancer.system.actionType + is_null: false + values: 14 + schema: + 'value': + type: string + path: Fan Dancer.system.actionType.value + is_null: false + values: 14 + different_values: 3 + variants: + - "passive" (x8) + - "action" (x4) + - "reaction" (x2) + 'actions': + type: object + path: Fan Dancer.system.actions + is_null: false + values: 14 + schema: + [value]: + type: integer + path: Fan Dancer.system.actions.value + is_null: true + values: 4 + different_values: 3 + variants: + - 3 (x2) + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Fan Dancer.system.category + is_null: false + values: 14 + different_values: 2 + variants: + - "class" (x11) + - "skill" (x3) + 'description': + type: object + path: Fan Dancer.system.description + is_null: false + values: 14 + schema: + 'value': + type: string + path: Fan Dancer.system.description.value + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'level': + type: object + path: Fan Dancer.system.level + is_null: false + values: 14 + schema: + 'value': + type: integer + path: Fan Dancer.system.level.value + is_null: false + values: 14 + different_values: 6 + variants: + - 10 (x4) + - 4 (x3) + - 14 (x2) + - 6 (x2) + - 8 (x2) + - 2 (x1) + 'prerequisites': + type: object + path: Fan Dancer.system.prerequisites + is_null: false + values: 14 + schema: + 'value': + type: array + path: Fan Dancer.system.prerequisites.value + is_null: false + values: 14 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Fan Dancer.system.prerequisites.value.[] + is_null: false + values: 19 + schema: + 'value': + type: string + path: Fan Dancer.system.prerequisites.value.[].value + is_null: false + values: 19 + different_values: 7 + variants: + - "Fan Dancer Dedication" (x13) + - "master in Performance" (x1) + - "Twirling Strike" (x1) + - "trained in Performance" (x1) + - "expert in Performance" (x1) + - "Sweeping Fan Block" (x1) + - "Twirl Through" (x1) + 'publication': + type: object + path: Fan Dancer.system.publication + is_null: false + values: 14 + schema: + 'license': + type: string + path: Fan Dancer.system.publication.license + is_null: false + values: 14 + different_values: 1 (all same) + variants: "ORC" (x14) + 'remaster': + type: boolean + path: Fan Dancer.system.publication.remaster + is_null: false + values: 14 + different_values: 1 (all same) + variants: True (x14) + 'title': + type: string + path: Fan Dancer.system.publication.title + is_null: false + values: 14 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x14) + 'rules': + type: ignored (Foundry rules object) + path: Fan Dancer.system.rules + is_null: false + values: 14 + 'traits': + type: object + path: Fan Dancer.system.traits + is_null: false + values: 14 + schema: + 'rarity': + type: string + path: Fan Dancer.system.traits.rarity + is_null: false + values: 14 + different_values: 2 + variants: + - "common" (x13) + - "uncommon" (x1) + 'value': + type: array + path: Fan Dancer.system.traits.value + is_null: false + values: 14 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Fan Dancer.system.traits.value.[] + is_null: false + values: 28 + different_values: 11 + variants: [omitted] + 'type': + type: string + path: Fan Dancer.type + is_null: false + values: 14 + different_values: 1 (all same) + variants: "feat" (x14) diff --git a/output/pf2e/packs/Feat_Feature Effects.txt b/output/pf2e/packs/Feat_Feature Effects.txt deleted file mode 100644 index 5bd6757..0000000 --- a/output/pf2e/packs/Feat_Feature Effects.txt +++ /dev/null @@ -1,89 +0,0 @@ -Feat/Feature Effects -Different values: 678 -===================================== -object {Feat/Feature Effects} - _id : string {Feat/Feature Effects._id} (all different values) - img : string {Feat/Feature Effects.img} (542 different values) - name : string {Feat/Feature Effects.name} (all different values) - system : object {Feat/Feature Effects.system} - description : object {Feat/Feature Effects.system.description} - value : string {Feat/Feature Effects.system.description.value} (673 different values) - duration : object {Feat/Feature Effects.system.duration} - [expiry] : string {Feat/Feature Effects.system.duration.expiry} (3 different values) - 'turn-start' (x393) - 'turn-end' (x81) - 'round-end' (x1) - sustained : boolean {Feat/Feature Effects.system.duration.sustained} (2 different values) - False (x671) - True (x7) - unit : string {Feat/Feature Effects.system.duration.unit} (6 different values) - 'rounds' (x259) - 'unlimited' (x176) - 'minutes' (x132) - 'encounter' (x79) - 'days' (x25) - 'hours' (x7) - value : integer {Feat/Feature Effects.system.duration.value} (9 different values) - 1 (x356) - -1 (x255) - 0 (x29) - 10 (x20) - 3 (x6) - 5 (x5) - 2 (x3) - 7 (x2) - 30 (x2) - level : object {Feat/Feature Effects.system.level} - value : integer {Feat/Feature Effects.system.level.value} (18 different values) - publication : object {Feat/Feature Effects.system.publication} - license : string {Feat/Feature Effects.system.publication.license} (2 different values) - 'ORC' (x395) - 'OGL' (x283) - remaster : boolean {Feat/Feature Effects.system.publication.remaster} (2 different values) - True (x437) - False (x241) - title : string {Feat/Feature Effects.system.publication.title} (60 different values) - rules : ignored (Foundry rules object) {Feat/Feature Effects.system.rules} - start : object {Feat/Feature Effects.system.start} - [initiative] : empty - value : integer {Feat/Feature Effects.system.start.value} (2 different values) - 0 (x672) - 3648 (x6) - tokenIcon : object {Feat/Feature Effects.system.tokenIcon} - show : boolean {Feat/Feature Effects.system.tokenIcon.show} (2 different values) - True (x674) - False (x4) - traits : object {Feat/Feature Effects.system.traits} - [rarity] : string {Feat/Feature Effects.system.traits.rarity} (same value: 'common') - value : array {Feat/Feature Effects.system.traits.value} - Length: min=0 max=1 - Value type: string {Feat/Feature Effects.system.traits.value.[]} (same value: 'gunslinger') - [badge] : object {Feat/Feature Effects.system.badge} - [evaluate] : boolean {Feat/Feature Effects.system.badge.evaluate} (same value: True) - [labels] : array {Feat/Feature Effects.system.badge.labels} - Length: min=3 max=12 - Value type: string {Feat/Feature Effects.system.badge.labels.[]} (26 different values) - [loop] : boolean {Feat/Feature Effects.system.badge.loop} (same value: False) - [reevaluate] : string {Feat/Feature Effects.system.badge.reevaluate} (same value: 'turn-end') - type : string {Feat/Feature Effects.system.badge.type} (2 different values) - 'counter' (x21) - 'formula' (x7) - value : mixed - string {Feat/Feature Effects.system.badge.value} (6 different values) - '1d4' (x2) - '(@item.level)d8' (x1) - '1d20' (x1) - '(1 + floor(@item.origin.level / 4))d4' (x1) - '1d12' (x1) - '1d8' (x1) - integer {Feat/Feature Effects.system.badge.value} (3 different values) - 1 (x19) - 5 (x1) - 4 (x1) - [max] : integer {Feat/Feature Effects.system.badge.max} (2 different values) - 3 (x1) - 4 (x1) - [min] : integer {Feat/Feature Effects.system.badge.min} (2 different values) - 5 (x1) - 0 (x1) - type : string {Feat/Feature Effects.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Feat_Feature Effects.yaml b/output/pf2e/packs/Feat_Feature Effects.yaml new file mode 100644 index 0000000..c0da687 --- /dev/null +++ b/output/pf2e/packs/Feat_Feature Effects.yaml @@ -0,0 +1,303 @@ +name: Feat/Feature Effects +values: 678 +schema: + '_id': + type: string + path: Feat/Feature Effects._id + is_null: false + values: 678 + different_values: 678 (all different) + variants: [omitted] + 'img': + type: string + path: Feat/Feature Effects.img + is_null: false + values: 678 + different_values: 542 + variants: [omitted] + 'name': + type: string + path: Feat/Feature Effects.name + is_null: false + values: 678 + different_values: 678 (all different) + variants: [omitted] + 'system': + type: object + path: Feat/Feature Effects.system + is_null: false + values: 678 + schema: + 'description': + type: object + path: Feat/Feature Effects.system.description + is_null: false + values: 678 + schema: + 'value': + type: string + path: Feat/Feature Effects.system.description.value + is_null: false + values: 678 + different_values: 673 + variants: [omitted] + 'duration': + type: object + path: Feat/Feature Effects.system.duration + is_null: false + values: 678 + schema: + [expiry]: + type: string + path: Feat/Feature Effects.system.duration.expiry + is_null: true + values: 475 + different_values: 3 + variants: + - "turn-start" (x393) + - "turn-end" (x81) + - "round-end" (x1) + 'sustained': + type: boolean + path: Feat/Feature Effects.system.duration.sustained + is_null: false + values: 678 + different_values: 2 + variants: + - False (x671) + - True (x7) + 'unit': + type: string + path: Feat/Feature Effects.system.duration.unit + is_null: false + values: 678 + different_values: 6 + variants: + - "rounds" (x259) + - "unlimited" (x176) + - "minutes" (x132) + - "encounter" (x79) + - "days" (x25) + - "hours" (x7) + 'value': + type: integer + path: Feat/Feature Effects.system.duration.value + is_null: false + values: 678 + different_values: 9 + variants: + - 1 (x356) + - -1 (x255) + - 0 (x29) + - 10 (x20) + - 3 (x6) + - 5 (x5) + - 2 (x3) + - 7 (x2) + - 30 (x2) + 'level': + type: object + path: Feat/Feature Effects.system.level + is_null: false + values: 678 + schema: + 'value': + type: integer + path: Feat/Feature Effects.system.level.value + is_null: false + values: 678 + different_values: 18 + variants: [omitted] + 'publication': + type: object + path: Feat/Feature Effects.system.publication + is_null: false + values: 678 + schema: + 'license': + type: string + path: Feat/Feature Effects.system.publication.license + is_null: false + values: 678 + different_values: 2 + variants: + - "ORC" (x395) + - "OGL" (x283) + 'remaster': + type: boolean + path: Feat/Feature Effects.system.publication.remaster + is_null: false + values: 678 + different_values: 2 + variants: + - True (x437) + - False (x241) + 'title': + type: string + path: Feat/Feature Effects.system.publication.title + is_null: false + values: 678 + different_values: 60 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Feat/Feature Effects.system.rules + is_null: false + values: 678 + 'start': + type: object + path: Feat/Feature Effects.system.start + is_null: false + values: 678 + schema: + [initiative]: + type: + path: Feat/Feature Effects.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Feat/Feature Effects.system.start.value + is_null: false + values: 678 + different_values: 2 + variants: + - 0 (x672) + - 3648 (x6) + 'tokenIcon': + type: object + path: Feat/Feature Effects.system.tokenIcon + is_null: false + values: 678 + schema: + 'show': + type: boolean + path: Feat/Feature Effects.system.tokenIcon.show + is_null: false + values: 678 + different_values: 2 + variants: + - True (x674) + - False (x4) + 'traits': + type: object + path: Feat/Feature Effects.system.traits + is_null: false + values: 678 + schema: + [rarity]: + type: string + path: Feat/Feature Effects.system.traits.rarity + is_null: true + values: 249 + different_values: 1 (all same) + variants: "common" (x249) + 'value': + type: array + path: Feat/Feature Effects.system.traits.value + is_null: false + values: 678 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Feat/Feature Effects.system.traits.value.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "gunslinger" (x2) + [badge]: + type: object + path: Feat/Feature Effects.system.badge + is_null: true + values: 28 + schema: + [evaluate]: + type: boolean + path: Feat/Feature Effects.system.badge.evaluate + is_null: true + values: 7 + different_values: 1 (all same) + variants: True (x7) + [labels]: + type: array + path: Feat/Feature Effects.system.badge.labels + is_null: true + values: 19 + min_count: 3 + max_count: 12 + value_type: + type: string + path: Feat/Feature Effects.system.badge.labels.[] + is_null: false + values: 78 + different_values: 26 + variants: [omitted] + [loop]: + type: boolean + path: Feat/Feature Effects.system.badge.loop + is_null: true + values: 18 + different_values: 1 (all same) + variants: False (x18) + [reevaluate]: + type: string + path: Feat/Feature Effects.system.badge.reevaluate + is_null: true + values: 1 + different_values: 1 (all same) + variants: "turn-end" (x1) + 'type': + type: string + path: Feat/Feature Effects.system.badge.type + is_null: false + values: 28 + different_values: 2 + variants: + - "counter" (x21) + - "formula" (x7) + 'value': + type: string | integer + path: Feat/Feature Effects.system.badge.value + is_null: false + values: 28 + types: + - different_values: 6 + variants: + - "1d4" (x2) + - "(@item.level)d8" (x1) + - "1d20" (x1) + - "(1 + floor(@item.origin.level / 4))d4" (x1) + - "1d12" (x1) + - "1d8" (x1) + - different_values: 3 + variants: + - 1 (x19) + - 5 (x1) + - 4 (x1) + [max]: + type: integer + path: Feat/Feature Effects.system.badge.max + is_null: true + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 4 (x1) + [min]: + type: integer + path: Feat/Feature Effects.system.badge.min + is_null: true + values: 2 + different_values: 2 + variants: + - 5 (x1) + - 0 (x1) + 'type': + type: string + path: Feat/Feature Effects.type + is_null: false + values: 678 + different_values: 1 (all same) + variants: "effect" (x678) diff --git a/output/pf2e/packs/Fetchling.txt b/output/pf2e/packs/Fetchling.txt deleted file mode 100644 index c40a89e..0000000 --- a/output/pf2e/packs/Fetchling.txt +++ /dev/null @@ -1,26 +0,0 @@ -Fetchling -Different values: 5 -===================================== -object {Fetchling} - _id : string {Fetchling._id} (all different values) - folder : string {Fetchling.folder} (same value: 'oSLm3tiqZDq59ZK5') - img : string {Fetchling.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Fetchling.name} (all different values) - system : object {Fetchling.system} - ancestry : object {Fetchling.system.ancestry} - name : string {Fetchling.system.ancestry.name} (same value: 'Fetchling') - slug : string {Fetchling.system.ancestry.slug} (same value: 'fetchling') - uuid : string {Fetchling.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.hIA3qiUsxvLZXrFP') - description : object {Fetchling.system.description} - value : string {Fetchling.system.description.value} (all different values) - publication : object {Fetchling.system.publication} - license : string {Fetchling.system.publication.license} (same value: 'OGL') - remaster : boolean {Fetchling.system.publication.remaster} (same value: False) - title : string {Fetchling.system.publication.title} (same value: 'Pathfinder Lost Omens Ancestry Guide') - rules : ignored (Foundry rules object) {Fetchling.system.rules} - traits : object {Fetchling.system.traits} - rarity : string {Fetchling.system.traits.rarity} (same value: 'common') - value : array<> {Fetchling.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Fetchling.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Fetchling.yaml b/output/pf2e/packs/Fetchling.yaml new file mode 100644 index 0000000..78ad71a --- /dev/null +++ b/output/pf2e/packs/Fetchling.yaml @@ -0,0 +1,157 @@ +name: Fetchling +values: 5 +schema: + '_id': + type: string + path: Fetchling._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "wHO5luJMODbDLXNi" (x1) + - "k4AU5tjtngDOIqrB" (x1) + - "PwxbD5VSJ0Yroqvp" (x1) + - "VAo6NnrCEAAOUSkc" (x1) + - "kHHcvJBJNiPJTuna" (x1) + 'folder': + type: string + path: Fetchling.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "oSLm3tiqZDq59ZK5" (x5) + 'img': + type: string + path: Fetchling.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Fetchling.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Bright Fetchling" (x1) + - "Deep Fetchling" (x1) + - "Liminal Fetchling" (x1) + - "Resolute Fetchling" (x1) + - "Wisp Fetchling" (x1) + 'system': + type: object + path: Fetchling.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Fetchling.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Fetchling.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Fetchling" (x5) + 'slug': + type: string + path: Fetchling.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "fetchling" (x5) + 'uuid': + type: string + path: Fetchling.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.hIA3qiUsxvLZXrFP" (x5) + 'description': + type: object + path: Fetchling.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Fetchling.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "

Your body proves that shadow can't exist without light. Perhaps your eyes glow brighter or your veins occasionally pulse with light. You emit dim light within 5 feet of you. You can activate or suppress this ability as an action, which has the concentrate trait. Additionally, you can force fragments of your shadow to glow and cast @UUID[Compendium.pf2e.spells-srd.Item.Light] as an occult innate cantrip. Cantrips are heightened to a spell rank equal to half your level rounded up.

" (x1) + - "

Your predecessors dwelled in the Shadow Plane's deepest, most treacherous regions. You might cast a denser shadow, have a slower pulse, or find comfort in the embrace of darkness. You gain cold or void resistance equal to half your level (minimum 1), chosen when you gain this heritage.

" (x1) + - "

You come from a line of fetchlings with a closer connection to the Ethereal and Shadow Planes, and you share those realms' affinity with the in-between and unseen. You gain a +1 circumstance bonus to locate @UUID[Compendium.pf2e.conditionitems.Item.Undetected] creatures within 60 feet when using the Seek action. Your flat check to target @UUID[Compendium.pf2e.conditionitems.Item.Concealed] creatures is @Check[flat|dc:3] instead of DC 5, and your flat check to target undetected creatures is @Check[flat|dc:9] instead of DC 11.

" (x1) + - "

Your ancestors have long dealt with the horrific—in the Shadow Plane or elsewhere—and you bear their mental fortitude. When you roll a success on a saving throw against an emotion effect, you get a critical success instead.

" (x1) + - "

Your ancestors' exposure to the Shadow Plane wrought great physical changes. Your hair or skin sometimes appears insubstantial, and you're slighter and more agile than other fetchlings. You're Small instead of Medium. You gain the trained proficiency rank in Acrobatics, the @UUID[Compendium.pf2e.feats-srd.Item.Quick Squeeze] skill feat, and a +1 circumstance bonus to Acrobatics checks to Tumble Through. If you would automatically become trained in Acrobatics (from your background or class, for example), you instead become trained in a skill of your choice.

" (x1) + 'publication': + type: object + path: Fetchling.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Fetchling.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Fetchling.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Fetchling.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Ancestry Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Fetchling.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Fetchling.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Fetchling.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Fetchling.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Fetchling.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Fetchling.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Fighter.txt b/output/pf2e/packs/Fighter.txt deleted file mode 100644 index 83c04dd..0000000 --- a/output/pf2e/packs/Fighter.txt +++ /dev/null @@ -1,77 +0,0 @@ -Fighter -Different values: 80 -===================================== -object {Fighter} - _id : string {Fighter._id} (all different values) - folder : string {Fighter.folder} (same value: 'YtZJKtrlRQZaG4dw') - img : string {Fighter.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Fighter.name} (all different values) - system : object {Fighter.system} - actionType : object {Fighter.system.actionType} - value : string {Fighter.system.actionType.value} (4 different values) - 'action' (x48) - 'passive' (x22) - 'reaction' (x8) - 'free' (x2) - actions : object {Fighter.system.actions} - [value] : integer {Fighter.system.actions.value} (3 different values) - 1 (x34) - 2 (x13) - 3 (x1) - category : string {Fighter.system.category} (same value: 'class') - description : object {Fighter.system.description} - value : string {Fighter.system.description.value} (all different values) - level : object {Fighter.system.level} - value : integer {Fighter.system.level.value} (11 different values) - prerequisites : object {Fighter.system.prerequisites} - value : array {Fighter.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Fighter.system.prerequisites.value.[]} - value : string {Fighter.system.prerequisites.value.[].value} (19 different values) - publication : object {Fighter.system.publication} - license : string {Fighter.system.publication.license} (2 different values) - 'ORC' (x77) - 'OGL' (x3) - remaster : boolean {Fighter.system.publication.remaster} (2 different values) - True (x77) - False (x3) - title : string {Fighter.system.publication.title} (4 different values) - 'Pathfinder Player Core' (x77) - 'Pathfinder Advanced Player\'s Guide' (x1) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - 'Pathfinder #168: King of the Mountain' (x1) - rules : ignored (Foundry rules object) {Fighter.system.rules} - traits : object {Fighter.system.traits} - rarity : string {Fighter.system.traits.rarity} (2 different values) - 'common' (x78) - 'uncommon' (x2) - [selected] : object {Fighter.system.traits.selected} - fighter : string {Fighter.system.traits.selected.fighter} (same value: 'Fighter') - value : array {Fighter.system.traits.value} - Length: min=1 max=3 - Value type: string {Fighter.system.traits.value.[]} (7 different values) - 'fighter' (x80) - 'press' (x18) - 'flourish' (x11) - 'stance' (x11) - 'concentrate' (x3) - 'manipulate' (x1) - 'teleportation' (x1) - [duration] : object {Fighter.system.duration} - expiry : string {Fighter.system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Fighter.system.duration.sustained} (same value: False) - unit : string {Fighter.system.duration.unit} (same value: 'minutes') - value : integer {Fighter.system.duration.value} (same value: 1) - [frequency] : object {Fighter.system.frequency} - max : integer {Fighter.system.frequency.max} (same value: 1) - per : string {Fighter.system.frequency.per} (same value: 'day') - [identified] : object {Fighter.system.identified} - value : boolean {Fighter.system.identified.value} (same value: True) - [selfEffect] : object {Fighter.system.selfEffect} - name : string {Fighter.system.selfEffect.name} (12 different values) - uuid : string {Fighter.system.selfEffect.uuid} (12 different values) - [start] : object {Fighter.system.start} - [initiative] : empty - value : integer {Fighter.system.start.value} (same value: 103462347) - [target] : empty - type : string {Fighter.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Fighter.yaml b/output/pf2e/packs/Fighter.yaml new file mode 100644 index 0000000..6e31d43 --- /dev/null +++ b/output/pf2e/packs/Fighter.yaml @@ -0,0 +1,337 @@ +name: Fighter +values: 80 +schema: + '_id': + type: string + path: Fighter._id + is_null: false + values: 80 + different_values: 80 (all different) + variants: [omitted] + 'folder': + type: string + path: Fighter.folder + is_null: false + values: 80 + different_values: 1 (all same) + variants: "YtZJKtrlRQZaG4dw" (x80) + 'img': + type: string + path: Fighter.img + is_null: false + values: 80 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x80) + 'name': + type: string + path: Fighter.name + is_null: false + values: 80 + different_values: 80 (all different) + variants: [omitted] + 'system': + type: object + path: Fighter.system + is_null: false + values: 80 + schema: + 'actionType': + type: object + path: Fighter.system.actionType + is_null: false + values: 80 + schema: + 'value': + type: string + path: Fighter.system.actionType.value + is_null: false + values: 80 + different_values: 4 + variants: + - "action" (x48) + - "passive" (x22) + - "reaction" (x8) + - "free" (x2) + 'actions': + type: object + path: Fighter.system.actions + is_null: false + values: 80 + schema: + [value]: + type: integer + path: Fighter.system.actions.value + is_null: true + values: 48 + different_values: 3 + variants: + - 1 (x34) + - 2 (x13) + - 3 (x1) + 'category': + type: string + path: Fighter.system.category + is_null: false + values: 80 + different_values: 1 (all same) + variants: "class" (x80) + 'description': + type: object + path: Fighter.system.description + is_null: false + values: 80 + schema: + 'value': + type: string + path: Fighter.system.description.value + is_null: false + values: 80 + different_values: 80 (all different) + variants: [omitted] + 'level': + type: object + path: Fighter.system.level + is_null: false + values: 80 + schema: + 'value': + type: integer + path: Fighter.system.level.value + is_null: false + values: 80 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Fighter.system.prerequisites + is_null: false + values: 80 + schema: + 'value': + type: array + path: Fighter.system.prerequisites.value + is_null: false + values: 80 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Fighter.system.prerequisites.value.[] + is_null: false + values: 26 + schema: + 'value': + type: string + path: Fighter.system.prerequisites.value.[].value + is_null: false + values: 26 + different_values: 19 + variants: [omitted] + 'publication': + type: object + path: Fighter.system.publication + is_null: false + values: 80 + schema: + 'license': + type: string + path: Fighter.system.publication.license + is_null: false + values: 80 + different_values: 2 + variants: + - "ORC" (x77) + - "OGL" (x3) + 'remaster': + type: boolean + path: Fighter.system.publication.remaster + is_null: false + values: 80 + different_values: 2 + variants: + - True (x77) + - False (x3) + 'title': + type: string + path: Fighter.system.publication.title + is_null: false + values: 80 + different_values: 4 + variants: + - "Pathfinder Player Core" (x77) + - "Pathfinder Advanced Player's Guide" (x1) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + - "Pathfinder #168: King of the Mountain" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Fighter.system.rules + is_null: false + values: 80 + 'traits': + type: object + path: Fighter.system.traits + is_null: false + values: 80 + schema: + 'rarity': + type: string + path: Fighter.system.traits.rarity + is_null: false + values: 80 + different_values: 2 + variants: + - "common" (x78) + - "uncommon" (x2) + [selected]: + type: object + path: Fighter.system.traits.selected + is_null: true + values: 2 + schema: + 'fighter': + type: string + path: Fighter.system.traits.selected.fighter + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Fighter" (x2) + 'value': + type: array + path: Fighter.system.traits.value + is_null: false + values: 80 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Fighter.system.traits.value.[] + is_null: false + values: 125 + different_values: 7 + variants: + - "fighter" (x80) + - "press" (x18) + - "flourish" (x11) + - "stance" (x11) + - "concentrate" (x3) + - "manipulate" (x1) + - "teleportation" (x1) + [duration]: + type: object + path: Fighter.system.duration + is_null: true + values: 1 + schema: + 'expiry': + type: string + path: Fighter.system.duration.expiry + is_null: false + values: 1 + different_values: 1 (all same) + variants: "turn-start" (x1) + 'sustained': + type: boolean + path: Fighter.system.duration.sustained + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'unit': + type: string + path: Fighter.system.duration.unit + is_null: false + values: 1 + different_values: 1 (all same) + variants: "minutes" (x1) + 'value': + type: integer + path: Fighter.system.duration.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [frequency]: + type: object + path: Fighter.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Fighter.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Fighter.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + [identified]: + type: object + path: Fighter.system.identified + is_null: true + values: 1 + schema: + 'value': + type: boolean + path: Fighter.system.identified.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + [selfEffect]: + type: object + path: Fighter.system.selfEffect + is_null: true + values: 12 + schema: + 'name': + type: string + path: Fighter.system.selfEffect.name + is_null: false + values: 12 + different_values: 12 + variants: [omitted] + 'uuid': + type: string + path: Fighter.system.selfEffect.uuid + is_null: false + values: 12 + different_values: 12 + variants: [omitted] + [start]: + type: object + path: Fighter.system.start + is_null: true + values: 1 + schema: + [initiative]: + type: + path: Fighter.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Fighter.system.start.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 103462347 (x1) + [target]: + type: + path: Fighter.system.target + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Fighter.type + is_null: false + values: 80 + different_values: 1 (all same) + variants: "feat" (x80) diff --git a/output/pf2e/packs/Firebrand Braggart.txt b/output/pf2e/packs/Firebrand Braggart.txt deleted file mode 100644 index afb7a0d..0000000 --- a/output/pf2e/packs/Firebrand Braggart.txt +++ /dev/null @@ -1,59 +0,0 @@ -Firebrand Braggart -Different values: 8 -===================================== -object {Firebrand Braggart} - _id : string {Firebrand Braggart._id} (all different values) - folder : string {Firebrand Braggart.folder} (same value: 'IZHdGfN0UILfwlpQ') - img : string {Firebrand Braggart.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Firebrand Braggart.name} (all different values) - system : object {Firebrand Braggart.system} - actionType : object {Firebrand Braggart.system.actionType} - value : string {Firebrand Braggart.system.actionType.value} (3 different values) - 'passive' (x4) - 'action' (x3) - 'reaction' (x1) - actions : object {Firebrand Braggart.system.actions} - [value] : integer {Firebrand Braggart.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Firebrand Braggart.system.category} (same value: 'class') - description : object {Firebrand Braggart.system.description} - value : string {Firebrand Braggart.system.description.value} (all different values) - level : object {Firebrand Braggart.system.level} - value : integer {Firebrand Braggart.system.level.value} (5 different values) - 6 (x2) - 8 (x2) - 10 (x2) - 12 (x1) - 4 (x1) - prerequisites : object {Firebrand Braggart.system.prerequisites} - value : array {Firebrand Braggart.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Firebrand Braggart.system.prerequisites.value.[]} - value : string {Firebrand Braggart.system.prerequisites.value.[].value} (9 different values) - 'Firebrand Braggart Dedication' (x4) - 'Daring Act' (x2) - 'expert in Deception, Diplomacy, or Intimidation' (x1) - 'expert in Deception' (x1) - 'trained in Acrobatics or Athletics' (x1) - 'Boaster\'s Challenge' (x1) - 'second mark member of the Firebrands' (x1) - 'Charisma +2' (x1) - 'Charisma +3' (x1) - publication : object {Firebrand Braggart.system.publication} - license : string {Firebrand Braggart.system.publication.license} (same value: 'OGL') - remaster : boolean {Firebrand Braggart.system.publication.remaster} (same value: False) - title : string {Firebrand Braggart.system.publication.title} (same value: 'Pathfinder Lost Omens Character Guide') - rules : ignored (Foundry rules object) {Firebrand Braggart.system.rules} - traits : object {Firebrand Braggart.system.traits} - rarity : string {Firebrand Braggart.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x1) - value : array {Firebrand Braggart.system.traits.value} - Length: min=1 max=3 - Value type: string {Firebrand Braggart.system.traits.value.[]} (4 different values) - 'archetype' (x8) - 'mental' (x1) - 'dedication' (x1) - 'misfortune' (x1) - type : string {Firebrand Braggart.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Firebrand Braggart.yaml b/output/pf2e/packs/Firebrand Braggart.yaml new file mode 100644 index 0000000..15f5e66 --- /dev/null +++ b/output/pf2e/packs/Firebrand Braggart.yaml @@ -0,0 +1,229 @@ +name: Firebrand Braggart +values: 8 +schema: + '_id': + type: string + path: Firebrand Braggart._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "UtUT6JngJbQRHySX" (x1) + - "YTZhLWtrEnV9Pjf2" (x1) + - "6DkylvU5RF1O6DTT" (x1) + - "cny7ouhsoiNsWJ7X" (x1) + - "O1C6pMTOxIrWBO3G" (x1) + - "n0693gmx3k9wvb1N" (x1) + - "NagTqSLK8bAlo2nY" (x1) + - "4Ek3Kyle2DsCPQQm" (x1) + 'folder': + type: string + path: Firebrand Braggart.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "IZHdGfN0UILfwlpQ" (x8) + 'img': + type: string + path: Firebrand Braggart.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Firebrand Braggart.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Boaster's Challenge" (x1) + - "Bravo's Determination" (x1) + - "Daredevil's Gambit" (x1) + - "Daring Act" (x1) + - "Daring Flourish" (x1) + - "Demanding Challenge" (x1) + - "Firebrand Braggart Dedication" (x1) + - "Great Boaster" (x1) + 'system': + type: object + path: Firebrand Braggart.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Firebrand Braggart.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Firebrand Braggart.system.actionType.value + is_null: false + values: 8 + different_values: 3 + variants: + - "passive" (x4) + - "action" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Firebrand Braggart.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Firebrand Braggart.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Firebrand Braggart.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "class" (x8) + 'description': + type: object + path: Firebrand Braggart.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Firebrand Braggart.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Firebrand Braggart.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Firebrand Braggart.system.level.value + is_null: false + values: 8 + different_values: 5 + variants: + - 6 (x2) + - 8 (x2) + - 10 (x2) + - 12 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Firebrand Braggart.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Firebrand Braggart.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Firebrand Braggart.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Firebrand Braggart.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 9 + variants: + - "Firebrand Braggart Dedication" (x4) + - "Daring Act" (x2) + - "expert in Deception, Diplomacy, or Intimidation" (x1) + - "expert in Deception" (x1) + - "trained in Acrobatics or Athletics" (x1) + - "Boaster's Challenge" (x1) + - "second mark member of the Firebrands" (x1) + - "Charisma +2" (x1) + - "Charisma +3" (x1) + 'publication': + type: object + path: Firebrand Braggart.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Firebrand Braggart.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Firebrand Braggart.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Firebrand Braggart.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Character Guide" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Firebrand Braggart.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Firebrand Braggart.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Firebrand Braggart.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x1) + 'value': + type: array + path: Firebrand Braggart.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Firebrand Braggart.system.traits.value.[] + is_null: false + values: 11 + different_values: 4 + variants: + - "archetype" (x8) + - "mental" (x1) + - "dedication" (x1) + - "misfortune" (x1) + 'type': + type: string + path: Firebrand Braggart.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Firework Technician.txt b/output/pf2e/packs/Firework Technician.txt deleted file mode 100644 index 88c8166..0000000 --- a/output/pf2e/packs/Firework Technician.txt +++ /dev/null @@ -1,41 +0,0 @@ -Firework Technician -Different values: 6 -===================================== -object {Firework Technician} - _id : string {Firework Technician._id} (all different values) - folder : string {Firework Technician.folder} (same value: 'ZbKDHhoKk26BG7WF') - img : string {Firework Technician.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Firework Technician.name} (all different values) - system : object {Firework Technician.system} - actionType : object {Firework Technician.system.actionType} - value : string {Firework Technician.system.actionType.value} (same value: 'passive') - actions : object {Firework Technician.system.actions} - [value] : empty - category : string {Firework Technician.system.category} (same value: 'class') - description : object {Firework Technician.system.description} - value : string {Firework Technician.system.description.value} (all different values) - level : object {Firework Technician.system.level} - value : integer {Firework Technician.system.level.value} (all different values) - prerequisites : object {Firework Technician.system.prerequisites} - value : array {Firework Technician.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Firework Technician.system.prerequisites.value.[]} - value : string {Firework Technician.system.prerequisites.value.[].value} (3 different values) - 'Firework Technician Dedication' (x5) - 'expert in Crafting' (x1) - 'trained in Crafting' (x1) - publication : object {Firework Technician.system.publication} - license : string {Firework Technician.system.publication.license} (same value: 'ORC') - remaster : boolean {Firework Technician.system.publication.remaster} (same value: True) - title : string {Firework Technician.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Firework Technician.system.rules} - traits : object {Firework Technician.system.traits} - rarity : string {Firework Technician.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Firework Technician.system.traits.value} - Length: min=1 max=2 - Value type: string {Firework Technician.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - type : string {Firework Technician.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Firework Technician.yaml b/output/pf2e/packs/Firework Technician.yaml new file mode 100644 index 0000000..6cb2f88 --- /dev/null +++ b/output/pf2e/packs/Firework Technician.yaml @@ -0,0 +1,212 @@ +name: Firework Technician +values: 6 +schema: + '_id': + type: string + path: Firework Technician._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "jsbe2d9lYGJ2MksT" (x1) + - "qAVM65grmny3f8DP" (x1) + - "dDFQJem5K9Jzxgda" (x1) + - "MVbNnjqQOK9d8Ki3" (x1) + - "pI5cG6x49ZQLchuy" (x1) + - "T6Twdesb5niBhHuZ" (x1) + 'folder': + type: string + path: Firework Technician.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ZbKDHhoKk26BG7WF" (x6) + 'img': + type: string + path: Firework Technician.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Firework Technician.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Banshee Cry Display" (x1) + - "Coughing Dragon Display" (x1) + - "Expert Fireworks Crafter" (x1) + - "Firework Technician Dedication" (x1) + - "Goblin Jubilee Display" (x1) + - "Jumping Jenny Display" (x1) + 'system': + type: object + path: Firework Technician.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Firework Technician.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Firework Technician.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Firework Technician.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Firework Technician.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Firework Technician.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Firework Technician.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Firework Technician.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Firework Technician.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Firework Technician.system.level.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - 12 (x1) + - 4 (x1) + - 6 (x1) + - 2 (x1) + - 10 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Firework Technician.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Firework Technician.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Firework Technician.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Firework Technician.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 3 + variants: + - "Firework Technician Dedication" (x5) + - "expert in Crafting" (x1) + - "trained in Crafting" (x1) + 'publication': + type: object + path: Firework Technician.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Firework Technician.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Firework Technician.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Firework Technician.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Firework Technician.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Firework Technician.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Firework Technician.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Firework Technician.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Firework Technician.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + 'type': + type: string + path: Firework Technician.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Fists of the Ruby Phoenix.txt b/output/pf2e/packs/Fists of the Ruby Phoenix.txt deleted file mode 100644 index d0b1a3d..0000000 --- a/output/pf2e/packs/Fists of the Ruby Phoenix.txt +++ /dev/null @@ -1,33 +0,0 @@ -Fists of the Ruby Phoenix -Different values: 2 -===================================== -object {Fists of the Ruby Phoenix} - _id : string {Fists of the Ruby Phoenix._id} (all different values) - folder : string {Fists of the Ruby Phoenix.folder} (same value: 'S0vnaS17OowkLvHX') - img : string {Fists of the Ruby Phoenix.img} (all different values) - name : string {Fists of the Ruby Phoenix.name} (all different values) - system : object {Fists of the Ruby Phoenix.system} - description : object {Fists of the Ruby Phoenix.system.description} - value : string {Fists of the Ruby Phoenix.system.description.value} (all different values) - duration : object {Fists of the Ruby Phoenix.system.duration} - [expiry] : empty - sustained : boolean {Fists of the Ruby Phoenix.system.duration.sustained} (same value: False) - unit : string {Fists of the Ruby Phoenix.system.duration.unit} (same value: 'unlimited') - value : integer {Fists of the Ruby Phoenix.system.duration.value} (same value: -1) - level : object {Fists of the Ruby Phoenix.system.level} - value : integer {Fists of the Ruby Phoenix.system.level.value} (same value: 1) - publication : object {Fists of the Ruby Phoenix.system.publication} - license : string {Fists of the Ruby Phoenix.system.publication.license} (same value: 'OGL') - remaster : boolean {Fists of the Ruby Phoenix.system.publication.remaster} (same value: False) - title : string {Fists of the Ruby Phoenix.system.publication.title} (same value: 'Pathfinder #167: Ready? Fight!') - rules : ignored (Foundry rules object) {Fists of the Ruby Phoenix.system.rules} - start : object {Fists of the Ruby Phoenix.system.start} - [initiative] : empty - value : integer {Fists of the Ruby Phoenix.system.start.value} (same value: 0) - tokenIcon : object {Fists of the Ruby Phoenix.system.tokenIcon} - show : boolean {Fists of the Ruby Phoenix.system.tokenIcon.show} (same value: True) - traits : object {Fists of the Ruby Phoenix.system.traits} - value : array<> {Fists of the Ruby Phoenix.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Fists of the Ruby Phoenix.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Fists of the Ruby Phoenix.yaml b/output/pf2e/packs/Fists of the Ruby Phoenix.yaml new file mode 100644 index 0000000..451138d --- /dev/null +++ b/output/pf2e/packs/Fists of the Ruby Phoenix.yaml @@ -0,0 +1,192 @@ +name: Fists of the Ruby Phoenix +values: 2 +schema: + '_id': + type: string + path: Fists of the Ruby Phoenix._id + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "LJOZk2O6KS3iulXy" (x1) + - "PnAzso0F6XUvbYKb" (x1) + 'folder': + type: string + path: Fists of the Ruby Phoenix.folder + is_null: false + values: 2 + different_values: 1 (all same) + variants: "S0vnaS17OowkLvHX" (x2) + 'img': + type: string + path: Fists of the Ruby Phoenix.img + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "icons/creatures/abilities/fang-tooth-blood-red.webp" (x1) + - "icons/creatures/abilities/paw-print-orange.webp" (x1) + 'name': + type: string + path: Fists of the Ruby Phoenix.name + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "Effect: Boar Form" (x1) + - "Effect: Tiger Form" (x1) + 'system': + type: object + path: Fists of the Ruby Phoenix.system + is_null: false + values: 2 + schema: + 'description': + type: object + path: Fists of the Ruby Phoenix.system.description + is_null: false + values: 2 + schema: + 'value': + type: string + path: Fists of the Ruby Phoenix.system.description.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: [omitted] + 'duration': + type: object + path: Fists of the Ruby Phoenix.system.duration + is_null: false + values: 2 + schema: + [expiry]: + type: + path: Fists of the Ruby Phoenix.system.duration.expiry + is_null: true + values: 0 + is_empty: true + 'sustained': + type: boolean + path: Fists of the Ruby Phoenix.system.duration.sustained + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + 'unit': + type: string + path: Fists of the Ruby Phoenix.system.duration.unit + is_null: false + values: 2 + different_values: 1 (all same) + variants: "unlimited" (x2) + 'value': + type: integer + path: Fists of the Ruby Phoenix.system.duration.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: -1 (x2) + 'level': + type: object + path: Fists of the Ruby Phoenix.system.level + is_null: false + values: 2 + schema: + 'value': + type: integer + path: Fists of the Ruby Phoenix.system.level.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'publication': + type: object + path: Fists of the Ruby Phoenix.system.publication + is_null: false + values: 2 + schema: + 'license': + type: string + path: Fists of the Ruby Phoenix.system.publication.license + is_null: false + values: 2 + different_values: 1 (all same) + variants: "OGL" (x2) + 'remaster': + type: boolean + path: Fists of the Ruby Phoenix.system.publication.remaster + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + 'title': + type: string + path: Fists of the Ruby Phoenix.system.publication.title + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Pathfinder #167: Ready? Fight!" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Fists of the Ruby Phoenix.system.rules + is_null: false + values: 2 + 'start': + type: object + path: Fists of the Ruby Phoenix.system.start + is_null: false + values: 2 + schema: + [initiative]: + type: + path: Fists of the Ruby Phoenix.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Fists of the Ruby Phoenix.system.start.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: 0 (x2) + 'tokenIcon': + type: object + path: Fists of the Ruby Phoenix.system.tokenIcon + is_null: false + values: 2 + schema: + 'show': + type: boolean + path: Fists of the Ruby Phoenix.system.tokenIcon.show + is_null: false + values: 2 + different_values: 1 (all same) + variants: True (x2) + 'traits': + type: object + path: Fists of the Ruby Phoenix.system.traits + is_null: false + values: 2 + schema: + 'value': + type: array<> + path: Fists of the Ruby Phoenix.system.traits.value + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: Fists of the Ruby Phoenix.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Fists of the Ruby Phoenix.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "effect" (x2) diff --git a/output/pf2e/packs/Five-Breath Vanguard.txt b/output/pf2e/packs/Five-Breath Vanguard.txt deleted file mode 100644 index 14c9731..0000000 --- a/output/pf2e/packs/Five-Breath Vanguard.txt +++ /dev/null @@ -1,50 +0,0 @@ -Five-Breath Vanguard -Different values: 5 -===================================== -object {Five-Breath Vanguard} - _id : string {Five-Breath Vanguard._id} (all different values) - folder : string {Five-Breath Vanguard.folder} (same value: '8TNLkdxIOjJENknT') - img : string {Five-Breath Vanguard.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Five-Breath Vanguard.name} (all different values) - system : object {Five-Breath Vanguard.system} - actionType : object {Five-Breath Vanguard.system.actionType} - value : string {Five-Breath Vanguard.system.actionType.value} (3 different values) - 'passive' (x2) - 'action' (x2) - 'reaction' (x1) - actions : object {Five-Breath Vanguard.system.actions} - [value] : integer {Five-Breath Vanguard.system.actions.value} (2 different values) - 3 (x1) - 2 (x1) - category : string {Five-Breath Vanguard.system.category} (same value: 'class') - description : object {Five-Breath Vanguard.system.description} - value : string {Five-Breath Vanguard.system.description.value} (all different values) - level : object {Five-Breath Vanguard.system.level} - value : integer {Five-Breath Vanguard.system.level.value} (all different values) - prerequisites : object {Five-Breath Vanguard.system.prerequisites} - value : array {Five-Breath Vanguard.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Five-Breath Vanguard.system.prerequisites.value.[]} - value : string {Five-Breath Vanguard.system.prerequisites.value.[].value} (3 different values) - 'Five-Breath Vanguard Dedication' (x3) - 'Two of the five elemental stances (Ironblood Stance, Mountain Stance, Reflective Ripple Stance, Stoked Flame Stance, and Tangled Forest Stance)' (x1) - 'Induce Imbalance' (x1) - publication : object {Five-Breath Vanguard.system.publication} - license : string {Five-Breath Vanguard.system.publication.license} (same value: 'ORC') - remaster : boolean {Five-Breath Vanguard.system.publication.remaster} (same value: True) - title : string {Five-Breath Vanguard.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Five-Breath Vanguard.system.rules} - traits : object {Five-Breath Vanguard.system.traits} - rarity : string {Five-Breath Vanguard.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Five-Breath Vanguard.system.traits.value} - Length: min=1 max=3 - Value type: string {Five-Breath Vanguard.system.traits.value.[]} (all different values) - [frequency] : object {Five-Breath Vanguard.system.frequency} - max : integer {Five-Breath Vanguard.system.frequency.max} (same value: 1) - per : string {Five-Breath Vanguard.system.frequency.per} (same value: 'PT10M') - [selfEffect] : object {Five-Breath Vanguard.system.selfEffect} - name : string {Five-Breath Vanguard.system.selfEffect.name} (same value: 'Effect: Protective Cycle') - uuid : string {Five-Breath Vanguard.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Protective Cycle') - type : string {Five-Breath Vanguard.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Five-Breath Vanguard.yaml b/output/pf2e/packs/Five-Breath Vanguard.yaml new file mode 100644 index 0000000..8cb4c02 --- /dev/null +++ b/output/pf2e/packs/Five-Breath Vanguard.yaml @@ -0,0 +1,258 @@ +name: Five-Breath Vanguard +values: 5 +schema: + '_id': + type: string + path: Five-Breath Vanguard._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "8aYizNbZP8wyyj9y" (x1) + - "aWGwGoodVZjcXkvE" (x1) + - "ZPWYsJgSPbGkCICA" (x1) + - "7G1gMSHyMdMGMsF9" (x1) + - "frRJAuuAgDg3RFii" (x1) + 'folder': + type: string + path: Five-Breath Vanguard.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "8TNLkdxIOjJENknT" (x5) + 'img': + type: string + path: Five-Breath Vanguard.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Five-Breath Vanguard.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Five-Breath Vanguard Dedication" (x1) + - "Five Breaths, One Death" (x1) + - "Induce Imbalance" (x1) + - "Protective Cycle" (x1) + - "Renewing Cycle" (x1) + 'system': + type: object + path: Five-Breath Vanguard.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Five-Breath Vanguard.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Five-Breath Vanguard.system.actionType.value + is_null: false + values: 5 + different_values: 3 + variants: + - "passive" (x2) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Five-Breath Vanguard.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Five-Breath Vanguard.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 2 (x1) + 'category': + type: string + path: Five-Breath Vanguard.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Five-Breath Vanguard.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Five-Breath Vanguard.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Five-Breath Vanguard.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Five-Breath Vanguard.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 6 (x1) + - 18 (x1) + - 14 (x1) + - 16 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Five-Breath Vanguard.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Five-Breath Vanguard.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Five-Breath Vanguard.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Five-Breath Vanguard.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 3 + variants: + - "Five-Breath Vanguard Dedication" (x3) + - "Two of the five elemental stances (Ironblood Stance, Mountain Stance, Reflective Ripple Stance, Stoked Flame Stance, and Tangled Forest Stance)" (x1) + - "Induce Imbalance" (x1) + 'publication': + type: object + path: Five-Breath Vanguard.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Five-Breath Vanguard.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Five-Breath Vanguard.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Five-Breath Vanguard.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Five-Breath Vanguard.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Five-Breath Vanguard.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Five-Breath Vanguard.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Five-Breath Vanguard.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Five-Breath Vanguard.system.traits.value.[] + is_null: false + values: 9 + different_values: 5 (all different) + variants: + - "archetype" (x5) + - "dedication" (x1) + - "flourish" (x1) + - "healing" (x1) + - "magical" (x1) + [frequency]: + type: object + path: Five-Breath Vanguard.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Five-Breath Vanguard.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Five-Breath Vanguard.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + [selfEffect]: + type: object + path: Five-Breath Vanguard.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Five-Breath Vanguard.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Protective Cycle" (x1) + 'uuid': + type: string + path: Five-Breath Vanguard.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Protective Cycle" (x1) + 'type': + type: string + path: Five-Breath Vanguard.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Fleshwarp.txt b/output/pf2e/packs/Fleshwarp.txt deleted file mode 100644 index fe59970..0000000 --- a/output/pf2e/packs/Fleshwarp.txt +++ /dev/null @@ -1,28 +0,0 @@ -Fleshwarp -Different values: 7 -===================================== -object {Fleshwarp} - _id : string {Fleshwarp._id} (all different values) - folder : string {Fleshwarp.folder} (same value: 'QQZUt7HueTnGqQlB') - img : string {Fleshwarp.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Fleshwarp.name} (all different values) - system : object {Fleshwarp.system} - ancestry : object {Fleshwarp.system.ancestry} - name : string {Fleshwarp.system.ancestry.name} (same value: 'Fleshwarp') - slug : string {Fleshwarp.system.ancestry.slug} (same value: 'fleshwarp') - uuid : string {Fleshwarp.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.FXlXmNBFiiz9oasi') - description : object {Fleshwarp.system.description} - value : string {Fleshwarp.system.description.value} (all different values) - publication : object {Fleshwarp.system.publication} - license : string {Fleshwarp.system.publication.license} (same value: 'OGL') - remaster : boolean {Fleshwarp.system.publication.remaster} (same value: False) - title : string {Fleshwarp.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Ancestry Guide' (x4) - 'Pathfinder Lost Omens Impossible Lands' (x3) - rules : ignored (Foundry rules object) {Fleshwarp.system.rules} - traits : object {Fleshwarp.system.traits} - rarity : string {Fleshwarp.system.traits.rarity} (same value: 'common') - value : array<> {Fleshwarp.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Fleshwarp.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Fleshwarp.yaml b/output/pf2e/packs/Fleshwarp.yaml new file mode 100644 index 0000000..83c66f0 --- /dev/null +++ b/output/pf2e/packs/Fleshwarp.yaml @@ -0,0 +1,158 @@ +name: Fleshwarp +values: 7 +schema: + '_id': + type: string + path: Fleshwarp._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "PQuJEYI0UFl8W7fH" (x1) + - "iY2CCqoMc2bRdoas" (x1) + - "OtqOC3ElpF444qMe" (x1) + - "CCwTBSNTw0caN1jd" (x1) + - "uxtcKTkD62SmrUoh" (x1) + - "hzW7VoRDYsKJB8ku" (x1) + - "n2DKA0OQQcfvZRly" (x1) + 'folder': + type: string + path: Fleshwarp.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "QQZUt7HueTnGqQlB" (x7) + 'img': + type: string + path: Fleshwarp.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x7) + 'name': + type: string + path: Fleshwarp.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Cataphract Fleshwarp" (x1) + - "Created Fleshwarp" (x1) + - "Discarded Fleshwarp" (x1) + - "Mutated Fleshwarp" (x1) + - "Shapewrought Fleshwarp" (x1) + - "Surgewise Fleshwarp" (x1) + - "Technological Fleshwarp" (x1) + 'system': + type: object + path: Fleshwarp.system + is_null: false + values: 7 + schema: + 'ancestry': + type: object + path: Fleshwarp.system.ancestry + is_null: false + values: 7 + schema: + 'name': + type: string + path: Fleshwarp.system.ancestry.name + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Fleshwarp" (x7) + 'slug': + type: string + path: Fleshwarp.system.ancestry.slug + is_null: false + values: 7 + different_values: 1 (all same) + variants: "fleshwarp" (x7) + 'uuid': + type: string + path: Fleshwarp.system.ancestry.uuid + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.FXlXmNBFiiz9oasi" (x7) + 'description': + type: object + path: Fleshwarp.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Fleshwarp.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'publication': + type: object + path: Fleshwarp.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Fleshwarp.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Fleshwarp.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Fleshwarp.system.publication.title + is_null: false + values: 7 + different_values: 2 + variants: + - "Pathfinder Lost Omens Ancestry Guide" (x4) + - "Pathfinder Lost Omens Impossible Lands" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Fleshwarp.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Fleshwarp.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Fleshwarp.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array<> + path: Fleshwarp.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Fleshwarp.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Fleshwarp.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "heritage" (x7) diff --git a/output/pf2e/packs/Flexible Spellcaster.txt b/output/pf2e/packs/Flexible Spellcaster.txt deleted file mode 100644 index 9ca8353..0000000 --- a/output/pf2e/packs/Flexible Spellcaster.txt +++ /dev/null @@ -1,38 +0,0 @@ -Flexible Spellcaster -Different values: 1 -===================================== -object {Flexible Spellcaster} - _id : string {Flexible Spellcaster._id} (all different values) - folder : string {Flexible Spellcaster.folder} (all different values) - img : string {Flexible Spellcaster.img} (all different values) - name : string {Flexible Spellcaster.name} (all different values) - system : object {Flexible Spellcaster.system} - actionType : object {Flexible Spellcaster.system.actionType} - value : string {Flexible Spellcaster.system.actionType.value} (all different values) - actions : object {Flexible Spellcaster.system.actions} - [value] : empty - category : string {Flexible Spellcaster.system.category} (all different values) - description : object {Flexible Spellcaster.system.description} - value : string {Flexible Spellcaster.system.description.value} (all different values) - level : object {Flexible Spellcaster.system.level} - value : integer {Flexible Spellcaster.system.level.value} (all different values) - location : string {Flexible Spellcaster.system.location} (all different values) - prerequisites : object {Flexible Spellcaster.system.prerequisites} - value : array {Flexible Spellcaster.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Flexible Spellcaster.system.prerequisites.value.[]} - value : string {Flexible Spellcaster.system.prerequisites.value.[].value} (all different values) - publication : object {Flexible Spellcaster.system.publication} - license : string {Flexible Spellcaster.system.publication.license} (all different values) - remaster : boolean {Flexible Spellcaster.system.publication.remaster} (all different values) - title : string {Flexible Spellcaster.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Flexible Spellcaster.system.rules} - traits : object {Flexible Spellcaster.system.traits} - rarity : string {Flexible Spellcaster.system.traits.rarity} (all different values) - value : array {Flexible Spellcaster.system.traits.value} - Length: min=3 max=3 - Value type: string {Flexible Spellcaster.system.traits.value.[]} (3 different values) - 'archetype' (x1) - 'class' (x1) - 'dedication' (x1) - type : string {Flexible Spellcaster.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Flexible Spellcaster.yaml b/output/pf2e/packs/Flexible Spellcaster.yaml new file mode 100644 index 0000000..e1ae7ca --- /dev/null +++ b/output/pf2e/packs/Flexible Spellcaster.yaml @@ -0,0 +1,197 @@ +name: Flexible Spellcaster +values: 1 +schema: + '_id': + type: string + path: Flexible Spellcaster._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "CrS0iDwHmjKqvKti" (x1) + 'folder': + type: string + path: Flexible Spellcaster.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "pmxAEPKe8GuDDzzk" (x1) + 'img': + type: string + path: Flexible Spellcaster.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'name': + type: string + path: Flexible Spellcaster.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Flexible Spellcaster Dedication" (x1) + 'system': + type: object + path: Flexible Spellcaster.system + is_null: false + values: 1 + schema: + 'actionType': + type: object + path: Flexible Spellcaster.system.actionType + is_null: false + values: 1 + schema: + 'value': + type: string + path: Flexible Spellcaster.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "passive" (x1) + 'actions': + type: object + path: Flexible Spellcaster.system.actions + is_null: false + values: 1 + schema: + [value]: + type: + path: Flexible Spellcaster.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Flexible Spellcaster.system.category + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "class" (x1) + 'description': + type: object + path: Flexible Spellcaster.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Flexible Spellcaster.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'level': + type: object + path: Flexible Spellcaster.system.level + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Flexible Spellcaster.system.level.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 2 (x1) + 'location': + type: string + path: Flexible Spellcaster.system.location + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "class-2" (x1) + 'prerequisites': + type: object + path: Flexible Spellcaster.system.prerequisites + is_null: false + values: 1 + schema: + 'value': + type: array + path: Flexible Spellcaster.system.prerequisites.value + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Flexible Spellcaster.system.prerequisites.value.[] + is_null: false + values: 1 + schema: + 'value': + type: string + path: Flexible Spellcaster.system.prerequisites.value.[].value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "flexible spell preparation" (x1) + 'publication': + type: object + path: Flexible Spellcaster.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Flexible Spellcaster.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "OGL" (x1) + 'remaster': + type: boolean + path: Flexible Spellcaster.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'title': + type: string + path: Flexible Spellcaster.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder Secrets of Magic" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Flexible Spellcaster.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Flexible Spellcaster.system.traits + is_null: false + values: 1 + schema: + 'rarity': + type: string + path: Flexible Spellcaster.system.traits.rarity + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "common" (x1) + 'value': + type: array + path: Flexible Spellcaster.system.traits.value + is_null: false + values: 1 + min_count: 3 + max_count: 3 + value_type: + type: string + path: Flexible Spellcaster.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "archetype" (x1) + - "class" (x1) + - "dedication" (x1) + 'type': + type: string + path: Flexible Spellcaster.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "feat" (x1) diff --git a/output/pf2e/packs/Floodslain.txt b/output/pf2e/packs/Floodslain.txt deleted file mode 100644 index 47a0e40..0000000 --- a/output/pf2e/packs/Floodslain.txt +++ /dev/null @@ -1,33 +0,0 @@ -Floodslain -Different values: 5 -===================================== -object {Floodslain} - _id : string {Floodslain._id} (all different values) - folder : string {Floodslain.folder} (same value: 'ecUBZef1BfOHUP4K') - img : string {Floodslain.img} (2 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x4) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - name : string {Floodslain.name} (all different values) - system : object {Floodslain.system} - actionType : object {Floodslain.system.actionType} - value : string {Floodslain.system.actionType.value} (2 different values) - 'passive' (x4) - 'action' (x1) - actions : object {Floodslain.system.actions} - [value] : integer {Floodslain.system.actions.value} (same value: 2) - category : string {Floodslain.system.category} (same value: 'offensive') - description : object {Floodslain.system.description} - value : string {Floodslain.system.description.value} (all different values) - publication : object {Floodslain.system.publication} - license : string {Floodslain.system.publication.license} (same value: 'ORC') - remaster : boolean {Floodslain.system.publication.remaster} (same value: True) - title : string {Floodslain.system.publication.title} (same value: 'Pathfinder #207: The Resurrection Flood') - rules : ignored (Foundry rules object) {Floodslain.system.rules} - traits : object {Floodslain.system.traits} - value : array {Floodslain.system.traits.value} - Length: min=0 max=3 - Value type: string {Floodslain.system.traits.value.[]} (3 different values) - 'occult' (x4) - 'aura' (x1) - 'water' (x1) - type : string {Floodslain.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Floodslain.yaml b/output/pf2e/packs/Floodslain.yaml new file mode 100644 index 0000000..97c6b66 --- /dev/null +++ b/output/pf2e/packs/Floodslain.yaml @@ -0,0 +1,159 @@ +name: Floodslain +values: 5 +schema: + '_id': + type: string + path: Floodslain._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "529SPxfajGnUO5Aw" (x1) + - "Er6lawGn6pPbhYuk" (x1) + - "njqGmYb9I0QakRWD" (x1) + - "oFLIc3Rnm68rEm72" (x1) + - "zXpmQxDNYYvxhgye" (x1) + 'folder': + type: string + path: Floodslain.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ecUBZef1BfOHUP4K" (x5) + 'img': + type: string + path: Floodslain.img + is_null: false + values: 5 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x4) + - "systems/pf2e/icons/actions/TwoActions.webp" (x1) + 'name': + type: string + path: Floodslain.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "(Floodslain) Drowning Touch" (x1) + - "(Floodslain) Floodslain Spawn" (x1) + - "(Floodslain) Hard to Burn" (x1) + - "(Floodslain) Sodden Ground" (x1) + - "(Floodslain) Vomit Flotsam" (x1) + 'system': + type: object + path: Floodslain.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Floodslain.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Floodslain.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "action" (x1) + 'actions': + type: object + path: Floodslain.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Floodslain.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Floodslain.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "offensive" (x5) + 'description': + type: object + path: Floodslain.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Floodslain.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Floodslain.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Floodslain.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Floodslain.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Floodslain.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #207: The Resurrection Flood" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Floodslain.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Floodslain.system.traits + is_null: false + values: 5 + schema: + 'value': + type: array + path: Floodslain.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Floodslain.system.traits.value.[] + is_null: false + values: 6 + different_values: 3 + variants: + - "occult" (x4) + - "aura" (x1) + - "water" (x1) + 'type': + type: string + path: Floodslain.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "action" (x5) diff --git a/output/pf2e/packs/Focus.txt b/output/pf2e/packs/Focus.txt deleted file mode 100644 index 5b16fc8..0000000 --- a/output/pf2e/packs/Focus.txt +++ /dev/null @@ -1,1839 +0,0 @@ -Focus -Different values: 491 -===================================== -object {Focus} - _id : string {Focus._id} (all different values) - folder : string {Focus.folder} (same value: 'wnvibtD90h7CStDC') - img : string {Focus.img} (475 different values) - name : string {Focus.name} (all different values) - system : object {Focus.system} - [area] : object {Focus.system.area} - [details] : string {Focus.system.area.details} (9 different values) - '5-foot burst or more' (x2) - '5-foot emanation or more' (x1) - '15-foot emanation centered on you' (x1) - '20-foot-radius burst' (x1) - '30-foot burst or Target' (x1) - '15-foot emanation, centered on you' (x1) - '30-foot-radius emanation centered on you' (x1) - '100-foot emanation which affects you.' (x1) - 'up to two 5-foot bursts that don\'t overlap' (x1) - type : string {Focus.system.area.type} (7 different values) - 'emanation' (x50) - 'burst' (x26) - 'cone' (x15) - 'square' (x4) - 'cube' (x2) - 'cylinder' (x2) - 'line' (x1) - value : integer {Focus.system.area.value} (7 different values) - 15 (x22) - 10 (x20) - 5 (x19) - 30 (x17) - 20 (x12) - 60 (x8) - 100 (x2) - cost : object {Focus.system.cost} - value : string {Focus.system.cost.value} (same value: '') - counteraction : boolean {Focus.system.counteraction} (2 different values) - False (x474) - True (x17) - damage : object {Focus.system.damage} - [0] : object {Focus.system.damage.0} - [applyMod] : boolean {Focus.system.damage.0.applyMod} (2 different values) - False (x86) - True (x2) - [category] : empty - formula : string {Focus.system.damage.0.formula} (32 different values) - kinds : array {Focus.system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Focus.system.damage.0.kinds.[]} (2 different values) - 'damage' (x79) - 'healing' (x11) - [materials] : array {Focus.system.damage.0.materials} - Length: min=0 max=1 - Value type: string {Focus.system.damage.0.materials.[]} (same value: 'silver') - type : string {Focus.system.damage.0.type} (15 different values) - [1] : object {Focus.system.damage.1} - applyMod : boolean {Focus.system.damage.1.applyMod} (same value: False) - [category] : string {Focus.system.damage.1.category} (same value: 'persistent') - formula : string {Focus.system.damage.1.formula} (6 different values) - '2d6' (x2) - '1d4' (x2) - '1' (x1) - '4d6' (x1) - '1d6' (x1) - '2d12' (x1) - kinds : array {Focus.system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Focus.system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.damage.1.type} (5 different values) - 'electricity' (x2) - 'void' (x2) - 'spirit' (x2) - 'cold' (x1) - 'sonic' (x1) - [44Rog4IqtGnk82au] : object {Focus.system.damage.44Rog4IqtGnk82au} - applyMod : boolean {Focus.system.damage.44Rog4IqtGnk82au.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.damage.44Rog4IqtGnk82au.formula} (same value: '8d8') - kinds : array {Focus.system.damage.44Rog4IqtGnk82au.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.damage.44Rog4IqtGnk82au.kinds.[]} (same value: 'damage') - materials : array<> {Focus.system.damage.44Rog4IqtGnk82au.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.damage.44Rog4IqtGnk82au.type} (same value: 'force') - [5e13Bmfh1lyUsnsZ] : object {Focus.system.damage.5e13Bmfh1lyUsnsZ} - applyMod : boolean {Focus.system.damage.5e13Bmfh1lyUsnsZ.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.damage.5e13Bmfh1lyUsnsZ.formula} (same value: '1d4') - kinds : array {Focus.system.damage.5e13Bmfh1lyUsnsZ.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.damage.5e13Bmfh1lyUsnsZ.kinds.[]} (same value: 'damage') - materials : array<> {Focus.system.damage.5e13Bmfh1lyUsnsZ.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.damage.5e13Bmfh1lyUsnsZ.type} (same value: 'void') - [65f6xZwo4IJ1ziZn] : object {Focus.system.damage.65f6xZwo4IJ1ziZn} - applyMod : boolean {Focus.system.damage.65f6xZwo4IJ1ziZn.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.damage.65f6xZwo4IJ1ziZn.formula} (same value: '4d6') - kinds : array {Focus.system.damage.65f6xZwo4IJ1ziZn.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.damage.65f6xZwo4IJ1ziZn.kinds.[]} (same value: 'damage') - materials : array<> {Focus.system.damage.65f6xZwo4IJ1ziZn.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.damage.65f6xZwo4IJ1ziZn.type} (same value: 'slashing') - [8ansf0q0mmysn22a] : object {Focus.system.damage.8ansf0q0mmysn22a} - applyMod : boolean {Focus.system.damage.8ansf0q0mmysn22a.applyMod} (same value: False) - [category] : empty - 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type : string {Focus.system.damage.vs7xcxeuyzp4tjda.type} (same value: 'electricity') - [wmKl5ucMQTyXMxz1] : object {Focus.system.damage.wmKl5ucMQTyXMxz1} - applyMod : boolean {Focus.system.damage.wmKl5ucMQTyXMxz1.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.damage.wmKl5ucMQTyXMxz1.formula} (same value: '1d4') - kinds : array {Focus.system.damage.wmKl5ucMQTyXMxz1.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.damage.wmKl5ucMQTyXMxz1.kinds.[]} (same value: 'healing') - materials : array<> {Focus.system.damage.wmKl5ucMQTyXMxz1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.damage.wmKl5ucMQTyXMxz1.type} (same value: 'vitality') - [wutn1oqihzg6kr0d] : object {Focus.system.damage.wutn1oqihzg6kr0d} - applyMod : boolean {Focus.system.damage.wutn1oqihzg6kr0d.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.damage.wutn1oqihzg6kr0d.formula} (same value: '3d4') - kinds : array {Focus.system.damage.wutn1oqihzg6kr0d.kinds} - 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value : string {Focus.system.heightening.levels.6.target.value} (2 different values) - '4 creatures' (x1) - '3 creatures other than you' (x1) - [7] : object {Focus.system.heightening.levels.7} - [area] : object {Focus.system.heightening.levels.7.area} - areaType : string {Focus.system.heightening.levels.7.area.areaType} (2 different values) - 'emanation' (x1) - 'cube' (x1) - type : string {Focus.system.heightening.levels.7.area.type} (2 different values) - 'burst' (x1) - '' (x1) - value : mixed - integer {Focus.system.heightening.levels.7.area.value} (same value: 15) - string {Focus.system.heightening.levels.7.area.value} (same value: '25') - [range] : object {Focus.system.heightening.levels.7.range} - value : string {Focus.system.heightening.levels.7.range.value} (2 different values) - '80 feet' (x1) - '500 miles' (x1) - [target] : object {Focus.system.heightening.levels.7.target} - value : string {Focus.system.heightening.levels.7.target.value} (2 different values) - '1 Huge or smaller creature' (x1) - 'an unattended object with a Bulk of 2 or less' (x1) - [8] : object {Focus.system.heightening.levels.8} - range : object {Focus.system.heightening.levels.8.range} - value : string {Focus.system.heightening.levels.8.range.value} (same value: 'planetary') - [9] : object {Focus.system.heightening.levels.9} - [area] : object {Focus.system.heightening.levels.9.area} - type : string {Focus.system.heightening.levels.9.area.type} (same value: 'burst') - value : integer {Focus.system.heightening.levels.9.area.value} (same value: 40) - [damage] : object {Focus.system.heightening.levels.9.damage} - [wmKl5ucMQTyXMxz1] : object {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1} - applyMod : boolean {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.formula} (same value: '9d4') - kinds : array {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.kinds.[]} (same value: 'healing') - materials : array<> {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.type} (same value: 'vitality') - [range] : object {Focus.system.heightening.levels.9.range} - value : string {Focus.system.heightening.levels.9.range.value} (same value: '150 feet') - [target] : object {Focus.system.heightening.levels.9.target} - value : string {Focus.system.heightening.levels.9.target.value} (3 different values) - '4 creatures other than you' (x1) - 'up to 5 creatures' (x1) - '4 creatures' (x1) - [type] : string {Focus.system.heightening.type} (2 different values) - 'interval' (x129) - 'fixed' (x19) - level : object {Focus.system.level} - value : integer {Focus.system.level.value} (10 different values) - 1 (x208) - 4 (x99) - 3 (x70) - 5 (x48) - 6 (x21) - 2 (x20) - 7 (x9) - 9 (x8) - 10 (x5) - 8 (x3) - traits : object {Focus.system.traits} - rarity : string {Focus.system.traits.rarity} (3 different values) - 'uncommon' (x453) - 'rare' (x27) - 'common' (x11) - traditions : array<> {Focus.system.traits.traditions} - Length: min=0 max=0 - Value type: empty - value : array {Focus.system.traits.value} - Length: min=1 max=9 - Value type: string {Focus.system.traits.value.[]} (77 different values) - [selected] : mixed - object {Focus.system.traits.selected} - [auditory] : string {Focus.system.traits.selected.auditory} (same value: 'Auditory') - [curse] : string {Focus.system.traits.selected.curse} (same value: 'Curse') - [darkness] : string {Focus.system.traits.selected.darkness} (same value: 'Darkness') - [death] : string {Focus.system.traits.selected.death} (same value: 'Death') - [divination] : string {Focus.system.traits.selected.divination} (same value: 'Divination') - [evocation] : string {Focus.system.traits.selected.evocation} (same value: 'Evocation') - 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name : string {Focus.system.overlays.BbMuJTegkAU3FWLe.name} (same value: 'Chthonian Wrath (Depths)') - overlayType : string {Focus.system.overlays.BbMuJTegkAU3FWLe.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.BbMuJTegkAU3FWLe.sort} (same value: 2) - system : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system} - damage : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage} - 0 : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage.0} - [category] : empty - type : string {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage.0.type} (same value: 'acid') - zvXU9ZdRVHSORUUn : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage.zvXU9ZdRVHSORUUn} - [category] : empty - type : string {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage.zvXU9ZdRVHSORUUn.type} (same value: 'slashing') - heightening : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.heightening} - damage : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.heightening.damage} - 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[category] : empty - type : string {Focus.system.overlays.CCyXVS0emyKH4mbU.system.damage.zvXU9ZdRVHSORUUn.type} (same value: 'piercing') - heightening : object {Focus.system.overlays.CCyXVS0emyKH4mbU.system.heightening} - damage : object {Focus.system.overlays.CCyXVS0emyKH4mbU.system.heightening.damage} - zvXU9ZdRVHSORUUn : string {Focus.system.overlays.CCyXVS0emyKH4mbU.system.heightening.damage.zvXU9ZdRVHSORUUn} (same value: '1d6') - [CEq1pMKvvGCeb0XM] : object {Focus.system.overlays.CEq1pMKvvGCeb0XM} - overlayType : string {Focus.system.overlays.CEq1pMKvvGCeb0XM.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.CEq1pMKvvGCeb0XM.sort} (same value: 1) - system : object {Focus.system.overlays.CEq1pMKvvGCeb0XM.system} - [CuGW0j3SYzsrf89R] : object {Focus.system.overlays.CuGW0j3SYzsrf89R} - name : string {Focus.system.overlays.CuGW0j3SYzsrf89R.name} (same value: 'Sun Blade') - overlayType : string {Focus.system.overlays.CuGW0j3SYzsrf89R.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.CuGW0j3SYzsrf89R.sort} (same value: 1) - system : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system} - damage : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system.damage} - 0 : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system.damage.0} - category : string {Focus.system.overlays.CuGW0j3SYzsrf89R.system.damage.0.category} (same value: '') - defense : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system.defense} - save : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system.defense.save} - statistic : string {Focus.system.overlays.CuGW0j3SYzsrf89R.system.defense.save.statistic} (same value: '') - rules : ignored (Foundry rules object) {Focus.system.overlays.CuGW0j3SYzsrf89R.system.rules} - [CufbZVoGmuZokCjW] : object {Focus.system.overlays.CufbZVoGmuZokCjW} - _id : string {Focus.system.overlays.CufbZVoGmuZokCjW._id} (same value: 'CufbZVoGmuZokCjW') - name : string {Focus.system.overlays.CufbZVoGmuZokCjW.name} (same value: 'Telekinetic Rend (Bludgeoning)') - 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damage : object {Focus.system.overlays.CufbZVoGmuZokCjW.system.heightening.damage} - Q85SvGoxCoIiB0OS : string {Focus.system.overlays.CufbZVoGmuZokCjW.system.heightening.damage.Q85SvGoxCoIiB0OS} (same value: '1d6') - [DXSeNnk6UK2ScLGI] : object {Focus.system.overlays.DXSeNnk6UK2ScLGI} - _id : string {Focus.system.overlays.DXSeNnk6UK2ScLGI._id} (same value: 'DXSeNnk6UK2ScLGI') - name : string {Focus.system.overlays.DXSeNnk6UK2ScLGI.name} (same value: 'Imaginary Weapon (Bludgeoning)') - overlayType : string {Focus.system.overlays.DXSeNnk6UK2ScLGI.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.DXSeNnk6UK2ScLGI.sort} (same value: 1) - system : object {Focus.system.overlays.DXSeNnk6UK2ScLGI.system} - damage : object {Focus.system.overlays.DXSeNnk6UK2ScLGI.system.damage} - ky50hzqhwvdu8luq : object {Focus.system.overlays.DXSeNnk6UK2ScLGI.system.damage.ky50hzqhwvdu8luq} - [category] : empty - type : string {Focus.system.overlays.DXSeNnk6UK2ScLGI.system.damage.ky50hzqhwvdu8luq.type} (same value: 'bludgeoning') - btb0quascsjm63hj : object {Focus.system.overlays.btb0quascsjm63hj} - _id : string {Focus.system.overlays.btb0quascsjm63hj._id} (same value: 'btb0quascsjm63hj') - overlayType : string {Focus.system.overlays.btb0quascsjm63hj.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.btb0quascsjm63hj.sort} (same value: 2) - system : object {Focus.system.overlays.btb0quascsjm63hj.system} - area : object {Focus.system.overlays.btb0quascsjm63hj.system.area} - value : string {Focus.system.overlays.btb0quascsjm63hj.system.area.value} (same value: '10') - damage : object {Focus.system.overlays.btb0quascsjm63hj.system.damage} - 0 : object {Focus.system.overlays.btb0quascsjm63hj.system.damage.0} - [category] : empty - formula : string {Focus.system.overlays.btb0quascsjm63hj.system.damage.0.formula} (same value: '3d6') - type : string {Focus.system.overlays.btb0quascsjm63hj.system.damage.0.type} (same value: 'force') - 1 : object {Focus.system.overlays.btb0quascsjm63hj.system.damage.1} - applyMod : boolean {Focus.system.overlays.btb0quascsjm63hj.system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.overlays.btb0quascsjm63hj.system.damage.1.formula} (same value: '3d12') - materials : array<> {Focus.system.overlays.btb0quascsjm63hj.system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.overlays.btb0quascsjm63hj.system.damage.1.type} (same value: 'electricity') - heightening : object {Focus.system.overlays.btb0quascsjm63hj.system.heightening} - damage : object {Focus.system.overlays.btb0quascsjm63hj.system.heightening.damage} - 0 : string {Focus.system.overlays.btb0quascsjm63hj.system.heightening.damage.0} (same value: '2d6') - 1 : string {Focus.system.overlays.btb0quascsjm63hj.system.heightening.damage.1} (same value: '2d12') - time : object {Focus.system.overlays.btb0quascsjm63hj.system.time} - value : string {Focus.system.overlays.btb0quascsjm63hj.system.time.value} (same value: '2') - [DoqHugNozok6ecgz] : object {Focus.system.overlays.DoqHugNozok6ecgz} - _id : string {Focus.system.overlays.DoqHugNozok6ecgz._id} (same value: 'DoqHugNozok6ecgz') - name : string {Focus.system.overlays.DoqHugNozok6ecgz.name} (same value: 'Astral Rain (Bludgeoning)') - overlayType : string {Focus.system.overlays.DoqHugNozok6ecgz.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.DoqHugNozok6ecgz.sort} (same value: 1) - system : object {Focus.system.overlays.DoqHugNozok6ecgz.system} - damage : object {Focus.system.overlays.DoqHugNozok6ecgz.system.damage} - utw4ddumvvnvuqom : object {Focus.system.overlays.DoqHugNozok6ecgz.system.damage.utw4ddumvvnvuqom} - type : string {Focus.system.overlays.DoqHugNozok6ecgz.system.damage.utw4ddumvvnvuqom.type} (same value: 'bludgeoning') - [LQQbWk6HbCVgJ1Y0] : object {Focus.system.overlays.LQQbWk6HbCVgJ1Y0} - name : string {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.name} (same value: 'Shining Starlight Attack (Reflex)') - overlayType : string {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.overlayType} (same value: 'override') - 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sort : integer {Focus.system.overlays.LnV6q1fbaObkI3Mt.sort} (same value: 3) - system : object {Focus.system.overlays.LnV6q1fbaObkI3Mt.system} - damage : object {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage} - 0 : object {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage.0} - [category] : empty - kinds : array {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [NpIVrCHatLgsVZoR] : object {Focus.system.overlays.NpIVrCHatLgsVZoR} - name : string {Focus.system.overlays.NpIVrCHatLgsVZoR.name} (same value: 'Spirit Object (Piercing)') - overlayType : string {Focus.system.overlays.NpIVrCHatLgsVZoR.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.NpIVrCHatLgsVZoR.sort} (same value: 2) - system : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system} - damage : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage} - t4PnP1mLQnxt0Vu0 : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0} - applyMod : boolean {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.formula} (same value: '2d4') - kinds : array {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.kinds.[]} (same value: 'damage') - materials : array<> {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.type} (same value: 'piercing') - defense : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.defense} - [save] : empty - heightening : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening} - damage : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening.damage} - t4PnP1mLQnxt0Vu0 : string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening.damage.t4PnP1mLQnxt0Vu0} (same value: '2d4') - interval : integer {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening.interval} (same value: 1) - type : string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening.type} (same value: 'interval') - [PqqCsQ9RXSxeMSX0] : object {Focus.system.overlays.PqqCsQ9RXSxeMSX0} - name : string {Focus.system.overlays.PqqCsQ9RXSxeMSX0.name} (same value: 'Establish Ward (Bludgeoning)') - overlayType : string {Focus.system.overlays.PqqCsQ9RXSxeMSX0.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.PqqCsQ9RXSxeMSX0.sort} (same value: 1) - system : object {Focus.system.overlays.PqqCsQ9RXSxeMSX0.system} - damage : object {Focus.system.overlays.PqqCsQ9RXSxeMSX0.system.damage} - 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Length: min=0 max=0 - Value type: empty - value : array {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.traits.value} - Length: min=4 max=4 - Value type: string {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'fire' (x1) - 'focus' (x1) - 'wizard' (x1) - [ZuI1Ww6k5gzoGUyb] : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb} - name : string {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.name} (same value: 'Shining Starlight Attack (Will)') - overlayType : string {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.sort} (same value: 3) - system : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system} - damage : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.damage} - 0 : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.damage.0} - [category] : empty - defense : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.defense} - save : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.defense.save} - 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Length: min=0 max=0 - Value type: empty - type : string {Focus.system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Focus.system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Focus.system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Focus.system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Focus.system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [ah0wlzxg5wb7q038] : object {Focus.system.overlays.ah0wlzxg5wb7q038} - overlayType : string {Focus.system.overlays.ah0wlzxg5wb7q038.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.ah0wlzxg5wb7q038.sort} (same value: 2) - system : object {Focus.system.overlays.ah0wlzxg5wb7q038.system} - area : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.area} - value : integer {Focus.system.overlays.ah0wlzxg5wb7q038.system.area.value} (same value: 30) - damage : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.damage} - 0 : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.damage.0} - [category] : empty - formula : string {Focus.system.overlays.ah0wlzxg5wb7q038.system.damage.0.formula} (same value: '3d6') - heightening : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.heightening} - damage : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.heightening.damage} - 0 : string {Focus.system.overlays.ah0wlzxg5wb7q038.system.heightening.damage.0} (same value: '2d6') - 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damage : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage} - 0 : string {Focus.system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.range} - value : string {Focus.system.overlays.b1ms5uwp9vwblhkq.system.range.value} (same value: '30 feet') - time : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.time} - value : string {Focus.system.overlays.b1ms5uwp9vwblhkq.system.time.value} (same value: '2') - traits : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.traits} - traditions : array<> {Focus.system.overlays.b1ms5uwp9vwblhkq.system.traits.traditions} - Length: min=0 max=0 - Value type: empty - value : array {Focus.system.overlays.b1ms5uwp9vwblhkq.system.traits.value} - Length: min=6 max=6 - Value type: string {Focus.system.overlays.b1ms5uwp9vwblhkq.system.traits.value.[]} (6 different values) - 'concentrate' (x1) - 'druid' (x1) - 'focus' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [c69HMe7LM38KOi2y] : object {Focus.system.overlays.c69HMe7LM38KOi2y} - _id : string {Focus.system.overlays.c69HMe7LM38KOi2y._id} (same value: 'c69HMe7LM38KOi2y') - name : string {Focus.system.overlays.c69HMe7LM38KOi2y.name} (same value: 'Malicious Shadow (Piercing)') - overlayType : string {Focus.system.overlays.c69HMe7LM38KOi2y.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.c69HMe7LM38KOi2y.sort} (same value: 2) - system : object {Focus.system.overlays.c69HMe7LM38KOi2y.system} - damage : object {Focus.system.overlays.c69HMe7LM38KOi2y.system.damage} - 0 : object {Focus.system.overlays.c69HMe7LM38KOi2y.system.damage.0} - [category] : empty - type : string {Focus.system.overlays.c69HMe7LM38KOi2y.system.damage.0.type} (same value: 'piercing') - [ci80ouAhMWhvH5hc] : object {Focus.system.overlays.ci80ouAhMWhvH5hc} - name : string {Focus.system.overlays.ci80ouAhMWhvH5hc.name} (same value: 'Vengeful Glare (Cold)') - overlayType : string {Focus.system.overlays.ci80ouAhMWhvH5hc.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.ci80ouAhMWhvH5hc.sort} (same value: 1) - system : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system} - damage : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage} - OuHfPvNu5dWl6QS4 : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4} - applyMod : boolean {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.formula} (same value: '1d4') - kinds : array {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.kinds.[]} (same value: 'damage') - materials : array<> {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.type} (same value: 'cold') - heightening : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening} - area : integer {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.area} (same value: 0) - damage : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.damage} - OuHfPvNu5dWl6QS4 : string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.damage.OuHfPvNu5dWl6QS4} (same value: '1d4') - interval : integer {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.interval} (same value: 1) - type : string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.type} (same value: 'interval') - traits : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.traits} - traditions : array<> {Focus.system.overlays.ci80ouAhMWhvH5hc.system.traits.traditions} - Length: min=0 max=0 - Value type: empty - value : array {Focus.system.overlays.ci80ouAhMWhvH5hc.system.traits.value} - Length: min=4 max=4 - Value type: string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.traits.value.[]} (4 different values) - 'cold' (x1) - 'concentrate' (x1) - 'focus' (x1) - 'wizard' (x1) - [dfoz8m3dp8dllujj] : object {Focus.system.overlays.dfoz8m3dp8dllujj} - _id : string {Focus.system.overlays.dfoz8m3dp8dllujj._id} (same value: 'dfoz8m3dp8dllujj') - overlayType : string {Focus.system.overlays.dfoz8m3dp8dllujj.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.dfoz8m3dp8dllujj.sort} (same value: 1) - system : object {Focus.system.overlays.dfoz8m3dp8dllujj.system} - heightening : object {Focus.system.overlays.dfoz8m3dp8dllujj.system.heightening} - damage : object {Focus.system.overlays.dfoz8m3dp8dllujj.system.heightening.damage} - interval : integer {Focus.system.overlays.dfoz8m3dp8dllujj.system.heightening.interval} (same value: 3) - type : string {Focus.system.overlays.dfoz8m3dp8dllujj.system.heightening.type} (same value: 'interval') - time : object {Focus.system.overlays.dfoz8m3dp8dllujj.system.time} - value : string {Focus.system.overlays.dfoz8m3dp8dllujj.system.time.value} (same value: '1') - gtx60gzq3jg5sczk : object {Focus.system.overlays.gtx60gzq3jg5sczk} - _id : string {Focus.system.overlays.gtx60gzq3jg5sczk._id} (same value: 'gtx60gzq3jg5sczk') - overlayType : string {Focus.system.overlays.gtx60gzq3jg5sczk.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.gtx60gzq3jg5sczk.sort} (same value: 1) - system : object {Focus.system.overlays.gtx60gzq3jg5sczk.system} - time : object {Focus.system.overlays.gtx60gzq3jg5sczk.system.time} - value : string {Focus.system.overlays.gtx60gzq3jg5sczk.system.time.value} (same value: '1') - [gHIOzknAtexc6GUE] : object {Focus.system.overlays.gHIOzknAtexc6GUE} - name : string {Focus.system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of the Void (Healing)') - overlayType : string {Focus.system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {Focus.system.overlays.gHIOzknAtexc6GUE.system} - damage : object {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - heightening : object {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [iS7lFrCWupPSb8Rv] : object {Focus.system.overlays.iS7lFrCWupPSb8Rv} - _id : string {Focus.system.overlays.iS7lFrCWupPSb8Rv._id} (same value: 'iS7lFrCWupPSb8Rv') - name : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.name} (same value: 'Chthonian Wrath (Frozen)') - overlayType : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.iS7lFrCWupPSb8Rv.sort} (same value: 3) - system : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system} - damage : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage} - 0 : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage.0} - [category] : empty - type : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage.0.type} (same value: 'bludgeoning') - zvXU9ZdRVHSORUUn : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage.zvXU9ZdRVHSORUUn} - [category] : empty - type : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage.zvXU9ZdRVHSORUUn.type} (same value: 'cold') - heightening : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.heightening} - damage : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.heightening.damage} - zvXU9ZdRVHSORUUn : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.heightening.damage.zvXU9ZdRVHSORUUn} (same value: '1d6') - [iyvv4m0qmxo1b08z] : object {Focus.system.overlays.iyvv4m0qmxo1b08z} - _id : string {Focus.system.overlays.iyvv4m0qmxo1b08z._id} (same value: 'iyvv4m0qmxo1b08z') - overlayType : string {Focus.system.overlays.iyvv4m0qmxo1b08z.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.iyvv4m0qmxo1b08z.sort} (same value: 3) - system : object {Focus.system.overlays.iyvv4m0qmxo1b08z.system} - area : object {Focus.system.overlays.iyvv4m0qmxo1b08z.system.area} - value : string {Focus.system.overlays.iyvv4m0qmxo1b08z.system.area.value} (same value: '15') - time : object {Focus.system.overlays.iyvv4m0qmxo1b08z.system.time} - value : string {Focus.system.overlays.iyvv4m0qmxo1b08z.system.time.value} (same value: '3') - [j125ugcqeelz5efk] : object {Focus.system.overlays.j125ugcqeelz5efk} - _id : string {Focus.system.overlays.j125ugcqeelz5efk._id} (same value: 'j125ugcqeelz5efk') - overlayType : string {Focus.system.overlays.j125ugcqeelz5efk.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.j125ugcqeelz5efk.sort} (same value: 2) - system : object {Focus.system.overlays.j125ugcqeelz5efk.system} - target : object {Focus.system.overlays.j125ugcqeelz5efk.system.target} - value : string {Focus.system.overlays.j125ugcqeelz5efk.system.target.value} (same value: '2 living creatures') - time : object {Focus.system.overlays.j125ugcqeelz5efk.system.time} - value : string {Focus.system.overlays.j125ugcqeelz5efk.system.time.value} (same value: '2') - [j6B2PBCHQqC0Jv16] : object {Focus.system.overlays.j6B2PBCHQqC0Jv16} - _id : string {Focus.system.overlays.j6B2PBCHQqC0Jv16._id} (same value: 'j6B2PBCHQqC0Jv16') - name : string {Focus.system.overlays.j6B2PBCHQqC0Jv16.name} (same value: 'Astral Rain (Piercing)') - overlayType : string {Focus.system.overlays.j6B2PBCHQqC0Jv16.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.j6B2PBCHQqC0Jv16.sort} (same value: 2) - system : object {Focus.system.overlays.j6B2PBCHQqC0Jv16.system} - damage : object {Focus.system.overlays.j6B2PBCHQqC0Jv16.system.damage} - utw4ddumvvnvuqom : object {Focus.system.overlays.j6B2PBCHQqC0Jv16.system.damage.utw4ddumvvnvuqom} - type : string {Focus.system.overlays.j6B2PBCHQqC0Jv16.system.damage.utw4ddumvvnvuqom.type} (same value: 'piercing') - [jnp3ni6b93pdifaq] : object {Focus.system.overlays.jnp3ni6b93pdifaq} - _id : string {Focus.system.overlays.jnp3ni6b93pdifaq._id} (same value: 'jnp3ni6b93pdifaq') - overlayType : string {Focus.system.overlays.jnp3ni6b93pdifaq.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.jnp3ni6b93pdifaq.sort} (same value: 3) - system : object {Focus.system.overlays.jnp3ni6b93pdifaq.system} - area : object {Focus.system.overlays.jnp3ni6b93pdifaq.system.area} - areaType : string {Focus.system.overlays.jnp3ni6b93pdifaq.system.area.areaType} (same value: 'burst') - value : string {Focus.system.overlays.jnp3ni6b93pdifaq.system.area.value} (same value: '15') - damage : object {Focus.system.overlays.jnp3ni6b93pdifaq.system.damage} - 0 : object {Focus.system.overlays.jnp3ni6b93pdifaq.system.damage.0} - applyMod : boolean {Focus.system.overlays.jnp3ni6b93pdifaq.system.damage.0.applyMod} (same value: False) - [category] : empty - time : object {Focus.system.overlays.jnp3ni6b93pdifaq.system.time} - value : string {Focus.system.overlays.jnp3ni6b93pdifaq.system.time.value} (same value: '3') - [lq4yc6ojcujar4xa] : object {Focus.system.overlays.lq4yc6ojcujar4xa} - overlayType : string {Focus.system.overlays.lq4yc6ojcujar4xa.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.lq4yc6ojcujar4xa.sort} (same value: 1) - system : object {Focus.system.overlays.lq4yc6ojcujar4xa.system} - area : object {Focus.system.overlays.lq4yc6ojcujar4xa.system.area} - areaType : string {Focus.system.overlays.lq4yc6ojcujar4xa.system.area.areaType} (same value: 'burst') - type : string {Focus.system.overlays.lq4yc6ojcujar4xa.system.area.type} (same value: 'burst') - value : integer {Focus.system.overlays.lq4yc6ojcujar4xa.system.area.value} (same value: 5) - damage : object {Focus.system.overlays.lq4yc6ojcujar4xa.system.damage} - 0 : object {Focus.system.overlays.lq4yc6ojcujar4xa.system.damage.0} - [category] : empty - time : object {Focus.system.overlays.lq4yc6ojcujar4xa.system.time} - value : string {Focus.system.overlays.lq4yc6ojcujar4xa.system.time.value} (same value: '1') - [md8ss7iwxhth4y5f] : object {Focus.system.overlays.md8ss7iwxhth4y5f} - _id : string {Focus.system.overlays.md8ss7iwxhth4y5f._id} (same value: 'md8ss7iwxhth4y5f') - overlayType : string {Focus.system.overlays.md8ss7iwxhth4y5f.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.md8ss7iwxhth4y5f.sort} (same value: 1) - system : object {Focus.system.overlays.md8ss7iwxhth4y5f.system} - range : object {Focus.system.overlays.md8ss7iwxhth4y5f.system.range} - value : string {Focus.system.overlays.md8ss7iwxhth4y5f.system.range.value} (same value: 'touch') - time : object {Focus.system.overlays.md8ss7iwxhth4y5f.system.time} - value : string {Focus.system.overlays.md8ss7iwxhth4y5f.system.time.value} (same value: '1') - [nhamwu2w6qte7bdr] : object {Focus.system.overlays.nhamwu2w6qte7bdr} - _id : string {Focus.system.overlays.nhamwu2w6qte7bdr._id} (same value: 'nhamwu2w6qte7bdr') - overlayType : string {Focus.system.overlays.nhamwu2w6qte7bdr.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.nhamwu2w6qte7bdr.sort} (same value: 1) - system : object {Focus.system.overlays.nhamwu2w6qte7bdr.system} - time : object {Focus.system.overlays.nhamwu2w6qte7bdr.system.time} - value : string {Focus.system.overlays.nhamwu2w6qte7bdr.system.time.value} (same value: '1') - [oOJY0MFq3IZR2yBt] : object {Focus.system.overlays.oOJY0MFq3IZR2yBt} - _id : string {Focus.system.overlays.oOJY0MFq3IZR2yBt._id} (same value: 'oOJY0MFq3IZR2yBt') - name : string {Focus.system.overlays.oOJY0MFq3IZR2yBt.name} (same value: 'Malicious Shadow (Slashing)') - overlayType : string {Focus.system.overlays.oOJY0MFq3IZR2yBt.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.oOJY0MFq3IZR2yBt.sort} (same value: 3) - system : object {Focus.system.overlays.oOJY0MFq3IZR2yBt.system} - damage : object {Focus.system.overlays.oOJY0MFq3IZR2yBt.system.damage} - 0 : object {Focus.system.overlays.oOJY0MFq3IZR2yBt.system.damage.0} - [category] : empty - type : string {Focus.system.overlays.oOJY0MFq3IZR2yBt.system.damage.0.type} (same value: 'slashing') - [pf2bpfyrg68sglcv] : object {Focus.system.overlays.pf2bpfyrg68sglcv} - _id : string {Focus.system.overlays.pf2bpfyrg68sglcv._id} (same value: 'pf2bpfyrg68sglcv') - overlayType : string {Focus.system.overlays.pf2bpfyrg68sglcv.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.pf2bpfyrg68sglcv.sort} (same value: 2) - system : object {Focus.system.overlays.pf2bpfyrg68sglcv.system} - area : object {Focus.system.overlays.pf2bpfyrg68sglcv.system.area} - areaType : string {Focus.system.overlays.pf2bpfyrg68sglcv.system.area.areaType} (same value: 'burst') - value : string {Focus.system.overlays.pf2bpfyrg68sglcv.system.area.value} (same value: '10') - damage : object {Focus.system.overlays.pf2bpfyrg68sglcv.system.damage} - 0 : object {Focus.system.overlays.pf2bpfyrg68sglcv.system.damage.0} - applyMod : boolean {Focus.system.overlays.pf2bpfyrg68sglcv.system.damage.0.applyMod} (same value: False) - [category] : empty - time : object {Focus.system.overlays.pf2bpfyrg68sglcv.system.time} - value : string {Focus.system.overlays.pf2bpfyrg68sglcv.system.time.value} (same value: '2') - [rBTunIUathAlk04R] : object {Focus.system.overlays.rBTunIUathAlk04R} - _id : string {Focus.system.overlays.rBTunIUathAlk04R._id} (same value: 'rBTunIUathAlk04R') - name : string {Focus.system.overlays.rBTunIUathAlk04R.name} (same value: 'Telekinetic Rend (Slashing)') - overlayType : string {Focus.system.overlays.rBTunIUathAlk04R.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.rBTunIUathAlk04R.sort} (same value: 2) - system : object {Focus.system.overlays.rBTunIUathAlk04R.system} - damage : object {Focus.system.overlays.rBTunIUathAlk04R.system.damage} - VSfHXFSJQGTzmS13 : object {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13} - applyMod : boolean {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.formula} (same value: '1d6') - materials : array<> {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.type} (same value: 'slashing') - heightening : object {Focus.system.overlays.rBTunIUathAlk04R.system.heightening} - damage : object {Focus.system.overlays.rBTunIUathAlk04R.system.heightening.damage} - VSfHXFSJQGTzmS13 : string {Focus.system.overlays.rBTunIUathAlk04R.system.heightening.damage.VSfHXFSJQGTzmS13} (same value: '1d6') - [s0qqpj2kn6xavdyp] : object {Focus.system.overlays.s0qqpj2kn6xavdyp} - _id : string {Focus.system.overlays.s0qqpj2kn6xavdyp._id} (same value: 's0qqpj2kn6xavdyp') - overlayType : string {Focus.system.overlays.s0qqpj2kn6xavdyp.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.s0qqpj2kn6xavdyp.sort} (same value: 2) - system : object {Focus.system.overlays.s0qqpj2kn6xavdyp.system} - area : object {Focus.system.overlays.s0qqpj2kn6xavdyp.system.area} - value : string {Focus.system.overlays.s0qqpj2kn6xavdyp.system.area.value} (same value: '10') - time : object {Focus.system.overlays.s0qqpj2kn6xavdyp.system.time} - value : string {Focus.system.overlays.s0qqpj2kn6xavdyp.system.time.value} (same value: '2') - [tDZV8KuCodZHCSsA] : object {Focus.system.overlays.tDZV8KuCodZHCSsA} - _id : string {Focus.system.overlays.tDZV8KuCodZHCSsA._id} (same value: 'tDZV8KuCodZHCSsA') - name : string {Focus.system.overlays.tDZV8KuCodZHCSsA.name} (same value: 'Chthonian Wrath (Skies)') - overlayType : string {Focus.system.overlays.tDZV8KuCodZHCSsA.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.tDZV8KuCodZHCSsA.sort} (same value: 1) - system : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system} - damage : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage} - 0 : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage.0} - [category] : empty - type : string {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage.0.type} (same value: 'bludgeoning') - zvXU9ZdRVHSORUUn : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage.zvXU9ZdRVHSORUUn} - [category] : empty - type : string {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage.zvXU9ZdRVHSORUUn.type} (same value: 'electricity') - heightening : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.heightening} - damage : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.heightening.damage} - zvXU9ZdRVHSORUUn : string {Focus.system.overlays.tDZV8KuCodZHCSsA.system.heightening.damage.zvXU9ZdRVHSORUUn} (same value: '1d6') - [tXxdESgmsE9w9rws] : object {Focus.system.overlays.tXxdESgmsE9w9rws} - name : string {Focus.system.overlays.tXxdESgmsE9w9rws.name} (same value: 'Unravel Knowledge (Lower Damage)') - overlayType : string {Focus.system.overlays.tXxdESgmsE9w9rws.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.tXxdESgmsE9w9rws.sort} (same value: 2) - system : object {Focus.system.overlays.tXxdESgmsE9w9rws.system} - damage : object {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage} - 3EYhdKvOCHjkfErE : object {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE} - applyMod : boolean {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.formula} (same value: '3d4') - kinds : array {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.kinds.[]} (same value: 'damage') - materials : array<> {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.type} (same value: 'mental') - heightening : object {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening} - area : integer {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.area} (same value: 0) - damage : object {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.damage} - 3EYhdKvOCHjkfErE : string {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.damage.3EYhdKvOCHjkfErE} (same value: '1d4') - interval : integer {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.interval} (same value: 1) - type : string {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.type} (same value: 'interval') - [uLuOg62dVyxvbW66] : object {Focus.system.overlays.uLuOg62dVyxvbW66} - name : string {Focus.system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Focus.system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Focus.system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - [defense] : empty - heightening : object {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [uqBNqB55cCGnzmcX] : object {Focus.system.overlays.uqBNqB55cCGnzmcX} - _id : string {Focus.system.overlays.uqBNqB55cCGnzmcX._id} (same value: 'uqBNqB55cCGnzmcX') - name : string {Focus.system.overlays.uqBNqB55cCGnzmcX.name} (same value: 'Imaginary Weapon (Slashing)') - overlayType : string {Focus.system.overlays.uqBNqB55cCGnzmcX.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.uqBNqB55cCGnzmcX.sort} (same value: 2) - system : object {Focus.system.overlays.uqBNqB55cCGnzmcX.system} - damage : object {Focus.system.overlays.uqBNqB55cCGnzmcX.system.damage} - ky50hzqhwvdu8luq : object {Focus.system.overlays.uqBNqB55cCGnzmcX.system.damage.ky50hzqhwvdu8luq} - [category] : empty - type : string {Focus.system.overlays.uqBNqB55cCGnzmcX.system.damage.ky50hzqhwvdu8luq.type} (same value: 'slashing') - [va07sxrcj8n2715r] : object {Focus.system.overlays.va07sxrcj8n2715r} - _id : string {Focus.system.overlays.va07sxrcj8n2715r._id} (same value: 'va07sxrcj8n2715r') - overlayType : string {Focus.system.overlays.va07sxrcj8n2715r.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.va07sxrcj8n2715r.sort} (same value: 2) - system : object {Focus.system.overlays.va07sxrcj8n2715r.system} - area : object {Focus.system.overlays.va07sxrcj8n2715r.system.area} - value : string {Focus.system.overlays.va07sxrcj8n2715r.system.area.value} (same value: '10') - time : object {Focus.system.overlays.va07sxrcj8n2715r.system.time} - value : string {Focus.system.overlays.va07sxrcj8n2715r.system.time.value} (same value: '2') - [vh52k2mfn7q0wuhc] : object {Focus.system.overlays.vh52k2mfn7q0wuhc} - _id : string {Focus.system.overlays.vh52k2mfn7q0wuhc._id} (same value: 'vh52k2mfn7q0wuhc') - overlayType : string {Focus.system.overlays.vh52k2mfn7q0wuhc.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.vh52k2mfn7q0wuhc.sort} (same value: 1) - system : object {Focus.system.overlays.vh52k2mfn7q0wuhc.system} - target : object {Focus.system.overlays.vh52k2mfn7q0wuhc.system.target} - value : string {Focus.system.overlays.vh52k2mfn7q0wuhc.system.target.value} (same value: '1 living creature') - time : object {Focus.system.overlays.vh52k2mfn7q0wuhc.system.time} - value : string {Focus.system.overlays.vh52k2mfn7q0wuhc.system.time.value} (same value: '1') - [vr5fwgm0r9nazh6j] : object {Focus.system.overlays.vr5fwgm0r9nazh6j} - _id : string {Focus.system.overlays.vr5fwgm0r9nazh6j._id} (same value: 'vr5fwgm0r9nazh6j') - overlayType : string {Focus.system.overlays.vr5fwgm0r9nazh6j.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.vr5fwgm0r9nazh6j.sort} (same value: 1) - system : object {Focus.system.overlays.vr5fwgm0r9nazh6j.system} - time : object {Focus.system.overlays.vr5fwgm0r9nazh6j.system.time} - value : string {Focus.system.overlays.vr5fwgm0r9nazh6j.system.time.value} (same value: '1') - [vymyl3e0gtam972y] : object {Focus.system.overlays.vymyl3e0gtam972y} - _id : string {Focus.system.overlays.vymyl3e0gtam972y._id} (same value: 'vymyl3e0gtam972y') - overlayType : string {Focus.system.overlays.vymyl3e0gtam972y.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.vymyl3e0gtam972y.sort} (same value: 3) - system : object {Focus.system.overlays.vymyl3e0gtam972y.system} - area : object {Focus.system.overlays.vymyl3e0gtam972y.system.area} - value : string {Focus.system.overlays.vymyl3e0gtam972y.system.area.value} (same value: '15') - time : object {Focus.system.overlays.vymyl3e0gtam972y.system.time} - value : string {Focus.system.overlays.vymyl3e0gtam972y.system.time.value} (same value: '3') - [w0trdt3leeebw0rt] : object {Focus.system.overlays.w0trdt3leeebw0rt} - _id : string {Focus.system.overlays.w0trdt3leeebw0rt._id} (same value: 'w0trdt3leeebw0rt') - overlayType : string {Focus.system.overlays.w0trdt3leeebw0rt.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.w0trdt3leeebw0rt.sort} (same value: 2) - system : object {Focus.system.overlays.w0trdt3leeebw0rt.system} - area : object {Focus.system.overlays.w0trdt3leeebw0rt.system.area} - value : string {Focus.system.overlays.w0trdt3leeebw0rt.system.area.value} (same value: '10') - time : object {Focus.system.overlays.w0trdt3leeebw0rt.system.time} - value : string {Focus.system.overlays.w0trdt3leeebw0rt.system.time.value} (same value: '2') - w892lw421gljtapf : object {Focus.system.overlays.w892lw421gljtapf} - _id : string {Focus.system.overlays.w892lw421gljtapf._id} (same value: 'w892lw421gljtapf') - overlayType : string {Focus.system.overlays.w892lw421gljtapf.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.w892lw421gljtapf.sort} (same value: 3) - system : object {Focus.system.overlays.w892lw421gljtapf.system} - area : object {Focus.system.overlays.w892lw421gljtapf.system.area} - value : string {Focus.system.overlays.w892lw421gljtapf.system.area.value} (same value: '20') - damage : object {Focus.system.overlays.w892lw421gljtapf.system.damage} - 0 : object {Focus.system.overlays.w892lw421gljtapf.system.damage.0} - [category] : empty - formula : string {Focus.system.overlays.w892lw421gljtapf.system.damage.0.formula} (same value: '4d6') - type : string {Focus.system.overlays.w892lw421gljtapf.system.damage.0.type} (same value: 'force') - 1 : object {Focus.system.overlays.w892lw421gljtapf.system.damage.1} - applyMod : boolean {Focus.system.overlays.w892lw421gljtapf.system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Focus.system.overlays.w892lw421gljtapf.system.damage.1.formula} (same value: '4d12') - materials : array<> {Focus.system.overlays.w892lw421gljtapf.system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Focus.system.overlays.w892lw421gljtapf.system.damage.1.type} (same value: 'electricity') - heightening : object {Focus.system.overlays.w892lw421gljtapf.system.heightening} - damage : object {Focus.system.overlays.w892lw421gljtapf.system.heightening.damage} - 0 : string {Focus.system.overlays.w892lw421gljtapf.system.heightening.damage.0} (same value: '2d6') - 1 : string {Focus.system.overlays.w892lw421gljtapf.system.heightening.damage.1} (same value: '2d12') - time : object {Focus.system.overlays.w892lw421gljtapf.system.time} - value : string {Focus.system.overlays.w892lw421gljtapf.system.time.value} (same value: '3') - [weox8ze9kgj6nz0h] : object {Focus.system.overlays.weox8ze9kgj6nz0h} - _id : string {Focus.system.overlays.weox8ze9kgj6nz0h._id} (same value: 'weox8ze9kgj6nz0h') - overlayType : string {Focus.system.overlays.weox8ze9kgj6nz0h.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.weox8ze9kgj6nz0h.sort} (same value: 1) - system : object {Focus.system.overlays.weox8ze9kgj6nz0h.system} - target : object {Focus.system.overlays.weox8ze9kgj6nz0h.system.target} - value : string {Focus.system.overlays.weox8ze9kgj6nz0h.system.target.value} (same value: 'All creatures') - time : object {Focus.system.overlays.weox8ze9kgj6nz0h.system.time} - value : string {Focus.system.overlays.weox8ze9kgj6nz0h.system.time.value} (same value: '1') - [zZAR4Vryi8fUJuP2] : object {Focus.system.overlays.zZAR4Vryi8fUJuP2} - _id : string {Focus.system.overlays.zZAR4Vryi8fUJuP2._id} (same value: 'zZAR4Vryi8fUJuP2') - name : string {Focus.system.overlays.zZAR4Vryi8fUJuP2.name} (same value: 'Malicious Shadow (Bludgeoning)') - overlayType : string {Focus.system.overlays.zZAR4Vryi8fUJuP2.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.zZAR4Vryi8fUJuP2.sort} (same value: 1) - system : object {Focus.system.overlays.zZAR4Vryi8fUJuP2.system} - damage : object {Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage} - 0 : object {Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage.0} - [category] : empty - type : string {Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage.0.type} (same value: 'bludgeoning') - [zkpyb1D8OCsASYRi] : object {Focus.system.overlays.zkpyb1D8OCsASYRi} - name : string {Focus.system.overlays.zkpyb1D8OCsASYRi.name} (same value: 'Sun Blade (Bright Natural Sunlight)') - overlayType : string {Focus.system.overlays.zkpyb1D8OCsASYRi.overlayType} (same value: 'override') - sort : integer {Focus.system.overlays.zkpyb1D8OCsASYRi.sort} (same value: 2) - system : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system} - damage : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage} - 0 : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage.0} - category : string {Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage.0.category} (same value: '') - formula : string {Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage.0.formula} (same value: '1d6') - defense : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.defense} - save : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.defense.save} - statistic : string {Focus.system.overlays.zkpyb1D8OCsASYRi.system.defense.save.statistic} (same value: '') - heightening : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.heightening} - damage : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.heightening.damage} - 0 : string {Focus.system.overlays.zkpyb1D8OCsASYRi.system.heightening.damage.0} (same value: '1d6') - rules : ignored (Foundry rules object) {Focus.system.overlays.zkpyb1D8OCsASYRi.system.rules} - publication : object {Focus.system.publication} - license : string {Focus.system.publication.license} (2 different values) - 'ORC' (x343) - 'OGL' (x148) - remaster : boolean {Focus.system.publication.remaster} (2 different values) - True (x343) - False (x148) - title : string {Focus.system.publication.title} (34 different values) - range : object {Focus.system.range} - value : string {Focus.system.range.value} (24 different values) - requirements : string {Focus.system.requirements} (21 different values) - rules : ignored (Foundry rules object) {Focus.system.rules} - target : object {Focus.system.target} - value : string {Focus.system.target.value} (94 different values) - time : object {Focus.system.time} - value : string {Focus.system.time.value} (12 different values) - [defense] : object {Focus.system.defense} - [passive] : object {Focus.system.defense.passive} - statistic : string {Focus.system.defense.passive.statistic} (same value: 'ac') - [save] : object {Focus.system.defense.save} - basic : boolean {Focus.system.defense.save.basic} (2 different values) - False (x123) - True (x62) - statistic : string {Focus.system.defense.save.statistic} (3 different values) - 'will' (x82) - 'fortitude' (x65) - 'reflex' (x38) - [ritual] : empty - type : string {Focus.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/Focus.yaml b/output/pf2e/packs/Focus.yaml new file mode 100644 index 0000000..ed6450c --- /dev/null +++ b/output/pf2e/packs/Focus.yaml @@ -0,0 +1,10301 @@ +name: Focus +values: 491 +schema: + '_id': + type: string + path: Focus._id + is_null: false + values: 491 + different_values: 491 (all different) + variants: [omitted] + 'folder': + type: string + path: Focus.folder + is_null: false + values: 491 + different_values: 1 (all same) + variants: "wnvibtD90h7CStDC" (x491) + 'img': + type: string + path: Focus.img + is_null: false + values: 491 + different_values: 475 + variants: [omitted] + 'name': + type: string + path: Focus.name + is_null: false + values: 491 + different_values: 491 (all different) + variants: [omitted] + 'system': + type: object + path: Focus.system + is_null: false + values: 491 + schema: + [area]: + type: object + path: Focus.system.area + is_null: true + values: 100 + schema: + [details]: + type: string + path: Focus.system.area.details + is_null: true + values: 10 + different_values: 9 + variants: + - "5-foot burst or more" (x2) + - "5-foot emanation or more" (x1) + - "15-foot emanation centered on you" (x1) + - "20-foot-radius burst" (x1) + - "30-foot burst or Target" (x1) + - "15-foot emanation, centered on you" (x1) + - "30-foot-radius emanation centered on you" (x1) + - "100-foot emanation which affects you." (x1) + - "up to two 5-foot bursts that don't overlap" (x1) + 'type': + type: string + path: Focus.system.area.type + is_null: false + values: 100 + different_values: 7 + variants: + - "emanation" (x50) + - "burst" (x26) + - "cone" (x15) + - "square" (x4) + - "cube" (x2) + - "cylinder" (x2) + - "line" (x1) + 'value': + type: integer + path: Focus.system.area.value + is_null: false + values: 100 + different_values: 7 + variants: + - 15 (x22) + - 10 (x20) + - 5 (x19) + - 30 (x17) + - 20 (x12) + - 60 (x8) + - 100 (x2) + 'cost': + type: object + path: Focus.system.cost + is_null: false + values: 491 + schema: + 'value': + type: string + path: Focus.system.cost.value + is_null: false + values: 491 + different_values: 1 (all same) + variants: "" (x491) + 'counteraction': + type: boolean + path: Focus.system.counteraction + is_null: false + values: 491 + different_values: 2 + variants: + - False (x474) + - True (x17) + 'damage': + type: object + path: Focus.system.damage + is_null: false + values: 491 + schema: + [0]: + type: object + path: Focus.system.damage.0 + is_null: true + values: 89 + schema: + [applyMod]: + type: boolean + path: Focus.system.damage.0.applyMod + is_null: true + values: 88 + different_values: 2 + variants: + - False (x86) + - True (x2) + [category]: + type: + path: Focus.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.0.formula + is_null: false + values: 89 + different_values: 32 + variants: [omitted] + 'kinds': + type: array + path: Focus.system.damage.0.kinds + is_null: false + values: 89 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Focus.system.damage.0.kinds.[] + is_null: false + values: 90 + different_values: 2 + variants: + - "damage" (x79) + - "healing" (x11) + [materials]: + type: array + path: Focus.system.damage.0.materials + is_null: true + values: 87 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.0.materials.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "silver" (x1) + 'type': + type: string + path: Focus.system.damage.0.type + is_null: false + values: 89 + different_values: 15 + variants: [omitted] + [1]: + type: object + path: Focus.system.damage.1 + is_null: true + values: 8 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.1.applyMod + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + [category]: + type: string + path: Focus.system.damage.1.category + is_null: true + values: 3 + different_values: 1 (all same) + variants: "persistent" (x3) + 'formula': + type: string + path: Focus.system.damage.1.formula + is_null: false + values: 8 + different_values: 6 + variants: + - "2d6" (x2) + - "1d4" (x2) + - "1" (x1) + - "4d6" (x1) + - "1d6" (x1) + - "2d12" (x1) + 'kinds': + type: array + path: Focus.system.damage.1.kinds + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.1.kinds.[] + is_null: false + values: 8 + different_values: 1 (all same) + variants: "damage" (x8) + 'materials': + type: array<> + path: Focus.system.damage.1.materials + is_null: false + values: 8 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.1.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.1.type + is_null: false + values: 8 + different_values: 5 + variants: + - "electricity" (x2) + - "void" (x2) + - "spirit" (x2) + - "cold" (x1) + - "sonic" (x1) + [44Rog4IqtGnk82au]: + type: object + path: Focus.system.damage.44Rog4IqtGnk82au + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.44Rog4IqtGnk82au.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.44Rog4IqtGnk82au.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.44Rog4IqtGnk82au.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "8d8" (x1) + 'kinds': + type: array + path: Focus.system.damage.44Rog4IqtGnk82au.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.44Rog4IqtGnk82au.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.44Rog4IqtGnk82au.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.44Rog4IqtGnk82au.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.44Rog4IqtGnk82au.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "force" (x1) + [5e13Bmfh1lyUsnsZ]: + type: object + path: Focus.system.damage.5e13Bmfh1lyUsnsZ + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.5e13Bmfh1lyUsnsZ.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.5e13Bmfh1lyUsnsZ.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.5e13Bmfh1lyUsnsZ.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d4" (x1) + 'kinds': + type: array + path: Focus.system.damage.5e13Bmfh1lyUsnsZ.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.5e13Bmfh1lyUsnsZ.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.5e13Bmfh1lyUsnsZ.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.5e13Bmfh1lyUsnsZ.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.5e13Bmfh1lyUsnsZ.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "void" (x1) + [65f6xZwo4IJ1ziZn]: + type: object + path: Focus.system.damage.65f6xZwo4IJ1ziZn + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.65f6xZwo4IJ1ziZn.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.65f6xZwo4IJ1ziZn.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.65f6xZwo4IJ1ziZn.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'kinds': + type: array + path: Focus.system.damage.65f6xZwo4IJ1ziZn.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.65f6xZwo4IJ1ziZn.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.65f6xZwo4IJ1ziZn.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.65f6xZwo4IJ1ziZn.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.65f6xZwo4IJ1ziZn.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "slashing" (x1) + [8ansf0q0mmysn22a]: + type: object + path: Focus.system.damage.8ansf0q0mmysn22a + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.8ansf0q0mmysn22a.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.8ansf0q0mmysn22a.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.8ansf0q0mmysn22a.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d4" (x1) + 'kinds': + type: array + path: Focus.system.damage.8ansf0q0mmysn22a.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.8ansf0q0mmysn22a.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.8ansf0q0mmysn22a.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.8ansf0q0mmysn22a.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.8ansf0q0mmysn22a.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "untyped" (x1) + [9wSYsvMyZBn4SR20]: + type: object + path: Focus.system.damage.9wSYsvMyZBn4SR20 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.9wSYsvMyZBn4SR20.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.9wSYsvMyZBn4SR20.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.9wSYsvMyZBn4SR20.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "16d6" (x1) + 'kinds': + type: array + path: Focus.system.damage.9wSYsvMyZBn4SR20.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.9wSYsvMyZBn4SR20.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.9wSYsvMyZBn4SR20.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.9wSYsvMyZBn4SR20.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.9wSYsvMyZBn4SR20.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "force" (x1) + [BfIsx6L1o2ExZVwh]: + type: object + path: Focus.system.damage.BfIsx6L1o2ExZVwh + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.BfIsx6L1o2ExZVwh.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.BfIsx6L1o2ExZVwh.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.BfIsx6L1o2ExZVwh.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d10" (x1) + 'kinds': + type: array + path: Focus.system.damage.BfIsx6L1o2ExZVwh.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.BfIsx6L1o2ExZVwh.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.BfIsx6L1o2ExZVwh.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.BfIsx6L1o2ExZVwh.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.BfIsx6L1o2ExZVwh.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "slashing" (x1) + [BvMfi3GU5iSfheEF]: + type: object + path: Focus.system.damage.BvMfi3GU5iSfheEF + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.BvMfi3GU5iSfheEF.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.BvMfi3GU5iSfheEF.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.BvMfi3GU5iSfheEF.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'kinds': + type: array + path: Focus.system.damage.BvMfi3GU5iSfheEF.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.BvMfi3GU5iSfheEF.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.BvMfi3GU5iSfheEF.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.BvMfi3GU5iSfheEF.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.BvMfi3GU5iSfheEF.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "force" (x1) + [DqmI0zlt2l9eMNYJ]: + type: object + path: Focus.system.damage.DqmI0zlt2l9eMNYJ + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.DqmI0zlt2l9eMNYJ.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.DqmI0zlt2l9eMNYJ.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.DqmI0zlt2l9eMNYJ.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d4" (x1) + 'kinds': + type: array + path: Focus.system.damage.DqmI0zlt2l9eMNYJ.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.DqmI0zlt2l9eMNYJ.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.DqmI0zlt2l9eMNYJ.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.DqmI0zlt2l9eMNYJ.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.DqmI0zlt2l9eMNYJ.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "spirit" (x1) + [GICIEVwjlpO0WPSv]: + type: object + path: Focus.system.damage.GICIEVwjlpO0WPSv + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.GICIEVwjlpO0WPSv.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.GICIEVwjlpO0WPSv.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.GICIEVwjlpO0WPSv.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "@item.rank" (x1) + 'kinds': + type: array + path: Focus.system.damage.GICIEVwjlpO0WPSv.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.GICIEVwjlpO0WPSv.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.GICIEVwjlpO0WPSv.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.GICIEVwjlpO0WPSv.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.GICIEVwjlpO0WPSv.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "poison" (x1) + [GUwgkd9LwISbTZDb]: + type: object + path: Focus.system.damage.GUwgkd9LwISbTZDb + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.damage.GUwgkd9LwISbTZDb.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.damage.GUwgkd9LwISbTZDb.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.damage.GUwgkd9LwISbTZDb.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + 'kinds': + type: array + path: Focus.system.damage.GUwgkd9LwISbTZDb.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.damage.GUwgkd9LwISbTZDb.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.damage.GUwgkd9LwISbTZDb.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.damage.GUwgkd9LwISbTZDb.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.damage.GUwgkd9LwISbTZDb.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + [HmxGQAIhO9ECJTuC]: + type: object + path: Focus.system.damage.HmxGQAIhO9ECJTuC + is_null: true + values: 1 + 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type: integer + path: Focus.system.heightening.levels.9.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 40 (x1) + [damage]: + type: object + path: Focus.system.heightening.levels.9.damage + is_null: true + values: 2 + schema: + [wmKl5ucMQTyXMxz1]: + type: object + path: Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "9d4" (x1) + 'kinds': + type: array + path: Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "healing" (x1) + 'materials': + type: array<> + path: Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "vitality" (x1) + [range]: + type: object + path: Focus.system.heightening.levels.9.range + is_null: true + values: 1 + schema: + 'value': + type: string + path: Focus.system.heightening.levels.9.range.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "150 feet" (x1) + [target]: + type: object + path: Focus.system.heightening.levels.9.target + is_null: true + values: 3 + schema: + 'value': + type: string + path: Focus.system.heightening.levels.9.target.value + is_null: false + values: 3 + different_values: 3 + variants: + - "4 creatures other than you" (x1) + - "up to 5 creatures" (x1) + - "4 creatures" (x1) + [type]: + type: string + path: Focus.system.heightening.type + is_null: true + values: 148 + different_values: 2 + variants: + - "interval" (x129) + - "fixed" (x19) + 'level': + type: object + path: Focus.system.level + is_null: false + values: 491 + schema: + 'value': + type: integer + path: Focus.system.level.value + is_null: false + values: 491 + different_values: 10 + variants: + - 1 (x208) + - 4 (x99) + - 3 (x70) + - 5 (x48) + - 6 (x21) + - 2 (x20) + - 7 (x9) + - 9 (x8) + - 10 (x5) + - 8 (x3) + 'traits': + type: object + path: Focus.system.traits + is_null: false + values: 491 + schema: + 'rarity': + type: string + path: Focus.system.traits.rarity + is_null: false + values: 491 + different_values: 3 + variants: + - "uncommon" (x453) + - "rare" (x27) + - "common" (x11) + 'traditions': + type: array<> + path: Focus.system.traits.traditions + is_null: false + values: 491 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.traits.traditions.[] + is_null: false + values: 0 + is_empty: true + 'value': + type: array + path: Focus.system.traits.value + is_null: false + values: 491 + min_count: 1 + max_count: 9 + value_type: + type: string + path: Focus.system.traits.value.[] + is_null: false + values: 2245 + different_values: 77 + variants: [omitted] + [selected]: + type: object | array<> + path: Focus.system.traits.selected + is_null: true + values: 13 + types: + - schema: + [auditory]: + type: string + path: Focus.system.traits.selected.auditory + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Auditory" (x1) + [curse]: + type: string + path: Focus.system.traits.selected.curse + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Curse" (x1) + [darkness]: + type: string + path: Focus.system.traits.selected.darkness + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Darkness" (x2) + [death]: + type: string + path: Focus.system.traits.selected.death + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Death" (x1) + [divination]: + type: string + path: Focus.system.traits.selected.divination + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Divination" (x1) + [evocation]: + type: string + path: Focus.system.traits.selected.evocation + is_null: true + values: 4 + different_values: 1 (all same) + variants: "Evocation" (x4) + 'fire': + type: string + path: Focus.system.traits.selected.fire + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fire" (x1) + [cantrip]: + type: string + path: Focus.system.traits.selected.cantrip + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Cantrip" (x1) + [conjuration]: + type: string + path: Focus.system.traits.selected.conjuration + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Conjuration" (x1) + [custom]: + type: string + path: Focus.system.traits.selected.custom + is_null: true + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [healing]: + type: string + path: Focus.system.traits.selected.healing + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Healing" (x1) + [hex]: + type: string + path: Focus.system.traits.selected.hex + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Hex" (x2) + [illusion]: + type: string + path: Focus.system.traits.selected.illusion + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Illusion" (x1) + [necromancy]: + type: string + path: Focus.system.traits.selected.necromancy + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Necromancy" (x3) + [shadow]: + type: string + path: Focus.system.traits.selected.shadow + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Shadow" (x2) + 'good': + type: string + path: Focus.system.traits.selected.good + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Good" (x1) + [teleportation]: + type: string + path: Focus.system.traits.selected.teleportation + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Teleportation" (x1) + [visual]: + type: string + path: Focus.system.traits.selected.visual + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Visual" (x1) + [witch]: + type: string + path: Focus.system.traits.selected.witch + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Witch" (x3) + - min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.traits.selected.[] + is_null: false + values: 0 + is_empty: true + [overlays]: + type: object + path: Focus.system.overlays + is_null: true + values: 25 + schema: + [0e58gcb5dwwddtze]: + type: object + path: Focus.system.overlays.0e58gcb5dwwddtze + is_null: true + values: 1 + schema: + '_id': + type: string + path: Focus.system.overlays.0e58gcb5dwwddtze._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "0e58gcb5dwwddtze" (x1) + 'overlayType': + type: string + path: Focus.system.overlays.0e58gcb5dwwddtze.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.0e58gcb5dwwddtze.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: Focus.system.overlays.0e58gcb5dwwddtze.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Focus.system.overlays.0e58gcb5dwwddtze.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Focus.system.overlays.0e58gcb5dwwddtze.system.damage.0 + is_null: false + values: 1 + schema: + 'formula': + type: string + path: Focus.system.overlays.0e58gcb5dwwddtze.system.damage.0.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d10+8" (x1) + 'heightening': + type: object + path: Focus.system.overlays.0e58gcb5dwwddtze.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Focus.system.overlays.0e58gcb5dwwddtze.system.heightening.damage + is_null: false + values: 1 + schema: + '0': + type: string + path: Focus.system.overlays.0e58gcb5dwwddtze.system.heightening.damage.0 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d10+8" (x1) + 'range': + type: object + path: Focus.system.overlays.0e58gcb5dwwddtze.system.range + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.0e58gcb5dwwddtze.system.range.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "30 feet" (x1) + 'time': + type: object + path: Focus.system.overlays.0e58gcb5dwwddtze.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.0e58gcb5dwwddtze.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2" (x1) + 'traits': + type: object + path: Focus.system.overlays.0e58gcb5dwwddtze.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: Focus.system.overlays.0e58gcb5dwwddtze.system.traits.value + is_null: false + values: 1 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Focus.system.overlays.0e58gcb5dwwddtze.system.traits.value.[] + is_null: false + values: 6 + different_values: 6 + variants: + - "concentrate" (x1) + - "focus" (x1) + - "healing" (x1) + - "manipulate" (x1) + - "ranger" (x1) + - "vitality" (x1) + [2a6Vm4mIjBgrzlO2]: + type: object + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2 + is_null: true + values: 1 + schema: + 'name': + type: string + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Touch of the Void (Vs. Living)" (x1) + 'overlayType': + type: string + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage + is_null: false + values: 1 + schema: + 'Esn7klJ9WRsIFnrE': + type: object + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE + is_null: false + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'kinds': + type: array + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "void" (x1) + 'defense': + type: object + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.defense + is_null: false + values: 1 + schema: + 'save': + type: object + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save + is_null: false + values: 1 + schema: + 'basic': + type: boolean + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'statistic': + type: string + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "fortitude" (x1) + 'heightening': + type: object + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage + is_null: false + values: 1 + schema: + 'Esn7klJ9WRsIFnrE': + type: string + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'interval': + type: integer + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "interval" (x1) + [4fq7k05nvyujd8et]: + type: object + path: Focus.system.overlays.4fq7k05nvyujd8et + is_null: true + values: 1 + schema: + '_id': + type: string + path: Focus.system.overlays.4fq7k05nvyujd8et._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4fq7k05nvyujd8et" (x1) + 'overlayType': + type: string + path: Focus.system.overlays.4fq7k05nvyujd8et.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.4fq7k05nvyujd8et.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: Focus.system.overlays.4fq7k05nvyujd8et.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: Focus.system.overlays.4fq7k05nvyujd8et.system.area + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.4fq7k05nvyujd8et.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "15" (x1) + 'time': + type: object + path: Focus.system.overlays.4fq7k05nvyujd8et.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.4fq7k05nvyujd8et.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3" (x1) + [6wf5l1kiwcdtnx6s]: + type: object + path: Focus.system.overlays.6wf5l1kiwcdtnx6s + is_null: true + values: 1 + schema: + 'overlayType': + type: string + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system.area + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 60 (x1) + 'damage': + type: object + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system.damage.0.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'heightening': + type: object + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage + is_null: false + values: 1 + schema: + '0': + type: string + path: Focus.system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage.0 + is_null: false + values: 1 + 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(x1) + 'sort': + type: integer + path: Focus.system.overlays.vr5fwgm0r9nazh6j.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: Focus.system.overlays.vr5fwgm0r9nazh6j.system + is_null: false + values: 1 + schema: + 'time': + type: object + path: Focus.system.overlays.vr5fwgm0r9nazh6j.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.vr5fwgm0r9nazh6j.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + [vymyl3e0gtam972y]: + type: object + path: Focus.system.overlays.vymyl3e0gtam972y + is_null: true + values: 1 + schema: + '_id': + type: string + path: Focus.system.overlays.vymyl3e0gtam972y._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "vymyl3e0gtam972y" (x1) + 'overlayType': + type: string + path: Focus.system.overlays.vymyl3e0gtam972y.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.vymyl3e0gtam972y.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: Focus.system.overlays.vymyl3e0gtam972y.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: Focus.system.overlays.vymyl3e0gtam972y.system.area + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.vymyl3e0gtam972y.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "15" (x1) + 'time': + type: object + path: Focus.system.overlays.vymyl3e0gtam972y.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.vymyl3e0gtam972y.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3" (x1) + [w0trdt3leeebw0rt]: + type: object + path: Focus.system.overlays.w0trdt3leeebw0rt + is_null: true + values: 1 + schema: + '_id': + type: string + path: Focus.system.overlays.w0trdt3leeebw0rt._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "w0trdt3leeebw0rt" (x1) + 'overlayType': + type: string + path: Focus.system.overlays.w0trdt3leeebw0rt.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.w0trdt3leeebw0rt.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: Focus.system.overlays.w0trdt3leeebw0rt.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: Focus.system.overlays.w0trdt3leeebw0rt.system.area + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.w0trdt3leeebw0rt.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "10" (x1) + 'time': + type: object + path: Focus.system.overlays.w0trdt3leeebw0rt.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.w0trdt3leeebw0rt.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2" (x1) + 'w892lw421gljtapf': + type: object + path: Focus.system.overlays.w892lw421gljtapf + is_null: false + values: 1 + schema: + '_id': + type: string + path: Focus.system.overlays.w892lw421gljtapf._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "w892lw421gljtapf" (x1) + 'overlayType': + type: string + path: Focus.system.overlays.w892lw421gljtapf.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.w892lw421gljtapf.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: Focus.system.overlays.w892lw421gljtapf.system + is_null: false + values: 1 + schema: + 'area': + type: object + path: Focus.system.overlays.w892lw421gljtapf.system.area + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.w892lw421gljtapf.system.area.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "20" (x1) + 'damage': + type: object + path: Focus.system.overlays.w892lw421gljtapf.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Focus.system.overlays.w892lw421gljtapf.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: Focus.system.overlays.w892lw421gljtapf.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.overlays.w892lw421gljtapf.system.damage.0.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d6" (x1) + 'type': + type: string + path: Focus.system.overlays.w892lw421gljtapf.system.damage.0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "force" (x1) + '1': + type: object + path: Focus.system.overlays.w892lw421gljtapf.system.damage.1 + is_null: false + values: 1 + schema: + 'applyMod': + type: boolean + path: Focus.system.overlays.w892lw421gljtapf.system.damage.1.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Focus.system.overlays.w892lw421gljtapf.system.damage.1.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Focus.system.overlays.w892lw421gljtapf.system.damage.1.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "4d12" (x1) + 'materials': + type: array<> + path: Focus.system.overlays.w892lw421gljtapf.system.damage.1.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Focus.system.overlays.w892lw421gljtapf.system.damage.1.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.overlays.w892lw421gljtapf.system.damage.1.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "electricity" (x1) + 'heightening': + type: object + path: Focus.system.overlays.w892lw421gljtapf.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Focus.system.overlays.w892lw421gljtapf.system.heightening.damage + is_null: false + values: 1 + schema: + '0': + type: string + path: Focus.system.overlays.w892lw421gljtapf.system.heightening.damage.0 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d6" (x1) + '1': + type: string + path: Focus.system.overlays.w892lw421gljtapf.system.heightening.damage.1 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2d12" (x1) + 'time': + type: object + path: Focus.system.overlays.w892lw421gljtapf.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.w892lw421gljtapf.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3" (x1) + [weox8ze9kgj6nz0h]: + type: object + path: Focus.system.overlays.weox8ze9kgj6nz0h + is_null: true + values: 1 + schema: + '_id': + type: string + path: Focus.system.overlays.weox8ze9kgj6nz0h._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "weox8ze9kgj6nz0h" (x1) + 'overlayType': + type: string + path: Focus.system.overlays.weox8ze9kgj6nz0h.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.weox8ze9kgj6nz0h.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: Focus.system.overlays.weox8ze9kgj6nz0h.system + is_null: false + values: 1 + schema: + 'target': + type: object + path: Focus.system.overlays.weox8ze9kgj6nz0h.system.target + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.weox8ze9kgj6nz0h.system.target.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "All creatures" (x1) + 'time': + type: object + path: Focus.system.overlays.weox8ze9kgj6nz0h.system.time + is_null: false + values: 1 + schema: + 'value': + type: string + path: Focus.system.overlays.weox8ze9kgj6nz0h.system.time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1" (x1) + [zZAR4Vryi8fUJuP2]: + type: object + path: Focus.system.overlays.zZAR4Vryi8fUJuP2 + is_null: true + values: 1 + schema: + '_id': + type: string + path: Focus.system.overlays.zZAR4Vryi8fUJuP2._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "zZAR4Vryi8fUJuP2" (x1) + 'name': + type: string + path: Focus.system.overlays.zZAR4Vryi8fUJuP2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Malicious Shadow (Bludgeoning)" (x1) + 'overlayType': + type: string + path: Focus.system.overlays.zZAR4Vryi8fUJuP2.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.zZAR4Vryi8fUJuP2.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: Focus.system.overlays.zZAR4Vryi8fUJuP2.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage.0 + is_null: false + values: 1 + schema: + [category]: + type: + path: Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage.0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "bludgeoning" (x1) + [zkpyb1D8OCsASYRi]: + type: object + path: Focus.system.overlays.zkpyb1D8OCsASYRi + is_null: true + values: 1 + schema: + 'name': + type: string + path: Focus.system.overlays.zkpyb1D8OCsASYRi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sun Blade (Bright Natural Sunlight)" (x1) + 'overlayType': + type: string + path: Focus.system.overlays.zkpyb1D8OCsASYRi.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Focus.system.overlays.zkpyb1D8OCsASYRi.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage + is_null: false + values: 1 + schema: + '0': + type: object + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage.0 + is_null: false + values: 1 + schema: + 'category': + type: string + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage.0.category + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'formula': + type: string + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage.0.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'defense': + type: object + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.defense + is_null: false + values: 1 + schema: + 'save': + type: object + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.defense.save + is_null: false + values: 1 + schema: + 'statistic': + type: string + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.defense.save.statistic + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'heightening': + type: object + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.heightening + is_null: false + values: 1 + schema: + 'damage': + type: object + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.heightening.damage + is_null: false + values: 1 + schema: + '0': + type: string + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.heightening.damage.0 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Focus.system.overlays.zkpyb1D8OCsASYRi.system.rules + is_null: false + values: 1 + 'publication': + type: object + path: Focus.system.publication + is_null: false + values: 491 + schema: + 'license': + type: string + path: Focus.system.publication.license + is_null: false + values: 491 + different_values: 2 + variants: + - "ORC" (x343) + - "OGL" (x148) + 'remaster': + type: boolean + path: Focus.system.publication.remaster + is_null: false + values: 491 + different_values: 2 + variants: + - True (x343) + - False (x148) + 'title': + type: string + path: Focus.system.publication.title + is_null: false + values: 491 + different_values: 34 + variants: [omitted] + 'range': + type: object + path: Focus.system.range + is_null: false + values: 491 + schema: + 'value': + type: string + path: Focus.system.range.value + is_null: false + values: 491 + different_values: 24 + variants: [omitted] + 'requirements': + type: string + path: Focus.system.requirements + is_null: false + values: 491 + different_values: 21 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Focus.system.rules + is_null: false + values: 491 + 'target': + type: object + path: Focus.system.target + is_null: false + values: 491 + schema: + 'value': + type: string + path: Focus.system.target.value + is_null: false + values: 491 + different_values: 94 + variants: [omitted] + 'time': + type: object + path: Focus.system.time + is_null: false + values: 491 + schema: + 'value': + type: string + path: Focus.system.time.value + is_null: false + values: 491 + different_values: 12 + variants: [omitted] + [defense]: + type: object + path: Focus.system.defense + is_null: true + values: 187 + schema: + [passive]: + type: object + path: Focus.system.defense.passive + is_null: true + values: 2 + schema: + 'statistic': + type: string + path: Focus.system.defense.passive.statistic + is_null: false + values: 2 + different_values: 1 (all same) + variants: "ac" (x2) + [save]: + type: object + path: Focus.system.defense.save + is_null: true + values: 185 + schema: + 'basic': + type: boolean + path: Focus.system.defense.save.basic + is_null: false + values: 185 + different_values: 2 + variants: + - False (x123) + - True (x62) + 'statistic': + type: string + path: Focus.system.defense.save.statistic + is_null: false + values: 185 + different_values: 3 + variants: + - "will" (x82) + - "fortitude" (x65) + - "reflex" (x38) + [ritual]: + type: + path: Focus.system.ritual + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Focus.type + is_null: false + values: 491 + different_values: 1 (all same) + variants: "spell" (x491) diff --git a/output/pf2e/packs/Folklorist.txt b/output/pf2e/packs/Folklorist.txt deleted file mode 100644 index 0f21c9a..0000000 --- a/output/pf2e/packs/Folklorist.txt +++ /dev/null @@ -1,40 +0,0 @@ -Folklorist -Different values: 5 -===================================== -object {Folklorist} - _id : string {Folklorist._id} (all different values) - folder : string {Folklorist.folder} (same value: 'dYqTVPdYm6tm3GJE') - img : string {Folklorist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Folklorist.name} (all different values) - system : object {Folklorist.system} - actionType : object {Folklorist.system.actionType} - value : string {Folklorist.system.actionType.value} (2 different values) - 'passive' (x4) - 'reaction' (x1) - actions : object {Folklorist.system.actions} - [value] : empty - category : string {Folklorist.system.category} (same value: 'class') - description : object {Folklorist.system.description} - value : string {Folklorist.system.description.value} (all different values) - level : object {Folklorist.system.level} - value : integer {Folklorist.system.level.value} (all different values) - prerequisites : object {Folklorist.system.prerequisites} - value : array {Folklorist.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Folklorist.system.prerequisites.value.[]} - value : string {Folklorist.system.prerequisites.value.[].value} (2 different values) - 'Folklorist Dedication' (x4) - 'trained in Performance' (x1) - publication : object {Folklorist.system.publication} - license : string {Folklorist.system.publication.license} (same value: 'OGL') - remaster : boolean {Folklorist.system.publication.remaster} (same value: False) - title : string {Folklorist.system.publication.title} (same value: 'Pathfinder #170: Spoken on the Song Wind') - rules : ignored (Foundry rules object) {Folklorist.system.rules} - traits : object {Folklorist.system.traits} - rarity : string {Folklorist.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Folklorist.system.traits.value} - Length: min=1 max=4 - Value type: string {Folklorist.system.traits.value.[]} (all different values) - type : string {Folklorist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Folklorist.yaml b/output/pf2e/packs/Folklorist.yaml new file mode 100644 index 0000000..59edb01 --- /dev/null +++ b/output/pf2e/packs/Folklorist.yaml @@ -0,0 +1,213 @@ +name: Folklorist +values: 5 +schema: + '_id': + type: string + path: Folklorist._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "hsMcKK92ho39djgI" (x1) + - "sG9fPQk4w9y6MmnY" (x1) + - "MprbkBZUouqvbKGo" (x1) + - "XusuxqmXWPYc0JYA" (x1) + - "OtM4pvPeIeEEdpuS" (x1) + 'folder': + type: string + path: Folklorist.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "dYqTVPdYm6tm3GJE" (x5) + 'img': + type: string + path: Folklorist.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Folklorist.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Communal Tale" (x1) + - "Folklorist Dedication" (x1) + - "Folktales Lore" (x1) + - "Narrative Conduit" (x1) + - "Rule of Three" (x1) + 'system': + type: object + path: Folklorist.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Folklorist.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Folklorist.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "reaction" (x1) + 'actions': + type: object + path: Folklorist.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Folklorist.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Folklorist.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Folklorist.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Folklorist.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Folklorist.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Folklorist.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 10 (x1) + - 2 (x1) + - 4 (x1) + - 6 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Folklorist.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Folklorist.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Folklorist.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Folklorist.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 2 + variants: + - "Folklorist Dedication" (x4) + - "trained in Performance" (x1) + 'publication': + type: object + path: Folklorist.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Folklorist.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Folklorist.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Folklorist.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #170: Spoken on the Song Wind" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Folklorist.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Folklorist.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Folklorist.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Folklorist.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Folklorist.system.traits.value.[] + is_null: false + values: 12 + different_values: 5 (all different) + variants: + - "archetype" (x5) + - "auditory" (x2) + - "linguistic" (x2) + - "magical" (x2) + - "dedication" (x1) + 'type': + type: string + path: Folklorist.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Foolish Housekeeping and Other Articles.txt b/output/pf2e/packs/Foolish Housekeeping and Other Articles.txt deleted file mode 100644 index 7a3f7bd..0000000 --- a/output/pf2e/packs/Foolish Housekeeping and Other Articles.txt +++ /dev/null @@ -1,202 +0,0 @@ -Foolish Housekeeping and Other Articles -Different values: 2 -===================================== -object {Foolish Housekeeping and Other Articles} - _id : string {Foolish Housekeeping and Other Articles._id} (all different values) - folder : string {Foolish Housekeeping and Other Articles.folder} (same value: 'lY1sdnEUT9RW0tYU') - img : string {Foolish Housekeeping and Other Articles.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Foolish Housekeeping and Other Articles.items} - Length: min=3 max=6 - Value type: object {Foolish Housekeeping and Other Articles.items.[]} - _id : string {Foolish Housekeeping and Other Articles.items.[]._id} (9 different values) - 'F4YsaMzZsgKzc6Xi' (x1) - 'wwIOz9e1Fphh2cf5' (x1) - 'j2nCivZK4wIqZeYv' (x1) - 'TlIYVxeBYcRJdfrn' (x1) - 'YuLLGwfp6AR3yMfK' (x1) - '4MVd3IEx1LY2YkgL' (x1) - 'Z8SBdBZiXU8bmpS7' (x1) - '9H9hYf9LGWIukjEw' (x1) - 'pmZw64m62ArdHicK' (x1) - img : string {Foolish Housekeeping and Other Articles.items.[].img} (5 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x3) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - 'systems/pf2e/icons/default-icons/melee.svg' (x2) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - name : string {Foolish Housekeeping and Other Articles.items.[].name} (9 different values) - 'Cloud of Allergens' (x1) - 'Dust to Dust' (x1) - 'Pummeling Dust' (x1) - 'b9000' (x1) - 'g7ujik' (x1) - 'But I’m Adorable' (x1) - 'Extra Reverberation' (x1) - 'Rt5rrmn Yyumn' (x1) - 'Yidsfh' (x1) - sort : integer {Foolish Housekeeping and Other Articles.items.[].sort} (6 different values) - 100000 (x2) - 200000 (x2) - 300000 (x2) - 400000 (x1) - 500000 (x1) - 600000 (x1) - system : object {Foolish Housekeeping and Other Articles.items.[].system} - [actionType] : object {Foolish Housekeeping and Other Articles.items.[].system.actionType} - value : string {Foolish Housekeeping and Other Articles.items.[].system.actionType.value} (3 different values) - 'passive' (x3) - 'reaction' (x2) - 'action' (x2) - [actions] : object {Foolish Housekeeping and Other Articles.items.[].system.actions} - [value] : integer {Foolish Housekeeping and Other Articles.items.[].system.actions.value} (all different values) - [category] : string {Foolish Housekeeping and Other Articles.items.[].system.category} (all different values) - description : object {Foolish Housekeeping and Other Articles.items.[].system.description} - value : string {Foolish Housekeeping and Other Articles.items.[].system.description.value} (8 different values) - publication : object {Foolish Housekeeping and Other Articles.items.[].system.publication} - license : string {Foolish Housekeeping and Other Articles.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Foolish Housekeeping and Other Articles.items.[].system.publication.remaster} (same value: False) - title : string {Foolish Housekeeping and Other Articles.items.[].system.publication.title} (same value: '') - rules : ignored (Foundry rules object) {Foolish Housekeeping and Other Articles.items.[].system.rules} - [slug] : empty - traits : object {Foolish Housekeeping and Other Articles.items.[].system.traits} - value : array {Foolish Housekeeping and Other Articles.items.[].system.traits.value} - Length: min=0 max=2 - Value type: string {Foolish Housekeeping and Other Articles.items.[].system.traits.value.[]} (3 different values) - 'finesse' (x2) - 'agile' (x1) - 'disease' (x1) - [attackEffects] : object {Foolish Housekeeping and Other Articles.items.[].system.attackEffects} - value : array {Foolish Housekeeping and Other Articles.items.[].system.attackEffects.value} - Length: min=1 max=1 - Value type: string {Foolish Housekeeping and Other Articles.items.[].system.attackEffects.value.[]} (all different values) - [bonus] : object {Foolish Housekeeping and Other Articles.items.[].system.bonus} - value : integer {Foolish Housekeeping and Other Articles.items.[].system.bonus.value} (same value: 18) - [damageRolls] : object {Foolish Housekeeping and Other Articles.items.[].system.damageRolls} - [fhL1xR1DiO6GDXjS] : object {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.fhL1xR1DiO6GDXjS} - damage : string {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.fhL1xR1DiO6GDXjS.damage} (same value: '3d8+12') - damageType : string {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.fhL1xR1DiO6GDXjS.damageType} (same value: 'piercing') - D8DcjBT1pfPfn40z : object {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.D8DcjBT1pfPfn40z} - damage : string {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.D8DcjBT1pfPfn40z.damage} (same value: '3d6+12') - damageType : string {Foolish Housekeeping and Other Articles.items.[].system.damageRolls.D8DcjBT1pfPfn40z.damageType} (same value: 'slashing') - [deathNote] : boolean {Foolish Housekeeping and Other Articles.items.[].system.deathNote} (same value: True) - type : string {Foolish Housekeeping and Other Articles.items.[].type} (all different values) - name : string {Foolish Housekeeping and Other Articles.name} (all different values) - system : object {Foolish Housekeeping and Other Articles.system} - abilities : object {Foolish Housekeeping and Other Articles.system.abilities} - cha : object {Foolish Housekeeping and Other Articles.system.abilities.cha} - mod : integer {Foolish Housekeeping and Other Articles.system.abilities.cha.mod} (all different values) - con : object {Foolish Housekeeping and Other Articles.system.abilities.con} - mod : integer {Foolish Housekeeping and Other Articles.system.abilities.con.mod} (all different values) - dex : object {Foolish Housekeeping and Other Articles.system.abilities.dex} - mod : integer {Foolish Housekeeping and Other Articles.system.abilities.dex.mod} (all different values) - int : object {Foolish Housekeeping and Other Articles.system.abilities.int} - mod : integer {Foolish Housekeeping and Other Articles.system.abilities.int.mod} (all different values) - str : object {Foolish Housekeeping and Other Articles.system.abilities.str} - mod : integer {Foolish Housekeeping and Other Articles.system.abilities.str.mod} (all different values) - wis : object {Foolish Housekeeping and Other Articles.system.abilities.wis} - mod : integer {Foolish Housekeeping and Other Articles.system.abilities.wis.mod} (all different values) - attributes : object {Foolish Housekeeping and Other Articles.system.attributes} - ac : object {Foolish Housekeeping and Other Articles.system.attributes.ac} - details : string {Foolish Housekeeping and Other Articles.system.attributes.ac.details} (same value: '') - value : integer {Foolish Housekeeping and Other Articles.system.attributes.ac.value} (all different values) - allSaves : object {Foolish Housekeeping and Other Articles.system.attributes.allSaves} - value : string {Foolish Housekeeping and Other Articles.system.attributes.allSaves.value} (same value: '') - hp : object {Foolish Housekeeping and Other Articles.system.attributes.hp} - details : string {Foolish Housekeeping and Other Articles.system.attributes.hp.details} (same value: '') - max : integer {Foolish Housekeeping and Other Articles.system.attributes.hp.max} (all different values) - temp : integer {Foolish Housekeeping and Other Articles.system.attributes.hp.temp} (same value: 0) - value : integer {Foolish Housekeeping and Other Articles.system.attributes.hp.value} (all different values) - [resistances] : array {Foolish Housekeeping and Other Articles.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Foolish Housekeeping and Other Articles.system.attributes.resistances.[]} - doubleVs : array<> {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].exceptions} - Length: min=1 max=1 - Value type: string {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') - type : string {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].type} (same value: 'physical') - value : integer {Foolish Housekeeping and Other Articles.system.attributes.resistances.[].value} (same value: 6) - speed : object {Foolish Housekeeping and Other Articles.system.attributes.speed} - otherSpeeds : array<> {Foolish Housekeeping and Other Articles.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Foolish Housekeeping and Other Articles.system.attributes.speed.value} (all different values) - [weaknesses] : array {Foolish Housekeeping and Other Articles.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {Foolish Housekeeping and Other Articles.system.attributes.weaknesses.[]} - exceptions : array<> {Foolish Housekeeping and Other Articles.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Foolish Housekeeping and Other Articles.system.attributes.weaknesses.[].type} (all different values) - value : integer {Foolish Housekeeping and Other Articles.system.attributes.weaknesses.[].value} (same value: 4) - details : object {Foolish Housekeeping and Other Articles.system.details} - blurb : string {Foolish Housekeeping and Other Articles.system.details.blurb} (same value: '') - languages : object {Foolish Housekeeping and Other Articles.system.details.languages} - details : string {Foolish Housekeeping and Other Articles.system.details.languages.details} (all different values) - value : array {Foolish Housekeeping and Other Articles.system.details.languages.value} - Length: min=0 max=1 - Value type: string {Foolish Housekeeping and Other Articles.system.details.languages.value.[]} (same value: 'common') - level : object {Foolish Housekeeping and Other Articles.system.details.level} - value : integer {Foolish Housekeeping and Other Articles.system.details.level.value} (all different values) - privateNotes : string {Foolish Housekeeping and Other Articles.system.details.privateNotes} (all different values) - publicNotes : string {Foolish Housekeeping and Other Articles.system.details.publicNotes} (all different values) - publication : object {Foolish Housekeeping and Other Articles.system.details.publication} - license : string {Foolish Housekeeping and Other Articles.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Foolish Housekeeping and Other Articles.system.details.publication.remaster} (same value: True) - title : string {Foolish Housekeeping and Other Articles.system.details.publication.title} (same value: 'Paizo Blog: Foolish Housekeeping and Other Articles') - initiative : object {Foolish Housekeeping and Other Articles.system.initiative} - statistic : string {Foolish Housekeeping and Other Articles.system.initiative.statistic} (same value: 'perception') - perception : object {Foolish Housekeeping and Other Articles.system.perception} - details : string {Foolish Housekeeping and Other Articles.system.perception.details} (same value: '') - mod : integer {Foolish Housekeeping and Other Articles.system.perception.mod} (all different values) - senses : array {Foolish Housekeeping and Other Articles.system.perception.senses} - Length: min=0 max=1 - Value type: object {Foolish Housekeeping and Other Articles.system.perception.senses.[]} - acuity : string {Foolish Housekeeping and Other Articles.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {Foolish Housekeeping and Other Articles.system.perception.senses.[].range} (same value: 60) - type : string {Foolish Housekeeping and Other Articles.system.perception.senses.[].type} (same value: 'scent') - resources : object {Foolish Housekeeping and Other Articles.system.resources} - saves : object {Foolish Housekeeping and Other Articles.system.saves} - fortitude : object {Foolish Housekeeping and Other Articles.system.saves.fortitude} - saveDetail : string {Foolish Housekeeping and Other Articles.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Foolish Housekeeping and Other Articles.system.saves.fortitude.value} (all different values) - reflex : object {Foolish Housekeeping and Other Articles.system.saves.reflex} - saveDetail : string {Foolish Housekeeping and Other Articles.system.saves.reflex.saveDetail} (same value: '') - value : integer {Foolish Housekeeping and Other Articles.system.saves.reflex.value} (all different values) - will : object {Foolish Housekeeping and Other Articles.system.saves.will} - saveDetail : string {Foolish Housekeeping and Other Articles.system.saves.will.saveDetail} (same value: '') - value : integer {Foolish Housekeeping and Other Articles.system.saves.will.value} (all different values) - skills : object {Foolish Housekeeping and Other Articles.system.skills} - acrobatics : object {Foolish Housekeeping and Other Articles.system.skills.acrobatics} - base : integer {Foolish Housekeeping and Other Articles.system.skills.acrobatics.base} (same value: 22) - special : array<> {Foolish Housekeeping and Other Articles.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Foolish Housekeeping and Other Articles.system.skills.arcana} - base : integer {Foolish Housekeeping and Other Articles.system.skills.arcana.base} (same value: 0) - special : array<> {Foolish Housekeeping and Other Articles.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - athletics : object {Foolish Housekeeping and Other Articles.system.skills.athletics} - base : integer {Foolish Housekeeping and Other Articles.system.skills.athletics.base} (all different values) - special : array<> {Foolish Housekeeping and Other Articles.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - stealth : object {Foolish Housekeeping and Other Articles.system.skills.stealth} - base : integer {Foolish Housekeeping and Other Articles.system.skills.stealth.base} (all different values) - special : array<> {Foolish Housekeeping and Other Articles.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - traits : object {Foolish Housekeeping and Other Articles.system.traits} - rarity : string {Foolish Housekeeping and Other Articles.system.traits.rarity} (all different values) - size : object {Foolish Housekeeping and Other Articles.system.traits.size} - value : string {Foolish Housekeeping and Other Articles.system.traits.size.value} (all different values) - value : array {Foolish Housekeeping and Other Articles.system.traits.value} - Length: min=2 max=2 - Value type: string {Foolish Housekeeping and Other Articles.system.traits.value.[]} (4 different values) - 'construct' (x1) - 'swarm' (x1) - 'animal' (x1) - 'fey' (x1) - type : string {Foolish Housekeeping and Other Articles.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Game Hunter.txt b/output/pf2e/packs/Game Hunter.txt deleted file mode 100644 index b142223..0000000 --- a/output/pf2e/packs/Game Hunter.txt +++ /dev/null @@ -1,47 +0,0 @@ -Game Hunter -Different values: 4 -===================================== -object {Game Hunter} - _id : string {Game Hunter._id} (all different values) - folder : string {Game Hunter.folder} (same value: '3R5jMmD4P7ZzNXwn') - img : string {Game Hunter.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Game Hunter.name} (all different values) - system : object {Game Hunter.system} - actionType : object {Game Hunter.system.actionType} - value : string {Game Hunter.system.actionType.value} (3 different values) - 'passive' (x2) - 'reaction' (x1) - 'free' (x1) - actions : object {Game Hunter.system.actions} - [value] : empty - category : string {Game Hunter.system.category} (same value: 'class') - description : object {Game Hunter.system.description} - value : string {Game Hunter.system.description.value} (all different values) - level : object {Game Hunter.system.level} - value : integer {Game Hunter.system.level.value} (all different values) - prerequisites : object {Game Hunter.system.prerequisites} - value : array {Game Hunter.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Game Hunter.system.prerequisites.value.[]} - value : string {Game Hunter.system.prerequisites.value.[].value} (all different values) - publication : object {Game Hunter.system.publication} - license : string {Game Hunter.system.publication.license} (2 different values) - 'OGL' (x3) - 'ORC' (x1) - remaster : boolean {Game Hunter.system.publication.remaster} (2 different values) - False (x3) - True (x1) - title : string {Game Hunter.system.publication.title} (2 different values) - 'Pathfinder #175: Broken Tusk Moon' (x3) - 'Pathfinder Player Core 2' (x1) - rules : ignored (Foundry rules object) {Game Hunter.system.rules} - traits : object {Game Hunter.system.traits} - rarity : string {Game Hunter.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Game Hunter.system.traits.value} - Length: min=1 max=2 - Value type: string {Game Hunter.system.traits.value.[]} (2 different values) - 'archetype' (x4) - 'dedication' (x1) - type : string {Game Hunter.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Game Hunter.yaml b/output/pf2e/packs/Game Hunter.yaml new file mode 100644 index 0000000..135c556 --- /dev/null +++ b/output/pf2e/packs/Game Hunter.yaml @@ -0,0 +1,216 @@ +name: Game Hunter +values: 4 +schema: + '_id': + type: string + path: Game Hunter._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "1j9QCzHHxi5MbIY3" (x1) + - "CowQy8gXP9POjuxq" (x1) + - "OzvvsyjAWWij4mmm" (x1) + - "E3NsAdbp7kkOvfnr" (x1) + 'folder': + type: string + path: Game Hunter.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "3R5jMmD4P7ZzNXwn" (x4) + 'img': + type: string + path: Game Hunter.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Game Hunter.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Big Game Trapper" (x1) + - "Game Hunter Dedication" (x1) + - "Keep Pace" (x1) + - "Quick Positioning" (x1) + 'system': + type: object + path: Game Hunter.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Game Hunter.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Game Hunter.system.actionType.value + is_null: false + values: 4 + different_values: 3 + variants: + - "passive" (x2) + - "reaction" (x1) + - "free" (x1) + 'actions': + type: object + path: Game Hunter.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Game Hunter.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Game Hunter.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Game Hunter.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Game Hunter.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Game Hunter.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Game Hunter.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 4 (x1) + - 2 (x1) + - 6 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Game Hunter.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Game Hunter.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Game Hunter.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Game Hunter.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 4 (all different) + variants: + - "Game Hunter Dedication" (x2) + - "Snare Crafting" (x1) + - "trained in Survival" (x1) + - "Bounty Hunter Dedication or Game Hunter Dedication" (x1) + 'publication': + type: object + path: Game Hunter.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Game Hunter.system.publication.license + is_null: false + values: 4 + different_values: 2 + variants: + - "OGL" (x3) + - "ORC" (x1) + 'remaster': + type: boolean + path: Game Hunter.system.publication.remaster + is_null: false + values: 4 + different_values: 2 + variants: + - False (x3) + - True (x1) + 'title': + type: string + path: Game Hunter.system.publication.title + is_null: false + values: 4 + different_values: 2 + variants: + - "Pathfinder #175: Broken Tusk Moon" (x3) + - "Pathfinder Player Core 2" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Game Hunter.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Game Hunter.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Game Hunter.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Game Hunter.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Game Hunter.system.traits.value.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "archetype" (x4) + - "dedication" (x1) + 'type': + type: string + path: Game Hunter.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Gatewalkers.txt b/output/pf2e/packs/Gatewalkers.txt deleted file mode 100644 index 981b403..0000000 --- a/output/pf2e/packs/Gatewalkers.txt +++ /dev/null @@ -1,70 +0,0 @@ -Gatewalkers -Different values: 6 -===================================== -object {Gatewalkers} - _id : string {Gatewalkers._id} (all different values) - folder : string {Gatewalkers.folder} (same value: 'Bj8OBjxrxeUx8h9u') - img : string {Gatewalkers.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Gatewalkers.name} (all different values) - system : object {Gatewalkers.system} - boosts : object {Gatewalkers.system.boosts} - 0 : object {Gatewalkers.system.boosts.0} - value : array {Gatewalkers.system.boosts.0.value} - Length: min=2 max=2 - Value type: string {Gatewalkers.system.boosts.0.value.[]} (all different values) - 1 : object {Gatewalkers.system.boosts.1} - value : array {Gatewalkers.system.boosts.1.value} - Length: min=6 max=6 - Value type: string {Gatewalkers.system.boosts.1.value.[]} (all different values) - description : object {Gatewalkers.system.description} - value : string {Gatewalkers.system.description.value} (all different values) - items : object {Gatewalkers.system.items} - [GSnz8] : object {Gatewalkers.system.items.GSnz8} - img : string {Gatewalkers.system.items.GSnz8.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Gatewalkers.system.items.GSnz8.level} (same value: 1) - name : string {Gatewalkers.system.items.GSnz8.name} (same value: 'Multilingual') - uuid : string {Gatewalkers.system.items.GSnz8.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [NOtio] : object {Gatewalkers.system.items.NOtio} - img : string {Gatewalkers.system.items.NOtio.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Gatewalkers.system.items.NOtio.level} (same value: 1) - name : string {Gatewalkers.system.items.NOtio.name} (same value: 'Titan Wrestler') - uuid : string {Gatewalkers.system.items.NOtio.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Titan Wrestler') - [Q8Ygg] : object {Gatewalkers.system.items.Q8Ygg} - img : string {Gatewalkers.system.items.Q8Ygg.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Gatewalkers.system.items.Q8Ygg.level} (same value: 1) - name : string {Gatewalkers.system.items.Q8Ygg.name} (same value: 'Express Rider') - uuid : string {Gatewalkers.system.items.Q8Ygg.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Express Rider') - [dDUWJ] : object {Gatewalkers.system.items.dDUWJ} - img : string {Gatewalkers.system.items.dDUWJ.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Gatewalkers.system.items.dDUWJ.level} (same value: 1) - name : string {Gatewalkers.system.items.dDUWJ.name} (same value: 'Forager') - uuid : string {Gatewalkers.system.items.dDUWJ.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - eGyHW : object {Gatewalkers.system.items.eGyHW} - img : string {Gatewalkers.system.items.eGyHW.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Gatewalkers.system.items.eGyHW.level} (same value: 1) - name : string {Gatewalkers.system.items.eGyHW.name} (same value: 'Subtle Theft') - uuid : string {Gatewalkers.system.items.eGyHW.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Subtle Theft') - [w2FQs] : object {Gatewalkers.system.items.w2FQs} - img : string {Gatewalkers.system.items.w2FQs.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Gatewalkers.system.items.w2FQs.level} (same value: 1) - name : string {Gatewalkers.system.items.w2FQs.name} (same value: 'Intimidating Glare') - uuid : string {Gatewalkers.system.items.w2FQs.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - publication : object {Gatewalkers.system.publication} - license : string {Gatewalkers.system.publication.license} (same value: 'OGL') - remaster : boolean {Gatewalkers.system.publication.remaster} (same value: False) - title : string {Gatewalkers.system.publication.title} (same value: 'Pathfinder Gatewalkers Player\'s Guide') - rules : ignored (Foundry rules object) {Gatewalkers.system.rules} - trainedSkills : object {Gatewalkers.system.trainedSkills} - custom : string {Gatewalkers.system.trainedSkills.custom} (same value: '') - lore : array {Gatewalkers.system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Gatewalkers.system.trainedSkills.lore.[]} (all different values) - value : array {Gatewalkers.system.trainedSkills.value} - Length: min=1 max=1 - Value type: string {Gatewalkers.system.trainedSkills.value.[]} (all different values) - traits : object {Gatewalkers.system.traits} - rarity : string {Gatewalkers.system.traits.rarity} (same value: 'rare') - value : array<> {Gatewalkers.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Gatewalkers.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Gatewalkers.yaml b/output/pf2e/packs/Gatewalkers.yaml new file mode 100644 index 0000000..19ed488 --- /dev/null +++ b/output/pf2e/packs/Gatewalkers.yaml @@ -0,0 +1,448 @@ +name: Gatewalkers +values: 6 +schema: + '_id': + type: string + path: Gatewalkers._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "fo2nGLI1t1b7nAHK" (x1) + - "2wGmG7ntcnkvtw8l" (x1) + - "cCi1Lsld9Umz1uHs" (x1) + - "JBRBb2818DZ4hjXw" (x1) + - "b1588nhgRoYMef44" (x1) + - "vMyMUZpg8MYZT2AZ" (x1) + 'folder': + type: string + path: Gatewalkers.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Bj8OBjxrxeUx8h9u" (x6) + 'img': + type: string + path: Gatewalkers.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x6) + 'name': + type: string + path: Gatewalkers.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Dreams of Vengeance" (x1) + - "Lost Loved One" (x1) + - "Sense of Belonging" (x1) + - "Total Power" (x1) + - "Wanderlust" (x1) + - "Wish for Riches" (x1) + 'system': + type: object + path: Gatewalkers.system + is_null: false + values: 6 + schema: + 'boosts': + type: object + path: Gatewalkers.system.boosts + is_null: false + values: 6 + schema: + '0': + type: object + path: Gatewalkers.system.boosts.0 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Gatewalkers.system.boosts.0.value + is_null: false + values: 6 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Gatewalkers.system.boosts.0.value.[] + is_null: false + values: 12 + different_values: 6 (all different) + variants: + - "con" (x2) + - "str" (x2) + - "cha" (x2) + - "wis" (x2) + - "int" (x2) + - "dex" (x2) + '1': + type: object + path: Gatewalkers.system.boosts.1 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Gatewalkers.system.boosts.1.value + is_null: false + values: 6 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Gatewalkers.system.boosts.1.value.[] + is_null: false + values: 36 + different_values: 6 (all different) + variants: + - "cha" (x6) + - "con" (x6) + - "dex" (x6) + - "int" (x6) + - "str" (x6) + - "wis" (x6) + 'description': + type: object + path: Gatewalkers.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Gatewalkers.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'items': + type: object + path: Gatewalkers.system.items + is_null: false + values: 6 + schema: + [GSnz8]: + type: object + path: Gatewalkers.system.items.GSnz8 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Gatewalkers.system.items.GSnz8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Gatewalkers.system.items.GSnz8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Gatewalkers.system.items.GSnz8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Gatewalkers.system.items.GSnz8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [NOtio]: + type: object + path: Gatewalkers.system.items.NOtio + is_null: true + values: 1 + schema: + 'img': + type: string + path: Gatewalkers.system.items.NOtio.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Gatewalkers.system.items.NOtio.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Gatewalkers.system.items.NOtio.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Titan Wrestler" (x1) + 'uuid': + type: string + path: Gatewalkers.system.items.NOtio.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Titan Wrestler" (x1) + [Q8Ygg]: + type: object + path: Gatewalkers.system.items.Q8Ygg + is_null: true + values: 1 + schema: + 'img': + type: string + path: Gatewalkers.system.items.Q8Ygg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Gatewalkers.system.items.Q8Ygg.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Gatewalkers.system.items.Q8Ygg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Express Rider" (x1) + 'uuid': + type: string + path: Gatewalkers.system.items.Q8Ygg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Express Rider" (x1) + [dDUWJ]: + type: object + path: Gatewalkers.system.items.dDUWJ + is_null: true + values: 1 + schema: + 'img': + type: string + path: Gatewalkers.system.items.dDUWJ.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Gatewalkers.system.items.dDUWJ.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Gatewalkers.system.items.dDUWJ.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Gatewalkers.system.items.dDUWJ.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + 'eGyHW': + type: object + path: Gatewalkers.system.items.eGyHW + is_null: false + values: 1 + schema: + 'img': + type: string + path: Gatewalkers.system.items.eGyHW.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Gatewalkers.system.items.eGyHW.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Gatewalkers.system.items.eGyHW.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Subtle Theft" (x1) + 'uuid': + type: string + path: Gatewalkers.system.items.eGyHW.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Subtle Theft" (x1) + [w2FQs]: + type: object + path: Gatewalkers.system.items.w2FQs + is_null: true + values: 1 + schema: + 'img': + type: string + path: Gatewalkers.system.items.w2FQs.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Gatewalkers.system.items.w2FQs.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Gatewalkers.system.items.w2FQs.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Intimidating Glare" (x1) + 'uuid': + type: string + path: Gatewalkers.system.items.w2FQs.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Intimidating Glare" (x1) + 'publication': + type: object + path: Gatewalkers.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Gatewalkers.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Gatewalkers.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Gatewalkers.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Gatewalkers Player's Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Gatewalkers.system.rules + is_null: false + values: 6 + 'trainedSkills': + type: object + path: Gatewalkers.system.trainedSkills + is_null: false + values: 6 + schema: + 'custom': + type: string + path: Gatewalkers.system.trainedSkills.custom + is_null: false + values: 6 + different_values: 1 (all same) + variants: "" (x6) + 'lore': + type: array + path: Gatewalkers.system.trainedSkills.lore + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Gatewalkers.system.trainedSkills.lore.[] + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Gladiator Lore" (x1) + - "Genealogy Lore" (x1) + - "Scouting Lore" (x1) + - "Legal Lore" (x1) + - "Stabling Lore" (x1) + - "Games Lore" (x1) + 'value': + type: array + path: Gatewalkers.system.trainedSkills.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Gatewalkers.system.trainedSkills.value.[] + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "athletics" (x1) + - "society" (x1) + - "survival" (x1) + - "intimidation" (x1) + - "nature" (x1) + - "thievery" (x1) + 'traits': + type: object + path: Gatewalkers.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Gatewalkers.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "rare" (x6) + 'value': + type: array<> + path: Gatewalkers.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Gatewalkers.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Gatewalkers.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "background" (x6) diff --git a/output/pf2e/packs/Gelid Shard.txt b/output/pf2e/packs/Gelid Shard.txt deleted file mode 100644 index a94042c..0000000 --- a/output/pf2e/packs/Gelid Shard.txt +++ /dev/null @@ -1,39 +0,0 @@ -Gelid Shard -Different values: 10 -===================================== -object {Gelid Shard} - _id : string {Gelid Shard._id} (all different values) - folder : string {Gelid Shard.folder} (same value: 'pMNWYIEl9JJ6xdvz') - img : string {Gelid Shard.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Gelid Shard.name} (all different values) - system : object {Gelid Shard.system} - actionType : object {Gelid Shard.system.actionType} - value : string {Gelid Shard.system.actionType.value} (same value: 'passive') - actions : object {Gelid Shard.system.actions} - [value] : empty - category : string {Gelid Shard.system.category} (same value: 'class') - description : object {Gelid Shard.system.description} - value : string {Gelid Shard.system.description.value} (all different values) - level : object {Gelid Shard.system.level} - value : integer {Gelid Shard.system.level.value} (all different values) - prerequisites : object {Gelid Shard.system.prerequisites} - value : array<> {Gelid Shard.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Gelid Shard.system.publication} - license : string {Gelid Shard.system.publication.license} (same value: 'OGL') - remaster : boolean {Gelid Shard.system.publication.remaster} (same value: False) - title : string {Gelid Shard.system.publication.title} (same value: 'Pathfinder Treasure Vault') - rules : ignored (Foundry rules object) {Gelid Shard.system.rules} - [subfeatures] : object {Gelid Shard.system.subfeatures} - proficiencies : object {Gelid Shard.system.subfeatures.proficiencies} - spellcasting : object {Gelid Shard.system.subfeatures.proficiencies.spellcasting} - rank : integer {Gelid Shard.system.subfeatures.proficiencies.spellcasting.rank} (2 different values) - 2 (x1) - 1 (x1) - traits : object {Gelid Shard.system.traits} - rarity : string {Gelid Shard.system.traits.rarity} (same value: 'common') - value : array {Gelid Shard.system.traits.value} - Length: min=1 max=1 - Value type: string {Gelid Shard.system.traits.value.[]} (same value: 'archetype') - type : string {Gelid Shard.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Gelid Shard.yaml b/output/pf2e/packs/Gelid Shard.yaml new file mode 100644 index 0000000..a0b85a1 --- /dev/null +++ b/output/pf2e/packs/Gelid Shard.yaml @@ -0,0 +1,247 @@ +name: Gelid Shard +values: 10 +schema: + '_id': + type: string + path: Gelid Shard._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "llDw5DqnB4LbIUCV" (x1) + - "j2XKVhDuhdcI15kD" (x1) + - "YMrcnO2l3mA71ohM" (x1) + - "Mix4IwZRuCz7JS3T" (x1) + - "kOqW5ZtnOiWxKl9M" (x1) + - "syxJQ48bxE8NY91a" (x1) + - "p6j4nLPRwksjfwPW" (x1) + - "81pD03pQup9sPzXv" (x1) + - "NLjxAO9Mhx3k7gpc" (x1) + - "mprVzno2BR2VhRSJ" (x1) + 'folder': + type: string + path: Gelid Shard.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "pMNWYIEl9JJ6xdvz" (x10) + 'img': + type: string + path: Gelid Shard.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Gelid Shard.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Expert Snowcasting" (x1) + - "First Frost" (x1) + - "Frozen Breadth" (x1) + - "Greater Snow Step" (x1) + - "Icy Apotheosis" (x1) + - "Master Snowcasting" (x1) + - "Snow Step" (x1) + - "Snowcaster" (x1) + - "Winter's Embrace" (x1) + - "Winter's Kiss" (x1) + 'system': + type: object + path: Gelid Shard.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Gelid Shard.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Gelid Shard.system.actionType.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "passive" (x10) + 'actions': + type: object + path: Gelid Shard.system.actions + is_null: false + values: 10 + schema: + [value]: + type: + path: Gelid Shard.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Gelid Shard.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "class" (x10) + 'description': + type: object + path: Gelid Shard.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Gelid Shard.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "

You draw ever more magical cold into your being, learning how to manipulate it to your whims. You gain the expert spellcasting benefits.

" (x1) + - "

The gelid shard within your heart may sap your ability to feel and experience emotion, but it also lets you create and manipulate cold. You learn to cast spontaneous spells and gain the Cast a Spell activity. You gain a spell repertoire with the @UUID[Compendium.pf2e.spells-srd.Item.Frost's Touch] and @UUID[Compendium.pf2e.spells-srd.Item.Ray of Frost] cantrips. You're trained in spell attack rolls and spell DCs for arcane spells. Your key spellcasting ability is Charisma.

" (x1) + - "

Your attunement to arcane cold enhances the depths of your growing power. Increase the number of spells in your repertoire and number of spell slots you gain from gelid shard archetype feats by 1 for each spell rank other than your two highest gelid shard spell slots.

" (x1) + - "

You can't be impeded by environmental effects that rely on cold or its byproducts. You ignore greater difficult terrain caused by snow and ice.

" (x1) + - "

You are as much a creature of cold as whatever ancestry you were born to. You are immune to cold damage and gain the cold trait. You automatically succeed on saving throws against effects that have the cold trait.

" (x1) + - "

You have unlocked the deeper magic of your gelid shard, gaining access to new ranks of spells. You gain the master spellcasting benefits.

" (x1) + - "

Snow and ice are no hindrance to you. You ignore difficult terrain caused by snow and ice, treat greater difficult terrain created by snow and ice as difficult terrain, and leave no tracks when moving through areas of snow or ice.

" (x1) + - "

Your magical power grows as the shard's icy influence spreads ever deeper into your being. You gain the basic spellcasting benefits. Each time you gain a spell slot of a new level from this archetype, add a spell of the appropriate spell rank (including heightened versions of lower-rank spells) to your repertoire, either a common spell of the arcane tradition that has the cold trait or another cold spell you have access to.

" (x1) + - "

Your eyes are accustomed to the harsh glare of the sun on snow and ice. You gain a +1 status bonus to saving throws against effects that inflict the @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] condition. Snow doesn't impair your vision; you ignore concealment from snowfall. Your skin becomes cold to the touch, and sometimes frost forms on you. You are protected from severe cold and heat.

" (x1) + - "

Whether in the heart of a volcanic passageway or the glacial tundras of the Crown of the World, the only temperature you ever personally experience is an oddly comfortable chill. You are now protected from extreme cold and extreme heat, and you gain resistance to fire equal to half your level. If you would already have resistance to fire equal to half your level from a heritage, ancestry feat, class feat, or another archetype feat, you instead gain resistance to fire equal to your level.

" (x1) + 'level': + type: object + path: Gelid Shard.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Gelid Shard.system.level.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - 12 (x1) + - 2 (x1) + - 8 (x1) + - 16 (x1) + - 20 (x1) + - 18 (x1) + - 6 (x1) + - 4 (x1) + - 10 (x1) + - 14 (x1) + 'prerequisites': + type: object + path: Gelid Shard.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array<> + path: Gelid Shard.system.prerequisites.value + is_null: false + values: 10 + min_count: 0 + max_count: 0 + value_type: + type: + path: Gelid Shard.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Gelid Shard.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Gelid Shard.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "OGL" (x10) + 'remaster': + type: boolean + path: Gelid Shard.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'title': + type: string + path: Gelid Shard.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Treasure Vault" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Gelid Shard.system.rules + is_null: false + values: 10 + [subfeatures]: + type: object + path: Gelid Shard.system.subfeatures + is_null: true + values: 2 + schema: + 'proficiencies': + type: object + path: Gelid Shard.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + 'spellcasting': + type: object + path: Gelid Shard.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 2 + schema: + 'rank': + type: integer + path: Gelid Shard.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'traits': + type: object + path: Gelid Shard.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Gelid Shard.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'value': + type: array + path: Gelid Shard.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Gelid Shard.system.traits.value.[] + is_null: false + values: 10 + different_values: 1 (all same) + variants: "archetype" (x10) + 'type': + type: string + path: Gelid Shard.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/General.txt b/output/pf2e/packs/General.txt deleted file mode 100644 index 83fb1be..0000000 --- a/output/pf2e/packs/General.txt +++ /dev/null @@ -1,80 +0,0 @@ -General -Different values: 41 -===================================== -object {General} - _id : string {General._id} (all different values) - folder : string {General.folder} (same value: 'waujsnHrfCsPk0zO') - img : string {General.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {General.name} (all different values) - system : object {General.system} - actionType : object {General.system.actionType} - value : string {General.system.actionType.value} (3 different values) - 'passive' (x38) - 'action' (x2) - 'reaction' (x1) - actions : object {General.system.actions} - [value] : integer {General.system.actions.value} (2 different values) - 3 (x1) - 1 (x1) - category : string {General.system.category} (2 different values) - 'general' (x40) - 'skill' (x1) - description : object {General.system.description} - value : string {General.system.description.value} (all different values) - level : object {General.system.level} - value : integer {General.system.level.value} (5 different values) - 1 (x16) - 3 (x12) - 11 (x7) - 7 (x5) - 19 (x1) - prerequisites : object {General.system.prerequisites} - value : array {General.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {General.system.prerequisites.value.[]} - value : string {General.system.prerequisites.value.[].value} (17 different values) - publication : object {General.system.publication} - license : string {General.system.publication.license} (2 different values) - 'ORC' (x34) - 'OGL' (x7) - remaster : boolean {General.system.publication.remaster} (2 different values) - True (x34) - False (x7) - title : string {General.system.publication.title} (9 different values) - 'Pathfinder Player Core' (x20) - 'Pathfinder Player Core 2' (x11) - 'Pathfinder #191: The Destiny War' (x2) - 'Pathfinder #213: Thirst for Blood' (x2) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Extinction Curse Player\'s Guide' (x1) - 'Pathfinder #147: Tomorrow Must Burn' (x1) - 'Paizo Blog: Foolish Housekeeping and Other Articles' (x1) - 'Pathfinder Gamemastery Guide' (x1) - rules : ignored (Foundry rules object) {General.system.rules} - traits : object {General.system.traits} - rarity : string {General.system.traits.rarity} (3 different values) - 'common' (x36) - 'uncommon' (x3) - 'rare' (x2) - value : array {General.system.traits.value} - Length: min=0 max=2 - Value type: string {General.system.traits.value.[]} (6 different values) - 'general' (x38) - 'downtime' (x1) - 'circus' (x1) - 'exploration' (x1) - 'stamina' (x1) - 'revelation' (x1) - [frequency] : object {General.system.frequency} - max : integer {General.system.frequency.max} (same value: 1) - per : string {General.system.frequency.per} (same value: 'day') - [maxTakable] : integer {General.system.maxTakable} (same value: 3) - [subfeatures] : object {General.system.subfeatures} - proficiencies : object {General.system.subfeatures.proficiencies} - martial : object {General.system.subfeatures.proficiencies.martial} - rank : integer {General.system.subfeatures.proficiencies.martial.rank} (same value: 1) - [senses] : object {General.system.subfeatures.senses} - [suppressedFeatures] : array<> {General.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - type : string {General.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/General.yaml b/output/pf2e/packs/General.yaml new file mode 100644 index 0000000..6c01c87 --- /dev/null +++ b/output/pf2e/packs/General.yaml @@ -0,0 +1,293 @@ +name: General +values: 41 +schema: + '_id': + type: string + path: General._id + is_null: false + values: 41 + different_values: 41 (all different) + variants: [omitted] + 'folder': + type: string + path: General.folder + is_null: false + values: 41 + different_values: 1 (all same) + variants: "waujsnHrfCsPk0zO" (x41) + 'img': + type: string + path: General.img + is_null: false + values: 41 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x41) + 'name': + type: string + path: General.name + is_null: false + values: 41 + different_values: 41 (all different) + variants: [omitted] + 'system': + type: object + path: General.system + is_null: false + values: 41 + schema: + 'actionType': + type: object + path: General.system.actionType + is_null: false + values: 41 + schema: + 'value': + type: string + path: General.system.actionType.value + is_null: false + values: 41 + different_values: 3 + variants: + - "passive" (x38) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: General.system.actions + is_null: false + values: 41 + schema: + [value]: + type: integer + path: General.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 3 (x1) + - 1 (x1) + 'category': + type: string + path: General.system.category + is_null: false + values: 41 + different_values: 2 + variants: + - "general" (x40) + - "skill" (x1) + 'description': + type: object + path: General.system.description + is_null: false + values: 41 + schema: + 'value': + type: string + path: General.system.description.value + is_null: false + values: 41 + different_values: 41 (all different) + variants: [omitted] + 'level': + type: object + path: General.system.level + is_null: false + values: 41 + schema: + 'value': + type: integer + path: General.system.level.value + is_null: false + values: 41 + different_values: 5 + variants: + - 1 (x16) + - 3 (x12) + - 11 (x7) + - 7 (x5) + - 19 (x1) + 'prerequisites': + type: object + path: General.system.prerequisites + is_null: false + values: 41 + schema: + 'value': + type: array + path: General.system.prerequisites.value + is_null: false + values: 41 + min_count: 0 + max_count: 2 + value_type: + type: object + path: General.system.prerequisites.value.[] + is_null: false + values: 22 + schema: + 'value': + type: string + path: General.system.prerequisites.value.[].value + is_null: false + values: 22 + different_values: 17 + variants: [omitted] + 'publication': + type: object + path: General.system.publication + is_null: false + values: 41 + schema: + 'license': + type: string + path: General.system.publication.license + is_null: false + values: 41 + different_values: 2 + variants: + - "ORC" (x34) + - "OGL" (x7) + 'remaster': + type: boolean + path: General.system.publication.remaster + is_null: false + values: 41 + different_values: 2 + variants: + - True (x34) + - False (x7) + 'title': + type: string + path: General.system.publication.title + is_null: false + values: 41 + different_values: 9 + variants: + - "Pathfinder Player Core" (x20) + - "Pathfinder Player Core 2" (x11) + - "Pathfinder #191: The Destiny War" (x2) + - "Pathfinder #213: Thirst for Blood" (x2) + - "Pathfinder Advanced Player's Guide" (x2) + - "Pathfinder Extinction Curse Player's Guide" (x1) + - "Pathfinder #147: Tomorrow Must Burn" (x1) + - "Paizo Blog: Foolish Housekeeping and Other Articles" (x1) + - "Pathfinder Gamemastery Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: General.system.rules + is_null: false + values: 41 + 'traits': + type: object + path: General.system.traits + is_null: false + values: 41 + schema: + 'rarity': + type: string + path: General.system.traits.rarity + is_null: false + values: 41 + different_values: 3 + variants: + - "common" (x36) + - "uncommon" (x3) + - "rare" (x2) + 'value': + type: array + path: General.system.traits.value + is_null: false + values: 41 + min_count: 0 + max_count: 2 + value_type: + type: string + path: General.system.traits.value.[] + is_null: false + values: 43 + different_values: 6 + variants: + - "general" (x38) + - "downtime" (x1) + - "circus" (x1) + - "exploration" (x1) + - "stamina" (x1) + - "revelation" (x1) + [frequency]: + type: object + path: General.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: General.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: General.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + [maxTakable]: + type: integer + path: General.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + [subfeatures]: + type: object + path: General.system.subfeatures + is_null: true + values: 2 + schema: + 'proficiencies': + type: object + path: General.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + 'martial': + type: object + path: General.system.subfeatures.proficiencies.martial + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: General.system.subfeatures.proficiencies.martial.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [senses]: + type: object + path: General.system.subfeatures.senses + is_null: true + values: 1 + schema: + [suppressedFeatures]: + type: array<> + path: General.system.subfeatures.suppressedFeatures + is_null: true + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: General.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: General.type + is_null: false + values: 41 + different_values: 1 (all same) + variants: "feat" (x41) diff --git a/output/pf2e/packs/Geomancer.txt b/output/pf2e/packs/Geomancer.txt deleted file mode 100644 index e61c2e4..0000000 --- a/output/pf2e/packs/Geomancer.txt +++ /dev/null @@ -1,73 +0,0 @@ -Geomancer -Different values: 10 -===================================== -object {Geomancer} - _id : string {Geomancer._id} (all different values) - folder : string {Geomancer.folder} (same value: '0bE7ZdslsSnQBgIy') - img : string {Geomancer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Geomancer.name} (all different values) - system : object {Geomancer.system} - actionType : object {Geomancer.system.actionType} - value : string {Geomancer.system.actionType.value} (4 different values) - 'passive' (x4) - 'action' (x3) - 'free' (x2) - 'reaction' (x1) - actions : object {Geomancer.system.actions} - [value] : integer {Geomancer.system.actions.value} (same value: 1) - category : string {Geomancer.system.category} (same value: 'class') - description : object {Geomancer.system.description} - value : string {Geomancer.system.description.value} (all different values) - level : object {Geomancer.system.level} - value : integer {Geomancer.system.level.value} (8 different values) - 4 (x2) - 14 (x2) - 8 (x1) - 10 (x1) - 2 (x1) - 16 (x1) - 12 (x1) - 6 (x1) - prerequisites : object {Geomancer.system.prerequisites} - value : array {Geomancer.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Geomancer.system.prerequisites.value.[]} - value : string {Geomancer.system.prerequisites.value.[].value} (8 different values) - 'Geomancer Dedication' (x8) - 'expert in Nature' (x3) - 'master in Nature' (x3) - 'trained in Nature' (x1) - 'ability to cast spells from spell slots' (x1) - 'at least one spell with the air, cold, earth, fire, plant, or water trait' (x1) - 'legendary in Nature' (x1) - 'Rough Terrain Stance' (x1) - publication : object {Geomancer.system.publication} - license : string {Geomancer.system.publication.license} (same value: 'OGL') - remaster : boolean {Geomancer.system.publication.remaster} (same value: False) - title : string {Geomancer.system.publication.title} (same value: 'Pathfinder Secrets of Magic') - rules : ignored (Foundry rules object) {Geomancer.system.rules} - traits : object {Geomancer.system.traits} - rarity : string {Geomancer.system.traits.rarity} (2 different values) - 'common' (x9) - 'uncommon' (x1) - value : array {Geomancer.system.traits.value} - Length: min=1 max=3 - Value type: string {Geomancer.system.traits.value.[]} (5 different values) - 'archetype' (x10) - 'dedication' (x1) - 'concentrate' (x1) - 'spellshape' (x1) - 'stance' (x1) - [frequency] : object {Geomancer.system.frequency} - max : integer {Geomancer.system.frequency.max} (same value: 1) - per : string {Geomancer.system.frequency.per} (2 different values) - 'PT10M' (x2) - 'day' (x1) - [selfEffect] : object {Geomancer.system.selfEffect} - name : string {Geomancer.system.selfEffect.name} (2 different values) - 'Effect: Draw From the Land' (x1) - 'Stance: Rough Terrain Stance' (x1) - uuid : string {Geomancer.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Draw From the Land' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Rough Terrain Stance' (x1) - type : string {Geomancer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Geomancer.yaml b/output/pf2e/packs/Geomancer.yaml new file mode 100644 index 0000000..630f787 --- /dev/null +++ b/output/pf2e/packs/Geomancer.yaml @@ -0,0 +1,281 @@ +name: Geomancer +values: 10 +schema: + '_id': + type: string + path: Geomancer._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "bkX8v744C62W8hol" (x1) + - "U1I87PGViGpGaP7D" (x1) + - "HlqAdfxmcd9gdgHa" (x1) + - "E8SDesgMD6Zbye2j" (x1) + - "gqISxjbTtZSYndZ4" (x1) + - "Gu8IAYxwNdQM603P" (x1) + - "O0POcPD2aELYTcIK" (x1) + - "pfF5UzT1MLW3KwHd" (x1) + - "SA8rnheHFtjkATrJ" (x1) + - "TNRB8IY6Wtk9BoMp" (x1) + 'folder': + type: string + path: Geomancer.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "0bE7ZdslsSnQBgIy" (x10) + 'img': + type: string + path: Geomancer.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Geomancer.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Attuned Stride" (x1) + - "Attunement Shift" (x1) + - "Draw From the Land" (x1) + - "Geomancer Dedication" (x1) + - "Quickened Attunement" (x1) + - "Read the Land" (x1) + - "Rough Terrain Stance" (x1) + - "Shared Attunement" (x1) + - "Shifting Terrain" (x1) + - "Terrain Shield" (x1) + 'system': + type: object + path: Geomancer.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Geomancer.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Geomancer.system.actionType.value + is_null: false + values: 10 + different_values: 4 + variants: + - "passive" (x4) + - "action" (x3) + - "free" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Geomancer.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Geomancer.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'category': + type: string + path: Geomancer.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "class" (x10) + 'description': + type: object + path: Geomancer.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Geomancer.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Geomancer.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Geomancer.system.level.value + is_null: false + values: 10 + different_values: 8 + variants: + - 4 (x2) + - 14 (x2) + - 8 (x1) + - 10 (x1) + - 2 (x1) + - 16 (x1) + - 12 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Geomancer.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Geomancer.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Geomancer.system.prerequisites.value.[] + is_null: false + values: 19 + schema: + 'value': + type: string + path: Geomancer.system.prerequisites.value.[].value + is_null: false + values: 19 + different_values: 8 + variants: + - "Geomancer Dedication" (x8) + - "expert in Nature" (x3) + - "master in Nature" (x3) + - "trained in Nature" (x1) + - "ability to cast spells from spell slots" (x1) + - "at least one spell with the air, cold, earth, fire, plant, or water trait" (x1) + - "legendary in Nature" (x1) + - "Rough Terrain Stance" (x1) + 'publication': + type: object + path: Geomancer.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Geomancer.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "OGL" (x10) + 'remaster': + type: boolean + path: Geomancer.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'title': + type: string + path: Geomancer.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Secrets of Magic" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Geomancer.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Geomancer.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Geomancer.system.traits.rarity + is_null: false + values: 10 + different_values: 2 + variants: + - "common" (x9) + - "uncommon" (x1) + 'value': + type: array + path: Geomancer.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Geomancer.system.traits.value.[] + is_null: false + values: 14 + different_values: 5 + variants: + - "archetype" (x10) + - "dedication" (x1) + - "concentrate" (x1) + - "spellshape" (x1) + - "stance" (x1) + [frequency]: + type: object + path: Geomancer.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Geomancer.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Geomancer.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "PT10M" (x2) + - "day" (x1) + [selfEffect]: + type: object + path: Geomancer.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Geomancer.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Draw From the Land" (x1) + - "Stance: Rough Terrain Stance" (x1) + 'uuid': + type: string + path: Geomancer.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Draw From the Land" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Rough Terrain Stance" (x1) + 'type': + type: string + path: Geomancer.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Ghast.txt b/output/pf2e/packs/Ghast.txt deleted file mode 100644 index 824e8fb..0000000 --- a/output/pf2e/packs/Ghast.txt +++ /dev/null @@ -1,39 +0,0 @@ -Ghast -Different values: 4 -===================================== -object {Ghast} - _id : string {Ghast._id} (all different values) - folder : string {Ghast.folder} (same value: 'GqIHPhqp9EdWepm5') - img : string {Ghast.img} (2 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x3) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - name : string {Ghast.name} (all different values) - system : object {Ghast.system} - actionType : object {Ghast.system.actionType} - value : string {Ghast.system.actionType.value} (2 different values) - 'passive' (x3) - 'action' (x1) - actions : object {Ghast.system.actions} - [value] : integer {Ghast.system.actions.value} (same value: 1) - category : string {Ghast.system.category} (2 different values) - 'offensive' (x3) - 'defensive' (x1) - description : object {Ghast.system.description} - value : string {Ghast.system.description.value} (all different values) - publication : object {Ghast.system.publication} - license : string {Ghast.system.publication.license} (same value: 'OGL') - remaster : boolean {Ghast.system.publication.remaster} (same value: False) - title : string {Ghast.system.publication.title} (same value: 'Pathfinder Bestiary') - rules : ignored (Foundry rules object) {Ghast.system.rules} - traits : object {Ghast.system.traits} - rarity : string {Ghast.system.traits.rarity} (same value: 'common') - value : array {Ghast.system.traits.value} - Length: min=1 max=2 - Value type: string {Ghast.system.traits.value.[]} (6 different values) - 'manipulate' (x1) - 'disease' (x1) - 'incapacitation' (x1) - 'occult' (x1) - 'aura' (x1) - 'olfactory' (x1) - type : string {Ghast.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Ghast.yaml b/output/pf2e/packs/Ghast.yaml new file mode 100644 index 0000000..ccfce4a --- /dev/null +++ b/output/pf2e/packs/Ghast.yaml @@ -0,0 +1,169 @@ +name: Ghast +values: 4 +schema: + '_id': + type: string + path: Ghast._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "m6teF5ADh7vuM8Zr" (x1) + - "hA6HsM4i4yPfEsDH" (x1) + - "bVZ6KizWVTLJUBXi" (x1) + - "SEzkqVJxr2eJDsuJ" (x1) + 'folder': + type: string + path: Ghast.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "GqIHPhqp9EdWepm5" (x4) + 'img': + type: string + path: Ghast.img + is_null: false + values: 4 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x3) + - "systems/pf2e/icons/actions/OneAction.webp" (x1) + 'name': + type: string + path: Ghast.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "(Ghast) Consume Flesh" (x1) + - "(Ghast) Ghast Fever" (x1) + - "(Ghast) Paralysis" (x1) + - "(Ghast) Stench" (x1) + 'system': + type: object + path: Ghast.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Ghast.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Ghast.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "passive" (x3) + - "action" (x1) + 'actions': + type: object + path: Ghast.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Ghast.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Ghast.system.category + is_null: false + values: 4 + different_values: 2 + variants: + - "offensive" (x3) + - "defensive" (x1) + 'description': + type: object + path: Ghast.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Ghast.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'publication': + type: object + path: Ghast.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Ghast.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Ghast.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Ghast.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Bestiary" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Ghast.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Ghast.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Ghast.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array + path: Ghast.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Ghast.system.traits.value.[] + is_null: false + values: 6 + different_values: 6 + variants: + - "manipulate" (x1) + - "disease" (x1) + - "incapacitation" (x1) + - "occult" (x1) + - "aura" (x1) + - "olfactory" (x1) + 'type': + type: string + path: Ghast.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "action" (x4) diff --git a/output/pf2e/packs/Ghoran.txt b/output/pf2e/packs/Ghoran.txt deleted file mode 100644 index a46cc67..0000000 --- a/output/pf2e/packs/Ghoran.txt +++ /dev/null @@ -1,26 +0,0 @@ -Ghoran -Different values: 4 -===================================== -object {Ghoran} - _id : string {Ghoran._id} (all different values) - folder : string {Ghoran.folder} (same value: 'ZfviFHVOE4QCb5Ow') - img : string {Ghoran.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Ghoran.name} (all different values) - system : object {Ghoran.system} - ancestry : object {Ghoran.system.ancestry} - name : string {Ghoran.system.ancestry.name} (same value: 'Ghoran') - slug : string {Ghoran.system.ancestry.slug} (same value: 'ghoran') - uuid : string {Ghoran.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.tSurOqRcfumadTfr') - description : object {Ghoran.system.description} - value : string {Ghoran.system.description.value} (all different values) - publication : object {Ghoran.system.publication} - license : string {Ghoran.system.publication.license} (same value: 'OGL') - remaster : boolean {Ghoran.system.publication.remaster} (same value: False) - title : string {Ghoran.system.publication.title} (same value: 'Pathfinder Lost Omens Impossible Lands') - rules : ignored (Foundry rules object) {Ghoran.system.rules} - traits : object {Ghoran.system.traits} - rarity : string {Ghoran.system.traits.rarity} (same value: 'common') - value : array<> {Ghoran.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Ghoran.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Ghoran.yaml b/output/pf2e/packs/Ghoran.yaml new file mode 100644 index 0000000..d0bcaf8 --- /dev/null +++ b/output/pf2e/packs/Ghoran.yaml @@ -0,0 +1,154 @@ +name: Ghoran +values: 4 +schema: + '_id': + type: string + path: Ghoran._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "CMf0qluB0LXWReew" (x1) + - "VqgrYMaAwnNjT9Mn" (x1) + - "bKr34Uvxc2XClr9q" (x1) + - "6KhxY5ArGFhLF7r1" (x1) + 'folder': + type: string + path: Ghoran.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ZfviFHVOE4QCb5Ow" (x4) + 'img': + type: string + path: Ghoran.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x4) + 'name': + type: string + path: Ghoran.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Ancient Ash" (x1) + - "Enchanting Lily" (x1) + - "Strong Oak" (x1) + - "Thorned Rose" (x1) + 'system': + type: object + path: Ghoran.system + is_null: false + values: 4 + schema: + 'ancestry': + type: object + path: Ghoran.system.ancestry + is_null: false + values: 4 + schema: + 'name': + type: string + path: Ghoran.system.ancestry.name + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Ghoran" (x4) + 'slug': + type: string + path: Ghoran.system.ancestry.slug + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ghoran" (x4) + 'uuid': + type: string + path: Ghoran.system.ancestry.uuid + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.tSurOqRcfumadTfr" (x4) + 'description': + type: object + path: Ghoran.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Ghoran.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "

Your memory is sharp and clear, and you remember so much. You remember the calm before the storm and the soil after the rain, the acrid tang of magic and the whisper of a song. You remember it all. You become trained in one skill of your choice. At 5th level, you become an expert in that skill.

" (x1) + - "

You smell ever so sweet—a delicate, floral scent like the intoxicating fragrance of lilies and the soft scent of lilacs. You're trained in Diplomacy (or another skill if you were already trained in Diplomacy). You also gain a +1 circumstance bonus to checks to @UUID[Compendium.pf2e.actionspf2e.Item.Make an Impression] if the target can smell your fragrance.

" (x1) + - "

Most ghorans have bodies of pliable vines and tough stems, but you're covered in sturdy, rough bark and your legs are stable as roots. You gain a +2 circumstance bonus on your Fortitude or Reflex DC against attempts to @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] or @UUID[Compendium.pf2e.actionspf2e.Item.Trip] you. This bonus also applies to saving throws against effects that would @UUID[Compendium.pf2e.conditionitems.Item.Grabbed]{Grab} you, @UUID[Compendium.pf2e.conditionitems.Item.Restrained]{Restrain} you, or knock you @UUID[Compendium.pf2e.conditionitems.Item.Prone]. You also gain a +2 circumstance bonus on Acrobatics checks to @UUID[Compendium.pf2e.actionspf2e.Item.Balance].

" (x1) + - "

Your beautiful petals and seemingly smooth skin hide silent barbs to pierce the unwary. Your body is covered with wickedly sharp thorns to discourage those that might prey upon you. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Wicked Thorns] reaction.

" (x1) + 'publication': + type: object + path: Ghoran.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Ghoran.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Ghoran.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Ghoran.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Impossible Lands" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Ghoran.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Ghoran.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Ghoran.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array<> + path: Ghoran.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Ghoran.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Ghoran.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "heritage" (x4) diff --git a/output/pf2e/packs/Ghost Eater.txt b/output/pf2e/packs/Ghost Eater.txt deleted file mode 100644 index 2269679..0000000 --- a/output/pf2e/packs/Ghost Eater.txt +++ /dev/null @@ -1,46 +0,0 @@ -Ghost Eater -Different values: 4 -===================================== -object {Ghost Eater} - _id : string {Ghost Eater._id} (all different values) - folder : string {Ghost Eater.folder} (same value: 'olFbQpyRx7paMJYf') - img : string {Ghost Eater.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Ghost Eater.name} (all different values) - system : object {Ghost Eater.system} - actionType : object {Ghost Eater.system.actionType} - value : string {Ghost Eater.system.actionType.value} (2 different values) - 'passive' (x2) - 'action' (x2) - actions : object {Ghost Eater.system.actions} - [value] : integer {Ghost Eater.system.actions.value} (same value: 1) - category : string {Ghost Eater.system.category} (same value: 'class') - description : object {Ghost Eater.system.description} - value : string {Ghost Eater.system.description.value} (all different values) - level : object {Ghost Eater.system.level} - value : integer {Ghost Eater.system.level.value} (all different values) - prerequisites : object {Ghost Eater.system.prerequisites} - value : array {Ghost Eater.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Ghost Eater.system.prerequisites.value.[]} - value : string {Ghost Eater.system.prerequisites.value.[].value} (2 different values) - 'Ghost Eater Dedication' (x3) - 'trained in Occultism or Religion' (x1) - publication : object {Ghost Eater.system.publication} - license : string {Ghost Eater.system.publication.license} (same value: 'OGL') - remaster : boolean {Ghost Eater.system.publication.remaster} (same value: False) - title : string {Ghost Eater.system.publication.title} (same value: 'Pathfinder #166: Despair on Danger Island') - rules : ignored (Foundry rules object) {Ghost Eater.system.rules} - traits : object {Ghost Eater.system.traits} - rarity : string {Ghost Eater.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Ghost Eater.system.traits.value} - Length: min=1 max=2 - Value type: string {Ghost Eater.system.traits.value.[]} (2 different values) - 'archetype' (x4) - 'dedication' (x1) - [selfEffect] : object {Ghost Eater.system.selfEffect} - name : string {Ghost Eater.system.selfEffect.name} (same value: 'Effect: Disrupting Strikes') - uuid : string {Ghost Eater.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Disrupting Strikes') - [subfeatures] : object {Ghost Eater.system.subfeatures} - type : string {Ghost Eater.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Ghost Eater.yaml b/output/pf2e/packs/Ghost Eater.yaml new file mode 100644 index 0000000..988d022 --- /dev/null +++ b/output/pf2e/packs/Ghost Eater.yaml @@ -0,0 +1,234 @@ +name: Ghost Eater +values: 4 +schema: + '_id': + type: string + path: Ghost Eater._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "XXOc3MxbkEBMgFeT" (x1) + - "Nm8n3urzpDqXni1i" (x1) + - "r1um0cn7MRIMLqcq" (x1) + - "QMycbf2StuPcUbzO" (x1) + 'folder': + type: string + path: Ghost Eater.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "olFbQpyRx7paMJYf" (x4) + 'img': + type: string + path: Ghost Eater.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Ghost Eater.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Cross the Threshold" (x1) + - "Disrupting Strikes" (x1) + - "Ghost Eater Dedication" (x1) + - "Reach Beyond" (x1) + 'system': + type: object + path: Ghost Eater.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Ghost Eater.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Ghost Eater.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "passive" (x2) + - "action" (x2) + 'actions': + type: object + path: Ghost Eater.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Ghost Eater.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Ghost Eater.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Ghost Eater.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Ghost Eater.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Ghost Eater.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Ghost Eater.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 16 (x1) + - 6 (x1) + - 2 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Ghost Eater.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Ghost Eater.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Ghost Eater.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Ghost Eater.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 2 + variants: + - "Ghost Eater Dedication" (x3) + - "trained in Occultism or Religion" (x1) + 'publication': + type: object + path: Ghost Eater.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Ghost Eater.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Ghost Eater.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Ghost Eater.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder #166: Despair on Danger Island" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Ghost Eater.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Ghost Eater.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Ghost Eater.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Ghost Eater.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Ghost Eater.system.traits.value.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "archetype" (x4) + - "dedication" (x1) + [selfEffect]: + type: object + path: Ghost Eater.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Ghost Eater.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Disrupting Strikes" (x1) + 'uuid': + type: string + path: Ghost Eater.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Disrupting Strikes" (x1) + [subfeatures]: + type: object + path: Ghost Eater.system.subfeatures + is_null: true + values: 1 + schema: + 'type': + type: string + path: Ghost Eater.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Ghost Hunter.txt b/output/pf2e/packs/Ghost Hunter.txt deleted file mode 100644 index 128bcb8..0000000 --- a/output/pf2e/packs/Ghost Hunter.txt +++ /dev/null @@ -1,53 +0,0 @@ -Ghost Hunter -Different values: 6 -===================================== -object {Ghost Hunter} - _id : string {Ghost Hunter._id} (all different values) - folder : string {Ghost Hunter.folder} (same value: '5ldlqm0WguAlq9xe') - img : string {Ghost Hunter.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Ghost Hunter.name} (all different values) - system : object {Ghost Hunter.system} - actionType : object {Ghost Hunter.system.actionType} - value : string {Ghost Hunter.system.actionType.value} (2 different values) - 'passive' (x5) - 'action' (x1) - actions : object {Ghost Hunter.system.actions} - [value] : integer {Ghost Hunter.system.actions.value} (same value: 2) - category : string {Ghost Hunter.system.category} (same value: 'class') - description : object {Ghost Hunter.system.description} - value : string {Ghost Hunter.system.description.value} (all different values) - level : object {Ghost Hunter.system.level} - value : integer {Ghost Hunter.system.level.value} (4 different values) - 4 (x3) - 2 (x1) - 6 (x1) - 8 (x1) - prerequisites : object {Ghost Hunter.system.prerequisites} - value : array {Ghost Hunter.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Ghost Hunter.system.prerequisites.value.[]} - value : string {Ghost Hunter.system.prerequisites.value.[].value} (2 different values) - 'Ghost Hunter Dedication' (x5) - 'Trained in Occultism or Religion' (x1) - publication : object {Ghost Hunter.system.publication} - license : string {Ghost Hunter.system.publication.license} (same value: 'OGL') - remaster : boolean {Ghost Hunter.system.publication.remaster} (same value: False) - title : string {Ghost Hunter.system.publication.title} (same value: 'Pathfinder #163: Ruins of Gauntlight') - rules : ignored (Foundry rules object) {Ghost Hunter.system.rules} - [subfeatures] : object {Ghost Hunter.system.subfeatures} - proficiencies : object {Ghost Hunter.system.subfeatures.proficiencies} - spellcasting : object {Ghost Hunter.system.subfeatures.proficiencies.spellcasting} - rank : integer {Ghost Hunter.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - traits : object {Ghost Hunter.system.traits} - rarity : string {Ghost Hunter.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Ghost Hunter.system.traits.value} - Length: min=1 max=2 - Value type: string {Ghost Hunter.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - [selfEffect] : object {Ghost Hunter.system.selfEffect} - name : string {Ghost Hunter.system.selfEffect.name} (same value: 'Effect: Ghost Strike') - uuid : string {Ghost Hunter.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Ghost Strike') - type : string {Ghost Hunter.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Ghost Hunter.yaml b/output/pf2e/packs/Ghost Hunter.yaml new file mode 100644 index 0000000..d53d419 --- /dev/null +++ b/output/pf2e/packs/Ghost Hunter.yaml @@ -0,0 +1,257 @@ +name: Ghost Hunter +values: 6 +schema: + '_id': + type: string + path: Ghost Hunter._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "mkp6lhBbTASEmKwY" (x1) + - "pM0g4ColXTiQ3gTa" (x1) + - "shDyS87L0eiabyHw" (x1) + - "bgnf7USFkqsNh8j1" (x1) + - "aKFYL4b5Bi7qla2j" (x1) + - "Daap4ugeDZQWoPCx" (x1) + 'folder': + type: string + path: Ghost Hunter.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "5ldlqm0WguAlq9xe" (x6) + 'img': + type: string + path: Ghost Hunter.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Ghost Hunter.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Ghost Hunter Dedication" (x1) + - "Ghost Strike" (x1) + - "Grave's Voice" (x1) + - "Investigate Haunting" (x1) + - "Peer Beyond" (x1) + - "Spirit Spells" (x1) + 'system': + type: object + path: Ghost Hunter.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Ghost Hunter.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Ghost Hunter.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x5) + - "action" (x1) + 'actions': + type: object + path: Ghost Hunter.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Ghost Hunter.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Ghost Hunter.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Ghost Hunter.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Ghost Hunter.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Ghost Hunter.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Ghost Hunter.system.level.value + is_null: false + values: 6 + different_values: 4 + variants: + - 4 (x3) + - 2 (x1) + - 6 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Ghost Hunter.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Ghost Hunter.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Ghost Hunter.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Ghost Hunter.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 2 + variants: + - "Ghost Hunter Dedication" (x5) + - "Trained in Occultism or Religion" (x1) + 'publication': + type: object + path: Ghost Hunter.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Ghost Hunter.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Ghost Hunter.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Ghost Hunter.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder #163: Ruins of Gauntlight" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Ghost Hunter.system.rules + is_null: false + values: 6 + [subfeatures]: + type: object + path: Ghost Hunter.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Ghost Hunter.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Ghost Hunter.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Ghost Hunter.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'traits': + type: object + path: Ghost Hunter.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Ghost Hunter.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Ghost Hunter.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Ghost Hunter.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + [selfEffect]: + type: object + path: Ghost Hunter.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Ghost Hunter.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Ghost Strike" (x1) + 'uuid': + type: string + path: Ghost Hunter.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Ghost Strike" (x1) + 'type': + type: string + path: Ghost Hunter.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Ghost.txt b/output/pf2e/packs/Ghost.txt deleted file mode 100644 index b5193b7..0000000 --- a/output/pf2e/packs/Ghost.txt +++ /dev/null @@ -1,48 +0,0 @@ -Ghost -Different values: 21 -===================================== -object {Ghost} - _id : string {Ghost._id} (all different values) - folder : string {Ghost.folder} (same value: 'LOmu7fmjWOthtbvt') - img : string {Ghost.img} (5 different values) - 'systems/pf2e/icons/actions/TwoActions.webp' (x8) - 'systems/pf2e/icons/actions/Passive.webp' (x6) - 'systems/pf2e/icons/actions/OneAction.webp' (x4) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x2) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Ghost.name} (all different values) - system : object {Ghost.system} - actionType : object {Ghost.system.actionType} - value : string {Ghost.system.actionType.value} (3 different values) - 'action' (x14) - 'passive' (x6) - 'reaction' (x1) - actions : object {Ghost.system.actions} - [value] : integer {Ghost.system.actions.value} (3 different values) - 2 (x8) - 1 (x4) - 3 (x2) - category : string {Ghost.system.category} (3 different values) - 'offensive' (x10) - 'interaction' (x6) - 'defensive' (x5) - description : object {Ghost.system.description} - value : string {Ghost.system.description.value} (all different values) - publication : object {Ghost.system.publication} - license : string {Ghost.system.publication.license} (2 different values) - 'OGL' (x13) - 'ORC' (x8) - remaster : boolean {Ghost.system.publication.remaster} (2 different values) - False (x13) - True (x8) - title : string {Ghost.system.publication.title} (2 different values) - 'Pathfinder #165: Eyes of Empty Death' (x13) - 'Pathfinder Monster Core' (x8) - rules : ignored (Foundry rules object) {Ghost.system.rules} - traits : object {Ghost.system.traits} - rarity : string {Ghost.system.traits.rarity} (same value: 'common') - value : array {Ghost.system.traits.value} - Length: min=0 max=6 - Value type: string {Ghost.system.traits.value.[]} (14 different values) - [deathNote] : boolean {Ghost.system.deathNote} (same value: True) - type : string {Ghost.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Ghost.yaml b/output/pf2e/packs/Ghost.yaml new file mode 100644 index 0000000..da82d5e --- /dev/null +++ b/output/pf2e/packs/Ghost.yaml @@ -0,0 +1,176 @@ +name: Ghost +values: 21 +schema: + '_id': + type: string + path: Ghost._id + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'folder': + type: string + path: Ghost.folder + is_null: false + values: 21 + different_values: 1 (all same) + variants: "LOmu7fmjWOthtbvt" (x21) + 'img': + type: string + path: Ghost.img + is_null: false + values: 21 + different_values: 5 + variants: + - "systems/pf2e/icons/actions/TwoActions.webp" (x8) + - "systems/pf2e/icons/actions/Passive.webp" (x6) + - "systems/pf2e/icons/actions/OneAction.webp" (x4) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x2) + - "systems/pf2e/icons/actions/Reaction.webp" (x1) + 'name': + type: string + path: Ghost.name + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'system': + type: object + path: Ghost.system + is_null: false + values: 21 + schema: + 'actionType': + type: object + path: Ghost.system.actionType + is_null: false + values: 21 + schema: + 'value': + type: string + path: Ghost.system.actionType.value + is_null: false + values: 21 + different_values: 3 + variants: + - "action" (x14) + - "passive" (x6) + - "reaction" (x1) + 'actions': + type: object + path: Ghost.system.actions + is_null: false + values: 21 + schema: + [value]: + type: integer + path: Ghost.system.actions.value + is_null: true + values: 14 + different_values: 3 + variants: + - 2 (x8) + - 1 (x4) + - 3 (x2) + 'category': + type: string + path: Ghost.system.category + is_null: false + values: 21 + different_values: 3 + variants: + - "offensive" (x10) + - "interaction" (x6) + - "defensive" (x5) + 'description': + type: object + path: Ghost.system.description + is_null: false + values: 21 + schema: + 'value': + type: string + path: Ghost.system.description.value + is_null: false + values: 21 + different_values: 21 (all different) + variants: [omitted] + 'publication': + type: object + path: Ghost.system.publication + is_null: false + values: 21 + schema: + 'license': + type: string + path: Ghost.system.publication.license + is_null: false + values: 21 + different_values: 2 + variants: + - "OGL" (x13) + - "ORC" (x8) + 'remaster': + type: boolean + path: Ghost.system.publication.remaster + is_null: false + values: 21 + different_values: 2 + variants: + - False (x13) + - True (x8) + 'title': + type: string + path: Ghost.system.publication.title + is_null: false + values: 21 + different_values: 2 + variants: + - "Pathfinder #165: Eyes of Empty Death" (x13) + - "Pathfinder Monster Core" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Ghost.system.rules + is_null: false + values: 21 + 'traits': + type: object + path: Ghost.system.traits + is_null: false + values: 21 + schema: + 'rarity': + type: string + path: Ghost.system.traits.rarity + is_null: false + values: 21 + different_values: 1 (all same) + variants: "common" (x21) + 'value': + type: array + path: Ghost.system.traits.value + is_null: false + values: 21 + min_count: 0 + max_count: 6 + value_type: + type: string + path: Ghost.system.traits.value.[] + is_null: false + values: 34 + different_values: 14 + variants: [omitted] + [deathNote]: + type: boolean + path: Ghost.system.deathNote + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'type': + type: string + path: Ghost.type + is_null: false + values: 21 + different_values: 1 (all same) + variants: "action" (x21) diff --git a/output/pf2e/packs/Ghoul.txt b/output/pf2e/packs/Ghoul.txt deleted file mode 100644 index 426f985..0000000 --- a/output/pf2e/packs/Ghoul.txt +++ /dev/null @@ -1,47 +0,0 @@ -Ghoul -Different values: 6 -===================================== -object {Ghoul} - _id : string {Ghoul._id} (all different values) - folder : string {Ghoul.folder} (same value: 'Gg8SQFKssgHH6OUz') - img : string {Ghoul.img} (2 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x3) - 'systems/pf2e/icons/actions/Passive.webp' (x3) - name : string {Ghoul.name} (all different values) - system : object {Ghoul.system} - actionType : object {Ghoul.system.actionType} - value : string {Ghoul.system.actionType.value} (2 different values) - 'action' (x3) - 'passive' (x3) - actions : object {Ghoul.system.actions} - [value] : integer {Ghoul.system.actions.value} (same value: 1) - category : string {Ghoul.system.category} (same value: 'offensive') - description : object {Ghoul.system.description} - value : string {Ghoul.system.description.value} (all different values) - publication : object {Ghoul.system.publication} - license : string {Ghoul.system.publication.license} (2 different values) - 'ORC' (x4) - 'OGL' (x2) - remaster : boolean {Ghoul.system.publication.remaster} (2 different values) - True (x4) - False (x2) - title : string {Ghoul.system.publication.title} (2 different values) - 'Pathfinder Monster Core' (x4) - 'Pathfinder Bestiary' (x2) - rules : ignored (Foundry rules object) {Ghoul.system.rules} - traits : object {Ghoul.system.traits} - [rarity] : string {Ghoul.system.traits.rarity} (same value: 'common') - value : array {Ghoul.system.traits.value} - Length: min=1 max=3 - Value type: string {Ghoul.system.traits.value.[]} (7 different values) - 'occult' (x3) - 'manipulate' (x1) - 'disease' (x1) - 'auditory' (x1) - 'linguistic' (x1) - 'incapacitation' (x1) - 'move' (x1) - [frequency] : object {Ghoul.system.frequency} - max : integer {Ghoul.system.frequency.max} (same value: 1) - per : string {Ghoul.system.frequency.per} (same value: 'PT1H') - type : string {Ghoul.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Ghoul.yaml b/output/pf2e/packs/Ghoul.yaml new file mode 100644 index 0000000..861fb47 --- /dev/null +++ b/output/pf2e/packs/Ghoul.yaml @@ -0,0 +1,198 @@ +name: Ghoul +values: 6 +schema: + '_id': + type: string + path: Ghoul._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "ixPqVlqLaYTB1b23" (x1) + - "N7UV5CZXtcoxDxCF" (x1) + - "pOW2IvfVusdmD5v5" (x1) + - "227zB1x6U0TyU1nd" (x1) + - "FW4KAUHb7r8WkxUc" (x1) + - "UU1Fp3PRuTFONjC9" (x1) + 'folder': + type: string + path: Ghoul.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Gg8SQFKssgHH6OUz" (x6) + 'img': + type: string + path: Ghoul.img + is_null: false + values: 6 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x3) + - "systems/pf2e/icons/actions/Passive.webp" (x3) + 'name': + type: string + path: Ghoul.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "(Ghoul) Consume Flesh" (x1) + - "(Ghoul) Ghoul Fever" (x1) + - "(Ghoul) Ghoul Whispers" (x1) + - "(Ghoul) Grave Knowledge" (x1) + - "(Ghoul) Paralysis" (x1) + - "(Ghoul) Swift Leap" (x1) + 'system': + type: object + path: Ghoul.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Ghoul.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Ghoul.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "action" (x3) + - "passive" (x3) + 'actions': + type: object + path: Ghoul.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Ghoul.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'category': + type: string + path: Ghoul.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "offensive" (x6) + 'description': + type: object + path: Ghoul.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Ghoul.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'publication': + type: object + path: Ghoul.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Ghoul.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "ORC" (x4) + - "OGL" (x2) + 'remaster': + type: boolean + path: Ghoul.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - True (x4) + - False (x2) + 'title': + type: string + path: Ghoul.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Monster Core" (x4) + - "Pathfinder Bestiary" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Ghoul.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Ghoul.system.traits + is_null: false + values: 6 + schema: + [rarity]: + type: string + path: Ghoul.system.traits.rarity + is_null: true + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array + path: Ghoul.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Ghoul.system.traits.value.[] + is_null: false + values: 9 + different_values: 7 + variants: + - "occult" (x3) + - "manipulate" (x1) + - "disease" (x1) + - "auditory" (x1) + - "linguistic" (x1) + - "incapacitation" (x1) + - "move" (x1) + [frequency]: + type: object + path: Ghoul.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Ghoul.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Ghoul.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + 'type': + type: string + path: Ghoul.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "action" (x6) diff --git a/output/pf2e/packs/Giant Gods.txt b/output/pf2e/packs/Giant Gods.txt deleted file mode 100644 index 8eb8638..0000000 --- a/output/pf2e/packs/Giant Gods.txt +++ /dev/null @@ -1,100 +0,0 @@ -Giant Gods -Different values: 12 -===================================== -object {Giant Gods} - _id : string {Giant Gods._id} (all different values) - folder : string {Giant Gods.folder} (same value: '82pLYmBc68wC4tCD') - img : string {Giant Gods.img} (3 different values) - 'systems/pf2e/icons/default-icons/deity.svg' (x10) - 'systems/pf2e/icons/deities/fandarra.webp' (x1) - 'systems/pf2e/icons/deities/minderhal.webp' (x1) - name : string {Giant Gods.name} (all different values) - system : object {Giant Gods.system} - attribute : array {Giant Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Giant Gods.system.attribute.[]} (6 different values) - 'str' (x7) - 'con' (x6) - 'wis' (x5) - 'dex' (x3) - 'int' (x2) - 'cha' (x1) - category : string {Giant Gods.system.category} (same value: 'deity') - description : object {Giant Gods.system.description} - value : string {Giant Gods.system.description.value} (all different values) - domains : object {Giant Gods.system.domains} - alternate : array {Giant Gods.system.domains.alternate} - Length: min=0 max=1 - Value type: string {Giant Gods.system.domains.alternate.[]} (3 different values) - 'earth' (x1) - 'tyranny' (x1) - 'change' (x1) - primary : array {Giant Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Giant Gods.system.domains.primary.[]} (31 different values) - font : array {Giant Gods.system.font} - Length: min=1 max=2 - Value type: string {Giant Gods.system.font.[]} (2 different values) - 'harm' (x7) - 'heal' (x6) - publication : object {Giant Gods.system.publication} - license : string {Giant Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Giant Gods.system.publication.remaster} (same value: True) - title : string {Giant Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Giant Gods.system.rules} - [sanctification] : object {Giant Gods.system.sanctification} - modal : string {Giant Gods.system.sanctification.modal} (2 different values) - 'can' (x10) - 'must' (x1) - what : array {Giant Gods.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Giant Gods.system.sanctification.what.[]} (2 different values) - 'holy' (x7) - 'unholy' (x5) - skill : array {Giant Gods.system.skill} - Length: min=1 max=1 - Value type: string {Giant Gods.system.skill.[]} (9 different values) - 'crafting' (x3) - 'athletics' (x2) - 'acrobatics' (x1) - 'society' (x1) - 'nature' (x1) - 'stealth' (x1) - 'survival' (x1) - 'deception' (x1) - 'intimidation' (x1) - spells : object {Giant Gods.system.spells} - 1 : string {Giant Gods.system.spells.1} (11 different values) - [2] : string {Giant Gods.system.spells.2} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Slough Skin' (x1) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x1) - [3] : string {Giant Gods.system.spells.3} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Haste' (x2) - 'Compendium.pf2e.spells-srd.Item.Aqueous Orb' (x1) - 'Compendium.pf2e.spells-srd.Item.Hypercognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Thorns' (x1) - 'Compendium.pf2e.spells-srd.Item.Shift Blame' (x1) - 'Compendium.pf2e.spells-srd.Item.Ghostly Weapon' (x1) - 'Compendium.pf2e.spells-srd.Item.Blazing Dive' (x1) - [4] : string {Giant Gods.system.spells.4} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Rewrite Memory' (x1) - 'Compendium.pf2e.spells-srd.Item.Replicate' (x1) - 'Compendium.pf2e.spells-srd.Item.Weapon Storm' (x1) - 'Compendium.pf2e.spells-srd.Item.Aerial Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x1) - [5] : string {Giant Gods.system.spells.5} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Dreaming Potential' (x1) - 'Compendium.pf2e.spells-srd.Item.Blister' (x1) - 'Compendium.pf2e.spells-srd.Item.Aberrant Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1) - 'Compendium.pf2e.spells-srd.Item.Mantle of the Frozen Heart' (x1) - 'Compendium.pf2e.spells-srd.Item.Moon Frenzy' (x1) - 'Compendium.pf2e.spells-srd.Item.Elemental Form' (x1) - [7] : string {Giant Gods.system.spells.7} (2 different values) - 'Compendium.pf2e.spells-srd.Item.True Target' (x1) - 'Compendium.pf2e.spells-srd.Item.Frigid Flurry' (x1) - traits : object {Giant Gods.system.traits} - weapons : array {Giant Gods.system.weapons} - Length: min=1 max=1 - Value type: string {Giant Gods.system.weapons.[]} (all different values) - type : string {Giant Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Giant Gods.yaml b/output/pf2e/packs/Giant Gods.yaml new file mode 100644 index 0000000..98cf0d0 --- /dev/null +++ b/output/pf2e/packs/Giant Gods.yaml @@ -0,0 +1,317 @@ +name: Giant Gods +values: 12 +schema: + '_id': + type: string + path: Giant Gods._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Giant Gods.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "82pLYmBc68wC4tCD" (x12) + 'img': + type: string + path: Giant Gods.img + is_null: false + values: 12 + different_values: 3 + variants: + - "systems/pf2e/icons/default-icons/deity.svg" (x10) + - "systems/pf2e/icons/deities/fandarra.webp" (x1) + - "systems/pf2e/icons/deities/minderhal.webp" (x1) + 'name': + type: string + path: Giant Gods.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Giant Gods.system + is_null: false + values: 12 + schema: + 'attribute': + type: array + path: Giant Gods.system.attribute + is_null: false + values: 12 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Giant Gods.system.attribute.[] + is_null: false + values: 24 + different_values: 6 + variants: + - "str" (x7) + - "con" (x6) + - "wis" (x5) + - "dex" (x3) + - "int" (x2) + - "cha" (x1) + 'category': + type: string + path: Giant Gods.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "deity" (x12) + 'description': + type: object + path: Giant Gods.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Giant Gods.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'domains': + type: object + path: Giant Gods.system.domains + is_null: false + values: 12 + schema: + 'alternate': + type: array + path: Giant Gods.system.domains.alternate + is_null: false + values: 12 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Giant Gods.system.domains.alternate.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "earth" (x1) + - "tyranny" (x1) + - "change" (x1) + 'primary': + type: array + path: Giant Gods.system.domains.primary + is_null: false + values: 12 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Giant Gods.system.domains.primary.[] + is_null: false + values: 48 + different_values: 31 + variants: [omitted] + 'font': + type: array + path: Giant Gods.system.font + is_null: false + values: 12 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Giant Gods.system.font.[] + is_null: false + values: 13 + different_values: 2 + variants: + - "harm" (x7) + - "heal" (x6) + 'publication': + type: object + path: Giant Gods.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Giant Gods.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "ORC" (x12) + 'remaster': + type: boolean + path: Giant Gods.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: True (x12) + 'title': + type: string + path: Giant Gods.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Giant Gods.system.rules + is_null: false + values: 12 + [sanctification]: + type: object + path: Giant Gods.system.sanctification + is_null: true + values: 11 + schema: + 'modal': + type: string + path: Giant Gods.system.sanctification.modal + is_null: false + values: 11 + different_values: 2 + variants: + - "can" (x10) + - "must" (x1) + 'what': + type: array + path: Giant Gods.system.sanctification.what + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Giant Gods.system.sanctification.what.[] + is_null: false + values: 12 + different_values: 2 + variants: + - "holy" (x7) + - "unholy" (x5) + 'skill': + type: array + path: Giant Gods.system.skill + is_null: false + values: 12 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Giant Gods.system.skill.[] + is_null: false + values: 12 + different_values: 9 + variants: + - "crafting" (x3) + - "athletics" (x2) + - "acrobatics" (x1) + - "society" (x1) + - "nature" (x1) + - "stealth" (x1) + - "survival" (x1) + - "deception" (x1) + - "intimidation" (x1) + 'spells': + type: object + path: Giant Gods.system.spells + is_null: false + values: 12 + schema: + '1': + type: string + path: Giant Gods.system.spells.1 + is_null: false + values: 12 + different_values: 11 + variants: [omitted] + [2]: + type: string + path: Giant Gods.system.spells.2 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Slough Skin" (x1) + - "Compendium.pf2e.spells-srd.Item.Animal Form" (x1) + [3]: + type: string + path: Giant Gods.system.spells.3 + is_null: true + values: 8 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Haste" (x2) + - "Compendium.pf2e.spells-srd.Item.Aqueous Orb" (x1) + - "Compendium.pf2e.spells-srd.Item.Hypercognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Thorns" (x1) + - "Compendium.pf2e.spells-srd.Item.Shift Blame" (x1) + - "Compendium.pf2e.spells-srd.Item.Ghostly Weapon" (x1) + - "Compendium.pf2e.spells-srd.Item.Blazing Dive" (x1) + [4]: + type: string + path: Giant Gods.system.spells.4 + is_null: true + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Rewrite Memory" (x1) + - "Compendium.pf2e.spells-srd.Item.Replicate" (x1) + - "Compendium.pf2e.spells-srd.Item.Weapon Storm" (x1) + - "Compendium.pf2e.spells-srd.Item.Aerial Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Mountain Resilience" (x1) + [5]: + type: string + path: Giant Gods.system.spells.5 + is_null: true + values: 7 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Dreaming Potential" (x1) + - "Compendium.pf2e.spells-srd.Item.Blister" (x1) + - "Compendium.pf2e.spells-srd.Item.Aberrant Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Scene" (x1) + - "Compendium.pf2e.spells-srd.Item.Mantle of the Frozen Heart" (x1) + - "Compendium.pf2e.spells-srd.Item.Moon Frenzy" (x1) + - "Compendium.pf2e.spells-srd.Item.Elemental Form" (x1) + [7]: + type: string + path: Giant Gods.system.spells.7 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.True Target" (x1) + - "Compendium.pf2e.spells-srd.Item.Frigid Flurry" (x1) + 'traits': + type: object + path: Giant Gods.system.traits + is_null: false + values: 12 + schema: + 'weapons': + type: array + path: Giant Gods.system.weapons + is_null: false + values: 12 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Giant Gods.system.weapons.[] + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'type': + type: string + path: Giant Gods.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "deity" (x12) diff --git a/output/pf2e/packs/Gladiator.txt b/output/pf2e/packs/Gladiator.txt deleted file mode 100644 index e402a70..0000000 --- a/output/pf2e/packs/Gladiator.txt +++ /dev/null @@ -1,72 +0,0 @@ -Gladiator -Different values: 9 -===================================== -object {Gladiator} - _id : string {Gladiator._id} (all different values) - folder : string {Gladiator.folder} (same value: 'y6KtcXHQ6HCC9Am2') - img : string {Gladiator.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Gladiator.name} (all different values) - system : object {Gladiator.system} - actionType : object {Gladiator.system.actionType} - value : string {Gladiator.system.actionType.value} (4 different values) - 'passive' (x5) - 'reaction' (x2) - 'free' (x1) - 'action' (x1) - actions : object {Gladiator.system.actions} - [value] : integer {Gladiator.system.actions.value} (same value: 2) - category : string {Gladiator.system.category} (2 different values) - 'class' (x8) - 'skill' (x1) - description : object {Gladiator.system.description} - value : string {Gladiator.system.description.value} (all different values) - [frequency] : object {Gladiator.system.frequency} - max : integer {Gladiator.system.frequency.max} (same value: 1) - per : string {Gladiator.system.frequency.per} (same value: 'day') - level : object {Gladiator.system.level} - value : integer {Gladiator.system.level.value} (6 different values) - 4 (x3) - 8 (x2) - 10 (x1) - 2 (x1) - 12 (x1) - 6 (x1) - prerequisites : object {Gladiator.system.prerequisites} - value : array {Gladiator.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Gladiator.system.prerequisites.value.[]} - value : string {Gladiator.system.prerequisites.value.[].value} (6 different values) - 'Gladiator Dedication' (x6) - 'Celebrity Dedication or Gladiator Dedication' (x1) - 'Play to the Crowd' (x1) - 'expert in Performance' (x1) - 'Impressive Performance' (x1) - 'master in Intimidation' (x1) - publication : object {Gladiator.system.publication} - license : string {Gladiator.system.publication.license} (2 different values) - 'ORC' (x7) - 'OGL' (x2) - remaster : boolean {Gladiator.system.publication.remaster} (2 different values) - True (x7) - False (x2) - title : string {Gladiator.system.publication.title} (3 different values) - 'Pathfinder Player Core 2' (x6) - 'Pathfinder Lost Omens Firebrands' (x2) - 'Pathfinder #204: Stage Fright' (x1) - rules : ignored (Foundry rules object) {Gladiator.system.rules} - traits : object {Gladiator.system.traits} - rarity : string {Gladiator.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x3) - value : array {Gladiator.system.traits.value} - Length: min=1 max=5 - Value type: string {Gladiator.system.traits.value.[]} (8 different values) - 'archetype' (x9) - 'mental' (x2) - 'skill' (x1) - 'dedication' (x1) - 'emotion' (x1) - 'fear' (x1) - 'sonic' (x1) - 'concentrate' (x1) - type : string {Gladiator.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Gladiator.yaml b/output/pf2e/packs/Gladiator.yaml new file mode 100644 index 0000000..00e4ecf --- /dev/null +++ b/output/pf2e/packs/Gladiator.yaml @@ -0,0 +1,261 @@ +name: Gladiator +values: 9 +schema: + '_id': + type: string + path: Gladiator._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "PfnlKlLuqKOOhLyK" (x1) + - "SfBXPmADMFiZIBQt" (x1) + - "mwZzcwYVcTvxbXDl" (x1) + - "Dm0YMEvSY0qg0jA0" (x1) + - "YK7PLPoLGYGBivEt" (x1) + - "CL43gGiErw5FUtFQ" (x1) + - "SOG0yVNtiDsaNbIO" (x1) + - "KrYvJ5n06yHCipCZ" (x1) + - "1wTXeBrYU6BVEEOn" (x1) + 'folder': + type: string + path: Gladiator.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "y6KtcXHQ6HCC9Am2" (x9) + 'img': + type: string + path: Gladiator.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Gladiator.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Big Debut" (x1) + - "Call Your Shot" (x1) + - "Fancy Moves" (x1) + - "Gladiator Dedication" (x1) + - "Gladiator's Roar" (x1) + - "Living for the Applause" (x1) + - "Performative Weapons Training" (x1) + - "Play to the Crowd" (x1) + - "Stage Fighting" (x1) + 'system': + type: object + path: Gladiator.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Gladiator.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Gladiator.system.actionType.value + is_null: false + values: 9 + different_values: 4 + variants: + - "passive" (x5) + - "reaction" (x2) + - "free" (x1) + - "action" (x1) + 'actions': + type: object + path: Gladiator.system.actions + is_null: false + values: 9 + schema: + [value]: + type: integer + path: Gladiator.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Gladiator.system.category + is_null: false + values: 9 + different_values: 2 + variants: + - "class" (x8) + - "skill" (x1) + 'description': + type: object + path: Gladiator.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Gladiator.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + [frequency]: + type: object + path: Gladiator.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Gladiator.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Gladiator.system.frequency.per + is_null: false + values: 3 + different_values: 1 (all same) + variants: "day" (x3) + 'level': + type: object + path: Gladiator.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Gladiator.system.level.value + is_null: false + values: 9 + different_values: 6 + variants: + - 4 (x3) + - 8 (x2) + - 10 (x1) + - 2 (x1) + - 12 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Gladiator.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array + path: Gladiator.system.prerequisites.value + is_null: false + values: 9 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Gladiator.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Gladiator.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 6 + variants: + - "Gladiator Dedication" (x6) + - "Celebrity Dedication or Gladiator Dedication" (x1) + - "Play to the Crowd" (x1) + - "expert in Performance" (x1) + - "Impressive Performance" (x1) + - "master in Intimidation" (x1) + 'publication': + type: object + path: Gladiator.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Gladiator.system.publication.license + is_null: false + values: 9 + different_values: 2 + variants: + - "ORC" (x7) + - "OGL" (x2) + 'remaster': + type: boolean + path: Gladiator.system.publication.remaster + is_null: false + values: 9 + different_values: 2 + variants: + - True (x7) + - False (x2) + 'title': + type: string + path: Gladiator.system.publication.title + is_null: false + values: 9 + different_values: 3 + variants: + - "Pathfinder Player Core 2" (x6) + - "Pathfinder Lost Omens Firebrands" (x2) + - "Pathfinder #204: Stage Fright" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Gladiator.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Gladiator.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Gladiator.system.traits.rarity + is_null: false + values: 9 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x3) + 'value': + type: array + path: Gladiator.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Gladiator.system.traits.value.[] + is_null: false + values: 17 + different_values: 8 + variants: + - "archetype" (x9) + - "mental" (x2) + - "skill" (x1) + - "dedication" (x1) + - "emotion" (x1) + - "fear" (x1) + - "sonic" (x1) + - "concentrate" (x1) + 'type': + type: string + path: Gladiator.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/Gnoll.txt b/output/pf2e/packs/Gnoll.txt deleted file mode 100644 index 0af564c..0000000 --- a/output/pf2e/packs/Gnoll.txt +++ /dev/null @@ -1,64 +0,0 @@ -Gnoll -Different values: 23 -===================================== -object {Gnoll} - _id : string {Gnoll._id} (all different values) - folder : string {Gnoll.folder} (same value: 'AaV3bkTAbsuAm291') - img : string {Gnoll.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Gnoll.name} (all different values) - system : object {Gnoll.system} - actionType : object {Gnoll.system.actionType} - value : string {Gnoll.system.actionType.value} (3 different values) - 'passive' (x19) - 'action' (x3) - 'free' (x1) - actions : object {Gnoll.system.actions} - [value] : integer {Gnoll.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Gnoll.system.category} (same value: 'ancestry') - description : object {Gnoll.system.description} - value : string {Gnoll.system.description.value} (all different values) - [frequency] : object {Gnoll.system.frequency} - max : integer {Gnoll.system.frequency.max} (same value: 1) - per : string {Gnoll.system.frequency.per} (2 different values) - 'PT1H' (x2) - 'day' (x1) - level : object {Gnoll.system.level} - value : integer {Gnoll.system.level.value} (5 different values) - 5 (x7) - 1 (x7) - 9 (x4) - 17 (x3) - 13 (x2) - onlyLevel1 : boolean {Gnoll.system.onlyLevel1} (same value: True) - prerequisites : object {Gnoll.system.prerequisites} - value : array {Gnoll.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Gnoll.system.prerequisites.value.[]} - value : string {Gnoll.system.prerequisites.value.[].value} (5 different values) - 'sweetbreath kholo heritage' (x1) - 'witch kholo heritage' (x1) - 'master in Intimidation' (x1) - 'expert in Stealth' (x1) - 'dog kholo heritage' (x1) - publication : object {Gnoll.system.publication} - license : string {Gnoll.system.publication.license} (same value: 'ORC') - remaster : boolean {Gnoll.system.publication.remaster} (same value: True) - title : string {Gnoll.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Gnoll.system.rules} - subfeatures : object {Gnoll.system.subfeatures} - senses : object {Gnoll.system.subfeatures.senses} - scent : object {Gnoll.system.subfeatures.senses.scent} - acuity : string {Gnoll.system.subfeatures.senses.scent.acuity} (same value: 'imprecise') - range : integer {Gnoll.system.subfeatures.senses.scent.range} (same value: 30) - traits : object {Gnoll.system.traits} - rarity : string {Gnoll.system.traits.rarity} (2 different values) - 'common' (x22) - 'uncommon' (x1) - value : array {Gnoll.system.traits.value} - Length: min=1 max=2 - Value type: string {Gnoll.system.traits.value.[]} (2 different values) - 'gnoll' (x23) - 'flourish' (x1) - type : string {Gnoll.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Gnoll.yaml b/output/pf2e/packs/Gnoll.yaml new file mode 100644 index 0000000..975f5ed --- /dev/null +++ b/output/pf2e/packs/Gnoll.yaml @@ -0,0 +1,268 @@ +name: Gnoll +values: 23 +schema: + '_id': + type: string + path: Gnoll._id + is_null: false + values: 23 + different_values: 23 (all different) + variants: [omitted] + 'folder': + type: string + path: Gnoll.folder + is_null: false + values: 23 + different_values: 1 (all same) + variants: "AaV3bkTAbsuAm291" (x23) + 'img': + type: string + path: Gnoll.img + is_null: false + values: 23 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x23) + 'name': + type: string + path: Gnoll.name + is_null: false + values: 23 + different_values: 23 (all different) + variants: [omitted] + 'system': + type: object + path: Gnoll.system + is_null: false + values: 23 + schema: + 'actionType': + type: object + path: Gnoll.system.actionType + is_null: false + values: 23 + schema: + 'value': + type: string + path: Gnoll.system.actionType.value + is_null: false + values: 23 + different_values: 3 + variants: + - "passive" (x19) + - "action" (x3) + - "free" (x1) + 'actions': + type: object + path: Gnoll.system.actions + is_null: false + values: 23 + schema: + [value]: + type: integer + path: Gnoll.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Gnoll.system.category + is_null: false + values: 23 + different_values: 1 (all same) + variants: "ancestry" (x23) + 'description': + type: object + path: Gnoll.system.description + is_null: false + values: 23 + schema: + 'value': + type: string + path: Gnoll.system.description.value + is_null: false + values: 23 + different_values: 23 (all different) + variants: [omitted] + [frequency]: + type: object + path: Gnoll.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Gnoll.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Gnoll.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "PT1H" (x2) + - "day" (x1) + 'level': + type: object + path: Gnoll.system.level + is_null: false + values: 23 + schema: + 'value': + type: integer + path: Gnoll.system.level.value + is_null: false + values: 23 + different_values: 5 + variants: + - 5 (x7) + - 1 (x7) + - 9 (x4) + - 17 (x3) + - 13 (x2) + 'onlyLevel1': + type: boolean + path: Gnoll.system.onlyLevel1 + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'prerequisites': + type: object + path: Gnoll.system.prerequisites + is_null: false + values: 23 + schema: + 'value': + type: array + path: Gnoll.system.prerequisites.value + is_null: false + values: 23 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Gnoll.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Gnoll.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 5 + variants: + - "sweetbreath kholo heritage" (x1) + - "witch kholo heritage" (x1) + - "master in Intimidation" (x1) + - "expert in Stealth" (x1) + - "dog kholo heritage" (x1) + 'publication': + type: object + path: Gnoll.system.publication + is_null: false + values: 23 + schema: + 'license': + type: string + path: Gnoll.system.publication.license + is_null: false + values: 23 + different_values: 1 (all same) + variants: "ORC" (x23) + 'remaster': + type: boolean + path: Gnoll.system.publication.remaster + is_null: false + values: 23 + different_values: 1 (all same) + variants: True (x23) + 'title': + type: string + path: Gnoll.system.publication.title + is_null: false + values: 23 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x23) + 'rules': + type: ignored (Foundry rules object) + path: Gnoll.system.rules + is_null: false + values: 23 + 'subfeatures': + type: object + path: Gnoll.system.subfeatures + is_null: false + values: 1 + schema: + 'senses': + type: object + path: Gnoll.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'scent': + type: object + path: Gnoll.system.subfeatures.senses.scent + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Gnoll.system.subfeatures.senses.scent.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Gnoll.system.subfeatures.senses.scent.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'traits': + type: object + path: Gnoll.system.traits + is_null: false + values: 23 + schema: + 'rarity': + type: string + path: Gnoll.system.traits.rarity + is_null: false + values: 23 + different_values: 2 + variants: + - "common" (x22) + - "uncommon" (x1) + 'value': + type: array + path: Gnoll.system.traits.value + is_null: false + values: 23 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Gnoll.system.traits.value.[] + is_null: false + values: 24 + different_values: 2 + variants: + - "gnoll" (x23) + - "flourish" (x1) + 'type': + type: string + path: Gnoll.type + is_null: false + values: 23 + different_values: 1 (all same) + variants: "feat" (x23) diff --git a/output/pf2e/packs/Gnome.txt b/output/pf2e/packs/Gnome.txt deleted file mode 100644 index 3f3d846..0000000 --- a/output/pf2e/packs/Gnome.txt +++ /dev/null @@ -1,35 +0,0 @@ -Gnome -Different values: 7 -===================================== -object {Gnome} - _id : string {Gnome._id} (all different values) - folder : string {Gnome.folder} (same value: 'm0AVBp1MMQgNQRhn') - img : string {Gnome.img} (all different values) - name : string {Gnome.name} (all different values) - system : object {Gnome.system} - ancestry : object {Gnome.system.ancestry} - name : string {Gnome.system.ancestry.name} (same value: 'Gnome') - slug : string {Gnome.system.ancestry.slug} (same value: 'gnome') - uuid : string {Gnome.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.CYlfsYLJcBOgqKtD') - description : object {Gnome.system.description} - value : string {Gnome.system.description.value} (all different values) - publication : object {Gnome.system.publication} - license : string {Gnome.system.publication.license} (2 different values) - 'ORC' (x6) - 'OGL' (x1) - remaster : boolean {Gnome.system.publication.remaster} (2 different values) - True (x6) - False (x1) - title : string {Gnome.system.publication.title} (3 different values) - 'Pathfinder Player Core' (x5) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) - 'Pathfinder Lost Omens Character Guide' (x1) - rules : ignored (Foundry rules object) {Gnome.system.rules} - traits : object {Gnome.system.traits} - rarity : string {Gnome.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Gnome.system.traits.value} - Length: min=0 max=1 - Value type: string {Gnome.system.traits.value.[]} (same value: 'gnome') - type : string {Gnome.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Gnome.yaml b/output/pf2e/packs/Gnome.yaml new file mode 100644 index 0000000..5570041 --- /dev/null +++ b/output/pf2e/packs/Gnome.yaml @@ -0,0 +1,173 @@ +name: Gnome +values: 7 +schema: + '_id': + type: string + path: Gnome._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "XeXWsvcWU3Zaj5WC" (x1) + - "D3hTAqgwSank8OyO" (x1) + - "8Uw1E3L2Mgo6PxwB" (x1) + - "tXC5Gwn9D5x0ouJh" (x1) + - "d0bNxgGqvaCkFlhN" (x1) + - "ViKRoVgog172r163" (x1) + - "etkuQkjkNLPLnjkA" (x1) + 'folder': + type: string + path: Gnome.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "m0AVBp1MMQgNQRhn" (x7) + 'img': + type: string + path: Gnome.img + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "systems/pf2e/icons/features/ancestry/chameleon-gnome.webp" (x1) + - "systems/pf2e/icons/features/ancestry/fey-touched-gnome.webp" (x1) + - "systems/pf2e/icons/default-icons/heritage.svg" (x1) + - "systems/pf2e/icons/features/ancestry/sensate-gnome.webp" (x1) + - "systems/pf2e/icons/features/ancestry/umbral-gnome.webp" (x1) + - "systems/pf2e/icons/features/ancestry/vivacious-gnome.webp" (x1) + - "systems/pf2e/icons/features/ancestry/wellspring-gnome.webp" (x1) + 'name': + type: string + path: Gnome.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Chameleon Gnome" (x1) + - "Fey-Touched Gnome" (x1) + - "Kijimuna Gnome" (x1) + - "Sensate Gnome" (x1) + - "Umbral Gnome" (x1) + - "Vivacious Gnome" (x1) + - "Wellspring Gnome" (x1) + 'system': + type: object + path: Gnome.system + is_null: false + values: 7 + schema: + 'ancestry': + type: object + path: Gnome.system.ancestry + is_null: false + values: 7 + schema: + 'name': + type: string + path: Gnome.system.ancestry.name + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Gnome" (x7) + 'slug': + type: string + path: Gnome.system.ancestry.slug + is_null: false + values: 7 + different_values: 1 (all same) + variants: "gnome" (x7) + 'uuid': + type: string + path: Gnome.system.ancestry.uuid + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.CYlfsYLJcBOgqKtD" (x7) + 'description': + type: object + path: Gnome.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Gnome.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'publication': + type: object + path: Gnome.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Gnome.system.publication.license + is_null: false + values: 7 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x1) + 'remaster': + type: boolean + path: Gnome.system.publication.remaster + is_null: false + values: 7 + different_values: 2 + variants: + - True (x6) + - False (x1) + 'title': + type: string + path: Gnome.system.publication.title + is_null: false + values: 7 + different_values: 3 + variants: + - "Pathfinder Player Core" (x5) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x1) + - "Pathfinder Lost Omens Character Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Gnome.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Gnome.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Gnome.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Gnome.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Gnome.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "gnome" (x1) + 'type': + type: string + path: Gnome.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "heritage" (x7) diff --git a/output/pf2e/packs/Goblin Gods.txt b/output/pf2e/packs/Goblin Gods.txt deleted file mode 100644 index 7ddd38a..0000000 --- a/output/pf2e/packs/Goblin Gods.txt +++ /dev/null @@ -1,86 +0,0 @@ -Goblin Gods -Different values: 8 -===================================== -object {Goblin Gods} - _id : string {Goblin Gods._id} (all different values) - folder : string {Goblin Gods.folder} (same value: 'APvKMpkRypOtqFcH') - img : string {Goblin Gods.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Goblin Gods.name} (all different values) - system : object {Goblin Gods.system} - attribute : array {Goblin Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Goblin Gods.system.attribute.[]} (6 different values) - 'int' (x4) - 'cha' (x3) - 'str' (x3) - 'wis' (x3) - 'dex' (x2) - 'con' (x1) - category : string {Goblin Gods.system.category} (same value: 'deity') - description : object {Goblin Gods.system.description} - value : string {Goblin Gods.system.description.value} (all different values) - domains : object {Goblin Gods.system.domains} - alternate : array {Goblin Gods.system.domains.alternate} - Length: min=0 max=1 - Value type: string {Goblin Gods.system.domains.alternate.[]} (2 different values) - 'destruction' (x1) - 'vigil' (x1) - primary : array {Goblin Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Goblin Gods.system.domains.primary.[]} (25 different values) - font : array {Goblin Gods.system.font} - Length: min=1 max=2 - Value type: string {Goblin Gods.system.font.[]} (2 different values) - 'harm' (x8) - 'heal' (x2) - publication : object {Goblin Gods.system.publication} - license : string {Goblin Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Goblin Gods.system.publication.remaster} (same value: True) - title : string {Goblin Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Goblin Gods.system.rules} - [sanctification] : object {Goblin Gods.system.sanctification} - modal : string {Goblin Gods.system.sanctification.modal} (2 different values) - 'must' (x3) - 'can' (x3) - what : array {Goblin Gods.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Goblin Gods.system.sanctification.what.[]} (2 different values) - 'unholy' (x5) - 'holy' (x1) - skill : array {Goblin Gods.system.skill} - Length: min=1 max=1 - Value type: string {Goblin Gods.system.skill.[]} (all different values) - spells : object {Goblin Gods.system.spells} - 1 : string {Goblin Gods.system.spells.1} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Grease' (x2) - 'Compendium.pf2e.spells-srd.Item.Fleet Step' (x1) - 'Compendium.pf2e.spells-srd.Item.Tailwind' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantom Pain' (x1) - 'Compendium.pf2e.spells-srd.Item.Vanishing Tracks' (x1) - 'Compendium.pf2e.spells-srd.Item.Temporary Tool' (x1) - 'Compendium.pf2e.spells-srd.Item.Sleep' (x1) - [2] : string {Goblin Gods.system.spells.2} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Laughing Fit' (x1) - 'Compendium.pf2e.spells-srd.Item.Shatter' (x1) - 'Compendium.pf2e.spells-srd.Item.Embed Message' (x1) - 'Compendium.pf2e.spells-srd.Item.Illusory Disguise' (x1) - 'Compendium.pf2e.spells-srd.Item.Invisibility' (x1) - [3] : string {Goblin Gods.system.spells.3} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Mad Monkeys' (x1) - 'Compendium.pf2e.spells-srd.Item.Bottomless Stomach' (x1) - 'Compendium.pf2e.spells-srd.Item.Fireball' (x1) - [4] : string {Goblin Gods.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Creation') - 5 : string {Goblin Gods.system.spells.5} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - 'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1) - [6] : string {Goblin Gods.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis') - [7] : string {Goblin Gods.system.spells.7} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1) - 'Compendium.pf2e.spells-srd.Item.Retrocognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Unfettered Pack' (x1) - [8] : string {Goblin Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Monstrosity Form') - traits : object {Goblin Gods.system.traits} - weapons : array {Goblin Gods.system.weapons} - Length: min=1 max=1 - Value type: string {Goblin Gods.system.weapons.[]} (all different values) - type : string {Goblin Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Goblin Gods.yaml b/output/pf2e/packs/Goblin Gods.yaml new file mode 100644 index 0000000..02db93a --- /dev/null +++ b/output/pf2e/packs/Goblin Gods.yaml @@ -0,0 +1,347 @@ +name: Goblin Gods +values: 8 +schema: + '_id': + type: string + path: Goblin Gods._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "LqJkd54Vtq9yMduS" (x1) + - "3c15mKInre8c2iRo" (x1) + - "VVUS4JWxWDd5ByJC" (x1) + - "vjG96N3HYdK7xvh6" (x1) + - "jCryzaFDLRL192Vv" (x1) + - "lDYntNcMZ8AKdlIU" (x1) + - "OS9vZh5GYrNHahZq" (x1) + - "lPU0bl88a7cWWuyu" (x1) + 'folder': + type: string + path: Goblin Gods.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "APvKMpkRypOtqFcH" (x8) + 'img': + type: string + path: Goblin Gods.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x8) + 'name': + type: string + path: Goblin Gods.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Cong" (x1) + - "Hadregash" (x1) + - "Lurlup" (x1) + - "Teki Stronggut" (x1) + - "Venkelvore" (x1) + - "Zarongel" (x1) + - "Zogmugot" (x1) + - "Zugero" (x1) + 'system': + type: object + path: Goblin Gods.system + is_null: false + values: 8 + schema: + 'attribute': + type: array + path: Goblin Gods.system.attribute + is_null: false + values: 8 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Goblin Gods.system.attribute.[] + is_null: false + values: 16 + different_values: 6 + variants: + - "int" (x4) + - "cha" (x3) + - "str" (x3) + - "wis" (x3) + - "dex" (x2) + - "con" (x1) + 'category': + type: string + path: Goblin Gods.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) + 'description': + type: object + path: Goblin Gods.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Goblin Gods.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'domains': + type: object + path: Goblin Gods.system.domains + is_null: false + values: 8 + schema: + 'alternate': + type: array + path: Goblin Gods.system.domains.alternate + is_null: false + values: 8 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Goblin Gods.system.domains.alternate.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "destruction" (x1) + - "vigil" (x1) + 'primary': + type: array + path: Goblin Gods.system.domains.primary + is_null: false + values: 8 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Goblin Gods.system.domains.primary.[] + is_null: false + values: 32 + different_values: 25 + variants: [omitted] + 'font': + type: array + path: Goblin Gods.system.font + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Goblin Gods.system.font.[] + is_null: false + values: 10 + different_values: 2 + variants: + - "harm" (x8) + - "heal" (x2) + 'publication': + type: object + path: Goblin Gods.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Goblin Gods.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "ORC" (x8) + 'remaster': + type: boolean + path: Goblin Gods.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: True (x8) + 'title': + type: string + path: Goblin Gods.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Goblin Gods.system.rules + is_null: false + values: 8 + [sanctification]: + type: object + path: Goblin Gods.system.sanctification + is_null: true + values: 6 + schema: + 'modal': + type: string + path: Goblin Gods.system.sanctification.modal + is_null: false + values: 6 + different_values: 2 + variants: + - "must" (x3) + - "can" (x3) + 'what': + type: array + path: Goblin Gods.system.sanctification.what + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Goblin Gods.system.sanctification.what.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "unholy" (x5) + - "holy" (x1) + 'skill': + type: array + path: Goblin Gods.system.skill + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Goblin Gods.system.skill.[] + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "thievery" (x1) + - "athletics" (x1) + - "intimidation" (x1) + - "diplomacy" (x1) + - "society" (x1) + - "survival" (x1) + - "crafting" (x1) + - "acrobatics" (x1) + 'spells': + type: object + path: Goblin Gods.system.spells + is_null: false + values: 8 + schema: + '1': + type: string + path: Goblin Gods.system.spells.1 + is_null: false + values: 8 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Grease" (x2) + - "Compendium.pf2e.spells-srd.Item.Fleet Step" (x1) + - "Compendium.pf2e.spells-srd.Item.Tailwind" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantom Pain" (x1) + - "Compendium.pf2e.spells-srd.Item.Vanishing Tracks" (x1) + - "Compendium.pf2e.spells-srd.Item.Temporary Tool" (x1) + - "Compendium.pf2e.spells-srd.Item.Sleep" (x1) + [2]: + type: string + path: Goblin Gods.system.spells.2 + is_null: true + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Laughing Fit" (x1) + - "Compendium.pf2e.spells-srd.Item.Shatter" (x1) + - "Compendium.pf2e.spells-srd.Item.Embed Message" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Disguise" (x1) + - "Compendium.pf2e.spells-srd.Item.Invisibility" (x1) + [3]: + type: string + path: Goblin Gods.system.spells.3 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Mad Monkeys" (x1) + - "Compendium.pf2e.spells-srd.Item.Bottomless Stomach" (x1) + - "Compendium.pf2e.spells-srd.Item.Fireball" (x1) + [4]: + type: string + path: Goblin Gods.system.spells.4 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Creation" (x1) + '5': + type: string + path: Goblin Gods.system.spells.5 + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Control Water" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Scene" (x1) + [6]: + type: string + path: Goblin Gods.system.spells.6 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis" (x1) + [7]: + type: string + path: Goblin Gods.system.spells.7 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Planar Palace" (x1) + - "Compendium.pf2e.spells-srd.Item.Retrocognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Unfettered Pack" (x1) + [8]: + type: string + path: Goblin Gods.system.spells.8 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Monstrosity Form" (x1) + 'traits': + type: object + path: Goblin Gods.system.traits + is_null: false + values: 8 + schema: + 'weapons': + type: array + path: Goblin Gods.system.weapons + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Goblin Gods.system.weapons.[] + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "frying-pan" (x1) + - "flail" (x1) + - "dagger" (x1) + - "longsword" (x1) + - "spear" (x1) + - "dogslicer" (x1) + - "sickle" (x1) + - "bola" (x1) + 'type': + type: string + path: Goblin Gods.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) diff --git a/output/pf2e/packs/Goblin.txt b/output/pf2e/packs/Goblin.txt deleted file mode 100644 index 1159d71..0000000 --- a/output/pf2e/packs/Goblin.txt +++ /dev/null @@ -1,35 +0,0 @@ -Goblin -Different values: 8 -===================================== -object {Goblin} - _id : string {Goblin._id} (all different values) - folder : string {Goblin.folder} (same value: '5LdB5OQeWNrPAk3X') - img : string {Goblin.img} (all different values) - name : string {Goblin.name} (all different values) - system : object {Goblin.system} - ancestry : object {Goblin.system.ancestry} - name : string {Goblin.system.ancestry.name} (same value: 'Goblin') - slug : string {Goblin.system.ancestry.slug} (same value: 'goblin') - uuid : string {Goblin.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.sQfjTMDaZbT9DThq') - description : object {Goblin.system.description} - value : string {Goblin.system.description.value} (all different values) - publication : object {Goblin.system.publication} - license : string {Goblin.system.publication.license} (2 different values) - 'ORC' (x6) - 'OGL' (x2) - remaster : boolean {Goblin.system.publication.remaster} (2 different values) - True (x6) - False (x2) - title : string {Goblin.system.publication.title} (3 different values) - 'Pathfinder Player Core' (x5) - 'Pathfinder Lost Omens Character Guide' (x2) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) - rules : ignored (Foundry rules object) {Goblin.system.rules} - traits : object {Goblin.system.traits} - rarity : string {Goblin.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x1) - value : array {Goblin.system.traits.value} - Length: min=0 max=1 - Value type: string {Goblin.system.traits.value.[]} (same value: 'goblin') - type : string {Goblin.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Goblin.yaml b/output/pf2e/packs/Goblin.yaml new file mode 100644 index 0000000..b6f3077 --- /dev/null +++ b/output/pf2e/packs/Goblin.yaml @@ -0,0 +1,176 @@ +name: Goblin +values: 8 +schema: + '_id': + type: string + path: Goblin._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "32oX6hHUY6K8N70Q" (x1) + - "gf2CfXocpIQgRsCY" (x1) + - "gyoN45SVfRZwHMkk" (x1) + - "a6F2WjYU8D0suT8T" (x1) + - "gQyPU441J3rGt8mD" (x1) + - "8wGUh9RsMUamOKjh" (x1) + - "EEvA4uj8h3zDiAfP" (x1) + - "ULj56ZoW7dWdnBvu" (x1) + 'folder': + type: string + path: Goblin.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "5LdB5OQeWNrPAk3X" (x8) + 'img': + type: string + path: Goblin.img + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "systems/pf2e/icons/features/ancestry/charhide-goblin.webp" (x1) + - "systems/pf2e/icons/default-icons/heritage.svg" (x1) + - "systems/pf2e/icons/features/ancestry/irongut-goblin.webp" (x1) + - "systems/pf2e/icons/features/ancestry/razortooth-goblin.webp" (x1) + - "systems/pf2e/icons/features/ancestry/snow-goblin.webp" (x1) + - "systems/pf2e/icons/features/ancestry/tailed-goblin.webp" (x1) + - "systems/pf2e/icons/features/ancestry/treedweller-goblin.webp" (x1) + - "systems/pf2e/icons/features/ancestry/unbreakable-goblin.webp" (x1) + 'name': + type: string + path: Goblin.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Charhide Goblin" (x1) + - "Dokkaebi Goblin" (x1) + - "Irongut Goblin" (x1) + - "Razortooth Goblin" (x1) + - "Snow Goblin" (x1) + - "Tailed Goblin" (x1) + - "Treedweller Goblin" (x1) + - "Unbreakable Goblin" (x1) + 'system': + type: object + path: Goblin.system + is_null: false + values: 8 + schema: + 'ancestry': + type: object + path: Goblin.system.ancestry + is_null: false + values: 8 + schema: + 'name': + type: string + path: Goblin.system.ancestry.name + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Goblin" (x8) + 'slug': + type: string + path: Goblin.system.ancestry.slug + is_null: false + values: 8 + different_values: 1 (all same) + variants: "goblin" (x8) + 'uuid': + type: string + path: Goblin.system.ancestry.uuid + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.sQfjTMDaZbT9DThq" (x8) + 'description': + type: object + path: Goblin.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Goblin.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'publication': + type: object + path: Goblin.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Goblin.system.publication.license + is_null: false + values: 8 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x2) + 'remaster': + type: boolean + path: Goblin.system.publication.remaster + is_null: false + values: 8 + different_values: 2 + variants: + - True (x6) + - False (x2) + 'title': + type: string + path: Goblin.system.publication.title + is_null: false + values: 8 + different_values: 3 + variants: + - "Pathfinder Player Core" (x5) + - "Pathfinder Lost Omens Character Guide" (x2) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Goblin.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Goblin.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Goblin.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x1) + 'value': + type: array + path: Goblin.system.traits.value + is_null: false + values: 8 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Goblin.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "goblin" (x1) + 'type': + type: string + path: Goblin.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "heritage" (x8) diff --git a/output/pf2e/packs/Godling.txt b/output/pf2e/packs/Godling.txt deleted file mode 100644 index 69e18a3..0000000 --- a/output/pf2e/packs/Godling.txt +++ /dev/null @@ -1,60 +0,0 @@ -Godling -Different values: 11 -===================================== -object {Godling} - _id : string {Godling._id} (all different values) - folder : string {Godling.folder} (same value: 'O7SJLJtCStA1pAHP') - img : string {Godling.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Godling.name} (all different values) - system : object {Godling.system} - actionType : object {Godling.system.actionType} - value : string {Godling.system.actionType.value} (2 different values) - 'passive' (x7) - 'action' (x4) - actions : object {Godling.system.actions} - [value] : integer {Godling.system.actions.value} (2 different values) - 2 (x2) - 1 (x2) - category : string {Godling.system.category} (same value: 'class') - description : object {Godling.system.description} - value : string {Godling.system.description.value} (all different values) - level : object {Godling.system.level} - value : integer {Godling.system.level.value} (5 different values) - 16 (x3) - 14 (x3) - 18 (x3) - 20 (x1) - 12 (x1) - prerequisites : object {Godling.system.prerequisites} - value : array {Godling.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Godling.system.prerequisites.value.[]} - value : string {Godling.system.prerequisites.value.[].value} (same value: 'Godling Dedication') - publication : object {Godling.system.publication} - license : string {Godling.system.publication.license} (same value: 'ORC') - remaster : boolean {Godling.system.publication.remaster} (same value: True) - title : string {Godling.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Godling.system.rules} - traits : object {Godling.system.traits} - rarity : string {Godling.system.traits.rarity} (same value: 'rare') - value : array {Godling.system.traits.value} - Length: min=1 max=3 - Value type: string {Godling.system.traits.value.[]} (5 different values) - 'mythic' (x11) - 'concentrate' (x2) - 'mental' (x2) - 'destiny' (x1) - 'sanctified' (x1) - [frequency] : object {Godling.system.frequency} - max : integer {Godling.system.frequency.max} (same value: 1) - per : string {Godling.system.frequency.per} (2 different values) - 'day' (x2) - 'PT1H' (x1) - [selfEffect] : object {Godling.system.selfEffect} - name : string {Godling.system.selfEffect.name} (same value: 'Effect: Divine Invulnerability') - uuid : string {Godling.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Divine Invulnerability') - [subfeatures] : object {Godling.system.subfeatures} - proficiencies : object {Godling.system.subfeatures.proficiencies} - spellcasting : object {Godling.system.subfeatures.proficiencies.spellcasting} - rank : integer {Godling.system.subfeatures.proficiencies.spellcasting.rank} (same value: 2) - type : string {Godling.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Godling.yaml b/output/pf2e/packs/Godling.yaml new file mode 100644 index 0000000..89030a2 --- /dev/null +++ b/output/pf2e/packs/Godling.yaml @@ -0,0 +1,269 @@ +name: Godling +values: 11 +schema: + '_id': + type: string + path: Godling._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Godling.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "O7SJLJtCStA1pAHP" (x11) + 'img': + type: string + path: Godling.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Godling.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Godling.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Godling.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Godling.system.actionType.value + is_null: false + values: 11 + different_values: 2 + variants: + - "passive" (x7) + - "action" (x4) + 'actions': + type: object + path: Godling.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Godling.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 2 (x2) + - 1 (x2) + 'category': + type: string + path: Godling.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Godling.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Godling.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Godling.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Godling.system.level.value + is_null: false + values: 11 + different_values: 5 + variants: + - 16 (x3) + - 14 (x3) + - 18 (x3) + - 20 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Godling.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Godling.system.prerequisites.value + is_null: false + values: 11 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Godling.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Godling.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Godling Dedication" (x10) + 'publication': + type: object + path: Godling.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Godling.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ORC" (x11) + 'remaster': + type: boolean + path: Godling.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: True (x11) + 'title': + type: string + path: Godling.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Godling.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Godling.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Godling.system.traits.rarity + is_null: false + values: 11 + different_values: 1 (all same) + variants: "rare" (x11) + 'value': + type: array + path: Godling.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Godling.system.traits.value.[] + is_null: false + values: 17 + different_values: 5 + variants: + - "mythic" (x11) + - "concentrate" (x2) + - "mental" (x2) + - "destiny" (x1) + - "sanctified" (x1) + [frequency]: + type: object + path: Godling.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Godling.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Godling.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "day" (x2) + - "PT1H" (x1) + [selfEffect]: + type: object + path: Godling.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Godling.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Divine Invulnerability" (x1) + 'uuid': + type: string + path: Godling.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Divine Invulnerability" (x1) + [subfeatures]: + type: object + path: Godling.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Godling.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Godling.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Godling.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'type': + type: string + path: Godling.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Golden League Xun.txt b/output/pf2e/packs/Golden League Xun.txt deleted file mode 100644 index b58f82a..0000000 --- a/output/pf2e/packs/Golden League Xun.txt +++ /dev/null @@ -1,48 +0,0 @@ -Golden League Xun -Different values: 5 -===================================== -object {Golden League Xun} - _id : string {Golden League Xun._id} (all different values) - folder : string {Golden League Xun.folder} (same value: 'rqQaRxMR7D3E6Dly') - img : string {Golden League Xun.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Golden League Xun.name} (all different values) - system : object {Golden League Xun.system} - actionType : object {Golden League Xun.system.actionType} - value : string {Golden League Xun.system.actionType.value} (2 different values) - 'passive' (x4) - 'reaction' (x1) - actions : object {Golden League Xun.system.actions} - [value] : empty - category : string {Golden League Xun.system.category} (same value: 'class') - description : object {Golden League Xun.system.description} - value : string {Golden League Xun.system.description.value} (all different values) - level : object {Golden League Xun.system.level} - value : integer {Golden League Xun.system.level.value} (2 different values) - 10 (x4) - 8 (x1) - prerequisites : object {Golden League Xun.system.prerequisites} - value : array {Golden League Xun.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Golden League Xun.system.prerequisites.value.[]} - value : string {Golden League Xun.system.prerequisites.value.[].value} (6 different values) - 'Golden League Xun Dedication' (x4) - 'expert in Deception' (x1) - 'master in Underworld Lore' (x1) - 'expert in Intimidation' (x1) - 'expert in Athletics' (x1) - 'expert in Stealth' (x1) - publication : object {Golden League Xun.system.publication} - license : string {Golden League Xun.system.publication.license} (same value: 'OGL') - remaster : boolean {Golden League Xun.system.publication.remaster} (same value: False) - title : string {Golden League Xun.system.publication.title} (same value: 'Pathfinder #167: Ready? Fight!') - rules : ignored (Foundry rules object) {Golden League Xun.system.rules} - traits : object {Golden League Xun.system.traits} - rarity : string {Golden League Xun.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Golden League Xun.system.traits.value} - Length: min=1 max=2 - Value type: string {Golden League Xun.system.traits.value.[]} (2 different values) - 'archetype' (x5) - 'dedication' (x1) - type : string {Golden League Xun.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Golden League Xun.yaml b/output/pf2e/packs/Golden League Xun.yaml new file mode 100644 index 0000000..1879b7b --- /dev/null +++ b/output/pf2e/packs/Golden League Xun.yaml @@ -0,0 +1,211 @@ +name: Golden League Xun +values: 5 +schema: + '_id': + type: string + path: Golden League Xun._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "muDbZAyrE1ObyuTL" (x1) + - "jTOxxy19o2VRJTbH" (x1) + - "S36WQ8o2MvPxQp0p" (x1) + - "eceQmgvmoPplFKId" (x1) + - "AYByEEgPXk3QbCiF" (x1) + 'folder': + type: string + path: Golden League Xun.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "rqQaRxMR7D3E6Dly" (x5) + 'img': + type: string + path: Golden League Xun.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Golden League Xun.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Beneath Notice" (x1) + - "Golden League Xun Dedication" (x1) + - "Menacing Prowess" (x1) + - "Rope Mastery" (x1) + - "Silent Sting" (x1) + 'system': + type: object + path: Golden League Xun.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Golden League Xun.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Golden League Xun.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "reaction" (x1) + 'actions': + type: object + path: Golden League Xun.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Golden League Xun.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Golden League Xun.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Golden League Xun.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Golden League Xun.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Golden League Xun.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Golden League Xun.system.level.value + is_null: false + values: 5 + different_values: 2 + variants: + - 10 (x4) + - 8 (x1) + 'prerequisites': + type: object + path: Golden League Xun.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Golden League Xun.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Golden League Xun.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Golden League Xun.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 6 + variants: + - "Golden League Xun Dedication" (x4) + - "expert in Deception" (x1) + - "master in Underworld Lore" (x1) + - "expert in Intimidation" (x1) + - "expert in Athletics" (x1) + - "expert in Stealth" (x1) + 'publication': + type: object + path: Golden League Xun.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Golden League Xun.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Golden League Xun.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Golden League Xun.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #167: Ready? Fight!" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Golden League Xun.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Golden League Xun.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Golden League Xun.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Golden League Xun.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Golden League Xun.system.traits.value.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "archetype" (x5) + - "dedication" (x1) + 'type': + type: string + path: Golden League Xun.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Golem Grafter.txt b/output/pf2e/packs/Golem Grafter.txt deleted file mode 100644 index c9b71c7..0000000 --- a/output/pf2e/packs/Golem Grafter.txt +++ /dev/null @@ -1,51 +0,0 @@ -Golem Grafter -Different values: 5 -===================================== -object {Golem Grafter} - _id : string {Golem Grafter._id} (all different values) - folder : string {Golem Grafter.folder} (same value: 'sUt2b0koZQ9Zrgy3') - img : string {Golem Grafter.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Golem Grafter.name} (all different values) - system : object {Golem Grafter.system} - actionType : object {Golem Grafter.system.actionType} - value : string {Golem Grafter.system.actionType.value} (2 different values) - 'passive' (x4) - 'action' (x1) - actions : object {Golem Grafter.system.actions} - [value] : integer {Golem Grafter.system.actions.value} (same value: 1) - category : string {Golem Grafter.system.category} (same value: 'class') - description : object {Golem Grafter.system.description} - value : string {Golem Grafter.system.description.value} (all different values) - frequency : object {Golem Grafter.system.frequency} - max : integer {Golem Grafter.system.frequency.max} (same value: 1) - per : string {Golem Grafter.system.frequency.per} (same value: 'turn') - level : object {Golem Grafter.system.level} - value : integer {Golem Grafter.system.level.value} (4 different values) - 10 (x2) - 8 (x1) - 14 (x1) - 12 (x1) - prerequisites : object {Golem Grafter.system.prerequisites} - value : array {Golem Grafter.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Golem Grafter.system.prerequisites.value.[]} - value : string {Golem Grafter.system.prerequisites.value.[].value} (3 different values) - 'Golem Grafter Dedication' (x4) - 'expert in unarmed attacks' (x1) - 'expert in Arcana and Crafting, or an ally with expert proficiency in those skills willing to augment you' (x1) - publication : object {Golem Grafter.system.publication} - license : string {Golem Grafter.system.publication.license} (same value: 'OGL') - remaster : boolean {Golem Grafter.system.publication.remaster} (same value: False) - title : string {Golem Grafter.system.publication.title} (same value: 'Pathfinder #153: Life\'s Long Shadows') - rules : ignored (Foundry rules object) {Golem Grafter.system.rules} - traits : object {Golem Grafter.system.traits} - rarity : string {Golem Grafter.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Golem Grafter.system.traits.value} - Length: min=1 max=2 - Value type: string {Golem Grafter.system.traits.value.[]} (3 different values) - 'archetype' (x5) - 'curse' (x1) - 'dedication' (x1) - type : string {Golem Grafter.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Golem Grafter.yaml b/output/pf2e/packs/Golem Grafter.yaml new file mode 100644 index 0000000..8279d90 --- /dev/null +++ b/output/pf2e/packs/Golem Grafter.yaml @@ -0,0 +1,232 @@ +name: Golem Grafter +values: 5 +schema: + '_id': + type: string + path: Golem Grafter._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "tMsAj0H0B9XZQjtH" (x1) + - "MxNb97qr1yMhbjiP" (x1) + - "8PMxl8o5YXET58Pn" (x1) + - "PeBz8f9h8Y4OFdws" (x1) + - "i8MnyasCDo3j65Xd" (x1) + 'folder': + type: string + path: Golem Grafter.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "sUt2b0koZQ9Zrgy3" (x5) + 'img': + type: string + path: Golem Grafter.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Golem Grafter.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Accursed Clay Fist" (x1) + - "Golem Grafter Dedication" (x1) + - "Iron Lung" (x1) + - "Legs of Stone" (x1) + - "Quicken Heartbeat" (x1) + 'system': + type: object + path: Golem Grafter.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Golem Grafter.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Golem Grafter.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "action" (x1) + 'actions': + type: object + path: Golem Grafter.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Golem Grafter.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Golem Grafter.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Golem Grafter.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Golem Grafter.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'frequency': + type: object + path: Golem Grafter.system.frequency + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Golem Grafter.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Golem Grafter.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "turn" (x1) + 'level': + type: object + path: Golem Grafter.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Golem Grafter.system.level.value + is_null: false + values: 5 + different_values: 4 + variants: + - 10 (x2) + - 8 (x1) + - 14 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Golem Grafter.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Golem Grafter.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Golem Grafter.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Golem Grafter.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Golem Grafter Dedication" (x4) + - "expert in unarmed attacks" (x1) + - "expert in Arcana and Crafting, or an ally with expert proficiency in those skills willing to augment you" (x1) + 'publication': + type: object + path: Golem Grafter.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Golem Grafter.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Golem Grafter.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Golem Grafter.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #153: Life's Long Shadows" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Golem Grafter.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Golem Grafter.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Golem Grafter.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Golem Grafter.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Golem Grafter.system.traits.value.[] + is_null: false + values: 7 + different_values: 3 + variants: + - "archetype" (x5) + - "curse" (x1) + - "dedication" (x1) + 'type': + type: string + path: Golem Grafter.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Golem.txt b/output/pf2e/packs/Golem.txt deleted file mode 100644 index a78d51a..0000000 --- a/output/pf2e/packs/Golem.txt +++ /dev/null @@ -1,27 +0,0 @@ -Golem -Different values: 2 -===================================== -object {Golem} - _id : string {Golem._id} (all different values) - folder : string {Golem.folder} (same value: 'Ciyg1BBWL6784whI') - img : string {Golem.img} (all different values) - name : string {Golem.name} (all different values) - system : object {Golem.system} - actionType : object {Golem.system.actionType} - value : string {Golem.system.actionType.value} (all different values) - actions : object {Golem.system.actions} - [value] : integer {Golem.system.actions.value} (same value: 1) - category : string {Golem.system.category} (all different values) - description : object {Golem.system.description} - value : string {Golem.system.description.value} (all different values) - publication : object {Golem.system.publication} - license : string {Golem.system.publication.license} (same value: 'OGL') - remaster : boolean {Golem.system.publication.remaster} (same value: False) - title : string {Golem.system.publication.title} (same value: 'Pathfinder Bestiary') - rules : ignored (Foundry rules object) {Golem.system.rules} - traits : object {Golem.system.traits} - rarity : string {Golem.system.traits.rarity} (same value: 'common') - value : array<> {Golem.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Golem.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Golem.yaml b/output/pf2e/packs/Golem.yaml new file mode 100644 index 0000000..2c58373 --- /dev/null +++ b/output/pf2e/packs/Golem.yaml @@ -0,0 +1,158 @@ +name: Golem +values: 2 +schema: + '_id': + type: string + path: Golem._id + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "r34QDwKiWZoVymJa" (x1) + - "qt2exWwQTzoObKfW" (x1) + 'folder': + type: string + path: Golem.folder + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Ciyg1BBWL6784whI" (x2) + 'img': + type: string + path: Golem.img + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x1) + - "systems/pf2e/icons/actions/OneAction.webp" (x1) + 'name': + type: string + path: Golem.name + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "(Golem) Golem Antimagic" (x1) + - "(Golem) Inexorable March" (x1) + 'system': + type: object + path: Golem.system + is_null: false + values: 2 + schema: + 'actionType': + type: object + path: Golem.system.actionType + is_null: false + values: 2 + schema: + 'value': + type: string + path: Golem.system.actionType.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "passive" (x1) + - "action" (x1) + 'actions': + type: object + path: Golem.system.actions + is_null: false + values: 2 + schema: + [value]: + type: integer + path: Golem.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Golem.system.category + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "defensive" (x1) + - "offensive" (x1) + 'description': + type: object + path: Golem.system.description + is_null: false + values: 2 + schema: + 'value': + type: string + path: Golem.system.description.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: [omitted] + 'publication': + type: object + path: Golem.system.publication + is_null: false + values: 2 + schema: + 'license': + type: string + path: Golem.system.publication.license + is_null: false + values: 2 + different_values: 1 (all same) + variants: "OGL" (x2) + 'remaster': + type: boolean + path: Golem.system.publication.remaster + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + 'title': + type: string + path: Golem.system.publication.title + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Pathfinder Bestiary" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Golem.system.rules + is_null: false + values: 2 + 'traits': + type: object + path: Golem.system.traits + is_null: false + values: 2 + schema: + 'rarity': + type: string + path: Golem.system.traits.rarity + is_null: false + values: 2 + different_values: 1 (all same) + variants: "common" (x2) + 'value': + type: array<> + path: Golem.system.traits.value + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: Golem.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Golem.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "action" (x2) diff --git a/output/pf2e/packs/Goloma.txt b/output/pf2e/packs/Goloma.txt deleted file mode 100644 index 119cdfb..0000000 --- a/output/pf2e/packs/Goloma.txt +++ /dev/null @@ -1,26 +0,0 @@ -Goloma -Different values: 5 -===================================== -object {Goloma} - _id : string {Goloma._id} (all different values) - folder : string {Goloma.folder} (same value: 'l6ykje6KzVwUOEcR') - img : string {Goloma.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Goloma.name} (all different values) - system : object {Goloma.system} - ancestry : object {Goloma.system.ancestry} - name : string {Goloma.system.ancestry.name} (same value: 'Goloma') - slug : string {Goloma.system.ancestry.slug} (same value: 'goloma') - uuid : string {Goloma.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.c4secsSNG2AO7I5i') - description : object {Goloma.system.description} - value : string {Goloma.system.description.value} (all different values) - publication : object {Goloma.system.publication} - license : string {Goloma.system.publication.license} (same value: 'OGL') - remaster : boolean {Goloma.system.publication.remaster} (same value: False) - title : string {Goloma.system.publication.title} (same value: 'Pathfinder Lost Omens The Mwangi Expanse') - rules : ignored (Foundry rules object) {Goloma.system.rules} - traits : object {Goloma.system.traits} - rarity : string {Goloma.system.traits.rarity} (same value: 'common') - value : array<> {Goloma.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Goloma.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Goloma.yaml b/output/pf2e/packs/Goloma.yaml new file mode 100644 index 0000000..4dcbdd5 --- /dev/null +++ b/output/pf2e/packs/Goloma.yaml @@ -0,0 +1,152 @@ +name: Goloma +values: 5 +schema: + '_id': + type: string + path: Goloma._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "6JKdAZGa8odFzleS" (x1) + - "KJ2dSDXP9d5hJHzd" (x1) + - "cnbwtbDmlD0KoLqY" (x1) + - "x5S4MNQ0aqUmgHcC" (x1) + - "sGzhnQpgWErX1bmx" (x1) + 'folder': + type: string + path: Goloma.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "l6ykje6KzVwUOEcR" (x5) + 'img': + type: string + path: Goloma.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Goloma.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Farsight Goloma" (x1) + - "Frightful Goloma" (x1) + - "Insightful Goloma" (x1) + - "Vicious Goloma" (x1) + - "Vigilant Goloma" (x1) + 'system': + type: object + path: Goloma.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Goloma.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Goloma.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Goloma" (x5) + 'slug': + type: string + path: Goloma.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "goloma" (x5) + 'uuid': + type: string + path: Goloma.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.c4secsSNG2AO7I5i" (x5) + 'description': + type: object + path: Goloma.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Goloma.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Goloma.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Goloma.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Goloma.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Goloma.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens The Mwangi Expanse" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Goloma.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Goloma.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Goloma.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Goloma.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Goloma.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Goloma.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Graveknight.txt b/output/pf2e/packs/Graveknight.txt deleted file mode 100644 index 1e838d5..0000000 --- a/output/pf2e/packs/Graveknight.txt +++ /dev/null @@ -1,47 +0,0 @@ -Graveknight -Different values: 16 -===================================== -object {Graveknight} - _id : string {Graveknight._id} (all different values) - folder : string {Graveknight.folder} (same value: 'VDsm6Sn88FQRnVG2') - img : string {Graveknight.img} (4 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x12) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) - name : string {Graveknight.name} (all different values) - system : object {Graveknight.system} - actionType : object {Graveknight.system.actionType} - value : string {Graveknight.system.actionType.value} (3 different values) - 'passive' (x12) - 'action' (x3) - 'reaction' (x1) - actions : object {Graveknight.system.actions} - [value] : integer {Graveknight.system.actions.value} (2 different values) - 2 (x2) - 3 (x1) - category : string {Graveknight.system.category} (3 different values) - 'offensive' (x8) - 'defensive' (x6) - 'interaction' (x2) - description : object {Graveknight.system.description} - value : string {Graveknight.system.description.value} (all different values) - publication : object {Graveknight.system.publication} - license : string {Graveknight.system.publication.license} (2 different values) - 'ORC' (x10) - 'OGL' (x6) - remaster : boolean {Graveknight.system.publication.remaster} (2 different values) - True (x10) - False (x6) - title : string {Graveknight.system.publication.title} (3 different values) - 'Pathfinder Monster Core' (x10) - 'Pathfinder Book of the Dead' (x5) - 'Pathfinder #172: Secrets of the Temple-City' (x1) - rules : ignored (Foundry rules object) {Graveknight.system.rules} - traits : object {Graveknight.system.traits} - rarity : string {Graveknight.system.traits.rarity} (same value: 'common') - value : array {Graveknight.system.traits.value} - Length: min=0 max=6 - Value type: string {Graveknight.system.traits.value.[]} (11 different values) - [deathNote] : boolean {Graveknight.system.deathNote} (same value: True) - type : string {Graveknight.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Graveknight.yaml b/output/pf2e/packs/Graveknight.yaml new file mode 100644 index 0000000..494fadb --- /dev/null +++ b/output/pf2e/packs/Graveknight.yaml @@ -0,0 +1,175 @@ +name: Graveknight +values: 16 +schema: + '_id': + type: string + path: Graveknight._id + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'folder': + type: string + path: Graveknight.folder + is_null: false + values: 16 + different_values: 1 (all same) + variants: "VDsm6Sn88FQRnVG2" (x16) + 'img': + type: string + path: Graveknight.img + is_null: false + values: 16 + different_values: 4 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x12) + - "systems/pf2e/icons/actions/TwoActions.webp" (x2) + - "systems/pf2e/icons/actions/Reaction.webp" (x1) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x1) + 'name': + type: string + path: Graveknight.name + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'system': + type: object + path: Graveknight.system + is_null: false + values: 16 + schema: + 'actionType': + type: object + path: Graveknight.system.actionType + is_null: false + values: 16 + schema: + 'value': + type: string + path: Graveknight.system.actionType.value + is_null: false + values: 16 + different_values: 3 + variants: + - "passive" (x12) + - "action" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Graveknight.system.actions + is_null: false + values: 16 + schema: + [value]: + type: integer + path: Graveknight.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 2 (x2) + - 3 (x1) + 'category': + type: string + path: Graveknight.system.category + is_null: false + values: 16 + different_values: 3 + variants: + - "offensive" (x8) + - "defensive" (x6) + - "interaction" (x2) + 'description': + type: object + path: Graveknight.system.description + is_null: false + values: 16 + schema: + 'value': + type: string + path: Graveknight.system.description.value + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'publication': + type: object + path: Graveknight.system.publication + is_null: false + values: 16 + schema: + 'license': + type: string + path: Graveknight.system.publication.license + is_null: false + values: 16 + different_values: 2 + variants: + - "ORC" (x10) + - "OGL" (x6) + 'remaster': + type: boolean + path: Graveknight.system.publication.remaster + is_null: false + values: 16 + different_values: 2 + variants: + - True (x10) + - False (x6) + 'title': + type: string + path: Graveknight.system.publication.title + is_null: false + values: 16 + different_values: 3 + variants: + - "Pathfinder Monster Core" (x10) + - "Pathfinder Book of the Dead" (x5) + - "Pathfinder #172: Secrets of the Temple-City" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Graveknight.system.rules + is_null: false + values: 16 + 'traits': + type: object + path: Graveknight.system.traits + is_null: false + values: 16 + schema: + 'rarity': + type: string + path: Graveknight.system.traits.rarity + is_null: false + values: 16 + different_values: 1 (all same) + variants: "common" (x16) + 'value': + type: array + path: Graveknight.system.traits.value + is_null: false + values: 16 + min_count: 0 + max_count: 6 + value_type: + type: string + path: Graveknight.system.traits.value.[] + is_null: false + values: 18 + different_values: 11 + variants: [omitted] + [deathNote]: + type: boolean + path: Graveknight.system.deathNote + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'type': + type: string + path: Graveknight.type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "action" (x16) diff --git a/output/pf2e/packs/Gray Gardener.txt b/output/pf2e/packs/Gray Gardener.txt deleted file mode 100644 index f6984b1..0000000 --- a/output/pf2e/packs/Gray Gardener.txt +++ /dev/null @@ -1,64 +0,0 @@ -Gray Gardener -Different values: 9 -===================================== -object {Gray Gardener} - _id : string {Gray Gardener._id} (all different values) - folder : string {Gray Gardener.folder} (same value: 'hZN1aWnz3xmNHXm7') - img : string {Gray Gardener.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Gray Gardener.name} (all different values) - system : object {Gray Gardener.system} - actionType : object {Gray Gardener.system.actionType} - value : string {Gray Gardener.system.actionType.value} (4 different values) - 'passive' (x4) - 'action' (x2) - 'free' (x2) - 'reaction' (x1) - actions : object {Gray Gardener.system.actions} - [value] : integer {Gray Gardener.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Gray Gardener.system.category} (same value: 'class') - description : object {Gray Gardener.system.description} - value : string {Gray Gardener.system.description.value} (all different values) - level : object {Gray Gardener.system.level} - value : integer {Gray Gardener.system.level.value} (6 different values) - 8 (x2) - 6 (x2) - 4 (x2) - 14 (x1) - 10 (x1) - 18 (x1) - prerequisites : object {Gray Gardener.system.prerequisites} - value : array {Gray Gardener.system.prerequisites.value} - Length: min=2 max=4 - Value type: object {Gray Gardener.system.prerequisites.value.[]} - value : string {Gray Gardener.system.prerequisites.value.[].value} (6 different values) - 'Vigilante Dedication' (x9) - 'Member of the Grey Gardeners' (x9) - 'Harsh Judgement' (x3) - 'master in Intimidation' (x1) - 'Voice of Authority' (x1) - 'expert in Intimidation' (x1) - publication : object {Gray Gardener.system.publication} - license : string {Gray Gardener.system.publication.license} (same value: 'OGL') - remaster : boolean {Gray Gardener.system.publication.remaster} (same value: False) - title : string {Gray Gardener.system.publication.title} (same value: 'Pathfinder Adventure: Night of the Gray Death') - rules : ignored (Foundry rules object) {Gray Gardener.system.rules} - traits : object {Gray Gardener.system.traits} - rarity : string {Gray Gardener.system.traits.rarity} (same value: 'common') - value : array {Gray Gardener.system.traits.value} - Length: min=1 max=5 - Value type: string {Gray Gardener.system.traits.value.[]} (6 different values) - 'archetype' (x9) - 'vigilante' (x8) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - 'auditory' (x1) - [frequency] : object {Gray Gardener.system.frequency} - max : integer {Gray Gardener.system.frequency.max} (same value: 1) - per : string {Gray Gardener.system.frequency.per} (same value: 'day') - [selfEffect] : object {Gray Gardener.system.selfEffect} - name : string {Gray Gardener.system.selfEffect.name} (same value: 'Effect: Harsh Judgement') - uuid : string {Gray Gardener.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Harsh Judgement') - type : string {Gray Gardener.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Gray Gardener.yaml b/output/pf2e/packs/Gray Gardener.yaml new file mode 100644 index 0000000..0a3f0a7 --- /dev/null +++ b/output/pf2e/packs/Gray Gardener.yaml @@ -0,0 +1,270 @@ +name: Gray Gardener +values: 9 +schema: + '_id': + type: string + path: Gray Gardener._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "OeUP3ASaS5deBsWw" (x1) + - "lknYlp0ekVyBWQK9" (x1) + - "0xh9ISHFUFHqngK0" (x1) + - "SUNLm99CgsS5M3Eq" (x1) + - "gTg3D9Dv9L4NEVhV" (x1) + - "37uOb0iaWCfTCvBZ" (x1) + - "D6bncWAOvFYX7hCE" (x1) + - "Rbp08BSSzwpkWVjh" (x1) + - "UsEGem9s9ElaTS0d" (x1) + 'folder': + type: string + path: Gray Gardener.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "hZN1aWnz3xmNHXm7" (x9) + 'img': + type: string + path: Gray Gardener.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Gray Gardener.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Accurate Swing" (x1) + - "Discerning Gaze" (x1) + - "Execution" (x1) + - "Frightful Condemnation" (x1) + - "Gardener's Resolve" (x1) + - "Harsh Judgement" (x1) + - "Strident Command" (x1) + - "Terrifying Countenance" (x1) + - "Voice of Authority" (x1) + 'system': + type: object + path: Gray Gardener.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Gray Gardener.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Gray Gardener.system.actionType.value + is_null: false + values: 9 + different_values: 4 + variants: + - "passive" (x4) + - "action" (x2) + - "free" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Gray Gardener.system.actions + is_null: false + values: 9 + schema: + [value]: + type: integer + path: Gray Gardener.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Gray Gardener.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "class" (x9) + 'description': + type: object + path: Gray Gardener.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Gray Gardener.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'level': + type: object + path: Gray Gardener.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Gray Gardener.system.level.value + is_null: false + values: 9 + different_values: 6 + variants: + - 8 (x2) + - 6 (x2) + - 4 (x2) + - 14 (x1) + - 10 (x1) + - 18 (x1) + 'prerequisites': + type: object + path: Gray Gardener.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array + path: Gray Gardener.system.prerequisites.value + is_null: false + values: 9 + min_count: 2 + max_count: 4 + value_type: + type: object + path: Gray Gardener.system.prerequisites.value.[] + is_null: false + values: 24 + schema: + 'value': + type: string + path: Gray Gardener.system.prerequisites.value.[].value + is_null: false + values: 24 + different_values: 6 + variants: + - "Vigilante Dedication" (x9) + - "Member of the Grey Gardeners" (x9) + - "Harsh Judgement" (x3) + - "master in Intimidation" (x1) + - "Voice of Authority" (x1) + - "expert in Intimidation" (x1) + 'publication': + type: object + path: Gray Gardener.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Gray Gardener.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "OGL" (x9) + 'remaster': + type: boolean + path: Gray Gardener.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: False (x9) + 'title': + type: string + path: Gray Gardener.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Adventure: Night of the Gray Death" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Gray Gardener.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Gray Gardener.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Gray Gardener.system.traits.rarity + is_null: false + values: 9 + different_values: 1 (all same) + variants: "common" (x9) + 'value': + type: array + path: Gray Gardener.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Gray Gardener.system.traits.value.[] + is_null: false + values: 21 + different_values: 6 + variants: + - "archetype" (x9) + - "vigilante" (x8) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + - "auditory" (x1) + [frequency]: + type: object + path: Gray Gardener.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Gray Gardener.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Gray Gardener.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + [selfEffect]: + type: object + path: Gray Gardener.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Gray Gardener.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Harsh Judgement" (x1) + 'uuid': + type: string + path: Gray Gardener.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Harsh Judgement" (x1) + 'type': + type: string + path: Gray Gardener.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/Greater Barghest.txt b/output/pf2e/packs/Greater Barghest.txt deleted file mode 100644 index d43d20c..0000000 --- a/output/pf2e/packs/Greater Barghest.txt +++ /dev/null @@ -1,35 +0,0 @@ -Greater Barghest -Different values: 4 -===================================== -object {Greater Barghest} - _id : string {Greater Barghest._id} (all different values) - folder : string {Greater Barghest.folder} (same value: 'SZBWEMnZwtbmp2B4') - img : string {Greater Barghest.img} (3 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - 'systems/pf2e/icons/actions/FreeAction.webp' (x1) - name : string {Greater Barghest.name} (all different values) - system : object {Greater Barghest.system} - actionType : object {Greater Barghest.system.actionType} - value : string {Greater Barghest.system.actionType.value} (3 different values) - 'passive' (x2) - 'action' (x1) - 'free' (x1) - actions : object {Greater Barghest.system.actions} - [value] : integer {Greater Barghest.system.actions.value} (same value: 2) - category : string {Greater Barghest.system.category} (same value: 'offensive') - description : object {Greater Barghest.system.description} - value : string {Greater Barghest.system.description.value} (all different values) - publication : object {Greater Barghest.system.publication} - license : string {Greater Barghest.system.publication.license} (same value: 'OGL') - remaster : boolean {Greater Barghest.system.publication.remaster} (same value: False) - title : string {Greater Barghest.system.publication.title} (same value: 'Pathfinder Bestiary') - rules : ignored (Foundry rules object) {Greater Barghest.system.rules} - traits : object {Greater Barghest.system.traits} - rarity : string {Greater Barghest.system.traits.rarity} (same value: 'common') - value : array {Greater Barghest.system.traits.value} - Length: min=0 max=2 - Value type: string {Greater Barghest.system.traits.value.[]} (2 different values) - 'poison' (x2) - 'divine' (x1) - type : string {Greater Barghest.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Greater Barghest.yaml b/output/pf2e/packs/Greater Barghest.yaml new file mode 100644 index 0000000..d1da148 --- /dev/null +++ b/output/pf2e/packs/Greater Barghest.yaml @@ -0,0 +1,165 @@ +name: Greater Barghest +values: 4 +schema: + '_id': + type: string + path: Greater Barghest._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "wlhvSroB6r5cSd8Y" (x1) + - "KcUHCVhHnkMD8j3k" (x1) + - "mwEig0MYM7EIibSU" (x1) + - "OD3VPUalSKDTYFmF" (x1) + 'folder': + type: string + path: Greater Barghest.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "SZBWEMnZwtbmp2B4" (x4) + 'img': + type: string + path: Greater Barghest.img + is_null: false + values: 4 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x2) + - "systems/pf2e/icons/actions/TwoActions.webp" (x1) + - "systems/pf2e/icons/actions/FreeAction.webp" (x1) + 'name': + type: string + path: Greater Barghest.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "(Greater Barghest) Mutation - Poison Fangs" (x1) + - "(Greater Barghest) Mutation - Toxic Breath" (x1) + - "(Greater Barghest) Mutation - Vestigial Arm Strike" (x1) + - "(Greater Barghest) Mutation - Wings" (x1) + 'system': + type: object + path: Greater Barghest.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Greater Barghest.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Greater Barghest.system.actionType.value + is_null: false + values: 4 + different_values: 3 + variants: + - "passive" (x2) + - "action" (x1) + - "free" (x1) + 'actions': + type: object + path: Greater Barghest.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Greater Barghest.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Greater Barghest.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "offensive" (x4) + 'description': + type: object + path: Greater Barghest.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Greater Barghest.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'publication': + type: object + path: Greater Barghest.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Greater Barghest.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Greater Barghest.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Greater Barghest.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Bestiary" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Greater Barghest.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Greater Barghest.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Greater Barghest.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array + path: Greater Barghest.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Greater Barghest.system.traits.value.[] + is_null: false + values: 3 + different_values: 2 + variants: + - "poison" (x2) + - "divine" (x1) + 'type': + type: string + path: Greater Barghest.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "action" (x4) diff --git a/output/pf2e/packs/Green Man Faiths.txt b/output/pf2e/packs/Green Man Faiths.txt deleted file mode 100644 index 7b843ef..0000000 --- a/output/pf2e/packs/Green Man Faiths.txt +++ /dev/null @@ -1,69 +0,0 @@ -Green Man Faiths -Different values: 6 -===================================== -object {Green Man Faiths} - _id : string {Green Man Faiths._id} (all different values) - folder : string {Green Man Faiths.folder} (same value: '6ieYoBvT6dWyBCEh') - img : string {Green Man Faiths.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Green Man Faiths.name} (all different values) - system : object {Green Man Faiths.system} - attribute : array {Green Man Faiths.system.attribute} - Length: min=2 max=2 - Value type: string {Green Man Faiths.system.attribute.[]} (2 different values) - 'con' (x6) - 'wis' (x6) - category : string {Green Man Faiths.system.category} (same value: 'deity') - description : object {Green Man Faiths.system.description} - value : string {Green Man Faiths.system.description.value} (all different values) - domains : object {Green Man Faiths.system.domains} - alternate : array<> {Green Man Faiths.system.domains.alternate} - Length: min=0 max=0 - Value type: empty - primary : array {Green Man Faiths.system.domains.primary} - Length: min=4 max=4 - Value type: string {Green Man Faiths.system.domains.primary.[]} (13 different values) - font : array {Green Man Faiths.system.font} - Length: min=1 max=2 - Value type: string {Green Man Faiths.system.font.[]} (2 different values) - 'heal' (x6) - 'harm' (x2) - publication : object {Green Man Faiths.system.publication} - license : string {Green Man Faiths.system.publication.license} (same value: 'ORC') - remaster : boolean {Green Man Faiths.system.publication.remaster} (same value: True) - title : string {Green Man Faiths.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Divine Mysteries Web Supplement' (x5) - 'Pathfinder #203: Shepherd of Decay' (x1) - rules : ignored (Foundry rules object) {Green Man Faiths.system.rules} - [sanctification] : object {Green Man Faiths.system.sanctification} - modal : string {Green Man Faiths.system.sanctification.modal} (same value: 'can') - what : array {Green Man Faiths.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Green Man Faiths.system.sanctification.what.[]} (same value: 'holy') - skill : array {Green Man Faiths.system.skill} - Length: min=1 max=1 - Value type: string {Green Man Faiths.system.skill.[]} (2 different values) - 'nature' (x5) - 'medicine' (x1) - spells : object {Green Man Faiths.system.spells} - 1 : string {Green Man Faiths.system.spells.1} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Summon Plant or Fungus' (x4) - 'Compendium.pf2e.spells-srd.Item.Goblin Pox' (x1) - 'Compendium.pf2e.spells-srd.Item.Flourishing Flora' (x1) - [2] : string {Green Man Faiths.system.spells.2} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Entangling Flora' (x1) - 'Compendium.pf2e.spells-srd.Item.Blood Vendetta' (x1) - 'Compendium.pf2e.spells-srd.Item.Acid Grip' (x1) - [3] : string {Green Man Faiths.system.spells.3} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Cozy Cabin' (x1) - 'Compendium.pf2e.spells-srd.Item.One with Stone' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Thorns' (x1) - 4 : string {Green Man Faiths.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Life-Draining Roots') - [5] : string {Green Man Faiths.system.spells.5} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - 'Compendium.pf2e.spells-srd.Item.Dreaming Potential' (x1) - [6] : string {Green Man Faiths.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Tangling Creepers') - traits : object {Green Man Faiths.system.traits} - weapons : array {Green Man Faiths.system.weapons} - Length: min=1 max=1 - Value type: string {Green Man Faiths.system.weapons.[]} (all different values) - type : string {Green Man Faiths.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Green Man Faiths.yaml b/output/pf2e/packs/Green Man Faiths.yaml new file mode 100644 index 0000000..d55f8db --- /dev/null +++ b/output/pf2e/packs/Green Man Faiths.yaml @@ -0,0 +1,303 @@ +name: Green Man Faiths +values: 6 +schema: + '_id': + type: string + path: Green Man Faiths._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "JFyAEoCo32fl3b74" (x1) + - "1TDsbM52mkWBxlur" (x1) + - "McUqN13BGLTpYWCg" (x1) + - "zI3qO0KCBKxe0Ui1" (x1) + - "f8fQIrsOdKVucT1G" (x1) + - "DN0urKdPPqhXFzTq" (x1) + 'folder': + type: string + path: Green Man Faiths.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "6ieYoBvT6dWyBCEh" (x6) + 'img': + type: string + path: Green Man Faiths.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x6) + 'name': + type: string + path: Green Man Faiths.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Aminara" (x1) + - "Granduncle Taproot" (x1) + - "Green Man" (x1) + - "Kzininn" (x1) + - "Telvrys" (x1) + - "Zibik" (x1) + 'system': + type: object + path: Green Man Faiths.system + is_null: false + values: 6 + schema: + 'attribute': + type: array + path: Green Man Faiths.system.attribute + is_null: false + values: 6 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Green Man Faiths.system.attribute.[] + is_null: false + values: 12 + different_values: 2 + variants: + - "con" (x6) + - "wis" (x6) + 'category': + type: string + path: Green Man Faiths.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "deity" (x6) + 'description': + type: object + path: Green Man Faiths.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Green Man Faiths.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'domains': + type: object + path: Green Man Faiths.system.domains + is_null: false + values: 6 + schema: + 'alternate': + type: array<> + path: Green Man Faiths.system.domains.alternate + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Green Man Faiths.system.domains.alternate.[] + is_null: false + values: 0 + is_empty: true + 'primary': + type: array + path: Green Man Faiths.system.domains.primary + is_null: false + values: 6 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Green Man Faiths.system.domains.primary.[] + is_null: false + values: 24 + different_values: 13 + variants: [omitted] + 'font': + type: array + path: Green Man Faiths.system.font + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Green Man Faiths.system.font.[] + is_null: false + values: 8 + different_values: 2 + variants: + - "heal" (x6) + - "harm" (x2) + 'publication': + type: object + path: Green Man Faiths.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Green Man Faiths.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Green Man Faiths.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Green Man Faiths.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x5) + - "Pathfinder #203: Shepherd of Decay" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Green Man Faiths.system.rules + is_null: false + values: 6 + [sanctification]: + type: object + path: Green Man Faiths.system.sanctification + is_null: true + values: 1 + schema: + 'modal': + type: string + path: Green Man Faiths.system.sanctification.modal + is_null: false + values: 1 + different_values: 1 (all same) + variants: "can" (x1) + 'what': + type: array + path: Green Man Faiths.system.sanctification.what + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Green Man Faiths.system.sanctification.what.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "holy" (x1) + 'skill': + type: array + path: Green Man Faiths.system.skill + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Green Man Faiths.system.skill.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "nature" (x5) + - "medicine" (x1) + 'spells': + type: object + path: Green Man Faiths.system.spells + is_null: false + values: 6 + schema: + '1': + type: string + path: Green Man Faiths.system.spells.1 + is_null: false + values: 6 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Summon Plant or Fungus" (x4) + - "Compendium.pf2e.spells-srd.Item.Goblin Pox" (x1) + - "Compendium.pf2e.spells-srd.Item.Flourishing Flora" (x1) + [2]: + type: string + path: Green Man Faiths.system.spells.2 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Entangling Flora" (x1) + - "Compendium.pf2e.spells-srd.Item.Blood Vendetta" (x1) + - "Compendium.pf2e.spells-srd.Item.Acid Grip" (x1) + [3]: + type: string + path: Green Man Faiths.system.spells.3 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Cozy Cabin" (x1) + - "Compendium.pf2e.spells-srd.Item.One with Stone" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Thorns" (x1) + '4': + type: string + path: Green Man Faiths.system.spells.4 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Life-Draining Roots" (x1) + [5]: + type: string + path: Green Man Faiths.system.spells.5 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Control Water" (x1) + - "Compendium.pf2e.spells-srd.Item.Dreaming Potential" (x1) + [6]: + type: string + path: Green Man Faiths.system.spells.6 + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Tangling Creepers" (x3) + 'traits': + type: object + path: Green Man Faiths.system.traits + is_null: false + values: 6 + schema: + 'weapons': + type: array + path: Green Man Faiths.system.weapons + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Green Man Faiths.system.weapons.[] + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "machete" (x1) + - "shield-boss" (x1) + - "club" (x1) + - "spiked-chain" (x1) + - "earthbreaker" (x1) + - "scythe" (x1) + 'type': + type: string + path: Green Man Faiths.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "deity" (x6) diff --git a/output/pf2e/packs/Grippli.txt b/output/pf2e/packs/Grippli.txt deleted file mode 100644 index 4159d0f..0000000 --- a/output/pf2e/packs/Grippli.txt +++ /dev/null @@ -1,63 +0,0 @@ -Grippli -Different values: 20 -===================================== -object {Grippli} - _id : string {Grippli._id} (all different values) - folder : string {Grippli.folder} (same value: 'c2yXFh3t4VD6uXLr') - img : string {Grippli.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Grippli.name} (all different values) - system : object {Grippli.system} - actionType : object {Grippli.system.actionType} - value : string {Grippli.system.actionType.value} (4 different values) - 'passive' (x13) - 'reaction' (x3) - 'action' (x3) - 'free' (x1) - actions : object {Grippli.system.actions} - [value] : integer {Grippli.system.actions.value} (same value: 1) - category : string {Grippli.system.category} (same value: 'ancestry') - description : object {Grippli.system.description} - value : string {Grippli.system.description.value} (all different values) - level : object {Grippli.system.level} - value : integer {Grippli.system.level.value} (5 different values) - 1 (x7) - 5 (x6) - 9 (x4) - 13 (x2) - 17 (x1) - prerequisites : object {Grippli.system.prerequisites} - value : array {Grippli.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Grippli.system.prerequisites.value.[]} - value : string {Grippli.system.prerequisites.value.[].value} (6 different values) - 'snaptongue tripkee' (x2) - 'You are not immune to diseases or poisons' (x1) - 'trained in Nature' (x1) - 'Wall Jump' (x1) - 'trained in Intimidation' (x1) - 'windweb tripkee' (x1) - publication : object {Grippli.system.publication} - license : string {Grippli.system.publication.license} (same value: 'ORC') - remaster : boolean {Grippli.system.publication.remaster} (same value: True) - title : string {Grippli.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Grippli.system.rules} - traits : object {Grippli.system.traits} - rarity : string {Grippli.system.traits.rarity} (same value: 'common') - value : array {Grippli.system.traits.value} - Length: min=1 max=2 - Value type: string {Grippli.system.traits.value.[]} (2 different values) - 'grippli' (x20) - 'manipulate' (x1) - [frequency] : object {Grippli.system.frequency} - max : integer {Grippli.system.frequency.max} (same value: 1) - per : string {Grippli.system.frequency.per} (2 different values) - 'day' (x2) - 'PT1H' (x1) - [onlyLevel1] : boolean {Grippli.system.onlyLevel1} (same value: True) - [selfEffect] : object {Grippli.system.selfEffect} - name : string {Grippli.system.selfEffect.name} (same value: 'Effect: Moisture Bath') - uuid : string {Grippli.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Moisture Bath') - [subfeatures] : object {Grippli.system.subfeatures} - senses : object {Grippli.system.subfeatures.senses} - darkvision : object {Grippli.system.subfeatures.senses.darkvision} - type : string {Grippli.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Grippli.yaml b/output/pf2e/packs/Grippli.yaml new file mode 100644 index 0000000..fc75fb8 --- /dev/null +++ b/output/pf2e/packs/Grippli.yaml @@ -0,0 +1,272 @@ +name: Grippli +values: 20 +schema: + '_id': + type: string + path: Grippli._id + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'folder': + type: string + path: Grippli.folder + is_null: false + values: 20 + different_values: 1 (all same) + variants: "c2yXFh3t4VD6uXLr" (x20) + 'img': + type: string + path: Grippli.img + is_null: false + values: 20 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x20) + 'name': + type: string + path: Grippli.name + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'system': + type: object + path: Grippli.system + is_null: false + values: 20 + schema: + 'actionType': + type: object + path: Grippli.system.actionType + is_null: false + values: 20 + schema: + 'value': + type: string + path: Grippli.system.actionType.value + is_null: false + values: 20 + different_values: 4 + variants: + - "passive" (x13) + - "reaction" (x3) + - "action" (x3) + - "free" (x1) + 'actions': + type: object + path: Grippli.system.actions + is_null: false + values: 20 + schema: + [value]: + type: integer + path: Grippli.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'category': + type: string + path: Grippli.system.category + is_null: false + values: 20 + different_values: 1 (all same) + variants: "ancestry" (x20) + 'description': + type: object + path: Grippli.system.description + is_null: false + values: 20 + schema: + 'value': + type: string + path: Grippli.system.description.value + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'level': + type: object + path: Grippli.system.level + is_null: false + values: 20 + schema: + 'value': + type: integer + path: Grippli.system.level.value + is_null: false + values: 20 + different_values: 5 + variants: + - 1 (x7) + - 5 (x6) + - 9 (x4) + - 13 (x2) + - 17 (x1) + 'prerequisites': + type: object + path: Grippli.system.prerequisites + is_null: false + values: 20 + schema: + 'value': + type: array + path: Grippli.system.prerequisites.value + is_null: false + values: 20 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Grippli.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Grippli.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 6 + variants: + - "snaptongue tripkee" (x2) + - "You are not immune to diseases or poisons" (x1) + - "trained in Nature" (x1) + - "Wall Jump" (x1) + - "trained in Intimidation" (x1) + - "windweb tripkee" (x1) + 'publication': + type: object + path: Grippli.system.publication + is_null: false + values: 20 + schema: + 'license': + type: string + path: Grippli.system.publication.license + is_null: false + values: 20 + different_values: 1 (all same) + variants: "ORC" (x20) + 'remaster': + type: boolean + path: Grippli.system.publication.remaster + is_null: false + values: 20 + different_values: 1 (all same) + variants: True (x20) + 'title': + type: string + path: Grippli.system.publication.title + is_null: false + values: 20 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x20) + 'rules': + type: ignored (Foundry rules object) + path: Grippli.system.rules + is_null: false + values: 20 + 'traits': + type: object + path: Grippli.system.traits + is_null: false + values: 20 + schema: + 'rarity': + type: string + path: Grippli.system.traits.rarity + is_null: false + values: 20 + different_values: 1 (all same) + variants: "common" (x20) + 'value': + type: array + path: Grippli.system.traits.value + is_null: false + values: 20 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Grippli.system.traits.value.[] + is_null: false + values: 21 + different_values: 2 + variants: + - "grippli" (x20) + - "manipulate" (x1) + [frequency]: + type: object + path: Grippli.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Grippli.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Grippli.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "day" (x2) + - "PT1H" (x1) + [onlyLevel1]: + type: boolean + path: Grippli.system.onlyLevel1 + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + [selfEffect]: + type: object + path: Grippli.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Grippli.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Moisture Bath" (x1) + 'uuid': + type: string + path: Grippli.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Moisture Bath" (x1) + [subfeatures]: + type: object + path: Grippli.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Grippli.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Grippli.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Grippli.type + is_null: false + values: 20 + different_values: 1 (all same) + variants: "feat" (x20) diff --git a/output/pf2e/packs/Gunslinger.txt b/output/pf2e/packs/Gunslinger.txt deleted file mode 100644 index 752b329..0000000 --- a/output/pf2e/packs/Gunslinger.txt +++ /dev/null @@ -1,65 +0,0 @@ -Gunslinger -Different values: 66 -===================================== -object {Gunslinger} - _id : string {Gunslinger._id} (all different values) - folder : string {Gunslinger.folder} (same value: 'BYo2A4Ls3y1QuXTt') - img : string {Gunslinger.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Gunslinger.name} (all different values) - system : object {Gunslinger.system} - actionType : object {Gunslinger.system.actionType} - value : string {Gunslinger.system.actionType.value} (3 different values) - 'action' (x36) - 'passive' (x23) - 'reaction' (x7) - actions : object {Gunslinger.system.actions} - [value] : integer {Gunslinger.system.actions.value} (3 different values) - 1 (x19) - 2 (x14) - 3 (x3) - category : string {Gunslinger.system.category} (same value: 'class') - description : object {Gunslinger.system.description} - value : string {Gunslinger.system.description.value} (all different values) - level : object {Gunslinger.system.level} - value : integer {Gunslinger.system.level.value} (11 different values) - prerequisites : object {Gunslinger.system.prerequisites} - value : array {Gunslinger.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Gunslinger.system.prerequisites.value.[]} - value : string {Gunslinger.system.prerequisites.value.[].value} (26 different values) - publication : object {Gunslinger.system.publication} - license : string {Gunslinger.system.publication.license} (2 different values) - 'ORC' (x62) - 'OGL' (x4) - remaster : boolean {Gunslinger.system.publication.remaster} (2 different values) - True (x62) - False (x4) - title : string {Gunslinger.system.publication.title} (3 different values) - 'Pathfinder Guns & Gears' (x62) - 'Pathfinder Lost Omens Firebrands' (x2) - 'Pathfinder Lost Omens Impossible Lands' (x2) - rules : ignored (Foundry rules object) {Gunslinger.system.rules} - traits : object {Gunslinger.system.traits} - rarity : string {Gunslinger.system.traits.rarity} (2 different values) - 'common' (x64) - 'uncommon' (x2) - value : array {Gunslinger.system.traits.value} - Length: min=1 max=5 - Value type: string {Gunslinger.system.traits.value.[]} (9 different values) - 'gunslinger' (x66) - 'flourish' (x9) - 'concentrate' (x6) - 'fortune' (x2) - 'attack' (x1) - 'visual' (x1) - 'auditory' (x1) - 'linguistic' (x1) - 'mental' (x1) - [frequency] : object {Gunslinger.system.frequency} - max : integer {Gunslinger.system.frequency.max} (same value: 1) - per : string {Gunslinger.system.frequency.per} (3 different values) - 'PT1M' (x2) - 'round' (x1) - 'PT1H' (x1) - [value] : integer {Gunslinger.system.frequency.value} (same value: 1) - type : string {Gunslinger.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Gunslinger.yaml b/output/pf2e/packs/Gunslinger.yaml new file mode 100644 index 0000000..6fba2c9 --- /dev/null +++ b/output/pf2e/packs/Gunslinger.yaml @@ -0,0 +1,242 @@ +name: Gunslinger +values: 66 +schema: + '_id': + type: string + path: Gunslinger._id + is_null: false + values: 66 + different_values: 66 (all different) + variants: [omitted] + 'folder': + type: string + path: Gunslinger.folder + is_null: false + values: 66 + different_values: 1 (all same) + variants: "BYo2A4Ls3y1QuXTt" (x66) + 'img': + type: string + path: Gunslinger.img + is_null: false + values: 66 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x66) + 'name': + type: string + path: Gunslinger.name + is_null: false + values: 66 + different_values: 66 (all different) + variants: [omitted] + 'system': + type: object + path: Gunslinger.system + is_null: false + values: 66 + schema: + 'actionType': + type: object + path: Gunslinger.system.actionType + is_null: false + values: 66 + schema: + 'value': + type: string + path: Gunslinger.system.actionType.value + is_null: false + values: 66 + different_values: 3 + variants: + - "action" (x36) + - "passive" (x23) + - "reaction" (x7) + 'actions': + type: object + path: Gunslinger.system.actions + is_null: false + values: 66 + schema: + [value]: + type: integer + path: Gunslinger.system.actions.value + is_null: true + values: 36 + different_values: 3 + variants: + - 1 (x19) + - 2 (x14) + - 3 (x3) + 'category': + type: string + path: Gunslinger.system.category + is_null: false + values: 66 + different_values: 1 (all same) + variants: "class" (x66) + 'description': + type: object + path: Gunslinger.system.description + is_null: false + values: 66 + schema: + 'value': + type: string + path: Gunslinger.system.description.value + is_null: false + values: 66 + different_values: 66 (all different) + variants: [omitted] + 'level': + type: object + path: Gunslinger.system.level + is_null: false + values: 66 + schema: + 'value': + type: integer + path: Gunslinger.system.level.value + is_null: false + values: 66 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Gunslinger.system.prerequisites + is_null: false + values: 66 + schema: + 'value': + type: array + path: Gunslinger.system.prerequisites.value + is_null: false + values: 66 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Gunslinger.system.prerequisites.value.[] + is_null: false + values: 26 + schema: + 'value': + type: string + path: Gunslinger.system.prerequisites.value.[].value + is_null: false + values: 26 + different_values: 26 + variants: [omitted] + 'publication': + type: object + path: Gunslinger.system.publication + is_null: false + values: 66 + schema: + 'license': + type: string + path: Gunslinger.system.publication.license + is_null: false + values: 66 + different_values: 2 + variants: + - "ORC" (x62) + - "OGL" (x4) + 'remaster': + type: boolean + path: Gunslinger.system.publication.remaster + is_null: false + values: 66 + different_values: 2 + variants: + - True (x62) + - False (x4) + 'title': + type: string + path: Gunslinger.system.publication.title + is_null: false + values: 66 + different_values: 3 + variants: + - "Pathfinder Guns & Gears" (x62) + - "Pathfinder Lost Omens Firebrands" (x2) + - "Pathfinder Lost Omens Impossible Lands" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Gunslinger.system.rules + is_null: false + values: 66 + 'traits': + type: object + path: Gunslinger.system.traits + is_null: false + values: 66 + schema: + 'rarity': + type: string + path: Gunslinger.system.traits.rarity + is_null: false + values: 66 + different_values: 2 + variants: + - "common" (x64) + - "uncommon" (x2) + 'value': + type: array + path: Gunslinger.system.traits.value + is_null: false + values: 66 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Gunslinger.system.traits.value.[] + is_null: false + values: 88 + different_values: 9 + variants: + - "gunslinger" (x66) + - "flourish" (x9) + - "concentrate" (x6) + - "fortune" (x2) + - "attack" (x1) + - "visual" (x1) + - "auditory" (x1) + - "linguistic" (x1) + - "mental" (x1) + [frequency]: + type: object + path: Gunslinger.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Gunslinger.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Gunslinger.system.frequency.per + is_null: false + values: 4 + different_values: 3 + variants: + - "PT1M" (x2) + - "round" (x1) + - "PT1H" (x1) + [value]: + type: integer + path: Gunslinger.system.frequency.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Gunslinger.type + is_null: false + values: 66 + different_values: 1 (all same) + variants: "feat" (x66) diff --git a/output/pf2e/packs/Halcyon Speaker.txt b/output/pf2e/packs/Halcyon Speaker.txt deleted file mode 100644 index 6141e0d..0000000 --- a/output/pf2e/packs/Halcyon Speaker.txt +++ /dev/null @@ -1,65 +0,0 @@ -Halcyon Speaker -Different values: 16 -===================================== -object {Halcyon Speaker} - _id : string {Halcyon Speaker._id} (all different values) - folder : string {Halcyon Speaker.folder} (same value: 'wXS0eAMOesKusxel') - img : string {Halcyon Speaker.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Halcyon Speaker.name} (all different values) - system : object {Halcyon Speaker.system} - actionType : object {Halcyon Speaker.system.actionType} - value : string {Halcyon Speaker.system.actionType.value} (2 different values) - 'passive' (x14) - 'action' (x2) - actions : object {Halcyon Speaker.system.actions} - [value] : integer {Halcyon Speaker.system.actions.value} (same value: 1) - category : string {Halcyon Speaker.system.category} (same value: 'class') - description : object {Halcyon Speaker.system.description} - value : string {Halcyon Speaker.system.description.value} (all different values) - level : object {Halcyon Speaker.system.level} - value : integer {Halcyon Speaker.system.level.value} (8 different values) - 14 (x3) - 12 (x2) - 8 (x2) - 16 (x2) - 10 (x2) - 18 (x2) - 20 (x2) - 6 (x1) - prerequisites : object {Halcyon Speaker.system.prerequisites} - value : array {Halcyon Speaker.system.prerequisites.value} - Length: min=1 max=4 - Value type: object {Halcyon Speaker.system.prerequisites.value.[]} - value : string {Halcyon Speaker.system.prerequisites.value.[].value} (17 different values) - publication : object {Halcyon Speaker.system.publication} - license : string {Halcyon Speaker.system.publication.license} (2 different values) - 'OGL' (x11) - 'ORC' (x5) - remaster : boolean {Halcyon Speaker.system.publication.remaster} (2 different values) - False (x11) - True (x5) - title : string {Halcyon Speaker.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Character Guide' (x11) - 'Pathfinder Claws of the Tyrant' (x5) - rules : ignored (Foundry rules object) {Halcyon Speaker.system.rules} - traits : object {Halcyon Speaker.system.traits} - rarity : string {Halcyon Speaker.system.traits.rarity} (2 different values) - 'common' (x13) - 'uncommon' (x3) - value : array {Halcyon Speaker.system.traits.value} - Length: min=1 max=2 - Value type: string {Halcyon Speaker.system.traits.value.[]} (3 different values) - 'archetype' (x16) - 'spellshape' (x2) - 'dedication' (x1) - [subfeatures] : object {Halcyon Speaker.system.subfeatures} - proficiencies : object {Halcyon Speaker.system.subfeatures.proficiencies} - [spellcasting] : object {Halcyon Speaker.system.subfeatures.proficiencies.spellcasting} - rank : integer {Halcyon Speaker.system.subfeatures.proficiencies.spellcasting.rank} (2 different values) - 2 (x1) - 3 (x1) - senses : object {Halcyon Speaker.system.subfeatures.senses} - suppressedFeatures : array<> {Halcyon Speaker.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - type : string {Halcyon Speaker.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Halcyon Speaker.yaml b/output/pf2e/packs/Halcyon Speaker.yaml new file mode 100644 index 0000000..1d16839 --- /dev/null +++ b/output/pf2e/packs/Halcyon Speaker.yaml @@ -0,0 +1,255 @@ +name: Halcyon Speaker +values: 16 +schema: + '_id': + type: string + path: Halcyon Speaker._id + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'folder': + type: string + path: Halcyon Speaker.folder + is_null: false + values: 16 + different_values: 1 (all same) + variants: "wXS0eAMOesKusxel" (x16) + 'img': + type: string + path: Halcyon Speaker.img + is_null: false + values: 16 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x16) + 'name': + type: string + path: Halcyon Speaker.name + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'system': + type: object + path: Halcyon Speaker.system + is_null: false + values: 16 + schema: + 'actionType': + type: object + path: Halcyon Speaker.system.actionType + is_null: false + values: 16 + schema: + 'value': + type: string + path: Halcyon Speaker.system.actionType.value + is_null: false + values: 16 + different_values: 2 + variants: + - "passive" (x14) + - "action" (x2) + 'actions': + type: object + path: Halcyon Speaker.system.actions + is_null: false + values: 16 + schema: + [value]: + type: integer + path: Halcyon Speaker.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Halcyon Speaker.system.category + is_null: false + values: 16 + different_values: 1 (all same) + variants: "class" (x16) + 'description': + type: object + path: Halcyon Speaker.system.description + is_null: false + values: 16 + schema: + 'value': + type: string + path: Halcyon Speaker.system.description.value + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'level': + type: object + path: Halcyon Speaker.system.level + is_null: false + values: 16 + schema: + 'value': + type: integer + path: Halcyon Speaker.system.level.value + is_null: false + values: 16 + different_values: 8 + variants: + - 14 (x3) + - 12 (x2) + - 8 (x2) + - 16 (x2) + - 10 (x2) + - 18 (x2) + - 20 (x2) + - 6 (x1) + 'prerequisites': + type: object + path: Halcyon Speaker.system.prerequisites + is_null: false + values: 16 + schema: + 'value': + type: array + path: Halcyon Speaker.system.prerequisites.value + is_null: false + values: 16 + min_count: 1 + max_count: 4 + value_type: + type: object + path: Halcyon Speaker.system.prerequisites.value.[] + is_null: false + values: 27 + schema: + 'value': + type: string + path: Halcyon Speaker.system.prerequisites.value.[].value + is_null: false + values: 27 + different_values: 17 + variants: [omitted] + 'publication': + type: object + path: Halcyon Speaker.system.publication + is_null: false + values: 16 + schema: + 'license': + type: string + path: Halcyon Speaker.system.publication.license + is_null: false + values: 16 + different_values: 2 + variants: + - "OGL" (x11) + - "ORC" (x5) + 'remaster': + type: boolean + path: Halcyon Speaker.system.publication.remaster + is_null: false + values: 16 + different_values: 2 + variants: + - False (x11) + - True (x5) + 'title': + type: string + path: Halcyon Speaker.system.publication.title + is_null: false + values: 16 + different_values: 2 + variants: + - "Pathfinder Lost Omens Character Guide" (x11) + - "Pathfinder Claws of the Tyrant" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Halcyon Speaker.system.rules + is_null: false + values: 16 + 'traits': + type: object + path: Halcyon Speaker.system.traits + is_null: false + values: 16 + schema: + 'rarity': + type: string + path: Halcyon Speaker.system.traits.rarity + is_null: false + values: 16 + different_values: 2 + variants: + - "common" (x13) + - "uncommon" (x3) + 'value': + type: array + path: Halcyon Speaker.system.traits.value + is_null: false + values: 16 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Halcyon Speaker.system.traits.value.[] + is_null: false + values: 19 + different_values: 3 + variants: + - "archetype" (x16) + - "spellshape" (x2) + - "dedication" (x1) + [subfeatures]: + type: object + path: Halcyon Speaker.system.subfeatures + is_null: true + values: 7 + schema: + 'proficiencies': + type: object + path: Halcyon Speaker.system.subfeatures.proficiencies + is_null: false + values: 7 + schema: + [spellcasting]: + type: object + path: Halcyon Speaker.system.subfeatures.proficiencies.spellcasting + is_null: true + values: 2 + schema: + 'rank': + type: integer + path: Halcyon Speaker.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + 'senses': + type: object + path: Halcyon Speaker.system.subfeatures.senses + is_null: false + values: 5 + schema: + 'suppressedFeatures': + type: array<> + path: Halcyon Speaker.system.subfeatures.suppressedFeatures + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Halcyon Speaker.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Halcyon Speaker.type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "feat" (x16) diff --git a/output/pf2e/packs/Halfling.txt b/output/pf2e/packs/Halfling.txt deleted file mode 100644 index c353ae9..0000000 --- a/output/pf2e/packs/Halfling.txt +++ /dev/null @@ -1,26 +0,0 @@ -Halfling -Different values: 1 -===================================== -object {Halfling} - _id : string {Halfling._id} (all different values) - folder : string {Halfling.folder} (all different values) - img : string {Halfling.img} (all different values) - name : string {Halfling.name} (all different values) - system : object {Halfling.system} - actionType : object {Halfling.system.actionType} - value : string {Halfling.system.actionType.value} (all different values) - actions : object {Halfling.system.actions} - [value] : empty - category : string {Halfling.system.category} (all different values) - description : object {Halfling.system.description} - value : string {Halfling.system.description.value} (all different values) - publication : object {Halfling.system.publication} - license : string {Halfling.system.publication.license} (all different values) - remaster : boolean {Halfling.system.publication.remaster} (all different values) - title : string {Halfling.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Halfling.system.rules} - traits : object {Halfling.system.traits} - value : array<> {Halfling.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Halfling.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Halfling.yaml b/output/pf2e/packs/Halfling.yaml new file mode 100644 index 0000000..3c79cad --- /dev/null +++ b/output/pf2e/packs/Halfling.yaml @@ -0,0 +1,140 @@ +name: Halfling +values: 1 +schema: + '_id': + type: string + path: Halfling._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "mrFrAaCFB4ZhnkCT" (x1) + 'folder': + type: string + path: Halfling.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "1tg6dzoI6w7asDDg" (x1) + 'img': + type: string + path: Halfling.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x1) + 'name': + type: string + path: Halfling.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "(Halfling) Keen Eyes" (x1) + 'system': + type: object + path: Halfling.system + is_null: false + values: 1 + schema: + 'actionType': + type: object + path: Halfling.system.actionType + is_null: false + values: 1 + schema: + 'value': + type: string + path: Halfling.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "passive" (x1) + 'actions': + type: object + path: Halfling.system.actions + is_null: false + values: 1 + schema: + [value]: + type: + path: Halfling.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Halfling.system.category + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "interaction" (x1) + 'description': + type: object + path: Halfling.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Halfling.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "

The halfling gains a +2 circumstance bonus when using the @UUID[Compendium.pf2e.actionspf2e.Item.Seek] action to find @UUID[Compendium.pf2e.conditionitems.Item.Hidden] or undetected creatures within 30 feet of them. Whenever the halfling targets a creature that is @UUID[Compendium.pf2e.conditionitems.Item.Concealed] or hidden from them, reduce the DC of the flat check to 3 for a concealed target or 9 for a hidden one.

" (x1) + 'publication': + type: object + path: Halfling.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Halfling.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Halfling.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'title': + type: string + path: Halfling.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder NPC Core" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Halfling.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Halfling.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array<> + path: Halfling.system.traits.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Halfling.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Halfling.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "action" (x1) diff --git a/output/pf2e/packs/Hallowed Necromancer.txt b/output/pf2e/packs/Hallowed Necromancer.txt deleted file mode 100644 index 04d9dfc..0000000 --- a/output/pf2e/packs/Hallowed Necromancer.txt +++ /dev/null @@ -1,52 +0,0 @@ -Hallowed Necromancer -Different values: 7 -===================================== -object {Hallowed Necromancer} - _id : string {Hallowed Necromancer._id} (all different values) - folder : string {Hallowed Necromancer.folder} (same value: 'yevgPosNISAWLS38') - img : string {Hallowed Necromancer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Hallowed Necromancer.name} (all different values) - system : object {Hallowed Necromancer.system} - actionType : object {Hallowed Necromancer.system.actionType} - value : string {Hallowed Necromancer.system.actionType.value} (same value: 'passive') - actions : object {Hallowed Necromancer.system.actions} - [value] : empty - category : string {Hallowed Necromancer.system.category} (same value: 'class') - description : object {Hallowed Necromancer.system.description} - value : string {Hallowed Necromancer.system.description.value} (all different values) - level : object {Hallowed Necromancer.system.level} - value : integer {Hallowed Necromancer.system.level.value} (5 different values) - 8 (x2) - 4 (x2) - 14 (x1) - 6 (x1) - 2 (x1) - [maxTakable] : integer {Hallowed Necromancer.system.maxTakable} (same value: 2) - prerequisites : object {Hallowed Necromancer.system.prerequisites} - value : array {Hallowed Necromancer.system.prerequisites.value} - Length: min=1 max=4 - Value type: object {Hallowed Necromancer.system.prerequisites.value.[]} - value : string {Hallowed Necromancer.system.prerequisites.value.[].value} (6 different values) - 'Hallowed Necromancer Dedication' (x6) - 'necromancer initial school spell or death initial domain spell' (x1) - 'good alignment' (x1) - 'able to cast spells using spell slots' (x1) - 'able to cast at least one necromancy spell' (x1) - 'expert in Religion' (x1) - publication : object {Hallowed Necromancer.system.publication} - license : string {Hallowed Necromancer.system.publication.license} (same value: 'OGL') - remaster : boolean {Hallowed Necromancer.system.publication.remaster} (same value: False) - title : string {Hallowed Necromancer.system.publication.title} (same value: 'Pathfinder Book of the Dead') - rules : ignored (Foundry rules object) {Hallowed Necromancer.system.rules} - traits : object {Hallowed Necromancer.system.traits} - rarity : string {Hallowed Necromancer.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Hallowed Necromancer.system.traits.value} - Length: min=1 max=3 - Value type: string {Hallowed Necromancer.system.traits.value.[]} (4 different values) - 'archetype' (x7) - 'vitality' (x2) - 'aura' (x1) - 'dedication' (x1) - type : string {Hallowed Necromancer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Hallowed Necromancer.yaml b/output/pf2e/packs/Hallowed Necromancer.yaml new file mode 100644 index 0000000..8d2a1e0 --- /dev/null +++ b/output/pf2e/packs/Hallowed Necromancer.yaml @@ -0,0 +1,225 @@ +name: Hallowed Necromancer +values: 7 +schema: + '_id': + type: string + path: Hallowed Necromancer._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "4nFsGmPdWvFrwjgF" (x1) + - "j4QSlswoBCVrPYa8" (x1) + - "hiABcPXvcYa9QccF" (x1) + - "lyJ3pPvZAr9nRco6" (x1) + - "63L2iSAxkHyq6qEt" (x1) + - "wIAiDaNztd52ltT2" (x1) + - "bJbWM6zcOeDvCOiZ" (x1) + 'folder': + type: string + path: Hallowed Necromancer.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "yevgPosNISAWLS38" (x7) + 'img': + type: string + path: Hallowed Necromancer.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Hallowed Necromancer.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Advanced Hallowed Spell" (x1) + - "Consecrated Aura" (x1) + - "Death Warden" (x1) + - "Hallowed Initiate" (x1) + - "Hallowed Necromancer Dedication" (x1) + - "Positive Luminance" (x1) + - "Sacred Spells" (x1) + 'system': + type: object + path: Hallowed Necromancer.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Hallowed Necromancer.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Hallowed Necromancer.system.actionType.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "passive" (x7) + 'actions': + type: object + path: Hallowed Necromancer.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Hallowed Necromancer.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Hallowed Necromancer.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Hallowed Necromancer.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Hallowed Necromancer.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Hallowed Necromancer.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Hallowed Necromancer.system.level.value + is_null: false + values: 7 + different_values: 5 + variants: + - 8 (x2) + - 4 (x2) + - 14 (x1) + - 6 (x1) + - 2 (x1) + [maxTakable]: + type: integer + path: Hallowed Necromancer.system.maxTakable + is_null: true + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'prerequisites': + type: object + path: Hallowed Necromancer.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Hallowed Necromancer.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 4 + value_type: + type: object + path: Hallowed Necromancer.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Hallowed Necromancer.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 6 + variants: + - "Hallowed Necromancer Dedication" (x6) + - "necromancer initial school spell or death initial domain spell" (x1) + - "good alignment" (x1) + - "able to cast spells using spell slots" (x1) + - "able to cast at least one necromancy spell" (x1) + - "expert in Religion" (x1) + 'publication': + type: object + path: Hallowed Necromancer.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Hallowed Necromancer.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Hallowed Necromancer.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Hallowed Necromancer.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Book of the Dead" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Hallowed Necromancer.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Hallowed Necromancer.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Hallowed Necromancer.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Hallowed Necromancer.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Hallowed Necromancer.system.traits.value.[] + is_null: false + values: 11 + different_values: 4 + variants: + - "archetype" (x7) + - "vitality" (x2) + - "aura" (x1) + - "dedication" (x1) + 'type': + type: string + path: Hallowed Necromancer.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Harrower.txt b/output/pf2e/packs/Harrower.txt deleted file mode 100644 index 88dc559..0000000 --- a/output/pf2e/packs/Harrower.txt +++ /dev/null @@ -1,49 +0,0 @@ -Harrower -Different values: 8 -===================================== -object {Harrower} - _id : string {Harrower._id} (all different values) - folder : string {Harrower.folder} (same value: 'aOgJDYOB9aykQXKQ') - img : string {Harrower.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Harrower.name} (all different values) - system : object {Harrower.system} - actionType : object {Harrower.system.actionType} - value : string {Harrower.system.actionType.value} (2 different values) - 'passive' (x5) - 'action' (x3) - actions : object {Harrower.system.actions} - [value] : integer {Harrower.system.actions.value} (2 different values) - 2 (x2) - 1 (x1) - category : string {Harrower.system.category} (same value: 'class') - description : object {Harrower.system.description} - value : string {Harrower.system.description.value} (all different values) - level : object {Harrower.system.level} - value : integer {Harrower.system.level.value} (4 different values) - 6 (x3) - 4 (x3) - 2 (x1) - 8 (x1) - prerequisites : object {Harrower.system.prerequisites} - value : array {Harrower.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Harrower.system.prerequisites.value.[]} - value : string {Harrower.system.prerequisites.value.[].value} (same value: 'Harrower Dedication') - publication : object {Harrower.system.publication} - license : string {Harrower.system.publication.license} (same value: 'OGL') - remaster : boolean {Harrower.system.publication.remaster} (same value: False) - title : string {Harrower.system.publication.title} (same value: 'Pathfinder Stolen Fate Player\'s Guide') - rules : ignored (Foundry rules object) {Harrower.system.rules} - traits : object {Harrower.system.traits} - rarity : string {Harrower.system.traits.rarity} (same value: 'uncommon') - value : array {Harrower.system.traits.value} - Length: min=1 max=3 - Value type: string {Harrower.system.traits.value.[]} (6 different values) - 'archetype' (x8) - 'concentrate' (x2) - 'spellshape' (x2) - 'dedication' (x1) - 'exploration' (x1) - 'manipulate' (x1) - [maxTakable] : integer {Harrower.system.maxTakable} (same value: 3) - type : string {Harrower.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Harrower.yaml b/output/pf2e/packs/Harrower.yaml new file mode 100644 index 0000000..06119f7 --- /dev/null +++ b/output/pf2e/packs/Harrower.yaml @@ -0,0 +1,225 @@ +name: Harrower +values: 8 +schema: + '_id': + type: string + path: Harrower._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "JoZRbbexF3epeREe" (x1) + - "Q0cTWUptV3uRIAIr" (x1) + - "ATsP9JCBnzkwVQbl" (x1) + - "JgM1DMPcceeHYhQ8" (x1) + - "0i4zOM1p0rFxnc5m" (x1) + - "6VWLyjurMGi33XAT" (x1) + - "nqEqvZviKYuGVxLV" (x1) + - "z8NUh2FayDa7Ctnp" (x1) + 'folder': + type: string + path: Harrower.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "aOgJDYOB9aykQXKQ" (x8) + 'img': + type: string + path: Harrower.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Harrower.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Benevolent Spirit Deck" (x1) + - "Experienced Harrower" (x1) + - "Harrow Casting" (x1) + - "Harrow Ritualist" (x1) + - "Harrower Dedication" (x1) + - "Reading the Signs" (x1) + - "Restore Omen" (x1) + - "Vengeful Spirit Deck" (x1) + 'system': + type: object + path: Harrower.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Harrower.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Harrower.system.actionType.value + is_null: false + values: 8 + different_values: 2 + variants: + - "passive" (x5) + - "action" (x3) + 'actions': + type: object + path: Harrower.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Harrower.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 2 (x2) + - 1 (x1) + 'category': + type: string + path: Harrower.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "class" (x8) + 'description': + type: object + path: Harrower.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Harrower.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Harrower.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Harrower.system.level.value + is_null: false + values: 8 + different_values: 4 + variants: + - 6 (x3) + - 4 (x3) + - 2 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Harrower.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Harrower.system.prerequisites.value + is_null: false + values: 8 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Harrower.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Harrower.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Harrower Dedication" (x7) + 'publication': + type: object + path: Harrower.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Harrower.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Harrower.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Harrower.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Stolen Fate Player's Guide" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Harrower.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Harrower.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Harrower.system.traits.rarity + is_null: false + values: 8 + different_values: 1 (all same) + variants: "uncommon" (x8) + 'value': + type: array + path: Harrower.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Harrower.system.traits.value.[] + is_null: false + values: 15 + different_values: 6 + variants: + - "archetype" (x8) + - "concentrate" (x2) + - "spellshape" (x2) + - "dedication" (x1) + - "exploration" (x1) + - "manipulate" (x1) + [maxTakable]: + type: integer + path: Harrower.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'type': + type: string + path: Harrower.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Harrowkin.txt b/output/pf2e/packs/Harrowkin.txt deleted file mode 100644 index 564a95b..0000000 --- a/output/pf2e/packs/Harrowkin.txt +++ /dev/null @@ -1,33 +0,0 @@ -Harrowkin -Different values: 4 -===================================== -object {Harrowkin} - _id : string {Harrowkin._id} (all different values) - folder : string {Harrowkin.folder} (same value: 'ZVDJVp4etMUZftNa') - img : string {Harrowkin.img} (2 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x2) - 'systems/pf2e/icons/actions/FreeAction.webp' (x2) - name : string {Harrowkin.name} (all different values) - system : object {Harrowkin.system} - actionType : object {Harrowkin.system.actionType} - value : string {Harrowkin.system.actionType.value} (2 different values) - 'passive' (x2) - 'free' (x2) - actions : object {Harrowkin.system.actions} - [value] : empty - category : string {Harrowkin.system.category} (same value: 'offensive') - description : object {Harrowkin.system.description} - value : string {Harrowkin.system.description.value} (all different values) - frequency : object {Harrowkin.system.frequency} - max : integer {Harrowkin.system.frequency.max} (same value: 1) - per : string {Harrowkin.system.frequency.per} (same value: 'day') - publication : object {Harrowkin.system.publication} - license : string {Harrowkin.system.publication.license} (same value: 'OGL') - remaster : boolean {Harrowkin.system.publication.remaster} (same value: False) - title : string {Harrowkin.system.publication.title} (same value: 'Pathfinder #192: Worst of All Possible Worlds') - rules : ignored (Foundry rules object) {Harrowkin.system.rules} - traits : object {Harrowkin.system.traits} - value : array {Harrowkin.system.traits.value} - Length: min=0 max=1 - Value type: string {Harrowkin.system.traits.value.[]} (same value: 'occult') - type : string {Harrowkin.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Harrowkin.yaml b/output/pf2e/packs/Harrowkin.yaml new file mode 100644 index 0000000..dfa57d1 --- /dev/null +++ b/output/pf2e/packs/Harrowkin.yaml @@ -0,0 +1,173 @@ +name: Harrowkin +values: 4 +schema: + '_id': + type: string + path: Harrowkin._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "6GApXnJDAMAchNl7" (x1) + - "Zt1p0dh8ZUXIMxEt" (x1) + - "nJBaRtGMGVcQNg6Z" (x1) + - "bpoyTnJ7zn3kG6Y9" (x1) + 'folder': + type: string + path: Harrowkin.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ZVDJVp4etMUZftNa" (x4) + 'img': + type: string + path: Harrowkin.img + is_null: false + values: 4 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x2) + - "systems/pf2e/icons/actions/FreeAction.webp" (x2) + 'name': + type: string + path: Harrowkin.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "(Harrowkin) Defensive Suit" (x1) + - "(Harrowkin) Harrowkin Suit" (x1) + - "(Harrowkin) Read the Cards" (x1) + - "(Harrowkin) Shuffle the Deck" (x1) + 'system': + type: object + path: Harrowkin.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Harrowkin.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Harrowkin.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "passive" (x2) + - "free" (x2) + 'actions': + type: object + path: Harrowkin.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Harrowkin.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Harrowkin.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "offensive" (x4) + 'description': + type: object + path: Harrowkin.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Harrowkin.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'frequency': + type: object + path: Harrowkin.system.frequency + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Harrowkin.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Harrowkin.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'publication': + type: object + path: Harrowkin.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Harrowkin.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Harrowkin.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Harrowkin.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder #192: Worst of All Possible Worlds" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Harrowkin.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Harrowkin.system.traits + is_null: false + values: 4 + schema: + 'value': + type: array + path: Harrowkin.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Harrowkin.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "occult" (x1) + 'type': + type: string + path: Harrowkin.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "action" (x4) diff --git a/output/pf2e/packs/Hazards (Rulebooks).txt b/output/pf2e/packs/Hazards (Rulebooks).txt deleted file mode 100644 index d56bb10..0000000 --- a/output/pf2e/packs/Hazards (Rulebooks).txt +++ /dev/null @@ -1,245 +0,0 @@ -Hazards (Rulebooks) -Different values: 54 -===================================== -object {Hazards (Rulebooks)} - _id : string {Hazards (Rulebooks)._id} (all different values) - img : string {Hazards (Rulebooks).img} (same value: 'systems/pf2e/icons/default-icons/hazard.svg') - items : array {Hazards (Rulebooks).items} - Length: min=1 max=5 - Value type: object {Hazards (Rulebooks).items.[]} - _id : string {Hazards (Rulebooks).items.[]._id} (84 different values) - img : string {Hazards (Rulebooks).items.[].img} (5 different values) - 'systems/pf2e/icons/actions/Reaction.webp' (x53) - 'systems/pf2e/icons/actions/Passive.webp' (x16) - 'systems/pf2e/icons/default-icons/melee.svg' (x12) - 'systems/pf2e/icons/actions/FreeAction.webp' (x2) - 'systems/pf2e/icons/default-icons/action.svg' (x1) - name : string {Hazards (Rulebooks).items.[].name} (80 different values) - sort : integer {Hazards (Rulebooks).items.[].sort} (6 different values) - 100000 (x50) - 200000 (x13) - 0 (x11) - 300000 (x6) - 400000 (x3) - 600000 (x1) - system : object {Hazards (Rulebooks).items.[].system} - [actionType] : object {Hazards (Rulebooks).items.[].system.actionType} - value : string {Hazards (Rulebooks).items.[].system.actionType.value} (3 different values) - 'reaction' (x53) - 'passive' (x17) - 'free' (x2) - [actions] : object {Hazards (Rulebooks).items.[].system.actions} - [value] : empty - [category] : empty - description : object {Hazards (Rulebooks).items.[].system.description} - value : string {Hazards (Rulebooks).items.[].system.description.value} (75 different values) - publication : object {Hazards (Rulebooks).items.[].system.publication} - license : string {Hazards (Rulebooks).items.[].system.publication.license} (2 different values) - 'OGL' (x82) - 'ORC' (x2) - remaster : boolean {Hazards (Rulebooks).items.[].system.publication.remaster} (2 different values) - False (x82) - True (x2) - title : string {Hazards (Rulebooks).items.[].system.publication.title} (2 different values) - '' (x82) - 'Pathfinder GM Core' (x2) - rules : ignored (Foundry rules object) {Hazards (Rulebooks).items.[].system.rules} - [slug] : string {Hazards (Rulebooks).items.[].system.slug} (6 different values) - 'flesset-poison' (x1) - 'cladis-poison' (x1) - 'no-map' (x1) - 'sap-vitality' (x1) - 'jaws' (x1) - 'devour' (x1) - traits : object {Hazards (Rulebooks).items.[].system.traits} - [rarity] : string {Hazards (Rulebooks).items.[].system.traits.rarity} (same value: 'common') - [selected] : array<> {Hazards (Rulebooks).items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - value : array {Hazards (Rulebooks).items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Hazards (Rulebooks).items.[].system.traits.value.[]} (25 different values) - [attack] : object {Hazards (Rulebooks).items.[].system.attack} - value : string {Hazards (Rulebooks).items.[].system.attack.value} (same value: '') - [attackEffects] : object {Hazards (Rulebooks).items.[].system.attackEffects} - [custom] : string {Hazards (Rulebooks).items.[].system.attackEffects.custom} (same value: '') - value : array {Hazards (Rulebooks).items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Hazards (Rulebooks).items.[].system.attackEffects.value.[]} (6 different values) - 'no-map' (x3) - 'flesset-poison' (x1) - 'cladis-poison' (x1) - 'sap-vitality' (x1) - 'devour' (x1) - 'decapitation' (x1) - [bonus] : object {Hazards (Rulebooks).items.[].system.bonus} - value : integer {Hazards (Rulebooks).items.[].system.bonus.value} (10 different values) - 13 (x2) - 17 (x2) - 28 (x1) - 29 (x1) - 21 (x1) - 14 (x1) - 19 (x1) - 12 (x1) - 24 (x1) - 40 (x1) - [damageRolls] : object {Hazards (Rulebooks).items.[].system.damageRolls} - [3tqq8q1ujv3fog51d6br] : object {Hazards (Rulebooks).items.[].system.damageRolls.3tqq8q1ujv3fog51d6br} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.3tqq8q1ujv3fog51d6br.damage} (same value: '1') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.3tqq8q1ujv3fog51d6br.damageType} (same value: 'piercing') - [7fjovgwbpdn68he8fl8i] : object {Hazards (Rulebooks).items.[].system.damageRolls.7fjovgwbpdn68he8fl8i} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.7fjovgwbpdn68he8fl8i.damage} (same value: '6d8+20') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.7fjovgwbpdn68he8fl8i.damageType} (same value: 'bludgeoning') - [85elazcjj99muxznwj6o] : object {Hazards (Rulebooks).items.[].system.damageRolls.85elazcjj99muxznwj6o} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.85elazcjj99muxznwj6o.damage} (same value: '3d4') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.85elazcjj99muxznwj6o.damageType} (same value: 'piercing') - [b2sgkmleac7pt7auaikp] : object {Hazards (Rulebooks).items.[].system.damageRolls.b2sgkmleac7pt7auaikp} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.b2sgkmleac7pt7auaikp.damage} (same value: '2d6+6') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.b2sgkmleac7pt7auaikp.damageType} (same value: 'piercing') - [bl4p5gmnff8b2w33u1az] : object {Hazards (Rulebooks).items.[].system.damageRolls.bl4p5gmnff8b2w33u1az} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.bl4p5gmnff8b2w33u1az.damage} (same value: '6d12+25') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.bl4p5gmnff8b2w33u1az.damageType} (same value: 'slashing') - [guj26mkvvr90w00st8m3] : object {Hazards (Rulebooks).items.[].system.damageRolls.guj26mkvvr90w00st8m3} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.guj26mkvvr90w00st8m3.damage} (same value: '2d12+4') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.guj26mkvvr90w00st8m3.damageType} (same value: 'slashing') - [ha17f105vm6xzoc5d1w0] : object {Hazards (Rulebooks).items.[].system.damageRolls.ha17f105vm6xzoc5d1w0} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.ha17f105vm6xzoc5d1w0.damage} (same value: '2d12+10') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.ha17f105vm6xzoc5d1w0.damageType} (same value: 'bludgeoning') - [hbbjiswyk7luxxtmpf26] : object {Hazards (Rulebooks).items.[].system.damageRolls.hbbjiswyk7luxxtmpf26} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.hbbjiswyk7luxxtmpf26.damage} (same value: '2d10+5') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.hbbjiswyk7luxxtmpf26.damageType} (same value: 'slashing') - [m9gfpuesqgzgmj2cr5tg] : object {Hazards (Rulebooks).items.[].system.damageRolls.m9gfpuesqgzgmj2cr5tg} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.m9gfpuesqgzgmj2cr5tg.damage} (same value: '2d10 + 18') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.m9gfpuesqgzgmj2cr5tg.damageType} (same value: 'bludgeoning') - mwdx5rvny9h800405t75e : object {Hazards (Rulebooks).items.[].system.damageRolls.mwdx5rvny9h800405t75e} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.mwdx5rvny9h800405t75e.damage} (same value: '3d6') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.mwdx5rvny9h800405t75e.damageType} (same value: 'bludgeoning') - [vyild2eqx4ge0c61qqpd] : object {Hazards (Rulebooks).items.[].system.damageRolls.vyild2eqx4ge0c61qqpd} - damage : string {Hazards (Rulebooks).items.[].system.damageRolls.vyild2eqx4ge0c61qqpd.damage} (same value: '4d8+9') - damageType : string {Hazards (Rulebooks).items.[].system.damageRolls.vyild2eqx4ge0c61qqpd.damageType} (same value: 'void') - [frequency] : object {Hazards (Rulebooks).items.[].system.frequency} - max : integer {Hazards (Rulebooks).items.[].system.frequency.max} (same value: 1) - per : string {Hazards (Rulebooks).items.[].system.frequency.per} (same value: 'day') - [weaponType] : object {Hazards (Rulebooks).items.[].system.weaponType} - value : string {Hazards (Rulebooks).items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x2) - type : string {Hazards (Rulebooks).items.[].type} (2 different values) - 'action' (x72) - 'melee' (x12) - name : string {Hazards (Rulebooks).name} (all different values) - system : object {Hazards (Rulebooks).system} - attributes : object {Hazards (Rulebooks).system.attributes} - ac : object {Hazards (Rulebooks).system.attributes.ac} - value : integer {Hazards (Rulebooks).system.attributes.ac.value} (19 different values) - emitsSound : string {Hazards (Rulebooks).system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Hazards (Rulebooks).system.attributes.hardness} (16 different values) - [hasHealth] : boolean {Hazards (Rulebooks).system.attributes.hasHealth} (2 different values) - True (x31) - False (x22) - hp : object {Hazards (Rulebooks).system.attributes.hp} - details : string {Hazards (Rulebooks).system.attributes.hp.details} (9 different values) - '' (x46) - 'The mirror can\'t be damaged while any mirror duplicate is alive' (x1) - 'Spout Hardness 8, Spout HP 32 (BT 16)' (x1) - 'Joint Hardness:16, Joint HP: 64 (BT 32)' (x1) - 'to destroy a channel gate (this prevents that channel from being disabled and stops the trap from resetting); Floor Hardness 18; Floor HP 72 (BT 36)' (x1) - 'to destroy the control panel and disable the trap' (x1) - 'Panel Hardness: 5, Panel HP: 20 (BT 10)' (x1) - 'per telekinetic cloud' (x1) - 'per junction' (x1) - max : integer {Hazards (Rulebooks).system.attributes.hp.max} (23 different values) - temp : integer {Hazards (Rulebooks).system.attributes.hp.temp} (same value: 0) - [tempmax] : integer {Hazards (Rulebooks).system.attributes.hp.tempmax} (same value: 0) - value : integer {Hazards (Rulebooks).system.attributes.hp.value} (23 different values) - stealth : object {Hazards (Rulebooks).system.attributes.stealth} - details : string {Hazards (Rulebooks).system.attributes.stealth.details} (16 different values) - value : integer {Hazards (Rulebooks).system.attributes.stealth.value} (25 different values) - [immunities] : array {Hazards (Rulebooks).system.attributes.immunities} - Length: min=1 max=3 - Value type: object {Hazards (Rulebooks).system.attributes.immunities.[]} - [exceptions] : array<> {Hazards (Rulebooks).system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Hazards (Rulebooks).system.attributes.immunities.[].type} (5 different values) - 'critical-hits' (x24) - 'precision' (x24) - 'mental' (x2) - 'fire' (x1) - 'poison' (x1) - [resistances] : array {Hazards (Rulebooks).system.attributes.resistances} - Length: min=2 max=2 - Value type: object {Hazards (Rulebooks).system.attributes.resistances.[]} - type : string {Hazards (Rulebooks).system.attributes.resistances.[].type} (2 different values) - 'acid' (x1) - 'fire' (x1) - value : integer {Hazards (Rulebooks).system.attributes.resistances.[].value} (2 different values) - 20 (x1) - 10 (x1) - [weaknesses] : array {Hazards (Rulebooks).system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Hazards (Rulebooks).system.attributes.weaknesses.[]} - type : string {Hazards (Rulebooks).system.attributes.weaknesses.[].type} (4 different values) - 'cold' (x2) - 'vitality' (x2) - 'fire' (x2) - 'electricity' (x1) - value : integer {Hazards (Rulebooks).system.attributes.weaknesses.[].value} (3 different values) - 10 (x3) - 20 (x3) - 15 (x1) - [creatureType] : string {Hazards (Rulebooks).system.creatureType} (same value: '') - details : object {Hazards (Rulebooks).system.details} - description : string {Hazards (Rulebooks).system.details.description} (all different values) - disable : string {Hazards (Rulebooks).system.details.disable} (all different values) - isComplex : boolean {Hazards (Rulebooks).system.details.isComplex} (2 different values) - False (x37) - True (x17) - level : object {Hazards (Rulebooks).system.details.level} - value : integer {Hazards (Rulebooks).system.details.level.value} (23 different values) - publication : object {Hazards (Rulebooks).system.details.publication} - license : string {Hazards (Rulebooks).system.details.publication.license} (2 different values) - 'ORC' (x35) - 'OGL' (x19) - remaster : boolean {Hazards (Rulebooks).system.details.publication.remaster} (2 different values) - True (x35) - False (x19) - title : string {Hazards (Rulebooks).system.details.publication.title} (7 different values) - 'Pathfinder GM Core' (x32) - 'Pathfinder Gamemastery Guide' (x8) - 'Pathfinder Core Rulebook' (x7) - 'Pathfinder Guns & Gears' (x3) - 'Pathfinder Bestiary' (x2) - 'Pathfinder Blog' (x1) - 'Pathfinder Bestiary 2' (x1) - reset : string {Hazards (Rulebooks).system.details.reset} (29 different values) - routine : string {Hazards (Rulebooks).system.details.routine} (17 different values) - saves : object {Hazards (Rulebooks).system.saves} - fortitude : object {Hazards (Rulebooks).system.saves.fortitude} - saveDetail : string {Hazards (Rulebooks).system.saves.fortitude.saveDetail} (same value: '') - value : integer {Hazards (Rulebooks).system.saves.fortitude.value} (16 different values) - reflex : object {Hazards (Rulebooks).system.saves.reflex} - saveDetail : string {Hazards (Rulebooks).system.saves.reflex.saveDetail} (same value: '') - value : integer {Hazards (Rulebooks).system.saves.reflex.value} (21 different values) - will : object {Hazards (Rulebooks).system.saves.will} - saveDetail : string {Hazards (Rulebooks).system.saves.will.saveDetail} (same value: '') - value : integer {Hazards (Rulebooks).system.saves.will.value} (3 different values) - 0 (x52) - 22 (x1) - 14 (x1) - statusEffects : array<> {Hazards (Rulebooks).system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Hazards (Rulebooks).system.traits} - rarity : string {Hazards (Rulebooks).system.traits.rarity} (3 different values) - 'common' (x50) - 'rare' (x2) - 'uncommon' (x2) - size : object {Hazards (Rulebooks).system.traits.size} - value : string {Hazards (Rulebooks).system.traits.size.value} (same value: 'med') - value : array {Hazards (Rulebooks).system.traits.value} - Length: min=1 max=3 - Value type: string {Hazards (Rulebooks).system.traits.value.[]} (11 different values) - [customModifiers] : object {Hazards (Rulebooks).system.customModifiers} - type : string {Hazards (Rulebooks).type} (same value: 'hazard') \ No newline at end of file diff --git a/output/pf2e/packs/Head-Shot the Rot.txt b/output/pf2e/packs/Head-Shot the Rot.txt deleted file mode 100644 index 2fc94ea..0000000 --- a/output/pf2e/packs/Head-Shot the Rot.txt +++ /dev/null @@ -1,752 +0,0 @@ -Head-Shot the Rot -Different values: 4 -===================================== -object {Head-Shot the Rot} - _id : string {Head-Shot the Rot._id} (all different values) - folder : string {Head-Shot the Rot.folder} (same value: 'EfQSgHra56EegVxm') - img : string {Head-Shot the Rot.img} (3 different values) - 'systems/pf2e/icons/default-icons/character.svg' (x2) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/goblin.svg' (x1) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/elf.svg' (x1) - items : array {Head-Shot the Rot.items} - Length: min=28 max=35 - Value type: object {Head-Shot the Rot.items.[]} - _id : string {Head-Shot the Rot.items.[]._id} (124 different values) - img : string {Head-Shot the Rot.items.[].img} (49 different values) - name : string {Head-Shot the Rot.items.[].name} (89 different values) - sort : integer {Head-Shot the Rot.items.[].sort} (3 different values) - 0 (x116) - 100 (x4) - 600 (x4) - system : object {Head-Shot the Rot.items.[].system} - [ability] : object {Head-Shot the Rot.items.[].system.ability} - value : string {Head-Shot the Rot.items.[].system.ability.value} (same value: 'cha') - [acBonus] : integer {Head-Shot the Rot.items.[].system.acBonus} (2 different values) - 1 (x3) - 2 (x1) - [additionalLanguages] : object {Head-Shot the Rot.items.[].system.additionalLanguages} - count : integer {Head-Shot the Rot.items.[].system.additionalLanguages.count} (2 different values) - 1 (x2) - 0 (x2) - custom : string {Head-Shot the Rot.items.[].system.additionalLanguages.custom} (same value: '') - value : array {Head-Shot the Rot.items.[].system.additionalLanguages.value} - Length: min=0 max=7 - Value type: string {Head-Shot the Rot.items.[].system.additionalLanguages.value.[]} (9 different values) - 'draconic' (x2) - 'gnomish' (x2) - 'kholo' (x2) - 'orcish' (x2) - 'dwarven' (x1) - 'halfling' (x1) - 'empyrean' (x1) - 'fey' (x1) - 'goblin' (x1) - [ancestryFeatLevels] : object {Head-Shot the Rot.items.[].system.ancestryFeatLevels} - value : array {Head-Shot the Rot.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Head-Shot the Rot.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x4) - 5 (x4) - 9 (x4) - 13 (x4) - 17 (x4) - [area] : object {Head-Shot the Rot.items.[].system.area} - type : string {Head-Shot the Rot.items.[].system.area.type} (same value: 'emanation') - value : integer {Head-Shot the Rot.items.[].system.area.value} (same value: 30) - [attacks] : object {Head-Shot the Rot.items.[].system.attacks} - advanced : integer {Head-Shot the Rot.items.[].system.attacks.advanced} (same value: 0) - martial : integer {Head-Shot the Rot.items.[].system.attacks.martial} (same value: 1) - other : object {Head-Shot the Rot.items.[].system.attacks.other} - name : string {Head-Shot the Rot.items.[].system.attacks.other.name} (same value: 'Simple Firearms, Martial Firearms') - rank : integer {Head-Shot the Rot.items.[].system.attacks.other.rank} (same value: 2) - simple : integer {Head-Shot the Rot.items.[].system.attacks.simple} (same value: 1) - unarmed : integer {Head-Shot the Rot.items.[].system.attacks.unarmed} (same value: 1) - [autoHeightenLevel] : object {Head-Shot the Rot.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {Head-Shot the Rot.items.[].system.bonus} - value : integer {Head-Shot the Rot.items.[].system.bonus.value} (same value: 0) - [bonusDamage] : object {Head-Shot the Rot.items.[].system.bonusDamage} - value : integer {Head-Shot the Rot.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Head-Shot the Rot.items.[].system.bulk} - value : mixed - integer {Head-Shot the Rot.items.[].system.bulk.value} (3 different values) - 1 (x18) - 0 (x5) - 2 (x1) - float {Head-Shot the Rot.items.[].system.bulk.value} (same value: 0,1) - [checkPenalty] : integer {Head-Shot the Rot.items.[].system.checkPenalty} (same value: -1) - [classFeatLevels] : object {Head-Shot the Rot.items.[].system.classFeatLevels} - value : array {Head-Shot the Rot.items.[].system.classFeatLevels.value} - Length: min=11 max=11 - Value type: integer {Head-Shot the Rot.items.[].system.classFeatLevels.value.[]} (11 different values) - [containerId] : empty - [cost] : object {Head-Shot the Rot.items.[].system.cost} - value : string {Head-Shot the Rot.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Head-Shot the Rot.items.[].system.counteraction} (same value: False) - [damage] : object {Head-Shot the Rot.items.[].system.damage} - [damageType] : string {Head-Shot the Rot.items.[].system.damage.damageType} (2 different values) - 'piercing' (x7) - 'bludgeoning' (x2) - [dice] : integer {Head-Shot the Rot.items.[].system.damage.dice} (same value: 1) - [die] : string {Head-Shot the Rot.items.[].system.damage.die} (3 different values) - 'd4' (x4) - 'd6' (x4) - 'd8' (x1) - [formula] : string {Head-Shot the Rot.items.[].system.damage.formula} (same value: '1d8') - [kind] : string {Head-Shot the Rot.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Head-Shot the Rot.items.[].system.damage.type} (same value: 'vitality') - [defense] : empty - [defenses] : object {Head-Shot the Rot.items.[].system.defenses} - heavy : integer {Head-Shot the Rot.items.[].system.defenses.heavy} (same value: 0) - light : integer {Head-Shot the Rot.items.[].system.defenses.light} (same value: 1) - medium : integer {Head-Shot the Rot.items.[].system.defenses.medium} (same value: 1) - unarmored : integer {Head-Shot the Rot.items.[].system.defenses.unarmored} (same value: 1) - description : object {Head-Shot the Rot.items.[].system.description} - value : string {Head-Shot the Rot.items.[].system.description.value} (78 different values) - [actionType] : object {Head-Shot the Rot.items.[].system.actionType} - value : string {Head-Shot the Rot.items.[].system.actionType.value} (all different values) - publication : object {Head-Shot the Rot.items.[].system.publication} - license : string {Head-Shot the Rot.items.[].system.publication.license} (2 different values) - 'OGL' (x123) - 'ORC' (x1) - remaster : boolean {Head-Shot the Rot.items.[].system.publication.remaster} (2 different values) - False (x123) - True (x1) - title : string {Head-Shot the Rot.items.[].system.publication.title} (5 different values) - 'Pathfinder Guns & Gears' (x58) - 'Pathfinder Core Rulebook' (x57) - '' (x5) - 'Pathfinder Advanced Player\'s Guide' (x3) - 'Pathfinder Player Core' (x1) - [actions] : object {Head-Shot the Rot.items.[].system.actions} - [value] : integer {Head-Shot the Rot.items.[].system.actions.value} (same value: 1) - [ancestry] : object {Head-Shot the Rot.items.[].system.ancestry} - name : string {Head-Shot the Rot.items.[].system.ancestry.name} (3 different values) - 'Human' (x2) - 'Goblin' (x1) - 'Elf' (x1) - slug : string {Head-Shot the Rot.items.[].system.ancestry.slug} (3 different values) - 'human' (x2) - 'goblin' (x1) - 'elf' (x1) - uuid : string {Head-Shot the Rot.items.[].system.ancestry.uuid} (3 different values) - 'Compendium.pf2e.ancestries.Item.IiG7DgeLWYrSNXuX' (x2) - 'Compendium.pf2e.ancestries.Item.sQfjTMDaZbT9DThq' (x1) - 'Compendium.pf2e.ancestries.Item.PgKmsA2aKdbLU6O0' (x1) - [baseItem] : string {Head-Shot the Rot.items.[].system.baseItem} (7 different values) - 'leather-armor' (x3) - 'dwarven-scattergun' (x1) - 'studded-leather-armor' (x1) - 'dragon-mouth-pistol' (x1) - 'dueling-pistol' (x1) - 'spoon-gun' (x1) - 'mithral-tree' (x1) - [boosts] : object {Head-Shot the Rot.items.[].system.boosts} - 0 : object {Head-Shot the Rot.items.[].system.boosts.0} - [selected] : string {Head-Shot the Rot.items.[].system.boosts.0.selected} (3 different values) - 'dex' (x3) - 'str' (x2) - 'wis' (x1) - value : array {Head-Shot the Rot.items.[].system.boosts.0.value} - Length: min=1 max=6 - Value type: string {Head-Shot the Rot.items.[].system.boosts.0.value.[]} (6 different values) - 'dex' (x6) - 'wis' (x4) - 'str' (x3) - 'cha' (x3) - 'con' (x3) - 'int' (x3) - 1 : object {Head-Shot the Rot.items.[].system.boosts.1} - [selected] : string {Head-Shot the Rot.items.[].system.boosts.1.selected} (all different values) - value : array {Head-Shot the Rot.items.[].system.boosts.1.value} - Length: min=1 max=6 - Value type: string {Head-Shot the Rot.items.[].system.boosts.1.value.[]} (6 different values) - 'dex' (x7) - 'int' (x7) - 'cha' (x6) - 'con' (x6) - 'str' (x6) - 'wis' (x6) - [2] : object {Head-Shot the Rot.items.[].system.boosts.2} - selected : string {Head-Shot the Rot.items.[].system.boosts.2.selected} (2 different values) - 'con' (x1) - 'wis' (x1) - value : array {Head-Shot the Rot.items.[].system.boosts.2.value} - Length: min=0 max=6 - Value type: string {Head-Shot the Rot.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x2) - 'dex' (x2) - 'con' (x2) - 'int' (x2) - 'wis' (x2) - 'cha' (x2) - [category] : string {Head-Shot the Rot.items.[].system.category} (13 different values) - [dexCap] : integer {Head-Shot the Rot.items.[].system.dexCap} (2 different values) - 4 (x3) - 3 (x1) - [duration] : object {Head-Shot the Rot.items.[].system.duration} - sustained : boolean {Head-Shot the Rot.items.[].system.duration.sustained} (same value: False) - value : string {Head-Shot the Rot.items.[].system.duration.value} (same value: '') - [equipped] : object {Head-Shot the Rot.items.[].system.equipped} - carryType : string {Head-Shot the Rot.items.[].system.equipped.carryType} (2 different values) - 'worn' (x41) - 'held' (x9) - [handsHeld] : integer {Head-Shot the Rot.items.[].system.equipped.handsHeld} (3 different values) - 0 (x13) - 1 (x7) - 2 (x2) - [inSlot] : boolean {Head-Shot the Rot.items.[].system.equipped.inSlot} (2 different values) - True (x3) - False (x1) - [invested] : empty - [flaws] : object {Head-Shot the Rot.items.[].system.flaws} - 0 : object {Head-Shot the Rot.items.[].system.flaws.0} - value : array {Head-Shot the Rot.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Head-Shot the Rot.items.[].system.flaws.0.value.[]} (2 different values) - 'wis' (x1) - 'con' (x1) - [generalFeatLevels] : object {Head-Shot the Rot.items.[].system.generalFeatLevels} - value : array {Head-Shot the Rot.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Head-Shot the Rot.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x4) - 7 (x4) - 11 (x4) - 15 (x4) - 19 (x4) - [group] : string {Head-Shot the Rot.items.[].system.group} (all different values) - [hardness] : integer {Head-Shot the Rot.items.[].system.hardness} (same value: 0) - [hp] : mixed - object {Head-Shot the Rot.items.[].system.hp} - max : integer {Head-Shot the Rot.items.[].system.hp.max} (same value: 0) - value : integer {Head-Shot the Rot.items.[].system.hp.value} (same value: 0) - integer {Head-Shot the Rot.items.[].system.hp} (2 different values) - 8 (x6) - 6 (x2) - [items] : object {Head-Shot the Rot.items.[].system.items} - [0f5gd] : object {Head-Shot the Rot.items.[].system.items.0f5gd} - img : string {Head-Shot the Rot.items.[].system.items.0f5gd.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Head-Shot the Rot.items.[].system.items.0f5gd.level} (same value: 11) - name : string {Head-Shot the Rot.items.[].system.items.0f5gd.name} (same value: 'Evasion') - uuid : string {Head-Shot the Rot.items.[].system.items.0f5gd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [182it] : object {Head-Shot the Rot.items.[].system.items.182it} - img : string {Head-Shot the Rot.items.[].system.items.182it.img} (same value: 'systems/pf2e/icons/features/classes/shootists-edge.webp') - level : integer {Head-Shot the Rot.items.[].system.items.182it.level} (same value: 17) - name : string {Head-Shot the Rot.items.[].system.items.182it.name} (same value: 'Shootist\'s Edge') - uuid : string {Head-Shot the Rot.items.[].system.items.182it.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shootist\'s Edge') - [1qqd9] : object {Head-Shot the Rot.items.[].system.items.1qqd9} - img : string {Head-Shot the Rot.items.[].system.items.1qqd9.img} (same value: 'systems/pf2e/icons/features/classes/gunslinger-expertise.webp') - level : integer {Head-Shot the Rot.items.[].system.items.1qqd9.level} (same value: 9) - name : string {Head-Shot the Rot.items.[].system.items.1qqd9.name} (same value: 'Gunslinger Expertise') - uuid : string {Head-Shot the Rot.items.[].system.items.1qqd9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gunslinger Expertise') - [5m24f] : object {Head-Shot the Rot.items.[].system.items.5m24f} - img : string {Head-Shot the Rot.items.[].system.items.5m24f.img} (same value: 'systems/pf2e/icons/features/classes/greater-deed.webp') - level : integer {Head-Shot the Rot.items.[].system.items.5m24f.level} (same value: 15) - name : string {Head-Shot the Rot.items.[].system.items.5m24f.name} (same value: 'Greater Deed') - uuid : string {Head-Shot the Rot.items.[].system.items.5m24f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Deed') - [5vutv] : object {Head-Shot the Rot.items.[].system.items.5vutv} - img : string {Head-Shot the Rot.items.[].system.items.5vutv.img} (same value: 'systems/pf2e/icons/features/classes/advanced-deed.webp') - level : integer {Head-Shot the Rot.items.[].system.items.5vutv.level} (same value: 9) - name : string {Head-Shot the Rot.items.[].system.items.5vutv.name} (same value: 'Advanced Deed') - uuid : string {Head-Shot the Rot.items.[].system.items.5vutv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Advanced Deed') - [6sihc] : object {Head-Shot the Rot.items.[].system.items.6sihc} - img : string {Head-Shot the Rot.items.[].system.items.6sihc.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Head-Shot the Rot.items.[].system.items.6sihc.level} (same value: 13) - name : string {Head-Shot the Rot.items.[].system.items.6sihc.name} (same value: 'Medium Armor Expertise') - uuid : string {Head-Shot the Rot.items.[].system.items.6sihc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [8ndxn] : object {Head-Shot the Rot.items.[].system.items.8ndxn} - img : string {Head-Shot the Rot.items.[].system.items.8ndxn.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Head-Shot the Rot.items.[].system.items.8ndxn.level} (same value: 1) - name : string {Head-Shot the Rot.items.[].system.items.8ndxn.name} (same value: 'Gunslinger\'s Way') - uuid : string {Head-Shot the Rot.items.[].system.items.8ndxn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gunslinger\'s Way') - [ab9pz] : object {Head-Shot the Rot.items.[].system.items.ab9pz} - img : string {Head-Shot the Rot.items.[].system.items.ab9pz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Head-Shot the Rot.items.[].system.items.ab9pz.level} (same value: 1) - name : string {Head-Shot the Rot.items.[].system.items.ab9pz.name} (same value: 'Hefty Hauler') - uuid : string {Head-Shot the Rot.items.[].system.items.ab9pz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [bskyv] : object {Head-Shot the Rot.items.[].system.items.bskyv} - img : string {Head-Shot the Rot.items.[].system.items.bskyv.img} (same value: 'icons/equipment/chest/breastplate-collared-steel.webp') - level : integer {Head-Shot the Rot.items.[].system.items.bskyv.level} (same value: 19) - name : string {Head-Shot the Rot.items.[].system.items.bskyv.name} (same value: 'Medium Armor Mastery') - uuid : string {Head-Shot the Rot.items.[].system.items.bskyv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Mastery') - [emlsp] : object {Head-Shot the Rot.items.[].system.items.emlsp} - img : string {Head-Shot the Rot.items.[].system.items.emlsp.img} (same value: 'systems/pf2e/icons/features/classes/gunslinging-legend.webp') - level : integer {Head-Shot the Rot.items.[].system.items.emlsp.level} (same value: 13) - name : string {Head-Shot the Rot.items.[].system.items.emlsp.name} (same value: 'Gunslinging Legend') - uuid : string {Head-Shot the Rot.items.[].system.items.emlsp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gunslinging Legend') - [g7b2s] : object {Head-Shot the Rot.items.[].system.items.g7b2s} - img : string {Head-Shot the Rot.items.[].system.items.g7b2s.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Head-Shot the Rot.items.[].system.items.g7b2s.level} (same value: 7) - name : string {Head-Shot the Rot.items.[].system.items.g7b2s.name} (same value: 'Weapon Specialization') - uuid : string {Head-Shot the Rot.items.[].system.items.g7b2s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [gfou8] : object {Head-Shot the Rot.items.[].system.items.gfou8} - img : string {Head-Shot the Rot.items.[].system.items.gfou8.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Head-Shot the Rot.items.[].system.items.gfou8.level} (same value: 3) - name : string {Head-Shot the Rot.items.[].system.items.gfou8.name} (same value: 'Stubborn') - uuid : string {Head-Shot the Rot.items.[].system.items.gfou8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Stubborn') - [gpkfl] : object {Head-Shot the Rot.items.[].system.items.gpkfl} - img : string {Head-Shot the Rot.items.[].system.items.gpkfl.img} (same value: 'icons/skills/targeting/crosshair-bars-yellow.webp') - level : integer {Head-Shot the Rot.items.[].system.items.gpkfl.level} (same value: 1) - name : string {Head-Shot the Rot.items.[].system.items.gpkfl.name} (same value: 'Singular Expertise') - uuid : string {Head-Shot the Rot.items.[].system.items.gpkfl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Slinger\'s Precision') - [kh0qp] : object {Head-Shot the Rot.items.[].system.items.kh0qp} - img : string {Head-Shot the Rot.items.[].system.items.kh0qp.img} (same value: 'systems/pf2e/icons/features/classes/gunslinger-weapon-mastery.webp') - level : integer {Head-Shot the Rot.items.[].system.items.kh0qp.level} (same value: 5) - name : string {Head-Shot the Rot.items.[].system.items.kh0qp.name} (same value: 'Gunslinger Weapon Mastery') - uuid : string {Head-Shot the Rot.items.[].system.items.kh0qp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gunslinger Weapon Mastery') - [ku7lr] : object {Head-Shot the Rot.items.[].system.items.ku7lr} - img : string {Head-Shot the Rot.items.[].system.items.ku7lr.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Head-Shot the Rot.items.[].system.items.ku7lr.level} (same value: 1) - name : string {Head-Shot the Rot.items.[].system.items.ku7lr.name} (same value: 'Terrain Stalker') - uuid : string {Head-Shot the Rot.items.[].system.items.ku7lr.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Terrain Stalker') - [n6uq0] : object {Head-Shot the Rot.items.[].system.items.n6uq0} - img : string {Head-Shot the Rot.items.[].system.items.n6uq0.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Head-Shot the Rot.items.[].system.items.n6uq0.level} (same value: 1) - name : string {Head-Shot the Rot.items.[].system.items.n6uq0.name} (same value: 'Risky Surgery') - uuid : string {Head-Shot the Rot.items.[].system.items.n6uq0.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Risky Surgery') - [osb2w] : object {Head-Shot the Rot.items.[].system.items.osb2w} - img : string {Head-Shot the Rot.items.[].system.items.osb2w.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Head-Shot the Rot.items.[].system.items.osb2w.level} (same value: 1) - name : string {Head-Shot the Rot.items.[].system.items.osb2w.name} (same value: 'Crafter\'s Appraisal') - uuid : string {Head-Shot the Rot.items.[].system.items.osb2w.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Crafter\'s Appraisal') - [pi0ik] : object {Head-Shot the Rot.items.[].system.items.pi0ik} - img : string {Head-Shot the Rot.items.[].system.items.pi0ik.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Head-Shot the Rot.items.[].system.items.pi0ik.level} (same value: 19) - name : string {Head-Shot the Rot.items.[].system.items.pi0ik.name} (same value: 'Incredible Senses') - uuid : string {Head-Shot the Rot.items.[].system.items.pi0ik.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [rqnn0] : object {Head-Shot the Rot.items.[].system.items.rqnn0} - img : string {Head-Shot the Rot.items.[].system.items.rqnn0.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Head-Shot the Rot.items.[].system.items.rqnn0.level} (same value: 7) - name : string {Head-Shot the Rot.items.[].system.items.rqnn0.name} (same value: 'Vigilant Senses') - uuid : string {Head-Shot the Rot.items.[].system.items.rqnn0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [uq3mi] : object {Head-Shot the Rot.items.[].system.items.uq3mi} - img : string {Head-Shot the Rot.items.[].system.items.uq3mi.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Head-Shot the Rot.items.[].system.items.uq3mi.level} (same value: 17) - name : string {Head-Shot the Rot.items.[].system.items.uq3mi.name} (same value: 'Juggernaut') - uuid : string {Head-Shot the Rot.items.[].system.items.uq3mi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [zmmy3] : object {Head-Shot the Rot.items.[].system.items.zmmy3} - img : string {Head-Shot the Rot.items.[].system.items.zmmy3.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Head-Shot the Rot.items.[].system.items.zmmy3.level} (same value: 15) - name : string {Head-Shot the Rot.items.[].system.items.zmmy3.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Head-Shot the Rot.items.[].system.items.zmmy3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [keyAbility] : object {Head-Shot the Rot.items.[].system.keyAbility} - value : array {Head-Shot the Rot.items.[].system.keyAbility.value} - Length: min=1 max=1 - Value type: string {Head-Shot the Rot.items.[].system.keyAbility.value.[]} (same value: 'dex') - [languages] : object {Head-Shot the Rot.items.[].system.languages} - custom : string {Head-Shot the Rot.items.[].system.languages.custom} (same value: '') - value : array {Head-Shot the Rot.items.[].system.languages.value} - Length: min=1 max=2 - Value type: string {Head-Shot the Rot.items.[].system.languages.value.[]} (3 different values) - 'common' (x4) - 'goblin' (x1) - 'elven' (x1) - [level] : object {Head-Shot the Rot.items.[].system.level} - [taken] : integer {Head-Shot the Rot.items.[].system.level.taken} (3 different values) - 1 (x12) - 2 (x8) - 3 (x4) - value : integer {Head-Shot the Rot.items.[].system.level.value} (all different values) - [location] : mixed - string {Head-Shot the Rot.items.[].system.location} (13 different values) - object {Head-Shot the Rot.items.[].system.location} - value : string {Head-Shot the Rot.items.[].system.location.value} (same value: 'dsGlEEvaBpeGjMlA') - [material] : object {Head-Shot the Rot.items.[].system.material} - [grade] : empty - [type] : empty - [maxTakable] : empty - [mod] : object {Head-Shot the Rot.items.[].system.mod} - value : integer {Head-Shot the Rot.items.[].system.mod.value} (same value: 0) - [perception] : integer {Head-Shot the Rot.items.[].system.perception} (same value: 2) - [prepared] : object {Head-Shot the Rot.items.[].system.prepared} - value : string {Head-Shot the Rot.items.[].system.prepared.value} (same value: 'innate') - [prerequisites] : object {Head-Shot the Rot.items.[].system.prerequisites} - value : array {Head-Shot the Rot.items.[].system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Head-Shot the Rot.items.[].system.prerequisites.value.[]} - value : string {Head-Shot the Rot.items.[].system.prerequisites.value.[].value} (9 different values) - 'trained in Medicine' (x3) - 'trained in Athletics' (x2) - 'trained in Crafting' (x2) - 'trained in Acrobatics' (x2) - 'trained in at least one skill' (x1) - 'trained in Intimidation' (x1) - 'trained in Deception' (x1) - 'Battle Medicine' (x1) - 'trained in Stealth' (x1) - [price] : object {Head-Shot the Rot.items.[].system.price} - [per] : integer {Head-Shot the Rot.items.[].system.price.per} (2 different values) - 10 (x4) - 5 (x1) - value : object {Head-Shot the Rot.items.[].system.price.value} - [cp] : integer {Head-Shot the Rot.items.[].system.price.value.cp} (2 different values) - 5 (x1) - 1 (x1) - [gp] : integer {Head-Shot the Rot.items.[].system.price.value.gp} (11 different values) - [sp] : integer {Head-Shot the Rot.items.[].system.price.value.sp} (3 different values) - 1 (x13) - 5 (x5) - 2 (x4) - [proficiency] : object {Head-Shot the Rot.items.[].system.proficiency} - slug : string {Head-Shot the Rot.items.[].system.proficiency.slug} (same value: '') - value : integer {Head-Shot the Rot.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Head-Shot the Rot.items.[].system.proficient} - value : integer {Head-Shot the Rot.items.[].system.proficient.value} (same value: 1) - [quantity] : integer {Head-Shot the Rot.items.[].system.quantity} (8 different values) - 1 (x32) - 2 (x5) - 20 (x5) - 9 (x2) - 13 (x2) - 5 (x2) - 7 (x1) - 4 (x1) - [range] : mixed - integer {Head-Shot the Rot.items.[].system.range} (all different values) - object {Head-Shot the Rot.items.[].system.range} - value : string {Head-Shot the Rot.items.[].system.range.value} (same value: '') - [reach] : integer {Head-Shot the Rot.items.[].system.reach} (same value: 5) - [reload] : object {Head-Shot the Rot.items.[].system.reload} - value : string {Head-Shot the Rot.items.[].system.reload.value} (2 different values) - '1' (x5) - '' (x4) - [requirements] : string {Head-Shot the Rot.items.[].system.requirements} (same value: '') - [runes] : object {Head-Shot the Rot.items.[].system.runes} - potency : integer {Head-Shot the Rot.items.[].system.runes.potency} (2 different values) - 0 (x9) - 1 (x4) - property : array<> {Head-Shot the Rot.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Head-Shot the Rot.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Head-Shot the Rot.items.[].system.runes.striking} (same value: 0) - [savingThrows] : object {Head-Shot the Rot.items.[].system.savingThrows} - fortitude : integer {Head-Shot the Rot.items.[].system.savingThrows.fortitude} (same value: 2) - reflex : integer {Head-Shot the Rot.items.[].system.savingThrows.reflex} (same value: 2) - will : integer {Head-Shot the Rot.items.[].system.savingThrows.will} (same value: 1) - [selectedAmmoId] : string {Head-Shot the Rot.items.[].system.selectedAmmoId} (3 different values) - 'DufqUpCPzHv4DppX' (x1) - 'EPkTyUZXh1qaiHME' (x1) - 'ypx3RVJX3aqDvW3j' (x1) - [showSlotlessLevels] : object {Head-Shot the Rot.items.[].system.showSlotlessLevels} - value : boolean {Head-Shot the Rot.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Head-Shot the Rot.items.[].system.size} (2 different values) - 'med' (x53) - 'sm' (x1) - [skillFeatLevels] : object {Head-Shot the Rot.items.[].system.skillFeatLevels} - value : array {Head-Shot the Rot.items.[].system.skillFeatLevels.value} - Length: min=10 max=10 - Value type: integer {Head-Shot the Rot.items.[].system.skillFeatLevels.value.[]} (10 different values) - 2 (x4) - 4 (x4) - 6 (x4) - 8 (x4) - 10 (x4) - 12 (x4) - 14 (x4) - 16 (x4) - 18 (x4) - 20 (x4) - [skillIncreaseLevels] : object {Head-Shot the Rot.items.[].system.skillIncreaseLevels} - value : array {Head-Shot the Rot.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=9 - Value type: integer {Head-Shot the Rot.items.[].system.skillIncreaseLevels.value.[]} (9 different values) - 3 (x4) - 5 (x4) - 7 (x4) - 9 (x4) - 11 (x4) - 13 (x4) - 15 (x4) - 17 (x4) - 19 (x4) - rules : ignored (Foundry rules object) {Head-Shot the Rot.items.[].system.rules} - [slots] : object {Head-Shot the Rot.items.[].system.slots} - [slug] : string {Head-Shot the Rot.items.[].system.slug} (84 different values) - [speed] : integer {Head-Shot the Rot.items.[].system.speed} (2 different values) - 25 (x3) - 30 (x1) - [speedPenalty] : integer {Head-Shot the Rot.items.[].system.speedPenalty} (same value: 0) - [spellcasting] : integer {Head-Shot the Rot.items.[].system.spellcasting} (same value: 0) - [spelldc] : object {Head-Shot the Rot.items.[].system.spelldc} - dc : integer {Head-Shot the Rot.items.[].system.spelldc.dc} (same value: 0) - value : integer {Head-Shot the Rot.items.[].system.spelldc.value} (same value: 0) - [splashDamage] : object {Head-Shot the Rot.items.[].system.splashDamage} - value : integer {Head-Shot the Rot.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Head-Shot the Rot.items.[].system.stackGroup} (3 different values) - 'coins' (x8) - 'rounds10' (x4) - 'rounds5' (x1) - [strength] : integer {Head-Shot the Rot.items.[].system.strength} (2 different values) - 0 (x3) - 1 (x1) - [subfeatures] : object {Head-Shot the Rot.items.[].system.subfeatures} - proficiencies : object {Head-Shot the Rot.items.[].system.subfeatures.proficiencies} - will : object {Head-Shot the Rot.items.[].system.subfeatures.proficiencies.will} - rank : integer {Head-Shot the Rot.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2) - [target] : object {Head-Shot the Rot.items.[].system.target} - value : string {Head-Shot the Rot.items.[].system.target.value} (same value: '') - [time] : object {Head-Shot the Rot.items.[].system.time} - value : string {Head-Shot the Rot.items.[].system.time.value} (same value: '2') - [tradition] : object {Head-Shot the Rot.items.[].system.tradition} - value : string {Head-Shot the Rot.items.[].system.tradition.value} (same value: 'arcane') - [trainedSkills] : object {Head-Shot the Rot.items.[].system.trainedSkills} - [custom] : string {Head-Shot the Rot.items.[].system.trainedSkills.custom} (same value: '') - [lore] : array {Head-Shot the Rot.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Head-Shot the Rot.items.[].system.trainedSkills.lore.[]} (all different values) - value : array {Head-Shot the Rot.items.[].system.trainedSkills.value} - Length: min=0 max=1 - Value type: string {Head-Shot the Rot.items.[].system.trainedSkills.value.[]} (all different values) - [additional] : integer {Head-Shot the Rot.items.[].system.trainedSkills.additional} (same value: 3) - [traits] : object {Head-Shot the Rot.items.[].system.traits} - rarity : string {Head-Shot the Rot.items.[].system.traits.rarity} (2 different values) - 'common' (x106) - 'uncommon' (x13) - [traditions] : array {Head-Shot the Rot.items.[].system.traits.traditions} - Length: min=4 max=4 - Value type: string {Head-Shot the Rot.items.[].system.traits.traditions.[]} (all different values) - value : array {Head-Shot the Rot.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Head-Shot the Rot.items.[].system.traits.value.[]} (38 different values) - [usage] : object {Head-Shot the Rot.items.[].system.usage} - value : string {Head-Shot the Rot.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x28) - 'held-in-two-hands' (x9) - 'affixed-to-armor' (x1) - [uses] : object {Head-Shot the Rot.items.[].system.uses} - autoDestroy : boolean {Head-Shot the Rot.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Head-Shot the Rot.items.[].system.uses.max} (same value: 1) - value : integer {Head-Shot the Rot.items.[].system.uses.value} (same value: 1) - [vision] : string {Head-Shot the Rot.items.[].system.vision} (3 different values) - 'normal' (x2) - 'darkvision' (x1) - 'low-light-vision' (x1) - type : string {Head-Shot the Rot.items.[].type} (14 different values) - [_stats] : object {Head-Shot the Rot.items.[]._stats} - compendiumSource : string {Head-Shot the Rot.items.[]._stats.compendiumSource} (84 different values) - [flags] : object {Head-Shot the Rot.items.[].flags} - pf2e : object {Head-Shot the Rot.items.[].flags.pf2e} - [grantedBy] : object {Head-Shot the Rot.items.[].flags.pf2e.grantedBy} - id : string {Head-Shot the Rot.items.[].flags.pf2e.grantedBy.id} (12 different values) - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants} - [alchemicalCrafting] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.alchemicalCrafting} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.alchemicalCrafting.id} (same value: 'FJ4WRUhvwqlphsCT') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.alchemicalCrafting.onDelete} (same value: 'detach') - [assurance] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.assurance} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.assurance.id} (same value: 'ZtBPbV1hI7VV5vR2') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.assurance.onDelete} (same value: 'detach') - [clearAPath] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.clearAPath} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.clearAPath.id} (same value: 'uQg1rUCfGasFxWKN') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.clearAPath.onDelete} (same value: 'detach') - coveredReload : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.coveredReload} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.coveredReload.id} (same value: 'BiZuGGYMe5rjQTQn') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.coveredReload.onDelete} (same value: 'detach') - [hitTheDirt] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.hitTheDirt} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.hitTheDirt.id} (same value: 'G3jZVxB04bnlAM2h') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.hitTheDirt.onDelete} (same value: 'detach') - [intoTheFray] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.intoTheFray} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.intoTheFray.id} (same value: 'wkx2RV2sE5f5rldN') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.intoTheFray.onDelete} (same value: 'detach') - [lengthyDiversion] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.lengthyDiversion} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.lengthyDiversion.id} (same value: 'nvEqABSpSP3SCNGF') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.lengthyDiversion.onDelete} (same value: 'detach') - [livingFortification] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.livingFortification} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.livingFortification.id} (same value: 'HdNckqUcTJrpY3WV') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.livingFortification.onDelete} (same value: 'detach') - oneShotOneKill : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.oneShotOneKill} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.oneShotOneKill.id} (same value: 'YqZIxfwDhEx7mFbM') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.oneShotOneKill.onDelete} (same value: 'detach') - [raconteursReload] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.raconteursReload} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.raconteursReload.id} (same value: 'qNlobFa04JYYvvDM') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.raconteursReload.onDelete} (same value: 'detach') - [reloadingStrike] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.reloadingStrike} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.reloadingStrike.id} (same value: '2vE9gOdIcMwSPj9a') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.reloadingStrike.onDelete} (same value: 'detach') - [tenPaces] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.tenPaces} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.tenPaces.id} (same value: 'Gg7tlifDK88lkeA0') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.tenPaces.onDelete} (same value: 'detach') - [wayOfTheDrifter] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfTheDrifter} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfTheDrifter.id} (same value: '8RLoi2xYbuqZbWmp') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfTheDrifter.onDelete} (same value: 'detach') - [wayOfThePistolero] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfThePistolero} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfThePistolero.id} (same value: 'm8p7OtxiqvALTR4u') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfThePistolero.onDelete} (same value: 'detach') - [wayOfTheSniper] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfTheSniper} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfTheSniper.id} (same value: 'vHbqRFgBsAuJvsQv') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfTheSniper.onDelete} (same value: 'detach') - [wayOfTheVanguard] : object {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfTheVanguard} - id : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfTheVanguard.id} (same value: 'TBoilgT3cElTT9cx') - onDelete : string {Head-Shot the Rot.items.[].flags.pf2e.itemGrants.wayOfTheVanguard.onDelete} (same value: 'detach') - name : string {Head-Shot the Rot.name} (all different values) - system : object {Head-Shot the Rot.system} - [abilities] : empty - attributes : object {Head-Shot the Rot.system.attributes} - hp : object {Head-Shot the Rot.system.attributes.hp} - temp : integer {Head-Shot the Rot.system.attributes.hp.temp} (same value: 0) - value : integer {Head-Shot the Rot.system.attributes.hp.value} (all different values) - speed : object {Head-Shot the Rot.system.attributes.speed} - otherSpeeds : array<> {Head-Shot the Rot.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Head-Shot the Rot.system.attributes.speed.value} (same value: 25) - build : object {Head-Shot the Rot.system.build} - attributes : object {Head-Shot the Rot.system.build.attributes} - boosts : object {Head-Shot the Rot.system.build.attributes.boosts} - 1 : array {Head-Shot the Rot.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {Head-Shot the Rot.system.build.attributes.boosts.1.[]} (6 different values) - 'dex' (x4) - 'con' (x3) - 'cha' (x3) - 'wis' (x3) - 'int' (x2) - 'str' (x1) - crafting : object {Head-Shot the Rot.system.crafting} - formulas : array<> {Head-Shot the Rot.system.crafting.formulas} - Length: min=0 max=0 - Value type: empty - customModifiers : object {Head-Shot the Rot.system.customModifiers} - details : object {Head-Shot the Rot.system.details} - age : object {Head-Shot the Rot.system.details.age} - value : string {Head-Shot the Rot.system.details.age.value} (same value: '') - alliance : string {Head-Shot the Rot.system.details.alliance} (same value: 'party') - biography : object {Head-Shot the Rot.system.details.biography} - allies : string {Head-Shot the Rot.system.details.biography.allies} (same value: '') - anathema : array<> {Head-Shot the Rot.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {Head-Shot the Rot.system.details.biography.appearance} (same value: '') - attitude : string {Head-Shot the Rot.system.details.biography.attitude} (same value: '') - backstory : string {Head-Shot the Rot.system.details.biography.backstory} (all different values) - beliefs : string {Head-Shot the Rot.system.details.biography.beliefs} (same value: '') - birthPlace : string {Head-Shot the Rot.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {Head-Shot the Rot.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {Head-Shot the Rot.system.details.biography.catchphrases} (same value: '') - dislikes : string {Head-Shot the Rot.system.details.biography.dislikes} (same value: '') - edicts : array<> {Head-Shot the Rot.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {Head-Shot the Rot.system.details.biography.enemies} (same value: '') - likes : string {Head-Shot the Rot.system.details.biography.likes} (same value: '') - organizations : string {Head-Shot the Rot.system.details.biography.organizations} (same value: '') - deity : object {Head-Shot the Rot.system.details.deity} - image : string {Head-Shot the Rot.system.details.deity.image} (same value: 'systems/pf2e/assets/sheet/deity.webp') - value : string {Head-Shot the Rot.system.details.deity.value} (same value: '') - ethnicity : object {Head-Shot the Rot.system.details.ethnicity} - value : string {Head-Shot the Rot.system.details.ethnicity.value} (same value: '') - gender : object {Head-Shot the Rot.system.details.gender} - value : string {Head-Shot the Rot.system.details.gender.value} (2 different values) - 'M/He/Him' (x2) - 'F/She/Her' (x2) - height : object {Head-Shot the Rot.system.details.height} - value : string {Head-Shot the Rot.system.details.height.value} (same value: '') - keyability : object {Head-Shot the Rot.system.details.keyability} - value : string {Head-Shot the Rot.system.details.keyability.value} (same value: 'str') - languages : object {Head-Shot the Rot.system.details.languages} - details : string {Head-Shot the Rot.system.details.languages.details} (same value: '') - value : array {Head-Shot the Rot.system.details.languages.value} - Length: min=0 max=2 - Value type: string {Head-Shot the Rot.system.details.languages.value.[]} (all different values) - level : object {Head-Shot the Rot.system.details.level} - value : integer {Head-Shot the Rot.system.details.level.value} (same value: 3) - nationality : object {Head-Shot the Rot.system.details.nationality} - value : string {Head-Shot the Rot.system.details.nationality.value} (same value: '') - weight : object {Head-Shot the Rot.system.details.weight} - value : string {Head-Shot the Rot.system.details.weight.value} (same value: '') - xp : object {Head-Shot the Rot.system.details.xp} - max : integer {Head-Shot the Rot.system.details.xp.max} (same value: 1000) - min : integer {Head-Shot the Rot.system.details.xp.min} (same value: 0) - pct : integer {Head-Shot the Rot.system.details.xp.pct} (same value: 0) - value : integer {Head-Shot the Rot.system.details.xp.value} (same value: 0) - exploration : array<> {Head-Shot the Rot.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {Head-Shot the Rot.system.initiative} - statistic : string {Head-Shot the Rot.system.initiative.statistic} (same value: 'perception') - pfs : object {Head-Shot the Rot.system.pfs} - [characterNumber] : empty - currentFaction : string {Head-Shot the Rot.system.pfs.currentFaction} (same value: 'EA') - fame : integer {Head-Shot the Rot.system.pfs.fame} (same value: 0) - levelBump : boolean {Head-Shot the Rot.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {Head-Shot the Rot.system.pfs.reputation} - EA : integer {Head-Shot the Rot.system.pfs.reputation.EA} (same value: 0) - GA : integer {Head-Shot the Rot.system.pfs.reputation.GA} (same value: 0) - HH : integer {Head-Shot the Rot.system.pfs.reputation.HH} (same value: 0) - RO : integer {Head-Shot the Rot.system.pfs.reputation.RO} (same value: 0) - VS : integer {Head-Shot the Rot.system.pfs.reputation.VS} (same value: 0) - VW : integer {Head-Shot the Rot.system.pfs.reputation.VW} (same value: 0) - school : string {Head-Shot the Rot.system.pfs.school} (same value: 'none') - proficiencies : object {Head-Shot the Rot.system.proficiencies} - attacks : object {Head-Shot the Rot.system.proficiencies.attacks} - weapon-group-firearm : object {Head-Shot the Rot.system.proficiencies.attacks.weapon-group-firearm} - custom : boolean {Head-Shot the Rot.system.proficiencies.attacks.weapon-group-firearm.custom} (same value: True) - rank : integer {Head-Shot the Rot.system.proficiencies.attacks.weapon-group-firearm.rank} (same value: 2) - resources : object {Head-Shot the Rot.system.resources} - [crafting] : object {Head-Shot the Rot.system.resources.crafting} - infusedReagents : object {Head-Shot the Rot.system.resources.crafting.infusedReagents} - value : integer {Head-Shot the Rot.system.resources.crafting.infusedReagents.value} (same value: 3) - heroPoints : object {Head-Shot the Rot.system.resources.heroPoints} - max : integer {Head-Shot the Rot.system.resources.heroPoints.max} (same value: 3) - value : integer {Head-Shot the Rot.system.resources.heroPoints.value} (same value: 1) - saves : object {Head-Shot the Rot.system.saves} - will : object {Head-Shot the Rot.system.saves.will} - rank : integer {Head-Shot the Rot.system.saves.will.rank} (same value: 2) - skills : object {Head-Shot the Rot.system.skills} - acrobatics : object {Head-Shot the Rot.system.skills.acrobatics} - rank : integer {Head-Shot the Rot.system.skills.acrobatics.rank} (same value: 1) - arcana : object {Head-Shot the Rot.system.skills.arcana} - rank : integer {Head-Shot the Rot.system.skills.arcana.rank} (same value: 0) - athletics : object {Head-Shot the Rot.system.skills.athletics} - rank : integer {Head-Shot the Rot.system.skills.athletics.rank} (2 different values) - 0 (x2) - 1 (x2) - crafting : object {Head-Shot the Rot.system.skills.crafting} - rank : integer {Head-Shot the Rot.system.skills.crafting.rank} (2 different values) - 0 (x3) - 1 (x1) - deception : object {Head-Shot the Rot.system.skills.deception} - rank : integer {Head-Shot the Rot.system.skills.deception.rank} (2 different values) - 0 (x2) - 1 (x2) - diplomacy : object {Head-Shot the Rot.system.skills.diplomacy} - rank : integer {Head-Shot the Rot.system.skills.diplomacy.rank} (same value: 0) - intimidation : object {Head-Shot the Rot.system.skills.intimidation} - rank : integer {Head-Shot the Rot.system.skills.intimidation.rank} (2 different values) - 2 (x2) - 0 (x2) - medicine : object {Head-Shot the Rot.system.skills.medicine} - rank : integer {Head-Shot the Rot.system.skills.medicine.rank} (3 different values) - 0 (x2) - 1 (x1) - 2 (x1) - nature : object {Head-Shot the Rot.system.skills.nature} - rank : integer {Head-Shot the Rot.system.skills.nature.rank} (same value: 0) - occultism : object {Head-Shot the Rot.system.skills.occultism} - rank : integer {Head-Shot the Rot.system.skills.occultism.rank} (2 different values) - 0 (x3) - 1 (x1) - performance : object {Head-Shot the Rot.system.skills.performance} - rank : integer {Head-Shot the Rot.system.skills.performance.rank} (same value: 0) - religion : object {Head-Shot the Rot.system.skills.religion} - rank : integer {Head-Shot the Rot.system.skills.religion.rank} (same value: 0) - society : object {Head-Shot the Rot.system.skills.society} - rank : integer {Head-Shot the Rot.system.skills.society.rank} (2 different values) - 0 (x2) - 1 (x2) - stealth : object {Head-Shot the Rot.system.skills.stealth} - rank : integer {Head-Shot the Rot.system.skills.stealth.rank} (2 different values) - 1 (x3) - 2 (x1) - survival : object {Head-Shot the Rot.system.skills.survival} - rank : integer {Head-Shot the Rot.system.skills.survival.rank} (2 different values) - 0 (x3) - 1 (x1) - thievery : object {Head-Shot the Rot.system.skills.thievery} - rank : integer {Head-Shot the Rot.system.skills.thievery.rank} (2 different values) - 0 (x3) - 1 (x1) - type : string {Head-Shot the Rot.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/packs/Healer.txt b/output/pf2e/packs/Healer.txt deleted file mode 100644 index 9a233df..0000000 --- a/output/pf2e/packs/Healer.txt +++ /dev/null @@ -1,1047 +0,0 @@ -Healer -Different values: 9 -===================================== -object {Healer} - _id : string {Healer._id} (all different values) - folder : string {Healer.folder} (same value: 'DzNmxJMQO58zYeu8') - img : string {Healer.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Healer.items} - Length: min=9 max=49 - Value type: object {Healer.items.[]} - _id : string {Healer.items.[]._id} (187 different values) - [_stats] : object {Healer.items.[]._stats} - compendiumSource : string {Healer.items.[]._stats.compendiumSource} (91 different values) - img : string {Healer.items.[].img} (89 different values) - name : string {Healer.items.[].name} (123 different values) - sort : integer {Healer.items.[].sort} (49 different values) - system : object {Healer.items.[].system} - [acBonus] : integer {Healer.items.[].system.acBonus} (4 different values) - 2 (x2) - 1 (x1) - 3 (x1) - 4 (x1) - [actionType] : object {Healer.items.[].system.actionType} - value : string {Healer.items.[].system.actionType.value} (4 different values) - 'passive' (x26) - 'action' (x4) - 'reaction' (x1) - 'free' (x1) - [actions] : object {Healer.items.[].system.actions} - [value] : integer {Healer.items.[].system.actions.value} (3 different values) - 1 (x2) - 3 (x1) - 2 (x1) - [area] : object {Healer.items.[].system.area} - type : string {Healer.items.[].system.area.type} (2 different values) - 'burst' (x3) - 'emanation' (x1) - value : integer {Healer.items.[].system.area.value} (3 different values) - 20 (x2) - 10 (x1) - 30 (x1) - [attackEffects] : object {Healer.items.[].system.attackEffects} - value : array<> {Healer.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {Healer.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Healer.items.[].system.publication} - license : string {Healer.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Healer.items.[].system.publication.remaster} (same value: True) - title : string {Healer.items.[].system.publication.title} (5 different values) - 'Pathfinder Player Core' (x111) - '' (x67) - 'Pathfinder GM Core' (x7) - 'Pathfinder Player Core 2' (x1) - 'Pathfinder Gamemastery Guide' (x1) - rules : ignored (Foundry rules object) {Healer.items.[].system.rules} - [baseItem] : string {Healer.items.[].system.baseItem} (10 different values) - 'staff' (x5) - 'dagger' (x3) - 'alchemical-bomb' (x2) - 'padded-armor' (x1) - 'hide-armor' (x1) - 'breastplate' (x1) - 'crossbow' (x1) - 'studded-leather-armor' (x1) - 'temple-sword' (x1) - 'chain-shirt' (x1) - [checkPenalty] : integer {Healer.items.[].system.checkPenalty} (3 different values) - -2 (x2) - -1 (x2) - 0 (x1) - [containerId] : empty - [counteraction] : boolean {Healer.items.[].system.counteraction} (2 different values) - False (x75) - True (x11) - [damage] : object {Healer.items.[].system.damage} - [0] : object {Healer.items.[].system.damage.0} - applyMod : boolean {Healer.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Healer.items.[].system.damage.0.formula} (5 different values) - '1d8' (x5) - '1d10+4' (x4) - '2d4' (x2) - '2d6' (x2) - '5d8' (x1) - kinds : array {Healer.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Healer.items.[].system.damage.0.kinds.[]} (2 different values) - 'healing' (x10) - 'damage' (x9) - materials : array<> {Healer.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Healer.items.[].system.damage.0.type} (4 different values) - 'vitality' (x6) - 'untyped' (x6) - 'electricity' (x1) - 'spirit' (x1) - [damageType] : string {Healer.items.[].system.damage.damageType} (4 different values) - 'bludgeoning' (x5) - 'piercing' (x4) - 'acid' (x2) - 'slashing' (x1) - [dice] : integer {Healer.items.[].system.damage.dice} (same value: 1) - [die] : string {Healer.items.[].system.damage.die} (3 different values) - 'd4' (x8) - 'd8' (x2) - '' (x1) - [formula] : string {Healer.items.[].system.damage.formula} (2 different values) - '1d6' (x2) - '1d8' (x1) - [kind] : string {Healer.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Healer.items.[].system.damage.persistent} - faces : integer {Healer.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Healer.items.[].system.damage.persistent.number} (2 different values) - 1 (x1) - 2 (x1) - type : string {Healer.items.[].system.damage.persistent.type} (same value: 'acid') - [type] : string {Healer.items.[].system.damage.type} (2 different values) - 'untyped' (x2) - 'vitality' (x1) - description : object {Healer.items.[].system.description} - value : string {Healer.items.[].system.description.value} (110 different values) - [bonus] : object {Healer.items.[].system.bonus} - value : integer {Healer.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Healer.items.[].system.bonusDamage} - value : integer {Healer.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Healer.items.[].system.bulk} - value : mixed - float {Healer.items.[].system.bulk.value} (same value: 0,1) - integer {Healer.items.[].system.bulk.value} (3 different values) - 1 (x19) - 2 (x3) - 0 (x2) - [category] : string {Healer.items.[].system.category} (10 different values) - 'interaction' (x16) - 'offensive' (x9) - 'simple' (x8) - 'defensive' (x7) - 'martial' (x4) - 'light' (x3) - 'elixir' (x2) - 'medium' (x2) - 'ammo' (x1) - 'potion' (x1) - [cost] : object {Healer.items.[].system.cost} - value : string {Healer.items.[].system.cost.value} (3 different values) - '' (x84) - 'rare herbs worth a total value of the target\'s level (minimum 1) × 25 gp' (x1) - 'gemstones worth a total value of 75 gp × the target\'s level' (x1) - [damageRolls] : object {Healer.items.[].system.damageRolls} - [0] : object {Healer.items.[].system.damageRolls.0} - damage : string {Healer.items.[].system.damageRolls.0.damage} (4 different values) - '1d4' (x2) - '1d4+1' (x2) - '1' (x1) - '1d8' (x1) - damageType : string {Healer.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x3) - 'bludgeoning' (x2) - 'acid' (x1) - [1] : object {Healer.items.[].system.damageRolls.1} - category : string {Healer.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Healer.items.[].system.damageRolls.1.damage} (same value: '1d6') - damageType : string {Healer.items.[].system.damageRolls.1.damageType} (same value: 'acid') - [2] : object {Healer.items.[].system.damageRolls.2} - category : string {Healer.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Healer.items.[].system.damageRolls.2.damage} (same value: '1') - damageType : string {Healer.items.[].system.damageRolls.2.damageType} (same value: 'acid') - [2o0qvft3K1rbWMra] : object {Healer.items.[].system.damageRolls.2o0qvft3K1rbWMra} - category : string {Healer.items.[].system.damageRolls.2o0qvft3K1rbWMra.category} (same value: 'persistent') - damage : string {Healer.items.[].system.damageRolls.2o0qvft3K1rbWMra.damage} (same value: '2d6') - damageType : string {Healer.items.[].system.damageRolls.2o0qvft3K1rbWMra.damageType} (same value: 'acid') - [73qc1jYgOMhXmMiL] : object {Healer.items.[].system.damageRolls.73qc1jYgOMhXmMiL} - damage : string {Healer.items.[].system.damageRolls.73qc1jYgOMhXmMiL.damage} (same value: '2d4+9') - damageType : string {Healer.items.[].system.damageRolls.73qc1jYgOMhXmMiL.damageType} (same value: 'bludgeoning') - [CmvBF9oCcY9y74uc] : object {Healer.items.[].system.damageRolls.CmvBF9oCcY9y74uc} - damage : string {Healer.items.[].system.damageRolls.CmvBF9oCcY9y74uc.damage} (same value: '2d4+10') - damageType : string {Healer.items.[].system.damageRolls.CmvBF9oCcY9y74uc.damageType} (same value: 'bludgeoning') - [FVftF9ND6AuCi8yg] : object {Healer.items.[].system.damageRolls.FVftF9ND6AuCi8yg} - damage : string {Healer.items.[].system.damageRolls.FVftF9ND6AuCi8yg.damage} (same value: '1d4+4') - damageType : string {Healer.items.[].system.damageRolls.FVftF9ND6AuCi8yg.damageType} (same value: 'piercing') - [OOs2CeoJ0b6QQtF5] : object {Healer.items.[].system.damageRolls.OOs2CeoJ0b6QQtF5} - damage : string {Healer.items.[].system.damageRolls.OOs2CeoJ0b6QQtF5.damage} (6 different values) - '1d4+2' (x1) - '1d4+9' (x1) - '1d4-1' (x1) - '1d4+1' (x1) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {Healer.items.[].system.damageRolls.OOs2CeoJ0b6QQtF5.damageType} (same value: 'bludgeoning') - [QSaxBQ3NAPNwp6gf] : object {Healer.items.[].system.damageRolls.QSaxBQ3NAPNwp6gf} - damage : string {Healer.items.[].system.damageRolls.QSaxBQ3NAPNwp6gf.damage} (same value: '1d4-1') - damageType : string {Healer.items.[].system.damageRolls.QSaxBQ3NAPNwp6gf.damageType} (same value: 'bludgeoning') - [QYFj1VAzQXEOxTUD] : object {Healer.items.[].system.damageRolls.QYFj1VAzQXEOxTUD} - damage : string {Healer.items.[].system.damageRolls.QYFj1VAzQXEOxTUD.damage} (same value: '2d8') - damageType : string {Healer.items.[].system.damageRolls.QYFj1VAzQXEOxTUD.damageType} (same value: 'vitality') - [RxW6Qxy57wAjzzVK] : object {Healer.items.[].system.damageRolls.RxW6Qxy57wAjzzVK} - damage : string {Healer.items.[].system.damageRolls.RxW6Qxy57wAjzzVK.damage} (same value: '4d8') - damageType : string {Healer.items.[].system.damageRolls.RxW6Qxy57wAjzzVK.damageType} (same value: 'vitality') - [SHJOJOR1VUD4Ea33] : object {Healer.items.[].system.damageRolls.SHJOJOR1VUD4Ea33} - damage : string {Healer.items.[].system.damageRolls.SHJOJOR1VUD4Ea33.damage} (same value: '1d4+2') - damageType : string {Healer.items.[].system.damageRolls.SHJOJOR1VUD4Ea33.damageType} (same value: 'bludgeoning') - [Ts4qewlqKEcFUOlp] : object {Healer.items.[].system.damageRolls.Ts4qewlqKEcFUOlp} - damage : string {Healer.items.[].system.damageRolls.Ts4qewlqKEcFUOlp.damage} (same value: '1d4') - damageType : string {Healer.items.[].system.damageRolls.Ts4qewlqKEcFUOlp.damageType} (same value: 'poison') - [VR0Lf6tkYnNSR0sV] : object {Healer.items.[].system.damageRolls.VR0Lf6tkYnNSR0sV} - damage : string {Healer.items.[].system.damageRolls.VR0Lf6tkYnNSR0sV.damage} (same value: '1d4+4') - damageType : string {Healer.items.[].system.damageRolls.VR0Lf6tkYnNSR0sV.damageType} (same value: 'piercing') - [XjtmrfaHMCc8nOiO] : object {Healer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO} - damage : string {Healer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damage} (2 different values) - '1d4+10' (x1) - '1d4' (x1) - damageType : string {Healer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damageType} (same value: 'bludgeoning') - [ZCg8vkWwwAeZPSxU] : object {Healer.items.[].system.damageRolls.ZCg8vkWwwAeZPSxU} - category : string {Healer.items.[].system.damageRolls.ZCg8vkWwwAeZPSxU.category} (same value: 'splash') - damage : string {Healer.items.[].system.damageRolls.ZCg8vkWwwAeZPSxU.damage} (same value: '2') - damageType : string {Healer.items.[].system.damageRolls.ZCg8vkWwwAeZPSxU.damageType} (same value: 'acid') - [amC6zNftbFR6LRDV] : object {Healer.items.[].system.damageRolls.amC6zNftbFR6LRDV} - damage : string {Healer.items.[].system.damageRolls.amC6zNftbFR6LRDV.damage} (same value: '1d8+6') - damageType : string {Healer.items.[].system.damageRolls.amC6zNftbFR6LRDV.damageType} (same value: 'bludgeoning') - [bL3cOSkco7Arr1oC] : object {Healer.items.[].system.damageRolls.bL3cOSkco7Arr1oC} - damage : string {Healer.items.[].system.damageRolls.bL3cOSkco7Arr1oC.damage} (same value: '1d8+1') - damageType : string {Healer.items.[].system.damageRolls.bL3cOSkco7Arr1oC.damageType} (same value: 'slashing') - [mtk1xhn3uwxw2z0t325g] : object {Healer.items.[].system.damageRolls.mtk1xhn3uwxw2z0t325g} - damage : string {Healer.items.[].system.damageRolls.mtk1xhn3uwxw2z0t325g.damage} (same value: '1d6') - damageType : string {Healer.items.[].system.damageRolls.mtk1xhn3uwxw2z0t325g.damageType} (same value: 'bludgeoning') - [nsWSXRGkIwiTg1vA] : object {Healer.items.[].system.damageRolls.nsWSXRGkIwiTg1vA} - damage : string {Healer.items.[].system.damageRolls.nsWSXRGkIwiTg1vA.damage} (same value: '4d8') - damageType : string {Healer.items.[].system.damageRolls.nsWSXRGkIwiTg1vA.damageType} (same value: 'vitality') - [xofSWjdDseJygaOJ] : object {Healer.items.[].system.damageRolls.xofSWjdDseJygaOJ} - category : string {Healer.items.[].system.damageRolls.xofSWjdDseJygaOJ.category} (same value: 'persistent') - damage : string {Healer.items.[].system.damageRolls.xofSWjdDseJygaOJ.damage} (same value: '1d4') - damageType : string {Healer.items.[].system.damageRolls.xofSWjdDseJygaOJ.damageType} (same value: 'poison') - [defense] : object {Healer.items.[].system.defense} - save : object {Healer.items.[].system.defense.save} - basic : boolean {Healer.items.[].system.defense.save.basic} (2 different values) - True (x6) - False (x4) - statistic : string {Healer.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x6) - 'reflex' (x2) - 'will' (x2) - [dexCap] : integer {Healer.items.[].system.dexCap} (3 different values) - 3 (x3) - 2 (x1) - 1 (x1) - [duration] : object {Healer.items.[].system.duration} - sustained : boolean {Healer.items.[].system.duration.sustained} (2 different values) - False (x79) - True (x7) - value : string {Healer.items.[].system.duration.value} (14 different values) - [equipped] : object {Healer.items.[].system.equipped} - carryType : string {Healer.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Healer.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Healer.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Healer.items.[].system.group} (8 different values) - 'club' (x5) - 'knife' (x3) - 'bomb' (x2) - 'leather' (x2) - 'plate' (x1) - 'crossbow' (x1) - 'sword' (x1) - 'chain' (x1) - [hardness] : integer {Healer.items.[].system.hardness} (same value: 0) - [heightening] : object {Healer.items.[].system.heightening} - [damage] : object {Healer.items.[].system.heightening.damage} - [0] : string {Healer.items.[].system.heightening.damage.0} (4 different values) - '1d8' (x5) - '1d10+4' (x4) - '1d4' (x2) - '1d6' (x2) - [interval] : integer {Healer.items.[].system.heightening.interval} (same value: 1) - [levels] : object {Healer.items.[].system.heightening.levels} - [3] : object {Healer.items.[].system.heightening.levels.3} - range : object {Healer.items.[].system.heightening.levels.3.range} - value : string {Healer.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [4] : object {Healer.items.[].system.heightening.levels.4} - [area] : object {Healer.items.[].system.heightening.levels.4.area} - areaType : string {Healer.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation') - type : string {Healer.items.[].system.heightening.levels.4.area.type} (same value: '') - value : string {Healer.items.[].system.heightening.levels.4.area.value} (same value: '20') - [range] : object {Healer.items.[].system.heightening.levels.4.range} - value : string {Healer.items.[].system.heightening.levels.4.range.value} (2 different values) - '20 feet' (x1) - '30 feet' (x1) - target : object {Healer.items.[].system.heightening.levels.4.target} - value : string {Healer.items.[].system.heightening.levels.4.target.value} (3 different values) - '2 creatures' (x1) - '10 willing living creatures' (x1) - '10 creatures' (x1) - [5] : object {Healer.items.[].system.heightening.levels.5} - [target] : object {Healer.items.[].system.heightening.levels.5.target} - value : string {Healer.items.[].system.heightening.levels.5.target.value} (same value: '1 specific object or type of object, or a specific creature or ancestry') - [time] : object {Healer.items.[].system.heightening.levels.5.time} - value : string {Healer.items.[].system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Healer.items.[].system.heightening.levels.5.traits} - value : array {Healer.items.[].system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Healer.items.[].system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x2) - 'manipulate' (x2) - [7] : object {Healer.items.[].system.heightening.levels.7} - target : object {Healer.items.[].system.heightening.levels.7.target} - value : string {Healer.items.[].system.heightening.levels.7.target.value} (2 different values) - '6 creatures' (x1) - '5 creatures' (x1) - [8] : object {Healer.items.[].system.heightening.levels.8} - damage : object {Healer.items.[].system.heightening.levels.8.damage} - 0 : object {Healer.items.[].system.heightening.levels.8.damage.0} - applyMod : boolean {Healer.items.[].system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Healer.items.[].system.heightening.levels.8.damage.0.formula} (same value: '1d10') - materials : array<> {Healer.items.[].system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Healer.items.[].system.heightening.levels.8.damage.0.type} (same value: 'vitality') - [9] : object {Healer.items.[].system.heightening.levels.9} - damage : object {Healer.items.[].system.heightening.levels.9.damage} - 0 : object {Healer.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Healer.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Healer.items.[].system.heightening.levels.9.damage.0.formula} (same value: '1d12') - materials : array<> {Healer.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Healer.items.[].system.heightening.levels.9.damage.0.type} (same value: 'vitality') - [type] : string {Healer.items.[].system.heightening.type} (2 different values) - 'fixed' (x13) - 'interval' (x13) - [hp] : object {Healer.items.[].system.hp} - max : integer {Healer.items.[].system.hp.max} (same value: 0) - value : integer {Healer.items.[].system.hp.value} (same value: 0) - [level] : object {Healer.items.[].system.level} - value : integer {Healer.items.[].system.level.value} (all different values) - [location] : object {Healer.items.[].system.location} - [heightenedLevel] : integer {Healer.items.[].system.location.heightenedLevel} (8 different values) - 4 (x7) - 3 (x7) - 2 (x7) - 1 (x7) - 7 (x4) - 6 (x4) - 5 (x4) - 8 (x3) - [value] : string {Healer.items.[].system.location.value} (6 different values) - 'Z2m3pHFZlVbXHBNf' (x36) - 'gZi9G7ketHrnJuPL' (x18) - 'bfK9IpYFF2kJ8nSs' (x17) - '6kOiyngYv38Ec0lB' (x11) - 'BbtsWaLbyjDHtboq' (x1) - 'eRaSvTA6nOKRKzoo' (x1) - [material] : object {Healer.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Healer.items.[].system.mod} - value : integer {Healer.items.[].system.mod.value} (2 different values) - 13 (x1) - 9 (x1) - [overlays] : object {Healer.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Healer.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Healer.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Healer.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Healer.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Healer.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Healer.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Healer.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Healer.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Healer.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Healer.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Healer.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Healer.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Healer.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Healer.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Healer.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Healer.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [7qdtetowq348s9oc] : object {Healer.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Healer.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Healer.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Healer.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Healer.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Healer.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Healer.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Healer.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Healer.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Healer.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Healer.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Healer.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - cUFX7ExSLeoa3vIF : object {Healer.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Healer.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Healer.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Healer.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Healer.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Healer.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Healer.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Healer.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Healer.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Healer.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - zFWsMjoeCnLxqJaV : object {Healer.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Healer.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Healer.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Healer.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Healer.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Healer.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Healer.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Healer.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Healer.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Healer.items.[].system.prepared} - [flexible] : boolean {Healer.items.[].system.prepared.flexible} (same value: False) - value : string {Healer.items.[].system.prepared.value} (3 different values) - 'prepared' (x2) - 'spontaneous' (x2) - 'focus' (x2) - [price] : object {Healer.items.[].system.price} - [per] : integer {Healer.items.[].system.price.per} (same value: 10) - value : object {Healer.items.[].system.price.value} - [gp] : integer {Healer.items.[].system.price.value.gp} (10 different values) - 5 (x7) - 3 (x6) - 1 (x3) - 50 (x3) - 2 (x2) - 4 (x2) - 90 (x1) - 470 (x1) - 8 (x1) - 10 (x1) - [sp] : integer {Healer.items.[].system.price.value.sp} (2 different values) - 2 (x4) - 1 (x1) - [proficiency] : object {Healer.items.[].system.proficiency} - value : integer {Healer.items.[].system.proficiency.value} (2 different values) - 1 (x4) - 0 (x2) - [proficient] : object {Healer.items.[].system.proficient} - value : integer {Healer.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Healer.items.[].system.quantity} (6 different values) - 1 (x29) - 2 (x3) - 10 (x1) - 4 (x1) - 3 (x1) - 8 (x1) - [range] : mixed - integer {Healer.items.[].system.range} (2 different values) - 20 (x2) - 120 (x1) - object {Healer.items.[].system.range} - value : string {Healer.items.[].system.range.value} (10 different values) - 'touch' (x31) - '30 feet' (x22) - '' (x7) - '120 feet' (x7) - '10 feet' (x6) - 'varies' (x4) - '0 feet' (x3) - '60 feet' (x3) - '500 feet' (x2) - 'planetary' (x1) - [reload] : object {Healer.items.[].system.reload} - value : string {Healer.items.[].system.reload.value} (3 different values) - '' (x7) - '-' (x4) - '1' (x1) - [requirements] : string {Healer.items.[].system.requirements} (same value: '') - [ritual] : object {Healer.items.[].system.ritual} - primary : object {Healer.items.[].system.ritual.primary} - check : string {Healer.items.[].system.ritual.primary.check} (2 different values) - 'Nature (expert)' (x1) - 'Religion (expert)' (x1) - secondary : object {Healer.items.[].system.ritual.secondary} - casters : integer {Healer.items.[].system.ritual.secondary.casters} (same value: 2) - checks : string {Healer.items.[].system.ritual.secondary.checks} (2 different values) - 'Occultism, Religion' (x1) - 'Medicine, Society' (x1) - [runes] : object {Healer.items.[].system.runes} - potency : integer {Healer.items.[].system.runes.potency} (2 different values) - 0 (x14) - 1 (x3) - property : array<> {Healer.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Healer.items.[].system.runes.resilient} (2 different values) - 0 (x4) - 1 (x1) - [striking] : integer {Healer.items.[].system.runes.striking} (2 different values) - 0 (x10) - 1 (x2) - [selfEffect] : object {Healer.items.[].system.selfEffect} - name : string {Healer.items.[].system.selfEffect.name} (same value: 'Effect: Medical Malpractice') - uuid : string {Healer.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Medical Malpractice') - [slots] : object {Healer.items.[].system.slots} - [slot0] : object {Healer.items.[].system.slots.slot0} - max : integer {Healer.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Healer.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Healer.items.[].system.slots.slot0.prepared.[]} - id : string {Healer.items.[].system.slots.slot0.prepared.[].id} (10 different values) - '9ErbAC0QO1lFwfnv' (x1) - 'sVoUAhs1xtPw5XUm' (x1) - 'u4A7SPZz7Nzn7kyC' (x1) - 'DuFWLRvrYnaorVQF' (x1) - 'JePy1EkUFfRUBeWU' (x1) - 'zyAMmesyX1SUlIsq' (x1) - 'USYz99EOWO3qfW20' (x1) - '8R1BWgT8zL3LuDjB' (x1) - 'Ea30o7Qv2H68Dgiz' (x1) - 'IkEbv7AXsUqNGzQi' (x1) - [slot1] : object {Healer.items.[].system.slots.slot1} - max : integer {Healer.items.[].system.slots.slot1.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Healer.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Healer.items.[].system.slots.slot1.prepared.[]} - id : string {Healer.items.[].system.slots.slot1.prepared.[].id} (5 different values) - 'Rj0levpcKQ1JZOKh' (x2) - 'YyC093cJ0L5nAD60' (x1) - '64A6p9ms12BG8NDN' (x1) - 'pXz3RWfEQoI5pydl' (x1) - 'qPFLQsQtIs4RuEsi' (x1) - [value] : integer {Healer.items.[].system.slots.slot1.value} (2 different values) - 4 (x1) - 3 (x1) - [slot2] : object {Healer.items.[].system.slots.slot2} - max : integer {Healer.items.[].system.slots.slot2.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Healer.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Healer.items.[].system.slots.slot2.prepared.[]} - id : string {Healer.items.[].system.slots.slot2.prepared.[].id} (5 different values) - '5vYqQ37cGlomlLFl' (x2) - 'eHLujW1w7L8fo2ph' (x1) - 'pdUJBjOXFtBrFpIw' (x1) - 'kLQvD5knLWZ2Qlwk' (x1) - 'wtVBXKprYy0nkjov' (x1) - [value] : integer {Healer.items.[].system.slots.slot2.value} (2 different values) - 4 (x1) - 3 (x1) - [slot3] : object {Healer.items.[].system.slots.slot3} - max : integer {Healer.items.[].system.slots.slot3.max} (3 different values) - 3 (x2) - 4 (x1) - 5 (x1) - [prepared] : array {Healer.items.[].system.slots.slot3.prepared} - Length: min=3 max=5 - Value type: object {Healer.items.[].system.slots.slot3.prepared.[]} - id : string {Healer.items.[].system.slots.slot3.prepared.[].id} (5 different values) - '9RGSy2utcO4QELJF' (x3) - 'aacKJrz62pQ5sDCE' (x2) - '6EyqvJfJa3OZ7TIZ' (x1) - '6viviYeMnBiq7vvM' (x1) - 'rDErKKgENdSOsdNm' (x1) - [value] : integer {Healer.items.[].system.slots.slot3.value} (2 different values) - 4 (x1) - 3 (x1) - [slot4] : object {Healer.items.[].system.slots.slot4} - max : integer {Healer.items.[].system.slots.slot4.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {Healer.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Healer.items.[].system.slots.slot4.prepared.[]} - id : string {Healer.items.[].system.slots.slot4.prepared.[].id} (2 different values) - 'kOM5Ijyx5HvOC0Zh' (x2) - 'hV2SWaSMhYqezSOQ' (x1) - value : integer {Healer.items.[].system.slots.slot4.value} (2 different values) - 4 (x1) - 3 (x1) - [slot5] : object {Healer.items.[].system.slots.slot5} - max : integer {Healer.items.[].system.slots.slot5.max} (2 different values) - 5 (x1) - 4 (x1) - [prepared] : array {Healer.items.[].system.slots.slot5.prepared} - Length: min=5 max=5 - Value type: object {Healer.items.[].system.slots.slot5.prepared.[]} - id : string {Healer.items.[].system.slots.slot5.prepared.[].id} (2 different values) - 'JhIAOE3WA1Q08fkC' (x4) - 'ivyx4y9Gl9ZXMHvq' (x1) - value : integer {Healer.items.[].system.slots.slot5.value} (same value: 4) - [slot6] : object {Healer.items.[].system.slots.slot6} - max : integer {Healer.items.[].system.slots.slot6.max} (same value: 4) - value : integer {Healer.items.[].system.slots.slot6.value} (same value: 4) - [slot7] : object {Healer.items.[].system.slots.slot7} - max : integer {Healer.items.[].system.slots.slot7.max} (same value: 4) - value : integer {Healer.items.[].system.slots.slot7.value} (same value: 4) - [slot8] : object {Healer.items.[].system.slots.slot8} - max : integer {Healer.items.[].system.slots.slot8.max} (same value: 3) - value : integer {Healer.items.[].system.slots.slot8.value} (same value: 3) - [spelldc] : object {Healer.items.[].system.spelldc} - dc : integer {Healer.items.[].system.spelldc.dc} (4 different values) - 23 (x2) - 25 (x2) - 27 (x1) - 37 (x1) - [mod] : integer {Healer.items.[].system.spelldc.mod} (same value: 0) - value : integer {Healer.items.[].system.spelldc.value} (4 different values) - 15 (x2) - 17 (x2) - 19 (x1) - 29 (x1) - [strength] : integer {Healer.items.[].system.strength} (4 different values) - 1 (x2) - 0 (x1) - 2 (x1) - 3 (x1) - [target] : object {Healer.items.[].system.target} - value : string {Healer.items.[].system.target.value} (24 different values) - [time] : object {Healer.items.[].system.time} - value : string {Healer.items.[].system.time.value} (10 different values) - '2' (x56) - '1' (x8) - '10 minutes' (x5) - '1 minute' (x4) - '3' (x4) - '1 to 3' (x4) - 'reaction' (x2) - '4 hours' (x1) - '1 hour' (x1) - '1 day' (x1) - traits : object {Healer.items.[].system.traits} - [rarity] : string {Healer.items.[].system.traits.rarity} (2 different values) - 'common' (x110) - 'uncommon' (x12) - [traditions] : array {Healer.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Healer.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x70) - 'primal' (x58) - 'occult' (x48) - 'arcane' (x37) - [value] : array {Healer.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Healer.items.[].system.traits.value.[]} (57 different values) - [size] : string {Healer.items.[].system.size} (same value: 'med') - [slug] : string {Healer.items.[].system.slug} (87 different values) - [specific] : object {Healer.items.[].system.specific} - material : object {Healer.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Healer.items.[].system.specific.runes} - potency : integer {Healer.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {Healer.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Healer.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {Healer.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x2) - [splashDamage] : object {Healer.items.[].system.splashDamage} - value : integer {Healer.items.[].system.splashDamage.value} (3 different values) - 0 (x10) - 1 (x1) - 2 (x1) - [stackGroup] : string {Healer.items.[].system.stackGroup} (same value: 'bolts') - [tradition] : object {Healer.items.[].system.tradition} - value : string {Healer.items.[].system.tradition.value} (3 different values) - 'divine' (x3) - 'occult' (x2) - 'primal' (x1) - [usage] : object {Healer.items.[].system.usage} - [canBeAmmo] : boolean {Healer.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Healer.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x18) - 'other' (x8) - 'held-in-two-hands' (x4) - [uses] : object {Healer.items.[].system.uses} - autoDestroy : boolean {Healer.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Healer.items.[].system.uses.max} (same value: 1) - value : integer {Healer.items.[].system.uses.value} (same value: 1) - type : string {Healer.items.[].type} (10 different values) - 'spell' (x86) - 'action' (x32) - 'melee' (x25) - 'equipment' (x14) - 'weapon' (x12) - 'spellcastingEntry' (x6) - 'armor' (x5) - 'consumable' (x4) - 'lore' (x2) - 'treasure' (x1) - [flags] : object {Healer.items.[].flags} - pf2e : object {Healer.items.[].flags.pf2e} - linkedWeapon : string {Healer.items.[].flags.pf2e.linkedWeapon} (11 different values) - name : string {Healer.name} (all different values) - system : object {Healer.system} - abilities : object {Healer.system.abilities} - cha : object {Healer.system.abilities.cha} - mod : integer {Healer.system.abilities.cha.mod} (5 different values) - 2 (x3) - 1 (x2) - 0 (x2) - 5 (x1) - 4 (x1) - con : object {Healer.system.abilities.con} - mod : integer {Healer.system.abilities.con.mod} (4 different values) - 1 (x5) - 3 (x2) - 4 (x1) - 0 (x1) - dex : object {Healer.system.abilities.dex} - mod : integer {Healer.system.abilities.dex.mod} (4 different values) - 1 (x6) - 0 (x1) - 3 (x1) - 2 (x1) - int : object {Healer.system.abilities.int} - mod : integer {Healer.system.abilities.int.mod} (4 different values) - 2 (x3) - 3 (x2) - 1 (x2) - 4 (x2) - str : object {Healer.system.abilities.str} - mod : integer {Healer.system.abilities.str.mod} (6 different values) - 0 (x3) - 3 (x2) - 4 (x1) - -1 (x1) - 1 (x1) - 2 (x1) - wis : object {Healer.system.abilities.wis} - mod : integer {Healer.system.abilities.wis.mod} (4 different values) - 4 (x5) - 3 (x2) - 2 (x1) - 1 (x1) - attributes : object {Healer.system.attributes} - ac : object {Healer.system.attributes.ac} - details : string {Healer.system.attributes.ac.details} (same value: '') - value : integer {Healer.system.attributes.ac.value} (7 different values) - 13 (x2) - 17 (x2) - 14 (x1) - 26 (x1) - 35 (x1) - 20 (x1) - 24 (x1) - allSaves : object {Healer.system.attributes.allSaves} - value : string {Healer.system.attributes.allSaves.value} (2 different values) - '' (x8) - '+1 circumstance to all saves vs. poisons' (x1) - hp : object {Healer.system.attributes.hp} - details : string {Healer.system.attributes.hp.details} (same value: '') - max : integer {Healer.system.attributes.hp.max} (8 different values) - 8 (x2) - 150 (x1) - 24 (x1) - 200 (x1) - 70 (x1) - 30 (x1) - 110 (x1) - 50 (x1) - temp : integer {Healer.system.attributes.hp.temp} (same value: 0) - value : integer {Healer.system.attributes.hp.value} (8 different values) - 8 (x2) - 150 (x1) - 24 (x1) - 200 (x1) - 70 (x1) - 30 (x1) - 110 (x1) - 50 (x1) - [resistances] : array {Healer.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Healer.system.attributes.resistances.[]} - doubleVs : array<> {Healer.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Healer.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Healer.system.attributes.resistances.[].type} (2 different values) - 'poison' (x2) - 'mental' (x1) - value : integer {Healer.system.attributes.resistances.[].value} (3 different values) - 2 (x1) - 15 (x1) - 5 (x1) - speed : object {Healer.system.attributes.speed} - otherSpeeds : array<> {Healer.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Healer.system.attributes.speed.value} (same value: 25) - details : object {Healer.system.details} - blurb : string {Healer.system.details.blurb} (same value: '') - languages : object {Healer.system.details.languages} - details : string {Healer.system.details.languages.details} (2 different values) - '' (x8) - 'two additional humanoid languages' (x1) - value : array {Healer.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Healer.system.details.languages.value.[]} (3 different values) - 'common' (x8) - 'fey' (x1) - 'wildsong' (x1) - level : object {Healer.system.details.level} - value : integer {Healer.system.details.level.value} (8 different values) - -1 (x2) - 9 (x1) - 1 (x1) - 15 (x1) - 5 (x1) - 2 (x1) - 7 (x1) - 3 (x1) - privateNotes : string {Healer.system.details.privateNotes} (same value: '') - publicNotes : string {Healer.system.details.publicNotes} (all different values) - publication : object {Healer.system.details.publication} - license : string {Healer.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Healer.system.details.publication.remaster} (same value: True) - title : string {Healer.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Healer.system.initiative} - statistic : string {Healer.system.initiative.statistic} (same value: 'perception') - perception : object {Healer.system.perception} - details : string {Healer.system.perception.details} (3 different values) - '' (x7) - '(+8 to notice ailments)' (x1) - '+16 to Sense Motive' (x1) - mod : integer {Healer.system.perception.mod} (7 different values) - 6 (x2) - 14 (x2) - 5 (x1) - 17 (x1) - 7 (x1) - 25 (x1) - 13 (x1) - senses : array<> {Healer.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Healer.system.resources} - [focus] : object {Healer.system.resources.focus} - max : integer {Healer.system.resources.focus.max} (2 different values) - 1 (x1) - 2 (x1) - value : integer {Healer.system.resources.focus.value} (2 different values) - 1 (x1) - 2 (x1) - saves : object {Healer.system.saves} - fortitude : object {Healer.system.saves.fortitude} - saveDetail : string {Healer.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Healer.system.saves.fortitude.value} (8 different values) - 8 (x2) - 18 (x1) - 26 (x1) - 9 (x1) - 13 (x1) - 7 (x1) - 15 (x1) - 10 (x1) - reflex : object {Healer.system.saves.reflex} - saveDetail : string {Healer.system.saves.reflex.saveDetail} (same value: '') - value : integer {Healer.system.saves.reflex.value} (8 different values) - 3 (x2) - 16 (x1) - 5 (x1) - 24 (x1) - 8 (x1) - 7 (x1) - 12 (x1) - 9 (x1) - will : object {Healer.system.saves.will} - saveDetail : string {Healer.system.saves.will.saveDetail} (same value: '') - value : integer {Healer.system.saves.will.value} (8 different values) - 8 (x2) - 5 (x1) - 19 (x1) - 9 (x1) - 27 (x1) - 13 (x1) - 10 (x1) - 18 (x1) - skills : object {Healer.system.skills} - [athletics] : object {Healer.system.skills.athletics} - base : integer {Healer.system.skills.athletics.base} (same value: 19) - special : array {Healer.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Healer.system.skills.athletics.special.[]} - base : integer {Healer.system.skills.athletics.special.[].base} (same value: 20) - label : string {Healer.system.skills.athletics.special.[].label} (same value: 'Using their staff') - predicate : array {Healer.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Healer.system.skills.athletics.special.[].predicate.[]} (same value: 'staff') - [crafting] : object {Healer.system.skills.crafting} - base : integer {Healer.system.skills.crafting.base} (4 different values) - 5 (x1) - 6 (x1) - 10 (x1) - 11 (x1) - [special] : array {Healer.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Healer.system.skills.crafting.special.[]} - base : integer {Healer.system.skills.crafting.special.[].base} (2 different values) - 8 (x1) - 7 (x1) - label : string {Healer.system.skills.crafting.special.[].label} (2 different values) - 'for alchemy and medication' (x1) - 'for items with the healing trait' (x1) - predicate : array {Healer.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Healer.system.skills.crafting.special.[].predicate.[]} - or : array {Healer.system.skills.crafting.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Healer.system.skills.crafting.special.[].predicate.[].or.[]} (2 different values) - 'action:craft:alchemical' (x1) - 'action:craft:medicine' (x1) - string {Healer.system.skills.crafting.special.[].predicate.[]} (same value: 'healing') - [diplomacy] : object {Healer.system.skills.diplomacy} - base : integer {Healer.system.skills.diplomacy.base} (7 different values) - 14 (x1) - 4 (x1) - 26 (x1) - 6 (x1) - 8 (x1) - 17 (x1) - 9 (x1) - [special] : array<> {Healer.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Healer.system.skills.intimidation} - base : integer {Healer.system.skills.intimidation.base} (same value: 9) - [medicine] : object {Healer.system.skills.medicine} - base : integer {Healer.system.skills.medicine.base} (7 different values) - 10 (x2) - 21 (x1) - 33 (x1) - 12 (x1) - 13 (x1) - 16 (x1) - 17 (x1) - [special] : array<> {Healer.system.skills.medicine.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Healer.system.skills.nature} - base : integer {Healer.system.skills.nature.base} (4 different values) - 8 (x1) - 19 (x1) - 7 (x1) - 27 (x1) - [special] : array<> {Healer.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Healer.system.skills.occultism} - base : integer {Healer.system.skills.occultism.base} (same value: 16) - [performance] : object {Healer.system.skills.performance} - base : integer {Healer.system.skills.performance.base} (same value: 15) - [religion] : object {Healer.system.skills.religion} - base : integer {Healer.system.skills.religion.base} (2 different values) - 25 (x1) - 13 (x1) - [society] : object {Healer.system.skills.society} - base : integer {Healer.system.skills.society.base} (4 different values) - 14 (x2) - 23 (x1) - 5 (x1) - 9 (x1) - [special] : array<> {Healer.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {Healer.system.skills.survival} - base : integer {Healer.system.skills.survival.base} (2 different values) - 17 (x1) - 7 (x1) - special : array<> {Healer.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - traits : object {Healer.system.traits} - rarity : string {Healer.system.traits.rarity} (same value: 'common') - size : object {Healer.system.traits.size} - value : string {Healer.system.traits.size.value} (same value: 'med') - value : array {Healer.system.traits.value} - Length: min=2 max=2 - Value type: string {Healer.system.traits.value.[]} (2 different values) - 'human' (x9) - 'humanoid' (x9) - type : string {Healer.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Hellknight Armiger.txt b/output/pf2e/packs/Hellknight Armiger.txt deleted file mode 100644 index 582f79d..0000000 --- a/output/pf2e/packs/Hellknight Armiger.txt +++ /dev/null @@ -1,56 +0,0 @@ -Hellknight Armiger -Different values: 8 -===================================== -object {Hellknight Armiger} - _id : string {Hellknight Armiger._id} (all different values) - folder : string {Hellknight Armiger.folder} (same value: 'WZkUNn9GelcABB6Q') - img : string {Hellknight Armiger.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Hellknight Armiger.name} (all different values) - system : object {Hellknight Armiger.system} - actionType : object {Hellknight Armiger.system.actionType} - value : string {Hellknight Armiger.system.actionType.value} (2 different values) - 'passive' (x7) - 'free' (x1) - actions : object {Hellknight Armiger.system.actions} - [value] : empty - category : string {Hellknight Armiger.system.category} (2 different values) - 'class' (x7) - 'skill' (x1) - description : object {Hellknight Armiger.system.description} - value : string {Hellknight Armiger.system.description.value} (all different values) - level : object {Hellknight Armiger.system.level} - value : integer {Hellknight Armiger.system.level.value} (4 different values) - 4 (x3) - 12 (x2) - 8 (x2) - 2 (x1) - prerequisites : object {Hellknight Armiger.system.prerequisites} - value : array {Hellknight Armiger.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Hellknight Armiger.system.prerequisites.value.[]} - value : string {Hellknight Armiger.system.prerequisites.value.[].value} (6 different values) - 'Hellknight Armiger Dedication' (x7) - 'Hellknight Dedication or Hellknight Signifer Dedication' (x2) - 'expert in heavy armor' (x1) - 'member of a Hellknight order' (x1) - 'trained in heavy armor' (x1) - 'trained in your order\'s favored weapon' (x1) - publication : object {Hellknight Armiger.system.publication} - license : string {Hellknight Armiger.system.publication.license} (same value: 'OGL') - remaster : boolean {Hellknight Armiger.system.publication.remaster} (same value: False) - title : string {Hellknight Armiger.system.publication.title} (2 different values) - 'Pathfinder Lost Omens World Guide' (x5) - 'Pathfinder Lost Omens Character Guide' (x3) - rules : ignored (Foundry rules object) {Hellknight Armiger.system.rules} - traits : object {Hellknight Armiger.system.traits} - rarity : string {Hellknight Armiger.system.traits.rarity} (2 different values) - 'uncommon' (x4) - 'common' (x4) - value : array {Hellknight Armiger.system.traits.value} - Length: min=1 max=2 - Value type: string {Hellknight Armiger.system.traits.value.[]} (3 different values) - 'archetype' (x8) - 'skill' (x1) - 'dedication' (x1) - [maxTakable] : empty - type : string {Hellknight Armiger.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Hellknight Armiger.yaml b/output/pf2e/packs/Hellknight Armiger.yaml new file mode 100644 index 0000000..3d6e9bf --- /dev/null +++ b/output/pf2e/packs/Hellknight Armiger.yaml @@ -0,0 +1,230 @@ +name: Hellknight Armiger +values: 8 +schema: + '_id': + type: string + path: Hellknight Armiger._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "KvKg9pBOpk2oLeO1" (x1) + - "iKOcwFCbNX1a2OFT" (x1) + - "Olx796SgBbHUFeHc" (x1) + - "WxL8NMW9JQ5igu0C" (x1) + - "qhs0mWbaLKsdckZX" (x1) + - "iFEecf9o6uhJxWcG" (x1) + - "gqQK7dDrGPkQDfQQ" (x1) + - "AgMFfp6fdNZ1mAxn" (x1) + 'folder': + type: string + path: Hellknight Armiger.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "WZkUNn9GelcABB6Q" (x8) + 'img': + type: string + path: Hellknight Armiger.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Hellknight Armiger.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Advanced Order Training" (x1) + - "Ardent Armiger" (x1) + - "Armiger's Mobility" (x1) + - "Diabolic Certitude" (x1) + - "Hellknight Armiger Dedication" (x1) + - "Hellknight Order Cross-Training" (x1) + - "Mortification" (x1) + - "Order Training" (x1) + 'system': + type: object + path: Hellknight Armiger.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Hellknight Armiger.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Hellknight Armiger.system.actionType.value + is_null: false + values: 8 + different_values: 2 + variants: + - "passive" (x7) + - "free" (x1) + 'actions': + type: object + path: Hellknight Armiger.system.actions + is_null: false + values: 8 + schema: + [value]: + type: + path: Hellknight Armiger.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Hellknight Armiger.system.category + is_null: false + values: 8 + different_values: 2 + variants: + - "class" (x7) + - "skill" (x1) + 'description': + type: object + path: Hellknight Armiger.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Hellknight Armiger.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Hellknight Armiger.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Hellknight Armiger.system.level.value + is_null: false + values: 8 + different_values: 4 + variants: + - 4 (x3) + - 12 (x2) + - 8 (x2) + - 2 (x1) + 'prerequisites': + type: object + path: Hellknight Armiger.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Hellknight Armiger.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Hellknight Armiger.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Hellknight Armiger.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 6 + variants: + - "Hellknight Armiger Dedication" (x7) + - "Hellknight Dedication or Hellknight Signifer Dedication" (x2) + - "expert in heavy armor" (x1) + - "member of a Hellknight order" (x1) + - "trained in heavy armor" (x1) + - "trained in your order's favored weapon" (x1) + 'publication': + type: object + path: Hellknight Armiger.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Hellknight Armiger.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Hellknight Armiger.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Hellknight Armiger.system.publication.title + is_null: false + values: 8 + different_values: 2 + variants: + - "Pathfinder Lost Omens World Guide" (x5) + - "Pathfinder Lost Omens Character Guide" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Hellknight Armiger.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Hellknight Armiger.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Hellknight Armiger.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "uncommon" (x4) + - "common" (x4) + 'value': + type: array + path: Hellknight Armiger.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Hellknight Armiger.system.traits.value.[] + is_null: false + values: 10 + different_values: 3 + variants: + - "archetype" (x8) + - "skill" (x1) + - "dedication" (x1) + [maxTakable]: + type: + path: Hellknight Armiger.system.maxTakable + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Hellknight Armiger.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Hellknight Order Features.txt b/output/pf2e/packs/Hellknight Order Features.txt deleted file mode 100644 index 1a0c3a5..0000000 --- a/output/pf2e/packs/Hellknight Order Features.txt +++ /dev/null @@ -1,56 +0,0 @@ -Hellknight Order Features -Different values: 14 -===================================== -object {Hellknight Order Features} - _id : string {Hellknight Order Features._id} (all different values) - folder : string {Hellknight Order Features.folder} (same value: 'JWONUtbcQQpNsayF') - img : string {Hellknight Order Features.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Hellknight Order Features.name} (all different values) - system : object {Hellknight Order Features.system} - actionType : object {Hellknight Order Features.system.actionType} - value : string {Hellknight Order Features.system.actionType.value} (2 different values) - 'passive' (x9) - 'action' (x5) - actions : object {Hellknight Order Features.system.actions} - [value] : integer {Hellknight Order Features.system.actions.value} (2 different values) - 2 (x3) - 3 (x2) - category : string {Hellknight Order Features.system.category} (same value: 'bonus') - description : object {Hellknight Order Features.system.description} - value : string {Hellknight Order Features.system.description.value} (all different values) - [frequency] : object {Hellknight Order Features.system.frequency} - max : integer {Hellknight Order Features.system.frequency.max} (same value: 1) - per : string {Hellknight Order Features.system.frequency.per} (same value: 'day') - level : object {Hellknight Order Features.system.level} - value : integer {Hellknight Order Features.system.level.value} (same value: 0) - prerequisites : object {Hellknight Order Features.system.prerequisites} - value : array {Hellknight Order Features.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Hellknight Order Features.system.prerequisites.value.[]} - value : string {Hellknight Order Features.system.prerequisites.value.[].value} (7 different values) - 'Order of the Godclaw' (x2) - 'Order of the Gate' (x2) - 'Order of the Rack' (x2) - 'Order of the Scourge' (x2) - 'Order of the Nail' (x2) - 'Order of the Pyre' (x2) - 'Order of the Chain' (x2) - publication : object {Hellknight Order Features.system.publication} - license : string {Hellknight Order Features.system.publication.license} (same value: 'OGL') - remaster : boolean {Hellknight Order Features.system.publication.remaster} (same value: False) - title : string {Hellknight Order Features.system.publication.title} (same value: 'Pathfinder Lost Omens Character Guide') - rules : ignored (Foundry rules object) {Hellknight Order Features.system.rules} - traits : object {Hellknight Order Features.system.traits} - rarity : string {Hellknight Order Features.system.traits.rarity} (same value: 'common') - value : array {Hellknight Order Features.system.traits.value} - Length: min=0 max=5 - Value type: string {Hellknight Order Features.system.traits.value.[]} (8 different values) - 'concentrate' (x2) - 'divine' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 'magical' (x1) - 'revelation' (x1) - 'flourish' (x1) - type : string {Hellknight Order Features.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Hellknight Order Features.yaml b/output/pf2e/packs/Hellknight Order Features.yaml new file mode 100644 index 0000000..edfc21a --- /dev/null +++ b/output/pf2e/packs/Hellknight Order Features.yaml @@ -0,0 +1,227 @@ +name: Hellknight Order Features +values: 14 +schema: + '_id': + type: string + path: Hellknight Order Features._id + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'folder': + type: string + path: Hellknight Order Features.folder + is_null: false + values: 14 + different_values: 1 (all same) + variants: "JWONUtbcQQpNsayF" (x14) + 'img': + type: string + path: Hellknight Order Features.img + is_null: false + values: 14 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x14) + 'name': + type: string + path: Hellknight Order Features.name + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'system': + type: object + path: Hellknight Order Features.system + is_null: false + values: 14 + schema: + 'actionType': + type: object + path: Hellknight Order Features.system.actionType + is_null: false + values: 14 + schema: + 'value': + type: string + path: Hellknight Order Features.system.actionType.value + is_null: false + values: 14 + different_values: 2 + variants: + - "passive" (x9) + - "action" (x5) + 'actions': + type: object + path: Hellknight Order Features.system.actions + is_null: false + values: 14 + schema: + [value]: + type: integer + path: Hellknight Order Features.system.actions.value + is_null: true + values: 5 + different_values: 2 + variants: + - 2 (x3) + - 3 (x2) + 'category': + type: string + path: Hellknight Order Features.system.category + is_null: false + values: 14 + different_values: 1 (all same) + variants: "bonus" (x14) + 'description': + type: object + path: Hellknight Order Features.system.description + is_null: false + values: 14 + schema: + 'value': + type: string + path: Hellknight Order Features.system.description.value + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + [frequency]: + type: object + path: Hellknight Order Features.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Hellknight Order Features.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Hellknight Order Features.system.frequency.per + is_null: false + values: 2 + different_values: 1 (all same) + variants: "day" (x2) + 'level': + type: object + path: Hellknight Order Features.system.level + is_null: false + values: 14 + schema: + 'value': + type: integer + path: Hellknight Order Features.system.level.value + is_null: false + values: 14 + different_values: 1 (all same) + variants: 0 (x14) + 'prerequisites': + type: object + path: Hellknight Order Features.system.prerequisites + is_null: false + values: 14 + schema: + 'value': + type: array + path: Hellknight Order Features.system.prerequisites.value + is_null: false + values: 14 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Hellknight Order Features.system.prerequisites.value.[] + is_null: false + values: 14 + schema: + 'value': + type: string + path: Hellknight Order Features.system.prerequisites.value.[].value + is_null: false + values: 14 + different_values: 7 + variants: + - "Order of the Godclaw" (x2) + - "Order of the Gate" (x2) + - "Order of the Rack" (x2) + - "Order of the Scourge" (x2) + - "Order of the Nail" (x2) + - "Order of the Pyre" (x2) + - "Order of the Chain" (x2) + 'publication': + type: object + path: Hellknight Order Features.system.publication + is_null: false + values: 14 + schema: + 'license': + type: string + path: Hellknight Order Features.system.publication.license + is_null: false + values: 14 + different_values: 1 (all same) + variants: "OGL" (x14) + 'remaster': + type: boolean + path: Hellknight Order Features.system.publication.remaster + is_null: false + values: 14 + different_values: 1 (all same) + variants: False (x14) + 'title': + type: string + path: Hellknight Order Features.system.publication.title + is_null: false + values: 14 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Character Guide" (x14) + 'rules': + type: ignored (Foundry rules object) + path: Hellknight Order Features.system.rules + is_null: false + values: 14 + 'traits': + type: object + path: Hellknight Order Features.system.traits + is_null: false + values: 14 + schema: + 'rarity': + type: string + path: Hellknight Order Features.system.traits.rarity + is_null: false + values: 14 + different_values: 1 (all same) + variants: "common" (x14) + 'value': + type: array + path: Hellknight Order Features.system.traits.value + is_null: false + values: 14 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Hellknight Order Features.system.traits.value.[] + is_null: false + values: 9 + different_values: 8 + variants: + - "concentrate" (x2) + - "divine" (x1) + - "healing" (x1) + - "manipulate" (x1) + - "vitality" (x1) + - "magical" (x1) + - "revelation" (x1) + - "flourish" (x1) + 'type': + type: string + path: Hellknight Order Features.type + is_null: false + values: 14 + different_values: 1 (all same) + variants: "feat" (x14) diff --git a/output/pf2e/packs/Hellknight Signifer.txt b/output/pf2e/packs/Hellknight Signifer.txt deleted file mode 100644 index 837cfd7..0000000 --- a/output/pf2e/packs/Hellknight Signifer.txt +++ /dev/null @@ -1,51 +0,0 @@ -Hellknight Signifer -Different values: 5 -===================================== -object {Hellknight Signifer} - _id : string {Hellknight Signifer._id} (all different values) - folder : string {Hellknight Signifer.folder} (same value: '5yKMsYbaaBuWdVmH') - img : string {Hellknight Signifer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Hellknight Signifer.name} (all different values) - system : object {Hellknight Signifer.system} - actionType : object {Hellknight Signifer.system.actionType} - value : string {Hellknight Signifer.system.actionType.value} (2 different values) - 'passive' (x4) - 'free' (x1) - actions : object {Hellknight Signifer.system.actions} - [value] : empty - category : string {Hellknight Signifer.system.category} (same value: 'class') - description : object {Hellknight Signifer.system.description} - value : string {Hellknight Signifer.system.description.value} (all different values) - level : object {Hellknight Signifer.system.level} - value : integer {Hellknight Signifer.system.level.value} (4 different values) - 10 (x2) - 6 (x1) - 8 (x1) - 12 (x1) - prerequisites : object {Hellknight Signifer.system.prerequisites} - value : array {Hellknight Signifer.system.prerequisites.value} - Length: min=1 max=5 - Value type: object {Hellknight Signifer.system.prerequisites.value.[]} - value : string {Hellknight Signifer.system.prerequisites.value.[].value} (7 different values) - 'Hellknight Signifer Dedication' (x4) - 'ability to cast focus spells' (x1) - 'spellcasting class feature' (x1) - 'Hellknight Armiger Dedication' (x1) - 'lawful alignment' (x1) - 'member of a Hellknight order' (x1) - 'passed the Hellknight Test' (x1) - publication : object {Hellknight Signifer.system.publication} - license : string {Hellknight Signifer.system.publication.license} (same value: 'OGL') - remaster : boolean {Hellknight Signifer.system.publication.remaster} (same value: False) - title : string {Hellknight Signifer.system.publication.title} (same value: 'Pathfinder Lost Omens Character Guide') - rules : ignored (Foundry rules object) {Hellknight Signifer.system.rules} - traits : object {Hellknight Signifer.system.traits} - rarity : string {Hellknight Signifer.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Hellknight Signifer.system.traits.value} - Length: min=1 max=2 - Value type: string {Hellknight Signifer.system.traits.value.[]} (2 different values) - 'archetype' (x5) - 'dedication' (x1) - type : string {Hellknight Signifer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Hellknight Signifer.yaml b/output/pf2e/packs/Hellknight Signifer.yaml new file mode 100644 index 0000000..c3424bd --- /dev/null +++ b/output/pf2e/packs/Hellknight Signifer.yaml @@ -0,0 +1,214 @@ +name: Hellknight Signifer +values: 5 +schema: + '_id': + type: string + path: Hellknight Signifer._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "MgLUbsvAkIA4fsZW" (x1) + - "62hpJOuvYYSa4X7u" (x1) + - "4xeDjt8eARzAGARP" (x1) + - "wDo5dsSmyJqfmPgj" (x1) + - "TyjW9VGtlH0Zkm0I" (x1) + 'folder': + type: string + path: Hellknight Signifer.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "5yKMsYbaaBuWdVmH" (x5) + 'img': + type: string + path: Hellknight Signifer.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Hellknight Signifer.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Gaze of Veracity" (x1) + - "Hellknight Signifer Dedication" (x1) + - "Masked Casting" (x1) + - "Signifer Armor Expertise" (x1) + - "Signifer's Sight" (x1) + 'system': + type: object + path: Hellknight Signifer.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Hellknight Signifer.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Hellknight Signifer.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "free" (x1) + 'actions': + type: object + path: Hellknight Signifer.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Hellknight Signifer.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Hellknight Signifer.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Hellknight Signifer.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Hellknight Signifer.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Hellknight Signifer.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Hellknight Signifer.system.level.value + is_null: false + values: 5 + different_values: 4 + variants: + - 10 (x2) + - 6 (x1) + - 8 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Hellknight Signifer.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Hellknight Signifer.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 5 + value_type: + type: object + path: Hellknight Signifer.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Hellknight Signifer.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 7 + variants: + - "Hellknight Signifer Dedication" (x4) + - "ability to cast focus spells" (x1) + - "spellcasting class feature" (x1) + - "Hellknight Armiger Dedication" (x1) + - "lawful alignment" (x1) + - "member of a Hellknight order" (x1) + - "passed the Hellknight Test" (x1) + 'publication': + type: object + path: Hellknight Signifer.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Hellknight Signifer.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Hellknight Signifer.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Hellknight Signifer.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Character Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Hellknight Signifer.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Hellknight Signifer.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Hellknight Signifer.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Hellknight Signifer.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Hellknight Signifer.system.traits.value.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "archetype" (x5) + - "dedication" (x1) + 'type': + type: string + path: Hellknight Signifer.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Hellknight.txt b/output/pf2e/packs/Hellknight.txt deleted file mode 100644 index c2c6fb1..0000000 --- a/output/pf2e/packs/Hellknight.txt +++ /dev/null @@ -1,48 +0,0 @@ -Hellknight -Different values: 4 -===================================== -object {Hellknight} - _id : string {Hellknight._id} (all different values) - folder : string {Hellknight.folder} (same value: '12ICCwGgPsv1NQFr') - img : string {Hellknight.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Hellknight.name} (all different values) - system : object {Hellknight.system} - actionType : object {Hellknight.system.actionType} - value : string {Hellknight.system.actionType.value} (2 different values) - 'passive' (x3) - 'action' (x1) - actions : object {Hellknight.system.actions} - [value] : integer {Hellknight.system.actions.value} (same value: 2) - category : string {Hellknight.system.category} (same value: 'class') - description : object {Hellknight.system.description} - value : string {Hellknight.system.description.value} (all different values) - level : object {Hellknight.system.level} - value : integer {Hellknight.system.level.value} (3 different values) - 12 (x2) - 6 (x1) - 8 (x1) - prerequisites : object {Hellknight.system.prerequisites} - value : array {Hellknight.system.prerequisites.value} - Length: min=1 max=4 - Value type: object {Hellknight.system.prerequisites.value.[]} - value : string {Hellknight.system.prerequisites.value.[].value} (5 different values) - 'Hellknight Dedication' (x3) - 'Hellknight Armiger Dedication' (x1) - 'lawful alignment' (x1) - 'member of a Hellknight order' (x1) - 'passed the Hellknight Test' (x1) - publication : object {Hellknight.system.publication} - license : string {Hellknight.system.publication.license} (same value: 'OGL') - remaster : boolean {Hellknight.system.publication.remaster} (same value: False) - title : string {Hellknight.system.publication.title} (same value: 'Pathfinder Lost Omens Character Guide') - rules : ignored (Foundry rules object) {Hellknight.system.rules} - traits : object {Hellknight.system.traits} - rarity : string {Hellknight.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Hellknight.system.traits.value} - Length: min=1 max=2 - Value type: string {Hellknight.system.traits.value.[]} (2 different values) - 'archetype' (x4) - 'dedication' (x1) - type : string {Hellknight.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Hellknight.yaml b/output/pf2e/packs/Hellknight.yaml new file mode 100644 index 0000000..4f7fe56 --- /dev/null +++ b/output/pf2e/packs/Hellknight.yaml @@ -0,0 +1,210 @@ +name: Hellknight +values: 4 +schema: + '_id': + type: string + path: Hellknight._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "tBfalnbUZLkG9gs1" (x1) + - "oNh2vedij8xbDbph" (x1) + - "J5s7NeFHYuFSdhrX" (x1) + - "3XFKXB3ffeIkrQYe" (x1) + 'folder': + type: string + path: Hellknight.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "12ICCwGgPsv1NQFr" (x4) + 'img': + type: string + path: Hellknight.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Hellknight.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Blade of Law" (x1) + - "Hellknight Dedication" (x1) + - "Hell's Armaments" (x1) + - "Sense Chaos" (x1) + 'system': + type: object + path: Hellknight.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Hellknight.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Hellknight.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "passive" (x3) + - "action" (x1) + 'actions': + type: object + path: Hellknight.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Hellknight.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Hellknight.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Hellknight.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Hellknight.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Hellknight.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Hellknight.system.level.value + is_null: false + values: 4 + different_values: 3 + variants: + - 12 (x2) + - 6 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Hellknight.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Hellknight.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 4 + value_type: + type: object + path: Hellknight.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Hellknight.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 5 + variants: + - "Hellknight Dedication" (x3) + - "Hellknight Armiger Dedication" (x1) + - "lawful alignment" (x1) + - "member of a Hellknight order" (x1) + - "passed the Hellknight Test" (x1) + 'publication': + type: object + path: Hellknight.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Hellknight.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Hellknight.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Hellknight.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Character Guide" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Hellknight.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Hellknight.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Hellknight.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Hellknight.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Hellknight.system.traits.value.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "archetype" (x4) + - "dedication" (x1) + 'type': + type: string + path: Hellknight.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Herbalist.txt b/output/pf2e/packs/Herbalist.txt deleted file mode 100644 index 737a3b6..0000000 --- a/output/pf2e/packs/Herbalist.txt +++ /dev/null @@ -1,51 +0,0 @@ -Herbalist -Different values: 6 -===================================== -object {Herbalist} - _id : string {Herbalist._id} (all different values) - folder : string {Herbalist.folder} (same value: 'RM5KwlKBN3uKTcd8') - img : string {Herbalist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Herbalist.name} (all different values) - system : object {Herbalist.system} - actionType : object {Herbalist.system.actionType} - value : string {Herbalist.system.actionType.value} (same value: 'passive') - actions : object {Herbalist.system.actions} - [value] : empty - category : string {Herbalist.system.category} (2 different values) - 'class' (x5) - 'skill' (x1) - description : object {Herbalist.system.description} - value : string {Herbalist.system.description.value} (all different values) - level : object {Herbalist.system.level} - value : integer {Herbalist.system.level.value} (3 different values) - 6 (x2) - 2 (x2) - 4 (x2) - [maxTakable] : integer {Herbalist.system.maxTakable} (same value: 2) - prerequisites : object {Herbalist.system.prerequisites} - value : array {Herbalist.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Herbalist.system.prerequisites.value.[]} - value : string {Herbalist.system.prerequisites.value.[].value} (all different values) - publication : object {Herbalist.system.publication} - license : string {Herbalist.system.publication.license} (2 different values) - 'ORC' (x5) - 'OGL' (x1) - remaster : boolean {Herbalist.system.publication.remaster} (2 different values) - True (x5) - False (x1) - title : string {Herbalist.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x5) - 'Pathfinder Lost Omens Knights of Lastwall' (x1) - rules : ignored (Foundry rules object) {Herbalist.system.rules} - traits : object {Herbalist.system.traits} - rarity : string {Herbalist.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Herbalist.system.traits.value} - Length: min=1 max=2 - Value type: string {Herbalist.system.traits.value.[]} (3 different values) - 'archetype' (x6) - 'skill' (x1) - 'dedication' (x1) - type : string {Herbalist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Herbalist.yaml b/output/pf2e/packs/Herbalist.yaml new file mode 100644 index 0000000..98f000f --- /dev/null +++ b/output/pf2e/packs/Herbalist.yaml @@ -0,0 +1,228 @@ +name: Herbalist +values: 6 +schema: + '_id': + type: string + path: Herbalist._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "ds4YR09PHgWMu3Fb" (x1) + - "BQzExsEZrwGsJD66" (x1) + - "cmuvvPJvt2R16vGe" (x1) + - "M9WIUEPY6IoRtgWN" (x1) + - "5CRt5Dy9eLv5LpRF" (x1) + - "4BbfHsGPRHPHfIGY" (x1) + 'folder': + type: string + path: Herbalist.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "RM5KwlKBN3uKTcd8" (x6) + 'img': + type: string + path: Herbalist.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Herbalist.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Advanced Herbalism" (x1) + - "Endemic Herbs" (x1) + - "Fresh Ingredients" (x1) + - "Gravelands Herbalist" (x1) + - "Herbalist Dedication" (x1) + - "Poultice Preparation" (x1) + 'system': + type: object + path: Herbalist.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Herbalist.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Herbalist.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Herbalist.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Herbalist.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Herbalist.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "class" (x5) + - "skill" (x1) + 'description': + type: object + path: Herbalist.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Herbalist.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Herbalist.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Herbalist.system.level.value + is_null: false + values: 6 + different_values: 3 + variants: + - 6 (x2) + - 2 (x2) + - 4 (x2) + [maxTakable]: + type: integer + path: Herbalist.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'prerequisites': + type: object + path: Herbalist.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Herbalist.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Herbalist.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Herbalist.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 6 (all different) + variants: + - "Herbalist Dedication" (x5) + - "expert in Nature" (x1) + - "trained in Survival" (x1) + - "Trained in Religion" (x1) + - "trained in Nature" (x1) + - "Natural Medicine" (x1) + 'publication': + type: object + path: Herbalist.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Herbalist.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "ORC" (x5) + - "OGL" (x1) + 'remaster': + type: boolean + path: Herbalist.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - True (x5) + - False (x1) + 'title': + type: string + path: Herbalist.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x5) + - "Pathfinder Lost Omens Knights of Lastwall" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Herbalist.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Herbalist.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Herbalist.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Herbalist.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Herbalist.system.traits.value.[] + is_null: false + values: 8 + different_values: 3 + variants: + - "archetype" (x6) + - "skill" (x1) + - "dedication" (x1) + 'type': + type: string + path: Herbalist.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Hobgoblin.txt b/output/pf2e/packs/Hobgoblin.txt deleted file mode 100644 index 34d3ffa..0000000 --- a/output/pf2e/packs/Hobgoblin.txt +++ /dev/null @@ -1,38 +0,0 @@ -Hobgoblin -Different values: 7 -===================================== -object {Hobgoblin} - _id : string {Hobgoblin._id} (all different values) - folder : string {Hobgoblin.folder} (same value: 'DoyS4o4DOl0MXyma') - img : string {Hobgoblin.img} (6 different values) - 'systems/pf2e/icons/features/ancestry/warmarch-hobgoblin.webp' (x2) - 'systems/pf2e/icons/features/ancestry/unbreakable-goblin.webp' (x1) - 'systems/pf2e/icons/features/ancestry/runtboss-hobgoblin.webp' (x1) - 'systems/pf2e/icons/features/ancestry/smokeworker-hobgoblin.webp' (x1) - 'systems/pf2e/icons/default-icons/heritage.svg' (x1) - 'systems/pf2e/icons/features/ancestry/warrenbred-hobgoblin.webp' (x1) - name : string {Hobgoblin.name} (all different values) - system : object {Hobgoblin.system} - ancestry : object {Hobgoblin.system.ancestry} - name : string {Hobgoblin.system.ancestry.name} (same value: 'Hobgoblin') - slug : string {Hobgoblin.system.ancestry.slug} (same value: 'hobgoblin') - uuid : string {Hobgoblin.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.piNLXUrm9iaGqD2i') - description : object {Hobgoblin.system.description} - value : string {Hobgoblin.system.description.value} (all different values) - publication : object {Hobgoblin.system.publication} - license : string {Hobgoblin.system.publication.license} (2 different values) - 'ORC' (x6) - 'OGL' (x1) - remaster : boolean {Hobgoblin.system.publication.remaster} (2 different values) - True (x6) - False (x1) - title : string {Hobgoblin.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x6) - 'Pathfinder Lost Omens Ancestry Guide' (x1) - rules : ignored (Foundry rules object) {Hobgoblin.system.rules} - traits : object {Hobgoblin.system.traits} - rarity : string {Hobgoblin.system.traits.rarity} (same value: 'common') - value : array<> {Hobgoblin.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Hobgoblin.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Hobgoblin.yaml b/output/pf2e/packs/Hobgoblin.yaml new file mode 100644 index 0000000..38961ec --- /dev/null +++ b/output/pf2e/packs/Hobgoblin.yaml @@ -0,0 +1,175 @@ +name: Hobgoblin +values: 7 +schema: + '_id': + type: string + path: Hobgoblin._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "ikNJZRxUjcRLisO6" (x1) + - "CzOHITB2ihLGqMuJ" (x1) + - "rQJBtQ9uKUzK9ktK" (x1) + - "n2eJEjA8pnOMiuCm" (x1) + - "BFOsMnWfXL1oaWkY" (x1) + - "K124fCpU03SJvmeP" (x1) + - "0vaeOoECfVD5EGbq" (x1) + 'folder': + type: string + path: Hobgoblin.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "DoyS4o4DOl0MXyma" (x7) + 'img': + type: string + path: Hobgoblin.img + is_null: false + values: 7 + different_values: 6 + variants: + - "systems/pf2e/icons/features/ancestry/warmarch-hobgoblin.webp" (x2) + - "systems/pf2e/icons/features/ancestry/unbreakable-goblin.webp" (x1) + - "systems/pf2e/icons/features/ancestry/runtboss-hobgoblin.webp" (x1) + - "systems/pf2e/icons/features/ancestry/smokeworker-hobgoblin.webp" (x1) + - "systems/pf2e/icons/default-icons/heritage.svg" (x1) + - "systems/pf2e/icons/features/ancestry/warrenbred-hobgoblin.webp" (x1) + 'name': + type: string + path: Hobgoblin.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Elfbane Hobgoblin" (x1) + - "Runtboss Hobgoblin" (x1) + - "Shortshanks Hobgoblin" (x1) + - "Smokeworker Hobgoblin" (x1) + - "Steelskin Hobgoblin" (x1) + - "Warmarch Hobgoblin" (x1) + - "Warrenbred Hobgoblin" (x1) + 'system': + type: object + path: Hobgoblin.system + is_null: false + values: 7 + schema: + 'ancestry': + type: object + path: Hobgoblin.system.ancestry + is_null: false + values: 7 + schema: + 'name': + type: string + path: Hobgoblin.system.ancestry.name + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Hobgoblin" (x7) + 'slug': + type: string + path: Hobgoblin.system.ancestry.slug + is_null: false + values: 7 + different_values: 1 (all same) + variants: "hobgoblin" (x7) + 'uuid': + type: string + path: Hobgoblin.system.ancestry.uuid + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.piNLXUrm9iaGqD2i" (x7) + 'description': + type: object + path: Hobgoblin.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Hobgoblin.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "

Hobgoblins were engineered long ago from the unreliable and fecund goblins to be used as an army against the elves. Although the elves ultimately freed the hobgoblins from their bondage, some hobgoblins retain ancestral resistance to magic, which they refer to as \"elf magic.\" You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Resist Elf Magic] reaction.

" (x1) + - "

You come from a long line of hobgoblins who commanded goblins. You are smaller than other hobgoblins, but goblins still listen to any commands you bellow. You gain the @UUID[Compendium.pf2e.feats-srd.Item.Group Coercion] skill feat. If you roll a success on an Intimidation check to @UUID[Compendium.pf2e.actionspf2e.Item.Coerce] a goblin, you get a critical success instead; if you roll a critical failure, you get a failure instead.

" (x1) + - "

You have a longer torso and broader shoulders than most hobgoblins, making your legs seem short by comparison. This gives you a strong, muscular core and lowers your center of gravity—features that assist you in riding and climbing—and you've trained at riding in a saddle from an extremely early age. You gain the @UUID[Compendium.pf2e.feats-srd.Item.Ride] feat. Additionally, you are not @UUID[Compendium.pf2e.conditionitems.Item.Off-Guard] while you Climb.

" (x1) + - "

Your family have been alchemists, engineers, and scientists for generations, laboring on projects that bring smoke and fire to the field of battle. You gain fire resistance equal to half your level (minimum 1). You automatically succeed at the DC 5 flat check to target a @UUID[Compendium.pf2e.conditionitems.Item.Concealed] creature if that creature is concealed only by smoke.

" (x1) + - "

When you are cut or burned, your body responds by forming tough but flexible callouses over the site of the injury. Over time, this makes the most vulnerable sections of your body harder and more resistant to damage. Many steelskin hobgoblins intentionally use blades and flame to scar themselves in intricate patterns, though this isn't universal. Your flat check to recover from persistent physical (including bleed), energy, or poison damage is DC 13 (rather than DC 15), or @Check[flat|dc:8] when provided particularly effective assistance.

" (x1) + - "

You come from a line of wandering mercenaries constantly on the march and scavenging food on the trail. If you fail, but don't critically fail, to @UUID[Compendium.pf2e.actionspf2e.Item.Subsist] in the wilderness, you can still keep yourself fed with poor meals. When exploring, you can @UUID[Compendium.pf2e.actionspf2e.Item.Hustle] twice as long before you have to stop.

" (x1) + - "

Your ancestors lived underground. Your ears are larger than those of other hobgoblins and sensitive to echoes. While you're underground, when you target an opponent that is @UUID[Compendium.pf2e.conditionitems.Item.Concealed] from you or @UUID[Compendium.pf2e.conditionitems.Item.Hidden] from you, reduce the DC of the flat check to 3 for a concealed target or 9 for a hidden one. In addition, if you roll a success on an Acrobatics check to @UUID[Compendium.pf2e.actionspf2e.Item.Squeeze], you get a critical success instead.

" (x1) + 'publication': + type: object + path: Hobgoblin.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Hobgoblin.system.publication.license + is_null: false + values: 7 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x1) + 'remaster': + type: boolean + path: Hobgoblin.system.publication.remaster + is_null: false + values: 7 + different_values: 2 + variants: + - True (x6) + - False (x1) + 'title': + type: string + path: Hobgoblin.system.publication.title + is_null: false + values: 7 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x6) + - "Pathfinder Lost Omens Ancestry Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Hobgoblin.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Hobgoblin.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Hobgoblin.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array<> + path: Hobgoblin.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Hobgoblin.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Hobgoblin.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "heritage" (x7) diff --git a/output/pf2e/packs/Horizon Walker.txt b/output/pf2e/packs/Horizon Walker.txt deleted file mode 100644 index 13939a6..0000000 --- a/output/pf2e/packs/Horizon Walker.txt +++ /dev/null @@ -1,48 +0,0 @@ -Horizon Walker -Different values: 6 -===================================== -object {Horizon Walker} - _id : string {Horizon Walker._id} (all different values) - folder : string {Horizon Walker.folder} (same value: 'ELShoMpWLi894fvb') - img : string {Horizon Walker.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Horizon Walker.name} (all different values) - system : object {Horizon Walker.system} - actionType : object {Horizon Walker.system.actionType} - value : string {Horizon Walker.system.actionType.value} (same value: 'passive') - actions : object {Horizon Walker.system.actions} - [value] : empty - category : string {Horizon Walker.system.category} (2 different values) - 'class' (x5) - 'skill' (x1) - description : object {Horizon Walker.system.description} - value : string {Horizon Walker.system.description.value} (all different values) - level : object {Horizon Walker.system.level} - value : integer {Horizon Walker.system.level.value} (5 different values) - 4 (x2) - 2 (x1) - 10 (x1) - 6 (x1) - 12 (x1) - prerequisites : object {Horizon Walker.system.prerequisites} - value : array {Horizon Walker.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Horizon Walker.system.prerequisites.value.[]} - value : string {Horizon Walker.system.prerequisites.value.[].value} (4 different values) - 'Horizon Walker Dedication' (x5) - 'trained in Survival' (x1) - 'expert in Acrobatics' (x1) - 'expert in Athletics' (x1) - publication : object {Horizon Walker.system.publication} - license : string {Horizon Walker.system.publication.license} (same value: 'OGL') - remaster : boolean {Horizon Walker.system.publication.remaster} (same value: False) - title : string {Horizon Walker.system.publication.title} (same value: 'Pathfinder Advanced Player\'s Guide') - rules : ignored (Foundry rules object) {Horizon Walker.system.rules} - traits : object {Horizon Walker.system.traits} - rarity : string {Horizon Walker.system.traits.rarity} (same value: 'common') - value : array {Horizon Walker.system.traits.value} - Length: min=1 max=2 - Value type: string {Horizon Walker.system.traits.value.[]} (3 different values) - 'archetype' (x6) - 'dedication' (x1) - 'skill' (x1) - type : string {Horizon Walker.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Horizon Walker.yaml b/output/pf2e/packs/Horizon Walker.yaml new file mode 100644 index 0000000..07db64a --- /dev/null +++ b/output/pf2e/packs/Horizon Walker.yaml @@ -0,0 +1,213 @@ +name: Horizon Walker +values: 6 +schema: + '_id': + type: string + path: Horizon Walker._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "uhU0KajD09h5bw4e" (x1) + - "pZMBq7gn66SEEA0n" (x1) + - "DPaZurhC9uyIWPcu" (x1) + - "eHvJqBHYqx7UjpPg" (x1) + - "HRVCODLOrhjRDtGb" (x1) + - "VN3OHDYcnLaw0nW1" (x1) + 'folder': + type: string + path: Horizon Walker.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ELShoMpWLi894fvb" (x6) + 'img': + type: string + path: Horizon Walker.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Horizon Walker.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Acclimatization" (x1) + - "Horizon Walker Dedication" (x1) + - "Magical Adaptation" (x1) + - "Perpetual Scout" (x1) + - "Sure Foot" (x1) + - "Wild Strider" (x1) + 'system': + type: object + path: Horizon Walker.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Horizon Walker.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Horizon Walker.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Horizon Walker.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Horizon Walker.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Horizon Walker.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "class" (x5) + - "skill" (x1) + 'description': + type: object + path: Horizon Walker.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Horizon Walker.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Horizon Walker.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Horizon Walker.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 4 (x2) + - 2 (x1) + - 10 (x1) + - 6 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Horizon Walker.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Horizon Walker.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Horizon Walker.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Horizon Walker.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 4 + variants: + - "Horizon Walker Dedication" (x5) + - "trained in Survival" (x1) + - "expert in Acrobatics" (x1) + - "expert in Athletics" (x1) + 'publication': + type: object + path: Horizon Walker.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Horizon Walker.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Horizon Walker.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Horizon Walker.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Advanced Player's Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Horizon Walker.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Horizon Walker.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Horizon Walker.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Horizon Walker.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Horizon Walker.system.traits.value.[] + is_null: false + values: 8 + different_values: 3 + variants: + - "archetype" (x6) + - "dedication" (x1) + - "skill" (x1) + 'type': + type: string + path: Horizon Walker.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Howl of the Wild.txt b/output/pf2e/packs/Howl of the Wild.txt deleted file mode 100644 index 3be4242..0000000 --- a/output/pf2e/packs/Howl of the Wild.txt +++ /dev/null @@ -1,1455 +0,0 @@ -Howl of the Wild -Different values: 76 -===================================== -object {Howl of the Wild} - _id : string {Howl of the Wild._id} (all different values) - img : string {Howl of the Wild.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Howl of the Wild.items} - Length: min=2 max=26 - Value type: object {Howl of the Wild.items.[]} - _id : string {Howl of the Wild.items.[]._id} (618 different values) - img : string {Howl of the Wild.items.[].img} (63 different values) - name : string {Howl of the Wild.items.[].name} (430 different values) - sort : integer {Howl of the Wild.items.[].sort} (26 different values) - system : object {Howl of the Wild.items.[].system} - [acBonus] : integer {Howl of the Wild.items.[].system.acBonus} (2 different values) - 3 (x1) - 2 (x1) - [actionType] : object {Howl of the Wild.items.[].system.actionType} - value : string {Howl of the Wild.items.[].system.actionType.value} (4 different values) - 'passive' (x185) - 'action' (x164) - 'reaction' (x40) - 'free' (x10) - [actions] : object {Howl of the Wild.items.[].system.actions} - [value] : integer {Howl of the Wild.items.[].system.actions.value} (3 different values) - 1 (x88) - 2 (x65) - 3 (x11) - [area] : object {Howl of the Wild.items.[].system.area} - type : string {Howl of the Wild.items.[].system.area.type} (4 different values) - 'burst' (x7) - 'line' (x2) - 'emanation' (x1) - 'cone' (x1) - value : integer {Howl of the Wild.items.[].system.area.value} (7 different values) - 20 (x3) - 10 (x2) - 15 (x2) - 40 (x1) - 120 (x1) - 30 (x1) - 60 (x1) - [attack] : object {Howl of the Wild.items.[].system.attack} - value : string {Howl of the Wild.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Howl of the Wild.items.[].system.attackEffects} - value : array {Howl of the Wild.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Howl of the Wild.items.[].system.attackEffects.value.[]} (29 different values) - traits : object {Howl of the Wild.items.[].system.traits} - [rarity] : string {Howl of the Wild.items.[].system.traits.rarity} (2 different values) - 'common' (x134) - 'uncommon' (x4) - [traditions] : array {Howl of the Wild.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Howl of the Wild.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x39) - 'primal' (x35) - 'occult' (x29) - 'divine' (x23) - [value] : array {Howl of the Wild.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Howl of the Wild.items.[].system.traits.value.[]} (71 different values) - [autoHeightenLevel] : object {Howl of the Wild.items.[].system.autoHeightenLevel} - [value] : empty - [badge] : object {Howl of the Wild.items.[].system.badge} - type : string {Howl of the Wild.items.[].system.badge.type} (same value: 'counter') - value : integer {Howl of the Wild.items.[].system.badge.value} (4 different values) - 5 (x2) - 10 (x1) - 8 (x1) - 6 (x1) - [baseItem] : string {Howl of the Wild.items.[].system.baseItem} (5 different values) - 'greataxe' (x1) - 'hatchet' (x1) - 'scale-mail' (x1) - 'trident' (x1) - 'studded-leather-armor' (x1) - [bonus] : object {Howl of the Wild.items.[].system.bonus} - value : integer {Howl of the Wild.items.[].system.bonus.value} (37 different values) - [bonusDamage] : object {Howl of the Wild.items.[].system.bonusDamage} - value : integer {Howl of the Wild.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Howl of the Wild.items.[].system.bulk} - value : mixed - float {Howl of the Wild.items.[].system.bulk.value} (same value: 0,1) - integer {Howl of the Wild.items.[].system.bulk.value} (3 different values) - 2 (x2) - 1 (x2) - 0 (x1) - [category] : string {Howl of the Wild.items.[].system.category} (7 different values) - 'offensive' (x214) - 'defensive' (x94) - 'interaction' (x91) - 'martial' (x3) - 'potion' (x1) - 'medium' (x1) - 'light' (x1) - [checkPenalty] : integer {Howl of the Wild.items.[].system.checkPenalty} (2 different values) - -2 (x1) - -1 (x1) - description : object {Howl of the Wild.items.[].system.description} - value : string {Howl of the Wild.items.[].system.description.value} (409 different values) - [containerId] : empty - [cost] : object {Howl of the Wild.items.[].system.cost} - value : string {Howl of the Wild.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Howl of the Wild.items.[].system.counteraction} (2 different values) - False (x49) - True (x2) - [damage] : object {Howl of the Wild.items.[].system.damage} - [0] : object {Howl of the Wild.items.[].system.damage.0} - applyMod : boolean {Howl of the Wild.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Howl of the Wild.items.[].system.damage.0.formula} (11 different values) - kinds : array {Howl of the Wild.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Howl of the Wild.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x11) - 'healing' (x3) - [materials] : array {Howl of the Wild.items.[].system.damage.0.materials} - Length: min=0 max=1 - Value type: string {Howl of the Wild.items.[].system.damage.0.materials.[]} (same value: 'cold-iron') - type : string {Howl of the Wild.items.[].system.damage.0.type} (11 different values) - [71hLuboTBYkwkqiR] : object {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR} - applyMod : boolean {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.applyMod} (same value: False) - [category] : empty - formula : string {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.formula} (same value: '3d4') - kinds : array {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.kinds} - Length: min=1 max=1 - Value type: string {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.kinds.[]} (same value: 'damage') - materials : array<> {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.materials} - Length: min=0 max=0 - Value type: empty - type : string {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.type} (same value: 'piercing') - [C34n7XTpCLCXJWwt] : object {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [cQDyW0QpjJ38MlSi] : object {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - damageType : string {Howl of the Wild.items.[].system.damage.damageType} (2 different values) - 'slashing' (x2) - 'piercing' (x1) - dice : integer {Howl of the Wild.items.[].system.damage.dice} (same value: 1) - die : string {Howl of the Wild.items.[].system.damage.die} (3 different values) - 'd12' (x1) - 'd6' (x1) - 'd8' (x1) - [fiGNEgajuvkIMj7d] : object {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d} - applyMod : boolean {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.applyMod} (same value: False) - [category] : empty - formula : string {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.formula} (same value: '5') - kinds : array {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.kinds} - Length: min=1 max=1 - Value type: string {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.kinds.[]} (same value: 'damage') - materials : array<> {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.materials} - Length: min=0 max=0 - Value type: empty - type : string {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.type} (same value: 'slashing') - [formula] : string {Howl of the Wild.items.[].system.damage.formula} (same value: '3d8+10') - [kind] : string {Howl of the Wild.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Howl of the Wild.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {Howl of the Wild.items.[].system.damageRolls} - [0] : object {Howl of the Wild.items.[].system.damageRolls.0} - damage : string {Howl of the Wild.items.[].system.damageRolls.0.damage} (6 different values) - '1d4+4' (x1) - '1d8+5' (x1) - '1d6+5' (x1) - '1d6+2' (x1) - '4d8+13' (x1) - '4d10' (x1) - damageType : string {Howl of the Wild.items.[].system.damageRolls.0.damageType} (4 different values) - 'piercing' (x2) - 'slashing' (x2) - 'fire' (x1) - 'sonic' (x1) - [0FfSbNeUIaRIuJbc] : object {Howl of the Wild.items.[].system.damageRolls.0FfSbNeUIaRIuJbc} - damage : string {Howl of the Wild.items.[].system.damageRolls.0FfSbNeUIaRIuJbc.damage} (same value: '1d6+4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.0FfSbNeUIaRIuJbc.damageType} (same value: 'bludgeoning') - [0XKAcTf9TXO9GJPB] : object {Howl of the Wild.items.[].system.damageRolls.0XKAcTf9TXO9GJPB} - damage : string {Howl of the Wild.items.[].system.damageRolls.0XKAcTf9TXO9GJPB.damage} (same value: '4d8+15') - damageType : string {Howl of the Wild.items.[].system.damageRolls.0XKAcTf9TXO9GJPB.damageType} (same value: 'piercing') - [1] : object {Howl of the Wild.items.[].system.damageRolls.1} - [category] : string {Howl of the Wild.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Howl of the Wild.items.[].system.damageRolls.1.damage} (4 different values) - '3d6' (x2) - '1d4' (x2) - '1d6' (x1) - '2d6' (x1) - damageType : string {Howl of the Wild.items.[].system.damageRolls.1.damageType} (4 different values) - 'poison' (x2) - 'mental' (x2) - 'sonic' (x1) - 'fire' (x1) - [16emnHbKQlKOahUX] : object {Howl of the Wild.items.[].system.damageRolls.16emnHbKQlKOahUX} - damage : string {Howl of the Wild.items.[].system.damageRolls.16emnHbKQlKOahUX.damage} (same value: '2d8+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.16emnHbKQlKOahUX.damageType} (same value: 'untyped') - [1H2ssn2xR6OuEG7Z] : object {Howl of the Wild.items.[].system.damageRolls.1H2ssn2xR6OuEG7Z} - damage : string {Howl of the Wild.items.[].system.damageRolls.1H2ssn2xR6OuEG7Z.damage} (same value: '2d6+3') - damageType : string {Howl of the Wild.items.[].system.damageRolls.1H2ssn2xR6OuEG7Z.damageType} (same value: 'slashing') - [1tMyRjyumUcjC8tw] : object {Howl of the Wild.items.[].system.damageRolls.1tMyRjyumUcjC8tw} - damage : string {Howl of the Wild.items.[].system.damageRolls.1tMyRjyumUcjC8tw.damage} (same value: '4d6+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.1tMyRjyumUcjC8tw.damageType} (same value: 'piercing') - [2E81Ohwg7gaRt5AQ] : object {Howl of the Wild.items.[].system.damageRolls.2E81Ohwg7gaRt5AQ} - damage : string {Howl of the Wild.items.[].system.damageRolls.2E81Ohwg7gaRt5AQ.damage} (same value: '3d10+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.2E81Ohwg7gaRt5AQ.damageType} (same value: 'piercing') - [2H0zwBbNm3phC1qM] : object {Howl of the Wild.items.[].system.damageRolls.2H0zwBbNm3phC1qM} - damage : string {Howl of the Wild.items.[].system.damageRolls.2H0zwBbNm3phC1qM.damage} (same value: '3d10+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.2H0zwBbNm3phC1qM.damageType} (same value: 'void') - [2ixcricFfecyQGJC] : object {Howl of the Wild.items.[].system.damageRolls.2ixcricFfecyQGJC} - damage : string {Howl of the Wild.items.[].system.damageRolls.2ixcricFfecyQGJC.damage} (same value: '2d8+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.2ixcricFfecyQGJC.damageType} (same value: 'piercing') - [2zDmHtuK3SkcoAzI] : object {Howl of the Wild.items.[].system.damageRolls.2zDmHtuK3SkcoAzI} - damage : string {Howl of the Wild.items.[].system.damageRolls.2zDmHtuK3SkcoAzI.damage} (same value: '2d6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.2zDmHtuK3SkcoAzI.damageType} (same value: 'spirit') - [38uR1zxHeGpHleyD] : object {Howl of the Wild.items.[].system.damageRolls.38uR1zxHeGpHleyD} - damage : string {Howl of the Wild.items.[].system.damageRolls.38uR1zxHeGpHleyD.damage} (same value: '3d8+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.38uR1zxHeGpHleyD.damageType} (same value: 'void') - [3Xwqi30SzsXbTlV3] : object {Howl of the Wild.items.[].system.damageRolls.3Xwqi30SzsXbTlV3} - damage : string {Howl of the Wild.items.[].system.damageRolls.3Xwqi30SzsXbTlV3.damage} (same value: '1d6+2') - damageType : string {Howl of the Wild.items.[].system.damageRolls.3Xwqi30SzsXbTlV3.damageType} (same value: 'piercing') - [3ZsS5wVRTP6uS5kd] : object {Howl of the Wild.items.[].system.damageRolls.3ZsS5wVRTP6uS5kd} - damage : string {Howl of the Wild.items.[].system.damageRolls.3ZsS5wVRTP6uS5kd.damage} (same value: '1d8+4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.3ZsS5wVRTP6uS5kd.damageType} (same value: 'bludgeoning') - [3Zzrct7LgdhrVM1c] : object {Howl of the Wild.items.[].system.damageRolls.3Zzrct7LgdhrVM1c} - damage : string {Howl of the Wild.items.[].system.damageRolls.3Zzrct7LgdhrVM1c.damage} (same value: '1d10+5') - damageType : string {Howl of the Wild.items.[].system.damageRolls.3Zzrct7LgdhrVM1c.damageType} (same value: 'slashing') - [4yANTYrs9oLOLpft] : object {Howl of the Wild.items.[].system.damageRolls.4yANTYrs9oLOLpft} - damage : string {Howl of the Wild.items.[].system.damageRolls.4yANTYrs9oLOLpft.damage} (same value: '4d8+16') - damageType : string {Howl of the Wild.items.[].system.damageRolls.4yANTYrs9oLOLpft.damageType} (same value: 'piercing') - [5P3FiDz8oUQX0qqa] : object {Howl of the Wild.items.[].system.damageRolls.5P3FiDz8oUQX0qqa} - damage : string {Howl of the Wild.items.[].system.damageRolls.5P3FiDz8oUQX0qqa.damage} (2 different values) - '2d8+6' (x1) - '2d10+12' (x1) - damageType : string {Howl of the Wild.items.[].system.damageRolls.5P3FiDz8oUQX0qqa.damageType} (2 different values) - 'piercing' (x1) - 'slashing' (x1) - [5q6j0s1fgfPZ3gFn] : object {Howl of the Wild.items.[].system.damageRolls.5q6j0s1fgfPZ3gFn} - damage : string {Howl of the Wild.items.[].system.damageRolls.5q6j0s1fgfPZ3gFn.damage} (same value: '4d6+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.5q6j0s1fgfPZ3gFn.damageType} (same value: 'piercing') - [6Dh8kXAbrlCwRtX1] : object {Howl of the Wild.items.[].system.damageRolls.6Dh8kXAbrlCwRtX1} - damage : string {Howl of the Wild.items.[].system.damageRolls.6Dh8kXAbrlCwRtX1.damage} (same value: '3d8+8') - damageType : string {Howl of the Wild.items.[].system.damageRolls.6Dh8kXAbrlCwRtX1.damageType} (same value: 'slashing') - [6NAHzqfeK0A4poNF] : object {Howl of the Wild.items.[].system.damageRolls.6NAHzqfeK0A4poNF} - damage : string {Howl of the Wild.items.[].system.damageRolls.6NAHzqfeK0A4poNF.damage} (same value: '2d8+5') - damageType : string {Howl of the Wild.items.[].system.damageRolls.6NAHzqfeK0A4poNF.damageType} (same value: 'piercing') - [6TkQwWWw1WlIOPFJ] : object {Howl of the Wild.items.[].system.damageRolls.6TkQwWWw1WlIOPFJ} - damage : string {Howl of the Wild.items.[].system.damageRolls.6TkQwWWw1WlIOPFJ.damage} (same value: '3d8+15') - damageType : string {Howl of the Wild.items.[].system.damageRolls.6TkQwWWw1WlIOPFJ.damageType} (same value: 'piercing') - [6VQOODdU9o41tHRO] : object {Howl of the Wild.items.[].system.damageRolls.6VQOODdU9o41tHRO} - damage : string {Howl of the Wild.items.[].system.damageRolls.6VQOODdU9o41tHRO.damage} (same value: '4d10+18') - damageType : string {Howl of the Wild.items.[].system.damageRolls.6VQOODdU9o41tHRO.damageType} (same value: 'sonic') - [6kvKCRtwxshTeIKG] : object {Howl of the Wild.items.[].system.damageRolls.6kvKCRtwxshTeIKG} - damage : string {Howl of the Wild.items.[].system.damageRolls.6kvKCRtwxshTeIKG.damage} (same value: '3d6+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.6kvKCRtwxshTeIKG.damageType} (same value: 'piercing') - [6zUBmKfNVBjgMGVq] : object {Howl of the Wild.items.[].system.damageRolls.6zUBmKfNVBjgMGVq} - damage : string {Howl of the Wild.items.[].system.damageRolls.6zUBmKfNVBjgMGVq.damage} (same value: '2d8+5') - damageType : string {Howl of the Wild.items.[].system.damageRolls.6zUBmKfNVBjgMGVq.damageType} (same value: 'piercing') - [71mrcovLon2NQvZd] : object {Howl of the Wild.items.[].system.damageRolls.71mrcovLon2NQvZd} - damage : string {Howl of the Wild.items.[].system.damageRolls.71mrcovLon2NQvZd.damage} (same value: '2d10+11') - damageType : string {Howl of the Wild.items.[].system.damageRolls.71mrcovLon2NQvZd.damageType} (same value: 'piercing') - [7SQ0kAwbGZdocoRR] : object {Howl of the Wild.items.[].system.damageRolls.7SQ0kAwbGZdocoRR} - damage : string {Howl of the Wild.items.[].system.damageRolls.7SQ0kAwbGZdocoRR.damage} (same value: '3d10+16') - damageType : string {Howl of the Wild.items.[].system.damageRolls.7SQ0kAwbGZdocoRR.damageType} (same value: 'bludgeoning') - [7iR4QHNwIo3DC2Zj] : object {Howl of the Wild.items.[].system.damageRolls.7iR4QHNwIo3DC2Zj} - damage : string {Howl of the Wild.items.[].system.damageRolls.7iR4QHNwIo3DC2Zj.damage} (same value: '2d4+7') - damageType : string {Howl of the Wild.items.[].system.damageRolls.7iR4QHNwIo3DC2Zj.damageType} (same value: 'slashing') - [8CZ1P2FO9YtVcpmY] : object {Howl of the Wild.items.[].system.damageRolls.8CZ1P2FO9YtVcpmY} - damage : string {Howl of the Wild.items.[].system.damageRolls.8CZ1P2FO9YtVcpmY.damage} (same value: '1d12+7') - damageType : string {Howl of the Wild.items.[].system.damageRolls.8CZ1P2FO9YtVcpmY.damageType} (same value: 'piercing') - [98wqs4pJPY3ZYsWh] : object {Howl of the Wild.items.[].system.damageRolls.98wqs4pJPY3ZYsWh} - damage : string {Howl of the Wild.items.[].system.damageRolls.98wqs4pJPY3ZYsWh.damage} (same value: '2d4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.98wqs4pJPY3ZYsWh.damageType} (same value: 'electricity') - [9IRwlcn1Fom6HIhB] : object {Howl of the Wild.items.[].system.damageRolls.9IRwlcn1Fom6HIhB} - category : string {Howl of the Wild.items.[].system.damageRolls.9IRwlcn1Fom6HIhB.category} (same value: 'persistent') - damage : string {Howl of the Wild.items.[].system.damageRolls.9IRwlcn1Fom6HIhB.damage} (same value: '1d8') - damageType : string {Howl of the Wild.items.[].system.damageRolls.9IRwlcn1Fom6HIhB.damageType} (same value: 'acid') - [B5fFyWQZ0lrvxr8A] : object {Howl of the Wild.items.[].system.damageRolls.B5fFyWQZ0lrvxr8A} - damage : string {Howl of the Wild.items.[].system.damageRolls.B5fFyWQZ0lrvxr8A.damage} (same value: '4d12+22') - damageType : string {Howl of the Wild.items.[].system.damageRolls.B5fFyWQZ0lrvxr8A.damageType} (same value: 'piercing') - [BEI38VM6lGdCLaqf] : object {Howl of the Wild.items.[].system.damageRolls.BEI38VM6lGdCLaqf} - damage : string {Howl of the Wild.items.[].system.damageRolls.BEI38VM6lGdCLaqf.damage} (same value: '2d4+5') - damageType : string {Howl of the Wild.items.[].system.damageRolls.BEI38VM6lGdCLaqf.damageType} (same value: 'slashing') - [BOnd1foU6l9pukck] : object {Howl of the Wild.items.[].system.damageRolls.BOnd1foU6l9pukck} - damage : string {Howl of the Wild.items.[].system.damageRolls.BOnd1foU6l9pukck.damage} (same value: '4d6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.BOnd1foU6l9pukck.damageType} (same value: 'sonic') - [BQrxbHjZT320ZPrA] : object {Howl of the Wild.items.[].system.damageRolls.BQrxbHjZT320ZPrA} - damage : string {Howl of the Wild.items.[].system.damageRolls.BQrxbHjZT320ZPrA.damage} (same value: '1d4+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.BQrxbHjZT320ZPrA.damageType} (same value: 'bludgeoning') - [BRDgILGcGY59gQbU] : object {Howl of the Wild.items.[].system.damageRolls.BRDgILGcGY59gQbU} - damage : string {Howl of the Wild.items.[].system.damageRolls.BRDgILGcGY59gQbU.damage} (same value: '4d10+14') - damageType : string {Howl of the Wild.items.[].system.damageRolls.BRDgILGcGY59gQbU.damageType} (same value: 'sonic') - [BoBweG6c0I2kJOFC] : object {Howl of the Wild.items.[].system.damageRolls.BoBweG6c0I2kJOFC} - damage : string {Howl of the Wild.items.[].system.damageRolls.BoBweG6c0I2kJOFC.damage} (same value: '2d8+4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.BoBweG6c0I2kJOFC.damageType} (same value: 'slashing') - [BovtZQoxB620S1jv] : object {Howl of the Wild.items.[].system.damageRolls.BovtZQoxB620S1jv} - damage : string {Howl of the Wild.items.[].system.damageRolls.BovtZQoxB620S1jv.damage} (same value: '2d8+8') - damageType : string {Howl of the Wild.items.[].system.damageRolls.BovtZQoxB620S1jv.damageType} (same value: 'force') - [CZDMqwS0nTB1QJ5L] : object {Howl of the Wild.items.[].system.damageRolls.CZDMqwS0nTB1QJ5L} - damage : string {Howl of the Wild.items.[].system.damageRolls.CZDMqwS0nTB1QJ5L.damage} (same value: '2d10+9') - damageType : string {Howl of the Wild.items.[].system.damageRolls.CZDMqwS0nTB1QJ5L.damageType} (same value: 'piercing') - [CebNSaX77Hkh0Fdc] : object {Howl of the Wild.items.[].system.damageRolls.CebNSaX77Hkh0Fdc} - damage : string {Howl of the Wild.items.[].system.damageRolls.CebNSaX77Hkh0Fdc.damage} (same value: '2d8+5') - damageType : string {Howl of the Wild.items.[].system.damageRolls.CebNSaX77Hkh0Fdc.damageType} (same value: 'piercing') - [CmxcrhMWe6OlyzLU] : object {Howl of the Wild.items.[].system.damageRolls.CmxcrhMWe6OlyzLU} - damage : string {Howl of the Wild.items.[].system.damageRolls.CmxcrhMWe6OlyzLU.damage} (same value: '2d4+4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.CmxcrhMWe6OlyzLU.damageType} (same value: 'slashing') - [DIWbbZB78t3F3mHw] : object {Howl of the Wild.items.[].system.damageRolls.DIWbbZB78t3F3mHw} - damage : string {Howl of the Wild.items.[].system.damageRolls.DIWbbZB78t3F3mHw.damage} (same value: '2d10+7') - damageType : string {Howl of the Wild.items.[].system.damageRolls.DIWbbZB78t3F3mHw.damageType} (same value: 'bludgeoning') - [DMS9aTsKmMfZSacc] : object {Howl of the Wild.items.[].system.damageRolls.DMS9aTsKmMfZSacc} - damage : string {Howl of the Wild.items.[].system.damageRolls.DMS9aTsKmMfZSacc.damage} (same value: '3d6+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.DMS9aTsKmMfZSacc.damageType} (same value: 'slashing') - [DRxLEjD40BnjHIvx] : object {Howl of the Wild.items.[].system.damageRolls.DRxLEjD40BnjHIvx} - damage : string {Howl of the Wild.items.[].system.damageRolls.DRxLEjD40BnjHIvx.damage} (same value: '2d8+3') - damageType : string {Howl of the Wild.items.[].system.damageRolls.DRxLEjD40BnjHIvx.damageType} (same value: 'piercing') - [E4b7luEySDd5lEkP] : object {Howl of the Wild.items.[].system.damageRolls.E4b7luEySDd5lEkP} - damage : string {Howl of the Wild.items.[].system.damageRolls.E4b7luEySDd5lEkP.damage} (same value: '2d8+16') - damageType : string {Howl of the Wild.items.[].system.damageRolls.E4b7luEySDd5lEkP.damageType} (same value: 'bludgeoning') - 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damage : string {Howl of the Wild.items.[].system.damageRolls.aoy0CRP7GlJdbBQO.damage} (same value: '2d6+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.aoy0CRP7GlJdbBQO.damageType} (same value: 'piercing') - [aq2nFVOujgasUFBc] : object {Howl of the Wild.items.[].system.damageRolls.aq2nFVOujgasUFBc} - damage : string {Howl of the Wild.items.[].system.damageRolls.aq2nFVOujgasUFBc.damage} (same value: '3d8+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.aq2nFVOujgasUFBc.damageType} (same value: 'bludgeoning') - [bFPDE04ABKxPYJww] : object {Howl of the Wild.items.[].system.damageRolls.bFPDE04ABKxPYJww} - damage : string {Howl of the Wild.items.[].system.damageRolls.bFPDE04ABKxPYJww.damage} (same value: '2d12+5') - damageType : string {Howl of the Wild.items.[].system.damageRolls.bFPDE04ABKxPYJww.damageType} (same value: 'piercing') - [bGGCg4Itj4dOEtvD] : object {Howl of the Wild.items.[].system.damageRolls.bGGCg4Itj4dOEtvD} - damage : string {Howl of the Wild.items.[].system.damageRolls.bGGCg4Itj4dOEtvD.damage} (same value: '3d12+16') - 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[chk3ewArCybDznPM] : object {Howl of the Wild.items.[].system.damageRolls.chk3ewArCybDznPM} - damage : string {Howl of the Wild.items.[].system.damageRolls.chk3ewArCybDznPM.damage} (same value: '4d6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.chk3ewArCybDznPM.damageType} (same value: 'sonic') - [dlxCODyQyLQgFKVd] : object {Howl of the Wild.items.[].system.damageRolls.dlxCODyQyLQgFKVd} - damage : string {Howl of the Wild.items.[].system.damageRolls.dlxCODyQyLQgFKVd.damage} (same value: '1d8+4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.dlxCODyQyLQgFKVd.damageType} (same value: 'piercing') - [eUsyYINXmxelt27R] : object {Howl of the Wild.items.[].system.damageRolls.eUsyYINXmxelt27R} - damage : string {Howl of the Wild.items.[].system.damageRolls.eUsyYINXmxelt27R.damage} (same value: '1d6+2') - damageType : string {Howl of the Wild.items.[].system.damageRolls.eUsyYINXmxelt27R.damageType} (same value: 'piercing') - [fIy2x5CZFR3z0QLU] : object {Howl of the Wild.items.[].system.damageRolls.fIy2x5CZFR3z0QLU} - damage : string {Howl of the Wild.items.[].system.damageRolls.fIy2x5CZFR3z0QLU.damage} (same value: '2d6+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.fIy2x5CZFR3z0QLU.damageType} (same value: 'bludgeoning') - [fi6kDi3M4kl3bJnd] : object {Howl of the Wild.items.[].system.damageRolls.fi6kDi3M4kl3bJnd} - damage : string {Howl of the Wild.items.[].system.damageRolls.fi6kDi3M4kl3bJnd.damage} (same value: '1d4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.fi6kDi3M4kl3bJnd.damageType} (same value: 'electricity') - [fn58mnoXHso2NPP0] : object {Howl of the Wild.items.[].system.damageRolls.fn58mnoXHso2NPP0} - damage : string {Howl of the Wild.items.[].system.damageRolls.fn58mnoXHso2NPP0.damage} (same value: '2d6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.fn58mnoXHso2NPP0.damageType} (same value: 'spirit') - [gX3pkswE14CCguPG] : object {Howl of the Wild.items.[].system.damageRolls.gX3pkswE14CCguPG} - damage : string {Howl of the Wild.items.[].system.damageRolls.gX3pkswE14CCguPG.damage} (same value: '2d6+8') - damageType : string {Howl of the Wild.items.[].system.damageRolls.gX3pkswE14CCguPG.damageType} (same value: 'bludgeoning') - [h58IbEkYdLfQmWqc] : object {Howl of the Wild.items.[].system.damageRolls.h58IbEkYdLfQmWqc} - damage : string {Howl of the Wild.items.[].system.damageRolls.h58IbEkYdLfQmWqc.damage} (same value: '4d12+5') - damageType : string {Howl of the Wild.items.[].system.damageRolls.h58IbEkYdLfQmWqc.damageType} (same value: 'piercing') - [hulVrbVQbwunxdWN] : object {Howl of the Wild.items.[].system.damageRolls.hulVrbVQbwunxdWN} - damage : string {Howl of the Wild.items.[].system.damageRolls.hulVrbVQbwunxdWN.damage} (same value: '2d8+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.hulVrbVQbwunxdWN.damageType} (same value: 'piercing') - [ikvviCZy5U2kI0D8] : object {Howl of the Wild.items.[].system.damageRolls.ikvviCZy5U2kI0D8} - damage : string {Howl of the Wild.items.[].system.damageRolls.ikvviCZy5U2kI0D8.damage} (same value: '2d6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.ikvviCZy5U2kI0D8.damageType} (same value: 'poison') - [j1Yg8NlR4kLNOj3H] : object {Howl of the Wild.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H} - category : string {Howl of the Wild.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H.category} (same value: 'persistent') - damage : string {Howl of the Wild.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H.damage} (same value: '1d8') - damageType : string {Howl of the Wild.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H.damageType} (same value: 'bleed') - [jP6iKejh6c8j7XyH] : object {Howl of the Wild.items.[].system.damageRolls.jP6iKejh6c8j7XyH} - damage : string {Howl of the Wild.items.[].system.damageRolls.jP6iKejh6c8j7XyH.damage} (same value: '2d8+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.jP6iKejh6c8j7XyH.damageType} (same value: 'piercing') - [jtVhbDRmtVOZa16w] : object {Howl of the Wild.items.[].system.damageRolls.jtVhbDRmtVOZa16w} - damage : string {Howl of the Wild.items.[].system.damageRolls.jtVhbDRmtVOZa16w.damage} (same value: '2d6+2') - damageType : string {Howl of the Wild.items.[].system.damageRolls.jtVhbDRmtVOZa16w.damageType} (same value: 'piercing') - [k5w8Rgr2JQyl2YTg] : object {Howl of the Wild.items.[].system.damageRolls.k5w8Rgr2JQyl2YTg} - damage : string {Howl of the Wild.items.[].system.damageRolls.k5w8Rgr2JQyl2YTg.damage} (same value: '1d6+4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.k5w8Rgr2JQyl2YTg.damageType} (same value: 'bludgeoning') - [kfbZSnTmBzoSkaXj] : object {Howl of the Wild.items.[].system.damageRolls.kfbZSnTmBzoSkaXj} - damage : string {Howl of the Wild.items.[].system.damageRolls.kfbZSnTmBzoSkaXj.damage} (same value: '3d6+9') - damageType : string {Howl of the Wild.items.[].system.damageRolls.kfbZSnTmBzoSkaXj.damageType} (same value: 'slashing') - [l2uTsHpNFLPBIBKV] : object {Howl of the Wild.items.[].system.damageRolls.l2uTsHpNFLPBIBKV} - damage : string {Howl of the Wild.items.[].system.damageRolls.l2uTsHpNFLPBIBKV.damage} (same value: '1d6+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.l2uTsHpNFLPBIBKV.damageType} (same value: 'slashing') - [mt2PclTDCPEHKCUg] : object {Howl of the Wild.items.[].system.damageRolls.mt2PclTDCPEHKCUg} - damage : string {Howl of the Wild.items.[].system.damageRolls.mt2PclTDCPEHKCUg.damage} (same value: '3d12+15') - damageType : string {Howl of the Wild.items.[].system.damageRolls.mt2PclTDCPEHKCUg.damageType} (same value: 'piercing') - [mxga7KLCAng4CqZA] : object {Howl of the Wild.items.[].system.damageRolls.mxga7KLCAng4CqZA} - damage : string {Howl of the Wild.items.[].system.damageRolls.mxga7KLCAng4CqZA.damage} (same value: '2d10+9') - damageType : string {Howl of the Wild.items.[].system.damageRolls.mxga7KLCAng4CqZA.damageType} (same value: 'piercing') - [oEogSAC7usaZRq69] : object {Howl of the Wild.items.[].system.damageRolls.oEogSAC7usaZRq69} - damage : string {Howl of the Wild.items.[].system.damageRolls.oEogSAC7usaZRq69.damage} (same value: '4d12+16') - damageType : string {Howl of the Wild.items.[].system.damageRolls.oEogSAC7usaZRq69.damageType} (same value: 'piercing') - [p435VCdq7lQegoMu] : object {Howl of the Wild.items.[].system.damageRolls.p435VCdq7lQegoMu} - damage : string {Howl of the Wild.items.[].system.damageRolls.p435VCdq7lQegoMu.damage} (same value: '5d10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.p435VCdq7lQegoMu.damageType} (same value: 'poison') - [pmm2JP3b63krMvW0] : object {Howl of the Wild.items.[].system.damageRolls.pmm2JP3b63krMvW0} - damage : string {Howl of the Wild.items.[].system.damageRolls.pmm2JP3b63krMvW0.damage} (same value: '2d8+4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.pmm2JP3b63krMvW0.damageType} (same value: 'piercing') - [r1yuOyyTnWSPQiNz] : object {Howl of the Wild.items.[].system.damageRolls.r1yuOyyTnWSPQiNz} - damage : string {Howl of the Wild.items.[].system.damageRolls.r1yuOyyTnWSPQiNz.damage} (same value: '2d10+8') - damageType : string {Howl of the Wild.items.[].system.damageRolls.r1yuOyyTnWSPQiNz.damageType} (same value: 'piercing') - [r3cl5wUGDYZZgms8] : object {Howl of the Wild.items.[].system.damageRolls.r3cl5wUGDYZZgms8} - damage : string {Howl of the Wild.items.[].system.damageRolls.r3cl5wUGDYZZgms8.damage} (same value: '1d6+1') - damageType : string {Howl of the Wild.items.[].system.damageRolls.r3cl5wUGDYZZgms8.damageType} (same value: 'slashing') - [r9zKmw3qyYYE8GhK] : object {Howl of the Wild.items.[].system.damageRolls.r9zKmw3qyYYE8GhK} - damage : string {Howl of the Wild.items.[].system.damageRolls.r9zKmw3qyYYE8GhK.damage} (same value: '2d8+9') - damageType : string {Howl of the Wild.items.[].system.damageRolls.r9zKmw3qyYYE8GhK.damageType} (same value: 'sonic') - [rDIfhhMNqYTs11Bt] : object {Howl of the Wild.items.[].system.damageRolls.rDIfhhMNqYTs11Bt} - damage : string {Howl of the Wild.items.[].system.damageRolls.rDIfhhMNqYTs11Bt.damage} (same value: '3d12+16') - damageType : string {Howl of the Wild.items.[].system.damageRolls.rDIfhhMNqYTs11Bt.damageType} (same value: 'piercing') - [rLK4E4vUsIL9rpOd] : object {Howl of the Wild.items.[].system.damageRolls.rLK4E4vUsIL9rpOd} - damage : string {Howl of the Wild.items.[].system.damageRolls.rLK4E4vUsIL9rpOd.damage} (same value: '4d6+15') - damageType : string {Howl of the Wild.items.[].system.damageRolls.rLK4E4vUsIL9rpOd.damageType} (same value: 'slashing') - [rrLWIL4ppUwaNPCH] : object {Howl of the Wild.items.[].system.damageRolls.rrLWIL4ppUwaNPCH} - damage : string {Howl of the Wild.items.[].system.damageRolls.rrLWIL4ppUwaNPCH.damage} (same value: '2d6+4') - damageType : string {Howl of the Wild.items.[].system.damageRolls.rrLWIL4ppUwaNPCH.damageType} (same value: 'piercing') - [s2JjYsFIGNZ0u70D] : object {Howl of the Wild.items.[].system.damageRolls.s2JjYsFIGNZ0u70D} - damage : string {Howl of the Wild.items.[].system.damageRolls.s2JjYsFIGNZ0u70D.damage} (same value: '3d8+15') - damageType : string {Howl of the Wild.items.[].system.damageRolls.s2JjYsFIGNZ0u70D.damageType} (same value: 'slashing') - [sWuPYhUssVlrZGG1] : object {Howl of the Wild.items.[].system.damageRolls.sWuPYhUssVlrZGG1} - damage : string {Howl of the Wild.items.[].system.damageRolls.sWuPYhUssVlrZGG1.damage} (same value: '3d8+16') - damageType : string {Howl of the Wild.items.[].system.damageRolls.sWuPYhUssVlrZGG1.damageType} (same value: 'bludgeoning') - [snph8nAKZwC3ycab] : object {Howl of the Wild.items.[].system.damageRolls.snph8nAKZwC3ycab} - damage : string {Howl of the Wild.items.[].system.damageRolls.snph8nAKZwC3ycab.damage} (same value: '1d12') - damageType : string {Howl of the Wild.items.[].system.damageRolls.snph8nAKZwC3ycab.damageType} (same value: 'electricity') - [spHQCMbGKIpJkGLN] : object {Howl of the Wild.items.[].system.damageRolls.spHQCMbGKIpJkGLN} - damage : string {Howl of the Wild.items.[].system.damageRolls.spHQCMbGKIpJkGLN.damage} (same value: '6d6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.spHQCMbGKIpJkGLN.damageType} (same value: 'untyped') - [tDfv62LoIhROkBBO] : object {Howl of the Wild.items.[].system.damageRolls.tDfv62LoIhROkBBO} - damage : string {Howl of the Wild.items.[].system.damageRolls.tDfv62LoIhROkBBO.damage} (same value: '1d8+7') - damageType : string {Howl of the Wild.items.[].system.damageRolls.tDfv62LoIhROkBBO.damageType} (same value: 'piercing') - [tLVDknTCJul2gDar] : object {Howl of the Wild.items.[].system.damageRolls.tLVDknTCJul2gDar} - damage : string {Howl of the Wild.items.[].system.damageRolls.tLVDknTCJul2gDar.damage} (same value: '2d6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.tLVDknTCJul2gDar.damageType} (same value: 'electricity') - [tPcX8IQmiNnxAFx8] : object {Howl of the Wild.items.[].system.damageRolls.tPcX8IQmiNnxAFx8} - damage : string {Howl of the Wild.items.[].system.damageRolls.tPcX8IQmiNnxAFx8.damage} (same value: '3d6+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.tPcX8IQmiNnxAFx8.damageType} (same value: 'slashing') - [toWPsm7XXHNlSmMn] : object {Howl of the Wild.items.[].system.damageRolls.toWPsm7XXHNlSmMn} - damage : string {Howl of the Wild.items.[].system.damageRolls.toWPsm7XXHNlSmMn.damage} (same value: '4d6+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.toWPsm7XXHNlSmMn.damageType} (same value: 'slashing') - [toevowuV7xWZtNE7] : object {Howl of the Wild.items.[].system.damageRolls.toevowuV7xWZtNE7} - damage : string {Howl of the Wild.items.[].system.damageRolls.toevowuV7xWZtNE7.damage} (same value: '2d6+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.toevowuV7xWZtNE7.damageType} (same value: 'bludgeoning') - [uZZNBGlTv4pXWb6x] : object {Howl of the Wild.items.[].system.damageRolls.uZZNBGlTv4pXWb6x} - damage : string {Howl of the Wild.items.[].system.damageRolls.uZZNBGlTv4pXWb6x.damage} (same value: '4d10+10') - damageType : string {Howl of the Wild.items.[].system.damageRolls.uZZNBGlTv4pXWb6x.damageType} (same value: 'piercing') - [wndDkO35UL4huoMW] : object {Howl of the Wild.items.[].system.damageRolls.wndDkO35UL4huoMW} - damage : string {Howl of the Wild.items.[].system.damageRolls.wndDkO35UL4huoMW.damage} (same value: '2d6+5') - damageType : string {Howl of the Wild.items.[].system.damageRolls.wndDkO35UL4huoMW.damageType} (same value: 'bludgeoning') - [x1iXk8tYnDnXqMX1] : object {Howl of the Wild.items.[].system.damageRolls.x1iXk8tYnDnXqMX1} - damage : string {Howl of the Wild.items.[].system.damageRolls.x1iXk8tYnDnXqMX1.damage} (same value: '2d8+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.x1iXk8tYnDnXqMX1.damageType} (same value: 'piercing') - [xqlG1c17SMW4B1dj] : object {Howl of the Wild.items.[].system.damageRolls.xqlG1c17SMW4B1dj} - damage : string {Howl of the Wild.items.[].system.damageRolls.xqlG1c17SMW4B1dj.damage} (same value: '3d8+11') - damageType : string {Howl of the Wild.items.[].system.damageRolls.xqlG1c17SMW4B1dj.damageType} (same value: 'force') - [xuCwl4UpzWZBnnvk] : object {Howl of the Wild.items.[].system.damageRolls.xuCwl4UpzWZBnnvk} - damage : string {Howl of the Wild.items.[].system.damageRolls.xuCwl4UpzWZBnnvk.damage} (same value: '2d8+2') - damageType : string {Howl of the Wild.items.[].system.damageRolls.xuCwl4UpzWZBnnvk.damageType} (same value: 'piercing') - [yEET15jsNhe2AaUn] : object {Howl of the Wild.items.[].system.damageRolls.yEET15jsNhe2AaUn} - damage : string {Howl of the Wild.items.[].system.damageRolls.yEET15jsNhe2AaUn.damage} (same value: '2d6+5') - damageType : string {Howl of the Wild.items.[].system.damageRolls.yEET15jsNhe2AaUn.damageType} (same value: 'piercing') - [ybV0LLXdGeTJL4V5] : object {Howl of the Wild.items.[].system.damageRolls.ybV0LLXdGeTJL4V5} - damage : string {Howl of the Wild.items.[].system.damageRolls.ybV0LLXdGeTJL4V5.damage} (same value: '1d8+6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.ybV0LLXdGeTJL4V5.damageType} (same value: 'piercing') - [yxAtaxk3uMzYNzrA] : object {Howl of the Wild.items.[].system.damageRolls.yxAtaxk3uMzYNzrA} - damage : string {Howl of the Wild.items.[].system.damageRolls.yxAtaxk3uMzYNzrA.damage} (same value: '6d6') - damageType : string {Howl of the Wild.items.[].system.damageRolls.yxAtaxk3uMzYNzrA.damageType} (same value: 'sonic') - GiL9WTfEGw9Sm7Lc : object {Howl of the Wild.items.[].system.damageRolls.GiL9WTfEGw9Sm7Lc} - damage : string {Howl of the Wild.items.[].system.damageRolls.GiL9WTfEGw9Sm7Lc.damage} (same value: '1d8+7') - damageType : string {Howl of the Wild.items.[].system.damageRolls.GiL9WTfEGw9Sm7Lc.damageType} (same value: 'piercing') - [deathNote] : boolean {Howl of the Wild.items.[].system.deathNote} (same value: True) - [defense] : object {Howl of the Wild.items.[].system.defense} - save : object {Howl of the Wild.items.[].system.defense.save} - basic : boolean {Howl of the Wild.items.[].system.defense.save.basic} (2 different values) - True (x8) - False (x7) - statistic : string {Howl of the Wild.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x7) - 'will' (x5) - 'fortitude' (x3) - [dexCap] : integer {Howl of the Wild.items.[].system.dexCap} (2 different values) - 2 (x1) - 3 (x1) - [duration] : object {Howl of the Wild.items.[].system.duration} - sustained : boolean {Howl of the Wild.items.[].system.duration.sustained} (2 different values) - False (x50) - True (x6) - value : mixed - string {Howl of the Wild.items.[].system.duration.value} (11 different values) - integer {Howl of the Wild.items.[].system.duration.value} (same value: -1) - [expiry] : string {Howl of the Wild.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {Howl of the Wild.items.[].system.duration.unit} (same value: 'unlimited') - [equipped] : object {Howl of the Wild.items.[].system.equipped} - carryType : string {Howl of the Wild.items.[].system.equipped.carryType} (2 different values) - 'worn' (x5) - 'held' (x3) - handsHeld : integer {Howl of the Wild.items.[].system.equipped.handsHeld} (3 different values) - 0 (x3) - 2 (x2) - 1 (x1) - [inSlot] : boolean {Howl of the Wild.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Howl of the Wild.items.[].system.frequency} - max : integer {Howl of the Wild.items.[].system.frequency.max} (same value: 1) - per : string {Howl of the Wild.items.[].system.frequency.per} (same value: 'PT1H') - [group] : string {Howl of the Wild.items.[].system.group} (4 different values) - 'axe' (x2) - 'composite' (x1) - 'spear' (x1) - 'leather' (x1) - [hardness] : integer {Howl of the Wild.items.[].system.hardness} (same value: 0) - [heightening] : object {Howl of the Wild.items.[].system.heightening} - [levels] : object {Howl of the Wild.items.[].system.heightening.levels} - [3] : object {Howl of the Wild.items.[].system.heightening.levels.3} - target : object {Howl of the Wild.items.[].system.heightening.levels.3.target} - value : string {Howl of the Wild.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - [5] : object {Howl of the Wild.items.[].system.heightening.levels.5} - [range] : object {Howl of the Wild.items.[].system.heightening.levels.5.range} - value : string {Howl of the Wild.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x2) - '1200 feet' (x1) - [target] : object {Howl of the Wild.items.[].system.heightening.levels.5.target} - value : string {Howl of the Wild.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [7] : object {Howl of the Wild.items.[].system.heightening.levels.7} - range : object {Howl of the Wild.items.[].system.heightening.levels.7.range} - value : string {Howl of the Wild.items.[].system.heightening.levels.7.range.value} (same value: '1 mile') - [9] : object {Howl of the Wild.items.[].system.heightening.levels.9} - target : object {Howl of the Wild.items.[].system.heightening.levels.9.target} - value : string {Howl of the Wild.items.[].system.heightening.levels.9.target.value} (same value: '10 creatures that aren\'t on their home plane') - type : string {Howl of the Wild.items.[].system.heightening.type} (2 different values) - 'interval' (x14) - 'fixed' (x6) - [damage] : object {Howl of the Wild.items.[].system.heightening.damage} - [0] : string {Howl of the Wild.items.[].system.heightening.damage.0} (6 different values) - '1d12' (x2) - '2d6' (x2) - '1d8' (x2) - '1d10' (x2) - '1d6' (x2) - '2d8' (x1) - [71hLuboTBYkwkqiR] : string {Howl of the Wild.items.[].system.heightening.damage.71hLuboTBYkwkqiR} (same value: '1d4') - [cQDyW0QpjJ38MlSi] : string {Howl of the Wild.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [fiGNEgajuvkIMj7d] : string {Howl of the Wild.items.[].system.heightening.damage.fiGNEgajuvkIMj7d} (same value: '2') - [interval] : integer {Howl of the Wild.items.[].system.heightening.interval} (2 different values) - 1 (x12) - 2 (x2) - [hp] : object {Howl of the Wild.items.[].system.hp} - max : integer {Howl of the Wild.items.[].system.hp.max} (same value: 0) - value : integer {Howl of the Wild.items.[].system.hp.value} (same value: 0) - [level] : object {Howl of the Wild.items.[].system.level} - value : integer {Howl of the Wild.items.[].system.level.value} (10 different values) - 1 (x20) - 6 (x9) - 0 (x7) - 5 (x6) - 4 (x6) - 3 (x6) - 2 (x5) - 9 (x2) - 10 (x2) - 8 (x1) - [location] : object {Howl of the Wild.items.[].system.location} - [heightenedLevel] : integer {Howl of the Wild.items.[].system.location.heightenedLevel} (10 different values) - 5 (x6) - 3 (x6) - 1 (x5) - 4 (x5) - 10 (x4) - 6 (x3) - 2 (x3) - 8 (x2) - 9 (x2) - 7 (x2) - [uses] : object {Howl of the Wild.items.[].system.location.uses} - max : integer {Howl of the Wild.items.[].system.location.uses.max} (3 different values) - 3 (x2) - 2 (x1) - 100 (x1) - value : integer {Howl of the Wild.items.[].system.location.uses.value} (3 different values) - 3 (x2) - 2 (x1) - 100 (x1) - value : string {Howl of the Wild.items.[].system.location.value} (10 different values) - 'SIKX39Q5m1oVi8SX' (x12) - 'csBXQrxFqLKQBrPo' (x10) - '7ILmG1mGKeMECdm1' (x7) - 'GSmKdOe7SresJjiE' (x5) - 'mWlPi3k2oYYdgk2z' (x4) - 'UgdTI4Nttl25n1iA' (x4) - 'FI4bTwgTPlgef4vr' (x3) - 'kjCC3XMhjrCfGPdl' (x3) - 'XGF9QQiAWPYlh6Kh' (x2) - 'w62gofL9tBZIXnmG' (x1) - [material] : object {Howl of the Wild.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Howl of the Wild.items.[].system.mod} - value : integer {Howl of the Wild.items.[].system.mod.value} (2 different values) - 38 (x2) - 35 (x1) - [overlays] : object {Howl of the Wild.items.[].system.overlays} - [1gZuxDZYlG9YSzyW] : object {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW} - _id : string {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW._id} (same value: '1gZuxDZYlG9YSzyW') - name : string {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.name} (same value: 'Needle Darts (Adamantine)') - overlayType : string {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.sort} (same value: 2) - system : object {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system} - damage : object {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage} - 71hLuboTBYkwkqiR : object {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'adamantine') - 2I469pfbYcmFvzOA : object {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [4gyp3qlsv5ywdyjq] : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [E2DbTTDjNlTp0ztA] : object {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA} - _id : string {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA._id} (same value: 'E2DbTTDjNlTp0ztA') - name : string {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.name} (same value: 'Needle Darts (Silver)') - overlayType : string {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.sort} (same value: 4) - system : object {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system} - damage : object {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage} - 71hLuboTBYkwkqiR : object {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'silver') - [ZbRcMkLoWzgq5XvU] : object {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU} - _id : string {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU._id} (same value: 'ZbRcMkLoWzgq5XvU') - name : string {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.name} (same value: 'Needle Darts (Cold Iron)') - overlayType : string {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.sort} (same value: 3) - system : object {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system} - damage : object {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage} - 71hLuboTBYkwkqiR : object {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'cold-iron') - cUFX7ExSLeoa3vIF : object {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [eOCNn2ohYAvsYZjn] : object {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - [hk5Z57VxDZI5WAgq] : object {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq} - _id : string {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq._id} (same value: 'hk5Z57VxDZI5WAgq') - name : string {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq.name} (same value: 'Needle Darts') - overlayType : string {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq.sort} (same value: 1) - system : object {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq.system} - [pq7cxntbz4s8g5ik] : object {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [xYyA7CV1GaFTRjBQ] : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [z04svm1cvfcxtplb] : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - zFWsMjoeCnLxqJaV : object {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Howl of the Wild.items.[].system.prepared} - value : string {Howl of the Wild.items.[].system.prepared.value} (2 different values) - 'innate' (x9) - 'spontaneous' (x1) - [price] : object {Howl of the Wild.items.[].system.price} - value : object {Howl of the Wild.items.[].system.price.value} - [gp] : integer {Howl of the Wild.items.[].system.price.value.gp} (6 different values) - 50 (x1) - 28 (x1) - 2 (x1) - 4 (x1) - 1 (x1) - 3 (x1) - [sp] : integer {Howl of the Wild.items.[].system.price.value.sp} (same value: 4) - [proficiency] : object {Howl of the Wild.items.[].system.proficiency} - value : integer {Howl of the Wild.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Howl of the Wild.items.[].system.proficient} - value : integer {Howl of the Wild.items.[].system.proficient.value} (same value: 0) - publication : object {Howl of the Wild.items.[].system.publication} - license : string {Howl of the Wild.items.[].system.publication.license} (2 different values) - 'OGL' (x479) - 'ORC' (x141) - remaster : boolean {Howl of the Wild.items.[].system.publication.remaster} (2 different values) - False (x475) - True (x145) - title : string {Howl of the Wild.items.[].system.publication.title} (9 different values) - '' (x471) - 'Pathfinder Monster Core' (x77) - 'Pathfinder Player Core' (x49) - 'Pathfinder Howl of the Wild' (x14) - 'Pathfinder Rage of Elements' (x4) - 'Pathfinder Secrets of Magic' (x2) - 'Pathfinder GM Core' (x1) - 'Pathfinder Core Rulebook' (x1) - 'Pathfinder Bestiary' (x1) - [quantity] : integer {Howl of the Wild.items.[].system.quantity} (2 different values) - 1 (x7) - 2 (x1) - [range] : object {Howl of the Wild.items.[].system.range} - value : string {Howl of the Wild.items.[].system.range.value} (9 different values) - '30 feet' (x13) - '120 feet' (x12) - '' (x9) - 'touch' (x6) - '60 feet' (x4) - '500 feet' (x3) - '800 feet' (x2) - '10 feet' (x1) - 'varies' (x1) - [reload] : object {Howl of the Wild.items.[].system.reload} - value : string {Howl of the Wild.items.[].system.reload.value} (2 different values) - '-' (x2) - '' (x1) - [requirements] : string {Howl of the Wild.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Howl of the Wild.items.[].system.rules} - [runes] : object {Howl of the Wild.items.[].system.runes} - potency : integer {Howl of the Wild.items.[].system.runes.potency} (same value: 0) - property : array<> {Howl of the Wild.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Howl of the Wild.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Howl of the Wild.items.[].system.runes.striking} (same value: 0) - [selfEffect] : object {Howl of the Wild.items.[].system.selfEffect} - name : string {Howl of the Wild.items.[].system.selfEffect.name} (3 different values) - 'Effect: Grab Debris' (x1) - 'Effect: Feel No Pain' (x1) - 'Effect: All Are One' (x1) - uuid : string {Howl of the Wild.items.[].system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Grab Debris' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Feel No Pain' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: All Are One' (x1) - [showSlotlessLevels] : object {Howl of the Wild.items.[].system.showSlotlessLevels} - value : boolean {Howl of the Wild.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Howl of the Wild.items.[].system.size} (3 different values) - 'lg' (x5) - 'med' (x2) - 'tiny' (x1) - [slots] : object {Howl of the Wild.items.[].system.slots} - [slot1] : object {Howl of the Wild.items.[].system.slots.slot1} - max : integer {Howl of the Wild.items.[].system.slots.slot1.max} (same value: 3) - value : integer {Howl of the Wild.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Howl of the Wild.items.[].system.slots.slot2} - max : integer {Howl of the Wild.items.[].system.slots.slot2.max} (same value: 2) - value : integer {Howl of the Wild.items.[].system.slots.slot2.value} (same value: 2) - [slot3] : object {Howl of the Wild.items.[].system.slots.slot3} - max : integer {Howl of the Wild.items.[].system.slots.slot3.max} (same value: 2) - value : integer {Howl of the Wild.items.[].system.slots.slot3.value} (same value: 2) - [slug] : string {Howl of the Wild.items.[].system.slug} (82 different values) - [speedPenalty] : integer {Howl of the Wild.items.[].system.speedPenalty} (2 different values) - -5 (x1) - 0 (x1) - [spelldc] : object {Howl of the Wild.items.[].system.spelldc} - dc : integer {Howl of the Wild.items.[].system.spelldc.dc} (9 different values) - 45 (x2) - 36 (x1) - 40 (x1) - 33 (x1) - 25 (x1) - 22 (x1) - 27 (x1) - 31 (x1) - 24 (x1) - value : integer {Howl of the Wild.items.[].system.spelldc.value} (4 different values) - 0 (x7) - 35 (x1) - 16 (x1) - 41 (x1) - [splashDamage] : object {Howl of the Wild.items.[].system.splashDamage} - value : integer {Howl of the Wild.items.[].system.splashDamage.value} (same value: 0) - [start] : object {Howl of the Wild.items.[].system.start} - [initiative] : integer {Howl of the Wild.items.[].system.start.initiative} (same value: 27) - value : integer {Howl of the Wild.items.[].system.start.value} (5 different values) - 6852 (x1) - 6966 (x1) - 6972 (x1) - 7044 (x1) - 6978 (x1) - [strength] : integer {Howl of the Wild.items.[].system.strength} (2 different values) - 2 (x1) - 1 (x1) - [target] : object {Howl of the Wild.items.[].system.target} - value : string {Howl of the Wild.items.[].system.target.value} (13 different values) - [time] : object {Howl of the Wild.items.[].system.time} - value : string {Howl of the Wild.items.[].system.time.value} (6 different values) - '2' (x37) - '3' (x8) - '1 minute' (x2) - '1 to 3' (x2) - 'reaction' (x1) - '10 minutes' (x1) - [tokenIcon] : object {Howl of the Wild.items.[].system.tokenIcon} - show : boolean {Howl of the Wild.items.[].system.tokenIcon.show} (same value: False) - [tradition] : object {Howl of the Wild.items.[].system.tradition} - value : string {Howl of the Wild.items.[].system.tradition.value} (3 different values) - 'primal' (x7) - 'arcane' (x2) - 'occult' (x1) - [usage] : object {Howl of the Wild.items.[].system.usage} - canBeAmmo : boolean {Howl of the Wild.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Howl of the Wild.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x3) - 'held-in-two-hands' (x1) - [uses] : object {Howl of the Wild.items.[].system.uses} - autoDestroy : boolean {Howl of the Wild.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Howl of the Wild.items.[].system.uses.max} (same value: 1) - value : integer {Howl of the Wild.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Howl of the Wild.items.[].system.weaponType} - value : string {Howl of the Wild.items.[].system.weaponType.value} (2 different values) - 'melee' (x123) - 'ranged' (x21) - type : string {Howl of the Wild.items.[].type} (10 different values) - 'action' (x399) - 'melee' (x144) - 'spell' (x51) - 'spellcastingEntry' (x10) - 'effect' (x5) - 'lore' (x3) - 'weapon' (x3) - 'treasure' (x2) - 'armor' (x2) - 'consumable' (x1) - [_stats] : object {Howl of the Wild.items.[]._stats} - compendiumSource : string {Howl of the Wild.items.[]._stats.compendiumSource} (84 different values) - [flags] : object {Howl of the Wild.items.[].flags} - pf2e : object {Howl of the Wild.items.[].flags.pf2e} - linkedWeapon : string {Howl of the Wild.items.[].flags.pf2e.linkedWeapon} (3 different values) - 'RgC9JomMFtsNPR9K' (x2) - 'wfrwsBFjEZcMZx2b' (x2) - 'VKJ9smSfh3kI2cfY' (x1) - name : string {Howl of the Wild.name} (all different values) - system : object {Howl of the Wild.system} - abilities : object {Howl of the Wild.system.abilities} - cha : object {Howl of the Wild.system.abilities.cha} - mod : integer {Howl of the Wild.system.abilities.cha.mod} (15 different values) - con : object {Howl of the Wild.system.abilities.con} - mod : integer {Howl of the Wild.system.abilities.con.mod} (11 different values) - dex : object {Howl of the Wild.system.abilities.dex} - mod : integer {Howl of the Wild.system.abilities.dex.mod} (12 different values) - int : object {Howl of the Wild.system.abilities.int} - mod : integer {Howl of the Wild.system.abilities.int.mod} (11 different values) - str : object {Howl of the Wild.system.abilities.str} - mod : integer {Howl of the Wild.system.abilities.str.mod} (13 different values) - wis : object {Howl of the Wild.system.abilities.wis} - mod : integer {Howl of the Wild.system.abilities.wis.mod} (9 different values) - 2 (x25) - 3 (x16) - 1 (x11) - 4 (x9) - 5 (x4) - 6 (x4) - 0 (x3) - 8 (x3) - 10 (x1) - attributes : object {Howl of the Wild.system.attributes} - ac : object {Howl of the Wild.system.attributes.ac} - details : string {Howl of the Wild.system.attributes.ac.details} (2 different values) - '' (x71) - 'all-around vision' (x5) - value : integer {Howl of the Wild.system.attributes.ac.value} (26 different values) - allSaves : object {Howl of the Wild.system.attributes.allSaves} - value : string {Howl of the Wild.system.attributes.allSaves.value} (3 different values) - '' (x72) - '+1 to all saves vs primal' (x3) - '+1 to all saves vs. primal' (x1) - hp : object {Howl of the Wild.system.attributes.hp} - details : string {Howl of the Wild.system.attributes.hp.details} (5 different values) - '' (x69) - 'hydra regeneration' (x4) - '25 (froglets, immune to area damage))' (x1) - 'regeneration 20 (reduced by 4 for each missing limb); limb regrowth' (x1) - 'void healing' (x1) - max : integer {Howl of the Wild.system.attributes.hp.max} (50 different values) - temp : integer {Howl of the Wild.system.attributes.hp.temp} (same value: 0) - value : integer {Howl of the Wild.system.attributes.hp.value} (50 different values) - [immunities] : array {Howl of the Wild.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Howl of the Wild.system.attributes.immunities.[]} - exceptions : array<> {Howl of the Wild.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Howl of the Wild.system.attributes.immunities.[].type} (16 different values) - speed : object {Howl of the Wild.system.attributes.speed} - [details] : string {Howl of the Wild.system.attributes.speed.details} (5 different values) - '40ft in Wheels Up' (x1) - 'stone tunnel' (x1) - 'jungle stride' (x1) - 'forest passage' (x1) - 'unfettered movement' (x1) - otherSpeeds : array {Howl of the Wild.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Howl of the Wild.system.attributes.speed.otherSpeeds.[]} - type : string {Howl of the Wild.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'swim' (x19) - 'fly' (x18) - 'climb' (x13) - 'burrow' (x11) - value : integer {Howl of the Wild.system.attributes.speed.otherSpeeds.[].value} (13 different values) - value : integer {Howl of the Wild.system.attributes.speed.value} (11 different values) - [resistances] : array {Howl of the Wild.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Howl of the Wild.system.attributes.resistances.[]} - doubleVs : array {Howl of the Wild.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Howl of the Wild.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Howl of the Wild.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {Howl of the Wild.system.attributes.resistances.[].exceptions.[]} (7 different values) - 'force' (x3) - 'ghost-touch' (x3) - 'vitality' (x3) - 'spirit' (x2) - 'area-damage' (x1) - 'silver' (x1) - 'adamantine' (x1) - type : string {Howl of the Wild.system.attributes.resistances.[].type} (13 different values) - value : integer {Howl of the Wild.system.attributes.resistances.[].value} (10 different values) - 10 (x10) - 15 (x7) - 5 (x7) - 3 (x3) - 14 (x3) - 20 (x3) - 8 (x2) - 2 (x1) - 6 (x1) - 7 (x1) - [weaknesses] : array {Howl of the Wild.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {Howl of the Wild.system.attributes.weaknesses.[]} - exceptions : array<> {Howl of the Wild.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Howl of the Wild.system.attributes.weaknesses.[].type} (11 different values) - value : integer {Howl of the Wild.system.attributes.weaknesses.[].value} (7 different values) - 5 (x7) - 15 (x4) - 10 (x2) - 7 (x2) - 3 (x2) - 4 (x1) - 20 (x1) - details : object {Howl of the Wild.system.details} - blurb : string {Howl of the Wild.system.details.blurb} (same value: '') - languages : object {Howl of the Wild.system.details.languages} - details : string {Howl of the Wild.system.details.languages.details} (11 different values) - value : array {Howl of the Wild.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Howl of the Wild.system.details.languages.value.[]} (14 different values) - level : object {Howl of the Wild.system.details.level} - value : integer {Howl of the Wild.system.details.level.value} (20 different values) - privateNotes : string {Howl of the Wild.system.details.privateNotes} (same value: '') - publicNotes : string {Howl of the Wild.system.details.publicNotes} (32 different values) - publication : object {Howl of the Wild.system.details.publication} - license : string {Howl of the Wild.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Howl of the Wild.system.details.publication.remaster} (same value: True) - title : string {Howl of the Wild.system.details.publication.title} (same value: 'Pathfinder Howl of the Wild') - initiative : object {Howl of the Wild.system.initiative} - statistic : string {Howl of the Wild.system.initiative.statistic} (same value: 'perception') - perception : object {Howl of the Wild.system.perception} - details : string {Howl of the Wild.system.perception.details} (16 different values) - mod : integer {Howl of the Wild.system.perception.mod} (25 different values) - senses : array {Howl of the Wild.system.perception.senses} - Length: min=0 max=3 - Value type: object {Howl of the Wild.system.perception.senses.[]} - [acuity] : string {Howl of the Wild.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x49) - 'precise' (x10) - [range] : integer {Howl of the Wild.system.perception.senses.[].range} (9 different values) - 30 (x25) - 60 (x13) - 120 (x7) - 100 (x5) - 40 (x4) - 90 (x2) - 15 (x1) - 20 (x1) - 200 (x1) - type : string {Howl of the Wild.system.perception.senses.[].type} (9 different values) - 'scent' (x38) - 'low-light-vision' (x26) - 'darkvision' (x25) - 'tremorsense' (x12) - 'echolocation' (x4) - 'wavesense' (x3) - 'greater-darkvision' (x2) - 'lifesense' (x1) - 'motion-sense' (x1) - [vision] : boolean {Howl of the Wild.system.perception.vision} (same value: False) - resources : object {Howl of the Wild.system.resources} - saves : object {Howl of the Wild.system.saves} - fortitude : object {Howl of the Wild.system.saves.fortitude} - saveDetail : string {Howl of the Wild.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Howl of the Wild.system.saves.fortitude.value} (29 different values) - reflex : object {Howl of the Wild.system.saves.reflex} - saveDetail : string {Howl of the Wild.system.saves.reflex.saveDetail} (same value: '') - value : integer {Howl of the Wild.system.saves.reflex.value} (26 different values) - will : object {Howl of the Wild.system.saves.will} - saveDetail : string {Howl of the Wild.system.saves.will.saveDetail} (same value: '') - value : integer {Howl of the Wild.system.saves.will.value} (28 different values) - skills : object {Howl of the Wild.system.skills} - [acrobatics] : object {Howl of the Wild.system.skills.acrobatics} - base : integer {Howl of the Wild.system.skills.acrobatics.base} (24 different values) - [special] : array {Howl of the Wild.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Howl of the Wild.system.skills.acrobatics.special.[]} - base : integer {Howl of the Wild.system.skills.acrobatics.special.[].base} (3 different values) - 10 (x1) - 13 (x1) - 44 (x1) - label : string {Howl of the Wild.system.skills.acrobatics.special.[].label} (2 different values) - 'to Escape' (x2) - 'to Fly' (x1) - predicate : array {Howl of the Wild.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Howl of the Wild.system.skills.acrobatics.special.[].predicate.[]} (2 different values) - 'action:escape' (x2) - 'action:fly' (x1) - [arcana] : object {Howl of the Wild.system.skills.arcana} - base : integer {Howl of the Wild.system.skills.arcana.base} (4 different values) - 27 (x1) - 18 (x1) - 12 (x1) - 14 (x1) - [athletics] : object {Howl of the Wild.system.skills.athletics} - base : integer {Howl of the Wild.system.skills.athletics.base} (27 different values) - [special] : array {Howl of the Wild.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Howl of the Wild.system.skills.athletics.special.[]} - base : integer {Howl of the Wild.system.skills.athletics.special.[].base} (5 different values) - 11 (x2) - 20 (x1) - 8 (x1) - 16 (x1) - 45 (x1) - label : string {Howl of the Wild.system.skills.athletics.special.[].label} (3 different values) - 'to High Jump or Long Jump' (x3) - 'to Climb' (x2) - 'to Swim' (x1) - [predicate] : array {Howl of the Wild.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Howl of the Wild.system.skills.athletics.special.[].predicate.[]} - or : array {Howl of the Wild.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Howl of the Wild.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:long-jump' (x3) - 'action:high-jump' (x3) - string {Howl of the Wild.system.skills.athletics.special.[].predicate.[]} (2 different values) - 'action:climb' (x1) - 'action:swim' (x1) - [crafting] : object {Howl of the Wild.system.skills.crafting} - base : integer {Howl of the Wild.system.skills.crafting.base} (same value: 29) - [deception] : object {Howl of the Wild.system.skills.deception} - base : integer {Howl of the Wild.system.skills.deception.base} (9 different values) - 32 (x1) - 12 (x1) - 22 (x1) - 13 (x1) - 36 (x1) - 27 (x1) - 8 (x1) - 21 (x1) - 44 (x1) - [diplomacy] : object {Howl of the Wild.system.skills.diplomacy} - base : integer {Howl of the Wild.system.skills.diplomacy.base} (4 different values) - 30 (x1) - 13 (x1) - 40 (x1) - 34 (x1) - [intimidation] : object {Howl of the Wild.system.skills.intimidation} - base : integer {Howl of the Wild.system.skills.intimidation.base} (16 different values) - [medicine] : object {Howl of the Wild.system.skills.medicine} - base : integer {Howl of the Wild.system.skills.medicine.base} (2 different values) - 14 (x1) - 38 (x1) - [nature] : object {Howl of the Wild.system.skills.nature} - base : integer {Howl of the Wild.system.skills.nature.base} (7 different values) - 31 (x1) - 29 (x1) - 19 (x1) - 17 (x1) - 36 (x1) - 39 (x1) - 40 (x1) - [performance] : object {Howl of the Wild.system.skills.performance} - base : integer {Howl of the Wild.system.skills.performance.base} (3 different values) - 19 (x1) - 35 (x1) - 16 (x1) - [society] : object {Howl of the Wild.system.skills.society} - base : integer {Howl of the Wild.system.skills.society.base} (same value: 39) - [stealth] : object {Howl of the Wild.system.skills.stealth} - base : integer {Howl of the Wild.system.skills.stealth.base} (23 different values) - [special] : array {Howl of the Wild.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Howl of the Wild.system.skills.stealth.special.[]} - base : integer {Howl of the Wild.system.skills.stealth.special.[].base} (3 different values) - 14 (x1) - 13 (x1) - 11 (x1) - label : string {Howl of the Wild.system.skills.stealth.special.[].label} (3 different values) - 'in rocky or barren terrain' (x1) - 'to Hide' (x1) - 'in water' (x1) - predicate : array {Howl of the Wild.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Howl of the Wild.system.skills.stealth.special.[].predicate.[]} - or : array {Howl of the Wild.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Howl of the Wild.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:rocky' (x1) - 'terrain:barren' (x1) - string {Howl of the Wild.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'action:hide' (x1) - 'terrain:water' (x1) - [survival] : object {Howl of the Wild.system.skills.survival} - base : integer {Howl of the Wild.system.skills.survival.base} (19 different values) - [special] : array {Howl of the Wild.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Howl of the Wild.system.skills.survival.special.[]} - base : integer {Howl of the Wild.system.skills.survival.special.[].base} (same value: 19) - label : string {Howl of the Wild.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {Howl of the Wild.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Howl of the Wild.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - [thievery] : object {Howl of the Wild.system.skills.thievery} - base : integer {Howl of the Wild.system.skills.thievery.base} (4 different values) - 15 (x1) - 12 (x1) - 14 (x1) - 40 (x1) - traits : object {Howl of the Wild.system.traits} - rarity : string {Howl of the Wild.system.traits.rarity} (4 different values) - 'common' (x49) - 'uncommon' (x12) - 'rare' (x11) - 'unique' (x4) - size : object {Howl of the Wild.system.traits.size} - value : string {Howl of the Wild.system.traits.size.value} (6 different values) - 'lg' (x21) - 'huge' (x19) - 'sm' (x13) - 'grg' (x10) - 'med' (x9) - 'tiny' (x4) - value : array {Howl of the Wild.system.traits.value} - Length: min=1 max=5 - Value type: string {Howl of the Wild.system.traits.value.[]} (24 different values) - type : string {Howl of the Wild.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Human.txt b/output/pf2e/packs/Human.txt deleted file mode 100644 index c27112a..0000000 --- a/output/pf2e/packs/Human.txt +++ /dev/null @@ -1,37 +0,0 @@ -Human -Different values: 5 -===================================== -object {Human} - _id : string {Human._id} (all different values) - folder : string {Human.folder} (same value: 'O7DVLyyF05fGfpdo') - img : string {Human.img} (4 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x2) - 'icons/tools/navigation/map-chart-tan.webp' (x1) - 'icons/environment/people/group.webp' (x1) - 'systems/pf2e/icons/features/ancestry/wintertouched-human.webp' (x1) - name : string {Human.name} (all different values) - system : object {Human.system} - ancestry : object {Human.system.ancestry} - name : string {Human.system.ancestry.name} (same value: 'Human') - slug : string {Human.system.ancestry.slug} (same value: 'human') - uuid : string {Human.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.IiG7DgeLWYrSNXuX') - description : object {Human.system.description} - value : string {Human.system.description.value} (all different values) - publication : object {Human.system.publication} - license : string {Human.system.publication.license} (2 different values) - 'OGL' (x3) - 'ORC' (x2) - remaster : boolean {Human.system.publication.remaster} (2 different values) - False (x3) - True (x2) - title : string {Human.system.publication.title} (3 different values) - 'Pathfinder Beginner Box' (x2) - 'Pathfinder Player Core' (x2) - 'Pathfinder Lost Omens Character Guide' (x1) - rules : ignored (Foundry rules object) {Human.system.rules} - traits : object {Human.system.traits} - rarity : string {Human.system.traits.rarity} (same value: 'common') - value : array<> {Human.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Human.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Human.yaml b/output/pf2e/packs/Human.yaml new file mode 100644 index 0000000..1ce392c --- /dev/null +++ b/output/pf2e/packs/Human.yaml @@ -0,0 +1,163 @@ +name: Human +values: 5 +schema: + '_id': + type: string + path: Human._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "d7NC4C19AgkspQQg" (x1) + - "zVf0Hlp5xG0Q7kmc" (x1) + - "hFBwsVcSnNCJoimo" (x1) + - "0Iv6LfT3UEt8taj5" (x1) + - "KO33MNyY9VqNQmbZ" (x1) + 'folder': + type: string + path: Human.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "O7DVLyyF05fGfpdo" (x5) + 'img': + type: string + path: Human.img + is_null: false + values: 5 + different_values: 4 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x2) + - "icons/tools/navigation/map-chart-tan.webp" (x1) + - "icons/environment/people/group.webp" (x1) + - "systems/pf2e/icons/features/ancestry/wintertouched-human.webp" (x1) + 'name': + type: string + path: Human.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Battle-Trained Human (BB)" (x1) + - "Skilled Human" (x1) + - "Versatile Human" (x1) + - "Warden Human (BB)" (x1) + - "Wintertouched Human" (x1) + 'system': + type: object + path: Human.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Human.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Human.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Human" (x5) + 'slug': + type: string + path: Human.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "human" (x5) + 'uuid': + type: string + path: Human.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.IiG7DgeLWYrSNXuX" (x5) + 'description': + type: object + path: Human.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Human.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Human.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Human.system.publication.license + is_null: false + values: 5 + different_values: 2 + variants: + - "OGL" (x3) + - "ORC" (x2) + 'remaster': + type: boolean + path: Human.system.publication.remaster + is_null: false + values: 5 + different_values: 2 + variants: + - False (x3) + - True (x2) + 'title': + type: string + path: Human.system.publication.title + is_null: false + values: 5 + different_values: 3 + variants: + - "Pathfinder Beginner Box" (x2) + - "Pathfinder Player Core" (x2) + - "Pathfinder Lost Omens Character Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Human.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Human.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Human.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Human.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Human.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Human.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Hungerseed.txt b/output/pf2e/packs/Hungerseed.txt deleted file mode 100644 index 8000869..0000000 --- a/output/pf2e/packs/Hungerseed.txt +++ /dev/null @@ -1,74 +0,0 @@ -Hungerseed -Different values: 11 -===================================== -object {Hungerseed} - _id : string {Hungerseed._id} (all different values) - folder : string {Hungerseed.folder} (same value: 'UduQItW59597Fjgy') - img : string {Hungerseed.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Hungerseed.name} (all different values) - system : object {Hungerseed.system} - actionType : object {Hungerseed.system.actionType} - value : string {Hungerseed.system.actionType.value} (3 different values) - 'passive' (x7) - 'action' (x3) - 'reaction' (x1) - actions : object {Hungerseed.system.actions} - [value] : integer {Hungerseed.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Hungerseed.system.category} (same value: 'ancestry') - description : object {Hungerseed.system.description} - value : string {Hungerseed.system.description.value} (all different values) - level : object {Hungerseed.system.level} - value : integer {Hungerseed.system.level.value} (5 different values) - 5 (x3) - 1 (x3) - 9 (x2) - 13 (x2) - 17 (x1) - prerequisites : object {Hungerseed.system.prerequisites} - value : array {Hungerseed.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Hungerseed.system.prerequisites.value.[]} - value : string {Hungerseed.system.prerequisites.value.[].value} (2 different values) - 'Oni Form' (x1) - 'Storming Gaze' (x1) - publication : object {Hungerseed.system.publication} - license : string {Hungerseed.system.publication.license} (same value: 'ORC') - remaster : boolean {Hungerseed.system.publication.remaster} (same value: True) - title : string {Hungerseed.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Hungerseed.system.rules} - traits : object {Hungerseed.system.traits} - rarity : string {Hungerseed.system.traits.rarity} (same value: 'common') - value : array {Hungerseed.system.traits.value} - Length: min=1 max=4 - Value type: string {Hungerseed.system.traits.value.[]} (5 different values) - 'hungerseed' (x11) - 'primal' (x3) - 'morph' (x1) - 'concentrate' (x1) - 'polymorph' (x1) - [frequency] : object {Hungerseed.system.frequency} - max : integer {Hungerseed.system.frequency.max} (same value: 1) - per : string {Hungerseed.system.frequency.per} (2 different values) - 'day' (x3) - 'PT10M' (x1) - [maxTakable] : integer {Hungerseed.system.maxTakable} (same value: 2) - [selfEffect] : object {Hungerseed.system.selfEffect} - name : string {Hungerseed.system.selfEffect.name} (3 different values) - 'Effect: Kishin Rage' (x1) - 'Effect: Oni Form' (x1) - 'Spell Effect: Haste' (x1) - uuid : string {Hungerseed.system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Kishin Rage' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Oni Form' (x1) - 'Compendium.pf2e.spell-effects.Item.Spell Effect: Haste' (x1) - [subfeatures] : object {Hungerseed.system.subfeatures} - senses : object {Hungerseed.system.subfeatures.senses} - darkvision : object {Hungerseed.system.subfeatures.senses.darkvision} - special : object {Hungerseed.system.subfeatures.senses.darkvision.special} - ancestry : boolean {Hungerseed.system.subfeatures.senses.darkvision.special.ancestry} (same value: False) - llv : boolean {Hungerseed.system.subfeatures.senses.darkvision.special.llv} (same value: True) - second : boolean {Hungerseed.system.subfeatures.senses.darkvision.special.second} (same value: True) - low-light-vision : object {Hungerseed.system.subfeatures.senses.low-light-vision} - type : string {Hungerseed.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Hungerseed.yaml b/output/pf2e/packs/Hungerseed.yaml new file mode 100644 index 0000000..dcaf03a --- /dev/null +++ b/output/pf2e/packs/Hungerseed.yaml @@ -0,0 +1,311 @@ +name: Hungerseed +values: 11 +schema: + '_id': + type: string + path: Hungerseed._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Hungerseed.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "UduQItW59597Fjgy" (x11) + 'img': + type: string + path: Hungerseed.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Hungerseed.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Hungerseed.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Hungerseed.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Hungerseed.system.actionType.value + is_null: false + values: 11 + different_values: 3 + variants: + - "passive" (x7) + - "action" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Hungerseed.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Hungerseed.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Hungerseed.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ancestry" (x11) + 'description': + type: object + path: Hungerseed.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Hungerseed.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Hungerseed.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Hungerseed.system.level.value + is_null: false + values: 11 + different_values: 5 + variants: + - 5 (x3) + - 1 (x3) + - 9 (x2) + - 13 (x2) + - 17 (x1) + 'prerequisites': + type: object + path: Hungerseed.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Hungerseed.system.prerequisites.value + is_null: false + values: 11 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Hungerseed.system.prerequisites.value.[] + is_null: false + values: 2 + schema: + 'value': + type: string + path: Hungerseed.system.prerequisites.value.[].value + is_null: false + values: 2 + different_values: 2 + variants: + - "Oni Form" (x1) + - "Storming Gaze" (x1) + 'publication': + type: object + path: Hungerseed.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Hungerseed.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ORC" (x11) + 'remaster': + type: boolean + path: Hungerseed.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: True (x11) + 'title': + type: string + path: Hungerseed.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Hungerseed.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Hungerseed.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Hungerseed.system.traits.rarity + is_null: false + values: 11 + different_values: 1 (all same) + variants: "common" (x11) + 'value': + type: array + path: Hungerseed.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Hungerseed.system.traits.value.[] + is_null: false + values: 17 + different_values: 5 + variants: + - "hungerseed" (x11) + - "primal" (x3) + - "morph" (x1) + - "concentrate" (x1) + - "polymorph" (x1) + [frequency]: + type: object + path: Hungerseed.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Hungerseed.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Hungerseed.system.frequency.per + is_null: false + values: 4 + different_values: 2 + variants: + - "day" (x3) + - "PT10M" (x1) + [maxTakable]: + type: integer + path: Hungerseed.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + [selfEffect]: + type: object + path: Hungerseed.system.selfEffect + is_null: true + values: 3 + schema: + 'name': + type: string + path: Hungerseed.system.selfEffect.name + is_null: false + values: 3 + different_values: 3 + variants: + - "Effect: Kishin Rage" (x1) + - "Effect: Oni Form" (x1) + - "Spell Effect: Haste" (x1) + 'uuid': + type: string + path: Hungerseed.system.selfEffect.uuid + is_null: false + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Kishin Rage" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Oni Form" (x1) + - "Compendium.pf2e.spell-effects.Item.Spell Effect: Haste" (x1) + [subfeatures]: + type: object + path: Hungerseed.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Hungerseed.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Hungerseed.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'special': + type: object + path: Hungerseed.system.subfeatures.senses.darkvision.special + is_null: false + values: 1 + schema: + 'ancestry': + type: boolean + path: Hungerseed.system.subfeatures.senses.darkvision.special.ancestry + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'llv': + type: boolean + path: Hungerseed.system.subfeatures.senses.darkvision.special.llv + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'second': + type: boolean + path: Hungerseed.system.subfeatures.senses.darkvision.special.second + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'low-light-vision': + type: object + path: Hungerseed.system.subfeatures.senses.low-light-vision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Hungerseed.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Iconics.txt b/output/pf2e/packs/Iconics.txt deleted file mode 100644 index b1321f8..0000000 --- a/output/pf2e/packs/Iconics.txt +++ /dev/null @@ -1,4459 +0,0 @@ -Iconics -Different values: 63 -===================================== -object {Iconics} - _id : string {Iconics._id} (all different values) - img : string {Iconics.img} (21 different values) - items : array {Iconics.items} - Length: min=3 max=83 - Value type: object {Iconics.items.[]} - _id : string {Iconics.items.[]._id} (2024 different values) - img : string {Iconics.items.[].img} (382 different values) - name : string {Iconics.items.[].name} (668 different values) - sort : integer {Iconics.items.[].sort} (210 different values) - system : object {Iconics.items.[].system} - [ability] : object {Iconics.items.[].system.ability} - value : string {Iconics.items.[].system.ability.value} (3 different values) - 'wis' (x29) - 'cha' (x19) - 'int' (x14) - [acBonus] : integer {Iconics.items.[].system.acBonus} (6 different values) - 1 (x24) - 2 (x19) - 0 (x9) - 3 (x6) - 4 (x4) - 5 (x4) - [actionType] : object {Iconics.items.[].system.actionType} - value : string {Iconics.items.[].system.actionType.value} (4 different values) - 'passive' (x731) - 'action' (x118) - 'reaction' (x38) - 'free' (x23) - [actions] : object {Iconics.items.[].system.actions} - [value] : integer {Iconics.items.[].system.actions.value} (3 different values) - 1 (x94) - 2 (x19) - 3 (x5) - [additionalLanguages] : object {Iconics.items.[].system.additionalLanguages} - count : integer {Iconics.items.[].system.additionalLanguages.count} (2 different values) - 1 (x39) - 0 (x21) - custom : string {Iconics.items.[].system.additionalLanguages.custom} (same value: '') - value : array {Iconics.items.[].system.additionalLanguages.value} - Length: min=0 max=7 - Value type: string {Iconics.items.[].system.additionalLanguages.value.[]} (13 different values) - [alternateAncestryBoosts] : array {Iconics.items.[].system.alternateAncestryBoosts} - Length: min=2 max=2 - Value type: string {Iconics.items.[].system.alternateAncestryBoosts.[]} (2 different values) - 'dex' (x3) - 'cha' (x3) - [ancestry] : object {Iconics.items.[].system.ancestry} - name : string {Iconics.items.[].system.ancestry.name} (7 different values) - 'Human' (x33) - 'Goblin' (x3) - 'Dwarf' (x3) - 'Tengu' (x3) - 'Halfling' (x3) - 'Gnome' (x3) - 'Elf' (x3) - slug : string {Iconics.items.[].system.ancestry.slug} (7 different values) - 'human' (x33) - 'goblin' (x3) - 'dwarf' (x3) - 'tengu' (x3) - 'halfling' (x3) - 'gnome' (x3) - 'elf' (x3) - uuid : string {Iconics.items.[].system.ancestry.uuid} (7 different values) - 'Compendium.pf2e.ancestries.Item.IiG7DgeLWYrSNXuX' (x33) - 'Compendium.pf2e.ancestries.Item.sQfjTMDaZbT9DThq' (x3) - 'Compendium.pf2e.ancestries.Item.BYj5ZvlXZdpaEgA6' (x3) - 'Compendium.pf2e.ancestries.Item.18xDKYPDBLEv2myX' (x3) - 'Compendium.pf2e.ancestries.Item.GgZAHbrjnzWOZy2v' (x3) - 'Compendium.pf2e.ancestries.Item.CYlfsYLJcBOgqKtD' (x3) - 'Compendium.pf2e.ancestries.Item.PgKmsA2aKdbLU6O0' (x3) - [ancestryFeatLevels] : object {Iconics.items.[].system.ancestryFeatLevels} - value : array {Iconics.items.[].system.ancestryFeatLevels.value} - Length: min=0 max=5 - Value type: integer {Iconics.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x57) - 5 (x57) - 9 (x57) - 13 (x57) - 17 (x57) - [area] : object {Iconics.items.[].system.area} - [details] : string {Iconics.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Iconics.items.[].system.area.type} (5 different values) - 'emanation' (x33) - 'burst' (x20) - 'cone' (x10) - 'line' (x7) - 'square' (x2) - value : integer {Iconics.items.[].system.area.value} (8 different values) - 30 (x24) - 10 (x13) - 15 (x12) - 5 (x8) - 60 (x7) - 20 (x5) - 40 (x2) - 120 (x1) - [attack] : object {Iconics.items.[].system.attack} - breakdown : string {Iconics.items.[].system.attack.breakdown} (2 different values) - 'Wisdom +4, Trained +5' (x1) - 'Wisdom +4, Trained +7' (x1) - name : string {Iconics.items.[].system.attack.name} (same value: 'Focus Spells') - notes : array<> {Iconics.items.[].system.attack.notes} - Length: min=0 max=0 - Value type: empty - totalModifier : integer {Iconics.items.[].system.attack.totalModifier} (2 different values) - 9 (x1) - 11 (x1) - value : integer {Iconics.items.[].system.attack.value} (2 different values) - 9 (x1) - 11 (x1) - [attacks] : object {Iconics.items.[].system.attacks} - advanced : integer {Iconics.items.[].system.attacks.advanced} (2 different values) - 0 (x57) - 1 (x3) - martial : integer {Iconics.items.[].system.attacks.martial} (3 different values) - 0 (x33) - 1 (x24) - 2 (x3) - other : object {Iconics.items.[].system.attacks.other} - name : string {Iconics.items.[].system.attacks.other.name} (3 different values) - '' (x54) - 'Alchemical Bombs' (x3) - 'Deity\'s favored weapon' (x3) - rank : integer {Iconics.items.[].system.attacks.other.rank} (2 different values) - 0 (x54) - 1 (x6) - simple : integer {Iconics.items.[].system.attacks.simple} (3 different values) - 1 (x54) - 0 (x3) - 2 (x3) - unarmed : integer {Iconics.items.[].system.attacks.unarmed} (2 different values) - 1 (x57) - 2 (x3) - [attribute] : array {Iconics.items.[].system.attribute} - Length: min=2 max=2 - Value type: string {Iconics.items.[].system.attribute.[]} (3 different values) - 'con' (x6) - 'wis' (x3) - 'str' (x3) - [autoHeightenLevel] : object {Iconics.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Iconics.items.[].system.baseItem} (42 different values) - [bonus] : object {Iconics.items.[].system.bonus} - value : integer {Iconics.items.[].system.bonus.value} (2 different values) - 0 (x132) - 1 (x13) - [bonusDamage] : object {Iconics.items.[].system.bonusDamage} - value : integer {Iconics.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {Iconics.items.[].system.boosts} - 0 : object {Iconics.items.[].system.boosts.0} - [selected] : string {Iconics.items.[].system.boosts.0.selected} (5 different values) - 'dex' (x30) - 'str' (x19) - 'int' (x18) - 'wis' (x17) - 'con' (x12) - value : array {Iconics.items.[].system.boosts.0.value} - Length: min=0 max=6 - Value type: string {Iconics.items.[].system.boosts.0.value.[]} (6 different values) - 'dex' (x69) - 'con' (x66) - 'wis' (x63) - 'int' (x63) - 'cha' (x57) - 'str' (x48) - 1 : object {Iconics.items.[].system.boosts.1} - [selected] : string {Iconics.items.[].system.boosts.1.selected} (6 different values) - 'cha' (x30) - 'dex' (x24) - 'con' (x15) - 'str' (x14) - 'wis' (x10) - 'int' (x3) - value : array {Iconics.items.[].system.boosts.1.value} - Length: min=0 max=6 - Value type: string {Iconics.items.[].system.boosts.1.value.[]} (6 different values) - 'wis' (x102) - 'con' (x99) - 'dex' (x99) - 'int' (x99) - 'cha' (x96) - 'str' (x96) - [2] : object {Iconics.items.[].system.boosts.2} - [selected] : string {Iconics.items.[].system.boosts.2.selected} (5 different values) - 'cha' (x6) - 'int' (x3) - 'str' (x3) - 'wis' (x3) - 'con' (x1) - value : array {Iconics.items.[].system.boosts.2.value} - Length: min=0 max=6 - Value type: string {Iconics.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x21) - 'dex' (x21) - 'con' (x21) - 'int' (x21) - 'wis' (x21) - 'cha' (x21) - [bulk] : object {Iconics.items.[].system.bulk} - value : mixed - float {Iconics.items.[].system.bulk.value} (same value: 0,1) - integer {Iconics.items.[].system.bulk.value} (4 different values) - 0 (x284) - 1 (x242) - 2 (x18) - 3 (x4) - [capacity] : integer {Iconics.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {Iconics.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Iconics.items.[].system.bulk.ignored} (same value: 2) - [category] : string {Iconics.items.[].system.category} (28 different values) - [checkPenalty] : integer {Iconics.items.[].system.checkPenalty} (4 different values) - -1 (x23) - 0 (x17) - -2 (x10) - -3 (x4) - [classFeatLevels] : object {Iconics.items.[].system.classFeatLevels} - value : array {Iconics.items.[].system.classFeatLevels.value} - Length: min=0 max=11 - Value type: integer {Iconics.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {Iconics.items.[].system.collapsed} (same value: False) - [containerId] : string {Iconics.items.[].system.containerId} (32 different values) - [cost] : object {Iconics.items.[].system.cost} - value : string {Iconics.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Iconics.items.[].system.counteraction} (2 different values) - False (x377) - True (x17) - [damage] : object {Iconics.items.[].system.damage} - [0] : object {Iconics.items.[].system.damage.0} - applyMod : boolean {Iconics.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Iconics.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Iconics.items.[].system.damage.0.formula} (12 different values) - kinds : array {Iconics.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Iconics.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x99) - 'healing' (x25) - materials : array<> {Iconics.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.0.type} (11 different values) - [0Uok2pip94aNbBFd] : object {Iconics.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Iconics.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Iconics.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [1] : object {Iconics.items.[].system.damage.1} - applyMod : boolean {Iconics.items.[].system.damage.1.applyMod} (same value: False) - category : string {Iconics.items.[].system.damage.1.category} (same value: 'persistent') - formula : string {Iconics.items.[].system.damage.1.formula} (same value: '1') - kinds : array {Iconics.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.1.type} (same value: 'electricity') - [3bsJUDEgedKhPx6T] : object {Iconics.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Iconics.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Iconics.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [6aFqAhfOSz7ukuwr] : object {Iconics.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {Iconics.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {Iconics.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [9k8ayqgvgultdghx] : object {Iconics.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Iconics.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Iconics.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Iconics.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [FxPXjS0YcyKrooiG] : object {Iconics.items.[].system.damage.FxPXjS0YcyKrooiG} - applyMod : boolean {Iconics.items.[].system.damage.FxPXjS0YcyKrooiG.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.FxPXjS0YcyKrooiG.formula} (same value: '10') - kinds : array {Iconics.items.[].system.damage.FxPXjS0YcyKrooiG.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.FxPXjS0YcyKrooiG.kinds.[]} (same value: 'healing') - materials : array<> {Iconics.items.[].system.damage.FxPXjS0YcyKrooiG.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.FxPXjS0YcyKrooiG.type} (same value: 'untyped') - [J1hHMzwleLLa292j] : object {Iconics.items.[].system.damage.J1hHMzwleLLa292j} - applyMod : boolean {Iconics.items.[].system.damage.J1hHMzwleLLa292j.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.J1hHMzwleLLa292j.formula} (same value: '1d4') - kinds : array {Iconics.items.[].system.damage.J1hHMzwleLLa292j.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.J1hHMzwleLLa292j.kinds.[]} (same value: 'healing') - materials : array<> {Iconics.items.[].system.damage.J1hHMzwleLLa292j.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.J1hHMzwleLLa292j.type} (same value: 'untyped') - [K00cW8XZuHvutOhE] : object {Iconics.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {Iconics.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : string {Iconics.items.[].system.damage.K00cW8XZuHvutOhE.category} (same value: '') - formula : string {Iconics.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {Iconics.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [YBeTuItHduzXElD5] : object {Iconics.items.[].system.damage.YBeTuItHduzXElD5} - applyMod : boolean {Iconics.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {Iconics.items.[].system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [cQDyW0QpjJ38MlSi] : object {Iconics.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Iconics.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Iconics.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Iconics.items.[].system.damage.damageType} (9 different values) - 'piercing' (x66) - 'bludgeoning' (x32) - 'slashing' (x27) - 'acid' (x9) - 'fire' (x3) - 'mental' (x3) - 'electricity' (x3) - 'cold' (x1) - 'vitality' (x1) - [dice] : integer {Iconics.items.[].system.damage.dice} (2 different values) - 1 (x139) - 2 (x6) - [die] : string {Iconics.items.[].system.damage.die} (5 different values) - 'd6' (x64) - 'd4' (x42) - 'd8' (x30) - '' (x4) - 'd10' (x3) - [fl86wl21hskrqrcy] : object {Iconics.items.[].system.damage.fl86wl21hskrqrcy} - applyMod : boolean {Iconics.items.[].system.damage.fl86wl21hskrqrcy.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.fl86wl21hskrqrcy.formula} (same value: '1d4') - kinds : array {Iconics.items.[].system.damage.fl86wl21hskrqrcy.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.fl86wl21hskrqrcy.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.damage.fl86wl21hskrqrcy.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.fl86wl21hskrqrcy.type} (same value: 'cold') - [formula] : string {Iconics.items.[].system.damage.formula} (4 different values) - '1d6' (x25) - '1d8' (x17) - '2d8+5' (x4) - '3d6+6' (x4) - [kind] : string {Iconics.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Iconics.items.[].system.damage.persistent} - [faces] : integer {Iconics.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Iconics.items.[].system.damage.persistent.number} (2 different values) - 2 (x5) - 1 (x4) - type : string {Iconics.items.[].system.damage.persistent.type} (2 different values) - 'acid' (x6) - 'fire' (x3) - [type] : string {Iconics.items.[].system.damage.type} (2 different values) - 'untyped' (x29) - 'vitality' (x21) - [yI4fzrhnbFxup4Ep] : object {Iconics.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Iconics.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Iconics.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [dc] : object {Iconics.items.[].system.dc} - breakdown : string {Iconics.items.[].system.dc.breakdown} (2 different values) - 'Base Spell DC 10, Wisdom +4, Trained +5' (x1) - 'Base Spell DC 10, Wisdom +4, Trained +7' (x1) - name : string {Iconics.items.[].system.dc.name} (same value: 'Focus Spells') - notes : array<> {Iconics.items.[].system.dc.notes} - Length: min=0 max=0 - Value type: empty - totalModifier : integer {Iconics.items.[].system.dc.totalModifier} (2 different values) - 9 (x1) - 11 (x1) - value : integer {Iconics.items.[].system.dc.value} (2 different values) - 19 (x1) - 21 (x1) - [defense] : object {Iconics.items.[].system.defense} - save : object {Iconics.items.[].system.defense.save} - basic : boolean {Iconics.items.[].system.defense.save.basic} (2 different values) - True (x70) - False (x68) - statistic : string {Iconics.items.[].system.defense.save.statistic} (3 different values) - 'will' (x55) - 'reflex' (x42) - 'fortitude' (x41) - [defenses] : object {Iconics.items.[].system.defenses} - heavy : integer {Iconics.items.[].system.defenses.heavy} (2 different values) - 0 (x54) - 1 (x6) - light : integer {Iconics.items.[].system.defenses.light} (2 different values) - 1 (x42) - 0 (x18) - medium : integer {Iconics.items.[].system.defenses.medium} (2 different values) - 0 (x36) - 1 (x24) - unarmored : integer {Iconics.items.[].system.defenses.unarmored} (2 different values) - 1 (x57) - 2 (x3) - [dexCap] : integer {Iconics.items.[].system.dexCap} (5 different values) - 3 (x21) - 4 (x10) - 5 (x9) - 1 (x8) - 2 (x6) - [domains] : object {Iconics.items.[].system.domains} - alternate : array {Iconics.items.[].system.domains.alternate} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.domains.alternate.[]} (2 different values) - 'repose' (x3) - 'duty' (x3) - primary : array {Iconics.items.[].system.domains.primary} - Length: min=4 max=4 - Value type: string {Iconics.items.[].system.domains.primary.[]} (7 different values) - 'truth' (x6) - 'fire' (x3) - 'healing' (x3) - 'sun' (x3) - 'confidence' (x3) - 'might' (x3) - 'zeal' (x3) - [duration] : object {Iconics.items.[].system.duration} - sustained : boolean {Iconics.items.[].system.duration.sustained} (2 different values) - False (x350) - True (x44) - value : string {Iconics.items.[].system.duration.value} (16 different values) - [equipped] : object {Iconics.items.[].system.equipped} - carryType : string {Iconics.items.[].system.equipped.carryType} (3 different values) - 'worn' (x992) - 'stowed' (x106) - 'held' (x28) - [handsHeld] : integer {Iconics.items.[].system.equipped.handsHeld} (3 different values) - 0 (x899) - 1 (x27) - 2 (x1) - [inSlot] : boolean {Iconics.items.[].system.equipped.inSlot} (2 different values) - True (x129) - False (x25) - [invested] : boolean {Iconics.items.[].system.equipped.invested} (same value: True) - description : object {Iconics.items.[].system.description} - value : string {Iconics.items.[].system.description.value} (653 different values) - [flaws] : object {Iconics.items.[].system.flaws} - 0 : object {Iconics.items.[].system.flaws.0} - value : array {Iconics.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Iconics.items.[].system.flaws.0.value.[]} (4 different values) - 'str' (x6) - 'wis' (x3) - 'cha' (x3) - 'con' (x3) - [font] : array {Iconics.items.[].system.font} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.font.[]} (same value: 'heal') - [frequency] : object {Iconics.items.[].system.frequency} - max : integer {Iconics.items.[].system.frequency.max} (same value: 1) - per : string {Iconics.items.[].system.frequency.per} (4 different values) - 'PT10M' (x12) - 'day' (x7) - 'round' (x6) - 'turn' (x3) - [value] : integer {Iconics.items.[].system.frequency.value} (same value: 1) - [generalFeatLevels] : object {Iconics.items.[].system.generalFeatLevels} - value : array {Iconics.items.[].system.generalFeatLevels.value} - Length: min=0 max=5 - Value type: integer {Iconics.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x57) - 7 (x57) - 11 (x57) - 15 (x57) - 19 (x57) - [group] : string {Iconics.items.[].system.group} (17 different values) - [hardness] : integer {Iconics.items.[].system.hardness} (4 different values) - 0 (x1114) - 3 (x7) - 5 (x4) - 8 (x1) - [heightening] : object {Iconics.items.[].system.heightening} - [damage] : object {Iconics.items.[].system.heightening.damage} - [0] : string {Iconics.items.[].system.heightening.damage.0} (8 different values) - '1d6' (x25) - '1d4' (x20) - '2d6' (x18) - '1d8' (x17) - '2d4' (x13) - '1d10+4' (x8) - '1d10' (x2) - '1d12' (x1) - [0Uok2pip94aNbBFd] : string {Iconics.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [1] : string {Iconics.items.[].system.heightening.damage.1} (same value: '1') - [3bsJUDEgedKhPx6T] : string {Iconics.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [6aFqAhfOSz7ukuwr] : string {Iconics.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - [9k8ayqgvgultdghx] : string {Iconics.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [FxPXjS0YcyKrooiG] : string {Iconics.items.[].system.heightening.damage.FxPXjS0YcyKrooiG} (same value: '10') - [J1hHMzwleLLa292j] : string {Iconics.items.[].system.heightening.damage.J1hHMzwleLLa292j} (same value: '1d4') - [K00cW8XZuHvutOhE] : string {Iconics.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [YBeTuItHduzXElD5] : string {Iconics.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [cQDyW0QpjJ38MlSi] : string {Iconics.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [fl86wl21hskrqrcy] : string {Iconics.items.[].system.heightening.damage.fl86wl21hskrqrcy} (same value: '1d4') - [yI4fzrhnbFxup4Ep] : string {Iconics.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Iconics.items.[].system.heightening.interval} (2 different values) - 1 (x112) - 2 (x29) - type : string {Iconics.items.[].system.heightening.type} (2 different values) - 'interval' (x141) - 'fixed' (x40) - [levels] : object {Iconics.items.[].system.heightening.levels} - [2] : object {Iconics.items.[].system.heightening.levels.2} - target : object {Iconics.items.[].system.heightening.levels.2.target} - value : string {Iconics.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Iconics.items.[].system.heightening.levels.3} - [range] : object {Iconics.items.[].system.heightening.levels.3.range} - value : string {Iconics.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {Iconics.items.[].system.heightening.levels.3.target} - value : string {Iconics.items.[].system.heightening.levels.3.target.value} (4 different values) - '5 creatures' (x9) - '10 objects' (x5) - '1 unattended object with a Bulk of 1 or less' (x4) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x2) - [4] : object {Iconics.items.[].system.heightening.levels.4} - target : object {Iconics.items.[].system.heightening.levels.4.target} - value : string {Iconics.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [5] : object {Iconics.items.[].system.heightening.levels.5} - [range] : object {Iconics.items.[].system.heightening.levels.5.range} - value : string {Iconics.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - target : object {Iconics.items.[].system.heightening.levels.5.target} - value : string {Iconics.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Iconics.items.[].system.heightening.levels.6} - target : object {Iconics.items.[].system.heightening.levels.6.target} - value : string {Iconics.items.[].system.heightening.levels.6.target.value} (2 different values) - 'any number of objects' (x5) - '10 creatures' (x1) - [7] : object {Iconics.items.[].system.heightening.levels.7} - target : object {Iconics.items.[].system.heightening.levels.7.target} - value : string {Iconics.items.[].system.heightening.levels.7.target.value} (4 different values) - '1 unattended object with a Bulk of 2 or less' (x4) - '6 creatures' (x4) - '5 creatures' (x2) - '10 creatures' (x1) - [8] : object {Iconics.items.[].system.heightening.levels.8} - target : object {Iconics.items.[].system.heightening.levels.8.target} - value : string {Iconics.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : mixed - object {Iconics.items.[].system.hp} - max : integer {Iconics.items.[].system.hp.max} (5 different values) - 0 (x1114) - 6 (x6) - 20 (x4) - 64 (x1) - 12 (x1) - value : integer {Iconics.items.[].system.hp.value} (5 different values) - 0 (x1114) - 6 (x6) - 20 (x3) - 64 (x2) - 12 (x1) - integer {Iconics.items.[].system.hp} (5 different values) - 8 (x69) - 6 (x24) - 10 (x21) - 12 (x3) - 4 (x3) - [items] : object {Iconics.items.[].system.items} - [00b8b] : object {Iconics.items.[].system.items.00b8b} - img : string {Iconics.items.[].system.items.00b8b.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.00b8b.level} (same value: 1) - name : string {Iconics.items.[].system.items.00b8b.name} (same value: 'Assurance') - uuid : string {Iconics.items.[].system.items.00b8b.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - [06620] : object {Iconics.items.[].system.items.06620} - img : string {Iconics.items.[].system.items.06620.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') - level : integer {Iconics.items.[].system.items.06620.level} (same value: 7) - name : string {Iconics.items.[].system.items.06620.name} (same value: 'Armor Expertise') - uuid : string {Iconics.items.[].system.items.06620.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') - [06b94] : object {Iconics.items.[].system.items.06b94} - img : string {Iconics.items.[].system.items.06b94.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Iconics.items.[].system.items.06b94.level} (same value: 7) - name : string {Iconics.items.[].system.items.06b94.name} (same value: 'Expert Spellcaster') - uuid : string {Iconics.items.[].system.items.06b94.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [07lzm] : object {Iconics.items.[].system.items.07lzm} - img : string {Iconics.items.[].system.items.07lzm.img} (same value: 'icons/weapons/bows/shortbow-recurve-yellow-blue.webp') - level : integer {Iconics.items.[].system.items.07lzm.level} (same value: 17) - name : string {Iconics.items.[].system.items.07lzm.name} (same value: 'Masterful Hunter') - uuid : string {Iconics.items.[].system.items.07lzm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Masterful Hunter') - [0Y2AR] : object {Iconics.items.[].system.items.0Y2AR} - img : string {Iconics.items.[].system.items.0Y2AR.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Iconics.items.[].system.items.0Y2AR.level} (same value: 1) - name : string {Iconics.items.[].system.items.0Y2AR.name} (same value: 'Shield Block') - uuid : string {Iconics.items.[].system.items.0Y2AR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [0abc3] : object {Iconics.items.[].system.items.0abc3} - img : string {Iconics.items.[].system.items.0abc3.img} (same value: 'systems/pf2e/icons/features/classes/deductive-improvisation.webp') - level : integer {Iconics.items.[].system.items.0abc3.level} (same value: 11) - name : string {Iconics.items.[].system.items.0abc3.name} (same value: 'Deductive Improvisation') - uuid : string {Iconics.items.[].system.items.0abc3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deductive Improvisation') - [0c3e5] : object {Iconics.items.[].system.items.0c3e5} - img : string {Iconics.items.[].system.items.0c3e5.img} (same value: 'icons/weapons/axes/axe-broad-engraved-black-grey.webp') - level : integer {Iconics.items.[].system.items.0c3e5.level} (same value: 13) - name : string {Iconics.items.[].system.items.0c3e5.name} (same value: 'Weapon Legend') - uuid : string {Iconics.items.[].system.items.0c3e5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Legend') - [0drpq] : object {Iconics.items.[].system.items.0drpq} - img : string {Iconics.items.[].system.items.0drpq.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Iconics.items.[].system.items.0drpq.level} (same value: 9) - name : string {Iconics.items.[].system.items.0drpq.name} (same value: 'Juggernaut') - uuid : string {Iconics.items.[].system.items.0drpq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [0kdn2] : object {Iconics.items.[].system.items.0kdn2} - img : string {Iconics.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.0kdn2.level} (same value: 7) - name : string {Iconics.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [0uhZ8] : object {Iconics.items.[].system.items.0uhZ8} - img : string {Iconics.items.[].system.items.0uhZ8.img} (same value: 'icons/magic/control/debuff-energy-hold-levitate-blue-yellow.webp') - level : integer {Iconics.items.[].system.items.0uhZ8.level} (same value: 11) - name : string {Iconics.items.[].system.items.0uhZ8.name} (same value: 'Expert Protections') - uuid : string {Iconics.items.[].system.items.0uhZ8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Protections') - [12j4u] : object {Iconics.items.[].system.items.12j4u} - img : string {Iconics.items.[].system.items.12j4u.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Iconics.items.[].system.items.12j4u.level} (same value: 7) - name : string {Iconics.items.[].system.items.12j4u.name} (same value: 'Evasion') - uuid : string {Iconics.items.[].system.items.12j4u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [13v1o] : object {Iconics.items.[].system.items.13v1o} - img : string {Iconics.items.[].system.items.13v1o.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {Iconics.items.[].system.items.13v1o.level} (same value: 1) - name : string {Iconics.items.[].system.items.13v1o.name} (same value: 'Wizard Spellcasting') - uuid : string {Iconics.items.[].system.items.13v1o.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wizard Spellcasting') - [19grf] : object {Iconics.items.[].system.items.19grf} - img : string {Iconics.items.[].system.items.19grf.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.19grf.level} (same value: 1) - name : string {Iconics.items.[].system.items.19grf.name} (same value: 'Experienced Smuggler') - uuid : string {Iconics.items.[].system.items.19grf.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Smuggler') - [1da3z] : object {Iconics.items.[].system.items.1da3z} - img : string {Iconics.items.[].system.items.1da3z.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Iconics.items.[].system.items.1da3z.level} (same value: 15) - name : string {Iconics.items.[].system.items.1da3z.name} (same value: 'Master Spellcaster') - uuid : string {Iconics.items.[].system.items.1da3z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [1fw9s] : object {Iconics.items.[].system.items.1fw9s} - img : string {Iconics.items.[].system.items.1fw9s.img} (same value: 'icons/magic/fire/flame-burning-embers-yellow.webp') - level : integer {Iconics.items.[].system.items.1fw9s.level} (same value: 3) - name : string {Iconics.items.[].system.items.1fw9s.name} (same value: 'Mystic Strikes') - uuid : string {Iconics.items.[].system.items.1fw9s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mystic Strikes') - [1lzo3] : object {Iconics.items.[].system.items.1lzo3} - img : string {Iconics.items.[].system.items.1lzo3.img} (same value: 'icons/skills/melee/strike-sword-dagger-runes-yellow.webp') - level : integer {Iconics.items.[].system.items.1lzo3.level} (same value: 9) - name : string {Iconics.items.[].system.items.1lzo3.name} (same value: 'Relentless Reaction') - uuid : string {Iconics.items.[].system.items.1lzo3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Relentless Reaction') - [1nwhg] : object {Iconics.items.[].system.items.1nwhg} - img : string {Iconics.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {Iconics.items.[].system.items.1nwhg.level} (same value: 5) - name : string {Iconics.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {Iconics.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1qqwt] : object {Iconics.items.[].system.items.1qqwt} - img : string {Iconics.items.[].system.items.1qqwt.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.1qqwt.level} (same value: 13) - name : string {Iconics.items.[].system.items.1qqwt.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.1qqwt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [1v9gz] : object {Iconics.items.[].system.items.1v9gz} - img : string {Iconics.items.[].system.items.1v9gz.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.1v9gz.level} (same value: 1) - name : string {Iconics.items.[].system.items.1v9gz.name} (same value: 'Student of the Canon') - uuid : string {Iconics.items.[].system.items.1v9gz.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Student of the Canon') - [1zn3l] : object {Iconics.items.[].system.items.1zn3l} - img : string {Iconics.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Iconics.items.[].system.items.1zn3l.level} (same value: 19) - name : string {Iconics.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {Iconics.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [23vme] : object {Iconics.items.[].system.items.23vme} - img : string {Iconics.items.[].system.items.23vme.img} (same value: 'systems/pf2e/icons/features/classes/greater-juggernaut.webp') - level : integer {Iconics.items.[].system.items.23vme.level} (same value: 13) - name : string {Iconics.items.[].system.items.23vme.name} (same value: 'Greater Juggernaut') - uuid : string {Iconics.items.[].system.items.23vme.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Juggernaut') - [2FS8v] : object {Iconics.items.[].system.items.2FS8v} - img : string {Iconics.items.[].system.items.2FS8v.img} (same value: 'icons/magic/holy/meditation-chi-focus-blue.webp') - level : integer {Iconics.items.[].system.items.2FS8v.level} (same value: 1) - name : string {Iconics.items.[].system.items.2FS8v.name} (same value: 'Apparition Attunement') - uuid : string {Iconics.items.[].system.items.2FS8v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Apparition Attunement') - [2bsn6] : object {Iconics.items.[].system.items.2bsn6} - img : string {Iconics.items.[].system.items.2bsn6.img} (same value: 'icons/sundries/scrolls/scroll-writing-tan-grey.webp') - level : integer {Iconics.items.[].system.items.2bsn6.level} (same value: 1) - name : string {Iconics.items.[].system.items.2bsn6.name} (same value: 'Arcane Thesis') - uuid : string {Iconics.items.[].system.items.2bsn6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Thesis') - [2dihl] : object {Iconics.items.[].system.items.2dihl} - img : string {Iconics.items.[].system.items.2dihl.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Iconics.items.[].system.items.2dihl.level} (same value: 1) - name : string {Iconics.items.[].system.items.2dihl.name} (same value: 'Spell Repertoire (Sorcerer)') - uuid : string {Iconics.items.[].system.items.2dihl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer)') - [2jey6] : object {Iconics.items.[].system.items.2jey6} - img : string {Iconics.items.[].system.items.2jey6.img} (same value: 'icons/equipment/head/helm-barbute-rounded-steel.webp') - level : integer {Iconics.items.[].system.items.2jey6.level} (same value: 11) - name : string {Iconics.items.[].system.items.2jey6.name} (same value: 'Fighter Expertise') - uuid : string {Iconics.items.[].system.items.2jey6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Expertise') - [2v2xl] : object {Iconics.items.[].system.items.2v2xl} - img : string {Iconics.items.[].system.items.2v2xl.img} (same value: 'icons/commodities/treasure/crown-gold-laurel-wreath.webp') - level : integer {Iconics.items.[].system.items.2v2xl.level} (same value: 1) - name : string {Iconics.items.[].system.items.2v2xl.name} (same value: 'Panache') - uuid : string {Iconics.items.[].system.items.2v2xl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Panache') - [2xl4q] : object {Iconics.items.[].system.items.2xl4q} - img : string {Iconics.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {Iconics.items.[].system.items.2xl4q.level} (same value: 13) - name : string {Iconics.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {Iconics.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - [2yqet] : object {Iconics.items.[].system.items.2yqet} - img : string {Iconics.items.[].system.items.2yqet.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.2yqet.level} (same value: 7) - name : string {Iconics.items.[].system.items.2yqet.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.2yqet.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [2z1nf] : object {Iconics.items.[].system.items.2z1nf} - img : string {Iconics.items.[].system.items.2z1nf.img} (same value: 'systems/pf2e/icons/features/classes/precise-strike.webp') - level : integer {Iconics.items.[].system.items.2z1nf.level} (same value: 1) - name : string {Iconics.items.[].system.items.2z1nf.name} (same value: 'Precise Strike') - uuid : string {Iconics.items.[].system.items.2z1nf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Precise Strike') - [3084v] : object {Iconics.items.[].system.items.3084v} - img : string {Iconics.items.[].system.items.3084v.img} (same value: 'systems/pf2e/icons/features/ancestry/keen-eyes.webp') - level : string {Iconics.items.[].system.items.3084v.level} (same value: '0') - name : string {Iconics.items.[].system.items.3084v.name} (same value: 'Keen Eyes') - uuid : string {Iconics.items.[].system.items.3084v.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Keen Eyes') - [365ut] : object {Iconics.items.[].system.items.365ut} - img : string {Iconics.items.[].system.items.365ut.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Iconics.items.[].system.items.365ut.level} (same value: 1) - name : string {Iconics.items.[].system.items.365ut.name} (same value: 'Deity') - uuid : string {Iconics.items.[].system.items.365ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') - [3XT0E] : object {Iconics.items.[].system.items.3XT0E} - img : string {Iconics.items.[].system.items.3XT0E.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.3XT0E.level} (same value: 1) - name : string {Iconics.items.[].system.items.3XT0E.name} (same value: 'Arcane School') - uuid : string {Iconics.items.[].system.items.3XT0E.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane School') - [3YEZD] : object {Iconics.items.[].system.items.3YEZD} - img : string {Iconics.items.[].system.items.3YEZD.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Iconics.items.[].system.items.3YEZD.level} (same value: 7) - name : string {Iconics.items.[].system.items.3YEZD.name} (same value: 'Perception Mastery') - uuid : string {Iconics.items.[].system.items.3YEZD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [3gwvw] : object {Iconics.items.[].system.items.3gwvw} - img : string {Iconics.items.[].system.items.3gwvw.img} (same value: 'icons/skills/melee/strike-axe-blood-red.webp') - level : integer {Iconics.items.[].system.items.3gwvw.level} (same value: 5) - name : string {Iconics.items.[].system.items.3gwvw.name} (same value: 'Brutality') - uuid : string {Iconics.items.[].system.items.3gwvw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Brutality') - [3k9vv] : object {Iconics.items.[].system.items.3k9vv} - img : string {Iconics.items.[].system.items.3k9vv.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.3k9vv.level} (same value: 7) - name : string {Iconics.items.[].system.items.3k9vv.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.3k9vv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [3ohvk] : object {Iconics.items.[].system.items.3ohvk} - img : string {Iconics.items.[].system.items.3ohvk.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.3ohvk.level} (same value: 11) - name : string {Iconics.items.[].system.items.3ohvk.name} (same value: 'Second Path to Perfection') - uuid : string {Iconics.items.[].system.items.3ohvk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Path to Perfection') - [3ss71] : object {Iconics.items.[].system.items.3ss71} - img : string {Iconics.items.[].system.items.3ss71.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Iconics.items.[].system.items.3ss71.level} (same value: 15) - name : string {Iconics.items.[].system.items.3ss71.name} (same value: 'Evasion') - uuid : string {Iconics.items.[].system.items.3ss71.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [41jmp] : object {Iconics.items.[].system.items.41jmp} - img : string {Iconics.items.[].system.items.41jmp.img} (same value: 'icons/weapons/swords/scimitar-broad.webp') - level : integer {Iconics.items.[].system.items.41jmp.level} (same value: 1) - name : string {Iconics.items.[].system.items.41jmp.name} (same value: 'Confident Finisher') - uuid : string {Iconics.items.[].system.items.41jmp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Confident Finisher') - [45yt7] : object {Iconics.items.[].system.items.45yt7} - img : string {Iconics.items.[].system.items.45yt7.img} (same value: 'icons/weapons/wands/wand-carved-pink.webp') - level : integer {Iconics.items.[].system.items.45yt7.level} (same value: 1) - name : string {Iconics.items.[].system.items.45yt7.name} (same value: 'Arcane Bond') - uuid : string {Iconics.items.[].system.items.45yt7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Bond') - [467es] : object {Iconics.items.[].system.items.467es} - img : string {Iconics.items.[].system.items.467es.img} (same value: 'icons/equipment/head/greathelm-banded-steel.webp') - level : integer {Iconics.items.[].system.items.467es.level} (same value: 17) - name : string {Iconics.items.[].system.items.467es.name} (same value: 'Legendary Armor') - uuid : string {Iconics.items.[].system.items.467es.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Armor') - [4B6qN] : object {Iconics.items.[].system.items.4B6qN} - img : string {Iconics.items.[].system.items.4B6qN.img} (same value: 'icons/equipment/chest/breastplate-helmet-metal.webp') - level : integer {Iconics.items.[].system.items.4B6qN.level} (same value: 19) - name : string {Iconics.items.[].system.items.4B6qN.name} (same value: 'Burnished Armor Mastery') - uuid : string {Iconics.items.[].system.items.4B6qN.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Burnished Armor Mastery') - [4FyXX] : object {Iconics.items.[].system.items.4FyXX} - img : string {Iconics.items.[].system.items.4FyXX.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Iconics.items.[].system.items.4FyXX.level} (same value: 7) - name : string {Iconics.items.[].system.items.4FyXX.name} (same value: 'Mysterious Resolve') - uuid : string {Iconics.items.[].system.items.4FyXX.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mysterious Resolve') - [4KtTI] : object {Iconics.items.[].system.items.4KtTI} - img : string {Iconics.items.[].system.items.4KtTI.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Iconics.items.[].system.items.4KtTI.level} (same value: 1) - name : string {Iconics.items.[].system.items.4KtTI.name} (same value: 'Oracle Spellcasting') - uuid : string {Iconics.items.[].system.items.4KtTI.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracle Spellcasting') - [4al2i] : object {Iconics.items.[].system.items.4al2i} - img : string {Iconics.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Iconics.items.[].system.items.4al2i.level} (same value: 15) - name : string {Iconics.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {Iconics.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4bdrn] : object {Iconics.items.[].system.items.4bdrn} - img : string {Iconics.items.[].system.items.4bdrn.img} (same value: 'icons/tools/laboratory/mortar-liquid-pink.webp') - level : integer {Iconics.items.[].system.items.4bdrn.level} (same value: 1) - name : string {Iconics.items.[].system.items.4bdrn.name} (same value: 'Alchemy') - uuid : string {Iconics.items.[].system.items.4bdrn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemy') - [4eQbl] : object {Iconics.items.[].system.items.4eQbl} - img : string {Iconics.items.[].system.items.4eQbl.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Iconics.items.[].system.items.4eQbl.level} (same value: 1) - name : string {Iconics.items.[].system.items.4eQbl.name} (same value: 'Cleric Spellcasting') - uuid : string {Iconics.items.[].system.items.4eQbl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') - [4i75Y] : object {Iconics.items.[].system.items.4i75Y} - img : string {Iconics.items.[].system.items.4i75Y.img} (same value: 'icons/magic/nature/root-vine-entangle-foot-green.webp') - level : integer {Iconics.items.[].system.items.4i75Y.level} (same value: 5) - name : string {Iconics.items.[].system.items.4i75Y.name} (same value: 'Trackless Journey') - uuid : string {Iconics.items.[].system.items.4i75Y.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Trackless Journey') - [4qdk7] : object {Iconics.items.[].system.items.4qdk7} - img : string {Iconics.items.[].system.items.4qdk7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.4qdk7.level} (same value: 1) - name : string {Iconics.items.[].system.items.4qdk7.name} (same value: 'Mystery') - uuid : string {Iconics.items.[].system.items.4qdk7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mystery') - [4ru9g] : object {Iconics.items.[].system.items.4ru9g} - img : string {Iconics.items.[].system.items.4ru9g.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Iconics.items.[].system.items.4ru9g.level} (same value: 15) - name : string {Iconics.items.[].system.items.4ru9g.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Iconics.items.[].system.items.4ru9g.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4sxx4] : object {Iconics.items.[].system.items.4sxx4} - img : string {Iconics.items.[].system.items.4sxx4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.4sxx4.level} (same value: 7) - name : string {Iconics.items.[].system.items.4sxx4.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.4sxx4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [4x1uf] : object {Iconics.items.[].system.items.4x1uf} - img : string {Iconics.items.[].system.items.4x1uf.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.4x1uf.level} (same value: 13) - name : string {Iconics.items.[].system.items.4x1uf.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.4x1uf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [5449e] : object {Iconics.items.[].system.items.5449e} - img : string {Iconics.items.[].system.items.5449e.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Iconics.items.[].system.items.5449e.level} (same value: 1) - name : string {Iconics.items.[].system.items.5449e.name} (same value: 'Spell Repertoire (Oracle)') - uuid : string {Iconics.items.[].system.items.5449e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Oracle)') - [568ec] : object {Iconics.items.[].system.items.568ec} - img : string {Iconics.items.[].system.items.568ec.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.568ec.level} (same value: 11) - name : string {Iconics.items.[].system.items.568ec.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.568ec.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [58uhg] : object {Iconics.items.[].system.items.58uhg} - img : string {Iconics.items.[].system.items.58uhg.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Iconics.items.[].system.items.58uhg.level} (same value: 15) - name : string {Iconics.items.[].system.items.58uhg.name} (same value: 'Master Spellcaster') - uuid : string {Iconics.items.[].system.items.58uhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [5a5an] : object {Iconics.items.[].system.items.5a5an} - img : string {Iconics.items.[].system.items.5a5an.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Iconics.items.[].system.items.5a5an.level} (same value: 19) - name : string {Iconics.items.[].system.items.5a5an.name} (same value: 'Legendary Spellcaster') - uuid : string {Iconics.items.[].system.items.5a5an.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [5itvx] : object {Iconics.items.[].system.items.5itvx} - img : string {Iconics.items.[].system.items.5itvx.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Iconics.items.[].system.items.5itvx.level} (same value: 7) - name : string {Iconics.items.[].system.items.5itvx.name} (same value: 'Kinetic Durability') - uuid : string {Iconics.items.[].system.items.5itvx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Durability') - [5jVMU] : object {Iconics.items.[].system.items.5jVMU} - img : string {Iconics.items.[].system.items.5jVMU.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.5jVMU.level} (same value: 11) - name : string {Iconics.items.[].system.items.5jVMU.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.5jVMU.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [5lsvf] : object {Iconics.items.[].system.items.5lsvf} - img : string {Iconics.items.[].system.items.5lsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.5lsvf.level} (same value: 1) - name : string {Iconics.items.[].system.items.5lsvf.name} (same value: 'Doctrine') - uuid : string {Iconics.items.[].system.items.5lsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') - [5vjeq] : object {Iconics.items.[].system.items.5vjeq} - img : string {Iconics.items.[].system.items.5vjeq.img} (same value: 'systems/pf2e/icons/equipment/weapons/clan-dagger.webp') - level : integer {Iconics.items.[].system.items.5vjeq.level} (same value: 0) - name : string {Iconics.items.[].system.items.5vjeq.name} (same value: 'Clan Dagger') - uuid : string {Iconics.items.[].system.items.5vjeq.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Clan Dagger') - [5x1uf] : object {Iconics.items.[].system.items.5x1uf} - img : string {Iconics.items.[].system.items.5x1uf.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.5x1uf.level} (same value: 13) - name : string {Iconics.items.[].system.items.5x1uf.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.5x1uf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [5z8hr] : object {Iconics.items.[].system.items.5z8hr} - img : string {Iconics.items.[].system.items.5z8hr.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.5z8hr.level} (same value: 7) - name : string {Iconics.items.[].system.items.5z8hr.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.5z8hr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [5zf6s] : object {Iconics.items.[].system.items.5zf6s} - img : string {Iconics.items.[].system.items.5zf6s.img} (same value: 'icons/consumables/plants/leaf-hastate-glowing-green.webp') - level : integer {Iconics.items.[].system.items.5zf6s.level} (same value: 1) - name : string {Iconics.items.[].system.items.5zf6s.name} (same value: 'Anathema (Druid)') - uuid : string {Iconics.items.[].system.items.5zf6s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Druid)') - [66mj3] : object {Iconics.items.[].system.items.66mj3} - img : string {Iconics.items.[].system.items.66mj3.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Iconics.items.[].system.items.66mj3.level} (same value: 3) - name : string {Iconics.items.[].system.items.66mj3.name} (same value: 'Signature Spells') - uuid : string {Iconics.items.[].system.items.66mj3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [68tsw] : object {Iconics.items.[].system.items.68tsw} - img : string {Iconics.items.[].system.items.68tsw.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Iconics.items.[].system.items.68tsw.level} (same value: 19) - name : string {Iconics.items.[].system.items.68tsw.name} (same value: 'Legendary Spellcaster') - uuid : string {Iconics.items.[].system.items.68tsw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [6NQBE] : object {Iconics.items.[].system.items.6NQBE} - img : string {Iconics.items.[].system.items.6NQBE.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Iconics.items.[].system.items.6NQBE.level} (same value: 19) - name : string {Iconics.items.[].system.items.6NQBE.name} (same value: 'Light Armor Mastery') - uuid : string {Iconics.items.[].system.items.6NQBE.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [6TeTE] : object {Iconics.items.[].system.items.6TeTE} - img : string {Iconics.items.[].system.items.6TeTE.img} (same value: 'icons/magic/fire/flame-burning-fist-strike.webp') - level : integer {Iconics.items.[].system.items.6TeTE.level} (same value: 15) - name : string {Iconics.items.[].system.items.6TeTE.name} (same value: 'Kinetic Mastery') - uuid : string {Iconics.items.[].system.items.6TeTE.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Mastery') - [6cq7c] : object {Iconics.items.[].system.items.6cq7c} - img : string {Iconics.items.[].system.items.6cq7c.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Iconics.items.[].system.items.6cq7c.level} (same value: 13) - name : string {Iconics.items.[].system.items.6cq7c.name} (same value: 'Medium Armor Expertise') - uuid : string {Iconics.items.[].system.items.6cq7c.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [6ddtr] : object {Iconics.items.[].system.items.6ddtr} - img : string {Iconics.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Iconics.items.[].system.items.6ddtr.level} (same value: 13) - name : string {Iconics.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {Iconics.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [6j8f7] : object {Iconics.items.[].system.items.6j8f7} - img : string {Iconics.items.[].system.items.6j8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.6j8f7.level} (same value: 1) - name : string {Iconics.items.[].system.items.6j8f7.name} (same value: 'First Doctrine') - uuid : string {Iconics.items.[].system.items.6j8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') - [6jpgb] : object {Iconics.items.[].system.items.6jpgb} - img : string {Iconics.items.[].system.items.6jpgb.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.6jpgb.level} (same value: 11) - name : string {Iconics.items.[].system.items.6jpgb.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.6jpgb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [6ygi2] : object {Iconics.items.[].system.items.6ygi2} - img : string {Iconics.items.[].system.items.6ygi2.img} (same value: 'icons/sundries/lights/candle-lit-angelic.webp') - level : integer {Iconics.items.[].system.items.6ygi2.level} (same value: 19) - name : string {Iconics.items.[].system.items.6ygi2.name} (same value: 'Oracular Clarity') - uuid : string {Iconics.items.[].system.items.6ygi2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracular Clarity') - [71q10] : object {Iconics.items.[].system.items.71q10} - img : string {Iconics.items.[].system.items.71q10.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Iconics.items.[].system.items.71q10.level} (same value: 13) - name : string {Iconics.items.[].system.items.71q10.name} (same value: 'Incredible Senses') - uuid : string {Iconics.items.[].system.items.71q10.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [765ut] : object {Iconics.items.[].system.items.765ut} - img : string {Iconics.items.[].system.items.765ut.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.765ut.level} (same value: 3) - name : string {Iconics.items.[].system.items.765ut.name} (same value: 'Second Doctrine') - uuid : string {Iconics.items.[].system.items.765ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') - [78ses] : object {Iconics.items.[].system.items.78ses} - img : string {Iconics.items.[].system.items.78ses.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.78ses.level} (same value: 1) - name : string {Iconics.items.[].system.items.78ses.name} (same value: 'Underwater Marauder') - uuid : string {Iconics.items.[].system.items.78ses.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder') - [7Odcm] : object {Iconics.items.[].system.items.7Odcm} - img : string {Iconics.items.[].system.items.7Odcm.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.7Odcm.level} (same value: 9) - name : string {Iconics.items.[].system.items.7Odcm.name} (same value: 'Reflex Expertise') - uuid : string {Iconics.items.[].system.items.7Odcm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [7bbgv] : object {Iconics.items.[].system.items.7bbgv} - img : string {Iconics.items.[].system.items.7bbgv.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Iconics.items.[].system.items.7bbgv.level} (same value: 7) - name : string {Iconics.items.[].system.items.7bbgv.name} (same value: 'Expert Spellcaster') - uuid : string {Iconics.items.[].system.items.7bbgv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [7g9e4] : object {Iconics.items.[].system.items.7g9e4} - img : string {Iconics.items.[].system.items.7g9e4.img} (same value: 'icons/equipment/feet/boots-leather-grey-gold.webp') - level : integer {Iconics.items.[].system.items.7g9e4.level} (same value: 3) - name : string {Iconics.items.[].system.items.7g9e4.name} (same value: 'Vivacious Speed') - uuid : string {Iconics.items.[].system.items.7g9e4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Vivacious Speed') - [7gbv8] : object {Iconics.items.[].system.items.7gbv8} - img : string {Iconics.items.[].system.items.7gbv8.img} (same value: 'icons/sundries/scrolls/scroll-runed-brown.webp') - level : integer {Iconics.items.[].system.items.7gbv8.level} (same value: 1) - name : string {Iconics.items.[].system.items.7gbv8.name} (same value: 'Oracular Curse') - uuid : string {Iconics.items.[].system.items.7gbv8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracular Curse') - [7gij8] : object {Iconics.items.[].system.items.7gij8} - img : string {Iconics.items.[].system.items.7gij8.img} (same value: 'icons/skills/ranged/arrow-flying-ornate-gold.webp') - level : integer {Iconics.items.[].system.items.7gij8.level} (same value: 9) - name : string {Iconics.items.[].system.items.7gij8.name} (same value: 'Nature\'s Edge') - uuid : string {Iconics.items.[].system.items.7gij8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Nature\'s Edge') - [7gkd0] : object {Iconics.items.[].system.items.7gkd0} - img : string {Iconics.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp') - level : integer {Iconics.items.[].system.items.7gkd0.level} (same value: 1) - name : string {Iconics.items.[].system.items.7gkd0.name} (same value: 'Divine Font') - uuid : string {Iconics.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font') - [7jt77] : object {Iconics.items.[].system.items.7jt77} - img : string {Iconics.items.[].system.items.7jt77.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Iconics.items.[].system.items.7jt77.level} (same value: 13) - name : string {Iconics.items.[].system.items.7jt77.name} (same value: 'Medium Armor Expertise') - uuid : string {Iconics.items.[].system.items.7jt77.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [7lbdz] : object {Iconics.items.[].system.items.7lbdz} - img : string {Iconics.items.[].system.items.7lbdz.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.7lbdz.level} (same value: 13) - name : string {Iconics.items.[].system.items.7lbdz.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.7lbdz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [7nvmf] : object {Iconics.items.[].system.items.7nvmf} - img : string {Iconics.items.[].system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp') - level : integer {Iconics.items.[].system.items.7nvmf.level} (same value: 19) - name : string {Iconics.items.[].system.items.7nvmf.name} (same value: 'Bloodline Paragon') - uuid : string {Iconics.items.[].system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon') - [81u6r] : object {Iconics.items.[].system.items.81u6r} - img : string {Iconics.items.[].system.items.81u6r.img} (same value: 'icons/tools/instruments/harp-yellow-teal.webp') - level : integer {Iconics.items.[].system.items.81u6r.level} (same value: 19) - name : string {Iconics.items.[].system.items.81u6r.name} (same value: 'Magnum Opus') - uuid : string {Iconics.items.[].system.items.81u6r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magnum Opus') - [8b7hf] : object {Iconics.items.[].system.items.8b7hf} - img : string {Iconics.items.[].system.items.8b7hf.img} (same value: 'icons/magic/fire/explosion-flame-blue.webp') - level : integer {Iconics.items.[].system.items.8b7hf.level} (same value: 11) - name : string {Iconics.items.[].system.items.8b7hf.name} (same value: 'Reflow Elements') - uuid : string {Iconics.items.[].system.items.8b7hf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflow Elements') - [8ibv2] : object {Iconics.items.[].system.items.8ibv2} - img : string {Iconics.items.[].system.items.8ibv2.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.8ibv2.level} (same value: 9) - name : string {Iconics.items.[].system.items.8ibv2.name} (same value: 'Lightning Reflexes') - uuid : string {Iconics.items.[].system.items.8ibv2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [8tl8t] : object {Iconics.items.[].system.items.8tl8t} - img : string {Iconics.items.[].system.items.8tl8t.img} (same value: 'systems/pf2e/icons/features/classes/incredible-movement.webp') - level : integer {Iconics.items.[].system.items.8tl8t.level} (same value: 3) - name : string {Iconics.items.[].system.items.8tl8t.name} (same value: 'Incredible Movement') - uuid : string {Iconics.items.[].system.items.8tl8t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Incredible Movement') - [93v1o] : object {Iconics.items.[].system.items.93v1o} - img : string {Iconics.items.[].system.items.93v1o.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.93v1o.level} (same value: 1) - name : string {Iconics.items.[].system.items.93v1o.name} (same value: 'Arcane School') - uuid : string {Iconics.items.[].system.items.93v1o.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane School') - [9412w] : object {Iconics.items.[].system.items.9412w} - img : string {Iconics.items.[].system.items.9412w.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Iconics.items.[].system.items.9412w.level} (same value: 11) - name : string {Iconics.items.[].system.items.9412w.name} (same value: 'Medium Armor Expertise') - uuid : string {Iconics.items.[].system.items.9412w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [967sh] : object {Iconics.items.[].system.items.967sh} - img : string {Iconics.items.[].system.items.967sh.img} (same value: 'icons/magic/nature/symbol-sun-yellow.webp') - level : integer {Iconics.items.[].system.items.967sh.level} (same value: 17) - name : string {Iconics.items.[].system.items.967sh.name} (same value: 'Champion Mastery') - uuid : string {Iconics.items.[].system.items.967sh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Champion Mastery') - [9bzuj] : object {Iconics.items.[].system.items.9bzuj} - img : string {Iconics.items.[].system.items.9bzuj.img} (same value: 'icons/equipment/head/hat-cocked-purple.webp') - level : integer {Iconics.items.[].system.items.9bzuj.level} (same value: 19) - name : string {Iconics.items.[].system.items.9bzuj.name} (same value: 'Eternal Confidence') - uuid : string {Iconics.items.[].system.items.9bzuj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eternal Confidence') - [9c5ay] : object {Iconics.items.[].system.items.9c5ay} - img : string {Iconics.items.[].system.items.9c5ay.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') - level : integer {Iconics.items.[].system.items.9c5ay.level} (same value: 11) - name : string {Iconics.items.[].system.items.9c5ay.name} (same value: 'Armor Expertise') - uuid : string {Iconics.items.[].system.items.9c5ay.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') - [9dhwz] : object {Iconics.items.[].system.items.9dhwz} - img : string {Iconics.items.[].system.items.9dhwz.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.9dhwz.level} (same value: 11) - name : string {Iconics.items.[].system.items.9dhwz.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.9dhwz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [9xt57] : object {Iconics.items.[].system.items.9xt57} - img : string {Iconics.items.[].system.items.9xt57.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.9xt57.level} (same value: 1) - name : string {Iconics.items.[].system.items.9xt57.name} (same value: 'Bargain Hunter') - uuid : string {Iconics.items.[].system.items.9xt57.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Bargain Hunter') - [A0Iss] : object {Iconics.items.[].system.items.A0Iss} - img : string {Iconics.items.[].system.items.A0Iss.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Iconics.items.[].system.items.A0Iss.level} (same value: 15) - name : string {Iconics.items.[].system.items.A0Iss.name} (same value: 'Greater Natural Reflexes') - uuid : string {Iconics.items.[].system.items.A0Iss.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Natural Reflexes') - [AbLjR] : object {Iconics.items.[].system.items.AbLjR} - img : string {Iconics.items.[].system.items.AbLjR.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.AbLjR.level} (same value: 11) - name : string {Iconics.items.[].system.items.AbLjR.name} (same value: 'Reflex Expertise') - uuid : string {Iconics.items.[].system.items.AbLjR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [ArVGk] : object {Iconics.items.[].system.items.ArVGk} - img : string {Iconics.items.[].system.items.ArVGk.img} (same value: 'icons/magic/light/projectiles-trio-pink.webp') - level : integer {Iconics.items.[].system.items.ArVGk.level} (same value: 7) - name : string {Iconics.items.[].system.items.ArVGk.name} (same value: 'Third Apparition') - uuid : string {Iconics.items.[].system.items.ArVGk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Apparition') - [Awo2e] : object {Iconics.items.[].system.items.Awo2e} - img : string {Iconics.items.[].system.items.Awo2e.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.Awo2e.level} (same value: 3) - name : string {Iconics.items.[].system.items.Awo2e.name} (same value: 'Second Doctrine') - uuid : string {Iconics.items.[].system.items.Awo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') - [B4Cbq] : object {Iconics.items.[].system.items.B4Cbq} - img : string {Iconics.items.[].system.items.B4Cbq.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Iconics.items.[].system.items.B4Cbq.level} (same value: 11) - name : string {Iconics.items.[].system.items.B4Cbq.name} (same value: 'Warden\'s Endurance') - uuid : string {Iconics.items.[].system.items.B4Cbq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Warden\'s Endurance') - [BH4zJ] : object {Iconics.items.[].system.items.BH4zJ} - img : string {Iconics.items.[].system.items.BH4zJ.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Iconics.items.[].system.items.BH4zJ.level} (same value: 7) - name : string {Iconics.items.[].system.items.BH4zJ.name} (same value: 'Evasive Reflexes') - uuid : string {Iconics.items.[].system.items.BH4zJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasive Reflexes') - [BgrEN] : object {Iconics.items.[].system.items.BgrEN} - img : string {Iconics.items.[].system.items.BgrEN.img} (same value: 'icons/skills/melee/hand-grip-staff-teal.webp') - level : integer {Iconics.items.[].system.items.BgrEN.level} (same value: 11) - name : string {Iconics.items.[].system.items.BgrEN.name} (same value: 'Simple Weapon Expertise') - uuid : string {Iconics.items.[].system.items.BgrEN.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Simple Weapon Expertise') - [BhM5T] : object {Iconics.items.[].system.items.BhM5T} - img : string {Iconics.items.[].system.items.BhM5T.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.BhM5T.level} (same value: 5) - name : string {Iconics.items.[].system.items.BhM5T.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.BhM5T.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [BkmNc] : object {Iconics.items.[].system.items.BkmNc} - img : string {Iconics.items.[].system.items.BkmNc.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.BkmNc.level} (same value: 9) - name : string {Iconics.items.[].system.items.BkmNc.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.BkmNc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [CJ528] : object {Iconics.items.[].system.items.CJ528} - img : string {Iconics.items.[].system.items.CJ528.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.CJ528.level} (same value: 11) - name : string {Iconics.items.[].system.items.CJ528.name} (same value: 'Chemical Hardiness') - uuid : string {Iconics.items.[].system.items.CJ528.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Chemical Hardiness') - [Czcka] : object {Iconics.items.[].system.items.Czcka} - img : string {Iconics.items.[].system.items.Czcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.Czcka.level} (same value: 7) - name : string {Iconics.items.[].system.items.Czcka.name} (same value: 'Third Doctrine') - uuid : string {Iconics.items.[].system.items.Czcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') - [DeQbl] : object {Iconics.items.[].system.items.DeQbl} - img : string {Iconics.items.[].system.items.DeQbl.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Iconics.items.[].system.items.DeQbl.level} (same value: 1) - name : string {Iconics.items.[].system.items.DeQbl.name} (same value: 'Cleric Spellcasting') - uuid : string {Iconics.items.[].system.items.DeQbl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') - [EWZ7i] : object {Iconics.items.[].system.items.EWZ7i} - img : string {Iconics.items.[].system.items.EWZ7i.img} (same value: 'icons/magic/symbols/circled-gem-pink.webp') - level : integer {Iconics.items.[].system.items.EWZ7i.level} (same value: 1) - name : string {Iconics.items.[].system.items.EWZ7i.name} (same value: 'Animistic Practice') - uuid : string {Iconics.items.[].system.items.EWZ7i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Animistic Practice') - [EY39w] : object {Iconics.items.[].system.items.EY39w} - img : string {Iconics.items.[].system.items.EY39w.img} (same value: 'icons/magic/control/silhouette-hold-change-blue.webp') - level : integer {Iconics.items.[].system.items.EY39w.level} (same value: 9) - name : string {Iconics.items.[].system.items.EY39w.name} (same value: 'Divine Premonition') - uuid : string {Iconics.items.[].system.items.EY39w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Premonition') - [EYY9w] : object {Iconics.items.[].system.items.EYY9w} - img : string {Iconics.items.[].system.items.EYY9w.img} (same value: 'icons/skills/melee/strike-hammer-destructive-orange.webp') - level : integer {Iconics.items.[].system.items.EYY9w.level} (same value: 1) - name : string {Iconics.items.[].system.items.EYY9w.name} (same value: 'Reactive Strike') - uuid : string {Iconics.items.[].system.items.EYY9w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reactive Strike') - [EmM9t] : object {Iconics.items.[].system.items.EmM9t} - img : string {Iconics.items.[].system.items.EmM9t.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {Iconics.items.[].system.items.EmM9t.level} (same value: 11) - name : string {Iconics.items.[].system.items.EmM9t.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.EmM9t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [F0OhR] : object {Iconics.items.[].system.items.F0OhR} - img : string {Iconics.items.[].system.items.F0OhR.img} (same value: 'icons/skills/melee/swords-parry-block-yellow.webp') - level : integer {Iconics.items.[].system.items.F0OhR.level} (same value: 11) - name : string {Iconics.items.[].system.items.F0OhR.name} (same value: 'Exalted Reaction') - uuid : string {Iconics.items.[].system.items.F0OhR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Exalted Reaction') - [FEGkn] : object {Iconics.items.[].system.items.FEGkn} - img : string {Iconics.items.[].system.items.FEGkn.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.FEGkn.level} (same value: 9) - name : string {Iconics.items.[].system.items.FEGkn.name} (same value: 'Reflex Expertise') - uuid : string {Iconics.items.[].system.items.FEGkn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [GFrqD] : object {Iconics.items.[].system.items.GFrqD} - img : string {Iconics.items.[].system.items.GFrqD.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Iconics.items.[].system.items.GFrqD.level} (same value: 17) - name : string {Iconics.items.[].system.items.GFrqD.name} (same value: 'Perception Mastery') - uuid : string {Iconics.items.[].system.items.GFrqD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [GIKlM] : object {Iconics.items.[].system.items.GIKlM} - img : string {Iconics.items.[].system.items.GIKlM.img} (same value: 'icons/commodities/treasure/token-engraved-yellow-glowing.webp') - level : integer {Iconics.items.[].system.items.GIKlM.level} (same value: 15) - name : string {Iconics.items.[].system.items.GIKlM.name} (same value: 'Sovereignty Epithet') - uuid : string {Iconics.items.[].system.items.GIKlM.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sovereignty Epithet') - [GUa4t] : object {Iconics.items.[].system.items.GUa4t} - img : string {Iconics.items.[].system.items.GUa4t.img} (same value: 'icons/magic/holy/chalice-glowing-gold.webp') - level : integer {Iconics.items.[].system.items.GUa4t.level} (same value: 9) - name : string {Iconics.items.[].system.items.GUa4t.name} (same value: 'Resolute Faith') - uuid : string {Iconics.items.[].system.items.GUa4t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolute Faith') - [Gza8q] : object {Iconics.items.[].system.items.Gza8q} - img : string {Iconics.items.[].system.items.Gza8q.img} (same value: 'icons/creatures/magical/construct-golem-stone-blue.webp') - level : integer {Iconics.items.[].system.items.Gza8q.level} (same value: 19) - name : string {Iconics.items.[].system.items.Gza8q.name} (same value: 'Supreme Incarnation') - uuid : string {Iconics.items.[].system.items.Gza8q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Supreme Incarnation') - [H4nN0] : object {Iconics.items.[].system.items.H4nN0} - img : string {Iconics.items.[].system.items.H4nN0.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Iconics.items.[].system.items.H4nN0.level} (same value: 17) - name : string {Iconics.items.[].system.items.H4nN0.name} (same value: 'Will of the Pupil') - uuid : string {Iconics.items.[].system.items.H4nN0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Will of the Pupil') - [HOjyM] : object {Iconics.items.[].system.items.HOjyM} - img : string {Iconics.items.[].system.items.HOjyM.img} (same value: 'icons/sundries/documents/document-sealed-signatures-red.webp') - level : integer {Iconics.items.[].system.items.HOjyM.level} (same value: 1) - name : string {Iconics.items.[].system.items.HOjyM.name} (same value: 'Rogue\'s Racket') - uuid : string {Iconics.items.[].system.items.HOjyM.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - [HQ8oo] : object {Iconics.items.[].system.items.HQ8oo} - img : string {Iconics.items.[].system.items.HQ8oo.img} (same value: 'icons/magic/control/buff-flight-wings-runes-blue-white.webp') - level : integer {Iconics.items.[].system.items.HQ8oo.level} (same value: 1) - name : string {Iconics.items.[].system.items.HQ8oo.name} (same value: 'Champion\'s Aura') - uuid : string {Iconics.items.[].system.items.HQ8oo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Champion\'s Aura') - [HkjMG] : object {Iconics.items.[].system.items.HkjMG} - img : string {Iconics.items.[].system.items.HkjMG.img} (same value: 'icons/skills/melee/strike-blade-hooked-white-red.webp') - level : integer {Iconics.items.[].system.items.HkjMG.level} (same value: 15) - name : string {Iconics.items.[].system.items.HkjMG.name} (same value: 'Greater Spirit Striking') - uuid : string {Iconics.items.[].system.items.HkjMG.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Spirit Striking') - [HqeGk] : object {Iconics.items.[].system.items.HqeGk} - img : string {Iconics.items.[].system.items.HqeGk.img} (same value: 'icons/magic/defensive/shield-barrier-flaming-pentagon-orange.webp') - level : integer {Iconics.items.[].system.items.HqeGk.level} (same value: 15) - name : string {Iconics.items.[].system.items.HqeGk.name} (same value: 'Mortality Reforged') - uuid : string {Iconics.items.[].system.items.HqeGk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mortality Reforged') - [HzCFp] : object {Iconics.items.[].system.items.HzCFp} - img : string {Iconics.items.[].system.items.HzCFp.img} (same value: 'icons/magic/control/buff-flight-wings-runes-purple-orange.webp') - level : integer {Iconics.items.[].system.items.HzCFp.level} (same value: 17) - name : string {Iconics.items.[].system.items.HzCFp.name} (same value: 'Deific Mastery') - uuid : string {Iconics.items.[].system.items.HzCFp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deific Mastery') - [INSFD] : object {Iconics.items.[].system.items.INSFD} - img : string {Iconics.items.[].system.items.INSFD.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Iconics.items.[].system.items.INSFD.level} (same value: 7) - name : string {Iconics.items.[].system.items.INSFD.name} (same value: 'Expert Spellcaster') - uuid : string {Iconics.items.[].system.items.INSFD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [J86Sn] : object {Iconics.items.[].system.items.J86Sn} - img : string {Iconics.items.[].system.items.J86Sn.img} (same value: 'icons/magic/light/explosion-star-glow-silhouette.webp') - level : integer {Iconics.items.[].system.items.J86Sn.level} (same value: 19) - name : string {Iconics.items.[].system.items.J86Sn.name} (same value: 'Kinetic Legend') - uuid : string {Iconics.items.[].system.items.J86Sn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Legend') - [JAIEv] : object {Iconics.items.[].system.items.JAIEv} - img : string {Iconics.items.[].system.items.JAIEv.img} (same value: 'icons/commodities/treasure/token-engraved-green-glowing.webp') - level : integer {Iconics.items.[].system.items.JAIEv.level} (same value: 3) - name : string {Iconics.items.[].system.items.JAIEv.name} (same value: 'Root Epithet') - uuid : string {Iconics.items.[].system.items.JAIEv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Root Epithet') - [JGvbL] : object {Iconics.items.[].system.items.JGvbL} - img : string {Iconics.items.[].system.items.JGvbL.img} (same value: 'icons/magic/unholy/orb-swirling-teal.webp') - level : integer {Iconics.items.[].system.items.JGvbL.level} (same value: 1) - name : string {Iconics.items.[].system.items.JGvbL.name} (same value: 'Kinetic Aura') - uuid : string {Iconics.items.[].system.items.JGvbL.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Aura') - [JK2gV] : object {Iconics.items.[].system.items.JK2gV} - img : string {Iconics.items.[].system.items.JK2gV.img} (same value: 'icons/consumables/potions/potion-round-stopped-yellow-green.webp') - level : integer {Iconics.items.[].system.items.JK2gV.level} (same value: 15) - name : string {Iconics.items.[].system.items.JK2gV.name} (same value: 'Alchemical Weapon Mastery') - uuid : string {Iconics.items.[].system.items.JK2gV.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemical Weapon Mastery') - [JXCPj] : object {Iconics.items.[].system.items.JXCPj} - img : string {Iconics.items.[].system.items.JXCPj.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Iconics.items.[].system.items.JXCPj.level} (same value: 19) - name : string {Iconics.items.[].system.items.JXCPj.name} (same value: 'Legendary Spellcaster') - uuid : string {Iconics.items.[].system.items.JXCPj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [K3vUt] : object {Iconics.items.[].system.items.K3vUt} - img : string {Iconics.items.[].system.items.K3vUt.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.K3vUt.level} (same value: 13) - name : string {Iconics.items.[].system.items.K3vUt.name} (same value: 'Premonition Reflexes') - uuid : string {Iconics.items.[].system.items.K3vUt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Premonition Reflexes') - [Kk3kL] : object {Iconics.items.[].system.items.Kk3kL} - img : string {Iconics.items.[].system.items.Kk3kL.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Iconics.items.[].system.items.Kk3kL.level} (same value: 9) - name : string {Iconics.items.[].system.items.Kk3kL.name} (same value: 'Fortitude Expertise') - uuid : string {Iconics.items.[].system.items.Kk3kL.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [KvE3P] : object {Iconics.items.[].system.items.KvE3P} - img : string {Iconics.items.[].system.items.KvE3P.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Iconics.items.[].system.items.KvE3P.level} (same value: 9) - name : string {Iconics.items.[].system.items.KvE3P.name} (same value: 'Rogue Resilience') - uuid : string {Iconics.items.[].system.items.KvE3P.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Resilience') - [LCR42] : object {Iconics.items.[].system.items.LCR42} - img : string {Iconics.items.[].system.items.LCR42.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.LCR42.level} (same value: 5) - name : string {Iconics.items.[].system.items.LCR42.name} (same value: 'Reflex Expertise') - uuid : string {Iconics.items.[].system.items.LCR42.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [LS8SS] : object {Iconics.items.[].system.items.LS8SS} - img : string {Iconics.items.[].system.items.LS8SS.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Iconics.items.[].system.items.LS8SS.level} (same value: 17) - name : string {Iconics.items.[].system.items.LS8SS.name} (same value: 'Majestic Will') - uuid : string {Iconics.items.[].system.items.LS8SS.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Majestic Will') - [NXHnk] : object {Iconics.items.[].system.items.NXHnk} - img : string {Iconics.items.[].system.items.NXHnk.img} (same value: 'systems/pf2e/icons/spells/abundant-step.webp') - level : integer {Iconics.items.[].system.items.NXHnk.level} (same value: 1) - name : string {Iconics.items.[].system.items.NXHnk.name} (same value: 'Kinetic Gate') - uuid : string {Iconics.items.[].system.items.NXHnk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Gate') - [NY2Su] : object {Iconics.items.[].system.items.NY2Su} - img : string {Iconics.items.[].system.items.NY2Su.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.NY2Su.level} (same value: 9) - name : string {Iconics.items.[].system.items.NY2Su.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.NY2Su.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [NxSZq] : object {Iconics.items.[].system.items.NxSZq} - img : string {Iconics.items.[].system.items.NxSZq.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.NxSZq.level} (same value: 9) - name : string {Iconics.items.[].system.items.NxSZq.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.NxSZq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [NyBkK] : object {Iconics.items.[].system.items.NyBkK} - img : string {Iconics.items.[].system.items.NyBkK.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.NyBkK.level} (same value: 7) - name : string {Iconics.items.[].system.items.NyBkK.name} (same value: 'Natural Reflexes') - uuid : string {Iconics.items.[].system.items.NyBkK.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Natural Reflexes') - [OGekJ] : object {Iconics.items.[].system.items.OGekJ} - img : string {Iconics.items.[].system.items.OGekJ.img} (same value: 'icons/creatures/abilities/bull-head-horns-glowing.webp') - level : integer {Iconics.items.[].system.items.OGekJ.level} (same value: 13) - name : string {Iconics.items.[].system.items.OGekJ.name} (same value: 'Greater Unassailable Soul') - uuid : string {Iconics.items.[].system.items.OGekJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Unassailable Soul') - [ObylJ] : object {Iconics.items.[].system.items.ObylJ} - img : string {Iconics.items.[].system.items.ObylJ.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Iconics.items.[].system.items.ObylJ.level} (same value: 1) - name : string {Iconics.items.[].system.items.ObylJ.name} (same value: 'Druid Spellcasting') - uuid : string {Iconics.items.[].system.items.ObylJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druid Spellcasting') - [OsZv7] : object {Iconics.items.[].system.items.OsZv7} - img : string {Iconics.items.[].system.items.OsZv7.img} (same value: 'systems/pf2e/icons/features/classes/greater-resolve.webp') - level : integer {Iconics.items.[].system.items.OsZv7.level} (same value: 17) - name : string {Iconics.items.[].system.items.OsZv7.name} (same value: 'Greater Mysterious Resolve') - uuid : string {Iconics.items.[].system.items.OsZv7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Mysterious Resolve') - [PlY2u] : object {Iconics.items.[].system.items.PlY2u} - img : string {Iconics.items.[].system.items.PlY2u.img} (same value: 'icons/equipment/chest/breastplate-collared-steel.webp') - level : integer {Iconics.items.[].system.items.PlY2u.level} (same value: 19) - name : string {Iconics.items.[].system.items.PlY2u.name} (same value: 'Medium Armor Mastery') - uuid : string {Iconics.items.[].system.items.PlY2u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Mastery') - [Q1cDZ] : object {Iconics.items.[].system.items.Q1cDZ} - img : string {Iconics.items.[].system.items.Q1cDZ.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.Q1cDZ.level} (same value: 15) - name : string {Iconics.items.[].system.items.Q1cDZ.name} (same value: 'Explosion Dodger') - uuid : string {Iconics.items.[].system.items.Q1cDZ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Explosion Dodger') - [QhM5T] : object {Iconics.items.[].system.items.QhM5T} - img : string {Iconics.items.[].system.items.QhM5T.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.QhM5T.level} (same value: 5) - name : string {Iconics.items.[].system.items.QhM5T.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.QhM5T.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [QkvgC] : object {Iconics.items.[].system.items.QkvgC} - img : string {Iconics.items.[].system.items.QkvgC.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Iconics.items.[].system.items.QkvgC.level} (same value: 11) - name : string {Iconics.items.[].system.items.QkvgC.name} (same value: 'Wild Willpower') - uuid : string {Iconics.items.[].system.items.QkvgC.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wild Willpower') - [RTwPC] : object {Iconics.items.[].system.items.RTwPC} - img : string {Iconics.items.[].system.items.RTwPC.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {Iconics.items.[].system.items.RTwPC.level} (same value: 5) - name : string {Iconics.items.[].system.items.RTwPC.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.RTwPC.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [SWNkG] : object {Iconics.items.[].system.items.SWNkG} - img : string {Iconics.items.[].system.items.SWNkG.img} (same value: 'icons/equipment/chest/breastplate-collared-steel.webp') - level : integer {Iconics.items.[].system.items.SWNkG.level} (same value: 19) - name : string {Iconics.items.[].system.items.SWNkG.name} (same value: 'Medium Armor Mastery') - uuid : string {Iconics.items.[].system.items.SWNkG.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Mastery') - [SZ1aE] : object {Iconics.items.[].system.items.SZ1aE} - img : string {Iconics.items.[].system.items.SZ1aE.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Iconics.items.[].system.items.SZ1aE.level} (same value: 9) - name : string {Iconics.items.[].system.items.SZ1aE.name} (same value: 'Second Gate\'s Threshold') - uuid : string {Iconics.items.[].system.items.SZ1aE.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Gate\'s Threshold') - [T3Mgw] : object {Iconics.items.[].system.items.T3Mgw} - img : string {Iconics.items.[].system.items.T3Mgw.img} (same value: 'icons/magic/light/orb-shadow-blue.webp') - level : integer {Iconics.items.[].system.items.T3Mgw.level} (same value: 13) - name : string {Iconics.items.[].system.items.T3Mgw.name} (same value: 'Master of Mind and Spirit') - uuid : string {Iconics.items.[].system.items.T3Mgw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master of Mind and Spirit') - [U3WYY] : object {Iconics.items.[].system.items.U3WYY} - img : string {Iconics.items.[].system.items.U3WYY.img} (same value: 'icons/magic/life/heart-pink.webp') - level : integer {Iconics.items.[].system.items.U3WYY.level} (same value: 9) - name : string {Iconics.items.[].system.items.U3WYY.name} (same value: 'Performer\'s Heart') - uuid : string {Iconics.items.[].system.items.U3WYY.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Performer\'s Heart') - [UGtUL] : object {Iconics.items.[].system.items.UGtUL} - img : string {Iconics.items.[].system.items.UGtUL.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Iconics.items.[].system.items.UGtUL.level} (same value: 13) - name : string {Iconics.items.[].system.items.UGtUL.name} (same value: 'Divine Weapon Mastery') - uuid : string {Iconics.items.[].system.items.UGtUL.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Weapon Mastery') - [UKinY] : object {Iconics.items.[].system.items.UKinY} - img : string {Iconics.items.[].system.items.UKinY.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.UKinY.level} (same value: 3) - name : string {Iconics.items.[].system.items.UKinY.name} (same value: 'Reflex Expertise') - uuid : string {Iconics.items.[].system.items.UKinY.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [UtsnS] : object {Iconics.items.[].system.items.UtsnS} - img : string {Iconics.items.[].system.items.UtsnS.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Iconics.items.[].system.items.UtsnS.level} (same value: 17) - name : string {Iconics.items.[].system.items.UtsnS.name} (same value: 'Fourth Gate\'s Threshold') - uuid : string {Iconics.items.[].system.items.UtsnS.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Gate\'s Threshold') - [VfLgJ] : object {Iconics.items.[].system.items.VfLgJ} - img : string {Iconics.items.[].system.items.VfLgJ.img} (same value: 'icons/sundries/flags/banner-symbol-sun-gold-red.webp') - level : integer {Iconics.items.[].system.items.VfLgJ.level} (same value: 1) - name : string {Iconics.items.[].system.items.VfLgJ.name} (same value: 'Cause') - uuid : string {Iconics.items.[].system.items.VfLgJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cause') - [XOa0H] : object {Iconics.items.[].system.items.XOa0H} - img : string {Iconics.items.[].system.items.XOa0H.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.XOa0H.level} (same value: 3) - name : string {Iconics.items.[].system.items.XOa0H.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.XOa0H.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [XxkXS] : object {Iconics.items.[].system.items.XxkXS} - img : string {Iconics.items.[].system.items.XxkXS.img} (same value: 'icons/magic/air/wind-vortex-swirl-red.webp') - level : integer {Iconics.items.[].system.items.XxkXS.level} (same value: 17) - name : string {Iconics.items.[].system.items.XxkXS.name} (same value: 'Revitalizing Rage') - uuid : string {Iconics.items.[].system.items.XxkXS.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revitalizing Rage') - [YKKC3] : object {Iconics.items.[].system.items.YKKC3} - img : string {Iconics.items.[].system.items.YKKC3.img} (same value: 'icons/magic/light/explosion-star-glow-orange.webp') - level : integer {Iconics.items.[].system.items.YKKC3.level} (same value: 1) - name : string {Iconics.items.[].system.items.YKKC3.name} (same value: 'Devotion Spells') - uuid : string {Iconics.items.[].system.items.YKKC3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devotion Spells') - [Yo8rt] : object {Iconics.items.[].system.items.Yo8rt} - img : string {Iconics.items.[].system.items.Yo8rt.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.Yo8rt.level} (same value: 15) - name : string {Iconics.items.[].system.items.Yo8rt.name} (same value: 'Tempered Reflexes') - uuid : string {Iconics.items.[].system.items.Yo8rt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Tempered Reflexes') - [ZLDh8] : object {Iconics.items.[].system.items.ZLDh8} - img : string {Iconics.items.[].system.items.ZLDh8.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.ZLDh8.level} (same value: 11) - name : string {Iconics.items.[].system.items.ZLDh8.name} (same value: 'Kinetic Quickness') - uuid : string {Iconics.items.[].system.items.ZLDh8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Quickness') - [ZdbqS] : object {Iconics.items.[].system.items.ZdbqS} - img : string {Iconics.items.[].system.items.ZdbqS.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Iconics.items.[].system.items.ZdbqS.level} (same value: 3) - name : string {Iconics.items.[].system.items.ZdbqS.name} (same value: 'Fortitude Expertise') - uuid : string {Iconics.items.[].system.items.ZdbqS.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [aVZTQ] : object {Iconics.items.[].system.items.aVZTQ} - img : string {Iconics.items.[].system.items.aVZTQ.img} (same value: 'systems/pf2e/icons/spells/awaken-portal.webp') - level : integer {Iconics.items.[].system.items.aVZTQ.level} (same value: 1) - name : string {Iconics.items.[].system.items.aVZTQ.name} (same value: 'Impulses') - uuid : string {Iconics.items.[].system.items.aVZTQ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Impulses') - [aay1e] : object {Iconics.items.[].system.items.aay1e} - img : string {Iconics.items.[].system.items.aay1e.img} (same value: 'systems/pf2e/icons/features/classes/walls-of-will.webp') - level : integer {Iconics.items.[].system.items.aay1e.level} (same value: 7) - name : string {Iconics.items.[].system.items.aay1e.name} (same value: 'Will Expertise') - uuid : string {Iconics.items.[].system.items.aay1e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Will Expertise') - [abLjR] : object {Iconics.items.[].system.items.abLjR} - img : string {Iconics.items.[].system.items.abLjR.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.abLjR.level} (same value: 11) - name : string {Iconics.items.[].system.items.abLjR.name} (same value: 'Reflex Expertise') - uuid : string {Iconics.items.[].system.items.abLjR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [ac5cq] : object {Iconics.items.[].system.items.ac5cq} - img : string {Iconics.items.[].system.items.ac5cq.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Iconics.items.[].system.items.ac5cq.level} (same value: 13) - name : string {Iconics.items.[].system.items.ac5cq.name} (same value: 'Defensive Robes') - uuid : string {Iconics.items.[].system.items.ac5cq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [ai4sq] : object {Iconics.items.[].system.items.ai4sq} - img : string {Iconics.items.[].system.items.ai4sq.img} (same value: 'icons/skills/melee/hand-grip-staff-yellow-brown.webp') - level : integer {Iconics.items.[].system.items.ai4sq.level} (same value: 5) - name : string {Iconics.items.[].system.items.ai4sq.name} (same value: 'Expert Strikes') - uuid : string {Iconics.items.[].system.items.ai4sq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Strikes') - [am0mt] : object {Iconics.items.[].system.items.am0mt} - img : string {Iconics.items.[].system.items.am0mt.img} (same value: 'systems/pf2e/icons/features/classes/revelation-spells.webp') - level : integer {Iconics.items.[].system.items.am0mt.level} (same value: 1) - name : string {Iconics.items.[].system.items.am0mt.name} (same value: 'Revelation Spells') - uuid : string {Iconics.items.[].system.items.am0mt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revelation Spells') - [aqv5W] : object {Iconics.items.[].system.items.aqv5W} - img : string {Iconics.items.[].system.items.aqv5W.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Iconics.items.[].system.items.aqv5W.level} (same value: 11) - name : string {Iconics.items.[].system.items.aqv5W.name} (same value: 'Perception Mastery') - uuid : string {Iconics.items.[].system.items.aqv5W.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [b3ohx] : object {Iconics.items.[].system.items.b3ohx} - img : string {Iconics.items.[].system.items.b3ohx.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.b3ohx.level} (same value: 1) - name : string {Iconics.items.[].system.items.b3ohx.name} (same value: 'Research Field') - uuid : string {Iconics.items.[].system.items.b3ohx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Research Field') - [bKOQI] : object {Iconics.items.[].system.items.bKOQI} - img : string {Iconics.items.[].system.items.bKOQI.img} (same value: 'icons/magic/water/projectiles-ice-explosion.webp') - level : integer {Iconics.items.[].system.items.bKOQI.level} (same value: 17) - name : string {Iconics.items.[].system.items.bKOQI.name} (same value: 'Double Reflow') - uuid : string {Iconics.items.[].system.items.bKOQI.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Reflow') - [bYC03] : object {Iconics.items.[].system.items.bYC03} - img : string {Iconics.items.[].system.items.bYC03.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Iconics.items.[].system.items.bYC03.level} (same value: 15) - name : string {Iconics.items.[].system.items.bYC03.name} (same value: 'Greater Weapon Specialization') - uuid : string {Iconics.items.[].system.items.bYC03.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [bd6fU] : object {Iconics.items.[].system.items.bd6fU} - img : string {Iconics.items.[].system.items.bd6fU.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.bd6fU.level} (same value: 11) - name : string {Iconics.items.[].system.items.bd6fU.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.bd6fU.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [begqu] : object {Iconics.items.[].system.items.begqu} - img : string {Iconics.items.[].system.items.begqu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Iconics.items.[].system.items.begqu.level} (same value: 17) - name : string {Iconics.items.[].system.items.begqu.name} (same value: 'Resolve') - uuid : string {Iconics.items.[].system.items.begqu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [bhe5z] : object {Iconics.items.[].system.items.bhe5z} - img : string {Iconics.items.[].system.items.bhe5z.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.bhe5z.level} (same value: 1) - name : string {Iconics.items.[].system.items.bhe5z.name} (same value: 'Hunter\'s Edge') - uuid : string {Iconics.items.[].system.items.bhe5z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunter\'s Edge') - [bhpWk] : object {Iconics.items.[].system.items.bhpWk} - img : string {Iconics.items.[].system.items.bhpWk.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {Iconics.items.[].system.items.bhpWk.level} (same value: 17) - name : string {Iconics.items.[].system.items.bhpWk.name} (same value: 'Agile Mind') - uuid : string {Iconics.items.[].system.items.bhpWk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - [bic0m] : object {Iconics.items.[].system.items.bic0m} - img : string {Iconics.items.[].system.items.bic0m.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Iconics.items.[].system.items.bic0m.level} (same value: 15) - name : string {Iconics.items.[].system.items.bic0m.name} (same value: 'Master Spellcaster') - uuid : string {Iconics.items.[].system.items.bic0m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [biz5f] : object {Iconics.items.[].system.items.biz5f} - img : string {Iconics.items.[].system.items.biz5f.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Iconics.items.[].system.items.biz5f.level} (same value: 13) - name : string {Iconics.items.[].system.items.biz5f.name} (same value: 'Improved Evasion') - uuid : string {Iconics.items.[].system.items.biz5f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - [blnv0] : object {Iconics.items.[].system.items.blnv0} - img : string {Iconics.items.[].system.items.blnv0.img} (same value: 'icons/creatures/eyes/human-single-brown.webp') - level : integer {Iconics.items.[].system.items.blnv0.level} (same value: 17) - name : string {Iconics.items.[].system.items.blnv0.name} (same value: 'Heightened Senses') - uuid : string {Iconics.items.[].system.items.blnv0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Heightened Senses') - [bp6Hv] : object {Iconics.items.[].system.items.bp6Hv} - img : string {Iconics.items.[].system.items.bp6Hv.img} (same value: 'icons/equipment/chest/breastplate-leather-brown-belted.webp') - level : integer {Iconics.items.[].system.items.bp6Hv.level} (same value: 13) - name : string {Iconics.items.[].system.items.bp6Hv.name} (same value: 'Burnished Armor Expertise') - uuid : string {Iconics.items.[].system.items.bp6Hv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Burnished Armor Expertise') - [bsKxg] : object {Iconics.items.[].system.items.bsKxg} - img : string {Iconics.items.[].system.items.bsKxg.img} (same value: 'icons/magic/light/hand-sparks-smoke-green.webp') - level : integer {Iconics.items.[].system.items.bsKxg.level} (same value: 1) - name : string {Iconics.items.[].system.items.bsKxg.name} (same value: 'Animist & Apparition Spellcasting') - uuid : string {Iconics.items.[].system.items.bsKxg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Animist & Apparition Spellcasting') - [bv3vc] : object {Iconics.items.[].system.items.bv3vc} - img : string {Iconics.items.[].system.items.bv3vc.img} (same value: 'icons/creatures/invertebrates/spider-pink-purple.webp') - level : integer {Iconics.items.[].system.items.bv3vc.level} (same value: 19) - name : string {Iconics.items.[].system.items.bv3vc.name} (same value: 'Swift Prey') - uuid : string {Iconics.items.[].system.items.bv3vc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swift Prey') - [c3blc] : object {Iconics.items.[].system.items.c3blc} - img : string {Iconics.items.[].system.items.c3blc.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Iconics.items.[].system.items.c3blc.level} (same value: 19) - name : string {Iconics.items.[].system.items.c3blc.name} (same value: 'Legendary Spellcaster') - uuid : string {Iconics.items.[].system.items.c3blc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [c8q3r] : object {Iconics.items.[].system.items.c8q3r} - img : string {Iconics.items.[].system.items.c8q3r.img} (same value: 'icons/skills/melee/unarmed-punch-fist-yellow-red.webp') - level : integer {Iconics.items.[].system.items.c8q3r.level} (same value: 1) - name : string {Iconics.items.[].system.items.c8q3r.name} (same value: 'Flurry of Blows') - uuid : string {Iconics.items.[].system.items.c8q3r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Flurry of Blows') - [cJTLg] : object {Iconics.items.[].system.items.cJTLg} - img : string {Iconics.items.[].system.items.cJTLg.img} (same value: 'icons/skills/melee/blade-tip-chipped-blood-red.webp') - level : integer {Iconics.items.[].system.items.cJTLg.level} (same value: 13) - name : string {Iconics.items.[].system.items.cJTLg.name} (same value: 'Weapon Mastery') - uuid : string {Iconics.items.[].system.items.cJTLg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Mastery') - [cNnDR] : object {Iconics.items.[].system.items.cNnDR} - img : string {Iconics.items.[].system.items.cNnDR.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Iconics.items.[].system.items.cNnDR.level} (same value: 13) - name : string {Iconics.items.[].system.items.cNnDR.name} (same value: 'Medium Armor Expertise') - uuid : string {Iconics.items.[].system.items.cNnDR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [ca4R3] : object {Iconics.items.[].system.items.ca4R3} - img : string {Iconics.items.[].system.items.ca4R3.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.ca4R3.level} (same value: 13) - name : string {Iconics.items.[].system.items.ca4R3.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.ca4R3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [cifjd] : object {Iconics.items.[].system.items.cifjd} - img : string {Iconics.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {Iconics.items.[].system.items.cifjd.level} (same value: 11) - name : string {Iconics.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {Iconics.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - [ckmdj] : object {Iconics.items.[].system.items.ckmdj} - img : string {Iconics.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.ckmdj.level} (same value: 11) - name : string {Iconics.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine') - uuid : string {Iconics.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine') - [cwo2e] : object {Iconics.items.[].system.items.cwo2e} - img : string {Iconics.items.[].system.items.cwo2e.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Iconics.items.[].system.items.cwo2e.level} (same value: 1) - name : string {Iconics.items.[].system.items.cwo2e.name} (same value: 'Deity') - uuid : string {Iconics.items.[].system.items.cwo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') - [d0us1] : object {Iconics.items.[].system.items.d0us1} - img : string {Iconics.items.[].system.items.d0us1.img} (same value: 'icons/magic/holy/angel-winged-humanoid-blue.webp') - level : integer {Iconics.items.[].system.items.d0us1.level} (same value: 11) - name : string {Iconics.items.[].system.items.d0us1.name} (same value: 'Divine Will') - uuid : string {Iconics.items.[].system.items.d0us1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Will') - [d4ikn] : object {Iconics.items.[].system.items.d4ikn} - img : string {Iconics.items.[].system.items.d4ikn.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.d4ikn.level} (same value: 1) - name : string {Iconics.items.[].system.items.d4ikn.name} (same value: 'Group Impression') - uuid : string {Iconics.items.[].system.items.d4ikn.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [d7d3y] : object {Iconics.items.[].system.items.d7d3y} - img : string {Iconics.items.[].system.items.d7d3y.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Iconics.items.[].system.items.d7d3y.level} (same value: 13) - name : string {Iconics.items.[].system.items.d7d3y.name} (same value: 'Light Armor Expertise') - uuid : string {Iconics.items.[].system.items.d7d3y.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [dZCTM] : object {Iconics.items.[].system.items.dZCTM} - img : string {Iconics.items.[].system.items.dZCTM.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.dZCTM.level} (same value: 5) - name : string {Iconics.items.[].system.items.dZCTM.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.dZCTM.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [dbply] : object {Iconics.items.[].system.items.dbply} - img : string {Iconics.items.[].system.items.dbply.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.dbply.level} (same value: 1) - name : string {Iconics.items.[].system.items.dbply.name} (same value: 'Assurance') - uuid : string {Iconics.items.[].system.items.dbply.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - [dbrt3] : object {Iconics.items.[].system.items.dbrt3} - img : string {Iconics.items.[].system.items.dbrt3.img} (same value: 'icons/skills/melee/strike-blade-knife-white-red.webp') - level : integer {Iconics.items.[].system.items.dbrt3.level} (same value: 7) - name : string {Iconics.items.[].system.items.dbrt3.name} (same value: 'Spirit Striking') - uuid : string {Iconics.items.[].system.items.dbrt3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spirit Striking') - [de44z] : object {Iconics.items.[].system.items.de44z} - img : string {Iconics.items.[].system.items.de44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') - level : integer {Iconics.items.[].system.items.de44z.level} (same value: 13) - name : string {Iconics.items.[].system.items.de44z.name} (same value: 'Divine Defense') - uuid : string {Iconics.items.[].system.items.de44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') - [dg9M3] : object {Iconics.items.[].system.items.dg9M3} - img : string {Iconics.items.[].system.items.dg9M3.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.dg9M3.level} (same value: 11) - name : string {Iconics.items.[].system.items.dg9M3.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.dg9M3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [diizj] : object {Iconics.items.[].system.items.diizj} - img : string {Iconics.items.[].system.items.diizj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.diizj.level} (same value: 1) - name : string {Iconics.items.[].system.items.diizj.name} (same value: 'Seasoned') - uuid : string {Iconics.items.[].system.items.diizj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Seasoned') - [djzu5] : object {Iconics.items.[].system.items.djzu5} - img : string {Iconics.items.[].system.items.djzu5.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {Iconics.items.[].system.items.djzu5.level} (same value: 19) - name : string {Iconics.items.[].system.items.djzu5.name} (same value: 'Archwizard\'s Spellcraft') - uuid : string {Iconics.items.[].system.items.djzu5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Archwizard\'s Spellcraft') - [dmnaw] : object {Iconics.items.[].system.items.dmnaw} - img : string {Iconics.items.[].system.items.dmnaw.img} (same value: 'systems/pf2e/icons/features/classes/major-curse.webp') - level : integer {Iconics.items.[].system.items.dmnaw.level} (same value: 11) - name : string {Iconics.items.[].system.items.dmnaw.name} (same value: 'Major Curse') - uuid : string {Iconics.items.[].system.items.dmnaw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Major Curse') - [dmo5u] : object {Iconics.items.[].system.items.dmo5u} - img : string {Iconics.items.[].system.items.dmo5u.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.dmo5u.level} (same value: 13) - name : string {Iconics.items.[].system.items.dmo5u.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.dmo5u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [ds47l] : object {Iconics.items.[].system.items.ds47l} - img : string {Iconics.items.[].system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.ds47l.level} (same value: 11) - name : string {Iconics.items.[].system.items.ds47l.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [dzcvw] : object {Iconics.items.[].system.items.dzcvw} - img : string {Iconics.items.[].system.items.dzcvw.img} (same value: 'systems/pf2e/icons/features/classes/graceful-legend.webp') - level : integer {Iconics.items.[].system.items.dzcvw.level} (same value: 17) - name : string {Iconics.items.[].system.items.dzcvw.name} (same value: 'Graceful Legend') - uuid : string {Iconics.items.[].system.items.dzcvw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Graceful Legend') - [e0sur] : object {Iconics.items.[].system.items.e0sur} - img : string {Iconics.items.[].system.items.e0sur.img} (same value: 'systems/pf2e/icons/features/classes/indomitable-will.webp') - level : integer {Iconics.items.[].system.items.e0sur.level} (same value: 15) - name : string {Iconics.items.[].system.items.e0sur.name} (same value: 'Indomitable Will') - uuid : string {Iconics.items.[].system.items.e0sur.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Indomitable Will') - [e1e4m] : object {Iconics.items.[].system.items.e1e4m} - img : string {Iconics.items.[].system.items.e1e4m.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Iconics.items.[].system.items.e1e4m.level} (same value: 1) - name : string {Iconics.items.[].system.items.e1e4m.name} (same value: 'Shield Block') - uuid : string {Iconics.items.[].system.items.e1e4m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [e9ikq] : object {Iconics.items.[].system.items.e9ikq} - img : string {Iconics.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {Iconics.items.[].system.items.e9ikq.level} (same value: 1) - name : string {Iconics.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {Iconics.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [eDncW] : object {Iconics.items.[].system.items.eDncW} - img : string {Iconics.items.[].system.items.eDncW.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Iconics.items.[].system.items.eDncW.level} (same value: 9) - name : string {Iconics.items.[].system.items.eDncW.name} (same value: 'Battle Hardened') - uuid : string {Iconics.items.[].system.items.eDncW.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battle Hardened') - [eZd7C] : object {Iconics.items.[].system.items.eZd7C} - img : string {Iconics.items.[].system.items.eZd7C.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Iconics.items.[].system.items.eZd7C.level} (same value: 17) - name : string {Iconics.items.[].system.items.eZd7C.name} (same value: 'Prodigious Will') - uuid : string {Iconics.items.[].system.items.eZd7C.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Prodigious Will') - [ed5t5] : object {Iconics.items.[].system.items.ed5t5} - img : string {Iconics.items.[].system.items.ed5t5.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Iconics.items.[].system.items.ed5t5.level} (same value: 1) - name : string {Iconics.items.[].system.items.ed5t5.name} (same value: 'Spell Repertoire (Bard)') - uuid : string {Iconics.items.[].system.items.ed5t5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Bard)') - [en1lf] : object {Iconics.items.[].system.items.en1lf} - img : string {Iconics.items.[].system.items.en1lf.img} (same value: 'icons/tools/instruments/pipe-flue-tan.webp') - level : integer {Iconics.items.[].system.items.en1lf.level} (same value: 1) - name : string {Iconics.items.[].system.items.en1lf.name} (same value: 'Composition Spells') - uuid : string {Iconics.items.[].system.items.en1lf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Composition Spells') - [enfdl] : object {Iconics.items.[].system.items.enfdl} - img : string {Iconics.items.[].system.items.enfdl.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.enfdl.level} (same value: 13) - name : string {Iconics.items.[].system.items.enfdl.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.enfdl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [enizk] : object {Iconics.items.[].system.items.enizk} - img : string {Iconics.items.[].system.items.enizk.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Iconics.items.[].system.items.enizk.level} (same value: 15) - name : string {Iconics.items.[].system.items.enizk.name} (same value: 'Improved Flexibility') - uuid : string {Iconics.items.[].system.items.enizk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Flexibility') - [epJL1] : object {Iconics.items.[].system.items.epJL1} - img : string {Iconics.items.[].system.items.epJL1.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Iconics.items.[].system.items.epJL1.level} (2 different values) - 13 (x2) - 15 (x1) - name : string {Iconics.items.[].system.items.epJL1.name} (same value: 'Perception Legend') - uuid : string {Iconics.items.[].system.items.epJL1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [erm0v] : object {Iconics.items.[].system.items.erm0v} - img : string {Iconics.items.[].system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Iconics.items.[].system.items.erm0v.level} (same value: 7) - name : string {Iconics.items.[].system.items.erm0v.name} (same value: 'Expert Spellcaster') - uuid : string {Iconics.items.[].system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [f4a0p] : object {Iconics.items.[].system.items.f4a0p} - img : string {Iconics.items.[].system.items.f4a0p.img} (same value: 'icons/magic/light/orbs-hand-gray.webp') - level : integer {Iconics.items.[].system.items.f4a0p.level} (same value: 9) - name : string {Iconics.items.[].system.items.f4a0p.name} (same value: 'Double Brew') - uuid : string {Iconics.items.[].system.items.f4a0p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Brew') - [f4w3H] : object {Iconics.items.[].system.items.f4w3H} - img : string {Iconics.items.[].system.items.f4w3H.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Iconics.items.[].system.items.f4w3H.level} (same value: 3) - name : string {Iconics.items.[].system.items.f4w3H.name} (same value: 'Signature Spells') - uuid : string {Iconics.items.[].system.items.f4w3H.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [fofuw] : object {Iconics.items.[].system.items.fofuw} - img : string {Iconics.items.[].system.items.fofuw.img} (same value: 'icons/sundries/flags/banner-symbol-sun-gold-red.webp') - level : integer {Iconics.items.[].system.items.fofuw.level} (same value: 1) - name : string {Iconics.items.[].system.items.fofuw.name} (same value: 'On the Case') - uuid : string {Iconics.items.[].system.items.fofuw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.On the Case') - [fqMT6] : object {Iconics.items.[].system.items.fqMT6} - img : string {Iconics.items.[].system.items.fqMT6.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Iconics.items.[].system.items.fqMT6.level} (same value: 5) - name : string {Iconics.items.[].system.items.fqMT6.name} (same value: 'Gate\'s Threshold') - uuid : string {Iconics.items.[].system.items.fqMT6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Gate\'s Threshold') - [fqsfu] : object {Iconics.items.[].system.items.fqsfu} - img : string {Iconics.items.[].system.items.fqsfu.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Iconics.items.[].system.items.fqsfu.level} (same value: 15) - name : string {Iconics.items.[].system.items.fqsfu.name} (same value: 'Master Spellcaster') - uuid : string {Iconics.items.[].system.items.fqsfu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [g3k30] : object {Iconics.items.[].system.items.g3k30} - img : string {Iconics.items.[].system.items.g3k30.img} (same value: 'icons/magic/air/wind-vortex-swirl-red.webp') - level : integer {Iconics.items.[].system.items.g3k30.level} (same value: 17) - name : string {Iconics.items.[].system.items.g3k30.name} (same value: 'Quick Rage') - uuid : string {Iconics.items.[].system.items.g3k30.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revitalizing Rage') - [g46QA] : object {Iconics.items.[].system.items.g46QA} - img : string {Iconics.items.[].system.items.g46QA.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Iconics.items.[].system.items.g46QA.level} (same value: 1) - name : string {Iconics.items.[].system.items.g46QA.name} (same value: 'Deity') - uuid : string {Iconics.items.[].system.items.g46QA.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Champion)') - [g63pa] : object {Iconics.items.[].system.items.g63pa} - img : string {Iconics.items.[].system.items.g63pa.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.g63pa.level} (same value: 1) - name : string {Iconics.items.[].system.items.g63pa.name} (same value: 'Druidic Order') - uuid : string {Iconics.items.[].system.items.g63pa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druidic Order') - [gPFcb] : object {Iconics.items.[].system.items.gPFcb} - img : string {Iconics.items.[].system.items.gPFcb.img} (same value: 'icons/magic/symbols/runes-carved-stone-green.webp') - level : integer {Iconics.items.[].system.items.gPFcb.level} (same value: 1) - name : string {Iconics.items.[].system.items.gPFcb.name} (same value: 'Wildsong') - uuid : string {Iconics.items.[].system.items.gPFcb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wildsong') - [gfxqm] : object {Iconics.items.[].system.items.gfxqm} - img : string {Iconics.items.[].system.items.gfxqm.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Iconics.items.[].system.items.gfxqm.level} (same value: 7) - name : string {Iconics.items.[].system.items.gfxqm.name} (same value: 'Juggernaut') - uuid : string {Iconics.items.[].system.items.gfxqm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [gvvwp] : object {Iconics.items.[].system.items.gvvwp} - img : string {Iconics.items.[].system.items.gvvwp.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Iconics.items.[].system.items.gvvwp.level} (same value: 13) - name : string {Iconics.items.[].system.items.gvvwp.name} (same value: 'Weapon Mastery') - uuid : string {Iconics.items.[].system.items.gvvwp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - [gzf67] : object {Iconics.items.[].system.items.gzf67} - img : string {Iconics.items.[].system.items.gzf67.img} (same value: 'icons/magic/holy/prayer-hands-glowing-yellow-white.webp') - level : integer {Iconics.items.[].system.items.gzf67.level} (same value: 9) - name : string {Iconics.items.[].system.items.gzf67.name} (same value: 'Champion Expertise') - uuid : string {Iconics.items.[].system.items.gzf67.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Champion Expertise') - [hbsn6] : object {Iconics.items.[].system.items.hbsn6} - img : string {Iconics.items.[].system.items.hbsn6.img} (same value: 'icons/sundries/scrolls/scroll-writing-tan-grey.webp') - level : integer {Iconics.items.[].system.items.hbsn6.level} (same value: 1) - name : string {Iconics.items.[].system.items.hbsn6.name} (same value: 'Arcane Thesis') - uuid : string {Iconics.items.[].system.items.hbsn6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Thesis') - [hfJPw] : object {Iconics.items.[].system.items.hfJPw} - img : string {Iconics.items.[].system.items.hfJPw.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Iconics.items.[].system.items.hfJPw.level} (same value: 13) - name : string {Iconics.items.[].system.items.hfJPw.name} (same value: 'Light Armor Expertise') - uuid : string {Iconics.items.[].system.items.hfJPw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [hkkx3] : object {Iconics.items.[].system.items.hkkx3} - img : string {Iconics.items.[].system.items.hkkx3.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.hkkx3.level} (same value: 1) - name : string {Iconics.items.[].system.items.hkkx3.name} (same value: 'Forager') - uuid : string {Iconics.items.[].system.items.hkkx3.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [hvaw7] : object {Iconics.items.[].system.items.hvaw7} - img : string {Iconics.items.[].system.items.hvaw7.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.hvaw7.level} (same value: 1) - name : string {Iconics.items.[].system.items.hvaw7.name} (same value: 'Schooled In Secrets') - uuid : string {Iconics.items.[].system.items.hvaw7.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Schooled in Secrets') - [hy4x9] : object {Iconics.items.[].system.items.hy4x9} - img : string {Iconics.items.[].system.items.hy4x9.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.hy4x9.level} (same value: 1) - name : string {Iconics.items.[].system.items.hy4x9.name} (same value: 'Survey Wildlife') - uuid : string {Iconics.items.[].system.items.hy4x9.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Survey Wildlife') - [i3ldz] : object {Iconics.items.[].system.items.i3ldz} - img : string {Iconics.items.[].system.items.i3ldz.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Iconics.items.[].system.items.i3ldz.level} (same value: 15) - name : string {Iconics.items.[].system.items.i3ldz.name} (same value: 'Greater Weapon Specialization') - uuid : string {Iconics.items.[].system.items.i3ldz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [i4R73] : object {Iconics.items.[].system.items.i4R73} - img : string {Iconics.items.[].system.items.i4R73.img} (same value: 'icons/magic/light/projectile-smoke-pink.webp') - level : integer {Iconics.items.[].system.items.i4R73.level} (same value: 1) - name : string {Iconics.items.[].system.items.i4R73.name} (same value: 'Sorcerous Potency') - uuid : string {Iconics.items.[].system.items.i4R73.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerous Potency') - [i55qe] : object {Iconics.items.[].system.items.i55qe} - img : string {Iconics.items.[].system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.i55qe.level} (same value: 13) - name : string {Iconics.items.[].system.items.i55qe.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [i5m1o] : object {Iconics.items.[].system.items.i5m1o} - img : string {Iconics.items.[].system.items.i5m1o.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.i5m1o.level} (same value: 1) - name : string {Iconics.items.[].system.items.i5m1o.name} (same value: 'Natural Medicine') - uuid : string {Iconics.items.[].system.items.i5m1o.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Natural Medicine') - [i7ZpY] : object {Iconics.items.[].system.items.i7ZpY} - img : string {Iconics.items.[].system.items.i7ZpY.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Iconics.items.[].system.items.i7ZpY.level} (same value: 13) - name : string {Iconics.items.[].system.items.i7ZpY.name} (same value: 'Greater Rogue Reflexes') - uuid : string {Iconics.items.[].system.items.i7ZpY.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Rogue Reflexes') - [iEXza] : object {Iconics.items.[].system.items.iEXza} - img : string {Iconics.items.[].system.items.iEXza.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Iconics.items.[].system.items.iEXza.level} (same value: 17) - name : string {Iconics.items.[].system.items.iEXza.name} (same value: 'Perception Mastery') - uuid : string {Iconics.items.[].system.items.iEXza.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [iIH8y] : object {Iconics.items.[].system.items.iIH8y} - img : string {Iconics.items.[].system.items.iIH8y.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.iIH8y.level} (same value: 3) - name : string {Iconics.items.[].system.items.iIH8y.name} (same value: 'Furious Footfalls') - uuid : string {Iconics.items.[].system.items.iIH8y.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Furious Footfalls') - [iUrjR] : object {Iconics.items.[].system.items.iUrjR} - img : string {Iconics.items.[].system.items.iUrjR.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Iconics.items.[].system.items.iUrjR.level} (same value: 9) - name : string {Iconics.items.[].system.items.iUrjR.name} (same value: 'Fortitude Expertise') - uuid : string {Iconics.items.[].system.items.iUrjR.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [ifwyc] : object {Iconics.items.[].system.items.ifwyc} - img : string {Iconics.items.[].system.items.ifwyc.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Iconics.items.[].system.items.ifwyc.level} (same value: 19) - name : string {Iconics.items.[].system.items.ifwyc.name} (same value: 'Legendary Spellcaster') - uuid : string {Iconics.items.[].system.items.ifwyc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [ihbgk] : object {Iconics.items.[].system.items.ihbgk} - img : string {Iconics.items.[].system.items.ihbgk.img} (same value: 'icons/skills/melee/shield-damaged-broken-orange.webp') - level : integer {Iconics.items.[].system.items.ihbgk.level} (same value: 19) - name : string {Iconics.items.[].system.items.ihbgk.name} (same value: 'Devastator') - uuid : string {Iconics.items.[].system.items.ihbgk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devastator') - [ij943] : object {Iconics.items.[].system.items.ij943} - img : string {Iconics.items.[].system.items.ij943.img} (same value: 'icons/environment/people/charge.webp') - level : integer {Iconics.items.[].system.items.ij943.level} (same value: 7) - name : string {Iconics.items.[].system.items.ij943.name} (same value: 'Battlefield Surveyor') - uuid : string {Iconics.items.[].system.items.ij943.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battlefield Surveyor') - [ilsvf] : object {Iconics.items.[].system.items.ilsvf} - img : string {Iconics.items.[].system.items.ilsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.ilsvf.level} (same value: 1) - name : string {Iconics.items.[].system.items.ilsvf.name} (same value: 'Doctrine') - uuid : string {Iconics.items.[].system.items.ilsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') - [iqbky] : object {Iconics.items.[].system.items.iqbky} - img : string {Iconics.items.[].system.items.iqbky.img} (same value: 'icons/skills/melee/unarmed-punch-fist.webp') - level : integer {Iconics.items.[].system.items.iqbky.level} (same value: 1) - name : string {Iconics.items.[].system.items.iqbky.name} (same value: 'Powerful Fist') - uuid : string {Iconics.items.[].system.items.iqbky.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Powerful Fist') - [ixkp9] : object {Iconics.items.[].system.items.ixkp9} - img : string {Iconics.items.[].system.items.ixkp9.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Iconics.items.[].system.items.ixkp9.level} (same value: 1) - name : string {Iconics.items.[].system.items.ixkp9.name} (same value: 'Shield Block') - uuid : string {Iconics.items.[].system.items.ixkp9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [j15np] : object {Iconics.items.[].system.items.j15np} - img : string {Iconics.items.[].system.items.j15np.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.j15np.level} (same value: 5) - name : string {Iconics.items.[].system.items.j15np.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.j15np.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [j5xnl] : object {Iconics.items.[].system.items.j5xnl} - img : string {Iconics.items.[].system.items.j5xnl.img} (same value: 'systems/pf2e/icons/features/classes/alchemical-weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.j5xnl.level} (same value: 7) - name : string {Iconics.items.[].system.items.j5xnl.name} (same value: 'Alchemical Weapon Expertise') - uuid : string {Iconics.items.[].system.items.j5xnl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemical Weapon Expertise') - [jGzHc] : object {Iconics.items.[].system.items.jGzHc} - img : string {Iconics.items.[].system.items.jGzHc.img} (same value: 'icons/magic/light/projectiles-pink-purple.webp') - level : integer {Iconics.items.[].system.items.jGzHc.level} (same value: 15) - name : string {Iconics.items.[].system.items.jGzHc.name} (same value: 'Fourth Apparition') - uuid : string {Iconics.items.[].system.items.jGzHc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Apparition') - [jfaqa] : object {Iconics.items.[].system.items.jfaqa} - img : string {Iconics.items.[].system.items.jfaqa.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.jfaqa.level} (same value: 13) - name : string {Iconics.items.[].system.items.jfaqa.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.jfaqa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [jhhhl] : object {Iconics.items.[].system.items.jhhhl} - img : string {Iconics.items.[].system.items.jhhhl.img} (same value: 'systems/pf2e/icons/features/classes/ranger-weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.jhhhl.level} (same value: 5) - name : string {Iconics.items.[].system.items.jhhhl.name} (same value: 'Ranger Weapon Expertise') - uuid : string {Iconics.items.[].system.items.jhhhl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Weapon Expertise') - [jlyi1] : object {Iconics.items.[].system.items.jlyi1} - img : string {Iconics.items.[].system.items.jlyi1.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.jlyi1.level} (same value: 1) - name : string {Iconics.items.[].system.items.jlyi1.name} (same value: 'Swashbuckler\'s Style') - uuid : string {Iconics.items.[].system.items.jlyi1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swashbuckler\'s Style') - [jpni5] : object {Iconics.items.[].system.items.jpni5} - img : string {Iconics.items.[].system.items.jpni5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.jpni5.level} (same value: 1) - name : string {Iconics.items.[].system.items.jpni5.name} (same value: 'Pickpocket') - uuid : string {Iconics.items.[].system.items.jpni5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pickpocket') - [jtk8p] : object {Iconics.items.[].system.items.jtk8p} - img : string {Iconics.items.[].system.items.jtk8p.img} (same value: 'icons/equipment/neck/necklace-carved-bone-skull.webp') - level : integer {Iconics.items.[].system.items.jtk8p.level} (same value: 17) - name : string {Iconics.items.[].system.items.jtk8p.name} (same value: 'Extreme Curse') - uuid : string {Iconics.items.[].system.items.jtk8p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Extreme Curse') - [jx0fg] : object {Iconics.items.[].system.items.jx0fg} - img : string {Iconics.items.[].system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Iconics.items.[].system.items.jx0fg.level} (same value: 1) - name : string {Iconics.items.[].system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting') - uuid : string {Iconics.items.[].system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting') - [jzu36] : object {Iconics.items.[].system.items.jzu36} - img : string {Iconics.items.[].system.items.jzu36.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.jzu36.level} (same value: 1) - name : string {Iconics.items.[].system.items.jzu36.name} (same value: 'Additional Lore') - uuid : string {Iconics.items.[].system.items.jzu36.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Additional Lore') - [k3mxz] : object {Iconics.items.[].system.items.k3mxz} - img : string {Iconics.items.[].system.items.k3mxz.img} (same value: 'icons/magic/defensive/illusion-evasion-echo-purple.webp') - level : integer {Iconics.items.[].system.items.k3mxz.level} (same value: 13) - name : string {Iconics.items.[].system.items.k3mxz.name} (same value: 'Graceful Mastery') - uuid : string {Iconics.items.[].system.items.k3mxz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Graceful Mastery') - [k3rbd] : object {Iconics.items.[].system.items.k3rbd} - img : string {Iconics.items.[].system.items.k3rbd.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Iconics.items.[].system.items.k3rbd.level} (same value: 9) - name : string {Iconics.items.[].system.items.k3rbd.name} (same value: 'Magical Fortitude') - uuid : string {Iconics.items.[].system.items.k3rbd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [kHuIP] : object {Iconics.items.[].system.items.kHuIP} - img : string {Iconics.items.[].system.items.kHuIP.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Iconics.items.[].system.items.kHuIP.level} (same value: 19) - name : string {Iconics.items.[].system.items.kHuIP.name} (same value: 'Legendary Spellcaster') - uuid : string {Iconics.items.[].system.items.kHuIP.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [kQI3o] : object {Iconics.items.[].system.items.kQI3o} - img : string {Iconics.items.[].system.items.kQI3o.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.kQI3o.level} (same value: 9) - name : string {Iconics.items.[].system.items.kQI3o.name} (same value: 'Reflex Expertise') - uuid : string {Iconics.items.[].system.items.kQI3o.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [l170j] : object {Iconics.items.[].system.items.l170j} - img : string {Iconics.items.[].system.items.l170j.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.l170j.level} (same value: 13) - name : string {Iconics.items.[].system.items.l170j.name} (same value: '(Choice) Greater Field Discovery') - uuid : string {Iconics.items.[].system.items.l170j.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Field Discovery') - [l74fn] : object {Iconics.items.[].system.items.l74fn} - img : string {Iconics.items.[].system.items.l74fn.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.l74fn.level} (same value: 9) - name : string {Iconics.items.[].system.items.l74fn.name} (same value: 'Lightning Reflexes') - uuid : string {Iconics.items.[].system.items.l74fn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [lPyXP] : object {Iconics.items.[].system.items.lPyXP} - img : string {Iconics.items.[].system.items.lPyXP.img} (same value: 'icons/skills/melee/sword-echo-stylized-tan.webp') - level : integer {Iconics.items.[].system.items.lPyXP.level} (same value: 1) - name : string {Iconics.items.[].system.items.lPyXP.name} (same value: 'Humble Strikes') - uuid : string {Iconics.items.[].system.items.lPyXP.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Humble Strikes') - [lS1AZ] : object {Iconics.items.[].system.items.lS1AZ} - img : string {Iconics.items.[].system.items.lS1AZ.img} (same value: 'systems/pf2e/icons/features/classes/walls-of-will.webp') - level : integer {Iconics.items.[].system.items.lS1AZ.level} (same value: 3) - name : string {Iconics.items.[].system.items.lS1AZ.name} (same value: 'Will Expertise') - uuid : string {Iconics.items.[].system.items.lS1AZ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Will Expertise') - [lakjk] : object {Iconics.items.[].system.items.lakjk} - img : string {Iconics.items.[].system.items.lakjk.img} (same value: 'icons/sundries/flags/banner-standard-tattered-red.webp') - level : integer {Iconics.items.[].system.items.lakjk.level} (same value: 3) - name : string {Iconics.items.[].system.items.lakjk.name} (same value: 'Bravery') - uuid : string {Iconics.items.[].system.items.lakjk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bravery') - [lqbki] : object {Iconics.items.[].system.items.lqbki} - img : string {Iconics.items.[].system.items.lqbki.img} (same value: 'icons/commodities/biological/organ-brain-pink-purple.webp') - level : integer {Iconics.items.[].system.items.lqbki.level} (same value: 3) - name : string {Iconics.items.[].system.items.lqbki.name} (same value: 'Keen Recollection') - uuid : string {Iconics.items.[].system.items.lqbki.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Keen Recollection') - [ly271] : object {Iconics.items.[].system.items.ly271} - img : string {Iconics.items.[].system.items.ly271.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Iconics.items.[].system.items.ly271.level} (same value: 7) - name : string {Iconics.items.[].system.items.ly271.name} (same value: 'Vigilant Senses') - uuid : string {Iconics.items.[].system.items.ly271.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [m4r06] : object {Iconics.items.[].system.items.m4r06} - img : string {Iconics.items.[].system.items.m4r06.img} (same value: 'systems/pf2e/icons/features/classes/stylish-tricks.webp') - level : integer {Iconics.items.[].system.items.m4r06.level} (same value: 3) - name : string {Iconics.items.[].system.items.m4r06.name} (same value: 'Stylish Tricks') - uuid : string {Iconics.items.[].system.items.m4r06.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Stylish Tricks') - [m8rj4] : object {Iconics.items.[].system.items.m8rj4} - img : string {Iconics.items.[].system.items.m8rj4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.m8rj4.level} (same value: 5) - name : string {Iconics.items.[].system.items.m8rj4.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.m8rj4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [mb94u] : object {Iconics.items.[].system.items.mb94u} - img : string {Iconics.items.[].system.items.mb94u.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Iconics.items.[].system.items.mb94u.level} (same value: 19) - name : string {Iconics.items.[].system.items.mb94u.name} (same value: 'Light Armor Mastery (Level 19)') - uuid : string {Iconics.items.[].system.items.mb94u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [mh4q8] : object {Iconics.items.[].system.items.mh4q8} - img : string {Iconics.items.[].system.items.mh4q8.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Iconics.items.[].system.items.mh4q8.level} (same value: 11) - name : string {Iconics.items.[].system.items.mh4q8.name} (same value: 'Vigilant Senses') - uuid : string {Iconics.items.[].system.items.mh4q8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [mjeZi] : object {Iconics.items.[].system.items.mjeZi} - img : string {Iconics.items.[].system.items.mjeZi.img} (same value: 'icons/creatures/amphibians/treefrog-leaf-green.webp') - level : integer {Iconics.items.[].system.items.mjeZi.level} (same value: 1) - name : string {Iconics.items.[].system.items.mjeZi.name} (same value: 'Voice of Nature') - uuid : string {Iconics.items.[].system.items.mjeZi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Voice of Nature') - [mysbh] : object {Iconics.items.[].system.items.mysbh} - img : string {Iconics.items.[].system.items.mysbh.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Iconics.items.[].system.items.mysbh.level} (same value: 19) - name : string {Iconics.items.[].system.items.mysbh.name} (same value: 'Light Armor Mastery') - uuid : string {Iconics.items.[].system.items.mysbh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [n1uo5] : object {Iconics.items.[].system.items.n1uo5} - img : string {Iconics.items.[].system.items.n1uo5.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Iconics.items.[].system.items.n1uo5.level} (same value: 7) - name : string {Iconics.items.[].system.items.n1uo5.name} (same value: 'Expert Spellcaster') - uuid : string {Iconics.items.[].system.items.n1uo5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [n7ltm] : object {Iconics.items.[].system.items.n7ltm} - img : string {Iconics.items.[].system.items.n7ltm.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Iconics.items.[].system.items.n7ltm.level} (same value: 7) - name : string {Iconics.items.[].system.items.n7ltm.name} (same value: 'Unassailable Soul') - uuid : string {Iconics.items.[].system.items.n7ltm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unassailable Soul') - [nDs9V] : object {Iconics.items.[].system.items.nDs9V} - img : string {Iconics.items.[].system.items.nDs9V.img} (same value: 'icons/skills/melee/weapons-crossed-swords-purple.webp') - level : integer {Iconics.items.[].system.items.nDs9V.level} (same value: 1) - name : string {Iconics.items.[].system.items.nDs9V.name} (same value: 'Deific Weapon') - uuid : string {Iconics.items.[].system.items.nDs9V.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deific Weapon') - [nHlek] : object {Iconics.items.[].system.items.nHlek} - img : string {Iconics.items.[].system.items.nHlek.img} (same value: 'icons/sundries/scrolls/scroll-yellow-teal.webp') - level : integer {Iconics.items.[].system.items.nHlek.level} (same value: 11) - name : string {Iconics.items.[].system.items.nHlek.name} (same value: 'Divine Access') - uuid : string {Iconics.items.[].system.items.nHlek.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Access') - [nilrb] : object {Iconics.items.[].system.items.nilrb} - img : string {Iconics.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {Iconics.items.[].system.items.nilrb.level} (same value: 9) - name : string {Iconics.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {Iconics.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - [njgcl] : object {Iconics.items.[].system.items.njgcl} - img : string {Iconics.items.[].system.items.njgcl.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Iconics.items.[].system.items.njgcl.level} (same value: 15) - name : string {Iconics.items.[].system.items.njgcl.name} (same value: 'Greater Weapon Specialization (Barbarian)') - uuid : string {Iconics.items.[].system.items.njgcl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization (Barbarian)') - [nvyh4] : object {Iconics.items.[].system.items.nvyh4} - img : string {Iconics.items.[].system.items.nvyh4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Iconics.items.[].system.items.nvyh4.level} (same value: 13) - name : string {Iconics.items.[].system.items.nvyh4.name} (same value: 'Weapon Mastery') - uuid : string {Iconics.items.[].system.items.nvyh4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - [o2Jz5] : object {Iconics.items.[].system.items.o2Jz5} - img : string {Iconics.items.[].system.items.o2Jz5.img} (same value: 'icons/skills/melee/maneuver-greatsword-yellow.webp') - level : integer {Iconics.items.[].system.items.o2Jz5.level} (same value: 1) - name : string {Iconics.items.[].system.items.o2Jz5.name} (same value: 'Stylish Combatant') - uuid : string {Iconics.items.[].system.items.o2Jz5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Stylish Combatant') - [o4f3f] : object {Iconics.items.[].system.items.o4f3f} - img : string {Iconics.items.[].system.items.o4f3f.img} (same value: 'icons/sundries/flags/banner-symbol-axe-red.webp') - level : integer {Iconics.items.[].system.items.o4f3f.level} (same value: 3) - name : string {Iconics.items.[].system.items.o4f3f.name} (same value: 'Opportune Riposte') - uuid : string {Iconics.items.[].system.items.o4f3f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Opportune Riposte') - [o4ypa] : object {Iconics.items.[].system.items.o4ypa} - img : string {Iconics.items.[].system.items.o4ypa.img} (same value: 'icons/skills/melee/blade-tip-chipped-blood-red.webp') - level : integer {Iconics.items.[].system.items.o4ypa.level} (same value: 13) - name : string {Iconics.items.[].system.items.o4ypa.name} (same value: 'Weapon Fury') - uuid : string {Iconics.items.[].system.items.o4ypa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Mastery') - [o89io] : object {Iconics.items.[].system.items.o89io} - img : string {Iconics.items.[].system.items.o89io.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.o89io.level} (same value: 1) - name : string {Iconics.items.[].system.items.o89io.name} (same value: 'Methodology') - uuid : string {Iconics.items.[].system.items.o89io.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Methodology') - [oNOEz] : object {Iconics.items.[].system.items.oNOEz} - img : string {Iconics.items.[].system.items.oNOEz.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Iconics.items.[].system.items.oNOEz.level} (same value: 5) - name : string {Iconics.items.[].system.items.oNOEz.name} (same value: 'Reflex Expertise') - uuid : string {Iconics.items.[].system.items.oNOEz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [oXT0E] : object {Iconics.items.[].system.items.oXT0E} - img : string {Iconics.items.[].system.items.oXT0E.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {Iconics.items.[].system.items.oXT0E.level} (same value: 1) - name : string {Iconics.items.[].system.items.oXT0E.name} (same value: 'Wizard Spellcasting') - uuid : string {Iconics.items.[].system.items.oXT0E.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wizard Spellcasting') - [oj8f7] : object {Iconics.items.[].system.items.oj8f7} - img : string {Iconics.items.[].system.items.oj8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.oj8f7.level} (same value: 1) - name : string {Iconics.items.[].system.items.oj8f7.name} (same value: 'First Doctrine') - uuid : string {Iconics.items.[].system.items.oj8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') - [oktpj] : object {Iconics.items.[].system.items.oktpj} - img : string {Iconics.items.[].system.items.oktpj.img} (same value: 'icons/commodities/treasure/medal-ribbon-gold-blue.webp') - level : integer {Iconics.items.[].system.items.oktpj.level} (same value: 9) - name : string {Iconics.items.[].system.items.oktpj.name} (same value: 'Investigator Expertise') - uuid : string {Iconics.items.[].system.items.oktpj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Investigator Expertise') - [osijO] : object {Iconics.items.[].system.items.osijO} - img : string {Iconics.items.[].system.items.osijO.img} (same value: 'icons/equipment/feet/boots-leather-laced-brown.webp') - level : integer {Iconics.items.[].system.items.osijO.level} (same value: 11) - name : string {Iconics.items.[].system.items.osijO.name} (same value: 'Unimpeded Journey') - uuid : string {Iconics.items.[].system.items.osijO.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unimpeded Journey') - [oyw8v] : object {Iconics.items.[].system.items.oyw8v} - img : string {Iconics.items.[].system.items.oyw8v.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.oyw8v.level} (same value: 1) - name : string {Iconics.items.[].system.items.oyw8v.name} (same value: 'Muses') - uuid : string {Iconics.items.[].system.items.oyw8v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Muses') - [p941e] : object {Iconics.items.[].system.items.p941e} - img : string {Iconics.items.[].system.items.p941e.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {Iconics.items.[].system.items.p941e.level} (same value: 3) - name : string {Iconics.items.[].system.items.p941e.name} (same value: 'Deny Advantage') - uuid : string {Iconics.items.[].system.items.p941e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [p9c01] : object {Iconics.items.[].system.items.p9c01} - img : string {Iconics.items.[].system.items.p9c01.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Iconics.items.[].system.items.p9c01.level} (same value: 9) - name : string {Iconics.items.[].system.items.p9c01.name} (same value: 'Magical Fortitude') - uuid : string {Iconics.items.[].system.items.p9c01.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [pRGkq] : object {Iconics.items.[].system.items.pRGkq} - img : string {Iconics.items.[].system.items.pRGkq.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.pRGkq.level} (same value: 9) - name : string {Iconics.items.[].system.items.pRGkq.name} (same value: 'Perception Expertise') - uuid : string {Iconics.items.[].system.items.pRGkq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [pToae] : object {Iconics.items.[].system.items.pToae} - img : string {Iconics.items.[].system.items.pToae.img} (same value: 'icons/commodities/treasure/token-engraved-purple-glowing.webp') - level : integer {Iconics.items.[].system.items.pToae.level} (same value: 7) - name : string {Iconics.items.[].system.items.pToae.name} (same value: 'Dominion Epithet') - uuid : string {Iconics.items.[].system.items.pToae.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Dominion Epithet') - [pfjze] : object {Iconics.items.[].system.items.pfjze} - img : string {Iconics.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {Iconics.items.[].system.items.pfjze.level} (same value: 15) - name : string {Iconics.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {Iconics.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - [pgk3u] : object {Iconics.items.[].system.items.pgk3u} - img : string {Iconics.items.[].system.items.pgk3u.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Iconics.items.[].system.items.pgk3u.level} (same value: 13) - name : string {Iconics.items.[].system.items.pgk3u.name} (same value: 'Armor Mastery') - uuid : string {Iconics.items.[].system.items.pgk3u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [plldb] : object {Iconics.items.[].system.items.plldb} - img : string {Iconics.items.[].system.items.plldb.img} (same value: 'icons/consumables/potions/potion-round-corked-glowing-green.webp') - level : integer {Iconics.items.[].system.items.plldb.level} (same value: 9) - name : string {Iconics.items.[].system.items.plldb.name} (same value: 'Alchemical Expertise') - uuid : string {Iconics.items.[].system.items.plldb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemical Expertise') - [pryw9] : object {Iconics.items.[].system.items.pryw9} - img : string {Iconics.items.[].system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Iconics.items.[].system.items.pryw9.level} (same value: 3) - name : string {Iconics.items.[].system.items.pryw9.name} (same value: 'Signature Spells') - uuid : string {Iconics.items.[].system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [pvlD2] : object {Iconics.items.[].system.items.pvlD2} - img : string {Iconics.items.[].system.items.pvlD2.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Iconics.items.[].system.items.pvlD2.level} (same value: 13) - name : string {Iconics.items.[].system.items.pvlD2.name} (same value: 'Perception Legend') - uuid : string {Iconics.items.[].system.items.pvlD2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [q0xyz] : object {Iconics.items.[].system.items.q0xyz} - img : string {Iconics.items.[].system.items.q0xyz.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Iconics.items.[].system.items.q0xyz.level} (same value: 17) - name : string {Iconics.items.[].system.items.q0xyz.name} (same value: 'Armor Mastery') - uuid : string {Iconics.items.[].system.items.q0xyz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [q2jao] : object {Iconics.items.[].system.items.q2jao} - img : string {Iconics.items.[].system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Iconics.items.[].system.items.q2jao.level} (same value: 13) - name : string {Iconics.items.[].system.items.q2jao.name} (same value: 'Defensive Robes') - uuid : string {Iconics.items.[].system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [q4i1v] : object {Iconics.items.[].system.items.q4i1v} - img : string {Iconics.items.[].system.items.q4i1v.img} (same value: 'systems/pf2e/icons/features/classes/witch-spellcasting.webp') - level : integer {Iconics.items.[].system.items.q4i1v.level} (same value: 1) - name : string {Iconics.items.[].system.items.q4i1v.name} (same value: 'Witch Spellcasting') - uuid : string {Iconics.items.[].system.items.q4i1v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Witch Spellcasting') - [q84eq] : object {Iconics.items.[].system.items.q84eq} - img : string {Iconics.items.[].system.items.q84eq.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Iconics.items.[].system.items.q84eq.level} (same value: 13) - name : string {Iconics.items.[].system.items.q84eq.name} (same value: 'Light Armor Expertise') - uuid : string {Iconics.items.[].system.items.q84eq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [q8nk5] : object {Iconics.items.[].system.items.q8nk5} - img : string {Iconics.items.[].system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Iconics.items.[].system.items.q8nk5.level} (same value: 19) - name : string {Iconics.items.[].system.items.q8nk5.name} (same value: 'Legendary Spellcaster') - uuid : string {Iconics.items.[].system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [q8t33] : object {Iconics.items.[].system.items.q8t33} - img : string {Iconics.items.[].system.items.q8t33.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.q8t33.level} (same value: 1) - name : string {Iconics.items.[].system.items.q8t33.name} (same value: 'Fascinating Performance') - uuid : string {Iconics.items.[].system.items.q8t33.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Fascinating Performance') - [qev30] : object {Iconics.items.[].system.items.qev30} - img : string {Iconics.items.[].system.items.qev30.img} (same value: 'icons/equipment/head/hat-pointed-leather-black-glowing.webp') - level : integer {Iconics.items.[].system.items.qev30.level} (same value: 1) - name : string {Iconics.items.[].system.items.qev30.name} (same value: 'Occult Spellcasting') - uuid : string {Iconics.items.[].system.items.qev30.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Occult Spellcasting') - [qh9xw] : object {Iconics.items.[].system.items.qh9xw} - img : string {Iconics.items.[].system.items.qh9xw.img} (same value: 'icons/magic/symbols/mask-yellow-orange.webp') - level : integer {Iconics.items.[].system.items.qh9xw.level} (same value: 11) - name : string {Iconics.items.[].system.items.qh9xw.name} (same value: 'Mighty Rage') - uuid : string {Iconics.items.[].system.items.qh9xw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mighty Rage') - [qimsg] : object {Iconics.items.[].system.items.qimsg} - img : string {Iconics.items.[].system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.qimsg.level} (same value: 1) - name : string {Iconics.items.[].system.items.qimsg.name} (same value: 'Bloodline') - uuid : string {Iconics.items.[].system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline') - [qo5ao] : object {Iconics.items.[].system.items.qo5ao} - img : string {Iconics.items.[].system.items.qo5ao.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.qo5ao.level} (same value: 5) - name : string {Iconics.items.[].system.items.qo5ao.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.qo5ao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise (Swashbuckler)') - [qqwd4] : object {Iconics.items.[].system.items.qqwd4} - img : string {Iconics.items.[].system.items.qqwd4.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.qqwd4.level} (same value: 11) - name : string {Iconics.items.[].system.items.qqwd4.name} (same value: 'Alertness') - uuid : string {Iconics.items.[].system.items.qqwd4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [qwerc] : object {Iconics.items.[].system.items.qwerc} - img : string {Iconics.items.[].system.items.qwerc.img} (same value: 'systems/pf2e/icons/features/classes/master-detective.webp') - level : integer {Iconics.items.[].system.items.qwerc.level} (same value: 19) - name : string {Iconics.items.[].system.items.qwerc.name} (same value: 'Master Detective') - uuid : string {Iconics.items.[].system.items.qwerc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Detective') - [qx6de] : object {Iconics.items.[].system.items.qx6de} - img : string {Iconics.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {Iconics.items.[].system.items.qx6de.level} (same value: 1) - name : string {Iconics.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {Iconics.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - [r346v] : object {Iconics.items.[].system.items.r346v} - img : string {Iconics.items.[].system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp') - level : integer {Iconics.items.[].system.items.r346v.level} (same value: 1) - name : string {Iconics.items.[].system.items.r346v.name} (same value: 'Bloodline Spells') - uuid : string {Iconics.items.[].system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells') - [r3xJI] : object {Iconics.items.[].system.items.r3xJI} - img : string {Iconics.items.[].system.items.r3xJI.img} (same value: 'icons/magic/holy/angel-wings-gray.webp') - level : integer {Iconics.items.[].system.items.r3xJI.level} (same value: 7) - name : string {Iconics.items.[].system.items.r3xJI.name} (same value: 'Sacred Body') - uuid : string {Iconics.items.[].system.items.r3xJI.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sacred Body') - [r47we] : object {Iconics.items.[].system.items.r47we} - img : string {Iconics.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.r47we.level} (same value: 15) - name : string {Iconics.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine') - uuid : string {Iconics.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine') - [r4pcs] : object {Iconics.items.[].system.items.r4pcs} - img : string {Iconics.items.[].system.items.r4pcs.img} (same value: 'icons/skills/melee/unarmed-punch-fist-yellow-red.webp') - level : integer {Iconics.items.[].system.items.r4pcs.level} (same value: 19) - name : string {Iconics.items.[].system.items.r4pcs.name} (same value: 'Hero\'s Defiance') - uuid : string {Iconics.items.[].system.items.r4pcs.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hero\'s Defiance') - [rCZNC] : object {Iconics.items.[].system.items.rCZNC} - img : string {Iconics.items.[].system.items.rCZNC.img} (same value: 'icons/skills/targeting/target-glowing-yellow.webp') - level : integer {Iconics.items.[].system.items.rCZNC.level} (same value: 19) - name : string {Iconics.items.[].system.items.rCZNC.name} (same value: 'Final Gate') - uuid : string {Iconics.items.[].system.items.rCZNC.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Gate') - [rGBjw] : object {Iconics.items.[].system.items.rGBjw} - img : string {Iconics.items.[].system.items.rGBjw.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Iconics.items.[].system.items.rGBjw.level} (same value: 19) - name : string {Iconics.items.[].system.items.rGBjw.name} (same value: 'Armor Mastery') - uuid : string {Iconics.items.[].system.items.rGBjw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [rOa1O] : object {Iconics.items.[].system.items.rOa1O} - img : string {Iconics.items.[].system.items.rOa1O.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Iconics.items.[].system.items.rOa1O.level} (same value: 13) - name : string {Iconics.items.[].system.items.rOa1O.name} (same value: 'Third Gate\'s Threshold') - uuid : string {Iconics.items.[].system.items.rOa1O.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Gate\'s Threshold') - [rPn69] : object {Iconics.items.[].system.items.rPn69} - img : string {Iconics.items.[].system.items.rPn69.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Iconics.items.[].system.items.rPn69.level} (same value: 15) - name : string {Iconics.items.[].system.items.rPn69.name} (same value: 'Greater Weapon Specialization') - uuid : string {Iconics.items.[].system.items.rPn69.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [rQJDP] : object {Iconics.items.[].system.items.rQJDP} - img : string {Iconics.items.[].system.items.rQJDP.img} (same value: 'icons/magic/life/heart-red-blue.webp') - level : integer {Iconics.items.[].system.items.rQJDP.level} (same value: 17) - name : string {Iconics.items.[].system.items.rQJDP.name} (same value: 'Greater Performer\'s Heart') - uuid : string {Iconics.items.[].system.items.rQJDP.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Performer\'s Heart') - [rmucq] : object {Iconics.items.[].system.items.rmucq} - img : string {Iconics.items.[].system.items.rmucq.img} (same value: 'systems/pf2e/icons/features/classes/familiar.webp') - level : integer {Iconics.items.[].system.items.rmucq.level} (same value: 1) - name : string {Iconics.items.[].system.items.rmucq.name} (same value: 'Familiar (Witch)') - uuid : string {Iconics.items.[].system.items.rmucq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Familiar (Witch)') - [rpCw8] : object {Iconics.items.[].system.items.rpCw8} - img : string {Iconics.items.[].system.items.rpCw8.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.rpCw8.level} (same value: 17) - name : string {Iconics.items.[].system.items.rpCw8.name} (same value: 'Abundant Vials') - uuid : string {Iconics.items.[].system.items.rpCw8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Abundant Vials') - [rwf2s] : object {Iconics.items.[].system.items.rwf2s} - img : string {Iconics.items.[].system.items.rwf2s.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Iconics.items.[].system.items.rwf2s.level} (same value: 13) - name : string {Iconics.items.[].system.items.rwf2s.name} (same value: 'Weapon Mastery') - uuid : string {Iconics.items.[].system.items.rwf2s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - [rz4r2] : object {Iconics.items.[].system.items.rz4r2} - img : string {Iconics.items.[].system.items.rz4r2.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Iconics.items.[].system.items.rz4r2.level} (same value: 15) - name : string {Iconics.items.[].system.items.rz4r2.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Iconics.items.[].system.items.rz4r2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [s5lxl] : object {Iconics.items.[].system.items.s5lxl} - img : string {Iconics.items.[].system.items.s5lxl.img} (same value: 'icons/tools/smithing/furnace-fire-metal-orange.webp') - level : integer {Iconics.items.[].system.items.s5lxl.level} (same value: 19) - name : string {Iconics.items.[].system.items.s5lxl.name} (same value: 'Armor of Fury') - uuid : string {Iconics.items.[].system.items.s5lxl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor of Fury') - [s7kqn] : object {Iconics.items.[].system.items.s7kqn} - img : string {Iconics.items.[].system.items.s7kqn.img} (same value: 'icons/creatures/eyes/humanoid-single-red-brown.webp') - level : integer {Iconics.items.[].system.items.s7kqn.level} (same value: 1) - name : string {Iconics.items.[].system.items.s7kqn.name} (same value: 'Hunt Prey') - uuid : string {Iconics.items.[].system.items.s7kqn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunt Prey') - [sbys9] : object {Iconics.items.[].system.items.sbys9} - img : string {Iconics.items.[].system.items.sbys9.img} (same value: 'systems/pf2e/icons/features/classes/hexes.webp') - level : integer {Iconics.items.[].system.items.sbys9.level} (same value: 1) - name : string {Iconics.items.[].system.items.sbys9.name} (same value: 'Hexes') - uuid : string {Iconics.items.[].system.items.sbys9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hex Spells') - [sesh2] : object {Iconics.items.[].system.items.sesh2} - img : string {Iconics.items.[].system.items.sesh2.img} (same value: 'systems/pf2e/icons/features/classes/greater-resolve.webp') - level : integer {Iconics.items.[].system.items.sesh2.level} (same value: 17) - name : string {Iconics.items.[].system.items.sesh2.name} (same value: 'Greater Resolve') - uuid : string {Iconics.items.[].system.items.sesh2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Resolve') - [sjjee] : object {Iconics.items.[].system.items.sjjee} - img : string {Iconics.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {Iconics.items.[].system.items.sjjee.level} (same value: 3) - name : string {Iconics.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {Iconics.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [skjy3] : object {Iconics.items.[].system.items.skjy3} - img : string {Iconics.items.[].system.items.skjy3.img} (same value: 'systems/pf2e/icons/features/classes/devise-a-stratagem.webp') - level : integer {Iconics.items.[].system.items.skjy3.level} (same value: 1) - name : string {Iconics.items.[].system.items.skjy3.name} (same value: 'Devise a Stratagem') - uuid : string {Iconics.items.[].system.items.skjy3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devise a Stratagem') - [sltbp] : object {Iconics.items.[].system.items.sltbp} - img : string {Iconics.items.[].system.items.sltbp.img} (same value: 'icons/weapons/daggers/dagger-double-engraved-black.webp') - level : integer {Iconics.items.[].system.items.sltbp.level} (same value: 9) - name : string {Iconics.items.[].system.items.sltbp.name} (same value: 'Exemplary Finisher') - uuid : string {Iconics.items.[].system.items.sltbp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Exemplary Finisher') - [spb04] : object {Iconics.items.[].system.items.spb04} - img : string {Iconics.items.[].system.items.spb04.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.spb04.level} (same value: 7) - name : string {Iconics.items.[].system.items.spb04.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.spb04.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [t02dj] : object {Iconics.items.[].system.items.t02dj} - img : string {Iconics.items.[].system.items.t02dj.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Iconics.items.[].system.items.t02dj.level} (same value: 13) - name : string {Iconics.items.[].system.items.t02dj.name} (same value: 'Light Armor Expertise') - uuid : string {Iconics.items.[].system.items.t02dj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [t4zic] : object {Iconics.items.[].system.items.t4zic} - img : string {Iconics.items.[].system.items.t4zic.img} (same value: 'icons/magic/unholy/silhouette-robe-evil-power.webp') - level : integer {Iconics.items.[].system.items.t4zic.level} (same value: 9) - name : string {Iconics.items.[].system.items.t4zic.name} (same value: 'Monk Expertise') - uuid : string {Iconics.items.[].system.items.t4zic.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Monk Expertise') - [t8VSZ] : object {Iconics.items.[].system.items.t8VSZ} - img : string {Iconics.items.[].system.items.t8VSZ.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Iconics.items.[].system.items.t8VSZ.level} (same value: 3) - name : string {Iconics.items.[].system.items.t8VSZ.name} (same value: 'Fortitude Expertise') - uuid : string {Iconics.items.[].system.items.t8VSZ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [tD16x] : object {Iconics.items.[].system.items.tD16x} - img : string {Iconics.items.[].system.items.tD16x.img} (same value: 'systems/pf2e/icons/spells/disapperance.webp') - level : integer {Iconics.items.[].system.items.tD16x.level} (same value: 3) - name : string {Iconics.items.[].system.items.tD16x.name} (same value: 'Extract Element') - uuid : string {Iconics.items.[].system.items.tD16x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Extract Element') - [tasue] : object {Iconics.items.[].system.items.tasue} - img : string {Iconics.items.[].system.items.tasue.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.tasue.level} (same value: 1) - name : string {Iconics.items.[].system.items.tasue.name} (same value: 'Patron') - uuid : string {Iconics.items.[].system.items.tasue.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Patron') - [thypm] : object {Iconics.items.[].system.items.thypm} - img : string {Iconics.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {Iconics.items.[].system.items.thypm.level} (same value: 19) - name : string {Iconics.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {Iconics.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [tlo7a] : object {Iconics.items.[].system.items.tlo7a} - img : string {Iconics.items.[].system.items.tlo7a.img} (same value: 'icons/magic/light/explosion-star-glow-silhouette.webp') - level : integer {Iconics.items.[].system.items.tlo7a.level} (same value: 3) - name : string {Iconics.items.[].system.items.tlo7a.name} (same value: 'Divine Ally') - uuid : string {Iconics.items.[].system.items.tlo7a.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Blessing of the Devoted') - [tp5pg] : object {Iconics.items.[].system.items.tp5pg} - img : string {Iconics.items.[].system.items.tp5pg.img} (same value: 'icons/skills/social/intimidation-impressing.webp') - level : integer {Iconics.items.[].system.items.tp5pg.level} (same value: 9) - name : string {Iconics.items.[].system.items.tp5pg.name} (same value: 'Raging Resistance') - uuid : string {Iconics.items.[].system.items.tp5pg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Raging Resistance') - [tr1s2] : object {Iconics.items.[].system.items.tr1s2} - img : string {Iconics.items.[].system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Iconics.items.[].system.items.tr1s2.level} (same value: 5) - name : string {Iconics.items.[].system.items.tr1s2.name} (same value: 'Magical Fortitude') - uuid : string {Iconics.items.[].system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [txlgu] : object {Iconics.items.[].system.items.txlgu} - img : string {Iconics.items.[].system.items.txlgu.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Iconics.items.[].system.items.txlgu.level} (same value: 9) - name : string {Iconics.items.[].system.items.txlgu.name} (same value: 'Combat Flexibility') - uuid : string {Iconics.items.[].system.items.txlgu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Combat Flexibility') - [u1d1r] : object {Iconics.items.[].system.items.u1d1r} - img : string {Iconics.items.[].system.items.u1d1r.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.u1d1r.level} (same value: 7) - name : string {Iconics.items.[].system.items.u1d1r.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.u1d1r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [u3nsr] : object {Iconics.items.[].system.items.u3nsr} - img : string {Iconics.items.[].system.items.u3nsr.img} (same value: 'systems/pf2e/icons/features/classes/strategic-strike.webp') - level : integer {Iconics.items.[].system.items.u3nsr.level} (same value: 1) - name : string {Iconics.items.[].system.items.u3nsr.name} (same value: 'Strategic Strike') - uuid : string {Iconics.items.[].system.items.u3nsr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Strategic Strike') - [u8k07] : object {Iconics.items.[].system.items.u8k07} - img : string {Iconics.items.[].system.items.u8k07.img} (same value: 'icons/weapons/swords/sword-guard-steel-green.webp') - level : integer {Iconics.items.[].system.items.u8k07.level} (same value: 5) - name : string {Iconics.items.[].system.items.u8k07.name} (same value: 'Fighter Weapon Mastery') - uuid : string {Iconics.items.[].system.items.u8k07.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery') - [uKeq1] : object {Iconics.items.[].system.items.uKeq1} - img : string {Iconics.items.[].system.items.uKeq1.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Iconics.items.[].system.items.uKeq1.level} (same value: 15) - name : string {Iconics.items.[].system.items.uKeq1.name} (same value: 'Greater Weapon Specialization') - uuid : string {Iconics.items.[].system.items.uKeq1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [uazZg] : object {Iconics.items.[].system.items.uazZg} - img : string {Iconics.items.[].system.items.uazZg.img} (same value: 'icons/magic/light/hand-sparks-glow-yellow.webp') - level : integer {Iconics.items.[].system.items.uazZg.level} (same value: 1) - name : string {Iconics.items.[].system.items.uazZg.name} (same value: 'Divine Spark and Ikons') - uuid : string {Iconics.items.[].system.items.uazZg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Spark and Ikons') - [udbeu] : object {Iconics.items.[].system.items.udbeu} - img : string {Iconics.items.[].system.items.udbeu.img} (same value: 'icons/magic/lightning/fist-unarmed-strike-blue-green.webp') - level : integer {Iconics.items.[].system.items.udbeu.level} (same value: 9) - name : string {Iconics.items.[].system.items.udbeu.name} (same value: 'Metal Strikes') - uuid : string {Iconics.items.[].system.items.udbeu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Metal Strikes') - [udfhZ] : object {Iconics.items.[].system.items.udfhZ} - img : string {Iconics.items.[].system.items.udfhZ.img} (same value: 'icons/magic/water/wave-water-teal.webp') - level : integer {Iconics.items.[].system.items.udfhZ.level} (same value: 7) - name : string {Iconics.items.[].system.items.udfhZ.name} (same value: 'Kinetic Expertise') - uuid : string {Iconics.items.[].system.items.udfhZ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Kinetic Expertise') - [uhbeo] : object {Iconics.items.[].system.items.uhbeo} - img : string {Iconics.items.[].system.items.uhbeo.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.uhbeo.level} (same value: 1) - name : string {Iconics.items.[].system.items.uhbeo.name} (same value: 'Instinct') - uuid : string {Iconics.items.[].system.items.uhbeo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Instinct') - [uo4PG] : object {Iconics.items.[].system.items.uo4PG} - img : string {Iconics.items.[].system.items.uo4PG.img} (same value: 'systems/pf2e/icons/features/classes/walls-of-will.webp') - level : integer {Iconics.items.[].system.items.uo4PG.level} (same value: 3) - name : string {Iconics.items.[].system.items.uo4PG.name} (same value: 'Will Expertise') - uuid : string {Iconics.items.[].system.items.uo4PG.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Will Expertise') - [upgl9] : object {Iconics.items.[].system.items.upgl9} - img : string {Iconics.items.[].system.items.upgl9.img} (same value: 'icons/skills/ranged/target-bullseye-arrow-yellow.webp') - level : integer {Iconics.items.[].system.items.upgl9.level} (same value: 9) - name : string {Iconics.items.[].system.items.upgl9.name} (same value: 'Ranger Expertise') - uuid : string {Iconics.items.[].system.items.upgl9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Expertise') - [uzcka] : object {Iconics.items.[].system.items.uzcka} - img : string {Iconics.items.[].system.items.uzcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.uzcka.level} (same value: 7) - name : string {Iconics.items.[].system.items.uzcka.name} (same value: 'Third Doctrine') - uuid : string {Iconics.items.[].system.items.uzcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') - [v5yt7] : object {Iconics.items.[].system.items.v5yt7} - img : string {Iconics.items.[].system.items.v5yt7.img} (same value: 'icons/weapons/wands/wand-carved-pink.webp') - level : integer {Iconics.items.[].system.items.v5yt7.level} (same value: 1) - name : string {Iconics.items.[].system.items.v5yt7.name} (same value: 'Arcane Bond') - uuid : string {Iconics.items.[].system.items.v5yt7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Bond') - [vOE57] : object {Iconics.items.[].system.items.vOE57} - img : string {Iconics.items.[].system.items.vOE57.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.vOE57.level} (same value: 11) - name : string {Iconics.items.[].system.items.vOE57.name} (same value: 'Advanced Vials') - uuid : string {Iconics.items.[].system.items.vOE57.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Advanced Vials') - [vkt9a] : object {Iconics.items.[].system.items.vkt9a} - img : string {Iconics.items.[].system.items.vkt9a.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Iconics.items.[].system.items.vkt9a.level} (same value: 5) - name : string {Iconics.items.[].system.items.vkt9a.name} (same value: 'Magical Fortitude') - uuid : string {Iconics.items.[].system.items.vkt9a.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [vmpzh] : object {Iconics.items.[].system.items.vmpzh} - img : string {Iconics.items.[].system.items.vmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') - level : integer {Iconics.items.[].system.items.vmpzh.level} (same value: 19) - name : string {Iconics.items.[].system.items.vmpzh.name} (same value: 'Miraculous Spell') - uuid : string {Iconics.items.[].system.items.vmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') - [vo9ge] : object {Iconics.items.[].system.items.vo9ge} - img : string {Iconics.items.[].system.items.vo9ge.img} (same value: 'systems/pf2e/icons/features/ancestry/sharp-beak.webp') - level : integer {Iconics.items.[].system.items.vo9ge.level} (same value: 0) - name : string {Iconics.items.[].system.items.vo9ge.name} (same value: 'Sharp Beak') - uuid : string {Iconics.items.[].system.items.vo9ge.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Sharp Beak') - [vq6ja] : object {Iconics.items.[].system.items.vq6ja} - img : string {Iconics.items.[].system.items.vq6ja.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Iconics.items.[].system.items.vq6ja.level} (same value: 7) - name : string {Iconics.items.[].system.items.vq6ja.name} (same value: 'Expert Spellcaster') - uuid : string {Iconics.items.[].system.items.vq6ja.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [vrd25] : object {Iconics.items.[].system.items.vrd25} - img : string {Iconics.items.[].system.items.vrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.vrd25.level} (same value: 13) - name : string {Iconics.items.[].system.items.vrd25.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.vrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [vv9fi] : object {Iconics.items.[].system.items.vv9fi} - img : string {Iconics.items.[].system.items.vv9fi.img} (same value: 'icons/tools/hand/hammer-and-nail.webp') - level : integer {Iconics.items.[].system.items.vv9fi.level} (same value: 3) - name : string {Iconics.items.[].system.items.vv9fi.name} (same value: 'Skillful Lessons') - uuid : string {Iconics.items.[].system.items.vv9fi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Skillful Lessons') - [vxchn] : object {Iconics.items.[].system.items.vxchn} - img : string {Iconics.items.[].system.items.vxchn.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Iconics.items.[].system.items.vxchn.level} (same value: 13) - name : string {Iconics.items.[].system.items.vxchn.name} (same value: 'Light Armor Expertise') - uuid : string {Iconics.items.[].system.items.vxchn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [wUHJ9] : object {Iconics.items.[].system.items.wUHJ9} - img : string {Iconics.items.[].system.items.wUHJ9.img} (same value: 'icons/magic/control/buff-flight-wings-runes-purple.webp') - level : integer {Iconics.items.[].system.items.wUHJ9.level} (same value: 9) - name : string {Iconics.items.[].system.items.wUHJ9.name} (same value: 'Godly Expertise') - uuid : string {Iconics.items.[].system.items.wUHJ9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Godly Expertise') - [wbVdT] : object {Iconics.items.[].system.items.wbVdT} - img : string {Iconics.items.[].system.items.wbVdT.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.wbVdT.level} (same value: 13) - name : string {Iconics.items.[].system.items.wbVdT.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.wbVdT.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [wpam7] : object {Iconics.items.[].system.items.wpam7} - img : string {Iconics.items.[].system.items.wpam7.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Iconics.items.[].system.items.wpam7.level} (same value: 15) - name : string {Iconics.items.[].system.items.wpam7.name} (same value: 'Master Spellcaster') - uuid : string {Iconics.items.[].system.items.wpam7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [x2puy] : object {Iconics.items.[].system.items.x2puy} - img : string {Iconics.items.[].system.items.x2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.x2puy.level} (same value: 19) - name : string {Iconics.items.[].system.items.x2puy.name} (same value: 'Final Doctrine') - uuid : string {Iconics.items.[].system.items.x2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') - [x762n] : object {Iconics.items.[].system.items.x762n} - img : string {Iconics.items.[].system.items.x762n.img} (same value: 'systems/pf2e/icons/features/classes/patrons-gift.webp') - level : integer {Iconics.items.[].system.items.x762n.level} (same value: 19) - name : string {Iconics.items.[].system.items.x762n.name} (same value: 'Patron\'s Gift') - uuid : string {Iconics.items.[].system.items.x762n.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Patron\'s Gift') - [x98c2] : object {Iconics.items.[].system.items.x98c2} - img : string {Iconics.items.[].system.items.x98c2.img} (same value: 'icons/skills/ranged/arrow-flying-broadhead-metal.webp') - level : integer {Iconics.items.[].system.items.x98c2.level} (same value: 19) - name : string {Iconics.items.[].system.items.x98c2.name} (same value: 'Versatile Legend') - uuid : string {Iconics.items.[].system.items.x98c2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Versatile Legend') - [xbD5Z] : object {Iconics.items.[].system.items.xbD5Z} - img : string {Iconics.items.[].system.items.xbD5Z.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Iconics.items.[].system.items.xbD5Z.level} (same value: 3) - name : string {Iconics.items.[].system.items.xbD5Z.name} (same value: 'Fortitude Expertise') - uuid : string {Iconics.items.[].system.items.xbD5Z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [xcxpa] : object {Iconics.items.[].system.items.xcxpa} - img : string {Iconics.items.[].system.items.xcxpa.img} (same value: 'systems/pf2e/icons/features/classes/adamantine-strikes.webp') - level : integer {Iconics.items.[].system.items.xcxpa.level} (same value: 17) - name : string {Iconics.items.[].system.items.xcxpa.name} (same value: 'Adamantine Strikes') - uuid : string {Iconics.items.[].system.items.xcxpa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Adamantine Strikes') - [xe44z] : object {Iconics.items.[].system.items.xe44z} - img : string {Iconics.items.[].system.items.xe44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') - level : integer {Iconics.items.[].system.items.xe44z.level} (same value: 13) - name : string {Iconics.items.[].system.items.xe44z.name} (same value: 'Divine Defense') - uuid : string {Iconics.items.[].system.items.xe44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') - [xi59r] : object {Iconics.items.[].system.items.xi59r} - img : string {Iconics.items.[].system.items.xi59r.img} (same value: 'systems/pf2e/icons/features/classes/keen-flair.webp') - level : integer {Iconics.items.[].system.items.xi59r.level} (same value: 15) - name : string {Iconics.items.[].system.items.xi59r.name} (same value: 'Keen Flair') - uuid : string {Iconics.items.[].system.items.xi59r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Keen Flair') - [xozcj] : object {Iconics.items.[].system.items.xozcj} - img : string {Iconics.items.[].system.items.xozcj.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Iconics.items.[].system.items.xozcj.level} (same value: 15) - name : string {Iconics.items.[].system.items.xozcj.name} (same value: 'Greater Kinetic Durability') - uuid : string {Iconics.items.[].system.items.xozcj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Kinetic Durability') - [xuvG4] : object {Iconics.items.[].system.items.xuvG4} - img : string {Iconics.items.[].system.items.xuvG4.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Iconics.items.[].system.items.xuvG4.level} (same value: 11) - name : string {Iconics.items.[].system.items.xuvG4.name} (same value: 'Oracular Senses') - uuid : string {Iconics.items.[].system.items.xuvG4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracular Senses') - [xvavy] : object {Iconics.items.[].system.items.xvavy} - img : string {Iconics.items.[].system.items.xvavy.img} (same value: 'systems/pf2e/icons/features/classes/rage.webp') - level : integer {Iconics.items.[].system.items.xvavy.level} (same value: 1) - name : string {Iconics.items.[].system.items.xvavy.name} (same value: 'Rage') - uuid : string {Iconics.items.[].system.items.xvavy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rage') - [xvwjc] : object {Iconics.items.[].system.items.xvwjc} - img : string {Iconics.items.[].system.items.xvwjc.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.xvwjc.level} (same value: 7) - name : string {Iconics.items.[].system.items.xvwjc.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.xvwjc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [xzcdr] : object {Iconics.items.[].system.items.xzcdr} - img : string {Iconics.items.[].system.items.xzcdr.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.xzcdr.level} (same value: 5) - name : string {Iconics.items.[].system.items.xzcdr.name} (same value: 'Field Discovery') - uuid : string {Iconics.items.[].system.items.xzcdr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Field Discovery') - [y1tah] : object {Iconics.items.[].system.items.y1tah} - img : string {Iconics.items.[].system.items.y1tah.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Iconics.items.[].system.items.y1tah.level} (same value: 11) - name : string {Iconics.items.[].system.items.y1tah.name} (same value: 'Resolve') - uuid : string {Iconics.items.[].system.items.y1tah.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [yZwJj] : object {Iconics.items.[].system.items.yZwJj} - img : string {Iconics.items.[].system.items.yZwJj.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Iconics.items.[].system.items.yZwJj.level} (same value: 15) - name : string {Iconics.items.[].system.items.yZwJj.name} (same value: 'Master Spellcaster') - uuid : string {Iconics.items.[].system.items.yZwJj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [yc9ak] : object {Iconics.items.[].system.items.yc9ak} - img : string {Iconics.items.[].system.items.yc9ak.img} (same value: 'icons/commodities/materials/bowl-powder-teal.webp') - level : integer {Iconics.items.[].system.items.yc9ak.level} (same value: 5) - name : string {Iconics.items.[].system.items.yc9ak.name} (same value: 'Powerful Alchemy') - uuid : string {Iconics.items.[].system.items.yc9ak.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Powerful Alchemy') - [ycbpi] : object {Iconics.items.[].system.items.ycbpi} - img : string {Iconics.items.[].system.items.ycbpi.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Iconics.items.[].system.items.ycbpi.level} (same value: 7) - name : string {Iconics.items.[].system.items.ycbpi.name} (same value: 'Expert Spellcaster') - uuid : string {Iconics.items.[].system.items.ycbpi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [yeomf] : object {Iconics.items.[].system.items.yeomf} - img : string {Iconics.items.[].system.items.yeomf.img} (same value: 'systems/pf2e/icons/features/classes/swashbuckler-expertise.webp') - level : integer {Iconics.items.[].system.items.yeomf.level} (same value: 9) - name : string {Iconics.items.[].system.items.yeomf.name} (same value: 'Swashbuckler Expertise') - uuid : string {Iconics.items.[].system.items.yeomf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swashbuckler Expertise') - [yjn5p] : object {Iconics.items.[].system.items.yjn5p} - img : string {Iconics.items.[].system.items.yjn5p.img} (same value: 'systems/pf2e/icons/features/classes/bard-weapon-expertise.webp') - level : integer {Iconics.items.[].system.items.yjn5p.level} (same value: 11) - name : string {Iconics.items.[].system.items.yjn5p.name} (same value: 'Bard Weapon Expertise') - uuid : string {Iconics.items.[].system.items.yjn5p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bard Weapon Expertise') - [yjxab] : object {Iconics.items.[].system.items.yjxab} - img : string {Iconics.items.[].system.items.yjxab.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Iconics.items.[].system.items.yjxab.level} (same value: 7) - name : string {Iconics.items.[].system.items.yjxab.name} (same value: 'Perception Mastery') - uuid : string {Iconics.items.[].system.items.yjxab.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [ytft4] : object {Iconics.items.[].system.items.ytft4} - img : string {Iconics.items.[].system.items.ytft4.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Iconics.items.[].system.items.ytft4.level} (same value: 13) - name : string {Iconics.items.[].system.items.ytft4.name} (same value: 'Defensive Robes') - uuid : string {Iconics.items.[].system.items.ytft4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [yy1uz] : object {Iconics.items.[].system.items.yy1uz} - img : string {Iconics.items.[].system.items.yy1uz.img} (same value: 'icons/tools/cooking/mortar-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.yy1uz.level} (same value: 17) - name : string {Iconics.items.[].system.items.yy1uz.name} (same value: 'Alchemical Mastery') - uuid : string {Iconics.items.[].system.items.yy1uz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alchemical Mastery') - [yyms9] : object {Iconics.items.[].system.items.yyms9} - img : string {Iconics.items.[].system.items.yyms9.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.yyms9.level} (same value: 1) - name : string {Iconics.items.[].system.items.yyms9.name} (same value: 'Quick-Tempered') - uuid : string {Iconics.items.[].system.items.yyms9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Quick-Tempered') - [z0s0v] : object {Iconics.items.[].system.items.z0s0v} - img : string {Iconics.items.[].system.items.z0s0v.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.z0s0v.level} (same value: 7) - name : string {Iconics.items.[].system.items.z0s0v.name} (same value: 'Path to Perfection') - uuid : string {Iconics.items.[].system.items.z0s0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Path to Perfection') - [z2puy] : object {Iconics.items.[].system.items.z2puy} - img : string {Iconics.items.[].system.items.z2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.z2puy.level} (same value: 19) - name : string {Iconics.items.[].system.items.z2puy.name} (same value: 'Final Doctrine') - uuid : string {Iconics.items.[].system.items.z2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') - [z4u6l] : object {Iconics.items.[].system.items.z4u6l} - img : string {Iconics.items.[].system.items.z4u6l.img} (same value: 'icons/equipment/head/hat-tricorn-pirate-black.webp') - level : integer {Iconics.items.[].system.items.z4u6l.level} (same value: 11) - name : string {Iconics.items.[].system.items.z4u6l.name} (same value: 'Continuous Flair') - uuid : string {Iconics.items.[].system.items.z4u6l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Continuous Flair') - [z5EdM] : object {Iconics.items.[].system.items.z5EdM} - img : string {Iconics.items.[].system.items.z5EdM.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Iconics.items.[].system.items.z5EdM.level} (same value: 1) - name : string {Iconics.items.[].system.items.z5EdM.name} (same value: 'Shield Block') - uuid : string {Iconics.items.[].system.items.z5EdM.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [zeyz5] : object {Iconics.items.[].system.items.zeyz5} - img : string {Iconics.items.[].system.items.zeyz5.img} (same value: 'icons/magic/unholy/strike-body-life-soul-purple.webp') - level : integer {Iconics.items.[].system.items.zeyz5.level} (same value: 19) - name : string {Iconics.items.[].system.items.zeyz5.name} (same value: 'Perfected Form') - uuid : string {Iconics.items.[].system.items.zeyz5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perfected Form') - [zgtbz] : object {Iconics.items.[].system.items.zgtbz} - img : string {Iconics.items.[].system.items.zgtbz.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Iconics.items.[].system.items.zgtbz.level} (same value: 15) - name : string {Iconics.items.[].system.items.zgtbz.name} (same value: 'Third Path to Perfection') - uuid : string {Iconics.items.[].system.items.zgtbz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Path to Perfection') - [zird8] : object {Iconics.items.[].system.items.zird8} - img : string {Iconics.items.[].system.items.zird8.img} (same value: 'icons/weapons/wands/wand-crook-yellow.webp') - level : integer {Iconics.items.[].system.items.zird8.level} (same value: 19) - name : string {Iconics.items.[].system.items.zird8.name} (same value: 'Primal Hierophant') - uuid : string {Iconics.items.[].system.items.zird8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Primal Hierophant') - [zl9gg] : object {Iconics.items.[].system.items.zl9gg} - img : string {Iconics.items.[].system.items.zl9gg.img} (same value: 'icons/magic/fire/flame-burning-fist-strike.webp') - level : integer {Iconics.items.[].system.items.zl9gg.level} (same value: 13) - name : string {Iconics.items.[].system.items.zl9gg.name} (same value: 'Master Strikes') - uuid : string {Iconics.items.[].system.items.zl9gg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strikes') - [zmpzh] : object {Iconics.items.[].system.items.zmpzh} - img : string {Iconics.items.[].system.items.zmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') - level : integer {Iconics.items.[].system.items.zmpzh.level} (same value: 19) - name : string {Iconics.items.[].system.items.zmpzh.name} (same value: 'Miraculous Spell') - uuid : string {Iconics.items.[].system.items.zmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') - [zmu64] : object {Iconics.items.[].system.items.zmu64} - img : string {Iconics.items.[].system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Iconics.items.[].system.items.zmu64.level} (same value: 15) - name : string {Iconics.items.[].system.items.zmu64.name} (same value: 'Master Spellcaster') - uuid : string {Iconics.items.[].system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [zqm3y] : object {Iconics.items.[].system.items.zqm3y} - img : string {Iconics.items.[].system.items.zqm3y.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Iconics.items.[].system.items.zqm3y.level} (same value: 1) - name : string {Iconics.items.[].system.items.zqm3y.name} (same value: 'Hefty Hauler') - uuid : string {Iconics.items.[].system.items.zqm3y.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [zrd25] : object {Iconics.items.[].system.items.zrd25} - img : string {Iconics.items.[].system.items.zrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Iconics.items.[].system.items.zrd25.level} (same value: 13) - name : string {Iconics.items.[].system.items.zrd25.name} (same value: 'Weapon Specialization') - uuid : string {Iconics.items.[].system.items.zrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [zsmsu] : object {Iconics.items.[].system.items.zsmsu} - img : string {Iconics.items.[].system.items.zsmsu.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {Iconics.items.[].system.items.zsmsu.level} (same value: 11) - name : string {Iconics.items.[].system.items.zsmsu.name} (same value: 'Weapon Expertise') - uuid : string {Iconics.items.[].system.items.zsmsu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [zwcsy] : object {Iconics.items.[].system.items.zwcsy} - img : string {Iconics.items.[].system.items.zwcsy.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {Iconics.items.[].system.items.zwcsy.level} (same value: 13) - name : string {Iconics.items.[].system.items.zwcsy.name} (same value: 'Weapon Mastery') - uuid : string {Iconics.items.[].system.items.zwcsy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - [keyAbility] : object {Iconics.items.[].system.keyAbility} - [selected] : string {Iconics.items.[].system.keyAbility.selected} (2 different values) - 'str' (x9) - 'dex' (x6) - value : array {Iconics.items.[].system.keyAbility.value} - Length: min=0 max=2 - Value type: string {Iconics.items.[].system.keyAbility.value.[]} (6 different values) - 'dex' (x21) - 'str' (x18) - 'int' (x12) - 'cha' (x9) - 'wis' (x9) - 'con' (x3) - [languages] : object {Iconics.items.[].system.languages} - custom : string {Iconics.items.[].system.languages.custom} (same value: '') - value : array {Iconics.items.[].system.languages.value} - Length: min=0 max=3 - Value type: string {Iconics.items.[].system.languages.value.[]} (8 different values) - 'common' (x57) - 'goblin' (x3) - 'dwarven' (x3) - 'tengu' (x3) - 'halfling' (x3) - 'fey' (x3) - 'gnomish' (x3) - 'elven' (x3) - [level] : object {Iconics.items.[].system.level} - [taken] : integer {Iconics.items.[].system.level.taken} (5 different values) - 1 (x115) - 2 (x45) - 3 (x31) - 4 (x22) - 5 (x18) - value : integer {Iconics.items.[].system.level.value} (6 different values) - 1 (x1065) - 0 (x949) - 3 (x141) - 2 (x108) - 5 (x38) - 4 (x28) - [location] : mixed - string {Iconics.items.[].system.location} (95 different values) - object {Iconics.items.[].system.location} - [heightenedLevel] : integer {Iconics.items.[].system.location.heightenedLevel} (3 different values) - 1 (x53) - 2 (x22) - 3 (x10) - [signature] : boolean {Iconics.items.[].system.location.signature} (2 different values) - True (x14) - False (x4) - value : string {Iconics.items.[].system.location.value} (41 different values) - [material] : object {Iconics.items.[].system.material} - [grade] : empty - [type] : empty - [maxTakable] : integer {Iconics.items.[].system.maxTakable} (same value: 3) - [onlyLevel1] : boolean {Iconics.items.[].system.onlyLevel1} (same value: True) - [perception] : integer {Iconics.items.[].system.perception} (2 different values) - 1 (x39) - 2 (x21) - [prepared] : object {Iconics.items.[].system.prepared} - [flexible] : boolean {Iconics.items.[].system.prepared.flexible} (same value: False) - value : string {Iconics.items.[].system.prepared.value} (4 different values) - 'focus' (x30) - 'prepared' (x17) - 'spontaneous' (x17) - 'innate' (x4) - [prerequisites] : object {Iconics.items.[].system.prerequisites} - value : array {Iconics.items.[].system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Iconics.items.[].system.prerequisites.value.[]} - value : string {Iconics.items.[].system.prerequisites.value.[].value} (40 different values) - [price] : object {Iconics.items.[].system.price} - [per] : integer {Iconics.items.[].system.price.per} (same value: 10) - value : object {Iconics.items.[].system.price.value} - [cp] : integer {Iconics.items.[].system.price.value.cp} (3 different values) - 1 (x135) - 5 (x114) - 2 (x103) - [gp] : integer {Iconics.items.[].system.price.value.gp} (27 different values) - [sp] : integer {Iconics.items.[].system.price.value.sp} (8 different values) - 1 (x175) - 5 (x62) - 4 (x60) - 2 (x29) - 3 (x9) - 7 (x3) - 9 (x3) - 8 (x2) - publication : object {Iconics.items.[].system.publication} - license : string {Iconics.items.[].system.publication.license} (2 different values) - 'ORC' (x2317) - 'OGL' (x499) - remaster : boolean {Iconics.items.[].system.publication.remaster} (2 different values) - True (x2382) - False (x434) - title : string {Iconics.items.[].system.publication.title} (11 different values) - [mod] : object {Iconics.items.[].system.mod} - value : integer {Iconics.items.[].system.mod.value} (same value: 0) - [overlays] : object {Iconics.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - kinds : array {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Iconics.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [defense] : empty - [37gy7l19tik74o4s] : object {Iconics.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Iconics.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Iconics.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Iconics.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Iconics.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x11) - 'healing' (x11) - 'manipulate' (x11) - 'vitality' (x11) - [4gyp3qlsv5ywdyjq] : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Iconics.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [7qdtetowq348s9oc] : object {Iconics.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Iconics.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Iconics.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Iconics.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Iconics.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Iconics.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Iconics.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Iconics.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Iconics.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x11) - 'healing' (x11) - 'manipulate' (x11) - 'vitality' (x11) - [Fs08rHTZAfROKKzu] : object {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Iconics.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [NYYzPXYkV0V917XF] : object {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Iconics.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Iconics.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [TqI3B4hFxajOSIm3] : object {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Iconics.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - [WIvpqh0pSKKC4t0F] : object {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Iconics.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [a33QUFoKgoOprovO] : object {Iconics.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Iconics.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [b1ms5uwp9vwblhkq] : object {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq} - _id : string {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq._id} (same value: 'b1ms5uwp9vwblhkq') - overlayType : string {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.sort} (same value: 2) - system : object {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system} - damage : object {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage} - 0 : object {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0} - formula : string {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0.formula} (same value: '1d8+8') - heightening : object {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening} - damage : object {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage} - 0 : string {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range} - value : string {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range.value} (same value: '30 feet') - time : object {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time} - value : string {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time.value} (same value: '2') - traits : object {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits} - traditions : array<> {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.traditions} - Length: min=0 max=0 - Value type: empty - value : array {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value} - Length: min=6 max=6 - Value type: string {Iconics.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value.[]} (6 different values) - 'concentrate' (x3) - 'druid' (x3) - 'focus' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [defense] : empty - [cUFX7ExSLeoa3vIF] : object {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - kinds : array {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Iconics.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [eOCNn2ohYAvsYZjn] : object {Iconics.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Iconics.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Iconics.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Iconics.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - [lfxcoz2d3f8j2zq1] : object {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Iconics.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x11) - 'healing' (x11) - 'manipulate' (x11) - 'vitality' (x11) - [md8ss7iwxhth4y5f] : object {Iconics.items.[].system.overlays.md8ss7iwxhth4y5f} - _id : string {Iconics.items.[].system.overlays.md8ss7iwxhth4y5f._id} (same value: 'md8ss7iwxhth4y5f') - overlayType : string {Iconics.items.[].system.overlays.md8ss7iwxhth4y5f.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.md8ss7iwxhth4y5f.sort} (same value: 1) - system : object {Iconics.items.[].system.overlays.md8ss7iwxhth4y5f.system} - [defense] : empty - range : object {Iconics.items.[].system.overlays.md8ss7iwxhth4y5f.system.range} - value : string {Iconics.items.[].system.overlays.md8ss7iwxhth4y5f.system.range.value} (same value: 'touch') - time : object {Iconics.items.[].system.overlays.md8ss7iwxhth4y5f.system.time} - value : string {Iconics.items.[].system.overlays.md8ss7iwxhth4y5f.system.time.value} (same value: '1') - [noPVUX8Ocln52MKm] : object {Iconics.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {Iconics.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Iconics.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Iconics.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [pq7cxntbz4s8g5ik] : object {Iconics.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Iconics.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Iconics.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Iconics.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Iconics.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Iconics.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Iconics.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Iconics.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Iconics.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [uLuOg62dVyxvbW66] : object {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - [defense] : empty - heightening : object {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Iconics.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [xYyA7CV1GaFTRjBQ] : object {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Iconics.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [z04svm1cvfcxtplb] : object {Iconics.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Iconics.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Iconics.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'void' (x3) - [zFWsMjoeCnLxqJaV] : object {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - kinds : array {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Iconics.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [proficiency] : object {Iconics.items.[].system.proficiency} - [slug] : string {Iconics.items.[].system.proficiency.slug} (same value: '') - value : integer {Iconics.items.[].system.proficiency.value} (2 different values) - 1 (x47) - 0 (x21) - [proficient] : object {Iconics.items.[].system.proficient} - value : integer {Iconics.items.[].system.proficient.value} (2 different values) - 1 (x76) - 2 (x2) - [quantity] : integer {Iconics.items.[].system.quantity} (23 different values) - [range] : mixed - integer {Iconics.items.[].system.range} (7 different values) - 20 (x23) - 120 (x10) - 60 (x10) - 50 (x9) - 30 (x3) - 110 (x2) - 100 (x2) - object {Iconics.items.[].system.range} - value : string {Iconics.items.[].system.range.value} (8 different values) - '30 feet' (x143) - '' (x84) - '120 feet' (x52) - 'touch' (x43) - '60 feet' (x40) - 'varies' (x17) - '10 feet' (x10) - '500 feet' (x5) - [rarity] : object {Iconics.items.[].system.rarity} - value : string {Iconics.items.[].system.rarity.value} (same value: 'common') - [reach] : integer {Iconics.items.[].system.reach} (same value: 5) - [reload] : object {Iconics.items.[].system.reload} - [value] : string {Iconics.items.[].system.reload.value} (5 different values) - '' (x60) - '-' (x49) - '1' (x20) - '0' (x12) - '2' (x1) - [requirements] : mixed - object {Iconics.items.[].system.requirements} - value : string {Iconics.items.[].system.requirements.value} (same value: '') - string {Iconics.items.[].system.requirements} (2 different values) - '' (x392) - 'You can bleed' (x2) - rules : ignored (Foundry rules object) {Iconics.items.[].system.rules} - [ritual] : empty - [runes] : object {Iconics.items.[].system.runes} - [potency] : integer {Iconics.items.[].system.runes.potency} (2 different values) - 0 (x160) - 1 (x39) - [property] : array<> {Iconics.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Iconics.items.[].system.runes.reinforcing} (2 different values) - 0 (x10) - 1 (x1) - [resilient] : integer {Iconics.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Iconics.items.[].system.runes.striking} (2 different values) - 0 (x132) - 1 (x13) - [sanctification] : object {Iconics.items.[].system.sanctification} - modal : string {Iconics.items.[].system.sanctification.modal} (2 different values) - 'can' (x3) - 'must' (x3) - what : array {Iconics.items.[].system.sanctification.what} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.sanctification.what.[]} (same value: 'holy') - [savingThrows] : object {Iconics.items.[].system.savingThrows} - fortitude : integer {Iconics.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x36) - 2 (x24) - reflex : integer {Iconics.items.[].system.savingThrows.reflex} (2 different values) - 1 (x36) - 2 (x24) - will : integer {Iconics.items.[].system.savingThrows.will} (2 different values) - 2 (x45) - 1 (x15) - [selectedAmmoId] : string {Iconics.items.[].system.selectedAmmoId} (10 different values) - 'rnm1ZBIQpbHekUh9' (x2) - 'Nd3OG8wE4iAsSU0r' (x2) - 'YaLEMJN5VCPWvCzZ' (x2) - 'sxIITx3YEpyYG9Xx' (x1) - 'ny2zTbGK5kDtJ3Hi' (x1) - 'DEU9j7vcuGHuzOS0' (x1) - 'UDQVorHICfO0rVMd' (x1) - 'WlDoIFyY8vjMkSVJ' (x1) - 'litwmrXu94M9N5yU' (x1) - 'hHbfspdpQgfrJsC2' (x1) - [selfEffect] : object {Iconics.items.[].system.selfEffect} - name : string {Iconics.items.[].system.selfEffect.name} (9 different values) - 'Effect: Rage' (x6) - 'Effect: Raise a Shield' (x4) - 'Effect: Devise a Stratagem' (x3) - 'Stance: Tiger Stance' (x3) - 'Effect: Kinetic Aura' (x3) - 'Effect: Bespell Strikes' (x2) - 'Effect: Whispers of Weakness' (x2) - 'Effect: Apparition\'s Enhancement' (x1) - 'Stance: Thermal Nimbus' (x1) - uuid : string {Iconics.items.[].system.selfEffect.uuid} (9 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Rage' (x6) - 'Compendium.pf2e.equipment-effects.Item.Effect: Raise a Shield' (x4) - 'Compendium.pf2e.feat-effects.Item.Effect: Devise a Stratagem' (x3) - 'Compendium.pf2e.feat-effects.Item.Stance: Tiger Stance' (x3) - 'Compendium.pf2e.feat-effects.Item.Effect: Kinetic Aura' (x3) - 'Compendium.pf2e.feat-effects.Item.Effect: Bespell Strikes' (x2) - 'Compendium.pf2e.feat-effects.Item.Effect: Whispers of Weakness' (x2) - 'Compendium.pf2e.feat-effects.Item.Effect: Apparition\'s Enhancement' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Thermal Nimbus' (x1) - [showSlotlessLevels] : object {Iconics.items.[].system.showSlotlessLevels} - value : boolean {Iconics.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Iconics.items.[].system.size} (3 different values) - 'med' (x1171) - 'sm' (x12) - 'lg' (x3) - [skill] : array {Iconics.items.[].system.skill} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.skill.[]} (2 different values) - 'medicine' (x3) - 'intimidation' (x3) - [skillFeatLevels] : object {Iconics.items.[].system.skillFeatLevels} - value : array {Iconics.items.[].system.skillFeatLevels.value} - Length: min=0 max=20 - Value type: integer {Iconics.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {Iconics.items.[].system.skillIncreaseLevels} - value : array {Iconics.items.[].system.skillIncreaseLevels.value} - Length: min=0 max=19 - Value type: integer {Iconics.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {Iconics.items.[].system.slots} - [slot0] : object {Iconics.items.[].system.slots.slot0} - max : integer {Iconics.items.[].system.slots.slot0.max} (2 different values) - 5 (x12) - 2 (x3) - prepared : array {Iconics.items.[].system.slots.slot0.prepared} - Length: min=2 max=5 - Value type: object {Iconics.items.[].system.slots.slot0.prepared.[]} - id : string {Iconics.items.[].system.slots.slot0.prepared.[].id} (52 different values) - [slot1] : object {Iconics.items.[].system.slots.slot1} - max : integer {Iconics.items.[].system.slots.slot1.max} (4 different values) - 3 (x16) - 2 (x7) - 4 (x5) - 1 (x4) - [prepared] : array {Iconics.items.[].system.slots.slot1.prepared} - Length: min=1 max=3 - Value type: object {Iconics.items.[].system.slots.slot1.prepared.[]} - id : string {Iconics.items.[].system.slots.slot1.prepared.[].id} (31 different values) - [value] : integer {Iconics.items.[].system.slots.slot1.value} (4 different values) - 3 (x8) - 4 (x5) - 1 (x3) - 2 (x1) - [slot2] : object {Iconics.items.[].system.slots.slot2} - max : integer {Iconics.items.[].system.slots.slot2.max} (4 different values) - 3 (x7) - 2 (x6) - 4 (x3) - 1 (x3) - [prepared] : array {Iconics.items.[].system.slots.slot2.prepared} - Length: min=1 max=4 - Value type: object {Iconics.items.[].system.slots.slot2.prepared.[]} - id : string {Iconics.items.[].system.slots.slot2.prepared.[].id} (23 different values) - [value] : integer {Iconics.items.[].system.slots.slot2.value} (4 different values) - 3 (x3) - 4 (x2) - 1 (x2) - 2 (x1) - [slot3] : object {Iconics.items.[].system.slots.slot3} - max : integer {Iconics.items.[].system.slots.slot3.max} (4 different values) - 2 (x5) - 3 (x3) - 1 (x2) - 5 (x1) - [prepared] : array {Iconics.items.[].system.slots.slot3.prepared} - Length: min=1 max=5 - Value type: object {Iconics.items.[].system.slots.slot3.prepared.[]} - id : string {Iconics.items.[].system.slots.slot3.prepared.[].id} (10 different values) - 'EjaZK2YL8pbiA4Be' (x5) - 'Tn2XcrbzOsLEveeb' (x1) - 'cVDq6W0s5aLjkaOT' (x1) - 'uh6BgMIcoQblVwZB' (x1) - 'ZH7a7fA2ShH59mUD' (x1) - '4FYwhlwarI16zMnH' (x1) - 'xFEeHKSlnVBQVrKc' (x1) - 'Srxlt1sKABzIazvr' (x1) - 'J2t7FcA9QoZDNcQj' (x1) - 'PuV0bJRCRMiKMqPe' (x1) - [value] : integer {Iconics.items.[].system.slots.slot3.value} (3 different values) - 3 (x3) - 2 (x1) - 1 (x1) - [slug] : string {Iconics.items.[].system.slug} (606 different values) - [specific] : object {Iconics.items.[].system.specific} - [integrated] : empty - material : object {Iconics.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Iconics.items.[].system.specific.runes} - [potency] : integer {Iconics.items.[].system.specific.runes.potency} (same value: 1) - [property] : array<> {Iconics.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - reinforcing : integer {Iconics.items.[].system.specific.runes.reinforcing} (same value: 0) - [striking] : integer {Iconics.items.[].system.specific.runes.striking} (same value: 1) - [speed] : integer {Iconics.items.[].system.speed} (4 different values) - 25 (x51) - 35 (x3) - 20 (x3) - 30 (x3) - [speedPenalty] : integer {Iconics.items.[].system.speedPenalty} (3 different values) - 0 (x52) - -5 (x10) - -10 (x4) - [spell] : object {Iconics.items.[].system.spell} - _id : string {Iconics.items.[].system.spell._id} (20 different values) - _stats : object {Iconics.items.[].system.spell._stats} - compendiumSource : string {Iconics.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.Fr58LDSrbndgld9n') - [flags] : object {Iconics.items.[].system.spell.flags} - core : object {Iconics.items.[].system.spell.flags.core} - sourceId : string {Iconics.items.[].system.spell.flags.core.sourceId} (11 different values) - img : string {Iconics.items.[].system.spell.img} (11 different values) - name : string {Iconics.items.[].system.spell.name} (11 different values) - sort : integer {Iconics.items.[].system.spell.sort} (same value: 0) - system : object {Iconics.items.[].system.spell.system} - [area] : object {Iconics.items.[].system.spell.system.area} - type : string {Iconics.items.[].system.spell.system.area.type} (2 different values) - 'line' (x3) - 'burst' (x1) - value : integer {Iconics.items.[].system.spell.system.area.value} (2 different values) - 30 (x3) - 10 (x1) - cost : object {Iconics.items.[].system.spell.system.cost} - value : string {Iconics.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Iconics.items.[].system.spell.system.counteraction} (2 different values) - False (x19) - True (x4) - damage : object {Iconics.items.[].system.spell.system.damage} - [0] : object {Iconics.items.[].system.spell.system.damage.0} - applyMod : boolean {Iconics.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Iconics.items.[].system.spell.system.damage.0.formula} (2 different values) - '2d4' (x3) - '1d10+4' (x1) - kinds : array {Iconics.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x3) - 'healing' (x1) - materials : array<> {Iconics.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Iconics.items.[].system.spell.system.damage.0.type} (2 different values) - 'void' (x3) - 'untyped' (x1) - description : object {Iconics.items.[].system.spell.system.description} - value : string {Iconics.items.[].system.spell.system.description.value} (11 different values) - duration : object {Iconics.items.[].system.spell.system.duration} - sustained : boolean {Iconics.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Iconics.items.[].system.spell.system.duration.value} (6 different values) - '' (x8) - '10 minutes' (x7) - '1 minute' (x4) - '8 hours' (x2) - 'until your next daily preparations' (x1) - 'varies' (x1) - [heightening] : object {Iconics.items.[].system.spell.system.heightening} - [damage] : object {Iconics.items.[].system.spell.system.heightening.damage} - 0 : string {Iconics.items.[].system.spell.system.heightening.damage.0} (2 different values) - '2d4' (x3) - '1d10+4' (x1) - [interval] : integer {Iconics.items.[].system.spell.system.heightening.interval} (same value: 1) - levels : object {Iconics.items.[].system.spell.system.heightening.levels} - [2] : object {Iconics.items.[].system.spell.system.heightening.levels.2} - target : object {Iconics.items.[].system.spell.system.heightening.levels.2.target} - value : string {Iconics.items.[].system.spell.system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Iconics.items.[].system.spell.system.heightening.levels.3} - target : object {Iconics.items.[].system.spell.system.heightening.levels.3.target} - value : string {Iconics.items.[].system.spell.system.heightening.levels.3.target.value} (same value: 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less') - [4] : object {Iconics.items.[].system.spell.system.heightening.levels.4} - target : object {Iconics.items.[].system.spell.system.heightening.levels.4.target} - value : string {Iconics.items.[].system.spell.system.heightening.levels.4.target.value} (same value: '2 creatures') - [7] : object {Iconics.items.[].system.spell.system.heightening.levels.7} - target : object {Iconics.items.[].system.spell.system.heightening.levels.7.target} - value : string {Iconics.items.[].system.spell.system.heightening.levels.7.target.value} (same value: '5 creatures') - type : string {Iconics.items.[].system.spell.system.heightening.type} (2 different values) - 'fixed' (x5) - 'interval' (x4) - level : object {Iconics.items.[].system.spell.system.level} - value : integer {Iconics.items.[].system.spell.system.level.value} (2 different values) - 2 (x12) - 1 (x11) - location : object {Iconics.items.[].system.spell.system.location} - heightenedLevel : integer {Iconics.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 2 (x12) - 1 (x11) - [value] : empty - publication : object {Iconics.items.[].system.spell.system.publication} - license : string {Iconics.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Iconics.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Iconics.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Iconics.items.[].system.spell.system.range} - value : string {Iconics.items.[].system.spell.system.range.value} (4 different values) - 'touch' (x17) - '' (x4) - '30 feet' (x1) - '120 feet' (x1) - requirements : string {Iconics.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Iconics.items.[].system.spell.system.rules} - slug : string {Iconics.items.[].system.spell.system.slug} (11 different values) - target : object {Iconics.items.[].system.spell.system.target} - value : string {Iconics.items.[].system.spell.system.target.value} (6 different values) - '1 creature' (x7) - '' (x5) - '1 willing creature' (x5) - '1 weapon that is unattended or wielded by a willing creature' (x3) - '1 willing creature that is your companion' (x2) - 'non-magical object of light Bulk or less' (x1) - time : object {Iconics.items.[].system.spell.system.time} - value : string {Iconics.items.[].system.spell.system.time.value} (3 different values) - '2' (x20) - '1' (x2) - '10 minutes' (x1) - [defense] : object {Iconics.items.[].system.spell.system.defense} - save : object {Iconics.items.[].system.spell.system.defense.save} - basic : boolean {Iconics.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Iconics.items.[].system.spell.system.defense.save.statistic} (2 different values) - 'fortitude' (x3) - 'reflex' (x1) - traits : object {Iconics.items.[].system.spell.system.traits} - rarity : string {Iconics.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Iconics.items.[].system.spell.system.traits.traditions} - Length: min=1 max=4 - Value type: string {Iconics.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'occult' (x23) - 'arcane' (x18) - 'divine' (x16) - 'primal' (x16) - value : array {Iconics.items.[].system.spell.system.traits.value} - Length: min=2 max=5 - Value type: string {Iconics.items.[].system.spell.system.traits.value.[]} (10 different values) - 'manipulate' (x23) - 'concentrate' (x18) - 'healing' (x5) - 'void' (x3) - 'illusion' (x3) - 'subtle' (x3) - 'extradimensional' (x2) - 'mental' (x2) - 'emotion' (x1) - 'light' (x1) - type : string {Iconics.items.[].system.spell.type} (same value: 'spell') - [spellcasting] : integer {Iconics.items.[].system.spellcasting} (2 different values) - 0 (x33) - 1 (x27) - [spelldc] : object {Iconics.items.[].system.spelldc} - dc : integer {Iconics.items.[].system.spelldc.dc} (4 different values) - 0 (x59) - 21 (x5) - 19 (x3) - 16 (x1) - value : integer {Iconics.items.[].system.spelldc.value} (4 different values) - 0 (x59) - 11 (x5) - 9 (x3) - 6 (x1) - [item] : integer {Iconics.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Iconics.items.[].system.spelldc.mod} (3 different values) - 0 (x21) - 4 (x8) - 3 (x1) - [spells] : object {Iconics.items.[].system.spells} - 1 : string {Iconics.items.[].system.spells.1} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Breathe Fire' (x3) - 'Compendium.pf2e.spells-srd.Item.Sure Strike' (x3) - 2 : string {Iconics.items.[].system.spells.2} (same value: 'Compendium.pf2e.spells-srd.Item.Enlarge') - [3] : string {Iconics.items.[].system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Fireball') - 4 : string {Iconics.items.[].system.spells.4} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x3) - 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x3) - [splashDamage] : object {Iconics.items.[].system.splashDamage} - value : integer {Iconics.items.[].system.splashDamage.value} (3 different values) - 0 (x125) - 1 (x11) - 2 (x9) - [stackGroup] : string {Iconics.items.[].system.stackGroup} (4 different values) - 'coins' (x108) - 'bolts' (x12) - 'arrows' (x12) - 'slingBullets' (x9) - [stowing] : boolean {Iconics.items.[].system.stowing} (same value: True) - [strength] : integer {Iconics.items.[].system.strength} (4 different values) - 0 (x18) - 1 (x13) - 3 (x8) - 2 (x6) - [subfeatures] : object {Iconics.items.[].system.subfeatures} - [languages] : object {Iconics.items.[].system.subfeatures.languages} - granted : array {Iconics.items.[].system.subfeatures.languages.granted} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.subfeatures.languages.granted.[]} (same value: 'wildsong') - [slots] : integer {Iconics.items.[].system.subfeatures.languages.slots} (same value: 0) - [proficiencies] : object {Iconics.items.[].system.subfeatures.proficiencies} - [fortitude] : object {Iconics.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {Iconics.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) - [martial] : object {Iconics.items.[].system.subfeatures.proficiencies.martial} - rank : integer {Iconics.items.[].system.subfeatures.proficiencies.martial.rank} (2 different values) - 2 (x4) - 1 (x3) - [perception] : object {Iconics.items.[].system.subfeatures.proficiencies.perception} - rank : integer {Iconics.items.[].system.subfeatures.proficiencies.perception.rank} (same value: 2) - [reflex] : object {Iconics.items.[].system.subfeatures.proficiencies.reflex} - rank : integer {Iconics.items.[].system.subfeatures.proficiencies.reflex.rank} (same value: 2) - [simple] : object {Iconics.items.[].system.subfeatures.proficiencies.simple} - rank : integer {Iconics.items.[].system.subfeatures.proficiencies.simple.rank} (same value: 2) - [unarmed] : object {Iconics.items.[].system.subfeatures.proficiencies.unarmed} - rank : integer {Iconics.items.[].system.subfeatures.proficiencies.unarmed.rank} (same value: 2) - [will] : object {Iconics.items.[].system.subfeatures.proficiencies.will} - rank : integer {Iconics.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2) - [senses] : object {Iconics.items.[].system.subfeatures.senses} - greater-darkvision : object {Iconics.items.[].system.subfeatures.senses.greater-darkvision} - acuity : string {Iconics.items.[].system.subfeatures.senses.greater-darkvision.acuity} (same value: 'imprecise') - range : integer {Iconics.items.[].system.subfeatures.senses.greater-darkvision.range} (same value: 30) - [subitems] : array {Iconics.items.[].system.subitems} - Length: min=1 max=1 - Value type: object {Iconics.items.[].system.subitems.[]} - _id : string {Iconics.items.[].system.subitems.[]._id} (3 different values) - 'E7WCARt148arnyLY' (x1) - 'msxH1XNKKQBUZO6F' (x1) - 'GwmZp11qcPxBpMMt' (x1) - flags : object {Iconics.items.[].system.subitems.[].flags} - core : object {Iconics.items.[].system.subitems.[].flags.core} - sourceId : string {Iconics.items.[].system.subitems.[].flags.core.sourceId} (same value: 'Compendium.pf2e.equipment-srd.Item.dfum7DpOEkwxwTsT') - img : string {Iconics.items.[].system.subitems.[].img} (same value: 'systems/pf2e/icons/equipment/weapons/shield-boss.webp') - name : string {Iconics.items.[].system.subitems.[].name} (same value: 'Shield Boss') - sort : integer {Iconics.items.[].system.subitems.[].sort} (same value: 0) - system : object {Iconics.items.[].system.subitems.[].system} - baseItem : string {Iconics.items.[].system.subitems.[].system.baseItem} (same value: 'shield-boss') - bonus : object {Iconics.items.[].system.subitems.[].system.bonus} - value : integer {Iconics.items.[].system.subitems.[].system.bonus.value} (same value: 0) - bonusDamage : object {Iconics.items.[].system.subitems.[].system.bonusDamage} - value : integer {Iconics.items.[].system.subitems.[].system.bonusDamage.value} (same value: 0) - bulk : object {Iconics.items.[].system.subitems.[].system.bulk} - value : integer {Iconics.items.[].system.subitems.[].system.bulk.value} (same value: 0) - category : string {Iconics.items.[].system.subitems.[].system.category} (same value: 'martial') - damage : object {Iconics.items.[].system.subitems.[].system.damage} - damageType : string {Iconics.items.[].system.subitems.[].system.damage.damageType} (same value: 'bludgeoning') - dice : integer {Iconics.items.[].system.subitems.[].system.damage.dice} (same value: 1) - die : string {Iconics.items.[].system.subitems.[].system.damage.die} (same value: 'd6') - description : object {Iconics.items.[].system.subitems.[].system.description} - value : string {Iconics.items.[].system.subitems.[].system.description.value} (same value: '

Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a shield bash.

') - equipped : object {Iconics.items.[].system.subitems.[].system.equipped} - carryType : string {Iconics.items.[].system.subitems.[].system.equipped.carryType} (2 different values) - 'held' (x2) - 'attached' (x1) - handsHeld : integer {Iconics.items.[].system.subitems.[].system.equipped.handsHeld} (2 different values) - 1 (x2) - 0 (x1) - [invested] : empty - group : string {Iconics.items.[].system.subitems.[].system.group} (same value: 'shield') - hardness : integer {Iconics.items.[].system.subitems.[].system.hardness} (same value: 0) - hp : object {Iconics.items.[].system.subitems.[].system.hp} - max : integer {Iconics.items.[].system.subitems.[].system.hp.max} (same value: 0) - value : integer {Iconics.items.[].system.subitems.[].system.hp.value} (same value: 0) - level : object {Iconics.items.[].system.subitems.[].system.level} - value : integer {Iconics.items.[].system.subitems.[].system.level.value} (same value: 0) - material : object {Iconics.items.[].system.subitems.[].system.material} - [grade] : empty - [type] : empty - price : object {Iconics.items.[].system.subitems.[].system.price} - value : object {Iconics.items.[].system.subitems.[].system.price.value} - sp : integer {Iconics.items.[].system.subitems.[].system.price.value.sp} (same value: 5) - publication : object {Iconics.items.[].system.subitems.[].system.publication} - license : string {Iconics.items.[].system.subitems.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Iconics.items.[].system.subitems.[].system.publication.remaster} (same value: True) - title : string {Iconics.items.[].system.subitems.[].system.publication.title} (same value: 'Pathfinder Player Core') - quantity : integer {Iconics.items.[].system.subitems.[].system.quantity} (same value: 1) - traits : object {Iconics.items.[].system.subitems.[].system.traits} - rarity : string {Iconics.items.[].system.subitems.[].system.traits.rarity} (same value: 'common') - value : array {Iconics.items.[].system.subitems.[].system.traits.value} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.subitems.[].system.traits.value.[]} (same value: 'attached-to-shield') - [range] : empty - reload : object {Iconics.items.[].system.subitems.[].system.reload} - value : string {Iconics.items.[].system.subitems.[].system.reload.value} (same value: '') - rules : ignored (Foundry rules object) {Iconics.items.[].system.subitems.[].system.rules} - runes : object {Iconics.items.[].system.subitems.[].system.runes} - potency : integer {Iconics.items.[].system.subitems.[].system.runes.potency} (2 different values) - 0 (x2) - 1 (x1) - property : array<> {Iconics.items.[].system.subitems.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Iconics.items.[].system.subitems.[].system.runes.striking} (2 different values) - 0 (x2) - 1 (x1) - size : string {Iconics.items.[].system.subitems.[].system.size} (same value: 'med') - slug : string {Iconics.items.[].system.subitems.[].system.slug} (same value: 'shield-boss') - splashDamage : object {Iconics.items.[].system.subitems.[].system.splashDamage} - value : integer {Iconics.items.[].system.subitems.[].system.splashDamage.value} (same value: 0) - [containerId] : empty - usage : object {Iconics.items.[].system.subitems.[].system.usage} - value : string {Iconics.items.[].system.subitems.[].system.usage.value} (same value: 'held-in-one-hand') - type : string {Iconics.items.[].system.subitems.[].type} (same value: 'weapon') - [target] : object {Iconics.items.[].system.target} - value : string {Iconics.items.[].system.target.value} (30 different values) - [time] : object {Iconics.items.[].system.time} - value : string {Iconics.items.[].system.time.value} (9 different values) - '2' (x282) - '1' (x62) - '1 to 3' (x22) - 'reaction' (x8) - 'free' (x6) - '1 minute' (x5) - '3' (x4) - '1 or 2' (x3) - '10 minutes' (x2) - [tradition] : object {Iconics.items.[].system.tradition} - value : string {Iconics.items.[].system.tradition.value} (4 different values) - 'divine' (x25) - 'arcane' (x17) - 'occult' (x13) - 'primal' (x13) - [trainedSkills] : object {Iconics.items.[].system.trainedSkills} - [lore] : array {Iconics.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.trainedSkills.lore.[]} (16 different values) - value : array {Iconics.items.[].system.trainedSkills.value} - Length: min=0 max=2 - Value type: string {Iconics.items.[].system.trainedSkills.value.[]} (13 different values) - [additional] : integer {Iconics.items.[].system.trainedSkills.additional} (5 different values) - 3 (x21) - 2 (x18) - 4 (x15) - 0 (x3) - 7 (x3) - [custom] : string {Iconics.items.[].system.trainedSkills.custom} (same value: '') - [traits] : object {Iconics.items.[].system.traits} - [integrated] : empty - [otherTags] : array {Iconics.items.[].system.traits.otherTags} - Length: min=1 max=2 - Value type: string {Iconics.items.[].system.traits.otherTags.[]} (28 different values) - [rarity] : string {Iconics.items.[].system.traits.rarity} (3 different values) - 'common' (x2536) - 'uncommon' (x87) - 'rare' (x5) - [selected] : object {Iconics.items.[].system.traits.selected} - [aasimar] : string {Iconics.items.[].system.traits.selected.aasimar} (same value: 'Aasimar') - fighter : string {Iconics.items.[].system.traits.selected.fighter} (same value: 'Fighter') - [finisher] : string {Iconics.items.[].system.traits.selected.finisher} (same value: 'Finisher') - [halfling] : string {Iconics.items.[].system.traits.selected.halfling} (same value: 'Halfling') - [sorcerer] : string {Iconics.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer') - [swashbuckler] : string {Iconics.items.[].system.traits.selected.swashbuckler} (same value: 'Swashbuckler') - [tengu] : string {Iconics.items.[].system.traits.selected.tengu} (same value: 'Tengu') - [traditions] : array {Iconics.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Iconics.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x244) - 'occult' (x240) - 'primal' (x201) - 'divine' (x200) - [value] : array {Iconics.items.[].system.traits.value} - Length: min=0 max=11 - Value type: string {Iconics.items.[].system.traits.value.[]} (145 different values) - [trigger] : object {Iconics.items.[].system.trigger} - value : string {Iconics.items.[].system.trigger.value} (same value: '') - [usage] : object {Iconics.items.[].system.usage} - [canBeAmmo] : boolean {Iconics.items.[].system.usage.canBeAmmo} (2 different values) - False (x43) - True (x3) - value : string {Iconics.items.[].system.usage.value} (15 different values) - [uses] : object {Iconics.items.[].system.uses} - autoDestroy : boolean {Iconics.items.[].system.uses.autoDestroy} (2 different values) - True (x257) - False (x3) - max : integer {Iconics.items.[].system.uses.max} (2 different values) - 1 (x203) - 7 (x57) - value : integer {Iconics.items.[].system.uses.value} (2 different values) - 1 (x203) - 7 (x57) - [vision] : string {Iconics.items.[].system.vision} (3 different values) - 'normal' (x42) - 'low-light-vision' (x12) - 'darkvision' (x6) - [voluntaryBoosts] : object {Iconics.items.[].system.voluntaryBoosts} - [voluntaryFlaws] : object {Iconics.items.[].system.voluntaryFlaws} - [weapon] : object {Iconics.items.[].system.weapon} - value : string {Iconics.items.[].system.weapon.value} (same value: '') - [weapons] : array {Iconics.items.[].system.weapons} - Length: min=1 max=1 - Value type: string {Iconics.items.[].system.weapons.[]} (2 different values) - 'scimitar' (x3) - 'longsword' (x3) - type : string {Iconics.items.[].type} (17 different values) - [_stats] : object {Iconics.items.[]._stats} - compendiumSource : string {Iconics.items.[]._stats.compendiumSource} (601 different values) - [flags] : object {Iconics.items.[].flags} - pf2e : object {Iconics.items.[].flags.pf2e} - [grantedBy] : object {Iconics.items.[].flags.pf2e.grantedBy} - id : string {Iconics.items.[].flags.pf2e.grantedBy.id} (184 different values) - onDelete : string {Iconics.items.[].flags.pf2e.grantedBy.onDelete} (2 different values) - 'cascade' (x262) - 'detach' (x3) - [itemGrants] : object {Iconics.items.[].flags.pf2e.itemGrants} - [additionalLore] : object {Iconics.items.[].flags.pf2e.itemGrants.additionalLore} - id : string {Iconics.items.[].flags.pf2e.itemGrants.additionalLore.id} (2 different values) - 'xxGszgs7ZdnGCi2l' (x2) - 'DjkEwG88SFUPDNKC' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.additionalLore.onDelete} (same value: 'detach') - [advancedAlchemy] : object {Iconics.items.[].flags.pf2e.itemGrants.advancedAlchemy} - id : string {Iconics.items.[].flags.pf2e.itemGrants.advancedAlchemy.id} (3 different values) - 'fDS1ctCseWP4gttC' (x1) - 'cf5SXFUYlR13787z' (x1) - 'vhHN5ZdZw9FaccZP' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.advancedAlchemy.onDelete} (same value: 'detach') - [alchemicalCrafting] : object {Iconics.items.[].flags.pf2e.itemGrants.alchemicalCrafting} - id : string {Iconics.items.[].flags.pf2e.itemGrants.alchemicalCrafting.id} (3 different values) - '7iY8AyuoazwNGZAv' (x1) - '3K6Le6iswgOElPbq' (x1) - 'rI5PXpmK29p1yTda' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.alchemicalCrafting.onDelete} (same value: 'detach') - [animalCompanion] : object {Iconics.items.[].flags.pf2e.itemGrants.animalCompanion} - id : string {Iconics.items.[].flags.pf2e.itemGrants.animalCompanion.id} (5 different values) - 'TGpNO2Y19FjpcDtw' (x2) - 'u8ZmvtTqMMajZty9' (x1) - 'djpX15C8CalIm3ug' (x1) - '09K7kZlseBl6crQH' (x1) - '9oQK7nT0niXYLagN' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.animalCompanion.onDelete} (same value: 'detach') - [animalEmpathy] : object {Iconics.items.[].flags.pf2e.itemGrants.animalEmpathy} - id : string {Iconics.items.[].flags.pf2e.itemGrants.animalEmpathy.id} (2 different values) - 'IBxDWkih5wBuGdTb' (x2) - 'cKqS3KUVaiglH6RR' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.animalEmpathy.onDelete} (same value: 'detach') - [animalOrder] : object {Iconics.items.[].flags.pf2e.itemGrants.animalOrder} - id : string {Iconics.items.[].flags.pf2e.itemGrants.animalOrder.id} (2 different values) - '46JZwcq7xwy5qeBn' (x2) - '4lXPJ6UyG28mJREB' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.animalOrder.onDelete} (same value: 'detach') - [apparitionSense] : object {Iconics.items.[].flags.pf2e.itemGrants.apparitionSense} - id : string {Iconics.items.[].flags.pf2e.itemGrants.apparitionSense.id} (same value: 'ESba0hVHgewpOwse') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.apparitionSense.onDelete} (same value: 'detach') - [armorProficiency] : object {Iconics.items.[].flags.pf2e.itemGrants.armorProficiency} - id : string {Iconics.items.[].flags.pf2e.itemGrants.armorProficiency.id} (3 different values) - 'OICiPtdvmhMIqauo' (x1) - 'TuKbqvjYa4wZVGWb' (x1) - '4fJX6zKVpaFmKKBR' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.armorProficiency.onDelete} (same value: 'detach') - [assurance] : object {Iconics.items.[].flags.pf2e.itemGrants.assurance} - id : string {Iconics.items.[].flags.pf2e.itemGrants.assurance.id} (3 different values) - 'jErvlr76BR5YchPx' (x3) - 'BCB35DORyS650GHi' (x2) - 'HTx9qKYOAo38DyLf' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.assurance.onDelete} (same value: 'detach') - [baseKinesis] : object {Iconics.items.[].flags.pf2e.itemGrants.baseKinesis} - id : string {Iconics.items.[].flags.pf2e.itemGrants.baseKinesis.id} (same value: 'KyrJHddtmPBXdDnt') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.baseKinesis.onDelete} (same value: 'detach') - [bearAlliesBurdens] : object {Iconics.items.[].flags.pf2e.itemGrants.bearAlliesBurdens} - id : string {Iconics.items.[].flags.pf2e.itemGrants.bearAlliesBurdens.id} (3 different values) - 'xcCqmgo7YlDK1rt9' (x1) - 'u0wv1DY8gbJs0Ykq' (x1) - 'RwaD8s7Qv9Fm455o' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.bearAlliesBurdens.onDelete} (same value: 'detach') - [blessedShield] : object {Iconics.items.[].flags.pf2e.itemGrants.blessedShield} - id : string {Iconics.items.[].flags.pf2e.itemGrants.blessedShield.id} (same value: 'OmwOBEfggi004eUv') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.blessedShield.onDelete} (same value: 'detach') - [bloodlineImperial] : object {Iconics.items.[].flags.pf2e.itemGrants.bloodlineImperial} - id : string {Iconics.items.[].flags.pf2e.itemGrants.bloodlineImperial.id} (2 different values) - 'Fc9iOJcgZ0yWX7XZ' (x2) - 'yTHpCdZkwGxzVIuj' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.bloodlineImperial.onDelete} (same value: 'detach') - [bomber] : object {Iconics.items.[].flags.pf2e.itemGrants.bomber} - id : string {Iconics.items.[].flags.pf2e.itemGrants.bomber.id} (3 different values) - 'uAnLBVumxhfhD3Xz' (x1) - 'CfKOJDWBuInuLZiG' (x1) - 'Pxq8chUe1h865yWI' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.bomber.onDelete} (same value: 'detach') - [burningJet] : object {Iconics.items.[].flags.pf2e.itemGrants.burningJet} - id : string {Iconics.items.[].flags.pf2e.itemGrants.burningJet.id} (same value: 'fVFRVtRzRCOKHH62') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.burningJet.onDelete} (same value: 'detach') - [cackle] : object {Iconics.items.[].flags.pf2e.itemGrants.cackle} - id : string {Iconics.items.[].flags.pf2e.itemGrants.cackle.id} (2 different values) - 'lnK3k5ntwZYlJWqP' (x2) - 'nlUUS8hyovlJWmTL' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.cackle.onDelete} (same value: 'detach') - [castASpell] : object {Iconics.items.[].flags.pf2e.itemGrants.castASpell} - id : string {Iconics.items.[].flags.pf2e.itemGrants.castASpell.id} (3 different values) - 'CZwEZLzs9GgnotqQ' (x1) - 'QTL3XrVHRDzMAl4C' (x1) - 'V9TX2qwNBFbFXsLO' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.castASpell.onDelete} (same value: 'detach') - [catFall] : object {Iconics.items.[].flags.pf2e.itemGrants.catFall} - id : string {Iconics.items.[].flags.pf2e.itemGrants.catFall.id} (2 different values) - 'tzlZiOb8LxAtIf5x' (x2) - 'yTkFmCeWUIQHx0i2' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.catFall.onDelete} (same value: 'detach') - [catSupportBenefit] : object {Iconics.items.[].flags.pf2e.itemGrants.catSupportBenefit} - id : string {Iconics.items.[].flags.pf2e.itemGrants.catSupportBenefit.id} (3 different values) - 'AWnI4xJIdR3KMbBU' (x1) - 'sHz8emnDWuuKmPoW' (x1) - 'Yq8IEfCn7s2lN8x5' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.catSupportBenefit.onDelete} (same value: 'detach') - [channelElements] : object {Iconics.items.[].flags.pf2e.itemGrants.channelElements} - id : string {Iconics.items.[].flags.pf2e.itemGrants.channelElements.id} (same value: 'pZRuRtjy3f0gDxa3') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.channelElements.onDelete} (same value: 'detach') - [clanDagger] : object {Iconics.items.[].flags.pf2e.itemGrants.clanDagger} - id : string {Iconics.items.[].flags.pf2e.itemGrants.clanDagger.id} (2 different values) - 'C0u8YdzaZfecc7n9' (x2) - '0hmUPDFWvIcsG294' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.clanDagger.onDelete} (same value: 'detach') - [cloisteredCleric] : object {Iconics.items.[].flags.pf2e.itemGrants.cloisteredCleric} - id : string {Iconics.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (3 different values) - 'lG9DVihpKNXVTUl8' (x1) - 'LylYvNRAac3vaCgn' (x1) - 'RnlwYCQHhartT5q1' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: 'detach') - [clueIn] : object {Iconics.items.[].flags.pf2e.itemGrants.clueIn} - id : string {Iconics.items.[].flags.pf2e.itemGrants.clueIn.id} (3 different values) - 'Fu4VTfPDnWfK6N22' (x1) - '1s4pkFPGKccnfCsp' (x1) - 'w1J4ApZ11fLAH3Gz' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.clueIn.onDelete} (same value: 'detach') - [combatClimber] : object {Iconics.items.[].flags.pf2e.itemGrants.combatClimber} - id : string {Iconics.items.[].flags.pf2e.itemGrants.combatClimber.id} (2 different values) - 'Te1LesevbHSNzd1X' (x2) - '33MoEojJ9pd56i1E' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.combatClimber.onDelete} (same value: 'detach') - [confidentFinisher] : object {Iconics.items.[].flags.pf2e.itemGrants.confidentFinisher} - id : string {Iconics.items.[].flags.pf2e.itemGrants.confidentFinisher.id} (2 different values) - 'AgC7k90HiamdFea9' (x2) - 'lvvNbHYeQgXI0NHx' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.confidentFinisher.onDelete} (same value: 'detach') - [counterspellPrepared] : object {Iconics.items.[].flags.pf2e.itemGrants.counterspellPrepared} - id : string {Iconics.items.[].flags.pf2e.itemGrants.counterspellPrepared.id} (2 different values) - 'pdyGomUh4WeKfuxk' (x1) - 'lf6ddMXsKDAGxyCD' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.counterspellPrepared.onDelete} (same value: 'detach') - [curseOfInclementHeadwinds] : object {Iconics.items.[].flags.pf2e.itemGrants.curseOfInclementHeadwinds} - id : string {Iconics.items.[].flags.pf2e.itemGrants.curseOfInclementHeadwinds.id} (3 different values) - 'mnz9yWFgZj4gc7mG' (x1) - 'pTPn2GRqtC0DFwbA' (x1) - 'ExEZyhdZDMdel47H' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.curseOfInclementHeadwinds.onDelete} (same value: 'detach') - [deviseAStratagem] : object {Iconics.items.[].flags.pf2e.itemGrants.deviseAStratagem} - id : string {Iconics.items.[].flags.pf2e.itemGrants.deviseAStratagem.id} (3 different values) - 'zqmQyRBTFpL29XGc' (x1) - '1kvPYMVbt0bTQ11V' (x1) - 'P6LJdRC7WGDLkb1i' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.deviseAStratagem.onDelete} (same value: 'detach') - [diehard] : object {Iconics.items.[].flags.pf2e.itemGrants.diehard} - id : string {Iconics.items.[].flags.pf2e.itemGrants.diehard.id} (3 different values) - 'gdyXBcuBIjlVV7pW' (x1) - '9G79A4F3aNyocva7' (x1) - 'kLVi8LDpSQOefA69' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.diehard.onDelete} (same value: 'detach') - [domainInitiate] : object {Iconics.items.[].flags.pf2e.itemGrants.domainInitiate} - id : string {Iconics.items.[].flags.pf2e.itemGrants.domainInitiate.id} (3 different values) - 'e2tECYO3ZNavk5gY' (x1) - 'bqm5yMhResfF8HVt' (x1) - 'hUUZqmNvLZSFxbpu' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: 'detach') - [drainBondedItem] : object {Iconics.items.[].flags.pf2e.itemGrants.drainBondedItem} - id : string {Iconics.items.[].flags.pf2e.itemGrants.drainBondedItem.id} (3 different values) - 'lEiJIKM3U15PPOvq' (x1) - 'udHOtrqT11Ynb5Tp' (x1) - 'MkTMuAoVy3vNDvaY' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.drainBondedItem.onDelete} (same value: 'detach') - [elementalBlast] : object {Iconics.items.[].flags.pf2e.itemGrants.elementalBlast} - id : string {Iconics.items.[].flags.pf2e.itemGrants.elementalBlast.id} (same value: 'oHFamNSkHOxBbf9l') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.elementalBlast.onDelete} (same value: 'detach') - [empiricismMethodology] : object {Iconics.items.[].flags.pf2e.itemGrants.empiricismMethodology} - id : string {Iconics.items.[].flags.pf2e.itemGrants.empiricismMethodology.id} (3 different values) - 'u6PsMXLzlZTimQwX' (x1) - '1hI8sGCufOgJYqje' (x1) - 'qQdTwZwTChUcq7lG' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.empiricismMethodology.onDelete} (same value: 'detach') - [eternalTorch] : object {Iconics.items.[].flags.pf2e.itemGrants.eternalTorch} - id : string {Iconics.items.[].flags.pf2e.itemGrants.eternalTorch.id} (same value: '3BA8BSKHSrPvBPaI') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.eternalTorch.onDelete} (same value: 'detach') - [expeditiousInspection] : object {Iconics.items.[].flags.pf2e.itemGrants.expeditiousInspection} - id : string {Iconics.items.[].flags.pf2e.itemGrants.expeditiousInspection.id} (3 different values) - 'FGPxb0dgfoQpEaFg' (x1) - 'J709jvGivNnK9lt2' (x1) - 'FN1yzEgvKfezwDJ6' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.expeditiousInspection.onDelete} (same value: 'detach') - [experimentalSpellshaping] : object {Iconics.items.[].flags.pf2e.itemGrants.experimentalSpellshaping} - id : string {Iconics.items.[].flags.pf2e.itemGrants.experimentalSpellshaping.id} (3 different values) - 'tXzx2LLfD0yTbeLI' (x1) - 'Q6g5fkF7ORjaplI4' (x1) - 'BN8eodHFJo1OgIkf' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.experimentalSpellshaping.onDelete} (same value: 'detach') - [extractElement] : object {Iconics.items.[].flags.pf2e.itemGrants.extractElement} - id : string {Iconics.items.[].flags.pf2e.itemGrants.extractElement.id} (same value: 'Zok4sS4KbFzew0uJ') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.extractElement.onDelete} (same value: 'detach') - [fencer] : object {Iconics.items.[].flags.pf2e.itemGrants.fencer} - id : string {Iconics.items.[].flags.pf2e.itemGrants.fencer.id} (2 different values) - 'R9yHXql0EMzqiKET' (x2) - 'VT322fVxyu9e9zrA' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.fencer.onDelete} (same value: 'detach') - [fieldDiscoveryBomber] : object {Iconics.items.[].flags.pf2e.itemGrants.fieldDiscoveryBomber} - id : string {Iconics.items.[].flags.pf2e.itemGrants.fieldDiscoveryBomber.id} (same value: 'sFUOFVZ8nvamhBnM') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.fieldDiscoveryBomber.onDelete} (same value: 'detach') - [fireGate] : object {Iconics.items.[].flags.pf2e.itemGrants.fireGate} - id : string {Iconics.items.[].flags.pf2e.itemGrants.fireGate.id} (same value: 'BYpt2G3dz6PkLbDp') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.fireGate.onDelete} (same value: 'detach') - [firstDoctrineCloisteredCleric] : object {Iconics.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric} - id : string {Iconics.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (3 different values) - 'RAwKLSgkQtBBKZfV' (x1) - 'cBbWqA8ZmmZAFcKq' (x1) - 'QS9pgqpdlA5vaLEb' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [flurry] : object {Iconics.items.[].flags.pf2e.itemGrants.flurry} - id : string {Iconics.items.[].flags.pf2e.itemGrants.flurry.id} (2 different values) - '6HdS41TR3Y0TEfvK' (x2) - '2WqNJgjR2AOwnmzp' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.flurry.onDelete} (same value: 'detach') - [flyingFlame] : object {Iconics.items.[].flags.pf2e.itemGrants.flyingFlame} - id : string {Iconics.items.[].flags.pf2e.itemGrants.flyingFlame.id} (same value: '52wtCHEBHSmZ6s3f') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.flyingFlame.onDelete} (same value: 'detach') - [foretellHarm] : object {Iconics.items.[].flags.pf2e.itemGrants.foretellHarm} - id : string {Iconics.items.[].flags.pf2e.itemGrants.foretellHarm.id} (3 different values) - 'iB51ZexQXPReTiWL' (x1) - 'TiHpyzZCvA5Fkh5t' (x1) - 'sthKLncjJCW6KsmB' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.foretellHarm.onDelete} (same value: 'detach') - [formulaBook] : object {Iconics.items.[].flags.pf2e.itemGrants.formulaBook} - id : string {Iconics.items.[].flags.pf2e.itemGrants.formulaBook.id} (3 different values) - 'EqYTOYbtTC2eZcij' (x1) - 'YrG72KSKmvHHaxM2' (x1) - 'C1BCxWXNSe3dP6Lg' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.formulaBook.onDelete} (same value: 'detach') - [formulaBookBlank] : object {Iconics.items.[].flags.pf2e.itemGrants.formulaBookBlank} - id : string {Iconics.items.[].flags.pf2e.itemGrants.formulaBookBlank.id} (3 different values) - 'E6eoyGKuLG8bHiuV' (x1) - '83m7uon9FyrT8Onf' (x1) - '7GroPIf8kydkJLgu' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.formulaBookBlank.onDelete} (same value: 'detach') - [gateJunction] : object {Iconics.items.[].flags.pf2e.itemGrants.gateJunction} - id : string {Iconics.items.[].flags.pf2e.itemGrants.gateJunction.id} (same value: 'xD2690ktgUHZseSS') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.gateJunction.onDelete} (same value: 'detach') - [giantInstinct] : object {Iconics.items.[].flags.pf2e.itemGrants.giantInstinct} - id : string {Iconics.items.[].flags.pf2e.itemGrants.giantInstinct.id} (3 different values) - 'FTnAtdmiFcU6SKKf' (x1) - 'YOdYflbwsQkD47J5' (x1) - 'Z0akURMNQ4Q0rR4l' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.giantInstinct.onDelete} (same value: 'detach') - [huntPrey] : object {Iconics.items.[].flags.pf2e.itemGrants.huntPrey} - id : string {Iconics.items.[].flags.pf2e.itemGrants.huntPrey.id} (2 different values) - 'Pqz5Z9Gbs2VnmBFc' (x2) - 'UzXWQF15dAktDffT' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.huntPrey.onDelete} (same value: 'detach') - [intimidatingGlare] : object {Iconics.items.[].flags.pf2e.itemGrants.intimidatingGlare} - id : string {Iconics.items.[].flags.pf2e.itemGrants.intimidatingGlare.id} (3 different values) - 'UReUwwQrCgsmaPUo' (x1) - 'HlNNuyCpBSl1hnC6' (x1) - 'TB4IZpNsmi07Taef' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.intimidatingGlare.onDelete} (same value: 'detach') - [iomedae] : object {Iconics.items.[].flags.pf2e.itemGrants.iomedae} - id : string {Iconics.items.[].flags.pf2e.itemGrants.iomedae.id} (2 different values) - 'iSosmRM9oCBkeUiw' (x2) - 'LT2z1wMBjhIZaoZf' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.iomedae.onDelete} (same value: 'detach') - [justice] : object {Iconics.items.[].flags.pf2e.itemGrants.justice} - id : string {Iconics.items.[].flags.pf2e.itemGrants.justice.id} (2 different values) - 'LWSxYFDf5GnuLgYH' (x2) - '5daijUw3MyQkaHnA' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.justice.onDelete} (same value: 'detach') - [lessonOfLife] : object {Iconics.items.[].flags.pf2e.itemGrants.lessonOfLife} - id : string {Iconics.items.[].flags.pf2e.itemGrants.lessonOfLife.id} (same value: 'fXQxbftz0XG4xAS5') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.lessonOfLife.onDelete} (same value: 'detach') - [lingeringComposition] : object {Iconics.items.[].flags.pf2e.itemGrants.lingeringComposition} - id : string {Iconics.items.[].flags.pf2e.itemGrants.lingeringComposition.id} (2 different values) - 'sG2jMrmI0QDcyUrF' (x2) - 'dmUg2JppzsEoJLr8' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.lingeringComposition.onDelete} (same value: 'detach') - [maestro] : object {Iconics.items.[].flags.pf2e.itemGrants.maestro} - id : string {Iconics.items.[].flags.pf2e.itemGrants.maestro.id} (2 different values) - 'gY9mqcIWHnKqKmtu' (x2) - 'nYlTvFNLBfIVtZmQ' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.maestro.onDelete} (same value: 'detach') - [naturalAmbition] : object {Iconics.items.[].flags.pf2e.itemGrants.naturalAmbition} - id : string {Iconics.items.[].flags.pf2e.itemGrants.naturalAmbition.id} (2 different values) - 'Z8zEJMYNHwAYjhaX' (x1) - 'n4OOvIGD02k3mDZ2' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.naturalAmbition.onDelete} (same value: 'detach') - [noScarButThis] : object {Iconics.items.[].flags.pf2e.itemGrants.noScarButThis} - id : string {Iconics.items.[].flags.pf2e.itemGrants.noScarButThis.id} (3 different values) - 'UZjZXvpMGirTy2kv' (x1) - 'Z8DvImWjP5LS56hh' (x1) - 'CicFwF940eLJ6D7q' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.noScarButThis.onDelete} (same value: 'detach') - [nobleBranch] : object {Iconics.items.[].flags.pf2e.itemGrants.nobleBranch} - id : string {Iconics.items.[].flags.pf2e.itemGrants.nobleBranch.id} (3 different values) - 'rC5NYEcsKm5GE4DB' (x1) - 'pWHJ8TZdY1lGSHwc' (x1) - 'XQvDn3xI66LaTpBx' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.nobleBranch.onDelete} (same value: 'detach') - [oddityIdentification] : object {Iconics.items.[].flags.pf2e.itemGrants.oddityIdentification} - id : string {Iconics.items.[].flags.pf2e.itemGrants.oddityIdentification.id} (3 different values) - 'fN0syltXsnAO2NpM' (x1) - 'BIfWGY3brZILAt01' (x1) - 'dFLB4Olk36p9fCfD' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.oddityIdentification.onDelete} (same value: 'detach') - [opportuneRiposte] : object {Iconics.items.[].flags.pf2e.itemGrants.opportuneRiposte} - id : string {Iconics.items.[].flags.pf2e.itemGrants.opportuneRiposte.id} (same value: 'CkcSvIwqEB5uHJOT') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.opportuneRiposte.onDelete} (same value: 'detach') - [pet] : object {Iconics.items.[].flags.pf2e.itemGrants.pet} - id : string {Iconics.items.[].flags.pf2e.itemGrants.pet.id} (same value: 'Fw8alxAU9fh5QPIU') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.pet.onDelete} (same value: 'detach') - [pursueALead] : object {Iconics.items.[].flags.pf2e.itemGrants.pursueALead} - id : string {Iconics.items.[].flags.pf2e.itemGrants.pursueALead.id} (3 different values) - 'RAw8kd5uXGXHC1Sv' (x1) - 'f5Rlhyx87E9Qa1NQ' (x1) - 'b9UwVKqXlwMEtaf7' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.pursueALead.onDelete} (same value: 'detach') - [quickAlchemy] : object {Iconics.items.[].flags.pf2e.itemGrants.quickAlchemy} - id : string {Iconics.items.[].flags.pf2e.itemGrants.quickAlchemy.id} (6 different values) - 'H2RTgAeLsMurBwTn' (x1) - '9Vu86viyLX8FsHd0' (x1) - 'pJjWluIy82bpv0K0' (x1) - 'YEqbJdASzYPb77hG' (x1) - 'yf4hpN4ZQDdMTkl9' (x1) - '2301gfaW8Difjati' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.quickAlchemy.onDelete} (same value: 'detach') - [quickTempered] : object {Iconics.items.[].flags.pf2e.itemGrants.quickTempered} - id : string {Iconics.items.[].flags.pf2e.itemGrants.quickTempered.id} (3 different values) - 'fUIWv5k5Wc52nIR4' (x1) - 'ceAtbfneYTXRim69' (x1) - '2R8QMqXU9pAFGyFv' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.quickTempered.onDelete} (same value: 'detach') - [rage] : object {Iconics.items.[].flags.pf2e.itemGrants.rage} - id : string {Iconics.items.[].flags.pf2e.itemGrants.rage.id} (3 different values) - 'rFqHBHBWCJ7SSzKu' (x1) - '6B6UvFxKwDuxrK8Q' (x1) - '1wm3dtTWJobaNm53' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.rage.onDelete} (same value: 'detach') - [ragingIntimidation] : object {Iconics.items.[].flags.pf2e.itemGrants.ragingIntimidation} - id : string {Iconics.items.[].flags.pf2e.itemGrants.ragingIntimidation.id} (3 different values) - 'SS5bNdvECz3k8FiE' (x1) - 'eVFCeQff3fOgHuqS' (x1) - 'dKC8m1JjiKhLJ1Lu' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.ragingIntimidation.onDelete} (same value: 'detach') - [reachSpell] : object {Iconics.items.[].flags.pf2e.itemGrants.reachSpell} - id : string {Iconics.items.[].flags.pf2e.itemGrants.reachSpell.id} (3 different values) - 'W83WsGDTuJkJ6tHB' (x1) - 'wsgt7NiOhi7JGbb3' (x1) - 'zXcpx1vPKJoKjrZg' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.reachSpell.onDelete} (same value: 'detach') - [reactiveShield] : object {Iconics.items.[].flags.pf2e.itemGrants.reactiveShield} - id : string {Iconics.items.[].flags.pf2e.itemGrants.reactiveShield.id} (3 different values) - '7WEf0Sf6ZryQqFNL' (x1) - '4kPduUmp41ix3dy3' (x1) - 'iXF3BkBw7ClB3Gl6' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.reactiveShield.onDelete} (same value: 'detach') - [reactiveStrike] : object {Iconics.items.[].flags.pf2e.itemGrants.reactiveStrike} - id : string {Iconics.items.[].flags.pf2e.itemGrants.reactiveStrike.id} (3 different values) - 'nb3eiRd0YzkgXpld' (x1) - 'c0pnlc5WD0o8Sq0l' (x1) - 'anN7dTwCgGcgVYr9' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.reactiveStrike.onDelete} (same value: 'detach') - [retributiveStrike] : object {Iconics.items.[].flags.pf2e.itemGrants.retributiveStrike} - id : string {Iconics.items.[].flags.pf2e.itemGrants.retributiveStrike.id} (2 different values) - 'bPn7JZEVeGLJcMsf' (x2) - 'KqpnXn2n13vVrJMW' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.retributiveStrike.onDelete} (same value: 'detach') - [ringingChallenge] : object {Iconics.items.[].flags.pf2e.itemGrants.ringingChallenge} - id : string {Iconics.items.[].flags.pf2e.itemGrants.ringingChallenge.id} (same value: 'LVybTbqcIktM1Wec') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.ringingChallenge.onDelete} (same value: 'detach') - [sarenrae] : object {Iconics.items.[].flags.pf2e.itemGrants.sarenrae} - id : string {Iconics.items.[].flags.pf2e.itemGrants.sarenrae.id} (3 different values) - 'CUmTCEUUUTqlPToD' (x1) - 'Kg9wvcpbHCZv4Wns' (x1) - 'BirykXbu1EIaaX66' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.sarenrae.onDelete} (same value: 'detach') - [scarOfTheSurvivor] : object {Iconics.items.[].flags.pf2e.itemGrants.scarOfTheSurvivor} - id : string {Iconics.items.[].flags.pf2e.itemGrants.scarOfTheSurvivor.id} (3 different values) - 'VGKpSB60fEymZe5s' (x1) - 'xfDIB71fvPakmKPu' (x1) - 'zlaiy1vNNF4fMFZ0' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.scarOfTheSurvivor.onDelete} (same value: 'detach') - [schoolOfUnifiedMagicalTheory] : object {Iconics.items.[].flags.pf2e.itemGrants.schoolOfUnifiedMagicalTheory} - id : string {Iconics.items.[].flags.pf2e.itemGrants.schoolOfUnifiedMagicalTheory.id} (3 different values) - 'YvkRxGJodxOEA8U1' (x1) - 'Dd4Mx3MTMgvEwYNA' (x1) - 'Znyk1dllcghnmk9A' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.schoolOfUnifiedMagicalTheory.onDelete} (same value: 'detach') - [secondDoctrineCloisteredCleric] : object {Iconics.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric} - id : string {Iconics.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (2 different values) - 'RcPdpzvxGHzzRjbo' (x1) - 'GcbYk38vkXTBtmlh' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [seer] : object {Iconics.items.[].flags.pf2e.itemGrants.seer} - id : string {Iconics.items.[].flags.pf2e.itemGrants.seer.id} (same value: '3z2W2pAipTrvXLa3') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.seer.onDelete} (same value: 'detach') - [shieldBlock] : object {Iconics.items.[].flags.pf2e.itemGrants.shieldBlock} - id : string {Iconics.items.[].flags.pf2e.itemGrants.shieldBlock.id} (10 different values) - '1lL133CCEPnSH4bP' (x2) - 'Y0k7I5Y1wTDTXj1c' (x2) - 'Il5t305TCJUYmQ2t' (x1) - 'kkYZYQJpQQMqTayS' (x1) - 'uaKSTW4zhMiLetE7' (x1) - 'rIUYRV6GiyOIA76k' (x1) - '7jwddqcTSPS6hpLP' (x1) - 'YbAua05PlJaE84DP' (x1) - 'a3ZjA6KTHqVoR2yy' (x1) - '0ziqXXCIsPxumCM6' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') - [shiftImmanence] : object {Iconics.items.[].flags.pf2e.itemGrants.shiftImmanence} - id : string {Iconics.items.[].flags.pf2e.itemGrants.shiftImmanence.id} (3 different values) - 'VNnZOAz9USd9qeBA' (x1) - 'JR5QYVkmQbWcUbpS' (x1) - 'OtgPRpw6Jy7F6zI9' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.shiftImmanence.onDelete} (same value: 'detach') - [skybearersBelt] : object {Iconics.items.[].flags.pf2e.itemGrants.skybearersBelt} - id : string {Iconics.items.[].flags.pf2e.itemGrants.skybearersBelt.id} (3 different values) - '1roqIp16I79MTbVc' (x1) - '52RcTRDFsvKDFN21' (x1) - 'cZBPZIxmEpcCIrkb' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.skybearersBelt.onDelete} (same value: 'detach') - [strikeBreatheRend] : object {Iconics.items.[].flags.pf2e.itemGrants.strikeBreatheRend} - id : string {Iconics.items.[].flags.pf2e.itemGrants.strikeBreatheRend.id} (3 different values) - 'q8owozjvKsROLF4Z' (x1) - 'QMuU9IyttxY2OKdV' (x1) - 'TlfjVy01RALoFojw' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.strikeBreatheRend.onDelete} (same value: 'detach') - [tempest] : object {Iconics.items.[].flags.pf2e.itemGrants.tempest} - id : string {Iconics.items.[].flags.pf2e.itemGrants.tempest.id} (3 different values) - 'YIubqPsgP0VfbzZO' (x1) - 'Cezg1PRL8zjjKIiZ' (x1) - 'wgfkEpOBBKBIzvFd' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.tempest.onDelete} (same value: 'detach') - [thatsOdd] : object {Iconics.items.[].flags.pf2e.itemGrants.thatsOdd} - id : string {Iconics.items.[].flags.pf2e.itemGrants.thatsOdd.id} (3 different values) - 'tSUZ27v1XTM5A5nO' (x1) - '2F9jTh6Z8xskKLtB' (x1) - 'jNsdv3c8JJBpNpPl' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.thatsOdd.onDelete} (same value: 'detach') - [theBrave] : object {Iconics.items.[].flags.pf2e.itemGrants.theBrave} - id : string {Iconics.items.[].flags.pf2e.itemGrants.theBrave.id} (2 different values) - 'PUXqqQ2wPtAJVulh' (x1) - 'R4pHOZKvfIK0XbAq' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.theBrave.onDelete} (same value: 'detach') - [theResentment] : object {Iconics.items.[].flags.pf2e.itemGrants.theResentment} - id : string {Iconics.items.[].flags.pf2e.itemGrants.theResentment.id} (2 different values) - 'E1hF6Q2wfdXIudjk' (x2) - 's0u1h1FsxHEjZyGu' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.theResentment.onDelete} (same value: 'detach') - [thermalNimbus] : object {Iconics.items.[].flags.pf2e.itemGrants.thermalNimbus} - id : string {Iconics.items.[].flags.pf2e.itemGrants.thermalNimbus.id} (same value: 'qpLrsDsNUObpvCnO') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.thermalNimbus.onDelete} (same value: 'detach') - [thief] : object {Iconics.items.[].flags.pf2e.itemGrants.thief} - id : string {Iconics.items.[].flags.pf2e.itemGrants.thief.id} (3 different values) - 'jzaJxbVb5yYXEqHE' (x1) - 'Rb0djKiL05soYPHW' (x1) - 'csIlZBxv0qlxGTQi' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach') - [tigerStance] : object {Iconics.items.[].flags.pf2e.itemGrants.tigerStance} - id : string {Iconics.items.[].flags.pf2e.itemGrants.tigerStance.id} (2 different values) - '07VbvnValiBOclG4' (x2) - 'Q3El8Tz3uL8P7JQm' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.tigerStance.onDelete} (same value: 'detach') - pacifyingInfusion : object {Iconics.items.[].flags.pf2e.itemGrants.pacifyingInfusion} - id : string {Iconics.items.[].flags.pf2e.itemGrants.pacifyingInfusion.id} (same value: 'eyJoKizgNoF9AopM') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.pacifyingInfusion.onDelete} (same value: 'detach') - [toughness] : object {Iconics.items.[].flags.pf2e.itemGrants.toughness} - id : string {Iconics.items.[].flags.pf2e.itemGrants.toughness.id} (same value: '5tt3Q6FmPg8bUl68') - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.toughness.onDelete} (same value: 'detach') - [untrainedImprovisation] : object {Iconics.items.[].flags.pf2e.itemGrants.untrainedImprovisation} - id : string {Iconics.items.[].flags.pf2e.itemGrants.untrainedImprovisation.id} (3 different values) - 'nuln90kcBoF6dLlx' (x1) - 'TgTFC2zatPBNPg0U' (x1) - 'cZOtH9zDIk1WtvtX' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.untrainedImprovisation.onDelete} (same value: 'detach') - [versatileVials] : object {Iconics.items.[].flags.pf2e.itemGrants.versatileVials} - id : string {Iconics.items.[].flags.pf2e.itemGrants.versatileVials.id} (3 different values) - 'Z0odDAhpGfeD4jxK' (x1) - 'B7jHFdyU65qESSSC' (x1) - '4OTphlr0z5vN3s1K' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.versatileVials.onDelete} (same value: 'detach') - [widenSpell] : object {Iconics.items.[].flags.pf2e.itemGrants.widenSpell} - id : string {Iconics.items.[].flags.pf2e.itemGrants.widenSpell.id} (3 different values) - 'cAwqL6u9YDnOMrih' (x1) - 'fGhvxbtmGNqS3jLO' (x1) - 'FdS1cm3bU2k70erf' (x1) - onDelete : string {Iconics.items.[].flags.pf2e.itemGrants.widenSpell.onDelete} (same value: 'detach') - [folder] : string {Iconics.items.[].folder} (2 different values) - 'khXMNyAoAoZ70PpT' (x6) - 'O7DVLyyF05fGfpdo' (x3) - name : string {Iconics.name} (all different values) - prototypeToken : object {Iconics.prototypeToken} - name : string {Iconics.prototypeToken.name} (21 different values) - [ring] : object {Iconics.prototypeToken.ring} - enabled : boolean {Iconics.prototypeToken.ring.enabled} (same value: True) - subject : object {Iconics.prototypeToken.ring.subject} - scale : integer {Iconics.prototypeToken.ring.subject.scale} (same value: 1) - texture : string {Iconics.prototypeToken.ring.subject.texture} (2 different values) - 'systems/pf2e/icons/iconics/Nahoa.webp' (x3) - 'systems/pf2e/icons/iconics/Samo.webp' (x3) - texture : object {Iconics.prototypeToken.texture} - src : string {Iconics.prototypeToken.texture.src} (21 different values) - system : object {Iconics.system} - [abilities] : object {Iconics.system.abilities} - cha : object {Iconics.system.abilities.cha} - mod : integer {Iconics.system.abilities.cha.mod} (same value: 0) - con : object {Iconics.system.abilities.con} - mod : integer {Iconics.system.abilities.con.mod} (same value: 0) - dex : object {Iconics.system.abilities.dex} - mod : integer {Iconics.system.abilities.dex.mod} (same value: 0) - int : object {Iconics.system.abilities.int} - mod : integer {Iconics.system.abilities.int.mod} (same value: 0) - str : object {Iconics.system.abilities.str} - mod : integer {Iconics.system.abilities.str.mod} (same value: 0) - wis : object {Iconics.system.abilities.wis} - mod : integer {Iconics.system.abilities.wis.mod} (same value: 0) - attributes : object {Iconics.system.attributes} - [bonusbulk] : integer {Iconics.system.attributes.bonusbulk} (same value: 0) - [speed] : object {Iconics.system.attributes.speed} - otherSpeeds : array<> {Iconics.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Iconics.system.attributes.speed.value} (same value: 25) - hp : object {Iconics.system.attributes.hp} - temp : integer {Iconics.system.attributes.hp.temp} (same value: 0) - value : integer {Iconics.system.attributes.hp.value} (27 different values) - [build] : object {Iconics.system.build} - attributes : object {Iconics.system.build.attributes} - boosts : object {Iconics.system.build.attributes.boosts} - 1 : array {Iconics.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {Iconics.system.build.attributes.boosts.1.[]} (6 different values) - 'dex' (x57) - 'con' (x45) - 'str' (x36) - 'wis' (x36) - 'cha' (x27) - 'int' (x27) - [5] : array {Iconics.system.build.attributes.boosts.5} - Length: min=4 max=4 - Value type: string {Iconics.system.build.attributes.boosts.5.[]} (6 different values) - 'con' (x23) - 'dex' (x21) - 'str' (x17) - 'cha' (x16) - 'wis' (x13) - 'int' (x6) - [crafting] : object {Iconics.system.crafting} - formulas : array {Iconics.system.crafting.formulas} - Length: min=0 max=11 - Value type: object {Iconics.system.crafting.formulas.[]} - [deletable] : boolean {Iconics.system.crafting.formulas.[].deletable} (same value: True) - uuid : string {Iconics.system.crafting.formulas.[].uuid} (16 different values) - [customModifiers] : object {Iconics.system.customModifiers} - details : object {Iconics.system.details} - [age] : object {Iconics.system.details.age} - value : string {Iconics.system.details.age.value} (same value: '') - [alliance] : string {Iconics.system.details.alliance} (same value: 'party') - [ancestry] : object {Iconics.system.details.ancestry} - value : string {Iconics.system.details.ancestry.value} (same value: '') - [background] : object {Iconics.system.details.background} - value : string {Iconics.system.details.background.value} (same value: '') - [biography] : object {Iconics.system.details.biography} - allies : string {Iconics.system.details.biography.allies} (same value: '') - anathema : array<> {Iconics.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {Iconics.system.details.biography.appearance} (same value: '') - attitude : string {Iconics.system.details.biography.attitude} (same value: '') - backstory : string {Iconics.system.details.biography.backstory} (20 different values) - beliefs : string {Iconics.system.details.biography.beliefs} (same value: '') - birthPlace : string {Iconics.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {Iconics.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {Iconics.system.details.biography.catchphrases} (same value: '') - dislikes : string {Iconics.system.details.biography.dislikes} (same value: '') - edicts : array<> {Iconics.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {Iconics.system.details.biography.enemies} (same value: '') - likes : string {Iconics.system.details.biography.likes} (same value: '') - organizations : string {Iconics.system.details.biography.organizations} (same value: '') - [class] : object {Iconics.system.details.class} - value : string {Iconics.system.details.class.value} (same value: '') - [creature] : object {Iconics.system.details.creature} - value : string {Iconics.system.details.creature.value} (same value: 'Nine-Tailed Fox') - [deity] : object {Iconics.system.details.deity} - image : string {Iconics.system.details.deity.image} (3 different values) - 'systems/pf2e/icons/default-icons/deity.svg' (x45) - 'systems/pf2e/icons/deity/Sarenrae.webp' (x3) - 'systems/pf2e/icons/deity/Iomedae.webp' (x3) - value : string {Iconics.system.details.deity.value} (3 different values) - '' (x45) - 'Saranrae' (x3) - 'Iomedae' (x3) - [ethnicity] : object {Iconics.system.details.ethnicity} - value : string {Iconics.system.details.ethnicity.value} (5 different values) - '' (x48) - 'Kellish' (x3) - 'Varisian' (x3) - 'Avistan' (x3) - 'Kelish' (x3) - [gender] : object {Iconics.system.details.gender} - value : string {Iconics.system.details.gender.value} (2 different values) - 'F/She/Her' (x33) - 'M/He/Him' (x27) - [height] : object {Iconics.system.details.height} - value : string {Iconics.system.details.height.value} (same value: '') - [keyability] : object {Iconics.system.details.keyability} - value : string {Iconics.system.details.keyability.value} (2 different values) - 'str' (x51) - 'dex' (x9) - [languages] : object {Iconics.system.details.languages} - details : string {Iconics.system.details.languages.details} (same value: '') - value : array {Iconics.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Iconics.system.details.languages.value.[]} (21 different values) - [level] : object {Iconics.system.details.level} - [min] : integer {Iconics.system.details.level.min} (same value: 1) - value : integer {Iconics.system.details.level.value} (3 different values) - 1 (x20) - 3 (x20) - 5 (x20) - [nationality] : object {Iconics.system.details.nationality} - value : string {Iconics.system.details.nationality.value} (same value: '') - [weight] : object {Iconics.system.details.weight} - value : string {Iconics.system.details.weight.value} (same value: '') - [xp] : object {Iconics.system.details.xp} - max : integer {Iconics.system.details.xp.max} (same value: 1000) - min : integer {Iconics.system.details.xp.min} (same value: 0) - pct : integer {Iconics.system.details.xp.pct} (same value: 0) - value : integer {Iconics.system.details.xp.value} (same value: 0) - [exploration] : array<> {Iconics.system.exploration} - Length: min=0 max=0 - Value type: empty - [initiative] : object {Iconics.system.initiative} - statistic : string {Iconics.system.initiative.statistic} (same value: 'perception') - [pfs] : object {Iconics.system.pfs} - [characterNumber] : empty - currentFaction : string {Iconics.system.pfs.currentFaction} (same value: 'EA') - [fame] : integer {Iconics.system.pfs.fame} (same value: 0) - levelBump : boolean {Iconics.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {Iconics.system.pfs.reputation} - [EA] : integer {Iconics.system.pfs.reputation.EA} (same value: 0) - [GA] : integer {Iconics.system.pfs.reputation.GA} (same value: 0) - [HH] : integer {Iconics.system.pfs.reputation.HH} (same value: 0) - [RO] : integer {Iconics.system.pfs.reputation.RO} (same value: 0) - [VS] : integer {Iconics.system.pfs.reputation.VS} (same value: 0) - [VW] : integer {Iconics.system.pfs.reputation.VW} (same value: 0) - [school] : string {Iconics.system.pfs.school} (same value: 'none') - resources : object {Iconics.system.resources} - [crafting] : object {Iconics.system.resources.crafting} - infusedReagents : object {Iconics.system.resources.crafting.infusedReagents} - value : integer {Iconics.system.resources.crafting.infusedReagents.value} (2 different values) - 2 (x2) - 1 (x1) - [focus] : object {Iconics.system.resources.focus} - value : integer {Iconics.system.resources.focus.value} (3 different values) - 1 (x21) - 2 (x6) - 3 (x2) - [heroPoints] : object {Iconics.system.resources.heroPoints} - max : integer {Iconics.system.resources.heroPoints.max} (same value: 3) - value : integer {Iconics.system.resources.heroPoints.value} (same value: 1) - [master] : object {Iconics.system.master} - ability : string {Iconics.system.master.ability} (same value: 'int') - id : string {Iconics.system.master.id} (same value: '') - [proficiencies] : object {Iconics.system.proficiencies} - attacks : object {Iconics.system.proficiencies.attacks} - martial : object {Iconics.system.proficiencies.attacks.martial} - rank : integer {Iconics.system.proficiencies.attacks.martial.rank} (same value: 1) - [saves] : object {Iconics.system.saves} - [fortitude] : object {Iconics.system.saves.fortitude} - rank : integer {Iconics.system.saves.fortitude.rank} (same value: 0) - value : integer {Iconics.system.saves.fortitude.value} (same value: 0) - [reflex] : object {Iconics.system.saves.reflex} - rank : integer {Iconics.system.saves.reflex.rank} (same value: 0) - value : integer {Iconics.system.saves.reflex.value} (same value: 0) - [will] : object {Iconics.system.saves.will} - rank : integer {Iconics.system.saves.will.rank} (same value: 0) - value : integer {Iconics.system.saves.will.value} (same value: 0) - [skills] : object {Iconics.system.skills} - [acrobatics] : object {Iconics.system.skills.acrobatics} - rank : integer {Iconics.system.skills.acrobatics.rank} (3 different values) - 0 (x26) - 1 (x25) - 2 (x6) - [arcana] : object {Iconics.system.skills.arcana} - rank : integer {Iconics.system.skills.arcana.rank} (3 different values) - 0 (x44) - 1 (x4) - 2 (x3) - [athletics] : object {Iconics.system.skills.athletics} - rank : integer {Iconics.system.skills.athletics.rank} (3 different values) - 0 (x27) - 1 (x18) - 2 (x8) - [crafting] : object {Iconics.system.skills.crafting} - rank : integer {Iconics.system.skills.crafting.rank} (3 different values) - 0 (x25) - 1 (x22) - 2 (x4) - [deception] : object {Iconics.system.skills.deception} - rank : integer {Iconics.system.skills.deception.rank} (3 different values) - 0 (x37) - 1 (x8) - 2 (x6) - [diplomacy] : object {Iconics.system.skills.diplomacy} - rank : integer {Iconics.system.skills.diplomacy.rank} (3 different values) - 1 (x35) - 0 (x18) - 2 (x4) - [intimidation] : object {Iconics.system.skills.intimidation} - rank : integer {Iconics.system.skills.intimidation.rank} (3 different values) - 0 (x35) - 1 (x16) - 2 (x6) - [medicine] : object {Iconics.system.skills.medicine} - rank : integer {Iconics.system.skills.medicine.rank} (3 different values) - 0 (x35) - 1 (x15) - 2 (x4) - [nature] : object {Iconics.system.skills.nature} - rank : integer {Iconics.system.skills.nature.rank} (3 different values) - 0 (x37) - 1 (x15) - 2 (x2) - [occultism] : object {Iconics.system.skills.occultism} - rank : integer {Iconics.system.skills.occultism.rank} (3 different values) - 0 (x41) - 1 (x12) - 2 (x1) - [performance] : object {Iconics.system.skills.performance} - rank : integer {Iconics.system.skills.performance.rank} (3 different values) - 0 (x43) - 1 (x6) - 2 (x2) - [religion] : object {Iconics.system.skills.religion} - rank : integer {Iconics.system.skills.religion.rank} (3 different values) - 0 (x35) - 1 (x12) - 2 (x6) - [society] : object {Iconics.system.skills.society} - rank : integer {Iconics.system.skills.society.rank} (3 different values) - 0 (x34) - 1 (x17) - 2 (x3) - [stealth] : object {Iconics.system.skills.stealth} - rank : integer {Iconics.system.skills.stealth.rank} (3 different values) - 1 (x28) - 0 (x22) - 2 (x4) - [survival] : object {Iconics.system.skills.survival} - rank : integer {Iconics.system.skills.survival.rank} (3 different values) - 0 (x34) - 1 (x20) - 2 (x2) - [thievery] : object {Iconics.system.skills.thievery} - rank : integer {Iconics.system.skills.thievery.rank} (3 different values) - 0 (x32) - 1 (x17) - 2 (x3) - type : string {Iconics.type} (2 different values) - 'character' (x60) - 'familiar' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/In Memoriam.txt b/output/pf2e/packs/In Memoriam.txt deleted file mode 100644 index 4bed57c..0000000 --- a/output/pf2e/packs/In Memoriam.txt +++ /dev/null @@ -1,126 +0,0 @@ -In Memoriam -Different values: 19 -===================================== -object {In Memoriam} - _id : string {In Memoriam._id} (all different values) - folder : string {In Memoriam.folder} (same value: '3PSD4AN8TtqEmkrk') - img : string {In Memoriam.img} (5 different values) - 'systems/pf2e/icons/default-icons/deity.svg' (x15) - 'systems/pf2e/icons/deities/aroden.webp' (x1) - 'systems/pf2e/icons/deities/gorum.webp' (x1) - 'systems/pf2e/icons/deities/gyronna.webp' (x1) - 'systems/pf2e/icons/deities/ydersius.webp' (x1) - name : string {In Memoriam.name} (all different values) - system : object {In Memoriam.system} - attribute : array {In Memoriam.system.attribute} - Length: min=2 max=2 - Value type: string {In Memoriam.system.attribute.[]} (6 different values) - 'wis' (x9) - 'cha' (x9) - 'int' (x7) - 'str' (x6) - 'con' (x4) - 'dex' (x3) - category : string {In Memoriam.system.category} (same value: 'deity') - description : object {In Memoriam.system.description} - value : string {In Memoriam.system.description.value} (all different values) - domains : object {In Memoriam.system.domains} - alternate : array {In Memoriam.system.domains.alternate} - Length: min=0 max=3 - Value type: string {In Memoriam.system.domains.alternate.[]} (15 different values) - primary : array {In Memoriam.system.domains.primary} - Length: min=4 max=4 - Value type: string {In Memoriam.system.domains.primary.[]} (36 different values) - font : array {In Memoriam.system.font} - Length: min=1 max=2 - Value type: string {In Memoriam.system.font.[]} (2 different values) - 'heal' (x13) - 'harm' (x10) - publication : object {In Memoriam.system.publication} - license : string {In Memoriam.system.publication.license} (2 different values) - 'ORC' (x18) - 'OGL' (x1) - remaster : boolean {In Memoriam.system.publication.remaster} (2 different values) - True (x18) - False (x1) - title : string {In Memoriam.system.publication.title} (3 different values) - 'Pathfinder Lost Omens Divine Mysteries' (x17) - '' (x1) - 'Pathfinder Lost Omens Divine Mysteries Web Supplement' (x1) - rules : ignored (Foundry rules object) {In Memoriam.system.rules} - sanctification : object {In Memoriam.system.sanctification} - modal : string {In Memoriam.system.sanctification.modal} (2 different values) - 'can' (x11) - 'must' (x8) - what : array {In Memoriam.system.sanctification.what} - Length: min=1 max=2 - Value type: string {In Memoriam.system.sanctification.what.[]} (2 different values) - 'holy' (x14) - 'unholy' (x6) - skill : array {In Memoriam.system.skill} - Length: min=1 max=1 - Value type: string {In Memoriam.system.skill.[]} (9 different values) - 'diplomacy' (x4) - 'occultism' (x3) - 'society' (x3) - 'arcana' (x3) - 'athletics' (x2) - 'survival' (x1) - 'intimidation' (x1) - 'nature' (x1) - 'deception' (x1) - spells : object {In Memoriam.system.spells} - 1 : string {In Memoriam.system.spells.1} (14 different values) - [2] : string {In Memoriam.system.spells.2} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Enlarge' (x1) - 'Compendium.pf2e.spells-srd.Item.Paranoia' (x1) - 'Compendium.pf2e.spells-srd.Item.Humanoid Form' (x1) - 'Compendium.pf2e.spells-srd.Item.False Vitality' (x1) - 'Compendium.pf2e.spells-srd.Item.Floating Flame' (x1) - [3] : string {In Memoriam.system.spells.3} (9 different values) - 'Compendium.pf2e.spells-srd.Item.Threefold Aspect' (x2) - 'Compendium.pf2e.spells-srd.Item.Shifting Sand' (x1) - 'Compendium.pf2e.spells-srd.Item.Hypercognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Lightning Bolt' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Wind' (x1) - 'Compendium.pf2e.spells-srd.Item.Animal Vision' (x1) - 'Compendium.pf2e.spells-srd.Item.Slow' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Radiance' (x1) - 'Compendium.pf2e.spells-srd.Item.Sea of Thought' (x1) - [4] : string {In Memoriam.system.spells.4} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Containment' (x2) - 'Compendium.pf2e.spells-srd.Item.Nightmare' (x1) - 'Compendium.pf2e.spells-srd.Item.Honeyed Words' (x1) - 'Compendium.pf2e.spells-srd.Item.Weapon Storm' (x1) - 'Compendium.pf2e.spells-srd.Item.Aerial Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Creation' (x1) - 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x1) - [5] : string {In Memoriam.system.spells.5} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Wall of Stone' (x1) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - 'Compendium.pf2e.spells-srd.Item.Mind Probe' (x1) - 'Compendium.pf2e.spells-srd.Item.Cloak of Colors' (x1) - 'Compendium.pf2e.spells-srd.Item.Moon Frenzy' (x1) - 'Compendium.pf2e.spells-srd.Item.Toxic Cloud' (x1) - [6] : string {In Memoriam.system.spells.6} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Wall of Force' (x2) - 'Compendium.pf2e.spells-srd.Item.Never Mind' (x2) - 'Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis' (x1) - 'Compendium.pf2e.spells-srd.Item.Tangling Creepers' (x1) - 'Compendium.pf2e.spells-srd.Item.Disintegrate' (x1) - [7] : string {In Memoriam.system.spells.7} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Contingency' (x1) - 'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1) - 'Compendium.pf2e.spells-srd.Item.Mask of Terror' (x1) - [8] : string {In Memoriam.system.spells.8} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Dream Council' (x1) - 'Compendium.pf2e.spells-srd.Item.Migration' (x1) - [9] : string {In Memoriam.system.spells.9} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Unfathomable Song' (x1) - 'Compendium.pf2e.spells-srd.Item.Metamorphosis' (x1) - traits : object {In Memoriam.system.traits} - weapons : array {In Memoriam.system.weapons} - Length: min=1 max=1 - Value type: string {In Memoriam.system.weapons.[]} (14 different values) - type : string {In Memoriam.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/In Memoriam.yaml b/output/pf2e/packs/In Memoriam.yaml new file mode 100644 index 0000000..492579f --- /dev/null +++ b/output/pf2e/packs/In Memoriam.yaml @@ -0,0 +1,361 @@ +name: In Memoriam +values: 19 +schema: + '_id': + type: string + path: In Memoriam._id + is_null: false + values: 19 + different_values: 19 (all different) + variants: [omitted] + 'folder': + type: string + path: In Memoriam.folder + is_null: false + values: 19 + different_values: 1 (all same) + variants: "3PSD4AN8TtqEmkrk" (x19) + 'img': + type: string + path: In Memoriam.img + is_null: false + values: 19 + different_values: 5 + variants: + - "systems/pf2e/icons/default-icons/deity.svg" (x15) + - "systems/pf2e/icons/deities/aroden.webp" (x1) + - "systems/pf2e/icons/deities/gorum.webp" (x1) + - "systems/pf2e/icons/deities/gyronna.webp" (x1) + - "systems/pf2e/icons/deities/ydersius.webp" (x1) + 'name': + type: string + path: In Memoriam.name + is_null: false + values: 19 + different_values: 19 (all different) + variants: [omitted] + 'system': + type: object + path: In Memoriam.system + is_null: false + values: 19 + schema: + 'attribute': + type: array + path: In Memoriam.system.attribute + is_null: false + values: 19 + min_count: 2 + max_count: 2 + value_type: + type: string + path: In Memoriam.system.attribute.[] + is_null: false + values: 38 + different_values: 6 + variants: + - "wis" (x9) + - "cha" (x9) + - "int" (x7) + - "str" (x6) + - "con" (x4) + - "dex" (x3) + 'category': + type: string + path: In Memoriam.system.category + is_null: false + values: 19 + different_values: 1 (all same) + variants: "deity" (x19) + 'description': + type: object + path: In Memoriam.system.description + is_null: false + values: 19 + schema: + 'value': + type: string + path: In Memoriam.system.description.value + is_null: false + values: 19 + different_values: 19 (all different) + variants: [omitted] + 'domains': + type: object + path: In Memoriam.system.domains + is_null: false + values: 19 + schema: + 'alternate': + type: array + path: In Memoriam.system.domains.alternate + is_null: false + values: 19 + min_count: 0 + max_count: 3 + value_type: + type: string + path: In Memoriam.system.domains.alternate.[] + is_null: false + values: 16 + different_values: 15 + variants: [omitted] + 'primary': + type: array + path: In Memoriam.system.domains.primary + is_null: false + values: 19 + min_count: 4 + max_count: 4 + value_type: + type: string + path: In Memoriam.system.domains.primary.[] + is_null: false + values: 76 + different_values: 36 + variants: [omitted] + 'font': + type: array + path: In Memoriam.system.font + is_null: false + values: 19 + min_count: 1 + max_count: 2 + value_type: + type: string + path: In Memoriam.system.font.[] + is_null: false + values: 23 + different_values: 2 + variants: + - "heal" (x13) + - "harm" (x10) + 'publication': + type: object + path: In Memoriam.system.publication + is_null: false + values: 19 + schema: + 'license': + type: string + path: In Memoriam.system.publication.license + is_null: false + values: 19 + different_values: 2 + variants: + - "ORC" (x18) + - "OGL" (x1) + 'remaster': + type: boolean + path: In Memoriam.system.publication.remaster + is_null: false + values: 19 + different_values: 2 + variants: + - True (x18) + - False (x1) + 'title': + type: string + path: In Memoriam.system.publication.title + is_null: false + values: 19 + different_values: 3 + variants: + - "Pathfinder Lost Omens Divine Mysteries" (x17) + - "" (x1) + - "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x1) + 'rules': + type: ignored (Foundry rules object) + path: In Memoriam.system.rules + is_null: false + values: 19 + 'sanctification': + type: object + path: In Memoriam.system.sanctification + is_null: false + values: 19 + schema: + 'modal': + type: string + path: In Memoriam.system.sanctification.modal + is_null: false + values: 19 + different_values: 2 + variants: + - "can" (x11) + - "must" (x8) + 'what': + type: array + path: In Memoriam.system.sanctification.what + is_null: false + values: 19 + min_count: 1 + max_count: 2 + value_type: + type: string + path: In Memoriam.system.sanctification.what.[] + is_null: false + values: 20 + different_values: 2 + variants: + - "holy" (x14) + - "unholy" (x6) + 'skill': + type: array + path: In Memoriam.system.skill + is_null: false + values: 19 + min_count: 1 + max_count: 1 + value_type: + type: string + path: In Memoriam.system.skill.[] + is_null: false + values: 19 + different_values: 9 + variants: + - "diplomacy" (x4) + - "occultism" (x3) + - "society" (x3) + - "arcana" (x3) + - "athletics" (x2) + - "survival" (x1) + - "intimidation" (x1) + - "nature" (x1) + - "deception" (x1) + 'spells': + type: object + path: In Memoriam.system.spells + is_null: false + values: 19 + schema: + '1': + type: string + path: In Memoriam.system.spells.1 + is_null: false + values: 19 + different_values: 14 + variants: [omitted] + [2]: + type: string + path: In Memoriam.system.spells.2 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Animal Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Enlarge" (x1) + - "Compendium.pf2e.spells-srd.Item.Paranoia" (x1) + - "Compendium.pf2e.spells-srd.Item.Humanoid Form" (x1) + - "Compendium.pf2e.spells-srd.Item.False Vitality" (x1) + - "Compendium.pf2e.spells-srd.Item.Floating Flame" (x1) + [3]: + type: string + path: In Memoriam.system.spells.3 + is_null: true + values: 10 + different_values: 9 + variants: + - "Compendium.pf2e.spells-srd.Item.Threefold Aspect" (x2) + - "Compendium.pf2e.spells-srd.Item.Shifting Sand" (x1) + - "Compendium.pf2e.spells-srd.Item.Hypercognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Lightning Bolt" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Wind" (x1) + - "Compendium.pf2e.spells-srd.Item.Animal Vision" (x1) + - "Compendium.pf2e.spells-srd.Item.Slow" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Radiance" (x1) + - "Compendium.pf2e.spells-srd.Item.Sea of Thought" (x1) + [4]: + type: string + path: In Memoriam.system.spells.4 + is_null: true + values: 8 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Containment" (x2) + - "Compendium.pf2e.spells-srd.Item.Nightmare" (x1) + - "Compendium.pf2e.spells-srd.Item.Honeyed Words" (x1) + - "Compendium.pf2e.spells-srd.Item.Weapon Storm" (x1) + - "Compendium.pf2e.spells-srd.Item.Aerial Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Creation" (x1) + - "Compendium.pf2e.spells-srd.Item.Fire Shield" (x1) + [5]: + type: string + path: In Memoriam.system.spells.5 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Wall of Stone" (x1) + - "Compendium.pf2e.spells-srd.Item.Control Water" (x1) + - "Compendium.pf2e.spells-srd.Item.Mind Probe" (x1) + - "Compendium.pf2e.spells-srd.Item.Cloak of Colors" (x1) + - "Compendium.pf2e.spells-srd.Item.Moon Frenzy" (x1) + - "Compendium.pf2e.spells-srd.Item.Toxic Cloud" (x1) + [6]: + type: string + path: In Memoriam.system.spells.6 + is_null: true + values: 7 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Wall of Force" (x2) + - "Compendium.pf2e.spells-srd.Item.Never Mind" (x2) + - "Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis" (x1) + - "Compendium.pf2e.spells-srd.Item.Tangling Creepers" (x1) + - "Compendium.pf2e.spells-srd.Item.Disintegrate" (x1) + [7]: + type: string + path: In Memoriam.system.spells.7 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Contingency" (x1) + - "Compendium.pf2e.spells-srd.Item.Planar Palace" (x1) + - "Compendium.pf2e.spells-srd.Item.Mask of Terror" (x1) + [8]: + type: string + path: In Memoriam.system.spells.8 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Dream Council" (x1) + - "Compendium.pf2e.spells-srd.Item.Migration" (x1) + [9]: + type: string + path: In Memoriam.system.spells.9 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Unfathomable Song" (x1) + - "Compendium.pf2e.spells-srd.Item.Metamorphosis" (x1) + 'traits': + type: object + path: In Memoriam.system.traits + is_null: false + values: 19 + schema: + 'weapons': + type: array + path: In Memoriam.system.weapons + is_null: false + values: 19 + min_count: 1 + max_count: 1 + value_type: + type: string + path: In Memoriam.system.weapons.[] + is_null: false + values: 19 + different_values: 14 + variants: [omitted] + 'type': + type: string + path: In Memoriam.type + is_null: false + values: 19 + different_values: 1 (all same) + variants: "deity" (x19) diff --git a/output/pf2e/packs/Infernal Dukes.txt b/output/pf2e/packs/Infernal Dukes.txt deleted file mode 100644 index 1ec69b0..0000000 --- a/output/pf2e/packs/Infernal Dukes.txt +++ /dev/null @@ -1,79 +0,0 @@ -Infernal Dukes -Different values: 8 -===================================== -object {Infernal Dukes} - _id : string {Infernal Dukes._id} (all different values) - folder : string {Infernal Dukes.folder} (same value: '0dUdCq36CWlxcyuj') - img : string {Infernal Dukes.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Infernal Dukes.name} (all different values) - system : object {Infernal Dukes.system} - attribute : array {Infernal Dukes.system.attribute} - Length: min=2 max=2 - Value type: string {Infernal Dukes.system.attribute.[]} (6 different values) - 'int' (x4) - 'wis' (x3) - 'cha' (x3) - 'dex' (x2) - 'str' (x2) - 'con' (x2) - category : string {Infernal Dukes.system.category} (same value: 'deity') - description : object {Infernal Dukes.system.description} - value : string {Infernal Dukes.system.description.value} (all different values) - domains : object {Infernal Dukes.system.domains} - alternate : array {Infernal Dukes.system.domains.alternate} - Length: min=0 max=4 - Value type: string {Infernal Dukes.system.domains.alternate.[]} (12 different values) - primary : array {Infernal Dukes.system.domains.primary} - Length: min=4 max=4 - Value type: string {Infernal Dukes.system.domains.primary.[]} (23 different values) - font : array {Infernal Dukes.system.font} - Length: min=1 max=2 - Value type: string {Infernal Dukes.system.font.[]} (2 different values) - 'harm' (x8) - 'heal' (x1) - publication : object {Infernal Dukes.system.publication} - license : string {Infernal Dukes.system.publication.license} (same value: 'ORC') - remaster : boolean {Infernal Dukes.system.publication.remaster} (same value: True) - title : string {Infernal Dukes.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Infernal Dukes.system.rules} - sanctification : object {Infernal Dukes.system.sanctification} - modal : string {Infernal Dukes.system.sanctification.modal} (same value: 'must') - what : array {Infernal Dukes.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Infernal Dukes.system.sanctification.what.[]} (same value: 'unholy') - skill : array {Infernal Dukes.system.skill} - Length: min=1 max=1 - Value type: string {Infernal Dukes.system.skill.[]} (7 different values) - 'intimidation' (x2) - 'occultism' (x1) - 'nature' (x1) - 'crafting' (x1) - 'deception' (x1) - 'performance' (x1) - 'diplomacy' (x1) - spells : object {Infernal Dukes.system.spells} - 1 : string {Infernal Dukes.system.spells.1} (all different values) - [3] : string {Infernal Dukes.system.spells.3} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Fireball' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantom Prison' (x1) - 'Compendium.pf2e.spells-srd.Item.Cozy Cabin' (x1) - 'Compendium.pf2e.spells-srd.Item.Envenom Companion' (x1) - 'Compendium.pf2e.spells-srd.Item.Distracting Chatter' (x1) - 'Compendium.pf2e.spells-srd.Item.Bottomless Stomach' (x1) - [4] : string {Infernal Dukes.system.spells.4} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Weapon Storm' (x1) - 'Compendium.pf2e.spells-srd.Item.Honeyed Words' (x1) - 'Compendium.pf2e.spells-srd.Item.Liminal Doorway' (x1) - [5] : string {Infernal Dukes.system.spells.5} (6 different values) - 'Compendium.pf2e.spells-srd.Item.False Vision' (x1) - 'Compendium.pf2e.spells-srd.Item.Plant Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Wave of Despair' (x1) - 'Compendium.pf2e.spells-srd.Item.Toxic Cloud' (x1) - 'Compendium.pf2e.spells-srd.Item.Subconscious Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.Cloak of Colors' (x1) - [7] : string {Infernal Dukes.system.spells.7} (same value: 'Compendium.pf2e.spells-srd.Item.True Target') - traits : object {Infernal Dukes.system.traits} - weapons : array {Infernal Dukes.system.weapons} - Length: min=1 max=1 - Value type: string {Infernal Dukes.system.weapons.[]} (all different values) - type : string {Infernal Dukes.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Infernal Dukes.yaml b/output/pf2e/packs/Infernal Dukes.yaml new file mode 100644 index 0000000..d3549c0 --- /dev/null +++ b/output/pf2e/packs/Infernal Dukes.yaml @@ -0,0 +1,322 @@ +name: Infernal Dukes +values: 8 +schema: + '_id': + type: string + path: Infernal Dukes._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "oKuNQPNRHGong4jo" (x1) + - "qmAMERMn2FvvvQwc" (x1) + - "JEZ6ZZc2aCzWyu8P" (x1) + - "qMwLAXcjZ16qkMml" (x1) + - "VlgaeJlpl2ubDv4a" (x1) + - "2fVbLwfQjyHSoSVy" (x1) + - "w8Pfl5syV0vaEuTM" (x1) + - "DWIGqLu8iQnZYS26" (x1) + 'folder': + type: string + path: Infernal Dukes.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "0dUdCq36CWlxcyuj" (x8) + 'img': + type: string + path: Infernal Dukes.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x8) + 'name': + type: string + path: Infernal Dukes.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Bifrons" (x1) + - "Furcas" (x1) + - "Haborym" (x1) + - "Malthus" (x1) + - "Nergal" (x1) + - "Titivilus" (x1) + - "Ussharassim" (x1) + - "Vapula" (x1) + 'system': + type: object + path: Infernal Dukes.system + is_null: false + values: 8 + schema: + 'attribute': + type: array + path: Infernal Dukes.system.attribute + is_null: false + values: 8 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Infernal Dukes.system.attribute.[] + is_null: false + values: 16 + different_values: 6 + variants: + - "int" (x4) + - "wis" (x3) + - "cha" (x3) + - "dex" (x2) + - "str" (x2) + - "con" (x2) + 'category': + type: string + path: Infernal Dukes.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) + 'description': + type: object + path: Infernal Dukes.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Infernal Dukes.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'domains': + type: object + path: Infernal Dukes.system.domains + is_null: false + values: 8 + schema: + 'alternate': + type: array + path: Infernal Dukes.system.domains.alternate + is_null: false + values: 8 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Infernal Dukes.system.domains.alternate.[] + is_null: false + values: 14 + different_values: 12 + variants: [omitted] + 'primary': + type: array + path: Infernal Dukes.system.domains.primary + is_null: false + values: 8 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Infernal Dukes.system.domains.primary.[] + is_null: false + values: 32 + different_values: 23 + variants: [omitted] + 'font': + type: array + path: Infernal Dukes.system.font + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Infernal Dukes.system.font.[] + is_null: false + values: 9 + different_values: 2 + variants: + - "harm" (x8) + - "heal" (x1) + 'publication': + type: object + path: Infernal Dukes.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Infernal Dukes.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "ORC" (x8) + 'remaster': + type: boolean + path: Infernal Dukes.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: True (x8) + 'title': + type: string + path: Infernal Dukes.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Infernal Dukes.system.rules + is_null: false + values: 8 + 'sanctification': + type: object + path: Infernal Dukes.system.sanctification + is_null: false + values: 8 + schema: + 'modal': + type: string + path: Infernal Dukes.system.sanctification.modal + is_null: false + values: 8 + different_values: 1 (all same) + variants: "must" (x8) + 'what': + type: array + path: Infernal Dukes.system.sanctification.what + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Infernal Dukes.system.sanctification.what.[] + is_null: false + values: 8 + different_values: 1 (all same) + variants: "unholy" (x8) + 'skill': + type: array + path: Infernal Dukes.system.skill + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Infernal Dukes.system.skill.[] + is_null: false + values: 8 + different_values: 7 + variants: + - "intimidation" (x2) + - "occultism" (x1) + - "nature" (x1) + - "crafting" (x1) + - "deception" (x1) + - "performance" (x1) + - "diplomacy" (x1) + 'spells': + type: object + path: Infernal Dukes.system.spells + is_null: false + values: 8 + schema: + '1': + type: string + path: Infernal Dukes.system.spells.1 + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Compendium.pf2e.spells-srd.Item.Ill Omen" (x1) + - "Compendium.pf2e.spells-srd.Item.Summon Plant or Fungus" (x1) + - "Compendium.pf2e.spells-srd.Item.Thunderstrike" (x1) + - "Compendium.pf2e.spells-srd.Item.Gentle Landing" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantom Pain" (x1) + - "Compendium.pf2e.spells-srd.Item.Mindlink" (x1) + - "Compendium.pf2e.spells-srd.Item.Charm" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Object" (x1) + [3]: + type: string + path: Infernal Dukes.system.spells.3 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Fireball" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantom Prison" (x1) + - "Compendium.pf2e.spells-srd.Item.Cozy Cabin" (x1) + - "Compendium.pf2e.spells-srd.Item.Envenom Companion" (x1) + - "Compendium.pf2e.spells-srd.Item.Distracting Chatter" (x1) + - "Compendium.pf2e.spells-srd.Item.Bottomless Stomach" (x1) + [4]: + type: string + path: Infernal Dukes.system.spells.4 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Weapon Storm" (x1) + - "Compendium.pf2e.spells-srd.Item.Honeyed Words" (x1) + - "Compendium.pf2e.spells-srd.Item.Liminal Doorway" (x1) + [5]: + type: string + path: Infernal Dukes.system.spells.5 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.False Vision" (x1) + - "Compendium.pf2e.spells-srd.Item.Plant Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Wave of Despair" (x1) + - "Compendium.pf2e.spells-srd.Item.Toxic Cloud" (x1) + - "Compendium.pf2e.spells-srd.Item.Subconscious Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.Cloak of Colors" (x1) + [7]: + type: string + path: Infernal Dukes.system.spells.7 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.True Target" (x1) + 'traits': + type: object + path: Infernal Dukes.system.traits + is_null: false + values: 8 + schema: + 'weapons': + type: array + path: Infernal Dukes.system.weapons + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Infernal Dukes.system.weapons.[] + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "war-flail" (x1) + - "trident" (x1) + - "longspear" (x1) + - "crossbow" (x1) + - "spiked-chain" (x1) + - "longsword" (x1) + - "dueling-pistol" (x1) + - "staff" (x1) + 'type': + type: string + path: Infernal Dukes.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) diff --git a/output/pf2e/packs/Introductions.txt b/output/pf2e/packs/Introductions.txt deleted file mode 100644 index f8827af..0000000 --- a/output/pf2e/packs/Introductions.txt +++ /dev/null @@ -1,459 +0,0 @@ -Introductions -Different values: 13 -===================================== -object {Introductions} - _id : string {Introductions._id} (all different values) - img : string {Introductions.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x9) - 'systems/pf2e/icons/default-icons/npc.svg' (x4) - items : array {Introductions.items} - Length: min=1 max=12 - Value type: object {Introductions.items.[]} - _id : string {Introductions.items.[]._id} (39 different values) - img : string {Introductions.items.[].img} (11 different values) - name : string {Introductions.items.[].name} (37 different values) - sort : integer {Introductions.items.[].sort} (all different values) - system : object {Introductions.items.[].system} - [actionType] : object {Introductions.items.[].system.actionType} - value : string {Introductions.items.[].system.actionType.value} (4 different values) - 'reaction' (x9) - 'passive' (x8) - 'action' (x8) - 'free' (x1) - [actions] : object {Introductions.items.[].system.actions} - [value] : integer {Introductions.items.[].system.actions.value} (2 different values) - 1 (x5) - 2 (x3) - [category] : string {Introductions.items.[].system.category} (3 different values) - 'offensive' (x11) - 'interaction' (x4) - 'defensive' (x2) - description : object {Introductions.items.[].system.description} - value : string {Introductions.items.[].system.description.value} (30 different values) - [area] : object {Introductions.items.[].system.area} - type : string {Introductions.items.[].system.area.type} (same value: 'emanation') - value : integer {Introductions.items.[].system.area.value} (same value: 60) - [attack] : object {Introductions.items.[].system.attack} - value : string {Introductions.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Introductions.items.[].system.attackEffects} - [custom] : string {Introductions.items.[].system.attackEffects.custom} (same value: '') - value : array {Introductions.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Introductions.items.[].system.attackEffects.value.[]} (3 different values) - 'ghoul-paralysis' (x2) - 'ghoul-ghoul-fever' (x1) - 'spores' (x1) - [autoHeightenLevel] : object {Introductions.items.[].system.autoHeightenLevel} - [value] : empty - [bonus] : object {Introductions.items.[].system.bonus} - value : integer {Introductions.items.[].system.bonus.value} (2 different values) - 9 (x5) - 8 (x2) - [cost] : object {Introductions.items.[].system.cost} - value : string {Introductions.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Introductions.items.[].system.counteraction} (same value: False) - [damage] : object {Introductions.items.[].system.damage} - [damageRolls] : object {Introductions.items.[].system.damageRolls} - [5gyt9361vlgk0oa54i93] : object {Introductions.items.[].system.damageRolls.5gyt9361vlgk0oa54i93} - damage : string {Introductions.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (same value: '1d4+1') - damageType : string {Introductions.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: 'slashing') - [fr9fl43vtldixn1mgsoh] : object {Introductions.items.[].system.damageRolls.fr9fl43vtldixn1mgsoh} - damage : string {Introductions.items.[].system.damageRolls.fr9fl43vtldixn1mgsoh.damage} (same value: '1d6+1') - damageType : string {Introductions.items.[].system.damageRolls.fr9fl43vtldixn1mgsoh.damageType} (same value: 'bludgeoning') - [o3tfzjjsfhc6vq8xoc18] : object {Introductions.items.[].system.damageRolls.o3tfzjjsfhc6vq8xoc18} - damage : string {Introductions.items.[].system.damageRolls.o3tfzjjsfhc6vq8xoc18.damage} (same value: '1d6+1') - damageType : string {Introductions.items.[].system.damageRolls.o3tfzjjsfhc6vq8xoc18.damageType} (same value: 'bludgeoning') - [p36zyj2o94q5m2av6t6a] : object {Introductions.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a} - damage : string {Introductions.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (same value: '1d6+1') - damageType : string {Introductions.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing') - [qhrnsdkxmwkkkz9ehpzt] : object {Introductions.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt} - damage : string {Introductions.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damage} (same value: '1d8+1') - damageType : string {Introductions.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damageType} (same value: 'bludgeoning') - t7q0iqdlzzd1y5zle9p2 : object {Introductions.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2} - damage : string {Introductions.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damage} (same value: '1d6+1') - damageType : string {Introductions.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damageType} (same value: 'bludgeoning') - wozsa0yc2wmz8e7vfsgg : object {Introductions.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg} - damage : string {Introductions.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damage} (same value: '1d4') - damageType : string {Introductions.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damageType} (same value: 'piercing') - [zpnnrzt4bc96dsn56ikw] : object {Introductions.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw} - damage : string {Introductions.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damage} (same value: '1d10+1') - damageType : string {Introductions.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damageType} (same value: 'piercing') - [deathNote] : boolean {Introductions.items.[].system.deathNote} (same value: True) - [defense] : empty - [duration] : object {Introductions.items.[].system.duration} - sustained : boolean {Introductions.items.[].system.duration.sustained} (same value: False) - value : string {Introductions.items.[].system.duration.value} (3 different values) - '10 minutes' (x1) - '' (x1) - '1 round' (x1) - [frequency] : object {Introductions.items.[].system.frequency} - max : integer {Introductions.items.[].system.frequency.max} (2 different values) - 3 (x1) - 1 (x1) - per : string {Introductions.items.[].system.frequency.per} (2 different values) - 'day' (x1) - 'PT1M' (x1) - [value] : integer {Introductions.items.[].system.frequency.value} (same value: 3) - [level] : object {Introductions.items.[].system.level} - value : integer {Introductions.items.[].system.level.value} (2 different values) - 1 (x2) - 4 (x1) - [mod] : object {Introductions.items.[].system.mod} - value : integer {Introductions.items.[].system.mod.value} (same value: 8) - [prepared] : object {Introductions.items.[].system.prepared} - value : string {Introductions.items.[].system.prepared.value} (2 different values) - 'focus' (x1) - 'innate' (x1) - [proficiency] : object {Introductions.items.[].system.proficiency} - value : integer {Introductions.items.[].system.proficiency.value} (same value: 0) - publication : object {Introductions.items.[].system.publication} - license : string {Introductions.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Introductions.items.[].system.publication.remaster} (same value: False) - title : string {Introductions.items.[].system.publication.title} (2 different values) - '' (x38) - 'Pathfinder Bestiary 2' (x1) - [location] : object {Introductions.items.[].system.location} - [heightenedLevel] : integer {Introductions.items.[].system.location.heightenedLevel} (same value: 4) - value : string {Introductions.items.[].system.location.value} (2 different values) - 'Bct7DIqSYhslA3RY' (x2) - 'X5G4TFFAj9hUK1Kg' (x1) - rules : ignored (Foundry rules object) {Introductions.items.[].system.rules} - [proficient] : object {Introductions.items.[].system.proficient} - value : integer {Introductions.items.[].system.proficient.value} (same value: 0) - [range] : object {Introductions.items.[].system.range} - value : string {Introductions.items.[].system.range.value} (same value: '') - [requirements] : string {Introductions.items.[].system.requirements} (same value: '') - [slots] : object {Introductions.items.[].system.slots} - [slug] : string {Introductions.items.[].system.slug} (9 different values) - 'negative-healing' (x1) - 'ghoul-consume-flesh' (x1) - 'ghoul-ghoul-fever' (x1) - 'ghoul-paralysis' (x1) - 'ghoul-swift-leap' (x1) - 'speak-with-plants' (x1) - 'counter-performance' (x1) - 'inspire-courage' (x1) - 'tail' (x1) - [spelldc] : object {Introductions.items.[].system.spelldc} - dc : integer {Introductions.items.[].system.spelldc.dc} (same value: 17) - mod : integer {Introductions.items.[].system.spelldc.mod} (same value: 0) - value : integer {Introductions.items.[].system.spelldc.value} (same value: 7) - [target] : object {Introductions.items.[].system.target} - value : string {Introductions.items.[].system.target.value} (same value: '') - [time] : object {Introductions.items.[].system.time} - value : string {Introductions.items.[].system.time.value} (3 different values) - '2' (x1) - 'reaction' (x1) - '1' (x1) - [tradition] : object {Introductions.items.[].system.tradition} - value : string {Introductions.items.[].system.tradition.value} (2 different values) - 'occult' (x1) - 'primal' (x1) - [traits] : object {Introductions.items.[].system.traits} - rarity : string {Introductions.items.[].system.traits.rarity} (2 different values) - 'common' (x34) - 'uncommon' (x2) - [traditions] : array {Introductions.items.[].system.traits.traditions} - Length: min=0 max=1 - Value type: string {Introductions.items.[].system.traits.traditions.[]} (same value: 'primal') - value : array {Introductions.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Introductions.items.[].system.traits.value.[]} (27 different values) - [weaponType] : object {Introductions.items.[].system.weaponType} - value : string {Introductions.items.[].system.weaponType.value} (2 different values) - 'melee' (x6) - 'ranged' (x1) - type : string {Introductions.items.[].type} (5 different values) - 'action' (x26) - 'melee' (x7) - 'spell' (x3) - 'spellcastingEntry' (x2) - 'lore' (x1) - [_stats] : object {Introductions.items.[]._stats} - compendiumSource : string {Introductions.items.[]._stats.compendiumSource} (8 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.ixPqVlqLaYTB1b23' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.N7UV5CZXtcoxDxCF' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.FW4KAUHb7r8WkxUc' (x1) - 'Compendium.pf2e.bestiary-family-ability-glossary.Item.UU1Fp3PRuTFONjC9' (x1) - 'Compendium.pf2e.spells-srd.Item.qvwIwJ9QBihy8R0t' (x1) - 'Compendium.pf2e.spells-srd.Item.WILXkjU5Yq3yw10r' (x1) - 'Compendium.pf2e.spells-srd.Item.IAjvwqgiDr3qGYxY' (x1) - name : string {Introductions.name} (all different values) - system : object {Introductions.system} - attributes : object {Introductions.system.attributes} - ac : object {Introductions.system.attributes.ac} - [details] : string {Introductions.system.attributes.ac.details} (same value: '') - value : integer {Introductions.system.attributes.ac.value} (5 different values) - 0 (x7) - 16 (x2) - 15 (x2) - 18 (x1) - 8 (x1) - [hardness] : integer {Introductions.system.attributes.hardness} (3 different values) - 0 (x7) - 7 (x1) - 5 (x1) - [hasHealth] : boolean {Introductions.system.attributes.hasHealth} (same value: True) - hp : object {Introductions.system.attributes.hp} - details : string {Introductions.system.attributes.hp.details} (2 different values) - '' (x12) - 'void healing' (x1) - max : integer {Introductions.system.attributes.hp.max} (7 different values) - 0 (x7) - 24 (x1) - 20 (x1) - 25 (x1) - 30 (x1) - 18 (x1) - 40 (x1) - temp : integer {Introductions.system.attributes.hp.temp} (same value: 0) - value : integer {Introductions.system.attributes.hp.value} (7 different values) - 0 (x7) - 24 (x1) - 20 (x1) - 25 (x1) - 30 (x1) - 18 (x1) - 40 (x1) - [allSaves] : object {Introductions.system.attributes.allSaves} - value : string {Introductions.system.attributes.allSaves.value} (same value: '') - [emitsSound] : string {Introductions.system.attributes.emitsSound} (same value: 'encounter') - [immunities] : array {Introductions.system.attributes.immunities} - Length: min=2 max=5 - Value type: object {Introductions.system.attributes.immunities.[]} - type : string {Introductions.system.attributes.immunities.[].type} (10 different values) - 'critical-hits' (x3) - 'precision' (x3) - 'paralyzed' (x2) - 'unconscious' (x2) - 'death-effects' (x1) - 'disease' (x1) - 'poison' (x1) - 'sleep' (x1) - 'acid' (x1) - 'visual' (x1) - [speed] : object {Introductions.system.attributes.speed} - otherSpeeds : array {Introductions.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Introductions.system.attributes.speed.otherSpeeds.[]} - type : string {Introductions.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'burrow' (x1) - 'fly' (x1) - value : integer {Introductions.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 5 (x1) - 60 (x1) - value : integer {Introductions.system.attributes.speed.value} (4 different values) - 30 (x1) - 25 (x1) - 15 (x1) - 10 (x1) - [stealth] : object {Introductions.system.attributes.stealth} - details : string {Introductions.system.attributes.stealth.details} (3 different values) - '

(trained)

' (x7) - '

(trained, or 0 if the trapdoor is disabled or broken)

' (x1) - '

(trained), or DC 0 and no minimum proficiency if the surface is disturbed.

' (x1) - value : integer {Introductions.system.attributes.stealth.value} (2 different values) - 10 (x8) - 7 (x1) - [weaknesses] : array {Introductions.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Introductions.system.attributes.weaknesses.[]} - type : string {Introductions.system.attributes.weaknesses.[].type} (same value: 'fire') - value : integer {Introductions.system.attributes.weaknesses.[].value} (same value: 5) - [creatureType] : string {Introductions.system.creatureType} (same value: '') - details : object {Introductions.system.details} - [description] : string {Introductions.system.details.description} (9 different values) - '

A cloud of invisible magical sensors in a 10-foot radius surrounds the central column of the room.

' (x1) - '

The fanged skull rune begins speaking in sweet, honeyed tones about eternal life.

' (x1) - '

Blood flows from the fanged skull rune as if it were an open wound.

' (x1) - '

A cheerful, wordless tune fills the room, compelling everyone to get to work.

' (x1) - '

Solvents and detergents spray from the ceiling and run down the walls where they combine in dangerous ways.

' (x1) - '

The face of the Azlanti supervisor on the wall animates and begins scolding those in the room for their poor attitudes at work.

' (x1) - '

A wooden trapdoor covers a pit that\'s 10 feet square and 20 feet deep. Sharp spikes line the bottom of the pit.

' (x1) - '

The image of a ghostly warrior her holy symbol dripping blood and pulsing with negative energy, steps from the wall and seeks to kill any living creature.

' (x1) - '

A 15-foot-wide patch of water and sand attempts to submerge creatures that step onto it.

' (x1) - [disable] : string {Introductions.system.details.disable} (9 different values) - '

@Check[acrobatics|dc:15|name:Approach the Rune|traits:magical,trap] to approach without triggering the trap followed by @Check[thievery|dc:17|name:Erase the Rune|traits:action:disable-a-device,magical,trap] (trained) to erase the rune, or @Check[athletics|dc:19|name:Remove Stones|traits:magical,trap] to remove enough stones from the pillar to disrupt the magic, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (1st level; counteract DC 15) to counteract the rune.

' (x1) - '

@Check[religion|dc:20|name:Exorcise Spirit|traits:complex,haunt] (trained) to exorcise the spirit, @Check[religion|dc:21|name:Sever Spiritual Connection|traits:complex,haunt] or @Check[occultism|dc:21|name:Sever Spiritual Connection|traits:complex,haunt] (trained) to sever the connection between Hunger\'s Call and the temple, or @Check[athletics|dc:21|name:Crack the Wall|traits:complex,haunt] to crack the wall in several places; three total successes are required to disable the haunt.

' (x1) - '

@Check[religion|dc:20|name:Exorcise Spirit|traits:complex,haunt] (trained) to exorcise the spirit, @Check[religion|dc:21|name:Sever Spiritual Connection|traits:complex,haunt] or @Check[occultism|dc:21|name:Sever Spiritual Connection|traits:complex,haunt] (trained) to sever the connection between Hunger\'s Call and the temple, or @Check[crafting|dc:21|name:Break up the Mural|traits:complex,haunt] (trained) to break up the pattern of the mural; three total successes are required to disable the haunt.

' (x1) - '

@Check[religion|dc:20|name:Exorcise Spirits|traits:complex,haunt] (trained) to exorcise the spirits, or @Check[intimidation|dc:21|name:Take a Break|traits:complex,haunt] to convince the spirits it is time to take a break; three total successes are required to disable the haunt.

' (x1) - '

@Check[engineering-lore|dc:20|name:Disable Control Panel|traits:mechanical,complex]{Engineering Lore} (trained) or @Check[thievery|dc:20|name:Disable Control Panel|traits:mechanical,complex] (trained) to deactivate the control panel, or @Check[athletics|dc:21|name:Plug the Spouts|traits:mechanical,complex] or @Check[acrobatics|dc:21|name:Plug the Spouts|traits:mechanical,complex] to plug the spouts that release the chemicals; three successes are required to disable the trap.

' (x1) - '

@Check[deception|dc:20|name:Fake a Smile|traits:complex,haunt] to fake a cheerful, positive attitude, or @Check[crafting|dc:21|name:Show Skill at a Task|traits:complex,haunt] (trained) to show skill at a task; three successful checks are required to disable the haunt.

' (x1) - '

@Check[thievery|dc:14|name:Remove Trap Door|traits:mechanical,trap] to remove the trapdoor

' (x1) - '

@Check[religion|dc:20|name:Exorcise Spirit|traits:complex,haunt] (trained) to exorcise the spirit, @Check[religion|dc:21|name:Sever Spiritual Connection|traits:complex,haunt] or @Check[occultism|dc:21|name:Sever Spiritual Connection|traits:complex,haunt] (trained) to sever the connection between Hunger\'s Call and the temple, or @Check[thievery|dc:21|name:Scratch Eyes out of the Mural|traits:complex,haunt] (trained) to scratch the eyes out of the mural; three total successes are required to disable the haunt.

' (x1) - '

@Check[survival|dc:16|name:Disturb Surface|traits:environmental] (trained) to disturb the surface

' (x1) - [isComplex] : boolean {Introductions.system.details.isComplex} (2 different values) - True (x7) - False (x2) - level : object {Introductions.system.details.level} - value : integer {Introductions.system.details.level.value} (3 different values) - 3 (x6) - 1 (x4) - 2 (x3) - publication : object {Introductions.system.details.publication} - license : string {Introductions.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Introductions.system.details.publication.remaster} (same value: False) - title : string {Introductions.system.details.publication.title} (2 different values) - 'Pathfinder Society Intro #2: United in Purpose' (x8) - 'Pathfinder Society Intro #1: The Second Confirmation' (x5) - [blurb] : string {Introductions.system.details.blurb} (same value: '') - [languages] : object {Introductions.system.details.languages} - details : string {Introductions.system.details.languages.details} (2 different values) - '' (x3) - 'speak with plants (fungi only)' (x1) - value : array {Introductions.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Introductions.system.details.languages.value.[]} (6 different values) - 'common' (x2) - 'necril' (x1) - 'azlanti' (x1) - 'fey' (x1) - 'wildsong' (x1) - 'draconic' (x1) - [privateNotes] : string {Introductions.system.details.privateNotes} (same value: '') - [publicNotes] : string {Introductions.system.details.publicNotes} (4 different values) - [reset] : string {Introductions.system.details.reset} (8 different values) - '

The mosaic ceases its routine 2 rounds after all living creatures are out of sight of the stairs. After 6 hours the haunt is ready to trigger again.

' (x2) - '

The trap resets each day at dawn.

' (x1) - '

The ghostly workers cease their routine 2 rounds after all living creatures leave the room and reset after 6 hours.

' (x1) - '

The trap deactivates after 1 minute and resets in 1 hour.

' (x1) - '

The ghostly voice ceases its routine 2 rounds after all living creatures leave the room and resets after 6 hours.

' (x1) - '

Creatures can still fall into the trap, but the trapdoor must be reset manually for the trap to become hidden again.

' (x1) - '

The spectral warrior returns to the wall and ceases 2 rounds after all living creatures are out of sight of the stairs. After 6 hours the haunt is ready to trigger again.

' (x1) - '

The hazard still submerges anyone who walks in, but the surface doesn\'t become hidden again until it settles over the course of 24 hours.

' (x1) - [routine] : string {Introductions.system.details.routine} (8 different values) - saves : object {Introductions.system.saves} - fortitude : object {Introductions.system.saves.fortitude} - saveDetail : string {Introductions.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Introductions.system.saves.fortitude.value} (6 different values) - 0 (x7) - 5 (x2) - 10 (x1) - 4 (x1) - 6 (x1) - 9 (x1) - reflex : object {Introductions.system.saves.reflex} - saveDetail : string {Introductions.system.saves.reflex.saveDetail} (same value: '') - value : integer {Introductions.system.saves.reflex.value} (6 different values) - 0 (x7) - 8 (x2) - 2 (x1) - 9 (x1) - 5 (x1) - 1 (x1) - will : object {Introductions.system.saves.will} - saveDetail : string {Introductions.system.saves.will.saveDetail} (same value: '') - value : integer {Introductions.system.saves.will.value} (5 different values) - 0 (x9) - 5 (x1) - 8 (x1) - 4 (x1) - 3 (x1) - [statusEffects] : array<> {Introductions.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Introductions.system.traits} - rarity : string {Introductions.system.traits.rarity} (3 different values) - 'common' (x8) - 'uncommon' (x4) - 'unique' (x1) - size : object {Introductions.system.traits.size} - value : string {Introductions.system.traits.size.value} (3 different values) - 'med' (x11) - 'sm' (x1) - 'tiny' (x1) - value : array {Introductions.system.traits.value} - Length: min=1 max=5 - Value type: string {Introductions.system.traits.value.[]} (17 different values) - [abilities] : object {Introductions.system.abilities} - cha : object {Introductions.system.abilities.cha} - mod : integer {Introductions.system.abilities.cha.mod} (3 different values) - 2 (x2) - 4 (x1) - -5 (x1) - con : object {Introductions.system.abilities.con} - mod : integer {Introductions.system.abilities.con.mod} (3 different values) - 1 (x2) - 0 (x1) - 4 (x1) - dex : object {Introductions.system.abilities.dex} - mod : integer {Introductions.system.abilities.dex.mod} (3 different values) - 4 (x2) - 2 (x1) - -5 (x1) - int : object {Introductions.system.abilities.int} - mod : integer {Introductions.system.abilities.int.mod} (4 different values) - 1 (x1) - 2 (x1) - -1 (x1) - -5 (x1) - str : object {Introductions.system.abilities.str} - mod : integer {Introductions.system.abilities.str.mod} (2 different values) - 1 (x3) - 2 (x1) - wis : object {Introductions.system.abilities.wis} - mod : integer {Introductions.system.abilities.wis.mod} (2 different values) - 0 (x3) - 2 (x1) - [initiative] : object {Introductions.system.initiative} - statistic : string {Introductions.system.initiative.statistic} (same value: 'perception') - [perception] : object {Introductions.system.perception} - details : string {Introductions.system.perception.details} (same value: '') - mod : integer {Introductions.system.perception.mod} (4 different values) - 7 (x1) - 6 (x1) - 4 (x1) - 3 (x1) - senses : array {Introductions.system.perception.senses} - Length: min=1 max=2 - Value type: object {Introductions.system.perception.senses.[]} - acuity : string {Introductions.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x1) - 'precise' (x1) - range : integer {Introductions.system.perception.senses.[].range} (2 different values) - 30 (x1) - 60 (x1) - type : string {Introductions.system.perception.senses.[].type} (3 different values) - 'darkvision' (x3) - 'scent' (x1) - 'motion-sense' (x1) - vision : boolean {Introductions.system.perception.vision} (same value: False) - [resources] : object {Introductions.system.resources} - [focus] : object {Introductions.system.resources.focus} - max : integer {Introductions.system.resources.focus.max} (same value: 1) - value : integer {Introductions.system.resources.focus.value} (same value: 1) - [skills] : object {Introductions.system.skills} - [acrobatics] : object {Introductions.system.skills.acrobatics} - base : integer {Introductions.system.skills.acrobatics.base} (2 different values) - 7 (x1) - 6 (x1) - [athletics] : object {Introductions.system.skills.athletics} - base : integer {Introductions.system.skills.athletics.base} (same value: 4) - stealth : object {Introductions.system.skills.stealth} - base : integer {Introductions.system.skills.stealth.base} (3 different values) - 6 (x2) - 7 (x1) - 1 (x1) - special : array {Introductions.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Introductions.system.skills.stealth.special.[]} - base : integer {Introductions.system.skills.stealth.special.[].base} (same value: 4) - label : string {Introductions.system.skills.stealth.special.[].label} (same value: 'in swamps') - [diplomacy] : object {Introductions.system.skills.diplomacy} - base : integer {Introductions.system.skills.diplomacy.base} (same value: 8) - [nature] : object {Introductions.system.skills.nature} - base : integer {Introductions.system.skills.nature.base} (same value: 6) - [performance] : object {Introductions.system.skills.performance} - base : integer {Introductions.system.skills.performance.base} (same value: 8) - [society] : object {Introductions.system.skills.society} - base : integer {Introductions.system.skills.society.base} (same value: 6) - [survival] : object {Introductions.system.skills.survival} - base : integer {Introductions.system.skills.survival.base} (same value: 5) - [thievery] : object {Introductions.system.skills.thievery} - base : integer {Introductions.system.skills.thievery.base} (same value: 6) - type : string {Introductions.type} (2 different values) - 'hazard' (x9) - 'npc' (x4) - [prototypeToken] : object {Introductions.prototypeToken} - name : string {Introductions.prototypeToken.name} (same value: 'Ghoul') \ No newline at end of file diff --git a/output/pf2e/packs/Inventor.txt b/output/pf2e/packs/Inventor.txt deleted file mode 100644 index 4a80110..0000000 --- a/output/pf2e/packs/Inventor.txt +++ /dev/null @@ -1,61 +0,0 @@ -Inventor -Different values: 54 -===================================== -object {Inventor} - _id : string {Inventor._id} (all different values) - folder : string {Inventor.folder} (same value: 'EUCVujSBQzbNqPJX') - img : string {Inventor.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Inventor.name} (all different values) - system : object {Inventor.system} - actionType : object {Inventor.system.actionType} - value : string {Inventor.system.actionType.value} (4 different values) - 'passive' (x24) - 'action' (x23) - 'reaction' (x5) - 'free' (x2) - actions : object {Inventor.system.actions} - [value] : integer {Inventor.system.actions.value} (3 different values) - 1 (x13) - 2 (x7) - 3 (x3) - category : string {Inventor.system.category} (same value: 'class') - description : object {Inventor.system.description} - value : string {Inventor.system.description.value} (all different values) - level : object {Inventor.system.level} - value : integer {Inventor.system.level.value} (11 different values) - prerequisites : object {Inventor.system.prerequisites} - value : array {Inventor.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Inventor.system.prerequisites.value.[]} - value : string {Inventor.system.prerequisites.value.[].value} (18 different values) - publication : object {Inventor.system.publication} - license : string {Inventor.system.publication.license} (same value: 'ORC') - remaster : boolean {Inventor.system.publication.remaster} (same value: True) - title : string {Inventor.system.publication.title} (2 different values) - 'Pathfinder Guns & Gears' (x46) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x8) - rules : ignored (Foundry rules object) {Inventor.system.rules} - traits : object {Inventor.system.traits} - rarity : string {Inventor.system.traits.rarity} (2 different values) - 'common' (x49) - 'uncommon' (x5) - value : array {Inventor.system.traits.value} - Length: min=1 max=5 - Value type: string {Inventor.system.traits.value.[]} (13 different values) - [frequency] : object {Inventor.system.frequency} - max : integer {Inventor.system.frequency.max} (same value: 1) - per : string {Inventor.system.frequency.per} (3 different values) - 'PT10M' (x1) - 'PT1H' (x1) - 'PT1M' (x1) - [maxTakable] : integer {Inventor.system.maxTakable} (same value: 2) - [selfEffect] : object {Inventor.system.selfEffect} - name : string {Inventor.system.selfEffect.name} (same value: 'Effect: Geobukseon Retaliation') - uuid : string {Inventor.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Geobukseon Retaliation') - [subfeatures] : object {Inventor.system.subfeatures} - senses : object {Inventor.system.subfeatures.senses} - darkvision : object {Inventor.system.subfeatures.senses.darkvision} - see-invisibility : object {Inventor.system.subfeatures.senses.see-invisibility} - acuity : string {Inventor.system.subfeatures.senses.see-invisibility.acuity} (same value: 'imprecise') - range : integer {Inventor.system.subfeatures.senses.see-invisibility.range} (same value: 30) - type : string {Inventor.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Inventor.yaml b/output/pf2e/packs/Inventor.yaml new file mode 100644 index 0000000..99ec5ae --- /dev/null +++ b/output/pf2e/packs/Inventor.yaml @@ -0,0 +1,287 @@ +name: Inventor +values: 54 +schema: + '_id': + type: string + path: Inventor._id + is_null: false + values: 54 + different_values: 54 (all different) + variants: [omitted] + 'folder': + type: string + path: Inventor.folder + is_null: false + values: 54 + different_values: 1 (all same) + variants: "EUCVujSBQzbNqPJX" (x54) + 'img': + type: string + path: Inventor.img + is_null: false + values: 54 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x54) + 'name': + type: string + path: Inventor.name + is_null: false + values: 54 + different_values: 54 (all different) + variants: [omitted] + 'system': + type: object + path: Inventor.system + is_null: false + values: 54 + schema: + 'actionType': + type: object + path: Inventor.system.actionType + is_null: false + values: 54 + schema: + 'value': + type: string + path: Inventor.system.actionType.value + is_null: false + values: 54 + different_values: 4 + variants: + - "passive" (x24) + - "action" (x23) + - "reaction" (x5) + - "free" (x2) + 'actions': + type: object + path: Inventor.system.actions + is_null: false + values: 54 + schema: + [value]: + type: integer + path: Inventor.system.actions.value + is_null: true + values: 23 + different_values: 3 + variants: + - 1 (x13) + - 2 (x7) + - 3 (x3) + 'category': + type: string + path: Inventor.system.category + is_null: false + values: 54 + different_values: 1 (all same) + variants: "class" (x54) + 'description': + type: object + path: Inventor.system.description + is_null: false + values: 54 + schema: + 'value': + type: string + path: Inventor.system.description.value + is_null: false + values: 54 + different_values: 54 (all different) + variants: [omitted] + 'level': + type: object + path: Inventor.system.level + is_null: false + values: 54 + schema: + 'value': + type: integer + path: Inventor.system.level.value + is_null: false + values: 54 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Inventor.system.prerequisites + is_null: false + values: 54 + schema: + 'value': + type: array + path: Inventor.system.prerequisites.value + is_null: false + values: 54 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Inventor.system.prerequisites.value.[] + is_null: false + values: 42 + schema: + 'value': + type: string + path: Inventor.system.prerequisites.value.[].value + is_null: false + values: 42 + different_values: 18 + variants: [omitted] + 'publication': + type: object + path: Inventor.system.publication + is_null: false + values: 54 + schema: + 'license': + type: string + path: Inventor.system.publication.license + is_null: false + values: 54 + different_values: 1 (all same) + variants: "ORC" (x54) + 'remaster': + type: boolean + path: Inventor.system.publication.remaster + is_null: false + values: 54 + different_values: 1 (all same) + variants: True (x54) + 'title': + type: string + path: Inventor.system.publication.title + is_null: false + values: 54 + different_values: 2 + variants: + - "Pathfinder Guns & Gears" (x46) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Inventor.system.rules + is_null: false + values: 54 + 'traits': + type: object + path: Inventor.system.traits + is_null: false + values: 54 + schema: + 'rarity': + type: string + path: Inventor.system.traits.rarity + is_null: false + values: 54 + different_values: 2 + variants: + - "common" (x49) + - "uncommon" (x5) + 'value': + type: array + path: Inventor.system.traits.value + is_null: false + values: 54 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Inventor.system.traits.value.[] + is_null: false + values: 101 + different_values: 13 + variants: [omitted] + [frequency]: + type: object + path: Inventor.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Inventor.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Inventor.system.frequency.per + is_null: false + values: 3 + different_values: 3 + variants: + - "PT10M" (x1) + - "PT1H" (x1) + - "PT1M" (x1) + [maxTakable]: + type: integer + path: Inventor.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + [selfEffect]: + type: object + path: Inventor.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Inventor.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Geobukseon Retaliation" (x1) + 'uuid': + type: string + path: Inventor.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Geobukseon Retaliation" (x1) + [subfeatures]: + type: object + path: Inventor.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Inventor.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Inventor.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'see-invisibility': + type: object + path: Inventor.system.subfeatures.senses.see-invisibility + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Inventor.system.subfeatures.senses.see-invisibility.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Inventor.system.subfeatures.senses.see-invisibility.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'type': + type: string + path: Inventor.type + is_null: false + values: 54 + different_values: 1 (all same) + variants: "feat" (x54) diff --git a/output/pf2e/packs/Investigator.txt b/output/pf2e/packs/Investigator.txt deleted file mode 100644 index e796134..0000000 --- a/output/pf2e/packs/Investigator.txt +++ /dev/null @@ -1,65 +0,0 @@ -Investigator -Different values: 45 -===================================== -object {Investigator} - _id : string {Investigator._id} (all different values) - folder : string {Investigator.folder} (same value: 'He0R55LpPjtky8mJ') - img : string {Investigator.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Investigator.name} (all different values) - system : object {Investigator.system} - actionType : object {Investigator.system.actionType} - value : string {Investigator.system.actionType.value} (4 different values) - 'passive' (x33) - 'action' (x7) - 'reaction' (x4) - 'free' (x1) - actions : object {Investigator.system.actions} - [value] : integer {Investigator.system.actions.value} (3 different values) - 1 (x5) - 3 (x1) - 2 (x1) - category : string {Investigator.system.category} (same value: 'class') - description : object {Investigator.system.description} - value : string {Investigator.system.description.value} (all different values) - level : object {Investigator.system.level} - value : integer {Investigator.system.level.value} (11 different values) - prerequisites : object {Investigator.system.prerequisites} - value : array {Investigator.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Investigator.system.prerequisites.value.[]} - value : string {Investigator.system.prerequisites.value.[].value} (13 different values) - publication : object {Investigator.system.publication} - license : string {Investigator.system.publication.license} (2 different values) - 'ORC' (x41) - 'OGL' (x4) - remaster : boolean {Investigator.system.publication.remaster} (2 different values) - True (x41) - False (x4) - title : string {Investigator.system.publication.title} (3 different values) - 'Pathfinder Player Core 2' (x41) - 'Pathfinder Wake the Dead #4' (x3) - 'Pathfinder #168: King of the Mountain' (x1) - rules : ignored (Foundry rules object) {Investigator.system.rules} - traits : object {Investigator.system.traits} - rarity : string {Investigator.system.traits.rarity} (2 different values) - 'common' (x39) - 'uncommon' (x6) - value : array {Investigator.system.traits.value} - Length: min=1 max=4 - Value type: string {Investigator.system.traits.value.[]} (9 different values) - 'investigator' (x45) - 'concentrate' (x3) - 'fortune' (x2) - 'auditory' (x1) - 'linguistic' (x1) - 'exploration' (x1) - 'prediction' (x1) - 'vitality' (x1) - 'attack' (x1) - [frequency] : object {Investigator.system.frequency} - max : integer {Investigator.system.frequency.max} (same value: 1) - per : string {Investigator.system.frequency.per} (3 different values) - 'PT1H' (x2) - 'PT10M' (x1) - 'day' (x1) - type : string {Investigator.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Investigator.yaml b/output/pf2e/packs/Investigator.yaml new file mode 100644 index 0000000..58dbc9f --- /dev/null +++ b/output/pf2e/packs/Investigator.yaml @@ -0,0 +1,236 @@ +name: Investigator +values: 45 +schema: + '_id': + type: string + path: Investigator._id + is_null: false + values: 45 + different_values: 45 (all different) + variants: [omitted] + 'folder': + type: string + path: Investigator.folder + is_null: false + values: 45 + different_values: 1 (all same) + variants: "He0R55LpPjtky8mJ" (x45) + 'img': + type: string + path: Investigator.img + is_null: false + values: 45 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x45) + 'name': + type: string + path: Investigator.name + is_null: false + values: 45 + different_values: 45 (all different) + variants: [omitted] + 'system': + type: object + path: Investigator.system + is_null: false + values: 45 + schema: + 'actionType': + type: object + path: Investigator.system.actionType + is_null: false + values: 45 + schema: + 'value': + type: string + path: Investigator.system.actionType.value + is_null: false + values: 45 + different_values: 4 + variants: + - "passive" (x33) + - "action" (x7) + - "reaction" (x4) + - "free" (x1) + 'actions': + type: object + path: Investigator.system.actions + is_null: false + values: 45 + schema: + [value]: + type: integer + path: Investigator.system.actions.value + is_null: true + values: 7 + different_values: 3 + variants: + - 1 (x5) + - 3 (x1) + - 2 (x1) + 'category': + type: string + path: Investigator.system.category + is_null: false + values: 45 + different_values: 1 (all same) + variants: "class" (x45) + 'description': + type: object + path: Investigator.system.description + is_null: false + values: 45 + schema: + 'value': + type: string + path: Investigator.system.description.value + is_null: false + values: 45 + different_values: 45 (all different) + variants: [omitted] + 'level': + type: object + path: Investigator.system.level + is_null: false + values: 45 + schema: + 'value': + type: integer + path: Investigator.system.level.value + is_null: false + values: 45 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Investigator.system.prerequisites + is_null: false + values: 45 + schema: + 'value': + type: array + path: Investigator.system.prerequisites.value + is_null: false + values: 45 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Investigator.system.prerequisites.value.[] + is_null: false + values: 15 + schema: + 'value': + type: string + path: Investigator.system.prerequisites.value.[].value + is_null: false + values: 15 + different_values: 13 + variants: [omitted] + 'publication': + type: object + path: Investigator.system.publication + is_null: false + values: 45 + schema: + 'license': + type: string + path: Investigator.system.publication.license + is_null: false + values: 45 + different_values: 2 + variants: + - "ORC" (x41) + - "OGL" (x4) + 'remaster': + type: boolean + path: Investigator.system.publication.remaster + is_null: false + values: 45 + different_values: 2 + variants: + - True (x41) + - False (x4) + 'title': + type: string + path: Investigator.system.publication.title + is_null: false + values: 45 + different_values: 3 + variants: + - "Pathfinder Player Core 2" (x41) + - "Pathfinder Wake the Dead #4" (x3) + - "Pathfinder #168: King of the Mountain" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Investigator.system.rules + is_null: false + values: 45 + 'traits': + type: object + path: Investigator.system.traits + is_null: false + values: 45 + schema: + 'rarity': + type: string + path: Investigator.system.traits.rarity + is_null: false + values: 45 + different_values: 2 + variants: + - "common" (x39) + - "uncommon" (x6) + 'value': + type: array + path: Investigator.system.traits.value + is_null: false + values: 45 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Investigator.system.traits.value.[] + is_null: false + values: 56 + different_values: 9 + variants: + - "investigator" (x45) + - "concentrate" (x3) + - "fortune" (x2) + - "auditory" (x1) + - "linguistic" (x1) + - "exploration" (x1) + - "prediction" (x1) + - "vitality" (x1) + - "attack" (x1) + [frequency]: + type: object + path: Investigator.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Investigator.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Investigator.system.frequency.per + is_null: false + values: 4 + different_values: 3 + variants: + - "PT1H" (x2) + - "PT10M" (x1) + - "day" (x1) + 'type': + type: string + path: Investigator.type + is_null: false + values: 45 + different_values: 1 (all same) + variants: "feat" (x45) diff --git a/output/pf2e/packs/Jalmeri Heavenseeker.txt b/output/pf2e/packs/Jalmeri Heavenseeker.txt deleted file mode 100644 index 6aefe21..0000000 --- a/output/pf2e/packs/Jalmeri Heavenseeker.txt +++ /dev/null @@ -1,71 +0,0 @@ -Jalmeri Heavenseeker -Different values: 7 -===================================== -object {Jalmeri Heavenseeker} - _id : string {Jalmeri Heavenseeker._id} (all different values) - folder : string {Jalmeri Heavenseeker.folder} (same value: 'uM4Kr5eX3YDht1mN') - img : string {Jalmeri Heavenseeker.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Jalmeri Heavenseeker.name} (all different values) - system : object {Jalmeri Heavenseeker.system} - actionType : object {Jalmeri Heavenseeker.system.actionType} - value : string {Jalmeri Heavenseeker.system.actionType.value} (2 different values) - 'action' (x4) - 'passive' (x3) - actions : object {Jalmeri Heavenseeker.system.actions} - [value] : integer {Jalmeri Heavenseeker.system.actions.value} (3 different values) - 1 (x2) - 3 (x1) - 2 (x1) - category : string {Jalmeri Heavenseeker.system.category} (same value: 'class') - description : object {Jalmeri Heavenseeker.system.description} - value : string {Jalmeri Heavenseeker.system.description.value} (all different values) - level : object {Jalmeri Heavenseeker.system.level} - value : integer {Jalmeri Heavenseeker.system.level.value} (6 different values) - 6 (x2) - 20 (x1) - 4 (x1) - 8 (x1) - 12 (x1) - 10 (x1) - prerequisites : object {Jalmeri Heavenseeker.system.prerequisites} - value : array {Jalmeri Heavenseeker.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Jalmeri Heavenseeker.system.prerequisites.value.[]} - value : string {Jalmeri Heavenseeker.system.prerequisites.value.[].value} (3 different values) - 'Jalmeri Heavenseeker Dedication' (x4) - 'Sky and Heaven Stance' (x2) - 'Student of Perfection Dedication, or you\'ve trained with a champion of the Challenge of Sky and Heaven' (x1) - publication : object {Jalmeri Heavenseeker.system.publication} - license : string {Jalmeri Heavenseeker.system.publication.license} (same value: 'OGL') - remaster : boolean {Jalmeri Heavenseeker.system.publication.remaster} (same value: False) - title : string {Jalmeri Heavenseeker.system.publication.title} (same value: 'Pathfinder Lost Omens Impossible Lands') - rules : ignored (Foundry rules object) {Jalmeri Heavenseeker.system.rules} - traits : object {Jalmeri Heavenseeker.system.traits} - rarity : string {Jalmeri Heavenseeker.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - selected : object {Jalmeri Heavenseeker.system.traits.selected} - archetype : string {Jalmeri Heavenseeker.system.traits.selected.archetype} (same value: 'Archetype') - [dedication] : string {Jalmeri Heavenseeker.system.traits.selected.dedication} (same value: 'Dedication') - [electricity] : string {Jalmeri Heavenseeker.system.traits.selected.electricity} (same value: 'Electricity') - [evocation] : string {Jalmeri Heavenseeker.system.traits.selected.evocation} (same value: 'Evocation') - [force] : string {Jalmeri Heavenseeker.system.traits.selected.force} (same value: 'Force') - [sonic] : string {Jalmeri Heavenseeker.system.traits.selected.sonic} (same value: 'Sonic') - [stance] : string {Jalmeri Heavenseeker.system.traits.selected.stance} (same value: 'Stance') - value : array {Jalmeri Heavenseeker.system.traits.value} - Length: min=1 max=4 - Value type: string {Jalmeri Heavenseeker.system.traits.value.[]} (6 different values) - 'archetype' (x7) - 'electricity' (x3) - 'sonic' (x3) - 'force' (x1) - 'dedication' (x1) - 'stance' (x1) - [selfEffect] : object {Jalmeri Heavenseeker.system.selfEffect} - name : string {Jalmeri Heavenseeker.system.selfEffect.name} (2 different values) - 'Effect: Heaven\'s Thunder' (x1) - 'Stance: Sky and Heaven Stance' (x1) - uuid : string {Jalmeri Heavenseeker.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Heaven\'s Thunder' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Sky and Heaven Stance' (x1) - type : string {Jalmeri Heavenseeker.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Jalmeri Heavenseeker.yaml b/output/pf2e/packs/Jalmeri Heavenseeker.yaml new file mode 100644 index 0000000..132ef55 --- /dev/null +++ b/output/pf2e/packs/Jalmeri Heavenseeker.yaml @@ -0,0 +1,303 @@ +name: Jalmeri Heavenseeker +values: 7 +schema: + '_id': + type: string + path: Jalmeri Heavenseeker._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "8YSwzLNlmBLoEyUj" (x1) + - "qJdbK8vgIqeHU7bu" (x1) + - "Ze9vb0wlRmWWqnXC" (x1) + - "UjEeHamC2C8JfgJz" (x1) + - "gepQGtV8Ftr0JJ6O" (x1) + - "bTNgHDqzfoqOLWu3" (x1) + - "DFtbxytrOrmkQRfm" (x1) + 'folder': + type: string + path: Jalmeri Heavenseeker.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "uM4Kr5eX3YDht1mN" (x7) + 'img': + type: string + path: Jalmeri Heavenseeker.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Jalmeri Heavenseeker.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Cross the Final Horizon" (x1) + - "Heaven's Thunder" (x1) + - "Jalmeri Heavenseeker Dedication" (x1) + - "Sky and Heaven Stance" (x1) + - "Skyseeker" (x1) + - "Speaking Sky" (x1) + - "Steal the Sky" (x1) + 'system': + type: object + path: Jalmeri Heavenseeker.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Jalmeri Heavenseeker.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Jalmeri Heavenseeker.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "action" (x4) + - "passive" (x3) + 'actions': + type: object + path: Jalmeri Heavenseeker.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Jalmeri Heavenseeker.system.actions.value + is_null: true + values: 4 + different_values: 3 + variants: + - 1 (x2) + - 3 (x1) + - 2 (x1) + 'category': + type: string + path: Jalmeri Heavenseeker.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Jalmeri Heavenseeker.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Jalmeri Heavenseeker.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Jalmeri Heavenseeker.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Jalmeri Heavenseeker.system.level.value + is_null: false + values: 7 + different_values: 6 + variants: + - 6 (x2) + - 20 (x1) + - 4 (x1) + - 8 (x1) + - 12 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Jalmeri Heavenseeker.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Jalmeri Heavenseeker.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Jalmeri Heavenseeker.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Jalmeri Heavenseeker.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 3 + variants: + - "Jalmeri Heavenseeker Dedication" (x4) + - "Sky and Heaven Stance" (x2) + - "Student of Perfection Dedication, or you've trained with a champion of the Challenge of Sky and Heaven" (x1) + 'publication': + type: object + path: Jalmeri Heavenseeker.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Jalmeri Heavenseeker.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Jalmeri Heavenseeker.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Jalmeri Heavenseeker.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Impossible Lands" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Jalmeri Heavenseeker.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Jalmeri Heavenseeker.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Jalmeri Heavenseeker.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'selected': + type: object + path: Jalmeri Heavenseeker.system.traits.selected + is_null: false + values: 7 + schema: + 'archetype': + type: string + path: Jalmeri Heavenseeker.system.traits.selected.archetype + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Archetype" (x7) + [dedication]: + type: string + path: Jalmeri Heavenseeker.system.traits.selected.dedication + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Dedication" (x1) + [electricity]: + type: string + path: Jalmeri Heavenseeker.system.traits.selected.electricity + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Electricity" (x3) + [evocation]: + type: string + path: Jalmeri Heavenseeker.system.traits.selected.evocation + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Evocation" (x3) + [force]: + type: string + path: Jalmeri Heavenseeker.system.traits.selected.force + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Force" (x1) + [sonic]: + type: string + path: Jalmeri Heavenseeker.system.traits.selected.sonic + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Sonic" (x3) + [stance]: + type: string + path: Jalmeri Heavenseeker.system.traits.selected.stance + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Stance" (x1) + 'value': + type: array + path: Jalmeri Heavenseeker.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Jalmeri Heavenseeker.system.traits.value.[] + is_null: false + values: 16 + different_values: 6 + variants: + - "archetype" (x7) + - "electricity" (x3) + - "sonic" (x3) + - "force" (x1) + - "dedication" (x1) + - "stance" (x1) + [selfEffect]: + type: object + path: Jalmeri Heavenseeker.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Jalmeri Heavenseeker.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Heaven's Thunder" (x1) + - "Stance: Sky and Heaven Stance" (x1) + 'uuid': + type: string + path: Jalmeri Heavenseeker.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Heaven's Thunder" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Sky and Heaven Stance" (x1) + 'type': + type: string + path: Jalmeri Heavenseeker.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Juggler.txt b/output/pf2e/packs/Juggler.txt deleted file mode 100644 index 5c68653..0000000 --- a/output/pf2e/packs/Juggler.txt +++ /dev/null @@ -1,46 +0,0 @@ -Juggler -Different values: 6 -===================================== -object {Juggler} - _id : string {Juggler._id} (all different values) - folder : string {Juggler.folder} (same value: 'NFsW97bk5SiYCAtE') - img : string {Juggler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Juggler.name} (all different values) - system : object {Juggler.system} - actionType : object {Juggler.system.actionType} - value : string {Juggler.system.actionType.value} (4 different values) - 'passive' (x3) - 'free' (x1) - 'action' (x1) - 'reaction' (x1) - actions : object {Juggler.system.actions} - [value] : integer {Juggler.system.actions.value} (same value: 1) - category : string {Juggler.system.category} (same value: 'class') - description : object {Juggler.system.description} - value : string {Juggler.system.description.value} (all different values) - level : object {Juggler.system.level} - value : integer {Juggler.system.level.value} (4 different values) - 4 (x3) - 2 (x1) - 8 (x1) - 16 (x1) - prerequisites : object {Juggler.system.prerequisites} - value : array {Juggler.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Juggler.system.prerequisites.value.[]} - value : string {Juggler.system.prerequisites.value.[].value} (all different values) - publication : object {Juggler.system.publication} - license : string {Juggler.system.publication.license} (same value: 'OGL') - remaster : boolean {Juggler.system.publication.remaster} (same value: False) - title : string {Juggler.system.publication.title} (same value: 'Pathfinder #151: The Show Must Go On') - rules : ignored (Foundry rules object) {Juggler.system.rules} - traits : object {Juggler.system.traits} - rarity : string {Juggler.system.traits.rarity} (same value: 'uncommon') - value : array {Juggler.system.traits.value} - Length: min=1 max=3 - Value type: string {Juggler.system.traits.value.[]} (4 different values) - 'archetype' (x6) - 'concentrate' (x2) - 'manipulate' (x2) - 'dedication' (x1) - type : string {Juggler.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Juggler.yaml b/output/pf2e/packs/Juggler.yaml new file mode 100644 index 0000000..2e30360 --- /dev/null +++ b/output/pf2e/packs/Juggler.yaml @@ -0,0 +1,218 @@ +name: Juggler +values: 6 +schema: + '_id': + type: string + path: Juggler._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "lYVAGuHU47Ixyuxy" (x1) + - "mNsNl6w3l5rXx8dL" (x1) + - "XkmrLhyAoxQTLnza" (x1) + - "2LdncNMDNJW5Oeyu" (x1) + - "otLs7XzMXR1cZKGe" (x1) + - "irDFSzKCaF4ux3bx" (x1) + 'folder': + type: string + path: Juggler.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "NFsW97bk5SiYCAtE" (x6) + 'img': + type: string + path: Juggler.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Juggler.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Focused Juggler" (x1) + - "Juggler Dedication" (x1) + - "Lobbed Attack" (x1) + - "Opportune Throw" (x1) + - "Quick Juggler" (x1) + - "Reflexive Catch" (x1) + 'system': + type: object + path: Juggler.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Juggler.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Juggler.system.actionType.value + is_null: false + values: 6 + different_values: 4 + variants: + - "passive" (x3) + - "free" (x1) + - "action" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Juggler.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Juggler.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Juggler.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Juggler.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Juggler.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Juggler.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Juggler.system.level.value + is_null: false + values: 6 + different_values: 4 + variants: + - 4 (x3) + - 2 (x1) + - 8 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Juggler.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Juggler.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Juggler.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Juggler.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 6 (all different) + variants: + - "Juggler Dedication" (x5) + - "Dexterity +2" (x1) + - "master in Performance" (x1) + - "legendary in Performance" (x1) + - "expert in Performance" (x1) + - "expert in Acrobatics" (x1) + 'publication': + type: object + path: Juggler.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Juggler.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Juggler.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Juggler.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder #151: The Show Must Go On" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Juggler.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Juggler.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Juggler.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "uncommon" (x6) + 'value': + type: array + path: Juggler.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Juggler.system.traits.value.[] + is_null: false + values: 11 + different_values: 4 + variants: + - "archetype" (x6) + - "concentrate" (x2) + - "manipulate" (x2) + - "dedication" (x1) + 'type': + type: string + path: Juggler.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Kallas Devil.txt b/output/pf2e/packs/Kallas Devil.txt deleted file mode 100644 index db1e50e..0000000 --- a/output/pf2e/packs/Kallas Devil.txt +++ /dev/null @@ -1,33 +0,0 @@ -Kallas Devil -Different values: 7 -===================================== -object {Kallas Devil} - _id : string {Kallas Devil._id} (all different values) - folder : string {Kallas Devil.folder} (same value: 'ngvT43AfIyH0sryF') - img : string {Kallas Devil.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Kallas Devil.name} (all different values) - system : object {Kallas Devil.system} - actionType : object {Kallas Devil.system.actionType} - value : string {Kallas Devil.system.actionType.value} (same value: 'passive') - actions : object {Kallas Devil.system.actions} - [value] : empty - category : string {Kallas Devil.system.category} (3 different values) - 'offensive' (x4) - 'defensive' (x2) - 'interaction' (x1) - description : object {Kallas Devil.system.description} - value : string {Kallas Devil.system.description.value} (all different values) - publication : object {Kallas Devil.system.publication} - license : string {Kallas Devil.system.publication.license} (same value: 'OGL') - remaster : boolean {Kallas Devil.system.publication.remaster} (same value: False) - title : string {Kallas Devil.system.publication.title} (same value: 'Pathfinder Lost Omens Monsters of Myth') - rules : ignored (Foundry rules object) {Kallas Devil.system.rules} - traits : object {Kallas Devil.system.traits} - rarity : string {Kallas Devil.system.traits.rarity} (same value: 'common') - value : array {Kallas Devil.system.traits.value} - Length: min=0 max=3 - Value type: string {Kallas Devil.system.traits.value.[]} (3 different values) - 'aura' (x1) - 'emotion' (x1) - 'mental' (x1) - type : string {Kallas Devil.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Kallas Devil.yaml b/output/pf2e/packs/Kallas Devil.yaml new file mode 100644 index 0000000..d0f8d21 --- /dev/null +++ b/output/pf2e/packs/Kallas Devil.yaml @@ -0,0 +1,175 @@ +name: Kallas Devil +values: 7 +schema: + '_id': + type: string + path: Kallas Devil._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "jjWisLWwcdxsqv8o" (x1) + - "LOd8QwaKP3hnyGkc" (x1) + - "NSO2l1jXK32oTnVP" (x1) + - "na1WJDEaoqpcQuOR" (x1) + - "KJrQdJQ0ZEmKYH4Y" (x1) + - "PjYwPIUUrirQFiee" (x1) + - "qlNOqsfJH2gj7DCs" (x1) + 'folder': + type: string + path: Kallas Devil.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ngvT43AfIyH0sryF" (x7) + 'img': + type: string + path: Kallas Devil.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x7) + 'name': + type: string + path: Kallas Devil.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "(Kallas Devil) Blameless" (x1) + - "(Kallas Devil) Cold Currents" (x1) + - "(Kallas Devil) Freezing Touch" (x1) + - "(Kallas Devil) Infectious Water" (x1) + - "(Kallas Devil) Suffer the Children" (x1) + - "(Kallas Devil) Underwater Views" (x1) + - "(Kallas Devil) Waterfall Torrent" (x1) + 'system': + type: object + path: Kallas Devil.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Kallas Devil.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Kallas Devil.system.actionType.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "passive" (x7) + 'actions': + type: object + path: Kallas Devil.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Kallas Devil.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Kallas Devil.system.category + is_null: false + values: 7 + different_values: 3 + variants: + - "offensive" (x4) + - "defensive" (x2) + - "interaction" (x1) + 'description': + type: object + path: Kallas Devil.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Kallas Devil.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "

While in disguise, the Kallas Devil can attempt to keep others from noticing her Loathsome Stench by attempting a Deception check to Lie. She has a +4 circumstance bonus to this check.

" (x1) + - "

While the Kallas Devil is in water, she gains cold resistance 10 and electricity weakness 5.

" (x1) + - "

When winter comes to Riverton, the Kallas Devil sharpens her claws with chunks of ice. When the Kallas Devil makes a jaws or claw attack, she deals an additional @Damage[1d6[cold]] damage.

" (x1) + - "

The Kallas Devil has a vengeful streak and has the ability to infect wells and water supplies in Riverton with sewer haze. She can infect the water supply [[/gmr 1d6 #Days]]{1d6 days} after the Festival of the Skinned Hooves if the ritual sacrifice of the festival isn't performed.

" (x1) + - "

20 feet. While the Kallas Devil is disguised as a child, any creature in the aura who is considered an adult by their culture takes a -2 circumstance penalty to checks and DCs opposing the Kallas Devil's Deception.

" (x1) + - "

While underwater, the Kallas Devil can blend in with the surrounding environment and hide from other creatures by attempting a Stealth check. She has a +4 circumstance bonus for this check.

" (x1) + - "

The Kallas Devil controls any water she touches. When the Kallas Devil is in water, she can cast @UUID[Compendium.pf2e.spells-srd.Item.Hydraulic Push] as an occult innate spell at will.

" (x1) + 'publication': + type: object + path: Kallas Devil.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Kallas Devil.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Kallas Devil.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Kallas Devil.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Monsters of Myth" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Kallas Devil.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Kallas Devil.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Kallas Devil.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array + path: Kallas Devil.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Kallas Devil.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "aura" (x1) + - "emotion" (x1) + - "mental" (x1) + 'type': + type: string + path: Kallas Devil.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "action" (x7) diff --git a/output/pf2e/packs/Kashrishi.txt b/output/pf2e/packs/Kashrishi.txt deleted file mode 100644 index b89e561..0000000 --- a/output/pf2e/packs/Kashrishi.txt +++ /dev/null @@ -1,26 +0,0 @@ -Kashrishi -Different values: 5 -===================================== -object {Kashrishi} - _id : string {Kashrishi._id} (all different values) - folder : string {Kashrishi.folder} (same value: 'rON71aSjcm6feWZS') - img : string {Kashrishi.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Kashrishi.name} (all different values) - system : object {Kashrishi.system} - ancestry : object {Kashrishi.system.ancestry} - name : string {Kashrishi.system.ancestry.name} (same value: 'Kashrishi') - slug : string {Kashrishi.system.ancestry.slug} (same value: 'kashrishi') - uuid : string {Kashrishi.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.dw2K1AJR9mQ25nDP') - description : object {Kashrishi.system.description} - value : string {Kashrishi.system.description.value} (all different values) - publication : object {Kashrishi.system.publication} - license : string {Kashrishi.system.publication.license} (same value: 'OGL') - remaster : boolean {Kashrishi.system.publication.remaster} (same value: False) - title : string {Kashrishi.system.publication.title} (same value: 'Pathfinder Lost Omens Impossible Lands') - rules : ignored (Foundry rules object) {Kashrishi.system.rules} - traits : object {Kashrishi.system.traits} - rarity : string {Kashrishi.system.traits.rarity} (same value: 'common') - value : array<> {Kashrishi.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Kashrishi.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Kashrishi.yaml b/output/pf2e/packs/Kashrishi.yaml new file mode 100644 index 0000000..91a4604 --- /dev/null +++ b/output/pf2e/packs/Kashrishi.yaml @@ -0,0 +1,157 @@ +name: Kashrishi +values: 5 +schema: + '_id': + type: string + path: Kashrishi._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "CnCFZfuKzAYqy61e" (x1) + - "Csezts78L4FMaskB" (x1) + - "pJ395g22dKNoufIK" (x1) + - "AVZJI5wP2X5o0LL3" (x1) + - "FLWUYM2XxYwnIDQf" (x1) + 'folder': + type: string + path: Kashrishi.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "rON71aSjcm6feWZS" (x5) + 'img': + type: string + path: Kashrishi.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Kashrishi.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Athamasi" (x1) + - "Lethoci" (x1) + - "Nascent" (x1) + - "Trogloshi" (x1) + - "Xyloshi" (x1) + 'system': + type: object + path: Kashrishi.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Kashrishi.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Kashrishi.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Kashrishi" (x5) + 'slug': + type: string + path: Kashrishi.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "kashrishi" (x5) + 'uuid': + type: string + path: Kashrishi.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.dw2K1AJR9mQ25nDP" (x5) + 'description': + type: object + path: Kashrishi.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Kashrishi.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "

You have a set of small secondary arms adapted for climbing and hanging from trees. You can't hold or retrieve objects with these limbs, but you can Climb or @UUID[Compendium.pf2e.actionspf2e.Item.Grab an Edge] even if one or both of your primary hands are full. You aren't @UUID[Compendium.pf2e.conditionitems.Item.Off-Guard] while Climbing.

" (x1) + - "

You come from a kashrishi family adapted to coastal shores, or inland ponds and lakes. You gain a +2 circumstance bonus to Athletics checks to Swim. If you critically fail an Athletics check to Swim, you get a failure instead.

" (x1) + - "

While most kashrishi are fully adapted to their environment by the time they reach adulthood, some retain unrealized potential well into adulthood before unlocking it. You gain a 1st-level kashrishi ancestry feat for which you meet the prerequisites, if any.

" (x1) + - "

You're adapted to the sunless regions of dense jungle forests and deep caves, with soft flesh lacking pigment and unusually clear crystalline horns. You gain the @UUID[Compendium.pf2e.feats-srd.Item.Crystal Luminescence] ancestry feat.

" (x1) + - "

You have prominent neck muscles that allow you to use your facial horn as a tool or weapon. You gain a horn unarmed attack that deals 1d6 piercing damage. Your horn is in the brawling group, and has the finesse and unarmed traits.

" (x1) + 'publication': + type: object + path: Kashrishi.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Kashrishi.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Kashrishi.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Kashrishi.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Impossible Lands" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Kashrishi.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Kashrishi.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Kashrishi.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Kashrishi.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Kashrishi.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Kashrishi.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Kholo.txt b/output/pf2e/packs/Kholo.txt deleted file mode 100644 index 65b4826..0000000 --- a/output/pf2e/packs/Kholo.txt +++ /dev/null @@ -1,26 +0,0 @@ -Kholo -Different values: 7 -===================================== -object {Kholo} - _id : string {Kholo._id} (all different values) - folder : string {Kholo.folder} (same value: 'DdQTPkbUXQDfXSys') - img : string {Kholo.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Kholo.name} (all different values) - system : object {Kholo.system} - ancestry : object {Kholo.system.ancestry} - name : string {Kholo.system.ancestry.name} (same value: 'Kholo') - slug : string {Kholo.system.ancestry.slug} (same value: 'kholo') - uuid : string {Kholo.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.vxbQ1Yw4qwgjTzqo') - description : object {Kholo.system.description} - value : string {Kholo.system.description.value} (all different values) - publication : object {Kholo.system.publication} - license : string {Kholo.system.publication.license} (same value: 'ORC') - remaster : boolean {Kholo.system.publication.remaster} (same value: True) - title : string {Kholo.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Kholo.system.rules} - traits : object {Kholo.system.traits} - rarity : string {Kholo.system.traits.rarity} (same value: 'common') - value : array<> {Kholo.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Kholo.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Kholo.yaml b/output/pf2e/packs/Kholo.yaml new file mode 100644 index 0000000..aff3700 --- /dev/null +++ b/output/pf2e/packs/Kholo.yaml @@ -0,0 +1,163 @@ +name: Kholo +values: 7 +schema: + '_id': + type: string + path: Kholo._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "udMXXjFirjARYr4p" (x1) + - "JW45oQRHaqthjmIx" (x1) + - "0B0M6CUnVDkeznRv" (x1) + - "SqEcb1c3yeoJMxm0" (x1) + - "B89BCo6LtI3SJq54" (x1) + - "hwRWx3hWx8ahBdz0" (x1) + - "kXp8qRh5AgtD4Izi" (x1) + 'folder': + type: string + path: Kholo.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "DdQTPkbUXQDfXSys" (x7) + 'img': + type: string + path: Kholo.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x7) + 'name': + type: string + path: Kholo.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Ant Kholo" (x1) + - "Cave Kholo" (x1) + - "Dog Kholo" (x1) + - "Great Kholo" (x1) + - "Sweetbreath Kholo" (x1) + - "Winter Kholo" (x1) + - "Witch Kholo" (x1) + 'system': + type: object + path: Kholo.system + is_null: false + values: 7 + schema: + 'ancestry': + type: object + path: Kholo.system.ancestry + is_null: false + values: 7 + schema: + 'name': + type: string + path: Kholo.system.ancestry.name + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Kholo" (x7) + 'slug': + type: string + path: Kholo.system.ancestry.slug + is_null: false + values: 7 + different_values: 1 (all same) + variants: "kholo" (x7) + 'uuid': + type: string + path: Kholo.system.ancestry.uuid + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.vxbQ1Yw4qwgjTzqo" (x7) + 'description': + type: object + path: Kholo.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Kholo.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "

You're a sharp-featured, big-eared kholo about 3 feet tall. Many are skeptical that you are in fact a kholo. Your size is Small instead of Medium. You are trained in Deception (or another skill if you were already trained in Deception). You gain a +1 circumstance bonus to Deception checks to Lie when specifically claiming innocence, to Deception DCs against @UUID[Compendium.pf2e.actionspf2e.Item.Sense Motive] checks to uncover such lies, and to initiative checks when you roll Deception for initiative.

" (x1) + - "

Storytellers spin ancient tales claiming that kholo lived in caves and underground before most of your kind ventured into the light. You're a throwback to these ancients, with a broad chest and markings that resemble short black slashes instead of spots. Your eyes are developed to see perfectly in the dark, a valuable advantage to your clan. You gain darkvision.

" (x1) + - "

You're a nimble-bodied kholo with a prehistoric, almost dog-like build. Though you typically move like a quadruped, you can still stand and fight like a biped, allowing you to use all equipment normally. If you have both hands free, you can increase your Speed to 30 feet as you run on all fours.

" (x1) + - "

You're an imposing, powerful kholo, with tawny fur and brown spots on your hide. You gain 10 Hit Points from your ancestry instead of 8 and gain a +1 circumstance bonus to Athletics checks to @UUID[Compendium.pf2e.actionspf2e.Item.Reposition], @UUID[Compendium.pf2e.actionspf2e.Item.Shove], or @UUID[Compendium.pf2e.actionspf2e.Item.Trip].

" (x1) + - "

You're a striped, pale-furred kholo with oddly pleasant breath, which you can use to entrance your prey. You are trained in Diplomacy (or another skill if you were already trained in Diplomacy). You also gain a +1 circumstance bonus to checks to @UUID[Compendium.pf2e.actionspf2e.Item.Make an Impression] if the target can smell your breath.

" (x1) + - "

You're a hardy kholo covered in thick, tufted fur that makes you able to survive in the harsh winters of the colder territories. You gain cold resistance equal to half your level (minimum 1). You treat environmental cold effects as if they were one step less extreme (incredible cold becomes extreme, extreme cold becomes severe, and so on).

" (x1) + - "

You're a shaggy, dark-furred kholo capable of making some truly uncanny sounds. You can cast the @UUID[Compendium.pf2e.spells-srd.Item.Figment] cantrip as an occult innate spell at will. A cantrip is heightened to a spell rank equal to half your level rounded up. In addition, you gain a +1 circumstance bonus to checks to @UUID[Compendium.pf2e.actionspf2e.Item.Create a Diversion] and Impersonate when using only your voice.

" (x1) + 'publication': + type: object + path: Kholo.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Kholo.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Kholo.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Kholo.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Kholo.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Kholo.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Kholo.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array<> + path: Kholo.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Kholo.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Kholo.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "heritage" (x7) diff --git a/output/pf2e/packs/Kineticist.txt b/output/pf2e/packs/Kineticist.txt deleted file mode 100644 index 643ac64..0000000 --- a/output/pf2e/packs/Kineticist.txt +++ /dev/null @@ -1,65 +0,0 @@ -Kineticist -Different values: 130 -===================================== -object {Kineticist} - _id : string {Kineticist._id} (all different values) - folder : string {Kineticist.folder} (same value: '7lqRbnQMoet9ajt1') - img : string {Kineticist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Kineticist.name} (all different values) - system : object {Kineticist.system} - actionType : object {Kineticist.system.actionType} - value : string {Kineticist.system.actionType.value} (4 different values) - 'action' (x107) - 'passive' (x12) - 'reaction' (x7) - 'free' (x4) - actions : object {Kineticist.system.actions} - [value] : integer {Kineticist.system.actions.value} (3 different values) - 2 (x46) - 3 (x33) - 1 (x28) - category : string {Kineticist.system.category} (same value: 'class') - description : object {Kineticist.system.description} - value : string {Kineticist.system.description.value} (all different values) - level : object {Kineticist.system.level} - value : integer {Kineticist.system.level.value} (11 different values) - prerequisites : object {Kineticist.system.prerequisites} - value : array {Kineticist.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Kineticist.system.prerequisites.value.[]} - value : string {Kineticist.system.prerequisites.value.[].value} (7 different values) - 'exactly one kinetic element' (x4) - 'reflow elements' (x2) - 'Nourishing Gate' (x1) - 'Base Kinesis' (x1) - 'a familiar' (x1) - 'one or more stance impulses that affect your kinetic aura' (x1) - 'two or more kinetic elements' (x1) - publication : object {Kineticist.system.publication} - license : string {Kineticist.system.publication.license} (2 different values) - 'OGL' (x128) - 'ORC' (x2) - remaster : boolean {Kineticist.system.publication.remaster} (same value: True) - title : string {Kineticist.system.publication.title} (2 different values) - 'Pathfinder Rage of Elements' (x128) - 'Pathfinder #202: Severed at the Root' (x2) - rules : ignored (Foundry rules object) {Kineticist.system.rules} - traits : object {Kineticist.system.traits} - rarity : string {Kineticist.system.traits.rarity} (2 different values) - 'common' (x128) - 'uncommon' (x2) - value : array {Kineticist.system.traits.value} - Length: min=1 max=8 - Value type: string {Kineticist.system.traits.value.[]} (35 different values) - [frequency] : object {Kineticist.system.frequency} - max : integer {Kineticist.system.frequency.max} (same value: 1) - per : string {Kineticist.system.frequency.per} (same value: 'day') - value : integer {Kineticist.system.frequency.value} (same value: 1) - [maxTakable] : empty - [selfEffect] : object {Kineticist.system.selfEffect} - name : string {Kineticist.system.selfEffect.name} (21 different values) - uuid : string {Kineticist.system.selfEffect.uuid} (21 different values) - [subfeatures] : object {Kineticist.system.subfeatures} - senses : object {Kineticist.system.subfeatures.senses} - darkvision : object {Kineticist.system.subfeatures.senses.darkvision} - type : string {Kineticist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Kineticist.yaml b/output/pf2e/packs/Kineticist.yaml new file mode 100644 index 0000000..1f52014 --- /dev/null +++ b/output/pf2e/packs/Kineticist.yaml @@ -0,0 +1,279 @@ +name: Kineticist +values: 130 +schema: + '_id': + type: string + path: Kineticist._id + is_null: false + values: 130 + different_values: 130 (all different) + variants: [omitted] + 'folder': + type: string + path: Kineticist.folder + is_null: false + values: 130 + different_values: 1 (all same) + variants: "7lqRbnQMoet9ajt1" (x130) + 'img': + type: string + path: Kineticist.img + is_null: false + values: 130 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x130) + 'name': + type: string + path: Kineticist.name + is_null: false + values: 130 + different_values: 130 (all different) + variants: [omitted] + 'system': + type: object + path: Kineticist.system + is_null: false + values: 130 + schema: + 'actionType': + type: object + path: Kineticist.system.actionType + is_null: false + values: 130 + schema: + 'value': + type: string + path: Kineticist.system.actionType.value + is_null: false + values: 130 + different_values: 4 + variants: + - "action" (x107) + - "passive" (x12) + - "reaction" (x7) + - "free" (x4) + 'actions': + type: object + path: Kineticist.system.actions + is_null: false + values: 130 + schema: + [value]: + type: integer + path: Kineticist.system.actions.value + is_null: true + values: 107 + different_values: 3 + variants: + - 2 (x46) + - 3 (x33) + - 1 (x28) + 'category': + type: string + path: Kineticist.system.category + is_null: false + values: 130 + different_values: 1 (all same) + variants: "class" (x130) + 'description': + type: object + path: Kineticist.system.description + is_null: false + values: 130 + schema: + 'value': + type: string + path: Kineticist.system.description.value + is_null: false + values: 130 + different_values: 130 (all different) + variants: [omitted] + 'level': + type: object + path: Kineticist.system.level + is_null: false + values: 130 + schema: + 'value': + type: integer + path: Kineticist.system.level.value + is_null: false + values: 130 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Kineticist.system.prerequisites + is_null: false + values: 130 + schema: + 'value': + type: array + path: Kineticist.system.prerequisites.value + is_null: false + values: 130 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Kineticist.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Kineticist.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 7 + variants: + - "exactly one kinetic element" (x4) + - "reflow elements" (x2) + - "Nourishing Gate" (x1) + - "Base Kinesis" (x1) + - "a familiar" (x1) + - "one or more stance impulses that affect your kinetic aura" (x1) + - "two or more kinetic elements" (x1) + 'publication': + type: object + path: Kineticist.system.publication + is_null: false + values: 130 + schema: + 'license': + type: string + path: Kineticist.system.publication.license + is_null: false + values: 130 + different_values: 2 + variants: + - "OGL" (x128) + - "ORC" (x2) + 'remaster': + type: boolean + path: Kineticist.system.publication.remaster + is_null: false + values: 130 + different_values: 1 (all same) + variants: True (x130) + 'title': + type: string + path: Kineticist.system.publication.title + is_null: false + values: 130 + different_values: 2 + variants: + - "Pathfinder Rage of Elements" (x128) + - "Pathfinder #202: Severed at the Root" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Kineticist.system.rules + is_null: false + values: 130 + 'traits': + type: object + path: Kineticist.system.traits + is_null: false + values: 130 + schema: + 'rarity': + type: string + path: Kineticist.system.traits.rarity + is_null: false + values: 130 + different_values: 2 + variants: + - "common" (x128) + - "uncommon" (x2) + 'value': + type: array + path: Kineticist.system.traits.value + is_null: false + values: 130 + min_count: 1 + max_count: 8 + value_type: + type: string + path: Kineticist.system.traits.value.[] + is_null: false + values: 633 + different_values: 35 + variants: [omitted] + [frequency]: + type: object + path: Kineticist.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Kineticist.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Kineticist.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'value': + type: integer + path: Kineticist.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [maxTakable]: + type: + path: Kineticist.system.maxTakable + is_null: true + values: 0 + is_empty: true + [selfEffect]: + type: object + path: Kineticist.system.selfEffect + is_null: true + values: 21 + schema: + 'name': + type: string + path: Kineticist.system.selfEffect.name + is_null: false + values: 21 + different_values: 21 + variants: [omitted] + 'uuid': + type: string + path: Kineticist.system.selfEffect.uuid + is_null: false + values: 21 + different_values: 21 + variants: [omitted] + [subfeatures]: + type: object + path: Kineticist.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Kineticist.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Kineticist.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Kineticist.type + is_null: false + values: 130 + different_values: 1 (all same) + variants: "feat" (x130) diff --git a/output/pf2e/packs/Kingdom Activities.txt b/output/pf2e/packs/Kingdom Activities.txt deleted file mode 100644 index 6462af5..0000000 --- a/output/pf2e/packs/Kingdom Activities.txt +++ /dev/null @@ -1,45 +0,0 @@ -Kingdom Activities -Different values: 49 -===================================== -object {Kingdom Activities} - _id : string {Kingdom Activities._id} (all different values) - folder : string {Kingdom Activities.folder} (same value: 'qKH7pfUGMDUg9obT') - img : string {Kingdom Activities.img} (same value: 'systems/pf2e/icons/default-icons/campaignFeature.svg') - name : string {Kingdom Activities.name} (all different values) - system : object {Kingdom Activities.system} - actionType : object {Kingdom Activities.system.actionType} - value : string {Kingdom Activities.system.actionType.value} (same value: 'passive') - actions : object {Kingdom Activities.system.actions} - [value] : empty - campaign : string {Kingdom Activities.system.campaign} (same value: 'kingmaker') - category : string {Kingdom Activities.system.category} (same value: 'kingdom-activity') - description : object {Kingdom Activities.system.description} - value : string {Kingdom Activities.system.description.value} (all different values) - [location] : empty - prerequisites : object {Kingdom Activities.system.prerequisites} - value : array<> {Kingdom Activities.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Kingdom Activities.system.publication} - license : string {Kingdom Activities.system.publication.license} (same value: 'OGL') - remaster : boolean {Kingdom Activities.system.publication.remaster} (same value: False) - title : string {Kingdom Activities.system.publication.title} (same value: 'Pathfinder Kingmaker') - [requirements] : object {Kingdom Activities.system.requirements} - value : string {Kingdom Activities.system.requirements.value} (same value: '') - rules : ignored (Foundry rules object) {Kingdom Activities.system.rules} - traits : object {Kingdom Activities.system.traits} - rarity : string {Kingdom Activities.system.traits.rarity} (same value: 'common') - value : array {Kingdom Activities.system.traits.value} - Length: min=2 max=3 - Value type: string {Kingdom Activities.system.traits.value.[]} (8 different values) - 'downtime' (x49) - 'leadership' (x22) - 'region' (x12) - 'army' (x7) - 'commerce' (x5) - 'civic' (x2) - 'fortune' (x2) - 'upkeep' (x1) - [trigger] : object {Kingdom Activities.system.trigger} - value : string {Kingdom Activities.system.trigger.value} (same value: '') - type : string {Kingdom Activities.type} (same value: 'campaignFeature') \ No newline at end of file diff --git a/output/pf2e/packs/Kingdom Activities.yaml b/output/pf2e/packs/Kingdom Activities.yaml new file mode 100644 index 0000000..e56ca7d --- /dev/null +++ b/output/pf2e/packs/Kingdom Activities.yaml @@ -0,0 +1,214 @@ +name: Kingdom Activities +values: 49 +schema: + '_id': + type: string + path: Kingdom Activities._id + is_null: false + values: 49 + different_values: 49 (all different) + variants: [omitted] + 'folder': + type: string + path: Kingdom Activities.folder + is_null: false + values: 49 + different_values: 1 (all same) + variants: "qKH7pfUGMDUg9obT" (x49) + 'img': + type: string + path: Kingdom Activities.img + is_null: false + values: 49 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/campaignFeature.svg" (x49) + 'name': + type: string + path: Kingdom Activities.name + is_null: false + values: 49 + different_values: 49 (all different) + variants: [omitted] + 'system': + type: object + path: Kingdom Activities.system + is_null: false + values: 49 + schema: + 'actionType': + type: object + path: Kingdom Activities.system.actionType + is_null: false + values: 49 + schema: + 'value': + type: string + path: Kingdom Activities.system.actionType.value + is_null: false + values: 49 + different_values: 1 (all same) + variants: "passive" (x49) + 'actions': + type: object + path: Kingdom Activities.system.actions + is_null: false + values: 49 + schema: + [value]: + type: + path: Kingdom Activities.system.actions.value + is_null: true + values: 0 + is_empty: true + 'campaign': + type: string + path: Kingdom Activities.system.campaign + is_null: false + values: 49 + different_values: 1 (all same) + variants: "kingmaker" (x49) + 'category': + type: string + path: Kingdom Activities.system.category + is_null: false + values: 49 + different_values: 1 (all same) + variants: "kingdom-activity" (x49) + 'description': + type: object + path: Kingdom Activities.system.description + is_null: false + values: 49 + schema: + 'value': + type: string + path: Kingdom Activities.system.description.value + is_null: false + values: 49 + different_values: 49 (all different) + variants: [omitted] + [location]: + type: + path: Kingdom Activities.system.location + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Kingdom Activities.system.prerequisites + is_null: false + values: 49 + schema: + 'value': + type: array<> + path: Kingdom Activities.system.prerequisites.value + is_null: false + values: 49 + min_count: 0 + max_count: 0 + value_type: + type: + path: Kingdom Activities.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Kingdom Activities.system.publication + is_null: false + values: 49 + schema: + 'license': + type: string + path: Kingdom Activities.system.publication.license + is_null: false + values: 49 + different_values: 1 (all same) + variants: "OGL" (x49) + 'remaster': + type: boolean + path: Kingdom Activities.system.publication.remaster + is_null: false + values: 49 + different_values: 1 (all same) + variants: False (x49) + 'title': + type: string + path: Kingdom Activities.system.publication.title + is_null: false + values: 49 + different_values: 1 (all same) + variants: "Pathfinder Kingmaker" (x49) + [requirements]: + type: object + path: Kingdom Activities.system.requirements + is_null: true + values: 41 + schema: + 'value': + type: string + path: Kingdom Activities.system.requirements.value + is_null: false + values: 41 + different_values: 1 (all same) + variants: "" (x41) + 'rules': + type: ignored (Foundry rules object) + path: Kingdom Activities.system.rules + is_null: false + values: 49 + 'traits': + type: object + path: Kingdom Activities.system.traits + is_null: false + values: 49 + schema: + 'rarity': + type: string + path: Kingdom Activities.system.traits.rarity + is_null: false + values: 49 + different_values: 1 (all same) + variants: "common" (x49) + 'value': + type: array + path: Kingdom Activities.system.traits.value + is_null: false + values: 49 + min_count: 2 + max_count: 3 + value_type: + type: string + path: Kingdom Activities.system.traits.value.[] + is_null: false + values: 100 + different_values: 8 + variants: + - "downtime" (x49) + - "leadership" (x22) + - "region" (x12) + - "army" (x7) + - "commerce" (x5) + - "civic" (x2) + - "fortune" (x2) + - "upkeep" (x1) + [trigger]: + type: object + path: Kingdom Activities.system.trigger + is_null: true + values: 41 + schema: + 'value': + type: string + path: Kingdom Activities.system.trigger.value + is_null: false + values: 41 + different_values: 1 (all same) + variants: "" (x41) + 'type': + type: string + path: Kingdom Activities.type + is_null: false + values: 49 + different_values: 1 (all same) + variants: "campaignFeature" (x49) diff --git a/output/pf2e/packs/Kingdom Feats.txt b/output/pf2e/packs/Kingdom Feats.txt deleted file mode 100644 index cfb7b9c..0000000 --- a/output/pf2e/packs/Kingdom Feats.txt +++ /dev/null @@ -1,54 +0,0 @@ -Kingdom Feats -Different values: 17 -===================================== -object {Kingdom Feats} - _id : string {Kingdom Feats._id} (all different values) - folder : string {Kingdom Feats.folder} (same value: 'p5NnHNepx1LSyHe5') - img : string {Kingdom Feats.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Kingdom Feats.name} (all different values) - system : object {Kingdom Feats.system} - actionType : object {Kingdom Feats.system.actionType} - value : string {Kingdom Feats.system.actionType.value} (same value: 'passive') - actions : object {Kingdom Feats.system.actions} - [value] : empty - campaign : string {Kingdom Feats.system.campaign} (same value: 'kingmaker') - category : string {Kingdom Feats.system.category} (same value: 'kingdom-feat') - description : object {Kingdom Feats.system.description} - value : string {Kingdom Feats.system.description.value} (all different values) - level : object {Kingdom Feats.system.level} - value : integer {Kingdom Feats.system.level.value} (4 different values) - 1 (x10) - 3 (x4) - 7 (x2) - 11 (x1) - [location] : empty - prerequisites : object {Kingdom Feats.system.prerequisites} - value : array {Kingdom Feats.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Kingdom Feats.system.prerequisites.value.[]} - value : string {Kingdom Feats.system.prerequisites.value.[].value} (10 different values) - 'trained in Warfare' (x1) - 'Loyalty 14' (x1) - 'trained in Defense' (x1) - 'trained in Industry' (x1) - 'trained in at least three skills' (x1) - 'Economy 14' (x1) - 'trained in Wilderness' (x1) - 'trained in Magic' (x1) - 'trained in Politics' (x1) - 'Stability 14' (x1) - publication : object {Kingdom Feats.system.publication} - license : string {Kingdom Feats.system.publication.license} (same value: 'OGL') - remaster : boolean {Kingdom Feats.system.publication.remaster} (same value: False) - title : string {Kingdom Feats.system.publication.title} (same value: 'Pathfinder Kingmaker') - rules : ignored (Foundry rules object) {Kingdom Feats.system.rules} - traits : object {Kingdom Feats.system.traits} - rarity : string {Kingdom Feats.system.traits.rarity} (same value: 'common') - value : array {Kingdom Feats.system.traits.value} - Length: min=1 max=3 - Value type: string {Kingdom Feats.system.traits.value.[]} (4 different values) - 'general' (x17) - 'kingdom' (x15) - 'fortune' (x1) - 'skill' (x1) - type : string {Kingdom Feats.type} (same value: 'campaignFeature') \ No newline at end of file diff --git a/output/pf2e/packs/Kingdom Feats.yaml b/output/pf2e/packs/Kingdom Feats.yaml new file mode 100644 index 0000000..6da38ab --- /dev/null +++ b/output/pf2e/packs/Kingdom Feats.yaml @@ -0,0 +1,218 @@ +name: Kingdom Feats +values: 17 +schema: + '_id': + type: string + path: Kingdom Feats._id + is_null: false + values: 17 + different_values: 17 (all different) + variants: [omitted] + 'folder': + type: string + path: Kingdom Feats.folder + is_null: false + values: 17 + different_values: 1 (all same) + variants: "p5NnHNepx1LSyHe5" (x17) + 'img': + type: string + path: Kingdom Feats.img + is_null: false + values: 17 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x17) + 'name': + type: string + path: Kingdom Feats.name + is_null: false + values: 17 + different_values: 17 (all different) + variants: [omitted] + 'system': + type: object + path: Kingdom Feats.system + is_null: false + values: 17 + schema: + 'actionType': + type: object + path: Kingdom Feats.system.actionType + is_null: false + values: 17 + schema: + 'value': + type: string + path: Kingdom Feats.system.actionType.value + is_null: false + values: 17 + different_values: 1 (all same) + variants: "passive" (x17) + 'actions': + type: object + path: Kingdom Feats.system.actions + is_null: false + values: 17 + schema: + [value]: + type: + path: Kingdom Feats.system.actions.value + is_null: true + values: 0 + is_empty: true + 'campaign': + type: string + path: Kingdom Feats.system.campaign + is_null: false + values: 17 + different_values: 1 (all same) + variants: "kingmaker" (x17) + 'category': + type: string + path: Kingdom Feats.system.category + is_null: false + values: 17 + different_values: 1 (all same) + variants: "kingdom-feat" (x17) + 'description': + type: object + path: Kingdom Feats.system.description + is_null: false + values: 17 + schema: + 'value': + type: string + path: Kingdom Feats.system.description.value + is_null: false + values: 17 + different_values: 17 (all different) + variants: [omitted] + 'level': + type: object + path: Kingdom Feats.system.level + is_null: false + values: 17 + schema: + 'value': + type: integer + path: Kingdom Feats.system.level.value + is_null: false + values: 17 + different_values: 4 + variants: + - 1 (x10) + - 3 (x4) + - 7 (x2) + - 11 (x1) + [location]: + type: + path: Kingdom Feats.system.location + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Kingdom Feats.system.prerequisites + is_null: false + values: 17 + schema: + 'value': + type: array + path: Kingdom Feats.system.prerequisites.value + is_null: false + values: 17 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Kingdom Feats.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Kingdom Feats.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 10 + variants: + - "trained in Warfare" (x1) + - "Loyalty 14" (x1) + - "trained in Defense" (x1) + - "trained in Industry" (x1) + - "trained in at least three skills" (x1) + - "Economy 14" (x1) + - "trained in Wilderness" (x1) + - "trained in Magic" (x1) + - "trained in Politics" (x1) + - "Stability 14" (x1) + 'publication': + type: object + path: Kingdom Feats.system.publication + is_null: false + values: 17 + schema: + 'license': + type: string + path: Kingdom Feats.system.publication.license + is_null: false + values: 17 + different_values: 1 (all same) + variants: "OGL" (x17) + 'remaster': + type: boolean + path: Kingdom Feats.system.publication.remaster + is_null: false + values: 17 + different_values: 1 (all same) + variants: False (x17) + 'title': + type: string + path: Kingdom Feats.system.publication.title + is_null: false + values: 17 + different_values: 1 (all same) + variants: "Pathfinder Kingmaker" (x17) + 'rules': + type: ignored (Foundry rules object) + path: Kingdom Feats.system.rules + is_null: false + values: 17 + 'traits': + type: object + path: Kingdom Feats.system.traits + is_null: false + values: 17 + schema: + 'rarity': + type: string + path: Kingdom Feats.system.traits.rarity + is_null: false + values: 17 + different_values: 1 (all same) + variants: "common" (x17) + 'value': + type: array + path: Kingdom Feats.system.traits.value + is_null: false + values: 17 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Kingdom Feats.system.traits.value.[] + is_null: false + values: 34 + different_values: 4 + variants: + - "general" (x17) + - "kingdom" (x15) + - "fortune" (x1) + - "skill" (x1) + 'type': + type: string + path: Kingdom Feats.type + is_null: false + values: 17 + different_values: 1 (all same) + variants: "campaignFeature" (x17) diff --git a/output/pf2e/packs/Kingdom Features.txt b/output/pf2e/packs/Kingdom Features.txt deleted file mode 100644 index 258bcf8..0000000 --- a/output/pf2e/packs/Kingdom Features.txt +++ /dev/null @@ -1,42 +0,0 @@ -Kingdom Features -Different values: 9 -===================================== -object {Kingdom Features} - _id : string {Kingdom Features._id} (all different values) - folder : string {Kingdom Features.folder} (same value: 'DVa3GkbBsLwGp2In') - img : string {Kingdom Features.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Kingdom Features.name} (all different values) - system : object {Kingdom Features.system} - actionType : object {Kingdom Features.system.actionType} - value : string {Kingdom Features.system.actionType.value} (same value: 'passive') - actions : object {Kingdom Features.system.actions} - [value] : empty - campaign : string {Kingdom Features.system.campaign} (same value: 'kingmaker') - category : string {Kingdom Features.system.category} (same value: 'kingdom-feature') - description : object {Kingdom Features.system.description} - value : string {Kingdom Features.system.description.value} (all different values) - level : object {Kingdom Features.system.level} - value : integer {Kingdom Features.system.level.value} (7 different values) - 4 (x2) - 1 (x2) - 12 (x1) - 20 (x1) - 8 (x1) - 10 (x1) - 5 (x1) - [location] : empty - prerequisites : object {Kingdom Features.system.prerequisites} - value : array<> {Kingdom Features.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Kingdom Features.system.publication} - license : string {Kingdom Features.system.publication.license} (same value: 'OGL') - remaster : boolean {Kingdom Features.system.publication.remaster} (same value: False) - title : string {Kingdom Features.system.publication.title} (same value: 'Pathfinder Kingmaker') - rules : ignored (Foundry rules object) {Kingdom Features.system.rules} - traits : object {Kingdom Features.system.traits} - rarity : string {Kingdom Features.system.traits.rarity} (same value: 'common') - value : array<> {Kingdom Features.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Kingdom Features.type} (same value: 'campaignFeature') \ No newline at end of file diff --git a/output/pf2e/packs/Kingdom Features.yaml b/output/pf2e/packs/Kingdom Features.yaml new file mode 100644 index 0000000..44737bd --- /dev/null +++ b/output/pf2e/packs/Kingdom Features.yaml @@ -0,0 +1,217 @@ +name: Kingdom Features +values: 9 +schema: + '_id': + type: string + path: Kingdom Features._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "AK3JMI3Bgz5QQw03" (x1) + - "FQJqfnB9FDaLttWa" (x1) + - "kiiKY1n1EVnuzEDK" (x1) + - "E7B8TQD1Z9HCwqkr" (x1) + - "Rej53lopIy2DKQm6" (x1) + - "CtNmx1wUgHDikQqI" (x1) + - "sMBQ8i8xN1X0rSs9" (x1) + - "0yeq1xgdscswGtRZ" (x1) + - "M4MFMxGyZZyGOAKh" (x1) + 'folder': + type: string + path: Kingdom Features.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "DVa3GkbBsLwGp2In" (x9) + 'img': + type: string + path: Kingdom Features.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Kingdom Features.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Civic Planning" (x1) + - "Envy of the World" (x1) + - "Expansion Expert" (x1) + - "Experienced Leadership" (x1) + - "Favored Land" (x1) + - "Fine Living" (x1) + - "Life Of Luxury" (x1) + - "Ruin Resistance" (x1) + - "Settlement Construction" (x1) + 'system': + type: object + path: Kingdom Features.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Kingdom Features.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Kingdom Features.system.actionType.value + is_null: false + values: 9 + different_values: 1 (all same) + variants: "passive" (x9) + 'actions': + type: object + path: Kingdom Features.system.actions + is_null: false + values: 9 + schema: + [value]: + type: + path: Kingdom Features.system.actions.value + is_null: true + values: 0 + is_empty: true + 'campaign': + type: string + path: Kingdom Features.system.campaign + is_null: false + values: 9 + different_values: 1 (all same) + variants: "kingmaker" (x9) + 'category': + type: string + path: Kingdom Features.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "kingdom-feature" (x9) + 'description': + type: object + path: Kingdom Features.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Kingdom Features.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'level': + type: object + path: Kingdom Features.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Kingdom Features.system.level.value + is_null: false + values: 9 + different_values: 7 + variants: + - 4 (x2) + - 1 (x2) + - 12 (x1) + - 20 (x1) + - 8 (x1) + - 10 (x1) + - 5 (x1) + [location]: + type: + path: Kingdom Features.system.location + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Kingdom Features.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array<> + path: Kingdom Features.system.prerequisites.value + is_null: false + values: 9 + min_count: 0 + max_count: 0 + value_type: + type: + path: Kingdom Features.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Kingdom Features.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Kingdom Features.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "OGL" (x9) + 'remaster': + type: boolean + path: Kingdom Features.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: False (x9) + 'title': + type: string + path: Kingdom Features.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Kingmaker" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Kingdom Features.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Kingdom Features.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Kingdom Features.system.traits.rarity + is_null: false + values: 9 + different_values: 1 (all same) + variants: "common" (x9) + 'value': + type: array<> + path: Kingdom Features.system.traits.value + is_null: false + values: 9 + min_count: 0 + max_count: 0 + value_type: + type: + path: Kingdom Features.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Kingdom Features.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "campaignFeature" (x9) diff --git a/output/pf2e/packs/Kingmaker.txt b/output/pf2e/packs/Kingmaker.txt deleted file mode 100644 index 8c56bd5..0000000 --- a/output/pf2e/packs/Kingmaker.txt +++ /dev/null @@ -1,45 +0,0 @@ -Kingmaker -Different values: 4 -===================================== -object {Kingmaker} - _id : string {Kingmaker._id} (all different values) - folder : string {Kingmaker.folder} (same value: 'eDXJ3K6EaXRdCgJa') - img : string {Kingmaker.img} (3 different values) - 'systems/pf2e/icons/deities/shelyn.webp' (x2) - 'icons/skills/social/diplomacy-handshake-yellow.webp' (x1) - 'icons/environment/wilderness/tree-ash.webp' (x1) - name : string {Kingmaker.name} (all different values) - system : object {Kingmaker.system} - description : object {Kingmaker.system.description} - value : string {Kingmaker.system.description.value} (all different values) - duration : object {Kingmaker.system.duration} - [expiry] : string {Kingmaker.system.duration.expiry} (same value: 'turn-end') - sustained : boolean {Kingmaker.system.duration.sustained} (same value: False) - unit : string {Kingmaker.system.duration.unit} (2 different values) - 'unlimited' (x3) - 'rounds' (x1) - value : integer {Kingmaker.system.duration.value} (2 different values) - -1 (x3) - 1 (x1) - level : object {Kingmaker.system.level} - value : integer {Kingmaker.system.level.value} (2 different values) - 1 (x3) - 0 (x1) - publication : object {Kingmaker.system.publication} - license : string {Kingmaker.system.publication.license} (same value: 'OGL') - remaster : boolean {Kingmaker.system.publication.remaster} (same value: False) - title : string {Kingmaker.system.publication.title} (same value: 'Pathfinder Kingmaker') - rules : ignored (Foundry rules object) {Kingmaker.system.rules} - start : object {Kingmaker.system.start} - [initiative] : empty - value : integer {Kingmaker.system.start.value} (same value: 0) - tokenIcon : object {Kingmaker.system.tokenIcon} - show : boolean {Kingmaker.system.tokenIcon.show} (2 different values) - True (x2) - False (x2) - traits : object {Kingmaker.system.traits} - [rarity] : string {Kingmaker.system.traits.rarity} (same value: 'common') - value : array<> {Kingmaker.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Kingmaker.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Kingmaker.yaml b/output/pf2e/packs/Kingmaker.yaml new file mode 100644 index 0000000..3498686 --- /dev/null +++ b/output/pf2e/packs/Kingmaker.yaml @@ -0,0 +1,213 @@ +name: Kingmaker +values: 4 +schema: + '_id': + type: string + path: Kingmaker._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "tWFcPYueuOdSgSgg" (x1) + - "meTIFa2VsIzRVywE" (x1) + - "Px7sSipQxHdOMSjk" (x1) + - "IRmIB2435SCvoSTS" (x1) + 'folder': + type: string + path: Kingmaker.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "eDXJ3K6EaXRdCgJa" (x4) + 'img': + type: string + path: Kingmaker.img + is_null: false + values: 4 + different_values: 3 + variants: + - "systems/pf2e/icons/deities/shelyn.webp" (x2) + - "icons/skills/social/diplomacy-handshake-yellow.webp" (x1) + - "icons/environment/wilderness/tree-ash.webp" (x1) + 'name': + type: string + path: Kingmaker.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Effect: Forgive Foe" (x1) + - "Effect: Hope or Despair (Critical Success)" (x1) + - "Effect: Hope or Despair (Failure or Critical Failure)" (x1) + - "Effect: Stoop" (x1) + 'system': + type: object + path: Kingmaker.system + is_null: false + values: 4 + schema: + 'description': + type: object + path: Kingmaker.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Kingmaker.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'duration': + type: object + path: Kingmaker.system.duration + is_null: false + values: 4 + schema: + [expiry]: + type: string + path: Kingmaker.system.duration.expiry + is_null: true + values: 1 + different_values: 1 (all same) + variants: "turn-end" (x1) + 'sustained': + type: boolean + path: Kingmaker.system.duration.sustained + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'unit': + type: string + path: Kingmaker.system.duration.unit + is_null: false + values: 4 + different_values: 2 + variants: + - "unlimited" (x3) + - "rounds" (x1) + 'value': + type: integer + path: Kingmaker.system.duration.value + is_null: false + values: 4 + different_values: 2 + variants: + - -1 (x3) + - 1 (x1) + 'level': + type: object + path: Kingmaker.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Kingmaker.system.level.value + is_null: false + values: 4 + different_values: 2 + variants: + - 1 (x3) + - 0 (x1) + 'publication': + type: object + path: Kingmaker.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Kingmaker.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Kingmaker.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Kingmaker.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Kingmaker" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Kingmaker.system.rules + is_null: false + values: 4 + 'start': + type: object + path: Kingmaker.system.start + is_null: false + values: 4 + schema: + [initiative]: + type: + path: Kingmaker.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Kingmaker.system.start.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: 0 (x4) + 'tokenIcon': + type: object + path: Kingmaker.system.tokenIcon + is_null: false + values: 4 + schema: + 'show': + type: boolean + path: Kingmaker.system.tokenIcon.show + is_null: false + values: 4 + different_values: 2 + variants: + - True (x2) + - False (x2) + 'traits': + type: object + path: Kingmaker.system.traits + is_null: false + values: 4 + schema: + [rarity]: + type: string + path: Kingmaker.system.traits.rarity + is_null: true + values: 2 + different_values: 1 (all same) + variants: "common" (x2) + 'value': + type: array<> + path: Kingmaker.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Kingmaker.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Kingmaker.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "effect" (x4) diff --git a/output/pf2e/packs/Kitharodian Actor.txt b/output/pf2e/packs/Kitharodian Actor.txt deleted file mode 100644 index 2f97d89..0000000 --- a/output/pf2e/packs/Kitharodian Actor.txt +++ /dev/null @@ -1,77 +0,0 @@ -Kitharodian Actor -Different values: 10 -===================================== -object {Kitharodian Actor} - _id : string {Kitharodian Actor._id} (all different values) - folder : string {Kitharodian Actor.folder} (same value: 'pFo9tZOFFk8cOse6') - img : string {Kitharodian Actor.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Kitharodian Actor.name} (all different values) - system : object {Kitharodian Actor.system} - actionType : object {Kitharodian Actor.system.actionType} - value : string {Kitharodian Actor.system.actionType.value} (3 different values) - 'passive' (x5) - 'reaction' (x3) - 'action' (x2) - actions : object {Kitharodian Actor.system.actions} - [value] : integer {Kitharodian Actor.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Kitharodian Actor.system.category} (same value: 'class') - description : object {Kitharodian Actor.system.description} - value : string {Kitharodian Actor.system.description.value} (all different values) - level : object {Kitharodian Actor.system.level} - value : integer {Kitharodian Actor.system.level.value} (8 different values) - 4 (x2) - 12 (x2) - 6 (x1) - 2 (x1) - 8 (x1) - 14 (x1) - 16 (x1) - 10 (x1) - prerequisites : object {Kitharodian Actor.system.prerequisites} - value : array {Kitharodian Actor.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Kitharodian Actor.system.prerequisites.value.[]} - value : string {Kitharodian Actor.system.prerequisites.value.[].value} (2 different values) - 'Kitharodian Actor Dedication' (x9) - 'trained in Performance' (x1) - publication : object {Kitharodian Actor.system.publication} - license : string {Kitharodian Actor.system.publication.license} (same value: 'ORC') - remaster : boolean {Kitharodian Actor.system.publication.remaster} (same value: True) - title : string {Kitharodian Actor.system.publication.title} (same value: 'Pathfinder Lost Omens Rival Academies') - rules : ignored (Foundry rules object) {Kitharodian Actor.system.rules} - subfeatures : object {Kitharodian Actor.system.subfeatures} - proficiencies : object {Kitharodian Actor.system.subfeatures.proficiencies} - senses : object {Kitharodian Actor.system.subfeatures.senses} - suppressedFeatures : array<> {Kitharodian Actor.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - traits : object {Kitharodian Actor.system.traits} - rarity : string {Kitharodian Actor.system.traits.rarity} (2 different values) - 'common' (x9) - 'rare' (x1) - value : array {Kitharodian Actor.system.traits.value} - Length: min=1 max=5 - Value type: string {Kitharodian Actor.system.traits.value.[]} (8 different values) - 'archetype' (x10) - 'emotion' (x2) - 'linguistic' (x2) - 'mental' (x2) - 'fortune' (x1) - 'dedication' (x1) - 'auditory' (x1) - 'stance' (x1) - [frequency] : object {Kitharodian Actor.system.frequency} - max : integer {Kitharodian Actor.system.frequency.max} (same value: 1) - per : string {Kitharodian Actor.system.frequency.per} (2 different values) - 'day' (x1) - 'PT1H' (x1) - [selfEffect] : object {Kitharodian Actor.system.selfEffect} - name : string {Kitharodian Actor.system.selfEffect.name} (2 different values) - 'Effect: Ruthless Orator' (x1) - 'Stance: Stunt Performer Stance' (x1) - uuid : string {Kitharodian Actor.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Ruthless Orator' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Stunt Performer Stance' (x1) - type : string {Kitharodian Actor.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Kitharodian Actor.yaml b/output/pf2e/packs/Kitharodian Actor.yaml new file mode 100644 index 0000000..c46cddd --- /dev/null +++ b/output/pf2e/packs/Kitharodian Actor.yaml @@ -0,0 +1,310 @@ +name: Kitharodian Actor +values: 10 +schema: + '_id': + type: string + path: Kitharodian Actor._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "pShjDoTqAdX1m3DK" (x1) + - "5FbGtKWE8Qc14o0g" (x1) + - "d26S1yVaOlNgayuX" (x1) + - "4fbGUm8j4zzljOo6" (x1) + - "Xiv87UvRqfLPqvin" (x1) + - "6UeJLQ8tQP8E0kSn" (x1) + - "5IYiVzVLwok0mT2A" (x1) + - "7HZaOlJ43QxkDrmO" (x1) + - "pfVTsZ2asd6cnVed" (x1) + - "PwgiNjYvCM68ZyqS" (x1) + 'folder': + type: string + path: Kitharodian Actor.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "pFo9tZOFFk8cOse6" (x10) + 'img': + type: string + path: Kitharodian Actor.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Kitharodian Actor.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Animal Actor" (x1) + - "Bleak Humorist" (x1) + - "Clean Take" (x1) + - "Heaven's Step Offense" (x1) + - "Kitharodian Actor Dedication" (x1) + - "Monumental Maestro" (x1) + - "Of Lions and Wyrms" (x1) + - "Ruthless Orator" (x1) + - "Stunt Performer Stance" (x1) + - "Sympathetic Portrayal" (x1) + 'system': + type: object + path: Kitharodian Actor.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Kitharodian Actor.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Kitharodian Actor.system.actionType.value + is_null: false + values: 10 + different_values: 3 + variants: + - "passive" (x5) + - "reaction" (x3) + - "action" (x2) + 'actions': + type: object + path: Kitharodian Actor.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Kitharodian Actor.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Kitharodian Actor.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "class" (x10) + 'description': + type: object + path: Kitharodian Actor.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Kitharodian Actor.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Kitharodian Actor.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Kitharodian Actor.system.level.value + is_null: false + values: 10 + different_values: 8 + variants: + - 4 (x2) + - 12 (x2) + - 6 (x1) + - 2 (x1) + - 8 (x1) + - 14 (x1) + - 16 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Kitharodian Actor.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Kitharodian Actor.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Kitharodian Actor.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Kitharodian Actor.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 2 + variants: + - "Kitharodian Actor Dedication" (x9) + - "trained in Performance" (x1) + 'publication': + type: object + path: Kitharodian Actor.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Kitharodian Actor.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "ORC" (x10) + 'remaster': + type: boolean + path: Kitharodian Actor.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: True (x10) + 'title': + type: string + path: Kitharodian Actor.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Rival Academies" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Kitharodian Actor.system.rules + is_null: false + values: 10 + 'subfeatures': + type: object + path: Kitharodian Actor.system.subfeatures + is_null: false + values: 10 + schema: + 'proficiencies': + type: object + path: Kitharodian Actor.system.subfeatures.proficiencies + is_null: false + values: 10 + schema: + 'senses': + type: object + path: Kitharodian Actor.system.subfeatures.senses + is_null: false + values: 10 + schema: + 'suppressedFeatures': + type: array<> + path: Kitharodian Actor.system.subfeatures.suppressedFeatures + is_null: false + values: 10 + min_count: 0 + max_count: 0 + value_type: + type: + path: Kitharodian Actor.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'traits': + type: object + path: Kitharodian Actor.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Kitharodian Actor.system.traits.rarity + is_null: false + values: 10 + different_values: 2 + variants: + - "common" (x9) + - "rare" (x1) + 'value': + type: array + path: Kitharodian Actor.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Kitharodian Actor.system.traits.value.[] + is_null: false + values: 20 + different_values: 8 + variants: + - "archetype" (x10) + - "emotion" (x2) + - "linguistic" (x2) + - "mental" (x2) + - "fortune" (x1) + - "dedication" (x1) + - "auditory" (x1) + - "stance" (x1) + [frequency]: + type: object + path: Kitharodian Actor.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Kitharodian Actor.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Kitharodian Actor.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "day" (x1) + - "PT1H" (x1) + [selfEffect]: + type: object + path: Kitharodian Actor.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Kitharodian Actor.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Ruthless Orator" (x1) + - "Stance: Stunt Performer Stance" (x1) + 'uuid': + type: string + path: Kitharodian Actor.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Ruthless Orator" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Stunt Performer Stance" (x1) + 'type': + type: string + path: Kitharodian Actor.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Kitsune.txt b/output/pf2e/packs/Kitsune.txt deleted file mode 100644 index 45d3477..0000000 --- a/output/pf2e/packs/Kitsune.txt +++ /dev/null @@ -1,32 +0,0 @@ -Kitsune -Different values: 6 -===================================== -object {Kitsune} - _id : string {Kitsune._id} (all different values) - folder : string {Kitsune.folder} (same value: 'RQK8iClIsUamNc1W') - img : string {Kitsune.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Kitsune.name} (all different values) - system : object {Kitsune.system} - ancestry : object {Kitsune.system.ancestry} - name : string {Kitsune.system.ancestry.name} (same value: 'Kitsune') - slug : string {Kitsune.system.ancestry.slug} (same value: 'kitsune') - uuid : string {Kitsune.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.4BL5wf1VF9feC2rY') - description : object {Kitsune.system.description} - value : string {Kitsune.system.description.value} (all different values) - publication : object {Kitsune.system.publication} - license : string {Kitsune.system.publication.license} (2 different values) - 'OGL' (x5) - 'ORC' (x1) - remaster : boolean {Kitsune.system.publication.remaster} (2 different values) - False (x5) - True (x1) - title : string {Kitsune.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Ancestry Guide' (x5) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) - rules : ignored (Foundry rules object) {Kitsune.system.rules} - traits : object {Kitsune.system.traits} - rarity : string {Kitsune.system.traits.rarity} (same value: 'common') - value : array {Kitsune.system.traits.value} - Length: min=0 max=1 - Value type: string {Kitsune.system.traits.value.[]} (same value: 'kitsune') - type : string {Kitsune.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Kitsune.yaml b/output/pf2e/packs/Kitsune.yaml new file mode 100644 index 0000000..edf1c4f --- /dev/null +++ b/output/pf2e/packs/Kitsune.yaml @@ -0,0 +1,161 @@ +name: Kitsune +values: 6 +schema: + '_id': + type: string + path: Kitsune._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "IFg2tqmAFFnU8UNU" (x1) + - "NWbdAN5gDse0ad7C" (x1) + - "Wk4HyaZtC1j221i1" (x1) + - "mBH1L01kYmB8EL56" (x1) + - "kHT9dFJt5yTjeYoB" (x1) + - "SienSObWb4deLQig" (x1) + 'folder': + type: string + path: Kitsune.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "RQK8iClIsUamNc1W" (x6) + 'img': + type: string + path: Kitsune.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x6) + 'name': + type: string + path: Kitsune.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Celestial Envoy Kitsune" (x1) + - "Dark Fields Kitsune" (x1) + - "Earthly Wilds Kitsune" (x1) + - "Empty Sky Kitsune" (x1) + - "Frozen Wind Kitsune" (x1) + - "Palace Echoes Kitsune" (x1) + 'system': + type: object + path: Kitsune.system + is_null: false + values: 6 + schema: + 'ancestry': + type: object + path: Kitsune.system.ancestry + is_null: false + values: 6 + schema: + 'name': + type: string + path: Kitsune.system.ancestry.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Kitsune" (x6) + 'slug': + type: string + path: Kitsune.system.ancestry.slug + is_null: false + values: 6 + different_values: 1 (all same) + variants: "kitsune" (x6) + 'uuid': + type: string + path: Kitsune.system.ancestry.uuid + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.4BL5wf1VF9feC2rY" (x6) + 'description': + type: object + path: Kitsune.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Kitsune.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'publication': + type: object + path: Kitsune.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Kitsune.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "OGL" (x5) + - "ORC" (x1) + 'remaster': + type: boolean + path: Kitsune.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - False (x5) + - True (x1) + 'title': + type: string + path: Kitsune.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Lost Omens Ancestry Guide" (x5) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Kitsune.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Kitsune.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Kitsune.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Kitsune.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Kitsune.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "kitsune" (x1) + 'type': + type: string + path: Kitsune.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "heritage" (x6) diff --git a/output/pf2e/packs/Knight Reclaimant.txt b/output/pf2e/packs/Knight Reclaimant.txt deleted file mode 100644 index 012b034..0000000 --- a/output/pf2e/packs/Knight Reclaimant.txt +++ /dev/null @@ -1,84 +0,0 @@ -Knight Reclaimant -Different values: 18 -===================================== -object {Knight Reclaimant} - _id : string {Knight Reclaimant._id} (all different values) - folder : string {Knight Reclaimant.folder} (same value: 'xT3ezbaC77pN5s06') - img : string {Knight Reclaimant.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Knight Reclaimant.name} (all different values) - system : object {Knight Reclaimant.system} - actionType : object {Knight Reclaimant.system.actionType} - value : string {Knight Reclaimant.system.actionType.value} (2 different values) - 'passive' (x11) - 'action' (x7) - actions : object {Knight Reclaimant.system.actions} - [value] : integer {Knight Reclaimant.system.actions.value} (3 different values) - 2 (x3) - 1 (x3) - 3 (x1) - category : string {Knight Reclaimant.system.category} (2 different values) - 'class' (x16) - 'skill' (x2) - description : object {Knight Reclaimant.system.description} - value : string {Knight Reclaimant.system.description.value} (all different values) - level : object {Knight Reclaimant.system.level} - value : integer {Knight Reclaimant.system.level.value} (9 different values) - 12 (x5) - 10 (x3) - 7 (x2) - 8 (x2) - 20 (x2) - 14 (x1) - 18 (x1) - 16 (x1) - 6 (x1) - prerequisites : object {Knight Reclaimant.system.prerequisites} - value : array {Knight Reclaimant.system.prerequisites.value} - Length: min=1 max=4 - Value type: object {Knight Reclaimant.system.prerequisites.value.[]} - value : string {Knight Reclaimant.system.prerequisites.value.[].value} (16 different values) - publication : object {Knight Reclaimant.system.publication} - license : string {Knight Reclaimant.system.publication.license} (2 different values) - 'OGL' (x15) - 'ORC' (x3) - remaster : boolean {Knight Reclaimant.system.publication.remaster} (2 different values) - False (x15) - True (x3) - title : string {Knight Reclaimant.system.publication.title} (4 different values) - 'Pathfinder Lost Omens Knights of Lastwall' (x9) - 'Pathfinder Lost Omens Character Guide' (x5) - 'Pathfinder Claws of the Tyrant' (x3) - 'Pathfinder Lost Omens Legends' (x1) - rules : ignored (Foundry rules object) {Knight Reclaimant.system.rules} - traits : object {Knight Reclaimant.system.traits} - rarity : string {Knight Reclaimant.system.traits.rarity} (3 different values) - 'common' (x15) - 'rare' (x2) - 'uncommon' (x1) - [selected] : object {Knight Reclaimant.system.traits.selected} - archetype : string {Knight Reclaimant.system.traits.selected.archetype} (same value: 'Archetype') - value : array {Knight Reclaimant.system.traits.value} - Length: min=1 max=7 - Value type: string {Knight Reclaimant.system.traits.value.[]} (10 different values) - 'archetype' (x18) - 'skill' (x2) - 'manipulate' (x1) - 'dedication' (x1) - 'aura' (x1) - 'auditory' (x1) - 'concentrate' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - [maxTakable] : empty - [subfeatures] : object {Knight Reclaimant.system.subfeatures} - proficiencies : object {Knight Reclaimant.system.subfeatures.proficiencies} - [spellcasting] : object {Knight Reclaimant.system.subfeatures.proficiencies.spellcasting} - rank : integer {Knight Reclaimant.system.subfeatures.proficiencies.spellcasting.rank} (2 different values) - 1 (x3) - 2 (x1) - [senses] : object {Knight Reclaimant.system.subfeatures.senses} - [suppressedFeatures] : array<> {Knight Reclaimant.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - type : string {Knight Reclaimant.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Knight Reclaimant.yaml b/output/pf2e/packs/Knight Reclaimant.yaml new file mode 100644 index 0000000..e12692b --- /dev/null +++ b/output/pf2e/packs/Knight Reclaimant.yaml @@ -0,0 +1,290 @@ +name: Knight Reclaimant +values: 18 +schema: + '_id': + type: string + path: Knight Reclaimant._id + is_null: false + values: 18 + different_values: 18 (all different) + variants: [omitted] + 'folder': + type: string + path: Knight Reclaimant.folder + is_null: false + values: 18 + different_values: 1 (all same) + variants: "xT3ezbaC77pN5s06" (x18) + 'img': + type: string + path: Knight Reclaimant.img + is_null: false + values: 18 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x18) + 'name': + type: string + path: Knight Reclaimant.name + is_null: false + values: 18 + different_values: 18 (all different) + variants: [omitted] + 'system': + type: object + path: Knight Reclaimant.system + is_null: false + values: 18 + schema: + 'actionType': + type: object + path: Knight Reclaimant.system.actionType + is_null: false + values: 18 + schema: + 'value': + type: string + path: Knight Reclaimant.system.actionType.value + is_null: false + values: 18 + different_values: 2 + variants: + - "passive" (x11) + - "action" (x7) + 'actions': + type: object + path: Knight Reclaimant.system.actions + is_null: false + values: 18 + schema: + [value]: + type: integer + path: Knight Reclaimant.system.actions.value + is_null: true + values: 7 + different_values: 3 + variants: + - 2 (x3) + - 1 (x3) + - 3 (x1) + 'category': + type: string + path: Knight Reclaimant.system.category + is_null: false + values: 18 + different_values: 2 + variants: + - "class" (x16) + - "skill" (x2) + 'description': + type: object + path: Knight Reclaimant.system.description + is_null: false + values: 18 + schema: + 'value': + type: string + path: Knight Reclaimant.system.description.value + is_null: false + values: 18 + different_values: 18 (all different) + variants: [omitted] + 'level': + type: object + path: Knight Reclaimant.system.level + is_null: false + values: 18 + schema: + 'value': + type: integer + path: Knight Reclaimant.system.level.value + is_null: false + values: 18 + different_values: 9 + variants: + - 12 (x5) + - 10 (x3) + - 7 (x2) + - 8 (x2) + - 20 (x2) + - 14 (x1) + - 18 (x1) + - 16 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Knight Reclaimant.system.prerequisites + is_null: false + values: 18 + schema: + 'value': + type: array + path: Knight Reclaimant.system.prerequisites.value + is_null: false + values: 18 + min_count: 1 + max_count: 4 + value_type: + type: object + path: Knight Reclaimant.system.prerequisites.value.[] + is_null: false + values: 30 + schema: + 'value': + type: string + path: Knight Reclaimant.system.prerequisites.value.[].value + is_null: false + values: 30 + different_values: 16 + variants: [omitted] + 'publication': + type: object + path: Knight Reclaimant.system.publication + is_null: false + values: 18 + schema: + 'license': + type: string + path: Knight Reclaimant.system.publication.license + is_null: false + values: 18 + different_values: 2 + variants: + - "OGL" (x15) + - "ORC" (x3) + 'remaster': + type: boolean + path: Knight Reclaimant.system.publication.remaster + is_null: false + values: 18 + different_values: 2 + variants: + - False (x15) + - True (x3) + 'title': + type: string + path: Knight Reclaimant.system.publication.title + is_null: false + values: 18 + different_values: 4 + variants: + - "Pathfinder Lost Omens Knights of Lastwall" (x9) + - "Pathfinder Lost Omens Character Guide" (x5) + - "Pathfinder Claws of the Tyrant" (x3) + - "Pathfinder Lost Omens Legends" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Knight Reclaimant.system.rules + is_null: false + values: 18 + 'traits': + type: object + path: Knight Reclaimant.system.traits + is_null: false + values: 18 + schema: + 'rarity': + type: string + path: Knight Reclaimant.system.traits.rarity + is_null: false + values: 18 + different_values: 3 + variants: + - "common" (x15) + - "rare" (x2) + - "uncommon" (x1) + [selected]: + type: object + path: Knight Reclaimant.system.traits.selected + is_null: true + values: 1 + schema: + 'archetype': + type: string + path: Knight Reclaimant.system.traits.selected.archetype + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Archetype" (x1) + 'value': + type: array + path: Knight Reclaimant.system.traits.value + is_null: false + values: 18 + min_count: 1 + max_count: 7 + value_type: + type: string + path: Knight Reclaimant.system.traits.value.[] + is_null: false + values: 28 + different_values: 10 + variants: + - "archetype" (x18) + - "skill" (x2) + - "manipulate" (x1) + - "dedication" (x1) + - "aura" (x1) + - "auditory" (x1) + - "concentrate" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + [maxTakable]: + type: + path: Knight Reclaimant.system.maxTakable + is_null: true + values: 0 + is_empty: true + [subfeatures]: + type: object + path: Knight Reclaimant.system.subfeatures + is_null: true + values: 7 + schema: + 'proficiencies': + type: object + path: Knight Reclaimant.system.subfeatures.proficiencies + is_null: false + values: 7 + schema: + [spellcasting]: + type: object + path: Knight Reclaimant.system.subfeatures.proficiencies.spellcasting + is_null: true + values: 4 + schema: + 'rank': + type: integer + path: Knight Reclaimant.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 4 + different_values: 2 + variants: + - 1 (x3) + - 2 (x1) + [senses]: + type: object + path: Knight Reclaimant.system.subfeatures.senses + is_null: true + values: 3 + schema: + [suppressedFeatures]: + type: array<> + path: Knight Reclaimant.system.subfeatures.suppressedFeatures + is_null: true + values: 3 + min_count: 0 + max_count: 0 + value_type: + type: + path: Knight Reclaimant.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Knight Reclaimant.type + is_null: false + values: 18 + different_values: 1 (all same) + variants: "feat" (x18) diff --git a/output/pf2e/packs/Knight Vigilant.txt b/output/pf2e/packs/Knight Vigilant.txt deleted file mode 100644 index a8a4656..0000000 --- a/output/pf2e/packs/Knight Vigilant.txt +++ /dev/null @@ -1,80 +0,0 @@ -Knight Vigilant -Different values: 20 -===================================== -object {Knight Vigilant} - _id : string {Knight Vigilant._id} (all different values) - folder : string {Knight Vigilant.folder} (same value: 'ItFq8tyhx53meI9k') - img : string {Knight Vigilant.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Knight Vigilant.name} (all different values) - system : object {Knight Vigilant.system} - actionType : object {Knight Vigilant.system.actionType} - value : string {Knight Vigilant.system.actionType.value} (3 different values) - 'passive' (x14) - 'action' (x4) - 'reaction' (x2) - actions : object {Knight Vigilant.system.actions} - [value] : integer {Knight Vigilant.system.actions.value} (3 different values) - 2 (x2) - 3 (x1) - 1 (x1) - category : string {Knight Vigilant.system.category} (same value: 'class') - description : object {Knight Vigilant.system.description} - value : string {Knight Vigilant.system.description.value} (all different values) - level : object {Knight Vigilant.system.level} - value : integer {Knight Vigilant.system.level.value} (8 different values) - 12 (x4) - 8 (x4) - 10 (x4) - 20 (x2) - 14 (x2) - 16 (x2) - 18 (x1) - 6 (x1) - prerequisites : object {Knight Vigilant.system.prerequisites} - value : array {Knight Vigilant.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Knight Vigilant.system.prerequisites.value.[]} - value : string {Knight Vigilant.system.prerequisites.value.[].value} (19 different values) - publication : object {Knight Vigilant.system.publication} - license : string {Knight Vigilant.system.publication.license} (2 different values) - 'OGL' (x17) - 'ORC' (x3) - remaster : boolean {Knight Vigilant.system.publication.remaster} (2 different values) - False (x17) - True (x3) - title : string {Knight Vigilant.system.publication.title} (4 different values) - 'Pathfinder Lost Omens Knights of Lastwall' (x11) - 'Pathfinder Lost Omens Character Guide' (x5) - 'Pathfinder Claws of the Tyrant' (x3) - 'Pathfinder Lost Omens Legends' (x1) - rules : ignored (Foundry rules object) {Knight Vigilant.system.rules} - traits : object {Knight Vigilant.system.traits} - rarity : string {Knight Vigilant.system.traits.rarity} (3 different values) - 'common' (x18) - 'uncommon' (x1) - 'rare' (x1) - selected : object {Knight Vigilant.system.traits.selected} - archetype : string {Knight Vigilant.system.traits.selected.archetype} (same value: 'Archetype') - value : array {Knight Vigilant.system.traits.value} - Length: min=1 max=3 - Value type: string {Knight Vigilant.system.traits.value.[]} (5 different values) - 'archetype' (x20) - 'aura' (x1) - 'dedication' (x1) - 'exploration' (x1) - 'skill' (x1) - [frequency] : object {Knight Vigilant.system.frequency} - max : integer {Knight Vigilant.system.frequency.max} (same value: 1) - per : string {Knight Vigilant.system.frequency.per} (same value: 'PT1H') - [maxTakable] : empty - [subfeatures] : object {Knight Vigilant.system.subfeatures} - proficiencies : object {Knight Vigilant.system.subfeatures.proficiencies} - [heavy] : object {Knight Vigilant.system.subfeatures.proficiencies.heavy} - rank : integer {Knight Vigilant.system.subfeatures.proficiencies.heavy.rank} (same value: 2) - [spellcasting] : object {Knight Vigilant.system.subfeatures.proficiencies.spellcasting} - rank : integer {Knight Vigilant.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - [senses] : object {Knight Vigilant.system.subfeatures.senses} - [suppressedFeatures] : array<> {Knight Vigilant.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - type : string {Knight Vigilant.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Knight Vigilant.yaml b/output/pf2e/packs/Knight Vigilant.yaml new file mode 100644 index 0000000..26e6834 --- /dev/null +++ b/output/pf2e/packs/Knight Vigilant.yaml @@ -0,0 +1,314 @@ +name: Knight Vigilant +values: 20 +schema: + '_id': + type: string + path: Knight Vigilant._id + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'folder': + type: string + path: Knight Vigilant.folder + is_null: false + values: 20 + different_values: 1 (all same) + variants: "ItFq8tyhx53meI9k" (x20) + 'img': + type: string + path: Knight Vigilant.img + is_null: false + values: 20 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x20) + 'name': + type: string + path: Knight Vigilant.name + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'system': + type: object + path: Knight Vigilant.system + is_null: false + values: 20 + schema: + 'actionType': + type: object + path: Knight Vigilant.system.actionType + is_null: false + values: 20 + schema: + 'value': + type: string + path: Knight Vigilant.system.actionType.value + is_null: false + values: 20 + different_values: 3 + variants: + - "passive" (x14) + - "action" (x4) + - "reaction" (x2) + 'actions': + type: object + path: Knight Vigilant.system.actions + is_null: false + values: 20 + schema: + [value]: + type: integer + path: Knight Vigilant.system.actions.value + is_null: true + values: 4 + different_values: 3 + variants: + - 2 (x2) + - 3 (x1) + - 1 (x1) + 'category': + type: string + path: Knight Vigilant.system.category + is_null: false + values: 20 + different_values: 1 (all same) + variants: "class" (x20) + 'description': + type: object + path: Knight Vigilant.system.description + is_null: false + values: 20 + schema: + 'value': + type: string + path: Knight Vigilant.system.description.value + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'level': + type: object + path: Knight Vigilant.system.level + is_null: false + values: 20 + schema: + 'value': + type: integer + path: Knight Vigilant.system.level.value + is_null: false + values: 20 + different_values: 8 + variants: + - 12 (x4) + - 8 (x4) + - 10 (x4) + - 20 (x2) + - 14 (x2) + - 16 (x2) + - 18 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Knight Vigilant.system.prerequisites + is_null: false + values: 20 + schema: + 'value': + type: array + path: Knight Vigilant.system.prerequisites.value + is_null: false + values: 20 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Knight Vigilant.system.prerequisites.value.[] + is_null: false + values: 37 + schema: + 'value': + type: string + path: Knight Vigilant.system.prerequisites.value.[].value + is_null: false + values: 37 + different_values: 19 + variants: [omitted] + 'publication': + type: object + path: Knight Vigilant.system.publication + is_null: false + values: 20 + schema: + 'license': + type: string + path: Knight Vigilant.system.publication.license + is_null: false + values: 20 + different_values: 2 + variants: + - "OGL" (x17) + - "ORC" (x3) + 'remaster': + type: boolean + path: Knight Vigilant.system.publication.remaster + is_null: false + values: 20 + different_values: 2 + variants: + - False (x17) + - True (x3) + 'title': + type: string + path: Knight Vigilant.system.publication.title + is_null: false + values: 20 + different_values: 4 + variants: + - "Pathfinder Lost Omens Knights of Lastwall" (x11) + - "Pathfinder Lost Omens Character Guide" (x5) + - "Pathfinder Claws of the Tyrant" (x3) + - "Pathfinder Lost Omens Legends" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Knight Vigilant.system.rules + is_null: false + values: 20 + 'traits': + type: object + path: Knight Vigilant.system.traits + is_null: false + values: 20 + schema: + 'rarity': + type: string + path: Knight Vigilant.system.traits.rarity + is_null: false + values: 20 + different_values: 3 + variants: + - "common" (x18) + - "uncommon" (x1) + - "rare" (x1) + 'selected': + type: object + path: Knight Vigilant.system.traits.selected + is_null: false + values: 1 + schema: + 'archetype': + type: string + path: Knight Vigilant.system.traits.selected.archetype + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Archetype" (x1) + 'value': + type: array + path: Knight Vigilant.system.traits.value + is_null: false + values: 20 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Knight Vigilant.system.traits.value.[] + is_null: false + values: 24 + different_values: 5 + variants: + - "archetype" (x20) + - "aura" (x1) + - "dedication" (x1) + - "exploration" (x1) + - "skill" (x1) + [frequency]: + type: object + path: Knight Vigilant.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Knight Vigilant.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Knight Vigilant.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + [maxTakable]: + type: + path: Knight Vigilant.system.maxTakable + is_null: true + values: 0 + is_empty: true + [subfeatures]: + type: object + path: Knight Vigilant.system.subfeatures + is_null: true + values: 5 + schema: + 'proficiencies': + type: object + path: Knight Vigilant.system.subfeatures.proficiencies + is_null: false + values: 5 + schema: + [heavy]: + type: object + path: Knight Vigilant.system.subfeatures.proficiencies.heavy + is_null: true + values: 1 + schema: + 'rank': + type: integer + path: Knight Vigilant.system.subfeatures.proficiencies.heavy.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + [spellcasting]: + type: object + path: Knight Vigilant.system.subfeatures.proficiencies.spellcasting + is_null: true + values: 1 + schema: + 'rank': + type: integer + path: Knight Vigilant.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [senses]: + type: object + path: Knight Vigilant.system.subfeatures.senses + is_null: true + values: 3 + schema: + [suppressedFeatures]: + type: array<> + path: Knight Vigilant.system.subfeatures.suppressedFeatures + is_null: true + values: 3 + min_count: 0 + max_count: 0 + value_type: + type: + path: Knight Vigilant.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Knight Vigilant.type + is_null: false + values: 20 + different_values: 1 (all same) + variants: "feat" (x20) diff --git a/output/pf2e/packs/Kobold.txt b/output/pf2e/packs/Kobold.txt deleted file mode 100644 index e388340..0000000 --- a/output/pf2e/packs/Kobold.txt +++ /dev/null @@ -1,41 +0,0 @@ -Kobold -Different values: 10 -===================================== -object {Kobold} - _id : string {Kobold._id} (all different values) - folder : string {Kobold.folder} (same value: 'U6XqIM7a4BC1W4QM') - img : string {Kobold.img} (6 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x5) - 'systems/pf2e/icons/features/ancestry/cavern-kobold.webp' (x1) - 'systems/pf2e/icons/features/ancestry/dragonscaled-kobold.webp' (x1) - 'systems/pf2e/icons/features/ancestry/spellscale-kobold.webp' (x1) - 'systems/pf2e/icons/features/ancestry/strongjaw-kobold.webp' (x1) - 'systems/pf2e/icons/features/ancestry/venomtail-kobold.webp' (x1) - name : string {Kobold.name} (all different values) - system : object {Kobold.system} - ancestry : object {Kobold.system.ancestry} - name : string {Kobold.system.ancestry.name} (same value: 'Kobold') - slug : string {Kobold.system.ancestry.slug} (same value: 'kobold') - uuid : string {Kobold.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.7oQxL6wgsokD3QXG') - description : object {Kobold.system.description} - value : string {Kobold.system.description.value} (all different values) - publication : object {Kobold.system.publication} - license : string {Kobold.system.publication.license} (2 different values) - 'ORC' (x9) - 'OGL' (x1) - remaster : boolean {Kobold.system.publication.remaster} (2 different values) - True (x9) - False (x1) - title : string {Kobold.system.publication.title} (3 different values) - 'Pathfinder Player Core 2' (x7) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x2) - 'Pathfinder Lost Omens Ancestry Guide' (x1) - rules : ignored (Foundry rules object) {Kobold.system.rules} - traits : object {Kobold.system.traits} - rarity : string {Kobold.system.traits.rarity} (2 different values) - 'common' (x8) - 'uncommon' (x2) - value : array {Kobold.system.traits.value} - Length: min=0 max=1 - Value type: string {Kobold.system.traits.value.[]} (same value: 'kobold') - type : string {Kobold.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Kobold.yaml b/output/pf2e/packs/Kobold.yaml new file mode 100644 index 0000000..ac7e0a8 --- /dev/null +++ b/output/pf2e/packs/Kobold.yaml @@ -0,0 +1,188 @@ +name: Kobold +values: 10 +schema: + '_id': + type: string + path: Kobold._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "5A1wMPdzN1OWE4cY" (x1) + - "35k2aujXYvqUCSS1" (x1) + - "P8BP1un5BTrwXoBy" (x1) + - "dbj1cbkYeAAdkDSM" (x1) + - "G61eBHmsQaPM4Xge" (x1) + - "SPcTcZgUMy5J4kzs" (x1) + - "VRyX00OuPGsJSurM" (x1) + - "WaCn0mcivFv1omNK" (x1) + - "ZW8GX14n3ZGievK1" (x1) + - "m9rrlchS10xHFA2G" (x1) + 'folder': + type: string + path: Kobold.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "U6XqIM7a4BC1W4QM" (x10) + 'img': + type: string + path: Kobold.img + is_null: false + values: 10 + different_values: 6 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x5) + - "systems/pf2e/icons/features/ancestry/cavern-kobold.webp" (x1) + - "systems/pf2e/icons/features/ancestry/dragonscaled-kobold.webp" (x1) + - "systems/pf2e/icons/features/ancestry/spellscale-kobold.webp" (x1) + - "systems/pf2e/icons/features/ancestry/strongjaw-kobold.webp" (x1) + - "systems/pf2e/icons/features/ancestry/venomtail-kobold.webp" (x1) + 'name': + type: string + path: Kobold.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Caveclimber Kobold" (x1) + - "Cavernstalker Kobold" (x1) + - "Dragonscaled Kobold" (x1) + - "Elementheart Kobold" (x1) + - "Heavenscribe Kobold" (x1) + - "Mightyfall Kobold" (x1) + - "Spellhorn Kobold" (x1) + - "Strongjaw Kobold" (x1) + - "Tunnelflood Kobold" (x1) + - "Venomtail Kobold" (x1) + 'system': + type: object + path: Kobold.system + is_null: false + values: 10 + schema: + 'ancestry': + type: object + path: Kobold.system.ancestry + is_null: false + values: 10 + schema: + 'name': + type: string + path: Kobold.system.ancestry.name + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Kobold" (x10) + 'slug': + type: string + path: Kobold.system.ancestry.slug + is_null: false + values: 10 + different_values: 1 (all same) + variants: "kobold" (x10) + 'uuid': + type: string + path: Kobold.system.ancestry.uuid + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.7oQxL6wgsokD3QXG" (x10) + 'description': + type: object + path: Kobold.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Kobold.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "

You live in a vertically-oriented home, and you're a consummate climber. You gain the @UUID[Compendium.pf2e.feats-srd.Item.Combat Climber] skill feat, even if you don't meet the prerequisites. You can use your clawed feet and tail to Climb, leaving your hands free. Additionally, if you succeed at an Athletics check to Climb, you critically succeed instead.

" (x1) + - "

You hatched in a warren with narrow tunnels that was also home to a being of primal earth energy, which has made you limber and flexible. When @UUID[Compendium.pf2e.actionspf2e.Item.Climb]{Climbing} rock walls, stalactites, and other natural stone features, you move at half your Speed on a success and at full Speed on a critical success (and you move at full Speed on a success if you have @UUID[Compendium.pf2e.feats-srd.Item.Quick Climb]). This doesn't affect you if you're using a climb Speed. If you roll a success on an Acrobatics check to @UUID[Compendium.pf2e.actionspf2e.Item.Squeeze], you get a critical success instead.

" (x1) + - "

Thanks to your warren's association with a dragon, your scales are sturdier than other kobolds'. You gain 10 Hit Points from your ancestry instead of 6. You gain a +1 circumstance bonus to saves against dragon breath, effects with the sleep trait, and effects that would make you @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed].

" (x1) + - "

When you hatched, you imprinted on a creature strongly associated with one of the Elemental Planes, such as an elemental or genie. Choose air, earth, fire, metal, water, or wood for your elemental benefactor. You gain resistance equal to half your level (minimum 1) to the damage type associated with your elemental benefactor: cold for air, electricity for earth, fire for fire, sonic for metal, acid for water, or poison for wood.

" (x1) + - "

Your connection to wise and celestial imperial dragons has led others to seek your advice. You can speak Draconic. Whenever you critically fail a Diplomacy check to @UUID[Compendium.pf2e.actionspf2e.Item.Make an Impression] or @UUID[Compendium.pf2e.actionspf2e.Item.Request], you get a failure instead.

" (x1) + - "

Your proximity to a mighty kaiju has caused you to grow strong and hardy. You gain 10 Hit Points from your ancestry instead of 6. Instead of the normal attribute boosts and flaws, you can choose to gain a boost to Strength, a boost to Charisma, and a flaw in Intelligence.

" (x1) + - "

Since hatching in the vicinity of a powerful source of magic, a trace of it flows through your veins. Choose one common cantrip from the arcane spell list. You can Cast this Spell as an arcane innate spell at will. A cantrip is heightened to a spell rank equal to half your level rounded up. You are trained in the spell attack modifier and spell DC statistics, and your key spellcasting ability is Charisma.

" (x1) + - "

Your warren is noted for their powerful jaws and sharp teeth, either to help protect against natural predators or due to reverence of a mighty beast. You gain a jaws unarmed attack that deals 1d6 piercing damage. Your jaws are in the brawling group and have the finesse and unarmed traits.

" (x1) + - "

You grew up in a warren crisscrossed by underwater passages, whether natural or excavated, and were influenced by a powerful aquatic entity or being of primal water. You gain a swim Speed of 15 feet.

" (x1) + - "

Thanks to the proximity of a venomous creature to your warren, you were born with a vestigial spur in your tail that secretes deadly venom. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Tail Toxin] action.

" (x1) + 'publication': + type: object + path: Kobold.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Kobold.system.publication.license + is_null: false + values: 10 + different_values: 2 + variants: + - "ORC" (x9) + - "OGL" (x1) + 'remaster': + type: boolean + path: Kobold.system.publication.remaster + is_null: false + values: 10 + different_values: 2 + variants: + - True (x9) + - False (x1) + 'title': + type: string + path: Kobold.system.publication.title + is_null: false + values: 10 + different_values: 3 + variants: + - "Pathfinder Player Core 2" (x7) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x2) + - "Pathfinder Lost Omens Ancestry Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Kobold.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Kobold.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Kobold.system.traits.rarity + is_null: false + values: 10 + different_values: 2 + variants: + - "common" (x8) + - "uncommon" (x2) + 'value': + type: array + path: Kobold.system.traits.value + is_null: false + values: 10 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Kobold.system.traits.value.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "kobold" (x2) + 'type': + type: string + path: Kobold.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "heritage" (x10) diff --git a/output/pf2e/packs/Kuworsys.txt b/output/pf2e/packs/Kuworsys.txt deleted file mode 100644 index ba4612d..0000000 --- a/output/pf2e/packs/Kuworsys.txt +++ /dev/null @@ -1,35 +0,0 @@ -Kuworsys -Different values: 4 -===================================== -object {Kuworsys} - _id : string {Kuworsys._id} (all different values) - folder : string {Kuworsys.folder} (same value: 'ubkIUzlNfQzwEe0X') - img : string {Kuworsys.img} (3 different values) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x2) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - 'systems/pf2e/icons/actions/Passive.webp' (x1) - name : string {Kuworsys.name} (all different values) - system : object {Kuworsys.system} - actionType : object {Kuworsys.system.actionType} - value : string {Kuworsys.system.actionType.value} (3 different values) - 'action' (x2) - 'reaction' (x1) - 'passive' (x1) - actions : object {Kuworsys.system.actions} - [value] : integer {Kuworsys.system.actions.value} (same value: 3) - category : string {Kuworsys.system.category} (2 different values) - 'offensive' (x3) - 'defensive' (x1) - description : object {Kuworsys.system.description} - value : string {Kuworsys.system.description.value} (all different values) - publication : object {Kuworsys.system.publication} - license : string {Kuworsys.system.publication.license} (same value: 'OGL') - remaster : boolean {Kuworsys.system.publication.remaster} (same value: False) - title : string {Kuworsys.system.publication.title} (same value: 'Pathfinder Lost Omens Monsters of Myth') - rules : ignored (Foundry rules object) {Kuworsys.system.rules} - traits : object {Kuworsys.system.traits} - rarity : string {Kuworsys.system.traits.rarity} (same value: 'common') - value : array<> {Kuworsys.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Kuworsys.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Kuworsys.yaml b/output/pf2e/packs/Kuworsys.yaml new file mode 100644 index 0000000..a5c6b1d --- /dev/null +++ b/output/pf2e/packs/Kuworsys.yaml @@ -0,0 +1,164 @@ +name: Kuworsys +values: 4 +schema: + '_id': + type: string + path: Kuworsys._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "pEJkjqjjBXj4YjYZ" (x1) + - "WtRxZEPH963RkUCj" (x1) + - "49aAeGbH5p2IJ5Fz" (x1) + - "RvzFTym3r22VhMrm" (x1) + 'folder': + type: string + path: Kuworsys.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ubkIUzlNfQzwEe0X" (x4) + 'img': + type: string + path: Kuworsys.img + is_null: false + values: 4 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/ThreeActions.webp" (x2) + - "systems/pf2e/icons/actions/Reaction.webp" (x1) + - "systems/pf2e/icons/actions/Passive.webp" (x1) + 'name': + type: string + path: Kuworsys.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "(Kuworsys) Careless Block" (x1) + - "(Kuworsys) Rain Blows" (x1) + - "(Kuworsys) Rapid Bombardment" (x1) + - "(Kuworsys) Smash and Grab" (x1) + 'system': + type: object + path: Kuworsys.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Kuworsys.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Kuworsys.system.actionType.value + is_null: false + values: 4 + different_values: 3 + variants: + - "action" (x2) + - "reaction" (x1) + - "passive" (x1) + 'actions': + type: object + path: Kuworsys.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Kuworsys.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 3 (x2) + 'category': + type: string + path: Kuworsys.system.category + is_null: false + values: 4 + different_values: 2 + variants: + - "offensive" (x3) + - "defensive" (x1) + 'description': + type: object + path: Kuworsys.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Kuworsys.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'publication': + type: object + path: Kuworsys.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Kuworsys.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Kuworsys.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Kuworsys.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Monsters of Myth" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Kuworsys.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Kuworsys.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Kuworsys.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array<> + path: Kuworsys.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Kuworsys.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Kuworsys.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "action" (x4) diff --git a/output/pf2e/packs/Laborer.txt b/output/pf2e/packs/Laborer.txt deleted file mode 100644 index 8ad1318..0000000 --- a/output/pf2e/packs/Laborer.txt +++ /dev/null @@ -1,488 +0,0 @@ -Laborer -Different values: 12 -===================================== -object {Laborer} - _id : string {Laborer._id} (all different values) - folder : string {Laborer.folder} (same value: 'qfK7SOz30edxwR0d') - img : string {Laborer.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Laborer.items} - Length: min=6 max=13 - Value type: object {Laborer.items.[]} - _id : string {Laborer.items.[]._id} (123 different values) - [_stats] : object {Laborer.items.[]._stats} - compendiumSource : string {Laborer.items.[]._stats.compendiumSource} (37 different values) - img : string {Laborer.items.[].img} (44 different values) - name : string {Laborer.items.[].name} (88 different values) - sort : integer {Laborer.items.[].sort} (13 different values) - system : object {Laborer.items.[].system} - [baseItem] : string {Laborer.items.[].system.baseItem} (13 different values) - [bonus] : object {Laborer.items.[].system.bonus} - value : integer {Laborer.items.[].system.bonus.value} (8 different values) - 0 (x13) - 6 (x10) - 7 (x8) - 5 (x5) - 8 (x5) - 9 (x4) - 10 (x2) - 3 (x1) - [bonusDamage] : object {Laborer.items.[].system.bonusDamage} - value : integer {Laborer.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Laborer.items.[].system.bulk} - value : mixed - float {Laborer.items.[].system.bulk.value} (same value: 0,1) - integer {Laborer.items.[].system.bulk.value} (3 different values) - 1 (x19) - 0 (x6) - 2 (x2) - [category] : string {Laborer.items.[].system.category} (11 different values) - [containerId] : empty - [damage] : object {Laborer.items.[].system.damage} - damageType : string {Laborer.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x6) - 'piercing' (x5) - 'slashing' (x2) - dice : integer {Laborer.items.[].system.damage.dice} (same value: 1) - die : string {Laborer.items.[].system.damage.die} (3 different values) - 'd4' (x6) - 'd6' (x6) - 'd12' (x1) - description : object {Laborer.items.[].system.description} - value : string {Laborer.items.[].system.description.value} (53 different values) - [acBonus] : integer {Laborer.items.[].system.acBonus} (same value: 1) - [actionType] : object {Laborer.items.[].system.actionType} - value : string {Laborer.items.[].system.actionType.value} (3 different values) - 'passive' (x12) - 'action' (x12) - 'reaction' (x1) - [actions] : object {Laborer.items.[].system.actions} - [value] : integer {Laborer.items.[].system.actions.value} (3 different values) - 2 (x7) - 1 (x3) - 3 (x2) - [attackEffects] : object {Laborer.items.[].system.attackEffects} - value : array {Laborer.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Laborer.items.[].system.attackEffects.value.[]} (same value: 'fishhooked') - [checkPenalty] : integer {Laborer.items.[].system.checkPenalty} (same value: -1) - [damageRolls] : object {Laborer.items.[].system.damageRolls} - [0] : object {Laborer.items.[].system.damageRolls.0} - damage : string {Laborer.items.[].system.damageRolls.0.damage} (7 different values) - '1d4+3' (x6) - '1d4+2' (x5) - '1d4+4' (x2) - '1d4+1' (x2) - '1d6+3' (x1) - '1d6+2' (x1) - '1d4+5' (x1) - damageType : string {Laborer.items.[].system.damageRolls.0.damageType} (2 different values) - 'bludgeoning' (x14) - 'piercing' (x4) - [6qwKTePCKoKWkHkq] : object {Laborer.items.[].system.damageRolls.6qwKTePCKoKWkHkq} - damage : string {Laborer.items.[].system.damageRolls.6qwKTePCKoKWkHkq.damage} (same value: '1d6+4') - damageType : string {Laborer.items.[].system.damageRolls.6qwKTePCKoKWkHkq.damageType} (same value: 'bludgeoning') - [7JaYmhTXoqoKADYl] : object {Laborer.items.[].system.damageRolls.7JaYmhTXoqoKADYl} - damage : string {Laborer.items.[].system.damageRolls.7JaYmhTXoqoKADYl.damage} (same value: '1d6+5') - damageType : string {Laborer.items.[].system.damageRolls.7JaYmhTXoqoKADYl.damageType} (same value: 'bludgeoning') - [97gWo6ffMXbdzKK4] : object {Laborer.items.[].system.damageRolls.97gWo6ffMXbdzKK4} - category : string {Laborer.items.[].system.damageRolls.97gWo6ffMXbdzKK4.category} (same value: 'persistent') - damage : string {Laborer.items.[].system.damageRolls.97gWo6ffMXbdzKK4.damage} (same value: '1') - damageType : string {Laborer.items.[].system.damageRolls.97gWo6ffMXbdzKK4.damageType} (same value: 'bleed') - [9KqirRPpNWFB7Atq] : object {Laborer.items.[].system.damageRolls.9KqirRPpNWFB7Atq} - damage : string {Laborer.items.[].system.damageRolls.9KqirRPpNWFB7Atq.damage} (same value: '1d6+3') - damageType : string {Laborer.items.[].system.damageRolls.9KqirRPpNWFB7Atq.damageType} (same value: 'piercing') - [9irD6SxS4FAUMQjJ] : object {Laborer.items.[].system.damageRolls.9irD6SxS4FAUMQjJ} - damage : string {Laborer.items.[].system.damageRolls.9irD6SxS4FAUMQjJ.damage} (same value: '1d12+4') - damageType : string {Laborer.items.[].system.damageRolls.9irD6SxS4FAUMQjJ.damageType} (same value: 'bludgeoning') - [LBwOhnQpg7HxhtJQ] : object {Laborer.items.[].system.damageRolls.LBwOhnQpg7HxhtJQ} - damage : string {Laborer.items.[].system.damageRolls.LBwOhnQpg7HxhtJQ.damage} (same value: '1d4+3') - damageType : string {Laborer.items.[].system.damageRolls.LBwOhnQpg7HxhtJQ.damageType} (same value: 'slashing') - [RTy0xmM7z3HNBH9r] : object {Laborer.items.[].system.damageRolls.RTy0xmM7z3HNBH9r} - damage : string {Laborer.items.[].system.damageRolls.RTy0xmM7z3HNBH9r.damage} (same value: '1d6+3') - damageType : string {Laborer.items.[].system.damageRolls.RTy0xmM7z3HNBH9r.damageType} (same value: 'piercing') - [ZL3Cbo9IbsVxbwY9] : object {Laborer.items.[].system.damageRolls.ZL3Cbo9IbsVxbwY9} - damage : string {Laborer.items.[].system.damageRolls.ZL3Cbo9IbsVxbwY9.damage} (same value: '1d4+2') - damageType : string {Laborer.items.[].system.damageRolls.ZL3Cbo9IbsVxbwY9.damageType} (same value: 'piercing') - [ZQQDkLZaeV1tXKAZ] : object {Laborer.items.[].system.damageRolls.ZQQDkLZaeV1tXKAZ} - damage : string {Laborer.items.[].system.damageRolls.ZQQDkLZaeV1tXKAZ.damage} (same value: '1d6+5') - damageType : string {Laborer.items.[].system.damageRolls.ZQQDkLZaeV1tXKAZ.damageType} (same value: 'bludgeoning') - [c16oqbic9ep578zkoag35t] : object {Laborer.items.[].system.damageRolls.c16oqbic9ep578zkoag35t} - damage : string {Laborer.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damage} (same value: '1d4+2') - damageType : string {Laborer.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damageType} (same value: 'bludgeoning') - [hkS5BdZjSgKK0Vh1] : object {Laborer.items.[].system.damageRolls.hkS5BdZjSgKK0Vh1} - damage : string {Laborer.items.[].system.damageRolls.hkS5BdZjSgKK0Vh1.damage} (same value: '1') - damageType : string {Laborer.items.[].system.damageRolls.hkS5BdZjSgKK0Vh1.damageType} (same value: 'piercing') - [hlzfkd77tbrcxg7qw85x] : object {Laborer.items.[].system.damageRolls.hlzfkd77tbrcxg7qw85x} - damage : string {Laborer.items.[].system.damageRolls.hlzfkd77tbrcxg7qw85x.damage} (same value: '1d4+4') - damageType : string {Laborer.items.[].system.damageRolls.hlzfkd77tbrcxg7qw85x.damageType} (same value: 'bludgeoning') - [lIdpoIDWV3sbtFen] : object {Laborer.items.[].system.damageRolls.lIdpoIDWV3sbtFen} - damage : string {Laborer.items.[].system.damageRolls.lIdpoIDWV3sbtFen.damage} (same value: '1d6+1') - damageType : string {Laborer.items.[].system.damageRolls.lIdpoIDWV3sbtFen.damageType} (same value: 'piercing') - [nROg73Lg2EzK22NR] : object {Laborer.items.[].system.damageRolls.nROg73Lg2EzK22NR} - damage : string {Laborer.items.[].system.damageRolls.nROg73Lg2EzK22NR.damage} (same value: '1d6+2') - damageType : string {Laborer.items.[].system.damageRolls.nROg73Lg2EzK22NR.damageType} (same value: 'bludgeoning') - [uc1s1t4wur5bbofg09gjg] : object {Laborer.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg} - damage : string {Laborer.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damage} (same value: '1d4+2') - damageType : string {Laborer.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damageType} (same value: 'slashing') - [upHGZeI52vum8yU1] : object {Laborer.items.[].system.damageRolls.upHGZeI52vum8yU1} - damage : string {Laborer.items.[].system.damageRolls.upHGZeI52vum8yU1.damage} (2 different values) - '1d4+2' (x1) - '1d4+1' (x1) - damageType : string {Laborer.items.[].system.damageRolls.upHGZeI52vum8yU1.damageType} (same value: 'bludgeoning') - [xZw7SmDW4jcsGhHM] : object {Laborer.items.[].system.damageRolls.xZw7SmDW4jcsGhHM} - damage : string {Laborer.items.[].system.damageRolls.xZw7SmDW4jcsGhHM.damage} (same value: '1d4+2') - damageType : string {Laborer.items.[].system.damageRolls.xZw7SmDW4jcsGhHM.damageType} (same value: 'piercing') - [dexCap] : integer {Laborer.items.[].system.dexCap} (same value: 4) - [equipped] : object {Laborer.items.[].system.equipped} - carryType : string {Laborer.items.[].system.equipped.carryType} (2 different values) - 'worn' (x48) - 'held' (x1) - [handsHeld] : integer {Laborer.items.[].system.equipped.handsHeld} (2 different values) - 0 (x18) - 1 (x9) - [inSlot] : boolean {Laborer.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - rules : ignored (Foundry rules object) {Laborer.items.[].system.rules} - traits : object {Laborer.items.[].system.traits} - [integrated] : empty - [rarity] : string {Laborer.items.[].system.traits.rarity} (same value: 'common') - [value] : array {Laborer.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Laborer.items.[].system.traits.value.[]} (35 different values) - [frequency] : object {Laborer.items.[].system.frequency} - max : integer {Laborer.items.[].system.frequency.max} (same value: 1) - per : string {Laborer.items.[].system.frequency.per} (same value: 'day') - [group] : string {Laborer.items.[].system.group} (8 different values) - 'leather' (x8) - 'knife' (x3) - 'hammer' (x2) - 'sling' (x2) - 'spear' (x2) - 'club' (x2) - 'flail' (x1) - 'pick' (x1) - [hardness] : integer {Laborer.items.[].system.hardness} (2 different values) - 0 (x48) - 3 (x1) - [hp] : object {Laborer.items.[].system.hp} - max : integer {Laborer.items.[].system.hp.max} (2 different values) - 0 (x48) - 6 (x1) - value : integer {Laborer.items.[].system.hp.value} (2 different values) - 0 (x48) - 6 (x1) - [level] : object {Laborer.items.[].system.level} - value : integer {Laborer.items.[].system.level.value} (2 different values) - 0 (x47) - 1 (x2) - [mod] : object {Laborer.items.[].system.mod} - value : integer {Laborer.items.[].system.mod.value} (7 different values) - 6 (x4) - 4 (x4) - 5 (x2) - 15 (x1) - 8 (x1) - 7 (x1) - 9 (x1) - [proficient] : object {Laborer.items.[].system.proficient} - value : integer {Laborer.items.[].system.proficient.value} (same value: 0) - publication : object {Laborer.items.[].system.publication} - license : string {Laborer.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Laborer.items.[].system.publication.remaster} (same value: True) - title : string {Laborer.items.[].system.publication.title} (6 different values) - '' (x81) - 'Pathfinder Player Core' (x28) - 'Pathfinder Core Rulebook' (x11) - 'Pathfinder Gamemastery Guide' (x1) - 'Pathfinder GM Core' (x1) - 'Pathfinder Bestiary' (x1) - [material] : object {Laborer.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {Laborer.items.[].system.price} - [per] : integer {Laborer.items.[].system.price.per} (same value: 10) - value : object {Laborer.items.[].system.price.value} - [cp] : integer {Laborer.items.[].system.price.value.cp} (2 different values) - 1 (x9) - 8 (x1) - [gp] : integer {Laborer.items.[].system.price.value.gp} (4 different values) - 2 (x8) - 1 (x4) - 3 (x2) - 4 (x1) - [sp] : integer {Laborer.items.[].system.price.value.sp} (7 different values) - 1 (x10) - 2 (x3) - 5 (x2) - 7 (x2) - 4 (x1) - 8 (x1) - 3 (x1) - [quantity] : integer {Laborer.items.[].system.quantity} (7 different values) - 1 (x38) - 4 (x3) - 10 (x3) - 2 (x2) - 3 (x1) - 20 (x1) - 5 (x1) - [range] : integer {Laborer.items.[].system.range} (same value: 50) - [reload] : object {Laborer.items.[].system.reload} - value : string {Laborer.items.[].system.reload.value} (3 different values) - '' (x7) - '-' (x4) - '1' (x2) - [runes] : object {Laborer.items.[].system.runes} - [potency] : integer {Laborer.items.[].system.runes.potency} (same value: 0) - [property] : array<> {Laborer.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Laborer.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Laborer.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Laborer.items.[].system.runes.striking} (same value: 0) - [selfEffect] : object {Laborer.items.[].system.selfEffect} - name : string {Laborer.items.[].system.selfEffect.name} (2 different values) - 'Effect: Swig' (x1) - 'Effect: Raise a Shield' (x1) - uuid : string {Laborer.items.[].system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Swig' (x1) - 'Compendium.pf2e.equipment-effects.Item.Effect: Raise a Shield' (x1) - [size] : string {Laborer.items.[].system.size} (same value: 'med') - [slug] : string {Laborer.items.[].system.slug} (36 different values) - [speedPenalty] : integer {Laborer.items.[].system.speedPenalty} (same value: 0) - [splashDamage] : object {Laborer.items.[].system.splashDamage} - value : integer {Laborer.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Laborer.items.[].system.stackGroup} (same value: 'slingBullets') - [strength] : integer {Laborer.items.[].system.strength} (same value: 0) - [usage] : object {Laborer.items.[].system.usage} - [canBeAmmo] : boolean {Laborer.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Laborer.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x31) - 'held-in-two-hands' (x6) - 'worn' (x2) - 'other' (x1) - [uses] : object {Laborer.items.[].system.uses} - autoDestroy : boolean {Laborer.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Laborer.items.[].system.uses.max} (same value: 1) - value : integer {Laborer.items.[].system.uses.value} (same value: 1) - type : string {Laborer.items.[].type} (8 different values) - 'melee' (x35) - 'action' (x25) - 'equipment' (x21) - 'lore' (x14) - 'weapon' (x13) - 'armor' (x8) - 'consumable' (x6) - 'shield' (x1) - [flags] : object {Laborer.items.[].flags} - pf2e : object {Laborer.items.[].flags.pf2e} - linkedWeapon : string {Laborer.items.[].flags.pf2e.linkedWeapon} (13 different values) - [folder] : string {Laborer.items.[].folder} (same value: 'dfRpdU8Efsenms12') - name : string {Laborer.name} (all different values) - system : object {Laborer.system} - abilities : object {Laborer.system.abilities} - cha : object {Laborer.system.abilities.cha} - mod : integer {Laborer.system.abilities.cha.mod} (5 different values) - 0 (x8) - 3 (x1) - 1 (x1) - 2 (x1) - -2 (x1) - con : object {Laborer.system.abilities.con} - mod : integer {Laborer.system.abilities.con.mod} (5 different values) - 3 (x5) - 2 (x2) - 1 (x2) - 4 (x2) - 0 (x1) - dex : object {Laborer.system.abilities.dex} - mod : integer {Laborer.system.abilities.dex.mod} (4 different values) - 1 (x5) - 2 (x3) - 0 (x2) - 3 (x2) - int : object {Laborer.system.abilities.int} - mod : integer {Laborer.system.abilities.int.mod} (3 different values) - 0 (x9) - 2 (x2) - 1 (x1) - str : object {Laborer.system.abilities.str} - mod : integer {Laborer.system.abilities.str.mod} (5 different values) - 3 (x6) - 4 (x2) - 2 (x2) - 0 (x1) - 1 (x1) - wis : object {Laborer.system.abilities.wis} - mod : integer {Laborer.system.abilities.wis.mod} (3 different values) - 1 (x6) - 2 (x5) - 0 (x1) - attributes : object {Laborer.system.attributes} - ac : object {Laborer.system.attributes.ac} - details : string {Laborer.system.attributes.ac.details} (2 different values) - '' (x11) - '(15 with platter raised)' (x1) - value : integer {Laborer.system.attributes.ac.value} (5 different values) - 14 (x6) - 17 (x2) - 15 (x2) - 13 (x1) - 16 (x1) - allSaves : object {Laborer.system.attributes.allSaves} - value : string {Laborer.system.attributes.allSaves.value} (same value: '') - hp : object {Laborer.system.attributes.hp} - details : string {Laborer.system.attributes.hp.details} (same value: '') - max : integer {Laborer.system.attributes.hp.max} (6 different values) - 20 (x5) - 35 (x2) - 18 (x2) - 10 (x1) - 15 (x1) - 7 (x1) - temp : integer {Laborer.system.attributes.hp.temp} (same value: 0) - value : integer {Laborer.system.attributes.hp.value} (6 different values) - 20 (x5) - 35 (x2) - 18 (x2) - 10 (x1) - 15 (x1) - 7 (x1) - speed : object {Laborer.system.attributes.speed} - otherSpeeds : array<> {Laborer.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Laborer.system.attributes.speed.value} (2 different values) - 25 (x11) - 30 (x1) - [resistances] : array {Laborer.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Laborer.system.attributes.resistances.[]} - type : string {Laborer.system.attributes.resistances.[].type} (same value: 'void') - value : integer {Laborer.system.attributes.resistances.[].value} (same value: 2) - details : object {Laborer.system.details} - blurb : string {Laborer.system.details.blurb} (same value: '') - languages : object {Laborer.system.details.languages} - details : string {Laborer.system.details.languages.details} (same value: '') - value : array {Laborer.system.details.languages.value} - Length: min=1 max=1 - Value type: string {Laborer.system.details.languages.value.[]} (same value: 'common') - level : object {Laborer.system.details.level} - value : integer {Laborer.system.details.level.value} (4 different values) - 0 (x5) - 1 (x3) - -1 (x2) - 2 (x2) - privateNotes : string {Laborer.system.details.privateNotes} (same value: '') - publicNotes : string {Laborer.system.details.publicNotes} (all different values) - publication : object {Laborer.system.details.publication} - license : string {Laborer.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Laborer.system.details.publication.remaster} (same value: True) - title : string {Laborer.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Laborer.system.initiative} - statistic : string {Laborer.system.initiative.statistic} (same value: 'perception') - perception : object {Laborer.system.perception} - details : string {Laborer.system.perception.details} (2 different values) - '' (x11) - '+8 to spot fish' (x1) - mod : integer {Laborer.system.perception.mod} (4 different values) - 6 (x6) - 3 (x2) - 5 (x2) - 7 (x2) - senses : array<> {Laborer.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Laborer.system.resources} - saves : object {Laborer.system.saves} - fortitude : object {Laborer.system.saves.fortitude} - saveDetail : string {Laborer.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Laborer.system.saves.fortitude.value} (6 different values) - 7 (x6) - 6 (x2) - 11 (x1) - 8 (x1) - 5 (x1) - 10 (x1) - reflex : object {Laborer.system.saves.reflex} - saveDetail : string {Laborer.system.saves.reflex.saveDetail} (same value: '') - value : integer {Laborer.system.saves.reflex.value} (7 different values) - 6 (x3) - 5 (x3) - 3 (x2) - 4 (x1) - 10 (x1) - 7 (x1) - 8 (x1) - will : object {Laborer.system.saves.will} - saveDetail : string {Laborer.system.saves.will.saveDetail} (same value: '') - value : integer {Laborer.system.saves.will.value} (6 different values) - 4 (x4) - 3 (x3) - 7 (x2) - 5 (x1) - 9 (x1) - 6 (x1) - skills : object {Laborer.system.skills} - [acrobatics] : object {Laborer.system.skills.acrobatics} - base : integer {Laborer.system.skills.acrobatics.base} (3 different values) - 3 (x2) - 8 (x1) - 5 (x1) - [special] : array<> {Laborer.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Laborer.system.skills.athletics} - base : integer {Laborer.system.skills.athletics.base} (5 different values) - 7 (x4) - 5 (x3) - 10 (x1) - 6 (x1) - 9 (x1) - [special] : array<> {Laborer.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Laborer.system.skills.crafting} - base : integer {Laborer.system.skills.crafting.base} (same value: 13) - [deception] : object {Laborer.system.skills.deception} - base : integer {Laborer.system.skills.deception.base} (same value: 6) - [diplomacy] : object {Laborer.system.skills.diplomacy} - base : integer {Laborer.system.skills.diplomacy.base} (2 different values) - 6 (x2) - 4 (x1) - [intimidation] : object {Laborer.system.skills.intimidation} - base : integer {Laborer.system.skills.intimidation.base} (same value: 4) - special : array<> {Laborer.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Laborer.system.skills.nature} - base : integer {Laborer.system.skills.nature.base} (3 different values) - 4 (x2) - 5 (x1) - 6 (x1) - [religion] : object {Laborer.system.skills.religion} - base : integer {Laborer.system.skills.religion.base} (same value: 5) - [society] : object {Laborer.system.skills.society} - base : integer {Laborer.system.skills.society.base} (3 different values) - 2 (x2) - 7 (x2) - 6 (x1) - [stealth] : object {Laborer.system.skills.stealth} - base : integer {Laborer.system.skills.stealth.base} (2 different values) - 4 (x1) - 8 (x1) - [survival] : object {Laborer.system.skills.survival} - base : integer {Laborer.system.skills.survival.base} (3 different values) - 4 (x4) - 5 (x1) - 6 (x1) - traits : object {Laborer.system.traits} - rarity : string {Laborer.system.traits.rarity} (same value: 'common') - size : object {Laborer.system.traits.size} - value : string {Laborer.system.traits.size.value} (same value: 'med') - value : array {Laborer.system.traits.value} - Length: min=2 max=2 - Value type: string {Laborer.system.traits.value.[]} (2 different values) - 'human' (x12) - 'humanoid' (x12) - type : string {Laborer.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Lastwall Sentry.txt b/output/pf2e/packs/Lastwall Sentry.txt deleted file mode 100644 index 6c496a0..0000000 --- a/output/pf2e/packs/Lastwall Sentry.txt +++ /dev/null @@ -1,90 +0,0 @@ -Lastwall Sentry -Different values: 23 -===================================== -object {Lastwall Sentry} - _id : string {Lastwall Sentry._id} (all different values) - folder : string {Lastwall Sentry.folder} (same value: 'V58UJxP7ldZetK0F') - img : string {Lastwall Sentry.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Lastwall Sentry.name} (all different values) - system : object {Lastwall Sentry.system} - actionType : object {Lastwall Sentry.system.actionType} - value : string {Lastwall Sentry.system.actionType.value} (4 different values) - 'passive' (x18) - 'action' (x3) - 'free' (x1) - 'reaction' (x1) - actions : object {Lastwall Sentry.system.actions} - [value] : integer {Lastwall Sentry.system.actions.value} (same value: 1) - category : string {Lastwall Sentry.system.category} (2 different values) - 'class' (x21) - 'skill' (x2) - description : object {Lastwall Sentry.system.description} - value : string {Lastwall Sentry.system.description.value} (all different values) - level : object {Lastwall Sentry.system.level} - value : integer {Lastwall Sentry.system.level.value} (10 different values) - 4 (x7) - 6 (x4) - 8 (x3) - 14 (x2) - 18 (x2) - 20 (x1) - 2 (x1) - 10 (x1) - 12 (x1) - 16 (x1) - prerequisites : object {Lastwall Sentry.system.prerequisites} - value : array {Lastwall Sentry.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Lastwall Sentry.system.prerequisites.value.[]} - value : string {Lastwall Sentry.system.prerequisites.value.[].value} (10 different values) - 'Lastwall Sentry Dedication' (x19) - 'you worship a good-aligned deity' (x2) - 'Necromantic Resistance' (x2) - 'Lastwall Warden' (x1) - 'expert in Perception' (x1) - 'expert in Religion or Undead Lore' (x1) - 'member of the Knights of Lastwall' (x1) - 'Shield Block' (x1) - 'No Stranger to Death' (x1) - 'master in Religion' (x1) - publication : object {Lastwall Sentry.system.publication} - license : string {Lastwall Sentry.system.publication.license} (2 different values) - 'OGL' (x20) - 'ORC' (x3) - remaster : boolean {Lastwall Sentry.system.publication.remaster} (2 different values) - False (x20) - True (x3) - title : string {Lastwall Sentry.system.publication.title} (4 different values) - 'Pathfinder Lost Omens Knights of Lastwall' (x14) - 'Pathfinder Lost Omens World Guide' (x5) - 'Pathfinder Claws of the Tyrant' (x3) - 'Pathfinder Lost Omens Legends' (x1) - rules : ignored (Foundry rules object) {Lastwall Sentry.system.rules} - traits : object {Lastwall Sentry.system.traits} - rarity : string {Lastwall Sentry.system.traits.rarity} (3 different values) - 'common' (x21) - 'uncommon' (x1) - 'rare' (x1) - [selected] : object {Lastwall Sentry.system.traits.selected} - archetype : string {Lastwall Sentry.system.traits.selected.archetype} (same value: 'Archetype') - value : array {Lastwall Sentry.system.traits.value} - Length: min=1 max=2 - Value type: string {Lastwall Sentry.system.traits.value.[]} (5 different values) - 'archetype' (x23) - 'skill' (x2) - 'divine' (x1) - 'stance' (x1) - 'dedication' (x1) - [frequency] : object {Lastwall Sentry.system.frequency} - max : integer {Lastwall Sentry.system.frequency.max} (same value: 1) - per : string {Lastwall Sentry.system.frequency.per} (same value: 'day') - [selfEffect] : object {Lastwall Sentry.system.selfEffect} - name : string {Lastwall Sentry.system.selfEffect.name} (same value: 'Stance: Cenotaph Stance') - uuid : string {Lastwall Sentry.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Stance: Cenotaph Stance') - [subfeatures] : object {Lastwall Sentry.system.subfeatures} - proficiencies : object {Lastwall Sentry.system.subfeatures.proficiencies} - senses : object {Lastwall Sentry.system.subfeatures.senses} - suppressedFeatures : array<> {Lastwall Sentry.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - type : string {Lastwall Sentry.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Lastwall Sentry.yaml b/output/pf2e/packs/Lastwall Sentry.yaml new file mode 100644 index 0000000..40d5aad --- /dev/null +++ b/output/pf2e/packs/Lastwall Sentry.yaml @@ -0,0 +1,314 @@ +name: Lastwall Sentry +values: 23 +schema: + '_id': + type: string + path: Lastwall Sentry._id + is_null: false + values: 23 + different_values: 23 (all different) + variants: [omitted] + 'folder': + type: string + path: Lastwall Sentry.folder + is_null: false + values: 23 + different_values: 1 (all same) + variants: "V58UJxP7ldZetK0F" (x23) + 'img': + type: string + path: Lastwall Sentry.img + is_null: false + values: 23 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x23) + 'name': + type: string + path: Lastwall Sentry.name + is_null: false + values: 23 + different_values: 23 (all different) + variants: [omitted] + 'system': + type: object + path: Lastwall Sentry.system + is_null: false + values: 23 + schema: + 'actionType': + type: object + path: Lastwall Sentry.system.actionType + is_null: false + values: 23 + schema: + 'value': + type: string + path: Lastwall Sentry.system.actionType.value + is_null: false + values: 23 + different_values: 4 + variants: + - "passive" (x18) + - "action" (x3) + - "free" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Lastwall Sentry.system.actions + is_null: false + values: 23 + schema: + [value]: + type: integer + path: Lastwall Sentry.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'category': + type: string + path: Lastwall Sentry.system.category + is_null: false + values: 23 + different_values: 2 + variants: + - "class" (x21) + - "skill" (x2) + 'description': + type: object + path: Lastwall Sentry.system.description + is_null: false + values: 23 + schema: + 'value': + type: string + path: Lastwall Sentry.system.description.value + is_null: false + values: 23 + different_values: 23 (all different) + variants: [omitted] + 'level': + type: object + path: Lastwall Sentry.system.level + is_null: false + values: 23 + schema: + 'value': + type: integer + path: Lastwall Sentry.system.level.value + is_null: false + values: 23 + different_values: 10 + variants: + - 4 (x7) + - 6 (x4) + - 8 (x3) + - 14 (x2) + - 18 (x2) + - 20 (x1) + - 2 (x1) + - 10 (x1) + - 12 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Lastwall Sentry.system.prerequisites + is_null: false + values: 23 + schema: + 'value': + type: array + path: Lastwall Sentry.system.prerequisites.value + is_null: false + values: 23 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Lastwall Sentry.system.prerequisites.value.[] + is_null: false + values: 30 + schema: + 'value': + type: string + path: Lastwall Sentry.system.prerequisites.value.[].value + is_null: false + values: 30 + different_values: 10 + variants: + - "Lastwall Sentry Dedication" (x19) + - "you worship a good-aligned deity" (x2) + - "Necromantic Resistance" (x2) + - "Lastwall Warden" (x1) + - "expert in Perception" (x1) + - "expert in Religion or Undead Lore" (x1) + - "member of the Knights of Lastwall" (x1) + - "Shield Block" (x1) + - "No Stranger to Death" (x1) + - "master in Religion" (x1) + 'publication': + type: object + path: Lastwall Sentry.system.publication + is_null: false + values: 23 + schema: + 'license': + type: string + path: Lastwall Sentry.system.publication.license + is_null: false + values: 23 + different_values: 2 + variants: + - "OGL" (x20) + - "ORC" (x3) + 'remaster': + type: boolean + path: Lastwall Sentry.system.publication.remaster + is_null: false + values: 23 + different_values: 2 + variants: + - False (x20) + - True (x3) + 'title': + type: string + path: Lastwall Sentry.system.publication.title + is_null: false + values: 23 + different_values: 4 + variants: + - "Pathfinder Lost Omens Knights of Lastwall" (x14) + - "Pathfinder Lost Omens World Guide" (x5) + - "Pathfinder Claws of the Tyrant" (x3) + - "Pathfinder Lost Omens Legends" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Lastwall Sentry.system.rules + is_null: false + values: 23 + 'traits': + type: object + path: Lastwall Sentry.system.traits + is_null: false + values: 23 + schema: + 'rarity': + type: string + path: Lastwall Sentry.system.traits.rarity + is_null: false + values: 23 + different_values: 3 + variants: + - "common" (x21) + - "uncommon" (x1) + - "rare" (x1) + [selected]: + type: object + path: Lastwall Sentry.system.traits.selected + is_null: true + values: 1 + schema: + 'archetype': + type: string + path: Lastwall Sentry.system.traits.selected.archetype + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Archetype" (x1) + 'value': + type: array + path: Lastwall Sentry.system.traits.value + is_null: false + values: 23 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Lastwall Sentry.system.traits.value.[] + is_null: false + values: 28 + different_values: 5 + variants: + - "archetype" (x23) + - "skill" (x2) + - "divine" (x1) + - "stance" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Lastwall Sentry.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Lastwall Sentry.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Lastwall Sentry.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + [selfEffect]: + type: object + path: Lastwall Sentry.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Lastwall Sentry.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Stance: Cenotaph Stance" (x1) + 'uuid': + type: string + path: Lastwall Sentry.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Stance: Cenotaph Stance" (x1) + [subfeatures]: + type: object + path: Lastwall Sentry.system.subfeatures + is_null: true + values: 3 + schema: + 'proficiencies': + type: object + path: Lastwall Sentry.system.subfeatures.proficiencies + is_null: false + values: 3 + schema: + 'senses': + type: object + path: Lastwall Sentry.system.subfeatures.senses + is_null: false + values: 3 + schema: + 'suppressedFeatures': + type: array<> + path: Lastwall Sentry.system.subfeatures.suppressedFeatures + is_null: false + values: 3 + min_count: 0 + max_count: 0 + value_type: + type: + path: Lastwall Sentry.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Lastwall Sentry.type + is_null: false + values: 23 + different_values: 1 (all same) + variants: "feat" (x23) diff --git a/output/pf2e/packs/Lepidstadt Surgeon.txt b/output/pf2e/packs/Lepidstadt Surgeon.txt deleted file mode 100644 index 92d65c0..0000000 --- a/output/pf2e/packs/Lepidstadt Surgeon.txt +++ /dev/null @@ -1,78 +0,0 @@ -Lepidstadt Surgeon -Different values: 10 -===================================== -object {Lepidstadt Surgeon} - _id : string {Lepidstadt Surgeon._id} (all different values) - folder : string {Lepidstadt Surgeon.folder} (same value: 'rKTkNlqyaQuLy3sq') - img : string {Lepidstadt Surgeon.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Lepidstadt Surgeon.name} (all different values) - system : object {Lepidstadt Surgeon.system} - actionType : object {Lepidstadt Surgeon.system.actionType} - value : string {Lepidstadt Surgeon.system.actionType.value} (2 different values) - 'passive' (x8) - 'action' (x2) - actions : object {Lepidstadt Surgeon.system.actions} - [value] : integer {Lepidstadt Surgeon.system.actions.value} (2 different values) - 1 (x1) - 2 (x1) - category : string {Lepidstadt Surgeon.system.category} (2 different values) - 'class' (x9) - 'skill' (x1) - description : object {Lepidstadt Surgeon.system.description} - value : string {Lepidstadt Surgeon.system.description.value} (all different values) - level : object {Lepidstadt Surgeon.system.level} - value : integer {Lepidstadt Surgeon.system.level.value} (7 different values) - 6 (x2) - 8 (x2) - 4 (x2) - 14 (x1) - 7 (x1) - 2 (x1) - 12 (x1) - prerequisites : object {Lepidstadt Surgeon.system.prerequisites} - value : array {Lepidstadt Surgeon.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Lepidstadt Surgeon.system.prerequisites.value.[]} - value : string {Lepidstadt Surgeon.system.prerequisites.value.[].value} (9 different values) - 'Lepidstadt Surgeon Dedication' (x4) - 'master in Medicine' (x2) - 'Behold My Creation!' (x1) - 'Let My Creature Live!' (x1) - 'trained in Medicine' (x1) - 'attended the University of Lepidstadt' (x1) - 'Rise, My Creature!' (x1) - 'Lepidstadt Surgeon Dedication;' (x1) - 'In Lightning, Life' (x1) - publication : object {Lepidstadt Surgeon.system.publication} - license : string {Lepidstadt Surgeon.system.publication.license} (same value: 'ORC') - remaster : boolean {Lepidstadt Surgeon.system.publication.remaster} (same value: True) - title : string {Lepidstadt Surgeon.system.publication.title} (same value: 'Pathfinder Lost Omens Rival Academies') - rules : ignored (Foundry rules object) {Lepidstadt Surgeon.system.rules} - subfeatures : object {Lepidstadt Surgeon.system.subfeatures} - proficiencies : object {Lepidstadt Surgeon.system.subfeatures.proficiencies} - senses : object {Lepidstadt Surgeon.system.subfeatures.senses} - suppressedFeatures : array<> {Lepidstadt Surgeon.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - traits : object {Lepidstadt Surgeon.system.traits} - rarity : string {Lepidstadt Surgeon.system.traits.rarity} (2 different values) - 'common' (x9) - 'uncommon' (x1) - value : array {Lepidstadt Surgeon.system.traits.value} - Length: min=1 max=5 - Value type: string {Lepidstadt Surgeon.system.traits.value.[]} (8 different values) - 'archetype' (x10) - 'manipulate' (x2) - 'exploration' (x1) - 'skill' (x1) - 'concentrate' (x1) - 'electricity' (x1) - 'healing' (x1) - 'dedication' (x1) - [frequency] : object {Lepidstadt Surgeon.system.frequency} - max : integer {Lepidstadt Surgeon.system.frequency.max} (same value: 1) - per : string {Lepidstadt Surgeon.system.frequency.per} (same value: 'PT10M') - [selfEffect] : object {Lepidstadt Surgeon.system.selfEffect} - name : string {Lepidstadt Surgeon.system.selfEffect.name} (same value: 'Effect: In Lightning, Life') - uuid : string {Lepidstadt Surgeon.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: In Lightning, Life') - type : string {Lepidstadt Surgeon.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Lepidstadt Surgeon.yaml b/output/pf2e/packs/Lepidstadt Surgeon.yaml new file mode 100644 index 0000000..792f77e --- /dev/null +++ b/output/pf2e/packs/Lepidstadt Surgeon.yaml @@ -0,0 +1,311 @@ +name: Lepidstadt Surgeon +values: 10 +schema: + '_id': + type: string + path: Lepidstadt Surgeon._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "N7el79c9KY4JXmUb" (x1) + - "PFcg6OHheNy2dnoo" (x1) + - "iUCz2engECjvbSeB" (x1) + - "YrdQA4HbxiZkaG7I" (x1) + - "1RQLf09kpOO6ljmb" (x1) + - "8KxcNpQhmUOj3vuV" (x1) + - "UgmLKNTU59Z3ETFc" (x1) + - "LlA78rVpi6F85CWG" (x1) + - "cQziPqmbo353bq7S" (x1) + - "BmKfNH7eN7E1yQXh" (x1) + 'folder': + type: string + path: Lepidstadt Surgeon.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "rKTkNlqyaQuLy3sq" (x10) + 'img': + type: string + path: Lepidstadt Surgeon.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Lepidstadt Surgeon.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "A Miracle of Science!" (x1) + - "Artery Map" (x1) + - "Beautiful Knifework" (x1) + - "Behold My Creation!" (x1) + - "In Lightning, Life" (x1) + - "Lepidstadt Surgeon Dedication" (x1) + - "Let My Creature Live!" (x1) + - "Rise, My Creature!" (x1) + - "Stand Back, I'm A Doctor!" (x1) + - "Stasian Charge" (x1) + 'system': + type: object + path: Lepidstadt Surgeon.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Lepidstadt Surgeon.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Lepidstadt Surgeon.system.actionType.value + is_null: false + values: 10 + different_values: 2 + variants: + - "passive" (x8) + - "action" (x2) + 'actions': + type: object + path: Lepidstadt Surgeon.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Lepidstadt Surgeon.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Lepidstadt Surgeon.system.category + is_null: false + values: 10 + different_values: 2 + variants: + - "class" (x9) + - "skill" (x1) + 'description': + type: object + path: Lepidstadt Surgeon.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Lepidstadt Surgeon.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Lepidstadt Surgeon.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Lepidstadt Surgeon.system.level.value + is_null: false + values: 10 + different_values: 7 + variants: + - 6 (x2) + - 8 (x2) + - 4 (x2) + - 14 (x1) + - 7 (x1) + - 2 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Lepidstadt Surgeon.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Lepidstadt Surgeon.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Lepidstadt Surgeon.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Lepidstadt Surgeon.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 9 + variants: + - "Lepidstadt Surgeon Dedication" (x4) + - "master in Medicine" (x2) + - "Behold My Creation!" (x1) + - "Let My Creature Live!" (x1) + - "trained in Medicine" (x1) + - "attended the University of Lepidstadt" (x1) + - "Rise, My Creature!" (x1) + - "Lepidstadt Surgeon Dedication;" (x1) + - "In Lightning, Life" (x1) + 'publication': + type: object + path: Lepidstadt Surgeon.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Lepidstadt Surgeon.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "ORC" (x10) + 'remaster': + type: boolean + path: Lepidstadt Surgeon.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: True (x10) + 'title': + type: string + path: Lepidstadt Surgeon.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Rival Academies" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Lepidstadt Surgeon.system.rules + is_null: false + values: 10 + 'subfeatures': + type: object + path: Lepidstadt Surgeon.system.subfeatures + is_null: false + values: 10 + schema: + 'proficiencies': + type: object + path: Lepidstadt Surgeon.system.subfeatures.proficiencies + is_null: false + values: 10 + schema: + 'senses': + type: object + path: Lepidstadt Surgeon.system.subfeatures.senses + is_null: false + values: 10 + schema: + 'suppressedFeatures': + type: array<> + path: Lepidstadt Surgeon.system.subfeatures.suppressedFeatures + is_null: false + values: 10 + min_count: 0 + max_count: 0 + value_type: + type: + path: Lepidstadt Surgeon.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'traits': + type: object + path: Lepidstadt Surgeon.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Lepidstadt Surgeon.system.traits.rarity + is_null: false + values: 10 + different_values: 2 + variants: + - "common" (x9) + - "uncommon" (x1) + 'value': + type: array + path: Lepidstadt Surgeon.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Lepidstadt Surgeon.system.traits.value.[] + is_null: false + values: 18 + different_values: 8 + variants: + - "archetype" (x10) + - "manipulate" (x2) + - "exploration" (x1) + - "skill" (x1) + - "concentrate" (x1) + - "electricity" (x1) + - "healing" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Lepidstadt Surgeon.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Lepidstadt Surgeon.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Lepidstadt Surgeon.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + [selfEffect]: + type: object + path: Lepidstadt Surgeon.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Lepidstadt Surgeon.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: In Lightning, Life" (x1) + 'uuid': + type: string + path: Lepidstadt Surgeon.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: In Lightning, Life" (x1) + 'type': + type: string + path: Lepidstadt Surgeon.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Leshy.txt b/output/pf2e/packs/Leshy.txt deleted file mode 100644 index 856ee84..0000000 --- a/output/pf2e/packs/Leshy.txt +++ /dev/null @@ -1,26 +0,0 @@ -Leshy -Different values: 1 -===================================== -object {Leshy} - _id : string {Leshy._id} (all different values) - folder : string {Leshy.folder} (all different values) - img : string {Leshy.img} (all different values) - name : string {Leshy.name} (all different values) - system : object {Leshy.system} - actionType : object {Leshy.system.actionType} - value : string {Leshy.system.actionType.value} (all different values) - actions : object {Leshy.system.actions} - [value] : empty - category : string {Leshy.system.category} (all different values) - description : object {Leshy.system.description} - value : string {Leshy.system.description.value} (all different values) - publication : object {Leshy.system.publication} - license : string {Leshy.system.publication.license} (all different values) - remaster : boolean {Leshy.system.publication.remaster} (all different values) - title : string {Leshy.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Leshy.system.rules} - traits : object {Leshy.system.traits} - value : array {Leshy.system.traits.value} - Length: min=1 max=1 - Value type: string {Leshy.system.traits.value.[]} (all different values) - type : string {Leshy.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Leshy.yaml b/output/pf2e/packs/Leshy.yaml new file mode 100644 index 0000000..cc8740e --- /dev/null +++ b/output/pf2e/packs/Leshy.yaml @@ -0,0 +1,141 @@ +name: Leshy +values: 1 +schema: + '_id': + type: string + path: Leshy._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "mMfvpqD6hqrjqKEz" (x1) + 'folder': + type: string + path: Leshy.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "9cqMg0D7JKEzJPLl" (x1) + 'img': + type: string + path: Leshy.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x1) + 'name': + type: string + path: Leshy.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "(Leshy) Verdant Burst" (x1) + 'system': + type: object + path: Leshy.system + is_null: false + values: 1 + schema: + 'actionType': + type: object + path: Leshy.system.actionType + is_null: false + values: 1 + schema: + 'value': + type: string + path: Leshy.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "passive" (x1) + 'actions': + type: object + path: Leshy.system.actions + is_null: false + values: 1 + schema: + [value]: + type: + path: Leshy.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Leshy.system.category + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "defensive" (x1) + 'description': + type: object + path: Leshy.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Leshy.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "

When the leshy dies, a burst of primal energy explodes from their body, restoring Hit Points based on the leshy's level to each plant creature in a @Template[type:emanation|distance:30]. This area is filled with plants, becoming difficult terrain. If the terrain is not a viable environment for these plants, they wither after 24 hours.

LevelHealingLevelHealing
-1—01d410—116d8
11d812—137d8
2—32d814—158d8
4—53d816—179d8
6—74d818—1910d8
8—95d820+11d8
" (x1) + 'publication': + type: object + path: Leshy.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Leshy.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Leshy.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'title': + type: string + path: Leshy.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder NPC Core" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Leshy.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Leshy.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: Leshy.system.traits.value + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Leshy.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "healing" (x1) + 'type': + type: string + path: Leshy.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "action" (x1) diff --git a/output/pf2e/packs/Lich.txt b/output/pf2e/packs/Lich.txt deleted file mode 100644 index 0289e24..0000000 --- a/output/pf2e/packs/Lich.txt +++ /dev/null @@ -1,54 +0,0 @@ -Lich -Different values: 16 -===================================== -object {Lich} - _id : string {Lich._id} (all different values) - folder : string {Lich.folder} (same value: 'HJkeRGwjpoGj9wy3') - img : string {Lich.img} (4 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x11) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - 'systems/pf2e/icons/actions/FreeAction.webp' (x1) - name : string {Lich.name} (all different values) - system : object {Lich.system} - actionType : object {Lich.system.actionType} - value : string {Lich.system.actionType.value} (4 different values) - 'passive' (x11) - 'action' (x2) - 'reaction' (x2) - 'free' (x1) - actions : object {Lich.system.actions} - [value] : integer {Lich.system.actions.value} (same value: 1) - category : string {Lich.system.category} (3 different values) - 'offensive' (x9) - 'defensive' (x5) - 'interaction' (x2) - description : object {Lich.system.description} - value : string {Lich.system.description.value} (all different values) - publication : object {Lich.system.publication} - license : string {Lich.system.publication.license} (2 different values) - 'OGL' (x9) - 'ORC' (x7) - remaster : boolean {Lich.system.publication.remaster} (2 different values) - False (x9) - True (x7) - title : string {Lich.system.publication.title} (3 different values) - 'Pathfinder Book of the Dead' (x8) - 'Pathfinder Monster Core' (x7) - 'Pathfinder Bestiary' (x1) - rules : ignored (Foundry rules object) {Lich.system.rules} - traits : object {Lich.system.traits} - rarity : string {Lich.system.traits.rarity} (same value: 'common') - value : array {Lich.system.traits.value} - Length: min=0 max=3 - Value type: string {Lich.system.traits.value.[]} (8 different values) - 'arcane' (x7) - 'aura' (x3) - 'mental' (x2) - 'concentrate' (x1) - 'spellshape' (x1) - 'curse' (x1) - 'incapacitation' (x1) - 'death' (x1) - [deathNote] : boolean {Lich.system.deathNote} (same value: True) - type : string {Lich.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Lich.yaml b/output/pf2e/packs/Lich.yaml new file mode 100644 index 0000000..a2f8878 --- /dev/null +++ b/output/pf2e/packs/Lich.yaml @@ -0,0 +1,182 @@ +name: Lich +values: 16 +schema: + '_id': + type: string + path: Lich._id + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'folder': + type: string + path: Lich.folder + is_null: false + values: 16 + different_values: 1 (all same) + variants: "HJkeRGwjpoGj9wy3" (x16) + 'img': + type: string + path: Lich.img + is_null: false + values: 16 + different_values: 4 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x11) + - "systems/pf2e/icons/actions/OneAction.webp" (x2) + - "systems/pf2e/icons/actions/Reaction.webp" (x2) + - "systems/pf2e/icons/actions/FreeAction.webp" (x1) + 'name': + type: string + path: Lich.name + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'system': + type: object + path: Lich.system + is_null: false + values: 16 + schema: + 'actionType': + type: object + path: Lich.system.actionType + is_null: false + values: 16 + schema: + 'value': + type: string + path: Lich.system.actionType.value + is_null: false + values: 16 + different_values: 4 + variants: + - "passive" (x11) + - "action" (x2) + - "reaction" (x2) + - "free" (x1) + 'actions': + type: object + path: Lich.system.actions + is_null: false + values: 16 + schema: + [value]: + type: integer + path: Lich.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Lich.system.category + is_null: false + values: 16 + different_values: 3 + variants: + - "offensive" (x9) + - "defensive" (x5) + - "interaction" (x2) + 'description': + type: object + path: Lich.system.description + is_null: false + values: 16 + schema: + 'value': + type: string + path: Lich.system.description.value + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'publication': + type: object + path: Lich.system.publication + is_null: false + values: 16 + schema: + 'license': + type: string + path: Lich.system.publication.license + is_null: false + values: 16 + different_values: 2 + variants: + - "OGL" (x9) + - "ORC" (x7) + 'remaster': + type: boolean + path: Lich.system.publication.remaster + is_null: false + values: 16 + different_values: 2 + variants: + - False (x9) + - True (x7) + 'title': + type: string + path: Lich.system.publication.title + is_null: false + values: 16 + different_values: 3 + variants: + - "Pathfinder Book of the Dead" (x8) + - "Pathfinder Monster Core" (x7) + - "Pathfinder Bestiary" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Lich.system.rules + is_null: false + values: 16 + 'traits': + type: object + path: Lich.system.traits + is_null: false + values: 16 + schema: + 'rarity': + type: string + path: Lich.system.traits.rarity + is_null: false + values: 16 + different_values: 1 (all same) + variants: "common" (x16) + 'value': + type: array + path: Lich.system.traits.value + is_null: false + values: 16 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Lich.system.traits.value.[] + is_null: false + values: 17 + different_values: 8 + variants: + - "arcane" (x7) + - "aura" (x3) + - "mental" (x2) + - "concentrate" (x1) + - "spellshape" (x1) + - "curse" (x1) + - "incapacitation" (x1) + - "death" (x1) + [deathNote]: + type: boolean + path: Lich.system.deathNote + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'type': + type: string + path: Lich.type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "action" (x16) diff --git a/output/pf2e/packs/Linguist.txt b/output/pf2e/packs/Linguist.txt deleted file mode 100644 index ff07577..0000000 --- a/output/pf2e/packs/Linguist.txt +++ /dev/null @@ -1,53 +0,0 @@ -Linguist -Different values: 7 -===================================== -object {Linguist} - _id : string {Linguist._id} (all different values) - folder : string {Linguist.folder} (same value: '7HTBHy5tJLbxzEI8') - img : string {Linguist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Linguist.name} (all different values) - system : object {Linguist.system} - actionType : object {Linguist.system.actionType} - value : string {Linguist.system.actionType.value} (2 different values) - 'passive' (x6) - 'reaction' (x1) - actions : object {Linguist.system.actions} - [value] : empty - category : string {Linguist.system.category} (2 different values) - 'skill' (x4) - 'class' (x3) - description : object {Linguist.system.description} - value : string {Linguist.system.description.value} (all different values) - level : object {Linguist.system.level} - value : integer {Linguist.system.level.value} (5 different values) - 4 (x3) - 6 (x1) - 8 (x1) - 2 (x1) - 7 (x1) - prerequisites : object {Linguist.system.prerequisites} - value : array {Linguist.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Linguist.system.prerequisites.value.[]} - value : string {Linguist.system.prerequisites.value.[].value} (5 different values) - 'Linguist Dedication' (x6) - 'expert in Society' (x3) - 'expert in Deception' (x1) - 'You speak at least three languages.' (x1) - 'master in Society' (x1) - publication : object {Linguist.system.publication} - license : string {Linguist.system.publication.license} (same value: 'ORC') - remaster : boolean {Linguist.system.publication.remaster} (same value: True) - title : string {Linguist.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Linguist.system.rules} - traits : object {Linguist.system.traits} - rarity : string {Linguist.system.traits.rarity} (same value: 'common') - value : array {Linguist.system.traits.value} - Length: min=1 max=3 - Value type: string {Linguist.system.traits.value.[]} (5 different values) - 'archetype' (x7) - 'skill' (x4) - 'linguistic' (x2) - 'dedication' (x1) - 'auditory' (x1) - type : string {Linguist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Linguist.yaml b/output/pf2e/packs/Linguist.yaml new file mode 100644 index 0000000..7b0f58f --- /dev/null +++ b/output/pf2e/packs/Linguist.yaml @@ -0,0 +1,220 @@ +name: Linguist +values: 7 +schema: + '_id': + type: string + path: Linguist._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "TZASOwBqVveGjw77" (x1) + - "sbYDDDUWYN6Qx71k" (x1) + - "u6SDVWbzHnBBPNMo" (x1) + - "B4nuabUvA1rk7Hej" (x1) + - "Wsrw68pklQyaScMX" (x1) + - "Crd3qMecF9FYHjuH" (x1) + - "jsXDbQAAH3yMchPU" (x1) + 'folder': + type: string + path: Linguist.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "7HTBHy5tJLbxzEI8" (x7) + 'img': + type: string + path: Linguist.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Linguist.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Analyze Idiolect" (x1) + - "Crude Communication" (x1) + - "Linguist Dedication" (x1) + - "Multilingual Cipher" (x1) + - "Phonetic Training" (x1) + - "Read Shibboleths" (x1) + - "Spot Translate" (x1) + 'system': + type: object + path: Linguist.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Linguist.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Linguist.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "passive" (x6) + - "reaction" (x1) + 'actions': + type: object + path: Linguist.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Linguist.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Linguist.system.category + is_null: false + values: 7 + different_values: 2 + variants: + - "skill" (x4) + - "class" (x3) + 'description': + type: object + path: Linguist.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Linguist.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Linguist.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Linguist.system.level.value + is_null: false + values: 7 + different_values: 5 + variants: + - 4 (x3) + - 6 (x1) + - 8 (x1) + - 2 (x1) + - 7 (x1) + 'prerequisites': + type: object + path: Linguist.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Linguist.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Linguist.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Linguist.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 5 + variants: + - "Linguist Dedication" (x6) + - "expert in Society" (x3) + - "expert in Deception" (x1) + - "You speak at least three languages." (x1) + - "master in Society" (x1) + 'publication': + type: object + path: Linguist.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Linguist.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Linguist.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Linguist.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Linguist.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Linguist.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Linguist.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array + path: Linguist.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Linguist.system.traits.value.[] + is_null: false + values: 15 + different_values: 5 + variants: + - "archetype" (x7) + - "skill" (x4) + - "linguistic" (x2) + - "dedication" (x1) + - "auditory" (x1) + 'type': + type: string + path: Linguist.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Lion Blade.txt b/output/pf2e/packs/Lion Blade.txt deleted file mode 100644 index 3dd1c5f..0000000 --- a/output/pf2e/packs/Lion Blade.txt +++ /dev/null @@ -1,49 +0,0 @@ -Lion Blade -Different values: 6 -===================================== -object {Lion Blade} - _id : string {Lion Blade._id} (all different values) - folder : string {Lion Blade.folder} (same value: 'bviEMqBLpX2bzyPl') - img : string {Lion Blade.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Lion Blade.name} (all different values) - system : object {Lion Blade.system} - actionType : object {Lion Blade.system.actionType} - value : string {Lion Blade.system.actionType.value} (2 different values) - 'passive' (x5) - 'action' (x1) - actions : object {Lion Blade.system.actions} - [value] : integer {Lion Blade.system.actions.value} (same value: 1) - category : string {Lion Blade.system.category} (same value: 'class') - description : object {Lion Blade.system.description} - value : string {Lion Blade.system.description.value} (all different values) - level : object {Lion Blade.system.level} - value : integer {Lion Blade.system.level.value} (5 different values) - 6 (x2) - 12 (x1) - 2 (x1) - 4 (x1) - 10 (x1) - prerequisites : object {Lion Blade.system.prerequisites} - value : array {Lion Blade.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Lion Blade.system.prerequisites.value.[]} - value : string {Lion Blade.system.prerequisites.value.[].value} (4 different values) - 'Lion Blade Dedication' (x4) - 'Lost in the Crowd' (x1) - 'member of the Lion Blades' (x1) - 'trained in Performance' (x1) - publication : object {Lion Blade.system.publication} - license : string {Lion Blade.system.publication.license} (same value: 'OGL') - remaster : boolean {Lion Blade.system.publication.remaster} (same value: False) - title : string {Lion Blade.system.publication.title} (same value: 'Pathfinder Lost Omens World Guide') - rules : ignored (Foundry rules object) {Lion Blade.system.rules} - traits : object {Lion Blade.system.traits} - rarity : string {Lion Blade.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Lion Blade.system.traits.value} - Length: min=1 max=2 - Value type: string {Lion Blade.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - type : string {Lion Blade.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Lion Blade.yaml b/output/pf2e/packs/Lion Blade.yaml new file mode 100644 index 0000000..9394562 --- /dev/null +++ b/output/pf2e/packs/Lion Blade.yaml @@ -0,0 +1,215 @@ +name: Lion Blade +values: 6 +schema: + '_id': + type: string + path: Lion Blade._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "DR6vessIpXTLM6Xa" (x1) + - "0Gao1ez4dGH6dIZ2" (x1) + - "SyxXnSk2R0AM9HSn" (x1) + - "zNxbsYgQgPVxdTLV" (x1) + - "d8RfatiK9UOQANLz" (x1) + - "2xxFg9yRuCDpME3z" (x1) + 'folder': + type: string + path: Lion Blade.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "bviEMqBLpX2bzyPl" (x6) + 'img': + type: string + path: Lion Blade.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Lion Blade.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Crowd Mastery" (x1) + - "Expeditious Advance" (x1) + - "Flicker" (x1) + - "Lion Blade Dedication" (x1) + - "Lost in the Crowd" (x1) + - "Spy's Countermeasures" (x1) + 'system': + type: object + path: Lion Blade.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Lion Blade.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Lion Blade.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x5) + - "action" (x1) + 'actions': + type: object + path: Lion Blade.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Lion Blade.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Lion Blade.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Lion Blade.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Lion Blade.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Lion Blade.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Lion Blade.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 6 (x2) + - 12 (x1) + - 2 (x1) + - 4 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Lion Blade.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Lion Blade.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Lion Blade.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Lion Blade.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 4 + variants: + - "Lion Blade Dedication" (x4) + - "Lost in the Crowd" (x1) + - "member of the Lion Blades" (x1) + - "trained in Performance" (x1) + 'publication': + type: object + path: Lion Blade.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Lion Blade.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Lion Blade.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Lion Blade.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens World Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Lion Blade.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Lion Blade.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Lion Blade.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Lion Blade.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Lion Blade.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + 'type': + type: string + path: Lion Blade.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Little Trouble in Big Absalom.txt b/output/pf2e/packs/Little Trouble in Big Absalom.txt deleted file mode 100644 index 8207221..0000000 --- a/output/pf2e/packs/Little Trouble in Big Absalom.txt +++ /dev/null @@ -1,1728 +0,0 @@ -Little Trouble in Big Absalom -Different values: 6 -===================================== -object {Little Trouble in Big Absalom} - _id : string {Little Trouble in Big Absalom._id} (all different values) - folder : string {Little Trouble in Big Absalom.folder} (same value: 'p4InWrLXwIOesJ7o') - img : string {Little Trouble in Big Absalom.img} (2 different values) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/kobold.svg' (x5) - 'systems/pf2e/icons/default-icons/npc.svg' (x1) - items : array {Little Trouble in Big Absalom.items} - Length: min=3 max=49 - Value type: object {Little Trouble in Big Absalom.items.[]} - _id : string {Little Trouble in Big Absalom.items.[]._id} (203 different values) - img : string {Little Trouble in Big Absalom.items.[].img} (100 different values) - name : string {Little Trouble in Big Absalom.items.[].name} (133 different values) - sort : integer {Little Trouble in Big Absalom.items.[].sort} (46 different values) - system : object {Little Trouble in Big Absalom.items.[].system} - [ability] : object {Little Trouble in Big Absalom.items.[].system.ability} - value : string {Little Trouble in Big Absalom.items.[].system.ability.value} (2 different values) - 'cha' (x4) - 'wis' (x2) - [acBonus] : integer {Little Trouble in Big Absalom.items.[].system.acBonus} (4 different values) - 2 (x2) - 3 (x1) - 1 (x1) - 4 (x1) - [actionType] : object {Little Trouble in Big Absalom.items.[].system.actionType} - value : string {Little Trouble in Big Absalom.items.[].system.actionType.value} (3 different values) - 'passive' (x38) - 'action' (x5) - 'reaction' (x4) - [actions] : object {Little Trouble in Big Absalom.items.[].system.actions} - [value] : integer {Little Trouble in Big Absalom.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x1) - [additionalLanguages] : object {Little Trouble in Big Absalom.items.[].system.additionalLanguages} - count : integer {Little Trouble in Big Absalom.items.[].system.additionalLanguages.count} (same value: 0) - custom : string {Little Trouble in Big Absalom.items.[].system.additionalLanguages.custom} (same value: '') - value : array {Little Trouble in Big Absalom.items.[].system.additionalLanguages.value} - Length: min=0 max=6 - Value type: string {Little Trouble in Big Absalom.items.[].system.additionalLanguages.value.[]} (all different values) - [alternateAncestryBoosts] : array {Little Trouble in Big Absalom.items.[].system.alternateAncestryBoosts} - Length: min=2 max=2 - Value type: string {Little Trouble in Big Absalom.items.[].system.alternateAncestryBoosts.[]} (2 different values) - 'dex' (x1) - 'str' (x1) - [ancestry] : object {Little Trouble in Big Absalom.items.[].system.ancestry} - name : string {Little Trouble in Big Absalom.items.[].system.ancestry.name} (same value: 'Kobold') - slug : string {Little Trouble in Big Absalom.items.[].system.ancestry.slug} (same value: 'kobold') - uuid : string {Little Trouble in Big Absalom.items.[].system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.7oQxL6wgsokD3QXG') - [ancestryFeatLevels] : object {Little Trouble in Big Absalom.items.[].system.ancestryFeatLevels} - value : array {Little Trouble in Big Absalom.items.[].system.ancestryFeatLevels.value} - Length: min=0 max=5 - Value type: integer {Little Trouble in Big Absalom.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x5) - 5 (x5) - 9 (x5) - 13 (x5) - 17 (x5) - [area] : object {Little Trouble in Big Absalom.items.[].system.area} - type : string {Little Trouble in Big Absalom.items.[].system.area.type} (2 different values) - 'emanation' (x5) - 'cone' (x1) - value : integer {Little Trouble in Big Absalom.items.[].system.area.value} (4 different values) - 30 (x2) - 60 (x2) - 5 (x1) - 15 (x1) - [attacks] : object {Little Trouble in Big Absalom.items.[].system.attacks} - advanced : integer {Little Trouble in Big Absalom.items.[].system.attacks.advanced} (2 different values) - 0 (x5) - 1 (x1) - martial : integer {Little Trouble in Big Absalom.items.[].system.attacks.martial} (2 different values) - 0 (x5) - 2 (x1) - other : object {Little Trouble in Big Absalom.items.[].system.attacks.other} - name : string {Little Trouble in Big Absalom.items.[].system.attacks.other.name} (3 different values) - '' (x4) - 'Rapier, Sap, Shortbow, and Shortsword' (x1) - 'longsword, rapier, sap, shortbow, shortsword, and whip' (x1) - rank : integer {Little Trouble in Big Absalom.items.[].system.attacks.other.rank} (2 different values) - 0 (x4) - 1 (x2) - simple : integer {Little Trouble in Big Absalom.items.[].system.attacks.simple} (3 different values) - 1 (x4) - 0 (x1) - 2 (x1) - unarmed : integer {Little Trouble in Big Absalom.items.[].system.attacks.unarmed} (2 different values) - 1 (x5) - 2 (x1) - [autoHeightenLevel] : object {Little Trouble in Big Absalom.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Little Trouble in Big Absalom.items.[].system.baseItem} (10 different values) - 'dagger' (x2) - 'hide-armor' (x1) - 'wooden-shield' (x1) - 'crossbow' (x1) - 'light-mace' (x1) - 'leather-armor' (x1) - 'shortsword' (x1) - 'studded-leather-armor' (x1) - 'halberd' (x1) - 'breastplate' (x1) - [bonus] : object {Little Trouble in Big Absalom.items.[].system.bonus} - value : integer {Little Trouble in Big Absalom.items.[].system.bonus.value} (same value: 0) - [bonusDamage] : object {Little Trouble in Big Absalom.items.[].system.bonusDamage} - value : integer {Little Trouble in Big Absalom.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {Little Trouble in Big Absalom.items.[].system.boosts} - 0 : object {Little Trouble in Big Absalom.items.[].system.boosts.0} - [selected] : string {Little Trouble in Big Absalom.items.[].system.boosts.0.selected} (5 different values) - 'con' (x1) - 'wis' (x1) - 'int' (x1) - 'dex' (x1) - 'str' (x1) - value : array {Little Trouble in Big Absalom.items.[].system.boosts.0.value} - Length: min=0 max=2 - Value type: string {Little Trouble in Big Absalom.items.[].system.boosts.0.value.[]} (all different values) - 1 : object {Little Trouble in Big Absalom.items.[].system.boosts.1} - [selected] : string {Little Trouble in Big Absalom.items.[].system.boosts.1.selected} (3 different values) - 'cha' (x3) - 'dex' (x1) - 'con' (x1) - value : array {Little Trouble in Big Absalom.items.[].system.boosts.1.value} - Length: min=0 max=6 - Value type: string {Little Trouble in Big Absalom.items.[].system.boosts.1.value.[]} (all different values) - [2] : object {Little Trouble in Big Absalom.items.[].system.boosts.2} - [selected] : string {Little Trouble in Big Absalom.items.[].system.boosts.2.selected} (2 different values) - 'con' (x3) - 'str' (x2) - value : array {Little Trouble in Big Absalom.items.[].system.boosts.2.value} - Length: min=6 max=6 - Value type: string {Little Trouble in Big Absalom.items.[].system.boosts.2.value.[]} (all different values) - [bulk] : object {Little Trouble in Big Absalom.items.[].system.bulk} - value : mixed - integer {Little Trouble in Big Absalom.items.[].system.bulk.value} (3 different values) - 0 (x36) - 1 (x17) - 2 (x3) - float {Little Trouble in Big Absalom.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Little Trouble in Big Absalom.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {Little Trouble in Big Absalom.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Little Trouble in Big Absalom.items.[].system.bulk.ignored} (same value: 2) - [category] : string {Little Trouble in Big Absalom.items.[].system.category} (14 different values) - [checkPenalty] : integer {Little Trouble in Big Absalom.items.[].system.checkPenalty} (2 different values) - -2 (x2) - -1 (x2) - [classFeatLevels] : object {Little Trouble in Big Absalom.items.[].system.classFeatLevels} - value : array {Little Trouble in Big Absalom.items.[].system.classFeatLevels.value} - Length: min=0 max=11 - Value type: integer {Little Trouble in Big Absalom.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {Little Trouble in Big Absalom.items.[].system.collapsed} (same value: False) - [containerId] : string {Little Trouble in Big Absalom.items.[].system.containerId} (5 different values) - '2J91pHHHut6yRObS' (x8) - 'TJefwwkBKQtOlZVe' (x8) - 'TbFTkfdiyMNqjO1T' (x8) - 'f8y8KDZiTtSpoIyV' (x8) - 'hiB457j4DgjvVoRV' (x8) - [cost] : object {Little Trouble in Big Absalom.items.[].system.cost} - value : string {Little Trouble in Big Absalom.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Little Trouble in Big Absalom.items.[].system.counteraction} (2 different values) - False (x26) - True (x1) - [damage] : object {Little Trouble in Big Absalom.items.[].system.damage} - [0] : object {Little Trouble in Big Absalom.items.[].system.damage.0} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x1) - [category] : empty - formula : string {Little Trouble in Big Absalom.items.[].system.damage.0.formula} (3 different values) - '1d8' (x3) - '1d6' (x2) - '2d4' (x1) - kinds : array {Little Trouble in Big Absalom.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Little Trouble in Big Absalom.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x5) - 'healing' (x3) - materials : array<> {Little Trouble in Big Absalom.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.damage.0.type} (5 different values) - 'untyped' (x2) - 'acid' (x1) - 'void' (x1) - 'cold' (x1) - 'vitality' (x1) - [damageType] : string {Little Trouble in Big Absalom.items.[].system.damage.damageType} (2 different values) - 'piercing' (x5) - 'bludgeoning' (x1) - [dice] : integer {Little Trouble in Big Absalom.items.[].system.damage.dice} (same value: 1) - [die] : string {Little Trouble in Big Absalom.items.[].system.damage.die} (4 different values) - 'd4' (x3) - 'd8' (x1) - 'd6' (x1) - 'd10' (x1) - formula : string {Little Trouble in Big Absalom.items.[].system.damage.formula} (same value: '1d8') - [gcovwqxwitqchoin] : object {Little Trouble in Big Absalom.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Little Trouble in Big Absalom.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Little Trouble in Big Absalom.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Little Trouble in Big Absalom.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Little Trouble in Big Absalom.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - kind : string {Little Trouble in Big Absalom.items.[].system.damage.kind} (same value: 'healing') - type : string {Little Trouble in Big Absalom.items.[].system.damage.type} (same value: 'vitality') - [defense] : object {Little Trouble in Big Absalom.items.[].system.defense} - save : object {Little Trouble in Big Absalom.items.[].system.defense.save} - basic : boolean {Little Trouble in Big Absalom.items.[].system.defense.save.basic} (2 different values) - False (x3) - True (x2) - statistic : string {Little Trouble in Big Absalom.items.[].system.defense.save.statistic} (2 different values) - 'will' (x3) - 'fortitude' (x2) - [defenses] : object {Little Trouble in Big Absalom.items.[].system.defenses} - heavy : integer {Little Trouble in Big Absalom.items.[].system.defenses.heavy} (2 different values) - 0 (x5) - 1 (x1) - light : integer {Little Trouble in Big Absalom.items.[].system.defenses.light} (2 different values) - 1 (x4) - 0 (x2) - medium : integer {Little Trouble in Big Absalom.items.[].system.defenses.medium} (2 different values) - 0 (x4) - 1 (x2) - unarmored : integer {Little Trouble in Big Absalom.items.[].system.defenses.unarmored} (same value: 1) - [dexCap] : integer {Little Trouble in Big Absalom.items.[].system.dexCap} (4 different values) - 2 (x1) - 4 (x1) - 3 (x1) - 1 (x1) - [duration] : object {Little Trouble in Big Absalom.items.[].system.duration} - sustained : boolean {Little Trouble in Big Absalom.items.[].system.duration.sustained} (2 different values) - False (x24) - True (x3) - value : string {Little Trouble in Big Absalom.items.[].system.duration.value} (8 different values) - '' (x16) - '1 minute' (x4) - 'until the start of your next turn' (x2) - 'see below' (x1) - 'varies' (x1) - '1 or more rounds (see below)' (x1) - 'until the end of your turn' (x1) - '1 round' (x1) - [equipped] : object {Little Trouble in Big Absalom.items.[].system.equipped} - carryType : string {Little Trouble in Big Absalom.items.[].system.equipped.carryType} (2 different values) - 'worn' (x88) - 'held' (x5) - [handsHeld] : integer {Little Trouble in Big Absalom.items.[].system.equipped.handsHeld} (3 different values) - 0 (x27) - 1 (x3) - 2 (x2) - [inSlot] : boolean {Little Trouble in Big Absalom.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [flaws] : object {Little Trouble in Big Absalom.items.[].system.flaws} - 0 : object {Little Trouble in Big Absalom.items.[].system.flaws.0} - value : array {Little Trouble in Big Absalom.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.flaws.0.value.[]} (same value: 'con') - [generalFeatLevels] : object {Little Trouble in Big Absalom.items.[].system.generalFeatLevels} - value : array {Little Trouble in Big Absalom.items.[].system.generalFeatLevels.value} - Length: min=0 max=5 - Value type: integer {Little Trouble in Big Absalom.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x5) - 7 (x5) - 11 (x5) - 15 (x5) - 19 (x5) - [group] : string {Little Trouble in Big Absalom.items.[].system.group} (7 different values) - 'leather' (x3) - 'knife' (x2) - 'crossbow' (x1) - 'club' (x1) - 'sword' (x1) - 'polearm' (x1) - 'plate' (x1) - [hardness] : integer {Little Trouble in Big Absalom.items.[].system.hardness} (2 different values) - 0 (x92) - 3 (x1) - [heightening] : object {Little Trouble in Big Absalom.items.[].system.heightening} - [levels] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels} - 3 : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.3} - [damage] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.range} - value : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x1) - '60 feet' (x1) - [target] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.target} - value : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.3.target.value} (3 different values) - '10 objects' (x2) - '5 creatures' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - [5] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.5} - [damage] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - range : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.range} - value : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x1) - '60 feet' (x1) - [6] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.6} - target : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.6.target} - value : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.7} - [damage] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - target : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.target} - value : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [9] : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.9} - damage : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {Little Trouble in Big Absalom.items.[].system.heightening.type} (2 different values) - 'fixed' (x7) - 'interval' (x5) - [damage] : object {Little Trouble in Big Absalom.items.[].system.heightening.damage} - 0 : string {Little Trouble in Big Absalom.items.[].system.heightening.damage.0} (3 different values) - '1d8' (x3) - '1d4' (x1) - '1d6' (x1) - [interval] : integer {Little Trouble in Big Absalom.items.[].system.heightening.interval} (same value: 1) - [hp] : mixed - object {Little Trouble in Big Absalom.items.[].system.hp} - max : integer {Little Trouble in Big Absalom.items.[].system.hp.max} (2 different values) - 0 (x92) - 12 (x1) - value : integer {Little Trouble in Big Absalom.items.[].system.hp.value} (2 different values) - 0 (x92) - 12 (x1) - integer {Little Trouble in Big Absalom.items.[].system.hp} (4 different values) - 6 (x7) - 8 (x3) - 4 (x1) - 10 (x1) - [items] : object {Little Trouble in Big Absalom.items.[].system.items} - [00b8b] : object {Little Trouble in Big Absalom.items.[].system.items.00b8b} - img : string {Little Trouble in Big Absalom.items.[].system.items.00b8b.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.00b8b.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.00b8b.name} (same value: 'Assurance') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.00b8b.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - [06b94] : object {Little Trouble in Big Absalom.items.[].system.items.06b94} - img : string {Little Trouble in Big Absalom.items.[].system.items.06b94.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.06b94.level} (same value: 7) - name : string {Little Trouble in Big Absalom.items.[].system.items.06b94.name} (same value: 'Expert Spellcaster') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.06b94.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [0c3e5] : object {Little Trouble in Big Absalom.items.[].system.items.0c3e5} - img : string {Little Trouble in Big Absalom.items.[].system.items.0c3e5.img} (same value: 'icons/weapons/axes/axe-broad-engraved-black-grey.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.0c3e5.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.0c3e5.name} (same value: 'Weapon Legend') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.0c3e5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Legend') - [0kdn2] : object {Little Trouble in Big Absalom.items.[].system.items.0kdn2} - img : string {Little Trouble in Big Absalom.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.0kdn2.level} (same value: 7) - name : string {Little Trouble in Big Absalom.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [1da3z] : object {Little Trouble in Big Absalom.items.[].system.items.1da3z} - img : string {Little Trouble in Big Absalom.items.[].system.items.1da3z.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.1da3z.level} (same value: 15) - name : string {Little Trouble in Big Absalom.items.[].system.items.1da3z.name} (same value: 'Master Spellcaster') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.1da3z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [1nwhg] : object {Little Trouble in Big Absalom.items.[].system.items.1nwhg} - img : string {Little Trouble in Big Absalom.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.1nwhg.level} (same value: 5) - name : string {Little Trouble in Big Absalom.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1qqwt] : object {Little Trouble in Big Absalom.items.[].system.items.1qqwt} - img : string {Little Trouble in Big Absalom.items.[].system.items.1qqwt.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.1qqwt.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.1qqwt.name} (same value: 'Weapon Specialization') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.1qqwt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [1zn3l] : object {Little Trouble in Big Absalom.items.[].system.items.1zn3l} - img : string {Little Trouble in Big Absalom.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.1zn3l.level} (same value: 19) - name : string {Little Trouble in Big Absalom.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [2dihl] : object {Little Trouble in Big Absalom.items.[].system.items.2dihl} - img : string {Little Trouble in Big Absalom.items.[].system.items.2dihl.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.2dihl.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.2dihl.name} (same value: 'Spell Repertoire (Sorcerer)') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.2dihl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer)') - [2jey6] : object {Little Trouble in Big Absalom.items.[].system.items.2jey6} - img : string {Little Trouble in Big Absalom.items.[].system.items.2jey6.img} (same value: 'icons/equipment/head/helm-barbute-rounded-steel.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.2jey6.level} (same value: 11) - name : string {Little Trouble in Big Absalom.items.[].system.items.2jey6.name} (same value: 'Fighter Expertise') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.2jey6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Expertise') - [2xl4q] : object {Little Trouble in Big Absalom.items.[].system.items.2xl4q} - img : string {Little Trouble in Big Absalom.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.2xl4q.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - [3nzxp] : object {Little Trouble in Big Absalom.items.[].system.items.3nzxp} - img : string {Little Trouble in Big Absalom.items.[].system.items.3nzxp.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.3nzxp.level} (same value: 5) - name : string {Little Trouble in Big Absalom.items.[].system.items.3nzxp.name} (same value: 'Lightning Reflexes') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.3nzxp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [426dn] : object {Little Trouble in Big Absalom.items.[].system.items.426dn} - img : string {Little Trouble in Big Absalom.items.[].system.items.426dn.img} (same value: 'systems/pf2e/icons/features/classes/druid-weapon-expertise.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.426dn.level} (same value: 11) - name : string {Little Trouble in Big Absalom.items.[].system.items.426dn.name} (same value: 'Druid Weapon Expertise') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.426dn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druid Weapon Expertise') - [4al2i] : object {Little Trouble in Big Absalom.items.[].system.items.4al2i} - img : string {Little Trouble in Big Absalom.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.4al2i.level} (same value: 15) - name : string {Little Trouble in Big Absalom.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4r1hh] : object {Little Trouble in Big Absalom.items.[].system.items.4r1hh} - img : string {Little Trouble in Big Absalom.items.[].system.items.4r1hh.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.4r1hh.level} (same value: 17) - name : string {Little Trouble in Big Absalom.items.[].system.items.4r1hh.name} (same value: 'Resolve') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.4r1hh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [517c6] : object {Little Trouble in Big Absalom.items.[].system.items.517c6} - img : string {Little Trouble in Big Absalom.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.517c6.level} (same value: 9) - name : string {Little Trouble in Big Absalom.items.[].system.items.517c6.name} (same value: 'Great Fortitude') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [5borr] : object {Little Trouble in Big Absalom.items.[].system.items.5borr} - img : string {Little Trouble in Big Absalom.items.[].system.items.5borr.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.5borr.level} (same value: 11) - name : string {Little Trouble in Big Absalom.items.[].system.items.5borr.name} (same value: 'Resolve') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.5borr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [5wsjn] : object {Little Trouble in Big Absalom.items.[].system.items.5wsjn} - img : string {Little Trouble in Big Absalom.items.[].system.items.5wsjn.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.5wsjn.level} (same value: 11) - name : string {Little Trouble in Big Absalom.items.[].system.items.5wsjn.name} (same value: 'Alertness') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.5wsjn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [5zf6s] : object {Little Trouble in Big Absalom.items.[].system.items.5zf6s} - img : string {Little Trouble in Big Absalom.items.[].system.items.5zf6s.img} (same value: 'icons/consumables/plants/leaf-hastate-glowing-green.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.5zf6s.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.5zf6s.name} (same value: 'Anathema (Druid)') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.5zf6s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Druid)') - [6cq7c] : object {Little Trouble in Big Absalom.items.[].system.items.6cq7c} - img : string {Little Trouble in Big Absalom.items.[].system.items.6cq7c.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.6cq7c.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.6cq7c.name} (same value: 'Medium Armor Expertise') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.6cq7c.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [6ddtr] : object {Little Trouble in Big Absalom.items.[].system.items.6ddtr} - img : string {Little Trouble in Big Absalom.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.6ddtr.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [73fw3] : object {Little Trouble in Big Absalom.items.[].system.items.73fw3} - img : string {Little Trouble in Big Absalom.items.[].system.items.73fw3.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.73fw3.level} (same value: 11) - name : string {Little Trouble in Big Absalom.items.[].system.items.73fw3.name} (same value: 'Vigilant Senses') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.73fw3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [7nvmf] : object {Little Trouble in Big Absalom.items.[].system.items.7nvmf} - img : string {Little Trouble in Big Absalom.items.[].system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.7nvmf.level} (same value: 19) - name : string {Little Trouble in Big Absalom.items.[].system.items.7nvmf.name} (same value: 'Bloodline Paragon') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon') - [80cqf] : object {Little Trouble in Big Absalom.items.[].system.items.80cqf} - img : string {Little Trouble in Big Absalom.items.[].system.items.80cqf.img} (same value: 'icons/creatures/amphibians/treefrog-leaf-green.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.80cqf.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.80cqf.name} (same value: 'Wild Empathy') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.80cqf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Voice of Nature') - [81u6r] : object {Little Trouble in Big Absalom.items.[].system.items.81u6r} - img : string {Little Trouble in Big Absalom.items.[].system.items.81u6r.img} (same value: 'icons/tools/instruments/harp-yellow-teal.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.81u6r.level} (same value: 19) - name : string {Little Trouble in Big Absalom.items.[].system.items.81u6r.name} (same value: 'Magnum Opus') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.81u6r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magnum Opus') - [8tar0] : object {Little Trouble in Big Absalom.items.[].system.items.8tar0} - img : string {Little Trouble in Big Absalom.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.8tar0.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.8tar0.name} (same value: 'Incredible Senses') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [9c5ay] : object {Little Trouble in Big Absalom.items.[].system.items.9c5ay} - img : string {Little Trouble in Big Absalom.items.[].system.items.9c5ay.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.9c5ay.level} (same value: 11) - name : string {Little Trouble in Big Absalom.items.[].system.items.9c5ay.name} (same value: 'Armor Expertise') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.9c5ay.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') - [9uoge] : object {Little Trouble in Big Absalom.items.[].system.items.9uoge} - img : string {Little Trouble in Big Absalom.items.[].system.items.9uoge.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.9uoge.level} (same value: 9) - name : string {Little Trouble in Big Absalom.items.[].system.items.9uoge.name} (same value: 'Resolve') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.9uoge.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [ai1ej] : object {Little Trouble in Big Absalom.items.[].system.items.ai1ej} - img : string {Little Trouble in Big Absalom.items.[].system.items.ai1ej.img} (same value: 'icons/magic/symbols/runes-carved-stone-green.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.ai1ej.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.ai1ej.name} (same value: 'Druidic Language') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.ai1ej.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wildsong') - [b6ose] : object {Little Trouble in Big Absalom.items.[].system.items.b6ose} - img : string {Little Trouble in Big Absalom.items.[].system.items.b6ose.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.b6ose.level} (same value: 9) - name : string {Little Trouble in Big Absalom.items.[].system.items.b6ose.name} (same value: 'Lightning Reflexes') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.b6ose.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [bic0m] : object {Little Trouble in Big Absalom.items.[].system.items.bic0m} - img : string {Little Trouble in Big Absalom.items.[].system.items.bic0m.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.bic0m.level} (same value: 15) - name : string {Little Trouble in Big Absalom.items.[].system.items.bic0m.name} (same value: 'Master Spellcaster') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.bic0m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [cfonk] : object {Little Trouble in Big Absalom.items.[].system.items.cfonk} - img : string {Little Trouble in Big Absalom.items.[].system.items.cfonk.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.cfonk.level} (same value: 3) - name : string {Little Trouble in Big Absalom.items.[].system.items.cfonk.name} (same value: 'Great Fortitude') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.cfonk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [cifjd] : object {Little Trouble in Big Absalom.items.[].system.items.cifjd} - img : string {Little Trouble in Big Absalom.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.cifjd.level} (same value: 11) - name : string {Little Trouble in Big Absalom.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - [d4ikn] : object {Little Trouble in Big Absalom.items.[].system.items.d4ikn} - img : string {Little Trouble in Big Absalom.items.[].system.items.d4ikn.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.d4ikn.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.d4ikn.name} (same value: 'Group Impression') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.d4ikn.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - [ds47l] : object {Little Trouble in Big Absalom.items.[].system.items.ds47l} - img : string {Little Trouble in Big Absalom.items.[].system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.ds47l.level} (same value: 11) - name : string {Little Trouble in Big Absalom.items.[].system.items.ds47l.name} (same value: 'Weapon Expertise') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [e1e4m] : object {Little Trouble in Big Absalom.items.[].system.items.e1e4m} - img : string {Little Trouble in Big Absalom.items.[].system.items.e1e4m.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.e1e4m.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.e1e4m.name} (same value: 'Shield Block') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.e1e4m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [e9ikq] : object {Little Trouble in Big Absalom.items.[].system.items.e9ikq} - img : string {Little Trouble in Big Absalom.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.e9ikq.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [ed5t5] : object {Little Trouble in Big Absalom.items.[].system.items.ed5t5} - img : string {Little Trouble in Big Absalom.items.[].system.items.ed5t5.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.ed5t5.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.ed5t5.name} (same value: 'Spell Repertoire (Bard)') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.ed5t5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Bard)') - [en1lf] : object {Little Trouble in Big Absalom.items.[].system.items.en1lf} - img : string {Little Trouble in Big Absalom.items.[].system.items.en1lf.img} (same value: 'icons/tools/instruments/pipe-flue-tan.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.en1lf.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.en1lf.name} (same value: 'Composition Spells') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.en1lf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Composition Spells') - [enizk] : object {Little Trouble in Big Absalom.items.[].system.items.enizk} - img : string {Little Trouble in Big Absalom.items.[].system.items.enizk.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.enizk.level} (same value: 15) - name : string {Little Trouble in Big Absalom.items.[].system.items.enizk.name} (same value: 'Improved Flexibility') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.enizk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Flexibility') - [erm0v] : object {Little Trouble in Big Absalom.items.[].system.items.erm0v} - img : string {Little Trouble in Big Absalom.items.[].system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.erm0v.level} (same value: 7) - name : string {Little Trouble in Big Absalom.items.[].system.items.erm0v.name} (same value: 'Expert Spellcaster') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [g1dmk] : object {Little Trouble in Big Absalom.items.[].system.items.g1dmk} - img : string {Little Trouble in Big Absalom.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.g1dmk.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - [g63pa] : object {Little Trouble in Big Absalom.items.[].system.items.g63pa} - img : string {Little Trouble in Big Absalom.items.[].system.items.g63pa.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.g63pa.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.g63pa.name} (same value: 'Druidic Order') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.g63pa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druidic Order') - [hg9s4] : object {Little Trouble in Big Absalom.items.[].system.items.hg9s4} - img : string {Little Trouble in Big Absalom.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.hg9s4.level} (same value: 17) - name : string {Little Trouble in Big Absalom.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - [i55qe] : object {Little Trouble in Big Absalom.items.[].system.items.i55qe} - img : string {Little Trouble in Big Absalom.items.[].system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.i55qe.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.i55qe.name} (same value: 'Weapon Specialization') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [i70zj] : object {Little Trouble in Big Absalom.items.[].system.items.i70zj} - img : string {Little Trouble in Big Absalom.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.i70zj.level} (same value: 7) - name : string {Little Trouble in Big Absalom.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [ibknd] : object {Little Trouble in Big Absalom.items.[].system.items.ibknd} - img : string {Little Trouble in Big Absalom.items.[].system.items.ibknd.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.ibknd.level} (same value: 3) - name : string {Little Trouble in Big Absalom.items.[].system.items.ibknd.name} (same value: 'Alertness') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.ibknd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [ifwyc] : object {Little Trouble in Big Absalom.items.[].system.items.ifwyc} - img : string {Little Trouble in Big Absalom.items.[].system.items.ifwyc.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.ifwyc.level} (same value: 19) - name : string {Little Trouble in Big Absalom.items.[].system.items.ifwyc.name} (same value: 'Legendary Spellcaster') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.ifwyc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [iipml] : object {Little Trouble in Big Absalom.items.[].system.items.iipml} - img : string {Little Trouble in Big Absalom.items.[].system.items.iipml.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.iipml.level} (same value: 9) - name : string {Little Trouble in Big Absalom.items.[].system.items.iipml.name} (same value: 'Great Fortitude') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.iipml.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [ij943] : object {Little Trouble in Big Absalom.items.[].system.items.ij943} - img : string {Little Trouble in Big Absalom.items.[].system.items.ij943.img} (same value: 'icons/environment/people/charge.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.ij943.level} (same value: 7) - name : string {Little Trouble in Big Absalom.items.[].system.items.ij943.name} (same value: 'Battlefield Surveyor') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.ij943.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battlefield Surveyor') - [ixkp9] : object {Little Trouble in Big Absalom.items.[].system.items.ixkp9} - img : string {Little Trouble in Big Absalom.items.[].system.items.ixkp9.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.ixkp9.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.ixkp9.name} (same value: 'Shield Block') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.ixkp9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [jfaqa] : object {Little Trouble in Big Absalom.items.[].system.items.jfaqa} - img : string {Little Trouble in Big Absalom.items.[].system.items.jfaqa.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.jfaqa.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.jfaqa.name} (same value: 'Weapon Specialization') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.jfaqa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [jx0fg] : object {Little Trouble in Big Absalom.items.[].system.items.jx0fg} - img : string {Little Trouble in Big Absalom.items.[].system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.jx0fg.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting') - [lakjk] : object {Little Trouble in Big Absalom.items.[].system.items.lakjk} - img : string {Little Trouble in Big Absalom.items.[].system.items.lakjk.img} (same value: 'icons/sundries/flags/banner-standard-tattered-red.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.lakjk.level} (same value: 3) - name : string {Little Trouble in Big Absalom.items.[].system.items.lakjk.name} (same value: 'Bravery') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.lakjk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bravery') - [lphi1] : object {Little Trouble in Big Absalom.items.[].system.items.lphi1} - img : string {Little Trouble in Big Absalom.items.[].system.items.lphi1.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.lphi1.level} (same value: 9) - name : string {Little Trouble in Big Absalom.items.[].system.items.lphi1.name} (same value: 'Juggernaut') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.lphi1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [nilrb] : object {Little Trouble in Big Absalom.items.[].system.items.nilrb} - img : string {Little Trouble in Big Absalom.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.nilrb.level} (same value: 9) - name : string {Little Trouble in Big Absalom.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - [odz8x] : object {Little Trouble in Big Absalom.items.[].system.items.odz8x} - img : string {Little Trouble in Big Absalom.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.odz8x.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - [oitnf] : object {Little Trouble in Big Absalom.items.[].system.items.oitnf} - img : string {Little Trouble in Big Absalom.items.[].system.items.oitnf.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.oitnf.level} (same value: 3) - name : string {Little Trouble in Big Absalom.items.[].system.items.oitnf.name} (same value: 'Signature Spells (Level 3)') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.oitnf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [oyw8v] : object {Little Trouble in Big Absalom.items.[].system.items.oyw8v} - img : string {Little Trouble in Big Absalom.items.[].system.items.oyw8v.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.oyw8v.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.oyw8v.name} (same value: 'Muses') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.oyw8v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Muses') - [pfjze] : object {Little Trouble in Big Absalom.items.[].system.items.pfjze} - img : string {Little Trouble in Big Absalom.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.pfjze.level} (same value: 15) - name : string {Little Trouble in Big Absalom.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - [pryw9] : object {Little Trouble in Big Absalom.items.[].system.items.pryw9} - img : string {Little Trouble in Big Absalom.items.[].system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.pryw9.level} (same value: 3) - name : string {Little Trouble in Big Absalom.items.[].system.items.pryw9.name} (same value: 'Signature Spells') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [q0xyz] : object {Little Trouble in Big Absalom.items.[].system.items.q0xyz} - img : string {Little Trouble in Big Absalom.items.[].system.items.q0xyz.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.q0xyz.level} (same value: 17) - name : string {Little Trouble in Big Absalom.items.[].system.items.q0xyz.name} (same value: 'Armor Mastery') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.q0xyz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [q2jao] : object {Little Trouble in Big Absalom.items.[].system.items.q2jao} - img : string {Little Trouble in Big Absalom.items.[].system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.q2jao.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.q2jao.name} (same value: 'Defensive Robes') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [q84eq] : object {Little Trouble in Big Absalom.items.[].system.items.q84eq} - img : string {Little Trouble in Big Absalom.items.[].system.items.q84eq.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.q84eq.level} (same value: 13) - name : string {Little Trouble in Big Absalom.items.[].system.items.q84eq.name} (same value: 'Light Armor Expertise') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.q84eq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [q8nk5] : object {Little Trouble in Big Absalom.items.[].system.items.q8nk5} - img : string {Little Trouble in Big Absalom.items.[].system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.q8nk5.level} (same value: 19) - name : string {Little Trouble in Big Absalom.items.[].system.items.q8nk5.name} (same value: 'Legendary Spellcaster') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [qev30] : object {Little Trouble in Big Absalom.items.[].system.items.qev30} - img : string {Little Trouble in Big Absalom.items.[].system.items.qev30.img} (same value: 'icons/equipment/head/hat-pointed-leather-black-glowing.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.qev30.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.qev30.name} (same value: 'Occult Spellcasting') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.qev30.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Occult Spellcasting') - [qimsg] : object {Little Trouble in Big Absalom.items.[].system.items.qimsg} - img : string {Little Trouble in Big Absalom.items.[].system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.qimsg.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.qimsg.name} (same value: 'Bloodline') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline') - [qphik] : object {Little Trouble in Big Absalom.items.[].system.items.qphik} - img : string {Little Trouble in Big Absalom.items.[].system.items.qphik.img} (same value: 'systems/pf2e/icons/features/classes/greater-resolve.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.qphik.level} (same value: 17) - name : string {Little Trouble in Big Absalom.items.[].system.items.qphik.name} (same value: 'Greater Resolve') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.qphik.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Resolve') - [qvz7x] : object {Little Trouble in Big Absalom.items.[].system.items.qvz7x} - img : string {Little Trouble in Big Absalom.items.[].system.items.qvz7x.img} (same value: 'icons/magic/symbols/elements-air-earth-fire-water.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.qvz7x.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.qvz7x.name} (same value: 'Primal Spellcasting') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.qvz7x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Druid Spellcasting') - [qx6de] : object {Little Trouble in Big Absalom.items.[].system.items.qx6de} - img : string {Little Trouble in Big Absalom.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.qx6de.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - [r346v] : object {Little Trouble in Big Absalom.items.[].system.items.r346v} - img : string {Little Trouble in Big Absalom.items.[].system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.r346v.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.r346v.name} (same value: 'Bloodline Spells') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells') - [r6269] : object {Little Trouble in Big Absalom.items.[].system.items.r6269} - img : string {Little Trouble in Big Absalom.items.[].system.items.r6269.img} (same value: 'icons/skills/melee/strike-hammer-destructive-orange.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.r6269.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.r6269.name} (same value: 'Attack of Opportunity') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.r6269.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reactive Strike') - [r6jbx] : object {Little Trouble in Big Absalom.items.[].system.items.r6jbx} - img : string {Little Trouble in Big Absalom.items.[].system.items.r6jbx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.r6jbx.level} (same value: 15) - name : string {Little Trouble in Big Absalom.items.[].system.items.r6jbx.name} (same value: 'Evasion') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.r6jbx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [sjjee] : object {Little Trouble in Big Absalom.items.[].system.items.sjjee} - img : string {Little Trouble in Big Absalom.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.sjjee.level} (same value: 3) - name : string {Little Trouble in Big Absalom.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [thypm] : object {Little Trouble in Big Absalom.items.[].system.items.thypm} - img : string {Little Trouble in Big Absalom.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.thypm.level} (same value: 19) - name : string {Little Trouble in Big Absalom.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [tjlz3] : object {Little Trouble in Big Absalom.items.[].system.items.tjlz3} - img : string {Little Trouble in Big Absalom.items.[].system.items.tjlz3.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.tjlz3.level} (same value: 3) - name : string {Little Trouble in Big Absalom.items.[].system.items.tjlz3.name} (same value: 'Lightning Reflexes') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.tjlz3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [tr1s2] : object {Little Trouble in Big Absalom.items.[].system.items.tr1s2} - img : string {Little Trouble in Big Absalom.items.[].system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.tr1s2.level} (same value: 5) - name : string {Little Trouble in Big Absalom.items.[].system.items.tr1s2.name} (same value: 'Magical Fortitude') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [txlgu] : object {Little Trouble in Big Absalom.items.[].system.items.txlgu} - img : string {Little Trouble in Big Absalom.items.[].system.items.txlgu.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.txlgu.level} (same value: 9) - name : string {Little Trouble in Big Absalom.items.[].system.items.txlgu.name} (same value: 'Combat Flexibility') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.txlgu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Combat Flexibility') - [u1d1r] : object {Little Trouble in Big Absalom.items.[].system.items.u1d1r} - img : string {Little Trouble in Big Absalom.items.[].system.items.u1d1r.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.u1d1r.level} (same value: 7) - name : string {Little Trouble in Big Absalom.items.[].system.items.u1d1r.name} (same value: 'Weapon Specialization') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.u1d1r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [u8k07] : object {Little Trouble in Big Absalom.items.[].system.items.u8k07} - img : string {Little Trouble in Big Absalom.items.[].system.items.u8k07.img} (same value: 'icons/weapons/swords/sword-guard-steel-green.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.u8k07.level} (same value: 5) - name : string {Little Trouble in Big Absalom.items.[].system.items.u8k07.name} (same value: 'Fighter Weapon Mastery') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.u8k07.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery') - [usp0h] : object {Little Trouble in Big Absalom.items.[].system.items.usp0h} - img : string {Little Trouble in Big Absalom.items.[].system.items.usp0h.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.usp0h.level} (same value: 19) - name : string {Little Trouble in Big Absalom.items.[].system.items.usp0h.name} (same value: 'Legendary Spellcaster (Level 19)') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.usp0h.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [vis8d] : object {Little Trouble in Big Absalom.items.[].system.items.vis8d} - img : string {Little Trouble in Big Absalom.items.[].system.items.vis8d.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.vis8d.level} (same value: 15) - name : string {Little Trouble in Big Absalom.items.[].system.items.vis8d.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.vis8d.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [wkfyj] : object {Little Trouble in Big Absalom.items.[].system.items.wkfyj} - img : string {Little Trouble in Big Absalom.items.[].system.items.wkfyj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.wkfyj.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.wkfyj.name} (same value: 'Intimidating Glare') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.wkfyj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - [x98c2] : object {Little Trouble in Big Absalom.items.[].system.items.x98c2} - img : string {Little Trouble in Big Absalom.items.[].system.items.x98c2.img} (same value: 'icons/skills/ranged/arrow-flying-broadhead-metal.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.x98c2.level} (same value: 19) - name : string {Little Trouble in Big Absalom.items.[].system.items.x98c2.name} (same value: 'Versatile Legend') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.x98c2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Versatile Legend') - [xhq7h] : object {Little Trouble in Big Absalom.items.[].system.items.xhq7h} - img : string {Little Trouble in Big Absalom.items.[].system.items.xhq7h.img} (same value: 'systems/pf2e/icons/features/ancestry/draconic-exemplar.webp') - level : string {Little Trouble in Big Absalom.items.[].system.items.xhq7h.level} (same value: '1') - name : string {Little Trouble in Big Absalom.items.[].system.items.xhq7h.name} (same value: 'Draconic Exemplar') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.xhq7h.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Draconic Exemplar') - [xn3fx] : object {Little Trouble in Big Absalom.items.[].system.items.xn3fx} - img : string {Little Trouble in Big Absalom.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.xn3fx.level} (same value: 7) - name : string {Little Trouble in Big Absalom.items.[].system.items.xn3fx.name} (same value: 'Evasion') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [ycbpi] : object {Little Trouble in Big Absalom.items.[].system.items.ycbpi} - img : string {Little Trouble in Big Absalom.items.[].system.items.ycbpi.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.ycbpi.level} (same value: 7) - name : string {Little Trouble in Big Absalom.items.[].system.items.ycbpi.name} (same value: 'Expert Spellcaster') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.ycbpi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [yjn5p] : object {Little Trouble in Big Absalom.items.[].system.items.yjn5p} - img : string {Little Trouble in Big Absalom.items.[].system.items.yjn5p.img} (same value: 'systems/pf2e/icons/features/classes/bard-weapon-expertise.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.yjn5p.level} (same value: 11) - name : string {Little Trouble in Big Absalom.items.[].system.items.yjn5p.name} (same value: 'Bard Weapon Expertise') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.yjn5p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bard Weapon Expertise') - [zird8] : object {Little Trouble in Big Absalom.items.[].system.items.zird8} - img : string {Little Trouble in Big Absalom.items.[].system.items.zird8.img} (same value: 'icons/weapons/wands/wand-crook-yellow.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.zird8.level} (same value: 19) - name : string {Little Trouble in Big Absalom.items.[].system.items.zird8.name} (same value: 'Primal Hierophant') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.zird8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Primal Hierophant') - [zmu64] : object {Little Trouble in Big Absalom.items.[].system.items.zmu64} - img : string {Little Trouble in Big Absalom.items.[].system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.zmu64.level} (same value: 15) - name : string {Little Trouble in Big Absalom.items.[].system.items.zmu64.name} (same value: 'Master Spellcaster') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [zqm3y] : object {Little Trouble in Big Absalom.items.[].system.items.zqm3y} - img : string {Little Trouble in Big Absalom.items.[].system.items.zqm3y.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Little Trouble in Big Absalom.items.[].system.items.zqm3y.level} (same value: 1) - name : string {Little Trouble in Big Absalom.items.[].system.items.zqm3y.name} (same value: 'Hefty Hauler') - uuid : string {Little Trouble in Big Absalom.items.[].system.items.zqm3y.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [keyAbility] : object {Little Trouble in Big Absalom.items.[].system.keyAbility} - selected : string {Little Trouble in Big Absalom.items.[].system.keyAbility.selected} (same value: 'str') - value : array {Little Trouble in Big Absalom.items.[].system.keyAbility.value} - Length: min=0 max=2 - Value type: string {Little Trouble in Big Absalom.items.[].system.keyAbility.value.[]} (4 different values) - 'cha' (x2) - 'dex' (x2) - 'wis' (x1) - 'str' (x1) - [languages] : object {Little Trouble in Big Absalom.items.[].system.languages} - custom : string {Little Trouble in Big Absalom.items.[].system.languages.custom} (same value: '') - value : array {Little Trouble in Big Absalom.items.[].system.languages.value} - Length: min=0 max=2 - Value type: string {Little Trouble in Big Absalom.items.[].system.languages.value.[]} (2 different values) - 'common' (x5) - 'draconic' (x5) - [level] : object {Little Trouble in Big Absalom.items.[].system.level} - [taken] : integer {Little Trouble in Big Absalom.items.[].system.level.taken} (same value: 1) - value : integer {Little Trouble in Big Absalom.items.[].system.level.value} (2 different values) - 0 (x94) - 1 (x71) - [location] : mixed - string {Little Trouble in Big Absalom.items.[].system.location} (17 different values) - object {Little Trouble in Big Absalom.items.[].system.location} - [heightenedLevel] : integer {Little Trouble in Big Absalom.items.[].system.location.heightenedLevel} (same value: 1) - value : string {Little Trouble in Big Absalom.items.[].system.location.value} (all different values) - [material] : object {Little Trouble in Big Absalom.items.[].system.material} - [grade] : empty - [type] : empty - [maxTakable] : empty - [mod] : object {Little Trouble in Big Absalom.items.[].system.mod} - value : integer {Little Trouble in Big Absalom.items.[].system.mod.value} (same value: 0) - [overlays] : object {Little Trouble in Big Absalom.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Little Trouble in Big Absalom.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Little Trouble in Big Absalom.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Little Trouble in Big Absalom.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [4gyp3qlsv5ywdyjq] : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Little Trouble in Big Absalom.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Little Trouble in Big Absalom.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [b1ms5uwp9vwblhkq] : object {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq._id} (same value: 'b1ms5uwp9vwblhkq') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.sort} (same value: 2) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0} - formula : string {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0.formula} (same value: '1d8+8') - heightening : object {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage} - 0 : string {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range.value} (same value: '30 feet') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time.value} (same value: '2') - traits : object {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits} - value : array {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value} - Length: min=6 max=6 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value.[]} (all different values) - cUFX7ExSLeoa3vIF : object {Little Trouble in Big Absalom.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Little Trouble in Big Absalom.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Little Trouble in Big Absalom.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [md8ss7iwxhth4y5f] : object {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f._id} (same value: 'md8ss7iwxhth4y5f') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.sort} (same value: 1) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system} - area : object {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system.area} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system.area.value} (same value: '') - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system.damage.0} - applyMod : boolean {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system.damage.0.applyMod} (same value: False) - [category] : empty - range : object {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system.range.value} (same value: 'touch') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.md8ss7iwxhth4y5f.system.time.value} (same value: '1') - [pq7cxntbz4s8g5ik] : object {Little Trouble in Big Absalom.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Little Trouble in Big Absalom.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Little Trouble in Big Absalom.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - zFWsMjoeCnLxqJaV : object {Little Trouble in Big Absalom.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Little Trouble in Big Absalom.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Little Trouble in Big Absalom.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Little Trouble in Big Absalom.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Little Trouble in Big Absalom.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Little Trouble in Big Absalom.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Little Trouble in Big Absalom.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Little Trouble in Big Absalom.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [perception] : integer {Little Trouble in Big Absalom.items.[].system.perception} (2 different values) - 1 (x3) - 2 (x3) - [prepared] : object {Little Trouble in Big Absalom.items.[].system.prepared} - [flexible] : boolean {Little Trouble in Big Absalom.items.[].system.prepared.flexible} (same value: False) - value : string {Little Trouble in Big Absalom.items.[].system.prepared.value} (3 different values) - 'focus' (x3) - 'spontaneous' (x2) - 'prepared' (x1) - [prerequisites] : object {Little Trouble in Big Absalom.items.[].system.prerequisites} - value : array {Little Trouble in Big Absalom.items.[].system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Little Trouble in Big Absalom.items.[].system.prerequisites.value.[]} - value : string {Little Trouble in Big Absalom.items.[].system.prerequisites.value.[].value} (8 different values) - 'trained in Intimidation' (x1) - 'trained in at least one skill' (x1) - 'animal order' (x1) - 'trained in Diplomacy' (x1) - 'trained in Medicine' (x1) - 'trained in Acrobatics' (x1) - 'enigma muse' (x1) - 'trained in Athletics' (x1) - [price] : object {Little Trouble in Big Absalom.items.[].system.price} - [per] : integer {Little Trouble in Big Absalom.items.[].system.price.per} (same value: 10) - value : object {Little Trouble in Big Absalom.items.[].system.price.value} - [cp] : integer {Little Trouble in Big Absalom.items.[].system.price.value.cp} (3 different values) - 1 (x19) - 5 (x10) - 2 (x10) - [gp] : integer {Little Trouble in Big Absalom.items.[].system.price.value.gp} (all different values) - [sp] : integer {Little Trouble in Big Absalom.items.[].system.price.value.sp} (7 different values) - 1 (x10) - 4 (x6) - 5 (x5) - 2 (x2) - 3 (x1) - 9 (x1) - 8 (x1) - [proficiency] : object {Little Trouble in Big Absalom.items.[].system.proficiency} - slug : string {Little Trouble in Big Absalom.items.[].system.proficiency.slug} (same value: '') - value : integer {Little Trouble in Big Absalom.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Little Trouble in Big Absalom.items.[].system.proficient} - value : integer {Little Trouble in Big Absalom.items.[].system.proficient.value} (same value: 1) - publication : object {Little Trouble in Big Absalom.items.[].system.publication} - license : string {Little Trouble in Big Absalom.items.[].system.publication.license} (2 different values) - 'OGL' (x197) - 'ORC' (x6) - remaster : boolean {Little Trouble in Big Absalom.items.[].system.publication.remaster} (2 different values) - False (x197) - True (x6) - title : string {Little Trouble in Big Absalom.items.[].system.publication.title} (4 different values) - 'Pathfinder Core Rulebook' (x150) - '' (x27) - 'Pathfinder Advanced Player\'s Guide' (x20) - 'Pathfinder Player Core' (x6) - [quantity] : integer {Little Trouble in Big Absalom.items.[].system.quantity} (9 different values) - 1 (x64) - 10 (x9) - 2 (x6) - 5 (x6) - 9 (x3) - 4 (x2) - 7 (x1) - 20 (x1) - 3 (x1) - [range] : mixed - object {Little Trouble in Big Absalom.items.[].system.range} - value : string {Little Trouble in Big Absalom.items.[].system.range.value} (all different values) - integer {Little Trouble in Big Absalom.items.[].system.range} (same value: 120) - [rarity] : object {Little Trouble in Big Absalom.items.[].system.rarity} - value : string {Little Trouble in Big Absalom.items.[].system.rarity.value} (same value: 'common') - [reach] : integer {Little Trouble in Big Absalom.items.[].system.reach} (same value: 5) - [reload] : object {Little Trouble in Big Absalom.items.[].system.reload} - value : string {Little Trouble in Big Absalom.items.[].system.reload.value} (3 different values) - '' (x3) - '-' (x2) - '1' (x1) - [requirements] : string {Little Trouble in Big Absalom.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Little Trouble in Big Absalom.items.[].system.rules} - [runes] : object {Little Trouble in Big Absalom.items.[].system.runes} - [potency] : integer {Little Trouble in Big Absalom.items.[].system.runes.potency} (same value: 0) - [property] : array<> {Little Trouble in Big Absalom.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Little Trouble in Big Absalom.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Little Trouble in Big Absalom.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Little Trouble in Big Absalom.items.[].system.runes.striking} (same value: 0) - [savingThrows] : object {Little Trouble in Big Absalom.items.[].system.savingThrows} - fortitude : integer {Little Trouble in Big Absalom.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x5) - 2 (x1) - reflex : integer {Little Trouble in Big Absalom.items.[].system.savingThrows.reflex} (2 different values) - 1 (x4) - 2 (x2) - will : integer {Little Trouble in Big Absalom.items.[].system.savingThrows.will} (2 different values) - 2 (x4) - 1 (x2) - [selectedAmmoId] : string {Little Trouble in Big Absalom.items.[].system.selectedAmmoId} (same value: 'nEVCWWMtSj6vyBHr') - [size] : string {Little Trouble in Big Absalom.items.[].system.size} (2 different values) - 'med' (x93) - 'sm' (x6) - [skillFeatLevels] : object {Little Trouble in Big Absalom.items.[].system.skillFeatLevels} - value : array {Little Trouble in Big Absalom.items.[].system.skillFeatLevels.value} - Length: min=0 max=20 - Value type: integer {Little Trouble in Big Absalom.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {Little Trouble in Big Absalom.items.[].system.skillIncreaseLevels} - value : array {Little Trouble in Big Absalom.items.[].system.skillIncreaseLevels.value} - Length: min=0 max=19 - Value type: integer {Little Trouble in Big Absalom.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {Little Trouble in Big Absalom.items.[].system.slots} - [slot0] : object {Little Trouble in Big Absalom.items.[].system.slots.slot0} - max : integer {Little Trouble in Big Absalom.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Little Trouble in Big Absalom.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Little Trouble in Big Absalom.items.[].system.slots.slot0.prepared.[]} - id : string {Little Trouble in Big Absalom.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'XXmhP4ymJXtzNubm' (x1) - 'i6His96oNaHCeb2O' (x1) - 'w1yX7F93dfdWUTLu' (x1) - 'GUFNuO8dmIVG65Hg' (x1) - 'vxOjfPb799L0yKjP' (x1) - [slot1] : object {Little Trouble in Big Absalom.items.[].system.slots.slot1} - max : integer {Little Trouble in Big Absalom.items.[].system.slots.slot1.max} (2 different values) - 3 (x2) - 2 (x1) - [prepared] : array {Little Trouble in Big Absalom.items.[].system.slots.slot1.prepared} - Length: min=2 max=2 - Value type: object {Little Trouble in Big Absalom.items.[].system.slots.slot1.prepared.[]} - id : string {Little Trouble in Big Absalom.items.[].system.slots.slot1.prepared.[].id} (2 different values) - 'jhw7CXgZQwc8jea2' (x1) - 'rL2Vbck5y14ih0S9' (x1) - [value] : integer {Little Trouble in Big Absalom.items.[].system.slots.slot1.value} (same value: 3) - [slug] : string {Little Trouble in Big Absalom.items.[].system.slug} (105 different values) - [speed] : integer {Little Trouble in Big Absalom.items.[].system.speed} (2 different values) - 25 (x5) - 35 (x1) - [speedPenalty] : integer {Little Trouble in Big Absalom.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x2) - [spell] : object {Little Trouble in Big Absalom.items.[].system.spell} - _id : string {Little Trouble in Big Absalom.items.[].system.spell._id} (3 different values) - 'zQXu3yR0L5EWu1W5' (x1) - 'LsXPMCUwH3HRO90z' (x1) - 'QeLXA0W50PLW1XHY' (x1) - flags : object {Little Trouble in Big Absalom.items.[].system.spell.flags} - core : object {Little Trouble in Big Absalom.items.[].system.spell.flags.core} - sourceId : string {Little Trouble in Big Absalom.items.[].system.spell.flags.core.sourceId} (3 different values) - 'Compendium.pf2e.spells-srd.Item.J7Y7tl0bbdz7TcCc' (x1) - 'Compendium.pf2e.spells-srd.Item.dINQzhqGmIsqGMUY' (x1) - 'Compendium.pf2e.spells-srd.Item.y6rAdMK6EFlV6U0t' (x1) - img : string {Little Trouble in Big Absalom.items.[].system.spell.img} (3 different values) - 'systems/pf2e/icons/spells/ray-of-enfeeblement.webp' (x1) - 'systems/pf2e/icons/spells/mending.webp' (x1) - 'systems/pf2e/icons/spells/burning-hands.webp' (x1) - name : string {Little Trouble in Big Absalom.items.[].system.spell.name} (3 different values) - 'Ray of Enfeeblement' (x1) - 'Mending' (x1) - 'Burning Hands' (x1) - sort : integer {Little Trouble in Big Absalom.items.[].system.spell.sort} (same value: 0) - system : object {Little Trouble in Big Absalom.items.[].system.spell.system} - [area] : object {Little Trouble in Big Absalom.items.[].system.spell.system.area} - type : string {Little Trouble in Big Absalom.items.[].system.spell.system.area.type} (same value: 'cone') - value : integer {Little Trouble in Big Absalom.items.[].system.spell.system.area.value} (same value: 15) - cost : object {Little Trouble in Big Absalom.items.[].system.spell.system.cost} - value : string {Little Trouble in Big Absalom.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Little Trouble in Big Absalom.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Little Trouble in Big Absalom.items.[].system.spell.system.damage} - 0 : object {Little Trouble in Big Absalom.items.[].system.spell.system.damage.0} - [category] : empty - formula : string {Little Trouble in Big Absalom.items.[].system.spell.system.damage.0.formula} (same value: '2d6') - kinds : array {Little Trouble in Big Absalom.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Little Trouble in Big Absalom.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Little Trouble in Big Absalom.items.[].system.spell.system.damage.0.type} (same value: 'fire') - description : object {Little Trouble in Big Absalom.items.[].system.spell.system.description} - value : string {Little Trouble in Big Absalom.items.[].system.spell.system.description.value} (3 different values) - duration : object {Little Trouble in Big Absalom.items.[].system.spell.system.duration} - sustained : boolean {Little Trouble in Big Absalom.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Little Trouble in Big Absalom.items.[].system.spell.system.duration.value} (2 different values) - '' (x2) - '1 minute' (x1) - heightening : object {Little Trouble in Big Absalom.items.[].system.spell.system.heightening} - damage : object {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.damage} - 0 : string {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.damage.0} (same value: '2d6') - interval : integer {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.interval} (same value: 1) - [levels] : object {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.levels} - 2 : object {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.levels.2} - target : object {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.levels.2.target} - value : string {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - 3 : object {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.levels.3} - target : object {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.levels.3.target} - value : string {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.levels.3.target.value} (same value: 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less') - type : string {Little Trouble in Big Absalom.items.[].system.spell.system.heightening.type} (2 different values) - 'fixed' (x1) - 'interval' (x1) - level : object {Little Trouble in Big Absalom.items.[].system.spell.system.level} - value : integer {Little Trouble in Big Absalom.items.[].system.spell.system.level.value} (same value: 1) - publication : object {Little Trouble in Big Absalom.items.[].system.spell.system.publication} - license : string {Little Trouble in Big Absalom.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Little Trouble in Big Absalom.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Little Trouble in Big Absalom.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Little Trouble in Big Absalom.items.[].system.spell.system.range} - value : string {Little Trouble in Big Absalom.items.[].system.spell.system.range.value} (3 different values) - '30 feet' (x1) - 'touch' (x1) - '' (x1) - requirements : string {Little Trouble in Big Absalom.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Little Trouble in Big Absalom.items.[].system.spell.system.rules} - slug : string {Little Trouble in Big Absalom.items.[].system.spell.system.slug} (3 different values) - 'ray-of-enfeeblement' (x1) - 'mending' (x1) - 'burning-hands' (x1) - target : object {Little Trouble in Big Absalom.items.[].system.spell.system.target} - value : string {Little Trouble in Big Absalom.items.[].system.spell.system.target.value} (3 different values) - '1 creature' (x1) - 'non-magical object of light Bulk or less' (x1) - '' (x1) - time : object {Little Trouble in Big Absalom.items.[].system.spell.system.time} - value : string {Little Trouble in Big Absalom.items.[].system.spell.system.time.value} (2 different values) - '2' (x2) - '10 minutes' (x1) - traits : object {Little Trouble in Big Absalom.items.[].system.spell.system.traits} - rarity : string {Little Trouble in Big Absalom.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Little Trouble in Big Absalom.items.[].system.spell.system.traits.traditions} - Length: min=2 max=4 - Value type: string {Little Trouble in Big Absalom.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x3) - 'divine' (x2) - 'occult' (x2) - 'primal' (x2) - value : array {Little Trouble in Big Absalom.items.[].system.spell.system.traits.value} - Length: min=2 max=3 - Value type: string {Little Trouble in Big Absalom.items.[].system.spell.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'attack' (x1) - 'fire' (x1) - [defense] : object {Little Trouble in Big Absalom.items.[].system.spell.system.defense} - save : object {Little Trouble in Big Absalom.items.[].system.spell.system.defense.save} - basic : boolean {Little Trouble in Big Absalom.items.[].system.spell.system.defense.save.basic} (2 different values) - False (x1) - True (x1) - statistic : string {Little Trouble in Big Absalom.items.[].system.spell.system.defense.save.statistic} (2 different values) - 'fortitude' (x1) - 'reflex' (x1) - location : object {Little Trouble in Big Absalom.items.[].system.spell.system.location} - heightenedLevel : integer {Little Trouble in Big Absalom.items.[].system.spell.system.location.heightenedLevel} (same value: 1) - value : string {Little Trouble in Big Absalom.items.[].system.spell.system.location.value} (same value: '') - type : string {Little Trouble in Big Absalom.items.[].system.spell.type} (same value: 'spell') - [spellcasting] : integer {Little Trouble in Big Absalom.items.[].system.spellcasting} (2 different values) - 1 (x3) - 0 (x3) - [spelldc] : object {Little Trouble in Big Absalom.items.[].system.spelldc} - dc : integer {Little Trouble in Big Absalom.items.[].system.spelldc.dc} (same value: 0) - value : integer {Little Trouble in Big Absalom.items.[].system.spelldc.value} (same value: 0) - [splashDamage] : object {Little Trouble in Big Absalom.items.[].system.splashDamage} - value : integer {Little Trouble in Big Absalom.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Little Trouble in Big Absalom.items.[].system.stackGroup} (2 different values) - 'coins' (x10) - 'bolts' (x1) - [stowing] : boolean {Little Trouble in Big Absalom.items.[].system.stowing} (same value: True) - [strength] : integer {Little Trouble in Big Absalom.items.[].system.strength} (4 different values) - 2 (x1) - 0 (x1) - 1 (x1) - 3 (x1) - [subfeatures] : object {Little Trouble in Big Absalom.items.[].system.subfeatures} - languages : object {Little Trouble in Big Absalom.items.[].system.subfeatures.languages} - granted : array {Little Trouble in Big Absalom.items.[].system.subfeatures.languages.granted} - Length: min=1 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.subfeatures.languages.granted.[]} (same value: 'wildsong') - slots : integer {Little Trouble in Big Absalom.items.[].system.subfeatures.languages.slots} (same value: 0) - [target] : object {Little Trouble in Big Absalom.items.[].system.target} - value : string {Little Trouble in Big Absalom.items.[].system.target.value} (12 different values) - [time] : object {Little Trouble in Big Absalom.items.[].system.time} - value : string {Little Trouble in Big Absalom.items.[].system.time.value} (all different values) - [tradition] : object {Little Trouble in Big Absalom.items.[].system.tradition} - value : string {Little Trouble in Big Absalom.items.[].system.tradition.value} (3 different values) - 'divine' (x2) - 'primal' (x2) - 'occult' (x2) - [trainedSkills] : object {Little Trouble in Big Absalom.items.[].system.trainedSkills} - [lore] : array {Little Trouble in Big Absalom.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.trainedSkills.lore.[]} (4 different values) - 'Warfare Lore' (x2) - 'Farming Lore' (x1) - 'Legal Lore' (x1) - 'Labor Lore' (x1) - value : array {Little Trouble in Big Absalom.items.[].system.trainedSkills.value} - Length: min=0 max=2 - Value type: string {Little Trouble in Big Absalom.items.[].system.trainedSkills.value.[]} (8 different values) - 'athletics' (x3) - 'intimidation' (x1) - 'nature' (x1) - 'acrobatics' (x1) - 'diplomacy' (x1) - 'stealth' (x1) - 'occultism' (x1) - 'performance' (x1) - [additional] : integer {Little Trouble in Big Absalom.items.[].system.trainedSkills.additional} (5 different values) - 2 (x2) - 0 (x1) - 7 (x1) - 4 (x1) - 3 (x1) - [custom] : string {Little Trouble in Big Absalom.items.[].system.trainedSkills.custom} (same value: '') - [traits] : object {Little Trouble in Big Absalom.items.[].system.traits} - rarity : string {Little Trouble in Big Absalom.items.[].system.traits.rarity} (2 different values) - 'common' (x180) - 'uncommon' (x9) - value : array {Little Trouble in Big Absalom.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Little Trouble in Big Absalom.items.[].system.traits.value.[]} (53 different values) - [integrated] : empty - [otherTags] : array {Little Trouble in Big Absalom.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Little Trouble in Big Absalom.items.[].system.traits.otherTags.[]} (same value: 'sorcerer-bloodline') - [selected] : object {Little Trouble in Big Absalom.items.[].system.traits.selected} - [sorcerer] : string {Little Trouble in Big Absalom.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer') - [traditions] : array {Little Trouble in Big Absalom.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Little Trouble in Big Absalom.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x18) - 'occult' (x17) - 'divine' (x15) - 'primal' (x14) - [usage] : object {Little Trouble in Big Absalom.items.[].system.usage} - value : string {Little Trouble in Big Absalom.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x57) - 'held-in-two-hands' (x7) - 'wornbackpack' (x5) - 'worn' (x1) - [uses] : object {Little Trouble in Big Absalom.items.[].system.uses} - autoDestroy : boolean {Little Trouble in Big Absalom.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Little Trouble in Big Absalom.items.[].system.uses.max} (2 different values) - 1 (x17) - 7 (x5) - value : integer {Little Trouble in Big Absalom.items.[].system.uses.value} (2 different values) - 1 (x17) - 7 (x5) - description : object {Little Trouble in Big Absalom.items.[].system.description} - value : string {Little Trouble in Big Absalom.items.[].system.description.value} (109 different values) - [vision] : string {Little Trouble in Big Absalom.items.[].system.vision} (2 different values) - 'darkvision' (x5) - 'low-light-vision' (x1) - [voluntaryBoosts] : object {Little Trouble in Big Absalom.items.[].system.voluntaryBoosts} - [voluntaryFlaws] : object {Little Trouble in Big Absalom.items.[].system.voluntaryFlaws} - type : string {Little Trouble in Big Absalom.items.[].type} (16 different values) - [_stats] : object {Little Trouble in Big Absalom.items.[]._stats} - compendiumSource : string {Little Trouble in Big Absalom.items.[]._stats.compendiumSource} (108 different values) - [flags] : object {Little Trouble in Big Absalom.items.[].flags} - pf2e : object {Little Trouble in Big Absalom.items.[].flags.pf2e} - [grantedBy] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.grantedBy} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.grantedBy.id} (11 different values) - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants} - [animalCompanion] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.animalCompanion} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.animalCompanion.id} (2 different values) - 'BtXEgBFel3IHdrze' (x1) - 'EyN0AAMq2zxfYVP5' (x1) - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.animalCompanion.onDelete} (same value: 'detach') - [animalOrder] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.animalOrder} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.animalOrder.id} (same value: 'NrW6olNYyjNFqgEo') - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.animalOrder.onDelete} (same value: 'detach') - [attackOfOpportunity] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.attackOfOpportunity} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.attackOfOpportunity.id} (same value: 'jhhRKcDzzWdEW55R') - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.attackOfOpportunity.onDelete} (same value: 'detach') - [bardicLore] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.bardicLore} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.bardicLore.id} (same value: '5ISw9vJKNpwQCXs0') - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.bardicLore.onDelete} (same value: 'detach') - [bloodlineDemonic] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.bloodlineDemonic} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.bloodlineDemonic.id} (same value: 'cd4HWUAtzIL8yfAY') - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.bloodlineDemonic.onDelete} (same value: 'detach') - [catFall] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.catFall} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.catFall.id} (same value: 'hcExhTYXVgrjEnOf') - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.catFall.onDelete} (same value: 'detach') - [catSupportBenefit] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.catSupportBenefit} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.catSupportBenefit.id} (same value: 'Tm3SrwGjGQ3QaDGT') - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.catSupportBenefit.onDelete} (same value: 'detach') - [enigma] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.enigma} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.enigma.id} (same value: 'RJ6CRq2ph7sJfnFT') - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.enigma.onDelete} (same value: 'detach') - [shieldBlock] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.shieldBlock} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.shieldBlock.id} (2 different values) - 'cnD9Gc9LIkHkfLmB' (x1) - 'X8ufMPPKRp1t4EsP' (x1) - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') - [thief] : object {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.thief} - id : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.thief.id} (same value: 'HHUSdrQMmAh7krL3') - onDelete : string {Little Trouble in Big Absalom.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach') - name : string {Little Trouble in Big Absalom.name} (all different values) - system : object {Little Trouble in Big Absalom.system} - [abilities] : empty - attributes : object {Little Trouble in Big Absalom.system.attributes} - hp : object {Little Trouble in Big Absalom.system.attributes.hp} - temp : integer {Little Trouble in Big Absalom.system.attributes.hp.temp} (same value: 0) - value : integer {Little Trouble in Big Absalom.system.attributes.hp.value} (5 different values) - 15 (x2) - 13 (x1) - 14 (x1) - 11 (x1) - 18 (x1) - [resistances] : array {Little Trouble in Big Absalom.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Little Trouble in Big Absalom.system.attributes.resistances.[]} - type : string {Little Trouble in Big Absalom.system.attributes.resistances.[].type} (4 different values) - 'acid' (x1) - 'cold' (x1) - 'fire' (x1) - 'poison' (x1) - value : integer {Little Trouble in Big Absalom.system.attributes.resistances.[].value} (same value: 1) - speed : object {Little Trouble in Big Absalom.system.attributes.speed} - otherSpeeds : array<> {Little Trouble in Big Absalom.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Little Trouble in Big Absalom.system.attributes.speed.value} (same value: 25) - [build] : object {Little Trouble in Big Absalom.system.build} - attributes : object {Little Trouble in Big Absalom.system.build.attributes} - boosts : object {Little Trouble in Big Absalom.system.build.attributes.boosts} - 1 : array {Little Trouble in Big Absalom.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {Little Trouble in Big Absalom.system.build.attributes.boosts.1.[]} (all different values) - crafting : object {Little Trouble in Big Absalom.system.crafting} - formulas : array<> {Little Trouble in Big Absalom.system.crafting.formulas} - Length: min=0 max=0 - Value type: empty - details : object {Little Trouble in Big Absalom.system.details} - age : object {Little Trouble in Big Absalom.system.details.age} - value : string {Little Trouble in Big Absalom.system.details.age.value} (same value: '') - alliance : string {Little Trouble in Big Absalom.system.details.alliance} (same value: 'party') - ancestry : object {Little Trouble in Big Absalom.system.details.ancestry} - value : string {Little Trouble in Big Absalom.system.details.ancestry.value} (same value: '') - background : object {Little Trouble in Big Absalom.system.details.background} - value : string {Little Trouble in Big Absalom.system.details.background.value} (same value: '') - biography : object {Little Trouble in Big Absalom.system.details.biography} - allies : string {Little Trouble in Big Absalom.system.details.biography.allies} (same value: '') - anathema : array<> {Little Trouble in Big Absalom.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {Little Trouble in Big Absalom.system.details.biography.appearance} (all different values) - attitude : string {Little Trouble in Big Absalom.system.details.biography.attitude} (same value: '') - backstory : string {Little Trouble in Big Absalom.system.details.biography.backstory} (same value: '') - beliefs : string {Little Trouble in Big Absalom.system.details.biography.beliefs} (same value: '') - birthPlace : string {Little Trouble in Big Absalom.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {Little Trouble in Big Absalom.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {Little Trouble in Big Absalom.system.details.biography.catchphrases} (same value: '') - dislikes : string {Little Trouble in Big Absalom.system.details.biography.dislikes} (same value: '') - edicts : array<> {Little Trouble in Big Absalom.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {Little Trouble in Big Absalom.system.details.biography.enemies} (same value: '') - likes : string {Little Trouble in Big Absalom.system.details.biography.likes} (same value: '') - organizations : string {Little Trouble in Big Absalom.system.details.biography.organizations} (same value: '') - class : object {Little Trouble in Big Absalom.system.details.class} - value : string {Little Trouble in Big Absalom.system.details.class.value} (same value: '') - deity : object {Little Trouble in Big Absalom.system.details.deity} - image : string {Little Trouble in Big Absalom.system.details.deity.image} (same value: 'systems/pf2e/assets/sheet/deity.webp') - value : string {Little Trouble in Big Absalom.system.details.deity.value} (same value: '') - ethnicity : object {Little Trouble in Big Absalom.system.details.ethnicity} - value : string {Little Trouble in Big Absalom.system.details.ethnicity.value} (same value: '') - gender : object {Little Trouble in Big Absalom.system.details.gender} - value : string {Little Trouble in Big Absalom.system.details.gender.value} (3 different values) - 'F/She/Her' (x3) - 'M/He/Him' (x2) - '' (x1) - height : object {Little Trouble in Big Absalom.system.details.height} - value : string {Little Trouble in Big Absalom.system.details.height.value} (same value: '') - keyability : object {Little Trouble in Big Absalom.system.details.keyability} - value : string {Little Trouble in Big Absalom.system.details.keyability.value} (4 different values) - 'cha' (x2) - 'str' (x2) - 'wis' (x1) - 'dex' (x1) - languages : object {Little Trouble in Big Absalom.system.details.languages} - details : string {Little Trouble in Big Absalom.system.details.languages.details} (same value: '') - value : array {Little Trouble in Big Absalom.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Little Trouble in Big Absalom.system.details.languages.value.[]} (5 different values) - 'common' (x5) - 'draconic' (x5) - 'sakvroth' (x3) - 'aklo' (x1) - 'gnomish' (x1) - level : object {Little Trouble in Big Absalom.system.details.level} - min : integer {Little Trouble in Big Absalom.system.details.level.min} (same value: 1) - value : integer {Little Trouble in Big Absalom.system.details.level.value} (same value: 1) - nationality : object {Little Trouble in Big Absalom.system.details.nationality} - value : string {Little Trouble in Big Absalom.system.details.nationality.value} (2 different values) - 'Hookclaws' (x5) - '' (x1) - weight : object {Little Trouble in Big Absalom.system.details.weight} - value : string {Little Trouble in Big Absalom.system.details.weight.value} (same value: '') - xp : object {Little Trouble in Big Absalom.system.details.xp} - max : integer {Little Trouble in Big Absalom.system.details.xp.max} (same value: 1000) - min : integer {Little Trouble in Big Absalom.system.details.xp.min} (same value: 0) - pct : integer {Little Trouble in Big Absalom.system.details.xp.pct} (same value: 0) - value : integer {Little Trouble in Big Absalom.system.details.xp.value} (same value: 0) - [heritage] : object {Little Trouble in Big Absalom.system.details.heritage} - value : string {Little Trouble in Big Absalom.system.details.heritage.value} (same value: '') - exploration : array<> {Little Trouble in Big Absalom.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {Little Trouble in Big Absalom.system.initiative} - statistic : string {Little Trouble in Big Absalom.system.initiative.statistic} (same value: 'perception') - pfs : object {Little Trouble in Big Absalom.system.pfs} - [characterNumber] : empty - currentFaction : string {Little Trouble in Big Absalom.system.pfs.currentFaction} (same value: 'EA') - fame : integer {Little Trouble in Big Absalom.system.pfs.fame} (same value: 0) - levelBump : boolean {Little Trouble in Big Absalom.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {Little Trouble in Big Absalom.system.pfs.reputation} - EA : integer {Little Trouble in Big Absalom.system.pfs.reputation.EA} (same value: 0) - GA : integer {Little Trouble in Big Absalom.system.pfs.reputation.GA} (same value: 0) - HH : integer {Little Trouble in Big Absalom.system.pfs.reputation.HH} (same value: 0) - RO : integer {Little Trouble in Big Absalom.system.pfs.reputation.RO} (same value: 0) - VS : integer {Little Trouble in Big Absalom.system.pfs.reputation.VS} (same value: 0) - VW : integer {Little Trouble in Big Absalom.system.pfs.reputation.VW} (same value: 0) - school : string {Little Trouble in Big Absalom.system.pfs.school} (same value: 'none') - resources : object {Little Trouble in Big Absalom.system.resources} - [focus] : object {Little Trouble in Big Absalom.system.resources.focus} - value : integer {Little Trouble in Big Absalom.system.resources.focus.value} (same value: 1) - heroPoints : object {Little Trouble in Big Absalom.system.resources.heroPoints} - max : integer {Little Trouble in Big Absalom.system.resources.heroPoints.max} (same value: 3) - value : integer {Little Trouble in Big Absalom.system.resources.heroPoints.value} (2 different values) - 0 (x4) - 1 (x2) - saves : object {Little Trouble in Big Absalom.system.saves} - fortitude : object {Little Trouble in Big Absalom.system.saves.fortitude} - rank : integer {Little Trouble in Big Absalom.system.saves.fortitude.rank} (2 different values) - 1 (x5) - 2 (x1) - value : integer {Little Trouble in Big Absalom.system.saves.fortitude.value} (same value: 0) - reflex : object {Little Trouble in Big Absalom.system.saves.reflex} - rank : integer {Little Trouble in Big Absalom.system.saves.reflex.rank} (2 different values) - 1 (x4) - 2 (x2) - value : integer {Little Trouble in Big Absalom.system.saves.reflex.value} (same value: 0) - will : object {Little Trouble in Big Absalom.system.saves.will} - rank : integer {Little Trouble in Big Absalom.system.saves.will.rank} (2 different values) - 2 (x4) - 1 (x2) - value : integer {Little Trouble in Big Absalom.system.saves.will.value} (same value: 0) - skills : object {Little Trouble in Big Absalom.system.skills} - acrobatics : object {Little Trouble in Big Absalom.system.skills.acrobatics} - rank : integer {Little Trouble in Big Absalom.system.skills.acrobatics.rank} (2 different values) - 1 (x4) - 0 (x2) - arcana : object {Little Trouble in Big Absalom.system.skills.arcana} - rank : integer {Little Trouble in Big Absalom.system.skills.arcana.rank} (2 different values) - 1 (x3) - 0 (x3) - athletics : object {Little Trouble in Big Absalom.system.skills.athletics} - rank : integer {Little Trouble in Big Absalom.system.skills.athletics.rank} (2 different values) - 1 (x5) - 0 (x1) - crafting : object {Little Trouble in Big Absalom.system.skills.crafting} - rank : integer {Little Trouble in Big Absalom.system.skills.crafting.rank} (2 different values) - 0 (x4) - 1 (x2) - deception : object {Little Trouble in Big Absalom.system.skills.deception} - rank : integer {Little Trouble in Big Absalom.system.skills.deception.rank} (2 different values) - 1 (x3) - 0 (x3) - diplomacy : object {Little Trouble in Big Absalom.system.skills.diplomacy} - rank : integer {Little Trouble in Big Absalom.system.skills.diplomacy.rank} (2 different values) - 0 (x3) - 1 (x3) - intimidation : object {Little Trouble in Big Absalom.system.skills.intimidation} - rank : integer {Little Trouble in Big Absalom.system.skills.intimidation.rank} (2 different values) - 0 (x5) - 1 (x1) - medicine : object {Little Trouble in Big Absalom.system.skills.medicine} - rank : integer {Little Trouble in Big Absalom.system.skills.medicine.rank} (2 different values) - 0 (x3) - 1 (x3) - nature : object {Little Trouble in Big Absalom.system.skills.nature} - rank : integer {Little Trouble in Big Absalom.system.skills.nature.rank} (2 different values) - 0 (x5) - 1 (x1) - occultism : object {Little Trouble in Big Absalom.system.skills.occultism} - rank : integer {Little Trouble in Big Absalom.system.skills.occultism.rank} (2 different values) - 0 (x4) - 1 (x2) - performance : object {Little Trouble in Big Absalom.system.skills.performance} - rank : integer {Little Trouble in Big Absalom.system.skills.performance.rank} (2 different values) - 0 (x4) - 1 (x2) - religion : object {Little Trouble in Big Absalom.system.skills.religion} - rank : integer {Little Trouble in Big Absalom.system.skills.religion.rank} (2 different values) - 0 (x4) - 1 (x2) - society : object {Little Trouble in Big Absalom.system.skills.society} - rank : integer {Little Trouble in Big Absalom.system.skills.society.rank} (2 different values) - 0 (x4) - 1 (x2) - stealth : object {Little Trouble in Big Absalom.system.skills.stealth} - rank : integer {Little Trouble in Big Absalom.system.skills.stealth.rank} (2 different values) - 1 (x5) - 0 (x1) - survival : object {Little Trouble in Big Absalom.system.skills.survival} - rank : integer {Little Trouble in Big Absalom.system.skills.survival.rank} (2 different values) - 0 (x5) - 1 (x1) - thievery : object {Little Trouble in Big Absalom.system.skills.thievery} - rank : integer {Little Trouble in Big Absalom.system.skills.thievery.rank} (2 different values) - 0 (x4) - 1 (x2) - type : string {Little Trouble in Big Absalom.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/packs/Living Monolith.txt b/output/pf2e/packs/Living Monolith.txt deleted file mode 100644 index 695571c..0000000 --- a/output/pf2e/packs/Living Monolith.txt +++ /dev/null @@ -1,59 +0,0 @@ -Living Monolith -Different values: 7 -===================================== -object {Living Monolith} - _id : string {Living Monolith._id} (all different values) - folder : string {Living Monolith.folder} (same value: 'lyIuq5jEJTrL4EfT') - img : string {Living Monolith.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Living Monolith.name} (all different values) - system : object {Living Monolith.system} - actionType : object {Living Monolith.system.actionType} - value : string {Living Monolith.system.actionType.value} (2 different values) - 'passive' (x6) - 'action' (x1) - actions : object {Living Monolith.system.actions} - [value] : integer {Living Monolith.system.actions.value} (same value: 2) - category : string {Living Monolith.system.category} (same value: 'class') - description : object {Living Monolith.system.description} - value : string {Living Monolith.system.description.value} (all different values) - level : object {Living Monolith.system.level} - value : integer {Living Monolith.system.level.value} (all different values) - prerequisites : object {Living Monolith.system.prerequisites} - value : array {Living Monolith.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Living Monolith.system.prerequisites.value.[]} - value : string {Living Monolith.system.prerequisites.value.[].value} (5 different values) - 'Ka Stone Ritual' (x5) - 'Living Monolith Dedication' (x1) - 'a sphinx or living monolith with this feat performs a ritual with you' (x1) - 'Ancient Osiriani and Sphinx languages' (x1) - 'trained in Crafting' (x1) - publication : object {Living Monolith.system.publication} - license : string {Living Monolith.system.publication.license} (same value: 'OGL') - remaster : boolean {Living Monolith.system.publication.remaster} (same value: False) - title : string {Living Monolith.system.publication.title} (same value: 'Pathfinder Lost Omens World Guide') - rules : ignored (Foundry rules object) {Living Monolith.system.rules} - [subfeatures] : object {Living Monolith.system.subfeatures} - [senses] : object {Living Monolith.system.subfeatures.senses} - tremorsense : object {Living Monolith.system.subfeatures.senses.tremorsense} - acuity : string {Living Monolith.system.subfeatures.senses.tremorsense.acuity} (same value: 'imprecise') - range : integer {Living Monolith.system.subfeatures.senses.tremorsense.range} (same value: 5) - languages : object {Living Monolith.system.subfeatures.languages} - granted : array {Living Monolith.system.subfeatures.languages.granted} - Length: min=1 max=1 - Value type: string {Living Monolith.system.subfeatures.languages.granted.[]} (same value: 'petran') - slots : integer {Living Monolith.system.subfeatures.languages.slots} (same value: 0) - traits : object {Living Monolith.system.traits} - rarity : string {Living Monolith.system.traits.rarity} (3 different values) - 'common' (x5) - 'rare' (x1) - 'uncommon' (x1) - value : array {Living Monolith.system.traits.value} - Length: min=1 max=2 - Value type: string {Living Monolith.system.traits.value.[]} (2 different values) - 'archetype' (x7) - 'dedication' (x1) - [frequency] : object {Living Monolith.system.frequency} - max : integer {Living Monolith.system.frequency.max} (same value: 1) - per : string {Living Monolith.system.frequency.per} (same value: 'day') - type : string {Living Monolith.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Living Monolith.yaml b/output/pf2e/packs/Living Monolith.yaml new file mode 100644 index 0000000..3850b03 --- /dev/null +++ b/output/pf2e/packs/Living Monolith.yaml @@ -0,0 +1,300 @@ +name: Living Monolith +values: 7 +schema: + '_id': + type: string + path: Living Monolith._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "nDNmqez9McmrjBAV" (x1) + - "7vOVPzsVuyE5a3Rp" (x1) + - "YidYY7k2gvny9eSY" (x1) + - "CZQgH17ZxoBiVXLa" (x1) + - "c4ao7b2T92fiM8jR" (x1) + - "CoVBrlyMToANvt2v" (x1) + - "llawV63qzdynbOkx" (x1) + 'folder': + type: string + path: Living Monolith.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "lyIuq5jEJTrL4EfT" (x7) + 'img': + type: string + path: Living Monolith.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Living Monolith.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Attunement to Stone" (x1) + - "Fortified Flesh" (x1) + - "Judgement of the Monolith" (x1) + - "Ka Stone Ritual" (x1) + - "Living Monolith Dedication" (x1) + - "Stone Blood" (x1) + - "Stone Communion" (x1) + 'system': + type: object + path: Living Monolith.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Living Monolith.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Living Monolith.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "passive" (x6) + - "action" (x1) + 'actions': + type: object + path: Living Monolith.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Living Monolith.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Living Monolith.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Living Monolith.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Living Monolith.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Living Monolith.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Living Monolith.system.level.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - 10 (x1) + - 8 (x1) + - 12 (x1) + - 4 (x1) + - 2 (x1) + - 6 (x1) + - 14 (x1) + 'prerequisites': + type: object + path: Living Monolith.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Living Monolith.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Living Monolith.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Living Monolith.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 5 + variants: + - "Ka Stone Ritual" (x5) + - "Living Monolith Dedication" (x1) + - "a sphinx or living monolith with this feat performs a ritual with you" (x1) + - "Ancient Osiriani and Sphinx languages" (x1) + - "trained in Crafting" (x1) + 'publication': + type: object + path: Living Monolith.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Living Monolith.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Living Monolith.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Living Monolith.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens World Guide" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Living Monolith.system.rules + is_null: false + values: 7 + [subfeatures]: + type: object + path: Living Monolith.system.subfeatures + is_null: true + values: 2 + schema: + [senses]: + type: object + path: Living Monolith.system.subfeatures.senses + is_null: true + values: 1 + schema: + 'tremorsense': + type: object + path: Living Monolith.system.subfeatures.senses.tremorsense + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Living Monolith.system.subfeatures.senses.tremorsense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Living Monolith.system.subfeatures.senses.tremorsense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'languages': + type: object + path: Living Monolith.system.subfeatures.languages + is_null: false + values: 1 + schema: + 'granted': + type: array + path: Living Monolith.system.subfeatures.languages.granted + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Living Monolith.system.subfeatures.languages.granted.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "petran" (x1) + 'slots': + type: integer + path: Living Monolith.system.subfeatures.languages.slots + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'traits': + type: object + path: Living Monolith.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Living Monolith.system.traits.rarity + is_null: false + values: 7 + different_values: 3 + variants: + - "common" (x5) + - "rare" (x1) + - "uncommon" (x1) + 'value': + type: array + path: Living Monolith.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Living Monolith.system.traits.value.[] + is_null: false + values: 8 + different_values: 2 + variants: + - "archetype" (x7) + - "dedication" (x1) + [frequency]: + type: object + path: Living Monolith.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Living Monolith.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Living Monolith.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'type': + type: string + path: Living Monolith.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Living Vessel.txt b/output/pf2e/packs/Living Vessel.txt deleted file mode 100644 index a9b0963..0000000 --- a/output/pf2e/packs/Living Vessel.txt +++ /dev/null @@ -1,57 +0,0 @@ -Living Vessel -Different values: 7 -===================================== -object {Living Vessel} - _id : string {Living Vessel._id} (all different values) - folder : string {Living Vessel.folder} (same value: 'AU3yaTStxGQtE2Cr') - img : string {Living Vessel.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Living Vessel.name} (all different values) - system : object {Living Vessel.system} - actionType : object {Living Vessel.system.actionType} - value : string {Living Vessel.system.actionType.value} (2 different values) - 'action' (x5) - 'passive' (x2) - actions : object {Living Vessel.system.actions} - [value] : integer {Living Vessel.system.actions.value} (2 different values) - 1 (x3) - 2 (x2) - category : string {Living Vessel.system.category} (same value: 'class') - description : object {Living Vessel.system.description} - value : string {Living Vessel.system.description.value} (all different values) - level : object {Living Vessel.system.level} - value : integer {Living Vessel.system.level.value} (5 different values) - 8 (x3) - 4 (x1) - 2 (x1) - 6 (x1) - 16 (x1) - prerequisites : object {Living Vessel.system.prerequisites} - value : array {Living Vessel.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Living Vessel.system.prerequisites.value.[]} - value : string {Living Vessel.system.prerequisites.value.[].value} (4 different values) - 'Living Vessel Dedication' (x6) - 'your entity is a demon' (x1) - 'your entity is a fey' (x1) - 'your entity is an aberration or outer entity' (x1) - publication : object {Living Vessel.system.publication} - license : string {Living Vessel.system.publication.license} (same value: 'OGL') - remaster : boolean {Living Vessel.system.publication.remaster} (same value: False) - title : string {Living Vessel.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Living Vessel.system.rules} - traits : object {Living Vessel.system.traits} - rarity : string {Living Vessel.system.traits.rarity} (2 different values) - 'common' (x6) - 'rare' (x1) - value : array {Living Vessel.system.traits.value} - Length: min=1 max=4 - Value type: string {Living Vessel.system.traits.value.[]} (11 different values) - [frequency] : object {Living Vessel.system.frequency} - max : integer {Living Vessel.system.frequency.max} (same value: 1) - per : string {Living Vessel.system.frequency.per} (2 different values) - 'PT1H' (x2) - 'day' (x1) - [selfEffect] : object {Living Vessel.system.selfEffect} - name : string {Living Vessel.system.selfEffect.name} (same value: 'Spell Effect: Mirror Image') - uuid : string {Living Vessel.system.selfEffect.uuid} (same value: 'Compendium.pf2e.spell-effects.Item.Spell Effect: Mirror Image') - type : string {Living Vessel.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Living Vessel.yaml b/output/pf2e/packs/Living Vessel.yaml new file mode 100644 index 0000000..f7bf5b0 --- /dev/null +++ b/output/pf2e/packs/Living Vessel.yaml @@ -0,0 +1,259 @@ +name: Living Vessel +values: 7 +schema: + '_id': + type: string + path: Living Vessel._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "1FnZhf5UwSb7Lo3t" (x1) + - "9LvJo3K2AjKcVvTc" (x1) + - "XY2uS7pMKRLVNQKG" (x1) + - "0ogbBzSD7fmiWp9d" (x1) + - "ckukkEJj4Lc3ENjr" (x1) + - "JezNf3xbCi8h2qKe" (x1) + - "mUL0C7O4HSnPSXea" (x1) + 'folder': + type: string + path: Living Vessel.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "AU3yaTStxGQtE2Cr" (x7) + 'img': + type: string + path: Living Vessel.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Living Vessel.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Entity's Strike" (x1) + - "Exude Abyssal Corruption" (x1) + - "Fey's Trickery" (x1) + - "Living Vessel Dedication" (x1) + - "Tap Vitality" (x1) + - "Vessel's Form" (x1) + - "Warped Constriction" (x1) + 'system': + type: object + path: Living Vessel.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Living Vessel.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Living Vessel.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "action" (x5) + - "passive" (x2) + 'actions': + type: object + path: Living Vessel.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Living Vessel.system.actions.value + is_null: true + values: 5 + different_values: 2 + variants: + - 1 (x3) + - 2 (x2) + 'category': + type: string + path: Living Vessel.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Living Vessel.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Living Vessel.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Living Vessel.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Living Vessel.system.level.value + is_null: false + values: 7 + different_values: 5 + variants: + - 8 (x3) + - 4 (x1) + - 2 (x1) + - 6 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Living Vessel.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Living Vessel.system.prerequisites.value + is_null: false + values: 7 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Living Vessel.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Living Vessel.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 4 + variants: + - "Living Vessel Dedication" (x6) + - "your entity is a demon" (x1) + - "your entity is a fey" (x1) + - "your entity is an aberration or outer entity" (x1) + 'publication': + type: object + path: Living Vessel.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Living Vessel.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Living Vessel.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Living Vessel.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Living Vessel.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Living Vessel.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Living Vessel.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "rare" (x1) + 'value': + type: array + path: Living Vessel.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Living Vessel.system.traits.value.[] + is_null: false + values: 18 + different_values: 11 + variants: [omitted] + [frequency]: + type: object + path: Living Vessel.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Living Vessel.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Living Vessel.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "PT1H" (x2) + - "day" (x1) + [selfEffect]: + type: object + path: Living Vessel.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Living Vessel.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Spell Effect: Mirror Image" (x1) + 'uuid': + type: string + path: Living Vessel.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spell-effects.Item.Spell Effect: Mirror Image" (x1) + 'type': + type: string + path: Living Vessel.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Lizardfolk.txt b/output/pf2e/packs/Lizardfolk.txt deleted file mode 100644 index 10ab8d8..0000000 --- a/output/pf2e/packs/Lizardfolk.txt +++ /dev/null @@ -1,36 +0,0 @@ -Lizardfolk -Different values: 9 -===================================== -object {Lizardfolk} - _id : string {Lizardfolk._id} (all different values) - folder : string {Lizardfolk.folder} (same value: 'Tz2Pzy7TnDEnUJmH') - img : string {Lizardfolk.img} (6 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x4) - 'systems/pf2e/icons/features/ancestry/cliifscale-lizardfolk.webp' (x1) - 'systems/pf2e/icons/features/ancestry/frilled-lizardfolk.webp' (x1) - 'systems/pf2e/icons/features/ancestry/sandstrider-lizardfolk.webp' (x1) - 'systems/pf2e/icons/features/ancestry/unseen-lizardfolk.webp' (x1) - 'systems/pf2e/icons/features/ancestry/wetlander-lizardfolk.webp' (x1) - name : string {Lizardfolk.name} (all different values) - system : object {Lizardfolk.system} - ancestry : object {Lizardfolk.system.ancestry} - name : string {Lizardfolk.system.ancestry.name} (same value: 'Lizardfolk') - slug : string {Lizardfolk.system.ancestry.slug} (same value: 'lizardfolk') - uuid : string {Lizardfolk.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.HWEgF7Gmoq55VhTL') - description : object {Lizardfolk.system.description} - value : string {Lizardfolk.system.description.value} (all different values) - publication : object {Lizardfolk.system.publication} - license : string {Lizardfolk.system.publication.license} (same value: 'ORC') - remaster : boolean {Lizardfolk.system.publication.remaster} (same value: True) - title : string {Lizardfolk.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x7) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x2) - rules : ignored (Foundry rules object) {Lizardfolk.system.rules} - traits : object {Lizardfolk.system.traits} - rarity : string {Lizardfolk.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x2) - value : array {Lizardfolk.system.traits.value} - Length: min=0 max=1 - Value type: string {Lizardfolk.system.traits.value.[]} (same value: 'lizardfolk') - type : string {Lizardfolk.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Lizardfolk.yaml b/output/pf2e/packs/Lizardfolk.yaml new file mode 100644 index 0000000..f1f99fb --- /dev/null +++ b/output/pf2e/packs/Lizardfolk.yaml @@ -0,0 +1,171 @@ +name: Lizardfolk +values: 9 +schema: + '_id': + type: string + path: Lizardfolk._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "OIW3UYrdaWLwUZCh" (x1) + - "OoUqJJB77VfWbWRM" (x1) + - "sEnMG5zbnXdJvVPz" (x1) + - "6rIIsZg3tOyIU3g3" (x1) + - "e6ykfotynKPzR2PT" (x1) + - "6xxXtgj3fcCi53lt" (x1) + - "VYfpTUuXJM3iBOz0" (x1) + - "dJeiekfqGQ8dkwsO" (x1) + - "TQFE10VFvh9wb8zb" (x1) + 'folder': + type: string + path: Lizardfolk.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Tz2Pzy7TnDEnUJmH" (x9) + 'img': + type: string + path: Lizardfolk.img + is_null: false + values: 9 + different_values: 6 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x4) + - "systems/pf2e/icons/features/ancestry/cliifscale-lizardfolk.webp" (x1) + - "systems/pf2e/icons/features/ancestry/frilled-lizardfolk.webp" (x1) + - "systems/pf2e/icons/features/ancestry/sandstrider-lizardfolk.webp" (x1) + - "systems/pf2e/icons/features/ancestry/unseen-lizardfolk.webp" (x1) + - "systems/pf2e/icons/features/ancestry/wetlander-lizardfolk.webp" (x1) + 'name': + type: string + path: Lizardfolk.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Bakuwa Lizardfolk" (x1) + - "Cliffscale Lizardfolk" (x1) + - "Cloudleaper Lizardfolk" (x1) + - "Frilled Lizardfolk" (x1) + - "Makari Lizardfolk" (x1) + - "Sandstrider Lizardfolk" (x1) + - "Unseen Lizardfolk" (x1) + - "Wetlander Lizardfolk" (x1) + - "Woodstalker Lizardfolk" (x1) + 'system': + type: object + path: Lizardfolk.system + is_null: false + values: 9 + schema: + 'ancestry': + type: object + path: Lizardfolk.system.ancestry + is_null: false + values: 9 + schema: + 'name': + type: string + path: Lizardfolk.system.ancestry.name + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Lizardfolk" (x9) + 'slug': + type: string + path: Lizardfolk.system.ancestry.slug + is_null: false + values: 9 + different_values: 1 (all same) + variants: "lizardfolk" (x9) + 'uuid': + type: string + path: Lizardfolk.system.ancestry.uuid + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.HWEgF7Gmoq55VhTL" (x9) + 'description': + type: object + path: Lizardfolk.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Lizardfolk.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'publication': + type: object + path: Lizardfolk.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Lizardfolk.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ORC" (x9) + 'remaster': + type: boolean + path: Lizardfolk.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Lizardfolk.system.publication.title + is_null: false + values: 9 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x7) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Lizardfolk.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Lizardfolk.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Lizardfolk.system.traits.rarity + is_null: false + values: 9 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x2) + 'value': + type: array + path: Lizardfolk.system.traits.value + is_null: false + values: 9 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Lizardfolk.system.traits.value.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "lizardfolk" (x2) + 'type': + type: string + path: Lizardfolk.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "heritage" (x9) diff --git a/output/pf2e/packs/Loremaster.txt b/output/pf2e/packs/Loremaster.txt deleted file mode 100644 index 00ed8ed..0000000 --- a/output/pf2e/packs/Loremaster.txt +++ /dev/null @@ -1,45 +0,0 @@ -Loremaster -Different values: 5 -===================================== -object {Loremaster} - _id : string {Loremaster._id} (all different values) - folder : string {Loremaster.folder} (same value: 'XoKSqXpEogf4wxrN') - img : string {Loremaster.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Loremaster.name} (all different values) - system : object {Loremaster.system} - actionType : object {Loremaster.system.actionType} - value : string {Loremaster.system.actionType.value} (same value: 'passive') - actions : object {Loremaster.system.actions} - [value] : empty - category : string {Loremaster.system.category} (2 different values) - 'class' (x4) - 'skill' (x1) - description : object {Loremaster.system.description} - value : string {Loremaster.system.description.value} (all different values) - level : object {Loremaster.system.level} - value : integer {Loremaster.system.level.value} (3 different values) - 4 (x3) - 10 (x1) - 2 (x1) - prerequisites : object {Loremaster.system.prerequisites} - value : array {Loremaster.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Loremaster.system.prerequisites.value.[]} - value : string {Loremaster.system.prerequisites.value.[].value} (3 different values) - 'Loremaster Dedication' (x3) - 'Magical Edification' (x1) - 'trained in at least one skill to Decipher Writing' (x1) - publication : object {Loremaster.system.publication} - license : string {Loremaster.system.publication.license} (same value: 'OGL') - remaster : boolean {Loremaster.system.publication.remaster} (same value: False) - title : string {Loremaster.system.publication.title} (same value: 'Pathfinder Advanced Player\'s Guide') - rules : ignored (Foundry rules object) {Loremaster.system.rules} - traits : object {Loremaster.system.traits} - rarity : string {Loremaster.system.traits.rarity} (same value: 'common') - value : array {Loremaster.system.traits.value} - Length: min=1 max=2 - Value type: string {Loremaster.system.traits.value.[]} (3 different values) - 'archetype' (x5) - 'dedication' (x1) - 'skill' (x1) - type : string {Loremaster.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Loremaster.yaml b/output/pf2e/packs/Loremaster.yaml new file mode 100644 index 0000000..aa96c75 --- /dev/null +++ b/output/pf2e/packs/Loremaster.yaml @@ -0,0 +1,208 @@ +name: Loremaster +values: 5 +schema: + '_id': + type: string + path: Loremaster._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "jBHDVsTVOBeoMoO4" (x1) + - "lyD6eXl4wc7Pq61q" (x1) + - "chmQgMamyaZX90Tc" (x1) + - "5qXw5Gl9TxbPMZLB" (x1) + - "aLJsBBZzlUK3G8MW" (x1) + 'folder': + type: string + path: Loremaster.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "XoKSqXpEogf4wxrN" (x5) + 'img': + type: string + path: Loremaster.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Loremaster.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Greater Magical Edification" (x1) + - "Loremaster Dedication" (x1) + - "Magical Edification" (x1) + - "Orthographic Mastery" (x1) + - "Quick Study" (x1) + 'system': + type: object + path: Loremaster.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Loremaster.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Loremaster.system.actionType.value + is_null: false + values: 5 + different_values: 1 (all same) + variants: "passive" (x5) + 'actions': + type: object + path: Loremaster.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Loremaster.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Loremaster.system.category + is_null: false + values: 5 + different_values: 2 + variants: + - "class" (x4) + - "skill" (x1) + 'description': + type: object + path: Loremaster.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Loremaster.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Loremaster.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Loremaster.system.level.value + is_null: false + values: 5 + different_values: 3 + variants: + - 4 (x3) + - 10 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Loremaster.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Loremaster.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Loremaster.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Loremaster.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 3 + variants: + - "Loremaster Dedication" (x3) + - "Magical Edification" (x1) + - "trained in at least one skill to Decipher Writing" (x1) + 'publication': + type: object + path: Loremaster.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Loremaster.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Loremaster.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Loremaster.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Advanced Player's Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Loremaster.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Loremaster.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Loremaster.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Loremaster.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Loremaster.system.traits.value.[] + is_null: false + values: 7 + different_values: 3 + variants: + - "archetype" (x5) + - "dedication" (x1) + - "skill" (x1) + 'type': + type: string + path: Loremaster.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Lost Omens_ Highhelm.txt b/output/pf2e/packs/Lost Omens_ Highhelm.txt deleted file mode 100644 index 95866f7..0000000 --- a/output/pf2e/packs/Lost Omens_ Highhelm.txt +++ /dev/null @@ -1,501 +0,0 @@ -Lost Omens: Highhelm -Different values: 6 -===================================== -object {Lost Omens: Highhelm} - _id : string {Lost Omens: Highhelm._id} (all different values) - img : string {Lost Omens: Highhelm.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Lost Omens: Highhelm.items} - Length: min=4 max=15 - Value type: object {Lost Omens: Highhelm.items.[]} - _id : string {Lost Omens: Highhelm.items.[]._id} (52 different values) - img : string {Lost Omens: Highhelm.items.[].img} (13 different values) - name : string {Lost Omens: Highhelm.items.[].name} (47 different values) - sort : integer {Lost Omens: Highhelm.items.[].sort} (15 different values) - system : object {Lost Omens: Highhelm.items.[].system} - [acBonus] : integer {Lost Omens: Highhelm.items.[].system.acBonus} (same value: 2) - [actionType] : object {Lost Omens: Highhelm.items.[].system.actionType} - value : string {Lost Omens: Highhelm.items.[].system.actionType.value} (4 different values) - 'action' (x15) - 'passive' (x12) - 'reaction' (x3) - 'free' (x2) - [actions] : object {Lost Omens: Highhelm.items.[].system.actions} - [value] : integer {Lost Omens: Highhelm.items.[].system.actions.value} (2 different values) - 1 (x12) - 2 (x3) - [area] : object {Lost Omens: Highhelm.items.[].system.area} - [details] : string {Lost Omens: Highhelm.items.[].system.area.details} (same value: '10-foot radius, 40-foot-tall cylinder') - type : string {Lost Omens: Highhelm.items.[].system.area.type} (2 different values) - 'burst' (x2) - 'emanation' (x1) - value : integer {Lost Omens: Highhelm.items.[].system.area.value} (3 different values) - 10 (x1) - 30 (x1) - 20 (x1) - [attack] : object {Lost Omens: Highhelm.items.[].system.attack} - value : string {Lost Omens: Highhelm.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Lost Omens: Highhelm.items.[].system.attackEffects} - [custom] : string {Lost Omens: Highhelm.items.[].system.attackEffects.custom} (same value: '') - value : array {Lost Omens: Highhelm.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Lost Omens: Highhelm.items.[].system.attackEffects.value.[]} (9 different values) - 'grab' (x2) - 'push' (x1) - 'lizard-poison' (x1) - 'improved-knockdown' (x1) - 'paralysis' (x1) - 'tentacle-grab' (x1) - 'tail-impalement' (x1) - 'blinding-spittle' (x1) - 'improved-grab' (x1) - [autoHeightenLevel] : object {Lost Omens: Highhelm.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Lost Omens: Highhelm.items.[].system.baseItem} (same value: 'steel-shield') - [bonus] : object {Lost Omens: Highhelm.items.[].system.bonus} - value : integer {Lost Omens: Highhelm.items.[].system.bonus.value} (7 different values) - 14 (x4) - 18 (x2) - 16 (x2) - 9 (x1) - 30 (x1) - 28 (x1) - 27 (x1) - [bulk] : object {Lost Omens: Highhelm.items.[].system.bulk} - value : integer {Lost Omens: Highhelm.items.[].system.bulk.value} (same value: 1) - [category] : string {Lost Omens: Highhelm.items.[].system.category} (3 different values) - 'offensive' (x22) - 'defensive' (x8) - 'interaction' (x2) - [containerId] : empty - [cost] : object {Lost Omens: Highhelm.items.[].system.cost} - value : string {Lost Omens: Highhelm.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Lost Omens: Highhelm.items.[].system.counteraction} (same value: False) - [damage] : object {Lost Omens: Highhelm.items.[].system.damage} - [0] : object {Lost Omens: Highhelm.items.[].system.damage.0} - applyMod : boolean {Lost Omens: Highhelm.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Lost Omens: Highhelm.items.[].system.damage.0.formula} (3 different values) - '7d8' (x1) - '8d6' (x1) - '7d10' (x1) - kinds : array {Lost Omens: Highhelm.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Highhelm.items.[].system.damage.0.kinds.[]} (same value: 'damage') - [materials] : array<> {Lost Omens: Highhelm.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Highhelm.items.[].system.damage.0.type} (2 different values) - 'force' (x2) - 'fire' (x1) - [damageRolls] : object {Lost Omens: Highhelm.items.[].system.damageRolls} - [CL45FnqNSKpc0G1V] : object {Lost Omens: Highhelm.items.[].system.damageRolls.CL45FnqNSKpc0G1V} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.CL45FnqNSKpc0G1V.damage} (same value: '1d10+4') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.CL45FnqNSKpc0G1V.damageType} (same value: 'bludgeoning') - [K4fFMyTkNCAeUBp3] : object {Lost Omens: Highhelm.items.[].system.damageRolls.K4fFMyTkNCAeUBp3} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.K4fFMyTkNCAeUBp3.damage} (same value: '3d12+8') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.K4fFMyTkNCAeUBp3.damageType} (same value: 'force') - [KjFVe56GqfvWV3GD] : object {Lost Omens: Highhelm.items.[].system.damageRolls.KjFVe56GqfvWV3GD} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.KjFVe56GqfvWV3GD.damage} (same value: '2d6+7') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.KjFVe56GqfvWV3GD.damageType} (same value: 'piercing') - WQ88LAa3bAtDYwaX : object {Lost Omens: Highhelm.items.[].system.damageRolls.WQ88LAa3bAtDYwaX} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.WQ88LAa3bAtDYwaX.damage} (same value: '1d4') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.WQ88LAa3bAtDYwaX.damageType} (same value: 'spirit') - [WpBrExa43RQs9zHG] : object {Lost Omens: Highhelm.items.[].system.damageRolls.WpBrExa43RQs9zHG} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.WpBrExa43RQs9zHG.damage} (same value: '2d8+6') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.WpBrExa43RQs9zHG.damageType} (same value: 'piercing') - [ZNTIYS2gTOGtY6dy] : object {Lost Omens: Highhelm.items.[].system.damageRolls.ZNTIYS2gTOGtY6dy} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.ZNTIYS2gTOGtY6dy.damage} (same value: '2d6+9') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.ZNTIYS2gTOGtY6dy.damageType} (same value: 'slashing') - [c1rqHRAiL1vW848j] : object {Lost Omens: Highhelm.items.[].system.damageRolls.c1rqHRAiL1vW848j} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.c1rqHRAiL1vW848j.damage} (same value: '2d4+7') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.c1rqHRAiL1vW848j.damageType} (same value: 'slashing') - [cJksXtLcBu24qDV2] : object {Lost Omens: Highhelm.items.[].system.damageRolls.cJksXtLcBu24qDV2} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.cJksXtLcBu24qDV2.damage} (same value: '2d8+5') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.cJksXtLcBu24qDV2.damageType} (same value: 'piercing') - [cQO5nU1WwFM2EAZ5] : object {Lost Omens: Highhelm.items.[].system.damageRolls.cQO5nU1WwFM2EAZ5} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.cQO5nU1WwFM2EAZ5.damage} (same value: '3d12+14') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.cQO5nU1WwFM2EAZ5.damageType} (same value: 'bludgeoning') - cSEIRYdJBok3hZQS : object {Lost Omens: Highhelm.items.[].system.damageRolls.cSEIRYdJBok3hZQS} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.cSEIRYdJBok3hZQS.damage} (same value: '3d8+15') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.cSEIRYdJBok3hZQS.damageType} (same value: 'piercing') - [h2ctnL4NJZog2BK1] : object {Lost Omens: Highhelm.items.[].system.damageRolls.h2ctnL4NJZog2BK1} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.h2ctnL4NJZog2BK1.damage} (same value: '2d10+9') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.h2ctnL4NJZog2BK1.damageType} (same value: 'piercing') - [mBCVGWoE3krOxo6Y] : object {Lost Omens: Highhelm.items.[].system.damageRolls.mBCVGWoE3krOxo6Y} - damage : string {Lost Omens: Highhelm.items.[].system.damageRolls.mBCVGWoE3krOxo6Y.damage} (same value: '2d6+5') - damageType : string {Lost Omens: Highhelm.items.[].system.damageRolls.mBCVGWoE3krOxo6Y.damageType} (same value: 'bludgeoning') - description : object {Lost Omens: Highhelm.items.[].system.description} - value : string {Lost Omens: Highhelm.items.[].system.description.value} (39 different values) - [equipped] : object {Lost Omens: Highhelm.items.[].system.equipped} - carryType : string {Lost Omens: Highhelm.items.[].system.equipped.carryType} (same value: 'held') - handsHeld : integer {Lost Omens: Highhelm.items.[].system.equipped.handsHeld} (same value: 1) - [invested] : empty - [frequency] : object {Lost Omens: Highhelm.items.[].system.frequency} - max : integer {Lost Omens: Highhelm.items.[].system.frequency.max} (same value: 1) - per : string {Lost Omens: Highhelm.items.[].system.frequency.per} (same value: 'PT1M') - [hardness] : integer {Lost Omens: Highhelm.items.[].system.hardness} (same value: 15) - [hp] : object {Lost Omens: Highhelm.items.[].system.hp} - [max] : empty - [value] : empty - [material] : object {Lost Omens: Highhelm.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {Lost Omens: Highhelm.items.[].system.price} - value : object {Lost Omens: Highhelm.items.[].system.price.value} - gp : integer {Lost Omens: Highhelm.items.[].system.price.value.gp} (same value: 2) - publication : object {Lost Omens: Highhelm.items.[].system.publication} - license : string {Lost Omens: Highhelm.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Lost Omens: Highhelm.items.[].system.publication.remaster} (same value: False) - title : string {Lost Omens: Highhelm.items.[].system.publication.title} (4 different values) - '' (x34) - 'Pathfinder Bestiary' (x12) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder Secrets of Magic' (x1) - [defense] : object {Lost Omens: Highhelm.items.[].system.defense} - save : object {Lost Omens: Highhelm.items.[].system.defense.save} - basic : boolean {Lost Omens: Highhelm.items.[].system.defense.save.basic} (2 different values) - True (x2) - False (x1) - statistic : string {Lost Omens: Highhelm.items.[].system.defense.save.statistic} (same value: 'reflex') - [duration] : object {Lost Omens: Highhelm.items.[].system.duration} - sustained : boolean {Lost Omens: Highhelm.items.[].system.duration.sustained} (same value: False) - value : string {Lost Omens: Highhelm.items.[].system.duration.value} (3 different values) - '' (x2) - '10 minutes' (x2) - '1 minute' (x1) - [heightening] : object {Lost Omens: Highhelm.items.[].system.heightening} - damage : object {Lost Omens: Highhelm.items.[].system.heightening.damage} - 0 : string {Lost Omens: Highhelm.items.[].system.heightening.damage.0} (3 different values) - '1d8' (x1) - '2d6' (x1) - '2d10' (x1) - interval : integer {Lost Omens: Highhelm.items.[].system.heightening.interval} (2 different values) - 1 (x2) - 2 (x1) - type : string {Lost Omens: Highhelm.items.[].system.heightening.type} (same value: 'interval') - [level] : object {Lost Omens: Highhelm.items.[].system.level} - value : integer {Lost Omens: Highhelm.items.[].system.level.value} (4 different values) - 5 (x2) - 1 (x2) - 6 (x1) - 0 (x1) - [location] : object {Lost Omens: Highhelm.items.[].system.location} - heightenedLevel : integer {Lost Omens: Highhelm.items.[].system.location.heightenedLevel} (4 different values) - 5 (x2) - 6 (x1) - 2 (x1) - 1 (x1) - [uses] : object {Lost Omens: Highhelm.items.[].system.location.uses} - max : integer {Lost Omens: Highhelm.items.[].system.location.uses.max} (same value: 2) - value : integer {Lost Omens: Highhelm.items.[].system.location.uses.value} (same value: 2) - value : string {Lost Omens: Highhelm.items.[].system.location.value} (2 different values) - 'txodHvTDxbVq0lKF' (x3) - 'RYtslJtiCWeBqb5n' (x2) - rules : ignored (Foundry rules object) {Lost Omens: Highhelm.items.[].system.rules} - [prepared] : object {Lost Omens: Highhelm.items.[].system.prepared} - value : string {Lost Omens: Highhelm.items.[].system.prepared.value} (same value: 'innate') - [proficiency] : object {Lost Omens: Highhelm.items.[].system.proficiency} - value : integer {Lost Omens: Highhelm.items.[].system.proficiency.value} (same value: 1) - [quantity] : integer {Lost Omens: Highhelm.items.[].system.quantity} (same value: 1) - [range] : object {Lost Omens: Highhelm.items.[].system.range} - value : string {Lost Omens: Highhelm.items.[].system.range.value} (3 different values) - '120 feet' (x2) - '' (x2) - '500 feet' (x1) - [requirements] : string {Lost Omens: Highhelm.items.[].system.requirements} (same value: '') - [runes] : object {Lost Omens: Highhelm.items.[].system.runes} - reinforcing : integer {Lost Omens: Highhelm.items.[].system.runes.reinforcing} (same value: 0) - [showSlotlessLevels] : object {Lost Omens: Highhelm.items.[].system.showSlotlessLevels} - value : boolean {Lost Omens: Highhelm.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Lost Omens: Highhelm.items.[].system.size} (same value: 'huge') - [slots] : object {Lost Omens: Highhelm.items.[].system.slots} - [slug] : string {Lost Omens: Highhelm.items.[].system.slug} (16 different values) - [speedPenalty] : integer {Lost Omens: Highhelm.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Lost Omens: Highhelm.items.[].system.spelldc} - dc : integer {Lost Omens: Highhelm.items.[].system.spelldc.dc} (2 different values) - 36 (x1) - 18 (x1) - value : integer {Lost Omens: Highhelm.items.[].system.spelldc.value} (2 different values) - 28 (x1) - 10 (x1) - [target] : object {Lost Omens: Highhelm.items.[].system.target} - value : string {Lost Omens: Highhelm.items.[].system.target.value} (same value: '') - [time] : object {Lost Omens: Highhelm.items.[].system.time} - value : string {Lost Omens: Highhelm.items.[].system.time.value} (2 different values) - '2' (x4) - '3' (x1) - [tradition] : object {Lost Omens: Highhelm.items.[].system.tradition} - value : string {Lost Omens: Highhelm.items.[].system.tradition.value} (2 different values) - 'divine' (x1) - 'primal' (x1) - [traits] : object {Lost Omens: Highhelm.items.[].system.traits} - value : array {Lost Omens: Highhelm.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {Lost Omens: Highhelm.items.[].system.traits.value.[]} (25 different values) - [integrated] : empty - [rarity] : string {Lost Omens: Highhelm.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {Lost Omens: Highhelm.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Lost Omens: Highhelm.items.[].system.traits.traditions.[]} (4 different values) - 'divine' (x4) - 'occult' (x3) - 'arcane' (x2) - 'primal' (x1) - [weaponType] : object {Lost Omens: Highhelm.items.[].system.weaponType} - value : string {Lost Omens: Highhelm.items.[].system.weaponType.value} (2 different values) - 'melee' (x10) - 'ranged' (x2) - type : string {Lost Omens: Highhelm.items.[].type} (5 different values) - 'action' (x32) - 'melee' (x12) - 'spell' (x5) - 'spellcastingEntry' (x2) - 'shield' (x1) - [_stats] : object {Lost Omens: Highhelm.items.[]._stats} - compendiumSource : string {Lost Omens: Highhelm.items.[]._stats.compendiumSource} (16 different values) - name : string {Lost Omens: Highhelm.name} (all different values) - system : object {Lost Omens: Highhelm.system} - abilities : object {Lost Omens: Highhelm.system.abilities} - cha : object {Lost Omens: Highhelm.system.abilities.cha} - mod : integer {Lost Omens: Highhelm.system.abilities.cha.mod} (4 different values) - 0 (x3) - 3 (x1) - 2 (x1) - -2 (x1) - con : object {Lost Omens: Highhelm.system.abilities.con} - mod : integer {Lost Omens: Highhelm.system.abilities.con.mod} (2 different values) - 4 (x5) - 3 (x1) - dex : object {Lost Omens: Highhelm.system.abilities.dex} - mod : integer {Lost Omens: Highhelm.system.abilities.dex.mod} (4 different values) - 2 (x2) - 3 (x2) - 1 (x1) - 6 (x1) - int : object {Lost Omens: Highhelm.system.abilities.int} - mod : integer {Lost Omens: Highhelm.system.abilities.int.mod} (3 different values) - -4 (x3) - 2 (x2) - 1 (x1) - str : object {Lost Omens: Highhelm.system.abilities.str} - mod : integer {Lost Omens: Highhelm.system.abilities.str.mod} (5 different values) - 5 (x2) - 4 (x1) - 8 (x1) - 6 (x1) - 2 (x1) - wis : object {Lost Omens: Highhelm.system.abilities.wis} - mod : integer {Lost Omens: Highhelm.system.abilities.wis.mod} (4 different values) - 2 (x2) - 3 (x2) - 6 (x1) - 5 (x1) - attributes : object {Lost Omens: Highhelm.system.attributes} - ac : object {Lost Omens: Highhelm.system.attributes.ac} - details : string {Lost Omens: Highhelm.system.attributes.ac.details} (same value: '') - value : integer {Lost Omens: Highhelm.system.attributes.ac.value} (5 different values) - 20 (x2) - 17 (x1) - 40 (x1) - 24 (x1) - 35 (x1) - allSaves : object {Lost Omens: Highhelm.system.attributes.allSaves} - value : string {Lost Omens: Highhelm.system.attributes.allSaves.value} (same value: '') - hp : object {Lost Omens: Highhelm.system.attributes.hp} - details : string {Lost Omens: Highhelm.system.attributes.hp.details} (same value: '') - max : integer {Lost Omens: Highhelm.system.attributes.hp.max} (5 different values) - 60 (x2) - 35 (x1) - 280 (x1) - 120 (x1) - 250 (x1) - temp : integer {Lost Omens: Highhelm.system.attributes.hp.temp} (same value: 0) - value : integer {Lost Omens: Highhelm.system.attributes.hp.value} (5 different values) - 60 (x2) - 35 (x1) - 280 (x1) - 120 (x1) - 250 (x1) - speed : object {Lost Omens: Highhelm.system.attributes.speed} - otherSpeeds : array {Lost Omens: Highhelm.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Lost Omens: Highhelm.system.attributes.speed.otherSpeeds.[]} - type : string {Lost Omens: Highhelm.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x2) - 'climb' (x2) - 'burrow' (x1) - value : integer {Lost Omens: Highhelm.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 15 (x2) - 35 (x1) - 25 (x1) - 40 (x1) - value : integer {Lost Omens: Highhelm.system.attributes.speed.value} (4 different values) - 25 (x3) - 35 (x1) - 0 (x1) - 40 (x1) - [immunities] : array {Lost Omens: Highhelm.system.attributes.immunities} - Length: min=1 max=2 - Value type: object {Lost Omens: Highhelm.system.attributes.immunities.[]} - exceptions : array<> {Lost Omens: Highhelm.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Highhelm.system.attributes.immunities.[].type} (3 different values) - 'magic' (x1) - 'precision' (x1) - 'swarm-mind' (x1) - resistances : array<> {Lost Omens: Highhelm.system.attributes.resistances} - Length: min=0 max=0 - Value type: empty - [weaknesses] : array {Lost Omens: Highhelm.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Lost Omens: Highhelm.system.attributes.weaknesses.[]} - exceptions : array<> {Lost Omens: Highhelm.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Highhelm.system.attributes.weaknesses.[].type} (2 different values) - 'unholy' (x1) - 'fire' (x1) - value : integer {Lost Omens: Highhelm.system.attributes.weaknesses.[].value} (same value: 15) - details : object {Lost Omens: Highhelm.system.details} - blurb : string {Lost Omens: Highhelm.system.details.blurb} (same value: '') - languages : object {Lost Omens: Highhelm.system.details.languages} - details : string {Lost Omens: Highhelm.system.details.languages.details} (3 different values) - '' (x4) - 'telepathy 100 feet' (x1) - '(can\'t speak any language)' (x1) - value : array {Lost Omens: Highhelm.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Lost Omens: Highhelm.system.details.languages.value.[]} (7 different values) - 'common' (x1) - 'dwarven' (x1) - 'empyrean' (x1) - 'petran' (x1) - 'pyric' (x1) - 'aklo' (x1) - 'chthonian' (x1) - level : object {Lost Omens: Highhelm.system.details.level} - value : integer {Lost Omens: Highhelm.system.details.level.value} (5 different values) - 4 (x2) - 2 (x1) - 15 (x1) - 7 (x1) - 14 (x1) - privateNotes : string {Lost Omens: Highhelm.system.details.privateNotes} (same value: '') - publicNotes : string {Lost Omens: Highhelm.system.details.publicNotes} (all different values) - publication : object {Lost Omens: Highhelm.system.details.publication} - license : string {Lost Omens: Highhelm.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Lost Omens: Highhelm.system.details.publication.remaster} (same value: False) - title : string {Lost Omens: Highhelm.system.details.publication.title} (same value: 'Pathfinder Lost Omens Highhelm') - initiative : object {Lost Omens: Highhelm.system.initiative} - statistic : string {Lost Omens: Highhelm.system.initiative.statistic} (same value: 'perception') - perception : object {Lost Omens: Highhelm.system.perception} - details : string {Lost Omens: Highhelm.system.perception.details} (3 different values) - '' (x4) - 'blindsight (precise) 120 feet' (x1) - 'bloodsense (precise) 120 feet' (x1) - mod : integer {Lost Omens: Highhelm.system.perception.mod} (5 different values) - 14 (x2) - 8 (x1) - 11 (x1) - 29 (x1) - 25 (x1) - senses : array {Lost Omens: Highhelm.system.perception.senses} - Length: min=0 max=2 - Value type: object {Lost Omens: Highhelm.system.perception.senses.[]} - [acuity] : string {Lost Omens: Highhelm.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x3) - 'precise' (x2) - [range] : integer {Lost Omens: Highhelm.system.perception.senses.[].range} (2 different values) - 60 (x4) - 30 (x1) - type : string {Lost Omens: Highhelm.system.perception.senses.[].type} (5 different values) - 'scent' (x3) - 'darkvision' (x2) - 'truesight' (x1) - 'low-light-vision' (x1) - 'tremorsense' (x1) - resources : object {Lost Omens: Highhelm.system.resources} - saves : object {Lost Omens: Highhelm.system.saves} - fortitude : object {Lost Omens: Highhelm.system.saves.fortitude} - saveDetail : string {Lost Omens: Highhelm.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Lost Omens: Highhelm.system.saves.fortitude.value} (5 different values) - 11 (x2) - 14 (x1) - 29 (x1) - 18 (x1) - 0 (x1) - reflex : object {Lost Omens: Highhelm.system.saves.reflex} - saveDetail : string {Lost Omens: Highhelm.system.saves.reflex.saveDetail} (same value: '') - value : integer {Lost Omens: Highhelm.system.saves.reflex.value} (5 different values) - 8 (x2) - 6 (x1) - 23 (x1) - 15 (x1) - 0 (x1) - will : object {Lost Omens: Highhelm.system.saves.will} - saveDetail : string {Lost Omens: Highhelm.system.saves.will.saveDetail} (same value: '') - value : integer {Lost Omens: Highhelm.system.saves.will.value} (all different values) - skills : object {Lost Omens: Highhelm.system.skills} - athletics : object {Lost Omens: Highhelm.system.skills.athletics} - base : integer {Lost Omens: Highhelm.system.skills.athletics.base} (all different values) - [special] : array {Lost Omens: Highhelm.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Highhelm.system.skills.athletics.special.[]} - base : integer {Lost Omens: Highhelm.system.skills.athletics.special.[].base} (same value: 12) - label : string {Lost Omens: Highhelm.system.skills.athletics.special.[].label} (same value: 'to Grapple') - predicate : array {Lost Omens: Highhelm.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Lost Omens: Highhelm.system.skills.athletics.special.[].predicate.[]} (same value: 'action:grapple') - [acrobatics] : object {Lost Omens: Highhelm.system.skills.acrobatics} - base : integer {Lost Omens: Highhelm.system.skills.acrobatics.base} (same value: 10) - [crafting] : object {Lost Omens: Highhelm.system.skills.crafting} - base : integer {Lost Omens: Highhelm.system.skills.crafting.base} (same value: 28) - [deception] : object {Lost Omens: Highhelm.system.skills.deception} - base : integer {Lost Omens: Highhelm.system.skills.deception.base} (same value: 10) - [intimidation] : object {Lost Omens: Highhelm.system.skills.intimidation} - base : integer {Lost Omens: Highhelm.system.skills.intimidation.base} (same value: 8) - [religion] : object {Lost Omens: Highhelm.system.skills.religion} - base : integer {Lost Omens: Highhelm.system.skills.religion.base} (same value: 28) - stealth : object {Lost Omens: Highhelm.system.skills.stealth} - base : integer {Lost Omens: Highhelm.system.skills.stealth.base} (3 different values) - 12 (x1) - 15 (x1) - 28 (x1) - [special] : array {Lost Omens: Highhelm.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Highhelm.system.skills.stealth.special.[]} - base : integer {Lost Omens: Highhelm.system.skills.stealth.special.[].base} (same value: 17) - label : string {Lost Omens: Highhelm.system.skills.stealth.special.[].label} (same value: 'in rocky environments') - predicate : array {Lost Omens: Highhelm.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Lost Omens: Highhelm.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:rocky') - [survival] : object {Lost Omens: Highhelm.system.skills.survival} - base : integer {Lost Omens: Highhelm.system.skills.survival.base} (3 different values) - 6 (x1) - 10 (x1) - 15 (x1) - special : array {Lost Omens: Highhelm.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Highhelm.system.skills.survival.special.[]} - base : integer {Lost Omens: Highhelm.system.skills.survival.special.[].base} (same value: 17) - label : string {Lost Omens: Highhelm.system.skills.survival.special.[].label} (same value: 'to Track a bleeding creature') - predicate : array {Lost Omens: Highhelm.system.skills.survival.special.[].predicate} - Length: min=2 max=2 - Value type: string {Lost Omens: Highhelm.system.skills.survival.special.[].predicate.[]} (2 different values) - 'action:track' (x1) - 'target:condition:bleed' (x1) - traits : object {Lost Omens: Highhelm.system.traits} - rarity : string {Lost Omens: Highhelm.system.traits.rarity} (3 different values) - 'common' (x2) - 'unique' (x2) - 'uncommon' (x2) - size : object {Lost Omens: Highhelm.system.traits.size} - value : string {Lost Omens: Highhelm.system.traits.size.value} (3 different values) - 'med' (x3) - 'huge' (x2) - 'lg' (x1) - value : array {Lost Omens: Highhelm.system.traits.value} - Length: min=1 max=6 - Value type: string {Lost Omens: Highhelm.system.traits.value.[]} (12 different values) - type : string {Lost Omens: Highhelm.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Lost Omens_ Impossible Lands.txt b/output/pf2e/packs/Lost Omens_ Impossible Lands.txt deleted file mode 100644 index cd11ce7..0000000 --- a/output/pf2e/packs/Lost Omens_ Impossible Lands.txt +++ /dev/null @@ -1,849 +0,0 @@ -Lost Omens: Impossible Lands -Different values: 19 -===================================== -object {Lost Omens: Impossible Lands} - _id : string {Lost Omens: Impossible Lands._id} (all different values) - img : string {Lost Omens: Impossible Lands.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x16) - 'systems/pf2e/icons/default-icons/hazard.svg' (x3) - items : array {Lost Omens: Impossible Lands.items} - Length: min=1 max=17 - Value type: object {Lost Omens: Impossible Lands.items.[]} - _id : string {Lost Omens: Impossible Lands.items.[]._id} (133 different values) - img : string {Lost Omens: Impossible Lands.items.[].img} (31 different values) - name : string {Lost Omens: Impossible Lands.items.[].name} (112 different values) - sort : integer {Lost Omens: Impossible Lands.items.[].sort} (18 different values) - system : object {Lost Omens: Impossible Lands.items.[].system} - [acBonus] : integer {Lost Omens: Impossible Lands.items.[].system.acBonus} (same value: 1) - [actionType] : object {Lost Omens: Impossible Lands.items.[].system.actionType} - value : string {Lost Omens: Impossible Lands.items.[].system.actionType.value} (4 different values) - 'passive' (x46) - 'action' (x20) - 'reaction' (x11) - 'free' (x3) - [actions] : object {Lost Omens: Impossible Lands.items.[].system.actions} - [value] : integer {Lost Omens: Impossible Lands.items.[].system.actions.value} (3 different values) - 1 (x11) - 2 (x8) - 3 (x1) - [area] : object {Lost Omens: Impossible Lands.items.[].system.area} - type : string {Lost Omens: Impossible Lands.items.[].system.area.type} (2 different values) - 'emanation' (x1) - 'burst' (x1) - value : integer {Lost Omens: Impossible Lands.items.[].system.area.value} (2 different values) - 30 (x1) - 10 (x1) - [attack] : object {Lost Omens: Impossible Lands.items.[].system.attack} - value : string {Lost Omens: Impossible Lands.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Lost Omens: Impossible Lands.items.[].system.attackEffects} - [custom] : string {Lost Omens: Impossible Lands.items.[].system.attackEffects.custom} (same value: '') - value : array {Lost Omens: Impossible Lands.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Lost Omens: Impossible Lands.items.[].system.attackEffects.value.[]} (6 different values) - 'grab' (x2) - 'gunpowder-residue' (x2) - 'curse-of-stone' (x2) - 'improved-knockdown' (x1) - 'improved-push' (x1) - 'serrated-plates' (x1) - [autoHeightenLevel] : object {Lost Omens: Impossible Lands.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Lost Omens: Impossible Lands.items.[].system.baseItem} (7 different values) - 'leather-armor' (x2) - 'bastard-sword' (x2) - 'dagger' (x1) - 'battle-axe' (x1) - 'composite-longbow' (x1) - 'rapier' (x1) - 'scimitar' (x1) - [bonus] : object {Lost Omens: Impossible Lands.items.[].system.bonus} - value : integer {Lost Omens: Impossible Lands.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {Lost Omens: Impossible Lands.items.[].system.bonusDamage} - value : integer {Lost Omens: Impossible Lands.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Lost Omens: Impossible Lands.items.[].system.bulk} - value : mixed - float {Lost Omens: Impossible Lands.items.[].system.bulk.value} (same value: 0,1) - integer {Lost Omens: Impossible Lands.items.[].system.bulk.value} (2 different values) - 1 (x7) - 2 (x1) - [category] : string {Lost Omens: Impossible Lands.items.[].system.category} (7 different values) - 'offensive' (x35) - 'defensive' (x31) - 'interaction' (x11) - 'martial' (x6) - 'light' (x2) - 'simple' (x1) - 'ammo' (x1) - [checkPenalty] : integer {Lost Omens: Impossible Lands.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {Lost Omens: Impossible Lands.items.[].system.cost} - value : string {Lost Omens: Impossible Lands.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Lost Omens: Impossible Lands.items.[].system.counteraction} (2 different values) - False (x15) - True (x1) - [damage] : object {Lost Omens: Impossible Lands.items.[].system.damage} - [0] : object {Lost Omens: Impossible Lands.items.[].system.damage.0} - [applyMod] : boolean {Lost Omens: Impossible Lands.items.[].system.damage.0.applyMod} (2 different values) - False (x3) - True (x2) - [category] : string {Lost Omens: Impossible Lands.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Lost Omens: Impossible Lands.items.[].system.damage.0.formula} (5 different values) - '2d4' (x2) - '2d6' (x1) - '0' (x1) - '1d10+4' (x1) - '1d6' (x1) - kinds : array {Lost Omens: Impossible Lands.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Impossible Lands.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x5) - 'healing' (x1) - materials : array<> {Lost Omens: Impossible Lands.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Impossible Lands.items.[].system.damage.0.type} (3 different values) - 'mental' (x3) - 'untyped' (x2) - 'bleed' (x1) - damageType : string {Lost Omens: Impossible Lands.items.[].system.damage.damageType} (2 different values) - 'slashing' (x4) - 'piercing' (x3) - dice : integer {Lost Omens: Impossible Lands.items.[].system.damage.dice} (same value: 1) - die : string {Lost Omens: Impossible Lands.items.[].system.damage.die} (3 different values) - 'd8' (x4) - 'd6' (x2) - 'd4' (x1) - [damageRolls] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls} - [0] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.0} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.0.damage} (same value: '2d10+3') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.0.damageType} (same value: 'piercing') - [0L7BcrSYUwGtPe5w] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.0L7BcrSYUwGtPe5w} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.0L7BcrSYUwGtPe5w.damage} (same value: '4d10+18') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.0L7BcrSYUwGtPe5w.damageType} (same value: 'slashing') - [1] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.1} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.1.damage} (same value: '1d8') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1cgeHRH2tNxN5tUS] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.1cgeHRH2tNxN5tUS} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.1cgeHRH2tNxN5tUS.damage} (same value: '1d10+2') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.1cgeHRH2tNxN5tUS.damageType} (same value: 'piercing') - [2KClBF9oeLkaSsjY] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.2KClBF9oeLkaSsjY} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.2KClBF9oeLkaSsjY.damage} (same value: '1d8+9') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.2KClBF9oeLkaSsjY.damageType} (same value: 'piercing') - [4jbQgTFcQwBfShyc] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.4jbQgTFcQwBfShyc} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.4jbQgTFcQwBfShyc.damage} (same value: '3d12+12') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.4jbQgTFcQwBfShyc.damageType} (same value: 'bludgeoning') - [5YzIgcKq6NQ2VeNT] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.5YzIgcKq6NQ2VeNT} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.5YzIgcKq6NQ2VeNT.damage} (same value: '2d6') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.5YzIgcKq6NQ2VeNT.damageType} (same value: 'void') - [6PKmrB13EndchtXh] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.6PKmrB13EndchtXh} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.6PKmrB13EndchtXh.damage} (same value: '4d8') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.6PKmrB13EndchtXh.damageType} (2 different values) - 'acid' (x1) - 'electricity' (x1) - [7Fm823HmoOKXiAEd] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.7Fm823HmoOKXiAEd} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.7Fm823HmoOKXiAEd.damage} (same value: '4d12+8') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.7Fm823HmoOKXiAEd.damageType} (same value: 'cold') - [9jo7T6E1Kt4pPoWj] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.9jo7T6E1Kt4pPoWj} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.9jo7T6E1Kt4pPoWj.damage} (same value: '3d6') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.9jo7T6E1Kt4pPoWj.damageType} (same value: 'fire') - [F0oGBNFTZdrGyIE3] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.F0oGBNFTZdrGyIE3} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.F0oGBNFTZdrGyIE3.damage} (same value: '1d6') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.F0oGBNFTZdrGyIE3.damageType} (same value: 'bludgeoning') - [GthjaFygCMofofoS] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.GthjaFygCMofofoS} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.GthjaFygCMofofoS.damage} (same value: '2d8+8') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.GthjaFygCMofofoS.damageType} (same value: 'bludgeoning') - [HXF1gYbpc0Og8907] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.HXF1gYbpc0Og8907} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.HXF1gYbpc0Og8907.damage} (same value: '3d8+10') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.HXF1gYbpc0Og8907.damageType} (same value: 'bludgeoning') - [IZUUtnc1efQkOanp] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.IZUUtnc1efQkOanp} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.IZUUtnc1efQkOanp.damage} (same value: '2d6') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.IZUUtnc1efQkOanp.damageType} (same value: 'void') - [JRtnVRCrMad943zd] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.JRtnVRCrMad943zd} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.JRtnVRCrMad943zd.damage} (same value: '4d6') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.JRtnVRCrMad943zd.damageType} (same value: 'void') - [KG99WsaBcGvr54ur] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.KG99WsaBcGvr54ur} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.KG99WsaBcGvr54ur.damage} (same value: '1d12+4') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.KG99WsaBcGvr54ur.damageType} (same value: 'bludgeoning') - [NST7FnEGNpsD7Qxr] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.NST7FnEGNpsD7Qxr} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.NST7FnEGNpsD7Qxr.damage} (same value: '2d6+8') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.NST7FnEGNpsD7Qxr.damageType} (same value: 'bludgeoning') - [OFWmoZBVNO42iMdA] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.OFWmoZBVNO42iMdA} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.OFWmoZBVNO42iMdA.damage} (same value: '6d12') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.OFWmoZBVNO42iMdA.damageType} (same value: 'bludgeoning') - [QlrkPn2sawpanKB1] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.QlrkPn2sawpanKB1} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.QlrkPn2sawpanKB1.damage} (same value: '4d12+18') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.QlrkPn2sawpanKB1.damageType} (same value: 'piercing') - [SudRivSloOcSYW5z] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.SudRivSloOcSYW5z} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.SudRivSloOcSYW5z.damage} (same value: '4d8+18') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.SudRivSloOcSYW5z.damageType} (same value: 'slashing') - [VBSH8he0TbuSgGfK] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.VBSH8he0TbuSgGfK} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.VBSH8he0TbuSgGfK.damage} (same value: '7d8+10') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.VBSH8he0TbuSgGfK.damageType} (same value: 'bludgeoning') - [XR3lFZHkyTV6MZ5u] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.XR3lFZHkyTV6MZ5u} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.XR3lFZHkyTV6MZ5u.damage} (same value: '1d4+2') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.XR3lFZHkyTV6MZ5u.damageType} (same value: 'piercing') - [Y450UkIHevPZiXii] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.Y450UkIHevPZiXii} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.Y450UkIHevPZiXii.damage} (same value: '2d12+12') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.Y450UkIHevPZiXii.damageType} (same value: 'piercing') - [YB9kS60h7JFXQhvf] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.YB9kS60h7JFXQhvf} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.YB9kS60h7JFXQhvf.damage} (same value: '2d8+12') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.YB9kS60h7JFXQhvf.damageType} (same value: 'slashing') - [ZCPXbWuDKI1Eei5W] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.ZCPXbWuDKI1Eei5W} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.ZCPXbWuDKI1Eei5W.damage} (same value: '2d12+13') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.ZCPXbWuDKI1Eei5W.damageType} (same value: 'piercing') - [ZILLafeno7d5v09u] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.ZILLafeno7d5v09u} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.ZILLafeno7d5v09u.damage} (same value: '1d4+2') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.ZILLafeno7d5v09u.damageType} (same value: 'piercing') - [bC7EiPOjza9B82xK] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.bC7EiPOjza9B82xK} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.bC7EiPOjza9B82xK.damage} (same value: '1d8+1') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.bC7EiPOjza9B82xK.damageType} (same value: 'piercing') - duwYX2hfh79bIxKj : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.duwYX2hfh79bIxKj} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.duwYX2hfh79bIxKj.damage} (same value: '1d10+4') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.duwYX2hfh79bIxKj.damageType} (same value: 'slashing') - [hVTU0Iv2OqzpwBK6] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.hVTU0Iv2OqzpwBK6} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.hVTU0Iv2OqzpwBK6.damage} (same value: '2d6') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.hVTU0Iv2OqzpwBK6.damageType} (same value: 'void') - [iCj0BYiFR2D7swC3] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.iCj0BYiFR2D7swC3} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.iCj0BYiFR2D7swC3.damage} (same value: '4d8+18') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.iCj0BYiFR2D7swC3.damageType} (same value: 'slashing') - [iyGqCWv2mQOTEdxc] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.iyGqCWv2mQOTEdxc} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.iyGqCWv2mQOTEdxc.damage} (same value: '2d8+13') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.iyGqCWv2mQOTEdxc.damageType} (same value: 'bludgeoning') - [kwBbUNTiV9pqqWh3] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.kwBbUNTiV9pqqWh3} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.kwBbUNTiV9pqqWh3.damage} (same value: '1d6+8') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.kwBbUNTiV9pqqWh3.damageType} (same value: 'slashing') - [nSbCxha1CmAtA5dK] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.nSbCxha1CmAtA5dK} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.nSbCxha1CmAtA5dK.damage} (same value: '3d8+18') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.nSbCxha1CmAtA5dK.damageType} (same value: 'slashing') - [r1mX5eGgcqX8eivn] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.r1mX5eGgcqX8eivn} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.r1mX5eGgcqX8eivn.damage} (same value: '4d12+8') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.r1mX5eGgcqX8eivn.damageType} (same value: 'piercing') - [rXvBVzI79UfNdhnR] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.rXvBVzI79UfNdhnR} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.rXvBVzI79UfNdhnR.damage} (same value: '2d6') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.rXvBVzI79UfNdhnR.damageType} (same value: 'cold') - [rltPVJQX6L0059tF] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.rltPVJQX6L0059tF} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.rltPVJQX6L0059tF.damage} (same value: '1d6+4') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.rltPVJQX6L0059tF.damageType} (same value: 'piercing') - [sHG7NGByKBobugJV] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.sHG7NGByKBobugJV} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.sHG7NGByKBobugJV.damage} (same value: '3d12+14') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.sHG7NGByKBobugJV.damageType} (same value: 'bludgeoning') - [tAYluao5160a7yby] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.tAYluao5160a7yby} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.tAYluao5160a7yby.damage} (same value: '1d6+3') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.tAYluao5160a7yby.damageType} (same value: 'piercing') - [z3RoZyrnYQLqrohu] : object {Lost Omens: Impossible Lands.items.[].system.damageRolls.z3RoZyrnYQLqrohu} - damage : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.z3RoZyrnYQLqrohu.damage} (same value: '4d8') - damageType : string {Lost Omens: Impossible Lands.items.[].system.damageRolls.z3RoZyrnYQLqrohu.damageType} (same value: 'fire') - [defense] : object {Lost Omens: Impossible Lands.items.[].system.defense} - save : object {Lost Omens: Impossible Lands.items.[].system.defense.save} - basic : boolean {Lost Omens: Impossible Lands.items.[].system.defense.save.basic} (2 different values) - False (x5) - True (x1) - statistic : string {Lost Omens: Impossible Lands.items.[].system.defense.save.statistic} (same value: 'will') - description : object {Lost Omens: Impossible Lands.items.[].system.description} - value : string {Lost Omens: Impossible Lands.items.[].system.description.value} (89 different values) - [deathNote] : boolean {Lost Omens: Impossible Lands.items.[].system.deathNote} (same value: True) - [dexCap] : integer {Lost Omens: Impossible Lands.items.[].system.dexCap} (same value: 4) - [duration] : object {Lost Omens: Impossible Lands.items.[].system.duration} - sustained : boolean {Lost Omens: Impossible Lands.items.[].system.duration.sustained} (2 different values) - False (x15) - True (x1) - value : string {Lost Omens: Impossible Lands.items.[].system.duration.value} (7 different values) - '' (x6) - '1 minute' (x4) - 'varies' (x2) - '10 minutes' (x1) - '1 round' (x1) - 'see below' (x1) - 'until the start of your next turn' (x1) - [equipped] : object {Lost Omens: Impossible Lands.items.[].system.equipped} - carryType : string {Lost Omens: Impossible Lands.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Lost Omens: Impossible Lands.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Lost Omens: Impossible Lands.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [frequency] : object {Lost Omens: Impossible Lands.items.[].system.frequency} - max : integer {Lost Omens: Impossible Lands.items.[].system.frequency.max} (same value: 1) - per : string {Lost Omens: Impossible Lands.items.[].system.frequency.per} (2 different values) - 'day' (x2) - 'turn' (x1) - value : integer {Lost Omens: Impossible Lands.items.[].system.frequency.value} (same value: 1) - [group] : string {Lost Omens: Impossible Lands.items.[].system.group} (5 different values) - 'sword' (x4) - 'leather' (x2) - 'knife' (x1) - 'axe' (x1) - 'bow' (x1) - [hardness] : integer {Lost Omens: Impossible Lands.items.[].system.hardness} (same value: 0) - [heightening] : object {Lost Omens: Impossible Lands.items.[].system.heightening} - [damage] : object {Lost Omens: Impossible Lands.items.[].system.heightening.damage} - 0 : string {Lost Omens: Impossible Lands.items.[].system.heightening.damage.0} (4 different values) - '1d6' (x2) - '2d4' (x2) - '2d6' (x1) - '1d10+4' (x1) - [interval] : integer {Lost Omens: Impossible Lands.items.[].system.heightening.interval} (2 different values) - 1 (x4) - 2 (x2) - type : string {Lost Omens: Impossible Lands.items.[].system.heightening.type} (2 different values) - 'interval' (x6) - 'fixed' (x3) - [levels] : object {Lost Omens: Impossible Lands.items.[].system.heightening.levels} - 3 : object {Lost Omens: Impossible Lands.items.[].system.heightening.levels.3} - [range] : object {Lost Omens: Impossible Lands.items.[].system.heightening.levels.3.range} - value : string {Lost Omens: Impossible Lands.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [target] : object {Lost Omens: Impossible Lands.items.[].system.heightening.levels.3.target} - value : string {Lost Omens: Impossible Lands.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - [6] : object {Lost Omens: Impossible Lands.items.[].system.heightening.levels.6} - target : object {Lost Omens: Impossible Lands.items.[].system.heightening.levels.6.target} - value : string {Lost Omens: Impossible Lands.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [material] : object {Lost Omens: Impossible Lands.items.[].system.material} - [grade] : empty - [type] : empty - rules : ignored (Foundry rules object) {Lost Omens: Impossible Lands.items.[].system.rules} - [hp] : object {Lost Omens: Impossible Lands.items.[].system.hp} - max : integer {Lost Omens: Impossible Lands.items.[].system.hp.max} (same value: 0) - value : integer {Lost Omens: Impossible Lands.items.[].system.hp.value} (same value: 0) - [level] : object {Lost Omens: Impossible Lands.items.[].system.level} - value : integer {Lost Omens: Impossible Lands.items.[].system.level.value} (4 different values) - 1 (x11) - 0 (x10) - 2 (x4) - 6 (x1) - [location] : object {Lost Omens: Impossible Lands.items.[].system.location} - [heightenedLevel] : integer {Lost Omens: Impossible Lands.items.[].system.location.heightenedLevel} (3 different values) - 2 (x5) - 1 (x3) - 9 (x1) - value : string {Lost Omens: Impossible Lands.items.[].system.location.value} (3 different values) - 'IwBguu4yMR2YlPne' (x11) - '40NDv4xTfgTjOeUn' (x4) - 'j26Lepuho7qRRsJ8' (x1) - [mod] : object {Lost Omens: Impossible Lands.items.[].system.mod} - value : integer {Lost Omens: Impossible Lands.items.[].system.mod.value} (2 different values) - 170 (x1) - 13 (x1) - [overlays] : object {Lost Omens: Impossible Lands.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Lost Omens: Impossible Lands.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Lost Omens: Impossible Lands.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Lost Omens: Impossible Lands.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Lost Omens: Impossible Lands.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Lost Omens: Impossible Lands.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Lost Omens: Impossible Lands.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Lost Omens: Impossible Lands.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Lost Omens: Impossible Lands.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Lost Omens: Impossible Lands.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {Lost Omens: Impossible Lands.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Lost Omens: Impossible Lands.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Lost Omens: Impossible Lands.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Lost Omens: Impossible Lands.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Lost Omens: Impossible Lands.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Lost Omens: Impossible Lands.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Lost Omens: Impossible Lands.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Lost Omens: Impossible Lands.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Lost Omens: Impossible Lands.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {Lost Omens: Impossible Lands.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Lost Omens: Impossible Lands.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Lost Omens: Impossible Lands.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Lost Omens: Impossible Lands.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Lost Omens: Impossible Lands.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Lost Omens: Impossible Lands.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Lost Omens: Impossible Lands.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Lost Omens: Impossible Lands.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Lost Omens: Impossible Lands.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [proficient] : object {Lost Omens: Impossible Lands.items.[].system.proficient} - value : integer {Lost Omens: Impossible Lands.items.[].system.proficient.value} (same value: 0) - publication : object {Lost Omens: Impossible Lands.items.[].system.publication} - license : string {Lost Omens: Impossible Lands.items.[].system.publication.license} (2 different values) - 'OGL' (x142) - 'ORC' (x1) - remaster : boolean {Lost Omens: Impossible Lands.items.[].system.publication.remaster} (2 different values) - False (x142) - True (x1) - title : string {Lost Omens: Impossible Lands.items.[].system.publication.title} (7 different values) - '' (x95) - 'Pathfinder Core Rulebook' (x24) - 'Pathfinder Bestiary' (x17) - 'Pathfinder Bestiary 2' (x4) - 'Pathfinder Bestiary 3' (x1) - 'Pathfinder Player Core' (x1) - 'Pathfinder Advanced Player\'s Guide' (x1) - [prepared] : object {Lost Omens: Impossible Lands.items.[].system.prepared} - value : string {Lost Omens: Impossible Lands.items.[].system.prepared.value} (2 different values) - 'innate' (x2) - 'spontaneous' (x1) - [price] : object {Lost Omens: Impossible Lands.items.[].system.price} - [per] : integer {Lost Omens: Impossible Lands.items.[].system.price.per} (same value: 10) - value : object {Lost Omens: Impossible Lands.items.[].system.price.value} - [gp] : integer {Lost Omens: Impossible Lands.items.[].system.price.value.gp} (4 different values) - 2 (x3) - 1 (x2) - 4 (x2) - 20 (x1) - [sp] : integer {Lost Omens: Impossible Lands.items.[].system.price.value.sp} (2 different values) - 2 (x1) - 1 (x1) - [proficiency] : object {Lost Omens: Impossible Lands.items.[].system.proficiency} - value : integer {Lost Omens: Impossible Lands.items.[].system.proficiency.value} (same value: 1) - [quantity] : integer {Lost Omens: Impossible Lands.items.[].system.quantity} (2 different values) - 1 (x9) - 20 (x1) - [range] : mixed - object {Lost Omens: Impossible Lands.items.[].system.range} - value : string {Lost Omens: Impossible Lands.items.[].system.range.value} (5 different values) - '30 feet' (x8) - '' (x3) - '120 feet' (x2) - '60 feet' (x2) - 'touch' (x1) - integer {Lost Omens: Impossible Lands.items.[].system.range} (same value: 100) - [reload] : object {Lost Omens: Impossible Lands.items.[].system.reload} - value : string {Lost Omens: Impossible Lands.items.[].system.reload.value} (3 different values) - '' (x5) - '-' (x1) - '0' (x1) - [requirements] : string {Lost Omens: Impossible Lands.items.[].system.requirements} (2 different values) - '' (x15) - 'You can bleed' (x1) - [runes] : object {Lost Omens: Impossible Lands.items.[].system.runes} - potency : integer {Lost Omens: Impossible Lands.items.[].system.runes.potency} (3 different values) - 0 (x6) - 3 (x2) - 1 (x1) - property : array<> {Lost Omens: Impossible Lands.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Lost Omens: Impossible Lands.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Lost Omens: Impossible Lands.items.[].system.runes.striking} (3 different values) - 0 (x4) - 2 (x2) - 1 (x1) - [showSlotlessLevels] : object {Lost Omens: Impossible Lands.items.[].system.showSlotlessLevels} - value : boolean {Lost Omens: Impossible Lands.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Lost Omens: Impossible Lands.items.[].system.size} (3 different values) - 'med' (x4) - 'lg' (x4) - 'grg' (x2) - [slots] : object {Lost Omens: Impossible Lands.items.[].system.slots} - slot1 : object {Lost Omens: Impossible Lands.items.[].system.slots.slot1} - max : integer {Lost Omens: Impossible Lands.items.[].system.slots.slot1.max} (same value: 3) - value : integer {Lost Omens: Impossible Lands.items.[].system.slots.slot1.value} (same value: 3) - slot2 : object {Lost Omens: Impossible Lands.items.[].system.slots.slot2} - max : integer {Lost Omens: Impossible Lands.items.[].system.slots.slot2.max} (same value: 3) - value : integer {Lost Omens: Impossible Lands.items.[].system.slots.slot2.value} (same value: 3) - [slug] : string {Lost Omens: Impossible Lands.items.[].system.slug} (37 different values) - [speedPenalty] : integer {Lost Omens: Impossible Lands.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Lost Omens: Impossible Lands.items.[].system.spelldc} - dc : integer {Lost Omens: Impossible Lands.items.[].system.spelldc.dc} (3 different values) - 41 (x1) - 25 (x1) - 21 (x1) - value : integer {Lost Omens: Impossible Lands.items.[].system.spelldc.value} (3 different values) - 33 (x1) - 17 (x1) - 13 (x1) - [splashDamage] : object {Lost Omens: Impossible Lands.items.[].system.splashDamage} - value : integer {Lost Omens: Impossible Lands.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Lost Omens: Impossible Lands.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Lost Omens: Impossible Lands.items.[].system.strength} (same value: 0) - [target] : object {Lost Omens: Impossible Lands.items.[].system.target} - value : string {Lost Omens: Impossible Lands.items.[].system.target.value} (6 different values) - '1 creature' (x7) - '' (x4) - '1 object' (x2) - 'The triggering creature' (x1) - '1 willing creature' (x1) - '1 willing living creature' (x1) - [time] : object {Lost Omens: Impossible Lands.items.[].system.time} - value : string {Lost Omens: Impossible Lands.items.[].system.time.value} (4 different values) - '2' (x11) - '1 minute' (x2) - '1' (x2) - 'reaction' (x1) - [tradition] : object {Lost Omens: Impossible Lands.items.[].system.tradition} - value : string {Lost Omens: Impossible Lands.items.[].system.tradition.value} (2 different values) - 'occult' (x2) - 'arcane' (x1) - [traits] : object {Lost Omens: Impossible Lands.items.[].system.traits} - [rarity] : string {Lost Omens: Impossible Lands.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {Lost Omens: Impossible Lands.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Lost Omens: Impossible Lands.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x16) - 'arcane' (x11) - 'divine' (x10) - 'primal' (x4) - value : array {Lost Omens: Impossible Lands.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Lost Omens: Impossible Lands.items.[].system.traits.value.[]} (53 different values) - [usage] : object {Lost Omens: Impossible Lands.items.[].system.usage} - value : string {Lost Omens: Impossible Lands.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x7) - 'held-in-one-plus-hands' (x1) - [uses] : object {Lost Omens: Impossible Lands.items.[].system.uses} - autoDestroy : boolean {Lost Omens: Impossible Lands.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Lost Omens: Impossible Lands.items.[].system.uses.max} (same value: 1) - value : integer {Lost Omens: Impossible Lands.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Lost Omens: Impossible Lands.items.[].system.weaponType} - value : string {Lost Omens: Impossible Lands.items.[].system.weaponType.value} (2 different values) - 'melee' (x22) - 'ranged' (x10) - type : string {Lost Omens: Impossible Lands.items.[].type} (8 different values) - 'action' (x80) - 'melee' (x32) - 'spell' (x16) - 'weapon' (x7) - 'spellcastingEntry' (x3) - 'lore' (x2) - 'armor' (x2) - 'consumable' (x1) - [_stats] : object {Lost Omens: Impossible Lands.items.[]._stats} - compendiumSource : string {Lost Omens: Impossible Lands.items.[]._stats.compendiumSource} (37 different values) - [flags] : object {Lost Omens: Impossible Lands.items.[].flags} - pf2e : object {Lost Omens: Impossible Lands.items.[].flags.pf2e} - linkedWeapon : string {Lost Omens: Impossible Lands.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'XZAPiU76oaqUBnb0' (x2) - 'bd2Bxzbndod4WaZQ' (x2) - '5fWkOgtgxvhy51Ix' (x1) - 'cGEYMh4U8iRLEoWG' (x1) - '1OjmZA7eMiNdkwiy' (x1) - 'Y3CIa85S55WLoxTl' (x1) - name : string {Lost Omens: Impossible Lands.name} (all different values) - system : object {Lost Omens: Impossible Lands.system} - [abilities] : object {Lost Omens: Impossible Lands.system.abilities} - cha : object {Lost Omens: Impossible Lands.system.abilities.cha} - mod : integer {Lost Omens: Impossible Lands.system.abilities.cha.mod} (6 different values) - -5 (x6) - 3 (x3) - 2 (x3) - 4 (x2) - 6 (x1) - 1 (x1) - con : object {Lost Omens: Impossible Lands.system.abilities.con} - mod : integer {Lost Omens: Impossible Lands.system.abilities.con.mod} (8 different values) - 7 (x3) - 4 (x3) - 1 (x3) - 6 (x2) - 0 (x2) - 3 (x1) - 9 (x1) - 2 (x1) - dex : object {Lost Omens: Impossible Lands.system.abilities.dex} - mod : integer {Lost Omens: Impossible Lands.system.abilities.dex.mod} (6 different values) - 8 (x4) - 3 (x4) - 2 (x4) - 6 (x2) - 4 (x1) - 1 (x1) - int : object {Lost Omens: Impossible Lands.system.abilities.int} - mod : integer {Lost Omens: Impossible Lands.system.abilities.int.mod} (8 different values) - -5 (x6) - 3 (x2) - 4 (x2) - 2 (x2) - 6 (x1) - -4 (x1) - 0 (x1) - -3 (x1) - str : object {Lost Omens: Impossible Lands.system.abilities.str} - mod : integer {Lost Omens: Impossible Lands.system.abilities.str.mod} (10 different values) - 10 (x4) - 7 (x2) - 0 (x2) - 6 (x2) - 8 (x1) - -1 (x1) - 1 (x1) - 2 (x1) - 5 (x1) - 4 (x1) - wis : object {Lost Omens: Impossible Lands.system.abilities.wis} - mod : integer {Lost Omens: Impossible Lands.system.abilities.wis.mod} (7 different values) - 8 (x3) - 4 (x3) - 3 (x3) - 1 (x3) - 2 (x2) - 5 (x1) - 0 (x1) - attributes : object {Lost Omens: Impossible Lands.system.attributes} - ac : object {Lost Omens: Impossible Lands.system.attributes.ac} - [details] : string {Lost Omens: Impossible Lands.system.attributes.ac.details} (2 different values) - '' (x15) - 'all-around vision' (x1) - value : integer {Lost Omens: Impossible Lands.system.attributes.ac.value} (13 different values) - [allSaves] : object {Lost Omens: Impossible Lands.system.attributes.allSaves} - value : string {Lost Omens: Impossible Lands.system.attributes.allSaves.value} (2 different values) - '' (x15) - '+1 status versus magic' (x1) - hp : object {Lost Omens: Impossible Lands.system.attributes.hp} - details : string {Lost Omens: Impossible Lands.system.attributes.hp.details} (6 different values) - '' (x13) - 'void healing' (x2) - 'regeneration 10 (deactivated by cold iron)' (x1) - 'regeneration 20 (deactivated by cold iron)' (x1) - 'regeneration 10 (deactivated by glass)' (x1) - 'void healing, reconstitution, stone flesh' (x1) - max : integer {Lost Omens: Impossible Lands.system.attributes.hp.max} (16 different values) - temp : integer {Lost Omens: Impossible Lands.system.attributes.hp.temp} (same value: 0) - value : integer {Lost Omens: Impossible Lands.system.attributes.hp.value} (16 different values) - [emitsSound] : string {Lost Omens: Impossible Lands.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Lost Omens: Impossible Lands.system.attributes.hardness} (same value: 0) - [immunities] : array {Lost Omens: Impossible Lands.system.attributes.immunities} - Length: min=0 max=9 - Value type: object {Lost Omens: Impossible Lands.system.attributes.immunities.[]} - [exceptions] : array<> {Lost Omens: Impossible Lands.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Impossible Lands.system.attributes.immunities.[].type} (16 different values) - [resistances] : array {Lost Omens: Impossible Lands.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Lost Omens: Impossible Lands.system.attributes.resistances.[]} - [exceptions] : array {Lost Omens: Impossible Lands.system.attributes.resistances.[].exceptions} - Length: min=1 max=2 - Value type: string {Lost Omens: Impossible Lands.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'adamantine' (x5) - 'orichalcum' (x1) - type : string {Lost Omens: Impossible Lands.system.attributes.resistances.[].type} (2 different values) - 'physical' (x5) - 'acid' (x1) - value : integer {Lost Omens: Impossible Lands.system.attributes.resistances.[].value} (3 different values) - 20 (x3) - 10 (x2) - 5 (x1) - [speed] : object {Lost Omens: Impossible Lands.system.attributes.speed} - [details] : string {Lost Omens: Impossible Lands.system.attributes.speed.details} (same value: 'earth glide') - otherSpeeds : array {Lost Omens: Impossible Lands.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Lost Omens: Impossible Lands.system.attributes.speed.otherSpeeds.[]} - type : string {Lost Omens: Impossible Lands.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'swim' (x2) - 'climb' (x1) - 'burrow' (x1) - value : integer {Lost Omens: Impossible Lands.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 20 (x3) - 60 (x1) - value : integer {Lost Omens: Impossible Lands.system.attributes.speed.value} (3 different values) - 25 (x10) - 20 (x4) - 30 (x2) - [stealth] : object {Lost Omens: Impossible Lands.system.attributes.stealth} - details : string {Lost Omens: Impossible Lands.system.attributes.stealth.details} (3 different values) - '

(trained)

' (x1) - '

(trained) to identify as dangerous quicksand; +20 (expert) to recognize its magical properties

' (x1) - '

(trained) to recognize the plant among others

' (x1) - value : integer {Lost Omens: Impossible Lands.system.attributes.stealth.value} (3 different values) - 12 (x1) - 4 (x1) - 10 (x1) - [weaknesses] : array {Lost Omens: Impossible Lands.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Lost Omens: Impossible Lands.system.attributes.weaknesses.[]} - exceptions : array<> {Lost Omens: Impossible Lands.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Impossible Lands.system.attributes.weaknesses.[].type} (6 different values) - 'fire' (x2) - 'cold-iron' (x2) - 'holy' (x1) - 'electricity' (x1) - 'orichalcum' (x1) - 'slashing' (x1) - value : integer {Lost Omens: Impossible Lands.system.attributes.weaknesses.[].value} (4 different values) - 10 (x3) - 20 (x2) - 15 (x2) - 2 (x1) - details : object {Lost Omens: Impossible Lands.system.details} - [blurb] : string {Lost Omens: Impossible Lands.system.details.blurb} (same value: '') - [languages] : object {Lost Omens: Impossible Lands.system.details.languages} - details : string {Lost Omens: Impossible Lands.system.details.languages.details} (4 different values) - '' (x13) - 'plus any two ancient languages (can\'t speak)' (x1) - 'two other languages' (x1) - '(can\'t speak)' (x1) - value : array {Lost Omens: Impossible Lands.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Lost Omens: Impossible Lands.system.details.languages.value.[]} (10 different values) - 'common' (x7) - 'necril' (x3) - 'aklo' (x1) - 'petran' (x1) - 'kholo' (x1) - 'elven' (x1) - 'gnomish' (x1) - 'vudrani' (x1) - 'drooni' (x1) - 'empyrean' (x1) - level : object {Lost Omens: Impossible Lands.system.details.level} - value : integer {Lost Omens: Impossible Lands.system.details.level.value} (14 different values) - [privateNotes] : string {Lost Omens: Impossible Lands.system.details.privateNotes} (same value: '') - [publicNotes] : string {Lost Omens: Impossible Lands.system.details.publicNotes} (15 different values) - publication : object {Lost Omens: Impossible Lands.system.details.publication} - license : string {Lost Omens: Impossible Lands.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Lost Omens: Impossible Lands.system.details.publication.remaster} (same value: False) - title : string {Lost Omens: Impossible Lands.system.details.publication.title} (same value: 'Pathfinder Lost Omens Impossible Lands') - [description] : string {Lost Omens: Impossible Lands.system.details.description} (3 different values) - '

This 20-foot-by-20-foot patch of ground is cobwebbed with cracks and fissures that crumble when a creature steps on it.

' (x1) - '

This 15-foot-wide patch of destabilized sand attempts to submerge creatures who wield magic. A desert tree with dense bright green foliage, pale pink blooms, and at least one carnivorous red-chested magpie is always nearby.

' (x1) - '

A large pitcher plant occupying a 5-foot space sits seemingly dormant with its dull petals open.

' (x1) - [disable] : string {Lost Omens: Impossible Lands.system.details.disable} (3 different values) - '

@Check[survival|dc:16] (untrained) to collapse safely; @Check[crafting|dc:20] (trained) to shore it up enough to pass over without collapsing it

' (x1) - '

@Check[arcana|dc:26] (expert) to feed magic into the whorl and temporarily stabilize it for a few minutes; feed the whorl a number of spellcasters and magic items with a combined 10 levels (for instance, a 4th-level cleric with two 3rd-level magic items) to stabilize it for 1 week; or feed the whorl a number of spellcasters and magic items with a combined 20 levels to stabilize it permanently. Spellcasters and magic items fed to the whorl are devoured whole.

' (x1) - '

@Check[arcana|dc:15] (trained) to safely trigger the plant\'s reflexes, causing it to close and become dormant for one day, or @Check[nature|dc:17] (trained) to carefully coax the pitcher into quiescence

' (x1) - [isComplex] : boolean {Lost Omens: Impossible Lands.system.details.isComplex} (2 different values) - False (x2) - True (x1) - [reset] : string {Lost Omens: Impossible Lands.system.details.reset} (3 different values) - '' (x1) - '

The hazard continues to suck in anyone with magic until it is satiated (see Disable above). Magpies leave any satiated whorls.

' (x1) - '

Once the pitcher has eaten a spell, its petals turn dark pink and green before it closes. It goes dormant for one day per spell rank of the spell consumed. Once the pitcher finishes digesting, it opens again and slowly wilts. A second pitcher branches into an adjacent square when the first pitcher opens again.

' (x1) - [routine] : string {Lost Omens: Impossible Lands.system.details.routine} (2 different values) - '' (x2) - '

(1 action) On its initiative, the whorl pulls down any creature within it that can cast spells or that is wielding a magic item. A creature submerged to the waist becomes submerged to the neck, and a creature submerged to the neck is pulled under and must hold its breath to avoid suffocation. If a creature has no spells or magic items, the mana whorl is merely difficult terrain. A creature caught in a mana whorl can attempt a @Check[athletics|dc:23] check to Swim to either raise itself by one step if submerged to the neck or worse, or to move 5 feet if submerged only to the waist. On a critical failure, the creature is pulled down by one step. A creature that Swims out of the whorl escapes the hazard and is @UUID[Compendium.pf2e.conditionitems.Item.Prone] in a space adjacent to the whorl. Other creatures can Aid the creature, typically by using a rope or similar aid, or attempt to pull the creature out with their own @Check[athletics|dc:23] check, with the same results as if the creature attempted the check. If a creature has only magic items and no ability to cast spells, dropping all the items releases that creature, and it can move through the mana whorl as normal difficult terrain.

' (x1) - [initiative] : object {Lost Omens: Impossible Lands.system.initiative} - statistic : string {Lost Omens: Impossible Lands.system.initiative.statistic} (same value: 'perception') - [perception] : object {Lost Omens: Impossible Lands.system.perception} - details : string {Lost Omens: Impossible Lands.system.perception.details} (5 different values) - '' (x11) - 'defender\'s link' (x2) - 'magic hunger (imprecise) 30 feet' (x1) - 'a taste for skin (imprecise) 60 feet' (x1) - 'magic sense (imprecise) 30 feet' (x1) - mod : integer {Lost Omens: Impossible Lands.system.perception.mod} (14 different values) - senses : array {Lost Omens: Impossible Lands.system.perception.senses} - Length: min=0 max=2 - Value type: object {Lost Omens: Impossible Lands.system.perception.senses.[]} - [acuity] : string {Lost Omens: Impossible Lands.system.perception.senses.[].acuity} (2 different values) - 'precise' (x4) - 'imprecise' (x1) - [range] : integer {Lost Omens: Impossible Lands.system.perception.senses.[].range} (2 different values) - 120 (x3) - 60 (x2) - type : string {Lost Omens: Impossible Lands.system.perception.senses.[].type} (6 different values) - 'darkvision' (x10) - 'lifesense' (x2) - 'truesight' (x1) - 'motion-sense' (x1) - 'tremorsense' (x1) - 'low-light-vision' (x1) - [vision] : boolean {Lost Omens: Impossible Lands.system.perception.vision} (same value: False) - [resources] : object {Lost Omens: Impossible Lands.system.resources} - saves : object {Lost Omens: Impossible Lands.system.saves} - fortitude : object {Lost Omens: Impossible Lands.system.saves.fortitude} - saveDetail : string {Lost Omens: Impossible Lands.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Lost Omens: Impossible Lands.system.saves.fortitude.value} (13 different values) - reflex : object {Lost Omens: Impossible Lands.system.saves.reflex} - saveDetail : string {Lost Omens: Impossible Lands.system.saves.reflex.saveDetail} (same value: '') - value : integer {Lost Omens: Impossible Lands.system.saves.reflex.value} (14 different values) - will : object {Lost Omens: Impossible Lands.system.saves.will} - saveDetail : string {Lost Omens: Impossible Lands.system.saves.will.saveDetail} (same value: '') - value : integer {Lost Omens: Impossible Lands.system.saves.will.value} (15 different values) - [skills] : object {Lost Omens: Impossible Lands.system.skills} - [acrobatics] : object {Lost Omens: Impossible Lands.system.skills.acrobatics} - base : integer {Lost Omens: Impossible Lands.system.skills.acrobatics.base} (3 different values) - 7 (x2) - 18 (x1) - 13 (x1) - [arcana] : object {Lost Omens: Impossible Lands.system.skills.arcana} - base : integer {Lost Omens: Impossible Lands.system.skills.arcana.base} (5 different values) - 37 (x1) - 15 (x1) - 11 (x1) - 7 (x1) - 17 (x1) - [athletics] : object {Lost Omens: Impossible Lands.system.skills.athletics} - base : integer {Lost Omens: Impossible Lands.system.skills.athletics.base} (9 different values) - 38 (x3) - 17 (x2) - 43 (x1) - 30 (x1) - 23 (x1) - 28 (x1) - 21 (x1) - 5 (x1) - 11 (x1) - [crafting] : object {Lost Omens: Impossible Lands.system.skills.crafting} - base : integer {Lost Omens: Impossible Lands.system.skills.crafting.base} (same value: 7) - [deception] : object {Lost Omens: Impossible Lands.system.skills.deception} - base : integer {Lost Omens: Impossible Lands.system.skills.deception.base} (3 different values) - 17 (x1) - 8 (x1) - 14 (x1) - [diplomacy] : object {Lost Omens: Impossible Lands.system.skills.diplomacy} - base : integer {Lost Omens: Impossible Lands.system.skills.diplomacy.base} (2 different values) - 12 (x1) - 6 (x1) - [intimidation] : object {Lost Omens: Impossible Lands.system.skills.intimidation} - base : integer {Lost Omens: Impossible Lands.system.skills.intimidation.base} (3 different values) - 17 (x1) - 16 (x1) - 14 (x1) - [medicine] : object {Lost Omens: Impossible Lands.system.skills.medicine} - base : integer {Lost Omens: Impossible Lands.system.skills.medicine.base} (same value: 17) - [nature] : object {Lost Omens: Impossible Lands.system.skills.nature} - base : integer {Lost Omens: Impossible Lands.system.skills.nature.base} (3 different values) - 37 (x1) - 10 (x1) - 11 (x1) - [occultism] : object {Lost Omens: Impossible Lands.system.skills.occultism} - base : integer {Lost Omens: Impossible Lands.system.skills.occultism.base} (4 different values) - 15 (x1) - 10 (x1) - 7 (x1) - 17 (x1) - [society] : object {Lost Omens: Impossible Lands.system.skills.society} - base : integer {Lost Omens: Impossible Lands.system.skills.society.base} (2 different values) - 15 (x1) - 9 (x1) - [stealth] : object {Lost Omens: Impossible Lands.system.skills.stealth} - base : integer {Lost Omens: Impossible Lands.system.skills.stealth.base} (5 different values) - 7 (x2) - 17 (x1) - 18 (x1) - 9 (x1) - 12 (x1) - [special] : array {Lost Omens: Impossible Lands.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Impossible Lands.system.skills.stealth.special.[]} - base : integer {Lost Omens: Impossible Lands.system.skills.stealth.special.[].base} (same value: 9) - label : string {Lost Omens: Impossible Lands.system.skills.stealth.special.[].label} (same value: 'in blood or water') - predicate : array {Lost Omens: Impossible Lands.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: object {Lost Omens: Impossible Lands.system.skills.stealth.special.[].predicate.[]} - or : array {Lost Omens: Impossible Lands.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Lost Omens: Impossible Lands.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:blood' (x1) - 'terrain:water' (x1) - [survival] : object {Lost Omens: Impossible Lands.system.skills.survival} - base : integer {Lost Omens: Impossible Lands.system.skills.survival.base} (3 different values) - 9 (x1) - 15 (x1) - 8 (x1) - traits : object {Lost Omens: Impossible Lands.system.traits} - rarity : string {Lost Omens: Impossible Lands.system.traits.rarity} (4 different values) - 'common' (x10) - 'rare' (x7) - 'unique' (x1) - 'uncommon' (x1) - size : object {Lost Omens: Impossible Lands.system.traits.size} - value : string {Lost Omens: Impossible Lands.system.traits.size.value} (5 different values) - 'med' (x10) - 'grg' (x4) - 'lg' (x2) - 'sm' (x2) - 'huge' (x1) - value : array {Lost Omens: Impossible Lands.system.traits.value} - Length: min=1 max=5 - Value type: string {Lost Omens: Impossible Lands.system.traits.value.[]} (23 different values) - [creatureType] : string {Lost Omens: Impossible Lands.system.creatureType} (same value: '') - [statusEffects] : array<> {Lost Omens: Impossible Lands.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Impossible Lands.type} (2 different values) - 'npc' (x16) - 'hazard' (x3) \ No newline at end of file diff --git a/output/pf2e/packs/Lost Omens_ Monsters of Myth.txt b/output/pf2e/packs/Lost Omens_ Monsters of Myth.txt deleted file mode 100644 index db1f09c..0000000 --- a/output/pf2e/packs/Lost Omens_ Monsters of Myth.txt +++ /dev/null @@ -1,1451 +0,0 @@ -Lost Omens: Monsters of Myth -Different values: 42 -===================================== -object {Lost Omens: Monsters of Myth} - _id : string {Lost Omens: Monsters of Myth._id} (all different values) - img : string {Lost Omens: Monsters of Myth.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x37) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {Lost Omens: Monsters of Myth.items} - Length: min=1 max=32 - Value type: object {Lost Omens: Monsters of Myth.items.[]} - _id : string {Lost Omens: Monsters of Myth.items.[]._id} (555 different values) - img : string {Lost Omens: Monsters of Myth.items.[].img} (124 different values) - name : string {Lost Omens: Monsters of Myth.items.[].name} (376 different values) - sort : integer {Lost Omens: Monsters of Myth.items.[].sort} (33 different values) - system : object {Lost Omens: Monsters of Myth.items.[].system} - [actionType] : object {Lost Omens: Monsters of Myth.items.[].system.actionType} - value : string {Lost Omens: Monsters of Myth.items.[].system.actionType.value} (4 different values) - 'passive' (x160) - 'action' (x92) - 'reaction' (x39) - 'free' (x17) - [actions] : object {Lost Omens: Monsters of Myth.items.[].system.actions} - [value] : integer {Lost Omens: Monsters of Myth.items.[].system.actions.value} (3 different values) - 1 (x56) - 2 (x28) - 3 (x8) - [area] : object {Lost Omens: Monsters of Myth.items.[].system.area} - [details] : string {Lost Omens: Monsters of Myth.items.[].system.area.details} (same value: '20-foot burst adjacent to a flat surface') - type : string {Lost Omens: Monsters of Myth.items.[].system.area.type} (4 different values) - 'burst' (x14) - 'emanation' (x5) - 'cone' (x3) - 'line' (x1) - value : integer {Lost Omens: Monsters of Myth.items.[].system.area.value} (7 different values) - 30 (x7) - 20 (x6) - 5 (x3) - 50 (x2) - 60 (x2) - 10 (x2) - 100 (x1) - [attack] : object {Lost Omens: Monsters of Myth.items.[].system.attack} - value : string {Lost Omens: Monsters of Myth.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Lost Omens: Monsters of Myth.items.[].system.attackEffects} - [custom] : string {Lost Omens: Monsters of Myth.items.[].system.attackEffects.custom} (same value: '') - value : array {Lost Omens: Monsters of Myth.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.attackEffects.value.[]} (13 different values) - [autoHeightenLevel] : object {Lost Omens: Monsters of Myth.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Lost Omens: Monsters of Myth.items.[].system.baseItem} (5 different values) - 'greataxe' (x1) - 'trident' (x1) - 'spiked-chain' (x1) - 'sling' (x1) - 'dagger' (x1) - [bonus] : object {Lost Omens: Monsters of Myth.items.[].system.bonus} - value : integer {Lost Omens: Monsters of Myth.items.[].system.bonus.value} (27 different values) - [bonusDamage] : object {Lost Omens: Monsters of Myth.items.[].system.bonusDamage} - value : integer {Lost Omens: Monsters of Myth.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Lost Omens: Monsters of Myth.items.[].system.bulk} - value : mixed - integer {Lost Omens: Monsters of Myth.items.[].system.bulk.value} (3 different values) - 0 (x60) - 1 (x2) - 2 (x1) - float {Lost Omens: Monsters of Myth.items.[].system.bulk.value} (same value: 0,1) - [containerId] : empty - publication : object {Lost Omens: Monsters of Myth.items.[].system.publication} - license : string {Lost Omens: Monsters of Myth.items.[].system.publication.license} (2 different values) - 'OGL' (x644) - 'ORC' (x4) - remaster : boolean {Lost Omens: Monsters of Myth.items.[].system.publication.remaster} (2 different values) - False (x644) - True (x4) - title : string {Lost Omens: Monsters of Myth.items.[].system.publication.title} (9 different values) - '' (x351) - 'Pathfinder Core Rulebook' (x137) - 'Pathfinder Bestiary' (x79) - 'Pathfinder Lost Omens Monsters of Myth' (x64) - 'Pathfinder Advanced Player\'s Guide' (x9) - 'Pathfinder Player Core' (x4) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Lost Omens Legends' (x1) - 'Pathfinder Lost Omens Gods & Magic' (x1) - [cost] : object {Lost Omens: Monsters of Myth.items.[].system.cost} - value : string {Lost Omens: Monsters of Myth.items.[].system.cost.value} (2 different values) - '' (x149) - 'amber and rare incense worth 750 gp' (x1) - [counteraction] : boolean {Lost Omens: Monsters of Myth.items.[].system.counteraction} (2 different values) - False (x140) - True (x10) - [damage] : object {Lost Omens: Monsters of Myth.items.[].system.damage} - [0] : object {Lost Omens: Monsters of Myth.items.[].system.damage.0} - [category] : empty - formula : string {Lost Omens: Monsters of Myth.items.[].system.damage.0.formula} (19 different values) - kinds : array {Lost Omens: Monsters of Myth.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x32) - 'healing' (x2) - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.damage.0.type} (13 different values) - [applyMod] : boolean {Lost Omens: Monsters of Myth.items.[].system.damage.0.applyMod} (2 different values) - False (x19) - True (x4) - [damageType] : string {Lost Omens: Monsters of Myth.items.[].system.damage.damageType} (3 different values) - 'slashing' (x2) - 'piercing' (x2) - 'bludgeoning' (x1) - [dice] : integer {Lost Omens: Monsters of Myth.items.[].system.damage.dice} (same value: 1) - [die] : string {Lost Omens: Monsters of Myth.items.[].system.damage.die} (4 different values) - 'd8' (x2) - 'd12' (x1) - 'd6' (x1) - 'd4' (x1) - [formula] : string {Lost Omens: Monsters of Myth.items.[].system.damage.formula} (same value: '6d6') - [gcovwqxwitqchoin] : object {Lost Omens: Monsters of Myth.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Lost Omens: Monsters of Myth.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Lost Omens: Monsters of Myth.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Lost Omens: Monsters of Myth.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Lost Omens: Monsters of Myth.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Lost Omens: Monsters of Myth.items.[].system.damage.kind} (same value: 'damage') - [type] : string {Lost Omens: Monsters of Myth.items.[].system.damage.type} (same value: 'fire') - [damageRolls] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls} - [0] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.0} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.0.damage} (4 different values) - '2d12+8' (x4) - '3d8+18' (x1) - '4d6+25' (x1) - '4d10+25' (x1) - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x5) - 'slashing' (x2) - [0rh1viqscxjhdaa7s0py] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.0rh1viqscxjhdaa7s0py} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.0rh1viqscxjhdaa7s0py.damage} (same value: '2d6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.0rh1viqscxjhdaa7s0py.damageType} (same value: 'mental') - [1] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.1} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.1.damage} (same value: '1d8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [1di2fi2hkfhbbybeucou] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.1di2fi2hkfhbbybeucou} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.1di2fi2hkfhbbybeucou.damage} (same value: '4d8+12') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.1di2fi2hkfhbbybeucou.damageType} (same value: 'piercing') - [1i7ilsap1h5k46xq5wes] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.1i7ilsap1h5k46xq5wes} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.1i7ilsap1h5k46xq5wes.damage} (same value: '4d6+12') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.1i7ilsap1h5k46xq5wes.damageType} (same value: 'slashing') - [27Z0pbJE3ePlj2IY] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.27Z0pbJE3ePlj2IY} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.27Z0pbJE3ePlj2IY.damage} (same value: '1d4+5') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.27Z0pbJE3ePlj2IY.damageType} (same value: 'piercing') - [2l32i3ch9kvn6moeapox] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.2l32i3ch9kvn6moeapox} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.2l32i3ch9kvn6moeapox.damage} (same value: '1d8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.2l32i3ch9kvn6moeapox.damageType} (same value: 'cold') - [3AdGCdAszktWu9Xx] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.3AdGCdAszktWu9Xx} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.3AdGCdAszktWu9Xx.damage} (same value: '2d10+3') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.3AdGCdAszktWu9Xx.damageType} (same value: 'cold') - [3mql7ezl4m1bzpvyopqk] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.3mql7ezl4m1bzpvyopqk} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.3mql7ezl4m1bzpvyopqk.damage} (same value: '2d8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.3mql7ezl4m1bzpvyopqk.damageType} (same value: 'acid') - [3uus9uirrzmx87k9tyd2] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.3uus9uirrzmx87k9tyd2} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.3uus9uirrzmx87k9tyd2.damage} (same value: '2d10+6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.3uus9uirrzmx87k9tyd2.damageType} (same value: 'piercing') - [49LexztEPsM9zDU6] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.49LexztEPsM9zDU6} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.49LexztEPsM9zDU6.damage} (same value: '2d10+7') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.49LexztEPsM9zDU6.damageType} (same value: 'piercing') - [4MIPihyB05EUrHEy] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.4MIPihyB05EUrHEy} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.4MIPihyB05EUrHEy.damage} (same value: '2d8+13') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.4MIPihyB05EUrHEy.damageType} (same value: 'void') - [4lmsah6g8ci7m21bxiwv] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.4lmsah6g8ci7m21bxiwv} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.4lmsah6g8ci7m21bxiwv.damage} (same value: '1d6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.4lmsah6g8ci7m21bxiwv.damageType} (same value: 'fire') - [4rsu5r7un8ua8we92o82] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.4rsu5r7un8ua8we92o82} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.4rsu5r7un8ua8we92o82.damage} (same value: '2d10') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.4rsu5r7un8ua8we92o82.damageType} (same value: 'fire') - [6UcXKCIoGZcXML9l] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.6UcXKCIoGZcXML9l} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.6UcXKCIoGZcXML9l.damage} (same value: '2d12+12') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.6UcXKCIoGZcXML9l.damageType} (same value: 'fire') - [6ehbuBwhWahecBdH] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.6ehbuBwhWahecBdH} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.6ehbuBwhWahecBdH.damage} (same value: '3d10+15') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.6ehbuBwhWahecBdH.damageType} (same value: 'slashing') - [7BB9UcL8tdiYQg6L] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.7BB9UcL8tdiYQg6L} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.7BB9UcL8tdiYQg6L.damage} (same value: '1d6+6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.7BB9UcL8tdiYQg6L.damageType} (same value: 'bludgeoning') - [7b8wo5bywie4x69d14wr] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.7b8wo5bywie4x69d14wr} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.7b8wo5bywie4x69d14wr.damage} (same value: '4d8+18') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.7b8wo5bywie4x69d14wr.damageType} (same value: 'slashing') - [89x4rdgq9sUOKdQS] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.89x4rdgq9sUOKdQS} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.89x4rdgq9sUOKdQS.damage} (same value: '4d8+10') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.89x4rdgq9sUOKdQS.damageType} (same value: 'bludgeoning') - [8W1sMaX4MyeKp27J] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.8W1sMaX4MyeKp27J} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.8W1sMaX4MyeKp27J.damage} (same value: '1d4+5') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.8W1sMaX4MyeKp27J.damageType} (same value: 'piercing') - [BWO873JBdoUug21o] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.BWO873JBdoUug21o} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.BWO873JBdoUug21o.damage} (same value: '4d6+10') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.BWO873JBdoUug21o.damageType} (same value: 'piercing') - [CAhBS4zBaVWMwaTH] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.CAhBS4zBaVWMwaTH} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.CAhBS4zBaVWMwaTH.damage} (same value: '3d10+14') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.CAhBS4zBaVWMwaTH.damageType} (same value: 'piercing') - [CD0kLH8RZC39oAhN] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.CD0kLH8RZC39oAhN} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.CD0kLH8RZC39oAhN.damage} (same value: '2d10+12') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.CD0kLH8RZC39oAhN.damageType} (same value: 'bludgeoning') - [D4leJ7ZJEag8b5px] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.D4leJ7ZJEag8b5px} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.D4leJ7ZJEag8b5px.damage} (same value: '2d8+2') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.D4leJ7ZJEag8b5px.damageType} (same value: 'fire') - [DuHsFur5Kfpax8ZV] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.DuHsFur5Kfpax8ZV} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.DuHsFur5Kfpax8ZV.damage} (same value: '3d12+7') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.DuHsFur5Kfpax8ZV.damageType} (same value: 'bludgeoning') - [EoE573A8WjoNcx6D] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.EoE573A8WjoNcx6D} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.EoE573A8WjoNcx6D.damage} (same value: '2d10+9') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.EoE573A8WjoNcx6D.damageType} (same value: 'piercing') - [ErO7Vy7GO1VOrXec] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ErO7Vy7GO1VOrXec} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ErO7Vy7GO1VOrXec.damage} (same value: '2d6+13') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ErO7Vy7GO1VOrXec.damageType} (same value: 'bludgeoning') - [FSRsXzuIdDKxr5NV] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.FSRsXzuIdDKxr5NV} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.FSRsXzuIdDKxr5NV.damage} (same value: '3d12+11') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.FSRsXzuIdDKxr5NV.damageType} (same value: 'slashing') - [H50yuGw1t6Ai2qfK] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.H50yuGw1t6Ai2qfK} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.H50yuGw1t6Ai2qfK.damage} (same value: '4d10+22') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.H50yuGw1t6Ai2qfK.damageType} (same value: 'bludgeoning') - [HEzVPvvr9VEOD1ze] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.HEzVPvvr9VEOD1ze} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.HEzVPvvr9VEOD1ze.damage} (same value: '2d8+8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.HEzVPvvr9VEOD1ze.damageType} (same value: 'bludgeoning') - [HLwKQsbStaaKKwTE] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.HLwKQsbStaaKKwTE} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.HLwKQsbStaaKKwTE.damage} (same value: '4d8+8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.HLwKQsbStaaKKwTE.damageType} (same value: 'bludgeoning') - [HwA3QGkdnSrwah1N] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.HwA3QGkdnSrwah1N} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.HwA3QGkdnSrwah1N.damage} (same value: '2d12+15') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.HwA3QGkdnSrwah1N.damageType} (same value: 'piercing') - [LluD43GZJApXarCh] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.LluD43GZJApXarCh} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.LluD43GZJApXarCh.damage} (same value: '3d8+17') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.LluD43GZJApXarCh.damageType} (same value: 'piercing') - 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[NzPJAmJt1XcgeJZB] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.NzPJAmJt1XcgeJZB} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.NzPJAmJt1XcgeJZB.damage} (same value: '4d6+18') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.NzPJAmJt1XcgeJZB.damageType} (same value: 'slashing') - [OgKandEfd6lCpdw7] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.OgKandEfd6lCpdw7} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.OgKandEfd6lCpdw7.damage} (same value: '2d8+15') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.OgKandEfd6lCpdw7.damageType} (same value: 'piercing') - [PVmEFpGqoyhlCXhD] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.PVmEFpGqoyhlCXhD} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.PVmEFpGqoyhlCXhD.damage} (same value: '1d8+6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.PVmEFpGqoyhlCXhD.damageType} (same value: 'piercing') - [Pns2md5s2yVbmDKJ] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.Pns2md5s2yVbmDKJ} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.Pns2md5s2yVbmDKJ.damage} (same value: '2d12+8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.Pns2md5s2yVbmDKJ.damageType} (same value: 'piercing') - [TiLiWEOapLeoO5nx] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.TiLiWEOapLeoO5nx} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.TiLiWEOapLeoO5nx.damage} (same value: '2d8+9') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.TiLiWEOapLeoO5nx.damageType} (same value: 'slashing') - [U6cG4PjvY5evUnre] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.U6cG4PjvY5evUnre} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.U6cG4PjvY5evUnre.damage} (same value: '3d12+17') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.U6cG4PjvY5evUnre.damageType} (same value: 'slashing') - [UhiFDiflAQPOSj1r] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.UhiFDiflAQPOSj1r} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.UhiFDiflAQPOSj1r.damage} (same value: '3d12+18') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.UhiFDiflAQPOSj1r.damageType} (same value: 'piercing') - [UptSf20Khv6wzI3x] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.UptSf20Khv6wzI3x} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.UptSf20Khv6wzI3x.damage} (same value: '3d8+12') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.UptSf20Khv6wzI3x.damageType} (same value: 'slashing') - [VUQmhzdrLBsoX685] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.VUQmhzdrLBsoX685} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.VUQmhzdrLBsoX685.damage} (same value: '2d10+9') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.VUQmhzdrLBsoX685.damageType} (same value: 'bludgeoning') - [VYzRLZoMVYLy4625] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.VYzRLZoMVYLy4625} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.VYzRLZoMVYLy4625.damage} (same value: '2d12+4') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.VYzRLZoMVYLy4625.damageType} (same value: 'bludgeoning') - [aszc97vdtpcgtv0m5pj8] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.aszc97vdtpcgtv0m5pj8} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.aszc97vdtpcgtv0m5pj8.damage} (same value: '1d6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.aszc97vdtpcgtv0m5pj8.damageType} (same value: 'mental') - [bHFFhV6alxVQBkaL] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.bHFFhV6alxVQBkaL} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.bHFFhV6alxVQBkaL.damage} (same value: '4d12+26') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.bHFFhV6alxVQBkaL.damageType} (same value: 'piercing') - [bV59ZadzDAYkf29W] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.bV59ZadzDAYkf29W} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.bV59ZadzDAYkf29W.damage} (same value: '4d6+18') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.bV59ZadzDAYkf29W.damageType} (same value: 'fire') - [d5iuns6ii3aowz12sgdu] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.d5iuns6ii3aowz12sgdu} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.d5iuns6ii3aowz12sgdu.damage} (same value: '1d6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.d5iuns6ii3aowz12sgdu.damageType} (same value: 'fire') - [ddaufsmrwmyvyawg6lga] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ddaufsmrwmyvyawg6lga} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ddaufsmrwmyvyawg6lga.damage} (same value: '4d8+14') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ddaufsmrwmyvyawg6lga.damageType} (same value: 'piercing') - [eABFlUWHY38G7Cna] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.eABFlUWHY38G7Cna} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.eABFlUWHY38G7Cna.damage} (same value: '3d10+11') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.eABFlUWHY38G7Cna.damageType} (same value: 'bludgeoning') - [ecz94wh5lpqwmbz3lh5l] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ecz94wh5lpqwmbz3lh5l} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ecz94wh5lpqwmbz3lh5l.damage} (same value: '1d6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ecz94wh5lpqwmbz3lh5l.damageType} (same value: 'sonic') - [ekXQ8J0yzxKc1huR] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ekXQ8J0yzxKc1huR} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ekXQ8J0yzxKc1huR.damage} (same value: '4d12+26') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ekXQ8J0yzxKc1huR.damageType} (same value: 'bludgeoning') - [fi4CrUp3fymbe0UI] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.fi4CrUp3fymbe0UI} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.fi4CrUp3fymbe0UI.damage} (same value: '4d10+20') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.fi4CrUp3fymbe0UI.damageType} (same value: 'slashing') - [g1dpz4wbqib81lhzfk79] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.g1dpz4wbqib81lhzfk79} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.g1dpz4wbqib81lhzfk79.damage} (same value: '1d8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.g1dpz4wbqib81lhzfk79.damageType} (same value: 'cold') - [gJ7glAPLC0Owigco] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.gJ7glAPLC0Owigco} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.gJ7glAPLC0Owigco.damage} (same value: '2d8+7') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.gJ7glAPLC0Owigco.damageType} (same value: 'piercing') - [gy0dhbocyg9g7xbx7vdv] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.gy0dhbocyg9g7xbx7vdv} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.gy0dhbocyg9g7xbx7vdv.damage} (same value: '2d10') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.gy0dhbocyg9g7xbx7vdv.damageType} (same value: 'fire') - [i1dFEPCiKePxyPMj] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.i1dFEPCiKePxyPMj} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.i1dFEPCiKePxyPMj.damage} (same value: '4d8+18') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.i1dFEPCiKePxyPMj.damageType} (same value: 'piercing') - [ib9qqefd6r2lm51yrlyd] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ib9qqefd6r2lm51yrlyd} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ib9qqefd6r2lm51yrlyd.damage} (same value: '2d6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ib9qqefd6r2lm51yrlyd.damageType} (same value: 'fire') - [ibpo9fans3npunbvfpd5] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ibpo9fans3npunbvfpd5} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ibpo9fans3npunbvfpd5.damage} (same value: '2d12') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.ibpo9fans3npunbvfpd5.damageType} (same value: 'sonic') - [iiee7249zvaysg0ysprl] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.iiee7249zvaysg0ysprl} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.iiee7249zvaysg0ysprl.damage} (same value: '2d8+4') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.iiee7249zvaysg0ysprl.damageType} (same value: 'bludgeoning') - [jPZzt82UgTdpwOQZ] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.jPZzt82UgTdpwOQZ} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.jPZzt82UgTdpwOQZ.damage} (same value: '2d12+7') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.jPZzt82UgTdpwOQZ.damageType} (same value: 'piercing') - [k7F6pjCtYbFvCmyf] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.k7F6pjCtYbFvCmyf} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.k7F6pjCtYbFvCmyf.damage} (same value: '2d12+7') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.k7F6pjCtYbFvCmyf.damageType} (same value: 'piercing') - [kzdu11b07gpw0qcwf2l4] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.kzdu11b07gpw0qcwf2l4} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.kzdu11b07gpw0qcwf2l4.damage} (same value: '2d10') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.kzdu11b07gpw0qcwf2l4.damageType} (same value: 'fire') - [m2uyglrm32psgfgcnm2r] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.m2uyglrm32psgfgcnm2r} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.m2uyglrm32psgfgcnm2r.damage} (same value: '4d10+18') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.m2uyglrm32psgfgcnm2r.damageType} (same value: 'piercing') - [msGhxJrcqriijgrP] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.msGhxJrcqriijgrP} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.msGhxJrcqriijgrP.damage} (same value: '2d8+9') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.msGhxJrcqriijgrP.damageType} (same value: 'slashing') - [paYP2BtxbkXfGmYu] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.paYP2BtxbkXfGmYu} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.paYP2BtxbkXfGmYu.damage} (same value: '4d6+18') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.paYP2BtxbkXfGmYu.damageType} (same value: 'slashing') - [qrHBZNpL8cUVP4H7] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.qrHBZNpL8cUVP4H7} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.qrHBZNpL8cUVP4H7.damage} (same value: '2d6+15') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.qrHBZNpL8cUVP4H7.damageType} (same value: 'slashing') - [rTnGKzZYxpxPFald] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.rTnGKzZYxpxPFald} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.rTnGKzZYxpxPFald.damage} (same value: '2d8+7') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.rTnGKzZYxpxPFald.damageType} (same value: 'piercing') - [sWQnUuVMvTxqa38b] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.sWQnUuVMvTxqa38b} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.sWQnUuVMvTxqa38b.damage} (same value: '2d12+13') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.sWQnUuVMvTxqa38b.damageType} (same value: 'void') - [srmhdiukd9rlceakeval] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.srmhdiukd9rlceakeval} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.srmhdiukd9rlceakeval.damage} (same value: '2d6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.srmhdiukd9rlceakeval.damageType} (same value: 'acid') - [svxUFnw9q756GhWw] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.svxUFnw9q756GhWw} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.svxUFnw9q756GhWw.damage} (same value: '2d10+13') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.svxUFnw9q756GhWw.damageType} (same value: 'slashing') - [tQtkcnJblDw7Ii9y] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tQtkcnJblDw7Ii9y} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tQtkcnJblDw7Ii9y.damage} (same value: '2d12+12') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tQtkcnJblDw7Ii9y.damageType} (same value: 'slashing') - [tf9nb4b3krco5j6476ov] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tf9nb4b3krco5j6476ov} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tf9nb4b3krco5j6476ov.damage} (same value: '1d8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tf9nb4b3krco5j6476ov.damageType} (same value: 'fire') - [tl77m9uuruyoo5yekjh2] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tl77m9uuruyoo5yekjh2} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tl77m9uuruyoo5yekjh2.damage} (same value: '2d8+12') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tl77m9uuruyoo5yekjh2.damageType} (same value: 'piercing') - [tu97o3lbu0rembm5u7fm] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tu97o3lbu0rembm5u7fm} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tu97o3lbu0rembm5u7fm.damage} (same value: '2d6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tu97o3lbu0rembm5u7fm.damageType} (same value: 'acid') - [tupJuhQixFFQSdRN] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tupJuhQixFFQSdRN} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tupJuhQixFFQSdRN.damage} (same value: '2d8+8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.tupJuhQixFFQSdRN.damageType} (same value: 'bludgeoning') - [uGTnXtAwvYXKjCws] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.uGTnXtAwvYXKjCws} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.uGTnXtAwvYXKjCws.damage} (same value: '2d4+15') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.uGTnXtAwvYXKjCws.damageType} (same value: 'piercing') - [v5qlbrgdzyiwbh1ct0rf] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.v5qlbrgdzyiwbh1ct0rf} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.v5qlbrgdzyiwbh1ct0rf.damage} (same value: '4d4+14') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.v5qlbrgdzyiwbh1ct0rf.damageType} (same value: 'bludgeoning') - [vlIfnVZlfIueDtLS] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.vlIfnVZlfIueDtLS} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.vlIfnVZlfIueDtLS.damage} (same value: '2d8+4') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.vlIfnVZlfIueDtLS.damageType} (same value: 'bludgeoning') - MxjIokFACGsGUZk3 : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.MxjIokFACGsGUZk3} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.MxjIokFACGsGUZk3.damage} (same value: '2d8+9') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.MxjIokFACGsGUZk3.damageType} (same value: 'bludgeoning') - [vzJolpmnQ0NhZPYr] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.vzJolpmnQ0NhZPYr} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.vzJolpmnQ0NhZPYr.damage} (same value: '2d10+9') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.vzJolpmnQ0NhZPYr.damageType} (same value: 'bludgeoning') - [wUwqZbMHxGlFLTxC] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.wUwqZbMHxGlFLTxC} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.wUwqZbMHxGlFLTxC.damage} (same value: '2d12+9') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.wUwqZbMHxGlFLTxC.damageType} (same value: 'piercing') - [wgk3oaoywylyu7687zan] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.wgk3oaoywylyu7687zan} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.wgk3oaoywylyu7687zan.damage} (same value: '4d6+18') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.wgk3oaoywylyu7687zan.damageType} (same value: 'slashing') - [x5Edvyv7bu9EWfkR] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.x5Edvyv7bu9EWfkR} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.x5Edvyv7bu9EWfkR.damage} (same value: '2d8+7') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.x5Edvyv7bu9EWfkR.damageType} (same value: 'slashing') - [x77kj9b3wylt20ykgn8v] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.x77kj9b3wylt20ykgn8v} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.x77kj9b3wylt20ykgn8v.damage} (same value: '4d12+12') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.x77kj9b3wylt20ykgn8v.damageType} (same value: 'bludgeoning') - [yhxc9pqymnu7z9cnp3y9] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.yhxc9pqymnu7z9cnp3y9} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.yhxc9pqymnu7z9cnp3y9.damage} (same value: '2d8') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.yhxc9pqymnu7z9cnp3y9.damageType} (same value: 'cold') - [yodtkum7xaow1ortlevx] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.yodtkum7xaow1ortlevx} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.yodtkum7xaow1ortlevx.damage} (same value: '1d6') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.yodtkum7xaow1ortlevx.damageType} (same value: 'spirit') - [yp3vkwrw4gruams39x1c] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.yp3vkwrw4gruams39x1c} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.yp3vkwrw4gruams39x1c.damage} (same value: '2d10') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.yp3vkwrw4gruams39x1c.damageType} (same value: 'fire') - [zjqChATREW4WJSLS] : object {Lost Omens: Monsters of Myth.items.[].system.damageRolls.zjqChATREW4WJSLS} - damage : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.zjqChATREW4WJSLS.damage} (same value: '2d10+5') - damageType : string {Lost Omens: Monsters of Myth.items.[].system.damageRolls.zjqChATREW4WJSLS.damageType} (same value: 'piercing') - description : object {Lost Omens: Monsters of Myth.items.[].system.description} - value : string {Lost Omens: Monsters of Myth.items.[].system.description.value} (324 different values) - [category] : string {Lost Omens: Monsters of Myth.items.[].system.category} (6 different values) - 'offensive' (x153) - 'defensive' (x110) - 'interaction' (x40) - 'martial' (x3) - 'ammo' (x3) - 'simple' (x2) - [deathNote] : boolean {Lost Omens: Monsters of Myth.items.[].system.deathNote} (same value: True) - [defense] : object {Lost Omens: Monsters of Myth.items.[].system.defense} - [passive] : object {Lost Omens: Monsters of Myth.items.[].system.defense.passive} - statistic : string {Lost Omens: Monsters of Myth.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Lost Omens: Monsters of Myth.items.[].system.defense.save} - basic : boolean {Lost Omens: Monsters of Myth.items.[].system.defense.save.basic} (2 different values) - False (x34) - True (x11) - statistic : string {Lost Omens: Monsters of Myth.items.[].system.defense.save.statistic} (3 different values) - 'will' (x28) - 'fortitude' (x10) - 'reflex' (x7) - [duration] : object {Lost Omens: Monsters of Myth.items.[].system.duration} - sustained : boolean {Lost Omens: Monsters of Myth.items.[].system.duration.sustained} (2 different values) - False (x132) - True (x18) - value : string {Lost Omens: Monsters of Myth.items.[].system.duration.value} (18 different values) - [equipped] : object {Lost Omens: Monsters of Myth.items.[].system.equipped} - carryType : string {Lost Omens: Monsters of Myth.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Lost Omens: Monsters of Myth.items.[].system.equipped.handsHeld} (same value: 0) - inSlot : boolean {Lost Omens: Monsters of Myth.items.[].system.equipped.inSlot} (same value: False) - [invested] : boolean {Lost Omens: Monsters of Myth.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Lost Omens: Monsters of Myth.items.[].system.frequency} - max : integer {Lost Omens: Monsters of Myth.items.[].system.frequency.max} (same value: 1) - per : string {Lost Omens: Monsters of Myth.items.[].system.frequency.per} (4 different values) - 'round' (x10) - 'PT1M' (x2) - 'day' (x1) - 'PT1H' (x1) - [value] : integer {Lost Omens: Monsters of Myth.items.[].system.frequency.value} (same value: 1) - [group] : string {Lost Omens: Monsters of Myth.items.[].system.group} (5 different values) - 'axe' (x1) - 'spear' (x1) - 'flail' (x1) - 'sling' (x1) - 'knife' (x1) - [hardness] : integer {Lost Omens: Monsters of Myth.items.[].system.hardness} (same value: 0) - [heightening] : object {Lost Omens: Monsters of Myth.items.[].system.heightening} - [damage] : object {Lost Omens: Monsters of Myth.items.[].system.heightening.damage} - [0] : string {Lost Omens: Monsters of Myth.items.[].system.heightening.damage.0} (8 different values) - '2d6' (x9) - '1d6' (x6) - '1d8' (x5) - '1d4' (x4) - '2d8' (x2) - '1d10' (x2) - '2d4' (x1) - '10' (x1) - [interval] : integer {Lost Omens: Monsters of Myth.items.[].system.heightening.interval} (2 different values) - 1 (x30) - 2 (x1) - type : string {Lost Omens: Monsters of Myth.items.[].system.heightening.type} (2 different values) - 'interval' (x31) - 'fixed' (x2) - [levels] : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels} - 3 : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3} - damage : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage} - 0 : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 5 : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5} - damage : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage} - 0 : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 7 : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7} - damage : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage} - 0 : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - 9 : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9} - [target] : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.target} - value : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - damage : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage} - 0 : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : object {Lost Omens: Monsters of Myth.items.[].system.hp} - max : integer {Lost Omens: Monsters of Myth.items.[].system.hp.max} (same value: 0) - value : integer {Lost Omens: Monsters of Myth.items.[].system.hp.value} (same value: 0) - [level] : object {Lost Omens: Monsters of Myth.items.[].system.level} - value : integer {Lost Omens: Monsters of Myth.items.[].system.level.value} (11 different values) - [location] : object {Lost Omens: Monsters of Myth.items.[].system.location} - [heightenedLevel] : integer {Lost Omens: Monsters of Myth.items.[].system.location.heightenedLevel} (10 different values) - 5 (x15) - 2 (x15) - 9 (x14) - 4 (x13) - 3 (x11) - 8 (x9) - 6 (x6) - 7 (x5) - 1 (x5) - 10 (x4) - [uses] : object {Lost Omens: Monsters of Myth.items.[].system.location.uses} - max : integer {Lost Omens: Monsters of Myth.items.[].system.location.uses.max} (2 different values) - 3 (x10) - 2 (x6) - value : integer {Lost Omens: Monsters of Myth.items.[].system.location.uses.value} (2 different values) - 3 (x10) - 2 (x6) - [value] : string {Lost Omens: Monsters of Myth.items.[].system.location.value} (19 different values) - [material] : object {Lost Omens: Monsters of Myth.items.[].system.material} - [grade] : string {Lost Omens: Monsters of Myth.items.[].system.material.grade} (same value: 'high') - [type] : string {Lost Omens: Monsters of Myth.items.[].system.material.type} (same value: 'cold-iron') - [mod] : object {Lost Omens: Monsters of Myth.items.[].system.mod} - value : integer {Lost Omens: Monsters of Myth.items.[].system.mod.value} (6 different values) - 35 (x2) - 32 (x1) - 40 (x1) - 33 (x1) - 30 (x1) - 24 (x1) - [overlays] : object {Lost Omens: Monsters of Myth.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Lost Omens: Monsters of Myth.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Lost Omens: Monsters of Myth.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Lost Omens: Monsters of Myth.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Lost Omens: Monsters of Myth.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Lost Omens: Monsters of Myth.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Lost Omens: Monsters of Myth.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Lost Omens: Monsters of Myth.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Lost Omens: Monsters of Myth.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Lost Omens: Monsters of Myth.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [7qdtetowq348s9oc] : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Lost Omens: Monsters of Myth.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [cUFX7ExSLeoa3vIF] : object {Lost Omens: Monsters of Myth.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Lost Omens: Monsters of Myth.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Lost Omens: Monsters of Myth.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Lost Omens: Monsters of Myth.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Lost Omens: Monsters of Myth.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Lost Omens: Monsters of Myth.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Lost Omens: Monsters of Myth.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Lost Omens: Monsters of Myth.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Lost Omens: Monsters of Myth.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [zFWsMjoeCnLxqJaV] : object {Lost Omens: Monsters of Myth.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Lost Omens: Monsters of Myth.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Lost Omens: Monsters of Myth.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Lost Omens: Monsters of Myth.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Lost Omens: Monsters of Myth.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Lost Omens: Monsters of Myth.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Lost Omens: Monsters of Myth.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Lost Omens: Monsters of Myth.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Lost Omens: Monsters of Myth.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Lost Omens: Monsters of Myth.items.[].system.prepared} - [flexible] : boolean {Lost Omens: Monsters of Myth.items.[].system.prepared.flexible} (same value: False) - value : string {Lost Omens: Monsters of Myth.items.[].system.prepared.value} (3 different values) - 'innate' (x18) - 'prepared' (x2) - 'spontaneous' (x1) - [proficiency] : object {Lost Omens: Monsters of Myth.items.[].system.proficiency} - value : integer {Lost Omens: Monsters of Myth.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Lost Omens: Monsters of Myth.items.[].system.proficient} - value : integer {Lost Omens: Monsters of Myth.items.[].system.proficient.value} (same value: 0) - [range] : mixed - object {Lost Omens: Monsters of Myth.items.[].system.range} - value : string {Lost Omens: Monsters of Myth.items.[].system.range.value} (12 different values) - integer {Lost Omens: Monsters of Myth.items.[].system.range} (same value: 50) - [requirements] : string {Lost Omens: Monsters of Myth.items.[].system.requirements} (3 different values) - '' (x148) - 'You are hit by a physical Strike.' (x1) - 'You have a deity.' (x1) - [ritual] : object {Lost Omens: Monsters of Myth.items.[].system.ritual} - primary : object {Lost Omens: Monsters of Myth.items.[].system.ritual.primary} - check : string {Lost Omens: Monsters of Myth.items.[].system.ritual.primary.check} (same value: 'Nature (expert; you must be the Mosquito Witch)') - secondary : object {Lost Omens: Monsters of Myth.items.[].system.ritual.secondary} - casters : integer {Lost Omens: Monsters of Myth.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {Lost Omens: Monsters of Myth.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {Lost Omens: Monsters of Myth.items.[].system.rules} - [price] : object {Lost Omens: Monsters of Myth.items.[].system.price} - [per] : integer {Lost Omens: Monsters of Myth.items.[].system.price.per} (same value: 10) - value : object {Lost Omens: Monsters of Myth.items.[].system.price.value} - [cp] : integer {Lost Omens: Monsters of Myth.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Lost Omens: Monsters of Myth.items.[].system.price.value.gp} (7 different values) - 2 (x1) - 100 (x1) - 3 (x1) - 130 (x1) - 25 (x1) - 60 (x1) - 30 (x1) - [quantity] : integer {Lost Omens: Monsters of Myth.items.[].system.quantity} (3 different values) - 1 (x63) - 3 (x2) - 10 (x1) - [reload] : object {Lost Omens: Monsters of Myth.items.[].system.reload} - value : string {Lost Omens: Monsters of Myth.items.[].system.reload.value} (3 different values) - '' (x2) - '-' (x2) - '1' (x1) - [runes] : object {Lost Omens: Monsters of Myth.items.[].system.runes} - potency : integer {Lost Omens: Monsters of Myth.items.[].system.runes.potency} (3 different values) - 1 (x3) - 2 (x1) - 3 (x1) - property : array {Lost Omens: Monsters of Myth.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.runes.property.[]} (same value: 'returning') - striking : integer {Lost Omens: Monsters of Myth.items.[].system.runes.striking} (3 different values) - 2 (x2) - 1 (x2) - 0 (x1) - [showSlotlessLevels] : object {Lost Omens: Monsters of Myth.items.[].system.showSlotlessLevels} - value : boolean {Lost Omens: Monsters of Myth.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Lost Omens: Monsters of Myth.items.[].system.size} (2 different values) - 'med' (x63) - 'lg' (x3) - [slots] : object {Lost Omens: Monsters of Myth.items.[].system.slots} - [slot0] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot0} - max : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot0.max} (4 different values) - 5 (x2) - 3 (x2) - 4 (x1) - 1 (x1) - prepared : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot0.prepared} - Length: min=1 max=5 - Value type: mixed - object {Lost Omens: Monsters of Myth.items.[].system.slots.slot0.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot0.prepared.[].id} (14 different values) - string {Lost Omens: Monsters of Myth.items.[].system.slots.slot0.prepared.[]} (7 different values) - 'produce flame' (x1) - 'acid splash' (x1) - 'detect magic' (x1) - 'tanglefoot' (x1) - 'message' (x1) - 'shield' (x1) - 'telekinetic projectile' (x1) - [value] : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot0.value} (4 different values) - 3 (x2) - 4 (x1) - 5 (x1) - 1 (x1) - [slot1] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot1} - max : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot1.max} (2 different values) - 5 (x1) - 1 (x1) - prepared : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot1.prepared} - Length: min=1 max=5 - Value type: mixed - object {Lost Omens: Monsters of Myth.items.[].system.slots.slot1.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'wlLquOlZ1tZdYbvl' (x2) - 'atKUAKBbD2p5rM63' (x2) - '0d9b5UaUlLQcD3aX' (x1) - string {Lost Omens: Monsters of Myth.items.[].system.slots.slot1.prepared.[]} (same value: 'gust of wind (at will)') - value : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot1.value} (2 different values) - 5 (x1) - 1 (x1) - [slot2] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot2} - max : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot2.max} (2 different values) - 4 (x1) - 1 (x1) - prepared : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot2.prepared} - Length: min=1 max=4 - Value type: mixed - object {Lost Omens: Monsters of Myth.items.[].system.slots.slot2.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'GDVGILaCEraA2mXb' (x2) - 'LRRipDa0N7pK636L' (x2) - string {Lost Omens: Monsters of Myth.items.[].system.slots.slot2.prepared.[]} (same value: 'obscuring mist') - value : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot2.value} (2 different values) - 3 (x1) - 1 (x1) - [slot3] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot3} - [max] : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot3.max} (2 different values) - 4 (x1) - 1 (x1) - prepared : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot3.prepared} - Length: min=1 max=5 - Value type: mixed - object {Lost Omens: Monsters of Myth.items.[].system.slots.slot3.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot3.prepared.[].id} (2 different values) - 'ZWYLFtMudB8jiLH2' (x2) - '4kNsLdIKOlUHjhnL' (x2) - string {Lost Omens: Monsters of Myth.items.[].system.slots.slot3.prepared.[]} (4 different values) - 'shatter (see Toolbreaker)' (x3) - 'fireball' (x1) - 'earthbind' (x1) - 'quench (Advanced Players Guide 223)' (x1) - [value] : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot3.value} (2 different values) - 3 (x1) - 1 (x1) - [slot4] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot4} - max : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot4.max} (4 different values) - 5 (x1) - 3 (x1) - 2 (x1) - 4 (x1) - prepared : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot4.prepared} - Length: min=2 max=5 - Value type: mixed - object {Lost Omens: Monsters of Myth.items.[].system.slots.slot4.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot4.prepared.[].id} (4 different values) - 'UT1vMfgMjHCD6ViZ' (x2) - 'wdiyZBZLBPSTHGgH' (x1) - 'cks2kOlmDNKbugdN' (x1) - 'M13Gc6eoppr36V0u' (x1) - string {Lost Omens: Monsters of Myth.items.[].system.slots.slot4.prepared.[]} (8 different values) - 'resilient sphere' (x2) - 'darkness (at will)' (x1) - 'silence (at will)' (x1) - 'sleep (at will)' (x1) - 'dimension door' (x1) - 'phantasmal killer' (x1) - 'fly' (x1) - 'shape stone' (x1) - value : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot4.value} (3 different values) - 4 (x2) - 3 (x1) - 2 (x1) - [slot5] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot5} - max : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot5.max} (3 different values) - 6 (x1) - 1 (x1) - 2 (x1) - prepared : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot5.prepared} - Length: min=1 max=6 - Value type: mixed - object {Lost Omens: Monsters of Myth.items.[].system.slots.slot5.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'cr4O2zE2CEV9V3fs' (x3) - '4qCDmJLiB4hS5hGa' (x2) - 'gPeOFxxhq92luFa6' (x1) - string {Lost Omens: Monsters of Myth.items.[].system.slots.slot5.prepared.[]} (3 different values) - 'strange geometry (×3; Pathfinder Advanced Player\'s Guide226)' (x1) - 'secret chest (Advanced Player\'s Guide 226)' (x1) - 'sending' (x1) - value : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot5.value} (3 different values) - 4 (x1) - 1 (x1) - 2 (x1) - [slot6] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot6} - max : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot6.max} (3 different values) - 5 (x1) - 4 (x1) - 3 (x1) - prepared : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot6.prepared} - Length: min=3 max=5 - Value type: mixed - object {Lost Omens: Monsters of Myth.items.[].system.slots.slot6.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot6.prepared.[].id} (3 different values) - 'vTseq19XxfgP08VM' (x2) - '3L6Rtj2Q4ArOoI7c' (x2) - 'vmQeAIQskSlkrTcQ' (x1) - string {Lost Omens: Monsters of Myth.items.[].system.slots.slot6.prepared.[]} (6 different values) - 'vibrant pattern' (x2) - 'lure dream (×2; page 89)' (x1) - 'cloudkill' (x1) - 'slow' (x1) - 'summon construct' (x1) - 'detect magic' (x1) - value : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot6.value} (2 different values) - 4 (x2) - 3 (x1) - [slot7] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot7} - max : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot7.max} (2 different values) - 3 (x1) - 4 (x1) - [value] : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot7.value} (same value: 3) - prepared : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot7.prepared} - Length: min=4 max=4 - Value type: object {Lost Omens: Monsters of Myth.items.[].system.slots.slot7.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot7.prepared.[].id} (4 different values) - 'kCt8WATyDgdTmMrJ' (x1) - 'mhr9Uxkdv8XSy9Sh' (x1) - 'mUqVoqcdCcxlEndB' (x1) - 'Nhwo4ZhGEM2fAidm' (x1) - [slot8] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot8} - max : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot8.max} (3 different values) - 1 (x1) - 3 (x1) - 4 (x1) - [prepared] : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot8.prepared} - Length: min=1 max=4 - Value type: mixed - string {Lost Omens: Monsters of Myth.items.[].system.slots.slot8.prepared.[]} (same value: 'hypnopompic terrors') - object {Lost Omens: Monsters of Myth.items.[].system.slots.slot8.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot8.prepared.[].id} (2 different values) - 'YJF1gBE0DXw8RBFm' (x3) - 'MHGHJodY9iUAAUE7' (x1) - [value] : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot8.value} (2 different values) - 1 (x1) - 3 (x1) - [slot9] : object {Lost Omens: Monsters of Myth.items.[].system.slots.slot9} - max : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot9.max} (3 different values) - 8 (x1) - 5 (x1) - 4 (x1) - [prepared] : array {Lost Omens: Monsters of Myth.items.[].system.slots.slot9.prepared} - Length: min=4 max=8 - Value type: object {Lost Omens: Monsters of Myth.items.[].system.slots.slot9.prepared.[]} - id : string {Lost Omens: Monsters of Myth.items.[].system.slots.slot9.prepared.[].id} (9 different values) - 'gp8G52lYiEcFz9Ee' (x2) - '9JgTpY4WnsYILy2v' (x2) - 'kV547ySBhHdvE6qf' (x2) - 'WxhkEHML9qlAaFN6' (x1) - 'L7BdY5mBufAeA4TT' (x1) - 'YcX5FKWsryVUl9xR' (x1) - 'FppllC7VVm0RCKqm' (x1) - 'mhr9Uxkdv8XSy9Sh' (x1) - '1s2MXZIQJKlcoW8I' (x1) - [value] : integer {Lost Omens: Monsters of Myth.items.[].system.slots.slot9.value} (2 different values) - 8 (x1) - 5 (x1) - [slug] : string {Lost Omens: Monsters of Myth.items.[].system.slug} (143 different values) - [specific] : object {Lost Omens: Monsters of Myth.items.[].system.specific} - material : object {Lost Omens: Monsters of Myth.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Lost Omens: Monsters of Myth.items.[].system.specific.runes} - potency : integer {Lost Omens: Monsters of Myth.items.[].system.specific.runes.potency} (same value: 1) - property : array {Lost Omens: Monsters of Myth.items.[].system.specific.runes.property} - Length: min=0 max=1 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.specific.runes.property.[]} (same value: 'returning') - striking : integer {Lost Omens: Monsters of Myth.items.[].system.specific.runes.striking} (2 different values) - 1 (x1) - 0 (x1) - [spelldc] : object {Lost Omens: Monsters of Myth.items.[].system.spelldc} - dc : integer {Lost Omens: Monsters of Myth.items.[].system.spelldc.dc} (13 different values) - mod : integer {Lost Omens: Monsters of Myth.items.[].system.spelldc.mod} (same value: 0) - value : integer {Lost Omens: Monsters of Myth.items.[].system.spelldc.value} (13 different values) - [item] : integer {Lost Omens: Monsters of Myth.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Lost Omens: Monsters of Myth.items.[].system.splashDamage} - [value] : integer {Lost Omens: Monsters of Myth.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Lost Omens: Monsters of Myth.items.[].system.stackGroup} (same value: 'slingBullets') - [target] : object {Lost Omens: Monsters of Myth.items.[].system.target} - value : string {Lost Omens: Monsters of Myth.items.[].system.target.value} (25 different values) - [time] : object {Lost Omens: Monsters of Myth.items.[].system.time} - value : string {Lost Omens: Monsters of Myth.items.[].system.time.value} (9 different values) - '2' (x104) - '3' (x14) - '1 minute' (x14) - '10 minutes' (x9) - '1' (x4) - 'reaction' (x2) - '1 day' (x1) - 'Reaction' (x1) - '1 to 3' (x1) - [tradition] : object {Lost Omens: Monsters of Myth.items.[].system.tradition} - value : string {Lost Omens: Monsters of Myth.items.[].system.tradition.value} (3 different values) - 'divine' (x10) - 'primal' (x8) - 'occult' (x3) - [traits] : object {Lost Omens: Monsters of Myth.items.[].system.traits} - [rarity] : string {Lost Omens: Monsters of Myth.items.[].system.traits.rarity} (4 different values) - 'common' (x542) - 'unique' (x57) - 'uncommon' (x15) - 'rare' (x5) - [traditions] : array {Lost Omens: Monsters of Myth.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x105) - 'occult' (x94) - 'primal' (x76) - 'divine' (x52) - value : array {Lost Omens: Monsters of Myth.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Lost Omens: Monsters of Myth.items.[].system.traits.value.[]} (97 different values) - [usage] : object {Lost Omens: Monsters of Myth.items.[].system.usage} - value : string {Lost Omens: Monsters of Myth.items.[].system.usage.value} (4 different values) - 'wornmask' (x56) - 'held-in-one-hand' (x7) - 'held-in-two-hands' (x2) - 'worncloak' (x1) - [uses] : object {Lost Omens: Monsters of Myth.items.[].system.uses} - autoDestroy : boolean {Lost Omens: Monsters of Myth.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Lost Omens: Monsters of Myth.items.[].system.uses.max} (same value: 1) - value : integer {Lost Omens: Monsters of Myth.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Lost Omens: Monsters of Myth.items.[].system.weaponType} - value : string {Lost Omens: Monsters of Myth.items.[].system.weaponType.value} (2 different values) - 'melee' (x69) - 'ranged' (x27) - type : string {Lost Omens: Monsters of Myth.items.[].type} (8 different values) - 'action' (x308) - 'spell' (x150) - 'melee' (x96) - 'equipment' (x58) - 'spellcastingEntry' (x21) - 'lore' (x7) - 'weapon' (x5) - 'consumable' (x3) - [_stats] : object {Lost Omens: Monsters of Myth.items.[]._stats} - compendiumSource : string {Lost Omens: Monsters of Myth.items.[]._stats.compendiumSource} (142 different values) - [flags] : object {Lost Omens: Monsters of Myth.items.[].flags} - pf2e : object {Lost Omens: Monsters of Myth.items.[].flags.pf2e} - linkedWeapon : string {Lost Omens: Monsters of Myth.items.[].flags.pf2e.linkedWeapon} (5 different values) - '2SC3OwEvSsvC2alX' (x2) - 'XTm0Vjw9CJ19gZEq' (x2) - 'v2fhkphSEkRDzUKG' (x1) - 'yphL9BmgmaXrOOrw' (x1) - 'E8NgBdpkb4LqWCuz' (x1) - name : string {Lost Omens: Monsters of Myth.name} (all different values) - system : object {Lost Omens: Monsters of Myth.system} - [abilities] : object {Lost Omens: Monsters of Myth.system.abilities} - cha : object {Lost Omens: Monsters of Myth.system.abilities.cha} - mod : integer {Lost Omens: Monsters of Myth.system.abilities.cha.mod} (10 different values) - 9 (x9) - 4 (x9) - 5 (x6) - 3 (x5) - 0 (x2) - 2 (x2) - -2 (x1) - 6 (x1) - 10 (x1) - 1 (x1) - con : object {Lost Omens: Monsters of Myth.system.abilities.con} - mod : integer {Lost Omens: Monsters of Myth.system.abilities.con.mod} (10 different values) - 7 (x10) - 3 (x8) - 4 (x6) - 5 (x5) - 10 (x2) - 9 (x2) - 8 (x1) - 12 (x1) - 6 (x1) - 1 (x1) - dex : object {Lost Omens: Monsters of Myth.system.abilities.dex} - mod : integer {Lost Omens: Monsters of Myth.system.abilities.dex.mod} (9 different values) - 9 (x10) - 6 (x7) - 5 (x6) - 3 (x5) - 4 (x4) - 7 (x2) - 10 (x1) - 8 (x1) - 0 (x1) - int : object {Lost Omens: Monsters of Myth.system.abilities.int} - mod : integer {Lost Omens: Monsters of Myth.system.abilities.int.mod} (12 different values) - str : object {Lost Omens: Monsters of Myth.system.abilities.str} - mod : integer {Lost Omens: Monsters of Myth.system.abilities.str.mod} (10 different values) - 8 (x10) - 4 (x8) - 9 (x3) - 10 (x3) - 7 (x3) - 5 (x3) - 6 (x3) - 3 (x2) - 12 (x1) - -5 (x1) - wis : object {Lost Omens: Monsters of Myth.system.abilities.wis} - mod : integer {Lost Omens: Monsters of Myth.system.abilities.wis.mod} (12 different values) - attributes : object {Lost Omens: Monsters of Myth.system.attributes} - ac : object {Lost Omens: Monsters of Myth.system.attributes.ac} - [details] : string {Lost Omens: Monsters of Myth.system.attributes.ac.details} (same value: '') - value : integer {Lost Omens: Monsters of Myth.system.attributes.ac.value} (20 different values) - [allSaves] : object {Lost Omens: Monsters of Myth.system.attributes.allSaves} - value : string {Lost Omens: Monsters of Myth.system.attributes.allSaves.value} (6 different values) - '' (x30) - '+1 status to all saves vs. magic' (x3) - '+1 status bonus to saves against evil and necromancy spells and effects' (x1) - '+2 status to all saves vs. water' (x1) - '+2 status to all non-primal emotion effects' (x1) - '+2 status to all saves vs. effects created by constructs' (x1) - hp : object {Lost Omens: Monsters of Myth.system.attributes.hp} - details : string {Lost Omens: Monsters of Myth.system.attributes.hp.details} (10 different values) - '' (x32) - 'void healing' (x2) - 'regeneration 30 (deactivated by cold)' (x1) - 'regeneration 20 (deactivated by cold iron)' (x1) - 'regeneration 20 (deactivated by cold)' (x1) - 'regeneration 30' (x1) - 'regeneration 10 (deactivated by mental)' (x1) - 'regeneration 10 (deactivated by holy)' (x1) - 'Hardness 10 (Ship Armor)' (x1) - 'regeneration 5 (deactivated by cold iron)' (x1) - max : integer {Lost Omens: Monsters of Myth.system.attributes.hp.max} (26 different values) - temp : integer {Lost Omens: Monsters of Myth.system.attributes.hp.temp} (same value: 0) - value : integer {Lost Omens: Monsters of Myth.system.attributes.hp.value} (26 different values) - [hardness] : integer {Lost Omens: Monsters of Myth.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {Lost Omens: Monsters of Myth.system.attributes.hasHealth} (same value: False) - [immunities] : array {Lost Omens: Monsters of Myth.system.attributes.immunities} - Length: min=0 max=11 - Value type: object {Lost Omens: Monsters of Myth.system.attributes.immunities.[]} - type : string {Lost Omens: Monsters of Myth.system.attributes.immunities.[].type} (24 different values) - [resistances] : array {Lost Omens: Monsters of Myth.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Lost Omens: Monsters of Myth.system.attributes.resistances.[]} - type : string {Lost Omens: Monsters of Myth.system.attributes.resistances.[].type} (9 different values) - 'fire' (x7) - 'physical' (x6) - 'poison' (x4) - 'cold' (x2) - 'electricity' (x2) - 'piercing' (x2) - 'sonic' (x1) - 'mental' (x1) - 'all-damage' (x1) - value : integer {Lost Omens: Monsters of Myth.system.attributes.resistances.[].value} (4 different values) - 5 (x9) - 10 (x7) - 20 (x5) - 15 (x5) - [doubleVs] : array {Lost Omens: Monsters of Myth.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Lost Omens: Monsters of Myth.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Lost Omens: Monsters of Myth.system.attributes.resistances.[].exceptions} - Length: min=1 max=4 - Value type: string {Lost Omens: Monsters of Myth.system.attributes.resistances.[].exceptions.[]} (6 different values) - 'bludgeoning' (x2) - 'adamantine' (x2) - 'cold-iron' (x1) - 'force' (x1) - 'ghost-touch' (x1) - 'vitality' (x1) - [speed] : object {Lost Omens: Monsters of Myth.system.attributes.speed} - otherSpeeds : array {Lost Omens: Monsters of Myth.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Lost Omens: Monsters of Myth.system.attributes.speed.otherSpeeds.[]} - type : string {Lost Omens: Monsters of Myth.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'swim' (x16) - 'fly' (x13) - 'climb' (x11) - 'burrow' (x5) - value : integer {Lost Omens: Monsters of Myth.system.attributes.speed.otherSpeeds.[].value} (11 different values) - [special] : string {Lost Omens: Monsters of Myth.system.attributes.speed.special} (same value: '') - value : integer {Lost Omens: Monsters of Myth.system.attributes.speed.value} (9 different values) - 50 (x10) - 30 (x10) - 35 (x4) - 40 (x4) - 25 (x4) - 0 (x2) - 80 (x1) - 60 (x1) - 20 (x1) - [details] : string {Lost Omens: Monsters of Myth.system.attributes.speed.details} (5 different values) - 'freedom of movement' (x1) - 'snowstride' (x1) - 'air walk, snowstep' (x1) - 'air walk, freedom of movement,' (x1) - 'earth glide' (x1) - [stealth] : object {Lost Omens: Monsters of Myth.system.attributes.stealth} - details : string {Lost Omens: Monsters of Myth.system.attributes.stealth.details} (3 different values) - '' (x3) - '

(master) to notice cracks forming in the walls of the structure as Ebeshra approaches

' (x1) - '

(master) to notice Ebeshra twisting its shape in preparation of creating a planar rift

' (x1) - value : integer {Lost Omens: Monsters of Myth.system.attributes.stealth.value} (3 different values) - 0 (x3) - 20 (x1) - 32 (x1) - [weaknesses] : array {Lost Omens: Monsters of Myth.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Lost Omens: Monsters of Myth.system.attributes.weaknesses.[]} - type : string {Lost Omens: Monsters of Myth.system.attributes.weaknesses.[].type} (6 different values) - 'holy' (x3) - 'cold' (x3) - 'cold-iron' (x3) - 'fire' (x2) - 'acid' (x1) - 'piercing' (x1) - value : integer {Lost Omens: Monsters of Myth.system.attributes.weaknesses.[].value} (4 different values) - 10 (x5) - 15 (x4) - 5 (x3) - 20 (x1) - details : object {Lost Omens: Monsters of Myth.system.details} - [blurb] : string {Lost Omens: Monsters of Myth.system.details.blurb} (2 different values) - '' (x36) - 'Variant Krampus' (x1) - [languages] : object {Lost Omens: Monsters of Myth.system.details.languages} - details : string {Lost Omens: Monsters of Myth.system.details.languages.details} (8 different values) - '(can\'t speak any language)' (x15) - '' (x11) - 'speak with animals' (x4) - 'telepathy 100 feet' (x2) - 'can\'t speak any language; telepathy 60 feet' (x2) - 'one language depending on its mortal life; telepathy 30 feet' (x1) - 'tongues' (x1) - 'can\'t speak' (x1) - value : array {Lost Omens: Monsters of Myth.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Lost Omens: Monsters of Myth.system.details.languages.value.[]} (25 different values) - level : object {Lost Omens: Monsters of Myth.system.details.level} - value : integer {Lost Omens: Monsters of Myth.system.details.level.value} (19 different values) - [privateNotes] : string {Lost Omens: Monsters of Myth.system.details.privateNotes} (same value: '') - [publicNotes] : string {Lost Omens: Monsters of Myth.system.details.publicNotes} (31 different values) - publication : object {Lost Omens: Monsters of Myth.system.details.publication} - license : string {Lost Omens: Monsters of Myth.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Lost Omens: Monsters of Myth.system.details.publication.remaster} (same value: False) - title : string {Lost Omens: Monsters of Myth.system.details.publication.title} (same value: 'Pathfinder Lost Omens Monsters of Myth') - [description] : string {Lost Omens: Monsters of Myth.system.details.description} (5 different values) - '

Ebeshra brushes against a structure, possibly causing it to collapse.

' (x1) - '

Ebeshra fires a crystal at a creature to pin them onto the Material Plane.

' (x1) - '

Ebeshra opens a massive rift in the Material Plane that pulls nearby creatures into another plane entirely. The rift is typically to a random plane in the multiverse, though Ebeshra can have the rift pull creatures into a plane of Ebeshra\'s choosing. Additionally, Ebeshra can choose any number of creatures to be immune to the effects of the planar rift, usually due to the kaiju recognizing the innocence of the creatures.

' (x1) - '

Ebeshra slithers across the ground, causing the earth to tremble as though from a powerful earthquake.

' (x1) - '

Ebeshra aligns its crystalline form to produce a blast of lightning that charges the surrounding area with electrical energy.

' (x1) - [disable] : string {Lost Omens: Monsters of Myth.system.details.disable} (5 different values) - '

@Check[athletics|dc:43|name:Brace Building (Athletics)|traits:complex,environmental,kaiju,hazard] (master), @Check[crafting|dc:43|name:Brace Building (Crafting)|traits:complex,environmental,kaiju,hazard] (master), or @Check[engineering|dc:43|name:Brace Building (Engineering)|traits:complex,environmental,kaiju,hazard]{Engineering Lore} (master) to brace the structure to reduce the risk of collapse until the end of the creature\'s next turn. The DC of the flat check for this round (see Routine) is increased by 4 on a success, or by 8 on a critical success. Increasing the flat check DC to 21 or higher stabilizes the structure, ending this hazard.

' (x1) - '

@Check[occultism|dc:48|name:Earn Ebeshra\'s Favor (Occultism)|traits:abjuration,divine,environmental,kaiju,hazard] (legendary) or @Check[religion|dc:48|name:Earn Ebeshra\'s Favor (Religion)|traits:abjuration,divine,environmental,kaiju,hazard] (legendary) to earn Ebeshra\'s favor and allow safe travel or @Check[deception|dc:51|name:Divert Ebeshra\'s Attention|traits:abjuration,divine,environmental,kaiju,hazard] (master) to momentarily divert Ebeshra\'s attention

' (x1) - '

DC 47 Lore (master) related to the specific plane beyond the rift to disrupt the planar frequency and close the rift, @Check[arcana|dc:52|name:Undo the Rift\'s Manifestation (Arcana)|traits:complex,conjuration,divine,environmental,kaiju,teleportation,hazard] (legendary) or @Check[occultism|dc:52|name:Undo the Rift\'s Manifestation (Occultism)|traits:complex,conjuration,divine,environmental,kaiju,teleportation,hazard] (legendary) to undo the magical manifestation of the rift, @Check[performance|dc:55|name:Counteract the Rift\'s Frequency|traits:complex,conjuration,divine,environmental,kaiju,teleportation,hazard] (legendary) to play a tone that counteracts the rift\'s harmonic frequency, or @Check[diplomacy|dc:55|name:Plead With Ebeshra (Diplomacy)|traits:complex,conjuration,divine,environmental,kaiju,teleportation,hazard] (legendary) or @Check[religion|dc:55|name:Plead With Ebeshra (Religion)|traits:complex,conjuration,divine,environmental,kaiju,teleportation,hazard] (legendary) to plead with Ebeshra to close the rift

' (x1) - '

three @Check[athletics|dc:38|name:Brace for Earthquake (Athletics)|traits:environmental,kaiju,hazard] (trained), @Check[crafting|dc:38|name:Brace for Earthquake (Crafting)|traits:environmental,kaiju,hazard] (trained), or @Check[engineering|dc:38|name:Brace for Earthquake (Engineering)|traits:environmental,kaiju,hazard]{Engineering Lore} (trained) checks to brace a small structure or surface to cancel the effects of the quake in that area, or a single @Check[diplomacy|dc:41|name:Entreat With Ebeshra|traits:environmental,kaiju,hazard] (master) check to entreat Ebeshra to stand down

' (x1) - '

@Check[nature|dc:45|name:Balance the Electrical Charges|traits:divine,electricity,environmental,evocation,kaiju,hazard] (master) to balance the electrical charges in the area or @Check[deception|dc:48|name:Divert Ebeshra\'s Attention|traits:divine,electricity,environmental,evocation,kaiju,hazard] (expert) to momentarily divert Ebeshra\'s attention

' (x1) - [isComplex] : boolean {Lost Omens: Monsters of Myth.system.details.isComplex} (2 different values) - False (x3) - True (x2) - [reset] : string {Lost Omens: Monsters of Myth.system.details.reset} (5 different values) - '

The building becomes susceptible to Shake Apart again 1d6 rounds after it\'s stabilized.

' (x1) - '

Ebeshra waits [[/gmr 1d4 #Rounds]] rounds to break off another crystal.

' (x1) - '

Ebeshra vanishes 1 minute after opening the rift, which closes the rift. Ebeshra must wait 1 week before it can open another planar rift.

' (x1) - '

Ebeshra doesn\'t rush this way again for [[/gmr 1d4 #Rounds]] rounds.

' (x1) - '

Ebeshra waits [[/gmr 1d4 #Lightning Blast Wait]] rounds before another blast.

' (x1) - [routine] : string {Lost Omens: Monsters of Myth.system.details.routine} (3 different values) - [initiative] : object {Lost Omens: Monsters of Myth.system.initiative} - statistic : string {Lost Omens: Monsters of Myth.system.initiative.statistic} (same value: 'perception') - [perception] : object {Lost Omens: Monsters of Myth.system.perception} - details : string {Lost Omens: Monsters of Myth.system.perception.details} (9 different values) - '' (x20) - 'jelly sense 120 feet' (x8) - 'swarmsense (imprecise) 30 feet' (x3) - 'smoke vision' (x1) - 'blizzard sight' (x1) - '+26 vs. traps' (x1) - 'sporesight 100 feet' (x1) - 'swarmsense (imprecise) 100 feet, swarmsight (precise) 20 feet' (x1) - 'statuesense (imprecise) 60 feet' (x1) - mod : integer {Lost Omens: Monsters of Myth.system.perception.mod} (17 different values) - senses : array {Lost Omens: Monsters of Myth.system.perception.senses} - Length: min=0 max=3 - Value type: object {Lost Omens: Monsters of Myth.system.perception.senses.[]} - [acuity] : string {Lost Omens: Monsters of Myth.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x19) - 'precise' (x2) - [range] : integer {Lost Omens: Monsters of Myth.system.perception.senses.[].range} (4 different values) - 60 (x13) - 30 (x4) - 120 (x3) - 1 (x1) - type : string {Lost Omens: Monsters of Myth.system.perception.senses.[].type} (9 different values) - 'darkvision' (x26) - 'scent' (x15) - 'greater-darkvision' (x5) - 'low-light-vision' (x4) - 'truesight' (x2) - 'see-invisibility' (x2) - 'wavesense' (x2) - 'lifesense' (x1) - 'tremorsense' (x1) - [resources] : object {Lost Omens: Monsters of Myth.system.resources} - [focus] : object {Lost Omens: Monsters of Myth.system.resources.focus} - max : integer {Lost Omens: Monsters of Myth.system.resources.focus.max} (same value: 0) - value : integer {Lost Omens: Monsters of Myth.system.resources.focus.value} (same value: 0) - saves : object {Lost Omens: Monsters of Myth.system.saves} - fortitude : object {Lost Omens: Monsters of Myth.system.saves.fortitude} - saveDetail : string {Lost Omens: Monsters of Myth.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Lost Omens: Monsters of Myth.system.saves.fortitude.value} (19 different values) - reflex : object {Lost Omens: Monsters of Myth.system.saves.reflex} - saveDetail : string {Lost Omens: Monsters of Myth.system.saves.reflex.saveDetail} (same value: '') - value : integer {Lost Omens: Monsters of Myth.system.saves.reflex.value} (22 different values) - will : object {Lost Omens: Monsters of Myth.system.saves.will} - saveDetail : string {Lost Omens: Monsters of Myth.system.saves.will.saveDetail} (same value: '') - value : integer {Lost Omens: Monsters of Myth.system.saves.will.value} (20 different values) - [skills] : object {Lost Omens: Monsters of Myth.system.skills} - [acrobatics] : object {Lost Omens: Monsters of Myth.system.skills.acrobatics} - base : integer {Lost Omens: Monsters of Myth.system.skills.acrobatics.base} (13 different values) - [arcana] : object {Lost Omens: Monsters of Myth.system.skills.arcana} - base : integer {Lost Omens: Monsters of Myth.system.skills.arcana.base} (5 different values) - 35 (x1) - 11 (x1) - 23 (x1) - 27 (x1) - 24 (x1) - [athletics] : object {Lost Omens: Monsters of Myth.system.skills.athletics} - base : integer {Lost Omens: Monsters of Myth.system.skills.athletics.base} (18 different values) - [special] : array {Lost Omens: Monsters of Myth.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Monsters of Myth.system.skills.athletics.special.[]} - base : integer {Lost Omens: Monsters of Myth.system.skills.athletics.special.[].base} (same value: 14) - label : string {Lost Omens: Monsters of Myth.system.skills.athletics.special.[].label} (same value: 'to High Jump or Long Jump') - predicate : array {Lost Omens: Monsters of Myth.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {Lost Omens: Monsters of Myth.system.skills.athletics.special.[].predicate.[]} - or : array {Lost Omens: Monsters of Myth.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Lost Omens: Monsters of Myth.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:high-jump' (x1) - 'action:long-jump' (x1) - [crafting] : object {Lost Omens: Monsters of Myth.system.skills.crafting} - base : integer {Lost Omens: Monsters of Myth.system.skills.crafting.base} (3 different values) - 13 (x1) - 25 (x1) - 24 (x1) - [deception] : object {Lost Omens: Monsters of Myth.system.skills.deception} - base : integer {Lost Omens: Monsters of Myth.system.skills.deception.base} (5 different values) - 8 (x2) - 31 (x1) - 19 (x1) - 18 (x1) - 15 (x1) - [diplomacy] : object {Lost Omens: Monsters of Myth.system.skills.diplomacy} - base : integer {Lost Omens: Monsters of Myth.system.skills.diplomacy.base} (same value: 18) - [intimidation] : object {Lost Omens: Monsters of Myth.system.skills.intimidation} - base : integer {Lost Omens: Monsters of Myth.system.skills.intimidation.base} (14 different values) - [medicine] : object {Lost Omens: Monsters of Myth.system.skills.medicine} - base : integer {Lost Omens: Monsters of Myth.system.skills.medicine.base} (2 different values) - 19 (x4) - 24 (x1) - [nature] : object {Lost Omens: Monsters of Myth.system.skills.nature} - base : integer {Lost Omens: Monsters of Myth.system.skills.nature.base} (5 different values) - 21 (x4) - 26 (x1) - 35 (x1) - 13 (x1) - 11 (x1) - [occultism] : object {Lost Omens: Monsters of Myth.system.skills.occultism} - base : integer {Lost Omens: Monsters of Myth.system.skills.occultism.base} (4 different values) - 15 (x4) - 30 (x2) - 20 (x1) - 26 (x1) - [performance] : object {Lost Omens: Monsters of Myth.system.skills.performance} - base : integer {Lost Omens: Monsters of Myth.system.skills.performance.base} (same value: 38) - [society] : object {Lost Omens: Monsters of Myth.system.skills.society} - base : integer {Lost Omens: Monsters of Myth.system.skills.society.base} (3 different values) - 31 (x8) - 11 (x1) - 35 (x1) - [stealth] : object {Lost Omens: Monsters of Myth.system.skills.stealth} - base : integer {Lost Omens: Monsters of Myth.system.skills.stealth.base} (14 different values) - [special] : array {Lost Omens: Monsters of Myth.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Monsters of Myth.system.skills.stealth.special.[]} - base : integer {Lost Omens: Monsters of Myth.system.skills.stealth.special.[].base} (3 different values) - 25 (x1) - 15 (x1) - 20 (x1) - label : string {Lost Omens: Monsters of Myth.system.skills.stealth.special.[].label} (3 different values) - 'in forests and snow' (x1) - 'in forests' (x1) - 'in water' (x1) - predicate : array {Lost Omens: Monsters of Myth.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Lost Omens: Monsters of Myth.system.skills.stealth.special.[].predicate.[]} - or : array {Lost Omens: Monsters of Myth.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Lost Omens: Monsters of Myth.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:snow' (x1) - string {Lost Omens: Monsters of Myth.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:water' (x1) - [survival] : object {Lost Omens: Monsters of Myth.system.skills.survival} - base : integer {Lost Omens: Monsters of Myth.system.skills.survival.base} (12 different values) - special : array {Lost Omens: Monsters of Myth.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Monsters of Myth.system.skills.survival.special.[]} - base : integer {Lost Omens: Monsters of Myth.system.skills.survival.special.[].base} (same value: 30) - label : string {Lost Omens: Monsters of Myth.system.skills.survival.special.[].label} (same value: 'to navigate') - predicate : array {Lost Omens: Monsters of Myth.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Lost Omens: Monsters of Myth.system.skills.survival.special.[].predicate.[]} (same value: 'action:navigate') - [thievery] : object {Lost Omens: Monsters of Myth.system.skills.thievery} - base : integer {Lost Omens: Monsters of Myth.system.skills.thievery.base} (2 different values) - 28 (x1) - 9 (x1) - traits : object {Lost Omens: Monsters of Myth.system.traits} - rarity : string {Lost Omens: Monsters of Myth.system.traits.rarity} (3 different values) - 'unique' (x29) - 'rare' (x12) - 'uncommon' (x1) - size : object {Lost Omens: Monsters of Myth.system.traits.size} - value : string {Lost Omens: Monsters of Myth.system.traits.size.value} (5 different values) - 'lg' (x18) - 'med' (x15) - 'huge' (x5) - 'grg' (x3) - 'sm' (x1) - value : array {Lost Omens: Monsters of Myth.system.traits.value} - Length: min=2 max=6 - Value type: string {Lost Omens: Monsters of Myth.system.traits.value.[]} (30 different values) - [creatureType] : string {Lost Omens: Monsters of Myth.system.creatureType} (same value: '') - [flavourText] : string {Lost Omens: Monsters of Myth.system.flavourText} (same value: '') - [recallKnowledgeText] : string {Lost Omens: Monsters of Myth.system.recallKnowledgeText} (same value: '') - [sidebarText] : string {Lost Omens: Monsters of Myth.system.sidebarText} (same value: '') - [spellcasting] : object {Lost Omens: Monsters of Myth.system.spellcasting} - rituals : object {Lost Omens: Monsters of Myth.system.spellcasting.rituals} - dc : integer {Lost Omens: Monsters of Myth.system.spellcasting.rituals.dc} (same value: 29) - [statusEffects] : array<> {Lost Omens: Monsters of Myth.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Monsters of Myth.type} (2 different values) - 'npc' (x37) - 'hazard' (x5) - [prototypeToken] : object {Lost Omens: Monsters of Myth.prototypeToken} - name : string {Lost Omens: Monsters of Myth.prototypeToken.name} (3 different values) - 'Taljjae' (x7) - 'Mosquito Witch' (x3) - 'Krampus' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Lost Omens_ Mwangi Expanse.txt b/output/pf2e/packs/Lost Omens_ Mwangi Expanse.txt deleted file mode 100644 index 862d312..0000000 --- a/output/pf2e/packs/Lost Omens_ Mwangi Expanse.txt +++ /dev/null @@ -1,1042 +0,0 @@ -Lost Omens: Mwangi Expanse -Different values: 22 -===================================== -object {Lost Omens: Mwangi Expanse} - _id : string {Lost Omens: Mwangi Expanse._id} (all different values) - img : string {Lost Omens: Mwangi Expanse.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Lost Omens: Mwangi Expanse.items} - Length: min=5 max=24 - Value type: object {Lost Omens: Mwangi Expanse.items.[]} - _id : string {Lost Omens: Mwangi Expanse.items.[]._id} (240 different values) - img : string {Lost Omens: Mwangi Expanse.items.[].img} (58 different values) - name : string {Lost Omens: Mwangi Expanse.items.[].name} (134 different values) - sort : integer {Lost Omens: Mwangi Expanse.items.[].sort} (24 different values) - system : object {Lost Omens: Mwangi Expanse.items.[].system} - [acBonus] : integer {Lost Omens: Mwangi Expanse.items.[].system.acBonus} (3 different values) - 3 (x5) - 1 (x1) - 2 (x1) - [actionType] : object {Lost Omens: Mwangi Expanse.items.[].system.actionType} - value : string {Lost Omens: Mwangi Expanse.items.[].system.actionType.value} (4 different values) - 'action' (x41) - 'passive' (x38) - 'reaction' (x8) - 'free' (x7) - [actions] : object {Lost Omens: Mwangi Expanse.items.[].system.actions} - [value] : integer {Lost Omens: Mwangi Expanse.items.[].system.actions.value} (3 different values) - 1 (x27) - 2 (x11) - 3 (x3) - [area] : object {Lost Omens: Mwangi Expanse.items.[].system.area} - [details] : string {Lost Omens: Mwangi Expanse.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Lost Omens: Mwangi Expanse.items.[].system.area.type} (4 different values) - 'burst' (x5) - 'emanation' (x5) - 'cone' (x2) - 'cylinder' (x1) - value : integer {Lost Omens: Mwangi Expanse.items.[].system.area.value} (5 different values) - 30 (x4) - 10 (x3) - 20 (x3) - 15 (x2) - 5 (x1) - [attack] : object {Lost Omens: Mwangi Expanse.items.[].system.attack} - value : string {Lost Omens: Mwangi Expanse.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Lost Omens: Mwangi Expanse.items.[].system.attackEffects} - [custom] : string {Lost Omens: Mwangi Expanse.items.[].system.attackEffects.custom} (same value: '') - value : array {Lost Omens: Mwangi Expanse.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Lost Omens: Mwangi Expanse.items.[].system.attackEffects.value.[]} (7 different values) - 'grab' (x7) - 'anadi-venom' (x3) - 'improved-grab' (x3) - 'grave-blight' (x2) - 'rompo-chills' (x1) - 'zinba-venom' (x1) - 'push' (x1) - [autoHeightenLevel] : object {Lost Omens: Mwangi Expanse.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Lost Omens: Mwangi Expanse.items.[].system.baseItem} (14 different values) - [bonus] : object {Lost Omens: Mwangi Expanse.items.[].system.bonus} - value : integer {Lost Omens: Mwangi Expanse.items.[].system.bonus.value} (18 different values) - [bonusDamage] : object {Lost Omens: Mwangi Expanse.items.[].system.bonusDamage} - value : integer {Lost Omens: Mwangi Expanse.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Lost Omens: Mwangi Expanse.items.[].system.bulk} - value : mixed - integer {Lost Omens: Mwangi Expanse.items.[].system.bulk.value} (3 different values) - 1 (x9) - 2 (x7) - 0 (x1) - float {Lost Omens: Mwangi Expanse.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Lost Omens: Mwangi Expanse.items.[].system.category} (8 different values) - 'offensive' (x67) - 'defensive' (x14) - 'interaction' (x13) - 'simple' (x10) - 'martial' (x8) - 'medium' (x5) - 'ammo' (x4) - 'light' (x1) - [checkPenalty] : integer {Lost Omens: Mwangi Expanse.items.[].system.checkPenalty} (2 different values) - -2 (x5) - -1 (x1) - [containerId] : empty - [cost] : object {Lost Omens: Mwangi Expanse.items.[].system.cost} - value : string {Lost Omens: Mwangi Expanse.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Lost Omens: Mwangi Expanse.items.[].system.counteraction} (2 different values) - False (x46) - True (x1) - [damage] : object {Lost Omens: Mwangi Expanse.items.[].system.damage} - [0] : object {Lost Omens: Mwangi Expanse.items.[].system.damage.0} - [applyMod] : boolean {Lost Omens: Mwangi Expanse.items.[].system.damage.0.applyMod} (2 different values) - False (x4) - True (x2) - [category] : empty - formula : string {Lost Omens: Mwangi Expanse.items.[].system.damage.0.formula} (8 different values) - '2d4' (x2) - '1d4' (x1) - '2d10' (x1) - '0' (x1) - '1d8' (x1) - '9d6' (x1) - '4d6' (x1) - '14d6' (x1) - kinds : array {Lost Omens: Mwangi Expanse.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Lost Omens: Mwangi Expanse.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x9) - 'healing' (x1) - materials : array<> {Lost Omens: Mwangi Expanse.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Mwangi Expanse.items.[].system.damage.0.type} (6 different values) - 'fire' (x4) - 'electricity' (x1) - 'sonic' (x1) - 'mental' (x1) - 'spirit' (x1) - 'vitality' (x1) - [damageType] : string {Lost Omens: Mwangi Expanse.items.[].system.damage.damageType} (2 different values) - 'piercing' (x15) - 'slashing' (x3) - [dice] : integer {Lost Omens: Mwangi Expanse.items.[].system.damage.dice} (same value: 1) - [die] : string {Lost Omens: Mwangi Expanse.items.[].system.damage.die} (4 different values) - 'd6' (x10) - 'd4' (x4) - 'd8' (x3) - '' (x1) - [damageRolls] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls} - [0] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.0} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.0.damage} (same value: '1') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.0.damageType} (same value: 'piercing') - [03n71poz42evxzd6blws] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.03n71poz42evxzd6blws} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.03n71poz42evxzd6blws.damage} (same value: '1d6+2') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.03n71poz42evxzd6blws.damageType} (same value: 'piercing') - [0zk54s68zlhee95lcb1y] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.0zk54s68zlhee95lcb1y} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.0zk54s68zlhee95lcb1y.damage} (same value: '3d10+15') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.0zk54s68zlhee95lcb1y.damageType} (same value: 'bludgeoning') - [1] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.1} - category : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.1.damage} (same value: '2d4') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.1.damageType} (same value: 'poison') - [2tb9empvhgiz3hsivpha] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.2tb9empvhgiz3hsivpha} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.2tb9empvhgiz3hsivpha.damage} (same value: '1d4+8') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.2tb9empvhgiz3hsivpha.damageType} (same value: 'piercing') - [3ybhhkq6sq3izev76bea] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.3ybhhkq6sq3izev76bea} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.3ybhhkq6sq3izev76bea.damage} (same value: '1d4+2') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.3ybhhkq6sq3izev76bea.damageType} (same value: 'slashing') - [4tgkvn330ym305gffbtb] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.4tgkvn330ym305gffbtb} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.4tgkvn330ym305gffbtb.damage} (same value: '2d10+11') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.4tgkvn330ym305gffbtb.damageType} (same value: 'piercing') - [50f9grzum26mmfjx1ph7] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.50f9grzum26mmfjx1ph7} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.50f9grzum26mmfjx1ph7.damage} (same value: '1d6+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.50f9grzum26mmfjx1ph7.damageType} (same value: 'piercing') - [5dipoab3mpfm4fneuv6k] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.5dipoab3mpfm4fneuv6k} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.5dipoab3mpfm4fneuv6k.damage} (same value: '1d10+5') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.5dipoab3mpfm4fneuv6k.damageType} (same value: 'piercing') - [5okh003ylkkk46hpgke1] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.5okh003ylkkk46hpgke1} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.5okh003ylkkk46hpgke1.damage} (same value: '1d4+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.5okh003ylkkk46hpgke1.damageType} (same value: 'piercing') - [74faza73688mz2wgjd4y] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.74faza73688mz2wgjd4y} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.74faza73688mz2wgjd4y.damage} (same value: '2d8+7') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.74faza73688mz2wgjd4y.damageType} (same value: 'piercing') - [8brk3ihl3ro1iq694hif] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.8brk3ihl3ro1iq694hif} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.8brk3ihl3ro1iq694hif.damage} (same value: '2d6+6') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.8brk3ihl3ro1iq694hif.damageType} (same value: 'piercing') - [8wier7klmbgp0k812muz] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.8wier7klmbgp0k812muz} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.8wier7klmbgp0k812muz.damage} (same value: '1d6+4') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.8wier7klmbgp0k812muz.damageType} (same value: 'piercing') - [8wuozwtegmugnx7wtzdb] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.8wuozwtegmugnx7wtzdb} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.8wuozwtegmugnx7wtzdb.damage} (same value: '1d8+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.8wuozwtegmugnx7wtzdb.damageType} (same value: 'piercing') - [91eg4mnnthvgl7s1h62l] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.91eg4mnnthvgl7s1h62l} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.91eg4mnnthvgl7s1h62l.damage} (same value: '2d8+6') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.91eg4mnnthvgl7s1h62l.damageType} (same value: 'piercing') - [9nbrxw0nmyvjvy4smyis] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.9nbrxw0nmyvjvy4smyis} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.9nbrxw0nmyvjvy4smyis.damage} (same value: '1d6+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.9nbrxw0nmyvjvy4smyis.damageType} (same value: 'slashing') - [9sia361us267f9vg6rte] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.9sia361us267f9vg6rte} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.9sia361us267f9vg6rte.damage} (same value: '1d12') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.9sia361us267f9vg6rte.damageType} (same value: 'force') - [a7ne7e6ww95l9p86fjua] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.a7ne7e6ww95l9p86fjua} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.a7ne7e6ww95l9p86fjua.damage} (same value: '1d6+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.a7ne7e6ww95l9p86fjua.damageType} (same value: 'piercing') - [ae2tgavvx6m8t29m1nrh] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ae2tgavvx6m8t29m1nrh} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ae2tgavvx6m8t29m1nrh.damage} (same value: '1d6+5') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ae2tgavvx6m8t29m1nrh.damageType} (same value: 'bludgeoning') - [ayn4o3m631pjv2axb0ae] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ayn4o3m631pjv2axb0ae} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ayn4o3m631pjv2axb0ae.damage} (same value: '3d10+17') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ayn4o3m631pjv2axb0ae.damageType} (same value: 'bludgeoning') - [b1g5tzd23paeomcdslgi] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.b1g5tzd23paeomcdslgi} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.b1g5tzd23paeomcdslgi.damage} (same value: '1d4+8') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.b1g5tzd23paeomcdslgi.damageType} (same value: 'bludgeoning') - [chxhpo9ln3kaq4cfplyd] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.chxhpo9ln3kaq4cfplyd} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.chxhpo9ln3kaq4cfplyd.damage} (same value: '2d8+8') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.chxhpo9ln3kaq4cfplyd.damageType} (same value: 'slashing') - [cmb1wi59y3kc1roljfw4] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.cmb1wi59y3kc1roljfw4} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.cmb1wi59y3kc1roljfw4.damage} (same value: '1d8+1') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.cmb1wi59y3kc1roljfw4.damageType} (same value: 'piercing') - [cmiiia30p6gwa6vudqly] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.cmiiia30p6gwa6vudqly} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.cmiiia30p6gwa6vudqly.damage} (same value: '2d8+11') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.cmiiia30p6gwa6vudqly.damageType} (same value: 'piercing') - [e7r6gx1i69p5godmj1sm] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.e7r6gx1i69p5godmj1sm} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.e7r6gx1i69p5godmj1sm.damage} (same value: '2d8+8') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.e7r6gx1i69p5godmj1sm.damageType} (same value: 'piercing') - [el4sr9t2337xbx5kya0s] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.el4sr9t2337xbx5kya0s} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.el4sr9t2337xbx5kya0s.damage} (same value: '1d6+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.el4sr9t2337xbx5kya0s.damageType} (same value: 'piercing') - [fs8l07pvw5czfldnh2kg] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.fs8l07pvw5czfldnh2kg} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.fs8l07pvw5czfldnh2kg.damage} (same value: '1d6+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.fs8l07pvw5czfldnh2kg.damageType} (same value: 'piercing') - [g92ph2monbqsg6pxmszm] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.g92ph2monbqsg6pxmszm} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.g92ph2monbqsg6pxmszm.damage} (same value: '1d4+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.g92ph2monbqsg6pxmszm.damageType} (same value: 'piercing') - [gd19dm0y6cgoswnelk9o] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.gd19dm0y6cgoswnelk9o} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.gd19dm0y6cgoswnelk9o.damage} (same value: '1d6+5') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.gd19dm0y6cgoswnelk9o.damageType} (same value: 'piercing') - [glh1wep387nwn97v21u9] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.glh1wep387nwn97v21u9} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.glh1wep387nwn97v21u9.damage} (same value: '3d12+15') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.glh1wep387nwn97v21u9.damageType} (same value: 'piercing') - [hcgglfhexb9q3lyj7y3p] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.hcgglfhexb9q3lyj7y3p} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.hcgglfhexb9q3lyj7y3p.damage} (same value: '1d6+4') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.hcgglfhexb9q3lyj7y3p.damageType} (same value: 'piercing') - [id1dfn6ir89th2xecd3z] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.id1dfn6ir89th2xecd3z} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.id1dfn6ir89th2xecd3z.damage} (same value: '1d4+8') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.id1dfn6ir89th2xecd3z.damageType} (same value: 'piercing') - [j3c6yeha6gpjqbwd8gcz] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.j3c6yeha6gpjqbwd8gcz} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.j3c6yeha6gpjqbwd8gcz.damage} (same value: '1d4+5') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.j3c6yeha6gpjqbwd8gcz.damageType} (same value: 'bludgeoning') - [jv8zfy0nrvk86fqb5u4p] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.jv8zfy0nrvk86fqb5u4p} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.jv8zfy0nrvk86fqb5u4p.damage} (same value: '2d8+4') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.jv8zfy0nrvk86fqb5u4p.damageType} (same value: 'piercing') - [k4rjruz85tdn8j0pawax] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.k4rjruz85tdn8j0pawax} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.k4rjruz85tdn8j0pawax.damage} (same value: '2d12+9') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.k4rjruz85tdn8j0pawax.damageType} (same value: 'piercing') - [kxn4pmcrnnx8fj2wdox4] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.kxn4pmcrnnx8fj2wdox4} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.kxn4pmcrnnx8fj2wdox4.damage} (same value: '2d10+8') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.kxn4pmcrnnx8fj2wdox4.damageType} (same value: 'bludgeoning') - [l2zt1c1xwa71pg4p0kn2] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.l2zt1c1xwa71pg4p0kn2} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.l2zt1c1xwa71pg4p0kn2.damage} (same value: '2d8+5') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.l2zt1c1xwa71pg4p0kn2.damageType} (same value: 'piercing') - [l86eh74seiv2j6yq07ey] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.l86eh74seiv2j6yq07ey} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.l86eh74seiv2j6yq07ey.damage} (same value: '1d6+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.l86eh74seiv2j6yq07ey.damageType} (same value: 'piercing') - [lpyw210m3ssa4p2xivej] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.lpyw210m3ssa4p2xivej} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.lpyw210m3ssa4p2xivej.damage} (same value: '2d6+11') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.lpyw210m3ssa4p2xivej.damageType} (same value: 'bludgeoning') - [m34d0rsr0yodgwsy0tjs] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.m34d0rsr0yodgwsy0tjs} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.m34d0rsr0yodgwsy0tjs.damage} (same value: '3d12+15') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.m34d0rsr0yodgwsy0tjs.damageType} (same value: 'bludgeoning') - [mfejvq7zc48w6w32wtl0] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.mfejvq7zc48w6w32wtl0} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.mfejvq7zc48w6w32wtl0.damage} (same value: '1d6+2') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.mfejvq7zc48w6w32wtl0.damageType} (same value: 'piercing') - [n3x02n7h9pa9ahcy17s0] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.n3x02n7h9pa9ahcy17s0} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.n3x02n7h9pa9ahcy17s0.damage} (same value: '1d4+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.n3x02n7h9pa9ahcy17s0.damageType} (same value: 'slashing') - [nvsz4kyopbk0s2933sow] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.nvsz4kyopbk0s2933sow} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.nvsz4kyopbk0s2933sow.damage} (same value: '2d6+5') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.nvsz4kyopbk0s2933sow.damageType} (same value: 'slashing') - [ot5lk464ea7yl24ovkoo] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ot5lk464ea7yl24ovkoo} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ot5lk464ea7yl24ovkoo.damage} (same value: '1d6+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ot5lk464ea7yl24ovkoo.damageType} (same value: 'bludgeoning') - [otuf764msgfzqv7fp3rx] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.otuf764msgfzqv7fp3rx} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.otuf764msgfzqv7fp3rx.damage} (same value: '2d6+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.otuf764msgfzqv7fp3rx.damageType} (same value: 'piercing') - [p7zl0bn2j8si1ery9pwf] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.p7zl0bn2j8si1ery9pwf} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.p7zl0bn2j8si1ery9pwf.damage} (same value: '1d8+4') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.p7zl0bn2j8si1ery9pwf.damageType} (same value: 'piercing') - [pp15nztl8kzlgphn8ncb] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.pp15nztl8kzlgphn8ncb} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.pp15nztl8kzlgphn8ncb.damage} (same value: '2d10+11') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.pp15nztl8kzlgphn8ncb.damageType} (same value: 'piercing') - [qv91roybwbpd90o8jj1p] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.qv91roybwbpd90o8jj1p} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.qv91roybwbpd90o8jj1p.damage} (same value: '1d6+5') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.qv91roybwbpd90o8jj1p.damageType} (same value: 'piercing') - [r1jdbuqkdvdkytg9m8g4] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.r1jdbuqkdvdkytg9m8g4} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.r1jdbuqkdvdkytg9m8g4.damage} (same value: '2d6+5') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.r1jdbuqkdvdkytg9m8g4.damageType} (same value: 'slashing') - [rair4x5s2a01efubrrkz] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.rair4x5s2a01efubrrkz} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.rair4x5s2a01efubrrkz.damage} (same value: '2d6+5') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.rair4x5s2a01efubrrkz.damageType} (same value: 'slashing') - [rxke0u6bea9ktpuotzz5] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.rxke0u6bea9ktpuotzz5} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.rxke0u6bea9ktpuotzz5.damage} (same value: '1d6+4') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.rxke0u6bea9ktpuotzz5.damageType} (same value: 'piercing') - [silce9iosxkppk67l1ba] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.silce9iosxkppk67l1ba} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.silce9iosxkppk67l1ba.damage} (same value: '2d6+6') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.silce9iosxkppk67l1ba.damageType} (same value: 'piercing') - [t79a1y9r07ywdyg3zp3t] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.t79a1y9r07ywdyg3zp3t} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.t79a1y9r07ywdyg3zp3t.damage} (same value: '1d6+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.t79a1y9r07ywdyg3zp3t.damageType} (same value: 'slashing') - [tu99ad6gmtgjihagbq39] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.tu99ad6gmtgjihagbq39} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.tu99ad6gmtgjihagbq39.damage} (same value: '2d8+9') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.tu99ad6gmtgjihagbq39.damageType} (same value: 'slashing') - k51nknrir1qwtlbej9dw : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.k51nknrir1qwtlbej9dw} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.k51nknrir1qwtlbej9dw.damage} (same value: '2d8+9') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.k51nknrir1qwtlbej9dw.damageType} (same value: 'bludgeoning') - [u12q7pslcicqkeandwfw] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.u12q7pslcicqkeandwfw} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.u12q7pslcicqkeandwfw.damage} (same value: '2d6+8') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.u12q7pslcicqkeandwfw.damageType} (same value: 'bludgeoning') - [u6tpksbxhvnixci7otwm] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.u6tpksbxhvnixci7otwm} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.u6tpksbxhvnixci7otwm.damage} (same value: '1d8+4') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.u6tpksbxhvnixci7otwm.damageType} (same value: 'piercing') - [ug5b59xbsjgfr5axayxx] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ug5b59xbsjgfr5axayxx} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ug5b59xbsjgfr5axayxx.damage} (same value: '2d8+7') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.ug5b59xbsjgfr5axayxx.damageType} (same value: 'piercing') - [v5ompffxsmqtduk3x8vv] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.v5ompffxsmqtduk3x8vv} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.v5ompffxsmqtduk3x8vv.damage} (same value: '2d8+6') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.v5ompffxsmqtduk3x8vv.damageType} (same value: 'piercing') - [w5fgpy11mhlbh96vssic] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.w5fgpy11mhlbh96vssic} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.w5fgpy11mhlbh96vssic.damage} (same value: '1d4+3') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.w5fgpy11mhlbh96vssic.damageType} (same value: 'bludgeoning') - [wd0ctxoyrgscb07x5mkt] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.wd0ctxoyrgscb07x5mkt} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.wd0ctxoyrgscb07x5mkt.damage} (same value: '3d10+15') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.wd0ctxoyrgscb07x5mkt.damageType} (same value: 'bludgeoning') - [xa6f6l6311kw8unxdaxq] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.xa6f6l6311kw8unxdaxq} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.xa6f6l6311kw8unxdaxq.damage} (same value: '2d8+9') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.xa6f6l6311kw8unxdaxq.damageType} (same value: 'slashing') - [yfe4kuasftrniwtee4vc] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.yfe4kuasftrniwtee4vc} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.yfe4kuasftrniwtee4vc.damage} (same value: '2d10+16') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.yfe4kuasftrniwtee4vc.damageType} (same value: 'piercing') - [zi4k3ucyrjq7kdqx11qo] : object {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.zi4k3ucyrjq7kdqx11qo} - damage : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.zi4k3ucyrjq7kdqx11qo.damage} (same value: '3d12+19') - damageType : string {Lost Omens: Mwangi Expanse.items.[].system.damageRolls.zi4k3ucyrjq7kdqx11qo.damageType} (same value: 'piercing') - [deathNote] : boolean {Lost Omens: Mwangi Expanse.items.[].system.deathNote} (same value: True) - [defense] : object {Lost Omens: Mwangi Expanse.items.[].system.defense} - save : object {Lost Omens: Mwangi Expanse.items.[].system.defense.save} - basic : boolean {Lost Omens: Mwangi Expanse.items.[].system.defense.save.basic} (2 different values) - False (x11) - True (x3) - statistic : string {Lost Omens: Mwangi Expanse.items.[].system.defense.save.statistic} (3 different values) - 'will' (x8) - 'reflex' (x3) - 'fortitude' (x3) - description : object {Lost Omens: Mwangi Expanse.items.[].system.description} - value : string {Lost Omens: Mwangi Expanse.items.[].system.description.value} (126 different values) - [dexCap] : integer {Lost Omens: Mwangi Expanse.items.[].system.dexCap} (2 different values) - 2 (x5) - 4 (x1) - [duration] : object {Lost Omens: Mwangi Expanse.items.[].system.duration} - sustained : boolean {Lost Omens: Mwangi Expanse.items.[].system.duration.sustained} (2 different values) - False (x41) - True (x6) - value : string {Lost Omens: Mwangi Expanse.items.[].system.duration.value} (10 different values) - '' (x16) - '1 minute' (x8) - '10 minutes' (x7) - '1 hour' (x6) - 'see below' (x3) - '1 or more rounds (see below)' (x2) - '5 minutes' (x2) - '1 round' (x1) - 'varies' (x1) - 'until the start of your next turn' (x1) - [equipped] : object {Lost Omens: Mwangi Expanse.items.[].system.equipped} - carryType : string {Lost Omens: Mwangi Expanse.items.[].system.equipped.carryType} (2 different values) - 'held' (x21) - 'worn' (x8) - [handsHeld] : integer {Lost Omens: Mwangi Expanse.items.[].system.equipped.handsHeld} (3 different values) - 1 (x20) - 0 (x2) - 2 (x1) - [inSlot] : boolean {Lost Omens: Mwangi Expanse.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Lost Omens: Mwangi Expanse.items.[].system.group} (7 different values) - 'leather' (x6) - 'spear' (x6) - 'knife' (x4) - 'bow' (x3) - 'sword' (x3) - 'axe' (x1) - 'dart' (x1) - [hardness] : integer {Lost Omens: Mwangi Expanse.items.[].system.hardness} (2 different values) - 0 (x28) - 3 (x1) - [hp] : object {Lost Omens: Mwangi Expanse.items.[].system.hp} - max : integer {Lost Omens: Mwangi Expanse.items.[].system.hp.max} (2 different values) - 0 (x28) - 12 (x1) - value : integer {Lost Omens: Mwangi Expanse.items.[].system.hp.value} (2 different values) - 0 (x28) - 12 (x1) - [level] : object {Lost Omens: Mwangi Expanse.items.[].system.level} - value : integer {Lost Omens: Mwangi Expanse.items.[].system.level.value} (8 different values) - 1 (x29) - 0 (x29) - 2 (x7) - 3 (x3) - 9 (x2) - 8 (x2) - 7 (x2) - 4 (x2) - [location] : object {Lost Omens: Mwangi Expanse.items.[].system.location} - [heightenedLevel] : integer {Lost Omens: Mwangi Expanse.items.[].system.location.heightenedLevel} (same value: 8) - [uses] : object {Lost Omens: Mwangi Expanse.items.[].system.location.uses} - max : integer {Lost Omens: Mwangi Expanse.items.[].system.location.uses.max} (same value: 3) - value : integer {Lost Omens: Mwangi Expanse.items.[].system.location.uses.value} (same value: 3) - value : string {Lost Omens: Mwangi Expanse.items.[].system.location.value} (8 different values) - 'q43Zr9WI9C73JqZq' (x13) - 'INMmtWy9d8wwwQE9' (x10) - 'RI9tmh42fk5iU0FW' (x10) - 'eyepymQeLB62rP72' (x9) - 'PUxSdqWVxgPtP44y' (x2) - 'bXgRimCzt5v6iBye' (x1) - 'cey14Luo1DtXz0rN' (x1) - 'B4L5rrixuMmIF0Mn' (x1) - [material] : object {Lost Omens: Mwangi Expanse.items.[].system.material} - [grade] : empty - [type] : empty - rules : ignored (Foundry rules object) {Lost Omens: Mwangi Expanse.items.[].system.rules} - [frequency] : object {Lost Omens: Mwangi Expanse.items.[].system.frequency} - max : integer {Lost Omens: Mwangi Expanse.items.[].system.frequency.max} (same value: 1) - per : string {Lost Omens: Mwangi Expanse.items.[].system.frequency.per} (same value: 'PT1H') - [heightening] : object {Lost Omens: Mwangi Expanse.items.[].system.heightening} - damage : object {Lost Omens: Mwangi Expanse.items.[].system.heightening.damage} - 0 : string {Lost Omens: Mwangi Expanse.items.[].system.heightening.damage.0} (5 different values) - '1d4' (x3) - '1d6' (x3) - '1d10' (x1) - '1d8' (x1) - '2d6' (x1) - interval : integer {Lost Omens: Mwangi Expanse.items.[].system.heightening.interval} (2 different values) - 1 (x8) - 2 (x1) - type : string {Lost Omens: Mwangi Expanse.items.[].system.heightening.type} (same value: 'interval') - [overlays] : object {Lost Omens: Mwangi Expanse.items.[].system.overlays} - 37gy7l19tik74o4s : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Lost Omens: Mwangi Expanse.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Lost Omens: Mwangi Expanse.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Lost Omens: Mwangi Expanse.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Lost Omens: Mwangi Expanse.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [prepared] : object {Lost Omens: Mwangi Expanse.items.[].system.prepared} - [flexible] : boolean {Lost Omens: Mwangi Expanse.items.[].system.prepared.flexible} (same value: False) - value : string {Lost Omens: Mwangi Expanse.items.[].system.prepared.value} (2 different values) - 'innate' (x7) - 'prepared' (x1) - [price] : object {Lost Omens: Mwangi Expanse.items.[].system.price} - [per] : integer {Lost Omens: Mwangi Expanse.items.[].system.price.per} (same value: 10) - value : object {Lost Omens: Mwangi Expanse.items.[].system.price.value} - [cp] : integer {Lost Omens: Mwangi Expanse.items.[].system.price.value.cp} (same value: 5) - [gp] : integer {Lost Omens: Mwangi Expanse.items.[].system.price.value.gp} (5 different values) - 2 (x6) - 1 (x2) - 20 (x1) - 14 (x1) - 3 (x1) - [sp] : integer {Lost Omens: Mwangi Expanse.items.[].system.price.value.sp} (5 different values) - 1 (x8) - 2 (x4) - 9 (x3) - 5 (x1) - 4 (x1) - [proficiency] : object {Lost Omens: Mwangi Expanse.items.[].system.proficiency} - value : integer {Lost Omens: Mwangi Expanse.items.[].system.proficiency.value} (same value: 0) - [quantity] : integer {Lost Omens: Mwangi Expanse.items.[].system.quantity} (3 different values) - 1 (x24) - 20 (x4) - 3 (x1) - [range] : mixed - object {Lost Omens: Mwangi Expanse.items.[].system.range} - value : string {Lost Omens: Mwangi Expanse.items.[].system.range.value} (7 different values) - '' (x14) - '30 feet' (x14) - '120 feet' (x8) - 'touch' (x6) - '500 feet' (x3) - '60 feet' (x1) - 'varies' (x1) - integer {Lost Omens: Mwangi Expanse.items.[].system.range} (3 different values) - 60 (x2) - 100 (x1) - 20 (x1) - [reload] : object {Lost Omens: Mwangi Expanse.items.[].system.reload} - value : string {Lost Omens: Mwangi Expanse.items.[].system.reload.value} (4 different values) - '-' (x8) - '' (x6) - '0' (x3) - '1' (x1) - [requirements] : string {Lost Omens: Mwangi Expanse.items.[].system.requirements} (same value: '') - [runes] : object {Lost Omens: Mwangi Expanse.items.[].system.runes} - [potency] : integer {Lost Omens: Mwangi Expanse.items.[].system.runes.potency} (2 different values) - 0 (x22) - 1 (x2) - [property] : array<> {Lost Omens: Mwangi Expanse.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Lost Omens: Mwangi Expanse.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Lost Omens: Mwangi Expanse.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Lost Omens: Mwangi Expanse.items.[].system.runes.striking} (2 different values) - 0 (x17) - 1 (x1) - [showSlotlessLevels] : object {Lost Omens: Mwangi Expanse.items.[].system.showSlotlessLevels} - value : boolean {Lost Omens: Mwangi Expanse.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Lost Omens: Mwangi Expanse.items.[].system.size} (same value: 'med') - [slots] : object {Lost Omens: Mwangi Expanse.items.[].system.slots} - [slot0] : object {Lost Omens: Mwangi Expanse.items.[].system.slots.slot0} - max : integer {Lost Omens: Mwangi Expanse.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Lost Omens: Mwangi Expanse.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Lost Omens: Mwangi Expanse.items.[].system.slots.slot0.prepared.[]} - id : string {Lost Omens: Mwangi Expanse.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'Zg80TTMMrk2HuXZ2' (x1) - '7FNY9yI5iErxIrxn' (x1) - 'uT7AcGfWap21FVb4' (x1) - 'z1m5tGy7TmjfQ1ln' (x1) - 'ZBA3ddnqPh9UdAXD' (x1) - [slot1] : object {Lost Omens: Mwangi Expanse.items.[].system.slots.slot1} - max : integer {Lost Omens: Mwangi Expanse.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Lost Omens: Mwangi Expanse.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Lost Omens: Mwangi Expanse.items.[].system.slots.slot1.prepared.[]} - id : string {Lost Omens: Mwangi Expanse.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'qN95qAMGBAJvSi4e' (x1) - 'GVNsssUNEMwHOYDN' (x1) - 'kqycfEusjoOTWAFi' (x1) - [slot2] : object {Lost Omens: Mwangi Expanse.items.[].system.slots.slot2} - max : integer {Lost Omens: Mwangi Expanse.items.[].system.slots.slot2.max} (same value: 2) - prepared : array {Lost Omens: Mwangi Expanse.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {Lost Omens: Mwangi Expanse.items.[].system.slots.slot2.prepared.[]} - id : string {Lost Omens: Mwangi Expanse.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'HnOpZWLguL9MUBSI' (x1) - 'Zu1uFSiGUIpH95Dk' (x1) - [slug] : string {Lost Omens: Mwangi Expanse.items.[].system.slug} (64 different values) - [speedPenalty] : integer {Lost Omens: Mwangi Expanse.items.[].system.speedPenalty} (2 different values) - -5 (x5) - 0 (x2) - publication : object {Lost Omens: Mwangi Expanse.items.[].system.publication} - license : string {Lost Omens: Mwangi Expanse.items.[].system.publication.license} (2 different values) - 'OGL' (x238) - 'ORC' (x2) - remaster : boolean {Lost Omens: Mwangi Expanse.items.[].system.publication.remaster} (2 different values) - False (x238) - True (x2) - title : string {Lost Omens: Mwangi Expanse.items.[].system.publication.title} (4 different values) - '' (x204) - 'Pathfinder Bestiary' (x31) - 'Pathfinder Core Rulebook' (x3) - 'Pathfinder Player Core' (x2) - [spelldc] : object {Lost Omens: Mwangi Expanse.items.[].system.spelldc} - dc : integer {Lost Omens: Mwangi Expanse.items.[].system.spelldc.dc} (8 different values) - 24 (x1) - 21 (x1) - 18 (x1) - 14 (x1) - 17 (x1) - 22 (x1) - 38 (x1) - 34 (x1) - [item] : integer {Lost Omens: Mwangi Expanse.items.[].system.spelldc.item} (same value: 0) - mod : integer {Lost Omens: Mwangi Expanse.items.[].system.spelldc.mod} (same value: 0) - value : integer {Lost Omens: Mwangi Expanse.items.[].system.spelldc.value} (8 different values) - 16 (x1) - 13 (x1) - 10 (x1) - 6 (x1) - 11 (x1) - 14 (x1) - 30 (x1) - 26 (x1) - [splashDamage] : object {Lost Omens: Mwangi Expanse.items.[].system.splashDamage} - value : integer {Lost Omens: Mwangi Expanse.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Lost Omens: Mwangi Expanse.items.[].system.stackGroup} (2 different values) - 'arrows' (x3) - 'blowgunDarts' (x1) - [strength] : integer {Lost Omens: Mwangi Expanse.items.[].system.strength} (2 different values) - 2 (x5) - 0 (x1) - [target] : object {Lost Omens: Mwangi Expanse.items.[].system.target} - value : string {Lost Omens: Mwangi Expanse.items.[].system.target.value} (8 different values) - '' (x24) - '1 creature' (x16) - '1 unattended object of light Bulk or less' (x2) - 'you and any number of creatures in range' (x1) - '1 or 2 creatures' (x1) - '1 willing living creature or 1 undead' (x1) - '1 creature touched' (x1) - '1 willing creature' (x1) - [time] : object {Lost Omens: Mwangi Expanse.items.[].system.time} - value : string {Lost Omens: Mwangi Expanse.items.[].system.time.value} (4 different values) - '2' (x40) - '1' (x4) - '3' (x2) - '1 to 3' (x1) - [tradition] : object {Lost Omens: Mwangi Expanse.items.[].system.tradition} - value : string {Lost Omens: Mwangi Expanse.items.[].system.tradition.value} (3 different values) - 'primal' (x5) - 'arcane' (x2) - 'divine' (x1) - [traits] : object {Lost Omens: Mwangi Expanse.items.[].system.traits} - [integrated] : empty - [rarity] : string {Lost Omens: Mwangi Expanse.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {Lost Omens: Mwangi Expanse.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Lost Omens: Mwangi Expanse.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x39) - 'occult' (x35) - 'primal' (x23) - 'divine' (x17) - [value] : array {Lost Omens: Mwangi Expanse.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Lost Omens: Mwangi Expanse.items.[].system.traits.value.[]} (62 different values) - [usage] : object {Lost Omens: Mwangi Expanse.items.[].system.usage} - value : string {Lost Omens: Mwangi Expanse.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x18) - 'held-in-one-plus-hands' (x3) - 'held-in-two-hands' (x1) - [uses] : object {Lost Omens: Mwangi Expanse.items.[].system.uses} - autoDestroy : boolean {Lost Omens: Mwangi Expanse.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Lost Omens: Mwangi Expanse.items.[].system.uses.max} (same value: 1) - value : integer {Lost Omens: Mwangi Expanse.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Lost Omens: Mwangi Expanse.items.[].system.weaponType} - value : string {Lost Omens: Mwangi Expanse.items.[].system.weaponType.value} (2 different values) - 'melee' (x47) - 'ranged' (x15) - type : string {Lost Omens: Mwangi Expanse.items.[].type} (8 different values) - 'action' (x94) - 'melee' (x62) - 'spell' (x47) - 'weapon' (x18) - 'spellcastingEntry' (x8) - 'armor' (x6) - 'consumable' (x4) - 'shield' (x1) - [_stats] : object {Lost Omens: Mwangi Expanse.items.[]._stats} - compendiumSource : string {Lost Omens: Mwangi Expanse.items.[]._stats.compendiumSource} (63 different values) - [flags] : object {Lost Omens: Mwangi Expanse.items.[].flags} - pf2e : object {Lost Omens: Mwangi Expanse.items.[].flags.pf2e} - linkedWeapon : string {Lost Omens: Mwangi Expanse.items.[].flags.pf2e.linkedWeapon} (18 different values) - name : string {Lost Omens: Mwangi Expanse.name} (all different values) - system : object {Lost Omens: Mwangi Expanse.system} - abilities : object {Lost Omens: Mwangi Expanse.system.abilities} - cha : object {Lost Omens: Mwangi Expanse.system.abilities.cha} - mod : integer {Lost Omens: Mwangi Expanse.system.abilities.cha.mod} (7 different values) - 0 (x9) - 2 (x5) - 3 (x3) - 1 (x2) - -2 (x1) - 6 (x1) - 4 (x1) - con : object {Lost Omens: Mwangi Expanse.system.abilities.con} - mod : integer {Lost Omens: Mwangi Expanse.system.abilities.con.mod} (10 different values) - 2 (x5) - 0 (x4) - 1 (x3) - 6 (x2) - 3 (x2) - 8 (x2) - -1 (x1) - 9 (x1) - 5 (x1) - 7 (x1) - dex : object {Lost Omens: Mwangi Expanse.system.abilities.dex} - mod : integer {Lost Omens: Mwangi Expanse.system.abilities.dex.mod} (5 different values) - 4 (x8) - 3 (x5) - 2 (x4) - 5 (x4) - 6 (x1) - int : object {Lost Omens: Mwangi Expanse.system.abilities.int} - mod : integer {Lost Omens: Mwangi Expanse.system.abilities.int.mod} (7 different values) - 0 (x8) - 1 (x5) - -3 (x4) - -2 (x2) - -1 (x1) - 5 (x1) - 3 (x1) - str : object {Lost Omens: Mwangi Expanse.system.abilities.str} - mod : integer {Lost Omens: Mwangi Expanse.system.abilities.str.mod} (9 different values) - 2 (x4) - 3 (x4) - 5 (x3) - 9 (x3) - 6 (x2) - 4 (x2) - 7 (x2) - 0 (x1) - 8 (x1) - wis : object {Lost Omens: Mwangi Expanse.system.abilities.wis} - mod : integer {Lost Omens: Mwangi Expanse.system.abilities.wis.mod} (6 different values) - 4 (x6) - 1 (x5) - 3 (x4) - 2 (x4) - 6 (x2) - 8 (x1) - attributes : object {Lost Omens: Mwangi Expanse.system.attributes} - ac : object {Lost Omens: Mwangi Expanse.system.attributes.ac} - details : string {Lost Omens: Mwangi Expanse.system.attributes.ac.details} (2 different values) - '' (x21) - '(18 with shield raised)' (x1) - value : integer {Lost Omens: Mwangi Expanse.system.attributes.ac.value} (14 different values) - allSaves : object {Lost Omens: Mwangi Expanse.system.attributes.allSaves} - value : string {Lost Omens: Mwangi Expanse.system.attributes.allSaves.value} (same value: '') - hp : object {Lost Omens: Mwangi Expanse.system.attributes.hp} - details : string {Lost Omens: Mwangi Expanse.system.attributes.hp.details} (2 different values) - '' (x21) - 'rejuvenation' (x1) - max : integer {Lost Omens: Mwangi Expanse.system.attributes.hp.max} (15 different values) - temp : integer {Lost Omens: Mwangi Expanse.system.attributes.hp.temp} (same value: 0) - value : integer {Lost Omens: Mwangi Expanse.system.attributes.hp.value} (15 different values) - speed : object {Lost Omens: Mwangi Expanse.system.attributes.speed} - otherSpeeds : array {Lost Omens: Mwangi Expanse.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Lost Omens: Mwangi Expanse.system.attributes.speed.otherSpeeds.[]} - type : string {Lost Omens: Mwangi Expanse.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'climb' (x9) - 'swim' (x4) - 'fly' (x2) - 'burrow' (x1) - value : integer {Lost Omens: Mwangi Expanse.system.attributes.speed.otherSpeeds.[].value} (6 different values) - 25 (x7) - 30 (x3) - 20 (x2) - 40 (x2) - 60 (x1) - 10 (x1) - value : integer {Lost Omens: Mwangi Expanse.system.attributes.speed.value} (6 different values) - 30 (x7) - 25 (x6) - 20 (x3) - 10 (x3) - 40 (x2) - 35 (x1) - [immunities] : array {Lost Omens: Mwangi Expanse.system.attributes.immunities} - Length: min=2 max=6 - Value type: object {Lost Omens: Mwangi Expanse.system.attributes.immunities.[]} - type : string {Lost Omens: Mwangi Expanse.system.attributes.immunities.[].type} (7 different values) - 'death-effects' (x2) - 'fire' (x1) - 'paralyzed' (x1) - 'unconscious' (x1) - 'poison' (x1) - 'precision' (x1) - 'disease' (x1) - [resistances] : array {Lost Omens: Mwangi Expanse.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Lost Omens: Mwangi Expanse.system.attributes.resistances.[]} - doubleVs : array {Lost Omens: Mwangi Expanse.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Lost Omens: Mwangi Expanse.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Lost Omens: Mwangi Expanse.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {Lost Omens: Mwangi Expanse.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x1) - 'ghost-touch' (x1) - 'void' (x1) - type : string {Lost Omens: Mwangi Expanse.system.attributes.resistances.[].type} (2 different values) - 'poison' (x2) - 'all-damage' (x1) - value : integer {Lost Omens: Mwangi Expanse.system.attributes.resistances.[].value} (3 different values) - 3 (x1) - 2 (x1) - 10 (x1) - [weaknesses] : array {Lost Omens: Mwangi Expanse.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Lost Omens: Mwangi Expanse.system.attributes.weaknesses.[]} - type : string {Lost Omens: Mwangi Expanse.system.attributes.weaknesses.[].type} (same value: 'holy') - value : integer {Lost Omens: Mwangi Expanse.system.attributes.weaknesses.[].value} (same value: 5) - details : object {Lost Omens: Mwangi Expanse.system.details} - blurb : string {Lost Omens: Mwangi Expanse.system.details.blurb} (same value: '') - languages : object {Lost Omens: Mwangi Expanse.system.details.languages} - details : string {Lost Omens: Mwangi Expanse.system.details.languages.details} (3 different values) - '' (x17) - '(can\'t speak any language)' (x4) - 'see half-speaker' (x1) - value : array {Lost Omens: Mwangi Expanse.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Lost Omens: Mwangi Expanse.system.details.languages.value.[]} (9 different values) - 'mwangi' (x19) - 'fey' (x5) - 'draconic' (x5) - 'anadi' (x3) - 'aklo' (x2) - 'kaava' (x2) - 'chthonian' (x1) - 'thalassic' (x1) - 'common' (x1) - level : object {Lost Omens: Mwangi Expanse.system.details.level} - value : integer {Lost Omens: Mwangi Expanse.system.details.level.value} (14 different values) - privateNotes : string {Lost Omens: Mwangi Expanse.system.details.privateNotes} (same value: '') - publicNotes : string {Lost Omens: Mwangi Expanse.system.details.publicNotes} (all different values) - publication : object {Lost Omens: Mwangi Expanse.system.details.publication} - license : string {Lost Omens: Mwangi Expanse.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Lost Omens: Mwangi Expanse.system.details.publication.remaster} (same value: False) - title : string {Lost Omens: Mwangi Expanse.system.details.publication.title} (same value: 'Pathfinder Lost Omens The Mwangi Expanse') - initiative : object {Lost Omens: Mwangi Expanse.system.initiative} - statistic : string {Lost Omens: Mwangi Expanse.system.initiative.statistic} (same value: 'perception') - perception : object {Lost Omens: Mwangi Expanse.system.perception} - details : string {Lost Omens: Mwangi Expanse.system.perception.details} (same value: '') - mod : integer {Lost Omens: Mwangi Expanse.system.perception.mod} (14 different values) - senses : array {Lost Omens: Mwangi Expanse.system.perception.senses} - Length: min=0 max=3 - Value type: object {Lost Omens: Mwangi Expanse.system.perception.senses.[]} - [acuity] : string {Lost Omens: Mwangi Expanse.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x13) - 'precise' (x1) - [range] : integer {Lost Omens: Mwangi Expanse.system.perception.senses.[].range} (2 different values) - 30 (x8) - 60 (x6) - type : string {Lost Omens: Mwangi Expanse.system.perception.senses.[].type} (4 different values) - 'scent' (x13) - 'darkvision' (x11) - 'low-light-vision' (x7) - 'truesight' (x1) - resources : object {Lost Omens: Mwangi Expanse.system.resources} - [focus] : object {Lost Omens: Mwangi Expanse.system.resources.focus} - max : integer {Lost Omens: Mwangi Expanse.system.resources.focus.max} (same value: 1) - value : integer {Lost Omens: Mwangi Expanse.system.resources.focus.value} (same value: 1) - saves : object {Lost Omens: Mwangi Expanse.system.saves} - fortitude : object {Lost Omens: Mwangi Expanse.system.saves.fortitude} - saveDetail : string {Lost Omens: Mwangi Expanse.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Lost Omens: Mwangi Expanse.system.saves.fortitude.value} (14 different values) - reflex : object {Lost Omens: Mwangi Expanse.system.saves.reflex} - saveDetail : string {Lost Omens: Mwangi Expanse.system.saves.reflex.saveDetail} (same value: '') - value : integer {Lost Omens: Mwangi Expanse.system.saves.reflex.value} (14 different values) - will : object {Lost Omens: Mwangi Expanse.system.saves.will} - saveDetail : string {Lost Omens: Mwangi Expanse.system.saves.will.saveDetail} (same value: '') - value : integer {Lost Omens: Mwangi Expanse.system.saves.will.value} (12 different values) - skills : object {Lost Omens: Mwangi Expanse.system.skills} - [acrobatics] : object {Lost Omens: Mwangi Expanse.system.skills.acrobatics} - base : integer {Lost Omens: Mwangi Expanse.system.skills.acrobatics.base} (6 different values) - 13 (x2) - 18 (x2) - 8 (x1) - 11 (x1) - 7 (x1) - 5 (x1) - [athletics] : object {Lost Omens: Mwangi Expanse.system.skills.athletics} - base : integer {Lost Omens: Mwangi Expanse.system.skills.athletics.base} (14 different values) - [special] : array {Lost Omens: Mwangi Expanse.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Mwangi Expanse.system.skills.athletics.special.[]} - base : integer {Lost Omens: Mwangi Expanse.system.skills.athletics.special.[].base} (3 different values) - 17 (x1) - 8 (x1) - 14 (x1) - label : string {Lost Omens: Mwangi Expanse.system.skills.athletics.special.[].label} (same value: 'to Climb in hybrid or spider form') - predicate : array {Lost Omens: Mwangi Expanse.system.skills.athletics.special.[].predicate} - Length: min=2 max=2 - Value type: mixed - string {Lost Omens: Mwangi Expanse.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - object {Lost Omens: Mwangi Expanse.system.skills.athletics.special.[].predicate.[]} - or : array {Lost Omens: Mwangi Expanse.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Lost Omens: Mwangi Expanse.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'spider-form' (x3) - 'hybrid-form' (x3) - [crafting] : object {Lost Omens: Mwangi Expanse.system.skills.crafting} - base : integer {Lost Omens: Mwangi Expanse.system.skills.crafting.base} (4 different values) - 13 (x2) - 10 (x2) - 6 (x1) - 7 (x1) - [special] : array {Lost Omens: Mwangi Expanse.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Mwangi Expanse.system.skills.crafting.special.[]} - base : integer {Lost Omens: Mwangi Expanse.system.skills.crafting.special.[].base} (3 different values) - 17 (x1) - 10 (x1) - 14 (x1) - label : string {Lost Omens: Mwangi Expanse.system.skills.crafting.special.[].label} (same value: 'to weaving') - predicate : array {Lost Omens: Mwangi Expanse.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Lost Omens: Mwangi Expanse.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:weave') - [deception] : object {Lost Omens: Mwangi Expanse.system.skills.deception} - base : integer {Lost Omens: Mwangi Expanse.system.skills.deception.base} (5 different values) - 13 (x1) - 8 (x1) - 15 (x1) - 12 (x1) - 28 (x1) - [diplomacy] : object {Lost Omens: Mwangi Expanse.system.skills.diplomacy} - base : integer {Lost Omens: Mwangi Expanse.system.skills.diplomacy.base} (3 different values) - 11 (x1) - 10 (x1) - 28 (x1) - [intimidation] : object {Lost Omens: Mwangi Expanse.system.skills.intimidation} - base : integer {Lost Omens: Mwangi Expanse.system.skills.intimidation.base} (9 different values) - 28 (x2) - 16 (x1) - 11 (x1) - 12 (x1) - 7 (x1) - 14 (x1) - 5 (x1) - 4 (x1) - 31 (x1) - [nature] : object {Lost Omens: Mwangi Expanse.system.skills.nature} - base : integer {Lost Omens: Mwangi Expanse.system.skills.nature.base} (8 different values) - 5 (x2) - 9 (x2) - 15 (x1) - 12 (x1) - 13 (x1) - 26 (x1) - 29 (x1) - 31 (x1) - [religion] : object {Lost Omens: Mwangi Expanse.system.skills.religion} - base : integer {Lost Omens: Mwangi Expanse.system.skills.religion.base} (3 different values) - 11 (x1) - 9 (x1) - 4 (x1) - [society] : object {Lost Omens: Mwangi Expanse.system.skills.society} - base : integer {Lost Omens: Mwangi Expanse.system.skills.society.base} (same value: 11) - [stealth] : object {Lost Omens: Mwangi Expanse.system.skills.stealth} - base : integer {Lost Omens: Mwangi Expanse.system.skills.stealth.base} (12 different values) - [special] : array {Lost Omens: Mwangi Expanse.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Mwangi Expanse.system.skills.stealth.special.[]} - base : integer {Lost Omens: Mwangi Expanse.system.skills.stealth.special.[].base} (3 different values) - 18 (x1) - 11 (x1) - 9 (x1) - label : string {Lost Omens: Mwangi Expanse.system.skills.stealth.special.[].label} (2 different values) - 'in forests or jungles' (x2) - 'in deserts' (x1) - predicate : array {Lost Omens: Mwangi Expanse.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Lost Omens: Mwangi Expanse.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:desert') - object {Lost Omens: Mwangi Expanse.system.skills.stealth.special.[].predicate.[]} - or : array {Lost Omens: Mwangi Expanse.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Lost Omens: Mwangi Expanse.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:forest' (x2) - 'terrain:jungle' (x2) - [survival] : object {Lost Omens: Mwangi Expanse.system.skills.survival} - base : integer {Lost Omens: Mwangi Expanse.system.skills.survival.base} (10 different values) - 13 (x3) - 6 (x2) - 10 (x1) - 11 (x1) - 7 (x1) - 29 (x1) - 17 (x1) - 12 (x1) - 28 (x1) - 18 (x1) - [special] : array {Lost Omens: Mwangi Expanse.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Mwangi Expanse.system.skills.survival.special.[]} - base : integer {Lost Omens: Mwangi Expanse.system.skills.survival.special.[].base} (same value: 19) - label : string {Lost Omens: Mwangi Expanse.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {Lost Omens: Mwangi Expanse.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Lost Omens: Mwangi Expanse.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - traits : object {Lost Omens: Mwangi Expanse.system.traits} - rarity : string {Lost Omens: Mwangi Expanse.system.traits.rarity} (4 different values) - 'common' (x14) - 'uncommon' (x6) - 'unique' (x1) - 'rare' (x1) - size : object {Lost Omens: Mwangi Expanse.system.traits.size} - value : string {Lost Omens: Mwangi Expanse.system.traits.size.value} (5 different values) - 'sm' (x8) - 'med' (x6) - 'lg' (x4) - 'grg' (x2) - 'huge' (x2) - value : array {Lost Omens: Mwangi Expanse.system.traits.value} - Length: min=1 max=4 - Value type: string {Lost Omens: Mwangi Expanse.system.traits.value.[]} (17 different values) - type : string {Lost Omens: Mwangi Expanse.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Lost Omens_ Tian Xia World Guide.txt b/output/pf2e/packs/Lost Omens_ Tian Xia World Guide.txt deleted file mode 100644 index 25f69f7..0000000 --- a/output/pf2e/packs/Lost Omens_ Tian Xia World Guide.txt +++ /dev/null @@ -1,791 +0,0 @@ -Lost Omens: Tian Xia World Guide -Different values: 25 -===================================== -object {Lost Omens: Tian Xia World Guide} - _id : string {Lost Omens: Tian Xia World Guide._id} (all different values) - img : string {Lost Omens: Tian Xia World Guide.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Lost Omens: Tian Xia World Guide.items} - Length: min=4 max=16 - Value type: object {Lost Omens: Tian Xia World Guide.items.[]} - _id : string {Lost Omens: Tian Xia World Guide.items.[]._id} (229 different values) - img : string {Lost Omens: Tian Xia World Guide.items.[].img} (32 different values) - name : string {Lost Omens: Tian Xia World Guide.items.[].name} (160 different values) - sort : integer {Lost Omens: Tian Xia World Guide.items.[].sort} (16 different values) - system : object {Lost Omens: Tian Xia World Guide.items.[].system} - [actionType] : object {Lost Omens: Tian Xia World Guide.items.[].system.actionType} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.actionType.value} (4 different values) - 'passive' (x82) - 'action' (x56) - 'reaction' (x14) - 'free' (x2) - [actions] : object {Lost Omens: Tian Xia World Guide.items.[].system.actions} - [value] : integer {Lost Omens: Tian Xia World Guide.items.[].system.actions.value} (3 different values) - 1 (x31) - 2 (x20) - 3 (x5) - [area] : object {Lost Omens: Tian Xia World Guide.items.[].system.area} - type : string {Lost Omens: Tian Xia World Guide.items.[].system.area.type} (4 different values) - 'burst' (x3) - 'emanation' (x1) - 'cone' (x1) - 'line' (x1) - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.area.value} (4 different values) - 20 (x2) - 60 (x2) - 30 (x1) - 5 (x1) - [attack] : object {Lost Omens: Tian Xia World Guide.items.[].system.attack} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Lost Omens: Tian Xia World Guide.items.[].system.attackEffects} - value : array {Lost Omens: Tian Xia World Guide.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.attackEffects.value.[]} (12 different values) - [autoHeightenLevel] : object {Lost Omens: Tian Xia World Guide.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Lost Omens: Tian Xia World Guide.items.[].system.baseItem} (same value: 'longsword') - [bonus] : object {Lost Omens: Tian Xia World Guide.items.[].system.bonus} - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.bonus.value} (19 different values) - [bonusDamage] : object {Lost Omens: Tian Xia World Guide.items.[].system.bonusDamage} - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Lost Omens: Tian Xia World Guide.items.[].system.bulk} - value : mixed - integer {Lost Omens: Tian Xia World Guide.items.[].system.bulk.value} (same value: 1) - float {Lost Omens: Tian Xia World Guide.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Lost Omens: Tian Xia World Guide.items.[].system.category} (4 different values) - 'offensive' (x73) - 'interaction' (x60) - 'defensive' (x21) - 'martial' (x1) - [containerId] : empty - [cost] : object {Lost Omens: Tian Xia World Guide.items.[].system.cost} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Lost Omens: Tian Xia World Guide.items.[].system.counteraction} (2 different values) - False (x23) - True (x2) - [damage] : object {Lost Omens: Tian Xia World Guide.items.[].system.damage} - [0] : object {Lost Omens: Tian Xia World Guide.items.[].system.damage.0} - applyMod : boolean {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.formula} (same value: '2d6') - kinds : array {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.type} (same value: 'cold') - [2YlEXgT93lbWXENb] : object {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [C34n7XTpCLCXJWwt] : object {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [damageType] : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.damageType} (same value: 'slashing') - [dice] : integer {Lost Omens: Tian Xia World Guide.items.[].system.damage.dice} (same value: 1) - [die] : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.die} (same value: 'd8') - [damageRolls] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls} - [00leG6qq5FjKezNe] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.00leG6qq5FjKezNe} - category : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.00leG6qq5FjKezNe.category} (same value: 'persistent') - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.00leG6qq5FjKezNe.damage} (same value: '2d6') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.00leG6qq5FjKezNe.damageType} (same value: 'bleed') - [2fFW5GrQ1sQwTcwz] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.2fFW5GrQ1sQwTcwz} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.2fFW5GrQ1sQwTcwz.damage} (same value: '4d8+20') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.2fFW5GrQ1sQwTcwz.damageType} (same value: 'piercing') - [3AmuJAvxo3FTGzLF] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3AmuJAvxo3FTGzLF} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3AmuJAvxo3FTGzLF.damage} (same value: '3d6+20') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3AmuJAvxo3FTGzLF.damageType} (same value: 'bludgeoning') - [3Z2dKP9M83Ssan6u] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3Z2dKP9M83Ssan6u} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3Z2dKP9M83Ssan6u.damage} (same value: '1d4') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3Z2dKP9M83Ssan6u.damageType} (same value: 'spirit') - [3tBOZdO30TSKUMzL] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3tBOZdO30TSKUMzL} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3tBOZdO30TSKUMzL.damage} (same value: '2d10+8') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3tBOZdO30TSKUMzL.damageType} (same value: 'piercing') - [5VD4oCfQrbbiEuNR] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.5VD4oCfQrbbiEuNR} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.5VD4oCfQrbbiEuNR.damage} (same value: '1d8+4') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.5VD4oCfQrbbiEuNR.damageType} (same value: 'bludgeoning') - [633754BzTtefa4Xk] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.633754BzTtefa4Xk} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.633754BzTtefa4Xk.damage} (same value: '4d8+17') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.633754BzTtefa4Xk.damageType} (same value: 'bludgeoning') - [6nfexqLc5Tur6EgD] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.6nfexqLc5Tur6EgD} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.6nfexqLc5Tur6EgD.damage} (same value: '3d10+7') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.6nfexqLc5Tur6EgD.damageType} (same value: 'piercing') - [8WA8QejGz7ykc5Et] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.8WA8QejGz7ykc5Et} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.8WA8QejGz7ykc5Et.damage} (same value: '2d8+5') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.8WA8QejGz7ykc5Et.damageType} (same value: 'piercing') - [90rdpNb4JWolKv1w] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.90rdpNb4JWolKv1w} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.90rdpNb4JWolKv1w.damage} (same value: '1d8+1') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.90rdpNb4JWolKv1w.damageType} (same value: 'bludgeoning') - [ANQTV55FA417Hpa9] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ANQTV55FA417Hpa9} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ANQTV55FA417Hpa9.damage} (same value: '2d8+9') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ANQTV55FA417Hpa9.damageType} (same value: 'slashing') - [AOzdLsEow9zmFa2Z] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.AOzdLsEow9zmFa2Z} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.AOzdLsEow9zmFa2Z.damage} (same value: '3d8+14') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.AOzdLsEow9zmFa2Z.damageType} (same value: 'slashing') - [BqbuEl9QLIApnUsB] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.BqbuEl9QLIApnUsB} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.BqbuEl9QLIApnUsB.damage} (same value: '3d6+8') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.BqbuEl9QLIApnUsB.damageType} (same value: 'piercing') - [C9o74Uds2ii7jtzP] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.C9o74Uds2ii7jtzP} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.C9o74Uds2ii7jtzP.damage} (same value: '3d12+14') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.C9o74Uds2ii7jtzP.damageType} (same value: 'bludgeoning') - [DO39Z2TCHcWwzMw1] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.DO39Z2TCHcWwzMw1} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.DO39Z2TCHcWwzMw1.damage} (same value: '2d10+9') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.DO39Z2TCHcWwzMw1.damageType} (same value: 'piercing') - [Dk1MzayV4WKnTzjp] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Dk1MzayV4WKnTzjp} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Dk1MzayV4WKnTzjp.damage} (same value: '2d6+5') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Dk1MzayV4WKnTzjp.damageType} (same value: 'slashing') - [E08aqx3jP2hR7bYi] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.E08aqx3jP2hR7bYi} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.E08aqx3jP2hR7bYi.damage} (same value: '1d6') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.E08aqx3jP2hR7bYi.damageType} (same value: 'bludgeoning') - [EbILfpercJaUIo0c] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.EbILfpercJaUIo0c} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.EbILfpercJaUIo0c.damage} (same value: '1d4') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.EbILfpercJaUIo0c.damageType} (same value: 'spirit') - [FKTks028jYlrkJIs] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.FKTks028jYlrkJIs} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.FKTks028jYlrkJIs.damage} (same value: '3d8+7') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.FKTks028jYlrkJIs.damageType} (same value: 'piercing') - [IgIxZNl0r8QewRVq] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.IgIxZNl0r8QewRVq} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.IgIxZNl0r8QewRVq.damage} (same value: '1d6+1') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.IgIxZNl0r8QewRVq.damageType} (same value: 'bludgeoning') - [JkZ3fI3JnFCuAUGM] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.JkZ3fI3JnFCuAUGM} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.JkZ3fI3JnFCuAUGM.damage} (same value: '2d6+4') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.JkZ3fI3JnFCuAUGM.damageType} (same value: 'void') - [KAUbmyXMDgBitm0k] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.KAUbmyXMDgBitm0k} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.KAUbmyXMDgBitm0k.damage} (same value: '4d12') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.KAUbmyXMDgBitm0k.damageType} (same value: 'poison') - [OhRBOzkC7Uzykdui] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.OhRBOzkC7Uzykdui} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.OhRBOzkC7Uzykdui.damage} (same value: '1d10+3') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.OhRBOzkC7Uzykdui.damageType} (same value: 'piercing') - [QjrNBX1F7xrNuJGU] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.QjrNBX1F7xrNuJGU} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.QjrNBX1F7xrNuJGU.damage} (same value: '2d6') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.QjrNBX1F7xrNuJGU.damageType} (same value: 'cold') - [TO7XqI1mAwaW7Ao8] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.TO7XqI1mAwaW7Ao8} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.TO7XqI1mAwaW7Ao8.damage} (same value: '3d12+14') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.TO7XqI1mAwaW7Ao8.damageType} (same value: 'piercing') - [WO5B8sA9vt1PVIvD] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WO5B8sA9vt1PVIvD} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WO5B8sA9vt1PVIvD.damage} (same value: '2d4+8') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WO5B8sA9vt1PVIvD.damageType} (same value: 'bludgeoning') - [WOywKRMWXqMWGXuq] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WOywKRMWXqMWGXuq} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WOywKRMWXqMWGXuq.damage} (same value: '2d8+7') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WOywKRMWXqMWGXuq.damageType} (same value: 'bludgeoning') - [Wjvf2kLa4F4UgH3Q] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Wjvf2kLa4F4UgH3Q} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Wjvf2kLa4F4UgH3Q.damage} (same value: '1d4') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Wjvf2kLa4F4UgH3Q.damageType} (same value: 'bludgeoning') - [Xe5mZOyQMsfx8reY] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xe5mZOyQMsfx8reY} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xe5mZOyQMsfx8reY.damage} (same value: '3d8+10') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xe5mZOyQMsfx8reY.damageType} (same value: 'piercing') - [Xj0UPMb6VjZ26Wmw] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xj0UPMb6VjZ26Wmw} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xj0UPMb6VjZ26Wmw.damage} (same value: '3d6+10') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xj0UPMb6VjZ26Wmw.damageType} (same value: 'slashing') - [YEmyXqvYog8HVdEg] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YEmyXqvYog8HVdEg} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YEmyXqvYog8HVdEg.damage} (same value: '2d8+12') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YEmyXqvYog8HVdEg.damageType} (same value: 'piercing') - [YatYc4wCX5ytJw4c] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YatYc4wCX5ytJw4c} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YatYc4wCX5ytJw4c.damage} (same value: '2d8+4') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YatYc4wCX5ytJw4c.damageType} (same value: 'bludgeoning') - [ZLaJS9hCGjG5KNCK] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ZLaJS9hCGjG5KNCK} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ZLaJS9hCGjG5KNCK.damage} (same value: '2d6+4') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ZLaJS9hCGjG5KNCK.damageType} (same value: 'bludgeoning') - [c9TqnekmBptvKUlE] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.c9TqnekmBptvKUlE} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.c9TqnekmBptvKUlE.damage} (same value: '4d10+17') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.c9TqnekmBptvKUlE.damageType} (same value: 'piercing') - [gQJ1OPYAX2G4UqZT] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.gQJ1OPYAX2G4UqZT} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.gQJ1OPYAX2G4UqZT.damage} (same value: '2d10+5') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.gQJ1OPYAX2G4UqZT.damageType} (same value: 'piercing') - [j4nW0izAj8I8wdD1] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.j4nW0izAj8I8wdD1} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.j4nW0izAj8I8wdD1.damage} (same value: '2d6+8') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.j4nW0izAj8I8wdD1.damageType} (same value: 'slashing') - itMpfcmWVcWxzmpC : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.itMpfcmWVcWxzmpC} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.itMpfcmWVcWxzmpC.damage} (same value: '4d6') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.itMpfcmWVcWxzmpC.damageType} (same value: 'sonic') - [jtQtJLSe5EuTOZ3Z] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.jtQtJLSe5EuTOZ3Z} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.jtQtJLSe5EuTOZ3Z.damage} (same value: '2d6+5') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.jtQtJLSe5EuTOZ3Z.damageType} (same value: 'slashing') - [nU2yMVDu1NWkEOCv] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.nU2yMVDu1NWkEOCv} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.nU2yMVDu1NWkEOCv.damage} (same value: '1d8+3') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.nU2yMVDu1NWkEOCv.damageType} (same value: 'piercing') - [wFu0uMTyrTcVEAWN] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.wFu0uMTyrTcVEAWN} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.wFu0uMTyrTcVEAWN.damage} (same value: '2d8+8') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.wFu0uMTyrTcVEAWN.damageType} (same value: 'slashing') - [zfcBb5F2kxvFShqA] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.zfcBb5F2kxvFShqA} - damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.zfcBb5F2kxvFShqA.damage} (same value: '2d12+7') - damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.zfcBb5F2kxvFShqA.damageType} (same value: 'piercing') - [deathNote] : boolean {Lost Omens: Tian Xia World Guide.items.[].system.deathNote} (same value: True) - [level] : object {Lost Omens: Tian Xia World Guide.items.[].system.level} - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.level.value} (6 different values) - 2 (x8) - 5 (x6) - 1 (x6) - 4 (x4) - 0 (x2) - 3 (x1) - rules : ignored (Foundry rules object) {Lost Omens: Tian Xia World Guide.items.[].system.rules} - [hp] : object {Lost Omens: Tian Xia World Guide.items.[].system.hp} - max : integer {Lost Omens: Tian Xia World Guide.items.[].system.hp.max} (same value: 0) - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.hp.value} (same value: 0) - publication : object {Lost Omens: Tian Xia World Guide.items.[].system.publication} - license : string {Lost Omens: Tian Xia World Guide.items.[].system.publication.license} (2 different values) - 'OGL' (x140) - 'ORC' (x89) - remaster : boolean {Lost Omens: Tian Xia World Guide.items.[].system.publication.remaster} (2 different values) - False (x141) - True (x88) - title : string {Lost Omens: Tian Xia World Guide.items.[].system.publication.title} (4 different values) - '' (x140) - 'Pathfinder Monster Core' (x62) - 'Pathfinder Player Core' (x26) - 'Pathfinder Bestiary' (x1) - [defense] : object {Lost Omens: Tian Xia World Guide.items.[].system.defense} - save : object {Lost Omens: Tian Xia World Guide.items.[].system.defense.save} - basic : boolean {Lost Omens: Tian Xia World Guide.items.[].system.defense.save.basic} (2 different values) - False (x7) - True (x1) - statistic : string {Lost Omens: Tian Xia World Guide.items.[].system.defense.save.statistic} (3 different values) - 'will' (x4) - 'fortitude' (x3) - 'reflex' (x1) - description : object {Lost Omens: Tian Xia World Guide.items.[].system.description} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.description.value} (141 different values) - [duration] : object {Lost Omens: Tian Xia World Guide.items.[].system.duration} - sustained : boolean {Lost Omens: Tian Xia World Guide.items.[].system.duration.sustained} (same value: False) - value : string {Lost Omens: Tian Xia World Guide.items.[].system.duration.value} (10 different values) - '' (x7) - '10 minutes' (x4) - '1 minute' (x4) - 'constant' (x2) - '1 hour' (x2) - 'varies' (x2) - 'unlimited' (x1) - '5 minutes' (x1) - 'until your next daily preparations' (x1) - 'until the start of your next turn' (x1) - [equipped] : object {Lost Omens: Tian Xia World Guide.items.[].system.equipped} - carryType : string {Lost Omens: Tian Xia World Guide.items.[].system.equipped.carryType} (2 different values) - 'held' (x1) - 'worn' (x1) - [handsHeld] : integer {Lost Omens: Tian Xia World Guide.items.[].system.equipped.handsHeld} (same value: 1) - [invested] : empty - [frequency] : object {Lost Omens: Tian Xia World Guide.items.[].system.frequency} - max : integer {Lost Omens: Tian Xia World Guide.items.[].system.frequency.max} (same value: 1) - per : string {Lost Omens: Tian Xia World Guide.items.[].system.frequency.per} (2 different values) - 'day' (x2) - 'PT1H' (x1) - [group] : string {Lost Omens: Tian Xia World Guide.items.[].system.group} (same value: 'sword') - [hardness] : integer {Lost Omens: Tian Xia World Guide.items.[].system.hardness} (same value: 0) - [heightening] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening} - [levels] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels} - [5] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.5} - range : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.5.range} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.5.range.value} (same value: '1 mile') - [6] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.6} - 3 : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.3} - target : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.3.target} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - type : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.type} (2 different values) - 'fixed' (x3) - 'interval' (x2) - [damage] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.damage} - [0] : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.damage.0} (same value: '1d6') - 2YlEXgT93lbWXENb : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [interval] : integer {Lost Omens: Tian Xia World Guide.items.[].system.heightening.interval} (same value: 1) - [location] : object {Lost Omens: Tian Xia World Guide.items.[].system.location} - [heightenedLevel] : integer {Lost Omens: Tian Xia World Guide.items.[].system.location.heightenedLevel} (6 different values) - 4 (x7) - 5 (x6) - 2 (x4) - 7 (x2) - 1 (x2) - 3 (x2) - [uses] : object {Lost Omens: Tian Xia World Guide.items.[].system.location.uses} - max : integer {Lost Omens: Tian Xia World Guide.items.[].system.location.uses.max} (2 different values) - 99 (x10) - 3 (x3) - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.location.uses.value} (2 different values) - 99 (x10) - 3 (x3) - value : string {Lost Omens: Tian Xia World Guide.items.[].system.location.value} (8 different values) - '24gB79jDM2LB48LI' (x5) - 'hXbyq3MkAXzhnhQ5' (x4) - 'hkSAsypAIASowsRA' (x3) - 'eY3tjIKPYl1yIjdi' (x3) - 'wuxLsndHxEuyThiy' (x3) - '9sxrMRs9a02fYQ2t' (x3) - 'sJhURougblRaga3N' (x3) - '9nrwHdfCfO84ZdAM' (x1) - [material] : object {Lost Omens: Tian Xia World Guide.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Lost Omens: Tian Xia World Guide.items.[].system.mod} - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.mod.value} (3 different values) - 28 (x1) - 26 (x1) - 15 (x1) - [overlays] : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays} - ZxbNsu1w4bhR2fCe : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - wUTd1CuL1B5jIquK : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [prepared] : object {Lost Omens: Tian Xia World Guide.items.[].system.prepared} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.prepared.value} (same value: 'innate') - [price] : object {Lost Omens: Tian Xia World Guide.items.[].system.price} - value : object {Lost Omens: Tian Xia World Guide.items.[].system.price.value} - [gp] : integer {Lost Omens: Tian Xia World Guide.items.[].system.price.value.gp} (same value: 1) - [proficiency] : object {Lost Omens: Tian Xia World Guide.items.[].system.proficiency} - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Lost Omens: Tian Xia World Guide.items.[].system.proficient} - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Lost Omens: Tian Xia World Guide.items.[].system.quantity} (same value: 1) - [range] : object {Lost Omens: Tian Xia World Guide.items.[].system.range} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.range.value} (5 different values) - 'touch' (x8) - '30 feet' (x6) - '120 feet' (x6) - '' (x4) - '500 feet' (x1) - [reload] : object {Lost Omens: Tian Xia World Guide.items.[].system.reload} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.reload.value} (same value: '') - [requirements] : string {Lost Omens: Tian Xia World Guide.items.[].system.requirements} (same value: '') - [runes] : object {Lost Omens: Tian Xia World Guide.items.[].system.runes} - potency : integer {Lost Omens: Tian Xia World Guide.items.[].system.runes.potency} (same value: 2) - property : array<> {Lost Omens: Tian Xia World Guide.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Lost Omens: Tian Xia World Guide.items.[].system.runes.striking} (same value: 1) - [showSlotlessLevels] : object {Lost Omens: Tian Xia World Guide.items.[].system.showSlotlessLevels} - value : boolean {Lost Omens: Tian Xia World Guide.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Lost Omens: Tian Xia World Guide.items.[].system.size} (2 different values) - 'med' (x1) - 'lg' (x1) - [slots] : object {Lost Omens: Tian Xia World Guide.items.[].system.slots} - [slug] : string {Lost Omens: Tian Xia World Guide.items.[].system.slug} (44 different values) - [target] : object {Lost Omens: Tian Xia World Guide.items.[].system.target} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.target.value} (6 different values) - '' (x12) - '1 creature' (x7) - '1 willing creature' (x2) - 'self' (x2) - 'up to 5 creatures' (x1) - '1 corpse' (x1) - traits : object {Lost Omens: Tian Xia World Guide.items.[].system.traits} - [rarity] : string {Lost Omens: Tian Xia World Guide.items.[].system.traits.rarity} (2 different values) - 'common' (x88) - 'uncommon' (x5) - [traditions] : array {Lost Omens: Tian Xia World Guide.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x19) - 'occult' (x17) - 'primal' (x15) - 'divine' (x14) - [value] : array {Lost Omens: Tian Xia World Guide.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.traits.value.[]} (49 different values) - [spelldc] : object {Lost Omens: Tian Xia World Guide.items.[].system.spelldc} - dc : integer {Lost Omens: Tian Xia World Guide.items.[].system.spelldc.dc} (4 different values) - 32 (x3) - 34 (x2) - 26 (x2) - 25 (x1) - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.spelldc.value} (4 different values) - 24 (x3) - 26 (x2) - 18 (x2) - 17 (x1) - [splashDamage] : object {Lost Omens: Tian Xia World Guide.items.[].system.splashDamage} - value : integer {Lost Omens: Tian Xia World Guide.items.[].system.splashDamage.value} (same value: 0) - [time] : object {Lost Omens: Tian Xia World Guide.items.[].system.time} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.time.value} (4 different values) - '2' (x18) - '3' (x4) - '1 minute' (x2) - '10 minutes' (x1) - [tradition] : object {Lost Omens: Tian Xia World Guide.items.[].system.tradition} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.tradition.value} (3 different values) - 'divine' (x4) - 'primal' (x3) - 'occult' (x1) - [usage] : object {Lost Omens: Tian Xia World Guide.items.[].system.usage} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.usage.value} (same value: 'held-in-one-hand') - [weaponType] : object {Lost Omens: Tian Xia World Guide.items.[].system.weaponType} - value : string {Lost Omens: Tian Xia World Guide.items.[].system.weaponType.value} (2 different values) - 'melee' (x35) - 'ranged' (x2) - type : string {Lost Omens: Tian Xia World Guide.items.[].type} (7 different values) - 'action' (x154) - 'melee' (x37) - 'spell' (x25) - 'spellcastingEntry' (x8) - 'lore' (x3) - 'weapon' (x1) - 'equipment' (x1) - [_stats] : object {Lost Omens: Tian Xia World Guide.items.[]._stats} - compendiumSource : string {Lost Omens: Tian Xia World Guide.items.[]._stats.compendiumSource} (45 different values) - [flags] : object {Lost Omens: Tian Xia World Guide.items.[].flags} - pf2e : object {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e} - [itemGrants] : object {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants} - reactiveStrike : object {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike} - id : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike.id} (same value: 's0tlaJyRifEx7e2I') - onDelete : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike.onDelete} (same value: 'detach') - reactiveStrike2 : object {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike2} - id : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike2.id} (same value: '5I9lqayP82R9QJhu') - onDelete : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike2.onDelete} (same value: 'detach') - linkedWeapon : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.linkedWeapon} (same value: 'A2KueeL9lAGfxn2k') - name : string {Lost Omens: Tian Xia World Guide.name} (all different values) - system : object {Lost Omens: Tian Xia World Guide.system} - abilities : object {Lost Omens: Tian Xia World Guide.system.abilities} - cha : object {Lost Omens: Tian Xia World Guide.system.abilities.cha} - mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.cha.mod} (9 different values) - 4 (x8) - -5 (x4) - -4 (x3) - 5 (x2) - 1 (x2) - 8 (x2) - 2 (x2) - -2 (x1) - 7 (x1) - con : object {Lost Omens: Tian Xia World Guide.system.abilities.con} - mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.con.mod} (9 different values) - 4 (x6) - 0 (x4) - 3 (x3) - 5 (x3) - 7 (x3) - 6 (x2) - 2 (x2) - 1 (x1) - 9 (x1) - dex : object {Lost Omens: Tian Xia World Guide.system.abilities.dex} - mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.dex.mod} (8 different values) - 4 (x9) - 3 (x4) - 5 (x4) - 6 (x3) - 2 (x2) - 0 (x1) - -3 (x1) - 8 (x1) - int : object {Lost Omens: Tian Xia World Guide.system.abilities.int} - mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.int.mod} (11 different values) - str : object {Lost Omens: Tian Xia World Guide.system.abilities.str} - mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.str.mod} (12 different values) - wis : object {Lost Omens: Tian Xia World Guide.system.abilities.wis} - [mod] : integer {Lost Omens: Tian Xia World Guide.system.abilities.wis.mod} (9 different values) - 3 (x5) - 2 (x5) - 0 (x3) - 5 (x3) - 6 (x2) - 4 (x2) - 8 (x2) - 7 (x1) - 1 (x1) - attributes : object {Lost Omens: Tian Xia World Guide.system.attributes} - ac : object {Lost Omens: Tian Xia World Guide.system.attributes.ac} - details : string {Lost Omens: Tian Xia World Guide.system.attributes.ac.details} (4 different values) - '' (x22) - '16 when broken; construct armor' (x1) - '13 when broken; construct armor' (x1) - '17 when broken; construct armor' (x1) - value : integer {Lost Omens: Tian Xia World Guide.system.attributes.ac.value} (19 different values) - allSaves : object {Lost Omens: Tian Xia World Guide.system.attributes.allSaves} - value : string {Lost Omens: Tian Xia World Guide.system.attributes.allSaves.value} (same value: '') - [hardness] : object {Lost Omens: Tian Xia World Guide.system.attributes.hardness} - value : integer {Lost Omens: Tian Xia World Guide.system.attributes.hardness.value} (3 different values) - 3 (x1) - 1 (x1) - 4 (x1) - hp : object {Lost Omens: Tian Xia World Guide.system.attributes.hp} - details : string {Lost Omens: Tian Xia World Guide.system.attributes.hp.details} (2 different values) - '' (x24) - 'void healing, rejuvenation' (x1) - max : integer {Lost Omens: Tian Xia World Guide.system.attributes.hp.max} (22 different values) - temp : integer {Lost Omens: Tian Xia World Guide.system.attributes.hp.temp} (same value: 0) - value : integer {Lost Omens: Tian Xia World Guide.system.attributes.hp.value} (22 different values) - speed : object {Lost Omens: Tian Xia World Guide.system.attributes.speed} - [details] : string {Lost Omens: Tian Xia World Guide.system.attributes.speed.details} (2 different values) - 'mountain stride' (x1) - 'windslice' (x1) - otherSpeeds : array {Lost Omens: Tian Xia World Guide.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Lost Omens: Tian Xia World Guide.system.attributes.speed.otherSpeeds.[]} - type : string {Lost Omens: Tian Xia World Guide.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'climb' (x8) - 'fly' (x6) - 'swim' (x5) - 'burrow' (x1) - value : integer {Lost Omens: Tian Xia World Guide.system.attributes.speed.otherSpeeds.[].value} (9 different values) - 20 (x5) - 40 (x4) - 25 (x3) - 15 (x2) - 10 (x2) - 30 (x1) - 60 (x1) - 70 (x1) - 80 (x1) - value : integer {Lost Omens: Tian Xia World Guide.system.attributes.speed.value} (9 different values) - 40 (x7) - 30 (x6) - 25 (x3) - 10 (x3) - 0 (x2) - 15 (x1) - 35 (x1) - 50 (x1) - 20 (x1) - [adjustment] : empty - [immunities] : array {Lost Omens: Tian Xia World Guide.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Lost Omens: Tian Xia World Guide.system.attributes.immunities.[]} - exceptions : array<> {Lost Omens: Tian Xia World Guide.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Tian Xia World Guide.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Lost Omens: Tian Xia World Guide.system.attributes.resistances} - Length: min=0 max=3 - Value type: object {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[]} - doubleVs : array {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].exceptions} - Length: min=0 max=5 - Value type: string {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].exceptions.[]} (7 different values) - 'adamantine' (x1) - 'orichalcum' (x1) - 'fire' (x1) - 'force' (x1) - 'ghost-touch' (x1) - 'spirit' (x1) - 'vitality' (x1) - type : string {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].type} (9 different values) - 'fire' (x3) - 'cold' (x3) - 'void' (x2) - 'physical' (x1) - 'non-magical' (x1) - 'bludgeoning' (x1) - 'slashing' (x1) - 'piercing' (x1) - 'all-damage' (x1) - value : integer {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].value} (5 different values) - 15 (x5) - 10 (x4) - 5 (x3) - 2 (x1) - 20 (x1) - [weaknesses] : array {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses.[]} - exceptions : array<> {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses.[].type} (11 different values) - value : integer {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses.[].value} (6 different values) - 5 (x5) - 10 (x4) - 15 (x2) - 2 (x2) - 8 (x1) - 20 (x1) - details : object {Lost Omens: Tian Xia World Guide.system.details} - blurb : string {Lost Omens: Tian Xia World Guide.system.details.blurb} (same value: '') - languages : object {Lost Omens: Tian Xia World Guide.system.details.languages} - details : string {Lost Omens: Tian Xia World Guide.system.details.languages.details} (5 different values) - '' (x21) - 'telepathy 100 feet, truespeech' (x1) - 'truespeech' (x1) - '(can\'t speak any languages)' (x1) - 'telepathy 100 feet' (x1) - value : array {Lost Omens: Tian Xia World Guide.system.details.languages.value} - Length: min=0 max=4 - Value type: string {Lost Omens: Tian Xia World Guide.system.details.languages.value.[]} (13 different values) - level : object {Lost Omens: Tian Xia World Guide.system.details.level} - value : integer {Lost Omens: Tian Xia World Guide.system.details.level.value} (17 different values) - privateNotes : string {Lost Omens: Tian Xia World Guide.system.details.privateNotes} (16 different values) - publicNotes : string {Lost Omens: Tian Xia World Guide.system.details.publicNotes} (24 different values) - publication : object {Lost Omens: Tian Xia World Guide.system.details.publication} - license : string {Lost Omens: Tian Xia World Guide.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Lost Omens: Tian Xia World Guide.system.details.publication.remaster} (same value: True) - title : string {Lost Omens: Tian Xia World Guide.system.details.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia World Guide') - initiative : object {Lost Omens: Tian Xia World Guide.system.initiative} - statistic : string {Lost Omens: Tian Xia World Guide.system.initiative.statistic} (same value: 'perception') - perception : object {Lost Omens: Tian Xia World Guide.system.perception} - details : string {Lost Omens: Tian Xia World Guide.system.perception.details} (5 different values) - '' (x20) - 'light blindness' (x2) - 'bloodsense (precise) 60 feet' (x1) - 'goldsense (precise) 120 feet' (x1) - 'goldvision (precise) 120 feet' (x1) - mod : integer {Lost Omens: Tian Xia World Guide.system.perception.mod} (19 different values) - senses : array {Lost Omens: Tian Xia World Guide.system.perception.senses} - Length: min=0 max=2 - Value type: object {Lost Omens: Tian Xia World Guide.system.perception.senses.[]} - [acuity] : string {Lost Omens: Tian Xia World Guide.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x8) - 'precise' (x1) - [range] : integer {Lost Omens: Tian Xia World Guide.system.perception.senses.[].range} (4 different values) - 60 (x5) - 120 (x2) - 30 (x1) - 100 (x1) - type : string {Lost Omens: Tian Xia World Guide.system.perception.senses.[].type} (7 different values) - 'darkvision' (x19) - 'scent' (x5) - 'low-light-vision' (x3) - 'lifesense' (x2) - 'greater-darkvision' (x1) - 'tremorsense' (x1) - 'wavesense' (x1) - resources : object {Lost Omens: Tian Xia World Guide.system.resources} - saves : object {Lost Omens: Tian Xia World Guide.system.saves} - fortitude : object {Lost Omens: Tian Xia World Guide.system.saves.fortitude} - saveDetail : string {Lost Omens: Tian Xia World Guide.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Lost Omens: Tian Xia World Guide.system.saves.fortitude.value} (20 different values) - reflex : object {Lost Omens: Tian Xia World Guide.system.saves.reflex} - saveDetail : string {Lost Omens: Tian Xia World Guide.system.saves.reflex.saveDetail} (same value: '') - value : integer {Lost Omens: Tian Xia World Guide.system.saves.reflex.value} (16 different values) - will : object {Lost Omens: Tian Xia World Guide.system.saves.will} - saveDetail : string {Lost Omens: Tian Xia World Guide.system.saves.will.saveDetail} (same value: '') - value : integer {Lost Omens: Tian Xia World Guide.system.saves.will.value} (18 different values) - skills : object {Lost Omens: Tian Xia World Guide.system.skills} - [acrobatics] : object {Lost Omens: Tian Xia World Guide.system.skills.acrobatics} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.acrobatics.base} (11 different values) - [arcana] : object {Lost Omens: Tian Xia World Guide.system.skills.arcana} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.arcana.base} (same value: 21) - [athletics] : object {Lost Omens: Tian Xia World Guide.system.skills.athletics} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.athletics.base} (15 different values) - [deception] : object {Lost Omens: Tian Xia World Guide.system.skills.deception} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.deception.base} (6 different values) - 28 (x1) - 9 (x1) - 16 (x1) - 18 (x1) - 13 (x1) - 33 (x1) - [special] : array {Lost Omens: Tian Xia World Guide.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[]} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].base} (same value: 20) - label : string {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].label} (same value: 'to impersonate') - predicate : array {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].predicate} - Length: min=2 max=2 - Value type: mixed - string {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate') - object {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].predicate.[]} - not : string {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].predicate.[].not} (same value: 'separated-body') - [diplomacy] : object {Lost Omens: Tian Xia World Guide.system.skills.diplomacy} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.diplomacy.base} (5 different values) - 30 (x1) - 28 (x1) - 11 (x1) - 33 (x1) - 15 (x1) - [intimidation] : object {Lost Omens: Tian Xia World Guide.system.skills.intimidation} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.intimidation.base} (9 different values) - 23 (x2) - 30 (x1) - 11 (x1) - 6 (x1) - 28 (x1) - 15 (x1) - 22 (x1) - 18 (x1) - 38 (x1) - [nature] : object {Lost Omens: Tian Xia World Guide.system.skills.nature} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.nature.base} (2 different values) - 25 (x2) - 31 (x1) - [occultism] : object {Lost Omens: Tian Xia World Guide.system.skills.occultism} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.occultism.base} (2 different values) - 21 (x1) - 18 (x1) - [performance] : object {Lost Omens: Tian Xia World Guide.system.skills.performance} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.performance.base} (same value: 29) - [religion] : object {Lost Omens: Tian Xia World Guide.system.skills.religion} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.religion.base} (6 different values) - 28 (x2) - 25 (x1) - 13 (x1) - 16 (x1) - 12 (x1) - 15 (x1) - [society] : object {Lost Omens: Tian Xia World Guide.system.skills.society} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.society.base} (3 different values) - 24 (x1) - 33 (x1) - 15 (x1) - [stealth] : object {Lost Omens: Tian Xia World Guide.system.skills.stealth} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.stealth.base} (11 different values) - [special] : array {Lost Omens: Tian Xia World Guide.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[]} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].base} (same value: 5) - label : string {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].label} (same value: 'in dim light or darkness') - predicate : array {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: object {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].predicate.[]} - or : array {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'dim-light' (x1) - 'darkness' (x1) - [survival] : object {Lost Omens: Tian Xia World Guide.system.skills.survival} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.survival.base} (5 different values) - 25 (x2) - 19 (x1) - 18 (x1) - 10 (x1) - 17 (x1) - [special] : array {Lost Omens: Tian Xia World Guide.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[]} - base : integer {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[].base} (same value: 21) - label : string {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[].label} (same value: 'in mountains') - predicate : array {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[].predicate.[]} (same value: 'terrain:mountain') - traits : object {Lost Omens: Tian Xia World Guide.system.traits} - rarity : string {Lost Omens: Tian Xia World Guide.system.traits.rarity} (4 different values) - 'common' (x12) - 'uncommon' (x8) - 'rare' (x3) - 'unique' (x2) - size : object {Lost Omens: Tian Xia World Guide.system.traits.size} - value : string {Lost Omens: Tian Xia World Guide.system.traits.size.value} (5 different values) - 'med' (x8) - 'lg' (x8) - 'grg' (x4) - 'tiny' (x3) - 'sm' (x2) - value : array {Lost Omens: Tian Xia World Guide.system.traits.value} - Length: min=1 max=6 - Value type: string {Lost Omens: Tian Xia World Guide.system.traits.value.[]} (26 different values) - type : string {Lost Omens: Tian Xia World Guide.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Lost Omens_ Travel Guide.txt b/output/pf2e/packs/Lost Omens_ Travel Guide.txt deleted file mode 100644 index ac72398..0000000 --- a/output/pf2e/packs/Lost Omens_ Travel Guide.txt +++ /dev/null @@ -1,290 +0,0 @@ -Lost Omens: Travel Guide -Different values: 5 -===================================== -object {Lost Omens: Travel Guide} - _id : string {Lost Omens: Travel Guide._id} (all different values) - img : string {Lost Omens: Travel Guide.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Lost Omens: Travel Guide.items} - Length: min=2 max=6 - Value type: object {Lost Omens: Travel Guide.items.[]} - _id : string {Lost Omens: Travel Guide.items.[]._id} (20 different values) - img : string {Lost Omens: Travel Guide.items.[].img} (all different values) - name : string {Lost Omens: Travel Guide.items.[].name} (18 different values) - sort : integer {Lost Omens: Travel Guide.items.[].sort} (6 different values) - 100000 (x5) - 200000 (x5) - 300000 (x4) - 400000 (x3) - 500000 (x2) - 600000 (x1) - system : object {Lost Omens: Travel Guide.items.[].system} - [attack] : object {Lost Omens: Travel Guide.items.[].system.attack} - value : string {Lost Omens: Travel Guide.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Lost Omens: Travel Guide.items.[].system.attackEffects} - [custom] : string {Lost Omens: Travel Guide.items.[].system.attackEffects.custom} (same value: '') - value : array {Lost Omens: Travel Guide.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Lost Omens: Travel Guide.items.[].system.attackEffects.value.[]} (3 different values) - 'grab' (x1) - 'knockdown' (x1) - 'filth-fever' (x1) - [bonus] : object {Lost Omens: Travel Guide.items.[].system.bonus} - value : integer {Lost Omens: Travel Guide.items.[].system.bonus.value} (all different values) - [damageRolls] : object {Lost Omens: Travel Guide.items.[].system.damageRolls} - [6a33emy51b8c1nnd4r62] : object {Lost Omens: Travel Guide.items.[].system.damageRolls.6a33emy51b8c1nnd4r62} - damage : string {Lost Omens: Travel Guide.items.[].system.damageRolls.6a33emy51b8c1nnd4r62.damage} (same value: '1d6+2') - damageType : string {Lost Omens: Travel Guide.items.[].system.damageRolls.6a33emy51b8c1nnd4r62.damageType} (same value: 'bludgeoning') - [9486b2kk8mrlln50qt9w] : object {Lost Omens: Travel Guide.items.[].system.damageRolls.9486b2kk8mrlln50qt9w} - damage : string {Lost Omens: Travel Guide.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damage} (same value: '1d10+8') - damageType : string {Lost Omens: Travel Guide.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damageType} (same value: 'piercing') - [ZQJMiZDje491YA27] : object {Lost Omens: Travel Guide.items.[].system.damageRolls.ZQJMiZDje491YA27} - damage : string {Lost Omens: Travel Guide.items.[].system.damageRolls.ZQJMiZDje491YA27.damage} (same value: '1d3+1') - damageType : string {Lost Omens: Travel Guide.items.[].system.damageRolls.ZQJMiZDje491YA27.damageType} (same value: 'bludgeoning') - [d9dz0n8l5x20aqoksiqt] : object {Lost Omens: Travel Guide.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt} - damage : string {Lost Omens: Travel Guide.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damage} (same value: '1d6+2') - damageType : string {Lost Omens: Travel Guide.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damageType} (same value: 'piercing') - [ekcdli6u03agzl4ogde6] : object {Lost Omens: Travel Guide.items.[].system.damageRolls.ekcdli6u03agzl4ogde6} - damage : string {Lost Omens: Travel Guide.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damage} (same value: '1d12+8') - damageType : string {Lost Omens: Travel Guide.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damageType} (same value: 'piercing') - [gl72itkmp34dsctr41av] : object {Lost Omens: Travel Guide.items.[].system.damageRolls.gl72itkmp34dsctr41av} - damage : string {Lost Omens: Travel Guide.items.[].system.damageRolls.gl72itkmp34dsctr41av.damage} (same value: '1d6+1') - damageType : string {Lost Omens: Travel Guide.items.[].system.damageRolls.gl72itkmp34dsctr41av.damageType} (same value: 'piercing') - skw6c35csgfn4q2okdae : object {Lost Omens: Travel Guide.items.[].system.damageRolls.skw6c35csgfn4q2okdae} - damage : string {Lost Omens: Travel Guide.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damage} (same value: '1d6+2') - damageType : string {Lost Omens: Travel Guide.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damageType} (same value: 'piercing') - [xdulzp3nlp4xkhn3il6a] : object {Lost Omens: Travel Guide.items.[].system.damageRolls.xdulzp3nlp4xkhn3il6a} - damage : string {Lost Omens: Travel Guide.items.[].system.damageRolls.xdulzp3nlp4xkhn3il6a.damage} (same value: '1d4+3') - damageType : string {Lost Omens: Travel Guide.items.[].system.damageRolls.xdulzp3nlp4xkhn3il6a.damageType} (same value: 'bludgeoning') - description : object {Lost Omens: Travel Guide.items.[].system.description} - value : string {Lost Omens: Travel Guide.items.[].system.description.value} (13 different values) - publication : object {Lost Omens: Travel Guide.items.[].system.publication} - license : string {Lost Omens: Travel Guide.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Lost Omens: Travel Guide.items.[].system.publication.remaster} (same value: False) - title : string {Lost Omens: Travel Guide.items.[].system.publication.title} (2 different values) - '' (x17) - 'Pathfinder Bestiary' (x3) - rules : ignored (Foundry rules object) {Lost Omens: Travel Guide.items.[].system.rules} - [slug] : string {Lost Omens: Travel Guide.items.[].system.slug} (3 different values) - 'buck' (x1) - 'grab' (x1) - 'knockdown' (x1) - traits : object {Lost Omens: Travel Guide.items.[].system.traits} - rarity : string {Lost Omens: Travel Guide.items.[].system.traits.rarity} (same value: 'common') - value : array {Lost Omens: Travel Guide.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {Lost Omens: Travel Guide.items.[].system.traits.value.[]} (10 different values) - 'unarmed' (x5) - 'agile' (x2) - 'auditory' (x2) - 'emotion' (x2) - 'fear' (x2) - 'mental' (x2) - 'range-10' (x1) - 'deadly-d8' (x1) - 'finesse' (x1) - 'disease' (x1) - [actionType] : object {Lost Omens: Travel Guide.items.[].system.actionType} - value : string {Lost Omens: Travel Guide.items.[].system.actionType.value} (3 different values) - 'action' (x7) - 'passive' (x4) - 'reaction' (x1) - [actions] : object {Lost Omens: Travel Guide.items.[].system.actions} - [value] : integer {Lost Omens: Travel Guide.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x3) - [category] : string {Lost Omens: Travel Guide.items.[].system.category} (3 different values) - 'offensive' (x9) - 'interaction' (x2) - 'defensive' (x1) - [weaponType] : object {Lost Omens: Travel Guide.items.[].system.weaponType} - value : string {Lost Omens: Travel Guide.items.[].system.weaponType.value} (2 different values) - 'melee' (x7) - 'ranged' (x1) - type : string {Lost Omens: Travel Guide.items.[].type} (2 different values) - 'action' (x12) - 'melee' (x8) - [_stats] : object {Lost Omens: Travel Guide.items.[]._stats} - compendiumSource : string {Lost Omens: Travel Guide.items.[]._stats.compendiumSource} (3 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.nZMQh4AaBr291TUf' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x1) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu' (x1) - name : string {Lost Omens: Travel Guide.name} (all different values) - system : object {Lost Omens: Travel Guide.system} - abilities : object {Lost Omens: Travel Guide.system.abilities} - cha : object {Lost Omens: Travel Guide.system.abilities.cha} - mod : integer {Lost Omens: Travel Guide.system.abilities.cha.mod} (3 different values) - 0 (x3) - -2 (x1) - -3 (x1) - con : object {Lost Omens: Travel Guide.system.abilities.con} - mod : integer {Lost Omens: Travel Guide.system.abilities.con.mod} (4 different values) - 2 (x2) - 3 (x1) - 5 (x1) - 1 (x1) - dex : object {Lost Omens: Travel Guide.system.abilities.dex} - mod : integer {Lost Omens: Travel Guide.system.abilities.dex.mod} (4 different values) - 3 (x2) - 2 (x1) - 1 (x1) - 4 (x1) - int : object {Lost Omens: Travel Guide.system.abilities.int} - mod : integer {Lost Omens: Travel Guide.system.abilities.int.mod} (same value: -4) - str : object {Lost Omens: Travel Guide.system.abilities.str} - mod : integer {Lost Omens: Travel Guide.system.abilities.str.mod} (4 different values) - 2 (x2) - 3 (x1) - 6 (x1) - 1 (x1) - wis : object {Lost Omens: Travel Guide.system.abilities.wis} - mod : integer {Lost Omens: Travel Guide.system.abilities.wis.mod} (3 different values) - 2 (x2) - 3 (x2) - 1 (x1) - attributes : object {Lost Omens: Travel Guide.system.attributes} - ac : object {Lost Omens: Travel Guide.system.attributes.ac} - details : string {Lost Omens: Travel Guide.system.attributes.ac.details} (same value: '') - value : integer {Lost Omens: Travel Guide.system.attributes.ac.value} (3 different values) - 15 (x3) - 14 (x1) - 23 (x1) - allSaves : object {Lost Omens: Travel Guide.system.attributes.allSaves} - value : string {Lost Omens: Travel Guide.system.attributes.allSaves.value} (same value: '') - hp : object {Lost Omens: Travel Guide.system.attributes.hp} - details : string {Lost Omens: Travel Guide.system.attributes.hp.details} (same value: '') - max : integer {Lost Omens: Travel Guide.system.attributes.hp.max} (4 different values) - 16 (x2) - 85 (x1) - 24 (x1) - 8 (x1) - temp : integer {Lost Omens: Travel Guide.system.attributes.hp.temp} (same value: 0) - value : integer {Lost Omens: Travel Guide.system.attributes.hp.value} (4 different values) - 16 (x2) - 85 (x1) - 24 (x1) - 8 (x1) - speed : object {Lost Omens: Travel Guide.system.attributes.speed} - otherSpeeds : array {Lost Omens: Travel Guide.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Lost Omens: Travel Guide.system.attributes.speed.otherSpeeds.[]} - type : string {Lost Omens: Travel Guide.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x1) - 'swim' (x1) - value : integer {Lost Omens: Travel Guide.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 10 (x1) - 60 (x1) - value : integer {Lost Omens: Travel Guide.system.attributes.speed.value} (4 different values) - 35 (x2) - 25 (x1) - 30 (x1) - 0 (x1) - [resistances] : array {Lost Omens: Travel Guide.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Lost Omens: Travel Guide.system.attributes.resistances.[]} - type : string {Lost Omens: Travel Guide.system.attributes.resistances.[].type} (2 different values) - 'cold' (x1) - 'unholy' (x1) - value : integer {Lost Omens: Travel Guide.system.attributes.resistances.[].value} (same value: 5) - details : object {Lost Omens: Travel Guide.system.details} - blurb : string {Lost Omens: Travel Guide.system.details.blurb} (all different values) - languages : object {Lost Omens: Travel Guide.system.details.languages} - details : string {Lost Omens: Travel Guide.system.details.languages.details} (same value: '') - value : array<> {Lost Omens: Travel Guide.system.details.languages.value} - Length: min=0 max=0 - Value type: empty - level : object {Lost Omens: Travel Guide.system.details.level} - value : integer {Lost Omens: Travel Guide.system.details.level.value} (4 different values) - 0 (x2) - 5 (x1) - 1 (x1) - -1 (x1) - privateNotes : string {Lost Omens: Travel Guide.system.details.privateNotes} (same value: '') - publicNotes : string {Lost Omens: Travel Guide.system.details.publicNotes} (all different values) - publication : object {Lost Omens: Travel Guide.system.details.publication} - license : string {Lost Omens: Travel Guide.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Lost Omens: Travel Guide.system.details.publication.remaster} (same value: False) - title : string {Lost Omens: Travel Guide.system.details.publication.title} (same value: 'Pathfinder Lost Omens Travel Guide') - initiative : object {Lost Omens: Travel Guide.system.initiative} - statistic : string {Lost Omens: Travel Guide.system.initiative.statistic} (same value: 'perception') - perception : object {Lost Omens: Travel Guide.system.perception} - details : string {Lost Omens: Travel Guide.system.perception.details} (same value: '') - mod : integer {Lost Omens: Travel Guide.system.perception.mod} (4 different values) - 7 (x2) - 4 (x1) - 15 (x1) - 5 (x1) - senses : array {Lost Omens: Travel Guide.system.perception.senses} - Length: min=2 max=2 - Value type: object {Lost Omens: Travel Guide.system.perception.senses.[]} - [acuity] : string {Lost Omens: Travel Guide.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x1) - [range] : integer {Lost Omens: Travel Guide.system.perception.senses.[].range} (2 different values) - 30 (x4) - 120 (x1) - type : string {Lost Omens: Travel Guide.system.perception.senses.[].type} (3 different values) - 'low-light-vision' (x5) - 'scent' (x4) - 'echolocation' (x1) - resources : object {Lost Omens: Travel Guide.system.resources} - saves : object {Lost Omens: Travel Guide.system.saves} - fortitude : object {Lost Omens: Travel Guide.system.saves.fortitude} - saveDetail : string {Lost Omens: Travel Guide.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Lost Omens: Travel Guide.system.saves.fortitude.value} (3 different values) - 6 (x3) - 7 (x1) - 15 (x1) - reflex : object {Lost Omens: Travel Guide.system.saves.reflex} - saveDetail : string {Lost Omens: Travel Guide.system.saves.reflex.saveDetail} (same value: '') - value : integer {Lost Omens: Travel Guide.system.saves.reflex.value} (3 different values) - 9 (x2) - 7 (x2) - 4 (x1) - will : object {Lost Omens: Travel Guide.system.saves.will} - saveDetail : string {Lost Omens: Travel Guide.system.saves.will.saveDetail} (same value: '') - value : integer {Lost Omens: Travel Guide.system.saves.will.value} (4 different values) - 5 (x2) - 4 (x1) - 13 (x1) - 3 (x1) - skills : object {Lost Omens: Travel Guide.system.skills} - [acrobatics] : object {Lost Omens: Travel Guide.system.skills.acrobatics} - base : integer {Lost Omens: Travel Guide.system.skills.acrobatics.base} (4 different values) - 4 (x1) - 9 (x1) - 7 (x1) - 5 (x1) - athletics : object {Lost Omens: Travel Guide.system.skills.athletics} - base : integer {Lost Omens: Travel Guide.system.skills.athletics.base} (all different values) - [special] : array {Lost Omens: Travel Guide.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Lost Omens: Travel Guide.system.skills.athletics.special.[]} - base : integer {Lost Omens: Travel Guide.system.skills.athletics.special.[].base} (same value: 4) - label : string {Lost Omens: Travel Guide.system.skills.athletics.special.[].label} (same value: 'to Climb or Swim') - predicate : array {Lost Omens: Travel Guide.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {Lost Omens: Travel Guide.system.skills.athletics.special.[].predicate.[]} - or : array {Lost Omens: Travel Guide.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Lost Omens: Travel Guide.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:climb' (x1) - 'action:swim' (x1) - [intimidation] : object {Lost Omens: Travel Guide.system.skills.intimidation} - base : integer {Lost Omens: Travel Guide.system.skills.intimidation.base} (same value: 12) - [stealth] : object {Lost Omens: Travel Guide.system.skills.stealth} - base : integer {Lost Omens: Travel Guide.system.skills.stealth.base} (2 different values) - 7 (x1) - 5 (x1) - [survival] : object {Lost Omens: Travel Guide.system.skills.survival} - base : integer {Lost Omens: Travel Guide.system.skills.survival.base} (same value: 7) - traits : object {Lost Omens: Travel Guide.system.traits} - rarity : string {Lost Omens: Travel Guide.system.traits.rarity} (same value: 'common') - size : object {Lost Omens: Travel Guide.system.traits.size} - value : string {Lost Omens: Travel Guide.system.traits.size.value} (3 different values) - 'med' (x2) - 'lg' (x2) - 'sm' (x1) - value : array {Lost Omens: Travel Guide.system.traits.value} - Length: min=1 max=1 - Value type: string {Lost Omens: Travel Guide.system.traits.value.[]} (same value: 'animal') - type : string {Lost Omens: Travel Guide.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Magaambyan Attendant.txt b/output/pf2e/packs/Magaambyan Attendant.txt deleted file mode 100644 index 1f48fb7..0000000 --- a/output/pf2e/packs/Magaambyan Attendant.txt +++ /dev/null @@ -1,76 +0,0 @@ -Magaambyan Attendant -Different values: 19 -===================================== -object {Magaambyan Attendant} - _id : string {Magaambyan Attendant._id} (all different values) - folder : string {Magaambyan Attendant.folder} (same value: 'yhtnVemZScRRmxV7') - img : string {Magaambyan Attendant.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Magaambyan Attendant.name} (all different values) - system : object {Magaambyan Attendant.system} - actionType : object {Magaambyan Attendant.system.actionType} - value : string {Magaambyan Attendant.system.actionType.value} (4 different values) - 'passive' (x12) - 'action' (x4) - 'free' (x2) - 'reaction' (x1) - actions : object {Magaambyan Attendant.system.actions} - [value] : integer {Magaambyan Attendant.system.actions.value} (2 different values) - 1 (x3) - 2 (x1) - category : string {Magaambyan Attendant.system.category} (2 different values) - 'class' (x16) - 'skill' (x3) - description : object {Magaambyan Attendant.system.description} - value : string {Magaambyan Attendant.system.description.value} (all different values) - level : object {Magaambyan Attendant.system.level} - value : integer {Magaambyan Attendant.system.level.value} (8 different values) - 6 (x6) - 10 (x5) - 12 (x3) - 14 (x1) - 16 (x1) - 18 (x1) - 2 (x1) - 4 (x1) - prerequisites : object {Magaambyan Attendant.system.prerequisites} - value : array {Magaambyan Attendant.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Magaambyan Attendant.system.prerequisites.value.[]} - value : string {Magaambyan Attendant.system.prerequisites.value.[].value} (all different values) - publication : object {Magaambyan Attendant.system.publication} - license : string {Magaambyan Attendant.system.publication.license} (2 different values) - 'OGL' (x14) - 'ORC' (x5) - remaster : boolean {Magaambyan Attendant.system.publication.remaster} (2 different values) - False (x14) - True (x5) - title : string {Magaambyan Attendant.system.publication.title} (3 different values) - 'Pathfinder Lost Omens Character Guide' (x13) - 'Pathfinder Claws of the Tyrant' (x5) - 'Pathfinder Lost Omens Legends' (x1) - rules : ignored (Foundry rules object) {Magaambyan Attendant.system.rules} - traits : object {Magaambyan Attendant.system.traits} - rarity : string {Magaambyan Attendant.system.traits.rarity} (3 different values) - 'common' (x16) - 'uncommon' (x2) - 'rare' (x1) - value : array {Magaambyan Attendant.system.traits.value} - Length: min=1 max=3 - Value type: string {Magaambyan Attendant.system.traits.value.[]} (5 different values) - 'archetype' (x19) - 'skill' (x5) - 'spellshape' (x2) - 'concentrate' (x2) - 'dedication' (x1) - [frequency] : object {Magaambyan Attendant.system.frequency} - max : integer {Magaambyan Attendant.system.frequency.max} (same value: 1) - per : string {Magaambyan Attendant.system.frequency.per} (same value: 'day') - [subfeatures] : object {Magaambyan Attendant.system.subfeatures} - proficiencies : object {Magaambyan Attendant.system.subfeatures.proficiencies} - spellcasting : object {Magaambyan Attendant.system.subfeatures.proficiencies.spellcasting} - rank : integer {Magaambyan Attendant.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - [senses] : object {Magaambyan Attendant.system.subfeatures.senses} - [suppressedFeatures] : array<> {Magaambyan Attendant.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - type : string {Magaambyan Attendant.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Magaambyan Attendant.yaml b/output/pf2e/packs/Magaambyan Attendant.yaml new file mode 100644 index 0000000..344a936 --- /dev/null +++ b/output/pf2e/packs/Magaambyan Attendant.yaml @@ -0,0 +1,283 @@ +name: Magaambyan Attendant +values: 19 +schema: + '_id': + type: string + path: Magaambyan Attendant._id + is_null: false + values: 19 + different_values: 19 (all different) + variants: [omitted] + 'folder': + type: string + path: Magaambyan Attendant.folder + is_null: false + values: 19 + different_values: 1 (all same) + variants: "yhtnVemZScRRmxV7" (x19) + 'img': + type: string + path: Magaambyan Attendant.img + is_null: false + values: 19 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x19) + 'name': + type: string + path: Magaambyan Attendant.name + is_null: false + values: 19 + different_values: 19 (all different) + variants: [omitted] + 'system': + type: object + path: Magaambyan Attendant.system + is_null: false + values: 19 + schema: + 'actionType': + type: object + path: Magaambyan Attendant.system.actionType + is_null: false + values: 19 + schema: + 'value': + type: string + path: Magaambyan Attendant.system.actionType.value + is_null: false + values: 19 + different_values: 4 + variants: + - "passive" (x12) + - "action" (x4) + - "free" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Magaambyan Attendant.system.actions + is_null: false + values: 19 + schema: + [value]: + type: integer + path: Magaambyan Attendant.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 1 (x3) + - 2 (x1) + 'category': + type: string + path: Magaambyan Attendant.system.category + is_null: false + values: 19 + different_values: 2 + variants: + - "class" (x16) + - "skill" (x3) + 'description': + type: object + path: Magaambyan Attendant.system.description + is_null: false + values: 19 + schema: + 'value': + type: string + path: Magaambyan Attendant.system.description.value + is_null: false + values: 19 + different_values: 19 (all different) + variants: [omitted] + 'level': + type: object + path: Magaambyan Attendant.system.level + is_null: false + values: 19 + schema: + 'value': + type: integer + path: Magaambyan Attendant.system.level.value + is_null: false + values: 19 + different_values: 8 + variants: + - 6 (x6) + - 10 (x5) + - 12 (x3) + - 14 (x1) + - 16 (x1) + - 18 (x1) + - 2 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Magaambyan Attendant.system.prerequisites + is_null: false + values: 19 + schema: + 'value': + type: array + path: Magaambyan Attendant.system.prerequisites.value + is_null: false + values: 19 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Magaambyan Attendant.system.prerequisites.value.[] + is_null: false + values: 35 + schema: + 'value': + type: string + path: Magaambyan Attendant.system.prerequisites.value.[].value + is_null: false + values: 35 + different_values: 19 (all different) + variants: [omitted] + 'publication': + type: object + path: Magaambyan Attendant.system.publication + is_null: false + values: 19 + schema: + 'license': + type: string + path: Magaambyan Attendant.system.publication.license + is_null: false + values: 19 + different_values: 2 + variants: + - "OGL" (x14) + - "ORC" (x5) + 'remaster': + type: boolean + path: Magaambyan Attendant.system.publication.remaster + is_null: false + values: 19 + different_values: 2 + variants: + - False (x14) + - True (x5) + 'title': + type: string + path: Magaambyan Attendant.system.publication.title + is_null: false + values: 19 + different_values: 3 + variants: + - "Pathfinder Lost Omens Character Guide" (x13) + - "Pathfinder Claws of the Tyrant" (x5) + - "Pathfinder Lost Omens Legends" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Magaambyan Attendant.system.rules + is_null: false + values: 19 + 'traits': + type: object + path: Magaambyan Attendant.system.traits + is_null: false + values: 19 + schema: + 'rarity': + type: string + path: Magaambyan Attendant.system.traits.rarity + is_null: false + values: 19 + different_values: 3 + variants: + - "common" (x16) + - "uncommon" (x2) + - "rare" (x1) + 'value': + type: array + path: Magaambyan Attendant.system.traits.value + is_null: false + values: 19 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Magaambyan Attendant.system.traits.value.[] + is_null: false + values: 29 + different_values: 5 + variants: + - "archetype" (x19) + - "skill" (x5) + - "spellshape" (x2) + - "concentrate" (x2) + - "dedication" (x1) + [frequency]: + type: object + path: Magaambyan Attendant.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Magaambyan Attendant.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Magaambyan Attendant.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + [subfeatures]: + type: object + path: Magaambyan Attendant.system.subfeatures + is_null: true + values: 6 + schema: + 'proficiencies': + type: object + path: Magaambyan Attendant.system.subfeatures.proficiencies + is_null: false + values: 6 + schema: + 'spellcasting': + type: object + path: Magaambyan Attendant.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Magaambyan Attendant.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [senses]: + type: object + path: Magaambyan Attendant.system.subfeatures.senses + is_null: true + values: 5 + schema: + [suppressedFeatures]: + type: array<> + path: Magaambyan Attendant.system.subfeatures.suppressedFeatures + is_null: true + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Magaambyan Attendant.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Magaambyan Attendant.type + is_null: false + values: 19 + different_values: 1 (all same) + variants: "feat" (x19) diff --git a/output/pf2e/packs/Magic Warrior.txt b/output/pf2e/packs/Magic Warrior.txt deleted file mode 100644 index 496ca3a..0000000 --- a/output/pf2e/packs/Magic Warrior.txt +++ /dev/null @@ -1,43 +0,0 @@ -Magic Warrior -Different values: 4 -===================================== -object {Magic Warrior} - _id : string {Magic Warrior._id} (all different values) - folder : string {Magic Warrior.folder} (same value: 'gELkn0y3hDNeBPKg') - img : string {Magic Warrior.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Magic Warrior.name} (all different values) - system : object {Magic Warrior.system} - actionType : object {Magic Warrior.system.actionType} - value : string {Magic Warrior.system.actionType.value} (same value: 'passive') - actions : object {Magic Warrior.system.actions} - [value] : empty - category : string {Magic Warrior.system.category} (same value: 'class') - description : object {Magic Warrior.system.description} - value : string {Magic Warrior.system.description.value} (all different values) - level : object {Magic Warrior.system.level} - value : integer {Magic Warrior.system.level.value} (3 different values) - 4 (x2) - 2 (x1) - 6 (x1) - prerequisites : object {Magic Warrior.system.prerequisites} - value : array {Magic Warrior.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Magic Warrior.system.prerequisites.value.[]} - value : string {Magic Warrior.system.prerequisites.value.[].value} (2 different values) - 'Magic Warrior Dedication' (x3) - 'ability to cast focus spells' (x1) - publication : object {Magic Warrior.system.publication} - license : string {Magic Warrior.system.publication.license} (same value: 'OGL') - remaster : boolean {Magic Warrior.system.publication.remaster} (same value: False) - title : string {Magic Warrior.system.publication.title} (same value: 'Pathfinder Lost Omens World Guide') - rules : ignored (Foundry rules object) {Magic Warrior.system.rules} - traits : object {Magic Warrior.system.traits} - rarity : string {Magic Warrior.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Magic Warrior.system.traits.value} - Length: min=1 max=2 - Value type: string {Magic Warrior.system.traits.value.[]} (2 different values) - 'archetype' (x4) - 'dedication' (x1) - type : string {Magic Warrior.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Magic Warrior.yaml b/output/pf2e/packs/Magic Warrior.yaml new file mode 100644 index 0000000..7adaf65 --- /dev/null +++ b/output/pf2e/packs/Magic Warrior.yaml @@ -0,0 +1,204 @@ +name: Magic Warrior +values: 4 +schema: + '_id': + type: string + path: Magic Warrior._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "G43fiFtxFR24CWRs" (x1) + - "5FOqVC9Q0eEKEf3w" (x1) + - "x62kd1CYJNqO2ZsS" (x1) + - "l60Ua5Ugv85GnF9b" (x1) + 'folder': + type: string + path: Magic Warrior.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "gELkn0y3hDNeBPKg" (x4) + 'img': + type: string + path: Magic Warrior.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Magic Warrior.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Magic Warrior Aspect" (x1) + - "Magic Warrior Dedication" (x1) + - "Magic Warrior Transformation" (x1) + - "Nameless Anonymity" (x1) + 'system': + type: object + path: Magic Warrior.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Magic Warrior.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Magic Warrior.system.actionType.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "passive" (x4) + 'actions': + type: object + path: Magic Warrior.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Magic Warrior.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Magic Warrior.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Magic Warrior.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Magic Warrior.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Magic Warrior.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Magic Warrior.system.level.value + is_null: false + values: 4 + different_values: 3 + variants: + - 4 (x2) + - 2 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Magic Warrior.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Magic Warrior.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Magic Warrior.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Magic Warrior.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 2 + variants: + - "Magic Warrior Dedication" (x3) + - "ability to cast focus spells" (x1) + 'publication': + type: object + path: Magic Warrior.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Magic Warrior.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Magic Warrior.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Magic Warrior.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens World Guide" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Magic Warrior.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Magic Warrior.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Magic Warrior.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Magic Warrior.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Magic Warrior.system.traits.value.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "archetype" (x4) + - "dedication" (x1) + 'type': + type: string + path: Magic Warrior.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Magus.txt b/output/pf2e/packs/Magus.txt deleted file mode 100644 index f992d1b..0000000 --- a/output/pf2e/packs/Magus.txt +++ /dev/null @@ -1,66 +0,0 @@ -Magus -Different values: 51 -===================================== -object {Magus} - _id : string {Magus._id} (all different values) - folder : string {Magus.folder} (same value: 'mUrIweFvJcun3xUo') - img : string {Magus.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Magus.name} (all different values) - system : object {Magus.system} - actionType : object {Magus.system.actionType} - value : string {Magus.system.actionType.value} (4 different values) - 'passive' (x24) - 'action' (x18) - 'reaction' (x6) - 'free' (x3) - actions : object {Magus.system.actions} - [value] : integer {Magus.system.actions.value} (3 different values) - 1 (x8) - 2 (x7) - 3 (x3) - category : string {Magus.system.category} (same value: 'class') - description : object {Magus.system.description} - value : string {Magus.system.description.value} (all different values) - level : object {Magus.system.level} - value : integer {Magus.system.level.value} (11 different values) - prerequisites : object {Magus.system.prerequisites} - value : array {Magus.system.prerequisites.value} - Length: min=0 max=3 - Value type: object {Magus.system.prerequisites.value.[]} - value : string {Magus.system.prerequisites.value.[].value} (16 different values) - publication : object {Magus.system.publication} - license : string {Magus.system.publication.license} (2 different values) - 'OGL' (x41) - 'ORC' (x10) - remaster : boolean {Magus.system.publication.remaster} (2 different values) - False (x41) - True (x10) - title : string {Magus.system.publication.title} (3 different values) - 'Pathfinder Secrets of Magic' (x41) - 'Pathfinder Lost Omens Rival Academies' (x6) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x4) - rules : ignored (Foundry rules object) {Magus.system.rules} - traits : object {Magus.system.traits} - rarity : string {Magus.system.traits.rarity} (2 different values) - 'common' (x45) - 'uncommon' (x6) - value : array {Magus.system.traits.value} - Length: min=1 max=4 - Value type: string {Magus.system.traits.value.[]} (12 different values) - [frequency] : object {Magus.system.frequency} - max : integer {Magus.system.frequency.max} (same value: 1) - per : string {Magus.system.frequency.per} (3 different values) - 'turn' (x1) - 'PT1H' (x1) - 'day' (x1) - [value] : integer {Magus.system.frequency.value} (same value: 1) - [selfEffect] : object {Magus.system.selfEffect} - name : string {Magus.system.selfEffect.name} (same value: 'Effect: Spell Parry') - uuid : string {Magus.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Spell Parry') - [subfeatures] : object {Magus.system.subfeatures} - proficiencies : object {Magus.system.subfeatures.proficiencies} - senses : object {Magus.system.subfeatures.senses} - suppressedFeatures : array<> {Magus.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - type : string {Magus.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Magus.yaml b/output/pf2e/packs/Magus.yaml new file mode 100644 index 0000000..48de3eb --- /dev/null +++ b/output/pf2e/packs/Magus.yaml @@ -0,0 +1,285 @@ +name: Magus +values: 51 +schema: + '_id': + type: string + path: Magus._id + is_null: false + values: 51 + different_values: 51 (all different) + variants: [omitted] + 'folder': + type: string + path: Magus.folder + is_null: false + values: 51 + different_values: 1 (all same) + variants: "mUrIweFvJcun3xUo" (x51) + 'img': + type: string + path: Magus.img + is_null: false + values: 51 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x51) + 'name': + type: string + path: Magus.name + is_null: false + values: 51 + different_values: 51 (all different) + variants: [omitted] + 'system': + type: object + path: Magus.system + is_null: false + values: 51 + schema: + 'actionType': + type: object + path: Magus.system.actionType + is_null: false + values: 51 + schema: + 'value': + type: string + path: Magus.system.actionType.value + is_null: false + values: 51 + different_values: 4 + variants: + - "passive" (x24) + - "action" (x18) + - "reaction" (x6) + - "free" (x3) + 'actions': + type: object + path: Magus.system.actions + is_null: false + values: 51 + schema: + [value]: + type: integer + path: Magus.system.actions.value + is_null: true + values: 18 + different_values: 3 + variants: + - 1 (x8) + - 2 (x7) + - 3 (x3) + 'category': + type: string + path: Magus.system.category + is_null: false + values: 51 + different_values: 1 (all same) + variants: "class" (x51) + 'description': + type: object + path: Magus.system.description + is_null: false + values: 51 + schema: + 'value': + type: string + path: Magus.system.description.value + is_null: false + values: 51 + different_values: 51 (all different) + variants: [omitted] + 'level': + type: object + path: Magus.system.level + is_null: false + values: 51 + schema: + 'value': + type: integer + path: Magus.system.level.value + is_null: false + values: 51 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Magus.system.prerequisites + is_null: false + values: 51 + schema: + 'value': + type: array + path: Magus.system.prerequisites.value + is_null: false + values: 51 + min_count: 0 + max_count: 3 + value_type: + type: object + path: Magus.system.prerequisites.value.[] + is_null: false + values: 59 + schema: + 'value': + type: string + path: Magus.system.prerequisites.value.[].value + is_null: false + values: 59 + different_values: 16 + variants: [omitted] + 'publication': + type: object + path: Magus.system.publication + is_null: false + values: 51 + schema: + 'license': + type: string + path: Magus.system.publication.license + is_null: false + values: 51 + different_values: 2 + variants: + - "OGL" (x41) + - "ORC" (x10) + 'remaster': + type: boolean + path: Magus.system.publication.remaster + is_null: false + values: 51 + different_values: 2 + variants: + - False (x41) + - True (x10) + 'title': + type: string + path: Magus.system.publication.title + is_null: false + values: 51 + different_values: 3 + variants: + - "Pathfinder Secrets of Magic" (x41) + - "Pathfinder Lost Omens Rival Academies" (x6) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Magus.system.rules + is_null: false + values: 51 + 'traits': + type: object + path: Magus.system.traits + is_null: false + values: 51 + schema: + 'rarity': + type: string + path: Magus.system.traits.rarity + is_null: false + values: 51 + different_values: 2 + variants: + - "common" (x45) + - "uncommon" (x6) + 'value': + type: array + path: Magus.system.traits.value + is_null: false + values: 51 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Magus.system.traits.value.[] + is_null: false + values: 77 + different_values: 12 + variants: [omitted] + [frequency]: + type: object + path: Magus.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Magus.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Magus.system.frequency.per + is_null: false + values: 3 + different_values: 3 + variants: + - "turn" (x1) + - "PT1H" (x1) + - "day" (x1) + [value]: + type: integer + path: Magus.system.frequency.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [selfEffect]: + type: object + path: Magus.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Magus.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Spell Parry" (x1) + 'uuid': + type: string + path: Magus.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Spell Parry" (x1) + [subfeatures]: + type: object + path: Magus.system.subfeatures + is_null: true + values: 6 + schema: + 'proficiencies': + type: object + path: Magus.system.subfeatures.proficiencies + is_null: false + values: 6 + schema: + 'senses': + type: object + path: Magus.system.subfeatures.senses + is_null: false + values: 6 + schema: + 'suppressedFeatures': + type: array<> + path: Magus.system.subfeatures.suppressedFeatures + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Magus.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Magus.type + is_null: false + values: 51 + different_values: 1 (all same) + variants: "feat" (x51) diff --git a/output/pf2e/packs/Malevolence.txt b/output/pf2e/packs/Malevolence.txt deleted file mode 100644 index 9ec9796..0000000 --- a/output/pf2e/packs/Malevolence.txt +++ /dev/null @@ -1,50 +0,0 @@ -Malevolence -Different values: 1 -===================================== -object {Malevolence} - _id : string {Malevolence._id} (all different values) - folder : string {Malevolence.folder} (all different values) - img : string {Malevolence.img} (all different values) - name : string {Malevolence.name} (all different values) - system : object {Malevolence.system} - active : boolean {Malevolence.system.active} (all different values) - description : object {Malevolence.system.description} - value : string {Malevolence.system.description.value} (all different values) - duration : object {Malevolence.system.duration} - [expiry] : empty - perpetual : boolean {Malevolence.system.duration.perpetual} (all different values) - text : string {Malevolence.system.duration.text} (all different values) - unit : string {Malevolence.system.duration.unit} (all different values) - value : integer {Malevolence.system.duration.value} (all different values) - [group] : empty - overrides : array<> {Malevolence.system.overrides} - Length: min=0 max=0 - Value type: empty - publication : object {Malevolence.system.publication} - license : string {Malevolence.system.publication.license} (all different values) - remaster : boolean {Malevolence.system.publication.remaster} (all different values) - title : string {Malevolence.system.publication.title} (all different values) - references : object {Malevolence.system.references} - children : array<> {Malevolence.system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Malevolence.system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Malevolence.system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Malevolence.system.references.overrides} - Length: min=0 max=0 - Value type: empty - removable : boolean {Malevolence.system.removable} (all different values) - rules : ignored (Foundry rules object) {Malevolence.system.rules} - traits : object {Malevolence.system.traits} - value : array<> {Malevolence.system.traits.value} - Length: min=0 max=0 - Value type: empty - value : object {Malevolence.system.value} - immutable : boolean {Malevolence.system.value.immutable} (all different values) - isValued : boolean {Malevolence.system.value.isValued} (all different values) - value : integer {Malevolence.system.value.value} (all different values) - type : string {Malevolence.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Malevolence.yaml b/output/pf2e/packs/Malevolence.yaml new file mode 100644 index 0000000..960f9d5 --- /dev/null +++ b/output/pf2e/packs/Malevolence.yaml @@ -0,0 +1,266 @@ +name: Malevolence +values: 1 +schema: + '_id': + type: string + path: Malevolence._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "axtAzam8kiKbTD2c" (x1) + 'folder': + type: string + path: Malevolence.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "KDzP1XoF2noQvPNI" (x1) + 'img': + type: string + path: Malevolence.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "systems/pf2e/icons/conditions/malevolence.webp" (x1) + 'name': + type: string + path: Malevolence.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Malevolence" (x1) + 'system': + type: object + path: Malevolence.system + is_null: false + values: 1 + schema: + 'active': + type: boolean + path: Malevolence.system.active + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'description': + type: object + path: Malevolence.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Malevolence.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'duration': + type: object + path: Malevolence.system.duration + is_null: false + values: 1 + schema: + [expiry]: + type: + path: Malevolence.system.duration.expiry + is_null: true + values: 0 + is_empty: true + 'perpetual': + type: boolean + path: Malevolence.system.duration.perpetual + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'text': + type: string + path: Malevolence.system.duration.text + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "" (x1) + 'unit': + type: string + path: Malevolence.system.duration.unit + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "unlimited" (x1) + 'value': + type: integer + path: Malevolence.system.duration.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: -1 (x1) + [group]: + type: + path: Malevolence.system.group + is_null: true + values: 0 + is_empty: true + 'overrides': + type: array<> + path: Malevolence.system.overrides + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Malevolence.system.overrides.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Malevolence.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Malevolence.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "OGL" (x1) + 'remaster': + type: boolean + path: Malevolence.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'title': + type: string + path: Malevolence.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder Adventure: Malevolence" (x1) + 'references': + type: object + path: Malevolence.system.references + is_null: false + values: 1 + schema: + 'children': + type: array<> + path: Malevolence.system.references.children + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Malevolence.system.references.children.[] + is_null: false + values: 0 + is_empty: true + 'immunityFrom': + type: array<> + path: Malevolence.system.references.immunityFrom + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Malevolence.system.references.immunityFrom.[] + is_null: false + values: 0 + is_empty: true + 'overriddenBy': + type: array<> + path: Malevolence.system.references.overriddenBy + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Malevolence.system.references.overriddenBy.[] + is_null: false + values: 0 + is_empty: true + 'overrides': + type: array<> + path: Malevolence.system.references.overrides + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Malevolence.system.references.overrides.[] + is_null: false + values: 0 + is_empty: true + 'removable': + type: boolean + path: Malevolence.system.removable + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'rules': + type: ignored (Foundry rules object) + path: Malevolence.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Malevolence.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array<> + path: Malevolence.system.traits.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Malevolence.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'value': + type: object + path: Malevolence.system.value + is_null: false + values: 1 + schema: + 'immutable': + type: boolean + path: Malevolence.system.value.immutable + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'isValued': + type: boolean + path: Malevolence.system.value.isValued + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'value': + type: integer + path: Malevolence.system.value.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 1 (x1) + 'type': + type: string + path: Malevolence.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "condition" (x1) diff --git a/output/pf2e/packs/Mammoth Lord.txt b/output/pf2e/packs/Mammoth Lord.txt deleted file mode 100644 index 70a2d7c..0000000 --- a/output/pf2e/packs/Mammoth Lord.txt +++ /dev/null @@ -1,62 +0,0 @@ -Mammoth Lord -Different values: 11 -===================================== -object {Mammoth Lord} - _id : string {Mammoth Lord._id} (all different values) - folder : string {Mammoth Lord.folder} (same value: 'HpjxHsnwjj0C7lRm') - img : string {Mammoth Lord.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Mammoth Lord.name} (all different values) - system : object {Mammoth Lord.system} - actionType : object {Mammoth Lord.system.actionType} - value : string {Mammoth Lord.system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x2) - 'reaction' (x1) - actions : object {Mammoth Lord.system.actions} - [value] : integer {Mammoth Lord.system.actions.value} (same value: 2) - category : string {Mammoth Lord.system.category} (2 different values) - 'class' (x9) - 'skill' (x2) - description : object {Mammoth Lord.system.description} - value : string {Mammoth Lord.system.description.value} (all different values) - level : object {Mammoth Lord.system.level} - value : integer {Mammoth Lord.system.level.value} (7 different values) - 6 (x3) - 8 (x2) - 10 (x2) - 12 (x1) - 4 (x1) - 14 (x1) - 7 (x1) - prerequisites : object {Mammoth Lord.system.prerequisites} - value : array {Mammoth Lord.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Mammoth Lord.system.prerequisites.value.[]} - value : string {Mammoth Lord.system.prerequisites.value.[].value} (5 different values) - 'Mammoth Lord Dedication' (x9) - 'Mature Megafauna Companion' (x1) - 'Ride' (x1) - 'Expert in Nature' (x1) - 'Master in Diplomacy or Intimidation' (x1) - publication : object {Mammoth Lord.system.publication} - license : string {Mammoth Lord.system.publication.license} (same value: 'OGL') - remaster : boolean {Mammoth Lord.system.publication.remaster} (same value: False) - title : string {Mammoth Lord.system.publication.title} (same value: 'Pathfinder #177: Burning Tundra') - rules : ignored (Foundry rules object) {Mammoth Lord.system.rules} - traits : object {Mammoth Lord.system.traits} - rarity : string {Mammoth Lord.system.traits.rarity} (2 different values) - 'common' (x10) - 'uncommon' (x1) - value : array {Mammoth Lord.system.traits.value} - Length: min=1 max=2 - Value type: string {Mammoth Lord.system.traits.value.[]} (5 different values) - 'archetype' (x11) - 'skill' (x2) - 'flourish' (x1) - 'dedication' (x1) - 'primal' (x1) - [frequency] : object {Mammoth Lord.system.frequency} - max : integer {Mammoth Lord.system.frequency.max} (same value: 1) - per : string {Mammoth Lord.system.frequency.per} (same value: 'day') - [maxTakable] : integer {Mammoth Lord.system.maxTakable} (same value: 3) - type : string {Mammoth Lord.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Mammoth Lord.yaml b/output/pf2e/packs/Mammoth Lord.yaml new file mode 100644 index 0000000..6904a5e --- /dev/null +++ b/output/pf2e/packs/Mammoth Lord.yaml @@ -0,0 +1,239 @@ +name: Mammoth Lord +values: 11 +schema: + '_id': + type: string + path: Mammoth Lord._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Mammoth Lord.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "HpjxHsnwjj0C7lRm" (x11) + 'img': + type: string + path: Mammoth Lord.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Mammoth Lord.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Mammoth Lord.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Mammoth Lord.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Mammoth Lord.system.actionType.value + is_null: false + values: 11 + different_values: 3 + variants: + - "passive" (x8) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Mammoth Lord.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Mammoth Lord.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'category': + type: string + path: Mammoth Lord.system.category + is_null: false + values: 11 + different_values: 2 + variants: + - "class" (x9) + - "skill" (x2) + 'description': + type: object + path: Mammoth Lord.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Mammoth Lord.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Mammoth Lord.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Mammoth Lord.system.level.value + is_null: false + values: 11 + different_values: 7 + variants: + - 6 (x3) + - 8 (x2) + - 10 (x2) + - 12 (x1) + - 4 (x1) + - 14 (x1) + - 7 (x1) + 'prerequisites': + type: object + path: Mammoth Lord.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Mammoth Lord.system.prerequisites.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Mammoth Lord.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Mammoth Lord.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 5 + variants: + - "Mammoth Lord Dedication" (x9) + - "Mature Megafauna Companion" (x1) + - "Ride" (x1) + - "Expert in Nature" (x1) + - "Master in Diplomacy or Intimidation" (x1) + 'publication': + type: object + path: Mammoth Lord.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Mammoth Lord.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "OGL" (x11) + 'remaster': + type: boolean + path: Mammoth Lord.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: False (x11) + 'title': + type: string + path: Mammoth Lord.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder #177: Burning Tundra" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Mammoth Lord.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Mammoth Lord.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Mammoth Lord.system.traits.rarity + is_null: false + values: 11 + different_values: 2 + variants: + - "common" (x10) + - "uncommon" (x1) + 'value': + type: array + path: Mammoth Lord.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Mammoth Lord.system.traits.value.[] + is_null: false + values: 16 + different_values: 5 + variants: + - "archetype" (x11) + - "skill" (x2) + - "flourish" (x1) + - "dedication" (x1) + - "primal" (x1) + [frequency]: + type: object + path: Mammoth Lord.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Mammoth Lord.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Mammoth Lord.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + [maxTakable]: + type: integer + path: Mammoth Lord.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'type': + type: string + path: Mammoth Lord.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Mana Wastes Mutant.txt b/output/pf2e/packs/Mana Wastes Mutant.txt deleted file mode 100644 index ab6b02f..0000000 --- a/output/pf2e/packs/Mana Wastes Mutant.txt +++ /dev/null @@ -1,40 +0,0 @@ -Mana Wastes Mutant -Different values: 15 -===================================== -object {Mana Wastes Mutant} - _id : string {Mana Wastes Mutant._id} (all different values) - folder : string {Mana Wastes Mutant.folder} (same value: 'bKdlNhIOMOO0bH5Q') - img : string {Mana Wastes Mutant.img} (3 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x13) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Mana Wastes Mutant.name} (all different values) - system : object {Mana Wastes Mutant.system} - actionType : object {Mana Wastes Mutant.system.actionType} - value : string {Mana Wastes Mutant.system.actionType.value} (3 different values) - 'passive' (x13) - 'action' (x1) - 'reaction' (x1) - actions : object {Mana Wastes Mutant.system.actions} - [value] : integer {Mana Wastes Mutant.system.actions.value} (same value: 2) - category : string {Mana Wastes Mutant.system.category} (same value: 'offensive') - description : object {Mana Wastes Mutant.system.description} - value : string {Mana Wastes Mutant.system.description.value} (all different values) - publication : object {Mana Wastes Mutant.system.publication} - license : string {Mana Wastes Mutant.system.publication.license} (same value: 'OGL') - remaster : boolean {Mana Wastes Mutant.system.publication.remaster} (same value: False) - title : string {Mana Wastes Mutant.system.publication.title} (same value: 'Pathfinder Lost Omens Impossible Lands') - rules : ignored (Foundry rules object) {Mana Wastes Mutant.system.rules} - traits : object {Mana Wastes Mutant.system.traits} - rarity : string {Mana Wastes Mutant.system.traits.rarity} (same value: 'common') - value : array {Mana Wastes Mutant.system.traits.value} - Length: min=0 max=3 - Value type: string {Mana Wastes Mutant.system.traits.value.[]} (7 different values) - 'arcane' (x2) - 'mental' (x1) - 'primal' (x1) - 'concentrate' (x1) - 'polymorph' (x1) - 'aura' (x1) - 'visual' (x1) - type : string {Mana Wastes Mutant.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Mana Wastes Mutant.yaml b/output/pf2e/packs/Mana Wastes Mutant.yaml new file mode 100644 index 0000000..dfd2904 --- /dev/null +++ b/output/pf2e/packs/Mana Wastes Mutant.yaml @@ -0,0 +1,162 @@ +name: Mana Wastes Mutant +values: 15 +schema: + '_id': + type: string + path: Mana Wastes Mutant._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Mana Wastes Mutant.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "bKdlNhIOMOO0bH5Q" (x15) + 'img': + type: string + path: Mana Wastes Mutant.img + is_null: false + values: 15 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x13) + - "systems/pf2e/icons/actions/TwoActions.webp" (x1) + - "systems/pf2e/icons/actions/Reaction.webp" (x1) + 'name': + type: string + path: Mana Wastes Mutant.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Mana Wastes Mutant.system + is_null: false + values: 15 + schema: + 'actionType': + type: object + path: Mana Wastes Mutant.system.actionType + is_null: false + values: 15 + schema: + 'value': + type: string + path: Mana Wastes Mutant.system.actionType.value + is_null: false + values: 15 + different_values: 3 + variants: + - "passive" (x13) + - "action" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Mana Wastes Mutant.system.actions + is_null: false + values: 15 + schema: + [value]: + type: integer + path: Mana Wastes Mutant.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Mana Wastes Mutant.system.category + is_null: false + values: 15 + different_values: 1 (all same) + variants: "offensive" (x15) + 'description': + type: object + path: Mana Wastes Mutant.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Mana Wastes Mutant.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'publication': + type: object + path: Mana Wastes Mutant.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Mana Wastes Mutant.system.publication.license + is_null: false + values: 15 + different_values: 1 (all same) + variants: "OGL" (x15) + 'remaster': + type: boolean + path: Mana Wastes Mutant.system.publication.remaster + is_null: false + values: 15 + different_values: 1 (all same) + variants: False (x15) + 'title': + type: string + path: Mana Wastes Mutant.system.publication.title + is_null: false + values: 15 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Impossible Lands" (x15) + 'rules': + type: ignored (Foundry rules object) + path: Mana Wastes Mutant.system.rules + is_null: false + values: 15 + 'traits': + type: object + path: Mana Wastes Mutant.system.traits + is_null: false + values: 15 + schema: + 'rarity': + type: string + path: Mana Wastes Mutant.system.traits.rarity + is_null: false + values: 15 + different_values: 1 (all same) + variants: "common" (x15) + 'value': + type: array + path: Mana Wastes Mutant.system.traits.value + is_null: false + values: 15 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Mana Wastes Mutant.system.traits.value.[] + is_null: false + values: 8 + different_values: 7 + variants: + - "arcane" (x2) + - "mental" (x1) + - "primal" (x1) + - "concentrate" (x1) + - "polymorph" (x1) + - "aura" (x1) + - "visual" (x1) + 'type': + type: string + path: Mana Wastes Mutant.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "action" (x15) diff --git a/output/pf2e/packs/Mark of the Mantis.txt b/output/pf2e/packs/Mark of the Mantis.txt deleted file mode 100644 index fae0e73..0000000 --- a/output/pf2e/packs/Mark of the Mantis.txt +++ /dev/null @@ -1,1767 +0,0 @@ -Mark of the Mantis -Different values: 4 -===================================== -object {Mark of the Mantis} - _id : string {Mark of the Mantis._id} (all different values) - folder : string {Mark of the Mantis.folder} (same value: 'yv4EbX3mN9jvGOvr') - img : string {Mark of the Mantis.img} (3 different values) - 'systems/pf2e/icons/default-icons/character.svg' (x2) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/elf.svg' (x1) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/dwarf.svg' (x1) - items : array {Mark of the Mantis.items} - Length: min=42 max=72 - Value type: object {Mark of the Mantis.items.[]} - _id : string {Mark of the Mantis.items.[]._id} (230 different values) - img : string {Mark of the Mantis.items.[].img} (119 different values) - name : string {Mark of the Mantis.items.[].name} (183 different values) - sort : integer {Mark of the Mantis.items.[].sort} (27 different values) - system : object {Mark of the Mantis.items.[].system} - [ability] : object {Mark of the Mantis.items.[].system.ability} - value : string {Mark of the Mantis.items.[].system.ability.value} (2 different values) - 'wis' (x4) - 'cha' (x2) - [acBonus] : integer {Mark of the Mantis.items.[].system.acBonus} (all different values) - [actionType] : object {Mark of the Mantis.items.[].system.actionType} - value : string {Mark of the Mantis.items.[].system.actionType.value} (all different values) - [actions] : object {Mark of the Mantis.items.[].system.actions} - [value] : integer {Mark of the Mantis.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x3) - [additionalLanguages] : object {Mark of the Mantis.items.[].system.additionalLanguages} - count : integer {Mark of the Mantis.items.[].system.additionalLanguages.count} (2 different values) - 0 (x2) - 1 (x2) - custom : string {Mark of the Mantis.items.[].system.additionalLanguages.custom} (same value: '') - value : array {Mark of the Mantis.items.[].system.additionalLanguages.value} - Length: min=0 max=7 - Value type: string {Mark of the Mantis.items.[].system.additionalLanguages.value.[]} (10 different values) - 'gnomish' (x2) - 'goblin' (x2) - 'orcish' (x2) - 'draconic' (x1) - 'empyrean' (x1) - 'fey' (x1) - 'kholo' (x1) - 'jotun' (x1) - 'petran' (x1) - 'sakvroth' (x1) - [ancestry] : object {Mark of the Mantis.items.[].system.ancestry} - name : string {Mark of the Mantis.items.[].system.ancestry.name} (3 different values) - 'Human' (x2) - 'Elf' (x1) - 'Dwarf' (x1) - slug : string {Mark of the Mantis.items.[].system.ancestry.slug} (3 different values) - 'human' (x2) - 'elf' (x1) - 'dwarf' (x1) - uuid : string {Mark of the Mantis.items.[].system.ancestry.uuid} (3 different values) - 'Compendium.pf2e.ancestries.Item.IiG7DgeLWYrSNXuX' (x2) - 'Compendium.pf2e.ancestries.Item.PgKmsA2aKdbLU6O0' (x1) - 'Compendium.pf2e.ancestries.Item.BYj5ZvlXZdpaEgA6' (x1) - [ancestryFeatLevels] : object {Mark of the Mantis.items.[].system.ancestryFeatLevels} - value : array {Mark of the Mantis.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Mark of the Mantis.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x4) - 5 (x4) - 9 (x4) - 13 (x4) - 17 (x4) - [area] : object {Mark of the Mantis.items.[].system.area} - type : string {Mark of the Mantis.items.[].system.area.type} (2 different values) - 'emanation' (x2) - 'burst' (x2) - value : integer {Mark of the Mantis.items.[].system.area.value} (2 different values) - 30 (x2) - 20 (x2) - [attacks] : object {Mark of the Mantis.items.[].system.attacks} - advanced : integer {Mark of the Mantis.items.[].system.attacks.advanced} (2 different values) - 0 (x3) - 1 (x1) - martial : integer {Mark of the Mantis.items.[].system.attacks.martial} (2 different values) - 0 (x3) - 2 (x1) - other : object {Mark of the Mantis.items.[].system.attacks.other} - name : string {Mark of the Mantis.items.[].system.attacks.other.name} (3 different values) - '' (x2) - 'Deity\'s favored weapon' (x1) - 'Rapier, Sap, Shortbow, and Shortsword' (x1) - rank : integer {Mark of the Mantis.items.[].system.attacks.other.rank} (2 different values) - 1 (x2) - 0 (x2) - simple : integer {Mark of the Mantis.items.[].system.attacks.simple} (2 different values) - 1 (x3) - 2 (x1) - unarmed : integer {Mark of the Mantis.items.[].system.attacks.unarmed} (2 different values) - 1 (x3) - 2 (x1) - [attribute] : array {Mark of the Mantis.items.[].system.attribute} - Length: min=2 max=2 - Value type: string {Mark of the Mantis.items.[].system.attribute.[]} (2 different values) - 'dex' (x3) - 'str' (x3) - [autoHeightenLevel] : object {Mark of the Mantis.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Mark of the Mantis.items.[].system.baseItem} (13 different values) - [bonus] : object {Mark of the Mantis.items.[].system.bonus} - value : integer {Mark of the Mantis.items.[].system.bonus.value} (2 different values) - 0 (x11) - 1 (x2) - [bonusDamage] : object {Mark of the Mantis.items.[].system.bonusDamage} - value : integer {Mark of the Mantis.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {Mark of the Mantis.items.[].system.boosts} - 0 : object {Mark of the Mantis.items.[].system.boosts.0} - [selected] : string {Mark of the Mantis.items.[].system.boosts.0.selected} (6 different values) - 'cha' (x1) - 'con' (x1) - 'wis' (x1) - 'str' (x1) - 'int' (x1) - 'dex' (x1) - value : array {Mark of the Mantis.items.[].system.boosts.0.value} - Length: min=1 max=6 - Value type: string {Mark of the Mantis.items.[].system.boosts.0.value.[]} (6 different values) - 'con' (x5) - 'dex' (x4) - 'wis' (x4) - 'cha' (x3) - 'str' (x3) - 'int' (x3) - 1 : object {Mark of the Mantis.items.[].system.boosts.1} - [selected] : string {Mark of the Mantis.items.[].system.boosts.1.selected} (all different values) - value : array {Mark of the Mantis.items.[].system.boosts.1.value} - Length: min=1 max=6 - Value type: string {Mark of the Mantis.items.[].system.boosts.1.value.[]} (6 different values) - 'int' (x7) - 'wis' (x7) - 'cha' (x6) - 'con' (x6) - 'dex' (x6) - 'str' (x6) - [2] : object {Mark of the Mantis.items.[].system.boosts.2} - [selected] : string {Mark of the Mantis.items.[].system.boosts.2.selected} (2 different values) - 'wis' (x1) - 'str' (x1) - value : array {Mark of the Mantis.items.[].system.boosts.2.value} - Length: min=0 max=6 - Value type: string {Mark of the Mantis.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x2) - 'dex' (x2) - 'con' (x2) - 'int' (x2) - 'wis' (x2) - 'cha' (x2) - [bulk] : object {Mark of the Mantis.items.[].system.bulk} - value : mixed - float {Mark of the Mantis.items.[].system.bulk.value} (same value: 0,1) - integer {Mark of the Mantis.items.[].system.bulk.value} (3 different values) - 0 (x12) - 1 (x11) - 3 (x1) - [capacity] : integer {Mark of the Mantis.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {Mark of the Mantis.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Mark of the Mantis.items.[].system.bulk.ignored} (same value: 2) - [category] : string {Mark of the Mantis.items.[].system.category} (23 different values) - [checkPenalty] : integer {Mark of the Mantis.items.[].system.checkPenalty} (3 different values) - -1 (x2) - -3 (x1) - 0 (x1) - [classFeatLevels] : object {Mark of the Mantis.items.[].system.classFeatLevels} - value : array {Mark of the Mantis.items.[].system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {Mark of the Mantis.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {Mark of the Mantis.items.[].system.collapsed} (same value: False) - [containerId] : string {Mark of the Mantis.items.[].system.containerId} (all different values) - [cost] : object {Mark of the Mantis.items.[].system.cost} - value : string {Mark of the Mantis.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Mark of the Mantis.items.[].system.counteraction} (same value: False) - [damage] : object {Mark of the Mantis.items.[].system.damage} - [0] : object {Mark of the Mantis.items.[].system.damage.0} - applyMod : boolean {Mark of the Mantis.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x1) - [category] : empty - formula : string {Mark of the Mantis.items.[].system.damage.0.formula} (all different values) - kinds : array {Mark of the Mantis.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Mark of the Mantis.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x6) - 'healing' (x3) - materials : array<> {Mark of the Mantis.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Mark of the Mantis.items.[].system.damage.0.type} (all different values) - [damageType] : string {Mark of the Mantis.items.[].system.damage.damageType} (all different values) - [dice] : integer {Mark of the Mantis.items.[].system.damage.dice} (2 different values) - 1 (x12) - 2 (x1) - [die] : string {Mark of the Mantis.items.[].system.damage.die} (3 different values) - 'd6' (x9) - 'd4' (x3) - 'd8' (x1) - [formula] : string {Mark of the Mantis.items.[].system.damage.formula} (same value: '2d8+5') - [kind] : string {Mark of the Mantis.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Mark of the Mantis.items.[].system.damage.type} (same value: 'vitality') - [defense] : object {Mark of the Mantis.items.[].system.defense} - save : object {Mark of the Mantis.items.[].system.defense.save} - basic : boolean {Mark of the Mantis.items.[].system.defense.save.basic} (2 different values) - False (x5) - True (x4) - statistic : string {Mark of the Mantis.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x6) - 'will' (x3) - [defenses] : object {Mark of the Mantis.items.[].system.defenses} - heavy : integer {Mark of the Mantis.items.[].system.defenses.heavy} (2 different values) - 0 (x3) - 1 (x1) - light : integer {Mark of the Mantis.items.[].system.defenses.light} (2 different values) - 0 (x2) - 1 (x2) - medium : integer {Mark of the Mantis.items.[].system.defenses.medium} (2 different values) - 0 (x3) - 1 (x1) - unarmored : integer {Mark of the Mantis.items.[].system.defenses.unarmored} (2 different values) - 1 (x3) - 2 (x1) - [dexCap] : integer {Mark of the Mantis.items.[].system.dexCap} (3 different values) - 4 (x2) - 1 (x1) - 5 (x1) - [domains] : object {Mark of the Mantis.items.[].system.domains} - alternate : array {Mark of the Mantis.items.[].system.domains.alternate} - Length: min=0 max=2 - Value type: string {Mark of the Mantis.items.[].system.domains.alternate.[]} (2 different values) - 'duty' (x1) - 'fate' (x1) - primary : array {Mark of the Mantis.items.[].system.domains.primary} - Length: min=4 max=4 - Value type: string {Mark of the Mantis.items.[].system.domains.primary.[]} (all different values) - [duration] : object {Mark of the Mantis.items.[].system.duration} - sustained : boolean {Mark of the Mantis.items.[].system.duration.sustained} (2 different values) - False (x32) - True (x2) - value : string {Mark of the Mantis.items.[].system.duration.value} (9 different values) - '' (x12) - '10 minutes' (x7) - '1 minute' (x5) - 'until the start of your next turn' (x2) - 'see below' (x2) - 'until the end of your turn' (x2) - 'unlimited' (x2) - 'until the end of the target\'s next turn' (x1) - 'varies' (x1) - [equipped] : object {Mark of the Mantis.items.[].system.equipped} - carryType : string {Mark of the Mantis.items.[].system.equipped.carryType} (2 different values) - 'worn' (x79) - 'held' (x4) - [handsHeld] : integer {Mark of the Mantis.items.[].system.equipped.handsHeld} (2 different values) - 0 (x36) - 1 (x4) - [inSlot] : boolean {Mark of the Mantis.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Mark of the Mantis.items.[].system.equipped.invested} (same value: True) - [flaws] : object {Mark of the Mantis.items.[].system.flaws} - 0 : object {Mark of the Mantis.items.[].system.flaws.0} - value : array {Mark of the Mantis.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Mark of the Mantis.items.[].system.flaws.0.value.[]} (2 different values) - 'con' (x1) - 'cha' (x1) - [font] : array {Mark of the Mantis.items.[].system.font} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.font.[]} (same value: 'harm') - [frequency] : object {Mark of the Mantis.items.[].system.frequency} - max : integer {Mark of the Mantis.items.[].system.frequency.max} (same value: 1) - per : string {Mark of the Mantis.items.[].system.frequency.per} (same value: 'turn') - value : integer {Mark of the Mantis.items.[].system.frequency.value} (same value: 1) - [generalFeatLevels] : object {Mark of the Mantis.items.[].system.generalFeatLevels} - value : array {Mark of the Mantis.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Mark of the Mantis.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x4) - 7 (x4) - 11 (x4) - 15 (x4) - 19 (x4) - [group] : string {Mark of the Mantis.items.[].system.group} (12 different values) - description : object {Mark of the Mantis.items.[].system.description} - value : string {Mark of the Mantis.items.[].system.description.value} (178 different values) - [hardness] : integer {Mark of the Mantis.items.[].system.hardness} (2 different values) - 0 (x82) - 8 (x1) - [identified] : object {Mark of the Mantis.items.[].system.identified} - value : boolean {Mark of the Mantis.items.[].system.identified.value} (same value: True) - [mod] : object {Mark of the Mantis.items.[].system.mod} - value : integer {Mark of the Mantis.items.[].system.mod.value} (same value: 0) - [overlays] : object {Mark of the Mantis.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) - 4gyp3qlsv5ywdyjq : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) - [lfxcoz2d3f8j2zq1] : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) - pq7cxntbz4s8g5ik : object {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - z04svm1cvfcxtplb : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - publication : object {Mark of the Mantis.items.[].system.publication} - license : string {Mark of the Mantis.items.[].system.publication.license} (2 different values) - 'OGL' (x144) - 'ORC' (x86) - remaster : boolean {Mark of the Mantis.items.[].system.publication.remaster} (2 different values) - False (x144) - True (x86) - title : string {Mark of the Mantis.items.[].system.publication.title} (9 different values) - 'Pathfinder Core Rulebook' (x127) - 'Pathfinder Player Core' (x67) - '' (x13) - 'Pathfinder Player Core 2' (x8) - 'Pathfinder GM Core' (x7) - 'Pathfinder Adventure: Prey for Death' (x3) - 'Pathfinder Lost Omens World Guide' (x2) - 'Pathfinder Lost Omens Gods & Magic' (x2) - 'Pathfinder Lost Omens Divine Mysteries' (x1) - [heightening] : object {Mark of the Mantis.items.[].system.heightening} - [damage] : object {Mark of the Mantis.items.[].system.heightening.damage} - 0 : string {Mark of the Mantis.items.[].system.heightening.damage.0} (3 different values) - '1d8' (x4) - '1d4' (x1) - '1d6' (x1) - [interval] : integer {Mark of the Mantis.items.[].system.heightening.interval} (3 different values) - 1 (x4) - 2 (x1) - 4 (x1) - type : string {Mark of the Mantis.items.[].system.heightening.type} (2 different values) - 'fixed' (x8) - 'interval' (x6) - [levels] : object {Mark of the Mantis.items.[].system.heightening.levels} - [3] : object {Mark of the Mantis.items.[].system.heightening.levels.3} - range : object {Mark of the Mantis.items.[].system.heightening.levels.3.range} - value : string {Mark of the Mantis.items.[].system.heightening.levels.3.range.value} (3 different values) - '500 feet' (x2) - '60 feet' (x1) - 'touch' (x1) - [target] : object {Mark of the Mantis.items.[].system.heightening.levels.3.target} - value : string {Mark of the Mantis.items.[].system.heightening.levels.3.target.value} (same value: '1 creature') - [5] : object {Mark of the Mantis.items.[].system.heightening.levels.5} - [target] : object {Mark of the Mantis.items.[].system.heightening.levels.5.target} - value : string {Mark of the Mantis.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - range : object {Mark of the Mantis.items.[].system.heightening.levels.5.range} - value : string {Mark of the Mantis.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x1) - '120 feet' (x1) - [6] : object {Mark of the Mantis.items.[].system.heightening.levels.6} - [7] : object {Mark of the Mantis.items.[].system.heightening.levels.7} - target : object {Mark of the Mantis.items.[].system.heightening.levels.7.target} - value : string {Mark of the Mantis.items.[].system.heightening.levels.7.target.value} (same value: '10 creatures') - [languages] : object {Mark of the Mantis.items.[].system.languages} - custom : string {Mark of the Mantis.items.[].system.languages.custom} (same value: '') - value : array {Mark of the Mantis.items.[].system.languages.value} - Length: min=1 max=2 - Value type: string {Mark of the Mantis.items.[].system.languages.value.[]} (3 different values) - 'common' (x4) - 'elven' (x1) - 'dwarven' (x1) - rules : ignored (Foundry rules object) {Mark of the Mantis.items.[].system.rules} - [hp] : mixed - object {Mark of the Mantis.items.[].system.hp} - max : integer {Mark of the Mantis.items.[].system.hp.max} (2 different values) - 0 (x82) - 64 (x1) - value : integer {Mark of the Mantis.items.[].system.hp.value} (2 different values) - 0 (x82) - 64 (x1) - integer {Mark of the Mantis.items.[].system.hp} (3 different values) - 8 (x4) - 10 (x3) - 6 (x1) - [items] : object {Mark of the Mantis.items.[].system.items} - [0c3e5] : object {Mark of the Mantis.items.[].system.items.0c3e5} - img : string {Mark of the Mantis.items.[].system.items.0c3e5.img} (same value: 'icons/weapons/axes/axe-broad-engraved-black-grey.webp') - level : integer {Mark of the Mantis.items.[].system.items.0c3e5.level} (same value: 13) - name : string {Mark of the Mantis.items.[].system.items.0c3e5.name} (same value: 'Weapon Legend') - uuid : string {Mark of the Mantis.items.[].system.items.0c3e5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Legend') - [0kdn2] : object {Mark of the Mantis.items.[].system.items.0kdn2} - img : string {Mark of the Mantis.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Mark of the Mantis.items.[].system.items.0kdn2.level} (same value: 7) - name : string {Mark of the Mantis.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {Mark of the Mantis.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [1fw9s] : object {Mark of the Mantis.items.[].system.items.1fw9s} - img : string {Mark of the Mantis.items.[].system.items.1fw9s.img} (same value: 'icons/magic/fire/flame-burning-embers-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.1fw9s.level} (same value: 3) - name : string {Mark of the Mantis.items.[].system.items.1fw9s.name} (same value: 'Mystic Strikes') - uuid : string {Mark of the Mantis.items.[].system.items.1fw9s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mystic Strikes') - [1nwhg] : object {Mark of the Mantis.items.[].system.items.1nwhg} - img : string {Mark of the Mantis.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {Mark of the Mantis.items.[].system.items.1nwhg.level} (same value: 5) - name : string {Mark of the Mantis.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {Mark of the Mantis.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1zn3l] : object {Mark of the Mantis.items.[].system.items.1zn3l} - img : string {Mark of the Mantis.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Mark of the Mantis.items.[].system.items.1zn3l.level} (same value: 19) - name : string {Mark of the Mantis.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {Mark of the Mantis.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [2jey6] : object {Mark of the Mantis.items.[].system.items.2jey6} - img : string {Mark of the Mantis.items.[].system.items.2jey6.img} (same value: 'icons/equipment/head/helm-barbute-rounded-steel.webp') - level : integer {Mark of the Mantis.items.[].system.items.2jey6.level} (same value: 11) - name : string {Mark of the Mantis.items.[].system.items.2jey6.name} (same value: 'Fighter Expertise') - uuid : string {Mark of the Mantis.items.[].system.items.2jey6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Expertise') - [2xl4q] : object {Mark of the Mantis.items.[].system.items.2xl4q} - img : string {Mark of the Mantis.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {Mark of the Mantis.items.[].system.items.2xl4q.level} (same value: 13) - name : string {Mark of the Mantis.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {Mark of the Mantis.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - [2yqet] : object {Mark of the Mantis.items.[].system.items.2yqet} - img : string {Mark of the Mantis.items.[].system.items.2yqet.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Mark of the Mantis.items.[].system.items.2yqet.level} (same value: 7) - name : string {Mark of the Mantis.items.[].system.items.2yqet.name} (same value: 'Weapon Specialization') - uuid : string {Mark of the Mantis.items.[].system.items.2yqet.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [3ohvk] : object {Mark of the Mantis.items.[].system.items.3ohvk} - img : string {Mark of the Mantis.items.[].system.items.3ohvk.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.3ohvk.level} (same value: 11) - name : string {Mark of the Mantis.items.[].system.items.3ohvk.name} (same value: 'Second Path to Perfection') - uuid : string {Mark of the Mantis.items.[].system.items.3ohvk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Path to Perfection') - [4al2i] : object {Mark of the Mantis.items.[].system.items.4al2i} - img : string {Mark of the Mantis.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Mark of the Mantis.items.[].system.items.4al2i.level} (same value: 15) - name : string {Mark of the Mantis.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {Mark of the Mantis.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4ru9g] : object {Mark of the Mantis.items.[].system.items.4ru9g} - img : string {Mark of the Mantis.items.[].system.items.4ru9g.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Mark of the Mantis.items.[].system.items.4ru9g.level} (same value: 15) - name : string {Mark of the Mantis.items.[].system.items.4ru9g.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Mark of the Mantis.items.[].system.items.4ru9g.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [517c6] : object {Mark of the Mantis.items.[].system.items.517c6} - img : string {Mark of the Mantis.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Mark of the Mantis.items.[].system.items.517c6.level} (same value: 9) - name : string {Mark of the Mantis.items.[].system.items.517c6.name} (same value: 'Great Fortitude') - uuid : string {Mark of the Mantis.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [5vjeq] : object {Mark of the Mantis.items.[].system.items.5vjeq} - img : string {Mark of the Mantis.items.[].system.items.5vjeq.img} (same value: 'systems/pf2e/icons/equipment/weapons/clan-dagger.webp') - level : integer {Mark of the Mantis.items.[].system.items.5vjeq.level} (same value: 0) - name : string {Mark of the Mantis.items.[].system.items.5vjeq.name} (same value: 'Clan Dagger') - uuid : string {Mark of the Mantis.items.[].system.items.5vjeq.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Clan Dagger') - [5ydlu] : object {Mark of the Mantis.items.[].system.items.5ydlu} - img : string {Mark of the Mantis.items.[].system.items.5ydlu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Mark of the Mantis.items.[].system.items.5ydlu.level} (same value: 9) - name : string {Mark of the Mantis.items.[].system.items.5ydlu.name} (same value: 'Resolve') - uuid : string {Mark of the Mantis.items.[].system.items.5ydlu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [6ddtr] : object {Mark of the Mantis.items.[].system.items.6ddtr} - img : string {Mark of the Mantis.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Mark of the Mantis.items.[].system.items.6ddtr.level} (same value: 13) - name : string {Mark of the Mantis.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {Mark of the Mantis.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [765ut] : object {Mark of the Mantis.items.[].system.items.765ut} - img : string {Mark of the Mantis.items.[].system.items.765ut.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.765ut.level} (same value: 3) - name : string {Mark of the Mantis.items.[].system.items.765ut.name} (same value: 'Second Doctrine') - uuid : string {Mark of the Mantis.items.[].system.items.765ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') - [7gkd0] : object {Mark of the Mantis.items.[].system.items.7gkd0} - img : string {Mark of the Mantis.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp') - level : integer {Mark of the Mantis.items.[].system.items.7gkd0.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.7gkd0.name} (same value: 'Divine Font') - uuid : string {Mark of the Mantis.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font') - [8tar0] : object {Mark of the Mantis.items.[].system.items.8tar0} - img : string {Mark of the Mantis.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Mark of the Mantis.items.[].system.items.8tar0.level} (same value: 13) - name : string {Mark of the Mantis.items.[].system.items.8tar0.name} (same value: 'Incredible Senses') - uuid : string {Mark of the Mantis.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [8tl8t] : object {Mark of the Mantis.items.[].system.items.8tl8t} - img : string {Mark of the Mantis.items.[].system.items.8tl8t.img} (same value: 'systems/pf2e/icons/features/classes/incredible-movement.webp') - level : integer {Mark of the Mantis.items.[].system.items.8tl8t.level} (same value: 3) - name : string {Mark of the Mantis.items.[].system.items.8tl8t.name} (same value: 'Incredible Movement') - uuid : string {Mark of the Mantis.items.[].system.items.8tl8t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Incredible Movement') - [9c5ay] : object {Mark of the Mantis.items.[].system.items.9c5ay} - img : string {Mark of the Mantis.items.[].system.items.9c5ay.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') - level : integer {Mark of the Mantis.items.[].system.items.9c5ay.level} (same value: 11) - name : string {Mark of the Mantis.items.[].system.items.9c5ay.name} (same value: 'Armor Expertise') - uuid : string {Mark of the Mantis.items.[].system.items.9c5ay.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') - [ai4sq] : object {Mark of the Mantis.items.[].system.items.ai4sq} - img : string {Mark of the Mantis.items.[].system.items.ai4sq.img} (same value: 'icons/skills/melee/hand-grip-staff-yellow-brown.webp') - level : integer {Mark of the Mantis.items.[].system.items.ai4sq.level} (same value: 5) - name : string {Mark of the Mantis.items.[].system.items.ai4sq.name} (same value: 'Expert Strikes') - uuid : string {Mark of the Mantis.items.[].system.items.ai4sq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Strikes') - [bgd0f] : object {Mark of the Mantis.items.[].system.items.bgd0f} - img : string {Mark of the Mantis.items.[].system.items.bgd0f.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Mark of the Mantis.items.[].system.items.bgd0f.level} (same value: 5) - name : string {Mark of the Mantis.items.[].system.items.bgd0f.name} (same value: 'Alertness') - uuid : string {Mark of the Mantis.items.[].system.items.bgd0f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [c8q3r] : object {Mark of the Mantis.items.[].system.items.c8q3r} - img : string {Mark of the Mantis.items.[].system.items.c8q3r.img} (same value: 'icons/skills/melee/unarmed-punch-fist-yellow-red.webp') - level : integer {Mark of the Mantis.items.[].system.items.c8q3r.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.c8q3r.name} (same value: 'Flurry of Blows') - uuid : string {Mark of the Mantis.items.[].system.items.c8q3r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Flurry of Blows') - [cifjd] : object {Mark of the Mantis.items.[].system.items.cifjd} - img : string {Mark of the Mantis.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {Mark of the Mantis.items.[].system.items.cifjd.level} (same value: 11) - name : string {Mark of the Mantis.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {Mark of the Mantis.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - [ckmdj] : object {Mark of the Mantis.items.[].system.items.ckmdj} - img : string {Mark of the Mantis.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.ckmdj.level} (same value: 11) - name : string {Mark of the Mantis.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine') - uuid : string {Mark of the Mantis.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine') - [cwo2e] : object {Mark of the Mantis.items.[].system.items.cwo2e} - img : string {Mark of the Mantis.items.[].system.items.cwo2e.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Mark of the Mantis.items.[].system.items.cwo2e.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.cwo2e.name} (same value: 'Deity') - uuid : string {Mark of the Mantis.items.[].system.items.cwo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') - [dic6f] : object {Mark of the Mantis.items.[].system.items.dic6f} - img : string {Mark of the Mantis.items.[].system.items.dic6f.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Mark of the Mantis.items.[].system.items.dic6f.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.dic6f.name} (same value: 'Divine Spellcasting (Cleric)') - uuid : string {Mark of the Mantis.items.[].system.items.dic6f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') - [dzcvw] : object {Mark of the Mantis.items.[].system.items.dzcvw} - img : string {Mark of the Mantis.items.[].system.items.dzcvw.img} (same value: 'systems/pf2e/icons/features/classes/graceful-legend.webp') - level : integer {Mark of the Mantis.items.[].system.items.dzcvw.level} (same value: 17) - name : string {Mark of the Mantis.items.[].system.items.dzcvw.name} (same value: 'Graceful Legend') - uuid : string {Mark of the Mantis.items.[].system.items.dzcvw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Graceful Legend') - [e1e4m] : object {Mark of the Mantis.items.[].system.items.e1e4m} - img : string {Mark of the Mantis.items.[].system.items.e1e4m.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Mark of the Mantis.items.[].system.items.e1e4m.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.e1e4m.name} (same value: 'Shield Block') - uuid : string {Mark of the Mantis.items.[].system.items.e1e4m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [e9ikq] : object {Mark of the Mantis.items.[].system.items.e9ikq} - img : string {Mark of the Mantis.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {Mark of the Mantis.items.[].system.items.e9ikq.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {Mark of the Mantis.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [enizk] : object {Mark of the Mantis.items.[].system.items.enizk} - img : string {Mark of the Mantis.items.[].system.items.enizk.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Mark of the Mantis.items.[].system.items.enizk.level} (same value: 15) - name : string {Mark of the Mantis.items.[].system.items.enizk.name} (same value: 'Improved Flexibility') - uuid : string {Mark of the Mantis.items.[].system.items.enizk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Flexibility') - [g1dmk] : object {Mark of the Mantis.items.[].system.items.g1dmk} - img : string {Mark of the Mantis.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Mark of the Mantis.items.[].system.items.g1dmk.level} (same value: 13) - name : string {Mark of the Mantis.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion') - uuid : string {Mark of the Mantis.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - [hcet5] : object {Mark of the Mantis.items.[].system.items.hcet5} - img : string {Mark of the Mantis.items.[].system.items.hcet5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Mark of the Mantis.items.[].system.items.hcet5.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.hcet5.name} (same value: 'Streetwise') - uuid : string {Mark of the Mantis.items.[].system.items.hcet5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Streetwise') - [hg9s4] : object {Mark of the Mantis.items.[].system.items.hg9s4} - img : string {Mark of the Mantis.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {Mark of the Mantis.items.[].system.items.hg9s4.level} (same value: 17) - name : string {Mark of the Mantis.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind') - uuid : string {Mark of the Mantis.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - [i70zj] : object {Mark of the Mantis.items.[].system.items.i70zj} - img : string {Mark of the Mantis.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Mark of the Mantis.items.[].system.items.i70zj.level} (same value: 7) - name : string {Mark of the Mantis.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses') - uuid : string {Mark of the Mantis.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [ij943] : object {Mark of the Mantis.items.[].system.items.ij943} - img : string {Mark of the Mantis.items.[].system.items.ij943.img} (same value: 'icons/environment/people/charge.webp') - level : integer {Mark of the Mantis.items.[].system.items.ij943.level} (same value: 7) - name : string {Mark of the Mantis.items.[].system.items.ij943.name} (same value: 'Battlefield Surveyor') - uuid : string {Mark of the Mantis.items.[].system.items.ij943.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battlefield Surveyor') - [ilsvf] : object {Mark of the Mantis.items.[].system.items.ilsvf} - img : string {Mark of the Mantis.items.[].system.items.ilsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.ilsvf.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.ilsvf.name} (same value: 'Doctrine') - uuid : string {Mark of the Mantis.items.[].system.items.ilsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') - [iqbky] : object {Mark of the Mantis.items.[].system.items.iqbky} - img : string {Mark of the Mantis.items.[].system.items.iqbky.img} (same value: 'icons/skills/melee/unarmed-punch-fist.webp') - level : integer {Mark of the Mantis.items.[].system.items.iqbky.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.iqbky.name} (same value: 'Powerful Fist') - uuid : string {Mark of the Mantis.items.[].system.items.iqbky.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Powerful Fist') - [jpni5] : object {Mark of the Mantis.items.[].system.items.jpni5} - img : string {Mark of the Mantis.items.[].system.items.jpni5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Mark of the Mantis.items.[].system.items.jpni5.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.jpni5.name} (same value: 'Pickpocket') - uuid : string {Mark of the Mantis.items.[].system.items.jpni5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pickpocket') - [k3mxz] : object {Mark of the Mantis.items.[].system.items.k3mxz} - img : string {Mark of the Mantis.items.[].system.items.k3mxz.img} (same value: 'icons/magic/defensive/illusion-evasion-echo-purple.webp') - level : integer {Mark of the Mantis.items.[].system.items.k3mxz.level} (same value: 13) - name : string {Mark of the Mantis.items.[].system.items.k3mxz.name} (same value: 'Graceful Mastery') - uuid : string {Mark of the Mantis.items.[].system.items.k3mxz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Graceful Mastery') - [lakjk] : object {Mark of the Mantis.items.[].system.items.lakjk} - img : string {Mark of the Mantis.items.[].system.items.lakjk.img} (same value: 'icons/sundries/flags/banner-standard-tattered-red.webp') - level : integer {Mark of the Mantis.items.[].system.items.lakjk.level} (same value: 3) - name : string {Mark of the Mantis.items.[].system.items.lakjk.name} (same value: 'Bravery') - uuid : string {Mark of the Mantis.items.[].system.items.lakjk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bravery') - [lphi1] : object {Mark of the Mantis.items.[].system.items.lphi1} - img : string {Mark of the Mantis.items.[].system.items.lphi1.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Mark of the Mantis.items.[].system.items.lphi1.level} (same value: 9) - name : string {Mark of the Mantis.items.[].system.items.lphi1.name} (same value: 'Juggernaut') - uuid : string {Mark of the Mantis.items.[].system.items.lphi1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [lzyme] : object {Mark of the Mantis.items.[].system.items.lzyme} - img : string {Mark of the Mantis.items.[].system.items.lzyme.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Mark of the Mantis.items.[].system.items.lzyme.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.lzyme.name} (same value: 'Battle Medicine') - uuid : string {Mark of the Mantis.items.[].system.items.lzyme.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Battle Medicine') - [m28zo] : object {Mark of the Mantis.items.[].system.items.m28zo} - img : string {Mark of the Mantis.items.[].system.items.m28zo.img} (same value: 'icons/magic/symbols/cross-circle-blue.webp') - level : integer {Mark of the Mantis.items.[].system.items.m28zo.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.m28zo.name} (same value: 'Anathema (Cleric)') - uuid : string {Mark of the Mantis.items.[].system.items.m28zo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Cleric)') - [nilrb] : object {Mark of the Mantis.items.[].system.items.nilrb} - img : string {Mark of the Mantis.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {Mark of the Mantis.items.[].system.items.nilrb.level} (same value: 9) - name : string {Mark of the Mantis.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {Mark of the Mantis.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - [odz8x] : object {Mark of the Mantis.items.[].system.items.odz8x} - img : string {Mark of the Mantis.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.odz8x.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket') - uuid : string {Mark of the Mantis.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - [oj8f7] : object {Mark of the Mantis.items.[].system.items.oj8f7} - img : string {Mark of the Mantis.items.[].system.items.oj8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.oj8f7.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.oj8f7.name} (same value: 'First Doctrine') - uuid : string {Mark of the Mantis.items.[].system.items.oj8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') - [ozqxv] : object {Mark of the Mantis.items.[].system.items.ozqxv} - img : string {Mark of the Mantis.items.[].system.items.ozqxv.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Mark of the Mantis.items.[].system.items.ozqxv.level} (same value: 5) - name : string {Mark of the Mantis.items.[].system.items.ozqxv.name} (same value: 'Alertness') - uuid : string {Mark of the Mantis.items.[].system.items.ozqxv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [pfjze] : object {Mark of the Mantis.items.[].system.items.pfjze} - img : string {Mark of the Mantis.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {Mark of the Mantis.items.[].system.items.pfjze.level} (same value: 15) - name : string {Mark of the Mantis.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {Mark of the Mantis.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - [q0xyz] : object {Mark of the Mantis.items.[].system.items.q0xyz} - img : string {Mark of the Mantis.items.[].system.items.q0xyz.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Mark of the Mantis.items.[].system.items.q0xyz.level} (same value: 17) - name : string {Mark of the Mantis.items.[].system.items.q0xyz.name} (same value: 'Armor Mastery') - uuid : string {Mark of the Mantis.items.[].system.items.q0xyz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [qx6de] : object {Mark of the Mantis.items.[].system.items.qx6de} - img : string {Mark of the Mantis.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {Mark of the Mantis.items.[].system.items.qx6de.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {Mark of the Mantis.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - [r47we] : object {Mark of the Mantis.items.[].system.items.r47we} - img : string {Mark of the Mantis.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.r47we.level} (same value: 15) - name : string {Mark of the Mantis.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine') - uuid : string {Mark of the Mantis.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine') - [r6269] : object {Mark of the Mantis.items.[].system.items.r6269} - img : string {Mark of the Mantis.items.[].system.items.r6269.img} (same value: 'icons/skills/melee/strike-hammer-destructive-orange.webp') - level : integer {Mark of the Mantis.items.[].system.items.r6269.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.r6269.name} (same value: 'Attack of Opportunity') - uuid : string {Mark of the Mantis.items.[].system.items.r6269.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reactive Strike') - [r6jbx] : object {Mark of the Mantis.items.[].system.items.r6jbx} - img : string {Mark of the Mantis.items.[].system.items.r6jbx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Mark of the Mantis.items.[].system.items.r6jbx.level} (same value: 15) - name : string {Mark of the Mantis.items.[].system.items.r6jbx.name} (same value: 'Evasion') - uuid : string {Mark of the Mantis.items.[].system.items.r6jbx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [sjjee] : object {Mark of the Mantis.items.[].system.items.sjjee} - img : string {Mark of the Mantis.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.sjjee.level} (same value: 3) - name : string {Mark of the Mantis.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {Mark of the Mantis.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [t4zic] : object {Mark of the Mantis.items.[].system.items.t4zic} - img : string {Mark of the Mantis.items.[].system.items.t4zic.img} (same value: 'icons/magic/unholy/silhouette-robe-evil-power.webp') - level : integer {Mark of the Mantis.items.[].system.items.t4zic.level} (same value: 9) - name : string {Mark of the Mantis.items.[].system.items.t4zic.name} (same value: 'Monk Expertise') - uuid : string {Mark of the Mantis.items.[].system.items.t4zic.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Monk Expertise') - [thypm] : object {Mark of the Mantis.items.[].system.items.thypm} - img : string {Mark of the Mantis.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {Mark of the Mantis.items.[].system.items.thypm.level} (same value: 19) - name : string {Mark of the Mantis.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {Mark of the Mantis.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [txlgu] : object {Mark of the Mantis.items.[].system.items.txlgu} - img : string {Mark of the Mantis.items.[].system.items.txlgu.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Mark of the Mantis.items.[].system.items.txlgu.level} (same value: 9) - name : string {Mark of the Mantis.items.[].system.items.txlgu.name} (same value: 'Combat Flexibility') - uuid : string {Mark of the Mantis.items.[].system.items.txlgu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Combat Flexibility') - [u1d1r] : object {Mark of the Mantis.items.[].system.items.u1d1r} - img : string {Mark of the Mantis.items.[].system.items.u1d1r.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Mark of the Mantis.items.[].system.items.u1d1r.level} (same value: 7) - name : string {Mark of the Mantis.items.[].system.items.u1d1r.name} (same value: 'Weapon Specialization') - uuid : string {Mark of the Mantis.items.[].system.items.u1d1r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [u8k07] : object {Mark of the Mantis.items.[].system.items.u8k07} - img : string {Mark of the Mantis.items.[].system.items.u8k07.img} (same value: 'icons/weapons/swords/sword-guard-steel-green.webp') - level : integer {Mark of the Mantis.items.[].system.items.u8k07.level} (same value: 5) - name : string {Mark of the Mantis.items.[].system.items.u8k07.name} (same value: 'Fighter Weapon Mastery') - uuid : string {Mark of the Mantis.items.[].system.items.u8k07.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery') - [udbeu] : object {Mark of the Mantis.items.[].system.items.udbeu} - img : string {Mark of the Mantis.items.[].system.items.udbeu.img} (same value: 'icons/magic/lightning/fist-unarmed-strike-blue-green.webp') - level : integer {Mark of the Mantis.items.[].system.items.udbeu.level} (same value: 9) - name : string {Mark of the Mantis.items.[].system.items.udbeu.name} (same value: 'Metal Strikes') - uuid : string {Mark of the Mantis.items.[].system.items.udbeu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Metal Strikes') - [uzcka] : object {Mark of the Mantis.items.[].system.items.uzcka} - img : string {Mark of the Mantis.items.[].system.items.uzcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.uzcka.level} (same value: 7) - name : string {Mark of the Mantis.items.[].system.items.uzcka.name} (same value: 'Third Doctrine') - uuid : string {Mark of the Mantis.items.[].system.items.uzcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') - [vis8d] : object {Mark of the Mantis.items.[].system.items.vis8d} - img : string {Mark of the Mantis.items.[].system.items.vis8d.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Mark of the Mantis.items.[].system.items.vis8d.level} (same value: 15) - name : string {Mark of the Mantis.items.[].system.items.vis8d.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Mark of the Mantis.items.[].system.items.vis8d.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [vmpzh] : object {Mark of the Mantis.items.[].system.items.vmpzh} - img : string {Mark of the Mantis.items.[].system.items.vmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') - level : integer {Mark of the Mantis.items.[].system.items.vmpzh.level} (same value: 19) - name : string {Mark of the Mantis.items.[].system.items.vmpzh.name} (same value: 'Miraculous Spell') - uuid : string {Mark of the Mantis.items.[].system.items.vmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') - [vpn62] : object {Mark of the Mantis.items.[].system.items.vpn62} - img : string {Mark of the Mantis.items.[].system.items.vpn62.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Mark of the Mantis.items.[].system.items.vpn62.level} (same value: 11) - name : string {Mark of the Mantis.items.[].system.items.vpn62.name} (same value: 'Lightning Reflexes') - uuid : string {Mark of the Mantis.items.[].system.items.vpn62.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [x98c2] : object {Mark of the Mantis.items.[].system.items.x98c2} - img : string {Mark of the Mantis.items.[].system.items.x98c2.img} (same value: 'icons/skills/ranged/arrow-flying-broadhead-metal.webp') - level : integer {Mark of the Mantis.items.[].system.items.x98c2.level} (same value: 19) - name : string {Mark of the Mantis.items.[].system.items.x98c2.name} (same value: 'Versatile Legend') - uuid : string {Mark of the Mantis.items.[].system.items.x98c2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Versatile Legend') - [xcxpa] : object {Mark of the Mantis.items.[].system.items.xcxpa} - img : string {Mark of the Mantis.items.[].system.items.xcxpa.img} (same value: 'systems/pf2e/icons/features/classes/adamantine-strikes.webp') - level : integer {Mark of the Mantis.items.[].system.items.xcxpa.level} (same value: 17) - name : string {Mark of the Mantis.items.[].system.items.xcxpa.name} (same value: 'Adamantine Strikes') - uuid : string {Mark of the Mantis.items.[].system.items.xcxpa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Adamantine Strikes') - [xe44z] : object {Mark of the Mantis.items.[].system.items.xe44z} - img : string {Mark of the Mantis.items.[].system.items.xe44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') - level : integer {Mark of the Mantis.items.[].system.items.xe44z.level} (same value: 13) - name : string {Mark of the Mantis.items.[].system.items.xe44z.name} (same value: 'Divine Defense') - uuid : string {Mark of the Mantis.items.[].system.items.xe44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') - [xn3fx] : object {Mark of the Mantis.items.[].system.items.xn3fx} - img : string {Mark of the Mantis.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Mark of the Mantis.items.[].system.items.xn3fx.level} (same value: 7) - name : string {Mark of the Mantis.items.[].system.items.xn3fx.name} (same value: 'Evasion') - uuid : string {Mark of the Mantis.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [z0s0v] : object {Mark of the Mantis.items.[].system.items.z0s0v} - img : string {Mark of the Mantis.items.[].system.items.z0s0v.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.z0s0v.level} (same value: 7) - name : string {Mark of the Mantis.items.[].system.items.z0s0v.name} (same value: 'Path to Perfection') - uuid : string {Mark of the Mantis.items.[].system.items.z0s0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Path to Perfection') - [z2puy] : object {Mark of the Mantis.items.[].system.items.z2puy} - img : string {Mark of the Mantis.items.[].system.items.z2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.z2puy.level} (same value: 19) - name : string {Mark of the Mantis.items.[].system.items.z2puy.name} (same value: 'Final Doctrine') - uuid : string {Mark of the Mantis.items.[].system.items.z2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') - [zeyz5] : object {Mark of the Mantis.items.[].system.items.zeyz5} - img : string {Mark of the Mantis.items.[].system.items.zeyz5.img} (same value: 'icons/magic/unholy/strike-body-life-soul-purple.webp') - level : integer {Mark of the Mantis.items.[].system.items.zeyz5.level} (same value: 19) - name : string {Mark of the Mantis.items.[].system.items.zeyz5.name} (same value: 'Perfected Form') - uuid : string {Mark of the Mantis.items.[].system.items.zeyz5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perfected Form') - [zgtbz] : object {Mark of the Mantis.items.[].system.items.zgtbz} - img : string {Mark of the Mantis.items.[].system.items.zgtbz.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Mark of the Mantis.items.[].system.items.zgtbz.level} (same value: 15) - name : string {Mark of the Mantis.items.[].system.items.zgtbz.name} (same value: 'Third Path to Perfection') - uuid : string {Mark of the Mantis.items.[].system.items.zgtbz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Path to Perfection') - [zl9gg] : object {Mark of the Mantis.items.[].system.items.zl9gg} - img : string {Mark of the Mantis.items.[].system.items.zl9gg.img} (same value: 'icons/magic/fire/flame-burning-fist-strike.webp') - level : integer {Mark of the Mantis.items.[].system.items.zl9gg.level} (same value: 13) - name : string {Mark of the Mantis.items.[].system.items.zl9gg.name} (same value: 'Master Strikes') - uuid : string {Mark of the Mantis.items.[].system.items.zl9gg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strikes') - [zrd25] : object {Mark of the Mantis.items.[].system.items.zrd25} - img : string {Mark of the Mantis.items.[].system.items.zrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Mark of the Mantis.items.[].system.items.zrd25.level} (same value: 13) - name : string {Mark of the Mantis.items.[].system.items.zrd25.name} (same value: 'Weapon Specialization') - uuid : string {Mark of the Mantis.items.[].system.items.zrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [zudho] : object {Mark of the Mantis.items.[].system.items.zudho} - img : string {Mark of the Mantis.items.[].system.items.zudho.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Mark of the Mantis.items.[].system.items.zudho.level} (same value: 1) - name : string {Mark of the Mantis.items.[].system.items.zudho.name} (same value: 'Quick Coercion') - uuid : string {Mark of the Mantis.items.[].system.items.zudho.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Coercion') - [keyAbility] : object {Mark of the Mantis.items.[].system.keyAbility} - [selected] : string {Mark of the Mantis.items.[].system.keyAbility.selected} (same value: 'str') - value : array {Mark of the Mantis.items.[].system.keyAbility.value} - Length: min=1 max=2 - Value type: string {Mark of the Mantis.items.[].system.keyAbility.value.[]} (3 different values) - 'dex' (x3) - 'str' (x2) - 'wis' (x1) - [level] : object {Mark of the Mantis.items.[].system.level} - [taken] : integer {Mark of the Mantis.items.[].system.level.taken} (6 different values) - 1 (x12) - 2 (x8) - 4 (x8) - 6 (x8) - 5 (x5) - 3 (x5) - value : integer {Mark of the Mantis.items.[].system.level.value} (8 different values) - 1 (x80) - 0 (x52) - 3 (x22) - 2 (x21) - 4 (x12) - 5 (x6) - 6 (x3) - 12 (x1) - [location] : mixed - string {Mark of the Mantis.items.[].system.location} (22 different values) - object {Mark of the Mantis.items.[].system.location} - [heightenedLevel] : integer {Mark of the Mantis.items.[].system.location.heightenedLevel} (same value: 3) - [uses] : object {Mark of the Mantis.items.[].system.location.uses} - max : integer {Mark of the Mantis.items.[].system.location.uses.max} (same value: 3) - value : integer {Mark of the Mantis.items.[].system.location.uses.value} (same value: 3) - value : string {Mark of the Mantis.items.[].system.location.value} (6 different values) - 'WreuqkHt6PdM0opE' (x16) - 'VWkXQ81vHN7bbg1v' (x14) - 'dmfvGWBYeVAomxq7' (x1) - 'Afux3oeP1SnJoFIZ' (x1) - 'NBIOGc7OvDvzbPXy' (x1) - '6vJ3bYzv9kfMbnHz' (x1) - [material] : object {Mark of the Mantis.items.[].system.material} - [grade] : empty - [type] : empty - [maxTakable] : integer {Mark of the Mantis.items.[].system.maxTakable} (same value: 3) - [perception] : integer {Mark of the Mantis.items.[].system.perception} (2 different values) - 1 (x2) - 2 (x2) - [prepared] : object {Mark of the Mantis.items.[].system.prepared} - [flexible] : boolean {Mark of the Mantis.items.[].system.prepared.flexible} (same value: False) - value : string {Mark of the Mantis.items.[].system.prepared.value} (3 different values) - 'prepared' (x2) - 'innate' (x2) - 'focus' (x2) - [prerequisites] : object {Mark of the Mantis.items.[].system.prerequisites} - value : array {Mark of the Mantis.items.[].system.prerequisites.value} - Length: min=0 max=4 - Value type: object {Mark of the Mantis.items.[].system.prerequisites.value.[]} - value : string {Mark of the Mantis.items.[].system.prerequisites.value.[].value} (26 different values) - [price] : object {Mark of the Mantis.items.[].system.price} - [per] : integer {Mark of the Mantis.items.[].system.price.per} (same value: 10) - value : object {Mark of the Mantis.items.[].system.price.value} - [cp] : integer {Mark of the Mantis.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Mark of the Mantis.items.[].system.price.value.gp} (22 different values) - [sp] : integer {Mark of the Mantis.items.[].system.price.value.sp} (5 different values) - 1 (x10) - 5 (x5) - 3 (x3) - 9 (x1) - 4 (x1) - [proficiency] : object {Mark of the Mantis.items.[].system.proficiency} - slug : string {Mark of the Mantis.items.[].system.proficiency.slug} (same value: '') - value : integer {Mark of the Mantis.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Mark of the Mantis.items.[].system.proficient} - value : integer {Mark of the Mantis.items.[].system.proficient.value} (2 different values) - 1 (x5) - 2 (x2) - [quantity] : integer {Mark of the Mantis.items.[].system.quantity} (5 different values) - 1 (x75) - 5 (x4) - 3 (x2) - 10 (x1) - 2 (x1) - [range] : mixed - object {Mark of the Mantis.items.[].system.range} - value : string {Mark of the Mantis.items.[].system.range.value} (6 different values) - '' (x9) - 'touch' (x7) - '30 feet' (x7) - '120 feet' (x6) - 'varies' (x3) - '500 feet' (x2) - integer {Mark of the Mantis.items.[].system.range} (all different values) - [reach] : integer {Mark of the Mantis.items.[].system.reach} (same value: 5) - [reload] : object {Mark of the Mantis.items.[].system.reload} - value : string {Mark of the Mantis.items.[].system.reload.value} (3 different values) - '' (x8) - '-' (x3) - '1' (x2) - [requirements] : string {Mark of the Mantis.items.[].system.requirements} (same value: '') - [runes] : object {Mark of the Mantis.items.[].system.runes} - [potency] : integer {Mark of the Mantis.items.[].system.runes.potency} (2 different values) - 0 (x9) - 1 (x8) - [property] : array {Mark of the Mantis.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Mark of the Mantis.items.[].system.runes.property.[]} (same value: 'returning') - [reinforcing] : integer {Mark of the Mantis.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Mark of the Mantis.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Mark of the Mantis.items.[].system.runes.striking} (2 different values) - 0 (x10) - 1 (x3) - [sanctification] : object {Mark of the Mantis.items.[].system.sanctification} - modal : string {Mark of the Mantis.items.[].system.sanctification.modal} (same value: 'can') - what : array {Mark of the Mantis.items.[].system.sanctification.what} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.sanctification.what.[]} (same value: 'unholy') - [savingThrows] : object {Mark of the Mantis.items.[].system.savingThrows} - fortitude : integer {Mark of the Mantis.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x2) - 2 (x2) - reflex : integer {Mark of the Mantis.items.[].system.savingThrows.reflex} (2 different values) - 2 (x3) - 1 (x1) - will : integer {Mark of the Mantis.items.[].system.savingThrows.will} (2 different values) - 2 (x3) - 1 (x1) - [selfEffect] : object {Mark of the Mantis.items.[].system.selfEffect} - name : string {Mark of the Mantis.items.[].system.selfEffect.name} (2 different values) - 'Effect: Divine Weapon' (x1) - 'Stance: Dragon Stance' (x1) - uuid : string {Mark of the Mantis.items.[].system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Divine Weapon' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Dragon Stance' (x1) - [showSlotlessLevels] : object {Mark of the Mantis.items.[].system.showSlotlessLevels} - value : boolean {Mark of the Mantis.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Mark of the Mantis.items.[].system.size} (same value: 'med') - [skill] : array {Mark of the Mantis.items.[].system.skill} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.skill.[]} (same value: 'stealth') - [skillFeatLevels] : object {Mark of the Mantis.items.[].system.skillFeatLevels} - value : array {Mark of the Mantis.items.[].system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {Mark of the Mantis.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {Mark of the Mantis.items.[].system.skillIncreaseLevels} - value : array {Mark of the Mantis.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {Mark of the Mantis.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {Mark of the Mantis.items.[].system.slots} - [slot0] : object {Mark of the Mantis.items.[].system.slots.slot0} - max : integer {Mark of the Mantis.items.[].system.slots.slot0.max} (2 different values) - 5 (x1) - 2 (x1) - [prepared] : array {Mark of the Mantis.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Mark of the Mantis.items.[].system.slots.slot0.prepared.[]} - id : string {Mark of the Mantis.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'kNGBEUgn29avWv9v' (x1) - '5NaH4QXOfBWMLJ4C' (x1) - '3uMmU1JySjKeq8NA' (x1) - 'jXPzBNLPGwT93vep' (x1) - 'cs1zl8ohvxiNyaHN' (x1) - [slot1] : object {Mark of the Mantis.items.[].system.slots.slot1} - max : integer {Mark of the Mantis.items.[].system.slots.slot1.max} (2 different values) - 3 (x1) - 1 (x1) - [prepared] : array {Mark of the Mantis.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Mark of the Mantis.items.[].system.slots.slot1.prepared.[]} - id : string {Mark of the Mantis.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'WfKnkme6HzunCqxO' (x1) - 'mIvet6TrkMdgRqH9' (x1) - '9gpa5W7sWM7bQBfB' (x1) - [slot2] : object {Mark of the Mantis.items.[].system.slots.slot2} - max : integer {Mark of the Mantis.items.[].system.slots.slot2.max} (2 different values) - 3 (x1) - 1 (x1) - [prepared] : array {Mark of the Mantis.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Mark of the Mantis.items.[].system.slots.slot2.prepared.[]} - id : string {Mark of the Mantis.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'XqFq6Jl35kUT5vg2' (x1) - '32KGGqvGW7T4fXKQ' (x1) - '3QafDeu35FWfg828' (x1) - [slot3] : object {Mark of the Mantis.items.[].system.slots.slot3} - max : integer {Mark of the Mantis.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Mark of the Mantis.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Mark of the Mantis.items.[].system.slots.slot3.prepared.[]} - id : string {Mark of the Mantis.items.[].system.slots.slot3.prepared.[].id} (3 different values) - '2snWQfKcBiGbfqxy' (x1) - 'XqFq6Jl35kUT5vg2' (x1) - 'ToGLjlSuHZZSfLo9' (x1) - [slug] : string {Mark of the Mantis.items.[].system.slug} (167 different values) - [specific] : object {Mark of the Mantis.items.[].system.specific} - [integrated] : empty - material : object {Mark of the Mantis.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Mark of the Mantis.items.[].system.specific.runes} - reinforcing : integer {Mark of the Mantis.items.[].system.specific.runes.reinforcing} (same value: 0) - [speed] : integer {Mark of the Mantis.items.[].system.speed} (3 different values) - 25 (x2) - 30 (x1) - 20 (x1) - [speedPenalty] : integer {Mark of the Mantis.items.[].system.speedPenalty} (2 different values) - 0 (x4) - -10 (x1) - [spell] : object {Mark of the Mantis.items.[].system.spell} - _id : string {Mark of the Mantis.items.[].system.spell._id} (5 different values) - 'O1CG2OYYAnyzbp0B' (x1) - 'AzUL2yGConHSGIyU' (x1) - 'NFnMLOWzdBQKmXJU' (x1) - 'Bspj5qGKD2PPWXeh' (x1) - 'Cepym2oGEP5qPXj8' (x1) - flags : object {Mark of the Mantis.items.[].system.spell.flags} - core : object {Mark of the Mantis.items.[].system.spell.flags.core} - sourceId : string {Mark of the Mantis.items.[].system.spell.flags.core.sourceId} (5 different values) - 'Compendium.pf2e.spells-srd.Item.HRb2doyaLtaoCfi3' (x1) - 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1) - 'Compendium.pf2e.spells-srd.Item.EfFMLVbmkBWmzoLF' (x1) - 'Compendium.pf2e.spells-srd.Item.Fr58LDSrbndgld9n' (x1) - 'Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm' (x1) - img : string {Mark of the Mantis.items.[].system.spell.img} (5 different values) - 'systems/pf2e/icons/spells/faerie-fire.webp' (x1) - 'icons/magic/life/cross-worn-green.webp' (x1) - 'systems/pf2e/icons/spells/remove-fear.webp' (x1) - 'icons/magic/defensive/shield-barrier-deflect-teal.webp' (x1) - 'icons/magic/air/fog-gas-smoke-dense-white.webp' (x1) - name : string {Mark of the Mantis.items.[].system.spell.name} (5 different values) - 'Faerie Fire' (x1) - 'Heal' (x1) - 'Remove Fear' (x1) - 'Resist Energy' (x1) - 'Obscuring Mist' (x1) - sort : integer {Mark of the Mantis.items.[].system.spell.sort} (same value: 0) - system : object {Mark of the Mantis.items.[].system.spell.system} - [area] : object {Mark of the Mantis.items.[].system.spell.system.area} - [details] : string {Mark of the Mantis.items.[].system.spell.system.area.details} (same value: 'varies') - type : string {Mark of the Mantis.items.[].system.spell.system.area.type} (2 different values) - 'burst' (x2) - 'emanation' (x1) - value : integer {Mark of the Mantis.items.[].system.spell.system.area.value} (3 different values) - 10 (x1) - 30 (x1) - 20 (x1) - cost : object {Mark of the Mantis.items.[].system.spell.system.cost} - value : string {Mark of the Mantis.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Mark of the Mantis.items.[].system.spell.system.counteraction} (2 different values) - False (x4) - True (x1) - damage : object {Mark of the Mantis.items.[].system.spell.system.damage} - [0] : object {Mark of the Mantis.items.[].system.spell.system.damage.0} - applyMod : boolean {Mark of the Mantis.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Mark of the Mantis.items.[].system.spell.system.damage.0.formula} (same value: '1d8') - kinds : array {Mark of the Mantis.items.[].system.spell.system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {Mark of the Mantis.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {Mark of the Mantis.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Mark of the Mantis.items.[].system.spell.system.damage.0.type} (same value: 'vitality') - [defense] : object {Mark of the Mantis.items.[].system.spell.system.defense} - save : object {Mark of the Mantis.items.[].system.spell.system.defense.save} - basic : boolean {Mark of the Mantis.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Mark of the Mantis.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - description : object {Mark of the Mantis.items.[].system.spell.system.description} - value : string {Mark of the Mantis.items.[].system.spell.system.description.value} (5 different values) - duration : object {Mark of the Mantis.items.[].system.spell.system.duration} - sustained : boolean {Mark of the Mantis.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Mark of the Mantis.items.[].system.spell.system.duration.value} (all different values) - level : object {Mark of the Mantis.items.[].system.spell.system.level} - value : integer {Mark of the Mantis.items.[].system.spell.system.level.value} (2 different values) - 2 (x4) - 1 (x1) - location : object {Mark of the Mantis.items.[].system.spell.system.location} - heightenedLevel : integer {Mark of the Mantis.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {Mark of the Mantis.items.[].system.spell.system.location.value} (same value: '') - [heightening] : object {Mark of the Mantis.items.[].system.spell.system.heightening} - [damage] : object {Mark of the Mantis.items.[].system.spell.system.heightening.damage} - 0 : string {Mark of the Mantis.items.[].system.spell.system.heightening.damage.0} (same value: '1d8') - [interval] : integer {Mark of the Mantis.items.[].system.spell.system.heightening.interval} (same value: 1) - levels : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels} - [6] : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6} - range : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6.range} - value : string {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6.target} - value : string {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6.target.value} (same value: '10 creatures') - 4 : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.4} - target : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.4.target} - value : string {Mark of the Mantis.items.[].system.spell.system.heightening.levels.4.target.value} (same value: '2 creatures') - 7 : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.7} - target : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.7.target} - value : string {Mark of the Mantis.items.[].system.spell.system.heightening.levels.7.target.value} (same value: '5 creatures') - type : string {Mark of the Mantis.items.[].system.spell.system.heightening.type} (2 different values) - 'fixed' (x2) - 'interval' (x1) - target : object {Mark of the Mantis.items.[].system.spell.system.target} - value : string {Mark of the Mantis.items.[].system.spell.system.target.value} (3 different values) - '' (x2) - '1 creature' (x2) - '1 willing living creature or 1 undead' (x1) - time : object {Mark of the Mantis.items.[].system.spell.system.time} - value : string {Mark of the Mantis.items.[].system.spell.system.time.value} (3 different values) - '2' (x3) - '1 to 3' (x1) - '3' (x1) - traits : object {Mark of the Mantis.items.[].system.spell.system.traits} - rarity : string {Mark of the Mantis.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Mark of the Mantis.items.[].system.spell.system.traits.traditions} - Length: min=2 max=4 - Value type: string {Mark of the Mantis.items.[].system.spell.system.traits.traditions.[]} (all different values) - value : array {Mark of the Mantis.items.[].system.spell.system.traits.value} - Length: min=2 max=3 - Value type: string {Mark of the Mantis.items.[].system.spell.system.traits.value.[]} (6 different values) - 'manipulate' (x5) - 'concentrate' (x4) - 'light' (x1) - 'healing' (x1) - 'vitality' (x1) - 'water' (x1) - [overlays] : object {Mark of the Mantis.items.[].system.spell.system.overlays} - 37gy7l19tik74o4s : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - area : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} - areaType : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '') - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '') - damage : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightenedLevel : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} - heightening : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) - 7qdtetowq348s9oc : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - area : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} - areaType : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '') - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '') - heightenedLevel : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} - range : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - heightenedLevel : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} - range : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) - lfxcoz2d3f8j2zq1 : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - area : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} - areaType : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '') - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '') - damage : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - heightenedLevel : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} - range : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) - publication : object {Mark of the Mantis.items.[].system.spell.system.publication} - license : string {Mark of the Mantis.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Mark of the Mantis.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Mark of the Mantis.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Mark of the Mantis.items.[].system.spell.system.range} - value : string {Mark of the Mantis.items.[].system.spell.system.range.value} (3 different values) - '120 feet' (x2) - 'touch' (x2) - 'varies' (x1) - requirements : string {Mark of the Mantis.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Mark of the Mantis.items.[].system.spell.system.rules} - slug : string {Mark of the Mantis.items.[].system.spell.system.slug} (5 different values) - 'faerie-fire' (x1) - 'heal' (x1) - 'remove-fear' (x1) - 'resist-energy' (x1) - 'obscuring-mist' (x1) - type : string {Mark of the Mantis.items.[].system.spell.type} (same value: 'spell') - [spellcasting] : integer {Mark of the Mantis.items.[].system.spellcasting} (2 different values) - 0 (x3) - 1 (x1) - [spelldc] : object {Mark of the Mantis.items.[].system.spelldc} - dc : integer {Mark of the Mantis.items.[].system.spelldc.dc} (same value: 0) - value : integer {Mark of the Mantis.items.[].system.spelldc.value} (same value: 0) - [spells] : object {Mark of the Mantis.items.[].system.spells} - 1 : string {Mark of the Mantis.items.[].system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Sure Strike') - 2 : string {Mark of the Mantis.items.[].system.spells.2} (same value: 'Compendium.pf2e.spells-srd.Item.Invisibility') - 4 : string {Mark of the Mantis.items.[].system.spells.4} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Phantasmal Killer' (x2) - 'Compendium.pf2e.spells-srd.Item.Vision of Death' (x1) - [splashDamage] : object {Mark of the Mantis.items.[].system.splashDamage} - [value] : integer {Mark of the Mantis.items.[].system.splashDamage.value} (2 different values) - 0 (x10) - 2 (x1) - [stackGroup] : string {Mark of the Mantis.items.[].system.stackGroup} (3 different values) - 'coins' (x4) - 'slingBullets' (x1) - 'bolts' (x1) - [stowing] : boolean {Mark of the Mantis.items.[].system.stowing} (same value: True) - [strength] : integer {Mark of the Mantis.items.[].system.strength} (2 different values) - 0 (x2) - 3 (x1) - [subfeatures] : object {Mark of the Mantis.items.[].system.subfeatures} - proficiencies : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies} - [fortitude] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) - martial : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.martial} - rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.martial.rank} (same value: 2) - [perception] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.perception} - rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.perception.rank} (same value: 2) - [simple] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.simple} - rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.simple.rank} (2 different values) - 1 (x2) - 2 (x2) - [spellcasting] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.spellcasting} - rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - [unarmed] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.unarmed} - rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.unarmed.rank} (same value: 2) - [will] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.will} - rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2) - [subitems] : array {Mark of the Mantis.items.[].system.subitems} - Length: min=1 max=1 - Value type: object {Mark of the Mantis.items.[].system.subitems.[]} - _id : string {Mark of the Mantis.items.[].system.subitems.[]._id} (same value: 'qlPkNMZAXIEZiURx') - flags : object {Mark of the Mantis.items.[].system.subitems.[].flags} - core : object {Mark of the Mantis.items.[].system.subitems.[].flags.core} - sourceId : string {Mark of the Mantis.items.[].system.subitems.[].flags.core.sourceId} (same value: 'Compendium.pf2e.equipment-srd.Item.dfum7DpOEkwxwTsT') - img : string {Mark of the Mantis.items.[].system.subitems.[].img} (same value: 'systems/pf2e/icons/equipment/weapons/shield-boss.webp') - name : string {Mark of the Mantis.items.[].system.subitems.[].name} (same value: 'Shield Boss') - sort : integer {Mark of the Mantis.items.[].system.subitems.[].sort} (same value: 300000) - system : object {Mark of the Mantis.items.[].system.subitems.[].system} - baseItem : string {Mark of the Mantis.items.[].system.subitems.[].system.baseItem} (same value: 'shield-boss') - bonus : object {Mark of the Mantis.items.[].system.subitems.[].system.bonus} - value : integer {Mark of the Mantis.items.[].system.subitems.[].system.bonus.value} (same value: 0) - bonusDamage : object {Mark of the Mantis.items.[].system.subitems.[].system.bonusDamage} - value : integer {Mark of the Mantis.items.[].system.subitems.[].system.bonusDamage.value} (same value: 0) - bulk : object {Mark of the Mantis.items.[].system.subitems.[].system.bulk} - value : integer {Mark of the Mantis.items.[].system.subitems.[].system.bulk.value} (same value: 0) - category : string {Mark of the Mantis.items.[].system.subitems.[].system.category} (same value: 'martial') - damage : object {Mark of the Mantis.items.[].system.subitems.[].system.damage} - damageType : string {Mark of the Mantis.items.[].system.subitems.[].system.damage.damageType} (same value: 'bludgeoning') - dice : integer {Mark of the Mantis.items.[].system.subitems.[].system.damage.dice} (same value: 1) - die : string {Mark of the Mantis.items.[].system.subitems.[].system.damage.die} (same value: 'd6') - description : object {Mark of the Mantis.items.[].system.subitems.[].system.description} - value : string {Mark of the Mantis.items.[].system.subitems.[].system.description.value} (same value: '

Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a shield bash.

') - equipped : object {Mark of the Mantis.items.[].system.subitems.[].system.equipped} - carryType : string {Mark of the Mantis.items.[].system.subitems.[].system.equipped.carryType} (same value: 'attached') - handsHeld : integer {Mark of the Mantis.items.[].system.subitems.[].system.equipped.handsHeld} (same value: 0) - group : string {Mark of the Mantis.items.[].system.subitems.[].system.group} (same value: 'shield') - hardness : integer {Mark of the Mantis.items.[].system.subitems.[].system.hardness} (same value: 0) - hp : object {Mark of the Mantis.items.[].system.subitems.[].system.hp} - max : integer {Mark of the Mantis.items.[].system.subitems.[].system.hp.max} (same value: 0) - value : integer {Mark of the Mantis.items.[].system.subitems.[].system.hp.value} (same value: 0) - level : object {Mark of the Mantis.items.[].system.subitems.[].system.level} - value : integer {Mark of the Mantis.items.[].system.subitems.[].system.level.value} (same value: 0) - material : object {Mark of the Mantis.items.[].system.subitems.[].system.material} - [grade] : empty - [type] : empty - price : object {Mark of the Mantis.items.[].system.subitems.[].system.price} - value : object {Mark of the Mantis.items.[].system.subitems.[].system.price.value} - sp : integer {Mark of the Mantis.items.[].system.subitems.[].system.price.value.sp} (same value: 5) - publication : object {Mark of the Mantis.items.[].system.subitems.[].system.publication} - license : string {Mark of the Mantis.items.[].system.subitems.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Mark of the Mantis.items.[].system.subitems.[].system.publication.remaster} (same value: True) - title : string {Mark of the Mantis.items.[].system.subitems.[].system.publication.title} (same value: 'Pathfinder Player Core') - quantity : integer {Mark of the Mantis.items.[].system.subitems.[].system.quantity} (same value: 1) - traits : object {Mark of the Mantis.items.[].system.subitems.[].system.traits} - rarity : string {Mark of the Mantis.items.[].system.subitems.[].system.traits.rarity} (same value: 'common') - value : array {Mark of the Mantis.items.[].system.subitems.[].system.traits.value} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.subitems.[].system.traits.value.[]} (same value: 'attached-to-shield') - [range] : empty - reload : object {Mark of the Mantis.items.[].system.subitems.[].system.reload} - value : string {Mark of the Mantis.items.[].system.subitems.[].system.reload.value} (same value: '') - rules : ignored (Foundry rules object) {Mark of the Mantis.items.[].system.subitems.[].system.rules} - runes : object {Mark of the Mantis.items.[].system.subitems.[].system.runes} - potency : integer {Mark of the Mantis.items.[].system.subitems.[].system.runes.potency} (same value: 1) - property : array<> {Mark of the Mantis.items.[].system.subitems.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Mark of the Mantis.items.[].system.subitems.[].system.runes.striking} (same value: 0) - size : string {Mark of the Mantis.items.[].system.subitems.[].system.size} (same value: 'med') - slug : string {Mark of the Mantis.items.[].system.subitems.[].system.slug} (same value: 'shield-boss') - splashDamage : object {Mark of the Mantis.items.[].system.subitems.[].system.splashDamage} - value : integer {Mark of the Mantis.items.[].system.subitems.[].system.splashDamage.value} (same value: 0) - [containerId] : empty - usage : object {Mark of the Mantis.items.[].system.subitems.[].system.usage} - value : string {Mark of the Mantis.items.[].system.subitems.[].system.usage.value} (same value: 'held-in-one-hand') - type : string {Mark of the Mantis.items.[].system.subitems.[].type} (same value: 'weapon') - [target] : object {Mark of the Mantis.items.[].system.target} - value : string {Mark of the Mantis.items.[].system.target.value} (7 different values) - '' (x16) - '1 creature' (x12) - '1 living creature or 1 willing undead creature' (x2) - '1 living or undead creature' (x1) - '1 willing living creature or 1 undead' (x1) - '1 weapon you\'re wielding' (x1) - '1 creature or object' (x1) - [time] : object {Mark of the Mantis.items.[].system.time} - value : string {Mark of the Mantis.items.[].system.time.value} (5 different values) - '2' (x18) - '1' (x9) - '1 to 3' (x3) - '1 minute' (x2) - '3' (x2) - [tradition] : object {Mark of the Mantis.items.[].system.tradition} - value : string {Mark of the Mantis.items.[].system.tradition.value} (2 different values) - 'divine' (x4) - 'arcane' (x2) - [trainedSkills] : object {Mark of the Mantis.items.[].system.trainedSkills} - [additional] : integer {Mark of the Mantis.items.[].system.trainedSkills.additional} (all different values) - [lore] : array {Mark of the Mantis.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.trainedSkills.lore.[]} (all different values) - value : array {Mark of the Mantis.items.[].system.trainedSkills.value} - Length: min=0 max=1 - Value type: string {Mark of the Mantis.items.[].system.trainedSkills.value.[]} (6 different values) - 'intimidation' (x1) - 'religion' (x1) - 'thievery' (x1) - 'medicine' (x1) - 'society' (x1) - 'stealth' (x1) - [traits] : object {Mark of the Mantis.items.[].system.traits} - [integrated] : empty - [otherTags] : array {Mark of the Mantis.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.traits.otherTags.[]} (2 different values) - 'cleric-doctrine' (x1) - 'rogue-racket' (x1) - [rarity] : string {Mark of the Mantis.items.[].system.traits.rarity} (2 different values) - 'common' (x203) - 'uncommon' (x10) - [selected] : object {Mark of the Mantis.items.[].system.traits.selected} - fighter : string {Mark of the Mantis.items.[].system.traits.selected.fighter} (same value: 'Fighter') - [traditions] : array {Mark of the Mantis.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Mark of the Mantis.items.[].system.traits.traditions.[]} (all different values) - [value] : array {Mark of the Mantis.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Mark of the Mantis.items.[].system.traits.value.[]} (82 different values) - [usage] : object {Mark of the Mantis.items.[].system.usage} - [canBeAmmo] : boolean {Mark of the Mantis.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Mark of the Mantis.items.[].system.usage.value} (9 different values) - 'held-in-one-hand' (x57) - 'wornbackpack' (x4) - 'worn' (x3) - 'held-in-two-hands' (x3) - 'affixed-to-armor' (x2) - 'worngloves' (x2) - 'wornmask' (x1) - 'affixed-to-weapon' (x1) - 'wornheadwear' (x1) - [uses] : object {Mark of the Mantis.items.[].system.uses} - autoDestroy : boolean {Mark of the Mantis.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Mark of the Mantis.items.[].system.uses.max} (same value: 1) - value : integer {Mark of the Mantis.items.[].system.uses.value} (same value: 1) - [vision] : string {Mark of the Mantis.items.[].system.vision} (3 different values) - 'normal' (x2) - 'low-light-vision' (x1) - 'darkvision' (x1) - [weapons] : array {Mark of the Mantis.items.[].system.weapons} - Length: min=1 max=1 - Value type: string {Mark of the Mantis.items.[].system.weapons.[]} (same value: 'sawtooth-saber') - type : string {Mark of the Mantis.items.[].type} (17 different values) - [_stats] : object {Mark of the Mantis.items.[]._stats} - compendiumSource : string {Mark of the Mantis.items.[]._stats.compendiumSource} (170 different values) - [flags] : object {Mark of the Mantis.items.[].flags} - pf2e : object {Mark of the Mantis.items.[].flags.pf2e} - [grantedBy] : object {Mark of the Mantis.items.[].flags.pf2e.grantedBy} - id : string {Mark of the Mantis.items.[].flags.pf2e.grantedBy.id} (13 different values) - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.grantedBy.onDelete} (2 different values) - 'cascade' (x12) - 'detach' (x1) - [itemGrants] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants} - [achaekek] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.achaekek} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.achaekek.id} (same value: 'DEYsF9Rpx5naEuHG') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.achaekek.onDelete} (same value: 'detach') - [clanDagger] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.clanDagger} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.clanDagger.id} (same value: 'ZZd65vAhmReiDDbA') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.clanDagger.onDelete} (same value: 'detach') - [cloisteredCleric] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.cloisteredCleric} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (same value: 'SP6jiz2YBE9NPWQf') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: 'detach') - [domainInitiate] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.domainInitiate} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.domainInitiate.id} (same value: 'aan5DEV1jvcRzfoL') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: 'detach') - [dragonStance] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.dragonStance} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.dragonStance.id} (same value: 'SJKUesxOxi1xFcdI') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.dragonStance.onDelete} (same value: 'detach') - [firstDoctrineCloisteredCleric] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (same value: 'jzibFORh1NfwjDcJ') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [fleet] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.fleet} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.fleet.id} (2 different values) - 'ZiBXwVdutuN5yrxT' (x1) - 'WX3mc3XF7odtjdeN' (x1) - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.fleet.onDelete} (same value: 'detach') - [reactiveStrike] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.reactiveStrike} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.reactiveStrike.id} (same value: 'Kbhpr7qKdW9YiAs1') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.reactiveStrike.onDelete} (same value: 'detach') - [secondDoctrineCloisteredCleric] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (same value: 'Rt0HTRa0TMxEu8D4') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [shieldBlock] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.shieldBlock} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.shieldBlock.id} (same value: 'G9vDv8NMe2LPyImp') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') - thief : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.thief} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.thief.id} (same value: 'liRaP0xV8RMQtuRY') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach') - [youreNext] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.youreNext} - id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.youreNext.id} (same value: 'XpQCrXOD7ldUOxAi') - onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.youreNext.onDelete} (same value: 'detach') - name : string {Mark of the Mantis.name} (all different values) - system : object {Mark of the Mantis.system} - [abilities] : empty - attributes : object {Mark of the Mantis.system.attributes} - hp : object {Mark of the Mantis.system.attributes.hp} - temp : integer {Mark of the Mantis.system.attributes.hp.temp} (same value: 0) - value : integer {Mark of the Mantis.system.attributes.hp.value} (all different values) - speed : object {Mark of the Mantis.system.attributes.speed} - otherSpeeds : array<> {Mark of the Mantis.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Mark of the Mantis.system.attributes.speed.value} (same value: 25) - build : object {Mark of the Mantis.system.build} - attributes : object {Mark of the Mantis.system.build.attributes} - boosts : object {Mark of the Mantis.system.build.attributes.boosts} - 1 : array {Mark of the Mantis.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {Mark of the Mantis.system.build.attributes.boosts.1.[]} (6 different values) - 'dex' (x4) - 'wis' (x3) - 'con' (x3) - 'str' (x3) - 'cha' (x2) - 'int' (x1) - 5 : array {Mark of the Mantis.system.build.attributes.boosts.5} - Length: min=4 max=4 - Value type: string {Mark of the Mantis.system.build.attributes.boosts.5.[]} (6 different values) - 'con' (x3) - 'dex' (x3) - 'cha' (x3) - 'wis' (x3) - 'str' (x2) - 'int' (x2) - crafting : object {Mark of the Mantis.system.crafting} - formulas : array<> {Mark of the Mantis.system.crafting.formulas} - Length: min=0 max=0 - Value type: empty - customModifiers : object {Mark of the Mantis.system.customModifiers} - details : object {Mark of the Mantis.system.details} - age : object {Mark of the Mantis.system.details.age} - value : string {Mark of the Mantis.system.details.age.value} (same value: '') - alliance : string {Mark of the Mantis.system.details.alliance} (same value: 'party') - biography : object {Mark of the Mantis.system.details.biography} - allies : string {Mark of the Mantis.system.details.biography.allies} (same value: '') - anathema : array<> {Mark of the Mantis.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {Mark of the Mantis.system.details.biography.appearance} (same value: '') - attitude : string {Mark of the Mantis.system.details.biography.attitude} (same value: '') - backstory : string {Mark of the Mantis.system.details.biography.backstory} (all different values) - beliefs : string {Mark of the Mantis.system.details.biography.beliefs} (same value: '') - birthPlace : string {Mark of the Mantis.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {Mark of the Mantis.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {Mark of the Mantis.system.details.biography.catchphrases} (same value: '') - dislikes : string {Mark of the Mantis.system.details.biography.dislikes} (same value: '') - edicts : array<> {Mark of the Mantis.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {Mark of the Mantis.system.details.biography.enemies} (same value: '') - likes : string {Mark of the Mantis.system.details.biography.likes} (same value: '') - organizations : string {Mark of the Mantis.system.details.biography.organizations} (same value: '') - deity : object {Mark of the Mantis.system.details.deity} - image : string {Mark of the Mantis.system.details.deity.image} (2 different values) - 'systems/pf2e/icons/default-icons/deity.svg' (x3) - 'systems/pf2e/icons/deity/Gozreh.webp' (x1) - value : string {Mark of the Mantis.system.details.deity.value} (3 different values) - 'Achaekek' (x2) - 'Gozreh' (x1) - '' (x1) - ethnicity : object {Mark of the Mantis.system.details.ethnicity} - value : string {Mark of the Mantis.system.details.ethnicity.value} (same value: '') - gender : object {Mark of the Mantis.system.details.gender} - value : string {Mark of the Mantis.system.details.gender.value} (2 different values) - 'M/He/Him' (x2) - 'F/She/Her' (x2) - height : object {Mark of the Mantis.system.details.height} - value : string {Mark of the Mantis.system.details.height.value} (same value: '') - keyability : object {Mark of the Mantis.system.details.keyability} - value : string {Mark of the Mantis.system.details.keyability.value} (same value: 'str') - languages : object {Mark of the Mantis.system.details.languages} - details : string {Mark of the Mantis.system.details.languages.details} (same value: '') - value : array {Mark of the Mantis.system.details.languages.value} - Length: min=1 max=4 - Value type: string {Mark of the Mantis.system.details.languages.value.[]} (6 different values) - 'osiriani' (x3) - 'dwarven' (x1) - 'kelish' (x1) - 'draconic' (x1) - 'fey' (x1) - 'mwangi' (x1) - level : object {Mark of the Mantis.system.details.level} - value : integer {Mark of the Mantis.system.details.level.value} (same value: 6) - nationality : object {Mark of the Mantis.system.details.nationality} - value : string {Mark of the Mantis.system.details.nationality.value} (same value: '') - weight : object {Mark of the Mantis.system.details.weight} - value : string {Mark of the Mantis.system.details.weight.value} (same value: '') - xp : object {Mark of the Mantis.system.details.xp} - max : integer {Mark of the Mantis.system.details.xp.max} (same value: 1000) - min : integer {Mark of the Mantis.system.details.xp.min} (same value: 0) - pct : integer {Mark of the Mantis.system.details.xp.pct} (same value: 0) - value : integer {Mark of the Mantis.system.details.xp.value} (same value: 0) - exploration : array<> {Mark of the Mantis.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {Mark of the Mantis.system.initiative} - statistic : string {Mark of the Mantis.system.initiative.statistic} (same value: 'perception') - pfs : object {Mark of the Mantis.system.pfs} - [characterNumber] : empty - currentFaction : string {Mark of the Mantis.system.pfs.currentFaction} (same value: 'EA') - fame : integer {Mark of the Mantis.system.pfs.fame} (same value: 0) - levelBump : boolean {Mark of the Mantis.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {Mark of the Mantis.system.pfs.reputation} - EA : integer {Mark of the Mantis.system.pfs.reputation.EA} (same value: 0) - GA : integer {Mark of the Mantis.system.pfs.reputation.GA} (same value: 0) - HH : integer {Mark of the Mantis.system.pfs.reputation.HH} (same value: 0) - RO : integer {Mark of the Mantis.system.pfs.reputation.RO} (same value: 0) - VS : integer {Mark of the Mantis.system.pfs.reputation.VS} (same value: 0) - VW : integer {Mark of the Mantis.system.pfs.reputation.VW} (same value: 0) - school : string {Mark of the Mantis.system.pfs.school} (same value: 'none') - [proficiencies] : object {Mark of the Mantis.system.proficiencies} - attacks : object {Mark of the Mantis.system.proficiencies.attacks} - martial : object {Mark of the Mantis.system.proficiencies.attacks.martial} - rank : integer {Mark of the Mantis.system.proficiencies.attacks.martial.rank} (same value: 1) - weapon-base-sawtooth-saber : object {Mark of the Mantis.system.proficiencies.attacks.weapon-base-sawtooth-saber} - custom : boolean {Mark of the Mantis.system.proficiencies.attacks.weapon-base-sawtooth-saber.custom} (same value: True) - rank : integer {Mark of the Mantis.system.proficiencies.attacks.weapon-base-sawtooth-saber.rank} (2 different values) - 2 (x2) - 1 (x1) - [defenses] : object {Mark of the Mantis.system.proficiencies.defenses} - light : object {Mark of the Mantis.system.proficiencies.defenses.light} - rank : integer {Mark of the Mantis.system.proficiencies.defenses.light.rank} (same value: 1) - resources : object {Mark of the Mantis.system.resources} - [focus] : object {Mark of the Mantis.system.resources.focus} - value : integer {Mark of the Mantis.system.resources.focus.value} (same value: 1) - heroPoints : object {Mark of the Mantis.system.resources.heroPoints} - max : integer {Mark of the Mantis.system.resources.heroPoints.max} (same value: 3) - value : integer {Mark of the Mantis.system.resources.heroPoints.value} (same value: 1) - saves : object {Mark of the Mantis.system.saves} - skills : object {Mark of the Mantis.system.skills} - acrobatics : object {Mark of the Mantis.system.skills.acrobatics} - rank : integer {Mark of the Mantis.system.skills.acrobatics.rank} (3 different values) - 1 (x2) - 0 (x1) - 2 (x1) - arcana : object {Mark of the Mantis.system.skills.arcana} - rank : integer {Mark of the Mantis.system.skills.arcana.rank} (2 different values) - 0 (x3) - 1 (x1) - athletics : object {Mark of the Mantis.system.skills.athletics} - rank : integer {Mark of the Mantis.system.skills.athletics.rank} (2 different values) - 1 (x2) - 2 (x2) - crafting : object {Mark of the Mantis.system.skills.crafting} - rank : integer {Mark of the Mantis.system.skills.crafting.rank} (2 different values) - 0 (x2) - 1 (x2) - deception : object {Mark of the Mantis.system.skills.deception} - rank : integer {Mark of the Mantis.system.skills.deception.rank} (2 different values) - 1 (x3) - 2 (x1) - diplomacy : object {Mark of the Mantis.system.skills.diplomacy} - rank : integer {Mark of the Mantis.system.skills.diplomacy.rank} (2 different values) - 0 (x2) - 1 (x2) - intimidation : object {Mark of the Mantis.system.skills.intimidation} - rank : integer {Mark of the Mantis.system.skills.intimidation.rank} (3 different values) - 0 (x2) - 2 (x1) - 1 (x1) - medicine : object {Mark of the Mantis.system.skills.medicine} - rank : integer {Mark of the Mantis.system.skills.medicine.rank} (2 different values) - 0 (x3) - 2 (x1) - nature : object {Mark of the Mantis.system.skills.nature} - rank : integer {Mark of the Mantis.system.skills.nature.rank} (2 different values) - 0 (x2) - 1 (x2) - occultism : object {Mark of the Mantis.system.skills.occultism} - rank : integer {Mark of the Mantis.system.skills.occultism.rank} (2 different values) - 0 (x3) - 1 (x1) - performance : object {Mark of the Mantis.system.skills.performance} - rank : integer {Mark of the Mantis.system.skills.performance.rank} (2 different values) - 0 (x3) - 1 (x1) - religion : object {Mark of the Mantis.system.skills.religion} - rank : integer {Mark of the Mantis.system.skills.religion.rank} (2 different values) - 0 (x3) - 1 (x1) - society : object {Mark of the Mantis.system.skills.society} - rank : integer {Mark of the Mantis.system.skills.society.rank} (2 different values) - 0 (x3) - 2 (x1) - stealth : object {Mark of the Mantis.system.skills.stealth} - rank : integer {Mark of the Mantis.system.skills.stealth.rank} (2 different values) - 2 (x2) - 1 (x2) - survival : object {Mark of the Mantis.system.skills.survival} - rank : integer {Mark of the Mantis.system.skills.survival.rank} (2 different values) - 0 (x3) - 1 (x1) - thievery : object {Mark of the Mantis.system.skills.thievery} - rank : integer {Mark of the Mantis.system.skills.thievery.rank} (2 different values) - 0 (x2) - 2 (x2) - type : string {Mark of the Mantis.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/packs/Marshal.txt b/output/pf2e/packs/Marshal.txt deleted file mode 100644 index 4f0881b..0000000 --- a/output/pf2e/packs/Marshal.txt +++ /dev/null @@ -1,78 +0,0 @@ -Marshal -Different values: 19 -===================================== -object {Marshal} - _id : string {Marshal._id} (all different values) - folder : string {Marshal.folder} (same value: 'Ji2CbKYOXGa69X7A') - img : string {Marshal.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Marshal.name} (all different values) - system : object {Marshal.system} - actionType : object {Marshal.system.actionType} - value : string {Marshal.system.actionType.value} (3 different values) - 'action' (x14) - 'passive' (x3) - 'reaction' (x2) - actions : object {Marshal.system.actions} - [value] : integer {Marshal.system.actions.value} (3 different values) - 1 (x9) - 2 (x4) - 3 (x1) - category : string {Marshal.system.category} (same value: 'class') - description : object {Marshal.system.description} - value : string {Marshal.system.description.value} (all different values) - level : object {Marshal.system.level} - value : integer {Marshal.system.level.value} (7 different values) - 4 (x7) - 8 (x3) - 6 (x2) - 12 (x2) - 10 (x2) - 14 (x2) - 2 (x1) - prerequisites : object {Marshal.system.prerequisites} - value : array {Marshal.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Marshal.system.prerequisites.value.[]} - value : string {Marshal.system.prerequisites.value.[].value} (9 different values) - 'Marshal Dedication' (x17) - 'Strategist Stance' (x2) - 'trained in Deception' (x1) - 'trained in Intimidation' (x1) - 'trained in Diplomacy' (x1) - 'trained in martial weapons and either Diplomacy or Intimidation' (x1) - 'trained in Society or Warfare Lore' (x1) - 'Cadence Call' (x1) - 'trained in Athletics' (x1) - publication : object {Marshal.system.publication} - license : string {Marshal.system.publication.license} (2 different values) - 'ORC' (x17) - 'OGL' (x2) - remaster : boolean {Marshal.system.publication.remaster} (2 different values) - True (x17) - False (x2) - title : string {Marshal.system.publication.title} (4 different values) - 'Pathfinder Player Core 2' (x13) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x4) - 'Pathfinder Lost Omens Firebrands' (x1) - 'Pathfinder Lost Omens Knights of Lastwall' (x1) - rules : ignored (Foundry rules object) {Marshal.system.rules} - traits : object {Marshal.system.traits} - rarity : string {Marshal.system.traits.rarity} (2 different values) - 'common' (x17) - 'uncommon' (x2) - value : array {Marshal.system.traits.value} - Length: min=1 max=4 - Value type: string {Marshal.system.traits.value.[]} (9 different values) - 'archetype' (x19) - 'auditory' (x6) - 'stance' (x5) - 'flourish' (x3) - 'emotion' (x3) - 'visual' (x2) - 'mental' (x2) - 'dedication' (x1) - 'manipulate' (x1) - [frequency] : object {Marshal.system.frequency} - max : integer {Marshal.system.frequency.max} (same value: 1) - per : string {Marshal.system.frequency.per} (same value: 'PT1M') - type : string {Marshal.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Marshal.yaml b/output/pf2e/packs/Marshal.yaml new file mode 100644 index 0000000..3f7ede7 --- /dev/null +++ b/output/pf2e/packs/Marshal.yaml @@ -0,0 +1,249 @@ +name: Marshal +values: 19 +schema: + '_id': + type: string + path: Marshal._id + is_null: false + values: 19 + different_values: 19 (all different) + variants: [omitted] + 'folder': + type: string + path: Marshal.folder + is_null: false + values: 19 + different_values: 1 (all same) + variants: "Ji2CbKYOXGa69X7A" (x19) + 'img': + type: string + path: Marshal.img + is_null: false + values: 19 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x19) + 'name': + type: string + path: Marshal.name + is_null: false + values: 19 + different_values: 19 (all different) + variants: [omitted] + 'system': + type: object + path: Marshal.system + is_null: false + values: 19 + schema: + 'actionType': + type: object + path: Marshal.system.actionType + is_null: false + values: 19 + schema: + 'value': + type: string + path: Marshal.system.actionType.value + is_null: false + values: 19 + different_values: 3 + variants: + - "action" (x14) + - "passive" (x3) + - "reaction" (x2) + 'actions': + type: object + path: Marshal.system.actions + is_null: false + values: 19 + schema: + [value]: + type: integer + path: Marshal.system.actions.value + is_null: true + values: 14 + different_values: 3 + variants: + - 1 (x9) + - 2 (x4) + - 3 (x1) + 'category': + type: string + path: Marshal.system.category + is_null: false + values: 19 + different_values: 1 (all same) + variants: "class" (x19) + 'description': + type: object + path: Marshal.system.description + is_null: false + values: 19 + schema: + 'value': + type: string + path: Marshal.system.description.value + is_null: false + values: 19 + different_values: 19 (all different) + variants: [omitted] + 'level': + type: object + path: Marshal.system.level + is_null: false + values: 19 + schema: + 'value': + type: integer + path: Marshal.system.level.value + is_null: false + values: 19 + different_values: 7 + variants: + - 4 (x7) + - 8 (x3) + - 6 (x2) + - 12 (x2) + - 10 (x2) + - 14 (x2) + - 2 (x1) + 'prerequisites': + type: object + path: Marshal.system.prerequisites + is_null: false + values: 19 + schema: + 'value': + type: array + path: Marshal.system.prerequisites.value + is_null: false + values: 19 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Marshal.system.prerequisites.value.[] + is_null: false + values: 26 + schema: + 'value': + type: string + path: Marshal.system.prerequisites.value.[].value + is_null: false + values: 26 + different_values: 9 + variants: + - "Marshal Dedication" (x17) + - "Strategist Stance" (x2) + - "trained in Deception" (x1) + - "trained in Intimidation" (x1) + - "trained in Diplomacy" (x1) + - "trained in martial weapons and either Diplomacy or Intimidation" (x1) + - "trained in Society or Warfare Lore" (x1) + - "Cadence Call" (x1) + - "trained in Athletics" (x1) + 'publication': + type: object + path: Marshal.system.publication + is_null: false + values: 19 + schema: + 'license': + type: string + path: Marshal.system.publication.license + is_null: false + values: 19 + different_values: 2 + variants: + - "ORC" (x17) + - "OGL" (x2) + 'remaster': + type: boolean + path: Marshal.system.publication.remaster + is_null: false + values: 19 + different_values: 2 + variants: + - True (x17) + - False (x2) + 'title': + type: string + path: Marshal.system.publication.title + is_null: false + values: 19 + different_values: 4 + variants: + - "Pathfinder Player Core 2" (x13) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x4) + - "Pathfinder Lost Omens Firebrands" (x1) + - "Pathfinder Lost Omens Knights of Lastwall" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Marshal.system.rules + is_null: false + values: 19 + 'traits': + type: object + path: Marshal.system.traits + is_null: false + values: 19 + schema: + 'rarity': + type: string + path: Marshal.system.traits.rarity + is_null: false + values: 19 + different_values: 2 + variants: + - "common" (x17) + - "uncommon" (x2) + 'value': + type: array + path: Marshal.system.traits.value + is_null: false + values: 19 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Marshal.system.traits.value.[] + is_null: false + values: 42 + different_values: 9 + variants: + - "archetype" (x19) + - "auditory" (x6) + - "stance" (x5) + - "flourish" (x3) + - "emotion" (x3) + - "visual" (x2) + - "mental" (x2) + - "dedication" (x1) + - "manipulate" (x1) + [frequency]: + type: object + path: Marshal.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Marshal.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Marshal.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1M" (x1) + 'type': + type: string + path: Marshal.type + is_null: false + values: 19 + different_values: 1 (all same) + variants: "feat" (x19) diff --git a/output/pf2e/packs/Martial Artist.txt b/output/pf2e/packs/Martial Artist.txt deleted file mode 100644 index 9fb0381..0000000 --- a/output/pf2e/packs/Martial Artist.txt +++ /dev/null @@ -1,52 +0,0 @@ -Martial Artist -Different values: 12 -===================================== -object {Martial Artist} - _id : string {Martial Artist._id} (all different values) - folder : string {Martial Artist.folder} (same value: 'V0bpsWEilW9SvSVB') - img : string {Martial Artist.img} (6 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x5) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - 'systems/pf2e/icons/actions/Passive.webp' (x1) - 'systems/pf2e/icons/actions/FreeAction.webp' (x1) - name : string {Martial Artist.name} (all different values) - system : object {Martial Artist.system} - actionType : object {Martial Artist.system.actionType} - value : string {Martial Artist.system.actionType.value} (4 different values) - 'action' (x8) - 'reaction' (x2) - 'passive' (x1) - 'free' (x1) - actions : object {Martial Artist.system.actions} - [value] : integer {Martial Artist.system.actions.value} (3 different values) - 1 (x5) - 3 (x2) - 2 (x1) - category : string {Martial Artist.system.category} (same value: 'offensive') - description : object {Martial Artist.system.description} - value : string {Martial Artist.system.description.value} (all different values) - frequency : object {Martial Artist.system.frequency} - max : integer {Martial Artist.system.frequency.max} (same value: 1) - per : string {Martial Artist.system.frequency.per} (same value: 'turn') - value : integer {Martial Artist.system.frequency.value} (same value: 1) - publication : object {Martial Artist.system.publication} - license : string {Martial Artist.system.publication.license} (same value: 'ORC') - remaster : boolean {Martial Artist.system.publication.remaster} (same value: True) - title : string {Martial Artist.system.publication.title} (same value: 'Pathfinder NPC Core') - rules : ignored (Foundry rules object) {Martial Artist.system.rules} - traits : object {Martial Artist.system.traits} - value : array {Martial Artist.system.traits.value} - Length: min=0 max=3 - Value type: string {Martial Artist.system.traits.value.[]} (9 different values) - 'visual' (x2) - 'force' (x2) - 'electricity' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - 'aura' (x1) - 'polymorph' (x1) - 'spellshape' (x1) - type : string {Martial Artist.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Martial Artist.yaml b/output/pf2e/packs/Martial Artist.yaml new file mode 100644 index 0000000..1fcb984 --- /dev/null +++ b/output/pf2e/packs/Martial Artist.yaml @@ -0,0 +1,191 @@ +name: Martial Artist +values: 12 +schema: + '_id': + type: string + path: Martial Artist._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Martial Artist.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "V0bpsWEilW9SvSVB" (x12) + 'img': + type: string + path: Martial Artist.img + is_null: false + values: 12 + different_values: 6 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x5) + - "systems/pf2e/icons/actions/Reaction.webp" (x2) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x2) + - "systems/pf2e/icons/actions/TwoActions.webp" (x1) + - "systems/pf2e/icons/actions/Passive.webp" (x1) + - "systems/pf2e/icons/actions/FreeAction.webp" (x1) + 'name': + type: string + path: Martial Artist.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Martial Artist.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Martial Artist.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Martial Artist.system.actionType.value + is_null: false + values: 12 + different_values: 4 + variants: + - "action" (x8) + - "reaction" (x2) + - "passive" (x1) + - "free" (x1) + 'actions': + type: object + path: Martial Artist.system.actions + is_null: false + values: 12 + schema: + [value]: + type: integer + path: Martial Artist.system.actions.value + is_null: true + values: 8 + different_values: 3 + variants: + - 1 (x5) + - 3 (x2) + - 2 (x1) + 'category': + type: string + path: Martial Artist.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "offensive" (x12) + 'description': + type: object + path: Martial Artist.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Martial Artist.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'frequency': + type: object + path: Martial Artist.system.frequency + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Martial Artist.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Martial Artist.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "turn" (x1) + 'value': + type: integer + path: Martial Artist.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'publication': + type: object + path: Martial Artist.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Martial Artist.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "ORC" (x12) + 'remaster': + type: boolean + path: Martial Artist.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: True (x12) + 'title': + type: string + path: Martial Artist.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder NPC Core" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Martial Artist.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Martial Artist.system.traits + is_null: false + values: 12 + schema: + 'value': + type: array + path: Martial Artist.system.traits.value + is_null: false + values: 12 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Martial Artist.system.traits.value.[] + is_null: false + values: 11 + different_values: 9 + variants: + - "visual" (x2) + - "force" (x2) + - "electricity" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + - "aura" (x1) + - "polymorph" (x1) + - "spellshape" (x1) + 'type': + type: string + path: Martial Artist.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "action" (x12) diff --git a/output/pf2e/packs/Mauler.txt b/output/pf2e/packs/Mauler.txt deleted file mode 100644 index d3d1d62..0000000 --- a/output/pf2e/packs/Mauler.txt +++ /dev/null @@ -1,45 +0,0 @@ -Mauler -Different values: 5 -===================================== -object {Mauler} - _id : string {Mauler._id} (all different values) - folder : string {Mauler.folder} (same value: 'ZkeJbX2kE03A4XrN') - img : string {Mauler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Mauler.name} (all different values) - system : object {Mauler.system} - actionType : object {Mauler.system.actionType} - value : string {Mauler.system.actionType.value} (3 different values) - 'action' (x3) - 'passive' (x1) - 'reaction' (x1) - actions : object {Mauler.system.actions} - [value] : integer {Mauler.system.actions.value} (2 different values) - 3 (x2) - 2 (x1) - category : string {Mauler.system.category} (same value: 'class') - description : object {Mauler.system.description} - value : string {Mauler.system.description.value} (all different values) - level : object {Mauler.system.level} - value : integer {Mauler.system.level.value} (all different values) - prerequisites : object {Mauler.system.prerequisites} - value : array {Mauler.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Mauler.system.prerequisites.value.[]} - value : string {Mauler.system.prerequisites.value.[].value} (3 different values) - 'Mauler Dedication' (x4) - 'Strength +2' (x1) - 'expert in Athletics' (x1) - publication : object {Mauler.system.publication} - license : string {Mauler.system.publication.license} (same value: 'ORC') - remaster : boolean {Mauler.system.publication.remaster} (same value: True) - title : string {Mauler.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Mauler.system.rules} - traits : object {Mauler.system.traits} - rarity : string {Mauler.system.traits.rarity} (same value: 'common') - value : array {Mauler.system.traits.value} - Length: min=1 max=2 - Value type: string {Mauler.system.traits.value.[]} (3 different values) - 'archetype' (x5) - 'flourish' (x2) - 'dedication' (x1) - type : string {Mauler.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Mauler.yaml b/output/pf2e/packs/Mauler.yaml new file mode 100644 index 0000000..06a7975 --- /dev/null +++ b/output/pf2e/packs/Mauler.yaml @@ -0,0 +1,214 @@ +name: Mauler +values: 5 +schema: + '_id': + type: string + path: Mauler._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "SGgK4BoUooA0HhTj" (x1) + - "goFxIDlbWd8GN0kj" (x1) + - "CR9NcAIPTT4oWSEy" (x1) + - "AimSmPyiMhJZVZRq" (x1) + - "7p2tNqYHsg6u05cU" (x1) + 'folder': + type: string + path: Mauler.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ZkeJbX2kE03A4XrN" (x5) + 'img': + type: string + path: Mauler.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Mauler.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Avalanche Strike" (x1) + - "Clear the Way" (x1) + - "Hammer Quake" (x1) + - "Mauler Dedication" (x1) + - "Shoving Sweep" (x1) + 'system': + type: object + path: Mauler.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Mauler.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Mauler.system.actionType.value + is_null: false + values: 5 + different_values: 3 + variants: + - "action" (x3) + - "passive" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Mauler.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Mauler.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 3 (x2) + - 2 (x1) + 'category': + type: string + path: Mauler.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Mauler.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Mauler.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Mauler.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Mauler.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 16 (x1) + - 6 (x1) + - 14 (x1) + - 2 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Mauler.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Mauler.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Mauler.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Mauler.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Mauler Dedication" (x4) + - "Strength +2" (x1) + - "expert in Athletics" (x1) + 'publication': + type: object + path: Mauler.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Mauler.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Mauler.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Mauler.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Mauler.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Mauler.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Mauler.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Mauler.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Mauler.system.traits.value.[] + is_null: false + values: 8 + different_values: 3 + variants: + - "archetype" (x5) + - "flourish" (x2) + - "dedication" (x1) + 'type': + type: string + path: Mauler.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Maverick.txt b/output/pf2e/packs/Maverick.txt deleted file mode 100644 index 4ad4dcc..0000000 --- a/output/pf2e/packs/Maverick.txt +++ /dev/null @@ -1,703 +0,0 @@ -Maverick -Different values: 8 -===================================== -object {Maverick} - _id : string {Maverick._id} (all different values) - folder : string {Maverick.folder} (same value: 'pjQwyPxYeBlxmAFg') - img : string {Maverick.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Maverick.items} - Length: min=10 max=32 - Value type: object {Maverick.items.[]} - _id : string {Maverick.items.[]._id} (117 different values) - [_stats] : object {Maverick.items.[]._stats} - compendiumSource : string {Maverick.items.[]._stats.compendiumSource} (44 different values) - img : string {Maverick.items.[].img} (45 different values) - name : string {Maverick.items.[].name} (87 different values) - sort : integer {Maverick.items.[].sort} (32 different values) - system : object {Maverick.items.[].system} - [acBonus] : integer {Maverick.items.[].system.acBonus} (2 different values) - 1 (x2) - 3 (x1) - [actionType] : object {Maverick.items.[].system.actionType} - value : string {Maverick.items.[].system.actionType.value} (3 different values) - 'passive' (x16) - 'action' (x15) - 'reaction' (x5) - [actions] : object {Maverick.items.[].system.actions} - [value] : integer {Maverick.items.[].system.actions.value} (3 different values) - 1 (x9) - 2 (x5) - 3 (x1) - [area] : object {Maverick.items.[].system.area} - type : string {Maverick.items.[].system.area.type} (same value: 'emanation') - value : integer {Maverick.items.[].system.area.value} (same value: 30) - [attackEffects] : object {Maverick.items.[].system.attackEffects} - value : array<> {Maverick.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {Maverick.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Maverick.items.[].system.publication} - license : string {Maverick.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Maverick.items.[].system.publication.remaster} (2 different values) - True (x116) - False (x1) - title : string {Maverick.items.[].system.publication.title} (10 different values) - '' (x68) - 'Pathfinder Player Core' (x27) - 'Pathfinder Guns & Gears' (x14) - 'Pathfinder Bestiary' (x2) - 'Pathfinder NPC Core' (x1) - 'Pathfinder Core Rulebook' (x1) - 'Pathfinder Lost Omens Pathfinder Society Guide' (x1) - 'Pathfinder Player Core 2' (x1) - 'Pathfinder GM Core' (x1) - 'Pathfinder Monster Core' (x1) - rules : ignored (Foundry rules object) {Maverick.items.[].system.rules} - traits : object {Maverick.items.[].system.traits} - [rarity] : string {Maverick.items.[].system.traits.rarity} (3 different values) - 'common' (x40) - 'uncommon' (x8) - 'rare' (x1) - [traditions] : array {Maverick.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Maverick.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x15) - 'arcane' (x14) - 'primal' (x5) - 'divine' (x5) - [value] : array {Maverick.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Maverick.items.[].system.traits.value.[]} (46 different values) - [baseItem] : string {Maverick.items.[].system.baseItem} (10 different values) - 'flintlock-musket' (x3) - 'dueling-pistol' (x3) - 'rapier' (x2) - 'leather-armor' (x2) - 'hand-cannon' (x1) - 'sword-cane' (x1) - 'reinforced-stock' (x1) - 'shortsword' (x1) - 'sap' (x1) - 'scale-mail' (x1) - [bonus] : object {Maverick.items.[].system.bonus} - value : integer {Maverick.items.[].system.bonus.value} (12 different values) - [bulk] : object {Maverick.items.[].system.bulk} - value : mixed - integer {Maverick.items.[].system.bulk.value} (3 different values) - 1 (x10) - 0 (x5) - 2 (x1) - float {Maverick.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Maverick.items.[].system.category} (all different values) - [checkPenalty] : integer {Maverick.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x1) - [containerId] : empty - description : object {Maverick.items.[].system.description} - value : string {Maverick.items.[].system.description.value} (66 different values) - [bonusDamage] : object {Maverick.items.[].system.bonusDamage} - value : integer {Maverick.items.[].system.bonusDamage.value} (same value: 0) - [cost] : object {Maverick.items.[].system.cost} - value : string {Maverick.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Maverick.items.[].system.counteraction} (same value: False) - [damage] : object {Maverick.items.[].system.damage} - [0] : object {Maverick.items.[].system.damage.0} - applyMod : boolean {Maverick.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Maverick.items.[].system.damage.0.formula} (4 different values) - '1d6' (x1) - '2' (x1) - '2d4' (x1) - '2d6' (x1) - kinds : array {Maverick.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Maverick.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Maverick.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Maverick.items.[].system.damage.0.type} (2 different values) - 'mental' (x3) - 'untyped' (x1) - [damageType] : string {Maverick.items.[].system.damage.damageType} (2 different values) - 'piercing' (x11) - 'bludgeoning' (x2) - [dice] : integer {Maverick.items.[].system.damage.dice} (same value: 1) - [die] : string {Maverick.items.[].system.damage.die} (2 different values) - 'd6' (x12) - 'd4' (x1) - [damageRolls] : object {Maverick.items.[].system.damageRolls} - [0] : object {Maverick.items.[].system.damageRolls.0} - damage : string {Maverick.items.[].system.damageRolls.0.damage} (6 different values) - '1d4+11' (x2) - '1d4+5' (x2) - '1d4+2' (x1) - '1d4+6' (x1) - '1d4' (x1) - '1d4+7' (x1) - damageType : string {Maverick.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [4pVlm8mgcE1f5HFg] : object {Maverick.items.[].system.damageRolls.4pVlm8mgcE1f5HFg} - damage : string {Maverick.items.[].system.damageRolls.4pVlm8mgcE1f5HFg.damage} (same value: '1d6+5') - damageType : string {Maverick.items.[].system.damageRolls.4pVlm8mgcE1f5HFg.damageType} (same value: 'piercing') - [IukkLt3lwM8zQnxy] : object {Maverick.items.[].system.damageRolls.IukkLt3lwM8zQnxy} - damage : string {Maverick.items.[].system.damageRolls.IukkLt3lwM8zQnxy.damage} (same value: '1d6+3') - damageType : string {Maverick.items.[].system.damageRolls.IukkLt3lwM8zQnxy.damageType} (same value: 'piercing') - [KyiPyKuLKs1GpGn9] : object {Maverick.items.[].system.damageRolls.KyiPyKuLKs1GpGn9} - damage : string {Maverick.items.[].system.damageRolls.KyiPyKuLKs1GpGn9.damage} (same value: '1d6+7') - damageType : string {Maverick.items.[].system.damageRolls.KyiPyKuLKs1GpGn9.damageType} (same value: 'bludgeoning') - [MLI7ItZ3tUmi1LgZ] : object {Maverick.items.[].system.damageRolls.MLI7ItZ3tUmi1LgZ} - damage : string {Maverick.items.[].system.damageRolls.MLI7ItZ3tUmi1LgZ.damage} (same value: '1d6') - damageType : string {Maverick.items.[].system.damageRolls.MLI7ItZ3tUmi1LgZ.damageType} (same value: 'force') - [QfaQeJPEWhXrfJTd] : object {Maverick.items.[].system.damageRolls.QfaQeJPEWhXrfJTd} - damage : string {Maverick.items.[].system.damageRolls.QfaQeJPEWhXrfJTd.damage} (same value: '1d6+2') - damageType : string {Maverick.items.[].system.damageRolls.QfaQeJPEWhXrfJTd.damageType} (same value: 'piercing') - [SmNqr574P6lVP1AX] : object {Maverick.items.[].system.damageRolls.SmNqr574P6lVP1AX} - damage : string {Maverick.items.[].system.damageRolls.SmNqr574P6lVP1AX.damage} (same value: '3d6+13') - damageType : string {Maverick.items.[].system.damageRolls.SmNqr574P6lVP1AX.damageType} (same value: 'piercing') - [TMFF4RnOpCqHVgRU] : object {Maverick.items.[].system.damageRolls.TMFF4RnOpCqHVgRU} - damage : string {Maverick.items.[].system.damageRolls.TMFF4RnOpCqHVgRU.damage} (same value: '1d6+6') - damageType : string {Maverick.items.[].system.damageRolls.TMFF4RnOpCqHVgRU.damageType} (same value: 'piercing') - [VPSsTAIQcGPoXyTw] : object {Maverick.items.[].system.damageRolls.VPSsTAIQcGPoXyTw} - damage : string {Maverick.items.[].system.damageRolls.VPSsTAIQcGPoXyTw.damage} (same value: '1d6+5') - damageType : string {Maverick.items.[].system.damageRolls.VPSsTAIQcGPoXyTw.damageType} (same value: 'piercing') - [WMS8MF75OVYH2ZQr] : object {Maverick.items.[].system.damageRolls.WMS8MF75OVYH2ZQr} - damage : string {Maverick.items.[].system.damageRolls.WMS8MF75OVYH2ZQr.damage} (same value: '2d6+11') - damageType : string {Maverick.items.[].system.damageRolls.WMS8MF75OVYH2ZQr.damageType} (same value: 'piercing') - [mVVsnyAuciYRG6y1] : object {Maverick.items.[].system.damageRolls.mVVsnyAuciYRG6y1} - damage : string {Maverick.items.[].system.damageRolls.mVVsnyAuciYRG6y1.damage} (same value: '1d6+3') - damageType : string {Maverick.items.[].system.damageRolls.mVVsnyAuciYRG6y1.damageType} (same value: 'piercing') - [n8orlAbdbhijQ3vV] : object {Maverick.items.[].system.damageRolls.n8orlAbdbhijQ3vV} - damage : string {Maverick.items.[].system.damageRolls.n8orlAbdbhijQ3vV.damage} (same value: '1d6') - damageType : string {Maverick.items.[].system.damageRolls.n8orlAbdbhijQ3vV.damageType} (same value: 'force') - [nQrFRys9ilZWtH5P] : object {Maverick.items.[].system.damageRolls.nQrFRys9ilZWtH5P} - damage : string {Maverick.items.[].system.damageRolls.nQrFRys9ilZWtH5P.damage} (same value: '2d4+11') - damageType : string {Maverick.items.[].system.damageRolls.nQrFRys9ilZWtH5P.damageType} (same value: 'slashing') - [njN86JPTqso2htmX] : object {Maverick.items.[].system.damageRolls.njN86JPTqso2htmX} - damage : string {Maverick.items.[].system.damageRolls.njN86JPTqso2htmX.damage} (same value: '1d6+4') - damageType : string {Maverick.items.[].system.damageRolls.njN86JPTqso2htmX.damageType} (same value: 'piercing') - [oG9wzuGTa5U6vYjv] : object {Maverick.items.[].system.damageRolls.oG9wzuGTa5U6vYjv} - damage : string {Maverick.items.[].system.damageRolls.oG9wzuGTa5U6vYjv.damage} (same value: '1d6+5') - damageType : string {Maverick.items.[].system.damageRolls.oG9wzuGTa5U6vYjv.damageType} (same value: 'piercing') - [rTtFlMwljc8jPmCI] : object {Maverick.items.[].system.damageRolls.rTtFlMwljc8jPmCI} - damage : string {Maverick.items.[].system.damageRolls.rTtFlMwljc8jPmCI.damage} (same value: '1d4+6') - damageType : string {Maverick.items.[].system.damageRolls.rTtFlMwljc8jPmCI.damageType} (same value: 'bludgeoning') - toaq0OnQTq0gQfwb : object {Maverick.items.[].system.damageRolls.toaq0OnQTq0gQfwb} - damage : string {Maverick.items.[].system.damageRolls.toaq0OnQTq0gQfwb.damage} (same value: '1d6+5') - damageType : string {Maverick.items.[].system.damageRolls.toaq0OnQTq0gQfwb.damageType} (same value: 'piercing') - [xR2OJ0GPQajZSxwP] : object {Maverick.items.[].system.damageRolls.xR2OJ0GPQajZSxwP} - damage : string {Maverick.items.[].system.damageRolls.xR2OJ0GPQajZSxwP.damage} (same value: '2d4+11') - damageType : string {Maverick.items.[].system.damageRolls.xR2OJ0GPQajZSxwP.damageType} (same value: 'slashing') - [defense] : object {Maverick.items.[].system.defense} - save : object {Maverick.items.[].system.defense.save} - basic : boolean {Maverick.items.[].system.defense.save.basic} (2 different values) - False (x5) - True (x2) - statistic : string {Maverick.items.[].system.defense.save.statistic} (2 different values) - 'will' (x5) - 'fortitude' (x2) - [dexCap] : integer {Maverick.items.[].system.dexCap} (2 different values) - 4 (x2) - 2 (x1) - [duration] : object {Maverick.items.[].system.duration} - sustained : boolean {Maverick.items.[].system.duration.sustained} (2 different values) - False (x16) - True (x1) - value : string {Maverick.items.[].system.duration.value} (7 different values) - '1 minute' (x7) - '' (x4) - 'varies' (x2) - '10 minutes' (x1) - '1 round' (x1) - 'until your next daily preparations' (x1) - 'until the end of your turn' (x1) - [equipped] : object {Maverick.items.[].system.equipped} - carryType : string {Maverick.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Maverick.items.[].system.equipped.handsHeld} (same value: 0) - [invested] : empty - [group] : string {Maverick.items.[].system.group} (5 different values) - 'firearm' (x7) - 'sword' (x4) - 'club' (x2) - 'leather' (x2) - 'composite' (x1) - [hardness] : integer {Maverick.items.[].system.hardness} (same value: 0) - [heightening] : object {Maverick.items.[].system.heightening} - [levels] : object {Maverick.items.[].system.heightening.levels} - 3 : object {Maverick.items.[].system.heightening.levels.3} - target : object {Maverick.items.[].system.heightening.levels.3.target} - value : string {Maverick.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - 6 : object {Maverick.items.[].system.heightening.levels.6} - target : object {Maverick.items.[].system.heightening.levels.6.target} - value : string {Maverick.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x1) - 'any number of objects' (x1) - [7] : object {Maverick.items.[].system.heightening.levels.7} - target : object {Maverick.items.[].system.heightening.levels.7.target} - value : string {Maverick.items.[].system.heightening.levels.7.target.value} (2 different values) - '6 creatures' (x1) - '10 creatures' (x1) - [8] : object {Maverick.items.[].system.heightening.levels.8} - target : object {Maverick.items.[].system.heightening.levels.8.target} - value : string {Maverick.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {Maverick.items.[].system.heightening.type} (2 different values) - 'fixed' (x5) - 'interval' (x4) - [damage] : object {Maverick.items.[].system.heightening.damage} - 0 : string {Maverick.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x2) - '2' (x1) - '2d4' (x1) - [interval] : integer {Maverick.items.[].system.heightening.interval} (2 different values) - 1 (x3) - 2 (x1) - [hp] : object {Maverick.items.[].system.hp} - max : integer {Maverick.items.[].system.hp.max} (same value: 0) - value : integer {Maverick.items.[].system.hp.value} (same value: 0) - [level] : object {Maverick.items.[].system.level} - value : integer {Maverick.items.[].system.level.value} (6 different values) - 0 (x26) - 1 (x14) - 4 (x3) - 3 (x3) - 2 (x2) - 5 (x1) - [location] : object {Maverick.items.[].system.location} - value : string {Maverick.items.[].system.location.value} (2 different values) - 'AHqZqmHmbdICrVZD' (x15) - 'Ty6gHYSX9V8oLSSj' (x2) - [material] : object {Maverick.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Maverick.items.[].system.mod} - value : integer {Maverick.items.[].system.mod.value} (6 different values) - 9 (x2) - 14 (x1) - 15 (x1) - 26 (x1) - 25 (x1) - 11 (x1) - [overlays] : object {Maverick.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Maverick.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Maverick.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Maverick.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Maverick.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Maverick.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Maverick.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Maverick.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Maverick.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Maverick.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - cUFX7ExSLeoa3vIF : object {Maverick.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Maverick.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Maverick.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Maverick.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Maverick.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Maverick.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Maverick.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Maverick.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Maverick.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - zFWsMjoeCnLxqJaV : object {Maverick.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Maverick.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Maverick.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Maverick.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Maverick.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Maverick.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Maverick.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Maverick.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Maverick.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Maverick.items.[].system.prepared} - [flexible] : boolean {Maverick.items.[].system.prepared.flexible} (same value: False) - value : string {Maverick.items.[].system.prepared.value} (2 different values) - 'prepared' (x1) - 'focus' (x1) - [price] : object {Maverick.items.[].system.price} - [per] : integer {Maverick.items.[].system.price.per} (same value: 10) - value : object {Maverick.items.[].system.price.value} - [gp] : integer {Maverick.items.[].system.price.value.gp} (all different values) - [sp] : integer {Maverick.items.[].system.price.value.sp} (4 different values) - 1 (x11) - 2 (x1) - 5 (x1) - 9 (x1) - [proficiency] : object {Maverick.items.[].system.proficiency} - value : integer {Maverick.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Maverick.items.[].system.proficient} - value : integer {Maverick.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Maverick.items.[].system.quantity} (5 different values) - 1 (x23) - 20 (x5) - 2 (x2) - 40 (x1) - 10 (x1) - [range] : mixed - integer {Maverick.items.[].system.range} (3 different values) - 70 (x3) - 60 (x3) - 30 (x1) - object {Maverick.items.[].system.range} - value : string {Maverick.items.[].system.range.value} (5 different values) - '30 feet' (x10) - '' (x3) - '60 feet' (x2) - 'touch' (x1) - '120 feet' (x1) - [reload] : object {Maverick.items.[].system.reload} - value : string {Maverick.items.[].system.reload.value} (2 different values) - '1' (x7) - '' (x6) - [requirements] : string {Maverick.items.[].system.requirements} (same value: '') - [runes] : object {Maverick.items.[].system.runes} - potency : integer {Maverick.items.[].system.runes.potency} (2 different values) - 0 (x13) - 1 (x3) - property : array<> {Maverick.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Maverick.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Maverick.items.[].system.runes.striking} (2 different values) - 0 (x11) - 1 (x2) - [size] : string {Maverick.items.[].system.size} (same value: 'med') - [slots] : object {Maverick.items.[].system.slots} - [slot0] : object {Maverick.items.[].system.slots.slot0} - max : integer {Maverick.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Maverick.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Maverick.items.[].system.slots.slot0.prepared.[]} - id : string {Maverick.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'zvaEUHM6cBHzBEtb' (x1) - 'xauKusNY0UUGnYnX' (x1) - '7BMJfUVD2ZLMPU2c' (x1) - 'QN6RGV9n6OoidXag' (x1) - 'g1GZcNkTKXN8Cxee' (x1) - [slot1] : object {Maverick.items.[].system.slots.slot1} - max : integer {Maverick.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Maverick.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Maverick.items.[].system.slots.slot1.prepared.[]} - id : string {Maverick.items.[].system.slots.slot1.prepared.[].id} (2 different values) - 'e6XVJgFTeTXbxfrW' (x2) - 'UVS2ug1lkk2Fx8r7' (x1) - [slot2] : object {Maverick.items.[].system.slots.slot2} - max : integer {Maverick.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Maverick.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Maverick.items.[].system.slots.slot2.prepared.[]} - id : string {Maverick.items.[].system.slots.slot2.prepared.[].id} (2 different values) - '1wYlZTCZpBluZIu5' (x2) - 'kRs7TUXTtBtzqxgA' (x1) - [slot3] : object {Maverick.items.[].system.slots.slot3} - max : integer {Maverick.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Maverick.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Maverick.items.[].system.slots.slot3.prepared.[]} - id : string {Maverick.items.[].system.slots.slot3.prepared.[].id} (3 different values) - '8yNL8luFmdfjvtF1' (x1) - 'yMUkNWJpprHdUOC2' (x1) - '16AEMDgALxCUzPaU' (x1) - [slot4] : object {Maverick.items.[].system.slots.slot4} - max : integer {Maverick.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {Maverick.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Maverick.items.[].system.slots.slot4.prepared.[]} - id : string {Maverick.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'kSMDy8bLpMPFJYIW' (x1) - 'QpBFmT8fnD0I9ncG' (x1) - 'x15m4P3bETaObrSH' (x1) - [slug] : string {Maverick.items.[].system.slug} (44 different values) - [specific] : object {Maverick.items.[].system.specific} - material : object {Maverick.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Maverick.items.[].system.specific.runes} - potency : integer {Maverick.items.[].system.specific.runes.potency} (same value: 0) - property : array<> {Maverick.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Maverick.items.[].system.specific.runes.striking} (same value: 0) - [speedPenalty] : integer {Maverick.items.[].system.speedPenalty} (2 different values) - 0 (x2) - -5 (x1) - [spelldc] : object {Maverick.items.[].system.spelldc} - dc : integer {Maverick.items.[].system.spelldc.dc} (same value: 25) - value : integer {Maverick.items.[].system.spelldc.value} (same value: 17) - [splashDamage] : object {Maverick.items.[].system.splashDamage} - value : integer {Maverick.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Maverick.items.[].system.stackGroup} (same value: 'rounds10') - [strength] : integer {Maverick.items.[].system.strength} (2 different values) - 0 (x2) - 2 (x1) - [target] : object {Maverick.items.[].system.target} - value : string {Maverick.items.[].system.target.value} (4 different values) - '1 creature' (x11) - '' (x4) - '1 enemy' (x1) - '1 object' (x1) - [time] : object {Maverick.items.[].system.time} - value : string {Maverick.items.[].system.time.value} (3 different values) - '2' (x13) - '1' (x3) - '1 minute' (x1) - [tradition] : object {Maverick.items.[].system.tradition} - value : string {Maverick.items.[].system.tradition.value} (same value: 'occult') - [usage] : object {Maverick.items.[].system.usage} - value : string {Maverick.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x20) - 'held-in-two-hands' (x5) - 'worn' (x2) - 'worneyepiece' (x1) - 'other' (x1) - [uses] : object {Maverick.items.[].system.uses} - autoDestroy : boolean {Maverick.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Maverick.items.[].system.uses.max} (same value: 1) - value : integer {Maverick.items.[].system.uses.value} (same value: 1) - type : string {Maverick.items.[].type} (9 different values) - 'action' (x36) - 'melee' (x23) - 'spell' (x17) - 'weapon' (x13) - 'equipment' (x9) - 'consumable' (x7) - 'lore' (x7) - 'armor' (x3) - 'spellcastingEntry' (x2) - [flags] : object {Maverick.items.[].flags} - pf2e : object {Maverick.items.[].flags.pf2e} - [grantedBy] : object {Maverick.items.[].flags.pf2e.grantedBy} - id : string {Maverick.items.[].flags.pf2e.grantedBy.id} (same value: 'C9ZsCn6QkBtekUHd') - onDelete : string {Maverick.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'detach') - [itemGrants] : object {Maverick.items.[].flags.pf2e.itemGrants} - reinforcedStock : object {Maverick.items.[].flags.pf2e.itemGrants.reinforcedStock} - id : string {Maverick.items.[].flags.pf2e.itemGrants.reinforcedStock.id} (same value: 'e4VHT4CABCaoOthc') - onDelete : string {Maverick.items.[].flags.pf2e.itemGrants.reinforcedStock.onDelete} (same value: 'detach') - [linkedWeapon] : string {Maverick.items.[].flags.pf2e.linkedWeapon} (13 different values) - name : string {Maverick.name} (all different values) - system : object {Maverick.system} - abilities : object {Maverick.system.abilities} - cha : object {Maverick.system.abilities.cha} - mod : integer {Maverick.system.abilities.cha.mod} (4 different values) - 3 (x3) - 2 (x3) - 5 (x1) - 4 (x1) - con : object {Maverick.system.abilities.con} - mod : integer {Maverick.system.abilities.con.mod} (4 different values) - 0 (x4) - 1 (x2) - 3 (x1) - 2 (x1) - dex : object {Maverick.system.abilities.dex} - mod : integer {Maverick.system.abilities.dex.mod} (5 different values) - 3 (x2) - 4 (x2) - 5 (x2) - 1 (x1) - 2 (x1) - int : object {Maverick.system.abilities.int} - mod : integer {Maverick.system.abilities.int.mod} (4 different values) - 2 (x3) - 0 (x3) - 1 (x1) - 4 (x1) - str : object {Maverick.system.abilities.str} - mod : integer {Maverick.system.abilities.str.mod} (4 different values) - 0 (x3) - 1 (x3) - 3 (x1) - 4 (x1) - wis : object {Maverick.system.abilities.wis} - mod : integer {Maverick.system.abilities.wis.mod} (4 different values) - 3 (x3) - 2 (x3) - 1 (x1) - 0 (x1) - attributes : object {Maverick.system.attributes} - ac : object {Maverick.system.attributes.ac} - details : string {Maverick.system.attributes.ac.details} (same value: '') - value : integer {Maverick.system.attributes.ac.value} (all different values) - allSaves : object {Maverick.system.attributes.allSaves} - value : string {Maverick.system.attributes.allSaves.value} (same value: '') - hp : object {Maverick.system.attributes.hp} - details : string {Maverick.system.attributes.hp.details} (same value: '') - max : integer {Maverick.system.attributes.hp.max} (all different values) - temp : integer {Maverick.system.attributes.hp.temp} (same value: 0) - value : integer {Maverick.system.attributes.hp.value} (all different values) - speed : object {Maverick.system.attributes.speed} - otherSpeeds : array<> {Maverick.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Maverick.system.attributes.speed.value} (same value: 25) - details : object {Maverick.system.details} - blurb : string {Maverick.system.details.blurb} (same value: '') - languages : object {Maverick.system.details.languages} - details : string {Maverick.system.details.languages.details} (same value: '') - value : array {Maverick.system.details.languages.value} - Length: min=0 max=1 - Value type: string {Maverick.system.details.languages.value.[]} (same value: 'common') - level : object {Maverick.system.details.level} - value : integer {Maverick.system.details.level.value} (7 different values) - 3 (x2) - 2 (x1) - 7 (x1) - 11 (x1) - 12 (x1) - 0 (x1) - 5 (x1) - privateNotes : string {Maverick.system.details.privateNotes} (same value: '') - publicNotes : string {Maverick.system.details.publicNotes} (all different values) - publication : object {Maverick.system.details.publication} - license : string {Maverick.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Maverick.system.details.publication.remaster} (same value: True) - title : string {Maverick.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Maverick.system.initiative} - statistic : string {Maverick.system.initiative.statistic} (same value: 'perception') - perception : object {Maverick.system.perception} - details : string {Maverick.system.perception.details} (5 different values) - '' (x3) - '+11 to Sense Motive' (x2) - '+26 for Sense Motive' (x1) - '+27 for initiative' (x1) - '+15 to Sense Motive' (x1) - mod : integer {Maverick.system.perception.mod} (7 different values) - 13 (x2) - 9 (x1) - 22 (x1) - 10 (x1) - 24 (x1) - 8 (x1) - 7 (x1) - senses : array {Maverick.system.perception.senses} - Length: min=0 max=1 - Value type: object {Maverick.system.perception.senses.[]} - acuity : string {Maverick.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {Maverick.system.perception.senses.[].range} (same value: 30) - type : string {Maverick.system.perception.senses.[].type} (same value: 'tremorsense') - resources : object {Maverick.system.resources} - [focus] : object {Maverick.system.resources.focus} - max : integer {Maverick.system.resources.focus.max} (same value: 1) - value : integer {Maverick.system.resources.focus.value} (same value: 1) - saves : object {Maverick.system.saves} - fortitude : object {Maverick.system.saves.fortitude} - saveDetail : string {Maverick.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Maverick.system.saves.fortitude.value} (all different values) - reflex : object {Maverick.system.saves.reflex} - saveDetail : string {Maverick.system.saves.reflex.saveDetail} (same value: '') - value : integer {Maverick.system.saves.reflex.value} (6 different values) - 7 (x2) - 11 (x2) - 15 (x1) - 24 (x1) - 25 (x1) - 10 (x1) - will : object {Maverick.system.saves.will} - saveDetail : string {Maverick.system.saves.will.saveDetail} (same value: '') - value : integer {Maverick.system.saves.will.value} (7 different values) - 9 (x2) - 15 (x1) - 22 (x1) - 6 (x1) - 21 (x1) - 10 (x1) - 13 (x1) - skills : object {Maverick.system.skills} - [acrobatics] : object {Maverick.system.skills.acrobatics} - base : integer {Maverick.system.skills.acrobatics.base} (3 different values) - 17 (x1) - 11 (x1) - 25 (x1) - [special] : array<> {Maverick.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Maverick.system.skills.athletics} - base : integer {Maverick.system.skills.athletics.base} (3 different values) - 8 (x1) - 23 (x1) - 13 (x1) - [special] : array<> {Maverick.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Maverick.system.skills.crafting} - base : integer {Maverick.system.skills.crafting.base} (3 different values) - 7 (x1) - 15 (x1) - 22 (x1) - [special] : array {Maverick.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Maverick.system.skills.crafting.special.[]} - base : integer {Maverick.system.skills.crafting.special.[].base} (same value: 14) - label : string {Maverick.system.skills.crafting.special.[].label} (same value: 'for firearms') - [deception] : object {Maverick.system.skills.deception} - base : integer {Maverick.system.skills.deception.base} (5 different values) - 24 (x2) - 8 (x2) - 7 (x1) - 9 (x1) - 11 (x1) - [special] : array {Maverick.system.skills.deception.special} - Length: min=0 max=1 - Value type: object {Maverick.system.skills.deception.special.[]} - base : integer {Maverick.system.skills.deception.special.[].base} (same value: 10) - label : string {Maverick.system.skills.deception.special.[].label} (same value: 'to Feint') - predicate : array {Maverick.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Maverick.system.skills.deception.special.[].predicate.[]} (same value: 'action:feint') - [diplomacy] : object {Maverick.system.skills.diplomacy} - base : integer {Maverick.system.skills.diplomacy.base} (4 different values) - 7 (x1) - 10 (x1) - 9 (x1) - 11 (x1) - [special] : array<> {Maverick.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Maverick.system.skills.intimidation} - base : integer {Maverick.system.skills.intimidation.base} (6 different values) - 9 (x1) - 15 (x1) - 22 (x1) - 10 (x1) - 26 (x1) - 13 (x1) - [special] : array<> {Maverick.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Maverick.system.skills.occultism} - base : integer {Maverick.system.skills.occultism.base} (same value: 17) - [performance] : object {Maverick.system.skills.performance} - base : integer {Maverick.system.skills.performance.base} (same value: 10) - [society] : object {Maverick.system.skills.society} - base : integer {Maverick.system.skills.society.base} (4 different values) - 11 (x2) - 9 (x1) - 21 (x1) - 13 (x1) - [special] : array<> {Maverick.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Maverick.system.skills.stealth} - base : integer {Maverick.system.skills.stealth.base} (same value: 11) - special : array<> {Maverick.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {Maverick.system.skills.thievery} - base : integer {Maverick.system.skills.thievery.base} (2 different values) - 22 (x1) - 9 (x1) - special : array<> {Maverick.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {Maverick.system.traits} - rarity : string {Maverick.system.traits.rarity} (3 different values) - 'common' (x5) - 'uncommon' (x2) - 'rare' (x1) - size : object {Maverick.system.traits.size} - value : string {Maverick.system.traits.size.value} (same value: 'med') - value : array {Maverick.system.traits.value} - Length: min=2 max=2 - Value type: string {Maverick.system.traits.value.[]} (2 different values) - 'human' (x8) - 'humanoid' (x8) - type : string {Maverick.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Medic.txt b/output/pf2e/packs/Medic.txt deleted file mode 100644 index 5f4714b..0000000 --- a/output/pf2e/packs/Medic.txt +++ /dev/null @@ -1,61 +0,0 @@ -Medic -Different values: 6 -===================================== -object {Medic} - _id : string {Medic._id} (all different values) - folder : string {Medic.folder} (same value: '6T2hGP8R4T6Vl08J') - img : string {Medic.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Medic.name} (all different values) - system : object {Medic.system} - actionType : object {Medic.system.actionType} - value : string {Medic.system.actionType.value} (2 different values) - 'action' (x3) - 'passive' (x3) - actions : object {Medic.system.actions} - [value] : integer {Medic.system.actions.value} (3 different values) - 1 (x1) - 3 (x1) - 2 (x1) - category : string {Medic.system.category} (2 different values) - 'class' (x4) - 'skill' (x2) - description : object {Medic.system.description} - value : string {Medic.system.description.value} (all different values) - level : object {Medic.system.level} - value : integer {Medic.system.level.value} (5 different values) - 4 (x2) - 6 (x1) - 2 (x1) - 8 (x1) - 16 (x1) - prerequisites : object {Medic.system.prerequisites} - value : array {Medic.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Medic.system.prerequisites.value.[]} - value : string {Medic.system.prerequisites.value.[].value} (all different values) - publication : object {Medic.system.publication} - license : string {Medic.system.publication.license} (2 different values) - 'ORC' (x5) - 'OGL' (x1) - remaster : boolean {Medic.system.publication.remaster} (2 different values) - True (x5) - False (x1) - title : string {Medic.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x5) - 'Pathfinder Lost Omens Knights of Lastwall' (x1) - rules : ignored (Foundry rules object) {Medic.system.rules} - traits : object {Medic.system.traits} - rarity : string {Medic.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Medic.system.traits.value} - Length: min=2 max=4 - Value type: string {Medic.system.traits.value.[]} (7 different values) - 'archetype' (x6) - 'skill' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'flourish' (x1) - 'dedication' (x1) - 'secret' (x1) - type : string {Medic.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Medic.yaml b/output/pf2e/packs/Medic.yaml new file mode 100644 index 0000000..d082644 --- /dev/null +++ b/output/pf2e/packs/Medic.yaml @@ -0,0 +1,233 @@ +name: Medic +values: 6 +schema: + '_id': + type: string + path: Medic._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "1fBHZpM3Z3MQtzvi" (x1) + - "1WfvvjjObPKeZyid" (x1) + - "MJg24e9fJd7OASvF" (x1) + - "MSqgBffcAXTg700A" (x1) + - "lleedxE6fTDSK6og" (x1) + - "rfnEcjxIFqwlJwJT" (x1) + 'folder': + type: string + path: Medic.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "6T2hGP8R4T6Vl08J" (x6) + 'img': + type: string + path: Medic.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Medic.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Doctor's Visitation" (x1) + - "Holistic Care" (x1) + - "Medic Dedication" (x1) + - "Preventative Treatment" (x1) + - "Resuscitate" (x1) + - "Treat Condition" (x1) + 'system': + type: object + path: Medic.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Medic.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Medic.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "action" (x3) + - "passive" (x3) + 'actions': + type: object + path: Medic.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Medic.system.actions.value + is_null: true + values: 3 + different_values: 3 + variants: + - 1 (x1) + - 3 (x1) + - 2 (x1) + 'category': + type: string + path: Medic.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "class" (x4) + - "skill" (x2) + 'description': + type: object + path: Medic.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Medic.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Medic.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Medic.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 4 (x2) + - 6 (x1) + - 2 (x1) + - 8 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Medic.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Medic.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Medic.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Medic.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 6 (all different) + variants: + - "Medic Dedication" (x4) + - "Treat Condition" (x2) + - "trained in Diplomacy" (x1) + - "trained in Medicine" (x1) + - "Battle Medicine" (x1) + - "legendary in Medicine" (x1) + 'publication': + type: object + path: Medic.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Medic.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "ORC" (x5) + - "OGL" (x1) + 'remaster': + type: boolean + path: Medic.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - True (x5) + - False (x1) + 'title': + type: string + path: Medic.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x5) + - "Pathfinder Lost Omens Knights of Lastwall" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Medic.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Medic.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Medic.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Medic.system.traits.value + is_null: false + values: 6 + min_count: 2 + max_count: 4 + value_type: + type: string + path: Medic.system.traits.value.[] + is_null: false + values: 15 + different_values: 7 + variants: + - "archetype" (x6) + - "skill" (x2) + - "healing" (x2) + - "manipulate" (x2) + - "flourish" (x1) + - "dedication" (x1) + - "secret" (x1) + 'type': + type: string + path: Medic.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Melfesh Monster.txt b/output/pf2e/packs/Melfesh Monster.txt deleted file mode 100644 index 5d08b29..0000000 --- a/output/pf2e/packs/Melfesh Monster.txt +++ /dev/null @@ -1,37 +0,0 @@ -Melfesh Monster -Different values: 10 -===================================== -object {Melfesh Monster} - _id : string {Melfesh Monster._id} (all different values) - folder : string {Melfesh Monster.folder} (same value: 'CvbpFYpcJLRb1jZe') - img : string {Melfesh Monster.img} (3 different values) - 'systems/pf2e/icons/actions/TwoActions.webp' (x6) - 'systems/pf2e/icons/actions/Passive.webp' (x2) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - name : string {Melfesh Monster.name} (all different values) - system : object {Melfesh Monster.system} - actionType : object {Melfesh Monster.system.actionType} - value : string {Melfesh Monster.system.actionType.value} (3 different values) - 'action' (x6) - 'passive' (x2) - 'reaction' (x2) - actions : object {Melfesh Monster.system.actions} - [value] : integer {Melfesh Monster.system.actions.value} (same value: 2) - category : string {Melfesh Monster.system.category} (same value: 'offensive') - description : object {Melfesh Monster.system.description} - value : string {Melfesh Monster.system.description.value} (all different values) - publication : object {Melfesh Monster.system.publication} - license : string {Melfesh Monster.system.publication.license} (same value: 'OGL') - remaster : boolean {Melfesh Monster.system.publication.remaster} (same value: False) - title : string {Melfesh Monster.system.publication.title} (same value: 'Pathfinder Lost Omens Monsters of Myth') - rules : ignored (Foundry rules object) {Melfesh Monster.system.rules} - traits : object {Melfesh Monster.system.traits} - rarity : string {Melfesh Monster.system.traits.rarity} (same value: 'common') - value : array {Melfesh Monster.system.traits.value} - Length: min=0 max=3 - Value type: string {Melfesh Monster.system.traits.value.[]} (4 different values) - 'poison' (x2) - 'mental' (x1) - 'aura' (x1) - 'olfactory' (x1) - type : string {Melfesh Monster.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Melfesh Monster.yaml b/output/pf2e/packs/Melfesh Monster.yaml new file mode 100644 index 0000000..e93aed5 --- /dev/null +++ b/output/pf2e/packs/Melfesh Monster.yaml @@ -0,0 +1,179 @@ +name: Melfesh Monster +values: 10 +schema: + '_id': + type: string + path: Melfesh Monster._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "G4yIjHMzD0KVpaCm" (x1) + - "qs21GajPmFYel3pc" (x1) + - "wdO3EvDCGoDYW44S" (x1) + - "i4WBOAb7CmY53doM" (x1) + - "UOqq8lkBPcPtKoCN" (x1) + - "VXKiqiW7gXfFCz1U" (x1) + - "iiIhLkjuPYJ93Upw" (x1) + - "d6eWuFd6pw6ffvPC" (x1) + - "tQY2xmcIhzCM7oCC" (x1) + - "oD1cA9uXYQ8evT8f" (x1) + 'folder': + type: string + path: Melfesh Monster.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "CvbpFYpcJLRb1jZe" (x10) + 'img': + type: string + path: Melfesh Monster.img + is_null: false + values: 10 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/TwoActions.webp" (x6) + - "systems/pf2e/icons/actions/Passive.webp" (x2) + - "systems/pf2e/icons/actions/Reaction.webp" (x2) + 'name': + type: string + path: Melfesh Monster.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "(Melfesh Monster) Burrowing Grasp" (x1) + - "(Melfesh Monster) Corpse Bomb" (x1) + - "(Melfesh Monster) Death Throes" (x1) + - "(Melfesh Monster) False Synapses" (x1) + - "(Melfesh Monster) Flame Lash" (x1) + - "(Melfesh Monster) Mycelial Tomb" (x1) + - "(Melfesh Monster) Smolderstench" (x1) + - "(Melfesh Monster) Swell" (x1) + - "(Melfesh Monster) Torrential Advance" (x1) + - "(Melfesh Monster) Vent Flames" (x1) + 'system': + type: object + path: Melfesh Monster.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Melfesh Monster.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Melfesh Monster.system.actionType.value + is_null: false + values: 10 + different_values: 3 + variants: + - "action" (x6) + - "passive" (x2) + - "reaction" (x2) + 'actions': + type: object + path: Melfesh Monster.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Melfesh Monster.system.actions.value + is_null: true + values: 6 + different_values: 1 (all same) + variants: 2 (x6) + 'category': + type: string + path: Melfesh Monster.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "offensive" (x10) + 'description': + type: object + path: Melfesh Monster.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Melfesh Monster.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'publication': + type: object + path: Melfesh Monster.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Melfesh Monster.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "OGL" (x10) + 'remaster': + type: boolean + path: Melfesh Monster.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'title': + type: string + path: Melfesh Monster.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Monsters of Myth" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Melfesh Monster.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Melfesh Monster.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Melfesh Monster.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'value': + type: array + path: Melfesh Monster.system.traits.value + is_null: false + values: 10 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Melfesh Monster.system.traits.value.[] + is_null: false + values: 5 + different_values: 4 + variants: + - "poison" (x2) + - "mental" (x1) + - "aura" (x1) + - "olfactory" (x1) + 'type': + type: string + path: Melfesh Monster.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "action" (x10) diff --git a/output/pf2e/packs/Menace Under Otari.txt b/output/pf2e/packs/Menace Under Otari.txt deleted file mode 100644 index a108a8e..0000000 --- a/output/pf2e/packs/Menace Under Otari.txt +++ /dev/null @@ -1,1363 +0,0 @@ -Menace Under Otari -Different values: 70 -===================================== -object {Menace Under Otari} - _id : string {Menace Under Otari._id} (all different values) - img : string {Menace Under Otari.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x62) - 'systems/pf2e/icons/default-icons/hazard.svg' (x8) - items : array {Menace Under Otari.items} - Length: min=1 max=24 - Value type: object {Menace Under Otari.items.[]} - _id : string {Menace Under Otari.items.[]._id} (411 different values) - img : string {Menace Under Otari.items.[].img} (59 different values) - name : string {Menace Under Otari.items.[].name} (177 different values) - sort : integer {Menace Under Otari.items.[].sort} (25 different values) - system : object {Menace Under Otari.items.[].system} - [acBonus] : integer {Menace Under Otari.items.[].system.acBonus} (5 different values) - 1 (x9) - 2 (x3) - 4 (x3) - 3 (x3) - 5 (x1) - [actionType] : object {Menace Under Otari.items.[].system.actionType} - value : string {Menace Under Otari.items.[].system.actionType.value} (3 different values) - 'passive' (x62) - 'action' (x58) - 'reaction' (x26) - [actions] : object {Menace Under Otari.items.[].system.actions} - [value] : integer {Menace Under Otari.items.[].system.actions.value} (3 different values) - 1 (x42) - 2 (x15) - 3 (x1) - [area] : object {Menace Under Otari.items.[].system.area} - type : string {Menace Under Otari.items.[].system.area.type} (2 different values) - 'emanation' (x7) - 'cone' (x3) - value : integer {Menace Under Otari.items.[].system.area.value} (2 different values) - 30 (x7) - 15 (x3) - [attack] : object {Menace Under Otari.items.[].system.attack} - value : string {Menace Under Otari.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Menace Under Otari.items.[].system.attackEffects} - [custom] : string {Menace Under Otari.items.[].system.attackEffects.custom} (same value: '') - value : array {Menace Under Otari.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Menace Under Otari.items.[].system.attackEffects.value.[]} (14 different values) - [autoHeightenLevel] : object {Menace Under Otari.items.[].system.autoHeightenLevel} - [value] : integer {Menace Under Otari.items.[].system.autoHeightenLevel.value} (same value: 4) - [baseItem] : string {Menace Under Otari.items.[].system.baseItem} (23 different values) - [bonus] : object {Menace Under Otari.items.[].system.bonus} - value : integer {Menace Under Otari.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {Menace Under Otari.items.[].system.bonusDamage} - value : integer {Menace Under Otari.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Menace Under Otari.items.[].system.bulk} - value : mixed - float {Menace Under Otari.items.[].system.bulk.value} (same value: 0,1) - integer {Menace Under Otari.items.[].system.bulk.value} (4 different values) - 1 (x35) - 2 (x12) - 0 (x3) - 3 (x1) - [category] : string {Menace Under Otari.items.[].system.category} (10 different values) - 'offensive' (x83) - 'defensive' (x40) - 'simple' (x25) - 'martial' (x25) - 'interaction' (x15) - 'light' (x10) - 'ammo' (x9) - 'medium' (x6) - 'snare' (x1) - 'heavy' (x1) - [checkPenalty] : integer {Menace Under Otari.items.[].system.checkPenalty} (3 different values) - -1 (x10) - -2 (x6) - -3 (x1) - [containerId] : empty - [cost] : object {Menace Under Otari.items.[].system.cost} - value : string {Menace Under Otari.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Menace Under Otari.items.[].system.counteraction} (2 different values) - False (x66) - True (x1) - description : object {Menace Under Otari.items.[].system.description} - value : string {Menace Under Otari.items.[].system.description.value} (189 different values) - [damage] : object {Menace Under Otari.items.[].system.damage} - [0] : object {Menace Under Otari.items.[].system.damage.0} - applyMod : boolean {Menace Under Otari.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Menace Under Otari.items.[].system.damage.0.formula} (3 different values) - '1d4+1' (x16) - '2d6' (x10) - '1d8' (x3) - kinds : array {Menace Under Otari.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Menace Under Otari.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x29) - 'healing' (x3) - materials : array<> {Menace Under Otari.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Menace Under Otari.items.[].system.damage.0.type} (4 different values) - 'force' (x16) - 'untyped' (x7) - 'vitality' (x3) - 'fire' (x3) - [3Pz4NTLXD2rzKgf4] : object {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [damageType] : string {Menace Under Otari.items.[].system.damage.damageType} (3 different values) - 'piercing' (x31) - 'slashing' (x10) - 'bludgeoning' (x9) - [dice] : integer {Menace Under Otari.items.[].system.damage.dice} (same value: 1) - [die] : string {Menace Under Otari.items.[].system.damage.die} (4 different values) - 'd6' (x29) - 'd8' (x10) - 'd12' (x6) - 'd4' (x5) - [formula] : string {Menace Under Otari.items.[].system.damage.formula} (same value: '2d8') - [kind] : string {Menace Under Otari.items.[].system.damage.kind} (same value: 'damage') - [type] : string {Menace Under Otari.items.[].system.damage.type} (same value: 'piercing') - [damageRolls] : object {Menace Under Otari.items.[].system.damageRolls} - [0] : object {Menace Under Otari.items.[].system.damageRolls.0} - damage : string {Menace Under Otari.items.[].system.damageRolls.0.damage} (3 different values) - '1d8+4' (x1) - '1' (x1) - '2d6+3' (x1) - damageType : string {Menace Under Otari.items.[].system.damageRolls.0.damageType} (3 different values) - 'fire' (x1) - 'piercing' (x1) - 'void' (x1) - [05ck5hs4urc51h9r4j4q] : object {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q} - damage : string {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damage} (same value: '1d6+4') - damageType : string {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damageType} (same value: 'piercing') - [0adt9iyismcqcxsu6amc] : object {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc} - damage : string {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damage} (same value: '1d6+3') - damageType : string {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damageType} (same value: 'piercing') - [0v2ncc7nfh9n5myhoyt4] : object {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4} - damage : string {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damage} (same value: '1d8+4') - damageType : string {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damageType} (same value: 'piercing') - [1] : object {Menace Under Otari.items.[].system.damageRolls.1} - category : string {Menace Under Otari.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Menace Under Otari.items.[].system.damageRolls.1.damage} (2 different values) - '1d4' (x1) - '1d6' (x1) - damageType : string {Menace Under Otari.items.[].system.damageRolls.1.damageType} (2 different values) - 'fire' (x1) - 'poison' (x1) - [1ckfaad80g5qyfs8dax4] : object {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4} - damage : string {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damage} (same value: '1d8+4') - damageType : string {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damageType} (same value: 'bludgeoning') - [1qhn7rr7wdkj5c5e9mu3] : object {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3} - damage : string {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damage} (same value: '2d6+6') - damageType : string {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damageType} (same value: 'piercing') - 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[s85bp3ir6u1e634eu7bv8] : object {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8} - damage : string {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damage} (same value: '1d6+2') - damageType : string {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damageType} (same value: 'piercing') - [sfpbxua1zzjrpwju1n2mt] : object {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt} - damage : string {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damage} (same value: '1d8-1') - damageType : string {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damageType} (same value: 'bludgeoning') - [suoah822of8u3rhzkzyyn] : object {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn} - damage : string {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damage} (same value: '1d6-1') - damageType : string {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damageType} (same value: 'slashing') - [t7q0iqdlzzd1y5zle9p2] : object {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2} - damage : string {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damage} (same value: '1d6+1') - damageType : string {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damageType} (same value: 'bludgeoning') - [t9469arxvhdrq7iibzmc] : object {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc} - damage : string {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damage} (same value: '1d4+6') - damageType : string {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damageType} (same value: 'slashing') - [tdj2ivxg9xkm8xxn1eb3] : object {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3} - damage : string {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damage} (same value: '1d8-3') - damageType : string {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damageType} (same value: 'piercing') - [ttugafskes62qfce4aqr] : object {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr} - damage : string {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr.damage} (same value: '1d6-1') - damageType : string {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr.damageType} (same value: 'piercing') - [tzgxd2prihpmcn24hhht] : object {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht} - damage : string {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damage} (same value: '1d10+3') - damageType : string {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damageType} (same value: 'piercing') - [uerfbwa8sadf510oxxo75e] : object {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e} - damage : string {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damage} (same value: '1d12+4') - damageType : string {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damageType} (same value: 'bludgeoning') - [ugi928g3nw90dk33gi12tl5] : object {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5} - damage : string {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damage} (same value: '1d6+2') - damageType : string {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damageType} (same value: 'piercing') - [ujqunpz2hpe9ybdetfuh] : object {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh} - damage : string {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damage} (same value: '1d10+5') - damageType : string {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damageType} (same value: 'piercing') - [ujtbajeebtfq2x6cn2d7] : object {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7} - damage : string {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damage} (same value: '1d6') - damageType : string {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damageType} (same value: 'piercing') - [vbrp0m9zq7qcrn5n1f1t] : object {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t} - damage : string {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damage} (same value: '1d6+7') - damageType : string {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damageType} (same value: 'piercing') - t969yxbnjd9b5uj29zj8 : object {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8} - damage : string {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damage} (same value: '1d8+3') - damageType : string {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damageType} (same value: 'piercing') - [wozsa0yc2wmz8e7vfsgg] : object {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg} - damage : string {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damage} (same value: '1d4') - damageType : string {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damageType} (same value: 'acid') - [x4ffu1qy92957vtb97fc] : object {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc} - damage : string {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damage} (same value: '1d4+4') - damageType : string {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damageType} (same value: 'bludgeoning') - [xhnoig9jfy8quml6d0n7] : object {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7} - damage : string {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damage} (same value: '1d6+6') - damageType : string {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damageType} (same value: 'slashing') - [xqaiae17ste44hk4pz2h] : object {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h} - damage : string {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damage} (same value: '1d8+3') - damageType : string {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damageType} (same value: 'piercing') - [y03wzlaz4sr8asm5d7mw] : object {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw} - damage : string {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damage} (same value: '1d10+6') - damageType : string {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damageType} (same value: 'piercing') - [deathNote] : boolean {Menace Under Otari.items.[].system.deathNote} (same value: True) - [defense] : object {Menace Under Otari.items.[].system.defense} - save : object {Menace Under Otari.items.[].system.defense.save} - basic : boolean {Menace Under Otari.items.[].system.defense.save.basic} (2 different values) - False (x8) - True (x6) - statistic : string {Menace Under Otari.items.[].system.defense.save.statistic} (3 different values) - 'will' (x8) - 'fortitude' (x3) - 'reflex' (x3) - [dexCap] : integer {Menace Under Otari.items.[].system.dexCap} (4 different values) - 4 (x9) - 1 (x4) - 2 (x3) - 3 (x1) - [displayLevels] : object {Menace Under Otari.items.[].system.displayLevels} - [0] : boolean {Menace Under Otari.items.[].system.displayLevels.0} (same value: False) - [1] : boolean {Menace Under Otari.items.[].system.displayLevels.1} (same value: False) - [duration] : object {Menace Under Otari.items.[].system.duration} - sustained : boolean {Menace Under Otari.items.[].system.duration.sustained} (2 different values) - False (x60) - True (x7) - value : string {Menace Under Otari.items.[].system.duration.value} (8 different values) - '' (x46) - 'until the end of the target\'s next turn' (x7) - 'until the start of your next turn' (x7) - '10 minutes' (x2) - 'see below' (x2) - 'varies' (x1) - '1 minute' (x1) - 'until the next time you make your daily preparations' (x1) - [equipped] : object {Menace Under Otari.items.[].system.equipped} - carryType : string {Menace Under Otari.items.[].system.equipped.carryType} (2 different values) - 'held' (x52) - 'worn' (x31) - [handsHeld] : integer {Menace Under Otari.items.[].system.equipped.handsHeld} (3 different values) - 1 (x48) - 0 (x14) - 2 (x4) - [inSlot] : boolean {Menace Under Otari.items.[].system.equipped.inSlot} (2 different values) - True (x12) - False (x3) - [invested] : empty - [slot] : string {Menace Under Otari.items.[].system.equipped.slot} (same value: '') - [group] : string {Menace Under Otari.items.[].system.group} (12 different values) - [hardness] : integer {Menace Under Otari.items.[].system.hardness} (2 different values) - 0 (x81) - 5 (x2) - [heightening] : object {Menace Under Otari.items.[].system.heightening} - [damage] : object {Menace Under Otari.items.[].system.heightening.damage} - 0 : string {Menace Under Otari.items.[].system.heightening.damage.0} (3 different values) - '1d6' (x7) - '1d8' (x3) - '2d6' (x3) - [3Pz4NTLXD2rzKgf4] : string {Menace Under Otari.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [interval] : integer {Menace Under Otari.items.[].system.heightening.interval} (same value: 1) - type : string {Menace Under Otari.items.[].system.heightening.type} (2 different values) - 'interval' (x13) - 'fixed' (x7) - [levels] : object {Menace Under Otari.items.[].system.heightening.levels} - [3] : object {Menace Under Otari.items.[].system.heightening.levels.3} - range : object {Menace Under Otari.items.[].system.heightening.levels.3.range} - value : string {Menace Under Otari.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - [5] : object {Menace Under Otari.items.[].system.heightening.levels.5} - target : object {Menace Under Otari.items.[].system.heightening.levels.5.target} - value : string {Menace Under Otari.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [hp] : object {Menace Under Otari.items.[].system.hp} - max : integer {Menace Under Otari.items.[].system.hp.max} (2 different values) - 0 (x81) - 20 (x2) - value : integer {Menace Under Otari.items.[].system.hp.value} (2 different values) - 0 (x81) - 20 (x2) - [level] : object {Menace Under Otari.items.[].system.level} - value : integer {Menace Under Otari.items.[].system.level.value} (3 different values) - 0 (x81) - 1 (x66) - 2 (x3) - [location] : object {Menace Under Otari.items.[].system.location} - [heightenedLevel] : integer {Menace Under Otari.items.[].system.location.heightenedLevel} (2 different values) - 1 (x12) - 2 (x5) - value : string {Menace Under Otari.items.[].system.location.value} (5 different values) - 'tC9lSVhNyxDRwaml' (x40) - 'hnjL5DfkOGkcdjPb' (x13) - 'xa524Pmx1LWbJGLL' (x6) - '0j2Oa8lKuFbrPVH4' (x6) - 'IWIaEJancn3UsMLH' (x2) - [material] : object {Menace Under Otari.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Menace Under Otari.items.[].system.mod} - value : integer {Menace Under Otari.items.[].system.mod.value} (2 different values) - 10 (x6) - 7 (x1) - [overlays] : object {Menace Under Otari.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [7qdtetowq348s9oc] : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [URQWpedXx9fB1fR7] : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - kinds : array {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [cUFX7ExSLeoa3vIF] : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [wQHuRGaDDW2MemlK] : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - kinds : array {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [zFWsMjoeCnLxqJaV] : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Menace Under Otari.items.[].system.prepared} - flexible : boolean {Menace Under Otari.items.[].system.prepared.flexible} (same value: False) - value : string {Menace Under Otari.items.[].system.prepared.value} (2 different values) - 'innate' (x8) - 'prepared' (x1) - [price] : object {Menace Under Otari.items.[].system.price} - [per] : integer {Menace Under Otari.items.[].system.price.per} (same value: 10) - value : object {Menace Under Otari.items.[].system.price.value} - [cp] : integer {Menace Under Otari.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Menace Under Otari.items.[].system.price.value.gp} (6 different values) - 2 (x21) - 3 (x11) - 1 (x6) - 8 (x3) - 5 (x1) - 18 (x1) - [sp] : integer {Menace Under Otari.items.[].system.price.value.sp} (3 different values) - 1 (x19) - 9 (x7) - 2 (x4) - [proficiency] : object {Menace Under Otari.items.[].system.proficiency} - value : integer {Menace Under Otari.items.[].system.proficiency.value} (2 different values) - 1 (x7) - 0 (x2) - [proficient] : object {Menace Under Otari.items.[].system.proficient} - value : integer {Menace Under Otari.items.[].system.proficient.value} (same value: 0) - publication : object {Menace Under Otari.items.[].system.publication} - license : string {Menace Under Otari.items.[].system.publication.license} (2 different values) - 'OGL' (x378) - 'ORC' (x57) - remaster : boolean {Menace Under Otari.items.[].system.publication.remaster} (2 different values) - False (x378) - True (x57) - title : string {Menace Under Otari.items.[].system.publication.title} (6 different values) - '' (x255) - 'Pathfinder Core Rulebook' (x79) - 'Pathfinder Player Core' (x56) - 'Pathfinder Bestiary' (x35) - 'Pathfinder Beginner Box' (x9) - 'Pathfinder Monster Core' (x1) - [quantity] : integer {Menace Under Otari.items.[].system.quantity} (8 different values) - 1 (x64) - 10 (x5) - 3 (x4) - 20 (x3) - 2 (x2) - 6 (x2) - 4 (x2) - 60 (x1) - rules : ignored (Foundry rules object) {Menace Under Otari.items.[].system.rules} - [requirements] : string {Menace Under Otari.items.[].system.requirements} (same value: '') - [runes] : object {Menace Under Otari.items.[].system.runes} - [potency] : integer {Menace Under Otari.items.[].system.runes.potency} (same value: 0) - [property] : array<> {Menace Under Otari.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Menace Under Otari.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Menace Under Otari.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Menace Under Otari.items.[].system.runes.striking} (same value: 0) - [showSlotlessLevels] : object {Menace Under Otari.items.[].system.showSlotlessLevels} - value : boolean {Menace Under Otari.items.[].system.showSlotlessLevels.value} (same value: False) - [showUnpreparedSpells] : object {Menace Under Otari.items.[].system.showUnpreparedSpells} - value : boolean {Menace Under Otari.items.[].system.showUnpreparedSpells.value} (2 different values) - True (x6) - False (x2) - traits : object {Menace Under Otari.items.[].system.traits} - [integrated] : empty - [rarity] : string {Menace Under Otari.items.[].system.traits.rarity} (same value: 'common') - [traditions] : array {Menace Under Otari.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {Menace Under Otari.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x62) - 'occult' (x58) - 'divine' (x33) - 'primal' (x21) - [value] : array {Menace Under Otari.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Menace Under Otari.items.[].system.traits.value.[]} (60 different values) - [range] : mixed - integer {Menace Under Otari.items.[].system.range} (3 different values) - 60 (x8) - 30 (x7) - 120 (x1) - object {Menace Under Otari.items.[].system.range} - value : string {Menace Under Otari.items.[].system.range.value} (5 different values) - '30 feet' (x24) - '120 feet' (x19) - '' (x17) - 'touch' (x4) - 'varies' (x3) - [reload] : object {Menace Under Otari.items.[].system.reload} - value : string {Menace Under Otari.items.[].system.reload.value} (4 different values) - '' (x27) - '-' (x14) - '0' (x5) - '1' (x4) - [size] : string {Menace Under Otari.items.[].system.size} (3 different values) - 'med' (x74) - 'lg' (x6) - 'tiny' (x3) - [slots] : object {Menace Under Otari.items.[].system.slots} - [slot0] : object {Menace Under Otari.items.[].system.slots.slot0} - max : integer {Menace Under Otari.items.[].system.slots.slot0.max} (same value: 4) - prepared : array {Menace Under Otari.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {Menace Under Otari.items.[].system.slots.slot0.prepared.[]} - id : string {Menace Under Otari.items.[].system.slots.slot0.prepared.[].id} (4 different values) - 'rS9mS5SyeLPyZ6DL' (x1) - 'INHbBb73lSCUV5Ap' (x1) - '5ji5Hz0kBFpHDCFu' (x1) - 'sryW15ztptmCGd42' (x1) - [slot1] : object {Menace Under Otari.items.[].system.slots.slot1} - max : integer {Menace Under Otari.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {Menace Under Otari.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Menace Under Otari.items.[].system.slots.slot1.prepared.[]} - id : string {Menace Under Otari.items.[].system.slots.slot1.prepared.[].id} (2 different values) - 'Ybg3LcgUZDNSfEbW' (x3) - 'qgb89lNg39XFMk4Z' (x1) - [slug] : string {Menace Under Otari.items.[].system.slug} (76 different values) - [speedPenalty] : integer {Menace Under Otari.items.[].system.speedPenalty} (3 different values) - 0 (x12) - -5 (x6) - -10 (x1) - [spelldc] : object {Menace Under Otari.items.[].system.spelldc} - dc : integer {Menace Under Otari.items.[].system.spelldc.dc} (5 different values) - 18 (x5) - 19 (x1) - 21 (x1) - 16 (x1) - 20 (x1) - mod : integer {Menace Under Otari.items.[].system.spelldc.mod} (same value: 0) - value : integer {Menace Under Otari.items.[].system.spelldc.value} (5 different values) - 8 (x5) - 11 (x1) - 13 (x1) - 6 (x1) - 12 (x1) - [item] : integer {Menace Under Otari.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Menace Under Otari.items.[].system.splashDamage} - value : integer {Menace Under Otari.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Menace Under Otari.items.[].system.stackGroup} (2 different values) - 'arrows' (x5) - 'bolts' (x4) - [strength] : integer {Menace Under Otari.items.[].system.strength} (4 different values) - 0 (x9) - 3 (x4) - 2 (x3) - 1 (x1) - [target] : object {Menace Under Otari.items.[].system.target} - value : string {Menace Under Otari.items.[].system.target.value} (7 different values) - '1 creature' (x36) - '' (x24) - '1 willing living creature or 1 undead' (x3) - '1 spell effect or unattended magic item' (x1) - '1 weapon that is unattended or wielded by you or a willing ally' (x1) - '1 dying creature' (x1) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) - [time] : object {Menace Under Otari.items.[].system.time} - value : string {Menace Under Otari.items.[].system.time.value} (3 different values) - '2' (x39) - '1 to 3' (x19) - '1' (x9) - [tradition] : object {Menace Under Otari.items.[].system.tradition} - value : string {Menace Under Otari.items.[].system.tradition.value} (3 different values) - 'arcane' (x7) - 'occult' (x1) - 'divine' (x1) - [usage] : object {Menace Under Otari.items.[].system.usage} - [canBeAmmo] : boolean {Menace Under Otari.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Menace Under Otari.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x52) - 'held-in-two-hands' (x7) - 'held-in-one-plus-hands' (x5) - [uses] : object {Menace Under Otari.items.[].system.uses} - autoDestroy : boolean {Menace Under Otari.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Menace Under Otari.items.[].system.uses.max} (same value: 1) - value : integer {Menace Under Otari.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Menace Under Otari.items.[].system.weaponType} - value : string {Menace Under Otari.items.[].system.weaponType.value} (2 different values) - 'melee' (x98) - 'ranged' (x25) - type : string {Menace Under Otari.items.[].type} (10 different values) - 'action' (x146) - 'melee' (x123) - 'spell' (x67) - 'weapon' (x50) - 'armor' (x17) - 'consumable' (x10) - 'spellcastingEntry' (x9) - 'lore' (x7) - 'equipment' (x4) - 'shield' (x2) - [_stats] : object {Menace Under Otari.items.[]._stats} - compendiumSource : string {Menace Under Otari.items.[]._stats.compendiumSource} (67 different values) - [flags] : object {Menace Under Otari.items.[].flags} - [core] : object {Menace Under Otari.items.[].flags.core} - sourceId : string {Menace Under Otari.items.[].flags.core.sourceId} (same value: 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.N1kstYbHScxgUQtN') - pf2e : object {Menace Under Otari.items.[].flags.pf2e} - linkedWeapon : string {Menace Under Otari.items.[].flags.pf2e.linkedWeapon} (39 different values) - name : string {Menace Under Otari.name} (all different values) - prototypeToken : object {Menace Under Otari.prototypeToken} - name : string {Menace Under Otari.prototypeToken.name} (all different values) - system : object {Menace Under Otari.system} - [abilities] : object {Menace Under Otari.system.abilities} - cha : object {Menace Under Otari.system.abilities.cha} - mod : integer {Menace Under Otari.system.abilities.cha.mod} (10 different values) - 0 (x11) - 1 (x10) - -2 (x10) - 4 (x8) - 2 (x7) - -1 (x5) - 3 (x4) - -4 (x3) - -5 (x2) - -3 (x2) - con : object {Menace Under Otari.system.abilities.con} - mod : integer {Menace Under Otari.system.abilities.con.mod} (7 different values) - 2 (x16) - 1 (x15) - 3 (x13) - 0 (x9) - 4 (x6) - 5 (x2) - 6 (x1) - dex : object {Menace Under Otari.system.abilities.dex} - mod : integer {Menace Under Otari.system.abilities.dex.mod} (10 different values) - 4 (x19) - 2 (x14) - 3 (x13) - 1 (x8) - -1 (x3) - -3 (x1) - 5 (x1) - 0 (x1) - -5 (x1) - -2 (x1) - int : object {Menace Under Otari.system.abilities.int} - mod : integer {Menace Under Otari.system.abilities.int.mod} (9 different values) - 0 (x13) - -4 (x11) - -1 (x11) - -5 (x8) - -2 (x6) - 2 (x6) - 1 (x4) - -3 (x2) - 4 (x1) - str : object {Menace Under Otari.system.abilities.str} - mod : integer {Menace Under Otari.system.abilities.str.mod} (10 different values) - 4 (x15) - 2 (x15) - 3 (x10) - 1 (x6) - 0 (x5) - 5 (x3) - -5 (x2) - -1 (x2) - 6 (x2) - -3 (x2) - wis : object {Menace Under Otari.system.abilities.wis} - mod : integer {Menace Under Otari.system.abilities.wis.mod} (6 different values) - 1 (x24) - 2 (x19) - 0 (x10) - 3 (x5) - -1 (x3) - 4 (x1) - attributes : object {Menace Under Otari.system.attributes} - ac : object {Menace Under Otari.system.attributes.ac} - [details] : string {Menace Under Otari.system.attributes.ac.details} (4 different values) - '' (x59) - '(13 after construct armor breaks), construct armor' (x1) - '22 with shield raised' (x1) - '(20 with shield raised)' (x1) - value : integer {Menace Under Otari.system.attributes.ac.value} (13 different values) - [allSaves] : object {Menace Under Otari.system.attributes.allSaves} - value : string {Menace Under Otari.system.attributes.allSaves.value} (same value: '') - [hardness] : mixed - object {Menace Under Otari.system.attributes.hardness} - value : integer {Menace Under Otari.system.attributes.hardness.value} (same value: 9) - integer {Menace Under Otari.system.attributes.hardness} (6 different values) - 0 (x2) - 8 (x2) - 6 (x1) - 3 (x1) - 11 (x1) - 5 (x1) - hp : object {Menace Under Otari.system.attributes.hp} - details : string {Menace Under Otari.system.attributes.hp.details} (3 different values) - '' (x68) - 'regeneration 20 (deactivated by electricity or fire)' (x1) - 'rejuvenation' (x1) - [max] : integer {Menace Under Otari.system.attributes.hp.max} (30 different values) - temp : integer {Menace Under Otari.system.attributes.hp.temp} (same value: 0) - [tempmax] : integer {Menace Under Otari.system.attributes.hp.tempmax} (same value: 0) - [value] : integer {Menace Under Otari.system.attributes.hp.value} (30 different values) - [emitsSound] : string {Menace Under Otari.system.attributes.emitsSound} (same value: 'encounter') - [hasHealth] : boolean {Menace Under Otari.system.attributes.hasHealth} (same value: True) - [immunities] : array {Menace Under Otari.system.attributes.immunities} - Length: min=1 max=4 - Value type: object {Menace Under Otari.system.attributes.immunities.[]} - [exceptions] : array<> {Menace Under Otari.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Menace Under Otari.system.attributes.immunities.[].type} (9 different values) - 'bleed' (x12) - 'poison' (x12) - 'sleep' (x8) - 'unconscious' (x8) - 'void' (x7) - 'critical-hits' (x6) - 'fire' (x2) - 'vitality' (x1) - 'acid' (x1) - [resistances] : array {Menace Under Otari.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Menace Under Otari.system.attributes.resistances.[]} - type : string {Menace Under Otari.system.attributes.resistances.[].type} (9 different values) - 'fire' (x4) - 'piercing' (x3) - 'slashing' (x3) - 'electricity' (x3) - 'cold' (x3) - 'all-damage' (x2) - 'poison' (x2) - 'bludgeoning' (x1) - 'acid' (x1) - value : integer {Menace Under Otari.system.attributes.resistances.[].value} (same value: 5) - [doubleVs] : array {Menace Under Otari.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Menace Under Otari.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Menace Under Otari.system.attributes.resistances.[].exceptions} - Length: min=3 max=3 - Value type: string {Menace Under Otari.system.attributes.resistances.[].exceptions.[]} (3 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x2) - [speed] : object {Menace Under Otari.system.attributes.speed} - otherSpeeds : array {Menace Under Otari.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Menace Under Otari.system.attributes.speed.otherSpeeds.[]} - type : string {Menace Under Otari.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x8) - 'fly' (x6) - 'swim' (x5) - value : integer {Menace Under Otari.system.attributes.speed.otherSpeeds.[].value} (7 different values) - 20 (x7) - 30 (x4) - 25 (x3) - 50 (x2) - 40 (x1) - 10 (x1) - 60 (x1) - value : integer {Menace Under Otari.system.attributes.speed.value} (9 different values) - 25 (x35) - 30 (x9) - 20 (x5) - 40 (x5) - 0 (x3) - 10 (x2) - 15 (x1) - 5 (x1) - 35 (x1) - [stealth] : object {Menace Under Otari.system.attributes.stealth} - details : string {Menace Under Otari.system.attributes.stealth.details} (3 different values) - '' (x6) - '

(or @Check[perception|dc:0|traits:hazard] if the trapdoor is disabled or broken)

' (x1) - '

Notice @Check[perception|dc:20|traits:complex,hazard] check

' (x1) - value : integer {Menace Under Otari.system.attributes.stealth.value} (5 different values) - 10 (x3) - 0 (x2) - 7 (x1) - 8 (x1) - 13 (x1) - [weaknesses] : array {Menace Under Otari.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Menace Under Otari.system.attributes.weaknesses.[]} - [exceptions] : array<> {Menace Under Otari.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Menace Under Otari.system.attributes.weaknesses.[].type} (6 different values) - 'cold' (x2) - 'fire' (x1) - 'electricity' (x1) - 'cold-iron' (x1) - 'vitality' (x1) - 'slashing' (x1) - value : integer {Menace Under Otari.system.attributes.weaknesses.[].value} (3 different values) - 5 (x4) - 10 (x2) - 2 (x1) - details : object {Menace Under Otari.system.details} - [blurb] : string {Menace Under Otari.system.details.blurb} (same value: '') - [languages] : object {Menace Under Otari.system.details.languages} - details : string {Menace Under Otari.system.details.languages.details} (3 different values) - '' (x60) - '(can\'t speak)' (x1) - 'spider speak' (x1) - value : array {Menace Under Otari.system.details.languages.value} - Length: min=0 max=2 - Value type: string {Menace Under Otari.system.details.languages.value.[]} (5 different values) - 'elven' (x1) - 'sakvroth' (x1) - 'diabolic' (x1) - 'draconic' (x1) - 'common' (x1) - level : object {Menace Under Otari.system.details.level} - value : integer {Menace Under Otari.system.details.level.value} (7 different values) - 2 (x18) - 1 (x17) - 3 (x13) - 4 (x9) - -1 (x7) - 5 (x3) - 0 (x3) - [privateNotes] : string {Menace Under Otari.system.details.privateNotes} (same value: '') - [publicNotes] : string {Menace Under Otari.system.details.publicNotes} (53 different values) - publication : object {Menace Under Otari.system.details.publication} - license : string {Menace Under Otari.system.details.publication.license} (2 different values) - 'ORC' (x55) - 'OGL' (x15) - remaster : boolean {Menace Under Otari.system.details.publication.remaster} (2 different values) - True (x55) - False (x15) - title : string {Menace Under Otari.system.details.publication.title} (same value: 'Pathfinder Beginner Box') - [description] : string {Menace Under Otari.system.details.description} (6 different values) - '' (x3) - '

A spring-loaded, poisoned spine is hidden near the keyhole of a lock. @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device]{Disabling} or breaking the trap doesn\'t disable or break the lock.

' (x1) - '

A wooden trapdoor covers a 10-foot square pit that\'s 20 feet deep.

' (x1) - '

Two blades, each hidden in a 15-foot-long ceiling groove, are both connected to a trip wire.

' (x1) - '

Pressure-sensitive panels in the floor connect to a stone slab hidden in a hallway\'s ceiling.

' (x1) - '

A wall socket loaded with a spear connects to a floor tile in one 5-foot square.

' (x1) - [disable] : string {Menace Under Otari.system.details.disable} (8 different values) - [isComplex] : boolean {Menace Under Otari.system.details.isComplex} (2 different values) - False (x7) - True (x1) - [reset] : string {Menace Under Otari.system.details.reset} (2 different values) - '' (x7) - '

The central spears reset after 1 minute.

' (x1) - [routine] : string {Menace Under Otari.system.details.routine} (2 different values) - [initiative] : object {Menace Under Otari.system.initiative} - statistic : string {Menace Under Otari.system.initiative.statistic} (same value: 'perception') - [perception] : object {Menace Under Otari.system.perception} - details : string {Menace Under Otari.system.perception.details} (4 different values) - '' (x59) - 'smoke vision' (x1) - '(-2 to hear things)' (x1) - 'crystal sense 60 feet' (x1) - mod : integer {Menace Under Otari.system.perception.mod} (13 different values) - senses : array {Menace Under Otari.system.perception.senses} - Length: min=1 max=1 - Value type: object {Menace Under Otari.system.perception.senses.[]} - [acuity] : string {Menace Under Otari.system.perception.senses.[].acuity} (same value: 'precise') - [range] : integer {Menace Under Otari.system.perception.senses.[].range} (same value: 60) - type : string {Menace Under Otari.system.perception.senses.[].type} (3 different values) - 'darkvision' (x54) - 'low-light-vision' (x7) - 'motion-sense' (x1) - [vision] : boolean {Menace Under Otari.system.perception.vision} (same value: False) - [resources] : object {Menace Under Otari.system.resources} - [focus] : object {Menace Under Otari.system.resources.focus} - max : integer {Menace Under Otari.system.resources.focus.max} (same value: 1) - value : integer {Menace Under Otari.system.resources.focus.value} (same value: 1) - saves : object {Menace Under Otari.system.saves} - fortitude : object {Menace Under Otari.system.saves.fortitude} - saveDetail : string {Menace Under Otari.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Menace Under Otari.system.saves.fortitude.value} (15 different values) - reflex : object {Menace Under Otari.system.saves.reflex} - saveDetail : string {Menace Under Otari.system.saves.reflex.saveDetail} (same value: '') - value : integer {Menace Under Otari.system.saves.reflex.value} (16 different values) - will : object {Menace Under Otari.system.saves.will} - saveDetail : string {Menace Under Otari.system.saves.will.saveDetail} (same value: '') - value : integer {Menace Under Otari.system.saves.will.value} (12 different values) - [skills] : object {Menace Under Otari.system.skills} - [acrobatics] : object {Menace Under Otari.system.skills.acrobatics} - base : integer {Menace Under Otari.system.skills.acrobatics.base} (7 different values) - 7 (x11) - 5 (x5) - 8 (x5) - 6 (x4) - 13 (x3) - 10 (x3) - 9 (x2) - [special] : array<> {Menace Under Otari.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Menace Under Otari.system.skills.arcana} - base : integer {Menace Under Otari.system.skills.arcana.base} (3 different values) - 7 (x5) - 11 (x1) - 6 (x1) - [athletics] : object {Menace Under Otari.system.skills.athletics} - base : integer {Menace Under Otari.system.skills.athletics.base} (14 different values) - [special] : array {Menace Under Otari.system.skills.athletics.special} - Length: min=0 max=1 - Value type: object {Menace Under Otari.system.skills.athletics.special.[]} - base : integer {Menace Under Otari.system.skills.athletics.special.[].base} (2 different values) - 4 (x2) - 8 (x1) - label : string {Menace Under Otari.system.skills.athletics.special.[].label} (3 different values) - 'to Climb or Swim' (x1) - 'to swim' (x1) - 'to Climb' (x1) - [predicate] : array {Menace Under Otari.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Menace Under Otari.system.skills.athletics.special.[].predicate.[]} - or : array {Menace Under Otari.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Menace Under Otari.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:climb' (x1) - 'action:swim' (x1) - string {Menace Under Otari.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - [crafting] : object {Menace Under Otari.system.skills.crafting} - base : integer {Menace Under Otari.system.skills.crafting.base} (3 different values) - 8 (x2) - 2 (x2) - 3 (x1) - [special] : array {Menace Under Otari.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Menace Under Otari.system.skills.crafting.special.[]} - base : integer {Menace Under Otari.system.skills.crafting.special.[].base} (same value: 4) - label : string {Menace Under Otari.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {Menace Under Otari.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Menace Under Otari.system.skills.crafting.special.[].predicate.[]} (same value: 'trap') - [deception] : object {Menace Under Otari.system.skills.deception} - base : integer {Menace Under Otari.system.skills.deception.base} (6 different values) - 8 (x8) - 11 (x2) - 7 (x1) - 9 (x1) - 2 (x1) - 6 (x1) - special : array<> {Menace Under Otari.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {Menace Under Otari.system.skills.diplomacy} - base : integer {Menace Under Otari.system.skills.diplomacy.base} (2 different values) - 8 (x7) - 11 (x2) - [intimidation] : object {Menace Under Otari.system.skills.intimidation} - base : integer {Menace Under Otari.system.skills.intimidation.base} (11 different values) - [special] : array<> {Menace Under Otari.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Menace Under Otari.system.skills.nature} - base : integer {Menace Under Otari.system.skills.nature.base} (5 different values) - 5 (x1) - 1 (x1) - 9 (x1) - 6 (x1) - 4 (x1) - [occultism] : object {Menace Under Otari.system.skills.occultism} - base : integer {Menace Under Otari.system.skills.occultism.base} (same value: 12) - [performance] : object {Menace Under Otari.system.skills.performance} - base : integer {Menace Under Otari.system.skills.performance.base} (2 different values) - 6 (x1) - 11 (x1) - [religion] : object {Menace Under Otari.system.skills.religion} - base : integer {Menace Under Otari.system.skills.religion.base} (same value: 9) - [society] : object {Menace Under Otari.system.skills.society} - base : integer {Menace Under Otari.system.skills.society.base} (4 different values) - 8 (x1) - 5 (x1) - 4 (x1) - 9 (x1) - [stealth] : object {Menace Under Otari.system.skills.stealth} - base : integer {Menace Under Otari.system.skills.stealth.base} (10 different values) - 7 (x11) - 6 (x10) - 8 (x6) - 5 (x6) - 11 (x4) - 10 (x4) - 12 (x2) - 13 (x1) - 1 (x1) - 14 (x1) - [special] : array {Menace Under Otari.system.skills.stealth.special} - Length: min=0 max=1 - Value type: object {Menace Under Otari.system.skills.stealth.special.[]} - base : integer {Menace Under Otari.system.skills.stealth.special.[].base} (2 different values) - 11 (x1) - 4 (x1) - label : string {Menace Under Otari.system.skills.stealth.special.[].label} (2 different values) - 'in undergrowth' (x1) - 'in sewers' (x1) - [predicate] : array {Menace Under Otari.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Menace Under Otari.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:undergrowth') - [survival] : object {Menace Under Otari.system.skills.survival} - base : integer {Menace Under Otari.system.skills.survival.base} (8 different values) - 8 (x3) - 9 (x3) - 12 (x2) - 5 (x2) - 7 (x2) - 6 (x2) - 4 (x1) - 3 (x1) - [special] : array {Menace Under Otari.system.skills.survival.special} - Length: min=0 max=1 - Value type: object {Menace Under Otari.system.skills.survival.special.[]} - base : integer {Menace Under Otari.system.skills.survival.special.[].base} (same value: 11) - label : string {Menace Under Otari.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {Menace Under Otari.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Menace Under Otari.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - [thievery] : object {Menace Under Otari.system.skills.thievery} - base : integer {Menace Under Otari.system.skills.thievery.base} (5 different values) - 8 (x2) - 7 (x1) - 11 (x1) - 13 (x1) - 5 (x1) - traits : object {Menace Under Otari.system.traits} - rarity : string {Menace Under Otari.system.traits.rarity} (same value: 'common') - size : object {Menace Under Otari.system.traits.size} - value : string {Menace Under Otari.system.traits.size.value} (4 different values) - 'med' (x46) - 'sm' (x17) - 'lg' (x5) - 'tiny' (x2) - value : array {Menace Under Otari.system.traits.value} - Length: min=0 max=5 - Value type: string {Menace Under Otari.system.traits.value.[]} (42 different values) - [creatureType] : string {Menace Under Otari.system.creatureType} (same value: '') - [customModifiers] : object {Menace Under Otari.system.customModifiers} - [statusEffects] : array<> {Menace Under Otari.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Menace Under Otari.type} (2 different values) - 'npc' (x62) - 'hazard' (x8) \ No newline at end of file diff --git a/output/pf2e/packs/Mercenary.txt b/output/pf2e/packs/Mercenary.txt deleted file mode 100644 index 54cd8c7..0000000 --- a/output/pf2e/packs/Mercenary.txt +++ /dev/null @@ -1,657 +0,0 @@ -Mercenary -Different values: 8 -===================================== -object {Mercenary} - _id : string {Mercenary._id} (all different values) - folder : string {Mercenary.folder} (same value: 'fFpgK6Hw1CRCobg1') - img : string {Mercenary.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Mercenary.items} - Length: min=6 max=20 - Value type: object {Mercenary.items.[]} - _id : string {Mercenary.items.[]._id} (101 different values) - [_stats] : object {Mercenary.items.[]._stats} - compendiumSource : string {Mercenary.items.[]._stats.compendiumSource} (44 different values) - img : string {Mercenary.items.[].img} (47 different values) - name : string {Mercenary.items.[].name} (78 different values) - sort : integer {Mercenary.items.[].sort} (20 different values) - system : object {Mercenary.items.[].system} - [acBonus] : integer {Mercenary.items.[].system.acBonus} (3 different values) - 2 (x2) - 3 (x1) - 1 (x1) - [actionType] : object {Mercenary.items.[].system.actionType} - value : string {Mercenary.items.[].system.actionType.value} (3 different values) - 'passive' (x15) - 'action' (x14) - 'reaction' (x4) - [actions] : object {Mercenary.items.[].system.actions} - [value] : integer {Mercenary.items.[].system.actions.value} (2 different values) - 1 (x10) - 2 (x4) - [area] : object {Mercenary.items.[].system.area} - type : string {Mercenary.items.[].system.area.type} (2 different values) - 'square' (x1) - 'emanation' (x1) - value : integer {Mercenary.items.[].system.area.value} (2 different values) - 5 (x1) - 30 (x1) - [attackEffects] : object {Mercenary.items.[].system.attackEffects} - value : array {Mercenary.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Mercenary.items.[].system.attackEffects.value.[]} (same value: 'primal-fear') - [autoHeightenLevel] : object {Mercenary.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Mercenary.items.[].system.publication} - license : string {Mercenary.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Mercenary.items.[].system.publication.remaster} (same value: True) - title : string {Mercenary.items.[].system.publication.title} (7 different values) - '' (x50) - 'Pathfinder Player Core' (x40) - 'Pathfinder NPC Core' (x6) - 'Pathfinder GM Core' (x2) - 'Pathfinder Core Rulebook' (x1) - 'Pathfinder Gamemastery Guide' (x1) - 'Pathfinder Monster Core' (x1) - rules : ignored (Foundry rules object) {Mercenary.items.[].system.rules} - traits : object {Mercenary.items.[].system.traits} - [rarity] : string {Mercenary.items.[].system.traits.rarity} (2 different values) - 'common' (x42) - 'uncommon' (x1) - [traditions] : array {Mercenary.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {Mercenary.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x14) - 'occult' (x11) - 'divine' (x7) - 'primal' (x6) - [value] : array {Mercenary.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Mercenary.items.[].system.traits.value.[]} (52 different values) - [baseItem] : string {Mercenary.items.[].system.baseItem} (15 different values) - [bonus] : object {Mercenary.items.[].system.bonus} - value : integer {Mercenary.items.[].system.bonus.value} (12 different values) - [bonusDamage] : object {Mercenary.items.[].system.bonusDamage} - value : integer {Mercenary.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Mercenary.items.[].system.bulk} - value : mixed - integer {Mercenary.items.[].system.bulk.value} (3 different values) - 1 (x8) - 2 (x6) - 0 (x2) - float {Mercenary.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Mercenary.items.[].system.category} (10 different values) - 'offensive' (x18) - 'defensive' (x11) - 'martial' (x8) - 'simple' (x5) - 'interaction' (x4) - 'light' (x3) - 'ammo' (x3) - 'poison' (x1) - 'potion' (x1) - 'medium' (x1) - [checkPenalty] : integer {Mercenary.items.[].system.checkPenalty} (2 different values) - -1 (x3) - -2 (x1) - description : object {Mercenary.items.[].system.description} - value : string {Mercenary.items.[].system.description.value} (70 different values) - [containerId] : empty - [cost] : object {Mercenary.items.[].system.cost} - value : string {Mercenary.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Mercenary.items.[].system.counteraction} (same value: False) - [damage] : object {Mercenary.items.[].system.damage} - [0] : object {Mercenary.items.[].system.damage.0} - applyMod : boolean {Mercenary.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Mercenary.items.[].system.damage.0.formula} (4 different values) - '3d6' (x1) - '1d6' (x1) - '2d4' (x1) - '1d4+1' (x1) - kinds : array {Mercenary.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Mercenary.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Mercenary.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Mercenary.items.[].system.damage.0.type} (4 different values) - 'fire' (x1) - 'mental' (x1) - 'electricity' (x1) - 'force' (x1) - [damageType] : string {Mercenary.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x5) - 'piercing' (x5) - 'slashing' (x3) - [dice] : integer {Mercenary.items.[].system.damage.dice} (same value: 1) - [die] : string {Mercenary.items.[].system.damage.die} (5 different values) - 'd8' (x4) - 'd6' (x3) - 'd4' (x3) - 'd10' (x2) - 'd12' (x1) - [damageRolls] : object {Mercenary.items.[].system.damageRolls} - [0] : object {Mercenary.items.[].system.damageRolls.0} - damage : string {Mercenary.items.[].system.damageRolls.0.damage} (4 different values) - '1d10+6' (x1) - '1d10+5' (x1) - '1d12+8' (x1) - '1d8+6' (x1) - damageType : string {Mercenary.items.[].system.damageRolls.0.damageType} (2 different values) - 'slashing' (x2) - 'piercing' (x2) - [1xUV8iYnjzo06Oie] : object {Mercenary.items.[].system.damageRolls.1xUV8iYnjzo06Oie} - damage : string {Mercenary.items.[].system.damageRolls.1xUV8iYnjzo06Oie.damage} (same value: '1d8+8') - damageType : string {Mercenary.items.[].system.damageRolls.1xUV8iYnjzo06Oie.damageType} (same value: 'piercing') - [6uipj1F9Pa1U9liu] : object {Mercenary.items.[].system.damageRolls.6uipj1F9Pa1U9liu} - damage : string {Mercenary.items.[].system.damageRolls.6uipj1F9Pa1U9liu.damage} (same value: '1d4') - damageType : string {Mercenary.items.[].system.damageRolls.6uipj1F9Pa1U9liu.damageType} (same value: 'bludgeoning') - [8s3oRyWmQW7zj5Pn] : object {Mercenary.items.[].system.damageRolls.8s3oRyWmQW7zj5Pn} - damage : string {Mercenary.items.[].system.damageRolls.8s3oRyWmQW7zj5Pn.damage} (same value: '1d6+4') - damageType : string {Mercenary.items.[].system.damageRolls.8s3oRyWmQW7zj5Pn.damageType} (same value: 'bludgeoning') - [CZLX36BG79teP0fQ] : object {Mercenary.items.[].system.damageRolls.CZLX36BG79teP0fQ} - damage : string {Mercenary.items.[].system.damageRolls.CZLX36BG79teP0fQ.damage} (same value: '2d4+18') - damageType : string {Mercenary.items.[].system.damageRolls.CZLX36BG79teP0fQ.damageType} (same value: 'bludgeoning') - [FnVdAhh0DEIqUpWA] : object {Mercenary.items.[].system.damageRolls.FnVdAhh0DEIqUpWA} - damage : string {Mercenary.items.[].system.damageRolls.FnVdAhh0DEIqUpWA.damage} (same value: '1d4+10') - damageType : string {Mercenary.items.[].system.damageRolls.FnVdAhh0DEIqUpWA.damageType} (same value: 'piercing') - [GwGykdnvptMoglln] : object {Mercenary.items.[].system.damageRolls.GwGykdnvptMoglln} - damage : string {Mercenary.items.[].system.damageRolls.GwGykdnvptMoglln.damage} (same value: '1d10+4') - damageType : string {Mercenary.items.[].system.damageRolls.GwGykdnvptMoglln.damageType} (same value: 'bludgeoning') - LfyN05KVRGuVExy4 : object {Mercenary.items.[].system.damageRolls.LfyN05KVRGuVExy4} - category : string {Mercenary.items.[].system.damageRolls.LfyN05KVRGuVExy4.category} (same value: 'persistent') - damage : string {Mercenary.items.[].system.damageRolls.LfyN05KVRGuVExy4.damage} (same value: '10') - damageType : string {Mercenary.items.[].system.damageRolls.LfyN05KVRGuVExy4.damageType} (same value: 'untyped') - [POfYX2MDeySyvwAd] : object {Mercenary.items.[].system.damageRolls.POfYX2MDeySyvwAd} - damage : string {Mercenary.items.[].system.damageRolls.POfYX2MDeySyvwAd.damage} (same value: '2d8+10') - damageType : string {Mercenary.items.[].system.damageRolls.POfYX2MDeySyvwAd.damageType} (same value: 'slashing') - PRGOJlAnb6qeqXV2 : object {Mercenary.items.[].system.damageRolls.PRGOJlAnb6qeqXV2} - damage : string {Mercenary.items.[].system.damageRolls.PRGOJlAnb6qeqXV2.damage} (same value: '3d6') - damageType : string {Mercenary.items.[].system.damageRolls.PRGOJlAnb6qeqXV2.damageType} (same value: 'untyped') - [SAjeP8FeUQv2pvAn] : object {Mercenary.items.[].system.damageRolls.SAjeP8FeUQv2pvAn} - damage : string {Mercenary.items.[].system.damageRolls.SAjeP8FeUQv2pvAn.damage} (same value: '1d6+2') - damageType : string {Mercenary.items.[].system.damageRolls.SAjeP8FeUQv2pvAn.damageType} (same value: 'bludgeoning') - [TbSNHBj9QNo5NFvx] : object {Mercenary.items.[].system.damageRolls.TbSNHBj9QNo5NFvx} - damage : string {Mercenary.items.[].system.damageRolls.TbSNHBj9QNo5NFvx.damage} (same value: '2d6+10') - damageType : string {Mercenary.items.[].system.damageRolls.TbSNHBj9QNo5NFvx.damageType} (same value: 'piercing') - hHnCeDk2lVfrXu0x : object {Mercenary.items.[].system.damageRolls.hHnCeDk2lVfrXu0x} - category : string {Mercenary.items.[].system.damageRolls.hHnCeDk2lVfrXu0x.category} (same value: 'splash') - damage : string {Mercenary.items.[].system.damageRolls.hHnCeDk2lVfrXu0x.damage} (same value: '10') - damageType : string {Mercenary.items.[].system.damageRolls.hHnCeDk2lVfrXu0x.damageType} (same value: 'untyped') - [iswR188zNNz1VJHP] : object {Mercenary.items.[].system.damageRolls.iswR188zNNz1VJHP} - damage : string {Mercenary.items.[].system.damageRolls.iswR188zNNz1VJHP.damage} (3 different values) - '1d4+10' (x2) - '1d4+4' (x1) - '1d4+18' (x1) - damageType : string {Mercenary.items.[].system.damageRolls.iswR188zNNz1VJHP.damageType} (same value: 'bludgeoning') - [t6IG6oDQBAASyV2E] : object {Mercenary.items.[].system.damageRolls.t6IG6oDQBAASyV2E} - damage : string {Mercenary.items.[].system.damageRolls.t6IG6oDQBAASyV2E.damage} (same value: '1d4+10') - damageType : string {Mercenary.items.[].system.damageRolls.t6IG6oDQBAASyV2E.damageType} (same value: 'piercing') - [defense] : object {Mercenary.items.[].system.defense} - save : object {Mercenary.items.[].system.defense.save} - basic : boolean {Mercenary.items.[].system.defense.save.basic} (2 different values) - True (x3) - False (x1) - statistic : string {Mercenary.items.[].system.defense.save.statistic} (2 different values) - 'reflex' (x3) - 'will' (x1) - [dexCap] : integer {Mercenary.items.[].system.dexCap} (3 different values) - 3 (x2) - 2 (x1) - 4 (x1) - [duration] : object {Mercenary.items.[].system.duration} - sustained : boolean {Mercenary.items.[].system.duration.sustained} (2 different values) - False (x12) - True (x2) - value : string {Mercenary.items.[].system.duration.value} (all different values) - [equipped] : object {Mercenary.items.[].system.equipped} - carryType : string {Mercenary.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Mercenary.items.[].system.equipped.handsHeld} (2 different values) - 0 (x22) - 1 (x1) - [inSlot] : boolean {Mercenary.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Mercenary.items.[].system.frequency} - max : integer {Mercenary.items.[].system.frequency.max} (same value: 1) - per : string {Mercenary.items.[].system.frequency.per} (same value: 'PT1H') - value : integer {Mercenary.items.[].system.frequency.value} (same value: 1) - [group] : string {Mercenary.items.[].system.group} (all different values) - [hardness] : integer {Mercenary.items.[].system.hardness} (same value: 0) - [heightening] : object {Mercenary.items.[].system.heightening} - [damage] : object {Mercenary.items.[].system.heightening.damage} - 0 : string {Mercenary.items.[].system.heightening.damage.0} (2 different values) - '1d6' (x2) - '1d4' (x1) - [interval] : integer {Mercenary.items.[].system.heightening.interval} (2 different values) - 1 (x2) - 2 (x1) - levels : object {Mercenary.items.[].system.heightening.levels} - 3 : object {Mercenary.items.[].system.heightening.levels.3} - [range] : object {Mercenary.items.[].system.heightening.levels.3.range} - value : string {Mercenary.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - target : object {Mercenary.items.[].system.heightening.levels.3.target} - value : string {Mercenary.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') - 5 : object {Mercenary.items.[].system.heightening.levels.5} - range : object {Mercenary.items.[].system.heightening.levels.5.range} - value : string {Mercenary.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - 7 : object {Mercenary.items.[].system.heightening.levels.7} - target : object {Mercenary.items.[].system.heightening.levels.7.target} - value : string {Mercenary.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - type : string {Mercenary.items.[].system.heightening.type} (2 different values) - 'interval' (x3) - 'fixed' (x2) - [hp] : object {Mercenary.items.[].system.hp} - max : integer {Mercenary.items.[].system.hp.max} (same value: 0) - value : integer {Mercenary.items.[].system.hp.value} (same value: 0) - [level] : object {Mercenary.items.[].system.level} - value : integer {Mercenary.items.[].system.level.value} (5 different values) - 0 (x24) - 1 (x14) - 2 (x3) - 8 (x1) - 4 (x1) - [location] : object {Mercenary.items.[].system.location} - value : string {Mercenary.items.[].system.location.value} (same value: 'k9K8sDyQuswjVTOd') - [material] : object {Mercenary.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Mercenary.items.[].system.mod} - value : integer {Mercenary.items.[].system.mod.value} (4 different values) - 29 (x2) - 22 (x1) - 14 (x1) - 13 (x1) - [overlays] : object {Mercenary.items.[].system.overlays} - [prepared] : object {Mercenary.items.[].system.prepared} - flexible : boolean {Mercenary.items.[].system.prepared.flexible} (same value: False) - value : string {Mercenary.items.[].system.prepared.value} (same value: 'prepared') - [price] : object {Mercenary.items.[].system.price} - [per] : integer {Mercenary.items.[].system.price.per} (same value: 10) - value : object {Mercenary.items.[].system.price.value} - [gp] : integer {Mercenary.items.[].system.price.value.gp} (5 different values) - 3 (x8) - 1 (x4) - 2 (x4) - 20 (x3) - 80 (x1) - [sp] : integer {Mercenary.items.[].system.price.value.sp} (3 different values) - 1 (x4) - 2 (x1) - 4 (x1) - [proficiency] : object {Mercenary.items.[].system.proficiency} - value : integer {Mercenary.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Mercenary.items.[].system.proficient} - value : integer {Mercenary.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Mercenary.items.[].system.quantity} (4 different values) - 1 (x25) - 20 (x2) - 10 (x1) - 2 (x1) - [range] : mixed - integer {Mercenary.items.[].system.range} (3 different values) - 100 (x2) - 50 (x1) - 120 (x1) - object {Mercenary.items.[].system.range} - value : string {Mercenary.items.[].system.range.value} (4 different values) - '30 feet' (x5) - '' (x5) - '120 feet' (x3) - '60 feet' (x1) - [reload] : object {Mercenary.items.[].system.reload} - value : string {Mercenary.items.[].system.reload.value} (4 different values) - '' (x7) - '1' (x2) - '0' (x2) - '-' (x2) - [requirements] : string {Mercenary.items.[].system.requirements} (same value: '') - [runes] : object {Mercenary.items.[].system.runes} - potency : integer {Mercenary.items.[].system.runes.potency} (3 different values) - 0 (x11) - 1 (x5) - 2 (x1) - property : array<> {Mercenary.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Mercenary.items.[].system.runes.resilient} (2 different values) - 0 (x3) - 1 (x1) - [striking] : integer {Mercenary.items.[].system.runes.striking} (2 different values) - 0 (x10) - 1 (x3) - [selfEffect] : object {Mercenary.items.[].system.selfEffect} - name : string {Mercenary.items.[].system.selfEffect.name} (same value: 'Effect: Hunter\'s Onslaught') - uuid : string {Mercenary.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Hunter\'s Onslaught') - [size] : string {Mercenary.items.[].system.size} (same value: 'med') - [slots] : object {Mercenary.items.[].system.slots} - slot0 : object {Mercenary.items.[].system.slots.slot0} - max : integer {Mercenary.items.[].system.slots.slot0.max} (same value: 7) - prepared : array {Mercenary.items.[].system.slots.slot0.prepared} - Length: min=8 max=8 - Value type: object {Mercenary.items.[].system.slots.slot0.prepared.[]} - [id] : string {Mercenary.items.[].system.slots.slot0.prepared.[].id} (7 different values) - 'Ef4XGW8YgJ4Fkkpn' (x1) - '44dmJY3jaMASsFg9' (x1) - 'gmuTdBUv3ffM6WOJ' (x1) - 'pfviTJ90O92l87cb' (x1) - 'gD65O4wllKp2xOrb' (x1) - 'V0qOohFmgnYE9Kv9' (x1) - 'jLcdB7PgyiVUSW41' (x1) - slot1 : object {Mercenary.items.[].system.slots.slot1} - max : integer {Mercenary.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {Mercenary.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Mercenary.items.[].system.slots.slot1.prepared.[]} - id : string {Mercenary.items.[].system.slots.slot1.prepared.[].id} (4 different values) - 'ZgE5MnJdHrAp8Law' (x1) - 'b6d54oXgFgfxFSJ4' (x1) - 'n4XlWkKXhsoxo5Yx' (x1) - 'osrAH4TT7l43EWJU' (x1) - slot2 : object {Mercenary.items.[].system.slots.slot2} - max : integer {Mercenary.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Mercenary.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Mercenary.items.[].system.slots.slot2.prepared.[]} - id : string {Mercenary.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'FrVGz4ObainAeGOl' (x1) - 'YOMXvUNpXPORzdAf' (x1) - 'hE2a5Bga3s0Ht0PH' (x1) - [slug] : string {Mercenary.items.[].system.slug} (41 different values) - [speedPenalty] : integer {Mercenary.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x1) - [spelldc] : object {Mercenary.items.[].system.spelldc} - dc : integer {Mercenary.items.[].system.spelldc.dc} (same value: 20) - value : integer {Mercenary.items.[].system.spelldc.value} (same value: 12) - [splashDamage] : object {Mercenary.items.[].system.splashDamage} - value : integer {Mercenary.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Mercenary.items.[].system.stackGroup} (2 different values) - 'arrows' (x2) - 'bolts' (x1) - [strength] : integer {Mercenary.items.[].system.strength} (3 different values) - 1 (x2) - 2 (x1) - 0 (x1) - [target] : object {Mercenary.items.[].system.target} - value : string {Mercenary.items.[].system.target.value} (6 different values) - '' (x7) - '1 creature' (x3) - '1 door, lock, or container' (x1) - '1 or 2 creatures' (x1) - '1 object of Bulk 1 or less' (x1) - '1 unattended object of light Bulk or less' (x1) - [time] : object {Mercenary.items.[].system.time} - value : string {Mercenary.items.[].system.time.value} (3 different values) - '2' (x10) - '1' (x3) - '1 to 3' (x1) - [tradition] : object {Mercenary.items.[].system.tradition} - value : string {Mercenary.items.[].system.tradition.value} (same value: 'arcane') - [usage] : object {Mercenary.items.[].system.usage} - [canBeAmmo] : boolean {Mercenary.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Mercenary.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x14) - 'held-in-two-hands' (x6) - 'held-in-one-plus-hands' (x2) - 'other' (x2) - [uses] : object {Mercenary.items.[].system.uses} - autoDestroy : boolean {Mercenary.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Mercenary.items.[].system.uses.max} (same value: 1) - value : integer {Mercenary.items.[].system.uses.value} (same value: 1) - type : string {Mercenary.items.[].type} (10 different values) - 'action' (x33) - 'melee' (x19) - 'spell' (x14) - 'weapon' (x13) - 'equipment' (x6) - 'consumable' (x5) - 'lore' (x5) - 'armor' (x4) - 'treasure' (x1) - 'spellcastingEntry' (x1) - [flags] : object {Mercenary.items.[].flags} - pf2e : object {Mercenary.items.[].flags.pf2e} - linkedWeapon : string {Mercenary.items.[].flags.pf2e.linkedWeapon} (13 different values) - name : string {Mercenary.name} (all different values) - system : object {Mercenary.system} - abilities : object {Mercenary.system.abilities} - cha : object {Mercenary.system.abilities.cha} - mod : integer {Mercenary.system.abilities.cha.mod} (3 different values) - 0 (x4) - 1 (x3) - 4 (x1) - con : object {Mercenary.system.abilities.con} - mod : integer {Mercenary.system.abilities.con.mod} (5 different values) - 3 (x3) - 1 (x2) - 0 (x1) - 2 (x1) - 4 (x1) - dex : object {Mercenary.system.abilities.dex} - mod : integer {Mercenary.system.abilities.dex.mod} (4 different values) - 2 (x3) - 5 (x3) - 4 (x1) - 3 (x1) - int : object {Mercenary.system.abilities.int} - mod : integer {Mercenary.system.abilities.int.mod} (6 different values) - -1 (x2) - 1 (x2) - 0 (x1) - 3 (x1) - 4 (x1) - 5 (x1) - str : object {Mercenary.system.abilities.str} - mod : integer {Mercenary.system.abilities.str.mod} (4 different values) - 4 (x5) - 3 (x1) - 0 (x1) - 2 (x1) - wis : object {Mercenary.system.abilities.wis} - mod : integer {Mercenary.system.abilities.wis.mod} (3 different values) - 2 (x4) - 1 (x3) - 3 (x1) - attributes : object {Mercenary.system.attributes} - ac : object {Mercenary.system.attributes.ac} - details : string {Mercenary.system.attributes.ac.details} (same value: '') - value : integer {Mercenary.system.attributes.ac.value} (all different values) - allSaves : object {Mercenary.system.attributes.allSaves} - value : string {Mercenary.system.attributes.allSaves.value} (same value: '') - hp : object {Mercenary.system.attributes.hp} - details : string {Mercenary.system.attributes.hp.details} (same value: '') - max : integer {Mercenary.system.attributes.hp.max} (all different values) - temp : integer {Mercenary.system.attributes.hp.temp} (same value: 0) - value : integer {Mercenary.system.attributes.hp.value} (all different values) - speed : object {Mercenary.system.attributes.speed} - otherSpeeds : array<> {Mercenary.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Mercenary.system.attributes.speed.value} (2 different values) - 25 (x7) - 20 (x1) - [adjustment] : empty - [resistances] : array<> {Mercenary.system.attributes.resistances} - Length: min=0 max=0 - Value type: empty - [weaknesses] : array {Mercenary.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {Mercenary.system.attributes.weaknesses.[]} - exceptions : array<> {Mercenary.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Mercenary.system.attributes.weaknesses.[].type} (2 different values) - 'area-damage' (x1) - 'splash-damage' (x1) - value : integer {Mercenary.system.attributes.weaknesses.[].value} (same value: 10) - details : object {Mercenary.system.details} - blurb : string {Mercenary.system.details.blurb} (same value: '') - languages : object {Mercenary.system.details.languages} - details : string {Mercenary.system.details.languages.details} (same value: '') - value : array {Mercenary.system.details.languages.value} - Length: min=1 max=1 - Value type: string {Mercenary.system.details.languages.value.[]} (same value: 'common') - level : object {Mercenary.system.details.level} - value : integer {Mercenary.system.details.level.value} (all different values) - privateNotes : string {Mercenary.system.details.privateNotes} (same value: '') - publicNotes : string {Mercenary.system.details.publicNotes} (7 different values) - '

Bounty hunters are constantly on the move, whether within city walls or the wilderness, trailing their fugitive quarries for capture... or disposal. Often relying on stealth or deception as much as martial skill, bounty hunters employ a vast array of talents to accomplish their goals and collect the hefty payout.


Whether they\'re hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there\'s ample work for mercenaries all over Golarion.

' (x2) - '

Hired to protect someone famous or powerful, bodyguards use intimidation, quick wits, and martial skill to keep their charges safe. Such mercenaries might be auxiliaries to a noble\'s personal guards, but with special directives to safeguard their patrons.


Whether they\'re hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there\'s ample work for mercenaries all over Golarion.

' (x1) - '

Forces hire an exiled revolutionary because they were once part of the enemy. A lost scion, noble who spoke against tyranny, or wrongly persecuted politician possesses an intimate knowledge of their foe\'s tactics, logistics, and territory.


Whether they\'re hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there\'s ample work for mercenaries all over Golarion.

' (x1) - '

Some mercenaries sell magical talents to earn a living. While there are many types of mages for hire, some of the sneakiest are specialized in scrying, using their skills for infiltration and sabotage.


Whether they\'re hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there\'s ample work for mercenaries all over Golarion.

' (x1) - '

Whenever high command needs an enemy spellcaster taken off the board in the midst of battle, they send in a mage killer.


Whether they\'re hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there\'s ample work for mercenaries all over Golarion.

' (x1) - '

Some bands of experienced soldiers have storied reputations, their rolls filled with legendary warriors. Others are whispered of for their cruel deeds and opportunistic betrayals.


Whether they\'re hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there\'s ample work for mercenaries all over Golarion.

' (x1) - '

When a well-constructed or magically warded fortification repels every assault, a siegebreaker is called in. These masters of alchemical destruction find that the bigger and more protected the wall, the more satisfying it is to break it.


Whether they\'re hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there\'s ample work for mercenaries all over Golarion.

' (x1) - publication : object {Mercenary.system.details.publication} - license : string {Mercenary.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Mercenary.system.details.publication.remaster} (same value: True) - title : string {Mercenary.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Mercenary.system.initiative} - statistic : string {Mercenary.system.initiative.statistic} (same value: 'perception') - perception : object {Mercenary.system.perception} - details : string {Mercenary.system.perception.details} (same value: '') - mod : integer {Mercenary.system.perception.mod} (6 different values) - 13 (x2) - 17 (x2) - 8 (x1) - 7 (x1) - 16 (x1) - 24 (x1) - senses : array<> {Mercenary.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Mercenary.system.resources} - [focus] : object {Mercenary.system.resources.focus} - max : integer {Mercenary.system.resources.focus.max} (same value: 1) - value : integer {Mercenary.system.resources.focus.value} (same value: 1) - saves : object {Mercenary.system.saves} - fortitude : object {Mercenary.system.saves.fortitude} - saveDetail : string {Mercenary.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Mercenary.system.saves.fortitude.value} (7 different values) - 8 (x2) - 9 (x1) - 17 (x1) - 16 (x1) - 18 (x1) - 15 (x1) - 25 (x1) - reflex : object {Mercenary.system.saves.reflex} - saveDetail : string {Mercenary.system.saves.reflex.saveDetail} (same value: '') - value : integer {Mercenary.system.saves.reflex.value} (7 different values) - 17 (x2) - 7 (x1) - 12 (x1) - 20 (x1) - 9 (x1) - 11 (x1) - 28 (x1) - will : object {Mercenary.system.saves.will} - saveDetail : string {Mercenary.system.saves.will.saveDetail} (same value: '') - value : integer {Mercenary.system.saves.will.value} (all different values) - skills : object {Mercenary.system.skills} - [acrobatics] : object {Mercenary.system.skills.acrobatics} - base : integer {Mercenary.system.skills.acrobatics.base} (3 different values) - 18 (x1) - 17 (x1) - 25 (x1) - special : array<> {Mercenary.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Mercenary.system.skills.arcana} - base : integer {Mercenary.system.skills.arcana.base} (2 different values) - 11 (x1) - 13 (x1) - special : array<> {Mercenary.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Mercenary.system.skills.athletics} - base : integer {Mercenary.system.skills.athletics.base} (6 different values) - 15 (x2) - 7 (x1) - 9 (x1) - 16 (x1) - 19 (x1) - 23 (x1) - [special] : array {Mercenary.system.skills.athletics.special} - Length: min=0 max=1 - Value type: object {Mercenary.system.skills.athletics.special.[]} - base : integer {Mercenary.system.skills.athletics.special.[].base} (same value: 18) - label : string {Mercenary.system.skills.athletics.special.[].label} (same value: 'to Disarm magic staves and wands') - predicate : array {Mercenary.system.skills.athletics.special.[].predicate} - Length: min=2 max=2 - Value type: mixed - string {Mercenary.system.skills.athletics.special.[].predicate.[]} (same value: 'action:disarm') - object {Mercenary.system.skills.athletics.special.[].predicate.[]} - or : array {Mercenary.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Mercenary.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'magic-staves' (x1) - 'wands' (x1) - crafting : object {Mercenary.system.skills.crafting} - base : integer {Mercenary.system.skills.crafting.base} (same value: 27) - special : array {Mercenary.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Mercenary.system.skills.crafting.special.[]} - base : integer {Mercenary.system.skills.crafting.special.[].base} (same value: 31) - label : string {Mercenary.system.skills.crafting.special.[].label} (same value: 'to Craft alchemical items') - predicate : array {Mercenary.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Mercenary.system.skills.crafting.special.[].predicate.[]} (same value: 'item:trait:alchemical') - [deception] : object {Mercenary.system.skills.deception} - base : integer {Mercenary.system.skills.deception.base} (2 different values) - 10 (x1) - 19 (x1) - [diplomacy] : object {Mercenary.system.skills.diplomacy} - base : integer {Mercenary.system.skills.diplomacy.base} (2 different values) - 8 (x1) - 19 (x1) - [intimidation] : object {Mercenary.system.skills.intimidation} - base : integer {Mercenary.system.skills.intimidation.base} (4 different values) - 6 (x1) - 8 (x1) - 17 (x1) - 18 (x1) - [society] : object {Mercenary.system.skills.society} - base : integer {Mercenary.system.skills.society.base} (4 different values) - 2 (x1) - 20 (x1) - 9 (x1) - 14 (x1) - [stealth] : object {Mercenary.system.skills.stealth} - base : integer {Mercenary.system.skills.stealth.base} (6 different values) - 12 (x1) - 20 (x1) - 7 (x1) - 18 (x1) - 13 (x1) - 25 (x1) - [special] : array<> {Mercenary.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {Mercenary.system.skills.survival} - base : integer {Mercenary.system.skills.survival.base} (3 different values) - 9 (x1) - 15 (x1) - 11 (x1) - [thievery] : object {Mercenary.system.skills.thievery} - base : integer {Mercenary.system.skills.thievery.base} (4 different values) - 18 (x1) - 9 (x1) - 19 (x1) - 23 (x1) - special : array<> {Mercenary.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {Mercenary.system.traits} - rarity : string {Mercenary.system.traits.rarity} (same value: 'common') - size : object {Mercenary.system.traits.size} - value : string {Mercenary.system.traits.size.value} (2 different values) - 'med' (x7) - 'grg' (x1) - value : array {Mercenary.system.traits.value} - Length: min=2 max=3 - Value type: string {Mercenary.system.traits.value.[]} (3 different values) - 'human' (x8) - 'humanoid' (x8) - 'troop' (x1) - type : string {Mercenary.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Merfolk.txt b/output/pf2e/packs/Merfolk.txt deleted file mode 100644 index 30f1cb8..0000000 --- a/output/pf2e/packs/Merfolk.txt +++ /dev/null @@ -1,26 +0,0 @@ -Merfolk -Different values: 5 -===================================== -object {Merfolk} - _id : string {Merfolk._id} (all different values) - folder : string {Merfolk.folder} (same value: 'YJU2hq0o4Pfh0OPw') - img : string {Merfolk.img} (all different values) - name : string {Merfolk.name} (all different values) - system : object {Merfolk.system} - ancestry : object {Merfolk.system.ancestry} - name : string {Merfolk.system.ancestry.name} (same value: 'Merfolk') - slug : string {Merfolk.system.ancestry.slug} (same value: 'merfolk') - uuid : string {Merfolk.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.FUqZRllwn6kmFA8K') - description : object {Merfolk.system.description} - value : string {Merfolk.system.description.value} (all different values) - publication : object {Merfolk.system.publication} - license : string {Merfolk.system.publication.license} (same value: 'ORC') - remaster : boolean {Merfolk.system.publication.remaster} (same value: True) - title : string {Merfolk.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Merfolk.system.rules} - traits : object {Merfolk.system.traits} - rarity : string {Merfolk.system.traits.rarity} (same value: 'common') - value : array<> {Merfolk.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Merfolk.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Merfolk.yaml b/output/pf2e/packs/Merfolk.yaml new file mode 100644 index 0000000..69b5d0d --- /dev/null +++ b/output/pf2e/packs/Merfolk.yaml @@ -0,0 +1,162 @@ +name: Merfolk +values: 5 +schema: + '_id': + type: string + path: Merfolk._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "6egx1zhQx2s6BEa1" (x1) + - "DNynADD4xhwTAiE5" (x1) + - "OOkgTzDU4mBvV98Z" (x1) + - "Q5NrFWKDMCoVn9qR" (x1) + - "4BiGekRGfBRC7DoI" (x1) + 'folder': + type: string + path: Merfolk.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "YJU2hq0o4Pfh0OPw" (x5) + 'img': + type: string + path: Merfolk.img + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "icons/magic/water/water-elemental-blue-teeth.webp" (x1) + - "icons/skills/wounds/blood-spurt-spray-red.webp" (x1) + - "icons/magic/water/elemental-water.webp" (x1) + - "systems/pf2e/icons/spells/prismatic-armor.webp" (x1) + - "icons/creatures/fish/fish-shark-swimming.webp" (x1) + 'name': + type: string + path: Merfolk.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Abyssal Merfolk" (x1) + - "Carcharodon Merfolk" (x1) + - "Pelagic Merfolk" (x1) + - "Reef Merfolk" (x1) + - "Sailfish Merfolk" (x1) + 'system': + type: object + path: Merfolk.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Merfolk.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Merfolk.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Merfolk" (x5) + 'slug': + type: string + path: Merfolk.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "merfolk" (x5) + 'uuid': + type: string + path: Merfolk.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.FUqZRllwn6kmFA8K" (x5) + 'description': + type: object + path: Merfolk.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Merfolk.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "

You live far, far below the surface of the ocean. Your fish tail might resemble a viperfish or anglerfish, and you might have luminous eyes or translucent skin. Abyssal merfolk have an uncanny reputation, but they can exist in even the most lightless realms. You gain darkvision and are immune to the crushing pressure of the oceanic depths.

" (x1) + - "

As a fearsome shark merfolk, your lower body is similar to that of one of the apex predators of the ocean. Like a shark, you can smell blood from quite a distance. You gain scent as an imprecise sense with a range of 30 feet. However, you can smell spilled blood at a range of 120 feet in the air and 500 feet in the water.

" (x1) + - "

You're a merfolk of the open seas. Your tail is patterned after the silvery tuna and herring that school by the million in your hunting grounds. Water obeys your will, and with a quick word, you can draw a sheathe of it around you. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Shielding Wave] action.

" (x1) + - "

You were raised amid colorful corals and schools of tropical fish. Compared to most merfolk, your body is vividly hued with stripes, spots, and patterns like a clownfish or angelfish. You're used to the occasionally toxic denizens of your home and are bothered little by stings or petty poisons. You gain poison resistance equal to half your level (minimum 1), and each of your successful saving throws against a poison affliction reduces its stage by 2, or by 1 for a virulent poison. Each critical success against an ongoing poison reduces its stage by 3, or by 2 for a virulent poison.

" (x1) + - "

The lower half of your body resembles a powerful sailfish, complete with a large dorsal fin. Using this fin, you can move through the water faster and leap farther. Your swim Speed increases to 30 feet. When you attempt a @UUID[Compendium.pf2e.actionspf2e.Item.High Jump] or @UUID[Compendium.pf2e.actionspf2e.Item.Long Jump], you gain a +1 circumstance bonus to the Athletics check, and you can Swim instead of Striding before attempting the jump.

" (x1) + 'publication': + type: object + path: Merfolk.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Merfolk.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Merfolk.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Merfolk.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Merfolk.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Merfolk.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Merfolk.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Merfolk.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Merfolk.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Merfolk.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Military.txt b/output/pf2e/packs/Military.txt deleted file mode 100644 index 7a65db3..0000000 --- a/output/pf2e/packs/Military.txt +++ /dev/null @@ -1,766 +0,0 @@ -Military -Different values: 11 -===================================== -object {Military} - _id : string {Military._id} (all different values) - folder : string {Military.folder} (same value: 'O6vDDIyHvNzBClS1') - img : string {Military.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Military.items} - Length: min=5 max=36 - Value type: object {Military.items.[]} - _id : string {Military.items.[]._id} (129 different values) - [_stats] : object {Military.items.[]._stats} - compendiumSource : string {Military.items.[]._stats.compendiumSource} (51 different values) - img : string {Military.items.[].img} (54 different values) - name : string {Military.items.[].name} (91 different values) - sort : integer {Military.items.[].sort} (36 different values) - system : object {Military.items.[].system} - [acBonus] : integer {Military.items.[].system.acBonus} (3 different values) - 2 (x5) - 4 (x1) - 6 (x1) - [actionType] : object {Military.items.[].system.actionType} - value : string {Military.items.[].system.actionType.value} (4 different values) - 'passive' (x24) - 'action' (x22) - 'reaction' (x4) - 'free' (x1) - [actions] : object {Military.items.[].system.actions} - [value] : integer {Military.items.[].system.actions.value} (3 different values) - 1 (x12) - 2 (x7) - 3 (x3) - [area] : object {Military.items.[].system.area} - type : string {Military.items.[].system.area.type} (2 different values) - 'burst' (x3) - 'emanation' (x1) - value : integer {Military.items.[].system.area.value} (2 different values) - 20 (x3) - 30 (x1) - [attackEffects] : object {Military.items.[].system.attackEffects} - value : array<> {Military.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {Military.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Military.items.[].system.baseItem} (16 different values) - [bonus] : object {Military.items.[].system.bonus} - value : integer {Military.items.[].system.bonus.value} (all different values) - [bonusDamage] : object {Military.items.[].system.bonusDamage} - value : integer {Military.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Military.items.[].system.bulk} - value : mixed - integer {Military.items.[].system.bulk.value} (3 different values) - 1 (x10) - 2 (x4) - 4 (x1) - float {Military.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Military.items.[].system.category} (9 different values) - 'offensive' (x27) - 'defensive' (x20) - 'martial' (x6) - 'simple' (x5) - 'interaction' (x4) - 'light' (x3) - 'ammo' (x3) - 'medium' (x1) - 'heavy' (x1) - [checkPenalty] : integer {Military.items.[].system.checkPenalty} (3 different values) - -1 (x3) - -2 (x1) - -3 (x1) - [containerId] : empty - [cost] : object {Military.items.[].system.cost} - value : string {Military.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Military.items.[].system.counteraction} (same value: False) - [damageRolls] : object {Military.items.[].system.damageRolls} - [6QGmi8kpwnUYObmK] : object {Military.items.[].system.damageRolls.6QGmi8kpwnUYObmK} - damage : string {Military.items.[].system.damageRolls.6QGmi8kpwnUYObmK.damage} (same value: '1d10') - damageType : string {Military.items.[].system.damageRolls.6QGmi8kpwnUYObmK.damageType} (same value: 'piercing') - [GEP54QCyxaLOFYe7] : object {Military.items.[].system.damageRolls.GEP54QCyxaLOFYe7} - damage : string {Military.items.[].system.damageRolls.GEP54QCyxaLOFYe7.damage} (same value: '1d4+8') - damageType : string {Military.items.[].system.damageRolls.GEP54QCyxaLOFYe7.damageType} (same value: 'piercing') - [GjnxBwS1HVdnqogy] : object {Military.items.[].system.damageRolls.GjnxBwS1HVdnqogy} - damage : string {Military.items.[].system.damageRolls.GjnxBwS1HVdnqogy.damage} (same value: '1d6+12') - damageType : string {Military.items.[].system.damageRolls.GjnxBwS1HVdnqogy.damageType} (same value: 'piercing') - [LLquxf1EbAdDKdts] : object {Military.items.[].system.damageRolls.LLquxf1EbAdDKdts} - damage : string {Military.items.[].system.damageRolls.LLquxf1EbAdDKdts.damage} (same value: '2d8+12') - damageType : string {Military.items.[].system.damageRolls.LLquxf1EbAdDKdts.damageType} (same value: 'slashing') - [VFVEUMnyunHnMIoh] : object {Military.items.[].system.damageRolls.VFVEUMnyunHnMIoh} - damage : string {Military.items.[].system.damageRolls.VFVEUMnyunHnMIoh.damage} (same value: '1d8+6') - damageType : string {Military.items.[].system.damageRolls.VFVEUMnyunHnMIoh.damageType} (same value: 'piercing') - [W7Zx7yNlP79r1nrG] : object {Military.items.[].system.damageRolls.W7Zx7yNlP79r1nrG} - damage : string {Military.items.[].system.damageRolls.W7Zx7yNlP79r1nrG.damage} (same value: '1d8+2') - damageType : string {Military.items.[].system.damageRolls.W7Zx7yNlP79r1nrG.damageType} (same value: 'piercing') - [iaOTDni9QFnkxQF1] : object {Military.items.[].system.damageRolls.iaOTDni9QFnkxQF1} - damage : string {Military.items.[].system.damageRolls.iaOTDni9QFnkxQF1.damage} (same value: '1d10+8') - damageType : string {Military.items.[].system.damageRolls.iaOTDni9QFnkxQF1.damageType} (same value: 'piercing') - [iswR188zNNz1VJHP] : object {Military.items.[].system.damageRolls.iswR188zNNz1VJHP} - damage : string {Military.items.[].system.damageRolls.iswR188zNNz1VJHP.damage} (5 different values) - '1d4+8' (x2) - '1d4+3' (x1) - '1d4+12' (x1) - '1d4+6' (x1) - '1d4+11' (x1) - damageType : string {Military.items.[].system.damageRolls.iswR188zNNz1VJHP.damageType} (same value: 'bludgeoning') - [o6P42JjVWJWA4o7P] : object {Military.items.[].system.damageRolls.o6P42JjVWJWA4o7P} - damage : string {Military.items.[].system.damageRolls.o6P42JjVWJWA4o7P.damage} (same value: '1d6+5') - damageType : string {Military.items.[].system.damageRolls.o6P42JjVWJWA4o7P.damageType} (same value: 'piercing') - [qUcsOGJYDPoWpIdq] : object {Military.items.[].system.damageRolls.qUcsOGJYDPoWpIdq} - damage : string {Military.items.[].system.damageRolls.qUcsOGJYDPoWpIdq.damage} (same value: '1d4+8') - damageType : string {Military.items.[].system.damageRolls.qUcsOGJYDPoWpIdq.damageType} (same value: 'piercing') - [sxAZRqzRwbKWmwer] : object {Military.items.[].system.damageRolls.sxAZRqzRwbKWmwer} - damage : string {Military.items.[].system.damageRolls.sxAZRqzRwbKWmwer.damage} (same value: '1d6+3') - damageType : string {Military.items.[].system.damageRolls.sxAZRqzRwbKWmwer.damageType} (same value: 'piercing') - [ySR04Ksm6zaEtzyE] : object {Military.items.[].system.damageRolls.ySR04Ksm6zaEtzyE} - damage : string {Military.items.[].system.damageRolls.ySR04Ksm6zaEtzyE.damage} (same value: '1d6+8') - damageType : string {Military.items.[].system.damageRolls.ySR04Ksm6zaEtzyE.damageType} (same value: 'piercing') - [zCni5sGXzNCC6DtU] : object {Military.items.[].system.damageRolls.zCni5sGXzNCC6DtU} - damage : string {Military.items.[].system.damageRolls.zCni5sGXzNCC6DtU.damage} (same value: '2d6+11') - damageType : string {Military.items.[].system.damageRolls.zCni5sGXzNCC6DtU.damageType} (same value: 'bludgeoning') - description : object {Military.items.[].system.description} - value : string {Military.items.[].system.description.value} (88 different values) - [damage] : object {Military.items.[].system.damage} - [0] : object {Military.items.[].system.damage.0} - applyMod : boolean {Military.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Military.items.[].system.damage.0.formula} (7 different values) - '6d6' (x2) - '1d4+1' (x2) - '8d6' (x1) - '6d8' (x1) - '3d4' (x1) - '2d4' (x1) - '2d6' (x1) - kinds : array {Military.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Military.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array {Military.items.[].system.damage.0.materials} - Length: min=0 max=1 - Value type: string {Military.items.[].system.damage.0.materials.[]} (same value: 'cold-iron') - type : string {Military.items.[].system.damage.0.type} (7 different values) - 'piercing' (x2) - 'force' (x2) - 'poison' (x1) - 'fire' (x1) - 'void' (x1) - 'electricity' (x1) - 'untyped' (x1) - [3bsJUDEgedKhPx6T] : object {Military.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Military.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Military.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Military.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Military.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Military.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Military.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [damageType] : string {Military.items.[].system.damage.damageType} (3 different values) - 'piercing' (x9) - 'slashing' (x1) - 'bludgeoning' (x1) - [dice] : integer {Military.items.[].system.damage.dice} (same value: 1) - [die] : string {Military.items.[].system.damage.die} (4 different values) - 'd6' (x5) - 'd8' (x3) - 'd10' (x2) - 'd4' (x1) - [defense] : object {Military.items.[].system.defense} - save : object {Military.items.[].system.defense.save} - basic : boolean {Military.items.[].system.defense.save.basic} (2 different values) - True (x5) - False (x4) - statistic : string {Military.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x5) - 'reflex' (x4) - traits : object {Military.items.[].system.traits} - [integrated] : empty - [rarity] : string {Military.items.[].system.traits.rarity} (2 different values) - 'common' (x44) - 'uncommon' (x4) - [traditions] : array {Military.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Military.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x21) - 'primal' (x14) - 'occult' (x11) - 'divine' (x6) - [value] : array {Military.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Military.items.[].system.traits.value.[]} (58 different values) - [dexCap] : integer {Military.items.[].system.dexCap} (3 different values) - 3 (x3) - 1 (x1) - 0 (x1) - [duration] : object {Military.items.[].system.duration} - sustained : boolean {Military.items.[].system.duration.sustained} (2 different values) - False (x22) - True (x1) - value : string {Military.items.[].system.duration.value} (7 different values) - '' (x12) - '1 minute' (x5) - 'varies' (x2) - '5 minutes' (x1) - '10 minutes' (x1) - 'until your next daily preparations' (x1) - 'until the end of your turn' (x1) - [equipped] : object {Military.items.[].system.equipped} - carryType : string {Military.items.[].system.equipped.carryType} (2 different values) - 'worn' (x24) - 'held' (x1) - [handsHeld] : integer {Military.items.[].system.equipped.handsHeld} (2 different values) - 0 (x12) - 1 (x1) - [inSlot] : boolean {Military.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Military.items.[].system.frequency} - max : integer {Military.items.[].system.frequency.max} (same value: 1) - per : string {Military.items.[].system.frequency.per} (3 different values) - 'round' (x6) - 'turn' (x1) - 'day' (x1) - [value] : integer {Military.items.[].system.frequency.value} (same value: 1) - [group] : string {Military.items.[].system.group} (all different values) - [hardness] : integer {Military.items.[].system.hardness} (3 different values) - 0 (x23) - 3 (x1) - 5 (x1) - [heightening] : object {Military.items.[].system.heightening} - [damage] : object {Military.items.[].system.heightening.damage} - [0] : string {Military.items.[].system.heightening.damage.0} (5 different values) - '2d6' (x3) - '1d4' (x2) - '1d8' (x1) - '1d4+1' (x1) - '1d6' (x1) - [3bsJUDEgedKhPx6T] : string {Military.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [interval] : integer {Military.items.[].system.heightening.interval} (2 different values) - 1 (x8) - 2 (x1) - type : string {Military.items.[].system.heightening.type} (2 different values) - 'interval' (x9) - 'fixed' (x2) - [levels] : object {Military.items.[].system.heightening.levels} - 3 : object {Military.items.[].system.heightening.levels.3} - target : object {Military.items.[].system.heightening.levels.3.target} - value : string {Military.items.[].system.heightening.levels.3.target.value} (2 different values) - '10 objects' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - 5 : object {Military.items.[].system.heightening.levels.5} - range : object {Military.items.[].system.heightening.levels.5.range} - value : string {Military.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {Military.items.[].system.heightening.levels.6} - target : object {Military.items.[].system.heightening.levels.6.target} - value : string {Military.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - 7 : object {Military.items.[].system.heightening.levels.7} - target : object {Military.items.[].system.heightening.levels.7.target} - value : string {Military.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [hp] : object {Military.items.[].system.hp} - max : integer {Military.items.[].system.hp.max} (3 different values) - 0 (x23) - 12 (x1) - 20 (x1) - value : integer {Military.items.[].system.hp.value} (3 different values) - 0 (x23) - 12 (x1) - 20 (x1) - [level] : object {Military.items.[].system.level} - value : integer {Military.items.[].system.level.value} (6 different values) - 0 (x24) - 1 (x12) - 3 (x4) - 4 (x3) - 2 (x3) - 5 (x2) - [location] : object {Military.items.[].system.location} - value : string {Military.items.[].system.location.value} (2 different values) - 'EZPbSs6MIocHuwu5' (x21) - 'ilpE8aUeM9CRBcbh' (x2) - [material] : object {Military.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Military.items.[].system.mod} - value : integer {Military.items.[].system.mod.value} (8 different values) - 15 (x2) - 12 (x2) - 13 (x1) - 18 (x1) - 6 (x1) - 20 (x1) - 11 (x1) - 10 (x1) - [overlays] : object {Military.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Military.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Military.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Military.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Military.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Military.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Military.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Military.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Military.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Military.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [9Ly51UbFomNFSkwE] : object {Military.items.[].system.overlays.9Ly51UbFomNFSkwE} - name : string {Military.items.[].system.overlays.9Ly51UbFomNFSkwE.name} (same value: 'Weapon Storm (Emanation)') - overlayType : string {Military.items.[].system.overlays.9Ly51UbFomNFSkwE.overlayType} (same value: 'override') - sort : integer {Military.items.[].system.overlays.9Ly51UbFomNFSkwE.sort} (same value: 2) - system : object {Military.items.[].system.overlays.9Ly51UbFomNFSkwE.system} - area : object {Military.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area} - type : string {Military.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.type} (same value: 'emanation') - value : integer {Military.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.value} (same value: 10) - cUFX7ExSLeoa3vIF : object {Military.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Military.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Military.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Military.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Military.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Military.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Military.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Military.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Military.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [mAZRhujP3gA9tb4m] : object {Military.items.[].system.overlays.mAZRhujP3gA9tb4m} - name : string {Military.items.[].system.overlays.mAZRhujP3gA9tb4m.name} (same value: 'Weapon Storm (Cone)') - overlayType : string {Military.items.[].system.overlays.mAZRhujP3gA9tb4m.overlayType} (same value: 'override') - sort : integer {Military.items.[].system.overlays.mAZRhujP3gA9tb4m.sort} (same value: 1) - system : object {Military.items.[].system.overlays.mAZRhujP3gA9tb4m.system} - area : object {Military.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area} - type : string {Military.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.type} (same value: 'cone') - value : integer {Military.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.value} (same value: 30) - zFWsMjoeCnLxqJaV : object {Military.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Military.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Military.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Military.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Military.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Military.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Military.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Military.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Military.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Military.items.[].system.prepared} - [flexible] : boolean {Military.items.[].system.prepared.flexible} (same value: False) - value : string {Military.items.[].system.prepared.value} (2 different values) - 'prepared' (x1) - 'focus' (x1) - [price] : object {Military.items.[].system.price} - [per] : integer {Military.items.[].system.price.per} (same value: 10) - value : object {Military.items.[].system.price.value} - [gp] : integer {Military.items.[].system.price.value.gp} (8 different values) - 1 (x4) - 5 (x3) - 3 (x2) - 2 (x2) - 4 (x1) - 6 (x1) - 30 (x1) - 8 (x1) - [sp] : integer {Military.items.[].system.price.value.sp} (4 different values) - 1 (x5) - 9 (x2) - 7 (x1) - 2 (x1) - [proficiency] : object {Military.items.[].system.proficiency} - value : integer {Military.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Military.items.[].system.proficient} - value : integer {Military.items.[].system.proficient.value} (same value: 0) - publication : object {Military.items.[].system.publication} - license : string {Military.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Military.items.[].system.publication.remaster} (same value: True) - title : string {Military.items.[].system.publication.title} (5 different values) - '' (x62) - 'Pathfinder Player Core' (x44) - 'Pathfinder NPC Core' (x16) - 'Pathfinder Monster Core' (x4) - 'Pathfinder Guns & Gears' (x3) - [quantity] : integer {Military.items.[].system.quantity} (5 different values) - 1 (x20) - 10 (x2) - 6 (x1) - 4 (x1) - 20 (x1) - [requirements] : string {Military.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Military.items.[].system.rules} - [range] : mixed - integer {Military.items.[].system.range} (3 different values) - 120 (x2) - 30 (x1) - 150 (x1) - object {Military.items.[].system.range} - value : string {Military.items.[].system.range.value} (6 different values) - '30 feet' (x7) - '120 feet' (x5) - '' (x5) - 'touch' (x3) - '60 feet' (x2) - '500 feet' (x1) - [reload] : object {Military.items.[].system.reload} - value : string {Military.items.[].system.reload.value} (4 different values) - '' (x5) - '-' (x3) - '1' (x2) - '2' (x1) - [runes] : object {Military.items.[].system.runes} - [potency] : integer {Military.items.[].system.runes.potency} (2 different values) - 0 (x13) - 1 (x3) - [property] : array<> {Military.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Military.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Military.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Military.items.[].system.runes.striking} (2 different values) - 0 (x9) - 1 (x2) - [size] : string {Military.items.[].system.size} (same value: 'med') - [slots] : object {Military.items.[].system.slots} - [slot0] : object {Military.items.[].system.slots.slot0} - max : integer {Military.items.[].system.slots.slot0.max} (same value: 7) - prepared : array {Military.items.[].system.slots.slot0.prepared} - Length: min=7 max=7 - Value type: object {Military.items.[].system.slots.slot0.prepared.[]} - id : string {Military.items.[].system.slots.slot0.prepared.[].id} (7 different values) - 'EbF9Ko931GCHJoNo' (x1) - 'oP2pjJF2pFmdYgJS' (x1) - 'BGcxQPHFMjpVebF5' (x1) - 'yQeK1YGNnwkbZ4Ga' (x1) - '2xFYFiJqNviEq9Nu' (x1) - '4QtjcbvBAEFq9VfE' (x1) - 'i4nvRl4RIupg9MLk' (x1) - [slot1] : object {Military.items.[].system.slots.slot1} - max : integer {Military.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Military.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Military.items.[].system.slots.slot1.prepared.[]} - id : string {Military.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'ON1NM8RMCrrkZa6L' (x1) - 'nCddqo1HPTJSMt2H' (x1) - 'X5eivJ2G4HKpV7Mb' (x1) - [slot2] : object {Military.items.[].system.slots.slot2} - max : integer {Military.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Military.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Military.items.[].system.slots.slot2.prepared.[]} - id : string {Military.items.[].system.slots.slot2.prepared.[].id} (2 different values) - '3mfGGh5ney2uD2IL' (x2) - 'w8Dw6VXm4vcpUbZ6' (x1) - [slot3] : object {Military.items.[].system.slots.slot3} - max : integer {Military.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Military.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Military.items.[].system.slots.slot3.prepared.[]} - id : string {Military.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'aHv2CGlhG9WjjKdw' (x1) - 'pvBJdgPdaTEL7DHA' (x1) - 'aSshaIVjCCwRy8gH' (x1) - [slot4] : object {Military.items.[].system.slots.slot4} - max : integer {Military.items.[].system.slots.slot4.max} (same value: 3) - prepared : array {Military.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Military.items.[].system.slots.slot4.prepared.[]} - id : string {Military.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'gk2nHjFcfn8rph74' (x1) - '7hLmlTTzL9gQQ8WK' (x1) - 'FIlu3bLB3nP9cIPI' (x1) - [slot5] : object {Military.items.[].system.slots.slot5} - max : integer {Military.items.[].system.slots.slot5.max} (same value: 3) - prepared : array {Military.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Military.items.[].system.slots.slot5.prepared.[]} - id : string {Military.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'tqYuINrgW7fzqRbL' (x1) - 'VECXmgGNfSAlfWBF' (x1) - 'kxeXUrqMZ359db5q' (x1) - [slug] : string {Military.items.[].system.slug} (48 different values) - [speedPenalty] : integer {Military.items.[].system.speedPenalty} (3 different values) - 0 (x5) - -5 (x1) - -10 (x1) - [spelldc] : object {Military.items.[].system.spelldc} - dc : integer {Military.items.[].system.spelldc.dc} (same value: 28) - value : integer {Military.items.[].system.spelldc.value} (same value: 20) - [splashDamage] : object {Military.items.[].system.splashDamage} - value : integer {Military.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Military.items.[].system.stackGroup} (2 different values) - 'bolts' (x2) - 'rounds10' (x1) - [strength] : integer {Military.items.[].system.strength} (3 different values) - 1 (x3) - 3 (x1) - 4 (x1) - [target] : object {Military.items.[].system.target} - value : string {Military.items.[].system.target.value} (7 different values) - '' (x10) - '1 creature' (x8) - '1 flying creature' (x1) - '1 living creature' (x1) - '1 or 2 creatures' (x1) - '1 object' (x1) - '1 unattended object of light Bulk or less' (x1) - [time] : object {Military.items.[].system.time} - value : string {Military.items.[].system.time.value} (6 different values) - '2' (x15) - '3' (x3) - '1' (x2) - 'reaction' (x1) - '1 to 3' (x1) - '1 minute' (x1) - [tradition] : object {Military.items.[].system.tradition} - value : string {Military.items.[].system.tradition.value} (same value: 'arcane') - [usage] : object {Military.items.[].system.usage} - [canBeAmmo] : boolean {Military.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Military.items.[].system.usage.value} (3 different values) - 'held-in-one-hand' (x12) - 'held-in-two-hands' (x4) - 'other' (x2) - [uses] : object {Military.items.[].system.uses} - autoDestroy : boolean {Military.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Military.items.[].system.uses.max} (same value: 1) - value : integer {Military.items.[].system.uses.value} (same value: 1) - type : string {Military.items.[].type} (10 different values) - 'action' (x51) - 'spell' (x23) - 'melee' (x18) - 'weapon' (x11) - 'lore' (x10) - 'armor' (x5) - 'equipment' (x4) - 'consumable' (x3) - 'shield' (x2) - 'spellcastingEntry' (x2) - [flags] : object {Military.items.[].flags} - pf2e : object {Military.items.[].flags.pf2e} - linkedWeapon : string {Military.items.[].flags.pf2e.linkedWeapon} (all different values) - name : string {Military.name} (all different values) - system : object {Military.system} - abilities : object {Military.system.abilities} - cha : object {Military.system.abilities.cha} - mod : integer {Military.system.abilities.cha.mod} (5 different values) - 0 (x4) - 1 (x2) - 2 (x2) - 3 (x2) - 4 (x1) - con : object {Military.system.abilities.con} - mod : integer {Military.system.abilities.con.mod} (4 different values) - 2 (x5) - 1 (x2) - 4 (x2) - 3 (x2) - dex : object {Military.system.abilities.dex} - mod : integer {Military.system.abilities.dex.mod} (5 different values) - 2 (x5) - 1 (x2) - 0 (x2) - 3 (x1) - 4 (x1) - int : object {Military.system.abilities.int} - mod : integer {Military.system.abilities.int.mod} (4 different values) - 0 (x5) - 4 (x2) - 2 (x2) - 1 (x2) - str : object {Military.system.abilities.str} - mod : integer {Military.system.abilities.str.mod} (5 different values) - 4 (x3) - 5 (x3) - 7 (x2) - 2 (x2) - 3 (x1) - wis : object {Military.system.abilities.wis} - mod : integer {Military.system.abilities.wis.mod} (5 different values) - 2 (x6) - 1 (x2) - -1 (x1) - 3 (x1) - 4 (x1) - attributes : object {Military.system.attributes} - ac : object {Military.system.attributes.ac} - details : string {Military.system.attributes.ac.details} (same value: '') - value : integer {Military.system.attributes.ac.value} (9 different values) - 18 (x2) - 25 (x2) - 15 (x1) - 27 (x1) - 24 (x1) - 29 (x1) - 23 (x1) - 21 (x1) - 20 (x1) - allSaves : object {Military.system.attributes.allSaves} - value : string {Military.system.attributes.allSaves.value} (same value: '') - hp : object {Military.system.attributes.hp} - details : string {Military.system.attributes.hp.details} (2 different values) - '' (x10) - 'troop defenses' (x1) - max : integer {Military.system.attributes.hp.max} (all different values) - temp : integer {Military.system.attributes.hp.temp} (same value: 0) - value : integer {Military.system.attributes.hp.value} (all different values) - speed : object {Military.system.attributes.speed} - [details] : string {Military.system.attributes.speed.details} (same value: 'troop movement') - otherSpeeds : array<> {Military.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Military.system.attributes.speed.value} (3 different values) - 25 (x7) - 40 (x2) - 20 (x2) - [resistances] : array {Military.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {Military.system.attributes.resistances.[]} - type : string {Military.system.attributes.resistances.[].type} (2 different values) - 'mental' (x1) - 'slashing' (x1) - value : integer {Military.system.attributes.resistances.[].value} (same value: 5) - [weaknesses] : array {Military.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {Military.system.attributes.weaknesses.[]} - exceptions : array<> {Military.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Military.system.attributes.weaknesses.[].type} (2 different values) - 'area-damage' (x5) - 'splash-damage' (x5) - value : integer {Military.system.attributes.weaknesses.[].value} (2 different values) - 5 (x6) - 8 (x4) - details : object {Military.system.details} - blurb : string {Military.system.details.blurb} (same value: '') - languages : object {Military.system.details.languages} - details : string {Military.system.details.languages.details} (same value: '') - value : array {Military.system.details.languages.value} - Length: min=0 max=2 - Value type: string {Military.system.details.languages.value.[]} (2 different values) - 'common' (x8) - 'diabolic' (x1) - level : object {Military.system.details.level} - value : integer {Military.system.details.level.value} (9 different values) - 8 (x2) - 6 (x2) - 1 (x1) - 3 (x1) - 7 (x1) - 2 (x1) - 10 (x1) - 5 (x1) - 4 (x1) - privateNotes : string {Military.system.details.privateNotes} (same value: '') - publicNotes : string {Military.system.details.publicNotes} (all different values) - publication : object {Military.system.details.publication} - license : string {Military.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Military.system.details.publication.remaster} (same value: True) - title : string {Military.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Military.system.initiative} - statistic : string {Military.system.initiative.statistic} (same value: 'perception') - perception : object {Military.system.perception} - details : string {Military.system.perception.details} (same value: '') - mod : integer {Military.system.perception.mod} (8 different values) - 16 (x3) - 8 (x2) - 7 (x1) - 14 (x1) - 13 (x1) - 17 (x1) - 15 (x1) - 12 (x1) - senses : array<> {Military.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Military.system.resources} - [focus] : object {Military.system.resources.focus} - max : integer {Military.system.resources.focus.max} (same value: 2) - value : integer {Military.system.resources.focus.value} (same value: 2) - saves : object {Military.system.saves} - fortitude : object {Military.system.saves.fortitude} - saveDetail : string {Military.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Military.system.saves.fortitude.value} (9 different values) - 18 (x2) - 10 (x2) - 8 (x1) - 11 (x1) - 14 (x1) - 17 (x1) - 9 (x1) - 15 (x1) - 16 (x1) - reflex : object {Military.system.saves.reflex} - saveDetail : string {Military.system.saves.reflex.saveDetail} (same value: '') - value : integer {Military.system.saves.reflex.value} (8 different values) - 13 (x3) - 15 (x2) - 5 (x1) - 9 (x1) - 6 (x1) - 14 (x1) - 12 (x1) - 8 (x1) - will : object {Military.system.saves.will} - saveDetail : string {Military.system.saves.will.saveDetail} (same value: '') - value : integer {Military.system.saves.will.value} (8 different values) - 14 (x3) - 6 (x2) - 7 (x1) - 20 (x1) - 16 (x1) - 13 (x1) - 21 (x1) - 11 (x1) - skills : object {Military.system.skills} - [acrobatics] : object {Military.system.skills.acrobatics} - base : integer {Military.system.skills.acrobatics.base} (2 different values) - 13 (x2) - 11 (x1) - [arcana] : object {Military.system.skills.arcana} - base : integer {Military.system.skills.arcana.base} (same value: 22) - [athletics] : object {Military.system.skills.athletics} - base : integer {Military.system.skills.athletics.base} (8 different values) - 18 (x2) - 17 (x2) - 8 (x1) - 9 (x1) - 10 (x1) - 15 (x1) - 21 (x1) - 11 (x1) - [crafting] : object {Military.system.skills.crafting} - base : integer {Military.system.skills.crafting.base} (same value: 13) - diplomacy : object {Military.system.skills.diplomacy} - base : integer {Military.system.skills.diplomacy.base} (same value: 11) - [intimidation] : object {Military.system.skills.intimidation} - base : integer {Military.system.skills.intimidation.base} (5 different values) - 20 (x1) - 15 (x1) - 17 (x1) - 7 (x1) - 14 (x1) - medicine : object {Military.system.skills.medicine} - base : integer {Military.system.skills.medicine.base} (2 different values) - 11 (x1) - 10 (x1) - [nature] : object {Military.system.skills.nature} - base : integer {Military.system.skills.nature.base} (same value: 12) - [religion] : object {Military.system.skills.religion} - base : integer {Military.system.skills.religion.base} (same value: 12) - [society] : object {Military.system.skills.society} - base : integer {Military.system.skills.society.base} (2 different values) - 12 (x1) - 8 (x1) - [stealth] : object {Military.system.skills.stealth} - base : integer {Military.system.skills.stealth.base} (same value: 15) - [survival] : object {Military.system.skills.survival} - base : integer {Military.system.skills.survival.base} (same value: 11) - traits : object {Military.system.traits} - rarity : string {Military.system.traits.rarity} (same value: 'common') - size : object {Military.system.traits.size} - value : string {Military.system.traits.size.value} (2 different values) - 'med' (x6) - 'grg' (x5) - value : array {Military.system.traits.value} - Length: min=2 max=5 - Value type: string {Military.system.traits.value.[]} (5 different values) - 'human' (x11) - 'humanoid' (x11) - 'troop' (x5) - 'animal' (x2) - 'lawful' (x1) - type : string {Military.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Mind Smith.txt b/output/pf2e/packs/Mind Smith.txt deleted file mode 100644 index f226872..0000000 --- a/output/pf2e/packs/Mind Smith.txt +++ /dev/null @@ -1,61 +0,0 @@ -Mind Smith -Different values: 11 -===================================== -object {Mind Smith} - _id : string {Mind Smith._id} (all different values) - folder : string {Mind Smith.folder} (same value: '1C380Jj5Kx8hkYTt') - img : string {Mind Smith.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Mind Smith.name} (all different values) - system : object {Mind Smith.system} - actionType : object {Mind Smith.system.actionType} - value : string {Mind Smith.system.actionType.value} (3 different values) - 'passive' (x7) - 'action' (x3) - 'free' (x1) - actions : object {Mind Smith.system.actions} - [value] : integer {Mind Smith.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Mind Smith.system.category} (2 different values) - 'class' (x10) - 'skill' (x1) - description : object {Mind Smith.system.description} - value : string {Mind Smith.system.description.value} (all different values) - level : object {Mind Smith.system.level} - value : integer {Mind Smith.system.level.value} (7 different values) - 4 (x3) - 8 (x2) - 2 (x2) - 16 (x1) - 12 (x1) - 6 (x1) - 10 (x1) - prerequisites : object {Mind Smith.system.prerequisites} - value : array {Mind Smith.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Mind Smith.system.prerequisites.value.[]} - value : string {Mind Smith.system.prerequisites.value.[].value} (4 different values) - 'Mind Smith Dedication' (x8) - 'Runic Mind Smithing' (x1) - 'Mental Forge' (x1) - 'expert in Athletics' (x1) - publication : object {Mind Smith.system.publication} - license : string {Mind Smith.system.publication.license} (same value: 'OGL') - remaster : boolean {Mind Smith.system.publication.remaster} (same value: False) - title : string {Mind Smith.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Mind Smith.system.rules} - traits : object {Mind Smith.system.traits} - rarity : string {Mind Smith.system.traits.rarity} (same value: 'common') - value : array {Mind Smith.system.traits.value} - Length: min=1 max=4 - Value type: string {Mind Smith.system.traits.value.[]} (6 different values) - 'archetype' (x11) - 'concentrate' (x3) - 'skill' (x1) - 'magical' (x1) - 'mental' (x1) - 'dedication' (x1) - [frequency] : object {Mind Smith.system.frequency} - max : integer {Mind Smith.system.frequency.max} (same value: 1) - per : string {Mind Smith.system.frequency.per} (same value: 'PT1H') - type : string {Mind Smith.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Mind Smith.yaml b/output/pf2e/packs/Mind Smith.yaml new file mode 100644 index 0000000..4a47e49 --- /dev/null +++ b/output/pf2e/packs/Mind Smith.yaml @@ -0,0 +1,232 @@ +name: Mind Smith +values: 11 +schema: + '_id': + type: string + path: Mind Smith._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Mind Smith.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "1C380Jj5Kx8hkYTt" (x11) + 'img': + type: string + path: Mind Smith.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Mind Smith.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Mind Smith.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Mind Smith.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Mind Smith.system.actionType.value + is_null: false + values: 11 + different_values: 3 + variants: + - "passive" (x7) + - "action" (x3) + - "free" (x1) + 'actions': + type: object + path: Mind Smith.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Mind Smith.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Mind Smith.system.category + is_null: false + values: 11 + different_values: 2 + variants: + - "class" (x10) + - "skill" (x1) + 'description': + type: object + path: Mind Smith.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Mind Smith.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Mind Smith.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Mind Smith.system.level.value + is_null: false + values: 11 + different_values: 7 + variants: + - 4 (x3) + - 8 (x2) + - 2 (x2) + - 16 (x1) + - 12 (x1) + - 6 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Mind Smith.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Mind Smith.system.prerequisites.value + is_null: false + values: 11 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Mind Smith.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Mind Smith.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 4 + variants: + - "Mind Smith Dedication" (x8) + - "Runic Mind Smithing" (x1) + - "Mental Forge" (x1) + - "expert in Athletics" (x1) + 'publication': + type: object + path: Mind Smith.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Mind Smith.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "OGL" (x11) + 'remaster': + type: boolean + path: Mind Smith.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: False (x11) + 'title': + type: string + path: Mind Smith.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Mind Smith.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Mind Smith.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Mind Smith.system.traits.rarity + is_null: false + values: 11 + different_values: 1 (all same) + variants: "common" (x11) + 'value': + type: array + path: Mind Smith.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Mind Smith.system.traits.value.[] + is_null: false + values: 18 + different_values: 6 + variants: + - "archetype" (x11) + - "concentrate" (x3) + - "skill" (x1) + - "magical" (x1) + - "mental" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Mind Smith.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Mind Smith.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Mind Smith.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + 'type': + type: string + path: Mind Smith.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Minotaur.txt b/output/pf2e/packs/Minotaur.txt deleted file mode 100644 index 7d96c19..0000000 --- a/output/pf2e/packs/Minotaur.txt +++ /dev/null @@ -1,26 +0,0 @@ -Minotaur -Different values: 6 -===================================== -object {Minotaur} - _id : string {Minotaur._id} (all different values) - folder : string {Minotaur.folder} (same value: 'Ju1C4OBaEF5fhvGn') - img : string {Minotaur.img} (all different values) - name : string {Minotaur.name} (all different values) - system : object {Minotaur.system} - ancestry : object {Minotaur.system.ancestry} - name : string {Minotaur.system.ancestry.name} (same value: 'Minotaur') - slug : string {Minotaur.system.ancestry.slug} (same value: 'minotaur') - uuid : string {Minotaur.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.3wQ49DoWFYQgVsq6') - description : object {Minotaur.system.description} - value : string {Minotaur.system.description.value} (all different values) - publication : object {Minotaur.system.publication} - license : string {Minotaur.system.publication.license} (same value: 'ORC') - remaster : boolean {Minotaur.system.publication.remaster} (same value: True) - title : string {Minotaur.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Minotaur.system.rules} - traits : object {Minotaur.system.traits} - rarity : string {Minotaur.system.traits.rarity} (same value: 'common') - value : array<> {Minotaur.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Minotaur.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Minotaur.yaml b/output/pf2e/packs/Minotaur.yaml new file mode 100644 index 0000000..7103bd7 --- /dev/null +++ b/output/pf2e/packs/Minotaur.yaml @@ -0,0 +1,166 @@ +name: Minotaur +values: 6 +schema: + '_id': + type: string + path: Minotaur._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "bHgGh3vtXL7fkhIy" (x1) + - "jP9ORt0jgY5VHyD3" (x1) + - "23MEmXuyw75jiGKq" (x1) + - "HAo0S8ysFipf6S2B" (x1) + - "mPVEc7hFZQhv0gqJ" (x1) + - "tYrb9KOv1etjE5wK" (x1) + 'folder': + type: string + path: Minotaur.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Ju1C4OBaEF5fhvGn" (x6) + 'img': + type: string + path: Minotaur.img + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "icons/creatures/magical/spirit-undead-horned-blue.webp" (x1) + - "icons/magic/water/ice-crystal-white.webp" (x1) + - "icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp" (x1) + - "icons/environment/wilderness/terrain-river-road-gray.webp" (x1) + - "icons/magic/earth/barrier-stone-explosion-debris.webp" (x1) + - "icons/magic/perception/silhouette-stealth-shadow.webp" (x1) + 'name': + type: string + path: Minotaur.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Ghost Bull Minotaur" (x1) + - "Glacier Cavern Minotaur" (x1) + - "Littlehorn Minotaur" (x1) + - "Roaming Minotaur" (x1) + - "Slabsoul Minotaur" (x1) + - "Stalker Minotaur" (x1) + 'system': + type: object + path: Minotaur.system + is_null: false + values: 6 + schema: + 'ancestry': + type: object + path: Minotaur.system.ancestry + is_null: false + values: 6 + schema: + 'name': + type: string + path: Minotaur.system.ancestry.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Minotaur" (x6) + 'slug': + type: string + path: Minotaur.system.ancestry.slug + is_null: false + values: 6 + different_values: 1 (all same) + variants: "minotaur" (x6) + 'uuid': + type: string + path: Minotaur.system.ancestry.uuid + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.3wQ49DoWFYQgVsq6" (x6) + 'description': + type: object + path: Minotaur.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Minotaur.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "

Your fur is as pale as death, possibly from some connection you or your family has to the afterlife, which lets you supernaturally find your way. You can cast @UUID[Compendium.pf2e.spells-srd.Item.Know the Way] as an occult innate spell at will. A cantrip is heightened to a spell rank equal to half your level rounded up. In addition, you gain a +1 circumstance bonus against spells or effects that cause the @UUID[Compendium.pf2e.conditionitems.Item.Confused] condition.

" (x1) + - "

Your fur grows thick and warm, well suited to the frozen mountains in which you reside. You gain cold resistance equal to half your level (minimum of 1). Environmental cold effects are one step less extreme for you.

" (x1) + - "

Though no less powerful, your frame (and your horns) are smaller than those of most other minotaurs. Instead of Large, your size is Medium. Your horns unarmed attack deals 1d6 piercing damage instead of 1d8, but it has the agile trait.

" (x1) + - "

Your hooves are broad and powerful, perfect for clearing away rubble as you step. You become trained in Survival (or another skill if you were already trained in Survival) and gain the @UUID[Compendium.pf2e.feats-srd.Item.Terrain Expertise] skill feat. You ignore difficult terrain caused by natural uneven ground while in the terrain chosen for your Terrain Expertise feat.

" (x1) + - "

Your deep connection with stone and walls allows you to conjure massive slabs of granite that collapse on your foes. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Raise Slabs] activity.

" (x1) + - "

Despite your heavy frame, you walk on shaggy hooves that muffle your footfalls, allowing you to surprise your prey. You become trained in Stealth (or another skill if you were already trained in Stealth) and gain the @UUID[Compendium.pf2e.feats-srd.Item.Terrain Stalker] skill feat, except you must choose rubble and you can @UUID[Compendium.pf2e.actionspf2e.Item.Sneak] no more than 10 feet instead of 5 feet without attempting a Stealth check.

" (x1) + 'publication': + type: object + path: Minotaur.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Minotaur.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Minotaur.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Minotaur.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Minotaur.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Minotaur.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Minotaur.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array<> + path: Minotaur.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Minotaur.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Minotaur.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "heritage" (x6) diff --git a/output/pf2e/packs/Monitor Demigods.txt b/output/pf2e/packs/Monitor Demigods.txt deleted file mode 100644 index 58f5c5f..0000000 --- a/output/pf2e/packs/Monitor Demigods.txt +++ /dev/null @@ -1,88 +0,0 @@ -Monitor Demigods -Different values: 24 -===================================== -object {Monitor Demigods} - _id : string {Monitor Demigods._id} (all different values) - folder : string {Monitor Demigods.folder} (same value: 'p09uw2FmEvAQP6Os') - img : string {Monitor Demigods.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Monitor Demigods.name} (all different values) - system : object {Monitor Demigods.system} - attribute : array {Monitor Demigods.system.attribute} - Length: min=2 max=2 - Value type: string {Monitor Demigods.system.attribute.[]} (6 different values) - 'wis' (x14) - 'cha' (x9) - 'con' (x9) - 'int' (x9) - 'str' (x5) - 'dex' (x2) - category : string {Monitor Demigods.system.category} (same value: 'deity') - description : object {Monitor Demigods.system.description} - value : string {Monitor Demigods.system.description.value} (all different values) - domains : object {Monitor Demigods.system.domains} - alternate : array {Monitor Demigods.system.domains.alternate} - Length: min=0 max=3 - Value type: string {Monitor Demigods.system.domains.alternate.[]} (23 different values) - primary : array {Monitor Demigods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Monitor Demigods.system.domains.primary.[]} (35 different values) - font : array {Monitor Demigods.system.font} - Length: min=1 max=2 - Value type: string {Monitor Demigods.system.font.[]} (2 different values) - 'heal' (x22) - 'harm' (x16) - publication : object {Monitor Demigods.system.publication} - license : string {Monitor Demigods.system.publication.license} (same value: 'ORC') - remaster : boolean {Monitor Demigods.system.publication.remaster} (same value: True) - title : string {Monitor Demigods.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Divine Mysteries' (x22) - 'Pathfinder Lost Omens Divine Mysteries Web Supplement' (x2) - rules : ignored (Foundry rules object) {Monitor Demigods.system.rules} - [sanctification] : empty - skill : array {Monitor Demigods.system.skill} - Length: min=1 max=1 - Value type: string {Monitor Demigods.system.skill.[]} (12 different values) - spells : object {Monitor Demigods.system.spells} - [1] : string {Monitor Demigods.system.spells.1} (16 different values) - [2] : string {Monitor Demigods.system.spells.2} (8 different values) - 'Compendium.pf2e.spells-srd.Item.Shrink' (x1) - 'Compendium.pf2e.spells-srd.Item.Knock' (x1) - 'Compendium.pf2e.spells-srd.Item.Embed Message' (x1) - 'Compendium.pf2e.spells-srd.Item.Paranoia' (x1) - 'Compendium.pf2e.spells-srd.Item.Ghostly Carrier' (x1) - 'Compendium.pf2e.spells-srd.Item.Slough Skin' (x1) - 'Compendium.pf2e.spells-srd.Item.Feral Shades' (x1) - 'Compendium.pf2e.spells-srd.Item.Blistering Invective' (x1) - [3] : string {Monitor Demigods.system.spells.3} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Hypercognition' (x2) - 'Compendium.pf2e.spells-srd.Item.Shadow Spy' (x1) - 'Compendium.pf2e.spells-srd.Item.Threefold Aspect' (x1) - 'Compendium.pf2e.spells-srd.Item.Feet to Fins' (x1) - 'Compendium.pf2e.spells-srd.Item.Envenom Companion' (x1) - 'Compendium.pf2e.spells-srd.Item.Ghostly Weapon' (x1) - 'Compendium.pf2e.spells-srd.Item.Blazing Dive' (x1) - [4] : string {Monitor Demigods.system.spells.4} (11 different values) - [5] : string {Monitor Demigods.system.spells.5} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Stagnate Time' (x1) - 'Compendium.pf2e.spells-srd.Item.Magic Passage' (x1) - 'Compendium.pf2e.spells-srd.Item.Wave of Despair' (x1) - 'Compendium.pf2e.spells-srd.Item.Synesthesia' (x1) - 'Compendium.pf2e.spells-srd.Item.Dreaming Potential' (x1) - 'Compendium.pf2e.spells-srd.Item.Synaptic Pulse' (x1) - [6] : string {Monitor Demigods.system.spells.6} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Teleport' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantasmal Calamity' (x1) - 'Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis' (x1) - 'Compendium.pf2e.spells-srd.Item.Chromatic Image' (x1) - [7] : string {Monitor Demigods.system.spells.7} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Possession' (x1) - 'Compendium.pf2e.spells-srd.Item.Retrocognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Corrosive Body' (x1) - 'Compendium.pf2e.spells-srd.Item.Momentary Recovery' (x1) - [8] : string {Monitor Demigods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Falling Sky') - [9] : string {Monitor Demigods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Detonate Magic') - traits : object {Monitor Demigods.system.traits} - weapons : array {Monitor Demigods.system.weapons} - Length: min=1 max=2 - Value type: string {Monitor Demigods.system.weapons.[]} (25 different values) - type : string {Monitor Demigods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Monitor Demigods.yaml b/output/pf2e/packs/Monitor Demigods.yaml new file mode 100644 index 0000000..f2c5db9 --- /dev/null +++ b/output/pf2e/packs/Monitor Demigods.yaml @@ -0,0 +1,306 @@ +name: Monitor Demigods +values: 24 +schema: + '_id': + type: string + path: Monitor Demigods._id + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'folder': + type: string + path: Monitor Demigods.folder + is_null: false + values: 24 + different_values: 1 (all same) + variants: "p09uw2FmEvAQP6Os" (x24) + 'img': + type: string + path: Monitor Demigods.img + is_null: false + values: 24 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x24) + 'name': + type: string + path: Monitor Demigods.name + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'system': + type: object + path: Monitor Demigods.system + is_null: false + values: 24 + schema: + 'attribute': + type: array + path: Monitor Demigods.system.attribute + is_null: false + values: 24 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Monitor Demigods.system.attribute.[] + is_null: false + values: 48 + different_values: 6 + variants: + - "wis" (x14) + - "cha" (x9) + - "con" (x9) + - "int" (x9) + - "str" (x5) + - "dex" (x2) + 'category': + type: string + path: Monitor Demigods.system.category + is_null: false + values: 24 + different_values: 1 (all same) + variants: "deity" (x24) + 'description': + type: object + path: Monitor Demigods.system.description + is_null: false + values: 24 + schema: + 'value': + type: string + path: Monitor Demigods.system.description.value + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'domains': + type: object + path: Monitor Demigods.system.domains + is_null: false + values: 24 + schema: + 'alternate': + type: array + path: Monitor Demigods.system.domains.alternate + is_null: false + values: 24 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Monitor Demigods.system.domains.alternate.[] + is_null: false + values: 36 + different_values: 23 + variants: [omitted] + 'primary': + type: array + path: Monitor Demigods.system.domains.primary + is_null: false + values: 24 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Monitor Demigods.system.domains.primary.[] + is_null: false + values: 96 + different_values: 35 + variants: [omitted] + 'font': + type: array + path: Monitor Demigods.system.font + is_null: false + values: 24 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Monitor Demigods.system.font.[] + is_null: false + values: 38 + different_values: 2 + variants: + - "heal" (x22) + - "harm" (x16) + 'publication': + type: object + path: Monitor Demigods.system.publication + is_null: false + values: 24 + schema: + 'license': + type: string + path: Monitor Demigods.system.publication.license + is_null: false + values: 24 + different_values: 1 (all same) + variants: "ORC" (x24) + 'remaster': + type: boolean + path: Monitor Demigods.system.publication.remaster + is_null: false + values: 24 + different_values: 1 (all same) + variants: True (x24) + 'title': + type: string + path: Monitor Demigods.system.publication.title + is_null: false + values: 24 + different_values: 2 + variants: + - "Pathfinder Lost Omens Divine Mysteries" (x22) + - "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Monitor Demigods.system.rules + is_null: false + values: 24 + [sanctification]: + type: + path: Monitor Demigods.system.sanctification + is_null: true + values: 0 + is_empty: true + 'skill': + type: array + path: Monitor Demigods.system.skill + is_null: false + values: 24 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Monitor Demigods.system.skill.[] + is_null: false + values: 24 + different_values: 12 + variants: [omitted] + 'spells': + type: object + path: Monitor Demigods.system.spells + is_null: false + values: 24 + schema: + [1]: + type: string + path: Monitor Demigods.system.spells.1 + is_null: true + values: 22 + different_values: 16 + variants: [omitted] + [2]: + type: string + path: Monitor Demigods.system.spells.2 + is_null: true + values: 8 + different_values: 8 + variants: + - "Compendium.pf2e.spells-srd.Item.Shrink" (x1) + - "Compendium.pf2e.spells-srd.Item.Knock" (x1) + - "Compendium.pf2e.spells-srd.Item.Embed Message" (x1) + - "Compendium.pf2e.spells-srd.Item.Paranoia" (x1) + - "Compendium.pf2e.spells-srd.Item.Ghostly Carrier" (x1) + - "Compendium.pf2e.spells-srd.Item.Slough Skin" (x1) + - "Compendium.pf2e.spells-srd.Item.Feral Shades" (x1) + - "Compendium.pf2e.spells-srd.Item.Blistering Invective" (x1) + [3]: + type: string + path: Monitor Demigods.system.spells.3 + is_null: true + values: 8 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Hypercognition" (x2) + - "Compendium.pf2e.spells-srd.Item.Shadow Spy" (x1) + - "Compendium.pf2e.spells-srd.Item.Threefold Aspect" (x1) + - "Compendium.pf2e.spells-srd.Item.Feet to Fins" (x1) + - "Compendium.pf2e.spells-srd.Item.Envenom Companion" (x1) + - "Compendium.pf2e.spells-srd.Item.Ghostly Weapon" (x1) + - "Compendium.pf2e.spells-srd.Item.Blazing Dive" (x1) + [4]: + type: string + path: Monitor Demigods.system.spells.4 + is_null: true + values: 12 + different_values: 11 + variants: [omitted] + [5]: + type: string + path: Monitor Demigods.system.spells.5 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Stagnate Time" (x1) + - "Compendium.pf2e.spells-srd.Item.Magic Passage" (x1) + - "Compendium.pf2e.spells-srd.Item.Wave of Despair" (x1) + - "Compendium.pf2e.spells-srd.Item.Synesthesia" (x1) + - "Compendium.pf2e.spells-srd.Item.Dreaming Potential" (x1) + - "Compendium.pf2e.spells-srd.Item.Synaptic Pulse" (x1) + [6]: + type: string + path: Monitor Demigods.system.spells.6 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Teleport" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantasmal Calamity" (x1) + - "Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis" (x1) + - "Compendium.pf2e.spells-srd.Item.Chromatic Image" (x1) + [7]: + type: string + path: Monitor Demigods.system.spells.7 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Possession" (x1) + - "Compendium.pf2e.spells-srd.Item.Retrocognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Corrosive Body" (x1) + - "Compendium.pf2e.spells-srd.Item.Momentary Recovery" (x1) + [8]: + type: string + path: Monitor Demigods.system.spells.8 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Falling Sky" (x1) + [9]: + type: string + path: Monitor Demigods.system.spells.9 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Detonate Magic" (x1) + 'traits': + type: object + path: Monitor Demigods.system.traits + is_null: false + values: 24 + schema: + 'weapons': + type: array + path: Monitor Demigods.system.weapons + is_null: false + values: 24 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Monitor Demigods.system.weapons.[] + is_null: false + values: 26 + different_values: 25 + variants: [omitted] + 'type': + type: string + path: Monitor Demigods.type + is_null: false + values: 24 + different_values: 1 (all same) + variants: "deity" (x24) diff --git a/output/pf2e/packs/Monk.txt b/output/pf2e/packs/Monk.txt deleted file mode 100644 index 6b6ef5c..0000000 --- a/output/pf2e/packs/Monk.txt +++ /dev/null @@ -1,71 +0,0 @@ -Monk -Different values: 126 -===================================== -object {Monk} - _id : string {Monk._id} (all different values) - folder : string {Monk.folder} (same value: '3aP5OoAGZD7Lohoq') - img : string {Monk.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Monk.name} (all different values) - system : object {Monk.system} - actionType : object {Monk.system.actionType} - value : string {Monk.system.actionType.value} (4 different values) - 'action' (x63) - 'passive' (x46) - 'reaction' (x13) - 'free' (x4) - actions : object {Monk.system.actions} - [value] : integer {Monk.system.actions.value} (3 different values) - 1 (x42) - 2 (x17) - 3 (x4) - category : string {Monk.system.category} (same value: 'class') - description : object {Monk.system.description} - value : string {Monk.system.description.value} (all different values) - level : object {Monk.system.level} - value : integer {Monk.system.level.value} (11 different values) - prerequisites : object {Monk.system.prerequisites} - value : array {Monk.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Monk.system.prerequisites.value.[]} - value : string {Monk.system.prerequisites.value.[].value} (51 different values) - publication : object {Monk.system.publication} - license : string {Monk.system.publication.license} (2 different values) - 'ORC' (x98) - 'OGL' (x28) - remaster : boolean {Monk.system.publication.remaster} (2 different values) - True (x98) - False (x28) - title : string {Monk.system.publication.title} (14 different values) - rules : ignored (Foundry rules object) {Monk.system.rules} - traits : object {Monk.system.traits} - rarity : string {Monk.system.traits.rarity} (3 different values) - 'common' (x104) - 'uncommon' (x20) - 'rare' (x2) - [selected] : object {Monk.system.traits.selected} - monk : string {Monk.system.traits.selected.monk} (same value: 'Monk') - stance : string {Monk.system.traits.selected.stance} (same value: 'Stance') - value : array {Monk.system.traits.value} - Length: min=1 max=5 - Value type: string {Monk.system.traits.value.[]} (22 different values) - [frequency] : object {Monk.system.frequency} - max : integer {Monk.system.frequency.max} (same value: 1) - per : string {Monk.system.frequency.per} (4 different values) - 'PT1M' (x3) - 'PT1H' (x2) - 'PT10M' (x1) - 'round' (x1) - value : integer {Monk.system.frequency.value} (same value: 1) - [selfEffect] : object {Monk.system.selfEffect} - name : string {Monk.system.selfEffect.name} (27 different values) - uuid : string {Monk.system.selfEffect.uuid} (27 different values) - [subfeatures] : object {Monk.system.subfeatures} - [proficiencies] : object {Monk.system.subfeatures.proficiencies} - senses : object {Monk.system.subfeatures.senses} - [lifesense] : object {Monk.system.subfeatures.senses.lifesense} - acuity : string {Monk.system.subfeatures.senses.lifesense.acuity} (same value: 'imprecise') - range : integer {Monk.system.subfeatures.senses.lifesense.range} (same value: 30) - [suppressedFeatures] : array<> {Monk.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - type : string {Monk.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Monk.yaml b/output/pf2e/packs/Monk.yaml new file mode 100644 index 0000000..f2c9557 --- /dev/null +++ b/output/pf2e/packs/Monk.yaml @@ -0,0 +1,324 @@ +name: Monk +values: 126 +schema: + '_id': + type: string + path: Monk._id + is_null: false + values: 126 + different_values: 126 (all different) + variants: [omitted] + 'folder': + type: string + path: Monk.folder + is_null: false + values: 126 + different_values: 1 (all same) + variants: "3aP5OoAGZD7Lohoq" (x126) + 'img': + type: string + path: Monk.img + is_null: false + values: 126 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x126) + 'name': + type: string + path: Monk.name + is_null: false + values: 126 + different_values: 126 (all different) + variants: [omitted] + 'system': + type: object + path: Monk.system + is_null: false + values: 126 + schema: + 'actionType': + type: object + path: Monk.system.actionType + is_null: false + values: 126 + schema: + 'value': + type: string + path: Monk.system.actionType.value + is_null: false + values: 126 + different_values: 4 + variants: + - "action" (x63) + - "passive" (x46) + - "reaction" (x13) + - "free" (x4) + 'actions': + type: object + path: Monk.system.actions + is_null: false + values: 126 + schema: + [value]: + type: integer + path: Monk.system.actions.value + is_null: true + values: 63 + different_values: 3 + variants: + - 1 (x42) + - 2 (x17) + - 3 (x4) + 'category': + type: string + path: Monk.system.category + is_null: false + values: 126 + different_values: 1 (all same) + variants: "class" (x126) + 'description': + type: object + path: Monk.system.description + is_null: false + values: 126 + schema: + 'value': + type: string + path: Monk.system.description.value + is_null: false + values: 126 + different_values: 126 (all different) + variants: [omitted] + 'level': + type: object + path: Monk.system.level + is_null: false + values: 126 + schema: + 'value': + type: integer + path: Monk.system.level.value + is_null: false + values: 126 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Monk.system.prerequisites + is_null: false + values: 126 + schema: + 'value': + type: array + path: Monk.system.prerequisites.value + is_null: false + values: 126 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Monk.system.prerequisites.value.[] + is_null: false + values: 79 + schema: + 'value': + type: string + path: Monk.system.prerequisites.value.[].value + is_null: false + values: 79 + different_values: 51 + variants: [omitted] + 'publication': + type: object + path: Monk.system.publication + is_null: false + values: 126 + schema: + 'license': + type: string + path: Monk.system.publication.license + is_null: false + values: 126 + different_values: 2 + variants: + - "ORC" (x98) + - "OGL" (x28) + 'remaster': + type: boolean + path: Monk.system.publication.remaster + is_null: false + values: 126 + different_values: 2 + variants: + - True (x98) + - False (x28) + 'title': + type: string + path: Monk.system.publication.title + is_null: false + values: 126 + different_values: 14 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Monk.system.rules + is_null: false + values: 126 + 'traits': + type: object + path: Monk.system.traits + is_null: false + values: 126 + schema: + 'rarity': + type: string + path: Monk.system.traits.rarity + is_null: false + values: 126 + different_values: 3 + variants: + - "common" (x104) + - "uncommon" (x20) + - "rare" (x2) + [selected]: + type: object + path: Monk.system.traits.selected + is_null: true + values: 3 + schema: + 'monk': + type: string + path: Monk.system.traits.selected.monk + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Monk" (x3) + 'stance': + type: string + path: Monk.system.traits.selected.stance + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Stance" (x1) + 'value': + type: array + path: Monk.system.traits.value + is_null: false + values: 126 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Monk.system.traits.value.[] + is_null: false + values: 204 + different_values: 22 + variants: [omitted] + [frequency]: + type: object + path: Monk.system.frequency + is_null: true + values: 7 + schema: + 'max': + type: integer + path: Monk.system.frequency.max + is_null: false + values: 7 + different_values: 1 (all same) + variants: 1 (x7) + 'per': + type: string + path: Monk.system.frequency.per + is_null: false + values: 7 + different_values: 4 + variants: + - "PT1M" (x3) + - "PT1H" (x2) + - "PT10M" (x1) + - "round" (x1) + 'value': + type: integer + path: Monk.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [selfEffect]: + type: object + path: Monk.system.selfEffect + is_null: true + values: 27 + schema: + 'name': + type: string + path: Monk.system.selfEffect.name + is_null: false + values: 27 + different_values: 27 + variants: [omitted] + 'uuid': + type: string + path: Monk.system.selfEffect.uuid + is_null: false + values: 27 + different_values: 27 + variants: [omitted] + [subfeatures]: + type: object + path: Monk.system.subfeatures + is_null: true + values: 14 + schema: + [proficiencies]: + type: object + path: Monk.system.subfeatures.proficiencies + is_null: true + values: 13 + schema: + 'senses': + type: object + path: Monk.system.subfeatures.senses + is_null: false + values: 14 + schema: + [lifesense]: + type: object + path: Monk.system.subfeatures.senses.lifesense + is_null: true + values: 1 + schema: + 'acuity': + type: string + path: Monk.system.subfeatures.senses.lifesense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Monk.system.subfeatures.senses.lifesense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + [suppressedFeatures]: + type: array<> + path: Monk.system.subfeatures.suppressedFeatures + is_null: true + values: 13 + min_count: 0 + max_count: 0 + value_type: + type: + path: Monk.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Monk.type + is_null: false + values: 126 + different_values: 1 (all same) + variants: "feat" (x126) diff --git a/output/pf2e/packs/Monster Core.txt b/output/pf2e/packs/Monster Core.txt deleted file mode 100644 index e018ad0..0000000 --- a/output/pf2e/packs/Monster Core.txt +++ /dev/null @@ -1,4776 +0,0 @@ -Monster Core -Different values: 492 -===================================== -object {Monster Core} - _id : string {Monster Core._id} (all different values) - img : string {Monster Core.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Monster Core.items} - Length: min=2 max=56 - Value type: object {Monster Core.items.[]} - _id : string {Monster Core.items.[]._id} (5330 different values) - [_stats] : object {Monster Core.items.[]._stats} - compendiumSource : string {Monster Core.items.[]._stats.compendiumSource} (514 different values) - img : string {Monster Core.items.[].img} (412 different values) - name : string {Monster Core.items.[].name} (1800 different values) - sort : integer {Monster Core.items.[].sort} (56 different values) - system : object {Monster Core.items.[].system} - [acBonus] : integer {Monster Core.items.[].system.acBonus} (7 different values) - 2 (x18) - 1 (x17) - 4 (x14) - 3 (x10) - 5 (x7) - 6 (x3) - 0 (x1) - [actionType] : object {Monster Core.items.[].system.actionType} - value : string {Monster Core.items.[].system.actionType.value} (4 different values) - 'passive' (x1238) - 'action' (x867) - 'reaction' (x239) - 'free' (x52) - [actions] : object {Monster Core.items.[].system.actions} - [value] : integer {Monster Core.items.[].system.actions.value} (3 different values) - 1 (x475) - 2 (x333) - 3 (x59) - [active] : boolean {Monster Core.items.[].system.active} (same value: False) - [area] : object {Monster Core.items.[].system.area} - [details] : string {Monster Core.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Monster Core.items.[].system.area.type} (6 different values) - 'burst' (x210) - 'emanation' (x106) - 'line' (x24) - 'cone' (x20) - 'square' (x2) - 'cylinder' (x1) - value : integer {Monster Core.items.[].system.area.value} (10 different values) - 30 (x103) - 20 (x102) - 10 (x45) - 60 (x42) - 5 (x21) - 40 (x15) - 15 (x13) - 50 (x11) - 120 (x6) - 100 (x5) - [attack] : object {Monster Core.items.[].system.attack} - value : string {Monster Core.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Monster Core.items.[].system.attackEffects} - [custom] : string {Monster Core.items.[].system.attackEffects.custom} (2 different values) - '' (x650) - 'Off-Guard for 1 round' (x1) - value : array {Monster Core.items.[].system.attackEffects.value} - Length: min=0 max=3 - Value type: string {Monster Core.items.[].system.attackEffects.value.[]} (136 different values) - [autoHeightenLevel] : object {Monster Core.items.[].system.autoHeightenLevel} - [value] : integer {Monster Core.items.[].system.autoHeightenLevel.value} (8 different values) - 4 (x8) - 6 (x5) - 8 (x5) - 5 (x4) - 3 (x4) - 9 (x3) - 7 (x2) - 1 (x1) - [badge] : object {Monster Core.items.[].system.badge} - type : string {Monster Core.items.[].system.badge.type} (same value: 'counter') - value : integer {Monster Core.items.[].system.badge.value} (same value: 5) - publication : object {Monster Core.items.[].system.publication} - license : string {Monster Core.items.[].system.publication.license} (2 different values) - 'ORC' (x6197) - 'OGL' (x9) - remaster : boolean {Monster Core.items.[].system.publication.remaster} (2 different values) - True (x6197) - False (x9) - title : string {Monster Core.items.[].system.publication.title} (9 different values) - 'Pathfinder Player Core' (x2345) - '' (x2203) - 'Pathfinder Monster Core' (x1638) - 'Pathfinder GM Core' (x11) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder Treasure Vault' (x1) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) - 'Pathfinder Bestiary 2' (x1) - 'Pathfinder Lost Omens Ancestry Guide' (x1) - rules : ignored (Foundry rules object) {Monster Core.items.[].system.rules} - [baseItem] : string {Monster Core.items.[].system.baseItem} (74 different values) - [bonus] : object {Monster Core.items.[].system.bonus} - value : integer {Monster Core.items.[].system.bonus.value} (40 different values) - [bonusDamage] : object {Monster Core.items.[].system.bonusDamage} - value : integer {Monster Core.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Monster Core.items.[].system.bulk} - value : mixed - float {Monster Core.items.[].system.bulk.value} (same value: 0,1) - integer {Monster Core.items.[].system.bulk.value} (5 different values) - 1 (x132) - 2 (x75) - 0 (x9) - 3 (x8) - 4 (x3) - [capacity] : integer {Monster Core.items.[].system.bulk.capacity} (same value: 8) - [heldOrStowed] : float {Monster Core.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Monster Core.items.[].system.bulk.ignored} (same value: 0) - [category] : string {Monster Core.items.[].system.category} (14 different values) - description : object {Monster Core.items.[].system.description} - value : string {Monster Core.items.[].system.description.value} (1888 different values) - [checkPenalty] : integer {Monster Core.items.[].system.checkPenalty} (4 different values) - -1 (x27) - -2 (x24) - -3 (x10) - 0 (x1) - [collapsed] : boolean {Monster Core.items.[].system.collapsed} (same value: False) - [containerId] : empty - [cost] : object {Monster Core.items.[].system.cost} - value : string {Monster Core.items.[].system.cost.value} (10 different values) - '' (x2007) - 'item worth at least the target\'s level x 100 gp' (x3) - 'rare candles and incense worth a total value of 50 gp' (x2) - 'rare incense worth a total value of 300 gp' (x2) - 'rare incense and offerings worth a total value of 20 gp × the target\'s level' (x1) - 'black onyx, see Creature Creation Rituals table' (x1) - 'rare oils, see Creature Creation Rituals' (x1) - 'reagents to construct the magical prison worth a total value of 800 gp × the target\'s level' (x1) - 'rare incense and offerings worth a total value of 2 gp × the spell rank × the target\'s level, see text for more details' (x1) - 'gemstones worth a total value of 75 gp × the target\'s level' (x1) - [counteraction] : boolean {Monster Core.items.[].system.counteraction} (2 different values) - False (x1877) - True (x143) - [damage] : object {Monster Core.items.[].system.damage} - [0] : object {Monster Core.items.[].system.damage.0} - [applyMod] : boolean {Monster Core.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Monster Core.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Monster Core.items.[].system.damage.0.formula} (35 different values) - kinds : array {Monster Core.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Monster Core.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x300) - 'healing' (x55) - [materials] : array {Monster Core.items.[].system.damage.0.materials} - Length: min=0 max=1 - Value type: string {Monster Core.items.[].system.damage.0.materials.[]} (same value: 'cold-iron') - type : string {Monster Core.items.[].system.damage.0.type} (15 different values) - [0Uok2pip94aNbBFd] : object {Monster Core.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Monster Core.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Monster Core.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [1] : object {Monster Core.items.[].system.damage.1} - applyMod : boolean {Monster Core.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.1.formula} (2 different values) - '3d10' (x1) - '2d4' (x1) - kinds : array {Monster Core.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.1.kinds.[]} (same value: 'damage') - [materials] : array<> {Monster Core.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.1.type} (2 different values) - 'bludgeoning' (x1) - 'void' (x1) - [1pyYgYlbN6qQ6aOV] : object {Monster Core.items.[].system.damage.1pyYgYlbN6qQ6aOV} - applyMod : boolean {Monster Core.items.[].system.damage.1pyYgYlbN6qQ6aOV.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.1pyYgYlbN6qQ6aOV.formula} (same value: '16d6') - kinds : array {Monster Core.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.1pyYgYlbN6qQ6aOV.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.1pyYgYlbN6qQ6aOV.type} (same value: 'mental') - [2] : object {Monster Core.items.[].system.damage.2} - applyMod : boolean {Monster Core.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {Monster Core.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.2.type} (same value: 'cold') - [2YlEXgT93lbWXENb] : object {Monster Core.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Monster Core.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Monster Core.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [3] : object {Monster Core.items.[].system.damage.3} - applyMod : boolean {Monster Core.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {Monster Core.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.3.type} (same value: 'electricity') - [3bsJUDEgedKhPx6T] : object {Monster Core.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Monster Core.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Monster Core.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [4] : object {Monster Core.items.[].system.damage.4} - applyMod : boolean {Monster Core.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {Monster Core.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {Monster Core.items.[].system.damage.5} - applyMod : boolean {Monster Core.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {Monster Core.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.5.type} (same value: 'fire') - [5hgRJg7CfV9pZSUa] : object {Monster Core.items.[].system.damage.5hgRJg7CfV9pZSUa} - applyMod : boolean {Monster Core.items.[].system.damage.5hgRJg7CfV9pZSUa.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.5hgRJg7CfV9pZSUa.formula} (same value: '6d10') - kinds : array {Monster Core.items.[].system.damage.5hgRJg7CfV9pZSUa.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.5hgRJg7CfV9pZSUa.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.5hgRJg7CfV9pZSUa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.5hgRJg7CfV9pZSUa.type} (same value: 'bludgeoning') - [6aFqAhfOSz7ukuwr] : object {Monster Core.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {Monster Core.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {Monster Core.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [9k8ayqgvgultdghx] : object {Monster Core.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Monster Core.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Monster Core.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Monster Core.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [C34n7XTpCLCXJWwt] : object {Monster Core.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Monster Core.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Monster Core.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Monster Core.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [K00cW8XZuHvutOhE] : object {Monster Core.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {Monster Core.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - category : string {Monster Core.items.[].system.damage.K00cW8XZuHvutOhE.category} (same value: '') - formula : string {Monster Core.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {Monster Core.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - 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'fire' (x11) - 'bleed' (x5) - 'acid' (x1) - 'poison' (x1) - 'cold' (x1) - [12bb074mz3sb3e08lf30] : object {Monster Core.items.[].system.damageRolls.12bb074mz3sb3e08lf30} - damage : string {Monster Core.items.[].system.damageRolls.12bb074mz3sb3e08lf30.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.12bb074mz3sb3e08lf30.damageType} (same value: 'bludgeoning') - [13YfnOyihv4vqe5O] : object {Monster Core.items.[].system.damageRolls.13YfnOyihv4vqe5O} - damage : string {Monster Core.items.[].system.damageRolls.13YfnOyihv4vqe5O.damage} (3 different values) - '3d10+12' (x2) - '3d12+15' (x2) - '2d10+8' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.13YfnOyihv4vqe5O.damageType} (same value: 'piercing') - [13cs4xmf6azv7ow3owtp] : object {Monster Core.items.[].system.damageRolls.13cs4xmf6azv7ow3owtp} - damage : string {Monster Core.items.[].system.damageRolls.13cs4xmf6azv7ow3owtp.damage} (same value: '1d12+2') - damageType : string {Monster Core.items.[].system.damageRolls.13cs4xmf6azv7ow3owtp.damageType} (same value: 'bludgeoning') - [152pww7xl0e5oxt659xs] : object {Monster Core.items.[].system.damageRolls.152pww7xl0e5oxt659xs} - damage : string {Monster Core.items.[].system.damageRolls.152pww7xl0e5oxt659xs.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.152pww7xl0e5oxt659xs.damageType} (same value: 'bludgeoning') - [17676qx0238cgybutoul] : object {Monster Core.items.[].system.damageRolls.17676qx0238cgybutoul} - damage : string {Monster Core.items.[].system.damageRolls.17676qx0238cgybutoul.damage} (same value: '1d6+5') - damageType : string {Monster Core.items.[].system.damageRolls.17676qx0238cgybutoul.damageType} (same value: 'slashing') - [198ejb2dz0c2fpmopry7] : object {Monster Core.items.[].system.damageRolls.198ejb2dz0c2fpmopry7} - damage : string {Monster Core.items.[].system.damageRolls.198ejb2dz0c2fpmopry7.damage} (same value: '2d8+12') - damageType : string {Monster Core.items.[].system.damageRolls.198ejb2dz0c2fpmopry7.damageType} (same value: 'void') - [19n7ytarf2e37dzv9mth] : object {Monster Core.items.[].system.damageRolls.19n7ytarf2e37dzv9mth} - damage : string {Monster Core.items.[].system.damageRolls.19n7ytarf2e37dzv9mth.damage} (same value: '1d4+10') - damageType : string {Monster Core.items.[].system.damageRolls.19n7ytarf2e37dzv9mth.damageType} (same value: 'bludgeoning') - [19o7t78525mmfjqhg9k3] : object {Monster Core.items.[].system.damageRolls.19o7t78525mmfjqhg9k3} - damage : string {Monster Core.items.[].system.damageRolls.19o7t78525mmfjqhg9k3.damage} (same value: '1d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.19o7t78525mmfjqhg9k3.damageType} (same value: 'piercing') - [1DUNhNo04TXEhqGC] : object {Monster Core.items.[].system.damageRolls.1DUNhNo04TXEhqGC} - damage : string {Monster Core.items.[].system.damageRolls.1DUNhNo04TXEhqGC.damage} (3 different values) - '3d8+12' (x2) - '3d8+15' (x2) - '2d8+8' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.1DUNhNo04TXEhqGC.damageType} (same value: 'bludgeoning') - [1FqG37mRY7pFnm0f] : object {Monster Core.items.[].system.damageRolls.1FqG37mRY7pFnm0f} - damage : string {Monster Core.items.[].system.damageRolls.1FqG37mRY7pFnm0f.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.1FqG37mRY7pFnm0f.damageType} (same value: 'spirit') - [1IQVaSUWfn9oH38w] : object {Monster Core.items.[].system.damageRolls.1IQVaSUWfn9oH38w} - damage : string {Monster Core.items.[].system.damageRolls.1IQVaSUWfn9oH38w.damage} (same value: '2d6+5') - damageType : string {Monster Core.items.[].system.damageRolls.1IQVaSUWfn9oH38w.damageType} (same value: 'slashing') - [1YsWZOZi0kjguSBq] : object {Monster Core.items.[].system.damageRolls.1YsWZOZi0kjguSBq} - damage : string {Monster Core.items.[].system.damageRolls.1YsWZOZi0kjguSBq.damage} (same value: '1d12+7') - damageType : string {Monster Core.items.[].system.damageRolls.1YsWZOZi0kjguSBq.damageType} (same value: 'slashing') - [1aj85bhvtjuqhdescj7j] : object {Monster Core.items.[].system.damageRolls.1aj85bhvtjuqhdescj7j} - damage : string {Monster Core.items.[].system.damageRolls.1aj85bhvtjuqhdescj7j.damage} (same value: '2d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.1aj85bhvtjuqhdescj7j.damageType} (same value: 'bludgeoning') - [1au5rcuboo9fzdcp0ydm] : object {Monster Core.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm} - damage : string {Monster Core.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damage} (same value: '2d10+12') - damageType : string {Monster Core.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damageType} (same value: 'bludgeoning') - [1bnozyjmrozx0364tfor] : object {Monster Core.items.[].system.damageRolls.1bnozyjmrozx0364tfor} - damage : string {Monster Core.items.[].system.damageRolls.1bnozyjmrozx0364tfor.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.1bnozyjmrozx0364tfor.damageType} (same value: 'piercing') - [1ct5xtyrbqxkeve4gasj] : object {Monster Core.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj} - damage : string {Monster Core.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj.damage} (same value: '3d10+15') - damageType : string {Monster Core.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj.damageType} (same value: 'piercing') - [1ecegu7kao6itf10e1ej] : object {Monster Core.items.[].system.damageRolls.1ecegu7kao6itf10e1ej} - damage : string {Monster Core.items.[].system.damageRolls.1ecegu7kao6itf10e1ej.damage} (same value: '4d10+17') - damageType : string {Monster Core.items.[].system.damageRolls.1ecegu7kao6itf10e1ej.damageType} (same value: 'bludgeoning') - [1gnqtap0nh6hitzvrsdd] : object {Monster Core.items.[].system.damageRolls.1gnqtap0nh6hitzvrsdd} - damage : string {Monster Core.items.[].system.damageRolls.1gnqtap0nh6hitzvrsdd.damage} (same value: '3d10+11') - damageType : string {Monster Core.items.[].system.damageRolls.1gnqtap0nh6hitzvrsdd.damageType} (same value: 'piercing') - [1i4n5mxvrnb40kd2kcws] : object {Monster Core.items.[].system.damageRolls.1i4n5mxvrnb40kd2kcws} - damage : string {Monster Core.items.[].system.damageRolls.1i4n5mxvrnb40kd2kcws.damage} (same value: '2d8+5') - damageType : string {Monster Core.items.[].system.damageRolls.1i4n5mxvrnb40kd2kcws.damageType} (same value: 'piercing') - [1j6mu8lye4a02p7m69i9] : object {Monster Core.items.[].system.damageRolls.1j6mu8lye4a02p7m69i9} - damage : string {Monster Core.items.[].system.damageRolls.1j6mu8lye4a02p7m69i9.damage} (same value: '3d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.1j6mu8lye4a02p7m69i9.damageType} (same value: 'slashing') - [1kcdcgyaxrpbmmesrhxb] : object {Monster Core.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb} - damage : string {Monster Core.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb.damageType} (same value: 'cold') - [1kld92wlfl4moluhhi7g] : object {Monster Core.items.[].system.damageRolls.1kld92wlfl4moluhhi7g} - damage : string {Monster Core.items.[].system.damageRolls.1kld92wlfl4moluhhi7g.damage} (same value: '2d10+7') - damageType : string {Monster Core.items.[].system.damageRolls.1kld92wlfl4moluhhi7g.damageType} (same value: 'piercing') - [1mf23kmu9hsjvzge4j7c] : object {Monster Core.items.[].system.damageRolls.1mf23kmu9hsjvzge4j7c} - damage : string {Monster Core.items.[].system.damageRolls.1mf23kmu9hsjvzge4j7c.damage} (same value: '2d12+9') - damageType : string {Monster Core.items.[].system.damageRolls.1mf23kmu9hsjvzge4j7c.damageType} (same value: 'piercing') - [1mjhzrn0h44bnh8joic0] : object {Monster Core.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0} - damage : string {Monster Core.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damage} (same value: '2d12+10') - damageType : string {Monster Core.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damageType} (same value: 'piercing') - [1s3symdn1w1vk237l05x] : object {Monster Core.items.[].system.damageRolls.1s3symdn1w1vk237l05x} - damage : string {Monster Core.items.[].system.damageRolls.1s3symdn1w1vk237l05x.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.1s3symdn1w1vk237l05x.damageType} (same value: 'bludgeoning') - [1sPBmXQ8csqTkwkR] : object {Monster Core.items.[].system.damageRolls.1sPBmXQ8csqTkwkR} - damage : string {Monster Core.items.[].system.damageRolls.1sPBmXQ8csqTkwkR.damage} (same value: '2d4') - damageType : string {Monster Core.items.[].system.damageRolls.1sPBmXQ8csqTkwkR.damageType} (same value: 'piercing') - [1utbo6jneyb904lrlih8] : object {Monster Core.items.[].system.damageRolls.1utbo6jneyb904lrlih8} - damage : string {Monster Core.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damage} (same value: '1d6-2') - damageType : string {Monster Core.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damageType} (same value: 'piercing') - [1yAs2AhGUHe0gRkL] : object {Monster Core.items.[].system.damageRolls.1yAs2AhGUHe0gRkL} - damage : string {Monster Core.items.[].system.damageRolls.1yAs2AhGUHe0gRkL.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.1yAs2AhGUHe0gRkL.damageType} (same value: 'fire') - [2] : object {Monster Core.items.[].system.damageRolls.2} - category : string {Monster Core.items.[].system.damageRolls.2.category} (same value: 'persistent') - damage : string {Monster Core.items.[].system.damageRolls.2.damage} (2 different values) - '2d10' (x2) - '2d4' (x1) - damageType : string {Monster Core.items.[].system.damageRolls.2.damageType} (same value: 'fire') - [225a6vv5x9pr1ymlo2yn] : object {Monster Core.items.[].system.damageRolls.225a6vv5x9pr1ymlo2yn} - damage : string {Monster Core.items.[].system.damageRolls.225a6vv5x9pr1ymlo2yn.damage} (same value: '5d12+18') - damageType : string {Monster Core.items.[].system.damageRolls.225a6vv5x9pr1ymlo2yn.damageType} (same value: 'slashing') - [22xowgj958crh7u7urc2] : object {Monster Core.items.[].system.damageRolls.22xowgj958crh7u7urc2} - damage : string {Monster Core.items.[].system.damageRolls.22xowgj958crh7u7urc2.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.22xowgj958crh7u7urc2.damageType} (same value: 'bludgeoning') - [2I0P91jVqzy4Iyjg] : object {Monster Core.items.[].system.damageRolls.2I0P91jVqzy4Iyjg} - damage : string {Monster Core.items.[].system.damageRolls.2I0P91jVqzy4Iyjg.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.2I0P91jVqzy4Iyjg.damageType} (same value: 'slashing') - [2aqz1foetaojgodwjsl3] : object {Monster Core.items.[].system.damageRolls.2aqz1foetaojgodwjsl3} - damage : string {Monster Core.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damage} (same value: '2d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damageType} (same value: 'piercing') - [2bh5anro6r6bedbo0ndg] : object {Monster Core.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg} - damage : string {Monster Core.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damage} (same value: '1d10+7') - damageType : string {Monster Core.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damageType} (same value: 'piercing') - [2dha3bp301ckg21zsu0h] : object {Monster Core.items.[].system.damageRolls.2dha3bp301ckg21zsu0h} - damage : string {Monster Core.items.[].system.damageRolls.2dha3bp301ckg21zsu0h.damage} (same value: '1d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.2dha3bp301ckg21zsu0h.damageType} (same value: 'bludgeoning') - [2g0m2aq253ikq22n64tw] : object {Monster Core.items.[].system.damageRolls.2g0m2aq253ikq22n64tw} - damage : string {Monster Core.items.[].system.damageRolls.2g0m2aq253ikq22n64tw.damage} (same value: '3d10+17') - damageType : string {Monster Core.items.[].system.damageRolls.2g0m2aq253ikq22n64tw.damageType} (same value: 'piercing') - [2kP54kSA6rxE8M2o] : object {Monster Core.items.[].system.damageRolls.2kP54kSA6rxE8M2o} - damage : string {Monster Core.items.[].system.damageRolls.2kP54kSA6rxE8M2o.damage} (same value: '2d8+5') - damageType : string {Monster Core.items.[].system.damageRolls.2kP54kSA6rxE8M2o.damageType} (same value: 'bludgeoning') - [2q72Gig4pb43Oz7X] : object {Monster Core.items.[].system.damageRolls.2q72Gig4pb43Oz7X} - damage : string {Monster Core.items.[].system.damageRolls.2q72Gig4pb43Oz7X.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.2q72Gig4pb43Oz7X.damageType} (same value: 'void') - [2rof0t3ang89c3dtvwyr] : object {Monster Core.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr} - damage : string {Monster Core.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damage} (same value: '1d12+4') - damageType : string {Monster Core.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damageType} (same value: 'piercing') - [2rulpnuihi7eiz58jgg1] : object {Monster Core.items.[].system.damageRolls.2rulpnuihi7eiz58jgg1} - damage : string {Monster Core.items.[].system.damageRolls.2rulpnuihi7eiz58jgg1.damage} (same value: '2d10+6') - damageType : string {Monster Core.items.[].system.damageRolls.2rulpnuihi7eiz58jgg1.damageType} (same value: 'bludgeoning') - [2wbgo3fquicdumafb9rs] : object {Monster Core.items.[].system.damageRolls.2wbgo3fquicdumafb9rs} - damage : string {Monster Core.items.[].system.damageRolls.2wbgo3fquicdumafb9rs.damage} (same value: '2d10+17') - damageType : string {Monster Core.items.[].system.damageRolls.2wbgo3fquicdumafb9rs.damageType} (same value: 'piercing') - [2xobo63unjqj89l7f59k] : object {Monster Core.items.[].system.damageRolls.2xobo63unjqj89l7f59k} - damage : string {Monster Core.items.[].system.damageRolls.2xobo63unjqj89l7f59k.damage} (same value: '1d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.2xobo63unjqj89l7f59k.damageType} (same value: 'bludgeoning') - [2z6cljqw5no9v6lrkjvj] : object {Monster Core.items.[].system.damageRolls.2z6cljqw5no9v6lrkjvj} - damage : string {Monster Core.items.[].system.damageRolls.2z6cljqw5no9v6lrkjvj.damage} (same value: '1d4+10') - damageType : string {Monster Core.items.[].system.damageRolls.2z6cljqw5no9v6lrkjvj.damageType} (same value: 'bludgeoning') - [307jewg44w9aol70vc72] : object {Monster Core.items.[].system.damageRolls.307jewg44w9aol70vc72} - damage : string {Monster Core.items.[].system.damageRolls.307jewg44w9aol70vc72.damage} (same value: '1d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.307jewg44w9aol70vc72.damageType} (same value: 'piercing') - [340eleluzic3kifc95h4] : object {Monster Core.items.[].system.damageRolls.340eleluzic3kifc95h4} - damage : string {Monster Core.items.[].system.damageRolls.340eleluzic3kifc95h4.damage} (same value: '3d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.340eleluzic3kifc95h4.damageType} (same value: 'piercing') - [34wu7vjndin3h56zkt58] : object {Monster Core.items.[].system.damageRolls.34wu7vjndin3h56zkt58} - damage : string {Monster Core.items.[].system.damageRolls.34wu7vjndin3h56zkt58.damage} (same value: '2d4') - damageType : string {Monster Core.items.[].system.damageRolls.34wu7vjndin3h56zkt58.damageType} (same value: 'spirit') - [35tvlmnbp3gxuakha4e4] : object {Monster Core.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4} - damage : string {Monster Core.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4.damage} (same value: '1d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4.damageType} (same value: 'slashing') - [37n5ctsnmpa4visxcesk] : object {Monster Core.items.[].system.damageRolls.37n5ctsnmpa4visxcesk} - damage : string {Monster Core.items.[].system.damageRolls.37n5ctsnmpa4visxcesk.damage} (same value: '2d10+8') - damageType : string {Monster Core.items.[].system.damageRolls.37n5ctsnmpa4visxcesk.damageType} (same value: 'piercing') - [38baos1uxixp8t47zao9] : object {Monster Core.items.[].system.damageRolls.38baos1uxixp8t47zao9} - damage : string {Monster Core.items.[].system.damageRolls.38baos1uxixp8t47zao9.damage} (same value: '4d8') - damageType : string {Monster Core.items.[].system.damageRolls.38baos1uxixp8t47zao9.damageType} (same value: 'acid') - [38og9OtzfRos606X] : object {Monster Core.items.[].system.damageRolls.38og9OtzfRos606X} - damage : string {Monster Core.items.[].system.damageRolls.38og9OtzfRos606X.damage} (3 different values) - '3d8+11' (x2) - '4d8+18' (x2) - '2d8+10' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.38og9OtzfRos606X.damageType} (same value: 'bludgeoning') - [39pr1fdkm1d23bqhl6tm] : object {Monster Core.items.[].system.damageRolls.39pr1fdkm1d23bqhl6tm} - damage : string {Monster Core.items.[].system.damageRolls.39pr1fdkm1d23bqhl6tm.damage} (same value: '3d10+17') - damageType : string {Monster Core.items.[].system.damageRolls.39pr1fdkm1d23bqhl6tm.damageType} (same value: 'bludgeoning') - [3C4Jpn646AtSqlsc] : object {Monster Core.items.[].system.damageRolls.3C4Jpn646AtSqlsc} - damage : string {Monster Core.items.[].system.damageRolls.3C4Jpn646AtSqlsc.damage} (same value: '2d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.3C4Jpn646AtSqlsc.damageType} (same value: 'piercing') - [3PwIM66mPPl8E7A1] : object {Monster Core.items.[].system.damageRolls.3PwIM66mPPl8E7A1} - damage : string {Monster Core.items.[].system.damageRolls.3PwIM66mPPl8E7A1.damage} (3 different values) - '3d10+12' (x2) - '3d10+15' (x2) - '2d10+8' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.3PwIM66mPPl8E7A1.damageType} (same value: 'piercing') - [3R92DpfGgSp5UsuW] : object {Monster Core.items.[].system.damageRolls.3R92DpfGgSp5UsuW} - damage : string {Monster Core.items.[].system.damageRolls.3R92DpfGgSp5UsuW.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.3R92DpfGgSp5UsuW.damageType} (same value: 'bludgeoning') - [3axqUh4idxPbgaOw] : object {Monster Core.items.[].system.damageRolls.3axqUh4idxPbgaOw} - damage : string {Monster Core.items.[].system.damageRolls.3axqUh4idxPbgaOw.damage} (same value: '4d10+14') - damageType : string {Monster Core.items.[].system.damageRolls.3axqUh4idxPbgaOw.damageType} (same value: 'void') - [3b47satdv3wrhx3r54wl] : object {Monster Core.items.[].system.damageRolls.3b47satdv3wrhx3r54wl} - damage : string {Monster Core.items.[].system.damageRolls.3b47satdv3wrhx3r54wl.damage} (same value: '2d6+12') - damageType : string {Monster Core.items.[].system.damageRolls.3b47satdv3wrhx3r54wl.damageType} (same value: 'bludgeoning') - [3frcv0yi2cnpe50zp9jj] : object {Monster Core.items.[].system.damageRolls.3frcv0yi2cnpe50zp9jj} - damage : string {Monster Core.items.[].system.damageRolls.3frcv0yi2cnpe50zp9jj.damage} (same value: '2d12+11') - damageType : string {Monster Core.items.[].system.damageRolls.3frcv0yi2cnpe50zp9jj.damageType} (same value: 'piercing') - [3g3gcdotyzayngakfl9t] : object {Monster Core.items.[].system.damageRolls.3g3gcdotyzayngakfl9t} - damage : string {Monster Core.items.[].system.damageRolls.3g3gcdotyzayngakfl9t.damage} (same value: '1d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.3g3gcdotyzayngakfl9t.damageType} (same value: 'piercing') - [3hd04fzqs57c4ng7key0] : object {Monster Core.items.[].system.damageRolls.3hd04fzqs57c4ng7key0} - damage : string {Monster Core.items.[].system.damageRolls.3hd04fzqs57c4ng7key0.damage} (same value: '3d6') - damageType : string {Monster Core.items.[].system.damageRolls.3hd04fzqs57c4ng7key0.damageType} (same value: 'acid') - [3j3vbh9hzbg5334pzli9] : object {Monster Core.items.[].system.damageRolls.3j3vbh9hzbg5334pzli9} - damage : string {Monster Core.items.[].system.damageRolls.3j3vbh9hzbg5334pzli9.damage} (same value: '1d10+3') - damageType : string {Monster Core.items.[].system.damageRolls.3j3vbh9hzbg5334pzli9.damageType} (same value: 'piercing') - [3k67sBQbgZFYm8n3] : object {Monster Core.items.[].system.damageRolls.3k67sBQbgZFYm8n3} - damage : string {Monster Core.items.[].system.damageRolls.3k67sBQbgZFYm8n3.damage} (same value: '1d8') - damageType : string {Monster Core.items.[].system.damageRolls.3k67sBQbgZFYm8n3.damageType} (same value: 'spirit') - [3kzn4rnh4j1q2yeal25z] : object {Monster Core.items.[].system.damageRolls.3kzn4rnh4j1q2yeal25z} - damage : string {Monster Core.items.[].system.damageRolls.3kzn4rnh4j1q2yeal25z.damage} (same value: '3d6+8') - damageType : string {Monster Core.items.[].system.damageRolls.3kzn4rnh4j1q2yeal25z.damageType} (same value: 'piercing') - [3l5ult5z59x1hpge7xex] : object {Monster Core.items.[].system.damageRolls.3l5ult5z59x1hpge7xex} - damage : string {Monster Core.items.[].system.damageRolls.3l5ult5z59x1hpge7xex.damage} (same value: '3d6+12') - damageType : string {Monster Core.items.[].system.damageRolls.3l5ult5z59x1hpge7xex.damageType} (same value: 'piercing') - [3mpt6hlribobh4midrj4] : object {Monster Core.items.[].system.damageRolls.3mpt6hlribobh4midrj4} - damage : string {Monster Core.items.[].system.damageRolls.3mpt6hlribobh4midrj4.damage} (same value: '2d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.3mpt6hlribobh4midrj4.damageType} (same value: 'piercing') - [3n23qyyo7ltn6seeu6p6] : object {Monster Core.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6} - damage : string {Monster Core.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damageType} (same value: 'piercing') - [3oyr6a4mtnqdpqok4w70] : object {Monster Core.items.[].system.damageRolls.3oyr6a4mtnqdpqok4w70} - damage : string {Monster Core.items.[].system.damageRolls.3oyr6a4mtnqdpqok4w70.damage} (same value: '4d10+18') - damageType : string {Monster Core.items.[].system.damageRolls.3oyr6a4mtnqdpqok4w70.damageType} (same value: 'bludgeoning') - [3rec2ivz5gszdi4lxqip] : object {Monster Core.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip} - damage : string {Monster Core.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip.damage} (same value: '1d10+6') - damageType : string {Monster Core.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip.damageType} (same value: 'piercing') - [3rzyFeKDLqtbwSHu] : object {Monster Core.items.[].system.damageRolls.3rzyFeKDLqtbwSHu} - damage : string {Monster Core.items.[].system.damageRolls.3rzyFeKDLqtbwSHu.damage} (3 different values) - '2d10+11' (x2) - '2d10+17' (x2) - '1d10+8' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.3rzyFeKDLqtbwSHu.damageType} (same value: 'bludgeoning') - [3snaryoadyibbvzf7z92] : object {Monster Core.items.[].system.damageRolls.3snaryoadyibbvzf7z92} - damage : string {Monster Core.items.[].system.damageRolls.3snaryoadyibbvzf7z92.damage} (same value: '2d12+9') - damageType : string {Monster Core.items.[].system.damageRolls.3snaryoadyibbvzf7z92.damageType} (same value: 'piercing') - [3vi4mh11e1wkkdbh4g29] : object {Monster Core.items.[].system.damageRolls.3vi4mh11e1wkkdbh4g29} - damage : string {Monster Core.items.[].system.damageRolls.3vi4mh11e1wkkdbh4g29.damage} (same value: '1d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.3vi4mh11e1wkkdbh4g29.damageType} (same value: 'piercing') - [3xneh07u0lv818gpxog4] : object {Monster Core.items.[].system.damageRolls.3xneh07u0lv818gpxog4} - damage : string {Monster Core.items.[].system.damageRolls.3xneh07u0lv818gpxog4.damage} (same value: '3d6+14') - damageType : string {Monster Core.items.[].system.damageRolls.3xneh07u0lv818gpxog4.damageType} (same value: 'bludgeoning') - [41y9ybba8igtei16vf9i] : object {Monster Core.items.[].system.damageRolls.41y9ybba8igtei16vf9i} - damage : string {Monster Core.items.[].system.damageRolls.41y9ybba8igtei16vf9i.damage} (same value: '1d4+12') - damageType : string {Monster Core.items.[].system.damageRolls.41y9ybba8igtei16vf9i.damageType} (same value: 'bludgeoning') - [41yr6806a8r1y2k0be3a] : object {Monster Core.items.[].system.damageRolls.41yr6806a8r1y2k0be3a} - damage : string {Monster Core.items.[].system.damageRolls.41yr6806a8r1y2k0be3a.damage} (same value: '1d10+12') - damageType : string {Monster Core.items.[].system.damageRolls.41yr6806a8r1y2k0be3a.damageType} (same value: 'slashing') - [42kjn2dmyfdpw27ioqh8] : object {Monster Core.items.[].system.damageRolls.42kjn2dmyfdpw27ioqh8} - damage : string {Monster Core.items.[].system.damageRolls.42kjn2dmyfdpw27ioqh8.damage} (same value: '1d4+4') - damageType : string {Monster Core.items.[].system.damageRolls.42kjn2dmyfdpw27ioqh8.damageType} (same value: 'piercing') - [43o7xqnvnzqdq19bdyue] : object {Monster Core.items.[].system.damageRolls.43o7xqnvnzqdq19bdyue} - damage : string {Monster Core.items.[].system.damageRolls.43o7xqnvnzqdq19bdyue.damage} (same value: '1d4-1') - damageType : string {Monster Core.items.[].system.damageRolls.43o7xqnvnzqdq19bdyue.damageType} (same value: 'piercing') - [471lg8p9dro7fwed2kxm] : object {Monster Core.items.[].system.damageRolls.471lg8p9dro7fwed2kxm} - damage : string {Monster Core.items.[].system.damageRolls.471lg8p9dro7fwed2kxm.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.471lg8p9dro7fwed2kxm.damageType} (same value: 'cold') - [48vcqjclw628isrre5cg] : object {Monster Core.items.[].system.damageRolls.48vcqjclw628isrre5cg} - damage : string {Monster Core.items.[].system.damageRolls.48vcqjclw628isrre5cg.damage} (same value: '1d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.48vcqjclw628isrre5cg.damageType} (same value: 'slashing') - [49yt97hqjo70bke63nxy] : object {Monster Core.items.[].system.damageRolls.49yt97hqjo70bke63nxy} - damage : string {Monster Core.items.[].system.damageRolls.49yt97hqjo70bke63nxy.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.49yt97hqjo70bke63nxy.damageType} (same value: 'piercing') - [4SxI3880CDDNsaGY] : object {Monster Core.items.[].system.damageRolls.4SxI3880CDDNsaGY} - damage : string {Monster Core.items.[].system.damageRolls.4SxI3880CDDNsaGY.damage} (3 different values) - '2d4+8' (x1) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {Monster Core.items.[].system.damageRolls.4SxI3880CDDNsaGY.damageType} (same value: 'slashing') - [4e1xfppub1mkz5qzdd2h] : object {Monster Core.items.[].system.damageRolls.4e1xfppub1mkz5qzdd2h} - 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[4smc2bi19ldrtlgzsiew] : object {Monster Core.items.[].system.damageRolls.4smc2bi19ldrtlgzsiew} - damage : string {Monster Core.items.[].system.damageRolls.4smc2bi19ldrtlgzsiew.damage} (same value: '1d8+2') - damageType : string {Monster Core.items.[].system.damageRolls.4smc2bi19ldrtlgzsiew.damageType} (same value: 'piercing') - [4wovsPadv3wZVsZT] : object {Monster Core.items.[].system.damageRolls.4wovsPadv3wZVsZT} - damage : string {Monster Core.items.[].system.damageRolls.4wovsPadv3wZVsZT.damage} (same value: '3d12+14') - damageType : string {Monster Core.items.[].system.damageRolls.4wovsPadv3wZVsZT.damageType} (same value: 'bludgeoning') - [4x11y4dxrnuvpu2ubmb0] : object {Monster Core.items.[].system.damageRolls.4x11y4dxrnuvpu2ubmb0} - damage : string {Monster Core.items.[].system.damageRolls.4x11y4dxrnuvpu2ubmb0.damage} (same value: '1d8+10') - damageType : string {Monster Core.items.[].system.damageRolls.4x11y4dxrnuvpu2ubmb0.damageType} (same value: 'slashing') - [4x4x38ff3kxc7p0zefsk] : object {Monster Core.items.[].system.damageRolls.4x4x38ff3kxc7p0zefsk} - damage : string {Monster Core.items.[].system.damageRolls.4x4x38ff3kxc7p0zefsk.damage} (same value: '1d8') - damageType : string {Monster Core.items.[].system.damageRolls.4x4x38ff3kxc7p0zefsk.damageType} (same value: 'piercing') - [4zb5vuw6opqdcxue1e0g] : object {Monster Core.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g} - damage : string {Monster Core.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damage} (same value: '1d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damageType} (same value: 'slashing') - [4zcwv4n1x96wl1g457ma] : object {Monster Core.items.[].system.damageRolls.4zcwv4n1x96wl1g457ma} - damage : string {Monster Core.items.[].system.damageRolls.4zcwv4n1x96wl1g457ma.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.4zcwv4n1x96wl1g457ma.damageType} (same value: 'fire') - [50EGeoqNkqPSoOwL] : object {Monster Core.items.[].system.damageRolls.50EGeoqNkqPSoOwL} - damage : string {Monster Core.items.[].system.damageRolls.50EGeoqNkqPSoOwL.damage} (same value: '1d10+13') - damageType : string {Monster Core.items.[].system.damageRolls.50EGeoqNkqPSoOwL.damageType} (same value: 'piercing') - [53no7ubuhuio9hnx3xyq] : object {Monster Core.items.[].system.damageRolls.53no7ubuhuio9hnx3xyq} - damage : string {Monster Core.items.[].system.damageRolls.53no7ubuhuio9hnx3xyq.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.53no7ubuhuio9hnx3xyq.damageType} (same value: 'piercing') - [57aekkqx15fl0abju96e] : object {Monster Core.items.[].system.damageRolls.57aekkqx15fl0abju96e} - damage : string {Monster Core.items.[].system.damageRolls.57aekkqx15fl0abju96e.damage} (same value: '2d10+13') - damageType : string {Monster Core.items.[].system.damageRolls.57aekkqx15fl0abju96e.damageType} (same value: 'piercing') - [589ofmp1gxuypvnb4x7i] : object {Monster Core.items.[].system.damageRolls.589ofmp1gxuypvnb4x7i} - damage : string {Monster Core.items.[].system.damageRolls.589ofmp1gxuypvnb4x7i.damage} (same value: '2d12+9') - damageType : string {Monster Core.items.[].system.damageRolls.589ofmp1gxuypvnb4x7i.damageType} (same value: 'piercing') - 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damage : string {Monster Core.items.[].system.damageRolls.5ctabued0u4etrt4eyjj.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.5ctabued0u4etrt4eyjj.damageType} (same value: 'piercing') - [5erxx38qtoy6n7qh2g2o] : object {Monster Core.items.[].system.damageRolls.5erxx38qtoy6n7qh2g2o} - damage : string {Monster Core.items.[].system.damageRolls.5erxx38qtoy6n7qh2g2o.damage} (same value: '3d12+16') - damageType : string {Monster Core.items.[].system.damageRolls.5erxx38qtoy6n7qh2g2o.damageType} (same value: 'piercing') - [5f5mhz6khnref58xou17] : object {Monster Core.items.[].system.damageRolls.5f5mhz6khnref58xou17} - damage : string {Monster Core.items.[].system.damageRolls.5f5mhz6khnref58xou17.damage} (same value: '3d6+11') - damageType : string {Monster Core.items.[].system.damageRolls.5f5mhz6khnref58xou17.damageType} (same value: 'slashing') - [5fvjv8kzg69c928kgy74] : object {Monster Core.items.[].system.damageRolls.5fvjv8kzg69c928kgy74} - damage : string {Monster Core.items.[].system.damageRolls.5fvjv8kzg69c928kgy74.damage} (same value: '1d8+8') - 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[B53CIKTcJBKlHbc8] : object {Monster Core.items.[].system.damageRolls.B53CIKTcJBKlHbc8} - damage : string {Monster Core.items.[].system.damageRolls.B53CIKTcJBKlHbc8.damage} (same value: '2d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.B53CIKTcJBKlHbc8.damageType} (same value: 'bludgeoning') - [BA3qm6SooYWw0CwX] : object {Monster Core.items.[].system.damageRolls.BA3qm6SooYWw0CwX} - damage : string {Monster Core.items.[].system.damageRolls.BA3qm6SooYWw0CwX.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.BA3qm6SooYWw0CwX.damageType} (same value: 'acid') - [BDWjzr7hR5ZZn56G] : object {Monster Core.items.[].system.damageRolls.BDWjzr7hR5ZZn56G} - damage : string {Monster Core.items.[].system.damageRolls.BDWjzr7hR5ZZn56G.damage} (same value: '2d4+7') - damageType : string {Monster Core.items.[].system.damageRolls.BDWjzr7hR5ZZn56G.damageType} (same value: 'slashing') - [BGKG83E9TrIDbHHD] : object {Monster Core.items.[].system.damageRolls.BGKG83E9TrIDbHHD} - damage : string {Monster Core.items.[].system.damageRolls.BGKG83E9TrIDbHHD.damage} (same value: '2d10+7') - damageType : string {Monster Core.items.[].system.damageRolls.BGKG83E9TrIDbHHD.damageType} (same value: 'bludgeoning') - [BLMw6HFRj9LbhFIF] : object {Monster Core.items.[].system.damageRolls.BLMw6HFRj9LbhFIF} - damage : string {Monster Core.items.[].system.damageRolls.BLMw6HFRj9LbhFIF.damage} (3 different values) - '3d6+11' (x2) - '3d6+17' (x2) - '2d6+8' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.BLMw6HFRj9LbhFIF.damageType} (same value: 'slashing') - [CHdDQrcgbdPeAsUN] : object {Monster Core.items.[].system.damageRolls.CHdDQrcgbdPeAsUN} - damage : string {Monster Core.items.[].system.damageRolls.CHdDQrcgbdPeAsUN.damage} (3 different values) - '3d6+12' (x2) - '3d6+15' (x2) - '2d6+8' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.CHdDQrcgbdPeAsUN.damageType} (same value: 'slashing') - [CcqznFmjOIIqasQW] : object {Monster Core.items.[].system.damageRolls.CcqznFmjOIIqasQW} - damage : string {Monster Core.items.[].system.damageRolls.CcqznFmjOIIqasQW.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.CcqznFmjOIIqasQW.damageType} (same value: 'bludgeoning') - [D29UzRsV8wwtME4t] : object {Monster Core.items.[].system.damageRolls.D29UzRsV8wwtME4t} - damage : string {Monster Core.items.[].system.damageRolls.D29UzRsV8wwtME4t.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.D29UzRsV8wwtME4t.damageType} (same value: 'bludgeoning') - [DMy1Q7eUa1gnvcD3] : object {Monster Core.items.[].system.damageRolls.DMy1Q7eUa1gnvcD3} - damage : string {Monster Core.items.[].system.damageRolls.DMy1Q7eUa1gnvcD3.damage} (same value: '1d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.DMy1Q7eUa1gnvcD3.damageType} (same value: 'piercing') - [DT2VslO6012U2Qeh] : object {Monster Core.items.[].system.damageRolls.DT2VslO6012U2Qeh} - damage : string {Monster Core.items.[].system.damageRolls.DT2VslO6012U2Qeh.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.DT2VslO6012U2Qeh.damageType} (same value: 'fire') - [DYnEAV6LH1XkL5Oe] : object {Monster Core.items.[].system.damageRolls.DYnEAV6LH1XkL5Oe} - damage : string {Monster Core.items.[].system.damageRolls.DYnEAV6LH1XkL5Oe.damage} (same value: '1d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.DYnEAV6LH1XkL5Oe.damageType} (same value: 'piercing') - [DjdYCAGC1uLgeCDE] : object {Monster Core.items.[].system.damageRolls.DjdYCAGC1uLgeCDE} - damage : string {Monster Core.items.[].system.damageRolls.DjdYCAGC1uLgeCDE.damage} (same value: '2d6+6') - damageType : string {Monster Core.items.[].system.damageRolls.DjdYCAGC1uLgeCDE.damageType} (same value: 'piercing') - [DoFtv7c4P11PkB3X] : object {Monster Core.items.[].system.damageRolls.DoFtv7c4P11PkB3X} - damage : string {Monster Core.items.[].system.damageRolls.DoFtv7c4P11PkB3X.damage} (same value: '7d6') - damageType : string {Monster Core.items.[].system.damageRolls.DoFtv7c4P11PkB3X.damageType} (same value: 'fire') - [ED7eZm2aGXzwTCF1] : object {Monster Core.items.[].system.damageRolls.ED7eZm2aGXzwTCF1} - damage : string {Monster Core.items.[].system.damageRolls.ED7eZm2aGXzwTCF1.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.ED7eZm2aGXzwTCF1.damageType} (same value: 'bludgeoning') - [EbVPITdD2IPtiBXv] : object {Monster Core.items.[].system.damageRolls.EbVPITdD2IPtiBXv} - damage : string {Monster Core.items.[].system.damageRolls.EbVPITdD2IPtiBXv.damage} (3 different values) - '3d8+14' (x2) - '3d8+18' (x2) - '2d8+9' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.EbVPITdD2IPtiBXv.damageType} (same value: 'slashing') - [F0aZ1Pe6svOb4Ig6] : object {Monster Core.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6} - damage : string {Monster Core.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damage} (3 different values) - '3d8+12' (x2) - '3d10+15' (x2) - '2d8+8' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damageType} (same value: 'slashing') - [FAEWj4BdokiFEwxW] : object {Monster Core.items.[].system.damageRolls.FAEWj4BdokiFEwxW} - damage : string {Monster Core.items.[].system.damageRolls.FAEWj4BdokiFEwxW.damage} (same value: '1d6+1') - damageType : string {Monster Core.items.[].system.damageRolls.FAEWj4BdokiFEwxW.damageType} (same value: 'slashing') - [FIhaF99wiEIF3fhG] : object {Monster Core.items.[].system.damageRolls.FIhaF99wiEIF3fhG} - damage : string {Monster Core.items.[].system.damageRolls.FIhaF99wiEIF3fhG.damage} (same value: '3d6+12') - damageType : string {Monster Core.items.[].system.damageRolls.FIhaF99wiEIF3fhG.damageType} (same value: 'bludgeoning') - [FaIZXcSxBAOxFXj5] : object {Monster Core.items.[].system.damageRolls.FaIZXcSxBAOxFXj5} - damage : string {Monster Core.items.[].system.damageRolls.FaIZXcSxBAOxFXj5.damage} (same value: '1d4+7') - damageType : string {Monster Core.items.[].system.damageRolls.FaIZXcSxBAOxFXj5.damageType} (same value: 'bludgeoning') - [GSS35stvGhDHydIM] : object {Monster Core.items.[].system.damageRolls.GSS35stvGhDHydIM} - damage : string {Monster Core.items.[].system.damageRolls.GSS35stvGhDHydIM.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.GSS35stvGhDHydIM.damageType} (same value: 'void') - [GUUOi1FrHtFMS8Ht] : object {Monster Core.items.[].system.damageRolls.GUUOi1FrHtFMS8Ht} - damage : string {Monster Core.items.[].system.damageRolls.GUUOi1FrHtFMS8Ht.damage} (2 different values) - '2d8+11' (x2) - '3d8+14' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.GUUOi1FrHtFMS8Ht.damageType} (same value: 'bludgeoning') - [GWCPDShMohaD3EQr] : object {Monster Core.items.[].system.damageRolls.GWCPDShMohaD3EQr} - damage : string {Monster Core.items.[].system.damageRolls.GWCPDShMohaD3EQr.damage} (same value: '1d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.GWCPDShMohaD3EQr.damageType} (same value: 'bludgeoning') - [GbvivEtpz0JZzvEu] : object {Monster Core.items.[].system.damageRolls.GbvivEtpz0JZzvEu} - damage : string {Monster Core.items.[].system.damageRolls.GbvivEtpz0JZzvEu.damage} (same value: '3d8') - damageType : string {Monster Core.items.[].system.damageRolls.GbvivEtpz0JZzvEu.damageType} (same value: 'acid') - [GiHFYI8sRK1dCru4] : object {Monster Core.items.[].system.damageRolls.GiHFYI8sRK1dCru4} - damage : string {Monster Core.items.[].system.damageRolls.GiHFYI8sRK1dCru4.damage} (same value: '3d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.GiHFYI8sRK1dCru4.damageType} (same value: 'slashing') - [H6VASy9E7Up2fp5T] : object {Monster Core.items.[].system.damageRolls.H6VASy9E7Up2fp5T} - damage : string {Monster Core.items.[].system.damageRolls.H6VASy9E7Up2fp5T.damage} (same value: '1d8') - damageType : string {Monster Core.items.[].system.damageRolls.H6VASy9E7Up2fp5T.damageType} (same value: 'mental') - [HO4DAfyO8W1ZH9IB] : object {Monster Core.items.[].system.damageRolls.HO4DAfyO8W1ZH9IB} - damage : string {Monster Core.items.[].system.damageRolls.HO4DAfyO8W1ZH9IB.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.HO4DAfyO8W1ZH9IB.damageType} (same value: 'bludgeoning') - [HYsFxwMZWaahQQ6N] : object {Monster Core.items.[].system.damageRolls.HYsFxwMZWaahQQ6N} - damage : string {Monster Core.items.[].system.damageRolls.HYsFxwMZWaahQQ6N.damage} (same value: '1d6+1') - damageType : string {Monster Core.items.[].system.damageRolls.HYsFxwMZWaahQQ6N.damageType} (same value: 'bludgeoning') - [HkTBONnY9Zp3lSv0] : object {Monster Core.items.[].system.damageRolls.HkTBONnY9Zp3lSv0} - damage : string {Monster Core.items.[].system.damageRolls.HkTBONnY9Zp3lSv0.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.HkTBONnY9Zp3lSv0.damageType} (same value: 'fire') - [IDfL63hUSCW4X8pI] : object {Monster Core.items.[].system.damageRolls.IDfL63hUSCW4X8pI} - damage : string {Monster Core.items.[].system.damageRolls.IDfL63hUSCW4X8pI.damage} (same value: '2d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.IDfL63hUSCW4X8pI.damageType} (same value: 'piercing') - [IVMyEU5RK6adGyNl] : object {Monster Core.items.[].system.damageRolls.IVMyEU5RK6adGyNl} - damage : string {Monster Core.items.[].system.damageRolls.IVMyEU5RK6adGyNl.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.IVMyEU5RK6adGyNl.damageType} (same value: 'acid') - [IWkxKMbfaeCBda69] : object {Monster Core.items.[].system.damageRolls.IWkxKMbfaeCBda69} - damage : string {Monster Core.items.[].system.damageRolls.IWkxKMbfaeCBda69.damage} (same value: '2d6+16') - damageType : string {Monster Core.items.[].system.damageRolls.IWkxKMbfaeCBda69.damageType} (same value: 'piercing') - [IbXg2tJR6n4ABaVq] : object {Monster Core.items.[].system.damageRolls.IbXg2tJR6n4ABaVq} - damage : string {Monster Core.items.[].system.damageRolls.IbXg2tJR6n4ABaVq.damage} (same value: '5d10') - damageType : string {Monster Core.items.[].system.damageRolls.IbXg2tJR6n4ABaVq.damageType} (same value: 'void') - [IdheuFOr5XoaExOj] : object {Monster Core.items.[].system.damageRolls.IdheuFOr5XoaExOj} - damage : string {Monster Core.items.[].system.damageRolls.IdheuFOr5XoaExOj.damage} (same value: '2d8+13') - damageType : string {Monster Core.items.[].system.damageRolls.IdheuFOr5XoaExOj.damageType} (same value: 'slashing') - [IefstvgUCEPs4sE5] : object {Monster Core.items.[].system.damageRolls.IefstvgUCEPs4sE5} - damage : string {Monster Core.items.[].system.damageRolls.IefstvgUCEPs4sE5.damage} (same value: '2d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.IefstvgUCEPs4sE5.damageType} (same value: 'piercing') - [IgUQD8AoyPcjExJf] : object {Monster Core.items.[].system.damageRolls.IgUQD8AoyPcjExJf} - damage : string {Monster Core.items.[].system.damageRolls.IgUQD8AoyPcjExJf.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.IgUQD8AoyPcjExJf.damageType} (same value: 'acid') - [Io9RAF5Qi3PG6dpl] : object {Monster Core.items.[].system.damageRolls.Io9RAF5Qi3PG6dpl} - damage : string {Monster Core.items.[].system.damageRolls.Io9RAF5Qi3PG6dpl.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.Io9RAF5Qi3PG6dpl.damageType} (same value: 'fire') - [IoWq4lT98bMyR2Ro] : object {Monster Core.items.[].system.damageRolls.IoWq4lT98bMyR2Ro} - damage : string {Monster Core.items.[].system.damageRolls.IoWq4lT98bMyR2Ro.damage} (2 different values) - '2d6+11' (x2) - '3d6+14' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.IoWq4lT98bMyR2Ro.damageType} (same value: 'slashing') - [Iojo7x3z1RrZWsEW] : object {Monster Core.items.[].system.damageRolls.Iojo7x3z1RrZWsEW} - damage : string {Monster Core.items.[].system.damageRolls.Iojo7x3z1RrZWsEW.damage} (same value: '3d4+19') - damageType : string {Monster Core.items.[].system.damageRolls.Iojo7x3z1RrZWsEW.damageType} (same value: 'piercing') - [IrUVzmHYYcR1QuBQ] : object {Monster Core.items.[].system.damageRolls.IrUVzmHYYcR1QuBQ} - damage : string {Monster Core.items.[].system.damageRolls.IrUVzmHYYcR1QuBQ.damage} (same value: '2d8+5') - damageType : string {Monster Core.items.[].system.damageRolls.IrUVzmHYYcR1QuBQ.damageType} (same value: 'piercing') - [JsWcmQm6J4J1S7R9] : object {Monster Core.items.[].system.damageRolls.JsWcmQm6J4J1S7R9} - damage : string {Monster Core.items.[].system.damageRolls.JsWcmQm6J4J1S7R9.damage} (same value: '1d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.JsWcmQm6J4J1S7R9.damageType} (same value: 'piercing') - [JvY6ZS7dCmoVrPKd] : object {Monster Core.items.[].system.damageRolls.JvY6ZS7dCmoVrPKd} - damage : string {Monster Core.items.[].system.damageRolls.JvY6ZS7dCmoVrPKd.damage} (3 different values) - '3d8+11' (x2) - '3d8+17' (x2) - '2d8+8' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.JvY6ZS7dCmoVrPKd.damageType} (same value: 'piercing') - [K2keTUhMd4lrkJkV] : object {Monster Core.items.[].system.damageRolls.K2keTUhMd4lrkJkV} - damage : string {Monster Core.items.[].system.damageRolls.K2keTUhMd4lrkJkV.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.K2keTUhMd4lrkJkV.damageType} (same value: 'force') - [K6j1pIncbw9RsXHN] : object {Monster Core.items.[].system.damageRolls.K6j1pIncbw9RsXHN} - damage : string {Monster Core.items.[].system.damageRolls.K6j1pIncbw9RsXHN.damage} (same value: '3d10+8') - damageType : string {Monster Core.items.[].system.damageRolls.K6j1pIncbw9RsXHN.damageType} (same value: 'piercing') - [KBPMQoZu6gGhLhJR] : object {Monster Core.items.[].system.damageRolls.KBPMQoZu6gGhLhJR} - damage : string {Monster Core.items.[].system.damageRolls.KBPMQoZu6gGhLhJR.damage} (same value: '2d6+9') - damageType : string {Monster Core.items.[].system.damageRolls.KBPMQoZu6gGhLhJR.damageType} (same value: 'piercing') - [KMGhkZmx92aNV5pF] : object {Monster Core.items.[].system.damageRolls.KMGhkZmx92aNV5pF} - damage : string {Monster Core.items.[].system.damageRolls.KMGhkZmx92aNV5pF.damage} (same value: '3d8+19') - damageType : string {Monster Core.items.[].system.damageRolls.KMGhkZmx92aNV5pF.damageType} (same value: 'slashing') - [KPqZTXfhnzxKi3hH] : object {Monster Core.items.[].system.damageRolls.KPqZTXfhnzxKi3hH} - damage : string {Monster Core.items.[].system.damageRolls.KPqZTXfhnzxKi3hH.damage} (same value: '2d12+10') - damageType : string {Monster Core.items.[].system.damageRolls.KPqZTXfhnzxKi3hH.damageType} (same value: 'bludgeoning') - [L5iNoIZBVbe6alfA] : object {Monster Core.items.[].system.damageRolls.L5iNoIZBVbe6alfA} - damage : string {Monster Core.items.[].system.damageRolls.L5iNoIZBVbe6alfA.damage} (same value: '2d6+9') - damageType : string {Monster Core.items.[].system.damageRolls.L5iNoIZBVbe6alfA.damageType} (same value: 'piercing') - [LGf2Scz1ZfbRPoEz] : object {Monster Core.items.[].system.damageRolls.LGf2Scz1ZfbRPoEz} - damage : string {Monster Core.items.[].system.damageRolls.LGf2Scz1ZfbRPoEz.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.LGf2Scz1ZfbRPoEz.damageType} (same value: 'piercing') - [LMZ9tOQ51Ij4BsZ7] : object {Monster Core.items.[].system.damageRolls.LMZ9tOQ51Ij4BsZ7} - damage : string {Monster Core.items.[].system.damageRolls.LMZ9tOQ51Ij4BsZ7.damage} (same value: '1d4+1') - damageType : string {Monster Core.items.[].system.damageRolls.LMZ9tOQ51Ij4BsZ7.damageType} (same value: 'piercing') - [LtcMrHbMzUUePYVA] : object {Monster Core.items.[].system.damageRolls.LtcMrHbMzUUePYVA} - damage : string {Monster Core.items.[].system.damageRolls.LtcMrHbMzUUePYVA.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.LtcMrHbMzUUePYVA.damageType} (same value: 'fire') - [LuIRn0ThShqDhunC] : object {Monster Core.items.[].system.damageRolls.LuIRn0ThShqDhunC} - damage : string {Monster Core.items.[].system.damageRolls.LuIRn0ThShqDhunC.damage} (same value: '2d4+16') - damageType : string {Monster Core.items.[].system.damageRolls.LuIRn0ThShqDhunC.damageType} (same value: 'slashing') - [MK68M0hlAVLtYeRb] : object {Monster Core.items.[].system.damageRolls.MK68M0hlAVLtYeRb} - damage : string {Monster Core.items.[].system.damageRolls.MK68M0hlAVLtYeRb.damage} (same value: '2d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.MK68M0hlAVLtYeRb.damageType} (same value: 'bludgeoning') - [MLeEbcg4hTDso6PX] : object {Monster Core.items.[].system.damageRolls.MLeEbcg4hTDso6PX} - damage : string {Monster Core.items.[].system.damageRolls.MLeEbcg4hTDso6PX.damage} (same value: '1d10+4') - damageType : string {Monster Core.items.[].system.damageRolls.MLeEbcg4hTDso6PX.damageType} (same value: 'piercing') - [McMrMoSJCVYBttU1] : object {Monster Core.items.[].system.damageRolls.McMrMoSJCVYBttU1} - damage : string {Monster Core.items.[].system.damageRolls.McMrMoSJCVYBttU1.damage} (same value: '2d8+5') - damageType : string {Monster Core.items.[].system.damageRolls.McMrMoSJCVYBttU1.damageType} (same value: 'bludgeoning') - [MvuIC2aSoeA1vqf2] : object {Monster Core.items.[].system.damageRolls.MvuIC2aSoeA1vqf2} - damage : string {Monster Core.items.[].system.damageRolls.MvuIC2aSoeA1vqf2.damage} (3 different values) - '3d12+11' (x2) - '4d12+18' (x2) - '2d12+10' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.MvuIC2aSoeA1vqf2.damageType} (same value: 'piercing') - [NAq9h3kmDElZUUd7] : object {Monster Core.items.[].system.damageRolls.NAq9h3kmDElZUUd7} - damage : string {Monster Core.items.[].system.damageRolls.NAq9h3kmDElZUUd7.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.NAq9h3kmDElZUUd7.damageType} (same value: 'spirit') - [NDhgYJOwstwiogZ8] : object {Monster Core.items.[].system.damageRolls.NDhgYJOwstwiogZ8} - damage : string {Monster Core.items.[].system.damageRolls.NDhgYJOwstwiogZ8.damage} (same value: '1d4-1') - damageType : string {Monster Core.items.[].system.damageRolls.NDhgYJOwstwiogZ8.damageType} (same value: 'bludgeoning') - [Nu5Ds9HsE2cZ7X1I] : object {Monster Core.items.[].system.damageRolls.Nu5Ds9HsE2cZ7X1I} - damage : string {Monster Core.items.[].system.damageRolls.Nu5Ds9HsE2cZ7X1I.damage} (same value: '1d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.Nu5Ds9HsE2cZ7X1I.damageType} (same value: 'piercing') - [OCFttW8qY7ejRfDH] : object {Monster Core.items.[].system.damageRolls.OCFttW8qY7ejRfDH} - damage : string {Monster Core.items.[].system.damageRolls.OCFttW8qY7ejRfDH.damage} (same value: '1d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.OCFttW8qY7ejRfDH.damageType} (same value: 'bludgeoning') - [Oz0d91ic6DZyEhx2] : object {Monster Core.items.[].system.damageRolls.Oz0d91ic6DZyEhx2} - 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[a8mok34fgrqwf68bi5pn] : object {Monster Core.items.[].system.damageRolls.a8mok34fgrqwf68bi5pn} - damage : string {Monster Core.items.[].system.damageRolls.a8mok34fgrqwf68bi5pn.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.a8mok34fgrqwf68bi5pn.damageType} (same value: 'piercing') - [aJhFsVMC7rG4Y21k] : object {Monster Core.items.[].system.damageRolls.aJhFsVMC7rG4Y21k} - damage : string {Monster Core.items.[].system.damageRolls.aJhFsVMC7rG4Y21k.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.aJhFsVMC7rG4Y21k.damageType} (same value: 'bludgeoning') - [aKViG5K27sM0dmNh] : object {Monster Core.items.[].system.damageRolls.aKViG5K27sM0dmNh} - damage : string {Monster Core.items.[].system.damageRolls.aKViG5K27sM0dmNh.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.aKViG5K27sM0dmNh.damageType} (same value: 'spirit') - [aRD7mxfe9oV88i5g] : object {Monster Core.items.[].system.damageRolls.aRD7mxfe9oV88i5g} - damage : string {Monster Core.items.[].system.damageRolls.aRD7mxfe9oV88i5g.damage} (same value: '1d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.aRD7mxfe9oV88i5g.damageType} (same value: 'piercing') - [aa3c7ng0jxg1gx20fg4zty] : object {Monster Core.items.[].system.damageRolls.aa3c7ng0jxg1gx20fg4zty} - damage : string {Monster Core.items.[].system.damageRolls.aa3c7ng0jxg1gx20fg4zty.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.aa3c7ng0jxg1gx20fg4zty.damageType} (same value: 'piercing') - [aeue5xwerolr1di5h1hz] : object {Monster Core.items.[].system.damageRolls.aeue5xwerolr1di5h1hz} - damage : string {Monster Core.items.[].system.damageRolls.aeue5xwerolr1di5h1hz.damage} (same value: '1d8+10') - damageType : string {Monster Core.items.[].system.damageRolls.aeue5xwerolr1di5h1hz.damageType} (same value: 'bludgeoning') - [afrz19qv3ah6f3ihh9c0] : object {Monster Core.items.[].system.damageRolls.afrz19qv3ah6f3ihh9c0} - damage : string {Monster Core.items.[].system.damageRolls.afrz19qv3ah6f3ihh9c0.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.afrz19qv3ah6f3ihh9c0.damageType} (same value: 'bludgeoning') - [agitoqvjihc4s48iesbx] : object {Monster Core.items.[].system.damageRolls.agitoqvjihc4s48iesbx} - damage : string {Monster Core.items.[].system.damageRolls.agitoqvjihc4s48iesbx.damage} (same value: '1d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.agitoqvjihc4s48iesbx.damageType} (same value: 'piercing') - [agr0mhvlcui8p3s3vxnd] : object {Monster Core.items.[].system.damageRolls.agr0mhvlcui8p3s3vxnd} - damage : string {Monster Core.items.[].system.damageRolls.agr0mhvlcui8p3s3vxnd.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.agr0mhvlcui8p3s3vxnd.damageType} (same value: 'fire') - [ahog9L0xsAq5fEeo] : object {Monster Core.items.[].system.damageRolls.ahog9L0xsAq5fEeo} - damage : string {Monster Core.items.[].system.damageRolls.ahog9L0xsAq5fEeo.damage} (same value: '1d8') - damageType : string {Monster Core.items.[].system.damageRolls.ahog9L0xsAq5fEeo.damageType} (same value: 'mental') - [ai5l7xb5negnewdhxj88] : object {Monster Core.items.[].system.damageRolls.ai5l7xb5negnewdhxj88} - damage : string {Monster Core.items.[].system.damageRolls.ai5l7xb5negnewdhxj88.damage} (same value: '2d12+10') - damageType : string {Monster Core.items.[].system.damageRolls.ai5l7xb5negnewdhxj88.damageType} (same value: 'piercing') - [apipa74rdq4vghagf56h] : object {Monster Core.items.[].system.damageRolls.apipa74rdq4vghagf56h} - damage : string {Monster Core.items.[].system.damageRolls.apipa74rdq4vghagf56h.damage} (same value: '2d10+6') - damageType : string {Monster Core.items.[].system.damageRolls.apipa74rdq4vghagf56h.damageType} (same value: 'piercing') - [aq55qimqbyn7pi318bdz] : object {Monster Core.items.[].system.damageRolls.aq55qimqbyn7pi318bdz} - damage : string {Monster Core.items.[].system.damageRolls.aq55qimqbyn7pi318bdz.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.aq55qimqbyn7pi318bdz.damageType} (same value: 'slashing') - [aqp722t76ahj3t8mjihz] : object {Monster Core.items.[].system.damageRolls.aqp722t76ahj3t8mjihz} - damage : string {Monster Core.items.[].system.damageRolls.aqp722t76ahj3t8mjihz.damage} (same value: '1d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.aqp722t76ahj3t8mjihz.damageType} (same value: 'bludgeoning') - [aqz2ih9pdkm6qx2im8tb] : object {Monster Core.items.[].system.damageRolls.aqz2ih9pdkm6qx2im8tb} - damage : string {Monster Core.items.[].system.damageRolls.aqz2ih9pdkm6qx2im8tb.damage} (same value: '2d6+5') - damageType : string {Monster Core.items.[].system.damageRolls.aqz2ih9pdkm6qx2im8tb.damageType} (same value: 'bludgeoning') - [ar3kzecynquw4vjiadpm] : object {Monster Core.items.[].system.damageRolls.ar3kzecynquw4vjiadpm} - damage : string {Monster Core.items.[].system.damageRolls.ar3kzecynquw4vjiadpm.damage} (same value: '1d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.ar3kzecynquw4vjiadpm.damageType} (same value: 'piercing') - [atochqb2tx8zpvaigmc6] : object {Monster Core.items.[].system.damageRolls.atochqb2tx8zpvaigmc6} - damage : string {Monster Core.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damage} (same value: '2d10+7') - damageType : string {Monster Core.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damageType} (same value: 'bludgeoning') - [av8e3ms6pkhhnj0ym67j] : object {Monster Core.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j} - damage : string {Monster Core.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damage} (same value: '1d6+1') - damageType : string {Monster Core.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damageType} (same value: 'piercing') - [avsphsmgbf65ekmp8pwx] : object {Monster Core.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx} - damage : string {Monster Core.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damage} (same value: '2d12+6') - damageType : string {Monster Core.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damageType} (same value: 'bludgeoning') - [awv8u46mozbon4vjhsjc] : object {Monster Core.items.[].system.damageRolls.awv8u46mozbon4vjhsjc} - damage : string {Monster Core.items.[].system.damageRolls.awv8u46mozbon4vjhsjc.damage} (same value: '2d10+13') - damageType : string {Monster Core.items.[].system.damageRolls.awv8u46mozbon4vjhsjc.damageType} (same value: 'piercing') - [azm7z02s808axthku5un] : object {Monster Core.items.[].system.damageRolls.azm7z02s808axthku5un} - damage : string {Monster Core.items.[].system.damageRolls.azm7z02s808axthku5un.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.azm7z02s808axthku5un.damageType} (same value: 'fire') - [azrs6ahv1z8vgt3kahfh] : object {Monster Core.items.[].system.damageRolls.azrs6ahv1z8vgt3kahfh} - damage : string {Monster Core.items.[].system.damageRolls.azrs6ahv1z8vgt3kahfh.damage} (same value: '1d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.azrs6ahv1z8vgt3kahfh.damageType} (same value: 'bludgeoning') - [b14c3tb38hwhdvp5i48j] : object {Monster Core.items.[].system.damageRolls.b14c3tb38hwhdvp5i48j} - damage : string {Monster Core.items.[].system.damageRolls.b14c3tb38hwhdvp5i48j.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.b14c3tb38hwhdvp5i48j.damageType} (same value: 'piercing') - [b2gH0iPqE45nJcIi] : object {Monster Core.items.[].system.damageRolls.b2gH0iPqE45nJcIi} - damage : string {Monster Core.items.[].system.damageRolls.b2gH0iPqE45nJcIi.damage} (3 different values) - '3d10+11' (x2) - '4d10+16' (x2) - '2d10+9' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.b2gH0iPqE45nJcIi.damageType} (same value: 'bludgeoning') - [b2tzido14hc09qw2etsf] : object {Monster Core.items.[].system.damageRolls.b2tzido14hc09qw2etsf} - damage : string {Monster Core.items.[].system.damageRolls.b2tzido14hc09qw2etsf.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.b2tzido14hc09qw2etsf.damageType} (same value: 'poison') - [b3909qg7ilejn1nzfr9e] : object {Monster Core.items.[].system.damageRolls.b3909qg7ilejn1nzfr9e} - damage : string {Monster Core.items.[].system.damageRolls.b3909qg7ilejn1nzfr9e.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.b3909qg7ilejn1nzfr9e.damageType} (same value: 'piercing') - [b5ypwqlsf79s0ioe871a] : object {Monster Core.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a} - damage : string {Monster Core.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damage} (same value: '1d10+6') - damageType : string {Monster Core.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damageType} (same value: 'slashing') - [bEg9eSXsomIZyuom] : object {Monster Core.items.[].system.damageRolls.bEg9eSXsomIZyuom} - damage : string {Monster Core.items.[].system.damageRolls.bEg9eSXsomIZyuom.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.bEg9eSXsomIZyuom.damageType} (same value: 'piercing') - [bc29znw62n9r79vw9mje] : object {Monster Core.items.[].system.damageRolls.bc29znw62n9r79vw9mje} - damage : string {Monster Core.items.[].system.damageRolls.bc29znw62n9r79vw9mje.damage} (same value: '2d6+5') - damageType : string {Monster Core.items.[].system.damageRolls.bc29znw62n9r79vw9mje.damageType} (same value: 'slashing') - [bdv8bdbc088q7et3d5g8] : object {Monster Core.items.[].system.damageRolls.bdv8bdbc088q7et3d5g8} - damage : string {Monster Core.items.[].system.damageRolls.bdv8bdbc088q7et3d5g8.damage} (same value: '1d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.bdv8bdbc088q7et3d5g8.damageType} (same value: 'piercing') - [bggu2oyjdzhasiy4ebsd] : object {Monster Core.items.[].system.damageRolls.bggu2oyjdzhasiy4ebsd} - damage : string {Monster Core.items.[].system.damageRolls.bggu2oyjdzhasiy4ebsd.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.bggu2oyjdzhasiy4ebsd.damageType} (same value: 'acid') - [bin7ygyznooo9etp42qy] : object {Monster Core.items.[].system.damageRolls.bin7ygyznooo9etp42qy} - damage : string {Monster Core.items.[].system.damageRolls.bin7ygyznooo9etp42qy.damage} (same value: '1d10+3') - damageType : string {Monster Core.items.[].system.damageRolls.bin7ygyznooo9etp42qy.damageType} (same value: 'piercing') - [biya5r6cbmpnb9ww4s11] : object {Monster Core.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11} - damage : string {Monster Core.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11.damage} (same value: '1d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11.damageType} (same value: 'slashing') - [blrpxgl5svywd47o3bao] : object {Monster Core.items.[].system.damageRolls.blrpxgl5svywd47o3bao} - damage : string {Monster Core.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damage} (same value: '2d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damageType} (same value: 'bludgeoning') - [bsbmnezmx9s0r9kpinrx] : object {Monster Core.items.[].system.damageRolls.bsbmnezmx9s0r9kpinrx} - damage : string {Monster Core.items.[].system.damageRolls.bsbmnezmx9s0r9kpinrx.damage} (same value: '1d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.bsbmnezmx9s0r9kpinrx.damageType} (same value: 'piercing') - [buJ1ZbnSSpEVylzT] : object {Monster Core.items.[].system.damageRolls.buJ1ZbnSSpEVylzT} - damage : string {Monster Core.items.[].system.damageRolls.buJ1ZbnSSpEVylzT.damage} (same value: '1d8') - damageType : string {Monster Core.items.[].system.damageRolls.buJ1ZbnSSpEVylzT.damageType} (same value: 'mental') - [bxi6bl3wfea41706u14s] : object {Monster Core.items.[].system.damageRolls.bxi6bl3wfea41706u14s} - damage : string {Monster Core.items.[].system.damageRolls.bxi6bl3wfea41706u14s.damage} (same value: '2d12+12') - damageType : string {Monster Core.items.[].system.damageRolls.bxi6bl3wfea41706u14s.damageType} (same value: 'bludgeoning') - [byfreax7arag7ghna6eq] : object {Monster Core.items.[].system.damageRolls.byfreax7arag7ghna6eq} - damage : string {Monster Core.items.[].system.damageRolls.byfreax7arag7ghna6eq.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.byfreax7arag7ghna6eq.damageType} (same value: 'slashing') - [bzogvfqg81qjurxuluev] : object {Monster Core.items.[].system.damageRolls.bzogvfqg81qjurxuluev} - damage : string {Monster Core.items.[].system.damageRolls.bzogvfqg81qjurxuluev.damage} (same value: '1d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.bzogvfqg81qjurxuluev.damageType} (same value: 'piercing') - [c1iO7V2MYwYPf4iJ] : object {Monster Core.items.[].system.damageRolls.c1iO7V2MYwYPf4iJ} - damage : string {Monster Core.items.[].system.damageRolls.c1iO7V2MYwYPf4iJ.damage} (3 different values) - '3d6+13' (x2) - '4d6+15' (x2) - '2d6+11' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.c1iO7V2MYwYPf4iJ.damageType} (same value: 'piercing') - [c1ql117p78v3p18u50qf] : object {Monster Core.items.[].system.damageRolls.c1ql117p78v3p18u50qf} - damage : string {Monster Core.items.[].system.damageRolls.c1ql117p78v3p18u50qf.damage} (same value: '1d10+3') - damageType : string {Monster Core.items.[].system.damageRolls.c1ql117p78v3p18u50qf.damageType} (same value: 'slashing') - [c2bx8kmbcvt0b0ci4ez6] : object {Monster Core.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6} - damage : string {Monster Core.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damageType} (same value: 'piercing') - [c3t8ilsonc9bab3kfin8] : object {Monster Core.items.[].system.damageRolls.c3t8ilsonc9bab3kfin8} - damage : string {Monster Core.items.[].system.damageRolls.c3t8ilsonc9bab3kfin8.damage} (2 different values) - '2d6+6' (x1) - '2d6+4' (x1) - damageType : string {Monster Core.items.[].system.damageRolls.c3t8ilsonc9bab3kfin8.damageType} (same value: 'bludgeoning') - [c692w9z3uvgnr4wavgjm] : object {Monster Core.items.[].system.damageRolls.c692w9z3uvgnr4wavgjm} - damage : string {Monster Core.items.[].system.damageRolls.c692w9z3uvgnr4wavgjm.damage} (same value: '3d10+18') - damageType : string {Monster Core.items.[].system.damageRolls.c692w9z3uvgnr4wavgjm.damageType} (same value: 'piercing') - [c77v540v257tzo9b0k3s] : object {Monster Core.items.[].system.damageRolls.c77v540v257tzo9b0k3s} - damage : string {Monster Core.items.[].system.damageRolls.c77v540v257tzo9b0k3s.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.c77v540v257tzo9b0k3s.damageType} (same value: 'slashing') - [c91bso17qvvw864jjqo4] : object {Monster Core.items.[].system.damageRolls.c91bso17qvvw864jjqo4} - damage : string {Monster Core.items.[].system.damageRolls.c91bso17qvvw864jjqo4.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.c91bso17qvvw864jjqo4.damageType} (same value: 'acid') - [c9eudc2eikegq9clh9p5] : object {Monster Core.items.[].system.damageRolls.c9eudc2eikegq9clh9p5} - damage : string {Monster Core.items.[].system.damageRolls.c9eudc2eikegq9clh9p5.damage} (same value: '3d8+17') - damageType : string {Monster Core.items.[].system.damageRolls.c9eudc2eikegq9clh9p5.damageType} (same value: 'bludgeoning') - [c9q7yk08hwk9j37lggiq] : object {Monster Core.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq} - damage : string {Monster Core.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq.damageType} (same value: 'cold') - [c9wyts2r994eq8jhnch0] : object {Monster Core.items.[].system.damageRolls.c9wyts2r994eq8jhnch0} - damage : string {Monster Core.items.[].system.damageRolls.c9wyts2r994eq8jhnch0.damage} (same value: '1d10+13') - damageType : string {Monster Core.items.[].system.damageRolls.c9wyts2r994eq8jhnch0.damageType} (same value: 'bludgeoning') - [cEKh5CNc7KzHotiF] : object {Monster Core.items.[].system.damageRolls.cEKh5CNc7KzHotiF} - damage : string {Monster Core.items.[].system.damageRolls.cEKh5CNc7KzHotiF.damage} (3 different values) - '3d10+11' (x2) - '4d10+16' (x2) - '2d10+9' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.cEKh5CNc7KzHotiF.damageType} (same value: 'piercing') - [cQa3O7GbyDcc1YdA] : object {Monster Core.items.[].system.damageRolls.cQa3O7GbyDcc1YdA} - damage : string {Monster Core.items.[].system.damageRolls.cQa3O7GbyDcc1YdA.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.cQa3O7GbyDcc1YdA.damageType} (same value: 'piercing') - [cSSO7Y5wtu9Qhbhk] : object {Monster Core.items.[].system.damageRolls.cSSO7Y5wtu9Qhbhk} - damage : string {Monster Core.items.[].system.damageRolls.cSSO7Y5wtu9Qhbhk.damage} (same value: '1d6+6') - damageType : string {Monster Core.items.[].system.damageRolls.cSSO7Y5wtu9Qhbhk.damageType} (same value: 'piercing') - [ca70oiyflx4v10cdwq0w] : object {Monster Core.items.[].system.damageRolls.ca70oiyflx4v10cdwq0w} - damage : string {Monster Core.items.[].system.damageRolls.ca70oiyflx4v10cdwq0w.damage} (same value: '2d8+11') - damageType : string {Monster Core.items.[].system.damageRolls.ca70oiyflx4v10cdwq0w.damageType} (same value: 'bludgeoning') - [ccvi95u44l425e2osjay] : object {Monster Core.items.[].system.damageRolls.ccvi95u44l425e2osjay} - damage : string {Monster Core.items.[].system.damageRolls.ccvi95u44l425e2osjay.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.ccvi95u44l425e2osjay.damageType} (same value: 'bludgeoning') - [cdxitwq309kjyms51kzb] : object {Monster Core.items.[].system.damageRolls.cdxitwq309kjyms51kzb} - damage : string {Monster Core.items.[].system.damageRolls.cdxitwq309kjyms51kzb.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.cdxitwq309kjyms51kzb.damageType} (same value: 'piercing') - [ce2jqnle1pv98hmhys7v] : object {Monster Core.items.[].system.damageRolls.ce2jqnle1pv98hmhys7v} - damage : string {Monster Core.items.[].system.damageRolls.ce2jqnle1pv98hmhys7v.damage} (same value: '2d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.ce2jqnle1pv98hmhys7v.damageType} (same value: 'bludgeoning') - [cf17tjppwsvn8x543qls] : object {Monster Core.items.[].system.damageRolls.cf17tjppwsvn8x543qls} - damage : string {Monster Core.items.[].system.damageRolls.cf17tjppwsvn8x543qls.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.cf17tjppwsvn8x543qls.damageType} (same value: 'bludgeoning') - [cfnd06scpmtmq5s2r6xd] : object {Monster Core.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd} - damage : string {Monster Core.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd.damage} (same value: '5d10+20') - damageType : string {Monster Core.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd.damageType} (same value: 'slashing') - [cg7x0mifehpirudqf3ho] : object {Monster Core.items.[].system.damageRolls.cg7x0mifehpirudqf3ho} - damage : string {Monster Core.items.[].system.damageRolls.cg7x0mifehpirudqf3ho.damage} (same value: '4d12+9') - damageType : string {Monster Core.items.[].system.damageRolls.cg7x0mifehpirudqf3ho.damageType} (same value: 'bludgeoning') - [cidxh2cn401h6fxihgvw] : object {Monster Core.items.[].system.damageRolls.cidxh2cn401h6fxihgvw} - damage : string {Monster Core.items.[].system.damageRolls.cidxh2cn401h6fxihgvw.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.cidxh2cn401h6fxihgvw.damageType} (same value: 'slashing') - [cnrij29nojhtznh239j9] : object {Monster Core.items.[].system.damageRolls.cnrij29nojhtznh239j9} - damage : string {Monster Core.items.[].system.damageRolls.cnrij29nojhtznh239j9.damage} (same value: '2d10+9') - damageType : string {Monster Core.items.[].system.damageRolls.cnrij29nojhtznh239j9.damageType} (same value: 'bludgeoning') - [crn2lrrh68exgyi0ieuv] : object {Monster Core.items.[].system.damageRolls.crn2lrrh68exgyi0ieuv} - damage : string {Monster Core.items.[].system.damageRolls.crn2lrrh68exgyi0ieuv.damage} (same value: '2d6+5') - damageType : string {Monster Core.items.[].system.damageRolls.crn2lrrh68exgyi0ieuv.damageType} (same value: 'piercing') - [ctjv6iu15pa5kdgjmeaw] : object {Monster Core.items.[].system.damageRolls.ctjv6iu15pa5kdgjmeaw} - damage : string {Monster Core.items.[].system.damageRolls.ctjv6iu15pa5kdgjmeaw.damage} (same value: '3d10+14') - damageType : string {Monster Core.items.[].system.damageRolls.ctjv6iu15pa5kdgjmeaw.damageType} (same value: 'slashing') - [ctxqi0dnrrdo2lr1ptj8] : object {Monster Core.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8} - damage : string {Monster Core.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damage} (same value: '1d4+4') - damageType : string {Monster Core.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damageType} (same value: 'slashing') - [cukm4clhc3kbydd7oa23] : object {Monster Core.items.[].system.damageRolls.cukm4clhc3kbydd7oa23} - damage : string {Monster Core.items.[].system.damageRolls.cukm4clhc3kbydd7oa23.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.cukm4clhc3kbydd7oa23.damageType} (same value: 'slashing') - [cv5qoekn7sn2m3o417wx] : object {Monster Core.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx} - damage : string {Monster Core.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damage} (same value: '1d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damageType} (same value: 'slashing') - [cwv1u3lop9i9ecd2nhbc] : object {Monster Core.items.[].system.damageRolls.cwv1u3lop9i9ecd2nhbc} - damage : string {Monster Core.items.[].system.damageRolls.cwv1u3lop9i9ecd2nhbc.damage} (same value: '1d10+7') - damageType : string {Monster Core.items.[].system.damageRolls.cwv1u3lop9i9ecd2nhbc.damageType} (same value: 'slashing') - [cxWaA2D8OSv91HaG] : object {Monster Core.items.[].system.damageRolls.cxWaA2D8OSv91HaG} - damage : string {Monster Core.items.[].system.damageRolls.cxWaA2D8OSv91HaG.damage} (3 different values) - '3d8+14' (x2) - '3d8+18' (x2) - '2d8+9' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.cxWaA2D8OSv91HaG.damageType} (same value: 'bludgeoning') - [cxy93r9oz2a60nirflsd] : object {Monster Core.items.[].system.damageRolls.cxy93r9oz2a60nirflsd} - damage : string {Monster Core.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damageType} (same value: 'piercing') - [d0DVAbzICBJTL8ks] : object {Monster Core.items.[].system.damageRolls.d0DVAbzICBJTL8ks} - damage : string {Monster Core.items.[].system.damageRolls.d0DVAbzICBJTL8ks.damage} (same value: '1d4+3') - damageType : string {Monster Core.items.[].system.damageRolls.d0DVAbzICBJTL8ks.damageType} (same value: 'piercing') - [d2vjs78kh4v1mhm04bas] : object {Monster Core.items.[].system.damageRolls.d2vjs78kh4v1mhm04bas} - damage : string {Monster Core.items.[].system.damageRolls.d2vjs78kh4v1mhm04bas.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.d2vjs78kh4v1mhm04bas.damageType} (same value: 'bludgeoning') - [d45fl1d2zp5cojx2w86d] : object {Monster Core.items.[].system.damageRolls.d45fl1d2zp5cojx2w86d} - damage : string {Monster Core.items.[].system.damageRolls.d45fl1d2zp5cojx2w86d.damage} (same value: '2d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.d45fl1d2zp5cojx2w86d.damageType} (same value: 'fire') - [d5k2ifewr3ipnjpmtv17] : object {Monster Core.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17} - damage : string {Monster Core.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damageType} (same value: 'bludgeoning') - [d5s7ydf5wd5g6pl2z8un] : object {Monster Core.items.[].system.damageRolls.d5s7ydf5wd5g6pl2z8un} - damage : string {Monster Core.items.[].system.damageRolls.d5s7ydf5wd5g6pl2z8un.damage} (same value: '4d6+18') - damageType : string {Monster Core.items.[].system.damageRolls.d5s7ydf5wd5g6pl2z8un.damageType} (same value: 'bludgeoning') - [d9dz0n8l5x20aqoksiqt] : object {Monster Core.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt} - damage : string {Monster Core.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damageType} (same value: 'piercing') - [d9z5nolyot72t6a50ny1] : object {Monster Core.items.[].system.damageRolls.d9z5nolyot72t6a50ny1} - damage : string {Monster Core.items.[].system.damageRolls.d9z5nolyot72t6a50ny1.damage} (same value: '1d4-1') - damageType : string {Monster Core.items.[].system.damageRolls.d9z5nolyot72t6a50ny1.damageType} (same value: 'piercing') - [dB5Za7GqHd2DISIp] : object {Monster Core.items.[].system.damageRolls.dB5Za7GqHd2DISIp} - damage : string {Monster Core.items.[].system.damageRolls.dB5Za7GqHd2DISIp.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.dB5Za7GqHd2DISIp.damageType} (same value: 'slashing') - [dGcTf1mrJ3iz420n] : object {Monster Core.items.[].system.damageRolls.dGcTf1mrJ3iz420n} - damage : string {Monster Core.items.[].system.damageRolls.dGcTf1mrJ3iz420n.damage} (3 different values) - '3d8+11' (x2) - '4d8+18' (x2) - '2d8+10' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.dGcTf1mrJ3iz420n.damageType} (same value: 'piercing') - [dOULCLZZiZxwmlPg] : object {Monster Core.items.[].system.damageRolls.dOULCLZZiZxwmlPg} - damage : string {Monster Core.items.[].system.damageRolls.dOULCLZZiZxwmlPg.damage} (same value: '2d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.dOULCLZZiZxwmlPg.damageType} (same value: 'bludgeoning') - [dRtFERzXhtCuYgX6] : object {Monster Core.items.[].system.damageRolls.dRtFERzXhtCuYgX6} - damage : string {Monster Core.items.[].system.damageRolls.dRtFERzXhtCuYgX6.damage} (same value: '5d8+16') - damageType : string {Monster Core.items.[].system.damageRolls.dRtFERzXhtCuYgX6.damageType} (same value: 'void') - [dac0cndr4wgpu6mjd2ff] : object {Monster Core.items.[].system.damageRolls.dac0cndr4wgpu6mjd2ff} - damage : string {Monster Core.items.[].system.damageRolls.dac0cndr4wgpu6mjd2ff.damage} (same value: '2d6+9') - damageType : string {Monster Core.items.[].system.damageRolls.dac0cndr4wgpu6mjd2ff.damageType} (same value: 'piercing') - [dbfhihyfnvc3j575s1no] : object {Monster Core.items.[].system.damageRolls.dbfhihyfnvc3j575s1no} - damage : string {Monster Core.items.[].system.damageRolls.dbfhihyfnvc3j575s1no.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.dbfhihyfnvc3j575s1no.damageType} (same value: 'piercing') - [dc3uiwlzk7uzjixewomw] : object {Monster Core.items.[].system.damageRolls.dc3uiwlzk7uzjixewomw} - damage : string {Monster Core.items.[].system.damageRolls.dc3uiwlzk7uzjixewomw.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.dc3uiwlzk7uzjixewomw.damageType} (same value: 'piercing') - [dd8qf8calah61cdv57mg] : object {Monster Core.items.[].system.damageRolls.dd8qf8calah61cdv57mg} - damage : string {Monster Core.items.[].system.damageRolls.dd8qf8calah61cdv57mg.damage} (same value: '2d6+8') - damageType : string {Monster Core.items.[].system.damageRolls.dd8qf8calah61cdv57mg.damageType} (same value: 'bludgeoning') - [ddzvtrncijz5udjx41ez] : object {Monster Core.items.[].system.damageRolls.ddzvtrncijz5udjx41ez} - damage : string {Monster Core.items.[].system.damageRolls.ddzvtrncijz5udjx41ez.damage} (same value: '1d4+1') - damageType : string {Monster Core.items.[].system.damageRolls.ddzvtrncijz5udjx41ez.damageType} (same value: 'bludgeoning') - [den3ioiwpktxuzm8ez3l] : object {Monster Core.items.[].system.damageRolls.den3ioiwpktxuzm8ez3l} - damage : string {Monster Core.items.[].system.damageRolls.den3ioiwpktxuzm8ez3l.damage} (same value: '3d6') - damageType : string {Monster Core.items.[].system.damageRolls.den3ioiwpktxuzm8ez3l.damageType} (same value: 'acid') - [dez5f2j66zdt2xxl3dsr] : object {Monster Core.items.[].system.damageRolls.dez5f2j66zdt2xxl3dsr} - damage : string {Monster Core.items.[].system.damageRolls.dez5f2j66zdt2xxl3dsr.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.dez5f2j66zdt2xxl3dsr.damageType} (same value: 'piercing') - [df27ya009wjko6cvpcog] : object {Monster Core.items.[].system.damageRolls.df27ya009wjko6cvpcog} - damage : string {Monster Core.items.[].system.damageRolls.df27ya009wjko6cvpcog.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.df27ya009wjko6cvpcog.damageType} (same value: 'slashing') - [dgx6eli7h9wuo7kgj7ne] : object {Monster Core.items.[].system.damageRolls.dgx6eli7h9wuo7kgj7ne} - damage : string {Monster Core.items.[].system.damageRolls.dgx6eli7h9wuo7kgj7ne.damage} (same value: '3d12+14') - damageType : string {Monster Core.items.[].system.damageRolls.dgx6eli7h9wuo7kgj7ne.damageType} (same value: 'piercing') - [diei19392sv23f7i0ucu] : object {Monster Core.items.[].system.damageRolls.diei19392sv23f7i0ucu} - damage : string {Monster Core.items.[].system.damageRolls.diei19392sv23f7i0ucu.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.diei19392sv23f7i0ucu.damageType} (same value: 'slashing') - [djvpdiilfbx471eqkabk] : object {Monster Core.items.[].system.damageRolls.djvpdiilfbx471eqkabk} - damage : string {Monster Core.items.[].system.damageRolls.djvpdiilfbx471eqkabk.damage} (same value: '1d8+2') - damageType : string {Monster Core.items.[].system.damageRolls.djvpdiilfbx471eqkabk.damageType} (same value: 'piercing') - [dkx1l0t20pw8cerrdqjv] : object {Monster Core.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv} - damage : string {Monster Core.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damage} (same value: '2d10+6') - damageType : string {Monster Core.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damageType} (same value: 'void') - [dmara009l9whw3zsyzkq] : object {Monster Core.items.[].system.damageRolls.dmara009l9whw3zsyzkq} - damage : string {Monster Core.items.[].system.damageRolls.dmara009l9whw3zsyzkq.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.dmara009l9whw3zsyzkq.damageType} (same value: 'piercing') - [dolajswnb8y50jmygog1] : object {Monster Core.items.[].system.damageRolls.dolajswnb8y50jmygog1} - damage : string {Monster Core.items.[].system.damageRolls.dolajswnb8y50jmygog1.damage} (same value: '2d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.dolajswnb8y50jmygog1.damageType} (same value: 'bludgeoning') - [dqusXOMf2j6n0mQE] : object {Monster Core.items.[].system.damageRolls.dqusXOMf2j6n0mQE} - damage : string {Monster Core.items.[].system.damageRolls.dqusXOMf2j6n0mQE.damage} (same value: '2d6+16') - damageType : string {Monster Core.items.[].system.damageRolls.dqusXOMf2j6n0mQE.damageType} (same value: 'slashing') - [dth78dhgkhj9riocj4f8] : object {Monster Core.items.[].system.damageRolls.dth78dhgkhj9riocj4f8} - damage : string {Monster Core.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damage} (same value: '1d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damageType} (same value: 'slashing') - [dwyvvg0t35o66wp1awu9] : object {Monster Core.items.[].system.damageRolls.dwyvvg0t35o66wp1awu9} - damage : string {Monster Core.items.[].system.damageRolls.dwyvvg0t35o66wp1awu9.damage} (same value: '4d6+19') - damageType : string {Monster Core.items.[].system.damageRolls.dwyvvg0t35o66wp1awu9.damageType} (same value: 'bludgeoning') - [e4dy43dwk0loohd0fram] : object {Monster Core.items.[].system.damageRolls.e4dy43dwk0loohd0fram} - damage : string {Monster Core.items.[].system.damageRolls.e4dy43dwk0loohd0fram.damage} (same value: '2d8+17') - damageType : string {Monster Core.items.[].system.damageRolls.e4dy43dwk0loohd0fram.damageType} (same value: 'piercing') - [e5cfagztn6o2yetnr3z8] : object {Monster Core.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8} - damage : string {Monster Core.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damageType} (same value: 'piercing') - [e5eg4hgpis14kip5o47y] : object {Monster Core.items.[].system.damageRolls.e5eg4hgpis14kip5o47y} - damage : string {Monster Core.items.[].system.damageRolls.e5eg4hgpis14kip5o47y.damage} (same value: '7d6') - damageType : string {Monster Core.items.[].system.damageRolls.e5eg4hgpis14kip5o47y.damageType} (same value: 'electricity') - [e5loy978dhskrcrw866t] : object {Monster Core.items.[].system.damageRolls.e5loy978dhskrcrw866t} - 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damageType : string {Monster Core.items.[].system.damageRolls.e7ex9whwphr4fda8pqz9.damageType} (same value: 'slashing') - [e7j0rvk3w7jflypb5zim] : object {Monster Core.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim} - damage : string {Monster Core.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim.damage} (same value: '2d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim.damageType} (same value: 'slashing') - [eIOcussvJvRlBmP1] : object {Monster Core.items.[].system.damageRolls.eIOcussvJvRlBmP1} - category : string {Monster Core.items.[].system.damageRolls.eIOcussvJvRlBmP1.category} (same value: 'persistent') - damage : string {Monster Core.items.[].system.damageRolls.eIOcussvJvRlBmP1.damage} (same value: '2d8') - damageType : string {Monster Core.items.[].system.damageRolls.eIOcussvJvRlBmP1.damageType} (same value: 'bleed') - [eYw8q1InRSoZ1LtQ] : object {Monster Core.items.[].system.damageRolls.eYw8q1InRSoZ1LtQ} - damage : string {Monster Core.items.[].system.damageRolls.eYw8q1InRSoZ1LtQ.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.eYw8q1InRSoZ1LtQ.damageType} (same value: 'mental') - [ei5tikr6ofg0g9r2acwx] : object {Monster Core.items.[].system.damageRolls.ei5tikr6ofg0g9r2acwx} - damage : string {Monster Core.items.[].system.damageRolls.ei5tikr6ofg0g9r2acwx.damage} (same value: '1d4+4') - damageType : string {Monster Core.items.[].system.damageRolls.ei5tikr6ofg0g9r2acwx.damageType} (same value: 'bludgeoning') - [elw46544duwqwqoxfqct] : object {Monster Core.items.[].system.damageRolls.elw46544duwqwqoxfqct} - damage : string {Monster Core.items.[].system.damageRolls.elw46544duwqwqoxfqct.damage} (same value: '2d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.elw46544duwqwqoxfqct.damageType} (same value: 'bludgeoning') - [en1yefg9lp7964kbandu] : object {Monster Core.items.[].system.damageRolls.en1yefg9lp7964kbandu} - damage : string {Monster Core.items.[].system.damageRolls.en1yefg9lp7964kbandu.damage} (same value: '1d4+6') - damageType : string {Monster Core.items.[].system.damageRolls.en1yefg9lp7964kbandu.damageType} (same value: 'piercing') - [eohgyhvhtgrdtl2k7kua] : object {Monster Core.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua} - damage : string {Monster Core.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua.damage} (same value: '2d12+10') - damageType : string {Monster Core.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua.damageType} (same value: 'slashing') - [eorzqgvjy4i68y4d2s0m] : object {Monster Core.items.[].system.damageRolls.eorzqgvjy4i68y4d2s0m} - damage : string {Monster Core.items.[].system.damageRolls.eorzqgvjy4i68y4d2s0m.damage} (same value: '2d12+11') - damageType : string {Monster Core.items.[].system.damageRolls.eorzqgvjy4i68y4d2s0m.damageType} (same value: 'bludgeoning') - [eos4ke288unoyy2uhz3m] : object {Monster Core.items.[].system.damageRolls.eos4ke288unoyy2uhz3m} - damage : string {Monster Core.items.[].system.damageRolls.eos4ke288unoyy2uhz3m.damage} (same value: '2d8') - damageType : string {Monster Core.items.[].system.damageRolls.eos4ke288unoyy2uhz3m.damageType} (same value: 'piercing') - [ep16dn7jvyisak3u14re] : object {Monster Core.items.[].system.damageRolls.ep16dn7jvyisak3u14re} - damage : string {Monster Core.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damage} (same value: '1d6+6') - damageType : string {Monster Core.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damageType} (same value: 'piercing') - [eqgwsjafcjstpbslb1ya] : object {Monster Core.items.[].system.damageRolls.eqgwsjafcjstpbslb1ya} - damage : string {Monster Core.items.[].system.damageRolls.eqgwsjafcjstpbslb1ya.damage} (same value: '2d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.eqgwsjafcjstpbslb1ya.damageType} (same value: 'bludgeoning') - [eu9brchkzus9k057651g] : object {Monster Core.items.[].system.damageRolls.eu9brchkzus9k057651g} - damage : string {Monster Core.items.[].system.damageRolls.eu9brchkzus9k057651g.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.eu9brchkzus9k057651g.damageType} (same value: 'cold') - [ey6azuuwlybw1co71ts0] : object {Monster Core.items.[].system.damageRolls.ey6azuuwlybw1co71ts0} - damage : string {Monster Core.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damageType} (same value: 'slashing') - [eycn2nti357j2d41l7ha] : object {Monster Core.items.[].system.damageRolls.eycn2nti357j2d41l7ha} - damage : string {Monster Core.items.[].system.damageRolls.eycn2nti357j2d41l7ha.damage} (same value: '1d4+3') - damageType : string {Monster Core.items.[].system.damageRolls.eycn2nti357j2d41l7ha.damageType} (same value: 'bludgeoning') - [f0hyyx88i1opzw2nut5x] : object {Monster Core.items.[].system.damageRolls.f0hyyx88i1opzw2nut5x} - damage : string {Monster Core.items.[].system.damageRolls.f0hyyx88i1opzw2nut5x.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.f0hyyx88i1opzw2nut5x.damageType} (same value: 'bludgeoning') - [f3cDPMshcSDVVmog] : object {Monster Core.items.[].system.damageRolls.f3cDPMshcSDVVmog} - damage : string {Monster Core.items.[].system.damageRolls.f3cDPMshcSDVVmog.damage} (same value: '1d4+1') - damageType : string {Monster Core.items.[].system.damageRolls.f3cDPMshcSDVVmog.damageType} (same value: 'piercing') - [f3fwsftclq7er5y6p63p] : object {Monster Core.items.[].system.damageRolls.f3fwsftclq7er5y6p63p} - damage : string {Monster Core.items.[].system.damageRolls.f3fwsftclq7er5y6p63p.damage} (same value: '6d6') - damageType : string {Monster Core.items.[].system.damageRolls.f3fwsftclq7er5y6p63p.damageType} (same value: 'void') - [f4nu8izy7ubgs5hswbxd] : object {Monster Core.items.[].system.damageRolls.f4nu8izy7ubgs5hswbxd} - damage : string {Monster Core.items.[].system.damageRolls.f4nu8izy7ubgs5hswbxd.damage} (same value: '2d10+9') - damageType : string {Monster Core.items.[].system.damageRolls.f4nu8izy7ubgs5hswbxd.damageType} (same value: 'bludgeoning') - [f4qpy7b7las0v6vqvc2c] : object {Monster Core.items.[].system.damageRolls.f4qpy7b7las0v6vqvc2c} - damage : string {Monster Core.items.[].system.damageRolls.f4qpy7b7las0v6vqvc2c.damage} (same value: '4d4+9') - damageType : string {Monster Core.items.[].system.damageRolls.f4qpy7b7las0v6vqvc2c.damageType} (same value: 'bludgeoning') - [f71f9bsvnu6bgxa5ike6] : object {Monster Core.items.[].system.damageRolls.f71f9bsvnu6bgxa5ike6} - 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[fj0pge7sp6mqmbl9ivn8] : object {Monster Core.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8} - damage : string {Monster Core.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8.damage} (same value: '1d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8.damageType} (same value: 'bludgeoning') - [fl8wqkihdw5h91coodpo] : object {Monster Core.items.[].system.damageRolls.fl8wqkihdw5h91coodpo} - damage : string {Monster Core.items.[].system.damageRolls.fl8wqkihdw5h91coodpo.damage} (same value: '1d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.fl8wqkihdw5h91coodpo.damageType} (same value: 'piercing') - [fmm30jzh5rslku4s2vv6] : object {Monster Core.items.[].system.damageRolls.fmm30jzh5rslku4s2vv6} - damage : string {Monster Core.items.[].system.damageRolls.fmm30jzh5rslku4s2vv6.damage} (same value: '1d8+10') - damageType : string {Monster Core.items.[].system.damageRolls.fmm30jzh5rslku4s2vv6.damageType} (same value: 'slashing') - [fmsh2oi3k16r87tg7tcg] : object {Monster Core.items.[].system.damageRolls.fmsh2oi3k16r87tg7tcg} - 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damage : string {Monster Core.items.[].system.damageRolls.fs9yf1bsxhp2qieca3bo.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.fs9yf1bsxhp2qieca3bo.damageType} (same value: 'bludgeoning') - [fte6g98p0f65zet8q1l5] : object {Monster Core.items.[].system.damageRolls.fte6g98p0f65zet8q1l5} - damage : string {Monster Core.items.[].system.damageRolls.fte6g98p0f65zet8q1l5.damage} (same value: '2d6+11') - damageType : string {Monster Core.items.[].system.damageRolls.fte6g98p0f65zet8q1l5.damageType} (same value: 'slashing') - [ftsSEB45Q9bV5ZbB] : object {Monster Core.items.[].system.damageRolls.ftsSEB45Q9bV5ZbB} - damage : string {Monster Core.items.[].system.damageRolls.ftsSEB45Q9bV5ZbB.damage} (same value: '1d10+10') - damageType : string {Monster Core.items.[].system.damageRolls.ftsSEB45Q9bV5ZbB.damageType} (same value: 'slashing') - [fuua8d3l73qundkz7wpf] : object {Monster Core.items.[].system.damageRolls.fuua8d3l73qundkz7wpf} - damage : string {Monster Core.items.[].system.damageRolls.fuua8d3l73qundkz7wpf.damage} (same value: '3d6') - damageType : string {Monster Core.items.[].system.damageRolls.fuua8d3l73qundkz7wpf.damageType} (same value: 'void') - [fvGFWsQf7ZFt7Ijy] : object {Monster Core.items.[].system.damageRolls.fvGFWsQf7ZFt7Ijy} - damage : string {Monster Core.items.[].system.damageRolls.fvGFWsQf7ZFt7Ijy.damage} (same value: '3d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.fvGFWsQf7ZFt7Ijy.damageType} (same value: 'bludgeoning') - [fw1jpbgr3ru3hqymbkl5] : object {Monster Core.items.[].system.damageRolls.fw1jpbgr3ru3hqymbkl5} - damage : string {Monster Core.items.[].system.damageRolls.fw1jpbgr3ru3hqymbkl5.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.fw1jpbgr3ru3hqymbkl5.damageType} (same value: 'bludgeoning') - [fwb2cqdhttfgmo4vwmul] : object {Monster Core.items.[].system.damageRolls.fwb2cqdhttfgmo4vwmul} - damage : string {Monster Core.items.[].system.damageRolls.fwb2cqdhttfgmo4vwmul.damage} (same value: '1d12+4') - damageType : string {Monster Core.items.[].system.damageRolls.fwb2cqdhttfgmo4vwmul.damageType} (same value: 'piercing') - [g1krssskv8f5fzt23q2c] : object {Monster Core.items.[].system.damageRolls.g1krssskv8f5fzt23q2c} - damage : string {Monster Core.items.[].system.damageRolls.g1krssskv8f5fzt23q2c.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.g1krssskv8f5fzt23q2c.damageType} (same value: 'bludgeoning') - [g2lnubrcdpd8dv4uprqx] : object {Monster Core.items.[].system.damageRolls.g2lnubrcdpd8dv4uprqx} - damage : string {Monster Core.items.[].system.damageRolls.g2lnubrcdpd8dv4uprqx.damage} (same value: '1d12+7') - damageType : string {Monster Core.items.[].system.damageRolls.g2lnubrcdpd8dv4uprqx.damageType} (same value: 'slashing') - [g32tqvg2shlxeb416jes] : object {Monster Core.items.[].system.damageRolls.g32tqvg2shlxeb416jes} - damage : string {Monster Core.items.[].system.damageRolls.g32tqvg2shlxeb416jes.damage} (same value: '3d6') - damageType : string {Monster Core.items.[].system.damageRolls.g32tqvg2shlxeb416jes.damageType} (same value: 'void') - [g44ms7qssdrgv6abbpgc] : object {Monster Core.items.[].system.damageRolls.g44ms7qssdrgv6abbpgc} - damage : string {Monster Core.items.[].system.damageRolls.g44ms7qssdrgv6abbpgc.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.g44ms7qssdrgv6abbpgc.damageType} (same value: 'spirit') - [g4ccmm6p17m9aulzvk9x] : object {Monster Core.items.[].system.damageRolls.g4ccmm6p17m9aulzvk9x} - damage : string {Monster Core.items.[].system.damageRolls.g4ccmm6p17m9aulzvk9x.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.g4ccmm6p17m9aulzvk9x.damageType} (same value: 'piercing') - [g4kk7ir2kmmgeyhzu5sh] : object {Monster Core.items.[].system.damageRolls.g4kk7ir2kmmgeyhzu5sh} - damage : string {Monster Core.items.[].system.damageRolls.g4kk7ir2kmmgeyhzu5sh.damage} (same value: '3d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.g4kk7ir2kmmgeyhzu5sh.damageType} (same value: 'piercing') - [g7vi65l83agsomxlgjhc] : object {Monster Core.items.[].system.damageRolls.g7vi65l83agsomxlgjhc} - category : string {Monster Core.items.[].system.damageRolls.g7vi65l83agsomxlgjhc.category} (same value: 'persistent') - damage : string {Monster Core.items.[].system.damageRolls.g7vi65l83agsomxlgjhc.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.g7vi65l83agsomxlgjhc.damageType} (same value: 'fire') - [gW17aQRm17xarr0r] : object {Monster Core.items.[].system.damageRolls.gW17aQRm17xarr0r} - damage : string {Monster Core.items.[].system.damageRolls.gW17aQRm17xarr0r.damage} (same value: '1d8') - damageType : string {Monster Core.items.[].system.damageRolls.gW17aQRm17xarr0r.damageType} (same value: 'spirit') - [geue1zcmljrdpnrws91k] : object {Monster Core.items.[].system.damageRolls.geue1zcmljrdpnrws91k} - damage : string {Monster Core.items.[].system.damageRolls.geue1zcmljrdpnrws91k.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.geue1zcmljrdpnrws91k.damageType} (same value: 'piercing') - [giq17bzwad93y5mdb4h4] : object {Monster Core.items.[].system.damageRolls.giq17bzwad93y5mdb4h4} - damage : string {Monster Core.items.[].system.damageRolls.giq17bzwad93y5mdb4h4.damage} (same value: '2d12+12') - damageType : string {Monster Core.items.[].system.damageRolls.giq17bzwad93y5mdb4h4.damageType} (same value: 'piercing') - [gl72itkmp34dsctr41av] : object {Monster Core.items.[].system.damageRolls.gl72itkmp34dsctr41av} - damage : string {Monster Core.items.[].system.damageRolls.gl72itkmp34dsctr41av.damage} (same value: '1d6+1') - damageType : string {Monster Core.items.[].system.damageRolls.gl72itkmp34dsctr41av.damageType} (same value: 'piercing') - [glwvgmyg6whbu8qe7n6y] : object {Monster Core.items.[].system.damageRolls.glwvgmyg6whbu8qe7n6y} - damage : string {Monster Core.items.[].system.damageRolls.glwvgmyg6whbu8qe7n6y.damage} (same value: '3d10+14') - damageType : string {Monster Core.items.[].system.damageRolls.glwvgmyg6whbu8qe7n6y.damageType} (same value: 'piercing') - [go0PNW1TEPQst2rK] : object {Monster Core.items.[].system.damageRolls.go0PNW1TEPQst2rK} - damage : string {Monster Core.items.[].system.damageRolls.go0PNW1TEPQst2rK.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.go0PNW1TEPQst2rK.damageType} (same value: 'fire') - [gpizujts9wuww23dawiq] : object {Monster Core.items.[].system.damageRolls.gpizujts9wuww23dawiq} - damage : string {Monster Core.items.[].system.damageRolls.gpizujts9wuww23dawiq.damage} (same value: '1d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.gpizujts9wuww23dawiq.damageType} (same value: 'slashing') - [gsaj6lr4rub0rmc1fczr] : object {Monster Core.items.[].system.damageRolls.gsaj6lr4rub0rmc1fczr} - damage : string {Monster Core.items.[].system.damageRolls.gsaj6lr4rub0rmc1fczr.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.gsaj6lr4rub0rmc1fczr.damageType} (same value: 'fire') - [gtck9rhl6189w6pb5yvu] : object {Monster Core.items.[].system.damageRolls.gtck9rhl6189w6pb5yvu} - damage : string {Monster Core.items.[].system.damageRolls.gtck9rhl6189w6pb5yvu.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.gtck9rhl6189w6pb5yvu.damageType} (same value: 'acid') - [gw7sf7hm75pju1ldlc0r] : object {Monster Core.items.[].system.damageRolls.gw7sf7hm75pju1ldlc0r} - damage : string {Monster Core.items.[].system.damageRolls.gw7sf7hm75pju1ldlc0r.damage} (same value: '1') - damageType : string {Monster Core.items.[].system.damageRolls.gw7sf7hm75pju1ldlc0r.damageType} (same value: 'piercing') - [gy5kfzm31g9vzp6ezj6b] : object {Monster Core.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b} - damage : string {Monster Core.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damageType} (same value: 'piercing') - [gzxdq4juyv9ilxve5dti] : object {Monster Core.items.[].system.damageRolls.gzxdq4juyv9ilxve5dti} - damage : string {Monster Core.items.[].system.damageRolls.gzxdq4juyv9ilxve5dti.damage} (same value: '2d12+16') - damageType : string {Monster Core.items.[].system.damageRolls.gzxdq4juyv9ilxve5dti.damageType} (same value: 'bludgeoning') - [h03yyoe6w8wocqmy6tvl] : object {Monster Core.items.[].system.damageRolls.h03yyoe6w8wocqmy6tvl} - damage : string {Monster Core.items.[].system.damageRolls.h03yyoe6w8wocqmy6tvl.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.h03yyoe6w8wocqmy6tvl.damageType} (same value: 'fire') - [h1l03e7zn3spsfbwyqgb] : object {Monster Core.items.[].system.damageRolls.h1l03e7zn3spsfbwyqgb} - damage : string {Monster Core.items.[].system.damageRolls.h1l03e7zn3spsfbwyqgb.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.h1l03e7zn3spsfbwyqgb.damageType} (same value: 'spirit') - [h6Zi87RHd84mOwow] : object {Monster Core.items.[].system.damageRolls.h6Zi87RHd84mOwow} - damage : string {Monster Core.items.[].system.damageRolls.h6Zi87RHd84mOwow.damage} (same value: '2d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.h6Zi87RHd84mOwow.damageType} (same value: 'slashing') - [h87rcnfowp5pqvxbzhwm] : object {Monster Core.items.[].system.damageRolls.h87rcnfowp5pqvxbzhwm} - damage : string {Monster Core.items.[].system.damageRolls.h87rcnfowp5pqvxbzhwm.damage} (same value: '2d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.h87rcnfowp5pqvxbzhwm.damageType} (same value: 'piercing') - [h93snjqhv0gmnq3yitdy] : object {Monster Core.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy} - damage : string {Monster Core.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy.damage} (same value: '2d10+9') - damageType : string {Monster Core.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy.damageType} (same value: 'bludgeoning') - [hHvLwqLqL3RdvaFM] : object {Monster Core.items.[].system.damageRolls.hHvLwqLqL3RdvaFM} - damage : string {Monster Core.items.[].system.damageRolls.hHvLwqLqL3RdvaFM.damage} (same value: '1d8+2') - damageType : string {Monster Core.items.[].system.damageRolls.hHvLwqLqL3RdvaFM.damageType} (same value: 'bludgeoning') - [hVnQj5Qbqrrv7XHE] : object {Monster Core.items.[].system.damageRolls.hVnQj5Qbqrrv7XHE} - damage : string {Monster Core.items.[].system.damageRolls.hVnQj5Qbqrrv7XHE.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.hVnQj5Qbqrrv7XHE.damageType} (same value: 'piercing') - [hdg5ryww0imiw6kca6tr] : object {Monster Core.items.[].system.damageRolls.hdg5ryww0imiw6kca6tr} - damage : string {Monster Core.items.[].system.damageRolls.hdg5ryww0imiw6kca6tr.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.hdg5ryww0imiw6kca6tr.damageType} (same value: 'piercing') - [hgg9521s2m63q8jfi4yr] : object {Monster Core.items.[].system.damageRolls.hgg9521s2m63q8jfi4yr} - damage : string {Monster Core.items.[].system.damageRolls.hgg9521s2m63q8jfi4yr.damage} (same value: '3d6+14') - damageType : string {Monster Core.items.[].system.damageRolls.hgg9521s2m63q8jfi4yr.damageType} (same value: 'slashing') - [hivkw0sguynh5f71k39c] : object {Monster Core.items.[].system.damageRolls.hivkw0sguynh5f71k39c} - damage : string {Monster Core.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damageType} (same value: 'piercing') - [hjAyEoN7uinbm7tg] : object {Monster Core.items.[].system.damageRolls.hjAyEoN7uinbm7tg} - damage : string {Monster Core.items.[].system.damageRolls.hjAyEoN7uinbm7tg.damage} (same value: '2d10') - 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damage : string {Monster Core.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damageType} (same value: 'slashing') - [huzvknk7b6u8hmjvi3en] : object {Monster Core.items.[].system.damageRolls.huzvknk7b6u8hmjvi3en} - damage : string {Monster Core.items.[].system.damageRolls.huzvknk7b6u8hmjvi3en.damage} (same value: '3d12+17') - damageType : string {Monster Core.items.[].system.damageRolls.huzvknk7b6u8hmjvi3en.damageType} (same value: 'piercing') - [hw6yftqskmjbge9ioxta] : object {Monster Core.items.[].system.damageRolls.hw6yftqskmjbge9ioxta} - damage : string {Monster Core.items.[].system.damageRolls.hw6yftqskmjbge9ioxta.damage} (same value: '2d10+6') - damageType : string {Monster Core.items.[].system.damageRolls.hw6yftqskmjbge9ioxta.damageType} (same value: 'piercing') - [hwh1ar01q4v8f5norw2j] : object {Monster Core.items.[].system.damageRolls.hwh1ar01q4v8f5norw2j} - damage : string {Monster Core.items.[].system.damageRolls.hwh1ar01q4v8f5norw2j.damage} (same value: '2d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.hwh1ar01q4v8f5norw2j.damageType} (same value: 'fire') - [hyvpifbojdctsdyzqdle] : object {Monster Core.items.[].system.damageRolls.hyvpifbojdctsdyzqdle} - damage : string {Monster Core.items.[].system.damageRolls.hyvpifbojdctsdyzqdle.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.hyvpifbojdctsdyzqdle.damageType} (same value: 'spirit') - [i0dbma5rdgd4x94oukkw] : object {Monster Core.items.[].system.damageRolls.i0dbma5rdgd4x94oukkw} - damage : string {Monster Core.items.[].system.damageRolls.i0dbma5rdgd4x94oukkw.damage} (same value: '2d12+18') - damageType : string {Monster Core.items.[].system.damageRolls.i0dbma5rdgd4x94oukkw.damageType} (same value: 'piercing') - [i28pzph4jgh3a034vmwx] : object {Monster Core.items.[].system.damageRolls.i28pzph4jgh3a034vmwx} - damage : string {Monster Core.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damage} (same value: '1d4-1') - damageType : string {Monster Core.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damageType} (same value: 'piercing') - [i2etawlumsp3vp1jj656] : object {Monster Core.items.[].system.damageRolls.i2etawlumsp3vp1jj656} - damage : string {Monster Core.items.[].system.damageRolls.i2etawlumsp3vp1jj656.damage} (same value: '2d8+11') - damageType : string {Monster Core.items.[].system.damageRolls.i2etawlumsp3vp1jj656.damageType} (same value: 'piercing') - [i2yf2h6blvngo8xngugl] : object {Monster Core.items.[].system.damageRolls.i2yf2h6blvngo8xngugl} - damage : string {Monster Core.items.[].system.damageRolls.i2yf2h6blvngo8xngugl.damage} (same value: '1d4+1') - damageType : string {Monster Core.items.[].system.damageRolls.i2yf2h6blvngo8xngugl.damageType} (same value: 'piercing') - [i4ggn8pkplgq6191icks] : object {Monster Core.items.[].system.damageRolls.i4ggn8pkplgq6191icks} - damage : string {Monster Core.items.[].system.damageRolls.i4ggn8pkplgq6191icks.damage} (same value: '4d6') - damageType : string {Monster Core.items.[].system.damageRolls.i4ggn8pkplgq6191icks.damageType} (same value: 'fire') - [i604dng0gzfjw2togrbh] : object {Monster Core.items.[].system.damageRolls.i604dng0gzfjw2togrbh} - damage : string {Monster Core.items.[].system.damageRolls.i604dng0gzfjw2togrbh.damage} (same value: '3d8+14') - damageType : string {Monster Core.items.[].system.damageRolls.i604dng0gzfjw2togrbh.damageType} (same value: 'slashing') - [i7sr4woj09gu4xx7dnoc] : object {Monster Core.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc} - damage : string {Monster Core.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc.damage} (same value: '3d10+10') - damageType : string {Monster Core.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc.damageType} (same value: 'piercing') - [id9amtipbu9a537ku8ua] : object {Monster Core.items.[].system.damageRolls.id9amtipbu9a537ku8ua} - damage : string {Monster Core.items.[].system.damageRolls.id9amtipbu9a537ku8ua.damage} (same value: '2d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.id9amtipbu9a537ku8ua.damageType} (same value: 'slashing') - [igef3tbxapjn9401kj91] : object {Monster Core.items.[].system.damageRolls.igef3tbxapjn9401kj91} - damage : string {Monster Core.items.[].system.damageRolls.igef3tbxapjn9401kj91.damage} (same value: '2d10+8') - damageType : string {Monster Core.items.[].system.damageRolls.igef3tbxapjn9401kj91.damageType} (same value: 'bludgeoning') - [igj8v3sf65ku76csurok] : object {Monster Core.items.[].system.damageRolls.igj8v3sf65ku76csurok} - damage : string {Monster Core.items.[].system.damageRolls.igj8v3sf65ku76csurok.damage} (same value: '2d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.igj8v3sf65ku76csurok.damageType} (same value: 'slashing') - [igsfc0lzhqaznjvizeh9] : object {Monster Core.items.[].system.damageRolls.igsfc0lzhqaznjvizeh9} - damage : string {Monster Core.items.[].system.damageRolls.igsfc0lzhqaznjvizeh9.damage} (same value: '3d10+17') - damageType : string {Monster Core.items.[].system.damageRolls.igsfc0lzhqaznjvizeh9.damageType} (same value: 'slashing') - [ik2bwx9t3acmo2jodun6] : object {Monster Core.items.[].system.damageRolls.ik2bwx9t3acmo2jodun6} - damage : string {Monster Core.items.[].system.damageRolls.ik2bwx9t3acmo2jodun6.damage} (same value: '1d4+3') - damageType : string {Monster Core.items.[].system.damageRolls.ik2bwx9t3acmo2jodun6.damageType} (same value: 'piercing') - [iozxkjjdpvnc27445sko] : object {Monster Core.items.[].system.damageRolls.iozxkjjdpvnc27445sko} - damage : string {Monster Core.items.[].system.damageRolls.iozxkjjdpvnc27445sko.damage} (same value: '2d12+10') - damageType : string {Monster Core.items.[].system.damageRolls.iozxkjjdpvnc27445sko.damageType} (same value: 'piercing') - [ipbvakt6lwb1p6a5wmqi] : object {Monster Core.items.[].system.damageRolls.ipbvakt6lwb1p6a5wmqi} - damage : string {Monster Core.items.[].system.damageRolls.ipbvakt6lwb1p6a5wmqi.damage} (same value: '4d12+18') - damageType : string {Monster Core.items.[].system.damageRolls.ipbvakt6lwb1p6a5wmqi.damageType} (same value: 'bludgeoning') - [isx1oanl46yc5jef2wav] : object {Monster Core.items.[].system.damageRolls.isx1oanl46yc5jef2wav} - damage : string {Monster Core.items.[].system.damageRolls.isx1oanl46yc5jef2wav.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.isx1oanl46yc5jef2wav.damageType} (same value: 'piercing') - [it9pipqnft8ysztguu7y] : object {Monster Core.items.[].system.damageRolls.it9pipqnft8ysztguu7y} - damage : string {Monster Core.items.[].system.damageRolls.it9pipqnft8ysztguu7y.damage} (same value: '2d10+9') - damageType : string {Monster Core.items.[].system.damageRolls.it9pipqnft8ysztguu7y.damageType} (same value: 'piercing') - [ito2slk52ja4depgu0w0] : object {Monster Core.items.[].system.damageRolls.ito2slk52ja4depgu0w0} - damage : string {Monster Core.items.[].system.damageRolls.ito2slk52ja4depgu0w0.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.ito2slk52ja4depgu0w0.damageType} (same value: 'piercing') - [ium39z2pvu8etkmhgm1l] : object {Monster Core.items.[].system.damageRolls.ium39z2pvu8etkmhgm1l} - damage : string {Monster Core.items.[].system.damageRolls.ium39z2pvu8etkmhgm1l.damage} (same value: '3d6') - damageType : string {Monster Core.items.[].system.damageRolls.ium39z2pvu8etkmhgm1l.damageType} (same value: 'void') - [iwlmvl2GFFYoBmS3] : object {Monster Core.items.[].system.damageRolls.iwlmvl2GFFYoBmS3} - damage : string {Monster Core.items.[].system.damageRolls.iwlmvl2GFFYoBmS3.damage} (3 different values) - '3d10+13' (x2) - '4d10+15' (x2) - '2d10+11' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.iwlmvl2GFFYoBmS3.damageType} (same value: 'piercing') - [iyv3ok2xot2zk62jaykx] : object {Monster Core.items.[].system.damageRolls.iyv3ok2xot2zk62jaykx} - damage : string {Monster Core.items.[].system.damageRolls.iyv3ok2xot2zk62jaykx.damage} (same value: '2d8+13') - damageType : string {Monster Core.items.[].system.damageRolls.iyv3ok2xot2zk62jaykx.damageType} (same value: 'bludgeoning') - [izwrsqi97cf34l1fj5h6] : object {Monster Core.items.[].system.damageRolls.izwrsqi97cf34l1fj5h6} - damage : string {Monster Core.items.[].system.damageRolls.izwrsqi97cf34l1fj5h6.damage} (same value: '2d10+10') - damageType : string {Monster Core.items.[].system.damageRolls.izwrsqi97cf34l1fj5h6.damageType} (same value: 'bludgeoning') - [izwzbwakdx5r2d8gxlh7] : object {Monster Core.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7} - damage : string {Monster Core.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damage} (same value: '1d12+5') - damageType : string {Monster Core.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damageType} (same value: 'bludgeoning') - [izxanolmvfa1royftiq9] : object {Monster Core.items.[].system.damageRolls.izxanolmvfa1royftiq9} - damage : string {Monster Core.items.[].system.damageRolls.izxanolmvfa1royftiq9.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.izxanolmvfa1royftiq9.damageType} (same value: 'slashing') - [j2e3i1wntzkria8qvibg] : object {Monster Core.items.[].system.damageRolls.j2e3i1wntzkria8qvibg} - damage : string {Monster Core.items.[].system.damageRolls.j2e3i1wntzkria8qvibg.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.j2e3i1wntzkria8qvibg.damageType} (same value: 'piercing') - [j42o3iz06oq8ok6ve35m] : object {Monster Core.items.[].system.damageRolls.j42o3iz06oq8ok6ve35m} - damage : string {Monster Core.items.[].system.damageRolls.j42o3iz06oq8ok6ve35m.damage} (same value: '3d6') - damageType : string {Monster Core.items.[].system.damageRolls.j42o3iz06oq8ok6ve35m.damageType} (same value: 'acid') - [j5pDe9EIF57tLxOw] : object {Monster Core.items.[].system.damageRolls.j5pDe9EIF57tLxOw} - damage : string {Monster Core.items.[].system.damageRolls.j5pDe9EIF57tLxOw.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.j5pDe9EIF57tLxOw.damageType} (same value: 'force') - [j70yxoepbt0wfo8tuuta] : object {Monster Core.items.[].system.damageRolls.j70yxoepbt0wfo8tuuta} - damage : string {Monster Core.items.[].system.damageRolls.j70yxoepbt0wfo8tuuta.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.j70yxoepbt0wfo8tuuta.damageType} (same value: 'piercing') - [jC3HSgTmohBBOe8t] : object {Monster Core.items.[].system.damageRolls.jC3HSgTmohBBOe8t} - damage : string {Monster Core.items.[].system.damageRolls.jC3HSgTmohBBOe8t.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.jC3HSgTmohBBOe8t.damageType} (same value: 'bludgeoning') - [jVfhuHmeW2Qgyc0X] : object {Monster Core.items.[].system.damageRolls.jVfhuHmeW2Qgyc0X} - damage : string {Monster Core.items.[].system.damageRolls.jVfhuHmeW2Qgyc0X.damage} (same value: '1d4+1') - damageType : string {Monster Core.items.[].system.damageRolls.jVfhuHmeW2Qgyc0X.damageType} (same value: 'slashing') - [je822prvwv056ejfmlo8] : object {Monster Core.items.[].system.damageRolls.je822prvwv056ejfmlo8} - damage : string {Monster Core.items.[].system.damageRolls.je822prvwv056ejfmlo8.damage} (same value: '1d4-1') - damageType : string {Monster Core.items.[].system.damageRolls.je822prvwv056ejfmlo8.damageType} (same value: 'piercing') - [jflqm83e5688jja7ekkn] : object {Monster Core.items.[].system.damageRolls.jflqm83e5688jja7ekkn} - damage : string {Monster Core.items.[].system.damageRolls.jflqm83e5688jja7ekkn.damage} (same value: '1d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.jflqm83e5688jja7ekkn.damageType} (same value: 'piercing') - [jioe9r64fot0hkgio4i8] : object {Monster Core.items.[].system.damageRolls.jioe9r64fot0hkgio4i8} - damage : string {Monster Core.items.[].system.damageRolls.jioe9r64fot0hkgio4i8.damage} (same value: '1d4+3') - damageType : string {Monster Core.items.[].system.damageRolls.jioe9r64fot0hkgio4i8.damageType} (same value: 'slashing') - [jjqc2sriaoyneegxp0yh] : object {Monster Core.items.[].system.damageRolls.jjqc2sriaoyneegxp0yh} - damage : string {Monster Core.items.[].system.damageRolls.jjqc2sriaoyneegxp0yh.damage} (same value: '3d6+8') - damageType : string {Monster Core.items.[].system.damageRolls.jjqc2sriaoyneegxp0yh.damageType} (same value: 'bludgeoning') - [jmg4vvwlndjl7ipsqstg] : object {Monster Core.items.[].system.damageRolls.jmg4vvwlndjl7ipsqstg} - damage : string {Monster Core.items.[].system.damageRolls.jmg4vvwlndjl7ipsqstg.damage} (same value: '3d8+17') - damageType : string {Monster Core.items.[].system.damageRolls.jmg4vvwlndjl7ipsqstg.damageType} (same value: 'bludgeoning') - [jogvmu8vm4k1r2hdb5ci] : object {Monster Core.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci} - damage : string {Monster Core.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damageType} (same value: 'piercing') - [joiefqv2axf4wt1ivq4f] : object {Monster Core.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f} - damage : string {Monster Core.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damage} (same value: '1d4+4') - damageType : string {Monster Core.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damageType} (same value: 'bludgeoning') - [jsg1lcmrbh9lns2sm86k] : object {Monster Core.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k} - damage : string {Monster Core.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damageType} (same value: 'piercing') - [jtguda2tjozvfz78bzs3] : object {Monster Core.items.[].system.damageRolls.jtguda2tjozvfz78bzs3} - damage : string {Monster Core.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damage} (same value: '2d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damageType} (same value: 'electricity') - [jxjy9uxk49gim6rntf53] : object {Monster Core.items.[].system.damageRolls.jxjy9uxk49gim6rntf53} - damage : string {Monster Core.items.[].system.damageRolls.jxjy9uxk49gim6rntf53.damage} (same value: '1d6+8') - damageType : string {Monster Core.items.[].system.damageRolls.jxjy9uxk49gim6rntf53.damageType} (same value: 'piercing') - [jyCplAKRPihOo58C] : object {Monster Core.items.[].system.damageRolls.jyCplAKRPihOo58C} - damage : string {Monster Core.items.[].system.damageRolls.jyCplAKRPihOo58C.damage} (same value: '1d10') - damageType : string {Monster Core.items.[].system.damageRolls.jyCplAKRPihOo58C.damageType} (same value: 'acid') - [k0802zrobqdx0llfjngn] : object {Monster Core.items.[].system.damageRolls.k0802zrobqdx0llfjngn} - damage : string {Monster Core.items.[].system.damageRolls.k0802zrobqdx0llfjngn.damage} (same value: '1d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.k0802zrobqdx0llfjngn.damageType} (same value: 'slashing') - [k5jdpbucaaka3vp0dlqr] : object {Monster Core.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr} - damage : string {Monster Core.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damage} (same value: '1d10+4') - damageType : string {Monster Core.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damageType} (same value: 'bludgeoning') - [k5x7uxlk886rebalkt3k] : object {Monster Core.items.[].system.damageRolls.k5x7uxlk886rebalkt3k} - damage : string {Monster Core.items.[].system.damageRolls.k5x7uxlk886rebalkt3k.damage} (same value: '2d8+5') - damageType : string {Monster Core.items.[].system.damageRolls.k5x7uxlk886rebalkt3k.damageType} (same value: 'slashing') - [k9ndsg2n7ee8w2ch6689] : object {Monster Core.items.[].system.damageRolls.k9ndsg2n7ee8w2ch6689} - damage : string {Monster Core.items.[].system.damageRolls.k9ndsg2n7ee8w2ch6689.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.k9ndsg2n7ee8w2ch6689.damageType} (same value: 'acid') - [k9nksrgricselsgurmb9] : object {Monster Core.items.[].system.damageRolls.k9nksrgricselsgurmb9} - damage : string {Monster Core.items.[].system.damageRolls.k9nksrgricselsgurmb9.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.k9nksrgricselsgurmb9.damageType} (same value: 'slashing') - [kASSkknsck59AqJ4] : object {Monster Core.items.[].system.damageRolls.kASSkknsck59AqJ4} - damage : string {Monster Core.items.[].system.damageRolls.kASSkknsck59AqJ4.damage} (3 different values) - '3d8+10' (x2) - '3d10+13' (x2) - '2d8+7' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.kASSkknsck59AqJ4.damageType} (same value: 'bludgeoning') - [ka33amlykrcrv5nq90lv] : object {Monster Core.items.[].system.damageRolls.ka33amlykrcrv5nq90lv} - damage : string {Monster Core.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damageType} (same value: 'bludgeoning') - [kaz8i8sj81skskqdag5o] : object {Monster Core.items.[].system.damageRolls.kaz8i8sj81skskqdag5o} - damage : string {Monster Core.items.[].system.damageRolls.kaz8i8sj81skskqdag5o.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.kaz8i8sj81skskqdag5o.damageType} (same value: 'bludgeoning') - [kbj4ikggx466ruxe2dkj] : object {Monster Core.items.[].system.damageRolls.kbj4ikggx466ruxe2dkj} - damage : string {Monster Core.items.[].system.damageRolls.kbj4ikggx466ruxe2dkj.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.kbj4ikggx466ruxe2dkj.damageType} (same value: 'piercing') - [kdlcjtohnvynjh4cll9f] : object {Monster Core.items.[].system.damageRolls.kdlcjtohnvynjh4cll9f} - damage : string {Monster Core.items.[].system.damageRolls.kdlcjtohnvynjh4cll9f.damage} (same value: '2d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.kdlcjtohnvynjh4cll9f.damageType} (same value: 'bludgeoning') - [kh3agg2xsgkm4gkakvfq] : object {Monster Core.items.[].system.damageRolls.kh3agg2xsgkm4gkakvfq} - damage : string {Monster Core.items.[].system.damageRolls.kh3agg2xsgkm4gkakvfq.damage} (same value: '1d12+8') - damageType : string {Monster Core.items.[].system.damageRolls.kh3agg2xsgkm4gkakvfq.damageType} (same value: 'piercing') - [ki4wh2w5gzh3meiafk71] : object {Monster Core.items.[].system.damageRolls.ki4wh2w5gzh3meiafk71} - damage : string {Monster Core.items.[].system.damageRolls.ki4wh2w5gzh3meiafk71.damage} (same value: '2d10+12') - damageType : string {Monster Core.items.[].system.damageRolls.ki4wh2w5gzh3meiafk71.damageType} (same value: 'bludgeoning') - [kjooqafl7pe81zt8eusc] : object {Monster Core.items.[].system.damageRolls.kjooqafl7pe81zt8eusc} - damage : string {Monster Core.items.[].system.damageRolls.kjooqafl7pe81zt8eusc.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.kjooqafl7pe81zt8eusc.damageType} (same value: 'piercing') - [klyizi3ipckgv5uj4cjl] : object {Monster Core.items.[].system.damageRolls.klyizi3ipckgv5uj4cjl} - damage : string {Monster Core.items.[].system.damageRolls.klyizi3ipckgv5uj4cjl.damage} (same value: '1d8') - damageType : string {Monster Core.items.[].system.damageRolls.klyizi3ipckgv5uj4cjl.damageType} (same value: 'piercing') - [kr4u1t9gej4iafu1k7rj] : object {Monster Core.items.[].system.damageRolls.kr4u1t9gej4iafu1k7rj} - damage : string {Monster Core.items.[].system.damageRolls.kr4u1t9gej4iafu1k7rj.damage} (same value: '2d8+12') - damageType : string {Monster Core.items.[].system.damageRolls.kr4u1t9gej4iafu1k7rj.damageType} (same value: 'slashing') - [krr5kp9aa8hmgapzf2li] : object {Monster Core.items.[].system.damageRolls.krr5kp9aa8hmgapzf2li} - damage : string {Monster Core.items.[].system.damageRolls.krr5kp9aa8hmgapzf2li.damage} (same value: '2d10+7') - damageType : string {Monster Core.items.[].system.damageRolls.krr5kp9aa8hmgapzf2li.damageType} (same value: 'piercing') - [ks37vipqb7htxn9ar89s] : object {Monster Core.items.[].system.damageRolls.ks37vipqb7htxn9ar89s} - damage : string {Monster Core.items.[].system.damageRolls.ks37vipqb7htxn9ar89s.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.ks37vipqb7htxn9ar89s.damageType} (same value: 'piercing') - [kv04a3w5e7f2tl6n3q8i] : object {Monster Core.items.[].system.damageRolls.kv04a3w5e7f2tl6n3q8i} - damage : string {Monster Core.items.[].system.damageRolls.kv04a3w5e7f2tl6n3q8i.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.kv04a3w5e7f2tl6n3q8i.damageType} (same value: 'bludgeoning') - [kw8e93r3ae4j53q66fx9] : object {Monster Core.items.[].system.damageRolls.kw8e93r3ae4j53q66fx9} - damage : string {Monster Core.items.[].system.damageRolls.kw8e93r3ae4j53q66fx9.damage} (same value: '1d4+4') - damageType : string {Monster Core.items.[].system.damageRolls.kw8e93r3ae4j53q66fx9.damageType} (same value: 'slashing') - [kyjv886qocm6ft085ni8] : object {Monster Core.items.[].system.damageRolls.kyjv886qocm6ft085ni8} - category : string {Monster Core.items.[].system.damageRolls.kyjv886qocm6ft085ni8.category} (same value: 'persistent') - damage : string {Monster Core.items.[].system.damageRolls.kyjv886qocm6ft085ni8.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.kyjv886qocm6ft085ni8.damageType} (same value: 'electricity') - [kzbxhgkgldmbt0lxsx49] : object {Monster Core.items.[].system.damageRolls.kzbxhgkgldmbt0lxsx49} - damage : string {Monster Core.items.[].system.damageRolls.kzbxhgkgldmbt0lxsx49.damage} (same value: '2d12+9') - damageType : string {Monster Core.items.[].system.damageRolls.kzbxhgkgldmbt0lxsx49.damageType} (same value: 'piercing') - [l0kghre0qxnfgjieulku] : object {Monster Core.items.[].system.damageRolls.l0kghre0qxnfgjieulku} - damage : string {Monster Core.items.[].system.damageRolls.l0kghre0qxnfgjieulku.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.l0kghre0qxnfgjieulku.damageType} (same value: 'fire') - [l1if8q3hovs08c56nfmk] : object {Monster Core.items.[].system.damageRolls.l1if8q3hovs08c56nfmk} - damage : string {Monster Core.items.[].system.damageRolls.l1if8q3hovs08c56nfmk.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.l1if8q3hovs08c56nfmk.damageType} (same value: 'piercing') - [l62r53xvi5fa93emftw4] : object {Monster Core.items.[].system.damageRolls.l62r53xvi5fa93emftw4} - damage : string {Monster Core.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damage} (same value: '2d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damageType} (same value: 'piercing') - [lPlD8bYrT7i109CK] : object {Monster Core.items.[].system.damageRolls.lPlD8bYrT7i109CK} - damage : string {Monster Core.items.[].system.damageRolls.lPlD8bYrT7i109CK.damage} (2 different values) - '1d8+11' (x2) - '2d8+14' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.lPlD8bYrT7i109CK.damageType} (same value: 'slashing') - [lb6d8f8wbn30fi44exhi] : object {Monster Core.items.[].system.damageRolls.lb6d8f8wbn30fi44exhi} - damage : string {Monster Core.items.[].system.damageRolls.lb6d8f8wbn30fi44exhi.damage} (same value: '3d4+13') - damageType : string {Monster Core.items.[].system.damageRolls.lb6d8f8wbn30fi44exhi.damageType} (same value: 'bludgeoning') - [lbspac7kr5rrtmhliftl] : object {Monster Core.items.[].system.damageRolls.lbspac7kr5rrtmhliftl} - damage : string {Monster Core.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damage} (same value: '1d8') - damageType : string {Monster Core.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damageType} (same value: 'piercing') - [lbtQ7SGOiL1lxpF8] : object {Monster Core.items.[].system.damageRolls.lbtQ7SGOiL1lxpF8} - damage : string {Monster Core.items.[].system.damageRolls.lbtQ7SGOiL1lxpF8.damage} (same value: '1d4+10') - damageType : string {Monster Core.items.[].system.damageRolls.lbtQ7SGOiL1lxpF8.damageType} (same value: 'bludgeoning') - [lcwldz6jeqddoylsq1zx] : object {Monster Core.items.[].system.damageRolls.lcwldz6jeqddoylsq1zx} - damage : string {Monster Core.items.[].system.damageRolls.lcwldz6jeqddoylsq1zx.damage} (same value: '2d8+5') - damageType : string {Monster Core.items.[].system.damageRolls.lcwldz6jeqddoylsq1zx.damageType} (same value: 'slashing') - [lhflr40jwajii990myjj] : object {Monster Core.items.[].system.damageRolls.lhflr40jwajii990myjj} - damage : string {Monster Core.items.[].system.damageRolls.lhflr40jwajii990myjj.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.lhflr40jwajii990myjj.damageType} (same value: 'bludgeoning') - [lkxx2tigja1315kmn643] : object {Monster Core.items.[].system.damageRolls.lkxx2tigja1315kmn643} - damage : string {Monster Core.items.[].system.damageRolls.lkxx2tigja1315kmn643.damage} (same value: '1d4+10') - damageType : string {Monster Core.items.[].system.damageRolls.lkxx2tigja1315kmn643.damageType} (same value: 'bludgeoning') - [lmhqzm1hol95mnkhlpbx] : object {Monster Core.items.[].system.damageRolls.lmhqzm1hol95mnkhlpbx} - damage : string {Monster Core.items.[].system.damageRolls.lmhqzm1hol95mnkhlpbx.damage} (same value: '2d8+10') - damageType : string {Monster Core.items.[].system.damageRolls.lmhqzm1hol95mnkhlpbx.damageType} (same value: 'bludgeoning') - [lnadtn4nfqnc8awihms1] : object {Monster Core.items.[].system.damageRolls.lnadtn4nfqnc8awihms1} - damage : string {Monster Core.items.[].system.damageRolls.lnadtn4nfqnc8awihms1.damage} (same value: '2d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.lnadtn4nfqnc8awihms1.damageType} (same value: 'piercing') - [lpabl8e2slc0o2skpy0i] : object {Monster Core.items.[].system.damageRolls.lpabl8e2slc0o2skpy0i} - damage : string {Monster Core.items.[].system.damageRolls.lpabl8e2slc0o2skpy0i.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.lpabl8e2slc0o2skpy0i.damageType} (same value: 'piercing') - [lrtfkt0x7h9mh3054yhh] : object {Monster Core.items.[].system.damageRolls.lrtfkt0x7h9mh3054yhh} - damage : string {Monster Core.items.[].system.damageRolls.lrtfkt0x7h9mh3054yhh.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.lrtfkt0x7h9mh3054yhh.damageType} (same value: 'slashing') - [lue3dikontduvvzuegvr] : object {Monster Core.items.[].system.damageRolls.lue3dikontduvvzuegvr} - damage : string {Monster Core.items.[].system.damageRolls.lue3dikontduvvzuegvr.damage} (same value: '2d6+9') - damageType : string {Monster Core.items.[].system.damageRolls.lue3dikontduvvzuegvr.damageType} (same value: 'bludgeoning') - [lujcw15kktg1s3lnxpju] : object {Monster Core.items.[].system.damageRolls.lujcw15kktg1s3lnxpju} - damage : string {Monster Core.items.[].system.damageRolls.lujcw15kktg1s3lnxpju.damage} (same value: '1d10') - damageType : string {Monster Core.items.[].system.damageRolls.lujcw15kktg1s3lnxpju.damageType} (same value: 'mental') - [luq868c26teqpyhmzl4n] : object {Monster Core.items.[].system.damageRolls.luq868c26teqpyhmzl4n} - damage : string {Monster Core.items.[].system.damageRolls.luq868c26teqpyhmzl4n.damage} (same value: '2d10+12') - damageType : string {Monster Core.items.[].system.damageRolls.luq868c26teqpyhmzl4n.damageType} (same value: 'piercing') - [lvu8la8zx4cyca57fenk] : object {Monster Core.items.[].system.damageRolls.lvu8la8zx4cyca57fenk} - damage : string {Monster Core.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damageType} (same value: 'piercing') - [ly3k2b36qjq24em4gium] : object {Monster Core.items.[].system.damageRolls.ly3k2b36qjq24em4gium} - damage : string {Monster Core.items.[].system.damageRolls.ly3k2b36qjq24em4gium.damage} (same value: '1d4+6') - damageType : string {Monster Core.items.[].system.damageRolls.ly3k2b36qjq24em4gium.damageType} (same value: 'bludgeoning') - [lykeg6htdth298m3gj4l] : object {Monster Core.items.[].system.damageRolls.lykeg6htdth298m3gj4l} - damage : string {Monster Core.items.[].system.damageRolls.lykeg6htdth298m3gj4l.damage} (same value: '1d8+10') - damageType : string {Monster Core.items.[].system.damageRolls.lykeg6htdth298m3gj4l.damageType} (same value: 'slashing') - [m2DWPKOoF3gRWgkZ] : object {Monster Core.items.[].system.damageRolls.m2DWPKOoF3gRWgkZ} - damage : string {Monster Core.items.[].system.damageRolls.m2DWPKOoF3gRWgkZ.damage} (same value: '1d8') - damageType : string {Monster Core.items.[].system.damageRolls.m2DWPKOoF3gRWgkZ.damageType} (same value: 'mental') - [m31d5ibb8tfu7nl7c6d7] : object {Monster Core.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7} - damage : string {Monster Core.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7.damage} (same value: '4d4+15') - damageType : string {Monster Core.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7.damageType} (same value: 'slashing') - [m5asspvYH3GtM0A6] : object {Monster Core.items.[].system.damageRolls.m5asspvYH3GtM0A6} - damage : string {Monster Core.items.[].system.damageRolls.m5asspvYH3GtM0A6.damage} (3 different values) - '3d10+14' (x2) - '3d10+18' (x2) - '2d10+9' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.m5asspvYH3GtM0A6.damageType} (same value: 'bludgeoning') - [m5rp98s7m0gafkwsvisf] : object {Monster Core.items.[].system.damageRolls.m5rp98s7m0gafkwsvisf} - damage : string {Monster Core.items.[].system.damageRolls.m5rp98s7m0gafkwsvisf.damage} (same value: '4d12+19') - damageType : string {Monster Core.items.[].system.damageRolls.m5rp98s7m0gafkwsvisf.damageType} (same value: 'piercing') - [m70F9OcmKnZ4tjFD] : object {Monster Core.items.[].system.damageRolls.m70F9OcmKnZ4tjFD} - damage : string {Monster Core.items.[].system.damageRolls.m70F9OcmKnZ4tjFD.damage} (same value: '2d6+9') - damageType : string {Monster Core.items.[].system.damageRolls.m70F9OcmKnZ4tjFD.damageType} (same value: 'bludgeoning') - [m8jqyd39l7kc7da79znl] : object {Monster Core.items.[].system.damageRolls.m8jqyd39l7kc7da79znl} - damage : string {Monster Core.items.[].system.damageRolls.m8jqyd39l7kc7da79znl.damage} (same value: '1d4+1') - damageType : string {Monster Core.items.[].system.damageRolls.m8jqyd39l7kc7da79znl.damageType} (same value: 'bludgeoning') - [m8u4jpatozoqnci8govx] : object {Monster Core.items.[].system.damageRolls.m8u4jpatozoqnci8govx} - damage : string {Monster Core.items.[].system.damageRolls.m8u4jpatozoqnci8govx.damage} (same value: '1d6+1') - damageType : string {Monster Core.items.[].system.damageRolls.m8u4jpatozoqnci8govx.damageType} (same value: 'piercing') - [m9mz4oyjtoq9c4vswevw] : object {Monster Core.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw} - damage : string {Monster Core.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw.damageType} (same value: 'slashing') - [mJPdHRcywhJZVWQr] : object {Monster Core.items.[].system.damageRolls.mJPdHRcywhJZVWQr} - damage : string {Monster Core.items.[].system.damageRolls.mJPdHRcywhJZVWQr.damage} (same value: '1d10+4') - damageType : string {Monster Core.items.[].system.damageRolls.mJPdHRcywhJZVWQr.damageType} (same value: 'slashing') - [mbwh1nwijz818444xnp0] : object {Monster Core.items.[].system.damageRolls.mbwh1nwijz818444xnp0} - damage : string {Monster Core.items.[].system.damageRolls.mbwh1nwijz818444xnp0.damage} (same value: '1d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.mbwh1nwijz818444xnp0.damageType} (same value: 'piercing') - [mc0k726x123cckh2fauj] : object {Monster Core.items.[].system.damageRolls.mc0k726x123cckh2fauj} - damage : string {Monster Core.items.[].system.damageRolls.mc0k726x123cckh2fauj.damage} (same value: '1d4+6') - damageType : string {Monster Core.items.[].system.damageRolls.mc0k726x123cckh2fauj.damageType} (same value: 'slashing') - [mgs4izgeqgvoi3r4d3r2] : object {Monster Core.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2} - damage : string {Monster Core.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damage} (same value: '2d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damageType} (same value: 'bludgeoning') - [mic8zbjemdoax0b79sx0] : object {Monster Core.items.[].system.damageRolls.mic8zbjemdoax0b79sx0} - damage : string {Monster Core.items.[].system.damageRolls.mic8zbjemdoax0b79sx0.damage} (same value: '1d4+6') - damageType : string {Monster Core.items.[].system.damageRolls.mic8zbjemdoax0b79sx0.damageType} (same value: 'piercing') - [miy48diaqk8l4exqz8oq] : object {Monster Core.items.[].system.damageRolls.miy48diaqk8l4exqz8oq} - damage : string {Monster Core.items.[].system.damageRolls.miy48diaqk8l4exqz8oq.damage} (same value: '1d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.miy48diaqk8l4exqz8oq.damageType} (same value: 'piercing') - [mj76ftfh6ymtw57kly1p] : object {Monster Core.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p} - damage : string {Monster Core.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damage} (same value: '2d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damageType} (same value: 'piercing') - [mlo52lt8umjg4587bh4e] : object {Monster Core.items.[].system.damageRolls.mlo52lt8umjg4587bh4e} - damage : string {Monster Core.items.[].system.damageRolls.mlo52lt8umjg4587bh4e.damage} (same value: '1d4+1') - damageType : string {Monster Core.items.[].system.damageRolls.mlo52lt8umjg4587bh4e.damageType} (same value: 'piercing') - [mlovays3iivzqilwlq4u] : object {Monster Core.items.[].system.damageRolls.mlovays3iivzqilwlq4u} - damage : string {Monster Core.items.[].system.damageRolls.mlovays3iivzqilwlq4u.damage} (same value: '1d6+11') - damageType : string {Monster Core.items.[].system.damageRolls.mlovays3iivzqilwlq4u.damageType} (same value: 'piercing') - [mr1ABdz3We2Vuegb] : object {Monster Core.items.[].system.damageRolls.mr1ABdz3We2Vuegb} - damage : string {Monster Core.items.[].system.damageRolls.mr1ABdz3We2Vuegb.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.mr1ABdz3We2Vuegb.damageType} (same value: 'mental') - [mr4p5ortdfqeobalmezf] : object {Monster Core.items.[].system.damageRolls.mr4p5ortdfqeobalmezf} - damage : string {Monster Core.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damageType} (same value: 'piercing') - [n490uoow7arw0z51k3ls] : object {Monster Core.items.[].system.damageRolls.n490uoow7arw0z51k3ls} - damage : string {Monster Core.items.[].system.damageRolls.n490uoow7arw0z51k3ls.damage} (same value: '3d12+17') - damageType : string {Monster Core.items.[].system.damageRolls.n490uoow7arw0z51k3ls.damageType} (same value: 'piercing') - [n5hypvup6fd9aaedz61m] : object {Monster Core.items.[].system.damageRolls.n5hypvup6fd9aaedz61m} - damage : string {Monster Core.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damage} (same value: '1d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damageType} (same value: 'slashing') - [n5or6bnz6ji2100zfqeg] : object {Monster Core.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg} - damage : string {Monster Core.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damageType} (same value: 'slashing') - [n89wv4nda6w6jhgeny9y] : object {Monster Core.items.[].system.damageRolls.n89wv4nda6w6jhgeny9y} - damage : string {Monster Core.items.[].system.damageRolls.n89wv4nda6w6jhgeny9y.damage} (same value: '1d6+8') - damageType : string {Monster Core.items.[].system.damageRolls.n89wv4nda6w6jhgeny9y.damageType} (same value: 'piercing') - [n9g8wdodgmeouod1wimu] : object {Monster Core.items.[].system.damageRolls.n9g8wdodgmeouod1wimu} - damage : string {Monster Core.items.[].system.damageRolls.n9g8wdodgmeouod1wimu.damage} (same value: '1d10+4') - damageType : string {Monster Core.items.[].system.damageRolls.n9g8wdodgmeouod1wimu.damageType} (same value: 'piercing') - [nNQpvrY10rGqsJZ8] : object {Monster Core.items.[].system.damageRolls.nNQpvrY10rGqsJZ8} - damage : string {Monster Core.items.[].system.damageRolls.nNQpvrY10rGqsJZ8.damage} (same value: '1d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.nNQpvrY10rGqsJZ8.damageType} (same value: 'slashing') - [nTmN5Tl8xujl7fNE] : object {Monster Core.items.[].system.damageRolls.nTmN5Tl8xujl7fNE} - damage : string {Monster Core.items.[].system.damageRolls.nTmN5Tl8xujl7fNE.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.nTmN5Tl8xujl7fNE.damageType} (same value: 'fire') - [neu6cfdtsq7y0p29is30] : object {Monster Core.items.[].system.damageRolls.neu6cfdtsq7y0p29is30} - damage : string {Monster Core.items.[].system.damageRolls.neu6cfdtsq7y0p29is30.damage} (same value: '1d8+5') - damageType : string {Monster Core.items.[].system.damageRolls.neu6cfdtsq7y0p29is30.damageType} (same value: 'bludgeoning') - [nktjvp1zl8mufepsevh6] : object {Monster Core.items.[].system.damageRolls.nktjvp1zl8mufepsevh6} - damage : string {Monster Core.items.[].system.damageRolls.nktjvp1zl8mufepsevh6.damage} (same value: '1d6+5') - damageType : string {Monster Core.items.[].system.damageRolls.nktjvp1zl8mufepsevh6.damageType} (same value: 'piercing') - [nleb3b1urx87y17t6d6g] : object {Monster Core.items.[].system.damageRolls.nleb3b1urx87y17t6d6g} - damage : string {Monster Core.items.[].system.damageRolls.nleb3b1urx87y17t6d6g.damage} (same value: '1d4+1') - damageType : string {Monster Core.items.[].system.damageRolls.nleb3b1urx87y17t6d6g.damageType} (same value: 'piercing') - [nn9j5bsvz1ygu2j24feh] : object {Monster Core.items.[].system.damageRolls.nn9j5bsvz1ygu2j24feh} - damage : string {Monster Core.items.[].system.damageRolls.nn9j5bsvz1ygu2j24feh.damage} (same value: '2d12+6') - damageType : string {Monster Core.items.[].system.damageRolls.nn9j5bsvz1ygu2j24feh.damageType} (same value: 'bludgeoning') - [nog9w6oid5j9u9qmg69d] : object {Monster Core.items.[].system.damageRolls.nog9w6oid5j9u9qmg69d} - damage : string {Monster Core.items.[].system.damageRolls.nog9w6oid5j9u9qmg69d.damage} (same value: '2d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.nog9w6oid5j9u9qmg69d.damageType} (same value: 'piercing') - [np2lpxdni2iZug3E] : object {Monster Core.items.[].system.damageRolls.np2lpxdni2iZug3E} - damage : string {Monster Core.items.[].system.damageRolls.np2lpxdni2iZug3E.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.np2lpxdni2iZug3E.damageType} (same value: 'fire') - [np3g5w60n4h4c1664q2v] : object {Monster Core.items.[].system.damageRolls.np3g5w60n4h4c1664q2v} - damage : string {Monster Core.items.[].system.damageRolls.np3g5w60n4h4c1664q2v.damage} (same value: '2d12+17') - damageType : string {Monster Core.items.[].system.damageRolls.np3g5w60n4h4c1664q2v.damageType} (same value: 'piercing') - [npjqo3w608o36puhaks1l] : object {Monster Core.items.[].system.damageRolls.npjqo3w608o36puhaks1l} - damage : string {Monster Core.items.[].system.damageRolls.npjqo3w608o36puhaks1l.damage} (same value: '2d6+5') - damageType : string {Monster Core.items.[].system.damageRolls.npjqo3w608o36puhaks1l.damageType} (same value: 'bludgeoning') - [nrpw4AtcEsEJWZT8] : object {Monster Core.items.[].system.damageRolls.nrpw4AtcEsEJWZT8} - damage : string {Monster Core.items.[].system.damageRolls.nrpw4AtcEsEJWZT8.damage} (same value: '1d8+11') - damageType : string {Monster Core.items.[].system.damageRolls.nrpw4AtcEsEJWZT8.damageType} (same value: 'piercing') - [nv376hfbfns7b5fdemjs] : object {Monster Core.items.[].system.damageRolls.nv376hfbfns7b5fdemjs} - damage : string {Monster Core.items.[].system.damageRolls.nv376hfbfns7b5fdemjs.damage} (same value: '4d8+18') - damageType : string {Monster Core.items.[].system.damageRolls.nv376hfbfns7b5fdemjs.damageType} (same value: 'bludgeoning') - [nwaqy83dbrct1acjwy7p] : object {Monster Core.items.[].system.damageRolls.nwaqy83dbrct1acjwy7p} - damage : string {Monster Core.items.[].system.damageRolls.nwaqy83dbrct1acjwy7p.damage} (same value: '1d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.nwaqy83dbrct1acjwy7p.damageType} (same value: 'bludgeoning') - [o0ptvj0lxca3e4evke40] : object {Monster Core.items.[].system.damageRolls.o0ptvj0lxca3e4evke40} - damage : string {Monster Core.items.[].system.damageRolls.o0ptvj0lxca3e4evke40.damage} (same value: '2d6+8') - damageType : string {Monster Core.items.[].system.damageRolls.o0ptvj0lxca3e4evke40.damageType} (same value: 'piercing') - [o25q1diiu1fxpv64siml] : object {Monster Core.items.[].system.damageRolls.o25q1diiu1fxpv64siml} - damage : string {Monster Core.items.[].system.damageRolls.o25q1diiu1fxpv64siml.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.o25q1diiu1fxpv64siml.damageType} (same value: 'spirit') - [o31javx5ga7qa6o5eye1] : object {Monster Core.items.[].system.damageRolls.o31javx5ga7qa6o5eye1} - damage : string {Monster Core.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damageType} (same value: 'bludgeoning') - [o39c9ldkp8a6jd1tbuby] : object {Monster Core.items.[].system.damageRolls.o39c9ldkp8a6jd1tbuby} - damage : string {Monster Core.items.[].system.damageRolls.o39c9ldkp8a6jd1tbuby.damage} (same value: '2d8+14') - damageType : string {Monster Core.items.[].system.damageRolls.o39c9ldkp8a6jd1tbuby.damageType} (same value: 'bludgeoning') - [o6cbg4bessat3a8bz1mb] : object {Monster Core.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb} - damage : string {Monster Core.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damageType} (same value: 'piercing') - [o7yhao8xl5ss6pmpwzqc] : object {Monster Core.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc} - damage : string {Monster Core.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damageType} (same value: 'slashing') - [oOA5pz1jZWPCLupp] : object {Monster Core.items.[].system.damageRolls.oOA5pz1jZWPCLupp} - damage : string {Monster Core.items.[].system.damageRolls.oOA5pz1jZWPCLupp.damage} (3 different values) - '2d10+11' (x2) - '3d10+16' (x2) - '1d10+9' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.oOA5pz1jZWPCLupp.damageType} (same value: 'slashing') - [oah2drarovo3s87t3akp] : object {Monster Core.items.[].system.damageRolls.oah2drarovo3s87t3akp} - damage : string {Monster Core.items.[].system.damageRolls.oah2drarovo3s87t3akp.damage} (same value: '1d10+3') - damageType : string {Monster Core.items.[].system.damageRolls.oah2drarovo3s87t3akp.damageType} (same value: 'piercing') - [obfg0bktwl40vfv492yu] : object {Monster Core.items.[].system.damageRolls.obfg0bktwl40vfv492yu} - damage : string {Monster Core.items.[].system.damageRolls.obfg0bktwl40vfv492yu.damage} (same value: '1d10+4') - damageType : string {Monster Core.items.[].system.damageRolls.obfg0bktwl40vfv492yu.damageType} (same value: 'piercing') - [odx07yipkxz8465gzz7u] : object {Monster Core.items.[].system.damageRolls.odx07yipkxz8465gzz7u} - damage : string {Monster Core.items.[].system.damageRolls.odx07yipkxz8465gzz7u.damage} (same value: '1d4+11') - damageType : string {Monster Core.items.[].system.damageRolls.odx07yipkxz8465gzz7u.damageType} (same value: 'bludgeoning') - [oe5pv4tj9lf6820pzm8k] : object {Monster Core.items.[].system.damageRolls.oe5pv4tj9lf6820pzm8k} - damage : string {Monster Core.items.[].system.damageRolls.oe5pv4tj9lf6820pzm8k.damage} (same value: '1d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.oe5pv4tj9lf6820pzm8k.damageType} (same value: 'piercing') - [ofcei4lmqodi90t5p88z] : object {Monster Core.items.[].system.damageRolls.ofcei4lmqodi90t5p88z} - damage : string {Monster Core.items.[].system.damageRolls.ofcei4lmqodi90t5p88z.damage} (same value: '1d12+5') - damageType : string {Monster Core.items.[].system.damageRolls.ofcei4lmqodi90t5p88z.damageType} (same value: 'piercing') - [oi13sh67v1kd4e8lw3w9] : object {Monster Core.items.[].system.damageRolls.oi13sh67v1kd4e8lw3w9} - damage : string {Monster Core.items.[].system.damageRolls.oi13sh67v1kd4e8lw3w9.damage} (same value: '3d8+12') - damageType : string {Monster Core.items.[].system.damageRolls.oi13sh67v1kd4e8lw3w9.damageType} (same value: 'piercing') - [oi2aaphxeqdd464k592r] : object {Monster Core.items.[].system.damageRolls.oi2aaphxeqdd464k592r} - damage : string {Monster Core.items.[].system.damageRolls.oi2aaphxeqdd464k592r.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.oi2aaphxeqdd464k592r.damageType} (same value: 'bludgeoning') - [ol6tix6csupnw2z9ffoq] : object {Monster Core.items.[].system.damageRolls.ol6tix6csupnw2z9ffoq} - damage : string {Monster Core.items.[].system.damageRolls.ol6tix6csupnw2z9ffoq.damage} (same value: '4d12+9') - damageType : string {Monster Core.items.[].system.damageRolls.ol6tix6csupnw2z9ffoq.damageType} (same value: 'bludgeoning') - [ooff84f7387p198txih4] : object {Monster Core.items.[].system.damageRolls.ooff84f7387p198txih4} - damage : string {Monster Core.items.[].system.damageRolls.ooff84f7387p198txih4.damage} (same value: '1d12+8') - damageType : string {Monster Core.items.[].system.damageRolls.ooff84f7387p198txih4.damageType} (same value: 'slashing') - [oot8em5t2uhaftsd56nr] : object {Monster Core.items.[].system.damageRolls.oot8em5t2uhaftsd56nr} - damage : string {Monster Core.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damage} (same value: '1d12+7') - damageType : string {Monster Core.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damageType} (same value: 'piercing') - [opTbmKHWL8YIVY1c] : object {Monster Core.items.[].system.damageRolls.opTbmKHWL8YIVY1c} - damage : string {Monster Core.items.[].system.damageRolls.opTbmKHWL8YIVY1c.damage} (same value: '4d6') - damageType : string {Monster Core.items.[].system.damageRolls.opTbmKHWL8YIVY1c.damageType} (same value: 'bludgeoning') - [oty5i6m6kgbs6h0vtwff] : object {Monster Core.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff} - damage : string {Monster Core.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damageType} (same value: 'piercing') - [ouixp9qm1ri3ywmdj6oh] : object {Monster Core.items.[].system.damageRolls.ouixp9qm1ri3ywmdj6oh} - damage : string {Monster Core.items.[].system.damageRolls.ouixp9qm1ri3ywmdj6oh.damage} (same value: '3d10+14') - damageType : string {Monster Core.items.[].system.damageRolls.ouixp9qm1ri3ywmdj6oh.damageType} (same value: 'piercing') - [ouvlhsbcjxh9nhp23h22] : object {Monster Core.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22} - damage : string {Monster Core.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damage} (same value: '2d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damageType} (same value: 'piercing') - [owlu732hmffq6ejn1nzv] : object {Monster Core.items.[].system.damageRolls.owlu732hmffq6ejn1nzv} - damage : string {Monster Core.items.[].system.damageRolls.owlu732hmffq6ejn1nzv.damage} (same value: '1d4+7') - damageType : string {Monster Core.items.[].system.damageRolls.owlu732hmffq6ejn1nzv.damageType} (same value: 'bludgeoning') - [oxamb3hyb791ao40awjf] : object {Monster Core.items.[].system.damageRolls.oxamb3hyb791ao40awjf} - damage : string {Monster Core.items.[].system.damageRolls.oxamb3hyb791ao40awjf.damage} (same value: '3d12+16') - damageType : string {Monster Core.items.[].system.damageRolls.oxamb3hyb791ao40awjf.damageType} (same value: 'piercing') - [oxjzun88lnb281qln5xu] : object {Monster Core.items.[].system.damageRolls.oxjzun88lnb281qln5xu} - damage : string {Monster Core.items.[].system.damageRolls.oxjzun88lnb281qln5xu.damage} (same value: '1d10+8') - damageType : string {Monster Core.items.[].system.damageRolls.oxjzun88lnb281qln5xu.damageType} (same value: 'slashing') - [p1z1kjo9838cenxm0rfl] : object {Monster Core.items.[].system.damageRolls.p1z1kjo9838cenxm0rfl} - damage : string {Monster Core.items.[].system.damageRolls.p1z1kjo9838cenxm0rfl.damage} (same value: '2d12+13') - damageType : string {Monster Core.items.[].system.damageRolls.p1z1kjo9838cenxm0rfl.damageType} (same value: 'slashing') - [p36zyj2o94q5m2av6t6a] : object {Monster Core.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a} - damage : string {Monster Core.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (same value: '1d8+1') - damageType : string {Monster Core.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing') - [p5d1nbdm06qkq6wsqaq5] : object {Monster Core.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5} - damage : string {Monster Core.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damage} (same value: '2d10+7') - damageType : string {Monster Core.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damageType} (same value: 'bludgeoning') - [p65zy57xyov99iptpyyo] : object {Monster Core.items.[].system.damageRolls.p65zy57xyov99iptpyyo} - damage : string {Monster Core.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damage} (same value: '1d4+3') - damageType : string {Monster Core.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damageType} (same value: 'bludgeoning') - [pagmynrph9znzk0i437q] : object {Monster Core.items.[].system.damageRolls.pagmynrph9znzk0i437q} - damage : string {Monster Core.items.[].system.damageRolls.pagmynrph9znzk0i437q.damage} (same value: '2d12+8') - damageType : string {Monster Core.items.[].system.damageRolls.pagmynrph9znzk0i437q.damageType} (same value: 'piercing') - [pbgfcacgooslry58x0es] : object {Monster Core.items.[].system.damageRolls.pbgfcacgooslry58x0es} - damage : string {Monster Core.items.[].system.damageRolls.pbgfcacgooslry58x0es.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.pbgfcacgooslry58x0es.damageType} (same value: 'slashing') - [pd5abxa76dahsmbcsho9] : object {Monster Core.items.[].system.damageRolls.pd5abxa76dahsmbcsho9} - damage : string {Monster Core.items.[].system.damageRolls.pd5abxa76dahsmbcsho9.damage} (same value: '3d12+14') - damageType : string {Monster Core.items.[].system.damageRolls.pd5abxa76dahsmbcsho9.damageType} (same value: 'piercing') - [pd9jkc8kqqqi8swhcbd6] : object {Monster Core.items.[].system.damageRolls.pd9jkc8kqqqi8swhcbd6} - damage : string {Monster Core.items.[].system.damageRolls.pd9jkc8kqqqi8swhcbd6.damage} (same value: '2d10+14') - damageType : string {Monster Core.items.[].system.damageRolls.pd9jkc8kqqqi8swhcbd6.damageType} (same value: 'bludgeoning') - [pe3wgq4okb9k89p41j2s] : object {Monster Core.items.[].system.damageRolls.pe3wgq4okb9k89p41j2s} - damage : string {Monster Core.items.[].system.damageRolls.pe3wgq4okb9k89p41j2s.damage} (same value: '1d8+1') - damageType : string {Monster Core.items.[].system.damageRolls.pe3wgq4okb9k89p41j2s.damageType} (same value: 'bludgeoning') - [pefp69t21vtqca8d1qfk] : object {Monster Core.items.[].system.damageRolls.pefp69t21vtqca8d1qfk} - damage : string {Monster Core.items.[].system.damageRolls.pefp69t21vtqca8d1qfk.damage} (same value: '1d12+8') - damageType : string {Monster Core.items.[].system.damageRolls.pefp69t21vtqca8d1qfk.damageType} (same value: 'bludgeoning') - [pf4joyj8goqdxlluw7eb] : object {Monster Core.items.[].system.damageRolls.pf4joyj8goqdxlluw7eb} - damage : string {Monster Core.items.[].system.damageRolls.pf4joyj8goqdxlluw7eb.damage} (same value: '2d10+6') - damageType : string {Monster Core.items.[].system.damageRolls.pf4joyj8goqdxlluw7eb.damageType} (same value: 'fire') - [pfbzfo3zspgf2ap4ayra] : object {Monster Core.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra} - damage : string {Monster Core.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra.damage} (same value: '1d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra.damageType} (same value: 'slashing') - [pff8d39txpjnowq6t28p] : object {Monster Core.items.[].system.damageRolls.pff8d39txpjnowq6t28p} - damage : string {Monster Core.items.[].system.damageRolls.pff8d39txpjnowq6t28p.damage} (same value: '2d10+13') - damageType : string {Monster Core.items.[].system.damageRolls.pff8d39txpjnowq6t28p.damageType} (same value: 'bludgeoning') - [pgsa4eg784s5ejayhaj1] : object {Monster Core.items.[].system.damageRolls.pgsa4eg784s5ejayhaj1} - damage : string {Monster Core.items.[].system.damageRolls.pgsa4eg784s5ejayhaj1.damage} (same value: '2d12+6') - damageType : string {Monster Core.items.[].system.damageRolls.pgsa4eg784s5ejayhaj1.damageType} (same value: 'piercing') - [ph2pujyp2umrw0mgb8m2] : object {Monster Core.items.[].system.damageRolls.ph2pujyp2umrw0mgb8m2} - damage : string {Monster Core.items.[].system.damageRolls.ph2pujyp2umrw0mgb8m2.damage} (same value: '2d12+9') - damageType : string {Monster Core.items.[].system.damageRolls.ph2pujyp2umrw0mgb8m2.damageType} (same value: 'piercing') - [pjlrdhtwociy4agitatv] : object {Monster Core.items.[].system.damageRolls.pjlrdhtwociy4agitatv} - damage : string {Monster Core.items.[].system.damageRolls.pjlrdhtwociy4agitatv.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.pjlrdhtwociy4agitatv.damageType} (same value: 'bludgeoning') - [plxrjo9wp98lmkk0g2is] : object {Monster Core.items.[].system.damageRolls.plxrjo9wp98lmkk0g2is} - damage : string {Monster Core.items.[].system.damageRolls.plxrjo9wp98lmkk0g2is.damage} (2 different values) - '2d6+8' (x1) - '1d6 + 4' (x1) - damageType : string {Monster Core.items.[].system.damageRolls.plxrjo9wp98lmkk0g2is.damageType} (same value: 'piercing') - [ply75b2w39lflen83c8g] : object {Monster Core.items.[].system.damageRolls.ply75b2w39lflen83c8g} - damage : string {Monster Core.items.[].system.damageRolls.ply75b2w39lflen83c8g.damage} (same value: '2d10+12') - damageType : string {Monster Core.items.[].system.damageRolls.ply75b2w39lflen83c8g.damageType} (same value: 'bludgeoning') - [pqcm1oree96cu6xcpnpr] : object {Monster Core.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr} - damage : string {Monster Core.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr.damage} (same value: '2d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr.damageType} (same value: 'piercing') - [pree57ywyji8j9sxvzg3] : object {Monster Core.items.[].system.damageRolls.pree57ywyji8j9sxvzg3} - damage : string {Monster Core.items.[].system.damageRolls.pree57ywyji8j9sxvzg3.damage} (same value: '2d10+10') - damageType : string {Monster Core.items.[].system.damageRolls.pree57ywyji8j9sxvzg3.damageType} (same value: 'bludgeoning') - [prjx4yyqdhc06mhq632l] : object {Monster Core.items.[].system.damageRolls.prjx4yyqdhc06mhq632l} - damage : string {Monster Core.items.[].system.damageRolls.prjx4yyqdhc06mhq632l.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.prjx4yyqdhc06mhq632l.damageType} (same value: 'bludgeoning') - [ps0x9hi537d3aumsgnlp] : object {Monster Core.items.[].system.damageRolls.ps0x9hi537d3aumsgnlp} - damage : string {Monster Core.items.[].system.damageRolls.ps0x9hi537d3aumsgnlp.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.ps0x9hi537d3aumsgnlp.damageType} (same value: 'acid') - [pwjxwbbbnxblljenwj2w] : object {Monster Core.items.[].system.damageRolls.pwjxwbbbnxblljenwj2w} - damage : string {Monster Core.items.[].system.damageRolls.pwjxwbbbnxblljenwj2w.damage} (same value: '3d12+8') - damageType : string {Monster Core.items.[].system.damageRolls.pwjxwbbbnxblljenwj2w.damageType} (same value: 'bludgeoning') - [pxtxx4s9ebgnxxnzu7t4] : object {Monster Core.items.[].system.damageRolls.pxtxx4s9ebgnxxnzu7t4} - damage : string {Monster Core.items.[].system.damageRolls.pxtxx4s9ebgnxxnzu7t4.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.pxtxx4s9ebgnxxnzu7t4.damageType} (same value: 'slashing') - [pzysnd863yc4f5wx9ynn] : object {Monster Core.items.[].system.damageRolls.pzysnd863yc4f5wx9ynn} - damage : string {Monster Core.items.[].system.damageRolls.pzysnd863yc4f5wx9ynn.damage} (same value: '2d8+12') - damageType : string {Monster Core.items.[].system.damageRolls.pzysnd863yc4f5wx9ynn.damageType} (same value: 'piercing') - [q1b27rducnfsw975xc81] : object {Monster Core.items.[].system.damageRolls.q1b27rducnfsw975xc81} - damage : string {Monster Core.items.[].system.damageRolls.q1b27rducnfsw975xc81.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.q1b27rducnfsw975xc81.damageType} (same value: 'bludgeoning') - [q3xw5j6xd3sqgest0ei1] : object {Monster Core.items.[].system.damageRolls.q3xw5j6xd3sqgest0ei1} - damage : string {Monster Core.items.[].system.damageRolls.q3xw5j6xd3sqgest0ei1.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.q3xw5j6xd3sqgest0ei1.damageType} (same value: 'piercing') - [q53yexxuuer5r0apnaa1] : object {Monster Core.items.[].system.damageRolls.q53yexxuuer5r0apnaa1} - damage : string {Monster Core.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damageType} (same value: 'slashing') - [q89ye6cjuleekuwh0zai] : object {Monster Core.items.[].system.damageRolls.q89ye6cjuleekuwh0zai} - damage : string {Monster Core.items.[].system.damageRolls.q89ye6cjuleekuwh0zai.damage} (same value: '1d10+3') - damageType : string {Monster Core.items.[].system.damageRolls.q89ye6cjuleekuwh0zai.damageType} (same value: 'piercing') - [qKjmaQYrWnVJxSTa] : object {Monster Core.items.[].system.damageRolls.qKjmaQYrWnVJxSTa} - damage : string {Monster Core.items.[].system.damageRolls.qKjmaQYrWnVJxSTa.damage} (same value: '1d4+6') - damageType : string {Monster Core.items.[].system.damageRolls.qKjmaQYrWnVJxSTa.damageType} (same value: 'piercing') - [qa52cmjoc5kt3fcye1fc] : object {Monster Core.items.[].system.damageRolls.qa52cmjoc5kt3fcye1fc} - damage : string {Monster Core.items.[].system.damageRolls.qa52cmjoc5kt3fcye1fc.damage} (same value: '1d12+9') - damageType : string {Monster Core.items.[].system.damageRolls.qa52cmjoc5kt3fcye1fc.damageType} (same value: 'slashing') - [qedfigw9ute280i3zjgw] : object {Monster Core.items.[].system.damageRolls.qedfigw9ute280i3zjgw} - damage : string {Monster Core.items.[].system.damageRolls.qedfigw9ute280i3zjgw.damage} (same value: '2d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.qedfigw9ute280i3zjgw.damageType} (same value: 'piercing') - [qelgwtmhgaeagjvu9gby] : object {Monster Core.items.[].system.damageRolls.qelgwtmhgaeagjvu9gby} - damage : string {Monster Core.items.[].system.damageRolls.qelgwtmhgaeagjvu9gby.damage} (same value: '3d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.qelgwtmhgaeagjvu9gby.damageType} (same value: 'piercing') - [qer7usznuf9fivsafcu9] : object {Monster Core.items.[].system.damageRolls.qer7usznuf9fivsafcu9} - damage : string {Monster Core.items.[].system.damageRolls.qer7usznuf9fivsafcu9.damage} (same value: '1d6-3') - damageType : string {Monster Core.items.[].system.damageRolls.qer7usznuf9fivsafcu9.damageType} (same value: 'piercing') - [qj2mu15599d0d07ba68l] : object {Monster Core.items.[].system.damageRolls.qj2mu15599d0d07ba68l} - damage : string {Monster Core.items.[].system.damageRolls.qj2mu15599d0d07ba68l.damage} (same value: '4d6+17') - damageType : string {Monster Core.items.[].system.damageRolls.qj2mu15599d0d07ba68l.damageType} (same value: 'slashing') - [qmtarhyhngseml3h0fro] : object {Monster Core.items.[].system.damageRolls.qmtarhyhngseml3h0fro} - damage : string {Monster Core.items.[].system.damageRolls.qmtarhyhngseml3h0fro.damage} (same value: '2d8+14') - damageType : string {Monster Core.items.[].system.damageRolls.qmtarhyhngseml3h0fro.damageType} (same value: 'bludgeoning') - [qpvxfwpbnjmfxz6zhf3x] : object {Monster Core.items.[].system.damageRolls.qpvxfwpbnjmfxz6zhf3x} - damage : string {Monster Core.items.[].system.damageRolls.qpvxfwpbnjmfxz6zhf3x.damage} (same value: '2d8+5') - damageType : string {Monster Core.items.[].system.damageRolls.qpvxfwpbnjmfxz6zhf3x.damageType} (same value: 'piercing') - [qqbasxl2ncjujrlh3gfu] : object {Monster Core.items.[].system.damageRolls.qqbasxl2ncjujrlh3gfu} - damage : string {Monster Core.items.[].system.damageRolls.qqbasxl2ncjujrlh3gfu.damage} (same value: '1d6+1') - damageType : string {Monster Core.items.[].system.damageRolls.qqbasxl2ncjujrlh3gfu.damageType} (same value: 'bludgeoning') - [qqc1q4fyw1x20msew6jb] : object {Monster Core.items.[].system.damageRolls.qqc1q4fyw1x20msew6jb} - damage : string {Monster Core.items.[].system.damageRolls.qqc1q4fyw1x20msew6jb.damage} (same value: '3d10+13') - damageType : string {Monster Core.items.[].system.damageRolls.qqc1q4fyw1x20msew6jb.damageType} (same value: 'piercing') - [qqnd3wt3cgrrverc0yci] : object {Monster Core.items.[].system.damageRolls.qqnd3wt3cgrrverc0yci} - damage : string {Monster Core.items.[].system.damageRolls.qqnd3wt3cgrrverc0yci.damage} (same value: '4d10+18') - damageType : string {Monster Core.items.[].system.damageRolls.qqnd3wt3cgrrverc0yci.damageType} (same value: 'bludgeoning') - [qtRRcxdnZnwFb6Sv] : object {Monster Core.items.[].system.damageRolls.qtRRcxdnZnwFb6Sv} - damage : string {Monster Core.items.[].system.damageRolls.qtRRcxdnZnwFb6Sv.damage} (3 different values) - '3d12+14' (x2) - '3d12+18' (x2) - '2d12+9' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.qtRRcxdnZnwFb6Sv.damageType} (same value: 'piercing') - [qxw1q3m9vgbanw3w7dlp] : object {Monster Core.items.[].system.damageRolls.qxw1q3m9vgbanw3w7dlp} - damage : string {Monster Core.items.[].system.damageRolls.qxw1q3m9vgbanw3w7dlp.damage} (same value: '2d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.qxw1q3m9vgbanw3w7dlp.damageType} (same value: 'piercing') - [qyfqtnehhcbdgebxl98t] : object {Monster Core.items.[].system.damageRolls.qyfqtnehhcbdgebxl98t} - damage : string {Monster Core.items.[].system.damageRolls.qyfqtnehhcbdgebxl98t.damage} (same value: '2d8+5') - damageType : string {Monster Core.items.[].system.damageRolls.qyfqtnehhcbdgebxl98t.damageType} (same value: 'slashing') - [qzgigTQByV4A1wVl] : object {Monster Core.items.[].system.damageRolls.qzgigTQByV4A1wVl} - damage : string {Monster Core.items.[].system.damageRolls.qzgigTQByV4A1wVl.damage} (same value: '2d10+8') - damageType : string {Monster Core.items.[].system.damageRolls.qzgigTQByV4A1wVl.damageType} (same value: 'slashing') - [r2dhgrtdklpa0762j5ak] : object {Monster Core.items.[].system.damageRolls.r2dhgrtdklpa0762j5ak} - damage : string {Monster Core.items.[].system.damageRolls.r2dhgrtdklpa0762j5ak.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.r2dhgrtdklpa0762j5ak.damageType} (same value: 'piercing') - [r2lckep3jreotls6x1vo] : object {Monster Core.items.[].system.damageRolls.r2lckep3jreotls6x1vo} - damage : string {Monster Core.items.[].system.damageRolls.r2lckep3jreotls6x1vo.damage} (same value: '5d10+17') - damageType : string {Monster Core.items.[].system.damageRolls.r2lckep3jreotls6x1vo.damageType} (same value: 'bludgeoning') - [r31xw9h9do0qewmtzmic] : object {Monster Core.items.[].system.damageRolls.r31xw9h9do0qewmtzmic} - damage : string {Monster Core.items.[].system.damageRolls.r31xw9h9do0qewmtzmic.damage} (same value: '2d4+7') - damageType : string {Monster Core.items.[].system.damageRolls.r31xw9h9do0qewmtzmic.damageType} (same value: 'slashing') - [r5ly2lz56fdpba7mt0cr] : object {Monster Core.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr} - damage : string {Monster Core.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damageType} (same value: 'slashing') - [r6mSVhwYDF3j5VIs] : object {Monster Core.items.[].system.damageRolls.r6mSVhwYDF3j5VIs} - damage : string {Monster Core.items.[].system.damageRolls.r6mSVhwYDF3j5VIs.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.r6mSVhwYDF3j5VIs.damageType} (same value: 'piercing') - [r6sykjo7hqvt1td2of4u] : object {Monster Core.items.[].system.damageRolls.r6sykjo7hqvt1td2of4u} - damage : string {Monster Core.items.[].system.damageRolls.r6sykjo7hqvt1td2of4u.damage} (same value: '3d10+13') - damageType : string {Monster Core.items.[].system.damageRolls.r6sykjo7hqvt1td2of4u.damageType} (same value: 'bludgeoning') - [r8nu52wnlg1rqjdta3sp] : object {Monster Core.items.[].system.damageRolls.r8nu52wnlg1rqjdta3sp} - damage : string {Monster Core.items.[].system.damageRolls.r8nu52wnlg1rqjdta3sp.damage} (same value: '3d6+17') - damageType : string {Monster Core.items.[].system.damageRolls.r8nu52wnlg1rqjdta3sp.damageType} (same value: 'bludgeoning') - [r93oasznl0h5mfjwkuc4] : object {Monster Core.items.[].system.damageRolls.r93oasznl0h5mfjwkuc4} - damage : string {Monster Core.items.[].system.damageRolls.r93oasznl0h5mfjwkuc4.damage} (same value: '1d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.r93oasznl0h5mfjwkuc4.damageType} (same value: 'slashing') - [rV8EoFp3SnIC7zoz] : object {Monster Core.items.[].system.damageRolls.rV8EoFp3SnIC7zoz} - category : string {Monster Core.items.[].system.damageRolls.rV8EoFp3SnIC7zoz.category} (same value: 'persistent') - damage : string {Monster Core.items.[].system.damageRolls.rV8EoFp3SnIC7zoz.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.rV8EoFp3SnIC7zoz.damageType} (same value: 'bleed') - [rcutywhow3ru4ao82j1d] : object {Monster Core.items.[].system.damageRolls.rcutywhow3ru4ao82j1d} - damage : string {Monster Core.items.[].system.damageRolls.rcutywhow3ru4ao82j1d.damage} (same value: '1d6+6') - damageType : string {Monster Core.items.[].system.damageRolls.rcutywhow3ru4ao82j1d.damageType} (same value: 'bludgeoning') - [rfgtfia2k34nqvsi8iv9] : object {Monster Core.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9} - damage : string {Monster Core.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damageType} (same value: 'piercing') - [rfjf61tzuqs3hb47lep8] : object {Monster Core.items.[].system.damageRolls.rfjf61tzuqs3hb47lep8} - damage : string {Monster Core.items.[].system.damageRolls.rfjf61tzuqs3hb47lep8.damage} (same value: '1d4+3') - damageType : string {Monster Core.items.[].system.damageRolls.rfjf61tzuqs3hb47lep8.damageType} (same value: 'piercing') - [rgqwwr4quzch137ojdxw] : object {Monster Core.items.[].system.damageRolls.rgqwwr4quzch137ojdxw} - damage : string {Monster Core.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damage} (same value: '2d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damageType} (same value: 'void') - [rhn0qyhqcmxkvirkr24o] : object {Monster Core.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o} - damage : string {Monster Core.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damage} (same value: '1d6+1') - damageType : string {Monster Core.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damageType} (same value: 'piercing') - [riye3uel21mu1dieuy2m] : object {Monster Core.items.[].system.damageRolls.riye3uel21mu1dieuy2m} - damage : string {Monster Core.items.[].system.damageRolls.riye3uel21mu1dieuy2m.damage} (same value: '2d12') - damageType : string {Monster Core.items.[].system.damageRolls.riye3uel21mu1dieuy2m.damageType} (same value: 'untyped') - [rmps9mt8ll3dhu97yl5s] : object {Monster Core.items.[].system.damageRolls.rmps9mt8ll3dhu97yl5s} - damage : string {Monster Core.items.[].system.damageRolls.rmps9mt8ll3dhu97yl5s.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.rmps9mt8ll3dhu97yl5s.damageType} (same value: 'mental') - [roFOXOR29fsajQwg] : object {Monster Core.items.[].system.damageRolls.roFOXOR29fsajQwg} - damage : string {Monster Core.items.[].system.damageRolls.roFOXOR29fsajQwg.damage} (same value: '1d10+4') - damageType : string {Monster Core.items.[].system.damageRolls.roFOXOR29fsajQwg.damageType} (same value: 'slashing') - [rrckukcsva2ollrm2xt8] : object {Monster Core.items.[].system.damageRolls.rrckukcsva2ollrm2xt8} - damage : string {Monster Core.items.[].system.damageRolls.rrckukcsva2ollrm2xt8.damage} (same value: '2d8+10') - damageType : string {Monster Core.items.[].system.damageRolls.rrckukcsva2ollrm2xt8.damageType} (same value: 'piercing') - [rrezadi3baslrrmjgpxo] : object {Monster Core.items.[].system.damageRolls.rrezadi3baslrrmjgpxo} - damage : string {Monster Core.items.[].system.damageRolls.rrezadi3baslrrmjgpxo.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.rrezadi3baslrrmjgpxo.damageType} (same value: 'acid') - [rufdbo7t5n4t1yorv7ax] : object {Monster Core.items.[].system.damageRolls.rufdbo7t5n4t1yorv7ax} - damage : string {Monster Core.items.[].system.damageRolls.rufdbo7t5n4t1yorv7ax.damage} (same value: '2d10+13') - damageType : string {Monster Core.items.[].system.damageRolls.rufdbo7t5n4t1yorv7ax.damageType} (same value: 'piercing') - [rvzj7amta3n9gdt916mo] : object {Monster Core.items.[].system.damageRolls.rvzj7amta3n9gdt916mo} - damage : string {Monster Core.items.[].system.damageRolls.rvzj7amta3n9gdt916mo.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.rvzj7amta3n9gdt916mo.damageType} (same value: 'bludgeoning') - [rz957e5pcezk8a20w76b] : object {Monster Core.items.[].system.damageRolls.rz957e5pcezk8a20w76b} - damage : string {Monster Core.items.[].system.damageRolls.rz957e5pcezk8a20w76b.damage} (same value: '2d12+17') - damageType : string {Monster Core.items.[].system.damageRolls.rz957e5pcezk8a20w76b.damageType} (same value: 'piercing') - [rze35wbuhjhscd2igr9b] : object {Monster Core.items.[].system.damageRolls.rze35wbuhjhscd2igr9b} - damage : string {Monster Core.items.[].system.damageRolls.rze35wbuhjhscd2igr9b.damage} (same value: '3d12+17') - damageType : string {Monster Core.items.[].system.damageRolls.rze35wbuhjhscd2igr9b.damageType} (same value: 'piercing') - [s0MevxnjafMkB4qN] : object {Monster Core.items.[].system.damageRolls.s0MevxnjafMkB4qN} - damage : string {Monster Core.items.[].system.damageRolls.s0MevxnjafMkB4qN.damage} (3 different values) - '3d4' (x2) - '4d4' (x2) - '2d4' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.s0MevxnjafMkB4qN.damageType} (same value: 'poison') - [s3rtyn2pu29sh70nnc3u] : object {Monster Core.items.[].system.damageRolls.s3rtyn2pu29sh70nnc3u} - damage : string {Monster Core.items.[].system.damageRolls.s3rtyn2pu29sh70nnc3u.damage} (same value: '1d6+5') - damageType : string {Monster Core.items.[].system.damageRolls.s3rtyn2pu29sh70nnc3u.damageType} (same value: 'slashing') - [s3y99qfk86vaafrreuwr] : object {Monster Core.items.[].system.damageRolls.s3y99qfk86vaafrreuwr} - damage : string {Monster Core.items.[].system.damageRolls.s3y99qfk86vaafrreuwr.damage} (same value: '2d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.s3y99qfk86vaafrreuwr.damageType} (same value: 'bludgeoning') - [s5vsZeUMRO1HnVAU] : object {Monster Core.items.[].system.damageRolls.s5vsZeUMRO1HnVAU} - damage : string {Monster Core.items.[].system.damageRolls.s5vsZeUMRO1HnVAU.damage} (same value: '5d8+16') - damageType : string {Monster Core.items.[].system.damageRolls.s5vsZeUMRO1HnVAU.damageType} (same value: 'vitality') - [s68jratooz3axw3sx1ak] : object {Monster Core.items.[].system.damageRolls.s68jratooz3axw3sx1ak} - damage : string {Monster Core.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damage} (same value: '1d10+4') - damageType : string {Monster Core.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damageType} (same value: 'slashing') - [sCfTrMIn8aBu8zsR] : object {Monster Core.items.[].system.damageRolls.sCfTrMIn8aBu8zsR} - damage : string {Monster Core.items.[].system.damageRolls.sCfTrMIn8aBu8zsR.damage} (same value: '3d8+14') - damageType : string {Monster Core.items.[].system.damageRolls.sCfTrMIn8aBu8zsR.damageType} (same value: 'bludgeoning') - [sPyH5Ca2CtRLjmOy] : object {Monster Core.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy} - damage : string {Monster Core.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy.damage} (same value: '1d6+11') - damageType : string {Monster Core.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy.damageType} (same value: 'piercing') - [saf2ad6bnn9f9prfpy4i] : object {Monster Core.items.[].system.damageRolls.saf2ad6bnn9f9prfpy4i} - damage : string {Monster Core.items.[].system.damageRolls.saf2ad6bnn9f9prfpy4i.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.saf2ad6bnn9f9prfpy4i.damageType} (same value: 'piercing') - [se0s2dgywehjapm2pc0o] : object {Monster Core.items.[].system.damageRolls.se0s2dgywehjapm2pc0o} - damage : string {Monster Core.items.[].system.damageRolls.se0s2dgywehjapm2pc0o.damage} (same value: '2d8+12') - damageType : string {Monster Core.items.[].system.damageRolls.se0s2dgywehjapm2pc0o.damageType} (same value: 'bludgeoning') - [skw6c35csgfn4q2okdae] : object {Monster Core.items.[].system.damageRolls.skw6c35csgfn4q2okdae} - damage : string {Monster Core.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damageType} (same value: 'piercing') - [sndgo7rocf9qt1hi6m4x] : object {Monster Core.items.[].system.damageRolls.sndgo7rocf9qt1hi6m4x} - damage : string {Monster Core.items.[].system.damageRolls.sndgo7rocf9qt1hi6m4x.damage} (same value: '5d6') - damageType : string {Monster Core.items.[].system.damageRolls.sndgo7rocf9qt1hi6m4x.damageType} (same value: 'acid') - [sqBOR1YLg1thwbXK] : object {Monster Core.items.[].system.damageRolls.sqBOR1YLg1thwbXK} - damage : string {Monster Core.items.[].system.damageRolls.sqBOR1YLg1thwbXK.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.sqBOR1YLg1thwbXK.damageType} (same value: 'piercing') - [sr9pbr7esnmyf5hmzy44] : object {Monster Core.items.[].system.damageRolls.sr9pbr7esnmyf5hmzy44} - damage : string {Monster Core.items.[].system.damageRolls.sr9pbr7esnmyf5hmzy44.damage} (same value: '2d10+9') - damageType : string {Monster Core.items.[].system.damageRolls.sr9pbr7esnmyf5hmzy44.damageType} (same value: 'slashing') - [srgi33k101hr7e83yhz1] : object {Monster Core.items.[].system.damageRolls.srgi33k101hr7e83yhz1} - damage : string {Monster Core.items.[].system.damageRolls.srgi33k101hr7e83yhz1.damage} (same value: '1d10+4') - damageType : string {Monster Core.items.[].system.damageRolls.srgi33k101hr7e83yhz1.damageType} (same value: 'slashing') - [stpp0iee7fltm4xmv25e] : object {Monster Core.items.[].system.damageRolls.stpp0iee7fltm4xmv25e} - damage : string {Monster Core.items.[].system.damageRolls.stpp0iee7fltm4xmv25e.damage} (same value: '1d4+3') - damageType : string {Monster Core.items.[].system.damageRolls.stpp0iee7fltm4xmv25e.damageType} (same value: 'piercing') - [sw9gfjvscvq9zhb41290] : object {Monster Core.items.[].system.damageRolls.sw9gfjvscvq9zhb41290} - damage : string {Monster Core.items.[].system.damageRolls.sw9gfjvscvq9zhb41290.damage} (same value: '2d6+9') - damageType : string {Monster Core.items.[].system.damageRolls.sw9gfjvscvq9zhb41290.damageType} (same value: 'piercing') - [sy9h6g4i5gc71zj5git3] : object {Monster Core.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3} - damage : string {Monster Core.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3.damage} (same value: '1d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3.damageType} (same value: 'slashing') - [syavrc8oaqak9rangqkh] : object {Monster Core.items.[].system.damageRolls.syavrc8oaqak9rangqkh} - damage : string {Monster Core.items.[].system.damageRolls.syavrc8oaqak9rangqkh.damage} (same value: '2d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.syavrc8oaqak9rangqkh.damageType} (same value: 'bludgeoning') - [sybp83yf88mujkx3m5ws] : object {Monster Core.items.[].system.damageRolls.sybp83yf88mujkx3m5ws} - damage : string {Monster Core.items.[].system.damageRolls.sybp83yf88mujkx3m5ws.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.sybp83yf88mujkx3m5ws.damageType} (same value: 'fire') - [szfxesra1wcq9b0qtcdh] : object {Monster Core.items.[].system.damageRolls.szfxesra1wcq9b0qtcdh} - damage : string {Monster Core.items.[].system.damageRolls.szfxesra1wcq9b0qtcdh.damage} (same value: '2d12+12') - damageType : string {Monster Core.items.[].system.damageRolls.szfxesra1wcq9b0qtcdh.damageType} (same value: 'slashing') - [szkgbox9cm1epl5ee34u] : object {Monster Core.items.[].system.damageRolls.szkgbox9cm1epl5ee34u} - damage : string {Monster Core.items.[].system.damageRolls.szkgbox9cm1epl5ee34u.damage} (same value: '2d12+13') - damageType : string {Monster Core.items.[].system.damageRolls.szkgbox9cm1epl5ee34u.damageType} (same value: 'piercing') - [t1fx1tqtjxyruj75rql7] : object {Monster Core.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7} - damage : string {Monster Core.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damage} (same value: '2d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damageType} (same value: 'bludgeoning') - [t6813mp6bcj3af014krf] : object {Monster Core.items.[].system.damageRolls.t6813mp6bcj3af014krf} - damage : string {Monster Core.items.[].system.damageRolls.t6813mp6bcj3af014krf.damage} (same value: '4d10+15') - damageType : string {Monster Core.items.[].system.damageRolls.t6813mp6bcj3af014krf.damageType} (same value: 'void') - [t69uymtlcwvyjmkfpy75] : object {Monster Core.items.[].system.damageRolls.t69uymtlcwvyjmkfpy75} - damage : string {Monster Core.items.[].system.damageRolls.t69uymtlcwvyjmkfpy75.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.t69uymtlcwvyjmkfpy75.damageType} (same value: 'slashing') - [t6qhr8e7uk8wmut7r2ix] : object {Monster Core.items.[].system.damageRolls.t6qhr8e7uk8wmut7r2ix} - damage : string {Monster Core.items.[].system.damageRolls.t6qhr8e7uk8wmut7r2ix.damage} (same value: '1d6+6') - damageType : string {Monster Core.items.[].system.damageRolls.t6qhr8e7uk8wmut7r2ix.damageType} (same value: 'slashing') - [t6y51xxggkm0glr8rocb] : object {Monster Core.items.[].system.damageRolls.t6y51xxggkm0glr8rocb} - damage : string {Monster Core.items.[].system.damageRolls.t6y51xxggkm0glr8rocb.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.t6y51xxggkm0glr8rocb.damageType} (same value: 'piercing') - [t7q0iqdlzzd1y5zle9p2] : object {Monster Core.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2} - damage : string {Monster Core.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damage} (same value: '1d6+1') - damageType : string {Monster Core.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damageType} (same value: 'bludgeoning') - [t9469arxvhdrq7iibzmc] : object {Monster Core.items.[].system.damageRolls.t9469arxvhdrq7iibzmc} - damage : string {Monster Core.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damage} (same value: '1d4+6') - damageType : string {Monster Core.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damageType} (same value: 'slashing') - [t969yxbnjd9b5uj29zj8] : object {Monster Core.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8} - damage : string {Monster Core.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damage} (same value: '1d8+3') - damageType : string {Monster Core.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damageType} (same value: 'piercing') - [t9efyopvlpo9m265akng] : object {Monster Core.items.[].system.damageRolls.t9efyopvlpo9m265akng} - damage : string {Monster Core.items.[].system.damageRolls.t9efyopvlpo9m265akng.damage} (same value: '3d8+17') - damageType : string {Monster Core.items.[].system.damageRolls.t9efyopvlpo9m265akng.damageType} (same value: 'bludgeoning') - [tatx8fxp37ndurpm4yjs] : object {Monster Core.items.[].system.damageRolls.tatx8fxp37ndurpm4yjs} - damage : string {Monster Core.items.[].system.damageRolls.tatx8fxp37ndurpm4yjs.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.tatx8fxp37ndurpm4yjs.damageType} (same value: 'piercing') - [tb253qia08lekpub1d4r] : object {Monster Core.items.[].system.damageRolls.tb253qia08lekpub1d4r} - damage : string {Monster Core.items.[].system.damageRolls.tb253qia08lekpub1d4r.damage} (same value: '1d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.tb253qia08lekpub1d4r.damageType} (same value: 'piercing') - [tdj2ivxg9xkm8xxn1eb3] : object {Monster Core.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3} - damage : string {Monster Core.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damage} (same value: '1d8-3') - damageType : string {Monster Core.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damageType} (same value: 'piercing') - [tejf7g56ik0azcro7yyz] : object {Monster Core.items.[].system.damageRolls.tejf7g56ik0azcro7yyz} - damage : string {Monster Core.items.[].system.damageRolls.tejf7g56ik0azcro7yyz.damage} (same value: '1d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.tejf7g56ik0azcro7yyz.damageType} (same value: 'slashing') - [tg4v97o55hmkq85qg6es] : object {Monster Core.items.[].system.damageRolls.tg4v97o55hmkq85qg6es} - damage : string {Monster Core.items.[].system.damageRolls.tg4v97o55hmkq85qg6es.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.tg4v97o55hmkq85qg6es.damageType} (same value: 'bludgeoning') - [th3lem0v4bs5n1kkqdwy] : object {Monster Core.items.[].system.damageRolls.th3lem0v4bs5n1kkqdwy} - damage : string {Monster Core.items.[].system.damageRolls.th3lem0v4bs5n1kkqdwy.damage} (same value: '1d8+2') - damageType : string {Monster Core.items.[].system.damageRolls.th3lem0v4bs5n1kkqdwy.damageType} (same value: 'piercing') - [ti4gsypmejpm0txb8i9t] : object {Monster Core.items.[].system.damageRolls.ti4gsypmejpm0txb8i9t} - damage : string {Monster Core.items.[].system.damageRolls.ti4gsypmejpm0txb8i9t.damage} (same value: '2d6+9') - damageType : string {Monster Core.items.[].system.damageRolls.ti4gsypmejpm0txb8i9t.damageType} (same value: 'bludgeoning') - [tiavfltfyp937ylwv1om] : object {Monster Core.items.[].system.damageRolls.tiavfltfyp937ylwv1om} - damage : string {Monster Core.items.[].system.damageRolls.tiavfltfyp937ylwv1om.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.tiavfltfyp937ylwv1om.damageType} (same value: 'piercing') - [tjcf5lmdfjw0zdpyxzta] : object {Monster Core.items.[].system.damageRolls.tjcf5lmdfjw0zdpyxzta} - damage : string {Monster Core.items.[].system.damageRolls.tjcf5lmdfjw0zdpyxzta.damage} (same value: '3d8+10') - damageType : string {Monster Core.items.[].system.damageRolls.tjcf5lmdfjw0zdpyxzta.damageType} (same value: 'piercing') - [tppi0yvmxzoa1plp3aud] : object {Monster Core.items.[].system.damageRolls.tppi0yvmxzoa1plp3aud} - damage : string {Monster Core.items.[].system.damageRolls.tppi0yvmxzoa1plp3aud.damage} (same value: '4d8+19') - damageType : string {Monster Core.items.[].system.damageRolls.tppi0yvmxzoa1plp3aud.damageType} (same value: 'slashing') - [trxulzkoh0l7s8nnnwm5] : object {Monster Core.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5} - damage : string {Monster Core.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5.damage} (same value: '1d10+6') - damageType : string {Monster Core.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5.damageType} (same value: 'piercing') - [tsbcqzyrxu0f2aj41cqn] : object {Monster Core.items.[].system.damageRolls.tsbcqzyrxu0f2aj41cqn} - damage : string {Monster Core.items.[].system.damageRolls.tsbcqzyrxu0f2aj41cqn.damage} (same value: '1d4-2') - damageType : string {Monster Core.items.[].system.damageRolls.tsbcqzyrxu0f2aj41cqn.damageType} (same value: 'bludgeoning') - [tteidYFHEQKuTzA4] : object {Monster Core.items.[].system.damageRolls.tteidYFHEQKuTzA4} - damage : string {Monster Core.items.[].system.damageRolls.tteidYFHEQKuTzA4.damage} (same value: '2d8+11') - damageType : string {Monster Core.items.[].system.damageRolls.tteidYFHEQKuTzA4.damageType} (same value: 'piercing') - [ttugafskes62qfce4aqr] : object {Monster Core.items.[].system.damageRolls.ttugafskes62qfce4aqr} - damage : string {Monster Core.items.[].system.damageRolls.ttugafskes62qfce4aqr.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.ttugafskes62qfce4aqr.damageType} (same value: 'piercing') - [tu7gj9x9v2w1ituhzfr5] : object {Monster Core.items.[].system.damageRolls.tu7gj9x9v2w1ituhzfr5} - damage : string {Monster Core.items.[].system.damageRolls.tu7gj9x9v2w1ituhzfr5.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.tu7gj9x9v2w1ituhzfr5.damageType} (same value: 'acid') - [tyqklk4lgjlc3xfdnemy] : object {Monster Core.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy} - damage : string {Monster Core.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy.damage} (same value: '1d6+8') - damageType : string {Monster Core.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy.damageType} (same value: 'slashing') - [tzgxd2prihpmcn24hhht] : object {Monster Core.items.[].system.damageRolls.tzgxd2prihpmcn24hhht} - damage : string {Monster Core.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damage} (same value: '1d10+3') - damageType : string {Monster Core.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damageType} (same value: 'piercing') - [u0FuyamQiFMFSPce] : object {Monster Core.items.[].system.damageRolls.u0FuyamQiFMFSPce} - damage : string {Monster Core.items.[].system.damageRolls.u0FuyamQiFMFSPce.damage} (same value: '3d12+19') - damageType : string {Monster Core.items.[].system.damageRolls.u0FuyamQiFMFSPce.damageType} (same value: 'piercing') - [u100736go2cdqnx6vsra] : object {Monster Core.items.[].system.damageRolls.u100736go2cdqnx6vsra} - damage : string {Monster Core.items.[].system.damageRolls.u100736go2cdqnx6vsra.damage} (same value: '4d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.u100736go2cdqnx6vsra.damageType} (same value: 'bludgeoning') - [u38koo7t45xvx1sn902c] : object {Monster Core.items.[].system.damageRolls.u38koo7t45xvx1sn902c} - damage : string {Monster Core.items.[].system.damageRolls.u38koo7t45xvx1sn902c.damage} (same value: '3d12+12') - damageType : string {Monster Core.items.[].system.damageRolls.u38koo7t45xvx1sn902c.damageType} (same value: 'electricity') - [u39xt1ve7sl44jf22m4x] : object {Monster Core.items.[].system.damageRolls.u39xt1ve7sl44jf22m4x} - damage : string {Monster Core.items.[].system.damageRolls.u39xt1ve7sl44jf22m4x.damage} (same value: '1d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.u39xt1ve7sl44jf22m4x.damageType} (same value: 'slashing') - [u7glfm4e26u0qq9lf0ii] : object {Monster Core.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii} - damage : string {Monster Core.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii.damage} (same value: '2d12+15') - damageType : string {Monster Core.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii.damageType} (same value: 'piercing') - [u89odg899gjsb4d4vuww] : object {Monster Core.items.[].system.damageRolls.u89odg899gjsb4d4vuww} - damage : string {Monster Core.items.[].system.damageRolls.u89odg899gjsb4d4vuww.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.u89odg899gjsb4d4vuww.damageType} (same value: 'poison') - [uKWyPYhAjxW0He0K] : object {Monster Core.items.[].system.damageRolls.uKWyPYhAjxW0He0K} - damage : string {Monster Core.items.[].system.damageRolls.uKWyPYhAjxW0He0K.damage} (same value: '1d8+11') - damageType : string {Monster Core.items.[].system.damageRolls.uKWyPYhAjxW0He0K.damageType} (same value: 'piercing') - [uLhzieNajqcP1wB3] : object {Monster Core.items.[].system.damageRolls.uLhzieNajqcP1wB3} - damage : string {Monster Core.items.[].system.damageRolls.uLhzieNajqcP1wB3.damage} (same value: '7d6') - damageType : string {Monster Core.items.[].system.damageRolls.uLhzieNajqcP1wB3.damageType} (same value: 'acid') - [uU2ZIvViuRF1MIbU] : object {Monster Core.items.[].system.damageRolls.uU2ZIvViuRF1MIbU} - damage : string {Monster Core.items.[].system.damageRolls.uU2ZIvViuRF1MIbU.damage} (same value: '1d4') - damageType : string {Monster Core.items.[].system.damageRolls.uU2ZIvViuRF1MIbU.damageType} (same value: 'spirit') - [uehqzi7a36hzr0491bra] : object {Monster Core.items.[].system.damageRolls.uehqzi7a36hzr0491bra} - damage : string {Monster Core.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damage} (same value: '1d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damageType} (same value: 'bludgeoning') - [ufh9o3c78hrw0wav3c9r] : object {Monster Core.items.[].system.damageRolls.ufh9o3c78hrw0wav3c9r} - damage : string {Monster Core.items.[].system.damageRolls.ufh9o3c78hrw0wav3c9r.damage} (same value: '1d12+7') - damageType : string {Monster Core.items.[].system.damageRolls.ufh9o3c78hrw0wav3c9r.damageType} (same value: 'piercing') - [uix1whu1l2b9yozg74wc] : object {Monster Core.items.[].system.damageRolls.uix1whu1l2b9yozg74wc} - damage : string {Monster Core.items.[].system.damageRolls.uix1whu1l2b9yozg74wc.damage} (same value: '3d10+3') - damageType : string {Monster Core.items.[].system.damageRolls.uix1whu1l2b9yozg74wc.damageType} (same value: 'fire') - [ujqunpz2hpe9ybdetfuh] : object {Monster Core.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh} - damage : string {Monster Core.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damage} (same value: '1d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damageType} (same value: 'piercing') - [ujtbajeebtfq2x6cn2d7] : object {Monster Core.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7} - damage : string {Monster Core.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damageType} (same value: 'piercing') - [uk10dpcnrjqggp6eb3q1] : object {Monster Core.items.[].system.damageRolls.uk10dpcnrjqggp6eb3q1} - damage : string {Monster Core.items.[].system.damageRolls.uk10dpcnrjqggp6eb3q1.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.uk10dpcnrjqggp6eb3q1.damageType} (same value: 'fire') - [ul7zdy3exakjqmqykck9] : object {Monster Core.items.[].system.damageRolls.ul7zdy3exakjqmqykck9} - damage : string {Monster Core.items.[].system.damageRolls.ul7zdy3exakjqmqykck9.damage} (same value: '2d10+13') - damageType : string {Monster Core.items.[].system.damageRolls.ul7zdy3exakjqmqykck9.damageType} (same value: 'piercing') - [uuyxkegbfmpw65yo700z] : object {Monster Core.items.[].system.damageRolls.uuyxkegbfmpw65yo700z} - damage : string {Monster Core.items.[].system.damageRolls.uuyxkegbfmpw65yo700z.damage} (same value: '2d6+12') - damageType : string {Monster Core.items.[].system.damageRolls.uuyxkegbfmpw65yo700z.damageType} (same value: 'bludgeoning') - [uv940cvhk2hscgto4fqi] : object {Monster Core.items.[].system.damageRolls.uv940cvhk2hscgto4fqi} - damage : string {Monster Core.items.[].system.damageRolls.uv940cvhk2hscgto4fqi.damage} (same value: '2d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.uv940cvhk2hscgto4fqi.damageType} (same value: 'slashing') - [uymdcqkmbtwypfg9gntj] : object {Monster Core.items.[].system.damageRolls.uymdcqkmbtwypfg9gntj} - damage : string {Monster Core.items.[].system.damageRolls.uymdcqkmbtwypfg9gntj.damage} (same value: '2d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.uymdcqkmbtwypfg9gntj.damageType} (same value: 'bludgeoning') - [uzr3pngsx92vlari6tp9] : object {Monster Core.items.[].system.damageRolls.uzr3pngsx92vlari6tp9} - damage : string {Monster Core.items.[].system.damageRolls.uzr3pngsx92vlari6tp9.damage} (same value: '3d10+12') - damageType : string {Monster Core.items.[].system.damageRolls.uzr3pngsx92vlari6tp9.damageType} (same value: 'bludgeoning') - [v2owiwtq9qenlunw27s0] : object {Monster Core.items.[].system.damageRolls.v2owiwtq9qenlunw27s0} - damage : string {Monster Core.items.[].system.damageRolls.v2owiwtq9qenlunw27s0.damage} (same value: '1d6-1') - damageType : string {Monster Core.items.[].system.damageRolls.v2owiwtq9qenlunw27s0.damageType} (same value: 'piercing') - [v4b73tif9ojp1bvqo027] : object {Monster Core.items.[].system.damageRolls.v4b73tif9ojp1bvqo027} - damage : string {Monster Core.items.[].system.damageRolls.v4b73tif9ojp1bvqo027.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.v4b73tif9ojp1bvqo027.damageType} (same value: 'bludgeoning') - [v7luy1ttfoi91850stm2] : object {Monster Core.items.[].system.damageRolls.v7luy1ttfoi91850stm2} - damage : string {Monster Core.items.[].system.damageRolls.v7luy1ttfoi91850stm2.damage} (same value: '2d6+9') - damageType : string {Monster Core.items.[].system.damageRolls.v7luy1ttfoi91850stm2.damageType} (same value: 'slashing') - [v8zvxdh35ateapjf7n1s] : object {Monster Core.items.[].system.damageRolls.v8zvxdh35ateapjf7n1s} - damage : string {Monster Core.items.[].system.damageRolls.v8zvxdh35ateapjf7n1s.damage} (same value: '2d8+10') - damageType : string {Monster Core.items.[].system.damageRolls.v8zvxdh35ateapjf7n1s.damageType} (same value: 'bludgeoning') - [vMNQLFiVyfAD6Uh5] : object {Monster Core.items.[].system.damageRolls.vMNQLFiVyfAD6Uh5} - damage : string {Monster Core.items.[].system.damageRolls.vMNQLFiVyfAD6Uh5.damage} (2 different values) - '2d8+11' (x2) - '3d8+14' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.vMNQLFiVyfAD6Uh5.damageType} (same value: 'piercing') - [vWd2DSr8wHHRJxhJ] : object {Monster Core.items.[].system.damageRolls.vWd2DSr8wHHRJxhJ} - damage : string {Monster Core.items.[].system.damageRolls.vWd2DSr8wHHRJxhJ.damage} (same value: '1d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.vWd2DSr8wHHRJxhJ.damageType} (same value: 'bludgeoning') - [vYu6xP0JFF1p3BTP] : object {Monster Core.items.[].system.damageRolls.vYu6xP0JFF1p3BTP} - damage : string {Monster Core.items.[].system.damageRolls.vYu6xP0JFF1p3BTP.damage} (same value: '2d10+8') - damageType : string {Monster Core.items.[].system.damageRolls.vYu6xP0JFF1p3BTP.damageType} (same value: 'piercing') - [vZCl7pYZeHLr4N21] : object {Monster Core.items.[].system.damageRolls.vZCl7pYZeHLr4N21} - damage : string {Monster Core.items.[].system.damageRolls.vZCl7pYZeHLr4N21.damage} (3 different values) - '3d10+13' (x2) - '4d10+15' (x2) - '2d10+11' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.vZCl7pYZeHLr4N21.damageType} (same value: 'bludgeoning') - [va1k9lwirmn49so8ey7l] : object {Monster Core.items.[].system.damageRolls.va1k9lwirmn49so8ey7l} - damage : string {Monster Core.items.[].system.damageRolls.va1k9lwirmn49so8ey7l.damage} (same value: '2d12+12') - damageType : string {Monster Core.items.[].system.damageRolls.va1k9lwirmn49so8ey7l.damageType} (same value: 'piercing') - [vbenhaiq15rzcxxpbu71] : object {Monster Core.items.[].system.damageRolls.vbenhaiq15rzcxxpbu71} - damage : string {Monster Core.items.[].system.damageRolls.vbenhaiq15rzcxxpbu71.damage} (same value: '1d4+2') - damageType : string {Monster Core.items.[].system.damageRolls.vbenhaiq15rzcxxpbu71.damageType} (same value: 'piercing') - [vbrp0m9zq7qcrn5n1f1t] : object {Monster Core.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t} - damage : string {Monster Core.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damage} (same value: '1d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damageType} (same value: 'piercing') - [veakw7gttu38vhe62le3] : object {Monster Core.items.[].system.damageRolls.veakw7gttu38vhe62le3} - damage : string {Monster Core.items.[].system.damageRolls.veakw7gttu38vhe62le3.damage} (same value: '3d8') - damageType : string {Monster Core.items.[].system.damageRolls.veakw7gttu38vhe62le3.damageType} (same value: 'void') - [vhiblzepdbwojxwqfvr1] : object {Monster Core.items.[].system.damageRolls.vhiblzepdbwojxwqfvr1} - damage : string {Monster Core.items.[].system.damageRolls.vhiblzepdbwojxwqfvr1.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.vhiblzepdbwojxwqfvr1.damageType} (same value: 'sonic') - [vk5npe61cgntilog21c6] : object {Monster Core.items.[].system.damageRolls.vk5npe61cgntilog21c6} - damage : string {Monster Core.items.[].system.damageRolls.vk5npe61cgntilog21c6.damage} (same value: '1d8+7') - damageType : string {Monster Core.items.[].system.damageRolls.vk5npe61cgntilog21c6.damageType} (same value: 'slashing') - [vk7p3e37uiwdoit8louy] : object {Monster Core.items.[].system.damageRolls.vk7p3e37uiwdoit8louy} - damage : string {Monster Core.items.[].system.damageRolls.vk7p3e37uiwdoit8louy.damage} (same value: '1d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.vk7p3e37uiwdoit8louy.damageType} (same value: 'piercing') - [vmGsj6MkKXQO48mw] : object {Monster Core.items.[].system.damageRolls.vmGsj6MkKXQO48mw} - damage : string {Monster Core.items.[].system.damageRolls.vmGsj6MkKXQO48mw.damage} (same value: '1d6-1') - damageType : string {Monster Core.items.[].system.damageRolls.vmGsj6MkKXQO48mw.damageType} (same value: 'bludgeoning') - [vosj53krc5srg9f7dpbj] : object {Monster Core.items.[].system.damageRolls.vosj53krc5srg9f7dpbj} - damage : string {Monster Core.items.[].system.damageRolls.vosj53krc5srg9f7dpbj.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.vosj53krc5srg9f7dpbj.damageType} (same value: 'bludgeoning') - [vpotsbklxywcxn02zi2u] : object {Monster Core.items.[].system.damageRolls.vpotsbklxywcxn02zi2u} - damage : string {Monster Core.items.[].system.damageRolls.vpotsbklxywcxn02zi2u.damage} (same value: '1d10+7') - damageType : string {Monster Core.items.[].system.damageRolls.vpotsbklxywcxn02zi2u.damageType} (same value: 'piercing') - [vrkuqclzi2wsw9dm27y0] : object {Monster Core.items.[].system.damageRolls.vrkuqclzi2wsw9dm27y0} - damage : string {Monster Core.items.[].system.damageRolls.vrkuqclzi2wsw9dm27y0.damage} (same value: '2d12+7') - damageType : string {Monster Core.items.[].system.damageRolls.vrkuqclzi2wsw9dm27y0.damageType} (same value: 'bludgeoning') - [vvxip3ef8zhgchg0o3ip] : object {Monster Core.items.[].system.damageRolls.vvxip3ef8zhgchg0o3ip} - damage : string {Monster Core.items.[].system.damageRolls.vvxip3ef8zhgchg0o3ip.damage} (same value: '2d10+5') - damageType : string {Monster Core.items.[].system.damageRolls.vvxip3ef8zhgchg0o3ip.damageType} (same value: 'piercing') - [vwh5ty9uzhgfjsayjs5p] : object {Monster Core.items.[].system.damageRolls.vwh5ty9uzhgfjsayjs5p} - damage : string {Monster Core.items.[].system.damageRolls.vwh5ty9uzhgfjsayjs5p.damage} (same value: '4d6+16') - damageType : string {Monster Core.items.[].system.damageRolls.vwh5ty9uzhgfjsayjs5p.damageType} (same value: 'piercing') - [vx54nrz3d4ijpqbaqp4q] : object {Monster Core.items.[].system.damageRolls.vx54nrz3d4ijpqbaqp4q} - damage : string {Monster Core.items.[].system.damageRolls.vx54nrz3d4ijpqbaqp4q.damage} (same value: '4d6') - damageType : string {Monster Core.items.[].system.damageRolls.vx54nrz3d4ijpqbaqp4q.damageType} (same value: 'mental') - [w86wko81eugvxt0gtybg] : object {Monster Core.items.[].system.damageRolls.w86wko81eugvxt0gtybg} - damage : string {Monster Core.items.[].system.damageRolls.w86wko81eugvxt0gtybg.damage} (same value: '2d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.w86wko81eugvxt0gtybg.damageType} (same value: 'piercing') - [wU42smMsu5Owo4NI] : object {Monster Core.items.[].system.damageRolls.wU42smMsu5Owo4NI} - damage : string {Monster Core.items.[].system.damageRolls.wU42smMsu5Owo4NI.damage} (same value: '1d6+6') - damageType : string {Monster Core.items.[].system.damageRolls.wU42smMsu5Owo4NI.damageType} (same value: 'piercing') - [wUTkZ1rO5Rn7xYCh] : object {Monster Core.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh} - damage : string {Monster Core.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh.damage} (same value: '2d6') - damageType : string {Monster Core.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh.damageType} (same value: 'mental') - [wZCjcK17CYCE76jc] : object {Monster Core.items.[].system.damageRolls.wZCjcK17CYCE76jc} - damage : string {Monster Core.items.[].system.damageRolls.wZCjcK17CYCE76jc.damage} (3 different values) - '2d8+10' (x2) - '2d10+13' (x2) - '1d12+7' (x2) - damageType : string {Monster Core.items.[].system.damageRolls.wZCjcK17CYCE76jc.damageType} (same value: 'piercing') - [wbyoverfxz43odzjkc0k] : object {Monster Core.items.[].system.damageRolls.wbyoverfxz43odzjkc0k} - 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damage : string {Monster Core.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damage} (same value: '2d8+6') - damageType : string {Monster Core.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damageType} (same value: 'piercing') - [ykpvltlh2tfe0s0hft3p] : object {Monster Core.items.[].system.damageRolls.ykpvltlh2tfe0s0hft3p} - damage : string {Monster Core.items.[].system.damageRolls.ykpvltlh2tfe0s0hft3p.damage} (same value: '1d8+2') - damageType : string {Monster Core.items.[].system.damageRolls.ykpvltlh2tfe0s0hft3p.damageType} (same value: 'piercing') - [yuxbt5wb29teq10fkz8p] : object {Monster Core.items.[].system.damageRolls.yuxbt5wb29teq10fkz8p} - damage : string {Monster Core.items.[].system.damageRolls.yuxbt5wb29teq10fkz8p.damage} (same value: '1d6+6') - damageType : string {Monster Core.items.[].system.damageRolls.yuxbt5wb29teq10fkz8p.damageType} (same value: 'piercing') - [ywGnt2WTGNnh3Mur] : object {Monster Core.items.[].system.damageRolls.ywGnt2WTGNnh3Mur} - damage : string {Monster Core.items.[].system.damageRolls.ywGnt2WTGNnh3Mur.damage} (3 different values) - '1d4+8' (x1) - '1d4+4' (x1) - '1d6+8' (x1) - damageType : string {Monster Core.items.[].system.damageRolls.ywGnt2WTGNnh3Mur.damageType} (same value: 'piercing') - [yxuwk619nujmn9icgiby] : object {Monster Core.items.[].system.damageRolls.yxuwk619nujmn9icgiby} - damage : string {Monster Core.items.[].system.damageRolls.yxuwk619nujmn9icgiby.damage} (same value: '1d6+1') - damageType : string {Monster Core.items.[].system.damageRolls.yxuwk619nujmn9icgiby.damageType} (same value: 'bludgeoning') - [yxz4kgrva2k0d32asl2b] : object {Monster Core.items.[].system.damageRolls.yxz4kgrva2k0d32asl2b} - damage : string {Monster Core.items.[].system.damageRolls.yxz4kgrva2k0d32asl2b.damage} (same value: '1d12+3') - damageType : string {Monster Core.items.[].system.damageRolls.yxz4kgrva2k0d32asl2b.damageType} (same value: 'slashing') - [yzh13ygzvkl7lhdcws0b] : object {Monster Core.items.[].system.damageRolls.yzh13ygzvkl7lhdcws0b} - damage : string {Monster Core.items.[].system.damageRolls.yzh13ygzvkl7lhdcws0b.damage} (same value: '2d12+6') - damageType : string {Monster Core.items.[].system.damageRolls.yzh13ygzvkl7lhdcws0b.damageType} (same value: 'bludgeoning') - [z1cgm3me2mgagzwyhee9] : object {Monster Core.items.[].system.damageRolls.z1cgm3me2mgagzwyhee9} - damage : string {Monster Core.items.[].system.damageRolls.z1cgm3me2mgagzwyhee9.damage} (same value: '2d6+14') - damageType : string {Monster Core.items.[].system.damageRolls.z1cgm3me2mgagzwyhee9.damageType} (same value: 'bludgeoning') - [z2zb11b5lcresxor5yox] : object {Monster Core.items.[].system.damageRolls.z2zb11b5lcresxor5yox} - damage : string {Monster Core.items.[].system.damageRolls.z2zb11b5lcresxor5yox.damage} (same value: '1d6+10') - damageType : string {Monster Core.items.[].system.damageRolls.z2zb11b5lcresxor5yox.damageType} (same value: 'piercing') - [z5qj65t4y4llvzuhee9c] : object {Monster Core.items.[].system.damageRolls.z5qj65t4y4llvzuhee9c} - damage : string {Monster Core.items.[].system.damageRolls.z5qj65t4y4llvzuhee9c.damage} (same value: '1d6+7') - damageType : string {Monster Core.items.[].system.damageRolls.z5qj65t4y4llvzuhee9c.damageType} (same value: 'piercing') - [zYZAOepBlUiIL4VK] : object {Monster Core.items.[].system.damageRolls.zYZAOepBlUiIL4VK} - damage : string {Monster Core.items.[].system.damageRolls.zYZAOepBlUiIL4VK.damage} (same value: '1d8+8') - damageType : string {Monster Core.items.[].system.damageRolls.zYZAOepBlUiIL4VK.damageType} (same value: 'piercing') - [zbk6qkkh5p81byv5qdci] : object {Monster Core.items.[].system.damageRolls.zbk6qkkh5p81byv5qdci} - damage : string {Monster Core.items.[].system.damageRolls.zbk6qkkh5p81byv5qdci.damage} (same value: '2d8+9') - damageType : string {Monster Core.items.[].system.damageRolls.zbk6qkkh5p81byv5qdci.damageType} (same value: 'slashing') - [zblmbl142y858gc9w829] : object {Monster Core.items.[].system.damageRolls.zblmbl142y858gc9w829} - damage : string {Monster Core.items.[].system.damageRolls.zblmbl142y858gc9w829.damage} (same value: '1d6+4') - damageType : string {Monster Core.items.[].system.damageRolls.zblmbl142y858gc9w829.damageType} (same value: 'piercing') - [ze5vpj7fkh010vy3cpwj] : object {Monster Core.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj} - damage : string {Monster Core.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj.damageType} (same value: 'fire') - [ziusx055otp869eeys7n] : object {Monster Core.items.[].system.damageRolls.ziusx055otp869eeys7n} - damage : string {Monster Core.items.[].system.damageRolls.ziusx055otp869eeys7n.damage} (same value: '2d8+4') - damageType : string {Monster Core.items.[].system.damageRolls.ziusx055otp869eeys7n.damageType} (same value: 'piercing') - [zjdn41fp3hbttedbxqgo] : object {Monster Core.items.[].system.damageRolls.zjdn41fp3hbttedbxqgo} - damage : string {Monster Core.items.[].system.damageRolls.zjdn41fp3hbttedbxqgo.damage} (same value: '2d10+9') - damageType : string {Monster Core.items.[].system.damageRolls.zjdn41fp3hbttedbxqgo.damageType} (same value: 'piercing') - [zjkdhmqwxurovpg6gk4l] : object {Monster Core.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l} - damage : string {Monster Core.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damage} (same value: '4d8') - damageType : string {Monster Core.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damageType} (same value: 'void') - [zlou34anbofdg3hox6ff] : object {Monster Core.items.[].system.damageRolls.zlou34anbofdg3hox6ff} - damage : string {Monster Core.items.[].system.damageRolls.zlou34anbofdg3hox6ff.damage} (same value: '1d10') - damageType : string {Monster Core.items.[].system.damageRolls.zlou34anbofdg3hox6ff.damageType} (same value: 'piercing') - [zng6jp2eorphiyyhpzd0] : object {Monster Core.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0} - damage : string {Monster Core.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0.damage} (same value: '2d6+9') - damageType : string {Monster Core.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0.damageType} (same value: 'bludgeoning') - [zoajdb4lpvembqhiqlwn] : object {Monster Core.items.[].system.damageRolls.zoajdb4lpvembqhiqlwn} - damage : string {Monster Core.items.[].system.damageRolls.zoajdb4lpvembqhiqlwn.damage} (same value: '1d6') - damageType : string {Monster Core.items.[].system.damageRolls.zoajdb4lpvembqhiqlwn.damageType} (same value: 'piercing') - [zobltkuh8ujdpw5jgbyt] : object {Monster Core.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt} - damage : string {Monster Core.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damage} (same value: '1d4+6') - damageType : string {Monster Core.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damageType} (same value: 'piercing') - [zol8du7s2ji7ea8sbgk1] : object {Monster Core.items.[].system.damageRolls.zol8du7s2ji7ea8sbgk1} - damage : string {Monster Core.items.[].system.damageRolls.zol8du7s2ji7ea8sbgk1.damage} (same value: '4d8+18') - damageType : string {Monster Core.items.[].system.damageRolls.zol8du7s2ji7ea8sbgk1.damageType} (same value: 'piercing') - [zqvlwo2ulvaivgyw998v] : object {Monster Core.items.[].system.damageRolls.zqvlwo2ulvaivgyw998v} - damage : string {Monster Core.items.[].system.damageRolls.zqvlwo2ulvaivgyw998v.damage} (same value: '4d10+23') - damageType : string {Monster Core.items.[].system.damageRolls.zqvlwo2ulvaivgyw998v.damageType} (same value: 'slashing') - [zyl04izocannmo1raztx] : object {Monster Core.items.[].system.damageRolls.zyl04izocannmo1raztx} - damage : string {Monster Core.items.[].system.damageRolls.zyl04izocannmo1raztx.damage} (same value: '1d6+3') - damageType : string {Monster Core.items.[].system.damageRolls.zyl04izocannmo1raztx.damageType} (same value: 'piercing') - stdf0qsk4b8z16kx2thv : object {Monster Core.items.[].system.damageRolls.stdf0qsk4b8z16kx2thv} - damage : string {Monster Core.items.[].system.damageRolls.stdf0qsk4b8z16kx2thv.damage} (same value: '1d6+2') - damageType : string {Monster Core.items.[].system.damageRolls.stdf0qsk4b8z16kx2thv.damageType} (same value: 'piercing') - [deathNote] : boolean {Monster Core.items.[].system.deathNote} (same value: True) - [defense] : object {Monster Core.items.[].system.defense} - save : object {Monster Core.items.[].system.defense.save} - basic : boolean {Monster Core.items.[].system.defense.save.basic} (2 different values) - False (x489) - True (x208) - statistic : string {Monster Core.items.[].system.defense.save.statistic} (3 different values) - 'will' (x378) - 'fortitude' (x192) - 'reflex' (x127) - [dexCap] : integer {Monster Core.items.[].system.dexCap} (6 different values) - 1 (x21) - 4 (x17) - 2 (x10) - 3 (x10) - 0 (x3) - 5 (x1) - [duration] : object {Monster Core.items.[].system.duration} - [sustained] : boolean {Monster Core.items.[].system.duration.sustained} (2 different values) - False (x1809) - True (x221) - value : mixed - string {Monster Core.items.[].system.duration.value} (27 different values) - integer {Monster Core.items.[].system.duration.value} (4 different values) - -1 (x8) - 10 (x2) - 0 (x2) - 5 (x2) - [expiry] : string {Monster Core.items.[].system.duration.expiry} (same value: 'turn-start') - [perpetual] : boolean {Monster Core.items.[].system.duration.perpetual} (same value: False) - [text] : string {Monster Core.items.[].system.duration.text} (same value: '') - [unit] : string {Monster Core.items.[].system.duration.unit} (2 different values) - 'unlimited' (x10) - 'minutes' (x4) - [equipped] : object {Monster Core.items.[].system.equipped} - carryType : string {Monster Core.items.[].system.equipped.carryType} (2 different values) - 'held' (x210) - 'worn' (x166) - [handsHeld] : integer {Monster Core.items.[].system.equipped.handsHeld} (3 different values) - 1 (x158) - 0 (x145) - 2 (x52) - [inSlot] : boolean {Monster Core.items.[].system.equipped.inSlot} (2 different values) - True (x63) - False (x3) - [invested] : boolean {Monster Core.items.[].system.equipped.invested} (same value: False) - [slot] : string {Monster Core.items.[].system.equipped.slot} (same value: '') - [frequency] : object {Monster Core.items.[].system.frequency} - max : integer {Monster Core.items.[].system.frequency.max} (2 different values) - 1 (x32) - 3 (x2) - per : string {Monster Core.items.[].system.frequency.per} (5 different values) - 'day' (x19) - 'round' (x10) - 'PT1M' (x3) - 'PT1H' (x1) - 'P1Y' (x1) - [value] : integer {Monster Core.items.[].system.frequency.value} (2 different values) - 1 (x27) - 3 (x2) - [group] : string {Monster Core.items.[].system.group} (21 different values) - [hardness] : integer {Monster Core.items.[].system.hardness} (3 different values) - 0 (x368) - 5 (x5) - 3 (x3) - [heightening] : object {Monster Core.items.[].system.heightening} - [damage] : object {Monster Core.items.[].system.heightening.damage} - [0] : string {Monster Core.items.[].system.heightening.damage.0} (10 different values) - '2d6' (x76) - '1d6' (x55) - '1d8' (x50) - '1d4' (x34) - '1d10' (x32) - '1d12' (x13) - '2d4' (x12) - '10' (x9) - '1d10+4' (x5) - '2d10' (x2) - [0Uok2pip94aNbBFd] : string {Monster Core.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [1] : string {Monster Core.items.[].system.heightening.damage.1} (same value: '1d4') - [2YlEXgT93lbWXENb] : string {Monster Core.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [3bsJUDEgedKhPx6T] : string {Monster Core.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [5hgRJg7CfV9pZSUa] : string {Monster Core.items.[].system.heightening.damage.5hgRJg7CfV9pZSUa} (same value: '1d10') - [6aFqAhfOSz7ukuwr] : string {Monster Core.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - [9k8ayqgvgultdghx] : string {Monster Core.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [K00cW8XZuHvutOhE] : string {Monster Core.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [RrsNfz6nzSiUPvoY] : string {Monster Core.items.[].system.heightening.damage.RrsNfz6nzSiUPvoY} (same value: '2d6') - [YBeTuItHduzXElD5] : string {Monster Core.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [b9dAiWfV57lyCWpP] : string {Monster Core.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - [cQDyW0QpjJ38MlSi] : string {Monster Core.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [dFAvAi8vt0k4MIyH] : string {Monster Core.items.[].system.heightening.damage.dFAvAi8vt0k4MIyH} (same value: '1d8') - [hBNB5kWrMV8T2CuH] : string {Monster Core.items.[].system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: '0') - [mY0vhGfbdzA69pIz] : string {Monster Core.items.[].system.heightening.damage.mY0vhGfbdzA69pIz} (same value: '1d6') - [rQT6Is4xVcbWJIAt] : string {Monster Core.items.[].system.heightening.damage.rQT6Is4xVcbWJIAt} (same value: '1d8') - [v1pnjhfu6e9akqe0] : string {Monster Core.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [yI4fzrhnbFxup4Ep] : string {Monster Core.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Monster Core.items.[].system.heightening.interval} (2 different values) - 1 (x300) - 2 (x54) - type : string {Monster Core.items.[].system.heightening.type} (2 different values) - 'fixed' (x371) - 'interval' (x354) - [levels] : object {Monster Core.items.[].system.heightening.levels} - [10] : object {Monster Core.items.[].system.heightening.levels.10} - [area] : object {Monster Core.items.[].system.heightening.levels.10.area} - areaType : string {Monster Core.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst') - type : string {Monster Core.items.[].system.heightening.levels.10.area.type} (same value: 'burst') - value : string {Monster Core.items.[].system.heightening.levels.10.area.value} (same value: '1320') - [range] : object {Monster Core.items.[].system.heightening.levels.10.range} - value : string {Monster Core.items.[].system.heightening.levels.10.range.value} (same value: 'half a mile') - damage : object {Monster Core.items.[].system.heightening.levels.10.damage} - 0 : object {Monster Core.items.[].system.heightening.levels.10.damage.0} - applyMod : boolean {Monster Core.items.[].system.heightening.levels.10.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.heightening.levels.10.damage.0.formula} (same value: '10d6') - materials : array<> {Monster Core.items.[].system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.heightening.levels.10.damage.0.type} (same value: 'void') - [2] : object {Monster Core.items.[].system.heightening.levels.2} - target : object {Monster Core.items.[].system.heightening.levels.2.target} - value : string {Monster Core.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Monster Core.items.[].system.heightening.levels.3} - [range] : object {Monster Core.items.[].system.heightening.levels.3.range} - value : string {Monster Core.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x26) - 'touch' (x1) - [target] : object {Monster Core.items.[].system.heightening.levels.3.target} - value : string {Monster Core.items.[].system.heightening.levels.3.target.value} (5 different values) - '10 objects' (x31) - '1 unattended object with a Bulk of 1 or less' (x30) - '5 creatures' (x20) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x4) - '1 creature' (x1) - [4] : object {Monster Core.items.[].system.heightening.levels.4} - [area] : object {Monster Core.items.[].system.heightening.levels.4.area} - areaType : string {Monster Core.items.[].system.heightening.levels.4.area.areaType} (2 different values) - 'emanation' (x6) - 'burst' (x3) - [type] : string {Monster Core.items.[].system.heightening.levels.4.area.type} (same value: '') - value : string {Monster Core.items.[].system.heightening.levels.4.area.value} (2 different values) - '' (x6) - '20' (x3) - [range] : object {Monster Core.items.[].system.heightening.levels.4.range} - value : string {Monster Core.items.[].system.heightening.levels.4.range.value} (3 different values) - '30 feet' (x9) - '20 feet' (x6) - '60 feet' (x3) - [target] : object {Monster Core.items.[].system.heightening.levels.4.target} - value : string {Monster Core.items.[].system.heightening.levels.4.target.value} (4 different values) - '10 creatures' (x10) - '10 creatures you know by name and have met in person' (x10) - '2 creatures' (x4) - '10 willing living creatures' (x3) - [5] : object {Monster Core.items.[].system.heightening.levels.5} - [range] : object {Monster Core.items.[].system.heightening.levels.5.range} - value : string {Monster Core.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x45) - '60 feet' (x30) - [target] : object {Monster Core.items.[].system.heightening.levels.5.target} - value : string {Monster Core.items.[].system.heightening.levels.5.target.value} (2 different values) - '10 creatures' (x12) - '1 specific object or type of object, or a specific creature or ancestry' (x7) - [time] : object {Monster Core.items.[].system.heightening.levels.5.time} - value : string {Monster Core.items.[].system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Monster Core.items.[].system.heightening.levels.5.traits} - value : array {Monster Core.items.[].system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Monster Core.items.[].system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x2) - 'manipulate' (x2) - [6] : object {Monster Core.items.[].system.heightening.levels.6} - [target] : object {Monster Core.items.[].system.heightening.levels.6.target} - value : string {Monster Core.items.[].system.heightening.levels.6.target.value} (5 different values) - 'any number of objects' (x31) - '5 creatures' (x10) - '10 creatures' (x7) - '10 willing creatures' (x4) - '1 or 10 creatures' (x4) - [7] : object {Monster Core.items.[].system.heightening.levels.7} - [area] : object {Monster Core.items.[].system.heightening.levels.7.area} - type : string {Monster Core.items.[].system.heightening.levels.7.area.type} (2 different values) - 'cone' (x4) - '' (x2) - value : string {Monster Core.items.[].system.heightening.levels.7.area.value} (2 different values) - '60' (x4) - '' (x2) - [target] : object {Monster Core.items.[].system.heightening.levels.7.target} - value : string {Monster Core.items.[].system.heightening.levels.7.target.value} (5 different values) - '1 unattended object with a Bulk of 2 or less' (x30) - '6 creatures' (x12) - '10 creatures' (x9) - '5 creatures' (x4) - '1 or any number of creatures' (x4) - [8] : object {Monster Core.items.[].system.heightening.levels.8} - [damage] : object {Monster Core.items.[].system.heightening.levels.8.damage} - 0 : object {Monster Core.items.[].system.heightening.levels.8.damage.0} - applyMod : boolean {Monster Core.items.[].system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.heightening.levels.8.damage.0.formula} (same value: '1d10') - materials : array<> {Monster Core.items.[].system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.heightening.levels.8.damage.0.type} (same value: '') - [target] : object {Monster Core.items.[].system.heightening.levels.8.target} - value : string {Monster Core.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Monster Core.items.[].system.heightening.levels.9} - [damage] : object {Monster Core.items.[].system.heightening.levels.9.damage} - 0 : object {Monster Core.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Monster Core.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.heightening.levels.9.damage.0.formula} (same value: '1d12') - materials : array<> {Monster Core.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.heightening.levels.9.damage.0.type} (same value: '') - [target] : object {Monster Core.items.[].system.heightening.levels.9.target} - value : string {Monster Core.items.[].system.heightening.levels.9.target.value} (2 different values) - '10 creatures that aren\'t on their home plane' (x4) - 'up to 10 creatures' (x2) - [hp] : object {Monster Core.items.[].system.hp} - max : integer {Monster Core.items.[].system.hp.max} (3 different values) - 0 (x368) - 20 (x6) - 12 (x2) - value : integer {Monster Core.items.[].system.hp.value} (3 different values) - 0 (x368) - 20 (x6) - 12 (x2) - [level] : object {Monster Core.items.[].system.level} - value : integer {Monster Core.items.[].system.level.value} (13 different values) - [location] : object {Monster Core.items.[].system.location} - [heightenedLevel] : integer {Monster Core.items.[].system.location.heightenedLevel} (10 different values) - 5 (x179) - 4 (x152) - 2 (x127) - 3 (x97) - 1 (x84) - 7 (x73) - 8 (x72) - 6 (x52) - 9 (x41) - 10 (x36) - [uses] : object {Monster Core.items.[].system.location.uses} - max : integer {Monster Core.items.[].system.location.uses.max} (4 different values) - 3 (x38) - 2 (x22) - 1 (x2) - 4 (x1) - value : integer {Monster Core.items.[].system.location.uses.value} (4 different values) - 3 (x38) - 2 (x22) - 1 (x2) - 4 (x1) - [value] : string {Monster Core.items.[].system.location.value} (210 different values) - [material] : object {Monster Core.items.[].system.material} - [grade] : string {Monster Core.items.[].system.material.grade} (2 different values) - 'low' (x1) - 'high' (x1) - [type] : string {Monster Core.items.[].system.material.type} (2 different values) - 'silver' (x1) - 'adamantine' (x1) - [mod] : object {Monster Core.items.[].system.mod} - value : integer {Monster Core.items.[].system.mod.value} (32 different values) - [overlays] : object {Monster Core.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - [kinds] : array {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Monster Core.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [defense] : empty - [37gy7l19tik74o4s] : object {Monster Core.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Monster Core.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Monster Core.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x27) - 'healing' (x27) - 'manipulate' (x27) - 'vitality' (x27) - [3Ifk4ND7o6QBAYMp] : object {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp} - name : string {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.name} (same value: 'Falling Stars (Plasma)') - overlayType : string {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.sort} (same value: 4) - system : object {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system} - damage : object {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage} - RrsNfz6nzSiUPvoY : object {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY} - type : string {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'electricity') - traits : object {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits} - value : array {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value} - Length: min=3 max=3 - Value type: string {Monster Core.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'electricity' (x4) - 'manipulate' (x4) - [4gyp3qlsv5ywdyjq] : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Monster Core.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x12) - 'manipulate' (x12) - 'void' (x12) - [7qdtetowq348s9oc] : object {Monster Core.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Monster Core.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Monster Core.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Monster Core.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Monster Core.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Monster Core.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Monster Core.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Monster Core.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x27) - 'healing' (x27) - 'manipulate' (x27) - 'vitality' (x27) - [8dtcJWTSeGlvDAUL] : object {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL} - name : string {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.name} (same value: 'Falling Stars (Airbursts)') - overlayType : string {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.system} - damage : object {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage} - RrsNfz6nzSiUPvoY : object {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY} - type : string {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'sonic') - traits : object {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits} - value : array {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits.value} - Length: min=3 max=3 - Value type: string {Monster Core.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'sonic' (x4) - [9Ly51UbFomNFSkwE] : object {Monster Core.items.[].system.overlays.9Ly51UbFomNFSkwE} - name : string {Monster Core.items.[].system.overlays.9Ly51UbFomNFSkwE.name} (same value: 'Weapon Storm (Emanation)') - overlayType : string {Monster Core.items.[].system.overlays.9Ly51UbFomNFSkwE.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.9Ly51UbFomNFSkwE.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.9Ly51UbFomNFSkwE.system} - area : object {Monster Core.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area} - type : string {Monster Core.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.type} (same value: 'emanation') - value : integer {Monster Core.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.value} (same value: 10) - [Fs08rHTZAfROKKzu] : object {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Monster Core.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [NYYzPXYkV0V917XF] : object {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Monster Core.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Monster Core.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [TPSUk7tUquDQhIu3] : object {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3} - name : string {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.name} (same value: 'Falling Stars (Comets)') - overlayType : string {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.sort} (same value: 3) - system : object {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.system} - damage : object {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage} - RrsNfz6nzSiUPvoY : object {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY} - type : string {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'cold') - traits : object {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits} - value : array {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits.value} - Length: min=3 max=3 - Value type: string {Monster Core.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits.value.[]} (3 different values) - 'cold' (x4) - 'concentrate' (x4) - 'manipulate' (x4) - [TqI3B4hFxajOSIm3] : object {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Monster Core.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - [UizWQQABRIkwrOZj] : object {Monster Core.items.[].system.overlays.UizWQQABRIkwrOZj} - name : string {Monster Core.items.[].system.overlays.UizWQQABRIkwrOZj.name} (same value: 'Falling Stars (Asteroids)') - overlayType : string {Monster Core.items.[].system.overlays.UizWQQABRIkwrOZj.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.UizWQQABRIkwrOZj.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.UizWQQABRIkwrOZj.system} - traits : object {Monster Core.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits} - value : array {Monster Core.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits.value} - Length: min=3 max=3 - Value type: string {Monster Core.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'fire' (x4) - 'manipulate' (x4) - [WIvpqh0pSKKC4t0F] : object {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Monster Core.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [WTeek6DuuUC5uXiv] : object {Monster Core.items.[].system.overlays.WTeek6DuuUC5uXiv} - _id : string {Monster Core.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {Monster Core.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {Monster Core.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.WTeek6DuuUC5uXiv.system} - [ZxbNsu1w4bhR2fCe] : object {Monster Core.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Monster Core.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Monster Core.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - [cUFX7ExSLeoa3vIF] : object {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - [kinds] : array {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Monster Core.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [eOCNn2ohYAvsYZjn] : object {Monster Core.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Monster Core.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Monster Core.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - [hqiwae0wgehycnex] : object {Monster Core.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {Monster Core.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - materials : array<> {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - heightening : object {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {Monster Core.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [lfxcoz2d3f8j2zq1] : object {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Monster Core.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x27) - 'healing' (x27) - 'manipulate' (x27) - 'vitality' (x27) - [mAZRhujP3gA9tb4m] : object {Monster Core.items.[].system.overlays.mAZRhujP3gA9tb4m} - name : string {Monster Core.items.[].system.overlays.mAZRhujP3gA9tb4m.name} (same value: 'Weapon Storm (Cone)') - overlayType : string {Monster Core.items.[].system.overlays.mAZRhujP3gA9tb4m.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.mAZRhujP3gA9tb4m.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.mAZRhujP3gA9tb4m.system} - area : object {Monster Core.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area} - type : string {Monster Core.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.type} (same value: 'cone') - value : integer {Monster Core.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.value} (same value: 30) - [noPVUX8Ocln52MKm] : object {Monster Core.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {Monster Core.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Monster Core.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [pq7cxntbz4s8g5ik] : object {Monster Core.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Monster Core.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Monster Core.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Monster Core.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Monster Core.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Monster Core.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Monster Core.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [qXeevJsP6ve5B3fk] : object {Monster Core.items.[].system.overlays.qXeevJsP6ve5B3fk} - _id : string {Monster Core.items.[].system.overlays.qXeevJsP6ve5B3fk._id} (same value: 'qXeevJsP6ve5B3fk') - overlayType : string {Monster Core.items.[].system.overlays.qXeevJsP6ve5B3fk.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.qXeevJsP6ve5B3fk.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.qXeevJsP6ve5B3fk.system} - [rZUgF7LFHu7N5MFK] : object {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK} - _id : string {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {Monster Core.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x7) - 'manipulate' (x7) - 'vitality' (x7) - [rvhoa43rqqqp8izn] : object {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Monster Core.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x12) - 'manipulate' (x12) - 'void' (x12) - [tsL9OtpmoVJcZbcV] : object {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV} - _id : string {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV._id} (same value: 'tsL9OtpmoVJcZbcV') - name : string {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.name} (same value: 'Chilling Darkness (Vs. Holy Trait)') - overlayType : string {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system} - damage : object {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage} - 2S1a6g60omQDPEP6 : object {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6} - applyMod : boolean {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.formula} (same value: '5d6') - materials : array<> {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.type} (same value: 'spirit') - heightening : object {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening} - damage : object {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening.damage} - 2S1a6g60omQDPEP6 : string {Monster Core.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening.damage.2S1a6g60omQDPEP6} (same value: '2d6') - [wUTd1CuL1B5jIquK] : object {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Monster Core.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [wlrbtv7c5shfmdh1] : object {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - materials : array<> {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - heightening : object {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {Monster Core.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [xYyA7CV1GaFTRjBQ] : object {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Monster Core.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [z04svm1cvfcxtplb] : object {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Monster Core.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x12) - 'manipulate' (x12) - 'void' (x12) - [zFWsMjoeCnLxqJaV] : object {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - [kinds] : array {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Monster Core.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [overrides] : array<> {Monster Core.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Monster Core.items.[].system.prepared} - [flexible] : boolean {Monster Core.items.[].system.prepared.flexible} (same value: False) - value : string {Monster Core.items.[].system.prepared.value} (4 different values) - 'innate' (x193) - 'prepared' (x41) - 'spontaneous' (x18) - 'focus' (x5) - [price] : object {Monster Core.items.[].system.price} - [per] : integer {Monster Core.items.[].system.price.per} (same value: 10) - value : object {Monster Core.items.[].system.price.value} - [cp] : integer {Monster Core.items.[].system.price.value.cp} (2 different values) - 1 (x10) - 5 (x3) - [gp] : integer {Monster Core.items.[].system.price.value.gp} (17 different values) - [sp] : integer {Monster Core.items.[].system.price.value.sp} (8 different values) - 1 (x64) - 2 (x19) - 9 (x14) - 5 (x12) - 4 (x7) - 7 (x4) - 8 (x3) - 3 (x1) - [proficiency] : object {Monster Core.items.[].system.proficiency} - value : integer {Monster Core.items.[].system.proficiency.value} (2 different values) - 0 (x135) - 1 (x122) - [proficient] : object {Monster Core.items.[].system.proficient} - value : integer {Monster Core.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Monster Core.items.[].system.quantity} (14 different values) - [range] : mixed - integer {Monster Core.items.[].system.range} (7 different values) - 60 (x24) - 30 (x12) - 20 (x9) - 120 (x7) - 50 (x6) - 100 (x5) - 80 (x1) - object {Monster Core.items.[].system.range} - value : string {Monster Core.items.[].system.range.value} (20 different values) - [references] : object {Monster Core.items.[].system.references} - children : array<> {Monster Core.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Monster Core.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Monster Core.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Monster Core.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Monster Core.items.[].system.reload} - [value] : string {Monster Core.items.[].system.reload.value} (5 different values) - '' (x118) - '-' (x57) - '0' (x22) - '1' (x20) - '2' (x2) - [removable] : boolean {Monster Core.items.[].system.removable} (same value: False) - [requirements] : string {Monster Core.items.[].system.requirements} (2 different values) - '' (x2013) - 'You can bleed' (x7) - [ritual] : object {Monster Core.items.[].system.ritual} - primary : object {Monster Core.items.[].system.ritual.primary} - check : string {Monster Core.items.[].system.ritual.primary.check} (12 different values) - secondary : object {Monster Core.items.[].system.ritual.secondary} - casters : integer {Monster Core.items.[].system.ritual.secondary.casters} (4 different values) - 0 (x18) - 1 (x13) - 2 (x4) - 6 (x1) - checks : string {Monster Core.items.[].system.ritual.secondary.checks} (11 different values) - [runes] : object {Monster Core.items.[].system.runes} - [potency] : integer {Monster Core.items.[].system.runes.potency} (4 different values) - 0 (x232) - 1 (x44) - 2 (x5) - 4 (x1) - [property] : array {Monster Core.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Monster Core.items.[].system.runes.property.[]} (2 different values) - 'wounding' (x1) - 'greaterCorrosive' (x1) - [reinforcing] : integer {Monster Core.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Monster Core.items.[].system.runes.resilient} (2 different values) - 0 (x59) - 1 (x3) - [striking] : integer {Monster Core.items.[].system.runes.striking} (4 different values) - 0 (x189) - 1 (x28) - 2 (x2) - 3 (x1) - [selfEffect] : object {Monster Core.items.[].system.selfEffect} - name : string {Monster Core.items.[].system.selfEffect.name} (2 different values) - 'Effect: Crystalline Dust Form' (x1) - 'Effect: Invoke Rune' (x1) - uuid : string {Monster Core.items.[].system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Crystalline Dust Form' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Invoke Rune' (x1) - [showSlotlessLevels] : object {Monster Core.items.[].system.showSlotlessLevels} - value : boolean {Monster Core.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Monster Core.items.[].system.size} (6 different values) - 'med' (x305) - 'lg' (x54) - 'tiny' (x7) - 'huge' (x5) - 'grg' (x3) - 'sm' (x2) - [slots] : object {Monster Core.items.[].system.slots} - [slot0] : object {Monster Core.items.[].system.slots.slot0} - max : integer {Monster Core.items.[].system.slots.slot0.max} (4 different values) - 5 (x36) - 3 (x1) - 4 (x1) - 2 (x1) - prepared : array {Monster Core.items.[].system.slots.slot0.prepared} - Length: min=2 max=5 - Value type: object {Monster Core.items.[].system.slots.slot0.prepared.[]} - [id] : string {Monster Core.items.[].system.slots.slot0.prepared.[].id} (189 different values) - [slot1] : object {Monster Core.items.[].system.slots.slot1} - [max] : mixed - integer {Monster Core.items.[].system.slots.slot1.max} (5 different values) - 3 (x35) - 4 (x13) - 2 (x2) - 1 (x1) - 5 (x1) - string {Monster Core.items.[].system.slots.slot1.max} (same value: '4') - [prepared] : array {Monster Core.items.[].system.slots.slot1.prepared} - Length: min=3 max=5 - Value type: object {Monster Core.items.[].system.slots.slot1.prepared.[]} - [id] : string {Monster Core.items.[].system.slots.slot1.prepared.[].id} (118 different values) - [value] : mixed - string {Monster Core.items.[].system.slots.slot1.value} (same value: '4') - integer {Monster Core.items.[].system.slots.slot1.value} (4 different values) - 4 (x8) - 2 (x2) - 1 (x1) - 3 (x1) - [slot10] : object {Monster Core.items.[].system.slots.slot10} - max : integer {Monster Core.items.[].system.slots.slot10.max} (2 different values) - 3 (x2) - 1 (x1) - value : integer {Monster Core.items.[].system.slots.slot10.value} (2 different values) - 3 (x2) - 1 (x1) - [slot2] : object {Monster Core.items.[].system.slots.slot2} - max : mixed - integer {Monster Core.items.[].system.slots.slot2.max} (5 different values) - 3 (x28) - 4 (x8) - 2 (x3) - 1 (x2) - 6 (x1) - string {Monster Core.items.[].system.slots.slot2.max} (same value: '4') - [prepared] : array {Monster Core.items.[].system.slots.slot2.prepared} - Length: min=2 max=6 - Value type: object {Monster Core.items.[].system.slots.slot2.prepared.[]} - id : string {Monster Core.items.[].system.slots.slot2.prepared.[].id} (101 different values) - [value] : mixed - string {Monster Core.items.[].system.slots.slot2.value} (same value: '4') - integer {Monster Core.items.[].system.slots.slot2.value} (2 different values) - 4 (x6) - 1 (x2) - [slot3] : object {Monster Core.items.[].system.slots.slot3} - max : mixed - integer {Monster Core.items.[].system.slots.slot3.max} (3 different values) - 3 (x25) - 2 (x14) - 4 (x8) - string {Monster Core.items.[].system.slots.slot3.max} (same value: '4') - [prepared] : array {Monster Core.items.[].system.slots.slot3.prepared} - Length: min=2 max=4 - Value type: object {Monster Core.items.[].system.slots.slot3.prepared.[]} - id : string {Monster Core.items.[].system.slots.slot3.prepared.[].id} (92 different values) - [value] : mixed - string {Monster Core.items.[].system.slots.slot3.value} (same value: '4') - integer {Monster Core.items.[].system.slots.slot3.value} (3 different values) - 2 (x11) - 3 (x3) - 4 (x3) - [slot4] : object {Monster Core.items.[].system.slots.slot4} - max : mixed - integer {Monster Core.items.[].system.slots.slot4.max} (4 different values) - 3 (x20) - 4 (x5) - 2 (x4) - 1 (x1) - string {Monster Core.items.[].system.slots.slot4.max} (same value: '3') - [prepared] : array {Monster Core.items.[].system.slots.slot4.prepared} - Length: min=2 max=4 - Value type: object {Monster Core.items.[].system.slots.slot4.prepared.[]} - id : string {Monster Core.items.[].system.slots.slot4.prepared.[].id} (75 different values) - [value] : mixed - string {Monster Core.items.[].system.slots.slot4.value} (same value: '3') - integer {Monster Core.items.[].system.slots.slot4.value} (3 different values) - 4 (x2) - 1 (x1) - 2 (x1) - [slot5] : object {Monster Core.items.[].system.slots.slot5} - max : integer {Monster Core.items.[].system.slots.slot5.max} (4 different values) - 3 (x16) - 1 (x3) - 4 (x3) - 2 (x2) - [prepared] : array {Monster Core.items.[].system.slots.slot5.prepared} - Length: min=2 max=4 - Value type: object {Monster Core.items.[].system.slots.slot5.prepared.[]} - id : string {Monster Core.items.[].system.slots.slot5.prepared.[].id} (53 different values) - [value] : integer {Monster Core.items.[].system.slots.slot5.value} (3 different values) - 1 (x3) - 4 (x2) - 2 (x1) - [slot6] : object {Monster Core.items.[].system.slots.slot6} - max : integer {Monster Core.items.[].system.slots.slot6.max} (3 different values) - 3 (x13) - 2 (x2) - 4 (x1) - [prepared] : array {Monster Core.items.[].system.slots.slot6.prepared} - Length: min=2 max=3 - Value type: object {Monster Core.items.[].system.slots.slot6.prepared.[]} - id : string {Monster Core.items.[].system.slots.slot6.prepared.[].id} (43 different values) - [value] : integer {Monster Core.items.[].system.slots.slot6.value} (same value: 4) - [slot7] : object {Monster Core.items.[].system.slots.slot7} - max : integer {Monster Core.items.[].system.slots.slot7.max} (2 different values) - 3 (x8) - 2 (x3) - [prepared] : array {Monster Core.items.[].system.slots.slot7.prepared} - Length: min=2 max=3 - Value type: object {Monster Core.items.[].system.slots.slot7.prepared.[]} - id : string {Monster Core.items.[].system.slots.slot7.prepared.[].id} (26 different values) - [value] : integer {Monster Core.items.[].system.slots.slot7.value} (same value: 2) - [slot8] : object {Monster Core.items.[].system.slots.slot8} - max : integer {Monster Core.items.[].system.slots.slot8.max} (4 different values) - 3 (x5) - 2 (x2) - 1 (x1) - 8 (x1) - [prepared] : array {Monster Core.items.[].system.slots.slot8.prepared} - Length: min=2 max=3 - Value type: object {Monster Core.items.[].system.slots.slot8.prepared.[]} - id : string {Monster Core.items.[].system.slots.slot8.prepared.[].id} (19 different values) - value : integer {Monster Core.items.[].system.slots.slot8.value} (2 different values) - 1 (x1) - 8 (x1) - [slot9] : object {Monster Core.items.[].system.slots.slot9} - max : integer {Monster Core.items.[].system.slots.slot9.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Monster Core.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Monster Core.items.[].system.slots.slot9.prepared.[]} - id : string {Monster Core.items.[].system.slots.slot9.prepared.[].id} (9 different values) - 'o2YJlsUAEkXgIhMJ' (x1) - '1FLKh7VfX0PXR00N' (x1) - '0N98D0weAGOZhRmR' (x1) - 'trzfmjBiyMRmnFUQ' (x1) - 'z92zjXTCWzgoq6IB' (x1) - 'belJyX4lpgkgkPdO' (x1) - 'LwAfTHYFDKHdxgac' (x1) - 'unL5HOLh5HN5UQzu' (x1) - 'DUOpHBukKkmQKU5K' (x1) - value : integer {Monster Core.items.[].system.slots.slot9.value} (same value: 4) - [slug] : string {Monster Core.items.[].system.slug} (607 different values) - [specific] : object {Monster Core.items.[].system.specific} - material : object {Monster Core.items.[].system.specific.material} - grade : string {Monster Core.items.[].system.specific.material.grade} (same value: 'high') - type : string {Monster Core.items.[].system.specific.material.type} (same value: 'adamantine') - runes : object {Monster Core.items.[].system.specific.runes} - potency : integer {Monster Core.items.[].system.specific.runes.potency} (same value: 4) - property : array {Monster Core.items.[].system.specific.runes.property} - Length: min=1 max=1 - Value type: string {Monster Core.items.[].system.specific.runes.property.[]} (same value: 'greaterCorrosive') - striking : integer {Monster Core.items.[].system.specific.runes.striking} (same value: 3) - traits : object {Monster Core.items.[].system.traits} - [integrated] : empty - [rarity] : string {Monster Core.items.[].system.traits.rarity} (3 different values) - 'common' (x4634) - 'uncommon' (x289) - 'unique' (x2) - [selected] : object {Monster Core.items.[].system.traits.selected} - [traditions] : array {Monster Core.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Monster Core.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x1568) - 'occult' (x1482) - 'divine' (x981) - 'primal' (x961) - [value] : array {Monster Core.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {Monster Core.items.[].system.traits.value.[]} (163 different values) - [speedPenalty] : integer {Monster Core.items.[].system.speedPenalty} (3 different values) - 0 (x36) - -5 (x24) - -10 (x10) - [spell] : object {Monster Core.items.[].system.spell} - _id : string {Monster Core.items.[].system.spell._id} (2 different values) - 'BZanKIgoedVjod4v' (x1) - 'LwIz1nUtADKGtEMQ' (x1) - flags : object {Monster Core.items.[].system.spell.flags} - core : object {Monster Core.items.[].system.spell.flags.core} - sourceId : string {Monster Core.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.69L70wKfGDY66Mk9' (x1) - 'Compendium.pf2e.spells-srd.Item.EoKBlgf6Smt8opaU' (x1) - img : string {Monster Core.items.[].system.spell.img} (2 different values) - 'systems/pf2e/icons/spells/teleport.webp' (x1) - 'icons/environment/settlement/lighthouse-rock-red.webp' (x1) - name : string {Monster Core.items.[].system.spell.name} (2 different values) - 'Teleport' (x1) - 'Veil of Privacy' (x1) - sort : integer {Monster Core.items.[].system.spell.sort} (same value: 0) - system : object {Monster Core.items.[].system.spell.system} - [area] : empty - cost : object {Monster Core.items.[].system.spell.system.cost} - value : string {Monster Core.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Monster Core.items.[].system.spell.system.counteraction} (2 different values) - False (x1) - True (x1) - damage : object {Monster Core.items.[].system.spell.system.damage} - description : object {Monster Core.items.[].system.spell.system.description} - value : string {Monster Core.items.[].system.spell.system.description.value} (2 different values) - duration : object {Monster Core.items.[].system.spell.system.duration} - sustained : boolean {Monster Core.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Monster Core.items.[].system.spell.system.duration.value} (2 different values) - '' (x1) - '8 hours' (x1) - level : object {Monster Core.items.[].system.spell.system.level} - value : integer {Monster Core.items.[].system.spell.system.level.value} (2 different values) - 6 (x1) - 3 (x1) - location : object {Monster Core.items.[].system.spell.system.location} - heightenedLevel : integer {Monster Core.items.[].system.spell.system.location.heightenedLevel} (2 different values) - 6 (x1) - 3 (x1) - [value] : empty - publication : object {Monster Core.items.[].system.spell.system.publication} - license : string {Monster Core.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Monster Core.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Monster Core.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Monster Core.items.[].system.spell.system.range} - value : string {Monster Core.items.[].system.spell.system.range.value} (2 different values) - '100 miles' (x1) - 'touch' (x1) - requirements : string {Monster Core.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Monster Core.items.[].system.spell.system.rules} - slug : string {Monster Core.items.[].system.spell.system.slug} (2 different values) - 'teleport' (x1) - 'veil-of-privacy' (x1) - target : object {Monster Core.items.[].system.spell.system.target} - value : string {Monster Core.items.[].system.spell.system.target.value} (2 different values) - 'you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature.' (x1) - '1 creature or object' (x1) - time : object {Monster Core.items.[].system.spell.system.time} - value : string {Monster Core.items.[].system.spell.system.time.value} (same value: '10 minutes') - [defense] : empty - traits : object {Monster Core.items.[].system.spell.system.traits} - rarity : string {Monster Core.items.[].system.spell.system.traits.rarity} (same value: 'uncommon') - traditions : array {Monster Core.items.[].system.spell.system.traits.traditions} - Length: min=2 max=3 - Value type: string {Monster Core.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'arcane' (x2) - 'occult' (x2) - 'primal' (x1) - value : array {Monster Core.items.[].system.spell.system.traits.value} - Length: min=2 max=3 - Value type: string {Monster Core.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'teleportation' (x1) - type : string {Monster Core.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Monster Core.items.[].system.spelldc} - dc : integer {Monster Core.items.[].system.spelldc.dc} (36 different values) - value : integer {Monster Core.items.[].system.spelldc.value} (37 different values) - [item] : integer {Monster Core.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Monster Core.items.[].system.spelldc.mod} (same value: 0) - [splashDamage] : object {Monster Core.items.[].system.splashDamage} - value : integer {Monster Core.items.[].system.splashDamage.value} (3 different values) - 0 (x214) - 1 (x3) - 2 (x3) - [stackGroup] : string {Monster Core.items.[].system.stackGroup} (4 different values) - 'arrows' (x21) - 'bolts' (x15) - 'slingBullets' (x7) - 'blowgunDarts' (x2) - [start] : object {Monster Core.items.[].system.start} - [initiative] : empty - value : integer {Monster Core.items.[].system.start.value} (2 different values) - 30 (x8) - 0 (x2) - [stowing] : boolean {Monster Core.items.[].system.stowing} (same value: False) - [strength] : integer {Monster Core.items.[].system.strength} (5 different values) - 3 (x21) - 0 (x17) - 2 (x10) - 1 (x10) - 4 (x3) - [target] : object {Monster Core.items.[].system.target} - value : string {Monster Core.items.[].system.target.value} (73 different values) - [time] : object {Monster Core.items.[].system.time} - value : string {Monster Core.items.[].system.time.value} (10 different values) - '2' (x1481) - '10 minutes' (x132) - '3' (x107) - '1 minute' (x100) - '1' (x86) - '1 to 3' (x52) - '1 day' (x34) - 'reaction' (x23) - '1 hour' (x4) - '1 or 2' (x1) - [tokenIcon] : object {Monster Core.items.[].system.tokenIcon} - show : boolean {Monster Core.items.[].system.tokenIcon.show} (2 different values) - True (x9) - False (x1) - [tradition] : object {Monster Core.items.[].system.tradition} - value : string {Monster Core.items.[].system.tradition.value} (4 different values) - 'divine' (x84) - 'occult' (x75) - 'primal' (x58) - 'arcane' (x40) - [usage] : object {Monster Core.items.[].system.usage} - [canBeAmmo] : boolean {Monster Core.items.[].system.usage.canBeAmmo} (2 different values) - False (x56) - True (x1) - value : string {Monster Core.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x204) - 'held-in-two-hands' (x67) - 'held-in-one-plus-hands' (x22) - 'other' (x12) - [uses] : object {Monster Core.items.[].system.uses} - autoDestroy : boolean {Monster Core.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Monster Core.items.[].system.uses.max} (same value: 1) - value : integer {Monster Core.items.[].system.uses.value} (same value: 1) - [value] : object {Monster Core.items.[].system.value} - isValued : boolean {Monster Core.items.[].system.value.isValued} (2 different values) - False (x2) - True (x2) - [value] : integer {Monster Core.items.[].system.value.value} (2 different values) - 1 (x1) - 2 (x1) - [weaponType] : object {Monster Core.items.[].system.weaponType} - value : string {Monster Core.items.[].system.weaponType.value} (2 different values) - 'melee' (x876) - 'ranged' (x160) - type : string {Monster Core.items.[].type} (14 different values) - [flags] : object {Monster Core.items.[].flags} - pf2e : object {Monster Core.items.[].flags.pf2e} - [grantedBy] : object {Monster Core.items.[].flags.pf2e.grantedBy} - id : string {Monster Core.items.[].flags.pf2e.grantedBy.id} (2 different values) - 'shEp3scXXBxti42q' (x1) - 'E0mO28h15c34tr9P' (x1) - onDelete : string {Monster Core.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {Monster Core.items.[].flags.pf2e.itemGrants} - knockdown : object {Monster Core.items.[].flags.pf2e.itemGrants.knockdown} - id : string {Monster Core.items.[].flags.pf2e.itemGrants.knockdown.id} (2 different values) - 'B1BW0i8XZOSPvXCj' (x1) - '2t2OOi36nCLRa4xe' (x1) - onDelete : string {Monster Core.items.[].flags.pf2e.itemGrants.knockdown.onDelete} (same value: 'detach') - [knockdown2] : object {Monster Core.items.[].flags.pf2e.itemGrants.knockdown2} - id : string {Monster Core.items.[].flags.pf2e.itemGrants.knockdown2.id} (same value: 'T91rADZmuE5fJ8VA') - onDelete : string {Monster Core.items.[].flags.pf2e.itemGrants.knockdown2.onDelete} (same value: 'detach') - [knockdown3] : object {Monster Core.items.[].flags.pf2e.itemGrants.knockdown3} - id : string {Monster Core.items.[].flags.pf2e.itemGrants.knockdown3.id} (same value: 'pDhfqZxCN1JT8gHg') - onDelete : string {Monster Core.items.[].flags.pf2e.itemGrants.knockdown3.onDelete} (same value: 'detach') - [linkedWeapon] : string {Monster Core.items.[].flags.pf2e.linkedWeapon} (204 different values) - name : string {Monster Core.name} (all different values) - system : object {Monster Core.system} - abilities : object {Monster Core.system.abilities} - cha : object {Monster Core.system.abilities.cha} - mod : integer {Monster Core.system.abilities.cha.mod} (15 different values) - [value] : integer {Monster Core.system.abilities.cha.value} (same value: 12) - con : object {Monster Core.system.abilities.con} - mod : integer {Monster Core.system.abilities.con.mod} (13 different values) - [value] : integer {Monster Core.system.abilities.con.value} (same value: 18) - dex : object {Monster Core.system.abilities.dex} - mod : integer {Monster Core.system.abilities.dex.mod} (15 different values) - [value] : integer {Monster Core.system.abilities.dex.value} (same value: 18) - int : object {Monster Core.system.abilities.int} - mod : integer {Monster Core.system.abilities.int.mod} (16 different values) - [value] : integer {Monster Core.system.abilities.int.value} (same value: 6) - str : object {Monster Core.system.abilities.str} - mod : integer {Monster Core.system.abilities.str.mod} (18 different values) - [value] : integer {Monster Core.system.abilities.str.value} (same value: 20) - wis : object {Monster Core.system.abilities.wis} - mod : integer {Monster Core.system.abilities.wis.mod} (13 different values) - [value] : integer {Monster Core.system.abilities.wis.value} (same value: 12) - attributes : object {Monster Core.system.attributes} - ac : object {Monster Core.system.attributes.ac} - details : string {Monster Core.system.attributes.ac.details} (14 different values) - value : integer {Monster Core.system.attributes.ac.value} (39 different values) - allSaves : object {Monster Core.system.attributes.allSaves} - value : string {Monster Core.system.attributes.allSaves.value} (32 different values) - hp : object {Monster Core.system.attributes.hp} - details : string {Monster Core.system.attributes.hp.details} (40 different values) - max : integer {Monster Core.system.attributes.hp.max} (104 different values) - temp : integer {Monster Core.system.attributes.hp.temp} (same value: 0) - value : integer {Monster Core.system.attributes.hp.value} (104 different values) - [resistances] : array {Monster Core.system.attributes.resistances} - Length: min=0 max=8 - Value type: object {Monster Core.system.attributes.resistances.[]} - [doubleVs] : array {Monster Core.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Monster Core.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Monster Core.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {Monster Core.system.attributes.resistances.[].exceptions.[]} (14 different values) - type : string {Monster Core.system.attributes.resistances.[].type} (21 different values) - value : integer {Monster Core.system.attributes.resistances.[].value} (11 different values) - speed : object {Monster Core.system.attributes.speed} - [details] : string {Monster Core.system.attributes.speed.details} (19 different values) - [value] : integer {Monster Core.system.attributes.speed.value} (14 different values) - otherSpeeds : array {Monster Core.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Monster Core.system.attributes.speed.otherSpeeds.[]} - type : string {Monster Core.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x163) - 'swim' (x83) - 'climb' (x67) - 'burrow' (x28) - value : integer {Monster Core.system.attributes.speed.otherSpeeds.[].value} (24 different values) - [adjustment] : empty - [hardness] : object {Monster Core.system.attributes.hardness} - value : integer {Monster Core.system.attributes.hardness.value} (4 different values) - 9 (x1) - 2 (x1) - 6 (x1) - 10 (x1) - [immunities] : array {Monster Core.system.attributes.immunities} - Length: min=0 max=8 - Value type: object {Monster Core.system.attributes.immunities.[]} - [exceptions] : array<> {Monster Core.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.system.attributes.immunities.[].type} (38 different values) - [weaknesses] : array {Monster Core.system.attributes.weaknesses} - Length: min=0 max=4 - Value type: object {Monster Core.system.attributes.weaknesses.[]} - [exceptions] : array<> {Monster Core.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Monster Core.system.attributes.weaknesses.[].type} (18 different values) - value : integer {Monster Core.system.attributes.weaknesses.[].value} (6 different values) - 10 (x68) - 5 (x64) - 15 (x27) - 3 (x18) - 2 (x7) - 20 (x4) - details : object {Monster Core.system.details} - blurb : string {Monster Core.system.details.blurb} (same value: '') - languages : object {Monster Core.system.details.languages} - details : string {Monster Core.system.details.languages.details} (40 different values) - value : array {Monster Core.system.details.languages.value} - Length: min=0 max=8 - Value type: string {Monster Core.system.details.languages.value.[]} (39 different values) - level : object {Monster Core.system.details.level} - value : integer {Monster Core.system.details.level.value} (24 different values) - privateNotes : string {Monster Core.system.details.privateNotes} (same value: '') - publicNotes : string {Monster Core.system.details.publicNotes} (435 different values) - publication : object {Monster Core.system.details.publication} - license : string {Monster Core.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Monster Core.system.details.publication.remaster} (same value: True) - title : string {Monster Core.system.details.publication.title} (same value: 'Pathfinder Monster Core') - initiative : object {Monster Core.system.initiative} - statistic : string {Monster Core.system.initiative.statistic} (same value: 'perception') - perception : object {Monster Core.system.perception} - details : string {Monster Core.system.perception.details} (29 different values) - mod : integer {Monster Core.system.perception.mod} (38 different values) - senses : array {Monster Core.system.perception.senses} - Length: min=0 max=3 - Value type: object {Monster Core.system.perception.senses.[]} - [acuity] : string {Monster Core.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x193) - 'precise' (x48) - [range] : integer {Monster Core.system.perception.senses.[].range} (10 different values) - 60 (x108) - 30 (x106) - 120 (x12) - 100 (x5) - 90 (x4) - 10 (x2) - 40 (x1) - 80 (x1) - 20 (x1) - 240 (x1) - type : string {Monster Core.system.perception.senses.[].type} (12 different values) - [vision] : boolean {Monster Core.system.perception.vision} (same value: False) - resources : object {Monster Core.system.resources} - [focus] : object {Monster Core.system.resources.focus} - max : integer {Monster Core.system.resources.focus.max} (3 different values) - 1 (x131) - 0 (x8) - 2 (x3) - value : integer {Monster Core.system.resources.focus.value} (3 different values) - 1 (x131) - 0 (x8) - 2 (x3) - saves : object {Monster Core.system.saves} - fortitude : object {Monster Core.system.saves.fortitude} - saveDetail : string {Monster Core.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Monster Core.system.saves.fortitude.value} (38 different values) - reflex : object {Monster Core.system.saves.reflex} - saveDetail : string {Monster Core.system.saves.reflex.saveDetail} (same value: '') - value : integer {Monster Core.system.saves.reflex.value} (37 different values) - will : object {Monster Core.system.saves.will} - saveDetail : string {Monster Core.system.saves.will.saveDetail} (2 different values) - '' (x489) - '; +1 status to all saves vs. magic' (x3) - value : integer {Monster Core.system.saves.will.value} (37 different values) - skills : object {Monster Core.system.skills} - [acrobatics] : object {Monster Core.system.skills.acrobatics} - base : integer {Monster Core.system.skills.acrobatics.base} (35 different values) - [special] : array {Monster Core.system.skills.acrobatics.special} - Length: min=0 max=1 - Value type: object {Monster Core.system.skills.acrobatics.special.[]} - base : integer {Monster Core.system.skills.acrobatics.special.[].base} (2 different values) - 11 (x2) - 8 (x1) - label : string {Monster Core.system.skills.acrobatics.special.[].label} (2 different values) - 'to Leap' (x2) - 'to Escape' (x1) - predicate : array {Monster Core.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=2 - Value type: string {Monster Core.system.skills.acrobatics.special.[].predicate.[]} (3 different values) - 'action:high-jump' (x2) - 'action:long-jump' (x2) - 'action:escape' (x1) - [arcana] : object {Monster Core.system.skills.arcana} - base : integer {Monster Core.system.skills.arcana.base} (22 different values) - [special] : array<> {Monster Core.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Monster Core.system.skills.athletics} - base : integer {Monster Core.system.skills.athletics.base} (39 different values) - [special] : array {Monster Core.system.skills.athletics.special} - Length: min=0 max=1 - Value type: object {Monster Core.system.skills.athletics.special.[]} - base : integer {Monster Core.system.skills.athletics.special.[].base} (11 different values) - label : string {Monster Core.system.skills.athletics.special.[].label} (6 different values) - 'to Swim' (x8) - 'to Climb' (x3) - 'to Climb or Swim' (x3) - 'jumping' (x2) - 'to Grapple' (x1) - 'to Shove' (x1) - predicate : array {Monster Core.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Monster Core.system.skills.athletics.special.[].predicate.[]} - or : array {Monster Core.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Monster Core.system.skills.athletics.special.[].predicate.[].or.[]} (4 different values) - 'action:climb' (x3) - 'action:swim' (x3) - 'action:long-jump' (x2) - 'action:high-jump' (x2) - string {Monster Core.system.skills.athletics.special.[].predicate.[]} (4 different values) - 'action:swim' (x6) - 'action:climb' (x3) - 'action:grapple' (x1) - 'action:shove' (x1) - [crafting] : object {Monster Core.system.skills.crafting} - base : integer {Monster Core.system.skills.crafting.base} (22 different values) - [note] : string {Monster Core.system.skills.crafting.note} (same value: 'can craft magic items') - [special] : array {Monster Core.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Monster Core.system.skills.crafting.special.[]} - base : integer {Monster Core.system.skills.crafting.special.[].base} (3 different values) - 25 (x1) - 9 (x1) - 7 (x1) - label : string {Monster Core.system.skills.crafting.special.[].label} (2 different values) - 'woodworking' (x2) - 'traps' (x1) - predicate : array {Monster Core.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Monster Core.system.skills.crafting.special.[].predicate.[]} (2 different values) - 'woodworking' (x2) - 'action:craft:trap' (x1) - [deception] : object {Monster Core.system.skills.deception} - base : integer {Monster Core.system.skills.deception.base} (36 different values) - [special] : array {Monster Core.system.skills.deception.special} - Length: min=0 max=1 - Value type: object {Monster Core.system.skills.deception.special.[]} - base : integer {Monster Core.system.skills.deception.special.[].base} (same value: 31) - label : string {Monster Core.system.skills.deception.special.[].label} (same value: 'to imitate stone') - predicate : array {Monster Core.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Monster Core.system.skills.deception.special.[].predicate.[]} (same value: 'imitate-stone') - [diplomacy] : object {Monster Core.system.skills.diplomacy} - base : integer {Monster Core.system.skills.diplomacy.base} (34 different values) - [special] : array {Monster Core.system.skills.diplomacy.special} - Length: min=0 max=1 - Value type: object {Monster Core.system.skills.diplomacy.special.[]} - base : integer {Monster Core.system.skills.diplomacy.special.[].base} (same value: 7) - label : string {Monster Core.system.skills.diplomacy.special.[].label} (same value: 'vs. arthropods') - predicate : array {Monster Core.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Monster Core.system.skills.diplomacy.special.[].predicate.[]} (same value: 'target:tag:arthropod') - [intimidation] : object {Monster Core.system.skills.intimidation} - base : integer {Monster Core.system.skills.intimidation.base} (39 different values) - [special] : array<> {Monster Core.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Monster Core.system.skills.medicine} - base : integer {Monster Core.system.skills.medicine.base} (14 different values) - [nature] : object {Monster Core.system.skills.nature} - base : integer {Monster Core.system.skills.nature.base} (28 different values) - [special] : array<> {Monster Core.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Monster Core.system.skills.occultism} - base : integer {Monster Core.system.skills.occultism.base} (25 different values) - [performance] : object {Monster Core.system.skills.performance} - base : integer {Monster Core.system.skills.performance.base} (16 different values) - [religion] : object {Monster Core.system.skills.religion} - base : integer {Monster Core.system.skills.religion.base} (30 different values) - [special] : array<> {Monster Core.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Monster Core.system.skills.society} - base : integer {Monster Core.system.skills.society.base} (24 different values) - [special] : array<> {Monster Core.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Monster Core.system.skills.stealth} - base : integer {Monster Core.system.skills.stealth.base} (35 different values) - [special] : array {Monster Core.system.skills.stealth.special} - Length: min=0 max=1 - Value type: object {Monster Core.system.skills.stealth.special.[]} - base : integer {Monster Core.system.skills.stealth.special.[].base} (17 different values) - label : string {Monster Core.system.skills.stealth.special.[].label} (13 different values) - predicate : array {Monster Core.system.skills.stealth.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Monster Core.system.skills.stealth.special.[].predicate.[]} (10 different values) - 'terrain:water' (x7) - 'terrain:forest' (x3) - 'terrain:snow' (x3) - 'terrain:undergrowth' (x3) - 'terrain:underwater' (x2) - 'terrain:sewer' (x1) - 'action:hide' (x1) - 'lighting:dim-light' (x1) - 'terrain:rocky' (x1) - 'terrain:underground' (x1) - object {Monster Core.system.skills.stealth.special.[].predicate.[]} - or : array {Monster Core.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Monster Core.system.skills.stealth.special.[].predicate.[].or.[]} (6 different values) - 'terrain:undergrowth' (x2) - 'terrain:rocky' (x2) - 'terrain:trash' (x2) - 'terrain:rubbish' (x2) - 'terrain:forest' (x1) - 'terrain:swamp' (x1) - [survival] : object {Monster Core.system.skills.survival} - base : integer {Monster Core.system.skills.survival.base} (25 different values) - [note] : string {Monster Core.system.skills.survival.note} (same value: 'perfect orienteering') - [special] : array {Monster Core.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Monster Core.system.skills.survival.special.[]} - base : integer {Monster Core.system.skills.survival.special.[].base} (6 different values) - 11 (x2) - 17 (x1) - 24 (x1) - 22 (x1) - 20 (x1) - 15 (x1) - label : string {Monster Core.system.skills.survival.special.[].label} (2 different values) - 'to Track' (x6) - 'to Track a bleeding creature' (x1) - predicate : array {Monster Core.system.skills.survival.special.[].predicate} - Length: min=1 max=2 - Value type: string {Monster Core.system.skills.survival.special.[].predicate.[]} (2 different values) - 'action:track' (x7) - 'target:bleeding' (x1) - [thievery] : object {Monster Core.system.skills.thievery} - base : integer {Monster Core.system.skills.thievery.base} (17 different values) - traits : object {Monster Core.system.traits} - rarity : string {Monster Core.system.traits.rarity} (4 different values) - 'common' (x401) - 'uncommon' (x74) - 'rare' (x15) - 'unique' (x2) - size : object {Monster Core.system.traits.size} - value : string {Monster Core.system.traits.size.value} (6 different values) - 'med' (x168) - 'lg' (x140) - 'huge' (x61) - 'sm' (x54) - 'grg' (x35) - 'tiny' (x34) - value : array {Monster Core.system.traits.value} - Length: min=1 max=8 - Value type: string {Monster Core.system.traits.value.[]} (107 different values) - [spellcasting] : object {Monster Core.system.spellcasting} - rituals : object {Monster Core.system.spellcasting.rituals} - dc : integer {Monster Core.system.spellcasting.rituals.dc} (14 different values) - type : string {Monster Core.type} (same value: 'npc') - [prototypeToken] : object {Monster Core.prototypeToken} - name : string {Monster Core.prototypeToken.name} (29 different values) \ No newline at end of file diff --git a/output/pf2e/packs/Mortal Herald.txt b/output/pf2e/packs/Mortal Herald.txt deleted file mode 100644 index 7b4808b..0000000 --- a/output/pf2e/packs/Mortal Herald.txt +++ /dev/null @@ -1,68 +0,0 @@ -Mortal Herald -Different values: 29 -===================================== -object {Mortal Herald} - _id : string {Mortal Herald._id} (all different values) - folder : string {Mortal Herald.folder} (same value: '5S0CMZTDzgFfC0iN') - img : string {Mortal Herald.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Mortal Herald.name} (all different values) - system : object {Mortal Herald.system} - actionType : object {Mortal Herald.system.actionType} - value : string {Mortal Herald.system.actionType.value} (4 different values) - 'action' (x15) - 'passive' (x10) - 'free' (x3) - 'reaction' (x1) - actions : object {Mortal Herald.system.actions} - [value] : integer {Mortal Herald.system.actions.value} (2 different values) - 1 (x9) - 2 (x6) - category : string {Mortal Herald.system.category} (2 different values) - 'class' (x28) - 'skill' (x1) - description : object {Mortal Herald.system.description} - value : string {Mortal Herald.system.description.value} (all different values) - level : object {Mortal Herald.system.level} - value : integer {Mortal Herald.system.level.value} (5 different values) - 16 (x8) - 18 (x8) - 14 (x6) - 20 (x6) - 12 (x1) - prerequisites : object {Mortal Herald.system.prerequisites} - value : array {Mortal Herald.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Mortal Herald.system.prerequisites.value.[]} - value : string {Mortal Herald.system.prerequisites.value.[].value} (11 different values) - publication : object {Mortal Herald.system.publication} - license : string {Mortal Herald.system.publication.license} (same value: 'ORC') - remaster : boolean {Mortal Herald.system.publication.remaster} (same value: True) - title : string {Mortal Herald.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Mortal Herald.system.rules} - traits : object {Mortal Herald.system.traits} - rarity : string {Mortal Herald.system.traits.rarity} (2 different values) - 'common' (x28) - 'rare' (x1) - value : array {Mortal Herald.system.traits.value} - Length: min=1 max=7 - Value type: string {Mortal Herald.system.traits.value.[]} (20 different values) - [frequency] : object {Mortal Herald.system.frequency} - max : integer {Mortal Herald.system.frequency.max} (same value: 1) - per : string {Mortal Herald.system.frequency.per} (3 different values) - 'PT1H' (x5) - 'PT10M' (x2) - 'day' (x1) - [selfEffect] : object {Mortal Herald.system.selfEffect} - name : string {Mortal Herald.system.selfEffect.name} (3 different values) - 'Stance: Divine Presence' (x1) - 'Effect: Herald\'s Weapon' (x1) - 'Effect: Shield the Faithful' (x1) - uuid : string {Mortal Herald.system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.feat-effects.Item.Stance: Divine Presence' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Herald\'s Weapon' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Shield the Faithful' (x1) - [subfeatures] : object {Mortal Herald.system.subfeatures} - proficiencies : object {Mortal Herald.system.subfeatures.proficiencies} - spellcasting : object {Mortal Herald.system.subfeatures.proficiencies.spellcasting} - rank : integer {Mortal Herald.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Mortal Herald.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Mortal Herald.yaml b/output/pf2e/packs/Mortal Herald.yaml new file mode 100644 index 0000000..ca875a6 --- /dev/null +++ b/output/pf2e/packs/Mortal Herald.yaml @@ -0,0 +1,277 @@ +name: Mortal Herald +values: 29 +schema: + '_id': + type: string + path: Mortal Herald._id + is_null: false + values: 29 + different_values: 29 (all different) + variants: [omitted] + 'folder': + type: string + path: Mortal Herald.folder + is_null: false + values: 29 + different_values: 1 (all same) + variants: "5S0CMZTDzgFfC0iN" (x29) + 'img': + type: string + path: Mortal Herald.img + is_null: false + values: 29 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x29) + 'name': + type: string + path: Mortal Herald.name + is_null: false + values: 29 + different_values: 29 (all different) + variants: [omitted] + 'system': + type: object + path: Mortal Herald.system + is_null: false + values: 29 + schema: + 'actionType': + type: object + path: Mortal Herald.system.actionType + is_null: false + values: 29 + schema: + 'value': + type: string + path: Mortal Herald.system.actionType.value + is_null: false + values: 29 + different_values: 4 + variants: + - "action" (x15) + - "passive" (x10) + - "free" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Mortal Herald.system.actions + is_null: false + values: 29 + schema: + [value]: + type: integer + path: Mortal Herald.system.actions.value + is_null: true + values: 15 + different_values: 2 + variants: + - 1 (x9) + - 2 (x6) + 'category': + type: string + path: Mortal Herald.system.category + is_null: false + values: 29 + different_values: 2 + variants: + - "class" (x28) + - "skill" (x1) + 'description': + type: object + path: Mortal Herald.system.description + is_null: false + values: 29 + schema: + 'value': + type: string + path: Mortal Herald.system.description.value + is_null: false + values: 29 + different_values: 29 (all different) + variants: [omitted] + 'level': + type: object + path: Mortal Herald.system.level + is_null: false + values: 29 + schema: + 'value': + type: integer + path: Mortal Herald.system.level.value + is_null: false + values: 29 + different_values: 5 + variants: + - 16 (x8) + - 18 (x8) + - 14 (x6) + - 20 (x6) + - 12 (x1) + 'prerequisites': + type: object + path: Mortal Herald.system.prerequisites + is_null: false + values: 29 + schema: + 'value': + type: array + path: Mortal Herald.system.prerequisites.value + is_null: false + values: 29 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Mortal Herald.system.prerequisites.value.[] + is_null: false + values: 34 + schema: + 'value': + type: string + path: Mortal Herald.system.prerequisites.value.[].value + is_null: false + values: 34 + different_values: 11 + variants: [omitted] + 'publication': + type: object + path: Mortal Herald.system.publication + is_null: false + values: 29 + schema: + 'license': + type: string + path: Mortal Herald.system.publication.license + is_null: false + values: 29 + different_values: 1 (all same) + variants: "ORC" (x29) + 'remaster': + type: boolean + path: Mortal Herald.system.publication.remaster + is_null: false + values: 29 + different_values: 1 (all same) + variants: True (x29) + 'title': + type: string + path: Mortal Herald.system.publication.title + is_null: false + values: 29 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x29) + 'rules': + type: ignored (Foundry rules object) + path: Mortal Herald.system.rules + is_null: false + values: 29 + 'traits': + type: object + path: Mortal Herald.system.traits + is_null: false + values: 29 + schema: + 'rarity': + type: string + path: Mortal Herald.system.traits.rarity + is_null: false + values: 29 + different_values: 2 + variants: + - "common" (x28) + - "rare" (x1) + 'value': + type: array + path: Mortal Herald.system.traits.value + is_null: false + values: 29 + min_count: 1 + max_count: 7 + value_type: + type: string + path: Mortal Herald.system.traits.value.[] + is_null: false + values: 76 + different_values: 20 + variants: [omitted] + [frequency]: + type: object + path: Mortal Herald.system.frequency + is_null: true + values: 8 + schema: + 'max': + type: integer + path: Mortal Herald.system.frequency.max + is_null: false + values: 8 + different_values: 1 (all same) + variants: 1 (x8) + 'per': + type: string + path: Mortal Herald.system.frequency.per + is_null: false + values: 8 + different_values: 3 + variants: + - "PT1H" (x5) + - "PT10M" (x2) + - "day" (x1) + [selfEffect]: + type: object + path: Mortal Herald.system.selfEffect + is_null: true + values: 3 + schema: + 'name': + type: string + path: Mortal Herald.system.selfEffect.name + is_null: false + values: 3 + different_values: 3 + variants: + - "Stance: Divine Presence" (x1) + - "Effect: Herald's Weapon" (x1) + - "Effect: Shield the Faithful" (x1) + 'uuid': + type: string + path: Mortal Herald.system.selfEffect.uuid + is_null: false + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.feat-effects.Item.Stance: Divine Presence" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Herald's Weapon" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Shield the Faithful" (x1) + [subfeatures]: + type: object + path: Mortal Herald.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Mortal Herald.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Mortal Herald.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Mortal Herald.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Mortal Herald.type + is_null: false + values: 29 + different_values: 1 (all same) + variants: "feat" (x29) diff --git a/output/pf2e/packs/Mummy.txt b/output/pf2e/packs/Mummy.txt deleted file mode 100644 index 19b09b9..0000000 --- a/output/pf2e/packs/Mummy.txt +++ /dev/null @@ -1,68 +0,0 @@ -Mummy -Different values: 12 -===================================== -object {Mummy} - _id : string {Mummy._id} (all different values) - folder : string {Mummy.folder} (same value: 'DxidmdO1jF9hsscn') - img : string {Mummy.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Mummy.name} (all different values) - system : object {Mummy.system} - actionType : object {Mummy.system.actionType} - value : string {Mummy.system.actionType.value} (4 different values) - 'passive' (x6) - 'action' (x4) - 'reaction' (x1) - 'free' (x1) - actions : object {Mummy.system.actions} - [value] : integer {Mummy.system.actions.value} (2 different values) - 2 (x3) - 1 (x1) - category : string {Mummy.system.category} (same value: 'class') - description : object {Mummy.system.description} - value : string {Mummy.system.description.value} (all different values) - level : object {Mummy.system.level} - value : integer {Mummy.system.level.value} (6 different values) - 10 (x3) - 8 (x2) - 12 (x2) - 6 (x2) - 4 (x2) - 2 (x1) - prerequisites : object {Mummy.system.prerequisites} - value : array {Mummy.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Mummy.system.prerequisites.value.[]} - value : string {Mummy.system.prerequisites.value.[].value} (5 different values) - 'Mummy Dedication' (x9) - 'Accursed Touch' (x1) - 'expert in Athletics' (x1) - 'Mummy\'s Despair' (x1) - 'you are dead and were mummified (by natural or ritualistic means)' (x1) - publication : object {Mummy.system.publication} - license : string {Mummy.system.publication.license} (same value: 'OGL') - remaster : boolean {Mummy.system.publication.remaster} (same value: False) - title : string {Mummy.system.publication.title} (same value: 'Pathfinder Book of the Dead') - rules : ignored (Foundry rules object) {Mummy.system.rules} - traits : object {Mummy.system.traits} - rarity : string {Mummy.system.traits.rarity} (2 different values) - 'common' (x11) - 'rare' (x1) - value : array {Mummy.system.traits.value} - Length: min=1 max=6 - Value type: string {Mummy.system.traits.value.[]} (10 different values) - 'archetype' (x12) - 'divine' (x5) - 'concentrate' (x2) - 'dedication' (x1) - 'aura' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - 'illusion' (x1) - 'visual' (x1) - [frequency] : object {Mummy.system.frequency} - max : integer {Mummy.system.frequency.max} (same value: 1) - per : string {Mummy.system.frequency.per} (2 different values) - 'PT1H' (x3) - 'day' (x1) - type : string {Mummy.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Mummy.yaml b/output/pf2e/packs/Mummy.yaml new file mode 100644 index 0000000..ba53fb3 --- /dev/null +++ b/output/pf2e/packs/Mummy.yaml @@ -0,0 +1,239 @@ +name: Mummy +values: 12 +schema: + '_id': + type: string + path: Mummy._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Mummy.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "DxidmdO1jF9hsscn" (x12) + 'img': + type: string + path: Mummy.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x12) + 'name': + type: string + path: Mummy.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Mummy.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Mummy.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Mummy.system.actionType.value + is_null: false + values: 12 + different_values: 4 + variants: + - "passive" (x6) + - "action" (x4) + - "reaction" (x1) + - "free" (x1) + 'actions': + type: object + path: Mummy.system.actions + is_null: false + values: 12 + schema: + [value]: + type: integer + path: Mummy.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 2 (x3) + - 1 (x1) + 'category': + type: string + path: Mummy.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "class" (x12) + 'description': + type: object + path: Mummy.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Mummy.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'level': + type: object + path: Mummy.system.level + is_null: false + values: 12 + schema: + 'value': + type: integer + path: Mummy.system.level.value + is_null: false + values: 12 + different_values: 6 + variants: + - 10 (x3) + - 8 (x2) + - 12 (x2) + - 6 (x2) + - 4 (x2) + - 2 (x1) + 'prerequisites': + type: object + path: Mummy.system.prerequisites + is_null: false + values: 12 + schema: + 'value': + type: array + path: Mummy.system.prerequisites.value + is_null: false + values: 12 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Mummy.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Mummy.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 5 + variants: + - "Mummy Dedication" (x9) + - "Accursed Touch" (x1) + - "expert in Athletics" (x1) + - "Mummy's Despair" (x1) + - "you are dead and were mummified (by natural or ritualistic means)" (x1) + 'publication': + type: object + path: Mummy.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Mummy.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "OGL" (x12) + 'remaster': + type: boolean + path: Mummy.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: False (x12) + 'title': + type: string + path: Mummy.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder Book of the Dead" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Mummy.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Mummy.system.traits + is_null: false + values: 12 + schema: + 'rarity': + type: string + path: Mummy.system.traits.rarity + is_null: false + values: 12 + different_values: 2 + variants: + - "common" (x11) + - "rare" (x1) + 'value': + type: array + path: Mummy.system.traits.value + is_null: false + values: 12 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Mummy.system.traits.value.[] + is_null: false + values: 26 + different_values: 10 + variants: + - "archetype" (x12) + - "divine" (x5) + - "concentrate" (x2) + - "dedication" (x1) + - "aura" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + - "illusion" (x1) + - "visual" (x1) + [frequency]: + type: object + path: Mummy.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Mummy.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Mummy.system.frequency.per + is_null: false + values: 4 + different_values: 2 + variants: + - "PT1H" (x3) + - "day" (x1) + 'type': + type: string + path: Mummy.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "feat" (x12) diff --git a/output/pf2e/packs/Mwangi Gods.txt b/output/pf2e/packs/Mwangi Gods.txt deleted file mode 100644 index 603a672..0000000 --- a/output/pf2e/packs/Mwangi Gods.txt +++ /dev/null @@ -1,102 +0,0 @@ -Mwangi Gods -Different values: 11 -===================================== -object {Mwangi Gods} - _id : string {Mwangi Gods._id} (all different values) - folder : string {Mwangi Gods.folder} (same value: 'kjydNO9I619h5hsI') - img : string {Mwangi Gods.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Mwangi Gods.name} (all different values) - system : object {Mwangi Gods.system} - attribute : array {Mwangi Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Mwangi Gods.system.attribute.[]} (6 different values) - 'cha' (x6) - 'wis' (x5) - 'dex' (x4) - 'str' (x4) - 'int' (x2) - 'con' (x1) - category : string {Mwangi Gods.system.category} (same value: 'deity') - description : object {Mwangi Gods.system.description} - value : string {Mwangi Gods.system.description.value} (all different values) - domains : object {Mwangi Gods.system.domains} - alternate : array {Mwangi Gods.system.domains.alternate} - Length: min=0 max=4 - Value type: string {Mwangi Gods.system.domains.alternate.[]} (17 different values) - primary : array {Mwangi Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Mwangi Gods.system.domains.primary.[]} (29 different values) - font : array {Mwangi Gods.system.font} - Length: min=1 max=2 - Value type: string {Mwangi Gods.system.font.[]} (2 different values) - 'heal' (x7) - 'harm' (x5) - publication : object {Mwangi Gods.system.publication} - license : string {Mwangi Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Mwangi Gods.system.publication.remaster} (same value: True) - title : string {Mwangi Gods.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Divine Mysteries Web Supplement' (x10) - 'Pathfinder Lost Omens Divine Mysteries' (x1) - rules : ignored (Foundry rules object) {Mwangi Gods.system.rules} - [sanctification] : object {Mwangi Gods.system.sanctification} - modal : string {Mwangi Gods.system.sanctification.modal} (2 different values) - 'can' (x8) - 'must' (x2) - what : array {Mwangi Gods.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Mwangi Gods.system.sanctification.what.[]} (2 different values) - 'holy' (x8) - 'unholy' (x5) - skill : array {Mwangi Gods.system.skill} - Length: min=1 max=1 - Value type: string {Mwangi Gods.system.skill.[]} (8 different values) - 'athletics' (x2) - 'intimidation' (x2) - 'diplomacy' (x2) - 'society' (x1) - 'nature' (x1) - 'stealth' (x1) - 'crafting' (x1) - 'deception' (x1) - spells : object {Mwangi Gods.system.spells} - 1 : string {Mwangi Gods.system.spells.1} (9 different values) - 'Compendium.pf2e.spells-srd.Item.Breathe Fire' (x2) - 'Compendium.pf2e.spells-srd.Item.Sleep' (x2) - 'Compendium.pf2e.spells-srd.Item.Gentle Landing' (x1) - 'Compendium.pf2e.spells-srd.Item.Ant Haul' (x1) - 'Compendium.pf2e.spells-srd.Item.Vanishing Tracks' (x1) - 'Compendium.pf2e.spells-srd.Item.Ill Omen' (x1) - 'Compendium.pf2e.spells-srd.Item.Share Lore' (x1) - 'Compendium.pf2e.spells-srd.Item.Soothe' (x1) - 'Compendium.pf2e.spells-srd.Item.Fleet Step' (x1) - [2] : string {Mwangi Gods.system.spells.2} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Disguise Magic' (x1) - 'Compendium.pf2e.spells-srd.Item.Enlarge' (x1) - 'Compendium.pf2e.spells-srd.Item.Vomit Swarm' (x1) - 'Compendium.pf2e.spells-srd.Item.Floating Flame' (x1) - [3] : string {Mwangi Gods.system.spells.3} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Fireball' (x2) - 'Compendium.pf2e.spells-srd.Item.Paralyze' (x1) - 'Compendium.pf2e.spells-srd.Item.Insect Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Shared Invisibility' (x1) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x1) - 'Compendium.pf2e.spells-srd.Item.Haste' (x1) - [4] : string {Mwangi Gods.system.spells.4} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Dinosaur Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x1) - 'Compendium.pf2e.spells-srd.Item.Vision of Death' (x1) - 'Compendium.pf2e.spells-srd.Item.Shape Stone' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x1) - [5] : string {Mwangi Gods.system.spells.5} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Umbral Journey' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Stone' (x1) - 'Compendium.pf2e.spells-srd.Item.Dreaming Potential' (x1) - [6] : string {Mwangi Gods.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Dragon Form') - [7] : string {Mwangi Gods.system.spells.7} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1) - 'Compendium.pf2e.spells-srd.Item.Fiery Body' (x1) - traits : object {Mwangi Gods.system.traits} - weapons : array {Mwangi Gods.system.weapons} - Length: min=1 max=2 - Value type: string {Mwangi Gods.system.weapons.[]} (12 different values) - type : string {Mwangi Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Mwangi Gods.yaml b/output/pf2e/packs/Mwangi Gods.yaml new file mode 100644 index 0000000..a337c31 --- /dev/null +++ b/output/pf2e/packs/Mwangi Gods.yaml @@ -0,0 +1,325 @@ +name: Mwangi Gods +values: 11 +schema: + '_id': + type: string + path: Mwangi Gods._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Mwangi Gods.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "kjydNO9I619h5hsI" (x11) + 'img': + type: string + path: Mwangi Gods.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x11) + 'name': + type: string + path: Mwangi Gods.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Mwangi Gods.system + is_null: false + values: 11 + schema: + 'attribute': + type: array + path: Mwangi Gods.system.attribute + is_null: false + values: 11 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Mwangi Gods.system.attribute.[] + is_null: false + values: 22 + different_values: 6 + variants: + - "cha" (x6) + - "wis" (x5) + - "dex" (x4) + - "str" (x4) + - "int" (x2) + - "con" (x1) + 'category': + type: string + path: Mwangi Gods.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "deity" (x11) + 'description': + type: object + path: Mwangi Gods.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Mwangi Gods.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'domains': + type: object + path: Mwangi Gods.system.domains + is_null: false + values: 11 + schema: + 'alternate': + type: array + path: Mwangi Gods.system.domains.alternate + is_null: false + values: 11 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Mwangi Gods.system.domains.alternate.[] + is_null: false + values: 23 + different_values: 17 + variants: [omitted] + 'primary': + type: array + path: Mwangi Gods.system.domains.primary + is_null: false + values: 11 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Mwangi Gods.system.domains.primary.[] + is_null: false + values: 44 + different_values: 29 + variants: [omitted] + 'font': + type: array + path: Mwangi Gods.system.font + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Mwangi Gods.system.font.[] + is_null: false + values: 12 + different_values: 2 + variants: + - "heal" (x7) + - "harm" (x5) + 'publication': + type: object + path: Mwangi Gods.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Mwangi Gods.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ORC" (x11) + 'remaster': + type: boolean + path: Mwangi Gods.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: True (x11) + 'title': + type: string + path: Mwangi Gods.system.publication.title + is_null: false + values: 11 + different_values: 2 + variants: + - "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x10) + - "Pathfinder Lost Omens Divine Mysteries" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Mwangi Gods.system.rules + is_null: false + values: 11 + [sanctification]: + type: object + path: Mwangi Gods.system.sanctification + is_null: true + values: 10 + schema: + 'modal': + type: string + path: Mwangi Gods.system.sanctification.modal + is_null: false + values: 10 + different_values: 2 + variants: + - "can" (x8) + - "must" (x2) + 'what': + type: array + path: Mwangi Gods.system.sanctification.what + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Mwangi Gods.system.sanctification.what.[] + is_null: false + values: 13 + different_values: 2 + variants: + - "holy" (x8) + - "unholy" (x5) + 'skill': + type: array + path: Mwangi Gods.system.skill + is_null: false + values: 11 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Mwangi Gods.system.skill.[] + is_null: false + values: 11 + different_values: 8 + variants: + - "athletics" (x2) + - "intimidation" (x2) + - "diplomacy" (x2) + - "society" (x1) + - "nature" (x1) + - "stealth" (x1) + - "crafting" (x1) + - "deception" (x1) + 'spells': + type: object + path: Mwangi Gods.system.spells + is_null: false + values: 11 + schema: + '1': + type: string + path: Mwangi Gods.system.spells.1 + is_null: false + values: 11 + different_values: 9 + variants: + - "Compendium.pf2e.spells-srd.Item.Breathe Fire" (x2) + - "Compendium.pf2e.spells-srd.Item.Sleep" (x2) + - "Compendium.pf2e.spells-srd.Item.Gentle Landing" (x1) + - "Compendium.pf2e.spells-srd.Item.Ant Haul" (x1) + - "Compendium.pf2e.spells-srd.Item.Vanishing Tracks" (x1) + - "Compendium.pf2e.spells-srd.Item.Ill Omen" (x1) + - "Compendium.pf2e.spells-srd.Item.Share Lore" (x1) + - "Compendium.pf2e.spells-srd.Item.Soothe" (x1) + - "Compendium.pf2e.spells-srd.Item.Fleet Step" (x1) + [2]: + type: string + path: Mwangi Gods.system.spells.2 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Disguise Magic" (x1) + - "Compendium.pf2e.spells-srd.Item.Enlarge" (x1) + - "Compendium.pf2e.spells-srd.Item.Vomit Swarm" (x1) + - "Compendium.pf2e.spells-srd.Item.Floating Flame" (x1) + [3]: + type: string + path: Mwangi Gods.system.spells.3 + is_null: true + values: 7 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Fireball" (x2) + - "Compendium.pf2e.spells-srd.Item.Paralyze" (x1) + - "Compendium.pf2e.spells-srd.Item.Insect Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Shared Invisibility" (x1) + - "Compendium.pf2e.spells-srd.Item.Enthrall" (x1) + - "Compendium.pf2e.spells-srd.Item.Haste" (x1) + [4]: + type: string + path: Mwangi Gods.system.spells.4 + is_null: true + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Dinosaur Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Fire Shield" (x1) + - "Compendium.pf2e.spells-srd.Item.Vision of Death" (x1) + - "Compendium.pf2e.spells-srd.Item.Shape Stone" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Fire" (x1) + [5]: + type: string + path: Mwangi Gods.system.spells.5 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Umbral Journey" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Stone" (x1) + - "Compendium.pf2e.spells-srd.Item.Dreaming Potential" (x1) + [6]: + type: string + path: Mwangi Gods.system.spells.6 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Dragon Form" (x1) + [7]: + type: string + path: Mwangi Gods.system.spells.7 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Planar Palace" (x1) + - "Compendium.pf2e.spells-srd.Item.Fiery Body" (x1) + 'traits': + type: object + path: Mwangi Gods.system.traits + is_null: false + values: 11 + schema: + 'weapons': + type: array + path: Mwangi Gods.system.weapons + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Mwangi Gods.system.weapons.[] + is_null: false + values: 13 + different_values: 12 + variants: [omitted] + 'type': + type: string + path: Mwangi Gods.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "deity" (x11) diff --git a/output/pf2e/packs/Mystic.txt b/output/pf2e/packs/Mystic.txt deleted file mode 100644 index bd7c67b..0000000 --- a/output/pf2e/packs/Mystic.txt +++ /dev/null @@ -1,1225 +0,0 @@ -Mystic -Different values: 14 -===================================== -object {Mystic} - _id : string {Mystic._id} (all different values) - folder : string {Mystic.folder} (same value: 'PbkKbrYf9cUVw6zG') - img : string {Mystic.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Mystic.items} - Length: min=8 max=66 - Value type: object {Mystic.items.[]} - _id : string {Mystic.items.[]._id} (329 different values) - img : string {Mystic.items.[].img} (170 different values) - name : string {Mystic.items.[].name} (230 different values) - sort : integer {Mystic.items.[].sort} (66 different values) - system : object {Mystic.items.[].system} - [acBonus] : integer {Mystic.items.[].system.acBonus} (3 different values) - 0 (x5) - 1 (x2) - 2 (x1) - [actionType] : object {Mystic.items.[].system.actionType} - value : string {Mystic.items.[].system.actionType.value} (4 different values) - 'passive' (x23) - 'action' (x15) - 'reaction' (x4) - 'free' (x1) - [actions] : object {Mystic.items.[].system.actions} - [value] : integer {Mystic.items.[].system.actions.value} (3 different values) - 1 (x8) - 2 (x4) - 3 (x3) - [area] : object {Mystic.items.[].system.area} - type : string {Mystic.items.[].system.area.type} (4 different values) - 'burst' (x19) - 'emanation' (x9) - 'cone' (x5) - 'line' (x2) - value : integer {Mystic.items.[].system.area.value} (8 different values) - 30 (x13) - 10 (x8) - 20 (x7) - 100 (x2) - 60 (x2) - 15 (x1) - 5 (x1) - 40 (x1) - [attackEffects] : object {Mystic.items.[].system.attackEffects} - value : array {Mystic.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Mystic.items.[].system.attackEffects.value.[]} (same value: 'spill-secrets') - [autoHeightenLevel] : object {Mystic.items.[].system.autoHeightenLevel} - [value] : integer {Mystic.items.[].system.autoHeightenLevel.value} (same value: 1) - [baseItem] : string {Mystic.items.[].system.baseItem} (15 different values) - [bonus] : object {Mystic.items.[].system.bonus} - value : integer {Mystic.items.[].system.bonus.value} (17 different values) - description : object {Mystic.items.[].system.description} - value : string {Mystic.items.[].system.description.value} (199 different values) - [bonusDamage] : object {Mystic.items.[].system.bonusDamage} - value : integer {Mystic.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Mystic.items.[].system.bulk} - value : mixed - float {Mystic.items.[].system.bulk.value} (same value: 0,1) - integer {Mystic.items.[].system.bulk.value} (3 different values) - 1 (x9) - 0 (x4) - 2 (x2) - [category] : string {Mystic.items.[].system.category} (10 different values) - 'offensive' (x26) - 'simple' (x11) - 'interaction' (x9) - 'defensive' (x8) - 'martial' (x5) - 'unarmored' (x5) - 'light' (x3) - 'scroll' (x2) - 'ammo' (x2) - 'wand' (x1) - [checkPenalty] : integer {Mystic.items.[].system.checkPenalty} (2 different values) - 0 (x5) - -1 (x3) - [containerId] : empty - [cost] : object {Mystic.items.[].system.cost} - value : string {Mystic.items.[].system.cost.value} (all different values) - [counteraction] : boolean {Mystic.items.[].system.counteraction} (2 different values) - False (x182) - True (x5) - [damage] : object {Mystic.items.[].system.damage} - [0] : object {Mystic.items.[].system.damage.0} - applyMod : boolean {Mystic.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Mystic.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Mystic.items.[].system.damage.0.formula} (12 different values) - kinds : array {Mystic.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Mystic.items.[].system.damage.0.kinds.[]} (same value: 'damage') - [materials] : array {Mystic.items.[].system.damage.0.materials} - Length: min=0 max=1 - Value type: string {Mystic.items.[].system.damage.0.materials.[]} (same value: 'cold-iron') - type : string {Mystic.items.[].system.damage.0.type} (8 different values) - 'mental' (x11) - 'void' (x8) - 'untyped' (x4) - 'fire' (x3) - 'spirit' (x3) - 'bleed' (x1) - 'piercing' (x1) - 'electricity' (x1) - [1] : object {Mystic.items.[].system.damage.1} - applyMod : boolean {Mystic.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Mystic.items.[].system.damage.1.formula} (same value: '2d4') - kinds : array {Mystic.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Mystic.items.[].system.damage.1.kinds.[]} (same value: 'damage') - type : string {Mystic.items.[].system.damage.1.type} (same value: 'void') - [2YlEXgT93lbWXENb] : object {Mystic.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Mystic.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Mystic.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Mystic.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Mystic.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Mystic.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Mystic.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [3Pz4NTLXD2rzKgf4] : object {Mystic.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Mystic.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Mystic.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Mystic.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Mystic.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Mystic.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Mystic.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Mystic.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [XBFtljOdUx24bHoA] : object {Mystic.items.[].system.damage.XBFtljOdUx24bHoA} - applyMod : boolean {Mystic.items.[].system.damage.XBFtljOdUx24bHoA.applyMod} (same value: False) - [category] : empty - formula : string {Mystic.items.[].system.damage.XBFtljOdUx24bHoA.formula} (same value: '10d6') - kinds : array {Mystic.items.[].system.damage.XBFtljOdUx24bHoA.kinds} - Length: min=1 max=1 - Value type: string {Mystic.items.[].system.damage.XBFtljOdUx24bHoA.kinds.[]} (same value: 'damage') - materials : array<> {Mystic.items.[].system.damage.XBFtljOdUx24bHoA.materials} - Length: min=0 max=0 - Value type: empty - type : string {Mystic.items.[].system.damage.XBFtljOdUx24bHoA.type} (same value: 'mental') - [YBeTuItHduzXElD5] : object {Mystic.items.[].system.damage.YBeTuItHduzXElD5} - applyMod : boolean {Mystic.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {Mystic.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {Mystic.items.[].system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {Mystic.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {Mystic.items.[].system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Mystic.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [damageType] : string {Mystic.items.[].system.damage.damageType} (3 different values) - 'piercing' (x10) - 'bludgeoning' (x4) - 'slashing' (x2) - [dice] : integer {Mystic.items.[].system.damage.dice} (same value: 1) - [die] : string {Mystic.items.[].system.damage.die} (4 different values) - 'd4' (x8) - 'd6' (x6) - 'd8' (x1) - 'd10' (x1) - [yI4fzrhnbFxup4Ep] : object {Mystic.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Mystic.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Mystic.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Mystic.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Mystic.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Mystic.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Mystic.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [damageRolls] : object {Mystic.items.[].system.damageRolls} - [0] : object {Mystic.items.[].system.damageRolls.0} - damage : string {Mystic.items.[].system.damageRolls.0.damage} (8 different values) - '1d4+4' (x3) - '1d4' (x1) - '1d6' (x1) - '1d8+9' (x1) - '1d6+8' (x1) - '1d6+4' (x1) - '1d4+1' (x1) - '1d4+8' (x1) - damageType : string {Mystic.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x5) - 'bludgeoning' (x4) - 'slashing' (x1) - [8uYhIXaRjjjzQqLs] : object {Mystic.items.[].system.damageRolls.8uYhIXaRjjjzQqLs} - damage : string {Mystic.items.[].system.damageRolls.8uYhIXaRjjjzQqLs.damage} (same value: '1d8+6') - damageType : string {Mystic.items.[].system.damageRolls.8uYhIXaRjjjzQqLs.damageType} (same value: 'piercing') - NG8KXA02T3V6CX0b : object {Mystic.items.[].system.damageRolls.NG8KXA02T3V6CX0b} - category : string {Mystic.items.[].system.damageRolls.NG8KXA02T3V6CX0b.category} (same value: 'persistent') - damage : string {Mystic.items.[].system.damageRolls.NG8KXA02T3V6CX0b.damage} (same value: '2d6') - damageType : string {Mystic.items.[].system.damageRolls.NG8KXA02T3V6CX0b.damageType} (same value: 'spirit') - [2zZlN6AZXdA3CEFx] : object {Mystic.items.[].system.damageRolls.2zZlN6AZXdA3CEFx} - damage : string {Mystic.items.[].system.damageRolls.2zZlN6AZXdA3CEFx.damage} (same value: '2d8') - damageType : string {Mystic.items.[].system.damageRolls.2zZlN6AZXdA3CEFx.damageType} (same value: 'void') - [A23NItWIekCIQKof] : object {Mystic.items.[].system.damageRolls.A23NItWIekCIQKof} - damage : string {Mystic.items.[].system.damageRolls.A23NItWIekCIQKof.damage} (same value: '3d6+12') - damageType : string {Mystic.items.[].system.damageRolls.A23NItWIekCIQKof.damageType} (same value: 'bludgeoning') - [AG71gLJtwmLrHviN] : object {Mystic.items.[].system.damageRolls.AG71gLJtwmLrHviN} - damage : string {Mystic.items.[].system.damageRolls.AG71gLJtwmLrHviN.damage} (same value: '2d6') - damageType : string {Mystic.items.[].system.damageRolls.AG71gLJtwmLrHviN.damageType} (same value: 'mental') - [HnT1aQ9ez0pexq1P] : object {Mystic.items.[].system.damageRolls.HnT1aQ9ez0pexq1P} - damage : string {Mystic.items.[].system.damageRolls.HnT1aQ9ez0pexq1P.damage} (same value: '1d6+6') - damageType : string {Mystic.items.[].system.damageRolls.HnT1aQ9ez0pexq1P.damageType} (same value: 'piercing') - [IaoxkoygFqqAastw] : object {Mystic.items.[].system.damageRolls.IaoxkoygFqqAastw} - damage : string {Mystic.items.[].system.damageRolls.IaoxkoygFqqAastw.damage} (same value: '1d4+8') - damageType : string {Mystic.items.[].system.damageRolls.IaoxkoygFqqAastw.damageType} (same value: 'piercing') - [Oq49GGSyBadF10Nx] : object {Mystic.items.[].system.damageRolls.Oq49GGSyBadF10Nx} - damage : string {Mystic.items.[].system.damageRolls.Oq49GGSyBadF10Nx.damage} (same value: '9d6') - damageType : string {Mystic.items.[].system.damageRolls.Oq49GGSyBadF10Nx.damageType} (same value: 'mental') - [RoY4sCsTrfFFRrMK] : object {Mystic.items.[].system.damageRolls.RoY4sCsTrfFFRrMK} - damage : string {Mystic.items.[].system.damageRolls.RoY4sCsTrfFFRrMK.damage} (same value: '1d4+4') - damageType : string {Mystic.items.[].system.damageRolls.RoY4sCsTrfFFRrMK.damageType} (same value: 'piercing') - [Sw9dWvwUdkLJM0wD] : object {Mystic.items.[].system.damageRolls.Sw9dWvwUdkLJM0wD} - damage : string {Mystic.items.[].system.damageRolls.Sw9dWvwUdkLJM0wD.damage} (same value: '1d6+6') - damageType : string {Mystic.items.[].system.damageRolls.Sw9dWvwUdkLJM0wD.damageType} (same value: 'piercing') - [c0blUKOwFpmNBw0h] : object {Mystic.items.[].system.damageRolls.c0blUKOwFpmNBw0h} - damage : string {Mystic.items.[].system.damageRolls.c0blUKOwFpmNBw0h.damage} (same value: '1d4+8') - damageType : string {Mystic.items.[].system.damageRolls.c0blUKOwFpmNBw0h.damageType} (same value: 'piercing') - [dS41ICzly3GcB4z7] : object {Mystic.items.[].system.damageRolls.dS41ICzly3GcB4z7} - damage : string {Mystic.items.[].system.damageRolls.dS41ICzly3GcB4z7.damage} (same value: '2d10+6') - damageType : string {Mystic.items.[].system.damageRolls.dS41ICzly3GcB4z7.damageType} (same value: 'slashing') - [fUMzxbaeusjEBqtm] : object {Mystic.items.[].system.damageRolls.fUMzxbaeusjEBqtm} - category : string {Mystic.items.[].system.damageRolls.fUMzxbaeusjEBqtm.category} (same value: 'persistent') - damage : string {Mystic.items.[].system.damageRolls.fUMzxbaeusjEBqtm.damage} (same value: '1d6') - damageType : string {Mystic.items.[].system.damageRolls.fUMzxbaeusjEBqtm.damageType} (same value: 'bleed') - [iTm2UK4LMg97e4hG] : object {Mystic.items.[].system.damageRolls.iTm2UK4LMg97e4hG} - damage : string {Mystic.items.[].system.damageRolls.iTm2UK4LMg97e4hG.damage} (same value: '2d4+13') - damageType : string {Mystic.items.[].system.damageRolls.iTm2UK4LMg97e4hG.damageType} (same value: 'slashing') - [iswR188zNNz1VJHP] : object {Mystic.items.[].system.damageRolls.iswR188zNNz1VJHP} - damage : string {Mystic.items.[].system.damageRolls.iswR188zNNz1VJHP.damage} (7 different values) - '1d4+6' (x2) - '1d4+8' (x2) - '1d4+4' (x1) - '1d4+13' (x1) - '1d4+12' (x1) - '1d4+10' (x1) - '1d4+1' (x1) - damageType : string {Mystic.items.[].system.damageRolls.iswR188zNNz1VJHP.damageType} (same value: 'bludgeoning') - [j3CqpbKcifhACgsr] : object {Mystic.items.[].system.damageRolls.j3CqpbKcifhACgsr} - damage : string {Mystic.items.[].system.damageRolls.j3CqpbKcifhACgsr.damage} (same value: '2d6') - damageType : string {Mystic.items.[].system.damageRolls.j3CqpbKcifhACgsr.damageType} (same value: 'mental') - [jQ6nDXgJi3ZbCld9] : object {Mystic.items.[].system.damageRolls.jQ6nDXgJi3ZbCld9} - damage : string {Mystic.items.[].system.damageRolls.jQ6nDXgJi3ZbCld9.damage} (same value: '2d6') - damageType : string {Mystic.items.[].system.damageRolls.jQ6nDXgJi3ZbCld9.damageType} (same value: 'mental') - [mVbIbm651Wh2o3Cs] : object {Mystic.items.[].system.damageRolls.mVbIbm651Wh2o3Cs} - damage : string {Mystic.items.[].system.damageRolls.mVbIbm651Wh2o3Cs.damage} (same value: '3d6+12') - damageType : string {Mystic.items.[].system.damageRolls.mVbIbm651Wh2o3Cs.damageType} (same value: 'bludgeoning') - TfTyPcXqRao0Vifj : object {Mystic.items.[].system.damageRolls.TfTyPcXqRao0Vifj} - damage : string {Mystic.items.[].system.damageRolls.TfTyPcXqRao0Vifj.damage} (same value: '3d6') - damageType : string {Mystic.items.[].system.damageRolls.TfTyPcXqRao0Vifj.damageType} (same value: 'spirit') - [nek8yubRTKCW1kD5] : object {Mystic.items.[].system.damageRolls.nek8yubRTKCW1kD5} - damage : string {Mystic.items.[].system.damageRolls.nek8yubRTKCW1kD5.damage} (same value: '2d10+10') - damageType : string {Mystic.items.[].system.damageRolls.nek8yubRTKCW1kD5.damageType} (same value: 'bludgeoning') - [oTSMPup5tQm3VGoR] : object {Mystic.items.[].system.damageRolls.oTSMPup5tQm3VGoR} - damage : string {Mystic.items.[].system.damageRolls.oTSMPup5tQm3VGoR.damage} (same value: '2d6') - damageType : string {Mystic.items.[].system.damageRolls.oTSMPup5tQm3VGoR.damageType} (same value: 'spirit') - [qNJMvfXMPdyR71Ts] : object {Mystic.items.[].system.damageRolls.qNJMvfXMPdyR71Ts} - damage : string {Mystic.items.[].system.damageRolls.qNJMvfXMPdyR71Ts.damage} (same value: '1d4+4') - damageType : string {Mystic.items.[].system.damageRolls.qNJMvfXMPdyR71Ts.damageType} (same value: 'piercing') - [qp8X8tq0IIODL7Js] : object {Mystic.items.[].system.damageRolls.qp8X8tq0IIODL7Js} - damage : string {Mystic.items.[].system.damageRolls.qp8X8tq0IIODL7Js.damage} (same value: '2d4+8') - damageType : string {Mystic.items.[].system.damageRolls.qp8X8tq0IIODL7Js.damageType} (same value: 'bludgeoning') - [defense] : object {Mystic.items.[].system.defense} - save : object {Mystic.items.[].system.defense.save} - basic : boolean {Mystic.items.[].system.defense.save.basic} (2 different values) - False (x57) - True (x24) - statistic : string {Mystic.items.[].system.defense.save.statistic} (3 different values) - 'will' (x59) - 'fortitude' (x13) - 'reflex' (x9) - [dexCap] : integer {Mystic.items.[].system.dexCap} (3 different values) - 5 (x5) - 4 (x2) - 3 (x1) - [duration] : object {Mystic.items.[].system.duration} - sustained : boolean {Mystic.items.[].system.duration.sustained} (2 different values) - False (x157) - True (x30) - value : string {Mystic.items.[].system.duration.value} (20 different values) - [equipped] : object {Mystic.items.[].system.equipped} - carryType : string {Mystic.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Mystic.items.[].system.equipped.handsHeld} (2 different values) - 0 (x24) - 1 (x4) - [inSlot] : boolean {Mystic.items.[].system.equipped.inSlot} (2 different values) - True (x8) - False (x1) - [invested] : empty - [frequency] : object {Mystic.items.[].system.frequency} - max : integer {Mystic.items.[].system.frequency.max} (same value: 1) - per : string {Mystic.items.[].system.frequency.per} (3 different values) - 'day' (x2) - 'PT1H' (x1) - 'round' (x1) - [value] : integer {Mystic.items.[].system.frequency.value} (same value: 1) - [group] : string {Mystic.items.[].system.group} (10 different values) - 'knife' (x5) - 'cloth' (x5) - 'sword' (x3) - 'leather' (x3) - 'club' (x3) - 'dart' (x1) - 'spear' (x1) - 'bow' (x1) - 'crossbow' (x1) - 'flail' (x1) - [hardness] : integer {Mystic.items.[].system.hardness} (same value: 0) - [heightening] : object {Mystic.items.[].system.heightening} - [damage] : object {Mystic.items.[].system.heightening.damage} - [0] : string {Mystic.items.[].system.heightening.damage.0} (6 different values) - '1d6' (x12) - '1d4' (x8) - '2d6' (x7) - '2d4' (x2) - '1d8' (x2) - '2' (x1) - [1] : string {Mystic.items.[].system.heightening.damage.1} (same value: '1d4') - [2YlEXgT93lbWXENb] : string {Mystic.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [3Pz4NTLXD2rzKgf4] : string {Mystic.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [YBeTuItHduzXElD5] : string {Mystic.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [yI4fzrhnbFxup4Ep] : string {Mystic.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Mystic.items.[].system.heightening.interval} (2 different values) - 1 (x23) - 2 (x12) - type : string {Mystic.items.[].system.heightening.type} (2 different values) - 'interval' (x35) - 'fixed' (x33) - [area] : integer {Mystic.items.[].system.heightening.area} (same value: 0) - [levels] : object {Mystic.items.[].system.heightening.levels} - [2] : object {Mystic.items.[].system.heightening.levels.2} - target : object {Mystic.items.[].system.heightening.levels.2.target} - value : string {Mystic.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Mystic.items.[].system.heightening.levels.3} - [range] : object {Mystic.items.[].system.heightening.levels.3.range} - value : string {Mystic.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x1) - 'touch' (x1) - [target] : object {Mystic.items.[].system.heightening.levels.3.target} - value : string {Mystic.items.[].system.heightening.levels.3.target.value} (5 different values) - '5 creatures' (x6) - '1 unattended object with a Bulk of 1 or less' (x4) - '10 objects' (x2) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - '1 willing creature' (x1) - [4] : object {Mystic.items.[].system.heightening.levels.4} - range : object {Mystic.items.[].system.heightening.levels.4.range} - value : string {Mystic.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Mystic.items.[].system.heightening.levels.4.target} - value : string {Mystic.items.[].system.heightening.levels.4.target.value} (2 different values) - '10 willing living creatures' (x2) - '10 creatures you know by name and have met in person' (x1) - [5] : object {Mystic.items.[].system.heightening.levels.5} - [range] : object {Mystic.items.[].system.heightening.levels.5.range} - value : string {Mystic.items.[].system.heightening.levels.5.range.value} (2 different values) - '60 feet' (x4) - '1 mile' (x1) - [target] : object {Mystic.items.[].system.heightening.levels.5.target} - value : string {Mystic.items.[].system.heightening.levels.5.target.value} (2 different values) - '1 specific object or type of object, or a specific creature or ancestry' (x1) - '10 creatures' (x1) - [time] : object {Mystic.items.[].system.heightening.levels.5.time} - value : string {Mystic.items.[].system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Mystic.items.[].system.heightening.levels.5.traits} - value : array {Mystic.items.[].system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Mystic.items.[].system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [6] : object {Mystic.items.[].system.heightening.levels.6} - target : object {Mystic.items.[].system.heightening.levels.6.target} - value : string {Mystic.items.[].system.heightening.levels.6.target.value} (4 different values) - '10 creatures' (x2) - 'any number of objects' (x2) - '5 creatures' (x1) - '1 or 10 creatures' (x1) - [7] : object {Mystic.items.[].system.heightening.levels.7} - [area] : object {Mystic.items.[].system.heightening.levels.7.area} - type : string {Mystic.items.[].system.heightening.levels.7.area.type} (same value: 'cone') - value : string {Mystic.items.[].system.heightening.levels.7.area.value} (same value: '60') - [target] : object {Mystic.items.[].system.heightening.levels.7.target} - value : string {Mystic.items.[].system.heightening.levels.7.target.value} (3 different values) - '1 unattended object with a Bulk of 2 or less' (x4) - '6 creatures' (x1) - '1 or any number of creatures' (x1) - [8] : object {Mystic.items.[].system.heightening.levels.8} - target : object {Mystic.items.[].system.heightening.levels.8.target} - value : string {Mystic.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Mystic.items.[].system.heightening.levels.9} - target : object {Mystic.items.[].system.heightening.levels.9.target} - value : string {Mystic.items.[].system.heightening.levels.9.target.value} (same value: '5 creatures') - [hp] : object {Mystic.items.[].system.hp} - max : integer {Mystic.items.[].system.hp.max} (same value: 0) - value : integer {Mystic.items.[].system.hp.value} (same value: 0) - [level] : object {Mystic.items.[].system.level} - value : integer {Mystic.items.[].system.level.value} (11 different values) - [location] : object {Mystic.items.[].system.location} - [heightenedLevel] : integer {Mystic.items.[].system.location.heightenedLevel} (9 different values) - 4 (x18) - 3 (x17) - 1 (x17) - 2 (x16) - 5 (x14) - 7 (x9) - 6 (x9) - 9 (x4) - 8 (x4) - [value] : string {Mystic.items.[].system.location.value} (11 different values) - [material] : object {Mystic.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Mystic.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Mystic.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Mystic.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Mystic.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Mystic.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Mystic.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Mystic.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Mystic.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Mystic.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [9Ly51UbFomNFSkwE] : object {Mystic.items.[].system.overlays.9Ly51UbFomNFSkwE} - name : string {Mystic.items.[].system.overlays.9Ly51UbFomNFSkwE.name} (same value: 'Weapon Storm (Emanation)') - overlayType : string {Mystic.items.[].system.overlays.9Ly51UbFomNFSkwE.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.9Ly51UbFomNFSkwE.sort} (same value: 2) - system : object {Mystic.items.[].system.overlays.9Ly51UbFomNFSkwE.system} - area : object {Mystic.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area} - type : string {Mystic.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.type} (same value: 'emanation') - value : integer {Mystic.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.value} (same value: 10) - [URQWpedXx9fB1fR7] : object {Mystic.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {Mystic.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {Mystic.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {Mystic.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {Mystic.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {Mystic.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - type : string {Mystic.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [UTMlHk0o5FXLlwwM] : object {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Mystic.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [ZxbNsu1w4bhR2fCe] : object {Mystic.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Mystic.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Mystic.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Mystic.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - cUFX7ExSLeoa3vIF : object {Mystic.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Mystic.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Mystic.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Mystic.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Mystic.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Mystic.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Mystic.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Mystic.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [mAZRhujP3gA9tb4m] : object {Mystic.items.[].system.overlays.mAZRhujP3gA9tb4m} - name : string {Mystic.items.[].system.overlays.mAZRhujP3gA9tb4m.name} (same value: 'Weapon Storm (Cone)') - overlayType : string {Mystic.items.[].system.overlays.mAZRhujP3gA9tb4m.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.mAZRhujP3gA9tb4m.sort} (same value: 1) - system : object {Mystic.items.[].system.overlays.mAZRhujP3gA9tb4m.system} - area : object {Mystic.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area} - type : string {Mystic.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.type} (same value: 'cone') - value : integer {Mystic.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.value} (same value: 30) - [wQHuRGaDDW2MemlK] : object {Mystic.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {Mystic.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {Mystic.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {Mystic.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {Mystic.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {Mystic.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {Mystic.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - type : string {Mystic.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [wUTd1CuL1B5jIquK] : object {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Mystic.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - zFWsMjoeCnLxqJaV : object {Mystic.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Mystic.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Mystic.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Mystic.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Mystic.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Mystic.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Mystic.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Mystic.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [zjyfdrWBaUVi4O7b] : object {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Mystic.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Mystic.items.[].system.prepared} - [flexible] : boolean {Mystic.items.[].system.prepared.flexible} (same value: False) - value : string {Mystic.items.[].system.prepared.value} (4 different values) - 'spontaneous' (x7) - 'prepared' (x2) - 'focus' (x1) - 'innate' (x1) - [price] : object {Mystic.items.[].system.price} - [per] : integer {Mystic.items.[].system.price.per} (same value: 10) - value : object {Mystic.items.[].system.price.value} - [cp] : integer {Mystic.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Mystic.items.[].system.price.value.gp} (10 different values) - 1 (x5) - 2 (x5) - 3 (x4) - 6 (x2) - 70 (x1) - 4500 (x1) - 15 (x1) - 4 (x1) - 160 (x1) - 150 (x1) - [sp] : integer {Mystic.items.[].system.price.value.sp} (5 different values) - 1 (x11) - 2 (x5) - 9 (x1) - 5 (x1) - 4 (x1) - [proficiency] : object {Mystic.items.[].system.proficiency} - value : integer {Mystic.items.[].system.proficiency.value} (2 different values) - 1 (x9) - 0 (x2) - [proficient] : object {Mystic.items.[].system.proficient} - value : integer {Mystic.items.[].system.proficient.value} (same value: 0) - publication : object {Mystic.items.[].system.publication} - license : string {Mystic.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Mystic.items.[].system.publication.remaster} (same value: True) - title : string {Mystic.items.[].system.publication.title} (8 different values) - 'Pathfinder Player Core' (x202) - '' (x88) - 'Pathfinder NPC Core' (x15) - 'Pathfinder Core Rulebook' (x9) - 'Pathfinder Player Core 2' (x8) - 'Pathfinder GM Core' (x5) - 'Pathfinder Bestiary' (x1) - 'Pathfinder #160: Assault on Hunting Lodge Seven' (x1) - [mod] : object {Mystic.items.[].system.mod} - value : integer {Mystic.items.[].system.mod.value} (7 different values) - 14 (x2) - 5 (x1) - 19 (x1) - 8 (x1) - 18 (x1) - 11 (x1) - 24 (x1) - [quantity] : integer {Mystic.items.[].system.quantity} (3 different values) - 1 (x43) - 20 (x2) - 4 (x1) - [range] : mixed - object {Mystic.items.[].system.range} - value : string {Mystic.items.[].system.range.value} (all different values) - integer {Mystic.items.[].system.range} (2 different values) - 60 (x2) - 20 (x1) - [reload] : object {Mystic.items.[].system.reload} - value : string {Mystic.items.[].system.reload.value} (4 different values) - '' (x9) - '-' (x5) - '0' (x1) - '1' (x1) - [requirements] : string {Mystic.items.[].system.requirements} (3 different values) - '' (x185) - 'You can bleed' (x1) - 'planar key for the destination plane used as a locus' (x1) - [ritual] : object {Mystic.items.[].system.ritual} - primary : object {Mystic.items.[].system.ritual.primary} - check : string {Mystic.items.[].system.ritual.primary.check} (11 different values) - secondary : object {Mystic.items.[].system.ritual.secondary} - casters : integer {Mystic.items.[].system.ritual.secondary.casters} (4 different values) - 2 (x7) - 1 (x4) - 3 (x2) - 0 (x1) - checks : string {Mystic.items.[].system.ritual.secondary.checks} (all different values) - [runes] : object {Mystic.items.[].system.runes} - potency : integer {Mystic.items.[].system.runes.potency} (3 different values) - 0 (x17) - 1 (x6) - 2 (x1) - property : array {Mystic.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Mystic.items.[].system.runes.property.[]} (same value: 'wounding') - [resilient] : integer {Mystic.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Mystic.items.[].system.runes.striking} (3 different values) - 0 (x12) - 1 (x3) - 2 (x1) - [selfEffect] : object {Mystic.items.[].system.selfEffect} - name : string {Mystic.items.[].system.selfEffect.name} (3 different values) - 'Effect: Fanatical Frenzy' (x1) - 'Effect: Breach the Abyss' (x1) - 'Effect: Beseech the Spirits' (x1) - uuid : string {Mystic.items.[].system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Fanatical Frenzy' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Breach the Outer Rifts' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Beseech the Spirits' (x1) - rules : ignored (Foundry rules object) {Mystic.items.[].system.rules} - [showSlotlessLevels] : object {Mystic.items.[].system.showSlotlessLevels} - value : boolean {Mystic.items.[].system.showSlotlessLevels.value} (same value: False) - [slots] : object {Mystic.items.[].system.slots} - [slot0] : object {Mystic.items.[].system.slots.slot0} - max : integer {Mystic.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Mystic.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Mystic.items.[].system.slots.slot0.prepared.[]} - id : string {Mystic.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'XHZi9XxOG34Howpl' (x1) - 'VirHAiZwWloWl6l4' (x1) - 'HIZPxXmikUpkq4fL' (x1) - 'bYy4UUZOu6ex0y6B' (x1) - 'RIHFg8lTeCaqQGx3' (x1) - 'ZJ1mmBhvQ13eIzyA' (x1) - 'URn1wMuJoRCcNuNL' (x1) - 'V0KER9CC8ycoMeqb' (x1) - 'XcuPb7SNC597YAWQ' (x1) - 'gy41CKzvHlbhDCPR' (x1) - [slot1] : object {Mystic.items.[].system.slots.slot1} - max : integer {Mystic.items.[].system.slots.slot1.max} (2 different values) - 3 (x4) - 4 (x3) - [prepared] : array {Mystic.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Mystic.items.[].system.slots.slot1.prepared.[]} - id : string {Mystic.items.[].system.slots.slot1.prepared.[].id} (6 different values) - '1P8oJuO8bFdxVtzV' (x2) - 'YAFs5Pt3P6XyfPkV' (x1) - 'r0E3FBqokfOkeKHg' (x1) - 'dnp3CdMwS2qeFi0e' (x1) - 'gcaJUmXzlqkVLkeU' (x1) - 'I8sIuSzKYa2hsURS' (x1) - [value] : integer {Mystic.items.[].system.slots.slot1.value} (2 different values) - 3 (x3) - 4 (x2) - [slot2] : object {Mystic.items.[].system.slots.slot2} - max : integer {Mystic.items.[].system.slots.slot2.max} (2 different values) - 4 (x3) - 3 (x3) - [prepared] : array {Mystic.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {Mystic.items.[].system.slots.slot2.prepared.[]} - id : string {Mystic.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'js9TOs5y1lonFoKZ' (x1) - 'g82rm1SAoomn7Gyp' (x1) - '67ikYHgjhaUG1Z7C' (x1) - 'zhaenlfDsaNjpTUZ' (x1) - [value] : integer {Mystic.items.[].system.slots.slot2.value} (2 different values) - 3 (x3) - 4 (x2) - [slot3] : object {Mystic.items.[].system.slots.slot3} - max : integer {Mystic.items.[].system.slots.slot3.max} (2 different values) - 4 (x3) - 3 (x3) - [prepared] : array {Mystic.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {Mystic.items.[].system.slots.slot3.prepared.[]} - id : string {Mystic.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'beFFC7HSXV6dFHTe' (x1) - '0C7SQ8e1ChTZR1ri' (x1) - 'PgNlNjhdU3d7Sdyz' (x1) - 'KRT33bZl4uGcVHl6' (x1) - [value] : integer {Mystic.items.[].system.slots.slot3.value} (2 different values) - 3 (x3) - 4 (x2) - [slot4] : object {Mystic.items.[].system.slots.slot4} - max : integer {Mystic.items.[].system.slots.slot4.max} (3 different values) - 3 (x5) - 4 (x1) - 2 (x1) - [prepared] : array {Mystic.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Mystic.items.[].system.slots.slot4.prepared.[]} - id : string {Mystic.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'XN4JCtBNmeC0mnJX' (x1) - 'XcQBrW31HJZ3PwHD' (x1) - 'tVCjQZw9BZ33YLek' (x1) - [value] : integer {Mystic.items.[].system.slots.slot4.value} (3 different values) - 3 (x4) - 4 (x1) - 2 (x1) - [slot5] : object {Mystic.items.[].system.slots.slot5} - max : integer {Mystic.items.[].system.slots.slot5.max} (3 different values) - 3 (x2) - 2 (x2) - 4 (x1) - value : integer {Mystic.items.[].system.slots.slot5.value} (3 different values) - 3 (x2) - 2 (x2) - 4 (x1) - [slot6] : object {Mystic.items.[].system.slots.slot6} - max : integer {Mystic.items.[].system.slots.slot6.max} (3 different values) - 3 (x1) - 4 (x1) - 2 (x1) - value : integer {Mystic.items.[].system.slots.slot6.value} (3 different values) - 3 (x1) - 4 (x1) - 2 (x1) - [slot7] : object {Mystic.items.[].system.slots.slot7} - max : integer {Mystic.items.[].system.slots.slot7.max} (3 different values) - 3 (x2) - 4 (x1) - 2 (x1) - value : integer {Mystic.items.[].system.slots.slot7.value} (3 different values) - 3 (x2) - 4 (x1) - 2 (x1) - [slot8] : object {Mystic.items.[].system.slots.slot8} - max : integer {Mystic.items.[].system.slots.slot8.max} (same value: 4) - value : integer {Mystic.items.[].system.slots.slot8.value} (same value: 4) - [slot9] : object {Mystic.items.[].system.slots.slot9} - max : integer {Mystic.items.[].system.slots.slot9.max} (same value: 4) - value : integer {Mystic.items.[].system.slots.slot9.value} (same value: 4) - [slug] : string {Mystic.items.[].system.slug} (163 different values) - [spelldc] : object {Mystic.items.[].system.spelldc} - dc : integer {Mystic.items.[].system.spelldc.dc} (9 different values) - 18 (x2) - 29 (x2) - 14 (x1) - 26 (x1) - 37 (x1) - 25 (x1) - 42 (x1) - 23 (x1) - 31 (x1) - [mod] : integer {Mystic.items.[].system.spelldc.mod} (same value: 0) - value : integer {Mystic.items.[].system.spelldc.value} (9 different values) - 10 (x2) - 21 (x2) - 6 (x1) - 18 (x1) - 29 (x1) - 17 (x1) - 34 (x1) - 15 (x1) - 23 (x1) - [splashDamage] : object {Mystic.items.[].system.splashDamage} - value : integer {Mystic.items.[].system.splashDamage.value} (same value: 0) - [tradition] : object {Mystic.items.[].system.tradition} - value : string {Mystic.items.[].system.tradition.value} (3 different values) - 'occult' (x9) - 'arcane' (x1) - 'primal' (x1) - traits : object {Mystic.items.[].system.traits} - [rarity] : string {Mystic.items.[].system.traits.rarity} (3 different values) - 'common' (x202) - 'uncommon' (x30) - 'rare' (x1) - [selected] : object {Mystic.items.[].system.traits.selected} - cantrip : string {Mystic.items.[].system.traits.selected.cantrip} (same value: 'Cantrip') - custom : string {Mystic.items.[].system.traits.selected.custom} (same value: '') - darkness : string {Mystic.items.[].system.traits.selected.darkness} (same value: 'Darkness') - evocation : string {Mystic.items.[].system.traits.selected.evocation} (same value: 'Evocation') - witch : string {Mystic.items.[].system.traits.selected.witch} (same value: 'Witch') - [traditions] : array {Mystic.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Mystic.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x156) - 'arcane' (x143) - 'divine' (x85) - 'primal' (x55) - [value] : array {Mystic.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Mystic.items.[].system.traits.value.[]} (79 different values) - [size] : string {Mystic.items.[].system.size} (same value: 'med') - [speedPenalty] : integer {Mystic.items.[].system.speedPenalty} (same value: 0) - [spell] : object {Mystic.items.[].system.spell} - _id : string {Mystic.items.[].system.spell._id} (3 different values) - 'ufesBzaUDiAqgDHp' (x1) - '7qyS4PjLAGJ8vUFB' (x1) - 'i7cfvBnggrYK4LSi' (x1) - _stats : object {Mystic.items.[].system.spell._stats} - compendiumSource : string {Mystic.items.[].system.spell._stats.compendiumSource} (3 different values) - 'Compendium.pf2e.spells-srd.Item.A2JfEKe6BZcTG1S8' (x1) - 'Compendium.pf2e.spells-srd.Item.5esP2GVzvxWsMgaX' (x1) - 'Compendium.pf2e.spells-srd.Item.RCbLd7dfquHnuvrZ' (x1) - img : string {Mystic.items.[].system.spell.img} (3 different values) - 'icons/creatures/mammals/bats-movement-flying-black.webp' (x1) - 'systems/pf2e/icons/spells/endure-elements.webp' (x1) - 'systems/pf2e/icons/spells/false-vision.webp' (x1) - name : string {Mystic.items.[].system.spell.name} (3 different values) - 'Fly' (x1) - 'Environmental Endurance' (x1) - 'False Vision' (x1) - sort : integer {Mystic.items.[].system.spell.sort} (same value: 0) - system : object {Mystic.items.[].system.spell.system} - [area] : object {Mystic.items.[].system.spell.system.area} - type : string {Mystic.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Mystic.items.[].system.spell.system.area.value} (same value: 100) - cost : object {Mystic.items.[].system.spell.system.cost} - value : string {Mystic.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Mystic.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Mystic.items.[].system.spell.system.damage} - description : object {Mystic.items.[].system.spell.system.description} - value : string {Mystic.items.[].system.spell.system.description.value} (3 different values) - duration : object {Mystic.items.[].system.spell.system.duration} - sustained : boolean {Mystic.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Mystic.items.[].system.spell.system.duration.value} (2 different values) - 'until your next daily preparations' (x2) - '5 minutes' (x1) - level : object {Mystic.items.[].system.spell.system.level} - value : integer {Mystic.items.[].system.spell.system.level.value} (3 different values) - 4 (x1) - 2 (x1) - 5 (x1) - location : object {Mystic.items.[].system.spell.system.location} - heightenedLevel : integer {Mystic.items.[].system.spell.system.location.heightenedLevel} (3 different values) - 4 (x1) - 2 (x1) - 5 (x1) - [value] : empty - publication : object {Mystic.items.[].system.spell.system.publication} - license : string {Mystic.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Mystic.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Mystic.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Mystic.items.[].system.spell.system.range} - value : string {Mystic.items.[].system.spell.system.range.value} (same value: 'touch') - requirements : string {Mystic.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Mystic.items.[].system.spell.system.rules} - slug : string {Mystic.items.[].system.spell.system.slug} (3 different values) - 'fly' (x1) - 'environmental-endurance' (x1) - 'false-vision' (x1) - target : object {Mystic.items.[].system.spell.system.target} - value : string {Mystic.items.[].system.spell.system.target.value} (3 different values) - '1 creature' (x1) - '1 willing creature' (x1) - '' (x1) - time : object {Mystic.items.[].system.spell.system.time} - value : string {Mystic.items.[].system.spell.system.time.value} (2 different values) - '10 minutes' (x2) - '2' (x1) - [defense] : empty - traits : object {Mystic.items.[].system.spell.system.traits} - rarity : string {Mystic.items.[].system.spell.system.traits.rarity} (2 different values) - 'common' (x2) - 'uncommon' (x1) - traditions : array {Mystic.items.[].system.spell.system.traits.traditions} - Length: min=2 max=4 - Value type: string {Mystic.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x3) - 'divine' (x2) - 'occult' (x2) - 'primal' (x2) - value : array {Mystic.items.[].system.spell.system.traits.value} - Length: min=2 max=3 - Value type: string {Mystic.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x3) - 'manipulate' (x3) - 'illusion' (x1) - type : string {Mystic.items.[].system.spell.type} (same value: 'spell') - [stackGroup] : string {Mystic.items.[].system.stackGroup} (2 different values) - 'arrows' (x1) - 'bolts' (x1) - [stowing] : boolean {Mystic.items.[].system.stowing} (same value: True) - [strength] : integer {Mystic.items.[].system.strength} (2 different values) - 0 (x2) - 1 (x1) - [target] : object {Mystic.items.[].system.target} - value : string {Mystic.items.[].system.target.value} (36 different values) - [time] : object {Mystic.items.[].system.time} - value : string {Mystic.items.[].system.time.value} (10 different values) - '2' (x135) - '10 minutes' (x15) - '1 day' (x9) - '1 minute' (x8) - '1' (x7) - '3' (x7) - '1 hour' (x3) - 'reaction' (x1) - '1 week' (x1) - '4 hours' (x1) - [usage] : object {Mystic.items.[].system.usage} - [canBeAmmo] : boolean {Mystic.items.[].system.usage.canBeAmmo} (2 different values) - False (x4) - True (x1) - value : string {Mystic.items.[].system.usage.value} (7 different values) - 'held-in-one-hand' (x26) - 'held-in-two-hands' (x5) - 'worn' (x2) - 'other' (x1) - 'wornbracers' (x1) - 'held-in-one-plus-hands' (x1) - 'wornbackpack' (x1) - [uses] : object {Mystic.items.[].system.uses} - autoDestroy : boolean {Mystic.items.[].system.uses.autoDestroy} (2 different values) - True (x4) - False (x1) - max : integer {Mystic.items.[].system.uses.max} (same value: 1) - value : integer {Mystic.items.[].system.uses.value} (same value: 1) - type : string {Mystic.items.[].type} (10 different values) - 'spell' (x187) - 'action' (x43) - 'melee' (x34) - 'equipment' (x16) - 'weapon' (x16) - 'spellcastingEntry' (x11) - 'lore' (x8) - 'armor' (x8) - 'consumable' (x5) - 'treasure' (x1) - [_stats] : object {Mystic.items.[]._stats} - compendiumSource : string {Mystic.items.[]._stats.compendiumSource} (162 different values) - [flags] : object {Mystic.items.[].flags} - pf2e : object {Mystic.items.[].flags.pf2e} - linkedWeapon : string {Mystic.items.[].flags.pf2e.linkedWeapon} (16 different values) - name : string {Mystic.name} (all different values) - system : object {Mystic.system} - abilities : object {Mystic.system.abilities} - cha : object {Mystic.system.abilities.cha} - mod : integer {Mystic.system.abilities.cha.mod} (8 different values) - 5 (x3) - 1 (x2) - 0 (x2) - 4 (x2) - 3 (x2) - 8 (x1) - -1 (x1) - 6 (x1) - con : object {Mystic.system.abilities.con} - mod : integer {Mystic.system.abilities.con.mod} (5 different values) - 1 (x5) - 2 (x3) - 3 (x3) - 0 (x2) - -1 (x1) - dex : object {Mystic.system.abilities.dex} - mod : integer {Mystic.system.abilities.dex.mod} (5 different values) - 2 (x4) - 3 (x4) - 4 (x3) - 1 (x2) - 5 (x1) - int : object {Mystic.system.abilities.int} - mod : integer {Mystic.system.abilities.int.mod} (8 different values) - 4 (x5) - 2 (x2) - 0 (x2) - 3 (x1) - 1 (x1) - 8 (x1) - 6 (x1) - 5 (x1) - str : object {Mystic.system.abilities.str} - mod : integer {Mystic.system.abilities.str.mod} (5 different values) - 0 (x4) - 2 (x3) - 4 (x3) - 1 (x3) - 3 (x1) - wis : object {Mystic.system.abilities.wis} - mod : integer {Mystic.system.abilities.wis.mod} (6 different values) - 2 (x4) - 3 (x4) - 4 (x3) - 1 (x1) - -1 (x1) - 6 (x1) - attributes : object {Mystic.system.attributes} - ac : object {Mystic.system.attributes.ac} - details : string {Mystic.system.attributes.ac.details} (same value: '') - value : integer {Mystic.system.attributes.ac.value} (12 different values) - allSaves : object {Mystic.system.attributes.allSaves} - value : string {Mystic.system.attributes.allSaves.value} (2 different values) - '' (x13) - 'shared confidence' (x1) - hp : object {Mystic.system.attributes.hp} - details : string {Mystic.system.attributes.hp.details} (same value: '') - max : integer {Mystic.system.attributes.hp.max} (13 different values) - temp : integer {Mystic.system.attributes.hp.temp} (same value: 0) - value : integer {Mystic.system.attributes.hp.value} (13 different values) - speed : object {Mystic.system.attributes.speed} - otherSpeeds : array<> {Mystic.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Mystic.system.attributes.speed.value} (same value: 25) - [adjustment] : empty - [resistances] : array {Mystic.system.attributes.resistances} - Length: min=0 max=1 - Value type: object {Mystic.system.attributes.resistances.[]} - doubleVs : array<> {Mystic.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Mystic.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Mystic.system.attributes.resistances.[].type} (same value: 'mental') - value : integer {Mystic.system.attributes.resistances.[].value} (2 different values) - 20 (x1) - 5 (x1) - details : object {Mystic.system.details} - blurb : string {Mystic.system.details.blurb} (same value: '') - languages : object {Mystic.system.details.languages} - details : string {Mystic.system.details.languages.details} (2 different values) - '' (x13) - 'telepathy 100 feet (with eidolon only)' (x1) - value : array {Mystic.system.details.languages.value} - Length: min=1 max=5 - Value type: string {Mystic.system.details.languages.value.[]} (12 different values) - level : object {Mystic.system.details.level} - value : integer {Mystic.system.details.level.value} (11 different values) - privateNotes : string {Mystic.system.details.privateNotes} (same value: '') - publicNotes : string {Mystic.system.details.publicNotes} (all different values) - publication : object {Mystic.system.details.publication} - license : string {Mystic.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Mystic.system.details.publication.remaster} (same value: True) - title : string {Mystic.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Mystic.system.initiative} - statistic : string {Mystic.system.initiative.statistic} (same value: 'perception') - perception : object {Mystic.system.perception} - details : string {Mystic.system.perception.details} (same value: '') - mod : integer {Mystic.system.perception.mod} (10 different values) - 10 (x3) - 4 (x2) - 7 (x2) - 14 (x1) - 23 (x1) - 15 (x1) - 31 (x1) - 19 (x1) - 16 (x1) - 20 (x1) - senses : array {Mystic.system.perception.senses} - Length: min=0 max=1 - Value type: object {Mystic.system.perception.senses.[]} - acuity : string {Mystic.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {Mystic.system.perception.senses.[].range} (same value: 60) - type : string {Mystic.system.perception.senses.[].type} (same value: 'spiritsense') - resources : object {Mystic.system.resources} - [focus] : object {Mystic.system.resources.focus} - max : integer {Mystic.system.resources.focus.max} (same value: 1) - value : integer {Mystic.system.resources.focus.value} (same value: 1) - saves : object {Mystic.system.saves} - fortitude : object {Mystic.system.saves.fortitude} - saveDetail : string {Mystic.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Mystic.system.saves.fortitude.value} (12 different values) - reflex : object {Mystic.system.saves.reflex} - saveDetail : string {Mystic.system.saves.reflex.saveDetail} (same value: '') - value : integer {Mystic.system.saves.reflex.value} (11 different values) - will : object {Mystic.system.saves.will} - saveDetail : string {Mystic.system.saves.will.saveDetail} (2 different values) - '' (x13) - '(or +2 vs. higher-ranking members of the cult)' (x1) - value : integer {Mystic.system.saves.will.value} (13 different values) - skills : object {Mystic.system.skills} - [acrobatics] : object {Mystic.system.skills.acrobatics} - base : integer {Mystic.system.skills.acrobatics.base} (2 different values) - 12 (x1) - 10 (x1) - [arcana] : object {Mystic.system.skills.arcana} - base : integer {Mystic.system.skills.arcana.base} (6 different values) - 5 (x1) - 13 (x1) - 25 (x1) - 16 (x1) - 34 (x1) - 11 (x1) - [special] : array<> {Mystic.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Mystic.system.skills.athletics} - base : integer {Mystic.system.skills.athletics.base} (2 different values) - 8 (x1) - 20 (x1) - [deception] : object {Mystic.system.skills.deception} - base : integer {Mystic.system.skills.deception.base} (8 different values) - 7 (x1) - 16 (x1) - 3 (x1) - 25 (x1) - 35 (x1) - 9 (x1) - 12 (x1) - 21 (x1) - [special] : array<> {Mystic.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {Mystic.system.skills.diplomacy} - base : integer {Mystic.system.skills.diplomacy.base} (7 different values) - 3 (x1) - 14 (x1) - 11 (x1) - 31 (x1) - 10 (x1) - 17 (x1) - 21 (x1) - [special] : array {Mystic.system.skills.diplomacy.special} - Length: min=0 max=1 - Value type: object {Mystic.system.skills.diplomacy.special.[]} - base : integer {Mystic.system.skills.diplomacy.special.[].base} (2 different values) - 13 (x1) - 25 (x1) - label : string {Mystic.system.skills.diplomacy.special.[].label} (2 different values) - 'with demons' (x1) - 'with spirits' (x1) - predicate : array {Mystic.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Mystic.system.skills.diplomacy.special.[].predicate.[]} (2 different values) - 'target:trait:demon' (x1) - 'target:trait:spirit' (x1) - [intimidation] : object {Mystic.system.skills.intimidation} - base : integer {Mystic.system.skills.intimidation.base} (7 different values) - 21 (x2) - 5 (x1) - 16 (x1) - 3 (x1) - 23 (x1) - 11 (x1) - 8 (x1) - special : array<> {Mystic.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Mystic.system.skills.medicine} - base : integer {Mystic.system.skills.medicine.base} (same value: 5) - [nature] : object {Mystic.system.skills.nature} - base : integer {Mystic.system.skills.nature.base} (2 different values) - 34 (x1) - 19 (x1) - [special] : array<> {Mystic.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Mystic.system.skills.occultism} - base : integer {Mystic.system.skills.occultism.base} (10 different values) - 5 (x2) - 8 (x1) - 17 (x1) - 4 (x1) - 29 (x1) - 36 (x1) - 12 (x1) - 19 (x1) - 13 (x1) - 22 (x1) - [special] : array<> {Mystic.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [performance] : object {Mystic.system.skills.performance} - base : integer {Mystic.system.skills.performance.base} (3 different values) - 12 (x1) - 5 (x1) - 17 (x1) - [special] : array {Mystic.system.skills.performance.special} - Length: min=1 max=1 - Value type: object {Mystic.system.skills.performance.special.[]} - base : integer {Mystic.system.skills.performance.special.[].base} (same value: 11) - label : string {Mystic.system.skills.performance.special.[].label} (same value: 'when fortune-telling') - predicate : array {Mystic.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {Mystic.system.skills.performance.special.[].predicate.[]} (same value: 'action:perform:fortune-telling') - [religion] : object {Mystic.system.skills.religion} - base : integer {Mystic.system.skills.religion.base} (3 different values) - 15 (x2) - 34 (x1) - 8 (x1) - [society] : object {Mystic.system.skills.society} - base : integer {Mystic.system.skills.society.base} (6 different values) - 5 (x2) - 13 (x1) - 4 (x1) - 12 (x1) - 6 (x1) - 17 (x1) - [special] : array<> {Mystic.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Mystic.system.skills.stealth} - base : integer {Mystic.system.skills.stealth.base} (5 different values) - 7 (x1) - 6 (x1) - 24 (x1) - 10 (x1) - 17 (x1) - [survival] : object {Mystic.system.skills.survival} - base : integer {Mystic.system.skills.survival.base} (2 different values) - 5 (x1) - 15 (x1) - traits : object {Mystic.system.traits} - rarity : string {Mystic.system.traits.rarity} (3 different values) - 'common' (x11) - 'rare' (x2) - 'uncommon' (x1) - size : object {Mystic.system.traits.size} - value : string {Mystic.system.traits.size.value} (same value: 'med') - value : array {Mystic.system.traits.value} - Length: min=2 max=4 - Value type: string {Mystic.system.traits.value.[]} (4 different values) - 'human' (x14) - 'humanoid' (x14) - 'evil' (x2) - 'chaotic' (x1) - type : string {Mystic.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Mythic.txt b/output/pf2e/packs/Mythic.txt deleted file mode 100644 index 1dc5771..0000000 --- a/output/pf2e/packs/Mythic.txt +++ /dev/null @@ -1,39 +0,0 @@ -Mythic -Different values: 25 -===================================== -object {Mythic} - _id : string {Mythic._id} (all different values) - folder : string {Mythic.folder} (same value: '63FzE1sSn3PK5yy4') - img : string {Mythic.img} (4 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x17) - 'systems/pf2e/icons/actions/OneAction.webp' (x4) - 'systems/pf2e/icons/actions/FreeAction.webp' (x3) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Mythic.name} (all different values) - system : object {Mythic.system} - actionType : object {Mythic.system.actionType} - value : string {Mythic.system.actionType.value} (4 different values) - 'passive' (x16) - 'action' (x5) - 'free' (x3) - 'reaction' (x1) - actions : object {Mythic.system.actions} - [value] : integer {Mythic.system.actions.value} (same value: 1) - category : string {Mythic.system.category} (3 different values) - 'defensive' (x11) - 'interaction' (x7) - 'offensive' (x7) - description : object {Mythic.system.description} - value : string {Mythic.system.description.value} (all different values) - publication : object {Mythic.system.publication} - license : string {Mythic.system.publication.license} (same value: 'ORC') - remaster : boolean {Mythic.system.publication.remaster} (same value: True) - title : string {Mythic.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Mythic.system.rules} - traits : object {Mythic.system.traits} - value : array {Mythic.system.traits.value} - Length: min=0 max=1 - Value type: string {Mythic.system.traits.value.[]} (2 different values) - 'concentrate' (x3) - 'fortune' (x1) - type : string {Mythic.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Mythic.yaml b/output/pf2e/packs/Mythic.yaml new file mode 100644 index 0000000..c454251 --- /dev/null +++ b/output/pf2e/packs/Mythic.yaml @@ -0,0 +1,155 @@ +name: Mythic +values: 25 +schema: + '_id': + type: string + path: Mythic._id + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'folder': + type: string + path: Mythic.folder + is_null: false + values: 25 + different_values: 1 (all same) + variants: "63FzE1sSn3PK5yy4" (x25) + 'img': + type: string + path: Mythic.img + is_null: false + values: 25 + different_values: 4 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x17) + - "systems/pf2e/icons/actions/OneAction.webp" (x4) + - "systems/pf2e/icons/actions/FreeAction.webp" (x3) + - "systems/pf2e/icons/actions/Reaction.webp" (x1) + 'name': + type: string + path: Mythic.name + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'system': + type: object + path: Mythic.system + is_null: false + values: 25 + schema: + 'actionType': + type: object + path: Mythic.system.actionType + is_null: false + values: 25 + schema: + 'value': + type: string + path: Mythic.system.actionType.value + is_null: false + values: 25 + different_values: 4 + variants: + - "passive" (x16) + - "action" (x5) + - "free" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Mythic.system.actions + is_null: false + values: 25 + schema: + [value]: + type: integer + path: Mythic.system.actions.value + is_null: true + values: 5 + different_values: 1 (all same) + variants: 1 (x5) + 'category': + type: string + path: Mythic.system.category + is_null: false + values: 25 + different_values: 3 + variants: + - "defensive" (x11) + - "interaction" (x7) + - "offensive" (x7) + 'description': + type: object + path: Mythic.system.description + is_null: false + values: 25 + schema: + 'value': + type: string + path: Mythic.system.description.value + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'publication': + type: object + path: Mythic.system.publication + is_null: false + values: 25 + schema: + 'license': + type: string + path: Mythic.system.publication.license + is_null: false + values: 25 + different_values: 1 (all same) + variants: "ORC" (x25) + 'remaster': + type: boolean + path: Mythic.system.publication.remaster + is_null: false + values: 25 + different_values: 1 (all same) + variants: True (x25) + 'title': + type: string + path: Mythic.system.publication.title + is_null: false + values: 25 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x25) + 'rules': + type: ignored (Foundry rules object) + path: Mythic.system.rules + is_null: false + values: 25 + 'traits': + type: object + path: Mythic.system.traits + is_null: false + values: 25 + schema: + 'value': + type: array + path: Mythic.system.traits.value + is_null: false + values: 25 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Mythic.system.traits.value.[] + is_null: false + values: 4 + different_values: 2 + variants: + - "concentrate" (x3) + - "fortune" (x1) + 'type': + type: string + path: Mythic.type + is_null: false + values: 25 + different_values: 1 (all same) + variants: "action" (x25) diff --git a/output/pf2e/packs/NPC Gallery.txt b/output/pf2e/packs/NPC Gallery.txt deleted file mode 100644 index 4367c97..0000000 --- a/output/pf2e/packs/NPC Gallery.txt +++ /dev/null @@ -1,1258 +0,0 @@ -NPC Gallery -Different values: 20 -===================================== -object {NPC Gallery} - _id : string {NPC Gallery._id} (all different values) - img : string {NPC Gallery.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {NPC Gallery.items} - Length: min=2 max=46 - Value type: object {NPC Gallery.items.[]} - _id : string {NPC Gallery.items.[]._id} (376 different values) - img : string {NPC Gallery.items.[].img} (175 different values) - name : string {NPC Gallery.items.[].name} (247 different values) - sort : integer {NPC Gallery.items.[].sort} (46 different values) - system : object {NPC Gallery.items.[].system} - [acBonus] : integer {NPC Gallery.items.[].system.acBonus} (7 different values) - 2 (x6) - 5 (x4) - 6 (x2) - 0 (x2) - 1 (x1) - 3 (x1) - 4 (x1) - [actionType] : object {NPC Gallery.items.[].system.actionType} - value : string {NPC Gallery.items.[].system.actionType.value} (4 different values) - 'passive' (x33) - 'action' (x14) - 'reaction' (x9) - 'free' (x2) - [actions] : object {NPC Gallery.items.[].system.actions} - [value] : integer {NPC Gallery.items.[].system.actions.value} (3 different values) - 1 (x8) - 2 (x5) - 3 (x1) - [area] : object {NPC Gallery.items.[].system.area} - [details] : string {NPC Gallery.items.[].system.area.details} (2 different values) - '10-foot emanation centered on the touched creature' (x1) - 'all squares in a 20-foot-radius burst that contain plants' (x1) - type : string {NPC Gallery.items.[].system.area.type} (4 different values) - 'emanation' (x14) - 'burst' (x8) - 'line' (x5) - 'cone' (x4) - value : integer {NPC Gallery.items.[].system.area.value} (8 different values) - 30 (x12) - 60 (x5) - 10 (x4) - 20 (x4) - 15 (x2) - 5 (x2) - 120 (x1) - 40 (x1) - [attack] : object {NPC Gallery.items.[].system.attack} - value : string {NPC Gallery.items.[].system.attack.value} (same value: '') - [attackEffects] : object {NPC Gallery.items.[].system.attackEffects} - value : array {NPC Gallery.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {NPC Gallery.items.[].system.attackEffects.value.[]} (same value: 'sepulchral-drain') - [autoHeightenLevel] : object {NPC Gallery.items.[].system.autoHeightenLevel} - [value] : integer {NPC Gallery.items.[].system.autoHeightenLevel.value} (same value: 4) - [baseItem] : string {NPC Gallery.items.[].system.baseItem} (28 different values) - [bonus] : object {NPC Gallery.items.[].system.bonus} - value : integer {NPC Gallery.items.[].system.bonus.value} (19 different values) - [counteraction] : boolean {NPC Gallery.items.[].system.counteraction} (2 different values) - False (x155) - True (x6) - [damage] : object {NPC Gallery.items.[].system.damage} - [0] : object {NPC Gallery.items.[].system.damage.0} - [applyMod] : boolean {NPC Gallery.items.[].system.damage.0.applyMod} (2 different values) - False (x25) - True (x4) - [category] : string {NPC Gallery.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {NPC Gallery.items.[].system.damage.0.formula} (19 different values) - kinds : array {NPC Gallery.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {NPC Gallery.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x43) - 'healing' (x6) - materials : array<> {NPC Gallery.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {NPC Gallery.items.[].system.damage.0.type} (13 different values) - [1] : object {NPC Gallery.items.[].system.damage.1} - applyMod : boolean {NPC Gallery.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {NPC Gallery.items.[].system.damage.1.formula} (same value: '4d6') - kinds : array {NPC Gallery.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {NPC Gallery.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {NPC Gallery.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {NPC Gallery.items.[].system.damage.1.type} (same value: 'spirit') - [damageType] : string {NPC Gallery.items.[].system.damage.damageType} (3 different values) - 'piercing' (x18) - 'bludgeoning' (x8) - 'slashing' (x5) - [dice] : integer {NPC Gallery.items.[].system.damage.dice} (same value: 1) - [die] : string {NPC Gallery.items.[].system.damage.die} (5 different values) - 'd8' (x13) - 'd6' (x10) - 'd4' (x5) - 'd10' (x2) - 'd12' (x1) - [formula] : string {NPC Gallery.items.[].system.damage.formula} (3 different values) - '2d8+5' (x4) - '1d8' (x1) - '3d8+10' (x1) - [kind] : string {NPC Gallery.items.[].system.damage.kind} (same value: 'healing') - [type] : string {NPC Gallery.items.[].system.damage.type} (2 different values) - 'vitality' (x5) - 'void' (x1) - [damageRolls] : object {NPC Gallery.items.[].system.damageRolls} - [0] : object {NPC Gallery.items.[].system.damageRolls.0} - damage : string {NPC Gallery.items.[].system.damageRolls.0.damage} (21 different values) - damageType : string {NPC Gallery.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x16) - 'bludgeoning' (x10) - 'slashing' (x4) - [31rvsu4acxaifwvmjluy] : object {NPC Gallery.items.[].system.damageRolls.31rvsu4acxaifwvmjluy} - damage : string {NPC Gallery.items.[].system.damageRolls.31rvsu4acxaifwvmjluy.damage} (same value: '2d6+14') - damageType : string {NPC Gallery.items.[].system.damageRolls.31rvsu4acxaifwvmjluy.damageType} (same value: 'bludgeoning') - [7628tpohgi5e2prdh9qo] : object {NPC Gallery.items.[].system.damageRolls.7628tpohgi5e2prdh9qo} - damage : string {NPC Gallery.items.[].system.damageRolls.7628tpohgi5e2prdh9qo.damage} (same value: '1d6+5') - damageType : string {NPC Gallery.items.[].system.damageRolls.7628tpohgi5e2prdh9qo.damageType} (same value: 'slashing') - [b62b0wja4r43jfcg5t6q] : object {NPC Gallery.items.[].system.damageRolls.b62b0wja4r43jfcg5t6q} - damage : string {NPC Gallery.items.[].system.damageRolls.b62b0wja4r43jfcg5t6q.damage} (same value: '1d8+1') - damageType : string {NPC Gallery.items.[].system.damageRolls.b62b0wja4r43jfcg5t6q.damageType} (same value: 'piercing') - [eW1tXQg8qHGPziVv] : object {NPC Gallery.items.[].system.damageRolls.eW1tXQg8qHGPziVv} - damage : string {NPC Gallery.items.[].system.damageRolls.eW1tXQg8qHGPziVv.damage} (same value: '1d4') - damageType : string {NPC Gallery.items.[].system.damageRolls.eW1tXQg8qHGPziVv.damageType} (same value: 'bludgeoning') - [el31mhrg438tvx99ndnxtp] : object {NPC Gallery.items.[].system.damageRolls.el31mhrg438tvx99ndnxtp} - damage : string {NPC Gallery.items.[].system.damageRolls.el31mhrg438tvx99ndnxtp.damage} (same value: '1d6+5') - damageType : string {NPC Gallery.items.[].system.damageRolls.el31mhrg438tvx99ndnxtp.damageType} (same value: 'piercing') - [fkqrfemqkjkdmgavo1ffuq] : object {NPC Gallery.items.[].system.damageRolls.fkqrfemqkjkdmgavo1ffuq} - damage : string {NPC Gallery.items.[].system.damageRolls.fkqrfemqkjkdmgavo1ffuq.damage} (same value: '1d6+5') - damageType : string {NPC Gallery.items.[].system.damageRolls.fkqrfemqkjkdmgavo1ffuq.damageType} (same value: 'piercing') - [lei6l5jhrdwy1udxwaqk] : object {NPC Gallery.items.[].system.damageRolls.lei6l5jhrdwy1udxwaqk} - damage : string {NPC Gallery.items.[].system.damageRolls.lei6l5jhrdwy1udxwaqk.damage} (same value: '1d10+6') - damageType : string {NPC Gallery.items.[].system.damageRolls.lei6l5jhrdwy1udxwaqk.damageType} (same value: 'piercing') - [nmv8v1buls43m6p841h38] : object {NPC Gallery.items.[].system.damageRolls.nmv8v1buls43m6p841h38} - damage : string {NPC Gallery.items.[].system.damageRolls.nmv8v1buls43m6p841h38.damage} (same value: '1d8') - damageType : string {NPC Gallery.items.[].system.damageRolls.nmv8v1buls43m6p841h38.damageType} (same value: 'piercing') - [qXHCveMfatOBKFH9] : object {NPC Gallery.items.[].system.damageRolls.qXHCveMfatOBKFH9} - damage : string {NPC Gallery.items.[].system.damageRolls.qXHCveMfatOBKFH9.damage} (same value: '1d6') - damageType : string {NPC Gallery.items.[].system.damageRolls.qXHCveMfatOBKFH9.damageType} (same value: 'piercing') - [vzg8k8xh54a9pq05edxx] : object {NPC Gallery.items.[].system.damageRolls.vzg8k8xh54a9pq05edxx} - damage : string {NPC Gallery.items.[].system.damageRolls.vzg8k8xh54a9pq05edxx.damage} (same value: '2d8+16') - damageType : string {NPC Gallery.items.[].system.damageRolls.vzg8k8xh54a9pq05edxx.damageType} (same value: 'bludgeoning') - [y8xv18mecaw45pgj9o7gp] : object {NPC Gallery.items.[].system.damageRolls.y8xv18mecaw45pgj9o7gp} - damage : string {NPC Gallery.items.[].system.damageRolls.y8xv18mecaw45pgj9o7gp.damage} (same value: '1d4+1') - damageType : string {NPC Gallery.items.[].system.damageRolls.y8xv18mecaw45pgj9o7gp.damageType} (same value: 'bludgeoning') - [zucnlic609xxlegw3g3d] : object {NPC Gallery.items.[].system.damageRolls.zucnlic609xxlegw3g3d} - damage : string {NPC Gallery.items.[].system.damageRolls.zucnlic609xxlegw3g3d.damage} (same value: '1d4+4') - damageType : string {NPC Gallery.items.[].system.damageRolls.zucnlic609xxlegw3g3d.damageType} (same value: 'slashing') - [defense] : object {NPC Gallery.items.[].system.defense} - save : object {NPC Gallery.items.[].system.defense.save} - basic : boolean {NPC Gallery.items.[].system.defense.save.basic} (2 different values) - False (x32) - True (x22) - statistic : string {NPC Gallery.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x22) - 'will' (x19) - 'reflex' (x13) - description : object {NPC Gallery.items.[].system.description} - value : string {NPC Gallery.items.[].system.description.value} (223 different values) - [bonusDamage] : object {NPC Gallery.items.[].system.bonusDamage} - value : integer {NPC Gallery.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {NPC Gallery.items.[].system.bulk} - value : mixed - integer {NPC Gallery.items.[].system.bulk.value} (5 different values) - 1 (x22) - 2 (x11) - 0 (x6) - 3 (x4) - 4 (x2) - float {NPC Gallery.items.[].system.bulk.value} (same value: 0,1) - [category] : string {NPC Gallery.items.[].system.category} (14 different values) - [checkPenalty] : integer {NPC Gallery.items.[].system.checkPenalty} (4 different values) - -3 (x6) - -1 (x4) - 0 (x3) - -2 (x2) - [containerId] : empty - [cost] : object {NPC Gallery.items.[].system.cost} - value : string {NPC Gallery.items.[].system.cost.value} (3 different values) - '' (x159) - 'black onyx, see Creature Creation Rituals table' (x1) - 'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1) - [dexCap] : integer {NPC Gallery.items.[].system.dexCap} (5 different values) - 1 (x5) - 3 (x5) - 0 (x2) - 5 (x2) - 2 (x1) - [duration] : object {NPC Gallery.items.[].system.duration} - sustained : boolean {NPC Gallery.items.[].system.duration.sustained} (2 different values) - False (x151) - True (x12) - value : mixed - string {NPC Gallery.items.[].system.duration.value} (16 different values) - integer {NPC Gallery.items.[].system.duration.value} (2 different values) - -1 (x1) - 1 (x1) - [expiry] : string {NPC Gallery.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {NPC Gallery.items.[].system.duration.unit} (2 different values) - 'unlimited' (x1) - 'hours' (x1) - [equipped] : object {NPC Gallery.items.[].system.equipped} - carryType : string {NPC Gallery.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {NPC Gallery.items.[].system.equipped.handsHeld} (3 different values) - 1 (x43) - 0 (x16) - 2 (x7) - [inSlot] : boolean {NPC Gallery.items.[].system.equipped.inSlot} (2 different values) - True (x14) - False (x2) - [invested] : boolean {NPC Gallery.items.[].system.equipped.invested} (same value: False) - [frequency] : object {NPC Gallery.items.[].system.frequency} - max : integer {NPC Gallery.items.[].system.frequency.max} (same value: 1) - per : string {NPC Gallery.items.[].system.frequency.per} (2 different values) - 'day' (x5) - 'round' (x1) - [value] : integer {NPC Gallery.items.[].system.frequency.value} (same value: 1) - [group] : string {NPC Gallery.items.[].system.group} (15 different values) - [hardness] : integer {NPC Gallery.items.[].system.hardness} (3 different values) - 0 (x81) - 8 (x1) - 7 (x1) - [heightening] : object {NPC Gallery.items.[].system.heightening} - [damage] : object {NPC Gallery.items.[].system.heightening.damage} - 0 : string {NPC Gallery.items.[].system.heightening.damage.0} (8 different values) - '1d4' (x9) - '1d8' (x9) - '2d6' (x9) - '1d6' (x7) - '1d12' (x3) - '2d8' (x2) - '2d4' (x1) - '1d4+1' (x1) - [1] : string {NPC Gallery.items.[].system.heightening.damage.1} (same value: '1d6') - [interval] : integer {NPC Gallery.items.[].system.heightening.interval} (3 different values) - 1 (x34) - 2 (x6) - 4 (x1) - type : string {NPC Gallery.items.[].system.heightening.type} (2 different values) - 'interval' (x41) - 'fixed' (x2) - [levels] : object {NPC Gallery.items.[].system.heightening.levels} - [3] : object {NPC Gallery.items.[].system.heightening.levels.3} - target : object {NPC Gallery.items.[].system.heightening.levels.3.target} - value : string {NPC Gallery.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures') - 5 : object {NPC Gallery.items.[].system.heightening.levels.5} - target : object {NPC Gallery.items.[].system.heightening.levels.5.target} - value : string {NPC Gallery.items.[].system.heightening.levels.5.target.value} (same value: 'up to three weapons, each of which must be wielded by you or a willing ally, or else unattended') - [hp] : object {NPC Gallery.items.[].system.hp} - max : integer {NPC Gallery.items.[].system.hp.max} (3 different values) - 0 (x81) - 64 (x1) - 30 (x1) - value : integer {NPC Gallery.items.[].system.hp.value} (3 different values) - 0 (x81) - 64 (x1) - 30 (x1) - [level] : object {NPC Gallery.items.[].system.level} - value : integer {NPC Gallery.items.[].system.level.value} (7 different values) - 1 (x96) - 0 (x61) - 2 (x33) - 3 (x22) - 4 (x14) - 5 (x11) - 6 (x9) - [location] : object {NPC Gallery.items.[].system.location} - [heightenedLevel] : integer {NPC Gallery.items.[].system.location.heightenedLevel} (6 different values) - 1 (x7) - 2 (x6) - 6 (x5) - 5 (x5) - 4 (x4) - 3 (x4) - [value] : string {NPC Gallery.items.[].system.location.value} (19 different values) - [material] : object {NPC Gallery.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {NPC Gallery.items.[].system.mod} - value : integer {NPC Gallery.items.[].system.mod.value} (10 different values) - 8 (x2) - 6 (x1) - 9 (x1) - 7 (x1) - 15 (x1) - 11 (x1) - 20 (x1) - 16 (x1) - 19 (x1) - 23 (x1) - [overlays] : object {NPC Gallery.items.[].system.overlays} - [2a6Vm4mIjBgrzlO2] : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)') - overlayType : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - [37gy7l19tik74o4s] : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [4gyp3qlsv5ywdyjq] : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - a33QUFoKgoOprovO : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [gHIOzknAtexc6GUE] : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)') - overlayType : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - [defense] : empty - heightening : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [lfxcoz2d3f8j2zq1] : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [pq7cxntbz4s8g5ik] : object {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - uLuOg62dVyxvbW66 : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - heightening : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [z04svm1cvfcxtplb] : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {NPC Gallery.items.[].system.prepared} - flexible : boolean {NPC Gallery.items.[].system.prepared.flexible} (same value: False) - value : string {NPC Gallery.items.[].system.prepared.value} (3 different values) - 'focus' (x10) - 'prepared' (x6) - 'spontaneous' (x3) - [price] : object {NPC Gallery.items.[].system.price} - [per] : integer {NPC Gallery.items.[].system.price.per} (same value: 10) - value : object {NPC Gallery.items.[].system.price.value} - [cp] : integer {NPC Gallery.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {NPC Gallery.items.[].system.price.value.gp} (all different values) - [sp] : integer {NPC Gallery.items.[].system.price.value.sp} (2 different values) - 1 (x16) - 2 (x3) - [proficiency] : object {NPC Gallery.items.[].system.proficiency} - value : integer {NPC Gallery.items.[].system.proficiency.value} (2 different values) - 0 (x18) - 1 (x1) - [proficient] : object {NPC Gallery.items.[].system.proficient} - value : integer {NPC Gallery.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {NPC Gallery.items.[].system.quantity} (4 different values) - 1 (x71) - 20 (x8) - 10 (x2) - 100 (x2) - publication : object {NPC Gallery.items.[].system.publication} - license : string {NPC Gallery.items.[].system.publication.license} (2 different values) - 'OGL' (x352) - 'ORC' (x24) - remaster : boolean {NPC Gallery.items.[].system.publication.remaster} (2 different values) - False (x352) - True (x24) - title : string {NPC Gallery.items.[].system.publication.title} (12 different values) - [range] : mixed - object {NPC Gallery.items.[].system.range} - value : string {NPC Gallery.items.[].system.range.value} (12 different values) - integer {NPC Gallery.items.[].system.range} (4 different values) - 100 (x6) - 120 (x4) - 60 (x2) - 30 (x1) - [reload] : object {NPC Gallery.items.[].system.reload} - value : string {NPC Gallery.items.[].system.reload.value} (4 different values) - '' (x16) - '0' (x7) - '1' (x5) - '-' (x3) - [requirements] : string {NPC Gallery.items.[].system.requirements} (2 different values) - '' (x160) - 'You can bleed' (x1) - rules : ignored (Foundry rules object) {NPC Gallery.items.[].system.rules} - [ritual] : object {NPC Gallery.items.[].system.ritual} - primary : object {NPC Gallery.items.[].system.ritual.primary} - check : string {NPC Gallery.items.[].system.ritual.primary.check} (2 different values) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) - 'Religion' (x1) - secondary : object {NPC Gallery.items.[].system.ritual.secondary} - casters : integer {NPC Gallery.items.[].system.ritual.secondary.casters} (2 different values) - 1 (x1) - 0 (x1) - checks : string {NPC Gallery.items.[].system.ritual.secondary.checks} (2 different values) - 'Religion' (x1) - 'Crafting, Performance' (x1) - [runes] : object {NPC Gallery.items.[].system.runes} - [potency] : integer {NPC Gallery.items.[].system.runes.potency} (2 different values) - 0 (x32) - 1 (x14) - [property] : array<> {NPC Gallery.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {NPC Gallery.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {NPC Gallery.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {NPC Gallery.items.[].system.runes.striking} (2 different values) - 0 (x24) - 1 (x7) - [showSlotlessLevels] : object {NPC Gallery.items.[].system.showSlotlessLevels} - value : boolean {NPC Gallery.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {NPC Gallery.items.[].system.size} (same value: 'med') - [slots] : object {NPC Gallery.items.[].system.slots} - [slot0] : object {NPC Gallery.items.[].system.slots.slot0} - max : integer {NPC Gallery.items.[].system.slots.slot0.max} (2 different values) - 5 (x4) - 6 (x2) - prepared : array {NPC Gallery.items.[].system.slots.slot0.prepared} - Length: min=5 max=6 - Value type: object {NPC Gallery.items.[].system.slots.slot0.prepared.[]} - id : string {NPC Gallery.items.[].system.slots.slot0.prepared.[].id} (32 different values) - [slot1] : object {NPC Gallery.items.[].system.slots.slot1} - max : integer {NPC Gallery.items.[].system.slots.slot1.max} (2 different values) - 3 (x5) - 4 (x3) - [prepared] : array {NPC Gallery.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {NPC Gallery.items.[].system.slots.slot1.prepared.[]} - [expended] : boolean {NPC Gallery.items.[].system.slots.slot1.prepared.[].expended} (same value: True) - id : string {NPC Gallery.items.[].system.slots.slot1.prepared.[].id} (18 different values) - [value] : integer {NPC Gallery.items.[].system.slots.slot1.value} (2 different values) - 3 (x1) - 4 (x1) - [slot2] : object {NPC Gallery.items.[].system.slots.slot2} - max : integer {NPC Gallery.items.[].system.slots.slot2.max} (3 different values) - 3 (x4) - 4 (x2) - 2 (x1) - [value] : integer {NPC Gallery.items.[].system.slots.slot2.value} (2 different values) - 2 (x1) - 4 (x1) - prepared : array {NPC Gallery.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {NPC Gallery.items.[].system.slots.slot2.prepared.[]} - id : string {NPC Gallery.items.[].system.slots.slot2.prepared.[].id} (16 different values) - [slot3] : object {NPC Gallery.items.[].system.slots.slot3} - max : integer {NPC Gallery.items.[].system.slots.slot3.max} (4 different values) - 4 (x2) - 3 (x1) - 6 (x1) - 2 (x1) - [value] : integer {NPC Gallery.items.[].system.slots.slot3.value} (same value: 4) - prepared : array {NPC Gallery.items.[].system.slots.slot3.prepared} - Length: min=2 max=6 - Value type: object {NPC Gallery.items.[].system.slots.slot3.prepared.[]} - id : string {NPC Gallery.items.[].system.slots.slot3.prepared.[].id} (12 different values) - [slot4] : object {NPC Gallery.items.[].system.slots.slot4} - max : integer {NPC Gallery.items.[].system.slots.slot4.max} (2 different values) - 4 (x2) - 3 (x1) - [value] : integer {NPC Gallery.items.[].system.slots.slot4.value} (same value: 4) - prepared : array {NPC Gallery.items.[].system.slots.slot4.prepared} - Length: min=3 max=4 - Value type: object {NPC Gallery.items.[].system.slots.slot4.prepared.[]} - [expended] : boolean {NPC Gallery.items.[].system.slots.slot4.prepared.[].expended} (same value: True) - id : string {NPC Gallery.items.[].system.slots.slot4.prepared.[].id} (7 different values) - '0z1VEiKj4Fk4WtRc' (x1) - 'ClA2GgzCzdm8TILZ' (x1) - 'Ci0VnaKWI8LuEjn1' (x1) - 'noHls3rbLcqA6I5s' (x1) - '5PtRRVyKA7kIJAOm' (x1) - 'dfH0VEEr4q6Mp0J9' (x1) - 'SM736QMTmWzVWqF4' (x1) - [slot5] : object {NPC Gallery.items.[].system.slots.slot5} - max : integer {NPC Gallery.items.[].system.slots.slot5.max} (2 different values) - 4 (x2) - 3 (x1) - [value] : integer {NPC Gallery.items.[].system.slots.slot5.value} (same value: 4) - prepared : array {NPC Gallery.items.[].system.slots.slot5.prepared} - Length: min=3 max=4 - Value type: object {NPC Gallery.items.[].system.slots.slot5.prepared.[]} - [expended] : boolean {NPC Gallery.items.[].system.slots.slot5.prepared.[].expended} (same value: True) - id : string {NPC Gallery.items.[].system.slots.slot5.prepared.[].id} (7 different values) - 'RzHJT1rrtieqYq9U' (x1) - 'p8qVTuaxWTq9yvR7' (x1) - 'K8opdGNnu4pkYb1T' (x1) - 'VhmyIny7G1jxRHZv' (x1) - 'Hm5ruTT4d892eZMS' (x1) - 'VubpqV3TksGfno0e' (x1) - 'OQxb9mm2iYyZF3fL' (x1) - [slot6] : object {NPC Gallery.items.[].system.slots.slot6} - max : integer {NPC Gallery.items.[].system.slots.slot6.max} (2 different values) - 3 (x2) - 6 (x1) - [value] : integer {NPC Gallery.items.[].system.slots.slot6.value} (same value: 3) - prepared : array {NPC Gallery.items.[].system.slots.slot6.prepared} - Length: min=3 max=6 - Value type: object {NPC Gallery.items.[].system.slots.slot6.prepared.[]} - id : string {NPC Gallery.items.[].system.slots.slot6.prepared.[].id} (6 different values) - 'ZNfUfRUNqmvOwMIA' (x4) - 'MSNgKyWR093B3lNQ' (x1) - '9uF1MTojjxy63sQD' (x1) - '6dB21yXASBKCFmFb' (x1) - 'c2XPM4fQLedlEeoH' (x1) - 'c74EiFJZxNGMyOnF' (x1) - [slug] : string {NPC Gallery.items.[].system.slug} (174 different values) - [specific] : object {NPC Gallery.items.[].system.specific} - [integrated] : empty - material : object {NPC Gallery.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {NPC Gallery.items.[].system.specific.runes} - [potency] : integer {NPC Gallery.items.[].system.specific.runes.potency} (same value: 2) - [property] : array<> {NPC Gallery.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - reinforcing : integer {NPC Gallery.items.[].system.specific.runes.reinforcing} (same value: 0) - [striking] : integer {NPC Gallery.items.[].system.specific.runes.striking} (same value: 2) - [speedPenalty] : integer {NPC Gallery.items.[].system.speedPenalty} (3 different values) - 0 (x9) - -10 (x6) - -5 (x2) - [spell] : object {NPC Gallery.items.[].system.spell} - _id : string {NPC Gallery.items.[].system.spell._id} (2 different values) - 'EfFMLVbmkBWmzoLF' (x1) - 'BBvV7qoXGdw09q1C' (x1) - flags : object {NPC Gallery.items.[].system.spell.flags} - core : object {NPC Gallery.items.[].system.spell.flags.core} - sourceId : string {NPC Gallery.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.EfFMLVbmkBWmzoLF' (x1) - 'Compendium.pf2e.spells-srd.Item.BBvV7qoXGdw09q1C' (x1) - img : string {NPC Gallery.items.[].system.spell.img} (2 different values) - 'systems/pf2e/icons/spells/remove-fear.webp' (x1) - 'icons/creatures/mammals/ox-buffalo-horned-green.webp' (x1) - name : string {NPC Gallery.items.[].system.spell.name} (2 different values) - 'Remove Fear' (x1) - 'Speak with Animals' (x1) - sort : integer {NPC Gallery.items.[].system.spell.sort} (same value: 0) - system : object {NPC Gallery.items.[].system.spell.system} - [area] : empty - cost : object {NPC Gallery.items.[].system.spell.system.cost} - value : string {NPC Gallery.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {NPC Gallery.items.[].system.spell.system.counteraction} (2 different values) - True (x1) - False (x1) - damage : object {NPC Gallery.items.[].system.spell.system.damage} - description : object {NPC Gallery.items.[].system.spell.system.description} - value : string {NPC Gallery.items.[].system.spell.system.description.value} (2 different values) - duration : object {NPC Gallery.items.[].system.spell.system.duration} - sustained : boolean {NPC Gallery.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {NPC Gallery.items.[].system.spell.system.duration.value} (2 different values) - '' (x1) - '10 minutes' (x1) - level : object {NPC Gallery.items.[].system.spell.system.level} - value : integer {NPC Gallery.items.[].system.spell.system.level.value} (same value: 2) - location : object {NPC Gallery.items.[].system.spell.system.location} - heightenedLevel : integer {NPC Gallery.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {NPC Gallery.items.[].system.spell.system.location.value} (same value: '') - publication : object {NPC Gallery.items.[].system.spell.system.publication} - license : string {NPC Gallery.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {NPC Gallery.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {NPC Gallery.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {NPC Gallery.items.[].system.spell.system.range} - value : string {NPC Gallery.items.[].system.spell.system.range.value} (2 different values) - 'touch' (x1) - '' (x1) - requirements : string {NPC Gallery.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {NPC Gallery.items.[].system.spell.system.rules} - slug : string {NPC Gallery.items.[].system.spell.system.slug} (2 different values) - 'remove-fear' (x1) - 'speak-with-animals' (x1) - target : object {NPC Gallery.items.[].system.spell.system.target} - value : string {NPC Gallery.items.[].system.spell.system.target.value} (2 different values) - '1 creature' (x1) - '' (x1) - time : object {NPC Gallery.items.[].system.spell.system.time} - value : string {NPC Gallery.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {NPC Gallery.items.[].system.spell.system.traits} - rarity : string {NPC Gallery.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {NPC Gallery.items.[].system.spell.system.traits.traditions} - Length: min=1 max=3 - Value type: string {NPC Gallery.items.[].system.spell.system.traits.traditions.[]} (3 different values) - 'primal' (x2) - 'divine' (x1) - 'occult' (x1) - value : array {NPC Gallery.items.[].system.spell.system.traits.value} - Length: min=2 max=2 - Value type: string {NPC Gallery.items.[].system.spell.system.traits.value.[]} (2 different values) - 'concentrate' (x2) - 'manipulate' (x2) - type : string {NPC Gallery.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {NPC Gallery.items.[].system.spelldc} - dc : integer {NPC Gallery.items.[].system.spelldc.dc} (9 different values) - 30 (x6) - 24 (x3) - 17 (x2) - 22 (x2) - 21 (x2) - 20 (x1) - 23 (x1) - 27 (x1) - 19 (x1) - [mod] : integer {NPC Gallery.items.[].system.spelldc.mod} (same value: 0) - value : integer {NPC Gallery.items.[].system.spelldc.value} (8 different values) - 20 (x4) - 12 (x3) - 16 (x3) - 11 (x3) - 9 (x2) - 22 (x2) - 15 (x1) - 19 (x1) - [splashDamage] : object {NPC Gallery.items.[].system.splashDamage} - value : integer {NPC Gallery.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {NPC Gallery.items.[].system.stackGroup} (2 different values) - 'arrows' (x6) - 'bolts' (x5) - [start] : object {NPC Gallery.items.[].system.start} - [initiative] : empty - value : integer {NPC Gallery.items.[].system.start.value} (same value: 0) - [strength] : integer {NPC Gallery.items.[].system.strength} (5 different values) - 3 (x5) - 1 (x4) - 4 (x2) - 0 (x1) - 2 (x1) - [target] : object {NPC Gallery.items.[].system.target} - value : string {NPC Gallery.items.[].system.target.value} (34 different values) - [time] : object {NPC Gallery.items.[].system.time} - value : string {NPC Gallery.items.[].system.time.value} (9 different values) - '2' (x115) - '1' (x17) - '3' (x10) - '1 to 3' (x6) - '1 minute' (x5) - 'reaction' (x5) - '1 day' (x1) - '3 days' (x1) - '10 minutes' (x1) - [tokenIcon] : object {NPC Gallery.items.[].system.tokenIcon} - show : boolean {NPC Gallery.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {NPC Gallery.items.[].system.tradition} - value : string {NPC Gallery.items.[].system.tradition.value} (4 different values) - 'divine' (x11) - 'primal' (x4) - 'arcane' (x3) - 'occult' (x1) - [traits] : object {NPC Gallery.items.[].system.traits} - [integrated] : empty - [rarity] : string {NPC Gallery.items.[].system.traits.rarity} (3 different values) - 'common' (x307) - 'uncommon' (x27) - 'unique' (x1) - [selected] : object {NPC Gallery.items.[].system.traits.selected} - [traditions] : array {NPC Gallery.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {NPC Gallery.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x109) - 'divine' (x92) - 'primal' (x89) - 'occult' (x86) - [value] : array {NPC Gallery.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {NPC Gallery.items.[].system.traits.value.[]} (102 different values) - [usage] : object {NPC Gallery.items.[].system.usage} - value : string {NPC Gallery.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x51) - 'held-in-two-hands' (x7) - 'held-in-one-plus-hands' (x7) - 'worn' (x1) - [uses] : object {NPC Gallery.items.[].system.uses} - autoDestroy : boolean {NPC Gallery.items.[].system.uses.autoDestroy} (same value: True) - max : integer {NPC Gallery.items.[].system.uses.max} (same value: 1) - value : integer {NPC Gallery.items.[].system.uses.value} (same value: 1) - [weaponType] : object {NPC Gallery.items.[].system.weaponType} - value : string {NPC Gallery.items.[].system.weaponType.value} (2 different values) - 'melee' (x24) - 'ranged' (x18) - type : string {NPC Gallery.items.[].type} (11 different values) - [_stats] : object {NPC Gallery.items.[]._stats} - compendiumSource : string {NPC Gallery.items.[]._stats.compendiumSource} (173 different values) - [flags] : object {NPC Gallery.items.[].flags} - pf2e : object {NPC Gallery.items.[].flags.pf2e} - linkedWeapon : string {NPC Gallery.items.[].flags.pf2e.linkedWeapon} (30 different values) - name : string {NPC Gallery.name} (all different values) - system : object {NPC Gallery.system} - abilities : object {NPC Gallery.system.abilities} - cha : object {NPC Gallery.system.abilities.cha} - mod : integer {NPC Gallery.system.abilities.cha.mod} (6 different values) - 3 (x6) - 0 (x6) - 1 (x3) - 4 (x2) - 2 (x2) - 5 (x1) - con : object {NPC Gallery.system.abilities.con} - mod : integer {NPC Gallery.system.abilities.con.mod} (6 different values) - 3 (x7) - 2 (x4) - 0 (x3) - 1 (x3) - 4 (x2) - -1 (x1) - dex : object {NPC Gallery.system.abilities.dex} - mod : integer {NPC Gallery.system.abilities.dex.mod} (6 different values) - 4 (x7) - 2 (x4) - 1 (x3) - 0 (x3) - 3 (x2) - 5 (x1) - int : object {NPC Gallery.system.abilities.int} - mod : integer {NPC Gallery.system.abilities.int.mod} (6 different values) - 0 (x12) - 1 (x3) - 2 (x2) - -5 (x1) - 4 (x1) - 5 (x1) - str : object {NPC Gallery.system.abilities.str} - mod : integer {NPC Gallery.system.abilities.str.mod} (7 different values) - 4 (x7) - 1 (x4) - 3 (x3) - 0 (x3) - 5 (x1) - 2 (x1) - 6 (x1) - wis : object {NPC Gallery.system.abilities.wis} - mod : integer {NPC Gallery.system.abilities.wis.mod} (6 different values) - 1 (x6) - 4 (x4) - 3 (x4) - 2 (x3) - 0 (x2) - 5 (x1) - attributes : object {NPC Gallery.system.attributes} - ac : object {NPC Gallery.system.attributes.ac} - details : string {NPC Gallery.system.attributes.ac.details} (4 different values) - '' (x17) - '(22 against traps)' (x1) - '(34 with shield raised)' (x1) - '(24 with shield raised)' (x1) - value : integer {NPC Gallery.system.attributes.ac.value} (12 different values) - allSaves : object {NPC Gallery.system.attributes.allSaves} - value : string {NPC Gallery.system.attributes.allSaves.value} (5 different values) - '' (x16) - '+2 circumstance to all saves vs. dream and sleep' (x1) - '+1 status to all saves vs. fear' (x1) - '+1 circumstance to all saves vs. traps' (x1) - '+1 status to all saves vs. poison' (x1) - hp : object {NPC Gallery.system.attributes.hp} - details : string {NPC Gallery.system.attributes.hp.details} (2 different values) - '' (x19) - 'void healing' (x1) - max : integer {NPC Gallery.system.attributes.hp.max} (14 different values) - temp : integer {NPC Gallery.system.attributes.hp.temp} (same value: 0) - value : integer {NPC Gallery.system.attributes.hp.value} (14 different values) - speed : object {NPC Gallery.system.attributes.speed} - [details] : string {NPC Gallery.system.attributes.speed.details} (3 different values) - 'ignores 5 feet of speed reduction from being encumbered' (x1) - 'longstrider' (x1) - 'ignores the effects of non-magical difficult terrain' (x1) - otherSpeeds : array {NPC Gallery.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {NPC Gallery.system.attributes.speed.otherSpeeds.[]} - type : string {NPC Gallery.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'swim' (x1) - 'fly' (x1) - value : integer {NPC Gallery.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 25 (x1) - 30 (x1) - value : integer {NPC Gallery.system.attributes.speed.value} (5 different values) - 25 (x11) - 20 (x5) - 40 (x2) - 0 (x1) - 30 (x1) - [immunities] : array {NPC Gallery.system.attributes.immunities} - Length: min=6 max=6 - Value type: object {NPC Gallery.system.attributes.immunities.[]} - type : string {NPC Gallery.system.attributes.immunities.[].type} (6 different values) - 'disease' (x1) - 'non-magical' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'precision' (x1) - 'unconscious' (x1) - [resistances] : array {NPC Gallery.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {NPC Gallery.system.attributes.resistances.[]} - [exceptions] : array {NPC Gallery.system.attributes.resistances.[].exceptions} - Length: min=2 max=2 - Value type: string {NPC Gallery.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'force' (x1) - 'ghost-touch' (x1) - type : string {NPC Gallery.system.attributes.resistances.[].type} (4 different values) - 'mental' (x2) - 'slashing' (x1) - 'all-damage' (x1) - 'poison' (x1) - value : integer {NPC Gallery.system.attributes.resistances.[].value} (3 different values) - 2 (x3) - 10 (x1) - 5 (x1) - details : object {NPC Gallery.system.details} - blurb : string {NPC Gallery.system.details.blurb} (same value: '') - languages : object {NPC Gallery.system.details.languages} - details : string {NPC Gallery.system.details.languages.details} (2 different values) - '' (x19) - 'understands commands' (x1) - value : array {NPC Gallery.system.details.languages.value} - Length: min=0 max=5 - Value type: string {NPC Gallery.system.details.languages.value.[]} (16 different values) - level : object {NPC Gallery.system.details.level} - value : integer {NPC Gallery.system.details.level.value} (8 different values) - 4 (x6) - 11 (x5) - 1 (x2) - 5 (x2) - 6 (x2) - 2 (x1) - -1 (x1) - 9 (x1) - privateNotes : string {NPC Gallery.system.details.privateNotes} (same value: '') - publicNotes : string {NPC Gallery.system.details.publicNotes} (17 different values) - publication : object {NPC Gallery.system.details.publication} - license : string {NPC Gallery.system.details.publication.license} (same value: 'OGL') - remaster : boolean {NPC Gallery.system.details.publication.remaster} (same value: False) - title : string {NPC Gallery.system.details.publication.title} (5 different values) - 'Pathfinder Lost Omens Character Guide' (x12) - 'Pathfinder Gamemastery Guide' (x5) - 'Pathfinder Lost Omens Absalom, City of Lost Omens' (x1) - 'Pathfinder Lost Omens The Grand Bazaar' (x1) - 'Pathfinder Wake the Dead #5' (x1) - initiative : object {NPC Gallery.system.initiative} - statistic : string {NPC Gallery.system.initiative.statistic} (same value: 'perception') - perception : object {NPC Gallery.system.perception} - details : string {NPC Gallery.system.perception.details} (2 different values) - '' (x19) - 'trap finder' (x1) - mod : integer {NPC Gallery.system.perception.mod} (13 different values) - senses : array {NPC Gallery.system.perception.senses} - Length: min=0 max=2 - Value type: object {NPC Gallery.system.perception.senses.[]} - type : string {NPC Gallery.system.perception.senses.[].type} (3 different values) - 'darkvision' (x6) - 'low-light-vision' (x4) - 'see-invisibility' (x1) - resources : object {NPC Gallery.system.resources} - [focus] : object {NPC Gallery.system.resources.focus} - max : mixed - integer {NPC Gallery.system.resources.focus.max} (3 different values) - 1 (x5) - 3 (x1) - 2 (x1) - string {NPC Gallery.system.resources.focus.max} (2 different values) - '2' (x3) - '1' (x1) - value : integer {NPC Gallery.system.resources.focus.value} (3 different values) - 1 (x6) - 2 (x4) - 3 (x1) - saves : object {NPC Gallery.system.saves} - fortitude : object {NPC Gallery.system.saves.fortitude} - saveDetail : string {NPC Gallery.system.saves.fortitude.saveDetail} (same value: '') - value : integer {NPC Gallery.system.saves.fortitude.value} (11 different values) - reflex : object {NPC Gallery.system.saves.reflex} - saveDetail : string {NPC Gallery.system.saves.reflex.saveDetail} (2 different values) - '' (x19) - '(+9 vs. damaging effects)' (x1) - value : integer {NPC Gallery.system.saves.reflex.value} (14 different values) - will : object {NPC Gallery.system.saves.will} - saveDetail : string {NPC Gallery.system.saves.will.saveDetail} (same value: '') - value : integer {NPC Gallery.system.saves.will.value} (14 different values) - skills : object {NPC Gallery.system.skills} - [acrobatics] : object {NPC Gallery.system.skills.acrobatics} - base : integer {NPC Gallery.system.skills.acrobatics.base} (7 different values) - 12 (x2) - 20 (x2) - 8 (x1) - 9 (x1) - 6 (x1) - 16 (x1) - 18 (x1) - [arcana] : object {NPC Gallery.system.skills.arcana} - base : integer {NPC Gallery.system.skills.arcana.base} (6 different values) - 5 (x1) - 16 (x1) - 13 (x1) - 8 (x1) - 7 (x1) - 23 (x1) - [athletics] : object {NPC Gallery.system.skills.athletics} - base : integer {NPC Gallery.system.skills.athletics.base} (9 different values) - 7 (x2) - 6 (x2) - 13 (x1) - 15 (x1) - 12 (x1) - 17 (x1) - 8 (x1) - 22 (x1) - 19 (x1) - [special] : array {NPC Gallery.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {NPC Gallery.system.skills.athletics.special.[]} - base : integer {NPC Gallery.system.skills.athletics.special.[].base} (same value: 9) - label : string {NPC Gallery.system.skills.athletics.special.[].label} (same value: 'to Swim') - [crafting] : object {NPC Gallery.system.skills.crafting} - base : integer {NPC Gallery.system.skills.crafting.base} (2 different values) - 5 (x1) - 13 (x1) - [deception] : object {NPC Gallery.system.skills.deception} - base : integer {NPC Gallery.system.skills.deception.base} (6 different values) - 6 (x2) - 21 (x2) - 10 (x1) - 13 (x1) - 11 (x1) - 12 (x1) - [diplomacy] : object {NPC Gallery.system.skills.diplomacy} - base : integer {NPC Gallery.system.skills.diplomacy.base} (7 different values) - 4 (x2) - 12 (x2) - 8 (x1) - 9 (x1) - 6 (x1) - 21 (x1) - 16 (x1) - [intimidation] : object {NPC Gallery.system.skills.intimidation} - base : integer {NPC Gallery.system.skills.intimidation.base} (7 different values) - 10 (x2) - 16 (x2) - 12 (x1) - 9 (x1) - 23 (x1) - 15 (x1) - 11 (x1) - [medicine] : object {NPC Gallery.system.skills.medicine} - base : integer {NPC Gallery.system.skills.medicine.base} (4 different values) - 19 (x2) - 11 (x1) - 9 (x1) - 14 (x1) - [nature] : object {NPC Gallery.system.skills.nature} - base : integer {NPC Gallery.system.skills.nature.base} (5 different values) - 5 (x1) - 13 (x1) - 12 (x1) - 21 (x1) - 18 (x1) - [occultism] : object {NPC Gallery.system.skills.occultism} - base : integer {NPC Gallery.system.skills.occultism.base} (2 different values) - 5 (x1) - 16 (x1) - [performance] : object {NPC Gallery.system.skills.performance} - base : integer {NPC Gallery.system.skills.performance.base} (3 different values) - 6 (x1) - 9 (x1) - 19 (x1) - [religion] : object {NPC Gallery.system.skills.religion} - base : integer {NPC Gallery.system.skills.religion.base} (9 different values) - 7 (x1) - 8 (x1) - 10 (x1) - 21 (x1) - 11 (x1) - 14 (x1) - 23 (x1) - 20 (x1) - 9 (x1) - [society] : object {NPC Gallery.system.skills.society} - base : integer {NPC Gallery.system.skills.society.base} (4 different values) - 7 (x2) - 11 (x2) - 5 (x1) - 16 (x1) - [stealth] : object {NPC Gallery.system.skills.stealth} - base : integer {NPC Gallery.system.skills.stealth.base} (5 different values) - 10 (x2) - 8 (x1) - 12 (x1) - 11 (x1) - 16 (x1) - [special] : array {NPC Gallery.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {NPC Gallery.system.skills.stealth.special.[]} - base : integer {NPC Gallery.system.skills.stealth.special.[].base} (2 different values) - 10 (x1) - 20 (x1) - label : string {NPC Gallery.system.skills.stealth.special.[].label} (2 different values) - 'underwater' (x1) - 'in rocky terrain' (x1) - predicate : array {NPC Gallery.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {NPC Gallery.system.skills.stealth.special.[].predicate.[]} (2 different values) - 'terrain:underwater' (x1) - 'terrain:rocky' (x1) - [survival] : object {NPC Gallery.system.skills.survival} - base : integer {NPC Gallery.system.skills.survival.base} (7 different values) - 8 (x2) - 12 (x2) - 7 (x1) - 11 (x1) - 21 (x1) - 22 (x1) - 9 (x1) - [thievery] : object {NPC Gallery.system.skills.thievery} - base : integer {NPC Gallery.system.skills.thievery.base} (4 different values) - 10 (x2) - 3 (x1) - 22 (x1) - 5 (x1) - traits : object {NPC Gallery.system.traits} - rarity : string {NPC Gallery.system.traits.rarity} (2 different values) - 'common' (x19) - 'unique' (x1) - size : object {NPC Gallery.system.traits.size} - value : string {NPC Gallery.system.traits.size.value} (3 different values) - 'med' (x18) - 'sm' (x1) - 'lg' (x1) - value : array {NPC Gallery.system.traits.value} - Length: min=1 max=5 - Value type: string {NPC Gallery.system.traits.value.[]} (18 different values) - [spellcasting] : object {NPC Gallery.system.spellcasting} - rituals : object {NPC Gallery.system.spellcasting.rituals} - dc : integer {NPC Gallery.system.spellcasting.rituals.dc} (same value: 24) - type : string {NPC Gallery.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Naari.txt b/output/pf2e/packs/Naari.txt deleted file mode 100644 index 9b81d43..0000000 --- a/output/pf2e/packs/Naari.txt +++ /dev/null @@ -1,70 +0,0 @@ -Naari -Different values: 15 -===================================== -object {Naari} - _id : string {Naari._id} (all different values) - folder : string {Naari.folder} (same value: 'npWfd9OZLwKGM4d8') - img : string {Naari.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Naari.name} (all different values) - system : object {Naari.system} - actionType : object {Naari.system.actionType} - value : string {Naari.system.actionType.value} (4 different values) - 'passive' (x10) - 'reaction' (x2) - 'action' (x2) - 'free' (x1) - actions : object {Naari.system.actions} - [value] : integer {Naari.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Naari.system.category} (same value: 'ancestry') - description : object {Naari.system.description} - value : string {Naari.system.description.value} (all different values) - [frequency] : object {Naari.system.frequency} - max : integer {Naari.system.frequency.max} (same value: 1) - per : string {Naari.system.frequency.per} (2 different values) - 'day' (x4) - 'PT10M' (x1) - level : object {Naari.system.level} - value : integer {Naari.system.level.value} (5 different values) - 1 (x7) - 9 (x3) - 5 (x2) - 13 (x2) - 17 (x1) - prerequisites : object {Naari.system.prerequisites} - value : array<> {Naari.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Naari.system.publication} - license : string {Naari.system.publication.license} (same value: 'OGL') - remaster : boolean {Naari.system.publication.remaster} (same value: False) - title : string {Naari.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Ancestry Guide' (x14) - 'Pathfinder Lost Omens Impossible Lands' (x1) - rules : ignored (Foundry rules object) {Naari.system.rules} - traits : object {Naari.system.traits} - rarity : string {Naari.system.traits.rarity} (same value: 'common') - value : array {Naari.system.traits.value} - Length: min=1 max=5 - Value type: string {Naari.system.traits.value.[]} (9 different values) - 'naari' (x15) - 'fire' (x4) - 'lineage' (x3) - 'concentrate' (x1) - 'primal' (x1) - 'spellshape' (x1) - 'incapacitation' (x1) - 'light' (x1) - 'visual' (x1) - [maxTakable] : integer {Naari.system.maxTakable} (same value: 2) - [onlyLevel1] : boolean {Naari.system.onlyLevel1} (same value: True) - [subfeatures] : object {Naari.system.subfeatures} - senses : object {Naari.system.subfeatures.senses} - darkvision : object {Naari.system.subfeatures.senses.darkvision} - special : object {Naari.system.subfeatures.senses.darkvision.special} - ancestry : boolean {Naari.system.subfeatures.senses.darkvision.special.ancestry} (same value: True) - llv : boolean {Naari.system.subfeatures.senses.darkvision.special.llv} (same value: False) - second : boolean {Naari.system.subfeatures.senses.darkvision.special.second} (same value: True) - low-light-vision : object {Naari.system.subfeatures.senses.low-light-vision} - type : string {Naari.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Naari.yaml b/output/pf2e/packs/Naari.yaml new file mode 100644 index 0000000..50a3248 --- /dev/null +++ b/output/pf2e/packs/Naari.yaml @@ -0,0 +1,290 @@ +name: Naari +values: 15 +schema: + '_id': + type: string + path: Naari._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Naari.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "npWfd9OZLwKGM4d8" (x15) + 'img': + type: string + path: Naari.img + is_null: false + values: 15 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x15) + 'name': + type: string + path: Naari.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Naari.system + is_null: false + values: 15 + schema: + 'actionType': + type: object + path: Naari.system.actionType + is_null: false + values: 15 + schema: + 'value': + type: string + path: Naari.system.actionType.value + is_null: false + values: 15 + different_values: 4 + variants: + - "passive" (x10) + - "reaction" (x2) + - "action" (x2) + - "free" (x1) + 'actions': + type: object + path: Naari.system.actions + is_null: false + values: 15 + schema: + [value]: + type: integer + path: Naari.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Naari.system.category + is_null: false + values: 15 + different_values: 1 (all same) + variants: "ancestry" (x15) + 'description': + type: object + path: Naari.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Naari.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + [frequency]: + type: object + path: Naari.system.frequency + is_null: true + values: 5 + schema: + 'max': + type: integer + path: Naari.system.frequency.max + is_null: false + values: 5 + different_values: 1 (all same) + variants: 1 (x5) + 'per': + type: string + path: Naari.system.frequency.per + is_null: false + values: 5 + different_values: 2 + variants: + - "day" (x4) + - "PT10M" (x1) + 'level': + type: object + path: Naari.system.level + is_null: false + values: 15 + schema: + 'value': + type: integer + path: Naari.system.level.value + is_null: false + values: 15 + different_values: 5 + variants: + - 1 (x7) + - 9 (x3) + - 5 (x2) + - 13 (x2) + - 17 (x1) + 'prerequisites': + type: object + path: Naari.system.prerequisites + is_null: false + values: 15 + schema: + 'value': + type: array<> + path: Naari.system.prerequisites.value + is_null: false + values: 15 + min_count: 0 + max_count: 0 + value_type: + type: + path: Naari.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Naari.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Naari.system.publication.license + is_null: false + values: 15 + different_values: 1 (all same) + variants: "OGL" (x15) + 'remaster': + type: boolean + path: Naari.system.publication.remaster + is_null: false + values: 15 + different_values: 1 (all same) + variants: False (x15) + 'title': + type: string + path: Naari.system.publication.title + is_null: false + values: 15 + different_values: 2 + variants: + - "Pathfinder Lost Omens Ancestry Guide" (x14) + - "Pathfinder Lost Omens Impossible Lands" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Naari.system.rules + is_null: false + values: 15 + 'traits': + type: object + path: Naari.system.traits + is_null: false + values: 15 + schema: + 'rarity': + type: string + path: Naari.system.traits.rarity + is_null: false + values: 15 + different_values: 1 (all same) + variants: "common" (x15) + 'value': + type: array + path: Naari.system.traits.value + is_null: false + values: 15 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Naari.system.traits.value.[] + is_null: false + values: 28 + different_values: 9 + variants: + - "naari" (x15) + - "fire" (x4) + - "lineage" (x3) + - "concentrate" (x1) + - "primal" (x1) + - "spellshape" (x1) + - "incapacitation" (x1) + - "light" (x1) + - "visual" (x1) + [maxTakable]: + type: integer + path: Naari.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + [onlyLevel1]: + type: boolean + path: Naari.system.onlyLevel1 + is_null: true + values: 3 + different_values: 1 (all same) + variants: True (x3) + [subfeatures]: + type: object + path: Naari.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Naari.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Naari.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'special': + type: object + path: Naari.system.subfeatures.senses.darkvision.special + is_null: false + values: 1 + schema: + 'ancestry': + type: boolean + path: Naari.system.subfeatures.senses.darkvision.special.ancestry + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'llv': + type: boolean + path: Naari.system.subfeatures.senses.darkvision.special.llv + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'second': + type: boolean + path: Naari.system.subfeatures.senses.darkvision.special.second + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'low-light-vision': + type: object + path: Naari.system.subfeatures.senses.low-light-vision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Naari.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "feat" (x15) diff --git a/output/pf2e/packs/Nagaji.txt b/output/pf2e/packs/Nagaji.txt deleted file mode 100644 index b99c647..0000000 --- a/output/pf2e/packs/Nagaji.txt +++ /dev/null @@ -1,32 +0,0 @@ -Nagaji -Different values: 6 -===================================== -object {Nagaji} - _id : string {Nagaji._id} (all different values) - folder : string {Nagaji.folder} (same value: 'SuAV3ir8tYPTFa4w') - img : string {Nagaji.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Nagaji.name} (all different values) - system : object {Nagaji.system} - ancestry : object {Nagaji.system.ancestry} - name : string {Nagaji.system.ancestry.name} (same value: 'Nagaji') - slug : string {Nagaji.system.ancestry.slug} (same value: 'nagaji') - uuid : string {Nagaji.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.J7T7bDLaQGoY1sMF') - description : object {Nagaji.system.description} - value : string {Nagaji.system.description.value} (all different values) - publication : object {Nagaji.system.publication} - license : string {Nagaji.system.publication.license} (2 different values) - 'OGL' (x5) - 'ORC' (x1) - remaster : boolean {Nagaji.system.publication.remaster} (2 different values) - False (x5) - True (x1) - title : string {Nagaji.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Impossible Lands' (x5) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) - rules : ignored (Foundry rules object) {Nagaji.system.rules} - traits : object {Nagaji.system.traits} - rarity : string {Nagaji.system.traits.rarity} (same value: 'common') - value : array {Nagaji.system.traits.value} - Length: min=0 max=1 - Value type: string {Nagaji.system.traits.value.[]} (same value: 'nagaji') - type : string {Nagaji.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Nagaji.yaml b/output/pf2e/packs/Nagaji.yaml new file mode 100644 index 0000000..6ed0dc1 --- /dev/null +++ b/output/pf2e/packs/Nagaji.yaml @@ -0,0 +1,167 @@ +name: Nagaji +values: 6 +schema: + '_id': + type: string + path: Nagaji._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "tf3edMCyS15GhFPx" (x1) + - "iOREr80Q0SsvPP8B" (x1) + - "Cmj0pI0GPHl7kBUB" (x1) + - "LlUEmCDOLSZaGOyI" (x1) + - "2jsWmnKtidCTpaQV" (x1) + - "cDElVLonQvUK3vVk" (x1) + 'folder': + type: string + path: Nagaji.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "SuAV3ir8tYPTFa4w" (x6) + 'img': + type: string + path: Nagaji.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x6) + 'name': + type: string + path: Nagaji.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Hooded Nagaji" (x1) + - "Sacred Nagaji" (x1) + - "Shimmertongue Nagaji" (x1) + - "Titan Nagaji" (x1) + - "Venomshield Nagaji" (x1) + - "Whipfang Nagaji" (x1) + 'system': + type: object + path: Nagaji.system + is_null: false + values: 6 + schema: + 'ancestry': + type: object + path: Nagaji.system.ancestry + is_null: false + values: 6 + schema: + 'name': + type: string + path: Nagaji.system.ancestry.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Nagaji" (x6) + 'slug': + type: string + path: Nagaji.system.ancestry.slug + is_null: false + values: 6 + different_values: 1 (all same) + variants: "nagaji" (x6) + 'uuid': + type: string + path: Nagaji.system.ancestry.uuid + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.J7T7bDLaQGoY1sMF" (x6) + 'description': + type: object + path: Nagaji.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Nagaji.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "

You bear the hooded head of a spitting cobra, and like such cobras, you can shoot streams of venom from your mouth. You gain a venomous spit ranged unarmed attack with a range increment of 10 feet that deals 1d4 poison damage. On a critical hit, the target takes persistent poison damage equal to the number of weapon damage dice. Your spit doesn't have a weapon group or a critical specialization effect.

" (x1) + - "

You stand out from most nagaji, with the upper body of a beautiful human and the lower body of a green or white snake. Legends claim your ancestors were faithful snakes uplifted by Nalinivati rather than nagaji created by the goddess. Instead of a fangs unarmed attack, you have a tail attack that deals 1d6 bludgeoning damage, is in the brawling weapon group, and has the finesse and unarmed traits. You gain a +2 circumstance bonus to your Fortitude or Reflex DC against attempts to @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] or @UUID[Compendium.pf2e.actionspf2e.Item.Trip] you. This bonus also applies to saving throws against effects that would @UUID[Compendium.pf2e.conditionitems.Item.Grabbed]{Grab} you, @UUID[Compendium.pf2e.conditionitems.Item.Restrained]{Restrain} you, or knock you @UUID[Compendium.pf2e.conditionitems.Item.Prone].

" (x1) + - "

You were born with a keen sense for magic, able to taste its unique effects in the air. You gain magicsense as a vague sense that has a range of 30 feet—like all vague senses, it's only about as precise as an average human's sense of smell, meaning you generally can predict only if magic is present; however, each tradition of magic has a unique taste to you, allowing you to identify the tradition of magic present.

" (x1) + - "

You were raised to be a warrior or a bodyguard, and your specialized diet and bulging muscles have made your scales as strong as armored plates. Your scales are medium armor in the plate armor group that grant a +4 item bonus to AC, a Dex cap of +1, a check penalty of –2, a Speed penalty of –5 feet, a Strength value of +3, and have the comfort trait. You can never wear other armor or remove your scales. You can etch armor runes onto your scales.

" (x1) + - "

Your intrinsic connection to nagas and mundane serpents grants you an innate resistance to toxins of every sort. You gain resistance to poison equal to half your level (minimum 1 resistance), and you gain a +1 circumstance bonus to all saving throws against poison.

" (x1) + - "

You have a long, flexible neck that can curl into a striking pose like that of a snake. Your deceptively powerful muscles allow you to bite with surprising distance and speed. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Raise Neck] action.

" (x1) + 'publication': + type: object + path: Nagaji.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Nagaji.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "OGL" (x5) + - "ORC" (x1) + 'remaster': + type: boolean + path: Nagaji.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - False (x5) + - True (x1) + 'title': + type: string + path: Nagaji.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Lost Omens Impossible Lands" (x5) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Nagaji.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Nagaji.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Nagaji.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Nagaji.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Nagaji.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "nagaji" (x1) + 'type': + type: string + path: Nagaji.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "heritage" (x6) diff --git a/output/pf2e/packs/Nantambu Chime-Ringer.txt b/output/pf2e/packs/Nantambu Chime-Ringer.txt deleted file mode 100644 index aa62d4d..0000000 --- a/output/pf2e/packs/Nantambu Chime-Ringer.txt +++ /dev/null @@ -1,51 +0,0 @@ -Nantambu Chime-Ringer -Different values: 5 -===================================== -object {Nantambu Chime-Ringer} - _id : string {Nantambu Chime-Ringer._id} (all different values) - folder : string {Nantambu Chime-Ringer.folder} (same value: 'wLnxVhAQWthDK7ws') - img : string {Nantambu Chime-Ringer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Nantambu Chime-Ringer.name} (all different values) - system : object {Nantambu Chime-Ringer.system} - actionType : object {Nantambu Chime-Ringer.system.actionType} - value : string {Nantambu Chime-Ringer.system.actionType.value} (2 different values) - 'action' (x3) - 'passive' (x2) - actions : object {Nantambu Chime-Ringer.system.actions} - [value] : integer {Nantambu Chime-Ringer.system.actions.value} (same value: 2) - category : string {Nantambu Chime-Ringer.system.category} (same value: 'class') - description : object {Nantambu Chime-Ringer.system.description} - value : string {Nantambu Chime-Ringer.system.description.value} (all different values) - level : object {Nantambu Chime-Ringer.system.level} - value : integer {Nantambu Chime-Ringer.system.level.value} (all different values) - prerequisites : object {Nantambu Chime-Ringer.system.prerequisites} - value : array {Nantambu Chime-Ringer.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Nantambu Chime-Ringer.system.prerequisites.value.[]} - value : string {Nantambu Chime-Ringer.system.prerequisites.value.[].value} (3 different values) - 'Nantambu Chime-Ringer Dedication' (x4) - 'trained in Performance' (x1) - 'trained in Society' (x1) - publication : object {Nantambu Chime-Ringer.system.publication} - license : string {Nantambu Chime-Ringer.system.publication.license} (same value: 'OGL') - remaster : boolean {Nantambu Chime-Ringer.system.publication.remaster} (same value: False) - title : string {Nantambu Chime-Ringer.system.publication.title} (same value: 'Pathfinder #170: Spoken on the Song Wind') - rules : ignored (Foundry rules object) {Nantambu Chime-Ringer.system.rules} - traits : object {Nantambu Chime-Ringer.system.traits} - rarity : string {Nantambu Chime-Ringer.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Nantambu Chime-Ringer.system.traits.value} - Length: min=1 max=2 - Value type: string {Nantambu Chime-Ringer.system.traits.value.[]} (3 different values) - 'archetype' (x5) - 'auditory' (x3) - 'dedication' (x1) - [frequency] : object {Nantambu Chime-Ringer.system.frequency} - max : integer {Nantambu Chime-Ringer.system.frequency.max} (same value: 1) - per : string {Nantambu Chime-Ringer.system.frequency.per} (same value: 'PT1H') - [subfeatures] : object {Nantambu Chime-Ringer.system.subfeatures} - proficiencies : object {Nantambu Chime-Ringer.system.subfeatures.proficiencies} - spellcasting : object {Nantambu Chime-Ringer.system.subfeatures.proficiencies.spellcasting} - rank : integer {Nantambu Chime-Ringer.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Nantambu Chime-Ringer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Nantambu Chime-Ringer.yaml b/output/pf2e/packs/Nantambu Chime-Ringer.yaml new file mode 100644 index 0000000..ac99b53 --- /dev/null +++ b/output/pf2e/packs/Nantambu Chime-Ringer.yaml @@ -0,0 +1,258 @@ +name: Nantambu Chime-Ringer +values: 5 +schema: + '_id': + type: string + path: Nantambu Chime-Ringer._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "1F4FD5OdDCEyiEvk" (x1) + - "SVdYJW5JsOMhAYd0" (x1) + - "57K9il2Jxs8PmsYL" (x1) + - "cV2CZxD6HB7HFeFv" (x1) + - "WoUwDqhA6i6abwen" (x1) + 'folder': + type: string + path: Nantambu Chime-Ringer.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "wLnxVhAQWthDK7ws" (x5) + 'img': + type: string + path: Nantambu Chime-Ringer.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Nantambu Chime-Ringer.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Deny the Songs of War" (x1) + - "Fleet Tempo" (x1) + - "Nantambu Chime-Ringer Dedication" (x1) + - "Sing to the Steel" (x1) + - "Song of Grace and Speed" (x1) + 'system': + type: object + path: Nantambu Chime-Ringer.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Nantambu Chime-Ringer.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Nantambu Chime-Ringer.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "action" (x3) + - "passive" (x2) + 'actions': + type: object + path: Nantambu Chime-Ringer.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Nantambu Chime-Ringer.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 2 (x3) + 'category': + type: string + path: Nantambu Chime-Ringer.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Nantambu Chime-Ringer.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Nantambu Chime-Ringer.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Nantambu Chime-Ringer.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Nantambu Chime-Ringer.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 10 (x1) + - 4 (x1) + - 2 (x1) + - 12 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Nantambu Chime-Ringer.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Nantambu Chime-Ringer.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Nantambu Chime-Ringer.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Nantambu Chime-Ringer.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Nantambu Chime-Ringer Dedication" (x4) + - "trained in Performance" (x1) + - "trained in Society" (x1) + 'publication': + type: object + path: Nantambu Chime-Ringer.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Nantambu Chime-Ringer.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Nantambu Chime-Ringer.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Nantambu Chime-Ringer.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #170: Spoken on the Song Wind" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Nantambu Chime-Ringer.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Nantambu Chime-Ringer.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Nantambu Chime-Ringer.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Nantambu Chime-Ringer.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Nantambu Chime-Ringer.system.traits.value.[] + is_null: false + values: 9 + different_values: 3 + variants: + - "archetype" (x5) + - "auditory" (x3) + - "dedication" (x1) + [frequency]: + type: object + path: Nantambu Chime-Ringer.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Nantambu Chime-Ringer.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Nantambu Chime-Ringer.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1H" (x1) + [subfeatures]: + type: object + path: Nantambu Chime-Ringer.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Nantambu Chime-Ringer.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Nantambu Chime-Ringer.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Nantambu Chime-Ringer.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Nantambu Chime-Ringer.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Nemesis.txt b/output/pf2e/packs/Nemesis.txt deleted file mode 100644 index c0d20a8..0000000 --- a/output/pf2e/packs/Nemesis.txt +++ /dev/null @@ -1,35 +0,0 @@ -Nemesis -Different values: 8 -===================================== -object {Nemesis} - _id : string {Nemesis._id} (all different values) - folder : string {Nemesis.folder} (same value: 'f8EIptjhdQkfxvVI') - img : string {Nemesis.img} (2 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x6) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - name : string {Nemesis.name} (all different values) - system : object {Nemesis.system} - actionType : object {Nemesis.system.actionType} - value : string {Nemesis.system.actionType.value} (2 different values) - 'passive' (x6) - 'action' (x2) - actions : object {Nemesis.system.actions} - [value] : integer {Nemesis.system.actions.value} (same value: 2) - category : string {Nemesis.system.category} (same value: 'offensive') - description : object {Nemesis.system.description} - value : string {Nemesis.system.description.value} (all different values) - publication : object {Nemesis.system.publication} - license : string {Nemesis.system.publication.license} (same value: 'ORC') - remaster : boolean {Nemesis.system.publication.remaster} (same value: True) - title : string {Nemesis.system.publication.title} (same value: 'Pathfinder #204: Stage Fright') - rules : ignored (Foundry rules object) {Nemesis.system.rules} - traits : object {Nemesis.system.traits} - value : array {Nemesis.system.traits.value} - Length: min=0 max=2 - Value type: string {Nemesis.system.traits.value.[]} (2 different values) - 'occult' (x2) - 'mental' (x1) - [frequency] : object {Nemesis.system.frequency} - max : integer {Nemesis.system.frequency.max} (same value: 2) - per : string {Nemesis.system.frequency.per} (same value: 'day') - type : string {Nemesis.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Nemesis.yaml b/output/pf2e/packs/Nemesis.yaml new file mode 100644 index 0000000..0f69719 --- /dev/null +++ b/output/pf2e/packs/Nemesis.yaml @@ -0,0 +1,184 @@ +name: Nemesis +values: 8 +schema: + '_id': + type: string + path: Nemesis._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "2kgvmo7z0nRQVNGy" (x1) + - "hrX8wChrtscSGkkN" (x1) + - "v8DDA7RFIt7ayv3z" (x1) + - "95GtEVW0qI1h9oPq" (x1) + - "glb03wxLyMzzeH13" (x1) + - "dYDrrBn5sNgoo4Au" (x1) + - "N6OADmxP3Y1qUZKv" (x1) + - "nq282ijl9aKm2JST" (x1) + 'folder': + type: string + path: Nemesis.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "f8EIptjhdQkfxvVI" (x8) + 'img': + type: string + path: Nemesis.img + is_null: false + values: 8 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x6) + - "systems/pf2e/icons/actions/TwoActions.webp" (x2) + 'name': + type: string + path: Nemesis.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "(Nemesis) Additional Damage" (x1) + - "(Nemesis) Enhanced Sense" (x1) + - "(Nemesis) Explosive Blast" (x1) + - "(Nemesis) Fast Healing" (x1) + - "(Nemesis) Ghostly Flicker" (x1) + - "(Nemesis) Immunity" (x1) + - "(Nemesis) Ravage Mind" (x1) + - "(Nemesis) Resilient" (x1) + 'system': + type: object + path: Nemesis.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Nemesis.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Nemesis.system.actionType.value + is_null: false + values: 8 + different_values: 2 + variants: + - "passive" (x6) + - "action" (x2) + 'actions': + type: object + path: Nemesis.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Nemesis.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'category': + type: string + path: Nemesis.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "offensive" (x8) + 'description': + type: object + path: Nemesis.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Nemesis.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'publication': + type: object + path: Nemesis.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Nemesis.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "ORC" (x8) + 'remaster': + type: boolean + path: Nemesis.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: True (x8) + 'title': + type: string + path: Nemesis.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder #204: Stage Fright" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Nemesis.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Nemesis.system.traits + is_null: false + values: 8 + schema: + 'value': + type: array + path: Nemesis.system.traits.value + is_null: false + values: 8 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Nemesis.system.traits.value.[] + is_null: false + values: 3 + different_values: 2 + variants: + - "occult" (x2) + - "mental" (x1) + [frequency]: + type: object + path: Nemesis.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Nemesis.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'per': + type: string + path: Nemesis.system.frequency.per + is_null: false + values: 2 + different_values: 1 (all same) + variants: "day" (x2) + 'type': + type: string + path: Nemesis.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "action" (x8) diff --git a/output/pf2e/packs/Nephilim.txt b/output/pf2e/packs/Nephilim.txt deleted file mode 100644 index 3b669a9..0000000 --- a/output/pf2e/packs/Nephilim.txt +++ /dev/null @@ -1,90 +0,0 @@ -Nephilim -Different values: 88 -===================================== -object {Nephilim} - _id : string {Nephilim._id} (all different values) - folder : string {Nephilim.folder} (same value: 'mCO6gdJ68cnsdtlN') - img : string {Nephilim.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Nephilim.name} (all different values) - system : object {Nephilim.system} - actionType : object {Nephilim.system.actionType} - value : string {Nephilim.system.actionType.value} (3 different values) - 'passive' (x69) - 'action' (x14) - 'reaction' (x5) - actions : object {Nephilim.system.actions} - [value] : integer {Nephilim.system.actions.value} (3 different values) - 2 (x6) - 1 (x6) - 3 (x2) - category : string {Nephilim.system.category} (same value: 'ancestry') - description : object {Nephilim.system.description} - value : string {Nephilim.system.description.value} (all different values) - level : object {Nephilim.system.level} - value : integer {Nephilim.system.level.value} (5 different values) - 1 (x29) - 9 (x20) - 5 (x18) - 13 (x14) - 17 (x7) - prerequisites : object {Nephilim.system.prerequisites} - value : array {Nephilim.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Nephilim.system.prerequisites.value.[]} - value : string {Nephilim.system.prerequisites.value.[].value} (23 different values) - publication : object {Nephilim.system.publication} - license : string {Nephilim.system.publication.license} (2 different values) - 'ORC' (x49) - 'OGL' (x39) - remaster : boolean {Nephilim.system.publication.remaster} (2 different values) - True (x49) - False (x39) - title : string {Nephilim.system.publication.title} (5 different values) - 'Pathfinder Lost Omens Ancestry Guide' (x32) - 'Pathfinder Player Core' (x25) - 'Pathfinder War of Immortals' (x24) - 'Pathfinder Lost Omens Impossible Lands' (x5) - 'Pathfinder Advanced Player\'s Guide' (x2) - rules : ignored (Foundry rules object) {Nephilim.system.rules} - traits : object {Nephilim.system.traits} - rarity : string {Nephilim.system.traits.rarity} (2 different values) - 'common' (x87) - 'uncommon' (x1) - value : array {Nephilim.system.traits.value} - Length: min=1 max=7 - Value type: string {Nephilim.system.traits.value.[]} (18 different values) - [otherTags] : array {Nephilim.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Nephilim.system.traits.otherTags.[]} (2 different values) - 'proteankin' (x2) - 'aeonbound' (x1) - [selected] : object {Nephilim.system.traits.selected} - [aasimar] : string {Nephilim.system.traits.selected.aasimar} (same value: 'Aasimar') - tiefling : string {Nephilim.system.traits.selected.tiefling} (same value: 'Tiefling') - [frequency] : object {Nephilim.system.frequency} - max : integer {Nephilim.system.frequency.max} (same value: 1) - per : string {Nephilim.system.frequency.per} (2 different values) - 'day' (x15) - 'PT1H' (x2) - [maxTakable] : empty - [onlyLevel1] : boolean {Nephilim.system.onlyLevel1} (same value: True) - [selfEffect] : object {Nephilim.system.selfEffect} - name : string {Nephilim.system.selfEffect.name} (3 different values) - 'Effect: Channel the Godmind' (x1) - 'Effect: Divine Wings' (x1) - 'Effect: Towering Presence' (x1) - uuid : string {Nephilim.system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Channel the Godmind' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Divine Wings' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Towering Presence' (x1) - [subfeatures] : object {Nephilim.system.subfeatures} - [languages] : object {Nephilim.system.subfeatures.languages} - granted : array {Nephilim.system.subfeatures.languages.granted} - Length: min=1 max=1 - Value type: string {Nephilim.system.subfeatures.languages.granted.[]} (2 different values) - 'empyrean' (x1) - 'fey' (x1) - slots : integer {Nephilim.system.subfeatures.languages.slots} (same value: 0) - senses : object {Nephilim.system.subfeatures.senses} - darkvision : object {Nephilim.system.subfeatures.senses.darkvision} - type : string {Nephilim.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Nephilim.yaml b/output/pf2e/packs/Nephilim.yaml new file mode 100644 index 0000000..63e4349 --- /dev/null +++ b/output/pf2e/packs/Nephilim.yaml @@ -0,0 +1,354 @@ +name: Nephilim +values: 88 +schema: + '_id': + type: string + path: Nephilim._id + is_null: false + values: 88 + different_values: 88 (all different) + variants: [omitted] + 'folder': + type: string + path: Nephilim.folder + is_null: false + values: 88 + different_values: 1 (all same) + variants: "mCO6gdJ68cnsdtlN" (x88) + 'img': + type: string + path: Nephilim.img + is_null: false + values: 88 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x88) + 'name': + type: string + path: Nephilim.name + is_null: false + values: 88 + different_values: 88 (all different) + variants: [omitted] + 'system': + type: object + path: Nephilim.system + is_null: false + values: 88 + schema: + 'actionType': + type: object + path: Nephilim.system.actionType + is_null: false + values: 88 + schema: + 'value': + type: string + path: Nephilim.system.actionType.value + is_null: false + values: 88 + different_values: 3 + variants: + - "passive" (x69) + - "action" (x14) + - "reaction" (x5) + 'actions': + type: object + path: Nephilim.system.actions + is_null: false + values: 88 + schema: + [value]: + type: integer + path: Nephilim.system.actions.value + is_null: true + values: 14 + different_values: 3 + variants: + - 2 (x6) + - 1 (x6) + - 3 (x2) + 'category': + type: string + path: Nephilim.system.category + is_null: false + values: 88 + different_values: 1 (all same) + variants: "ancestry" (x88) + 'description': + type: object + path: Nephilim.system.description + is_null: false + values: 88 + schema: + 'value': + type: string + path: Nephilim.system.description.value + is_null: false + values: 88 + different_values: 88 (all different) + variants: [omitted] + 'level': + type: object + path: Nephilim.system.level + is_null: false + values: 88 + schema: + 'value': + type: integer + path: Nephilim.system.level.value + is_null: false + values: 88 + different_values: 5 + variants: + - 1 (x29) + - 9 (x20) + - 5 (x18) + - 13 (x14) + - 17 (x7) + 'prerequisites': + type: object + path: Nephilim.system.prerequisites + is_null: false + values: 88 + schema: + 'value': + type: array + path: Nephilim.system.prerequisites.value + is_null: false + values: 88 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Nephilim.system.prerequisites.value.[] + is_null: false + values: 45 + schema: + 'value': + type: string + path: Nephilim.system.prerequisites.value.[].value + is_null: false + values: 45 + different_values: 23 + variants: [omitted] + 'publication': + type: object + path: Nephilim.system.publication + is_null: false + values: 88 + schema: + 'license': + type: string + path: Nephilim.system.publication.license + is_null: false + values: 88 + different_values: 2 + variants: + - "ORC" (x49) + - "OGL" (x39) + 'remaster': + type: boolean + path: Nephilim.system.publication.remaster + is_null: false + values: 88 + different_values: 2 + variants: + - True (x49) + - False (x39) + 'title': + type: string + path: Nephilim.system.publication.title + is_null: false + values: 88 + different_values: 5 + variants: + - "Pathfinder Lost Omens Ancestry Guide" (x32) + - "Pathfinder Player Core" (x25) + - "Pathfinder War of Immortals" (x24) + - "Pathfinder Lost Omens Impossible Lands" (x5) + - "Pathfinder Advanced Player's Guide" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Nephilim.system.rules + is_null: false + values: 88 + 'traits': + type: object + path: Nephilim.system.traits + is_null: false + values: 88 + schema: + 'rarity': + type: string + path: Nephilim.system.traits.rarity + is_null: false + values: 88 + different_values: 2 + variants: + - "common" (x87) + - "uncommon" (x1) + 'value': + type: array + path: Nephilim.system.traits.value + is_null: false + values: 88 + min_count: 1 + max_count: 7 + value_type: + type: string + path: Nephilim.system.traits.value.[] + is_null: false + values: 137 + different_values: 18 + variants: [omitted] + [otherTags]: + type: array + path: Nephilim.system.traits.otherTags + is_null: true + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Nephilim.system.traits.otherTags.[] + is_null: false + values: 3 + different_values: 2 + variants: + - "proteankin" (x2) + - "aeonbound" (x1) + [selected]: + type: object + path: Nephilim.system.traits.selected + is_null: true + values: 3 + schema: + [aasimar]: + type: string + path: Nephilim.system.traits.selected.aasimar + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Aasimar" (x2) + 'tiefling': + type: string + path: Nephilim.system.traits.selected.tiefling + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Tiefling" (x1) + [frequency]: + type: object + path: Nephilim.system.frequency + is_null: true + values: 17 + schema: + 'max': + type: integer + path: Nephilim.system.frequency.max + is_null: false + values: 17 + different_values: 1 (all same) + variants: 1 (x17) + 'per': + type: string + path: Nephilim.system.frequency.per + is_null: false + values: 17 + different_values: 2 + variants: + - "day" (x15) + - "PT1H" (x2) + [maxTakable]: + type: + path: Nephilim.system.maxTakable + is_null: true + values: 0 + is_empty: true + [onlyLevel1]: + type: boolean + path: Nephilim.system.onlyLevel1 + is_null: true + values: 13 + different_values: 1 (all same) + variants: True (x13) + [selfEffect]: + type: object + path: Nephilim.system.selfEffect + is_null: true + values: 3 + schema: + 'name': + type: string + path: Nephilim.system.selfEffect.name + is_null: false + values: 3 + different_values: 3 + variants: + - "Effect: Channel the Godmind" (x1) + - "Effect: Divine Wings" (x1) + - "Effect: Towering Presence" (x1) + 'uuid': + type: string + path: Nephilim.system.selfEffect.uuid + is_null: false + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Channel the Godmind" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Divine Wings" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Towering Presence" (x1) + [subfeatures]: + type: object + path: Nephilim.system.subfeatures + is_null: true + values: 3 + schema: + [languages]: + type: object + path: Nephilim.system.subfeatures.languages + is_null: true + values: 2 + schema: + 'granted': + type: array + path: Nephilim.system.subfeatures.languages.granted + is_null: false + values: 2 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Nephilim.system.subfeatures.languages.granted.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "empyrean" (x1) + - "fey" (x1) + 'slots': + type: integer + path: Nephilim.system.subfeatures.languages.slots + is_null: false + values: 2 + different_values: 1 (all same) + variants: 0 (x2) + 'senses': + type: object + path: Nephilim.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Nephilim.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Nephilim.type + is_null: false + values: 88 + different_values: 1 (all same) + variants: "feat" (x88) diff --git a/output/pf2e/packs/Night of the Gray Death.txt b/output/pf2e/packs/Night of the Gray Death.txt deleted file mode 100644 index 44f0721..0000000 --- a/output/pf2e/packs/Night of the Gray Death.txt +++ /dev/null @@ -1,1247 +0,0 @@ -Night of the Gray Death -Different values: 17 -===================================== -object {Night of the Gray Death} - _id : string {Night of the Gray Death._id} (all different values) - img : string {Night of the Gray Death.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x15) - 'systems/pf2e/icons/default-icons/hazard.svg' (x2) - items : array {Night of the Gray Death.items} - Length: min=1 max=64 - Value type: object {Night of the Gray Death.items.[]} - _id : string {Night of the Gray Death.items.[]._id} (271 different values) - img : string {Night of the Gray Death.items.[].img} (110 different values) - name : string {Night of the Gray Death.items.[].name} (211 different values) - sort : integer {Night of the Gray Death.items.[].sort} (65 different values) - system : object {Night of the Gray Death.items.[].system} - [acBonus] : integer {Night of the Gray Death.items.[].system.acBonus} (2 different values) - 2 (x4) - 4 (x2) - [actionType] : object {Night of the Gray Death.items.[].system.actionType} - value : string {Night of the Gray Death.items.[].system.actionType.value} (4 different values) - 'passive' (x67) - 'action' (x33) - 'reaction' (x16) - 'free' (x4) - [actions] : object {Night of the Gray Death.items.[].system.actions} - [value] : integer {Night of the Gray Death.items.[].system.actions.value} (3 different values) - 1 (x27) - 2 (x3) - 3 (x3) - [area] : object {Night of the Gray Death.items.[].system.area} - type : string {Night of the Gray Death.items.[].system.area.type} (3 different values) - 'burst' (x8) - 'emanation' (x5) - 'line' (x1) - value : integer {Night of the Gray Death.items.[].system.area.value} (7 different values) - 20 (x4) - 30 (x4) - 10 (x2) - 40 (x1) - 500 (x1) - 60 (x1) - 5 (x1) - [attack] : object {Night of the Gray Death.items.[].system.attack} - value : string {Night of the Gray Death.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Night of the Gray Death.items.[].system.attackEffects} - custom : string {Night of the Gray Death.items.[].system.attackEffects.custom} (same value: '') - value : array {Night of the Gray Death.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Night of the Gray Death.items.[].system.attackEffects.value.[]} (7 different values) - 'improved-grab' (x2) - 'betrayal-toxin' (x2) - 'life-sap' (x1) - 'grab' (x1) - 'decapitation' (x1) - 'no-map' (x1) - 'entombing-echoes' (x1) - [autoHeightenLevel] : object {Night of the Gray Death.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Night of the Gray Death.items.[].system.baseItem} (8 different values) - 'studded-leather-armor' (x3) - 'dagger' (x3) - 'hand-crossbow' (x2) - 'kukri' (x2) - 'sword-cane' (x2) - 'breastplate' (x2) - 'spiked-chain' (x1) - 'chain-shirt' (x1) - [bonus] : object {Night of the Gray Death.items.[].system.bonus} - value : integer {Night of the Gray Death.items.[].system.bonus.value} (12 different values) - description : object {Night of the Gray Death.items.[].system.description} - value : string {Night of the Gray Death.items.[].system.description.value} (199 different values) - [bonusDamage] : object {Night of the Gray Death.items.[].system.bonusDamage} - value : integer {Night of the Gray Death.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Night of the Gray Death.items.[].system.bulk} - value : mixed - float {Night of the Gray Death.items.[].system.bulk.value} (same value: 0,1) - integer {Night of the Gray Death.items.[].system.bulk.value} (3 different values) - 1 (x8) - 0 (x6) - 2 (x2) - [category] : string {Night of the Gray Death.items.[].system.category} (9 different values) - 'offensive' (x56) - 'defensive' (x43) - 'interaction' (x17) - 'simple' (x5) - 'martial' (x5) - 'potion' (x5) - 'light' (x4) - 'ammo' (x2) - 'medium' (x2) - [checkPenalty] : integer {Night of the Gray Death.items.[].system.checkPenalty} (2 different values) - -1 (x4) - -2 (x2) - [containerId] : empty - [cost] : object {Night of the Gray Death.items.[].system.cost} - value : string {Night of the Gray Death.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Night of the Gray Death.items.[].system.counteraction} (2 different values) - False (x97) - True (x17) - [damage] : object {Night of the Gray Death.items.[].system.damage} - [0] : object {Night of the Gray Death.items.[].system.damage.0} - [applyMod] : boolean {Night of the Gray Death.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x3) - [category] : empty - formula : string {Night of the Gray Death.items.[].system.damage.0.formula} (9 different values) - '0' (x2) - '1d4+1' (x1) - '1d6' (x1) - '4d6' (x1) - '8d6' (x1) - '16d6' (x1) - '3d8' (x1) - '2d4' (x1) - '1d8' (x1) - kinds : array {Night of the Gray Death.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Night of the Gray Death.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x10) - 'healing' (x1) - materials : array<> {Night of the Gray Death.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Night of the Gray Death.items.[].system.damage.0.type} (7 different values) - 'spirit' (x3) - 'mental' (x2) - 'force' (x1) - 'untyped' (x1) - 'fire' (x1) - 'bludgeoning' (x1) - 'void' (x1) - [damageType] : string {Night of the Gray Death.items.[].system.damage.damageType} (2 different values) - 'piercing' (x7) - 'slashing' (x3) - [dice] : integer {Night of the Gray Death.items.[].system.damage.dice} (same value: 1) - [die] : string {Night of the Gray Death.items.[].system.damage.die} (3 different values) - 'd6' (x6) - 'd4' (x3) - 'd8' (x1) - [formula] : string {Night of the Gray Death.items.[].system.damage.formula} (same value: '5d6+12') - [kind] : string {Night of the Gray Death.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Night of the Gray Death.items.[].system.damage.type} (same value: 'untyped') - [damageRolls] : object {Night of the Gray Death.items.[].system.damageRolls} - [0] : object {Night of the Gray Death.items.[].system.damageRolls.0} - damage : string {Night of the Gray Death.items.[].system.damageRolls.0.damage} (3 different values) - '2d10+6' (x2) - '3d8+13' (x1) - '2d4+6' (x1) - damageType : string {Night of the Gray Death.items.[].system.damageRolls.0.damageType} (2 different values) - 'slashing' (x3) - 'piercing' (x1) - [1] : object {Night of the Gray Death.items.[].system.damageRolls.1} - damage : string {Night of the Gray Death.items.[].system.damageRolls.1.damage} (2 different values) - '1d6' (x2) - '2d8' (x1) - damageType : string {Night of the Gray Death.items.[].system.damageRolls.1.damageType} (2 different values) - 'spirit' (x2) - 'bleed' (x1) - [2] : object {Night of the Gray Death.items.[].system.damageRolls.2} - damage : string {Night of the Gray Death.items.[].system.damageRolls.2.damage} (same value: '1d6') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.2.damageType} (same value: 'bleed') - [8DnLOJiQ6uiZfnQe] : object {Night of the Gray Death.items.[].system.damageRolls.8DnLOJiQ6uiZfnQe} - damage : string {Night of the Gray Death.items.[].system.damageRolls.8DnLOJiQ6uiZfnQe.damage} (same value: '3d6+8') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.8DnLOJiQ6uiZfnQe.damageType} (same value: 'piercing') - [9L9W2CrQJDsmREqL] : object {Night of the Gray Death.items.[].system.damageRolls.9L9W2CrQJDsmREqL} - damage : string {Night of the Gray Death.items.[].system.damageRolls.9L9W2CrQJDsmREqL.damage} (same value: '4d10+18') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.9L9W2CrQJDsmREqL.damageType} (same value: 'piercing') - [9gp4WnujrRcc7Yip] : object {Night of the Gray Death.items.[].system.damageRolls.9gp4WnujrRcc7Yip} - damage : string {Night of the Gray Death.items.[].system.damageRolls.9gp4WnujrRcc7Yip.damage} (same value: '3d12+17') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.9gp4WnujrRcc7Yip.damageType} (same value: 'bludgeoning') - [ESBkB7PFivvpWXsD] : object {Night of the Gray Death.items.[].system.damageRolls.ESBkB7PFivvpWXsD} - damage : string {Night of the Gray Death.items.[].system.damageRolls.ESBkB7PFivvpWXsD.damage} (same value: '1d6+4') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.ESBkB7PFivvpWXsD.damageType} (same value: 'piercing') - [MvZTIw5x6zxveesa] : object {Night of the Gray Death.items.[].system.damageRolls.MvZTIw5x6zxveesa} - damage : string {Night of the Gray Death.items.[].system.damageRolls.MvZTIw5x6zxveesa.damage} (same value: '4d10+16') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.MvZTIw5x6zxveesa.damageType} (same value: 'void') - [NTB75XMHTYYZ3ID8] : object {Night of the Gray Death.items.[].system.damageRolls.NTB75XMHTYYZ3ID8} - damage : string {Night of the Gray Death.items.[].system.damageRolls.NTB75XMHTYYZ3ID8.damage} (same value: '1d4+4') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.NTB75XMHTYYZ3ID8.damageType} (same value: 'bludgeoning') - [P0JUeabwo1PXsmeU] : object {Night of the Gray Death.items.[].system.damageRolls.P0JUeabwo1PXsmeU} - damage : string {Night of the Gray Death.items.[].system.damageRolls.P0JUeabwo1PXsmeU.damage} (same value: '3d4+8') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.P0JUeabwo1PXsmeU.damageType} (same value: 'piercing') - [R5ITNcJ3wHG1P54Y] : object {Night of the Gray Death.items.[].system.damageRolls.R5ITNcJ3wHG1P54Y} - damage : string {Night of the Gray Death.items.[].system.damageRolls.R5ITNcJ3wHG1P54Y.damage} (same value: '3d8+13') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.R5ITNcJ3wHG1P54Y.damageType} (same value: 'bludgeoning') - [S3XtdpQ3F6QbBVhA] : object {Night of the Gray Death.items.[].system.damageRolls.S3XtdpQ3F6QbBVhA} - damage : string {Night of the Gray Death.items.[].system.damageRolls.S3XtdpQ3F6QbBVhA.damage} (same value: '3d12+15') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.S3XtdpQ3F6QbBVhA.damageType} (same value: 'slashing') - [Xdhyv0vf8QRjoSeL] : object {Night of the Gray Death.items.[].system.damageRolls.Xdhyv0vf8QRjoSeL} - damage : string {Night of the Gray Death.items.[].system.damageRolls.Xdhyv0vf8QRjoSeL.damage} (same value: '2d4+8') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.Xdhyv0vf8QRjoSeL.damageType} (same value: 'piercing') - [ctwgah9r0rlwq8apj069] : object {Night of the Gray Death.items.[].system.damageRolls.ctwgah9r0rlwq8apj069} - damage : string {Night of the Gray Death.items.[].system.damageRolls.ctwgah9r0rlwq8apj069.damage} (same value: '1d6') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.ctwgah9r0rlwq8apj069.damageType} (same value: 'spirit') - [dqn1n2931ffmuer1nwx0] : object {Night of the Gray Death.items.[].system.damageRolls.dqn1n2931ffmuer1nwx0} - damage : string {Night of the Gray Death.items.[].system.damageRolls.dqn1n2931ffmuer1nwx0.damage} (same value: '2d6') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.dqn1n2931ffmuer1nwx0.damageType} (same value: 'acid') - [hpqaaaFVqzDodFh7] : object {Night of the Gray Death.items.[].system.damageRolls.hpqaaaFVqzDodFh7} - damage : string {Night of the Gray Death.items.[].system.damageRolls.hpqaaaFVqzDodFh7.damage} (same value: '2d6+8') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.hpqaaaFVqzDodFh7.damageType} (same value: 'slashing') - [huwuc40aUiTVC4zt] : object {Night of the Gray Death.items.[].system.damageRolls.huwuc40aUiTVC4zt} - damage : string {Night of the Gray Death.items.[].system.damageRolls.huwuc40aUiTVC4zt.damage} (same value: '4d10+12') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.huwuc40aUiTVC4zt.damageType} (same value: 'bludgeoning') - [mrbjoeglyi6fr0yxkgp4] : object {Night of the Gray Death.items.[].system.damageRolls.mrbjoeglyi6fr0yxkgp4} - damage : string {Night of the Gray Death.items.[].system.damageRolls.mrbjoeglyi6fr0yxkgp4.damage} (same value: '2d6') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.mrbjoeglyi6fr0yxkgp4.damageType} (same value: 'spirit') - [n19tTv3QrL3SRSr7] : object {Night of the Gray Death.items.[].system.damageRolls.n19tTv3QrL3SRSr7} - damage : string {Night of the Gray Death.items.[].system.damageRolls.n19tTv3QrL3SRSr7.damage} (same value: '2d4+8') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.n19tTv3QrL3SRSr7.damageType} (same value: 'piercing') - [nI7u4jJXhAHzRTLQ] : object {Night of the Gray Death.items.[].system.damageRolls.nI7u4jJXhAHzRTLQ} - damage : string {Night of the Gray Death.items.[].system.damageRolls.nI7u4jJXhAHzRTLQ.damage} (same value: '3d6+14') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.nI7u4jJXhAHzRTLQ.damageType} (same value: 'slashing') - [nmza8vdv0h3y17jn1dtu] : object {Night of the Gray Death.items.[].system.damageRolls.nmza8vdv0h3y17jn1dtu} - damage : string {Night of the Gray Death.items.[].system.damageRolls.nmza8vdv0h3y17jn1dtu.damage} (same value: '2d6') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.nmza8vdv0h3y17jn1dtu.damageType} (same value: 'spirit') - [uEhJIER9fmkwxTR0] : object {Night of the Gray Death.items.[].system.damageRolls.uEhJIER9fmkwxTR0} - damage : string {Night of the Gray Death.items.[].system.damageRolls.uEhJIER9fmkwxTR0.damage} (same value: '3d4+8') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.uEhJIER9fmkwxTR0.damageType} (same value: 'piercing') - [uZOOngQUA0good2G] : object {Night of the Gray Death.items.[].system.damageRolls.uZOOngQUA0good2G} - damage : string {Night of the Gray Death.items.[].system.damageRolls.uZOOngQUA0good2G.damage} (same value: '4d10+22') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.uZOOngQUA0good2G.damageType} (same value: 'force') - [yV8PxzyMth2sItgi] : object {Night of the Gray Death.items.[].system.damageRolls.yV8PxzyMth2sItgi} - damage : string {Night of the Gray Death.items.[].system.damageRolls.yV8PxzyMth2sItgi.damage} (same value: '2d6+4') - damageType : string {Night of the Gray Death.items.[].system.damageRolls.yV8PxzyMth2sItgi.damageType} (same value: 'piercing') - [deathNote] : boolean {Night of the Gray Death.items.[].system.deathNote} (same value: True) - [defense] : object {Night of the Gray Death.items.[].system.defense} - save : object {Night of the Gray Death.items.[].system.defense.save} - basic : boolean {Night of the Gray Death.items.[].system.defense.save.basic} (2 different values) - False (x39) - True (x6) - statistic : string {Night of the Gray Death.items.[].system.defense.save.statistic} (3 different values) - 'will' (x39) - 'fortitude' (x5) - 'reflex' (x1) - [dexCap] : integer {Night of the Gray Death.items.[].system.dexCap} (2 different values) - 3 (x4) - 1 (x2) - [duration] : object {Night of the Gray Death.items.[].system.duration} - sustained : boolean {Night of the Gray Death.items.[].system.duration.sustained} (2 different values) - False (x100) - True (x14) - value : string {Night of the Gray Death.items.[].system.duration.value} (18 different values) - [equipped] : object {Night of the Gray Death.items.[].system.equipped} - carryType : string {Night of the Gray Death.items.[].system.equipped.carryType} (2 different values) - 'held' (x21) - 'worn' (x10) - [handsHeld] : integer {Night of the Gray Death.items.[].system.equipped.handsHeld} (3 different values) - 1 (x19) - 0 (x6) - 2 (x2) - [inSlot] : boolean {Night of the Gray Death.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Night of the Gray Death.items.[].system.equipped.invested} (same value: False) - [focus] : object {Night of the Gray Death.items.[].system.focus} - points : integer {Night of the Gray Death.items.[].system.focus.points} (same value: 0) - pool : integer {Night of the Gray Death.items.[].system.focus.pool} (same value: 0) - [frequency] : object {Night of the Gray Death.items.[].system.frequency} - max : integer {Night of the Gray Death.items.[].system.frequency.max} (same value: 1) - per : string {Night of the Gray Death.items.[].system.frequency.per} (same value: 'round') - value : integer {Night of the Gray Death.items.[].system.frequency.value} (same value: 1) - [group] : string {Night of the Gray Death.items.[].system.group} (7 different values) - 'knife' (x5) - 'leather' (x3) - 'crossbow' (x2) - 'sword' (x2) - 'plate' (x2) - 'flail' (x1) - 'chain' (x1) - [hardness] : integer {Night of the Gray Death.items.[].system.hardness} (same value: 0) - [heightening] : object {Night of the Gray Death.items.[].system.heightening} - [damage] : object {Night of the Gray Death.items.[].system.heightening.damage} - 0 : string {Night of the Gray Death.items.[].system.heightening.damage.0} (4 different values) - '1d6' (x3) - '2d6' (x2) - '1d8' (x2) - '1d4' (x1) - [interval] : integer {Night of the Gray Death.items.[].system.heightening.interval} (2 different values) - 1 (x5) - 2 (x3) - type : string {Night of the Gray Death.items.[].system.heightening.type} (2 different values) - 'interval' (x8) - 'fixed' (x1) - [levels] : object {Night of the Gray Death.items.[].system.heightening.levels} - 9 : object {Night of the Gray Death.items.[].system.heightening.levels.9} - target : object {Night of the Gray Death.items.[].system.heightening.levels.9.target} - value : string {Night of the Gray Death.items.[].system.heightening.levels.9.target.value} (same value: 'up to 10 creatures') - [hp] : object {Night of the Gray Death.items.[].system.hp} - max : integer {Night of the Gray Death.items.[].system.hp.max} (same value: 0) - value : integer {Night of the Gray Death.items.[].system.hp.value} (same value: 0) - [level] : object {Night of the Gray Death.items.[].system.level} - value : integer {Night of the Gray Death.items.[].system.level.value} (11 different values) - [location] : object {Night of the Gray Death.items.[].system.location} - [heightenedLevel] : integer {Night of the Gray Death.items.[].system.location.heightenedLevel} (10 different values) - 9 (x14) - 7 (x4) - 8 (x4) - 2 (x4) - 5 (x3) - 10 (x2) - 6 (x2) - 4 (x2) - 3 (x2) - 1 (x1) - value : string {Night of the Gray Death.items.[].system.location.value} (8 different values) - 'rJ4drmbPNGkQ4KOU' (x43) - 'NXMeYsCWfTIdulOD' (x33) - 'l6gDxpqDjpaOlxmL' (x10) - 'mySer6QUVoWS93x6' (x8) - 'GHmg6amRONoQjqf7' (x7) - 'xvZiiP8QjP1YMYvb' (x7) - '1XPM6Cesg4uJUXdd' (x4) - 'dy6vb3hyvhy06tFa' (x2) - [material] : object {Night of the Gray Death.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Night of the Gray Death.items.[].system.mod} - value : integer {Night of the Gray Death.items.[].system.mod.value} (same value: 28) - [overlays] : object {Night of the Gray Death.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Night of the Gray Death.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Night of the Gray Death.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Night of the Gray Death.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Night of the Gray Death.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Night of the Gray Death.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Night of the Gray Death.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Night of the Gray Death.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Night of the Gray Death.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Night of the Gray Death.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - 4gyp3qlsv5ywdyjq : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Night of the Gray Death.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [cUFX7ExSLeoa3vIF] : object {Night of the Gray Death.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Night of the Gray Death.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Night of the Gray Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Night of the Gray Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Night of the Gray Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Night of the Gray Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Night of the Gray Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Night of the Gray Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Night of the Gray Death.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - pq7cxntbz4s8g5ik : object {Night of the Gray Death.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Night of the Gray Death.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Night of the Gray Death.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Night of the Gray Death.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Night of the Gray Death.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Night of the Gray Death.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Night of the Gray Death.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Night of the Gray Death.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Night of the Gray Death.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Night of the Gray Death.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - z04svm1cvfcxtplb : object {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Night of the Gray Death.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Night of the Gray Death.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Night of the Gray Death.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Night of the Gray Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Night of the Gray Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Night of the Gray Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Night of the Gray Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Night of the Gray Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Night of the Gray Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Night of the Gray Death.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Night of the Gray Death.items.[].system.prepared} - [label] : string {Night of the Gray Death.items.[].system.prepared.label} (same value: 'Spellcasting Type') - [type] : string {Night of the Gray Death.items.[].system.prepared.type} (same value: 'String') - value : string {Night of the Gray Death.items.[].system.prepared.value} (4 different values) - 'innate' (x5) - 'spontaneous' (x1) - 'prepared' (x1) - 'focus' (x1) - [flexible] : boolean {Night of the Gray Death.items.[].system.prepared.flexible} (same value: False) - [price] : object {Night of the Gray Death.items.[].system.price} - [per] : integer {Night of the Gray Death.items.[].system.price.per} (same value: 10) - value : object {Night of the Gray Death.items.[].system.price.value} - [gp] : integer {Night of the Gray Death.items.[].system.price.value.gp} (8 different values) - 3 (x6) - 5 (x3) - 160 (x2) - 8 (x2) - 35 (x2) - 50 (x1) - 2 (x1) - 150 (x1) - [sp] : integer {Night of the Gray Death.items.[].system.price.value.sp} (3 different values) - 2 (x3) - 6 (x2) - 1 (x2) - [proficiency] : object {Night of the Gray Death.items.[].system.proficiency} - value : integer {Night of the Gray Death.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Night of the Gray Death.items.[].system.proficient} - value : integer {Night of the Gray Death.items.[].system.proficient.value} (same value: 0) - publication : object {Night of the Gray Death.items.[].system.publication} - license : string {Night of the Gray Death.items.[].system.publication.license} (2 different values) - 'OGL' (x291) - 'ORC' (x9) - remaster : boolean {Night of the Gray Death.items.[].system.publication.remaster} (2 different values) - False (x291) - True (x9) - title : string {Night of the Gray Death.items.[].system.publication.title} (7 different values) - '' (x145) - 'Pathfinder Core Rulebook' (x119) - 'Pathfinder Bestiary' (x22) - 'Pathfinder Player Core' (x9) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Bestiary 3' (x2) - 'Pathfinder Bestiary 2' (x1) - rules : ignored (Foundry rules object) {Night of the Gray Death.items.[].system.rules} - [quantity] : integer {Night of the Gray Death.items.[].system.quantity} (4 different values) - 1 (x22) - 2 (x4) - 3 (x3) - 10 (x2) - [range] : mixed - object {Night of the Gray Death.items.[].system.range} - value : string {Night of the Gray Death.items.[].system.range.value} (10 different values) - '30 feet' (x36) - 'touch' (x22) - '' (x20) - '120 feet' (x18) - 'planetary' (x6) - '60 feet' (x3) - '500 feet' (x3) - '100 feet' (x3) - 'unlimited' (x2) - 'varies' (x1) - integer {Night of the Gray Death.items.[].system.range} (same value: 60) - [reload] : object {Night of the Gray Death.items.[].system.reload} - value : string {Night of the Gray Death.items.[].system.reload.value} (3 different values) - '' (x5) - '-' (x3) - '1' (x2) - [requirements] : string {Night of the Gray Death.items.[].system.requirements} (2 different values) - '' (x113) - 'Your most recent action dealt damage to a target.' (x1) - [runes] : object {Night of the Gray Death.items.[].system.runes} - potency : integer {Night of the Gray Death.items.[].system.runes.potency} (3 different values) - 2 (x10) - 0 (x3) - 1 (x3) - property : array {Night of the Gray Death.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Night of the Gray Death.items.[].system.runes.property.[]} (same value: 'glamered') - [resilient] : integer {Night of the Gray Death.items.[].system.runes.resilient} (2 different values) - 0 (x3) - 1 (x3) - [striking] : integer {Night of the Gray Death.items.[].system.runes.striking} (2 different values) - 1 (x6) - 2 (x4) - [size] : string {Night of the Gray Death.items.[].system.size} (same value: 'med') - [slots] : object {Night of the Gray Death.items.[].system.slots} - [slot0] : object {Night of the Gray Death.items.[].system.slots.slot0} - max : integer {Night of the Gray Death.items.[].system.slots.slot0.max} (2 different values) - 5 (x2) - 1 (x2) - [prepared] : array {Night of the Gray Death.items.[].system.slots.slot0.prepared} - Length: min=1 max=5 - Value type: object {Night of the Gray Death.items.[].system.slots.slot0.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot0.prepared.[].id} (11 different values) - value : integer {Night of the Gray Death.items.[].system.slots.slot0.value} (2 different values) - 5 (x2) - 1 (x2) - [slot1] : object {Night of the Gray Death.items.[].system.slots.slot1} - max : integer {Night of the Gray Death.items.[].system.slots.slot1.max} (2 different values) - 4 (x1) - 3 (x1) - prepared : array {Night of the Gray Death.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Night of the Gray Death.items.[].system.slots.slot1.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'blqloSJZcOGZJiDy' (x1) - 'MocYWnosObTlHDnK' (x1) - 'SrWsxiyXRGAoBYMZ' (x1) - 'Wr53BShjyYwOMHcc' (x1) - 'E9XKY2VZV3IdWodM' (x1) - 'h3tyR5VdvSApCiap' (x1) - value : integer {Night of the Gray Death.items.[].system.slots.slot1.value} (2 different values) - 4 (x1) - 3 (x1) - [slot10] : object {Night of the Gray Death.items.[].system.slots.slot10} - max : integer {Night of the Gray Death.items.[].system.slots.slot10.max} (2 different values) - 2 (x1) - 1 (x1) - prepared : array {Night of the Gray Death.items.[].system.slots.slot10.prepared} - Length: min=1 max=1 - Value type: object {Night of the Gray Death.items.[].system.slots.slot10.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot10.prepared.[].id} (2 different values) - '6cezaoiaYVh46Tge' (x1) - 'oUabISRexWwNxn8b' (x1) - value : integer {Night of the Gray Death.items.[].system.slots.slot10.value} (2 different values) - 2 (x1) - 1 (x1) - [slot2] : object {Night of the Gray Death.items.[].system.slots.slot2} - max : integer {Night of the Gray Death.items.[].system.slots.slot2.max} (3 different values) - 4 (x1) - 2 (x1) - 3 (x1) - [prepared] : array {Night of the Gray Death.items.[].system.slots.slot2.prepared} - Length: min=2 max=3 - Value type: object {Night of the Gray Death.items.[].system.slots.slot2.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot2.prepared.[].id} (5 different values) - 'RrqlKTqEzWzDg4zO' (x1) - 'Fky8Wyisvmpv8X5C' (x1) - 'hYoaGZNU0xN9Raho' (x1) - 'eKQLQLMC8zwlIv0Y' (x1) - 'c9TJqHHAUgT7K8BG' (x1) - value : integer {Night of the Gray Death.items.[].system.slots.slot2.value} (3 different values) - 4 (x1) - 2 (x1) - 3 (x1) - [slot3] : object {Night of the Gray Death.items.[].system.slots.slot3} - max : integer {Night of the Gray Death.items.[].system.slots.slot3.max} (2 different values) - 4 (x1) - 3 (x1) - prepared : array {Night of the Gray Death.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Night of the Gray Death.items.[].system.slots.slot3.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot3.prepared.[].id} (6 different values) - '7FhhcRdQ60yw3FMZ' (x1) - 'S0iphdH6oZasiDfj' (x1) - 'QKMR2FBT27dvVzuH' (x1) - 'jL5o6sgnkAIDRWhG' (x1) - '7RSuMObsdvCMRv7e' (x1) - 'BzHIIJtOi8XhHb1o' (x1) - value : integer {Night of the Gray Death.items.[].system.slots.slot3.value} (2 different values) - 4 (x1) - 3 (x1) - [slot4] : object {Night of the Gray Death.items.[].system.slots.slot4} - max : integer {Night of the Gray Death.items.[].system.slots.slot4.max} (2 different values) - 4 (x1) - 3 (x1) - prepared : array {Night of the Gray Death.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Night of the Gray Death.items.[].system.slots.slot4.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot4.prepared.[].id} (6 different values) - 'D3UqSRTG0GVOfVuF' (x1) - 'OKO0ee7vPF8rCL0J' (x1) - 'fY8FXCCiX0VgH44n' (x1) - 'wVUJGmrSHflEC7wW' (x1) - 'ypGHkdfWQO4NW5xZ' (x1) - '0VfpGuILiczLimGa' (x1) - value : integer {Night of the Gray Death.items.[].system.slots.slot4.value} (2 different values) - 4 (x1) - 3 (x1) - [slot5] : object {Night of the Gray Death.items.[].system.slots.slot5} - max : integer {Night of the Gray Death.items.[].system.slots.slot5.max} (2 different values) - 3 (x3) - 4 (x1) - prepared : array {Night of the Gray Death.items.[].system.slots.slot5.prepared} - Length: min=1 max=5 - Value type: object {Night of the Gray Death.items.[].system.slots.slot5.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot5.prepared.[].id} (10 different values) - 'mLF4fLYvO8zeUfFG' (x3) - 'rDnXSJoNXSmsFt0w' (x1) - '7rtElM8vrNdoW4pd' (x1) - 'iikfHz1JqPtGJJLV' (x1) - 'DGxRQOwwifWcFQWj' (x1) - 'lwACSlYCrCVwMc5W' (x1) - 'f571oZKiFlEM1Km1' (x1) - 'vxQTT6w6gigT9e0m' (x1) - 'PQ3puYrMtzpZRaEQ' (x1) - 'q5sk7OxhqbdIwWyb' (x1) - value : integer {Night of the Gray Death.items.[].system.slots.slot5.value} (2 different values) - 3 (x3) - 4 (x1) - [slot6] : object {Night of the Gray Death.items.[].system.slots.slot6} - max : integer {Night of the Gray Death.items.[].system.slots.slot6.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Night of the Gray Death.items.[].system.slots.slot6.prepared} - Length: min=2 max=3 - Value type: object {Night of the Gray Death.items.[].system.slots.slot6.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot6.prepared.[].id} (8 different values) - 'aYgEabVSuxuacd7E' (x1) - '7nt6MuwVV1sBI6Ih' (x1) - 'ILPeLt5pfwn4DIFx' (x1) - 'FlG5gx4MeJjJFOPv' (x1) - 'kIaulAXNpfYFGj9s' (x1) - 'Q0s8nbU730TOe8xJ' (x1) - 'kuk9nESNM9pmELaF' (x1) - 'chh3m3W8t2ik5oRN' (x1) - value : integer {Night of the Gray Death.items.[].system.slots.slot6.value} (2 different values) - 3 (x3) - 4 (x1) - [slot7] : object {Night of the Gray Death.items.[].system.slots.slot7} - [prepared] : array {Night of the Gray Death.items.[].system.slots.slot7.prepared} - Length: min=1 max=3 - Value type: object {Night of the Gray Death.items.[].system.slots.slot7.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot7.prepared.[].id} (7 different values) - 'Rq57HlzwVVMQIneb' (x1) - 'cp1nO70cbHFewDXX' (x1) - 'DiGLhlNAsVdqA8cz' (x1) - 'RgCS0aMtnXfq4gg5' (x1) - 'M2gfud6PW0O2o7Sd' (x1) - 'u38fJE3IQEBAsi0y' (x1) - 'KDkmzV9l0l03osIo' (x1) - max : integer {Night of the Gray Death.items.[].system.slots.slot7.max} (3 different values) - 4 (x1) - 1 (x1) - 3 (x1) - [value] : integer {Night of the Gray Death.items.[].system.slots.slot7.value} (2 different values) - 4 (x1) - 1 (x1) - [slot8] : object {Night of the Gray Death.items.[].system.slots.slot8} - max : integer {Night of the Gray Death.items.[].system.slots.slot8.max} (2 different values) - 4 (x2) - 3 (x1) - [prepared] : array {Night of the Gray Death.items.[].system.slots.slot8.prepared} - Length: min=3 max=4 - Value type: object {Night of the Gray Death.items.[].system.slots.slot8.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot8.prepared.[].id} (6 different values) - 'cxPkmM0IA3Hr8KjL' (x2) - 'dnvKVuR0cdyHNXq5' (x1) - 'MEvxFzgEHt1A8stw' (x1) - 'Kxzkyb55xY0khHzR' (x1) - 'sLNIsGJI5bb5Ioik' (x1) - 'AaYJN3rABRK41Bxk' (x1) - value : integer {Night of the Gray Death.items.[].system.slots.slot8.value} (3 different values) - 4 (x1) - 2 (x1) - 6 (x1) - [slot9] : object {Night of the Gray Death.items.[].system.slots.slot9} - [max] : integer {Night of the Gray Death.items.[].system.slots.slot9.max} (4 different values) - 4 (x1) - 2 (x1) - 6 (x1) - 10 (x1) - prepared : array {Night of the Gray Death.items.[].system.slots.slot9.prepared} - Length: min=2 max=10 - Value type: object {Night of the Gray Death.items.[].system.slots.slot9.prepared.[]} - id : string {Night of the Gray Death.items.[].system.slots.slot9.prepared.[].id} (15 different values) - [value] : integer {Night of the Gray Death.items.[].system.slots.slot9.value} (4 different values) - 4 (x1) - 2 (x1) - 1 (x1) - 10 (x1) - [slug] : string {Night of the Gray Death.items.[].system.slug} (118 different values) - [speedPenalty] : integer {Night of the Gray Death.items.[].system.speedPenalty} (2 different values) - 0 (x4) - -5 (x2) - [spelldc] : object {Night of the Gray Death.items.[].system.spelldc} - dc : integer {Night of the Gray Death.items.[].system.spelldc.dc} (5 different values) - 40 (x3) - 48 (x2) - 34 (x1) - 30 (x1) - 41 (x1) - [item] : integer {Night of the Gray Death.items.[].system.spelldc.item} (same value: 0) - [label] : string {Night of the Gray Death.items.[].system.spelldc.label} (same value: 'Class DC') - mod : integer {Night of the Gray Death.items.[].system.spelldc.mod} (same value: 0) - [type] : string {Night of the Gray Death.items.[].system.spelldc.type} (same value: 'String') - value : integer {Night of the Gray Death.items.[].system.spelldc.value} (6 different values) - 38 (x2) - 32 (x2) - 26 (x1) - 20 (x1) - 33 (x1) - 30 (x1) - [splashDamage] : object {Night of the Gray Death.items.[].system.splashDamage} - [value] : integer {Night of the Gray Death.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Night of the Gray Death.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {Night of the Gray Death.items.[].system.strength} (2 different values) - 1 (x4) - 3 (x2) - [target] : object {Night of the Gray Death.items.[].system.target} - value : string {Night of the Gray Death.items.[].system.target.value} (31 different values) - [time] : object {Night of the Gray Death.items.[].system.time} - value : string {Night of the Gray Death.items.[].system.time.value} (7 different values) - '2' (x85) - '10 minutes' (x9) - '1' (x7) - '3' (x5) - '1 minute' (x5) - '1 to 3' (x2) - 'reaction' (x1) - [tradition] : object {Night of the Gray Death.items.[].system.tradition} - value : string {Night of the Gray Death.items.[].system.tradition.value} (same value: 'divine') - [traits] : object {Night of the Gray Death.items.[].system.traits} - rarity : string {Night of the Gray Death.items.[].system.traits.rarity} (2 different values) - 'common' (x270) - 'uncommon' (x21) - [traditions] : array {Night of the Gray Death.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Night of the Gray Death.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x95) - 'arcane' (x78) - 'divine' (x63) - 'primal' (x44) - value : array {Night of the Gray Death.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Night of the Gray Death.items.[].system.traits.value.[]} (71 different values) - [usage] : object {Night of the Gray Death.items.[].system.usage} - value : string {Night of the Gray Death.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x23) - 'held-in-two-hands' (x2) - [uses] : object {Night of the Gray Death.items.[].system.uses} - autoDestroy : boolean {Night of the Gray Death.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Night of the Gray Death.items.[].system.uses.max} (same value: 1) - value : integer {Night of the Gray Death.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Night of the Gray Death.items.[].system.weaponType} - value : string {Night of the Gray Death.items.[].system.weaponType.value} (2 different values) - 'melee' (x20) - 'ranged' (x6) - type : string {Night of the Gray Death.items.[].type} (9 different values) - 'action' (x120) - 'spell' (x114) - 'melee' (x26) - 'weapon' (x10) - 'spellcastingEntry' (x8) - 'equipment' (x8) - 'consumable' (x7) - 'armor' (x6) - 'lore' (x1) - [_stats] : object {Night of the Gray Death.items.[]._stats} - compendiumSource : string {Night of the Gray Death.items.[]._stats.compendiumSource} (117 different values) - [flags] : object {Night of the Gray Death.items.[].flags} - pf2e : object {Night of the Gray Death.items.[].flags.pf2e} - linkedWeapon : string {Night of the Gray Death.items.[].flags.pf2e.linkedWeapon} (6 different values) - 'jUGxuYGSKPpN7QdF' (x4) - 'gM1RdKil4OBpFzjm' (x2) - 'P3wdw71dt6IRc26J' (x2) - '3vFbbLzJiVAfRpdV' (x2) - 'KqzHL5n1nOeMAROn' (x2) - 'JlYNh2SwDXuFQJSk' (x1) - name : string {Night of the Gray Death.name} (all different values) - system : object {Night of the Gray Death.system} - [abilities] : object {Night of the Gray Death.system.abilities} - cha : object {Night of the Gray Death.system.abilities.cha} - mod : integer {Night of the Gray Death.system.abilities.cha.mod} (8 different values) - 10 (x3) - 3 (x3) - 5 (x2) - 4 (x2) - 6 (x2) - 7 (x1) - -5 (x1) - 9 (x1) - [value] : integer {Night of the Gray Death.system.abilities.cha.value} (8 different values) - 30 (x3) - 16 (x3) - 20 (x2) - 24 (x1) - 18 (x1) - 0 (x1) - 28 (x1) - 22 (x1) - con : object {Night of the Gray Death.system.abilities.con} - mod : integer {Night of the Gray Death.system.abilities.con.mod} (7 different values) - 4 (x3) - 2 (x3) - 6 (x3) - 1 (x2) - 0 (x2) - 7 (x1) - 5 (x1) - [value] : integer {Night of the Gray Death.system.abilities.con.value} (7 different values) - 14 (x3) - 18 (x2) - 12 (x2) - 22 (x2) - 10 (x2) - 24 (x1) - 20 (x1) - dex : object {Night of the Gray Death.system.abilities.dex} - mod : integer {Night of the Gray Death.system.abilities.dex.mod} (7 different values) - 5 (x7) - 3 (x3) - 8 (x1) - 7 (x1) - 0 (x1) - 2 (x1) - 10 (x1) - [value] : integer {Night of the Gray Death.system.abilities.dex.value} (6 different values) - 20 (x6) - 16 (x3) - 26 (x1) - 24 (x1) - 10 (x1) - 30 (x1) - int : object {Night of the Gray Death.system.abilities.int} - mod : integer {Night of the Gray Death.system.abilities.int.mod} (7 different values) - 2 (x4) - 4 (x3) - 6 (x2) - 0 (x2) - 3 (x2) - 10 (x1) - -5 (x1) - [value] : integer {Night of the Gray Death.system.abilities.int.value} (7 different values) - 18 (x3) - 14 (x2) - 22 (x2) - 10 (x2) - 16 (x2) - 30 (x1) - 0 (x1) - str : object {Night of the Gray Death.system.abilities.str} - mod : integer {Night of the Gray Death.system.abilities.str.mod} (9 different values) - 4 (x3) - 0 (x2) - 2 (x2) - 7 (x2) - 9 (x2) - 10 (x1) - -5 (x1) - 6 (x1) - 1 (x1) - [value] : integer {Night of the Gray Death.system.abilities.str.value} (9 different values) - 10 (x2) - 18 (x2) - 14 (x2) - 28 (x2) - 30 (x1) - 0 (x1) - 24 (x1) - 22 (x1) - 12 (x1) - wis : object {Night of the Gray Death.system.abilities.wis} - mod : integer {Night of the Gray Death.system.abilities.wis.mod} (7 different values) - 4 (x4) - 5 (x3) - 6 (x2) - 2 (x2) - 3 (x2) - 7 (x1) - 0 (x1) - [value] : integer {Night of the Gray Death.system.abilities.wis.value} (6 different values) - 18 (x4) - 20 (x3) - 22 (x2) - 14 (x2) - 24 (x1) - 10 (x1) - attributes : object {Night of the Gray Death.system.attributes} - ac : object {Night of the Gray Death.system.attributes.ac} - [details] : string {Night of the Gray Death.system.attributes.ac.details} (same value: '') - value : integer {Night of the Gray Death.system.attributes.ac.value} (9 different values) - 36 (x3) - 39 (x3) - 42 (x3) - 26 (x2) - 10 (x2) - 46 (x1) - 44 (x1) - 29 (x1) - 45 (x1) - [allSaves] : object {Night of the Gray Death.system.attributes.allSaves} - value : string {Night of the Gray Death.system.attributes.allSaves.value} (same value: '') - hp : object {Night of the Gray Death.system.attributes.hp} - details : string {Night of the Gray Death.system.attributes.hp.details} (3 different values) - '' (x15) - 'void healing' (x1) - 'troop defenses' (x1) - max : integer {Night of the Gray Death.system.attributes.hp.max} (13 different values) - temp : integer {Night of the Gray Death.system.attributes.hp.temp} (same value: 0) - value : integer {Night of the Gray Death.system.attributes.hp.value} (13 different values) - [hardness] : integer {Night of the Gray Death.system.attributes.hardness} (same value: 0) - [hasHealth] : boolean {Night of the Gray Death.system.attributes.hasHealth} (same value: False) - [immunities] : array {Night of the Gray Death.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Night of the Gray Death.system.attributes.immunities.[]} - type : string {Night of the Gray Death.system.attributes.immunities.[].type} (9 different values) - 'fear-effects' (x4) - 'disease' (x3) - 'poison' (x3) - 'precision' (x2) - 'acid' (x1) - 'mental' (x1) - 'paralyzed' (x1) - 'unconscious' (x1) - 'fire' (x1) - [resistances] : array {Night of the Gray Death.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Night of the Gray Death.system.attributes.resistances.[]} - type : string {Night of the Gray Death.system.attributes.resistances.[].type} (4 different values) - 'physical' (x2) - 'acid' (x1) - 'all-damage' (x1) - 'fire' (x1) - value : integer {Night of the Gray Death.system.attributes.resistances.[].value} (2 different values) - 20 (x3) - 15 (x2) - [doubleVs] : array {Night of the Gray Death.system.attributes.resistances.[].doubleVs} - Length: min=1 max=1 - Value type: string {Night of the Gray Death.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - [exceptions] : array {Night of the Gray Death.system.attributes.resistances.[].exceptions} - Length: min=1 max=3 - Value type: string {Night of the Gray Death.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'force' (x2) - 'ghost-touch' (x2) - 'vitality' (x1) - 'adamantine' (x1) - [speed] : object {Night of the Gray Death.system.attributes.speed} - otherSpeeds : array {Night of the Gray Death.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Night of the Gray Death.system.attributes.speed.otherSpeeds.[]} - type : string {Night of the Gray Death.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x3) - 'burrow' (x1) - 'swim' (x1) - value : integer {Night of the Gray Death.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 40 (x2) - 30 (x1) - 60 (x1) - 50 (x1) - value : integer {Night of the Gray Death.system.attributes.speed.value} (6 different values) - 25 (x8) - 0 (x2) - 30 (x2) - 10 (x1) - 40 (x1) - 20 (x1) - [stealth] : object {Night of the Gray Death.system.attributes.stealth} - details : string {Night of the Gray Death.system.attributes.stealth.details} (2 different values) - '

(legendary) to realize the chamber is a complex rotating trap before it triggers. No check is necessary to notice the platforms and the pit.

' (x1) - '

(master)

' (x1) - value : integer {Night of the Gray Death.system.attributes.stealth.value} (2 different values) - 36 (x1) - 32 (x1) - [weaknesses] : array {Night of the Gray Death.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Night of the Gray Death.system.attributes.weaknesses.[]} - type : string {Night of the Gray Death.system.attributes.weaknesses.[].type} (8 different values) - 'holy' (x4) - 'piercing' (x1) - 'mental' (x1) - 'slashing' (x1) - 'area-damage' (x1) - 'bludgeoning' (x1) - 'splash-damage' (x1) - 'cold-iron' (x1) - value : integer {Night of the Gray Death.system.attributes.weaknesses.[].value} (5 different values) - 15 (x5) - 20 (x3) - 5 (x1) - 10 (x1) - 8 (x1) - details : object {Night of the Gray Death.system.details} - [blurb] : string {Night of the Gray Death.system.details.blurb} (same value: '') - [languages] : object {Night of the Gray Death.system.details.languages} - details : string {Night of the Gray Death.system.details.languages.details} (5 different values) - '' (x9) - 'telepathy 100 feet' (x3) - 'telepathy 200 feet' (x1) - 'telepathy 100 feet, tongues' (x1) - '(can\'t speak any language)' (x1) - value : array {Night of the Gray Death.system.details.languages.value} - Length: min=0 max=10 - Value type: string {Night of the Gray Death.system.details.languages.value.[]} (15 different values) - level : object {Night of the Gray Death.system.details.level} - value : integer {Night of the Gray Death.system.details.level.value} (8 different values) - 14 (x4) - 18 (x3) - 20 (x2) - 16 (x2) - 17 (x2) - 9 (x2) - 21 (x1) - 19 (x1) - [privateNotes] : string {Night of the Gray Death.system.details.privateNotes} (same value: '') - [publicNotes] : string {Night of the Gray Death.system.details.publicNotes} (3 different values) - publication : object {Night of the Gray Death.system.details.publication} - license : string {Night of the Gray Death.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Night of the Gray Death.system.details.publication.remaster} (same value: False) - title : string {Night of the Gray Death.system.details.publication.title} (same value: 'Pathfinder Adventure: Night of the Gray Death') - [description] : string {Night of the Gray Death.system.details.description} (2 different values) - '

Several swinging pendulums of force cleave through the room across the platforms, knocking people into the pit.

' (x1) - '

An invisible magic rune emits a burst of psychic static and sends extraplanar creatures to Pharasma\'s realm.

' (x1) - [disable] : string {Night of the Gray Death.system.details.disable} (2 different values) - '

@Check[arcana|dc:48|name:Deactivate a Pendulum Blade|traits:complex,magical,mechanical,trap] (legendary), @Check[thievery|dc:44|name:Deactivate a Pendulum Blade|traits:complex,magical,mechanical,trap] (master), or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th level; counteract DC 44) on a platform to deactivate its pendulum blade; once all five platforms have been deactivated, the trap is disabled and the room rotates back into position along the exits. @Check[thievery|dc:48|name:Rotate the Room Open|traits:complex,magical,mechanical,trap] (legendary) from any blocked exit to activate the rotating mechanism and rotate the room back into position before the trap has been disabled.

' (x1) - '

@Check[religion|dc:42|name:Discharge Glyph|traits:uncommon,trap,magical] (master) or @Check[thievery|dc:42|name:Discharge Glyph|traits:uncommon,trap,magical] (master) to discharge the glyph\'s power harmlessly, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th rank; counteract DC 40) to counteract the glyph

' (x1) - [isComplex] : boolean {Night of the Gray Death.system.details.isComplex} (2 different values) - True (x1) - False (x1) - [reset] : string {Night of the Gray Death.system.details.reset} (2 different values) - '

The trap resets after 1 hour. If the @UUID[Compendium.pf2e.spells-srd.Item.Darkness] throughout the room has been dispelled, the darkness in the room returns when the trap resets.

' (x1) - '' (x1) - [routine] : string {Night of the Gray Death.system.details.routine} (2 different values) - '

(5 actions) For each active platform, the trap uses an action to create a pendulum of force to swing down along a straight line between the platform and one other creature in the room that isn\'t on the platform (if any). The trap makes a pendulum blade attack against any creature in that line. For each platform deactivated, reduce the number of actions the trap takes in its routine by 1.

' (x1) - '' (x1) - [initiative] : object {Night of the Gray Death.system.initiative} - statistic : string {Night of the Gray Death.system.initiative.statistic} (same value: 'perception') - [perception] : object {Night of the Gray Death.system.perception} - details : string {Night of the Gray Death.system.perception.details} (same value: '') - mod : integer {Night of the Gray Death.system.perception.mod} (8 different values) - 28 (x5) - 33 (x2) - 26 (x2) - 18 (x2) - 25 (x1) - 37 (x1) - 24 (x1) - 31 (x1) - senses : array {Night of the Gray Death.system.perception.senses} - Length: min=0 max=3 - Value type: object {Night of the Gray Death.system.perception.senses.[]} - [acuity] : string {Night of the Gray Death.system.perception.senses.[].acuity} (2 different values) - 'precise' (x6) - 'imprecise' (x1) - [range] : integer {Night of the Gray Death.system.perception.senses.[].range} (3 different values) - 60 (x5) - 100 (x1) - 1000 (x1) - type : string {Night of the Gray Death.system.perception.senses.[].type} (6 different values) - 'darkvision' (x6) - 'truesight' (x5) - 'low-light-vision' (x3) - 'greater-darkvision' (x1) - 'tremorsense' (x1) - 'lifesense' (x1) - [resources] : object {Night of the Gray Death.system.resources} - [focus] : object {Night of the Gray Death.system.resources.focus} - max : integer {Night of the Gray Death.system.resources.focus.max} (2 different values) - 0 (x1) - 2 (x1) - value : integer {Night of the Gray Death.system.resources.focus.value} (2 different values) - 0 (x1) - 2 (x1) - saves : object {Night of the Gray Death.system.saves} - fortitude : object {Night of the Gray Death.system.saves.fortitude} - saveDetail : string {Night of the Gray Death.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Night of the Gray Death.system.saves.fortitude.value} (10 different values) - 22 (x3) - 26 (x3) - 33 (x2) - 27 (x2) - 0 (x2) - 35 (x1) - 31 (x1) - 15 (x1) - 17 (x1) - 28 (x1) - reflex : object {Night of the Gray Death.system.saves.reflex} - saveDetail : string {Night of the Gray Death.system.saves.reflex.saveDetail} (same value: '') - value : integer {Night of the Gray Death.system.saves.reflex.value} (9 different values) - 27 (x5) - 28 (x3) - 18 (x2) - 0 (x2) - 32 (x1) - 35 (x1) - 21 (x1) - 37 (x1) - 30 (x1) - will : object {Night of the Gray Death.system.saves.will} - saveDetail : string {Night of the Gray Death.system.saves.will.saveDetail} (same value: '') - value : integer {Night of the Gray Death.system.saves.will.value} (12 different values) - [skills] : object {Night of the Gray Death.system.skills} - [acrobatics] : object {Night of the Gray Death.system.skills.acrobatics} - base : integer {Night of the Gray Death.system.skills.acrobatics.base} (5 different values) - 25 (x2) - 27 (x2) - 28 (x1) - 18 (x1) - 35 (x1) - [arcana] : object {Night of the Gray Death.system.skills.arcana} - base : integer {Night of the Gray Death.system.skills.arcana.base} (2 different values) - 37 (x1) - 32 (x1) - [athletics] : object {Night of the Gray Death.system.skills.athletics} - base : integer {Night of the Gray Death.system.skills.athletics.base} (7 different values) - 26 (x2) - 39 (x1) - 34 (x1) - 38 (x1) - 28 (x1) - 31 (x1) - 35 (x1) - [crafting] : object {Night of the Gray Death.system.skills.crafting} - base : integer {Night of the Gray Death.system.skills.crafting.base} (same value: 32) - [deception] : object {Night of the Gray Death.system.skills.deception} - base : integer {Night of the Gray Death.system.skills.deception.base} (7 different values) - 31 (x3) - 25 (x2) - 27 (x1) - 41 (x1) - 21 (x1) - 35 (x1) - 36 (x1) - [special] : array {Night of the Gray Death.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Night of the Gray Death.system.skills.deception.special.[]} - base : integer {Night of the Gray Death.system.skills.deception.special.[].base} (same value: 31) - label : string {Night of the Gray Death.system.skills.deception.special.[].label} (same value: 'to impersonate clothing') - predicate : array {Night of the Gray Death.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Night of the Gray Death.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate:clothing') - [diplomacy] : object {Night of the Gray Death.system.skills.diplomacy} - base : integer {Night of the Gray Death.system.skills.diplomacy.base} (5 different values) - 29 (x2) - 39 (x1) - 18 (x1) - 21 (x1) - 32 (x1) - [intimidation] : object {Night of the Gray Death.system.skills.intimidation} - base : integer {Night of the Gray Death.system.skills.intimidation.base} (7 different values) - 25 (x4) - 31 (x3) - 41 (x1) - 40 (x1) - 21 (x1) - 35 (x1) - 32 (x1) - [medicine] : object {Night of the Gray Death.system.skills.medicine} - base : integer {Night of the Gray Death.system.skills.medicine.base} (2 different values) - 30 (x1) - 17 (x1) - [nature] : object {Night of the Gray Death.system.skills.nature} - base : integer {Night of the Gray Death.system.skills.nature.base} (2 different values) - 21 (x1) - 33 (x1) - [occultism] : object {Night of the Gray Death.system.skills.occultism} - base : integer {Night of the Gray Death.system.skills.occultism.base} (3 different values) - 34 (x2) - 28 (x2) - 39 (x1) - [performance] : object {Night of the Gray Death.system.skills.performance} - base : integer {Night of the Gray Death.system.skills.performance.base} (3 different values) - 38 (x1) - 37 (x1) - 32 (x1) - [religion] : object {Night of the Gray Death.system.skills.religion} - base : integer {Night of the Gray Death.system.skills.religion.base} (5 different values) - 25 (x1) - 35 (x1) - 17 (x1) - 29 (x1) - 32 (x1) - [society] : object {Night of the Gray Death.system.skills.society} - base : integer {Night of the Gray Death.system.skills.society.base} (6 different values) - 34 (x2) - 22 (x2) - 28 (x2) - 41 (x1) - 30 (x1) - 19 (x1) - [stealth] : object {Night of the Gray Death.system.skills.stealth} - base : integer {Night of the Gray Death.system.skills.stealth.base} (5 different values) - 27 (x4) - 30 (x2) - 18 (x1) - 35 (x1) - 31 (x1) - [special] : array {Night of the Gray Death.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Night of the Gray Death.system.skills.stealth.special.[]} - base : integer {Night of the Gray Death.system.skills.stealth.special.[].base} (same value: 29) - label : string {Night of the Gray Death.system.skills.stealth.special.[].label} (same value: 'to hide') - predicate : array {Night of the Gray Death.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Night of the Gray Death.system.skills.stealth.special.[].predicate.[]} (same value: 'action:hide') - [survival] : object {Night of the Gray Death.system.skills.survival} - base : integer {Night of the Gray Death.system.skills.survival.base} (2 different values) - 17 (x1) - 33 (x1) - [thievery] : object {Night of the Gray Death.system.skills.thievery} - base : integer {Night of the Gray Death.system.skills.thievery.base} (same value: 26) - traits : object {Night of the Gray Death.system.traits} - rarity : string {Night of the Gray Death.system.traits.rarity} (4 different values) - 'rare' (x12) - 'unique' (x2) - 'common' (x2) - 'uncommon' (x1) - size : object {Night of the Gray Death.system.traits.size} - value : string {Night of the Gray Death.system.traits.size.value} (4 different values) - 'med' (x13) - 'grg' (x2) - 'tiny' (x1) - 'huge' (x1) - value : array {Night of the Gray Death.system.traits.value} - Length: min=2 max=5 - Value type: string {Night of the Gray Death.system.traits.value.[]} (24 different values) - [creatureType] : string {Night of the Gray Death.system.creatureType} (same value: '') - [statusEffects] : array<> {Night of the Gray Death.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Night of the Gray Death.type} (2 different values) - 'npc' (x15) - 'hazard' (x2) \ No newline at end of file diff --git a/output/pf2e/packs/Nymph Queen.txt b/output/pf2e/packs/Nymph Queen.txt deleted file mode 100644 index 2592096..0000000 --- a/output/pf2e/packs/Nymph Queen.txt +++ /dev/null @@ -1,43 +0,0 @@ -Nymph Queen -Different values: 5 -===================================== -object {Nymph Queen} - _id : string {Nymph Queen._id} (all different values) - folder : string {Nymph Queen.folder} (same value: 'RTQvfwqv1LBcnoL8') - img : string {Nymph Queen.img} (3 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - 'systems/pf2e/icons/actions/Passive.webp' (x2) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) - name : string {Nymph Queen.name} (all different values) - system : object {Nymph Queen.system} - actionType : object {Nymph Queen.system.actionType} - value : string {Nymph Queen.system.actionType.value} (2 different values) - 'action' (x3) - 'passive' (x2) - actions : object {Nymph Queen.system.actions} - [value] : integer {Nymph Queen.system.actions.value} (2 different values) - 1 (x2) - 3 (x1) - category : string {Nymph Queen.system.category} (3 different values) - 'offensive' (x3) - 'defensive' (x1) - 'interaction' (x1) - description : object {Nymph Queen.system.description} - value : string {Nymph Queen.system.description.value} (all different values) - publication : object {Nymph Queen.system.publication} - license : string {Nymph Queen.system.publication.license} (same value: 'ORC') - remaster : boolean {Nymph Queen.system.publication.remaster} (same value: True) - title : string {Nymph Queen.system.publication.title} (same value: 'Pathfinder Monster Core') - rules : ignored (Foundry rules object) {Nymph Queen.system.rules} - traits : object {Nymph Queen.system.traits} - rarity : string {Nymph Queen.system.traits.rarity} (same value: 'common') - value : array {Nymph Queen.system.traits.value} - Length: min=0 max=5 - Value type: string {Nymph Queen.system.traits.value.[]} (6 different values) - 'primal' (x4) - 'emotion' (x3) - 'mental' (x3) - 'visual' (x2) - 'polymorph' (x1) - 'aura' (x1) - type : string {Nymph Queen.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Nymph Queen.yaml b/output/pf2e/packs/Nymph Queen.yaml new file mode 100644 index 0000000..70ab540 --- /dev/null +++ b/output/pf2e/packs/Nymph Queen.yaml @@ -0,0 +1,175 @@ +name: Nymph Queen +values: 5 +schema: + '_id': + type: string + path: Nymph Queen._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "eXleBXdAemiEoHA8" (x1) + - "SEmSk1INZDmeoB5R" (x1) + - "IFQd4GiHlV33p7oK" (x1) + - "kG4fDd16fYEFvmgy" (x1) + - "UHuA1hue5xrRM6KK" (x1) + 'folder': + type: string + path: Nymph Queen.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "RTQvfwqv1LBcnoL8" (x5) + 'img': + type: string + path: Nymph Queen.img + is_null: false + values: 5 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x2) + - "systems/pf2e/icons/actions/Passive.webp" (x2) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x1) + 'name': + type: string + path: Nymph Queen.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "(Nymph Queen) Change Shape" (x1) + - "(Nymph Queen) Focus Beauty" (x1) + - "(Nymph Queen) Inspiration" (x1) + - "(Nymph Queen) Nymph's Beauty" (x1) + - "(Nymph Queen) Tied to the Land" (x1) + 'system': + type: object + path: Nymph Queen.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Nymph Queen.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Nymph Queen.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "action" (x3) + - "passive" (x2) + 'actions': + type: object + path: Nymph Queen.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Nymph Queen.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 3 (x1) + 'category': + type: string + path: Nymph Queen.system.category + is_null: false + values: 5 + different_values: 3 + variants: + - "offensive" (x3) + - "defensive" (x1) + - "interaction" (x1) + 'description': + type: object + path: Nymph Queen.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Nymph Queen.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Nymph Queen.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Nymph Queen.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Nymph Queen.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Nymph Queen.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Monster Core" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Nymph Queen.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Nymph Queen.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Nymph Queen.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Nymph Queen.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Nymph Queen.system.traits.value.[] + is_null: false + values: 14 + different_values: 6 + variants: + - "primal" (x4) + - "emotion" (x3) + - "mental" (x3) + - "visual" (x2) + - "polymorph" (x1) + - "aura" (x1) + 'type': + type: string + path: Nymph Queen.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "action" (x5) diff --git a/output/pf2e/packs/Oatia Skysage.txt b/output/pf2e/packs/Oatia Skysage.txt deleted file mode 100644 index 1114ad9..0000000 --- a/output/pf2e/packs/Oatia Skysage.txt +++ /dev/null @@ -1,82 +0,0 @@ -Oatia Skysage -Different values: 12 -===================================== -object {Oatia Skysage} - _id : string {Oatia Skysage._id} (all different values) - folder : string {Oatia Skysage.folder} (same value: 'KwdFTociFQyekZ6o') - img : string {Oatia Skysage.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Oatia Skysage.name} (all different values) - system : object {Oatia Skysage.system} - actionType : object {Oatia Skysage.system.actionType} - value : string {Oatia Skysage.system.actionType.value} (3 different values) - 'passive' (x9) - 'reaction' (x2) - 'action' (x1) - actions : object {Oatia Skysage.system.actions} - [value] : integer {Oatia Skysage.system.actions.value} (same value: 3) - category : string {Oatia Skysage.system.category} (same value: 'class') - description : object {Oatia Skysage.system.description} - value : string {Oatia Skysage.system.description.value} (all different values) - level : object {Oatia Skysage.system.level} - value : integer {Oatia Skysage.system.level.value} (8 different values) - 4 (x2) - 10 (x2) - 8 (x2) - 14 (x2) - 16 (x1) - 6 (x1) - 12 (x1) - 2 (x1) - prerequisites : object {Oatia Skysage.system.prerequisites} - value : array {Oatia Skysage.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Oatia Skysage.system.prerequisites.value.[]} - value : string {Oatia Skysage.system.prerequisites.value.[].value} (5 different values) - 'Oatia Skysage Dedication' (x9) - 'Basic Skysage Divination' (x1) - 'Expert Skysage Divination' (x1) - 'Night\'s Glow' (x1) - 'trained in Occultism' (x1) - publication : object {Oatia Skysage.system.publication} - license : string {Oatia Skysage.system.publication.license} (same value: 'OGL') - remaster : boolean {Oatia Skysage.system.publication.remaster} (same value: False) - title : string {Oatia Skysage.system.publication.title} (same value: 'Pathfinder #187: The Seventh Arch') - rules : ignored (Foundry rules object) {Oatia Skysage.system.rules} - traits : object {Oatia Skysage.system.traits} - rarity : string {Oatia Skysage.system.traits.rarity} (2 different values) - 'common' (x11) - 'uncommon' (x1) - value : array {Oatia Skysage.system.traits.value} - Length: min=1 max=3 - Value type: string {Oatia Skysage.system.traits.value.[]} (5 different values) - 'archetype' (x12) - 'occult' (x7) - 'fortune' (x2) - 'concentrate' (x1) - 'dedication' (x1) - [frequency] : object {Oatia Skysage.system.frequency} - max : integer {Oatia Skysage.system.frequency.max} (same value: 1) - per : string {Oatia Skysage.system.frequency.per} (2 different values) - 'day' (x2) - 'PT1H' (x2) - [maxTakable] : integer {Oatia Skysage.system.maxTakable} (same value: 2) - [selfEffect] : object {Oatia Skysage.system.selfEffect} - name : string {Oatia Skysage.system.selfEffect.name} (same value: 'Effect: Starlight Armor') - uuid : string {Oatia Skysage.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Starlight Armor') - [subfeatures] : object {Oatia Skysage.system.subfeatures} - [proficiencies] : object {Oatia Skysage.system.subfeatures.proficiencies} - spellcasting : object {Oatia Skysage.system.subfeatures.proficiencies.spellcasting} - rank : integer {Oatia Skysage.system.subfeatures.proficiencies.spellcasting.rank} (3 different values) - 2 (x1) - 3 (x1) - 1 (x1) - senses : object {Oatia Skysage.system.subfeatures.senses} - darkvision : object {Oatia Skysage.system.subfeatures.senses.darkvision} - special : object {Oatia Skysage.system.subfeatures.senses.darkvision.special} - ancestry : boolean {Oatia Skysage.system.subfeatures.senses.darkvision.special.ancestry} (same value: False) - llv : boolean {Oatia Skysage.system.subfeatures.senses.darkvision.special.llv} (same value: True) - second : boolean {Oatia Skysage.system.subfeatures.senses.darkvision.special.second} (same value: True) - low-light-vision : object {Oatia Skysage.system.subfeatures.senses.low-light-vision} - acuity : string {Oatia Skysage.system.subfeatures.senses.low-light-vision.acuity} (same value: 'imprecise') - range : integer {Oatia Skysage.system.subfeatures.senses.low-light-vision.range} (same value: 30) - type : string {Oatia Skysage.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Oatia Skysage.yaml b/output/pf2e/packs/Oatia Skysage.yaml new file mode 100644 index 0000000..21dfbfa --- /dev/null +++ b/output/pf2e/packs/Oatia Skysage.yaml @@ -0,0 +1,347 @@ +name: Oatia Skysage +values: 12 +schema: + '_id': + type: string + path: Oatia Skysage._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Oatia Skysage.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "KwdFTociFQyekZ6o" (x12) + 'img': + type: string + path: Oatia Skysage.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x12) + 'name': + type: string + path: Oatia Skysage.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Oatia Skysage.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Oatia Skysage.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Oatia Skysage.system.actionType.value + is_null: false + values: 12 + different_values: 3 + variants: + - "passive" (x9) + - "reaction" (x2) + - "action" (x1) + 'actions': + type: object + path: Oatia Skysage.system.actions + is_null: false + values: 12 + schema: + [value]: + type: integer + path: Oatia Skysage.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'category': + type: string + path: Oatia Skysage.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "class" (x12) + 'description': + type: object + path: Oatia Skysage.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Oatia Skysage.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'level': + type: object + path: Oatia Skysage.system.level + is_null: false + values: 12 + schema: + 'value': + type: integer + path: Oatia Skysage.system.level.value + is_null: false + values: 12 + different_values: 8 + variants: + - 4 (x2) + - 10 (x2) + - 8 (x2) + - 14 (x2) + - 16 (x1) + - 6 (x1) + - 12 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Oatia Skysage.system.prerequisites + is_null: false + values: 12 + schema: + 'value': + type: array + path: Oatia Skysage.system.prerequisites.value + is_null: false + values: 12 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Oatia Skysage.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Oatia Skysage.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 5 + variants: + - "Oatia Skysage Dedication" (x9) + - "Basic Skysage Divination" (x1) + - "Expert Skysage Divination" (x1) + - "Night's Glow" (x1) + - "trained in Occultism" (x1) + 'publication': + type: object + path: Oatia Skysage.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Oatia Skysage.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "OGL" (x12) + 'remaster': + type: boolean + path: Oatia Skysage.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: False (x12) + 'title': + type: string + path: Oatia Skysage.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder #187: The Seventh Arch" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Oatia Skysage.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Oatia Skysage.system.traits + is_null: false + values: 12 + schema: + 'rarity': + type: string + path: Oatia Skysage.system.traits.rarity + is_null: false + values: 12 + different_values: 2 + variants: + - "common" (x11) + - "uncommon" (x1) + 'value': + type: array + path: Oatia Skysage.system.traits.value + is_null: false + values: 12 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Oatia Skysage.system.traits.value.[] + is_null: false + values: 23 + different_values: 5 + variants: + - "archetype" (x12) + - "occult" (x7) + - "fortune" (x2) + - "concentrate" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Oatia Skysage.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Oatia Skysage.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Oatia Skysage.system.frequency.per + is_null: false + values: 4 + different_values: 2 + variants: + - "day" (x2) + - "PT1H" (x2) + [maxTakable]: + type: integer + path: Oatia Skysage.system.maxTakable + is_null: true + values: 3 + different_values: 1 (all same) + variants: 2 (x3) + [selfEffect]: + type: object + path: Oatia Skysage.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Oatia Skysage.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Starlight Armor" (x1) + 'uuid': + type: string + path: Oatia Skysage.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Starlight Armor" (x1) + [subfeatures]: + type: object + path: Oatia Skysage.system.subfeatures + is_null: true + values: 4 + schema: + [proficiencies]: + type: object + path: Oatia Skysage.system.subfeatures.proficiencies + is_null: true + values: 3 + schema: + 'spellcasting': + type: object + path: Oatia Skysage.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 3 + schema: + 'rank': + type: integer + path: Oatia Skysage.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 3 + different_values: 3 + variants: + - 2 (x1) + - 3 (x1) + - 1 (x1) + 'senses': + type: object + path: Oatia Skysage.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Oatia Skysage.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'special': + type: object + path: Oatia Skysage.system.subfeatures.senses.darkvision.special + is_null: false + values: 1 + schema: + 'ancestry': + type: boolean + path: Oatia Skysage.system.subfeatures.senses.darkvision.special.ancestry + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'llv': + type: boolean + path: Oatia Skysage.system.subfeatures.senses.darkvision.special.llv + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'second': + type: boolean + path: Oatia Skysage.system.subfeatures.senses.darkvision.special.second + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'low-light-vision': + type: object + path: Oatia Skysage.system.subfeatures.senses.low-light-vision + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Oatia Skysage.system.subfeatures.senses.low-light-vision.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Oatia Skysage.system.subfeatures.senses.low-light-vision.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'type': + type: string + path: Oatia Skysage.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "feat" (x12) diff --git a/output/pf2e/packs/Official.txt b/output/pf2e/packs/Official.txt deleted file mode 100644 index 498a0a4..0000000 --- a/output/pf2e/packs/Official.txt +++ /dev/null @@ -1,863 +0,0 @@ -Official -Different values: 23 -===================================== -object {Official} - _id : string {Official._id} (all different values) - folder : string {Official.folder} (same value: '8B7HcaljYXJAXrxD') - img : string {Official.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Official.items} - Length: min=5 max=26 - Value type: object {Official.items.[]} - _id : string {Official.items.[]._id} (299 different values) - [_stats] : object {Official.items.[]._stats} - compendiumSource : string {Official.items.[]._stats.compendiumSource} (94 different values) - img : string {Official.items.[].img} (90 different values) - name : string {Official.items.[].name} (175 different values) - sort : integer {Official.items.[].sort} (26 different values) - system : object {Official.items.[].system} - [acBonus] : integer {Official.items.[].system.acBonus} (6 different values) - 1 (x4) - 2 (x3) - 6 (x2) - 5 (x2) - 4 (x2) - 3 (x2) - [actionType] : object {Official.items.[].system.actionType} - value : string {Official.items.[].system.actionType.value} (3 different values) - 'passive' (x51) - 'action' (x28) - 'reaction' (x14) - [actions] : object {Official.items.[].system.actions} - [value] : integer {Official.items.[].system.actions.value} (3 different values) - 1 (x13) - 2 (x10) - 3 (x5) - [area] : object {Official.items.[].system.area} - type : string {Official.items.[].system.area.type} (3 different values) - 'burst' (x5) - 'emanation' (x4) - 'line' (x1) - value : integer {Official.items.[].system.area.value} (3 different values) - 30 (x5) - 20 (x4) - 10 (x1) - [attackEffects] : object {Official.items.[].system.attackEffects} - value : array {Official.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Official.items.[].system.attackEffects.value.[]} (3 different values) - 'knockdown' (x1) - 'improved-knockdown' (x1) - 'improved-grab' (x1) - [autoHeightenLevel] : object {Official.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Official.items.[].system.publication} - license : string {Official.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Official.items.[].system.publication.remaster} (same value: True) - title : string {Official.items.[].system.publication.title} (7 different values) - '' (x162) - 'Pathfinder Player Core' (x112) - 'Pathfinder Core Rulebook' (x7) - 'Pathfinder Monster Core' (x7) - 'Pathfinder NPC Core' (x6) - 'Pathfinder Bestiary' (x3) - 'Pathfinder Gamemastery Guide' (x2) - rules : ignored (Foundry rules object) {Official.items.[].system.rules} - traits : object {Official.items.[].system.traits} - [integrated] : empty - [rarity] : string {Official.items.[].system.traits.rarity} (2 different values) - 'common' (x117) - 'uncommon' (x7) - [traditions] : array {Official.items.[].system.traits.traditions} - Length: min=1 max=4 - Value type: string {Official.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x31) - 'occult' (x25) - 'primal' (x20) - 'divine' (x19) - [value] : array {Official.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Official.items.[].system.traits.value.[]} (65 different values) - [baseItem] : string {Official.items.[].system.baseItem} (30 different values) - [bonus] : object {Official.items.[].system.bonus} - value : integer {Official.items.[].system.bonus.value} (19 different values) - [bonusDamage] : object {Official.items.[].system.bonusDamage} - value : integer {Official.items.[].system.bonusDamage.value} (same value: 0) - [category] : string {Official.items.[].system.category} (9 different values) - 'offensive' (x36) - 'defensive' (x30) - 'interaction' (x27) - 'martial' (x20) - 'simple' (x14) - 'ammo' (x10) - 'light' (x5) - 'heavy' (x4) - 'medium' (x4) - [containerId] : empty - [cost] : object {Official.items.[].system.cost} - value : string {Official.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Official.items.[].system.counteraction} (2 different values) - False (x31) - True (x3) - [damage] : object {Official.items.[].system.damage} - [0] : object {Official.items.[].system.damage.0} - applyMod : boolean {Official.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Official.items.[].system.damage.0.formula} (4 different values) - '5d6' (x1) - '6d6' (x1) - '2d4' (x1) - '1d4+1' (x1) - kinds : array {Official.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Official.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Official.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Official.items.[].system.damage.0.type} (4 different values) - 'cold' (x1) - 'fire' (x1) - 'void' (x1) - 'force' (x1) - [3bsJUDEgedKhPx6T] : object {Official.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Official.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Official.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Official.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Official.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Official.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Official.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [b9dAiWfV57lyCWpP] : object {Official.items.[].system.damage.b9dAiWfV57lyCWpP} - applyMod : boolean {Official.items.[].system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False) - [category] : empty - formula : string {Official.items.[].system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6') - kinds : array {Official.items.[].system.damage.b9dAiWfV57lyCWpP.kinds} - Length: min=1 max=1 - Value type: string {Official.items.[].system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage') - materials : array<> {Official.items.[].system.damage.b9dAiWfV57lyCWpP.materials} - Length: min=0 max=0 - Value type: empty - type : string {Official.items.[].system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire') - [cQDyW0QpjJ38MlSi] : object {Official.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Official.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Official.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Official.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Official.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Official.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Official.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Official.items.[].system.damage.damageType} (3 different values) - 'piercing' (x21) - 'bludgeoning' (x7) - 'slashing' (x6) - [dice] : integer {Official.items.[].system.damage.dice} (same value: 1) - [die] : string {Official.items.[].system.damage.die} (5 different values) - 'd8' (x12) - 'd6' (x11) - 'd4' (x9) - 'd10' (x1) - 'd12' (x1) - [hBNB5kWrMV8T2CuH] : object {Official.items.[].system.damage.hBNB5kWrMV8T2CuH} - applyMod : boolean {Official.items.[].system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False) - [category] : empty - formula : string {Official.items.[].system.damage.hBNB5kWrMV8T2CuH.formula} (same value: '3d6') - kinds : array {Official.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds} - Length: min=1 max=1 - Value type: string {Official.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: 'damage') - materials : array<> {Official.items.[].system.damage.hBNB5kWrMV8T2CuH.materials} - Length: min=0 max=0 - Value type: empty - type : string {Official.items.[].system.damage.hBNB5kWrMV8T2CuH.type} (same value: 'piercing') - [mY0vhGfbdzA69pIz] : object {Official.items.[].system.damage.mY0vhGfbdzA69pIz} - applyMod : boolean {Official.items.[].system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False) - category : string {Official.items.[].system.damage.mY0vhGfbdzA69pIz.category} (same value: 'persistent') - formula : string {Official.items.[].system.damage.mY0vhGfbdzA69pIz.formula} (same value: '1d6') - kinds : array {Official.items.[].system.damage.mY0vhGfbdzA69pIz.kinds} - Length: min=1 max=1 - Value type: string {Official.items.[].system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: 'damage') - materials : array<> {Official.items.[].system.damage.mY0vhGfbdzA69pIz.materials} - Length: min=0 max=0 - Value type: empty - type : string {Official.items.[].system.damage.mY0vhGfbdzA69pIz.type} (same value: 'poison') - [damageRolls] : object {Official.items.[].system.damageRolls} - [0] : object {Official.items.[].system.damageRolls.0} - damage : string {Official.items.[].system.damageRolls.0.damage} (19 different values) - damageType : string {Official.items.[].system.damageRolls.0.damageType} (3 different values) - 'bludgeoning' (x19) - 'piercing' (x8) - 'slashing' (x6) - [0rFz3X64t4LXPkin] : object {Official.items.[].system.damageRolls.0rFz3X64t4LXPkin} - damage : string {Official.items.[].system.damageRolls.0rFz3X64t4LXPkin.damage} (same value: '1d6') - damageType : string {Official.items.[].system.damageRolls.0rFz3X64t4LXPkin.damageType} (same value: 'piercing') - [7jMk1svVDOJUSATI] : object {Official.items.[].system.damageRolls.7jMk1svVDOJUSATI} - damage : string {Official.items.[].system.damageRolls.7jMk1svVDOJUSATI.damage} (same value: '1d6') - damageType : string {Official.items.[].system.damageRolls.7jMk1svVDOJUSATI.damageType} (same value: 'fire') - [81fQVVulTRu0LHrg] : object {Official.items.[].system.damageRolls.81fQVVulTRu0LHrg} - damage : string {Official.items.[].system.damageRolls.81fQVVulTRu0LHrg.damage} (same value: '2d4+8') - damageType : string {Official.items.[].system.damageRolls.81fQVVulTRu0LHrg.damageType} (same value: 'bludgeoning') - 8NYqtSpDKiQLJ9qM : object {Official.items.[].system.damageRolls.8NYqtSpDKiQLJ9qM} - damage : string {Official.items.[].system.damageRolls.8NYqtSpDKiQLJ9qM.damage} (same value: '1d6+4') - damageType : string {Official.items.[].system.damageRolls.8NYqtSpDKiQLJ9qM.damageType} (same value: 'piercing') - [DrM6Sk5XIGaBqiz5] : object {Official.items.[].system.damageRolls.DrM6Sk5XIGaBqiz5} - damage : string {Official.items.[].system.damageRolls.DrM6Sk5XIGaBqiz5.damage} (same value: '2d4+15') - damageType : string {Official.items.[].system.damageRolls.DrM6Sk5XIGaBqiz5.damageType} (same value: 'piercing') - [F4ZhZhpKnNv319wg] : object {Official.items.[].system.damageRolls.F4ZhZhpKnNv319wg} - damage : string {Official.items.[].system.damageRolls.F4ZhZhpKnNv319wg.damage} (same value: '2d4+15') - damageType : string {Official.items.[].system.damageRolls.F4ZhZhpKnNv319wg.damageType} (same value: 'piercing') - [Jihr1k0Igj6lojXf] : object {Official.items.[].system.damageRolls.Jihr1k0Igj6lojXf} - category : string {Official.items.[].system.damageRolls.Jihr1k0Igj6lojXf.category} (same value: 'precision') - damage : string {Official.items.[].system.damageRolls.Jihr1k0Igj6lojXf.damage} (same value: '1') - damageType : string {Official.items.[].system.damageRolls.Jihr1k0Igj6lojXf.damageType} (same value: 'piercing') - [JlSTV1BTcAxIG0te] : object {Official.items.[].system.damageRolls.JlSTV1BTcAxIG0te} - damage : string {Official.items.[].system.damageRolls.JlSTV1BTcAxIG0te.damage} (same value: '2d6+15') - damageType : string {Official.items.[].system.damageRolls.JlSTV1BTcAxIG0te.damageType} (same value: 'slashing') - [NcXEGZU52aLzJGzK] : object {Official.items.[].system.damageRolls.NcXEGZU52aLzJGzK} - damage : string {Official.items.[].system.damageRolls.NcXEGZU52aLzJGzK.damage} (same value: '1d8+8') - damageType : string {Official.items.[].system.damageRolls.NcXEGZU52aLzJGzK.damageType} (same value: 'piercing') - [ODpFrEaKqri7DUSi] : object {Official.items.[].system.damageRolls.ODpFrEaKqri7DUSi} - damage : string {Official.items.[].system.damageRolls.ODpFrEaKqri7DUSi.damage} (same value: '1d6') - damageType : string {Official.items.[].system.damageRolls.ODpFrEaKqri7DUSi.damageType} (same value: 'piercing') - [PJPgAWpFA1K8aPVb] : object {Official.items.[].system.damageRolls.PJPgAWpFA1K8aPVb} - damage : string {Official.items.[].system.damageRolls.PJPgAWpFA1K8aPVb.damage} (same value: '1d8+4') - damageType : string {Official.items.[].system.damageRolls.PJPgAWpFA1K8aPVb.damageType} (same value: 'piercing') - [YDSoheqFnntzuU15] : object {Official.items.[].system.damageRolls.YDSoheqFnntzuU15} - damage : string {Official.items.[].system.damageRolls.YDSoheqFnntzuU15.damage} (same value: '1d6+4') - damageType : string {Official.items.[].system.damageRolls.YDSoheqFnntzuU15.damageType} (same value: 'piercing') - [ZQ56bXJiJjK0EdzZ] : object {Official.items.[].system.damageRolls.ZQ56bXJiJjK0EdzZ} - damage : string {Official.items.[].system.damageRolls.ZQ56bXJiJjK0EdzZ.damage} (same value: '1d4+10') - damageType : string {Official.items.[].system.damageRolls.ZQ56bXJiJjK0EdzZ.damageType} (same value: 'bludgeoning') - [e1IwOM4QGqsaPSoB] : object {Official.items.[].system.damageRolls.e1IwOM4QGqsaPSoB} - damage : string {Official.items.[].system.damageRolls.e1IwOM4QGqsaPSoB.damage} (same value: '2d4+8') - damageType : string {Official.items.[].system.damageRolls.e1IwOM4QGqsaPSoB.damageType} (same value: 'piercing') - [g8RV8nC5xyUBCZqw] : object {Official.items.[].system.damageRolls.g8RV8nC5xyUBCZqw} - damage : string {Official.items.[].system.damageRolls.g8RV8nC5xyUBCZqw.damage} (same value: '1d8+8') - damageType : string {Official.items.[].system.damageRolls.g8RV8nC5xyUBCZqw.damageType} (same value: 'slashing') - [h6mmY9gLFtR8jExa] : object {Official.items.[].system.damageRolls.h6mmY9gLFtR8jExa} - damage : string {Official.items.[].system.damageRolls.h6mmY9gLFtR8jExa.damage} (same value: '2d6+10') - damageType : string {Official.items.[].system.damageRolls.h6mmY9gLFtR8jExa.damageType} (same value: 'bludgeoning') - [ij6cwu1pv3nbhem7fdel] : object {Official.items.[].system.damageRolls.ij6cwu1pv3nbhem7fdel} - damage : string {Official.items.[].system.damageRolls.ij6cwu1pv3nbhem7fdel.damage} (same value: '1d6+8') - damageType : string {Official.items.[].system.damageRolls.ij6cwu1pv3nbhem7fdel.damageType} (same value: 'bludgeoning') - [j8ZkE6tsFDKQPH2f] : object {Official.items.[].system.damageRolls.j8ZkE6tsFDKQPH2f} - damage : string {Official.items.[].system.damageRolls.j8ZkE6tsFDKQPH2f.damage} (same value: '2d4+8') - damageType : string {Official.items.[].system.damageRolls.j8ZkE6tsFDKQPH2f.damageType} (same value: 'piercing') - [lyq7391fu6jmmv5vrn7u] : object {Official.items.[].system.damageRolls.lyq7391fu6jmmv5vrn7u} - damage : string {Official.items.[].system.damageRolls.lyq7391fu6jmmv5vrn7u.damage} (same value: '1d4') - damageType : string {Official.items.[].system.damageRolls.lyq7391fu6jmmv5vrn7u.damageType} (same value: 'bludgeoning') - [oiodqohoofafi7fqe4of] : object {Official.items.[].system.damageRolls.oiodqohoofafi7fqe4of} - damage : string {Official.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damage} (4 different values) - '1d4+11' (x1) - '1d4+15' (x1) - '1d4+3' (x1) - '1d6+5' (x1) - damageType : string {Official.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damageType} (same value: 'bludgeoning') - [r5DasmmeBba4Hbqy] : object {Official.items.[].system.damageRolls.r5DasmmeBba4Hbqy} - category : string {Official.items.[].system.damageRolls.r5DasmmeBba4Hbqy.category} (same value: 'precision') - damage : string {Official.items.[].system.damageRolls.r5DasmmeBba4Hbqy.damage} (same value: '1') - damageType : string {Official.items.[].system.damageRolls.r5DasmmeBba4Hbqy.damageType} (same value: 'bludgeoning') - sXuR2DBx1vK2l8Ex : object {Official.items.[].system.damageRolls.sXuR2DBx1vK2l8Ex} - damage : string {Official.items.[].system.damageRolls.sXuR2DBx1vK2l8Ex.damage} (same value: '1d6') - damageType : string {Official.items.[].system.damageRolls.sXuR2DBx1vK2l8Ex.damageType} (same value: 'force') - [z2svytb5CSMtu34f] : object {Official.items.[].system.damageRolls.z2svytb5CSMtu34f} - damage : string {Official.items.[].system.damageRolls.z2svytb5CSMtu34f.damage} (same value: '2d8+8') - damageType : string {Official.items.[].system.damageRolls.z2svytb5CSMtu34f.damageType} (same value: 'piercing') - [defense] : object {Official.items.[].system.defense} - save : object {Official.items.[].system.defense.save} - basic : boolean {Official.items.[].system.defense.save.basic} (2 different values) - False (x9) - True (x4) - statistic : string {Official.items.[].system.defense.save.statistic} (3 different values) - 'will' (x5) - 'reflex' (x4) - 'fortitude' (x4) - description : object {Official.items.[].system.description} - value : string {Official.items.[].system.description.value} (153 different values) - [bulk] : object {Official.items.[].system.bulk} - value : mixed - float {Official.items.[].system.bulk.value} (same value: 0,1) - integer {Official.items.[].system.bulk.value} (5 different values) - 1 (x23) - 0 (x16) - 2 (x9) - 4 (x2) - 3 (x2) - [capacity] : integer {Official.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {Official.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Official.items.[].system.bulk.ignored} (same value: 2) - [checkPenalty] : integer {Official.items.[].system.checkPenalty} (4 different values) - -1 (x4) - -3 (x4) - -2 (x4) - 0 (x1) - [collapsed] : boolean {Official.items.[].system.collapsed} (same value: False) - [dexCap] : integer {Official.items.[].system.dexCap} (5 different values) - 1 (x4) - 4 (x3) - 0 (x2) - 2 (x2) - 3 (x2) - [duration] : object {Official.items.[].system.duration} - sustained : boolean {Official.items.[].system.duration.sustained} (2 different values) - False (x32) - True (x2) - value : string {Official.items.[].system.duration.value} (8 different values) - '' (x21) - 'varies' (x3) - '1 minute' (x3) - '1 hour' (x2) - '10 minutes' (x2) - 'until your next daily preparations' (x1) - 'until the end of the target\'s next turn' (x1) - 'until the end of your turn' (x1) - [equipped] : object {Official.items.[].system.equipped} - carryType : string {Official.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Official.items.[].system.equipped.handsHeld} (2 different values) - 0 (x67) - 1 (x4) - [inSlot] : boolean {Official.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Official.items.[].system.frequency} - max : integer {Official.items.[].system.frequency.max} (same value: 1) - per : string {Official.items.[].system.frequency.per} (3 different values) - 'round' (x3) - 'turn' (x1) - 'PT1H' (x1) - [value] : integer {Official.items.[].system.frequency.value} (same value: 1) - [group] : string {Official.items.[].system.group} (14 different values) - [hardness] : integer {Official.items.[].system.hardness} (2 different values) - 0 (x88) - 5 (x2) - [heightening] : object {Official.items.[].system.heightening} - [levels] : object {Official.items.[].system.heightening.levels} - [3] : object {Official.items.[].system.heightening.levels.3} - target : object {Official.items.[].system.heightening.levels.3.target} - value : string {Official.items.[].system.heightening.levels.3.target.value} (2 different values) - '10 objects' (x2) - '5 creatures' (x1) - [4] : object {Official.items.[].system.heightening.levels.4} - target : object {Official.items.[].system.heightening.levels.4.target} - value : string {Official.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - [5] : object {Official.items.[].system.heightening.levels.5} - target : object {Official.items.[].system.heightening.levels.5.target} - value : string {Official.items.[].system.heightening.levels.5.target.value} (2 different values) - '1 specific object or type of object, or a specific creature or ancestry' (x2) - '10 creatures' (x1) - [6] : object {Official.items.[].system.heightening.levels.6} - target : object {Official.items.[].system.heightening.levels.6.target} - value : string {Official.items.[].system.heightening.levels.6.target.value} (2 different values) - 'any number of objects' (x2) - '10 creatures' (x1) - [7] : object {Official.items.[].system.heightening.levels.7} - target : object {Official.items.[].system.heightening.levels.7.target} - value : string {Official.items.[].system.heightening.levels.7.target.value} (same value: '6 creatures') - [8] : object {Official.items.[].system.heightening.levels.8} - target : object {Official.items.[].system.heightening.levels.8.target} - value : string {Official.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Official.items.[].system.heightening.levels.9} - target : object {Official.items.[].system.heightening.levels.9.target} - value : string {Official.items.[].system.heightening.levels.9.target.value} (same value: '10 creatures that aren\'t on their home plane') - type : string {Official.items.[].system.heightening.type} (2 different values) - 'fixed' (x11) - 'interval' (x9) - [area] : integer {Official.items.[].system.heightening.area} (same value: 0) - [damage] : object {Official.items.[].system.heightening.damage} - [0] : string {Official.items.[].system.heightening.damage.0} (2 different values) - '2d6' (x2) - '2d4' (x1) - [3bsJUDEgedKhPx6T] : string {Official.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [b9dAiWfV57lyCWpP] : string {Official.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - [cQDyW0QpjJ38MlSi] : string {Official.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [hBNB5kWrMV8T2CuH] : string {Official.items.[].system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: '0') - [mY0vhGfbdzA69pIz] : string {Official.items.[].system.heightening.damage.mY0vhGfbdzA69pIz} (same value: '1d6') - [interval] : integer {Official.items.[].system.heightening.interval} (2 different values) - 1 (x8) - 2 (x1) - [hp] : object {Official.items.[].system.hp} - max : integer {Official.items.[].system.hp.max} (2 different values) - 0 (x88) - 20 (x2) - value : integer {Official.items.[].system.hp.value} (2 different values) - 0 (x88) - 20 (x2) - [level] : object {Official.items.[].system.level} - value : integer {Official.items.[].system.level.value} (6 different values) - 0 (x78) - 1 (x23) - 3 (x11) - 2 (x7) - 5 (x3) - 4 (x2) - [location] : object {Official.items.[].system.location} - [heightenedLevel] : integer {Official.items.[].system.location.heightenedLevel} (4 different values) - 5 (x3) - 3 (x3) - 4 (x2) - 2 (x1) - value : string {Official.items.[].system.location.value} (3 different values) - 'JP0OuGjnMiR3LCWH' (x12) - '29shlbNACAjnJLD9' (x12) - 'MPr9zCLewHIZ91xP' (x10) - [material] : object {Official.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Official.items.[].system.mod} - value : integer {Official.items.[].system.mod.value} (17 different values) - [overlays] : object {Official.items.[].system.overlays} - [eOCNn2ohYAvsYZjn] : object {Official.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Official.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Official.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Official.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Official.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [xYyA7CV1GaFTRjBQ] : object {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - heightening : object {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Official.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [prepared] : object {Official.items.[].system.prepared} - flexible : boolean {Official.items.[].system.prepared.flexible} (same value: False) - value : string {Official.items.[].system.prepared.value} (2 different values) - 'prepared' (x2) - 'innate' (x1) - [price] : object {Official.items.[].system.price} - [per] : integer {Official.items.[].system.price.per} (same value: 10) - value : object {Official.items.[].system.price.value} - [cp] : integer {Official.items.[].system.price.value.cp} (3 different values) - 8 (x5) - 2 (x1) - 5 (x1) - [gp] : integer {Official.items.[].system.price.value.gp} (11 different values) - [sp] : integer {Official.items.[].system.price.value.sp} (7 different values) - 1 (x14) - 2 (x8) - 9 (x3) - 8 (x3) - 3 (x2) - 5 (x1) - 4 (x1) - [proficiency] : object {Official.items.[].system.proficiency} - value : integer {Official.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Official.items.[].system.proficient} - value : integer {Official.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Official.items.[].system.quantity} (5 different values) - 1 (x79) - 20 (x5) - 10 (x4) - 100 (x1) - 2 (x1) - [range] : mixed - integer {Official.items.[].system.range} (3 different values) - 120 (x6) - 100 (x3) - 60 (x1) - object {Official.items.[].system.range} - value : string {Official.items.[].system.range.value} (5 different values) - '30 feet' (x14) - '120 feet' (x8) - '' (x7) - '500 feet' (x3) - '60 feet' (x2) - [reload] : object {Official.items.[].system.reload} - value : string {Official.items.[].system.reload.value} (4 different values) - '' (x14) - '-' (x10) - '1' (x6) - '0' (x4) - [requirements] : string {Official.items.[].system.requirements} (same value: '') - [runes] : object {Official.items.[].system.runes} - [potency] : integer {Official.items.[].system.runes.potency} (3 different values) - 0 (x35) - 1 (x9) - 2 (x3) - [property] : array {Official.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Official.items.[].system.runes.property.[]} (same value: 'flaming') - [reinforcing] : integer {Official.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Official.items.[].system.runes.resilient} (2 different values) - 0 (x12) - 1 (x1) - [striking] : integer {Official.items.[].system.runes.striking} (2 different values) - 0 (x29) - 1 (x5) - [showSlotlessLevels] : object {Official.items.[].system.showSlotlessLevels} - value : boolean {Official.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Official.items.[].system.size} (same value: 'med') - [slots] : object {Official.items.[].system.slots} - slot0 : object {Official.items.[].system.slots.slot0} - max : integer {Official.items.[].system.slots.slot0.max} (2 different values) - 4 (x1) - 5 (x1) - prepared : array {Official.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Official.items.[].system.slots.slot0.prepared.[]} - id : string {Official.items.[].system.slots.slot0.prepared.[].id} (9 different values) - '9LY3lQFpctn85c6K' (x1) - '5qOo7gjW8TqcTZUF' (x1) - 'lOlh8833emQgday8' (x1) - 'c4DXw9pwgsNaaY1W' (x1) - 'aiuPhWT0qND0NtnV' (x1) - 'u5ARLhCnGfIaISnf' (x1) - 'Y61Q4es6ITruXLHB' (x1) - 'Z3G89kbEiyEFAt81' (x1) - 'dsbhZQrQQn1EyuUL' (x1) - slot1 : object {Official.items.[].system.slots.slot1} - max : integer {Official.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Official.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Official.items.[].system.slots.slot1.prepared.[]} - id : string {Official.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'WrXH7Upj6kFyvs4G' (x1) - 'iv7tk7yyoeyni5vj' (x1) - 'mPcd3CkCyxGyH7Kl' (x1) - slot2 : object {Official.items.[].system.slots.slot2} - max : integer {Official.items.[].system.slots.slot2.max} (2 different values) - 1 (x1) - 2 (x1) - prepared : array {Official.items.[].system.slots.slot2.prepared} - Length: min=1 max=2 - Value type: object {Official.items.[].system.slots.slot2.prepared.[]} - id : string {Official.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'uF3Bdem5JHNGJmAn' (x1) - 'xPkHCIIX1yoOqt3D' (x1) - 'hp1orl8mGWI5abqE' (x1) - slot3 : object {Official.items.[].system.slots.slot3} - max : integer {Official.items.[].system.slots.slot3.max} (same value: 2) - prepared : array {Official.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {Official.items.[].system.slots.slot3.prepared.[]} - id : string {Official.items.[].system.slots.slot3.prepared.[].id} (2 different values) - 'c9AuAbimxx6aVpdR' (x1) - 'C1gFOddSKcNP3KJT' (x1) - [slot4] : object {Official.items.[].system.slots.slot4} - max : integer {Official.items.[].system.slots.slot4.max} (same value: 2) - prepared : array {Official.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {Official.items.[].system.slots.slot4.prepared.[]} - id : string {Official.items.[].system.slots.slot4.prepared.[].id} (2 different values) - 'mRj0QKw96BH7E9qO' (x1) - 'QBVSaWECMzkyUnUb' (x1) - [slot5] : object {Official.items.[].system.slots.slot5} - max : integer {Official.items.[].system.slots.slot5.max} (same value: 3) - prepared : array {Official.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Official.items.[].system.slots.slot5.prepared.[]} - id : string {Official.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'XLuTInh7JgbzWXHU' (x1) - 'm5re35FVpaG6Z0YZ' (x1) - '1i8fuycZRh75JXeX' (x1) - [slug] : string {Official.items.[].system.slug} (84 different values) - [speedPenalty] : integer {Official.items.[].system.speedPenalty} (3 different values) - 0 (x7) - -10 (x4) - -5 (x4) - [spelldc] : object {Official.items.[].system.spelldc} - dc : integer {Official.items.[].system.spelldc.dc} (3 different values) - 29 (x1) - 26 (x1) - 20 (x1) - value : integer {Official.items.[].system.spelldc.value} (3 different values) - 21 (x1) - 18 (x1) - 12 (x1) - [splashDamage] : object {Official.items.[].system.splashDamage} - value : integer {Official.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Official.items.[].system.stackGroup} (2 different values) - 'bolts' (x6) - 'arrows' (x4) - [stowing] : boolean {Official.items.[].system.stowing} (same value: True) - [strength] : integer {Official.items.[].system.strength} (5 different values) - 0 (x4) - 3 (x4) - 4 (x2) - 2 (x2) - 1 (x1) - [target] : object {Official.items.[].system.target} - value : string {Official.items.[].system.target.value} (6 different values) - '1 creature' (x14) - '' (x13) - '1 specific object or type of object' (x2) - '1 object' (x2) - '1 spell effect or unattended magic item' (x2) - '1 creature that isn\'t on its home plane' (x1) - [time] : object {Official.items.[].system.time} - value : string {Official.items.[].system.time.value} (6 different values) - '2' (x27) - '10 minutes' (x2) - '1 minute' (x2) - '3' (x1) - '1 to 3' (x1) - '1' (x1) - [tradition] : object {Official.items.[].system.tradition} - value : string {Official.items.[].system.tradition.value} (2 different values) - 'arcane' (x2) - 'divine' (x1) - [usage] : object {Official.items.[].system.usage} - [canBeAmmo] : boolean {Official.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Official.items.[].system.usage.value} (6 different values) - 'held-in-one-hand' (x47) - 'held-in-two-hands' (x17) - 'held-in-one-plus-hands' (x4) - 'worn' (x3) - 'other' (x1) - 'wornbackpack' (x1) - [uses] : object {Official.items.[].system.uses} - autoDestroy : boolean {Official.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Official.items.[].system.uses.max} (same value: 1) - value : integer {Official.items.[].system.uses.value} (same value: 1) - type : string {Official.items.[].type} (12 different values) - [flags] : object {Official.items.[].flags} - pf2e : object {Official.items.[].flags.pf2e} - linkedWeapon : string {Official.items.[].flags.pf2e.linkedWeapon} (31 different values) - name : string {Official.name} (all different values) - system : object {Official.system} - abilities : object {Official.system.abilities} - cha : object {Official.system.abilities.cha} - mod : integer {Official.system.abilities.cha.mod} (6 different values) - 2 (x7) - 0 (x5) - 1 (x4) - 3 (x3) - 4 (x3) - -1 (x1) - con : object {Official.system.abilities.con} - mod : integer {Official.system.abilities.con.mod} (5 different values) - 1 (x6) - 2 (x6) - 3 (x6) - 0 (x3) - 4 (x2) - dex : object {Official.system.abilities.dex} - mod : integer {Official.system.abilities.dex.mod} (6 different values) - 2 (x8) - 1 (x6) - 4 (x4) - 0 (x2) - 3 (x2) - -1 (x1) - int : object {Official.system.abilities.int} - mod : integer {Official.system.abilities.int.mod} (7 different values) - 0 (x9) - 3 (x6) - 5 (x2) - 4 (x2) - 1 (x2) - -1 (x1) - 2 (x1) - str : object {Official.system.abilities.str} - mod : integer {Official.system.abilities.str.mod} (7 different values) - 0 (x6) - 4 (x6) - 5 (x4) - 2 (x2) - 3 (x2) - 1 (x2) - 6 (x1) - wis : object {Official.system.abilities.wis} - mod : integer {Official.system.abilities.wis.mod} (5 different values) - 2 (x10) - 3 (x8) - 1 (x3) - 4 (x1) - 5 (x1) - attributes : object {Official.system.attributes} - ac : object {Official.system.attributes.ac} - details : string {Official.system.attributes.ac.details} (3 different values) - '' (x21) - '(26 with shield raised)' (x1) - '(21 with shield raised)' (x1) - value : integer {Official.system.attributes.ac.value} (15 different values) - allSaves : object {Official.system.attributes.allSaves} - value : string {Official.system.attributes.allSaves.value} (4 different values) - '' (x20) - 'nerves of steel' (x1) - '+23 reflex vs damaging effects' (x1) - '+2 circumstance to all saves vs fear' (x1) - hp : object {Official.system.attributes.hp} - details : string {Official.system.attributes.hp.details} (2 different values) - '' (x22) - 'troop defenses' (x1) - max : integer {Official.system.attributes.hp.max} (20 different values) - temp : integer {Official.system.attributes.hp.temp} (same value: 0) - value : integer {Official.system.attributes.hp.value} (20 different values) - speed : object {Official.system.attributes.speed} - [details] : string {Official.system.attributes.speed.details} (2 different values) - 'troop movement' (x2) - 'city passage, troop movement' (x1) - otherSpeeds : array<> {Official.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Official.system.attributes.speed.value} (2 different values) - 25 (x22) - 20 (x1) - [resistances] : array {Official.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Official.system.attributes.resistances.[]} - doubleVs : array<> {Official.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Official.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Official.system.attributes.resistances.[].type} (same value: 'fire') - value : integer {Official.system.attributes.resistances.[].value} (same value: 10) - [weaknesses] : array {Official.system.attributes.weaknesses} - Length: min=2 max=2 - Value type: object {Official.system.attributes.weaknesses.[]} - exceptions : array<> {Official.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Official.system.attributes.weaknesses.[].type} (2 different values) - 'area-damage' (x3) - 'splash-damage' (x3) - value : integer {Official.system.attributes.weaknesses.[].value} (2 different values) - 10 (x4) - 5 (x2) - details : object {Official.system.details} - blurb : string {Official.system.details.blurb} (same value: '') - languages : object {Official.system.details.languages} - details : string {Official.system.details.languages.details} (4 different values) - '' (x19) - 'up to 3 additional languages' (x2) - 'up to 2 additional languages spoken in their settlement' (x1) - 'up to 3 additional languages spoken in their nation' (x1) - value : array {Official.system.details.languages.value} - Length: min=0 max=2 - Value type: string {Official.system.details.languages.value.[]} (2 different values) - 'common' (x22) - 'diabolic' (x1) - level : object {Official.system.details.level} - value : integer {Official.system.details.level.value} (12 different values) - privateNotes : string {Official.system.details.privateNotes} (same value: '') - publicNotes : string {Official.system.details.publicNotes} (all different values) - publication : object {Official.system.details.publication} - license : string {Official.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Official.system.details.publication.remaster} (same value: True) - title : string {Official.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Official.system.initiative} - statistic : string {Official.system.initiative.statistic} (same value: 'perception') - perception : object {Official.system.perception} - details : string {Official.system.perception.details} (11 different values) - mod : integer {Official.system.perception.mod} (11 different values) - senses : array<> {Official.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Official.system.resources} - saves : object {Official.system.saves} - fortitude : object {Official.system.saves.fortitude} - saveDetail : string {Official.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Official.system.saves.fortitude.value} (14 different values) - reflex : object {Official.system.saves.reflex} - saveDetail : string {Official.system.saves.reflex.saveDetail} (same value: '') - value : integer {Official.system.saves.reflex.value} (14 different values) - will : object {Official.system.saves.will} - saveDetail : string {Official.system.saves.will.saveDetail} (same value: '') - value : integer {Official.system.saves.will.value} (12 different values) - skills : object {Official.system.skills} - [acrobatics] : object {Official.system.skills.acrobatics} - base : integer {Official.system.skills.acrobatics.base} (2 different values) - 8 (x1) - 9 (x1) - arcana : object {Official.system.skills.arcana} - base : integer {Official.system.skills.arcana.base} (2 different values) - 21 (x1) - 13 (x1) - [athletics] : object {Official.system.skills.athletics} - base : integer {Official.system.skills.athletics.base} (11 different values) - [special] : array<> {Official.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [athletics+15] : object {Official.system.skills.athletics+15} - [base] : empty - [deception] : object {Official.system.skills.deception} - base : integer {Official.system.skills.deception.base} (6 different values) - 22 (x2) - 8 (x2) - 20 (x1) - 10 (x1) - 27 (x1) - 15 (x1) - [diplomacy] : object {Official.system.skills.diplomacy} - base : integer {Official.system.skills.diplomacy.base} (10 different values) - 12 (x3) - 5 (x2) - 18 (x1) - 11 (x1) - 30 (x1) - 33 (x1) - 15 (x1) - 22 (x1) - 8 (x1) - 6 (x1) - [special] : array<> {Official.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Official.system.skills.intimidation} - base : integer {Official.system.skills.intimidation.base} (14 different values) - [special] : array<> {Official.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Official.system.skills.medicine} - base : integer {Official.system.skills.medicine.base} (2 different values) - 10 (x1) - 8 (x1) - special : array {Official.system.skills.medicine.special} - Length: min=1 max=1 - Value type: object {Official.system.skills.medicine.special.[]} - base : integer {Official.system.skills.medicine.special.[].base} (same value: 13) - label : string {Official.system.skills.medicine.special.[].label} (same value: 'to Recall Knowledge') - predicate : array {Official.system.skills.medicine.special.[].predicate} - Length: min=1 max=1 - Value type: string {Official.system.skills.medicine.special.[].predicate.[]} (same value: 'action:recall-knowledge') - [nature] : object {Official.system.skills.nature} - base : integer {Official.system.skills.nature.base} (2 different values) - 10 (x1) - 11 (x1) - [performance] : object {Official.system.skills.performance} - base : integer {Official.system.skills.performance.base} (same value: 10) - [religion] : object {Official.system.skills.religion} - base : integer {Official.system.skills.religion.base} (same value: 30) - [society] : object {Official.system.skills.society} - base : integer {Official.system.skills.society.base} (12 different values) - [special] : array<> {Official.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Official.system.skills.stealth} - base : integer {Official.system.skills.stealth.base} (2 different values) - 17 (x1) - 13 (x1) - [survival] : object {Official.system.skills.survival} - base : integer {Official.system.skills.survival.base} (same value: 13) - [thievery] : object {Official.system.skills.thievery} - base : integer {Official.system.skills.thievery.base} (2 different values) - 19 (x1) - 6 (x1) - traits : object {Official.system.traits} - rarity : string {Official.system.traits.rarity} (2 different values) - 'common' (x22) - 'rare' (x1) - size : object {Official.system.traits.size} - value : string {Official.system.traits.size.value} (2 different values) - 'med' (x20) - 'grg' (x3) - value : array {Official.system.traits.value} - Length: min=2 max=4 - Value type: string {Official.system.traits.value.[]} (5 different values) - 'human' (x23) - 'humanoid' (x23) - 'lawful' (x12) - 'troop' (x3) - 'unholy' (x1) - type : string {Official.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Oozemorph.txt b/output/pf2e/packs/Oozemorph.txt deleted file mode 100644 index d73ec9a..0000000 --- a/output/pf2e/packs/Oozemorph.txt +++ /dev/null @@ -1,58 +0,0 @@ -Oozemorph -Different values: 8 -===================================== -object {Oozemorph} - _id : string {Oozemorph._id} (all different values) - folder : string {Oozemorph.folder} (same value: 'ixijNjRlguTUPAd0') - img : string {Oozemorph.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Oozemorph.name} (all different values) - system : object {Oozemorph.system} - actionType : object {Oozemorph.system.actionType} - value : string {Oozemorph.system.actionType.value} (2 different values) - 'passive' (x7) - 'reaction' (x1) - actions : object {Oozemorph.system.actions} - [value] : empty - category : string {Oozemorph.system.category} (2 different values) - 'class' (x7) - 'skill' (x1) - description : object {Oozemorph.system.description} - value : string {Oozemorph.system.description.value} (all different values) - level : object {Oozemorph.system.level} - value : integer {Oozemorph.system.level.value} (7 different values) - 4 (x2) - 8 (x1) - 2 (x1) - 14 (x1) - 10 (x1) - 12 (x1) - 6 (x1) - prerequisites : object {Oozemorph.system.prerequisites} - value : array {Oozemorph.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Oozemorph.system.prerequisites.value.[]} - value : string {Oozemorph.system.prerequisites.value.[].value} (4 different values) - 'Oozemorph Dedication' (x5) - 'Disturbing Defense' (x2) - 'trained in Performance' (x1) - 'at least two other class feats from the Oozemorph archetype' (x1) - publication : object {Oozemorph.system.publication} - license : string {Oozemorph.system.publication.license} (same value: 'OGL') - remaster : boolean {Oozemorph.system.publication.remaster} (same value: False) - title : string {Oozemorph.system.publication.title} (same value: 'Pathfinder Adventure: The Slithering') - rules : ignored (Foundry rules object) {Oozemorph.system.rules} - traits : object {Oozemorph.system.traits} - rarity : string {Oozemorph.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x1) - selected : object {Oozemorph.system.traits.selected} - archetype : string {Oozemorph.system.traits.selected.archetype} (same value: 'Archetype') - [dedication] : string {Oozemorph.system.traits.selected.dedication} (same value: 'Dedication') - [skill] : string {Oozemorph.system.traits.selected.skill} (same value: 'Skill') - value : array {Oozemorph.system.traits.value} - Length: min=1 max=2 - Value type: string {Oozemorph.system.traits.value.[]} (3 different values) - 'archetype' (x8) - 'skill' (x1) - 'dedication' (x1) - type : string {Oozemorph.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Oozemorph.yaml b/output/pf2e/packs/Oozemorph.yaml new file mode 100644 index 0000000..7716c14 --- /dev/null +++ b/output/pf2e/packs/Oozemorph.yaml @@ -0,0 +1,250 @@ +name: Oozemorph +values: 8 +schema: + '_id': + type: string + path: Oozemorph._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "zWEu9xuAxBnPoSrv" (x1) + - "cQptGH6RUYZmS41Q" (x1) + - "2mww0DmokYJXUEoA" (x1) + - "20jNBiIIxaiOVyi0" (x1) + - "As8cRK5jVzf62fEd" (x1) + - "wUHnauB3atxO1RIo" (x1) + - "MD33E76f2olLnDZb" (x1) + - "2nSk6oOLBXCEbAhc" (x1) + 'folder': + type: string + path: Oozemorph.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "ixijNjRlguTUPAd0" (x8) + 'img': + type: string + path: Oozemorph.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Oozemorph.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Disturbing Defense" (x1) + - "Hideous Ululation" (x1) + - "Ooze Empathy" (x1) + - "Oozemorph Dedication" (x1) + - "Peculiar Anatomy" (x1) + - "Rubbery Skin" (x1) + - "Uncanny Suction" (x1) + - "Vacate Vision" (x1) + 'system': + type: object + path: Oozemorph.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Oozemorph.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Oozemorph.system.actionType.value + is_null: false + values: 8 + different_values: 2 + variants: + - "passive" (x7) + - "reaction" (x1) + 'actions': + type: object + path: Oozemorph.system.actions + is_null: false + values: 8 + schema: + [value]: + type: + path: Oozemorph.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Oozemorph.system.category + is_null: false + values: 8 + different_values: 2 + variants: + - "class" (x7) + - "skill" (x1) + 'description': + type: object + path: Oozemorph.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Oozemorph.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Oozemorph.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Oozemorph.system.level.value + is_null: false + values: 8 + different_values: 7 + variants: + - 4 (x2) + - 8 (x1) + - 2 (x1) + - 14 (x1) + - 10 (x1) + - 12 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Oozemorph.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Oozemorph.system.prerequisites.value + is_null: false + values: 8 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Oozemorph.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Oozemorph.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 4 + variants: + - "Oozemorph Dedication" (x5) + - "Disturbing Defense" (x2) + - "trained in Performance" (x1) + - "at least two other class feats from the Oozemorph archetype" (x1) + 'publication': + type: object + path: Oozemorph.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Oozemorph.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Oozemorph.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Oozemorph.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Adventure: The Slithering" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Oozemorph.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Oozemorph.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Oozemorph.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x1) + 'selected': + type: object + path: Oozemorph.system.traits.selected + is_null: false + values: 8 + schema: + 'archetype': + type: string + path: Oozemorph.system.traits.selected.archetype + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Archetype" (x8) + [dedication]: + type: string + path: Oozemorph.system.traits.selected.dedication + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Dedication" (x1) + [skill]: + type: string + path: Oozemorph.system.traits.selected.skill + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Skill" (x1) + 'value': + type: array + path: Oozemorph.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Oozemorph.system.traits.value.[] + is_null: false + values: 10 + different_values: 3 + variants: + - "archetype" (x8) + - "skill" (x1) + - "dedication" (x1) + 'type': + type: string + path: Oozemorph.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Oracle.txt b/output/pf2e/packs/Oracle.txt deleted file mode 100644 index eecbe3c..0000000 --- a/output/pf2e/packs/Oracle.txt +++ /dev/null @@ -1,64 +0,0 @@ -Oracle -Different values: 37 -===================================== -object {Oracle} - _id : string {Oracle._id} (all different values) - folder : string {Oracle.folder} (same value: 'vcQCztDtOpc7sLmL') - img : string {Oracle.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Oracle.name} (all different values) - system : object {Oracle.system} - actionType : object {Oracle.system.actionType} - value : string {Oracle.system.actionType.value} (4 different values) - 'passive' (x15) - 'action' (x12) - 'free' (x8) - 'reaction' (x2) - actions : object {Oracle.system.actions} - [value] : integer {Oracle.system.actions.value} (2 different values) - 1 (x8) - 2 (x4) - category : string {Oracle.system.category} (same value: 'class') - description : object {Oracle.system.description} - value : string {Oracle.system.description.value} (all different values) - level : object {Oracle.system.level} - value : integer {Oracle.system.level.value} (11 different values) - prerequisites : object {Oracle.system.prerequisites} - value : array {Oracle.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Oracle.system.prerequisites.value.[]} - value : string {Oracle.system.prerequisites.value.[].value} (12 different values) - publication : object {Oracle.system.publication} - license : string {Oracle.system.publication.license} (2 different values) - 'ORC' (x36) - 'OGL' (x1) - remaster : boolean {Oracle.system.publication.remaster} (2 different values) - True (x36) - False (x1) - title : string {Oracle.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x36) - 'Pathfinder #168: King of the Mountain' (x1) - rules : ignored (Foundry rules object) {Oracle.system.rules} - traits : object {Oracle.system.traits} - rarity : string {Oracle.system.traits.rarity} (2 different values) - 'common' (x36) - 'uncommon' (x1) - value : array {Oracle.system.traits.value} - Length: min=1 max=6 - Value type: string {Oracle.system.traits.value.[]} (18 different values) - [frequency] : object {Oracle.system.frequency} - max : integer {Oracle.system.frequency.max} (same value: 1) - per : string {Oracle.system.frequency.per} (3 different values) - 'day' (x3) - 'round' (x1) - 'PT10M' (x1) - [maxTakable] : empty - [selfEffect] : object {Oracle.system.selfEffect} - name : string {Oracle.system.selfEffect.name} (3 different values) - 'Effect: Divine Aegis' (x1) - 'Effect: Meddling Futures' (x1) - 'Effect: Whispers of Weakness' (x1) - uuid : string {Oracle.system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Divine Aegis' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Meddling Futures' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Whispers of Weakness' (x1) - type : string {Oracle.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Oracle.yaml b/output/pf2e/packs/Oracle.yaml new file mode 100644 index 0000000..4f4fd61 --- /dev/null +++ b/output/pf2e/packs/Oracle.yaml @@ -0,0 +1,257 @@ +name: Oracle +values: 37 +schema: + '_id': + type: string + path: Oracle._id + is_null: false + values: 37 + different_values: 37 (all different) + variants: [omitted] + 'folder': + type: string + path: Oracle.folder + is_null: false + values: 37 + different_values: 1 (all same) + variants: "vcQCztDtOpc7sLmL" (x37) + 'img': + type: string + path: Oracle.img + is_null: false + values: 37 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x37) + 'name': + type: string + path: Oracle.name + is_null: false + values: 37 + different_values: 37 (all different) + variants: [omitted] + 'system': + type: object + path: Oracle.system + is_null: false + values: 37 + schema: + 'actionType': + type: object + path: Oracle.system.actionType + is_null: false + values: 37 + schema: + 'value': + type: string + path: Oracle.system.actionType.value + is_null: false + values: 37 + different_values: 4 + variants: + - "passive" (x15) + - "action" (x12) + - "free" (x8) + - "reaction" (x2) + 'actions': + type: object + path: Oracle.system.actions + is_null: false + values: 37 + schema: + [value]: + type: integer + path: Oracle.system.actions.value + is_null: true + values: 12 + different_values: 2 + variants: + - 1 (x8) + - 2 (x4) + 'category': + type: string + path: Oracle.system.category + is_null: false + values: 37 + different_values: 1 (all same) + variants: "class" (x37) + 'description': + type: object + path: Oracle.system.description + is_null: false + values: 37 + schema: + 'value': + type: string + path: Oracle.system.description.value + is_null: false + values: 37 + different_values: 37 (all different) + variants: [omitted] + 'level': + type: object + path: Oracle.system.level + is_null: false + values: 37 + schema: + 'value': + type: integer + path: Oracle.system.level.value + is_null: false + values: 37 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Oracle.system.prerequisites + is_null: false + values: 37 + schema: + 'value': + type: array + path: Oracle.system.prerequisites.value + is_null: false + values: 37 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Oracle.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Oracle.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 12 + variants: [omitted] + 'publication': + type: object + path: Oracle.system.publication + is_null: false + values: 37 + schema: + 'license': + type: string + path: Oracle.system.publication.license + is_null: false + values: 37 + different_values: 2 + variants: + - "ORC" (x36) + - "OGL" (x1) + 'remaster': + type: boolean + path: Oracle.system.publication.remaster + is_null: false + values: 37 + different_values: 2 + variants: + - True (x36) + - False (x1) + 'title': + type: string + path: Oracle.system.publication.title + is_null: false + values: 37 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x36) + - "Pathfinder #168: King of the Mountain" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Oracle.system.rules + is_null: false + values: 37 + 'traits': + type: object + path: Oracle.system.traits + is_null: false + values: 37 + schema: + 'rarity': + type: string + path: Oracle.system.traits.rarity + is_null: false + values: 37 + different_values: 2 + variants: + - "common" (x36) + - "uncommon" (x1) + 'value': + type: array + path: Oracle.system.traits.value + is_null: false + values: 37 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Oracle.system.traits.value.[] + is_null: false + values: 93 + different_values: 18 + variants: [omitted] + [frequency]: + type: object + path: Oracle.system.frequency + is_null: true + values: 5 + schema: + 'max': + type: integer + path: Oracle.system.frequency.max + is_null: false + values: 5 + different_values: 1 (all same) + variants: 1 (x5) + 'per': + type: string + path: Oracle.system.frequency.per + is_null: false + values: 5 + different_values: 3 + variants: + - "day" (x3) + - "round" (x1) + - "PT10M" (x1) + [maxTakable]: + type: + path: Oracle.system.maxTakable + is_null: true + values: 0 + is_empty: true + [selfEffect]: + type: object + path: Oracle.system.selfEffect + is_null: true + values: 3 + schema: + 'name': + type: string + path: Oracle.system.selfEffect.name + is_null: false + values: 3 + different_values: 3 + variants: + - "Effect: Divine Aegis" (x1) + - "Effect: Meddling Futures" (x1) + - "Effect: Whispers of Weakness" (x1) + 'uuid': + type: string + path: Oracle.system.selfEffect.uuid + is_null: false + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Divine Aegis" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Meddling Futures" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Whispers of Weakness" (x1) + 'type': + type: string + path: Oracle.type + is_null: false + values: 37 + different_values: 1 (all same) + variants: "feat" (x37) diff --git a/output/pf2e/packs/Orc Gods.txt b/output/pf2e/packs/Orc Gods.txt deleted file mode 100644 index 794e0b0..0000000 --- a/output/pf2e/packs/Orc Gods.txt +++ /dev/null @@ -1,95 +0,0 @@ -Orc Gods -Different values: 8 -===================================== -object {Orc Gods} - _id : string {Orc Gods._id} (all different values) - folder : string {Orc Gods.folder} (same value: '5eb7q3kKyHs4U68e') - img : string {Orc Gods.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Orc Gods.name} (all different values) - system : object {Orc Gods.system} - attribute : array {Orc Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Orc Gods.system.attribute.[]} (5 different values) - 'str' (x4) - 'dex' (x4) - 'int' (x4) - 'wis' (x3) - 'con' (x1) - category : string {Orc Gods.system.category} (same value: 'deity') - description : object {Orc Gods.system.description} - value : string {Orc Gods.system.description.value} (all different values) - domains : object {Orc Gods.system.domains} - alternate : array {Orc Gods.system.domains.alternate} - Length: min=0 max=3 - Value type: string {Orc Gods.system.domains.alternate.[]} (6 different values) - 'sun' (x2) - 'tyranny' (x1) - 'wealth' (x1) - 'destruction' (x1) - 'family' (x1) - 'vigil' (x1) - primary : array {Orc Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Orc Gods.system.domains.primary.[]} (23 different values) - font : array {Orc Gods.system.font} - Length: min=1 max=2 - Value type: string {Orc Gods.system.font.[]} (2 different values) - 'harm' (x6) - 'heal' (x5) - publication : object {Orc Gods.system.publication} - license : string {Orc Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Orc Gods.system.publication.remaster} (same value: True) - title : string {Orc Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Orc Gods.system.rules} - [sanctification] : object {Orc Gods.system.sanctification} - modal : string {Orc Gods.system.sanctification.modal} (2 different values) - 'can' (x4) - 'must' (x1) - what : array {Orc Gods.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Orc Gods.system.sanctification.what.[]} (2 different values) - 'unholy' (x3) - 'holy' (x2) - skill : array {Orc Gods.system.skill} - Length: min=1 max=1 - Value type: string {Orc Gods.system.skill.[]} (6 different values) - 'intimidation' (x2) - 'crafting' (x2) - 'survival' (x1) - 'athletics' (x1) - 'nature' (x1) - 'medicine' (x1) - spells : object {Orc Gods.system.spells} - 1 : string {Orc Gods.system.spells.1} (all different values) - [2] : string {Orc Gods.system.spells.2} (same value: 'Compendium.pf2e.spells-srd.Item.Oaken Resilience') - [3] : string {Orc Gods.system.spells.3} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x1) - 'Compendium.pf2e.spells-srd.Item.Earthbind' (x1) - 'Compendium.pf2e.spells-srd.Item.Blazing Dive' (x1) - 'Compendium.pf2e.spells-srd.Item.Moth\'s Supper' (x1) - 'Compendium.pf2e.spells-srd.Item.Lightning Bolt' (x1) - 4 : string {Orc Gods.system.spells.4} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Creation' (x2) - 'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x1) - [5] : string {Orc Gods.system.spells.5} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Mantle of the Magma Heart' (x1) - 'Compendium.pf2e.spells-srd.Item.Impaling Spike' (x1) - [6] : string {Orc Gods.system.spells.6} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Chain Lightning' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantasmal Calamity' (x1) - [7] : string {Orc Gods.system.spells.7} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Mask of Terror' (x1) - 'Compendium.pf2e.spells-srd.Item.Unfettered Pack' (x1) - [9] : string {Orc Gods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Implosion') - traits : object {Orc Gods.system.traits} - weapons : array {Orc Gods.system.weapons} - Length: min=1 max=1 - Value type: string {Orc Gods.system.weapons.[]} (7 different values) - 'greataxe' (x2) - 'warhammer' (x1) - 'longbow' (x1) - 'scimitar' (x1) - 'falchion' (x1) - 'tekko-kagi' (x1) - 'barricade-buster' (x1) - type : string {Orc Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Orc Gods.yaml b/output/pf2e/packs/Orc Gods.yaml new file mode 100644 index 0000000..24dc2c5 --- /dev/null +++ b/output/pf2e/packs/Orc Gods.yaml @@ -0,0 +1,348 @@ +name: Orc Gods +values: 8 +schema: + '_id': + type: string + path: Orc Gods._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "6gxC5awANDFs1kLM" (x1) + - "sezTnLBBCYv3ZrZN" (x1) + - "rdA9jbvUZdT1Zr8Q" (x1) + - "0cimyk6ZbdvGOmwC" (x1) + - "BlLaiS1cWDhmXcBf" (x1) + - "DnBpqbMjRe2TwVZF" (x1) + - "Up2Wv097dRjoClSw" (x1) + - "GuUn4gElGNAT3Rbc" (x1) + 'folder': + type: string + path: Orc Gods.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "5eb7q3kKyHs4U68e" (x8) + 'img': + type: string + path: Orc Gods.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x8) + 'name': + type: string + path: Orc Gods.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Grask Uldeth" (x1) + - "Jukha" (x1) + - "Mahja Firehair" (x1) + - "Nulgreth" (x1) + - "Rull" (x1) + - "Uirch" (x1) + - "Varg" (x1) + - "Wulgren" (x1) + 'system': + type: object + path: Orc Gods.system + is_null: false + values: 8 + schema: + 'attribute': + type: array + path: Orc Gods.system.attribute + is_null: false + values: 8 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Orc Gods.system.attribute.[] + is_null: false + values: 16 + different_values: 5 + variants: + - "str" (x4) + - "dex" (x4) + - "int" (x4) + - "wis" (x3) + - "con" (x1) + 'category': + type: string + path: Orc Gods.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) + 'description': + type: object + path: Orc Gods.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Orc Gods.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'domains': + type: object + path: Orc Gods.system.domains + is_null: false + values: 8 + schema: + 'alternate': + type: array + path: Orc Gods.system.domains.alternate + is_null: false + values: 8 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Orc Gods.system.domains.alternate.[] + is_null: false + values: 7 + different_values: 6 + variants: + - "sun" (x2) + - "tyranny" (x1) + - "wealth" (x1) + - "destruction" (x1) + - "family" (x1) + - "vigil" (x1) + 'primary': + type: array + path: Orc Gods.system.domains.primary + is_null: false + values: 8 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Orc Gods.system.domains.primary.[] + is_null: false + values: 32 + different_values: 23 + variants: [omitted] + 'font': + type: array + path: Orc Gods.system.font + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Orc Gods.system.font.[] + is_null: false + values: 11 + different_values: 2 + variants: + - "harm" (x6) + - "heal" (x5) + 'publication': + type: object + path: Orc Gods.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Orc Gods.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "ORC" (x8) + 'remaster': + type: boolean + path: Orc Gods.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: True (x8) + 'title': + type: string + path: Orc Gods.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Orc Gods.system.rules + is_null: false + values: 8 + [sanctification]: + type: object + path: Orc Gods.system.sanctification + is_null: true + values: 5 + schema: + 'modal': + type: string + path: Orc Gods.system.sanctification.modal + is_null: false + values: 5 + different_values: 2 + variants: + - "can" (x4) + - "must" (x1) + 'what': + type: array + path: Orc Gods.system.sanctification.what + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Orc Gods.system.sanctification.what.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "unholy" (x3) + - "holy" (x2) + 'skill': + type: array + path: Orc Gods.system.skill + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Orc Gods.system.skill.[] + is_null: false + values: 8 + different_values: 6 + variants: + - "intimidation" (x2) + - "crafting" (x2) + - "survival" (x1) + - "athletics" (x1) + - "nature" (x1) + - "medicine" (x1) + 'spells': + type: object + path: Orc Gods.system.spells + is_null: false + values: 8 + schema: + '1': + type: string + path: Orc Gods.system.spells.1 + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Compendium.pf2e.spells-srd.Item.Endure" (x1) + - "Compendium.pf2e.spells-srd.Item.Ant Haul" (x1) + - "Compendium.pf2e.spells-srd.Item.Breathe Fire" (x1) + - "Compendium.pf2e.spells-srd.Item.Grim Tendrils" (x1) + - "Compendium.pf2e.spells-srd.Item.Thunderstrike" (x1) + - "Compendium.pf2e.spells-srd.Item.Protector Tree" (x1) + - "Compendium.pf2e.spells-srd.Item.Anticipate Peril" (x1) + - "Compendium.pf2e.spells-srd.Item.Sure Strike" (x1) + [2]: + type: string + path: Orc Gods.system.spells.2 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Oaken Resilience" (x1) + [3]: + type: string + path: Orc Gods.system.spells.3 + is_null: true + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Enthrall" (x1) + - "Compendium.pf2e.spells-srd.Item.Earthbind" (x1) + - "Compendium.pf2e.spells-srd.Item.Blazing Dive" (x1) + - "Compendium.pf2e.spells-srd.Item.Moth's Supper" (x1) + - "Compendium.pf2e.spells-srd.Item.Lightning Bolt" (x1) + '4': + type: string + path: Orc Gods.system.spells.4 + is_null: false + values: 3 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Creation" (x2) + - "Compendium.pf2e.spells-srd.Item.Wall of Fire" (x1) + [5]: + type: string + path: Orc Gods.system.spells.5 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Mantle of the Magma Heart" (x1) + - "Compendium.pf2e.spells-srd.Item.Impaling Spike" (x1) + [6]: + type: string + path: Orc Gods.system.spells.6 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Chain Lightning" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantasmal Calamity" (x1) + [7]: + type: string + path: Orc Gods.system.spells.7 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Mask of Terror" (x1) + - "Compendium.pf2e.spells-srd.Item.Unfettered Pack" (x1) + [9]: + type: string + path: Orc Gods.system.spells.9 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Implosion" (x1) + 'traits': + type: object + path: Orc Gods.system.traits + is_null: false + values: 8 + schema: + 'weapons': + type: array + path: Orc Gods.system.weapons + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Orc Gods.system.weapons.[] + is_null: false + values: 8 + different_values: 7 + variants: + - "greataxe" (x2) + - "warhammer" (x1) + - "longbow" (x1) + - "scimitar" (x1) + - "falchion" (x1) + - "tekko-kagi" (x1) + - "barricade-buster" (x1) + 'type': + type: string + path: Orc Gods.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "deity" (x8) diff --git a/output/pf2e/packs/Orc.txt b/output/pf2e/packs/Orc.txt deleted file mode 100644 index 69450c3..0000000 --- a/output/pf2e/packs/Orc.txt +++ /dev/null @@ -1,31 +0,0 @@ -Orc -Different values: 7 -===================================== -object {Orc} - _id : string {Orc._id} (all different values) - folder : string {Orc.folder} (same value: 'LTFGaifgeBxZ0LtD') - img : string {Orc.img} (5 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x3) - 'systems/pf2e/icons/features/ancestry/badlands-orc.webp' (x1) - 'systems/pf2e/icons/features/ancestry/deep-orc.webp' (x1) - 'systems/pf2e/icons/features/ancestry/hold-scarred-orc.webp' (x1) - 'systems/pf2e/icons/features/ancestry/rainfall-orc.webp' (x1) - name : string {Orc.name} (all different values) - system : object {Orc.system} - ancestry : object {Orc.system.ancestry} - name : string {Orc.system.ancestry.name} (same value: 'Orc') - slug : string {Orc.system.ancestry.slug} (same value: 'orc') - uuid : string {Orc.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.lSGWXjcbOa6O5fTx') - description : object {Orc.system.description} - value : string {Orc.system.description.value} (all different values) - publication : object {Orc.system.publication} - license : string {Orc.system.publication.license} (same value: 'ORC') - remaster : boolean {Orc.system.publication.remaster} (same value: True) - title : string {Orc.system.publication.title} (same value: 'Pathfinder Player Core') - rules : ignored (Foundry rules object) {Orc.system.rules} - traits : object {Orc.system.traits} - rarity : string {Orc.system.traits.rarity} (same value: 'common') - value : array<> {Orc.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Orc.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Orc.yaml b/output/pf2e/packs/Orc.yaml new file mode 100644 index 0000000..d269e65 --- /dev/null +++ b/output/pf2e/packs/Orc.yaml @@ -0,0 +1,168 @@ +name: Orc +values: 7 +schema: + '_id': + type: string + path: Orc._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "8Gsa8KFsHizEwSHU" (x1) + - "nXQxlmjH24Eb8h2Q" (x1) + - "wn4EbYk1QN3tyFhh" (x1) + - "VvEAFoxuddYNBmNc" (x1) + - "MTTU2t7x6TjvUDnE" (x1) + - "dwKCwwtWetvPmJks" (x1) + - "pZ1u2ScWrBXSaAqQ" (x1) + 'folder': + type: string + path: Orc.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "LTFGaifgeBxZ0LtD" (x7) + 'img': + type: string + path: Orc.img + is_null: false + values: 7 + different_values: 5 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x3) + - "systems/pf2e/icons/features/ancestry/badlands-orc.webp" (x1) + - "systems/pf2e/icons/features/ancestry/deep-orc.webp" (x1) + - "systems/pf2e/icons/features/ancestry/hold-scarred-orc.webp" (x1) + - "systems/pf2e/icons/features/ancestry/rainfall-orc.webp" (x1) + 'name': + type: string + path: Orc.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Badlands Orc" (x1) + - "Battle-Ready Orc" (x1) + - "Deep Orc" (x1) + - "Grave Orc" (x1) + - "Hold-Scarred Orc" (x1) + - "Rainfall Orc" (x1) + - "Winter Orc" (x1) + 'system': + type: object + path: Orc.system + is_null: false + values: 7 + schema: + 'ancestry': + type: object + path: Orc.system.ancestry + is_null: false + values: 7 + schema: + 'name': + type: string + path: Orc.system.ancestry.name + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Orc" (x7) + 'slug': + type: string + path: Orc.system.ancestry.slug + is_null: false + values: 7 + different_values: 1 (all same) + variants: "orc" (x7) + 'uuid': + type: string + path: Orc.system.ancestry.uuid + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.lSGWXjcbOa6O5fTx" (x7) + 'description': + type: object + path: Orc.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Orc.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "

You come from sun-scorched badlands, where long legs and an ability to withstand the elements helped you thrive. You can @UUID[Compendium.pf2e.actionspf2e.Item.Hustle] twice as long while exploring before you have to stop, and you treat environmental heat effects as if they were one step less extreme (incredible heat becomes extreme, extreme heat becomes severe, and so on).

" (x1) + - "

You descend from a line of terrifying battlefield commanders. You become trained in Intimidation, and you gain the @UUID[Compendium.pf2e.feats-srd.Item.Intimidating Glare] skill feat.

" (x1) + - "

Your calloused hands and red eyes speak to a life spent in the deep darkness of mountain caverns, where you learned to battle on rocky cliffs and survive with minimal resources. You gain the @UUID[Compendium.pf2e.feats-srd.Item.Terrain Expertise] skill feat for underground terrain and the @UUID[Compendium.pf2e.feats-srd.Item.Combat Climber] skill feat.

" (x1) + - "

You were exposed to powerful necromantic energies that should have killed you—but you survived. Your skin is cold, clammy, and gray. You gain resistance to void damage equal to half your level (minimum 1). You also gain a +1 circumstance bonus to saving throws against effects with the death or void trait.

" (x1) + - "

You are part of an orc community that participates in ritual scarification or tattooing. The marks on your skin show your exceptional hardiness and vitality. You gain 12 Hit Points from your ancestry instead of 10. You also gain the @UUID[Compendium.pf2e.feats-srd.Item.Diehard] feat.

" (x1) + - "

You were born in a rain forest with only tangles of trees providing protection from torrential rainstorms and flash floods. You've learned to move adeptly through jungle terrain and resist the various ailments common in humid environs. You gain a +2 circumstance bonus to Athletics checks to @UUID[Compendium.pf2e.actionspf2e.Item.Climb] or @UUID[Compendium.pf2e.actionspf2e.Item.Swim] and a +1 circumstance bonus to saving throws against diseases.

" (x1) + - "

Your ancestors survived in cold climates. You become trained in Survival, and you treat environmental cold effects as if they were one step less extreme (incredible cold becomes extreme, extreme cold becomes severe, and so on).

" (x1) + 'publication': + type: object + path: Orc.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Orc.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Orc.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Orc.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Player Core" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Orc.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Orc.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Orc.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array<> + path: Orc.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Orc.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Orc.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "heritage" (x7) diff --git a/output/pf2e/packs/Oread.txt b/output/pf2e/packs/Oread.txt deleted file mode 100644 index fd40171..0000000 --- a/output/pf2e/packs/Oread.txt +++ /dev/null @@ -1,59 +0,0 @@ -Oread -Different values: 15 -===================================== -object {Oread} - _id : string {Oread._id} (all different values) - folder : string {Oread.folder} (same value: 'hd2GMVcUagrsm4Ob') - img : string {Oread.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Oread.name} (all different values) - system : object {Oread.system} - actionType : object {Oread.system.actionType} - value : string {Oread.system.actionType.value} (2 different values) - 'passive' (x13) - 'action' (x2) - actions : object {Oread.system.actions} - [value] : integer {Oread.system.actions.value} (same value: 1) - category : string {Oread.system.category} (same value: 'ancestry') - description : object {Oread.system.description} - value : string {Oread.system.description.value} (all different values) - level : object {Oread.system.level} - value : integer {Oread.system.level.value} (5 different values) - 1 (x6) - 13 (x4) - 9 (x2) - 5 (x2) - 17 (x1) - [onlyLevel1] : boolean {Oread.system.onlyLevel1} (same value: True) - prerequisites : object {Oread.system.prerequisites} - value : array {Oread.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Oread.system.prerequisites.value.[]} - value : string {Oread.system.prerequisites.value.[].value} (same value: 'Shield Block') - publication : object {Oread.system.publication} - license : string {Oread.system.publication.license} (same value: 'OGL') - remaster : boolean {Oread.system.publication.remaster} (same value: False) - title : string {Oread.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Ancestry Guide' (x14) - 'Pathfinder Lost Omens Impossible Lands' (x1) - rules : ignored (Foundry rules object) {Oread.system.rules} - traits : object {Oread.system.traits} - rarity : string {Oread.system.traits.rarity} (same value: 'common') - value : array {Oread.system.traits.value} - Length: min=1 max=2 - Value type: string {Oread.system.traits.value.[]} (2 different values) - 'oread' (x15) - 'lineage' (x3) - [frequency] : object {Oread.system.frequency} - max : integer {Oread.system.frequency.max} (same value: 1) - per : string {Oread.system.frequency.per} (2 different values) - 'day' (x1) - 'PT10M' (x1) - [selfEffect] : object {Oread.system.selfEffect} - name : string {Oread.system.selfEffect.name} (same value: 'Effect: Fortify Shield') - uuid : string {Oread.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Fortify Shield') - [subfeatures] : object {Oread.system.subfeatures} - senses : object {Oread.system.subfeatures.senses} - tremorsense : object {Oread.system.subfeatures.senses.tremorsense} - acuity : string {Oread.system.subfeatures.senses.tremorsense.acuity} (same value: 'imprecise') - range : integer {Oread.system.subfeatures.senses.tremorsense.range} (same value: 30) - type : string {Oread.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Oread.yaml b/output/pf2e/packs/Oread.yaml new file mode 100644 index 0000000..b70d084 --- /dev/null +++ b/output/pf2e/packs/Oread.yaml @@ -0,0 +1,280 @@ +name: Oread +values: 15 +schema: + '_id': + type: string + path: Oread._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Oread.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "hd2GMVcUagrsm4Ob" (x15) + 'img': + type: string + path: Oread.img + is_null: false + values: 15 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x15) + 'name': + type: string + path: Oread.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Oread.system + is_null: false + values: 15 + schema: + 'actionType': + type: object + path: Oread.system.actionType + is_null: false + values: 15 + schema: + 'value': + type: string + path: Oread.system.actionType.value + is_null: false + values: 15 + different_values: 2 + variants: + - "passive" (x13) + - "action" (x2) + 'actions': + type: object + path: Oread.system.actions + is_null: false + values: 15 + schema: + [value]: + type: integer + path: Oread.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Oread.system.category + is_null: false + values: 15 + different_values: 1 (all same) + variants: "ancestry" (x15) + 'description': + type: object + path: Oread.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Oread.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'level': + type: object + path: Oread.system.level + is_null: false + values: 15 + schema: + 'value': + type: integer + path: Oread.system.level.value + is_null: false + values: 15 + different_values: 5 + variants: + - 1 (x6) + - 13 (x4) + - 9 (x2) + - 5 (x2) + - 17 (x1) + [onlyLevel1]: + type: boolean + path: Oread.system.onlyLevel1 + is_null: true + values: 3 + different_values: 1 (all same) + variants: True (x3) + 'prerequisites': + type: object + path: Oread.system.prerequisites + is_null: false + values: 15 + schema: + 'value': + type: array + path: Oread.system.prerequisites.value + is_null: false + values: 15 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Oread.system.prerequisites.value.[] + is_null: false + values: 1 + schema: + 'value': + type: string + path: Oread.system.prerequisites.value.[].value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shield Block" (x1) + 'publication': + type: object + path: Oread.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Oread.system.publication.license + is_null: false + values: 15 + different_values: 1 (all same) + variants: "OGL" (x15) + 'remaster': + type: boolean + path: Oread.system.publication.remaster + is_null: false + values: 15 + different_values: 1 (all same) + variants: False (x15) + 'title': + type: string + path: Oread.system.publication.title + is_null: false + values: 15 + different_values: 2 + variants: + - "Pathfinder Lost Omens Ancestry Guide" (x14) + - "Pathfinder Lost Omens Impossible Lands" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Oread.system.rules + is_null: false + values: 15 + 'traits': + type: object + path: Oread.system.traits + is_null: false + values: 15 + schema: + 'rarity': + type: string + path: Oread.system.traits.rarity + is_null: false + values: 15 + different_values: 1 (all same) + variants: "common" (x15) + 'value': + type: array + path: Oread.system.traits.value + is_null: false + values: 15 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Oread.system.traits.value.[] + is_null: false + values: 18 + different_values: 2 + variants: + - "oread" (x15) + - "lineage" (x3) + [frequency]: + type: object + path: Oread.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Oread.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Oread.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "day" (x1) + - "PT10M" (x1) + [selfEffect]: + type: object + path: Oread.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Oread.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Fortify Shield" (x1) + 'uuid': + type: string + path: Oread.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Fortify Shield" (x1) + [subfeatures]: + type: object + path: Oread.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Oread.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'tremorsense': + type: object + path: Oread.system.subfeatures.senses.tremorsense + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Oread.system.subfeatures.senses.tremorsense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Oread.system.subfeatures.senses.tremorsense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'type': + type: string + path: Oread.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "feat" (x15) diff --git a/output/pf2e/packs/Ostilli Host.txt b/output/pf2e/packs/Ostilli Host.txt deleted file mode 100644 index f560cea..0000000 --- a/output/pf2e/packs/Ostilli Host.txt +++ /dev/null @@ -1,53 +0,0 @@ -Ostilli Host -Different values: 12 -===================================== -object {Ostilli Host} - _id : string {Ostilli Host._id} (all different values) - folder : string {Ostilli Host.folder} (same value: 'EJraTIuJCbVEkArg') - img : string {Ostilli Host.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Ostilli Host.name} (all different values) - system : object {Ostilli Host.system} - actionType : object {Ostilli Host.system.actionType} - value : string {Ostilli Host.system.actionType.value} (2 different values) - 'passive' (x11) - 'reaction' (x1) - actions : object {Ostilli Host.system.actions} - [value] : empty - category : string {Ostilli Host.system.category} (same value: 'class') - description : object {Ostilli Host.system.description} - value : string {Ostilli Host.system.description.value} (all different values) - [frequency] : object {Ostilli Host.system.frequency} - max : integer {Ostilli Host.system.frequency.max} (same value: 1) - per : string {Ostilli Host.system.frequency.per} (same value: 'day') - level : object {Ostilli Host.system.level} - value : integer {Ostilli Host.system.level.value} (6 different values) - 6 (x3) - 4 (x3) - 8 (x2) - 10 (x2) - 12 (x1) - 2 (x1) - maxTakable : integer {Ostilli Host.system.maxTakable} (same value: 2) - prerequisites : object {Ostilli Host.system.prerequisites} - value : array {Ostilli Host.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Ostilli Host.system.prerequisites.value.[]} - value : string {Ostilli Host.system.prerequisites.value.[].value} (2 different values) - 'Ostilli Host Dedication' (x11) - 'trained in Arcana or Nature' (x1) - publication : object {Ostilli Host.system.publication} - license : string {Ostilli Host.system.publication.license} (same value: 'ORC') - remaster : boolean {Ostilli Host.system.publication.remaster} (same value: True) - title : string {Ostilli Host.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Ostilli Host.system.rules} - traits : object {Ostilli Host.system.traits} - rarity : string {Ostilli Host.system.traits.rarity} (2 different values) - 'common' (x11) - 'uncommon' (x1) - value : array {Ostilli Host.system.traits.value} - Length: min=1 max=2 - Value type: string {Ostilli Host.system.traits.value.[]} (3 different values) - 'archetype' (x12) - 'healing' (x1) - 'dedication' (x1) - type : string {Ostilli Host.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Ostilli Host.yaml b/output/pf2e/packs/Ostilli Host.yaml new file mode 100644 index 0000000..6b67d47 --- /dev/null +++ b/output/pf2e/packs/Ostilli Host.yaml @@ -0,0 +1,229 @@ +name: Ostilli Host +values: 12 +schema: + '_id': + type: string + path: Ostilli Host._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Ostilli Host.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "EJraTIuJCbVEkArg" (x12) + 'img': + type: string + path: Ostilli Host.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x12) + 'name': + type: string + path: Ostilli Host.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Ostilli Host.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Ostilli Host.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Ostilli Host.system.actionType.value + is_null: false + values: 12 + different_values: 2 + variants: + - "passive" (x11) + - "reaction" (x1) + 'actions': + type: object + path: Ostilli Host.system.actions + is_null: false + values: 12 + schema: + [value]: + type: + path: Ostilli Host.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Ostilli Host.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "class" (x12) + 'description': + type: object + path: Ostilli Host.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Ostilli Host.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + [frequency]: + type: object + path: Ostilli Host.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Ostilli Host.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Ostilli Host.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'level': + type: object + path: Ostilli Host.system.level + is_null: false + values: 12 + schema: + 'value': + type: integer + path: Ostilli Host.system.level.value + is_null: false + values: 12 + different_values: 6 + variants: + - 6 (x3) + - 4 (x3) + - 8 (x2) + - 10 (x2) + - 12 (x1) + - 2 (x1) + 'maxTakable': + type: integer + path: Ostilli Host.system.maxTakable + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'prerequisites': + type: object + path: Ostilli Host.system.prerequisites + is_null: false + values: 12 + schema: + 'value': + type: array + path: Ostilli Host.system.prerequisites.value + is_null: false + values: 12 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Ostilli Host.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Ostilli Host.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 2 + variants: + - "Ostilli Host Dedication" (x11) + - "trained in Arcana or Nature" (x1) + 'publication': + type: object + path: Ostilli Host.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Ostilli Host.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "ORC" (x12) + 'remaster': + type: boolean + path: Ostilli Host.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: True (x12) + 'title': + type: string + path: Ostilli Host.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Ostilli Host.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Ostilli Host.system.traits + is_null: false + values: 12 + schema: + 'rarity': + type: string + path: Ostilli Host.system.traits.rarity + is_null: false + values: 12 + different_values: 2 + variants: + - "common" (x11) + - "uncommon" (x1) + 'value': + type: array + path: Ostilli Host.system.traits.value + is_null: false + values: 12 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Ostilli Host.system.traits.value.[] + is_null: false + values: 14 + different_values: 3 + variants: + - "archetype" (x12) + - "healing" (x1) + - "dedication" (x1) + 'type': + type: string + path: Ostilli Host.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "feat" (x12) diff --git a/output/pf2e/packs/Other Effects.txt b/output/pf2e/packs/Other Effects.txt deleted file mode 100644 index 38a70d2..0000000 --- a/output/pf2e/packs/Other Effects.txt +++ /dev/null @@ -1,60 +0,0 @@ -Other Effects -Different values: 53 -===================================== -object {Other Effects} - _id : string {Other Effects._id} (all different values) - img : string {Other Effects.img} (14 different values) - name : string {Other Effects.name} (all different values) - system : object {Other Effects.system} - description : object {Other Effects.system.description} - value : string {Other Effects.system.description.value} (all different values) - duration : object {Other Effects.system.duration} - [expiry] : string {Other Effects.system.duration.expiry} (2 different values) - 'turn-end' (x20) - 'turn-start' (x13) - sustained : boolean {Other Effects.system.duration.sustained} (same value: False) - unit : string {Other Effects.system.duration.unit} (5 different values) - 'rounds' (x28) - 'unlimited' (x21) - 'minutes' (x2) - 'days' (x1) - 'encounter' (x1) - value : integer {Other Effects.system.duration.value} (5 different values) - 1 (x27) - -1 (x22) - 0 (x2) - 3 (x1) - 7 (x1) - level : object {Other Effects.system.level} - value : integer {Other Effects.system.level.value} (2 different values) - 1 (x51) - 0 (x2) - publication : object {Other Effects.system.publication} - license : string {Other Effects.system.publication.license} (2 different values) - 'OGL' (x40) - 'ORC' (x13) - remaster : boolean {Other Effects.system.publication.remaster} (2 different values) - False (x40) - True (x13) - title : string {Other Effects.system.publication.title} (3 different values) - 'Pathfinder Critical Decks' (x25) - 'Pathfinder Hero Point Deck' (x15) - 'Pathfinder Player Core' (x13) - rules : ignored (Foundry rules object) {Other Effects.system.rules} - start : object {Other Effects.system.start} - [initiative] : empty - value : integer {Other Effects.system.start.value} (same value: 0) - tokenIcon : object {Other Effects.system.tokenIcon} - show : boolean {Other Effects.system.tokenIcon.show} (2 different values) - True (x52) - False (x1) - traits : object {Other Effects.system.traits} - [rarity] : string {Other Effects.system.traits.rarity} (same value: 'common') - value : array<> {Other Effects.system.traits.value} - Length: min=0 max=0 - Value type: empty - [badge] : object {Other Effects.system.badge} - max : integer {Other Effects.system.badge.max} (same value: 20) - type : string {Other Effects.system.badge.type} (same value: 'counter') - value : integer {Other Effects.system.badge.value} (same value: 20) - type : string {Other Effects.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Other Effects.yaml b/output/pf2e/packs/Other Effects.yaml new file mode 100644 index 0000000..8984d8f --- /dev/null +++ b/output/pf2e/packs/Other Effects.yaml @@ -0,0 +1,237 @@ +name: Other Effects +values: 53 +schema: + '_id': + type: string + path: Other Effects._id + is_null: false + values: 53 + different_values: 53 (all different) + variants: [omitted] + 'img': + type: string + path: Other Effects.img + is_null: false + values: 53 + different_values: 14 + variants: [omitted] + 'name': + type: string + path: Other Effects.name + is_null: false + values: 53 + different_values: 53 (all different) + variants: [omitted] + 'system': + type: object + path: Other Effects.system + is_null: false + values: 53 + schema: + 'description': + type: object + path: Other Effects.system.description + is_null: false + values: 53 + schema: + 'value': + type: string + path: Other Effects.system.description.value + is_null: false + values: 53 + different_values: 53 (all different) + variants: [omitted] + 'duration': + type: object + path: Other Effects.system.duration + is_null: false + values: 53 + schema: + [expiry]: + type: string + path: Other Effects.system.duration.expiry + is_null: true + values: 33 + different_values: 2 + variants: + - "turn-end" (x20) + - "turn-start" (x13) + 'sustained': + type: boolean + path: Other Effects.system.duration.sustained + is_null: false + values: 53 + different_values: 1 (all same) + variants: False (x53) + 'unit': + type: string + path: Other Effects.system.duration.unit + is_null: false + values: 53 + different_values: 5 + variants: + - "rounds" (x28) + - "unlimited" (x21) + - "minutes" (x2) + - "days" (x1) + - "encounter" (x1) + 'value': + type: integer + path: Other Effects.system.duration.value + is_null: false + values: 53 + different_values: 5 + variants: + - 1 (x27) + - -1 (x22) + - 0 (x2) + - 3 (x1) + - 7 (x1) + 'level': + type: object + path: Other Effects.system.level + is_null: false + values: 53 + schema: + 'value': + type: integer + path: Other Effects.system.level.value + is_null: false + values: 53 + different_values: 2 + variants: + - 1 (x51) + - 0 (x2) + 'publication': + type: object + path: Other Effects.system.publication + is_null: false + values: 53 + schema: + 'license': + type: string + path: Other Effects.system.publication.license + is_null: false + values: 53 + different_values: 2 + variants: + - "OGL" (x40) + - "ORC" (x13) + 'remaster': + type: boolean + path: Other Effects.system.publication.remaster + is_null: false + values: 53 + different_values: 2 + variants: + - False (x40) + - True (x13) + 'title': + type: string + path: Other Effects.system.publication.title + is_null: false + values: 53 + different_values: 3 + variants: + - "Pathfinder Critical Decks" (x25) + - "Pathfinder Hero Point Deck" (x15) + - "Pathfinder Player Core" (x13) + 'rules': + type: ignored (Foundry rules object) + path: Other Effects.system.rules + is_null: false + values: 53 + 'start': + type: object + path: Other Effects.system.start + is_null: false + values: 53 + schema: + [initiative]: + type: + path: Other Effects.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Other Effects.system.start.value + is_null: false + values: 53 + different_values: 1 (all same) + variants: 0 (x53) + 'tokenIcon': + type: object + path: Other Effects.system.tokenIcon + is_null: false + values: 53 + schema: + 'show': + type: boolean + path: Other Effects.system.tokenIcon.show + is_null: false + values: 53 + different_values: 2 + variants: + - True (x52) + - False (x1) + 'traits': + type: object + path: Other Effects.system.traits + is_null: false + values: 53 + schema: + [rarity]: + type: string + path: Other Effects.system.traits.rarity + is_null: true + values: 37 + different_values: 1 (all same) + variants: "common" (x37) + 'value': + type: array<> + path: Other Effects.system.traits.value + is_null: false + values: 53 + min_count: 0 + max_count: 0 + value_type: + type: + path: Other Effects.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + [badge]: + type: object + path: Other Effects.system.badge + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Other Effects.system.badge.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 20 (x1) + 'type': + type: string + path: Other Effects.system.badge.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "counter" (x1) + 'value': + type: integer + path: Other Effects.system.badge.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 20 (x1) + 'type': + type: string + path: Other Effects.type + is_null: false + values: 53 + different_values: 1 (all same) + variants: "effect" (x53) diff --git a/output/pf2e/packs/Other Gods.txt b/output/pf2e/packs/Other Gods.txt deleted file mode 100644 index b6b937a..0000000 --- a/output/pf2e/packs/Other Gods.txt +++ /dev/null @@ -1,83 +0,0 @@ -Other Gods -Different values: 51 -===================================== -object {Other Gods} - _id : string {Other Gods._id} (all different values) - folder : string {Other Gods.folder} (same value: 'rgLztdPekpxToiAf') - img : string {Other Gods.img} (39 different values) - name : string {Other Gods.name} (all different values) - system : object {Other Gods.system} - attribute : array {Other Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Other Gods.system.attribute.[]} (6 different values) - 'wis' (x25) - 'int' (x18) - 'con' (x16) - 'cha' (x15) - 'dex' (x15) - 'str' (x13) - category : string {Other Gods.system.category} (same value: 'deity') - description : object {Other Gods.system.description} - value : string {Other Gods.system.description.value} (all different values) - domains : object {Other Gods.system.domains} - alternate : array {Other Gods.system.domains.alternate} - Length: min=0 max=5 - Value type: string {Other Gods.system.domains.alternate.[]} (42 different values) - primary : array {Other Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Other Gods.system.domains.primary.[]} (55 different values) - font : array {Other Gods.system.font} - Length: min=1 max=2 - Value type: string {Other Gods.system.font.[]} (2 different values) - 'heal' (x38) - 'harm' (x32) - publication : object {Other Gods.system.publication} - license : string {Other Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Other Gods.system.publication.remaster} (same value: True) - title : string {Other Gods.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Divine Mysteries' (x45) - 'Pathfinder Lost Omens Divine Mysteries Web Supplement' (x6) - rules : ignored (Foundry rules object) {Other Gods.system.rules} - [sanctification] : object {Other Gods.system.sanctification} - modal : string {Other Gods.system.sanctification.modal} (2 different values) - 'can' (x31) - 'must' (x12) - what : array {Other Gods.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Other Gods.system.sanctification.what.[]} (2 different values) - 'holy' (x30) - 'unholy' (x22) - skill : array {Other Gods.system.skill} - Length: min=1 max=1 - Value type: string {Other Gods.system.skill.[]} (15 different values) - spells : object {Other Gods.system.spells} - 1 : string {Other Gods.system.spells.1} (27 different values) - [2] : string {Other Gods.system.spells.2} (12 different values) - [3] : string {Other Gods.system.spells.3} (17 different values) - [4] : string {Other Gods.system.spells.4} (15 different values) - [5] : string {Other Gods.system.spells.5} (14 different values) - [6] : string {Other Gods.system.spells.6} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Wall of Force' (x2) - 'Compendium.pf2e.spells-srd.Item.Mislead' (x2) - 'Compendium.pf2e.spells-srd.Item.Chain Lightning' (x1) - 'Compendium.pf2e.spells-srd.Item.Disintegrate' (x1) - 'Compendium.pf2e.spells-srd.Item.Tangling Creepers' (x1) - 'Compendium.pf2e.spells-srd.Item.Vibrant Pattern' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantasmal Calamity' (x1) - [7] : string {Other Gods.system.spells.7} (5 different values) - 'Compendium.pf2e.spells-srd.Item.True Target' (x2) - 'Compendium.pf2e.spells-srd.Item.Planar Palace' (x2) - 'Compendium.pf2e.spells-srd.Item.Shadow Raid' (x1) - 'Compendium.pf2e.spells-srd.Item.Retrocognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Duplicate Foe' (x1) - [8] : string {Other Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Dream Council') - [9] : string {Other Gods.system.spells.9} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Metamorphosis' (x1) - 'Compendium.pf2e.spells-srd.Item.Falling Stars' (x1) - 'Compendium.pf2e.spells-srd.Item.Implosion' (x1) - 'Compendium.pf2e.spells-srd.Item.Detonate Magic' (x1) - traits : object {Other Gods.system.traits} - weapons : array {Other Gods.system.weapons} - Length: min=1 max=2 - Value type: string {Other Gods.system.weapons.[]} (40 different values) - type : string {Other Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Other Gods.yaml b/output/pf2e/packs/Other Gods.yaml new file mode 100644 index 0000000..1299ab0 --- /dev/null +++ b/output/pf2e/packs/Other Gods.yaml @@ -0,0 +1,318 @@ +name: Other Gods +values: 51 +schema: + '_id': + type: string + path: Other Gods._id + is_null: false + values: 51 + different_values: 51 (all different) + variants: [omitted] + 'folder': + type: string + path: Other Gods.folder + is_null: false + values: 51 + different_values: 1 (all same) + variants: "rgLztdPekpxToiAf" (x51) + 'img': + type: string + path: Other Gods.img + is_null: false + values: 51 + different_values: 39 + variants: [omitted] + 'name': + type: string + path: Other Gods.name + is_null: false + values: 51 + different_values: 51 (all different) + variants: [omitted] + 'system': + type: object + path: Other Gods.system + is_null: false + values: 51 + schema: + 'attribute': + type: array + path: Other Gods.system.attribute + is_null: false + values: 51 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Other Gods.system.attribute.[] + is_null: false + values: 102 + different_values: 6 + variants: + - "wis" (x25) + - "int" (x18) + - "con" (x16) + - "cha" (x15) + - "dex" (x15) + - "str" (x13) + 'category': + type: string + path: Other Gods.system.category + is_null: false + values: 51 + different_values: 1 (all same) + variants: "deity" (x51) + 'description': + type: object + path: Other Gods.system.description + is_null: false + values: 51 + schema: + 'value': + type: string + path: Other Gods.system.description.value + is_null: false + values: 51 + different_values: 51 (all different) + variants: [omitted] + 'domains': + type: object + path: Other Gods.system.domains + is_null: false + values: 51 + schema: + 'alternate': + type: array + path: Other Gods.system.domains.alternate + is_null: false + values: 51 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Other Gods.system.domains.alternate.[] + is_null: false + values: 80 + different_values: 42 + variants: [omitted] + 'primary': + type: array + path: Other Gods.system.domains.primary + is_null: false + values: 51 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Other Gods.system.domains.primary.[] + is_null: false + values: 204 + different_values: 55 + variants: [omitted] + 'font': + type: array + path: Other Gods.system.font + is_null: false + values: 51 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Other Gods.system.font.[] + is_null: false + values: 70 + different_values: 2 + variants: + - "heal" (x38) + - "harm" (x32) + 'publication': + type: object + path: Other Gods.system.publication + is_null: false + values: 51 + schema: + 'license': + type: string + path: Other Gods.system.publication.license + is_null: false + values: 51 + different_values: 1 (all same) + variants: "ORC" (x51) + 'remaster': + type: boolean + path: Other Gods.system.publication.remaster + is_null: false + values: 51 + different_values: 1 (all same) + variants: True (x51) + 'title': + type: string + path: Other Gods.system.publication.title + is_null: false + values: 51 + different_values: 2 + variants: + - "Pathfinder Lost Omens Divine Mysteries" (x45) + - "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Other Gods.system.rules + is_null: false + values: 51 + [sanctification]: + type: object + path: Other Gods.system.sanctification + is_null: true + values: 43 + schema: + 'modal': + type: string + path: Other Gods.system.sanctification.modal + is_null: false + values: 43 + different_values: 2 + variants: + - "can" (x31) + - "must" (x12) + 'what': + type: array + path: Other Gods.system.sanctification.what + is_null: false + values: 43 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Other Gods.system.sanctification.what.[] + is_null: false + values: 52 + different_values: 2 + variants: + - "holy" (x30) + - "unholy" (x22) + 'skill': + type: array + path: Other Gods.system.skill + is_null: false + values: 51 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Other Gods.system.skill.[] + is_null: false + values: 51 + different_values: 15 + variants: [omitted] + 'spells': + type: object + path: Other Gods.system.spells + is_null: false + values: 51 + schema: + '1': + type: string + path: Other Gods.system.spells.1 + is_null: false + values: 51 + different_values: 27 + variants: [omitted] + [2]: + type: string + path: Other Gods.system.spells.2 + is_null: true + values: 16 + different_values: 12 + variants: [omitted] + [3]: + type: string + path: Other Gods.system.spells.3 + is_null: true + values: 27 + different_values: 17 + variants: [omitted] + [4]: + type: string + path: Other Gods.system.spells.4 + is_null: true + values: 21 + different_values: 15 + variants: [omitted] + [5]: + type: string + path: Other Gods.system.spells.5 + is_null: true + values: 19 + different_values: 14 + variants: [omitted] + [6]: + type: string + path: Other Gods.system.spells.6 + is_null: true + values: 9 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Wall of Force" (x2) + - "Compendium.pf2e.spells-srd.Item.Mislead" (x2) + - "Compendium.pf2e.spells-srd.Item.Chain Lightning" (x1) + - "Compendium.pf2e.spells-srd.Item.Disintegrate" (x1) + - "Compendium.pf2e.spells-srd.Item.Tangling Creepers" (x1) + - "Compendium.pf2e.spells-srd.Item.Vibrant Pattern" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantasmal Calamity" (x1) + [7]: + type: string + path: Other Gods.system.spells.7 + is_null: true + values: 7 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.True Target" (x2) + - "Compendium.pf2e.spells-srd.Item.Planar Palace" (x2) + - "Compendium.pf2e.spells-srd.Item.Shadow Raid" (x1) + - "Compendium.pf2e.spells-srd.Item.Retrocognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Duplicate Foe" (x1) + [8]: + type: string + path: Other Gods.system.spells.8 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Dream Council" (x1) + [9]: + type: string + path: Other Gods.system.spells.9 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Metamorphosis" (x1) + - "Compendium.pf2e.spells-srd.Item.Falling Stars" (x1) + - "Compendium.pf2e.spells-srd.Item.Implosion" (x1) + - "Compendium.pf2e.spells-srd.Item.Detonate Magic" (x1) + 'traits': + type: object + path: Other Gods.system.traits + is_null: false + values: 51 + schema: + 'weapons': + type: array + path: Other Gods.system.weapons + is_null: false + values: 51 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Other Gods.system.weapons.[] + is_null: false + values: 54 + different_values: 40 + variants: [omitted] + 'type': + type: string + path: Other Gods.type + is_null: false + values: 51 + different_values: 1 (all same) + variants: "deity" (x51) diff --git a/output/pf2e/packs/Outer Gods and Great Old Ones.txt b/output/pf2e/packs/Outer Gods and Great Old Ones.txt deleted file mode 100644 index d687401..0000000 --- a/output/pf2e/packs/Outer Gods and Great Old Ones.txt +++ /dev/null @@ -1,105 +0,0 @@ -Outer Gods and Great Old Ones -Different values: 15 -===================================== -object {Outer Gods and Great Old Ones} - _id : string {Outer Gods and Great Old Ones._id} (all different values) - folder : string {Outer Gods and Great Old Ones.folder} (same value: 'eTWLitOpzTBRXHwo') - img : string {Outer Gods and Great Old Ones.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Outer Gods and Great Old Ones.name} (all different values) - system : object {Outer Gods and Great Old Ones.system} - attribute : array {Outer Gods and Great Old Ones.system.attribute} - Length: min=2 max=2 - Value type: string {Outer Gods and Great Old Ones.system.attribute.[]} (6 different values) - 'con' (x8) - 'cha' (x6) - 'int' (x6) - 'wis' (x5) - 'dex' (x3) - 'str' (x2) - category : string {Outer Gods and Great Old Ones.system.category} (same value: 'deity') - description : object {Outer Gods and Great Old Ones.system.description} - value : string {Outer Gods and Great Old Ones.system.description.value} (all different values) - domains : object {Outer Gods and Great Old Ones.system.domains} - alternate : array {Outer Gods and Great Old Ones.system.domains.alternate} - Length: min=0 max=2 - Value type: string {Outer Gods and Great Old Ones.system.domains.alternate.[]} (12 different values) - primary : array {Outer Gods and Great Old Ones.system.domains.primary} - Length: min=4 max=4 - Value type: string {Outer Gods and Great Old Ones.system.domains.primary.[]} (30 different values) - font : array {Outer Gods and Great Old Ones.system.font} - Length: min=1 max=2 - Value type: string {Outer Gods and Great Old Ones.system.font.[]} (2 different values) - 'harm' (x15) - 'heal' (x2) - publication : object {Outer Gods and Great Old Ones.system.publication} - license : string {Outer Gods and Great Old Ones.system.publication.license} (same value: 'ORC') - remaster : boolean {Outer Gods and Great Old Ones.system.publication.remaster} (same value: True) - title : string {Outer Gods and Great Old Ones.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Divine Mysteries' (x14) - 'Pathfinder Lost Omens Divine Mysteries Web Supplement' (x1) - rules : ignored (Foundry rules object) {Outer Gods and Great Old Ones.system.rules} - [sanctification] : empty - skill : array {Outer Gods and Great Old Ones.system.skill} - Length: min=1 max=1 - Value type: string {Outer Gods and Great Old Ones.system.skill.[]} (7 different values) - 'nature' (x5) - 'occultism' (x4) - 'deception' (x2) - 'performance' (x1) - 'arcana' (x1) - 'diplomacy' (x1) - 'crafting' (x1) - spells : object {Outer Gods and Great Old Ones.system.spells} - 1 : string {Outer Gods and Great Old Ones.system.spells.1} (11 different values) - [2] : string {Outer Gods and Great Old Ones.system.spells.2} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Ash Cloud' (x1) - 'Compendium.pf2e.spells-srd.Item.Entangling Flora' (x1) - 'Compendium.pf2e.spells-srd.Item.Humanoid Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Animus Mine' (x1) - 'Compendium.pf2e.spells-srd.Item.Blur' (x1) - 'Compendium.pf2e.spells-srd.Item.Slough Skin' (x1) - [3] : string {Outer Gods and Great Old Ones.system.spells.3} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x2) - 'Compendium.pf2e.spells-srd.Item.Hypercognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Bottomless Stomach' (x1) - 'Compendium.pf2e.spells-srd.Item.One with Stone' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Thorns' (x1) - [4] : string {Outer Gods and Great Old Ones.system.spells.4} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Nightmare' (x2) - 'Compendium.pf2e.spells-srd.Item.Suggestion' (x2) - 'Compendium.pf2e.spells-srd.Item.Confusion' (x1) - 'Compendium.pf2e.spells-srd.Item.Vapor Form' (x1) - [5] : string {Outer Gods and Great Old Ones.system.spells.5} (9 different values) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x2) - 'Compendium.pf2e.spells-srd.Item.Summon Entity' (x2) - 'Compendium.pf2e.spells-srd.Item.Synaptic Pulse' (x1) - 'Compendium.pf2e.spells-srd.Item.Strange Geometry' (x1) - 'Compendium.pf2e.spells-srd.Item.Hallucination' (x1) - 'Compendium.pf2e.spells-srd.Item.Toxic Cloud' (x1) - 'Compendium.pf2e.spells-srd.Item.Wave of Despair' (x1) - 'Compendium.pf2e.spells-srd.Item.Subconscious Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.Slither' (x1) - [6] : string {Outer Gods and Great Old Ones.system.spells.6} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Mislead' (x2) - 'Compendium.pf2e.spells-srd.Item.Never Mind' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantasmal Calamity' (x1) - 'Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis' (x1) - [7] : string {Outer Gods and Great Old Ones.system.spells.7} (5 different values) - 'Compendium.pf2e.spells-srd.Item.Warp Mind' (x2) - 'Compendium.pf2e.spells-srd.Item.Volcanic Eruption' (x1) - 'Compendium.pf2e.spells-srd.Item.Project Image' (x1) - 'Compendium.pf2e.spells-srd.Item.Contingency' (x1) - 'Compendium.pf2e.spells-srd.Item.Time Beacon' (x1) - [8] : string {Outer Gods and Great Old Ones.system.spells.8} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Dream Council' (x1) - 'Compendium.pf2e.spells-srd.Item.Hidden Mind' (x1) - 'Compendium.pf2e.spells-srd.Item.Disappearance' (x1) - [9] : string {Outer Gods and Great Old Ones.system.spells.9} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Phantasmagoria' (x3) - 'Compendium.pf2e.spells-srd.Item.Unfathomable Song' (x1) - 'Compendium.pf2e.spells-srd.Item.Wrathful Storm' (x1) - traits : object {Outer Gods and Great Old Ones.system.traits} - weapons : array {Outer Gods and Great Old Ones.system.weapons} - Length: min=1 max=2 - Value type: string {Outer Gods and Great Old Ones.system.weapons.[]} (13 different values) - type : string {Outer Gods and Great Old Ones.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Outer Gods and Great Old Ones.yaml b/output/pf2e/packs/Outer Gods and Great Old Ones.yaml new file mode 100644 index 0000000..e7c053f --- /dev/null +++ b/output/pf2e/packs/Outer Gods and Great Old Ones.yaml @@ -0,0 +1,323 @@ +name: Outer Gods and Great Old Ones +values: 15 +schema: + '_id': + type: string + path: Outer Gods and Great Old Ones._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Outer Gods and Great Old Ones.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "eTWLitOpzTBRXHwo" (x15) + 'img': + type: string + path: Outer Gods and Great Old Ones.img + is_null: false + values: 15 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x15) + 'name': + type: string + path: Outer Gods and Great Old Ones.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Outer Gods and Great Old Ones.system + is_null: false + values: 15 + schema: + 'attribute': + type: array + path: Outer Gods and Great Old Ones.system.attribute + is_null: false + values: 15 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Outer Gods and Great Old Ones.system.attribute.[] + is_null: false + values: 30 + different_values: 6 + variants: + - "con" (x8) + - "cha" (x6) + - "int" (x6) + - "wis" (x5) + - "dex" (x3) + - "str" (x2) + 'category': + type: string + path: Outer Gods and Great Old Ones.system.category + is_null: false + values: 15 + different_values: 1 (all same) + variants: "deity" (x15) + 'description': + type: object + path: Outer Gods and Great Old Ones.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Outer Gods and Great Old Ones.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'domains': + type: object + path: Outer Gods and Great Old Ones.system.domains + is_null: false + values: 15 + schema: + 'alternate': + type: array + path: Outer Gods and Great Old Ones.system.domains.alternate + is_null: false + values: 15 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Outer Gods and Great Old Ones.system.domains.alternate.[] + is_null: false + values: 13 + different_values: 12 + variants: [omitted] + 'primary': + type: array + path: Outer Gods and Great Old Ones.system.domains.primary + is_null: false + values: 15 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Outer Gods and Great Old Ones.system.domains.primary.[] + is_null: false + values: 60 + different_values: 30 + variants: [omitted] + 'font': + type: array + path: Outer Gods and Great Old Ones.system.font + is_null: false + values: 15 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Outer Gods and Great Old Ones.system.font.[] + is_null: false + values: 17 + different_values: 2 + variants: + - "harm" (x15) + - "heal" (x2) + 'publication': + type: object + path: Outer Gods and Great Old Ones.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Outer Gods and Great Old Ones.system.publication.license + is_null: false + values: 15 + different_values: 1 (all same) + variants: "ORC" (x15) + 'remaster': + type: boolean + path: Outer Gods and Great Old Ones.system.publication.remaster + is_null: false + values: 15 + different_values: 1 (all same) + variants: True (x15) + 'title': + type: string + path: Outer Gods and Great Old Ones.system.publication.title + is_null: false + values: 15 + different_values: 2 + variants: + - "Pathfinder Lost Omens Divine Mysteries" (x14) + - "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Outer Gods and Great Old Ones.system.rules + is_null: false + values: 15 + [sanctification]: + type: + path: Outer Gods and Great Old Ones.system.sanctification + is_null: true + values: 0 + is_empty: true + 'skill': + type: array + path: Outer Gods and Great Old Ones.system.skill + is_null: false + values: 15 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Outer Gods and Great Old Ones.system.skill.[] + is_null: false + values: 15 + different_values: 7 + variants: + - "nature" (x5) + - "occultism" (x4) + - "deception" (x2) + - "performance" (x1) + - "arcana" (x1) + - "diplomacy" (x1) + - "crafting" (x1) + 'spells': + type: object + path: Outer Gods and Great Old Ones.system.spells + is_null: false + values: 15 + schema: + '1': + type: string + path: Outer Gods and Great Old Ones.system.spells.1 + is_null: false + values: 15 + different_values: 11 + variants: [omitted] + [2]: + type: string + path: Outer Gods and Great Old Ones.system.spells.2 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Ash Cloud" (x1) + - "Compendium.pf2e.spells-srd.Item.Entangling Flora" (x1) + - "Compendium.pf2e.spells-srd.Item.Humanoid Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Animus Mine" (x1) + - "Compendium.pf2e.spells-srd.Item.Blur" (x1) + - "Compendium.pf2e.spells-srd.Item.Slough Skin" (x1) + [3]: + type: string + path: Outer Gods and Great Old Ones.system.spells.3 + is_null: true + values: 6 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Enthrall" (x2) + - "Compendium.pf2e.spells-srd.Item.Hypercognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Bottomless Stomach" (x1) + - "Compendium.pf2e.spells-srd.Item.One with Stone" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Thorns" (x1) + [4]: + type: string + path: Outer Gods and Great Old Ones.system.spells.4 + is_null: true + values: 6 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Nightmare" (x2) + - "Compendium.pf2e.spells-srd.Item.Suggestion" (x2) + - "Compendium.pf2e.spells-srd.Item.Confusion" (x1) + - "Compendium.pf2e.spells-srd.Item.Vapor Form" (x1) + [5]: + type: string + path: Outer Gods and Great Old Ones.system.spells.5 + is_null: true + values: 11 + different_values: 9 + variants: + - "Compendium.pf2e.spells-srd.Item.Control Water" (x2) + - "Compendium.pf2e.spells-srd.Item.Summon Entity" (x2) + - "Compendium.pf2e.spells-srd.Item.Synaptic Pulse" (x1) + - "Compendium.pf2e.spells-srd.Item.Strange Geometry" (x1) + - "Compendium.pf2e.spells-srd.Item.Hallucination" (x1) + - "Compendium.pf2e.spells-srd.Item.Toxic Cloud" (x1) + - "Compendium.pf2e.spells-srd.Item.Wave of Despair" (x1) + - "Compendium.pf2e.spells-srd.Item.Subconscious Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.Slither" (x1) + [6]: + type: string + path: Outer Gods and Great Old Ones.system.spells.6 + is_null: true + values: 5 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Mislead" (x2) + - "Compendium.pf2e.spells-srd.Item.Never Mind" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantasmal Calamity" (x1) + - "Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis" (x1) + [7]: + type: string + path: Outer Gods and Great Old Ones.system.spells.7 + is_null: true + values: 6 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.Warp Mind" (x2) + - "Compendium.pf2e.spells-srd.Item.Volcanic Eruption" (x1) + - "Compendium.pf2e.spells-srd.Item.Project Image" (x1) + - "Compendium.pf2e.spells-srd.Item.Contingency" (x1) + - "Compendium.pf2e.spells-srd.Item.Time Beacon" (x1) + [8]: + type: string + path: Outer Gods and Great Old Ones.system.spells.8 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Dream Council" (x1) + - "Compendium.pf2e.spells-srd.Item.Hidden Mind" (x1) + - "Compendium.pf2e.spells-srd.Item.Disappearance" (x1) + [9]: + type: string + path: Outer Gods and Great Old Ones.system.spells.9 + is_null: true + values: 5 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Phantasmagoria" (x3) + - "Compendium.pf2e.spells-srd.Item.Unfathomable Song" (x1) + - "Compendium.pf2e.spells-srd.Item.Wrathful Storm" (x1) + 'traits': + type: object + path: Outer Gods and Great Old Ones.system.traits + is_null: false + values: 15 + schema: + 'weapons': + type: array + path: Outer Gods and Great Old Ones.system.weapons + is_null: false + values: 15 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Outer Gods and Great Old Ones.system.weapons.[] + is_null: false + values: 16 + different_values: 13 + variants: [omitted] + 'type': + type: string + path: Outer Gods and Great Old Ones.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "deity" (x15) diff --git a/output/pf2e/packs/Outlaws of Alkenstar.txt b/output/pf2e/packs/Outlaws of Alkenstar.txt deleted file mode 100644 index d511c5e..0000000 --- a/output/pf2e/packs/Outlaws of Alkenstar.txt +++ /dev/null @@ -1,41 +0,0 @@ -Outlaws of Alkenstar -Different values: 13 -===================================== -object {Outlaws of Alkenstar} - _id : string {Outlaws of Alkenstar._id} (all different values) - folder : string {Outlaws of Alkenstar.folder} (same value: '8rkL5zSnCcrg6Q9J') - img : string {Outlaws of Alkenstar.img} (11 different values) - name : string {Outlaws of Alkenstar.name} (all different values) - system : object {Outlaws of Alkenstar.system} - description : object {Outlaws of Alkenstar.system.description} - value : string {Outlaws of Alkenstar.system.description.value} (all different values) - duration : object {Outlaws of Alkenstar.system.duration} - expiry : string {Outlaws of Alkenstar.system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Outlaws of Alkenstar.system.duration.sustained} (2 different values) - False (x12) - True (x1) - unit : string {Outlaws of Alkenstar.system.duration.unit} (3 different values) - 'hours' (x9) - 'days' (x3) - 'minutes' (x1) - value : integer {Outlaws of Alkenstar.system.duration.value} (2 different values) - 8 (x7) - 1 (x6) - level : object {Outlaws of Alkenstar.system.level} - value : integer {Outlaws of Alkenstar.system.level.value} (same value: 1) - publication : object {Outlaws of Alkenstar.system.publication} - license : string {Outlaws of Alkenstar.system.publication.license} (same value: 'OGL') - remaster : boolean {Outlaws of Alkenstar.system.publication.remaster} (same value: False) - title : string {Outlaws of Alkenstar.system.publication.title} (same value: 'Pathfinder #178: Punks in a Powder Keg') - rules : ignored (Foundry rules object) {Outlaws of Alkenstar.system.rules} - start : object {Outlaws of Alkenstar.system.start} - [initiative] : empty - value : integer {Outlaws of Alkenstar.system.start.value} (same value: 0) - tokenIcon : object {Outlaws of Alkenstar.system.tokenIcon} - show : boolean {Outlaws of Alkenstar.system.tokenIcon.show} (same value: True) - traits : object {Outlaws of Alkenstar.system.traits} - rarity : string {Outlaws of Alkenstar.system.traits.rarity} (same value: 'common') - value : array<> {Outlaws of Alkenstar.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Outlaws of Alkenstar.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Outlaws of Alkenstar.yaml b/output/pf2e/packs/Outlaws of Alkenstar.yaml new file mode 100644 index 0000000..dc85142 --- /dev/null +++ b/output/pf2e/packs/Outlaws of Alkenstar.yaml @@ -0,0 +1,201 @@ +name: Outlaws of Alkenstar +values: 13 +schema: + '_id': + type: string + path: Outlaws of Alkenstar._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Outlaws of Alkenstar.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "8rkL5zSnCcrg6Q9J" (x13) + 'img': + type: string + path: Outlaws of Alkenstar.img + is_null: false + values: 13 + different_values: 11 + variants: [omitted] + 'name': + type: string + path: Outlaws of Alkenstar.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Outlaws of Alkenstar.system + is_null: false + values: 13 + schema: + 'description': + type: object + path: Outlaws of Alkenstar.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Outlaws of Alkenstar.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'duration': + type: object + path: Outlaws of Alkenstar.system.duration + is_null: false + values: 13 + schema: + 'expiry': + type: string + path: Outlaws of Alkenstar.system.duration.expiry + is_null: false + values: 13 + different_values: 1 (all same) + variants: "turn-start" (x13) + 'sustained': + type: boolean + path: Outlaws of Alkenstar.system.duration.sustained + is_null: false + values: 13 + different_values: 2 + variants: + - False (x12) + - True (x1) + 'unit': + type: string + path: Outlaws of Alkenstar.system.duration.unit + is_null: false + values: 13 + different_values: 3 + variants: + - "hours" (x9) + - "days" (x3) + - "minutes" (x1) + 'value': + type: integer + path: Outlaws of Alkenstar.system.duration.value + is_null: false + values: 13 + different_values: 2 + variants: + - 8 (x7) + - 1 (x6) + 'level': + type: object + path: Outlaws of Alkenstar.system.level + is_null: false + values: 13 + schema: + 'value': + type: integer + path: Outlaws of Alkenstar.system.level.value + is_null: false + values: 13 + different_values: 1 (all same) + variants: 1 (x13) + 'publication': + type: object + path: Outlaws of Alkenstar.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Outlaws of Alkenstar.system.publication.license + is_null: false + values: 13 + different_values: 1 (all same) + variants: "OGL" (x13) + 'remaster': + type: boolean + path: Outlaws of Alkenstar.system.publication.remaster + is_null: false + values: 13 + different_values: 1 (all same) + variants: False (x13) + 'title': + type: string + path: Outlaws of Alkenstar.system.publication.title + is_null: false + values: 13 + different_values: 1 (all same) + variants: "Pathfinder #178: Punks in a Powder Keg" (x13) + 'rules': + type: ignored (Foundry rules object) + path: Outlaws of Alkenstar.system.rules + is_null: false + values: 13 + 'start': + type: object + path: Outlaws of Alkenstar.system.start + is_null: false + values: 13 + schema: + [initiative]: + type: + path: Outlaws of Alkenstar.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Outlaws of Alkenstar.system.start.value + is_null: false + values: 13 + different_values: 1 (all same) + variants: 0 (x13) + 'tokenIcon': + type: object + path: Outlaws of Alkenstar.system.tokenIcon + is_null: false + values: 13 + schema: + 'show': + type: boolean + path: Outlaws of Alkenstar.system.tokenIcon.show + is_null: false + values: 13 + different_values: 1 (all same) + variants: True (x13) + 'traits': + type: object + path: Outlaws of Alkenstar.system.traits + is_null: false + values: 13 + schema: + 'rarity': + type: string + path: Outlaws of Alkenstar.system.traits.rarity + is_null: false + values: 13 + different_values: 1 (all same) + variants: "common" (x13) + 'value': + type: array<> + path: Outlaws of Alkenstar.system.traits.value + is_null: false + values: 13 + min_count: 0 + max_count: 0 + value_type: + type: + path: Outlaws of Alkenstar.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Outlaws of Alkenstar.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "effect" (x13) diff --git a/output/pf2e/packs/Overwatch.txt b/output/pf2e/packs/Overwatch.txt deleted file mode 100644 index 97ce047..0000000 --- a/output/pf2e/packs/Overwatch.txt +++ /dev/null @@ -1,58 +0,0 @@ -Overwatch -Different values: 9 -===================================== -object {Overwatch} - _id : string {Overwatch._id} (all different values) - folder : string {Overwatch.folder} (same value: 'c9BI0RXzaWLIhGNH') - img : string {Overwatch.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Overwatch.name} (all different values) - system : object {Overwatch.system} - actionType : object {Overwatch.system.actionType} - value : string {Overwatch.system.actionType.value} (2 different values) - 'passive' (x6) - 'reaction' (x3) - actions : object {Overwatch.system.actions} - [value] : empty - category : string {Overwatch.system.category} (same value: 'class') - description : object {Overwatch.system.description} - value : string {Overwatch.system.description.value} (all different values) - level : object {Overwatch.system.level} - value : integer {Overwatch.system.level.value} (8 different values) - 12 (x2) - 14 (x1) - 16 (x1) - 2 (x1) - 4 (x1) - 6 (x1) - 8 (x1) - 10 (x1) - prerequisites : object {Overwatch.system.prerequisites} - value : array {Overwatch.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Overwatch.system.prerequisites.value.[]} - value : string {Overwatch.system.prerequisites.value.[].value} (3 different values) - 'Overwatch Dedication' (x8) - 'master in Perception' (x4) - 'expert in Perception' (x2) - publication : object {Overwatch.system.publication} - license : string {Overwatch.system.publication.license} (same value: 'ORC') - remaster : boolean {Overwatch.system.publication.remaster} (same value: True) - title : string {Overwatch.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Overwatch.system.rules} - traits : object {Overwatch.system.traits} - rarity : string {Overwatch.system.traits.rarity} (2 different values) - 'common' (x8) - 'uncommon' (x1) - value : array {Overwatch.system.traits.value} - Length: min=1 max=2 - Value type: string {Overwatch.system.traits.value.[]} (2 different values) - 'archetype' (x9) - 'dedication' (x1) - [frequency] : object {Overwatch.system.frequency} - max : integer {Overwatch.system.frequency.max} (same value: 1) - per : string {Overwatch.system.frequency.per} (same value: 'PT1M') - [subfeatures] : object {Overwatch.system.subfeatures} - proficiencies : object {Overwatch.system.subfeatures.proficiencies} - perception : object {Overwatch.system.subfeatures.proficiencies.perception} - rank : integer {Overwatch.system.subfeatures.proficiencies.perception.rank} (same value: 3) - type : string {Overwatch.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Overwatch.yaml b/output/pf2e/packs/Overwatch.yaml new file mode 100644 index 0000000..d4852bf --- /dev/null +++ b/output/pf2e/packs/Overwatch.yaml @@ -0,0 +1,267 @@ +name: Overwatch +values: 9 +schema: + '_id': + type: string + path: Overwatch._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "wBL5h0hTmVD4EJLw" (x1) + - "aoZYZm2PrTKEK0Ji" (x1) + - "vPA0EGXBaNzGxlxM" (x1) + - "UH8pDxrq1xJq4Sid" (x1) + - "t03Tc5I4B8RHsyqs" (x1) + - "v6wYNnkoVDquzRpw" (x1) + - "Rh3KSd7BUfV12GBT" (x1) + - "RHEdvEFz3QKiRKlr" (x1) + - "KNtnb9HwPnPDY2Mv" (x1) + 'folder': + type: string + path: Overwatch.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "c9BI0RXzaWLIhGNH" (x9) + 'img': + type: string + path: Overwatch.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Overwatch.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Control Tower" (x1) + - "Converge" (x1) + - "Forewarn" (x1) + - "Master Spotter" (x1) + - "Overwatch Dedication" (x1) + - "Spyglass Modification" (x1) + - "Swift Intervention" (x1) + - "Topple Giants" (x1) + - "Wide Overwatch" (x1) + 'system': + type: object + path: Overwatch.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Overwatch.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Overwatch.system.actionType.value + is_null: false + values: 9 + different_values: 2 + variants: + - "passive" (x6) + - "reaction" (x3) + 'actions': + type: object + path: Overwatch.system.actions + is_null: false + values: 9 + schema: + [value]: + type: + path: Overwatch.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Overwatch.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "class" (x9) + 'description': + type: object + path: Overwatch.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Overwatch.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'level': + type: object + path: Overwatch.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Overwatch.system.level.value + is_null: false + values: 9 + different_values: 8 + variants: + - 12 (x2) + - 14 (x1) + - 16 (x1) + - 2 (x1) + - 4 (x1) + - 6 (x1) + - 8 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Overwatch.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array + path: Overwatch.system.prerequisites.value + is_null: false + values: 9 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Overwatch.system.prerequisites.value.[] + is_null: false + values: 14 + schema: + 'value': + type: string + path: Overwatch.system.prerequisites.value.[].value + is_null: false + values: 14 + different_values: 3 + variants: + - "Overwatch Dedication" (x8) + - "master in Perception" (x4) + - "expert in Perception" (x2) + 'publication': + type: object + path: Overwatch.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Overwatch.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ORC" (x9) + 'remaster': + type: boolean + path: Overwatch.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Overwatch.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Overwatch.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Overwatch.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Overwatch.system.traits.rarity + is_null: false + values: 9 + different_values: 2 + variants: + - "common" (x8) + - "uncommon" (x1) + 'value': + type: array + path: Overwatch.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Overwatch.system.traits.value.[] + is_null: false + values: 10 + different_values: 2 + variants: + - "archetype" (x9) + - "dedication" (x1) + [frequency]: + type: object + path: Overwatch.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Overwatch.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Overwatch.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT1M" (x1) + [subfeatures]: + type: object + path: Overwatch.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Overwatch.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'perception': + type: object + path: Overwatch.system.subfeatures.proficiencies.perception + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Overwatch.system.subfeatures.proficiencies.perception.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'type': + type: string + path: Overwatch.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/PF2e Journals.txt b/output/pf2e/packs/PF2e Journals.txt deleted file mode 100644 index 2e17f02..0000000 --- a/output/pf2e/packs/PF2e Journals.txt +++ /dev/null @@ -1,35 +0,0 @@ -PF2e Journals -Different values: 7 -===================================== -object {PF2e Journals} - _id : string {PF2e Journals._id} (all different values) - name : string {PF2e Journals.name} (all different values) - ownership : object {PF2e Journals.ownership} - default : integer {PF2e Journals.ownership.default} (same value: 0) - pages : array {PF2e Journals.pages} - Length: min=6 max=222 - Value type: object {PF2e Journals.pages.[]} - _id : string {PF2e Journals.pages.[]._id} (475 different values) - image : object {PF2e Journals.pages.[].image} - name : string {PF2e Journals.pages.[].name} (450 different values) - sort : integer {PF2e Journals.pages.[].sort} (269 different values) - [src] : empty - system : object {PF2e Journals.pages.[].system} - text : object {PF2e Journals.pages.[].text} - content : string {PF2e Journals.pages.[].text.content} (472 different values) - format : integer {PF2e Journals.pages.[].text.format} (same value: 1) - [markdown] : string {PF2e Journals.pages.[].text.markdown} (same value: '') - title : object {PF2e Journals.pages.[].title} - level : integer {PF2e Journals.pages.[].title.level} (2 different values) - 2 (x320) - 1 (x155) - show : boolean {PF2e Journals.pages.[].title.show} (2 different values) - True (x422) - False (x53) - type : string {PF2e Journals.pages.[].type} (same value: 'text') - video : object {PF2e Journals.pages.[].video} - controls : boolean {PF2e Journals.pages.[].video.controls} (same value: True) - volume : float {PF2e Journals.pages.[].video.volume} (same value: 0,5) - [flags] : object {PF2e Journals.pages.[].flags} - core : object {PF2e Journals.pages.[].flags.core} - sourceId : string {PF2e Journals.pages.[].flags.core.sourceId} (15 different values) \ No newline at end of file diff --git a/output/pf2e/packs/PF2e Journals.yaml b/output/pf2e/packs/PF2e Journals.yaml new file mode 100644 index 0000000..fe5bf83 --- /dev/null +++ b/output/pf2e/packs/PF2e Journals.yaml @@ -0,0 +1,193 @@ +name: PF2e Journals +values: 7 +schema: + '_id': + type: string + path: PF2e Journals._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "45SK8rdbbxvEHfMn" (x1) + - "vx5FGEG34AxI2dow" (x1) + - "kzxu2dI7tFxv6Ix6" (x1) + - "EEZvDB1Z7ezwaxIr" (x1) + - "S55aqwWIzpQRFhcq" (x1) + - "BSp4LUSaOmUyjBko" (x1) + - "6L2eweJuM8W7OCf2" (x1) + 'name': + type: string + path: PF2e Journals.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Ancestries" (x1) + - "Archetypes" (x1) + - "Classes" (x1) + - "Domains" (x1) + - "GM Screen" (x1) + - "Hero Point Deck" (x1) + - "Remaster Changes" (x1) + 'ownership': + type: object + path: PF2e Journals.ownership + is_null: false + values: 7 + schema: + 'default': + type: integer + path: PF2e Journals.ownership.default + is_null: false + values: 7 + different_values: 1 (all same) + variants: 0 (x7) + 'pages': + type: array + path: PF2e Journals.pages + is_null: false + values: 7 + min_count: 6 + max_count: 222 + value_type: + type: object + path: PF2e Journals.pages.[] + is_null: false + values: 476 + schema: + '_id': + type: string + path: PF2e Journals.pages.[]._id + is_null: false + values: 476 + different_values: 476 + variants: [omitted] + 'image': + type: object + path: PF2e Journals.pages.[].image + is_null: false + values: 476 + schema: + 'name': + type: string + path: PF2e Journals.pages.[].name + is_null: false + values: 476 + different_values: 450 + variants: [omitted] + 'sort': + type: integer + path: PF2e Journals.pages.[].sort + is_null: false + values: 476 + different_values: 270 + variants: [omitted] + [src]: + type: + path: PF2e Journals.pages.[].src + is_null: true + values: 0 + is_empty: true + 'system': + type: object + path: PF2e Journals.pages.[].system + is_null: false + values: 476 + schema: + 'text': + type: object + path: PF2e Journals.pages.[].text + is_null: false + values: 476 + schema: + 'content': + type: string + path: PF2e Journals.pages.[].text.content + is_null: false + values: 476 + different_values: 473 + variants: [omitted] + 'format': + type: integer + path: PF2e Journals.pages.[].text.format + is_null: false + values: 476 + different_values: 1 (all same) + variants: 1 (x476) + [markdown]: + type: string + path: PF2e Journals.pages.[].text.markdown + is_null: true + values: 69 + different_values: 1 (all same) + variants: "" (x69) + 'title': + type: object + path: PF2e Journals.pages.[].title + is_null: false + values: 476 + schema: + 'level': + type: integer + path: PF2e Journals.pages.[].title.level + is_null: false + values: 476 + different_values: 2 + variants: + - 2 (x320) + - 1 (x156) + 'show': + type: boolean + path: PF2e Journals.pages.[].title.show + is_null: false + values: 476 + different_values: 2 + variants: + - True (x423) + - False (x53) + 'type': + type: string + path: PF2e Journals.pages.[].type + is_null: false + values: 476 + different_values: 1 (all same) + variants: "text" (x476) + 'video': + type: object + path: PF2e Journals.pages.[].video + is_null: false + values: 476 + schema: + 'controls': + type: boolean + path: PF2e Journals.pages.[].video.controls + is_null: false + values: 476 + different_values: 1 (all same) + variants: True (x476) + 'volume': + type: float + path: PF2e Journals.pages.[].video.volume + is_null: false + values: 476 + different_values: 1 (all same) + variants: 0,5 (x476) + [flags]: + type: object + path: PF2e Journals.pages.[].flags + is_null: true + values: 16 + schema: + 'core': + type: object + path: PF2e Journals.pages.[].flags.core + is_null: false + values: 16 + schema: + 'sourceId': + type: string + path: PF2e Journals.pages.[].flags.core.sourceId + is_null: false + values: 16 + different_values: 15 + variants: [omitted] diff --git a/output/pf2e/packs/PF2e Macros.txt b/output/pf2e/packs/PF2e Macros.txt deleted file mode 100644 index f3f4ab8..0000000 --- a/output/pf2e/packs/PF2e Macros.txt +++ /dev/null @@ -1,21 +0,0 @@ -PF2e Macros -Different values: 10 -===================================== -object {PF2e Macros} - _id : string {PF2e Macros._id} (all different values) - author : string {PF2e Macros.author} (6 different values) - 'ru9MkwAaWXaeSZph' (x4) - '4rlSA43v1xPa1vsy' (x2) - 'cXJZ4yzVgtPDwLCg' (x1) - 'gE95JAZb6BOLkaNX' (x1) - 'Ooz20ZCUmh0bjKL3' (x1) - 'oxKN2HrOvz2sSqlF' (x1) - command : string {PF2e Macros.command} (all different values) - img : string {PF2e Macros.img} (all different values) - name : string {PF2e Macros.name} (all different values) - ownership : object {PF2e Macros.ownership} - default : integer {PF2e Macros.ownership.default} (2 different values) - 1 (x5) - 0 (x5) - scope : string {PF2e Macros.scope} (same value: 'global') - type : string {PF2e Macros.type} (same value: 'script') \ No newline at end of file diff --git a/output/pf2e/packs/PF2e Macros.yaml b/output/pf2e/packs/PF2e Macros.yaml new file mode 100644 index 0000000..d799ae9 --- /dev/null +++ b/output/pf2e/packs/PF2e Macros.yaml @@ -0,0 +1,103 @@ +name: PF2e Macros +values: 10 +schema: + '_id': + type: string + path: PF2e Macros._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "mxHKWibjPrgfJTDg" (x1) + - "jHHOV1DdYytLO5VB" (x1) + - "084MOWWSEVNwpHVG" (x1) + - "0GU2sdy3r2MeC56x" (x1) + - "yBuEphSaJJ7V9Yw3" (x1) + - "aS6F7PSUlS9JM5jr" (x1) + - "s2sa8lo9dcIA6UGe" (x1) + - "NQkc5rKoeFemdVHr" (x1) + - "6duZj0Ygiqv712rq" (x1) + - "MAHxEeGf31wqv3jp" (x1) + 'author': + type: string + path: PF2e Macros.author + is_null: false + values: 10 + different_values: 6 + variants: + - "ru9MkwAaWXaeSZph" (x4) + - "4rlSA43v1xPa1vsy" (x2) + - "cXJZ4yzVgtPDwLCg" (x1) + - "gE95JAZb6BOLkaNX" (x1) + - "Ooz20ZCUmh0bjKL3" (x1) + - "oxKN2HrOvz2sSqlF" (x1) + 'command': + type: string + path: PF2e Macros.command + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'img': + type: string + path: PF2e Macros.img + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "systems/pf2e/icons/equipment/treasure/currency/gold-pieces.webp" (x1) + - "icons/svg/d20.svg" (x1) + - "systems/pf2e/icons/spells/vision-of-weakness.webp" (x1) + - "icons/svg/sleep.svg" (x1) + - "systems/pf2e/icons/features/classes/surprice-attack.webp" (x1) + - "icons/svg/unconscious.svg" (x1) + - "systems/pf2e/icons/equipment/adventuring-gear/advanced-book-of-translation.webp" (x1) + - "systems/pf2e/icons/equipment/adventuring-gear/cartographers-kit.webp" (x1) + - "icons/svg/regen.svg" (x1) + - "icons/magic/control/buff-strength-muscle-damage.webp" (x1) + 'name': + type: string + path: PF2e Macros.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Earn Income" (x1) + - "Generate Check Prompt" (x1) + - "Perception for Selected Tokens" (x1) + - "Rest for the Night" (x1) + - "Stealth for Selected Tokens" (x1) + - "Take a Breather" (x1) + - "Toggle Compendium Browser" (x1) + - "Travel Duration" (x1) + - "Treat Wounds" (x1) + - "XP" (x1) + 'ownership': + type: object + path: PF2e Macros.ownership + is_null: false + values: 10 + schema: + 'default': + type: integer + path: PF2e Macros.ownership.default + is_null: false + values: 10 + different_values: 2 + variants: + - 1 (x5) + - 0 (x5) + 'scope': + type: string + path: PF2e Macros.scope + is_null: false + values: 10 + different_values: 1 (all same) + variants: "global" (x10) + 'type': + type: string + path: PF2e Macros.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "script" (x10) diff --git a/output/pf2e/packs/Pactbinder.txt b/output/pf2e/packs/Pactbinder.txt deleted file mode 100644 index 11efa8a..0000000 --- a/output/pf2e/packs/Pactbinder.txt +++ /dev/null @@ -1,72 +0,0 @@ -Pactbinder -Different values: 15 -===================================== -object {Pactbinder} - _id : string {Pactbinder._id} (all different values) - folder : string {Pactbinder.folder} (same value: 'TIZCWJ6vnWuL3KYr') - img : string {Pactbinder.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Pactbinder.name} (all different values) - system : object {Pactbinder.system} - actionType : object {Pactbinder.system.actionType} - value : string {Pactbinder.system.actionType.value} (same value: 'passive') - actions : object {Pactbinder.system.actions} - [value] : empty - category : string {Pactbinder.system.category} (2 different values) - 'class' (x14) - 'skill' (x1) - description : object {Pactbinder.system.description} - value : string {Pactbinder.system.description.value} (all different values) - level : object {Pactbinder.system.level} - value : integer {Pactbinder.system.level.value} (9 different values) - 14 (x3) - 4 (x3) - 8 (x2) - 12 (x2) - 6 (x1) - 18 (x1) - 10 (x1) - 16 (x1) - 2 (x1) - prerequisites : object {Pactbinder.system.prerequisites} - value : array {Pactbinder.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Pactbinder.system.prerequisites.value.[]} - value : string {Pactbinder.system.prerequisites.value.[].value} (4 different values) - 'Pactbinder Dedication' (x14) - 'master in Occultism' (x1) - 'trained in Diplomacy as well as either Arcana, Nature Occultism, or Religion' (x1) - 'expert in Diplomacy' (x1) - publication : object {Pactbinder.system.publication} - license : string {Pactbinder.system.publication.license} (2 different values) - 'ORC' (x8) - 'OGL' (x7) - remaster : boolean {Pactbinder.system.publication.remaster} (2 different values) - True (x8) - False (x7) - title : string {Pactbinder.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Rival Academies' (x8) - 'Pathfinder Dark Archive' (x7) - rules : ignored (Foundry rules object) {Pactbinder.system.rules} - [subfeatures] : object {Pactbinder.system.subfeatures} - proficiencies : object {Pactbinder.system.subfeatures.proficiencies} - senses : object {Pactbinder.system.subfeatures.senses} - suppressedFeatures : array<> {Pactbinder.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - traits : object {Pactbinder.system.traits} - rarity : string {Pactbinder.system.traits.rarity} (3 different values) - 'uncommon' (x12) - 'rare' (x2) - 'common' (x1) - value : array {Pactbinder.system.traits.value} - Length: min=1 max=3 - Value type: string {Pactbinder.system.traits.value.[]} (8 different values) - 'archetype' (x15) - 'primal' (x4) - 'occult' (x3) - 'divine' (x3) - 'arcane' (x2) - 'illusion' (x1) - 'dedication' (x1) - 'skill' (x1) - type : string {Pactbinder.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Pactbinder.yaml b/output/pf2e/packs/Pactbinder.yaml new file mode 100644 index 0000000..d1c7f99 --- /dev/null +++ b/output/pf2e/packs/Pactbinder.yaml @@ -0,0 +1,250 @@ +name: Pactbinder +values: 15 +schema: + '_id': + type: string + path: Pactbinder._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Pactbinder.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "TIZCWJ6vnWuL3KYr" (x15) + 'img': + type: string + path: Pactbinder.img + is_null: false + values: 15 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x15) + 'name': + type: string + path: Pactbinder.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Pactbinder.system + is_null: false + values: 15 + schema: + 'actionType': + type: object + path: Pactbinder.system.actionType + is_null: false + values: 15 + schema: + 'value': + type: string + path: Pactbinder.system.actionType.value + is_null: false + values: 15 + different_values: 1 (all same) + variants: "passive" (x15) + 'actions': + type: object + path: Pactbinder.system.actions + is_null: false + values: 15 + schema: + [value]: + type: + path: Pactbinder.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Pactbinder.system.category + is_null: false + values: 15 + different_values: 2 + variants: + - "class" (x14) + - "skill" (x1) + 'description': + type: object + path: Pactbinder.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Pactbinder.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'level': + type: object + path: Pactbinder.system.level + is_null: false + values: 15 + schema: + 'value': + type: integer + path: Pactbinder.system.level.value + is_null: false + values: 15 + different_values: 9 + variants: + - 14 (x3) + - 4 (x3) + - 8 (x2) + - 12 (x2) + - 6 (x1) + - 18 (x1) + - 10 (x1) + - 16 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Pactbinder.system.prerequisites + is_null: false + values: 15 + schema: + 'value': + type: array + path: Pactbinder.system.prerequisites.value + is_null: false + values: 15 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Pactbinder.system.prerequisites.value.[] + is_null: false + values: 17 + schema: + 'value': + type: string + path: Pactbinder.system.prerequisites.value.[].value + is_null: false + values: 17 + different_values: 4 + variants: + - "Pactbinder Dedication" (x14) + - "master in Occultism" (x1) + - "trained in Diplomacy as well as either Arcana, Nature Occultism, or Religion" (x1) + - "expert in Diplomacy" (x1) + 'publication': + type: object + path: Pactbinder.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Pactbinder.system.publication.license + is_null: false + values: 15 + different_values: 2 + variants: + - "ORC" (x8) + - "OGL" (x7) + 'remaster': + type: boolean + path: Pactbinder.system.publication.remaster + is_null: false + values: 15 + different_values: 2 + variants: + - True (x8) + - False (x7) + 'title': + type: string + path: Pactbinder.system.publication.title + is_null: false + values: 15 + different_values: 2 + variants: + - "Pathfinder Lost Omens Rival Academies" (x8) + - "Pathfinder Dark Archive" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Pactbinder.system.rules + is_null: false + values: 15 + [subfeatures]: + type: object + path: Pactbinder.system.subfeatures + is_null: true + values: 8 + schema: + 'proficiencies': + type: object + path: Pactbinder.system.subfeatures.proficiencies + is_null: false + values: 8 + schema: + 'senses': + type: object + path: Pactbinder.system.subfeatures.senses + is_null: false + values: 8 + schema: + 'suppressedFeatures': + type: array<> + path: Pactbinder.system.subfeatures.suppressedFeatures + is_null: false + values: 8 + min_count: 0 + max_count: 0 + value_type: + type: + path: Pactbinder.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'traits': + type: object + path: Pactbinder.system.traits + is_null: false + values: 15 + schema: + 'rarity': + type: string + path: Pactbinder.system.traits.rarity + is_null: false + values: 15 + different_values: 3 + variants: + - "uncommon" (x12) + - "rare" (x2) + - "common" (x1) + 'value': + type: array + path: Pactbinder.system.traits.value + is_null: false + values: 15 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Pactbinder.system.traits.value.[] + is_null: false + values: 30 + different_values: 8 + variants: + - "archetype" (x15) + - "primal" (x4) + - "occult" (x3) + - "divine" (x3) + - "arcane" (x2) + - "illusion" (x1) + - "dedication" (x1) + - "skill" (x1) + 'type': + type: string + path: Pactbinder.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "feat" (x15) diff --git a/output/pf2e/packs/Pactbound Initiate.txt b/output/pf2e/packs/Pactbound Initiate.txt deleted file mode 100644 index fee9658..0000000 --- a/output/pf2e/packs/Pactbound Initiate.txt +++ /dev/null @@ -1,54 +0,0 @@ -Pactbound Initiate -Different values: 6 -===================================== -object {Pactbound Initiate} - _id : string {Pactbound Initiate._id} (all different values) - folder : string {Pactbound Initiate.folder} (same value: '5pwSUhYas2U7HIaJ') - img : string {Pactbound Initiate.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Pactbound Initiate.name} (all different values) - system : object {Pactbound Initiate.system} - actionType : object {Pactbound Initiate.system.actionType} - value : string {Pactbound Initiate.system.actionType.value} (2 different values) - 'passive' (x5) - 'action' (x1) - actions : object {Pactbound Initiate.system.actions} - [value] : integer {Pactbound Initiate.system.actions.value} (same value: 2) - category : string {Pactbound Initiate.system.category} (same value: 'class') - description : object {Pactbound Initiate.system.description} - value : string {Pactbound Initiate.system.description.value} (all different values) - level : object {Pactbound Initiate.system.level} - value : integer {Pactbound Initiate.system.level.value} (all different values) - prerequisites : object {Pactbound Initiate.system.prerequisites} - value : array {Pactbound Initiate.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Pactbound Initiate.system.prerequisites.value.[]} - value : string {Pactbound Initiate.system.prerequisites.value.[].value} (5 different values) - 'Pactbound Dedication' (x3) - 'Frostbite Runes' (x2) - 'Erutaki or Jotun language' (x1) - 'trained in Nature' (x1) - 'must have earned the trust of a saumen kar who initiates you into the archetype' (x1) - publication : object {Pactbound Initiate.system.publication} - license : string {Pactbound Initiate.system.publication.license} (same value: 'OGL') - remaster : boolean {Pactbound Initiate.system.publication.remaster} (same value: False) - title : string {Pactbound Initiate.system.publication.title} (same value: 'Pathfinder Lost Omens Monsters of Myth') - rules : ignored (Foundry rules object) {Pactbound Initiate.system.rules} - traits : object {Pactbound Initiate.system.traits} - rarity : string {Pactbound Initiate.system.traits.rarity} (2 different values) - 'common' (x5) - 'rare' (x1) - value : array {Pactbound Initiate.system.traits.value} - Length: min=1 max=2 - Value type: string {Pactbound Initiate.system.traits.value.[]} (3 different values) - 'archetype' (x6) - 'primal' (x1) - 'dedication' (x1) - [frequency] : object {Pactbound Initiate.system.frequency} - max : integer {Pactbound Initiate.system.frequency.max} (same value: 1) - per : string {Pactbound Initiate.system.frequency.per} (same value: 'day') - [subfeatures] : object {Pactbound Initiate.system.subfeatures} - senses : object {Pactbound Initiate.system.subfeatures.senses} - scent : object {Pactbound Initiate.system.subfeatures.senses.scent} - acuity : string {Pactbound Initiate.system.subfeatures.senses.scent.acuity} (same value: 'imprecise') - range : integer {Pactbound Initiate.system.subfeatures.senses.scent.range} (same value: 30) - type : string {Pactbound Initiate.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Pactbound Initiate.yaml b/output/pf2e/packs/Pactbound Initiate.yaml new file mode 100644 index 0000000..91bcda1 --- /dev/null +++ b/output/pf2e/packs/Pactbound Initiate.yaml @@ -0,0 +1,270 @@ +name: Pactbound Initiate +values: 6 +schema: + '_id': + type: string + path: Pactbound Initiate._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "MGtlUc6cy4nCM4Lk" (x1) + - "00uTUJPgJ6kuGR8O" (x1) + - "UJcuACMlspc1raL1" (x1) + - "gipC9eWrBDFRpNkQ" (x1) + - "0evTnx67DYsxWtg3" (x1) + - "BVxcuJ5TWfN1px4L" (x1) + 'folder': + type: string + path: Pactbound Initiate.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "5pwSUhYas2U7HIaJ" (x6) + 'img': + type: string + path: Pactbound Initiate.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Pactbound Initiate.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Bound in Ice" (x1) + - "Crown of the Saumen Kar" (x1) + - "Curse of the Saumen Kar" (x1) + - "Frostbite Runes" (x1) + - "Ice Crafter" (x1) + - "Pactbound Dedication" (x1) + 'system': + type: object + path: Pactbound Initiate.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Pactbound Initiate.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Pactbound Initiate.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x5) + - "action" (x1) + 'actions': + type: object + path: Pactbound Initiate.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Pactbound Initiate.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Pactbound Initiate.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Pactbound Initiate.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Pactbound Initiate.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Pactbound Initiate.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Pactbound Initiate.system.level.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - 16 (x1) + - 6 (x1) + - 14 (x1) + - 12 (x1) + - 4 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Pactbound Initiate.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Pactbound Initiate.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Pactbound Initiate.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Pactbound Initiate.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 5 + variants: + - "Pactbound Dedication" (x3) + - "Frostbite Runes" (x2) + - "Erutaki or Jotun language" (x1) + - "trained in Nature" (x1) + - "must have earned the trust of a saumen kar who initiates you into the archetype" (x1) + 'publication': + type: object + path: Pactbound Initiate.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Pactbound Initiate.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Pactbound Initiate.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Pactbound Initiate.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Monsters of Myth" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Pactbound Initiate.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Pactbound Initiate.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Pactbound Initiate.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "rare" (x1) + 'value': + type: array + path: Pactbound Initiate.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Pactbound Initiate.system.traits.value.[] + is_null: false + values: 8 + different_values: 3 + variants: + - "archetype" (x6) + - "primal" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Pactbound Initiate.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Pactbound Initiate.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Pactbound Initiate.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + [subfeatures]: + type: object + path: Pactbound Initiate.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Pactbound Initiate.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'scent': + type: object + path: Pactbound Initiate.system.subfeatures.senses.scent + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Pactbound Initiate.system.subfeatures.senses.scent.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Pactbound Initiate.system.subfeatures.senses.scent.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'type': + type: string + path: Pactbound Initiate.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Paizo Blog.txt b/output/pf2e/packs/Paizo Blog.txt deleted file mode 100644 index 3d8c559..0000000 --- a/output/pf2e/packs/Paizo Blog.txt +++ /dev/null @@ -1,1216 +0,0 @@ -Paizo Blog -Different values: 29 -===================================== -object {Paizo Blog} - _id : string {Paizo Blog._id} (all different values) - img : string {Paizo Blog.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Paizo Blog.items} - Length: min=3 max=26 - Value type: object {Paizo Blog.items.[]} - _id : string {Paizo Blog.items.[]._id} (327 different values) - img : string {Paizo Blog.items.[].img} (92 different values) - name : string {Paizo Blog.items.[].name} (238 different values) - sort : integer {Paizo Blog.items.[].sort} (26 different values) - system : object {Paizo Blog.items.[].system} - [acBonus] : integer {Paizo Blog.items.[].system.acBonus} (4 different values) - 1 (x3) - 2 (x2) - 4 (x1) - 5 (x1) - [actionType] : object {Paizo Blog.items.[].system.actionType} - value : string {Paizo Blog.items.[].system.actionType.value} (4 different values) - 'passive' (x51) - 'action' (x43) - 'reaction' (x15) - 'free' (x5) - [actions] : object {Paizo Blog.items.[].system.actions} - [value] : integer {Paizo Blog.items.[].system.actions.value} (3 different values) - 1 (x20) - 2 (x18) - 3 (x5) - [area] : object {Paizo Blog.items.[].system.area} - type : string {Paizo Blog.items.[].system.area.type} (3 different values) - 'emanation' (x4) - 'burst' (x3) - 'cone' (x3) - value : integer {Paizo Blog.items.[].system.area.value} (5 different values) - 15 (x3) - 10 (x2) - 60 (x2) - 30 (x2) - 20 (x1) - [attack] : object {Paizo Blog.items.[].system.attack} - value : string {Paizo Blog.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Paizo Blog.items.[].system.attackEffects} - [custom] : string {Paizo Blog.items.[].system.attackEffects.custom} (same value: '') - value : array {Paizo Blog.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Paizo Blog.items.[].system.attackEffects.value.[]} (7 different values) - 'grab' (x4) - 'serpent-venom' (x3) - 'bitter-heart' (x1) - 'power-attack' (x1) - 'push' (x1) - 'weredigo-torment' (x1) - 'forge-onomatopoeia' (x1) - [autoHeightenLevel] : object {Paizo Blog.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Paizo Blog.items.[].system.baseItem} (18 different values) - [bonus] : object {Paizo Blog.items.[].system.bonus} - value : integer {Paizo Blog.items.[].system.bonus.value} (23 different values) - [cost] : object {Paizo Blog.items.[].system.cost} - value : string {Paizo Blog.items.[].system.cost.value} (same value: '') - [damage] : object {Paizo Blog.items.[].system.damage} - [0] : object {Paizo Blog.items.[].system.damage.0} - [category] : empty - formula : string {Paizo Blog.items.[].system.damage.0.formula} (7 different values) - '2d6' (x2) - '0' (x2) - '2d4' (x1) - '1d8' (x1) - '1d4+1' (x1) - '1d6' (x1) - '2d10' (x1) - kinds : array {Paizo Blog.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Paizo Blog.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x9) - 'healing' (x1) - materials : array<> {Paizo Blog.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Paizo Blog.items.[].system.damage.0.type} (7 different values) - 'untyped' (x2) - 'mental' (x2) - 'fire' (x1) - 'spirit' (x1) - 'vitality' (x1) - 'force' (x1) - 'sonic' (x1) - [applyMod] : boolean {Paizo Blog.items.[].system.damage.0.applyMod} (2 different values) - True (x3) - False (x3) - [damageType] : string {Paizo Blog.items.[].system.damage.damageType} (5 different values) - 'piercing' (x12) - 'bludgeoning' (x7) - 'slashing' (x4) - 'fire' (x2) - 'vitality' (x1) - [dice] : integer {Paizo Blog.items.[].system.damage.dice} (2 different values) - 1 (x25) - 3 (x1) - [die] : string {Paizo Blog.items.[].system.damage.die} (3 different values) - 'd6' (x10) - 'd4' (x9) - 'd8' (x7) - [formula] : string {Paizo Blog.items.[].system.damage.formula} (3 different values) - '1d8' (x5) - '5d6' (x2) - '2d8+5' (x1) - [kind] : string {Paizo Blog.items.[].system.damage.kind} (2 different values) - 'healing' (x6) - 'damage' (x2) - [persistent] : object {Paizo Blog.items.[].system.damage.persistent} - [faces] : empty - number : integer {Paizo Blog.items.[].system.damage.persistent.number} (same value: 1) - type : string {Paizo Blog.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {Paizo Blog.items.[].system.damage.type} (2 different values) - 'untyped' (x6) - 'piercing' (x2) - [damageRolls] : object {Paizo Blog.items.[].system.damageRolls} - [0] : object {Paizo Blog.items.[].system.damageRolls.0} - damage : string {Paizo Blog.items.[].system.damageRolls.0.damage} (21 different values) - damageType : string {Paizo Blog.items.[].system.damageRolls.0.damageType} (6 different values) - 'piercing' (x11) - 'bludgeoning' (x9) - 'slashing' (x3) - 'fire' (x2) - 'acid' (x1) - 'vitality' (x1) - [00n3fl0y5v0gqkzvjnd1] : object {Paizo Blog.items.[].system.damageRolls.00n3fl0y5v0gqkzvjnd1} - damage : string {Paizo Blog.items.[].system.damageRolls.00n3fl0y5v0gqkzvjnd1.damage} (same value: '1d6+2') - damageType : string {Paizo Blog.items.[].system.damageRolls.00n3fl0y5v0gqkzvjnd1.damageType} (same value: 'piercing') - [0s2nz0isbljlrmd6ppht] : object {Paizo Blog.items.[].system.damageRolls.0s2nz0isbljlrmd6ppht} - damage : string {Paizo Blog.items.[].system.damageRolls.0s2nz0isbljlrmd6ppht.damage} (same value: '3d6+14') - damageType : string {Paizo Blog.items.[].system.damageRolls.0s2nz0isbljlrmd6ppht.damageType} (same value: 'piercing') - [0vxzsteawomocoxwthbh] : object {Paizo Blog.items.[].system.damageRolls.0vxzsteawomocoxwthbh} - damage : string {Paizo Blog.items.[].system.damageRolls.0vxzsteawomocoxwthbh.damage} (same value: '2d8+8') - damageType : string {Paizo Blog.items.[].system.damageRolls.0vxzsteawomocoxwthbh.damageType} (same value: 'slashing') - [1] : object {Paizo Blog.items.[].system.damageRolls.1} - category : string {Paizo Blog.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x3) - 'splash' (x1) - damage : string {Paizo Blog.items.[].system.damageRolls.1.damage} (4 different values) - '1' (x3) - '3d6' (x1) - '1d6' (x1) - '3' (x1) - damageType : string {Paizo Blog.items.[].system.damageRolls.1.damageType} (3 different values) - 'fire' (x3) - 'acid' (x2) - 'vitality' (x1) - [2] : object {Paizo Blog.items.[].system.damageRolls.2} - category : string {Paizo Blog.items.[].system.damageRolls.2.category} (same value: 'splash') - damage : string {Paizo Blog.items.[].system.damageRolls.2.damage} (same value: '1') - damageType : string {Paizo Blog.items.[].system.damageRolls.2.damageType} (2 different values) - 'fire' (x2) - 'acid' (x1) - [29btb4036rnzrm0cig03r] : object {Paizo Blog.items.[].system.damageRolls.29btb4036rnzrm0cig03r} - damage : string {Paizo Blog.items.[].system.damageRolls.29btb4036rnzrm0cig03r.damage} (same value: '1d10+3') - damageType : string {Paizo Blog.items.[].system.damageRolls.29btb4036rnzrm0cig03r.damageType} (same value: 'fire') - [3apuhd6n84pe1z5o1j8g] : object {Paizo Blog.items.[].system.damageRolls.3apuhd6n84pe1z5o1j8g} - damage : string {Paizo Blog.items.[].system.damageRolls.3apuhd6n84pe1z5o1j8g.damage} (same value: '3d10+14') - damageType : string {Paizo Blog.items.[].system.damageRolls.3apuhd6n84pe1z5o1j8g.damageType} (same value: 'piercing') - [433ewx7hhiagaal6nvbp] : object {Paizo Blog.items.[].system.damageRolls.433ewx7hhiagaal6nvbp} - damage : string {Paizo Blog.items.[].system.damageRolls.433ewx7hhiagaal6nvbp.damage} (same value: '2d4+11') - damageType : string {Paizo Blog.items.[].system.damageRolls.433ewx7hhiagaal6nvbp.damageType} (same value: 'piercing') - [6454vrdmls5bn42ledxw] : object {Paizo Blog.items.[].system.damageRolls.6454vrdmls5bn42ledxw} - damage : string {Paizo Blog.items.[].system.damageRolls.6454vrdmls5bn42ledxw.damage} (same value: '1d4+4') - damageType : string {Paizo Blog.items.[].system.damageRolls.6454vrdmls5bn42ledxw.damageType} (same value: 'piercing') - [6l7wpb1kmb3nrc2wbnyb] : object {Paizo Blog.items.[].system.damageRolls.6l7wpb1kmb3nrc2wbnyb} - damage : string {Paizo Blog.items.[].system.damageRolls.6l7wpb1kmb3nrc2wbnyb.damage} (same value: '1d10+4') - damageType : string {Paizo Blog.items.[].system.damageRolls.6l7wpb1kmb3nrc2wbnyb.damageType} (same value: 'bludgeoning') - [6u1ycfwjwow6xb3a2yd6] : object {Paizo Blog.items.[].system.damageRolls.6u1ycfwjwow6xb3a2yd6} - damage : string {Paizo Blog.items.[].system.damageRolls.6u1ycfwjwow6xb3a2yd6.damage} (same value: '3d6+14') - damageType : string {Paizo Blog.items.[].system.damageRolls.6u1ycfwjwow6xb3a2yd6.damageType} (same value: 'slashing') - [8h5ic5ocqaf9shqtffxo] : object {Paizo Blog.items.[].system.damageRolls.8h5ic5ocqaf9shqtffxo} - damage : string {Paizo Blog.items.[].system.damageRolls.8h5ic5ocqaf9shqtffxo.damage} (same value: '1d6+6') - damageType : string {Paizo Blog.items.[].system.damageRolls.8h5ic5ocqaf9shqtffxo.damageType} (same value: 'bludgeoning') - [8rjw8okkiby389kl6r4u] : object {Paizo Blog.items.[].system.damageRolls.8rjw8okkiby389kl6r4u} - damage : string {Paizo Blog.items.[].system.damageRolls.8rjw8okkiby389kl6r4u.damage} (same value: '2d4+10') - damageType : string {Paizo Blog.items.[].system.damageRolls.8rjw8okkiby389kl6r4u.damageType} (same value: 'bludgeoning') - [9S40OJYVDrOgscYv] : object {Paizo Blog.items.[].system.damageRolls.9S40OJYVDrOgscYv} - damage : string {Paizo Blog.items.[].system.damageRolls.9S40OJYVDrOgscYv.damage} (same value: '1d8+3') - damageType : string {Paizo Blog.items.[].system.damageRolls.9S40OJYVDrOgscYv.damageType} (same value: 'piercing') - [9p0ezner2bwn6wfgj7k6] : object {Paizo Blog.items.[].system.damageRolls.9p0ezner2bwn6wfgj7k6} - damage : string {Paizo Blog.items.[].system.damageRolls.9p0ezner2bwn6wfgj7k6.damage} (same value: '1d6') - damageType : string {Paizo Blog.items.[].system.damageRolls.9p0ezner2bwn6wfgj7k6.damageType} (same value: 'spirit') - [Y4ZvuuWQh35Z4jNh] : object {Paizo Blog.items.[].system.damageRolls.Y4ZvuuWQh35Z4jNh} - damage : string {Paizo Blog.items.[].system.damageRolls.Y4ZvuuWQh35Z4jNh.damage} (same value: '2d4+4') - damageType : string {Paizo Blog.items.[].system.damageRolls.Y4ZvuuWQh35Z4jNh.damageType} (same value: 'sonic') - [ah5lux4qfh7tqgl49kwr] : object {Paizo Blog.items.[].system.damageRolls.ah5lux4qfh7tqgl49kwr} - damage : string {Paizo Blog.items.[].system.damageRolls.ah5lux4qfh7tqgl49kwr.damage} (same value: '1d4+6') - damageType : string {Paizo Blog.items.[].system.damageRolls.ah5lux4qfh7tqgl49kwr.damageType} (same value: 'piercing') - [c1scba1xr0suhqbld4yg] : object {Paizo Blog.items.[].system.damageRolls.c1scba1xr0suhqbld4yg} - damage : string {Paizo Blog.items.[].system.damageRolls.c1scba1xr0suhqbld4yg.damage} (same value: '1d6+4') - damageType : string {Paizo Blog.items.[].system.damageRolls.c1scba1xr0suhqbld4yg.damageType} (same value: 'slashing') - [dfrw6dj1wdhhulexaufm] : object {Paizo Blog.items.[].system.damageRolls.dfrw6dj1wdhhulexaufm} - damage : string {Paizo Blog.items.[].system.damageRolls.dfrw6dj1wdhhulexaufm.damage} (same value: '4d6+17') - damageType : string {Paizo Blog.items.[].system.damageRolls.dfrw6dj1wdhhulexaufm.damageType} (same value: 'slashing') - [fhv8x4dx3fdrohu74vu5] : object {Paizo Blog.items.[].system.damageRolls.fhv8x4dx3fdrohu74vu5} - damage : string {Paizo Blog.items.[].system.damageRolls.fhv8x4dx3fdrohu74vu5.damage} (same value: '1d4+6') - damageType : string {Paizo Blog.items.[].system.damageRolls.fhv8x4dx3fdrohu74vu5.damageType} (same value: 'slashing') - [guqwpnlvlz42cwqx2s76] : object {Paizo Blog.items.[].system.damageRolls.guqwpnlvlz42cwqx2s76} - damage : string {Paizo Blog.items.[].system.damageRolls.guqwpnlvlz42cwqx2s76.damage} (same value: '1d4+1') - damageType : string {Paizo Blog.items.[].system.damageRolls.guqwpnlvlz42cwqx2s76.damageType} (same value: 'piercing') - [h4n3rkaatxh01chmdvg7] : object {Paizo Blog.items.[].system.damageRolls.h4n3rkaatxh01chmdvg7} - damage : string {Paizo Blog.items.[].system.damageRolls.h4n3rkaatxh01chmdvg7.damage} (same value: '4d10+24') - damageType : string {Paizo Blog.items.[].system.damageRolls.h4n3rkaatxh01chmdvg7.damageType} (same value: 'piercing') - [jkfv2heq9u4wnnm4zasw] : object {Paizo Blog.items.[].system.damageRolls.jkfv2heq9u4wnnm4zasw} - damage : string {Paizo Blog.items.[].system.damageRolls.jkfv2heq9u4wnnm4zasw.damage} (same value: '2d4+8') - damageType : string {Paizo Blog.items.[].system.damageRolls.jkfv2heq9u4wnnm4zasw.damageType} (same value: 'piercing') - [jvlojne63xj5grm61tms] : object {Paizo Blog.items.[].system.damageRolls.jvlojne63xj5grm61tms} - damage : string {Paizo Blog.items.[].system.damageRolls.jvlojne63xj5grm61tms.damage} (same value: '2d4+8') - damageType : string {Paizo Blog.items.[].system.damageRolls.jvlojne63xj5grm61tms.damageType} (same value: 'piercing') - [mqgekmjfsoglwhfl8fhd] : object {Paizo Blog.items.[].system.damageRolls.mqgekmjfsoglwhfl8fhd} - damage : string {Paizo Blog.items.[].system.damageRolls.mqgekmjfsoglwhfl8fhd.damage} (same value: '1d6+1') - damageType : string {Paizo Blog.items.[].system.damageRolls.mqgekmjfsoglwhfl8fhd.damageType} (same value: 'piercing') - [nxn8gg1guzr52l5nzfhc] : object {Paizo Blog.items.[].system.damageRolls.nxn8gg1guzr52l5nzfhc} - damage : string {Paizo Blog.items.[].system.damageRolls.nxn8gg1guzr52l5nzfhc.damage} (same value: '3d10+10') - damageType : string {Paizo Blog.items.[].system.damageRolls.nxn8gg1guzr52l5nzfhc.damageType} (same value: 'piercing') - [pwc2lpeq641agl88ogd0] : object {Paizo Blog.items.[].system.damageRolls.pwc2lpeq641agl88ogd0} - damage : string {Paizo Blog.items.[].system.damageRolls.pwc2lpeq641agl88ogd0.damage} (same value: '1d6+4') - damageType : string {Paizo Blog.items.[].system.damageRolls.pwc2lpeq641agl88ogd0.damageType} (same value: 'piercing') - [q1qvsptjpxaak1fzc8pi] : object {Paizo Blog.items.[].system.damageRolls.q1qvsptjpxaak1fzc8pi} - damage : string {Paizo Blog.items.[].system.damageRolls.q1qvsptjpxaak1fzc8pi.damage} (same value: '1d4+6') - damageType : string {Paizo Blog.items.[].system.damageRolls.q1qvsptjpxaak1fzc8pi.damageType} (same value: 'bludgeoning') - [q54t1985ryix92wvtjj3] : object {Paizo Blog.items.[].system.damageRolls.q54t1985ryix92wvtjj3} - damage : string {Paizo Blog.items.[].system.damageRolls.q54t1985ryix92wvtjj3.damage} (same value: '1d6+4') - damageType : string {Paizo Blog.items.[].system.damageRolls.q54t1985ryix92wvtjj3.damageType} (same value: 'piercing') - [quExNKlr2vgIscMa] : object {Paizo Blog.items.[].system.damageRolls.quExNKlr2vgIscMa} - damage : string {Paizo Blog.items.[].system.damageRolls.quExNKlr2vgIscMa.damage} (same value: '1d6') - damageType : string {Paizo Blog.items.[].system.damageRolls.quExNKlr2vgIscMa.damageType} (same value: 'sonic') - [sqgvmv3brvkoi1x2qznl] : object {Paizo Blog.items.[].system.damageRolls.sqgvmv3brvkoi1x2qznl} - 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damageType : string {Paizo Blog.items.[].system.damageRolls.unqw1oee69d54cukiqez.damageType} (same value: 'bludgeoning') - [uz9u9q9bu7y9lde66kh7] : object {Paizo Blog.items.[].system.damageRolls.uz9u9q9bu7y9lde66kh7} - damage : string {Paizo Blog.items.[].system.damageRolls.uz9u9q9bu7y9lde66kh7.damage} (same value: '3d8+10') - damageType : string {Paizo Blog.items.[].system.damageRolls.uz9u9q9bu7y9lde66kh7.damageType} (same value: 'bludgeoning') - [w8btgok8vrmej8mz3cb8] : object {Paizo Blog.items.[].system.damageRolls.w8btgok8vrmej8mz3cb8} - damage : string {Paizo Blog.items.[].system.damageRolls.w8btgok8vrmej8mz3cb8.damage} (same value: '2d6+11') - damageType : string {Paizo Blog.items.[].system.damageRolls.w8btgok8vrmej8mz3cb8.damageType} (same value: 'bludgeoning') - [w9f7tt5f8vuzgk3hxtuf] : object {Paizo Blog.items.[].system.damageRolls.w9f7tt5f8vuzgk3hxtuf} - damage : string {Paizo Blog.items.[].system.damageRolls.w9f7tt5f8vuzgk3hxtuf.damage} (same value: '1d4+1') - damageType : string {Paizo Blog.items.[].system.damageRolls.w9f7tt5f8vuzgk3hxtuf.damageType} (same value: 'piercing') - [wLQpkN4K4A4xq0QW] : object {Paizo Blog.items.[].system.damageRolls.wLQpkN4K4A4xq0QW} - damage : string {Paizo Blog.items.[].system.damageRolls.wLQpkN4K4A4xq0QW.damage} (same value: '2d6+4') - damageType : string {Paizo Blog.items.[].system.damageRolls.wLQpkN4K4A4xq0QW.damageType} (same value: 'bludgeoning') - [wejb3c2urg8frt99m868] : object {Paizo Blog.items.[].system.damageRolls.wejb3c2urg8frt99m868} - damage : string {Paizo Blog.items.[].system.damageRolls.wejb3c2urg8frt99m868.damage} (same value: '1d8+3') - damageType : string {Paizo Blog.items.[].system.damageRolls.wejb3c2urg8frt99m868.damageType} (same value: 'piercing') - [ybsn9sf9x3b3fmyygbo2] : object {Paizo Blog.items.[].system.damageRolls.ybsn9sf9x3b3fmyygbo2} - damage : string {Paizo Blog.items.[].system.damageRolls.ybsn9sf9x3b3fmyygbo2.damage} (same value: '1d8+6') - damageType : string {Paizo Blog.items.[].system.damageRolls.ybsn9sf9x3b3fmyygbo2.damageType} (same value: 'piercing') - [ynsihnnwf2nzvp1ygeir] : object {Paizo Blog.items.[].system.damageRolls.ynsihnnwf2nzvp1ygeir} - 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damageType : string {Paizo Blog.items.[].system.damageRolls.zxuweu1yz7dcu8sqriwcmv.damageType} (same value: 'slashing') - [deathNote] : boolean {Paizo Blog.items.[].system.deathNote} (same value: True) - [defense] : object {Paizo Blog.items.[].system.defense} - save : object {Paizo Blog.items.[].system.defense.save} - basic : boolean {Paizo Blog.items.[].system.defense.save.basic} (2 different values) - False (x8) - True (x4) - statistic : string {Paizo Blog.items.[].system.defense.save.statistic} (3 different values) - 'will' (x7) - 'fortitude' (x3) - 'reflex' (x2) - description : object {Paizo Blog.items.[].system.description} - value : string {Paizo Blog.items.[].system.description.value} (196 different values) - [bonusDamage] : object {Paizo Blog.items.[].system.bonusDamage} - value : integer {Paizo Blog.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Paizo Blog.items.[].system.bulk} - value : mixed - integer {Paizo Blog.items.[].system.bulk.value} (4 different values) - 1 (x18) - 0 (x11) - 2 (x3) - 3 (x1) - float {Paizo Blog.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Paizo Blog.items.[].system.category} (13 different values) - [checkPenalty] : integer {Paizo Blog.items.[].system.checkPenalty} (3 different values) - -1 (x5) - -2 (x1) - -3 (x1) - [containerId] : empty - [counteraction] : boolean {Paizo Blog.items.[].system.counteraction} (2 different values) - False (x53) - True (x2) - [dexCap] : integer {Paizo Blog.items.[].system.dexCap} (3 different values) - 4 (x3) - 1 (x2) - 3 (x2) - [duration] : object {Paizo Blog.items.[].system.duration} - sustained : boolean {Paizo Blog.items.[].system.duration.sustained} (2 different values) - False (x44) - True (x11) - value : string {Paizo Blog.items.[].system.duration.value} (10 different values) - '' (x28) - '1 hour' (x7) - '10 minutes' (x6) - 'see below' (x3) - '1 round' (x3) - 'until the end of the target\'s next turn' (x2) - 'until the next time you make your daily preparations' (x2) - '1 minute' (x2) - 'until the start of your next turn' (x1) - '1 or more rounds (see below)' (x1) - [equipped] : object {Paizo Blog.items.[].system.equipped} - carryType : string {Paizo Blog.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Paizo Blog.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Paizo Blog.items.[].system.equipped.inSlot} (2 different values) - False (x8) - True (x3) - [invested] : boolean {Paizo Blog.items.[].system.equipped.invested} (same value: False) - [frequency] : object {Paizo Blog.items.[].system.frequency} - max : integer {Paizo Blog.items.[].system.frequency.max} (3 different values) - 1 (x3) - 3 (x1) - 2 (x1) - per : string {Paizo Blog.items.[].system.frequency.per} (2 different values) - 'day' (x4) - 'round' (x1) - value : integer {Paizo Blog.items.[].system.frequency.value} (3 different values) - 1 (x3) - 3 (x1) - 2 (x1) - [group] : string {Paizo Blog.items.[].system.group} (13 different values) - [hardness] : integer {Paizo Blog.items.[].system.hardness} (same value: 0) - [heightening] : object {Paizo Blog.items.[].system.heightening} - [damage] : object {Paizo Blog.items.[].system.heightening.damage} - 0 : string {Paizo Blog.items.[].system.heightening.damage.0} (5 different values) - '1d6' (x4) - '2d6' (x1) - '1d4' (x1) - '1d8' (x1) - '1d10' (x1) - [interval] : integer {Paizo Blog.items.[].system.heightening.interval} (3 different values) - 1 (x5) - 2 (x2) - 4 (x1) - levels : object {Paizo Blog.items.[].system.heightening.levels} - [5] : object {Paizo Blog.items.[].system.heightening.levels.5} - target : object {Paizo Blog.items.[].system.heightening.levels.5.target} - value : string {Paizo Blog.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - 3 : object {Paizo Blog.items.[].system.heightening.levels.3} - range : object {Paizo Blog.items.[].system.heightening.levels.3.range} - value : string {Paizo Blog.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - type : string {Paizo Blog.items.[].system.heightening.type} (2 different values) - 'interval' (x8) - 'fixed' (x2) - [hp] : object {Paizo Blog.items.[].system.hp} - max : integer {Paizo Blog.items.[].system.hp.max} (same value: 0) - value : integer {Paizo Blog.items.[].system.hp.value} (same value: 0) - [level] : object {Paizo Blog.items.[].system.level} - value : integer {Paizo Blog.items.[].system.level.value} (9 different values) - 1 (x48) - 0 (x35) - 2 (x15) - 3 (x10) - 5 (x7) - 4 (x2) - 6 (x1) - 11 (x1) - 8 (x1) - [location] : object {Paizo Blog.items.[].system.location} - [heightenedLevel] : integer {Paizo Blog.items.[].system.location.heightenedLevel} (2 different values) - 2 (x2) - 1 (x1) - [uses] : object {Paizo Blog.items.[].system.location.uses} - max : integer {Paizo Blog.items.[].system.location.uses.max} (same value: 2) - value : integer {Paizo Blog.items.[].system.location.uses.value} (same value: 2) - value : string {Paizo Blog.items.[].system.location.value} (11 different values) - [material] : object {Paizo Blog.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Paizo Blog.items.[].system.mod} - value : integer {Paizo Blog.items.[].system.mod.value} (10 different values) - 13 (x3) - 7 (x2) - 12 (x2) - 20 (x2) - 9 (x1) - 4 (x1) - 8 (x1) - 31 (x1) - 16 (x1) - 23 (x1) - [overlays] : object {Paizo Blog.items.[].system.overlays} - 2I469pfbYcmFvzOA : object {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [7qdtetowq348s9oc] : object {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - cUFX7ExSLeoa3vIF : object {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - zFWsMjoeCnLxqJaV : object {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Paizo Blog.items.[].system.prepared} - [flexible] : boolean {Paizo Blog.items.[].system.prepared.flexible} (same value: False) - value : string {Paizo Blog.items.[].system.prepared.value} (4 different values) - 'innate' (x4) - 'focus' (x4) - 'prepared' (x2) - 'spontaneous' (x1) - [proficiency] : object {Paizo Blog.items.[].system.proficiency} - value : integer {Paizo Blog.items.[].system.proficiency.value} (2 different values) - 0 (x10) - 1 (x1) - [proficient] : object {Paizo Blog.items.[].system.proficient} - value : integer {Paizo Blog.items.[].system.proficient.value} (same value: 0) - publication : object {Paizo Blog.items.[].system.publication} - license : string {Paizo Blog.items.[].system.publication.license} (2 different values) - 'OGL' (x316) - 'ORC' (x11) - remaster : boolean {Paizo Blog.items.[].system.publication.remaster} (2 different values) - False (x316) - True (x11) - title : string {Paizo Blog.items.[].system.publication.title} (7 different values) - '' (x286) - 'Pathfinder Bestiary' (x22) - 'Pathfinder Player Core' (x10) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder Bestiary 2' (x2) - 'Pathfinder Monster Core' (x1) - 'Pathfinder Advanced Player\'s Guide' (x1) - [quantity] : integer {Paizo Blog.items.[].system.quantity} (4 different values) - 1 (x58) - 3 (x3) - 2 (x2) - 10 (x2) - [range] : mixed - object {Paizo Blog.items.[].system.range} - value : string {Paizo Blog.items.[].system.range.value} (8 different values) - '' (x18) - '30 feet' (x13) - '120 feet' (x8) - 'touch' (x6) - '60 feet' (x4) - '500 feet' (x3) - '10 feet' (x2) - 'varies' (x1) - integer {Paizo Blog.items.[].system.range} (2 different values) - 60 (x3) - 20 (x3) - [reload] : object {Paizo Blog.items.[].system.reload} - value : string {Paizo Blog.items.[].system.reload.value} (4 different values) - '' (x13) - '-' (x10) - '0' (x2) - '1' (x1) - [requirements] : string {Paizo Blog.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Paizo Blog.items.[].system.rules} - [price] : object {Paizo Blog.items.[].system.price} - [per] : integer {Paizo Blog.items.[].system.price.per} (same value: 10) - value : object {Paizo Blog.items.[].system.price.value} - [gp] : integer {Paizo Blog.items.[].system.price.value.gp} (17 different values) - [sp] : integer {Paizo Blog.items.[].system.price.value.sp} (6 different values) - 1 (x6) - 2 (x3) - 9 (x3) - 5 (x2) - 8 (x1) - 4 (x1) - [runes] : object {Paizo Blog.items.[].system.runes} - potency : integer {Paizo Blog.items.[].system.runes.potency} (2 different values) - 0 (x25) - 1 (x8) - property : array {Paizo Blog.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Paizo Blog.items.[].system.runes.property.[]} (same value: 'returning') - [resilient] : integer {Paizo Blog.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Paizo Blog.items.[].system.runes.striking} (2 different values) - 0 (x24) - 1 (x2) - [showSlotlessLevels] : object {Paizo Blog.items.[].system.showSlotlessLevels} - value : boolean {Paizo Blog.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Paizo Blog.items.[].system.size} (2 different values) - 'med' (x61) - 'lg' (x4) - [slots] : object {Paizo Blog.items.[].system.slots} - [slot0] : object {Paizo Blog.items.[].system.slots.slot0} - max : integer {Paizo Blog.items.[].system.slots.slot0.max} (3 different values) - 5 (x3) - 1 (x2) - 2 (x1) - [value] : integer {Paizo Blog.items.[].system.slots.slot0.value} (3 different values) - 1 (x2) - 2 (x1) - 5 (x1) - prepared : array {Paizo Blog.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Paizo Blog.items.[].system.slots.slot0.prepared.[]} - id : string {Paizo Blog.items.[].system.slots.slot0.prepared.[].id} (10 different values) - 'ujTT8rGtgptl7lIv' (x1) - 'pBzm8JKgYTQdslDu' (x1) - '9NocgZWWJjIAN8qR' (x1) - 'VIWcjq54ucGo3vgH' (x1) - 'iOpIl7Kyd33Vmttb' (x1) - 'Q6ZI5kDVbNceAEWW' (x1) - '5HLMXCQFR9fGD6Le' (x1) - 'yPOwFT0kx3lAfQtP' (x1) - 'WrxndbtI77Zd3QIL' (x1) - 'P5hGPWgdFdGGNMWy' (x1) - [slot1] : object {Paizo Blog.items.[].system.slots.slot1} - max : integer {Paizo Blog.items.[].system.slots.slot1.max} (4 different values) - 1 (x3) - 3 (x2) - 2 (x1) - 5 (x1) - [prepared] : array {Paizo Blog.items.[].system.slots.slot1.prepared} - Length: min=3 max=5 - Value type: object {Paizo Blog.items.[].system.slots.slot1.prepared.[]} - id : string {Paizo Blog.items.[].system.slots.slot1.prepared.[].id} (7 different values) - '6Sfj3xZhk3BsNnMV' (x2) - '39L6RRhNCiYBGqBE' (x1) - 'dDSE0tAmE66yS5wi' (x1) - '3JHEjqKzblmSwEO2' (x1) - 'BrtkyOWHPdkjaJuM' (x1) - 'v7BpzAyi8pfLFhs0' (x1) - 'hiTsxNqwMQZpdtUw' (x1) - [value] : integer {Paizo Blog.items.[].system.slots.slot1.value} (3 different values) - 1 (x3) - 2 (x1) - 3 (x1) - [slot2] : object {Paizo Blog.items.[].system.slots.slot2} - max : integer {Paizo Blog.items.[].system.slots.slot2.max} (3 different values) - 1 (x1) - 2 (x1) - 3 (x1) - [value] : integer {Paizo Blog.items.[].system.slots.slot2.value} (2 different values) - 1 (x1) - 2 (x1) - prepared : array {Paizo Blog.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Paizo Blog.items.[].system.slots.slot2.prepared.[]} - id : string {Paizo Blog.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'kKxojagPaxadxMP7' (x1) - 'x0GpIGoJ4862ZZnk' (x1) - 'iNUR0px70u3VX5U6' (x1) - [slot5] : object {Paizo Blog.items.[].system.slots.slot5} - max : integer {Paizo Blog.items.[].system.slots.slot5.max} (2 different values) - 1 (x1) - 3 (x1) - value : integer {Paizo Blog.items.[].system.slots.slot5.value} (2 different values) - 1 (x1) - 3 (x1) - [slug] : string {Paizo Blog.items.[].system.slug} (101 different values) - [speedPenalty] : integer {Paizo Blog.items.[].system.speedPenalty} (3 different values) - 0 (x5) - -5 (x1) - -10 (x1) - [spell] : object {Paizo Blog.items.[].system.spell} - _id : string {Paizo Blog.items.[].system.spell._id} (2 different values) - '6Ot4N22t5tPD51BO' (x1) - 'XXqE1eY3w3z6xJCB' (x1) - flags : object {Paizo Blog.items.[].system.spell.flags} - core : object {Paizo Blog.items.[].system.spell.flags.core} - sourceId : string {Paizo Blog.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.6Ot4N22t5tPD51BO' (x1) - 'Compendium.pf2e.spells-srd.Item.XXqE1eY3w3z6xJCB' (x1) - img : string {Paizo Blog.items.[].system.spell.img} (2 different values) - 'icons/skills/melee/unarmed-punch-fist-blue.webp' (x1) - 'icons/creatures/magical/construct-stone-earth-gray.webp' (x1) - name : string {Paizo Blog.items.[].system.spell.name} (2 different values) - 'Knock' (x1) - 'Invisibility' (x1) - system : object {Paizo Blog.items.[].system.spell.system} - [area] : empty - cost : object {Paizo Blog.items.[].system.spell.system.cost} - value : string {Paizo Blog.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Paizo Blog.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Paizo Blog.items.[].system.spell.system.damage} - description : object {Paizo Blog.items.[].system.spell.system.description} - value : string {Paizo Blog.items.[].system.spell.system.description.value} (2 different values) - duration : object {Paizo Blog.items.[].system.spell.system.duration} - sustained : boolean {Paizo Blog.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Paizo Blog.items.[].system.spell.system.duration.value} (2 different values) - '1 minute' (x1) - '10 minutes' (x1) - level : object {Paizo Blog.items.[].system.spell.system.level} - value : integer {Paizo Blog.items.[].system.spell.system.level.value} (same value: 2) - location : object {Paizo Blog.items.[].system.spell.system.location} - heightenedLevel : integer {Paizo Blog.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - value : string {Paizo Blog.items.[].system.spell.system.location.value} (same value: '') - publication : object {Paizo Blog.items.[].system.spell.system.publication} - license : string {Paizo Blog.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Paizo Blog.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Paizo Blog.items.[].system.spell.system.publication.title} (same value: '') - range : object {Paizo Blog.items.[].system.spell.system.range} - value : string {Paizo Blog.items.[].system.spell.system.range.value} (2 different values) - '30 feet' (x1) - 'touch' (x1) - requirements : string {Paizo Blog.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Paizo Blog.items.[].system.spell.system.rules} - slug : string {Paizo Blog.items.[].system.spell.system.slug} (2 different values) - 'knock' (x1) - 'invisibility' (x1) - target : object {Paizo Blog.items.[].system.spell.system.target} - value : string {Paizo Blog.items.[].system.spell.system.target.value} (2 different values) - '1 door, lock, or container' (x1) - '1 creature' (x1) - time : object {Paizo Blog.items.[].system.spell.system.time} - value : string {Paizo Blog.items.[].system.spell.system.time.value} (same value: '2') - [defense] : empty - traits : object {Paizo Blog.items.[].system.spell.system.traits} - rarity : string {Paizo Blog.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Paizo Blog.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Paizo Blog.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x2) - 'occult' (x2) - value : array {Paizo Blog.items.[].system.spell.system.traits.value} - Length: min=2 max=2 - Value type: string {Paizo Blog.items.[].system.spell.system.traits.value.[]} (3 different values) - 'manipulate' (x2) - 'concentrate' (x1) - 'illusion' (x1) - type : string {Paizo Blog.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Paizo Blog.items.[].system.spelldc} - dc : integer {Paizo Blog.items.[].system.spelldc.dc} (7 different values) - 18 (x3) - 20 (x2) - 21 (x2) - 25 (x1) - 19 (x1) - 39 (x1) - 24 (x1) - [mod] : integer {Paizo Blog.items.[].system.spelldc.mod} (same value: 0) - value : integer {Paizo Blog.items.[].system.spelldc.value} (8 different values) - 10 (x3) - 13 (x2) - 12 (x1) - 17 (x1) - 9 (x1) - 29 (x1) - 8 (x1) - 14 (x1) - [item] : integer {Paizo Blog.items.[].system.spelldc.item} (same value: 0) - [splashDamage] : object {Paizo Blog.items.[].system.splashDamage} - [value] : integer {Paizo Blog.items.[].system.splashDamage.value} (3 different values) - 0 (x19) - 1 (x2) - 3 (x1) - [stackGroup] : string {Paizo Blog.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Paizo Blog.items.[].system.strength} (3 different values) - 0 (x3) - 3 (x2) - 1 (x2) - [target] : object {Paizo Blog.items.[].system.target} - value : string {Paizo Blog.items.[].system.target.value} (10 different values) - '' (x28) - '1 creature' (x17) - '1 object (cook, lift, or tidy only)' (x2) - '1 unattended object of light Bulk or less' (x2) - '1 object of 3 bulk or less' (x1) - 'you and allies in the area' (x1) - '1 willing living creature or 1 undead' (x1) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) - '1 dying creature' (x1) - '1 spell effect or unattended magic item' (x1) - [time] : object {Paizo Blog.items.[].system.time} - value : string {Paizo Blog.items.[].system.time.value} (6 different values) - '2' (x40) - '1' (x9) - '3' (x2) - '1 to 3' (x2) - 'reaction' (x1) - '1 minute' (x1) - [tradition] : object {Paizo Blog.items.[].system.tradition} - value : string {Paizo Blog.items.[].system.tradition.value} (4 different values) - 'arcane' (x6) - 'divine' (x2) - 'occult' (x2) - 'primal' (x1) - [traits] : object {Paizo Blog.items.[].system.traits} - [rarity] : string {Paizo Blog.items.[].system.traits.rarity} (2 different values) - 'common' (x279) - 'uncommon' (x12) - [traditions] : array {Paizo Blog.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Paizo Blog.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x41) - 'occult' (x40) - 'divine' (x24) - 'primal' (x19) - [value] : array {Paizo Blog.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Paizo Blog.items.[].system.traits.value.[]} (83 different values) - [usage] : object {Paizo Blog.items.[].system.usage} - value : string {Paizo Blog.items.[].system.usage.value} (7 different values) - 'held-in-one-hand' (x48) - 'worngloves' (x2) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x2) - 'carried' (x1) - 'other' (x1) - 'wornbracers' (x1) - [uses] : object {Paizo Blog.items.[].system.uses} - autoDestroy : boolean {Paizo Blog.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Paizo Blog.items.[].system.uses.max} (same value: 1) - value : integer {Paizo Blog.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Paizo Blog.items.[].system.weaponType} - value : string {Paizo Blog.items.[].system.weaponType.value} (2 different values) - 'melee' (x46) - 'ranged' (x20) - type : string {Paizo Blog.items.[].type} (10 different values) - 'action' (x114) - 'melee' (x67) - 'spell' (x55) - 'weapon' (x26) - 'consumable' (x17) - 'lore' (x15) - 'equipment' (x14) - 'spellcastingEntry' (x11) - 'armor' (x7) - 'treasure' (x1) - [_stats] : object {Paizo Blog.items.[]._stats} - compendiumSource : string {Paizo Blog.items.[]._stats.compendiumSource} (96 different values) - [flags] : object {Paizo Blog.items.[].flags} - pf2e : object {Paizo Blog.items.[].flags.pf2e} - linkedWeapon : string {Paizo Blog.items.[].flags.pf2e.linkedWeapon} (21 different values) - name : string {Paizo Blog.name} (all different values) - system : object {Paizo Blog.system} - abilities : object {Paizo Blog.system.abilities} - cha : object {Paizo Blog.system.abilities.cha} - mod : integer {Paizo Blog.system.abilities.cha.mod} (10 different values) - 2 (x8) - 0 (x7) - 1 (x4) - 4 (x3) - -2 (x2) - 3 (x1) - 5 (x1) - -1 (x1) - 6 (x1) - 7 (x1) - con : object {Paizo Blog.system.abilities.con} - mod : integer {Paizo Blog.system.abilities.con.mod} (9 different values) - 0 (x8) - 4 (x5) - 3 (x4) - 1 (x4) - 2 (x3) - 5 (x2) - 6 (x1) - 7 (x1) - 8 (x1) - dex : object {Paizo Blog.system.abilities.dex} - mod : integer {Paizo Blog.system.abilities.dex.mod} (9 different values) - 1 (x6) - 4 (x6) - 3 (x5) - 5 (x3) - 2 (x3) - 0 (x2) - 7 (x2) - 10 (x1) - 8 (x1) - int : object {Paizo Blog.system.abilities.int} - mod : integer {Paizo Blog.system.abilities.int.mod} (10 different values) - 0 (x9) - 4 (x5) - 1 (x3) - 2 (x3) - -2 (x2) - 3 (x2) - 6 (x2) - 5 (x1) - -5 (x1) - -4 (x1) - str : object {Paizo Blog.system.abilities.str} - mod : integer {Paizo Blog.system.abilities.str.mod} (9 different values) - 4 (x6) - 0 (x6) - 3 (x5) - 2 (x3) - 6 (x3) - 7 (x2) - 1 (x2) - 5 (x1) - 8 (x1) - wis : object {Paizo Blog.system.abilities.wis} - mod : integer {Paizo Blog.system.abilities.wis.mod} (7 different values) - 0 (x7) - 2 (x7) - 4 (x5) - 1 (x4) - 3 (x3) - 5 (x2) - 8 (x1) - attributes : object {Paizo Blog.system.attributes} - ac : object {Paizo Blog.system.attributes.ac} - details : string {Paizo Blog.system.attributes.ac.details} (2 different values) - '' (x28) - 'all-around vision' (x1) - value : integer {Paizo Blog.system.attributes.ac.value} (16 different values) - allSaves : object {Paizo Blog.system.attributes.allSaves} - [value] : string {Paizo Blog.system.attributes.allSaves.value} (3 different values) - '' (x22) - '+1 status to all vs. poison' (x1) - '+1 status to all saves vs. magic' (x1) - hp : object {Paizo Blog.system.attributes.hp} - details : string {Paizo Blog.system.attributes.hp.details} (2 different values) - '' (x27) - 'void healing' (x2) - max : integer {Paizo Blog.system.attributes.hp.max} (23 different values) - temp : integer {Paizo Blog.system.attributes.hp.temp} (same value: 0) - value : integer {Paizo Blog.system.attributes.hp.value} (23 different values) - [resistances] : array {Paizo Blog.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {Paizo Blog.system.attributes.resistances.[]} - doubleVs : array<> {Paizo Blog.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array {Paizo Blog.system.attributes.resistances.[].exceptions} - Length: min=0 max=1 - Value type: string {Paizo Blog.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'silver' (x1) - 'magical' (x1) - type : string {Paizo Blog.system.attributes.resistances.[].type} (8 different values) - 'physical' (x3) - 'fire' (x3) - 'bludgeoning' (x1) - 'cold' (x1) - 'electricity' (x1) - 'mental' (x1) - 'slashing' (x1) - 'sonic' (x1) - value : integer {Paizo Blog.system.attributes.resistances.[].value} (6 different values) - 10 (x4) - 2 (x3) - 3 (x2) - 5 (x1) - 1 (x1) - 7 (x1) - speed : object {Paizo Blog.system.attributes.speed} - [details] : string {Paizo Blog.system.attributes.speed.details} (same value: 'swiftness') - otherSpeeds : array {Paizo Blog.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Paizo Blog.system.attributes.speed.otherSpeeds.[]} - type : string {Paizo Blog.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x4) - 'burrow' (x1) - 'swim' (x1) - value : integer {Paizo Blog.system.attributes.speed.otherSpeeds.[].value} (5 different values) - 40 (x2) - 150 (x1) - 30 (x1) - 75 (x1) - 100 (x1) - value : integer {Paizo Blog.system.attributes.speed.value} (10 different values) - 25 (x9) - 30 (x6) - 50 (x3) - 20 (x2) - 40 (x2) - 35 (x2) - 0 (x2) - 15 (x1) - 5 (x1) - 45 (x1) - [immunities] : array {Paizo Blog.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Paizo Blog.system.attributes.immunities.[]} - type : string {Paizo Blog.system.attributes.immunities.[].type} (13 different values) - [weaknesses] : array {Paizo Blog.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Paizo Blog.system.attributes.weaknesses.[]} - type : string {Paizo Blog.system.attributes.weaknesses.[].type} (4 different values) - 'cold-iron' (x1) - 'vitality' (x1) - 'slashing' (x1) - 'mental' (x1) - value : integer {Paizo Blog.system.attributes.weaknesses.[].value} (2 different values) - 5 (x3) - 10 (x1) - details : object {Paizo Blog.system.details} - blurb : string {Paizo Blog.system.details.blurb} (4 different values) - '' (x26) - 'Male half-elf charlatan' (x1) - 'Male human wizard' (x1) - 'Male aphorite kobold infiltrator' (x1) - languages : object {Paizo Blog.system.details.languages} - details : string {Paizo Blog.system.details.languages.details} (6 different values) - '' (x24) - 'telepathy 100 feet' (x1) - 'telepathy 100 feet (knows what you\'re thinking)' (x1) - 'speak with animals' (x1) - 'telepathy 1 mile' (x1) - 'truespeech' (x1) - value : array {Paizo Blog.system.details.languages.value} - Length: min=0 max=6 - Value type: string {Paizo Blog.system.details.languages.value.[]} (21 different values) - level : object {Paizo Blog.system.details.level} - value : integer {Paizo Blog.system.details.level.value} (15 different values) - privateNotes : string {Paizo Blog.system.details.privateNotes} (same value: '') - publicNotes : string {Paizo Blog.system.details.publicNotes} (4 different values) - publication : object {Paizo Blog.system.details.publication} - license : string {Paizo Blog.system.details.publication.license} (2 different values) - 'OGL' (x28) - 'ORC' (x1) - remaster : boolean {Paizo Blog.system.details.publication.remaster} (2 different values) - False (x28) - True (x1) - title : string {Paizo Blog.system.details.publication.title} (3 different values) - 'Pathfinder Blog' (x19) - 'Pathfinder Blog: April Fool\'s Bestiary' (x9) - 'Paizo Blog: It\'s Foolish To Go Alone' (x1) - initiative : object {Paizo Blog.system.initiative} - statistic : string {Paizo Blog.system.initiative.statistic} (same value: 'perception') - perception : object {Paizo Blog.system.perception} - details : string {Paizo Blog.system.perception.details} (4 different values) - '' (x26) - 'silversense (imprecise) 30 feet' (x1) - 'hungersight' (x1) - 'hearing (precise) 60 feet' (x1) - mod : integer {Paizo Blog.system.perception.mod} (17 different values) - senses : array {Paizo Blog.system.perception.senses} - Length: min=0 max=3 - Value type: object {Paizo Blog.system.perception.senses.[]} - [acuity] : string {Paizo Blog.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x1) - [range] : integer {Paizo Blog.system.perception.senses.[].range} (3 different values) - 60 (x3) - 30 (x1) - 20 (x1) - type : string {Paizo Blog.system.perception.senses.[].type} (5 different values) - 'darkvision' (x15) - 'low-light-vision' (x6) - 'scent' (x3) - 'truesight' (x1) - 'tremorsense' (x1) - resources : object {Paizo Blog.system.resources} - [focus] : object {Paizo Blog.system.resources.focus} - max : integer {Paizo Blog.system.resources.focus.max} (same value: 1) - value : integer {Paizo Blog.system.resources.focus.value} (same value: 1) - saves : object {Paizo Blog.system.saves} - fortitude : object {Paizo Blog.system.saves.fortitude} - saveDetail : string {Paizo Blog.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Paizo Blog.system.saves.fortitude.value} (20 different values) - reflex : object {Paizo Blog.system.saves.reflex} - saveDetail : string {Paizo Blog.system.saves.reflex.saveDetail} (same value: '') - value : integer {Paizo Blog.system.saves.reflex.value} (17 different values) - will : object {Paizo Blog.system.saves.will} - saveDetail : string {Paizo Blog.system.saves.will.saveDetail} (same value: '') - value : integer {Paizo Blog.system.saves.will.value} (17 different values) - skills : object {Paizo Blog.system.skills} - [acrobatics] : object {Paizo Blog.system.skills.acrobatics} - base : integer {Paizo Blog.system.skills.acrobatics.base} (14 different values) - [arcana] : object {Paizo Blog.system.skills.arcana} - base : integer {Paizo Blog.system.skills.arcana.base} (2 different values) - 12 (x1) - 20 (x1) - [athletics] : object {Paizo Blog.system.skills.athletics} - base : integer {Paizo Blog.system.skills.athletics.base} (15 different values) - [crafting] : object {Paizo Blog.system.skills.crafting} - base : integer {Paizo Blog.system.skills.crafting.base} (5 different values) - 15 (x1) - 8 (x1) - 2 (x1) - 10 (x1) - 14 (x1) - [special] : array {Paizo Blog.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Paizo Blog.system.skills.crafting.special.[]} - base : integer {Paizo Blog.system.skills.crafting.special.[].base} (same value: 4) - label : string {Paizo Blog.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {Paizo Blog.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Paizo Blog.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap') - [deception] : object {Paizo Blog.system.skills.deception} - base : integer {Paizo Blog.system.skills.deception.base} (8 different values) - 9 (x1) - 7 (x1) - 12 (x1) - 11 (x1) - 29 (x1) - 16 (x1) - 6 (x1) - 18 (x1) - [special] : array {Paizo Blog.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Paizo Blog.system.skills.deception.special.[]} - base : integer {Paizo Blog.system.skills.deception.special.[].base} (same value: 10) - label : string {Paizo Blog.system.skills.deception.special.[].label} (same value: 'to appear as an inanimate object') - predicate : array {Paizo Blog.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Paizo Blog.system.skills.deception.special.[].predicate.[]} (same value: 'inanimate') - [diplomacy] : object {Paizo Blog.system.skills.diplomacy} - base : integer {Paizo Blog.system.skills.diplomacy.base} (9 different values) - 8 (x4) - 7 (x3) - 16 (x2) - 10 (x1) - 9 (x1) - 31 (x1) - 19 (x1) - 6 (x1) - 20 (x1) - [intimidation] : object {Paizo Blog.system.skills.intimidation} - base : integer {Paizo Blog.system.skills.intimidation.base} (7 different values) - 9 (x2) - 8 (x2) - 6 (x2) - 29 (x1) - 21 (x1) - 16 (x1) - 30 (x1) - [medicine] : object {Paizo Blog.system.skills.medicine} - base : integer {Paizo Blog.system.skills.medicine.base} (5 different values) - 10 (x2) - 8 (x1) - 7 (x1) - 14 (x1) - 23 (x1) - [nature] : object {Paizo Blog.system.skills.nature} - base : integer {Paizo Blog.system.skills.nature.base} (5 different values) - 7 (x3) - 12 (x1) - 3 (x1) - 9 (x1) - 14 (x1) - [occultism] : object {Paizo Blog.system.skills.occultism} - base : integer {Paizo Blog.system.skills.occultism.base} (4 different values) - 10 (x2) - 13 (x1) - 7 (x1) - 23 (x1) - [performance] : object {Paizo Blog.system.skills.performance} - base : integer {Paizo Blog.system.skills.performance.base} (3 different values) - 11 (x1) - 21 (x1) - 8 (x1) - [religion] : object {Paizo Blog.system.skills.religion} - base : integer {Paizo Blog.system.skills.religion.base} (5 different values) - 16 (x2) - 4 (x1) - 8 (x1) - 7 (x1) - 25 (x1) - [society] : object {Paizo Blog.system.skills.society} - base : integer {Paizo Blog.system.skills.society.base} (8 different values) - 7 (x3) - 6 (x1) - 30 (x1) - 10 (x1) - 12 (x1) - 20 (x1) - 31 (x1) - 19 (x1) - [stealth] : object {Paizo Blog.system.skills.stealth} - base : integer {Paizo Blog.system.skills.stealth.base} (10 different values) - 8 (x4) - 5 (x2) - 18 (x2) - 20 (x2) - 10 (x1) - 14 (x1) - 11 (x1) - 7 (x1) - 36 (x1) - 16 (x1) - [survival] : object {Paizo Blog.system.skills.survival} - base : integer {Paizo Blog.system.skills.survival.base} (7 different values) - 7 (x3) - 10 (x2) - 12 (x1) - 6 (x1) - 9 (x1) - 18 (x1) - 16 (x1) - [thievery] : object {Paizo Blog.system.skills.thievery} - base : integer {Paizo Blog.system.skills.thievery.base} (3 different values) - 20 (x2) - 8 (x1) - 10 (x1) - traits : object {Paizo Blog.system.traits} - rarity : string {Paizo Blog.system.traits.rarity} (3 different values) - 'unique' (x13) - 'common' (x9) - 'uncommon' (x7) - size : object {Paizo Blog.system.traits.size} - value : string {Paizo Blog.system.traits.size.value} (6 different values) - 'med' (x14) - 'sm' (x6) - 'lg' (x6) - 'tiny' (x1) - 'huge' (x1) - 'grg' (x1) - value : array {Paizo Blog.system.traits.value} - Length: min=1 max=6 - Value type: string {Paizo Blog.system.traits.value.[]} (31 different values) - type : string {Paizo Blog.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Palatine Detective.txt b/output/pf2e/packs/Palatine Detective.txt deleted file mode 100644 index 5ae94b2..0000000 --- a/output/pf2e/packs/Palatine Detective.txt +++ /dev/null @@ -1,66 +0,0 @@ -Palatine Detective -Different values: 9 -===================================== -object {Palatine Detective} - _id : string {Palatine Detective._id} (all different values) - folder : string {Palatine Detective.folder} (same value: '3oq6iE8irLjlLcEE') - img : string {Palatine Detective.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Palatine Detective.name} (all different values) - system : object {Palatine Detective.system} - actionType : object {Palatine Detective.system.actionType} - value : string {Palatine Detective.system.actionType.value} (3 different values) - 'passive' (x7) - 'reaction' (x1) - 'action' (x1) - actions : object {Palatine Detective.system.actions} - [value] : integer {Palatine Detective.system.actions.value} (same value: 2) - category : string {Palatine Detective.system.category} (2 different values) - 'class' (x8) - 'skill' (x1) - description : object {Palatine Detective.system.description} - value : string {Palatine Detective.system.description.value} (all different values) - [frequency] : object {Palatine Detective.system.frequency} - max : integer {Palatine Detective.system.frequency.max} (same value: 1) - per : string {Palatine Detective.system.frequency.per} (same value: 'day') - level : object {Palatine Detective.system.level} - value : integer {Palatine Detective.system.level.value} (6 different values) - 8 (x2) - 10 (x2) - 4 (x2) - 12 (x1) - 2 (x1) - 6 (x1) - prerequisites : object {Palatine Detective.system.prerequisites} - value : array {Palatine Detective.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Palatine Detective.system.prerequisites.value.[]} - value : string {Palatine Detective.system.prerequisites.value.[].value} (2 different values) - 'Palatine Detective Dedication' (x7) - 'Esoteric Spellcasting' (x1) - publication : object {Palatine Detective.system.publication} - license : string {Palatine Detective.system.publication.license} (same value: 'ORC') - remaster : boolean {Palatine Detective.system.publication.remaster} (same value: True) - title : string {Palatine Detective.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Palatine Detective.system.rules} - traits : object {Palatine Detective.system.traits} - rarity : string {Palatine Detective.system.traits.rarity} (2 different values) - 'common' (x8) - 'uncommon' (x1) - value : array {Palatine Detective.system.traits.value} - Length: min=1 max=4 - Value type: string {Palatine Detective.system.traits.value.[]} (8 different values) - 'archetype' (x9) - 'auditory' (x1) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'class' (x1) - 'dedication' (x1) - 'skill' (x1) - [location] : string {Palatine Detective.system.location} (same value: 'class-2') - [maxTakable] : integer {Palatine Detective.system.maxTakable} (same value: 2) - [subfeatures] : object {Palatine Detective.system.subfeatures} - proficiencies : object {Palatine Detective.system.subfeatures.proficiencies} - spellcasting : object {Palatine Detective.system.subfeatures.proficiencies.spellcasting} - rank : integer {Palatine Detective.system.subfeatures.proficiencies.spellcasting.rank} (same value: 2) - type : string {Palatine Detective.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Palatine Detective.yaml b/output/pf2e/packs/Palatine Detective.yaml new file mode 100644 index 0000000..a2ce6fe --- /dev/null +++ b/output/pf2e/packs/Palatine Detective.yaml @@ -0,0 +1,288 @@ +name: Palatine Detective +values: 9 +schema: + '_id': + type: string + path: Palatine Detective._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "bvyCaOChX3lwKUn8" (x1) + - "f1gxSpqjYryc1yc4" (x1) + - "YtfmSKoUFjnqEH0T" (x1) + - "cIClNoUqtX2SGWfz" (x1) + - "lFc7HTNUCUemzSiV" (x1) + - "LlTIbv1py77nACkI" (x1) + - "UVgRZf3zHV8aXa5L" (x1) + - "OfKfYPrlxo8jdqmp" (x1) + - "CR23F2O59fc70RXM" (x1) + 'folder': + type: string + path: Palatine Detective.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "3oq6iE8irLjlLcEE" (x9) + 'img': + type: string + path: Palatine Detective.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Palatine Detective.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Challenge Insight" (x1) + - "Cursebreaker" (x1) + - "Esoteric Spellcasting" (x1) + - "Greater Esoteric Spellcasting" (x1) + - "Open the Blazing Eye" (x1) + - "Palatine Detective Dedication" (x1) + - "Palatine Enchantment" (x1) + - "Palatine Strike" (x1) + - "Text Decoder" (x1) + 'system': + type: object + path: Palatine Detective.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Palatine Detective.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Palatine Detective.system.actionType.value + is_null: false + values: 9 + different_values: 3 + variants: + - "passive" (x7) + - "reaction" (x1) + - "action" (x1) + 'actions': + type: object + path: Palatine Detective.system.actions + is_null: false + values: 9 + schema: + [value]: + type: integer + path: Palatine Detective.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Palatine Detective.system.category + is_null: false + values: 9 + different_values: 2 + variants: + - "class" (x8) + - "skill" (x1) + 'description': + type: object + path: Palatine Detective.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Palatine Detective.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + [frequency]: + type: object + path: Palatine Detective.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Palatine Detective.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Palatine Detective.system.frequency.per + is_null: false + values: 3 + different_values: 1 (all same) + variants: "day" (x3) + 'level': + type: object + path: Palatine Detective.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Palatine Detective.system.level.value + is_null: false + values: 9 + different_values: 6 + variants: + - 8 (x2) + - 10 (x2) + - 4 (x2) + - 12 (x1) + - 2 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Palatine Detective.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array + path: Palatine Detective.system.prerequisites.value + is_null: false + values: 9 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Palatine Detective.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Palatine Detective.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 2 + variants: + - "Palatine Detective Dedication" (x7) + - "Esoteric Spellcasting" (x1) + 'publication': + type: object + path: Palatine Detective.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Palatine Detective.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ORC" (x9) + 'remaster': + type: boolean + path: Palatine Detective.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Palatine Detective.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Palatine Detective.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Palatine Detective.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Palatine Detective.system.traits.rarity + is_null: false + values: 9 + different_values: 2 + variants: + - "common" (x8) + - "uncommon" (x1) + 'value': + type: array + path: Palatine Detective.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Palatine Detective.system.traits.value.[] + is_null: false + values: 16 + different_values: 8 + variants: + - "archetype" (x9) + - "auditory" (x1) + - "concentrate" (x1) + - "healing" (x1) + - "manipulate" (x1) + - "class" (x1) + - "dedication" (x1) + - "skill" (x1) + [location]: + type: string + path: Palatine Detective.system.location + is_null: true + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + [maxTakable]: + type: integer + path: Palatine Detective.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + [subfeatures]: + type: object + path: Palatine Detective.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Palatine Detective.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Palatine Detective.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Palatine Detective.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'type': + type: string + path: Palatine Detective.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/Pantheons.txt b/output/pf2e/packs/Pantheons.txt deleted file mode 100644 index 54b3040..0000000 --- a/output/pf2e/packs/Pantheons.txt +++ /dev/null @@ -1,118 +0,0 @@ -Pantheons -Different values: 34 -===================================== -object {Pantheons} - _id : string {Pantheons._id} (all different values) - folder : string {Pantheons.folder} (same value: 'DJ7SUPtx7Tcfzs5y') - img : string {Pantheons.img} (11 different values) - name : string {Pantheons.name} (all different values) - system : object {Pantheons.system} - attribute : array {Pantheons.system.attribute} - Length: min=2 max=2 - Value type: string {Pantheons.system.attribute.[]} (6 different values) - 'wis' (x16) - 'con' (x13) - 'cha' (x12) - 'int' (x11) - 'str' (x9) - 'dex' (x7) - category : string {Pantheons.system.category} (same value: 'pantheon') - description : object {Pantheons.system.description} - value : string {Pantheons.system.description.value} (all different values) - domains : object {Pantheons.system.domains} - alternate : array {Pantheons.system.domains.alternate} - Length: min=0 max=3 - Value type: string {Pantheons.system.domains.alternate.[]} (35 different values) - primary : array {Pantheons.system.domains.primary} - Length: min=4 max=4 - Value type: string {Pantheons.system.domains.primary.[]} (43 different values) - font : array {Pantheons.system.font} - Length: min=1 max=2 - Value type: string {Pantheons.system.font.[]} (2 different values) - 'heal' (x33) - 'harm' (x13) - publication : object {Pantheons.system.publication} - license : string {Pantheons.system.publication.license} (2 different values) - 'OGL' (x23) - 'ORC' (x11) - remaster : boolean {Pantheons.system.publication.remaster} (2 different values) - False (x23) - True (x11) - title : string {Pantheons.system.publication.title} (7 different values) - 'Pathfinder Lost Omens Divine Mysteries' (x10) - 'Pathfinder Blog' (x7) - 'Pathfinder Lost Omens Travel Guide' (x7) - 'Pathfinder Lost Omens Knights of Lastwall' (x4) - 'Pathfinder Lost Omens Firebrands' (x4) - 'Pathfinder Curtain Call Player\'s Guide' (x1) - 'Pathfinder Lost Omens Gods & Magic' (x1) - rules : ignored (Foundry rules object) {Pantheons.system.rules} - [sanctification] : object {Pantheons.system.sanctification} - modal : string {Pantheons.system.sanctification.modal} (2 different values) - 'can' (x29) - 'must' (x1) - what : array {Pantheons.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Pantheons.system.sanctification.what.[]} (2 different values) - 'holy' (x29) - 'unholy' (x4) - skill : array {Pantheons.system.skill} - Length: min=1 max=1 - Value type: string {Pantheons.system.skill.[]} (13 different values) - spells : object {Pantheons.system.spells} - 1 : string {Pantheons.system.spells.1} (21 different values) - [2] : string {Pantheons.system.spells.2} (8 different values) - 'Compendium.pf2e.spells-srd.Item.Shape Wood' (x2) - 'Compendium.pf2e.spells-srd.Item.Enlarge' (x2) - 'Compendium.pf2e.spells-srd.Item.Knock' (x2) - 'Compendium.pf2e.spells-srd.Item.Invisibility' (x1) - 'Compendium.pf2e.spells-srd.Item.Floating Flame' (x1) - 'Compendium.pf2e.spells-srd.Item.Laughing Fit' (x1) - 'Compendium.pf2e.spells-srd.Item.Befitting Attire' (x1) - 'Compendium.pf2e.spells-srd.Item.False Vitality' (x1) - [3] : string {Pantheons.system.spells.3} (11 different values) - [4] : string {Pantheons.system.spells.4} (9 different values) - 'Compendium.pf2e.spells-srd.Item.Creation' (x6) - 'Compendium.pf2e.spells-srd.Item.Containment' (x3) - 'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x2) - 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x2) - 'Compendium.pf2e.spells-srd.Item.Translocate' (x1) - 'Compendium.pf2e.spells-srd.Item.Flicker' (x1) - 'Compendium.pf2e.spells-srd.Item.Speak with Plants' (x1) - 'Compendium.pf2e.spells-srd.Item.Fly' (x1) - 'Compendium.pf2e.spells-srd.Item.Winning Streak' (x1) - [5] : string {Pantheons.system.spells.5} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - 'Compendium.pf2e.spells-srd.Item.Nature\'s Pathway' (x1) - 'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1) - 'Compendium.pf2e.spells-srd.Item.Strange Geometry' (x1) - 'Compendium.pf2e.spells-srd.Item.Secret Chest' (x1) - 'Compendium.pf2e.spells-srd.Item.Cloak of Colors' (x1) - 'Compendium.pf2e.spells-srd.Item.Howling Blizzard' (x1) - [6] : string {Pantheons.system.spells.6} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Wall of Force' (x1) - 'Compendium.pf2e.spells-srd.Item.Disintegrate' (x1) - 'Compendium.pf2e.spells-srd.Item.Flame Vortex' (x1) - 'Compendium.pf2e.spells-srd.Item.Mislead' (x1) - 'Compendium.pf2e.spells-srd.Item.Dominate' (x1) - 'Compendium.pf2e.spells-srd.Item.Chain Lightning' (x1) - [7] : string {Pantheons.system.spells.7} (6 different values) - 'Compendium.pf2e.spells-srd.Item.True Target' (x2) - 'Compendium.pf2e.spells-srd.Item.Shadow Raid' (x1) - 'Compendium.pf2e.spells-srd.Item.Retrocognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Unfettered Pack' (x1) - 'Compendium.pf2e.spells-srd.Item.Prismatic Sphere' (x1) - 'Compendium.pf2e.spells-srd.Item.Fiery Body' (x1) - [8] : string {Pantheons.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Uncontrollable Dance') - [9] : string {Pantheons.system.spells.9} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Falling Stars' (x1) - 'Compendium.pf2e.spells-srd.Item.Retrocognition' (x1) - 'Compendium.pf2e.spells-srd.Item.Storm of Vengeance' (x1) - 'Compendium.pf2e.spells-srd.Item.Resplendent Mansion' (x1) - 'Compendium.pf2e.spells-srd.Item.Disjunction' (x1) - 'Compendium.pf2e.spells-srd.Item.Metamorphosis' (x1) - traits : object {Pantheons.system.traits} - weapons : array {Pantheons.system.weapons} - Length: min=1 max=2 - Value type: string {Pantheons.system.weapons.[]} (23 different values) - type : string {Pantheons.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Pantheons.yaml b/output/pf2e/packs/Pantheons.yaml new file mode 100644 index 0000000..5f044c6 --- /dev/null +++ b/output/pf2e/packs/Pantheons.yaml @@ -0,0 +1,353 @@ +name: Pantheons +values: 34 +schema: + '_id': + type: string + path: Pantheons._id + is_null: false + values: 34 + different_values: 34 (all different) + variants: [omitted] + 'folder': + type: string + path: Pantheons.folder + is_null: false + values: 34 + different_values: 1 (all same) + variants: "DJ7SUPtx7Tcfzs5y" (x34) + 'img': + type: string + path: Pantheons.img + is_null: false + values: 34 + different_values: 11 + variants: [omitted] + 'name': + type: string + path: Pantheons.name + is_null: false + values: 34 + different_values: 34 (all different) + variants: [omitted] + 'system': + type: object + path: Pantheons.system + is_null: false + values: 34 + schema: + 'attribute': + type: array + path: Pantheons.system.attribute + is_null: false + values: 34 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Pantheons.system.attribute.[] + is_null: false + values: 68 + different_values: 6 + variants: + - "wis" (x16) + - "con" (x13) + - "cha" (x12) + - "int" (x11) + - "str" (x9) + - "dex" (x7) + 'category': + type: string + path: Pantheons.system.category + is_null: false + values: 34 + different_values: 1 (all same) + variants: "pantheon" (x34) + 'description': + type: object + path: Pantheons.system.description + is_null: false + values: 34 + schema: + 'value': + type: string + path: Pantheons.system.description.value + is_null: false + values: 34 + different_values: 34 (all different) + variants: [omitted] + 'domains': + type: object + path: Pantheons.system.domains + is_null: false + values: 34 + schema: + 'alternate': + type: array + path: Pantheons.system.domains.alternate + is_null: false + values: 34 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Pantheons.system.domains.alternate.[] + is_null: false + values: 62 + different_values: 35 + variants: [omitted] + 'primary': + type: array + path: Pantheons.system.domains.primary + is_null: false + values: 34 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Pantheons.system.domains.primary.[] + is_null: false + values: 136 + different_values: 43 + variants: [omitted] + 'font': + type: array + path: Pantheons.system.font + is_null: false + values: 34 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Pantheons.system.font.[] + is_null: false + values: 46 + different_values: 2 + variants: + - "heal" (x33) + - "harm" (x13) + 'publication': + type: object + path: Pantheons.system.publication + is_null: false + values: 34 + schema: + 'license': + type: string + path: Pantheons.system.publication.license + is_null: false + values: 34 + different_values: 2 + variants: + - "OGL" (x23) + - "ORC" (x11) + 'remaster': + type: boolean + path: Pantheons.system.publication.remaster + is_null: false + values: 34 + different_values: 2 + variants: + - False (x23) + - True (x11) + 'title': + type: string + path: Pantheons.system.publication.title + is_null: false + values: 34 + different_values: 7 + variants: + - "Pathfinder Lost Omens Divine Mysteries" (x10) + - "Pathfinder Blog" (x7) + - "Pathfinder Lost Omens Travel Guide" (x7) + - "Pathfinder Lost Omens Knights of Lastwall" (x4) + - "Pathfinder Lost Omens Firebrands" (x4) + - "Pathfinder Curtain Call Player's Guide" (x1) + - "Pathfinder Lost Omens Gods & Magic" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Pantheons.system.rules + is_null: false + values: 34 + [sanctification]: + type: object + path: Pantheons.system.sanctification + is_null: true + values: 30 + schema: + 'modal': + type: string + path: Pantheons.system.sanctification.modal + is_null: false + values: 30 + different_values: 2 + variants: + - "can" (x29) + - "must" (x1) + 'what': + type: array + path: Pantheons.system.sanctification.what + is_null: false + values: 30 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Pantheons.system.sanctification.what.[] + is_null: false + values: 33 + different_values: 2 + variants: + - "holy" (x29) + - "unholy" (x4) + 'skill': + type: array + path: Pantheons.system.skill + is_null: false + values: 34 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Pantheons.system.skill.[] + is_null: false + values: 34 + different_values: 13 + variants: [omitted] + 'spells': + type: object + path: Pantheons.system.spells + is_null: false + values: 34 + schema: + '1': + type: string + path: Pantheons.system.spells.1 + is_null: false + values: 34 + different_values: 21 + variants: [omitted] + [2]: + type: string + path: Pantheons.system.spells.2 + is_null: true + values: 11 + different_values: 8 + variants: + - "Compendium.pf2e.spells-srd.Item.Shape Wood" (x2) + - "Compendium.pf2e.spells-srd.Item.Enlarge" (x2) + - "Compendium.pf2e.spells-srd.Item.Knock" (x2) + - "Compendium.pf2e.spells-srd.Item.Invisibility" (x1) + - "Compendium.pf2e.spells-srd.Item.Floating Flame" (x1) + - "Compendium.pf2e.spells-srd.Item.Laughing Fit" (x1) + - "Compendium.pf2e.spells-srd.Item.Befitting Attire" (x1) + - "Compendium.pf2e.spells-srd.Item.False Vitality" (x1) + [3]: + type: string + path: Pantheons.system.spells.3 + is_null: true + values: 12 + different_values: 11 + variants: [omitted] + [4]: + type: string + path: Pantheons.system.spells.4 + is_null: true + values: 18 + different_values: 9 + variants: + - "Compendium.pf2e.spells-srd.Item.Creation" (x6) + - "Compendium.pf2e.spells-srd.Item.Containment" (x3) + - "Compendium.pf2e.spells-srd.Item.Mountain Resilience" (x2) + - "Compendium.pf2e.spells-srd.Item.Fire Shield" (x2) + - "Compendium.pf2e.spells-srd.Item.Translocate" (x1) + - "Compendium.pf2e.spells-srd.Item.Flicker" (x1) + - "Compendium.pf2e.spells-srd.Item.Speak with Plants" (x1) + - "Compendium.pf2e.spells-srd.Item.Fly" (x1) + - "Compendium.pf2e.spells-srd.Item.Winning Streak" (x1) + [5]: + type: string + path: Pantheons.system.spells.5 + is_null: true + values: 7 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Control Water" (x1) + - "Compendium.pf2e.spells-srd.Item.Nature's Pathway" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Scene" (x1) + - "Compendium.pf2e.spells-srd.Item.Strange Geometry" (x1) + - "Compendium.pf2e.spells-srd.Item.Secret Chest" (x1) + - "Compendium.pf2e.spells-srd.Item.Cloak of Colors" (x1) + - "Compendium.pf2e.spells-srd.Item.Howling Blizzard" (x1) + [6]: + type: string + path: Pantheons.system.spells.6 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Wall of Force" (x1) + - "Compendium.pf2e.spells-srd.Item.Disintegrate" (x1) + - "Compendium.pf2e.spells-srd.Item.Flame Vortex" (x1) + - "Compendium.pf2e.spells-srd.Item.Mislead" (x1) + - "Compendium.pf2e.spells-srd.Item.Dominate" (x1) + - "Compendium.pf2e.spells-srd.Item.Chain Lightning" (x1) + [7]: + type: string + path: Pantheons.system.spells.7 + is_null: true + values: 7 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.True Target" (x2) + - "Compendium.pf2e.spells-srd.Item.Shadow Raid" (x1) + - "Compendium.pf2e.spells-srd.Item.Retrocognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Unfettered Pack" (x1) + - "Compendium.pf2e.spells-srd.Item.Prismatic Sphere" (x1) + - "Compendium.pf2e.spells-srd.Item.Fiery Body" (x1) + [8]: + type: string + path: Pantheons.system.spells.8 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Uncontrollable Dance" (x1) + [9]: + type: string + path: Pantheons.system.spells.9 + is_null: true + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.spells-srd.Item.Falling Stars" (x1) + - "Compendium.pf2e.spells-srd.Item.Retrocognition" (x1) + - "Compendium.pf2e.spells-srd.Item.Storm of Vengeance" (x1) + - "Compendium.pf2e.spells-srd.Item.Resplendent Mansion" (x1) + - "Compendium.pf2e.spells-srd.Item.Disjunction" (x1) + - "Compendium.pf2e.spells-srd.Item.Metamorphosis" (x1) + 'traits': + type: object + path: Pantheons.system.traits + is_null: false + values: 34 + schema: + 'weapons': + type: array + path: Pantheons.system.weapons + is_null: false + values: 34 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Pantheons.system.weapons.[] + is_null: false + values: 35 + different_values: 23 + variants: [omitted] + 'type': + type: string + path: Pantheons.type + is_null: false + values: 34 + different_values: 1 (all same) + variants: "deity" (x34) diff --git a/output/pf2e/packs/Path Maiden.txt b/output/pf2e/packs/Path Maiden.txt deleted file mode 100644 index 135cc51..0000000 --- a/output/pf2e/packs/Path Maiden.txt +++ /dev/null @@ -1,42 +0,0 @@ -Path Maiden -Different values: 8 -===================================== -object {Path Maiden} - _id : string {Path Maiden._id} (all different values) - folder : string {Path Maiden.folder} (same value: '498YJepkdVuB4rbO') - img : string {Path Maiden.img} (3 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x5) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Path Maiden.name} (all different values) - system : object {Path Maiden.system} - actionType : object {Path Maiden.system.actionType} - value : string {Path Maiden.system.actionType.value} (3 different values) - 'passive' (x5) - 'action' (x2) - 'reaction' (x1) - actions : object {Path Maiden.system.actions} - [value] : integer {Path Maiden.system.actions.value} (same value: 2) - category : string {Path Maiden.system.category} (3 different values) - 'offensive' (x6) - 'defensive' (x1) - 'interaction' (x1) - description : object {Path Maiden.system.description} - value : string {Path Maiden.system.description.value} (all different values) - publication : object {Path Maiden.system.publication} - license : string {Path Maiden.system.publication.license} (same value: 'OGL') - remaster : boolean {Path Maiden.system.publication.remaster} (same value: False) - title : string {Path Maiden.system.publication.title} (same value: 'Pathfinder #199: To Bloom Below the Web') - rules : ignored (Foundry rules object) {Path Maiden.system.rules} - traits : object {Path Maiden.system.traits} - value : array {Path Maiden.system.traits.value} - Length: min=0 max=3 - Value type: string {Path Maiden.system.traits.value.[]} (7 different values) - 'occult' (x5) - 'aura' (x2) - 'emotion' (x2) - 'mental' (x2) - 'curse' (x2) - 'misfortune' (x2) - 'divine' (x1) - type : string {Path Maiden.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Path Maiden.yaml b/output/pf2e/packs/Path Maiden.yaml new file mode 100644 index 0000000..da3ff32 --- /dev/null +++ b/output/pf2e/packs/Path Maiden.yaml @@ -0,0 +1,174 @@ +name: Path Maiden +values: 8 +schema: + '_id': + type: string + path: Path Maiden._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "SPNfbhNa46L3V2NQ" (x1) + - "3H0xMglx23V5PP2N" (x1) + - "VupsXjJEpavg5ByS" (x1) + - "igFRStfWiTekB9cU" (x1) + - "gTORJ6OyH2GvfJLC" (x1) + - "UQ2ZvIag5gPL2QiU" (x1) + - "rB3msRRnN5M9z5Vm" (x1) + - "w5wDTUUeGHAAoZH1" (x1) + 'folder': + type: string + path: Path Maiden.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "498YJepkdVuB4rbO" (x8) + 'img': + type: string + path: Path Maiden.img + is_null: false + values: 8 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x5) + - "systems/pf2e/icons/actions/TwoActions.webp" (x2) + - "systems/pf2e/icons/actions/Reaction.webp" (x1) + 'name': + type: string + path: Path Maiden.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "(Path Maiden) Apostate's Shroud" (x1) + - "(Path Maiden) Blasphemous Aura" (x1) + - "(Path Maiden) Corrupting Doubt" (x1) + - "(Path Maiden) Imprisoning Grave" (x1) + - "(Path Maiden) Limited Flight" (x1) + - "(Path Maiden) Scorn Fate" (x1) + - "(Path Maiden) Sour Victory" (x1) + - "(Path Maiden) Vengeful Frenzy" (x1) + 'system': + type: object + path: Path Maiden.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Path Maiden.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Path Maiden.system.actionType.value + is_null: false + values: 8 + different_values: 3 + variants: + - "passive" (x5) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Path Maiden.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Path Maiden.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'category': + type: string + path: Path Maiden.system.category + is_null: false + values: 8 + different_values: 3 + variants: + - "offensive" (x6) + - "defensive" (x1) + - "interaction" (x1) + 'description': + type: object + path: Path Maiden.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Path Maiden.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'publication': + type: object + path: Path Maiden.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Path Maiden.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Path Maiden.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Path Maiden.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder #199: To Bloom Below the Web" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Path Maiden.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Path Maiden.system.traits + is_null: false + values: 8 + schema: + 'value': + type: array + path: Path Maiden.system.traits.value + is_null: false + values: 8 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Path Maiden.system.traits.value.[] + is_null: false + values: 16 + different_values: 7 + variants: + - "occult" (x5) + - "aura" (x2) + - "emotion" (x2) + - "mental" (x2) + - "curse" (x2) + - "misfortune" (x2) + - "divine" (x1) + 'type': + type: string + path: Path Maiden.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "action" (x8) diff --git a/output/pf2e/packs/Pathfinder Agent.txt b/output/pf2e/packs/Pathfinder Agent.txt deleted file mode 100644 index 0d5dde4..0000000 --- a/output/pf2e/packs/Pathfinder Agent.txt +++ /dev/null @@ -1,75 +0,0 @@ -Pathfinder Agent -Different values: 24 -===================================== -object {Pathfinder Agent} - _id : string {Pathfinder Agent._id} (all different values) - folder : string {Pathfinder Agent.folder} (same value: 'uxf0BoADRam5sihs') - img : string {Pathfinder Agent.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Pathfinder Agent.name} (all different values) - system : object {Pathfinder Agent.system} - actionType : object {Pathfinder Agent.system.actionType} - value : string {Pathfinder Agent.system.actionType.value} (4 different values) - 'passive' (x14) - 'action' (x5) - 'free' (x3) - 'reaction' (x2) - actions : object {Pathfinder Agent.system.actions} - [value] : integer {Pathfinder Agent.system.actions.value} (3 different values) - 2 (x2) - 1 (x2) - 3 (x1) - category : string {Pathfinder Agent.system.category} (2 different values) - 'class' (x17) - 'skill' (x7) - description : object {Pathfinder Agent.system.description} - value : string {Pathfinder Agent.system.description.value} (all different values) - level : object {Pathfinder Agent.system.level} - value : integer {Pathfinder Agent.system.level.value} (6 different values) - 4 (x10) - 6 (x5) - 8 (x4) - 12 (x2) - 10 (x2) - 2 (x1) - prerequisites : object {Pathfinder Agent.system.prerequisites} - value : array {Pathfinder Agent.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Pathfinder Agent.system.prerequisites.value.[]} - value : string {Pathfinder Agent.system.prerequisites.value.[].value} (10 different values) - 'Pathfinder Agent Dedication' (x23) - 'Wayfinder Resonance Tinkerer' (x2) - 'expert in Crafting' (x1) - 'trained in Survival' (x1) - 'Thorough Reports' (x1) - 'master in a skill used to Recall Knowledge' (x1) - 'expert in Athletics' (x1) - 'member of the Pathfinder Society' (x1) - 'master in a Recall Knowledge skill' (x1) - 'master in Medicine' (x1) - publication : object {Pathfinder Agent.system.publication} - license : string {Pathfinder Agent.system.publication.license} (same value: 'OGL') - remaster : boolean {Pathfinder Agent.system.publication.remaster} (same value: False) - title : string {Pathfinder Agent.system.publication.title} (3 different values) - 'Pathfinder Lost Omens Pathfinder Society Guide' (x15) - 'Pathfinder Lost Omens World Guide' (x5) - 'Pathfinder Lost Omens Character Guide' (x4) - rules : ignored (Foundry rules object) {Pathfinder Agent.system.rules} - traits : object {Pathfinder Agent.system.traits} - rarity : string {Pathfinder Agent.system.traits.rarity} (2 different values) - 'common' (x23) - 'uncommon' (x1) - value : array {Pathfinder Agent.system.traits.value} - Length: min=1 max=3 - Value type: string {Pathfinder Agent.system.traits.value.[]} (5 different values) - 'archetype' (x24) - 'skill' (x7) - 'concentrate' (x1) - 'secret' (x1) - 'dedication' (x1) - [frequency] : object {Pathfinder Agent.system.frequency} - max : integer {Pathfinder Agent.system.frequency.max} (same value: 1) - per : string {Pathfinder Agent.system.frequency.per} (2 different values) - 'day' (x2) - 'round' (x1) - [value] : integer {Pathfinder Agent.system.frequency.value} (same value: 1) - type : string {Pathfinder Agent.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Pathfinder Agent.yaml b/output/pf2e/packs/Pathfinder Agent.yaml new file mode 100644 index 0000000..5d83e1f --- /dev/null +++ b/output/pf2e/packs/Pathfinder Agent.yaml @@ -0,0 +1,252 @@ +name: Pathfinder Agent +values: 24 +schema: + '_id': + type: string + path: Pathfinder Agent._id + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'folder': + type: string + path: Pathfinder Agent.folder + is_null: false + values: 24 + different_values: 1 (all same) + variants: "uxf0BoADRam5sihs" (x24) + 'img': + type: string + path: Pathfinder Agent.img + is_null: false + values: 24 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x24) + 'name': + type: string + path: Pathfinder Agent.name + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'system': + type: object + path: Pathfinder Agent.system + is_null: false + values: 24 + schema: + 'actionType': + type: object + path: Pathfinder Agent.system.actionType + is_null: false + values: 24 + schema: + 'value': + type: string + path: Pathfinder Agent.system.actionType.value + is_null: false + values: 24 + different_values: 4 + variants: + - "passive" (x14) + - "action" (x5) + - "free" (x3) + - "reaction" (x2) + 'actions': + type: object + path: Pathfinder Agent.system.actions + is_null: false + values: 24 + schema: + [value]: + type: integer + path: Pathfinder Agent.system.actions.value + is_null: true + values: 5 + different_values: 3 + variants: + - 2 (x2) + - 1 (x2) + - 3 (x1) + 'category': + type: string + path: Pathfinder Agent.system.category + is_null: false + values: 24 + different_values: 2 + variants: + - "class" (x17) + - "skill" (x7) + 'description': + type: object + path: Pathfinder Agent.system.description + is_null: false + values: 24 + schema: + 'value': + type: string + path: Pathfinder Agent.system.description.value + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'level': + type: object + path: Pathfinder Agent.system.level + is_null: false + values: 24 + schema: + 'value': + type: integer + path: Pathfinder Agent.system.level.value + is_null: false + values: 24 + different_values: 6 + variants: + - 4 (x10) + - 6 (x5) + - 8 (x4) + - 12 (x2) + - 10 (x2) + - 2 (x1) + 'prerequisites': + type: object + path: Pathfinder Agent.system.prerequisites + is_null: false + values: 24 + schema: + 'value': + type: array + path: Pathfinder Agent.system.prerequisites.value + is_null: false + values: 24 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Pathfinder Agent.system.prerequisites.value.[] + is_null: false + values: 33 + schema: + 'value': + type: string + path: Pathfinder Agent.system.prerequisites.value.[].value + is_null: false + values: 33 + different_values: 10 + variants: + - "Pathfinder Agent Dedication" (x23) + - "Wayfinder Resonance Tinkerer" (x2) + - "expert in Crafting" (x1) + - "trained in Survival" (x1) + - "Thorough Reports" (x1) + - "master in a skill used to Recall Knowledge" (x1) + - "expert in Athletics" (x1) + - "member of the Pathfinder Society" (x1) + - "master in a Recall Knowledge skill" (x1) + - "master in Medicine" (x1) + 'publication': + type: object + path: Pathfinder Agent.system.publication + is_null: false + values: 24 + schema: + 'license': + type: string + path: Pathfinder Agent.system.publication.license + is_null: false + values: 24 + different_values: 1 (all same) + variants: "OGL" (x24) + 'remaster': + type: boolean + path: Pathfinder Agent.system.publication.remaster + is_null: false + values: 24 + different_values: 1 (all same) + variants: False (x24) + 'title': + type: string + path: Pathfinder Agent.system.publication.title + is_null: false + values: 24 + different_values: 3 + variants: + - "Pathfinder Lost Omens Pathfinder Society Guide" (x15) + - "Pathfinder Lost Omens World Guide" (x5) + - "Pathfinder Lost Omens Character Guide" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Pathfinder Agent.system.rules + is_null: false + values: 24 + 'traits': + type: object + path: Pathfinder Agent.system.traits + is_null: false + values: 24 + schema: + 'rarity': + type: string + path: Pathfinder Agent.system.traits.rarity + is_null: false + values: 24 + different_values: 2 + variants: + - "common" (x23) + - "uncommon" (x1) + 'value': + type: array + path: Pathfinder Agent.system.traits.value + is_null: false + values: 24 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Pathfinder Agent.system.traits.value.[] + is_null: false + values: 34 + different_values: 5 + variants: + - "archetype" (x24) + - "skill" (x7) + - "concentrate" (x1) + - "secret" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Pathfinder Agent.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Pathfinder Agent.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Pathfinder Agent.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "day" (x2) + - "round" (x1) + [value]: + type: integer + path: Pathfinder Agent.system.frequency.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Pathfinder Agent.type + is_null: false + values: 24 + different_values: 1 (all same) + variants: "feat" (x24) diff --git a/output/pf2e/packs/Pathfinder GM Core.txt b/output/pf2e/packs/Pathfinder GM Core.txt deleted file mode 100644 index ae3e862..0000000 --- a/output/pf2e/packs/Pathfinder GM Core.txt +++ /dev/null @@ -1,37 +0,0 @@ -Pathfinder GM Core -Different values: 3 -===================================== -object {Pathfinder GM Core} - _id : string {Pathfinder GM Core._id} (all different values) - folder : string {Pathfinder GM Core.folder} (same value: 'mFJYkag4aA4D7cSj') - img : string {Pathfinder GM Core.img} (2 different values) - 'icons/magic/holy/prayer-hands-glowing-yellow.webp' (x2) - 'icons/magic/air/air-smoke-casting.webp' (x1) - name : string {Pathfinder GM Core.name} (all different values) - system : object {Pathfinder GM Core.system} - description : object {Pathfinder GM Core.system.description} - value : string {Pathfinder GM Core.system.description.value} (all different values) - duration : object {Pathfinder GM Core.system.duration} - [expiry] : string {Pathfinder GM Core.system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Pathfinder GM Core.system.duration.sustained} (same value: False) - unit : string {Pathfinder GM Core.system.duration.unit} (all different values) - value : integer {Pathfinder GM Core.system.duration.value} (2 different values) - 1 (x2) - -1 (x1) - level : object {Pathfinder GM Core.system.level} - value : integer {Pathfinder GM Core.system.level.value} (same value: 1) - publication : object {Pathfinder GM Core.system.publication} - license : string {Pathfinder GM Core.system.publication.license} (same value: 'ORC') - remaster : boolean {Pathfinder GM Core.system.publication.remaster} (same value: True) - title : string {Pathfinder GM Core.system.publication.title} (same value: 'Pathfinder GM Core') - rules : ignored (Foundry rules object) {Pathfinder GM Core.system.rules} - start : object {Pathfinder GM Core.system.start} - [initiative] : empty - value : integer {Pathfinder GM Core.system.start.value} (same value: 0) - tokenIcon : object {Pathfinder GM Core.system.tokenIcon} - show : boolean {Pathfinder GM Core.system.tokenIcon.show} (same value: True) - traits : object {Pathfinder GM Core.system.traits} - value : array<> {Pathfinder GM Core.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Pathfinder GM Core.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Pathfinder GM Core.yaml b/output/pf2e/packs/Pathfinder GM Core.yaml new file mode 100644 index 0000000..55e413b --- /dev/null +++ b/output/pf2e/packs/Pathfinder GM Core.yaml @@ -0,0 +1,200 @@ +name: Pathfinder GM Core +values: 3 +schema: + '_id': + type: string + path: Pathfinder GM Core._id + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "3BZisQv0wVLGEvzp" (x1) + - "ywrtR63bJqpN0FsK" (x1) + - "MH3VWOysJ8XboONX" (x1) + 'folder': + type: string + path: Pathfinder GM Core.folder + is_null: false + values: 3 + different_values: 1 (all same) + variants: "mFJYkag4aA4D7cSj" (x3) + 'img': + type: string + path: Pathfinder GM Core.img + is_null: false + values: 3 + different_values: 2 + variants: + - "icons/magic/holy/prayer-hands-glowing-yellow.webp" (x2) + - "icons/magic/air/air-smoke-casting.webp" (x1) + 'name': + type: string + path: Pathfinder GM Core.name + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "Aura: Righteous Call" (x1) + - "Effect: Righteous Call" (x1) + - "Effect: Wind Barrier" (x1) + 'system': + type: object + path: Pathfinder GM Core.system + is_null: false + values: 3 + schema: + 'description': + type: object + path: Pathfinder GM Core.system.description + is_null: false + values: 3 + schema: + 'value': + type: string + path: Pathfinder GM Core.system.description.value + is_null: false + values: 3 + different_values: 3 (all different) + variants: [omitted] + 'duration': + type: object + path: Pathfinder GM Core.system.duration + is_null: false + values: 3 + schema: + [expiry]: + type: string + path: Pathfinder GM Core.system.duration.expiry + is_null: true + values: 2 + different_values: 1 (all same) + variants: "turn-start" (x2) + 'sustained': + type: boolean + path: Pathfinder GM Core.system.duration.sustained + is_null: false + values: 3 + different_values: 1 (all same) + variants: False (x3) + 'unit': + type: string + path: Pathfinder GM Core.system.duration.unit + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "minutes" (x1) + - "unlimited" (x1) + - "rounds" (x1) + 'value': + type: integer + path: Pathfinder GM Core.system.duration.value + is_null: false + values: 3 + different_values: 2 + variants: + - 1 (x2) + - -1 (x1) + 'level': + type: object + path: Pathfinder GM Core.system.level + is_null: false + values: 3 + schema: + 'value': + type: integer + path: Pathfinder GM Core.system.level.value + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'publication': + type: object + path: Pathfinder GM Core.system.publication + is_null: false + values: 3 + schema: + 'license': + type: string + path: Pathfinder GM Core.system.publication.license + is_null: false + values: 3 + different_values: 1 (all same) + variants: "ORC" (x3) + 'remaster': + type: boolean + path: Pathfinder GM Core.system.publication.remaster + is_null: false + values: 3 + different_values: 1 (all same) + variants: True (x3) + 'title': + type: string + path: Pathfinder GM Core.system.publication.title + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Pathfinder GM Core" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Pathfinder GM Core.system.rules + is_null: false + values: 3 + 'start': + type: object + path: Pathfinder GM Core.system.start + is_null: false + values: 3 + schema: + [initiative]: + type: + path: Pathfinder GM Core.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Pathfinder GM Core.system.start.value + is_null: false + values: 3 + different_values: 1 (all same) + variants: 0 (x3) + 'tokenIcon': + type: object + path: Pathfinder GM Core.system.tokenIcon + is_null: false + values: 3 + schema: + 'show': + type: boolean + path: Pathfinder GM Core.system.tokenIcon.show + is_null: false + values: 3 + different_values: 1 (all same) + variants: True (x3) + 'traits': + type: object + path: Pathfinder GM Core.system.traits + is_null: false + values: 3 + schema: + 'value': + type: array<> + path: Pathfinder GM Core.system.traits.value + is_null: false + values: 3 + min_count: 0 + max_count: 0 + value_type: + type: + path: Pathfinder GM Core.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Pathfinder GM Core.type + is_null: false + values: 3 + different_values: 1 (all same) + variants: "effect" (x3) diff --git a/output/pf2e/packs/Pathfinder Player Core.txt b/output/pf2e/packs/Pathfinder Player Core.txt deleted file mode 100644 index 174ccf1..0000000 --- a/output/pf2e/packs/Pathfinder Player Core.txt +++ /dev/null @@ -1,45 +0,0 @@ -Pathfinder Player Core -Different values: 1 -===================================== -object {Pathfinder Player Core} - _id : string {Pathfinder Player Core._id} (all different values) - folder : string {Pathfinder Player Core.folder} (all different values) - img : string {Pathfinder Player Core.img} (all different values) - name : string {Pathfinder Player Core.name} (all different values) - system : object {Pathfinder Player Core.system} - badge : object {Pathfinder Player Core.system.badge} - labels : array {Pathfinder Player Core.system.badge.labels} - Length: min=5 max=5 - Value type: string {Pathfinder Player Core.system.badge.labels.[]} (5 different values) - 'Hostile' (x1) - 'Unfriendly' (x1) - 'Indifferent' (x1) - 'Friendly' (x1) - 'Helpful' (x1) - loop : boolean {Pathfinder Player Core.system.badge.loop} (all different values) - type : string {Pathfinder Player Core.system.badge.type} (all different values) - value : integer {Pathfinder Player Core.system.badge.value} (all different values) - description : object {Pathfinder Player Core.system.description} - value : string {Pathfinder Player Core.system.description.value} (all different values) - duration : object {Pathfinder Player Core.system.duration} - [expiry] : empty - sustained : boolean {Pathfinder Player Core.system.duration.sustained} (all different values) - unit : string {Pathfinder Player Core.system.duration.unit} (all different values) - value : integer {Pathfinder Player Core.system.duration.value} (all different values) - level : object {Pathfinder Player Core.system.level} - value : integer {Pathfinder Player Core.system.level.value} (all different values) - publication : object {Pathfinder Player Core.system.publication} - license : string {Pathfinder Player Core.system.publication.license} (all different values) - remaster : boolean {Pathfinder Player Core.system.publication.remaster} (all different values) - title : string {Pathfinder Player Core.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Pathfinder Player Core.system.rules} - start : object {Pathfinder Player Core.system.start} - [initiative] : empty - value : integer {Pathfinder Player Core.system.start.value} (all different values) - tokenIcon : object {Pathfinder Player Core.system.tokenIcon} - show : boolean {Pathfinder Player Core.system.tokenIcon.show} (all different values) - traits : object {Pathfinder Player Core.system.traits} - value : array<> {Pathfinder Player Core.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Pathfinder Player Core.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Pathfinder Player Core.yaml b/output/pf2e/packs/Pathfinder Player Core.yaml new file mode 100644 index 0000000..5e51cd0 --- /dev/null +++ b/output/pf2e/packs/Pathfinder Player Core.yaml @@ -0,0 +1,232 @@ +name: Pathfinder Player Core +values: 1 +schema: + '_id': + type: string + path: Pathfinder Player Core._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "kTnRp6zfI32iqjHc" (x1) + 'folder': + type: string + path: Pathfinder Player Core.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "dHkIfyfz2uyglAR2" (x1) + 'img': + type: string + path: Pathfinder Player Core.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "icons/skills/social/diplomacy-handshake-blue.webp" (x1) + 'name': + type: string + path: Pathfinder Player Core.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Effect: Attitude" (x1) + 'system': + type: object + path: Pathfinder Player Core.system + is_null: false + values: 1 + schema: + 'badge': + type: object + path: Pathfinder Player Core.system.badge + is_null: false + values: 1 + schema: + 'labels': + type: array + path: Pathfinder Player Core.system.badge.labels + is_null: false + values: 1 + min_count: 5 + max_count: 5 + value_type: + type: string + path: Pathfinder Player Core.system.badge.labels.[] + is_null: false + values: 5 + different_values: 5 + variants: + - "Hostile" (x1) + - "Unfriendly" (x1) + - "Indifferent" (x1) + - "Friendly" (x1) + - "Helpful" (x1) + 'loop': + type: boolean + path: Pathfinder Player Core.system.badge.loop + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'type': + type: string + path: Pathfinder Player Core.system.badge.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "counter" (x1) + 'value': + type: integer + path: Pathfinder Player Core.system.badge.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 3 (x1) + 'description': + type: object + path: Pathfinder Player Core.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Pathfinder Player Core.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'duration': + type: object + path: Pathfinder Player Core.system.duration + is_null: false + values: 1 + schema: + [expiry]: + type: + path: Pathfinder Player Core.system.duration.expiry + is_null: true + values: 0 + is_empty: true + 'sustained': + type: boolean + path: Pathfinder Player Core.system.duration.sustained + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'unit': + type: string + path: Pathfinder Player Core.system.duration.unit + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "unlimited" (x1) + 'value': + type: integer + path: Pathfinder Player Core.system.duration.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: -1 (x1) + 'level': + type: object + path: Pathfinder Player Core.system.level + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Pathfinder Player Core.system.level.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 1 (x1) + 'publication': + type: object + path: Pathfinder Player Core.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Pathfinder Player Core.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Pathfinder Player Core.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'title': + type: string + path: Pathfinder Player Core.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder Player Core" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Pathfinder Player Core.system.rules + is_null: false + values: 1 + 'start': + type: object + path: Pathfinder Player Core.system.start + is_null: false + values: 1 + schema: + [initiative]: + type: + path: Pathfinder Player Core.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Pathfinder Player Core.system.start.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 0 (x1) + 'tokenIcon': + type: object + path: Pathfinder Player Core.system.tokenIcon + is_null: false + values: 1 + schema: + 'show': + type: boolean + path: Pathfinder Player Core.system.tokenIcon.show + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'traits': + type: object + path: Pathfinder Player Core.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array<> + path: Pathfinder Player Core.system.traits.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Pathfinder Player Core.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Pathfinder Player Core.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "effect" (x1) diff --git a/output/pf2e/packs/Pathfinder Society Boons.txt b/output/pf2e/packs/Pathfinder Society Boons.txt deleted file mode 100644 index 663571d..0000000 --- a/output/pf2e/packs/Pathfinder Society Boons.txt +++ /dev/null @@ -1,57 +0,0 @@ -Pathfinder Society Boons -Different values: 157 -===================================== -object {Pathfinder Society Boons} - _id : string {Pathfinder Society Boons._id} (all different values) - img : string {Pathfinder Society Boons.img} (same value: 'systems/pf2e/icons/pathfinder-society/pfs-glyph.webp') - name : string {Pathfinder Society Boons.name} (all different values) - system : object {Pathfinder Society Boons.system} - actionType : object {Pathfinder Society Boons.system.actionType} - value : string {Pathfinder Society Boons.system.actionType.value} (4 different values) - 'passive' (x143) - 'reaction' (x5) - 'free' (x5) - 'action' (x4) - actions : object {Pathfinder Society Boons.system.actions} - [value] : integer {Pathfinder Society Boons.system.actions.value} (2 different values) - 2 (x2) - 1 (x2) - category : string {Pathfinder Society Boons.system.category} (same value: 'pfsboon') - description : object {Pathfinder Society Boons.system.description} - value : string {Pathfinder Society Boons.system.description.value} (154 different values) - level : object {Pathfinder Society Boons.system.level} - value : integer {Pathfinder Society Boons.system.level.value} (2 different values) - 0 (x154) - 1 (x3) - prerequisites : object {Pathfinder Society Boons.system.prerequisites} - value : array {Pathfinder Society Boons.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Pathfinder Society Boons.system.prerequisites.value.[]} - value : string {Pathfinder Society Boons.system.prerequisites.value.[].value} (23 different values) - publication : object {Pathfinder Society Boons.system.publication} - license : string {Pathfinder Society Boons.system.publication.license} (same value: 'OGL') - remaster : boolean {Pathfinder Society Boons.system.publication.remaster} (same value: False) - title : string {Pathfinder Society Boons.system.publication.title} (same value: '') - rules : ignored (Foundry rules object) {Pathfinder Society Boons.system.rules} - traits : object {Pathfinder Society Boons.system.traits} - rarity : string {Pathfinder Society Boons.system.traits.rarity} (4 different values) - 'common' (x153) - 'unique' (x2) - 'rare' (x1) - 'uncommon' (x1) - value : array<> {Pathfinder Society Boons.system.traits.value} - Length: min=0 max=0 - Value type: empty - [frequency] : object {Pathfinder Society Boons.system.frequency} - max : integer {Pathfinder Society Boons.system.frequency.max} (same value: 3) - per : string {Pathfinder Society Boons.system.frequency.per} (same value: 'P1Y') - [identified] : object {Pathfinder Society Boons.system.identified} - value : boolean {Pathfinder Society Boons.system.identified.value} (same value: True) - [selfEffect] : object {Pathfinder Society Boons.system.selfEffect} - name : string {Pathfinder Society Boons.system.selfEffect.name} (2 different values) - 'Effect: Exotic Edge' (x1) - 'Effect: Technological Defence' (x1) - uuid : string {Pathfinder Society Boons.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.campaign-effects.Item.Effect: Exotic Edge' (x1) - 'Compendium.pf2e.campaign-effects.Item.Effect: Technological Defence' (x1) - type : string {Pathfinder Society Boons.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Pathfinder Society Boons.yaml b/output/pf2e/packs/Pathfinder Society Boons.yaml new file mode 100644 index 0000000..efbb1bd --- /dev/null +++ b/output/pf2e/packs/Pathfinder Society Boons.yaml @@ -0,0 +1,249 @@ +name: Pathfinder Society Boons +values: 157 +schema: + '_id': + type: string + path: Pathfinder Society Boons._id + is_null: false + values: 157 + different_values: 157 (all different) + variants: [omitted] + 'img': + type: string + path: Pathfinder Society Boons.img + is_null: false + values: 157 + different_values: 1 (all same) + variants: "systems/pf2e/icons/pathfinder-society/pfs-glyph.webp" (x157) + 'name': + type: string + path: Pathfinder Society Boons.name + is_null: false + values: 157 + different_values: 157 (all different) + variants: [omitted] + 'system': + type: object + path: Pathfinder Society Boons.system + is_null: false + values: 157 + schema: + 'actionType': + type: object + path: Pathfinder Society Boons.system.actionType + is_null: false + values: 157 + schema: + 'value': + type: string + path: Pathfinder Society Boons.system.actionType.value + is_null: false + values: 157 + different_values: 4 + variants: + - "passive" (x143) + - "reaction" (x5) + - "free" (x5) + - "action" (x4) + 'actions': + type: object + path: Pathfinder Society Boons.system.actions + is_null: false + values: 157 + schema: + [value]: + type: integer + path: Pathfinder Society Boons.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 2 (x2) + - 1 (x2) + 'category': + type: string + path: Pathfinder Society Boons.system.category + is_null: false + values: 157 + different_values: 1 (all same) + variants: "pfsboon" (x157) + 'description': + type: object + path: Pathfinder Society Boons.system.description + is_null: false + values: 157 + schema: + 'value': + type: string + path: Pathfinder Society Boons.system.description.value + is_null: false + values: 157 + different_values: 154 + variants: [omitted] + 'level': + type: object + path: Pathfinder Society Boons.system.level + is_null: false + values: 157 + schema: + 'value': + type: integer + path: Pathfinder Society Boons.system.level.value + is_null: false + values: 157 + different_values: 2 + variants: + - 0 (x154) + - 1 (x3) + 'prerequisites': + type: object + path: Pathfinder Society Boons.system.prerequisites + is_null: false + values: 157 + schema: + 'value': + type: array + path: Pathfinder Society Boons.system.prerequisites.value + is_null: false + values: 157 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Pathfinder Society Boons.system.prerequisites.value.[] + is_null: false + values: 47 + schema: + 'value': + type: string + path: Pathfinder Society Boons.system.prerequisites.value.[].value + is_null: false + values: 47 + different_values: 23 + variants: [omitted] + 'publication': + type: object + path: Pathfinder Society Boons.system.publication + is_null: false + values: 157 + schema: + 'license': + type: string + path: Pathfinder Society Boons.system.publication.license + is_null: false + values: 157 + different_values: 1 (all same) + variants: "OGL" (x157) + 'remaster': + type: boolean + path: Pathfinder Society Boons.system.publication.remaster + is_null: false + values: 157 + different_values: 1 (all same) + variants: False (x157) + 'title': + type: string + path: Pathfinder Society Boons.system.publication.title + is_null: false + values: 157 + different_values: 1 (all same) + variants: "" (x157) + 'rules': + type: ignored (Foundry rules object) + path: Pathfinder Society Boons.system.rules + is_null: false + values: 157 + 'traits': + type: object + path: Pathfinder Society Boons.system.traits + is_null: false + values: 157 + schema: + 'rarity': + type: string + path: Pathfinder Society Boons.system.traits.rarity + is_null: false + values: 157 + different_values: 4 + variants: + - "common" (x153) + - "unique" (x2) + - "rare" (x1) + - "uncommon" (x1) + 'value': + type: array<> + path: Pathfinder Society Boons.system.traits.value + is_null: false + values: 157 + min_count: 0 + max_count: 0 + value_type: + type: + path: Pathfinder Society Boons.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + [frequency]: + type: object + path: Pathfinder Society Boons.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Pathfinder Society Boons.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'per': + type: string + path: Pathfinder Society Boons.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "P1Y" (x1) + [identified]: + type: object + path: Pathfinder Society Boons.system.identified + is_null: true + values: 16 + schema: + 'value': + type: boolean + path: Pathfinder Society Boons.system.identified.value + is_null: false + values: 16 + different_values: 1 (all same) + variants: True (x16) + [selfEffect]: + type: object + path: Pathfinder Society Boons.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Pathfinder Society Boons.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Exotic Edge" (x1) + - "Effect: Technological Defence" (x1) + 'uuid': + type: string + path: Pathfinder Society Boons.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.campaign-effects.Item.Effect: Exotic Edge" (x1) + - "Compendium.pf2e.campaign-effects.Item.Effect: Technological Defence" (x1) + 'type': + type: string + path: Pathfinder Society Boons.type + is_null: false + values: 157 + different_values: 1 (all same) + variants: "feat" (x157) diff --git a/output/pf2e/packs/Pathfinder Society.txt b/output/pf2e/packs/Pathfinder Society.txt deleted file mode 100644 index 15a9d91..0000000 --- a/output/pf2e/packs/Pathfinder Society.txt +++ /dev/null @@ -1,66 +0,0 @@ -Pathfinder Society -Different values: 20 -===================================== -object {Pathfinder Society} - _id : string {Pathfinder Society._id} (all different values) - folder : string {Pathfinder Society.folder} (same value: 'KN9hhATq6X3GwryB') - img : string {Pathfinder Society.img} (3 different values) - 'systems/pf2e/icons/pathfinder-society/pfs-glyph.webp' (x17) - 'icons/creatures/slimes/slime-bubble-green.webp' (x2) - 'icons/creatures/claws/claw-straight-brown.webp' (x1) - name : string {Pathfinder Society.name} (all different values) - system : object {Pathfinder Society.system} - description : object {Pathfinder Society.system.description} - value : string {Pathfinder Society.system.description.value} (all different values) - duration : object {Pathfinder Society.system.duration} - [expiry] : string {Pathfinder Society.system.duration.expiry} (2 different values) - 'turn-start' (x7) - 'turn-end' (x2) - sustained : boolean {Pathfinder Society.system.duration.sustained} (same value: False) - unit : string {Pathfinder Society.system.duration.unit} (3 different values) - 'unlimited' (x11) - 'rounds' (x8) - 'minutes' (x1) - value : integer {Pathfinder Society.system.duration.value} (5 different values) - -1 (x11) - 1 (x5) - 0 (x2) - 10 (x1) - 3 (x1) - level : object {Pathfinder Society.system.level} - value : integer {Pathfinder Society.system.level.value} (4 different values) - 1 (x17) - 3 (x1) - 5 (x1) - 2 (x1) - publication : object {Pathfinder Society.system.publication} - license : string {Pathfinder Society.system.publication.license} (2 different values) - 'OGL' (x17) - 'ORC' (x3) - remaster : boolean {Pathfinder Society.system.publication.remaster} (2 different values) - False (x17) - True (x3) - title : string {Pathfinder Society.system.publication.title} (9 different values) - 'Pathfinder Society Boons' (x11) - 'Pathfinder Society Scenario #6-00: Salt of the Ocean' (x2) - 'Pathfinder Society Scenario #1-25: Grim Symphony' (x1) - 'Pathfinder Society Scenario #1-18: Lodge of the Living God' (x1) - 'Pathfinder Society Scenario #1-00: Origin of the Open Road' (x1) - 'Pathfinder Society Quest #23: Lacking Respect' (x1) - '' (x1) - 'Pathfinder Society Scenario #1-10: Tarnbreaker\'s Trail' (x1) - 'Pathfinder Society Quest #8: Shadows of the Black Sovereign' (x1) - rules : ignored (Foundry rules object) {Pathfinder Society.system.rules} - start : object {Pathfinder Society.system.start} - [initiative] : empty - value : integer {Pathfinder Society.system.start.value} (same value: 0) - tokenIcon : object {Pathfinder Society.system.tokenIcon} - show : boolean {Pathfinder Society.system.tokenIcon.show} (2 different values) - True (x15) - False (x5) - traits : object {Pathfinder Society.system.traits} - [rarity] : string {Pathfinder Society.system.traits.rarity} (same value: 'common') - value : array<> {Pathfinder Society.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Pathfinder Society.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Pathfinder Society.yaml b/output/pf2e/packs/Pathfinder Society.yaml new file mode 100644 index 0000000..b88cca1 --- /dev/null +++ b/output/pf2e/packs/Pathfinder Society.yaml @@ -0,0 +1,226 @@ +name: Pathfinder Society +values: 20 +schema: + '_id': + type: string + path: Pathfinder Society._id + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'folder': + type: string + path: Pathfinder Society.folder + is_null: false + values: 20 + different_values: 1 (all same) + variants: "KN9hhATq6X3GwryB" (x20) + 'img': + type: string + path: Pathfinder Society.img + is_null: false + values: 20 + different_values: 3 + variants: + - "systems/pf2e/icons/pathfinder-society/pfs-glyph.webp" (x17) + - "icons/creatures/slimes/slime-bubble-green.webp" (x2) + - "icons/creatures/claws/claw-straight-brown.webp" (x1) + 'name': + type: string + path: Pathfinder Society.name + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'system': + type: object + path: Pathfinder Society.system + is_null: false + values: 20 + schema: + 'description': + type: object + path: Pathfinder Society.system.description + is_null: false + values: 20 + schema: + 'value': + type: string + path: Pathfinder Society.system.description.value + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'duration': + type: object + path: Pathfinder Society.system.duration + is_null: false + values: 20 + schema: + [expiry]: + type: string + path: Pathfinder Society.system.duration.expiry + is_null: true + values: 9 + different_values: 2 + variants: + - "turn-start" (x7) + - "turn-end" (x2) + 'sustained': + type: boolean + path: Pathfinder Society.system.duration.sustained + is_null: false + values: 20 + different_values: 1 (all same) + variants: False (x20) + 'unit': + type: string + path: Pathfinder Society.system.duration.unit + is_null: false + values: 20 + different_values: 3 + variants: + - "unlimited" (x11) + - "rounds" (x8) + - "minutes" (x1) + 'value': + type: integer + path: Pathfinder Society.system.duration.value + is_null: false + values: 20 + different_values: 5 + variants: + - -1 (x11) + - 1 (x5) + - 0 (x2) + - 10 (x1) + - 3 (x1) + 'level': + type: object + path: Pathfinder Society.system.level + is_null: false + values: 20 + schema: + 'value': + type: integer + path: Pathfinder Society.system.level.value + is_null: false + values: 20 + different_values: 4 + variants: + - 1 (x17) + - 3 (x1) + - 5 (x1) + - 2 (x1) + 'publication': + type: object + path: Pathfinder Society.system.publication + is_null: false + values: 20 + schema: + 'license': + type: string + path: Pathfinder Society.system.publication.license + is_null: false + values: 20 + different_values: 2 + variants: + - "OGL" (x17) + - "ORC" (x3) + 'remaster': + type: boolean + path: Pathfinder Society.system.publication.remaster + is_null: false + values: 20 + different_values: 2 + variants: + - False (x17) + - True (x3) + 'title': + type: string + path: Pathfinder Society.system.publication.title + is_null: false + values: 20 + different_values: 9 + variants: + - "Pathfinder Society Boons" (x11) + - "Pathfinder Society Scenario #6-00: Salt of the Ocean" (x2) + - "Pathfinder Society Scenario #1-25: Grim Symphony" (x1) + - "Pathfinder Society Scenario #1-18: Lodge of the Living God" (x1) + - "Pathfinder Society Scenario #1-00: Origin of the Open Road" (x1) + - "Pathfinder Society Quest #23: Lacking Respect" (x1) + - "" (x1) + - "Pathfinder Society Scenario #1-10: Tarnbreaker's Trail" (x1) + - "Pathfinder Society Quest #8: Shadows of the Black Sovereign" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Pathfinder Society.system.rules + is_null: false + values: 20 + 'start': + type: object + path: Pathfinder Society.system.start + is_null: false + values: 20 + schema: + [initiative]: + type: + path: Pathfinder Society.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Pathfinder Society.system.start.value + is_null: false + values: 20 + different_values: 1 (all same) + variants: 0 (x20) + 'tokenIcon': + type: object + path: Pathfinder Society.system.tokenIcon + is_null: false + values: 20 + schema: + 'show': + type: boolean + path: Pathfinder Society.system.tokenIcon.show + is_null: false + values: 20 + different_values: 2 + variants: + - True (x15) + - False (x5) + 'traits': + type: object + path: Pathfinder Society.system.traits + is_null: false + values: 20 + schema: + [rarity]: + type: string + path: Pathfinder Society.system.traits.rarity + is_null: true + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array<> + path: Pathfinder Society.system.traits.value + is_null: false + values: 20 + min_count: 0 + max_count: 0 + value_type: + type: + path: Pathfinder Society.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Pathfinder Society.type + is_null: false + values: 20 + different_values: 1 (all same) + variants: "effect" (x20) diff --git a/output/pf2e/packs/Performer.txt b/output/pf2e/packs/Performer.txt deleted file mode 100644 index be6bcbe..0000000 --- a/output/pf2e/packs/Performer.txt +++ /dev/null @@ -1,905 +0,0 @@ -Performer -Different values: 11 -===================================== -object {Performer} - _id : string {Performer._id} (all different values) - folder : string {Performer.folder} (same value: 'uzP2byPDuRK5UKFH') - img : string {Performer.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Performer.items} - Length: min=6 max=32 - Value type: object {Performer.items.[]} - _id : string {Performer.items.[]._id} (156 different values) - [_stats] : object {Performer.items.[]._stats} - compendiumSource : string {Performer.items.[]._stats.compendiumSource} (61 different values) - img : string {Performer.items.[].img} (67 different values) - name : string {Performer.items.[].name} (102 different values) - sort : integer {Performer.items.[].sort} (32 different values) - system : object {Performer.items.[].system} - [acBonus] : integer {Performer.items.[].system.acBonus} (same value: 1) - [actionType] : object {Performer.items.[].system.actionType} - value : string {Performer.items.[].system.actionType.value} (3 different values) - 'passive' (x20) - 'action' (x10) - 'reaction' (x3) - [actions] : object {Performer.items.[].system.actions} - [value] : integer {Performer.items.[].system.actions.value} (2 different values) - 2 (x5) - 1 (x5) - [area] : object {Performer.items.[].system.area} - type : string {Performer.items.[].system.area.type} (3 different values) - 'emanation' (x5) - 'burst' (x3) - 'cone' (x1) - value : integer {Performer.items.[].system.area.value} (3 different values) - 60 (x4) - 30 (x3) - 10 (x2) - [attackEffects] : object {Performer.items.[].system.attackEffects} - value : array {Performer.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Performer.items.[].system.attackEffects.value.[]} (same value: 'resonating-weaponry') - [autoHeightenLevel] : object {Performer.items.[].system.autoHeightenLevel} - [value] : empty - publication : object {Performer.items.[].system.publication} - license : string {Performer.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Performer.items.[].system.publication.remaster} (same value: True) - title : string {Performer.items.[].system.publication.title} (5 different values) - '' (x77) - 'Pathfinder Player Core' (x75) - 'Pathfinder Bestiary' (x2) - 'Pathfinder GM Core' (x1) - 'Pathfinder Gamemastery Guide' (x1) - rules : ignored (Foundry rules object) {Performer.items.[].system.rules} - traits : object {Performer.items.[].system.traits} - [rarity] : string {Performer.items.[].system.traits.rarity} (2 different values) - 'common' (x71) - 'uncommon' (x8) - [traditions] : array {Performer.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Performer.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x34) - 'arcane' (x33) - 'primal' (x21) - 'divine' (x20) - [value] : array {Performer.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Performer.items.[].system.traits.value.[]} (53 different values) - [baseItem] : string {Performer.items.[].system.baseItem} (9 different values) - 'dagger' (x5) - 'leather-armor' (x3) - 'rapier' (x2) - 'whip' (x1) - 'light-hammer' (x1) - 'dart' (x1) - 'composite-shortbow' (x1) - 'light-mace' (x1) - 'padded-armor' (x1) - [bonus] : object {Performer.items.[].system.bonus} - value : integer {Performer.items.[].system.bonus.value} (12 different values) - description : object {Performer.items.[].system.description} - value : string {Performer.items.[].system.description.value} (89 different values) - [bonusDamage] : object {Performer.items.[].system.bonusDamage} - value : integer {Performer.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Performer.items.[].system.bulk} - value : mixed - float {Performer.items.[].system.bulk.value} (same value: 0,1) - integer {Performer.items.[].system.bulk.value} (2 different values) - 1 (x11) - 0 (x3) - [category] : string {Performer.items.[].system.category} (7 different values) - 'offensive' (x15) - 'defensive' (x10) - 'interaction' (x8) - 'simple' (x7) - 'martial' (x5) - 'light' (x4) - 'ammo' (x2) - [checkPenalty] : integer {Performer.items.[].system.checkPenalty} (2 different values) - -1 (x3) - 0 (x1) - [containerId] : empty - [cost] : object {Performer.items.[].system.cost} - value : string {Performer.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Performer.items.[].system.counteraction} (same value: False) - [damage] : object {Performer.items.[].system.damage} - [0] : object {Performer.items.[].system.damage.0} - applyMod : boolean {Performer.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Performer.items.[].system.damage.0.formula} (7 different values) - '1d6' (x2) - '1d8' (x1) - '16d6' (x1) - '2d10' (x1) - '2d6' (x1) - '1d4+1' (x1) - '1d10+4' (x1) - kinds : array {Performer.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Performer.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x6) - 'healing' (x2) - materials : array<> {Performer.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Performer.items.[].system.damage.0.type} (5 different values) - 'untyped' (x3) - 'mental' (x2) - 'spirit' (x1) - 'sonic' (x1) - 'force' (x1) - [cQDyW0QpjJ38MlSi] : object {Performer.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Performer.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Performer.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Performer.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Performer.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Performer.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Performer.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Performer.items.[].system.damage.damageType} (3 different values) - 'piercing' (x9) - 'bludgeoning' (x2) - 'slashing' (x1) - [dice] : integer {Performer.items.[].system.damage.dice} (same value: 1) - [die] : string {Performer.items.[].system.damage.die} (2 different values) - 'd4' (x8) - 'd6' (x4) - [damageRolls] : object {Performer.items.[].system.damageRolls} - [0] : object {Performer.items.[].system.damageRolls.0} - damage : string {Performer.items.[].system.damageRolls.0.damage} (8 different values) - '1d4+4' (x6) - '1d4+6' (x3) - '1d4+3' (x3) - '1d4+8' (x1) - '1d4+10' (x1) - '1d4+5' (x1) - '1d4+7' (x1) - '1d6+4' (x1) - damageType : string {Performer.items.[].system.damageRolls.0.damageType} (3 different values) - 'bludgeoning' (x11) - 'piercing' (x5) - 'slashing' (x1) - [4Iuip5dn0WTIkPWz] : object {Performer.items.[].system.damageRolls.4Iuip5dn0WTIkPWz} - damage : string {Performer.items.[].system.damageRolls.4Iuip5dn0WTIkPWz.damage} (same value: '1d4+7') - damageType : string {Performer.items.[].system.damageRolls.4Iuip5dn0WTIkPWz.damageType} (same value: 'piercing') - [7bqJ1saXMw4azfOz] : object {Performer.items.[].system.damageRolls.7bqJ1saXMw4azfOz} - damage : string {Performer.items.[].system.damageRolls.7bqJ1saXMw4azfOz.damage} (same value: '1d6+4') - damageType : string {Performer.items.[].system.damageRolls.7bqJ1saXMw4azfOz.damageType} (same value: 'bludgeoning') - [ALpEVwDYWdSyfZk7] : object {Performer.items.[].system.damageRolls.ALpEVwDYWdSyfZk7} - damage : string {Performer.items.[].system.damageRolls.ALpEVwDYWdSyfZk7.damage} (same value: '2d6+10') - damageType : string {Performer.items.[].system.damageRolls.ALpEVwDYWdSyfZk7.damageType} (same value: 'piercing') - [HLFhBibgtdlaV0NA] : object {Performer.items.[].system.damageRolls.HLFhBibgtdlaV0NA} - damage : string {Performer.items.[].system.damageRolls.HLFhBibgtdlaV0NA.damage} (same value: '1d4+4') - damageType : string {Performer.items.[].system.damageRolls.HLFhBibgtdlaV0NA.damageType} (same value: 'bludgeoning') - [JwDlv0NmLQikonCY] : object {Performer.items.[].system.damageRolls.JwDlv0NmLQikonCY} - damage : string {Performer.items.[].system.damageRolls.JwDlv0NmLQikonCY.damage} (same value: '2d4+8') - damageType : string {Performer.items.[].system.damageRolls.JwDlv0NmLQikonCY.damageType} (same value: 'piercing') - [KaygKPNedSnziu1s] : object {Performer.items.[].system.damageRolls.KaygKPNedSnziu1s} - category : string {Performer.items.[].system.damageRolls.KaygKPNedSnziu1s.category} (same value: 'persistent') - damage : string {Performer.items.[].system.damageRolls.KaygKPNedSnziu1s.damage} (same value: '4d4') - damageType : string {Performer.items.[].system.damageRolls.KaygKPNedSnziu1s.damageType} (same value: 'poison') - [Ndl4GJSVdGnOu63H] : object {Performer.items.[].system.damageRolls.Ndl4GJSVdGnOu63H} - damage : string {Performer.items.[].system.damageRolls.Ndl4GJSVdGnOu63H.damage} (same value: '1d6+4') - damageType : string {Performer.items.[].system.damageRolls.Ndl4GJSVdGnOu63H.damageType} (same value: 'bludgeoning') - [PdwNixiA5DkvNuQU] : object {Performer.items.[].system.damageRolls.PdwNixiA5DkvNuQU} - damage : string {Performer.items.[].system.damageRolls.PdwNixiA5DkvNuQU.damage} (same value: '2d6+9') - damageType : string {Performer.items.[].system.damageRolls.PdwNixiA5DkvNuQU.damageType} (same value: 'piercing') - [QgD85IGOgQ0gjALS] : object {Performer.items.[].system.damageRolls.QgD85IGOgQ0gjALS} - category : string {Performer.items.[].system.damageRolls.QgD85IGOgQ0gjALS.category} (same value: 'persistent') - damage : string {Performer.items.[].system.damageRolls.QgD85IGOgQ0gjALS.damage} (same value: '4d4') - damageType : string {Performer.items.[].system.damageRolls.QgD85IGOgQ0gjALS.damageType} (same value: 'poison') - [Rpdf8jDAMJemxhGQ] : object {Performer.items.[].system.damageRolls.Rpdf8jDAMJemxhGQ} - damage : string {Performer.items.[].system.damageRolls.Rpdf8jDAMJemxhGQ.damage} (same value: '1d4+4') - damageType : string {Performer.items.[].system.damageRolls.Rpdf8jDAMJemxhGQ.damageType} (same value: 'piercing') - [SDjANSwR73KHXrzd] : object {Performer.items.[].system.damageRolls.SDjANSwR73KHXrzd} - damage : string {Performer.items.[].system.damageRolls.SDjANSwR73KHXrzd.damage} (same value: '1d4+7') - damageType : string {Performer.items.[].system.damageRolls.SDjANSwR73KHXrzd.damageType} (same value: 'piercing') - [UsOAavzxQVVOmEbv] : object {Performer.items.[].system.damageRolls.UsOAavzxQVVOmEbv} - damage : string {Performer.items.[].system.damageRolls.UsOAavzxQVVOmEbv.damage} (same value: '1') - damageType : string {Performer.items.[].system.damageRolls.UsOAavzxQVVOmEbv.damageType} (same value: 'fire') - [VpPq3WS71gcD9Isl] : object {Performer.items.[].system.damageRolls.VpPq3WS71gcD9Isl} - damage : string {Performer.items.[].system.damageRolls.VpPq3WS71gcD9Isl.damage} (same value: '2d4+8') - damageType : string {Performer.items.[].system.damageRolls.VpPq3WS71gcD9Isl.damageType} (same value: 'piercing') - [biNVI0SPgeWzKwyW] : object {Performer.items.[].system.damageRolls.biNVI0SPgeWzKwyW} - damage : string {Performer.items.[].system.damageRolls.biNVI0SPgeWzKwyW.damage} (same value: '1d4+4') - damageType : string {Performer.items.[].system.damageRolls.biNVI0SPgeWzKwyW.damageType} (same value: 'piercing') - [jOO9MGmPqSlpuDEL] : object {Performer.items.[].system.damageRolls.jOO9MGmPqSlpuDEL} - damage : string {Performer.items.[].system.damageRolls.jOO9MGmPqSlpuDEL.damage} (same value: '1d4+6') - damageType : string {Performer.items.[].system.damageRolls.jOO9MGmPqSlpuDEL.damageType} (same value: 'bludgeoning') - [o8IF7bToBIFsh1YB] : object {Performer.items.[].system.damageRolls.o8IF7bToBIFsh1YB} - damage : string {Performer.items.[].system.damageRolls.o8IF7bToBIFsh1YB.damage} (same value: '1d4+4') - damageType : string {Performer.items.[].system.damageRolls.o8IF7bToBIFsh1YB.damageType} (same value: 'piercing') - [defense] : object {Performer.items.[].system.defense} - save : object {Performer.items.[].system.defense.save} - basic : boolean {Performer.items.[].system.defense.save.basic} (2 different values) - False (x6) - True (x3) - statistic : string {Performer.items.[].system.defense.save.statistic} (3 different values) - 'will' (x7) - 'reflex' (x1) - 'fortitude' (x1) - [dexCap] : integer {Performer.items.[].system.dexCap} (2 different values) - 4 (x3) - 3 (x1) - [duration] : object {Performer.items.[].system.duration} - sustained : boolean {Performer.items.[].system.duration.sustained} (2 different values) - False (x43) - True (x6) - value : string {Performer.items.[].system.duration.value} (12 different values) - [equipped] : object {Performer.items.[].system.equipped} - carryType : string {Performer.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Performer.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Performer.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Performer.items.[].system.frequency} - max : integer {Performer.items.[].system.frequency.max} (same value: 1) - per : string {Performer.items.[].system.frequency.per} (same value: 'round') - [value] : integer {Performer.items.[].system.frequency.value} (same value: 1) - [group] : string {Performer.items.[].system.group} (8 different values) - 'knife' (x5) - 'leather' (x3) - 'sword' (x2) - 'flail' (x1) - 'hammer' (x1) - 'dart' (x1) - 'bow' (x1) - 'club' (x1) - [hardness] : integer {Performer.items.[].system.hardness} (same value: 0) - [heightening] : object {Performer.items.[].system.heightening} - [damage] : object {Performer.items.[].system.heightening.damage} - [0] : string {Performer.items.[].system.heightening.damage.0} (5 different values) - '1d6' (x3) - '1d8' (x1) - '2d6' (x1) - '1d10' (x1) - '1d10+4' (x1) - [cQDyW0QpjJ38MlSi] : string {Performer.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [interval] : integer {Performer.items.[].system.heightening.interval} (2 different values) - 1 (x6) - 2 (x2) - type : string {Performer.items.[].system.heightening.type} (2 different values) - 'interval' (x8) - 'fixed' (x8) - [levels] : object {Performer.items.[].system.heightening.levels} - [3] : object {Performer.items.[].system.heightening.levels.3} - [range] : object {Performer.items.[].system.heightening.levels.3.range} - value : string {Performer.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x2) - 'touch' (x1) - [target] : object {Performer.items.[].system.heightening.levels.3.target} - value : string {Performer.items.[].system.heightening.levels.3.target.value} (2 different values) - '1 creature' (x1) - '10 objects' (x1) - [5] : object {Performer.items.[].system.heightening.levels.5} - range : object {Performer.items.[].system.heightening.levels.5.range} - value : string {Performer.items.[].system.heightening.levels.5.range.value} (same value: '1 mile') - 6 : object {Performer.items.[].system.heightening.levels.6} - target : object {Performer.items.[].system.heightening.levels.6.target} - value : string {Performer.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Performer.items.[].system.heightening.levels.7} - area : object {Performer.items.[].system.heightening.levels.7.area} - type : string {Performer.items.[].system.heightening.levels.7.area.type} (same value: 'cone') - value : string {Performer.items.[].system.heightening.levels.7.area.value} (same value: '60') - [8] : object {Performer.items.[].system.heightening.levels.8} - target : object {Performer.items.[].system.heightening.levels.8.target} - value : string {Performer.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : object {Performer.items.[].system.hp} - max : integer {Performer.items.[].system.hp.max} (same value: 0) - value : integer {Performer.items.[].system.hp.value} (same value: 0) - [level] : object {Performer.items.[].system.level} - value : integer {Performer.items.[].system.level.value} (8 different values) - 1 (x36) - 0 (x28) - 2 (x6) - 5 (x3) - 6 (x2) - 4 (x2) - 3 (x1) - 10 (x1) - [location] : object {Performer.items.[].system.location} - [heightenedLevel] : integer {Performer.items.[].system.location.heightenedLevel} (5 different values) - 1 (x7) - 5 (x3) - 4 (x3) - 6 (x2) - 2 (x2) - [signature] : boolean {Performer.items.[].system.location.signature} (same value: True) - value : string {Performer.items.[].system.location.value} (7 different values) - 'yreokfP5FubEtZI2' (x13) - '3FUfdj3U5vEftIPg' (x11) - 'owBd74YHegCqxDhR' (x11) - 'dl7wx8TtUFFVkYPb' (x7) - 'Fq2Oh8hqTb1F5bAK' (x3) - 'DipxFEdiddYHWirp' (x3) - 'N85njvyWLxpngIQ4' (x1) - [material] : object {Performer.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Performer.items.[].system.mod} - value : integer {Performer.items.[].system.mod.value} (5 different values) - 5 (x2) - 9 (x2) - 6 (x1) - 8 (x1) - 21 (x1) - [overlays] : object {Performer.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Performer.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Performer.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Performer.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Performer.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Performer.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Performer.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Performer.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Performer.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Performer.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [b1ms5uwp9vwblhkq] : object {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq} - _id : string {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq._id} (same value: 'b1ms5uwp9vwblhkq') - overlayType : string {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.overlayType} (same value: 'override') - sort : integer {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.sort} (same value: 2) - system : object {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system} - damage : object {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage} - 0 : object {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0} - formula : string {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0.formula} (same value: '1d8+8') - [defense] : empty - heightening : object {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening} - damage : object {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage} - 0 : string {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range} - value : string {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range.value} (same value: '30 feet') - time : object {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time} - value : string {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time.value} (same value: '2') - traits : object {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits} - traditions : array<> {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.traditions} - Length: min=0 max=0 - Value type: empty - value : array {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value} - Length: min=6 max=6 - Value type: string {Performer.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value.[]} (6 different values) - 'concentrate' (x1) - 'druid' (x1) - 'focus' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [cUFX7ExSLeoa3vIF] : object {Performer.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Performer.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Performer.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Performer.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Performer.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Performer.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Performer.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Performer.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Performer.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [eOCNn2ohYAvsYZjn] : object {Performer.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Performer.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Performer.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Performer.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Performer.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [md8ss7iwxhth4y5f] : object {Performer.items.[].system.overlays.md8ss7iwxhth4y5f} - _id : string {Performer.items.[].system.overlays.md8ss7iwxhth4y5f._id} (same value: 'md8ss7iwxhth4y5f') - overlayType : string {Performer.items.[].system.overlays.md8ss7iwxhth4y5f.overlayType} (same value: 'override') - sort : integer {Performer.items.[].system.overlays.md8ss7iwxhth4y5f.sort} (same value: 1) - system : object {Performer.items.[].system.overlays.md8ss7iwxhth4y5f.system} - [defense] : empty - range : object {Performer.items.[].system.overlays.md8ss7iwxhth4y5f.system.range} - value : string {Performer.items.[].system.overlays.md8ss7iwxhth4y5f.system.range.value} (same value: 'touch') - time : object {Performer.items.[].system.overlays.md8ss7iwxhth4y5f.system.time} - value : string {Performer.items.[].system.overlays.md8ss7iwxhth4y5f.system.time.value} (same value: '1') - [xYyA7CV1GaFTRjBQ] : object {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - heightening : object {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Performer.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [zFWsMjoeCnLxqJaV] : object {Performer.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Performer.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - 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[per] : integer {Performer.items.[].system.price.per} (same value: 10) - value : object {Performer.items.[].system.price.value} - [cp] : integer {Performer.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Performer.items.[].system.price.value.gp} (5 different values) - 2 (x5) - 10 (x1) - 14 (x1) - 900 (x1) - 4 (x1) - [sp] : integer {Performer.items.[].system.price.value.sp} (6 different values) - 2 (x6) - 1 (x5) - 5 (x3) - 8 (x2) - 3 (x1) - 4 (x1) - [proficiency] : object {Performer.items.[].system.proficiency} - value : integer {Performer.items.[].system.proficiency.value} (2 different values) - 0 (x4) - 1 (x3) - [proficient] : object {Performer.items.[].system.proficient} - value : integer {Performer.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Performer.items.[].system.quantity} (5 different values) - 1 (x21) - 3 (x5) - 10 (x2) - 5 (x1) - 30 (x1) - [range] : mixed - object {Performer.items.[].system.range} - value : string {Performer.items.[].system.range.value} (8 different values) - 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base : integer {Performer.system.skills.acrobatics.base} (6 different values) - 7 (x2) - 8 (x2) - 15 (x1) - 22 (x1) - 21 (x1) - 10 (x1) - [special] : array<> {Performer.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Performer.system.skills.athletics} - base : integer {Performer.system.skills.athletics.base} (3 different values) - 8 (x4) - 7 (x2) - 6 (x1) - [special] : array<> {Performer.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [deception] : object {Performer.system.skills.deception} - base : integer {Performer.system.skills.deception.base} (6 different values) - 10 (x2) - 5 (x1) - 19 (x1) - 23 (x1) - 8 (x1) - 9 (x1) - [special] : array<> {Performer.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - performance : object {Performer.system.skills.performance} - base : integer {Performer.system.skills.performance.base} (7 different values) - 13 (x3) - 8 (x2) - 10 (x2) - 9 (x1) - 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type : string {Performer.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Philosophies.txt b/output/pf2e/packs/Philosophies.txt deleted file mode 100644 index 44f9de8..0000000 --- a/output/pf2e/packs/Philosophies.txt +++ /dev/null @@ -1,64 +0,0 @@ -Philosophies -Different values: 7 -===================================== -object {Philosophies} - _id : string {Philosophies._id} (all different values) - folder : string {Philosophies.folder} (same value: '2JKNa0qw1kq7gzqh') - img : string {Philosophies.img} (4 different values) - 'systems/pf2e/icons/default-icons/deity.svg' (x4) - 'systems/pf2e/icons/deities/atheism.webp' (x1) - 'systems/pf2e/icons/deities/laws-of-mortality.webp' (x1) - 'systems/pf2e/icons/deities/whispering-way.webp' (x1) - name : string {Philosophies.name} (all different values) - system : object {Philosophies.system} - attribute : array {Philosophies.system.attribute} - Length: min=0 max=2 - Value type: string {Philosophies.system.attribute.[]} (4 different values) - 'int' (x4) - 'cha' (x2) - 'con' (x1) - 'wis' (x1) - category : string {Philosophies.system.category} (same value: 'philosophy') - description : object {Philosophies.system.description} - value : string {Philosophies.system.description.value} (all different values) - domains : object {Philosophies.system.domains} - alternate : array<> {Philosophies.system.domains.alternate} - Length: min=0 max=0 - Value type: empty - primary : array<> {Philosophies.system.domains.primary} - Length: min=0 max=0 - Value type: empty - font : array<> {Philosophies.system.font} - Length: min=0 max=0 - Value type: empty - publication : object {Philosophies.system.publication} - license : string {Philosophies.system.publication.license} (2 different values) - 'ORC' (x4) - 'OGL' (x3) - remaster : boolean {Philosophies.system.publication.remaster} (2 different values) - True (x4) - False (x3) - title : string {Philosophies.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Divine Mysteries' (x4) - 'Pathfinder Lost Omens Gods & Magic' (x3) - rules : ignored (Foundry rules object) {Philosophies.system.rules} - [sanctification] : object {Philosophies.system.sanctification} - modal : string {Philosophies.system.sanctification.modal} (same value: 'can') - what : array {Philosophies.system.sanctification.what} - Length: min=2 max=2 - Value type: string {Philosophies.system.sanctification.what.[]} (2 different values) - 'holy' (x1) - 'unholy' (x1) - skill : array {Philosophies.system.skill} - Length: min=0 max=1 - Value type: string {Philosophies.system.skill.[]} (4 different values) - 'medicine' (x1) - 'diplomacy' (x1) - 'religion' (x1) - 'arcana' (x1) - spells : object {Philosophies.system.spells} - traits : object {Philosophies.system.traits} - weapons : array<> {Philosophies.system.weapons} - Length: min=0 max=0 - Value type: empty - type : string {Philosophies.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Philosophies.yaml b/output/pf2e/packs/Philosophies.yaml new file mode 100644 index 0000000..9ad719d --- /dev/null +++ b/output/pf2e/packs/Philosophies.yaml @@ -0,0 +1,255 @@ +name: Philosophies +values: 7 +schema: + '_id': + type: string + path: Philosophies._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "JDbrj8aKkLzdn8BU" (x1) + - "oduHa5yyTisFsIRD" (x1) + - "4I1aVKED08cwcC4H" (x1) + - "lZ74P8kUA1ti808w" (x1) + - "WfqLY2Fm1LGCcG5X" (x1) + - "s1PgIQ8Oi35oS2Et" (x1) + - "EUOAV02rHz96jMPh" (x1) + 'folder': + type: string + path: Philosophies.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "2JKNa0qw1kq7gzqh" (x7) + 'img': + type: string + path: Philosophies.img + is_null: false + values: 7 + different_values: 4 + variants: + - "systems/pf2e/icons/default-icons/deity.svg" (x4) + - "systems/pf2e/icons/deities/atheism.webp" (x1) + - "systems/pf2e/icons/deities/laws-of-mortality.webp" (x1) + - "systems/pf2e/icons/deities/whispering-way.webp" (x1) + 'name': + type: string + path: Philosophies.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Atheists and Free Agents" (x1) + - "God Calling" (x1) + - "Laws of Mortality" (x1) + - "Prophecies of Kalistrade" (x1) + - "Sangpotshi" (x1) + - "Shoanti Animism" (x1) + - "Whispering Way" (x1) + 'system': + type: object + path: Philosophies.system + is_null: false + values: 7 + schema: + 'attribute': + type: array + path: Philosophies.system.attribute + is_null: false + values: 7 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Philosophies.system.attribute.[] + is_null: false + values: 8 + different_values: 4 + variants: + - "int" (x4) + - "cha" (x2) + - "con" (x1) + - "wis" (x1) + 'category': + type: string + path: Philosophies.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "philosophy" (x7) + 'description': + type: object + path: Philosophies.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Philosophies.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'domains': + type: object + path: Philosophies.system.domains + is_null: false + values: 7 + schema: + 'alternate': + type: array<> + path: Philosophies.system.domains.alternate + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Philosophies.system.domains.alternate.[] + is_null: false + values: 0 + is_empty: true + 'primary': + type: array<> + path: Philosophies.system.domains.primary + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Philosophies.system.domains.primary.[] + is_null: false + values: 0 + is_empty: true + 'font': + type: array<> + path: Philosophies.system.font + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Philosophies.system.font.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Philosophies.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Philosophies.system.publication.license + is_null: false + values: 7 + different_values: 2 + variants: + - "ORC" (x4) + - "OGL" (x3) + 'remaster': + type: boolean + path: Philosophies.system.publication.remaster + is_null: false + values: 7 + different_values: 2 + variants: + - True (x4) + - False (x3) + 'title': + type: string + path: Philosophies.system.publication.title + is_null: false + values: 7 + different_values: 2 + variants: + - "Pathfinder Lost Omens Divine Mysteries" (x4) + - "Pathfinder Lost Omens Gods & Magic" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Philosophies.system.rules + is_null: false + values: 7 + [sanctification]: + type: object + path: Philosophies.system.sanctification + is_null: true + values: 1 + schema: + 'modal': + type: string + path: Philosophies.system.sanctification.modal + is_null: false + values: 1 + different_values: 1 (all same) + variants: "can" (x1) + 'what': + type: array + path: Philosophies.system.sanctification.what + is_null: false + values: 1 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Philosophies.system.sanctification.what.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "holy" (x1) + - "unholy" (x1) + 'skill': + type: array + path: Philosophies.system.skill + is_null: false + values: 7 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Philosophies.system.skill.[] + is_null: false + values: 4 + different_values: 4 + variants: + - "medicine" (x1) + - "diplomacy" (x1) + - "religion" (x1) + - "arcana" (x1) + 'spells': + type: object + path: Philosophies.system.spells + is_null: false + values: 7 + schema: + 'traits': + type: object + path: Philosophies.system.traits + is_null: false + values: 7 + schema: + 'weapons': + type: array<> + path: Philosophies.system.weapons + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Philosophies.system.weapons.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Philosophies.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "deity" (x7) diff --git a/output/pf2e/packs/Pirate.txt b/output/pf2e/packs/Pirate.txt deleted file mode 100644 index c405993..0000000 --- a/output/pf2e/packs/Pirate.txt +++ /dev/null @@ -1,65 +0,0 @@ -Pirate -Different values: 8 -===================================== -object {Pirate} - _id : string {Pirate._id} (all different values) - folder : string {Pirate.folder} (same value: 'RogsPFVWrS0iRohO') - img : string {Pirate.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Pirate.name} (all different values) - system : object {Pirate.system} - actionType : object {Pirate.system.actionType} - value : string {Pirate.system.actionType.value} (3 different values) - 'passive' (x6) - 'action' (x1) - 'reaction' (x1) - actions : object {Pirate.system.actions} - [value] : integer {Pirate.system.actions.value} (same value: 2) - category : string {Pirate.system.category} (2 different values) - 'class' (x6) - 'skill' (x2) - description : object {Pirate.system.description} - value : string {Pirate.system.description.value} (all different values) - level : object {Pirate.system.level} - value : integer {Pirate.system.level.value} (6 different values) - 4 (x3) - 5 (x1) - 10 (x1) - 2 (x1) - 8 (x1) - 6 (x1) - prerequisites : object {Pirate.system.prerequisites} - value : array {Pirate.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Pirate.system.prerequisites.value.[]} - value : string {Pirate.system.prerequisites.value.[].value} (6 different values) - 'Pirate Dedication' (x5) - 'Dandy Dedication or Pirate Dedication, trained in Intimidation' (x1) - 'trained in Intimidation' (x1) - 'trained in Acrobatics' (x1) - 'trained in Athletics' (x1) - 'Duelist Dedication or Pirate Dedication' (x1) - publication : object {Pirate.system.publication} - license : string {Pirate.system.publication.license} (2 different values) - 'OGL' (x4) - 'ORC' (x4) - remaster : boolean {Pirate.system.publication.remaster} (2 different values) - False (x4) - True (x4) - title : string {Pirate.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Firebrands' (x4) - 'Pathfinder Player Core 2' (x4) - rules : ignored (Foundry rules object) {Pirate.system.rules} - traits : object {Pirate.system.traits} - rarity : string {Pirate.system.traits.rarity} (2 different values) - 'uncommon' (x4) - 'common' (x4) - value : array {Pirate.system.traits.value} - Length: min=1 max=3 - Value type: string {Pirate.system.traits.value.[]} (6 different values) - 'archetype' (x8) - 'skill' (x2) - 'flourish' (x1) - 'dedication' (x1) - 'auditory' (x1) - 'emotion' (x1) - type : string {Pirate.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Pirate.yaml b/output/pf2e/packs/Pirate.yaml new file mode 100644 index 0000000..8c67bb9 --- /dev/null +++ b/output/pf2e/packs/Pirate.yaml @@ -0,0 +1,235 @@ +name: Pirate +values: 8 +schema: + '_id': + type: string + path: Pirate._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "dbGocwZV9vJslbgC" (x1) + - "1MZ4WNoNoJ4jj5Z0" (x1) + - "WSndnu3scUYWmbki" (x1) + - "i86JRWsFRpfEJnZP" (x1) + - "l1eCHNahsBb7rUkT" (x1) + - "wpqKltAoJjRQgWow" (x1) + - "TzBP8yiZQHNhei1V" (x1) + - "9xcvJn3lWXwbkU52" (x1) + 'folder': + type: string + path: Pirate.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "RogsPFVWrS0iRohO" (x8) + 'img': + type: string + path: Pirate.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Pirate.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Broadside Buckos" (x1) + - "Cutting Flattery" (x1) + - "Hook 'Em" (x1) + - "Pirate Combat Training" (x1) + - "Pirate Dedication" (x1) + - "Rope Runner" (x1) + - "Walk the Plank" (x1) + - "Watch This!" (x1) + 'system': + type: object + path: Pirate.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Pirate.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Pirate.system.actionType.value + is_null: false + values: 8 + different_values: 3 + variants: + - "passive" (x6) + - "action" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Pirate.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Pirate.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Pirate.system.category + is_null: false + values: 8 + different_values: 2 + variants: + - "class" (x6) + - "skill" (x2) + 'description': + type: object + path: Pirate.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Pirate.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Pirate.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Pirate.system.level.value + is_null: false + values: 8 + different_values: 6 + variants: + - 4 (x3) + - 5 (x1) + - 10 (x1) + - 2 (x1) + - 8 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Pirate.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Pirate.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Pirate.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Pirate.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 6 + variants: + - "Pirate Dedication" (x5) + - "Dandy Dedication or Pirate Dedication, trained in Intimidation" (x1) + - "trained in Intimidation" (x1) + - "trained in Acrobatics" (x1) + - "trained in Athletics" (x1) + - "Duelist Dedication or Pirate Dedication" (x1) + 'publication': + type: object + path: Pirate.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Pirate.system.publication.license + is_null: false + values: 8 + different_values: 2 + variants: + - "OGL" (x4) + - "ORC" (x4) + 'remaster': + type: boolean + path: Pirate.system.publication.remaster + is_null: false + values: 8 + different_values: 2 + variants: + - False (x4) + - True (x4) + 'title': + type: string + path: Pirate.system.publication.title + is_null: false + values: 8 + different_values: 2 + variants: + - "Pathfinder Lost Omens Firebrands" (x4) + - "Pathfinder Player Core 2" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Pirate.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Pirate.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Pirate.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "uncommon" (x4) + - "common" (x4) + 'value': + type: array + path: Pirate.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Pirate.system.traits.value.[] + is_null: false + values: 14 + different_values: 6 + variants: + - "archetype" (x8) + - "skill" (x2) + - "flourish" (x1) + - "dedication" (x1) + - "auditory" (x1) + - "emotion" (x1) + 'type': + type: string + path: Pirate.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Pistol Phenom.txt b/output/pf2e/packs/Pistol Phenom.txt deleted file mode 100644 index cdba570..0000000 --- a/output/pf2e/packs/Pistol Phenom.txt +++ /dev/null @@ -1,47 +0,0 @@ -Pistol Phenom -Different values: 7 -===================================== -object {Pistol Phenom} - _id : string {Pistol Phenom._id} (all different values) - folder : string {Pistol Phenom.folder} (same value: 'knLR0ap5fed7JUKc') - img : string {Pistol Phenom.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Pistol Phenom.name} (all different values) - system : object {Pistol Phenom.system} - actionType : object {Pistol Phenom.system.actionType} - value : string {Pistol Phenom.system.actionType.value} (2 different values) - 'action' (x5) - 'passive' (x2) - actions : object {Pistol Phenom.system.actions} - [value] : integer {Pistol Phenom.system.actions.value} (2 different values) - 1 (x3) - 2 (x2) - category : string {Pistol Phenom.system.category} (same value: 'class') - description : object {Pistol Phenom.system.description} - value : string {Pistol Phenom.system.description.value} (all different values) - level : object {Pistol Phenom.system.level} - value : integer {Pistol Phenom.system.level.value} (all different values) - prerequisites : object {Pistol Phenom.system.prerequisites} - value : array {Pistol Phenom.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Pistol Phenom.system.prerequisites.value.[]} - value : string {Pistol Phenom.system.prerequisites.value.[].value} (4 different values) - 'Pistol Phenom Dedication' (x6) - 'trained in at least one type of one-handed firearm' (x1) - 'trained in Deception' (x1) - 'trained in Performance' (x1) - publication : object {Pistol Phenom.system.publication} - license : string {Pistol Phenom.system.publication.license} (same value: 'ORC') - remaster : boolean {Pistol Phenom.system.publication.remaster} (same value: True) - title : string {Pistol Phenom.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Pistol Phenom.system.rules} - traits : object {Pistol Phenom.system.traits} - rarity : string {Pistol Phenom.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Pistol Phenom.system.traits.value} - Length: min=1 max=2 - Value type: string {Pistol Phenom.system.traits.value.[]} (3 different values) - 'archetype' (x7) - 'flourish' (x1) - 'dedication' (x1) - type : string {Pistol Phenom.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Pistol Phenom.yaml b/output/pf2e/packs/Pistol Phenom.yaml new file mode 100644 index 0000000..1b3656e --- /dev/null +++ b/output/pf2e/packs/Pistol Phenom.yaml @@ -0,0 +1,222 @@ +name: Pistol Phenom +values: 7 +schema: + '_id': + type: string + path: Pistol Phenom._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "8x3wqCZgYzJiSyR1" (x1) + - "FbzbZc4LGUTcz9tA" (x1) + - "dtPXuS8MiWrz5UNK" (x1) + - "4YqmeJQwnrG1Lg07" (x1) + - "PFMsj4LtdAIuGn4R" (x1) + - "ssrublnppwFSvVcb" (x1) + - "dloGUhZYG1xUPVE4" (x1) + 'folder': + type: string + path: Pistol Phenom.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "knLR0ap5fed7JUKc" (x7) + 'img': + type: string + path: Pistol Phenom.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Pistol Phenom.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Dazzling Bullet" (x1) + - "Gunpowder Gauntlet" (x1) + - "Hot Foot" (x1) + - "Phenom's Verve" (x1) + - "Pistol Phenom Dedication" (x1) + - "Reach for the Sky" (x1) + - "Whirling Knockdown" (x1) + 'system': + type: object + path: Pistol Phenom.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Pistol Phenom.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Pistol Phenom.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "action" (x5) + - "passive" (x2) + 'actions': + type: object + path: Pistol Phenom.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Pistol Phenom.system.actions.value + is_null: true + values: 5 + different_values: 2 + variants: + - 1 (x3) + - 2 (x2) + 'category': + type: string + path: Pistol Phenom.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Pistol Phenom.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Pistol Phenom.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Pistol Phenom.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Pistol Phenom.system.level.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - 6 (x1) + - 4 (x1) + - 8 (x1) + - 10 (x1) + - 2 (x1) + - 12 (x1) + - 14 (x1) + 'prerequisites': + type: object + path: Pistol Phenom.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Pistol Phenom.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Pistol Phenom.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Pistol Phenom.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 4 + variants: + - "Pistol Phenom Dedication" (x6) + - "trained in at least one type of one-handed firearm" (x1) + - "trained in Deception" (x1) + - "trained in Performance" (x1) + 'publication': + type: object + path: Pistol Phenom.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Pistol Phenom.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Pistol Phenom.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Pistol Phenom.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Pistol Phenom.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Pistol Phenom.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Pistol Phenom.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Pistol Phenom.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Pistol Phenom.system.traits.value.[] + is_null: false + values: 9 + different_values: 3 + variants: + - "archetype" (x7) + - "flourish" (x1) + - "dedication" (x1) + 'type': + type: string + path: Pistol Phenom.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Poisoner.txt b/output/pf2e/packs/Poisoner.txt deleted file mode 100644 index 5bd0ca0..0000000 --- a/output/pf2e/packs/Poisoner.txt +++ /dev/null @@ -1,49 +0,0 @@ -Poisoner -Different values: 6 -===================================== -object {Poisoner} - _id : string {Poisoner._id} (all different values) - folder : string {Poisoner.folder} (same value: '0CCvmxP0UKs17wzC') - img : string {Poisoner.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Poisoner.name} (all different values) - system : object {Poisoner.system} - actionType : object {Poisoner.system.actionType} - value : string {Poisoner.system.actionType.value} (3 different values) - 'passive' (x3) - 'reaction' (x2) - 'action' (x1) - actions : object {Poisoner.system.actions} - [value] : integer {Poisoner.system.actions.value} (same value: 1) - category : string {Poisoner.system.category} (same value: 'class') - description : object {Poisoner.system.description} - value : string {Poisoner.system.description.value} (all different values) - level : object {Poisoner.system.level} - value : integer {Poisoner.system.level.value} (5 different values) - 6 (x2) - 8 (x1) - 18 (x1) - 2 (x1) - 4 (x1) - prerequisites : object {Poisoner.system.prerequisites} - value : array {Poisoner.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Poisoner.system.prerequisites.value.[]} - value : string {Poisoner.system.prerequisites.value.[].value} (3 different values) - 'Poisoner Dedication' (x4) - 'trained in Crafting' (x1) - 'trained in Medicine' (x1) - publication : object {Poisoner.system.publication} - license : string {Poisoner.system.publication.license} (same value: 'ORC') - remaster : boolean {Poisoner.system.publication.remaster} (same value: True) - title : string {Poisoner.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Poisoner.system.rules} - traits : object {Poisoner.system.traits} - rarity : string {Poisoner.system.traits.rarity} (same value: 'common') - value : array {Poisoner.system.traits.value} - Length: min=1 max=2 - Value type: string {Poisoner.system.traits.value.[]} (3 different values) - 'archetype' (x6) - 'fortune' (x1) - 'dedication' (x1) - [maxTakable] : integer {Poisoner.system.maxTakable} (same value: 2) - type : string {Poisoner.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Poisoner.yaml b/output/pf2e/packs/Poisoner.yaml new file mode 100644 index 0000000..3b75645 --- /dev/null +++ b/output/pf2e/packs/Poisoner.yaml @@ -0,0 +1,221 @@ +name: Poisoner +values: 6 +schema: + '_id': + type: string + path: Poisoner._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "nx2nB10rypAuspAa" (x1) + - "zeyo67DmTH0xMFa6" (x1) + - "IA8p9oYmsCbipmhw" (x1) + - "eHkMcQQ4ejRAFJAt" (x1) + - "y7DDs03GtDnmhxFp" (x1) + - "pKoW1X95LjmWn5Jq" (x1) + 'folder': + type: string + path: Poisoner.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "0CCvmxP0UKs17wzC" (x6) + 'img': + type: string + path: Poisoner.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Poisoner.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Acquired Tolerance" (x1) + - "Advanced Poisoncraft" (x1) + - "Chemical Contagion" (x1) + - "Poison Coat" (x1) + - "Poisoner Dedication" (x1) + - "Poisoner's Twist" (x1) + 'system': + type: object + path: Poisoner.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Poisoner.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Poisoner.system.actionType.value + is_null: false + values: 6 + different_values: 3 + variants: + - "passive" (x3) + - "reaction" (x2) + - "action" (x1) + 'actions': + type: object + path: Poisoner.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Poisoner.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Poisoner.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Poisoner.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Poisoner.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Poisoner.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Poisoner.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 6 (x2) + - 8 (x1) + - 18 (x1) + - 2 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Poisoner.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Poisoner.system.prerequisites.value + is_null: false + values: 6 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Poisoner.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Poisoner.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Poisoner Dedication" (x4) + - "trained in Crafting" (x1) + - "trained in Medicine" (x1) + 'publication': + type: object + path: Poisoner.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Poisoner.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Poisoner.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Poisoner.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Poisoner.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Poisoner.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Poisoner.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Poisoner.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Poisoner.system.traits.value.[] + is_null: false + values: 8 + different_values: 3 + variants: + - "archetype" (x6) + - "fortune" (x1) + - "dedication" (x1) + [maxTakable]: + type: integer + path: Poisoner.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'type': + type: string + path: Poisoner.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Poppet.txt b/output/pf2e/packs/Poppet.txt deleted file mode 100644 index 7c68e09..0000000 --- a/output/pf2e/packs/Poppet.txt +++ /dev/null @@ -1,34 +0,0 @@ -Poppet -Different values: 6 -===================================== -object {Poppet} - _id : string {Poppet._id} (all different values) - folder : string {Poppet.folder} (same value: 'vffrEPtm1AQ4oRK4') - img : string {Poppet.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Poppet.name} (all different values) - system : object {Poppet.system} - ancestry : object {Poppet.system.ancestry} - name : string {Poppet.system.ancestry.name} (same value: 'Poppet') - slug : string {Poppet.system.ancestry.slug} (same value: 'poppet') - uuid : string {Poppet.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.6F2fSFC1Eo1JdpY4') - description : object {Poppet.system.description} - value : string {Poppet.system.description.value} (all different values) - publication : object {Poppet.system.publication} - license : string {Poppet.system.publication.license} (2 different values) - 'OGL' (x5) - 'ORC' (x1) - remaster : boolean {Poppet.system.publication.remaster} (2 different values) - False (x5) - True (x1) - title : string {Poppet.system.publication.title} (2 different values) - 'Pathfinder Lost Omens The Grand Bazaar' (x5) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) - rules : ignored (Foundry rules object) {Poppet.system.rules} - traits : object {Poppet.system.traits} - rarity : string {Poppet.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Poppet.system.traits.value} - Length: min=0 max=1 - Value type: string {Poppet.system.traits.value.[]} (same value: 'poppet') - type : string {Poppet.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Poppet.yaml b/output/pf2e/packs/Poppet.yaml new file mode 100644 index 0000000..be2d2bc --- /dev/null +++ b/output/pf2e/packs/Poppet.yaml @@ -0,0 +1,163 @@ +name: Poppet +values: 6 +schema: + '_id': + type: string + path: Poppet._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Je15UGsLWYaaGJSW" (x1) + - "7kHg780SAsu2FNfP" (x1) + - "EHDYVhJcZ9uPUjfZ" (x1) + - "cKgxEWnRVazFPi3M" (x1) + - "Cv7BOjuziOQ0PO9r" (x1) + - "w5801ArZQCU8IXnU" (x1) + 'folder': + type: string + path: Poppet.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "vffrEPtm1AQ4oRK4" (x6) + 'img': + type: string + path: Poppet.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x6) + 'name': + type: string + path: Poppet.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Ghost Poppet" (x1) + - "Stuffed Poppet" (x1) + - "Toy Poppet" (x1) + - "Tsukumogami Poppet" (x1) + - "Windup Poppet" (x1) + - "Wishborn Poppet" (x1) + 'system': + type: object + path: Poppet.system + is_null: false + values: 6 + schema: + 'ancestry': + type: object + path: Poppet.system.ancestry + is_null: false + values: 6 + schema: + 'name': + type: string + path: Poppet.system.ancestry.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Poppet" (x6) + 'slug': + type: string + path: Poppet.system.ancestry.slug + is_null: false + values: 6 + different_values: 1 (all same) + variants: "poppet" (x6) + 'uuid': + type: string + path: Poppet.system.ancestry.uuid + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.6F2fSFC1Eo1JdpY4" (x6) + 'description': + type: object + path: Poppet.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Poppet.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'publication': + type: object + path: Poppet.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Poppet.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "OGL" (x5) + - "ORC" (x1) + 'remaster': + type: boolean + path: Poppet.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - False (x5) + - True (x1) + 'title': + type: string + path: Poppet.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Lost Omens The Grand Bazaar" (x5) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Poppet.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Poppet.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Poppet.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Poppet.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Poppet.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "poppet" (x1) + 'type': + type: string + path: Poppet.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "heritage" (x6) diff --git a/output/pf2e/packs/Prey for Death.txt b/output/pf2e/packs/Prey for Death.txt deleted file mode 100644 index 8d24bf0..0000000 --- a/output/pf2e/packs/Prey for Death.txt +++ /dev/null @@ -1,33 +0,0 @@ -Prey for Death -Different values: 1 -===================================== -object {Prey for Death} - _id : string {Prey for Death._id} (all different values) - folder : string {Prey for Death.folder} (all different values) - img : string {Prey for Death.img} (all different values) - name : string {Prey for Death.name} (all different values) - system : object {Prey for Death.system} - description : object {Prey for Death.system.description} - value : string {Prey for Death.system.description.value} (all different values) - duration : object {Prey for Death.system.duration} - [expiry] : empty - sustained : boolean {Prey for Death.system.duration.sustained} (all different values) - unit : string {Prey for Death.system.duration.unit} (all different values) - value : integer {Prey for Death.system.duration.value} (all different values) - level : object {Prey for Death.system.level} - value : integer {Prey for Death.system.level.value} (all different values) - publication : object {Prey for Death.system.publication} - license : string {Prey for Death.system.publication.license} (all different values) - remaster : boolean {Prey for Death.system.publication.remaster} (all different values) - title : string {Prey for Death.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Prey for Death.system.rules} - start : object {Prey for Death.system.start} - [initiative] : empty - value : integer {Prey for Death.system.start.value} (all different values) - tokenIcon : object {Prey for Death.system.tokenIcon} - show : boolean {Prey for Death.system.tokenIcon.show} (all different values) - traits : object {Prey for Death.system.traits} - value : array<> {Prey for Death.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Prey for Death.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Prey for Death.yaml b/output/pf2e/packs/Prey for Death.yaml new file mode 100644 index 0000000..e2342bf --- /dev/null +++ b/output/pf2e/packs/Prey for Death.yaml @@ -0,0 +1,186 @@ +name: Prey for Death +values: 1 +schema: + '_id': + type: string + path: Prey for Death._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "dZT1w2EciqaR2NRz" (x1) + 'folder': + type: string + path: Prey for Death.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "gZz0ReLZQXJEUa4w" (x1) + 'img': + type: string + path: Prey for Death.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "icons/magic/symbols/runes-star-orange.webp" (x1) + 'name': + type: string + path: Prey for Death.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Effect: Crownhold Consecration" (x1) + 'system': + type: object + path: Prey for Death.system + is_null: false + values: 1 + schema: + 'description': + type: object + path: Prey for Death.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Prey for Death.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'duration': + type: object + path: Prey for Death.system.duration + is_null: false + values: 1 + schema: + [expiry]: + type: + path: Prey for Death.system.duration.expiry + is_null: true + values: 0 + is_empty: true + 'sustained': + type: boolean + path: Prey for Death.system.duration.sustained + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'unit': + type: string + path: Prey for Death.system.duration.unit + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "unlimited" (x1) + 'value': + type: integer + path: Prey for Death.system.duration.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: -1 (x1) + 'level': + type: object + path: Prey for Death.system.level + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Prey for Death.system.level.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 1 (x1) + 'publication': + type: object + path: Prey for Death.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Prey for Death.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Prey for Death.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'title': + type: string + path: Prey for Death.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder Adventure: Prey for Death" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Prey for Death.system.rules + is_null: false + values: 1 + 'start': + type: object + path: Prey for Death.system.start + is_null: false + values: 1 + schema: + [initiative]: + type: + path: Prey for Death.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Prey for Death.system.start.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 0 (x1) + 'tokenIcon': + type: object + path: Prey for Death.system.tokenIcon + is_null: false + values: 1 + schema: + 'show': + type: boolean + path: Prey for Death.system.tokenIcon.show + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'traits': + type: object + path: Prey for Death.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array<> + path: Prey for Death.system.traits.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Prey for Death.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Prey for Death.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "effect" (x1) diff --git a/output/pf2e/packs/Primalist.txt b/output/pf2e/packs/Primalist.txt deleted file mode 100644 index 101f6d5..0000000 --- a/output/pf2e/packs/Primalist.txt +++ /dev/null @@ -1,1197 +0,0 @@ -Primalist -Different values: 7 -===================================== -object {Primalist} - _id : string {Primalist._id} (all different values) - folder : string {Primalist.folder} (same value: 'NXLLrzjLoM8FaANa') - img : string {Primalist.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Primalist.items} - Length: min=9 max=34 - Value type: object {Primalist.items.[]} - _id : string {Primalist.items.[]._id} (160 different values) - img : string {Primalist.items.[].img} (83 different values) - name : string {Primalist.items.[].name} (105 different values) - sort : integer {Primalist.items.[].sort} (34 different values) - system : object {Primalist.items.[].system} - [acBonus] : integer {Primalist.items.[].system.acBonus} (4 different values) - 1 (x3) - 3 (x2) - 2 (x1) - 0 (x1) - [actionType] : object {Primalist.items.[].system.actionType} - value : string {Primalist.items.[].system.actionType.value} (3 different values) - 'passive' (x12) - 'action' (x9) - 'reaction' (x3) - [actions] : object {Primalist.items.[].system.actions} - [value] : integer {Primalist.items.[].system.actions.value} (3 different values) - 1 (x4) - 2 (x3) - 3 (x2) - [area] : object {Primalist.items.[].system.area} - [details] : string {Primalist.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Primalist.items.[].system.area.type} (3 different values) - 'burst' (x10) - 'line' (x5) - 'emanation' (x3) - value : integer {Primalist.items.[].system.area.value} (all different values) - [attackEffects] : object {Primalist.items.[].system.attackEffects} - value : array {Primalist.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Primalist.items.[].system.attackEffects.value.[]} (same value: 'push') - [autoHeightenLevel] : object {Primalist.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Primalist.items.[].system.baseItem} (12 different values) - [bonus] : object {Primalist.items.[].system.bonus} - value : integer {Primalist.items.[].system.bonus.value} (14 different values) - traits : object {Primalist.items.[].system.traits} - [integrated] : empty - [otherTags] : array {Primalist.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.traits.otherTags.[]} (same value: 'handwraps-of-mighty-blows') - [rarity] : string {Primalist.items.[].system.traits.rarity} (2 different values) - 'common' (x102) - 'uncommon' (x6) - [traditions] : array {Primalist.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Primalist.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x81) - 'arcane' (x60) - 'divine' (x29) - 'occult' (x20) - [value] : array {Primalist.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {Primalist.items.[].system.traits.value.[]} (61 different values) - [bonusDamage] : object {Primalist.items.[].system.bonusDamage} - value : integer {Primalist.items.[].system.bonusDamage.value} (same value: 0) - [checkPenalty] : integer {Primalist.items.[].system.checkPenalty} (3 different values) - -1 (x3) - -2 (x2) - 0 (x1) - description : object {Primalist.items.[].system.description} - value : string {Primalist.items.[].system.description.value} (102 different values) - [bulk] : object {Primalist.items.[].system.bulk} - value : mixed - integer {Primalist.items.[].system.bulk.value} (3 different values) - 1 (x7) - 2 (x5) - 0 (x2) - float {Primalist.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Primalist.items.[].system.category} (11 different values) - [containerId] : empty - [cost] : object {Primalist.items.[].system.cost} - value : string {Primalist.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Primalist.items.[].system.counteraction} (2 different values) - False (x84) - True (x1) - [damage] : object {Primalist.items.[].system.damage} - [0] : object {Primalist.items.[].system.damage.0} - applyMod : boolean {Primalist.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.0.formula} (10 different values) - '1d8' (x4) - '1d6+4' (x3) - '2d6' (x3) - '3d4' (x2) - '2d4' (x2) - '6d6' (x1) - '4d12' (x1) - '3d10' (x1) - '8d12' (x1) - '8d6' (x1) - kinds : array {Primalist.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Primalist.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x15) - 'healing' (x7) - materials : array<> {Primalist.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.0.type} (all different values) - [1] : object {Primalist.items.[].system.damage.1} - applyMod : boolean {Primalist.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.1.formula} (same value: '3d10') - kinds : array {Primalist.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.1.type} (same value: 'bludgeoning') - [2] : object {Primalist.items.[].system.damage.2} - applyMod : boolean {Primalist.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {Primalist.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.2.type} (same value: 'cold') - [3] : object {Primalist.items.[].system.damage.3} - applyMod : boolean {Primalist.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {Primalist.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.3.type} (same value: 'electricity') - [3Pz4NTLXD2rzKgf4] : object {Primalist.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Primalist.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Primalist.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Primalist.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Primalist.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [3bsJUDEgedKhPx6T] : object {Primalist.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Primalist.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Primalist.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [4] : object {Primalist.items.[].system.damage.4} - applyMod : boolean {Primalist.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {Primalist.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {Primalist.items.[].system.damage.5} - applyMod : boolean {Primalist.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {Primalist.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.5.type} (same value: 'fire') - [6aFqAhfOSz7ukuwr] : object {Primalist.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {Primalist.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {Primalist.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [C34n7XTpCLCXJWwt] : object {Primalist.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Primalist.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Primalist.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [K00cW8XZuHvutOhE] : object {Primalist.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {Primalist.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {Primalist.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [UteO1cYHknNfsDxQ] : object {Primalist.items.[].system.damage.UteO1cYHknNfsDxQ} - applyMod : boolean {Primalist.items.[].system.damage.UteO1cYHknNfsDxQ.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.UteO1cYHknNfsDxQ.formula} (same value: '8d6') - kinds : array {Primalist.items.[].system.damage.UteO1cYHknNfsDxQ.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.UteO1cYHknNfsDxQ.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.UteO1cYHknNfsDxQ.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.UteO1cYHknNfsDxQ.type} (same value: 'force') - [cQDyW0QpjJ38MlSi] : object {Primalist.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Primalist.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Primalist.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [dFAvAi8vt0k4MIyH] : object {Primalist.items.[].system.damage.dFAvAi8vt0k4MIyH} - applyMod : boolean {Primalist.items.[].system.damage.dFAvAi8vt0k4MIyH.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.dFAvAi8vt0k4MIyH.formula} (same value: '12d8') - kinds : array {Primalist.items.[].system.damage.dFAvAi8vt0k4MIyH.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.dFAvAi8vt0k4MIyH.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.dFAvAi8vt0k4MIyH.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.dFAvAi8vt0k4MIyH.type} (same value: 'cold') - [damageType] : string {Primalist.items.[].system.damage.damageType} (3 different values) - 'piercing' (x5) - 'bludgeoning' (x4) - 'slashing' (x1) - [dice] : integer {Primalist.items.[].system.damage.dice} (same value: 1) - [die] : string {Primalist.items.[].system.damage.die} (3 different values) - 'd4' (x4) - 'd6' (x3) - 'd8' (x3) - [yI4fzrhnbFxup4Ep] : object {Primalist.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Primalist.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Primalist.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Primalist.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [damageRolls] : object {Primalist.items.[].system.damageRolls} - [217NtSFRm9t2OzGt] : object {Primalist.items.[].system.damageRolls.217NtSFRm9t2OzGt} - damage : string {Primalist.items.[].system.damageRolls.217NtSFRm9t2OzGt.damage} (same value: '1d4+4') - damageType : string {Primalist.items.[].system.damageRolls.217NtSFRm9t2OzGt.damageType} (same value: 'bludgeoning') - [8f7GrIh2L99Lo8OS] : object {Primalist.items.[].system.damageRolls.8f7GrIh2L99Lo8OS} - damage : string {Primalist.items.[].system.damageRolls.8f7GrIh2L99Lo8OS.damage} (same value: '1d4+8') - damageType : string {Primalist.items.[].system.damageRolls.8f7GrIh2L99Lo8OS.damageType} (same value: 'bludgeoning') - [Dj0Ia0cVYrdqO5YU] : object {Primalist.items.[].system.damageRolls.Dj0Ia0cVYrdqO5YU} - damage : string {Primalist.items.[].system.damageRolls.Dj0Ia0cVYrdqO5YU.damage} (same value: '1d4+10') - damageType : string {Primalist.items.[].system.damageRolls.Dj0Ia0cVYrdqO5YU.damageType} (same value: 'piercing') - [Lzd3HxbUJMygn3HQ] : object {Primalist.items.[].system.damageRolls.Lzd3HxbUJMygn3HQ} - damage : string {Primalist.items.[].system.damageRolls.Lzd3HxbUJMygn3HQ.damage} (same value: '2d8') - damageType : string {Primalist.items.[].system.damageRolls.Lzd3HxbUJMygn3HQ.damageType} (same value: 'bludgeoning') - [NDL805Bd1Aaf9CLB] : object {Primalist.items.[].system.damageRolls.NDL805Bd1Aaf9CLB} - damage : string {Primalist.items.[].system.damageRolls.NDL805Bd1Aaf9CLB.damage} (same value: '1d6+4') - damageType : string {Primalist.items.[].system.damageRolls.NDL805Bd1Aaf9CLB.damageType} (same value: 'bludgeoning') - [Omumlxz5QcwIdic9] : object {Primalist.items.[].system.damageRolls.Omumlxz5QcwIdic9} - damage : string {Primalist.items.[].system.damageRolls.Omumlxz5QcwIdic9.damage} (same value: '2d8+6') - damageType : string {Primalist.items.[].system.damageRolls.Omumlxz5QcwIdic9.damageType} (same value: 'piercing') - [XpigworFqUm230yD] : object {Primalist.items.[].system.damageRolls.XpigworFqUm230yD} - damage : string {Primalist.items.[].system.damageRolls.XpigworFqUm230yD.damage} (same value: '1d4+4') - damageType : string {Primalist.items.[].system.damageRolls.XpigworFqUm230yD.damageType} (same value: 'bludgeoning') - [ZmalDdhM7IhLQsEK] : object {Primalist.items.[].system.damageRolls.ZmalDdhM7IhLQsEK} - damage : string {Primalist.items.[].system.damageRolls.ZmalDdhM7IhLQsEK.damage} (same value: '1d6+8') - damageType : string {Primalist.items.[].system.damageRolls.ZmalDdhM7IhLQsEK.damageType} (same value: 'piercing') - [aYzbVJGEHykM363v] : object {Primalist.items.[].system.damageRolls.aYzbVJGEHykM363v} - damage : string {Primalist.items.[].system.damageRolls.aYzbVJGEHykM363v.damage} (same value: '1d4+2') - damageType : string {Primalist.items.[].system.damageRolls.aYzbVJGEHykM363v.damageType} (same value: 'bludgeoning') - [cRhjSPI4RD9ixjME] : object {Primalist.items.[].system.damageRolls.cRhjSPI4RD9ixjME} - damage : string {Primalist.items.[].system.damageRolls.cRhjSPI4RD9ixjME.damage} (2 different values) - '1d4+2' (x1) - '1d4+10' (x1) - damageType : string {Primalist.items.[].system.damageRolls.cRhjSPI4RD9ixjME.damageType} (same value: 'bludgeoning') - [ecEOXPiYgZNm6KC6] : object {Primalist.items.[].system.damageRolls.ecEOXPiYgZNm6KC6} - damage : string {Primalist.items.[].system.damageRolls.ecEOXPiYgZNm6KC6.damage} (same value: '1d6+8') - damageType : string {Primalist.items.[].system.damageRolls.ecEOXPiYgZNm6KC6.damageType} (same value: 'piercing') - [g5FG4Q6TjXPdvvcW] : object {Primalist.items.[].system.damageRolls.g5FG4Q6TjXPdvvcW} - damage : string {Primalist.items.[].system.damageRolls.g5FG4Q6TjXPdvvcW.damage} (same value: '1d6+1') - damageType : string {Primalist.items.[].system.damageRolls.g5FG4Q6TjXPdvvcW.damageType} (same value: 'bludgeoning') - [grrLMa6173hqa5HL] : object {Primalist.items.[].system.damageRolls.grrLMa6173hqa5HL} - damage : string {Primalist.items.[].system.damageRolls.grrLMa6173hqa5HL.damage} (same value: '3d4+8') - damageType : string {Primalist.items.[].system.damageRolls.grrLMa6173hqa5HL.damageType} (same value: 'bludgeoning') - [jb7UhMbJsUnwd6NX] : object {Primalist.items.[].system.damageRolls.jb7UhMbJsUnwd6NX} - damage : string {Primalist.items.[].system.damageRolls.jb7UhMbJsUnwd6NX.damage} (same value: '2d10') - damageType : string {Primalist.items.[].system.damageRolls.jb7UhMbJsUnwd6NX.damageType} (same value: 'sonic') - lWVEMAGV1sssxK9d : object {Primalist.items.[].system.damageRolls.lWVEMAGV1sssxK9d} - damage : string {Primalist.items.[].system.damageRolls.lWVEMAGV1sssxK9d.damage} (same value: '2d8+8') - damageType : string {Primalist.items.[].system.damageRolls.lWVEMAGV1sssxK9d.damageType} (same value: 'piercing') - [ltvq3TmO4erfqztL] : object {Primalist.items.[].system.damageRolls.ltvq3TmO4erfqztL} - damage : string {Primalist.items.[].system.damageRolls.ltvq3TmO4erfqztL.damage} (same value: '1d4') - damageType : string {Primalist.items.[].system.damageRolls.ltvq3TmO4erfqztL.damageType} (same value: 'slashing') - n2nLFUtp3P63NhTD : object {Primalist.items.[].system.damageRolls.n2nLFUtp3P63NhTD} - damage : string {Primalist.items.[].system.damageRolls.n2nLFUtp3P63NhTD.damage} (same value: '1d10') - damageType : string {Primalist.items.[].system.damageRolls.n2nLFUtp3P63NhTD.damageType} (same value: 'sonic') - [nMpgrHbueAuSeQgt] : object {Primalist.items.[].system.damageRolls.nMpgrHbueAuSeQgt} - damage : string {Primalist.items.[].system.damageRolls.nMpgrHbueAuSeQgt.damage} (same value: '2d8+4') - damageType : string {Primalist.items.[].system.damageRolls.nMpgrHbueAuSeQgt.damageType} (same value: 'bludgeoning') - [qTAHkbgtQCpKHAwX] : object {Primalist.items.[].system.damageRolls.qTAHkbgtQCpKHAwX} - damage : string {Primalist.items.[].system.damageRolls.qTAHkbgtQCpKHAwX.damage} (same value: '2d10') - damageType : string {Primalist.items.[].system.damageRolls.qTAHkbgtQCpKHAwX.damageType} (same value: 'sonic') - [uuaawnENMNhz1cyA] : object {Primalist.items.[].system.damageRolls.uuaawnENMNhz1cyA} - damage : string {Primalist.items.[].system.damageRolls.uuaawnENMNhz1cyA.damage} (same value: '3d12') - damageType : string {Primalist.items.[].system.damageRolls.uuaawnENMNhz1cyA.damageType} (same value: 'electricity') - [yGGDPcEAyISW3WIL] : object {Primalist.items.[].system.damageRolls.yGGDPcEAyISW3WIL} - damage : string {Primalist.items.[].system.damageRolls.yGGDPcEAyISW3WIL.damage} (same value: '2d8+10') - damageType : string {Primalist.items.[].system.damageRolls.yGGDPcEAyISW3WIL.damageType} (same value: 'piercing') - [defense] : object {Primalist.items.[].system.defense} - save : object {Primalist.items.[].system.defense.save} - basic : boolean {Primalist.items.[].system.defense.save.basic} (2 different values) - True (x15) - False (x9) - statistic : string {Primalist.items.[].system.defense.save.statistic} (2 different values) - 'fortitude' (x12) - 'reflex' (x12) - [dexCap] : integer {Primalist.items.[].system.dexCap} (3 different values) - 4 (x3) - 2 (x2) - 5 (x1) - [duration] : object {Primalist.items.[].system.duration} - sustained : boolean {Primalist.items.[].system.duration.sustained} (2 different values) - False (x81) - True (x4) - value : string {Primalist.items.[].system.duration.value} (12 different values) - [equipped] : object {Primalist.items.[].system.equipped} - carryType : string {Primalist.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Primalist.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Primalist.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Primalist.items.[].system.group} (8 different values) - 'leather' (x5) - 'spear' (x2) - 'sling' (x2) - 'bow' (x2) - 'brawling' (x2) - 'club' (x1) - 'knife' (x1) - 'cloth' (x1) - [hardness] : integer {Primalist.items.[].system.hardness} (2 different values) - 0 (x22) - 3 (x1) - [heightening] : object {Primalist.items.[].system.heightening} - [damage] : object {Primalist.items.[].system.heightening.damage} - [0] : string {Primalist.items.[].system.heightening.damage.0} (5 different values) - '1d4' (x4) - '1d6' (x3) - '1d8' (x3) - '2d6' (x2) - '1d12' (x2) - [3Pz4NTLXD2rzKgf4] : string {Primalist.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [3bsJUDEgedKhPx6T] : string {Primalist.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [6aFqAhfOSz7ukuwr] : string {Primalist.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - [K00cW8XZuHvutOhE] : string {Primalist.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [cQDyW0QpjJ38MlSi] : string {Primalist.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [dFAvAi8vt0k4MIyH] : string {Primalist.items.[].system.heightening.damage.dFAvAi8vt0k4MIyH} (same value: '1d8') - [yI4fzrhnbFxup4Ep] : string {Primalist.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Primalist.items.[].system.heightening.interval} (2 different values) - 1 (x20) - 2 (x1) - type : string {Primalist.items.[].system.heightening.type} (2 different values) - 'interval' (x21) - 'fixed' (x6) - [area] : integer {Primalist.items.[].system.heightening.area} (same value: 0) - [levels] : object {Primalist.items.[].system.heightening.levels} - [10] : object {Primalist.items.[].system.heightening.levels.10} - area : object {Primalist.items.[].system.heightening.levels.10.area} - type : string {Primalist.items.[].system.heightening.levels.10.area.type} (same value: 'burst') - value : integer {Primalist.items.[].system.heightening.levels.10.area.value} (same value: 1000) - range : object {Primalist.items.[].system.heightening.levels.10.range} - value : string {Primalist.items.[].system.heightening.levels.10.range.value} (same value: '2000 feet') - 4 : object {Primalist.items.[].system.heightening.levels.4} - target : object {Primalist.items.[].system.heightening.levels.4.target} - value : string {Primalist.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [6] : object {Primalist.items.[].system.heightening.levels.6} - target : object {Primalist.items.[].system.heightening.levels.6.target} - value : string {Primalist.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 willing creatures' (x1) - '10 creatures' (x1) - [7] : object {Primalist.items.[].system.heightening.levels.7} - target : object {Primalist.items.[].system.heightening.levels.7.target} - value : string {Primalist.items.[].system.heightening.levels.7.target.value} (2 different values) - '6 creatures' (x1) - '5 creatures' (x1) - [8] : object {Primalist.items.[].system.heightening.levels.8} - damage : object {Primalist.items.[].system.heightening.levels.8.damage} - 0 : object {Primalist.items.[].system.heightening.levels.8.damage.0} - applyMod : boolean {Primalist.items.[].system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.heightening.levels.8.damage.0.formula} (same value: '1d10') - materials : array<> {Primalist.items.[].system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.heightening.levels.8.damage.0.type} (same value: 'vitality') - [9] : object {Primalist.items.[].system.heightening.levels.9} - damage : object {Primalist.items.[].system.heightening.levels.9.damage} - 0 : object {Primalist.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Primalist.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Primalist.items.[].system.heightening.levels.9.damage.0.formula} (same value: '1d12') - materials : array<> {Primalist.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.items.[].system.heightening.levels.9.damage.0.type} (same value: 'vitality') - [hp] : object {Primalist.items.[].system.hp} - max : integer {Primalist.items.[].system.hp.max} (2 different values) - 0 (x22) - 12 (x1) - value : integer {Primalist.items.[].system.hp.value} (2 different values) - 0 (x22) - 12 (x1) - [level] : object {Primalist.items.[].system.level} - value : integer {Primalist.items.[].system.level.value} (11 different values) - [location] : object {Primalist.items.[].system.location} - [heightenedLevel] : integer {Primalist.items.[].system.location.heightenedLevel} (10 different values) - 9 (x2) - 8 (x2) - 7 (x2) - 6 (x2) - 5 (x2) - 4 (x2) - 3 (x2) - 2 (x2) - 1 (x2) - 10 (x1) - value : string {Primalist.items.[].system.location.value} (10 different values) - 'R6ecvaaGseIKhuak' (x24) - 'y4cEf02xRHzMd7mW' (x21) - 'Eu0sE0DKPQvaRN5z' (x16) - '5J2YI9CCvWwvf8vd' (x11) - '9RsB2IrxHU1xP4MG' (x7) - 'KMOHUKYmHJwInKE9' (x2) - 'G2dwiRhV1xmYNdBQ' (x1) - 'kbljoEgww15jnADV' (x1) - 'abCcgWyz8dguOJqw' (x1) - '22ABeYPMmIl5iVCi' (x1) - [material] : object {Primalist.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Primalist.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Primalist.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Primalist.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Primalist.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Primalist.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Primalist.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [7qdtetowq348s9oc] : object {Primalist.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Primalist.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Primalist.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Primalist.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Primalist.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Primalist.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Primalist.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Primalist.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Primalist.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [URQWpedXx9fB1fR7] : object {Primalist.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {Primalist.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {Primalist.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {Primalist.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {Primalist.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {Primalist.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - type : string {Primalist.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [b1ms5uwp9vwblhkq] : object {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq} - _id : string {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq._id} (same value: 'b1ms5uwp9vwblhkq') - overlayType : string {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.sort} (same value: 2) - system : object {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system} - damage : object {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage} - 0 : object {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0} - formula : string {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0.formula} (same value: '1d8+8') - heightening : object {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening} - damage : object {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage} - 0 : string {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range} - value : string {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range.value} (same value: '30 feet') - time : object {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time} - value : string {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time.value} (same value: '2') - traits : object {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits} - traditions : array<> {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.traditions} - Length: min=0 max=0 - Value type: empty - value : array {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value} - Length: min=6 max=6 - Value type: string {Primalist.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value.[]} (6 different values) - 'concentrate' (x1) - 'druid' (x1) - 'focus' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [eOCNn2ohYAvsYZjn] : object {Primalist.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Primalist.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Primalist.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Primalist.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [lfxcoz2d3f8j2zq1] : object {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Primalist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [md8ss7iwxhth4y5f] : object {Primalist.items.[].system.overlays.md8ss7iwxhth4y5f} - _id : string {Primalist.items.[].system.overlays.md8ss7iwxhth4y5f._id} (same value: 'md8ss7iwxhth4y5f') - overlayType : string {Primalist.items.[].system.overlays.md8ss7iwxhth4y5f.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.md8ss7iwxhth4y5f.sort} (same value: 1) - system : object {Primalist.items.[].system.overlays.md8ss7iwxhth4y5f.system} - range : object {Primalist.items.[].system.overlays.md8ss7iwxhth4y5f.system.range} - value : string {Primalist.items.[].system.overlays.md8ss7iwxhth4y5f.system.range.value} (same value: 'touch') - time : object {Primalist.items.[].system.overlays.md8ss7iwxhth4y5f.system.time} - value : string {Primalist.items.[].system.overlays.md8ss7iwxhth4y5f.system.time.value} (same value: '1') - [wQHuRGaDDW2MemlK] : object {Primalist.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {Primalist.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {Primalist.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {Primalist.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {Primalist.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {Primalist.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {Primalist.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - type : string {Primalist.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [xYyA7CV1GaFTRjBQ] : object {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - heightening : object {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Primalist.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [prepared] : object {Primalist.items.[].system.prepared} - [flexible] : boolean {Primalist.items.[].system.prepared.flexible} (same value: False) - value : string {Primalist.items.[].system.prepared.value} (4 different values) - 'prepared' (x4) - 'focus' (x4) - 'innate' (x1) - 'spontaneous' (x1) - [price] : object {Primalist.items.[].system.price} - [per] : integer {Primalist.items.[].system.price.per} (same value: 10) - value : object {Primalist.items.[].system.price.value} - [cp] : integer {Primalist.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Primalist.items.[].system.price.value.gp} (all different values) - [sp] : integer {Primalist.items.[].system.price.value.sp} (4 different values) - 1 (x3) - 2 (x1) - 3 (x1) - 5 (x1) - [proficiency] : object {Primalist.items.[].system.proficiency} - value : integer {Primalist.items.[].system.proficiency.value} (same value: 1) - publication : object {Primalist.items.[].system.publication} - license : string {Primalist.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Primalist.items.[].system.publication.remaster} (same value: True) - title : string {Primalist.items.[].system.publication.title} (4 different values) - 'Pathfinder Player Core' (x106) - '' (x50) - 'Pathfinder GM Core' (x2) - 'Pathfinder Monster Core' (x2) - [quantity] : integer {Primalist.items.[].system.quantity} (4 different values) - 1 (x19) - 10 (x2) - 2 (x1) - 20 (x1) - [range] : mixed - object {Primalist.items.[].system.range} - value : string {Primalist.items.[].system.range.value} (10 different values) - '' (x21) - '30 feet' (x21) - 'touch' (x12) - '120 feet' (x12) - '60 feet' (x9) - '500 feet' (x4) - 'varies' (x3) - '1,000 feet' (x1) - '800 feet' (x1) - '10 feet' (x1) - integer {Primalist.items.[].system.range} (2 different values) - 50 (x2) - 100 (x2) - [reload] : object {Primalist.items.[].system.reload} - value : string {Primalist.items.[].system.reload.value} (4 different values) - '' (x5) - '1' (x2) - '0' (x2) - '-' (x1) - [requirements] : string {Primalist.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Primalist.items.[].system.rules} - [runes] : object {Primalist.items.[].system.runes} - [potency] : integer {Primalist.items.[].system.runes.potency} (3 different values) - 0 (x9) - 1 (x5) - 2 (x2) - [property] : array<> {Primalist.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Primalist.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Primalist.items.[].system.runes.resilient} (3 different values) - 0 (x4) - 2 (x1) - 1 (x1) - [striking] : integer {Primalist.items.[].system.runes.striking} (3 different values) - 0 (x6) - 1 (x3) - 2 (x1) - [showSlotlessLevels] : object {Primalist.items.[].system.showSlotlessLevels} - value : boolean {Primalist.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Primalist.items.[].system.size} (same value: 'med') - [slots] : object {Primalist.items.[].system.slots} - [slot0] : object {Primalist.items.[].system.slots.slot0} - max : integer {Primalist.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Primalist.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Primalist.items.[].system.slots.slot0.prepared.[]} - id : string {Primalist.items.[].system.slots.slot0.prepared.[].id} (20 different values) - [slot1] : object {Primalist.items.[].system.slots.slot1} - max : integer {Primalist.items.[].system.slots.slot1.max} (3 different values) - 3 (x3) - 2 (x1) - 4 (x1) - [prepared] : array {Primalist.items.[].system.slots.slot1.prepared} - Length: min=2 max=3 - Value type: object {Primalist.items.[].system.slots.slot1.prepared.[]} - id : string {Primalist.items.[].system.slots.slot1.prepared.[].id} (10 different values) - 'EYGtsCMmsapgRWcG' (x2) - 'VyECUxJOgIIkg4kF' (x1) - 'ChFF3roQ6QJ1usI6' (x1) - 'uCGYimgqYU9G0wcS' (x1) - 'KJvvvMp8qZMmjZGF' (x1) - 'CQyK9QXqquRAW2mG' (x1) - 'dYXa8HeS21NDvcJq' (x1) - 'ZOZnFFcykjXFXC11' (x1) - 'Y5wAtUN0LTkT5N5U' (x1) - 'l80EyOjcbi1O7DqL' (x1) - [value] : integer {Primalist.items.[].system.slots.slot1.value} (same value: 4) - [slot10] : object {Primalist.items.[].system.slots.slot10} - max : integer {Primalist.items.[].system.slots.slot10.max} (same value: 1) - value : integer {Primalist.items.[].system.slots.slot10.value} (same value: 1) - [slot2] : object {Primalist.items.[].system.slots.slot2} - max : integer {Primalist.items.[].system.slots.slot2.max} (2 different values) - 3 (x3) - 4 (x1) - [prepared] : array {Primalist.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Primalist.items.[].system.slots.slot2.prepared.[]} - id : string {Primalist.items.[].system.slots.slot2.prepared.[].id} (8 different values) - 'Rapbzjw6SdgKHxga' (x2) - 'gsyLo7jQawf7CJ39' (x1) - 'ZZQubGBtOssWbOOb' (x1) - 'EfUuwPvaGGrbv6AX' (x1) - 'QpFfr7Ji9pocfacu' (x1) - 'G6i1hn7KUDHEHsKD' (x1) - 'yntX66bTpHFaYmIh' (x1) - '3qFD2fASqfQEZyIm' (x1) - [value] : integer {Primalist.items.[].system.slots.slot2.value} (same value: 4) - [slot3] : object {Primalist.items.[].system.slots.slot3} - max : integer {Primalist.items.[].system.slots.slot3.max} (2 different values) - 3 (x2) - 4 (x1) - [prepared] : array {Primalist.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Primalist.items.[].system.slots.slot3.prepared.[]} - id : string {Primalist.items.[].system.slots.slot3.prepared.[].id} (5 different values) - 'aMulAxyRRTo7ZnaQ' (x2) - 'jGuWeEG5ze9TmKmb' (x1) - '937umuOHjN3sssB8' (x1) - 'Da4IBCWS1UA6vlVP' (x1) - 'tG1voc8Q1mlhSC7a' (x1) - [value] : integer {Primalist.items.[].system.slots.slot3.value} (same value: 4) - [slot4] : object {Primalist.items.[].system.slots.slot4} - max : integer {Primalist.items.[].system.slots.slot4.max} (3 different values) - 2 (x1) - 4 (x1) - 3 (x1) - [prepared] : array {Primalist.items.[].system.slots.slot4.prepared} - Length: min=2 max=3 - Value type: object {Primalist.items.[].system.slots.slot4.prepared.[]} - id : string {Primalist.items.[].system.slots.slot4.prepared.[].id} (5 different values) - 'nntNQTzHPj1aj3YN' (x1) - 'ABGaCzkHvpapjW1h' (x1) - 'G10XGnnDc1dWBbbq' (x1) - 'Wkneu9BqAioMMpJW' (x1) - 'WpwZBrbXyaZb3PYl' (x1) - [value] : integer {Primalist.items.[].system.slots.slot4.value} (same value: 4) - [slot5] : object {Primalist.items.[].system.slots.slot5} - max : integer {Primalist.items.[].system.slots.slot5.max} (2 different values) - 4 (x1) - 3 (x1) - [value] : integer {Primalist.items.[].system.slots.slot5.value} (same value: 4) - prepared : array {Primalist.items.[].system.slots.slot5.prepared} - Length: min=3 max=3 - Value type: object {Primalist.items.[].system.slots.slot5.prepared.[]} - id : string {Primalist.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'mr9D2KFSXOYqBT6B' (x1) - 'w8c6oL6adXfGmE7m' (x1) - '8MnjxWHhp2i5E7y1' (x1) - [slot6] : object {Primalist.items.[].system.slots.slot6} - max : integer {Primalist.items.[].system.slots.slot6.max} (2 different values) - 4 (x1) - 3 (x1) - [value] : integer {Primalist.items.[].system.slots.slot6.value} (same value: 4) - prepared : array {Primalist.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Primalist.items.[].system.slots.slot6.prepared.[]} - id : string {Primalist.items.[].system.slots.slot6.prepared.[].id} (3 different values) - '8MnjxWHhp2i5E7y1' (x1) - 'IecKmRH5vpBXRxrL' (x1) - 'YBWLWwd1cL9hlqxX' (x1) - [slot7] : object {Primalist.items.[].system.slots.slot7} - max : integer {Primalist.items.[].system.slots.slot7.max} (2 different values) - 4 (x1) - 2 (x1) - [value] : integer {Primalist.items.[].system.slots.slot7.value} (same value: 4) - prepared : array {Primalist.items.[].system.slots.slot7.prepared} - Length: min=2 max=2 - Value type: object {Primalist.items.[].system.slots.slot7.prepared.[]} - id : string {Primalist.items.[].system.slots.slot7.prepared.[].id} (2 different values) - 'DX6bJAf9MZOAXOVA' (x1) - 'nyBhK1bPp4ICRht1' (x1) - [slot8] : object {Primalist.items.[].system.slots.slot8} - max : integer {Primalist.items.[].system.slots.slot8.max} (same value: 4) - value : integer {Primalist.items.[].system.slots.slot8.value} (same value: 4) - [slot9] : object {Primalist.items.[].system.slots.slot9} - max : integer {Primalist.items.[].system.slots.slot9.max} (same value: 4) - value : integer {Primalist.items.[].system.slots.slot9.value} (same value: 4) - [slug] : string {Primalist.items.[].system.slug} (79 different values) - [speedPenalty] : integer {Primalist.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -5 (x2) - [spell] : object {Primalist.items.[].system.spell} - _id : string {Primalist.items.[].system.spell._id} (same value: 'XGBngYNDNYV9Xd4e') - _stats : object {Primalist.items.[].system.spell._stats} - compendiumSource : string {Primalist.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.0qaqksrGGDj74HXE') - img : string {Primalist.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/glitterdust.webp') - name : string {Primalist.items.[].system.spell.name} (same value: 'Revealing Light') - sort : integer {Primalist.items.[].system.spell.sort} (same value: 0) - system : object {Primalist.items.[].system.spell.system} - area : object {Primalist.items.[].system.spell.system.area} - type : string {Primalist.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Primalist.items.[].system.spell.system.area.value} (same value: 10) - cost : object {Primalist.items.[].system.spell.system.cost} - value : string {Primalist.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Primalist.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Primalist.items.[].system.spell.system.damage} - defense : object {Primalist.items.[].system.spell.system.defense} - save : object {Primalist.items.[].system.spell.system.defense.save} - basic : boolean {Primalist.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Primalist.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') - description : object {Primalist.items.[].system.spell.system.description} - value : string {Primalist.items.[].system.spell.system.description.value} (same value: '

A wave of magical light washes over the area. You choose the appearance of the light, such as colorful, heatless flames or sparkling motes. A creature affected by revealing light is @UUID[Compendium.pf2e.conditionitems.Item.Dazzled]. If the creature was @UUID[Compendium.pf2e.conditionitems.Item.Invisible], it becomes @UUID[Compendium.pf2e.conditionitems.Item.Concealed] instead. If the creature was already concealed for any other reason, it is no longer concealed.

-
-

Critical Success The target is unaffected.

-

Success The light affects the creature for 2 rounds.

-

Failure The light affects the creature for 1 minute.

-

Critical Failure The light affects the creature for 10 minutes.

') - duration : object {Primalist.items.[].system.spell.system.duration} - sustained : boolean {Primalist.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Primalist.items.[].system.spell.system.duration.value} (same value: 'varies') - level : object {Primalist.items.[].system.spell.system.level} - value : integer {Primalist.items.[].system.spell.system.level.value} (same value: 2) - location : object {Primalist.items.[].system.spell.system.location} - heightenedLevel : integer {Primalist.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - [value] : empty - publication : object {Primalist.items.[].system.spell.system.publication} - license : string {Primalist.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {Primalist.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {Primalist.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {Primalist.items.[].system.spell.system.range} - value : string {Primalist.items.[].system.spell.system.range.value} (same value: '120 feet') - requirements : string {Primalist.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Primalist.items.[].system.spell.system.rules} - slug : string {Primalist.items.[].system.spell.system.slug} (same value: 'revealing-light') - target : object {Primalist.items.[].system.spell.system.target} - value : string {Primalist.items.[].system.spell.system.target.value} (same value: '') - time : object {Primalist.items.[].system.spell.system.time} - value : string {Primalist.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Primalist.items.[].system.spell.system.traits} - rarity : string {Primalist.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Primalist.items.[].system.spell.system.traits.traditions} - Length: min=4 max=4 - Value type: string {Primalist.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x1) - 'divine' (x1) - 'occult' (x1) - 'primal' (x1) - value : array {Primalist.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Primalist.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'light' (x1) - 'manipulate' (x1) - type : string {Primalist.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Primalist.items.[].system.spelldc} - dc : integer {Primalist.items.[].system.spelldc.dc} (6 different values) - 25 (x2) - 17 (x2) - 20 (x2) - 33 (x2) - 26 (x1) - 44 (x1) - value : integer {Primalist.items.[].system.spelldc.value} (6 different values) - 0 (x4) - 25 (x2) - 17 (x1) - 12 (x1) - 18 (x1) - 37 (x1) - [splashDamage] : object {Primalist.items.[].system.splashDamage} - value : integer {Primalist.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Primalist.items.[].system.stackGroup} (2 different values) - 'slingBullets' (x2) - 'arrows' (x1) - [strength] : integer {Primalist.items.[].system.strength} (2 different values) - 0 (x3) - 2 (x2) - [target] : object {Primalist.items.[].system.target} - value : string {Primalist.items.[].system.target.value} (20 different values) - [time] : object {Primalist.items.[].system.time} - value : string {Primalist.items.[].system.time.value} (8 different values) - '2' (x63) - '3' (x8) - 'reaction' (x5) - '1 minute' (x3) - '1 to 3' (x2) - '1' (x2) - '1 or 2' (x1) - '10 minutes' (x1) - [tradition] : object {Primalist.items.[].system.tradition} - value : string {Primalist.items.[].system.tradition.value} (same value: 'primal') - [usage] : object {Primalist.items.[].system.usage} - [canBeAmmo] : boolean {Primalist.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Primalist.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x11) - 'held-in-one-plus-hands' (x2) - 'other' (x1) - 'worngloves' (x1) - 'held-in-two-hands' (x1) - [uses] : object {Primalist.items.[].system.uses} - autoDestroy : boolean {Primalist.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Primalist.items.[].system.uses.max} (same value: 1) - value : integer {Primalist.items.[].system.uses.value} (same value: 1) - type : string {Primalist.items.[].type} (9 different values) - 'spell' (x85) - 'action' (x24) - 'melee' (x18) - 'spellcastingEntry' (x10) - 'weapon' (x10) - 'armor' (x6) - 'consumable' (x4) - 'equipment' (x2) - 'shield' (x1) - [_stats] : object {Primalist.items.[]._stats} - compendiumSource : string {Primalist.items.[]._stats.compendiumSource} (82 different values) - [flags] : object {Primalist.items.[].flags} - pf2e : object {Primalist.items.[].flags.pf2e} - linkedWeapon : string {Primalist.items.[].flags.pf2e.linkedWeapon} (10 different values) - 'zl2pdCTqg1kHKiD5' (x2) - 'II8wL4kIHCKTvqzV' (x1) - 'gnoR6md7OusZvonB' (x1) - 'pEAxolEQ9WoRIkHg' (x1) - 'Iyt9HgN2XFej8f2k' (x1) - 'WYC4S6adgyCpF1gu' (x1) - 'xVdHx69jiLV136Ua' (x1) - 'CQzqPLpfOOTs3TdQ' (x1) - 'OB88luUrJlNLVyBj' (x1) - 'SHO1fpzZLQUsrCMn' (x1) - name : string {Primalist.name} (all different values) - system : object {Primalist.system} - abilities : object {Primalist.system.abilities} - cha : object {Primalist.system.abilities.cha} - mod : integer {Primalist.system.abilities.cha.mod} (6 different values) - 1 (x2) - 0 (x1) - 2 (x1) - 3 (x1) - 6 (x1) - 4 (x1) - con : object {Primalist.system.abilities.con} - mod : integer {Primalist.system.abilities.con.mod} (4 different values) - 1 (x3) - 3 (x2) - 2 (x1) - 4 (x1) - dex : object {Primalist.system.abilities.dex} - mod : integer {Primalist.system.abilities.dex.mod} (4 different values) - 2 (x2) - 1 (x2) - 3 (x2) - 5 (x1) - int : object {Primalist.system.abilities.int} - mod : integer {Primalist.system.abilities.int.mod} (3 different values) - 0 (x4) - 1 (x2) - 2 (x1) - str : object {Primalist.system.abilities.str} - mod : integer {Primalist.system.abilities.str.mod} (3 different values) - 4 (x4) - 2 (x2) - 0 (x1) - wis : object {Primalist.system.abilities.wis} - mod : integer {Primalist.system.abilities.wis.mod} (3 different values) - 4 (x5) - 1 (x1) - 3 (x1) - attributes : object {Primalist.system.attributes} - ac : object {Primalist.system.attributes.ac} - details : string {Primalist.system.attributes.ac.details} (2 different values) - '' (x6) - '26 in animal form' (x1) - value : integer {Primalist.system.attributes.ac.value} (6 different values) - 24 (x2) - 15 (x1) - 20 (x1) - 25 (x1) - 40 (x1) - 10 (x1) - allSaves : object {Primalist.system.attributes.allSaves} - value : string {Primalist.system.attributes.allSaves.value} (2 different values) - '' (x6) - '+13 vs. damaging effects' (x1) - hp : object {Primalist.system.attributes.hp} - details : string {Primalist.system.attributes.hp.details} (same value: '') - max : integer {Primalist.system.attributes.hp.max} (6 different values) - 100 (x2) - 18 (x1) - 55 (x1) - 140 (x1) - 360 (x1) - 220 (x1) - temp : integer {Primalist.system.attributes.hp.temp} (same value: 0) - value : integer {Primalist.system.attributes.hp.value} (6 different values) - 100 (x2) - 18 (x1) - 55 (x1) - 140 (x1) - 360 (x1) - 220 (x1) - speed : object {Primalist.system.attributes.speed} - [details] : string {Primalist.system.attributes.speed.details} (same value: 'swiftness') - otherSpeeds : array {Primalist.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Primalist.system.attributes.speed.otherSpeeds.[]} - type : string {Primalist.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') - value : integer {Primalist.system.attributes.speed.otherSpeeds.[].value} (same value: 60) - value : integer {Primalist.system.attributes.speed.value} (2 different values) - 25 (x6) - 20 (x1) - [resistances] : array {Primalist.system.attributes.resistances} - Length: min=2 max=2 - Value type: object {Primalist.system.attributes.resistances.[]} - doubleVs : array<> {Primalist.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Primalist.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Primalist.system.attributes.resistances.[].type} (4 different values) - 'earth' (x1) - 'poison' (x1) - 'cold' (x1) - 'electricity' (x1) - value : integer {Primalist.system.attributes.resistances.[].value} (3 different values) - 6 (x2) - 15 (x1) - 20 (x1) - details : object {Primalist.system.details} - blurb : string {Primalist.system.details.blurb} (same value: '') - languages : object {Primalist.system.details.languages} - details : string {Primalist.system.details.languages.details} (same value: '') - value : array {Primalist.system.details.languages.value} - Length: min=0 max=3 - Value type: string {Primalist.system.details.languages.value.[]} (5 different values) - 'common' (x6) - 'wildsong' (x4) - 'petran' (x1) - 'sussuran' (x1) - 'thalassic' (x1) - level : object {Primalist.system.details.level} - value : integer {Primalist.system.details.level.value} (all different values) - privateNotes : string {Primalist.system.details.privateNotes} (same value: '') - publicNotes : string {Primalist.system.details.publicNotes} (all different values) - publication : object {Primalist.system.details.publication} - license : string {Primalist.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Primalist.system.details.publication.remaster} (same value: True) - title : string {Primalist.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Primalist.system.initiative} - statistic : string {Primalist.system.initiative.statistic} (same value: 'perception') - perception : object {Primalist.system.perception} - details : string {Primalist.system.perception.details} (same value: '') - mod : integer {Primalist.system.perception.mod} (all different values) - senses : array {Primalist.system.perception.senses} - Length: min=0 max=1 - Value type: object {Primalist.system.perception.senses.[]} - acuity : string {Primalist.system.perception.senses.[].acuity} (same value: 'imprecise') - range : integer {Primalist.system.perception.senses.[].range} (same value: 30) - type : string {Primalist.system.perception.senses.[].type} (same value: 'lifesense') - resources : object {Primalist.system.resources} - [focus] : object {Primalist.system.resources.focus} - max : integer {Primalist.system.resources.focus.max} (same value: 1) - value : integer {Primalist.system.resources.focus.value} (same value: 1) - saves : object {Primalist.system.saves} - fortitude : object {Primalist.system.saves.fortitude} - saveDetail : string {Primalist.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Primalist.system.saves.fortitude.value} (all different values) - reflex : object {Primalist.system.saves.reflex} - saveDetail : string {Primalist.system.saves.reflex.saveDetail} (same value: '') - value : integer {Primalist.system.saves.reflex.value} (all different values) - will : object {Primalist.system.saves.will} - saveDetail : string {Primalist.system.saves.will.saveDetail} (same value: '') - value : integer {Primalist.system.saves.will.value} (all different values) - skills : object {Primalist.system.skills} - [diplomacy] : object {Primalist.system.skills.diplomacy} - base : integer {Primalist.system.skills.diplomacy.base} (5 different values) - 14 (x1) - 3 (x1) - 9 (x1) - 13 (x1) - 25 (x1) - [special] : array<> {Primalist.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Primalist.system.skills.intimidation} - base : integer {Primalist.system.skills.intimidation.base} (5 different values) - 12 (x1) - 13 (x1) - 11 (x1) - 37 (x1) - 23 (x1) - [special] : array {Primalist.system.skills.intimidation.special} - Length: min=1 max=1 - Value type: object {Primalist.system.skills.intimidation.special.[]} - base : integer {Primalist.system.skills.intimidation.special.[].base} (same value: 15) - label : string {Primalist.system.skills.intimidation.special.[].label} (same value: 'in animal form') - nature : object {Primalist.system.skills.nature} - base : integer {Primalist.system.skills.nature.base} (all different values) - [special] : array<> {Primalist.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [religion] : object {Primalist.system.skills.religion} - base : integer {Primalist.system.skills.religion.base} (same value: 15) - [stealth] : object {Primalist.system.skills.stealth} - base : integer {Primalist.system.skills.stealth.base} (5 different values) - 13 (x1) - 4 (x1) - 9 (x1) - 12 (x1) - 35 (x1) - [special] : array {Primalist.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Primalist.system.skills.stealth.special.[]} - base : integer {Primalist.system.skills.stealth.special.[].base} (same value: 16) - label : string {Primalist.system.skills.stealth.special.[].label} (same value: 'in animal form') - survival : object {Primalist.system.skills.survival} - base : integer {Primalist.system.skills.survival.base} (all different values) - [special] : array<> {Primalist.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [acrobatics] : object {Primalist.system.skills.acrobatics} - base : integer {Primalist.system.skills.acrobatics.base} (3 different values) - 9 (x1) - 12 (x1) - 35 (x1) - [special] : array {Primalist.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Primalist.system.skills.acrobatics.special.[]} - base : integer {Primalist.system.skills.acrobatics.special.[].base} (same value: 16) - label : string {Primalist.system.skills.acrobatics.special.[].label} (same value: 'in animal form') - [athletics] : object {Primalist.system.skills.athletics} - base : integer {Primalist.system.skills.athletics.base} (4 different values) - 15 (x1) - 6 (x1) - 14 (x1) - 23 (x1) - [special] : array {Primalist.system.skills.athletics.special} - Length: min=2 max=2 - Value type: object {Primalist.system.skills.athletics.special.[]} - base : integer {Primalist.system.skills.athletics.special.[].base} (2 different values) - 18 (x1) - -4 (x1) - label : string {Primalist.system.skills.athletics.special.[].label} (2 different values) - 'in animal form' (x1) - 'in pest form' (x1) - [medicine] : object {Primalist.system.skills.medicine} - base : integer {Primalist.system.skills.medicine.base} (same value: 7) - performance : object {Primalist.system.skills.performance} - base : integer {Primalist.system.skills.performance.base} (same value: 27) - traits : object {Primalist.system.traits} - rarity : string {Primalist.system.traits.rarity} (2 different values) - 'common' (x6) - 'rare' (x1) - size : object {Primalist.system.traits.size} - value : string {Primalist.system.traits.size.value} (same value: 'med') - value : array {Primalist.system.traits.value} - Length: min=2 max=2 - Value type: string {Primalist.system.traits.value.[]} (2 different values) - 'human' (x7) - 'humanoid' (x7) - type : string {Primalist.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Prophesied Monarch.txt b/output/pf2e/packs/Prophesied Monarch.txt deleted file mode 100644 index 6b58b3f..0000000 --- a/output/pf2e/packs/Prophesied Monarch.txt +++ /dev/null @@ -1,55 +0,0 @@ -Prophesied Monarch -Different values: 14 -===================================== -object {Prophesied Monarch} - _id : string {Prophesied Monarch._id} (all different values) - folder : string {Prophesied Monarch.folder} (same value: 'tneLz2wcWb3yrsFU') - img : string {Prophesied Monarch.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Prophesied Monarch.name} (all different values) - system : object {Prophesied Monarch.system} - actionType : object {Prophesied Monarch.system.actionType} - value : string {Prophesied Monarch.system.actionType.value} (3 different values) - 'action' (x9) - 'passive' (x4) - 'reaction' (x1) - actions : object {Prophesied Monarch.system.actions} - [value] : integer {Prophesied Monarch.system.actions.value} (3 different values) - 1 (x4) - 3 (x3) - 2 (x2) - category : string {Prophesied Monarch.system.category} (same value: 'class') - description : object {Prophesied Monarch.system.description} - value : string {Prophesied Monarch.system.description.value} (all different values) - level : object {Prophesied Monarch.system.level} - value : integer {Prophesied Monarch.system.level.value} (5 different values) - 14 (x4) - 16 (x4) - 18 (x3) - 20 (x2) - 12 (x1) - prerequisites : object {Prophesied Monarch.system.prerequisites} - value : array {Prophesied Monarch.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Prophesied Monarch.system.prerequisites.value.[]} - value : string {Prophesied Monarch.system.prerequisites.value.[].value} (same value: 'Prophesied Monarch Dedication') - publication : object {Prophesied Monarch.system.publication} - license : string {Prophesied Monarch.system.publication.license} (same value: 'ORC') - remaster : boolean {Prophesied Monarch.system.publication.remaster} (same value: True) - title : string {Prophesied Monarch.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Prophesied Monarch.system.rules} - traits : object {Prophesied Monarch.system.traits} - [otherTags] : array {Prophesied Monarch.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Prophesied Monarch.system.traits.otherTags.[]} (same value: 'prophesied-monarch-dedication') - rarity : string {Prophesied Monarch.system.traits.rarity} (2 different values) - 'common' (x13) - 'uncommon' (x1) - value : array {Prophesied Monarch.system.traits.value} - Length: min=1 max=5 - Value type: string {Prophesied Monarch.system.traits.value.[]} (11 different values) - [frequency] : object {Prophesied Monarch.system.frequency} - max : integer {Prophesied Monarch.system.frequency.max} (same value: 1) - per : string {Prophesied Monarch.system.frequency.per} (2 different values) - 'day' (x4) - 'P1W' (x1) - type : string {Prophesied Monarch.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Prophesied Monarch.yaml b/output/pf2e/packs/Prophesied Monarch.yaml new file mode 100644 index 0000000..d81dec0 --- /dev/null +++ b/output/pf2e/packs/Prophesied Monarch.yaml @@ -0,0 +1,237 @@ +name: Prophesied Monarch +values: 14 +schema: + '_id': + type: string + path: Prophesied Monarch._id + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'folder': + type: string + path: Prophesied Monarch.folder + is_null: false + values: 14 + different_values: 1 (all same) + variants: "tneLz2wcWb3yrsFU" (x14) + 'img': + type: string + path: Prophesied Monarch.img + is_null: false + values: 14 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x14) + 'name': + type: string + path: Prophesied Monarch.name + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'system': + type: object + path: Prophesied Monarch.system + is_null: false + values: 14 + schema: + 'actionType': + type: object + path: Prophesied Monarch.system.actionType + is_null: false + values: 14 + schema: + 'value': + type: string + path: Prophesied Monarch.system.actionType.value + is_null: false + values: 14 + different_values: 3 + variants: + - "action" (x9) + - "passive" (x4) + - "reaction" (x1) + 'actions': + type: object + path: Prophesied Monarch.system.actions + is_null: false + values: 14 + schema: + [value]: + type: integer + path: Prophesied Monarch.system.actions.value + is_null: true + values: 9 + different_values: 3 + variants: + - 1 (x4) + - 3 (x3) + - 2 (x2) + 'category': + type: string + path: Prophesied Monarch.system.category + is_null: false + values: 14 + different_values: 1 (all same) + variants: "class" (x14) + 'description': + type: object + path: Prophesied Monarch.system.description + is_null: false + values: 14 + schema: + 'value': + type: string + path: Prophesied Monarch.system.description.value + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'level': + type: object + path: Prophesied Monarch.system.level + is_null: false + values: 14 + schema: + 'value': + type: integer + path: Prophesied Monarch.system.level.value + is_null: false + values: 14 + different_values: 5 + variants: + - 14 (x4) + - 16 (x4) + - 18 (x3) + - 20 (x2) + - 12 (x1) + 'prerequisites': + type: object + path: Prophesied Monarch.system.prerequisites + is_null: false + values: 14 + schema: + 'value': + type: array + path: Prophesied Monarch.system.prerequisites.value + is_null: false + values: 14 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Prophesied Monarch.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Prophesied Monarch.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 1 (all same) + variants: "Prophesied Monarch Dedication" (x13) + 'publication': + type: object + path: Prophesied Monarch.system.publication + is_null: false + values: 14 + schema: + 'license': + type: string + path: Prophesied Monarch.system.publication.license + is_null: false + values: 14 + different_values: 1 (all same) + variants: "ORC" (x14) + 'remaster': + type: boolean + path: Prophesied Monarch.system.publication.remaster + is_null: false + values: 14 + different_values: 1 (all same) + variants: True (x14) + 'title': + type: string + path: Prophesied Monarch.system.publication.title + is_null: false + values: 14 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x14) + 'rules': + type: ignored (Foundry rules object) + path: Prophesied Monarch.system.rules + is_null: false + values: 14 + 'traits': + type: object + path: Prophesied Monarch.system.traits + is_null: false + values: 14 + schema: + [otherTags]: + type: array + path: Prophesied Monarch.system.traits.otherTags + is_null: true + values: 12 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Prophesied Monarch.system.traits.otherTags.[] + is_null: false + values: 12 + different_values: 1 (all same) + variants: "prophesied-monarch-dedication" (x12) + 'rarity': + type: string + path: Prophesied Monarch.system.traits.rarity + is_null: false + values: 14 + different_values: 2 + variants: + - "common" (x13) + - "uncommon" (x1) + 'value': + type: array + path: Prophesied Monarch.system.traits.value + is_null: false + values: 14 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Prophesied Monarch.system.traits.value.[] + is_null: false + values: 27 + different_values: 11 + variants: [omitted] + [frequency]: + type: object + path: Prophesied Monarch.system.frequency + is_null: true + values: 5 + schema: + 'max': + type: integer + path: Prophesied Monarch.system.frequency.max + is_null: false + values: 5 + different_values: 1 (all same) + variants: 1 (x5) + 'per': + type: string + path: Prophesied Monarch.system.frequency.per + is_null: false + values: 5 + different_values: 2 + variants: + - "day" (x4) + - "P1W" (x1) + 'type': + type: string + path: Prophesied Monarch.type + is_null: false + values: 14 + different_values: 1 (all same) + variants: "feat" (x14) diff --git a/output/pf2e/packs/Protean.txt b/output/pf2e/packs/Protean.txt deleted file mode 100644 index bd13dea..0000000 --- a/output/pf2e/packs/Protean.txt +++ /dev/null @@ -1,27 +0,0 @@ -Protean -Different values: 2 -===================================== -object {Protean} - _id : string {Protean._id} (all different values) - folder : string {Protean.folder} (same value: 'ux1bQjL8l72wbqSb') - img : string {Protean.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Protean.name} (all different values) - system : object {Protean.system} - actionType : object {Protean.system.actionType} - value : string {Protean.system.actionType.value} (same value: 'passive') - actions : object {Protean.system.actions} - [value] : empty - category : string {Protean.system.category} (all different values) - description : object {Protean.system.description} - value : string {Protean.system.description.value} (all different values) - publication : object {Protean.system.publication} - license : string {Protean.system.publication.license} (same value: 'ORC') - remaster : boolean {Protean.system.publication.remaster} (same value: True) - title : string {Protean.system.publication.title} (same value: 'Pathfinder Monster Core') - rules : ignored (Foundry rules object) {Protean.system.rules} - traits : object {Protean.system.traits} - rarity : string {Protean.system.traits.rarity} (same value: 'common') - value : array {Protean.system.traits.value} - Length: min=0 max=1 - Value type: string {Protean.system.traits.value.[]} (same value: 'divine') - type : string {Protean.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Protean.yaml b/output/pf2e/packs/Protean.yaml new file mode 100644 index 0000000..f775897 --- /dev/null +++ b/output/pf2e/packs/Protean.yaml @@ -0,0 +1,154 @@ +name: Protean +values: 2 +schema: + '_id': + type: string + path: Protean._id + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "IOk0MRs3f9FrarKL" (x1) + - "HKFoOZZV4WdjkeeJ" (x1) + 'folder': + type: string + path: Protean.folder + is_null: false + values: 2 + different_values: 1 (all same) + variants: "ux1bQjL8l72wbqSb" (x2) + 'img': + type: string + path: Protean.img + is_null: false + values: 2 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x2) + 'name': + type: string + path: Protean.name + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "(Protean) Protean Anatomy" (x1) + - "(Protean) Warpwave" (x1) + 'system': + type: object + path: Protean.system + is_null: false + values: 2 + schema: + 'actionType': + type: object + path: Protean.system.actionType + is_null: false + values: 2 + schema: + 'value': + type: string + path: Protean.system.actionType.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: "passive" (x2) + 'actions': + type: object + path: Protean.system.actions + is_null: false + values: 2 + schema: + [value]: + type: + path: Protean.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Protean.system.category + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "defensive" (x1) + - "offensive" (x1) + 'description': + type: object + path: Protean.system.description + is_null: false + values: 2 + schema: + 'value': + type: string + path: Protean.system.description.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: [omitted] + 'publication': + type: object + path: Protean.system.publication + is_null: false + values: 2 + schema: + 'license': + type: string + path: Protean.system.publication.license + is_null: false + values: 2 + different_values: 1 (all same) + variants: "ORC" (x2) + 'remaster': + type: boolean + path: Protean.system.publication.remaster + is_null: false + values: 2 + different_values: 1 (all same) + variants: True (x2) + 'title': + type: string + path: Protean.system.publication.title + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Pathfinder Monster Core" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Protean.system.rules + is_null: false + values: 2 + 'traits': + type: object + path: Protean.system.traits + is_null: false + values: 2 + schema: + 'rarity': + type: string + path: Protean.system.traits.rarity + is_null: false + values: 2 + different_values: 1 (all same) + variants: "common" (x2) + 'value': + type: array + path: Protean.system.traits.value + is_null: false + values: 2 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Protean.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "divine" (x1) + 'type': + type: string + path: Protean.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "action" (x2) diff --git a/output/pf2e/packs/Provocator.txt b/output/pf2e/packs/Provocator.txt deleted file mode 100644 index 4929b69..0000000 --- a/output/pf2e/packs/Provocator.txt +++ /dev/null @@ -1,64 +0,0 @@ -Provocator -Different values: 6 -===================================== -object {Provocator} - _id : string {Provocator._id} (all different values) - folder : string {Provocator.folder} (same value: 'yyR6bPA399JxM7Y6') - img : string {Provocator.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Provocator.name} (all different values) - system : object {Provocator.system} - actionType : object {Provocator.system.actionType} - value : string {Provocator.system.actionType.value} (3 different values) - 'action' (x3) - 'passive' (x2) - 'reaction' (x1) - actions : object {Provocator.system.actions} - [value] : integer {Provocator.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Provocator.system.category} (same value: 'class') - description : object {Provocator.system.description} - value : string {Provocator.system.description.value} (all different values) - level : object {Provocator.system.level} - value : integer {Provocator.system.level.value} (4 different values) - 12 (x2) - 14 (x2) - 16 (x1) - 10 (x1) - prerequisites : object {Provocator.system.prerequisites} - value : array {Provocator.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Provocator.system.prerequisites.value.[]} - value : string {Provocator.system.prerequisites.value.[].value} (4 different values) - 'Provocator Dedication' (x5) - 'expert in any kind of weapon or unarmed attack' (x1) - 'Strength +2' (x1) - 'Charisma +2' (x1) - publication : object {Provocator.system.publication} - license : string {Provocator.system.publication.license} (same value: 'OGL') - remaster : boolean {Provocator.system.publication.remaster} (same value: False) - title : string {Provocator.system.publication.title} (same value: 'Pathfinder #159: All or Nothing') - rules : ignored (Foundry rules object) {Provocator.system.rules} - traits : object {Provocator.system.traits} - rarity : string {Provocator.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Provocator.system.traits.value} - Length: min=1 max=4 - Value type: string {Provocator.system.traits.value.[]} (5 different values) - 'archetype' (x6) - 'concentrate' (x1) - 'emotion' (x1) - 'mental' (x1) - 'dedication' (x1) - [subfeatures] : object {Provocator.system.subfeatures} - proficiencies : object {Provocator.system.subfeatures.proficiencies} - martial : object {Provocator.system.subfeatures.proficiencies.martial} - rank : integer {Provocator.system.subfeatures.proficiencies.martial.rank} (2 different values) - 2 (x1) - 1 (x1) - simple : object {Provocator.system.subfeatures.proficiencies.simple} - rank : integer {Provocator.system.subfeatures.proficiencies.simple.rank} (2 different values) - 2 (x1) - 1 (x1) - type : string {Provocator.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Provocator.yaml b/output/pf2e/packs/Provocator.yaml new file mode 100644 index 0000000..437923b --- /dev/null +++ b/output/pf2e/packs/Provocator.yaml @@ -0,0 +1,262 @@ +name: Provocator +values: 6 +schema: + '_id': + type: string + path: Provocator._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "lmAuoHPxzQdaSUmN" (x1) + - "isdTXU8bV7ZVOAuQ" (x1) + - "IdKfWg48qMieuzl7" (x1) + - "giupBd3dyOwdeoFl" (x1) + - "ZTxiM8NExDmxHJDf" (x1) + - "VJ3wIsfmabK02SNg" (x1) + 'folder': + type: string + path: Provocator.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "yyR6bPA399JxM7Y6" (x6) + 'img': + type: string + path: Provocator.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Provocator.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Cartwheel Dodge" (x1) + - "Flourishing Finish" (x1) + - "Murderer's Circle" (x1) + - "Performance Weapon Expert" (x1) + - "Pin to the Spot" (x1) + - "Provocator Dedication" (x1) + 'system': + type: object + path: Provocator.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Provocator.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Provocator.system.actionType.value + is_null: false + values: 6 + different_values: 3 + variants: + - "action" (x3) + - "passive" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Provocator.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Provocator.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Provocator.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Provocator.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Provocator.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Provocator.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Provocator.system.level.value + is_null: false + values: 6 + different_values: 4 + variants: + - 12 (x2) + - 14 (x2) + - 16 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Provocator.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Provocator.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Provocator.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Provocator.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 4 + variants: + - "Provocator Dedication" (x5) + - "expert in any kind of weapon or unarmed attack" (x1) + - "Strength +2" (x1) + - "Charisma +2" (x1) + 'publication': + type: object + path: Provocator.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Provocator.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Provocator.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Provocator.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder #159: All or Nothing" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Provocator.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Provocator.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Provocator.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Provocator.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Provocator.system.traits.value.[] + is_null: false + values: 10 + different_values: 5 + variants: + - "archetype" (x6) + - "concentrate" (x1) + - "emotion" (x1) + - "mental" (x1) + - "dedication" (x1) + [subfeatures]: + type: object + path: Provocator.system.subfeatures + is_null: true + values: 2 + schema: + 'proficiencies': + type: object + path: Provocator.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + 'martial': + type: object + path: Provocator.system.subfeatures.proficiencies.martial + is_null: false + values: 2 + schema: + 'rank': + type: integer + path: Provocator.system.subfeatures.proficiencies.martial.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'simple': + type: object + path: Provocator.system.subfeatures.proficiencies.simple + is_null: false + values: 2 + schema: + 'rank': + type: integer + path: Provocator.system.subfeatures.proficiencies.simple.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'type': + type: string + path: Provocator.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Psychic Duelist.txt b/output/pf2e/packs/Psychic Duelist.txt deleted file mode 100644 index e9dd6d1..0000000 --- a/output/pf2e/packs/Psychic Duelist.txt +++ /dev/null @@ -1,52 +0,0 @@ -Psychic Duelist -Different values: 4 -===================================== -object {Psychic Duelist} - _id : string {Psychic Duelist._id} (all different values) - folder : string {Psychic Duelist.folder} (same value: 'GAqi6ZQt9RCavnFI') - img : string {Psychic Duelist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Psychic Duelist.name} (all different values) - system : object {Psychic Duelist.system} - actionType : object {Psychic Duelist.system.actionType} - value : string {Psychic Duelist.system.actionType.value} (3 different values) - 'passive' (x2) - 'action' (x1) - 'free' (x1) - actions : object {Psychic Duelist.system.actions} - [value] : integer {Psychic Duelist.system.actions.value} (same value: 3) - category : string {Psychic Duelist.system.category} (same value: 'class') - description : object {Psychic Duelist.system.description} - value : string {Psychic Duelist.system.description.value} (all different values) - level : object {Psychic Duelist.system.level} - value : integer {Psychic Duelist.system.level.value} (all different values) - prerequisites : object {Psychic Duelist.system.prerequisites} - value : array {Psychic Duelist.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Psychic Duelist.system.prerequisites.value.[]} - value : string {Psychic Duelist.system.prerequisites.value.[].value} (3 different values) - 'Psychic Duelist Dedication' (x3) - 'trained in Occultism' (x1) - 'you have been in a psychic duel' (x1) - publication : object {Psychic Duelist.system.publication} - license : string {Psychic Duelist.system.publication.license} (same value: 'OGL') - remaster : boolean {Psychic Duelist.system.publication.remaster} (same value: False) - title : string {Psychic Duelist.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Psychic Duelist.system.rules} - traits : object {Psychic Duelist.system.traits} - rarity : string {Psychic Duelist.system.traits.rarity} (2 different values) - 'common' (x3) - 'rare' (x1) - value : array {Psychic Duelist.system.traits.value} - Length: min=1 max=5 - Value type: string {Psychic Duelist.system.traits.value.[]} (6 different values) - 'archetype' (x4) - 'illusion' (x1) - 'incapacitation' (x1) - 'mental' (x1) - 'occult' (x1) - 'dedication' (x1) - [frequency] : object {Psychic Duelist.system.frequency} - max : integer {Psychic Duelist.system.frequency.max} (same value: 1) - per : string {Psychic Duelist.system.frequency.per} (same value: 'day') - value : integer {Psychic Duelist.system.frequency.value} (same value: 1) - type : string {Psychic Duelist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Psychic Duelist.yaml b/output/pf2e/packs/Psychic Duelist.yaml new file mode 100644 index 0000000..51ca90c --- /dev/null +++ b/output/pf2e/packs/Psychic Duelist.yaml @@ -0,0 +1,241 @@ +name: Psychic Duelist +values: 4 +schema: + '_id': + type: string + path: Psychic Duelist._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "vsSbYfsRTHveef24" (x1) + - "rm8NgrdZNjqpGlC1" (x1) + - "xKKyS9nEQqolJ0SF" (x1) + - "Rqj1kmrnF9M1E6pv" (x1) + 'folder': + type: string + path: Psychic Duelist.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "GAqi6ZQt9RCavnFI" (x4) + 'img': + type: string + path: Psychic Duelist.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Psychic Duelist.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Duel Spell Advantage" (x1) + - "Instigate Psychic Duel" (x1) + - "Psychic Duelist Dedication" (x1) + - "Supreme Psychic Center" (x1) + 'system': + type: object + path: Psychic Duelist.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Psychic Duelist.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Psychic Duelist.system.actionType.value + is_null: false + values: 4 + different_values: 3 + variants: + - "passive" (x2) + - "action" (x1) + - "free" (x1) + 'actions': + type: object + path: Psychic Duelist.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Psychic Duelist.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'category': + type: string + path: Psychic Duelist.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Psychic Duelist.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Psychic Duelist.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Psychic Duelist.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Psychic Duelist.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 6 (x1) + - 12 (x1) + - 4 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Psychic Duelist.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Psychic Duelist.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Psychic Duelist.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Psychic Duelist.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 3 + variants: + - "Psychic Duelist Dedication" (x3) + - "trained in Occultism" (x1) + - "you have been in a psychic duel" (x1) + 'publication': + type: object + path: Psychic Duelist.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Psychic Duelist.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Psychic Duelist.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Psychic Duelist.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Psychic Duelist.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Psychic Duelist.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Psychic Duelist.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "rare" (x1) + 'value': + type: array + path: Psychic Duelist.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Psychic Duelist.system.traits.value.[] + is_null: false + values: 9 + different_values: 6 + variants: + - "archetype" (x4) + - "illusion" (x1) + - "incapacitation" (x1) + - "mental" (x1) + - "occult" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Psychic Duelist.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Psychic Duelist.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Psychic Duelist.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'value': + type: integer + path: Psychic Duelist.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Psychic Duelist.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Psychic.txt b/output/pf2e/packs/Psychic.txt deleted file mode 100644 index 7dfa075..0000000 --- a/output/pf2e/packs/Psychic.txt +++ /dev/null @@ -1,66 +0,0 @@ -Psychic -Different values: 43 -===================================== -object {Psychic} - _id : string {Psychic._id} (all different values) - folder : string {Psychic.folder} (same value: 'H8tbuNkZmy4cFxb2') - img : string {Psychic.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Psychic.name} (all different values) - system : object {Psychic.system} - actionType : object {Psychic.system.actionType} - value : string {Psychic.system.actionType.value} (4 different values) - 'passive' (x23) - 'action' (x9) - 'free' (x7) - 'reaction' (x4) - actions : object {Psychic.system.actions} - [value] : integer {Psychic.system.actions.value} (2 different values) - 1 (x7) - 2 (x2) - category : string {Psychic.system.category} (same value: 'class') - description : object {Psychic.system.description} - value : string {Psychic.system.description.value} (all different values) - level : object {Psychic.system.level} - value : integer {Psychic.system.level.value} (11 different values) - prerequisites : object {Psychic.system.prerequisites} - value : array {Psychic.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Psychic.system.prerequisites.value.[]} - value : string {Psychic.system.prerequisites.value.[].value} (4 different values) - 'wandering reverie subconscious mind' (x1) - 'emotional acceptance subconscious mind' (x1) - 'precise discipline subconscious mind' (x1) - 'gathered lore subconscious mind' (x1) - publication : object {Psychic.system.publication} - license : string {Psychic.system.publication.license} (same value: 'OGL') - remaster : boolean {Psychic.system.publication.remaster} (same value: False) - title : string {Psychic.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Psychic.system.rules} - traits : object {Psychic.system.traits} - rarity : string {Psychic.system.traits.rarity} (same value: 'common') - value : array {Psychic.system.traits.value} - Length: min=1 max=5 - Value type: string {Psychic.system.traits.value.[]} (17 different values) - [frequency] : object {Psychic.system.frequency} - max : integer {Psychic.system.frequency.max} (same value: 1) - per : string {Psychic.system.frequency.per} (6 different values) - 'round' (x3) - 'P1Y' (x1) - 'day' (x1) - 'turn' (x1) - 'PT1H' (x1) - 'PT1M' (x1) - [value] : integer {Psychic.system.frequency.value} (same value: 1) - [selfEffect] : object {Psychic.system.selfEffect} - name : string {Psychic.system.selfEffect.name} (2 different values) - 'Effect: Emotional Surge' (x1) - 'Effect: Psi Strikes' (x1) - uuid : string {Psychic.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Emotional Surge' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Psi Strikes' (x1) - [subfeatures] : object {Psychic.system.subfeatures} - senses : object {Psychic.system.subfeatures.senses} - thoughtsense : object {Psychic.system.subfeatures.senses.thoughtsense} - acuity : string {Psychic.system.subfeatures.senses.thoughtsense.acuity} (same value: 'vague') - range : integer {Psychic.system.subfeatures.senses.thoughtsense.range} (same value: 30) - type : string {Psychic.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Psychic.yaml b/output/pf2e/packs/Psychic.yaml new file mode 100644 index 0000000..63d5a05 --- /dev/null +++ b/output/pf2e/packs/Psychic.yaml @@ -0,0 +1,287 @@ +name: Psychic +values: 43 +schema: + '_id': + type: string + path: Psychic._id + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'folder': + type: string + path: Psychic.folder + is_null: false + values: 43 + different_values: 1 (all same) + variants: "H8tbuNkZmy4cFxb2" (x43) + 'img': + type: string + path: Psychic.img + is_null: false + values: 43 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x43) + 'name': + type: string + path: Psychic.name + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'system': + type: object + path: Psychic.system + is_null: false + values: 43 + schema: + 'actionType': + type: object + path: Psychic.system.actionType + is_null: false + values: 43 + schema: + 'value': + type: string + path: Psychic.system.actionType.value + is_null: false + values: 43 + different_values: 4 + variants: + - "passive" (x23) + - "action" (x9) + - "free" (x7) + - "reaction" (x4) + 'actions': + type: object + path: Psychic.system.actions + is_null: false + values: 43 + schema: + [value]: + type: integer + path: Psychic.system.actions.value + is_null: true + values: 9 + different_values: 2 + variants: + - 1 (x7) + - 2 (x2) + 'category': + type: string + path: Psychic.system.category + is_null: false + values: 43 + different_values: 1 (all same) + variants: "class" (x43) + 'description': + type: object + path: Psychic.system.description + is_null: false + values: 43 + schema: + 'value': + type: string + path: Psychic.system.description.value + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'level': + type: object + path: Psychic.system.level + is_null: false + values: 43 + schema: + 'value': + type: integer + path: Psychic.system.level.value + is_null: false + values: 43 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Psychic.system.prerequisites + is_null: false + values: 43 + schema: + 'value': + type: array + path: Psychic.system.prerequisites.value + is_null: false + values: 43 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Psychic.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Psychic.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 4 + variants: + - "wandering reverie subconscious mind" (x1) + - "emotional acceptance subconscious mind" (x1) + - "precise discipline subconscious mind" (x1) + - "gathered lore subconscious mind" (x1) + 'publication': + type: object + path: Psychic.system.publication + is_null: false + values: 43 + schema: + 'license': + type: string + path: Psychic.system.publication.license + is_null: false + values: 43 + different_values: 1 (all same) + variants: "OGL" (x43) + 'remaster': + type: boolean + path: Psychic.system.publication.remaster + is_null: false + values: 43 + different_values: 1 (all same) + variants: False (x43) + 'title': + type: string + path: Psychic.system.publication.title + is_null: false + values: 43 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x43) + 'rules': + type: ignored (Foundry rules object) + path: Psychic.system.rules + is_null: false + values: 43 + 'traits': + type: object + path: Psychic.system.traits + is_null: false + values: 43 + schema: + 'rarity': + type: string + path: Psychic.system.traits.rarity + is_null: false + values: 43 + different_values: 1 (all same) + variants: "common" (x43) + 'value': + type: array + path: Psychic.system.traits.value + is_null: false + values: 43 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Psychic.system.traits.value.[] + is_null: false + values: 108 + different_values: 17 + variants: [omitted] + [frequency]: + type: object + path: Psychic.system.frequency + is_null: true + values: 8 + schema: + 'max': + type: integer + path: Psychic.system.frequency.max + is_null: false + values: 8 + different_values: 1 (all same) + variants: 1 (x8) + 'per': + type: string + path: Psychic.system.frequency.per + is_null: false + values: 8 + different_values: 6 + variants: + - "round" (x3) + - "P1Y" (x1) + - "day" (x1) + - "turn" (x1) + - "PT1H" (x1) + - "PT1M" (x1) + [value]: + type: integer + path: Psychic.system.frequency.value + is_null: true + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + [selfEffect]: + type: object + path: Psychic.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Psychic.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Emotional Surge" (x1) + - "Effect: Psi Strikes" (x1) + 'uuid': + type: string + path: Psychic.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Emotional Surge" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Psi Strikes" (x1) + [subfeatures]: + type: object + path: Psychic.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Psychic.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'thoughtsense': + type: object + path: Psychic.system.subfeatures.senses.thoughtsense + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Psychic.system.subfeatures.senses.thoughtsense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "vague" (x1) + 'range': + type: integer + path: Psychic.system.subfeatures.senses.thoughtsense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'type': + type: string + path: Psychic.type + is_null: false + values: 43 + different_values: 1 (all same) + variants: "feat" (x43) diff --git a/output/pf2e/packs/Qlippoth Lords.txt b/output/pf2e/packs/Qlippoth Lords.txt deleted file mode 100644 index f3109ed..0000000 --- a/output/pf2e/packs/Qlippoth Lords.txt +++ /dev/null @@ -1,71 +0,0 @@ -Qlippoth Lords -Different values: 7 -===================================== -object {Qlippoth Lords} - _id : string {Qlippoth Lords._id} (all different values) - folder : string {Qlippoth Lords.folder} (same value: 'ImBQZgil9x1VrSfl') - img : string {Qlippoth Lords.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Qlippoth Lords.name} (all different values) - system : object {Qlippoth Lords.system} - attribute : array {Qlippoth Lords.system.attribute} - Length: min=2 max=2 - Value type: string {Qlippoth Lords.system.attribute.[]} (6 different values) - 'con' (x6) - 'str' (x2) - 'wis' (x2) - 'int' (x2) - 'cha' (x1) - 'dex' (x1) - category : string {Qlippoth Lords.system.category} (same value: 'deity') - description : object {Qlippoth Lords.system.description} - value : string {Qlippoth Lords.system.description.value} (all different values) - domains : object {Qlippoth Lords.system.domains} - alternate : array {Qlippoth Lords.system.domains.alternate} - Length: min=2 max=2 - Value type: string {Qlippoth Lords.system.domains.alternate.[]} (14 different values) - primary : array {Qlippoth Lords.system.domains.primary} - Length: min=4 max=4 - Value type: string {Qlippoth Lords.system.domains.primary.[]} (24 different values) - font : array {Qlippoth Lords.system.font} - Length: min=1 max=2 - Value type: string {Qlippoth Lords.system.font.[]} (2 different values) - 'harm' (x7) - 'heal' (x2) - publication : object {Qlippoth Lords.system.publication} - license : string {Qlippoth Lords.system.publication.license} (same value: 'ORC') - remaster : boolean {Qlippoth Lords.system.publication.remaster} (same value: True) - title : string {Qlippoth Lords.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Qlippoth Lords.system.rules} - sanctification : object {Qlippoth Lords.system.sanctification} - modal : string {Qlippoth Lords.system.sanctification.modal} (same value: 'can') - what : array {Qlippoth Lords.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Qlippoth Lords.system.sanctification.what.[]} (2 different values) - 'unholy' (x7) - 'holy' (x1) - skill : array {Qlippoth Lords.system.skill} - Length: min=1 max=1 - Value type: string {Qlippoth Lords.system.skill.[]} (all different values) - spells : object {Qlippoth Lords.system.spells} - 1 : string {Qlippoth Lords.system.spells.1} (all different values) - [2] : string {Qlippoth Lords.system.spells.2} (same value: 'Compendium.pf2e.spells-srd.Item.Feast of Ashes') - [3] : string {Qlippoth Lords.system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Haste') - [4] : string {Qlippoth Lords.system.spells.4} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x1) - 'Compendium.pf2e.spells-srd.Item.False Nature' (x1) - 'Compendium.pf2e.spells-srd.Item.Bestial Curse' (x1) - [5] : string {Qlippoth Lords.system.spells.5} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Moon Frenzy' (x1) - 'Compendium.pf2e.spells-srd.Item.Toxic Cloud' (x1) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - 'Compendium.pf2e.spells-srd.Item.Acid Storm' (x1) - [7] : string {Qlippoth Lords.system.spells.7} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Warp Mind' (x2) - 'Compendium.pf2e.spells-srd.Item.Volcanic Eruption' (x1) - 'Compendium.pf2e.spells-srd.Item.Mask of Terror' (x1) - [8] : string {Qlippoth Lords.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Monstrosity Form') - traits : object {Qlippoth Lords.system.traits} - weapons : array {Qlippoth Lords.system.weapons} - Length: min=1 max=1 - Value type: string {Qlippoth Lords.system.weapons.[]} (all different values) - type : string {Qlippoth Lords.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Qlippoth Lords.yaml b/output/pf2e/packs/Qlippoth Lords.yaml new file mode 100644 index 0000000..68607ee --- /dev/null +++ b/output/pf2e/packs/Qlippoth Lords.yaml @@ -0,0 +1,329 @@ +name: Qlippoth Lords +values: 7 +schema: + '_id': + type: string + path: Qlippoth Lords._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "BlHzQ693N9UdLVrR" (x1) + - "zQbb1kAQJkPfiDIh" (x1) + - "Ig2ZSxvJ0K7F2Bb7" (x1) + - "2mZmXeokndl2ocWK" (x1) + - "6YX5wtiLvDhwk1iZ" (x1) + - "mwqdXCX19j7ammfh" (x1) + - "6j37TAv5BdOmrsUV" (x1) + 'folder': + type: string + path: Qlippoth Lords.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ImBQZgil9x1VrSfl" (x7) + 'img': + type: string + path: Qlippoth Lords.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x7) + 'name': + type: string + path: Qlippoth Lords.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Aonaurious" (x1) + - "Chavazvug" (x1) + - "Isph-Aun-Vuln" (x1) + - "Nyuo-Ogh" (x1) + - "Oaur-Ooung" (x1) + - "Thuskchoon" (x1) + - "Yamasoth" (x1) + 'system': + type: object + path: Qlippoth Lords.system + is_null: false + values: 7 + schema: + 'attribute': + type: array + path: Qlippoth Lords.system.attribute + is_null: false + values: 7 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Qlippoth Lords.system.attribute.[] + is_null: false + values: 14 + different_values: 6 + variants: + - "con" (x6) + - "str" (x2) + - "wis" (x2) + - "int" (x2) + - "cha" (x1) + - "dex" (x1) + 'category': + type: string + path: Qlippoth Lords.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "deity" (x7) + 'description': + type: object + path: Qlippoth Lords.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Qlippoth Lords.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'domains': + type: object + path: Qlippoth Lords.system.domains + is_null: false + values: 7 + schema: + 'alternate': + type: array + path: Qlippoth Lords.system.domains.alternate + is_null: false + values: 7 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Qlippoth Lords.system.domains.alternate.[] + is_null: false + values: 14 + different_values: 14 + variants: [omitted] + 'primary': + type: array + path: Qlippoth Lords.system.domains.primary + is_null: false + values: 7 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Qlippoth Lords.system.domains.primary.[] + is_null: false + values: 28 + different_values: 24 + variants: [omitted] + 'font': + type: array + path: Qlippoth Lords.system.font + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Qlippoth Lords.system.font.[] + is_null: false + values: 9 + different_values: 2 + variants: + - "harm" (x7) + - "heal" (x2) + 'publication': + type: object + path: Qlippoth Lords.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Qlippoth Lords.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Qlippoth Lords.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Qlippoth Lords.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Qlippoth Lords.system.rules + is_null: false + values: 7 + 'sanctification': + type: object + path: Qlippoth Lords.system.sanctification + is_null: false + values: 7 + schema: + 'modal': + type: string + path: Qlippoth Lords.system.sanctification.modal + is_null: false + values: 7 + different_values: 1 (all same) + variants: "can" (x7) + 'what': + type: array + path: Qlippoth Lords.system.sanctification.what + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Qlippoth Lords.system.sanctification.what.[] + is_null: false + values: 8 + different_values: 2 + variants: + - "unholy" (x7) + - "holy" (x1) + 'skill': + type: array + path: Qlippoth Lords.system.skill + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Qlippoth Lords.system.skill.[] + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "athletics" (x1) + - "survival" (x1) + - "deception" (x1) + - "arcana" (x1) + - "medicine" (x1) + - "intimidation" (x1) + - "crafting" (x1) + 'spells': + type: object + path: Qlippoth Lords.system.spells + is_null: false + values: 7 + schema: + '1': + type: string + path: Qlippoth Lords.system.spells.1 + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Compendium.pf2e.spells-srd.Item.Grim Tendrils" (x1) + - "Compendium.pf2e.spells-srd.Item.Breathe Fire" (x1) + - "Compendium.pf2e.spells-srd.Item.Goblin Pox" (x1) + - "Compendium.pf2e.spells-srd.Item.Befuddle" (x1) + - "Compendium.pf2e.spells-srd.Item.Acidic Burst" (x1) + - "Compendium.pf2e.spells-srd.Item.Endure" (x1) + - "Compendium.pf2e.spells-srd.Item.Draw Ire" (x1) + [2]: + type: string + path: Qlippoth Lords.system.spells.2 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Feast of Ashes" (x1) + [3]: + type: string + path: Qlippoth Lords.system.spells.3 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Haste" (x1) + [4]: + type: string + path: Qlippoth Lords.system.spells.4 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Wall of Fire" (x1) + - "Compendium.pf2e.spells-srd.Item.False Nature" (x1) + - "Compendium.pf2e.spells-srd.Item.Bestial Curse" (x1) + [5]: + type: string + path: Qlippoth Lords.system.spells.5 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Moon Frenzy" (x1) + - "Compendium.pf2e.spells-srd.Item.Toxic Cloud" (x1) + - "Compendium.pf2e.spells-srd.Item.Control Water" (x1) + - "Compendium.pf2e.spells-srd.Item.Acid Storm" (x1) + [7]: + type: string + path: Qlippoth Lords.system.spells.7 + is_null: true + values: 4 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Warp Mind" (x2) + - "Compendium.pf2e.spells-srd.Item.Volcanic Eruption" (x1) + - "Compendium.pf2e.spells-srd.Item.Mask of Terror" (x1) + [8]: + type: string + path: Qlippoth Lords.system.spells.8 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Monstrosity Form" (x1) + 'traits': + type: object + path: Qlippoth Lords.system.traits + is_null: false + values: 7 + schema: + 'weapons': + type: array + path: Qlippoth Lords.system.weapons + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Qlippoth Lords.system.weapons.[] + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "scythe" (x1) + - "war-flail" (x1) + - "longbow" (x1) + - "lance" (x1) + - "trident" (x1) + - "greatclub" (x1) + - "halberd" (x1) + 'type': + type: string + path: Qlippoth Lords.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "deity" (x7) diff --git a/output/pf2e/packs/Queens of the Night.txt b/output/pf2e/packs/Queens of the Night.txt deleted file mode 100644 index 9efca33..0000000 --- a/output/pf2e/packs/Queens of the Night.txt +++ /dev/null @@ -1,64 +0,0 @@ -Queens of the Night -Different values: 4 -===================================== -object {Queens of the Night} - _id : string {Queens of the Night._id} (all different values) - folder : string {Queens of the Night.folder} (same value: 'U4gxebOrIxeXy9yV') - img : string {Queens of the Night.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Queens of the Night.name} (all different values) - system : object {Queens of the Night.system} - attribute : array {Queens of the Night.system.attribute} - Length: min=2 max=2 - Value type: string {Queens of the Night.system.attribute.[]} (6 different values) - 'cha' (x2) - 'wis' (x2) - 'int' (x1) - 'con' (x1) - 'str' (x1) - 'dex' (x1) - category : string {Queens of the Night.system.category} (same value: 'deity') - description : object {Queens of the Night.system.description} - value : string {Queens of the Night.system.description.value} (all different values) - domains : object {Queens of the Night.system.domains} - alternate : array {Queens of the Night.system.domains.alternate} - Length: min=1 max=1 - Value type: string {Queens of the Night.system.domains.alternate.[]} (all different values) - primary : array {Queens of the Night.system.domains.primary} - Length: min=4 max=4 - Value type: string {Queens of the Night.system.domains.primary.[]} (15 different values) - font : array {Queens of the Night.system.font} - Length: min=1 max=1 - Value type: string {Queens of the Night.system.font.[]} (same value: 'harm') - publication : object {Queens of the Night.system.publication} - license : string {Queens of the Night.system.publication.license} (same value: 'ORC') - remaster : boolean {Queens of the Night.system.publication.remaster} (same value: True) - title : string {Queens of the Night.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Queens of the Night.system.rules} - sanctification : object {Queens of the Night.system.sanctification} - modal : string {Queens of the Night.system.sanctification.modal} (2 different values) - 'can' (x3) - 'must' (x1) - what : array {Queens of the Night.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Queens of the Night.system.sanctification.what.[]} (same value: 'unholy') - skill : array {Queens of the Night.system.skill} - Length: min=1 max=1 - Value type: string {Queens of the Night.system.skill.[]} (all different values) - spells : object {Queens of the Night.system.spells} - 1 : string {Queens of the Night.system.spells.1} (all different values) - 2 : string {Queens of the Night.system.spells.2} (same value: 'Compendium.pf2e.spells-srd.Item.Blur') - [3] : string {Queens of the Night.system.spells.3} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x1) - 'Compendium.pf2e.spells-srd.Item.Earthbind' (x1) - 'Compendium.pf2e.spells-srd.Item.Fireball' (x1) - [4] : string {Queens of the Night.system.spells.4} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Suggestion' (x1) - 'Compendium.pf2e.spells-srd.Item.Translocate' (x1) - [5] : string {Queens of the Night.system.spells.5} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Synaptic Pulse' (x1) - 'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1) - traits : object {Queens of the Night.system.traits} - weapons : array {Queens of the Night.system.weapons} - Length: min=1 max=1 - Value type: string {Queens of the Night.system.weapons.[]} (all different values) - type : string {Queens of the Night.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Queens of the Night.yaml b/output/pf2e/packs/Queens of the Night.yaml new file mode 100644 index 0000000..8f162f7 --- /dev/null +++ b/output/pf2e/packs/Queens of the Night.yaml @@ -0,0 +1,299 @@ +name: Queens of the Night +values: 4 +schema: + '_id': + type: string + path: Queens of the Night._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "uydTiyN5AzhBnQY8" (x1) + - "AMFkYKUNQ3kCD0ob" (x1) + - "aVyxfqY9GBjTqQul" (x1) + - "Af4TSJjutVi9Vdwi" (x1) + 'folder': + type: string + path: Queens of the Night.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "U4gxebOrIxeXy9yV" (x4) + 'img': + type: string + path: Queens of the Night.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x4) + 'name': + type: string + path: Queens of the Night.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Ardad Lili" (x1) + - "Doloras" (x1) + - "Eiseth" (x1) + - "Mahathallah" (x1) + 'system': + type: object + path: Queens of the Night.system + is_null: false + values: 4 + schema: + 'attribute': + type: array + path: Queens of the Night.system.attribute + is_null: false + values: 4 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Queens of the Night.system.attribute.[] + is_null: false + values: 8 + different_values: 6 + variants: + - "cha" (x2) + - "wis" (x2) + - "int" (x1) + - "con" (x1) + - "str" (x1) + - "dex" (x1) + 'category': + type: string + path: Queens of the Night.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "deity" (x4) + 'description': + type: object + path: Queens of the Night.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Queens of the Night.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'domains': + type: object + path: Queens of the Night.system.domains + is_null: false + values: 4 + schema: + 'alternate': + type: array + path: Queens of the Night.system.domains.alternate + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Queens of the Night.system.domains.alternate.[] + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "zeal" (x1) + - "void" (x1) + - "fire" (x1) + - "time" (x1) + 'primary': + type: array + path: Queens of the Night.system.domains.primary + is_null: false + values: 4 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Queens of the Night.system.domains.primary.[] + is_null: false + values: 16 + different_values: 15 + variants: [omitted] + 'font': + type: array + path: Queens of the Night.system.font + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Queens of the Night.system.font.[] + is_null: false + values: 4 + different_values: 1 (all same) + variants: "harm" (x4) + 'publication': + type: object + path: Queens of the Night.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Queens of the Night.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Queens of the Night.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Queens of the Night.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Queens of the Night.system.rules + is_null: false + values: 4 + 'sanctification': + type: object + path: Queens of the Night.system.sanctification + is_null: false + values: 4 + schema: + 'modal': + type: string + path: Queens of the Night.system.sanctification.modal + is_null: false + values: 4 + different_values: 2 + variants: + - "can" (x3) + - "must" (x1) + 'what': + type: array + path: Queens of the Night.system.sanctification.what + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Queens of the Night.system.sanctification.what.[] + is_null: false + values: 4 + different_values: 1 (all same) + variants: "unholy" (x4) + 'skill': + type: array + path: Queens of the Night.system.skill + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Queens of the Night.system.skill.[] + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "diplomacy" (x1) + - "medicine" (x1) + - "intimidation" (x1) + - "deception" (x1) + 'spells': + type: object + path: Queens of the Night.system.spells + is_null: false + values: 4 + schema: + '1': + type: string + path: Queens of the Night.system.spells.1 + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Compendium.pf2e.spells-srd.Item.Charm" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantom Pain" (x1) + - "Compendium.pf2e.spells-srd.Item.Sure Strike" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Disguise" (x1) + '2': + type: string + path: Queens of the Night.system.spells.2 + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Blur" (x1) + [3]: + type: string + path: Queens of the Night.system.spells.3 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Enthrall" (x1) + - "Compendium.pf2e.spells-srd.Item.Earthbind" (x1) + - "Compendium.pf2e.spells-srd.Item.Fireball" (x1) + [4]: + type: string + path: Queens of the Night.system.spells.4 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Suggestion" (x1) + - "Compendium.pf2e.spells-srd.Item.Translocate" (x1) + [5]: + type: string + path: Queens of the Night.system.spells.5 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Synaptic Pulse" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Scene" (x1) + 'traits': + type: object + path: Queens of the Night.system.traits + is_null: false + values: 4 + schema: + 'weapons': + type: array + path: Queens of the Night.system.weapons + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Queens of the Night.system.weapons.[] + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "dagger" (x1) + - "kukri" (x1) + - "longbow" (x1) + - "bola" (x1) + 'type': + type: string + path: Queens of the Night.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "deity" (x4) diff --git a/output/pf2e/packs/Quest for the Frozen Flame.txt b/output/pf2e/packs/Quest for the Frozen Flame.txt deleted file mode 100644 index a205503..0000000 --- a/output/pf2e/packs/Quest for the Frozen Flame.txt +++ /dev/null @@ -1,70 +0,0 @@ -Quest for the Frozen Flame -Different values: 6 -===================================== -object {Quest for the Frozen Flame} - _id : string {Quest for the Frozen Flame._id} (all different values) - folder : string {Quest for the Frozen Flame.folder} (same value: 'I7OzdXhmf94ZkRoO') - img : string {Quest for the Frozen Flame.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Quest for the Frozen Flame.name} (all different values) - system : object {Quest for the Frozen Flame.system} - boosts : object {Quest for the Frozen Flame.system.boosts} - 0 : object {Quest for the Frozen Flame.system.boosts.0} - value : array {Quest for the Frozen Flame.system.boosts.0.value} - Length: min=2 max=2 - Value type: string {Quest for the Frozen Flame.system.boosts.0.value.[]} (all different values) - 1 : object {Quest for the Frozen Flame.system.boosts.1} - value : array {Quest for the Frozen Flame.system.boosts.1.value} - Length: min=6 max=6 - Value type: string {Quest for the Frozen Flame.system.boosts.1.value.[]} (all different values) - description : object {Quest for the Frozen Flame.system.description} - value : string {Quest for the Frozen Flame.system.description.value} (all different values) - items : object {Quest for the Frozen Flame.system.items} - [07n2z] : object {Quest for the Frozen Flame.system.items.07n2z} - img : string {Quest for the Frozen Flame.system.items.07n2z.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Quest for the Frozen Flame.system.items.07n2z.level} (same value: 1) - name : string {Quest for the Frozen Flame.system.items.07n2z.name} (same value: 'Forager') - uuid : string {Quest for the Frozen Flame.system.items.07n2z.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [9bwxw] : object {Quest for the Frozen Flame.system.items.9bwxw} - img : string {Quest for the Frozen Flame.system.items.9bwxw.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Quest for the Frozen Flame.system.items.9bwxw.level} (same value: 1) - name : string {Quest for the Frozen Flame.system.items.9bwxw.name} (same value: 'Train Animal') - uuid : string {Quest for the Frozen Flame.system.items.9bwxw.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Train Animal') - [eu46h] : object {Quest for the Frozen Flame.system.items.eu46h} - img : string {Quest for the Frozen Flame.system.items.eu46h.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Quest for the Frozen Flame.system.items.eu46h.level} (same value: 1) - name : string {Quest for the Frozen Flame.system.items.eu46h.name} (same value: 'Pilgrim\'s Token') - uuid : string {Quest for the Frozen Flame.system.items.eu46h.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pilgrim\'s Token') - [mtc96] : object {Quest for the Frozen Flame.system.items.mtc96} - img : string {Quest for the Frozen Flame.system.items.mtc96.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Quest for the Frozen Flame.system.items.mtc96.level} (same value: 1) - name : string {Quest for the Frozen Flame.system.items.mtc96.name} (same value: 'Titan Wrestler') - uuid : string {Quest for the Frozen Flame.system.items.mtc96.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Titan Wrestler') - [saayb] : object {Quest for the Frozen Flame.system.items.saayb} - img : string {Quest for the Frozen Flame.system.items.saayb.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Quest for the Frozen Flame.system.items.saayb.level} (same value: 1) - name : string {Quest for the Frozen Flame.system.items.saayb.name} (same value: 'Group Impression') - uuid : string {Quest for the Frozen Flame.system.items.saayb.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Group Impression') - xg485 : object {Quest for the Frozen Flame.system.items.xg485} - img : string {Quest for the Frozen Flame.system.items.xg485.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Quest for the Frozen Flame.system.items.xg485.level} (same value: 1) - name : string {Quest for the Frozen Flame.system.items.xg485.name} (same value: 'Impressive Performance') - uuid : string {Quest for the Frozen Flame.system.items.xg485.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Impressive Performance') - publication : object {Quest for the Frozen Flame.system.publication} - license : string {Quest for the Frozen Flame.system.publication.license} (same value: 'OGL') - remaster : boolean {Quest for the Frozen Flame.system.publication.remaster} (same value: False) - title : string {Quest for the Frozen Flame.system.publication.title} (same value: 'Pathfinder Quest for the Frozen Flame Player\'s Guide') - rules : ignored (Foundry rules object) {Quest for the Frozen Flame.system.rules} - trainedSkills : object {Quest for the Frozen Flame.system.trainedSkills} - custom : string {Quest for the Frozen Flame.system.trainedSkills.custom} (same value: '') - lore : array {Quest for the Frozen Flame.system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Quest for the Frozen Flame.system.trainedSkills.lore.[]} (all different values) - value : array {Quest for the Frozen Flame.system.trainedSkills.value} - Length: min=1 max=1 - Value type: string {Quest for the Frozen Flame.system.trainedSkills.value.[]} (all different values) - traits : object {Quest for the Frozen Flame.system.traits} - rarity : string {Quest for the Frozen Flame.system.traits.rarity} (same value: 'uncommon') - value : array<> {Quest for the Frozen Flame.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Quest for the Frozen Flame.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Quest for the Frozen Flame.yaml b/output/pf2e/packs/Quest for the Frozen Flame.yaml new file mode 100644 index 0000000..3879582 --- /dev/null +++ b/output/pf2e/packs/Quest for the Frozen Flame.yaml @@ -0,0 +1,448 @@ +name: Quest for the Frozen Flame +values: 6 +schema: + '_id': + type: string + path: Quest for the Frozen Flame._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "LWoPiYHAyLp8pvYx" (x1) + - "ynObDI0VbZ4sqeMI" (x1) + - "D00NdG0WtUNMO546" (x1) + - "q1OCPBAgYgvwy1Of" (x1) + - "xyHndp512sLU4UOL" (x1) + - "ECKic2p6yIyoGYod" (x1) + 'folder': + type: string + path: Quest for the Frozen Flame.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "I7OzdXhmf94ZkRoO" (x6) + 'img': + type: string + path: Quest for the Frozen Flame.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x6) + 'name': + type: string + path: Quest for the Frozen Flame.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Broken Tusk Recruiter" (x1) + - "Ex-Mendevian Crusader" (x1) + - "Mammoth Herder" (x1) + - "Megafauna Hunter" (x1) + - "Northland Forager" (x1) + - "Songsinger in Training" (x1) + 'system': + type: object + path: Quest for the Frozen Flame.system + is_null: false + values: 6 + schema: + 'boosts': + type: object + path: Quest for the Frozen Flame.system.boosts + is_null: false + values: 6 + schema: + '0': + type: object + path: Quest for the Frozen Flame.system.boosts.0 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Quest for the Frozen Flame.system.boosts.0.value + is_null: false + values: 6 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Quest for the Frozen Flame.system.boosts.0.value.[] + is_null: false + values: 12 + different_values: 6 (all different) + variants: + - "cha" (x3) + - "con" (x3) + - "wis" (x3) + - "dex" (x1) + - "str" (x1) + - "int" (x1) + '1': + type: object + path: Quest for the Frozen Flame.system.boosts.1 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Quest for the Frozen Flame.system.boosts.1.value + is_null: false + values: 6 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Quest for the Frozen Flame.system.boosts.1.value.[] + is_null: false + values: 36 + different_values: 6 (all different) + variants: + - "cha" (x6) + - "con" (x6) + - "dex" (x6) + - "int" (x6) + - "str" (x6) + - "wis" (x6) + 'description': + type: object + path: Quest for the Frozen Flame.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Quest for the Frozen Flame.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'items': + type: object + path: Quest for the Frozen Flame.system.items + is_null: false + values: 6 + schema: + [07n2z]: + type: object + path: Quest for the Frozen Flame.system.items.07n2z + is_null: true + values: 1 + schema: + 'img': + type: string + path: Quest for the Frozen Flame.system.items.07n2z.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Quest for the Frozen Flame.system.items.07n2z.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Quest for the Frozen Flame.system.items.07n2z.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Forager" (x1) + 'uuid': + type: string + path: Quest for the Frozen Flame.system.items.07n2z.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Forager" (x1) + [9bwxw]: + type: object + path: Quest for the Frozen Flame.system.items.9bwxw + is_null: true + values: 1 + schema: + 'img': + type: string + path: Quest for the Frozen Flame.system.items.9bwxw.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Quest for the Frozen Flame.system.items.9bwxw.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Quest for the Frozen Flame.system.items.9bwxw.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Train Animal" (x1) + 'uuid': + type: string + path: Quest for the Frozen Flame.system.items.9bwxw.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Train Animal" (x1) + [eu46h]: + type: object + path: Quest for the Frozen Flame.system.items.eu46h + is_null: true + values: 1 + schema: + 'img': + type: string + path: Quest for the Frozen Flame.system.items.eu46h.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Quest for the Frozen Flame.system.items.eu46h.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Quest for the Frozen Flame.system.items.eu46h.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pilgrim's Token" (x1) + 'uuid': + type: string + path: Quest for the Frozen Flame.system.items.eu46h.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Pilgrim's Token" (x1) + [mtc96]: + type: object + path: Quest for the Frozen Flame.system.items.mtc96 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Quest for the Frozen Flame.system.items.mtc96.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Quest for the Frozen Flame.system.items.mtc96.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Quest for the Frozen Flame.system.items.mtc96.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Titan Wrestler" (x1) + 'uuid': + type: string + path: Quest for the Frozen Flame.system.items.mtc96.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Titan Wrestler" (x1) + [saayb]: + type: object + path: Quest for the Frozen Flame.system.items.saayb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Quest for the Frozen Flame.system.items.saayb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Quest for the Frozen Flame.system.items.saayb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Quest for the Frozen Flame.system.items.saayb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Group Impression" (x1) + 'uuid': + type: string + path: Quest for the Frozen Flame.system.items.saayb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Group Impression" (x1) + 'xg485': + type: object + path: Quest for the Frozen Flame.system.items.xg485 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Quest for the Frozen Flame.system.items.xg485.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Quest for the Frozen Flame.system.items.xg485.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Quest for the Frozen Flame.system.items.xg485.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Impressive Performance" (x1) + 'uuid': + type: string + path: Quest for the Frozen Flame.system.items.xg485.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Impressive Performance" (x1) + 'publication': + type: object + path: Quest for the Frozen Flame.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Quest for the Frozen Flame.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Quest for the Frozen Flame.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Quest for the Frozen Flame.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Quest for the Frozen Flame Player's Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Quest for the Frozen Flame.system.rules + is_null: false + values: 6 + 'trainedSkills': + type: object + path: Quest for the Frozen Flame.system.trainedSkills + is_null: false + values: 6 + schema: + 'custom': + type: string + path: Quest for the Frozen Flame.system.trainedSkills.custom + is_null: false + values: 6 + different_values: 1 (all same) + variants: "" (x6) + 'lore': + type: array + path: Quest for the Frozen Flame.system.trainedSkills.lore + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Quest for the Frozen Flame.system.trainedSkills.lore.[] + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Hillcross" (x1) + - "Demon" (x1) + - "Herding" (x1) + - "Hunting" (x1) + - "Herbalism" (x1) + - "Geneaology" (x1) + 'value': + type: array + path: Quest for the Frozen Flame.system.trainedSkills.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Quest for the Frozen Flame.system.trainedSkills.value.[] + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "diplomacy" (x1) + - "religion" (x1) + - "nature" (x1) + - "athletics" (x1) + - "survival" (x1) + - "performance" (x1) + 'traits': + type: object + path: Quest for the Frozen Flame.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Quest for the Frozen Flame.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "uncommon" (x6) + 'value': + type: array<> + path: Quest for the Frozen Flame.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Quest for the Frozen Flame.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Quest for the Frozen Flame.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "background" (x6) diff --git a/output/pf2e/packs/Quests.txt b/output/pf2e/packs/Quests.txt deleted file mode 100644 index 68ebe00..0000000 --- a/output/pf2e/packs/Quests.txt +++ /dev/null @@ -1,968 +0,0 @@ -Quests -Different values: 35 -===================================== -object {Quests} - _id : string {Quests._id} (all different values) - folder : string {Quests.folder} (same value: '2On5uWox5XMIM6fW') - img : string {Quests.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x29) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Quests.items} - Length: min=1 max=21 - Value type: object {Quests.items.[]} - _id : string {Quests.items.[]._id} (113 different values) - [_stats] : object {Quests.items.[]._stats} - compendiumSource : string {Quests.items.[]._stats.compendiumSource} (47 different values) - img : string {Quests.items.[].img} (46 different values) - name : string {Quests.items.[].name} (94 different values) - sort : integer {Quests.items.[].sort} (22 different values) - system : object {Quests.items.[].system} - [acBonus] : integer {Quests.items.[].system.acBonus} (3 different values) - 1 (x4) - 3 (x2) - 0 (x2) - [actionType] : object {Quests.items.[].system.actionType} - value : string {Quests.items.[].system.actionType.value} (3 different values) - 'passive' (x40) - 'action' (x27) - 'reaction' (x10) - [actions] : object {Quests.items.[].system.actions} - [value] : integer {Quests.items.[].system.actions.value} (2 different values) - 1 (x14) - 2 (x13) - [area] : object {Quests.items.[].system.area} - type : string {Quests.items.[].system.area.type} (4 different values) - 'burst' (x5) - 'cone' (x2) - 'emanation' (x2) - 'line' (x2) - value : integer {Quests.items.[].system.area.value} (5 different values) - 5 (x4) - 15 (x2) - 60 (x2) - 10 (x2) - 20 (x1) - [attackEffects] : object {Quests.items.[].system.attackEffects} - value : array {Quests.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Quests.items.[].system.attackEffects.value.[]} (5 different values) - 'thorn-puncture' (x3) - 'attach' (x2) - 'tooth-tug' (x2) - 'knockdown' (x1) - 'grab' (x1) - [autoHeightenLevel] : object {Quests.items.[].system.autoHeightenLevel} - [value] : empty - traits : object {Quests.items.[].system.traits} - [rarity] : string {Quests.items.[].system.traits.rarity} (2 different values) - 'common' (x71) - 'uncommon' (x10) - [traditions] : array {Quests.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Quests.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x46) - 'primal' (x39) - 'occult' (x28) - 'divine' (x16) - [value] : array {Quests.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Quests.items.[].system.traits.value.[]} (47 different values) - [baseItem] : string {Quests.items.[].system.baseItem} (8 different values) - 'leather-armor' (x4) - 'dagger' (x3) - 'mace' (x2) - 'scale-mail' (x2) - 'club' (x2) - 'spiked-chain' (x2) - 'shortsword' (x2) - 'scythe' (x2) - [bonus] : object {Quests.items.[].system.bonus} - value : integer {Quests.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {Quests.items.[].system.bonusDamage} - value : integer {Quests.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Quests.items.[].system.bulk} - value : mixed - integer {Quests.items.[].system.bulk.value} (3 different values) - 1 (x10) - 2 (x4) - 0 (x2) - float {Quests.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Quests.items.[].system.category} (8 different values) - 'offensive' (x53) - 'interaction' (x12) - 'defensive' (x12) - 'simple' (x7) - 'light' (x6) - 'martial' (x6) - 'medium' (x2) - 'potion' (x2) - [checkPenalty] : integer {Quests.items.[].system.checkPenalty} (3 different values) - -1 (x4) - -2 (x2) - 0 (x2) - [containerId] : empty - [cost] : object {Quests.items.[].system.cost} - value : string {Quests.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Quests.items.[].system.counteraction} (2 different values) - False (x55) - True (x1) - [damage] : object {Quests.items.[].system.damage} - [0] : object {Quests.items.[].system.damage.0} - applyMod : boolean {Quests.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Quests.items.[].system.damage.0.formula} (4 different values) - '2d4' (x4) - '1d4' (x2) - '1d6' (x2) - '2' (x1) - kinds : array {Quests.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Quests.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Quests.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Quests.items.[].system.damage.0.type} (4 different values) - 'cold' (x4) - 'electricity' (x2) - 'bludgeoning' (x2) - 'mental' (x1) - [3bsJUDEgedKhPx6T] : object {Quests.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Quests.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Quests.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Quests.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Quests.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Quests.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Quests.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [C34n7XTpCLCXJWwt] : object {Quests.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Quests.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Quests.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Quests.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Quests.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Quests.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Quests.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [damageType] : string {Quests.items.[].system.damage.damageType} (3 different values) - 'piercing' (x5) - 'bludgeoning' (x4) - 'slashing' (x4) - [dice] : integer {Quests.items.[].system.damage.dice} (same value: 1) - [die] : string {Quests.items.[].system.damage.die} (4 different values) - 'd6' (x6) - 'd4' (x3) - 'd8' (x2) - 'd10' (x2) - [formula] : string {Quests.items.[].system.damage.formula} (same value: '1d8') - [kind] : string {Quests.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Quests.items.[].system.damage.type} (same value: 'vitality') - [damageRolls] : object {Quests.items.[].system.damageRolls} - [0] : object {Quests.items.[].system.damageRolls.0} - damage : string {Quests.items.[].system.damageRolls.0.damage} (6 different values) - '1d6+2' (x1) - '1d8+5' (x1) - '2d4+5' (x1) - '1d6' (x1) - '1d8+1' (x1) - '2d4+1' (x1) - damageType : string {Quests.items.[].system.damageRolls.0.damageType} (3 different values) - 'bludgeoning' (x2) - 'piercing' (x2) - 'mental' (x2) - [034lKINHRdRK01t1] : object {Quests.items.[].system.damageRolls.034lKINHRdRK01t1} - damage : string {Quests.items.[].system.damageRolls.034lKINHRdRK01t1.damage} (same value: '1') - damageType : string {Quests.items.[].system.damageRolls.034lKINHRdRK01t1.damageType} (same value: 'piercing') - [03S2gFgnGMSNtXwS] : object {Quests.items.[].system.damageRolls.03S2gFgnGMSNtXwS} - damage : string {Quests.items.[].system.damageRolls.03S2gFgnGMSNtXwS.damage} (3 different values) - '1d4+4' (x1) - '1d4+1' (x1) - '1d4+2' (x1) - damageType : string {Quests.items.[].system.damageRolls.03S2gFgnGMSNtXwS.damageType} (same value: 'bludgeoning') - [1utbo6jneyb904lrlih8] : object {Quests.items.[].system.damageRolls.1utbo6jneyb904lrlih8} - damage : string {Quests.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damage} (2 different values) - '1d6-2' (x1) - '1d6-4' (x1) - damageType : string {Quests.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damageType} (same value: 'piercing') - [2ajgIoAk9XXky2Fi] : object {Quests.items.[].system.damageRolls.2ajgIoAk9XXky2Fi} - damage : string {Quests.items.[].system.damageRolls.2ajgIoAk9XXky2Fi.damage} (same value: '1d6+2') - damageType : string {Quests.items.[].system.damageRolls.2ajgIoAk9XXky2Fi.damageType} (same value: 'slashing') - [3QI5dZcwhXokmLBK] : object {Quests.items.[].system.damageRolls.3QI5dZcwhXokmLBK} - damage : string {Quests.items.[].system.damageRolls.3QI5dZcwhXokmLBK.damage} (same value: '1d4+4') - damageType : string {Quests.items.[].system.damageRolls.3QI5dZcwhXokmLBK.damageType} (same value: 'piercing') - [869PalseDnWeC0I2] : object {Quests.items.[].system.damageRolls.869PalseDnWeC0I2} - damage : string {Quests.items.[].system.damageRolls.869PalseDnWeC0I2.damage} (2 different values) - '1d4+2' (x2) - '1d4+4' (x1) - damageType : string {Quests.items.[].system.damageRolls.869PalseDnWeC0I2.damageType} (same value: 'piercing') - [AL8ABD6I4Z7ds3Hm] : object {Quests.items.[].system.damageRolls.AL8ABD6I4Z7ds3Hm} - damage : string {Quests.items.[].system.damageRolls.AL8ABD6I4Z7ds3Hm.damage} (2 different values) - '1d10+5' (x1) - '1d10+1' (x1) - damageType : string {Quests.items.[].system.damageRolls.AL8ABD6I4Z7ds3Hm.damageType} (same value: 'slashing') - [DF4vi1nin7MQA8JV] : object {Quests.items.[].system.damageRolls.DF4vi1nin7MQA8JV} - damage : string {Quests.items.[].system.damageRolls.DF4vi1nin7MQA8JV.damage} (same value: '1d6') - damageType : string {Quests.items.[].system.damageRolls.DF4vi1nin7MQA8JV.damageType} (same value: 'cold') - [Lthj9QDj0vexRTdZ] : object {Quests.items.[].system.damageRolls.Lthj9QDj0vexRTdZ} - damage : string {Quests.items.[].system.damageRolls.Lthj9QDj0vexRTdZ.damage} (same value: '1d4+4') - damageType : string {Quests.items.[].system.damageRolls.Lthj9QDj0vexRTdZ.damageType} (same value: 'bludgeoning') - [NnAPXyLxNwq1WPSF] : object {Quests.items.[].system.damageRolls.NnAPXyLxNwq1WPSF} - damage : string {Quests.items.[].system.damageRolls.NnAPXyLxNwq1WPSF.damage} (3 different values) - '1d4+4' (x1) - '1d4+1' (x1) - '1d4+2' (x1) - damageType : string {Quests.items.[].system.damageRolls.NnAPXyLxNwq1WPSF.damageType} (same value: 'piercing') - [S5gQcpXRdzDrxje7] : object {Quests.items.[].system.damageRolls.S5gQcpXRdzDrxje7} - damage : string {Quests.items.[].system.damageRolls.S5gQcpXRdzDrxje7.damage} (2 different values) - '2d6+3' (x1) - '1d6+3' (x1) - damageType : string {Quests.items.[].system.damageRolls.S5gQcpXRdzDrxje7.damageType} (same value: 'slashing') - [TQ2RaIo0LMOdw2S1] : object {Quests.items.[].system.damageRolls.TQ2RaIo0LMOdw2S1} - damage : string {Quests.items.[].system.damageRolls.TQ2RaIo0LMOdw2S1.damage} (2 different values) - '1d6+3' (x1) - '1d6-1' (x1) - damageType : string {Quests.items.[].system.damageRolls.TQ2RaIo0LMOdw2S1.damageType} (same value: 'piercing') - [TfOutGSJ307DKEEX] : object {Quests.items.[].system.damageRolls.TfOutGSJ307DKEEX} - damage : string {Quests.items.[].system.damageRolls.TfOutGSJ307DKEEX.damage} (2 different values) - '1d4+4' (x1) - '1d4+2' (x1) - damageType : string {Quests.items.[].system.damageRolls.TfOutGSJ307DKEEX.damageType} (same value: 'piercing') - [UO9qfQLxRr1AuZ6M] : object {Quests.items.[].system.damageRolls.UO9qfQLxRr1AuZ6M} - damage : string {Quests.items.[].system.damageRolls.UO9qfQLxRr1AuZ6M.damage} (same value: '1d4-2') - damageType : string {Quests.items.[].system.damageRolls.UO9qfQLxRr1AuZ6M.damageType} (same value: 'bludgeoning') - [kSgEIpuxGSTUTfC3] : object {Quests.items.[].system.damageRolls.kSgEIpuxGSTUTfC3} - damage : string {Quests.items.[].system.damageRolls.kSgEIpuxGSTUTfC3.damage} (2 different values) - '2d6+4' (x1) - '1d6+4' (x1) - damageType : string {Quests.items.[].system.damageRolls.kSgEIpuxGSTUTfC3.damageType} (same value: 'bludgeoning') - [l3JSDggJ9jN7SNSx] : object {Quests.items.[].system.damageRolls.l3JSDggJ9jN7SNSx} - damage : string {Quests.items.[].system.damageRolls.l3JSDggJ9jN7SNSx.damage} (3 different values) - '1d6+2' (x1) - '1d6-2' (x1) - '1d6' (x1) - damageType : string {Quests.items.[].system.damageRolls.l3JSDggJ9jN7SNSx.damageType} (same value: 'piercing') - [mwKgsgiVCEyglZFC] : object {Quests.items.[].system.damageRolls.mwKgsgiVCEyglZFC} - damage : string {Quests.items.[].system.damageRolls.mwKgsgiVCEyglZFC.damage} (2 different values) - '1d10' (x1) - '1d6' (x1) - damageType : string {Quests.items.[].system.damageRolls.mwKgsgiVCEyglZFC.damageType} (same value: 'slashing') - [oh3bLcjidY5tOY27] : object {Quests.items.[].system.damageRolls.oh3bLcjidY5tOY27} - damage : string {Quests.items.[].system.damageRolls.oh3bLcjidY5tOY27.damage} (2 different values) - '1d10' (x1) - '1d6' (x1) - damageType : string {Quests.items.[].system.damageRolls.oh3bLcjidY5tOY27.damageType} (same value: 'cold') - [y1mwAySWpYX5Jvok] : object {Quests.items.[].system.damageRolls.y1mwAySWpYX5Jvok} - damage : string {Quests.items.[].system.damageRolls.y1mwAySWpYX5Jvok.damage} (2 different values) - '1d4+4' (x1) - '1d4+1' (x1) - damageType : string {Quests.items.[].system.damageRolls.y1mwAySWpYX5Jvok.damageType} (same value: 'piercing') - [yckzv0l21hn9f1apxpqm] : object {Quests.items.[].system.damageRolls.yckzv0l21hn9f1apxpqm} - damage : string {Quests.items.[].system.damageRolls.yckzv0l21hn9f1apxpqm.damage} (3 different values) - '1d10+4' (x1) - '1d8+4' (x1) - '1d8+2' (x1) - damageType : string {Quests.items.[].system.damageRolls.yckzv0l21hn9f1apxpqm.damageType} (same value: 'piercing') - rules : ignored (Foundry rules object) {Quests.items.[].system.rules} - [deathNote] : boolean {Quests.items.[].system.deathNote} (same value: True) - description : object {Quests.items.[].system.description} - value : string {Quests.items.[].system.description.value} (96 different values) - [defense] : object {Quests.items.[].system.defense} - save : object {Quests.items.[].system.defense.save} - basic : boolean {Quests.items.[].system.defense.save.basic} (2 different values) - False (x14) - True (x5) - statistic : string {Quests.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x8) - 'fortitude' (x6) - 'will' (x5) - [dexCap] : integer {Quests.items.[].system.dexCap} (3 different values) - 4 (x4) - 2 (x2) - 5 (x2) - [duration] : object {Quests.items.[].system.duration} - sustained : boolean {Quests.items.[].system.duration.sustained} (2 different values) - False (x45) - True (x11) - value : string {Quests.items.[].system.duration.value} (8 different values) - '' (x30) - '10 minutes' (x7) - '1 minute' (x6) - 'varies' (x4) - 'until the start of your next turn' (x4) - '1 hour' (x2) - 'until your next daily preparations' (x2) - '5 minutes' (x1) - [equipped] : object {Quests.items.[].system.equipped} - carryType : string {Quests.items.[].system.equipped.carryType} (2 different values) - 'worn' (x14) - 'held' (x11) - [handsHeld] : integer {Quests.items.[].system.equipped.handsHeld} (3 different values) - 0 (x12) - 1 (x9) - 2 (x2) - [inSlot] : boolean {Quests.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Quests.items.[].system.frequency} - max : integer {Quests.items.[].system.frequency.max} (same value: 1) - per : string {Quests.items.[].system.frequency.per} (same value: 'day') - value : integer {Quests.items.[].system.frequency.value} (same value: 1) - [group] : string {Quests.items.[].system.group} (7 different values) - 'club' (x4) - 'leather' (x4) - 'knife' (x3) - 'composite' (x2) - 'flail' (x2) - 'sword' (x2) - 'polearm' (x2) - [hardness] : integer {Quests.items.[].system.hardness} (same value: 0) - [heightening] : object {Quests.items.[].system.heightening} - [levels] : object {Quests.items.[].system.heightening.levels} - 3 : object {Quests.items.[].system.heightening.levels.3} - target : object {Quests.items.[].system.heightening.levels.3.target} - value : string {Quests.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x2) - '1 unattended object with a Bulk of 1 or less' (x2) - [5] : object {Quests.items.[].system.heightening.levels.5} - range : object {Quests.items.[].system.heightening.levels.5.range} - value : string {Quests.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {Quests.items.[].system.heightening.levels.6} - target : object {Quests.items.[].system.heightening.levels.6.target} - value : string {Quests.items.[].system.heightening.levels.6.target.value} (same value: '10 willing creatures') - [7] : object {Quests.items.[].system.heightening.levels.7} - target : object {Quests.items.[].system.heightening.levels.7.target} - value : string {Quests.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - type : string {Quests.items.[].system.heightening.type} (2 different values) - 'interval' (x11) - 'fixed' (x5) - [area] : integer {Quests.items.[].system.heightening.area} (same value: 0) - [damage] : object {Quests.items.[].system.heightening.damage} - [0] : string {Quests.items.[].system.heightening.damage.0} (4 different values) - '1d4' (x4) - '2d4' (x2) - '1d6' (x2) - '2' (x1) - [3bsJUDEgedKhPx6T] : string {Quests.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [interval] : integer {Quests.items.[].system.heightening.interval} (same value: 1) - [hp] : object {Quests.items.[].system.hp} - max : integer {Quests.items.[].system.hp.max} (same value: 0) - value : integer {Quests.items.[].system.hp.value} (same value: 0) - [level] : object {Quests.items.[].system.level} - value : integer {Quests.items.[].system.level.value} (3 different values) - 1 (x45) - 0 (x23) - 2 (x13) - [location] : object {Quests.items.[].system.location} - [heightenedLevel] : integer {Quests.items.[].system.location.heightenedLevel} (2 different values) - 2 (x8) - 1 (x7) - [uses] : object {Quests.items.[].system.location.uses} - max : integer {Quests.items.[].system.location.uses.max} (same value: 3) - value : integer {Quests.items.[].system.location.uses.value} (same value: 3) - value : string {Quests.items.[].system.location.value} (8 different values) - 'ESBjgYgZKa5qxIaV' (x19) - 'ct5v7Ozu8ADoqRMV' (x12) - 'ONbbKBz8XLOfPTIO' (x9) - 'RCGoIMPK3YmJceFp' (x5) - 'qqFbimQkMmmxBV9V' (x4) - '4ZK6UkKCERwU9jVd' (x4) - '5rP5cz0JHgxkYHIF' (x2) - 'YNLBmAdnUXyaMfMr' (x1) - [material] : object {Quests.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Quests.items.[].system.mod} - value : integer {Quests.items.[].system.mod.value} (3 different values) - 9 (x1) - 6 (x1) - 2 (x1) - [prepared] : object {Quests.items.[].system.prepared} - [flexible] : boolean {Quests.items.[].system.prepared.flexible} (same value: False) - value : string {Quests.items.[].system.prepared.value} (3 different values) - 'innate' (x12) - 'prepared' (x2) - 'focus' (x2) - [price] : object {Quests.items.[].system.price} - value : object {Quests.items.[].system.price.value} - [gp] : integer {Quests.items.[].system.price.value.gp} (4 different values) - 2 (x6) - 4 (x4) - 1 (x2) - 3 (x2) - [sp] : integer {Quests.items.[].system.price.value.sp} (2 different values) - 2 (x3) - 9 (x2) - [proficiency] : object {Quests.items.[].system.proficiency} - value : integer {Quests.items.[].system.proficiency.value} (2 different values) - 1 (x14) - 0 (x2) - [proficient] : object {Quests.items.[].system.proficient} - value : integer {Quests.items.[].system.proficient.value} (same value: 0) - publication : object {Quests.items.[].system.publication} - license : string {Quests.items.[].system.publication.license} (2 different values) - 'ORC' (x123) - 'OGL' (x97) - remaster : boolean {Quests.items.[].system.publication.remaster} (2 different values) - True (x124) - False (x96) - title : string {Quests.items.[].system.publication.title} (8 different values) - '' (x105) - 'Pathfinder Player Core' (x67) - 'Pathfinder Monster Core' (x33) - 'Pathfinder Bestiary' (x5) - 'Pathfinder Player Core 2' (x4) - 'Pathfinder #151: The Show Must Go On' (x3) - 'Pathfinder GM Core' (x2) - 'Pathfinder Rage of Elements' (x1) - [quantity] : integer {Quests.items.[].system.quantity} (same value: 1) - [range] : object {Quests.items.[].system.range} - value : string {Quests.items.[].system.range.value} (6 different values) - '30 feet' (x26) - '' (x8) - 'touch' (x7) - '120 feet' (x6) - '60 feet' (x5) - '10 feet' (x4) - [reload] : object {Quests.items.[].system.reload} - value : string {Quests.items.[].system.reload.value} (2 different values) - '' (x8) - '-' (x5) - [requirements] : string {Quests.items.[].system.requirements} (same value: '') - [runes] : object {Quests.items.[].system.runes} - potency : integer {Quests.items.[].system.runes.potency} (2 different values) - 0 (x20) - 1 (x1) - property : array<> {Quests.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Quests.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Quests.items.[].system.runes.striking} (2 different values) - 0 (x12) - 1 (x1) - [showSlotlessLevels] : object {Quests.items.[].system.showSlotlessLevels} - value : boolean {Quests.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Quests.items.[].system.size} (2 different values) - 'med' (x19) - 'tiny' (x6) - [slots] : object {Quests.items.[].system.slots} - [slot0] : object {Quests.items.[].system.slots.slot0} - max : integer {Quests.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Quests.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Quests.items.[].system.slots.slot0.prepared.[]} - id : string {Quests.items.[].system.slots.slot0.prepared.[].id} (5 different values) - '5zXrg3ZsVtXopGWx' (x2) - 'gIxgvJgvHbazHyCN' (x2) - 'ucy149TVdsTe8ubI' (x2) - 'OHoK3AuQNRiI8E8T' (x2) - 'eqfYEjGKtqe2GRp4' (x2) - [slot1] : object {Quests.items.[].system.slots.slot1} - max : integer {Quests.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Quests.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Quests.items.[].system.slots.slot1.prepared.[]} - id : string {Quests.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'x6vR7vkLSnEWmm7f' (x2) - 'otAQcOcJ5bsuwVze' (x2) - 'tMRTUS90HkqPvoEa' (x2) - [slot2] : object {Quests.items.[].system.slots.slot2} - max : integer {Quests.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Quests.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Quests.items.[].system.slots.slot2.prepared.[]} - id : string {Quests.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'FSwEoVn0s0jA1RtU' (x1) - 'uVdvKepQeto2L8Hh' (x1) - '6cCo6uvz7rxmO1OW' (x1) - [slug] : string {Quests.items.[].system.slug} (46 different values) - [speedPenalty] : integer {Quests.items.[].system.speedPenalty} (2 different values) - 0 (x6) - -5 (x2) - [spelldc] : object {Quests.items.[].system.spelldc} - dc : integer {Quests.items.[].system.spelldc.dc} (6 different values) - 15 (x5) - 17 (x3) - 18 (x3) - 21 (x2) - 13 (x2) - 22 (x1) - [mod] : integer {Quests.items.[].system.spelldc.mod} (same value: 0) - value : integer {Quests.items.[].system.spelldc.value} (6 different values) - 7 (x5) - 9 (x3) - 10 (x3) - 13 (x2) - 5 (x2) - 14 (x1) - [splashDamage] : object {Quests.items.[].system.splashDamage} - value : integer {Quests.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {Quests.items.[].system.strength} (2 different values) - 0 (x6) - 2 (x2) - [target] : object {Quests.items.[].system.target} - value : string {Quests.items.[].system.target.value} (10 different values) - '' (x20) - '1 creature' (x17) - '1 willing creature' (x6) - '1 object (cook, lift, or tidy only)' (x4) - '1 or 2 creatures' (x2) - 'your familiar' (x2) - '1 unattended object of light Bulk or less' (x2) - '1 spell effect or unattended magic item' (x1) - '1 enemy' (x1) - 'up to 10 metal objects with a total Bulk of 1 or less' (x1) - [time] : object {Quests.items.[].system.time} - value : string {Quests.items.[].system.time.value} (4 different values) - '2' (x45) - '1' (x5) - '3' (x4) - 'reaction' (x2) - [tradition] : object {Quests.items.[].system.tradition} - value : string {Quests.items.[].system.tradition.value} (2 different values) - 'primal' (x10) - 'arcane' (x6) - [usage] : object {Quests.items.[].system.usage} - [canBeAmmo] : boolean {Quests.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Quests.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x13) - 'held-in-two-hands' (x4) - [uses] : object {Quests.items.[].system.uses} - autoDestroy : boolean {Quests.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Quests.items.[].system.uses.max} (same value: 1) - value : integer {Quests.items.[].system.uses.value} (same value: 1) - type : string {Quests.items.[].type} (9 different values) - 'action' (x77) - 'spell' (x56) - 'melee' (x43) - 'spellcastingEntry' (x16) - 'weapon' (x13) - 'armor' (x8) - 'lore' (x3) - 'consumable' (x2) - 'equipment' (x2) - [flags] : object {Quests.items.[].flags} - pf2e : object {Quests.items.[].flags.pf2e} - linkedWeapon : string {Quests.items.[].flags.pf2e.linkedWeapon} (5 different values) - 'kNnA6G5WeqMJ5Q2a' (x6) - 'M6HxHIoIHKTwF497' (x2) - 'O1ouNDmOhhvCxTdA' (x2) - 'Q7Syteo9JjOZLurF' (x2) - 'lYTxolE5JaxKybDN' (x2) - name : string {Quests.name} (all different values) - system : object {Quests.system} - [abilities] : object {Quests.system.abilities} - cha : object {Quests.system.abilities.cha} - mod : integer {Quests.system.abilities.cha.mod} (6 different values) - 1 (x9) - 2 (x8) - 3 (x4) - 0 (x4) - 4 (x2) - -3 (x2) - con : object {Quests.system.abilities.con} - mod : integer {Quests.system.abilities.con.mod} (5 different values) - 0 (x13) - 2 (x6) - 3 (x5) - 1 (x4) - 4 (x1) - dex : object {Quests.system.abilities.dex} - mod : integer {Quests.system.abilities.dex.mod} (5 different values) - 4 (x14) - 3 (x6) - 1 (x5) - 0 (x2) - -1 (x2) - int : object {Quests.system.abilities.int} - mod : integer {Quests.system.abilities.int.mod} (8 different values) - -2 (x8) - 0 (x5) - -1 (x5) - 2 (x3) - 1 (x2) - 4 (x2) - -4 (x2) - 3 (x2) - str : object {Quests.system.abilities.str} - mod : integer {Quests.system.abilities.str.mod} (8 different values) - 3 (x8) - 2 (x6) - -2 (x4) - 4 (x3) - 1 (x3) - 0 (x2) - -1 (x2) - 6 (x1) - wis : object {Quests.system.abilities.wis} - mod : integer {Quests.system.abilities.wis.mod} (5 different values) - 1 (x11) - 0 (x10) - 2 (x5) - -1 (x2) - 3 (x1) - attributes : object {Quests.system.attributes} - ac : object {Quests.system.attributes.ac} - [details] : string {Quests.system.attributes.ac.details} (same value: '') - value : integer {Quests.system.attributes.ac.value} (12 different values) - [allSaves] : object {Quests.system.attributes.allSaves} - value : string {Quests.system.attributes.allSaves.value} (same value: '') - hp : object {Quests.system.attributes.hp} - details : string {Quests.system.attributes.hp.details} (3 different values) - '' (x32) - 'fast healing 2 (in open air)' (x2) - 'fast healing 2 (while touching metal)' (x1) - max : integer {Quests.system.attributes.hp.max} (24 different values) - temp : integer {Quests.system.attributes.hp.temp} (same value: 0) - value : integer {Quests.system.attributes.hp.value} (24 different values) - [adjustment] : empty - [emitsSound] : string {Quests.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Quests.system.attributes.hardness} (same value: 0) - [immunities] : array {Quests.system.attributes.immunities} - Length: min=1 max=4 - Value type: object {Quests.system.attributes.immunities.[]} - exceptions : array<> {Quests.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Quests.system.attributes.immunities.[].type} (7 different values) - 'bleed' (x9) - 'paralyzed' (x9) - 'poison' (x9) - 'sleep' (x9) - 'precision' (x2) - 'swarm-mind' (x2) - 'cold' (x1) - [resistances] : array {Quests.system.attributes.resistances} - Length: min=0 max=1 - Value type: object {Quests.system.attributes.resistances.[]} - doubleVs : array<> {Quests.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Quests.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Quests.system.attributes.resistances.[].type} (3 different values) - 'physical' (x2) - 'cold' (x2) - 'electricity' (x1) - value : integer {Quests.system.attributes.resistances.[].value} (3 different values) - 5 (x2) - 3 (x2) - 2 (x1) - [speed] : object {Quests.system.attributes.speed} - otherSpeeds : array {Quests.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Quests.system.attributes.speed.otherSpeeds.[]} - type : string {Quests.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x13) - 'climb' (x1) - value : integer {Quests.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 25 (x6) - 40 (x5) - 30 (x2) - 20 (x1) - value : integer {Quests.system.attributes.speed.value} (8 different values) - 20 (x9) - 25 (x6) - 30 (x4) - 40 (x3) - 5 (x2) - 10 (x2) - 15 (x2) - 0 (x1) - [stealth] : object {Quests.system.attributes.stealth} - details : string {Quests.system.attributes.stealth.details} (same value: '') - value : integer {Quests.system.attributes.stealth.value} (2 different values) - 5 (x3) - 8 (x3) - [weaknesses] : array {Quests.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Quests.system.attributes.weaknesses.[]} - [exceptions] : array<> {Quests.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Quests.system.attributes.weaknesses.[].type} (6 different values) - 'cold-iron' (x6) - 'fire' (x5) - 'slashing' (x3) - 'area-damage' (x2) - 'splash-damage' (x2) - 'axe-vulnerability' (x1) - value : integer {Quests.system.attributes.weaknesses.[].value} (3 different values) - 2 (x8) - 3 (x6) - 5 (x5) - details : object {Quests.system.details} - [blurb] : string {Quests.system.details.blurb} (8 different values) - '' (x21) - 'Variant warg' (x2) - 'Variant witchwarg' (x1) - 'Variant weak jinkin' (x1) - 'Variant elite tooth fairy' (x1) - 'Variant elite draxie' (x1) - 'Variant tooth fairy' (x1) - 'Variant weak draxie' (x1) - [languages] : object {Quests.system.details.languages} - details : string {Quests.system.details.languages.details} (2 different values) - '' (x27) - 'Telepathy (Touch)' (x2) - value : array {Quests.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Quests.system.details.languages.value.[]} (13 different values) - level : object {Quests.system.details.level} - value : integer {Quests.system.details.level.value} (6 different values) - 1 (x14) - 3 (x6) - -1 (x6) - 2 (x5) - 4 (x3) - 0 (x1) - [privateNotes] : string {Quests.system.details.privateNotes} (2 different values) - '' (x28) - '

In the adventure text, the cantrips aren\'t heightened but they have been in Foundry

' (x1) - [publicNotes] : string {Quests.system.details.publicNotes} (10 different values) - publication : object {Quests.system.details.publication} - license : string {Quests.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Quests.system.details.publication.remaster} (same value: True) - title : string {Quests.system.details.publication.title} (4 different values) - 'Pathfinder Society Quest #22: Friends in Need' (x15) - 'Pathfinder Society Quest #20: The Dacilane Academy\'s Show Must Go On' (x8) - 'Pathfinder Society Quest #23: Lacking Respect' (x7) - 'Pathfinder Society Quest #21: Infernal Infiltration' (x5) - [description] : string {Quests.system.details.description} (3 different values) - '

The area has become unstable as part of the swamp is pulled into another plane, causing sinkholes to spontaneously form.

' (x2) - '

The air grows thick as the Planes of Metal and Air both bleed into the swamp once again. A small fissure opens, causing static electricity to build and, fueled by the increased presence of metal in the area, sparks begin to fly. Electrical discharges begin to break out reaching from objects to unlucky creatures.

' (x2) - '

The wind grows fierce as a small planar fissure opens, blowing around leaves and creatures alike.

' (x2) - [disable] : string {Quests.system.details.disable} (2 different values) - '

@Check[type:arcana,nature,thievery|dc:15] (trained) two times to counter the planar energies.

' (x3) - '

@Check[type:arcana,nature,thievery|dc:18] (trained) three times to counter the planar energies.

' (x3) - [isComplex] : boolean {Quests.system.details.isComplex} (same value: True) - [reset] : string {Quests.system.details.reset} (same value: '') - [routine] : string {Quests.system.details.routine} (6 different values) - '

(3 actions) On its turn each round, two new 10-foot-square sinkholes, 5 feet deep, randomly appear on the map. Until a creature of size Small or larger steps in the area of one, it looks no different than the surrounding area. If a creature takes an action to seek and succeeds at a @Check[perception|dc:15] check, it notices the hazardous square.

' (x1) - '

(3 actions) On its turn each round, two new 10-foot-square sinkholes, 10 feet deep, randomly appear on the map. Until a creature of size Small or larger steps in the area of one, it looks no different than the surrounding area. If a creature takes an action to seek and succeeds at a @Check[perception|dc:18] check, it notices the hazardous square.

' (x1) - '

(3 actions) On its turn each round, the electrical discharge randomly targets two creatures dealing @Damage[2d4[electricity]] damage. A targeted creature must attempt a @Check[type:reflex|dc:15|basic] save.

' (x1) - '

(3 actions) On its turn each round, the electrical discharge randomly targets two creatures dealing @Damage[3d4[electricity]] damage. A targeted creature must attempt a @Check[type:reflex|dc:18|basic] save.

' (x1) - '

(3 actions) On its turn each round, the wind begins blowing fiercely from a random direction. All creatures must attempt a @Check[type:reflex|dc:15] save.


Critical Success The creature is unaffected.

Success The creature is moved 5 feet in the direction the wind is blowing.

Failure The creature is moved 10 feet in the direction the wind is blowing and is knocked @UUID[Compendium.pf2e.conditionitems.Item.Prone].

Critical Failure The creature is moved 10 feet in the direction the wind is blowing, is knocked prone, and is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1}.

' (x1) - '

(3 actions) On its turn each round, the wind begins blowing fiercely from a random direction. All creatures must attempt a @Check[type:reflex|dc:18] save.


Critical Success The creature is unaffected.

Success The creature is moved 5 feet in the direction the wind is blowing.

Failure The creature is moved 10 feet in the direction the wind is blowing and is knocked @UUID[Compendium.pf2e.conditionitems.Item.Prone].

Critical Failure The creature is moved 10 feet in the direction the wind is blowing, is knocked prone, and is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1}.

' (x1) - [initiative] : object {Quests.system.initiative} - statistic : string {Quests.system.initiative.statistic} (same value: 'perception') - [perception] : object {Quests.system.perception} - details : string {Quests.system.perception.details} (2 different values) - '' (x27) - 'fog vision' (x2) - mod : integer {Quests.system.perception.mod} (10 different values) - 6 (x8) - 5 (x5) - 8 (x3) - 7 (x3) - 3 (x3) - 9 (x2) - 4 (x2) - 12 (x1) - 10 (x1) - 1 (x1) - senses : array {Quests.system.perception.senses} - Length: min=0 max=2 - Value type: object {Quests.system.perception.senses.[]} - [acuity] : string {Quests.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Quests.system.perception.senses.[].range} (same value: 30) - type : string {Quests.system.perception.senses.[].type} (4 different values) - 'darkvision' (x16) - 'low-light-vision' (x4) - 'scent' (x3) - 'tremorsense' (x2) - [resources] : object {Quests.system.resources} - [focus] : object {Quests.system.resources.focus} - max : integer {Quests.system.resources.focus.max} (3 different values) - 0 (x4) - 1 (x3) - 2 (x1) - value : integer {Quests.system.resources.focus.value} (3 different values) - 0 (x4) - 1 (x3) - 2 (x1) - saves : object {Quests.system.saves} - fortitude : object {Quests.system.saves.fortitude} - saveDetail : string {Quests.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Quests.system.saves.fortitude.value} (13 different values) - reflex : object {Quests.system.saves.reflex} - saveDetail : string {Quests.system.saves.reflex.saveDetail} (same value: '') - value : integer {Quests.system.saves.reflex.value} (12 different values) - will : object {Quests.system.saves.will} - saveDetail : string {Quests.system.saves.will.saveDetail} (same value: '') - value : integer {Quests.system.saves.will.value} (13 different values) - [skills] : object {Quests.system.skills} - [acrobatics] : object {Quests.system.skills.acrobatics} - base : integer {Quests.system.skills.acrobatics.base} (7 different values) - 7 (x6) - 5 (x4) - 9 (x2) - 11 (x2) - 10 (x2) - 6 (x2) - 8 (x1) - [special] : array<> {Quests.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Quests.system.skills.athletics} - base : integer {Quests.system.skills.athletics.base} (8 different values) - 7 (x5) - 5 (x4) - 10 (x1) - 11 (x1) - 9 (x1) - 8 (x1) - 3 (x1) - 6 (x1) - [special] : array<> {Quests.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Quests.system.skills.crafting} - base : integer {Quests.system.skills.crafting.base} (2 different values) - 5 (x1) - 3 (x1) - special : array {Quests.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {Quests.system.skills.crafting.special.[]} - base : integer {Quests.system.skills.crafting.special.[].base} (2 different values) - 7 (x1) - 5 (x1) - label : string {Quests.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {Quests.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Quests.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap') - [deception] : object {Quests.system.skills.deception} - base : integer {Quests.system.skills.deception.base} (7 different values) - 8 (x2) - 6 (x2) - 3 (x2) - 9 (x1) - 5 (x1) - 12 (x1) - 4 (x1) - [special] : array<> {Quests.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {Quests.system.skills.diplomacy} - base : integer {Quests.system.skills.diplomacy.base} (3 different values) - 6 (x2) - 10 (x1) - 4 (x1) - special : array<> {Quests.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {Quests.system.skills.intimidation} - base : integer {Quests.system.skills.intimidation.base} (8 different values) - 9 (x2) - 6 (x2) - 8 (x2) - 11 (x1) - 5 (x1) - 3 (x1) - 7 (x1) - 4 (x1) - special : array<> {Quests.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {Quests.system.skills.nature} - base : integer {Quests.system.skills.nature.base} (4 different values) - 5 (x1) - 3 (x1) - 8 (x1) - 4 (x1) - special : array<> {Quests.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Quests.system.skills.occultism} - base : integer {Quests.system.skills.occultism.base} (2 different values) - 14 (x1) - 8 (x1) - special : array<> {Quests.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [religion] : object {Quests.system.skills.religion} - base : integer {Quests.system.skills.religion.base} (2 different values) - 7 (x1) - 4 (x1) - special : array<> {Quests.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Quests.system.skills.society} - base : integer {Quests.system.skills.society.base} (2 different values) - 6 (x1) - 4 (x1) - special : array<> {Quests.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Quests.system.skills.stealth} - base : integer {Quests.system.skills.stealth.base} (8 different values) - 5 (x6) - 7 (x5) - 11 (x2) - 9 (x2) - 4 (x2) - 6 (x1) - 13 (x1) - 2 (x1) - [special] : array {Quests.system.skills.stealth.special} - Length: min=0 max=1 - Value type: object {Quests.system.skills.stealth.special.[]} - base : integer {Quests.system.skills.stealth.special.[].base} (same value: 16) - label : string {Quests.system.skills.stealth.special.[].label} (same value: 'in snow') - predicate : array {Quests.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: string {Quests.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:snow') - [survival] : object {Quests.system.skills.survival} - base : integer {Quests.system.skills.survival.base} (4 different values) - 6 (x3) - 4 (x2) - 10 (x1) - 7 (x1) - [special] : array<> {Quests.system.skills.survival.special} - Length: min=0 max=0 - Value type: empty - [thievery] : object {Quests.system.skills.thievery} - base : integer {Quests.system.skills.thievery.base} (5 different values) - 6 (x2) - 7 (x2) - 8 (x1) - 3 (x1) - 4 (x1) - [special] : array<> {Quests.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {Quests.system.traits} - rarity : string {Quests.system.traits.rarity} (3 different values) - 'common' (x24) - 'unique' (x8) - 'uncommon' (x3) - size : object {Quests.system.traits.size} - value : string {Quests.system.traits.size.value} (4 different values) - 'med' (x18) - 'tiny' (x9) - 'sm' (x6) - 'lg' (x2) - value : array {Quests.system.traits.value} - Length: min=1 max=3 - Value type: string {Quests.system.traits.value.[]} (14 different values) - [statusEffects] : array<> {Quests.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Quests.type} (2 different values) - 'npc' (x29) - 'hazard' (x6) - [prototypeToken] : object {Quests.prototypeToken} - name : string {Quests.prototypeToken.name} (10 different values) - 'Wood Scamp' (x3) - 'Earth Falls' (x2) - 'Gluttonous Geode' (x2) - 'Jinkin' (x2) - 'Lightning Strikes' (x2) - 'Wind Buffets' (x2) - 'Air Scamp' (x1) - 'Silver Devil Hooligan' (x1) - 'Metal Scamp' (x1) - 'Wood Wisp' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Rage of Elements.txt b/output/pf2e/packs/Rage of Elements.txt deleted file mode 100644 index a1b7838..0000000 --- a/output/pf2e/packs/Rage of Elements.txt +++ /dev/null @@ -1,1643 +0,0 @@ -Rage of Elements -Different values: 81 -===================================== -object {Rage of Elements} - _id : string {Rage of Elements._id} (all different values) - img : string {Rage of Elements.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Rage of Elements.items} - Length: min=2 max=58 - Value type: object {Rage of Elements.items.[]} - _id : string {Rage of Elements.items.[]._id} (764 different values) - img : string {Rage of Elements.items.[].img} (152 different values) - name : string {Rage of Elements.items.[].name} (542 different values) - sort : integer {Rage of Elements.items.[].sort} (58 different values) - system : object {Rage of Elements.items.[].system} - [acBonus] : integer {Rage of Elements.items.[].system.acBonus} (4 different values) - 2 (x3) - 4 (x2) - 6 (x1) - 1 (x1) - [actionType] : object {Rage of Elements.items.[].system.actionType} - value : string {Rage of Elements.items.[].system.actionType.value} (4 different values) - 'passive' (x224) - 'action' (x150) - 'reaction' (x31) - 'free' (x9) - [actions] : object {Rage of Elements.items.[].system.actions} - [value] : integer {Rage of Elements.items.[].system.actions.value} (3 different values) - 1 (x87) - 2 (x54) - 3 (x9) - [area] : object {Rage of Elements.items.[].system.area} - [details] : string {Rage of Elements.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {Rage of Elements.items.[].system.area.type} (5 different values) - 'burst' (x29) - 'emanation' (x20) - 'line' (x8) - 'cone' (x2) - 'cylinder' (x1) - value : integer {Rage of Elements.items.[].system.area.value} (8 different values) - 30 (x20) - 10 (x15) - 20 (x9) - 60 (x6) - 5 (x4) - 120 (x3) - 15 (x2) - 50 (x1) - [attack] : object {Rage of Elements.items.[].system.attack} - value : string {Rage of Elements.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Rage of Elements.items.[].system.attackEffects} - [custom] : string {Rage of Elements.items.[].system.attackEffects.custom} (same value: '') - value : array {Rage of Elements.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Rage of Elements.items.[].system.attackEffects.value.[]} (25 different values) - [autoHeightenLevel] : object {Rage of Elements.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Rage of Elements.items.[].system.baseItem} (18 different values) - [bonus] : object {Rage of Elements.items.[].system.bonus} - value : integer {Rage of Elements.items.[].system.bonus.value} (31 different values) - [bonusDamage] : object {Rage of Elements.items.[].system.bonusDamage} - value : integer {Rage of Elements.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Rage of Elements.items.[].system.bulk} - value : mixed - integer {Rage of Elements.items.[].system.bulk.value} (4 different values) - 1 (x15) - 2 (x6) - 0 (x4) - 4 (x1) - float {Rage of Elements.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Rage of Elements.items.[].system.category} (12 different values) - [checkPenalty] : integer {Rage of Elements.items.[].system.checkPenalty} (3 different values) - -2 (x2) - -3 (x1) - -1 (x1) - [containerId] : empty - [cost] : object {Rage of Elements.items.[].system.cost} - value : string {Rage of Elements.items.[].system.cost.value} (2 different values) - '' (x226) - 'lenses and fine mineral dusts worth 300 gp total' (x5) - [damageRolls] : object {Rage of Elements.items.[].system.damageRolls} - [034lKINHRdRK01t1] : object {Rage of Elements.items.[].system.damageRolls.034lKINHRdRK01t1} - damage : string {Rage of Elements.items.[].system.damageRolls.034lKINHRdRK01t1.damage} (same value: '1') - damageType : string {Rage of Elements.items.[].system.damageRolls.034lKINHRdRK01t1.damageType} (same value: 'piercing') - [0SC84ZKKz2jsxor2] : object {Rage of Elements.items.[].system.damageRolls.0SC84ZKKz2jsxor2} - damage : string {Rage of Elements.items.[].system.damageRolls.0SC84ZKKz2jsxor2.damage} (same value: '2d4+13') - damageType : string {Rage of Elements.items.[].system.damageRolls.0SC84ZKKz2jsxor2.damageType} (same value: 'piercing') - [0ir8hADo0bfjQhCD] : object {Rage of Elements.items.[].system.damageRolls.0ir8hADo0bfjQhCD} - damage : string {Rage of Elements.items.[].system.damageRolls.0ir8hADo0bfjQhCD.damage} (same value: '2d8+5') - damageType : string {Rage of Elements.items.[].system.damageRolls.0ir8hADo0bfjQhCD.damageType} (same value: 'bludgeoning') - [1cn26GhsS8vvYBCZ] : object {Rage of Elements.items.[].system.damageRolls.1cn26GhsS8vvYBCZ} - damage : string {Rage of Elements.items.[].system.damageRolls.1cn26GhsS8vvYBCZ.damage} (same value: '1d4+1') - damageType : string {Rage of Elements.items.[].system.damageRolls.1cn26GhsS8vvYBCZ.damageType} (same value: 'slashing') - [29awkaz1ZsNNkC5f] : object {Rage of Elements.items.[].system.damageRolls.29awkaz1ZsNNkC5f} - damage : string {Rage of Elements.items.[].system.damageRolls.29awkaz1ZsNNkC5f.damage} (same value: '2d12+7') - damageType : string {Rage of Elements.items.[].system.damageRolls.29awkaz1ZsNNkC5f.damageType} (same value: 'bludgeoning') - [2d9YLJpqq8B7DTds] : object {Rage of Elements.items.[].system.damageRolls.2d9YLJpqq8B7DTds} - damage : string {Rage of Elements.items.[].system.damageRolls.2d9YLJpqq8B7DTds.damage} (same value: '3d8+12') - damageType : string {Rage of Elements.items.[].system.damageRolls.2d9YLJpqq8B7DTds.damageType} (same value: 'electricity') - [2gZPyrhIbLBM1E9V] : object {Rage of Elements.items.[].system.damageRolls.2gZPyrhIbLBM1E9V} - damage : string {Rage of Elements.items.[].system.damageRolls.2gZPyrhIbLBM1E9V.damage} (same value: '1d6+2') - damageType : string {Rage of Elements.items.[].system.damageRolls.2gZPyrhIbLBM1E9V.damageType} (same value: 'bludgeoning') - [2ocrsXBoRbwEDgfB] : object {Rage of Elements.items.[].system.damageRolls.2ocrsXBoRbwEDgfB} - damage : string {Rage of Elements.items.[].system.damageRolls.2ocrsXBoRbwEDgfB.damage} (same value: '2d12+3') - damageType : string {Rage of Elements.items.[].system.damageRolls.2ocrsXBoRbwEDgfB.damageType} (same value: 'piercing') - [2xDdcttvPRIG5b2G] : object {Rage of Elements.items.[].system.damageRolls.2xDdcttvPRIG5b2G} - damage : string {Rage of Elements.items.[].system.damageRolls.2xDdcttvPRIG5b2G.damage} (same value: '1d4+16') - damageType : string {Rage of Elements.items.[].system.damageRolls.2xDdcttvPRIG5b2G.damageType} (same value: 'bludgeoning') - RCMfkuXHpQTfeaY5 : object {Rage of Elements.items.[].system.damageRolls.RCMfkuXHpQTfeaY5} - category : string {Rage of Elements.items.[].system.damageRolls.RCMfkuXHpQTfeaY5.category} (same value: 'persistent') - damage : string {Rage of Elements.items.[].system.damageRolls.RCMfkuXHpQTfeaY5.damage} (same value: '1d4') - damageType : string {Rage of Elements.items.[].system.damageRolls.RCMfkuXHpQTfeaY5.damageType} (same value: 'bleed') - [0] : object {Rage of Elements.items.[].system.damageRolls.0} - damage : string {Rage of Elements.items.[].system.damageRolls.0.damage} (same value: '3d6+7') - damageType : string {Rage of Elements.items.[].system.damageRolls.0.damageType} (same value: 'fire') - [1] : object {Rage of Elements.items.[].system.damageRolls.1} - category : string {Rage of Elements.items.[].system.damageRolls.1.category} (same value: 'splash') - damage : string {Rage of Elements.items.[].system.damageRolls.1.damage} (same value: '3') - damageType : string {Rage of Elements.items.[].system.damageRolls.1.damageType} (same value: 'fire') - [2] : object {Rage of Elements.items.[].system.damageRolls.2} - category : string {Rage of Elements.items.[].system.damageRolls.2.category} (same value: 'persistent') - damage : string {Rage of Elements.items.[].system.damageRolls.2.damage} (same value: '1d8') - damageType : string {Rage of Elements.items.[].system.damageRolls.2.damageType} (same value: 'fire') - [2ajgIoAk9XXky2Fi] : object {Rage of Elements.items.[].system.damageRolls.2ajgIoAk9XXky2Fi} - damage : string {Rage of Elements.items.[].system.damageRolls.2ajgIoAk9XXky2Fi.damage} (same value: '1d6+2') - damageType : string {Rage of Elements.items.[].system.damageRolls.2ajgIoAk9XXky2Fi.damageType} (same value: 'slashing') - [325wmNrrkumVd9jf] : object {Rage of Elements.items.[].system.damageRolls.325wmNrrkumVd9jf} - damage : string {Rage of Elements.items.[].system.damageRolls.325wmNrrkumVd9jf.damage} (same value: '2d10+6') - damageType : string {Rage of Elements.items.[].system.damageRolls.325wmNrrkumVd9jf.damageType} (same value: 'slashing') - [32R9db3eEMSKCny8] : object {Rage of Elements.items.[].system.damageRolls.32R9db3eEMSKCny8} - damage : string {Rage of Elements.items.[].system.damageRolls.32R9db3eEMSKCny8.damage} (same value: '3d10+14') - damageType : string {Rage of Elements.items.[].system.damageRolls.32R9db3eEMSKCny8.damageType} (same value: 'bludgeoning') - [3vEaRGHUOe4BQbnE] : object {Rage of Elements.items.[].system.damageRolls.3vEaRGHUOe4BQbnE} - damage : string {Rage of Elements.items.[].system.damageRolls.3vEaRGHUOe4BQbnE.damage} (same value: '1d6+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.3vEaRGHUOe4BQbnE.damageType} (same value: 'bludgeoning') - [46sxvmHX5maxdwC7] : object {Rage of Elements.items.[].system.damageRolls.46sxvmHX5maxdwC7} - damage : string {Rage of Elements.items.[].system.damageRolls.46sxvmHX5maxdwC7.damage} (same value: '2d4') - damageType : string {Rage of Elements.items.[].system.damageRolls.46sxvmHX5maxdwC7.damageType} (same value: 'poison') - [4zQLmhl4ily2o3h8] : object {Rage of Elements.items.[].system.damageRolls.4zQLmhl4ily2o3h8} - damage : string {Rage of Elements.items.[].system.damageRolls.4zQLmhl4ily2o3h8.damage} (same value: '2d12+7') - damageType : string {Rage of Elements.items.[].system.damageRolls.4zQLmhl4ily2o3h8.damageType} (same value: 'piercing') - [51vakIcNAKVooBHe] : object {Rage of Elements.items.[].system.damageRolls.51vakIcNAKVooBHe} - damage : string {Rage of Elements.items.[].system.damageRolls.51vakIcNAKVooBHe.damage} (same value: '3d8+10') - damageType : string {Rage of Elements.items.[].system.damageRolls.51vakIcNAKVooBHe.damageType} (same value: 'electricity') - [53PWs4vbQMGr02o5] : object {Rage of Elements.items.[].system.damageRolls.53PWs4vbQMGr02o5} - damage : string {Rage of Elements.items.[].system.damageRolls.53PWs4vbQMGr02o5.damage} (same value: '1d6+11') - damageType : string {Rage of Elements.items.[].system.damageRolls.53PWs4vbQMGr02o5.damageType} (same value: 'slashing') - [5WmFNVUE1XScLLhU] : object {Rage of Elements.items.[].system.damageRolls.5WmFNVUE1XScLLhU} - damage : string {Rage of Elements.items.[].system.damageRolls.5WmFNVUE1XScLLhU.damage} (same value: '2d12') - damageType : string {Rage of Elements.items.[].system.damageRolls.5WmFNVUE1XScLLhU.damageType} (same value: 'electricity') - [5f0LATFnUPdr8L5Q] : object {Rage of Elements.items.[].system.damageRolls.5f0LATFnUPdr8L5Q} - damage : string {Rage of Elements.items.[].system.damageRolls.5f0LATFnUPdr8L5Q.damage} (same value: '2d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.5f0LATFnUPdr8L5Q.damageType} (same value: 'bludgeoning') - [63Bho2Dp5yS1itzi] : object {Rage of Elements.items.[].system.damageRolls.63Bho2Dp5yS1itzi} - damage : string {Rage of Elements.items.[].system.damageRolls.63Bho2Dp5yS1itzi.damage} (same value: '2d6+8') - damageType : string {Rage of Elements.items.[].system.damageRolls.63Bho2Dp5yS1itzi.damageType} (same value: 'electricity') - [6JM0TnmJYmz28iDw] : object {Rage of Elements.items.[].system.damageRolls.6JM0TnmJYmz28iDw} - damage : string {Rage of Elements.items.[].system.damageRolls.6JM0TnmJYmz28iDw.damage} (same value: '1d8+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.6JM0TnmJYmz28iDw.damageType} (same value: 'bludgeoning') - [6QoujguM0gawDs1f] : object {Rage of Elements.items.[].system.damageRolls.6QoujguM0gawDs1f} - category : string {Rage of Elements.items.[].system.damageRolls.6QoujguM0gawDs1f.category} (same value: 'persistent') - damage : string {Rage of Elements.items.[].system.damageRolls.6QoujguM0gawDs1f.damage} (same value: '1') - damageType : string {Rage of Elements.items.[].system.damageRolls.6QoujguM0gawDs1f.damageType} (same value: 'bleed') - [6cBpWwPboiZ43cLL] : object {Rage of Elements.items.[].system.damageRolls.6cBpWwPboiZ43cLL} - damage : string {Rage of Elements.items.[].system.damageRolls.6cBpWwPboiZ43cLL.damage} (same value: '5d6+5') - damageType : string {Rage of Elements.items.[].system.damageRolls.6cBpWwPboiZ43cLL.damageType} (same value: 'piercing') - [6qGgnr7CTRtA7neX] : object {Rage of Elements.items.[].system.damageRolls.6qGgnr7CTRtA7neX} - damage : string {Rage of Elements.items.[].system.damageRolls.6qGgnr7CTRtA7neX.damage} (same value: '2d8+7') - damageType : string {Rage of Elements.items.[].system.damageRolls.6qGgnr7CTRtA7neX.damageType} (same value: 'piercing') - [6s6SSEYitmFiUKic] : object {Rage of Elements.items.[].system.damageRolls.6s6SSEYitmFiUKic} - damage : string {Rage of Elements.items.[].system.damageRolls.6s6SSEYitmFiUKic.damage} (same value: '2d12+6') - damageType : string {Rage of Elements.items.[].system.damageRolls.6s6SSEYitmFiUKic.damageType} (same value: 'piercing') - [73YzXQvJeYFXVENi] : object {Rage of Elements.items.[].system.damageRolls.73YzXQvJeYFXVENi} - damage : string {Rage of Elements.items.[].system.damageRolls.73YzXQvJeYFXVENi.damage} (same value: '3d12+18') - damageType : string {Rage of Elements.items.[].system.damageRolls.73YzXQvJeYFXVENi.damageType} (same value: 'bludgeoning') - [7pNOOFha4eWc6FJ8] : object {Rage of Elements.items.[].system.damageRolls.7pNOOFha4eWc6FJ8} - damage : string {Rage of Elements.items.[].system.damageRolls.7pNOOFha4eWc6FJ8.damage} (same value: '1d10+3') - damageType : string {Rage of Elements.items.[].system.damageRolls.7pNOOFha4eWc6FJ8.damageType} (same value: 'slashing') - [81RCMaqrY8vut9zL] : object {Rage of Elements.items.[].system.damageRolls.81RCMaqrY8vut9zL} - damage : string {Rage of Elements.items.[].system.damageRolls.81RCMaqrY8vut9zL.damage} (same value: '1d6+3') - damageType : string {Rage of Elements.items.[].system.damageRolls.81RCMaqrY8vut9zL.damageType} (same value: 'piercing') - [9OQWcAlnYzu0zbmz] : object {Rage of Elements.items.[].system.damageRolls.9OQWcAlnYzu0zbmz} - damage : string {Rage of Elements.items.[].system.damageRolls.9OQWcAlnYzu0zbmz.damage} (same value: '2d10+15') - damageType : string {Rage of Elements.items.[].system.damageRolls.9OQWcAlnYzu0zbmz.damageType} (same value: 'bludgeoning') - [9X2QLLn27wGFaeko] : object {Rage of Elements.items.[].system.damageRolls.9X2QLLn27wGFaeko} - damage : string {Rage of Elements.items.[].system.damageRolls.9X2QLLn27wGFaeko.damage} (same value: '3d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.9X2QLLn27wGFaeko.damageType} (same value: 'sonic') - [AGtCSZksGUJt7kCN] : object {Rage of Elements.items.[].system.damageRolls.AGtCSZksGUJt7kCN} - damage : string {Rage of Elements.items.[].system.damageRolls.AGtCSZksGUJt7kCN.damage} (same value: '4d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.AGtCSZksGUJt7kCN.damageType} (same value: 'poison') - [AnZzRcWkRVWW2fEA] : object {Rage of Elements.items.[].system.damageRolls.AnZzRcWkRVWW2fEA} - damage : string {Rage of Elements.items.[].system.damageRolls.AnZzRcWkRVWW2fEA.damage} (same value: '2d8+4') - damageType : string {Rage of Elements.items.[].system.damageRolls.AnZzRcWkRVWW2fEA.damageType} (same value: 'bludgeoning') - [AtQGb5LQxa2bZEeN] : object {Rage of Elements.items.[].system.damageRolls.AtQGb5LQxa2bZEeN} - category : string {Rage of Elements.items.[].system.damageRolls.AtQGb5LQxa2bZEeN.category} (same value: 'persistent') - damage : string {Rage of Elements.items.[].system.damageRolls.AtQGb5LQxa2bZEeN.damage} (same value: '2d4') - damageType : string {Rage of Elements.items.[].system.damageRolls.AtQGb5LQxa2bZEeN.damageType} (same value: 'fire') - [BJdayUJB8imA9OA6] : object {Rage of Elements.items.[].system.damageRolls.BJdayUJB8imA9OA6} - damage : string {Rage of Elements.items.[].system.damageRolls.BJdayUJB8imA9OA6.damage} (2 different values) - '4d4+12' (x1) - '3d4+10' (x1) - damageType : string {Rage of Elements.items.[].system.damageRolls.BJdayUJB8imA9OA6.damageType} (same value: 'piercing') - [BbMS1ox746SFGC4P] : object {Rage of Elements.items.[].system.damageRolls.BbMS1ox746SFGC4P} - damage : string {Rage of Elements.items.[].system.damageRolls.BbMS1ox746SFGC4P.damage} (same value: '1d6+5') - damageType : string {Rage of Elements.items.[].system.damageRolls.BbMS1ox746SFGC4P.damageType} (same value: 'piercing') - [ByGEwHrTkaJDJ0dp] : object {Rage of Elements.items.[].system.damageRolls.ByGEwHrTkaJDJ0dp} - damage : string {Rage of Elements.items.[].system.damageRolls.ByGEwHrTkaJDJ0dp.damage} (same value: '2d8+3') - damageType : string {Rage of Elements.items.[].system.damageRolls.ByGEwHrTkaJDJ0dp.damageType} (same value: 'bludgeoning') - [CdJWLq0swyaUE0CA] : object {Rage of Elements.items.[].system.damageRolls.CdJWLq0swyaUE0CA} - damage : string {Rage of Elements.items.[].system.damageRolls.CdJWLq0swyaUE0CA.damage} (same value: '2d8+5') - damageType : string {Rage of Elements.items.[].system.damageRolls.CdJWLq0swyaUE0CA.damageType} (same value: 'bludgeoning') - [DAoHLo7i4eu5Xvxo] : object {Rage of Elements.items.[].system.damageRolls.DAoHLo7i4eu5Xvxo} - damage : string {Rage of Elements.items.[].system.damageRolls.DAoHLo7i4eu5Xvxo.damage} (same value: '2d10+8') - damageType : string {Rage of Elements.items.[].system.damageRolls.DAoHLo7i4eu5Xvxo.damageType} (same value: 'bludgeoning') - [DB29gbsy3Y1Wzf7D] : object {Rage of Elements.items.[].system.damageRolls.DB29gbsy3Y1Wzf7D} - damage : string {Rage of Elements.items.[].system.damageRolls.DB29gbsy3Y1Wzf7D.damage} (same value: '2d12+12') - damageType : string {Rage of Elements.items.[].system.damageRolls.DB29gbsy3Y1Wzf7D.damageType} (same value: 'piercing') - [DQgMBfgFPh8GZtLC] : object {Rage of Elements.items.[].system.damageRolls.DQgMBfgFPh8GZtLC} - damage : string {Rage of Elements.items.[].system.damageRolls.DQgMBfgFPh8GZtLC.damage} (same value: '3d8+6') - damageType : string {Rage of Elements.items.[].system.damageRolls.DQgMBfgFPh8GZtLC.damageType} (same value: 'bludgeoning') - [DjjtkIiQC6uTTSRQ] : object {Rage of Elements.items.[].system.damageRolls.DjjtkIiQC6uTTSRQ} - damage : string {Rage of Elements.items.[].system.damageRolls.DjjtkIiQC6uTTSRQ.damage} (same value: '1d10+3') - damageType : string {Rage of Elements.items.[].system.damageRolls.DjjtkIiQC6uTTSRQ.damageType} (same value: 'bludgeoning') - [Duajy9ICV760VDW1] : object {Rage of Elements.items.[].system.damageRolls.Duajy9ICV760VDW1} - damage : string {Rage of Elements.items.[].system.damageRolls.Duajy9ICV760VDW1.damage} (same value: '2d8+6') - damageType : string {Rage of Elements.items.[].system.damageRolls.Duajy9ICV760VDW1.damageType} (same value: 'slashing') - [F8Ndiwfah1KGgbIp] : object {Rage of Elements.items.[].system.damageRolls.F8Ndiwfah1KGgbIp} - damage : string {Rage of Elements.items.[].system.damageRolls.F8Ndiwfah1KGgbIp.damage} (same value: '2d4+11') - damageType : string {Rage of Elements.items.[].system.damageRolls.F8Ndiwfah1KGgbIp.damageType} (same value: 'piercing') - [GTUEQ9HxuMoUNWHg] : object {Rage of Elements.items.[].system.damageRolls.GTUEQ9HxuMoUNWHg} - damage : string {Rage of Elements.items.[].system.damageRolls.GTUEQ9HxuMoUNWHg.damage} (same value: '2d10+12') - damageType : string {Rage of Elements.items.[].system.damageRolls.GTUEQ9HxuMoUNWHg.damageType} (same value: 'slashing') - [GsR5LrbtVHZUB49H] : object {Rage of Elements.items.[].system.damageRolls.GsR5LrbtVHZUB49H} - damage : string {Rage of Elements.items.[].system.damageRolls.GsR5LrbtVHZUB49H.damage} (same value: '4d12') - damageType : string {Rage of Elements.items.[].system.damageRolls.GsR5LrbtVHZUB49H.damageType} (same value: 'electricity') - [H4f8L3if4K909XzB] : object {Rage of Elements.items.[].system.damageRolls.H4f8L3if4K909XzB} - damage : string {Rage of Elements.items.[].system.damageRolls.H4f8L3if4K909XzB.damage} (same value: '1d6+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.H4f8L3if4K909XzB.damageType} (same value: 'piercing') - [H6Rt3mh724CfuZ9X] : object {Rage of Elements.items.[].system.damageRolls.H6Rt3mh724CfuZ9X} - damage : string {Rage of Elements.items.[].system.damageRolls.H6Rt3mh724CfuZ9X.damage} (same value: '2d8+13') - damageType : string {Rage of Elements.items.[].system.damageRolls.H6Rt3mh724CfuZ9X.damageType} (same value: 'bludgeoning') - [HOwpK0VXE8aDTeGC] : object {Rage of Elements.items.[].system.damageRolls.HOwpK0VXE8aDTeGC} - damage : string {Rage of Elements.items.[].system.damageRolls.HOwpK0VXE8aDTeGC.damage} (same value: '4d6+5') - damageType : string {Rage of Elements.items.[].system.damageRolls.HOwpK0VXE8aDTeGC.damageType} (same value: 'bludgeoning') - 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damage : string {Rage of Elements.items.[].system.damageRolls.IddQS71Da21mwPHX.damage} (same value: '2d6+6') - damageType : string {Rage of Elements.items.[].system.damageRolls.IddQS71Da21mwPHX.damageType} (same value: 'bludgeoning') - [JmaXW4ekushYbcZS] : object {Rage of Elements.items.[].system.damageRolls.JmaXW4ekushYbcZS} - damage : string {Rage of Elements.items.[].system.damageRolls.JmaXW4ekushYbcZS.damage} (same value: '3d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.JmaXW4ekushYbcZS.damageType} (same value: 'sonic') - [LfmeCHNiB9nB4aQN] : object {Rage of Elements.items.[].system.damageRolls.LfmeCHNiB9nB4aQN} - damage : string {Rage of Elements.items.[].system.damageRolls.LfmeCHNiB9nB4aQN.damage} (same value: '1d12') - damageType : string {Rage of Elements.items.[].system.damageRolls.LfmeCHNiB9nB4aQN.damageType} (same value: 'electricity') - [LuYoNEEnnX117aTQ] : object {Rage of Elements.items.[].system.damageRolls.LuYoNEEnnX117aTQ} - damage : string {Rage of Elements.items.[].system.damageRolls.LuYoNEEnnX117aTQ.damage} (same value: '2d4+11') - 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[Obi24QqqSbHIuqmx] : object {Rage of Elements.items.[].system.damageRolls.Obi24QqqSbHIuqmx} - damage : string {Rage of Elements.items.[].system.damageRolls.Obi24QqqSbHIuqmx.damage} (same value: '1d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.Obi24QqqSbHIuqmx.damageType} (same value: 'electricity') - [OjFNw1Uar233Ngqf] : object {Rage of Elements.items.[].system.damageRolls.OjFNw1Uar233Ngqf} - category : string {Rage of Elements.items.[].system.damageRolls.OjFNw1Uar233Ngqf.category} (same value: 'persistent') - damage : string {Rage of Elements.items.[].system.damageRolls.OjFNw1Uar233Ngqf.damage} (same value: '1') - damageType : string {Rage of Elements.items.[].system.damageRolls.OjFNw1Uar233Ngqf.damageType} (same value: 'bleed') - [P0IDQPyWUVEycnLQ] : object {Rage of Elements.items.[].system.damageRolls.P0IDQPyWUVEycnLQ} - damage : string {Rage of Elements.items.[].system.damageRolls.P0IDQPyWUVEycnLQ.damage} (same value: '2d10+14') - damageType : string {Rage of Elements.items.[].system.damageRolls.P0IDQPyWUVEycnLQ.damageType} (same value: 'slashing') - [PIxR0psqLRNOC8q2] : object {Rage of Elements.items.[].system.damageRolls.PIxR0psqLRNOC8q2} - damage : string {Rage of Elements.items.[].system.damageRolls.PIxR0psqLRNOC8q2.damage} (same value: '3d12') - damageType : string {Rage of Elements.items.[].system.damageRolls.PIxR0psqLRNOC8q2.damageType} (same value: 'electricity') - [PL95WdftSGDFx40e] : object {Rage of Elements.items.[].system.damageRolls.PL95WdftSGDFx40e} - damage : string {Rage of Elements.items.[].system.damageRolls.PL95WdftSGDFx40e.damage} (same value: '1d6+6') - damageType : string {Rage of Elements.items.[].system.damageRolls.PL95WdftSGDFx40e.damageType} (same value: 'piercing') - [PrLVWhs1lpPO5wd2] : object {Rage of Elements.items.[].system.damageRolls.PrLVWhs1lpPO5wd2} - damage : string {Rage of Elements.items.[].system.damageRolls.PrLVWhs1lpPO5wd2.damage} (same value: '2d8+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.PrLVWhs1lpPO5wd2.damageType} (same value: 'slashing') - [QxYhydiblUM3sfAy] : object {Rage of Elements.items.[].system.damageRolls.QxYhydiblUM3sfAy} - damage : string {Rage of Elements.items.[].system.damageRolls.QxYhydiblUM3sfAy.damage} (same value: '1d6+1') - damageType : string {Rage of Elements.items.[].system.damageRolls.QxYhydiblUM3sfAy.damageType} (same value: 'bludgeoning') - [QzqKhByWvPlmQUri] : object {Rage of Elements.items.[].system.damageRolls.QzqKhByWvPlmQUri} - damage : string {Rage of Elements.items.[].system.damageRolls.QzqKhByWvPlmQUri.damage} (same value: '3d8+13') - damageType : string {Rage of Elements.items.[].system.damageRolls.QzqKhByWvPlmQUri.damageType} (same value: 'fire') - [RsN0nAnoRsl0clFM] : object {Rage of Elements.items.[].system.damageRolls.RsN0nAnoRsl0clFM} - damage : string {Rage of Elements.items.[].system.damageRolls.RsN0nAnoRsl0clFM.damage} (same value: '2d8+4') - damageType : string {Rage of Elements.items.[].system.damageRolls.RsN0nAnoRsl0clFM.damageType} (same value: 'piercing') - [SkEVjGun2EQ3ZE8z] : object {Rage of Elements.items.[].system.damageRolls.SkEVjGun2EQ3ZE8z} - damage : string {Rage of Elements.items.[].system.damageRolls.SkEVjGun2EQ3ZE8z.damage} (same value: '1d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.SkEVjGun2EQ3ZE8z.damageType} (same value: 'bludgeoning') - [T2KGlu4bnHRXrJHj] : object {Rage of Elements.items.[].system.damageRolls.T2KGlu4bnHRXrJHj} - damage : string {Rage of Elements.items.[].system.damageRolls.T2KGlu4bnHRXrJHj.damage} (same value: '2d8+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.T2KGlu4bnHRXrJHj.damageType} (same value: 'piercing') - [Ta5GE2G3lpICN1Ve] : object {Rage of Elements.items.[].system.damageRolls.Ta5GE2G3lpICN1Ve} - damage : string {Rage of Elements.items.[].system.damageRolls.Ta5GE2G3lpICN1Ve.damage} (same value: '2d10+8') - damageType : string {Rage of Elements.items.[].system.damageRolls.Ta5GE2G3lpICN1Ve.damageType} (same value: 'piercing') - [TdcOoARTd1lRAouc] : object {Rage of Elements.items.[].system.damageRolls.TdcOoARTd1lRAouc} - damage : string {Rage of Elements.items.[].system.damageRolls.TdcOoARTd1lRAouc.damage} (same value: '2d12+10') - damageType : string {Rage of Elements.items.[].system.damageRolls.TdcOoARTd1lRAouc.damageType} (same value: 'piercing') - [TfOutGSJ307DKEEX] : object {Rage of Elements.items.[].system.damageRolls.TfOutGSJ307DKEEX} - damage : string {Rage of Elements.items.[].system.damageRolls.TfOutGSJ307DKEEX.damage} (same value: '1d4+4') - damageType : string {Rage of Elements.items.[].system.damageRolls.TfOutGSJ307DKEEX.damageType} (same value: 'piercing') - [UA4xlw6qPBnf3kd6] : object {Rage of Elements.items.[].system.damageRolls.UA4xlw6qPBnf3kd6} - damage : string {Rage of Elements.items.[].system.damageRolls.UA4xlw6qPBnf3kd6.damage} (same value: '2d10+10') - damageType : string {Rage of Elements.items.[].system.damageRolls.UA4xlw6qPBnf3kd6.damageType} (same value: 'bludgeoning') - [UO9qfQLxRr1AuZ6M] : object {Rage of Elements.items.[].system.damageRolls.UO9qfQLxRr1AuZ6M} - damage : string {Rage of Elements.items.[].system.damageRolls.UO9qfQLxRr1AuZ6M.damage} (same value: '1d4') - damageType : string {Rage of Elements.items.[].system.damageRolls.UO9qfQLxRr1AuZ6M.damageType} (same value: 'bludgeoning') - [UeBuK0OLThuZLGFQ] : object {Rage of Elements.items.[].system.damageRolls.UeBuK0OLThuZLGFQ} - damage : string {Rage of Elements.items.[].system.damageRolls.UeBuK0OLThuZLGFQ.damage} (same value: '2d8+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.UeBuK0OLThuZLGFQ.damageType} (same value: 'bludgeoning') - [UgonClBBdp4slAGt] : object {Rage of Elements.items.[].system.damageRolls.UgonClBBdp4slAGt} - damage : string {Rage of Elements.items.[].system.damageRolls.UgonClBBdp4slAGt.damage} (same value: '1d6+1') - damageType : string {Rage of Elements.items.[].system.damageRolls.UgonClBBdp4slAGt.damageType} (same value: 'bludgeoning') - [UvbvTty0Tm8m6Kpc] : object {Rage of Elements.items.[].system.damageRolls.UvbvTty0Tm8m6Kpc} - damage : string {Rage of Elements.items.[].system.damageRolls.UvbvTty0Tm8m6Kpc.damage} (same value: '2d4+11') - damageType : string {Rage of Elements.items.[].system.damageRolls.UvbvTty0Tm8m6Kpc.damageType} (same value: 'piercing') - [VQE0SPv1jRWWmIKm] : object {Rage of Elements.items.[].system.damageRolls.VQE0SPv1jRWWmIKm} - damage : string {Rage of Elements.items.[].system.damageRolls.VQE0SPv1jRWWmIKm.damage} (same value: '3d10+12') - damageType : string {Rage of Elements.items.[].system.damageRolls.VQE0SPv1jRWWmIKm.damageType} (same value: 'bludgeoning') - [Vn6fcq4tl7HLybrH] : object {Rage of Elements.items.[].system.damageRolls.Vn6fcq4tl7HLybrH} - damage : string {Rage of Elements.items.[].system.damageRolls.Vn6fcq4tl7HLybrH.damage} (same value: '1d6+1') - damageType : string {Rage of Elements.items.[].system.damageRolls.Vn6fcq4tl7HLybrH.damageType} (same value: 'bludgeoning') - [W2tmZtqZoaSpjllp] : object {Rage of Elements.items.[].system.damageRolls.W2tmZtqZoaSpjllp} - damage : string {Rage of Elements.items.[].system.damageRolls.W2tmZtqZoaSpjllp.damage} (same value: '2d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.W2tmZtqZoaSpjllp.damageType} (same value: 'fire') - [XdlLgFOUOy0lqdUm] : object {Rage of Elements.items.[].system.damageRolls.XdlLgFOUOy0lqdUm} - damage : string {Rage of Elements.items.[].system.damageRolls.XdlLgFOUOy0lqdUm.damage} (same value: '4d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.XdlLgFOUOy0lqdUm.damageType} (same value: 'poison') - [XpOyj3gLFGDzOOev] : object {Rage of Elements.items.[].system.damageRolls.XpOyj3gLFGDzOOev} - damage : string {Rage of Elements.items.[].system.damageRolls.XpOyj3gLFGDzOOev.damage} (same value: '2d10+7') - damageType : string {Rage of Elements.items.[].system.damageRolls.XpOyj3gLFGDzOOev.damageType} (same value: 'bludgeoning') - [XzuCmqSpFwP7M0Ut] : object {Rage of Elements.items.[].system.damageRolls.XzuCmqSpFwP7M0Ut} - damage : string {Rage of Elements.items.[].system.damageRolls.XzuCmqSpFwP7M0Ut.damage} (same value: '3d6+14') - damageType : string {Rage of Elements.items.[].system.damageRolls.XzuCmqSpFwP7M0Ut.damageType} (same value: 'bludgeoning') - [YKeXB4BoFuPa3FAa] : object {Rage of Elements.items.[].system.damageRolls.YKeXB4BoFuPa3FAa} - damage : string {Rage of Elements.items.[].system.damageRolls.YKeXB4BoFuPa3FAa.damage} (same value: '3d6+11') - damageType : string {Rage of Elements.items.[].system.damageRolls.YKeXB4BoFuPa3FAa.damageType} (same value: 'piercing') - [ZoyOBvQBYtFlwWDi] : object {Rage of Elements.items.[].system.damageRolls.ZoyOBvQBYtFlwWDi} - damage : string {Rage of Elements.items.[].system.damageRolls.ZoyOBvQBYtFlwWDi.damage} (same value: '1d8+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.ZoyOBvQBYtFlwWDi.damageType} (same value: 'bludgeoning') - [aKH8ZlXzWtq4mplU] : object {Rage of Elements.items.[].system.damageRolls.aKH8ZlXzWtq4mplU} - damage : string {Rage of Elements.items.[].system.damageRolls.aKH8ZlXzWtq4mplU.damage} (same value: '2d6+12') - damageType : string {Rage of Elements.items.[].system.damageRolls.aKH8ZlXzWtq4mplU.damageType} (same value: 'slashing') - [ah9XmmsblfI0Y4ry] : object {Rage of Elements.items.[].system.damageRolls.ah9XmmsblfI0Y4ry} - damage : string {Rage of Elements.items.[].system.damageRolls.ah9XmmsblfI0Y4ry.damage} (same value: '2d8+10') - damageType : string {Rage of Elements.items.[].system.damageRolls.ah9XmmsblfI0Y4ry.damageType} (same value: 'slashing') - [b2awTnq3z91V3I4r] : object {Rage of Elements.items.[].system.damageRolls.b2awTnq3z91V3I4r} - damage : string {Rage of Elements.items.[].system.damageRolls.b2awTnq3z91V3I4r.damage} (same value: '3d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.b2awTnq3z91V3I4r.damageType} (same value: 'fire') - [b8BM2i9YPSrFJuQ6] : object {Rage of Elements.items.[].system.damageRolls.b8BM2i9YPSrFJuQ6} - damage : string {Rage of Elements.items.[].system.damageRolls.b8BM2i9YPSrFJuQ6.damage} (same value: '3d10+16') - damageType : string {Rage of Elements.items.[].system.damageRolls.b8BM2i9YPSrFJuQ6.damageType} (same value: 'electricity') - [barkyKq9d6P9W79V] : object {Rage of Elements.items.[].system.damageRolls.barkyKq9d6P9W79V} - damage : string {Rage of Elements.items.[].system.damageRolls.barkyKq9d6P9W79V.damage} (same value: '1d4') - damageType : string {Rage of Elements.items.[].system.damageRolls.barkyKq9d6P9W79V.damageType} (same value: 'piercing') - [c9sQE01p4Y2v8MaT] : object {Rage of Elements.items.[].system.damageRolls.c9sQE01p4Y2v8MaT} - damage : string {Rage of Elements.items.[].system.damageRolls.c9sQE01p4Y2v8MaT.damage} (2 different values) - '7d6+4' (x1) - '5d6+6' (x1) - damageType : string {Rage of Elements.items.[].system.damageRolls.c9sQE01p4Y2v8MaT.damageType} (same value: 'piercing') - [cSbC7tzDc3tkj3ru] : object {Rage of Elements.items.[].system.damageRolls.cSbC7tzDc3tkj3ru} - damage : string {Rage of Elements.items.[].system.damageRolls.cSbC7tzDc3tkj3ru.damage} (same value: '2d8+5') - damageType : string {Rage of Elements.items.[].system.damageRolls.cSbC7tzDc3tkj3ru.damageType} (same value: 'bludgeoning') - [ciYuDjbhvcX3Y8fk] : object {Rage of Elements.items.[].system.damageRolls.ciYuDjbhvcX3Y8fk} - damage : string {Rage of Elements.items.[].system.damageRolls.ciYuDjbhvcX3Y8fk.damage} (same value: '3d12') - damageType : string {Rage of Elements.items.[].system.damageRolls.ciYuDjbhvcX3Y8fk.damageType} (same value: 'fire') - [dJhW5ePbTw5A93Cz] : object {Rage of Elements.items.[].system.damageRolls.dJhW5ePbTw5A93Cz} - damage : string {Rage of Elements.items.[].system.damageRolls.dJhW5ePbTw5A93Cz.damage} (same value: '2d12+6') - damageType : string {Rage of Elements.items.[].system.damageRolls.dJhW5ePbTw5A93Cz.damageType} (same value: 'slashing') - [fLjg7tGs69rWZ1UG] : object {Rage of Elements.items.[].system.damageRolls.fLjg7tGs69rWZ1UG} - damage : string {Rage of Elements.items.[].system.damageRolls.fLjg7tGs69rWZ1UG.damage} (same value: '2d10+13') - damageType : string {Rage of Elements.items.[].system.damageRolls.fLjg7tGs69rWZ1UG.damageType} (same value: 'bludgeoning') - [fRbW22E14BkPdm7U] : object {Rage of Elements.items.[].system.damageRolls.fRbW22E14BkPdm7U} - category : string {Rage of Elements.items.[].system.damageRolls.fRbW22E14BkPdm7U.category} (same value: 'persistent') - damage : string {Rage of Elements.items.[].system.damageRolls.fRbW22E14BkPdm7U.damage} (same value: '4d4') - damageType : string {Rage of Elements.items.[].system.damageRolls.fRbW22E14BkPdm7U.damageType} (same value: 'bleed') - [gBcsqNxepjmsvI8Y] : object {Rage of Elements.items.[].system.damageRolls.gBcsqNxepjmsvI8Y} - damage : string {Rage of Elements.items.[].system.damageRolls.gBcsqNxepjmsvI8Y.damage} (same value: '1d12+6') - damageType : string {Rage of Elements.items.[].system.damageRolls.gBcsqNxepjmsvI8Y.damageType} (same value: 'bludgeoning') - [gQ367mP8G3tNzbyL] : object {Rage of Elements.items.[].system.damageRolls.gQ367mP8G3tNzbyL} - damage : string {Rage of Elements.items.[].system.damageRolls.gQ367mP8G3tNzbyL.damage} (same value: '1d12') - damageType : string {Rage of Elements.items.[].system.damageRolls.gQ367mP8G3tNzbyL.damageType} (same value: 'electricity') - [hWKNzPHgPIlNJQ8u] : object {Rage of Elements.items.[].system.damageRolls.hWKNzPHgPIlNJQ8u} - damage : string {Rage of Elements.items.[].system.damageRolls.hWKNzPHgPIlNJQ8u.damage} (same value: '1d6+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.hWKNzPHgPIlNJQ8u.damageType} (same value: 'piercing') - [hb5VeBGVDsE7Nf3a] : object {Rage of Elements.items.[].system.damageRolls.hb5VeBGVDsE7Nf3a} - damage : string {Rage of Elements.items.[].system.damageRolls.hb5VeBGVDsE7Nf3a.damage} (same value: '2d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.hb5VeBGVDsE7Nf3a.damageType} (same value: 'slashing') - [iV0n3emZP5KMiFFH] : object {Rage of Elements.items.[].system.damageRolls.iV0n3emZP5KMiFFH} - damage : string {Rage of Elements.items.[].system.damageRolls.iV0n3emZP5KMiFFH.damage} (same value: '1d12') - damageType : string {Rage of Elements.items.[].system.damageRolls.iV0n3emZP5KMiFFH.damageType} (same value: 'electricity') - [iuZICwSXfXgdRWuW] : object {Rage of Elements.items.[].system.damageRolls.iuZICwSXfXgdRWuW} - damage : string {Rage of Elements.items.[].system.damageRolls.iuZICwSXfXgdRWuW.damage} (same value: '1d4+1') - damageType : string {Rage of Elements.items.[].system.damageRolls.iuZICwSXfXgdRWuW.damageType} (same value: 'piercing') - [j6fBKGp99Jxzhufx] : object {Rage of Elements.items.[].system.damageRolls.j6fBKGp99Jxzhufx} - damage : string {Rage of Elements.items.[].system.damageRolls.j6fBKGp99Jxzhufx.damage} (2 different values) - '2d6+4' (x1) - '1d6+3' (x1) - damageType : string {Rage of Elements.items.[].system.damageRolls.j6fBKGp99Jxzhufx.damageType} (2 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - [jG8FBfIOj4gDGcUX] : object {Rage of Elements.items.[].system.damageRolls.jG8FBfIOj4gDGcUX} - damage : string {Rage of Elements.items.[].system.damageRolls.jG8FBfIOj4gDGcUX.damage} (same value: '2d6+13') - damageType : string {Rage of Elements.items.[].system.damageRolls.jG8FBfIOj4gDGcUX.damageType} (same value: 'bludgeoning') - [jhsfogqlPnLLSRRz] : object {Rage of Elements.items.[].system.damageRolls.jhsfogqlPnLLSRRz} - damage : string {Rage of Elements.items.[].system.damageRolls.jhsfogqlPnLLSRRz.damage} (same value: '2d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.jhsfogqlPnLLSRRz.damageType} (same value: 'fire') - [ji9ZGwpOrPfVzuuz] : object {Rage of Elements.items.[].system.damageRolls.ji9ZGwpOrPfVzuuz} - damage : string {Rage of Elements.items.[].system.damageRolls.ji9ZGwpOrPfVzuuz.damage} (same value: '2d6+12') - damageType : string {Rage of Elements.items.[].system.damageRolls.ji9ZGwpOrPfVzuuz.damageType} (same value: 'slashing') - [jqFXgVOHhvnbswkd] : object {Rage of Elements.items.[].system.damageRolls.jqFXgVOHhvnbswkd} - damage : string {Rage of Elements.items.[].system.damageRolls.jqFXgVOHhvnbswkd.damage} (same value: '2d8') - damageType : string {Rage of Elements.items.[].system.damageRolls.jqFXgVOHhvnbswkd.damageType} (same value: 'acid') - [k8DpjNAVGGnYRh0Y] : object {Rage of Elements.items.[].system.damageRolls.k8DpjNAVGGnYRh0Y} - damage : string {Rage of Elements.items.[].system.damageRolls.k8DpjNAVGGnYRh0Y.damage} (same value: '1d12') - damageType : string {Rage of Elements.items.[].system.damageRolls.k8DpjNAVGGnYRh0Y.damageType} (same value: 'electricity') - [kIVu5DAJYdX2yDdS] : object {Rage of Elements.items.[].system.damageRolls.kIVu5DAJYdX2yDdS} - damage : string {Rage of Elements.items.[].system.damageRolls.kIVu5DAJYdX2yDdS.damage} (same value: '2d12+4') - damageType : string {Rage of Elements.items.[].system.damageRolls.kIVu5DAJYdX2yDdS.damageType} (same value: 'piercing') - [kRjlGIzjza0gppDA] : object {Rage of Elements.items.[].system.damageRolls.kRjlGIzjza0gppDA} - damage : string {Rage of Elements.items.[].system.damageRolls.kRjlGIzjza0gppDA.damage} (same value: '1d12') - damageType : string {Rage of Elements.items.[].system.damageRolls.kRjlGIzjza0gppDA.damageType} (same value: 'electricity') - [l3JSDggJ9jN7SNSx] : object {Rage of Elements.items.[].system.damageRolls.l3JSDggJ9jN7SNSx} - damage : string {Rage of Elements.items.[].system.damageRolls.l3JSDggJ9jN7SNSx.damage} (2 different values) - '1d8+2' (x1) - '1d6' (x1) - damageType : string {Rage of Elements.items.[].system.damageRolls.l3JSDggJ9jN7SNSx.damageType} (2 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - [l7fB5V7tCNNTi7ex] : object {Rage of Elements.items.[].system.damageRolls.l7fB5V7tCNNTi7ex} - category : string {Rage of Elements.items.[].system.damageRolls.l7fB5V7tCNNTi7ex.category} (same value: 'persistent') - damage : string {Rage of Elements.items.[].system.damageRolls.l7fB5V7tCNNTi7ex.damage} (same value: '1d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.l7fB5V7tCNNTi7ex.damageType} (same value: 'fire') - [lCJD2AbYBfDFq195] : object {Rage of Elements.items.[].system.damageRolls.lCJD2AbYBfDFq195} - damage : string {Rage of Elements.items.[].system.damageRolls.lCJD2AbYBfDFq195.damage} (same value: '3d8+8') - damageType : string {Rage of Elements.items.[].system.damageRolls.lCJD2AbYBfDFq195.damageType} (same value: 'bludgeoning') - [lMVTe3iq2pPF7dVE] : object {Rage of Elements.items.[].system.damageRolls.lMVTe3iq2pPF7dVE} - damage : string {Rage of Elements.items.[].system.damageRolls.lMVTe3iq2pPF7dVE.damage} (same value: '4d4+12') - damageType : string {Rage of Elements.items.[].system.damageRolls.lMVTe3iq2pPF7dVE.damageType} (same value: 'bludgeoning') - [lRGBfoRL8W7Fc7Xx] : object {Rage of Elements.items.[].system.damageRolls.lRGBfoRL8W7Fc7Xx} - damage : string {Rage of Elements.items.[].system.damageRolls.lRGBfoRL8W7Fc7Xx.damage} (same value: '3d10+8') - damageType : string {Rage of Elements.items.[].system.damageRolls.lRGBfoRL8W7Fc7Xx.damageType} (same value: 'piercing') - [lRY1kUWtp18mnXQW] : object {Rage of Elements.items.[].system.damageRolls.lRY1kUWtp18mnXQW} - damage : string {Rage of Elements.items.[].system.damageRolls.lRY1kUWtp18mnXQW.damage} (2 different values) - '2d8+4' (x1) - '1d8+4' (x1) - damageType : string {Rage of Elements.items.[].system.damageRolls.lRY1kUWtp18mnXQW.damageType} (same value: 'bludgeoning') - [lUd3uVOMx8lsQNix] : object {Rage of Elements.items.[].system.damageRolls.lUd3uVOMx8lsQNix} - damage : string {Rage of Elements.items.[].system.damageRolls.lUd3uVOMx8lsQNix.damage} (same value: '2d4+10') - damageType : string {Rage of Elements.items.[].system.damageRolls.lUd3uVOMx8lsQNix.damageType} (same value: 'bludgeoning') - [m8KuGMxz779VhADY] : object {Rage of Elements.items.[].system.damageRolls.m8KuGMxz779VhADY} - damage : string {Rage of Elements.items.[].system.damageRolls.m8KuGMxz779VhADY.damage} (same value: '1d10+8') - damageType : string {Rage of Elements.items.[].system.damageRolls.m8KuGMxz779VhADY.damageType} (same value: 'slashing') - [mIIfnBoQQDdx9Awo] : object {Rage of Elements.items.[].system.damageRolls.mIIfnBoQQDdx9Awo} - damage : string {Rage of Elements.items.[].system.damageRolls.mIIfnBoQQDdx9Awo.damage} (same value: '1d4') - damageType : string {Rage of Elements.items.[].system.damageRolls.mIIfnBoQQDdx9Awo.damageType} (same value: 'slashing') - [md6NF1IeIsK3daTT] : object {Rage of Elements.items.[].system.damageRolls.md6NF1IeIsK3daTT} - damage : string {Rage of Elements.items.[].system.damageRolls.md6NF1IeIsK3daTT.damage} (same value: '2d10+13') - damageType : string {Rage of Elements.items.[].system.damageRolls.md6NF1IeIsK3daTT.damageType} (same value: 'piercing') - [mrQo40R2XK92PiBC] : object {Rage of Elements.items.[].system.damageRolls.mrQo40R2XK92PiBC} - damage : string {Rage of Elements.items.[].system.damageRolls.mrQo40R2XK92PiBC.damage} (same value: '1d4') - damageType : string {Rage of Elements.items.[].system.damageRolls.mrQo40R2XK92PiBC.damageType} (same value: 'fire') - [n6UrJ81FWW7QfWCW] : object {Rage of Elements.items.[].system.damageRolls.n6UrJ81FWW7QfWCW} - damage : string {Rage of Elements.items.[].system.damageRolls.n6UrJ81FWW7QfWCW.damage} (same value: '1d6+2') - damageType : string {Rage of Elements.items.[].system.damageRolls.n6UrJ81FWW7QfWCW.damageType} (same value: 'bludgeoning') - [olyKQlXXFicCvKMe] : object {Rage of Elements.items.[].system.damageRolls.olyKQlXXFicCvKMe} - damage : string {Rage of Elements.items.[].system.damageRolls.olyKQlXXFicCvKMe.damage} (same value: '1d10') - damageType : string {Rage of Elements.items.[].system.damageRolls.olyKQlXXFicCvKMe.damageType} (same value: 'cold') - [peSQkoWZYked1R8z] : object {Rage of Elements.items.[].system.damageRolls.peSQkoWZYked1R8z} - damage : string {Rage of Elements.items.[].system.damageRolls.peSQkoWZYked1R8z.damage} (same value: '2d4') - damageType : string {Rage of Elements.items.[].system.damageRolls.peSQkoWZYked1R8z.damageType} (same value: 'poison') - [pl7GSNyQJgQHvgB9] : object {Rage of Elements.items.[].system.damageRolls.pl7GSNyQJgQHvgB9} - damage : string {Rage of Elements.items.[].system.damageRolls.pl7GSNyQJgQHvgB9.damage} (same value: '3d8+13') - damageType : string {Rage of Elements.items.[].system.damageRolls.pl7GSNyQJgQHvgB9.damageType} (same value: 'bludgeoning') - [pyX5u713YdVEBMke] : object {Rage of Elements.items.[].system.damageRolls.pyX5u713YdVEBMke} - damage : string {Rage of Elements.items.[].system.damageRolls.pyX5u713YdVEBMke.damage} (2 different values) - '5d10+12' (x1) - '3d10+10' (x1) - damageType : string {Rage of Elements.items.[].system.damageRolls.pyX5u713YdVEBMke.damageType} (same value: 'slashing') - [qEtAqSh1F35MNjYG] : object {Rage of Elements.items.[].system.damageRolls.qEtAqSh1F35MNjYG} - damage : string {Rage of Elements.items.[].system.damageRolls.qEtAqSh1F35MNjYG.damage} (same value: '2d6+16') - damageType : string {Rage of Elements.items.[].system.damageRolls.qEtAqSh1F35MNjYG.damageType} (same value: 'slashing') - [qHXqy0L1OgJu9c1L] : object {Rage of Elements.items.[].system.damageRolls.qHXqy0L1OgJu9c1L} - damage : string {Rage of Elements.items.[].system.damageRolls.qHXqy0L1OgJu9c1L.damage} (same value: '2d4+13') - damageType : string {Rage of Elements.items.[].system.damageRolls.qHXqy0L1OgJu9c1L.damageType} (same value: 'piercing') - [qJEyPICnfoiQTo8b] : object {Rage of Elements.items.[].system.damageRolls.qJEyPICnfoiQTo8b} - damage : string {Rage of Elements.items.[].system.damageRolls.qJEyPICnfoiQTo8b.damage} (same value: '2d10+7') - damageType : string {Rage of Elements.items.[].system.damageRolls.qJEyPICnfoiQTo8b.damageType} (same value: 'bludgeoning') - [rcBv6Q6DCjoVSSj7] : object {Rage of Elements.items.[].system.damageRolls.rcBv6Q6DCjoVSSj7} - damage : string {Rage of Elements.items.[].system.damageRolls.rcBv6Q6DCjoVSSj7.damage} (same value: '4d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.rcBv6Q6DCjoVSSj7.damageType} (same value: 'fire') - [slg2aNZpEDdT8EEh] : object {Rage of Elements.items.[].system.damageRolls.slg2aNZpEDdT8EEh} - damage : string {Rage of Elements.items.[].system.damageRolls.slg2aNZpEDdT8EEh.damage} (same value: '2d10+6') - damageType : string {Rage of Elements.items.[].system.damageRolls.slg2aNZpEDdT8EEh.damageType} (same value: 'slashing') - [tHcoFpGaqwl7dpbU] : object {Rage of Elements.items.[].system.damageRolls.tHcoFpGaqwl7dpbU} - damage : string {Rage of Elements.items.[].system.damageRolls.tHcoFpGaqwl7dpbU.damage} (same value: '3d6+11') - damageType : string {Rage of Elements.items.[].system.damageRolls.tHcoFpGaqwl7dpbU.damageType} (same value: 'piercing') - [tgN52SJ7vUHq5Sn3] : object {Rage of Elements.items.[].system.damageRolls.tgN52SJ7vUHq5Sn3} - damage : string {Rage of Elements.items.[].system.damageRolls.tgN52SJ7vUHq5Sn3.damage} (same value: '1d4+2') - damageType : string {Rage of Elements.items.[].system.damageRolls.tgN52SJ7vUHq5Sn3.damageType} (same value: 'slashing') - [toaRbVDvn7SfvsjU] : object {Rage of Elements.items.[].system.damageRolls.toaRbVDvn7SfvsjU} - damage : string {Rage of Elements.items.[].system.damageRolls.toaRbVDvn7SfvsjU.damage} (same value: '1d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.toaRbVDvn7SfvsjU.damageType} (same value: 'piercing') - [v8wg0dT2OapcxWx2] : object {Rage of Elements.items.[].system.damageRolls.v8wg0dT2OapcxWx2} - damage : string {Rage of Elements.items.[].system.damageRolls.v8wg0dT2OapcxWx2.damage} (same value: '1d10+7') - damageType : string {Rage of Elements.items.[].system.damageRolls.v8wg0dT2OapcxWx2.damageType} (same value: 'slashing') - [vIijN0ee7Ja1Xl2c] : object {Rage of Elements.items.[].system.damageRolls.vIijN0ee7Ja1Xl2c} - damage : string {Rage of Elements.items.[].system.damageRolls.vIijN0ee7Ja1Xl2c.damage} (same value: '3d10+10') - damageType : string {Rage of Elements.items.[].system.damageRolls.vIijN0ee7Ja1Xl2c.damageType} (same value: 'bludgeoning') - [vP5DxjYZwb5cBxU3] : object {Rage of Elements.items.[].system.damageRolls.vP5DxjYZwb5cBxU3} - damage : string {Rage of Elements.items.[].system.damageRolls.vP5DxjYZwb5cBxU3.damage} (same value: '2d8+11') - damageType : string {Rage of Elements.items.[].system.damageRolls.vP5DxjYZwb5cBxU3.damageType} (same value: 'slashing') - [wDqvJlHkyXf7MOJk] : object {Rage of Elements.items.[].system.damageRolls.wDqvJlHkyXf7MOJk} - damage : string {Rage of Elements.items.[].system.damageRolls.wDqvJlHkyXf7MOJk.damage} (same value: '3d8+11') - damageType : string {Rage of Elements.items.[].system.damageRolls.wDqvJlHkyXf7MOJk.damageType} (same value: 'bludgeoning') - q1TGG8GyARNkhiwZ : object {Rage of Elements.items.[].system.damageRolls.q1TGG8GyARNkhiwZ} - damage : string {Rage of Elements.items.[].system.damageRolls.q1TGG8GyARNkhiwZ.damage} (same value: '2d4+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.q1TGG8GyARNkhiwZ.damageType} (same value: 'slashing') - [wwetJHnvgVA6u0xZ] : object {Rage of Elements.items.[].system.damageRolls.wwetJHnvgVA6u0xZ} - damage : string {Rage of Elements.items.[].system.damageRolls.wwetJHnvgVA6u0xZ.damage} (same value: '2d8+9') - damageType : string {Rage of Elements.items.[].system.damageRolls.wwetJHnvgVA6u0xZ.damageType} (same value: 'piercing') - [xERKRQfKkSqY8mTs] : object {Rage of Elements.items.[].system.damageRolls.xERKRQfKkSqY8mTs} - damage : string {Rage of Elements.items.[].system.damageRolls.xERKRQfKkSqY8mTs.damage} (same value: '2d8+7') - damageType : string {Rage of Elements.items.[].system.damageRolls.xERKRQfKkSqY8mTs.damageType} (same value: 'piercing') - [xmM2ASC36wh34Tkg] : object {Rage of Elements.items.[].system.damageRolls.xmM2ASC36wh34Tkg} - damage : string {Rage of Elements.items.[].system.damageRolls.xmM2ASC36wh34Tkg.damage} (same value: '5d4+5') - damageType : string {Rage of Elements.items.[].system.damageRolls.xmM2ASC36wh34Tkg.damageType} (same value: 'piercing') - [xu6rOIvMXYqtgqSz] : object {Rage of Elements.items.[].system.damageRolls.xu6rOIvMXYqtgqSz} - damage : string {Rage of Elements.items.[].system.damageRolls.xu6rOIvMXYqtgqSz.damage} (same value: '1d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.xu6rOIvMXYqtgqSz.damageType} (same value: 'fire') - [y21PbT5yu8bAyXRC] : object {Rage of Elements.items.[].system.damageRolls.y21PbT5yu8bAyXRC} - damage : string {Rage of Elements.items.[].system.damageRolls.y21PbT5yu8bAyXRC.damage} (same value: '2d8+4') - damageType : string {Rage of Elements.items.[].system.damageRolls.y21PbT5yu8bAyXRC.damageType} (same value: 'sonic') - [yRawvmA9OsehAy8g] : object {Rage of Elements.items.[].system.damageRolls.yRawvmA9OsehAy8g} - damage : string {Rage of Elements.items.[].system.damageRolls.yRawvmA9OsehAy8g.damage} (same value: '1d8+3') - damageType : string {Rage of Elements.items.[].system.damageRolls.yRawvmA9OsehAy8g.damageType} (same value: 'piercing') - [zDlg66aJRdxAz2J3] : object {Rage of Elements.items.[].system.damageRolls.zDlg66aJRdxAz2J3} - damage : string {Rage of Elements.items.[].system.damageRolls.zDlg66aJRdxAz2J3.damage} (same value: '4d6') - damageType : string {Rage of Elements.items.[].system.damageRolls.zDlg66aJRdxAz2J3.damageType} (same value: 'fire') - description : object {Rage of Elements.items.[].system.description} - value : string {Rage of Elements.items.[].system.description.value} (460 different values) - [deathNote] : boolean {Rage of Elements.items.[].system.deathNote} (same value: True) - [duration] : object {Rage of Elements.items.[].system.duration} - sustained : boolean {Rage of Elements.items.[].system.duration.sustained} (2 different values) - False (x216) - True (x15) - value : string {Rage of Elements.items.[].system.duration.value} (17 different values) - publication : object {Rage of Elements.items.[].system.publication} - license : string {Rage of Elements.items.[].system.publication.license} (2 different values) - 'OGL' (x800) - 'ORC' (x83) - remaster : boolean {Rage of Elements.items.[].system.publication.remaster} (2 different values) - False (x746) - True (x137) - title : string {Rage of Elements.items.[].system.publication.title} (12 different values) - [counteraction] : boolean {Rage of Elements.items.[].system.counteraction} (2 different values) - False (x229) - True (x2) - [damage] : object {Rage of Elements.items.[].system.damage} - [0] : object {Rage of Elements.items.[].system.damage.0} - applyMod : boolean {Rage of Elements.items.[].system.damage.0.applyMod} (2 different values) - False (x26) - True (x2) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.0.formula} (16 different values) - kinds : array {Rage of Elements.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Rage of Elements.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x27) - 'healing' (x3) - [materials] : array<> {Rage of Elements.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.0.type} (10 different values) - 'bludgeoning' (x11) - 'electricity' (x3) - 'fire' (x3) - 'vitality' (x2) - 'mental' (x2) - 'untyped' (x2) - 'sonic' (x2) - 'cold' (x1) - 'piercing' (x1) - 'slashing' (x1) - [1] : object {Rage of Elements.items.[].system.damage.1} - applyMod : boolean {Rage of Elements.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.1.formula} (5 different values) - '3d6' (x2) - '4d6' (x1) - '9d6' (x1) - '2d4' (x1) - '6d6' (x1) - kinds : array {Rage of Elements.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Rage of Elements.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.1.type} (4 different values) - 'fire' (x3) - 'slashing' (x1) - 'void' (x1) - 'piercing' (x1) - [2YlEXgT93lbWXENb] : object {Rage of Elements.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Rage of Elements.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Rage of Elements.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Rage of Elements.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [71hLuboTBYkwkqiR] : object {Rage of Elements.items.[].system.damage.71hLuboTBYkwkqiR} - applyMod : boolean {Rage of Elements.items.[].system.damage.71hLuboTBYkwkqiR.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.71hLuboTBYkwkqiR.formula} (same value: '3d4') - kinds : array {Rage of Elements.items.[].system.damage.71hLuboTBYkwkqiR.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.damage.71hLuboTBYkwkqiR.kinds.[]} (same value: 'damage') - materials : array<> {Rage of Elements.items.[].system.damage.71hLuboTBYkwkqiR.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.71hLuboTBYkwkqiR.type} (same value: 'piercing') - [DzJpYMdE0NBqqQXM] : object {Rage of Elements.items.[].system.damage.DzJpYMdE0NBqqQXM} - applyMod : boolean {Rage of Elements.items.[].system.damage.DzJpYMdE0NBqqQXM.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.DzJpYMdE0NBqqQXM.formula} (same value: '4d6') - kinds : array {Rage of Elements.items.[].system.damage.DzJpYMdE0NBqqQXM.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.damage.DzJpYMdE0NBqqQXM.kinds.[]} (same value: 'damage') - materials : array<> {Rage of Elements.items.[].system.damage.DzJpYMdE0NBqqQXM.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.DzJpYMdE0NBqqQXM.type} (same value: 'poison') - [MNALi2V7x2auCIFW] : object {Rage of Elements.items.[].system.damage.MNALi2V7x2auCIFW} - applyMod : boolean {Rage of Elements.items.[].system.damage.MNALi2V7x2auCIFW.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.MNALi2V7x2auCIFW.formula} (same value: '2d4') - kinds : array {Rage of Elements.items.[].system.damage.MNALi2V7x2auCIFW.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.damage.MNALi2V7x2auCIFW.kinds.[]} (same value: 'damage') - materials : array<> {Rage of Elements.items.[].system.damage.MNALi2V7x2auCIFW.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.MNALi2V7x2auCIFW.type} (same value: 'bludgeoning') - [YRYbZTnIe7w9wHLU] : object {Rage of Elements.items.[].system.damage.YRYbZTnIe7w9wHLU} - applyMod : boolean {Rage of Elements.items.[].system.damage.YRYbZTnIe7w9wHLU.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.YRYbZTnIe7w9wHLU.formula} (same value: '1d6') - kinds : array {Rage of Elements.items.[].system.damage.YRYbZTnIe7w9wHLU.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.damage.YRYbZTnIe7w9wHLU.kinds.[]} (same value: 'damage') - materials : array<> {Rage of Elements.items.[].system.damage.YRYbZTnIe7w9wHLU.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.YRYbZTnIe7w9wHLU.type} (same value: 'bludgeoning') - [cQDyW0QpjJ38MlSi] : object {Rage of Elements.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Rage of Elements.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Rage of Elements.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Rage of Elements.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Rage of Elements.items.[].system.damage.damageType} (3 different values) - 'piercing' (x8) - 'slashing' (x7) - 'bludgeoning' (x4) - [dice] : integer {Rage of Elements.items.[].system.damage.dice} (same value: 1) - [die] : string {Rage of Elements.items.[].system.damage.die} (4 different values) - 'd6' (x8) - 'd4' (x5) - 'd8' (x4) - 'd10' (x2) - [knLe6PF6xfJGMWzT] : object {Rage of Elements.items.[].system.damage.knLe6PF6xfJGMWzT} - applyMod : boolean {Rage of Elements.items.[].system.damage.knLe6PF6xfJGMWzT.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.knLe6PF6xfJGMWzT.formula} (same value: '12d10') - kinds : array {Rage of Elements.items.[].system.damage.knLe6PF6xfJGMWzT.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.damage.knLe6PF6xfJGMWzT.kinds.[]} (same value: 'damage') - materials : array<> {Rage of Elements.items.[].system.damage.knLe6PF6xfJGMWzT.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.knLe6PF6xfJGMWzT.type} (same value: 'bludgeoning') - [sekWqUllit48HRC4] : object {Rage of Elements.items.[].system.damage.sekWqUllit48HRC4} - applyMod : boolean {Rage of Elements.items.[].system.damage.sekWqUllit48HRC4.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.damage.sekWqUllit48HRC4.formula} (same value: '6d6') - kinds : array {Rage of Elements.items.[].system.damage.sekWqUllit48HRC4.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.damage.sekWqUllit48HRC4.kinds.[]} (same value: 'damage') - materials : array<> {Rage of Elements.items.[].system.damage.sekWqUllit48HRC4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.damage.sekWqUllit48HRC4.type} (same value: 'poison') - [defense] : object {Rage of Elements.items.[].system.defense} - save : object {Rage of Elements.items.[].system.defense.save} - basic : boolean {Rage of Elements.items.[].system.defense.save.basic} (2 different values) - False (x38) - True (x23) - statistic : string {Rage of Elements.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x33) - 'fortitude' (x19) - 'will' (x9) - [dexCap] : integer {Rage of Elements.items.[].system.dexCap} (3 different values) - 1 (x2) - 0 (x1) - 4 (x1) - [equipped] : object {Rage of Elements.items.[].system.equipped} - carryType : string {Rage of Elements.items.[].system.equipped.carryType} (2 different values) - 'worn' (x31) - 'held' (x6) - [handsHeld] : integer {Rage of Elements.items.[].system.equipped.handsHeld} (2 different values) - 0 (x22) - 1 (x6) - [inSlot] : boolean {Rage of Elements.items.[].system.equipped.inSlot} (2 different values) - False (x2) - True (x1) - [invested] : empty - [frequency] : object {Rage of Elements.items.[].system.frequency} - max : integer {Rage of Elements.items.[].system.frequency.max} (3 different values) - 1 (x20) - 3 (x8) - 2 (x2) - per : string {Rage of Elements.items.[].system.frequency.per} (4 different values) - 'round' (x15) - 'day' (x7) - 'P1Y' (x7) - 'PT1H' (x1) - [value] : integer {Rage of Elements.items.[].system.frequency.value} (same value: 1) - [group] : string {Rage of Elements.items.[].system.group} (11 different values) - [hardness] : integer {Rage of Elements.items.[].system.hardness} (3 different values) - 0 (x34) - 3 (x2) - 8 (x1) - [heightening] : object {Rage of Elements.items.[].system.heightening} - [damage] : object {Rage of Elements.items.[].system.heightening.damage} - [0] : string {Rage of Elements.items.[].system.heightening.damage.0} (7 different values) - '1d4' (x7) - '1d6' (x5) - '2d6' (x5) - '1d10' (x3) - '1d8' (x2) - '1d12' (x2) - '2d10' (x1) - [1] : string {Rage of Elements.items.[].system.heightening.damage.1} (2 different values) - '1d6' (x5) - '1d4' (x1) - [2YlEXgT93lbWXENb] : string {Rage of Elements.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [71hLuboTBYkwkqiR] : string {Rage of Elements.items.[].system.heightening.damage.71hLuboTBYkwkqiR} (same value: '1d4') - [DzJpYMdE0NBqqQXM] : string {Rage of Elements.items.[].system.heightening.damage.DzJpYMdE0NBqqQXM} (same value: '2d6') - [MNALi2V7x2auCIFW] : string {Rage of Elements.items.[].system.heightening.damage.MNALi2V7x2auCIFW} (same value: '1d4') - [YRYbZTnIe7w9wHLU] : string {Rage of Elements.items.[].system.heightening.damage.YRYbZTnIe7w9wHLU} (same value: '1d6') - [cQDyW0QpjJ38MlSi] : string {Rage of Elements.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [sekWqUllit48HRC4] : string {Rage of Elements.items.[].system.heightening.damage.sekWqUllit48HRC4} (same value: '1d6') - [interval] : integer {Rage of Elements.items.[].system.heightening.interval} (2 different values) - 1 (x32) - 2 (x5) - type : string {Rage of Elements.items.[].system.heightening.type} (2 different values) - 'interval' (x37) - 'fixed' (x15) - [levels] : object {Rage of Elements.items.[].system.heightening.levels} - [10] : object {Rage of Elements.items.[].system.heightening.levels.10} - area : object {Rage of Elements.items.[].system.heightening.levels.10.area} - areaType : string {Rage of Elements.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst') - value : string {Rage of Elements.items.[].system.heightening.levels.10.area.value} (same value: '1320') - range : object {Rage of Elements.items.[].system.heightening.levels.10.range} - value : string {Rage of Elements.items.[].system.heightening.levels.10.range.value} (same value: 'half a mile') - [2] : object {Rage of Elements.items.[].system.heightening.levels.2} - target : object {Rage of Elements.items.[].system.heightening.levels.2.target} - value : string {Rage of Elements.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Rage of Elements.items.[].system.heightening.levels.3} - target : object {Rage of Elements.items.[].system.heightening.levels.3.target} - value : string {Rage of Elements.items.[].system.heightening.levels.3.target.value} (4 different values) - '1 unattended object with a Bulk of 1 or less' (x2) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - 'up to 400 unattended objects in range, each of light Bulk or less' (x1) - '10 objects' (x1) - [4] : object {Rage of Elements.items.[].system.heightening.levels.4} - target : object {Rage of Elements.items.[].system.heightening.levels.4.target} - value : string {Rage of Elements.items.[].system.heightening.levels.4.target.value} (2 different values) - '20 willing creatures' (x1) - '10 creatures' (x1) - [5] : object {Rage of Elements.items.[].system.heightening.levels.5} - [range] : object {Rage of Elements.items.[].system.heightening.levels.5.range} - value : string {Rage of Elements.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x4) - '60 feet' (x2) - [target] : object {Rage of Elements.items.[].system.heightening.levels.5.target} - value : string {Rage of Elements.items.[].system.heightening.levels.5.target.value} (2 different values) - '100 willing creatures' (x1) - 'up to 800 unattended objects in range, each of light Bulk or less' (x1) - [6] : object {Rage of Elements.items.[].system.heightening.levels.6} - target : object {Rage of Elements.items.[].system.heightening.levels.6.target} - value : string {Rage of Elements.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Rage of Elements.items.[].system.heightening.levels.7} - target : object {Rage of Elements.items.[].system.heightening.levels.7.target} - value : string {Rage of Elements.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x2) - '6 creatures' (x1) - 8 : object {Rage of Elements.items.[].system.heightening.levels.8} - damage : object {Rage of Elements.items.[].system.heightening.levels.8.damage} - 0 : object {Rage of Elements.items.[].system.heightening.levels.8.damage.0} - applyMod : boolean {Rage of Elements.items.[].system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.heightening.levels.8.damage.0.formula} (same value: '1d10') - materials : array<> {Rage of Elements.items.[].system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.heightening.levels.8.damage.0.type} (same value: 'healing') - 9 : object {Rage of Elements.items.[].system.heightening.levels.9} - damage : object {Rage of Elements.items.[].system.heightening.levels.9.damage} - 0 : object {Rage of Elements.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Rage of Elements.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Rage of Elements.items.[].system.heightening.levels.9.damage.0.formula} (same value: '1d12') - materials : array<> {Rage of Elements.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.items.[].system.heightening.levels.9.damage.0.type} (same value: 'healing') - [hp] : object {Rage of Elements.items.[].system.hp} - max : integer {Rage of Elements.items.[].system.hp.max} (3 different values) - 0 (x34) - 12 (x2) - 64 (x1) - value : integer {Rage of Elements.items.[].system.hp.value} (3 different values) - 0 (x34) - 12 (x2) - 64 (x1) - [level] : object {Rage of Elements.items.[].system.level} - value : integer {Rage of Elements.items.[].system.level.value} (9 different values) - 1 (x65) - 2 (x51) - 4 (x35) - 5 (x29) - 0 (x28) - 6 (x20) - 3 (x19) - 7 (x14) - 8 (x7) - [location] : object {Rage of Elements.items.[].system.location} - [heightenedLevel] : integer {Rage of Elements.items.[].system.location.heightenedLevel} (10 different values) - 4 (x33) - 5 (x32) - 7 (x25) - 2 (x18) - 6 (x14) - 1 (x11) - 8 (x11) - 3 (x9) - 9 (x5) - 10 (x2) - [uses] : object {Rage of Elements.items.[].system.location.uses} - max : integer {Rage of Elements.items.[].system.location.uses.max} (2 different values) - 2 (x10) - 3 (x1) - value : integer {Rage of Elements.items.[].system.location.uses.value} (2 different values) - 2 (x10) - 3 (x1) - [value] : string {Rage of Elements.items.[].system.location.value} (23 different values) - [material] : object {Rage of Elements.items.[].system.material} - [grade] : string {Rage of Elements.items.[].system.material.grade} (same value: 'standard') - [type] : string {Rage of Elements.items.[].system.material.type} (same value: 'duskwood') - [mod] : object {Rage of Elements.items.[].system.mod} - value : integer {Rage of Elements.items.[].system.mod.value} (16 different values) - [overlays] : object {Rage of Elements.items.[].system.overlays} - [1gZuxDZYlG9YSzyW] : object {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW} - _id : string {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW._id} (same value: '1gZuxDZYlG9YSzyW') - name : string {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW.name} (same value: 'Needle Darts (Adamantine)') - overlayType : string {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW.sort} (same value: 2) - system : object {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW.system} - damage : object {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage} - 71hLuboTBYkwkqiR : object {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'adamantine') - [37gy7l19tik74o4s] : object {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Rage of Elements.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [7qdtetowq348s9oc] : object {Rage of Elements.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Rage of Elements.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Rage of Elements.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Rage of Elements.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Rage of Elements.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Rage of Elements.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Rage of Elements.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Rage of Elements.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Rage of Elements.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [E2DbTTDjNlTp0ztA] : object {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA} - _id : string {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA._id} (same value: 'E2DbTTDjNlTp0ztA') - name : string {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA.name} (same value: 'Needle Darts (Silver)') - overlayType : string {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA.sort} (same value: 4) - system : object {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA.system} - damage : object {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage} - 71hLuboTBYkwkqiR : object {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'silver') - [ZbRcMkLoWzgq5XvU] : object {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU} - _id : string {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU._id} (same value: 'ZbRcMkLoWzgq5XvU') - name : string {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU.name} (same value: 'Needle Darts (Cold Iron)') - overlayType : string {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU.sort} (same value: 3) - system : object {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system} - damage : object {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage} - 71hLuboTBYkwkqiR : object {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'cold-iron') - [ZxbNsu1w4bhR2fCe] : object {Rage of Elements.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Rage of Elements.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Rage of Elements.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Rage of Elements.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - [eOCNn2ohYAvsYZjn] : object {Rage of Elements.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Rage of Elements.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Rage of Elements.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Rage of Elements.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - [hk5Z57VxDZI5WAgq] : object {Rage of Elements.items.[].system.overlays.hk5Z57VxDZI5WAgq} - _id : string {Rage of Elements.items.[].system.overlays.hk5Z57VxDZI5WAgq._id} (same value: 'hk5Z57VxDZI5WAgq') - name : string {Rage of Elements.items.[].system.overlays.hk5Z57VxDZI5WAgq.name} (same value: 'Needle Darts') - overlayType : string {Rage of Elements.items.[].system.overlays.hk5Z57VxDZI5WAgq.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.hk5Z57VxDZI5WAgq.sort} (same value: 1) - system : object {Rage of Elements.items.[].system.overlays.hk5Z57VxDZI5WAgq.system} - [lfxcoz2d3f8j2zq1] : object {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Rage of Elements.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [wUTd1CuL1B5jIquK] : object {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Rage of Elements.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [xYyA7CV1GaFTRjBQ] : object {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Rage of Elements.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [prepared] : object {Rage of Elements.items.[].system.prepared} - [flexible] : boolean {Rage of Elements.items.[].system.prepared.flexible} (same value: False) - value : string {Rage of Elements.items.[].system.prepared.value} (2 different values) - 'innate' (x26) - 'prepared' (x1) - [price] : object {Rage of Elements.items.[].system.price} - [per] : integer {Rage of Elements.items.[].system.price.per} (same value: 10) - value : object {Rage of Elements.items.[].system.price.value} - [cp] : integer {Rage of Elements.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Rage of Elements.items.[].system.price.value.gp} (10 different values) - 1 (x7) - 3 (x6) - 4 (x5) - 8 (x2) - 20 (x1) - 360 (x1) - 12 (x1) - 7 (x1) - 23 (x1) - 2 (x1) - [sp] : integer {Rage of Elements.items.[].system.price.value.sp} (3 different values) - 1 (x4) - 2 (x3) - 3 (x1) - [proficiency] : object {Rage of Elements.items.[].system.proficiency} - value : integer {Rage of Elements.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Rage of Elements.items.[].system.proficient} - value : integer {Rage of Elements.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Rage of Elements.items.[].system.quantity} (4 different values) - 1 (x31) - 3 (x3) - 20 (x2) - 5 (x1) - [range] : mixed - object {Rage of Elements.items.[].system.range} - value : string {Rage of Elements.items.[].system.range.value} (13 different values) - integer {Rage of Elements.items.[].system.range} (3 different values) - 60 (x2) - 100 (x1) - 20 (x1) - [reload] : object {Rage of Elements.items.[].system.reload} - value : string {Rage of Elements.items.[].system.reload.value} (4 different values) - '' (x9) - '-' (x6) - '0' (x3) - '1' (x1) - [requirements] : string {Rage of Elements.items.[].system.requirements} (same value: '') - [ritual] : object {Rage of Elements.items.[].system.ritual} - primary : object {Rage of Elements.items.[].system.ritual.primary} - check : string {Rage of Elements.items.[].system.ritual.primary.check} (same value: 'Nature (master)') - secondary : object {Rage of Elements.items.[].system.ritual.secondary} - casters : integer {Rage of Elements.items.[].system.ritual.secondary.casters} (2 different values) - 1 (x5) - 2 (x5) - checks : string {Rage of Elements.items.[].system.ritual.secondary.checks} (2 different values) - 'Survival' (x5) - 'Crafting, Diplomacy' (x5) - rules : ignored (Foundry rules object) {Rage of Elements.items.[].system.rules} - [runes] : object {Rage of Elements.items.[].system.runes} - [potency] : integer {Rage of Elements.items.[].system.runes.potency} (3 different values) - 0 (x13) - 1 (x6) - 2 (x4) - [property] : array<> {Rage of Elements.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Rage of Elements.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Rage of Elements.items.[].system.runes.resilient} (2 different values) - 0 (x3) - 1 (x1) - [striking] : integer {Rage of Elements.items.[].system.runes.striking} (2 different values) - 0 (x10) - 1 (x9) - [showSlotlessLevels] : object {Rage of Elements.items.[].system.showSlotlessLevels} - value : boolean {Rage of Elements.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Rage of Elements.items.[].system.size} (3 different values) - 'med' (x19) - 'lg' (x16) - 'huge' (x2) - [slots] : object {Rage of Elements.items.[].system.slots} - [slot0] : object {Rage of Elements.items.[].system.slots.slot0} - max : integer {Rage of Elements.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Rage of Elements.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Rage of Elements.items.[].system.slots.slot0.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 't3s9R0PDN7dw43iR' (x1) - '4zH7DllKyiLBWCWI' (x1) - 'knwb63zUVQQLtnUE' (x1) - 'cWiQU03Ha2yPR5eQ' (x1) - 'ybRtu3MVmZJSipBb' (x1) - [slot1] : object {Rage of Elements.items.[].system.slots.slot1} - max : integer {Rage of Elements.items.[].system.slots.slot1.max} (same value: 3) - prepared : array {Rage of Elements.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Rage of Elements.items.[].system.slots.slot1.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot1.prepared.[].id} (2 different values) - 'gytBo0dJFIbZPBbq' (x2) - 'nRyjiNhZe4flSFTb' (x1) - [slot10] : object {Rage of Elements.items.[].system.slots.slot10} - prepared : array {Rage of Elements.items.[].system.slots.slot10.prepared} - Length: min=3 max=3 - Value type: object {Rage of Elements.items.[].system.slots.slot10.prepared.[]} - [id] : empty - name : string {Rage of Elements.items.[].system.slots.slot10.prepared.[].name} (same value: 'Empty Slot (drag spell here)') - prepared : boolean {Rage of Elements.items.[].system.slots.slot10.prepared.[].prepared} (same value: False) - [slot2] : object {Rage of Elements.items.[].system.slots.slot2} - max : integer {Rage of Elements.items.[].system.slots.slot2.max} (same value: 3) - prepared : array {Rage of Elements.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Rage of Elements.items.[].system.slots.slot2.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot2.prepared.[].id} (3 different values) - '1AQkInQm28a9loQJ' (x1) - 'FMm1Xfic5WBWslZu' (x1) - 'jBNMN5rM9iZtcjm5' (x1) - [slot3] : object {Rage of Elements.items.[].system.slots.slot3} - max : integer {Rage of Elements.items.[].system.slots.slot3.max} (same value: 3) - prepared : array {Rage of Elements.items.[].system.slots.slot3.prepared} - Length: min=3 max=3 - Value type: object {Rage of Elements.items.[].system.slots.slot3.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot3.prepared.[].id} (2 different values) - 'FTwEUjb23CEKFMJ4' (x2) - 'Vs3ncbT3YofxBT90' (x1) - [slot4] : object {Rage of Elements.items.[].system.slots.slot4} - max : integer {Rage of Elements.items.[].system.slots.slot4.max} (same value: 2) - prepared : array {Rage of Elements.items.[].system.slots.slot4.prepared} - Length: min=2 max=2 - Value type: object {Rage of Elements.items.[].system.slots.slot4.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot4.prepared.[].id} (2 different values) - 'PLkChObWe27HXvTZ' (x1) - 'MHcGkpTtHbZ0dI34' (x1) - [slot5] : object {Rage of Elements.items.[].system.slots.slot5} - max : integer {Rage of Elements.items.[].system.slots.slot5.max} (same value: 4) - prepared : array {Rage of Elements.items.[].system.slots.slot5.prepared} - Length: min=4 max=4 - Value type: object {Rage of Elements.items.[].system.slots.slot5.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'H4pyb564LrUxrdHD' (x1) - '3xR8jJHKWzt0SyZn' (x1) - 'GLsjGiyizXxuwkBz' (x1) - 'EO7wuDTrM3c9DnoE' (x1) - [slot6] : object {Rage of Elements.items.[].system.slots.slot6} - max : integer {Rage of Elements.items.[].system.slots.slot6.max} (same value: 3) - prepared : array {Rage of Elements.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {Rage of Elements.items.[].system.slots.slot6.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot6.prepared.[].id} (3 different values) - 'LO4tYfxdIAdZPG60' (x1) - 'AcHuQmWPwIO3bICn' (x1) - 'jzdizubbI6Ndlovg' (x1) - [slot7] : object {Rage of Elements.items.[].system.slots.slot7} - max : integer {Rage of Elements.items.[].system.slots.slot7.max} (same value: 3) - prepared : array {Rage of Elements.items.[].system.slots.slot7.prepared} - Length: min=3 max=3 - Value type: object {Rage of Elements.items.[].system.slots.slot7.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot7.prepared.[].id} (2 different values) - 'CdMo16cr5rFfEqWk' (x2) - '8ChJfVNsfK56dPIq' (x1) - [slot8] : object {Rage of Elements.items.[].system.slots.slot8} - max : integer {Rage of Elements.items.[].system.slots.slot8.max} (same value: 3) - prepared : array {Rage of Elements.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Rage of Elements.items.[].system.slots.slot8.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot8.prepared.[].id} (2 different values) - 'Jlv8S4YQPFHJVGlR' (x2) - 'jmWWzACi7z5w2k7r' (x1) - [slot9] : object {Rage of Elements.items.[].system.slots.slot9} - max : integer {Rage of Elements.items.[].system.slots.slot9.max} (same value: 3) - prepared : array {Rage of Elements.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Rage of Elements.items.[].system.slots.slot9.prepared.[]} - id : string {Rage of Elements.items.[].system.slots.slot9.prepared.[].id} (2 different values) - 'jS1pdFarueIYhVbD' (x2) - 'ue9M67U2K9H3g7yu' (x1) - [slug] : string {Rage of Elements.items.[].system.slug} (172 different values) - [speedPenalty] : integer {Rage of Elements.items.[].system.speedPenalty} (3 different values) - 0 (x4) - -5 (x2) - -10 (x1) - [spelldc] : object {Rage of Elements.items.[].system.spelldc} - dc : integer {Rage of Elements.items.[].system.spelldc.dc} (15 different values) - value : integer {Rage of Elements.items.[].system.spelldc.value} (15 different values) - [splashDamage] : object {Rage of Elements.items.[].system.splashDamage} - [value] : integer {Rage of Elements.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Rage of Elements.items.[].system.stackGroup} (2 different values) - 'arrows' (x1) - 'rounds10' (x1) - [strength] : integer {Rage of Elements.items.[].system.strength} (3 different values) - 3 (x2) - 4 (x1) - 0 (x1) - [target] : object {Rage of Elements.items.[].system.target} - value : string {Rage of Elements.items.[].system.target.value} (32 different values) - [time] : object {Rage of Elements.items.[].system.time} - value : string {Rage of Elements.items.[].system.time.value} (8 different values) - '2' (x165) - '3' (x19) - '10 minutes' (x17) - '1 day' (x10) - '1 minute' (x9) - 'reaction' (x6) - '1' (x3) - '1 to 3' (x2) - [tradition] : object {Rage of Elements.items.[].system.tradition} - value : string {Rage of Elements.items.[].system.tradition.value} (4 different values) - 'arcane' (x16) - 'divine' (x5) - 'primal' (x5) - 'occult' (x1) - [traits] : object {Rage of Elements.items.[].system.traits} - [integrated] : empty - [rarity] : string {Rage of Elements.items.[].system.traits.rarity} (3 different values) - 'common' (x317) - 'uncommon' (x48) - 'rare' (x1) - [traditions] : array {Rage of Elements.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Rage of Elements.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x196) - 'primal' (x167) - 'occult' (x111) - 'divine' (x72) - [value] : array {Rage of Elements.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Rage of Elements.items.[].system.traits.value.[]} (104 different values) - [usage] : object {Rage of Elements.items.[].system.usage} - [canBeAmmo] : boolean {Rage of Elements.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Rage of Elements.items.[].system.usage.value} (7 different values) - 'held-in-one-hand' (x18) - 'held-in-two-hands' (x5) - 'held-in-one-plus-hands' (x2) - 'affixed-to-armor' (x2) - 'affixed-to-weapon' (x1) - 'wornshoes' (x1) - 'affixed-to-armor-or-travelers-clothing' (x1) - [uses] : object {Rage of Elements.items.[].system.uses} - autoDestroy : boolean {Rage of Elements.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Rage of Elements.items.[].system.uses.max} (same value: 1) - value : integer {Rage of Elements.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Rage of Elements.items.[].system.weaponType} - value : string {Rage of Elements.items.[].system.weaponType.value} (2 different values) - 'melee' (x96) - 'ranged' (x42) - type : string {Rage of Elements.items.[].type} (10 different values) - 'action' (x414) - 'spell' (x231) - 'melee' (x142) - 'lore' (x32) - 'spellcastingEntry' (x27) - 'weapon' (x19) - 'consumable' (x9) - 'armor' (x4) - 'shield' (x3) - 'equipment' (x2) - [_stats] : object {Rage of Elements.items.[]._stats} - compendiumSource : string {Rage of Elements.items.[]._stats.compendiumSource} (171 different values) - [flags] : object {Rage of Elements.items.[].flags} - pf2e : object {Rage of Elements.items.[].flags.pf2e} - [itemGrants] : object {Rage of Elements.items.[].flags.pf2e.itemGrants} - [linkedWeapon] : string {Rage of Elements.items.[].flags.pf2e.linkedWeapon} (19 different values) - [folder] : string {Rage of Elements.items.[].folder} (3 different values) - 'sspn0dATguOE2tTz' (x2) - 'IvovuVU7CLpdr4GZ' (x2) - 'nMMWP4CEHYa6Xx8S' (x1) - name : string {Rage of Elements.name} (all different values) - system : object {Rage of Elements.system} - abilities : object {Rage of Elements.system.abilities} - cha : object {Rage of Elements.system.abilities.cha} - mod : integer {Rage of Elements.system.abilities.cha.mod} (14 different values) - con : object {Rage of Elements.system.abilities.con} - mod : integer {Rage of Elements.system.abilities.con.mod} (10 different values) - 5 (x18) - 3 (x14) - 7 (x10) - 4 (x10) - 6 (x8) - 1 (x6) - 2 (x6) - 8 (x5) - 0 (x3) - 9 (x1) - dex : object {Rage of Elements.system.abilities.dex} - mod : integer {Rage of Elements.system.abilities.dex.mod} (13 different values) - int : object {Rage of Elements.system.abilities.int} - mod : integer {Rage of Elements.system.abilities.int.mod} (15 different values) - str : object {Rage of Elements.system.abilities.str} - mod : integer {Rage of Elements.system.abilities.str.mod} (12 different values) - wis : object {Rage of Elements.system.abilities.wis} - mod : integer {Rage of Elements.system.abilities.wis.mod} (7 different values) - 3 (x19) - 2 (x15) - 1 (x12) - 4 (x11) - 0 (x9) - 5 (x8) - 6 (x7) - attributes : object {Rage of Elements.system.attributes} - ac : object {Rage of Elements.system.attributes.ac} - details : string {Rage of Elements.system.attributes.ac.details} (5 different values) - '' (x77) - '(24 while Dug In)' (x1) - '(32 with shield raised)' (x1) - '(24 with shield raised)' (x1) - '21 without defensive camouflage' (x1) - value : integer {Rage of Elements.system.attributes.ac.value} (26 different values) - allSaves : object {Rage of Elements.system.attributes.allSaves} - value : string {Rage of Elements.system.attributes.allSaves.value} (3 different values) - '' (x79) - '+1 status vs. emotion' (x1) - '+1 status to all saves vs. spells (+4 status vs. earth)' (x1) - hp : object {Rage of Elements.system.attributes.hp} - details : string {Rage of Elements.system.attributes.hp.details} (14 different values) - max : integer {Rage of Elements.system.attributes.hp.max} (53 different values) - temp : integer {Rage of Elements.system.attributes.hp.temp} (2 different values) - 0 (x80) - 5 (x1) - value : integer {Rage of Elements.system.attributes.hp.value} (53 different values) - [immunities] : array {Rage of Elements.system.attributes.immunities} - Length: min=0 max=7 - Value type: object {Rage of Elements.system.attributes.immunities.[]} - [exceptions] : array<> {Rage of Elements.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.system.attributes.immunities.[].type} (16 different values) - [resistances] : array {Rage of Elements.system.attributes.resistances} - Length: min=0 max=6 - Value type: object {Rage of Elements.system.attributes.resistances.[]} - doubleVs : array {Rage of Elements.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Rage of Elements.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - exceptions : array {Rage of Elements.system.attributes.resistances.[].exceptions} - Length: min=0 max=2 - Value type: string {Rage of Elements.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'adamantine' (x5) - 'water' (x1) - 'force' (x1) - 'ghost-touch' (x1) - type : string {Rage of Elements.system.attributes.resistances.[].type} (15 different values) - value : integer {Rage of Elements.system.attributes.resistances.[].value} (8 different values) - 10 (x20) - 5 (x10) - 20 (x6) - 15 (x5) - 3 (x2) - 2 (x1) - 1 (x1) - 8 (x1) - speed : object {Rage of Elements.system.attributes.speed} - [details] : string {Rage of Elements.system.attributes.speed.details} (13 different values) - [value] : integer {Rage of Elements.system.attributes.speed.value} (10 different values) - 25 (x30) - 20 (x14) - 0 (x10) - 30 (x9) - 35 (x4) - 15 (x3) - 5 (x3) - 40 (x3) - 45 (x2) - 10 (x2) - otherSpeeds : array {Rage of Elements.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Rage of Elements.system.attributes.speed.otherSpeeds.[]} - type : string {Rage of Elements.system.attributes.speed.otherSpeeds.[].type} (4 different values) - 'fly' (x31) - 'climb' (x16) - 'swim' (x11) - 'burrow' (x7) - value : integer {Rage of Elements.system.attributes.speed.otherSpeeds.[].value} (13 different values) - [adjustment] : empty - [weaknesses] : array {Rage of Elements.system.attributes.weaknesses} - Length: min=1 max=3 - Value type: object {Rage of Elements.system.attributes.weaknesses.[]} - [exceptions] : array<> {Rage of Elements.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Rage of Elements.system.attributes.weaknesses.[].type} (9 different values) - 'fire' (x19) - 'axe-vulnerability' (x13) - 'cold' (x10) - 'area-damage' (x8) - 'splash-damage' (x8) - 'slashing' (x3) - 'sonic' (x1) - 'water' (x1) - 'void' (x1) - value : integer {Rage of Elements.system.attributes.weaknesses.[].value} (9 different values) - 10 (x20) - 5 (x13) - 15 (x11) - 3 (x7) - 12 (x4) - 7 (x3) - 2 (x3) - 8 (x2) - 4 (x1) - details : object {Rage of Elements.system.details} - blurb : string {Rage of Elements.system.details.blurb} (same value: '') - languages : object {Rage of Elements.system.details.languages} - details : string {Rage of Elements.system.details.languages.details} (11 different values) - value : array {Rage of Elements.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Rage of Elements.system.details.languages.value.[]} (14 different values) - level : object {Rage of Elements.system.details.level} - value : integer {Rage of Elements.system.details.level.value} (18 different values) - privateNotes : string {Rage of Elements.system.details.privateNotes} (same value: '') - publicNotes : string {Rage of Elements.system.details.publicNotes} (72 different values) - publication : object {Rage of Elements.system.details.publication} - license : string {Rage of Elements.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Rage of Elements.system.details.publication.remaster} (same value: True) - title : string {Rage of Elements.system.details.publication.title} (same value: 'Pathfinder Rage of Elements') - initiative : object {Rage of Elements.system.initiative} - statistic : string {Rage of Elements.system.initiative.statistic} (same value: 'perception') - perception : object {Rage of Elements.system.perception} - details : string {Rage of Elements.system.perception.details} (9 different values) - '' (x68) - 'rust vision' (x3) - 'smoke vision' (x3) - 'all-around vision' (x2) - 'magnetic vision' (x1) - 'steam vision' (x1) - 'detect magic, (+25 to Sense Motive)' (x1) - 'metalsense (imprecise) 60 feet' (x1) - 'magic scent' (x1) - mod : integer {Rage of Elements.system.perception.mod} (26 different values) - senses : array {Rage of Elements.system.perception.senses} - Length: min=0 max=3 - Value type: object {Rage of Elements.system.perception.senses.[]} - [acuity] : string {Rage of Elements.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Rage of Elements.system.perception.senses.[].range} (3 different values) - 60 (x7) - 30 (x5) - 120 (x4) - type : string {Rage of Elements.system.perception.senses.[].type} (5 different values) - 'darkvision' (x63) - 'tremorsense' (x10) - 'scent' (x4) - 'low-light-vision' (x3) - 'wavesense' (x2) - resources : object {Rage of Elements.system.resources} - saves : object {Rage of Elements.system.saves} - fortitude : object {Rage of Elements.system.saves.fortitude} - saveDetail : string {Rage of Elements.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Rage of Elements.system.saves.fortitude.value} (26 different values) - reflex : object {Rage of Elements.system.saves.reflex} - saveDetail : string {Rage of Elements.system.saves.reflex.saveDetail} (same value: '') - value : integer {Rage of Elements.system.saves.reflex.value} (28 different values) - will : object {Rage of Elements.system.saves.will} - saveDetail : string {Rage of Elements.system.saves.will.saveDetail} (same value: '') - value : integer {Rage of Elements.system.saves.will.value} (25 different values) - skills : object {Rage of Elements.system.skills} - [acrobatics] : object {Rage of Elements.system.skills.acrobatics} - base : integer {Rage of Elements.system.skills.acrobatics.base} (18 different values) - [arcana] : object {Rage of Elements.system.skills.arcana} - base : integer {Rage of Elements.system.skills.arcana.base} (10 different values) - 31 (x5) - 21 (x1) - 6 (x1) - 25 (x1) - 20 (x1) - 18 (x1) - 19 (x1) - 11 (x1) - 42 (x1) - 26 (x1) - [athletics] : object {Rage of Elements.system.skills.athletics} - base : integer {Rage of Elements.system.skills.athletics.base} (25 different values) - [special] : array {Rage of Elements.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Rage of Elements.system.skills.athletics.special.[]} - base : integer {Rage of Elements.system.skills.athletics.special.[].base} (2 different values) - 31 (x1) - 15 (x1) - label : string {Rage of Elements.system.skills.athletics.special.[].label} (2 different values) - 'to Swim' (x1) - 'to Trip or Grapple' (x1) - predicate : array {Rage of Elements.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: object {Rage of Elements.system.skills.athletics.special.[].predicate.[]} - or : array {Rage of Elements.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Rage of Elements.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:trip' (x1) - 'action:grapple' (x1) - [crafting] : object {Rage of Elements.system.skills.crafting} - base : integer {Rage of Elements.system.skills.crafting.base} (13 different values) - [deception] : object {Rage of Elements.system.skills.deception} - base : integer {Rage of Elements.system.skills.deception.base} (11 different values) - [special] : array {Rage of Elements.system.skills.deception.special} - Length: min=1 max=1 - Value type: object {Rage of Elements.system.skills.deception.special.[]} - base : integer {Rage of Elements.system.skills.deception.special.[].base} (same value: 10) - label : string {Rage of Elements.system.skills.deception.special.[].label} (same value: 'when pretending to be a mundane stump or log') - predicate : array {Rage of Elements.system.skills.deception.special.[].predicate} - Length: min=1 max=1 - Value type: string {Rage of Elements.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate:log') - [diplomacy] : object {Rage of Elements.system.skills.diplomacy} - base : integer {Rage of Elements.system.skills.diplomacy.base} (11 different values) - [intimidation] : object {Rage of Elements.system.skills.intimidation} - base : integer {Rage of Elements.system.skills.intimidation.base} (11 different values) - [nature] : object {Rage of Elements.system.skills.nature} - base : integer {Rage of Elements.system.skills.nature.base} (17 different values) - [occultism] : object {Rage of Elements.system.skills.occultism} - base : integer {Rage of Elements.system.skills.occultism.base} (same value: 31) - [performance] : object {Rage of Elements.system.skills.performance} - base : integer {Rage of Elements.system.skills.performance.base} (8 different values) - 38 (x5) - 28 (x2) - 32 (x1) - 8 (x1) - 26 (x1) - 16 (x1) - 14 (x1) - 19 (x1) - [religion] : object {Rage of Elements.system.skills.religion} - base : integer {Rage of Elements.system.skills.religion.base} (same value: 31) - [society] : object {Rage of Elements.system.skills.society} - base : integer {Rage of Elements.system.skills.society.base} (9 different values) - 6 (x2) - 30 (x1) - 26 (x1) - 23 (x1) - 20 (x1) - 21 (x1) - 25 (x1) - 22 (x1) - 16 (x1) - [stealth] : object {Rage of Elements.system.skills.stealth} - base : integer {Rage of Elements.system.skills.stealth.base} (21 different values) - [special] : array {Rage of Elements.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {Rage of Elements.system.skills.stealth.special.[]} - base : integer {Rage of Elements.system.skills.stealth.special.[].base} (7 different values) - 19 (x1) - 24 (x1) - 15 (x1) - 9 (x1) - 16 (x1) - 26 (x1) - 11 (x1) - label : string {Rage of Elements.system.skills.stealth.special.[].label} (5 different values) - 'in forests' (x2) - 'in lava' (x2) - 'when posing as a mundane wooden statue' (x1) - 'in forests or grasslands' (x1) - 'in aquatic terrain' (x1) - [predicate] : array {Rage of Elements.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Rage of Elements.system.skills.stealth.special.[].predicate.[]} (3 different values) - 'terrain:forest' (x2) - 'terrain:lava' (x2) - 'posing-as-statue' (x1) - object {Rage of Elements.system.skills.stealth.special.[].predicate.[]} - or : array {Rage of Elements.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Rage of Elements.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:forest' (x1) - 'terrain:grassland' (x1) - [survival] : object {Rage of Elements.system.skills.survival} - base : integer {Rage of Elements.system.skills.survival.base} (13 different values) - [thievery] : object {Rage of Elements.system.skills.thievery} - base : integer {Rage of Elements.system.skills.thievery.base} (3 different values) - 6 (x1) - 39 (x1) - 24 (x1) - traits : object {Rage of Elements.system.traits} - rarity : string {Rage of Elements.system.traits.rarity} (4 different values) - 'common' (x61) - 'rare' (x12) - 'unique' (x4) - 'uncommon' (x4) - size : object {Rage of Elements.system.traits.size} - value : string {Rage of Elements.system.traits.size.value} (6 different values) - 'med' (x29) - 'lg' (x18) - 'huge' (x14) - 'sm' (x10) - 'grg' (x5) - 'tiny' (x5) - value : array {Rage of Elements.system.traits.value} - Length: min=2 max=8 - Value type: string {Rage of Elements.system.traits.value.[]} (26 different values) - type : string {Rage of Elements.type} (same value: 'npc') - [folder] : string {Rage of Elements.folder} (same value: 'iQwD0Mog3NSdBllU') - [prototypeToken] : object {Rage of Elements.prototypeToken} - name : string {Rage of Elements.prototypeToken.name} (4 different values) - 'Austral' (x1) - 'Boreal' (x1) - 'Eural' (x1) - 'Zephyr' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Ranger.txt b/output/pf2e/packs/Ranger.txt deleted file mode 100644 index f0354e8..0000000 --- a/output/pf2e/packs/Ranger.txt +++ /dev/null @@ -1,77 +0,0 @@ -Ranger -Different values: 78 -===================================== -object {Ranger} - _id : string {Ranger._id} (all different values) - folder : string {Ranger.folder} (same value: 'EPA7iz3YgfimVST0') - img : string {Ranger.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Ranger.name} (all different values) - system : object {Ranger.system} - actionType : object {Ranger.system.actionType} - value : string {Ranger.system.actionType.value} (4 different values) - 'passive' (x60) - 'action' (x14) - 'reaction' (x3) - 'free' (x1) - actions : object {Ranger.system.actions} - [value] : integer {Ranger.system.actions.value} (3 different values) - 1 (x9) - 3 (x3) - 2 (x2) - category : string {Ranger.system.category} (same value: 'class') - description : object {Ranger.system.description} - value : string {Ranger.system.description.value} (all different values) - level : object {Ranger.system.level} - value : integer {Ranger.system.level.value} (11 different values) - prerequisites : object {Ranger.system.prerequisites} - value : array {Ranger.system.prerequisites.value} - Length: min=0 max=3 - Value type: object {Ranger.system.prerequisites.value.[]} - value : string {Ranger.system.prerequisites.value.[].value} (40 different values) - publication : object {Ranger.system.publication} - license : string {Ranger.system.publication.license} (2 different values) - 'ORC' (x55) - 'OGL' (x23) - remaster : boolean {Ranger.system.publication.remaster} (2 different values) - True (x55) - False (x23) - title : string {Ranger.system.publication.title} (10 different values) - 'Pathfinder Player Core' (x52) - 'Pathfinder Advanced Player\'s Guide' (x7) - 'Pathfinder Kingmaker' (x5) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder Howl of the Wild' (x3) - 'Pathfinder Dark Archive' (x2) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - 'Pathfinder Adventure: The Fall of Plaguestone' (x1) - 'Pathfinder #150: Broken Promises' (x1) - 'Pathfinder #168: King of the Mountain' (x1) - rules : ignored (Foundry rules object) {Ranger.system.rules} - traits : object {Ranger.system.traits} - rarity : string {Ranger.system.traits.rarity} (3 different values) - 'common' (x69) - 'rare' (x5) - 'uncommon' (x4) - [selected] : object {Ranger.system.traits.selected} - ranger : string {Ranger.system.traits.selected.ranger} (same value: 'Ranger') - value : array {Ranger.system.traits.value} - Length: min=1 max=3 - Value type: string {Ranger.system.traits.value.[]} (6 different values) - 'ranger' (x78) - 'flourish' (x6) - 'concentrate' (x3) - 'press' (x2) - 'spellshape' (x1) - 'move' (x1) - [maxTakable] : empty - [subfeatures] : object {Ranger.system.subfeatures} - senses : object {Ranger.system.subfeatures.senses} - darkvision : object {Ranger.system.subfeatures.senses.darkvision} - special : object {Ranger.system.subfeatures.senses.darkvision.special} - ancestry : boolean {Ranger.system.subfeatures.senses.darkvision.special.ancestry} (same value: False) - llv : boolean {Ranger.system.subfeatures.senses.darkvision.special.llv} (same value: True) - second : boolean {Ranger.system.subfeatures.senses.darkvision.special.second} (same value: False) - low-light-vision : object {Ranger.system.subfeatures.senses.low-light-vision} - acuity : string {Ranger.system.subfeatures.senses.low-light-vision.acuity} (same value: 'imprecise') - range : integer {Ranger.system.subfeatures.senses.low-light-vision.range} (same value: 30) - type : string {Ranger.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Ranger.yaml b/output/pf2e/packs/Ranger.yaml new file mode 100644 index 0000000..48fdbb5 --- /dev/null +++ b/output/pf2e/packs/Ranger.yaml @@ -0,0 +1,302 @@ +name: Ranger +values: 78 +schema: + '_id': + type: string + path: Ranger._id + is_null: false + values: 78 + different_values: 78 (all different) + variants: [omitted] + 'folder': + type: string + path: Ranger.folder + is_null: false + values: 78 + different_values: 1 (all same) + variants: "EPA7iz3YgfimVST0" (x78) + 'img': + type: string + path: Ranger.img + is_null: false + values: 78 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x78) + 'name': + type: string + path: Ranger.name + is_null: false + values: 78 + different_values: 78 (all different) + variants: [omitted] + 'system': + type: object + path: Ranger.system + is_null: false + values: 78 + schema: + 'actionType': + type: object + path: Ranger.system.actionType + is_null: false + values: 78 + schema: + 'value': + type: string + path: Ranger.system.actionType.value + is_null: false + values: 78 + different_values: 4 + variants: + - "passive" (x60) + - "action" (x14) + - "reaction" (x3) + - "free" (x1) + 'actions': + type: object + path: Ranger.system.actions + is_null: false + values: 78 + schema: + [value]: + type: integer + path: Ranger.system.actions.value + is_null: true + values: 14 + different_values: 3 + variants: + - 1 (x9) + - 3 (x3) + - 2 (x2) + 'category': + type: string + path: Ranger.system.category + is_null: false + values: 78 + different_values: 1 (all same) + variants: "class" (x78) + 'description': + type: object + path: Ranger.system.description + is_null: false + values: 78 + schema: + 'value': + type: string + path: Ranger.system.description.value + is_null: false + values: 78 + different_values: 78 (all different) + variants: [omitted] + 'level': + type: object + path: Ranger.system.level + is_null: false + values: 78 + schema: + 'value': + type: integer + path: Ranger.system.level.value + is_null: false + values: 78 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Ranger.system.prerequisites + is_null: false + values: 78 + schema: + 'value': + type: array + path: Ranger.system.prerequisites.value + is_null: false + values: 78 + min_count: 0 + max_count: 3 + value_type: + type: object + path: Ranger.system.prerequisites.value.[] + is_null: false + values: 62 + schema: + 'value': + type: string + path: Ranger.system.prerequisites.value.[].value + is_null: false + values: 62 + different_values: 40 + variants: [omitted] + 'publication': + type: object + path: Ranger.system.publication + is_null: false + values: 78 + schema: + 'license': + type: string + path: Ranger.system.publication.license + is_null: false + values: 78 + different_values: 2 + variants: + - "ORC" (x55) + - "OGL" (x23) + 'remaster': + type: boolean + path: Ranger.system.publication.remaster + is_null: false + values: 78 + different_values: 2 + variants: + - True (x55) + - False (x23) + 'title': + type: string + path: Ranger.system.publication.title + is_null: false + values: 78 + different_values: 10 + variants: + - "Pathfinder Player Core" (x52) + - "Pathfinder Advanced Player's Guide" (x7) + - "Pathfinder Kingmaker" (x5) + - "Pathfinder Core Rulebook" (x5) + - "Pathfinder Howl of the Wild" (x3) + - "Pathfinder Dark Archive" (x2) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + - "Pathfinder Adventure: The Fall of Plaguestone" (x1) + - "Pathfinder #150: Broken Promises" (x1) + - "Pathfinder #168: King of the Mountain" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Ranger.system.rules + is_null: false + values: 78 + 'traits': + type: object + path: Ranger.system.traits + is_null: false + values: 78 + schema: + 'rarity': + type: string + path: Ranger.system.traits.rarity + is_null: false + values: 78 + different_values: 3 + variants: + - "common" (x69) + - "rare" (x5) + - "uncommon" (x4) + [selected]: + type: object + path: Ranger.system.traits.selected + is_null: true + values: 2 + schema: + 'ranger': + type: string + path: Ranger.system.traits.selected.ranger + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Ranger" (x2) + 'value': + type: array + path: Ranger.system.traits.value + is_null: false + values: 78 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Ranger.system.traits.value.[] + is_null: false + values: 91 + different_values: 6 + variants: + - "ranger" (x78) + - "flourish" (x6) + - "concentrate" (x3) + - "press" (x2) + - "spellshape" (x1) + - "move" (x1) + [maxTakable]: + type: + path: Ranger.system.maxTakable + is_null: true + values: 0 + is_empty: true + [subfeatures]: + type: object + path: Ranger.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Ranger.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Ranger.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'special': + type: object + path: Ranger.system.subfeatures.senses.darkvision.special + is_null: false + values: 1 + schema: + 'ancestry': + type: boolean + path: Ranger.system.subfeatures.senses.darkvision.special.ancestry + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'llv': + type: boolean + path: Ranger.system.subfeatures.senses.darkvision.special.llv + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'second': + type: boolean + path: Ranger.system.subfeatures.senses.darkvision.special.second + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'low-light-vision': + type: object + path: Ranger.system.subfeatures.senses.low-light-vision + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Ranger.system.subfeatures.senses.low-light-vision.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Ranger.system.subfeatures.senses.low-light-vision.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'type': + type: string + path: Ranger.type + is_null: false + values: 78 + different_values: 1 (all same) + variants: "feat" (x78) diff --git a/output/pf2e/packs/Ratfolk.txt b/output/pf2e/packs/Ratfolk.txt deleted file mode 100644 index 656f0b2..0000000 --- a/output/pf2e/packs/Ratfolk.txt +++ /dev/null @@ -1,32 +0,0 @@ -Ratfolk -Different values: 7 -===================================== -object {Ratfolk} - _id : string {Ratfolk._id} (all different values) - folder : string {Ratfolk.folder} (same value: 'bB5HzELH07UIY03Z') - img : string {Ratfolk.img} (6 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x2) - 'systems/pf2e/icons/features/ancestry/deep-rat.webp' (x1) - 'systems/pf2e/icons/features/ancestry/desert-rat.webp' (x1) - 'systems/pf2e/icons/features/ancestry/longsnout-rat.webp' (x1) - 'systems/pf2e/icons/features/ancestry/sewer-rat.webp' (x1) - 'systems/pf2e/icons/features/ancestry/shadow-rat.webp' (x1) - name : string {Ratfolk.name} (all different values) - system : object {Ratfolk.system} - ancestry : object {Ratfolk.system.ancestry} - name : string {Ratfolk.system.ancestry.name} (same value: 'Ratfolk') - slug : string {Ratfolk.system.ancestry.slug} (same value: 'ratfolk') - uuid : string {Ratfolk.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.P6PcVnCkh4XMdefw') - description : object {Ratfolk.system.description} - value : string {Ratfolk.system.description.value} (all different values) - publication : object {Ratfolk.system.publication} - license : string {Ratfolk.system.publication.license} (same value: 'ORC') - remaster : boolean {Ratfolk.system.publication.remaster} (same value: True) - title : string {Ratfolk.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Ratfolk.system.rules} - traits : object {Ratfolk.system.traits} - rarity : string {Ratfolk.system.traits.rarity} (same value: 'common') - value : array<> {Ratfolk.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Ratfolk.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Ratfolk.yaml b/output/pf2e/packs/Ratfolk.yaml new file mode 100644 index 0000000..76dd673 --- /dev/null +++ b/output/pf2e/packs/Ratfolk.yaml @@ -0,0 +1,162 @@ +name: Ratfolk +values: 7 +schema: + '_id': + type: string + path: Ratfolk._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "7p9HtLzWBHc18JDW" (x1) + - "twayjFuXbsvyHUwy" (x1) + - "fROPRHGyUn4PgcER" (x1) + - "eFsD7W6hnK33jlDQ" (x1) + - "tarfuEXmi0E0Enfy" (x1) + - "7lFPhRMAFXQsXUP2" (x1) + - "U882U2NUUGL6u3rL" (x1) + 'folder': + type: string + path: Ratfolk.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "bB5HzELH07UIY03Z" (x7) + 'img': + type: string + path: Ratfolk.img + is_null: false + values: 7 + different_values: 6 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x2) + - "systems/pf2e/icons/features/ancestry/deep-rat.webp" (x1) + - "systems/pf2e/icons/features/ancestry/desert-rat.webp" (x1) + - "systems/pf2e/icons/features/ancestry/longsnout-rat.webp" (x1) + - "systems/pf2e/icons/features/ancestry/sewer-rat.webp" (x1) + - "systems/pf2e/icons/features/ancestry/shadow-rat.webp" (x1) + 'name': + type: string + path: Ratfolk.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Deep Rat" (x1) + - "Desert Rat" (x1) + - "Longsnout Rat" (x1) + - "Sewer Rat" (x1) + - "Shadow Rat" (x1) + - "Snow Rat" (x1) + - "Tunnel Rat" (x1) + 'system': + type: object + path: Ratfolk.system + is_null: false + values: 7 + schema: + 'ancestry': + type: object + path: Ratfolk.system.ancestry + is_null: false + values: 7 + schema: + 'name': + type: string + path: Ratfolk.system.ancestry.name + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Ratfolk" (x7) + 'slug': + type: string + path: Ratfolk.system.ancestry.slug + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ratfolk" (x7) + 'uuid': + type: string + path: Ratfolk.system.ancestry.uuid + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.P6PcVnCkh4XMdefw" (x7) + 'description': + type: object + path: Ratfolk.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Ratfolk.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'publication': + type: object + path: Ratfolk.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Ratfolk.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Ratfolk.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Ratfolk.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Ratfolk.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Ratfolk.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Ratfolk.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array<> + path: Ratfolk.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Ratfolk.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Ratfolk.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "heritage" (x7) diff --git a/output/pf2e/packs/Ravener.txt b/output/pf2e/packs/Ravener.txt deleted file mode 100644 index 2921811..0000000 --- a/output/pf2e/packs/Ravener.txt +++ /dev/null @@ -1,34 +0,0 @@ -Ravener -Different values: 6 -===================================== -object {Ravener} - _id : string {Ravener._id} (all different values) - folder : string {Ravener.folder} (same value: '5WmURRpKpC7UCyTB') - img : string {Ravener.img} (2 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x4) - 'systems/pf2e/icons/actions/FreeAction.webp' (x2) - name : string {Ravener.name} (all different values) - system : object {Ravener.system} - actionType : object {Ravener.system.actionType} - value : string {Ravener.system.actionType.value} (2 different values) - 'passive' (x4) - 'free' (x2) - actions : object {Ravener.system.actions} - [value] : empty - category : string {Ravener.system.category} (3 different values) - 'defensive' (x3) - 'offensive' (x2) - 'interaction' (x1) - description : object {Ravener.system.description} - value : string {Ravener.system.description.value} (all different values) - publication : object {Ravener.system.publication} - license : string {Ravener.system.publication.license} (same value: 'OGL') - remaster : boolean {Ravener.system.publication.remaster} (same value: False) - title : string {Ravener.system.publication.title} (same value: 'Pathfinder Bestiary 2') - rules : ignored (Foundry rules object) {Ravener.system.rules} - traits : object {Ravener.system.traits} - rarity : string {Ravener.system.traits.rarity} (same value: 'common') - value : array {Ravener.system.traits.value} - Length: min=0 max=4 - Value type: string {Ravener.system.traits.value.[]} (all different values) - type : string {Ravener.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Ravener.yaml b/output/pf2e/packs/Ravener.yaml new file mode 100644 index 0000000..7b7d44e --- /dev/null +++ b/output/pf2e/packs/Ravener.yaml @@ -0,0 +1,173 @@ +name: Ravener +values: 6 +schema: + '_id': + type: string + path: Ravener._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "VLCECgjkL5bNOxpx" (x1) + - "6Alm4mLj3ORxCXC2" (x1) + - "HLPLYJ9bOazb2ZPX" (x1) + - "FsqVhavMWAoFro1L" (x1) + - "fYDrunTldWmFvfjl" (x1) + - "XbHMVjHtbPaPr9P5" (x1) + 'folder': + type: string + path: Ravener.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "5WmURRpKpC7UCyTB" (x6) + 'img': + type: string + path: Ravener.img + is_null: false + values: 6 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x4) + - "systems/pf2e/icons/actions/FreeAction.webp" (x2) + 'name': + type: string + path: Ravener.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "(Ravener) Consume Soul" (x1) + - "(Ravener) Cowering Fear" (x1) + - "(Ravener) Discorporate" (x1) + - "(Ravener) Soul Ward" (x1) + - "(Ravener) Soulsense" (x1) + - "(Ravener) Vicious Criticals" (x1) + 'system': + type: object + path: Ravener.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Ravener.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Ravener.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x4) + - "free" (x2) + 'actions': + type: object + path: Ravener.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Ravener.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Ravener.system.category + is_null: false + values: 6 + different_values: 3 + variants: + - "defensive" (x3) + - "offensive" (x2) + - "interaction" (x1) + 'description': + type: object + path: Ravener.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Ravener.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'publication': + type: object + path: Ravener.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Ravener.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Ravener.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Ravener.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Bestiary 2" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Ravener.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Ravener.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Ravener.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Ravener.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Ravener.system.traits.value.[] + is_null: false + values: 7 + different_values: 6 (all different) + variants: + - "divine" (x2) + - "death" (x1) + - "aura" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + 'type': + type: string + path: Ravener.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "action" (x6) diff --git a/output/pf2e/packs/Razmiran Priest.txt b/output/pf2e/packs/Razmiran Priest.txt deleted file mode 100644 index 6271d91..0000000 --- a/output/pf2e/packs/Razmiran Priest.txt +++ /dev/null @@ -1,44 +0,0 @@ -Razmiran Priest -Different values: 5 -===================================== -object {Razmiran Priest} - _id : string {Razmiran Priest._id} (all different values) - folder : string {Razmiran Priest.folder} (same value: '4xVNlIPV0r8FJI07') - img : string {Razmiran Priest.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Razmiran Priest.name} (all different values) - system : object {Razmiran Priest.system} - actionType : object {Razmiran Priest.system.actionType} - value : string {Razmiran Priest.system.actionType.value} (same value: 'passive') - actions : object {Razmiran Priest.system.actions} - [value] : empty - category : string {Razmiran Priest.system.category} (same value: 'class') - description : object {Razmiran Priest.system.description} - value : string {Razmiran Priest.system.description.value} (all different values) - level : object {Razmiran Priest.system.level} - value : integer {Razmiran Priest.system.level.value} (all different values) - prerequisites : object {Razmiran Priest.system.prerequisites} - value : array {Razmiran Priest.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Razmiran Priest.system.prerequisites.value.[]} - value : string {Razmiran Priest.system.prerequisites.value.[].value} (6 different values) - 'Razmiran Priest Dedication' (x4) - 'legendary in Crafting' (x1) - 'expert in Crafting' (x1) - 'master in Crafting' (x1) - 'trained in Crafting' (x1) - 'trained in Deception' (x1) - publication : object {Razmiran Priest.system.publication} - license : string {Razmiran Priest.system.publication.license} (same value: 'ORC') - remaster : boolean {Razmiran Priest.system.publication.remaster} (same value: True) - title : string {Razmiran Priest.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Razmiran Priest.system.rules} - traits : object {Razmiran Priest.system.traits} - rarity : string {Razmiran Priest.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Razmiran Priest.system.traits.value} - Length: min=1 max=2 - Value type: string {Razmiran Priest.system.traits.value.[]} (2 different values) - 'archetype' (x5) - 'dedication' (x1) - type : string {Razmiran Priest.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Razmiran Priest.yaml b/output/pf2e/packs/Razmiran Priest.yaml new file mode 100644 index 0000000..d8cd67a --- /dev/null +++ b/output/pf2e/packs/Razmiran Priest.yaml @@ -0,0 +1,212 @@ +name: Razmiran Priest +values: 5 +schema: + '_id': + type: string + path: Razmiran Priest._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "1eXHDDOLZATKpWjL" (x1) + - "ADoFKzCh5z4dXg3f" (x1) + - "JIjoGVnieAhE3a5f" (x1) + - "8oyO7lQ1KvNMEYSR" (x1) + - "uyWVFB0mHDhajYeT" (x1) + 'folder': + type: string + path: Razmiran Priest.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "4xVNlIPV0r8FJI07" (x5) + 'img': + type: string + path: Razmiran Priest.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Razmiran Priest.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Living God" (x1) + - "Mask of the 12th Step" (x1) + - "Mask of the 15th Step" (x1) + - "Perfect Truths" (x1) + - "Razmiran Priest Dedication" (x1) + 'system': + type: object + path: Razmiran Priest.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Razmiran Priest.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Razmiran Priest.system.actionType.value + is_null: false + values: 5 + different_values: 1 (all same) + variants: "passive" (x5) + 'actions': + type: object + path: Razmiran Priest.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Razmiran Priest.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Razmiran Priest.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Razmiran Priest.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Razmiran Priest.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Razmiran Priest.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Razmiran Priest.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 20 (x1) + - 10 (x1) + - 14 (x1) + - 6 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Razmiran Priest.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Razmiran Priest.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Razmiran Priest.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Razmiran Priest.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 6 + variants: + - "Razmiran Priest Dedication" (x4) + - "legendary in Crafting" (x1) + - "expert in Crafting" (x1) + - "master in Crafting" (x1) + - "trained in Crafting" (x1) + - "trained in Deception" (x1) + 'publication': + type: object + path: Razmiran Priest.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Razmiran Priest.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Razmiran Priest.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Razmiran Priest.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Razmiran Priest.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Razmiran Priest.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Razmiran Priest.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Razmiran Priest.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Razmiran Priest.system.traits.value.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "archetype" (x5) + - "dedication" (x1) + 'type': + type: string + path: Razmiran Priest.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Reanimator.txt b/output/pf2e/packs/Reanimator.txt deleted file mode 100644 index 23f56c3..0000000 --- a/output/pf2e/packs/Reanimator.txt +++ /dev/null @@ -1,53 +0,0 @@ -Reanimator -Different values: 6 -===================================== -object {Reanimator} - _id : string {Reanimator._id} (all different values) - folder : string {Reanimator.folder} (same value: 'LF6iqKpiOUI2Yr4n') - img : string {Reanimator.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Reanimator.name} (all different values) - system : object {Reanimator.system} - actionType : object {Reanimator.system.actionType} - value : string {Reanimator.system.actionType.value} (2 different values) - 'passive' (x5) - 'free' (x1) - actions : object {Reanimator.system.actions} - [value] : empty - category : string {Reanimator.system.category} (same value: 'class') - description : object {Reanimator.system.description} - value : string {Reanimator.system.description.value} (all different values) - [frequency] : object {Reanimator.system.frequency} - max : integer {Reanimator.system.frequency.max} (same value: 1) - per : string {Reanimator.system.frequency.per} (same value: 'day') - level : object {Reanimator.system.level} - value : integer {Reanimator.system.level.value} (5 different values) - 6 (x2) - 8 (x1) - 10 (x1) - 12 (x1) - 2 (x1) - prerequisites : object {Reanimator.system.prerequisites} - value : array {Reanimator.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Reanimator.system.prerequisites.value.[]} - value : string {Reanimator.system.prerequisites.value.[].value} (4 different values) - 'Reanimator Dedication' (x3) - 'Deathly Secrets' (x2) - 'expert in Arcana, Occultism, or Religion' (x1) - 'able to cast animate dead with a spell slot' (x1) - publication : object {Reanimator.system.publication} - license : string {Reanimator.system.publication.license} (same value: 'OGL') - remaster : boolean {Reanimator.system.publication.remaster} (same value: False) - title : string {Reanimator.system.publication.title} (same value: 'Pathfinder Book of the Dead') - rules : ignored (Foundry rules object) {Reanimator.system.rules} - traits : object {Reanimator.system.traits} - rarity : string {Reanimator.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x2) - value : array {Reanimator.system.traits.value} - Length: min=1 max=2 - Value type: string {Reanimator.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - [maxTakable] : integer {Reanimator.system.maxTakable} (same value: 2) - type : string {Reanimator.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Reanimator.yaml b/output/pf2e/packs/Reanimator.yaml new file mode 100644 index 0000000..6b457fd --- /dev/null +++ b/output/pf2e/packs/Reanimator.yaml @@ -0,0 +1,241 @@ +name: Reanimator +values: 6 +schema: + '_id': + type: string + path: Reanimator._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "8cq6NO087Te3P9yw" (x1) + - "PjsIiVM7yI0XgaFi" (x1) + - "QHh442n2CEtJr23B" (x1) + - "reoylyGMDPl7H6L5" (x1) + - "178rqdgJBF9Rl0Gi" (x1) + - "5Cm2TYHzoO2DbQNM" (x1) + 'folder': + type: string + path: Reanimator.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "LF6iqKpiOUI2Yr4n" (x6) + 'img': + type: string + path: Reanimator.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Reanimator.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Bonds of Death" (x1) + - "Deathly Secrets" (x1) + - "Greater Deathly Secrets" (x1) + - "Macabre Virtuoso" (x1) + - "Master of the Dead" (x1) + - "Reanimator Dedication" (x1) + 'system': + type: object + path: Reanimator.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Reanimator.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Reanimator.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x5) + - "free" (x1) + 'actions': + type: object + path: Reanimator.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Reanimator.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Reanimator.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Reanimator.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Reanimator.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + [frequency]: + type: object + path: Reanimator.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Reanimator.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Reanimator.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'level': + type: object + path: Reanimator.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Reanimator.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 6 (x2) + - 8 (x1) + - 10 (x1) + - 12 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Reanimator.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Reanimator.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Reanimator.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Reanimator.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 4 + variants: + - "Reanimator Dedication" (x3) + - "Deathly Secrets" (x2) + - "expert in Arcana, Occultism, or Religion" (x1) + - "able to cast animate dead with a spell slot" (x1) + 'publication': + type: object + path: Reanimator.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Reanimator.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Reanimator.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Reanimator.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Book of the Dead" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Reanimator.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Reanimator.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Reanimator.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x2) + 'value': + type: array + path: Reanimator.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Reanimator.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + [maxTakable]: + type: integer + path: Reanimator.system.maxTakable + is_null: true + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'type': + type: string + path: Reanimator.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Red Mantis Assassin.txt b/output/pf2e/packs/Red Mantis Assassin.txt deleted file mode 100644 index 7912d4f..0000000 --- a/output/pf2e/packs/Red Mantis Assassin.txt +++ /dev/null @@ -1,76 +0,0 @@ -Red Mantis Assassin -Different values: 11 -===================================== -object {Red Mantis Assassin} - _id : string {Red Mantis Assassin._id} (all different values) - folder : string {Red Mantis Assassin.folder} (same value: 'rflJeg6ROfDA17xf') - img : string {Red Mantis Assassin.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Red Mantis Assassin.name} (all different values) - system : object {Red Mantis Assassin.system} - actionType : object {Red Mantis Assassin.system.actionType} - value : string {Red Mantis Assassin.system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x2) - 'reaction' (x1) - actions : object {Red Mantis Assassin.system.actions} - [value] : integer {Red Mantis Assassin.system.actions.value} (same value: 1) - category : string {Red Mantis Assassin.system.category} (same value: 'class') - description : object {Red Mantis Assassin.system.description} - value : string {Red Mantis Assassin.system.description.value} (all different values) - level : object {Red Mantis Assassin.system.level} - value : integer {Red Mantis Assassin.system.level.value} (8 different values) - 8 (x2) - 6 (x2) - 12 (x2) - 4 (x1) - 10 (x1) - 18 (x1) - 14 (x1) - 2 (x1) - prerequisites : object {Red Mantis Assassin.system.prerequisites} - value : array {Red Mantis Assassin.system.prerequisites.value} - Length: min=0 max=3 - Value type: object {Red Mantis Assassin.system.prerequisites.value.[]} - value : string {Red Mantis Assassin.system.prerequisites.value.[].value} (all different values) - publication : object {Red Mantis Assassin.system.publication} - license : string {Red Mantis Assassin.system.publication.license} (2 different values) - 'ORC' (x10) - 'OGL' (x1) - remaster : boolean {Red Mantis Assassin.system.publication.remaster} (2 different values) - True (x10) - False (x1) - title : string {Red Mantis Assassin.system.publication.title} (2 different values) - 'Pathfinder Adventure: Prey for Death' (x10) - 'Pathfinder Lost Omens Legends' (x1) - rules : ignored (Foundry rules object) {Red Mantis Assassin.system.rules} - traits : object {Red Mantis Assassin.system.traits} - rarity : string {Red Mantis Assassin.system.traits.rarity} (3 different values) - 'common' (x7) - 'rare' (x3) - 'uncommon' (x1) - [selected] : object {Red Mantis Assassin.system.traits.selected} - archetype : string {Red Mantis Assassin.system.traits.selected.archetype} (same value: 'Archetype') - [concentrate] : string {Red Mantis Assassin.system.traits.selected.concentrate} (same value: 'Concentrate') - [teleportation] : string {Red Mantis Assassin.system.traits.selected.teleportation} (same value: 'Teleportation') - value : array {Red Mantis Assassin.system.traits.value} - Length: min=1 max=3 - Value type: string {Red Mantis Assassin.system.traits.value.[]} (6 different values) - 'archetype' (x11) - 'healing' (x1) - 'magical' (x1) - 'teleportation' (x1) - 'concentrate' (x1) - 'dedication' (x1) - [frequency] : object {Red Mantis Assassin.system.frequency} - max : integer {Red Mantis Assassin.system.frequency.max} (same value: 1) - per : string {Red Mantis Assassin.system.frequency.per} (same value: 'day') - [identified] : object {Red Mantis Assassin.system.identified} - value : boolean {Red Mantis Assassin.system.identified.value} (same value: True) - [selfEffect] : object {Red Mantis Assassin.system.selfEffect} - name : string {Red Mantis Assassin.system.selfEffect.name} (same value: 'Effect: Crimson Shroud') - uuid : string {Red Mantis Assassin.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Crimson Shroud') - [subfeatures] : object {Red Mantis Assassin.system.subfeatures} - proficiencies : object {Red Mantis Assassin.system.subfeatures.proficiencies} - spellcasting : object {Red Mantis Assassin.system.subfeatures.proficiencies.spellcasting} - rank : integer {Red Mantis Assassin.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Red Mantis Assassin.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Red Mantis Assassin.yaml b/output/pf2e/packs/Red Mantis Assassin.yaml new file mode 100644 index 0000000..bce4337 --- /dev/null +++ b/output/pf2e/packs/Red Mantis Assassin.yaml @@ -0,0 +1,319 @@ +name: Red Mantis Assassin +values: 11 +schema: + '_id': + type: string + path: Red Mantis Assassin._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Red Mantis Assassin.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "rflJeg6ROfDA17xf" (x11) + 'img': + type: string + path: Red Mantis Assassin.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Red Mantis Assassin.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Red Mantis Assassin.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Red Mantis Assassin.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Red Mantis Assassin.system.actionType.value + is_null: false + values: 11 + different_values: 3 + variants: + - "passive" (x8) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Red Mantis Assassin.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Red Mantis Assassin.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Red Mantis Assassin.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Red Mantis Assassin.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Red Mantis Assassin.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'level': + type: object + path: Red Mantis Assassin.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Red Mantis Assassin.system.level.value + is_null: false + values: 11 + different_values: 8 + variants: + - 8 (x2) + - 6 (x2) + - 12 (x2) + - 4 (x1) + - 10 (x1) + - 18 (x1) + - 14 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Red Mantis Assassin.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Red Mantis Assassin.system.prerequisites.value + is_null: false + values: 11 + min_count: 0 + max_count: 3 + value_type: + type: object + path: Red Mantis Assassin.system.prerequisites.value.[] + is_null: false + values: 16 + schema: + 'value': + type: string + path: Red Mantis Assassin.system.prerequisites.value.[].value + is_null: false + values: 16 + different_values: 11 (all different) + variants: [omitted] + 'publication': + type: object + path: Red Mantis Assassin.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Red Mantis Assassin.system.publication.license + is_null: false + values: 11 + different_values: 2 + variants: + - "ORC" (x10) + - "OGL" (x1) + 'remaster': + type: boolean + path: Red Mantis Assassin.system.publication.remaster + is_null: false + values: 11 + different_values: 2 + variants: + - True (x10) + - False (x1) + 'title': + type: string + path: Red Mantis Assassin.system.publication.title + is_null: false + values: 11 + different_values: 2 + variants: + - "Pathfinder Adventure: Prey for Death" (x10) + - "Pathfinder Lost Omens Legends" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Red Mantis Assassin.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Red Mantis Assassin.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Red Mantis Assassin.system.traits.rarity + is_null: false + values: 11 + different_values: 3 + variants: + - "common" (x7) + - "rare" (x3) + - "uncommon" (x1) + [selected]: + type: object + path: Red Mantis Assassin.system.traits.selected + is_null: true + values: 4 + schema: + 'archetype': + type: string + path: Red Mantis Assassin.system.traits.selected.archetype + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Archetype" (x4) + [concentrate]: + type: string + path: Red Mantis Assassin.system.traits.selected.concentrate + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Concentrate" (x1) + [teleportation]: + type: string + path: Red Mantis Assassin.system.traits.selected.teleportation + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Teleportation" (x1) + 'value': + type: array + path: Red Mantis Assassin.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Red Mantis Assassin.system.traits.value.[] + is_null: false + values: 16 + different_values: 6 + variants: + - "archetype" (x11) + - "healing" (x1) + - "magical" (x1) + - "teleportation" (x1) + - "concentrate" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Red Mantis Assassin.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Red Mantis Assassin.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Red Mantis Assassin.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + [identified]: + type: object + path: Red Mantis Assassin.system.identified + is_null: true + values: 1 + schema: + 'value': + type: boolean + path: Red Mantis Assassin.system.identified.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + [selfEffect]: + type: object + path: Red Mantis Assassin.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Red Mantis Assassin.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Crimson Shroud" (x1) + 'uuid': + type: string + path: Red Mantis Assassin.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Crimson Shroud" (x1) + [subfeatures]: + type: object + path: Red Mantis Assassin.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Red Mantis Assassin.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Red Mantis Assassin.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Red Mantis Assassin.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Red Mantis Assassin.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Reflection.txt b/output/pf2e/packs/Reflection.txt deleted file mode 100644 index 8dff719..0000000 --- a/output/pf2e/packs/Reflection.txt +++ /dev/null @@ -1,55 +0,0 @@ -Reflection -Different values: 15 -===================================== -object {Reflection} - _id : string {Reflection._id} (all different values) - folder : string {Reflection.folder} (same value: 'XAieOWIiehiOR1pF') - img : string {Reflection.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Reflection.name} (all different values) - system : object {Reflection.system} - actionType : object {Reflection.system.actionType} - value : string {Reflection.system.actionType.value} (3 different values) - 'passive' (x9) - 'action' (x5) - 'reaction' (x1) - actions : object {Reflection.system.actions} - [value] : integer {Reflection.system.actions.value} (2 different values) - 1 (x4) - 2 (x1) - category : string {Reflection.system.category} (same value: 'ancestry') - description : object {Reflection.system.description} - value : string {Reflection.system.description.value} (all different values) - level : object {Reflection.system.level} - value : integer {Reflection.system.level.value} (5 different values) - 1 (x5) - 5 (x4) - 9 (x3) - 13 (x2) - 17 (x1) - prerequisites : object {Reflection.system.prerequisites} - value : array {Reflection.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Reflection.system.prerequisites.value.[]} - value : string {Reflection.system.prerequisites.value.[].value} (6 different values) - 'Mirror-Risen' (x2) - 'ability to cast at least one polymorph spell' (x1) - 'Clone-Risen' (x1) - 'master in Deception' (x1) - 'ability to cast humanoid form or illusory disguise' (x1) - 'Morph-Risen' (x1) - publication : object {Reflection.system.publication} - license : string {Reflection.system.publication.license} (same value: 'OGL') - remaster : boolean {Reflection.system.publication.remaster} (same value: False) - title : string {Reflection.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Reflection.system.rules} - traits : object {Reflection.system.traits} - rarity : string {Reflection.system.traits.rarity} (same value: 'common') - value : array {Reflection.system.traits.value} - Length: min=1 max=6 - Value type: string {Reflection.system.traits.value.[]} (11 different values) - [frequency] : object {Reflection.system.frequency} - max : integer {Reflection.system.frequency.max} (same value: 1) - per : string {Reflection.system.frequency.per} (2 different values) - 'PT1M' (x3) - 'day' (x1) - type : string {Reflection.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Reflection.yaml b/output/pf2e/packs/Reflection.yaml new file mode 100644 index 0000000..8d7b8fc --- /dev/null +++ b/output/pf2e/packs/Reflection.yaml @@ -0,0 +1,226 @@ +name: Reflection +values: 15 +schema: + '_id': + type: string + path: Reflection._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Reflection.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "XAieOWIiehiOR1pF" (x15) + 'img': + type: string + path: Reflection.img + is_null: false + values: 15 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x15) + 'name': + type: string + path: Reflection.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Reflection.system + is_null: false + values: 15 + schema: + 'actionType': + type: object + path: Reflection.system.actionType + is_null: false + values: 15 + schema: + 'value': + type: string + path: Reflection.system.actionType.value + is_null: false + values: 15 + different_values: 3 + variants: + - "passive" (x9) + - "action" (x5) + - "reaction" (x1) + 'actions': + type: object + path: Reflection.system.actions + is_null: false + values: 15 + schema: + [value]: + type: integer + path: Reflection.system.actions.value + is_null: true + values: 5 + different_values: 2 + variants: + - 1 (x4) + - 2 (x1) + 'category': + type: string + path: Reflection.system.category + is_null: false + values: 15 + different_values: 1 (all same) + variants: "ancestry" (x15) + 'description': + type: object + path: Reflection.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Reflection.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'level': + type: object + path: Reflection.system.level + is_null: false + values: 15 + schema: + 'value': + type: integer + path: Reflection.system.level.value + is_null: false + values: 15 + different_values: 5 + variants: + - 1 (x5) + - 5 (x4) + - 9 (x3) + - 13 (x2) + - 17 (x1) + 'prerequisites': + type: object + path: Reflection.system.prerequisites + is_null: false + values: 15 + schema: + 'value': + type: array + path: Reflection.system.prerequisites.value + is_null: false + values: 15 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Reflection.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Reflection.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 6 + variants: + - "Mirror-Risen" (x2) + - "ability to cast at least one polymorph spell" (x1) + - "Clone-Risen" (x1) + - "master in Deception" (x1) + - "ability to cast humanoid form or illusory disguise" (x1) + - "Morph-Risen" (x1) + 'publication': + type: object + path: Reflection.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Reflection.system.publication.license + is_null: false + values: 15 + different_values: 1 (all same) + variants: "OGL" (x15) + 'remaster': + type: boolean + path: Reflection.system.publication.remaster + is_null: false + values: 15 + different_values: 1 (all same) + variants: False (x15) + 'title': + type: string + path: Reflection.system.publication.title + is_null: false + values: 15 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x15) + 'rules': + type: ignored (Foundry rules object) + path: Reflection.system.rules + is_null: false + values: 15 + 'traits': + type: object + path: Reflection.system.traits + is_null: false + values: 15 + schema: + 'rarity': + type: string + path: Reflection.system.traits.rarity + is_null: false + values: 15 + different_values: 1 (all same) + variants: "common" (x15) + 'value': + type: array + path: Reflection.system.traits.value + is_null: false + values: 15 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Reflection.system.traits.value.[] + is_null: false + values: 31 + different_values: 11 + variants: [omitted] + [frequency]: + type: object + path: Reflection.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Reflection.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Reflection.system.frequency.per + is_null: false + values: 4 + different_values: 2 + variants: + - "PT1M" (x3) + - "day" (x1) + 'type': + type: string + path: Reflection.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "feat" (x15) diff --git a/output/pf2e/packs/Reincarnated.txt b/output/pf2e/packs/Reincarnated.txt deleted file mode 100644 index b419029..0000000 --- a/output/pf2e/packs/Reincarnated.txt +++ /dev/null @@ -1,62 +0,0 @@ -Reincarnated -Different values: 24 -===================================== -object {Reincarnated} - _id : string {Reincarnated._id} (all different values) - folder : string {Reincarnated.folder} (same value: 'MKFmNxwrVSwVZLkL') - img : string {Reincarnated.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Reincarnated.name} (all different values) - system : object {Reincarnated.system} - actionType : object {Reincarnated.system.actionType} - value : string {Reincarnated.system.actionType.value} (4 different values) - 'passive' (x16) - 'reaction' (x4) - 'action' (x3) - 'free' (x1) - actions : object {Reincarnated.system.actions} - [value] : integer {Reincarnated.system.actions.value} (2 different values) - 2 (x2) - 1 (x1) - category : string {Reincarnated.system.category} (same value: 'ancestry') - description : object {Reincarnated.system.description} - value : string {Reincarnated.system.description.value} (all different values) - level : object {Reincarnated.system.level} - value : integer {Reincarnated.system.level.value} (5 different values) - 13 (x6) - 5 (x5) - 17 (x5) - 1 (x4) - 9 (x4) - prerequisites : object {Reincarnated.system.prerequisites} - value : array {Reincarnated.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Reincarnated.system.prerequisites.value.[]} - value : string {Reincarnated.system.prerequisites.value.[].value} (2 different values) - 'Animal Soul Siblings' (x1) - 'Plant Soul Siblings' (x1) - publication : object {Reincarnated.system.publication} - license : string {Reincarnated.system.publication.license} (same value: 'OGL') - remaster : boolean {Reincarnated.system.publication.remaster} (same value: False) - title : string {Reincarnated.system.publication.title} (same value: 'Pathfinder #199: To Bloom Below the Web') - rules : ignored (Foundry rules object) {Reincarnated.system.rules} - traits : object {Reincarnated.system.traits} - rarity : string {Reincarnated.system.traits.rarity} (same value: 'rare') - value : array {Reincarnated.system.traits.value} - Length: min=1 max=3 - Value type: string {Reincarnated.system.traits.value.[]} (7 different values) - 'reincarnated' (x24) - 'downtime' (x3) - 'concentrate' (x2) - 'fortune' (x2) - 'force' (x1) - 'light' (x1) - 'visual' (x1) - [frequency] : object {Reincarnated.system.frequency} - max : integer {Reincarnated.system.frequency.max} (same value: 1) - per : string {Reincarnated.system.frequency.per} (2 different values) - 'day' (x5) - 'PT10M' (x2) - [selfEffect] : object {Reincarnated.system.selfEffect} - name : string {Reincarnated.system.selfEffect.name} (same value: 'Effect: Pain is Temporary') - uuid : string {Reincarnated.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Pain is Temporary') - type : string {Reincarnated.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Reincarnated.yaml b/output/pf2e/packs/Reincarnated.yaml new file mode 100644 index 0000000..f33b5c1 --- /dev/null +++ b/output/pf2e/packs/Reincarnated.yaml @@ -0,0 +1,250 @@ +name: Reincarnated +values: 24 +schema: + '_id': + type: string + path: Reincarnated._id + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'folder': + type: string + path: Reincarnated.folder + is_null: false + values: 24 + different_values: 1 (all same) + variants: "MKFmNxwrVSwVZLkL" (x24) + 'img': + type: string + path: Reincarnated.img + is_null: false + values: 24 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x24) + 'name': + type: string + path: Reincarnated.name + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'system': + type: object + path: Reincarnated.system + is_null: false + values: 24 + schema: + 'actionType': + type: object + path: Reincarnated.system.actionType + is_null: false + values: 24 + schema: + 'value': + type: string + path: Reincarnated.system.actionType.value + is_null: false + values: 24 + different_values: 4 + variants: + - "passive" (x16) + - "reaction" (x4) + - "action" (x3) + - "free" (x1) + 'actions': + type: object + path: Reincarnated.system.actions + is_null: false + values: 24 + schema: + [value]: + type: integer + path: Reincarnated.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 2 (x2) + - 1 (x1) + 'category': + type: string + path: Reincarnated.system.category + is_null: false + values: 24 + different_values: 1 (all same) + variants: "ancestry" (x24) + 'description': + type: object + path: Reincarnated.system.description + is_null: false + values: 24 + schema: + 'value': + type: string + path: Reincarnated.system.description.value + is_null: false + values: 24 + different_values: 24 (all different) + variants: [omitted] + 'level': + type: object + path: Reincarnated.system.level + is_null: false + values: 24 + schema: + 'value': + type: integer + path: Reincarnated.system.level.value + is_null: false + values: 24 + different_values: 5 + variants: + - 13 (x6) + - 5 (x5) + - 17 (x5) + - 1 (x4) + - 9 (x4) + 'prerequisites': + type: object + path: Reincarnated.system.prerequisites + is_null: false + values: 24 + schema: + 'value': + type: array + path: Reincarnated.system.prerequisites.value + is_null: false + values: 24 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Reincarnated.system.prerequisites.value.[] + is_null: false + values: 2 + schema: + 'value': + type: string + path: Reincarnated.system.prerequisites.value.[].value + is_null: false + values: 2 + different_values: 2 + variants: + - "Animal Soul Siblings" (x1) + - "Plant Soul Siblings" (x1) + 'publication': + type: object + path: Reincarnated.system.publication + is_null: false + values: 24 + schema: + 'license': + type: string + path: Reincarnated.system.publication.license + is_null: false + values: 24 + different_values: 1 (all same) + variants: "OGL" (x24) + 'remaster': + type: boolean + path: Reincarnated.system.publication.remaster + is_null: false + values: 24 + different_values: 1 (all same) + variants: False (x24) + 'title': + type: string + path: Reincarnated.system.publication.title + is_null: false + values: 24 + different_values: 1 (all same) + variants: "Pathfinder #199: To Bloom Below the Web" (x24) + 'rules': + type: ignored (Foundry rules object) + path: Reincarnated.system.rules + is_null: false + values: 24 + 'traits': + type: object + path: Reincarnated.system.traits + is_null: false + values: 24 + schema: + 'rarity': + type: string + path: Reincarnated.system.traits.rarity + is_null: false + values: 24 + different_values: 1 (all same) + variants: "rare" (x24) + 'value': + type: array + path: Reincarnated.system.traits.value + is_null: false + values: 24 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Reincarnated.system.traits.value.[] + is_null: false + values: 34 + different_values: 7 + variants: + - "reincarnated" (x24) + - "downtime" (x3) + - "concentrate" (x2) + - "fortune" (x2) + - "force" (x1) + - "light" (x1) + - "visual" (x1) + [frequency]: + type: object + path: Reincarnated.system.frequency + is_null: true + values: 7 + schema: + 'max': + type: integer + path: Reincarnated.system.frequency.max + is_null: false + values: 7 + different_values: 1 (all same) + variants: 1 (x7) + 'per': + type: string + path: Reincarnated.system.frequency.per + is_null: false + values: 7 + different_values: 2 + variants: + - "day" (x5) + - "PT10M" (x2) + [selfEffect]: + type: object + path: Reincarnated.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Reincarnated.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Pain is Temporary" (x1) + 'uuid': + type: string + path: Reincarnated.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Pain is Temporary" (x1) + 'type': + type: string + path: Reincarnated.type + is_null: false + values: 24 + different_values: 1 (all same) + variants: "feat" (x24) diff --git a/output/pf2e/packs/Retired.txt b/output/pf2e/packs/Retired.txt deleted file mode 100644 index 821fc49..0000000 --- a/output/pf2e/packs/Retired.txt +++ /dev/null @@ -1,29 +0,0 @@ -Retired -Different values: 2 -===================================== -object {Retired} - _id : string {Retired._id} (all different values) - folder : string {Retired.folder} (same value: 'ajbMJTedYM5szcSp') - img : string {Retired.img} (all different values) - name : string {Retired.name} (all different values) - system : object {Retired.system} - actionType : object {Retired.system.actionType} - value : string {Retired.system.actionType.value} (all different values) - actions : object {Retired.system.actions} - [value] : integer {Retired.system.actions.value} (same value: 1) - [category] : empty - description : object {Retired.system.description} - value : string {Retired.system.description.value} (all different values) - frequency : object {Retired.system.frequency} - max : integer {Retired.system.frequency.max} (same value: 1) - per : string {Retired.system.frequency.per} (same value: 'PT10M') - publication : object {Retired.system.publication} - license : string {Retired.system.publication.license} (same value: 'ORC') - remaster : boolean {Retired.system.publication.remaster} (same value: True) - title : string {Retired.system.publication.title} (same value: 'Pathfinder NPC Core') - rules : ignored (Foundry rules object) {Retired.system.rules} - traits : object {Retired.system.traits} - value : array<> {Retired.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Retired.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Retired.yaml b/output/pf2e/packs/Retired.yaml new file mode 100644 index 0000000..d93facf --- /dev/null +++ b/output/pf2e/packs/Retired.yaml @@ -0,0 +1,168 @@ +name: Retired +values: 2 +schema: + '_id': + type: string + path: Retired._id + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "NmiklEFz8kLCvF6L" (x1) + - "eM0wkvhSx2xXpz04" (x1) + 'folder': + type: string + path: Retired.folder + is_null: false + values: 2 + different_values: 1 (all same) + variants: "ajbMJTedYM5szcSp" (x2) + 'img': + type: string + path: Retired.img + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x1) + - "systems/pf2e/icons/actions/OneAction.webp" (x1) + 'name': + type: string + path: Retired.name + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "(Retired) Rusty" (x1) + - "(Retired) Still Got It!" (x1) + 'system': + type: object + path: Retired.system + is_null: false + values: 2 + schema: + 'actionType': + type: object + path: Retired.system.actionType + is_null: false + values: 2 + schema: + 'value': + type: string + path: Retired.system.actionType.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "passive" (x1) + - "action" (x1) + 'actions': + type: object + path: Retired.system.actions + is_null: false + values: 2 + schema: + [value]: + type: integer + path: Retired.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [category]: + type: + path: Retired.system.category + is_null: true + values: 0 + is_empty: true + 'description': + type: object + path: Retired.system.description + is_null: false + values: 2 + schema: + 'value': + type: string + path: Retired.system.description.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: [omitted] + 'frequency': + type: object + path: Retired.system.frequency + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Retired.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Retired.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + 'publication': + type: object + path: Retired.system.publication + is_null: false + values: 2 + schema: + 'license': + type: string + path: Retired.system.publication.license + is_null: false + values: 2 + different_values: 1 (all same) + variants: "ORC" (x2) + 'remaster': + type: boolean + path: Retired.system.publication.remaster + is_null: false + values: 2 + different_values: 1 (all same) + variants: True (x2) + 'title': + type: string + path: Retired.system.publication.title + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Pathfinder NPC Core" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Retired.system.rules + is_null: false + values: 2 + 'traits': + type: object + path: Retired.system.traits + is_null: false + values: 2 + schema: + 'value': + type: array<> + path: Retired.system.traits.value + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: Retired.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Retired.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "action" (x2) diff --git a/output/pf2e/packs/Risen Nemesis.txt b/output/pf2e/packs/Risen Nemesis.txt deleted file mode 100644 index d9e1353..0000000 --- a/output/pf2e/packs/Risen Nemesis.txt +++ /dev/null @@ -1,33 +0,0 @@ -Risen Nemesis -Different values: 4 -===================================== -object {Risen Nemesis} - _id : string {Risen Nemesis._id} (all different values) - folder : string {Risen Nemesis.folder} (same value: '59zk9ixWOkUM0M2T') - img : string {Risen Nemesis.img} (2 different values) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x2) - name : string {Risen Nemesis.name} (all different values) - system : object {Risen Nemesis.system} - actionType : object {Risen Nemesis.system.actionType} - value : string {Risen Nemesis.system.actionType.value} (2 different values) - 'reaction' (x2) - 'action' (x2) - actions : object {Risen Nemesis.system.actions} - [value] : integer {Risen Nemesis.system.actions.value} (same value: 2) - category : string {Risen Nemesis.system.category} (same value: 'offensive') - description : object {Risen Nemesis.system.description} - value : string {Risen Nemesis.system.description.value} (all different values) - publication : object {Risen Nemesis.system.publication} - license : string {Risen Nemesis.system.publication.license} (same value: 'ORC') - remaster : boolean {Risen Nemesis.system.publication.remaster} (same value: True) - title : string {Risen Nemesis.system.publication.title} (same value: 'Pathfinder #206: Bring the House Down') - rules : ignored (Foundry rules object) {Risen Nemesis.system.rules} - traits : object {Risen Nemesis.system.traits} - value : array {Risen Nemesis.system.traits.value} - Length: min=1 max=2 - Value type: string {Risen Nemesis.system.traits.value.[]} (all different values) - [frequency] : object {Risen Nemesis.system.frequency} - max : integer {Risen Nemesis.system.frequency.max} (same value: 1) - per : string {Risen Nemesis.system.frequency.per} (same value: 'day') - type : string {Risen Nemesis.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Risen Nemesis.yaml b/output/pf2e/packs/Risen Nemesis.yaml new file mode 100644 index 0000000..1f4f84b --- /dev/null +++ b/output/pf2e/packs/Risen Nemesis.yaml @@ -0,0 +1,182 @@ +name: Risen Nemesis +values: 4 +schema: + '_id': + type: string + path: Risen Nemesis._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "d5gy2aWgkM95fTN4" (x1) + - "sLhidNrdrlnBpIcH" (x1) + - "JrDcRygSLTr6IekW" (x1) + - "w4RUMCiHixgqJiy7" (x1) + 'folder': + type: string + path: Risen Nemesis.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "59zk9ixWOkUM0M2T" (x4) + 'img': + type: string + path: Risen Nemesis.img + is_null: false + values: 4 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Reaction.webp" (x2) + - "systems/pf2e/icons/actions/TwoActions.webp" (x2) + 'name': + type: string + path: Risen Nemesis.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "(Risen Nemesis) Euphoric Cackle" (x1) + - "(Risen Nemesis) Fixated Obsession" (x1) + - "(Risen Nemesis) Indignant Curse" (x1) + - "(Risen Nemesis) Pained Retribution" (x1) + 'system': + type: object + path: Risen Nemesis.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Risen Nemesis.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Risen Nemesis.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "reaction" (x2) + - "action" (x2) + 'actions': + type: object + path: Risen Nemesis.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Risen Nemesis.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'category': + type: string + path: Risen Nemesis.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "offensive" (x4) + 'description': + type: object + path: Risen Nemesis.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Risen Nemesis.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "

Trigger A creature the Risen Nemesis can observe critically fails an attack or save


Effect The Risen Nemesis revels and gains 20 temporary Hit Points that last for 24 hours. They cannot use Euphoric Cackle again for [[/gmr 1d4 #rounds]]{1d4 rounds}.

" (x1) + - "

Frequency once per day


Effect The Risen Nemesis expresses a vengeful interest in a target within 30 feet. The creature must succeed at a @Check[will|dc:42] save or become @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 1} for 1 minute (@UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 2} on a critical failure). On failure or critical failure, the Risen Nemesis also gains a +2 status bonus on Strikes and damage rolls against the target until the target or the Risen Nemesis dies, whichever comes first.

" (x1) + - "

Trigger The Risen Nemesis critically fails a save


Effect The Risen Nemesis curses the creature who created the triggering effect with bad luck by sneering or shouting a cutting insult. The triggering creature must attempt a @Check[will|dc:42] save. On failure, the Risen Nemesis can reroll the triggering roll and take the better result of the two (a fortune effect); the cursed creature must make their next d20 roll twice and take the worse result (a misfortune effect).

" (x1) + - "

The Risen Nemesis demands the PCs see how they have wronged them. All PCs within @Template[type:emanation|distance:30]{30 feet} of the Risen Nemesis must attempt a @Check[will|dc:42] save. Regardless of the outcome, the PCs become temporarily immune to this ability for 24 hours. On failure, the PCs are @UUID[Compendium.pf2e.conditionitems.Item.Restrained] by invisible chains of guilt that only they can see (@UUID[Compendium.pf2e.actionspf2e.Item.Escape] DC 42). On a critical failure, the PC is also @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 minute as they hesitate from a guilty conscience.

" (x1) + 'publication': + type: object + path: Risen Nemesis.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Risen Nemesis.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Risen Nemesis.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Risen Nemesis.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder #206: Bring the House Down" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Risen Nemesis.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Risen Nemesis.system.traits + is_null: false + values: 4 + schema: + 'value': + type: array + path: Risen Nemesis.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Risen Nemesis.system.traits.value.[] + is_null: false + values: 5 + different_values: 4 (all different) + variants: + - "mental" (x2) + - "occult" (x1) + - "emotion" (x1) + - "curse" (x1) + [frequency]: + type: object + path: Risen Nemesis.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Risen Nemesis.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Risen Nemesis.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'type': + type: string + path: Risen Nemesis.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "action" (x4) diff --git a/output/pf2e/packs/Ritual.txt b/output/pf2e/packs/Ritual.txt deleted file mode 100644 index 844c7bf..0000000 --- a/output/pf2e/packs/Ritual.txt +++ /dev/null @@ -1,140 +0,0 @@ -Ritual -Different values: 134 -===================================== -object {Ritual} - _id : string {Ritual._id} (all different values) - folder : string {Ritual.folder} (same value: '6JF73zNhT8zbp1qC') - img : string {Ritual.img} (129 different values) - name : string {Ritual.name} (all different values) - system : object {Ritual.system} - [area] : object {Ritual.system.area} - type : string {Ritual.system.area.type} (2 different values) - 'burst' (x6) - 'square' (x1) - value : integer {Ritual.system.area.value} (6 different values) - 40 (x2) - 10 (x1) - 20 (x1) - 5280 (x1) - 100 (x1) - 500 (x1) - cost : object {Ritual.system.cost} - value : string {Ritual.system.cost.value} (107 different values) - counteraction : boolean {Ritual.system.counteraction} (same value: False) - damage : object {Ritual.system.damage} - [0] : object {Ritual.system.damage.0} - applyMod : boolean {Ritual.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Ritual.system.damage.0.formula} (same value: '3d6') - kinds : array {Ritual.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Ritual.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Ritual.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Ritual.system.damage.0.type} (same value: 'mental') - [defense] : object {Ritual.system.defense} - save : object {Ritual.system.defense.save} - basic : boolean {Ritual.system.defense.save.basic} (same value: False) - statistic : string {Ritual.system.defense.save.statistic} (2 different values) - 'fortitude' (x1) - 'will' (x1) - description : object {Ritual.system.description} - [gm] : string {Ritual.system.description.gm} (5 different values) - value : string {Ritual.system.description.value} (132 different values) - duration : object {Ritual.system.duration} - sustained : boolean {Ritual.system.duration.sustained} (same value: False) - value : string {Ritual.system.duration.value} (26 different values) - rules : ignored (Foundry rules object) {Ritual.system.rules} - target : object {Ritual.system.target} - value : string {Ritual.system.target.value} (58 different values) - time : object {Ritual.system.time} - value : string {Ritual.system.time.value} (13 different values) - traits : object {Ritual.system.traits} - rarity : string {Ritual.system.traits.rarity} (3 different values) - 'uncommon' (x71) - 'rare' (x58) - 'unique' (x5) - traditions : array {Ritual.system.traits.traditions} - Length: min=0 max=2 - Value type: string {Ritual.system.traits.traditions.[]} (3 different values) - 'primal' (x2) - 'divine' (x1) - 'occult' (x1) - value : array {Ritual.system.traits.value} - Length: min=0 max=4 - Value type: string {Ritual.system.traits.value.[]} (34 different values) - [selected] : mixed - array<> {Ritual.system.traits.selected} - Length: min=0 max=0 - Value type: empty - object {Ritual.system.traits.selected} - transmutation : string {Ritual.system.traits.selected.transmutation} (same value: 'Transmutation') - [heightening] : object {Ritual.system.heightening} - damage : object {Ritual.system.heightening.damage} - [0] : string {Ritual.system.heightening.damage.0} (same value: '1d6') - interval : integer {Ritual.system.heightening.interval} (2 different values) - 1 (x2) - 2 (x1) - type : string {Ritual.system.heightening.type} (same value: 'interval') - level : object {Ritual.system.level} - value : integer {Ritual.system.level.value} (10 different values) - 5 (x24) - 3 (x19) - 2 (x17) - 6 (x17) - 4 (x15) - 8 (x10) - 1 (x9) - 7 (x9) - 9 (x8) - 10 (x6) - range : object {Ritual.system.range} - value : string {Ritual.system.range.value} (20 different values) - requirements : string {Ritual.system.requirements} (4 different values) - '' (x131) - 'rare powdered pigments in at least three different colors, worth a total of 50 gp' (x1) - 'planar key for the destination plane used as a locus' (x1) - 'You must be an evil dragon' (x1) - [overlays] : object {Ritual.system.overlays} - 2ytogtmt6fuqt7ax : object {Ritual.system.overlays.2ytogtmt6fuqt7ax} - _id : string {Ritual.system.overlays.2ytogtmt6fuqt7ax._id} (same value: '2ytogtmt6fuqt7ax') - name : string {Ritual.system.overlays.2ytogtmt6fuqt7ax.name} (same value: 'Aspirational State (Level 9-10, 5 or fewer PCs)') - overlayType : string {Ritual.system.overlays.2ytogtmt6fuqt7ax.overlayType} (same value: 'override') - sort : integer {Ritual.system.overlays.2ytogtmt6fuqt7ax.sort} (same value: 2) - system : object {Ritual.system.overlays.2ytogtmt6fuqt7ax.system} - e2tir0ve6g4wtagu : object {Ritual.system.overlays.e2tir0ve6g4wtagu} - _id : string {Ritual.system.overlays.e2tir0ve6g4wtagu._id} (same value: 'e2tir0ve6g4wtagu') - name : string {Ritual.system.overlays.e2tir0ve6g4wtagu.name} (same value: 'Aspirational State (Level 7-8, 6 PCs)') - overlayType : string {Ritual.system.overlays.e2tir0ve6g4wtagu.overlayType} (same value: 'override') - sort : integer {Ritual.system.overlays.e2tir0ve6g4wtagu.sort} (same value: 1) - system : object {Ritual.system.overlays.e2tir0ve6g4wtagu.system} - t43a3pt01ure0ngh : object {Ritual.system.overlays.t43a3pt01ure0ngh} - _id : string {Ritual.system.overlays.t43a3pt01ure0ngh._id} (same value: 't43a3pt01ure0ngh') - name : string {Ritual.system.overlays.t43a3pt01ure0ngh.name} (same value: 'Aspirational State (Level 9-10, 6 PCs)') - overlayType : string {Ritual.system.overlays.t43a3pt01ure0ngh.overlayType} (same value: 'override') - sort : integer {Ritual.system.overlays.t43a3pt01ure0ngh.sort} (same value: 3) - system : object {Ritual.system.overlays.t43a3pt01ure0ngh.system} - publication : object {Ritual.system.publication} - license : string {Ritual.system.publication.license} (2 different values) - 'OGL' (x72) - 'ORC' (x62) - remaster : boolean {Ritual.system.publication.remaster} (2 different values) - False (x69) - True (x65) - title : string {Ritual.system.publication.title} (44 different values) - ritual : object {Ritual.system.ritual} - primary : object {Ritual.system.ritual.primary} - check : string {Ritual.system.ritual.primary.check} (83 different values) - secondary : object {Ritual.system.ritual.secondary} - casters : integer {Ritual.system.ritual.secondary.casters} (8 different values) - 2 (x37) - 0 (x30) - 3 (x30) - 1 (x26) - 4 (x5) - 6 (x3) - 5 (x2) - 8 (x1) - checks : string {Ritual.system.ritual.secondary.checks} (99 different values) - type : string {Ritual.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/packs/Ritual.yaml b/output/pf2e/packs/Ritual.yaml new file mode 100644 index 0000000..10e6f20 --- /dev/null +++ b/output/pf2e/packs/Ritual.yaml @@ -0,0 +1,612 @@ +name: Ritual +values: 134 +schema: + '_id': + type: string + path: Ritual._id + is_null: false + values: 134 + different_values: 134 (all different) + variants: [omitted] + 'folder': + type: string + path: Ritual.folder + is_null: false + values: 134 + different_values: 1 (all same) + variants: "6JF73zNhT8zbp1qC" (x134) + 'img': + type: string + path: Ritual.img + is_null: false + values: 134 + different_values: 129 + variants: [omitted] + 'name': + type: string + path: Ritual.name + is_null: false + values: 134 + different_values: 134 (all different) + variants: [omitted] + 'system': + type: object + path: Ritual.system + is_null: false + values: 134 + schema: + [area]: + type: object + path: Ritual.system.area + is_null: true + values: 7 + schema: + 'type': + type: string + path: Ritual.system.area.type + is_null: false + values: 7 + different_values: 2 + variants: + - "burst" (x6) + - "square" (x1) + 'value': + type: integer + path: Ritual.system.area.value + is_null: false + values: 7 + different_values: 6 + variants: + - 40 (x2) + - 10 (x1) + - 20 (x1) + - 5280 (x1) + - 100 (x1) + - 500 (x1) + 'cost': + type: object + path: Ritual.system.cost + is_null: false + values: 134 + schema: + 'value': + type: string + path: Ritual.system.cost.value + is_null: false + values: 134 + different_values: 107 + variants: [omitted] + 'counteraction': + type: boolean + path: Ritual.system.counteraction + is_null: false + values: 134 + different_values: 1 (all same) + variants: False (x134) + 'damage': + type: object + path: Ritual.system.damage + is_null: false + values: 134 + schema: + [0]: + type: object + path: Ritual.system.damage.0 + is_null: true + values: 1 + schema: + 'applyMod': + type: boolean + path: Ritual.system.damage.0.applyMod + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + [category]: + type: + path: Ritual.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Ritual.system.damage.0.formula + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3d6" (x1) + 'kinds': + type: array + path: Ritual.system.damage.0.kinds + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Ritual.system.damage.0.kinds.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "damage" (x1) + 'materials': + type: array<> + path: Ritual.system.damage.0.materials + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Ritual.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Ritual.system.damage.0.type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "mental" (x1) + [defense]: + type: object + path: Ritual.system.defense + is_null: true + values: 2 + schema: + 'save': + type: object + path: Ritual.system.defense.save + is_null: false + values: 2 + schema: + 'basic': + type: boolean + path: Ritual.system.defense.save.basic + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + 'statistic': + type: string + path: Ritual.system.defense.save.statistic + is_null: false + values: 2 + different_values: 2 + variants: + - "fortitude" (x1) + - "will" (x1) + 'description': + type: object + path: Ritual.system.description + is_null: false + values: 134 + schema: + [gm]: + type: string + path: Ritual.system.description.gm + is_null: true + values: 5 + different_values: 5 + variants: [omitted] + 'value': + type: string + path: Ritual.system.description.value + is_null: false + values: 134 + different_values: 132 + variants: [omitted] + 'duration': + type: object + path: Ritual.system.duration + is_null: false + values: 134 + schema: + 'sustained': + type: boolean + path: Ritual.system.duration.sustained + is_null: false + values: 134 + different_values: 1 (all same) + variants: False (x134) + 'value': + type: string + path: Ritual.system.duration.value + is_null: false + values: 134 + different_values: 26 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Ritual.system.rules + is_null: false + values: 134 + 'target': + type: object + path: Ritual.system.target + is_null: false + values: 134 + schema: + 'value': + type: string + path: Ritual.system.target.value + is_null: false + values: 134 + different_values: 58 + variants: [omitted] + 'time': + type: object + path: Ritual.system.time + is_null: false + values: 134 + schema: + 'value': + type: string + path: Ritual.system.time.value + is_null: false + values: 134 + different_values: 13 + variants: [omitted] + 'traits': + type: object + path: Ritual.system.traits + is_null: false + values: 134 + schema: + 'rarity': + type: string + path: Ritual.system.traits.rarity + is_null: false + values: 134 + different_values: 3 + variants: + - "uncommon" (x71) + - "rare" (x58) + - "unique" (x5) + 'traditions': + type: array + path: Ritual.system.traits.traditions + is_null: false + values: 134 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Ritual.system.traits.traditions.[] + is_null: false + values: 4 + different_values: 3 + variants: + - "primal" (x2) + - "divine" (x1) + - "occult" (x1) + 'value': + type: array + path: Ritual.system.traits.value + is_null: false + values: 134 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Ritual.system.traits.value.[] + is_null: false + values: 107 + different_values: 34 + variants: [omitted] + [selected]: + type: array<> | object + path: Ritual.system.traits.selected + is_null: true + values: 2 + types: + - min_count: 0 + max_count: 0 + value_type: + type: + path: Ritual.system.traits.selected.[] + is_null: false + values: 0 + is_empty: true + - schema: + 'transmutation': + type: string + path: Ritual.system.traits.selected.transmutation + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Transmutation" (x1) + [heightening]: + type: object + path: Ritual.system.heightening + is_null: true + values: 3 + schema: + 'damage': + type: object + path: Ritual.system.heightening.damage + is_null: false + values: 3 + schema: + [0]: + type: string + path: Ritual.system.heightening.damage.0 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "1d6" (x1) + 'interval': + type: integer + path: Ritual.system.heightening.interval + is_null: false + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'type': + type: string + path: Ritual.system.heightening.type + is_null: false + values: 3 + different_values: 1 (all same) + variants: "interval" (x3) + 'level': + type: object + path: Ritual.system.level + is_null: false + values: 134 + schema: + 'value': + type: integer + path: Ritual.system.level.value + is_null: false + values: 134 + different_values: 10 + variants: + - 5 (x24) + - 3 (x19) + - 2 (x17) + - 6 (x17) + - 4 (x15) + - 8 (x10) + - 1 (x9) + - 7 (x9) + - 9 (x8) + - 10 (x6) + 'range': + type: object + path: Ritual.system.range + is_null: false + values: 134 + schema: + 'value': + type: string + path: Ritual.system.range.value + is_null: false + values: 134 + different_values: 20 + variants: [omitted] + 'requirements': + type: string + path: Ritual.system.requirements + is_null: false + values: 134 + different_values: 4 + variants: + - "" (x131) + - "rare powdered pigments in at least three different colors, worth a total of 50 gp" (x1) + - "planar key for the destination plane used as a locus" (x1) + - "You must be an evil dragon" (x1) + [overlays]: + type: object + path: Ritual.system.overlays + is_null: true + values: 1 + schema: + '2ytogtmt6fuqt7ax': + type: object + path: Ritual.system.overlays.2ytogtmt6fuqt7ax + is_null: false + values: 1 + schema: + '_id': + type: string + path: Ritual.system.overlays.2ytogtmt6fuqt7ax._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "2ytogtmt6fuqt7ax" (x1) + 'name': + type: string + path: Ritual.system.overlays.2ytogtmt6fuqt7ax.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Aspirational State (Level 9-10, 5 or fewer PCs)" (x1) + 'overlayType': + type: string + path: Ritual.system.overlays.2ytogtmt6fuqt7ax.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Ritual.system.overlays.2ytogtmt6fuqt7ax.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'system': + type: object + path: Ritual.system.overlays.2ytogtmt6fuqt7ax.system + is_null: false + values: 1 + schema: + 'e2tir0ve6g4wtagu': + type: object + path: Ritual.system.overlays.e2tir0ve6g4wtagu + is_null: false + values: 1 + schema: + '_id': + type: string + path: Ritual.system.overlays.e2tir0ve6g4wtagu._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "e2tir0ve6g4wtagu" (x1) + 'name': + type: string + path: Ritual.system.overlays.e2tir0ve6g4wtagu.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Aspirational State (Level 7-8, 6 PCs)" (x1) + 'overlayType': + type: string + path: Ritual.system.overlays.e2tir0ve6g4wtagu.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Ritual.system.overlays.e2tir0ve6g4wtagu.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'system': + type: object + path: Ritual.system.overlays.e2tir0ve6g4wtagu.system + is_null: false + values: 1 + schema: + 't43a3pt01ure0ngh': + type: object + path: Ritual.system.overlays.t43a3pt01ure0ngh + is_null: false + values: 1 + schema: + '_id': + type: string + path: Ritual.system.overlays.t43a3pt01ure0ngh._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "t43a3pt01ure0ngh" (x1) + 'name': + type: string + path: Ritual.system.overlays.t43a3pt01ure0ngh.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Aspirational State (Level 9-10, 6 PCs)" (x1) + 'overlayType': + type: string + path: Ritual.system.overlays.t43a3pt01ure0ngh.overlayType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "override" (x1) + 'sort': + type: integer + path: Ritual.system.overlays.t43a3pt01ure0ngh.sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'system': + type: object + path: Ritual.system.overlays.t43a3pt01ure0ngh.system + is_null: false + values: 1 + schema: + 'publication': + type: object + path: Ritual.system.publication + is_null: false + values: 134 + schema: + 'license': + type: string + path: Ritual.system.publication.license + is_null: false + values: 134 + different_values: 2 + variants: + - "OGL" (x72) + - "ORC" (x62) + 'remaster': + type: boolean + path: Ritual.system.publication.remaster + is_null: false + values: 134 + different_values: 2 + variants: + - False (x69) + - True (x65) + 'title': + type: string + path: Ritual.system.publication.title + is_null: false + values: 134 + different_values: 44 + variants: [omitted] + 'ritual': + type: object + path: Ritual.system.ritual + is_null: false + values: 134 + schema: + 'primary': + type: object + path: Ritual.system.ritual.primary + is_null: false + values: 134 + schema: + 'check': + type: string + path: Ritual.system.ritual.primary.check + is_null: false + values: 134 + different_values: 83 + variants: [omitted] + 'secondary': + type: object + path: Ritual.system.ritual.secondary + is_null: false + values: 134 + schema: + 'casters': + type: integer + path: Ritual.system.ritual.secondary.casters + is_null: false + values: 134 + different_values: 8 + variants: + - 2 (x37) + - 0 (x30) + - 3 (x30) + - 1 (x26) + - 4 (x5) + - 6 (x3) + - 5 (x2) + - 8 (x1) + 'checks': + type: string + path: Ritual.system.ritual.secondary.checks + is_null: false + values: 134 + different_values: 99 + variants: [omitted] + 'type': + type: string + path: Ritual.type + is_null: false + values: 134 + different_values: 1 (all same) + variants: "spell" (x134) diff --git a/output/pf2e/packs/Ritualist.txt b/output/pf2e/packs/Ritualist.txt deleted file mode 100644 index 6c95df4..0000000 --- a/output/pf2e/packs/Ritualist.txt +++ /dev/null @@ -1,56 +0,0 @@ -Ritualist -Different values: 7 -===================================== -object {Ritualist} - _id : string {Ritualist._id} (all different values) - folder : string {Ritualist.folder} (same value: 'YApBwwEEYNc1Xif0') - img : string {Ritualist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Ritualist.name} (all different values) - system : object {Ritualist.system} - actionType : object {Ritualist.system.actionType} - value : string {Ritualist.system.actionType.value} (same value: 'passive') - actions : object {Ritualist.system.actions} - [value] : empty - category : string {Ritualist.system.category} (2 different values) - 'class' (x6) - 'skill' (x1) - description : object {Ritualist.system.description} - value : string {Ritualist.system.description.value} (all different values) - level : object {Ritualist.system.level} - value : integer {Ritualist.system.level.value} (5 different values) - 14 (x2) - 6 (x2) - 10 (x1) - 8 (x1) - 4 (x1) - prerequisites : object {Ritualist.system.prerequisites} - value : array {Ritualist.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Ritualist.system.prerequisites.value.[]} - value : string {Ritualist.system.prerequisites.value.[].value} (4 different values) - 'Ritualist Dedication' (x4) - 'Flexible Ritualist' (x1) - 'expert in Arcana, Nature, Occultism, or Religion' (x1) - 'Efficient Rituals' (x1) - publication : object {Ritualist.system.publication} - license : string {Ritualist.system.publication.license} (2 different values) - 'ORC' (x6) - 'OGL' (x1) - remaster : boolean {Ritualist.system.publication.remaster} (2 different values) - True (x6) - False (x1) - title : string {Ritualist.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x6) - 'Pathfinder Advanced Player\'s Guide' (x1) - rules : ignored (Foundry rules object) {Ritualist.system.rules} - traits : object {Ritualist.system.traits} - rarity : string {Ritualist.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Ritualist.system.traits.value} - Length: min=1 max=2 - Value type: string {Ritualist.system.traits.value.[]} (3 different values) - 'archetype' (x7) - 'skill' (x1) - 'dedication' (x1) - type : string {Ritualist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Ritualist.yaml b/output/pf2e/packs/Ritualist.yaml new file mode 100644 index 0000000..cac8ec6 --- /dev/null +++ b/output/pf2e/packs/Ritualist.yaml @@ -0,0 +1,223 @@ +name: Ritualist +values: 7 +schema: + '_id': + type: string + path: Ritualist._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "v482u7QboZEbhgvv" (x1) + - "jYKKnr41OqQrf7hv" (x1) + - "64T96eyXI0qsccsl" (x1) + - "bmWvMfYxZbZtigDp" (x1) + - "dAckQkpg1qyTz8od" (x1) + - "kU4K9jj9qnktoAaQ" (x1) + - "TQCpXi1hwYX6VIhp" (x1) + 'folder': + type: string + path: Ritualist.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "YApBwwEEYNc1Xif0" (x7) + 'img': + type: string + path: Ritualist.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Ritualist.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Assured Ritualist" (x1) + - "Efficient Rituals" (x1) + - "Enterprising Ritualist" (x1) + - "Flexible Ritualist" (x1) + - "Resourceful Ritualist" (x1) + - "Ritualist Dedication" (x1) + - "Speedy Rituals" (x1) + 'system': + type: object + path: Ritualist.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Ritualist.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Ritualist.system.actionType.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "passive" (x7) + 'actions': + type: object + path: Ritualist.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Ritualist.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Ritualist.system.category + is_null: false + values: 7 + different_values: 2 + variants: + - "class" (x6) + - "skill" (x1) + 'description': + type: object + path: Ritualist.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Ritualist.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Ritualist.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Ritualist.system.level.value + is_null: false + values: 7 + different_values: 5 + variants: + - 14 (x2) + - 6 (x2) + - 10 (x1) + - 8 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Ritualist.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Ritualist.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Ritualist.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Ritualist.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 4 + variants: + - "Ritualist Dedication" (x4) + - "Flexible Ritualist" (x1) + - "expert in Arcana, Nature, Occultism, or Religion" (x1) + - "Efficient Rituals" (x1) + 'publication': + type: object + path: Ritualist.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Ritualist.system.publication.license + is_null: false + values: 7 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x1) + 'remaster': + type: boolean + path: Ritualist.system.publication.remaster + is_null: false + values: 7 + different_values: 2 + variants: + - True (x6) + - False (x1) + 'title': + type: string + path: Ritualist.system.publication.title + is_null: false + values: 7 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x6) + - "Pathfinder Advanced Player's Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Ritualist.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Ritualist.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Ritualist.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Ritualist.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Ritualist.system.traits.value.[] + is_null: false + values: 9 + different_values: 3 + variants: + - "archetype" (x7) + - "skill" (x1) + - "dedication" (x1) + 'type': + type: string + path: Ritualist.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Rivethun Emissary.txt b/output/pf2e/packs/Rivethun Emissary.txt deleted file mode 100644 index 5fb6f9e..0000000 --- a/output/pf2e/packs/Rivethun Emissary.txt +++ /dev/null @@ -1,66 +0,0 @@ -Rivethun Emissary -Different values: 10 -===================================== -object {Rivethun Emissary} - _id : string {Rivethun Emissary._id} (all different values) - folder : string {Rivethun Emissary.folder} (same value: 'HyT3UBQkvWXmmQlR') - img : string {Rivethun Emissary.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Rivethun Emissary.name} (all different values) - system : object {Rivethun Emissary.system} - actionType : object {Rivethun Emissary.system.actionType} - value : string {Rivethun Emissary.system.actionType.value} (2 different values) - 'passive' (x8) - 'action' (x2) - actions : object {Rivethun Emissary.system.actions} - [value] : integer {Rivethun Emissary.system.actions.value} (same value: 1) - category : string {Rivethun Emissary.system.category} (same value: 'class') - description : object {Rivethun Emissary.system.description} - value : string {Rivethun Emissary.system.description.value} (all different values) - level : object {Rivethun Emissary.system.level} - value : integer {Rivethun Emissary.system.level.value} (8 different values) - 12 (x2) - 8 (x2) - 10 (x1) - 6 (x1) - 18 (x1) - 4 (x1) - 16 (x1) - 2 (x1) - prerequisites : object {Rivethun Emissary.system.prerequisites} - value : array {Rivethun Emissary.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Rivethun Emissary.system.prerequisites.value.[]} - value : string {Rivethun Emissary.system.prerequisites.value.[].value} (5 different values) - 'Rivethun Emissary Dedication' (x6) - 'Domain Spirit' (x1) - 'Consults the Spirits' (x1) - 'Rivethun Practitioner' (x1) - 'trained in Diplomacy and Religion' (x1) - publication : object {Rivethun Emissary.system.publication} - license : string {Rivethun Emissary.system.publication.license} (same value: 'ORC') - remaster : boolean {Rivethun Emissary.system.publication.remaster} (same value: True) - title : string {Rivethun Emissary.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Rivethun Emissary.system.rules} - traits : object {Rivethun Emissary.system.traits} - rarity : string {Rivethun Emissary.system.traits.rarity} (2 different values) - 'common' (x9) - 'uncommon' (x1) - value : array {Rivethun Emissary.system.traits.value} - Length: min=1 max=4 - Value type: string {Rivethun Emissary.system.traits.value.[]} (8 different values) - 'archetype' (x10) - 'exploration' (x2) - 'concentrate' (x2) - 'fortune' (x1) - 'mental' (x1) - 'spellshape' (x1) - 'visual' (x1) - 'dedication' (x1) - [frequency] : object {Rivethun Emissary.system.frequency} - max : integer {Rivethun Emissary.system.frequency.max} (same value: 1) - per : string {Rivethun Emissary.system.frequency.per} (same value: 'day') - subfeatures : object {Rivethun Emissary.system.subfeatures} - proficiencies : object {Rivethun Emissary.system.subfeatures.proficiencies} - spellcasting : object {Rivethun Emissary.system.subfeatures.proficiencies.spellcasting} - rank : integer {Rivethun Emissary.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Rivethun Emissary.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Rivethun Emissary.yaml b/output/pf2e/packs/Rivethun Emissary.yaml new file mode 100644 index 0000000..8f03a72 --- /dev/null +++ b/output/pf2e/packs/Rivethun Emissary.yaml @@ -0,0 +1,278 @@ +name: Rivethun Emissary +values: 10 +schema: + '_id': + type: string + path: Rivethun Emissary._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "053lglnu0gsC6S2N" (x1) + - "8cy4XIaSoL3UtpFq" (x1) + - "DjRkD92AyHNMHOK8" (x1) + - "uYhaIKxlvGj4YNCc" (x1) + - "GIMHF8VV1KKjuQRE" (x1) + - "3zcjIjJ7ujldN3zr" (x1) + - "2e2Rv6SN3D2nX5M2" (x1) + - "PVx3D9ndoytRAPca" (x1) + - "ESSdufyTeO6h4H5W" (x1) + - "H8w717IWBRyg8ugO" (x1) + 'folder': + type: string + path: Rivethun Emissary.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "HyT3UBQkvWXmmQlR" (x10) + 'img': + type: string + path: Rivethun Emissary.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Rivethun Emissary.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Advanced Domain Spirit" (x1) + - "Consult the Spirits (Rivethun Emissary)" (x1) + - "Domain Spirit" (x1) + - "Emboldened with Glorious Purpose" (x1) + - "Emissary Familiar" (x1) + - "Kaleidoscopic Entreaty" (x1) + - "Manifold Conduit" (x1) + - "Rivethun Adept" (x1) + - "Rivethun Devotion" (x1) + - "Rivethun Emissary Dedication" (x1) + 'system': + type: object + path: Rivethun Emissary.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Rivethun Emissary.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Rivethun Emissary.system.actionType.value + is_null: false + values: 10 + different_values: 2 + variants: + - "passive" (x8) + - "action" (x2) + 'actions': + type: object + path: Rivethun Emissary.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Rivethun Emissary.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Rivethun Emissary.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "class" (x10) + 'description': + type: object + path: Rivethun Emissary.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Rivethun Emissary.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Rivethun Emissary.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Rivethun Emissary.system.level.value + is_null: false + values: 10 + different_values: 8 + variants: + - 12 (x2) + - 8 (x2) + - 10 (x1) + - 6 (x1) + - 18 (x1) + - 4 (x1) + - 16 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Rivethun Emissary.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Rivethun Emissary.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Rivethun Emissary.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Rivethun Emissary.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 5 + variants: + - "Rivethun Emissary Dedication" (x6) + - "Domain Spirit" (x1) + - "Consults the Spirits" (x1) + - "Rivethun Practitioner" (x1) + - "trained in Diplomacy and Religion" (x1) + 'publication': + type: object + path: Rivethun Emissary.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Rivethun Emissary.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "ORC" (x10) + 'remaster': + type: boolean + path: Rivethun Emissary.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: True (x10) + 'title': + type: string + path: Rivethun Emissary.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Rivethun Emissary.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Rivethun Emissary.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Rivethun Emissary.system.traits.rarity + is_null: false + values: 10 + different_values: 2 + variants: + - "common" (x9) + - "uncommon" (x1) + 'value': + type: array + path: Rivethun Emissary.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Rivethun Emissary.system.traits.value.[] + is_null: false + values: 19 + different_values: 8 + variants: + - "archetype" (x10) + - "exploration" (x2) + - "concentrate" (x2) + - "fortune" (x1) + - "mental" (x1) + - "spellshape" (x1) + - "visual" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Rivethun Emissary.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Rivethun Emissary.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Rivethun Emissary.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'subfeatures': + type: object + path: Rivethun Emissary.system.subfeatures + is_null: false + values: 1 + schema: + 'proficiencies': + type: object + path: Rivethun Emissary.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Rivethun Emissary.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Rivethun Emissary.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Rivethun Emissary.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Rivethun Invoker.txt b/output/pf2e/packs/Rivethun Invoker.txt deleted file mode 100644 index 9889481..0000000 --- a/output/pf2e/packs/Rivethun Invoker.txt +++ /dev/null @@ -1,62 +0,0 @@ -Rivethun Invoker -Different values: 7 -===================================== -object {Rivethun Invoker} - _id : string {Rivethun Invoker._id} (all different values) - folder : string {Rivethun Invoker.folder} (same value: 'KW2DgPiGHpnsrbtp') - img : string {Rivethun Invoker.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Rivethun Invoker.name} (all different values) - system : object {Rivethun Invoker.system} - actionType : object {Rivethun Invoker.system.actionType} - value : string {Rivethun Invoker.system.actionType.value} (3 different values) - 'action' (x4) - 'reaction' (x2) - 'passive' (x1) - actions : object {Rivethun Invoker.system.actions} - [value] : integer {Rivethun Invoker.system.actions.value} (same value: 1) - category : string {Rivethun Invoker.system.category} (same value: 'class') - description : object {Rivethun Invoker.system.description} - value : string {Rivethun Invoker.system.description.value} (all different values) - level : object {Rivethun Invoker.system.level} - value : integer {Rivethun Invoker.system.level.value} (all different values) - prerequisites : object {Rivethun Invoker.system.prerequisites} - value : array {Rivethun Invoker.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Rivethun Invoker.system.prerequisites.value.[]} - value : string {Rivethun Invoker.system.prerequisites.value.[].value} (2 different values) - 'Rivethun Invoker Dedication' (x6) - 'trained in Athletics and Religion' (x1) - publication : object {Rivethun Invoker.system.publication} - license : string {Rivethun Invoker.system.publication.license} (same value: 'ORC') - remaster : boolean {Rivethun Invoker.system.publication.remaster} (same value: True) - title : string {Rivethun Invoker.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Rivethun Invoker.system.rules} - traits : object {Rivethun Invoker.system.traits} - rarity : string {Rivethun Invoker.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Rivethun Invoker.system.traits.value} - Length: min=1 max=3 - Value type: string {Rivethun Invoker.system.traits.value.[]} (5 different values) - 'archetype' (x7) - 'morph' (x3) - 'spirit' (x1) - 'healing' (x1) - 'dedication' (x1) - [frequency] : object {Rivethun Invoker.system.frequency} - max : integer {Rivethun Invoker.system.frequency.max} (same value: 1) - per : string {Rivethun Invoker.system.frequency.per} (2 different values) - 'day' (x1) - 'PT1H' (x1) - [selfEffect] : object {Rivethun Invoker.system.selfEffect} - name : string {Rivethun Invoker.system.selfEffect.name} (4 different values) - 'Effect: Invoke Defense' (x1) - 'Effect: Invoke Movement' (x1) - 'Effect: Invoke Offense' (x1) - 'Effect: One with the Spirits' (x1) - uuid : string {Rivethun Invoker.system.selfEffect.uuid} (4 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Invoke Defense' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Invoke Movement' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Invoke Offense' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: One with the Spirits' (x1) - type : string {Rivethun Invoker.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Rivethun Invoker.yaml b/output/pf2e/packs/Rivethun Invoker.yaml new file mode 100644 index 0000000..4b0c050 --- /dev/null +++ b/output/pf2e/packs/Rivethun Invoker.yaml @@ -0,0 +1,271 @@ +name: Rivethun Invoker +values: 7 +schema: + '_id': + type: string + path: Rivethun Invoker._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "L9i3zTvw9htpyK6r" (x1) + - "iBdvNOWazhiXeUUa" (x1) + - "7ZYw4SiBLBbbICNs" (x1) + - "EEtezGRTZSHayQDR" (x1) + - "7OXTqBA6QgCatNwZ" (x1) + - "OxdlGZ1rndxalf6X" (x1) + - "U3W2T3kOWPdMt3Rv" (x1) + 'folder': + type: string + path: Rivethun Invoker.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "KW2DgPiGHpnsrbtp" (x7) + 'img': + type: string + path: Rivethun Invoker.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Rivethun Invoker.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Defy Sorrow" (x1) + - "Invoke Defense" (x1) + - "Invoke Movement" (x1) + - "Invoke Offense" (x1) + - "Leverage Anguish" (x1) + - "One with the Spirits" (x1) + - "Rivethun Invoker Dedication" (x1) + 'system': + type: object + path: Rivethun Invoker.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Rivethun Invoker.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Rivethun Invoker.system.actionType.value + is_null: false + values: 7 + different_values: 3 + variants: + - "action" (x4) + - "reaction" (x2) + - "passive" (x1) + 'actions': + type: object + path: Rivethun Invoker.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Rivethun Invoker.system.actions.value + is_null: true + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'category': + type: string + path: Rivethun Invoker.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Rivethun Invoker.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Rivethun Invoker.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Rivethun Invoker.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Rivethun Invoker.system.level.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - 10 (x1) + - 8 (x1) + - 12 (x1) + - 4 (x1) + - 6 (x1) + - 16 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Rivethun Invoker.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Rivethun Invoker.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Rivethun Invoker.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Rivethun Invoker.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 2 + variants: + - "Rivethun Invoker Dedication" (x6) + - "trained in Athletics and Religion" (x1) + 'publication': + type: object + path: Rivethun Invoker.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Rivethun Invoker.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Rivethun Invoker.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Rivethun Invoker.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Rivethun Invoker.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Rivethun Invoker.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Rivethun Invoker.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Rivethun Invoker.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Rivethun Invoker.system.traits.value.[] + is_null: false + values: 13 + different_values: 5 + variants: + - "archetype" (x7) + - "morph" (x3) + - "spirit" (x1) + - "healing" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Rivethun Invoker.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Rivethun Invoker.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Rivethun Invoker.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "day" (x1) + - "PT1H" (x1) + [selfEffect]: + type: object + path: Rivethun Invoker.system.selfEffect + is_null: true + values: 4 + schema: + 'name': + type: string + path: Rivethun Invoker.system.selfEffect.name + is_null: false + values: 4 + different_values: 4 + variants: + - "Effect: Invoke Defense" (x1) + - "Effect: Invoke Movement" (x1) + - "Effect: Invoke Offense" (x1) + - "Effect: One with the Spirits" (x1) + 'uuid': + type: string + path: Rivethun Invoker.system.selfEffect.uuid + is_null: false + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Invoke Defense" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Invoke Movement" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Invoke Offense" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: One with the Spirits" (x1) + 'type': + type: string + path: Rivethun Invoker.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Rivethun Involutionist.txt b/output/pf2e/packs/Rivethun Involutionist.txt deleted file mode 100644 index 655f748..0000000 --- a/output/pf2e/packs/Rivethun Involutionist.txt +++ /dev/null @@ -1,59 +0,0 @@ -Rivethun Involutionist -Different values: 6 -===================================== -object {Rivethun Involutionist} - _id : string {Rivethun Involutionist._id} (all different values) - folder : string {Rivethun Involutionist.folder} (same value: 'eWCuI6reeaKCuA1z') - img : string {Rivethun Involutionist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Rivethun Involutionist.name} (all different values) - system : object {Rivethun Involutionist.system} - actionType : object {Rivethun Involutionist.system.actionType} - value : string {Rivethun Involutionist.system.actionType.value} (same value: 'passive') - actions : object {Rivethun Involutionist.system.actions} - [value] : empty - category : string {Rivethun Involutionist.system.category} (same value: 'class') - description : object {Rivethun Involutionist.system.description} - value : string {Rivethun Involutionist.system.description.value} (all different values) - level : object {Rivethun Involutionist.system.level} - value : integer {Rivethun Involutionist.system.level.value} (5 different values) - 4 (x2) - 12 (x1) - 18 (x1) - 2 (x1) - 14 (x1) - prerequisites : object {Rivethun Involutionist.system.prerequisites} - value : array {Rivethun Involutionist.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Rivethun Involutionist.system.prerequisites.value.[]} - value : string {Rivethun Involutionist.system.prerequisites.value.[].value} (8 different values) - 'Rivethun Involutionist Dedication' (x2) - 'Basic Rivethun Spellcasting' (x1) - 'master in Religion' (x1) - 'Expert Rivethun Spellcasting' (x1) - 'legendary in Religion' (x1) - 'trained in Nature and Religion' (x1) - 'Spirit Companion' (x1) - 'Incredible Companion' (x1) - publication : object {Rivethun Involutionist.system.publication} - license : string {Rivethun Involutionist.system.publication.license} (same value: 'ORC') - remaster : boolean {Rivethun Involutionist.system.publication.remaster} (same value: True) - title : string {Rivethun Involutionist.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Rivethun Involutionist.system.rules} - traits : object {Rivethun Involutionist.system.traits} - rarity : string {Rivethun Involutionist.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Rivethun Involutionist.system.traits.value} - Length: min=1 max=2 - Value type: string {Rivethun Involutionist.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - [maxTakable] : integer {Rivethun Involutionist.system.maxTakable} (same value: 3) - [subfeatures] : object {Rivethun Involutionist.system.subfeatures} - proficiencies : object {Rivethun Involutionist.system.subfeatures.proficiencies} - spellcasting : object {Rivethun Involutionist.system.subfeatures.proficiencies.spellcasting} - rank : integer {Rivethun Involutionist.system.subfeatures.proficiencies.spellcasting.rank} (3 different values) - 2 (x1) - 3 (x1) - 1 (x1) - type : string {Rivethun Involutionist.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Rivethun Involutionist.yaml b/output/pf2e/packs/Rivethun Involutionist.yaml new file mode 100644 index 0000000..55523e0 --- /dev/null +++ b/output/pf2e/packs/Rivethun Involutionist.yaml @@ -0,0 +1,251 @@ +name: Rivethun Involutionist +values: 6 +schema: + '_id': + type: string + path: Rivethun Involutionist._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "vqSLlUdEvkAPJIQM" (x1) + - "Px476getOIltCeg7" (x1) + - "WqAgDITfHmh1uGSm" (x1) + - "uiX2xS6vTBRBjxdA" (x1) + - "lffwKBOaUgWUC9KJ" (x1) + - "RJjQ3Jh5ErQgOfGJ" (x1) + 'folder': + type: string + path: Rivethun Involutionist.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "eWCuI6reeaKCuA1z" (x6) + 'img': + type: string + path: Rivethun Involutionist.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Rivethun Involutionist.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Basic Rivethun Spellcasting" (x1) + - "Expert Rivethun Spellcasting" (x1) + - "Master Rivethun Spellcasting" (x1) + - "Rivethun Involutionist Dedication" (x1) + - "Specialized Spirit Companion" (x1) + - "Spirit Companion" (x1) + 'system': + type: object + path: Rivethun Involutionist.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Rivethun Involutionist.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Rivethun Involutionist.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Rivethun Involutionist.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Rivethun Involutionist.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Rivethun Involutionist.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Rivethun Involutionist.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Rivethun Involutionist.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Rivethun Involutionist.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Rivethun Involutionist.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 4 (x2) + - 12 (x1) + - 18 (x1) + - 2 (x1) + - 14 (x1) + 'prerequisites': + type: object + path: Rivethun Involutionist.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Rivethun Involutionist.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Rivethun Involutionist.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Rivethun Involutionist.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 8 + variants: + - "Rivethun Involutionist Dedication" (x2) + - "Basic Rivethun Spellcasting" (x1) + - "master in Religion" (x1) + - "Expert Rivethun Spellcasting" (x1) + - "legendary in Religion" (x1) + - "trained in Nature and Religion" (x1) + - "Spirit Companion" (x1) + - "Incredible Companion" (x1) + 'publication': + type: object + path: Rivethun Involutionist.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Rivethun Involutionist.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Rivethun Involutionist.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Rivethun Involutionist.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Rivethun Involutionist.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Rivethun Involutionist.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Rivethun Involutionist.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Rivethun Involutionist.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Rivethun Involutionist.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + [maxTakable]: + type: integer + path: Rivethun Involutionist.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + [subfeatures]: + type: object + path: Rivethun Involutionist.system.subfeatures + is_null: true + values: 3 + schema: + 'proficiencies': + type: object + path: Rivethun Involutionist.system.subfeatures.proficiencies + is_null: false + values: 3 + schema: + 'spellcasting': + type: object + path: Rivethun Involutionist.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 3 + schema: + 'rank': + type: integer + path: Rivethun Involutionist.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 3 + different_values: 3 + variants: + - 2 (x1) + - 3 (x1) + - 1 (x1) + 'type': + type: string + path: Rivethun Involutionist.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Rogue.txt b/output/pf2e/packs/Rogue.txt deleted file mode 100644 index 3590d4a..0000000 --- a/output/pf2e/packs/Rogue.txt +++ /dev/null @@ -1,75 +0,0 @@ -Rogue -Different values: 88 -===================================== -object {Rogue} - _id : string {Rogue._id} (all different values) - folder : string {Rogue.folder} (same value: 'NJFQuT1tJnMUmGW2') - img : string {Rogue.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Rogue.name} (all different values) - system : object {Rogue.system} - actionType : object {Rogue.system.actionType} - value : string {Rogue.system.actionType.value} (4 different values) - 'passive' (x45) - 'action' (x27) - 'reaction' (x12) - 'free' (x4) - actions : object {Rogue.system.actions} - [value] : integer {Rogue.system.actions.value} (2 different values) - 1 (x17) - 2 (x10) - category : string {Rogue.system.category} (same value: 'class') - description : object {Rogue.system.description} - value : string {Rogue.system.description.value} (all different values) - level : object {Rogue.system.level} - value : integer {Rogue.system.level.value} (11 different values) - prerequisites : object {Rogue.system.prerequisites} - value : array {Rogue.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Rogue.system.prerequisites.value.[]} - value : string {Rogue.system.prerequisites.value.[].value} (35 different values) - publication : object {Rogue.system.publication} - license : string {Rogue.system.publication.license} (2 different values) - 'ORC' (x73) - 'OGL' (x15) - remaster : boolean {Rogue.system.publication.remaster} (2 different values) - True (x73) - False (x15) - title : string {Rogue.system.publication.title} (8 different values) - 'Pathfinder Player Core' (x73) - 'Pathfinder #159: All or Nothing' (x5) - 'Pathfinder Core Rulebook' (x3) - 'Pathfinder Advanced Player\'s Guide' (x3) - 'Pathfinder #149: Against the Scarlet Triad' (x1) - 'Pathfinder #150: Broken Promises' (x1) - 'Pathfinder #168: King of the Mountain' (x1) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - rules : ignored (Foundry rules object) {Rogue.system.rules} - traits : object {Rogue.system.traits} - rarity : string {Rogue.system.traits.rarity} (2 different values) - 'common' (x79) - 'uncommon' (x9) - [selected] : object {Rogue.system.traits.selected} - magical : string {Rogue.system.traits.selected.magical} (same value: 'Magical') - rogue : string {Rogue.system.traits.selected.rogue} (same value: 'Rogue') - value : array {Rogue.system.traits.value} - Length: min=1 max=4 - Value type: string {Rogue.system.traits.value.[]} (14 different values) - [frequency] : object {Rogue.system.frequency} - max : integer {Rogue.system.frequency.max} (same value: 1) - per : string {Rogue.system.frequency.per} (4 different values) - 'PT10M' (x1) - 'PT1M' (x1) - 'PT1H' (x1) - 'day' (x1) - [selfEffect] : object {Rogue.system.selfEffect} - name : string {Rogue.system.selfEffect.name} (2 different values) - 'Effect: Poison Weapon' (x1) - 'Stance: Ricochet Stance' (x1) - uuid : string {Rogue.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Poison Weapon' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Ricochet Stance' (x1) - [subfeatures] : object {Rogue.system.subfeatures} - proficiencies : object {Rogue.system.subfeatures.proficiencies} - spellcasting : object {Rogue.system.subfeatures.proficiencies.spellcasting} - rank : integer {Rogue.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Rogue.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Rogue.yaml b/output/pf2e/packs/Rogue.yaml new file mode 100644 index 0000000..35a4bd6 --- /dev/null +++ b/output/pf2e/packs/Rogue.yaml @@ -0,0 +1,301 @@ +name: Rogue +values: 88 +schema: + '_id': + type: string + path: Rogue._id + is_null: false + values: 88 + different_values: 88 (all different) + variants: [omitted] + 'folder': + type: string + path: Rogue.folder + is_null: false + values: 88 + different_values: 1 (all same) + variants: "NJFQuT1tJnMUmGW2" (x88) + 'img': + type: string + path: Rogue.img + is_null: false + values: 88 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x88) + 'name': + type: string + path: Rogue.name + is_null: false + values: 88 + different_values: 88 (all different) + variants: [omitted] + 'system': + type: object + path: Rogue.system + is_null: false + values: 88 + schema: + 'actionType': + type: object + path: Rogue.system.actionType + is_null: false + values: 88 + schema: + 'value': + type: string + path: Rogue.system.actionType.value + is_null: false + values: 88 + different_values: 4 + variants: + - "passive" (x45) + - "action" (x27) + - "reaction" (x12) + - "free" (x4) + 'actions': + type: object + path: Rogue.system.actions + is_null: false + values: 88 + schema: + [value]: + type: integer + path: Rogue.system.actions.value + is_null: true + values: 27 + different_values: 2 + variants: + - 1 (x17) + - 2 (x10) + 'category': + type: string + path: Rogue.system.category + is_null: false + values: 88 + different_values: 1 (all same) + variants: "class" (x88) + 'description': + type: object + path: Rogue.system.description + is_null: false + values: 88 + schema: + 'value': + type: string + path: Rogue.system.description.value + is_null: false + values: 88 + different_values: 88 (all different) + variants: [omitted] + 'level': + type: object + path: Rogue.system.level + is_null: false + values: 88 + schema: + 'value': + type: integer + path: Rogue.system.level.value + is_null: false + values: 88 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Rogue.system.prerequisites + is_null: false + values: 88 + schema: + 'value': + type: array + path: Rogue.system.prerequisites.value + is_null: false + values: 88 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Rogue.system.prerequisites.value.[] + is_null: false + values: 52 + schema: + 'value': + type: string + path: Rogue.system.prerequisites.value.[].value + is_null: false + values: 52 + different_values: 35 + variants: [omitted] + 'publication': + type: object + path: Rogue.system.publication + is_null: false + values: 88 + schema: + 'license': + type: string + path: Rogue.system.publication.license + is_null: false + values: 88 + different_values: 2 + variants: + - "ORC" (x73) + - "OGL" (x15) + 'remaster': + type: boolean + path: Rogue.system.publication.remaster + is_null: false + values: 88 + different_values: 2 + variants: + - True (x73) + - False (x15) + 'title': + type: string + path: Rogue.system.publication.title + is_null: false + values: 88 + different_values: 8 + variants: + - "Pathfinder Player Core" (x73) + - "Pathfinder #159: All or Nothing" (x5) + - "Pathfinder Core Rulebook" (x3) + - "Pathfinder Advanced Player's Guide" (x3) + - "Pathfinder #149: Against the Scarlet Triad" (x1) + - "Pathfinder #150: Broken Promises" (x1) + - "Pathfinder #168: King of the Mountain" (x1) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Rogue.system.rules + is_null: false + values: 88 + 'traits': + type: object + path: Rogue.system.traits + is_null: false + values: 88 + schema: + 'rarity': + type: string + path: Rogue.system.traits.rarity + is_null: false + values: 88 + different_values: 2 + variants: + - "common" (x79) + - "uncommon" (x9) + [selected]: + type: object + path: Rogue.system.traits.selected + is_null: true + values: 2 + schema: + 'magical': + type: string + path: Rogue.system.traits.selected.magical + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Magical" (x1) + 'rogue': + type: string + path: Rogue.system.traits.selected.rogue + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Rogue" (x2) + 'value': + type: array + path: Rogue.system.traits.value + is_null: false + values: 88 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Rogue.system.traits.value.[] + is_null: false + values: 110 + different_values: 14 + variants: [omitted] + [frequency]: + type: object + path: Rogue.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Rogue.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Rogue.system.frequency.per + is_null: false + values: 4 + different_values: 4 + variants: + - "PT10M" (x1) + - "PT1M" (x1) + - "PT1H" (x1) + - "day" (x1) + [selfEffect]: + type: object + path: Rogue.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Rogue.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Poison Weapon" (x1) + - "Stance: Ricochet Stance" (x1) + 'uuid': + type: string + path: Rogue.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Poison Weapon" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Ricochet Stance" (x1) + [subfeatures]: + type: object + path: Rogue.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Rogue.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Rogue.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Rogue.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Rogue.type + is_null: false + values: 88 + different_values: 1 (all same) + variants: "feat" (x88) diff --git a/output/pf2e/packs/Rollable Tables.txt b/output/pf2e/packs/Rollable Tables.txt deleted file mode 100644 index 104972c..0000000 --- a/output/pf2e/packs/Rollable Tables.txt +++ /dev/null @@ -1,36 +0,0 @@ -Rollable Tables -Different values: 69 -===================================== -object {Rollable Tables} - _id : string {Rollable Tables._id} (all different values) - description : string {Rollable Tables.description} (64 different values) - displayRoll : boolean {Rollable Tables.displayRoll} (2 different values) - True (x66) - False (x3) - formula : string {Rollable Tables.formula} (39 different values) - img : string {Rollable Tables.img} (same value: 'icons/svg/d20-grey.svg') - name : string {Rollable Tables.name} (all different values) - ownership : object {Rollable Tables.ownership} - default : integer {Rollable Tables.ownership.default} (same value: 0) - replacement : boolean {Rollable Tables.replacement} (same value: True) - results : array {Rollable Tables.results} - Length: min=3 max=55 - Value type: object {Rollable Tables.results.[]} - _id : string {Rollable Tables.results.[]._id} (1311 different values) - [documentCollection] : string {Rollable Tables.results.[].documentCollection} (5 different values) - 'pf2e.equipment-srd' (x1016) - '' (x239) - 'pf2e.criticaldeck' (x106) - 'pf2e.deities' (x23) - 'pf2e.spells-srd' (x9) - [documentId] : string {Rollable Tables.results.[].documentId} (1075 different values) - drawn : boolean {Rollable Tables.results.[].drawn} (same value: False) - [img] : string {Rollable Tables.results.[].img} (597 different values) - range : array {Rollable Tables.results.[].range} - Length: min=2 max=2 - Value type: integer {Rollable Tables.results.[].range.[]} (233 different values) - text : string {Rollable Tables.results.[].text} (1456 different values) - type : string {Rollable Tables.results.[].type} (2 different values) - 'pack' (x1077) - 'text' (x388) - weight : integer {Rollable Tables.results.[].weight} (11 different values) \ No newline at end of file diff --git a/output/pf2e/packs/Rollable Tables.yaml b/output/pf2e/packs/Rollable Tables.yaml new file mode 100644 index 0000000..fe9806c --- /dev/null +++ b/output/pf2e/packs/Rollable Tables.yaml @@ -0,0 +1,157 @@ +name: Rollable Tables +values: 69 +schema: + '_id': + type: string + path: Rollable Tables._id + is_null: false + values: 69 + different_values: 69 (all different) + variants: [omitted] + 'description': + type: string + path: Rollable Tables.description + is_null: false + values: 69 + different_values: 64 + variants: [omitted] + 'displayRoll': + type: boolean + path: Rollable Tables.displayRoll + is_null: false + values: 69 + different_values: 2 + variants: + - True (x66) + - False (x3) + 'formula': + type: string + path: Rollable Tables.formula + is_null: false + values: 69 + different_values: 39 + variants: [omitted] + 'img': + type: string + path: Rollable Tables.img + is_null: false + values: 69 + different_values: 1 (all same) + variants: "icons/svg/d20-grey.svg" (x69) + 'name': + type: string + path: Rollable Tables.name + is_null: false + values: 69 + different_values: 69 (all different) + variants: [omitted] + 'ownership': + type: object + path: Rollable Tables.ownership + is_null: false + values: 69 + schema: + 'default': + type: integer + path: Rollable Tables.ownership.default + is_null: false + values: 69 + different_values: 1 (all same) + variants: 0 (x69) + 'replacement': + type: boolean + path: Rollable Tables.replacement + is_null: false + values: 69 + different_values: 1 (all same) + variants: True (x69) + 'results': + type: array + path: Rollable Tables.results + is_null: false + values: 69 + min_count: 3 + max_count: 55 + value_type: + type: object + path: Rollable Tables.results.[] + is_null: false + values: 1465 + schema: + '_id': + type: string + path: Rollable Tables.results.[]._id + is_null: false + values: 1465 + different_values: 1311 + variants: [omitted] + [documentCollection]: + type: string + path: Rollable Tables.results.[].documentCollection + is_null: true + values: 1393 + different_values: 5 + variants: + - "pf2e.equipment-srd" (x1016) + - "" (x239) + - "pf2e.criticaldeck" (x106) + - "pf2e.deities" (x23) + - "pf2e.spells-srd" (x9) + [documentId]: + type: string + path: Rollable Tables.results.[].documentId + is_null: true + values: 1077 + different_values: 1075 + variants: [omitted] + 'drawn': + type: boolean + path: Rollable Tables.results.[].drawn + is_null: false + values: 1465 + different_values: 1 (all same) + variants: False (x1465) + [img]: + type: string + path: Rollable Tables.results.[].img + is_null: true + values: 1413 + different_values: 597 + variants: [omitted] + 'range': + type: array + path: Rollable Tables.results.[].range + is_null: false + values: 1465 + min_count: 2 + max_count: 2 + value_type: + type: integer + path: Rollable Tables.results.[].range.[] + is_null: false + values: 2930 + different_values: 233 + variants: [omitted] + 'text': + type: string + path: Rollable Tables.results.[].text + is_null: false + values: 1465 + different_values: 1456 + variants: [omitted] + 'type': + type: string + path: Rollable Tables.results.[].type + is_null: false + values: 1465 + different_values: 2 + variants: + - "pack" (x1077) + - "text" (x388) + 'weight': + type: integer + path: Rollable Tables.results.[].weight + is_null: false + values: 1465 + different_values: 11 + variants: [omitted] diff --git a/output/pf2e/packs/Runelord.txt b/output/pf2e/packs/Runelord.txt deleted file mode 100644 index 9c958ac..0000000 --- a/output/pf2e/packs/Runelord.txt +++ /dev/null @@ -1,73 +0,0 @@ -Runelord -Different values: 12 -===================================== -object {Runelord} - _id : string {Runelord._id} (all different values) - folder : string {Runelord.folder} (same value: 'fADia4PkBNaCxIP6') - img : string {Runelord.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Runelord.name} (all different values) - system : object {Runelord.system} - actionType : object {Runelord.system.actionType} - value : string {Runelord.system.actionType.value} (2 different values) - 'passive' (x11) - 'action' (x1) - actions : object {Runelord.system.actions} - [value] : integer {Runelord.system.actions.value} (same value: 1) - category : string {Runelord.system.category} (2 different values) - 'class' (x11) - 'skill' (x1) - description : object {Runelord.system.description} - value : string {Runelord.system.description.value} (all different values) - level : object {Runelord.system.level} - value : integer {Runelord.system.level.value} (7 different values) - 6 (x3) - 2 (x2) - 10 (x2) - 18 (x2) - 4 (x1) - 12 (x1) - 8 (x1) - [maxTakable] : integer {Runelord.system.maxTakable} (same value: 2) - prerequisites : object {Runelord.system.prerequisites} - value : array {Runelord.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Runelord.system.prerequisites.value.[]} - value : string {Runelord.system.prerequisites.value.[].value} (6 different values) - 'Runelord Dedication' (x9) - 'Counterspell' (x3) - 'Embed Aeon Stone' (x1) - 'trained in Crafting' (x1) - 'Rod of Rule' (x1) - 'runelord' (x1) - publication : object {Runelord.system.publication} - license : string {Runelord.system.publication.license} (2 different values) - 'ORC' (x8) - 'OGL' (x4) - remaster : boolean {Runelord.system.publication.remaster} (2 different values) - True (x8) - False (x4) - title : string {Runelord.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Rival Academies' (x8) - 'Pathfinder Secrets of Magic' (x4) - rules : ignored (Foundry rules object) {Runelord.system.rules} - [subfeatures] : object {Runelord.system.subfeatures} - proficiencies : object {Runelord.system.subfeatures.proficiencies} - senses : object {Runelord.system.subfeatures.senses} - suppressedFeatures : array<> {Runelord.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - traits : object {Runelord.system.traits} - rarity : string {Runelord.system.traits.rarity} (2 different values) - 'common' (x11) - 'rare' (x1) - value : array {Runelord.system.traits.value} - Length: min=1 max=3 - Value type: string {Runelord.system.traits.value.[]} (6 different values) - 'archetype' (x12) - 'downtime' (x1) - 'skill' (x1) - 'class' (x1) - 'dedication' (x1) - 'spellshape' (x1) - [location] : string {Runelord.system.location} (same value: 'class-2') - type : string {Runelord.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Runelord.yaml b/output/pf2e/packs/Runelord.yaml new file mode 100644 index 0000000..c307cb7 --- /dev/null +++ b/output/pf2e/packs/Runelord.yaml @@ -0,0 +1,281 @@ +name: Runelord +values: 9 +schema: + '_id': + type: string + path: Runelord._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "OxvZSFGOjGfcSCv8" (x1) + - "EZrxp0XxYh9rjghB" (x1) + - "DUajVmPdAlf16CGP" (x1) + - "ZELjVKOohGw3ECwB" (x1) + - "mz2x4HFrWT8usbEL" (x1) + - "ZB2WMbhALgQTGY3c" (x1) + - "xblAUCASehLA9fbc" (x1) + - "zAJY8rLvZjzOK0Mt" (x1) + - "2oZYzQnrmKCpMH0V" (x1) + 'folder': + type: string + path: Runelord.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "fADia4PkBNaCxIP6" (x9) + 'img': + type: string + path: Runelord.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Runelord.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Aeon Resonance" (x1) + - "Embed Aeon Stone" (x1) + - "Orichalcum Bond" (x1) + - "Rod of Rule" (x1) + - "Runelord Dedication" (x1) + - "School Spell Redirection" (x1) + - "Sin Counterspell" (x1) + - "Sin Reservoir" (x1) + - "Sinbladed Spell" (x1) + 'system': + type: object + path: Runelord.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Runelord.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Runelord.system.actionType.value + is_null: false + values: 9 + different_values: 2 + variants: + - "passive" (x8) + - "action" (x1) + 'actions': + type: object + path: Runelord.system.actions + is_null: false + values: 9 + schema: + [value]: + type: integer + path: Runelord.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Runelord.system.category + is_null: false + values: 9 + different_values: 2 + variants: + - "class" (x8) + - "skill" (x1) + 'description': + type: object + path: Runelord.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Runelord.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'level': + type: object + path: Runelord.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Runelord.system.level.value + is_null: false + values: 9 + different_values: 6 + variants: + - 2 (x2) + - 18 (x2) + - 6 (x2) + - 4 (x1) + - 10 (x1) + - 8 (x1) + [maxTakable]: + type: integer + path: Runelord.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'prerequisites': + type: object + path: Runelord.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array + path: Runelord.system.prerequisites.value + is_null: false + values: 9 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Runelord.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Runelord.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 6 + variants: + - "Runelord Dedication" (x6) + - "Counterspell" (x2) + - "Embed Aeon Stone" (x1) + - "trained in Crafting" (x1) + - "Rod of Rule" (x1) + - "runelord" (x1) + 'publication': + type: object + path: Runelord.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Runelord.system.publication.license + is_null: false + values: 9 + different_values: 2 + variants: + - "ORC" (x8) + - "OGL" (x1) + 'remaster': + type: boolean + path: Runelord.system.publication.remaster + is_null: false + values: 9 + different_values: 2 + variants: + - True (x8) + - False (x1) + 'title': + type: string + path: Runelord.system.publication.title + is_null: false + values: 9 + different_values: 2 + variants: + - "Pathfinder Lost Omens Rival Academies" (x8) + - "Pathfinder Secrets of Magic" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Runelord.system.rules + is_null: false + values: 9 + [subfeatures]: + type: object + path: Runelord.system.subfeatures + is_null: true + values: 8 + schema: + 'proficiencies': + type: object + path: Runelord.system.subfeatures.proficiencies + is_null: false + values: 8 + schema: + 'senses': + type: object + path: Runelord.system.subfeatures.senses + is_null: false + values: 8 + schema: + 'suppressedFeatures': + type: array<> + path: Runelord.system.subfeatures.suppressedFeatures + is_null: false + values: 8 + min_count: 0 + max_count: 0 + value_type: + type: + path: Runelord.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'traits': + type: object + path: Runelord.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Runelord.system.traits.rarity + is_null: false + values: 9 + different_values: 2 + variants: + - "common" (x8) + - "rare" (x1) + 'value': + type: array + path: Runelord.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Runelord.system.traits.value.[] + is_null: false + values: 14 + different_values: 6 + variants: + - "archetype" (x9) + - "downtime" (x1) + - "skill" (x1) + - "class" (x1) + - "dedication" (x1) + - "spellshape" (x1) + [location]: + type: string + path: Runelord.system.location + is_null: true + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + 'type': + type: string + path: Runelord.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/Runescarred.txt b/output/pf2e/packs/Runescarred.txt deleted file mode 100644 index 4d9b04a..0000000 --- a/output/pf2e/packs/Runescarred.txt +++ /dev/null @@ -1,41 +0,0 @@ -Runescarred -Different values: 4 -===================================== -object {Runescarred} - _id : string {Runescarred._id} (all different values) - folder : string {Runescarred.folder} (same value: '7NHkId9KCrCO2oMa') - img : string {Runescarred.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Runescarred.name} (all different values) - system : object {Runescarred.system} - actionType : object {Runescarred.system.actionType} - value : string {Runescarred.system.actionType.value} (same value: 'passive') - actions : object {Runescarred.system.actions} - [value] : empty - category : string {Runescarred.system.category} (same value: 'class') - description : object {Runescarred.system.description} - value : string {Runescarred.system.description.value} (all different values) - level : object {Runescarred.system.level} - value : integer {Runescarred.system.level.value} (all different values) - prerequisites : object {Runescarred.system.prerequisites} - value : array {Runescarred.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Runescarred.system.prerequisites.value.[]} - value : string {Runescarred.system.prerequisites.value.[].value} (3 different values) - 'Runescarred Dedication' (x2) - 'Spell Runes' (x1) - 'trained in Arcana' (x1) - publication : object {Runescarred.system.publication} - license : string {Runescarred.system.publication.license} (same value: 'OGL') - remaster : boolean {Runescarred.system.publication.remaster} (same value: False) - title : string {Runescarred.system.publication.title} (same value: 'Pathfinder Lost Omens World Guide') - rules : ignored (Foundry rules object) {Runescarred.system.rules} - traits : object {Runescarred.system.traits} - rarity : string {Runescarred.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Runescarred.system.traits.value} - Length: min=1 max=2 - Value type: string {Runescarred.system.traits.value.[]} (2 different values) - 'archetype' (x4) - 'dedication' (x1) - type : string {Runescarred.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Runescarred.yaml b/output/pf2e/packs/Runescarred.yaml new file mode 100644 index 0000000..1639ed5 --- /dev/null +++ b/output/pf2e/packs/Runescarred.yaml @@ -0,0 +1,206 @@ +name: Runescarred +values: 4 +schema: + '_id': + type: string + path: Runescarred._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "hRJV7byfPUHx1b9P" (x1) + - "MM9NcRyXWX2LFiuF" (x1) + - "luKAFJAvdbAgEwV7" (x1) + - "FItD6HmjasjbLdgS" (x1) + 'folder': + type: string + path: Runescarred.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "7NHkId9KCrCO2oMa" (x4) + 'img': + type: string + path: Runescarred.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Runescarred.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Greater Spell Runes" (x1) + - "Living Rune" (x1) + - "Runescarred Dedication" (x1) + - "Spell Runes" (x1) + 'system': + type: object + path: Runescarred.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Runescarred.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Runescarred.system.actionType.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "passive" (x4) + 'actions': + type: object + path: Runescarred.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Runescarred.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Runescarred.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Runescarred.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Runescarred.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Runescarred.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Runescarred.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 10 (x1) + - 6 (x1) + - 2 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Runescarred.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Runescarred.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Runescarred.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Runescarred.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 3 + variants: + - "Runescarred Dedication" (x2) + - "Spell Runes" (x1) + - "trained in Arcana" (x1) + 'publication': + type: object + path: Runescarred.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Runescarred.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Runescarred.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Runescarred.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens World Guide" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Runescarred.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Runescarred.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Runescarred.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Runescarred.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Runescarred.system.traits.value.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "archetype" (x4) + - "dedication" (x1) + 'type': + type: string + path: Runescarred.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Rusthenge.txt b/output/pf2e/packs/Rusthenge.txt deleted file mode 100644 index 88c1c78..0000000 --- a/output/pf2e/packs/Rusthenge.txt +++ /dev/null @@ -1,1325 +0,0 @@ -Rusthenge -Different values: 26 -===================================== -object {Rusthenge} - _id : string {Rusthenge._id} (all different values) - img : string {Rusthenge.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x19) - 'systems/pf2e/icons/default-icons/hazard.svg' (x7) - items : array {Rusthenge.items} - Length: min=1 max=29 - Value type: object {Rusthenge.items.[]} - _id : string {Rusthenge.items.[]._id} (233 different values) - img : string {Rusthenge.items.[].img} (86 different values) - name : string {Rusthenge.items.[].name} (159 different values) - sort : integer {Rusthenge.items.[].sort} (30 different values) - system : object {Rusthenge.items.[].system} - [acBonus] : integer {Rusthenge.items.[].system.acBonus} (5 different values) - 6 (x3) - 2 (x2) - 4 (x2) - 0 (x1) - 1 (x1) - [actionType] : object {Rusthenge.items.[].system.actionType} - value : string {Rusthenge.items.[].system.actionType.value} (3 different values) - 'passive' (x39) - 'action' (x16) - 'reaction' (x11) - [actions] : object {Rusthenge.items.[].system.actions} - [value] : integer {Rusthenge.items.[].system.actions.value} (3 different values) - 1 (x13) - 2 (x2) - 3 (x1) - [area] : object {Rusthenge.items.[].system.area} - type : string {Rusthenge.items.[].system.area.type} (4 different values) - 'burst' (x7) - 'emanation' (x6) - 'cone' (x1) - 'line' (x1) - value : integer {Rusthenge.items.[].system.area.value} (5 different values) - 20 (x4) - 30 (x4) - 10 (x3) - 5 (x3) - 15 (x1) - [attack] : object {Rusthenge.items.[].system.attack} - value : string {Rusthenge.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Rusthenge.items.[].system.attackEffects} - [custom] : string {Rusthenge.items.[].system.attackEffects.custom} (same value: '') - value : array {Rusthenge.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Rusthenge.items.[].system.attackEffects.value.[]} (9 different values) - 'rust-creep' (x5) - 'grab' (x2) - 'smiths-fury' (x2) - 'dispelling-critical' (x1) - 'bleeding-gash' (x1) - 'tongue-grab' (x1) - 'tetanus' (x1) - 'werecreature-curse-of-the-werecreature' (x1) - 'rust' (x1) - [autoHeightenLevel] : object {Rusthenge.items.[].system.autoHeightenLevel} - [value] : integer {Rusthenge.items.[].system.autoHeightenLevel.value} (same value: 1) - [baseItem] : string {Rusthenge.items.[].system.baseItem} (16 different values) - [bonus] : object {Rusthenge.items.[].system.bonus} - value : integer {Rusthenge.items.[].system.bonus.value} (12 different values) - [bonusDamage] : object {Rusthenge.items.[].system.bonusDamage} - value : integer {Rusthenge.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Rusthenge.items.[].system.bulk} - value : mixed - integer {Rusthenge.items.[].system.bulk.value} (3 different values) - 1 (x8) - 2 (x4) - 4 (x3) - float {Rusthenge.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Rusthenge.items.[].system.category} (14 different values) - [checkPenalty] : integer {Rusthenge.items.[].system.checkPenalty} (4 different values) - -3 (x3) - -1 (x3) - -2 (x2) - 0 (x1) - [containerId] : empty - [damageRolls] : object {Rusthenge.items.[].system.damageRolls} - [0] : object {Rusthenge.items.[].system.damageRolls.0} - damage : string {Rusthenge.items.[].system.damageRolls.0.damage} (7 different values) - '1d8+4' (x2) - '1d4+4' (x2) - '1d6-1' (x1) - '1d8+3' (x1) - '1d6+3' (x1) - '1d4+1' (x1) - '1d6+4' (x1) - damageType : string {Rusthenge.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x5) - 'bludgeoning' (x2) - 'slashing' (x2) - [1] : object {Rusthenge.items.[].system.damageRolls.1} - damage : string {Rusthenge.items.[].system.damageRolls.1.damage} (same value: '1d4') - damageType : string {Rusthenge.items.[].system.damageRolls.1.damageType} (same value: 'spirit') - [1PtYCW4cEq5PXm7F] : object {Rusthenge.items.[].system.damageRolls.1PtYCW4cEq5PXm7F} - damage : string {Rusthenge.items.[].system.damageRolls.1PtYCW4cEq5PXm7F.damage} (same value: '2d6+3') - damageType : string {Rusthenge.items.[].system.damageRolls.1PtYCW4cEq5PXm7F.damageType} (same value: 'piercing') - [2rof0t3ang89c3dtvwyr] : object {Rusthenge.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr} - damage : string {Rusthenge.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damage} (same value: '1d12+4') - damageType : string {Rusthenge.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damageType} (same value: 'piercing') - [3nv5wRnsPdoOJptB] : object {Rusthenge.items.[].system.damageRolls.3nv5wRnsPdoOJptB} - damage : string {Rusthenge.items.[].system.damageRolls.3nv5wRnsPdoOJptB.damage} (same value: '2d6+6') - damageType : string {Rusthenge.items.[].system.damageRolls.3nv5wRnsPdoOJptB.damageType} (same value: 'slashing') - [6xngbQ3wbgsg4Jo6] : object {Rusthenge.items.[].system.damageRolls.6xngbQ3wbgsg4Jo6} - damage : string {Rusthenge.items.[].system.damageRolls.6xngbQ3wbgsg4Jo6.damage} (same value: '1d12+3') - damageType : string {Rusthenge.items.[].system.damageRolls.6xngbQ3wbgsg4Jo6.damageType} (same value: 'slashing') - [7ba082hmHJlr8vV6] : object {Rusthenge.items.[].system.damageRolls.7ba082hmHJlr8vV6} - damage : string {Rusthenge.items.[].system.damageRolls.7ba082hmHJlr8vV6.damage} (same value: '1d6+4') - damageType : string {Rusthenge.items.[].system.damageRolls.7ba082hmHJlr8vV6.damageType} (same value: 'bludgeoning') - [9q1exYf1kxgLPKfz] : object {Rusthenge.items.[].system.damageRolls.9q1exYf1kxgLPKfz} - damage : string {Rusthenge.items.[].system.damageRolls.9q1exYf1kxgLPKfz.damage} (same value: '4d8') - damageType : string {Rusthenge.items.[].system.damageRolls.9q1exYf1kxgLPKfz.damageType} (same value: 'piercing') - [CVn5jBJJVnRLVVG1] : object {Rusthenge.items.[].system.damageRolls.CVn5jBJJVnRLVVG1} - damage : string {Rusthenge.items.[].system.damageRolls.CVn5jBJJVnRLVVG1.damage} (same value: '2d6+4') - damageType : string {Rusthenge.items.[].system.damageRolls.CVn5jBJJVnRLVVG1.damageType} (same value: 'slashing') - [G86bxvLzCZPP89P1] : object {Rusthenge.items.[].system.damageRolls.G86bxvLzCZPP89P1} - damage : string {Rusthenge.items.[].system.damageRolls.G86bxvLzCZPP89P1.damage} (same value: '1d4') - damageType : string {Rusthenge.items.[].system.damageRolls.G86bxvLzCZPP89P1.damageType} (same value: 'piercing') - [GWmOHQdtjXjWQW27] : object {Rusthenge.items.[].system.damageRolls.GWmOHQdtjXjWQW27} - damage : string {Rusthenge.items.[].system.damageRolls.GWmOHQdtjXjWQW27.damage} (same value: '1d4+4') - damageType : string {Rusthenge.items.[].system.damageRolls.GWmOHQdtjXjWQW27.damageType} (same value: 'slashing') - [HKHN9PNSd3oQOEYf] : object {Rusthenge.items.[].system.damageRolls.HKHN9PNSd3oQOEYf} - damage : string {Rusthenge.items.[].system.damageRolls.HKHN9PNSd3oQOEYf.damage} (same value: '1d6') - damageType : string {Rusthenge.items.[].system.damageRolls.HKHN9PNSd3oQOEYf.damageType} (same value: 'spirit') - [NRHyWLY1DW8ADem5] : object {Rusthenge.items.[].system.damageRolls.NRHyWLY1DW8ADem5} - damage : string {Rusthenge.items.[].system.damageRolls.NRHyWLY1DW8ADem5.damage} (same value: '1d4+6') - damageType : string {Rusthenge.items.[].system.damageRolls.NRHyWLY1DW8ADem5.damageType} (same value: 'slashing') - [OFfqcrIqPeg8KOzf] : object {Rusthenge.items.[].system.damageRolls.OFfqcrIqPeg8KOzf} - damage : string {Rusthenge.items.[].system.damageRolls.OFfqcrIqPeg8KOzf.damage} (same value: '1d4') - damageType : string {Rusthenge.items.[].system.damageRolls.OFfqcrIqPeg8KOzf.damageType} (same value: 'fire') - [S2WaYKDCyLEwvuWP] : object {Rusthenge.items.[].system.damageRolls.S2WaYKDCyLEwvuWP} - damage : string {Rusthenge.items.[].system.damageRolls.S2WaYKDCyLEwvuWP.damage} (same value: '1d10+4') - damageType : string {Rusthenge.items.[].system.damageRolls.S2WaYKDCyLEwvuWP.damageType} (same value: 'bludgeoning') - [SqEduw9NowIRARYf] : object {Rusthenge.items.[].system.damageRolls.SqEduw9NowIRARYf} - damage : string {Rusthenge.items.[].system.damageRolls.SqEduw9NowIRARYf.damage} (same value: '1d8+5') - damageType : string {Rusthenge.items.[].system.damageRolls.SqEduw9NowIRARYf.damageType} (same value: 'bludgeoning') - [WRdM3vn2QlVgHm0n] : object {Rusthenge.items.[].system.damageRolls.WRdM3vn2QlVgHm0n} - damage : string {Rusthenge.items.[].system.damageRolls.WRdM3vn2QlVgHm0n.damage} (same value: '1d4') - damageType : string {Rusthenge.items.[].system.damageRolls.WRdM3vn2QlVgHm0n.damageType} (same value: 'piercing') - [XVftTvk0adSnjOHr] : object {Rusthenge.items.[].system.damageRolls.XVftTvk0adSnjOHr} - damage : string {Rusthenge.items.[].system.damageRolls.XVftTvk0adSnjOHr.damage} (same value: '1d6') - damageType : string {Rusthenge.items.[].system.damageRolls.XVftTvk0adSnjOHr.damageType} (same value: 'spirit') - [ka33amlykrcrv5nq90lv] : object {Rusthenge.items.[].system.damageRolls.ka33amlykrcrv5nq90lv} - damage : string {Rusthenge.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damage} (same value: '1d8+4') - damageType : string {Rusthenge.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damageType} (same value: 'bludgeoning') - [ljdligppovb6ee2ngfkp] : object {Rusthenge.items.[].system.damageRolls.ljdligppovb6ee2ngfkp} - damage : string {Rusthenge.items.[].system.damageRolls.ljdligppovb6ee2ngfkp.damage} (same value: '1d6+3') - damageType : string {Rusthenge.items.[].system.damageRolls.ljdligppovb6ee2ngfkp.damageType} (same value: 'bludgeoning') - [nhecaCkMfj89n6nu] : object {Rusthenge.items.[].system.damageRolls.nhecaCkMfj89n6nu} - damage : string {Rusthenge.items.[].system.damageRolls.nhecaCkMfj89n6nu.damage} (same value: '1d6') - damageType : string {Rusthenge.items.[].system.damageRolls.nhecaCkMfj89n6nu.damageType} (same value: 'piercing') - [oeSPzT4HA23epP25] : object {Rusthenge.items.[].system.damageRolls.oeSPzT4HA23epP25} - damage : string {Rusthenge.items.[].system.damageRolls.oeSPzT4HA23epP25.damage} (same value: '1d6+2') - damageType : string {Rusthenge.items.[].system.damageRolls.oeSPzT4HA23epP25.damageType} (same value: 'bludgeoning') - [oqSqhQzJchpl3wfw] : object {Rusthenge.items.[].system.damageRolls.oqSqhQzJchpl3wfw} - damage : string {Rusthenge.items.[].system.damageRolls.oqSqhQzJchpl3wfw.damage} (same value: '2d6') - damageType : string {Rusthenge.items.[].system.damageRolls.oqSqhQzJchpl3wfw.damageType} (same value: 'acid') - [osuvacjgboqimwz1flxn] : object {Rusthenge.items.[].system.damageRolls.osuvacjgboqimwz1flxn} - damage : string {Rusthenge.items.[].system.damageRolls.osuvacjgboqimwz1flxn.damage} (same value: '1d4') - damageType : string {Rusthenge.items.[].system.damageRolls.osuvacjgboqimwz1flxn.damageType} (same value: 'spirit') - [pEk689OzA2zGtw7f] : object {Rusthenge.items.[].system.damageRolls.pEk689OzA2zGtw7f} - damage : string {Rusthenge.items.[].system.damageRolls.pEk689OzA2zGtw7f.damage} (same value: '1d4+5') - damageType : string {Rusthenge.items.[].system.damageRolls.pEk689OzA2zGtw7f.damageType} (same value: 'bludgeoning') - [pzHqtJZetnsnp0ss] : object {Rusthenge.items.[].system.damageRolls.pzHqtJZetnsnp0ss} - damage : string {Rusthenge.items.[].system.damageRolls.pzHqtJZetnsnp0ss.damage} (same value: '2d6+5') - damageType : string {Rusthenge.items.[].system.damageRolls.pzHqtJZetnsnp0ss.damageType} (same value: 'void') - gc4xnalxd9nv71da2yyy : object {Rusthenge.items.[].system.damageRolls.gc4xnalxd9nv71da2yyy} - damage : string {Rusthenge.items.[].system.damageRolls.gc4xnalxd9nv71da2yyy.damage} (same value: '1d6+3') - damageType : string {Rusthenge.items.[].system.damageRolls.gc4xnalxd9nv71da2yyy.damageType} (same value: 'bludgeoning') - [rh2xFMZZMv7hrQ1m] : object {Rusthenge.items.[].system.damageRolls.rh2xFMZZMv7hrQ1m} - damage : string {Rusthenge.items.[].system.damageRolls.rh2xFMZZMv7hrQ1m.damage} (same value: '2d10+4') - damageType : string {Rusthenge.items.[].system.damageRolls.rh2xFMZZMv7hrQ1m.damageType} (same value: 'piercing') - [xll2omell18iaw3gvh67] : object {Rusthenge.items.[].system.damageRolls.xll2omell18iaw3gvh67} - damage : string {Rusthenge.items.[].system.damageRolls.xll2omell18iaw3gvh67.damage} (same value: '1d4') - damageType : string {Rusthenge.items.[].system.damageRolls.xll2omell18iaw3gvh67.damageType} (same value: 'spirit') - [zAO2U3Nt2ZXcrdoI] : object {Rusthenge.items.[].system.damageRolls.zAO2U3Nt2ZXcrdoI} - damage : string {Rusthenge.items.[].system.damageRolls.zAO2U3Nt2ZXcrdoI.damage} (same value: '1d6') - damageType : string {Rusthenge.items.[].system.damageRolls.zAO2U3Nt2ZXcrdoI.damageType} (same value: 'mental') - [zBS6m33YcaGg5g3A] : object {Rusthenge.items.[].system.damageRolls.zBS6m33YcaGg5g3A} - damage : string {Rusthenge.items.[].system.damageRolls.zBS6m33YcaGg5g3A.damage} (same value: '1d10+4') - damageType : string {Rusthenge.items.[].system.damageRolls.zBS6m33YcaGg5g3A.damageType} (same value: 'piercing') - [deathNote] : boolean {Rusthenge.items.[].system.deathNote} (same value: True) - [defense] : object {Rusthenge.items.[].system.defense} - save : object {Rusthenge.items.[].system.defense.save} - basic : boolean {Rusthenge.items.[].system.defense.save.basic} (2 different values) - False (x24) - True (x16) - statistic : string {Rusthenge.items.[].system.defense.save.statistic} (2 different values) - 'will' (x23) - 'fortitude' (x17) - description : object {Rusthenge.items.[].system.description} - [gm] : string {Rusthenge.items.[].system.description.gm} (3 different values) - value : string {Rusthenge.items.[].system.description.value} (134 different values) - [cost] : object {Rusthenge.items.[].system.cost} - value : string {Rusthenge.items.[].system.cost.value} (3 different values) - '' (x84) - 'black onyx, see Table 7-1' (x1) - 'rare oils worth a total value of 10 gp × the target\'s level' (x1) - [counteraction] : boolean {Rusthenge.items.[].system.counteraction} (2 different values) - False (x80) - True (x6) - [damage] : object {Rusthenge.items.[].system.damage} - [0] : object {Rusthenge.items.[].system.damage.0} - [applyMod] : boolean {Rusthenge.items.[].system.damage.0.applyMod} (2 different values) - False (x18) - True (x7) - [category] : string {Rusthenge.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Rusthenge.items.[].system.damage.0.formula} (9 different values) - '1d8' (x7) - '2d10' (x6) - '2d4' (x6) - '0' (x5) - '1d4' (x2) - '1d6' (x2) - '2d6' (x1) - '3d8' (x1) - '1d10+4' (x1) - kinds : array {Rusthenge.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Rusthenge.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x30) - 'healing' (x8) - materials : array<> {Rusthenge.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.damage.0.type} (8 different values) - 'void' (x9) - 'mental' (x7) - 'sonic' (x4) - 'spirit' (x3) - 'vitality' (x3) - 'acid' (x3) - 'bleed' (x1) - 'untyped' (x1) - [9k8ayqgvgultdghx] : object {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [damageType] : string {Rusthenge.items.[].system.damage.damageType} (3 different values) - 'piercing' (x5) - 'bludgeoning' (x4) - 'slashing' (x3) - [dice] : integer {Rusthenge.items.[].system.damage.dice} (same value: 1) - [die] : string {Rusthenge.items.[].system.damage.die} (5 different values) - 'd4' (x5) - 'd6' (x4) - 'd10' (x1) - 'd8' (x1) - 'd12' (x1) - [formula] : string {Rusthenge.items.[].system.damage.formula} (same value: '1d8') - [gcovwqxwitqchoin] : object {Rusthenge.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Rusthenge.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Rusthenge.items.[].system.damage.type} (same value: 'vitality') - [dexCap] : integer {Rusthenge.items.[].system.dexCap} (5 different values) - 0 (x3) - 3 (x2) - 1 (x2) - 5 (x1) - 4 (x1) - [duration] : object {Rusthenge.items.[].system.duration} - [sustained] : boolean {Rusthenge.items.[].system.duration.sustained} (2 different values) - False (x80) - True (x6) - value : mixed - string {Rusthenge.items.[].system.duration.value} (14 different values) - integer {Rusthenge.items.[].system.duration.value} (same value: 0) - [equipped] : object {Rusthenge.items.[].system.equipped} - carryType : string {Rusthenge.items.[].system.equipped.carryType} (2 different values) - 'worn' (x29) - 'held' (x3) - [handsHeld] : integer {Rusthenge.items.[].system.equipped.handsHeld} (2 different values) - 0 (x21) - 1 (x3) - [inSlot] : boolean {Rusthenge.items.[].system.equipped.inSlot} (2 different values) - False (x3) - True (x1) - [invested] : empty - [group] : string {Rusthenge.items.[].system.group} (10 different values) - 'plate' (x5) - 'knife' (x3) - 'leather' (x3) - 'club' (x2) - 'hammer' (x2) - 'sword' (x2) - 'polearm' (x1) - 'flail' (x1) - 'pick' (x1) - 'cloth' (x1) - [level] : object {Rusthenge.items.[].system.level} - value : integer {Rusthenge.items.[].system.level.value} (6 different values) - 1 (x63) - 2 (x24) - 0 (x23) - 5 (x4) - 3 (x3) - 4 (x1) - [location] : object {Rusthenge.items.[].system.location} - [heightenedLevel] : integer {Rusthenge.items.[].system.location.heightenedLevel} (3 different values) - 2 (x18) - 1 (x16) - 3 (x2) - [signature] : boolean {Rusthenge.items.[].system.location.signature} (same value: True) - [value] : string {Rusthenge.items.[].system.location.value} (12 different values) - rules : ignored (Foundry rules object) {Rusthenge.items.[].system.rules} - [frequency] : object {Rusthenge.items.[].system.frequency} - max : integer {Rusthenge.items.[].system.frequency.max} (same value: 1) - per : string {Rusthenge.items.[].system.frequency.per} (2 different values) - 'PT10M' (x1) - 'round' (x1) - value : integer {Rusthenge.items.[].system.frequency.value} (same value: 1) - [hardness] : integer {Rusthenge.items.[].system.hardness} (same value: 0) - [heightening] : object {Rusthenge.items.[].system.heightening} - [levels] : object {Rusthenge.items.[].system.heightening.levels} - [3] : object {Rusthenge.items.[].system.heightening.levels.3} - [damage] : object {Rusthenge.items.[].system.heightening.levels.3.damage} - 0 : object {Rusthenge.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Rusthenge.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Rusthenge.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Rusthenge.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Rusthenge.items.[].system.heightening.levels.3.target} - value : string {Rusthenge.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x6) - '10 objects' (x2) - range : object {Rusthenge.items.[].system.heightening.levels.3.range} - value : string {Rusthenge.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x1) - '500 feet' (x1) - [4] : object {Rusthenge.items.[].system.heightening.levels.4} - target : object {Rusthenge.items.[].system.heightening.levels.4.target} - value : string {Rusthenge.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [5] : object {Rusthenge.items.[].system.heightening.levels.5} - [damage] : object {Rusthenge.items.[].system.heightening.levels.5.damage} - 0 : object {Rusthenge.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Rusthenge.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Rusthenge.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Rusthenge.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Rusthenge.items.[].system.heightening.levels.5.target} - value : string {Rusthenge.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - range : object {Rusthenge.items.[].system.heightening.levels.5.range} - value : string {Rusthenge.items.[].system.heightening.levels.5.range.value} (same value: '120 feet') - [6] : object {Rusthenge.items.[].system.heightening.levels.6} - target : object {Rusthenge.items.[].system.heightening.levels.6.target} - value : string {Rusthenge.items.[].system.heightening.levels.6.target.value} (3 different values) - 'any number of objects' (x2) - '10 creatures' (x1) - '10 willing creatures' (x1) - [7] : object {Rusthenge.items.[].system.heightening.levels.7} - [damage] : object {Rusthenge.items.[].system.heightening.levels.7.damage} - 0 : object {Rusthenge.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Rusthenge.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Rusthenge.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Rusthenge.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Rusthenge.items.[].system.heightening.levels.7.target} - value : string {Rusthenge.items.[].system.heightening.levels.7.target.value} (2 different values) - '5 creatures' (x1) - '10 creatures' (x1) - [9] : object {Rusthenge.items.[].system.heightening.levels.9} - damage : object {Rusthenge.items.[].system.heightening.levels.9.damage} - 0 : object {Rusthenge.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Rusthenge.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Rusthenge.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Rusthenge.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - type : string {Rusthenge.items.[].system.heightening.type} (2 different values) - 'interval' (x30) - 'fixed' (x18) - [damage] : object {Rusthenge.items.[].system.heightening.damage} - [0] : string {Rusthenge.items.[].system.heightening.damage.0} (8 different values) - '1d8' (x7) - '1d10' (x6) - '1d6' (x5) - '1d4' (x5) - '2d4' (x3) - '2d6' (x1) - '2d8' (x1) - '1d10+4' (x1) - [9k8ayqgvgultdghx] : string {Rusthenge.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [interval] : integer {Rusthenge.items.[].system.heightening.interval} (2 different values) - 1 (x23) - 2 (x7) - [hp] : object {Rusthenge.items.[].system.hp} - max : integer {Rusthenge.items.[].system.hp.max} (same value: 0) - value : integer {Rusthenge.items.[].system.hp.value} (same value: 0) - [material] : object {Rusthenge.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {Rusthenge.items.[].system.publication} - license : string {Rusthenge.items.[].system.publication.license} (2 different values) - 'OGL' (x222) - 'ORC' (x11) - remaster : boolean {Rusthenge.items.[].system.publication.remaster} (2 different values) - False (x221) - True (x12) - title : string {Rusthenge.items.[].system.publication.title} (8 different values) - '' (x109) - 'Pathfinder Core Rulebook' (x94) - 'Pathfinder Bestiary' (x12) - 'Pathfinder Player Core' (x11) - 'Pathfinder Bestiary 2' (x3) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Rage of Elements' (x1) - 'Pathfinder Adventure: Rusthenge' (x1) - [mod] : object {Rusthenge.items.[].system.mod} - value : integer {Rusthenge.items.[].system.mod.value} (2 different values) - 4 (x2) - 9 (x1) - [overlays] : object {Rusthenge.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Rusthenge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [4gyp3qlsv5ywdyjq] : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Rusthenge.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'void' (x4) - [7qdtetowq348s9oc] : object {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Rusthenge.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Rusthenge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [lfxcoz2d3f8j2zq1] : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Rusthenge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x3) - 'healing' (x3) - 'manipulate' (x3) - 'vitality' (x3) - [pq7cxntbz4s8g5ik] : object {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Rusthenge.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Rusthenge.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'void' (x4) - [z04svm1cvfcxtplb] : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Rusthenge.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x4) - 'manipulate' (x4) - 'void' (x4) - [overrides] : array<> {Rusthenge.items.[].system.overrides} - Length: min=0 max=0 - Value type: empty - [prepared] : object {Rusthenge.items.[].system.prepared} - [flexible] : boolean {Rusthenge.items.[].system.prepared.flexible} (same value: False) - value : string {Rusthenge.items.[].system.prepared.value} (4 different values) - 'innate' (x5) - 'spontaneous' (x3) - 'prepared' (x2) - 'focus' (x2) - [price] : object {Rusthenge.items.[].system.price} - value : object {Rusthenge.items.[].system.price.value} - [gp] : integer {Rusthenge.items.[].system.price.value.gp} (9 different values) - 2 (x6) - 160 (x3) - 30 (x3) - 3 (x2) - 8 (x2) - 1 (x1) - 4 (x1) - 5 (x1) - 10 (x1) - [sp] : integer {Rusthenge.items.[].system.price.value.sp} (5 different values) - 2 (x3) - 4 (x2) - 1 (x2) - 7 (x1) - 3 (x1) - [proficiency] : object {Rusthenge.items.[].system.proficiency} - value : integer {Rusthenge.items.[].system.proficiency.value} (2 different values) - 1 (x9) - 0 (x3) - [proficient] : object {Rusthenge.items.[].system.proficient} - value : integer {Rusthenge.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Rusthenge.items.[].system.quantity} (4 different values) - 1 (x28) - 3 (x2) - 5 (x1) - 4 (x1) - [range] : object {Rusthenge.items.[].system.range} - value : string {Rusthenge.items.[].system.range.value} (7 different values) - '30 feet' (x35) - '' (x20) - '120 feet' (x9) - 'varies' (x7) - 'touch' (x6) - '60 feet' (x6) - '10 feet' (x3) - [references] : object {Rusthenge.items.[].system.references} - children : array<> {Rusthenge.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Rusthenge.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Rusthenge.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Rusthenge.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Rusthenge.items.[].system.reload} - value : string {Rusthenge.items.[].system.reload.value} (2 different values) - '' (x8) - '-' (x4) - [requirements] : string {Rusthenge.items.[].system.requirements} (2 different values) - '' (x85) - 'You can bleed' (x1) - [ritual] : object {Rusthenge.items.[].system.ritual} - primary : object {Rusthenge.items.[].system.ritual.primary} - check : string {Rusthenge.items.[].system.ritual.primary.check} (2 different values) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x2) - 'Religion (expert; you must be a demon)' (x1) - secondary : object {Rusthenge.items.[].system.ritual.secondary} - casters : integer {Rusthenge.items.[].system.ritual.secondary.casters} (2 different values) - 0 (x2) - 1 (x1) - checks : string {Rusthenge.items.[].system.ritual.secondary.checks} (2 different values) - '' (x2) - 'Religion' (x1) - [runes] : object {Rusthenge.items.[].system.runes} - potency : integer {Rusthenge.items.[].system.runes.potency} (2 different values) - 0 (x17) - 1 (x4) - property : array<> {Rusthenge.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Rusthenge.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Rusthenge.items.[].system.runes.striking} (2 different values) - 0 (x10) - 1 (x2) - [showSlotlessLevels] : object {Rusthenge.items.[].system.showSlotlessLevels} - value : boolean {Rusthenge.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Rusthenge.items.[].system.size} (same value: 'med') - [slots] : object {Rusthenge.items.[].system.slots} - [slot0] : object {Rusthenge.items.[].system.slots.slot0} - max : integer {Rusthenge.items.[].system.slots.slot0.max} (2 different values) - 4 (x1) - 5 (x1) - prepared : array {Rusthenge.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Rusthenge.items.[].system.slots.slot0.prepared.[]} - id : string {Rusthenge.items.[].system.slots.slot0.prepared.[].id} (9 different values) - '2y8vTsPwvXGAvUqG' (x1) - 'XevHxHglgmZX6kOX' (x1) - 'DNjIXDzkQqAWADx9' (x1) - 'kZQ7MjgvDXHakX5i' (x1) - 'v3LmIBb4HQpiKDtg' (x1) - 'j1LalS1XgANCE491' (x1) - 'yCN5vbIFoFQOtwDD' (x1) - 'fz35P7gsZdhhCdXJ' (x1) - 'PlbmKaRX84OVd7BY' (x1) - [slot1] : object {Rusthenge.items.[].system.slots.slot1} - max : integer {Rusthenge.items.[].system.slots.slot1.max} (4 different values) - 4 (x3) - 3 (x1) - 6 (x1) - 1 (x1) - [prepared] : array {Rusthenge.items.[].system.slots.slot1.prepared} - Length: min=3 max=6 - Value type: object {Rusthenge.items.[].system.slots.slot1.prepared.[]} - id : string {Rusthenge.items.[].system.slots.slot1.prepared.[].id} (6 different values) - '5rZgScmhTb2oHDi5' (x4) - 'H3P0GC4k3uLswANE' (x1) - 'HfPxBLvMG5D3qjVu' (x1) - 'JRdQZehuSNWAaj30' (x1) - 'favrQlUoHErC3KCl' (x1) - 'AIJf0XcwzexNFxqt' (x1) - [value] : integer {Rusthenge.items.[].system.slots.slot1.value} (2 different values) - 4 (x3) - 1 (x1) - [slot2] : object {Rusthenge.items.[].system.slots.slot2} - max : integer {Rusthenge.items.[].system.slots.slot2.max} (4 different values) - 4 (x2) - 2 (x1) - 3 (x1) - 1 (x1) - [prepared] : array {Rusthenge.items.[].system.slots.slot2.prepared} - Length: min=2 max=2 - Value type: object {Rusthenge.items.[].system.slots.slot2.prepared.[]} - id : string {Rusthenge.items.[].system.slots.slot2.prepared.[].id} (2 different values) - 'MxwilCvsVsLCDOsR' (x1) - 'nonpV66dAVOH6lyt' (x1) - value : integer {Rusthenge.items.[].system.slots.slot2.value} (3 different values) - 4 (x2) - 3 (x1) - 1 (x1) - [slot3] : object {Rusthenge.items.[].system.slots.slot3} - max : integer {Rusthenge.items.[].system.slots.slot3.max} (same value: 3) - value : integer {Rusthenge.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Rusthenge.items.[].system.slots.slot4} - max : integer {Rusthenge.items.[].system.slots.slot4.max} (same value: 1) - value : integer {Rusthenge.items.[].system.slots.slot4.value} (same value: 1) - [slug] : string {Rusthenge.items.[].system.slug} (85 different values) - [splashDamage] : object {Rusthenge.items.[].system.splashDamage} - [value] : integer {Rusthenge.items.[].system.splashDamage.value} (same value: 0) - traits : object {Rusthenge.items.[].system.traits} - [rarity] : string {Rusthenge.items.[].system.traits.rarity} (3 different values) - 'common' (x157) - 'uncommon' (x8) - 'unique' (x1) - [traditions] : array {Rusthenge.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Rusthenge.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x62) - 'divine' (x61) - 'arcane' (x49) - 'primal' (x34) - [value] : array {Rusthenge.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Rusthenge.items.[].system.traits.value.[]} (71 different values) - [speedPenalty] : integer {Rusthenge.items.[].system.speedPenalty} (3 different values) - 0 (x4) - -10 (x3) - -5 (x2) - [spell] : object {Rusthenge.items.[].system.spell} - _id : string {Rusthenge.items.[].system.spell._id} (2 different values) - 'jdzO5jv01ZJiMfQ9' (x1) - 'GACQiQFA0EJe8jGz' (x1) - flags : object {Rusthenge.items.[].system.spell.flags} - core : object {Rusthenge.items.[].system.spell.flags.core} - sourceId : string {Rusthenge.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Mt6ZzkVX8Q4xigFq' (x1) - 'Compendium.pf2e.spells-srd.Item.SnaLVgxZ9ryUFmUr' (x1) - img : string {Rusthenge.items.[].system.spell.img} (2 different values) - 'systems/pf2e/icons/spells/create-food.webp' (x1) - 'icons/magic/life/heart-cross-strong-green.webp' (x1) - name : string {Rusthenge.items.[].system.spell.name} (2 different values) - 'Create Food' (x1) - 'Restoration' (x1) - sort : integer {Rusthenge.items.[].system.spell.sort} (same value: 0) - system : object {Rusthenge.items.[].system.spell.system} - [area] : empty - cost : object {Rusthenge.items.[].system.spell.system.cost} - value : string {Rusthenge.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Rusthenge.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Rusthenge.items.[].system.spell.system.damage} - description : object {Rusthenge.items.[].system.spell.system.description} - value : string {Rusthenge.items.[].system.spell.system.description.value} (2 different values) - duration : object {Rusthenge.items.[].system.spell.system.duration} - sustained : boolean {Rusthenge.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Rusthenge.items.[].system.spell.system.duration.value} (same value: '') - level : object {Rusthenge.items.[].system.spell.system.level} - value : integer {Rusthenge.items.[].system.spell.system.level.value} (same value: 2) - location : object {Rusthenge.items.[].system.spell.system.location} - heightenedLevel : integer {Rusthenge.items.[].system.spell.system.location.heightenedLevel} (same value: 2) - [value] : empty - publication : object {Rusthenge.items.[].system.spell.system.publication} - license : string {Rusthenge.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Rusthenge.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Rusthenge.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Rusthenge.items.[].system.spell.system.range} - value : string {Rusthenge.items.[].system.spell.system.range.value} (2 different values) - '30 feet' (x1) - 'touch' (x1) - requirements : string {Rusthenge.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Rusthenge.items.[].system.spell.system.rules} - slug : string {Rusthenge.items.[].system.spell.system.slug} (2 different values) - 'create-food' (x1) - 'restoration' (x1) - target : object {Rusthenge.items.[].system.spell.system.target} - value : string {Rusthenge.items.[].system.spell.system.target.value} (2 different values) - '' (x1) - '1 creature' (x1) - time : object {Rusthenge.items.[].system.spell.system.time} - value : string {Rusthenge.items.[].system.spell.system.time.value} (2 different values) - '1 hour' (x1) - '1 minute' (x1) - [defense] : empty - traits : object {Rusthenge.items.[].system.spell.system.traits} - rarity : string {Rusthenge.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Rusthenge.items.[].system.spell.system.traits.traditions} - Length: min=3 max=3 - Value type: string {Rusthenge.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'divine' (x2) - 'primal' (x2) - 'arcane' (x1) - 'occult' (x1) - value : array {Rusthenge.items.[].system.spell.system.traits.value} - Length: min=2 max=3 - Value type: string {Rusthenge.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'healing' (x1) - type : string {Rusthenge.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Rusthenge.items.[].system.spelldc} - dc : integer {Rusthenge.items.[].system.spelldc.dc} (6 different values) - 21 (x4) - 20 (x3) - 18 (x2) - 16 (x1) - 22 (x1) - 24 (x1) - [mod] : integer {Rusthenge.items.[].system.spelldc.mod} (same value: 0) - value : integer {Rusthenge.items.[].system.spelldc.value} (7 different values) - 13 (x3) - 12 (x3) - 10 (x2) - 8 (x1) - 11 (x1) - 14 (x1) - 16 (x1) - [strength] : integer {Rusthenge.items.[].system.strength} (4 different values) - 4 (x3) - 1 (x2) - 3 (x2) - 0 (x1) - [target] : object {Rusthenge.items.[].system.target} - value : string {Rusthenge.items.[].system.target.value} (18 different values) - [time] : object {Rusthenge.items.[].system.time} - value : string {Rusthenge.items.[].system.time.value} (8 different values) - '2' (x61) - '1' (x9) - '1 to 3' (x7) - '1 day' (x3) - '1 minute' (x2) - '3' (x2) - 'reaction' (x1) - '10 minutes' (x1) - [tradition] : object {Rusthenge.items.[].system.tradition} - value : string {Rusthenge.items.[].system.tradition.value} (3 different values) - 'divine' (x8) - 'occult' (x3) - 'arcane' (x1) - [usage] : object {Rusthenge.items.[].system.usage} - [canBeAmmo] : boolean {Rusthenge.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Rusthenge.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x20) - 'held-in-two-hands' (x3) - [uses] : object {Rusthenge.items.[].system.uses} - autoDestroy : boolean {Rusthenge.items.[].system.uses.autoDestroy} (2 different values) - False (x3) - True (x3) - max : integer {Rusthenge.items.[].system.uses.max} (2 different values) - 1 (x5) - 5 (x1) - value : integer {Rusthenge.items.[].system.uses.value} (2 different values) - 1 (x5) - 5 (x1) - [value] : object {Rusthenge.items.[].system.value} - isValued : boolean {Rusthenge.items.[].system.value.isValued} (same value: True) - value : integer {Rusthenge.items.[].system.value.value} (same value: 1) - [weaponType] : object {Rusthenge.items.[].system.weaponType} - value : string {Rusthenge.items.[].system.weaponType.value} (2 different values) - 'melee' (x28) - 'ranged' (x5) - type : string {Rusthenge.items.[].type} (10 different values) - 'spell' (x86) - 'action' (x66) - 'melee' (x33) - 'spellcastingEntry' (x12) - 'weapon' (x12) - 'armor' (x9) - 'consumable' (x6) - 'equipment' (x5) - 'lore' (x3) - 'condition' (x1) - [_stats] : object {Rusthenge.items.[]._stats} - compendiumSource : string {Rusthenge.items.[]._stats.compendiumSource} (82 different values) - [flags] : object {Rusthenge.items.[].flags} - pf2e : object {Rusthenge.items.[].flags.pf2e} - linkedWeapon : string {Rusthenge.items.[].flags.pf2e.linkedWeapon} (12 different values) - name : string {Rusthenge.name} (all different values) - system : object {Rusthenge.system} - attributes : object {Rusthenge.system.attributes} - ac : object {Rusthenge.system.attributes.ac} - [details] : string {Rusthenge.system.attributes.ac.details} (same value: '') - value : integer {Rusthenge.system.attributes.ac.value} (11 different values) - [emitsSound] : string {Rusthenge.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {Rusthenge.system.attributes.hardness} (3 different values) - 0 (x4) - 8 (x2) - 5 (x1) - hp : object {Rusthenge.system.attributes.hp} - details : string {Rusthenge.system.attributes.hp.details} (2 different values) - '' (x23) - 'void healing' (x3) - max : integer {Rusthenge.system.attributes.hp.max} (13 different values) - temp : integer {Rusthenge.system.attributes.hp.temp} (same value: 0) - value : integer {Rusthenge.system.attributes.hp.value} (14 different values) - [adjustment] : string {Rusthenge.system.attributes.adjustment} (same value: 'weak') - [allSaves] : object {Rusthenge.system.attributes.allSaves} - value : string {Rusthenge.system.attributes.allSaves.value} (3 different values) - '' (x17) - '–2 status vs. evocation and necromancy' (x1) - '+1 status to all saves vs. magic' (x1) - [immunities] : array {Rusthenge.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Rusthenge.system.attributes.immunities.[]} - [exceptions] : array<> {Rusthenge.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.system.attributes.immunities.[].type} (12 different values) - [resistances] : array {Rusthenge.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Rusthenge.system.attributes.resistances.[]} - [doubleVs] : array<> {Rusthenge.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array {Rusthenge.system.attributes.resistances.[].exceptions} - Length: min=0 max=3 - Value type: string {Rusthenge.system.attributes.resistances.[].exceptions.[]} (4 different values) - 'adamantine' (x1) - 'bludgeoning' (x1) - 'orichalcum' (x1) - 'cold-iron' (x1) - type : string {Rusthenge.system.attributes.resistances.[].type} (8 different values) - 'physical' (x2) - 'piercing' (x2) - 'slashing' (x2) - 'cold' (x1) - 'electricity' (x1) - 'fire' (x1) - 'acid' (x1) - 'mental' (x1) - value : integer {Rusthenge.system.attributes.resistances.[].value} (2 different values) - 5 (x9) - 3 (x2) - [speed] : object {Rusthenge.system.attributes.speed} - otherSpeeds : array {Rusthenge.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Rusthenge.system.attributes.speed.otherSpeeds.[]} - type : string {Rusthenge.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'fly' (x2) - 'swim' (x1) - value : integer {Rusthenge.system.attributes.speed.otherSpeeds.[].value} (same value: 25) - value : integer {Rusthenge.system.attributes.speed.value} (4 different values) - 25 (x9) - 20 (x7) - 15 (x2) - 30 (x1) - [details] : string {Rusthenge.system.attributes.speed.details} (same value: 'swamp stride') - [special] : string {Rusthenge.system.attributes.speed.special} (same value: '') - [stealth] : object {Rusthenge.system.attributes.stealth} - details : string {Rusthenge.system.attributes.stealth.details} (2 different values) - '

(trained)

' (x6) - '' (x1) - value : integer {Rusthenge.system.attributes.stealth.value} (3 different values) - 8 (x4) - 10 (x2) - 7 (x1) - [weaknesses] : array {Rusthenge.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {Rusthenge.system.attributes.weaknesses.[]} - [exceptions] : array<> {Rusthenge.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Rusthenge.system.attributes.weaknesses.[].type} (8 different values) - 'electricity' (x2) - 'orichalcum' (x2) - 'cold-iron' (x2) - 'holy' (x2) - 'vitality' (x2) - 'slashing' (x1) - 'silver' (x1) - 'vulnerable-to-sunlight' (x1) - value : integer {Rusthenge.system.attributes.weaknesses.[].value} (5 different values) - 5 (x5) - 3 (x4) - 10 (x2) - 1 (x1) - 0 (x1) - [creatureType] : string {Rusthenge.system.creatureType} (same value: '') - details : object {Rusthenge.system.details} - [description] : string {Rusthenge.system.details.description} (7 different values) - '

A complex device made of multicolored metal that resembles a combination of grinding gears, spider-like legs, and twitching blades, from which emits a constant soft ticking sound. All of the metal in the device appears to be rusted or corroded.

' (x1) - '

Rivulets of water begin to run from the circle of stones to gather in a growing puddle at the center.

' (x1) - '

A rusty cage embedded in the ceiling drops down with a clang to try to entrap a creature that steps onto the pressure plate in the middle of the room.

' (x1) - '

Shards of rust extend from the door and crumble away to cling to the flesh and clothes of anyone who attempts to open or damage the door.

' (x1) - '

Pressure plates on the floor near the north door cause rusty spikes to lance up out of the floor in area C3.

' (x1) - '

As the large rusty door swings open, a mass of rusty spikes appear out of nowhere in the open doorway and launch violently into the room.

' (x1) - '

A piece of hide covered with a layer of dirt and gravel is suspended over a 20-foot pit filled with spikes.

' (x1) - [disable] : string {Rusthenge.system.details.disable} (7 different values) - '

@Check[thievery|dc:18] to adjust the device\'s workings so they seize up and no longer function, or @Check[religion|dc:21] to focus prayers to a non-evil deity into the device to disrupt its ability to channel ambient faith

' (x1) - '

@Check[thievery|dc:20] (expert) to rub out the @UUID[Compendium.pf2e.conditionitems.Item.Hidden] runes on the ceiling, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level, counteract DC 18) to counteract the trap

' (x1) - '

@Check[thievery|dc:13] to harmlessly trigger the trap by nudging the pressure plate, @Check[thievery|dc:20] to stabilize the pressure plate so it doesn\'t trigger, or @Check[athletics|dc:20] to @UUID[Compendium.pf2e.actionspf2e.Item.Escape] from the cage or @UUID[Compendium.pf2e.actionspf2e.Item.Force Open] the cage once it falls

' (x1) - '

@Check[thievery|dc:18] to deface the hidden runes that allow the trap to activate, or @Check[religion|dc:21] to offer prayers to a non-evil deity to override the ancient influence of Xar-Azmak

' (x1) - '

@Check[thievery|dc:18] (trained) to disable the pressure plates.

' (x1) - '

@Check[thievery|dc:20] to decouple the triggering rods that cause the spikes to extend, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level; counteract DC 18) to counteract the trap

' (x1) - '

@Check[thievery|dc:18] (trained) to manually trigger the trap without falling in, or @Check[thievery|dc:25] (trained) to secure the hide so the trap doesn\'t activate

' (x1) - [isComplex] : boolean {Rusthenge.system.details.isComplex} (2 different values) - False (x6) - True (x1) - level : object {Rusthenge.system.details.level} - value : integer {Rusthenge.system.details.level.value} (7 different values) - 2 (x9) - 3 (x6) - 4 (x4) - 1 (x3) - -1 (x2) - 0 (x1) - 5 (x1) - publication : object {Rusthenge.system.details.publication} - license : string {Rusthenge.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Rusthenge.system.details.publication.remaster} (same value: False) - title : string {Rusthenge.system.details.publication.title} (same value: 'Pathfinder Adventure: Rusthenge') - [blurb] : string {Rusthenge.system.details.blurb} (14 different values) - [languages] : object {Rusthenge.system.details.languages} - details : string {Rusthenge.system.details.languages.details} (4 different values) - '' (x15) - 'telepathy 100 feet' (x2) - 'bat empathy' (x1) - 'telepathy (touch only)' (x1) - value : array {Rusthenge.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Rusthenge.system.details.languages.value.[]} (11 different values) - [privateNotes] : string {Rusthenge.system.details.privateNotes} (same value: '') - [publicNotes] : string {Rusthenge.system.details.publicNotes} (13 different values) - [reset] : string {Rusthenge.system.details.reset} (7 different values) - '

The ancient apparatus reverts to its non-active mode and resets automatically at the end of any round in which there are no obvious targets to attack.

' (x1) - '

The magic rejuvenates over 10 minutes, after which it is recharged and ready to activate again.

' (x1) - '

The mechanism to manually reset this trap is located in area D15.

' (x1) - '

The rusted door resets automatically after 1 round.

' (x1) - '

Turn the resetting wheel in the eastern Inner Guard Station (area C8b).

' (x1) - '

The trap automatically resets once the door is closed.

' (x1) - '

Creatures can still fall into the trap, but the hide that covers it must be reset manually (a 10-minute activity) for the trap to become @UUID[Compendium.pf2e.conditionitems.Item.Hidden] again.

' (x1) - [routine] : string {Rusthenge.system.details.routine} (2 different values) - '' (x6) - '

(3 actions) The ancient apparatus emits beams of rust-colored light, spending an action to make ranged Strikes against three targets in area D3. The apparatus can target creatures as if it possessed darkvision, but has no ability to discern between friend or foe. It can\'t target a creature more than once, and if there are more than three targets, it selects its targets from those it can see in the room randomly. The ancient apparatus has only 1 action as long as its Hit Points are below its BT.

' (x1) - saves : object {Rusthenge.system.saves} - fortitude : object {Rusthenge.system.saves.fortitude} - saveDetail : string {Rusthenge.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Rusthenge.system.saves.fortitude.value} (12 different values) - reflex : object {Rusthenge.system.saves.reflex} - saveDetail : string {Rusthenge.system.saves.reflex.saveDetail} (same value: '') - value : integer {Rusthenge.system.saves.reflex.value} (11 different values) - will : object {Rusthenge.system.saves.will} - saveDetail : string {Rusthenge.system.saves.will.saveDetail} (same value: '') - [value] : integer {Rusthenge.system.saves.will.value} (11 different values) - [statusEffects] : array<> {Rusthenge.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Rusthenge.system.traits} - rarity : string {Rusthenge.system.traits.rarity} (4 different values) - 'unique' (x10) - 'common' (x6) - 'uncommon' (x6) - 'rare' (x4) - size : object {Rusthenge.system.traits.size} - value : string {Rusthenge.system.traits.size.value} (4 different values) - 'med' (x20) - 'sm' (x3) - 'tiny' (x2) - 'lg' (x1) - value : array {Rusthenge.system.traits.value} - Length: min=0 max=5 - Value type: string {Rusthenge.system.traits.value.[]} (all different values) - [abilities] : object {Rusthenge.system.abilities} - cha : object {Rusthenge.system.abilities.cha} - mod : integer {Rusthenge.system.abilities.cha.mod} (6 different values) - 0 (x6) - 3 (x5) - 1 (x3) - -5 (x2) - 4 (x2) - -2 (x1) - con : object {Rusthenge.system.abilities.con} - mod : integer {Rusthenge.system.abilities.con.mod} (6 different values) - 2 (x7) - 0 (x4) - 3 (x3) - 4 (x3) - 5 (x1) - 1 (x1) - dex : object {Rusthenge.system.abilities.dex} - mod : integer {Rusthenge.system.abilities.dex.mod} (7 different values) - 0 (x7) - 4 (x4) - 3 (x3) - 2 (x2) - 1 (x1) - -4 (x1) - -2 (x1) - int : object {Rusthenge.system.abilities.int} - mod : integer {Rusthenge.system.abilities.int.mod} (7 different values) - -5 (x5) - 0 (x4) - 1 (x3) - 3 (x3) - 2 (x2) - -3 (x1) - -1 (x1) - str : object {Rusthenge.system.abilities.str} - mod : integer {Rusthenge.system.abilities.str.mod} (5 different values) - 2 (x6) - 3 (x4) - 4 (x4) - 0 (x3) - 1 (x2) - wis : object {Rusthenge.system.abilities.wis} - mod : integer {Rusthenge.system.abilities.wis.mod} (7 different values) - 2 (x6) - 0 (x4) - 4 (x4) - 3 (x2) - 1 (x1) - 5 (x1) - -1 (x1) - [initiative] : object {Rusthenge.system.initiative} - statistic : string {Rusthenge.system.initiative.statistic} (same value: 'perception') - [perception] : object {Rusthenge.system.perception} - details : string {Rusthenge.system.perception.details} (2 different values) - '' (x18) - 'magic sense (precise) 30 feet' (x1) - mod : integer {Rusthenge.system.perception.mod} (10 different values) - 6 (x4) - 8 (x4) - 10 (x2) - 7 (x2) - 13 (x2) - 5 (x1) - 11 (x1) - 3 (x1) - 2 (x1) - 9 (x1) - senses : array {Rusthenge.system.perception.senses} - Length: min=0 max=2 - Value type: object {Rusthenge.system.perception.senses.[]} - [acuity] : string {Rusthenge.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Rusthenge.system.perception.senses.[].range} (same value: 30) - type : string {Rusthenge.system.perception.senses.[].type} (3 different values) - 'darkvision' (x11) - 'low-light-vision' (x2) - 'scent' (x1) - [resources] : object {Rusthenge.system.resources} - [focus] : object {Rusthenge.system.resources.focus} - max : integer {Rusthenge.system.resources.focus.max} (same value: 1) - value : integer {Rusthenge.system.resources.focus.value} (same value: 1) - [skills] : object {Rusthenge.system.skills} - [acrobatics] : object {Rusthenge.system.skills.acrobatics} - base : integer {Rusthenge.system.skills.acrobatics.base} (7 different values) - 6 (x2) - 12 (x1) - 7 (x1) - 2 (x1) - 5 (x1) - 8 (x1) - 9 (x1) - [special] : array {Rusthenge.system.skills.acrobatics.special} - Length: min=1 max=1 - Value type: object {Rusthenge.system.skills.acrobatics.special.[]} - base : integer {Rusthenge.system.skills.acrobatics.special.[].base} (same value: 8) - label : string {Rusthenge.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight') - predicate : array {Rusthenge.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Rusthenge.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight') - [arcana] : object {Rusthenge.system.skills.arcana} - base : integer {Rusthenge.system.skills.arcana.base} (same value: 7) - [athletics] : object {Rusthenge.system.skills.athletics} - base : integer {Rusthenge.system.skills.athletics.base} (7 different values) - 7 (x3) - 6 (x2) - 8 (x2) - 4 (x2) - 9 (x2) - 10 (x1) - 13 (x1) - [crafting] : object {Rusthenge.system.skills.crafting} - base : integer {Rusthenge.system.skills.crafting.base} (5 different values) - 9 (x3) - 4 (x2) - 2 (x1) - 7 (x1) - 5 (x1) - [deception] : object {Rusthenge.system.skills.deception} - base : integer {Rusthenge.system.skills.deception.base} (5 different values) - 6 (x1) - 7 (x1) - 9 (x1) - 3 (x1) - 4 (x1) - [diplomacy] : object {Rusthenge.system.skills.diplomacy} - base : integer {Rusthenge.system.skills.diplomacy.base} (2 different values) - 9 (x1) - 7 (x1) - [intimidation] : object {Rusthenge.system.skills.intimidation} - base : integer {Rusthenge.system.skills.intimidation.base} (7 different values) - 9 (x2) - 12 (x2) - 2 (x1) - 8 (x1) - 3 (x1) - 11 (x1) - 7 (x1) - [nature] : object {Rusthenge.system.skills.nature} - base : integer {Rusthenge.system.skills.nature.base} (same value: 11) - [occultism] : object {Rusthenge.system.skills.occultism} - base : integer {Rusthenge.system.skills.occultism.base} (3 different values) - 11 (x2) - 7 (x1) - 9 (x1) - [religion] : object {Rusthenge.system.skills.religion} - base : integer {Rusthenge.system.skills.religion.base} (6 different values) - 8 (x3) - 4 (x1) - 9 (x1) - 6 (x1) - 2 (x1) - 13 (x1) - [society] : object {Rusthenge.system.skills.society} - base : integer {Rusthenge.system.skills.society.base} (2 different values) - 5 (x2) - 7 (x1) - [stealth] : object {Rusthenge.system.skills.stealth} - base : integer {Rusthenge.system.skills.stealth.base} (6 different values) - 6 (x1) - 5 (x1) - 8 (x1) - 13 (x1) - 9 (x1) - 11 (x1) - [survival] : object {Rusthenge.system.skills.survival} - base : integer {Rusthenge.system.skills.survival.base} (same value: 9) - [thievery] : object {Rusthenge.system.skills.thievery} - base : integer {Rusthenge.system.skills.thievery.base} (same value: 5) - [spellcasting] : object {Rusthenge.system.spellcasting} - rituals : object {Rusthenge.system.spellcasting.rituals} - dc : integer {Rusthenge.system.spellcasting.rituals.dc} (same value: 16) - type : string {Rusthenge.type} (2 different values) - 'npc' (x19) - 'hazard' (x7) - [prototypeToken] : object {Rusthenge.prototypeToken} - name : string {Rusthenge.prototypeToken.name} (same value: 'Werebat') \ No newline at end of file diff --git a/output/pf2e/packs/Sahkil Tormentors.txt b/output/pf2e/packs/Sahkil Tormentors.txt deleted file mode 100644 index d056309..0000000 --- a/output/pf2e/packs/Sahkil Tormentors.txt +++ /dev/null @@ -1,71 +0,0 @@ -Sahkil Tormentors -Different values: 13 -===================================== -object {Sahkil Tormentors} - _id : string {Sahkil Tormentors._id} (all different values) - folder : string {Sahkil Tormentors.folder} (same value: 'KF5O20tleKdxj8DK') - img : string {Sahkil Tormentors.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Sahkil Tormentors.name} (all different values) - system : object {Sahkil Tormentors.system} - attribute : array {Sahkil Tormentors.system.attribute} - Length: min=2 max=2 - Value type: string {Sahkil Tormentors.system.attribute.[]} (6 different values) - 'wis' (x6) - 'con' (x5) - 'int' (x5) - 'str' (x4) - 'cha' (x4) - 'dex' (x2) - category : string {Sahkil Tormentors.system.category} (same value: 'deity') - description : object {Sahkil Tormentors.system.description} - value : string {Sahkil Tormentors.system.description.value} (all different values) - domains : object {Sahkil Tormentors.system.domains} - alternate : array {Sahkil Tormentors.system.domains.alternate} - Length: min=2 max=2 - Value type: string {Sahkil Tormentors.system.domains.alternate.[]} (20 different values) - primary : array {Sahkil Tormentors.system.domains.primary} - Length: min=4 max=4 - Value type: string {Sahkil Tormentors.system.domains.primary.[]} (33 different values) - font : array {Sahkil Tormentors.system.font} - Length: min=1 max=2 - Value type: string {Sahkil Tormentors.system.font.[]} (2 different values) - 'harm' (x13) - 'heal' (x1) - publication : object {Sahkil Tormentors.system.publication} - license : string {Sahkil Tormentors.system.publication.license} (same value: 'ORC') - remaster : boolean {Sahkil Tormentors.system.publication.remaster} (same value: True) - title : string {Sahkil Tormentors.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Sahkil Tormentors.system.rules} - sanctification : object {Sahkil Tormentors.system.sanctification} - modal : string {Sahkil Tormentors.system.sanctification.modal} (2 different values) - 'can' (x8) - 'must' (x5) - what : array {Sahkil Tormentors.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Sahkil Tormentors.system.sanctification.what.[]} (2 different values) - 'unholy' (x12) - 'holy' (x1) - skill : array {Sahkil Tormentors.system.skill} - Length: min=1 max=1 - Value type: string {Sahkil Tormentors.system.skill.[]} (9 different values) - 'occultism' (x2) - 'survival' (x2) - 'nature' (x2) - 'deception' (x2) - 'intimidation' (x1) - 'thievery' (x1) - 'stealth' (x1) - 'diplomacy' (x1) - 'acrobatics' (x1) - spells : object {Sahkil Tormentors.system.spells} - 1 : string {Sahkil Tormentors.system.spells.1} (12 different values) - [2] : string {Sahkil Tormentors.system.spells.2} (same value: 'Compendium.pf2e.spells-srd.Item.Animal Form') - [3] : string {Sahkil Tormentors.system.spells.3} (11 different values) - [4] : string {Sahkil Tormentors.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Vision of Death') - [5] : string {Sahkil Tormentors.system.spells.5} (11 different values) - [7] : string {Sahkil Tormentors.system.spells.7} (same value: 'Compendium.pf2e.spells-srd.Item.Project Image') - traits : object {Sahkil Tormentors.system.traits} - weapons : array {Sahkil Tormentors.system.weapons} - Length: min=1 max=1 - Value type: string {Sahkil Tormentors.system.weapons.[]} (all different values) - type : string {Sahkil Tormentors.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Sahkil Tormentors.yaml b/output/pf2e/packs/Sahkil Tormentors.yaml new file mode 100644 index 0000000..7c58f77 --- /dev/null +++ b/output/pf2e/packs/Sahkil Tormentors.yaml @@ -0,0 +1,288 @@ +name: Sahkil Tormentors +values: 13 +schema: + '_id': + type: string + path: Sahkil Tormentors._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Sahkil Tormentors.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "KF5O20tleKdxj8DK" (x13) + 'img': + type: string + path: Sahkil Tormentors.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x13) + 'name': + type: string + path: Sahkil Tormentors.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Sahkil Tormentors.system + is_null: false + values: 13 + schema: + 'attribute': + type: array + path: Sahkil Tormentors.system.attribute + is_null: false + values: 13 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Sahkil Tormentors.system.attribute.[] + is_null: false + values: 26 + different_values: 6 + variants: + - "wis" (x6) + - "con" (x5) + - "int" (x5) + - "str" (x4) + - "cha" (x4) + - "dex" (x2) + 'category': + type: string + path: Sahkil Tormentors.system.category + is_null: false + values: 13 + different_values: 1 (all same) + variants: "deity" (x13) + 'description': + type: object + path: Sahkil Tormentors.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Sahkil Tormentors.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'domains': + type: object + path: Sahkil Tormentors.system.domains + is_null: false + values: 13 + schema: + 'alternate': + type: array + path: Sahkil Tormentors.system.domains.alternate + is_null: false + values: 13 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Sahkil Tormentors.system.domains.alternate.[] + is_null: false + values: 26 + different_values: 20 + variants: [omitted] + 'primary': + type: array + path: Sahkil Tormentors.system.domains.primary + is_null: false + values: 13 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Sahkil Tormentors.system.domains.primary.[] + is_null: false + values: 52 + different_values: 33 + variants: [omitted] + 'font': + type: array + path: Sahkil Tormentors.system.font + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Sahkil Tormentors.system.font.[] + is_null: false + values: 14 + different_values: 2 + variants: + - "harm" (x13) + - "heal" (x1) + 'publication': + type: object + path: Sahkil Tormentors.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Sahkil Tormentors.system.publication.license + is_null: false + values: 13 + different_values: 1 (all same) + variants: "ORC" (x13) + 'remaster': + type: boolean + path: Sahkil Tormentors.system.publication.remaster + is_null: false + values: 13 + different_values: 1 (all same) + variants: True (x13) + 'title': + type: string + path: Sahkil Tormentors.system.publication.title + is_null: false + values: 13 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x13) + 'rules': + type: ignored (Foundry rules object) + path: Sahkil Tormentors.system.rules + is_null: false + values: 13 + 'sanctification': + type: object + path: Sahkil Tormentors.system.sanctification + is_null: false + values: 13 + schema: + 'modal': + type: string + path: Sahkil Tormentors.system.sanctification.modal + is_null: false + values: 13 + different_values: 2 + variants: + - "can" (x8) + - "must" (x5) + 'what': + type: array + path: Sahkil Tormentors.system.sanctification.what + is_null: false + values: 13 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Sahkil Tormentors.system.sanctification.what.[] + is_null: false + values: 13 + different_values: 2 + variants: + - "unholy" (x12) + - "holy" (x1) + 'skill': + type: array + path: Sahkil Tormentors.system.skill + is_null: false + values: 13 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Sahkil Tormentors.system.skill.[] + is_null: false + values: 13 + different_values: 9 + variants: + - "occultism" (x2) + - "survival" (x2) + - "nature" (x2) + - "deception" (x2) + - "intimidation" (x1) + - "thievery" (x1) + - "stealth" (x1) + - "diplomacy" (x1) + - "acrobatics" (x1) + 'spells': + type: object + path: Sahkil Tormentors.system.spells + is_null: false + values: 13 + schema: + '1': + type: string + path: Sahkil Tormentors.system.spells.1 + is_null: false + values: 13 + different_values: 12 + variants: [omitted] + [2]: + type: string + path: Sahkil Tormentors.system.spells.2 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Animal Form" (x1) + [3]: + type: string + path: Sahkil Tormentors.system.spells.3 + is_null: true + values: 11 + different_values: 11 + variants: [omitted] + [4]: + type: string + path: Sahkil Tormentors.system.spells.4 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Vision of Death" (x1) + [5]: + type: string + path: Sahkil Tormentors.system.spells.5 + is_null: true + values: 12 + different_values: 11 + variants: [omitted] + [7]: + type: string + path: Sahkil Tormentors.system.spells.7 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Project Image" (x1) + 'traits': + type: object + path: Sahkil Tormentors.system.traits + is_null: false + values: 13 + schema: + 'weapons': + type: array + path: Sahkil Tormentors.system.weapons + is_null: false + values: 13 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Sahkil Tormentors.system.weapons.[] + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'type': + type: string + path: Sahkil Tormentors.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "deity" (x13) diff --git a/output/pf2e/packs/Samsaran.txt b/output/pf2e/packs/Samsaran.txt deleted file mode 100644 index 3b22607..0000000 --- a/output/pf2e/packs/Samsaran.txt +++ /dev/null @@ -1,26 +0,0 @@ -Samsaran -Different values: 5 -===================================== -object {Samsaran} - _id : string {Samsaran._id} (all different values) - folder : string {Samsaran.folder} (same value: 'rDYWprobOO8Vf18e') - img : string {Samsaran.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Samsaran.name} (all different values) - system : object {Samsaran.system} - ancestry : object {Samsaran.system.ancestry} - name : string {Samsaran.system.ancestry.name} (same value: 'Samsaran') - slug : string {Samsaran.system.ancestry.slug} (same value: 'samsaran') - uuid : string {Samsaran.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.l7vjMIbPAUvEIosU') - description : object {Samsaran.system.description} - value : string {Samsaran.system.description.value} (all different values) - publication : object {Samsaran.system.publication} - license : string {Samsaran.system.publication.license} (same value: 'ORC') - remaster : boolean {Samsaran.system.publication.remaster} (same value: True) - title : string {Samsaran.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Samsaran.system.rules} - traits : object {Samsaran.system.traits} - rarity : string {Samsaran.system.traits.rarity} (same value: 'common') - value : array {Samsaran.system.traits.value} - Length: min=1 max=1 - Value type: string {Samsaran.system.traits.value.[]} (same value: 'samsaran') - type : string {Samsaran.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Samsaran.yaml b/output/pf2e/packs/Samsaran.yaml new file mode 100644 index 0000000..ef5db4b --- /dev/null +++ b/output/pf2e/packs/Samsaran.yaml @@ -0,0 +1,153 @@ +name: Samsaran +values: 5 +schema: + '_id': + type: string + path: Samsaran._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "NK88lPzi3SDAT8w5" (x1) + - "IZqIVO1IOK3fAp30" (x1) + - "DR6okTFLHi3MYbzK" (x1) + - "MoeWxhJEtteD3v9z" (x1) + - "e4FaENGKRD3fxZeJ" (x1) + 'folder': + type: string + path: Samsaran.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "rDYWprobOO8Vf18e" (x5) + 'img': + type: string + path: Samsaran.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Samsaran.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Healer Samsaran" (x1) + - "Mountaineer Samsaran" (x1) + - "Oracular Samsaran" (x1) + - "Sanctuary Samsaran" (x1) + - "Wilderness Samsaran" (x1) + 'system': + type: object + path: Samsaran.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Samsaran.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Samsaran.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Samsaran" (x5) + 'slug': + type: string + path: Samsaran.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "samsaran" (x5) + 'uuid': + type: string + path: Samsaran.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.l7vjMIbPAUvEIosU" (x5) + 'description': + type: object + path: Samsaran.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Samsaran.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Samsaran.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Samsaran.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Samsaran.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Samsaran.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Samsaran.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Samsaran.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Samsaran.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Samsaran.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Samsaran.system.traits.value.[] + is_null: false + values: 5 + different_values: 1 (all same) + variants: "samsaran" (x5) + 'type': + type: string + path: Samsaran.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Sanguimancer.txt b/output/pf2e/packs/Sanguimancer.txt deleted file mode 100644 index e44ae5a..0000000 --- a/output/pf2e/packs/Sanguimancer.txt +++ /dev/null @@ -1,42 +0,0 @@ -Sanguimancer -Different values: 5 -===================================== -object {Sanguimancer} - _id : string {Sanguimancer._id} (all different values) - folder : string {Sanguimancer.folder} (same value: '7IkL1AHh4ro3G6CQ') - img : string {Sanguimancer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Sanguimancer.name} (all different values) - system : object {Sanguimancer.system} - actionType : object {Sanguimancer.system.actionType} - value : string {Sanguimancer.system.actionType.value} (2 different values) - 'action' (x4) - 'passive' (x1) - actions : object {Sanguimancer.system.actions} - [value] : integer {Sanguimancer.system.actions.value} (2 different values) - 1 (x2) - 2 (x2) - category : string {Sanguimancer.system.category} (same value: 'class') - description : object {Sanguimancer.system.description} - value : string {Sanguimancer.system.description.value} (all different values) - level : object {Sanguimancer.system.level} - value : integer {Sanguimancer.system.level.value} (all different values) - prerequisites : object {Sanguimancer.system.prerequisites} - value : array {Sanguimancer.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Sanguimancer.system.prerequisites.value.[]} - value : string {Sanguimancer.system.prerequisites.value.[].value} (same value: 'Sanguimancer Dedication') - publication : object {Sanguimancer.system.publication} - license : string {Sanguimancer.system.publication.license} (same value: 'ORC') - remaster : boolean {Sanguimancer.system.publication.remaster} (same value: True) - title : string {Sanguimancer.system.publication.title} (same value: 'Pathfinder #213: Thirst for Blood') - rules : ignored (Foundry rules object) {Sanguimancer.system.rules} - traits : object {Sanguimancer.system.traits} - rarity : string {Sanguimancer.system.traits.rarity} (2 different values) - 'common' (x4) - 'rare' (x1) - value : array {Sanguimancer.system.traits.value} - Length: min=1 max=1 - Value type: string {Sanguimancer.system.traits.value.[]} (2 different values) - 'archetype' (x4) - 'dedication' (x1) - type : string {Sanguimancer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Sanguimancer.yaml b/output/pf2e/packs/Sanguimancer.yaml new file mode 100644 index 0000000..d7652bc --- /dev/null +++ b/output/pf2e/packs/Sanguimancer.yaml @@ -0,0 +1,211 @@ +name: Sanguimancer +values: 5 +schema: + '_id': + type: string + path: Sanguimancer._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "oTEidzP2UmYowhud" (x1) + - "d7qKSoYixczsD5nL" (x1) + - "HASFgAZ7spYleeaq" (x1) + - "q4wFELOV4BQO4cDd" (x1) + - "KgyJw7fmcUWymYyb" (x1) + 'folder': + type: string + path: Sanguimancer.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "7IkL1AHh4ro3G6CQ" (x5) + 'img': + type: string + path: Sanguimancer.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Sanguimancer.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Blood Shield" (x1) + - "Exsanguinate" (x1) + - "Sanguimancer Dedication" (x1) + - "Transfusion" (x1) + - "Venipuncture" (x1) + 'system': + type: object + path: Sanguimancer.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Sanguimancer.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Sanguimancer.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "action" (x4) + - "passive" (x1) + 'actions': + type: object + path: Sanguimancer.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Sanguimancer.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 1 (x2) + - 2 (x2) + 'category': + type: string + path: Sanguimancer.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Sanguimancer.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Sanguimancer.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Sanguimancer.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Sanguimancer.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 4 (x1) + - 6 (x1) + - 2 (x1) + - 8 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Sanguimancer.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Sanguimancer.system.prerequisites.value + is_null: false + values: 5 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Sanguimancer.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Sanguimancer.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Sanguimancer Dedication" (x4) + 'publication': + type: object + path: Sanguimancer.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Sanguimancer.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Sanguimancer.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Sanguimancer.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #213: Thirst for Blood" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Sanguimancer.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Sanguimancer.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Sanguimancer.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "rare" (x1) + 'value': + type: array + path: Sanguimancer.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Sanguimancer.system.traits.value.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "archetype" (x4) + - "dedication" (x1) + 'type': + type: string + path: Sanguimancer.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Sarangay.txt b/output/pf2e/packs/Sarangay.txt deleted file mode 100644 index 6ec5b4a..0000000 --- a/output/pf2e/packs/Sarangay.txt +++ /dev/null @@ -1,26 +0,0 @@ -Sarangay -Different values: 5 -===================================== -object {Sarangay} - _id : string {Sarangay._id} (all different values) - folder : string {Sarangay.folder} (same value: 'gliBhRgOfcs7bTjE') - img : string {Sarangay.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Sarangay.name} (all different values) - system : object {Sarangay.system} - ancestry : object {Sarangay.system.ancestry} - name : string {Sarangay.system.ancestry.name} (same value: 'Sarangay') - slug : string {Sarangay.system.ancestry.slug} (same value: 'sarangay') - uuid : string {Sarangay.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.7mpMGhVoaPANJnZ8') - description : object {Sarangay.system.description} - value : string {Sarangay.system.description.value} (all different values) - publication : object {Sarangay.system.publication} - license : string {Sarangay.system.publication.license} (same value: 'ORC') - remaster : boolean {Sarangay.system.publication.remaster} (same value: True) - title : string {Sarangay.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Sarangay.system.rules} - traits : object {Sarangay.system.traits} - rarity : string {Sarangay.system.traits.rarity} (same value: 'common') - value : array {Sarangay.system.traits.value} - Length: min=1 max=1 - Value type: string {Sarangay.system.traits.value.[]} (same value: 'sarangay') - type : string {Sarangay.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Sarangay.yaml b/output/pf2e/packs/Sarangay.yaml new file mode 100644 index 0000000..bdf242e --- /dev/null +++ b/output/pf2e/packs/Sarangay.yaml @@ -0,0 +1,153 @@ +name: Sarangay +values: 5 +schema: + '_id': + type: string + path: Sarangay._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "6gK4A6dtN4LCpCXS" (x1) + - "ImdAt4Ma9GfaNuZW" (x1) + - "H2mbY3aypl6ikaSR" (x1) + - "MNeg7vI854rB6fmz" (x1) + - "BHiOV3ETYSv6k7kF" (x1) + 'folder': + type: string + path: Sarangay.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "gliBhRgOfcs7bTjE" (x5) + 'img': + type: string + path: Sarangay.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Sarangay.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Full Moon Sarangay" (x1) + - "Half Moon Sarangay" (x1) + - "New Moon Sarangay" (x1) + - "Waning Moon Sarangay" (x1) + - "Waxing Moon Sarangay" (x1) + 'system': + type: object + path: Sarangay.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Sarangay.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Sarangay.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Sarangay" (x5) + 'slug': + type: string + path: Sarangay.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "sarangay" (x5) + 'uuid': + type: string + path: Sarangay.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.7mpMGhVoaPANJnZ8" (x5) + 'description': + type: object + path: Sarangay.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Sarangay.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Sarangay.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Sarangay.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Sarangay.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Sarangay.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Sarangay.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Sarangay.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Sarangay.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Sarangay.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Sarangay.system.traits.value.[] + is_null: false + values: 5 + different_values: 1 (all same) + variants: "sarangay" (x5) + 'type': + type: string + path: Sarangay.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Sarkorian Gods.txt b/output/pf2e/packs/Sarkorian Gods.txt deleted file mode 100644 index c9fea8e..0000000 --- a/output/pf2e/packs/Sarkorian Gods.txt +++ /dev/null @@ -1,77 +0,0 @@ -Sarkorian Gods -Different values: 5 -===================================== -object {Sarkorian Gods} - _id : string {Sarkorian Gods._id} (all different values) - folder : string {Sarkorian Gods.folder} (same value: '1c2TwnIXKX8kD1C0') - img : string {Sarkorian Gods.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Sarkorian Gods.name} (all different values) - system : object {Sarkorian Gods.system} - attribute : array {Sarkorian Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Sarkorian Gods.system.attribute.[]} (all different values) - category : string {Sarkorian Gods.system.category} (same value: 'deity') - description : object {Sarkorian Gods.system.description} - value : string {Sarkorian Gods.system.description.value} (all different values) - domains : object {Sarkorian Gods.system.domains} - alternate : array {Sarkorian Gods.system.domains.alternate} - Length: min=0 max=2 - Value type: string {Sarkorian Gods.system.domains.alternate.[]} (8 different values) - 'air' (x1) - 'zeal' (x1) - 'earth' (x1) - 'might' (x1) - 'change' (x1) - 'cold' (x1) - 'duty' (x1) - 'protection' (x1) - primary : array {Sarkorian Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Sarkorian Gods.system.domains.primary.[]} (16 different values) - font : array {Sarkorian Gods.system.font} - Length: min=1 max=2 - Value type: string {Sarkorian Gods.system.font.[]} (2 different values) - 'heal' (x5) - 'harm' (x1) - publication : object {Sarkorian Gods.system.publication} - license : string {Sarkorian Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Sarkorian Gods.system.publication.remaster} (same value: True) - title : string {Sarkorian Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Sarkorian Gods.system.rules} - [sanctification] : object {Sarkorian Gods.system.sanctification} - modal : string {Sarkorian Gods.system.sanctification.modal} (same value: 'can') - what : array {Sarkorian Gods.system.sanctification.what} - Length: min=1 max=1 - Value type: string {Sarkorian Gods.system.sanctification.what.[]} (same value: 'holy') - skill : array {Sarkorian Gods.system.skill} - Length: min=1 max=1 - Value type: string {Sarkorian Gods.system.skill.[]} (4 different values) - 'athletics' (x2) - 'nature' (x1) - 'survival' (x1) - 'medicine' (x1) - spells : object {Sarkorian Gods.system.spells} - 1 : string {Sarkorian Gods.system.spells.1} (all different values) - [2] : string {Sarkorian Gods.system.spells.2} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x2) - 'Compendium.pf2e.spells-srd.Item.Enlarge' (x1) - [3] : string {Sarkorian Gods.system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Aqueous Orb') - [4] : string {Sarkorian Gods.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Creation') - [5] : string {Sarkorian Gods.system.spells.5} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Howling Blizzard' (x1) - 'Compendium.pf2e.spells-srd.Item.Moon Frenzy' (x1) - 'Compendium.pf2e.spells-srd.Item.Elemental Form' (x1) - [6] : string {Sarkorian Gods.system.spells.6} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Tangling Creepers' (x1) - 'Compendium.pf2e.spells-srd.Item.Petrify' (x1) - traits : object {Sarkorian Gods.system.traits} - weapons : array {Sarkorian Gods.system.weapons} - Length: min=1 max=2 - Value type: string {Sarkorian Gods.system.weapons.[]} (6 different values) - 'war-flail' (x1) - 'claw' (x1) - 'war-gavel' (x1) - 'sickle' (x1) - 'trident' (x1) - 'ranseur' (x1) - type : string {Sarkorian Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Sarkorian Gods.yaml b/output/pf2e/packs/Sarkorian Gods.yaml new file mode 100644 index 0000000..6b4eaa2 --- /dev/null +++ b/output/pf2e/packs/Sarkorian Gods.yaml @@ -0,0 +1,314 @@ +name: Sarkorian Gods +values: 5 +schema: + '_id': + type: string + path: Sarkorian Gods._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "uXkMGx0OD896ZQlT" (x1) + - "BYx7QoQhCBUGlWpl" (x1) + - "GFDsfRLFINnaHDTw" (x1) + - "GYmwlpH8zou0Mkap" (x1) + - "fTs56epghXwclPcX" (x1) + 'folder': + type: string + path: Sarkorian Gods.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "1c2TwnIXKX8kD1C0" (x5) + 'img': + type: string + path: Sarkorian Gods.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x5) + 'name': + type: string + path: Sarkorian Gods.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Alglenweis" (x1) + - "Dolok Darkfur" (x1) + - "Kagia" (x1) + - "Ristrentho" (x1) + - "Stag Mother of the Forest of Stones" (x1) + 'system': + type: object + path: Sarkorian Gods.system + is_null: false + values: 5 + schema: + 'attribute': + type: array + path: Sarkorian Gods.system.attribute + is_null: false + values: 5 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Sarkorian Gods.system.attribute.[] + is_null: false + values: 10 + different_values: 5 (all different) + variants: + - "wis" (x3) + - "con" (x3) + - "str" (x2) + - "cha" (x1) + - "int" (x1) + 'category': + type: string + path: Sarkorian Gods.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "deity" (x5) + 'description': + type: object + path: Sarkorian Gods.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Sarkorian Gods.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'domains': + type: object + path: Sarkorian Gods.system.domains + is_null: false + values: 5 + schema: + 'alternate': + type: array + path: Sarkorian Gods.system.domains.alternate + is_null: false + values: 5 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Sarkorian Gods.system.domains.alternate.[] + is_null: false + values: 8 + different_values: 8 + variants: + - "air" (x1) + - "zeal" (x1) + - "earth" (x1) + - "might" (x1) + - "change" (x1) + - "cold" (x1) + - "duty" (x1) + - "protection" (x1) + 'primary': + type: array + path: Sarkorian Gods.system.domains.primary + is_null: false + values: 5 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Sarkorian Gods.system.domains.primary.[] + is_null: false + values: 20 + different_values: 16 + variants: [omitted] + 'font': + type: array + path: Sarkorian Gods.system.font + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Sarkorian Gods.system.font.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "heal" (x5) + - "harm" (x1) + 'publication': + type: object + path: Sarkorian Gods.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Sarkorian Gods.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Sarkorian Gods.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Sarkorian Gods.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Sarkorian Gods.system.rules + is_null: false + values: 5 + [sanctification]: + type: object + path: Sarkorian Gods.system.sanctification + is_null: true + values: 2 + schema: + 'modal': + type: string + path: Sarkorian Gods.system.sanctification.modal + is_null: false + values: 2 + different_values: 1 (all same) + variants: "can" (x2) + 'what': + type: array + path: Sarkorian Gods.system.sanctification.what + is_null: false + values: 2 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Sarkorian Gods.system.sanctification.what.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "holy" (x2) + 'skill': + type: array + path: Sarkorian Gods.system.skill + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Sarkorian Gods.system.skill.[] + is_null: false + values: 5 + different_values: 4 + variants: + - "athletics" (x2) + - "nature" (x1) + - "survival" (x1) + - "medicine" (x1) + 'spells': + type: object + path: Sarkorian Gods.system.spells + is_null: false + values: 5 + schema: + '1': + type: string + path: Sarkorian Gods.system.spells.1 + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Compendium.pf2e.spells-srd.Item.Agitate" (x1) + - "Compendium.pf2e.spells-srd.Item.Ant Haul" (x1) + - "Compendium.pf2e.spells-srd.Item.Sleep" (x1) + - "Compendium.pf2e.spells-srd.Item.Liberating Command" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantom Pain" (x1) + [2]: + type: string + path: Sarkorian Gods.system.spells.2 + is_null: true + values: 3 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Animal Form" (x2) + - "Compendium.pf2e.spells-srd.Item.Enlarge" (x1) + [3]: + type: string + path: Sarkorian Gods.system.spells.3 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Aqueous Orb" (x1) + [4]: + type: string + path: Sarkorian Gods.system.spells.4 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Creation" (x1) + [5]: + type: string + path: Sarkorian Gods.system.spells.5 + is_null: true + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Howling Blizzard" (x1) + - "Compendium.pf2e.spells-srd.Item.Moon Frenzy" (x1) + - "Compendium.pf2e.spells-srd.Item.Elemental Form" (x1) + [6]: + type: string + path: Sarkorian Gods.system.spells.6 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Tangling Creepers" (x1) + - "Compendium.pf2e.spells-srd.Item.Petrify" (x1) + 'traits': + type: object + path: Sarkorian Gods.system.traits + is_null: false + values: 5 + schema: + 'weapons': + type: array + path: Sarkorian Gods.system.weapons + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Sarkorian Gods.system.weapons.[] + is_null: false + values: 6 + different_values: 6 + variants: + - "war-flail" (x1) + - "claw" (x1) + - "war-gavel" (x1) + - "sickle" (x1) + - "trident" (x1) + - "ranseur" (x1) + 'type': + type: string + path: Sarkorian Gods.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "deity" (x5) diff --git a/output/pf2e/packs/Scholar.txt b/output/pf2e/packs/Scholar.txt deleted file mode 100644 index 0a2d7f1..0000000 --- a/output/pf2e/packs/Scholar.txt +++ /dev/null @@ -1,1090 +0,0 @@ -Scholar -Different values: 10 -===================================== -object {Scholar} - _id : string {Scholar._id} (all different values) - folder : string {Scholar.folder} (same value: 'oK7RBxf5hTg6apXm') - img : string {Scholar.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Scholar.items} - Length: min=6 max=43 - Value type: object {Scholar.items.[]} - _id : string {Scholar.items.[]._id} (188 different values) - img : string {Scholar.items.[].img} (85 different values) - name : string {Scholar.items.[].name} (120 different values) - sort : integer {Scholar.items.[].sort} (43 different values) - system : object {Scholar.items.[].system} - [acBonus] : integer {Scholar.items.[].system.acBonus} (same value: 1) - [actionType] : object {Scholar.items.[].system.actionType} - value : string {Scholar.items.[].system.actionType.value} (3 different values) - 'passive' (x14) - 'action' (x7) - 'reaction' (x4) - [actions] : object {Scholar.items.[].system.actions} - [value] : integer {Scholar.items.[].system.actions.value} (2 different values) - 1 (x5) - 2 (x2) - [area] : object {Scholar.items.[].system.area} - type : string {Scholar.items.[].system.area.type} (4 different values) - 'burst' (x8) - 'emanation' (x7) - 'line' (x2) - 'cone' (x1) - value : integer {Scholar.items.[].system.area.value} (6 different values) - 30 (x6) - 20 (x3) - 10 (x3) - 60 (x3) - 5 (x2) - 120 (x1) - [attackEffects] : object {Scholar.items.[].system.attackEffects} - value : array<> {Scholar.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {Scholar.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Scholar.items.[].system.baseItem} (5 different values) - 'staff' (x5) - 'dagger' (x2) - 'sword-cane' (x1) - 'flintlock-pistol' (x1) - 'leather-armor' (x1) - [bonus] : object {Scholar.items.[].system.bonus} - value : integer {Scholar.items.[].system.bonus.value} (13 different values) - [bonusDamage] : object {Scholar.items.[].system.bonusDamage} - value : integer {Scholar.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Scholar.items.[].system.bulk} - value : mixed - integer {Scholar.items.[].system.bulk.value} (2 different values) - 1 (x9) - 0 (x4) - float {Scholar.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Scholar.items.[].system.category} (6 different values) - 'interaction' (x11) - 'simple' (x8) - 'offensive' (x8) - 'defensive' (x6) - 'martial' (x1) - 'light' (x1) - [checkPenalty] : integer {Scholar.items.[].system.checkPenalty} (same value: -1) - [containerId] : empty - [cost] : object {Scholar.items.[].system.cost} - value : string {Scholar.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Scholar.items.[].system.counteraction} (2 different values) - False (x82) - True (x1) - [damage] : object {Scholar.items.[].system.damage} - [0] : object {Scholar.items.[].system.damage.0} - applyMod : boolean {Scholar.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.0.formula} (8 different values) - '2d6' (x2) - '12d10' (x2) - '4d6' (x1) - '6d6' (x1) - '4d12' (x1) - '11d6' (x1) - '8d12' (x1) - '1d4+1' (x1) - kinds : array {Scholar.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.0.type} (5 different values) - 'untyped' (x4) - 'fire' (x2) - 'electricity' (x2) - 'bludgeoning' (x1) - 'force' (x1) - [2YlEXgT93lbWXENb] : object {Scholar.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [3Pz4NTLXD2rzKgf4] : object {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [3bsJUDEgedKhPx6T] : object {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [5hgRJg7CfV9pZSUa] : object {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa} - applyMod : boolean {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.formula} (same value: '6d10') - kinds : array {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.type} (same value: 'bludgeoning') - [6aFqAhfOSz7ukuwr] : object {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [C34n7XTpCLCXJWwt] : object {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [K00cW8XZuHvutOhE] : object {Scholar.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [RrsNfz6nzSiUPvoY] : object {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY} - applyMod : boolean {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.formula} (same value: '14d6') - kinds : array {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'fire') - [UteO1cYHknNfsDxQ] : object {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ} - applyMod : boolean {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.formula} (same value: '8d6') - kinds : array {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.type} (same value: 'force') - [YBeTuItHduzXElD5] : object {Scholar.items.[].system.damage.YBeTuItHduzXElD5} - applyMod : boolean {Scholar.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {Scholar.items.[].system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [cQDyW0QpjJ38MlSi] : object {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Scholar.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x5) - 'piercing' (x4) - [dice] : integer {Scholar.items.[].system.damage.dice} (same value: 1) - [die] : string {Scholar.items.[].system.damage.die} (2 different values) - 'd4' (x8) - 'd6' (x1) - [hBNB5kWrMV8T2CuH] : object {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH} - applyMod : boolean {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False) - [category] : empty - formula : string {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.formula} (same value: '3d6') - kinds : array {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.type} (same value: 'piercing') - [mY0vhGfbdzA69pIz] : object {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz} - applyMod : boolean {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False) - category : string {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.category} (same value: 'persistent') - formula : string {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.formula} (same value: '1d6') - kinds : array {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.kinds} - Length: min=1 max=1 - Value type: string {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: 'damage') - materials : array<> {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.materials} - Length: min=0 max=0 - Value type: empty - type : string {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.type} (same value: 'poison') - [damageRolls] : object {Scholar.items.[].system.damageRolls} - [0] : object {Scholar.items.[].system.damageRolls.0} - damage : string {Scholar.items.[].system.damageRolls.0.damage} (3 different values) - '1d4' (x4) - '1d4+4' (x1) - '1d4+6' (x1) - damageType : string {Scholar.items.[].system.damageRolls.0.damageType} (same value: 'bludgeoning') - [03jIwnJLwlcJneJG] : object {Scholar.items.[].system.damageRolls.03jIwnJLwlcJneJG} - damage : string {Scholar.items.[].system.damageRolls.03jIwnJLwlcJneJG.damage} (same value: '6d6+10') - damageType : string {Scholar.items.[].system.damageRolls.03jIwnJLwlcJneJG.damageType} (same value: 'fire') - [0R0OBUZtZutjLnZH] : object {Scholar.items.[].system.damageRolls.0R0OBUZtZutjLnZH} - damage : string {Scholar.items.[].system.damageRolls.0R0OBUZtZutjLnZH.damage} (same value: '2d4+11') - damageType : string {Scholar.items.[].system.damageRolls.0R0OBUZtZutjLnZH.damageType} (same value: 'piercing') - [2AWLKQJl6ItHRTxJ] : object {Scholar.items.[].system.damageRolls.2AWLKQJl6ItHRTxJ} - damage : string {Scholar.items.[].system.damageRolls.2AWLKQJl6ItHRTxJ.damage} (same value: '1d4+6') - damageType : string {Scholar.items.[].system.damageRolls.2AWLKQJl6ItHRTxJ.damageType} (same value: 'bludgeoning') - [2kMIzJI2vjnTinlX] : object {Scholar.items.[].system.damageRolls.2kMIzJI2vjnTinlX} - damage : string {Scholar.items.[].system.damageRolls.2kMIzJI2vjnTinlX.damage} (same value: '1d6+5') - damageType : string {Scholar.items.[].system.damageRolls.2kMIzJI2vjnTinlX.damageType} (same value: 'bludgeoning') - [32FphjsyBtlaNPN4] : object {Scholar.items.[].system.damageRolls.32FphjsyBtlaNPN4} - damage : string {Scholar.items.[].system.damageRolls.32FphjsyBtlaNPN4.damage} (same value: '1d4+14') - damageType : string {Scholar.items.[].system.damageRolls.32FphjsyBtlaNPN4.damageType} (same value: 'bludgeoning') - [9zhVAUDrfJ7fNlJM] : object {Scholar.items.[].system.damageRolls.9zhVAUDrfJ7fNlJM} - damage : string {Scholar.items.[].system.damageRolls.9zhVAUDrfJ7fNlJM.damage} (same value: '1d6') - damageType : string {Scholar.items.[].system.damageRolls.9zhVAUDrfJ7fNlJM.damageType} (same value: 'cold') - [JoKAwmak1WD4faYo] : object {Scholar.items.[].system.damageRolls.JoKAwmak1WD4faYo} - damage : string {Scholar.items.[].system.damageRolls.JoKAwmak1WD4faYo.damage} (same value: '1d4') - damageType : string {Scholar.items.[].system.damageRolls.JoKAwmak1WD4faYo.damageType} (same value: 'piercing') - [KdxEycubQXk2Snkw] : object {Scholar.items.[].system.damageRolls.KdxEycubQXk2Snkw} - damage : string {Scholar.items.[].system.damageRolls.KdxEycubQXk2Snkw.damage} (same value: '1d4+11') - damageType : string {Scholar.items.[].system.damageRolls.KdxEycubQXk2Snkw.damageType} (same value: 'bludgeoning') - [NBtf8mdj2q0YFq6L] : object {Scholar.items.[].system.damageRolls.NBtf8mdj2q0YFq6L} - damage : string {Scholar.items.[].system.damageRolls.NBtf8mdj2q0YFq6L.damage} (same value: '3d4+14') - damageType : string {Scholar.items.[].system.damageRolls.NBtf8mdj2q0YFq6L.damageType} (same value: 'bludgeoning') - [Yw6jCPylvbCKekfe] : object {Scholar.items.[].system.damageRolls.Yw6jCPylvbCKekfe} - damage : string {Scholar.items.[].system.damageRolls.Yw6jCPylvbCKekfe.damage} (same value: '2d4+11') - damageType : string {Scholar.items.[].system.damageRolls.Yw6jCPylvbCKekfe.damageType} (same value: 'piercing') - [fsgDjaSAB39BvdMe] : object {Scholar.items.[].system.damageRolls.fsgDjaSAB39BvdMe} - damage : string {Scholar.items.[].system.damageRolls.fsgDjaSAB39BvdMe.damage} (same value: '1d6+6') - damageType : string {Scholar.items.[].system.damageRolls.fsgDjaSAB39BvdMe.damageType} (same value: 'piercing') - [iswR188zNNz1VJHP] : object {Scholar.items.[].system.damageRolls.iswR188zNNz1VJHP} - damage : string {Scholar.items.[].system.damageRolls.iswR188zNNz1VJHP.damage} (4 different values) - '1d4+6' (x3) - '1d4' (x2) - '1d4+4' (x1) - '1d4+5' (x1) - damageType : string {Scholar.items.[].system.damageRolls.iswR188zNNz1VJHP.damageType} (same value: 'bludgeoning') - [j2QjcoJd8BdG5uc1] : object {Scholar.items.[].system.damageRolls.j2QjcoJd8BdG5uc1} - damage : string {Scholar.items.[].system.damageRolls.j2QjcoJd8BdG5uc1.damage} (same value: '1d6') - damageType : string {Scholar.items.[].system.damageRolls.j2QjcoJd8BdG5uc1.damageType} (same value: 'cold') - [p4EPt4Jb0Wa08fai] : object {Scholar.items.[].system.damageRolls.p4EPt4Jb0Wa08fai} - damage : string {Scholar.items.[].system.damageRolls.p4EPt4Jb0Wa08fai.damage} (same value: '2d4+8') - damageType : string {Scholar.items.[].system.damageRolls.p4EPt4Jb0Wa08fai.damageType} (same value: 'piercing') - [x2iBxha1pT3iQGdu] : object {Scholar.items.[].system.damageRolls.x2iBxha1pT3iQGdu} - damage : string {Scholar.items.[].system.damageRolls.x2iBxha1pT3iQGdu.damage} (same value: '1d6') - damageType : string {Scholar.items.[].system.damageRolls.x2iBxha1pT3iQGdu.damageType} (same value: 'electricity') - [defense] : object {Scholar.items.[].system.defense} - save : object {Scholar.items.[].system.defense.save} - basic : boolean {Scholar.items.[].system.defense.save.basic} (2 different values) - False (x13) - True (x12) - statistic : string {Scholar.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x12) - 'will' (x8) - 'fortitude' (x5) - description : object {Scholar.items.[].system.description} - value : string {Scholar.items.[].system.description.value} (100 different values) - [dexCap] : integer {Scholar.items.[].system.dexCap} (same value: 4) - [duration] : object {Scholar.items.[].system.duration} - sustained : boolean {Scholar.items.[].system.duration.sustained} (2 different values) - False (x63) - True (x21) - value : mixed - string {Scholar.items.[].system.duration.value} (14 different values) - integer {Scholar.items.[].system.duration.value} (same value: 24) - [expiry] : string {Scholar.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {Scholar.items.[].system.duration.unit} (same value: 'hours') - [equipped] : object {Scholar.items.[].system.equipped} - carryType : string {Scholar.items.[].system.equipped.carryType} (2 different values) - 'worn' (x32) - 'held' (x1) - [-=inSlot] : empty - [handsHeld] : integer {Scholar.items.[].system.equipped.handsHeld} (2 different values) - 0 (x15) - 1 (x2) - [inSlot] : boolean {Scholar.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {Scholar.items.[].system.frequency} - max : integer {Scholar.items.[].system.frequency.max} (same value: 1) - per : string {Scholar.items.[].system.frequency.per} (2 different values) - 'day' (x2) - 'round' (x1) - [group] : string {Scholar.items.[].system.group} (5 different values) - 'club' (x5) - 'knife' (x2) - 'sword' (x1) - 'firearm' (x1) - 'leather' (x1) - [hardness] : integer {Scholar.items.[].system.hardness} (same value: 0) - [heightening] : object {Scholar.items.[].system.heightening} - [levels] : object {Scholar.items.[].system.heightening.levels} - [10] : object {Scholar.items.[].system.heightening.levels.10} - area : object {Scholar.items.[].system.heightening.levels.10.area} - areaType : string {Scholar.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst') - type : string {Scholar.items.[].system.heightening.levels.10.area.type} (same value: 'burst') - value : integer {Scholar.items.[].system.heightening.levels.10.area.value} (same value: 1320) - range : object {Scholar.items.[].system.heightening.levels.10.range} - value : string {Scholar.items.[].system.heightening.levels.10.range.value} (same value: 'half a mile') - [3] : object {Scholar.items.[].system.heightening.levels.3} - [range] : object {Scholar.items.[].system.heightening.levels.3.range} - value : string {Scholar.items.[].system.heightening.levels.3.range.value} (same value: 'touch') - target : object {Scholar.items.[].system.heightening.levels.3.target} - value : string {Scholar.items.[].system.heightening.levels.3.target.value} (4 different values) - '1 unattended object with a Bulk of 1 or less' (x4) - '10 objects' (x2) - '5 creatures' (x1) - '1 willing creature' (x1) - [4] : object {Scholar.items.[].system.heightening.levels.4} - range : object {Scholar.items.[].system.heightening.levels.4.range} - value : string {Scholar.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Scholar.items.[].system.heightening.levels.4.target} - value : string {Scholar.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - [5] : object {Scholar.items.[].system.heightening.levels.5} - [range] : object {Scholar.items.[].system.heightening.levels.5.range} - value : string {Scholar.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [target] : object {Scholar.items.[].system.heightening.levels.5.target} - value : string {Scholar.items.[].system.heightening.levels.5.target.value} (2 different values) - '10 creatures' (x1) - '1 specific object or type of object, or a specific creature or ancestry' (x1) - [6] : object {Scholar.items.[].system.heightening.levels.6} - target : object {Scholar.items.[].system.heightening.levels.6.target} - value : string {Scholar.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - [7] : object {Scholar.items.[].system.heightening.levels.7} - target : object {Scholar.items.[].system.heightening.levels.7.target} - value : string {Scholar.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x4) - '6 creatures' (x2) - [9] : object {Scholar.items.[].system.heightening.levels.9} - target : object {Scholar.items.[].system.heightening.levels.9.target} - value : string {Scholar.items.[].system.heightening.levels.9.target.value} (same value: '10 creatures that aren\'t on their home plane') - type : string {Scholar.items.[].system.heightening.type} (2 different values) - 'fixed' (x17) - 'interval' (x16) - [area] : integer {Scholar.items.[].system.heightening.area} (same value: 0) - [damage] : object {Scholar.items.[].system.heightening.damage} - [0] : string {Scholar.items.[].system.heightening.damage.0} (4 different values) - '1d6' (x3) - '1d12' (x2) - '2d10' (x2) - '2d6' (x1) - [2YlEXgT93lbWXENb] : string {Scholar.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [3Pz4NTLXD2rzKgf4] : string {Scholar.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [3bsJUDEgedKhPx6T] : string {Scholar.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [5hgRJg7CfV9pZSUa] : string {Scholar.items.[].system.heightening.damage.5hgRJg7CfV9pZSUa} (same value: '1d10') - 6aFqAhfOSz7ukuwr : string {Scholar.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - K00cW8XZuHvutOhE : string {Scholar.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [RrsNfz6nzSiUPvoY] : string {Scholar.items.[].system.heightening.damage.RrsNfz6nzSiUPvoY} (same value: '2d6') - [YBeTuItHduzXElD5] : string {Scholar.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [cQDyW0QpjJ38MlSi] : string {Scholar.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [hBNB5kWrMV8T2CuH] : string {Scholar.items.[].system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: '0') - [mY0vhGfbdzA69pIz] : string {Scholar.items.[].system.heightening.damage.mY0vhGfbdzA69pIz} (same value: '1d6') - [interval] : integer {Scholar.items.[].system.heightening.interval} (2 different values) - 1 (x14) - 2 (x2) - publication : object {Scholar.items.[].system.publication} - license : string {Scholar.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Scholar.items.[].system.publication.remaster} (same value: True) - title : string {Scholar.items.[].system.publication.title} (8 different values) - 'Pathfinder Player Core' (x106) - '' (x67) - 'Pathfinder NPC Core' (x8) - 'Pathfinder Core Rulebook' (x2) - 'Pathfinder GM Core' (x2) - 'Pathfinder Gamemastery Guide' (x1) - 'Pathfinder Monster Core' (x1) - 'Pathfinder Guns & Gears' (x1) - rules : ignored (Foundry rules object) {Scholar.items.[].system.rules} - [hp] : object {Scholar.items.[].system.hp} - max : integer {Scholar.items.[].system.hp.max} (same value: 0) - value : integer {Scholar.items.[].system.hp.value} (same value: 0) - [level] : object {Scholar.items.[].system.level} - value : integer {Scholar.items.[].system.level.value} (12 different values) - [location] : object {Scholar.items.[].system.location} - [heightenedLevel] : integer {Scholar.items.[].system.location.heightenedLevel} (3 different values) - 2 (x3) - 1 (x3) - 3 (x2) - value : string {Scholar.items.[].system.location.value} (7 different values) - '2s5KHffX4qTWyddu' (x29) - '0q5eANCJmJcPUlm4' (x13) - '2H75xRdExZNriwFQ' (x12) - 'yzoPcmP5INwXvTBL' (x10) - 'OTCwjYQZzd5T0upd' (x9) - 'huxKDm6Jf0HpwwUg' (x9) - 'P28HRjzfidU6ZkMm' (x1) - [material] : object {Scholar.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Scholar.items.[].system.mod} - value : integer {Scholar.items.[].system.mod.value} (12 different values) - [overlays] : object {Scholar.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [3Ifk4ND7o6QBAYMp] : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp} - name : string {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.name} (same value: 'Falling Stars (Plasma)') - overlayType : string {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.sort} (same value: 4) - system : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system} - damage : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage} - RrsNfz6nzSiUPvoY : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY} - type : string {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'electricity') - traits : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits} - value : array {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value} - Length: min=3 max=3 - Value type: string {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'electricity' (x1) - 'manipulate' (x1) - [8dtcJWTSeGlvDAUL] : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL} - name : string {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.name} (same value: 'Falling Stars (Airbursts)') - overlayType : string {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.sort} (same value: 1) - system : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system} - damage : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage} - RrsNfz6nzSiUPvoY : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY} - type : string {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'sonic') - traits : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits} - value : array {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits.value} - Length: min=3 max=3 - Value type: string {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - [TPSUk7tUquDQhIu3] : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3} - name : string {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.name} (same value: 'Falling Stars (Comets)') - overlayType : string {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.sort} (same value: 3) - system : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system} - damage : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage} - RrsNfz6nzSiUPvoY : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY} - type : string {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'cold') - traits : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits} - value : array {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits.value} - Length: min=3 max=3 - Value type: string {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits.value.[]} (3 different values) - 'cold' (x1) - 'concentrate' (x1) - 'manipulate' (x1) - [URQWpedXx9fB1fR7] : object {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - type : string {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [UizWQQABRIkwrOZj] : object {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj} - name : string {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.name} (same value: 'Falling Stars (Asteroids)') - overlayType : string {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.sort} (same value: 2) - system : object {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.system} - traits : object {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits} - value : array {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits.value} - Length: min=3 max=3 - Value type: string {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'fire' (x1) - 'manipulate' (x1) - [ZxbNsu1w4bhR2fCe] : object {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - [cUFX7ExSLeoa3vIF] : object {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [eOCNn2ohYAvsYZjn] : object {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [wQHuRGaDDW2MemlK] : object {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - type : string {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [wUTd1CuL1B5jIquK] : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [xYyA7CV1GaFTRjBQ] : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - heightening : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [zFWsMjoeCnLxqJaV] : object {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Scholar.items.[].system.prepared} - [flexible] : boolean {Scholar.items.[].system.prepared.flexible} (same value: False) - value : string {Scholar.items.[].system.prepared.value} (3 different values) - 'prepared' (x5) - 'spontaneous' (x1) - 'focus' (x1) - [price] : object {Scholar.items.[].system.price} - value : object {Scholar.items.[].system.price.value} - [gp] : integer {Scholar.items.[].system.price.value.gp} (6 different values) - 1 (x12) - 2 (x2) - 4 (x2) - 5 (x1) - 1800 (x1) - 1000 (x1) - [sp] : integer {Scholar.items.[].system.price.value.sp} (3 different values) - 2 (x2) - 1 (x2) - 5 (x1) - [proficiency] : object {Scholar.items.[].system.proficiency} - value : integer {Scholar.items.[].system.proficiency.value} (2 different values) - 1 (x6) - 0 (x1) - [proficient] : object {Scholar.items.[].system.proficient} - value : integer {Scholar.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Scholar.items.[].system.quantity} (2 different values) - 1 (x32) - 3 (x1) - [range] : mixed - object {Scholar.items.[].system.range} - value : string {Scholar.items.[].system.range.value} (9 different values) - '30 feet' (x26) - '120 feet' (x16) - '' (x15) - 'touch' (x10) - '60 feet' (x5) - '500 feet' (x5) - '10 feet' (x4) - '100 miles' (x1) - '0 feet' (x1) - integer {Scholar.items.[].system.range} (same value: 40) - [reload] : object {Scholar.items.[].system.reload} - value : string {Scholar.items.[].system.reload.value} (3 different values) - '' (x6) - '-' (x2) - '1' (x1) - [requirements] : string {Scholar.items.[].system.requirements} (same value: '') - [runes] : object {Scholar.items.[].system.runes} - potency : integer {Scholar.items.[].system.runes.potency} (3 different values) - 1 (x5) - 0 (x4) - 2 (x1) - property : array {Scholar.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Scholar.items.[].system.runes.property.[]} (same value: 'frost') - [resilient] : integer {Scholar.items.[].system.runes.resilient} (same value: 1) - [striking] : integer {Scholar.items.[].system.runes.striking} (3 different values) - 0 (x6) - 1 (x2) - 2 (x1) - [showSlotlessLevels] : object {Scholar.items.[].system.showSlotlessLevels} - value : boolean {Scholar.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Scholar.items.[].system.size} (same value: 'med') - [slots] : object {Scholar.items.[].system.slots} - [slot0] : object {Scholar.items.[].system.slots.slot0} - max : integer {Scholar.items.[].system.slots.slot0.max} (2 different values) - 5 (x4) - 4 (x1) - prepared : array {Scholar.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {Scholar.items.[].system.slots.slot0.prepared.[]} - id : string {Scholar.items.[].system.slots.slot0.prepared.[].id} (24 different values) - [slot1] : object {Scholar.items.[].system.slots.slot1} - max : integer {Scholar.items.[].system.slots.slot1.max} (2 different values) - 4 (x2) - 3 (x2) - [prepared] : array {Scholar.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {Scholar.items.[].system.slots.slot1.prepared.[]} - id : string {Scholar.items.[].system.slots.slot1.prepared.[].id} (all different values) - [value] : integer {Scholar.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Scholar.items.[].system.slots.slot2} - max : integer {Scholar.items.[].system.slots.slot2.max} (same value: 3) - [value] : integer {Scholar.items.[].system.slots.slot2.value} (same value: 3) - prepared : array {Scholar.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Scholar.items.[].system.slots.slot2.prepared.[]} - id : string {Scholar.items.[].system.slots.slot2.prepared.[].id} (6 different values) - 'GibXlwvk1vCvPILj' (x1) - 'oFvBfDu7491JjKFs' (x1) - '9myNtblBzTeEeQHb' (x1) - 'v2P6yCVQJ2biev3u' (x1) - 'VbnAUEoVXLxMORYC' (x1) - 'jQ5R790CKb2O2V8k' (x1) - [slot3] : object {Scholar.items.[].system.slots.slot3} - max : integer {Scholar.items.[].system.slots.slot3.max} (3 different values) - 2 (x1) - 4 (x1) - 3 (x1) - [value] : integer {Scholar.items.[].system.slots.slot3.value} (same value: 2) - prepared : array {Scholar.items.[].system.slots.slot3.prepared} - Length: min=3 max=4 - Value type: object {Scholar.items.[].system.slots.slot3.prepared.[]} - id : string {Scholar.items.[].system.slots.slot3.prepared.[].id} (6 different values) - 'ooXEPLhFzCKI86rU' (x2) - 'JmRhIXiUgqDwVBMa' (x1) - '348ldGXxaTEVN2Tl' (x1) - 'tSYzj60Vqx3i3dwl' (x1) - '3iPTkk9CQsPElQ3I' (x1) - 'sjOnuNnQ5Eah2ZrY' (x1) - [slot4] : object {Scholar.items.[].system.slots.slot4} - max : integer {Scholar.items.[].system.slots.slot4.max} (2 different values) - 2 (x1) - 3 (x1) - prepared : array {Scholar.items.[].system.slots.slot4.prepared} - Length: min=2 max=3 - Value type: object {Scholar.items.[].system.slots.slot4.prepared.[]} - id : string {Scholar.items.[].system.slots.slot4.prepared.[].id} (5 different values) - 'Waf3ShkECtTTKkq3' (x1) - 'AzKroVKilYDxf3Pc' (x1) - '1hnyKowEGN0M332L' (x1) - 'w4On9kxsfspE2HMB' (x1) - 'OXdax642KXsDaKjD' (x1) - [slot5] : object {Scholar.items.[].system.slots.slot5} - max : integer {Scholar.items.[].system.slots.slot5.max} (2 different values) - 3 (x1) - 1 (x1) - prepared : array {Scholar.items.[].system.slots.slot5.prepared} - Length: min=1 max=3 - Value type: object {Scholar.items.[].system.slots.slot5.prepared.[]} - id : string {Scholar.items.[].system.slots.slot5.prepared.[].id} (4 different values) - '2y6SLeCo6I9AYIHY' (x1) - 'EkmFKkP4mJbmYG1a' (x1) - 'XWSLxJltQLuejr2J' (x1) - 'bZNkyx7uYNMHhHpM' (x1) - [slot6] : object {Scholar.items.[].system.slots.slot6} - max : integer {Scholar.items.[].system.slots.slot6.max} (2 different values) - 3 (x1) - 2 (x1) - prepared : array {Scholar.items.[].system.slots.slot6.prepared} - Length: min=2 max=3 - Value type: object {Scholar.items.[].system.slots.slot6.prepared.[]} - id : string {Scholar.items.[].system.slots.slot6.prepared.[].id} (5 different values) - 'tmDcSUpG5ZCsUSy6' (x1) - '3kFjBrFFLNgx73SC' (x1) - 'ybB4L4V99Dnr57C8' (x1) - 'XAbFJlwMXBLPueaj' (x1) - 'MwhoDah5RtuuK8Nb' (x1) - [slot7] : object {Scholar.items.[].system.slots.slot7} - max : integer {Scholar.items.[].system.slots.slot7.max} (2 different values) - 3 (x1) - 2 (x1) - prepared : array {Scholar.items.[].system.slots.slot7.prepared} - Length: min=2 max=3 - Value type: object {Scholar.items.[].system.slots.slot7.prepared.[]} - id : string {Scholar.items.[].system.slots.slot7.prepared.[].id} (4 different values) - 'wNmcfF1so3jvRlnL' (x2) - 'uyBTtet7rjYOvKWw' (x1) - 'gE8pt1KlM0TPwsyK' (x1) - 'zgCTadcYg6Nk9noC' (x1) - [slot8] : object {Scholar.items.[].system.slots.slot8} - max : integer {Scholar.items.[].system.slots.slot8.max} (same value: 3) - prepared : array {Scholar.items.[].system.slots.slot8.prepared} - Length: min=3 max=3 - Value type: object {Scholar.items.[].system.slots.slot8.prepared.[]} - id : string {Scholar.items.[].system.slots.slot8.prepared.[].id} (2 different values) - 'p1fMrvRDL9fpw3nZ' (x2) - 'zd3mZYO4fau9fU0h' (x1) - [slot9] : object {Scholar.items.[].system.slots.slot9} - max : integer {Scholar.items.[].system.slots.slot9.max} (same value: 3) - prepared : array {Scholar.items.[].system.slots.slot9.prepared} - Length: min=3 max=3 - Value type: object {Scholar.items.[].system.slots.slot9.prepared.[]} - expended : boolean {Scholar.items.[].system.slots.slot9.prepared.[].expended} (same value: True) - id : string {Scholar.items.[].system.slots.slot9.prepared.[].id} (3 different values) - 'cafz73reJeQDXq0h' (x1) - 'dbUtvIV3nXoZfRIJ' (x1) - 'Lo2DPYR2SoThib5R' (x1) - [slug] : string {Scholar.items.[].system.slug} (77 different values) - [specific] : object {Scholar.items.[].system.specific} - material : object {Scholar.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Scholar.items.[].system.specific.runes} - potency : integer {Scholar.items.[].system.specific.runes.potency} (same value: 2) - property : array<> {Scholar.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Scholar.items.[].system.specific.runes.striking} (same value: 2) - [speedPenalty] : integer {Scholar.items.[].system.speedPenalty} (same value: 0) - [spelldc] : object {Scholar.items.[].system.spelldc} - dc : integer {Scholar.items.[].system.spelldc.dc} (6 different values) - 22 (x2) - 17 (x1) - 25 (x1) - 38 (x1) - 21 (x1) - 30 (x1) - [mod] : integer {Scholar.items.[].system.spelldc.mod} (same value: 0) - value : integer {Scholar.items.[].system.spelldc.value} (6 different values) - 14 (x2) - 9 (x1) - 17 (x1) - 30 (x1) - 13 (x1) - 22 (x1) - [splashDamage] : object {Scholar.items.[].system.splashDamage} - value : integer {Scholar.items.[].system.splashDamage.value} (same value: 0) - [start] : object {Scholar.items.[].system.start} - [initiative] : empty - value : integer {Scholar.items.[].system.start.value} (same value: 0) - [strength] : integer {Scholar.items.[].system.strength} (same value: 0) - traits : object {Scholar.items.[].system.traits} - [rarity] : string {Scholar.items.[].system.traits.rarity} (2 different values) - 'common' (x112) - 'uncommon' (x5) - [traditions] : array {Scholar.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Scholar.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x81) - 'occult' (x56) - 'primal' (x52) - 'divine' (x32) - [value] : array {Scholar.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Scholar.items.[].system.traits.value.[]} (55 different values) - [target] : object {Scholar.items.[].system.target} - value : string {Scholar.items.[].system.target.value} (19 different values) - [time] : object {Scholar.items.[].system.time} - value : string {Scholar.items.[].system.time.value} (7 different values) - '2' (x66) - '3' (x5) - '1 minute' (x4) - '10 minutes' (x3) - '1' (x3) - 'reaction' (x1) - '1 to 3' (x1) - [tokenIcon] : object {Scholar.items.[].system.tokenIcon} - show : boolean {Scholar.items.[].system.tokenIcon.show} (same value: True) - [tradition] : object {Scholar.items.[].system.tradition} - value : string {Scholar.items.[].system.tradition.value} (2 different values) - 'arcane' (x5) - 'occult' (x2) - [usage] : object {Scholar.items.[].system.usage} - [canBeAmmo] : boolean {Scholar.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Scholar.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x16) - 'held-in-two-hands' (x8) - 'other' (x2) - 'worn' (x1) - 'worngarment' (x1) - type : string {Scholar.items.[].type} (all different values) - [_stats] : object {Scholar.items.[]._stats} - compendiumSource : string {Scholar.items.[]._stats.compendiumSource} (77 different values) - [flags] : object {Scholar.items.[].flags} - pf2e : object {Scholar.items.[].flags.pf2e} - linkedWeapon : string {Scholar.items.[].flags.pf2e.linkedWeapon} (8 different values) - 's4cs0304K4I2EykL' (x2) - 'uO6HMPltzVLTtvsm' (x1) - 'VBiSuW4H8fiIfvqd' (x1) - 'hCpZ5EK9Pjk2veKP' (x1) - 'nzOWjJtrOIzlzULZ' (x1) - 'CUnhNnIWDWSn5tOJ' (x1) - 'mKFp9wl5UZg1QAXE' (x1) - 'I6H2KqzFAWfPj0ZV' (x1) - name : string {Scholar.name} (all different values) - system : object {Scholar.system} - abilities : object {Scholar.system.abilities} - cha : object {Scholar.system.abilities.cha} - mod : integer {Scholar.system.abilities.cha.mod} (5 different values) - 3 (x3) - 0 (x2) - 4 (x2) - -1 (x2) - 1 (x1) - con : object {Scholar.system.abilities.con} - mod : integer {Scholar.system.abilities.con.mod} (6 different values) - 2 (x3) - 1 (x2) - 0 (x2) - 4 (x1) - 3 (x1) - -1 (x1) - dex : object {Scholar.system.abilities.dex} - mod : integer {Scholar.system.abilities.dex.mod} (4 different values) - 1 (x4) - 0 (x2) - 4 (x2) - 2 (x2) - int : object {Scholar.system.abilities.int} - mod : integer {Scholar.system.abilities.int.mod} (4 different values) - 4 (x5) - 5 (x2) - 3 (x2) - 8 (x1) - str : object {Scholar.system.abilities.str} - mod : integer {Scholar.system.abilities.str.mod} (5 different values) - 0 (x6) - 4 (x1) - 1 (x1) - 3 (x1) - 2 (x1) - wis : object {Scholar.system.abilities.wis} - mod : integer {Scholar.system.abilities.wis.mod} (6 different values) - 3 (x3) - 1 (x2) - 2 (x2) - 5 (x1) - -2 (x1) - 0 (x1) - attributes : object {Scholar.system.attributes} - ac : object {Scholar.system.attributes.ac} - details : string {Scholar.system.attributes.ac.details} (same value: '') - value : integer {Scholar.system.attributes.ac.value} (all different values) - allSaves : object {Scholar.system.attributes.allSaves} - value : string {Scholar.system.attributes.allSaves.value} (same value: '') - hp : object {Scholar.system.attributes.hp} - details : string {Scholar.system.attributes.hp.details} (same value: '') - max : integer {Scholar.system.attributes.hp.max} (all different values) - temp : integer {Scholar.system.attributes.hp.temp} (same value: 0) - value : integer {Scholar.system.attributes.hp.value} (all different values) - speed : object {Scholar.system.attributes.speed} - [details] : string {Scholar.system.attributes.speed.details} (same value: 'teleport 50 ft') - otherSpeeds : array<> {Scholar.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Scholar.system.attributes.speed.value} (same value: 25) - [resistances] : array<> {Scholar.system.attributes.resistances} - Length: min=0 max=0 - Value type: empty - details : object {Scholar.system.details} - blurb : string {Scholar.system.details.blurb} (same value: '') - languages : object {Scholar.system.details.languages} - details : string {Scholar.system.details.languages.details} (7 different values) - 'up to 4 additional languages' (x3) - '' (x2) - 'up to 4 additional languages, including at least one obscure or long-dead language that the avuncular professor likes to quote' (x1) - 'up to 6 additional languages' (x1) - 'up to 5 additional languages' (x1) - 'up to 3 additional uncommon languages' (x1) - 'up to 3 additional languages' (x1) - value : array {Scholar.system.details.languages.value} - Length: min=1 max=3 - Value type: string {Scholar.system.details.languages.value.[]} (3 different values) - 'common' (x10) - 'draconic' (x2) - 'elven' (x1) - level : object {Scholar.system.details.level} - value : integer {Scholar.system.details.level.value} (8 different values) - -1 (x3) - 2 (x1) - 5 (x1) - 7 (x1) - 17 (x1) - 4 (x1) - 13 (x1) - 6 (x1) - privateNotes : string {Scholar.system.details.privateNotes} (same value: '') - publicNotes : string {Scholar.system.details.publicNotes} (all different values) - publication : object {Scholar.system.details.publication} - license : string {Scholar.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Scholar.system.details.publication.remaster} (same value: True) - title : string {Scholar.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Scholar.system.initiative} - statistic : string {Scholar.system.initiative.statistic} (same value: 'perception') - perception : object {Scholar.system.perception} - details : string {Scholar.system.perception.details} (same value: '') - mod : integer {Scholar.system.perception.mod} (all different values) - senses : array<> {Scholar.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Scholar.system.resources} - [focus] : object {Scholar.system.resources.focus} - max : integer {Scholar.system.resources.focus.max} (same value: 1) - value : integer {Scholar.system.resources.focus.value} (same value: 1) - saves : object {Scholar.system.saves} - fortitude : object {Scholar.system.saves.fortitude} - saveDetail : string {Scholar.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Scholar.system.saves.fortitude.value} (9 different values) - 10 (x2) - 6 (x1) - 12 (x1) - 13 (x1) - 27 (x1) - 23 (x1) - 2 (x1) - 3 (x1) - 1 (x1) - reflex : object {Scholar.system.saves.reflex} - saveDetail : string {Scholar.system.saves.reflex.saveDetail} (same value: '') - value : integer {Scholar.system.saves.reflex.value} (9 different values) - 2 (x2) - 5 (x1) - 11 (x1) - 14 (x1) - 27 (x1) - 10 (x1) - 26 (x1) - 3 (x1) - 12 (x1) - will : object {Scholar.system.saves.will} - saveDetail : string {Scholar.system.saves.will.saveDetail} (same value: '') - value : integer {Scholar.system.saves.will.value} (9 different values) - 7 (x2) - 9 (x1) - 15 (x1) - 18 (x1) - 32 (x1) - 8 (x1) - 20 (x1) - 16 (x1) - 6 (x1) - skills : object {Scholar.system.skills} - [acrobatics] : object {Scholar.system.skills.acrobatics} - base : integer {Scholar.system.skills.acrobatics.base} (same value: 24) - [arcana] : object {Scholar.system.skills.arcana} - base : integer {Scholar.system.skills.arcana.base} (5 different values) - 12 (x2) - 8 (x1) - 22 (x1) - 36 (x1) - 9 (x1) - [special] : array<> {Scholar.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Scholar.system.skills.athletics} - base : integer {Scholar.system.skills.athletics.base} (same value: 27) - [crafting] : object {Scholar.system.skills.crafting} - base : integer {Scholar.system.skills.crafting.base} (same value: 22) - [deception] : object {Scholar.system.skills.deception} - base : integer {Scholar.system.skills.deception.base} (same value: 18) - [diplomacy] : object {Scholar.system.skills.diplomacy} - base : integer {Scholar.system.skills.diplomacy.base} (4 different values) - 18 (x1) - 15 (x1) - 13 (x1) - 5 (x1) - [intimidate] : object {Scholar.system.skills.intimidate} - base : integer {Scholar.system.skills.intimidate.base} (same value: 30) - [intimidation] : object {Scholar.system.skills.intimidation} - base : integer {Scholar.system.skills.intimidation.base} (2 different values) - 30 (x1) - 5 (x1) - [special] : array<> {Scholar.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [medicine] : object {Scholar.system.skills.medicine} - base : integer {Scholar.system.skills.medicine.base} (same value: 12) - [nature] : object {Scholar.system.skills.nature} - base : integer {Scholar.system.skills.nature.base} (4 different values) - 33 (x1) - 27 (x1) - 8 (x1) - 14 (x1) - [special] : array<> {Scholar.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Scholar.system.skills.occultism} - base : integer {Scholar.system.skills.occultism.base} (4 different values) - 12 (x2) - 8 (x1) - 22 (x1) - 33 (x1) - [special] : array<> {Scholar.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [performance] : object {Scholar.system.skills.performance} - base : integer {Scholar.system.skills.performance.base} (same value: 18) - [religion] : object {Scholar.system.skills.religion} - base : integer {Scholar.system.skills.religion.base} (3 different values) - 33 (x1) - 8 (x1) - 12 (x1) - [special] : array<> {Scholar.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Scholar.system.skills.society} - base : integer {Scholar.system.skills.society.base} (3 different values) - 16 (x1) - 17 (x1) - 14 (x1) - [stealth] : object {Scholar.system.skills.stealth} - base : integer {Scholar.system.skills.stealth.base} (2 different values) - 24 (x1) - 5 (x1) - [survival] : object {Scholar.system.skills.survival} - base : integer {Scholar.system.skills.survival.base} (same value: 27) - traits : object {Scholar.system.traits} - rarity : string {Scholar.system.traits.rarity} (same value: 'common') - size : object {Scholar.system.traits.size} - value : string {Scholar.system.traits.size.value} (same value: 'med') - value : array {Scholar.system.traits.value} - Length: min=2 max=2 - Value type: string {Scholar.system.traits.value.[]} (2 different values) - 'human' (x10) - 'humanoid' (x10) - type : string {Scholar.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Scions of Domora.txt b/output/pf2e/packs/Scions of Domora.txt deleted file mode 100644 index 23fefe3..0000000 --- a/output/pf2e/packs/Scions of Domora.txt +++ /dev/null @@ -1,71 +0,0 @@ -Scions of Domora -Different values: 8 -===================================== -object {Scions of Domora} - _id : string {Scions of Domora._id} (all different values) - folder : string {Scions of Domora.folder} (same value: 'KHQKqcmWYLSp8Zuh') - img : string {Scions of Domora.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Scions of Domora.name} (all different values) - system : object {Scions of Domora.system} - actionType : object {Scions of Domora.system.actionType} - value : string {Scions of Domora.system.actionType.value} (2 different values) - 'action' (x5) - 'passive' (x3) - actions : object {Scions of Domora.system.actions} - [value] : integer {Scions of Domora.system.actions.value} (2 different values) - 1 (x3) - 2 (x2) - category : string {Scions of Domora.system.category} (same value: 'class') - description : object {Scions of Domora.system.description} - value : string {Scions of Domora.system.description.value} (all different values) - level : object {Scions of Domora.system.level} - value : integer {Scions of Domora.system.level.value} (6 different values) - 6 (x2) - 10 (x2) - 8 (x1) - 4 (x1) - 14 (x1) - 12 (x1) - prerequisites : object {Scions of Domora.system.prerequisites} - value : array {Scions of Domora.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Scions of Domora.system.prerequisites.value.[]} - value : string {Scions of Domora.system.prerequisites.value.[].value} (4 different values) - 'Scion of Domora Dedication' (x7) - 'Familiar Master Dedication' (x1) - 'you have befriended a spirit guide and it bonded with you using its Bond with Mortal ability.' (x1) - 'Spiritual Strike' (x1) - publication : object {Scions of Domora.system.publication} - license : string {Scions of Domora.system.publication.license} (same value: 'OGL') - remaster : boolean {Scions of Domora.system.publication.remaster} (same value: False) - title : string {Scions of Domora.system.publication.title} (same value: 'Pathfinder #188: They Watched the Stars') - rules : ignored (Foundry rules object) {Scions of Domora.system.rules} - [selfEffect] : object {Scions of Domora.system.selfEffect} - name : string {Scions of Domora.system.selfEffect.name} (4 different values) - 'Effect: Guardian\'s Embrace' (x1) - 'Effect: Guided Skill' (x1) - 'Effect: Invigorating Breath' (x1) - 'Effect: Spirit Guide Form' (x1) - uuid : string {Scions of Domora.system.selfEffect.uuid} (4 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Guardian\'s Embrace' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Guided Skill' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Invigorating Breath' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Spirit Guide Form' (x1) - traits : object {Scions of Domora.system.traits} - rarity : string {Scions of Domora.system.traits.rarity} (2 different values) - 'common' (x7) - 'rare' (x1) - value : array {Scions of Domora.system.traits.value} - Length: min=1 max=2 - Value type: string {Scions of Domora.system.traits.value.[]} (4 different values) - 'archetype' (x8) - 'dedication' (x1) - 'polymorph' (x1) - 'flourish' (x1) - [frequency] : object {Scions of Domora.system.frequency} - max : integer {Scions of Domora.system.frequency.max} (same value: 1) - per : string {Scions of Domora.system.frequency.per} (2 different values) - 'day' (x2) - 'PT1H' (x1) - value : integer {Scions of Domora.system.frequency.value} (same value: 1) - type : string {Scions of Domora.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Scions of Domora.yaml b/output/pf2e/packs/Scions of Domora.yaml new file mode 100644 index 0000000..2894333 --- /dev/null +++ b/output/pf2e/packs/Scions of Domora.yaml @@ -0,0 +1,281 @@ +name: Scions of Domora +values: 8 +schema: + '_id': + type: string + path: Scions of Domora._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "fJxIdcg7kWPwlULY" (x1) + - "x7EGJYZQuxHbP50X" (x1) + - "23QgyEYjoslBvkra" (x1) + - "R56DLSqoBG8dX4Zv" (x1) + - "WKRSBu7H9miAwUaR" (x1) + - "I6su6Z9sJTgIrhQV" (x1) + - "CMDCWPC8m2b6HvEN" (x1) + - "9DWxzEavOeymc6Ql" (x1) + 'folder': + type: string + path: Scions of Domora.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "KHQKqcmWYLSp8Zuh" (x8) + 'img': + type: string + path: Scions of Domora.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Scions of Domora.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Guardian's Embrace" (x1) + - "Guided Skill" (x1) + - "Invigorating Breath" (x1) + - "Scion of Domora Dedication" (x1) + - "Spirit Guide Form" (x1) + - "Spiritual Aid" (x1) + - "Spiritual Flurry" (x1) + - "Spiritual Strike" (x1) + 'system': + type: object + path: Scions of Domora.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Scions of Domora.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Scions of Domora.system.actionType.value + is_null: false + values: 8 + different_values: 2 + variants: + - "action" (x5) + - "passive" (x3) + 'actions': + type: object + path: Scions of Domora.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Scions of Domora.system.actions.value + is_null: true + values: 5 + different_values: 2 + variants: + - 1 (x3) + - 2 (x2) + 'category': + type: string + path: Scions of Domora.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "class" (x8) + 'description': + type: object + path: Scions of Domora.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Scions of Domora.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Scions of Domora.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Scions of Domora.system.level.value + is_null: false + values: 8 + different_values: 6 + variants: + - 6 (x2) + - 10 (x2) + - 8 (x1) + - 4 (x1) + - 14 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Scions of Domora.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Scions of Domora.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Scions of Domora.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Scions of Domora.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 4 + variants: + - "Scion of Domora Dedication" (x7) + - "Familiar Master Dedication" (x1) + - "you have befriended a spirit guide and it bonded with you using its Bond with Mortal ability." (x1) + - "Spiritual Strike" (x1) + 'publication': + type: object + path: Scions of Domora.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Scions of Domora.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Scions of Domora.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Scions of Domora.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder #188: They Watched the Stars" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Scions of Domora.system.rules + is_null: false + values: 8 + [selfEffect]: + type: object + path: Scions of Domora.system.selfEffect + is_null: true + values: 4 + schema: + 'name': + type: string + path: Scions of Domora.system.selfEffect.name + is_null: false + values: 4 + different_values: 4 + variants: + - "Effect: Guardian's Embrace" (x1) + - "Effect: Guided Skill" (x1) + - "Effect: Invigorating Breath" (x1) + - "Effect: Spirit Guide Form" (x1) + 'uuid': + type: string + path: Scions of Domora.system.selfEffect.uuid + is_null: false + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Guardian's Embrace" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Guided Skill" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Invigorating Breath" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Spirit Guide Form" (x1) + 'traits': + type: object + path: Scions of Domora.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Scions of Domora.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "rare" (x1) + 'value': + type: array + path: Scions of Domora.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Scions of Domora.system.traits.value.[] + is_null: false + values: 11 + different_values: 4 + variants: + - "archetype" (x8) + - "dedication" (x1) + - "polymorph" (x1) + - "flourish" (x1) + [frequency]: + type: object + path: Scions of Domora.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Scions of Domora.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Scions of Domora.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "day" (x2) + - "PT1H" (x1) + 'value': + type: integer + path: Scions of Domora.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Scions of Domora.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Scout.txt b/output/pf2e/packs/Scout.txt deleted file mode 100644 index 569f28e..0000000 --- a/output/pf2e/packs/Scout.txt +++ /dev/null @@ -1,55 +0,0 @@ -Scout -Different values: 7 -===================================== -object {Scout} - _id : string {Scout._id} (all different values) - folder : string {Scout.folder} (same value: 'gczjwauJkHKHckf3') - img : string {Scout.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Scout.name} (all different values) - system : object {Scout.system} - actionType : object {Scout.system.actionType} - value : string {Scout.system.actionType.value} (3 different values) - 'action' (x3) - 'passive' (x3) - 'free' (x1) - actions : object {Scout.system.actions} - [value] : integer {Scout.system.actions.value} (same value: 2) - category : string {Scout.system.category} (same value: 'class') - description : object {Scout.system.description} - value : string {Scout.system.description.value} (all different values) - level : object {Scout.system.level} - value : integer {Scout.system.level.value} (4 different values) - 4 (x3) - 6 (x2) - 2 (x1) - 10 (x1) - prerequisites : object {Scout.system.prerequisites} - value : array {Scout.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Scout.system.prerequisites.value.[]} - value : string {Scout.system.prerequisites.value.[].value} (3 different values) - 'Scout Dedication' (x5) - 'Horizon Walker Dedication or Scout Dedication' (x1) - 'trained in Stealth and Survival' (x1) - publication : object {Scout.system.publication} - license : string {Scout.system.publication.license} (2 different values) - 'ORC' (x6) - 'OGL' (x1) - remaster : boolean {Scout.system.publication.remaster} (2 different values) - True (x6) - False (x1) - title : string {Scout.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x6) - 'Pathfinder Lost Omens Firebrands' (x1) - rules : ignored (Foundry rules object) {Scout.system.rules} - traits : object {Scout.system.traits} - rarity : string {Scout.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Scout.system.traits.value} - Length: min=1 max=2 - Value type: string {Scout.system.traits.value.[]} (3 different values) - 'archetype' (x7) - 'flourish' (x3) - 'dedication' (x1) - type : string {Scout.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Scout.yaml b/output/pf2e/packs/Scout.yaml new file mode 100644 index 0000000..84aaff6 --- /dev/null +++ b/output/pf2e/packs/Scout.yaml @@ -0,0 +1,223 @@ +name: Scout +values: 7 +schema: + '_id': + type: string + path: Scout._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "hE6fchGuHuPIeKlO" (x1) + - "0IVnIC6gQUdQyM8b" (x1) + - "qMa2fIP2nqrFzHrq" (x1) + - "6CE1nVGxt192AUGk" (x1) + - "jvQoupE76OeUpjZp" (x1) + - "elbj75qsUerbM725" (x1) + - "KOf6kmwAZaUJSDW9" (x1) + 'folder': + type: string + path: Scout.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "gczjwauJkHKHckf3" (x7) + 'img': + type: string + path: Scout.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Scout.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Fleeting Shadow" (x1) + - "Rebel's Map" (x1) + - "Scout Dedication" (x1) + - "Scout's Charge" (x1) + - "Scout's Pounce" (x1) + - "Scout's Speed" (x1) + - "Terrain Scout" (x1) + 'system': + type: object + path: Scout.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Scout.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Scout.system.actionType.value + is_null: false + values: 7 + different_values: 3 + variants: + - "action" (x3) + - "passive" (x3) + - "free" (x1) + 'actions': + type: object + path: Scout.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Scout.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 2 (x3) + 'category': + type: string + path: Scout.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Scout.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Scout.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Scout.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Scout.system.level.value + is_null: false + values: 7 + different_values: 4 + variants: + - 4 (x3) + - 6 (x2) + - 2 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Scout.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Scout.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Scout.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Scout.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 3 + variants: + - "Scout Dedication" (x5) + - "Horizon Walker Dedication or Scout Dedication" (x1) + - "trained in Stealth and Survival" (x1) + 'publication': + type: object + path: Scout.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Scout.system.publication.license + is_null: false + values: 7 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x1) + 'remaster': + type: boolean + path: Scout.system.publication.remaster + is_null: false + values: 7 + different_values: 2 + variants: + - True (x6) + - False (x1) + 'title': + type: string + path: Scout.system.publication.title + is_null: false + values: 7 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x6) + - "Pathfinder Lost Omens Firebrands" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Scout.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Scout.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Scout.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Scout.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Scout.system.traits.value.[] + is_null: false + values: 11 + different_values: 3 + variants: + - "archetype" (x7) + - "flourish" (x3) + - "dedication" (x1) + 'type': + type: string + path: Scout.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Scroll Trickster.txt b/output/pf2e/packs/Scroll Trickster.txt deleted file mode 100644 index e3af109..0000000 --- a/output/pf2e/packs/Scroll Trickster.txt +++ /dev/null @@ -1,42 +0,0 @@ -Scroll Trickster -Different values: 5 -===================================== -object {Scroll Trickster} - _id : string {Scroll Trickster._id} (all different values) - folder : string {Scroll Trickster.folder} (same value: 'gHbWTf7PxQ3GXzZq') - img : string {Scroll Trickster.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Scroll Trickster.name} (all different values) - system : object {Scroll Trickster.system} - actionType : object {Scroll Trickster.system.actionType} - value : string {Scroll Trickster.system.actionType.value} (2 different values) - 'passive' (x4) - 'action' (x1) - actions : object {Scroll Trickster.system.actions} - [value] : integer {Scroll Trickster.system.actions.value} (same value: 1) - category : string {Scroll Trickster.system.category} (same value: 'class') - description : object {Scroll Trickster.system.description} - value : string {Scroll Trickster.system.description.value} (all different values) - level : object {Scroll Trickster.system.level} - value : integer {Scroll Trickster.system.level.value} (all different values) - prerequisites : object {Scroll Trickster.system.prerequisites} - value : array {Scroll Trickster.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Scroll Trickster.system.prerequisites.value.[]} - value : string {Scroll Trickster.system.prerequisites.value.[].value} (4 different values) - 'Scroll Trickster Dedication' (x2) - 'Basic Scroll Cache' (x1) - 'Expert Scroll Cache' (x1) - 'trained in Arcana, Nature, Occultism, or Religion' (x1) - publication : object {Scroll Trickster.system.publication} - license : string {Scroll Trickster.system.publication.license} (same value: 'ORC') - remaster : boolean {Scroll Trickster.system.publication.remaster} (same value: True) - title : string {Scroll Trickster.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Scroll Trickster.system.rules} - traits : object {Scroll Trickster.system.traits} - rarity : string {Scroll Trickster.system.traits.rarity} (same value: 'common') - value : array {Scroll Trickster.system.traits.value} - Length: min=1 max=2 - Value type: string {Scroll Trickster.system.traits.value.[]} (2 different values) - 'archetype' (x5) - 'dedication' (x1) - type : string {Scroll Trickster.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Scroll Trickster.yaml b/output/pf2e/packs/Scroll Trickster.yaml new file mode 100644 index 0000000..b5be433 --- /dev/null +++ b/output/pf2e/packs/Scroll Trickster.yaml @@ -0,0 +1,211 @@ +name: Scroll Trickster +values: 5 +schema: + '_id': + type: string + path: Scroll Trickster._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "ROAUR1GhC19Pjk9C" (x1) + - "UrOj9TROtn8nuxPf" (x1) + - "lIg5Gzz7W70jfbk1" (x1) + - "uxHWqFbYD0ZvkeF8" (x1) + - "HIyuVIh2XSDz3h2j" (x1) + 'folder': + type: string + path: Scroll Trickster.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "gHbWTf7PxQ3GXzZq" (x5) + 'img': + type: string + path: Scroll Trickster.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Scroll Trickster.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Basic Scroll Cache" (x1) + - "Expert Scroll Cache" (x1) + - "Master Scroll Cache" (x1) + - "Scroll Trickster Dedication" (x1) + - "Skim Scroll" (x1) + 'system': + type: object + path: Scroll Trickster.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Scroll Trickster.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Scroll Trickster.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "action" (x1) + 'actions': + type: object + path: Scroll Trickster.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Scroll Trickster.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Scroll Trickster.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Scroll Trickster.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Scroll Trickster.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Scroll Trickster.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Scroll Trickster.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 6 (x1) + - 12 (x1) + - 18 (x1) + - 2 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Scroll Trickster.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Scroll Trickster.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Scroll Trickster.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Scroll Trickster.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 4 + variants: + - "Scroll Trickster Dedication" (x2) + - "Basic Scroll Cache" (x1) + - "Expert Scroll Cache" (x1) + - "trained in Arcana, Nature, Occultism, or Religion" (x1) + 'publication': + type: object + path: Scroll Trickster.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Scroll Trickster.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Scroll Trickster.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Scroll Trickster.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Scroll Trickster.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Scroll Trickster.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Scroll Trickster.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Scroll Trickster.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Scroll Trickster.system.traits.value.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "archetype" (x5) + - "dedication" (x1) + 'type': + type: string + path: Scroll Trickster.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Scrollmaster.txt b/output/pf2e/packs/Scrollmaster.txt deleted file mode 100644 index c8996a0..0000000 --- a/output/pf2e/packs/Scrollmaster.txt +++ /dev/null @@ -1,61 +0,0 @@ -Scrollmaster -Different values: 13 -===================================== -object {Scrollmaster} - _id : string {Scrollmaster._id} (all different values) - folder : string {Scrollmaster.folder} (same value: 'i9GP8a89fbA2AC2f') - img : string {Scrollmaster.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Scrollmaster.name} (all different values) - system : object {Scrollmaster.system} - actionType : object {Scrollmaster.system.actionType} - value : string {Scrollmaster.system.actionType.value} (2 different values) - 'passive' (x12) - 'reaction' (x1) - actions : object {Scrollmaster.system.actions} - [value] : empty - category : string {Scrollmaster.system.category} (2 different values) - 'class' (x11) - 'skill' (x2) - description : object {Scrollmaster.system.description} - value : string {Scrollmaster.system.description.value} (all different values) - level : object {Scrollmaster.system.level} - value : integer {Scrollmaster.system.level.value} (5 different values) - 8 (x6) - 10 (x4) - 12 (x1) - 6 (x1) - 16 (x1) - prerequisites : object {Scrollmaster.system.prerequisites} - value : array {Scrollmaster.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Scrollmaster.system.prerequisites.value.[]} - value : string {Scrollmaster.system.prerequisites.value.[].value} (7 different values) - 'Scrollmaster Dedication' (x11) - 'master in Arcana, Crafting, Nature, Occultism, or Religion' (x1) - 'Lore Seeker' (x1) - 'master in a skill with the Recall Knowledge action' (x1) - 'expert in any Lore skill' (x1) - 'member of the Pathfinder Society affiliated with the School of Scrolls' (x1) - 'master in a Decipher Writing skill' (x1) - publication : object {Scrollmaster.system.publication} - license : string {Scrollmaster.system.publication.license} (same value: 'OGL') - remaster : boolean {Scrollmaster.system.publication.remaster} (same value: False) - title : string {Scrollmaster.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Pathfinder Society Guide' (x9) - 'Pathfinder Lost Omens Character Guide' (x4) - rules : ignored (Foundry rules object) {Scrollmaster.system.rules} - traits : object {Scrollmaster.system.traits} - rarity : string {Scrollmaster.system.traits.rarity} (2 different values) - 'common' (x12) - 'uncommon' (x1) - value : array {Scrollmaster.system.traits.value} - Length: min=1 max=2 - Value type: string {Scrollmaster.system.traits.value.[]} (3 different values) - 'archetype' (x13) - 'skill' (x2) - 'dedication' (x1) - [subfeatures] : object {Scrollmaster.system.subfeatures} - proficiencies : object {Scrollmaster.system.subfeatures.proficiencies} - spellcasting : object {Scrollmaster.system.subfeatures.proficiencies.spellcasting} - rank : integer {Scrollmaster.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Scrollmaster.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Scrollmaster.yaml b/output/pf2e/packs/Scrollmaster.yaml new file mode 100644 index 0000000..226e269 --- /dev/null +++ b/output/pf2e/packs/Scrollmaster.yaml @@ -0,0 +1,235 @@ +name: Scrollmaster +values: 13 +schema: + '_id': + type: string + path: Scrollmaster._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Scrollmaster.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "i9GP8a89fbA2AC2f" (x13) + 'img': + type: string + path: Scrollmaster.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x13) + 'name': + type: string + path: Scrollmaster.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Scrollmaster.system + is_null: false + values: 13 + schema: + 'actionType': + type: object + path: Scrollmaster.system.actionType + is_null: false + values: 13 + schema: + 'value': + type: string + path: Scrollmaster.system.actionType.value + is_null: false + values: 13 + different_values: 2 + variants: + - "passive" (x12) + - "reaction" (x1) + 'actions': + type: object + path: Scrollmaster.system.actions + is_null: false + values: 13 + schema: + [value]: + type: + path: Scrollmaster.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Scrollmaster.system.category + is_null: false + values: 13 + different_values: 2 + variants: + - "class" (x11) + - "skill" (x2) + 'description': + type: object + path: Scrollmaster.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Scrollmaster.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'level': + type: object + path: Scrollmaster.system.level + is_null: false + values: 13 + schema: + 'value': + type: integer + path: Scrollmaster.system.level.value + is_null: false + values: 13 + different_values: 5 + variants: + - 8 (x6) + - 10 (x4) + - 12 (x1) + - 6 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Scrollmaster.system.prerequisites + is_null: false + values: 13 + schema: + 'value': + type: array + path: Scrollmaster.system.prerequisites.value + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Scrollmaster.system.prerequisites.value.[] + is_null: false + values: 17 + schema: + 'value': + type: string + path: Scrollmaster.system.prerequisites.value.[].value + is_null: false + values: 17 + different_values: 7 + variants: + - "Scrollmaster Dedication" (x11) + - "master in Arcana, Crafting, Nature, Occultism, or Religion" (x1) + - "Lore Seeker" (x1) + - "master in a skill with the Recall Knowledge action" (x1) + - "expert in any Lore skill" (x1) + - "member of the Pathfinder Society affiliated with the School of Scrolls" (x1) + - "master in a Decipher Writing skill" (x1) + 'publication': + type: object + path: Scrollmaster.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Scrollmaster.system.publication.license + is_null: false + values: 13 + different_values: 1 (all same) + variants: "OGL" (x13) + 'remaster': + type: boolean + path: Scrollmaster.system.publication.remaster + is_null: false + values: 13 + different_values: 1 (all same) + variants: False (x13) + 'title': + type: string + path: Scrollmaster.system.publication.title + is_null: false + values: 13 + different_values: 2 + variants: + - "Pathfinder Lost Omens Pathfinder Society Guide" (x9) + - "Pathfinder Lost Omens Character Guide" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Scrollmaster.system.rules + is_null: false + values: 13 + 'traits': + type: object + path: Scrollmaster.system.traits + is_null: false + values: 13 + schema: + 'rarity': + type: string + path: Scrollmaster.system.traits.rarity + is_null: false + values: 13 + different_values: 2 + variants: + - "common" (x12) + - "uncommon" (x1) + 'value': + type: array + path: Scrollmaster.system.traits.value + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Scrollmaster.system.traits.value.[] + is_null: false + values: 16 + different_values: 3 + variants: + - "archetype" (x13) + - "skill" (x2) + - "dedication" (x1) + [subfeatures]: + type: object + path: Scrollmaster.system.subfeatures + is_null: true + values: 3 + schema: + 'proficiencies': + type: object + path: Scrollmaster.system.subfeatures.proficiencies + is_null: false + values: 3 + schema: + 'spellcasting': + type: object + path: Scrollmaster.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 3 + schema: + 'rank': + type: integer + path: Scrollmaster.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'type': + type: string + path: Scrollmaster.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "feat" (x13) diff --git a/output/pf2e/packs/Scrounger.txt b/output/pf2e/packs/Scrounger.txt deleted file mode 100644 index c9f16df..0000000 --- a/output/pf2e/packs/Scrounger.txt +++ /dev/null @@ -1,46 +0,0 @@ -Scrounger -Different values: 4 -===================================== -object {Scrounger} - _id : string {Scrounger._id} (all different values) - folder : string {Scrounger.folder} (same value: 'aXqWN6T5CurHQ8EQ') - img : string {Scrounger.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Scrounger.name} (all different values) - system : object {Scrounger.system} - actionType : object {Scrounger.system.actionType} - value : string {Scrounger.system.actionType.value} (same value: 'passive') - actions : object {Scrounger.system.actions} - [value] : empty - category : string {Scrounger.system.category} (2 different values) - 'skill' (x2) - 'class' (x2) - description : object {Scrounger.system.description} - value : string {Scrounger.system.description.value} (all different values) - level : object {Scrounger.system.level} - value : integer {Scrounger.system.level.value} (all different values) - prerequisites : object {Scrounger.system.prerequisites} - value : array {Scrounger.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Scrounger.system.prerequisites.value.[]} - value : string {Scrounger.system.prerequisites.value.[].value} (5 different values) - 'Scrounger Dedication' (x3) - 'master in Crafting' (x1) - 'Magical Crafting' (x1) - 'expert in Crafting' (x1) - 'trained in Crafting' (x1) - publication : object {Scrounger.system.publication} - license : string {Scrounger.system.publication.license} (same value: 'ORC') - remaster : boolean {Scrounger.system.publication.remaster} (same value: True) - title : string {Scrounger.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Scrounger.system.rules} - traits : object {Scrounger.system.traits} - rarity : string {Scrounger.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Scrounger.system.traits.value} - Length: min=1 max=2 - Value type: string {Scrounger.system.traits.value.[]} (3 different values) - 'archetype' (x4) - 'skill' (x2) - 'dedication' (x1) - type : string {Scrounger.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Scrounger.yaml b/output/pf2e/packs/Scrounger.yaml new file mode 100644 index 0000000..365f4a2 --- /dev/null +++ b/output/pf2e/packs/Scrounger.yaml @@ -0,0 +1,211 @@ +name: Scrounger +values: 4 +schema: + '_id': + type: string + path: Scrounger._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "TkCy7jZUjhD8IypE" (x1) + - "vW8dGtOD3rZVOJoq" (x1) + - "f0s3WwaJN5f2UTYY" (x1) + - "CaeCSWFWytWv8Fgu" (x1) + 'folder': + type: string + path: Scrounger.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "aXqWN6T5CurHQ8EQ" (x4) + 'img': + type: string + path: Scrounger.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Scrounger.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Expert Disassembly" (x1) + - "Magical Scrounger" (x1) + - "Reverse Engineering" (x1) + - "Scrounger Dedication" (x1) + 'system': + type: object + path: Scrounger.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Scrounger.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Scrounger.system.actionType.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "passive" (x4) + 'actions': + type: object + path: Scrounger.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Scrounger.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Scrounger.system.category + is_null: false + values: 4 + different_values: 2 + variants: + - "skill" (x2) + - "class" (x2) + 'description': + type: object + path: Scrounger.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Scrounger.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Scrounger.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Scrounger.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 7 (x1) + - 6 (x1) + - 4 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Scrounger.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Scrounger.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Scrounger.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Scrounger.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 5 + variants: + - "Scrounger Dedication" (x3) + - "master in Crafting" (x1) + - "Magical Crafting" (x1) + - "expert in Crafting" (x1) + - "trained in Crafting" (x1) + 'publication': + type: object + path: Scrounger.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Scrounger.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Scrounger.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Scrounger.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Scrounger.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Scrounger.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Scrounger.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Scrounger.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Scrounger.system.traits.value.[] + is_null: false + values: 7 + different_values: 3 + variants: + - "archetype" (x4) + - "skill" (x2) + - "dedication" (x1) + 'type': + type: string + path: Scrounger.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Seafarer.txt b/output/pf2e/packs/Seafarer.txt deleted file mode 100644 index 0b3cc10..0000000 --- a/output/pf2e/packs/Seafarer.txt +++ /dev/null @@ -1,480 +0,0 @@ -Seafarer -Different values: 9 -===================================== -object {Seafarer} - _id : string {Seafarer._id} (all different values) - folder : string {Seafarer.folder} (same value: 'hDDuataaYauow30l') - img : string {Seafarer.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Seafarer.items} - Length: min=8 max=12 - Value type: object {Seafarer.items.[]} - _id : string {Seafarer.items.[]._id} (90 different values) - [_stats] : object {Seafarer.items.[]._stats} - compendiumSource : string {Seafarer.items.[]._stats.compendiumSource} (21 different values) - img : string {Seafarer.items.[].img} (28 different values) - name : string {Seafarer.items.[].name} (53 different values) - sort : integer {Seafarer.items.[].sort} (12 different values) - system : object {Seafarer.items.[].system} - [acBonus] : integer {Seafarer.items.[].system.acBonus} (2 different values) - 1 (x3) - 5 (x1) - [baseItem] : string {Seafarer.items.[].system.baseItem} (13 different values) - [checkPenalty] : integer {Seafarer.items.[].system.checkPenalty} (3 different values) - -1 (x2) - 0 (x1) - -3 (x1) - description : object {Seafarer.items.[].system.description} - value : string {Seafarer.items.[].system.description.value} (50 different values) - [actionType] : object {Seafarer.items.[].system.actionType} - value : string {Seafarer.items.[].system.actionType.value} (3 different values) - 'passive' (x15) - 'action' (x12) - 'reaction' (x3) - [actions] : object {Seafarer.items.[].system.actions} - [value] : integer {Seafarer.items.[].system.actions.value} (3 different values) - 2 (x6) - 1 (x5) - 3 (x1) - [attackEffects] : object {Seafarer.items.[].system.attackEffects} - value : array {Seafarer.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Seafarer.items.[].system.attackEffects.value.[]} (same value: 'navigators-edge') - [damageRolls] : object {Seafarer.items.[].system.damageRolls} - [0] : object {Seafarer.items.[].system.damageRolls.0} - damage : string {Seafarer.items.[].system.damageRolls.0.damage} (6 different values) - '1d6+5' (x3) - '1d4+5' (x3) - '1d4+4' (x2) - '1d6+10' (x1) - '1d4+10' (x1) - '1d6+6' (x1) - damageType : string {Seafarer.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x9) - 'bludgeoning' (x1) - 'slashing' (x1) - [1X8Sf7vMJoQFOrxt] : object {Seafarer.items.[].system.damageRolls.1X8Sf7vMJoQFOrxt} - damage : string {Seafarer.items.[].system.damageRolls.1X8Sf7vMJoQFOrxt.damage} (same value: '1d4+3') - damageType : string {Seafarer.items.[].system.damageRolls.1X8Sf7vMJoQFOrxt.damageType} (same value: 'piercing') - [3WOz68Z24UuLsSPT] : object {Seafarer.items.[].system.damageRolls.3WOz68Z24UuLsSPT} - damage : string {Seafarer.items.[].system.damageRolls.3WOz68Z24UuLsSPT.damage} (same value: '1d4+10') - damageType : string {Seafarer.items.[].system.damageRolls.3WOz68Z24UuLsSPT.damageType} (same value: 'bludgeoning') - [GiqI4ZYHjJr0i54U] : object {Seafarer.items.[].system.damageRolls.GiqI4ZYHjJr0i54U} - damage : string {Seafarer.items.[].system.damageRolls.GiqI4ZYHjJr0i54U.damage} (same value: '1d8+5') - damageType : string {Seafarer.items.[].system.damageRolls.GiqI4ZYHjJr0i54U.damageType} (same value: 'piercing') - LDkBlZCgkyATJAfr : object {Seafarer.items.[].system.damageRolls.LDkBlZCgkyATJAfr} - damage : string {Seafarer.items.[].system.damageRolls.LDkBlZCgkyATJAfr.damage} (same value: '1d6+8') - damageType : string {Seafarer.items.[].system.damageRolls.LDkBlZCgkyATJAfr.damageType} (same value: 'piercing') - [N5qlRvD4E15jymHD] : object {Seafarer.items.[].system.damageRolls.N5qlRvD4E15jymHD} - damage : string {Seafarer.items.[].system.damageRolls.N5qlRvD4E15jymHD.damage} (same value: '2d6') - damageType : string {Seafarer.items.[].system.damageRolls.N5qlRvD4E15jymHD.damageType} (same value: 'poison') - [PQ6XnA61WkcaOFAP] : object {Seafarer.items.[].system.damageRolls.PQ6XnA61WkcaOFAP} - damage : string {Seafarer.items.[].system.damageRolls.PQ6XnA61WkcaOFAP.damage} (same value: '1d8+5') - damageType : string {Seafarer.items.[].system.damageRolls.PQ6XnA61WkcaOFAP.damageType} (same value: 'piercing') - [QqWLvCS1RluDtFRS] : object {Seafarer.items.[].system.damageRolls.QqWLvCS1RluDtFRS} - damage : string {Seafarer.items.[].system.damageRolls.QqWLvCS1RluDtFRS.damage} (same value: '1d8+4') - damageType : string {Seafarer.items.[].system.damageRolls.QqWLvCS1RluDtFRS.damageType} (same value: 'piercing') - [YwSNXRV7TrrhOHjK] : object {Seafarer.items.[].system.damageRolls.YwSNXRV7TrrhOHjK} - damage : string {Seafarer.items.[].system.damageRolls.YwSNXRV7TrrhOHjK.damage} (same value: '1d4+8') - damageType : string {Seafarer.items.[].system.damageRolls.YwSNXRV7TrrhOHjK.damageType} (same value: 'bludgeoning') - [dhkol5zbbeej1ehayggz] : object {Seafarer.items.[].system.damageRolls.dhkol5zbbeej1ehayggz} - damage : string {Seafarer.items.[].system.damageRolls.dhkol5zbbeej1ehayggz.damage} (same value: '1d6+5') - damageType : string {Seafarer.items.[].system.damageRolls.dhkol5zbbeej1ehayggz.damageType} (same value: 'piercing') - [eJCninzkalWvYzI9] : object {Seafarer.items.[].system.damageRolls.eJCninzkalWvYzI9} - damage : string {Seafarer.items.[].system.damageRolls.eJCninzkalWvYzI9.damage} (same value: '1d4+7') - damageType : string {Seafarer.items.[].system.damageRolls.eJCninzkalWvYzI9.damageType} (same value: 'bludgeoning') - [fLPNBvHYgP6Uru2e] : object {Seafarer.items.[].system.damageRolls.fLPNBvHYgP6Uru2e} - damage : string {Seafarer.items.[].system.damageRolls.fLPNBvHYgP6Uru2e.damage} (same value: '1d4+3') - damageType : string {Seafarer.items.[].system.damageRolls.fLPNBvHYgP6Uru2e.damageType} (same value: 'bludgeoning') - [hIOiz1t6Pc3wbBjB] : object {Seafarer.items.[].system.damageRolls.hIOiz1t6Pc3wbBjB} - damage : string {Seafarer.items.[].system.damageRolls.hIOiz1t6Pc3wbBjB.damage} (same value: '1d8+4') - damageType : string {Seafarer.items.[].system.damageRolls.hIOiz1t6Pc3wbBjB.damageType} (same value: 'piercing') - [jvK32t0QgpgKGpmP] : object {Seafarer.items.[].system.damageRolls.jvK32t0QgpgKGpmP} - category : string {Seafarer.items.[].system.damageRolls.jvK32t0QgpgKGpmP.category} (same value: 'persistent') - damage : string {Seafarer.items.[].system.damageRolls.jvK32t0QgpgKGpmP.damage} (same value: '1d6') - damageType : string {Seafarer.items.[].system.damageRolls.jvK32t0QgpgKGpmP.damageType} (same value: 'poison') - [nqk6RGsRE92HlH3G] : object {Seafarer.items.[].system.damageRolls.nqk6RGsRE92HlH3G} - damage : string {Seafarer.items.[].system.damageRolls.nqk6RGsRE92HlH3G.damage} (same value: '1d4+3') - damageType : string {Seafarer.items.[].system.damageRolls.nqk6RGsRE92HlH3G.damageType} (same value: 'piercing') - [rXrBYr7KNjLKZ8OV] : object {Seafarer.items.[].system.damageRolls.rXrBYr7KNjLKZ8OV} - damage : string {Seafarer.items.[].system.damageRolls.rXrBYr7KNjLKZ8OV.damage} (same value: '1d4+5') - damageType : string {Seafarer.items.[].system.damageRolls.rXrBYr7KNjLKZ8OV.damageType} (same value: 'bludgeoning') - [u92BhVIydalFIv9w] : object {Seafarer.items.[].system.damageRolls.u92BhVIydalFIv9w} - damage : string {Seafarer.items.[].system.damageRolls.u92BhVIydalFIv9w.damage} (same value: '1d6+7') - damageType : string {Seafarer.items.[].system.damageRolls.u92BhVIydalFIv9w.damageType} (same value: 'slashing') - [z0jx6PTUlqUnGGqd] : object {Seafarer.items.[].system.damageRolls.z0jx6PTUlqUnGGqd} - damage : string {Seafarer.items.[].system.damageRolls.z0jx6PTUlqUnGGqd.damage} (same value: '1') - damageType : string {Seafarer.items.[].system.damageRolls.z0jx6PTUlqUnGGqd.damageType} (same value: 'piercing') - [dexCap] : integer {Seafarer.items.[].system.dexCap} (3 different values) - 4 (x2) - 3 (x1) - 1 (x1) - [frequency] : object {Seafarer.items.[].system.frequency} - max : integer {Seafarer.items.[].system.frequency.max} (2 different values) - 1 (x1) - 5 (x1) - per : string {Seafarer.items.[].system.frequency.per} (2 different values) - 'round' (x1) - 'day' (x1) - [value] : integer {Seafarer.items.[].system.frequency.value} (same value: 1) - [mod] : object {Seafarer.items.[].system.mod} - value : integer {Seafarer.items.[].system.mod.value} (7 different values) - 11 (x2) - 14 (x1) - 18 (x1) - 8 (x1) - 6 (x1) - 17 (x1) - 12 (x1) - [proficient] : object {Seafarer.items.[].system.proficient} - value : integer {Seafarer.items.[].system.proficient.value} (same value: 0) - publication : object {Seafarer.items.[].system.publication} - license : string {Seafarer.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Seafarer.items.[].system.publication.remaster} (same value: True) - title : string {Seafarer.items.[].system.publication.title} (4 different values) - '' (x63) - 'Pathfinder Player Core' (x13) - 'Pathfinder Core Rulebook' (x12) - 'Pathfinder Bestiary' (x2) - [quantity] : integer {Seafarer.items.[].system.quantity} (2 different values) - 1 (x24) - 10 (x2) - [range] : integer {Seafarer.items.[].system.range} (3 different values) - 20 (x1) - 60 (x1) - 30 (x1) - [reload] : object {Seafarer.items.[].system.reload} - value : string {Seafarer.items.[].system.reload.value} (3 different values) - '-' (x10) - '' (x3) - '1' (x2) - rules : ignored (Foundry rules object) {Seafarer.items.[].system.rules} - [bonus] : object {Seafarer.items.[].system.bonus} - value : integer {Seafarer.items.[].system.bonus.value} (11 different values) - [bonusDamage] : object {Seafarer.items.[].system.bonusDamage} - value : integer {Seafarer.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Seafarer.items.[].system.bulk} - value : mixed - float {Seafarer.items.[].system.bulk.value} (same value: 0,1) - integer {Seafarer.items.[].system.bulk.value} (3 different values) - 1 (x9) - 0 (x2) - 3 (x1) - [category] : string {Seafarer.items.[].system.category} (8 different values) - 'offensive' (x16) - 'simple' (x10) - 'interaction' (x9) - 'martial' (x5) - 'defensive' (x5) - 'light' (x3) - 'ammo' (x2) - 'heavy' (x1) - [containerId] : empty - [damage] : object {Seafarer.items.[].system.damage} - damageType : string {Seafarer.items.[].system.damage.damageType} (3 different values) - 'piercing' (x12) - 'slashing' (x2) - 'bludgeoning' (x1) - dice : integer {Seafarer.items.[].system.damage.dice} (same value: 1) - die : string {Seafarer.items.[].system.damage.die} (4 different values) - 'd4' (x6) - 'd6' (x6) - 'd8' (x2) - '' (x1) - [equipped] : object {Seafarer.items.[].system.equipped} - carryType : string {Seafarer.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Seafarer.items.[].system.equipped.handsHeld} (2 different values) - 0 (x10) - 1 (x9) - [inSlot] : boolean {Seafarer.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Seafarer.items.[].system.group} (all different values) - [hardness] : integer {Seafarer.items.[].system.hardness} (same value: 0) - [hp] : object {Seafarer.items.[].system.hp} - max : integer {Seafarer.items.[].system.hp.max} (same value: 0) - value : integer {Seafarer.items.[].system.hp.value} (same value: 0) - [level] : object {Seafarer.items.[].system.level} - value : integer {Seafarer.items.[].system.level.value} (2 different values) - 0 (x25) - 1 (x1) - [material] : object {Seafarer.items.[].system.material} - [grade] : empty - [type] : empty - traits : object {Seafarer.items.[].system.traits} - [rarity] : string {Seafarer.items.[].system.traits.rarity} (same value: 'common') - [value] : array {Seafarer.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Seafarer.items.[].system.traits.value.[]} (31 different values) - [price] : object {Seafarer.items.[].system.price} - [per] : integer {Seafarer.items.[].system.price.per} (same value: 10) - value : object {Seafarer.items.[].system.price.value} - [cp] : integer {Seafarer.items.[].system.price.value.cp} (same value: 5) - [gp] : integer {Seafarer.items.[].system.price.value.gp} (5 different values) - 1 (x5) - 2 (x3) - 3 (x1) - 18 (x1) - 12 (x1) - [sp] : integer {Seafarer.items.[].system.price.value.sp} (4 different values) - 2 (x7) - 1 (x4) - 4 (x1) - 5 (x1) - [runes] : object {Seafarer.items.[].system.runes} - potency : integer {Seafarer.items.[].system.runes.potency} (2 different values) - 0 (x17) - 1 (x2) - property : array<> {Seafarer.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Seafarer.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Seafarer.items.[].system.runes.striking} (same value: 0) - [size] : string {Seafarer.items.[].system.size} (same value: 'med') - [slug] : string {Seafarer.items.[].system.slug} (22 different values) - [speedPenalty] : integer {Seafarer.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -10 (x1) - [splashDamage] : object {Seafarer.items.[].system.splashDamage} - value : integer {Seafarer.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Seafarer.items.[].system.stackGroup} (2 different values) - 'blowgunDarts' (x1) - 'bolts' (x1) - [strength] : integer {Seafarer.items.[].system.strength} (2 different values) - 0 (x3) - 3 (x1) - [usage] : object {Seafarer.items.[].system.usage} - [canBeAmmo] : boolean {Seafarer.items.[].system.usage.canBeAmmo} (same value: False) - value : string {Seafarer.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x19) - 'held-in-two-hands' (x3) - [uses] : object {Seafarer.items.[].system.uses} - autoDestroy : boolean {Seafarer.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Seafarer.items.[].system.uses.max} (same value: 1) - value : integer {Seafarer.items.[].system.uses.value} (same value: 1) - type : string {Seafarer.items.[].type} (7 different values) - 'action' (x30) - 'melee' (x26) - 'weapon' (x15) - 'lore' (x8) - 'equipment' (x5) - 'armor' (x4) - 'consumable' (x2) - [flags] : object {Seafarer.items.[].flags} - pf2e : object {Seafarer.items.[].flags.pf2e} - linkedWeapon : string {Seafarer.items.[].flags.pf2e.linkedWeapon} (14 different values) - name : string {Seafarer.name} (all different values) - system : object {Seafarer.system} - abilities : object {Seafarer.system.abilities} - cha : object {Seafarer.system.abilities.cha} - mod : integer {Seafarer.system.abilities.cha.mod} (4 different values) - 0 (x5) - 2 (x2) - -1 (x1) - 3 (x1) - con : object {Seafarer.system.abilities.con} - mod : integer {Seafarer.system.abilities.con.mod} (5 different values) - 1 (x4) - 2 (x2) - 3 (x1) - 0 (x1) - 4 (x1) - dex : object {Seafarer.system.abilities.dex} - mod : integer {Seafarer.system.abilities.dex.mod} (3 different values) - 2 (x4) - 4 (x3) - 3 (x2) - int : object {Seafarer.system.abilities.int} - mod : integer {Seafarer.system.abilities.int.mod} (4 different values) - 0 (x6) - 4 (x1) - 1 (x1) - 2 (x1) - str : object {Seafarer.system.abilities.str} - mod : integer {Seafarer.system.abilities.str.mod} (4 different values) - 4 (x4) - 2 (x2) - 3 (x2) - 0 (x1) - wis : object {Seafarer.system.abilities.wis} - mod : integer {Seafarer.system.abilities.wis.mod} (4 different values) - 1 (x3) - 2 (x3) - 3 (x2) - 4 (x1) - attributes : object {Seafarer.system.attributes} - ac : object {Seafarer.system.attributes.ac} - details : string {Seafarer.system.attributes.ac.details} (same value: '') - value : integer {Seafarer.system.attributes.ac.value} (7 different values) - 18 (x2) - 23 (x2) - 19 (x1) - 21 (x1) - 17 (x1) - 24 (x1) - 15 (x1) - allSaves : object {Seafarer.system.attributes.allSaves} - value : string {Seafarer.system.attributes.allSaves.value} (same value: '') - hp : object {Seafarer.system.attributes.hp} - details : string {Seafarer.system.attributes.hp.details} (same value: '') - max : integer {Seafarer.system.attributes.hp.max} (all different values) - temp : integer {Seafarer.system.attributes.hp.temp} (same value: 0) - value : integer {Seafarer.system.attributes.hp.value} (all different values) - speed : object {Seafarer.system.attributes.speed} - otherSpeeds : array {Seafarer.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Seafarer.system.attributes.speed.otherSpeeds.[]} - type : string {Seafarer.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') - value : integer {Seafarer.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 30 (x1) - 25 (x1) - 20 (x1) - value : integer {Seafarer.system.attributes.speed.value} (3 different values) - 25 (x6) - 30 (x2) - 20 (x1) - details : object {Seafarer.system.details} - blurb : string {Seafarer.system.details.blurb} (same value: '') - languages : object {Seafarer.system.details.languages} - details : string {Seafarer.system.details.languages.details} (same value: '') - value : array {Seafarer.system.details.languages.value} - Length: min=0 max=2 - Value type: string {Seafarer.system.details.languages.value.[]} (2 different values) - 'common' (x8) - 'thalassic' (x2) - level : object {Seafarer.system.details.level} - value : integer {Seafarer.system.details.level.value} (5 different values) - 3 (x2) - 5 (x2) - 2 (x2) - 6 (x2) - 1 (x1) - privateNotes : string {Seafarer.system.details.privateNotes} (same value: '') - publicNotes : string {Seafarer.system.details.publicNotes} (8 different values) - '

Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.

' (x2) - '

A ship\'s boatswain, or bosun, leads the deckhands who maintain the ship.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.

' (x1) - '

Be it the result of shipwreck, forcible marooning, or personal choice, surviving alone on an island long enough tends to weed out the weak of body and mind. Lack of social interaction tends to breed belligerence towards outsiders, but hostilities are not a certainty.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.

' (x1) - '

Divers can often make large amounts of money by diving for treasures and selling them at a markup to tourists and antiquities dealers.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.

' (x1) - '

A navigator uses celestial bodies and shipping lanes to determine routes.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.

' (x1) - '

These scourges are a threat to anyone who spends time away from land.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.

' (x1) - '

The captain is the ultimate authority on a vessel, responsible for the livelihood and well-being of everyone on the ship.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.

' (x1) - '

A new breed of pirate, these raiders strike at unsuspecting ships from beneath the cover of the waves. The bulky, reinforced diving suits they wear also serve as armor and clockwork mechanisms augment their strength.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.

' (x1) - publication : object {Seafarer.system.details.publication} - license : string {Seafarer.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Seafarer.system.details.publication.remaster} (same value: True) - title : string {Seafarer.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Seafarer.system.initiative} - statistic : string {Seafarer.system.initiative.statistic} (same value: 'perception') - perception : object {Seafarer.system.perception} - details : string {Seafarer.system.perception.details} (same value: '') - mod : integer {Seafarer.system.perception.mod} (7 different values) - 9 (x2) - 12 (x2) - 8 (x1) - 13 (x1) - 16 (x1) - 6 (x1) - 10 (x1) - senses : array<> {Seafarer.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Seafarer.system.resources} - saves : object {Seafarer.system.saves} - fortitude : object {Seafarer.system.saves.fortitude} - saveDetail : string {Seafarer.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Seafarer.system.saves.fortitude.value} (6 different values) - 7 (x3) - 14 (x2) - 6 (x1) - 9 (x1) - 12 (x1) - 15 (x1) - reflex : object {Seafarer.system.saves.reflex} - saveDetail : string {Seafarer.system.saves.reflex.saveDetail} (same value: '') - value : integer {Seafarer.system.saves.reflex.value} (7 different values) - 12 (x2) - 8 (x2) - 11 (x1) - 13 (x1) - 17 (x1) - 10 (x1) - 7 (x1) - will : object {Seafarer.system.saves.will} - saveDetail : string {Seafarer.system.saves.will.saveDetail} (same value: '') - value : integer {Seafarer.system.saves.will.value} (7 different values) - 11 (x2) - 6 (x2) - 8 (x1) - 9 (x1) - 5 (x1) - 14 (x1) - 12 (x1) - skills : object {Seafarer.system.skills} - [acrobatics] : object {Seafarer.system.skills.acrobatics} - base : integer {Seafarer.system.skills.acrobatics.base} (4 different values) - 10 (x2) - 6 (x2) - 9 (x1) - 7 (x1) - [special] : array<> {Seafarer.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Seafarer.system.skills.athletics} - base : integer {Seafarer.system.skills.athletics.base} (7 different values) - 13 (x2) - 9 (x1) - 10 (x1) - 15 (x1) - 8 (x1) - 7 (x1) - 12 (x1) - [special] : array {Seafarer.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Seafarer.system.skills.athletics.special.[]} - base : integer {Seafarer.system.skills.athletics.special.[].base} (same value: 10) - label : string {Seafarer.system.skills.athletics.special.[].label} (same value: 'to Climb') - predicate : array {Seafarer.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: string {Seafarer.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') - [crafting] : object {Seafarer.system.skills.crafting} - base : integer {Seafarer.system.skills.crafting.base} (2 different values) - 12 (x1) - 13 (x1) - [deception] : object {Seafarer.system.skills.deception} - base : integer {Seafarer.system.skills.deception.base} (same value: 6) - [diplomacy] : object {Seafarer.system.skills.diplomacy} - base : integer {Seafarer.system.skills.diplomacy.base} (same value: 11) - [intimidation] : object {Seafarer.system.skills.intimidation} - base : integer {Seafarer.system.skills.intimidation.base} (3 different values) - 9 (x1) - 6 (x1) - 13 (x1) - [nature] : object {Seafarer.system.skills.nature} - base : integer {Seafarer.system.skills.nature.base} (3 different values) - 11 (x2) - 9 (x1) - 10 (x1) - [society] : object {Seafarer.system.skills.society} - base : integer {Seafarer.system.skills.society.base} (same value: 8) - [stealth] : object {Seafarer.system.skills.stealth} - base : integer {Seafarer.system.skills.stealth.base} (same value: 11) - [survival] : object {Seafarer.system.skills.survival} - base : integer {Seafarer.system.skills.survival.base} (4 different values) - 15 (x1) - 9 (x1) - 13 (x1) - 10 (x1) - [thievery] : object {Seafarer.system.skills.thievery} - base : integer {Seafarer.system.skills.thievery.base} (same value: 9) - traits : object {Seafarer.system.traits} - rarity : string {Seafarer.system.traits.rarity} (2 different values) - 'common' (x8) - 'uncommon' (x1) - size : object {Seafarer.system.traits.size} - value : string {Seafarer.system.traits.size.value} (same value: 'med') - value : array {Seafarer.system.traits.value} - Length: min=2 max=3 - Value type: string {Seafarer.system.traits.value.[]} (4 different values) - 'human' (x9) - 'humanoid' (x9) - 'chaotic' (x1) - 'lawful' (x1) - type : string {Seafarer.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Season 1.txt b/output/pf2e/packs/Season 1.txt deleted file mode 100644 index 4309ace..0000000 --- a/output/pf2e/packs/Season 1.txt +++ /dev/null @@ -1,549 +0,0 @@ -Season 1 -Different values: 3 -===================================== -object {Season 1} - _id : string {Season 1._id} (all different values) - img : string {Season 1.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Season 1.items} - Length: min=11 max=26 - Value type: object {Season 1.items.[]} - _id : string {Season 1.items.[]._id} (53 different values) - img : string {Season 1.items.[].img} (37 different values) - name : string {Season 1.items.[].name} (45 different values) - sort : integer {Season 1.items.[].sort} (26 different values) - system : object {Season 1.items.[].system} - [acBonus] : integer {Season 1.items.[].system.acBonus} (2 different values) - 4 (x1) - 2 (x1) - [actionType] : object {Season 1.items.[].system.actionType} - value : string {Season 1.items.[].system.actionType.value} (all different values) - [actions] : object {Season 1.items.[].system.actions} - [value] : integer {Season 1.items.[].system.actions.value} (same value: 1) - [area] : object {Season 1.items.[].system.area} - type : string {Season 1.items.[].system.area.type} (same value: 'emanation') - value : integer {Season 1.items.[].system.area.value} (2 different values) - 60 (x2) - 30 (x1) - [attack] : object {Season 1.items.[].system.attack} - value : string {Season 1.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Season 1.items.[].system.attackEffects} - value : array<> {Season 1.items.[].system.attackEffects.value} - Length: min=0 max=0 - Value type: empty - [autoHeightenLevel] : object {Season 1.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Season 1.items.[].system.baseItem} (7 different values) - 'sap' (x1) - 'shortsword' (x1) - 'maul' (x1) - 'chain-mail' (x1) - 'club' (x1) - 'sling' (x1) - 'studded-leather-armor' (x1) - [bonus] : object {Season 1.items.[].system.bonus} - value : integer {Season 1.items.[].system.bonus.value} (5 different values) - 0 (x5) - 10 (x2) - 8 (x2) - 7 (x1) - 9 (x1) - [bonusDamage] : object {Season 1.items.[].system.bonusDamage} - value : integer {Season 1.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Season 1.items.[].system.bulk} - value : mixed - float {Season 1.items.[].system.bulk.value} (same value: 0,1) - integer {Season 1.items.[].system.bulk.value} (2 different values) - 1 (x3) - 2 (x2) - [category] : string {Season 1.items.[].system.category} (8 different values) - 'offensive' (x5) - 'martial' (x3) - 'defensive' (x3) - 'simple' (x2) - 'interaction' (x1) - 'medium' (x1) - 'light' (x1) - 'ammo' (x1) - [cost] : object {Season 1.items.[].system.cost} - value : string {Season 1.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Season 1.items.[].system.counteraction} (same value: False) - [damage] : object {Season 1.items.[].system.damage} - [0] : object {Season 1.items.[].system.damage.0} - applyMod : boolean {Season 1.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Season 1.items.[].system.damage.0.formula} (same value: '1d8') - kinds : array {Season 1.items.[].system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {Season 1.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {Season 1.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Season 1.items.[].system.damage.0.type} (same value: 'void') - [damageType] : string {Season 1.items.[].system.damage.damageType} (2 different values) - 'bludgeoning' (x4) - 'piercing' (x1) - [dice] : integer {Season 1.items.[].system.damage.dice} (same value: 1) - [die] : string {Season 1.items.[].system.damage.die} (2 different values) - 'd6' (x4) - 'd12' (x1) - publication : object {Season 1.items.[].system.publication} - license : string {Season 1.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Season 1.items.[].system.publication.remaster} (same value: False) - title : string {Season 1.items.[].system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Season 1.items.[].system.rules} - [containerId] : empty - description : object {Season 1.items.[].system.description} - value : string {Season 1.items.[].system.description.value} (42 different values) - [checkPenalty] : integer {Season 1.items.[].system.checkPenalty} (2 different values) - -2 (x1) - -1 (x1) - [damageRolls] : object {Season 1.items.[].system.damageRolls} - [09gvsaag0qpks6zpm0rt] : object {Season 1.items.[].system.damageRolls.09gvsaag0qpks6zpm0rt} - damage : string {Season 1.items.[].system.damageRolls.09gvsaag0qpks6zpm0rt.damage} (same value: '1d6+2') - damageType : string {Season 1.items.[].system.damageRolls.09gvsaag0qpks6zpm0rt.damageType} (same value: 'bludgeoning') - [0ebzdeafyjs540qxceyv] : object {Season 1.items.[].system.damageRolls.0ebzdeafyjs540qxceyv} - damage : string {Season 1.items.[].system.damageRolls.0ebzdeafyjs540qxceyv.damage} (same value: '1d6+5') - damageType : string {Season 1.items.[].system.damageRolls.0ebzdeafyjs540qxceyv.damageType} (same value: 'bludgeoning') - [fsod70vw8niurykqx8te] : object {Season 1.items.[].system.damageRolls.fsod70vw8niurykqx8te} - damage : string {Season 1.items.[].system.damageRolls.fsod70vw8niurykqx8te.damage} (same value: '1d6+5') - damageType : string {Season 1.items.[].system.damageRolls.fsod70vw8niurykqx8te.damageType} (same value: 'bludgeoning') - [nsazvfeefxs2i8reqbcy] : object {Season 1.items.[].system.damageRolls.nsazvfeefxs2i8reqbcy} - damage : string {Season 1.items.[].system.damageRolls.nsazvfeefxs2i8reqbcy.damage} (same value: '1d6+2') - damageType : string {Season 1.items.[].system.damageRolls.nsazvfeefxs2i8reqbcy.damageType} (same value: 'piercing') - ucj3vpwznakt1bw53olp : object {Season 1.items.[].system.damageRolls.ucj3vpwznakt1bw53olp} - damage : string {Season 1.items.[].system.damageRolls.ucj3vpwznakt1bw53olp.damage} (same value: '1d6+5') - damageType : string {Season 1.items.[].system.damageRolls.ucj3vpwznakt1bw53olp.damageType} (same value: 'bludgeoning') - [viqq0zhm1a9zqxbsxz53] : object {Season 1.items.[].system.damageRolls.viqq0zhm1a9zqxbsxz53} - damage : string {Season 1.items.[].system.damageRolls.viqq0zhm1a9zqxbsxz53.damage} (same value: '1d12+4') - damageType : string {Season 1.items.[].system.damageRolls.viqq0zhm1a9zqxbsxz53.damageType} (same value: 'bludgeoning') - [defense] : object {Season 1.items.[].system.defense} - save : object {Season 1.items.[].system.defense.save} - basic : boolean {Season 1.items.[].system.defense.save.basic} (2 different values) - False (x2) - True (x2) - statistic : string {Season 1.items.[].system.defense.save.statistic} (2 different values) - 'will' (x3) - 'fortitude' (x1) - [dexCap] : integer {Season 1.items.[].system.dexCap} (2 different values) - 1 (x1) - 3 (x1) - [duration] : object {Season 1.items.[].system.duration} - sustained : boolean {Season 1.items.[].system.duration.sustained} (2 different values) - False (x17) - True (x4) - value : string {Season 1.items.[].system.duration.value} (10 different values) - '' (x7) - '1 hour' (x3) - '10 minutes' (x3) - '1 round' (x2) - 'until the next time you make your daily preparations' (x1) - 'see below' (x1) - '5 minutes' (x1) - 'varies' (x1) - '1 minute' (x1) - 'until the start of your next turn' (x1) - [equipped] : object {Season 1.items.[].system.equipped} - carryType : string {Season 1.items.[].system.equipped.carryType} (2 different values) - 'worn' (x11) - 'held' (x1) - [handsHeld] : integer {Season 1.items.[].system.equipped.handsHeld} (2 different values) - 0 (x7) - 2 (x1) - [inSlot] : boolean {Season 1.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [group] : string {Season 1.items.[].system.group} (6 different values) - 'club' (x2) - 'sword' (x1) - 'hammer' (x1) - 'chain' (x1) - 'sling' (x1) - 'leather' (x1) - [hardness] : integer {Season 1.items.[].system.hardness} (same value: 0) - [heightening] : object {Season 1.items.[].system.heightening} - damage : object {Season 1.items.[].system.heightening.damage} - 0 : string {Season 1.items.[].system.heightening.damage.0} (2 different values) - '1d6' (x1) - '1d8' (x1) - interval : integer {Season 1.items.[].system.heightening.interval} (2 different values) - 2 (x1) - 1 (x1) - type : string {Season 1.items.[].system.heightening.type} (same value: 'interval') - [hp] : object {Season 1.items.[].system.hp} - max : integer {Season 1.items.[].system.hp.max} (same value: 0) - value : integer {Season 1.items.[].system.hp.value} (same value: 0) - [level] : object {Season 1.items.[].system.level} - value : integer {Season 1.items.[].system.level.value} (all different values) - [location] : object {Season 1.items.[].system.location} - value : string {Season 1.items.[].system.location.value} (4 different values) - 'KozDvvxQAGRHCcmn' (x12) - 'dLO669ysyoh2M1Ww' (x5) - 'yoDLELLlBHguOv54' (x2) - 'zMoE0vVtAcfryHc1' (x2) - [material] : object {Season 1.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Season 1.items.[].system.mod} - value : integer {Season 1.items.[].system.mod.value} (same value: 9) - [overlays] : object {Season 1.items.[].system.overlays} - 4gyp3qlsv5ywdyjq : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Season 1.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (all different values) - pq7cxntbz4s8g5ik : object {Season 1.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Season 1.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Season 1.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Season 1.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Season 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Season 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Season 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Season 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Season 1.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - rvhoa43rqqqp8izn : object {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Season 1.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (all different values) - z04svm1cvfcxtplb : object {Season 1.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Season 1.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Season 1.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (all different values) - [prepared] : object {Season 1.items.[].system.prepared} - flexible : boolean {Season 1.items.[].system.prepared.flexible} (same value: False) - value : string {Season 1.items.[].system.prepared.value} (4 different values) - 'spontaneous' (x1) - 'focus' (x1) - 'prepared' (x1) - 'innate' (x1) - [price] : object {Season 1.items.[].system.price} - per : integer {Season 1.items.[].system.price.per} (same value: 10) - value : object {Season 1.items.[].system.price.value} - [gp] : integer {Season 1.items.[].system.price.value.gp} (all different values) - [sp] : integer {Season 1.items.[].system.price.value.sp} (all different values) - cp : integer {Season 1.items.[].system.price.value.cp} (same value: 1) - [proficiency] : object {Season 1.items.[].system.proficiency} - value : integer {Season 1.items.[].system.proficiency.value} (same value: 0) - [proficient] : object {Season 1.items.[].system.proficient} - value : integer {Season 1.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Season 1.items.[].system.quantity} (2 different values) - 1 (x11) - 10 (x1) - [range] : mixed - object {Season 1.items.[].system.range} - value : string {Season 1.items.[].system.range.value} (7 different values) - '' (x7) - '30 feet' (x5) - 'touch' (x4) - '60 feet' (x2) - '120 feet' (x1) - '10 feet' (x1) - 'varies' (x1) - integer {Season 1.items.[].system.range} (same value: 50) - [reload] : object {Season 1.items.[].system.reload} - value : string {Season 1.items.[].system.reload.value} (all different values) - [requirements] : string {Season 1.items.[].system.requirements} (same value: '') - [runes] : object {Season 1.items.[].system.runes} - potency : integer {Season 1.items.[].system.runes.potency} (same value: 0) - property : array<> {Season 1.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Season 1.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Season 1.items.[].system.runes.striking} (same value: 0) - [size] : string {Season 1.items.[].system.size} (same value: 'med') - [slots] : object {Season 1.items.[].system.slots} - [slot0] : object {Season 1.items.[].system.slots.slot0} - max : integer {Season 1.items.[].system.slots.slot0.max} (all different values) - [value] : integer {Season 1.items.[].system.slots.slot0.value} (2 different values) - 5 (x1) - 1 (x1) - prepared : array {Season 1.items.[].system.slots.slot0.prepared} - Length: min=2 max=2 - Value type: object {Season 1.items.[].system.slots.slot0.prepared.[]} - id : string {Season 1.items.[].system.slots.slot0.prepared.[].id} (2 different values) - 'WoACkCLAuT1uY3dK' (x1) - 'Ob9lTYH0z6rkHmab' (x1) - [slot1] : object {Season 1.items.[].system.slots.slot1} - max : integer {Season 1.items.[].system.slots.slot1.max} (2 different values) - 3 (x2) - 1 (x1) - [value] : integer {Season 1.items.[].system.slots.slot1.value} (2 different values) - 3 (x1) - 1 (x1) - prepared : array {Season 1.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Season 1.items.[].system.slots.slot1.prepared.[]} - id : string {Season 1.items.[].system.slots.slot1.prepared.[].id} (all different values) - [slot2] : object {Season 1.items.[].system.slots.slot2} - max : integer {Season 1.items.[].system.slots.slot2.max} (same value: 2) - value : integer {Season 1.items.[].system.slots.slot2.value} (same value: 2) - [slug] : string {Season 1.items.[].system.slug} (32 different values) - [speedPenalty] : integer {Season 1.items.[].system.speedPenalty} (2 different values) - -5 (x1) - 0 (x1) - [spelldc] : object {Season 1.items.[].system.spelldc} - dc : integer {Season 1.items.[].system.spelldc.dc} (2 different values) - 20 (x3) - 19 (x1) - mod : integer {Season 1.items.[].system.spelldc.mod} (same value: 0) - value : integer {Season 1.items.[].system.spelldc.value} (2 different values) - 10 (x3) - 9 (x1) - [splashDamage] : object {Season 1.items.[].system.splashDamage} - value : integer {Season 1.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Season 1.items.[].system.stackGroup} (same value: 'slingBullets') - [strength] : integer {Season 1.items.[].system.strength} (2 different values) - 3 (x1) - 1 (x1) - [target] : object {Season 1.items.[].system.target} - value : string {Season 1.items.[].system.target.value} (8 different values) - '' (x9) - '1 creature' (x6) - '1 unattended object of light Bulk or less' (x1) - '1 object of 3 bulk or less' (x1) - '1 object (cook, lift, or tidy only)' (x1) - '1 willing creature' (x1) - '1 living creature or 1 willing undead creature' (x1) - '1 non-magical weapon that is unattended or wielded by you or a willing ally' (x1) - [time] : object {Season 1.items.[].system.time} - value : string {Season 1.items.[].system.time.value} (6 different values) - '2' (x14) - '1' (x3) - 'reaction' (x1) - '1 minute' (x1) - '3' (x1) - '1 to 3' (x1) - [tradition] : object {Season 1.items.[].system.tradition} - value : string {Season 1.items.[].system.tradition.value} (all different values) - [traits] : object {Season 1.items.[].system.traits} - rarity : string {Season 1.items.[].system.traits.rarity} (2 different values) - 'common' (x45) - 'uncommon' (x3) - [traditions] : array {Season 1.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Season 1.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x18) - 'occult' (x17) - 'divine' (x9) - 'primal' (x6) - value : array {Season 1.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Season 1.items.[].system.traits.value.[]} (30 different values) - [usage] : object {Season 1.items.[].system.usage} - value : string {Season 1.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x7) - 'held-in-two-hands' (x3) - [uses] : object {Season 1.items.[].system.uses} - autoDestroy : boolean {Season 1.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Season 1.items.[].system.uses.max} (same value: 1) - value : integer {Season 1.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Season 1.items.[].system.weaponType} - value : string {Season 1.items.[].system.weaponType.value} (2 different values) - 'melee' (x4) - 'ranged' (x2) - type : string {Season 1.items.[].type} (9 different values) - 'spell' (x21) - 'action' (x9) - 'melee' (x6) - 'weapon' (x5) - 'spellcastingEntry' (x4) - 'equipment' (x4) - 'armor' (x2) - 'lore' (x1) - 'consumable' (x1) - [_stats] : object {Season 1.items.[]._stats} - compendiumSource : string {Season 1.items.[]._stats.compendiumSource} (32 different values) - [flags] : object {Season 1.items.[].flags} - pf2e : object {Season 1.items.[].flags.pf2e} - linkedWeapon : string {Season 1.items.[].flags.pf2e.linkedWeapon} (5 different values) - 'gpVZ0ljtYQVMgxmU' (x2) - '6573VqTrZJ9uce1P' (x1) - 'QO9Ulc52tZbNWrG3' (x1) - 'InZ2TruAAEz1gdt6' (x1) - 'kmEEHN991a6zxCQ7' (x1) - name : string {Season 1.name} (all different values) - system : object {Season 1.system} - abilities : object {Season 1.system.abilities} - cha : object {Season 1.system.abilities.cha} - mod : integer {Season 1.system.abilities.cha.mod} (all different values) - con : object {Season 1.system.abilities.con} - mod : integer {Season 1.system.abilities.con.mod} (all different values) - dex : object {Season 1.system.abilities.dex} - mod : integer {Season 1.system.abilities.dex.mod} (all different values) - int : object {Season 1.system.abilities.int} - mod : integer {Season 1.system.abilities.int.mod} (all different values) - str : object {Season 1.system.abilities.str} - mod : integer {Season 1.system.abilities.str.mod} (all different values) - wis : object {Season 1.system.abilities.wis} - mod : integer {Season 1.system.abilities.wis.mod} (2 different values) - 2 (x2) - 1 (x1) - attributes : object {Season 1.system.attributes} - ac : object {Season 1.system.attributes.ac} - details : string {Season 1.system.attributes.ac.details} (same value: '') - value : integer {Season 1.system.attributes.ac.value} (2 different values) - 18 (x2) - 20 (x1) - allSaves : object {Season 1.system.attributes.allSaves} - value : string {Season 1.system.attributes.allSaves.value} (2 different values) - '' (x2) - '+2 status to all saves vs. magic, iron mind' (x1) - hp : object {Season 1.system.attributes.hp} - details : string {Season 1.system.attributes.hp.details} (same value: '') - max : integer {Season 1.system.attributes.hp.max} (all different values) - temp : integer {Season 1.system.attributes.hp.temp} (same value: 0) - value : integer {Season 1.system.attributes.hp.value} (all different values) - speed : object {Season 1.system.attributes.speed} - otherSpeeds : array<> {Season 1.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Season 1.system.attributes.speed.value} (2 different values) - 25 (x2) - 20 (x1) - details : object {Season 1.system.details} - blurb : string {Season 1.system.details.blurb} (same value: '') - languages : object {Season 1.system.details.languages} - details : string {Season 1.system.details.languages.details} (same value: '') - value : array {Season 1.system.details.languages.value} - Length: min=2 max=3 - Value type: string {Season 1.system.details.languages.value.[]} (4 different values) - 'common' (x3) - 'kelish' (x2) - 'dwarven' (x1) - 'sakvroth' (x1) - level : object {Season 1.system.details.level} - value : integer {Season 1.system.details.level.value} (2 different values) - 3 (x2) - 2 (x1) - privateNotes : string {Season 1.system.details.privateNotes} (same value: '') - publicNotes : string {Season 1.system.details.publicNotes} (same value: '') - publication : object {Season 1.system.details.publication} - license : string {Season 1.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Season 1.system.details.publication.remaster} (same value: False) - title : string {Season 1.system.details.publication.title} (same value: 'Pathfinder Society: Season 1') - initiative : object {Season 1.system.initiative} - statistic : string {Season 1.system.initiative.statistic} (same value: 'perception') - perception : object {Season 1.system.perception} - details : string {Season 1.system.perception.details} (same value: '') - mod : integer {Season 1.system.perception.mod} (all different values) - senses : array {Season 1.system.perception.senses} - Length: min=0 max=1 - Value type: object {Season 1.system.perception.senses.[]} - type : string {Season 1.system.perception.senses.[].type} (same value: 'darkvision') - resources : object {Season 1.system.resources} - [focus] : object {Season 1.system.resources.focus} - max : integer {Season 1.system.resources.focus.max} (same value: 1) - value : integer {Season 1.system.resources.focus.value} (same value: 1) - saves : object {Season 1.system.saves} - fortitude : object {Season 1.system.saves.fortitude} - saveDetail : string {Season 1.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Season 1.system.saves.fortitude.value} (all different values) - reflex : object {Season 1.system.saves.reflex} - saveDetail : string {Season 1.system.saves.reflex.saveDetail} (same value: '') - value : integer {Season 1.system.saves.reflex.value} (2 different values) - 8 (x2) - 6 (x1) - will : object {Season 1.system.saves.will} - saveDetail : string {Season 1.system.saves.will.saveDetail} (same value: '') - value : integer {Season 1.system.saves.will.value} (2 different values) - 10 (x2) - 6 (x1) - skills : object {Season 1.system.skills} - [acrobatics] : object {Season 1.system.skills.acrobatics} - base : integer {Season 1.system.skills.acrobatics.base} (same value: 8) - athletics : object {Season 1.system.skills.athletics} - base : integer {Season 1.system.skills.athletics.base} (2 different values) - 9 (x1) - 7 (x1) - [deception] : object {Season 1.system.skills.deception} - base : integer {Season 1.system.skills.deception.base} (2 different values) - 11 (x1) - 9 (x1) - [diplomacy] : object {Season 1.system.skills.diplomacy} - base : integer {Season 1.system.skills.diplomacy.base} (same value: 9) - intimidation : object {Season 1.system.skills.intimidation} - base : integer {Season 1.system.skills.intimidation.base} (2 different values) - 9 (x1) - 6 (x1) - [occultism] : object {Season 1.system.skills.occultism} - base : integer {Season 1.system.skills.occultism.base} (same value: 7) - [performance] : object {Season 1.system.skills.performance} - base : integer {Season 1.system.skills.performance.base} (same value: 11) - [religion] : object {Season 1.system.skills.religion} - base : integer {Season 1.system.skills.religion.base} (same value: 8) - [society] : object {Season 1.system.skills.society} - base : integer {Season 1.system.skills.society.base} (same value: 7) - [stealth] : object {Season 1.system.skills.stealth} - base : integer {Season 1.system.skills.stealth.base} (2 different values) - 8 (x1) - 6 (x1) - [survival] : object {Season 1.system.skills.survival} - base : integer {Season 1.system.skills.survival.base} (same value: 8) - [thievery] : object {Season 1.system.skills.thievery} - base : integer {Season 1.system.skills.thievery.base} (same value: 8) - traits : object {Season 1.system.traits} - rarity : string {Season 1.system.traits.rarity} (same value: 'common') - size : object {Season 1.system.traits.size} - value : string {Season 1.system.traits.size.value} (same value: 'med') - value : array {Season 1.system.traits.value} - Length: min=3 max=5 - Value type: string {Season 1.system.traits.value.[]} (6 different values) - 'evil' (x3) - 'humanoid' (x3) - 'human' (x2) - 'duergar' (x1) - 'dwarf' (x1) - 'lawful' (x1) - type : string {Season 1.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Season of Ghosts.txt b/output/pf2e/packs/Season of Ghosts.txt deleted file mode 100644 index 0ead23f..0000000 --- a/output/pf2e/packs/Season of Ghosts.txt +++ /dev/null @@ -1,48 +0,0 @@ -Season of Ghosts -Different values: 5 -===================================== -object {Season of Ghosts} - _id : string {Season of Ghosts._id} (all different values) - folder : string {Season of Ghosts.folder} (same value: 'nYejRh5pL5dk5R7M') - img : string {Season of Ghosts.img} (all different values) - name : string {Season of Ghosts.name} (all different values) - system : object {Season of Ghosts.system} - description : object {Season of Ghosts.system.description} - gm : string {Season of Ghosts.system.description.gm} (same value: '

Soul Degradation (Curse 7)

rare

curse

magical

The PC\'s sense of self becomes subsumed by ghostly desires, eventually rendering them a senseless shell. Soul degradation doesn\'t increase or decrease its stage over the passage of time. Instead, each time a transmigrated PC recovers from the dying condition, they must attempt a new saving throw against this curse. Certain events or effects that the PCs might encounter in Chapter 3 of this adventure can also force them to save against soul degradation. Once the effects of transmigration end for a PC, they immediately and fully recover from soul degradation.

Saving Throw @Check[will|dc:23|traits:curse,magical]

Stage 1 weakness 5 to positive damage

Stage 2 weakness 10 to positive damage

Stage 3 weakness 10 to positive damage, and each time the PC critically fails an attack roll or skill check they\'re @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1} as their mind obsesses over the failure

Stage 4 as stage 3

Stage 5 as stage 3

Stage 6 The PC is reduced to an unthinking haunt. Until the curse is removed or the duration of the transmigrate ritual ends, they repeat a short loop of actions and are no longer under the control of the player (unlimited duration).

') - value : string {Season of Ghosts.system.description.value} (all different values) - duration : object {Season of Ghosts.system.duration} - [expiry] : string {Season of Ghosts.system.duration.expiry} (2 different values) - 'turn-start' (x3) - 'turn-end' (x1) - sustained : boolean {Season of Ghosts.system.duration.sustained} (same value: False) - unit : string {Season of Ghosts.system.duration.unit} (4 different values) - 'minutes' (x2) - 'rounds' (x1) - 'unlimited' (x1) - 'days' (x1) - value : integer {Season of Ghosts.system.duration.value} (4 different values) - 1 (x2) - -1 (x1) - 10 (x1) - 30 (x1) - level : object {Season of Ghosts.system.level} - value : integer {Season of Ghosts.system.level.value} (same value: 1) - publication : object {Season of Ghosts.system.publication} - license : string {Season of Ghosts.system.publication.license} (same value: 'OGL') - remaster : boolean {Season of Ghosts.system.publication.remaster} (same value: False) - title : string {Season of Ghosts.system.publication.title} (2 different values) - 'Pathfinder #198: No Breath to Cry' (x3) - 'Pathfinder Season of Ghosts Player\'s Guide' (x2) - rules : ignored (Foundry rules object) {Season of Ghosts.system.rules} - start : object {Season of Ghosts.system.start} - [initiative] : empty - value : integer {Season of Ghosts.system.start.value} (same value: 0) - tokenIcon : object {Season of Ghosts.system.tokenIcon} - show : boolean {Season of Ghosts.system.tokenIcon.show} (2 different values) - True (x4) - False (x1) - traits : object {Season of Ghosts.system.traits} - value : array<> {Season of Ghosts.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Season of Ghosts.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Season of Ghosts.yaml b/output/pf2e/packs/Season of Ghosts.yaml new file mode 100644 index 0000000..e116b42 --- /dev/null +++ b/output/pf2e/packs/Season of Ghosts.yaml @@ -0,0 +1,223 @@ +name: Season of Ghosts +values: 5 +schema: + '_id': + type: string + path: Season of Ghosts._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "1iIObOrXUGA3RwQ9" (x1) + - "8KtjzHHR7n7ALvQc" (x1) + - "UQmizjvdBfSVYoZe" (x1) + - "ECCyLvt5uRw8Qv8V" (x1) + - "Rzlo3kvFUavFQJ3S" (x1) + 'folder': + type: string + path: Season of Ghosts.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "nYejRh5pL5dk5R7M" (x5) + 'img': + type: string + path: Season of Ghosts.img + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "icons/magic/control/energy-stream-link-orange.webp" (x1) + - "icons/magic/time/hourglass-brown-orange.webp" (x1) + - "icons/magic/light/explosion-star-glow-silhouette.webp" (x1) + - "icons/magic/fire/flame-burning-fist-strike.webp" (x1) + - "icons/magic/light/orb-shadow-blue.webp" (x1) + 'name': + type: string + path: Season of Ghosts.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Effect: Bickering Family" (x1) + - "Effect: Seasonal Boon (Outskirt Dweller)" (x1) + - "Effect: Spirit Power (Flight)" (x1) + - "Effect: Spirit Power (Passion)" (x1) + - "Effect: Spirit Powers" (x1) + 'system': + type: object + path: Season of Ghosts.system + is_null: false + values: 5 + schema: + 'description': + type: object + path: Season of Ghosts.system.description + is_null: false + values: 5 + schema: + 'gm': + type: string + path: Season of Ghosts.system.description.gm + is_null: false + values: 1 + different_values: 1 (all same) + variants: "

Soul Degradation (Curse 7)

rare

curse

magical

The PC's sense of self becomes subsumed by ghostly desires, eventually rendering them a senseless shell. Soul degradation doesn't increase or decrease its stage over the passage of time. Instead, each time a transmigrated PC recovers from the dying condition, they must attempt a new saving throw against this curse. Certain events or effects that the PCs might encounter in Chapter 3 of this adventure can also force them to save against soul degradation. Once the effects of transmigration end for a PC, they immediately and fully recover from soul degradation.

Saving Throw @Check[will|dc:23|traits:curse,magical]

Stage 1 weakness 5 to positive damage

Stage 2 weakness 10 to positive damage

Stage 3 weakness 10 to positive damage, and each time the PC critically fails an attack roll or skill check they're @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1} as their mind obsesses over the failure

Stage 4 as stage 3

Stage 5 as stage 3

Stage 6 The PC is reduced to an unthinking haunt. Until the curse is removed or the duration of the transmigrate ritual ends, they repeat a short loop of actions and are no longer under the control of the player (unlimited duration).

" (x1) + 'value': + type: string + path: Season of Ghosts.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'duration': + type: object + path: Season of Ghosts.system.duration + is_null: false + values: 5 + schema: + [expiry]: + type: string + path: Season of Ghosts.system.duration.expiry + is_null: true + values: 4 + different_values: 2 + variants: + - "turn-start" (x3) + - "turn-end" (x1) + 'sustained': + type: boolean + path: Season of Ghosts.system.duration.sustained + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'unit': + type: string + path: Season of Ghosts.system.duration.unit + is_null: false + values: 5 + different_values: 4 + variants: + - "minutes" (x2) + - "rounds" (x1) + - "unlimited" (x1) + - "days" (x1) + 'value': + type: integer + path: Season of Ghosts.system.duration.value + is_null: false + values: 5 + different_values: 4 + variants: + - 1 (x2) + - -1 (x1) + - 10 (x1) + - 30 (x1) + 'level': + type: object + path: Season of Ghosts.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Season of Ghosts.system.level.value + is_null: false + values: 5 + different_values: 1 (all same) + variants: 1 (x5) + 'publication': + type: object + path: Season of Ghosts.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Season of Ghosts.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Season of Ghosts.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Season of Ghosts.system.publication.title + is_null: false + values: 5 + different_values: 2 + variants: + - "Pathfinder #198: No Breath to Cry" (x3) + - "Pathfinder Season of Ghosts Player's Guide" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Season of Ghosts.system.rules + is_null: false + values: 5 + 'start': + type: object + path: Season of Ghosts.system.start + is_null: false + values: 5 + schema: + [initiative]: + type: + path: Season of Ghosts.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Season of Ghosts.system.start.value + is_null: false + values: 5 + different_values: 1 (all same) + variants: 0 (x5) + 'tokenIcon': + type: object + path: Season of Ghosts.system.tokenIcon + is_null: false + values: 5 + schema: + 'show': + type: boolean + path: Season of Ghosts.system.tokenIcon.show + is_null: false + values: 5 + different_values: 2 + variants: + - True (x4) + - False (x1) + 'traits': + type: object + path: Season of Ghosts.system.traits + is_null: false + values: 5 + schema: + 'value': + type: array<> + path: Season of Ghosts.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Season of Ghosts.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Season of Ghosts.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "effect" (x5) diff --git a/output/pf2e/packs/Secret Society.txt b/output/pf2e/packs/Secret Society.txt deleted file mode 100644 index 1b11535..0000000 --- a/output/pf2e/packs/Secret Society.txt +++ /dev/null @@ -1,38 +0,0 @@ -Secret Society -Different values: 8 -===================================== -object {Secret Society} - _id : string {Secret Society._id} (all different values) - folder : string {Secret Society.folder} (same value: 'G62DgzzzB9QHF2Zc') - img : string {Secret Society.img} (4 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x5) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - 'systems/pf2e/icons/actions/FreeAction.webp' (x1) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - name : string {Secret Society.name} (all different values) - system : object {Secret Society.system} - actionType : object {Secret Society.system.actionType} - value : string {Secret Society.system.actionType.value} (4 different values) - 'passive' (x5) - 'reaction' (x1) - 'free' (x1) - 'action' (x1) - actions : object {Secret Society.system.actions} - [value] : integer {Secret Society.system.actions.value} (same value: 1) - [category] : string {Secret Society.system.category} (3 different values) - 'interaction' (x3) - 'offensive' (x2) - 'defensive' (x1) - description : object {Secret Society.system.description} - value : string {Secret Society.system.description.value} (all different values) - publication : object {Secret Society.system.publication} - license : string {Secret Society.system.publication.license} (same value: 'OGL') - remaster : boolean {Secret Society.system.publication.remaster} (same value: False) - title : string {Secret Society.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Secret Society.system.rules} - traits : object {Secret Society.system.traits} - rarity : string {Secret Society.system.traits.rarity} (same value: 'common') - value : array<> {Secret Society.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Secret Society.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Secret Society.yaml b/output/pf2e/packs/Secret Society.yaml new file mode 100644 index 0000000..f5d0452 --- /dev/null +++ b/output/pf2e/packs/Secret Society.yaml @@ -0,0 +1,175 @@ +name: Secret Society +values: 8 +schema: + '_id': + type: string + path: Secret Society._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "9w9hhvqGhrxdAzMH" (x1) + - "3oajfAIPSf77dSBL" (x1) + - "gSXxJ2FYEGrX1Psy" (x1) + - "vX0CRZWok5ghasb3" (x1) + - "L6EypYQTdK4XPldM" (x1) + - "YELSFD2oTNMFkPJ2" (x1) + - "XWtIvqCWmg8Tfr1N" (x1) + - "ndN9zEIheRZGOEUW" (x1) + 'folder': + type: string + path: Secret Society.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "G62DgzzzB9QHF2Zc" (x8) + 'img': + type: string + path: Secret Society.img + is_null: false + values: 8 + different_values: 4 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x5) + - "systems/pf2e/icons/actions/Reaction.webp" (x1) + - "systems/pf2e/icons/actions/FreeAction.webp" (x1) + - "systems/pf2e/icons/actions/OneAction.webp" (x1) + 'name': + type: string + path: Secret Society.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "(Secret Society) Connected" (x1) + - "(Secret Society) Get out of Jail" (x1) + - "(Secret Society) Not Today!" (x1) + - "(Secret Society) Prepared Diversion" (x1) + - "(Secret Society) Prepared Trap" (x1) + - "(Secret Society) Shibboleth" (x1) + - "(Secret Society) Skill Savvy" (x1) + - "(Secret Society) Tag Team" (x1) + 'system': + type: object + path: Secret Society.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Secret Society.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Secret Society.system.actionType.value + is_null: false + values: 8 + different_values: 4 + variants: + - "passive" (x5) + - "reaction" (x1) + - "free" (x1) + - "action" (x1) + 'actions': + type: object + path: Secret Society.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Secret Society.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [category]: + type: string + path: Secret Society.system.category + is_null: true + values: 6 + different_values: 3 + variants: + - "interaction" (x3) + - "offensive" (x2) + - "defensive" (x1) + 'description': + type: object + path: Secret Society.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Secret Society.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'publication': + type: object + path: Secret Society.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Secret Society.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Secret Society.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Secret Society.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Secret Society.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Secret Society.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Secret Society.system.traits.rarity + is_null: false + values: 8 + different_values: 1 (all same) + variants: "common" (x8) + 'value': + type: array<> + path: Secret Society.system.traits.value + is_null: false + values: 8 + min_count: 0 + max_count: 0 + value_type: + type: + path: Secret Society.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Secret Society.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "action" (x8) diff --git a/output/pf2e/packs/Seneschal.txt b/output/pf2e/packs/Seneschal.txt deleted file mode 100644 index 772661b..0000000 --- a/output/pf2e/packs/Seneschal.txt +++ /dev/null @@ -1,66 +0,0 @@ -Seneschal -Different values: 9 -===================================== -object {Seneschal} - _id : string {Seneschal._id} (all different values) - folder : string {Seneschal.folder} (same value: 'IeZQtve7rif8lAKY') - img : string {Seneschal.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Seneschal.name} (all different values) - system : object {Seneschal.system} - actionType : object {Seneschal.system.actionType} - value : string {Seneschal.system.actionType.value} (3 different values) - 'passive' (x6) - 'action' (x2) - 'free' (x1) - actions : object {Seneschal.system.actions} - [value] : integer {Seneschal.system.actions.value} (2 different values) - 1 (x1) - 2 (x1) - category : string {Seneschal.system.category} (same value: 'class') - description : object {Seneschal.system.description} - value : string {Seneschal.system.description.value} (all different values) - level : object {Seneschal.system.level} - value : integer {Seneschal.system.level.value} (7 different values) - 6 (x2) - 4 (x2) - 20 (x1) - 10 (x1) - 2 (x1) - 14 (x1) - 8 (x1) - prerequisites : object {Seneschal.system.prerequisites} - value : array {Seneschal.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Seneschal.system.prerequisites.value.[]} - value : string {Seneschal.system.prerequisites.value.[].value} (2 different values) - 'Seneschal Witch Dedication' (x8) - 'seneschal witch' (x1) - publication : object {Seneschal.system.publication} - license : string {Seneschal.system.publication.license} (same value: 'ORC') - remaster : boolean {Seneschal.system.publication.remaster} (same value: True) - title : string {Seneschal.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Seneschal.system.rules} - traits : object {Seneschal.system.traits} - rarity : string {Seneschal.system.traits.rarity} (2 different values) - 'common' (x8) - 'rare' (x1) - value : array {Seneschal.system.traits.value} - Length: min=1 max=3 - Value type: string {Seneschal.system.traits.value.[]} (6 different values) - 'archetype' (x9) - 'spellshape' (x3) - 'auditory' (x2) - 'illusion' (x1) - 'class' (x1) - 'dedication' (x1) - [frequency] : object {Seneschal.system.frequency} - max : integer {Seneschal.system.frequency.max} (same value: 1) - per : string {Seneschal.system.frequency.per} (same value: 'PT1H') - [location] : string {Seneschal.system.location} (same value: 'class-2') - [subfeatures] : object {Seneschal.system.subfeatures} - senses : object {Seneschal.system.subfeatures.senses} - darkvision : object {Seneschal.system.subfeatures.senses.darkvision} - truesight : object {Seneschal.system.subfeatures.senses.truesight} - acuity : string {Seneschal.system.subfeatures.senses.truesight.acuity} (same value: 'imprecise') - range : integer {Seneschal.system.subfeatures.senses.truesight.range} (same value: 60) - type : string {Seneschal.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Seneschal.yaml b/output/pf2e/packs/Seneschal.yaml new file mode 100644 index 0000000..6b51c42 --- /dev/null +++ b/output/pf2e/packs/Seneschal.yaml @@ -0,0 +1,293 @@ +name: Seneschal +values: 9 +schema: + '_id': + type: string + path: Seneschal._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "LBfLDfLnCFn1iy5h" (x1) + - "5jsMIFF9uYekQZpU" (x1) + - "ejGRaQTZYWFSFIW0" (x1) + - "byLeVAcRoSWgT5DK" (x1) + - "b91gmCBK63u52VSj" (x1) + - "HIu1miRRGvGvHevN" (x1) + - "F7zgzUn7ZLNSXhy4" (x1) + - "k4u6s0S8N7fBY2fi" (x1) + - "FAO6p3pFiFF0QwCc" (x1) + 'folder': + type: string + path: Seneschal.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "IeZQtve7rif8lAKY" (x9) + 'img': + type: string + path: Seneschal.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Seneschal.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Multifaceted Will" (x1) + - "Patron Reborn" (x1) + - "Patron's Glamour" (x1) + - "Patron's Whisper" (x1) + - "Seneschal Spell" (x1) + - "Seneschal Witch Dedication" (x1) + - "Spiritual Secret" (x1) + - "Unstable Patronage" (x1) + - "Watcher on the Wall" (x1) + 'system': + type: object + path: Seneschal.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Seneschal.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Seneschal.system.actionType.value + is_null: false + values: 9 + different_values: 3 + variants: + - "passive" (x6) + - "action" (x2) + - "free" (x1) + 'actions': + type: object + path: Seneschal.system.actions + is_null: false + values: 9 + schema: + [value]: + type: integer + path: Seneschal.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Seneschal.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "class" (x9) + 'description': + type: object + path: Seneschal.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Seneschal.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'level': + type: object + path: Seneschal.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Seneschal.system.level.value + is_null: false + values: 9 + different_values: 7 + variants: + - 6 (x2) + - 4 (x2) + - 20 (x1) + - 10 (x1) + - 2 (x1) + - 14 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Seneschal.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array + path: Seneschal.system.prerequisites.value + is_null: false + values: 9 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Seneschal.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Seneschal.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 2 + variants: + - "Seneschal Witch Dedication" (x8) + - "seneschal witch" (x1) + 'publication': + type: object + path: Seneschal.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Seneschal.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ORC" (x9) + 'remaster': + type: boolean + path: Seneschal.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Seneschal.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Seneschal.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Seneschal.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Seneschal.system.traits.rarity + is_null: false + values: 9 + different_values: 2 + variants: + - "common" (x8) + - "rare" (x1) + 'value': + type: array + path: Seneschal.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Seneschal.system.traits.value.[] + is_null: false + values: 17 + different_values: 6 + variants: + - "archetype" (x9) + - "spellshape" (x3) + - "auditory" (x2) + - "illusion" (x1) + - "class" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Seneschal.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Seneschal.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Seneschal.system.frequency.per + is_null: false + values: 2 + different_values: 1 (all same) + variants: "PT1H" (x2) + [location]: + type: string + path: Seneschal.system.location + is_null: true + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + [subfeatures]: + type: object + path: Seneschal.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Seneschal.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Seneschal.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'truesight': + type: object + path: Seneschal.system.subfeatures.senses.truesight + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Seneschal.system.subfeatures.senses.truesight.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Seneschal.system.subfeatures.senses.truesight.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 60 (x1) + 'type': + type: string + path: Seneschal.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/Sentinel.txt b/output/pf2e/packs/Sentinel.txt deleted file mode 100644 index 1c8cded..0000000 --- a/output/pf2e/packs/Sentinel.txt +++ /dev/null @@ -1,45 +0,0 @@ -Sentinel -Different values: 5 -===================================== -object {Sentinel} - _id : string {Sentinel._id} (all different values) - folder : string {Sentinel.folder} (same value: 'sG9Q9DWaKpQzzwky') - img : string {Sentinel.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Sentinel.name} (all different values) - system : object {Sentinel.system} - actionType : object {Sentinel.system.actionType} - value : string {Sentinel.system.actionType.value} (2 different values) - 'passive' (x4) - 'reaction' (x1) - actions : object {Sentinel.system.actions} - [value] : empty - category : string {Sentinel.system.category} (2 different values) - 'class' (x4) - 'skill' (x1) - description : object {Sentinel.system.description} - value : string {Sentinel.system.description.value} (all different values) - level : object {Sentinel.system.level} - value : integer {Sentinel.system.level.value} (all different values) - prerequisites : object {Sentinel.system.prerequisites} - value : array {Sentinel.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Sentinel.system.prerequisites.value.[]} - value : string {Sentinel.system.prerequisites.value.[].value} (2 different values) - 'Sentinel Dedication' (x4) - 'trained in Survival' (x1) - publication : object {Sentinel.system.publication} - license : string {Sentinel.system.publication.license} (same value: 'ORC') - remaster : boolean {Sentinel.system.publication.remaster} (same value: True) - title : string {Sentinel.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Sentinel.system.rules} - traits : object {Sentinel.system.traits} - rarity : string {Sentinel.system.traits.rarity} (same value: 'common') - value : array {Sentinel.system.traits.value} - Length: min=1 max=2 - Value type: string {Sentinel.system.traits.value.[]} (3 different values) - 'archetype' (x5) - 'dedication' (x1) - 'skill' (x1) - [subfeatures] : object {Sentinel.system.subfeatures} - proficiencies : object {Sentinel.system.subfeatures.proficiencies} - type : string {Sentinel.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Sentinel.yaml b/output/pf2e/packs/Sentinel.yaml new file mode 100644 index 0000000..5822edd --- /dev/null +++ b/output/pf2e/packs/Sentinel.yaml @@ -0,0 +1,223 @@ +name: Sentinel +values: 5 +schema: + '_id': + type: string + path: Sentinel._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "7NdMHszAiiveihoW" (x1) + - "jwcNyPDVw313KXZU" (x1) + - "5TPKikTyN7lrCvzY" (x1) + - "8foxmfC6FFT3oYpV" (x1) + - "uxwHHjWs3ehqtG4b" (x1) + 'folder': + type: string + path: Sentinel.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "sG9Q9DWaKpQzzwky" (x5) + 'img': + type: string + path: Sentinel.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Sentinel.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Armor Specialist" (x1) + - "Armored Rebuff" (x1) + - "Mighty Bulwark" (x1) + - "Sentinel Dedication" (x1) + - "Steel Skin" (x1) + 'system': + type: object + path: Sentinel.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Sentinel.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Sentinel.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "reaction" (x1) + 'actions': + type: object + path: Sentinel.system.actions + is_null: false + values: 5 + schema: + [value]: + type: + path: Sentinel.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Sentinel.system.category + is_null: false + values: 5 + different_values: 2 + variants: + - "class" (x4) + - "skill" (x1) + 'description': + type: object + path: Sentinel.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Sentinel.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Sentinel.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Sentinel.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 6 (x1) + - 8 (x1) + - 10 (x1) + - 2 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Sentinel.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Sentinel.system.prerequisites.value + is_null: false + values: 5 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Sentinel.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Sentinel.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 2 + variants: + - "Sentinel Dedication" (x4) + - "trained in Survival" (x1) + 'publication': + type: object + path: Sentinel.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Sentinel.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Sentinel.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Sentinel.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Sentinel.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Sentinel.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Sentinel.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Sentinel.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Sentinel.system.traits.value.[] + is_null: false + values: 7 + different_values: 3 + variants: + - "archetype" (x5) + - "dedication" (x1) + - "skill" (x1) + [subfeatures]: + type: object + path: Sentinel.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Sentinel.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'type': + type: string + path: Sentinel.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Seven Dooms for Sandpoint.txt b/output/pf2e/packs/Seven Dooms for Sandpoint.txt deleted file mode 100644 index 8eb5de0..0000000 --- a/output/pf2e/packs/Seven Dooms for Sandpoint.txt +++ /dev/null @@ -1,33 +0,0 @@ -Seven Dooms for Sandpoint -Different values: 2 -===================================== -object {Seven Dooms for Sandpoint} - _id : string {Seven Dooms for Sandpoint._id} (all different values) - folder : string {Seven Dooms for Sandpoint.folder} (same value: 'lW4SmuXik98vi0td') - img : string {Seven Dooms for Sandpoint.img} (all different values) - name : string {Seven Dooms for Sandpoint.name} (all different values) - system : object {Seven Dooms for Sandpoint.system} - description : object {Seven Dooms for Sandpoint.system.description} - value : string {Seven Dooms for Sandpoint.system.description.value} (all different values) - duration : object {Seven Dooms for Sandpoint.system.duration} - [expiry] : empty - sustained : boolean {Seven Dooms for Sandpoint.system.duration.sustained} (same value: False) - unit : string {Seven Dooms for Sandpoint.system.duration.unit} (same value: 'unlimited') - value : integer {Seven Dooms for Sandpoint.system.duration.value} (same value: -1) - level : object {Seven Dooms for Sandpoint.system.level} - value : integer {Seven Dooms for Sandpoint.system.level.value} (same value: 1) - publication : object {Seven Dooms for Sandpoint.system.publication} - license : string {Seven Dooms for Sandpoint.system.publication.license} (same value: 'OGL') - remaster : boolean {Seven Dooms for Sandpoint.system.publication.remaster} (same value: False) - title : string {Seven Dooms for Sandpoint.system.publication.title} (same value: 'Pathfinder #200: Seven Dooms for Sandpoint') - rules : ignored (Foundry rules object) {Seven Dooms for Sandpoint.system.rules} - start : object {Seven Dooms for Sandpoint.system.start} - [initiative] : empty - value : integer {Seven Dooms for Sandpoint.system.start.value} (same value: 0) - tokenIcon : object {Seven Dooms for Sandpoint.system.tokenIcon} - show : boolean {Seven Dooms for Sandpoint.system.tokenIcon.show} (same value: True) - traits : object {Seven Dooms for Sandpoint.system.traits} - value : array<> {Seven Dooms for Sandpoint.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Seven Dooms for Sandpoint.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Seven Dooms for Sandpoint.yaml b/output/pf2e/packs/Seven Dooms for Sandpoint.yaml new file mode 100644 index 0000000..143cb77 --- /dev/null +++ b/output/pf2e/packs/Seven Dooms for Sandpoint.yaml @@ -0,0 +1,192 @@ +name: Seven Dooms for Sandpoint +values: 2 +schema: + '_id': + type: string + path: Seven Dooms for Sandpoint._id + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "7pTfh1NwnXhEX7Lq" (x1) + - "Up4O78PvSYAlXxDA" (x1) + 'folder': + type: string + path: Seven Dooms for Sandpoint.folder + is_null: false + values: 2 + different_values: 1 (all same) + variants: "lW4SmuXik98vi0td" (x2) + 'img': + type: string + path: Seven Dooms for Sandpoint.img + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "systems/pf2e/icons/spells/prismatic-armor.webp" (x1) + - "icons/creatures/reptiles/snake-fangs-bite-green.webp" (x1) + 'name': + type: string + path: Seven Dooms for Sandpoint.name + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "Effect: Azata's Grace" (x1) + - "Effect: Consecrated Altar to Ydersius" (x1) + 'system': + type: object + path: Seven Dooms for Sandpoint.system + is_null: false + values: 2 + schema: + 'description': + type: object + path: Seven Dooms for Sandpoint.system.description + is_null: false + values: 2 + schema: + 'value': + type: string + path: Seven Dooms for Sandpoint.system.description.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: [omitted] + 'duration': + type: object + path: Seven Dooms for Sandpoint.system.duration + is_null: false + values: 2 + schema: + [expiry]: + type: + path: Seven Dooms for Sandpoint.system.duration.expiry + is_null: true + values: 0 + is_empty: true + 'sustained': + type: boolean + path: Seven Dooms for Sandpoint.system.duration.sustained + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + 'unit': + type: string + path: Seven Dooms for Sandpoint.system.duration.unit + is_null: false + values: 2 + different_values: 1 (all same) + variants: "unlimited" (x2) + 'value': + type: integer + path: Seven Dooms for Sandpoint.system.duration.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: -1 (x2) + 'level': + type: object + path: Seven Dooms for Sandpoint.system.level + is_null: false + values: 2 + schema: + 'value': + type: integer + path: Seven Dooms for Sandpoint.system.level.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'publication': + type: object + path: Seven Dooms for Sandpoint.system.publication + is_null: false + values: 2 + schema: + 'license': + type: string + path: Seven Dooms for Sandpoint.system.publication.license + is_null: false + values: 2 + different_values: 1 (all same) + variants: "OGL" (x2) + 'remaster': + type: boolean + path: Seven Dooms for Sandpoint.system.publication.remaster + is_null: false + values: 2 + different_values: 1 (all same) + variants: False (x2) + 'title': + type: string + path: Seven Dooms for Sandpoint.system.publication.title + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Pathfinder #200: Seven Dooms for Sandpoint" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Seven Dooms for Sandpoint.system.rules + is_null: false + values: 2 + 'start': + type: object + path: Seven Dooms for Sandpoint.system.start + is_null: false + values: 2 + schema: + [initiative]: + type: + path: Seven Dooms for Sandpoint.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Seven Dooms for Sandpoint.system.start.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: 0 (x2) + 'tokenIcon': + type: object + path: Seven Dooms for Sandpoint.system.tokenIcon + is_null: false + values: 2 + schema: + 'show': + type: boolean + path: Seven Dooms for Sandpoint.system.tokenIcon.show + is_null: false + values: 2 + different_values: 1 (all same) + variants: True (x2) + 'traits': + type: object + path: Seven Dooms for Sandpoint.system.traits + is_null: false + values: 2 + schema: + 'value': + type: array<> + path: Seven Dooms for Sandpoint.system.traits.value + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: Seven Dooms for Sandpoint.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Seven Dooms for Sandpoint.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "effect" (x2) diff --git a/output/pf2e/packs/Shades of Blood.txt b/output/pf2e/packs/Shades of Blood.txt deleted file mode 100644 index 96d9ff5..0000000 --- a/output/pf2e/packs/Shades of Blood.txt +++ /dev/null @@ -1,69 +0,0 @@ -Shades of Blood -Different values: 6 -===================================== -object {Shades of Blood} - _id : string {Shades of Blood._id} (all different values) - folder : string {Shades of Blood.folder} (same value: 'wf0cLn0HOBmQ0qOT') - img : string {Shades of Blood.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Shades of Blood.name} (all different values) - system : object {Shades of Blood.system} - boosts : object {Shades of Blood.system.boosts} - 0 : object {Shades of Blood.system.boosts.0} - value : array {Shades of Blood.system.boosts.0.value} - Length: min=2 max=2 - Value type: string {Shades of Blood.system.boosts.0.value.[]} (5 different values) - 'int' (x4) - 'dex' (x3) - 'wis' (x2) - 'cha' (x2) - 'str' (x1) - 1 : object {Shades of Blood.system.boosts.1} - value : array {Shades of Blood.system.boosts.1.value} - Length: min=6 max=6 - Value type: string {Shades of Blood.system.boosts.1.value.[]} (all different values) - description : object {Shades of Blood.system.description} - value : string {Shades of Blood.system.description.value} (all different values) - items : object {Shades of Blood.system.items} - [fDEYR] : object {Shades of Blood.system.items.fDEYR} - img : string {Shades of Blood.system.items.fDEYR.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Shades of Blood.system.items.fDEYR.level} (same value: 1) - name : string {Shades of Blood.system.items.fDEYR.name} (same value: 'Charming Liar') - uuid : string {Shades of Blood.system.items.fDEYR.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Charming Liar') - jPywd : object {Shades of Blood.system.items.jPywd} - img : string {Shades of Blood.system.items.jPywd.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Shades of Blood.system.items.jPywd.level} (same value: 1) - name : string {Shades of Blood.system.items.jPywd.name} (same value: 'Multilingual') - uuid : string {Shades of Blood.system.items.jPywd.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [wIYIR] : object {Shades of Blood.system.items.wIYIR} - img : string {Shades of Blood.system.items.wIYIR.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Shades of Blood.system.items.wIYIR.level} (same value: 1) - name : string {Shades of Blood.system.items.wIYIR.name} (same value: 'Dubious Knowledge') - uuid : string {Shades of Blood.system.items.wIYIR.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [x4rq4] : object {Shades of Blood.system.items.x4rq4} - img : string {Shades of Blood.system.items.x4rq4.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Shades of Blood.system.items.x4rq4.level} (same value: 1) - name : string {Shades of Blood.system.items.x4rq4.name} (same value: 'Survey Wildlife') - uuid : string {Shades of Blood.system.items.x4rq4.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Survey Wildlife') - publication : object {Shades of Blood.system.publication} - license : string {Shades of Blood.system.publication.license} (same value: 'ORC') - remaster : boolean {Shades of Blood.system.publication.remaster} (same value: True) - title : string {Shades of Blood.system.publication.title} (same value: 'Pathfinder Shades of Blood Player\'s Guide') - rules : ignored (Foundry rules object) {Shades of Blood.system.rules} - trainedSkills : object {Shades of Blood.system.trainedSkills} - lore : array {Shades of Blood.system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Shades of Blood.system.trainedSkills.lore.[]} (all different values) - value : array {Shades of Blood.system.trainedSkills.value} - Length: min=0 max=1 - Value type: string {Shades of Blood.system.trainedSkills.value.[]} (5 different values) - 'survival' (x1) - 'deception' (x1) - 'stealth' (x1) - 'crafting' (x1) - 'society' (x1) - traits : object {Shades of Blood.system.traits} - rarity : string {Shades of Blood.system.traits.rarity} (same value: 'rare') - value : array<> {Shades of Blood.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Shades of Blood.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Shades of Blood.yaml b/output/pf2e/packs/Shades of Blood.yaml new file mode 100644 index 0000000..790f6a2 --- /dev/null +++ b/output/pf2e/packs/Shades of Blood.yaml @@ -0,0 +1,371 @@ +name: Shades of Blood +values: 6 +schema: + '_id': + type: string + path: Shades of Blood._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "eHttcx3UN9GSzlA7" (x1) + - "zhSGlVwl75CfVKfR" (x1) + - "N0CRYmDCw8bgNxLl" (x1) + - "ZOT2ztnh6PdqV5EJ" (x1) + - "HWOGbaRGXazklBMT" (x1) + - "RrqQ3hddhSldU5ml" (x1) + 'folder': + type: string + path: Shades of Blood.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "wf0cLn0HOBmQ0qOT" (x6) + 'img': + type: string + path: Shades of Blood.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x6) + 'name': + type: string + path: Shades of Blood.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Child of the Colony" (x1) + - "Company Agent" (x1) + - "Hunted by the Night" (x1) + - "Knack for Contraptions" (x1) + - "Stargazer" (x1) + - "Student of the Ancients" (x1) + 'system': + type: object + path: Shades of Blood.system + is_null: false + values: 6 + schema: + 'boosts': + type: object + path: Shades of Blood.system.boosts + is_null: false + values: 6 + schema: + '0': + type: object + path: Shades of Blood.system.boosts.0 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Shades of Blood.system.boosts.0.value + is_null: false + values: 6 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Shades of Blood.system.boosts.0.value.[] + is_null: false + values: 12 + different_values: 5 + variants: + - "int" (x4) + - "dex" (x3) + - "wis" (x2) + - "cha" (x2) + - "str" (x1) + '1': + type: object + path: Shades of Blood.system.boosts.1 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Shades of Blood.system.boosts.1.value + is_null: false + values: 6 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Shades of Blood.system.boosts.1.value.[] + is_null: false + values: 36 + different_values: 6 (all different) + variants: + - "cha" (x6) + - "con" (x6) + - "dex" (x6) + - "int" (x6) + - "str" (x6) + - "wis" (x6) + 'description': + type: object + path: Shades of Blood.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Shades of Blood.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'items': + type: object + path: Shades of Blood.system.items + is_null: false + values: 6 + schema: + [fDEYR]: + type: object + path: Shades of Blood.system.items.fDEYR + is_null: true + values: 1 + schema: + 'img': + type: string + path: Shades of Blood.system.items.fDEYR.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Shades of Blood.system.items.fDEYR.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Shades of Blood.system.items.fDEYR.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Charming Liar" (x1) + 'uuid': + type: string + path: Shades of Blood.system.items.fDEYR.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Charming Liar" (x1) + 'jPywd': + type: object + path: Shades of Blood.system.items.jPywd + is_null: false + values: 1 + schema: + 'img': + type: string + path: Shades of Blood.system.items.jPywd.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Shades of Blood.system.items.jPywd.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Shades of Blood.system.items.jPywd.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Shades of Blood.system.items.jPywd.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [wIYIR]: + type: object + path: Shades of Blood.system.items.wIYIR + is_null: true + values: 1 + schema: + 'img': + type: string + path: Shades of Blood.system.items.wIYIR.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Shades of Blood.system.items.wIYIR.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Shades of Blood.system.items.wIYIR.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Dubious Knowledge" (x1) + 'uuid': + type: string + path: Shades of Blood.system.items.wIYIR.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Dubious Knowledge" (x1) + [x4rq4]: + type: object + path: Shades of Blood.system.items.x4rq4 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Shades of Blood.system.items.x4rq4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Shades of Blood.system.items.x4rq4.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Shades of Blood.system.items.x4rq4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Survey Wildlife" (x1) + 'uuid': + type: string + path: Shades of Blood.system.items.x4rq4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Survey Wildlife" (x1) + 'publication': + type: object + path: Shades of Blood.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Shades of Blood.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Shades of Blood.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Shades of Blood.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Shades of Blood Player's Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Shades of Blood.system.rules + is_null: false + values: 6 + 'trainedSkills': + type: object + path: Shades of Blood.system.trainedSkills + is_null: false + values: 6 + schema: + 'lore': + type: array + path: Shades of Blood.system.trainedSkills.lore + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Shades of Blood.system.trainedSkills.lore.[] + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Island Lore" (x1) + - "Accounting Lore" (x1) + - "Vampire Lore" (x1) + - "Engineering Lore" (x1) + - "Astronomy Lore" (x1) + - "Azlanti Lore" (x1) + 'value': + type: array + path: Shades of Blood.system.trainedSkills.value + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Shades of Blood.system.trainedSkills.value.[] + is_null: false + values: 5 + different_values: 5 + variants: + - "survival" (x1) + - "deception" (x1) + - "stealth" (x1) + - "crafting" (x1) + - "society" (x1) + 'traits': + type: object + path: Shades of Blood.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Shades of Blood.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "rare" (x6) + 'value': + type: array<> + path: Shades of Blood.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Shades of Blood.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Shades of Blood.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "background" (x6) diff --git a/output/pf2e/packs/Shadowcaster.txt b/output/pf2e/packs/Shadowcaster.txt deleted file mode 100644 index 1d978f4..0000000 --- a/output/pf2e/packs/Shadowcaster.txt +++ /dev/null @@ -1,47 +0,0 @@ -Shadowcaster -Different values: 7 -===================================== -object {Shadowcaster} - _id : string {Shadowcaster._id} (all different values) - folder : string {Shadowcaster.folder} (same value: 'zA2bHGPWATLSSOSN') - img : string {Shadowcaster.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Shadowcaster.name} (all different values) - system : object {Shadowcaster.system} - actionType : object {Shadowcaster.system.actionType} - value : string {Shadowcaster.system.actionType.value} (2 different values) - 'passive' (x6) - 'action' (x1) - actions : object {Shadowcaster.system.actions} - [value] : integer {Shadowcaster.system.actions.value} (same value: 1) - category : string {Shadowcaster.system.category} (same value: 'class') - description : object {Shadowcaster.system.description} - value : string {Shadowcaster.system.description.value} (all different values) - level : object {Shadowcaster.system.level} - value : integer {Shadowcaster.system.level.value} (all different values) - prerequisites : object {Shadowcaster.system.prerequisites} - value : array {Shadowcaster.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Shadowcaster.system.prerequisites.value.[]} - value : string {Shadowcaster.system.prerequisites.value.[].value} (5 different values) - 'Shadowcaster Dedication' (x5) - 'Shadow Reservoir' (x1) - 'ability to cast spells from spell slots' (x1) - 'ability to cast spells' (x1) - 'focus pool' (x1) - publication : object {Shadowcaster.system.publication} - license : string {Shadowcaster.system.publication.license} (same value: 'OGL') - remaster : boolean {Shadowcaster.system.publication.remaster} (same value: False) - title : string {Shadowcaster.system.publication.title} (same value: 'Pathfinder Secrets of Magic') - rules : ignored (Foundry rules object) {Shadowcaster.system.rules} - traits : object {Shadowcaster.system.traits} - rarity : string {Shadowcaster.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Shadowcaster.system.traits.value} - Length: min=1 max=3 - Value type: string {Shadowcaster.system.traits.value.[]} (4 different values) - 'archetype' (x7) - 'shadow' (x1) - 'spellshape' (x1) - 'dedication' (x1) - type : string {Shadowcaster.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Shadowcaster.yaml b/output/pf2e/packs/Shadowcaster.yaml new file mode 100644 index 0000000..eeaa629 --- /dev/null +++ b/output/pf2e/packs/Shadowcaster.yaml @@ -0,0 +1,222 @@ +name: Shadowcaster +values: 7 +schema: + '_id': + type: string + path: Shadowcaster._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "TszXKspPffCzCD0X" (x1) + - "FA1s2jjZqoBy58Xx" (x1) + - "RLWbx2itF1jmW0OL" (x1) + - "eGgSGU1LOaRNRYR7" (x1) + - "f69C05QokaBrDFjn" (x1) + - "ncrNQcwm4gOQRAA3" (x1) + - "q0DGOuLuJNLzgM8d" (x1) + 'folder': + type: string + path: Shadowcaster.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "zA2bHGPWATLSSOSN" (x7) + 'img': + type: string + path: Shadowcaster.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Shadowcaster.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Disciple of Shade" (x1) + - "Secrets of Shadow" (x1) + - "Shadow Reservoir" (x1) + - "Shadow Spell" (x1) + - "Shadow Spells" (x1) + - "Shadowcaster Dedication" (x1) + - "Unending Emptiness" (x1) + 'system': + type: object + path: Shadowcaster.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Shadowcaster.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Shadowcaster.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "passive" (x6) + - "action" (x1) + 'actions': + type: object + path: Shadowcaster.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Shadowcaster.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Shadowcaster.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Shadowcaster.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Shadowcaster.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Shadowcaster.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Shadowcaster.system.level.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - 6 (x1) + - 12 (x1) + - 10 (x1) + - 8 (x1) + - 4 (x1) + - 2 (x1) + - 14 (x1) + 'prerequisites': + type: object + path: Shadowcaster.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Shadowcaster.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Shadowcaster.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Shadowcaster.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 5 + variants: + - "Shadowcaster Dedication" (x5) + - "Shadow Reservoir" (x1) + - "ability to cast spells from spell slots" (x1) + - "ability to cast spells" (x1) + - "focus pool" (x1) + 'publication': + type: object + path: Shadowcaster.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Shadowcaster.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Shadowcaster.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Shadowcaster.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Secrets of Magic" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Shadowcaster.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Shadowcaster.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Shadowcaster.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Shadowcaster.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Shadowcaster.system.traits.value.[] + is_null: false + values: 10 + different_values: 4 + variants: + - "archetype" (x7) + - "shadow" (x1) + - "spellshape" (x1) + - "dedication" (x1) + 'type': + type: string + path: Shadowcaster.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Shadowdancer.txt b/output/pf2e/packs/Shadowdancer.txt deleted file mode 100644 index c83c234..0000000 --- a/output/pf2e/packs/Shadowdancer.txt +++ /dev/null @@ -1,55 +0,0 @@ -Shadowdancer -Different values: 7 -===================================== -object {Shadowdancer} - _id : string {Shadowdancer._id} (all different values) - folder : string {Shadowdancer.folder} (same value: '5jYCkr43AjezrKOV') - img : string {Shadowdancer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Shadowdancer.name} (all different values) - system : object {Shadowdancer.system} - actionType : object {Shadowdancer.system.actionType} - value : string {Shadowdancer.system.actionType.value} (same value: 'passive') - actions : object {Shadowdancer.system.actions} - [value] : empty - category : string {Shadowdancer.system.category} (same value: 'class') - description : object {Shadowdancer.system.description} - value : string {Shadowdancer.system.description.value} (all different values) - level : object {Shadowdancer.system.level} - value : integer {Shadowdancer.system.level.value} (5 different values) - 12 (x2) - 10 (x2) - 18 (x1) - 14 (x1) - 8 (x1) - prerequisites : object {Shadowdancer.system.prerequisites} - value : array {Shadowdancer.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Shadowdancer.system.prerequisites.value.[]} - value : string {Shadowdancer.system.prerequisites.value.[].value} (4 different values) - 'Shadow Magic' (x3) - 'Shadowdancer Dedication' (x3) - 'master in Stealth' (x1) - 'expert in Performance' (x1) - publication : object {Shadowdancer.system.publication} - license : string {Shadowdancer.system.publication.license} (same value: 'OGL') - remaster : boolean {Shadowdancer.system.publication.remaster} (same value: False) - title : string {Shadowdancer.system.publication.title} (same value: 'Pathfinder Advanced Player\'s Guide') - rules : ignored (Foundry rules object) {Shadowdancer.system.rules} - traits : object {Shadowdancer.system.traits} - rarity : string {Shadowdancer.system.traits.rarity} (same value: 'common') - value : array {Shadowdancer.system.traits.value} - Length: min=1 max=2 - Value type: string {Shadowdancer.system.traits.value.[]} (2 different values) - 'archetype' (x7) - 'dedication' (x1) - [subfeatures] : object {Shadowdancer.system.subfeatures} - [proficiencies] : object {Shadowdancer.system.subfeatures.proficiencies} - spellcasting : object {Shadowdancer.system.subfeatures.proficiencies.spellcasting} - rank : integer {Shadowdancer.system.subfeatures.proficiencies.spellcasting.rank} (2 different values) - 2 (x2) - 1 (x1) - senses : object {Shadowdancer.system.subfeatures.senses} - greater-darkvision : object {Shadowdancer.system.subfeatures.senses.greater-darkvision} - acuity : string {Shadowdancer.system.subfeatures.senses.greater-darkvision.acuity} (same value: 'imprecise') - range : integer {Shadowdancer.system.subfeatures.senses.greater-darkvision.range} (same value: 30) - type : string {Shadowdancer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Shadowdancer.yaml b/output/pf2e/packs/Shadowdancer.yaml new file mode 100644 index 0000000..e3b8956 --- /dev/null +++ b/output/pf2e/packs/Shadowdancer.yaml @@ -0,0 +1,265 @@ +name: Shadowdancer +values: 7 +schema: + '_id': + type: string + path: Shadowdancer._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "NM5a1tF0OW5mVYdR" (x1) + - "C4m59yjuDmZLnTqu" (x1) + - "tha0L3Z6608JrUwN" (x1) + - "BqcAwmNjDlKEI84X" (x1) + - "F7Ao9p17ocf3JVvy" (x1) + - "N16lctDPZpvk9Khq" (x1) + - "1AgirzUGkyDdmENy" (x1) + 'folder': + type: string + path: Shadowdancer.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "5jYCkr43AjezrKOV" (x7) + 'img': + type: string + path: Shadowdancer.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Shadowdancer.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Additional Shadow Magic" (x1) + - "Shadow Illusion" (x1) + - "Shadow Magic" (x1) + - "Shadow Master" (x1) + - "Shadow Power" (x1) + - "Shadow Sneak Attack" (x1) + - "Shadowdancer Dedication" (x1) + 'system': + type: object + path: Shadowdancer.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Shadowdancer.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Shadowdancer.system.actionType.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "passive" (x7) + 'actions': + type: object + path: Shadowdancer.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Shadowdancer.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Shadowdancer.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Shadowdancer.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Shadowdancer.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Shadowdancer.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Shadowdancer.system.level.value + is_null: false + values: 7 + different_values: 5 + variants: + - 12 (x2) + - 10 (x2) + - 18 (x1) + - 14 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Shadowdancer.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Shadowdancer.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Shadowdancer.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Shadowdancer.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 4 + variants: + - "Shadow Magic" (x3) + - "Shadowdancer Dedication" (x3) + - "master in Stealth" (x1) + - "expert in Performance" (x1) + 'publication': + type: object + path: Shadowdancer.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Shadowdancer.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Shadowdancer.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Shadowdancer.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Advanced Player's Guide" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Shadowdancer.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Shadowdancer.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Shadowdancer.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array + path: Shadowdancer.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Shadowdancer.system.traits.value.[] + is_null: false + values: 8 + different_values: 2 + variants: + - "archetype" (x7) + - "dedication" (x1) + [subfeatures]: + type: object + path: Shadowdancer.system.subfeatures + is_null: true + values: 4 + schema: + [proficiencies]: + type: object + path: Shadowdancer.system.subfeatures.proficiencies + is_null: true + values: 3 + schema: + 'spellcasting': + type: object + path: Shadowdancer.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 3 + schema: + 'rank': + type: integer + path: Shadowdancer.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 3 + different_values: 2 + variants: + - 2 (x2) + - 1 (x1) + 'senses': + type: object + path: Shadowdancer.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'greater-darkvision': + type: object + path: Shadowdancer.system.subfeatures.senses.greater-darkvision + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Shadowdancer.system.subfeatures.senses.greater-darkvision.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Shadowdancer.system.subfeatures.senses.greater-darkvision.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'type': + type: string + path: Shadowdancer.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Shadows at Sundown.txt b/output/pf2e/packs/Shadows at Sundown.txt deleted file mode 100644 index 433c086..0000000 --- a/output/pf2e/packs/Shadows at Sundown.txt +++ /dev/null @@ -1,1498 +0,0 @@ -Shadows at Sundown -Different values: 18 -===================================== -object {Shadows at Sundown} - _id : string {Shadows at Sundown._id} (all different values) - img : string {Shadows at Sundown.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x13) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {Shadows at Sundown.items} - Length: min=1 max=55 - Value type: object {Shadows at Sundown.items.[]} - _id : string {Shadows at Sundown.items.[]._id} (285 different values) - [_stats] : object {Shadows at Sundown.items.[]._stats} - compendiumSource : string {Shadows at Sundown.items.[]._stats.compendiumSource} (126 different values) - img : string {Shadows at Sundown.items.[].img} (113 different values) - name : string {Shadows at Sundown.items.[].name} (186 different values) - sort : integer {Shadows at Sundown.items.[].sort} (56 different values) - system : object {Shadows at Sundown.items.[].system} - [acBonus] : integer {Shadows at Sundown.items.[].system.acBonus} (4 different values) - 1 (x2) - 2 (x2) - 0 (x1) - 6 (x1) - [actionType] : object {Shadows at Sundown.items.[].system.actionType} - value : string {Shadows at Sundown.items.[].system.actionType.value} (4 different values) - 'passive' (x52) - 'action' (x24) - 'reaction' (x9) - 'free' (x3) - [actions] : object {Shadows at Sundown.items.[].system.actions} - [value] : integer {Shadows at Sundown.items.[].system.actions.value} (3 different values) - 1 (x16) - 2 (x7) - 3 (x1) - [area] : object {Shadows at Sundown.items.[].system.area} - [details] : string {Shadows at Sundown.items.[].system.area.details} (same value: '10-foot radius, 40-foot-tall cylinder') - type : string {Shadows at Sundown.items.[].system.area.type} (4 different values) - 'burst' (x7) - 'emanation' (x5) - 'cone' (x3) - 'line' (x1) - value : integer {Shadows at Sundown.items.[].system.area.value} (5 different values) - 30 (x8) - 20 (x3) - 60 (x2) - 10 (x2) - 40 (x1) - publication : object {Shadows at Sundown.items.[].system.publication} - license : string {Shadows at Sundown.items.[].system.publication.license} (2 different values) - 'OGL' (x272) - 'ORC' (x13) - remaster : boolean {Shadows at Sundown.items.[].system.publication.remaster} (2 different values) - False (x272) - True (x13) - title : string {Shadows at Sundown.items.[].system.publication.title} (8 different values) - 'Pathfinder Core Rulebook' (x139) - '' (x79) - 'Pathfinder Bestiary' (x27) - 'Pathfinder Adventure: Shadows at Sundown' (x19) - 'Pathfinder Player Core' (x12) - 'Pathfinder Bestiary 2' (x6) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder GM Core' (x1) - [attack] : object {Shadows at Sundown.items.[].system.attack} - value : string {Shadows at Sundown.items.[].system.attack.value} (same value: '') - [autoHeightenLevel] : object {Shadows at Sundown.items.[].system.autoHeightenLevel} - [value] : empty - [bonusDamage] : object {Shadows at Sundown.items.[].system.bonusDamage} - value : integer {Shadows at Sundown.items.[].system.bonusDamage.value} (same value: 0) - [checkPenalty] : integer {Shadows at Sundown.items.[].system.checkPenalty} (3 different values) - -1 (x3) - 0 (x1) - -3 (x1) - description : object {Shadows at Sundown.items.[].system.description} - value : string {Shadows at Sundown.items.[].system.description.value} (169 different values) - [attackEffects] : object {Shadows at Sundown.items.[].system.attackEffects} - [custom] : string {Shadows at Sundown.items.[].system.attackEffects.custom} (same value: '') - value : array {Shadows at Sundown.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Shadows at Sundown.items.[].system.attackEffects.value.[]} (7 different values) - 'grab' (x4) - 'profane-paralysis' (x4) - 'ghoul-ghoul-fever' (x2) - 'thought-theft' (x2) - 'blood-feast' (x1) - 'search-memory' (x1) - 'paralysis' (x1) - [baseItem] : string {Shadows at Sundown.items.[].system.baseItem} (9 different values) - 'staff' (x2) - 'leather-armor' (x2) - 'longsword' (x2) - 'explorers-clothing' (x1) - 'dagger' (x1) - 'studded-leather-armor' (x1) - 'shortbow' (x1) - 'composite-shortbow' (x1) - 'steel-shield' (x1) - [bonus] : object {Shadows at Sundown.items.[].system.bonus} - value : integer {Shadows at Sundown.items.[].system.bonus.value} (16 different values) - [bulk] : object {Shadows at Sundown.items.[].system.bulk} - value : mixed - integer {Shadows at Sundown.items.[].system.bulk.value} (3 different values) - 1 (x10) - 0 (x2) - 3 (x1) - float {Shadows at Sundown.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Shadows at Sundown.items.[].system.category} (10 different values) - 'defensive' (x36) - 'offensive' (x35) - 'interaction' (x12) - 'scroll' (x5) - 'martial' (x4) - 'simple' (x3) - 'light' (x3) - 'ammo' (x2) - 'unarmored' (x1) - 'heavy' (x1) - [containerId] : empty - [cost] : object {Shadows at Sundown.items.[].system.cost} - value : string {Shadows at Sundown.items.[].system.cost.value} (5 different values) - '' (x123) - 'rare candles and incense worth a total value of 50 gp' (x2) - 'warding diagram ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x2) - 'black onyx, see Table 7-1' (x2) - 'rare oils to anoint the body worth a total value of the target\'s level (minimum 1) × 25 gp;' (x1) - [counteraction] : boolean {Shadows at Sundown.items.[].system.counteraction} (2 different values) - False (x123) - True (x7) - [damage] : object {Shadows at Sundown.items.[].system.damage} - [0] : object {Shadows at Sundown.items.[].system.damage.0} - [applyMod] : boolean {Shadows at Sundown.items.[].system.damage.0.applyMod} (2 different values) - False (x16) - True (x5) - [category] : empty - formula : string {Shadows at Sundown.items.[].system.damage.0.formula} (20 different values) - kinds : array {Shadows at Sundown.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Shadows at Sundown.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x35) - 'healing' (x3) - materials : array<> {Shadows at Sundown.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Shadows at Sundown.items.[].system.damage.0.type} (11 different values) - [damageType] : string {Shadows at Sundown.items.[].system.damage.damageType} (3 different values) - 'piercing' (x3) - 'bludgeoning' (x2) - 'slashing' (x2) - [dice] : integer {Shadows at Sundown.items.[].system.damage.dice} (same value: 1) - [die] : string {Shadows at Sundown.items.[].system.damage.die} (3 different values) - 'd4' (x3) - 'd8' (x2) - 'd6' (x2) - [v1pnjhfu6e9akqe0] : object {Shadows at Sundown.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Shadows at Sundown.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Shadows at Sundown.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Shadows at Sundown.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Shadows at Sundown.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Shadows at Sundown.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Shadows at Sundown.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [damageRolls] : object {Shadows at Sundown.items.[].system.damageRolls} - [0] : object {Shadows at Sundown.items.[].system.damageRolls.0} - damage : string {Shadows at Sundown.items.[].system.damageRolls.0.damage} (3 different values) - '3d12+8' (x1) - '3d8+8' (x1) - '3d6+12' (x1) - damageType : string {Shadows at Sundown.items.[].system.damageRolls.0.damageType} (2 different values) - 'piercing' (x2) - 'slashing' (x1) - [1] : object {Shadows at Sundown.items.[].system.damageRolls.1} - damage : string {Shadows at Sundown.items.[].system.damageRolls.1.damage} (2 different values) - '2d6' (x2) - '2d12' (x1) - damageType : string {Shadows at Sundown.items.[].system.damageRolls.1.damageType} (same value: 'bleed') - [2pt6mga9b074fwka82ge] : object {Shadows at Sundown.items.[].system.damageRolls.2pt6mga9b074fwka82ge} - damage : string {Shadows at Sundown.items.[].system.damageRolls.2pt6mga9b074fwka82ge.damage} (same value: '1d4+2') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.2pt6mga9b074fwka82ge.damageType} (same value: 'piercing') - [3incihjolughl2mcdawn] : object {Shadows at Sundown.items.[].system.damageRolls.3incihjolughl2mcdawn} - damage : string {Shadows at Sundown.items.[].system.damageRolls.3incihjolughl2mcdawn.damage} (same value: '3d8+14') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.3incihjolughl2mcdawn.damageType} (same value: 'slashing') - [3qwo0wrb60epdtj7qfws] : object {Shadows at Sundown.items.[].system.damageRolls.3qwo0wrb60epdtj7qfws} - damage : string {Shadows at Sundown.items.[].system.damageRolls.3qwo0wrb60epdtj7qfws.damage} (same value: '2d10+7') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.3qwo0wrb60epdtj7qfws.damageType} (same value: 'piercing') - [416kohmc7nyg47idg7x0] : object {Shadows at Sundown.items.[].system.damageRolls.416kohmc7nyg47idg7x0} - damage : string {Shadows at Sundown.items.[].system.damageRolls.416kohmc7nyg47idg7x0.damage} (same value: '3d10+10') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.416kohmc7nyg47idg7x0.damageType} (same value: 'piercing') - [60jmewet39m7ja1hbjeq] : object {Shadows at Sundown.items.[].system.damageRolls.60jmewet39m7ja1hbjeq} - damage : string {Shadows at Sundown.items.[].system.damageRolls.60jmewet39m7ja1hbjeq.damage} (same value: '3d4+14') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.60jmewet39m7ja1hbjeq.damageType} (same value: 'bludgeoning') - [6dfyjvnelmd6xfxgfgck] : object {Shadows at Sundown.items.[].system.damageRolls.6dfyjvnelmd6xfxgfgck} - damage : string {Shadows at Sundown.items.[].system.damageRolls.6dfyjvnelmd6xfxgfgck.damage} (same value: '3d10+12') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.6dfyjvnelmd6xfxgfgck.damageType} (same value: 'slashing') - [c3aqzuenu1fqqw69xjfr] : object {Shadows at Sundown.items.[].system.damageRolls.c3aqzuenu1fqqw69xjfr} - damage : string {Shadows at Sundown.items.[].system.damageRolls.c3aqzuenu1fqqw69xjfr.damage} (same value: '2d12+4') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.c3aqzuenu1fqqw69xjfr.damageType} (same value: 'mental') - [cbsqv6muwtltswh2inay] : object {Shadows at Sundown.items.[].system.damageRolls.cbsqv6muwtltswh2inay} - damage : string {Shadows at Sundown.items.[].system.damageRolls.cbsqv6muwtltswh2inay.damage} (same value: '2d6') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.cbsqv6muwtltswh2inay.damageType} (same value: 'void') - [cl6olt4gdx7mvnz2orif] : object {Shadows at Sundown.items.[].system.damageRolls.cl6olt4gdx7mvnz2orif} - damage : string {Shadows at Sundown.items.[].system.damageRolls.cl6olt4gdx7mvnz2orif.damage} (same value: '1d6+8') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.cl6olt4gdx7mvnz2orif.damageType} (same value: 'piercing') - [ds23hkpklj0wfupwls4f] : object {Shadows at Sundown.items.[].system.damageRolls.ds23hkpklj0wfupwls4f} - damage : string {Shadows at Sundown.items.[].system.damageRolls.ds23hkpklj0wfupwls4f.damage} (same value: '2d8') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.ds23hkpklj0wfupwls4f.damageType} (same value: 'mental') - [dyf1ifhl9kqcgxc7zwig] : object {Shadows at Sundown.items.[].system.damageRolls.dyf1ifhl9kqcgxc7zwig} - damage : string {Shadows at Sundown.items.[].system.damageRolls.dyf1ifhl9kqcgxc7zwig.damage} (same value: '2d6') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.dyf1ifhl9kqcgxc7zwig.damageType} (same value: 'void') - [fc5kpbakytfpqf9bjvup] : object {Shadows at Sundown.items.[].system.damageRolls.fc5kpbakytfpqf9bjvup} - damage : string {Shadows at Sundown.items.[].system.damageRolls.fc5kpbakytfpqf9bjvup.damage} (same value: '3d4+14') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.fc5kpbakytfpqf9bjvup.damageType} (same value: 'slashing') - [g6c93jrf3reth5regio8] : object {Shadows at Sundown.items.[].system.damageRolls.g6c93jrf3reth5regio8} - damage : string {Shadows at Sundown.items.[].system.damageRolls.g6c93jrf3reth5regio8.damage} (same value: '2d6') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.g6c93jrf3reth5regio8.damageType} (same value: 'void') - [gft11fgexhk0edw895y1] : object {Shadows at Sundown.items.[].system.damageRolls.gft11fgexhk0edw895y1} - damage : string {Shadows at Sundown.items.[].system.damageRolls.gft11fgexhk0edw895y1.damage} (same value: '3d6+10') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.gft11fgexhk0edw895y1.damageType} (same value: 'slashing') - [h9v2fdcyqyowpfc4igvu] : object {Shadows at Sundown.items.[].system.damageRolls.h9v2fdcyqyowpfc4igvu} - damage : string {Shadows at Sundown.items.[].system.damageRolls.h9v2fdcyqyowpfc4igvu.damage} (same value: '2d10+7') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.h9v2fdcyqyowpfc4igvu.damageType} (same value: 'mental') - [n0dwh43eiukgvuoy431c] : object {Shadows at Sundown.items.[].system.damageRolls.n0dwh43eiukgvuoy431c} - damage : string {Shadows at Sundown.items.[].system.damageRolls.n0dwh43eiukgvuoy431c.damage} (same value: '2d8+8') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.n0dwh43eiukgvuoy431c.damageType} (same value: 'slashing') - [rpg1gxokcmcr13rwl52p] : object {Shadows at Sundown.items.[].system.damageRolls.rpg1gxokcmcr13rwl52p} - damage : string {Shadows at Sundown.items.[].system.damageRolls.rpg1gxokcmcr13rwl52p.damage} (same value: '1d8+7') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.rpg1gxokcmcr13rwl52p.damageType} (same value: 'slashing') - [snfn7t1npserq9ifvenh] : object {Shadows at Sundown.items.[].system.damageRolls.snfn7t1npserq9ifvenh} - damage : string {Shadows at Sundown.items.[].system.damageRolls.snfn7t1npserq9ifvenh.damage} (same value: '2d8+8') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.snfn7t1npserq9ifvenh.damageType} (same value: 'slashing') - [umawpfvhz78su0m1pu51] : object {Shadows at Sundown.items.[].system.damageRolls.umawpfvhz78su0m1pu51} - damage : string {Shadows at Sundown.items.[].system.damageRolls.umawpfvhz78su0m1pu51.damage} (same value: '3d8+12') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.umawpfvhz78su0m1pu51.damageType} (same value: 'bludgeoning') - [uvz4ldfh1d9jkuttuu7e] : object {Shadows at Sundown.items.[].system.damageRolls.uvz4ldfh1d9jkuttuu7e} - damage : string {Shadows at Sundown.items.[].system.damageRolls.uvz4ldfh1d9jkuttuu7e.damage} (same value: '2d8') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.uvz4ldfh1d9jkuttuu7e.damageType} (same value: 'mental') - [uwt9zxhr71gm2p2koo9x] : object {Shadows at Sundown.items.[].system.damageRolls.uwt9zxhr71gm2p2koo9x} - damage : string {Shadows at Sundown.items.[].system.damageRolls.uwt9zxhr71gm2p2koo9x.damage} (same value: '2d8+8') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.uwt9zxhr71gm2p2koo9x.damageType} (same value: 'slashing') - [w7hxxhmg9wixd109pr7g] : object {Shadows at Sundown.items.[].system.damageRolls.w7hxxhmg9wixd109pr7g} - damage : string {Shadows at Sundown.items.[].system.damageRolls.w7hxxhmg9wixd109pr7g.damage} (same value: '2d6') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.w7hxxhmg9wixd109pr7g.damageType} (same value: 'void') - [www5gcc39zgvk250om0j] : object {Shadows at Sundown.items.[].system.damageRolls.www5gcc39zgvk250om0j} - damage : string {Shadows at Sundown.items.[].system.damageRolls.www5gcc39zgvk250om0j.damage} (same value: '1d4+4') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.www5gcc39zgvk250om0j.damageType} (same value: 'bludgeoning') - [wzd8g81ov6gk3hdm9jua] : object {Shadows at Sundown.items.[].system.damageRolls.wzd8g81ov6gk3hdm9jua} - damage : string {Shadows at Sundown.items.[].system.damageRolls.wzd8g81ov6gk3hdm9jua.damage} (same value: '1d4+2') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.wzd8g81ov6gk3hdm9jua.damageType} (same value: 'piercing') - [xn770xcxmdzfxf9c24z0] : object {Shadows at Sundown.items.[].system.damageRolls.xn770xcxmdzfxf9c24z0} - damage : string {Shadows at Sundown.items.[].system.damageRolls.xn770xcxmdzfxf9c24z0.damage} (same value: '2d6+7') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.xn770xcxmdzfxf9c24z0.damageType} (same value: 'slashing') - dfd7ubkkdl405w1kut9i : object {Shadows at Sundown.items.[].system.damageRolls.dfd7ubkkdl405w1kut9i} - damage : string {Shadows at Sundown.items.[].system.damageRolls.dfd7ubkkdl405w1kut9i.damage} (same value: '1d6+6') - damageType : string {Shadows at Sundown.items.[].system.damageRolls.dfd7ubkkdl405w1kut9i.damageType} (same value: 'piercing') - [deathNote] : boolean {Shadows at Sundown.items.[].system.deathNote} (same value: True) - [defense] : object {Shadows at Sundown.items.[].system.defense} - save : object {Shadows at Sundown.items.[].system.defense.save} - basic : boolean {Shadows at Sundown.items.[].system.defense.save.basic} (2 different values) - False (x37) - True (x19) - statistic : string {Shadows at Sundown.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x27) - 'will' (x24) - 'reflex' (x5) - [dexCap] : integer {Shadows at Sundown.items.[].system.dexCap} (4 different values) - 4 (x2) - 5 (x1) - 3 (x1) - 0 (x1) - [duration] : object {Shadows at Sundown.items.[].system.duration} - sustained : boolean {Shadows at Sundown.items.[].system.duration.sustained} (2 different values) - False (x116) - True (x14) - value : string {Shadows at Sundown.items.[].system.duration.value} (17 different values) - [equipped] : object {Shadows at Sundown.items.[].system.equipped} - carryType : string {Shadows at Sundown.items.[].system.equipped.carryType} (2 different values) - 'worn' (x25) - 'held' (x1) - [handsHeld] : integer {Shadows at Sundown.items.[].system.equipped.handsHeld} (2 different values) - 0 (x17) - 1 (x1) - [inSlot] : boolean {Shadows at Sundown.items.[].system.equipped.inSlot} (2 different values) - True (x4) - False (x2) - [invested] : empty - [frequency] : object {Shadows at Sundown.items.[].system.frequency} - max : integer {Shadows at Sundown.items.[].system.frequency.max} (same value: 1) - per : string {Shadows at Sundown.items.[].system.frequency.per} (same value: 'round') - value : integer {Shadows at Sundown.items.[].system.frequency.value} (same value: 1) - [group] : string {Shadows at Sundown.items.[].system.group} (7 different values) - 'leather' (x3) - 'club' (x2) - 'sword' (x2) - 'bow' (x2) - 'cloth' (x1) - 'knife' (x1) - 'plate' (x1) - [hardness] : integer {Shadows at Sundown.items.[].system.hardness} (2 different values) - 0 (x25) - 10 (x1) - [heightening] : object {Shadows at Sundown.items.[].system.heightening} - [damage] : object {Shadows at Sundown.items.[].system.heightening.damage} - 0 : string {Shadows at Sundown.items.[].system.heightening.damage.0} (7 different values) - '2d6' (x8) - '1d8' (x7) - '1d10' (x7) - '1d6' (x4) - '1d4' (x4) - '2d4' (x1) - '10' (x1) - [v1pnjhfu6e9akqe0] : string {Shadows at Sundown.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Shadows at Sundown.items.[].system.heightening.interval} (2 different values) - 1 (x30) - 2 (x2) - type : string {Shadows at Sundown.items.[].system.heightening.type} (2 different values) - 'interval' (x32) - 'fixed' (x26) - [levels] : object {Shadows at Sundown.items.[].system.heightening.levels} - [2] : object {Shadows at Sundown.items.[].system.heightening.levels.2} - target : object {Shadows at Sundown.items.[].system.heightening.levels.2.target} - value : string {Shadows at Sundown.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Shadows at Sundown.items.[].system.heightening.levels.3} - [range] : object {Shadows at Sundown.items.[].system.heightening.levels.3.range} - value : string {Shadows at Sundown.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x2) - '60 feet' (x1) - [target] : object {Shadows at Sundown.items.[].system.heightening.levels.3.target} - value : string {Shadows at Sundown.items.[].system.heightening.levels.3.target.value} (4 different values) - '10 objects' (x3) - '1 unattended object with a Bulk of 1 or less' (x3) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1) - '5 creatures' (x1) - [4] : object {Shadows at Sundown.items.[].system.heightening.levels.4} - target : object {Shadows at Sundown.items.[].system.heightening.levels.4.target} - value : string {Shadows at Sundown.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - [5] : object {Shadows at Sundown.items.[].system.heightening.levels.5} - [range] : object {Shadows at Sundown.items.[].system.heightening.levels.5.range} - value : string {Shadows at Sundown.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x3) - '60 feet' (x3) - '120 feet' (x1) - target : object {Shadows at Sundown.items.[].system.heightening.levels.5.target} - value : string {Shadows at Sundown.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [time] : object {Shadows at Sundown.items.[].system.heightening.levels.5.time} - value : string {Shadows at Sundown.items.[].system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Shadows at Sundown.items.[].system.heightening.levels.5.traits} - value : array {Shadows at Sundown.items.[].system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Shadows at Sundown.items.[].system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [6] : object {Shadows at Sundown.items.[].system.heightening.levels.6} - [target] : object {Shadows at Sundown.items.[].system.heightening.levels.6.target} - value : string {Shadows at Sundown.items.[].system.heightening.levels.6.target.value} (2 different values) - 'any number of objects' (x3) - '10 creatures' (x2) - [7] : object {Shadows at Sundown.items.[].system.heightening.levels.7} - target : object {Shadows at Sundown.items.[].system.heightening.levels.7.target} - value : string {Shadows at Sundown.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [8] : object {Shadows at Sundown.items.[].system.heightening.levels.8} - target : object {Shadows at Sundown.items.[].system.heightening.levels.8.target} - value : string {Shadows at Sundown.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Shadows at Sundown.items.[].system.heightening.levels.9} - range : object {Shadows at Sundown.items.[].system.heightening.levels.9.range} - value : string {Shadows at Sundown.items.[].system.heightening.levels.9.range.value} (same value: '30 feet') - target : object {Shadows at Sundown.items.[].system.heightening.levels.9.target} - value : string {Shadows at Sundown.items.[].system.heightening.levels.9.target.value} (2 different values) - 'up to 10 creatures' (x1) - 'you and up to five additional willing creatures' (x1) - [hp] : object {Shadows at Sundown.items.[].system.hp} - max : integer {Shadows at Sundown.items.[].system.hp.max} (2 different values) - 0 (x25) - 80 (x1) - value : integer {Shadows at Sundown.items.[].system.hp.value} (2 different values) - 0 (x25) - 80 (x1) - [level] : object {Shadows at Sundown.items.[].system.level} - value : integer {Shadows at Sundown.items.[].system.level.value} (13 different values) - [location] : object {Shadows at Sundown.items.[].system.location} - [heightenedLevel] : integer {Shadows at Sundown.items.[].system.location.heightenedLevel} (8 different values) - 6 (x15) - 5 (x12) - 4 (x7) - 7 (x7) - 2 (x5) - 8 (x4) - 3 (x4) - 1 (x4) - [signature] : boolean {Shadows at Sundown.items.[].system.location.signature} (same value: True) - [uses] : object {Shadows at Sundown.items.[].system.location.uses} - max : integer {Shadows at Sundown.items.[].system.location.uses.max} (2 different values) - 3 (x4) - 2 (x1) - value : integer {Shadows at Sundown.items.[].system.location.uses.value} (2 different values) - 3 (x4) - 2 (x1) - [value] : string {Shadows at Sundown.items.[].system.location.value} (13 different values) - [material] : object {Shadows at Sundown.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Shadows at Sundown.items.[].system.mod} - value : integer {Shadows at Sundown.items.[].system.mod.value} (5 different values) - 29 (x1) - 32 (x1) - 30 (x1) - 26 (x1) - 24 (x1) - [overlays] : object {Shadows at Sundown.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {Shadows at Sundown.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Shadows at Sundown.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Shadows at Sundown.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Shadows at Sundown.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Shadows at Sundown.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Shadows at Sundown.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Shadows at Sundown.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {Shadows at Sundown.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Shadows at Sundown.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [4gyp3qlsv5ywdyjq] : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Shadows at Sundown.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [7qdtetowq348s9oc] : object {Shadows at Sundown.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Shadows at Sundown.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Shadows at Sundown.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Shadows at Sundown.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Shadows at Sundown.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Shadows at Sundown.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Shadows at Sundown.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Shadows at Sundown.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Shadows at Sundown.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [cUFX7ExSLeoa3vIF] : object {Shadows at Sundown.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Shadows at Sundown.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Shadows at Sundown.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Shadows at Sundown.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Shadows at Sundown.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Shadows at Sundown.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Shadows at Sundown.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {Shadows at Sundown.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Shadows at Sundown.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [pq7cxntbz4s8g5ik] : object {Shadows at Sundown.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Shadows at Sundown.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Shadows at Sundown.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Shadows at Sundown.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Shadows at Sundown.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Shadows at Sundown.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Shadows at Sundown.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Shadows at Sundown.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Shadows at Sundown.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [z04svm1cvfcxtplb] : object {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Shadows at Sundown.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [zFWsMjoeCnLxqJaV] : object {Shadows at Sundown.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Shadows at Sundown.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Shadows at Sundown.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Shadows at Sundown.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Shadows at Sundown.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Shadows at Sundown.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Shadows at Sundown.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {Shadows at Sundown.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [prepared] : object {Shadows at Sundown.items.[].system.prepared} - flexible : boolean {Shadows at Sundown.items.[].system.prepared.flexible} (same value: False) - value : string {Shadows at Sundown.items.[].system.prepared.value} (4 different values) - 'innate' (x6) - 'prepared' (x3) - 'focus' (x3) - 'spontaneous' (x1) - [price] : object {Shadows at Sundown.items.[].system.price} - [per] : integer {Shadows at Sundown.items.[].system.price.per} (same value: 10) - value : object {Shadows at Sundown.items.[].system.price.value} - [gp] : integer {Shadows at Sundown.items.[].system.price.value.gp} (13 different values) - [sp] : integer {Shadows at Sundown.items.[].system.price.value.sp} (2 different values) - 1 (x6) - 2 (x1) - [proficiency] : object {Shadows at Sundown.items.[].system.proficiency} - value : integer {Shadows at Sundown.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Shadows at Sundown.items.[].system.proficient} - value : integer {Shadows at Sundown.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Shadows at Sundown.items.[].system.quantity} (4 different values) - 1 (x22) - 20 (x2) - 3 (x1) - 4 (x1) - [range] : mixed - object {Shadows at Sundown.items.[].system.range} - value : string {Shadows at Sundown.items.[].system.range.value} (14 different values) - integer {Shadows at Sundown.items.[].system.range} (same value: 60) - [reload] : object {Shadows at Sundown.items.[].system.reload} - value : string {Shadows at Sundown.items.[].system.reload.value} (3 different values) - '' (x4) - '0' (x2) - '-' (x1) - [requirements] : string {Shadows at Sundown.items.[].system.requirements} (same value: '') - [ritual] : object {Shadows at Sundown.items.[].system.ritual} - primary : object {Shadows at Sundown.items.[].system.ritual.primary} - check : string {Shadows at Sundown.items.[].system.ritual.primary.check} (4 different values) - 'Occultism (expert) or Religion (expert)' (x2) - 'Arcana (master) or Occultism (master)' (x2) - 'Arcana (expert), Occultism (expert), or Religion (expert)' (x2) - 'Religion (expert)' (x1) - secondary : object {Shadows at Sundown.items.[].system.ritual.secondary} - casters : integer {Shadows at Sundown.items.[].system.ritual.secondary.casters} (3 different values) - 1 (x4) - 4 (x2) - 2 (x1) - checks : string {Shadows at Sundown.items.[].system.ritual.secondary.checks} (4 different values) - 'Occultism or Religion (whichever isn\'t used for the primary check)' (x2) - 'Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x2) - 'Religion' (x2) - 'Occultism, Religion' (x1) - rules : ignored (Foundry rules object) {Shadows at Sundown.items.[].system.rules} - [runes] : object {Shadows at Sundown.items.[].system.runes} - [potency] : integer {Shadows at Sundown.items.[].system.runes.potency} (3 different values) - 1 (x6) - 0 (x5) - 2 (x1) - [property] : array<> {Shadows at Sundown.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Shadows at Sundown.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Shadows at Sundown.items.[].system.runes.resilient} (2 different values) - 0 (x3) - 1 (x2) - [striking] : integer {Shadows at Sundown.items.[].system.runes.striking} (3 different values) - 0 (x5) - 2 (x1) - 1 (x1) - [showSlotlessLevels] : object {Shadows at Sundown.items.[].system.showSlotlessLevels} - value : boolean {Shadows at Sundown.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Shadows at Sundown.items.[].system.size} (same value: 'med') - [slots] : object {Shadows at Sundown.items.[].system.slots} - [slot0] : object {Shadows at Sundown.items.[].system.slots.slot0} - max : integer {Shadows at Sundown.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Shadows at Sundown.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Shadows at Sundown.items.[].system.slots.slot0.prepared.[]} - id : string {Shadows at Sundown.items.[].system.slots.slot0.prepared.[].id} (10 different values) - '5BoJHUoLZuTICH9Z' (x1) - 'oO6RKVByv0dy0wEy' (x1) - 'KdyyXCalRShcaFTa' (x1) - 'AL04Mv5W4ireibB1' (x1) - 'dKz0h3rDbE5ZDPoi' (x1) - 'rUmb2EDuot568HE4' (x1) - 'uf32T1nFX9eisqQD' (x1) - 'Ebcu3Ep7iUjfAwPx' (x1) - 'az8MGwLJFG7yEIY0' (x1) - '8mErwEZfJTrYojsK' (x1) - [slot1] : object {Shadows at Sundown.items.[].system.slots.slot1} - max : integer {Shadows at Sundown.items.[].system.slots.slot1.max} (3 different values) - 3 (x2) - 4 (x1) - 1 (x1) - [prepared] : array {Shadows at Sundown.items.[].system.slots.slot1.prepared} - Length: min=1 max=4 - Value type: object {Shadows at Sundown.items.[].system.slots.slot1.prepared.[]} - id : string {Shadows at Sundown.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'b84v7iZny4wavfzL' (x2) - 'lNnk7uUTG9uHN5cC' (x2) - 'cETDZml21EFkHw7E' (x1) - '0elbKK2AGJ0OnzHw' (x1) - 'GEC6sGMhfHvUkXj8' (x1) - 'HPyXpRyLQzeESYtg' (x1) - value : integer {Shadows at Sundown.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {Shadows at Sundown.items.[].system.slots.slot2} - max : integer {Shadows at Sundown.items.[].system.slots.slot2.max} (2 different values) - 3 (x2) - 1 (x1) - [prepared] : array {Shadows at Sundown.items.[].system.slots.slot2.prepared} - Length: min=1 max=3 - Value type: object {Shadows at Sundown.items.[].system.slots.slot2.prepared.[]} - id : string {Shadows at Sundown.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'AwnYDuWEck4k4zoe' (x1) - 'KgXIrm2c1gkuQRuZ' (x1) - 'JaAXeJDTEoXWH4FI' (x1) - 'x6cZAF9VhRnkrE96' (x1) - value : integer {Shadows at Sundown.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {Shadows at Sundown.items.[].system.slots.slot3} - max : integer {Shadows at Sundown.items.[].system.slots.slot3.max} (3 different values) - 4 (x1) - 1 (x1) - 3 (x1) - [prepared] : array {Shadows at Sundown.items.[].system.slots.slot3.prepared} - Length: min=1 max=4 - Value type: object {Shadows at Sundown.items.[].system.slots.slot3.prepared.[]} - id : string {Shadows at Sundown.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'tqmetMc7lliAkN1J' (x2) - 'kBaHUt9qZ6DCQh8X' (x1) - '9gVARY4ciqPhgfoE' (x1) - 'VFMefdocMJXZ369l' (x1) - value : integer {Shadows at Sundown.items.[].system.slots.slot3.value} (same value: 3) - [slot4] : object {Shadows at Sundown.items.[].system.slots.slot4} - max : integer {Shadows at Sundown.items.[].system.slots.slot4.max} (3 different values) - 5 (x1) - 1 (x1) - 3 (x1) - [prepared] : array {Shadows at Sundown.items.[].system.slots.slot4.prepared} - Length: min=1 max=5 - Value type: object {Shadows at Sundown.items.[].system.slots.slot4.prepared.[]} - id : string {Shadows at Sundown.items.[].system.slots.slot4.prepared.[].id} (4 different values) - 'DkC9uZs85ejnW4Xb' (x2) - 'tkr0FV5RO2QEVuVI' (x2) - '76BAXro9W99oJYck' (x1) - 'z8payUu1UwSANqRC' (x1) - value : integer {Shadows at Sundown.items.[].system.slots.slot4.value} (same value: 3) - [slot5] : object {Shadows at Sundown.items.[].system.slots.slot5} - max : integer {Shadows at Sundown.items.[].system.slots.slot5.max} (3 different values) - 4 (x1) - 1 (x1) - 3 (x1) - [prepared] : array {Shadows at Sundown.items.[].system.slots.slot5.prepared} - Length: min=1 max=4 - Value type: object {Shadows at Sundown.items.[].system.slots.slot5.prepared.[]} - id : string {Shadows at Sundown.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'zjZSuK2WuiKRbijT' (x2) - 'L66TqpTpgrJ4inch' (x1) - 'EOWqyHRoiShs8tJy' (x1) - 'SIqKbEZ4NHIpKkWo' (x1) - value : integer {Shadows at Sundown.items.[].system.slots.slot5.value} (same value: 3) - [slot6] : object {Shadows at Sundown.items.[].system.slots.slot6} - max : integer {Shadows at Sundown.items.[].system.slots.slot6.max} (2 different values) - 3 (x2) - 1 (x1) - [prepared] : array {Shadows at Sundown.items.[].system.slots.slot6.prepared} - Length: min=1 max=3 - Value type: object {Shadows at Sundown.items.[].system.slots.slot6.prepared.[]} - id : string {Shadows at Sundown.items.[].system.slots.slot6.prepared.[].id} (4 different values) - 'PAh9f002zh4wPs1L' (x1) - 'I3g5WYtDxlAn2J5X' (x1) - 'fcneTpwRBLz6kZf6' (x1) - 'Yz7WSQytySK3jjq6' (x1) - value : integer {Shadows at Sundown.items.[].system.slots.slot6.value} (same value: 3) - [slot7] : object {Shadows at Sundown.items.[].system.slots.slot7} - max : integer {Shadows at Sundown.items.[].system.slots.slot7.max} (3 different values) - 3 (x1) - 1 (x1) - 2 (x1) - [prepared] : array {Shadows at Sundown.items.[].system.slots.slot7.prepared} - Length: min=1 max=3 - Value type: object {Shadows at Sundown.items.[].system.slots.slot7.prepared.[]} - id : string {Shadows at Sundown.items.[].system.slots.slot7.prepared.[].id} (4 different values) - 'X2gurxgTnbqT5nQw' (x1) - 'J6HRtj0hnWp57r1M' (x1) - '6ZZPLkbtiqEduhkN' (x1) - 'AxePk1tTJckHEHVJ' (x1) - value : integer {Shadows at Sundown.items.[].system.slots.slot7.value} (same value: 2) - [slot8] : object {Shadows at Sundown.items.[].system.slots.slot8} - max : integer {Shadows at Sundown.items.[].system.slots.slot8.max} (2 different values) - 2 (x1) - 1 (x1) - prepared : array {Shadows at Sundown.items.[].system.slots.slot8.prepared} - Length: min=1 max=2 - Value type: object {Shadows at Sundown.items.[].system.slots.slot8.prepared.[]} - id : string {Shadows at Sundown.items.[].system.slots.slot8.prepared.[].id} (3 different values) - 'WPSdpTciNhiilCd4' (x1) - 'bbFrqhUgKHklcVS2' (x1) - 'tstLFS8KZksYTWGS' (x1) - [slug] : string {Shadows at Sundown.items.[].system.slug} (127 different values) - [specific] : object {Shadows at Sundown.items.[].system.specific} - [integrated] : empty - material : object {Shadows at Sundown.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Shadows at Sundown.items.[].system.specific.runes} - [potency] : integer {Shadows at Sundown.items.[].system.specific.runes.potency} (same value: 2) - [property] : array<> {Shadows at Sundown.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - reinforcing : integer {Shadows at Sundown.items.[].system.specific.runes.reinforcing} (same value: 0) - [striking] : integer {Shadows at Sundown.items.[].system.specific.runes.striking} (same value: 2) - [speedPenalty] : integer {Shadows at Sundown.items.[].system.speedPenalty} (2 different values) - 0 (x5) - -10 (x1) - [spell] : object {Shadows at Sundown.items.[].system.spell} - _id : string {Shadows at Sundown.items.[].system.spell._id} (5 different values) - 'VosLNn2M8S7JH67D' (x1) - '3x6eUCm17n6ROzUa' (x1) - 'E3X2RbzWHCdz7gsk' (x1) - 'wzLkNU3AAqOSKFPR' (x1) - 'FbfqU08k2JpqswZY' (x1) - _stats : object {Shadows at Sundown.items.[].system.spell._stats} - compendiumSource : string {Shadows at Sundown.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs') - [flags] : object {Shadows at Sundown.items.[].system.spell.flags} - core : object {Shadows at Sundown.items.[].system.spell.flags.core} - sourceId : string {Shadows at Sundown.items.[].system.spell.flags.core.sourceId} (4 different values) - 'Compendium.pf2e.spells-srd.Item.VosLNn2M8S7JH67D' (x1) - 'Compendium.pf2e.spells-srd.Item.3x6eUCm17n6ROzUa' (x1) - 'Compendium.pf2e.spells-srd.Item.E3X2RbzWHCdz7gsk' (x1) - 'Compendium.pf2e.spells-srd.Item.wzLkNU3AAqOSKFPR' (x1) - img : string {Shadows at Sundown.items.[].system.spell.img} (5 different values) - 'icons/skills/wounds/injury-eyes-blood-red.webp' (x1) - 'icons/magic/holy/prayer-hands-glowing-yellow-white.webp' (x1) - 'icons/magic/fire/explosion-embers-orange.webp' (x1) - 'icons/magic/fire/orb-vortex.webp' (x1) - 'icons/magic/life/cross-worn-green.webp' (x1) - name : string {Shadows at Sundown.items.[].system.spell.name} (5 different values) - 'Blindness' (x1) - 'Crisis of Faith' (x1) - 'Flame Strike' (x1) - 'Sound Burst' (x1) - 'Heal' (x1) - sort : integer {Shadows at Sundown.items.[].system.spell.sort} (same value: 0) - system : object {Shadows at Sundown.items.[].system.spell.system} - [area] : object {Shadows at Sundown.items.[].system.spell.system.area} - [details] : string {Shadows at Sundown.items.[].system.spell.system.area.details} (same value: '10-foot radius, 40-foot-tall cylinder') - type : string {Shadows at Sundown.items.[].system.spell.system.area.type} (same value: 'burst') - value : integer {Shadows at Sundown.items.[].system.spell.system.area.value} (same value: 10) - cost : object {Shadows at Sundown.items.[].system.spell.system.cost} - value : string {Shadows at Sundown.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Shadows at Sundown.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Shadows at Sundown.items.[].system.spell.system.damage} - 0 : object {Shadows at Sundown.items.[].system.spell.system.damage.0} - [category] : empty - formula : string {Shadows at Sundown.items.[].system.spell.system.damage.0.formula} (4 different values) - '6d6' (x1) - '8d6' (x1) - '2d10' (x1) - '1d8' (x1) - kinds : array {Shadows at Sundown.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Shadows at Sundown.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x4) - 'healing' (x1) - materials : array<> {Shadows at Sundown.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Shadows at Sundown.items.[].system.spell.system.damage.0.type} (4 different values) - 'mental' (x1) - 'fire' (x1) - 'sonic' (x1) - 'vitality' (x1) - [applyMod] : boolean {Shadows at Sundown.items.[].system.spell.system.damage.0.applyMod} (same value: False) - defense : object {Shadows at Sundown.items.[].system.spell.system.defense} - save : object {Shadows at Sundown.items.[].system.spell.system.defense.save} - basic : boolean {Shadows at Sundown.items.[].system.spell.system.defense.save.basic} (2 different values) - False (x3) - True (x2) - statistic : string {Shadows at Sundown.items.[].system.spell.system.defense.save.statistic} (3 different values) - 'fortitude' (x3) - 'will' (x1) - 'reflex' (x1) - description : object {Shadows at Sundown.items.[].system.spell.system.description} - value : string {Shadows at Sundown.items.[].system.spell.system.description.value} (5 different values) - duration : object {Shadows at Sundown.items.[].system.spell.system.duration} - sustained : boolean {Shadows at Sundown.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Shadows at Sundown.items.[].system.spell.system.duration.value} (same value: '') - heightening : object {Shadows at Sundown.items.[].system.spell.system.heightening} - damage : object {Shadows at Sundown.items.[].system.spell.system.heightening.damage} - 0 : string {Shadows at Sundown.items.[].system.spell.system.heightening.damage.0} (3 different values) - '2d6' (x2) - '1d10' (x1) - '1d8' (x1) - interval : integer {Shadows at Sundown.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Shadows at Sundown.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Shadows at Sundown.items.[].system.spell.system.level} - value : integer {Shadows at Sundown.items.[].system.spell.system.level.value} (4 different values) - 3 (x2) - 5 (x1) - 2 (x1) - 1 (x1) - location : object {Shadows at Sundown.items.[].system.spell.system.location} - heightenedLevel : integer {Shadows at Sundown.items.[].system.spell.system.location.heightenedLevel} (3 different values) - 3 (x2) - 5 (x2) - 2 (x1) - [value] : string {Shadows at Sundown.items.[].system.spell.system.location.value} (same value: '') - overlays : object {Shadows at Sundown.items.[].system.spell.system.overlays} - 37gy7l19tik74o4s : object {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - damage : object {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Shadows at Sundown.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - 7qdtetowq348s9oc : object {Shadows at Sundown.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Shadows at Sundown.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Shadows at Sundown.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Shadows at Sundown.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - range : object {Shadows at Sundown.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Shadows at Sundown.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - area : object {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Shadows at Sundown.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - lfxcoz2d3f8j2zq1 : object {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Shadows at Sundown.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - publication : object {Shadows at Sundown.items.[].system.spell.system.publication} - license : string {Shadows at Sundown.items.[].system.spell.system.publication.license} (2 different values) - 'OGL' (x4) - 'ORC' (x1) - remaster : boolean {Shadows at Sundown.items.[].system.spell.system.publication.remaster} (2 different values) - False (x4) - True (x1) - title : string {Shadows at Sundown.items.[].system.spell.system.publication.title} (2 different values) - 'Pathfinder Core Rulebook' (x4) - 'Pathfinder Player Core' (x1) - range : object {Shadows at Sundown.items.[].system.spell.system.range} - value : string {Shadows at Sundown.items.[].system.spell.system.range.value} (3 different values) - '30 feet' (x3) - '120 feet' (x1) - 'varies' (x1) - requirements : string {Shadows at Sundown.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Shadows at Sundown.items.[].system.spell.system.rules} - slug : string {Shadows at Sundown.items.[].system.spell.system.slug} (5 different values) - 'blindness' (x1) - 'crisis-of-faith' (x1) - 'flame-strike' (x1) - 'sound-burst' (x1) - 'heal' (x1) - target : object {Shadows at Sundown.items.[].system.spell.system.target} - value : string {Shadows at Sundown.items.[].system.spell.system.target.value} (3 different values) - '1 creature' (x2) - '' (x2) - '1 willing living creature or 1 undead' (x1) - time : object {Shadows at Sundown.items.[].system.spell.system.time} - value : string {Shadows at Sundown.items.[].system.spell.system.time.value} (2 different values) - '2' (x4) - '1 to 3' (x1) - traits : object {Shadows at Sundown.items.[].system.spell.system.traits} - rarity : string {Shadows at Sundown.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Shadows at Sundown.items.[].system.spell.system.traits.traditions} - Length: min=1 max=4 - Value type: string {Shadows at Sundown.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'divine' (x5) - 'occult' (x2) - 'primal' (x2) - 'arcane' (x1) - value : array {Shadows at Sundown.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {Shadows at Sundown.items.[].system.spell.system.traits.value.[]} (8 different values) - 'manipulate' (x5) - 'concentrate' (x4) - 'incapacitation' (x1) - 'mental' (x1) - 'fire' (x1) - 'sonic' (x1) - 'healing' (x1) - 'vitality' (x1) - type : string {Shadows at Sundown.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Shadows at Sundown.items.[].system.spelldc} - dc : integer {Shadows at Sundown.items.[].system.spelldc.dc} (7 different values) - 33 (x3) - 17 (x2) - 36 (x2) - 27 (x2) - 37 (x2) - 28 (x1) - 32 (x1) - mod : integer {Shadows at Sundown.items.[].system.spelldc.mod} (same value: 0) - value : integer {Shadows at Sundown.items.[].system.spelldc.value} (7 different values) - 25 (x3) - 9 (x2) - 28 (x2) - 19 (x2) - 29 (x2) - 20 (x1) - 24 (x1) - [splashDamage] : object {Shadows at Sundown.items.[].system.splashDamage} - value : integer {Shadows at Sundown.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Shadows at Sundown.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {Shadows at Sundown.items.[].system.strength} (3 different values) - 0 (x2) - 1 (x1) - 3 (x1) - [target] : object {Shadows at Sundown.items.[].system.target} - value : string {Shadows at Sundown.items.[].system.target.value} (25 different values) - [time] : object {Shadows at Sundown.items.[].system.time} - value : string {Shadows at Sundown.items.[].system.time.value} (8 different values) - '2' (x91) - '10 minutes' (x7) - '1 minute' (x7) - '3' (x7) - '1 to 3' (x6) - '1 day' (x5) - '1' (x5) - '1 hour' (x2) - [tradition] : object {Shadows at Sundown.items.[].system.tradition} - value : string {Shadows at Sundown.items.[].system.tradition.value} (3 different values) - 'divine' (x6) - 'arcane' (x4) - 'occult' (x3) - [traits] : object {Shadows at Sundown.items.[].system.traits} - rarity : string {Shadows at Sundown.items.[].system.traits.rarity} (3 different values) - 'common' (x236) - 'uncommon' (x30) - 'rare' (x1) - [traditions] : array {Shadows at Sundown.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Shadows at Sundown.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x97) - 'arcane' (x96) - 'divine' (x68) - 'primal' (x39) - value : array {Shadows at Sundown.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Shadows at Sundown.items.[].system.traits.value.[]} (74 different values) - [integrated] : empty - [usage] : object {Shadows at Sundown.items.[].system.usage} - value : string {Shadows at Sundown.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x16) - 'held-in-one-plus-hands' (x2) - 'wornbracers' (x1) - 'worn' (x1) - [uses] : object {Shadows at Sundown.items.[].system.uses} - autoDestroy : boolean {Shadows at Sundown.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Shadows at Sundown.items.[].system.uses.max} (same value: 1) - value : integer {Shadows at Sundown.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Shadows at Sundown.items.[].system.weaponType} - value : string {Shadows at Sundown.items.[].system.weaponType.value} (2 different values) - 'melee' (x19) - 'ranged' (x4) - type : string {Shadows at Sundown.items.[].type} (10 different values) - 'spell' (x130) - 'action' (x88) - 'melee' (x23) - 'spellcastingEntry' (x13) - 'weapon' (x7) - 'consumable' (x7) - 'equipment' (x6) - 'armor' (x5) - 'lore' (x5) - 'shield' (x1) - [flags] : object {Shadows at Sundown.items.[].flags} - pf2e : object {Shadows at Sundown.items.[].flags.pf2e} - linkedWeapon : string {Shadows at Sundown.items.[].flags.pf2e.linkedWeapon} (7 different values) - 's1g7imxhaHNS5oXc' (x2) - '0IcuS4JQhxZZcHW6' (x1) - 'GlAQaITVxjdkPpjx' (x1) - 'wxXtqgiWO1cZqVkL' (x1) - '2lQeUlXJ4ns4J2BU' (x1) - 'PMMtrnIld8nTryUx' (x1) - 'Mfcr0sHzSBFqXIZg' (x1) - name : string {Shadows at Sundown.name} (all different values) - system : object {Shadows at Sundown.system} - [abilities] : object {Shadows at Sundown.system.abilities} - cha : object {Shadows at Sundown.system.abilities.cha} - mod : integer {Shadows at Sundown.system.abilities.cha.mod} (7 different values) - 5 (x4) - 4 (x2) - 1 (x2) - 3 (x2) - 6 (x1) - 0 (x1) - 9 (x1) - con : object {Shadows at Sundown.system.abilities.con} - mod : integer {Shadows at Sundown.system.abilities.con.mod} (5 different values) - 5 (x7) - 4 (x3) - 2 (x1) - -1 (x1) - 6 (x1) - dex : object {Shadows at Sundown.system.abilities.dex} - mod : integer {Shadows at Sundown.system.abilities.dex.mod} (7 different values) - 8 (x3) - 7 (x3) - 6 (x3) - 4 (x1) - 2 (x1) - 5 (x1) - 0 (x1) - int : object {Shadows at Sundown.system.abilities.int} - mod : integer {Shadows at Sundown.system.abilities.int.mod} (8 different values) - 3 (x3) - 6 (x3) - 1 (x2) - 2 (x1) - 8 (x1) - 0 (x1) - 4 (x1) - 5 (x1) - str : object {Shadows at Sundown.system.abilities.str} - mod : integer {Shadows at Sundown.system.abilities.str.mod} (7 different values) - 6 (x4) - 4 (x2) - 8 (x2) - 3 (x2) - 2 (x1) - 1 (x1) - 5 (x1) - wis : object {Shadows at Sundown.system.abilities.wis} - mod : integer {Shadows at Sundown.system.abilities.wis.mod} (5 different values) - 4 (x5) - 5 (x4) - 3 (x2) - 2 (x1) - -1 (x1) - attributes : object {Shadows at Sundown.system.attributes} - ac : object {Shadows at Sundown.system.attributes.ac} - [details] : string {Shadows at Sundown.system.attributes.ac.details} (same value: '') - value : integer {Shadows at Sundown.system.attributes.ac.value} (12 different values) - [allSaves] : object {Shadows at Sundown.system.attributes.allSaves} - value : string {Shadows at Sundown.system.attributes.allSaves.value} (2 different values) - '' (x12) - '+1 status to all saves vs. magic' (x1) - hp : object {Shadows at Sundown.system.attributes.hp} - details : string {Shadows at Sundown.system.attributes.hp.details} (4 different values) - '' (x12) - 'coffin restoration, fast healing 10, void healing' (x3) - 'void healing' (x2) - 'coffin restoration, fast healing 15, void healing' (x1) - max : integer {Shadows at Sundown.system.attributes.hp.max} (14 different values) - temp : integer {Shadows at Sundown.system.attributes.hp.temp} (same value: 0) - value : integer {Shadows at Sundown.system.attributes.hp.value} (14 different values) - [hardness] : integer {Shadows at Sundown.system.attributes.hardness} (2 different values) - 0 (x4) - 24 (x1) - [immunities] : array {Shadows at Sundown.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Shadows at Sundown.system.attributes.immunities.[]} - type : string {Shadows at Sundown.system.attributes.immunities.[].type} (11 different values) - [resistances] : array {Shadows at Sundown.system.attributes.resistances} - Length: min=1 max=2 - Value type: object {Shadows at Sundown.system.attributes.resistances.[]} - [exceptions] : array {Shadows at Sundown.system.attributes.resistances.[].exceptions} - Length: min=1 max=2 - Value type: string {Shadows at Sundown.system.attributes.resistances.[].exceptions.[]} (2 different values) - 'silver' (x4) - 'weapons-shedding-bright-light' (x2) - type : string {Shadows at Sundown.system.attributes.resistances.[].type} (3 different values) - 'physical' (x4) - 'mental' (x2) - 'poison' (x1) - value : integer {Shadows at Sundown.system.attributes.resistances.[].value} (2 different values) - 10 (x5) - 15 (x2) - [speed] : object {Shadows at Sundown.system.attributes.speed} - [details] : string {Shadows at Sundown.system.attributes.speed.details} (same value: 'air walk') - otherSpeeds : array {Shadows at Sundown.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Shadows at Sundown.system.attributes.speed.otherSpeeds.[]} - type : string {Shadows at Sundown.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x4) - 'burrow' (x2) - 'climb' (x1) - value : integer {Shadows at Sundown.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 25 (x2) - 10 (x2) - 20 (x2) - 30 (x1) - value : integer {Shadows at Sundown.system.attributes.speed.value} (3 different values) - 25 (x9) - 20 (x2) - 30 (x2) - [stealth] : object {Shadows at Sundown.system.attributes.stealth} - details : string {Shadows at Sundown.system.attributes.stealth.details} (3 different values) - '

(master)

' (x2) - '

(expert)

' (x2) - '' (x1) - value : integer {Shadows at Sundown.system.attributes.stealth.value} (4 different values) - 27 (x2) - 23 (x1) - 25 (x1) - 0 (x1) - [weaknesses] : array {Shadows at Sundown.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Shadows at Sundown.system.attributes.weaknesses.[]} - type : string {Shadows at Sundown.system.attributes.weaknesses.[].type} (3 different values) - 'bleed' (x1) - 'holy' (x1) - 'electricity' (x1) - value : integer {Shadows at Sundown.system.attributes.weaknesses.[].value} (2 different values) - 10 (x2) - 15 (x1) - details : object {Shadows at Sundown.system.details} - [blurb] : string {Shadows at Sundown.system.details.blurb} (7 different values) - '' (x7) - 'Male human ex-cleric' (x1) - 'Cleric of Pharasma' (x1) - 'Female human strigoi necromancer' (x1) - 'Female strigoi' (x1) - 'Female variant dero ghoul' (x1) - 'Variant ghoul' (x1) - [languages] : object {Shadows at Sundown.system.details.languages} - details : string {Shadows at Sundown.system.details.languages.details} (5 different values) - '' (x9) - '(can\'t speak any language)' (x1) - 'tongues' (x1) - 'telepathy 300 feet, tongues' (x1) - 'telepathy 300 feet' (x1) - value : array {Shadows at Sundown.system.details.languages.value} - Length: min=1 max=14 - Value type: string {Shadows at Sundown.system.details.languages.value.[]} (17 different values) - level : object {Shadows at Sundown.system.details.level} - value : integer {Shadows at Sundown.system.details.level.value} (10 different values) - 13 (x6) - 10 (x3) - 11 (x2) - 1 (x1) - 15 (x1) - 9 (x1) - 16 (x1) - 14 (x1) - 12 (x1) - 7 (x1) - [privateNotes] : string {Shadows at Sundown.system.details.privateNotes} (same value: '') - [publicNotes] : string {Shadows at Sundown.system.details.publicNotes} (4 different values) - publication : object {Shadows at Sundown.system.details.publication} - license : string {Shadows at Sundown.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Shadows at Sundown.system.details.publication.remaster} (same value: False) - title : string {Shadows at Sundown.system.details.publication.title} (same value: 'Pathfinder Adventure: Shadows at Sundown') - [description] : string {Shadows at Sundown.system.details.description} (5 different values) - '

Tiny black flames mirror living creatures\' movements in the city above as scraps of shadow patrol the streets-flames that notice intruders in their "sky" below and reach out to the intruders "above" with a deafening violence that incidentally alerts several of the vault\'s denizens to the intruders\' presence.

' (x1) - '

Mist coils from the ground, perhaps through a sewer grate or from cracks along a basement foundation, quickly forming into the ghostly image of Queen Ileosa.

' (x1) - '

Ileosa manifests as a crimson ghost and reaches out as if to receive a gift from the ritual\'s primary caster.

' (x1) - '

Thassilonian runes set with onyx erupt with negative energy and thunderous roars at the presence of a living creature.

' (x1) - '

All six sides of this adamantine-reinforced box are covered with Thassilonian runes. Touching a rune allows one to exchange its position with another.

' (x1) - [disable] : string {Shadows at Sundown.system.details.disable} (5 different values) - '

@Check[thievery|dc:40|name:Adjust the model] (master) to adjust the model so its attention is focused inward, @Check[occultism|dc:37|name:Discharge the energy] (expert) to cause the accumulated psychic energy to discharge harmlessly, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level; counteract DC 32). A character who sneaks through the room with a @Check[stealth|dc:32|name:Avoid the hazard] (expert) check avoids triggering the hazard, but this does not disable it.

' (x1) - '

@Check[religion|dc:33|name:Exorcise the Manifestation] (expert) to exorcise the manifestation, or @Check[intimidation|dc:36|name:Stand your ground] (trained) to stand one\'s ground without showing fear.

' (x1) - '

@Check[religion|dc:37|name:Reverse the ritual\'s power] (expert) or @Check[occultism|dc:40|name:Reverse the ritual\'s power] (trained) to reverse the ritual\'s power.

' (x1) - '

@Check[thievery|dc:35|name:Destroy the key rune] (master) to destroy the key rune, @Check[arcana|dc:37|name:Discharge the runes] (master) to harmlessly discharge the runes, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th level; counteract DC 31) to counteract the trap

' (x1) - '

@Check[thievery|dc:41] (expert) to feel the subtle vibrations when moving a rune to shift into the right position, or @Check[Thassilon Lore|dc:33] (expert) or @Check[society|dc:38] (master) while being able to read Thassilonian to work out the anagram puzzle using traditional means, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th rank; counteract DC 34)

' (x1) - [isComplex] : boolean {Shadows at Sundown.system.details.isComplex} (2 different values) - False (x4) - True (x1) - [reset] : string {Shadows at Sundown.system.details.reset} (3 different values) - '' (x3) - '

1 hour

' (x1) - '

The paradox engine deactivates 1 minute, and its owb prophet returns to its interior after all creatures leave the area, but resets immediately thereafter.

' (x1) - [routine] : string {Shadows at Sundown.system.details.routine} (2 different values) - '' (x4) - '

(3 actions) The slicing shadows congeal into the form of what appears to be the upper half of a skeletal, cowled humanoid: an @UUID[Compendium.pf2e.pathfinder-bestiary-3.Actor.Owb Prophet]. This owb prophet is a creation of the paradox engine and does not have a forsaken patron. While the owb prophet is active, the paradox engine no longer uses its Slicing Shadows reaction; instead, the owb prophet focuses its attacks on creatures that attempt to damage or deactivate the engine. If the owb prophet is destroyed, the paradox engine\'s disable DCs and Hardness are reduced by 5. It thereafter functions as a simple hazard with the Slicing Shadows reaction, and resets after 1 round.

' (x1) - [initiative] : object {Shadows at Sundown.system.initiative} - statistic : string {Shadows at Sundown.system.initiative.statistic} (same value: 'perception') - [perception] : object {Shadows at Sundown.system.perception} - details : string {Shadows at Sundown.system.perception.details} (2 different values) - '' (x12) - 'bloodsense 60 feet' (x1) - mod : integer {Shadows at Sundown.system.perception.mod} (8 different values) - 18 (x2) - 27 (x2) - 20 (x2) - 19 (x2) - 23 (x2) - 7 (x1) - 24 (x1) - 16 (x1) - senses : array {Shadows at Sundown.system.perception.senses} - Length: min=0 max=1 - Value type: object {Shadows at Sundown.system.perception.senses.[]} - [acuity] : string {Shadows at Sundown.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Shadows at Sundown.system.perception.senses.[].range} (same value: 60) - type : string {Shadows at Sundown.system.perception.senses.[].type} (3 different values) - 'greater-darkvision' (x5) - 'darkvision' (x4) - 'thoughtsense' (x1) - [resources] : object {Shadows at Sundown.system.resources} - [focus] : object {Shadows at Sundown.system.resources.focus} - max : integer {Shadows at Sundown.system.resources.focus.max} (2 different values) - 1 (x2) - 3 (x1) - value : integer {Shadows at Sundown.system.resources.focus.value} (2 different values) - 1 (x2) - 3 (x1) - saves : object {Shadows at Sundown.system.saves} - fortitude : object {Shadows at Sundown.system.saves.fortitude} - saveDetail : string {Shadows at Sundown.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Shadows at Sundown.system.saves.fortitude.value} (12 different values) - reflex : object {Shadows at Sundown.system.saves.reflex} - saveDetail : string {Shadows at Sundown.system.saves.reflex.saveDetail} (same value: '') - value : integer {Shadows at Sundown.system.saves.reflex.value} (12 different values) - will : object {Shadows at Sundown.system.saves.will} - saveDetail : string {Shadows at Sundown.system.saves.will.saveDetail} (same value: '') - value : integer {Shadows at Sundown.system.saves.will.value} (10 different values) - 0 (x5) - 18 (x2) - 22 (x2) - 21 (x2) - 19 (x2) - 9 (x1) - 27 (x1) - 24 (x1) - 25 (x1) - 14 (x1) - [skills] : object {Shadows at Sundown.system.skills} - [acrobatics] : object {Shadows at Sundown.system.skills.acrobatics} - base : integer {Shadows at Sundown.system.skills.acrobatics.base} (7 different values) - 27 (x2) - 22 (x2) - 25 (x2) - 24 (x1) - 19 (x1) - 28 (x1) - 21 (x1) - [arcana] : object {Shadows at Sundown.system.skills.arcana} - base : integer {Shadows at Sundown.system.skills.arcana.base} (5 different values) - 29 (x1) - 17 (x1) - 30 (x1) - 22 (x1) - 23 (x1) - [athletics] : object {Shadows at Sundown.system.skills.athletics} - base : integer {Shadows at Sundown.system.skills.athletics.base} (6 different values) - 25 (x2) - 17 (x2) - 23 (x1) - 27 (x1) - 22 (x1) - 21 (x1) - [crafting] : object {Shadows at Sundown.system.skills.crafting} - base : integer {Shadows at Sundown.system.skills.crafting.base} (4 different values) - 5 (x1) - 25 (x1) - 23 (x1) - 12 (x1) - [deception] : object {Shadows at Sundown.system.skills.deception} - base : integer {Shadows at Sundown.system.skills.deception.base} (6 different values) - 22 (x2) - 27 (x1) - 24 (x1) - 33 (x1) - 26 (x1) - 19 (x1) - [diplomacy] : object {Shadows at Sundown.system.skills.diplomacy} - base : integer {Shadows at Sundown.system.skills.diplomacy.base} (3 different values) - 18 (x1) - 4 (x1) - 31 (x1) - [intimidation] : object {Shadows at Sundown.system.skills.intimidation} - base : integer {Shadows at Sundown.system.skills.intimidation.base} (3 different values) - 31 (x1) - 23 (x1) - 14 (x1) - [medicine] : object {Shadows at Sundown.system.skills.medicine} - base : integer {Shadows at Sundown.system.skills.medicine.base} (2 different values) - 20 (x1) - 23 (x1) - [occultism] : object {Shadows at Sundown.system.skills.occultism} - base : integer {Shadows at Sundown.system.skills.occultism.base} (6 different values) - 5 (x1) - 27 (x1) - 25 (x1) - 21 (x1) - 30 (x1) - 24 (x1) - [performance] : object {Shadows at Sundown.system.skills.performance} - base : integer {Shadows at Sundown.system.skills.performance.base} (same value: 24) - [religion] : object {Shadows at Sundown.system.skills.religion} - base : integer {Shadows at Sundown.system.skills.religion.base} (6 different values) - 18 (x1) - 7 (x1) - 27 (x1) - 19 (x1) - 22 (x1) - 12 (x1) - [society] : object {Shadows at Sundown.system.skills.society} - base : integer {Shadows at Sundown.system.skills.society.base} (4 different values) - 17 (x2) - 5 (x1) - 25 (x1) - 30 (x1) - [stealth] : object {Shadows at Sundown.system.skills.stealth} - base : integer {Shadows at Sundown.system.skills.stealth.base} (8 different values) - 27 (x2) - 29 (x1) - 22 (x1) - 19 (x1) - 32 (x1) - 20 (x1) - 25 (x1) - 23 (x1) - [spellcasting] : object {Shadows at Sundown.system.spellcasting} - rituals : object {Shadows at Sundown.system.spellcasting.rituals} - dc : integer {Shadows at Sundown.system.spellcasting.rituals.dc} (2 different values) - 33 (x2) - 29 (x1) - traits : object {Shadows at Sundown.system.traits} - rarity : string {Shadows at Sundown.system.traits.rarity} (4 different values) - 'unique' (x9) - 'rare' (x7) - 'uncommon' (x1) - 'common' (x1) - size : object {Shadows at Sundown.system.traits.size} - value : string {Shadows at Sundown.system.traits.size.value} (3 different values) - 'med' (x15) - 'sm' (x2) - 'huge' (x1) - value : array {Shadows at Sundown.system.traits.value} - Length: min=1 max=6 - Value type: string {Shadows at Sundown.system.traits.value.[]} (all different values) - [creatureType] : string {Shadows at Sundown.system.creatureType} (same value: '') - [statusEffects] : array<> {Shadows at Sundown.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Shadows at Sundown.type} (2 different values) - 'npc' (x13) - 'hazard' (x5) \ No newline at end of file diff --git a/output/pf2e/packs/Shared Ancestry Feats.txt b/output/pf2e/packs/Shared Ancestry Feats.txt deleted file mode 100644 index db54f26..0000000 --- a/output/pf2e/packs/Shared Ancestry Feats.txt +++ /dev/null @@ -1,72 +0,0 @@ -Shared Ancestry Feats -Different values: 26 -===================================== -object {Shared Ancestry Feats} - _id : string {Shared Ancestry Feats._id} (all different values) - folder : string {Shared Ancestry Feats.folder} (same value: '843OlqYqFtC36q56') - img : string {Shared Ancestry Feats.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Shared Ancestry Feats.name} (all different values) - system : object {Shared Ancestry Feats.system} - actionType : object {Shared Ancestry Feats.system.actionType} - value : string {Shared Ancestry Feats.system.actionType.value} (3 different values) - 'passive' (x18) - 'action' (x5) - 'reaction' (x3) - actions : object {Shared Ancestry Feats.system.actions} - [value] : integer {Shared Ancestry Feats.system.actions.value} (3 different values) - 2 (x2) - 3 (x2) - 1 (x1) - category : string {Shared Ancestry Feats.system.category} (same value: 'ancestry') - description : object {Shared Ancestry Feats.system.description} - value : string {Shared Ancestry Feats.system.description.value} (all different values) - [frequency] : object {Shared Ancestry Feats.system.frequency} - max : integer {Shared Ancestry Feats.system.frequency.max} (same value: 1) - per : string {Shared Ancestry Feats.system.frequency.per} (same value: 'day') - level : object {Shared Ancestry Feats.system.level} - value : integer {Shared Ancestry Feats.system.level.value} (5 different values) - 13 (x7) - 9 (x6) - 1 (x5) - 5 (x5) - 17 (x3) - prerequisites : object {Shared Ancestry Feats.system.prerequisites} - value : array {Shared Ancestry Feats.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Shared Ancestry Feats.system.prerequisites.value.[]} - value : string {Shared Ancestry Feats.system.prerequisites.value.[].value} (6 different values) - 'ardande trait, plant trait, or wood trait' (x7) - 'Fey Influence' (x5) - 'Genie Weapon Familiarity' (x2) - 'low-light vision' (x1) - 'Wilderness Born' (x1) - 'Caustic Nectar' (x1) - publication : object {Shared Ancestry Feats.system.publication} - license : string {Shared Ancestry Feats.system.publication.license} (2 different values) - 'OGL' (x16) - 'ORC' (x10) - remaster : boolean {Shared Ancestry Feats.system.publication.remaster} (2 different values) - False (x16) - True (x10) - title : string {Shared Ancestry Feats.system.publication.title} (4 different values) - 'Pathfinder Lost Omens Impossible Lands' (x10) - 'Pathfinder #202: Severed at the Root' (x9) - 'Pathfinder Lost Omens Ancestry Guide' (x6) - 'Pathfinder Player Core' (x1) - rules : ignored (Foundry rules object) {Shared Ancestry Feats.system.rules} - traits : object {Shared Ancestry Feats.system.traits} - rarity : string {Shared Ancestry Feats.system.traits.rarity} (3 different values) - 'common' (x10) - 'uncommon' (x9) - 'rare' (x7) - value : array {Shared Ancestry Feats.system.traits.value} - Length: min=0 max=9 - Value type: string {Shared Ancestry Feats.system.traits.value.[]} (18 different values) - [onlyLevel1] : boolean {Shared Ancestry Feats.system.onlyLevel1} (same value: True) - [subfeatures] : object {Shared Ancestry Feats.system.subfeatures} - [senses] : object {Shared Ancestry Feats.system.subfeatures.senses} - darkvision : object {Shared Ancestry Feats.system.subfeatures.senses.darkvision} - proficiencies : object {Shared Ancestry Feats.system.subfeatures.proficiencies} - spellcasting : object {Shared Ancestry Feats.system.subfeatures.proficiencies.spellcasting} - rank : integer {Shared Ancestry Feats.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Shared Ancestry Feats.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Shared Ancestry Feats.yaml b/output/pf2e/packs/Shared Ancestry Feats.yaml new file mode 100644 index 0000000..5f0ebfc --- /dev/null +++ b/output/pf2e/packs/Shared Ancestry Feats.yaml @@ -0,0 +1,280 @@ +name: Shared Ancestry Feats +values: 26 +schema: + '_id': + type: string + path: Shared Ancestry Feats._id + is_null: false + values: 26 + different_values: 26 (all different) + variants: [omitted] + 'folder': + type: string + path: Shared Ancestry Feats.folder + is_null: false + values: 26 + different_values: 1 (all same) + variants: "843OlqYqFtC36q56" (x26) + 'img': + type: string + path: Shared Ancestry Feats.img + is_null: false + values: 26 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x26) + 'name': + type: string + path: Shared Ancestry Feats.name + is_null: false + values: 26 + different_values: 26 (all different) + variants: [omitted] + 'system': + type: object + path: Shared Ancestry Feats.system + is_null: false + values: 26 + schema: + 'actionType': + type: object + path: Shared Ancestry Feats.system.actionType + is_null: false + values: 26 + schema: + 'value': + type: string + path: Shared Ancestry Feats.system.actionType.value + is_null: false + values: 26 + different_values: 3 + variants: + - "passive" (x18) + - "action" (x5) + - "reaction" (x3) + 'actions': + type: object + path: Shared Ancestry Feats.system.actions + is_null: false + values: 26 + schema: + [value]: + type: integer + path: Shared Ancestry Feats.system.actions.value + is_null: true + values: 5 + different_values: 3 + variants: + - 2 (x2) + - 3 (x2) + - 1 (x1) + 'category': + type: string + path: Shared Ancestry Feats.system.category + is_null: false + values: 26 + different_values: 1 (all same) + variants: "ancestry" (x26) + 'description': + type: object + path: Shared Ancestry Feats.system.description + is_null: false + values: 26 + schema: + 'value': + type: string + path: Shared Ancestry Feats.system.description.value + is_null: false + values: 26 + different_values: 26 (all different) + variants: [omitted] + [frequency]: + type: object + path: Shared Ancestry Feats.system.frequency + is_null: true + values: 5 + schema: + 'max': + type: integer + path: Shared Ancestry Feats.system.frequency.max + is_null: false + values: 5 + different_values: 1 (all same) + variants: 1 (x5) + 'per': + type: string + path: Shared Ancestry Feats.system.frequency.per + is_null: false + values: 5 + different_values: 1 (all same) + variants: "day" (x5) + 'level': + type: object + path: Shared Ancestry Feats.system.level + is_null: false + values: 26 + schema: + 'value': + type: integer + path: Shared Ancestry Feats.system.level.value + is_null: false + values: 26 + different_values: 5 + variants: + - 13 (x7) + - 9 (x6) + - 1 (x5) + - 5 (x5) + - 17 (x3) + 'prerequisites': + type: object + path: Shared Ancestry Feats.system.prerequisites + is_null: false + values: 26 + schema: + 'value': + type: array + path: Shared Ancestry Feats.system.prerequisites.value + is_null: false + values: 26 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Shared Ancestry Feats.system.prerequisites.value.[] + is_null: false + values: 17 + schema: + 'value': + type: string + path: Shared Ancestry Feats.system.prerequisites.value.[].value + is_null: false + values: 17 + different_values: 6 + variants: + - "ardande trait, plant trait, or wood trait" (x7) + - "Fey Influence" (x5) + - "Genie Weapon Familiarity" (x2) + - "low-light vision" (x1) + - "Wilderness Born" (x1) + - "Caustic Nectar" (x1) + 'publication': + type: object + path: Shared Ancestry Feats.system.publication + is_null: false + values: 26 + schema: + 'license': + type: string + path: Shared Ancestry Feats.system.publication.license + is_null: false + values: 26 + different_values: 2 + variants: + - "OGL" (x16) + - "ORC" (x10) + 'remaster': + type: boolean + path: Shared Ancestry Feats.system.publication.remaster + is_null: false + values: 26 + different_values: 2 + variants: + - False (x16) + - True (x10) + 'title': + type: string + path: Shared Ancestry Feats.system.publication.title + is_null: false + values: 26 + different_values: 4 + variants: + - "Pathfinder Lost Omens Impossible Lands" (x10) + - "Pathfinder #202: Severed at the Root" (x9) + - "Pathfinder Lost Omens Ancestry Guide" (x6) + - "Pathfinder Player Core" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Shared Ancestry Feats.system.rules + is_null: false + values: 26 + 'traits': + type: object + path: Shared Ancestry Feats.system.traits + is_null: false + values: 26 + schema: + 'rarity': + type: string + path: Shared Ancestry Feats.system.traits.rarity + is_null: false + values: 26 + different_values: 3 + variants: + - "common" (x10) + - "uncommon" (x9) + - "rare" (x7) + 'value': + type: array + path: Shared Ancestry Feats.system.traits.value + is_null: false + values: 26 + min_count: 0 + max_count: 9 + value_type: + type: string + path: Shared Ancestry Feats.system.traits.value.[] + is_null: false + values: 77 + different_values: 18 + variants: [omitted] + [onlyLevel1]: + type: boolean + path: Shared Ancestry Feats.system.onlyLevel1 + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + [subfeatures]: + type: object + path: Shared Ancestry Feats.system.subfeatures + is_null: true + values: 2 + schema: + [senses]: + type: object + path: Shared Ancestry Feats.system.subfeatures.senses + is_null: true + values: 1 + schema: + 'darkvision': + type: object + path: Shared Ancestry Feats.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'proficiencies': + type: object + path: Shared Ancestry Feats.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Shared Ancestry Feats.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Shared Ancestry Feats.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Shared Ancestry Feats.type + is_null: false + values: 26 + different_values: 1 (all same) + variants: "feat" (x26) diff --git a/output/pf2e/packs/Shared Class Feats.txt b/output/pf2e/packs/Shared Class Feats.txt deleted file mode 100644 index 396cbd6..0000000 --- a/output/pf2e/packs/Shared Class Feats.txt +++ /dev/null @@ -1,75 +0,0 @@ -Shared Class Feats -Different values: 101 -===================================== -object {Shared Class Feats} - _id : string {Shared Class Feats._id} (all different values) - folder : string {Shared Class Feats.folder} (same value: 'pCqf1zzdYxJ29gRS') - img : string {Shared Class Feats.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Shared Class Feats.name} (all different values) - system : object {Shared Class Feats.system} - actionType : object {Shared Class Feats.system.actionType} - value : string {Shared Class Feats.system.actionType.value} (4 different values) - 'action' (x41) - 'passive' (x39) - 'reaction' (x15) - 'free' (x6) - actions : object {Shared Class Feats.system.actions} - [value] : integer {Shared Class Feats.system.actions.value} (3 different values) - 1 (x30) - 2 (x9) - 3 (x2) - category : string {Shared Class Feats.system.category} (same value: 'class') - description : object {Shared Class Feats.system.description} - value : string {Shared Class Feats.system.description.value} (all different values) - level : object {Shared Class Feats.system.level} - value : integer {Shared Class Feats.system.level.value} (11 different values) - prerequisites : object {Shared Class Feats.system.prerequisites} - value : array {Shared Class Feats.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Shared Class Feats.system.prerequisites.value.[]} - value : string {Shared Class Feats.system.prerequisites.value.[].value} (46 different values) - publication : object {Shared Class Feats.system.publication} - license : string {Shared Class Feats.system.publication.license} (2 different values) - 'ORC' (x51) - 'OGL' (x50) - remaster : boolean {Shared Class Feats.system.publication.remaster} (2 different values) - True (x51) - False (x50) - title : string {Shared Class Feats.system.publication.title} (16 different values) - rules : ignored (Foundry rules object) {Shared Class Feats.system.rules} - traits : object {Shared Class Feats.system.traits} - rarity : string {Shared Class Feats.system.traits.rarity} (3 different values) - 'common' (x55) - 'uncommon' (x36) - 'rare' (x10) - [selected] : object {Shared Class Feats.system.traits.selected} - champion : string {Shared Class Feats.system.traits.selected.champion} (same value: 'Champion') - cleric : string {Shared Class Feats.system.traits.selected.cleric} (same value: 'Cleric') - value : array {Shared Class Feats.system.traits.value} - Length: min=0 max=9 - Value type: string {Shared Class Feats.system.traits.value.[]} (44 different values) - [frequency] : object {Shared Class Feats.system.frequency} - max : integer {Shared Class Feats.system.frequency.max} (same value: 1) - per : string {Shared Class Feats.system.frequency.per} (3 different values) - 'turn' (x2) - 'day' (x2) - 'PT1H' (x1) - [value] : integer {Shared Class Feats.system.frequency.value} (same value: 1) - [selfEffect] : object {Shared Class Feats.system.selfEffect} - name : string {Shared Class Feats.system.selfEffect.name} (7 different values) - 'Effect: Bespell Strikes' (x1) - 'Stance: Everstand Stance' (x1) - 'Stance: Fane\'s Fourberie' (x1) - 'Stance: Impassable Wall Stance' (x1) - 'Stance: Intensified Element Stance' (x1) - 'Stance: Masquerade of Seasons Stance' (x1) - 'Effect: Prayer-Touched Weapon' (x1) - uuid : string {Shared Class Feats.system.selfEffect.uuid} (7 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Bespell Strikes' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Everstand Stance' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Fane\'s Fourberie' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Impassable Wall Stance' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Intensified Element Stance' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Masquerade of Seasons Stance' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Prayer-Touched Weapon' (x1) - type : string {Shared Class Feats.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Shared Class Feats.yaml b/output/pf2e/packs/Shared Class Feats.yaml new file mode 100644 index 0000000..61aaf8f --- /dev/null +++ b/output/pf2e/packs/Shared Class Feats.yaml @@ -0,0 +1,286 @@ +name: Shared Class Feats +values: 101 +schema: + '_id': + type: string + path: Shared Class Feats._id + is_null: false + values: 101 + different_values: 101 (all different) + variants: [omitted] + 'folder': + type: string + path: Shared Class Feats.folder + is_null: false + values: 101 + different_values: 1 (all same) + variants: "pCqf1zzdYxJ29gRS" (x101) + 'img': + type: string + path: Shared Class Feats.img + is_null: false + values: 101 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x101) + 'name': + type: string + path: Shared Class Feats.name + is_null: false + values: 101 + different_values: 101 (all different) + variants: [omitted] + 'system': + type: object + path: Shared Class Feats.system + is_null: false + values: 101 + schema: + 'actionType': + type: object + path: Shared Class Feats.system.actionType + is_null: false + values: 101 + schema: + 'value': + type: string + path: Shared Class Feats.system.actionType.value + is_null: false + values: 101 + different_values: 4 + variants: + - "action" (x41) + - "passive" (x39) + - "reaction" (x15) + - "free" (x6) + 'actions': + type: object + path: Shared Class Feats.system.actions + is_null: false + values: 101 + schema: + [value]: + type: integer + path: Shared Class Feats.system.actions.value + is_null: true + values: 41 + different_values: 3 + variants: + - 1 (x30) + - 2 (x9) + - 3 (x2) + 'category': + type: string + path: Shared Class Feats.system.category + is_null: false + values: 101 + different_values: 1 (all same) + variants: "class" (x101) + 'description': + type: object + path: Shared Class Feats.system.description + is_null: false + values: 101 + schema: + 'value': + type: string + path: Shared Class Feats.system.description.value + is_null: false + values: 101 + different_values: 101 (all different) + variants: [omitted] + 'level': + type: object + path: Shared Class Feats.system.level + is_null: false + values: 101 + schema: + 'value': + type: integer + path: Shared Class Feats.system.level.value + is_null: false + values: 101 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Shared Class Feats.system.prerequisites + is_null: false + values: 101 + schema: + 'value': + type: array + path: Shared Class Feats.system.prerequisites.value + is_null: false + values: 101 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Shared Class Feats.system.prerequisites.value.[] + is_null: false + values: 62 + schema: + 'value': + type: string + path: Shared Class Feats.system.prerequisites.value.[].value + is_null: false + values: 62 + different_values: 46 + variants: [omitted] + 'publication': + type: object + path: Shared Class Feats.system.publication + is_null: false + values: 101 + schema: + 'license': + type: string + path: Shared Class Feats.system.publication.license + is_null: false + values: 101 + different_values: 2 + variants: + - "ORC" (x51) + - "OGL" (x50) + 'remaster': + type: boolean + path: Shared Class Feats.system.publication.remaster + is_null: false + values: 101 + different_values: 2 + variants: + - True (x51) + - False (x50) + 'title': + type: string + path: Shared Class Feats.system.publication.title + is_null: false + values: 101 + different_values: 16 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Shared Class Feats.system.rules + is_null: false + values: 101 + 'traits': + type: object + path: Shared Class Feats.system.traits + is_null: false + values: 101 + schema: + 'rarity': + type: string + path: Shared Class Feats.system.traits.rarity + is_null: false + values: 101 + different_values: 3 + variants: + - "common" (x55) + - "uncommon" (x36) + - "rare" (x10) + [selected]: + type: object + path: Shared Class Feats.system.traits.selected + is_null: true + values: 1 + schema: + 'champion': + type: string + path: Shared Class Feats.system.traits.selected.champion + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Champion" (x1) + 'cleric': + type: string + path: Shared Class Feats.system.traits.selected.cleric + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Cleric" (x1) + 'value': + type: array + path: Shared Class Feats.system.traits.value + is_null: false + values: 101 + min_count: 0 + max_count: 9 + value_type: + type: string + path: Shared Class Feats.system.traits.value.[] + is_null: false + values: 342 + different_values: 44 + variants: [omitted] + [frequency]: + type: object + path: Shared Class Feats.system.frequency + is_null: true + values: 5 + schema: + 'max': + type: integer + path: Shared Class Feats.system.frequency.max + is_null: false + values: 5 + different_values: 1 (all same) + variants: 1 (x5) + 'per': + type: string + path: Shared Class Feats.system.frequency.per + is_null: false + values: 5 + different_values: 3 + variants: + - "turn" (x2) + - "day" (x2) + - "PT1H" (x1) + [value]: + type: integer + path: Shared Class Feats.system.frequency.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + [selfEffect]: + type: object + path: Shared Class Feats.system.selfEffect + is_null: true + values: 7 + schema: + 'name': + type: string + path: Shared Class Feats.system.selfEffect.name + is_null: false + values: 7 + different_values: 7 + variants: + - "Effect: Bespell Strikes" (x1) + - "Stance: Everstand Stance" (x1) + - "Stance: Fane's Fourberie" (x1) + - "Stance: Impassable Wall Stance" (x1) + - "Stance: Intensified Element Stance" (x1) + - "Stance: Masquerade of Seasons Stance" (x1) + - "Effect: Prayer-Touched Weapon" (x1) + 'uuid': + type: string + path: Shared Class Feats.system.selfEffect.uuid + is_null: false + values: 7 + different_values: 7 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Bespell Strikes" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Everstand Stance" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Fane's Fourberie" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Impassable Wall Stance" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Intensified Element Stance" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Masquerade of Seasons Stance" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Prayer-Touched Weapon" (x1) + 'type': + type: string + path: Shared Class Feats.type + is_null: false + values: 101 + different_values: 1 (all same) + variants: "feat" (x101) diff --git a/output/pf2e/packs/Shieldmarshal.txt b/output/pf2e/packs/Shieldmarshal.txt deleted file mode 100644 index 12044a9..0000000 --- a/output/pf2e/packs/Shieldmarshal.txt +++ /dev/null @@ -1,51 +0,0 @@ -Shieldmarshal -Different values: 4 -===================================== -object {Shieldmarshal} - _id : string {Shieldmarshal._id} (all different values) - folder : string {Shieldmarshal.folder} (same value: 'Hoars8XAWamKNgYm') - img : string {Shieldmarshal.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Shieldmarshal.name} (all different values) - system : object {Shieldmarshal.system} - actionType : object {Shieldmarshal.system.actionType} - value : string {Shieldmarshal.system.actionType.value} (3 different values) - 'passive' (x2) - 'action' (x1) - 'reaction' (x1) - actions : object {Shieldmarshal.system.actions} - [value] : integer {Shieldmarshal.system.actions.value} (same value: 1) - category : string {Shieldmarshal.system.category} (same value: 'class') - description : object {Shieldmarshal.system.description} - value : string {Shieldmarshal.system.description.value} (all different values) - [frequency] : object {Shieldmarshal.system.frequency} - max : integer {Shieldmarshal.system.frequency.max} (same value: 1) - per : string {Shieldmarshal.system.frequency.per} (3 different values) - 'PT1H' (x1) - 'round' (x1) - 'PT10M' (x1) - [value] : integer {Shieldmarshal.system.frequency.value} (same value: 1) - level : object {Shieldmarshal.system.level} - value : integer {Shieldmarshal.system.level.value} (all different values) - prerequisites : object {Shieldmarshal.system.prerequisites} - value : array {Shieldmarshal.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Shieldmarshal.system.prerequisites.value.[]} - value : string {Shieldmarshal.system.prerequisites.value.[].value} (same value: 'Shieldmarshal Dedication') - publication : object {Shieldmarshal.system.publication} - license : string {Shieldmarshal.system.publication.license} (same value: 'OGL') - remaster : boolean {Shieldmarshal.system.publication.remaster} (same value: False) - title : string {Shieldmarshal.system.publication.title} (same value: 'Pathfinder Lost Omens Impossible Lands') - rules : ignored (Foundry rules object) {Shieldmarshal.system.rules} - [selfEffect] : object {Shieldmarshal.system.selfEffect} - name : string {Shieldmarshal.system.selfEffect.name} (same value: 'Effect: Supercharge Prosthetic Eyes') - uuid : string {Shieldmarshal.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Supercharge Prosthetic Eyes') - traits : object {Shieldmarshal.system.traits} - rarity : string {Shieldmarshal.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Shieldmarshal.system.traits.value} - Length: min=1 max=2 - Value type: string {Shieldmarshal.system.traits.value.[]} (2 different values) - 'archetype' (x4) - 'dedication' (x1) - type : string {Shieldmarshal.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Shieldmarshal.yaml b/output/pf2e/packs/Shieldmarshal.yaml new file mode 100644 index 0000000..f385e95 --- /dev/null +++ b/output/pf2e/packs/Shieldmarshal.yaml @@ -0,0 +1,257 @@ +name: Shieldmarshal +values: 4 +schema: + '_id': + type: string + path: Shieldmarshal._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "qV6EuOI3UJYIL6xa" (x1) + - "BBPrlPncXg86I42D" (x1) + - "60o2Pf4IunqP6J0Z" (x1) + - "3SGS0chf3SKosG5H" (x1) + 'folder': + type: string + path: Shieldmarshal.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Hoars8XAWamKNgYm" (x4) + 'img': + type: string + path: Shieldmarshal.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Shieldmarshal.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Consolidated Overlay Panopticon" (x1) + - "Counterclockwork Focus" (x1) + - "Equitable Defense" (x1) + - "Shieldmarshal Dedication" (x1) + 'system': + type: object + path: Shieldmarshal.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Shieldmarshal.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Shieldmarshal.system.actionType.value + is_null: false + values: 4 + different_values: 3 + variants: + - "passive" (x2) + - "action" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Shieldmarshal.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Shieldmarshal.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Shieldmarshal.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Shieldmarshal.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Shieldmarshal.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + [frequency]: + type: object + path: Shieldmarshal.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Shieldmarshal.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Shieldmarshal.system.frequency.per + is_null: false + values: 3 + different_values: 3 + variants: + - "PT1H" (x1) + - "round" (x1) + - "PT10M" (x1) + [value]: + type: integer + path: Shieldmarshal.system.frequency.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'level': + type: object + path: Shieldmarshal.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Shieldmarshal.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 4 (x1) + - 10 (x1) + - 8 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Shieldmarshal.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Shieldmarshal.system.prerequisites.value + is_null: false + values: 4 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Shieldmarshal.system.prerequisites.value.[] + is_null: false + values: 3 + schema: + 'value': + type: string + path: Shieldmarshal.system.prerequisites.value.[].value + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Shieldmarshal Dedication" (x3) + 'publication': + type: object + path: Shieldmarshal.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Shieldmarshal.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Shieldmarshal.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Shieldmarshal.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Impossible Lands" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Shieldmarshal.system.rules + is_null: false + values: 4 + [selfEffect]: + type: object + path: Shieldmarshal.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Shieldmarshal.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Supercharge Prosthetic Eyes" (x1) + 'uuid': + type: string + path: Shieldmarshal.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Supercharge Prosthetic Eyes" (x1) + 'traits': + type: object + path: Shieldmarshal.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Shieldmarshal.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Shieldmarshal.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Shieldmarshal.system.traits.value.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "archetype" (x4) + - "dedication" (x1) + 'type': + type: string + path: Shieldmarshal.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Shisk.txt b/output/pf2e/packs/Shisk.txt deleted file mode 100644 index 24f917f..0000000 --- a/output/pf2e/packs/Shisk.txt +++ /dev/null @@ -1,26 +0,0 @@ -Shisk -Different values: 5 -===================================== -object {Shisk} - _id : string {Shisk._id} (all different values) - folder : string {Shisk.folder} (same value: 'U4xaFAGl5nOlmpCc') - img : string {Shisk.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Shisk.name} (all different values) - system : object {Shisk.system} - ancestry : object {Shisk.system.ancestry} - name : string {Shisk.system.ancestry.name} (same value: 'Shisk') - slug : string {Shisk.system.ancestry.slug} (same value: 'shisk') - uuid : string {Shisk.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.x1YinOddgUxwOLqP') - description : object {Shisk.system.description} - value : string {Shisk.system.description.value} (all different values) - publication : object {Shisk.system.publication} - license : string {Shisk.system.publication.license} (same value: 'OGL') - remaster : boolean {Shisk.system.publication.remaster} (same value: False) - title : string {Shisk.system.publication.title} (same value: 'Pathfinder Lost Omens The Mwangi Expanse') - rules : ignored (Foundry rules object) {Shisk.system.rules} - traits : object {Shisk.system.traits} - rarity : string {Shisk.system.traits.rarity} (same value: 'common') - value : array<> {Shisk.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Shisk.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Shisk.yaml b/output/pf2e/packs/Shisk.yaml new file mode 100644 index 0000000..48bc607 --- /dev/null +++ b/output/pf2e/packs/Shisk.yaml @@ -0,0 +1,157 @@ +name: Shisk +values: 5 +schema: + '_id': + type: string + path: Shisk._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Fgysc0A1pFQE8PMA" (x1) + - "vDEfNzjLpGJU54cz" (x1) + - "0TFf82gcfxXG9A54" (x1) + - "lDT5h3f5GXRj42Ir" (x1) + - "KcozzlkFAqShDEzo" (x1) + 'folder': + type: string + path: Shisk.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "U4xaFAGl5nOlmpCc" (x5) + 'img': + type: string + path: Shisk.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Shisk.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Lorekeeper Shisk" (x1) + - "Quillcoat Shisk" (x1) + - "Spellkeeper Shisk" (x1) + - "Stonestep Shisk" (x1) + - "Stronggut Shisk" (x1) + 'system': + type: object + path: Shisk.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Shisk.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Shisk.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Shisk" (x5) + 'slug': + type: string + path: Shisk.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "shisk" (x5) + 'uuid': + type: string + path: Shisk.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.x1YinOddgUxwOLqP" (x5) + 'description': + type: object + path: Shisk.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Shisk.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "

You grew up surrounded by knowledge and secrets. You become trained in one Lore skill and one other Intelligence- or Wisdom-based skill of your choice. At 5th level, you become expert in the chosen skills.

" (x1) + - "

Your body has adapted a defensive mechanism to break off your quills in an attacker, allowing you to defend yourself against aggressive predators, though it takes a while for the quills to grow back. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Barbed Quills] reaction.

" (x1) + - "

Your magical knowledge allows you to cast simple spells. Choose occult or primal. You gain one cantrip from that magical tradition's spell list. You can cast this spell as an innate spell at will, as a spell of your chosen tradition. A cantrip is heightened to a spell rank equal to half your level rounded up.

" (x1) + - "

Navigating mountains and other rocky terrain is second nature to you. You can ignore non-magical difficult terrain caused by rubble and uneven ground made of stone and earth.

" (x1) + - "

Your metabolism is slow, allowing you to go for days without food and process maladies at a slower rate. You can go for 1 week without food before you begin to starve Additionally, the onset times and lengths of stages for all diseases and poisons that affect you are increased by 50%. If the onset time or stage is instant or lasts only 1 round, this ability has no effect.

" (x1) + 'publication': + type: object + path: Shisk.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Shisk.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Shisk.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Shisk.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens The Mwangi Expanse" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Shisk.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Shisk.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Shisk.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Shisk.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Shisk.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Shisk.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Shoony.txt b/output/pf2e/packs/Shoony.txt deleted file mode 100644 index 81438a3..0000000 --- a/output/pf2e/packs/Shoony.txt +++ /dev/null @@ -1,26 +0,0 @@ -Shoony -Different values: 4 -===================================== -object {Shoony} - _id : string {Shoony._id} (all different values) - folder : string {Shoony.folder} (same value: '2BOnkAZjgqN89Y8f') - img : string {Shoony.img} (all different values) - name : string {Shoony.name} (all different values) - system : object {Shoony.system} - ancestry : object {Shoony.system.ancestry} - name : string {Shoony.system.ancestry.name} (same value: 'Shoony') - slug : string {Shoony.system.ancestry.slug} (same value: 'shoony') - uuid : string {Shoony.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.q6rsqYARyOGXZA8F') - description : object {Shoony.system.description} - value : string {Shoony.system.description.value} (all different values) - publication : object {Shoony.system.publication} - license : string {Shoony.system.publication.license} (same value: 'OGL') - remaster : boolean {Shoony.system.publication.remaster} (same value: False) - title : string {Shoony.system.publication.title} (same value: 'Pathfinder #153: Life\'s Long Shadows') - rules : ignored (Foundry rules object) {Shoony.system.rules} - traits : object {Shoony.system.traits} - rarity : string {Shoony.system.traits.rarity} (same value: 'common') - value : array<> {Shoony.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Shoony.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Shoony.yaml b/output/pf2e/packs/Shoony.yaml new file mode 100644 index 0000000..29f8fc1 --- /dev/null +++ b/output/pf2e/packs/Shoony.yaml @@ -0,0 +1,154 @@ +name: Shoony +values: 4 +schema: + '_id': + type: string + path: Shoony._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "z4cvqtpkkAYoFpHa" (x1) + - "isJhIPhT4MsjJvoq" (x1) + - "mnhpCk9dIwMuFegM" (x1) + - "MhXHEh7utEfxBwmc" (x1) + 'folder': + type: string + path: Shoony.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "2BOnkAZjgqN89Y8f" (x4) + 'img': + type: string + path: Shoony.img + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "systems/pf2e/icons/features/ancestry/bloodhound-shoony.webp" (x1) + - "systems/pf2e/icons/features/ancestry/fishseeker-shoony.webp" (x1) + - "systems/pf2e/icons/features/ancestry/paddler-shoony.webp" (x1) + - "systems/pf2e/icons/features/ancestry/thickcoat-shoony.webp" (x1) + 'name': + type: string + path: Shoony.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Bloodhound Shoony" (x1) + - "Fishseeker Shoony" (x1) + - "Paddler Shoony" (x1) + - "Thickcoat Shoony" (x1) + 'system': + type: object + path: Shoony.system + is_null: false + values: 4 + schema: + 'ancestry': + type: object + path: Shoony.system.ancestry + is_null: false + values: 4 + schema: + 'name': + type: string + path: Shoony.system.ancestry.name + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Shoony" (x4) + 'slug': + type: string + path: Shoony.system.ancestry.slug + is_null: false + values: 4 + different_values: 1 (all same) + variants: "shoony" (x4) + 'uuid': + type: string + path: Shoony.system.ancestry.uuid + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.q6rsqYARyOGXZA8F" (x4) + 'description': + type: object + path: Shoony.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Shoony.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'publication': + type: object + path: Shoony.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Shoony.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Shoony.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Shoony.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder #153: Life's Long Shadows" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Shoony.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Shoony.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Shoony.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array<> + path: Shoony.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Shoony.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Shoony.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "heritage" (x4) diff --git a/output/pf2e/packs/Siabrae.txt b/output/pf2e/packs/Siabrae.txt deleted file mode 100644 index ec642fb..0000000 --- a/output/pf2e/packs/Siabrae.txt +++ /dev/null @@ -1,30 +0,0 @@ -Siabrae -Different values: 6 -===================================== -object {Siabrae} - _id : string {Siabrae._id} (all different values) - folder : string {Siabrae.folder} (same value: 'HnMYXVFOoBZAFt1Z') - img : string {Siabrae.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Siabrae.name} (all different values) - system : object {Siabrae.system} - actionType : object {Siabrae.system.actionType} - value : string {Siabrae.system.actionType.value} (same value: 'passive') - actions : object {Siabrae.system.actions} - [value] : empty - category : string {Siabrae.system.category} (2 different values) - 'offensive' (x4) - 'defensive' (x2) - description : object {Siabrae.system.description} - value : string {Siabrae.system.description.value} (all different values) - publication : object {Siabrae.system.publication} - license : string {Siabrae.system.publication.license} (same value: 'OGL') - remaster : boolean {Siabrae.system.publication.remaster} (same value: False) - title : string {Siabrae.system.publication.title} (same value: 'Pathfinder Book of the Dead') - rules : ignored (Foundry rules object) {Siabrae.system.rules} - traits : object {Siabrae.system.traits} - rarity : string {Siabrae.system.traits.rarity} (same value: 'common') - value : array {Siabrae.system.traits.value} - Length: min=0 max=4 - Value type: string {Siabrae.system.traits.value.[]} (all different values) - [deathNote] : boolean {Siabrae.system.deathNote} (same value: True) - type : string {Siabrae.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Siabrae.yaml b/output/pf2e/packs/Siabrae.yaml new file mode 100644 index 0000000..8712f8f --- /dev/null +++ b/output/pf2e/packs/Siabrae.yaml @@ -0,0 +1,175 @@ +name: Siabrae +values: 6 +schema: + '_id': + type: string + path: Siabrae._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "jciRdEHgGNGFXLsg" (x1) + - "DIYZNvVP28U2UnDb" (x1) + - "Es8g7kZrLAuNdiD1" (x1) + - "gbKpCw21tEmehq6e" (x1) + - "TIJ7r9lXvNYSIMLI" (x1) + - "WUXY9F8SLVQSC2b8" (x1) + 'folder': + type: string + path: Siabrae.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "HnMYXVFOoBZAFt1Z" (x6) + 'img': + type: string + path: Siabrae.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x6) + 'name': + type: string + path: Siabrae.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "(Siabrae) Blight Mastery" (x1) + - "(Siabrae) Earth Glide" (x1) + - "(Siabrae) Miasma" (x1) + - "(Siabrae) Rejuvenation" (x1) + - "(Siabrae) Stone Antlers" (x1) + - "(Siabrae) Stony Shards" (x1) + 'system': + type: object + path: Siabrae.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Siabrae.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Siabrae.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Siabrae.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Siabrae.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Siabrae.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "offensive" (x4) + - "defensive" (x2) + 'description': + type: object + path: Siabrae.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Siabrae.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'publication': + type: object + path: Siabrae.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Siabrae.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Siabrae.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Siabrae.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Book of the Dead" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Siabrae.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Siabrae.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Siabrae.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Siabrae.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Siabrae.system.traits.value.[] + is_null: false + values: 8 + different_values: 6 (all different) + variants: + - "primal" (x3) + - "aura" (x1) + - "disease" (x1) + - "curse" (x1) + - "earth" (x1) + - "incapacitation" (x1) + [deathNote]: + type: boolean + path: Siabrae.system.deathNote + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'type': + type: string + path: Siabrae.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "action" (x6) diff --git a/output/pf2e/packs/Sixth Pillar.txt b/output/pf2e/packs/Sixth Pillar.txt deleted file mode 100644 index e93d1b3..0000000 --- a/output/pf2e/packs/Sixth Pillar.txt +++ /dev/null @@ -1,52 +0,0 @@ -Sixth Pillar -Different values: 5 -===================================== -object {Sixth Pillar} - _id : string {Sixth Pillar._id} (all different values) - folder : string {Sixth Pillar.folder} (same value: '01Zkn7RR6iIazmCs') - img : string {Sixth Pillar.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Sixth Pillar.name} (all different values) - system : object {Sixth Pillar.system} - actionType : object {Sixth Pillar.system.actionType} - value : string {Sixth Pillar.system.actionType.value} (3 different values) - 'free' (x2) - 'passive' (x2) - 'action' (x1) - actions : object {Sixth Pillar.system.actions} - [value] : integer {Sixth Pillar.system.actions.value} (same value: 1) - category : string {Sixth Pillar.system.category} (same value: 'class') - description : object {Sixth Pillar.system.description} - value : string {Sixth Pillar.system.description.value} (all different values) - level : object {Sixth Pillar.system.level} - value : integer {Sixth Pillar.system.level.value} (4 different values) - 12 (x2) - 10 (x1) - 14 (x1) - 16 (x1) - prerequisites : object {Sixth Pillar.system.prerequisites} - value : array {Sixth Pillar.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Sixth Pillar.system.prerequisites.value.[]} - value : string {Sixth Pillar.system.prerequisites.value.[].value} (4 different values) - 'Sixth Pillar Dedication' (x4) - 'Dexterity +2' (x1) - 'expert in Acrobatics' (x1) - 'able to cast spells' (x1) - publication : object {Sixth Pillar.system.publication} - license : string {Sixth Pillar.system.publication.license} (same value: 'OGL') - remaster : boolean {Sixth Pillar.system.publication.remaster} (same value: False) - title : string {Sixth Pillar.system.publication.title} (2 different values) - 'Pathfinder Fists of the Ruby Phoenix Hardcover Compilation' (x4) - 'Pathfinder #167: Ready? Fight!' (x1) - rules : ignored (Foundry rules object) {Sixth Pillar.system.rules} - traits : object {Sixth Pillar.system.traits} - rarity : string {Sixth Pillar.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Sixth Pillar.system.traits.value} - Length: min=1 max=3 - Value type: string {Sixth Pillar.system.traits.value.[]} (all different values) - [selfEffect] : object {Sixth Pillar.system.selfEffect} - name : string {Sixth Pillar.system.selfEffect.name} (same value: 'Stance: Six Pillars Stance') - uuid : string {Sixth Pillar.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Stance: Six Pillars Stance') - type : string {Sixth Pillar.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Sixth Pillar.yaml b/output/pf2e/packs/Sixth Pillar.yaml new file mode 100644 index 0000000..a5cae7c --- /dev/null +++ b/output/pf2e/packs/Sixth Pillar.yaml @@ -0,0 +1,238 @@ +name: Sixth Pillar +values: 5 +schema: + '_id': + type: string + path: Sixth Pillar._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "HJBDFHIaJ3lfxcbs" (x1) + - "hT0pVPqFuiEsmRb8" (x1) + - "cTeRwExCGhfwJbkl" (x1) + - "sFAqKrzqXQhtrfqN" (x1) + - "w1GFspPIQ9f5MbFL" (x1) + 'folder': + type: string + path: Sixth Pillar.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "01Zkn7RR6iIazmCs" (x5) + 'img': + type: string + path: Sixth Pillar.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Sixth Pillar.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Maneuvering Spell" (x1) + - "Six Pillars Stance" (x1) + - "Sixth Pillar Dedication" (x1) + - "Sixth Pillar Mastery" (x1) + - "Touch Focus" (x1) + 'system': + type: object + path: Sixth Pillar.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Sixth Pillar.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Sixth Pillar.system.actionType.value + is_null: false + values: 5 + different_values: 3 + variants: + - "free" (x2) + - "passive" (x2) + - "action" (x1) + 'actions': + type: object + path: Sixth Pillar.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Sixth Pillar.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Sixth Pillar.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Sixth Pillar.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Sixth Pillar.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Sixth Pillar.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Sixth Pillar.system.level.value + is_null: false + values: 5 + different_values: 4 + variants: + - 12 (x2) + - 10 (x1) + - 14 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Sixth Pillar.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Sixth Pillar.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Sixth Pillar.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Sixth Pillar.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 4 + variants: + - "Sixth Pillar Dedication" (x4) + - "Dexterity +2" (x1) + - "expert in Acrobatics" (x1) + - "able to cast spells" (x1) + 'publication': + type: object + path: Sixth Pillar.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Sixth Pillar.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Sixth Pillar.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Sixth Pillar.system.publication.title + is_null: false + values: 5 + different_values: 2 + variants: + - "Pathfinder Fists of the Ruby Phoenix Hardcover Compilation" (x4) + - "Pathfinder #167: Ready? Fight!" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Sixth Pillar.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Sixth Pillar.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Sixth Pillar.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Sixth Pillar.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Sixth Pillar.system.traits.value.[] + is_null: false + values: 9 + different_values: 5 (all different) + variants: + - "archetype" (x5) + - "stance" (x1) + - "dedication" (x1) + - "manipulate" (x1) + - "spellshape" (x1) + [selfEffect]: + type: object + path: Sixth Pillar.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Sixth Pillar.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Stance: Six Pillars Stance" (x1) + 'uuid': + type: string + path: Sixth Pillar.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Stance: Six Pillars Stance" (x1) + 'type': + type: string + path: Sixth Pillar.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Skeleton.txt b/output/pf2e/packs/Skeleton.txt deleted file mode 100644 index 61ec691..0000000 --- a/output/pf2e/packs/Skeleton.txt +++ /dev/null @@ -1,50 +0,0 @@ -Skeleton -Different values: 16 -===================================== -object {Skeleton} - _id : string {Skeleton._id} (all different values) - folder : string {Skeleton.folder} (same value: '5tABaM5w1EJy7dD1') - img : string {Skeleton.img} (4 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x11) - 'systems/pf2e/icons/actions/TwoActions.webp' (x3) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Skeleton.name} (all different values) - system : object {Skeleton.system} - actionType : object {Skeleton.system.actionType} - value : string {Skeleton.system.actionType.value} (3 different values) - 'passive' (x11) - 'action' (x4) - 'reaction' (x1) - actions : object {Skeleton.system.actions} - [value] : integer {Skeleton.system.actions.value} (2 different values) - 2 (x3) - 3 (x1) - [category] : string {Skeleton.system.category} (2 different values) - 'offensive' (x7) - 'defensive' (x7) - description : object {Skeleton.system.description} - value : string {Skeleton.system.description.value} (all different values) - publication : object {Skeleton.system.publication} - license : string {Skeleton.system.publication.license} (2 different values) - 'OGL' (x12) - 'ORC' (x4) - remaster : boolean {Skeleton.system.publication.remaster} (2 different values) - False (x12) - True (x4) - title : string {Skeleton.system.publication.title} (3 different values) - 'Pathfinder Book of the Dead' (x8) - 'Pathfinder Bestiary 3' (x4) - 'Pathfinder Monster Core' (x4) - rules : ignored (Foundry rules object) {Skeleton.system.rules} - traits : object {Skeleton.system.traits} - rarity : string {Skeleton.system.traits.rarity} (same value: 'common') - value : array {Skeleton.system.traits.value} - Length: min=0 max=4 - Value type: string {Skeleton.system.traits.value.[]} (4 different values) - 'auditory' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - [deathNote] : boolean {Skeleton.system.deathNote} (same value: True) - type : string {Skeleton.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Skeleton.yaml b/output/pf2e/packs/Skeleton.yaml new file mode 100644 index 0000000..ff28ec1 --- /dev/null +++ b/output/pf2e/packs/Skeleton.yaml @@ -0,0 +1,178 @@ +name: Skeleton +values: 16 +schema: + '_id': + type: string + path: Skeleton._id + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'folder': + type: string + path: Skeleton.folder + is_null: false + values: 16 + different_values: 1 (all same) + variants: "5tABaM5w1EJy7dD1" (x16) + 'img': + type: string + path: Skeleton.img + is_null: false + values: 16 + different_values: 4 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x11) + - "systems/pf2e/icons/actions/TwoActions.webp" (x3) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x1) + - "systems/pf2e/icons/actions/Reaction.webp" (x1) + 'name': + type: string + path: Skeleton.name + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'system': + type: object + path: Skeleton.system + is_null: false + values: 16 + schema: + 'actionType': + type: object + path: Skeleton.system.actionType + is_null: false + values: 16 + schema: + 'value': + type: string + path: Skeleton.system.actionType.value + is_null: false + values: 16 + different_values: 3 + variants: + - "passive" (x11) + - "action" (x4) + - "reaction" (x1) + 'actions': + type: object + path: Skeleton.system.actions + is_null: false + values: 16 + schema: + [value]: + type: integer + path: Skeleton.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 2 (x3) + - 3 (x1) + [category]: + type: string + path: Skeleton.system.category + is_null: true + values: 14 + different_values: 2 + variants: + - "offensive" (x7) + - "defensive" (x7) + 'description': + type: object + path: Skeleton.system.description + is_null: false + values: 16 + schema: + 'value': + type: string + path: Skeleton.system.description.value + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'publication': + type: object + path: Skeleton.system.publication + is_null: false + values: 16 + schema: + 'license': + type: string + path: Skeleton.system.publication.license + is_null: false + values: 16 + different_values: 2 + variants: + - "OGL" (x12) + - "ORC" (x4) + 'remaster': + type: boolean + path: Skeleton.system.publication.remaster + is_null: false + values: 16 + different_values: 2 + variants: + - False (x12) + - True (x4) + 'title': + type: string + path: Skeleton.system.publication.title + is_null: false + values: 16 + different_values: 3 + variants: + - "Pathfinder Book of the Dead" (x8) + - "Pathfinder Bestiary 3" (x4) + - "Pathfinder Monster Core" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Skeleton.system.rules + is_null: false + values: 16 + 'traits': + type: object + path: Skeleton.system.traits + is_null: false + values: 16 + schema: + 'rarity': + type: string + path: Skeleton.system.traits.rarity + is_null: false + values: 16 + different_values: 1 (all same) + variants: "common" (x16) + 'value': + type: array + path: Skeleton.system.traits.value + is_null: false + values: 16 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Skeleton.system.traits.value.[] + is_null: false + values: 4 + different_values: 4 + variants: + - "auditory" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + [deathNote]: + type: boolean + path: Skeleton.system.deathNote + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'type': + type: string + path: Skeleton.type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "action" (x16) diff --git a/output/pf2e/packs/Skill Actions.txt b/output/pf2e/packs/Skill Actions.txt deleted file mode 100644 index 3b4cca5..0000000 --- a/output/pf2e/packs/Skill Actions.txt +++ /dev/null @@ -1,37 +0,0 @@ -Skill Actions -Different values: 48 -===================================== -object {Skill Actions} - _id : string {Skill Actions._id} (all different values) - folder : string {Skill Actions.folder} (same value: '0Z6sKp3ActW2pM2e') - img : string {Skill Actions.img} (3 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x24) - 'systems/pf2e/icons/actions/Passive.webp' (x21) - 'systems/pf2e/icons/actions/TwoActions.webp' (x3) - name : string {Skill Actions.name} (all different values) - system : object {Skill Actions.system} - actionType : object {Skill Actions.system.actionType} - value : string {Skill Actions.system.actionType.value} (2 different values) - 'action' (x27) - 'passive' (x21) - actions : object {Skill Actions.system.actions} - [value] : integer {Skill Actions.system.actions.value} (2 different values) - 1 (x24) - 2 (x3) - [category] : string {Skill Actions.system.category} (3 different values) - 'interaction' (x37) - 'offensive' (x6) - 'defensive' (x2) - description : object {Skill Actions.system.description} - value : string {Skill Actions.system.description.value} (all different values) - publication : object {Skill Actions.system.publication} - license : string {Skill Actions.system.publication.license} (same value: 'ORC') - remaster : boolean {Skill Actions.system.publication.remaster} (same value: True) - title : string {Skill Actions.system.publication.title} (same value: 'Pathfinder Player Core') - rules : ignored (Foundry rules object) {Skill Actions.system.rules} - traits : object {Skill Actions.system.traits} - [rarity] : string {Skill Actions.system.traits.rarity} (same value: 'common') - value : array {Skill Actions.system.traits.value} - Length: min=1 max=6 - Value type: string {Skill Actions.system.traits.value.[]} (13 different values) - type : string {Skill Actions.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Skill Actions.yaml b/output/pf2e/packs/Skill Actions.yaml new file mode 100644 index 0000000..41697db --- /dev/null +++ b/output/pf2e/packs/Skill Actions.yaml @@ -0,0 +1,159 @@ +name: Skill Actions +values: 48 +schema: + '_id': + type: string + path: Skill Actions._id + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'folder': + type: string + path: Skill Actions.folder + is_null: false + values: 48 + different_values: 1 (all same) + variants: "0Z6sKp3ActW2pM2e" (x48) + 'img': + type: string + path: Skill Actions.img + is_null: false + values: 48 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x24) + - "systems/pf2e/icons/actions/Passive.webp" (x21) + - "systems/pf2e/icons/actions/TwoActions.webp" (x3) + 'name': + type: string + path: Skill Actions.name + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'system': + type: object + path: Skill Actions.system + is_null: false + values: 48 + schema: + 'actionType': + type: object + path: Skill Actions.system.actionType + is_null: false + values: 48 + schema: + 'value': + type: string + path: Skill Actions.system.actionType.value + is_null: false + values: 48 + different_values: 2 + variants: + - "action" (x27) + - "passive" (x21) + 'actions': + type: object + path: Skill Actions.system.actions + is_null: false + values: 48 + schema: + [value]: + type: integer + path: Skill Actions.system.actions.value + is_null: true + values: 27 + different_values: 2 + variants: + - 1 (x24) + - 2 (x3) + [category]: + type: string + path: Skill Actions.system.category + is_null: true + values: 45 + different_values: 3 + variants: + - "interaction" (x37) + - "offensive" (x6) + - "defensive" (x2) + 'description': + type: object + path: Skill Actions.system.description + is_null: false + values: 48 + schema: + 'value': + type: string + path: Skill Actions.system.description.value + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'publication': + type: object + path: Skill Actions.system.publication + is_null: false + values: 48 + schema: + 'license': + type: string + path: Skill Actions.system.publication.license + is_null: false + values: 48 + different_values: 1 (all same) + variants: "ORC" (x48) + 'remaster': + type: boolean + path: Skill Actions.system.publication.remaster + is_null: false + values: 48 + different_values: 1 (all same) + variants: True (x48) + 'title': + type: string + path: Skill Actions.system.publication.title + is_null: false + values: 48 + different_values: 1 (all same) + variants: "Pathfinder Player Core" (x48) + 'rules': + type: ignored (Foundry rules object) + path: Skill Actions.system.rules + is_null: false + values: 48 + 'traits': + type: object + path: Skill Actions.system.traits + is_null: false + values: 48 + schema: + [rarity]: + type: string + path: Skill Actions.system.traits.rarity + is_null: true + values: 47 + different_values: 1 (all same) + variants: "common" (x47) + 'value': + type: array + path: Skill Actions.system.traits.value + is_null: false + values: 48 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Skill Actions.system.traits.value.[] + is_null: false + values: 96 + different_values: 13 + variants: [omitted] + 'type': + type: string + path: Skill Actions.type + is_null: false + values: 48 + different_values: 1 (all same) + variants: "action" (x48) diff --git a/output/pf2e/packs/Skill.txt b/output/pf2e/packs/Skill.txt deleted file mode 100644 index e97be91..0000000 --- a/output/pf2e/packs/Skill.txt +++ /dev/null @@ -1,82 +0,0 @@ -Skill -Different values: 219 -===================================== -object {Skill} - _id : string {Skill._id} (all different values) - folder : string {Skill.folder} (same value: 'y1yqadf5jPHJk1jW') - img : string {Skill.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Skill.name} (all different values) - system : object {Skill.system} - actionType : object {Skill.system.actionType} - value : string {Skill.system.actionType.value} (4 different values) - 'passive' (x187) - 'action' (x21) - 'reaction' (x8) - 'free' (x3) - actions : object {Skill.system.actions} - [value] : integer {Skill.system.actions.value} (3 different values) - 1 (x15) - 2 (x4) - 3 (x2) - category : string {Skill.system.category} (same value: 'skill') - description : object {Skill.system.description} - value : string {Skill.system.description.value} (all different values) - level : object {Skill.system.level} - value : integer {Skill.system.level.value} (10 different values) - 1 (x84) - 2 (x63) - 7 (x43) - 15 (x17) - 4 (x5) - 3 (x3) - 8 (x1) - 10 (x1) - 6 (x1) - 12 (x1) - prerequisites : object {Skill.system.prerequisites} - value : array {Skill.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Skill.system.prerequisites.value.[]} - value : string {Skill.system.prerequisites.value.[].value} (120 different values) - publication : object {Skill.system.publication} - license : string {Skill.system.publication.license} (2 different values) - 'ORC' (x163) - 'OGL' (x56) - remaster : boolean {Skill.system.publication.remaster} (2 different values) - True (x163) - False (x56) - title : string {Skill.system.publication.title} (27 different values) - rules : ignored (Foundry rules object) {Skill.system.rules} - traits : object {Skill.system.traits} - rarity : string {Skill.system.traits.rarity} (3 different values) - 'common' (x167) - 'uncommon' (x38) - 'rare' (x14) - [selected] : object {Skill.system.traits.selected} - general : string {Skill.system.traits.selected.general} (same value: 'General') - skill : string {Skill.system.traits.selected.skill} (same value: 'Skill') - value : array {Skill.system.traits.value} - Length: min=0 max=7 - Value type: string {Skill.system.traits.value.[]} (23 different values) - [frequency] : object {Skill.system.frequency} - max : integer {Skill.system.frequency.max} (same value: 1) - per : string {Skill.system.frequency.per} (3 different values) - 'day' (x5) - 'PT1H' (x2) - 'round' (x1) - [maxTakable] : integer {Skill.system.maxTakable} (same value: 3) - [selfEffect] : object {Skill.system.selfEffect} - name : string {Skill.system.selfEffect.name} (same value: 'Effect: Eye of the Arclords') - uuid : string {Skill.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Eye of the Arclords') - [subfeatures] : object {Skill.system.subfeatures} - [languages] : object {Skill.system.subfeatures.languages} - granted : array<> {Skill.system.subfeatures.languages.granted} - Length: min=0 max=0 - Value type: empty - slots : integer {Skill.system.subfeatures.languages.slots} (same value: 2) - proficiencies : object {Skill.system.subfeatures.proficiencies} - senses : object {Skill.system.subfeatures.senses} - suppressedFeatures : array<> {Skill.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - type : string {Skill.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Skill.yaml b/output/pf2e/packs/Skill.yaml new file mode 100644 index 0000000..b5740f6 --- /dev/null +++ b/output/pf2e/packs/Skill.yaml @@ -0,0 +1,339 @@ +name: Skill +values: 219 +schema: + '_id': + type: string + path: Skill._id + is_null: false + values: 219 + different_values: 219 (all different) + variants: [omitted] + 'folder': + type: string + path: Skill.folder + is_null: false + values: 219 + different_values: 1 (all same) + variants: "y1yqadf5jPHJk1jW" (x219) + 'img': + type: string + path: Skill.img + is_null: false + values: 219 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x219) + 'name': + type: string + path: Skill.name + is_null: false + values: 219 + different_values: 219 (all different) + variants: [omitted] + 'system': + type: object + path: Skill.system + is_null: false + values: 219 + schema: + 'actionType': + type: object + path: Skill.system.actionType + is_null: false + values: 219 + schema: + 'value': + type: string + path: Skill.system.actionType.value + is_null: false + values: 219 + different_values: 4 + variants: + - "passive" (x187) + - "action" (x21) + - "reaction" (x8) + - "free" (x3) + 'actions': + type: object + path: Skill.system.actions + is_null: false + values: 219 + schema: + [value]: + type: integer + path: Skill.system.actions.value + is_null: true + values: 21 + different_values: 3 + variants: + - 1 (x15) + - 2 (x4) + - 3 (x2) + 'category': + type: string + path: Skill.system.category + is_null: false + values: 219 + different_values: 1 (all same) + variants: "skill" (x219) + 'description': + type: object + path: Skill.system.description + is_null: false + values: 219 + schema: + 'value': + type: string + path: Skill.system.description.value + is_null: false + values: 219 + different_values: 219 (all different) + variants: [omitted] + 'level': + type: object + path: Skill.system.level + is_null: false + values: 219 + schema: + 'value': + type: integer + path: Skill.system.level.value + is_null: false + values: 219 + different_values: 10 + variants: + - 1 (x84) + - 2 (x63) + - 7 (x43) + - 15 (x17) + - 4 (x5) + - 3 (x3) + - 8 (x1) + - 10 (x1) + - 6 (x1) + - 12 (x1) + 'prerequisites': + type: object + path: Skill.system.prerequisites + is_null: false + values: 219 + schema: + 'value': + type: array + path: Skill.system.prerequisites.value + is_null: false + values: 219 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Skill.system.prerequisites.value.[] + is_null: false + values: 250 + schema: + 'value': + type: string + path: Skill.system.prerequisites.value.[].value + is_null: false + values: 250 + different_values: 120 + variants: [omitted] + 'publication': + type: object + path: Skill.system.publication + is_null: false + values: 219 + schema: + 'license': + type: string + path: Skill.system.publication.license + is_null: false + values: 219 + different_values: 2 + variants: + - "ORC" (x163) + - "OGL" (x56) + 'remaster': + type: boolean + path: Skill.system.publication.remaster + is_null: false + values: 219 + different_values: 2 + variants: + - True (x163) + - False (x56) + 'title': + type: string + path: Skill.system.publication.title + is_null: false + values: 219 + different_values: 27 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Skill.system.rules + is_null: false + values: 219 + 'traits': + type: object + path: Skill.system.traits + is_null: false + values: 219 + schema: + 'rarity': + type: string + path: Skill.system.traits.rarity + is_null: false + values: 219 + different_values: 3 + variants: + - "common" (x167) + - "uncommon" (x38) + - "rare" (x14) + [selected]: + type: object + path: Skill.system.traits.selected + is_null: true + values: 2 + schema: + 'general': + type: string + path: Skill.system.traits.selected.general + is_null: false + values: 2 + different_values: 1 (all same) + variants: "General" (x2) + 'skill': + type: string + path: Skill.system.traits.selected.skill + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Skill" (x2) + 'value': + type: array + path: Skill.system.traits.value + is_null: false + values: 219 + min_count: 0 + max_count: 7 + value_type: + type: string + path: Skill.system.traits.value.[] + is_null: false + values: 507 + different_values: 23 + variants: [omitted] + [frequency]: + type: object + path: Skill.system.frequency + is_null: true + values: 8 + schema: + 'max': + type: integer + path: Skill.system.frequency.max + is_null: false + values: 8 + different_values: 1 (all same) + variants: 1 (x8) + 'per': + type: string + path: Skill.system.frequency.per + is_null: false + values: 8 + different_values: 3 + variants: + - "day" (x5) + - "PT1H" (x2) + - "round" (x1) + [maxTakable]: + type: integer + path: Skill.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + [selfEffect]: + type: object + path: Skill.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Skill.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Eye of the Arclords" (x1) + 'uuid': + type: string + path: Skill.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Eye of the Arclords" (x1) + [subfeatures]: + type: object + path: Skill.system.subfeatures + is_null: true + values: 3 + schema: + [languages]: + type: object + path: Skill.system.subfeatures.languages + is_null: true + values: 1 + schema: + 'granted': + type: array<> + path: Skill.system.subfeatures.languages.granted + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Skill.system.subfeatures.languages.granted.[] + is_null: false + values: 0 + is_empty: true + 'slots': + type: integer + path: Skill.system.subfeatures.languages.slots + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'proficiencies': + type: object + path: Skill.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + 'senses': + type: object + path: Skill.system.subfeatures.senses + is_null: false + values: 2 + schema: + 'suppressedFeatures': + type: array<> + path: Skill.system.subfeatures.suppressedFeatures + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: Skill.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Skill.type + is_null: false + values: 219 + different_values: 1 (all same) + variants: "feat" (x219) diff --git a/output/pf2e/packs/Sky King's Tomb.txt b/output/pf2e/packs/Sky King's Tomb.txt deleted file mode 100644 index 771e0e5..0000000 --- a/output/pf2e/packs/Sky King's Tomb.txt +++ /dev/null @@ -1,33 +0,0 @@ -Sky King's Tomb -Different values: 1 -===================================== -object {Sky King's Tomb} - _id : string {Sky King's Tomb._id} (all different values) - folder : string {Sky King's Tomb.folder} (all different values) - img : string {Sky King's Tomb.img} (all different values) - name : string {Sky King's Tomb.name} (all different values) - system : object {Sky King's Tomb.system} - description : object {Sky King's Tomb.system.description} - value : string {Sky King's Tomb.system.description.value} (all different values) - duration : object {Sky King's Tomb.system.duration} - expiry : string {Sky King's Tomb.system.duration.expiry} (all different values) - sustained : boolean {Sky King's Tomb.system.duration.sustained} (all different values) - unit : string {Sky King's Tomb.system.duration.unit} (all different values) - value : integer {Sky King's Tomb.system.duration.value} (all different values) - level : object {Sky King's Tomb.system.level} - value : integer {Sky King's Tomb.system.level.value} (all different values) - publication : object {Sky King's Tomb.system.publication} - license : string {Sky King's Tomb.system.publication.license} (all different values) - remaster : boolean {Sky King's Tomb.system.publication.remaster} (all different values) - title : string {Sky King's Tomb.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Sky King's Tomb.system.rules} - start : object {Sky King's Tomb.system.start} - [initiative] : empty - value : integer {Sky King's Tomb.system.start.value} (all different values) - tokenIcon : object {Sky King's Tomb.system.tokenIcon} - show : boolean {Sky King's Tomb.system.tokenIcon.show} (all different values) - traits : object {Sky King's Tomb.system.traits} - value : array<> {Sky King's Tomb.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Sky King's Tomb.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Sky King's Tomb.yaml b/output/pf2e/packs/Sky King's Tomb.yaml new file mode 100644 index 0000000..b56d14f --- /dev/null +++ b/output/pf2e/packs/Sky King's Tomb.yaml @@ -0,0 +1,187 @@ +name: Sky King's Tomb +values: 1 +schema: + '_id': + type: string + path: Sky King's Tomb._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "GBaN8XZrzFp7C7fL" (x1) + 'folder': + type: string + path: Sky King's Tomb.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "n1mLGzv9Fcj7I32Z" (x1) + 'img': + type: string + path: Sky King's Tomb.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "icons/magic/water/wave-water-blue.webp" (x1) + 'name': + type: string + path: Sky King's Tomb.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Effect: Little Ripple's Blessing" (x1) + 'system': + type: object + path: Sky King's Tomb.system + is_null: false + values: 1 + schema: + 'description': + type: object + path: Sky King's Tomb.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Sky King's Tomb.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'duration': + type: object + path: Sky King's Tomb.system.duration + is_null: false + values: 1 + schema: + 'expiry': + type: string + path: Sky King's Tomb.system.duration.expiry + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "turn-start" (x1) + 'sustained': + type: boolean + path: Sky King's Tomb.system.duration.sustained + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'unit': + type: string + path: Sky King's Tomb.system.duration.unit + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "minutes" (x1) + 'value': + type: integer + path: Sky King's Tomb.system.duration.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 1 (x1) + 'level': + type: object + path: Sky King's Tomb.system.level + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Sky King's Tomb.system.level.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 1 (x1) + 'publication': + type: object + path: Sky King's Tomb.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Sky King's Tomb.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "OGL" (x1) + 'remaster': + type: boolean + path: Sky King's Tomb.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: False (x1) + 'title': + type: string + path: Sky King's Tomb.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder #195: Heavy is the Crown" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Sky King's Tomb.system.rules + is_null: false + values: 1 + 'start': + type: object + path: Sky King's Tomb.system.start + is_null: false + values: 1 + schema: + [initiative]: + type: + path: Sky King's Tomb.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Sky King's Tomb.system.start.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: 0 (x1) + 'tokenIcon': + type: object + path: Sky King's Tomb.system.tokenIcon + is_null: false + values: 1 + schema: + 'show': + type: boolean + path: Sky King's Tomb.system.tokenIcon.show + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'traits': + type: object + path: Sky King's Tomb.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array<> + path: Sky King's Tomb.system.traits.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Sky King's Tomb.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Sky King's Tomb.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "effect" (x1) diff --git a/output/pf2e/packs/Sleepwalker.txt b/output/pf2e/packs/Sleepwalker.txt deleted file mode 100644 index 00b911b..0000000 --- a/output/pf2e/packs/Sleepwalker.txt +++ /dev/null @@ -1,57 +0,0 @@ -Sleepwalker -Different values: 10 -===================================== -object {Sleepwalker} - _id : string {Sleepwalker._id} (all different values) - folder : string {Sleepwalker.folder} (same value: 'Cg9PgUQMDTcI5smo') - img : string {Sleepwalker.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Sleepwalker.name} (all different values) - system : object {Sleepwalker.system} - actionType : object {Sleepwalker.system.actionType} - value : string {Sleepwalker.system.actionType.value} (2 different values) - 'passive' (x9) - 'action' (x1) - actions : object {Sleepwalker.system.actions} - [value] : integer {Sleepwalker.system.actions.value} (same value: 1) - category : string {Sleepwalker.system.category} (same value: 'class') - description : object {Sleepwalker.system.description} - value : string {Sleepwalker.system.description.value} (all different values) - level : object {Sleepwalker.system.level} - value : integer {Sleepwalker.system.level.value} (7 different values) - 8 (x2) - 6 (x2) - 12 (x2) - 14 (x1) - 18 (x1) - 16 (x1) - 4 (x1) - prerequisites : object {Sleepwalker.system.prerequisites} - value : array {Sleepwalker.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Sleepwalker.system.prerequisites.value.[]} - value : string {Sleepwalker.system.prerequisites.value.[].value} (3 different values) - 'Sleepwalker Dedication' (x8) - 'Infiltrate Dream' (x1) - 'expert in Occultism' (x1) - publication : object {Sleepwalker.system.publication} - license : string {Sleepwalker.system.publication.license} (same value: 'OGL') - remaster : boolean {Sleepwalker.system.publication.remaster} (same value: False) - title : string {Sleepwalker.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Sleepwalker.system.rules} - traits : object {Sleepwalker.system.traits} - rarity : string {Sleepwalker.system.traits.rarity} (same value: 'common') - value : array {Sleepwalker.system.traits.value} - Length: min=1 max=4 - Value type: string {Sleepwalker.system.traits.value.[]} (6 different values) - 'archetype' (x10) - 'occult' (x5) - 'mental' (x3) - 'incapacitation' (x1) - 'dedication' (x1) - 'fortune' (x1) - [maxTakable] : integer {Sleepwalker.system.maxTakable} (same value: 2) - [subfeatures] : object {Sleepwalker.system.subfeatures} - proficiencies : object {Sleepwalker.system.subfeatures.proficiencies} - spellcasting : object {Sleepwalker.system.subfeatures.proficiencies.spellcasting} - rank : integer {Sleepwalker.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Sleepwalker.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Sleepwalker.yaml b/output/pf2e/packs/Sleepwalker.yaml new file mode 100644 index 0000000..5ad0c05 --- /dev/null +++ b/output/pf2e/packs/Sleepwalker.yaml @@ -0,0 +1,258 @@ +name: Sleepwalker +values: 10 +schema: + '_id': + type: string + path: Sleepwalker._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "dBB71rps7dbat4Vo" (x1) + - "lH8FwUM9bX9rpVsa" (x1) + - "7uofkNynjFy3ofk2" (x1) + - "of3G33qoA8oJZ0Le" (x1) + - "7IrZIPP5ePtzzKcI" (x1) + - "ZXLbIgL3NNplgnuB" (x1) + - "JStTmD3W8R41WvPg" (x1) + - "XLIJXGJ1JdJJZQHG" (x1) + - "4Bum44iMs6tQz90v" (x1) + - "NIzuFBqmHURIy2oI" (x1) + 'folder': + type: string + path: Sleepwalker.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Cg9PgUQMDTcI5smo" (x10) + 'img': + type: string + path: Sleepwalker.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Sleepwalker.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Dream Logic" (x1) + - "Dream Magic" (x1) + - "Ever Dreaming" (x1) + - "Infiltrate Dream" (x1) + - "Oneiric Influence" (x1) + - "Shared Dream" (x1) + - "Sleepwalker Dedication" (x1) + - "Vision of Foresight" (x1) + - "Waking Dream" (x1) + - "Ward Slumber" (x1) + 'system': + type: object + path: Sleepwalker.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Sleepwalker.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Sleepwalker.system.actionType.value + is_null: false + values: 10 + different_values: 2 + variants: + - "passive" (x9) + - "action" (x1) + 'actions': + type: object + path: Sleepwalker.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Sleepwalker.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Sleepwalker.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "class" (x10) + 'description': + type: object + path: Sleepwalker.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Sleepwalker.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Sleepwalker.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Sleepwalker.system.level.value + is_null: false + values: 10 + different_values: 7 + variants: + - 8 (x2) + - 6 (x2) + - 12 (x2) + - 14 (x1) + - 18 (x1) + - 16 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Sleepwalker.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Sleepwalker.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Sleepwalker.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Sleepwalker.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 3 + variants: + - "Sleepwalker Dedication" (x8) + - "Infiltrate Dream" (x1) + - "expert in Occultism" (x1) + 'publication': + type: object + path: Sleepwalker.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Sleepwalker.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "OGL" (x10) + 'remaster': + type: boolean + path: Sleepwalker.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'title': + type: string + path: Sleepwalker.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Sleepwalker.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Sleepwalker.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Sleepwalker.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'value': + type: array + path: Sleepwalker.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Sleepwalker.system.traits.value.[] + is_null: false + values: 21 + different_values: 6 + variants: + - "archetype" (x10) + - "occult" (x5) + - "mental" (x3) + - "incapacitation" (x1) + - "dedication" (x1) + - "fortune" (x1) + [maxTakable]: + type: integer + path: Sleepwalker.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + [subfeatures]: + type: object + path: Sleepwalker.system.subfeatures + is_null: true + values: 2 + schema: + 'proficiencies': + type: object + path: Sleepwalker.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + 'spellcasting': + type: object + path: Sleepwalker.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 2 + schema: + 'rank': + type: integer + path: Sleepwalker.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'type': + type: string + path: Sleepwalker.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Snarecrafter.txt b/output/pf2e/packs/Snarecrafter.txt deleted file mode 100644 index ed2c627..0000000 --- a/output/pf2e/packs/Snarecrafter.txt +++ /dev/null @@ -1,54 +0,0 @@ -Snarecrafter -Different values: 6 -===================================== -object {Snarecrafter} - _id : string {Snarecrafter._id} (all different values) - folder : string {Snarecrafter.folder} (same value: 'horSQl7gqJhruCNW') - img : string {Snarecrafter.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Snarecrafter.name} (all different values) - system : object {Snarecrafter.system} - actionType : object {Snarecrafter.system.actionType} - value : string {Snarecrafter.system.actionType.value} (2 different values) - 'passive' (x5) - 'action' (x1) - actions : object {Snarecrafter.system.actions} - [value] : integer {Snarecrafter.system.actions.value} (same value: 3) - category : string {Snarecrafter.system.category} (same value: 'class') - description : object {Snarecrafter.system.description} - value : string {Snarecrafter.system.description.value} (all different values) - level : object {Snarecrafter.system.level} - value : integer {Snarecrafter.system.level.value} (5 different values) - 12 (x2) - 10 (x1) - 6 (x1) - 2 (x1) - 4 (x1) - prerequisites : object {Snarecrafter.system.prerequisites} - value : array {Snarecrafter.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Snarecrafter.system.prerequisites.value.[]} - value : string {Snarecrafter.system.prerequisites.value.[].value} (4 different values) - 'Snarecrafter Dedication' (x5) - 'master in Crafting' (x1) - 'trained in Crafting' (x1) - 'Snare Crafting' (x1) - publication : object {Snarecrafter.system.publication} - license : string {Snarecrafter.system.publication.license} (2 different values) - 'ORC' (x5) - 'OGL' (x1) - remaster : boolean {Snarecrafter.system.publication.remaster} (2 different values) - True (x5) - False (x1) - title : string {Snarecrafter.system.publication.title} (2 different values) - 'Pathfinder Player Core 2' (x5) - 'Pathfinder Advanced Player\'s Guide' (x1) - rules : ignored (Foundry rules object) {Snarecrafter.system.rules} - traits : object {Snarecrafter.system.traits} - rarity : string {Snarecrafter.system.traits.rarity} (same value: 'common') - value : array {Snarecrafter.system.traits.value} - Length: min=1 max=2 - Value type: string {Snarecrafter.system.traits.value.[]} (3 different values) - 'archetype' (x6) - 'dedication' (x1) - 'manipulate' (x1) - type : string {Snarecrafter.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Snarecrafter.yaml b/output/pf2e/packs/Snarecrafter.yaml new file mode 100644 index 0000000..e3ad961 --- /dev/null +++ b/output/pf2e/packs/Snarecrafter.yaml @@ -0,0 +1,220 @@ +name: Snarecrafter +values: 6 +schema: + '_id': + type: string + path: Snarecrafter._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "SgXvw6rzk2lhTpXL" (x1) + - "4OEZrIefIuIjUDzE" (x1) + - "wGaxWwJhIXbMJft1" (x1) + - "sk5HspGGnLW8b6bX" (x1) + - "4MUbwilvb9dI0X59" (x1) + - "wqrOVv9gnqF4nlLR" (x1) + 'folder': + type: string + path: Snarecrafter.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "horSQl7gqJhruCNW" (x6) + 'img': + type: string + path: Snarecrafter.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Snarecrafter.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Giant Snare" (x1) + - "Lightning Snares" (x1) + - "Plentiful Snares" (x1) + - "Remote Trigger" (x1) + - "Snarecrafter Dedication" (x1) + - "Surprise Snare" (x1) + 'system': + type: object + path: Snarecrafter.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Snarecrafter.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Snarecrafter.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x5) + - "action" (x1) + 'actions': + type: object + path: Snarecrafter.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Snarecrafter.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'category': + type: string + path: Snarecrafter.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Snarecrafter.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Snarecrafter.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Snarecrafter.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Snarecrafter.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 12 (x2) + - 10 (x1) + - 6 (x1) + - 2 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Snarecrafter.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Snarecrafter.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Snarecrafter.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Snarecrafter.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 4 + variants: + - "Snarecrafter Dedication" (x5) + - "master in Crafting" (x1) + - "trained in Crafting" (x1) + - "Snare Crafting" (x1) + 'publication': + type: object + path: Snarecrafter.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Snarecrafter.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "ORC" (x5) + - "OGL" (x1) + 'remaster': + type: boolean + path: Snarecrafter.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - True (x5) + - False (x1) + 'title': + type: string + path: Snarecrafter.system.publication.title + is_null: false + values: 6 + different_values: 2 + variants: + - "Pathfinder Player Core 2" (x5) + - "Pathfinder Advanced Player's Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Snarecrafter.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Snarecrafter.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Snarecrafter.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Snarecrafter.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Snarecrafter.system.traits.value.[] + is_null: false + values: 8 + different_values: 3 + variants: + - "archetype" (x6) + - "dedication" (x1) + - "manipulate" (x1) + 'type': + type: string + path: Snarecrafter.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Sniping Duo.txt b/output/pf2e/packs/Sniping Duo.txt deleted file mode 100644 index ccddd7c..0000000 --- a/output/pf2e/packs/Sniping Duo.txt +++ /dev/null @@ -1,54 +0,0 @@ -Sniping Duo -Different values: 9 -===================================== -object {Sniping Duo} - _id : string {Sniping Duo._id} (all different values) - folder : string {Sniping Duo.folder} (same value: '8doC5H2PAm5u9qvc') - img : string {Sniping Duo.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Sniping Duo.name} (all different values) - system : object {Sniping Duo.system} - actionType : object {Sniping Duo.system.actionType} - value : string {Sniping Duo.system.actionType.value} (3 different values) - 'passive' (x5) - 'action' (x2) - 'reaction' (x2) - actions : object {Sniping Duo.system.actions} - [value] : integer {Sniping Duo.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Sniping Duo.system.category} (same value: 'class') - description : object {Sniping Duo.system.description} - value : string {Sniping Duo.system.description.value} (all different values) - level : object {Sniping Duo.system.level} - value : integer {Sniping Duo.system.level.value} (7 different values) - 8 (x2) - 6 (x2) - 14 (x1) - 12 (x1) - 2 (x1) - 10 (x1) - 4 (x1) - prerequisites : object {Sniping Duo.system.prerequisites} - value : array {Sniping Duo.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Sniping Duo.system.prerequisites.value.[]} - value : string {Sniping Duo.system.prerequisites.value.[].value} (3 different values) - 'Sniping Duo Dedication' (x8) - 'trained in at least one type of weapon in the bow or firearm groups' (x1) - 'trained in Stealth' (x1) - publication : object {Sniping Duo.system.publication} - license : string {Sniping Duo.system.publication.license} (same value: 'ORC') - remaster : boolean {Sniping Duo.system.publication.remaster} (same value: True) - title : string {Sniping Duo.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Sniping Duo.system.rules} - traits : object {Sniping Duo.system.traits} - rarity : string {Sniping Duo.system.traits.rarity} (same value: 'common') - value : array {Sniping Duo.system.traits.value} - Length: min=1 max=3 - Value type: string {Sniping Duo.system.traits.value.[]} (5 different values) - 'archetype' (x9) - 'auditory' (x2) - 'visual' (x2) - 'concentrate' (x1) - 'dedication' (x1) - type : string {Sniping Duo.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Sniping Duo.yaml b/output/pf2e/packs/Sniping Duo.yaml new file mode 100644 index 0000000..4f7eb73 --- /dev/null +++ b/output/pf2e/packs/Sniping Duo.yaml @@ -0,0 +1,226 @@ +name: Sniping Duo +values: 9 +schema: + '_id': + type: string + path: Sniping Duo._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "NCsjkjEp6kHFS07h" (x1) + - "pu8Mg2FIrhBYTNnB" (x1) + - "UhmPekgw2HO40zKC" (x1) + - "FGdKV40UiS6jvBmI" (x1) + - "6PP57Aa5HmSr0qIZ" (x1) + - "pT6r5BVJjALJUmb3" (x1) + - "xqyN4Nk5mLgUm09l" (x1) + - "xtRcWpprFBiXeCOB" (x1) + - "qXWcmyHLkMlzRffC" (x1) + 'folder': + type: string + path: Sniping Duo.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "8doC5H2PAm5u9qvc" (x9) + 'img': + type: string + path: Sniping Duo.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Sniping Duo.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Concentrated Assault" (x1) + - "Duo's Aim" (x1) + - "Eagle Eyes" (x1) + - "Exploit Opening" (x1) + - "Sniping Duo Dedication" (x1) + - "Tag Team" (x1) + - "Targeted Redirection" (x1) + - "Triangulate" (x1) + - "Vantage Shot" (x1) + 'system': + type: object + path: Sniping Duo.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Sniping Duo.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Sniping Duo.system.actionType.value + is_null: false + values: 9 + different_values: 3 + variants: + - "passive" (x5) + - "action" (x2) + - "reaction" (x2) + 'actions': + type: object + path: Sniping Duo.system.actions + is_null: false + values: 9 + schema: + [value]: + type: integer + path: Sniping Duo.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Sniping Duo.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "class" (x9) + 'description': + type: object + path: Sniping Duo.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Sniping Duo.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'level': + type: object + path: Sniping Duo.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Sniping Duo.system.level.value + is_null: false + values: 9 + different_values: 7 + variants: + - 8 (x2) + - 6 (x2) + - 14 (x1) + - 12 (x1) + - 2 (x1) + - 10 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Sniping Duo.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array + path: Sniping Duo.system.prerequisites.value + is_null: false + values: 9 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Sniping Duo.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Sniping Duo.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 3 + variants: + - "Sniping Duo Dedication" (x8) + - "trained in at least one type of weapon in the bow or firearm groups" (x1) + - "trained in Stealth" (x1) + 'publication': + type: object + path: Sniping Duo.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Sniping Duo.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ORC" (x9) + 'remaster': + type: boolean + path: Sniping Duo.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Sniping Duo.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Sniping Duo.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Sniping Duo.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Sniping Duo.system.traits.rarity + is_null: false + values: 9 + different_values: 1 (all same) + variants: "common" (x9) + 'value': + type: array + path: Sniping Duo.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Sniping Duo.system.traits.value.[] + is_null: false + values: 15 + different_values: 5 + variants: + - "archetype" (x9) + - "auditory" (x2) + - "visual" (x2) + - "concentrate" (x1) + - "dedication" (x1) + 'type': + type: string + path: Sniping Duo.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/Sorcerer.txt b/output/pf2e/packs/Sorcerer.txt deleted file mode 100644 index aa189b3..0000000 --- a/output/pf2e/packs/Sorcerer.txt +++ /dev/null @@ -1,71 +0,0 @@ -Sorcerer -Different values: 50 -===================================== -object {Sorcerer} - _id : string {Sorcerer._id} (all different values) - folder : string {Sorcerer.folder} (same value: 'KdKAsu1BWlfjPQ3q') - img : string {Sorcerer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Sorcerer.name} (all different values) - system : object {Sorcerer.system} - actionType : object {Sorcerer.system.actionType} - value : string {Sorcerer.system.actionType.value} (4 different values) - 'passive' (x32) - 'action' (x12) - 'reaction' (x5) - 'free' (x1) - actions : object {Sorcerer.system.actions} - [value] : integer {Sorcerer.system.actions.value} (same value: 1) - category : string {Sorcerer.system.category} (same value: 'class') - description : object {Sorcerer.system.description} - value : string {Sorcerer.system.description.value} (all different values) - level : object {Sorcerer.system.level} - value : integer {Sorcerer.system.level.value} (11 different values) - prerequisites : object {Sorcerer.system.prerequisites} - value : array {Sorcerer.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Sorcerer.system.prerequisites.value.[]} - value : string {Sorcerer.system.prerequisites.value.[].value} (19 different values) - publication : object {Sorcerer.system.publication} - license : string {Sorcerer.system.publication.license} (2 different values) - 'ORC' (x37) - 'OGL' (x13) - remaster : boolean {Sorcerer.system.publication.remaster} (2 different values) - True (x37) - False (x13) - title : string {Sorcerer.system.publication.title} (6 different values) - 'Pathfinder Player Core 2' (x37) - 'Pathfinder Advanced Player\'s Guide' (x9) - 'Pathfinder Lost Omens Gods & Magic' (x1) - 'Pathfinder #150: Broken Promises' (x1) - 'Pathfinder #168: King of the Mountain' (x1) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - rules : ignored (Foundry rules object) {Sorcerer.system.rules} - traits : object {Sorcerer.system.traits} - rarity : string {Sorcerer.system.traits.rarity} (2 different values) - 'common' (x47) - 'uncommon' (x3) - [selected] : object {Sorcerer.system.traits.selected} - sorcerer : string {Sorcerer.system.traits.selected.sorcerer} (same value: 'Sorcerer') - value : array {Sorcerer.system.traits.value} - Length: min=1 max=4 - Value type: string {Sorcerer.system.traits.value.[]} (11 different values) - [frequency] : object {Sorcerer.system.frequency} - max : integer {Sorcerer.system.frequency.max} (same value: 1) - per : string {Sorcerer.system.frequency.per} (3 different values) - 'PT1M' (x2) - 'turn' (x1) - 'day' (x1) - [value] : integer {Sorcerer.system.frequency.value} (same value: 1) - [selfEffect] : object {Sorcerer.system.selfEffect} - name : string {Sorcerer.system.selfEffect.name} (2 different values) - 'Effect: Diverting Vortex' (x1) - 'Effect: Energy Ward' (x1) - uuid : string {Sorcerer.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Diverting Vortex' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Energy Ward' (x1) - [subfeatures] : object {Sorcerer.system.subfeatures} - senses : object {Sorcerer.system.subfeatures.senses} - spiritsense : object {Sorcerer.system.subfeatures.senses.spiritsense} - acuity : string {Sorcerer.system.subfeatures.senses.spiritsense.acuity} (same value: 'imprecise') - range : integer {Sorcerer.system.subfeatures.senses.spiritsense.range} (same value: 60) - type : string {Sorcerer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Sorcerer.yaml b/output/pf2e/packs/Sorcerer.yaml new file mode 100644 index 0000000..790d646 --- /dev/null +++ b/output/pf2e/packs/Sorcerer.yaml @@ -0,0 +1,303 @@ +name: Sorcerer +values: 50 +schema: + '_id': + type: string + path: Sorcerer._id + is_null: false + values: 50 + different_values: 50 (all different) + variants: [omitted] + 'folder': + type: string + path: Sorcerer.folder + is_null: false + values: 50 + different_values: 1 (all same) + variants: "KdKAsu1BWlfjPQ3q" (x50) + 'img': + type: string + path: Sorcerer.img + is_null: false + values: 50 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x50) + 'name': + type: string + path: Sorcerer.name + is_null: false + values: 50 + different_values: 50 (all different) + variants: [omitted] + 'system': + type: object + path: Sorcerer.system + is_null: false + values: 50 + schema: + 'actionType': + type: object + path: Sorcerer.system.actionType + is_null: false + values: 50 + schema: + 'value': + type: string + path: Sorcerer.system.actionType.value + is_null: false + values: 50 + different_values: 4 + variants: + - "passive" (x32) + - "action" (x12) + - "reaction" (x5) + - "free" (x1) + 'actions': + type: object + path: Sorcerer.system.actions + is_null: false + values: 50 + schema: + [value]: + type: integer + path: Sorcerer.system.actions.value + is_null: true + values: 12 + different_values: 1 (all same) + variants: 1 (x12) + 'category': + type: string + path: Sorcerer.system.category + is_null: false + values: 50 + different_values: 1 (all same) + variants: "class" (x50) + 'description': + type: object + path: Sorcerer.system.description + is_null: false + values: 50 + schema: + 'value': + type: string + path: Sorcerer.system.description.value + is_null: false + values: 50 + different_values: 50 (all different) + variants: [omitted] + 'level': + type: object + path: Sorcerer.system.level + is_null: false + values: 50 + schema: + 'value': + type: integer + path: Sorcerer.system.level.value + is_null: false + values: 50 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Sorcerer.system.prerequisites + is_null: false + values: 50 + schema: + 'value': + type: array + path: Sorcerer.system.prerequisites.value + is_null: false + values: 50 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Sorcerer.system.prerequisites.value.[] + is_null: false + values: 22 + schema: + 'value': + type: string + path: Sorcerer.system.prerequisites.value.[].value + is_null: false + values: 22 + different_values: 19 + variants: [omitted] + 'publication': + type: object + path: Sorcerer.system.publication + is_null: false + values: 50 + schema: + 'license': + type: string + path: Sorcerer.system.publication.license + is_null: false + values: 50 + different_values: 2 + variants: + - "ORC" (x37) + - "OGL" (x13) + 'remaster': + type: boolean + path: Sorcerer.system.publication.remaster + is_null: false + values: 50 + different_values: 2 + variants: + - True (x37) + - False (x13) + 'title': + type: string + path: Sorcerer.system.publication.title + is_null: false + values: 50 + different_values: 6 + variants: + - "Pathfinder Player Core 2" (x37) + - "Pathfinder Advanced Player's Guide" (x9) + - "Pathfinder Lost Omens Gods & Magic" (x1) + - "Pathfinder #150: Broken Promises" (x1) + - "Pathfinder #168: King of the Mountain" (x1) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Sorcerer.system.rules + is_null: false + values: 50 + 'traits': + type: object + path: Sorcerer.system.traits + is_null: false + values: 50 + schema: + 'rarity': + type: string + path: Sorcerer.system.traits.rarity + is_null: false + values: 50 + different_values: 2 + variants: + - "common" (x47) + - "uncommon" (x3) + [selected]: + type: object + path: Sorcerer.system.traits.selected + is_null: true + values: 1 + schema: + 'sorcerer': + type: string + path: Sorcerer.system.traits.selected.sorcerer + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Sorcerer" (x1) + 'value': + type: array + path: Sorcerer.system.traits.value + is_null: false + values: 50 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Sorcerer.system.traits.value.[] + is_null: false + values: 76 + different_values: 11 + variants: [omitted] + [frequency]: + type: object + path: Sorcerer.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Sorcerer.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Sorcerer.system.frequency.per + is_null: false + values: 4 + different_values: 3 + variants: + - "PT1M" (x2) + - "turn" (x1) + - "day" (x1) + [value]: + type: integer + path: Sorcerer.system.frequency.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [selfEffect]: + type: object + path: Sorcerer.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Sorcerer.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Diverting Vortex" (x1) + - "Effect: Energy Ward" (x1) + 'uuid': + type: string + path: Sorcerer.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Diverting Vortex" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Energy Ward" (x1) + [subfeatures]: + type: object + path: Sorcerer.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Sorcerer.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'spiritsense': + type: object + path: Sorcerer.system.subfeatures.senses.spiritsense + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Sorcerer.system.subfeatures.senses.spiritsense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Sorcerer.system.subfeatures.senses.spiritsense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 60 (x1) + 'type': + type: string + path: Sorcerer.type + is_null: false + values: 50 + different_values: 1 (all same) + variants: "feat" (x50) diff --git a/output/pf2e/packs/Soul Warden.txt b/output/pf2e/packs/Soul Warden.txt deleted file mode 100644 index e4383ac..0000000 --- a/output/pf2e/packs/Soul Warden.txt +++ /dev/null @@ -1,62 +0,0 @@ -Soul Warden -Different values: 8 -===================================== -object {Soul Warden} - _id : string {Soul Warden._id} (all different values) - folder : string {Soul Warden.folder} (same value: 'pF02QWjm5D7lJrT1') - img : string {Soul Warden.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Soul Warden.name} (all different values) - system : object {Soul Warden.system} - actionType : object {Soul Warden.system.actionType} - value : string {Soul Warden.system.actionType.value} (2 different values) - 'passive' (x6) - 'action' (x2) - actions : object {Soul Warden.system.actions} - [value] : integer {Soul Warden.system.actions.value} (2 different values) - 2 (x1) - 1 (x1) - category : string {Soul Warden.system.category} (same value: 'class') - description : object {Soul Warden.system.description} - value : string {Soul Warden.system.description.value} (all different values) - level : object {Soul Warden.system.level} - value : integer {Soul Warden.system.level.value} (5 different values) - 4 (x2) - 8 (x2) - 6 (x2) - 10 (x1) - 2 (x1) - prerequisites : object {Soul Warden.system.prerequisites} - value : array {Soul Warden.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Soul Warden.system.prerequisites.value.[]} - value : string {Soul Warden.system.prerequisites.value.[].value} (6 different values) - 'Soul Warden Dedication' (x5) - 'Psychopomp Familiar' (x1) - 'Spiral Sworn' (x1) - 'familiar' (x1) - 'trained in Occultism or Religion' (x1) - 'worships Pharasma or a psychopomp usher' (x1) - publication : object {Soul Warden.system.publication} - license : string {Soul Warden.system.publication.license} (same value: 'OGL') - remaster : boolean {Soul Warden.system.publication.remaster} (same value: False) - title : string {Soul Warden.system.publication.title} (same value: 'Pathfinder Book of the Dead') - rules : ignored (Foundry rules object) {Soul Warden.system.rules} - traits : object {Soul Warden.system.traits} - rarity : string {Soul Warden.system.traits.rarity} (same value: 'common') - value : array {Soul Warden.system.traits.value} - Length: min=1 max=3 - Value type: string {Soul Warden.system.traits.value.[]} (4 different values) - 'archetype' (x8) - 'divine' (x3) - 'concentrate' (x2) - 'dedication' (x1) - [frequency] : object {Soul Warden.system.frequency} - max : integer {Soul Warden.system.frequency.max} (same value: 1) - per : string {Soul Warden.system.frequency.per} (2 different values) - 'PT1H' (x1) - 'PT10M' (x1) - [subfeatures] : object {Soul Warden.system.subfeatures} - proficiencies : object {Soul Warden.system.subfeatures.proficiencies} - spellcasting : object {Soul Warden.system.subfeatures.proficiencies.spellcasting} - rank : integer {Soul Warden.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Soul Warden.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Soul Warden.yaml b/output/pf2e/packs/Soul Warden.yaml new file mode 100644 index 0000000..92b9418 --- /dev/null +++ b/output/pf2e/packs/Soul Warden.yaml @@ -0,0 +1,270 @@ +name: Soul Warden +values: 8 +schema: + '_id': + type: string + path: Soul Warden._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "EsA2F4R3UwUdI8Px" (x1) + - "4HqPkJeSDpqYeGNn" (x1) + - "L7hs5XOCbJmh0H0e" (x1) + - "8rKzUpDxAi8tMk7I" (x1) + - "GkPbsX5RZWyI0qFj" (x1) + - "tBg3FZST3nX5TfLf" (x1) + - "yWawboNWFoJMVl0g" (x1) + - "ef57tIj30IaPnSgC" (x1) + 'folder': + type: string + path: Soul Warden.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "pF02QWjm5D7lJrT1" (x8) + 'img': + type: string + path: Soul Warden.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Soul Warden.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Cycle Spell" (x1) + - "Enhanced Psychopomp Familiar" (x1) + - "Expand Spiral" (x1) + - "Liberate Soul" (x1) + - "Psychopomp Familiar" (x1) + - "Safeguard Soul" (x1) + - "Soul Warden Dedication" (x1) + - "Spiral Sworn" (x1) + 'system': + type: object + path: Soul Warden.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Soul Warden.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Soul Warden.system.actionType.value + is_null: false + values: 8 + different_values: 2 + variants: + - "passive" (x6) + - "action" (x2) + 'actions': + type: object + path: Soul Warden.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Soul Warden.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 1 (x1) + 'category': + type: string + path: Soul Warden.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "class" (x8) + 'description': + type: object + path: Soul Warden.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Soul Warden.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Soul Warden.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Soul Warden.system.level.value + is_null: false + values: 8 + different_values: 5 + variants: + - 4 (x2) + - 8 (x2) + - 6 (x2) + - 10 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Soul Warden.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Soul Warden.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Soul Warden.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Soul Warden.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 6 + variants: + - "Soul Warden Dedication" (x5) + - "Psychopomp Familiar" (x1) + - "Spiral Sworn" (x1) + - "familiar" (x1) + - "trained in Occultism or Religion" (x1) + - "worships Pharasma or a psychopomp usher" (x1) + 'publication': + type: object + path: Soul Warden.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Soul Warden.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Soul Warden.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Soul Warden.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Book of the Dead" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Soul Warden.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Soul Warden.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Soul Warden.system.traits.rarity + is_null: false + values: 8 + different_values: 1 (all same) + variants: "common" (x8) + 'value': + type: array + path: Soul Warden.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Soul Warden.system.traits.value.[] + is_null: false + values: 14 + different_values: 4 + variants: + - "archetype" (x8) + - "divine" (x3) + - "concentrate" (x2) + - "dedication" (x1) + [frequency]: + type: object + path: Soul Warden.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Soul Warden.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Soul Warden.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "PT1H" (x1) + - "PT10M" (x1) + [subfeatures]: + type: object + path: Soul Warden.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Soul Warden.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Soul Warden.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Soul Warden.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Soul Warden.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Soulforger.txt b/output/pf2e/packs/Soulforger.txt deleted file mode 100644 index aef95c7..0000000 --- a/output/pf2e/packs/Soulforger.txt +++ /dev/null @@ -1,48 +0,0 @@ -Soulforger -Different values: 4 -===================================== -object {Soulforger} - _id : string {Soulforger._id} (all different values) - folder : string {Soulforger.folder} (same value: 'MAddGRanbY92wv6c') - img : string {Soulforger.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Soulforger.name} (all different values) - system : object {Soulforger.system} - actionType : object {Soulforger.system.actionType} - value : string {Soulforger.system.actionType.value} (3 different values) - 'passive' (x2) - 'free' (x1) - 'reaction' (x1) - actions : object {Soulforger.system.actions} - [value] : empty - category : string {Soulforger.system.category} (same value: 'class') - description : object {Soulforger.system.description} - value : string {Soulforger.system.description.value} (all different values) - level : object {Soulforger.system.level} - value : integer {Soulforger.system.level.value} (3 different values) - 6 (x2) - 4 (x1) - 2 (x1) - prerequisites : object {Soulforger.system.prerequisites} - value : array {Soulforger.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Soulforger.system.prerequisites.value.[]} - value : string {Soulforger.system.prerequisites.value.[].value} (2 different values) - 'Soulforger Dedication' (x3) - 'Wisdom +2 or ability to cast divine spells' (x1) - publication : object {Soulforger.system.publication} - license : string {Soulforger.system.publication.license} (same value: 'OGL') - remaster : boolean {Soulforger.system.publication.remaster} (same value: False) - title : string {Soulforger.system.publication.title} (same value: 'Pathfinder Secrets of Magic') - rules : ignored (Foundry rules object) {Soulforger.system.rules} - traits : object {Soulforger.system.traits} - rarity : string {Soulforger.system.traits.rarity} (2 different values) - 'common' (x3) - 'uncommon' (x1) - value : array {Soulforger.system.traits.value} - Length: min=1 max=2 - Value type: string {Soulforger.system.traits.value.[]} (3 different values) - 'archetype' (x4) - 'concentrate' (x1) - 'dedication' (x1) - [maxTakable] : integer {Soulforger.system.maxTakable} (same value: 2) - type : string {Soulforger.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Soulforger.yaml b/output/pf2e/packs/Soulforger.yaml new file mode 100644 index 0000000..953c1e2 --- /dev/null +++ b/output/pf2e/packs/Soulforger.yaml @@ -0,0 +1,215 @@ +name: Soulforger +values: 4 +schema: + '_id': + type: string + path: Soulforger._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "18UQefmhcNq6tFav" (x1) + - "Tlqqim5TmijoPRRT" (x1) + - "gZrlze9HlRYEQNBG" (x1) + - "SoocjFrWNOpchTVb" (x1) + 'folder': + type: string + path: Soulforger.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "MAddGRanbY92wv6c" (x4) + 'img': + type: string + path: Soulforger.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Soulforger.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Rapid Manifestation" (x1) + - "Soul Arsenal" (x1) + - "Soul Flare" (x1) + - "Soulforger Dedication" (x1) + 'system': + type: object + path: Soulforger.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Soulforger.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Soulforger.system.actionType.value + is_null: false + values: 4 + different_values: 3 + variants: + - "passive" (x2) + - "free" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Soulforger.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Soulforger.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Soulforger.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Soulforger.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Soulforger.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Soulforger.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Soulforger.system.level.value + is_null: false + values: 4 + different_values: 3 + variants: + - 6 (x2) + - 4 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Soulforger.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Soulforger.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Soulforger.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Soulforger.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 2 + variants: + - "Soulforger Dedication" (x3) + - "Wisdom +2 or ability to cast divine spells" (x1) + 'publication': + type: object + path: Soulforger.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Soulforger.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Soulforger.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Soulforger.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Secrets of Magic" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Soulforger.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Soulforger.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Soulforger.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "uncommon" (x1) + 'value': + type: array + path: Soulforger.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Soulforger.system.traits.value.[] + is_null: false + values: 6 + different_values: 3 + variants: + - "archetype" (x4) + - "concentrate" (x1) + - "dedication" (x1) + [maxTakable]: + type: integer + path: Soulforger.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'type': + type: string + path: Soulforger.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Specific Familiary Abilities.txt b/output/pf2e/packs/Specific Familiary Abilities.txt deleted file mode 100644 index a53bfac..0000000 --- a/output/pf2e/packs/Specific Familiary Abilities.txt +++ /dev/null @@ -1,41 +0,0 @@ -Specific Familiary Abilities -Different values: 10 -===================================== -object {Specific Familiary Abilities} - _id : string {Specific Familiary Abilities._id} (all different values) - folder : string {Specific Familiary Abilities.folder} (same value: 'yFyJygjqX4O4b35z') - img : string {Specific Familiary Abilities.img} (3 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x5) - 'systems/pf2e/icons/actions/TwoActions.webp' (x3) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - name : string {Specific Familiary Abilities.name} (all different values) - system : object {Specific Familiary Abilities.system} - actionType : object {Specific Familiary Abilities.system.actionType} - value : string {Specific Familiary Abilities.system.actionType.value} (2 different values) - 'action' (x5) - 'passive' (x5) - actions : object {Specific Familiary Abilities.system.actions} - [value] : integer {Specific Familiary Abilities.system.actions.value} (2 different values) - 2 (x3) - 1 (x2) - category : string {Specific Familiary Abilities.system.category} (same value: 'familiar') - description : object {Specific Familiary Abilities.system.description} - value : string {Specific Familiary Abilities.system.description.value} (all different values) - [frequency] : object {Specific Familiary Abilities.system.frequency} - max : integer {Specific Familiary Abilities.system.frequency.max} (same value: 1) - per : string {Specific Familiary Abilities.system.frequency.per} (3 different values) - 'PT1H' (x2) - 'PT1M' (x1) - 'PT10M' (x1) - publication : object {Specific Familiary Abilities.system.publication} - license : string {Specific Familiary Abilities.system.publication.license} (same value: 'ORC') - remaster : boolean {Specific Familiary Abilities.system.publication.remaster} (same value: True) - title : string {Specific Familiary Abilities.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x9) - 'Paizo Blog: Foolish Housekeeping and Other Articles' (x1) - rules : ignored (Foundry rules object) {Specific Familiary Abilities.system.rules} - traits : object {Specific Familiary Abilities.system.traits} - value : array {Specific Familiary Abilities.system.traits.value} - Length: min=0 max=5 - Value type: string {Specific Familiary Abilities.system.traits.value.[]} (13 different values) - type : string {Specific Familiary Abilities.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Specific Familiary Abilities.yaml b/output/pf2e/packs/Specific Familiary Abilities.yaml new file mode 100644 index 0000000..d93cf38 --- /dev/null +++ b/output/pf2e/packs/Specific Familiary Abilities.yaml @@ -0,0 +1,204 @@ +name: Specific Familiary Abilities +values: 10 +schema: + '_id': + type: string + path: Specific Familiary Abilities._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "m8wjlYnTAAfddWyA" (x1) + - "6cwswBPHm1GWdx5j" (x1) + - "PFH7Y57hbdBvebvp" (x1) + - "1fRkeUkPJFiBJ5u6" (x1) + - "u4Sp4K4WOi461xo1" (x1) + - "2GMAPffXVayRFsLM" (x1) + - "yiIE9iWx6OLd61Qs" (x1) + - "MGcVYSWZvaoEAISV" (x1) + - "oOpppkBhLcfaKZN4" (x1) + - "nLrXleY20sESisoW" (x1) + 'folder': + type: string + path: Specific Familiary Abilities.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "yFyJygjqX4O4b35z" (x10) + 'img': + type: string + path: Specific Familiary Abilities.img + is_null: false + values: 10 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x5) + - "systems/pf2e/icons/actions/TwoActions.webp" (x3) + - "systems/pf2e/icons/actions/OneAction.webp" (x2) + 'name': + type: string + path: Specific Familiary Abilities.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Dazzling Show" (x1) + - "Flatten" (x1) + - "Kick Up Dust" (x1) + - "Mass-Produced" (x1) + - "Pot of Tea" (x1) + - "Seal-Bearer" (x1) + - "Shadow Projection" (x1) + - "Soul Bond" (x1) + - "Stunning Flare" (x1) + - "Vina Song" (x1) + 'system': + type: object + path: Specific Familiary Abilities.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Specific Familiary Abilities.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Specific Familiary Abilities.system.actionType.value + is_null: false + values: 10 + different_values: 2 + variants: + - "action" (x5) + - "passive" (x5) + 'actions': + type: object + path: Specific Familiary Abilities.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Specific Familiary Abilities.system.actions.value + is_null: true + values: 5 + different_values: 2 + variants: + - 2 (x3) + - 1 (x2) + 'category': + type: string + path: Specific Familiary Abilities.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "familiar" (x10) + 'description': + type: object + path: Specific Familiary Abilities.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Specific Familiary Abilities.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "

Frequency once per minute


Effect Your kinnara flashes his brilliant feathers. Each creature within a @Template[type:emanation|distance:30] must attempt a @Check[will|against:class-spell] save against your class DC or spell DC, whichever is higher, or be @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 2 rounds.

" (x1) + - "

Your familiar can flatten itself to the width of a sheet of paper, easily fitting through the smallest of cracks and gaps. So long as a door or other obstacle has a gap that can fit a sheet of paper, your familiar can move through it without needing to Squeeze.

" (x1) + - "

Frequency once per hour


Effect Your dust bunny shakes and kicks to stir up dust in a @Template[type:emanation|distance:5]. Each creature in the area must attempt a Fortitude save against the higher of your class DC or spell DC. A creature that fails its save begins sneezing uncontrollably and is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} and cannot take reactions for 1 round; on a critical failure they are @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2}.

" (x1) + - "

If your shikigami dies, you can rebind its spirit to another paper doll during your next daily preparations.

" (x1) + - "

Your tapir sage is trained in the art of herbal medication and can prepare a pot of healing tea. Once per day, your familiar can spend 10 minutes to brew fine tea leaves and herbs. The tapir sage must focus on the tea during this time—if it performs any other action, the tea is ruined, though the tapir sage can start over again. Once the pot of tea is brewed, the tapir sage can serve two cups of tea with each of the below actions; each time, it gives 1 cup to an adjacent ally, and it drinks 1 cup itself. The three infusions must be poured and offered in order (for example, the tapir sage can't serve the second infusion until it has served the first). The tea remains good for 1 hour after brewing; if not drunk by this point, the pot goes cold, and any remaining tea loses its power.

  • First Infusion 2 The infusion restores a number of Hit Points equal to 1d8 times half your level (minimum 1d8) and grants a +4 circumstance bonus to the next saving throw against disease or poison attempted within 24 hours.
  • Second Infusion 2 The infusion restores a number of Hit Points equal to 1d4 times half your level (minimum 1d4) and grants a +2 circumstance bonus to the next saving throw against disease or poison attempted within 24 hours.
  • Third Infusion 2 The infusion grants temporary Hit Points equal to your level for 1 hour.

" (x1) + - "

During your daily preparations, you can inscribe a symbol or seal upon your shikigami that corresponds to the air, earth, fire, metal, water, or wood element. If you use the shikigami's kindling ability that day, it applies to a spell that deals damage with the relevant trait to the chosen element, instead of only the fire trait.

" (x1) + - "

Your makhluk wayang projects its shadow into a larger silhouette of itself, allowing it to grasp things outside of its obvious reach. It increases its reach to 10 feet for the purposes of taking non-hostile Interact actions until the end of your turn.

" (x1) + - "

Your kinnars' spirits are intrinsically linked. While they're two beings, they're still considered a single creature, act as a single creature, use normal familiar statistics, and are subject to all of the normal effects that come with being a single creature. Their linked spirits allow them to stave off attacks against their mind. If your kinnars are subjected to a mental effect that allows a saving throw, they roll twice and take the higher result; this is a fortune effect.

" (x1) + - "

Frequency once per 10 minutes;


Effect Your lantern wisp unleashes a large burst of flame, casting an unnaturally bright light. Each creature within a @Template[type:emanation|distance:15] must attempt a @Check[fortitude|against:class-spell] save against your class DC or spell DC, whichever is higher, or be @UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 round and then @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 2 rounds after.

" (x1) + - "

Frequency once per hour, see below


Effect Your kinnari elegantly plays her instrument. Each creature within a @Template[type:emanation|distance:30] must attempt a Will save against your class DC or spell DC, whichever is higher, or be @UUID[Compendium.pf2e.conditionitems.Item.Fascinated] for 1 round. A kinnar can use this ability again on the next round to continue the song and force affected creatures to attempt another Will save; on a failure, a creature is fascinated for an additional round. Once the kinnar stops playing, they can't use this ability again for 1 hour. A creature that succeeds at any save or has its fascination broken is temporarily immune to that kinnar's Vina Song for 24 hours. Kinnars are immune to this ability.

" (x1) + [frequency]: + type: object + path: Specific Familiary Abilities.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Specific Familiary Abilities.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Specific Familiary Abilities.system.frequency.per + is_null: false + values: 4 + different_values: 3 + variants: + - "PT1H" (x2) + - "PT1M" (x1) + - "PT10M" (x1) + 'publication': + type: object + path: Specific Familiary Abilities.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Specific Familiary Abilities.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "ORC" (x10) + 'remaster': + type: boolean + path: Specific Familiary Abilities.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: True (x10) + 'title': + type: string + path: Specific Familiary Abilities.system.publication.title + is_null: false + values: 10 + different_values: 2 + variants: + - "Pathfinder Lost Omens Tian Xia Character Guide" (x9) + - "Paizo Blog: Foolish Housekeeping and Other Articles" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Specific Familiary Abilities.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Specific Familiary Abilities.system.traits + is_null: false + values: 10 + schema: + 'value': + type: array + path: Specific Familiary Abilities.system.traits.value + is_null: false + values: 10 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Specific Familiary Abilities.system.traits.value.[] + is_null: false + values: 13 + different_values: 13 + variants: [omitted] + 'type': + type: string + path: Specific Familiary Abilities.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "action" (x10) diff --git a/output/pf2e/packs/Spell Effects.txt b/output/pf2e/packs/Spell Effects.txt deleted file mode 100644 index 6a82e41..0000000 --- a/output/pf2e/packs/Spell Effects.txt +++ /dev/null @@ -1,82 +0,0 @@ -Spell Effects -Different values: 508 -===================================== -object {Spell Effects} - _id : string {Spell Effects._id} (all different values) - img : string {Spell Effects.img} (375 different values) - name : string {Spell Effects.name} (all different values) - system : object {Spell Effects.system} - description : object {Spell Effects.system.description} - value : string {Spell Effects.system.description.value} (500 different values) - duration : object {Spell Effects.system.duration} - [expiry] : string {Spell Effects.system.duration.expiry} (2 different values) - 'turn-start' (x442) - 'turn-end' (x32) - sustained : boolean {Spell Effects.system.duration.sustained} (2 different values) - False (x471) - True (x37) - unit : string {Spell Effects.system.duration.unit} (6 different values) - 'minutes' (x320) - 'rounds' (x107) - 'unlimited' (x33) - 'hours' (x30) - 'days' (x17) - 'encounter' (x1) - value : integer {Spell Effects.system.duration.value} (15 different values) - level : object {Spell Effects.system.level} - value : integer {Spell Effects.system.level.value} (13 different values) - publication : object {Spell Effects.system.publication} - license : string {Spell Effects.system.publication.license} (2 different values) - 'ORC' (x289) - 'OGL' (x219) - remaster : boolean {Spell Effects.system.publication.remaster} (2 different values) - True (x317) - False (x191) - title : string {Spell Effects.system.publication.title} (42 different values) - rules : ignored (Foundry rules object) {Spell Effects.system.rules} - start : object {Spell Effects.system.start} - [initiative] : empty - value : integer {Spell Effects.system.start.value} (2 different values) - 0 (x507) - 103462347 (x1) - tokenIcon : object {Spell Effects.system.tokenIcon} - show : boolean {Spell Effects.system.tokenIcon.show} (2 different values) - True (x507) - False (x1) - traits : object {Spell Effects.system.traits} - [rarity] : string {Spell Effects.system.traits.rarity} (2 different values) - 'common' (x302) - 'uncommon' (x1) - value : array {Spell Effects.system.traits.value} - Length: min=0 max=1 - Value type: string {Spell Effects.system.traits.value.[]} (2 different values) - 'disease' (x1) - 'wizard' (x1) - [badge] : object {Spell Effects.system.badge} - [labels] : array {Spell Effects.system.badge.labels} - Length: min=2 max=10 - Value type: string {Spell Effects.system.badge.labels.[]} (33 different values) - [loop] : boolean {Spell Effects.system.badge.loop} (2 different values) - False (x7) - True (x1) - type : string {Spell Effects.system.badge.type} (2 different values) - 'counter' (x13) - 'formula' (x6) - value : mixed - integer {Spell Effects.system.badge.value} (3 different values) - 1 (x9) - 3 (x3) - 4 (x1) - string {Spell Effects.system.badge.value} (5 different values) - '(@item.level)d4' (x2) - '1d4' (x1) - '(ternary(gte(@actor.flags.pf2e.corrosiveBody.rank,9),5,3))d6' (x1) - '(@item.level)d8' (x1) - '1d20' (x1) - [evaluate] : boolean {Spell Effects.system.badge.evaluate} (same value: True) - [max] : integer {Spell Effects.system.badge.max} (2 different values) - 3 (x2) - 20 (x1) - [min] : integer {Spell Effects.system.badge.min} (same value: 0) - [reevaluate] : empty - type : string {Spell Effects.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Spell Effects.yaml b/output/pf2e/packs/Spell Effects.yaml new file mode 100644 index 0000000..a240d04 --- /dev/null +++ b/output/pf2e/packs/Spell Effects.yaml @@ -0,0 +1,295 @@ +name: Spell Effects +values: 508 +schema: + '_id': + type: string + path: Spell Effects._id + is_null: false + values: 508 + different_values: 508 (all different) + variants: [omitted] + 'img': + type: string + path: Spell Effects.img + is_null: false + values: 508 + different_values: 375 + variants: [omitted] + 'name': + type: string + path: Spell Effects.name + is_null: false + values: 508 + different_values: 508 (all different) + variants: [omitted] + 'system': + type: object + path: Spell Effects.system + is_null: false + values: 508 + schema: + 'description': + type: object + path: Spell Effects.system.description + is_null: false + values: 508 + schema: + 'value': + type: string + path: Spell Effects.system.description.value + is_null: false + values: 508 + different_values: 500 + variants: [omitted] + 'duration': + type: object + path: Spell Effects.system.duration + is_null: false + values: 508 + schema: + [expiry]: + type: string + path: Spell Effects.system.duration.expiry + is_null: true + values: 474 + different_values: 2 + variants: + - "turn-start" (x442) + - "turn-end" (x32) + 'sustained': + type: boolean + path: Spell Effects.system.duration.sustained + is_null: false + values: 508 + different_values: 2 + variants: + - False (x471) + - True (x37) + 'unit': + type: string + path: Spell Effects.system.duration.unit + is_null: false + values: 508 + different_values: 6 + variants: + - "minutes" (x320) + - "rounds" (x107) + - "unlimited" (x33) + - "hours" (x30) + - "days" (x17) + - "encounter" (x1) + 'value': + type: integer + path: Spell Effects.system.duration.value + is_null: false + values: 508 + different_values: 15 + variants: [omitted] + 'level': + type: object + path: Spell Effects.system.level + is_null: false + values: 508 + schema: + 'value': + type: integer + path: Spell Effects.system.level.value + is_null: false + values: 508 + different_values: 13 + variants: [omitted] + 'publication': + type: object + path: Spell Effects.system.publication + is_null: false + values: 508 + schema: + 'license': + type: string + path: Spell Effects.system.publication.license + is_null: false + values: 508 + different_values: 2 + variants: + - "ORC" (x289) + - "OGL" (x219) + 'remaster': + type: boolean + path: Spell Effects.system.publication.remaster + is_null: false + values: 508 + different_values: 2 + variants: + - True (x317) + - False (x191) + 'title': + type: string + path: Spell Effects.system.publication.title + is_null: false + values: 508 + different_values: 42 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Spell Effects.system.rules + is_null: false + values: 508 + 'start': + type: object + path: Spell Effects.system.start + is_null: false + values: 508 + schema: + [initiative]: + type: + path: Spell Effects.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Spell Effects.system.start.value + is_null: false + values: 508 + different_values: 2 + variants: + - 0 (x507) + - 103462347 (x1) + 'tokenIcon': + type: object + path: Spell Effects.system.tokenIcon + is_null: false + values: 508 + schema: + 'show': + type: boolean + path: Spell Effects.system.tokenIcon.show + is_null: false + values: 508 + different_values: 2 + variants: + - True (x507) + - False (x1) + 'traits': + type: object + path: Spell Effects.system.traits + is_null: false + values: 508 + schema: + [rarity]: + type: string + path: Spell Effects.system.traits.rarity + is_null: true + values: 303 + different_values: 2 + variants: + - "common" (x302) + - "uncommon" (x1) + 'value': + type: array + path: Spell Effects.system.traits.value + is_null: false + values: 508 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Spell Effects.system.traits.value.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "disease" (x1) + - "wizard" (x1) + [badge]: + type: object + path: Spell Effects.system.badge + is_null: true + values: 19 + schema: + [labels]: + type: array + path: Spell Effects.system.badge.labels + is_null: true + values: 8 + min_count: 2 + max_count: 10 + value_type: + type: string + path: Spell Effects.system.badge.labels.[] + is_null: false + values: 43 + different_values: 33 + variants: [omitted] + [loop]: + type: boolean + path: Spell Effects.system.badge.loop + is_null: true + values: 8 + different_values: 2 + variants: + - False (x7) + - True (x1) + 'type': + type: string + path: Spell Effects.system.badge.type + is_null: false + values: 19 + different_values: 2 + variants: + - "counter" (x13) + - "formula" (x6) + 'value': + type: integer | string + path: Spell Effects.system.badge.value + is_null: false + values: 19 + types: + - different_values: 3 + variants: + - 1 (x9) + - 3 (x3) + - 4 (x1) + - different_values: 5 + variants: + - "(@item.level)d4" (x2) + - "1d4" (x1) + - "(ternary(gte(@actor.flags.pf2e.corrosiveBody.rank,9),5,3))d6" (x1) + - "(@item.level)d8" (x1) + - "1d20" (x1) + [evaluate]: + type: boolean + path: Spell Effects.system.badge.evaluate + is_null: true + values: 6 + different_values: 1 (all same) + variants: True (x6) + [max]: + type: integer + path: Spell Effects.system.badge.max + is_null: true + values: 3 + different_values: 2 + variants: + - 3 (x2) + - 20 (x1) + [min]: + type: integer + path: Spell Effects.system.badge.min + is_null: true + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + [reevaluate]: + type: + path: Spell Effects.system.badge.reevaluate + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Spell Effects.type + is_null: false + values: 508 + different_values: 1 (all same) + variants: "effect" (x508) diff --git a/output/pf2e/packs/Spell Trickster.txt b/output/pf2e/packs/Spell Trickster.txt deleted file mode 100644 index 1ebdc4e..0000000 --- a/output/pf2e/packs/Spell Trickster.txt +++ /dev/null @@ -1,43 +0,0 @@ -Spell Trickster -Different values: 26 -===================================== -object {Spell Trickster} - _id : string {Spell Trickster._id} (all different values) - folder : string {Spell Trickster.folder} (same value: 'hmtZeb4WiC3yp2DI') - img : string {Spell Trickster.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Spell Trickster.name} (all different values) - system : object {Spell Trickster.system} - actionType : object {Spell Trickster.system.actionType} - value : string {Spell Trickster.system.actionType.value} (same value: 'passive') - actions : object {Spell Trickster.system.actions} - [value] : empty - category : string {Spell Trickster.system.category} (same value: 'class') - description : object {Spell Trickster.system.description} - value : string {Spell Trickster.system.description.value} (all different values) - level : object {Spell Trickster.system.level} - value : integer {Spell Trickster.system.level.value} (6 different values) - 4 (x7) - 6 (x7) - 8 (x7) - 12 (x2) - 10 (x2) - 2 (x1) - prerequisites : object {Spell Trickster.system.prerequisites} - value : array {Spell Trickster.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Spell Trickster.system.prerequisites.value.[]} - value : string {Spell Trickster.system.prerequisites.value.[].value} (25 different values) - publication : object {Spell Trickster.system.publication} - license : string {Spell Trickster.system.publication.license} (same value: 'OGL') - remaster : boolean {Spell Trickster.system.publication.remaster} (same value: False) - title : string {Spell Trickster.system.publication.title} (same value: 'Pathfinder Lost Omens The Grand Bazaar') - rules : ignored (Foundry rules object) {Spell Trickster.system.rules} - traits : object {Spell Trickster.system.traits} - rarity : string {Spell Trickster.system.traits.rarity} (same value: 'common') - value : array {Spell Trickster.system.traits.value} - Length: min=1 max=2 - Value type: string {Spell Trickster.system.traits.value.[]} (3 different values) - 'archetype' (x26) - 'attack' (x1) - 'dedication' (x1) - type : string {Spell Trickster.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Spell Trickster.yaml b/output/pf2e/packs/Spell Trickster.yaml new file mode 100644 index 0000000..4b54bfd --- /dev/null +++ b/output/pf2e/packs/Spell Trickster.yaml @@ -0,0 +1,196 @@ +name: Spell Trickster +values: 26 +schema: + '_id': + type: string + path: Spell Trickster._id + is_null: false + values: 26 + different_values: 26 (all different) + variants: [omitted] + 'folder': + type: string + path: Spell Trickster.folder + is_null: false + values: 26 + different_values: 1 (all same) + variants: "hmtZeb4WiC3yp2DI" (x26) + 'img': + type: string + path: Spell Trickster.img + is_null: false + values: 26 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x26) + 'name': + type: string + path: Spell Trickster.name + is_null: false + values: 26 + different_values: 26 (all different) + variants: [omitted] + 'system': + type: object + path: Spell Trickster.system + is_null: false + values: 26 + schema: + 'actionType': + type: object + path: Spell Trickster.system.actionType + is_null: false + values: 26 + schema: + 'value': + type: string + path: Spell Trickster.system.actionType.value + is_null: false + values: 26 + different_values: 1 (all same) + variants: "passive" (x26) + 'actions': + type: object + path: Spell Trickster.system.actions + is_null: false + values: 26 + schema: + [value]: + type: + path: Spell Trickster.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Spell Trickster.system.category + is_null: false + values: 26 + different_values: 1 (all same) + variants: "class" (x26) + 'description': + type: object + path: Spell Trickster.system.description + is_null: false + values: 26 + schema: + 'value': + type: string + path: Spell Trickster.system.description.value + is_null: false + values: 26 + different_values: 26 (all different) + variants: [omitted] + 'level': + type: object + path: Spell Trickster.system.level + is_null: false + values: 26 + schema: + 'value': + type: integer + path: Spell Trickster.system.level.value + is_null: false + values: 26 + different_values: 6 + variants: + - 4 (x7) + - 6 (x7) + - 8 (x7) + - 12 (x2) + - 10 (x2) + - 2 (x1) + 'prerequisites': + type: object + path: Spell Trickster.system.prerequisites + is_null: false + values: 26 + schema: + 'value': + type: array + path: Spell Trickster.system.prerequisites.value + is_null: false + values: 26 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Spell Trickster.system.prerequisites.value.[] + is_null: false + values: 50 + schema: + 'value': + type: string + path: Spell Trickster.system.prerequisites.value.[].value + is_null: false + values: 50 + different_values: 25 + variants: [omitted] + 'publication': + type: object + path: Spell Trickster.system.publication + is_null: false + values: 26 + schema: + 'license': + type: string + path: Spell Trickster.system.publication.license + is_null: false + values: 26 + different_values: 1 (all same) + variants: "OGL" (x26) + 'remaster': + type: boolean + path: Spell Trickster.system.publication.remaster + is_null: false + values: 26 + different_values: 1 (all same) + variants: False (x26) + 'title': + type: string + path: Spell Trickster.system.publication.title + is_null: false + values: 26 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens The Grand Bazaar" (x26) + 'rules': + type: ignored (Foundry rules object) + path: Spell Trickster.system.rules + is_null: false + values: 26 + 'traits': + type: object + path: Spell Trickster.system.traits + is_null: false + values: 26 + schema: + 'rarity': + type: string + path: Spell Trickster.system.traits.rarity + is_null: false + values: 26 + different_values: 1 (all same) + variants: "common" (x26) + 'value': + type: array + path: Spell Trickster.system.traits.value + is_null: false + values: 26 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Spell Trickster.system.traits.value.[] + is_null: false + values: 28 + different_values: 3 + variants: + - "archetype" (x26) + - "attack" (x1) + - "dedication" (x1) + 'type': + type: string + path: Spell Trickster.type + is_null: false + values: 26 + different_values: 1 (all same) + variants: "feat" (x26) diff --git a/output/pf2e/packs/Spellmaster.txt b/output/pf2e/packs/Spellmaster.txt deleted file mode 100644 index 1c66bfd..0000000 --- a/output/pf2e/packs/Spellmaster.txt +++ /dev/null @@ -1,69 +0,0 @@ -Spellmaster -Different values: 14 -===================================== -object {Spellmaster} - _id : string {Spellmaster._id} (all different values) - folder : string {Spellmaster.folder} (same value: 'zjri0dFVocwnHJcJ') - img : string {Spellmaster.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Spellmaster.name} (all different values) - system : object {Spellmaster.system} - actionType : object {Spellmaster.system.actionType} - value : string {Spellmaster.system.actionType.value} (3 different values) - 'passive' (x7) - 'reaction' (x4) - 'action' (x3) - actions : object {Spellmaster.system.actions} - [value] : integer {Spellmaster.system.actions.value} (same value: 1) - category : string {Spellmaster.system.category} (same value: 'class') - description : object {Spellmaster.system.description} - value : string {Spellmaster.system.description.value} (all different values) - [frequency] : object {Spellmaster.system.frequency} - max : integer {Spellmaster.system.frequency.max} (same value: 1) - per : string {Spellmaster.system.frequency.per} (3 different values) - 'PT10M' (x1) - 'round' (x1) - 'day' (x1) - [value] : integer {Spellmaster.system.frequency.value} (same value: 1) - level : object {Spellmaster.system.level} - value : integer {Spellmaster.system.level.value} (7 different values) - 8 (x3) - 10 (x3) - 14 (x2) - 12 (x2) - 16 (x2) - 18 (x1) - 6 (x1) - prerequisites : object {Spellmaster.system.prerequisites} - value : array {Spellmaster.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Spellmaster.system.prerequisites.value.[]} - value : string {Spellmaster.system.prerequisites.value.[].value} (9 different values) - 'Spellmaster Dedication' (x11) - 'spell repertoire or ability to prepare spells' (x1) - 'master in spell attack rolls and spell DCs' (x1) - 'Absorb Spell' (x1) - 'Intelligence, Wisdom or Charisma +2' (x1) - 'ability to cast focus spells' (x1) - 'member of the Pathfinder Society affiliated with the School of Spells' (x1) - 'Spellmaster\'s Resilience' (x1) - 'Steady Spellcasting' (x1) - publication : object {Spellmaster.system.publication} - license : string {Spellmaster.system.publication.license} (same value: 'OGL') - remaster : boolean {Spellmaster.system.publication.remaster} (same value: False) - title : string {Spellmaster.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Pathfinder Society Guide' (x9) - 'Pathfinder Lost Omens Character Guide' (x5) - rules : ignored (Foundry rules object) {Spellmaster.system.rules} - traits : object {Spellmaster.system.traits} - rarity : string {Spellmaster.system.traits.rarity} (2 different values) - 'common' (x13) - 'uncommon' (x1) - value : array {Spellmaster.system.traits.value} - Length: min=1 max=3 - Value type: string {Spellmaster.system.traits.value.[]} (5 different values) - 'archetype' (x14) - 'flourish' (x1) - 'concentrate' (x1) - 'spellshape' (x1) - 'dedication' (x1) - type : string {Spellmaster.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Spellmaster.yaml b/output/pf2e/packs/Spellmaster.yaml new file mode 100644 index 0000000..6921f58 --- /dev/null +++ b/output/pf2e/packs/Spellmaster.yaml @@ -0,0 +1,246 @@ +name: Spellmaster +values: 14 +schema: + '_id': + type: string + path: Spellmaster._id + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'folder': + type: string + path: Spellmaster.folder + is_null: false + values: 14 + different_values: 1 (all same) + variants: "zjri0dFVocwnHJcJ" (x14) + 'img': + type: string + path: Spellmaster.img + is_null: false + values: 14 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x14) + 'name': + type: string + path: Spellmaster.name + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + 'system': + type: object + path: Spellmaster.system + is_null: false + values: 14 + schema: + 'actionType': + type: object + path: Spellmaster.system.actionType + is_null: false + values: 14 + schema: + 'value': + type: string + path: Spellmaster.system.actionType.value + is_null: false + values: 14 + different_values: 3 + variants: + - "passive" (x7) + - "reaction" (x4) + - "action" (x3) + 'actions': + type: object + path: Spellmaster.system.actions + is_null: false + values: 14 + schema: + [value]: + type: integer + path: Spellmaster.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'category': + type: string + path: Spellmaster.system.category + is_null: false + values: 14 + different_values: 1 (all same) + variants: "class" (x14) + 'description': + type: object + path: Spellmaster.system.description + is_null: false + values: 14 + schema: + 'value': + type: string + path: Spellmaster.system.description.value + is_null: false + values: 14 + different_values: 14 (all different) + variants: [omitted] + [frequency]: + type: object + path: Spellmaster.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Spellmaster.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Spellmaster.system.frequency.per + is_null: false + values: 3 + different_values: 3 + variants: + - "PT10M" (x1) + - "round" (x1) + - "day" (x1) + [value]: + type: integer + path: Spellmaster.system.frequency.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'level': + type: object + path: Spellmaster.system.level + is_null: false + values: 14 + schema: + 'value': + type: integer + path: Spellmaster.system.level.value + is_null: false + values: 14 + different_values: 7 + variants: + - 8 (x3) + - 10 (x3) + - 14 (x2) + - 12 (x2) + - 16 (x2) + - 18 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Spellmaster.system.prerequisites + is_null: false + values: 14 + schema: + 'value': + type: array + path: Spellmaster.system.prerequisites.value + is_null: false + values: 14 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Spellmaster.system.prerequisites.value.[] + is_null: false + values: 19 + schema: + 'value': + type: string + path: Spellmaster.system.prerequisites.value.[].value + is_null: false + values: 19 + different_values: 9 + variants: + - "Spellmaster Dedication" (x11) + - "spell repertoire or ability to prepare spells" (x1) + - "master in spell attack rolls and spell DCs" (x1) + - "Absorb Spell" (x1) + - "Intelligence, Wisdom or Charisma +2" (x1) + - "ability to cast focus spells" (x1) + - "member of the Pathfinder Society affiliated with the School of Spells" (x1) + - "Spellmaster's Resilience" (x1) + - "Steady Spellcasting" (x1) + 'publication': + type: object + path: Spellmaster.system.publication + is_null: false + values: 14 + schema: + 'license': + type: string + path: Spellmaster.system.publication.license + is_null: false + values: 14 + different_values: 1 (all same) + variants: "OGL" (x14) + 'remaster': + type: boolean + path: Spellmaster.system.publication.remaster + is_null: false + values: 14 + different_values: 1 (all same) + variants: False (x14) + 'title': + type: string + path: Spellmaster.system.publication.title + is_null: false + values: 14 + different_values: 2 + variants: + - "Pathfinder Lost Omens Pathfinder Society Guide" (x9) + - "Pathfinder Lost Omens Character Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Spellmaster.system.rules + is_null: false + values: 14 + 'traits': + type: object + path: Spellmaster.system.traits + is_null: false + values: 14 + schema: + 'rarity': + type: string + path: Spellmaster.system.traits.rarity + is_null: false + values: 14 + different_values: 2 + variants: + - "common" (x13) + - "uncommon" (x1) + 'value': + type: array + path: Spellmaster.system.traits.value + is_null: false + values: 14 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Spellmaster.system.traits.value.[] + is_null: false + values: 18 + different_values: 5 + variants: + - "archetype" (x14) + - "flourish" (x1) + - "concentrate" (x1) + - "spellshape" (x1) + - "dedication" (x1) + 'type': + type: string + path: Spellmaster.type + is_null: false + values: 14 + different_values: 1 (all same) + variants: "feat" (x14) diff --git a/output/pf2e/packs/Spellshot.txt b/output/pf2e/packs/Spellshot.txt deleted file mode 100644 index 40849c9..0000000 --- a/output/pf2e/packs/Spellshot.txt +++ /dev/null @@ -1,61 +0,0 @@ -Spellshot -Different values: 6 -===================================== -object {Spellshot} - _id : string {Spellshot._id} (all different values) - folder : string {Spellshot.folder} (same value: '8scpZnradJHp2Mwl') - img : string {Spellshot.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Spellshot.name} (all different values) - system : object {Spellshot.system} - actionType : object {Spellshot.system.actionType} - value : string {Spellshot.system.actionType.value} (2 different values) - 'action' (x3) - 'passive' (x3) - actions : object {Spellshot.system.actions} - [value] : integer {Spellshot.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Spellshot.system.category} (same value: 'class') - description : object {Spellshot.system.description} - value : string {Spellshot.system.description.value} (all different values) - level : object {Spellshot.system.level} - taken : integer {Spellshot.system.level.taken} (same value: 2) - value : integer {Spellshot.system.level.value} (all different values) - prerequisites : object {Spellshot.system.prerequisites} - value : array {Spellshot.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Spellshot.system.prerequisites.value.[]} - value : string {Spellshot.system.prerequisites.value.[].value} (3 different values) - 'Spellshot Dedication' (x5) - 'master in Arcana' (x1) - 'way of the spellshot' (x1) - publication : object {Spellshot.system.publication} - license : string {Spellshot.system.publication.license} (same value: 'ORC') - remaster : boolean {Spellshot.system.publication.remaster} (same value: True) - title : string {Spellshot.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Spellshot.system.rules} - traits : object {Spellshot.system.traits} - rarity : string {Spellshot.system.traits.rarity} (same value: 'common') - value : array {Spellshot.system.traits.value} - Length: min=2 max=3 - Value type: string {Spellshot.system.traits.value.[]} (5 different values) - 'archetype' (x6) - 'magical' (x4) - 'teleportation' (x2) - 'class' (x1) - 'dedication' (x1) - [frequency] : object {Spellshot.system.frequency} - max : integer {Spellshot.system.frequency.max} (same value: 1) - per : string {Spellshot.system.frequency.per} (2 different values) - 'round' (x1) - 'day' (x1) - [value] : integer {Spellshot.system.frequency.value} (same value: 1) - location : string {Spellshot.system.location} (same value: 'class-2') - [selfEffect] : object {Spellshot.system.selfEffect} - name : string {Spellshot.system.selfEffect.name} (same value: 'Effect: Fulminating Shot') - uuid : string {Spellshot.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Fulminating Shot') - subfeatures : object {Spellshot.system.subfeatures} - proficiencies : object {Spellshot.system.subfeatures.proficiencies} - spellcasting : object {Spellshot.system.subfeatures.proficiencies.spellcasting} - rank : integer {Spellshot.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) - type : string {Spellshot.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Spellshot.yaml b/output/pf2e/packs/Spellshot.yaml new file mode 100644 index 0000000..da66cb1 --- /dev/null +++ b/output/pf2e/packs/Spellshot.yaml @@ -0,0 +1,312 @@ +name: Spellshot +values: 6 +schema: + '_id': + type: string + path: Spellshot._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "pWbNhfBiskV4n58a" (x1) + - "SE38R6zpv2XelzZk" (x1) + - "o3J79hnr00ztcwtT" (x1) + - "nY8HtHNJMqP0hz3v" (x1) + - "XfGJSMH4CifHXMtw" (x1) + - "BwDIwjHasZwcd61Z" (x1) + 'folder': + type: string + path: Spellshot.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "8scpZnradJHp2Mwl" (x6) + 'img': + type: string + path: Spellshot.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Spellshot.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Black Powder Embodiment" (x1) + - "Call Gun" (x1) + - "Fulminating Shot" (x1) + - "Phase Bullet" (x1) + - "Spell-Woven Shot" (x1) + - "Spellshot Dedication" (x1) + 'system': + type: object + path: Spellshot.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Spellshot.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Spellshot.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "action" (x3) + - "passive" (x3) + 'actions': + type: object + path: Spellshot.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Spellshot.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Spellshot.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Spellshot.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Spellshot.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "

Requirements You're wielding a loaded magical firearm or crossbow.


You merge your body with your ammunition, enabling you to travel the same path as your bolt or bullet. Strike a creature with the required weapon. On a success, if the target was within 120 feet, you and all your gear are teleported to an open space of your choice within 10 feet of the target.

" (x1) + - "

You build a powerful magical connection with a chosen gun or crossbow. During your daily preparations, choose a single crossbow or firearm. Until your next daily preparations, you can use the @UUID[Compendium.pf2e.actionspf2e.Item.Call Gun] action to call the gun to your hand.

" (x1) + - "

Frequency once per round.


You channel magic into your next shot. Choose acid, cold, electricity, or fire. If you hit with your next attack roll using a firearm or crossbow before the end of your turn, you deal 1d6 additional damage of this type. At 12th level, this increases to 2d6 additional damage, and at 18th level, it increases to 3d6 additional damage.

" (x1) + - "

Frequency once per day


You can aim your bullets not just in three normal dimensions, but in additional dimensions as well, removing all obstacles between you and your target. Attempt a crossbow or firearm Strike against a foe who's observed or @UUID[Compendium.pf2e.conditionitems.Item.Hidden] to you (but not undetected). The ammunition travels to your target in a straight line, passing through any non-magical barriers or walls in its way, though magical barriers and force effects stop the bullet. The shot ignores all cover, the @UUID[Compendium.pf2e.conditionitems.Item.Concealed] condition, the hidden condition, and circumstance bonuses to AC from shields. It has a +4 status bonus to hit creatures wearing any type of armor. The Strike's damage can't be reduced with a Shield Block reaction using a non-magical shield.

" (x1) + - "

You combine your own magic with that of your magical crossbow or firearm. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Spell-Woven Shot] activity.

" (x1) + - "

You cast arcane spells like a wizard, gaining a spellbook with four common arcane cantrips of your choice. You gain the Cast a Spell activity. You can prepare two cantrips each day from your spellbook. You're trained in the spell attack modifier and spell DC statistics. Your key spellcasting attribute for spellshot archetype spells is Intelligence, and they are arcane spells. You become trained in Arcana; if you were already trained in Arcana, you instead become trained in a skill of your choice. This counts as the wizard archetype for the prerequisites of @UUID[Compendium.pf2e.feats-srd.Item.Basic Wizard Spellcasting].


Special You can't select another dedication feat other than @UUID[Compendium.pf2e.feats-srd.Item.Beast Gunner Dedication] until you've gained two other feats from the @UUID[Compendium.pf2e.journals.JournalEntry.vx5FGEG34AxI2dow.JournalEntryPage.FJGPBhYmD7xTFsrW]{Spellshot} or @UUID[Compendium.pf2e.journals.JournalEntry.vx5FGEG34AxI2dow.JournalEntryPage.jTiXRtNNvMOnsg98]{Beast Gunner} archetypes.

" (x1) + 'level': + type: object + path: Spellshot.system.level + is_null: false + values: 6 + schema: + 'taken': + type: integer + path: Spellshot.system.level.taken + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'value': + type: integer + path: Spellshot.system.level.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - 18 (x1) + - 8 (x1) + - 6 (x1) + - 14 (x1) + - 4 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Spellshot.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Spellshot.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Spellshot.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Spellshot.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 3 + variants: + - "Spellshot Dedication" (x5) + - "master in Arcana" (x1) + - "way of the spellshot" (x1) + 'publication': + type: object + path: Spellshot.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Spellshot.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Spellshot.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Spellshot.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Spellshot.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Spellshot.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Spellshot.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Spellshot.system.traits.value + is_null: false + values: 6 + min_count: 2 + max_count: 3 + value_type: + type: string + path: Spellshot.system.traits.value.[] + is_null: false + values: 14 + different_values: 5 + variants: + - "archetype" (x6) + - "magical" (x4) + - "teleportation" (x2) + - "class" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Spellshot.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Spellshot.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Spellshot.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "round" (x1) + - "day" (x1) + [value]: + type: integer + path: Spellshot.system.frequency.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'location': + type: string + path: Spellshot.system.location + is_null: false + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + [selfEffect]: + type: object + path: Spellshot.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Spellshot.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Fulminating Shot" (x1) + 'uuid': + type: string + path: Spellshot.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Fulminating Shot" (x1) + 'subfeatures': + type: object + path: Spellshot.system.subfeatures + is_null: false + values: 1 + schema: + 'proficiencies': + type: object + path: Spellshot.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'spellcasting': + type: object + path: Spellshot.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Spellshot.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Spellshot.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Spirit Warrior.txt b/output/pf2e/packs/Spirit Warrior.txt deleted file mode 100644 index f71be33..0000000 --- a/output/pf2e/packs/Spirit Warrior.txt +++ /dev/null @@ -1,54 +0,0 @@ -Spirit Warrior -Different values: 13 -===================================== -object {Spirit Warrior} - _id : string {Spirit Warrior._id} (all different values) - folder : string {Spirit Warrior.folder} (same value: 'HT7OP376Zi9Bd0QI') - img : string {Spirit Warrior.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Spirit Warrior.name} (all different values) - system : object {Spirit Warrior.system} - actionType : object {Spirit Warrior.system.actionType} - value : string {Spirit Warrior.system.actionType.value} (3 different values) - 'passive' (x8) - 'action' (x4) - 'reaction' (x1) - actions : object {Spirit Warrior.system.actions} - [value] : integer {Spirit Warrior.system.actions.value} (2 different values) - 1 (x2) - 2 (x2) - category : string {Spirit Warrior.system.category} (same value: 'class') - description : object {Spirit Warrior.system.description} - value : string {Spirit Warrior.system.description.value} (all different values) - level : object {Spirit Warrior.system.level} - value : integer {Spirit Warrior.system.level.value} (6 different values) - 6 (x4) - 4 (x3) - 8 (x2) - 12 (x2) - 2 (x1) - 10 (x1) - prerequisites : object {Spirit Warrior.system.prerequisites} - value : array {Spirit Warrior.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Spirit Warrior.system.prerequisites.value.[]} - value : string {Spirit Warrior.system.prerequisites.value.[].value} (same value: 'Spirit Warrior Dedication') - publication : object {Spirit Warrior.system.publication} - license : string {Spirit Warrior.system.publication.license} (same value: 'ORC') - remaster : boolean {Spirit Warrior.system.publication.remaster} (same value: True) - title : string {Spirit Warrior.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Spirit Warrior.system.rules} - traits : object {Spirit Warrior.system.traits} - rarity : string {Spirit Warrior.system.traits.rarity} (2 different values) - 'common' (x12) - 'uncommon' (x1) - value : array {Spirit Warrior.system.traits.value} - Length: min=1 max=2 - Value type: string {Spirit Warrior.system.traits.value.[]} (4 different values) - 'archetype' (x13) - 'flourish' (x2) - 'manipulate' (x1) - 'dedication' (x1) - [frequency] : object {Spirit Warrior.system.frequency} - max : integer {Spirit Warrior.system.frequency.max} (same value: 1) - per : string {Spirit Warrior.system.frequency.per} (same value: 'PT10M') - type : string {Spirit Warrior.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Spirit Warrior.yaml b/output/pf2e/packs/Spirit Warrior.yaml new file mode 100644 index 0000000..c8dd959 --- /dev/null +++ b/output/pf2e/packs/Spirit Warrior.yaml @@ -0,0 +1,225 @@ +name: Spirit Warrior +values: 13 +schema: + '_id': + type: string + path: Spirit Warrior._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Spirit Warrior.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "HT7OP376Zi9Bd0QI" (x13) + 'img': + type: string + path: Spirit Warrior.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x13) + 'name': + type: string + path: Spirit Warrior.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Spirit Warrior.system + is_null: false + values: 13 + schema: + 'actionType': + type: object + path: Spirit Warrior.system.actionType + is_null: false + values: 13 + schema: + 'value': + type: string + path: Spirit Warrior.system.actionType.value + is_null: false + values: 13 + different_values: 3 + variants: + - "passive" (x8) + - "action" (x4) + - "reaction" (x1) + 'actions': + type: object + path: Spirit Warrior.system.actions + is_null: false + values: 13 + schema: + [value]: + type: integer + path: Spirit Warrior.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 1 (x2) + - 2 (x2) + 'category': + type: string + path: Spirit Warrior.system.category + is_null: false + values: 13 + different_values: 1 (all same) + variants: "class" (x13) + 'description': + type: object + path: Spirit Warrior.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Spirit Warrior.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'level': + type: object + path: Spirit Warrior.system.level + is_null: false + values: 13 + schema: + 'value': + type: integer + path: Spirit Warrior.system.level.value + is_null: false + values: 13 + different_values: 6 + variants: + - 6 (x4) + - 4 (x3) + - 8 (x2) + - 12 (x2) + - 2 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Spirit Warrior.system.prerequisites + is_null: false + values: 13 + schema: + 'value': + type: array + path: Spirit Warrior.system.prerequisites.value + is_null: false + values: 13 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Spirit Warrior.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Spirit Warrior.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Spirit Warrior Dedication" (x12) + 'publication': + type: object + path: Spirit Warrior.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Spirit Warrior.system.publication.license + is_null: false + values: 13 + different_values: 1 (all same) + variants: "ORC" (x13) + 'remaster': + type: boolean + path: Spirit Warrior.system.publication.remaster + is_null: false + values: 13 + different_values: 1 (all same) + variants: True (x13) + 'title': + type: string + path: Spirit Warrior.system.publication.title + is_null: false + values: 13 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x13) + 'rules': + type: ignored (Foundry rules object) + path: Spirit Warrior.system.rules + is_null: false + values: 13 + 'traits': + type: object + path: Spirit Warrior.system.traits + is_null: false + values: 13 + schema: + 'rarity': + type: string + path: Spirit Warrior.system.traits.rarity + is_null: false + values: 13 + different_values: 2 + variants: + - "common" (x12) + - "uncommon" (x1) + 'value': + type: array + path: Spirit Warrior.system.traits.value + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Spirit Warrior.system.traits.value.[] + is_null: false + values: 17 + different_values: 4 + variants: + - "archetype" (x13) + - "flourish" (x2) + - "manipulate" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Spirit Warrior.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Spirit Warrior.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Spirit Warrior.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + 'type': + type: string + path: Spirit Warrior.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "feat" (x13) diff --git a/output/pf2e/packs/Spore War.txt b/output/pf2e/packs/Spore War.txt deleted file mode 100644 index e3fb0a2..0000000 --- a/output/pf2e/packs/Spore War.txt +++ /dev/null @@ -1,33 +0,0 @@ -Spore War -Different values: 7 -===================================== -object {Spore War} - _id : string {Spore War._id} (all different values) - folder : string {Spore War.folder} (same value: '93ELfrtUYYWaaOKE') - img : string {Spore War.img} (all different values) - name : string {Spore War.name} (all different values) - system : object {Spore War.system} - description : object {Spore War.system.description} - value : string {Spore War.system.description.value} (all different values) - duration : object {Spore War.system.duration} - [expiry] : empty - sustained : boolean {Spore War.system.duration.sustained} (same value: False) - unit : string {Spore War.system.duration.unit} (same value: 'unlimited') - value : integer {Spore War.system.duration.value} (same value: -1) - level : object {Spore War.system.level} - value : integer {Spore War.system.level.value} (same value: 1) - publication : object {Spore War.system.publication} - license : string {Spore War.system.publication.license} (same value: 'ORC') - remaster : boolean {Spore War.system.publication.remaster} (same value: True) - title : string {Spore War.system.publication.title} (same value: 'Pathfinder #212: A Voice in the Blight') - rules : ignored (Foundry rules object) {Spore War.system.rules} - start : object {Spore War.system.start} - [initiative] : empty - value : integer {Spore War.system.start.value} (same value: 0) - tokenIcon : object {Spore War.system.tokenIcon} - show : boolean {Spore War.system.tokenIcon.show} (same value: True) - traits : object {Spore War.system.traits} - value : array<> {Spore War.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Spore War.type} (same value: 'effect') \ No newline at end of file diff --git a/output/pf2e/packs/Spore War.yaml b/output/pf2e/packs/Spore War.yaml new file mode 100644 index 0000000..9a985c8 --- /dev/null +++ b/output/pf2e/packs/Spore War.yaml @@ -0,0 +1,214 @@ +name: Spore War +values: 7 +schema: + '_id': + type: string + path: Spore War._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "6ReMiLTAc70nbzAC" (x1) + - "l2fxGJVR9ffNI8uC" (x1) + - "yZGqaYXpuZ3NfbNB" (x1) + - "jS1J008XoEo50adu" (x1) + - "A0w4C7GsqgFmkR8u" (x1) + - "nTTqHZGSub9kmpOr" (x1) + - "fhcpgC3RX1CEGTC9" (x1) + 'folder': + type: string + path: Spore War.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "93ELfrtUYYWaaOKE" (x7) + 'img': + type: string + path: Spore War.img + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "icons/magic/symbols/rune-sigil-horned-white-purple.webp" (x1) + - "icons/magic/symbols/runes-carved-stone-purple.webp" (x1) + - "icons/magic/symbols/runes-carved-stone-red.webp" (x1) + - "icons/magic/perception/eye-slit-orange.webp" (x1) + - "icons/magic/symbols/ring-circle-smoke-blue.webp" (x1) + - "icons/magic/symbols/triangle-glowing-green.webp" (x1) + - "icons/magic/symbols/runes-carved-stone-green.webp" (x1) + 'name': + type: string + path: Spore War.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Effect: Call Upon the Ancients" (x1) + - "Effect: Call Upon the Sovyrian Stone" (x1) + - "Effect: Invoke the Witchbole's Spirit" (x1) + - "Effect: Memories of Failure" (x1) + - "Effect: Recruit the Recent Dead" (x1) + - "Effect: Spore Feedback" (x1) + - "Effect: Utter Treerazer's Name" (x1) + 'system': + type: object + path: Spore War.system + is_null: false + values: 7 + schema: + 'description': + type: object + path: Spore War.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Spore War.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "

You gain resistance 5 to all damage caused by Treerazer.

" (x1) + - "

Decrease the DC of Treerazer's primal innate spells and his Defoliation ability to DC 46, the DC of his aura of corruption to DC 43, and his spell attack modifier to +38.

" (x1) + - "

PCs gain a +4 circumstance bonus to all saving throws against Witchbole Collapse effects. Conversely, Treerazer takes a –4 circumstance penalty to his saving throws against the same effects.

" (x1) + - "

You take a -1 penalty to all saving throws against emotion effects created by the marked creature.

" (x1) + - "

Reduce Treerazer's AC to 51, his Blackaxe Strike modifier to +44, and his jaws Strike modifier to +42.

" (x1) + - "

Treerazer's maximum Hit Points are reduced to 500 and his regeneration reduces to 30.

" (x1) + - "

Decrease Treerazer's saving throw modifiers, Perception check modifiers, and skill check modifiers by 3.

" (x1) + 'duration': + type: object + path: Spore War.system.duration + is_null: false + values: 7 + schema: + [expiry]: + type: + path: Spore War.system.duration.expiry + is_null: true + values: 0 + is_empty: true + 'sustained': + type: boolean + path: Spore War.system.duration.sustained + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'unit': + type: string + path: Spore War.system.duration.unit + is_null: false + values: 7 + different_values: 1 (all same) + variants: "unlimited" (x7) + 'value': + type: integer + path: Spore War.system.duration.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: -1 (x7) + 'level': + type: object + path: Spore War.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Spore War.system.level.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: 1 (x7) + 'publication': + type: object + path: Spore War.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Spore War.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Spore War.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Spore War.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder #212: A Voice in the Blight" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Spore War.system.rules + is_null: false + values: 7 + 'start': + type: object + path: Spore War.system.start + is_null: false + values: 7 + schema: + [initiative]: + type: + path: Spore War.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Spore War.system.start.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: 0 (x7) + 'tokenIcon': + type: object + path: Spore War.system.tokenIcon + is_null: false + values: 7 + schema: + 'show': + type: boolean + path: Spore War.system.tokenIcon.show + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'traits': + type: object + path: Spore War.system.traits + is_null: false + values: 7 + schema: + 'value': + type: array<> + path: Spore War.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Spore War.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Spore War.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "effect" (x7) diff --git a/output/pf2e/packs/Sporeborn.txt b/output/pf2e/packs/Sporeborn.txt deleted file mode 100644 index f9704fd..0000000 --- a/output/pf2e/packs/Sporeborn.txt +++ /dev/null @@ -1,33 +0,0 @@ -Sporeborn -Different values: 7 -===================================== -object {Sporeborn} - _id : string {Sporeborn._id} (all different values) - folder : string {Sporeborn.folder} (same value: '5mUxPLA2dlAzMu06') - img : string {Sporeborn.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Sporeborn.name} (all different values) - system : object {Sporeborn.system} - actionType : object {Sporeborn.system.actionType} - value : string {Sporeborn.system.actionType.value} (same value: 'passive') - actions : object {Sporeborn.system.actions} - [value] : empty - category : string {Sporeborn.system.category} (2 different values) - 'offensive' (x5) - 'defensive' (x2) - description : object {Sporeborn.system.description} - value : string {Sporeborn.system.description.value} (all different values) - publication : object {Sporeborn.system.publication} - license : string {Sporeborn.system.publication.license} (same value: 'OGL') - remaster : boolean {Sporeborn.system.publication.remaster} (same value: False) - title : string {Sporeborn.system.publication.title} (same value: 'Pathfinder #193: Mantle of Gold') - rules : ignored (Foundry rules object) {Sporeborn.system.rules} - traits : object {Sporeborn.system.traits} - value : array {Sporeborn.system.traits.value} - Length: min=1 max=2 - Value type: string {Sporeborn.system.traits.value.[]} (5 different values) - 'fungus' (x6) - 'disease' (x3) - 'manipulate' (x1) - 'poison' (x1) - 'inhaled' (x1) - type : string {Sporeborn.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Sporeborn.yaml b/output/pf2e/packs/Sporeborn.yaml new file mode 100644 index 0000000..057f496 --- /dev/null +++ b/output/pf2e/packs/Sporeborn.yaml @@ -0,0 +1,162 @@ +name: Sporeborn +values: 7 +schema: + '_id': + type: string + path: Sporeborn._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "dHoR22T6amQxcS36" (x1) + - "Acal6RaZleMsVwCw" (x1) + - "C4Gzvv335YYUm1zl" (x1) + - "m3flWBRtelwHv9oP" (x1) + - "NekhS5WlNuVVLBXe" (x1) + - "HENTrR5W8AZvsIyv" (x1) + - "EosAqVmnYlxMEGdT" (x1) + 'folder': + type: string + path: Sporeborn.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "5mUxPLA2dlAzMu06" (x7) + 'img': + type: string + path: Sporeborn.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x7) + 'name': + type: string + path: Sporeborn.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "(Sporeborn) Consume Biomatter" (x1) + - "(Sporeborn) Contagious Spores" (x1) + - "(Sporeborn) Fungal Armor" (x1) + - "(Sporeborn) Potent Poison" (x1) + - "(Sporeborn) Rancid Spore Pods" (x1) + - "(Sporeborn) Spore Explosion" (x1) + - "(Sporeborn) Sporeborn Infestation" (x1) + 'system': + type: object + path: Sporeborn.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Sporeborn.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Sporeborn.system.actionType.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "passive" (x7) + 'actions': + type: object + path: Sporeborn.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Sporeborn.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Sporeborn.system.category + is_null: false + values: 7 + different_values: 2 + variants: + - "offensive" (x5) + - "defensive" (x2) + 'description': + type: object + path: Sporeborn.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Sporeborn.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'publication': + type: object + path: Sporeborn.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Sporeborn.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Sporeborn.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Sporeborn.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder #193: Mantle of Gold" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Sporeborn.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Sporeborn.system.traits + is_null: false + values: 7 + schema: + 'value': + type: array + path: Sporeborn.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Sporeborn.system.traits.value.[] + is_null: false + values: 12 + different_values: 5 + variants: + - "fungus" (x6) + - "disease" (x3) + - "manipulate" (x1) + - "poison" (x1) + - "inhaled" (x1) + 'type': + type: string + path: Sporeborn.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "action" (x7) diff --git a/output/pf2e/packs/Spring-Heeled Jack.txt b/output/pf2e/packs/Spring-Heeled Jack.txt deleted file mode 100644 index 2252d2b..0000000 --- a/output/pf2e/packs/Spring-Heeled Jack.txt +++ /dev/null @@ -1,39 +0,0 @@ -Spring-Heeled Jack -Different values: 3 -===================================== -object {Spring-Heeled Jack} - _id : string {Spring-Heeled Jack._id} (all different values) - folder : string {Spring-Heeled Jack.folder} (same value: '0WQa0OBFUJjA4YVj') - img : string {Spring-Heeled Jack.img} (2 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - 'systems/pf2e/icons/actions/FreeAction.webp' (x1) - name : string {Spring-Heeled Jack.name} (all different values) - system : object {Spring-Heeled Jack.system} - actionType : object {Spring-Heeled Jack.system.actionType} - value : string {Spring-Heeled Jack.system.actionType.value} (2 different values) - 'action' (x2) - 'free' (x1) - actions : object {Spring-Heeled Jack.system.actions} - [value] : integer {Spring-Heeled Jack.system.actions.value} (same value: 1) - category : string {Spring-Heeled Jack.system.category} (same value: 'offensive') - description : object {Spring-Heeled Jack.system.description} - value : string {Spring-Heeled Jack.system.description.value} (all different values) - publication : object {Spring-Heeled Jack.system.publication} - license : string {Spring-Heeled Jack.system.publication.license} (same value: 'OGL') - remaster : boolean {Spring-Heeled Jack.system.publication.remaster} (same value: False) - title : string {Spring-Heeled Jack.system.publication.title} (same value: 'Pathfinder Lost Omens Monsters of Myth') - rules : ignored (Foundry rules object) {Spring-Heeled Jack.system.rules} - traits : object {Spring-Heeled Jack.system.traits} - rarity : string {Spring-Heeled Jack.system.traits.rarity} (same value: 'common') - value : array {Spring-Heeled Jack.system.traits.value} - Length: min=2 max=6 - Value type: string {Spring-Heeled Jack.system.traits.value.[]} (8 different values) - 'primal' (x3) - 'concentrate' (x2) - 'polymorph' (x1) - 'curse' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - 'illusion' (x1) - type : string {Spring-Heeled Jack.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Spring-Heeled Jack.yaml b/output/pf2e/packs/Spring-Heeled Jack.yaml new file mode 100644 index 0000000..044999c --- /dev/null +++ b/output/pf2e/packs/Spring-Heeled Jack.yaml @@ -0,0 +1,167 @@ +name: Spring-Heeled Jack +values: 3 +schema: + '_id': + type: string + path: Spring-Heeled Jack._id + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "hEWAzlIoJg3NzA7Q" (x1) + - "yaDe9hO9fm2N4SqH" (x1) + - "KwmYKsaXHKfZgB2c" (x1) + 'folder': + type: string + path: Spring-Heeled Jack.folder + is_null: false + values: 3 + different_values: 1 (all same) + variants: "0WQa0OBFUJjA4YVj" (x3) + 'img': + type: string + path: Spring-Heeled Jack.img + is_null: false + values: 3 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x2) + - "systems/pf2e/icons/actions/FreeAction.webp" (x1) + 'name': + type: string + path: Spring-Heeled Jack.name + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "(Spring-Heeled Jack) Change Shape" (x1) + - "(Spring-Heeled Jack) Resonant Terror" (x1) + - "(Spring-Heeled Jack) Vanishing Leap" (x1) + 'system': + type: object + path: Spring-Heeled Jack.system + is_null: false + values: 3 + schema: + 'actionType': + type: object + path: Spring-Heeled Jack.system.actionType + is_null: false + values: 3 + schema: + 'value': + type: string + path: Spring-Heeled Jack.system.actionType.value + is_null: false + values: 3 + different_values: 2 + variants: + - "action" (x2) + - "free" (x1) + 'actions': + type: object + path: Spring-Heeled Jack.system.actions + is_null: false + values: 3 + schema: + [value]: + type: integer + path: Spring-Heeled Jack.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Spring-Heeled Jack.system.category + is_null: false + values: 3 + different_values: 1 (all same) + variants: "offensive" (x3) + 'description': + type: object + path: Spring-Heeled Jack.system.description + is_null: false + values: 3 + schema: + 'value': + type: string + path: Spring-Heeled Jack.system.description.value + is_null: false + values: 3 + different_values: 3 (all different) + variants: [omitted] + 'publication': + type: object + path: Spring-Heeled Jack.system.publication + is_null: false + values: 3 + schema: + 'license': + type: string + path: Spring-Heeled Jack.system.publication.license + is_null: false + values: 3 + different_values: 1 (all same) + variants: "OGL" (x3) + 'remaster': + type: boolean + path: Spring-Heeled Jack.system.publication.remaster + is_null: false + values: 3 + different_values: 1 (all same) + variants: False (x3) + 'title': + type: string + path: Spring-Heeled Jack.system.publication.title + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Monsters of Myth" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Spring-Heeled Jack.system.rules + is_null: false + values: 3 + 'traits': + type: object + path: Spring-Heeled Jack.system.traits + is_null: false + values: 3 + schema: + 'rarity': + type: string + path: Spring-Heeled Jack.system.traits.rarity + is_null: false + values: 3 + different_values: 1 (all same) + variants: "common" (x3) + 'value': + type: array + path: Spring-Heeled Jack.system.traits.value + is_null: false + values: 3 + min_count: 2 + max_count: 6 + value_type: + type: string + path: Spring-Heeled Jack.system.traits.value.[] + is_null: false + values: 11 + different_values: 8 + variants: + - "primal" (x3) + - "concentrate" (x2) + - "polymorph" (x1) + - "curse" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + - "illusion" (x1) + 'type': + type: string + path: Spring-Heeled Jack.type + is_null: false + values: 3 + different_values: 1 (all same) + variants: "action" (x3) diff --git a/output/pf2e/packs/Sprite.txt b/output/pf2e/packs/Sprite.txt deleted file mode 100644 index 3072083..0000000 --- a/output/pf2e/packs/Sprite.txt +++ /dev/null @@ -1,34 +0,0 @@ -Sprite -Different values: 10 -===================================== -object {Sprite} - _id : string {Sprite._id} (all different values) - folder : string {Sprite.folder} (same value: 'swBqRqcxrbrK94y7') - img : string {Sprite.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Sprite.name} (all different values) - system : object {Sprite.system} - ancestry : object {Sprite.system.ancestry} - name : string {Sprite.system.ancestry.name} (same value: 'Sprite') - slug : string {Sprite.system.ancestry.slug} (same value: 'sprite') - uuid : string {Sprite.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.TRqoeYfGAFjQbviF') - description : object {Sprite.system.description} - value : string {Sprite.system.description.value} (all different values) - publication : object {Sprite.system.publication} - license : string {Sprite.system.publication.license} (2 different values) - 'OGL' (x6) - 'ORC' (x4) - remaster : boolean {Sprite.system.publication.remaster} (2 different values) - False (x6) - True (x4) - title : string {Sprite.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Ancestry Guide' (x6) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x4) - rules : ignored (Foundry rules object) {Sprite.system.rules} - traits : object {Sprite.system.traits} - rarity : string {Sprite.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x4) - value : array {Sprite.system.traits.value} - Length: min=0 max=1 - Value type: string {Sprite.system.traits.value.[]} (same value: 'sprite') - type : string {Sprite.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Sprite.yaml b/output/pf2e/packs/Sprite.yaml new file mode 100644 index 0000000..35036d6 --- /dev/null +++ b/output/pf2e/packs/Sprite.yaml @@ -0,0 +1,171 @@ +name: Sprite +values: 10 +schema: + '_id': + type: string + path: Sprite._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "TXBsQbzDg1AjJnop" (x1) + - "zcO93E8gAW1tDYKk" (x1) + - "lBSO9RuEUv2P4rnp" (x1) + - "gfXSF1TafBAmZo2u" (x1) + - "5WkhF3JYISElgMLL" (x1) + - "wxQwFQGsg6yDiMmN" (x1) + - "LU4i3qXtyzeTGWZQ" (x1) + - "TYvzNoL5ldmB5F76" (x1) + - "h2VKMYAlUIFAAXVG" (x1) + - "KbG2BZ3Sbr3xU1sW" (x1) + 'folder': + type: string + path: Sprite.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "swBqRqcxrbrK94y7" (x10) + 'img': + type: string + path: Sprite.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x10) + 'name': + type: string + path: Sprite.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Dijiang" (x1) + - "Draxie" (x1) + - "Gandharva" (x1) + - "Grig" (x1) + - "Kanchil" (x1) + - "Leungli" (x1) + - "Luminous Sprite" (x1) + - "Melixie" (x1) + - "Nyktera" (x1) + - "Pixie" (x1) + 'system': + type: object + path: Sprite.system + is_null: false + values: 10 + schema: + 'ancestry': + type: object + path: Sprite.system.ancestry + is_null: false + values: 10 + schema: + 'name': + type: string + path: Sprite.system.ancestry.name + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Sprite" (x10) + 'slug': + type: string + path: Sprite.system.ancestry.slug + is_null: false + values: 10 + different_values: 1 (all same) + variants: "sprite" (x10) + 'uuid': + type: string + path: Sprite.system.ancestry.uuid + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.TRqoeYfGAFjQbviF" (x10) + 'description': + type: object + path: Sprite.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Sprite.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'publication': + type: object + path: Sprite.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Sprite.system.publication.license + is_null: false + values: 10 + different_values: 2 + variants: + - "OGL" (x6) + - "ORC" (x4) + 'remaster': + type: boolean + path: Sprite.system.publication.remaster + is_null: false + values: 10 + different_values: 2 + variants: + - False (x6) + - True (x4) + 'title': + type: string + path: Sprite.system.publication.title + is_null: false + values: 10 + different_values: 2 + variants: + - "Pathfinder Lost Omens Ancestry Guide" (x6) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Sprite.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Sprite.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Sprite.system.traits.rarity + is_null: false + values: 10 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x4) + 'value': + type: array + path: Sprite.system.traits.value + is_null: false + values: 10 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Sprite.system.traits.value.[] + is_null: false + values: 4 + different_values: 1 (all same) + variants: "sprite" (x4) + 'type': + type: string + path: Sprite.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "heritage" (x10) diff --git a/output/pf2e/packs/Staff Acrobat.txt b/output/pf2e/packs/Staff Acrobat.txt deleted file mode 100644 index c7984e5..0000000 --- a/output/pf2e/packs/Staff Acrobat.txt +++ /dev/null @@ -1,41 +0,0 @@ -Staff Acrobat -Different values: 6 -===================================== -object {Staff Acrobat} - _id : string {Staff Acrobat._id} (all different values) - folder : string {Staff Acrobat.folder} (same value: '8e7dpczt0vHWLGj9') - img : string {Staff Acrobat.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Staff Acrobat.name} (all different values) - system : object {Staff Acrobat.system} - actionType : object {Staff Acrobat.system.actionType} - value : string {Staff Acrobat.system.actionType.value} (2 different values) - 'action' (x4) - 'passive' (x2) - actions : object {Staff Acrobat.system.actions} - [value] : integer {Staff Acrobat.system.actions.value} (2 different values) - 2 (x2) - 1 (x2) - category : string {Staff Acrobat.system.category} (same value: 'class') - description : object {Staff Acrobat.system.description} - value : string {Staff Acrobat.system.description.value} (all different values) - level : object {Staff Acrobat.system.level} - value : integer {Staff Acrobat.system.level.value} (all different values) - prerequisites : object {Staff Acrobat.system.prerequisites} - value : array {Staff Acrobat.system.prerequisites.value} - Length: min=1 max=4 - Value type: object {Staff Acrobat.system.prerequisites.value.[]} - value : string {Staff Acrobat.system.prerequisites.value.[].value} (all different values) - publication : object {Staff Acrobat.system.publication} - license : string {Staff Acrobat.system.publication.license} (same value: 'OGL') - remaster : boolean {Staff Acrobat.system.publication.remaster} (same value: False) - title : string {Staff Acrobat.system.publication.title} (same value: 'Pathfinder #151: The Show Must Go On') - rules : ignored (Foundry rules object) {Staff Acrobat.system.rules} - selfEffect : object {Staff Acrobat.system.selfEffect} - name : string {Staff Acrobat.system.selfEffect.name} (same value: 'Stance: Whirlwind Stance') - uuid : string {Staff Acrobat.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Stance: Whirlwind Stance') - traits : object {Staff Acrobat.system.traits} - rarity : string {Staff Acrobat.system.traits.rarity} (same value: 'uncommon') - value : array {Staff Acrobat.system.traits.value} - Length: min=1 max=3 - Value type: string {Staff Acrobat.system.traits.value.[]} (all different values) - type : string {Staff Acrobat.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Staff Acrobat.yaml b/output/pf2e/packs/Staff Acrobat.yaml new file mode 100644 index 0000000..a133263 --- /dev/null +++ b/output/pf2e/packs/Staff Acrobat.yaml @@ -0,0 +1,242 @@ +name: Staff Acrobat +values: 6 +schema: + '_id': + type: string + path: Staff Acrobat._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "iMh9Ve8Kt8ZcdKU0" (x1) + - "jIMeialR9CBo1bx9" (x1) + - "RnxullWsNdbU7fuH" (x1) + - "LoeoiYOpxSaEkWKv" (x1) + - "dPmJ91qawZW2U8K3" (x1) + - "wZZyasfIqwiJBQAQ" (x1) + 'folder': + type: string + path: Staff Acrobat.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "8e7dpczt0vHWLGj9" (x6) + 'img': + type: string + path: Staff Acrobat.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Staff Acrobat.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Bullying Staff" (x1) + - "Levering Strike" (x1) + - "Pivot Strike" (x1) + - "Staff Acrobat Dedication" (x1) + - "Staff Sweep" (x1) + - "Whirlwind Stance" (x1) + 'system': + type: object + path: Staff Acrobat.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Staff Acrobat.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Staff Acrobat.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "action" (x4) + - "passive" (x2) + 'actions': + type: object + path: Staff Acrobat.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Staff Acrobat.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 2 (x2) + - 1 (x2) + 'category': + type: string + path: Staff Acrobat.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Staff Acrobat.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Staff Acrobat.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Staff Acrobat.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Staff Acrobat.system.level.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - 4 (x1) + - 8 (x1) + - 14 (x1) + - 2 (x1) + - 6 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Staff Acrobat.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Staff Acrobat.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 4 + value_type: + type: object + path: Staff Acrobat.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Staff Acrobat.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 6 (all different) + variants: + - "Staff Acrobat Dedication" (x5) + - "Dexterity +3" (x1) + - "trained in Acrobatics" (x1) + - "trained in Athletics" (x1) + - "trained with at least one of the following weapons: staff, bo staff, halfling sling staff, or any weapon in the spear or polearm group (referred to in this archetype as \"your staff\")" (x1) + - "expert proficiency in your staff" (x1) + 'publication': + type: object + path: Staff Acrobat.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Staff Acrobat.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Staff Acrobat.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Staff Acrobat.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder #151: The Show Must Go On" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Staff Acrobat.system.rules + is_null: false + values: 6 + 'selfEffect': + type: object + path: Staff Acrobat.system.selfEffect + is_null: false + values: 1 + schema: + 'name': + type: string + path: Staff Acrobat.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Stance: Whirlwind Stance" (x1) + 'uuid': + type: string + path: Staff Acrobat.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Stance: Whirlwind Stance" (x1) + 'traits': + type: object + path: Staff Acrobat.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Staff Acrobat.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "uncommon" (x6) + 'value': + type: array + path: Staff Acrobat.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Staff Acrobat.system.traits.value.[] + is_null: false + values: 12 + different_values: 6 (all different) + variants: + - "archetype" (x6) + - "flourish" (x2) + - "press" (x1) + - "attack" (x1) + - "dedication" (x1) + - "stance" (x1) + 'type': + type: string + path: Staff Acrobat.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Stalwart Defender.txt b/output/pf2e/packs/Stalwart Defender.txt deleted file mode 100644 index f1f1cc5..0000000 --- a/output/pf2e/packs/Stalwart Defender.txt +++ /dev/null @@ -1,78 +0,0 @@ -Stalwart Defender -Different values: 11 -===================================== -object {Stalwart Defender} - _id : string {Stalwart Defender._id} (all different values) - folder : string {Stalwart Defender.folder} (same value: 'Dgb6rENjNuP1n8qe') - img : string {Stalwart Defender.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Stalwart Defender.name} (all different values) - system : object {Stalwart Defender.system} - actionType : object {Stalwart Defender.system.actionType} - value : string {Stalwart Defender.system.actionType.value} (4 different values) - 'passive' (x5) - 'action' (x3) - 'reaction' (x2) - 'free' (x1) - actions : object {Stalwart Defender.system.actions} - [value] : integer {Stalwart Defender.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Stalwart Defender.system.category} (same value: 'class') - description : object {Stalwart Defender.system.description} - value : string {Stalwart Defender.system.description.value} (all different values) - [frequency] : object {Stalwart Defender.system.frequency} - max : integer {Stalwart Defender.system.frequency.max} (same value: 1) - per : string {Stalwart Defender.system.frequency.per} (2 different values) - 'PT1H' (x2) - 'day' (x2) - level : object {Stalwart Defender.system.level} - value : integer {Stalwart Defender.system.level.value} (7 different values) - 6 (x3) - 4 (x2) - 8 (x2) - 12 (x1) - 10 (x1) - 2 (x1) - 16 (x1) - prerequisites : object {Stalwart Defender.system.prerequisites} - value : array {Stalwart Defender.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Stalwart Defender.system.prerequisites.value.[]} - value : string {Stalwart Defender.system.prerequisites.value.[].value} (5 different values) - 'stalwart defender dedication' (x9) - 'Stalwart Defender Dedication' (x1) - 'trained in light armor' (x1) - 'shield block' (x1) - 'expert in Athletics' (x1) - publication : object {Stalwart Defender.system.publication} - license : string {Stalwart Defender.system.publication.license} (same value: 'OGL') - remaster : boolean {Stalwart Defender.system.publication.remaster} (same value: False) - title : string {Stalwart Defender.system.publication.title} (same value: 'Pathfinder Lost Omens Highhelm') - rules : ignored (Foundry rules object) {Stalwart Defender.system.rules} - traits : object {Stalwart Defender.system.traits} - rarity : string {Stalwart Defender.system.traits.rarity} (2 different values) - 'common' (x10) - 'uncommon' (x1) - value : array {Stalwart Defender.system.traits.value} - Length: min=1 max=2 - Value type: string {Stalwart Defender.system.traits.value.[]} (3 different values) - 'archetype' (x11) - 'magical' (x1) - 'dedication' (x1) - [maxTakable] : integer {Stalwart Defender.system.maxTakable} (same value: 2) - [selfEffect] : object {Stalwart Defender.system.selfEffect} - name : string {Stalwart Defender.system.selfEffect.name} (3 different values) - 'Effect: Gathering Moss' (x1) - 'Effect: Stone Body' (x1) - 'Effect: Anchored' (x1) - uuid : string {Stalwart Defender.system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Gathering Moss' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Stone Body' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Anchored' (x1) - [subfeatures] : object {Stalwart Defender.system.subfeatures} - proficiencies : object {Stalwart Defender.system.subfeatures.proficiencies} - heavy : object {Stalwart Defender.system.subfeatures.proficiencies.heavy} - rank : integer {Stalwart Defender.system.subfeatures.proficiencies.heavy.rank} (same value: 1) - medium : object {Stalwart Defender.system.subfeatures.proficiencies.medium} - rank : integer {Stalwart Defender.system.subfeatures.proficiencies.medium.rank} (same value: 1) - type : string {Stalwart Defender.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Stalwart Defender.yaml b/output/pf2e/packs/Stalwart Defender.yaml new file mode 100644 index 0000000..8e84e26 --- /dev/null +++ b/output/pf2e/packs/Stalwart Defender.yaml @@ -0,0 +1,304 @@ +name: Stalwart Defender +values: 11 +schema: + '_id': + type: string + path: Stalwart Defender._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Stalwart Defender.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Dgb6rENjNuP1n8qe" (x11) + 'img': + type: string + path: Stalwart Defender.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Stalwart Defender.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Stalwart Defender.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Stalwart Defender.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Stalwart Defender.system.actionType.value + is_null: false + values: 11 + different_values: 4 + variants: + - "passive" (x5) + - "action" (x3) + - "reaction" (x2) + - "free" (x1) + 'actions': + type: object + path: Stalwart Defender.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Stalwart Defender.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Stalwart Defender.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Stalwart Defender.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Stalwart Defender.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + [frequency]: + type: object + path: Stalwart Defender.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Stalwart Defender.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Stalwart Defender.system.frequency.per + is_null: false + values: 4 + different_values: 2 + variants: + - "PT1H" (x2) + - "day" (x2) + 'level': + type: object + path: Stalwart Defender.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Stalwart Defender.system.level.value + is_null: false + values: 11 + different_values: 7 + variants: + - 6 (x3) + - 4 (x2) + - 8 (x2) + - 12 (x1) + - 10 (x1) + - 2 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Stalwart Defender.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Stalwart Defender.system.prerequisites.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Stalwart Defender.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Stalwart Defender.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 5 + variants: + - "stalwart defender dedication" (x9) + - "Stalwart Defender Dedication" (x1) + - "trained in light armor" (x1) + - "shield block" (x1) + - "expert in Athletics" (x1) + 'publication': + type: object + path: Stalwart Defender.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Stalwart Defender.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "OGL" (x11) + 'remaster': + type: boolean + path: Stalwart Defender.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: False (x11) + 'title': + type: string + path: Stalwart Defender.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Highhelm" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Stalwart Defender.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Stalwart Defender.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Stalwart Defender.system.traits.rarity + is_null: false + values: 11 + different_values: 2 + variants: + - "common" (x10) + - "uncommon" (x1) + 'value': + type: array + path: Stalwart Defender.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Stalwart Defender.system.traits.value.[] + is_null: false + values: 13 + different_values: 3 + variants: + - "archetype" (x11) + - "magical" (x1) + - "dedication" (x1) + [maxTakable]: + type: integer + path: Stalwart Defender.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + [selfEffect]: + type: object + path: Stalwart Defender.system.selfEffect + is_null: true + values: 3 + schema: + 'name': + type: string + path: Stalwart Defender.system.selfEffect.name + is_null: false + values: 3 + different_values: 3 + variants: + - "Effect: Gathering Moss" (x1) + - "Effect: Stone Body" (x1) + - "Effect: Anchored" (x1) + 'uuid': + type: string + path: Stalwart Defender.system.selfEffect.uuid + is_null: false + values: 3 + different_values: 3 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Gathering Moss" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Stone Body" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Anchored" (x1) + [subfeatures]: + type: object + path: Stalwart Defender.system.subfeatures + is_null: true + values: 1 + schema: + 'proficiencies': + type: object + path: Stalwart Defender.system.subfeatures.proficiencies + is_null: false + values: 1 + schema: + 'heavy': + type: object + path: Stalwart Defender.system.subfeatures.proficiencies.heavy + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Stalwart Defender.system.subfeatures.proficiencies.heavy.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'medium': + type: object + path: Stalwart Defender.system.subfeatures.proficiencies.medium + is_null: false + values: 1 + schema: + 'rank': + type: integer + path: Stalwart Defender.system.subfeatures.proficiencies.medium.rank + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'type': + type: string + path: Stalwart Defender.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Stargut Hydra.txt b/output/pf2e/packs/Stargut Hydra.txt deleted file mode 100644 index eb766f1..0000000 --- a/output/pf2e/packs/Stargut Hydra.txt +++ /dev/null @@ -1,29 +0,0 @@ -Stargut Hydra -Different values: 7 -===================================== -object {Stargut Hydra} - _id : string {Stargut Hydra._id} (all different values) - folder : string {Stargut Hydra.folder} (same value: 'MXokwtN3RcOpo2xC') - img : string {Stargut Hydra.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Stargut Hydra.name} (all different values) - system : object {Stargut Hydra.system} - actionType : object {Stargut Hydra.system.actionType} - value : string {Stargut Hydra.system.actionType.value} (same value: 'passive') - actions : object {Stargut Hydra.system.actions} - [value] : empty - category : string {Stargut Hydra.system.category} (same value: 'defensive') - description : object {Stargut Hydra.system.description} - value : string {Stargut Hydra.system.description.value} (all different values) - publication : object {Stargut Hydra.system.publication} - license : string {Stargut Hydra.system.publication.license} (same value: 'ORC') - remaster : boolean {Stargut Hydra.system.publication.remaster} (same value: True) - title : string {Stargut Hydra.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Stargut Hydra.system.rules} - traits : object {Stargut Hydra.system.traits} - value : array {Stargut Hydra.system.traits.value} - Length: min=0 max=2 - Value type: string {Stargut Hydra.system.traits.value.[]} (3 different values) - 'aura' (x1) - 'poison' (x1) - 'magical' (x1) - type : string {Stargut Hydra.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Stargut Hydra.yaml b/output/pf2e/packs/Stargut Hydra.yaml new file mode 100644 index 0000000..6414dc9 --- /dev/null +++ b/output/pf2e/packs/Stargut Hydra.yaml @@ -0,0 +1,158 @@ +name: Stargut Hydra +values: 7 +schema: + '_id': + type: string + path: Stargut Hydra._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "lFRU108HnGlnMwqS" (x1) + - "Bds5RP9grJxhZALW" (x1) + - "N4l6y6v9pKy8Nj5i" (x1) + - "5bRdhgghjtWF1Vuu" (x1) + - "sTlptNnUX2eA0DIH" (x1) + - "6Z0v9Tsthm9hyzb3" (x1) + - "SXJRjw4R8m7NPDGc" (x1) + 'folder': + type: string + path: Stargut Hydra.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "MXokwtN3RcOpo2xC" (x7) + 'img': + type: string + path: Stargut Hydra.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x7) + 'name': + type: string + path: Stargut Hydra.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "(Stargut Hydra) Skymetal Metamorphosis (Abysium)" (x1) + - "(Stargut Hydra) Skymetal Metamorphosis (Adamantine)" (x1) + - "(Stargut Hydra) Skymetal Metamorphosis (Djezet)" (x1) + - "(Stargut Hydra) Skymetal Metamorphosis (Inubrix)" (x1) + - "(Stargut Hydra) Skymetal Metamorphosis (Noqual)" (x1) + - "(Stargut Hydra) Skymetal Metamorphosis (Orichalcum)" (x1) + - "(Stargut Hydra) Skymetal Metamorphosis (Siccatite)" (x1) + 'system': + type: object + path: Stargut Hydra.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Stargut Hydra.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Stargut Hydra.system.actionType.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "passive" (x7) + 'actions': + type: object + path: Stargut Hydra.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Stargut Hydra.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Stargut Hydra.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "defensive" (x7) + 'description': + type: object + path: Stargut Hydra.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Stargut Hydra.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'publication': + type: object + path: Stargut Hydra.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Stargut Hydra.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Stargut Hydra.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Stargut Hydra.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Stargut Hydra.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Stargut Hydra.system.traits + is_null: false + values: 7 + schema: + 'value': + type: array + path: Stargut Hydra.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Stargut Hydra.system.traits.value.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "aura" (x1) + - "poison" (x1) + - "magical" (x1) + 'type': + type: string + path: Stargut Hydra.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "action" (x7) diff --git a/output/pf2e/packs/Starlit Sentinel.txt b/output/pf2e/packs/Starlit Sentinel.txt deleted file mode 100644 index 2ad78f5..0000000 --- a/output/pf2e/packs/Starlit Sentinel.txt +++ /dev/null @@ -1,47 +0,0 @@ -Starlit Sentinel -Different values: 6 -===================================== -object {Starlit Sentinel} - _id : string {Starlit Sentinel._id} (all different values) - folder : string {Starlit Sentinel.folder} (same value: 'qAxIUqU7f0yo5Mtl') - img : string {Starlit Sentinel.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Starlit Sentinel.name} (all different values) - system : object {Starlit Sentinel.system} - actionType : object {Starlit Sentinel.system.actionType} - value : string {Starlit Sentinel.system.actionType.value} (2 different values) - 'passive' (x4) - 'action' (x2) - actions : object {Starlit Sentinel.system.actions} - [value] : integer {Starlit Sentinel.system.actions.value} (2 different values) - 1 (x1) - 2 (x1) - category : string {Starlit Sentinel.system.category} (same value: 'class') - description : object {Starlit Sentinel.system.description} - value : string {Starlit Sentinel.system.description.value} (all different values) - level : object {Starlit Sentinel.system.level} - value : integer {Starlit Sentinel.system.level.value} (all different values) - prerequisites : object {Starlit Sentinel.system.prerequisites} - value : array {Starlit Sentinel.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Starlit Sentinel.system.prerequisites.value.[]} - value : string {Starlit Sentinel.system.prerequisites.value.[].value} (same value: 'Starlit Sentinel Dedication') - publication : object {Starlit Sentinel.system.publication} - license : string {Starlit Sentinel.system.publication.license} (same value: 'ORC') - remaster : boolean {Starlit Sentinel.system.publication.remaster} (same value: True) - title : string {Starlit Sentinel.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Starlit Sentinel.system.rules} - [selfEffect] : object {Starlit Sentinel.system.selfEffect} - name : string {Starlit Sentinel.system.selfEffect.name} (same value: 'Effect: Blade of the Heart') - uuid : string {Starlit Sentinel.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Blade of the Heart') - traits : object {Starlit Sentinel.system.traits} - rarity : string {Starlit Sentinel.system.traits.rarity} (2 different values) - 'common' (x5) - 'rare' (x1) - value : array {Starlit Sentinel.system.traits.value} - Length: min=1 max=2 - Value type: string {Starlit Sentinel.system.traits.value.[]} (3 different values) - 'archetype' (x6) - 'emotion' (x1) - 'dedication' (x1) - [maxTakable] : integer {Starlit Sentinel.system.maxTakable} (same value: 2) - type : string {Starlit Sentinel.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Starlit Sentinel.yaml b/output/pf2e/packs/Starlit Sentinel.yaml new file mode 100644 index 0000000..c6192bc --- /dev/null +++ b/output/pf2e/packs/Starlit Sentinel.yaml @@ -0,0 +1,242 @@ +name: Starlit Sentinel +values: 6 +schema: + '_id': + type: string + path: Starlit Sentinel._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "GrKurXVdm5lJkE2q" (x1) + - "lCE4VYWM2HRPHocD" (x1) + - "SWkeel82rdttxUD3" (x1) + - "RtqMWOyfNoruyoxK" (x1) + - "AizxNcCJIEuXDj4a" (x1) + - "Tqarg0W2YEUfgEsn" (x1) + 'folder': + type: string + path: Starlit Sentinel.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "qAxIUqU7f0yo5Mtl" (x6) + 'img': + type: string + path: Starlit Sentinel.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Starlit Sentinel.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Blade of the Heart" (x1) + - "Desperate Wish" (x1) + - "Majestic Proclamation" (x1) + - "Sentinel's Orbit" (x1) + - "Special Sentinel Technique" (x1) + - "Starlit Sentinel Dedication" (x1) + 'system': + type: object + path: Starlit Sentinel.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Starlit Sentinel.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Starlit Sentinel.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x4) + - "action" (x2) + 'actions': + type: object + path: Starlit Sentinel.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Starlit Sentinel.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Starlit Sentinel.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Starlit Sentinel.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Starlit Sentinel.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Starlit Sentinel.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Starlit Sentinel.system.level.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - 10 (x1) + - 12 (x1) + - 8 (x1) + - 14 (x1) + - 4 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Starlit Sentinel.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Starlit Sentinel.system.prerequisites.value + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Starlit Sentinel.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Starlit Sentinel.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Starlit Sentinel Dedication" (x5) + 'publication': + type: object + path: Starlit Sentinel.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Starlit Sentinel.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Starlit Sentinel.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Starlit Sentinel.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Starlit Sentinel.system.rules + is_null: false + values: 6 + [selfEffect]: + type: object + path: Starlit Sentinel.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Starlit Sentinel.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Blade of the Heart" (x1) + 'uuid': + type: string + path: Starlit Sentinel.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Blade of the Heart" (x1) + 'traits': + type: object + path: Starlit Sentinel.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Starlit Sentinel.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "rare" (x1) + 'value': + type: array + path: Starlit Sentinel.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Starlit Sentinel.system.traits.value.[] + is_null: false + values: 8 + different_values: 3 + variants: + - "archetype" (x6) + - "emotion" (x1) + - "dedication" (x1) + [maxTakable]: + type: integer + path: Starlit Sentinel.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'type': + type: string + path: Starlit Sentinel.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Sterling Dynamo.txt b/output/pf2e/packs/Sterling Dynamo.txt deleted file mode 100644 index 7408591..0000000 --- a/output/pf2e/packs/Sterling Dynamo.txt +++ /dev/null @@ -1,41 +0,0 @@ -Sterling Dynamo -Different values: 7 -===================================== -object {Sterling Dynamo} - _id : string {Sterling Dynamo._id} (all different values) - folder : string {Sterling Dynamo.folder} (same value: 'DULNVvjAsYNNhNtn') - img : string {Sterling Dynamo.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Sterling Dynamo.name} (all different values) - system : object {Sterling Dynamo.system} - actionType : object {Sterling Dynamo.system.actionType} - value : string {Sterling Dynamo.system.actionType.value} (2 different values) - 'passive' (x5) - 'action' (x2) - actions : object {Sterling Dynamo.system.actions} - [value] : integer {Sterling Dynamo.system.actions.value} (same value: 2) - category : string {Sterling Dynamo.system.category} (same value: 'class') - description : object {Sterling Dynamo.system.description} - value : string {Sterling Dynamo.system.description.value} (all different values) - level : object {Sterling Dynamo.system.level} - value : integer {Sterling Dynamo.system.level.value} (all different values) - prerequisites : object {Sterling Dynamo.system.prerequisites} - value : array {Sterling Dynamo.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Sterling Dynamo.system.prerequisites.value.[]} - value : string {Sterling Dynamo.system.prerequisites.value.[].value} (same value: 'Sterling Dynamo Dedication') - publication : object {Sterling Dynamo.system.publication} - license : string {Sterling Dynamo.system.publication.license} (same value: 'ORC') - remaster : boolean {Sterling Dynamo.system.publication.remaster} (same value: True) - title : string {Sterling Dynamo.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Sterling Dynamo.system.rules} - traits : object {Sterling Dynamo.system.traits} - rarity : string {Sterling Dynamo.system.traits.rarity} (2 different values) - 'uncommon' (x4) - 'common' (x3) - value : array {Sterling Dynamo.system.traits.value} - Length: min=1 max=2 - Value type: string {Sterling Dynamo.system.traits.value.[]} (2 different values) - 'archetype' (x7) - 'dedication' (x1) - [maxTakable] : empty - type : string {Sterling Dynamo.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Sterling Dynamo.yaml b/output/pf2e/packs/Sterling Dynamo.yaml new file mode 100644 index 0000000..6cad7bf --- /dev/null +++ b/output/pf2e/packs/Sterling Dynamo.yaml @@ -0,0 +1,221 @@ +name: Sterling Dynamo +values: 7 +schema: + '_id': + type: string + path: Sterling Dynamo._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "K0x90HNHi5hONdDl" (x1) + - "xzesXSIXTqsVxm1e" (x1) + - "sVEF7j9Wh1KNGPUm" (x1) + - "0SbHdwYumvmzwWw3" (x1) + - "fyJ2slL98hnQH3On" (x1) + - "A0keRhzNlcB1u4gD" (x1) + - "fdSbB0EQVxFgLoEd" (x1) + 'folder': + type: string + path: Sterling Dynamo.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "DULNVvjAsYNNhNtn" (x7) + 'img': + type: string + path: Sterling Dynamo.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Sterling Dynamo.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Beast Dynamo Howl" (x1) + - "Construct Dynamo" (x1) + - "Modular Dynamo" (x1) + - "Piston Punch" (x1) + - "Soaring Dynamo" (x1) + - "Stasian Smash" (x1) + - "Sterling Dynamo Dedication" (x1) + 'system': + type: object + path: Sterling Dynamo.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Sterling Dynamo.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Sterling Dynamo.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "passive" (x5) + - "action" (x2) + 'actions': + type: object + path: Sterling Dynamo.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Sterling Dynamo.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'category': + type: string + path: Sterling Dynamo.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Sterling Dynamo.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Sterling Dynamo.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Sterling Dynamo.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Sterling Dynamo.system.level.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - 10 (x1) + - 12 (x1) + - 4 (x1) + - 6 (x1) + - 18 (x1) + - 8 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Sterling Dynamo.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Sterling Dynamo.system.prerequisites.value + is_null: false + values: 7 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Sterling Dynamo.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Sterling Dynamo.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Sterling Dynamo Dedication" (x6) + 'publication': + type: object + path: Sterling Dynamo.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Sterling Dynamo.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Sterling Dynamo.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Sterling Dynamo.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Sterling Dynamo.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Sterling Dynamo.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Sterling Dynamo.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "uncommon" (x4) + - "common" (x3) + 'value': + type: array + path: Sterling Dynamo.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Sterling Dynamo.system.traits.value.[] + is_null: false + values: 8 + different_values: 2 + variants: + - "archetype" (x7) + - "dedication" (x1) + [maxTakable]: + type: + path: Sterling Dynamo.system.maxTakable + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Sterling Dynamo.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Stolen Fate.txt b/output/pf2e/packs/Stolen Fate.txt deleted file mode 100644 index b2343d1..0000000 --- a/output/pf2e/packs/Stolen Fate.txt +++ /dev/null @@ -1,64 +0,0 @@ -Stolen Fate -Different values: 6 -===================================== -object {Stolen Fate} - _id : string {Stolen Fate._id} (all different values) - folder : string {Stolen Fate.folder} (same value: 'aMvKjUALuWvAzSL8') - img : string {Stolen Fate.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Stolen Fate.name} (all different values) - system : object {Stolen Fate.system} - boosts : object {Stolen Fate.system.boosts} - 0 : object {Stolen Fate.system.boosts.0} - value : array {Stolen Fate.system.boosts.0.value} - Length: min=1 max=1 - Value type: string {Stolen Fate.system.boosts.0.value.[]} (all different values) - 1 : object {Stolen Fate.system.boosts.1} - value : array {Stolen Fate.system.boosts.1.value} - Length: min=6 max=6 - Value type: string {Stolen Fate.system.boosts.1.value.[]} (all different values) - description : object {Stolen Fate.system.description} - value : string {Stolen Fate.system.description.value} (all different values) - items : object {Stolen Fate.system.items} - [1yalA] : object {Stolen Fate.system.items.1yalA} - img : string {Stolen Fate.system.items.1yalA.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Stolen Fate.system.items.1yalA.level} (same value: 1) - name : string {Stolen Fate.system.items.1yalA.name} (same value: 'Multilingual') - uuid : string {Stolen Fate.system.items.1yalA.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual') - [58bSE] : object {Stolen Fate.system.items.58bSE} - img : string {Stolen Fate.system.items.58bSE.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Stolen Fate.system.items.58bSE.level} (same value: 1) - name : string {Stolen Fate.system.items.58bSE.name} (same value: 'Hefty Hauler') - uuid : string {Stolen Fate.system.items.58bSE.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Hefty Hauler') - [XZn29] : object {Stolen Fate.system.items.XZn29} - img : string {Stolen Fate.system.items.XZn29.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Stolen Fate.system.items.XZn29.level} (same value: 1) - name : string {Stolen Fate.system.items.XZn29.name} (same value: 'Charming Liar') - uuid : string {Stolen Fate.system.items.XZn29.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Charming Liar') - [rhnET] : object {Stolen Fate.system.items.rhnET} - img : string {Stolen Fate.system.items.rhnET.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Stolen Fate.system.items.rhnET.level} (same value: 1) - name : string {Stolen Fate.system.items.rhnET.name} (same value: 'Assurance') - uuid : string {Stolen Fate.system.items.rhnET.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - wEMSL : object {Stolen Fate.system.items.wEMSL} - img : string {Stolen Fate.system.items.wEMSL.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Stolen Fate.system.items.wEMSL.level} (same value: 1) - name : string {Stolen Fate.system.items.wEMSL.name} (same value: 'Pilgrim\'s Token') - uuid : string {Stolen Fate.system.items.wEMSL.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pilgrim\'s Token') - publication : object {Stolen Fate.system.publication} - license : string {Stolen Fate.system.publication.license} (same value: 'OGL') - remaster : boolean {Stolen Fate.system.publication.remaster} (same value: False) - title : string {Stolen Fate.system.publication.title} (same value: 'Pathfinder Stolen Fate Player\'s Guide') - rules : ignored (Foundry rules object) {Stolen Fate.system.rules} - trainedSkills : object {Stolen Fate.system.trainedSkills} - lore : array {Stolen Fate.system.trainedSkills.lore} - Length: min=0 max=1 - Value type: string {Stolen Fate.system.trainedSkills.lore.[]} (same value: 'Fortune-Telling Lore') - value : array<> {Stolen Fate.system.trainedSkills.value} - Length: min=0 max=0 - Value type: empty - traits : object {Stolen Fate.system.traits} - rarity : string {Stolen Fate.system.traits.rarity} (same value: 'rare') - value : array<> {Stolen Fate.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Stolen Fate.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Stolen Fate.yaml b/output/pf2e/packs/Stolen Fate.yaml new file mode 100644 index 0000000..44e3f08 --- /dev/null +++ b/output/pf2e/packs/Stolen Fate.yaml @@ -0,0 +1,394 @@ +name: Stolen Fate +values: 6 +schema: + '_id': + type: string + path: Stolen Fate._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "GeIFY5C1BxuWQGc7" (x1) + - "bdeuzUMiPjEdlPS8" (x1) + - "Mz7G3rTPxV2Xzy18" (x1) + - "m2sWdTIXlyXmqsuC" (x1) + - "Vq6kOTBm114bV9y7" (x1) + - "maxaKunHAOKUrR4q" (x1) + 'folder': + type: string + path: Stolen Fate.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "aMvKjUALuWvAzSL8" (x6) + 'img': + type: string + path: Stolen Fate.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x6) + 'name': + type: string + path: Stolen Fate.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Bookish Providence" (x1) + - "Crown of Chaos" (x1) + - "Hammered by Fate" (x1) + - "Keys to Destiny" (x1) + - "Shielded Fortune" (x1) + - "Writ in the Stars" (x1) + 'system': + type: object + path: Stolen Fate.system + is_null: false + values: 6 + schema: + 'boosts': + type: object + path: Stolen Fate.system.boosts + is_null: false + values: 6 + schema: + '0': + type: object + path: Stolen Fate.system.boosts.0 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Stolen Fate.system.boosts.0.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Stolen Fate.system.boosts.0.value.[] + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "int" (x1) + - "cha" (x1) + - "str" (x1) + - "dex" (x1) + - "con" (x1) + - "wis" (x1) + '1': + type: object + path: Stolen Fate.system.boosts.1 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Stolen Fate.system.boosts.1.value + is_null: false + values: 6 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Stolen Fate.system.boosts.1.value.[] + is_null: false + values: 36 + different_values: 6 (all different) + variants: + - "cha" (x6) + - "con" (x6) + - "dex" (x6) + - "int" (x6) + - "str" (x6) + - "wis" (x6) + 'description': + type: object + path: Stolen Fate.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Stolen Fate.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'items': + type: object + path: Stolen Fate.system.items + is_null: false + values: 6 + schema: + [1yalA]: + type: object + path: Stolen Fate.system.items.1yalA + is_null: true + values: 1 + schema: + 'img': + type: string + path: Stolen Fate.system.items.1yalA.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Stolen Fate.system.items.1yalA.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Stolen Fate.system.items.1yalA.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Multilingual" (x1) + 'uuid': + type: string + path: Stolen Fate.system.items.1yalA.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Multilingual" (x1) + [58bSE]: + type: object + path: Stolen Fate.system.items.58bSE + is_null: true + values: 1 + schema: + 'img': + type: string + path: Stolen Fate.system.items.58bSE.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Stolen Fate.system.items.58bSE.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Stolen Fate.system.items.58bSE.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Hefty Hauler" (x1) + 'uuid': + type: string + path: Stolen Fate.system.items.58bSE.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Hefty Hauler" (x1) + [XZn29]: + type: object + path: Stolen Fate.system.items.XZn29 + is_null: true + values: 1 + schema: + 'img': + type: string + path: Stolen Fate.system.items.XZn29.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Stolen Fate.system.items.XZn29.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Stolen Fate.system.items.XZn29.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Charming Liar" (x1) + 'uuid': + type: string + path: Stolen Fate.system.items.XZn29.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Charming Liar" (x1) + [rhnET]: + type: object + path: Stolen Fate.system.items.rhnET + is_null: true + values: 1 + schema: + 'img': + type: string + path: Stolen Fate.system.items.rhnET.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Stolen Fate.system.items.rhnET.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Stolen Fate.system.items.rhnET.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Assurance" (x1) + 'uuid': + type: string + path: Stolen Fate.system.items.rhnET.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Assurance" (x1) + 'wEMSL': + type: object + path: Stolen Fate.system.items.wEMSL + is_null: false + values: 1 + schema: + 'img': + type: string + path: Stolen Fate.system.items.wEMSL.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Stolen Fate.system.items.wEMSL.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Stolen Fate.system.items.wEMSL.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pilgrim's Token" (x1) + 'uuid': + type: string + path: Stolen Fate.system.items.wEMSL.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Pilgrim's Token" (x1) + 'publication': + type: object + path: Stolen Fate.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Stolen Fate.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Stolen Fate.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Stolen Fate.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Stolen Fate Player's Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Stolen Fate.system.rules + is_null: false + values: 6 + 'trainedSkills': + type: object + path: Stolen Fate.system.trainedSkills + is_null: false + values: 6 + schema: + 'lore': + type: array + path: Stolen Fate.system.trainedSkills.lore + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Stolen Fate.system.trainedSkills.lore.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Fortune-Telling Lore" (x1) + 'value': + type: array<> + path: Stolen Fate.system.trainedSkills.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Stolen Fate.system.trainedSkills.value.[] + is_null: false + values: 0 + is_empty: true + 'traits': + type: object + path: Stolen Fate.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Stolen Fate.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "rare" (x6) + 'value': + type: array<> + path: Stolen Fate.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Stolen Fate.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Stolen Fate.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "background" (x6) diff --git a/output/pf2e/packs/Stone Brawler.txt b/output/pf2e/packs/Stone Brawler.txt deleted file mode 100644 index 2bd8660..0000000 --- a/output/pf2e/packs/Stone Brawler.txt +++ /dev/null @@ -1,46 +0,0 @@ -Stone Brawler -Different values: 6 -===================================== -object {Stone Brawler} - _id : string {Stone Brawler._id} (all different values) - folder : string {Stone Brawler.folder} (same value: 'pyWJzBWeHObKLfXj') - img : string {Stone Brawler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Stone Brawler.name} (all different values) - system : object {Stone Brawler.system} - actionType : object {Stone Brawler.system.actionType} - value : string {Stone Brawler.system.actionType.value} (2 different values) - 'passive' (x5) - 'action' (x1) - actions : object {Stone Brawler.system.actions} - [value] : integer {Stone Brawler.system.actions.value} (same value: 1) - category : string {Stone Brawler.system.category} (same value: 'class') - description : object {Stone Brawler.system.description} - value : string {Stone Brawler.system.description.value} (all different values) - level : object {Stone Brawler.system.level} - value : integer {Stone Brawler.system.level.value} (all different values) - prerequisites : object {Stone Brawler.system.prerequisites} - value : array {Stone Brawler.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Stone Brawler.system.prerequisites.value.[]} - value : string {Stone Brawler.system.prerequisites.value.[].value} (3 different values) - 'Stone Brawler Dedication' (x4) - 'Ore Fists' (x1) - 'Constitution +2' (x1) - publication : object {Stone Brawler.system.publication} - license : string {Stone Brawler.system.publication.license} (same value: 'OGL') - remaster : boolean {Stone Brawler.system.publication.remaster} (same value: False) - title : string {Stone Brawler.system.publication.title} (same value: 'Pathfinder #195: Heavy is the Crown') - rules : ignored (Foundry rules object) {Stone Brawler.system.rules} - traits : object {Stone Brawler.system.traits} - rarity : string {Stone Brawler.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Stone Brawler.system.traits.value} - Length: min=1 max=2 - Value type: string {Stone Brawler.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - [selfEffect] : object {Stone Brawler.system.selfEffect} - name : string {Stone Brawler.system.selfEffect.name} (same value: 'Effect: Stoney Deflection') - uuid : string {Stone Brawler.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Stoney Deflection') - type : string {Stone Brawler.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Stone Brawler.yaml b/output/pf2e/packs/Stone Brawler.yaml new file mode 100644 index 0000000..de18449 --- /dev/null +++ b/output/pf2e/packs/Stone Brawler.yaml @@ -0,0 +1,235 @@ +name: Stone Brawler +values: 6 +schema: + '_id': + type: string + path: Stone Brawler._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "wAljs1nQmtjh2O2s" (x1) + - "vw0wHIqSP03XYT00" (x1) + - "sjVDquil4S6pIror" (x1) + - "Ce9z0Bc6wHkR5lDh" (x1) + - "CSa7v4MtbiA3FI0c" (x1) + - "81jhTqJ4xLJvcZcr" (x1) + 'folder': + type: string + path: Stone Brawler.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "pyWJzBWeHObKLfXj" (x6) + 'img': + type: string + path: Stone Brawler.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Stone Brawler.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Adamantine Fists" (x1) + - "Ore Fists" (x1) + - "Stone Brawler Dedication" (x1) + - "Stonebane" (x1) + - "Stoney Deflection" (x1) + - "Stoney Skin" (x1) + 'system': + type: object + path: Stone Brawler.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Stone Brawler.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Stone Brawler.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x5) + - "action" (x1) + 'actions': + type: object + path: Stone Brawler.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Stone Brawler.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Stone Brawler.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Stone Brawler.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Stone Brawler.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Stone Brawler.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Stone Brawler.system.level.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - 16 (x1) + - 8 (x1) + - 2 (x1) + - 10 (x1) + - 6 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Stone Brawler.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Stone Brawler.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Stone Brawler.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Stone Brawler.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Stone Brawler Dedication" (x4) + - "Ore Fists" (x1) + - "Constitution +2" (x1) + 'publication': + type: object + path: Stone Brawler.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Stone Brawler.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Stone Brawler.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Stone Brawler.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder #195: Heavy is the Crown" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Stone Brawler.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Stone Brawler.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Stone Brawler.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Stone Brawler.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Stone Brawler.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + [selfEffect]: + type: object + path: Stone Brawler.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Stone Brawler.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Stoney Deflection" (x1) + 'uuid': + type: string + path: Stone Brawler.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Stoney Deflection" (x1) + 'type': + type: string + path: Stone Brawler.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Stonebound.txt b/output/pf2e/packs/Stonebound.txt deleted file mode 100644 index 4e0dddf..0000000 --- a/output/pf2e/packs/Stonebound.txt +++ /dev/null @@ -1,54 +0,0 @@ -Stonebound -Different values: 8 -===================================== -object {Stonebound} - _id : string {Stonebound._id} (all different values) - folder : string {Stonebound.folder} (same value: 'X1wvogV4sHZ1Lja3') - img : string {Stonebound.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Stonebound.name} (all different values) - system : object {Stonebound.system} - actionType : object {Stonebound.system.actionType} - value : string {Stonebound.system.actionType.value} (2 different values) - 'passive' (x7) - 'action' (x1) - actions : object {Stonebound.system.actions} - [value] : integer {Stonebound.system.actions.value} (same value: 1) - category : string {Stonebound.system.category} (same value: 'class') - description : object {Stonebound.system.description} - value : string {Stonebound.system.description.value} (all different values) - level : object {Stonebound.system.level} - value : integer {Stonebound.system.level.value} (6 different values) - 4 (x2) - 6 (x2) - 12 (x1) - 10 (x1) - 8 (x1) - 2 (x1) - prerequisites : object {Stonebound.system.prerequisites} - value : array {Stonebound.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Stonebound.system.prerequisites.value.[]} - value : string {Stonebound.system.prerequisites.value.[].value} (2 different values) - 'Stonebound Dedication' (x7) - 'Constitution +2' (x1) - publication : object {Stonebound.system.publication} - license : string {Stonebound.system.publication.license} (same value: 'OGL') - remaster : boolean {Stonebound.system.publication.remaster} (same value: False) - title : string {Stonebound.system.publication.title} (same value: 'Pathfinder #195: Heavy is the Crown') - rules : ignored (Foundry rules object) {Stonebound.system.rules} - traits : object {Stonebound.system.traits} - rarity : string {Stonebound.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x1) - value : array {Stonebound.system.traits.value} - Length: min=1 max=2 - Value type: string {Stonebound.system.traits.value.[]} (2 different values) - 'archetype' (x8) - 'dedication' (x1) - [subfeatures] : object {Stonebound.system.subfeatures} - languages : object {Stonebound.system.subfeatures.languages} - granted : array {Stonebound.system.subfeatures.languages.granted} - Length: min=1 max=1 - Value type: string {Stonebound.system.subfeatures.languages.granted.[]} (same value: 'petran') - slots : integer {Stonebound.system.subfeatures.languages.slots} (same value: 0) - type : string {Stonebound.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Stonebound.yaml b/output/pf2e/packs/Stonebound.yaml new file mode 100644 index 0000000..3772d26 --- /dev/null +++ b/output/pf2e/packs/Stonebound.yaml @@ -0,0 +1,259 @@ +name: Stonebound +values: 8 +schema: + '_id': + type: string + path: Stonebound._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "IUQPZnHQYQbnxFzo" (x1) + - "LeQ94pmBffhCKI7B" (x1) + - "vVrh7RrvAztGwKRv" (x1) + - "n4755xLnUbsKYfUM" (x1) + - "FzUe8oKad59VRDjQ" (x1) + - "AGEr2Zby6Nc5g0bR" (x1) + - "jp7nDEmyRUtR5KFG" (x1) + - "1dfr22286eUdl0D4" (x1) + 'folder': + type: string + path: Stonebound.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "X1wvogV4sHZ1Lja3" (x8) + 'img': + type: string + path: Stonebound.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Stonebound.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Elemental Existence" (x1) + - "Living Stone" (x1) + - "Rocky Flesh" (x1) + - "Statue" (x1) + - "Stone Blood (Stonebound)" (x1) + - "Stone Guardian" (x1) + - "Stonebound Dedication" (x1) + - "Stonebound Magic" (x1) + 'system': + type: object + path: Stonebound.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Stonebound.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Stonebound.system.actionType.value + is_null: false + values: 8 + different_values: 2 + variants: + - "passive" (x7) + - "action" (x1) + 'actions': + type: object + path: Stonebound.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Stonebound.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Stonebound.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "class" (x8) + 'description': + type: object + path: Stonebound.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Stonebound.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "

Your body becomes infused with elemental earth. You gain the @UUID[Compendium.pf2e.feats-srd.Item.Adopted Ancestry] feat and gain a 1st level oread ancestry feat as a bonus feat, ignoring the limitations of the lineage trait. When you gain new ancestry feats, you can select oread feats in addition to feats allowed by your ancestry and heritage.

" (x1) + - "

Your body becomes living stone. You don't need to eat or drink and need only 6 hours of rest to feel well rested. You must still rest at least 8 hours and spend 1 hour of preparation to regain resources usable only a limited number of times per day, such as spell slots. You gain a +2 circumstance bonus to saving throws against diseases, poisons, and effects that would cause the @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed] or @UUID[Compendium.pf2e.conditionitems.Item.Stunned] conditions. When you roll a successful saving throw against a disease or poison, you get a critical success instead.

" (x1) + - "

Your flesh takes on the hardness of stone. You gain resistance to physical damage (except adamantine) equal to your number of class feats from the Stonebound archetype.

" (x1) + - "

Your body and equipment appear to be made of stone as you hold perfectly still. Until the next time you act, you appear to be a statue and do not need to eat, drink, or breathe, but you are @UUID[Compendium.pf2e.conditionitems.Item.Off-Guard]. Your Deception DC to pass as a statue is equal to 10 + your proficiency bonus (do not apply any other bonuses, penalties, or modifiers).

" (x1) + - "

Your blood becomes thick and sluggish, but no less effective at oxygenating your cells. You can selectively stop your bleeding with ease. Reduce the DC of flat checks to stop persistent bleed damage from 15 to 10, and you can use a single action that has the concentrate trait to gain an early flat check without physically binding the wounds. You recover from the drained condition twice as quickly as normal.

" (x1) + - "

You learn to call a powerful guardian of earth and stone to your side. You can cast @UUID[Compendium.pf2e.spells-srd.Item.Summon Elemental] as an innate primal spell once per day, and can only summon elementals with the earth trait. This spell is automatically heightened to half your level rounded up.

" (x1) + - "

You bind yourself to the very essence of stone. You become trained in Plane of Earth Lore and learn the Terran language. If you are already trained in Plane of Earth Lore, you become trained in a skill of your choice. If you already speak Terran, you learn a common language of your choice. Increase your maximum Hit Points by your level.


Special You cannot select another dedication feat until you have gained two other feats from the @UUID[Compendium.pf2e.journals.JournalEntry.vx5FGEG34AxI2dow.JournalEntryPage.wC2H1yHQg1zu18Bh]{Stonebound} archetype.

" (x1) + - "

You've learned to manifest your connection to stone by conjuring it to your side. You gain @UUID[Compendium.pf2e.spells-srd.Item.Scatter Scree] as a primal innate cantrip. At 8th level, you gain @UUID[Compendium.pf2e.spells-srd.Item.One with Stone] as a primal innate spell once per day. At 10th level, you gain @UUID[Compendium.pf2e.spells-srd.Item.Shape Stone] as a primal innate spell once per day. At 12th level, you gain @UUID[Compendium.pf2e.spells-srd.Item.Wall of Stone] as a primal innate spell once per day.

" (x1) + 'level': + type: object + path: Stonebound.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Stonebound.system.level.value + is_null: false + values: 8 + different_values: 6 + variants: + - 4 (x2) + - 6 (x2) + - 12 (x1) + - 10 (x1) + - 8 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Stonebound.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Stonebound.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Stonebound.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Stonebound.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 2 + variants: + - "Stonebound Dedication" (x7) + - "Constitution +2" (x1) + 'publication': + type: object + path: Stonebound.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Stonebound.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Stonebound.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Stonebound.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder #195: Heavy is the Crown" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Stonebound.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Stonebound.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Stonebound.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x1) + 'value': + type: array + path: Stonebound.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Stonebound.system.traits.value.[] + is_null: false + values: 9 + different_values: 2 + variants: + - "archetype" (x8) + - "dedication" (x1) + [subfeatures]: + type: object + path: Stonebound.system.subfeatures + is_null: true + values: 1 + schema: + 'languages': + type: object + path: Stonebound.system.subfeatures.languages + is_null: false + values: 1 + schema: + 'granted': + type: array + path: Stonebound.system.subfeatures.languages.granted + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Stonebound.system.subfeatures.languages.granted.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "petran" (x1) + 'slots': + type: integer + path: Stonebound.system.subfeatures.languages.slots + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'type': + type: string + path: Stonebound.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Strength of Thousands.txt b/output/pf2e/packs/Strength of Thousands.txt deleted file mode 100644 index 06e4935..0000000 --- a/output/pf2e/packs/Strength of Thousands.txt +++ /dev/null @@ -1,50 +0,0 @@ -Strength of Thousands -Different values: 5 -===================================== -object {Strength of Thousands} - _id : string {Strength of Thousands._id} (all different values) - folder : string {Strength of Thousands.folder} (same value: 'BA7QJJ5KxG5pDnAK') - img : string {Strength of Thousands.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Strength of Thousands.name} (all different values) - system : object {Strength of Thousands.system} - boosts : object {Strength of Thousands.system.boosts} - 0 : object {Strength of Thousands.system.boosts.0} - value : array {Strength of Thousands.system.boosts.0.value} - Length: min=2 max=2 - Value type: string {Strength of Thousands.system.boosts.0.value.[]} (4 different values) - 'int' (x3) - 'wis' (x3) - 'cha' (x3) - 'con' (x1) - 1 : object {Strength of Thousands.system.boosts.1} - value : array {Strength of Thousands.system.boosts.1.value} - Length: min=6 max=6 - Value type: string {Strength of Thousands.system.boosts.1.value.[]} (6 different values) - 'cha' (x5) - 'con' (x5) - 'dex' (x5) - 'int' (x5) - 'str' (x5) - 'wis' (x5) - description : object {Strength of Thousands.system.description} - value : string {Strength of Thousands.system.description.value} (all different values) - items : object {Strength of Thousands.system.items} - publication : object {Strength of Thousands.system.publication} - license : string {Strength of Thousands.system.publication.license} (same value: 'OGL') - remaster : boolean {Strength of Thousands.system.publication.remaster} (same value: False) - title : string {Strength of Thousands.system.publication.title} (same value: 'Pathfinder Strength of Thousands Player\'s Guide') - rules : ignored (Foundry rules object) {Strength of Thousands.system.rules} - trainedSkills : object {Strength of Thousands.system.trainedSkills} - custom : string {Strength of Thousands.system.trainedSkills.custom} (same value: '') - lore : array {Strength of Thousands.system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Strength of Thousands.system.trainedSkills.lore.[]} (all different values) - value : array<> {Strength of Thousands.system.trainedSkills.value} - Length: min=0 max=0 - Value type: empty - traits : object {Strength of Thousands.system.traits} - rarity : string {Strength of Thousands.system.traits.rarity} (same value: 'uncommon') - value : array<> {Strength of Thousands.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Strength of Thousands.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Strength of Thousands.yaml b/output/pf2e/packs/Strength of Thousands.yaml new file mode 100644 index 0000000..3868432 --- /dev/null +++ b/output/pf2e/packs/Strength of Thousands.yaml @@ -0,0 +1,232 @@ +name: Strength of Thousands +values: 5 +schema: + '_id': + type: string + path: Strength of Thousands._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "FznrY4fZASquT6hY" (x1) + - "8usMHYAmFdqmmkTS" (x1) + - "T8SlgHjj0hVjKW2Q" (x1) + - "p6Asr6f2cI2BWorr" (x1) + - "l5Kj0owzxfPcTvIb" (x1) + 'folder': + type: string + path: Strength of Thousands.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "BA7QJJ5KxG5pDnAK" (x5) + 'img': + type: string + path: Strength of Thousands.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x5) + 'name': + type: string + path: Strength of Thousands.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Sponsored by a Stranger" (x1) + - "Sponsored by a Village" (x1) + - "Sponsored by Family" (x1) + - "Sponsored by Teacher Ot" (x1) + - "Unsponsored" (x1) + 'system': + type: object + path: Strength of Thousands.system + is_null: false + values: 5 + schema: + 'boosts': + type: object + path: Strength of Thousands.system.boosts + is_null: false + values: 5 + schema: + '0': + type: object + path: Strength of Thousands.system.boosts.0 + is_null: false + values: 5 + schema: + 'value': + type: array + path: Strength of Thousands.system.boosts.0.value + is_null: false + values: 5 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Strength of Thousands.system.boosts.0.value.[] + is_null: false + values: 10 + different_values: 4 + variants: + - "int" (x3) + - "wis" (x3) + - "cha" (x3) + - "con" (x1) + '1': + type: object + path: Strength of Thousands.system.boosts.1 + is_null: false + values: 5 + schema: + 'value': + type: array + path: Strength of Thousands.system.boosts.1.value + is_null: false + values: 5 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Strength of Thousands.system.boosts.1.value.[] + is_null: false + values: 30 + different_values: 6 + variants: + - "cha" (x5) + - "con" (x5) + - "dex" (x5) + - "int" (x5) + - "str" (x5) + - "wis" (x5) + 'description': + type: object + path: Strength of Thousands.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Strength of Thousands.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'items': + type: object + path: Strength of Thousands.system.items + is_null: false + values: 5 + schema: + 'publication': + type: object + path: Strength of Thousands.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Strength of Thousands.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Strength of Thousands.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Strength of Thousands.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Strength of Thousands Player's Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Strength of Thousands.system.rules + is_null: false + values: 5 + 'trainedSkills': + type: object + path: Strength of Thousands.system.trainedSkills + is_null: false + values: 5 + schema: + 'custom': + type: string + path: Strength of Thousands.system.trainedSkills.custom + is_null: false + values: 5 + different_values: 1 (all same) + variants: "" (x5) + 'lore': + type: array + path: Strength of Thousands.system.trainedSkills.lore + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Strength of Thousands.system.trainedSkills.lore.[] + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Insect Lore" (x1) + - " Lore" (x1) + - "Magaambya Lore" (x1) + - "Nantambu Lore" (x1) + - "Academia Lore" (x1) + 'value': + type: array<> + path: Strength of Thousands.system.trainedSkills.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Strength of Thousands.system.trainedSkills.value.[] + is_null: false + values: 0 + is_empty: true + 'traits': + type: object + path: Strength of Thousands.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Strength of Thousands.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "uncommon" (x5) + 'value': + type: array<> + path: Strength of Thousands.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Strength of Thousands.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Strength of Thousands.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "background" (x5) diff --git a/output/pf2e/packs/Strix.txt b/output/pf2e/packs/Strix.txt deleted file mode 100644 index 41020a8..0000000 --- a/output/pf2e/packs/Strix.txt +++ /dev/null @@ -1,26 +0,0 @@ -Strix -Different values: 5 -===================================== -object {Strix} - _id : string {Strix._id} (all different values) - folder : string {Strix.folder} (same value: 'CGEpahbTpXCqGQKp') - img : string {Strix.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Strix.name} (all different values) - system : object {Strix.system} - ancestry : object {Strix.system.ancestry} - name : string {Strix.system.ancestry.name} (same value: 'Strix') - slug : string {Strix.system.ancestry.slug} (same value: 'strix') - uuid : string {Strix.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.GXcC6oVa5quzgNHD') - description : object {Strix.system.description} - value : string {Strix.system.description.value} (all different values) - publication : object {Strix.system.publication} - license : string {Strix.system.publication.license} (same value: 'OGL') - remaster : boolean {Strix.system.publication.remaster} (same value: False) - title : string {Strix.system.publication.title} (same value: 'Pathfinder Lost Omens Ancestry Guide') - rules : ignored (Foundry rules object) {Strix.system.rules} - traits : object {Strix.system.traits} - rarity : string {Strix.system.traits.rarity} (same value: 'common') - value : array<> {Strix.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Strix.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Strix.yaml b/output/pf2e/packs/Strix.yaml new file mode 100644 index 0000000..9194313 --- /dev/null +++ b/output/pf2e/packs/Strix.yaml @@ -0,0 +1,157 @@ +name: Strix +values: 5 +schema: + '_id': + type: string + path: Strix._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "9mS8EGLlGUOzSAzP" (x1) + - "MUujYQYWg6PNVaaN" (x1) + - "j0R1SyJP8k4G2Hkn" (x1) + - "RxNBBMFZwPA3Vlg3" (x1) + - "fWT7Mo2vFC10H4Wq" (x1) + 'folder': + type: string + path: Strix.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "CGEpahbTpXCqGQKp" (x5) + 'img': + type: string + path: Strix.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Strix.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Nightglider Strix" (x1) + - "Predator Strix" (x1) + - "Scavenger Strix" (x1) + - "Shoreline Strix" (x1) + - "Songbird Strix" (x1) + 'system': + type: object + path: Strix.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Strix.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Strix.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Strix" (x5) + 'slug': + type: string + path: Strix.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "strix" (x5) + 'uuid': + type: string + path: Strix.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.GXcC6oVa5quzgNHD" (x5) + 'description': + type: object + path: Strix.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Strix.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "

You are a dedicated nocturnal avian, keeping watch and predating in the most lightless environments. You gain darkvision.

" (x1) + - "

You come from a line of strix with exceptionally broad wings and lengthy talons. You gain a talon melee unarmed attack that deals @Damage[1d4[slashing]] damage. Your talon attack is in the brawling group and has the agile, finesse, and unarmed traits.

" (x1) + - "

Your ancestors originated from a land where food was scarce and threats were many. You are trained in Survival. You gain the @UUID[Compendium.pf2e.feats-srd.Item.Forager] skill feat as a bonus feat. Your thoroughness when gathering food provides you a +1 circumstance bonus to Survival checks to Subsist.

" (x1) + - "

You're the descendant of strix who traveled to the coasts. Your feathers are especially water-repellent and sleekly angled for diving, allowing you to catch fish and other prey in the shallows. You are trained in Athletics, and you gain the @UUID[Compendium.pf2e.feats-srd.Item.Underwater Marauder] skill feat as a bonus skill feat.

" (x1) + - "

You descend from a talented line of strix storytellers. From the highest mountains and purest landscapes where your lungs fill with glorious clean air, you trill, whistle, and croon sweet songs. While natural sounds make you predisposed to sing, voices make you predisposed to mimicry. You receive a +1 circumstance bonus on Deception checks to Impersonate a mimicked voice, where the sound of the voice is the only factor; if you are a master in Deception, you gain a +2 circumstance bonus instead. You also gain a +1 circumstance bonus on Performance checks to sing; if you are a master in Performance, you gain a +2 circumstance bonus instead.

" (x1) + 'publication': + type: object + path: Strix.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Strix.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Strix.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Strix.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Ancestry Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Strix.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Strix.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Strix.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array<> + path: Strix.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 0 + value_type: + type: + path: Strix.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Strix.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Student of Perfection.txt b/output/pf2e/packs/Student of Perfection.txt deleted file mode 100644 index 6223ff0..0000000 --- a/output/pf2e/packs/Student of Perfection.txt +++ /dev/null @@ -1,57 +0,0 @@ -Student of Perfection -Different values: 8 -===================================== -object {Student of Perfection} - _id : string {Student of Perfection._id} (all different values) - folder : string {Student of Perfection.folder} (same value: '7q6zKlN1xPGsf9pq') - img : string {Student of Perfection.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Student of Perfection.name} (all different values) - system : object {Student of Perfection.system} - actionType : object {Student of Perfection.system.actionType} - value : string {Student of Perfection.system.actionType.value} (same value: 'passive') - actions : object {Student of Perfection.system.actions} - [value] : empty - category : string {Student of Perfection.system.category} (same value: 'class') - description : object {Student of Perfection.system.description} - value : string {Student of Perfection.system.description.value} (all different values) - level : object {Student of Perfection.system.level} - value : integer {Student of Perfection.system.level.value} (7 different values) - 4 (x2) - 6 (x1) - 14 (x1) - 10 (x1) - 18 (x1) - 8 (x1) - 2 (x1) - prerequisites : object {Student of Perfection.system.prerequisites} - value : array {Student of Perfection.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Student of Perfection.system.prerequisites.value.[]} - value : string {Student of Perfection.system.prerequisites.value.[].value} (4 different values) - 'Student of Perfection Dedication' (x6) - 'Perfect Ki Expert or Perfect Ki Exemplar' (x1) - 'powerful fist or expert in unarmed attacks' (x1) - 'member of a House of Perfection' (x1) - publication : object {Student of Perfection.system.publication} - license : string {Student of Perfection.system.publication.license} (same value: 'OGL') - remaster : boolean {Student of Perfection.system.publication.remaster} (same value: False) - title : string {Student of Perfection.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Impossible Lands' (x5) - 'Pathfinder Lost Omens World Guide' (x3) - rules : ignored (Foundry rules object) {Student of Perfection.system.rules} - traits : object {Student of Perfection.system.traits} - rarity : string {Student of Perfection.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x1) - value : array {Student of Perfection.system.traits.value} - Length: min=1 max=2 - Value type: string {Student of Perfection.system.traits.value.[]} (2 different values) - 'archetype' (x8) - 'dedication' (x1) - [subfeatures] : object {Student of Perfection.system.subfeatures} - proficiencies : object {Student of Perfection.system.subfeatures.proficiencies} - spellcasting : object {Student of Perfection.system.subfeatures.proficiencies.spellcasting} - rank : integer {Student of Perfection.system.subfeatures.proficiencies.spellcasting.rank} (2 different values) - 2 (x2) - 3 (x1) - type : string {Student of Perfection.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Student of Perfection.yaml b/output/pf2e/packs/Student of Perfection.yaml new file mode 100644 index 0000000..90b4639 --- /dev/null +++ b/output/pf2e/packs/Student of Perfection.yaml @@ -0,0 +1,247 @@ +name: Student of Perfection +values: 8 +schema: + '_id': + type: string + path: Student of Perfection._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "aQjWHbjK1pk8HESM" (x1) + - "ST6AhCbEDSMxXf20" (x1) + - "xCuPob9TuSBKz6Gn" (x1) + - "9v3wpgvEEiZHO0SJ" (x1) + - "QN55ToyJIjxgPmhs" (x1) + - "Y4gYfrxjSir2Enui" (x1) + - "RAaUb9MPSDv1CGmF" (x1) + - "eHjqNXgylSuvA887" (x1) + 'folder': + type: string + path: Student of Perfection.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "7q6zKlN1xPGsf9pq" (x8) + 'img': + type: string + path: Student of Perfection.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Student of Perfection.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Perfect Ki Adept" (x1) + - "Perfect Ki Exemplar" (x1) + - "Perfect Ki Expert" (x1) + - "Perfect Ki Grandmaster" (x1) + - "Perfect Resistance" (x1) + - "Perfect Strike" (x1) + - "Perfect Weaponry" (x1) + - "Student of Perfection Dedication" (x1) + 'system': + type: object + path: Student of Perfection.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Student of Perfection.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Student of Perfection.system.actionType.value + is_null: false + values: 8 + different_values: 1 (all same) + variants: "passive" (x8) + 'actions': + type: object + path: Student of Perfection.system.actions + is_null: false + values: 8 + schema: + [value]: + type: + path: Student of Perfection.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Student of Perfection.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "class" (x8) + 'description': + type: object + path: Student of Perfection.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Student of Perfection.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Student of Perfection.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Student of Perfection.system.level.value + is_null: false + values: 8 + different_values: 7 + variants: + - 4 (x2) + - 6 (x1) + - 14 (x1) + - 10 (x1) + - 18 (x1) + - 8 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Student of Perfection.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Student of Perfection.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Student of Perfection.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Student of Perfection.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 4 + variants: + - "Student of Perfection Dedication" (x6) + - "Perfect Ki Expert or Perfect Ki Exemplar" (x1) + - "powerful fist or expert in unarmed attacks" (x1) + - "member of a House of Perfection" (x1) + 'publication': + type: object + path: Student of Perfection.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Student of Perfection.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Student of Perfection.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Student of Perfection.system.publication.title + is_null: false + values: 8 + different_values: 2 + variants: + - "Pathfinder Lost Omens Impossible Lands" (x5) + - "Pathfinder Lost Omens World Guide" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Student of Perfection.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Student of Perfection.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Student of Perfection.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x1) + 'value': + type: array + path: Student of Perfection.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Student of Perfection.system.traits.value.[] + is_null: false + values: 9 + different_values: 2 + variants: + - "archetype" (x8) + - "dedication" (x1) + [subfeatures]: + type: object + path: Student of Perfection.system.subfeatures + is_null: true + values: 3 + schema: + 'proficiencies': + type: object + path: Student of Perfection.system.subfeatures.proficiencies + is_null: false + values: 3 + schema: + 'spellcasting': + type: object + path: Student of Perfection.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 3 + schema: + 'rank': + type: integer + path: Student of Perfection.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 3 + different_values: 2 + variants: + - 2 (x2) + - 3 (x1) + 'type': + type: string + path: Student of Perfection.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Suli.txt b/output/pf2e/packs/Suli.txt deleted file mode 100644 index 2850fc9..0000000 --- a/output/pf2e/packs/Suli.txt +++ /dev/null @@ -1,61 +0,0 @@ -Suli -Different values: 12 -===================================== -object {Suli} - _id : string {Suli._id} (all different values) - folder : string {Suli.folder} (same value: 'GCOKwZbbnnZVX5w4') - img : string {Suli.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Suli.name} (all different values) - system : object {Suli.system} - actionType : object {Suli.system.actionType} - value : string {Suli.system.actionType.value} (3 different values) - 'passive' (x10) - 'action' (x1) - 'reaction' (x1) - actions : object {Suli.system.actions} - [value] : integer {Suli.system.actions.value} (same value: 1) - category : string {Suli.system.category} (same value: 'ancestry') - description : object {Suli.system.description} - value : string {Suli.system.description.value} (all different values) - level : object {Suli.system.level} - value : integer {Suli.system.level.value} (4 different values) - 1 (x5) - 13 (x3) - 9 (x3) - 5 (x1) - prerequisites : object {Suli.system.prerequisites} - value : array {Suli.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Suli.system.prerequisites.value.[]} - value : string {Suli.system.prerequisites.value.[].value} (2 different values) - 'Elemental Assault' (x2) - 'Elemental Bulwark' (x1) - publication : object {Suli.system.publication} - license : string {Suli.system.publication.license} (same value: 'OGL') - remaster : boolean {Suli.system.publication.remaster} (same value: False) - title : string {Suli.system.publication.title} (same value: 'Pathfinder Lost Omens Ancestry Guide') - rules : ignored (Foundry rules object) {Suli.system.rules} - traits : object {Suli.system.traits} - rarity : string {Suli.system.traits.rarity} (2 different values) - 'common' (x11) - 'uncommon' (x1) - value : array {Suli.system.traits.value} - Length: min=1 max=3 - Value type: string {Suli.system.traits.value.[]} (4 different values) - 'suli' (x12) - 'lineage' (x2) - 'arcane' (x1) - 'concentrate' (x1) - [frequency] : object {Suli.system.frequency} - max : integer {Suli.system.frequency.max} (same value: 1) - per : string {Suli.system.frequency.per} (same value: 'day') - value : integer {Suli.system.frequency.value} (same value: 1) - [onlyLevel1] : boolean {Suli.system.onlyLevel1} (same value: True) - [selfEffect] : object {Suli.system.selfEffect} - name : string {Suli.system.selfEffect.name} (2 different values) - 'Effect: Elemental Assault' (x1) - 'Effect: Elemental Bulwark' (x1) - uuid : string {Suli.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Elemental Assault' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Elemental Bulwark' (x1) - type : string {Suli.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Suli.yaml b/output/pf2e/packs/Suli.yaml new file mode 100644 index 0000000..3e5f031 --- /dev/null +++ b/output/pf2e/packs/Suli.yaml @@ -0,0 +1,261 @@ +name: Suli +values: 12 +schema: + '_id': + type: string + path: Suli._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Suli.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "GCOKwZbbnnZVX5w4" (x12) + 'img': + type: string + path: Suli.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x12) + 'name': + type: string + path: Suli.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Suli.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Suli.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Suli.system.actionType.value + is_null: false + values: 12 + different_values: 3 + variants: + - "passive" (x10) + - "action" (x1) + - "reaction" (x1) + 'actions': + type: object + path: Suli.system.actions + is_null: false + values: 12 + schema: + [value]: + type: integer + path: Suli.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Suli.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "ancestry" (x12) + 'description': + type: object + path: Suli.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Suli.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'level': + type: object + path: Suli.system.level + is_null: false + values: 12 + schema: + 'value': + type: integer + path: Suli.system.level.value + is_null: false + values: 12 + different_values: 4 + variants: + - 1 (x5) + - 13 (x3) + - 9 (x3) + - 5 (x1) + 'prerequisites': + type: object + path: Suli.system.prerequisites + is_null: false + values: 12 + schema: + 'value': + type: array + path: Suli.system.prerequisites.value + is_null: false + values: 12 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Suli.system.prerequisites.value.[] + is_null: false + values: 3 + schema: + 'value': + type: string + path: Suli.system.prerequisites.value.[].value + is_null: false + values: 3 + different_values: 2 + variants: + - "Elemental Assault" (x2) + - "Elemental Bulwark" (x1) + 'publication': + type: object + path: Suli.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Suli.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "OGL" (x12) + 'remaster': + type: boolean + path: Suli.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: False (x12) + 'title': + type: string + path: Suli.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Ancestry Guide" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Suli.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Suli.system.traits + is_null: false + values: 12 + schema: + 'rarity': + type: string + path: Suli.system.traits.rarity + is_null: false + values: 12 + different_values: 2 + variants: + - "common" (x11) + - "uncommon" (x1) + 'value': + type: array + path: Suli.system.traits.value + is_null: false + values: 12 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Suli.system.traits.value.[] + is_null: false + values: 16 + different_values: 4 + variants: + - "suli" (x12) + - "lineage" (x2) + - "arcane" (x1) + - "concentrate" (x1) + [frequency]: + type: object + path: Suli.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Suli.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Suli.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'value': + type: integer + path: Suli.system.frequency.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [onlyLevel1]: + type: boolean + path: Suli.system.onlyLevel1 + is_null: true + values: 2 + different_values: 1 (all same) + variants: True (x2) + [selfEffect]: + type: object + path: Suli.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Suli.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Elemental Assault" (x1) + - "Effect: Elemental Bulwark" (x1) + 'uuid': + type: string + path: Suli.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Elemental Assault" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Elemental Bulwark" (x1) + 'type': + type: string + path: Suli.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "feat" (x12) diff --git a/output/pf2e/packs/Summoner.txt b/output/pf2e/packs/Summoner.txt deleted file mode 100644 index a6596b9..0000000 --- a/output/pf2e/packs/Summoner.txt +++ /dev/null @@ -1,59 +0,0 @@ -Summoner -Different values: 59 -===================================== -object {Summoner} - _id : string {Summoner._id} (all different values) - folder : string {Summoner.folder} (same value: '9YygIacfbSPsjORZ') - img : string {Summoner.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Summoner.name} (all different values) - system : object {Summoner.system} - actionType : object {Summoner.system.actionType} - value : string {Summoner.system.actionType.value} (4 different values) - 'passive' (x43) - 'action' (x11) - 'reaction' (x4) - 'free' (x1) - actions : object {Summoner.system.actions} - [value] : integer {Summoner.system.actions.value} (3 different values) - 1 (x6) - 3 (x3) - 2 (x2) - category : string {Summoner.system.category} (same value: 'class') - description : object {Summoner.system.description} - value : string {Summoner.system.description.value} (all different values) - level : object {Summoner.system.level} - value : integer {Summoner.system.level.value} (11 different values) - prerequisites : object {Summoner.system.prerequisites} - value : array {Summoner.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Summoner.system.prerequisites.value.[]} - value : string {Summoner.system.prerequisites.value.[].value} (11 different values) - publication : object {Summoner.system.publication} - license : string {Summoner.system.publication.license} (2 different values) - 'OGL' (x58) - 'ORC' (x1) - remaster : boolean {Summoner.system.publication.remaster} (2 different values) - False (x58) - True (x1) - title : string {Summoner.system.publication.title} (2 different values) - 'Pathfinder Secrets of Magic' (x58) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) - rules : ignored (Foundry rules object) {Summoner.system.rules} - traits : object {Summoner.system.traits} - rarity : string {Summoner.system.traits.rarity} (2 different values) - 'common' (x58) - 'uncommon' (x1) - value : array {Summoner.system.traits.value} - Length: min=1 max=4 - Value type: string {Summoner.system.traits.value.[]} (10 different values) - 'summoner' (x59) - 'evolution' (x35) - 'eidolon' (x8) - 'concentrate' (x5) - 'manipulate' (x3) - 'teleportation' (x2) - 'tandem' (x2) - 'move' (x1) - 'spellshape' (x1) - 'polymorph' (x1) - type : string {Summoner.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Summoner.yaml b/output/pf2e/packs/Summoner.yaml new file mode 100644 index 0000000..e7f779a --- /dev/null +++ b/output/pf2e/packs/Summoner.yaml @@ -0,0 +1,213 @@ +name: Summoner +values: 59 +schema: + '_id': + type: string + path: Summoner._id + is_null: false + values: 59 + different_values: 59 (all different) + variants: [omitted] + 'folder': + type: string + path: Summoner.folder + is_null: false + values: 59 + different_values: 1 (all same) + variants: "9YygIacfbSPsjORZ" (x59) + 'img': + type: string + path: Summoner.img + is_null: false + values: 59 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x59) + 'name': + type: string + path: Summoner.name + is_null: false + values: 59 + different_values: 59 (all different) + variants: [omitted] + 'system': + type: object + path: Summoner.system + is_null: false + values: 59 + schema: + 'actionType': + type: object + path: Summoner.system.actionType + is_null: false + values: 59 + schema: + 'value': + type: string + path: Summoner.system.actionType.value + is_null: false + values: 59 + different_values: 4 + variants: + - "passive" (x43) + - "action" (x11) + - "reaction" (x4) + - "free" (x1) + 'actions': + type: object + path: Summoner.system.actions + is_null: false + values: 59 + schema: + [value]: + type: integer + path: Summoner.system.actions.value + is_null: true + values: 11 + different_values: 3 + variants: + - 1 (x6) + - 3 (x3) + - 2 (x2) + 'category': + type: string + path: Summoner.system.category + is_null: false + values: 59 + different_values: 1 (all same) + variants: "class" (x59) + 'description': + type: object + path: Summoner.system.description + is_null: false + values: 59 + schema: + 'value': + type: string + path: Summoner.system.description.value + is_null: false + values: 59 + different_values: 59 (all different) + variants: [omitted] + 'level': + type: object + path: Summoner.system.level + is_null: false + values: 59 + schema: + 'value': + type: integer + path: Summoner.system.level.value + is_null: false + values: 59 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Summoner.system.prerequisites + is_null: false + values: 59 + schema: + 'value': + type: array + path: Summoner.system.prerequisites.value + is_null: false + values: 59 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Summoner.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Summoner.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 11 + variants: [omitted] + 'publication': + type: object + path: Summoner.system.publication + is_null: false + values: 59 + schema: + 'license': + type: string + path: Summoner.system.publication.license + is_null: false + values: 59 + different_values: 2 + variants: + - "OGL" (x58) + - "ORC" (x1) + 'remaster': + type: boolean + path: Summoner.system.publication.remaster + is_null: false + values: 59 + different_values: 2 + variants: + - False (x58) + - True (x1) + 'title': + type: string + path: Summoner.system.publication.title + is_null: false + values: 59 + different_values: 2 + variants: + - "Pathfinder Secrets of Magic" (x58) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Summoner.system.rules + is_null: false + values: 59 + 'traits': + type: object + path: Summoner.system.traits + is_null: false + values: 59 + schema: + 'rarity': + type: string + path: Summoner.system.traits.rarity + is_null: false + values: 59 + different_values: 2 + variants: + - "common" (x58) + - "uncommon" (x1) + 'value': + type: array + path: Summoner.system.traits.value + is_null: false + values: 59 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Summoner.system.traits.value.[] + is_null: false + values: 117 + different_values: 10 + variants: + - "summoner" (x59) + - "evolution" (x35) + - "eidolon" (x8) + - "concentrate" (x5) + - "manipulate" (x3) + - "teleportation" (x2) + - "tandem" (x2) + - "move" (x1) + - "spellshape" (x1) + - "polymorph" (x1) + 'type': + type: string + path: Summoner.type + is_null: false + values: 59 + different_values: 1 (all same) + variants: "feat" (x59) diff --git a/output/pf2e/packs/Sundered Waves.txt b/output/pf2e/packs/Sundered Waves.txt deleted file mode 100644 index 311bbb6..0000000 --- a/output/pf2e/packs/Sundered Waves.txt +++ /dev/null @@ -1,1759 +0,0 @@ -Sundered Waves -Different values: 4 -===================================== -object {Sundered Waves} - _id : string {Sundered Waves._id} (all different values) - folder : string {Sundered Waves.folder} (same value: 'CSEWhManegR6U0cF') - img : string {Sundered Waves.img} (all different values) - items : array {Sundered Waves.items} - Length: min=40 max=76 - Value type: object {Sundered Waves.items.[]} - _id : string {Sundered Waves.items.[]._id} (228 different values) - img : string {Sundered Waves.items.[].img} (110 different values) - name : string {Sundered Waves.items.[].name} (170 different values) - sort : integer {Sundered Waves.items.[].sort} (49 different values) - system : object {Sundered Waves.items.[].system} - [ability] : object {Sundered Waves.items.[].system.ability} - value : string {Sundered Waves.items.[].system.ability.value} (2 different values) - 'cha' (x5) - 'wis' (x3) - [acBonus] : integer {Sundered Waves.items.[].system.acBonus} (3 different values) - 6 (x1) - 2 (x1) - 1 (x1) - [actionType] : object {Sundered Waves.items.[].system.actionType} - value : string {Sundered Waves.items.[].system.actionType.value} (all different values) - [actions] : object {Sundered Waves.items.[].system.actions} - [value] : integer {Sundered Waves.items.[].system.actions.value} (3 different values) - 1 (x2) - 2 (x1) - 3 (x1) - [additionalLanguages] : object {Sundered Waves.items.[].system.additionalLanguages} - count : integer {Sundered Waves.items.[].system.additionalLanguages.count} (2 different values) - 0 (x3) - 1 (x1) - custom : string {Sundered Waves.items.[].system.additionalLanguages.custom} (same value: '') - value : array {Sundered Waves.items.[].system.additionalLanguages.value} - Length: min=0 max=7 - Value type: string {Sundered Waves.items.[].system.additionalLanguages.value.[]} (10 different values) - 'gnomish' (x3) - 'goblin' (x3) - 'fey' (x2) - 'dwarven' (x2) - 'elven' (x2) - 'draconic' (x1) - 'empyrean' (x1) - 'kholo' (x1) - 'orcish' (x1) - 'halfling' (x1) - [ancestry] : object {Sundered Waves.items.[].system.ancestry} - name : string {Sundered Waves.items.[].system.ancestry.name} (same value: 'Tengu') - slug : string {Sundered Waves.items.[].system.ancestry.slug} (same value: 'tengu') - uuid : string {Sundered Waves.items.[].system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.18xDKYPDBLEv2myX') - [ancestryFeatLevels] : object {Sundered Waves.items.[].system.ancestryFeatLevels} - value : array {Sundered Waves.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Sundered Waves.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x4) - 5 (x4) - 9 (x4) - 13 (x4) - 17 (x4) - [area] : object {Sundered Waves.items.[].system.area} - type : string {Sundered Waves.items.[].system.area.type} (all different values) - value : integer {Sundered Waves.items.[].system.area.value} (all different values) - [attacks] : object {Sundered Waves.items.[].system.attacks} - advanced : integer {Sundered Waves.items.[].system.attacks.advanced} (2 different values) - 0 (x3) - 1 (x1) - martial : integer {Sundered Waves.items.[].system.attacks.martial} (2 different values) - 0 (x3) - 2 (x1) - other : object {Sundered Waves.items.[].system.attacks.other} - name : string {Sundered Waves.items.[].system.attacks.other.name} (3 different values) - '' (x2) - 'Rapier, Sap, Shortbow, and Shortsword' (x1) - 'Deity\'s favored weapon' (x1) - rank : integer {Sundered Waves.items.[].system.attacks.other.rank} (2 different values) - 0 (x2) - 1 (x2) - simple : integer {Sundered Waves.items.[].system.attacks.simple} (2 different values) - 1 (x3) - 2 (x1) - unarmed : integer {Sundered Waves.items.[].system.attacks.unarmed} (2 different values) - 1 (x3) - 2 (x1) - [attribute] : array {Sundered Waves.items.[].system.attribute} - Length: min=2 max=2 - Value type: string {Sundered Waves.items.[].system.attribute.[]} (2 different values) - 'con' (x1) - 'wis' (x1) - [autoHeightenLevel] : object {Sundered Waves.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Sundered Waves.items.[].system.baseItem} (8 different values) - 'dagger' (x3) - 'longsword' (x1) - 'full-plate' (x1) - 'steel-shield' (x1) - 'rapier' (x1) - 'hand-crossbow' (x1) - 'leather-armor' (x1) - 'trident' (x1) - [bonus] : object {Sundered Waves.items.[].system.bonus} - value : integer {Sundered Waves.items.[].system.bonus.value} (same value: 0) - [bonusDamage] : object {Sundered Waves.items.[].system.bonusDamage} - value : integer {Sundered Waves.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {Sundered Waves.items.[].system.boosts} - 0 : object {Sundered Waves.items.[].system.boosts.0} - [selected] : string {Sundered Waves.items.[].system.boosts.0.selected} (5 different values) - 'cha' (x1) - 'con' (x1) - 'str' (x1) - 'dex' (x1) - 'int' (x1) - value : array {Sundered Waves.items.[].system.boosts.0.value} - Length: min=1 max=6 - Value type: string {Sundered Waves.items.[].system.boosts.0.value.[]} (6 different values) - 'dex' (x6) - 'cha' (x3) - 'int' (x3) - 'con' (x2) - 'str' (x2) - 'wis' (x1) - 1 : object {Sundered Waves.items.[].system.boosts.1} - [selected] : string {Sundered Waves.items.[].system.boosts.1.selected} (all different values) - value : array {Sundered Waves.items.[].system.boosts.1.value} - Length: min=0 max=6 - Value type: string {Sundered Waves.items.[].system.boosts.1.value.[]} (6 different values) - 'int' (x6) - 'wis' (x6) - 'cha' (x5) - 'con' (x5) - 'dex' (x5) - 'str' (x5) - [2] : object {Sundered Waves.items.[].system.boosts.2} - [selected] : string {Sundered Waves.items.[].system.boosts.2.selected} (2 different values) - 'con' (x2) - 'cha' (x1) - value : array {Sundered Waves.items.[].system.boosts.2.value} - Length: min=0 max=6 - Value type: string {Sundered Waves.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x3) - 'dex' (x3) - 'con' (x3) - 'int' (x3) - 'wis' (x3) - 'cha' (x3) - [bulk] : object {Sundered Waves.items.[].system.bulk} - value : mixed - float {Sundered Waves.items.[].system.bulk.value} (same value: 0,1) - integer {Sundered Waves.items.[].system.bulk.value} (3 different values) - 0 (x21) - 1 (x9) - 4 (x1) - [capacity] : integer {Sundered Waves.items.[].system.bulk.capacity} (2 different values) - 4 (x4) - 25 (x1) - [heldOrStowed] : mixed - float {Sundered Waves.items.[].system.bulk.heldOrStowed} (same value: 0,1) - integer {Sundered Waves.items.[].system.bulk.heldOrStowed} (same value: 1) - [ignored] : integer {Sundered Waves.items.[].system.bulk.ignored} (2 different values) - 2 (x4) - 25 (x1) - [category] : string {Sundered Waves.items.[].system.category} (17 different values) - [checkPenalty] : integer {Sundered Waves.items.[].system.checkPenalty} (2 different values) - -3 (x1) - -1 (x1) - [classFeatLevels] : object {Sundered Waves.items.[].system.classFeatLevels} - value : array {Sundered Waves.items.[].system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {Sundered Waves.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {Sundered Waves.items.[].system.collapsed} (same value: False) - [containerId] : string {Sundered Waves.items.[].system.containerId} (all different values) - [cost] : object {Sundered Waves.items.[].system.cost} - value : string {Sundered Waves.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Sundered Waves.items.[].system.counteraction} (2 different values) - False (x53) - True (x2) - [damage] : object {Sundered Waves.items.[].system.damage} - [0] : object {Sundered Waves.items.[].system.damage.0} - [applyMod] : boolean {Sundered Waves.items.[].system.damage.0.applyMod} (2 different values) - False (x11) - True (x1) - [category] : empty - formula : string {Sundered Waves.items.[].system.damage.0.formula} (10 different values) - '2d4' (x2) - '3d6' (x2) - '1d4+1' (x2) - '6d6' (x2) - '4d12' (x2) - '1d4' (x1) - '2d10' (x1) - '2d8' (x1) - '5d6' (x1) - '1d8' (x1) - kinds : array {Sundered Waves.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Sundered Waves.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x15) - 'healing' (x1) - materials : array<> {Sundered Waves.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Sundered Waves.items.[].system.damage.0.type} (7 different values) - 'bludgeoning' (x4) - 'force' (x3) - 'electricity' (x3) - 'cold' (x2) - 'sonic' (x1) - 'fire' (x1) - 'vitality' (x1) - [damageType] : string {Sundered Waves.items.[].system.damage.damageType} (3 different values) - 'piercing' (x6) - 'spirit' (x1) - 'slashing' (x1) - [dice] : integer {Sundered Waves.items.[].system.damage.dice} (same value: 1) - [die] : string {Sundered Waves.items.[].system.damage.die} (3 different values) - 'd4' (x3) - 'd6' (x3) - 'd8' (x2) - [formula] : string {Sundered Waves.items.[].system.damage.formula} (same value: '2d8+5') - [kind] : string {Sundered Waves.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Sundered Waves.items.[].system.damage.type} (same value: 'vitality') - [defense] : object {Sundered Waves.items.[].system.defense} - save : object {Sundered Waves.items.[].system.defense.save} - basic : boolean {Sundered Waves.items.[].system.defense.save.basic} (2 different values) - False (x8) - True (x6) - statistic : string {Sundered Waves.items.[].system.defense.save.statistic} (3 different values) - 'will' (x5) - 'reflex' (x5) - 'fortitude' (x4) - [defenses] : object {Sundered Waves.items.[].system.defenses} - heavy : integer {Sundered Waves.items.[].system.defenses.heavy} (2 different values) - 0 (x3) - 1 (x1) - light : integer {Sundered Waves.items.[].system.defenses.light} (2 different values) - 0 (x2) - 1 (x2) - medium : integer {Sundered Waves.items.[].system.defenses.medium} (2 different values) - 0 (x3) - 1 (x1) - unarmored : integer {Sundered Waves.items.[].system.defenses.unarmored} (same value: 1) - [dexCap] : integer {Sundered Waves.items.[].system.dexCap} (2 different values) - 0 (x1) - 4 (x1) - [domains] : object {Sundered Waves.items.[].system.domains} - alternate : array {Sundered Waves.items.[].system.domains.alternate} - Length: min=2 max=2 - Value type: string {Sundered Waves.items.[].system.domains.alternate.[]} (2 different values) - 'cold' (x1) - 'lightning' (x1) - primary : array {Sundered Waves.items.[].system.domains.primary} - Length: min=4 max=4 - Value type: string {Sundered Waves.items.[].system.domains.primary.[]} (all different values) - [duration] : object {Sundered Waves.items.[].system.duration} - sustained : boolean {Sundered Waves.items.[].system.duration.sustained} (2 different values) - False (x44) - True (x11) - value : string {Sundered Waves.items.[].system.duration.value} (8 different values) - '' (x32) - '1 minute' (x9) - '10 minutes' (x5) - 'until the start of your next turn' (x3) - '1 hour' (x2) - 'until the next time you make your daily preparations' (x2) - 'see below' (x1) - 'until the end of the target\'s next turn' (x1) - [equipped] : object {Sundered Waves.items.[].system.equipped} - carryType : string {Sundered Waves.items.[].system.equipped.carryType} (3 different values) - 'worn' (x67) - 'held' (x5) - 'stowed' (x1) - [handsHeld] : integer {Sundered Waves.items.[].system.equipped.handsHeld} (2 different values) - 0 (x31) - 1 (x5) - [inSlot] : boolean {Sundered Waves.items.[].system.equipped.inSlot} (same value: True) - [invested] : boolean {Sundered Waves.items.[].system.equipped.invested} (same value: True) - [flaws] : object {Sundered Waves.items.[].system.flaws} - 0 : object {Sundered Waves.items.[].system.flaws.0} - value : array {Sundered Waves.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Sundered Waves.items.[].system.flaws.0.value.[]} (2 different values) - 'con' (x1) - 'str' (x1) - [font] : array {Sundered Waves.items.[].system.font} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.font.[]} (same value: 'heal') - [frequency] : object {Sundered Waves.items.[].system.frequency} - max : integer {Sundered Waves.items.[].system.frequency.max} (same value: 1) - per : string {Sundered Waves.items.[].system.frequency.per} (2 different values) - 'day' (x2) - 'PT1M' (x1) - [generalFeatLevels] : object {Sundered Waves.items.[].system.generalFeatLevels} - value : array {Sundered Waves.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Sundered Waves.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x4) - 7 (x4) - 11 (x4) - 15 (x4) - 19 (x4) - [group] : string {Sundered Waves.items.[].system.group} (6 different values) - 'knife' (x3) - 'sword' (x2) - 'plate' (x1) - 'crossbow' (x1) - 'leather' (x1) - 'spear' (x1) - [hardness] : integer {Sundered Waves.items.[].system.hardness} (2 different values) - 0 (x72) - 8 (x1) - [heightening] : object {Sundered Waves.items.[].system.heightening} - [levels] : object {Sundered Waves.items.[].system.heightening.levels} - [3] : object {Sundered Waves.items.[].system.heightening.levels.3} - [range] : object {Sundered Waves.items.[].system.heightening.levels.3.range} - value : string {Sundered Waves.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x2) - '500 feet' (x1) - [target] : object {Sundered Waves.items.[].system.heightening.levels.3.target} - value : string {Sundered Waves.items.[].system.heightening.levels.3.target.value} (2 different values) - '1 unattended object with a Bulk of 1 or less' (x2) - '1 object of 3 bulk or less, or 1 creature' (x2) - [4] : object {Sundered Waves.items.[].system.heightening.levels.4} - range : object {Sundered Waves.items.[].system.heightening.levels.4.range} - value : string {Sundered Waves.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Sundered Waves.items.[].system.heightening.levels.4.target} - value : string {Sundered Waves.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - [5] : object {Sundered Waves.items.[].system.heightening.levels.5} - [range] : object {Sundered Waves.items.[].system.heightening.levels.5.range} - value : string {Sundered Waves.items.[].system.heightening.levels.5.range.value} (2 different values) - '120 feet' (x2) - '60 feet' (x2) - target : object {Sundered Waves.items.[].system.heightening.levels.5.target} - value : string {Sundered Waves.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [7] : object {Sundered Waves.items.[].system.heightening.levels.7} - target : object {Sundered Waves.items.[].system.heightening.levels.7.target} - value : string {Sundered Waves.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x2) - '6 creatures' (x2) - type : string {Sundered Waves.items.[].system.heightening.type} (2 different values) - 'interval' (x13) - 'fixed' (x12) - [damage] : object {Sundered Waves.items.[].system.heightening.damage} - 0 : string {Sundered Waves.items.[].system.heightening.damage.0} (5 different values) - '2d6' (x5) - '1d4' (x3) - '1d12' (x2) - '1d8' (x2) - '1d10' (x1) - [interval] : integer {Sundered Waves.items.[].system.heightening.interval} (2 different values) - 1 (x12) - 2 (x1) - [hp] : mixed - object {Sundered Waves.items.[].system.hp} - max : integer {Sundered Waves.items.[].system.hp.max} (2 different values) - 0 (x72) - 64 (x1) - value : integer {Sundered Waves.items.[].system.hp.value} (2 different values) - 0 (x72) - 64 (x1) - integer {Sundered Waves.items.[].system.hp} (3 different values) - 6 (x4) - 8 (x3) - 10 (x1) - [items] : object {Sundered Waves.items.[].system.items} - [0c3e5] : object {Sundered Waves.items.[].system.items.0c3e5} - img : string {Sundered Waves.items.[].system.items.0c3e5.img} (same value: 'icons/weapons/axes/axe-broad-engraved-black-grey.webp') - level : integer {Sundered Waves.items.[].system.items.0c3e5.level} (same value: 13) - name : string {Sundered Waves.items.[].system.items.0c3e5.name} (same value: 'Weapon Legend') - uuid : string {Sundered Waves.items.[].system.items.0c3e5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Legend') - [0kdn2] : object {Sundered Waves.items.[].system.items.0kdn2} - img : string {Sundered Waves.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Sundered Waves.items.[].system.items.0kdn2.level} (same value: 7) - name : string {Sundered Waves.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {Sundered Waves.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [1nwhg] : object {Sundered Waves.items.[].system.items.1nwhg} - img : string {Sundered Waves.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {Sundered Waves.items.[].system.items.1nwhg.level} (same value: 5) - name : string {Sundered Waves.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {Sundered Waves.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1zn3l] : object {Sundered Waves.items.[].system.items.1zn3l} - img : string {Sundered Waves.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Sundered Waves.items.[].system.items.1zn3l.level} (same value: 19) - name : string {Sundered Waves.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {Sundered Waves.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [2dihl] : object {Sundered Waves.items.[].system.items.2dihl} - img : string {Sundered Waves.items.[].system.items.2dihl.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Sundered Waves.items.[].system.items.2dihl.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.2dihl.name} (same value: 'Spell Repertoire (Sorcerer)') - uuid : string {Sundered Waves.items.[].system.items.2dihl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer)') - [2jey6] : object {Sundered Waves.items.[].system.items.2jey6} - img : string {Sundered Waves.items.[].system.items.2jey6.img} (same value: 'icons/equipment/head/helm-barbute-rounded-steel.webp') - level : integer {Sundered Waves.items.[].system.items.2jey6.level} (same value: 11) - name : string {Sundered Waves.items.[].system.items.2jey6.name} (same value: 'Fighter Expertise') - uuid : string {Sundered Waves.items.[].system.items.2jey6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Expertise') - [2xl4q] : object {Sundered Waves.items.[].system.items.2xl4q} - img : string {Sundered Waves.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {Sundered Waves.items.[].system.items.2xl4q.level} (same value: 13) - name : string {Sundered Waves.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {Sundered Waves.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - [4al2i] : object {Sundered Waves.items.[].system.items.4al2i} - img : string {Sundered Waves.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Sundered Waves.items.[].system.items.4al2i.level} (same value: 15) - name : string {Sundered Waves.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {Sundered Waves.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4r1hh] : object {Sundered Waves.items.[].system.items.4r1hh} - img : string {Sundered Waves.items.[].system.items.4r1hh.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Sundered Waves.items.[].system.items.4r1hh.level} (same value: 17) - name : string {Sundered Waves.items.[].system.items.4r1hh.name} (same value: 'Resolve') - uuid : string {Sundered Waves.items.[].system.items.4r1hh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [517c6] : object {Sundered Waves.items.[].system.items.517c6} - img : string {Sundered Waves.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Sundered Waves.items.[].system.items.517c6.level} (same value: 9) - name : string {Sundered Waves.items.[].system.items.517c6.name} (same value: 'Great Fortitude') - uuid : string {Sundered Waves.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [5wsjn] : object {Sundered Waves.items.[].system.items.5wsjn} - img : string {Sundered Waves.items.[].system.items.5wsjn.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Sundered Waves.items.[].system.items.5wsjn.level} (same value: 11) - name : string {Sundered Waves.items.[].system.items.5wsjn.name} (same value: 'Alertness') - uuid : string {Sundered Waves.items.[].system.items.5wsjn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [5ydlu] : object {Sundered Waves.items.[].system.items.5ydlu} - img : string {Sundered Waves.items.[].system.items.5ydlu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Sundered Waves.items.[].system.items.5ydlu.level} (same value: 9) - name : string {Sundered Waves.items.[].system.items.5ydlu.name} (same value: 'Resolve') - uuid : string {Sundered Waves.items.[].system.items.5ydlu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [6ddtr] : object {Sundered Waves.items.[].system.items.6ddtr} - img : string {Sundered Waves.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Sundered Waves.items.[].system.items.6ddtr.level} (same value: 13) - name : string {Sundered Waves.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {Sundered Waves.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [765ut] : object {Sundered Waves.items.[].system.items.765ut} - img : string {Sundered Waves.items.[].system.items.765ut.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.765ut.level} (same value: 3) - name : string {Sundered Waves.items.[].system.items.765ut.name} (same value: 'Second Doctrine') - uuid : string {Sundered Waves.items.[].system.items.765ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') - [78ses] : object {Sundered Waves.items.[].system.items.78ses} - img : string {Sundered Waves.items.[].system.items.78ses.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Sundered Waves.items.[].system.items.78ses.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.78ses.name} (same value: 'Underwater Marauder') - uuid : string {Sundered Waves.items.[].system.items.78ses.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder') - [7gkd0] : object {Sundered Waves.items.[].system.items.7gkd0} - img : string {Sundered Waves.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp') - level : integer {Sundered Waves.items.[].system.items.7gkd0.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.7gkd0.name} (same value: 'Divine Font') - uuid : string {Sundered Waves.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font') - [7nvmf] : object {Sundered Waves.items.[].system.items.7nvmf} - img : string {Sundered Waves.items.[].system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp') - level : integer {Sundered Waves.items.[].system.items.7nvmf.level} (same value: 19) - name : string {Sundered Waves.items.[].system.items.7nvmf.name} (same value: 'Bloodline Paragon') - uuid : string {Sundered Waves.items.[].system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon') - [8tar0] : object {Sundered Waves.items.[].system.items.8tar0} - img : string {Sundered Waves.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Sundered Waves.items.[].system.items.8tar0.level} (same value: 13) - name : string {Sundered Waves.items.[].system.items.8tar0.name} (same value: 'Incredible Senses') - uuid : string {Sundered Waves.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [9c5ay] : object {Sundered Waves.items.[].system.items.9c5ay} - img : string {Sundered Waves.items.[].system.items.9c5ay.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') - level : integer {Sundered Waves.items.[].system.items.9c5ay.level} (same value: 11) - name : string {Sundered Waves.items.[].system.items.9c5ay.name} (same value: 'Armor Expertise') - uuid : string {Sundered Waves.items.[].system.items.9c5ay.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') - [9xt57] : object {Sundered Waves.items.[].system.items.9xt57} - img : string {Sundered Waves.items.[].system.items.9xt57.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Sundered Waves.items.[].system.items.9xt57.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.9xt57.name} (same value: 'Bargain Hunter') - uuid : string {Sundered Waves.items.[].system.items.9xt57.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Bargain Hunter') - [b6ose] : object {Sundered Waves.items.[].system.items.b6ose} - img : string {Sundered Waves.items.[].system.items.b6ose.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Sundered Waves.items.[].system.items.b6ose.level} (same value: 9) - name : string {Sundered Waves.items.[].system.items.b6ose.name} (same value: 'Lightning Reflexes') - uuid : string {Sundered Waves.items.[].system.items.b6ose.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [cifjd] : object {Sundered Waves.items.[].system.items.cifjd} - img : string {Sundered Waves.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {Sundered Waves.items.[].system.items.cifjd.level} (same value: 11) - name : string {Sundered Waves.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {Sundered Waves.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - [ckmdj] : object {Sundered Waves.items.[].system.items.ckmdj} - img : string {Sundered Waves.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.ckmdj.level} (same value: 11) - name : string {Sundered Waves.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine') - uuid : string {Sundered Waves.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine') - [cwo2e] : object {Sundered Waves.items.[].system.items.cwo2e} - img : string {Sundered Waves.items.[].system.items.cwo2e.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Sundered Waves.items.[].system.items.cwo2e.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.cwo2e.name} (same value: 'Deity') - uuid : string {Sundered Waves.items.[].system.items.cwo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') - [dic6f] : object {Sundered Waves.items.[].system.items.dic6f} - img : string {Sundered Waves.items.[].system.items.dic6f.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Sundered Waves.items.[].system.items.dic6f.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.dic6f.name} (same value: 'Divine Spellcasting (Cleric)') - uuid : string {Sundered Waves.items.[].system.items.dic6f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') - [ds47l] : object {Sundered Waves.items.[].system.items.ds47l} - img : string {Sundered Waves.items.[].system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Sundered Waves.items.[].system.items.ds47l.level} (same value: 11) - name : string {Sundered Waves.items.[].system.items.ds47l.name} (same value: 'Weapon Expertise') - uuid : string {Sundered Waves.items.[].system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [e1e4m] : object {Sundered Waves.items.[].system.items.e1e4m} - img : string {Sundered Waves.items.[].system.items.e1e4m.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Sundered Waves.items.[].system.items.e1e4m.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.e1e4m.name} (same value: 'Shield Block') - uuid : string {Sundered Waves.items.[].system.items.e1e4m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [e9ikq] : object {Sundered Waves.items.[].system.items.e9ikq} - img : string {Sundered Waves.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {Sundered Waves.items.[].system.items.e9ikq.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {Sundered Waves.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [enizk] : object {Sundered Waves.items.[].system.items.enizk} - img : string {Sundered Waves.items.[].system.items.enizk.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Sundered Waves.items.[].system.items.enizk.level} (same value: 15) - name : string {Sundered Waves.items.[].system.items.enizk.name} (same value: 'Improved Flexibility') - uuid : string {Sundered Waves.items.[].system.items.enizk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Flexibility') - [erm0v] : object {Sundered Waves.items.[].system.items.erm0v} - img : string {Sundered Waves.items.[].system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Sundered Waves.items.[].system.items.erm0v.level} (same value: 7) - name : string {Sundered Waves.items.[].system.items.erm0v.name} (same value: 'Expert Spellcaster') - uuid : string {Sundered Waves.items.[].system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [g1dmk] : object {Sundered Waves.items.[].system.items.g1dmk} - img : string {Sundered Waves.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Sundered Waves.items.[].system.items.g1dmk.level} (same value: 13) - name : string {Sundered Waves.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion') - uuid : string {Sundered Waves.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - [hg9s4] : object {Sundered Waves.items.[].system.items.hg9s4} - img : string {Sundered Waves.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {Sundered Waves.items.[].system.items.hg9s4.level} (same value: 17) - name : string {Sundered Waves.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind') - uuid : string {Sundered Waves.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - [i55qe] : object {Sundered Waves.items.[].system.items.i55qe} - img : string {Sundered Waves.items.[].system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Sundered Waves.items.[].system.items.i55qe.level} (same value: 13) - name : string {Sundered Waves.items.[].system.items.i55qe.name} (same value: 'Weapon Specialization') - uuid : string {Sundered Waves.items.[].system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [i70zj] : object {Sundered Waves.items.[].system.items.i70zj} - img : string {Sundered Waves.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Sundered Waves.items.[].system.items.i70zj.level} (same value: 7) - name : string {Sundered Waves.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses') - uuid : string {Sundered Waves.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [ij943] : object {Sundered Waves.items.[].system.items.ij943} - img : string {Sundered Waves.items.[].system.items.ij943.img} (same value: 'icons/environment/people/charge.webp') - level : integer {Sundered Waves.items.[].system.items.ij943.level} (same value: 7) - name : string {Sundered Waves.items.[].system.items.ij943.name} (same value: 'Battlefield Surveyor') - uuid : string {Sundered Waves.items.[].system.items.ij943.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battlefield Surveyor') - [ilsvf] : object {Sundered Waves.items.[].system.items.ilsvf} - img : string {Sundered Waves.items.[].system.items.ilsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.ilsvf.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.ilsvf.name} (same value: 'Doctrine') - uuid : string {Sundered Waves.items.[].system.items.ilsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') - [jpni5] : object {Sundered Waves.items.[].system.items.jpni5} - img : string {Sundered Waves.items.[].system.items.jpni5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Sundered Waves.items.[].system.items.jpni5.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.jpni5.name} (same value: 'Pickpocket') - uuid : string {Sundered Waves.items.[].system.items.jpni5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pickpocket') - [jx0fg] : object {Sundered Waves.items.[].system.items.jx0fg} - img : string {Sundered Waves.items.[].system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Sundered Waves.items.[].system.items.jx0fg.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting') - uuid : string {Sundered Waves.items.[].system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting') - [lakjk] : object {Sundered Waves.items.[].system.items.lakjk} - img : string {Sundered Waves.items.[].system.items.lakjk.img} (same value: 'icons/sundries/flags/banner-standard-tattered-red.webp') - level : integer {Sundered Waves.items.[].system.items.lakjk.level} (same value: 3) - name : string {Sundered Waves.items.[].system.items.lakjk.name} (same value: 'Bravery') - uuid : string {Sundered Waves.items.[].system.items.lakjk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bravery') - [lphi1] : object {Sundered Waves.items.[].system.items.lphi1} - img : string {Sundered Waves.items.[].system.items.lphi1.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Sundered Waves.items.[].system.items.lphi1.level} (same value: 9) - name : string {Sundered Waves.items.[].system.items.lphi1.name} (same value: 'Juggernaut') - uuid : string {Sundered Waves.items.[].system.items.lphi1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [m28zo] : object {Sundered Waves.items.[].system.items.m28zo} - img : string {Sundered Waves.items.[].system.items.m28zo.img} (same value: 'icons/magic/symbols/cross-circle-blue.webp') - level : integer {Sundered Waves.items.[].system.items.m28zo.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.m28zo.name} (same value: 'Anathema (Cleric)') - uuid : string {Sundered Waves.items.[].system.items.m28zo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Cleric)') - [nilrb] : object {Sundered Waves.items.[].system.items.nilrb} - img : string {Sundered Waves.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {Sundered Waves.items.[].system.items.nilrb.level} (same value: 9) - name : string {Sundered Waves.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {Sundered Waves.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - [odz8x] : object {Sundered Waves.items.[].system.items.odz8x} - img : string {Sundered Waves.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.odz8x.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket') - uuid : string {Sundered Waves.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - [oj8f7] : object {Sundered Waves.items.[].system.items.oj8f7} - img : string {Sundered Waves.items.[].system.items.oj8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.oj8f7.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.oj8f7.name} (same value: 'First Doctrine') - uuid : string {Sundered Waves.items.[].system.items.oj8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') - [ozqxv] : object {Sundered Waves.items.[].system.items.ozqxv} - img : string {Sundered Waves.items.[].system.items.ozqxv.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Sundered Waves.items.[].system.items.ozqxv.level} (same value: 5) - name : string {Sundered Waves.items.[].system.items.ozqxv.name} (same value: 'Alertness') - uuid : string {Sundered Waves.items.[].system.items.ozqxv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [pfjze] : object {Sundered Waves.items.[].system.items.pfjze} - img : string {Sundered Waves.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {Sundered Waves.items.[].system.items.pfjze.level} (same value: 15) - name : string {Sundered Waves.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {Sundered Waves.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - [pryw9] : object {Sundered Waves.items.[].system.items.pryw9} - img : string {Sundered Waves.items.[].system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Sundered Waves.items.[].system.items.pryw9.level} (same value: 3) - name : string {Sundered Waves.items.[].system.items.pryw9.name} (same value: 'Signature Spells') - uuid : string {Sundered Waves.items.[].system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [q0xyz] : object {Sundered Waves.items.[].system.items.q0xyz} - img : string {Sundered Waves.items.[].system.items.q0xyz.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Sundered Waves.items.[].system.items.q0xyz.level} (same value: 17) - name : string {Sundered Waves.items.[].system.items.q0xyz.name} (same value: 'Armor Mastery') - uuid : string {Sundered Waves.items.[].system.items.q0xyz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [q2jao] : object {Sundered Waves.items.[].system.items.q2jao} - img : string {Sundered Waves.items.[].system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Sundered Waves.items.[].system.items.q2jao.level} (same value: 13) - name : string {Sundered Waves.items.[].system.items.q2jao.name} (same value: 'Defensive Robes') - uuid : string {Sundered Waves.items.[].system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [q8nk5] : object {Sundered Waves.items.[].system.items.q8nk5} - img : string {Sundered Waves.items.[].system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Sundered Waves.items.[].system.items.q8nk5.level} (same value: 19) - name : string {Sundered Waves.items.[].system.items.q8nk5.name} (same value: 'Legendary Spellcaster') - uuid : string {Sundered Waves.items.[].system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [qimsg] : object {Sundered Waves.items.[].system.items.qimsg} - img : string {Sundered Waves.items.[].system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.qimsg.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.qimsg.name} (same value: 'Bloodline') - uuid : string {Sundered Waves.items.[].system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline') - [qx6de] : object {Sundered Waves.items.[].system.items.qx6de} - img : string {Sundered Waves.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {Sundered Waves.items.[].system.items.qx6de.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {Sundered Waves.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - [r346v] : object {Sundered Waves.items.[].system.items.r346v} - img : string {Sundered Waves.items.[].system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp') - level : integer {Sundered Waves.items.[].system.items.r346v.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.r346v.name} (same value: 'Bloodline Spells') - uuid : string {Sundered Waves.items.[].system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells') - [r47we] : object {Sundered Waves.items.[].system.items.r47we} - img : string {Sundered Waves.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.r47we.level} (same value: 15) - name : string {Sundered Waves.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine') - uuid : string {Sundered Waves.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine') - [r6269] : object {Sundered Waves.items.[].system.items.r6269} - img : string {Sundered Waves.items.[].system.items.r6269.img} (same value: 'icons/skills/melee/strike-hammer-destructive-orange.webp') - level : integer {Sundered Waves.items.[].system.items.r6269.level} (same value: 1) - name : string {Sundered Waves.items.[].system.items.r6269.name} (same value: 'Attack of Opportunity') - uuid : string {Sundered Waves.items.[].system.items.r6269.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reactive Strike') - [r6jbx] : object {Sundered Waves.items.[].system.items.r6jbx} - img : string {Sundered Waves.items.[].system.items.r6jbx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Sundered Waves.items.[].system.items.r6jbx.level} (same value: 15) - name : string {Sundered Waves.items.[].system.items.r6jbx.name} (same value: 'Evasion') - uuid : string {Sundered Waves.items.[].system.items.r6jbx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [sjjee] : object {Sundered Waves.items.[].system.items.sjjee} - img : string {Sundered Waves.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.sjjee.level} (same value: 3) - name : string {Sundered Waves.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {Sundered Waves.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [thypm] : object {Sundered Waves.items.[].system.items.thypm} - img : string {Sundered Waves.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {Sundered Waves.items.[].system.items.thypm.level} (same value: 19) - name : string {Sundered Waves.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {Sundered Waves.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [tr1s2] : object {Sundered Waves.items.[].system.items.tr1s2} - img : string {Sundered Waves.items.[].system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Sundered Waves.items.[].system.items.tr1s2.level} (same value: 5) - name : string {Sundered Waves.items.[].system.items.tr1s2.name} (same value: 'Magical Fortitude') - uuid : string {Sundered Waves.items.[].system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [txlgu] : object {Sundered Waves.items.[].system.items.txlgu} - img : string {Sundered Waves.items.[].system.items.txlgu.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Sundered Waves.items.[].system.items.txlgu.level} (same value: 9) - name : string {Sundered Waves.items.[].system.items.txlgu.name} (same value: 'Combat Flexibility') - uuid : string {Sundered Waves.items.[].system.items.txlgu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Combat Flexibility') - [u1d1r] : object {Sundered Waves.items.[].system.items.u1d1r} - img : string {Sundered Waves.items.[].system.items.u1d1r.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Sundered Waves.items.[].system.items.u1d1r.level} (same value: 7) - name : string {Sundered Waves.items.[].system.items.u1d1r.name} (same value: 'Weapon Specialization') - uuid : string {Sundered Waves.items.[].system.items.u1d1r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [u8k07] : object {Sundered Waves.items.[].system.items.u8k07} - img : string {Sundered Waves.items.[].system.items.u8k07.img} (same value: 'icons/weapons/swords/sword-guard-steel-green.webp') - level : integer {Sundered Waves.items.[].system.items.u8k07.level} (same value: 5) - name : string {Sundered Waves.items.[].system.items.u8k07.name} (same value: 'Fighter Weapon Mastery') - uuid : string {Sundered Waves.items.[].system.items.u8k07.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery') - [uzcka] : object {Sundered Waves.items.[].system.items.uzcka} - img : string {Sundered Waves.items.[].system.items.uzcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.uzcka.level} (same value: 7) - name : string {Sundered Waves.items.[].system.items.uzcka.name} (same value: 'Third Doctrine') - uuid : string {Sundered Waves.items.[].system.items.uzcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') - [vis8d] : object {Sundered Waves.items.[].system.items.vis8d} - img : string {Sundered Waves.items.[].system.items.vis8d.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Sundered Waves.items.[].system.items.vis8d.level} (same value: 15) - name : string {Sundered Waves.items.[].system.items.vis8d.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Sundered Waves.items.[].system.items.vis8d.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [vmpzh] : object {Sundered Waves.items.[].system.items.vmpzh} - img : string {Sundered Waves.items.[].system.items.vmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') - level : integer {Sundered Waves.items.[].system.items.vmpzh.level} (same value: 19) - name : string {Sundered Waves.items.[].system.items.vmpzh.name} (same value: 'Miraculous Spell') - uuid : string {Sundered Waves.items.[].system.items.vmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') - [vo9ge] : object {Sundered Waves.items.[].system.items.vo9ge} - img : string {Sundered Waves.items.[].system.items.vo9ge.img} (same value: 'systems/pf2e/icons/features/ancestry/sharp-beak.webp') - level : integer {Sundered Waves.items.[].system.items.vo9ge.level} (same value: 0) - name : string {Sundered Waves.items.[].system.items.vo9ge.name} (same value: 'Sharp Beak') - uuid : string {Sundered Waves.items.[].system.items.vo9ge.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Sharp Beak') - [vpn62] : object {Sundered Waves.items.[].system.items.vpn62} - img : string {Sundered Waves.items.[].system.items.vpn62.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Sundered Waves.items.[].system.items.vpn62.level} (same value: 11) - name : string {Sundered Waves.items.[].system.items.vpn62.name} (same value: 'Lightning Reflexes') - uuid : string {Sundered Waves.items.[].system.items.vpn62.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [x98c2] : object {Sundered Waves.items.[].system.items.x98c2} - img : string {Sundered Waves.items.[].system.items.x98c2.img} (same value: 'icons/skills/ranged/arrow-flying-broadhead-metal.webp') - level : integer {Sundered Waves.items.[].system.items.x98c2.level} (same value: 19) - name : string {Sundered Waves.items.[].system.items.x98c2.name} (same value: 'Versatile Legend') - uuid : string {Sundered Waves.items.[].system.items.x98c2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Versatile Legend') - [xe44z] : object {Sundered Waves.items.[].system.items.xe44z} - img : string {Sundered Waves.items.[].system.items.xe44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') - level : integer {Sundered Waves.items.[].system.items.xe44z.level} (same value: 13) - name : string {Sundered Waves.items.[].system.items.xe44z.name} (same value: 'Divine Defense') - uuid : string {Sundered Waves.items.[].system.items.xe44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') - [xn3fx] : object {Sundered Waves.items.[].system.items.xn3fx} - img : string {Sundered Waves.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Sundered Waves.items.[].system.items.xn3fx.level} (same value: 7) - name : string {Sundered Waves.items.[].system.items.xn3fx.name} (same value: 'Evasion') - uuid : string {Sundered Waves.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - 3084v : object {Sundered Waves.items.[].system.items.3084v} - img : string {Sundered Waves.items.[].system.items.3084v.img} (same value: 'systems/pf2e/icons/features/ancestry/keen-eyes.webp') - level : string {Sundered Waves.items.[].system.items.3084v.level} (same value: '0') - name : string {Sundered Waves.items.[].system.items.3084v.name} (same value: 'Keen Eyes') - uuid : string {Sundered Waves.items.[].system.items.3084v.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Keen Eyes') - [z2puy] : object {Sundered Waves.items.[].system.items.z2puy} - img : string {Sundered Waves.items.[].system.items.z2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Sundered Waves.items.[].system.items.z2puy.level} (same value: 19) - name : string {Sundered Waves.items.[].system.items.z2puy.name} (same value: 'Final Doctrine') - uuid : string {Sundered Waves.items.[].system.items.z2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') - [zmu64] : object {Sundered Waves.items.[].system.items.zmu64} - img : string {Sundered Waves.items.[].system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Sundered Waves.items.[].system.items.zmu64.level} (same value: 15) - name : string {Sundered Waves.items.[].system.items.zmu64.name} (same value: 'Master Spellcaster') - uuid : string {Sundered Waves.items.[].system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [zrd25] : object {Sundered Waves.items.[].system.items.zrd25} - img : string {Sundered Waves.items.[].system.items.zrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Sundered Waves.items.[].system.items.zrd25.level} (same value: 13) - name : string {Sundered Waves.items.[].system.items.zrd25.name} (same value: 'Weapon Specialization') - uuid : string {Sundered Waves.items.[].system.items.zrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [keyAbility] : object {Sundered Waves.items.[].system.keyAbility} - [selected] : string {Sundered Waves.items.[].system.keyAbility.selected} (same value: 'str') - value : array {Sundered Waves.items.[].system.keyAbility.value} - Length: min=1 max=2 - Value type: string {Sundered Waves.items.[].system.keyAbility.value.[]} (all different values) - [material] : object {Sundered Waves.items.[].system.material} - [grade] : empty - [type] : empty - publication : object {Sundered Waves.items.[].system.publication} - license : string {Sundered Waves.items.[].system.publication.license} (2 different values) - 'OGL' (x217) - 'ORC' (x11) - remaster : boolean {Sundered Waves.items.[].system.publication.remaster} (2 different values) - False (x217) - True (x11) - title : string {Sundered Waves.items.[].system.publication.title} (6 different values) - 'Pathfinder Core Rulebook' (x183) - '' (x16) - 'Pathfinder Advanced Player\'s Guide' (x16) - 'Pathfinder Player Core' (x9) - 'Pathfinder GM Core' (x2) - 'Pathfinder Lost Omens Ancestry Guide' (x2) - rules : ignored (Foundry rules object) {Sundered Waves.items.[].system.rules} - [languages] : object {Sundered Waves.items.[].system.languages} - custom : string {Sundered Waves.items.[].system.languages.custom} (same value: '') - value : array {Sundered Waves.items.[].system.languages.value} - Length: min=1 max=2 - Value type: string {Sundered Waves.items.[].system.languages.value.[]} (all different values) - [level] : object {Sundered Waves.items.[].system.level} - [taken] : integer {Sundered Waves.items.[].system.level.taken} (5 different values) - 1 (x10) - 2 (x8) - 4 (x8) - 5 (x5) - 3 (x5) - value : integer {Sundered Waves.items.[].system.level.value} (6 different values) - 1 (x85) - 0 (x57) - 3 (x27) - 2 (x18) - 5 (x7) - 4 (x4) - [location] : mixed - string {Sundered Waves.items.[].system.location} (20 different values) - object {Sundered Waves.items.[].system.location} - value : string {Sundered Waves.items.[].system.location.value} (8 different values) - 'z4rpFIAIQbV0rwhf' (x19) - 'RgaBY4nyJk2oeuBP' (x17) - 'xSRGdwMoDc47jdpc' (x13) - 'mEvnHn6k5iWLrdaI' (x2) - '3kWjcD6lFrlR9Nn5' (x1) - 'aLtz1BmfAIjGfMf0' (x1) - 'qRyLPINpmFTK0xDz' (x1) - 'jN8bniz73WcvwtNF' (x1) - [heightenedLevel] : integer {Sundered Waves.items.[].system.location.heightenedLevel} (3 different values) - 3 (x5) - 1 (x4) - 2 (x4) - [signature] : boolean {Sundered Waves.items.[].system.location.signature} (same value: True) - uses : object {Sundered Waves.items.[].system.location.uses} - max : integer {Sundered Waves.items.[].system.location.uses.max} (same value: 3) - value : integer {Sundered Waves.items.[].system.location.uses.value} (same value: 3) - [maxTakable] : empty - [mod] : object {Sundered Waves.items.[].system.mod} - value : integer {Sundered Waves.items.[].system.mod.value} (same value: 0) - [overlays] : object {Sundered Waves.items.[].system.overlays} - 37gy7l19tik74o4s : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) - 7qdtetowq348s9oc : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) - [a33QUFoKgoOprovO] : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - lfxcoz2d3f8j2zq1 : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) - [uLuOg62dVyxvbW66] : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - heightening : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [perception] : integer {Sundered Waves.items.[].system.perception} (2 different values) - 1 (x2) - 2 (x2) - [prepared] : object {Sundered Waves.items.[].system.prepared} - [flexible] : boolean {Sundered Waves.items.[].system.prepared.flexible} (same value: False) - value : string {Sundered Waves.items.[].system.prepared.value} (all different values) - [prerequisites] : object {Sundered Waves.items.[].system.prerequisites} - value : array {Sundered Waves.items.[].system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Sundered Waves.items.[].system.prerequisites.value.[]} - value : string {Sundered Waves.items.[].system.prerequisites.value.[].value} (18 different values) - [price] : object {Sundered Waves.items.[].system.price} - [per] : integer {Sundered Waves.items.[].system.price.per} (same value: 10) - value : object {Sundered Waves.items.[].system.price.value} - [cp] : integer {Sundered Waves.items.[].system.price.value.cp} (3 different values) - 5 (x8) - 1 (x8) - 2 (x8) - [gp] : integer {Sundered Waves.items.[].system.price.value.gp} (12 different values) - [sp] : integer {Sundered Waves.items.[].system.price.value.sp} (all different values) - [proficiency] : object {Sundered Waves.items.[].system.proficiency} - slug : string {Sundered Waves.items.[].system.proficiency.slug} (same value: '') - value : integer {Sundered Waves.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {Sundered Waves.items.[].system.proficient} - value : integer {Sundered Waves.items.[].system.proficient.value} (2 different values) - 1 (x3) - 2 (x2) - [quantity] : integer {Sundered Waves.items.[].system.quantity} (8 different values) - 1 (x54) - 2 (x7) - 10 (x4) - 5 (x4) - 12 (x1) - 8 (x1) - 20 (x1) - 22 (x1) - [range] : mixed - object {Sundered Waves.items.[].system.range} - value : string {Sundered Waves.items.[].system.range.value} (6 different values) - '30 feet' (x15) - '' (x13) - '120 feet' (x12) - 'touch' (x9) - '60 feet' (x5) - 'varies' (x1) - integer {Sundered Waves.items.[].system.range} (2 different values) - 20 (x1) - 60 (x1) - [reach] : integer {Sundered Waves.items.[].system.reach} (same value: 5) - [reload] : object {Sundered Waves.items.[].system.reload} - value : string {Sundered Waves.items.[].system.reload.value} (3 different values) - '-' (x5) - '' (x2) - '1' (x1) - [requirements] : string {Sundered Waves.items.[].system.requirements} (same value: '') - [runes] : object {Sundered Waves.items.[].system.runes} - [potency] : integer {Sundered Waves.items.[].system.runes.potency} (2 different values) - 1 (x6) - 0 (x4) - [property] : array<> {Sundered Waves.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Sundered Waves.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Sundered Waves.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Sundered Waves.items.[].system.runes.striking} (2 different values) - 0 (x5) - 1 (x3) - [sanctification] : object {Sundered Waves.items.[].system.sanctification} - modal : string {Sundered Waves.items.[].system.sanctification.modal} (same value: 'can') - what : array {Sundered Waves.items.[].system.sanctification.what} - Length: min=2 max=2 - Value type: string {Sundered Waves.items.[].system.sanctification.what.[]} (2 different values) - 'holy' (x1) - 'unholy' (x1) - [savingThrows] : object {Sundered Waves.items.[].system.savingThrows} - fortitude : integer {Sundered Waves.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x3) - 2 (x1) - reflex : integer {Sundered Waves.items.[].system.savingThrows.reflex} (2 different values) - 1 (x2) - 2 (x2) - will : integer {Sundered Waves.items.[].system.savingThrows.will} (2 different values) - 2 (x3) - 1 (x1) - [showSlotlessLevels] : object {Sundered Waves.items.[].system.showSlotlessLevels} - value : boolean {Sundered Waves.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Sundered Waves.items.[].system.size} (2 different values) - 'med' (x76) - 'sm' (x1) - [skill] : array {Sundered Waves.items.[].system.skill} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.skill.[]} (same value: 'survival') - [skillFeatLevels] : object {Sundered Waves.items.[].system.skillFeatLevels} - value : array {Sundered Waves.items.[].system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {Sundered Waves.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {Sundered Waves.items.[].system.skillIncreaseLevels} - value : array {Sundered Waves.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {Sundered Waves.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {Sundered Waves.items.[].system.slots} - [slot0] : object {Sundered Waves.items.[].system.slots.slot0} - max : integer {Sundered Waves.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Sundered Waves.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Sundered Waves.items.[].system.slots.slot0.prepared.[]} - id : string {Sundered Waves.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'OvlfqlOLniPcv3Xe' (x1) - 'AFaDLN8Fh3M6BN2P' (x1) - 'bIyJ1UfnIRnZpiuL' (x1) - '2EHfk3vhyRHYIh6S' (x1) - 'CMWzSNc9mbFjPLO5' (x1) - [slot1] : object {Sundered Waves.items.[].system.slots.slot1} - max : integer {Sundered Waves.items.[].system.slots.slot1.max} (2 different values) - 4 (x1) - 3 (x1) - [value] : integer {Sundered Waves.items.[].system.slots.slot1.value} (same value: 4) - prepared : array {Sundered Waves.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Sundered Waves.items.[].system.slots.slot1.prepared.[]} - id : string {Sundered Waves.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'hkT68UVGePENZQ0R' (x1) - 'iSPAQ2GKNMUSD52L' (x1) - 'Lv4J7tTEEDExs8nT' (x1) - [slot2] : object {Sundered Waves.items.[].system.slots.slot2} - max : integer {Sundered Waves.items.[].system.slots.slot2.max} (2 different values) - 4 (x1) - 3 (x1) - [value] : integer {Sundered Waves.items.[].system.slots.slot2.value} (same value: 4) - prepared : array {Sundered Waves.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {Sundered Waves.items.[].system.slots.slot2.prepared.[]} - id : string {Sundered Waves.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'W7Jac8KWcKr9hGwY' (x1) - 'moC4fq3npZNCuWoD' (x1) - 'AoOCOYe1sJxapbTU' (x1) - [slot3] : object {Sundered Waves.items.[].system.slots.slot3} - max : integer {Sundered Waves.items.[].system.slots.slot3.max} (2 different values) - 3 (x1) - 2 (x1) - [value] : integer {Sundered Waves.items.[].system.slots.slot3.value} (same value: 3) - prepared : array {Sundered Waves.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {Sundered Waves.items.[].system.slots.slot3.prepared.[]} - id : string {Sundered Waves.items.[].system.slots.slot3.prepared.[].id} (2 different values) - 'lbovDcSU8LkFQQFa' (x1) - 'ENBLI89g1bUjhzR5' (x1) - [slug] : string {Sundered Waves.items.[].system.slug} (151 different values) - [specific] : object {Sundered Waves.items.[].system.specific} - [integrated] : empty - material : object {Sundered Waves.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Sundered Waves.items.[].system.specific.runes} - reinforcing : integer {Sundered Waves.items.[].system.specific.runes.reinforcing} (same value: 0) - [speed] : integer {Sundered Waves.items.[].system.speed} (2 different values) - 25 (x3) - 30 (x1) - description : object {Sundered Waves.items.[].system.description} - value : string {Sundered Waves.items.[].system.description.value} (155 different values) - [speedPenalty] : integer {Sundered Waves.items.[].system.speedPenalty} (2 different values) - 0 (x2) - -10 (x1) - [spell] : object {Sundered Waves.items.[].system.spell} - _id : string {Sundered Waves.items.[].system.spell._id} (7 different values) - 'wd310vz8X7G4yrkV' (x1) - 'aAmn8sUvi8wj4KI2' (x1) - 'WZBNb4WIR2VV21Do' (x1) - '25ulf3ENgRfsFtux' (x1) - 'eXHEMlQ8FAIl9gKb' (x1) - 'IGN6uSg7n2ojKbEg' (x1) - 'J0CZ9U492NFhCVkw' (x1) - flags : object {Sundered Waves.items.[].system.spell.flags} - core : object {Sundered Waves.items.[].system.spell.flags.core} - sourceId : string {Sundered Waves.items.[].system.spell.flags.core.sourceId} (7 different values) - 'Compendium.pf2e.spells-srd.Item.3JG1t3T4mWn6vTke' (x1) - 'Compendium.pf2e.spells-srd.Item.2oH5IufzdESuYxat' (x1) - 'Compendium.pf2e.spells-srd.Item.aAbfKn8maGjJjk2W' (x1) - 'Compendium.pf2e.spells-srd.Item.41TZEjhO6D1nWw2X' (x1) - 'Compendium.pf2e.spells-srd.Item.SUKaxVZW2TlM8lu0' (x1) - 'Compendium.pf2e.spells-srd.Item.8xRzLhwGL7Dgy3EZ' (x1) - 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1) - img : string {Sundered Waves.items.[].system.spell.img} (7 different values) - 'systems/pf2e/icons/spells/blur.webp' (x1) - 'systems/pf2e/icons/spells/illusory-object.webp' (x1) - 'systems/pf2e/icons/spells/mage-armor.webp' (x1) - 'systems/pf2e/icons/spells/augury.webp' (x1) - 'icons/consumables/fruit/berry-clustered-white.webp' (x1) - 'systems/pf2e/icons/spells/sanctuary.webp' (x1) - 'icons/magic/life/cross-worn-green.webp' (x1) - name : string {Sundered Waves.items.[].system.spell.name} (7 different values) - 'Blur' (x1) - 'Illusory Object' (x1) - 'Mage Armor' (x1) - 'Augury' (x1) - 'Neutralize Poison' (x1) - 'Sanctuary' (x1) - 'Heal' (x1) - sort : integer {Sundered Waves.items.[].system.spell.sort} (same value: 0) - system : object {Sundered Waves.items.[].system.spell.system} - [area] : object {Sundered Waves.items.[].system.spell.system.area} - details : string {Sundered Waves.items.[].system.spell.system.area.details} (same value: 'varies') - type : string {Sundered Waves.items.[].system.spell.system.area.type} (2 different values) - 'burst' (x1) - 'emanation' (x1) - value : integer {Sundered Waves.items.[].system.spell.system.area.value} (2 different values) - 20 (x1) - 30 (x1) - cost : object {Sundered Waves.items.[].system.spell.system.cost} - value : string {Sundered Waves.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Sundered Waves.items.[].system.spell.system.counteraction} (2 different values) - False (x6) - True (x1) - damage : object {Sundered Waves.items.[].system.spell.system.damage} - 0 : object {Sundered Waves.items.[].system.spell.system.damage.0} - applyMod : boolean {Sundered Waves.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Sundered Waves.items.[].system.spell.system.damage.0.formula} (same value: '1d8') - kinds : array {Sundered Waves.items.[].system.spell.system.damage.0.kinds} - Length: min=2 max=2 - Value type: string {Sundered Waves.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x1) - 'healing' (x1) - materials : array<> {Sundered Waves.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Sundered Waves.items.[].system.spell.system.damage.0.type} (same value: 'vitality') - description : object {Sundered Waves.items.[].system.spell.system.description} - value : string {Sundered Waves.items.[].system.spell.system.description.value} (7 different values) - duration : object {Sundered Waves.items.[].system.spell.system.duration} - sustained : boolean {Sundered Waves.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Sundered Waves.items.[].system.spell.system.duration.value} (all different values) - heightening : object {Sundered Waves.items.[].system.spell.system.heightening} - damage : object {Sundered Waves.items.[].system.spell.system.heightening.damage} - 0 : string {Sundered Waves.items.[].system.spell.system.heightening.damage.0} (same value: '1d8') - interval : integer {Sundered Waves.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Sundered Waves.items.[].system.spell.system.heightening.type} (same value: 'interval') - level : object {Sundered Waves.items.[].system.spell.system.level} - value : integer {Sundered Waves.items.[].system.spell.system.level.value} (3 different values) - 1 (x4) - 2 (x2) - 3 (x1) - location : object {Sundered Waves.items.[].system.spell.system.location} - heightenedLevel : integer {Sundered Waves.items.[].system.spell.system.location.heightenedLevel} (3 different values) - 1 (x4) - 2 (x2) - 3 (x1) - value : string {Sundered Waves.items.[].system.spell.system.location.value} (same value: '') - overlays : object {Sundered Waves.items.[].system.spell.system.overlays} - 37gy7l19tik74o4s : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - area : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} - areaType : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '') - value : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '') - damage : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} - heightening : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) - 7qdtetowq348s9oc : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - area : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} - areaType : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '') - value : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '') - heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} - range : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} - range : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) - lfxcoz2d3f8j2zq1 : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - area : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} - areaType : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '') - value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '') - damage : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} - range : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) - range : object {Sundered Waves.items.[].system.spell.system.range} - value : string {Sundered Waves.items.[].system.spell.system.range.value} (all different values) - requirements : string {Sundered Waves.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Sundered Waves.items.[].system.spell.system.rules} - slug : string {Sundered Waves.items.[].system.spell.system.slug} (7 different values) - 'blur' (x1) - 'illusory-object' (x1) - 'mage-armor' (x1) - 'augury' (x1) - 'neutralize-poison' (x1) - 'sanctuary' (x1) - 'heal' (x1) - target : object {Sundered Waves.items.[].system.spell.system.target} - value : string {Sundered Waves.items.[].system.spell.system.target.value} (3 different values) - '1 creature' (x3) - '' (x3) - '1 willing living creature or 1 undead' (x1) - time : object {Sundered Waves.items.[].system.spell.system.time} - value : string {Sundered Waves.items.[].system.spell.system.time.value} (3 different values) - '2' (x5) - '10 minutes' (x1) - '1 to 3' (x1) - traits : object {Sundered Waves.items.[].system.spell.system.traits} - rarity : string {Sundered Waves.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Sundered Waves.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Sundered Waves.items.[].system.spell.system.traits.traditions.[]} (all different values) - value : array {Sundered Waves.items.[].system.spell.system.traits.value} - Length: min=2 max=4 - Value type: string {Sundered Waves.items.[].system.spell.system.traits.value.[]} (7 different values) - 'manipulate' (x7) - 'concentrate' (x6) - 'illusion' (x2) - 'visual' (x2) - 'healing' (x2) - 'prediction' (x1) - 'vitality' (x1) - [defense] : object {Sundered Waves.items.[].system.spell.system.defense} - save : object {Sundered Waves.items.[].system.spell.system.defense.save} - basic : boolean {Sundered Waves.items.[].system.spell.system.defense.save.basic} (same value: True) - statistic : string {Sundered Waves.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') - publication : object {Sundered Waves.items.[].system.spell.system.publication} - license : string {Sundered Waves.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Sundered Waves.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Sundered Waves.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - type : string {Sundered Waves.items.[].system.spell.type} (same value: 'spell') - [spellcasting] : integer {Sundered Waves.items.[].system.spellcasting} (2 different values) - 1 (x2) - 0 (x2) - [spelldc] : object {Sundered Waves.items.[].system.spelldc} - dc : integer {Sundered Waves.items.[].system.spelldc.dc} (same value: 0) - value : integer {Sundered Waves.items.[].system.spelldc.value} (same value: 0) - [spells] : object {Sundered Waves.items.[].system.spells} - 1 : string {Sundered Waves.items.[].system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Gust of Wind') - 3 : string {Sundered Waves.items.[].system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Lightning Bolt') - 5 : string {Sundered Waves.items.[].system.spells.5} (same value: 'Compendium.pf2e.spells-srd.Item.Control Water') - [splashDamage] : object {Sundered Waves.items.[].system.splashDamage} - value : integer {Sundered Waves.items.[].system.splashDamage.value} (2 different values) - 0 (x7) - 1 (x1) - [stackGroup] : string {Sundered Waves.items.[].system.stackGroup} (2 different values) - 'coins' (x3) - 'bolts' (x1) - [stowing] : boolean {Sundered Waves.items.[].system.stowing} (same value: True) - [strength] : integer {Sundered Waves.items.[].system.strength} (2 different values) - 4 (x1) - 0 (x1) - [subfeatures] : object {Sundered Waves.items.[].system.subfeatures} - proficiencies : object {Sundered Waves.items.[].system.subfeatures.proficiencies} - [fortitude] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) - [heavy] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.heavy} - rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.heavy.rank} (same value: 1) - [light] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.light} - rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.light.rank} (same value: 1) - [medium] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.medium} - rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.medium.rank} (same value: 1) - [perception] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.perception} - rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.perception.rank} (same value: 2) - [simple] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.simple} - rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.simple.rank} (same value: 2) - [unarmed] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.unarmed} - rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.unarmed.rank} (same value: 2) - [will] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.will} - rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2) - [subitems] : array {Sundered Waves.items.[].system.subitems} - Length: min=1 max=1 - Value type: object {Sundered Waves.items.[].system.subitems.[]} - _id : string {Sundered Waves.items.[].system.subitems.[]._id} (same value: 'ui2oYb6mfkSMHOzf') - flags : object {Sundered Waves.items.[].system.subitems.[].flags} - core : object {Sundered Waves.items.[].system.subitems.[].flags.core} - sourceId : string {Sundered Waves.items.[].system.subitems.[].flags.core.sourceId} (same value: 'Compendium.pf2e.equipment-srd.Item.dfum7DpOEkwxwTsT') - img : string {Sundered Waves.items.[].system.subitems.[].img} (same value: 'systems/pf2e/icons/equipment/weapons/shield-boss.webp') - name : string {Sundered Waves.items.[].system.subitems.[].name} (same value: 'Shield Boss') - sort : integer {Sundered Waves.items.[].system.subitems.[].sort} (same value: 400000) - system : object {Sundered Waves.items.[].system.subitems.[].system} - baseItem : string {Sundered Waves.items.[].system.subitems.[].system.baseItem} (same value: 'shield-boss') - bonus : object {Sundered Waves.items.[].system.subitems.[].system.bonus} - value : integer {Sundered Waves.items.[].system.subitems.[].system.bonus.value} (same value: 0) - bonusDamage : object {Sundered Waves.items.[].system.subitems.[].system.bonusDamage} - value : integer {Sundered Waves.items.[].system.subitems.[].system.bonusDamage.value} (same value: 0) - bulk : object {Sundered Waves.items.[].system.subitems.[].system.bulk} - value : integer {Sundered Waves.items.[].system.subitems.[].system.bulk.value} (same value: 0) - category : string {Sundered Waves.items.[].system.subitems.[].system.category} (same value: 'martial') - damage : object {Sundered Waves.items.[].system.subitems.[].system.damage} - damageType : string {Sundered Waves.items.[].system.subitems.[].system.damage.damageType} (same value: 'bludgeoning') - dice : integer {Sundered Waves.items.[].system.subitems.[].system.damage.dice} (same value: 1) - die : string {Sundered Waves.items.[].system.subitems.[].system.damage.die} (same value: 'd6') - description : object {Sundered Waves.items.[].system.subitems.[].system.description} - value : string {Sundered Waves.items.[].system.subitems.[].system.description.value} (same value: '

Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a shield bash.

') - equipped : object {Sundered Waves.items.[].system.subitems.[].system.equipped} - carryType : string {Sundered Waves.items.[].system.subitems.[].system.equipped.carryType} (same value: 'attached') - handsHeld : integer {Sundered Waves.items.[].system.subitems.[].system.equipped.handsHeld} (same value: 0) - group : string {Sundered Waves.items.[].system.subitems.[].system.group} (same value: 'shield') - hardness : integer {Sundered Waves.items.[].system.subitems.[].system.hardness} (same value: 0) - hp : object {Sundered Waves.items.[].system.subitems.[].system.hp} - max : integer {Sundered Waves.items.[].system.subitems.[].system.hp.max} (same value: 0) - value : integer {Sundered Waves.items.[].system.subitems.[].system.hp.value} (same value: 0) - level : object {Sundered Waves.items.[].system.subitems.[].system.level} - value : integer {Sundered Waves.items.[].system.subitems.[].system.level.value} (same value: 0) - material : object {Sundered Waves.items.[].system.subitems.[].system.material} - [grade] : empty - [type] : empty - price : object {Sundered Waves.items.[].system.subitems.[].system.price} - value : object {Sundered Waves.items.[].system.subitems.[].system.price.value} - sp : integer {Sundered Waves.items.[].system.subitems.[].system.price.value.sp} (same value: 5) - publication : object {Sundered Waves.items.[].system.subitems.[].system.publication} - license : string {Sundered Waves.items.[].system.subitems.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Sundered Waves.items.[].system.subitems.[].system.publication.remaster} (same value: True) - title : string {Sundered Waves.items.[].system.subitems.[].system.publication.title} (same value: 'Pathfinder Player Core') - quantity : integer {Sundered Waves.items.[].system.subitems.[].system.quantity} (same value: 1) - traits : object {Sundered Waves.items.[].system.subitems.[].system.traits} - rarity : string {Sundered Waves.items.[].system.subitems.[].system.traits.rarity} (same value: 'common') - value : array {Sundered Waves.items.[].system.subitems.[].system.traits.value} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.subitems.[].system.traits.value.[]} (same value: 'attached-to-shield') - [range] : empty - reload : object {Sundered Waves.items.[].system.subitems.[].system.reload} - value : string {Sundered Waves.items.[].system.subitems.[].system.reload.value} (same value: '') - rules : ignored (Foundry rules object) {Sundered Waves.items.[].system.subitems.[].system.rules} - runes : object {Sundered Waves.items.[].system.subitems.[].system.runes} - potency : integer {Sundered Waves.items.[].system.subitems.[].system.runes.potency} (same value: 0) - property : array<> {Sundered Waves.items.[].system.subitems.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Sundered Waves.items.[].system.subitems.[].system.runes.striking} (same value: 0) - size : string {Sundered Waves.items.[].system.subitems.[].system.size} (same value: 'med') - slug : string {Sundered Waves.items.[].system.subitems.[].system.slug} (same value: 'shield-boss') - splashDamage : object {Sundered Waves.items.[].system.subitems.[].system.splashDamage} - value : integer {Sundered Waves.items.[].system.subitems.[].system.splashDamage.value} (same value: 0) - [containerId] : empty - usage : object {Sundered Waves.items.[].system.subitems.[].system.usage} - value : string {Sundered Waves.items.[].system.subitems.[].system.usage.value} (same value: 'held-in-one-hand') - type : string {Sundered Waves.items.[].system.subitems.[].type} (same value: 'weapon') - [target] : object {Sundered Waves.items.[].system.target} - value : string {Sundered Waves.items.[].system.target.value} (15 different values) - [time] : object {Sundered Waves.items.[].system.time} - value : string {Sundered Waves.items.[].system.time.value} (6 different values) - '2' (x39) - '1' (x6) - '1 to 3' (x3) - '3' (x3) - '1 minute' (x2) - 'reaction' (x2) - [tradition] : object {Sundered Waves.items.[].system.tradition} - value : string {Sundered Waves.items.[].system.tradition.value} (3 different values) - 'divine' (x4) - 'arcane' (x3) - 'primal' (x1) - [trainedSkills] : object {Sundered Waves.items.[].system.trainedSkills} - [additional] : integer {Sundered Waves.items.[].system.trainedSkills.additional} (3 different values) - 2 (x2) - 3 (x1) - 7 (x1) - [lore] : array {Sundered Waves.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.trainedSkills.lore.[]} (all different values) - value : array {Sundered Waves.items.[].system.trainedSkills.value} - Length: min=0 max=1 - Value type: string {Sundered Waves.items.[].system.trainedSkills.value.[]} (6 different values) - 'occultism' (x1) - 'thievery' (x1) - 'athletics' (x1) - 'stealth' (x1) - 'diplomacy' (x1) - 'religion' (x1) - [traits] : object {Sundered Waves.items.[].system.traits} - [integrated] : empty - [otherTags] : array {Sundered Waves.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.traits.otherTags.[]} (same value: 'sorcerer-bloodline') - [rarity] : string {Sundered Waves.items.[].system.traits.rarity} (3 different values) - 'common' (x205) - 'uncommon' (x8) - 'rare' (x1) - [selected] : object {Sundered Waves.items.[].system.traits.selected} - [fighter] : string {Sundered Waves.items.[].system.traits.selected.fighter} (same value: 'Fighter') - halfling : string {Sundered Waves.items.[].system.traits.selected.halfling} (same value: 'Halfling') - [sorcerer] : string {Sundered Waves.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer') - [tengu] : string {Sundered Waves.items.[].system.traits.selected.tengu} (same value: 'Tengu') - [traditions] : array {Sundered Waves.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Sundered Waves.items.[].system.traits.traditions.[]} (all different values) - [value] : array {Sundered Waves.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Sundered Waves.items.[].system.traits.value.[]} (70 different values) - [usage] : object {Sundered Waves.items.[].system.usage} - value : string {Sundered Waves.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x55) - 'wornbackpack' (x4) - 'held-in-two-hands' (x2) - 'worn' (x2) - 'affixed-to-weapon' (x1) - [uses] : object {Sundered Waves.items.[].system.uses} - autoDestroy : boolean {Sundered Waves.items.[].system.uses.autoDestroy} (2 different values) - True (x16) - False (x4) - max : integer {Sundered Waves.items.[].system.uses.max} (2 different values) - 1 (x16) - 7 (x4) - value : integer {Sundered Waves.items.[].system.uses.value} (2 different values) - 1 (x16) - 7 (x4) - [vision] : string {Sundered Waves.items.[].system.vision} (2 different values) - 'low-light-vision' (x2) - 'normal' (x2) - [weapons] : array {Sundered Waves.items.[].system.weapons} - Length: min=1 max=1 - Value type: string {Sundered Waves.items.[].system.weapons.[]} (same value: 'trident') - type : string {Sundered Waves.items.[].type} (17 different values) - [_stats] : object {Sundered Waves.items.[]._stats} - compendiumSource : string {Sundered Waves.items.[]._stats.compendiumSource} (153 different values) - [flags] : object {Sundered Waves.items.[].flags} - pf2e : object {Sundered Waves.items.[].flags.pf2e} - [grantedBy] : object {Sundered Waves.items.[].flags.pf2e.grantedBy} - id : string {Sundered Waves.items.[].flags.pf2e.grantedBy.id} (12 different values) - onDelete : string {Sundered Waves.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {Sundered Waves.items.[].flags.pf2e.itemGrants} - [attackOfOpportunity] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.attackOfOpportunity} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.attackOfOpportunity.id} (same value: 'h4DpDxomotzQmA3I') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.attackOfOpportunity.onDelete} (same value: 'detach') - [bloodlineGenie] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.bloodlineGenie} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.bloodlineGenie.id} (same value: '6hGWcLgvyZyZZvKr') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.bloodlineGenie.onDelete} (same value: 'detach') - [cloisteredCleric] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.cloisteredCleric} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (same value: 'Uzy87DRT51ZiShZs') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: 'detach') - domainInitiate : object {Sundered Waves.items.[].flags.pf2e.itemGrants.domainInitiate} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.domainInitiate.id} (same value: 'MlIZAuB34cTEjHbA') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: 'detach') - [firstDoctrineCloisteredCleric] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (same value: 'K7hPRabzajb3cVYp') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [gozreh] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.gozreh} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.gozreh.id} (same value: '9IlCtGsOgHz8xj47') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.gozreh.onDelete} (same value: 'detach') - [secondDoctrineCloisteredCleric] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (same value: 'o9uuWiC3DsdlwrNA') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [shieldBlock] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.shieldBlock} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.shieldBlock.id} (same value: 'Dygks4SAm1l3lbh0') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') - [squawk] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.squawk} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.squawk.id} (same value: '8AHirAMeu9U2Xr4H') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.squawk.onDelete} (same value: 'detach') - [suddenCharge] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.suddenCharge} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.suddenCharge.id} (same value: 'rMFBOuuygWFayMy9') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.suddenCharge.onDelete} (same value: 'detach') - [thief] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.thief} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.thief.id} (same value: '8p8MWXiKkB4KW3uR') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach') - [wardingSign] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.wardingSign} - id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.wardingSign.id} (same value: 'iOW5Ouma9kAe5hdW') - onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.wardingSign.onDelete} (same value: 'detach') - name : string {Sundered Waves.name} (all different values) - system : object {Sundered Waves.system} - [abilities] : empty - attributes : object {Sundered Waves.system.attributes} - hp : object {Sundered Waves.system.attributes.hp} - temp : integer {Sundered Waves.system.attributes.hp.temp} (same value: 0) - value : integer {Sundered Waves.system.attributes.hp.value} (3 different values) - 61 (x2) - 41 (x1) - 73 (x1) - [resistances] : array {Sundered Waves.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Sundered Waves.system.attributes.resistances.[]} - type : string {Sundered Waves.system.attributes.resistances.[].type} (same value: 'fire') - value : integer {Sundered Waves.system.attributes.resistances.[].value} (same value: 2) - speed : object {Sundered Waves.system.attributes.speed} - otherSpeeds : array {Sundered Waves.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Sundered Waves.system.attributes.speed.otherSpeeds.[]} - type : string {Sundered Waves.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') - value : integer {Sundered Waves.system.attributes.speed.otherSpeeds.[].value} (same value: 10) - value : integer {Sundered Waves.system.attributes.speed.value} (same value: 25) - build : object {Sundered Waves.system.build} - attributes : object {Sundered Waves.system.build.attributes} - boosts : object {Sundered Waves.system.build.attributes.boosts} - 1 : array {Sundered Waves.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {Sundered Waves.system.build.attributes.boosts.1.[]} (5 different values) - 'cha' (x4) - 'con' (x4) - 'wis' (x3) - 'str' (x3) - 'dex' (x2) - 5 : array {Sundered Waves.system.build.attributes.boosts.5} - Length: min=4 max=4 - Value type: string {Sundered Waves.system.build.attributes.boosts.5.[]} (6 different values) - 'con' (x4) - 'wis' (x4) - 'cha' (x3) - 'dex' (x2) - 'int' (x2) - 'str' (x1) - crafting : object {Sundered Waves.system.crafting} - formulas : array<> {Sundered Waves.system.crafting.formulas} - Length: min=0 max=0 - Value type: empty - details : object {Sundered Waves.system.details} - age : object {Sundered Waves.system.details.age} - value : string {Sundered Waves.system.details.age.value} (same value: '') - alliance : string {Sundered Waves.system.details.alliance} (same value: 'party') - ancestry : object {Sundered Waves.system.details.ancestry} - value : string {Sundered Waves.system.details.ancestry.value} (same value: '') - background : object {Sundered Waves.system.details.background} - value : string {Sundered Waves.system.details.background.value} (same value: '') - biography : object {Sundered Waves.system.details.biography} - allies : string {Sundered Waves.system.details.biography.allies} (same value: '') - anathema : array<> {Sundered Waves.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {Sundered Waves.system.details.biography.appearance} (all different values) - attitude : string {Sundered Waves.system.details.biography.attitude} (same value: '') - backstory : string {Sundered Waves.system.details.biography.backstory} (same value: '') - beliefs : string {Sundered Waves.system.details.biography.beliefs} (same value: '') - birthPlace : string {Sundered Waves.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {Sundered Waves.system.details.biography.campaignNotes} (all different values) - catchphrases : string {Sundered Waves.system.details.biography.catchphrases} (same value: '') - dislikes : string {Sundered Waves.system.details.biography.dislikes} (same value: '') - edicts : array<> {Sundered Waves.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {Sundered Waves.system.details.biography.enemies} (same value: '') - likes : string {Sundered Waves.system.details.biography.likes} (same value: '') - organizations : string {Sundered Waves.system.details.biography.organizations} (same value: '') - class : object {Sundered Waves.system.details.class} - value : string {Sundered Waves.system.details.class.value} (same value: '') - deity : object {Sundered Waves.system.details.deity} - image : string {Sundered Waves.system.details.deity.image} (2 different values) - 'systems/pf2e/assets/sheet/deity.webp' (x3) - 'systems/pf2e/icons/deity/Gozreh.webp' (x1) - value : string {Sundered Waves.system.details.deity.value} (3 different values) - '' (x2) - 'Iomedae' (x1) - 'Gozreh' (x1) - ethnicity : object {Sundered Waves.system.details.ethnicity} - value : string {Sundered Waves.system.details.ethnicity.value} (all different values) - gender : object {Sundered Waves.system.details.gender} - value : string {Sundered Waves.system.details.gender.value} (2 different values) - 'M/He/Him' (x2) - 'F/She/Her' (x2) - height : object {Sundered Waves.system.details.height} - value : string {Sundered Waves.system.details.height.value} (same value: '') - heritage : object {Sundered Waves.system.details.heritage} - value : string {Sundered Waves.system.details.heritage.value} (all different values) - keyability : object {Sundered Waves.system.details.keyability} - value : string {Sundered Waves.system.details.keyability.value} (all different values) - languages : object {Sundered Waves.system.details.languages} - details : string {Sundered Waves.system.details.languages.details} (same value: '') - value : array {Sundered Waves.system.details.languages.value} - Length: min=2 max=4 - Value type: string {Sundered Waves.system.details.languages.value.[]} (6 different values) - 'common' (x4) - 'thalassic' (x2) - 'halfling' (x2) - 'elven' (x1) - 'goblin' (x1) - 'tengu' (x1) - level : object {Sundered Waves.system.details.level} - min : integer {Sundered Waves.system.details.level.min} (same value: 1) - value : integer {Sundered Waves.system.details.level.value} (same value: 5) - nationality : object {Sundered Waves.system.details.nationality} - value : string {Sundered Waves.system.details.nationality.value} (same value: '') - weight : object {Sundered Waves.system.details.weight} - value : string {Sundered Waves.system.details.weight.value} (same value: '') - xp : object {Sundered Waves.system.details.xp} - max : integer {Sundered Waves.system.details.xp.max} (same value: 1000) - min : integer {Sundered Waves.system.details.xp.min} (same value: 0) - pct : integer {Sundered Waves.system.details.xp.pct} (same value: 0) - value : integer {Sundered Waves.system.details.xp.value} (same value: 0) - exploration : array<> {Sundered Waves.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {Sundered Waves.system.initiative} - statistic : string {Sundered Waves.system.initiative.statistic} (same value: 'perception') - pfs : object {Sundered Waves.system.pfs} - [characterNumber] : empty - currentFaction : string {Sundered Waves.system.pfs.currentFaction} (same value: 'EA') - fame : integer {Sundered Waves.system.pfs.fame} (same value: 0) - levelBump : boolean {Sundered Waves.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {Sundered Waves.system.pfs.reputation} - EA : integer {Sundered Waves.system.pfs.reputation.EA} (same value: 0) - GA : integer {Sundered Waves.system.pfs.reputation.GA} (same value: 0) - HH : integer {Sundered Waves.system.pfs.reputation.HH} (same value: 0) - RO : integer {Sundered Waves.system.pfs.reputation.RO} (same value: 0) - VS : integer {Sundered Waves.system.pfs.reputation.VS} (same value: 0) - VW : integer {Sundered Waves.system.pfs.reputation.VW} (same value: 0) - school : string {Sundered Waves.system.pfs.school} (same value: 'none') - resources : object {Sundered Waves.system.resources} - focus : object {Sundered Waves.system.resources.focus} - value : integer {Sundered Waves.system.resources.focus.value} (2 different values) - 1 (x3) - 0 (x1) - heroPoints : object {Sundered Waves.system.resources.heroPoints} - max : integer {Sundered Waves.system.resources.heroPoints.max} (same value: 3) - value : integer {Sundered Waves.system.resources.heroPoints.value} (same value: 1) - saves : object {Sundered Waves.system.saves} - fortitude : object {Sundered Waves.system.saves.fortitude} - rank : integer {Sundered Waves.system.saves.fortitude.rank} (2 different values) - 2 (x3) - 1 (x1) - value : integer {Sundered Waves.system.saves.fortitude.value} (same value: 0) - reflex : object {Sundered Waves.system.saves.reflex} - rank : integer {Sundered Waves.system.saves.reflex.rank} (2 different values) - 1 (x2) - 2 (x2) - value : integer {Sundered Waves.system.saves.reflex.value} (same value: 0) - will : object {Sundered Waves.system.saves.will} - rank : integer {Sundered Waves.system.saves.will.rank} (same value: 2) - value : integer {Sundered Waves.system.saves.will.value} (same value: 0) - skills : object {Sundered Waves.system.skills} - acrobatics : object {Sundered Waves.system.skills.acrobatics} - rank : integer {Sundered Waves.system.skills.acrobatics.rank} (2 different values) - 0 (x3) - 1 (x1) - arcana : object {Sundered Waves.system.skills.arcana} - rank : integer {Sundered Waves.system.skills.arcana.rank} (2 different values) - 0 (x3) - 1 (x1) - athletics : object {Sundered Waves.system.skills.athletics} - rank : integer {Sundered Waves.system.skills.athletics.rank} (3 different values) - 2 (x2) - 0 (x1) - 1 (x1) - crafting : object {Sundered Waves.system.skills.crafting} - rank : integer {Sundered Waves.system.skills.crafting.rank} (3 different values) - 0 (x2) - 2 (x1) - 1 (x1) - deception : object {Sundered Waves.system.skills.deception} - rank : integer {Sundered Waves.system.skills.deception.rank} (3 different values) - 0 (x2) - 2 (x1) - 1 (x1) - diplomacy : object {Sundered Waves.system.skills.diplomacy} - rank : integer {Sundered Waves.system.skills.diplomacy.rank} (2 different values) - 1 (x3) - 2 (x1) - intimidation : object {Sundered Waves.system.skills.intimidation} - rank : integer {Sundered Waves.system.skills.intimidation.rank} (2 different values) - 0 (x2) - 1 (x2) - medicine : object {Sundered Waves.system.skills.medicine} - rank : integer {Sundered Waves.system.skills.medicine.rank} (3 different values) - 0 (x2) - 1 (x1) - 2 (x1) - nature : object {Sundered Waves.system.skills.nature} - rank : integer {Sundered Waves.system.skills.nature.rank} (2 different values) - 0 (x3) - 1 (x1) - occultism : object {Sundered Waves.system.skills.occultism} - rank : integer {Sundered Waves.system.skills.occultism.rank} (2 different values) - 1 (x2) - 0 (x2) - performance : object {Sundered Waves.system.skills.performance} - rank : integer {Sundered Waves.system.skills.performance.rank} (2 different values) - 0 (x3) - 1 (x1) - religion : object {Sundered Waves.system.skills.religion} - rank : integer {Sundered Waves.system.skills.religion.rank} (3 different values) - 0 (x2) - 1 (x1) - 2 (x1) - society : object {Sundered Waves.system.skills.society} - rank : integer {Sundered Waves.system.skills.society.rank} (3 different values) - 0 (x2) - 1 (x1) - 2 (x1) - stealth : object {Sundered Waves.system.skills.stealth} - rank : integer {Sundered Waves.system.skills.stealth.rank} (3 different values) - 0 (x2) - 1 (x1) - 2 (x1) - survival : object {Sundered Waves.system.skills.survival} - rank : integer {Sundered Waves.system.skills.survival.rank} (2 different values) - 0 (x2) - 1 (x2) - thievery : object {Sundered Waves.system.skills.thievery} - rank : integer {Sundered Waves.system.skills.thievery.rank} (3 different values) - 1 (x2) - 2 (x1) - 0 (x1) - type : string {Sundered Waves.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/packs/Surki.txt b/output/pf2e/packs/Surki.txt deleted file mode 100644 index 0178819..0000000 --- a/output/pf2e/packs/Surki.txt +++ /dev/null @@ -1,26 +0,0 @@ -Surki -Different values: 4 -===================================== -object {Surki} - _id : string {Surki._id} (all different values) - folder : string {Surki.folder} (same value: '5JDsmrECqKiwTUA8') - img : string {Surki.img} (all different values) - name : string {Surki.name} (all different values) - system : object {Surki.system} - ancestry : object {Surki.system.ancestry} - name : string {Surki.system.ancestry.name} (same value: 'Surki') - slug : string {Surki.system.ancestry.slug} (same value: 'surki') - uuid : string {Surki.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.ALOmLePjbc37ca3Y') - description : object {Surki.system.description} - value : string {Surki.system.description.value} (all different values) - publication : object {Surki.system.publication} - license : string {Surki.system.publication.license} (same value: 'ORC') - remaster : boolean {Surki.system.publication.remaster} (same value: True) - title : string {Surki.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Surki.system.rules} - traits : object {Surki.system.traits} - rarity : string {Surki.system.traits.rarity} (same value: 'common') - value : array<> {Surki.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Surki.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Surki.yaml b/output/pf2e/packs/Surki.yaml new file mode 100644 index 0000000..95d82fc --- /dev/null +++ b/output/pf2e/packs/Surki.yaml @@ -0,0 +1,154 @@ +name: Surki +values: 4 +schema: + '_id': + type: string + path: Surki._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "BDBzVaZx3GfZXs5b" (x1) + - "0Anj61DzUimJ1uMS" (x1) + - "qKn9k3TQt0gsOLn7" (x1) + - "Wyw1tkO0e199Wm8o" (x1) + 'folder': + type: string + path: Surki.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "5JDsmrECqKiwTUA8" (x4) + 'img': + type: string + path: Surki.img + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "icons/commodities/claws/talon-blue.webp" (x1) + - "icons/creatures/abilities/wings-birdlike-blue.webp" (x1) + - "icons/creatures/invertebrates/snail-spiral-green.webp" (x1) + - "icons/magic/light/orb-container-orange.webp" (x1) + 'name': + type: string + path: Surki.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Breaker Surki" (x1) + - "Elytron Surki" (x1) + - "Hardshell Surki" (x1) + - "Lantern Surki" (x1) + 'system': + type: object + path: Surki.system + is_null: false + values: 4 + schema: + 'ancestry': + type: object + path: Surki.system.ancestry + is_null: false + values: 4 + schema: + 'name': + type: string + path: Surki.system.ancestry.name + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Surki" (x4) + 'slug': + type: string + path: Surki.system.ancestry.slug + is_null: false + values: 4 + different_values: 1 (all same) + variants: "surki" (x4) + 'uuid': + type: string + path: Surki.system.ancestry.uuid + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.ALOmLePjbc37ca3Y" (x4) + 'description': + type: object + path: Surki.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Surki.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'publication': + type: object + path: Surki.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Surki.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Surki.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Surki.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Surki.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Surki.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Surki.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array<> + path: Surki.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Surki.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Surki.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "heritage" (x4) diff --git a/output/pf2e/packs/Swarmkeeper.txt b/output/pf2e/packs/Swarmkeeper.txt deleted file mode 100644 index 154f446..0000000 --- a/output/pf2e/packs/Swarmkeeper.txt +++ /dev/null @@ -1,53 +0,0 @@ -Swarmkeeper -Different values: 11 -===================================== -object {Swarmkeeper} - _id : string {Swarmkeeper._id} (all different values) - folder : string {Swarmkeeper.folder} (same value: 'xJd21ECSMdugkuI2') - img : string {Swarmkeeper.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Swarmkeeper.name} (all different values) - system : object {Swarmkeeper.system} - actionType : object {Swarmkeeper.system.actionType} - value : string {Swarmkeeper.system.actionType.value} (2 different values) - 'passive' (x7) - 'action' (x4) - actions : object {Swarmkeeper.system.actions} - [value] : integer {Swarmkeeper.system.actions.value} (same value: 1) - category : string {Swarmkeeper.system.category} (same value: 'class') - description : object {Swarmkeeper.system.description} - value : string {Swarmkeeper.system.description.value} (all different values) - [frequency] : object {Swarmkeeper.system.frequency} - max : integer {Swarmkeeper.system.frequency.max} (same value: 1) - per : string {Swarmkeeper.system.frequency.per} (same value: 'round') - level : object {Swarmkeeper.system.level} - value : integer {Swarmkeeper.system.level.value} (7 different values) - 4 (x3) - 8 (x2) - 6 (x2) - 12 (x1) - 14 (x1) - 2 (x1) - 10 (x1) - prerequisites : object {Swarmkeeper.system.prerequisites} - value : array {Swarmkeeper.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Swarmkeeper.system.prerequisites.value.[]} - value : string {Swarmkeeper.system.prerequisites.value.[].value} (2 different values) - 'Swarmkeeper Dedication' (x10) - 'trained in Nature' (x1) - publication : object {Swarmkeeper.system.publication} - license : string {Swarmkeeper.system.publication.license} (same value: 'ORC') - remaster : boolean {Swarmkeeper.system.publication.remaster} (same value: True) - title : string {Swarmkeeper.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Swarmkeeper.system.rules} - traits : object {Swarmkeeper.system.traits} - rarity : string {Swarmkeeper.system.traits.rarity} (2 different values) - 'common' (x10) - 'uncommon' (x1) - value : array {Swarmkeeper.system.traits.value} - Length: min=1 max=2 - Value type: string {Swarmkeeper.system.traits.value.[]} (3 different values) - 'archetype' (x11) - 'flourish' (x5) - 'dedication' (x1) - type : string {Swarmkeeper.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Swarmkeeper.yaml b/output/pf2e/packs/Swarmkeeper.yaml new file mode 100644 index 0000000..5e0514f --- /dev/null +++ b/output/pf2e/packs/Swarmkeeper.yaml @@ -0,0 +1,224 @@ +name: Swarmkeeper +values: 11 +schema: + '_id': + type: string + path: Swarmkeeper._id + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'folder': + type: string + path: Swarmkeeper.folder + is_null: false + values: 11 + different_values: 1 (all same) + variants: "xJd21ECSMdugkuI2" (x11) + 'img': + type: string + path: Swarmkeeper.img + is_null: false + values: 11 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x11) + 'name': + type: string + path: Swarmkeeper.name + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + 'system': + type: object + path: Swarmkeeper.system + is_null: false + values: 11 + schema: + 'actionType': + type: object + path: Swarmkeeper.system.actionType + is_null: false + values: 11 + schema: + 'value': + type: string + path: Swarmkeeper.system.actionType.value + is_null: false + values: 11 + different_values: 2 + variants: + - "passive" (x7) + - "action" (x4) + 'actions': + type: object + path: Swarmkeeper.system.actions + is_null: false + values: 11 + schema: + [value]: + type: integer + path: Swarmkeeper.system.actions.value + is_null: true + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'category': + type: string + path: Swarmkeeper.system.category + is_null: false + values: 11 + different_values: 1 (all same) + variants: "class" (x11) + 'description': + type: object + path: Swarmkeeper.system.description + is_null: false + values: 11 + schema: + 'value': + type: string + path: Swarmkeeper.system.description.value + is_null: false + values: 11 + different_values: 11 (all different) + variants: [omitted] + [frequency]: + type: object + path: Swarmkeeper.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Swarmkeeper.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Swarmkeeper.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "round" (x1) + 'level': + type: object + path: Swarmkeeper.system.level + is_null: false + values: 11 + schema: + 'value': + type: integer + path: Swarmkeeper.system.level.value + is_null: false + values: 11 + different_values: 7 + variants: + - 4 (x3) + - 8 (x2) + - 6 (x2) + - 12 (x1) + - 14 (x1) + - 2 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Swarmkeeper.system.prerequisites + is_null: false + values: 11 + schema: + 'value': + type: array + path: Swarmkeeper.system.prerequisites.value + is_null: false + values: 11 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Swarmkeeper.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Swarmkeeper.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 2 + variants: + - "Swarmkeeper Dedication" (x10) + - "trained in Nature" (x1) + 'publication': + type: object + path: Swarmkeeper.system.publication + is_null: false + values: 11 + schema: + 'license': + type: string + path: Swarmkeeper.system.publication.license + is_null: false + values: 11 + different_values: 1 (all same) + variants: "ORC" (x11) + 'remaster': + type: boolean + path: Swarmkeeper.system.publication.remaster + is_null: false + values: 11 + different_values: 1 (all same) + variants: True (x11) + 'title': + type: string + path: Swarmkeeper.system.publication.title + is_null: false + values: 11 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x11) + 'rules': + type: ignored (Foundry rules object) + path: Swarmkeeper.system.rules + is_null: false + values: 11 + 'traits': + type: object + path: Swarmkeeper.system.traits + is_null: false + values: 11 + schema: + 'rarity': + type: string + path: Swarmkeeper.system.traits.rarity + is_null: false + values: 11 + different_values: 2 + variants: + - "common" (x10) + - "uncommon" (x1) + 'value': + type: array + path: Swarmkeeper.system.traits.value + is_null: false + values: 11 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Swarmkeeper.system.traits.value.[] + is_null: false + values: 17 + different_values: 3 + variants: + - "archetype" (x11) + - "flourish" (x5) + - "dedication" (x1) + 'type': + type: string + path: Swarmkeeper.type + is_null: false + values: 11 + different_values: 1 (all same) + variants: "feat" (x11) diff --git a/output/pf2e/packs/Swashbuckler.txt b/output/pf2e/packs/Swashbuckler.txt deleted file mode 100644 index a702a27..0000000 --- a/output/pf2e/packs/Swashbuckler.txt +++ /dev/null @@ -1,70 +0,0 @@ -Swashbuckler -Different values: 62 -===================================== -object {Swashbuckler} - _id : string {Swashbuckler._id} (all different values) - folder : string {Swashbuckler.folder} (same value: 'FeFdzLYF77XL0hAC') - img : string {Swashbuckler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Swashbuckler.name} (all different values) - system : object {Swashbuckler.system} - actionType : object {Swashbuckler.system.actionType} - value : string {Swashbuckler.system.actionType.value} (4 different values) - 'passive' (x27) - 'action' (x26) - 'reaction' (x5) - 'free' (x4) - actions : object {Swashbuckler.system.actions} - [value] : integer {Swashbuckler.system.actions.value} (2 different values) - 1 (x24) - 2 (x2) - category : string {Swashbuckler.system.category} (same value: 'class') - description : object {Swashbuckler.system.description} - value : string {Swashbuckler.system.description.value} (all different values) - level : object {Swashbuckler.system.level} - value : integer {Swashbuckler.system.level.value} (11 different values) - prerequisites : object {Swashbuckler.system.prerequisites} - value : array {Swashbuckler.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Swashbuckler.system.prerequisites.value.[]} - value : string {Swashbuckler.system.prerequisites.value.[].value} (20 different values) - publication : object {Swashbuckler.system.publication} - license : string {Swashbuckler.system.publication.license} (2 different values) - 'ORC' (x58) - 'OGL' (x4) - remaster : boolean {Swashbuckler.system.publication.remaster} (2 different values) - True (x58) - False (x4) - title : string {Swashbuckler.system.publication.title} (4 different values) - 'Pathfinder Player Core 2' (x58) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Lost Omens Legends' (x1) - 'Pathfinder #168: King of the Mountain' (x1) - rules : ignored (Foundry rules object) {Swashbuckler.system.rules} - traits : object {Swashbuckler.system.traits} - rarity : string {Swashbuckler.system.traits.rarity} (3 different values) - 'common' (x60) - 'rare' (x1) - 'uncommon' (x1) - [selected] : object {Swashbuckler.system.traits.selected} - finisher : string {Swashbuckler.system.traits.selected.finisher} (same value: 'Finisher') - swashbuckler : string {Swashbuckler.system.traits.selected.swashbuckler} (same value: 'Swashbuckler') - value : array {Swashbuckler.system.traits.value} - Length: min=1 max=6 - Value type: string {Swashbuckler.system.traits.value.[]} (16 different values) - [frequency] : object {Swashbuckler.system.frequency} - max : integer {Swashbuckler.system.frequency.max} (same value: 1) - per : string {Swashbuckler.system.frequency.per} (same value: 'PT10M') - [selfEffect] : object {Swashbuckler.system.selfEffect} - name : string {Swashbuckler.system.selfEffect.name} (5 different values) - 'Stance: Buckler Dance' (x1) - 'Stance: Dueling Dance' (x1) - 'Effect: Dueling Parry' (x1) - 'Stance: Twinned Defense' (x1) - 'Effect: Vivacious Bravado' (x1) - uuid : string {Swashbuckler.system.selfEffect.uuid} (5 different values) - 'Compendium.pf2e.feat-effects.Item.Stance: Buckler Dance' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Dueling Dance' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Dueling Parry' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Twinned Defense' (x1) - 'Compendium.pf2e.feat-effects.Item.Effect: Vivacious Bravado' (x1) - type : string {Swashbuckler.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Swashbuckler.yaml b/output/pf2e/packs/Swashbuckler.yaml new file mode 100644 index 0000000..ee2636a --- /dev/null +++ b/output/pf2e/packs/Swashbuckler.yaml @@ -0,0 +1,275 @@ +name: Swashbuckler +values: 62 +schema: + '_id': + type: string + path: Swashbuckler._id + is_null: false + values: 62 + different_values: 62 (all different) + variants: [omitted] + 'folder': + type: string + path: Swashbuckler.folder + is_null: false + values: 62 + different_values: 1 (all same) + variants: "FeFdzLYF77XL0hAC" (x62) + 'img': + type: string + path: Swashbuckler.img + is_null: false + values: 62 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x62) + 'name': + type: string + path: Swashbuckler.name + is_null: false + values: 62 + different_values: 62 (all different) + variants: [omitted] + 'system': + type: object + path: Swashbuckler.system + is_null: false + values: 62 + schema: + 'actionType': + type: object + path: Swashbuckler.system.actionType + is_null: false + values: 62 + schema: + 'value': + type: string + path: Swashbuckler.system.actionType.value + is_null: false + values: 62 + different_values: 4 + variants: + - "passive" (x27) + - "action" (x26) + - "reaction" (x5) + - "free" (x4) + 'actions': + type: object + path: Swashbuckler.system.actions + is_null: false + values: 62 + schema: + [value]: + type: integer + path: Swashbuckler.system.actions.value + is_null: true + values: 26 + different_values: 2 + variants: + - 1 (x24) + - 2 (x2) + 'category': + type: string + path: Swashbuckler.system.category + is_null: false + values: 62 + different_values: 1 (all same) + variants: "class" (x62) + 'description': + type: object + path: Swashbuckler.system.description + is_null: false + values: 62 + schema: + 'value': + type: string + path: Swashbuckler.system.description.value + is_null: false + values: 62 + different_values: 62 (all different) + variants: [omitted] + 'level': + type: object + path: Swashbuckler.system.level + is_null: false + values: 62 + schema: + 'value': + type: integer + path: Swashbuckler.system.level.value + is_null: false + values: 62 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Swashbuckler.system.prerequisites + is_null: false + values: 62 + schema: + 'value': + type: array + path: Swashbuckler.system.prerequisites.value + is_null: false + values: 62 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Swashbuckler.system.prerequisites.value.[] + is_null: false + values: 23 + schema: + 'value': + type: string + path: Swashbuckler.system.prerequisites.value.[].value + is_null: false + values: 23 + different_values: 20 + variants: [omitted] + 'publication': + type: object + path: Swashbuckler.system.publication + is_null: false + values: 62 + schema: + 'license': + type: string + path: Swashbuckler.system.publication.license + is_null: false + values: 62 + different_values: 2 + variants: + - "ORC" (x58) + - "OGL" (x4) + 'remaster': + type: boolean + path: Swashbuckler.system.publication.remaster + is_null: false + values: 62 + different_values: 2 + variants: + - True (x58) + - False (x4) + 'title': + type: string + path: Swashbuckler.system.publication.title + is_null: false + values: 62 + different_values: 4 + variants: + - "Pathfinder Player Core 2" (x58) + - "Pathfinder Advanced Player's Guide" (x2) + - "Pathfinder Lost Omens Legends" (x1) + - "Pathfinder #168: King of the Mountain" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Swashbuckler.system.rules + is_null: false + values: 62 + 'traits': + type: object + path: Swashbuckler.system.traits + is_null: false + values: 62 + schema: + 'rarity': + type: string + path: Swashbuckler.system.traits.rarity + is_null: false + values: 62 + different_values: 3 + variants: + - "common" (x60) + - "rare" (x1) + - "uncommon" (x1) + [selected]: + type: object + path: Swashbuckler.system.traits.selected + is_null: true + values: 2 + schema: + 'finisher': + type: string + path: Swashbuckler.system.traits.selected.finisher + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Finisher" (x1) + 'swashbuckler': + type: string + path: Swashbuckler.system.traits.selected.swashbuckler + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Swashbuckler" (x2) + 'value': + type: array + path: Swashbuckler.system.traits.value + is_null: false + values: 62 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Swashbuckler.system.traits.value.[] + is_null: false + values: 101 + different_values: 16 + variants: [omitted] + [frequency]: + type: object + path: Swashbuckler.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Swashbuckler.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Swashbuckler.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + [selfEffect]: + type: object + path: Swashbuckler.system.selfEffect + is_null: true + values: 5 + schema: + 'name': + type: string + path: Swashbuckler.system.selfEffect.name + is_null: false + values: 5 + different_values: 5 + variants: + - "Stance: Buckler Dance" (x1) + - "Stance: Dueling Dance" (x1) + - "Effect: Dueling Parry" (x1) + - "Stance: Twinned Defense" (x1) + - "Effect: Vivacious Bravado" (x1) + 'uuid': + type: string + path: Swashbuckler.system.selfEffect.uuid + is_null: false + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.feat-effects.Item.Stance: Buckler Dance" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Dueling Dance" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Dueling Parry" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Twinned Defense" (x1) + - "Compendium.pf2e.feat-effects.Item.Effect: Vivacious Bravado" (x1) + 'type': + type: string + path: Swashbuckler.type + is_null: false + values: 62 + different_values: 1 (all same) + variants: "feat" (x62) diff --git a/output/pf2e/packs/Swordmaster.txt b/output/pf2e/packs/Swordmaster.txt deleted file mode 100644 index 563aa2c..0000000 --- a/output/pf2e/packs/Swordmaster.txt +++ /dev/null @@ -1,63 +0,0 @@ -Swordmaster -Different values: 20 -===================================== -object {Swordmaster} - _id : string {Swordmaster._id} (all different values) - folder : string {Swordmaster.folder} (same value: 'JjHpvhNWV6wLxRl9') - img : string {Swordmaster.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Swordmaster.name} (all different values) - system : object {Swordmaster.system} - actionType : object {Swordmaster.system.actionType} - value : string {Swordmaster.system.actionType.value} (3 different values) - 'passive' (x11) - 'action' (x6) - 'reaction' (x3) - actions : object {Swordmaster.system.actions} - [value] : integer {Swordmaster.system.actions.value} (2 different values) - 1 (x5) - 2 (x1) - category : string {Swordmaster.system.category} (2 different values) - 'class' (x16) - 'skill' (x4) - description : object {Swordmaster.system.description} - value : string {Swordmaster.system.description.value} (all different values) - level : object {Swordmaster.system.level} - value : integer {Swordmaster.system.level.value} (7 different values) - 12 (x5) - 8 (x5) - 10 (x4) - 14 (x3) - 16 (x1) - 18 (x1) - 6 (x1) - prerequisites : object {Swordmaster.system.prerequisites} - value : array {Swordmaster.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Swordmaster.system.prerequisites.value.[]} - value : string {Swordmaster.system.prerequisites.value.[].value} (12 different values) - publication : object {Swordmaster.system.publication} - license : string {Swordmaster.system.publication.license} (same value: 'OGL') - remaster : boolean {Swordmaster.system.publication.remaster} (same value: False) - title : string {Swordmaster.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Pathfinder Society Guide' (x16) - 'Pathfinder Lost Omens Character Guide' (x4) - rules : ignored (Foundry rules object) {Swordmaster.system.rules} - traits : object {Swordmaster.system.traits} - rarity : string {Swordmaster.system.traits.rarity} (2 different values) - 'common' (x19) - 'uncommon' (x1) - value : array {Swordmaster.system.traits.value} - Length: min=1 max=4 - Value type: string {Swordmaster.system.traits.value.[]} (8 different values) - 'archetype' (x20) - 'skill' (x4) - 'manipulate' (x3) - 'attack' (x2) - 'press' (x2) - 'fortune' (x1) - 'exploration' (x1) - 'dedication' (x1) - [frequency] : object {Swordmaster.system.frequency} - max : integer {Swordmaster.system.frequency.max} (same value: 1) - per : string {Swordmaster.system.frequency.per} (same value: 'PT10M') - type : string {Swordmaster.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Swordmaster.yaml b/output/pf2e/packs/Swordmaster.yaml new file mode 100644 index 0000000..2193ae4 --- /dev/null +++ b/output/pf2e/packs/Swordmaster.yaml @@ -0,0 +1,234 @@ +name: Swordmaster +values: 20 +schema: + '_id': + type: string + path: Swordmaster._id + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'folder': + type: string + path: Swordmaster.folder + is_null: false + values: 20 + different_values: 1 (all same) + variants: "JjHpvhNWV6wLxRl9" (x20) + 'img': + type: string + path: Swordmaster.img + is_null: false + values: 20 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x20) + 'name': + type: string + path: Swordmaster.name + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'system': + type: object + path: Swordmaster.system + is_null: false + values: 20 + schema: + 'actionType': + type: object + path: Swordmaster.system.actionType + is_null: false + values: 20 + schema: + 'value': + type: string + path: Swordmaster.system.actionType.value + is_null: false + values: 20 + different_values: 3 + variants: + - "passive" (x11) + - "action" (x6) + - "reaction" (x3) + 'actions': + type: object + path: Swordmaster.system.actions + is_null: false + values: 20 + schema: + [value]: + type: integer + path: Swordmaster.system.actions.value + is_null: true + values: 6 + different_values: 2 + variants: + - 1 (x5) + - 2 (x1) + 'category': + type: string + path: Swordmaster.system.category + is_null: false + values: 20 + different_values: 2 + variants: + - "class" (x16) + - "skill" (x4) + 'description': + type: object + path: Swordmaster.system.description + is_null: false + values: 20 + schema: + 'value': + type: string + path: Swordmaster.system.description.value + is_null: false + values: 20 + different_values: 20 (all different) + variants: [omitted] + 'level': + type: object + path: Swordmaster.system.level + is_null: false + values: 20 + schema: + 'value': + type: integer + path: Swordmaster.system.level.value + is_null: false + values: 20 + different_values: 7 + variants: + - 12 (x5) + - 8 (x5) + - 10 (x4) + - 14 (x3) + - 16 (x1) + - 18 (x1) + - 6 (x1) + 'prerequisites': + type: object + path: Swordmaster.system.prerequisites + is_null: false + values: 20 + schema: + 'value': + type: array + path: Swordmaster.system.prerequisites.value + is_null: false + values: 20 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Swordmaster.system.prerequisites.value.[] + is_null: false + values: 30 + schema: + 'value': + type: string + path: Swordmaster.system.prerequisites.value.[].value + is_null: false + values: 30 + different_values: 12 + variants: [omitted] + 'publication': + type: object + path: Swordmaster.system.publication + is_null: false + values: 20 + schema: + 'license': + type: string + path: Swordmaster.system.publication.license + is_null: false + values: 20 + different_values: 1 (all same) + variants: "OGL" (x20) + 'remaster': + type: boolean + path: Swordmaster.system.publication.remaster + is_null: false + values: 20 + different_values: 1 (all same) + variants: False (x20) + 'title': + type: string + path: Swordmaster.system.publication.title + is_null: false + values: 20 + different_values: 2 + variants: + - "Pathfinder Lost Omens Pathfinder Society Guide" (x16) + - "Pathfinder Lost Omens Character Guide" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Swordmaster.system.rules + is_null: false + values: 20 + 'traits': + type: object + path: Swordmaster.system.traits + is_null: false + values: 20 + schema: + 'rarity': + type: string + path: Swordmaster.system.traits.rarity + is_null: false + values: 20 + different_values: 2 + variants: + - "common" (x19) + - "uncommon" (x1) + 'value': + type: array + path: Swordmaster.system.traits.value + is_null: false + values: 20 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Swordmaster.system.traits.value.[] + is_null: false + values: 34 + different_values: 8 + variants: + - "archetype" (x20) + - "skill" (x4) + - "manipulate" (x3) + - "attack" (x2) + - "press" (x2) + - "fortune" (x1) + - "exploration" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Swordmaster.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Swordmaster.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Swordmaster.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + 'type': + type: string + path: Swordmaster.type + is_null: false + values: 20 + different_values: 1 (all same) + variants: "feat" (x20) diff --git a/output/pf2e/packs/Sylph.txt b/output/pf2e/packs/Sylph.txt deleted file mode 100644 index 9378811..0000000 --- a/output/pf2e/packs/Sylph.txt +++ /dev/null @@ -1,57 +0,0 @@ -Sylph -Different values: 15 -===================================== -object {Sylph} - _id : string {Sylph._id} (all different values) - folder : string {Sylph.folder} (same value: 'oGHn1RgWemXs5PgR') - img : string {Sylph.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Sylph.name} (all different values) - system : object {Sylph.system} - actionType : object {Sylph.system.actionType} - value : string {Sylph.system.actionType.value} (3 different values) - 'passive' (x13) - 'reaction' (x1) - 'action' (x1) - actions : object {Sylph.system.actions} - [value] : integer {Sylph.system.actions.value} (same value: 2) - category : string {Sylph.system.category} (same value: 'ancestry') - description : object {Sylph.system.description} - value : string {Sylph.system.description.value} (all different values) - [frequency] : object {Sylph.system.frequency} - max : integer {Sylph.system.frequency.max} (same value: 1) - per : string {Sylph.system.frequency.per} (same value: 'day') - level : object {Sylph.system.level} - value : integer {Sylph.system.level.value} (5 different values) - 1 (x6) - 9 (x3) - 13 (x2) - 5 (x2) - 17 (x2) - prerequisites : object {Sylph.system.prerequisites} - value : array {Sylph.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Sylph.system.prerequisites.value.[]} - value : string {Sylph.system.prerequisites.value.[].value} (2 different values) - 'Wings of Air' (x1) - 'expert in Athletics' (x1) - publication : object {Sylph.system.publication} - license : string {Sylph.system.publication.license} (same value: 'OGL') - remaster : boolean {Sylph.system.publication.remaster} (same value: False) - title : string {Sylph.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Ancestry Guide' (x14) - 'Pathfinder Lost Omens Impossible Lands' (x1) - rules : ignored (Foundry rules object) {Sylph.system.rules} - traits : object {Sylph.system.traits} - rarity : string {Sylph.system.traits.rarity} (same value: 'common') - value : array {Sylph.system.traits.value} - Length: min=1 max=3 - Value type: string {Sylph.system.traits.value.[]} (4 different values) - 'sylph' (x15) - 'lineage' (x3) - 'morph' (x1) - 'primal' (x1) - [onlyLevel1] : boolean {Sylph.system.onlyLevel1} (same value: True) - selfEffect : object {Sylph.system.selfEffect} - name : string {Sylph.system.selfEffect.name} (same value: 'Effect: Wings of Air') - uuid : string {Sylph.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Wings of Air') - type : string {Sylph.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Sylph.yaml b/output/pf2e/packs/Sylph.yaml new file mode 100644 index 0000000..4bbe6fb --- /dev/null +++ b/output/pf2e/packs/Sylph.yaml @@ -0,0 +1,251 @@ +name: Sylph +values: 15 +schema: + '_id': + type: string + path: Sylph._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Sylph.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "oGHn1RgWemXs5PgR" (x15) + 'img': + type: string + path: Sylph.img + is_null: false + values: 15 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x15) + 'name': + type: string + path: Sylph.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Sylph.system + is_null: false + values: 15 + schema: + 'actionType': + type: object + path: Sylph.system.actionType + is_null: false + values: 15 + schema: + 'value': + type: string + path: Sylph.system.actionType.value + is_null: false + values: 15 + different_values: 3 + variants: + - "passive" (x13) + - "reaction" (x1) + - "action" (x1) + 'actions': + type: object + path: Sylph.system.actions + is_null: false + values: 15 + schema: + [value]: + type: integer + path: Sylph.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Sylph.system.category + is_null: false + values: 15 + different_values: 1 (all same) + variants: "ancestry" (x15) + 'description': + type: object + path: Sylph.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Sylph.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + [frequency]: + type: object + path: Sylph.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Sylph.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Sylph.system.frequency.per + is_null: false + values: 2 + different_values: 1 (all same) + variants: "day" (x2) + 'level': + type: object + path: Sylph.system.level + is_null: false + values: 15 + schema: + 'value': + type: integer + path: Sylph.system.level.value + is_null: false + values: 15 + different_values: 5 + variants: + - 1 (x6) + - 9 (x3) + - 13 (x2) + - 5 (x2) + - 17 (x2) + 'prerequisites': + type: object + path: Sylph.system.prerequisites + is_null: false + values: 15 + schema: + 'value': + type: array + path: Sylph.system.prerequisites.value + is_null: false + values: 15 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Sylph.system.prerequisites.value.[] + is_null: false + values: 2 + schema: + 'value': + type: string + path: Sylph.system.prerequisites.value.[].value + is_null: false + values: 2 + different_values: 2 + variants: + - "Wings of Air" (x1) + - "expert in Athletics" (x1) + 'publication': + type: object + path: Sylph.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Sylph.system.publication.license + is_null: false + values: 15 + different_values: 1 (all same) + variants: "OGL" (x15) + 'remaster': + type: boolean + path: Sylph.system.publication.remaster + is_null: false + values: 15 + different_values: 1 (all same) + variants: False (x15) + 'title': + type: string + path: Sylph.system.publication.title + is_null: false + values: 15 + different_values: 2 + variants: + - "Pathfinder Lost Omens Ancestry Guide" (x14) + - "Pathfinder Lost Omens Impossible Lands" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Sylph.system.rules + is_null: false + values: 15 + 'traits': + type: object + path: Sylph.system.traits + is_null: false + values: 15 + schema: + 'rarity': + type: string + path: Sylph.system.traits.rarity + is_null: false + values: 15 + different_values: 1 (all same) + variants: "common" (x15) + 'value': + type: array + path: Sylph.system.traits.value + is_null: false + values: 15 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Sylph.system.traits.value.[] + is_null: false + values: 20 + different_values: 4 + variants: + - "sylph" (x15) + - "lineage" (x3) + - "morph" (x1) + - "primal" (x1) + [onlyLevel1]: + type: boolean + path: Sylph.system.onlyLevel1 + is_null: true + values: 3 + different_values: 1 (all same) + variants: True (x3) + 'selfEffect': + type: object + path: Sylph.system.selfEffect + is_null: false + values: 1 + schema: + 'name': + type: string + path: Sylph.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Wings of Air" (x1) + 'uuid': + type: string + path: Sylph.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Wings of Air" (x1) + 'type': + type: string + path: Sylph.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "feat" (x15) diff --git a/output/pf2e/packs/Talisman Dabbler.txt b/output/pf2e/packs/Talisman Dabbler.txt deleted file mode 100644 index 1dface2..0000000 --- a/output/pf2e/packs/Talisman Dabbler.txt +++ /dev/null @@ -1,37 +0,0 @@ -Talisman Dabbler -Different values: 4 -===================================== -object {Talisman Dabbler} - _id : string {Talisman Dabbler._id} (all different values) - folder : string {Talisman Dabbler.folder} (same value: 'X6A68qO4Yo3DEyeZ') - img : string {Talisman Dabbler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Talisman Dabbler.name} (all different values) - system : object {Talisman Dabbler.system} - actionType : object {Talisman Dabbler.system.actionType} - value : string {Talisman Dabbler.system.actionType.value} (same value: 'passive') - actions : object {Talisman Dabbler.system.actions} - [value] : empty - category : string {Talisman Dabbler.system.category} (same value: 'class') - description : object {Talisman Dabbler.system.description} - value : string {Talisman Dabbler.system.description.value} (all different values) - level : object {Talisman Dabbler.system.level} - value : integer {Talisman Dabbler.system.level.value} (all different values) - [maxTakable] : integer {Talisman Dabbler.system.maxTakable} (same value: 2) - prerequisites : object {Talisman Dabbler.system.prerequisites} - value : array {Talisman Dabbler.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Talisman Dabbler.system.prerequisites.value.[]} - value : string {Talisman Dabbler.system.prerequisites.value.[].value} (same value: 'Talisman Dabbler Dedication') - publication : object {Talisman Dabbler.system.publication} - license : string {Talisman Dabbler.system.publication.license} (same value: 'ORC') - remaster : boolean {Talisman Dabbler.system.publication.remaster} (same value: True) - title : string {Talisman Dabbler.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Talisman Dabbler.system.rules} - traits : object {Talisman Dabbler.system.traits} - rarity : string {Talisman Dabbler.system.traits.rarity} (same value: 'common') - value : array {Talisman Dabbler.system.traits.value} - Length: min=1 max=2 - Value type: string {Talisman Dabbler.system.traits.value.[]} (2 different values) - 'archetype' (x4) - 'dedication' (x1) - type : string {Talisman Dabbler.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Talisman Dabbler.yaml b/output/pf2e/packs/Talisman Dabbler.yaml new file mode 100644 index 0000000..8660435 --- /dev/null +++ b/output/pf2e/packs/Talisman Dabbler.yaml @@ -0,0 +1,208 @@ +name: Talisman Dabbler +values: 4 +schema: + '_id': + type: string + path: Talisman Dabbler._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "PTXZ2C3AV8tZf0iX" (x1) + - "RlhvppSmQRqL2RUe" (x1) + - "1t5479E6bdvFs4E7" (x1) + - "uPikeCzrTrgzEJT8" (x1) + 'folder': + type: string + path: Talisman Dabbler.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "X6A68qO4Yo3DEyeZ" (x4) + 'img': + type: string + path: Talisman Dabbler.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Talisman Dabbler.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Deeper Dabbler" (x1) + - "Quick Fix" (x1) + - "Talisman Dabbler Dedication" (x1) + - "Talismanic Sage" (x1) + 'system': + type: object + path: Talisman Dabbler.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Talisman Dabbler.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Talisman Dabbler.system.actionType.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "passive" (x4) + 'actions': + type: object + path: Talisman Dabbler.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Talisman Dabbler.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Talisman Dabbler.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Talisman Dabbler.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Talisman Dabbler.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Talisman Dabbler.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Talisman Dabbler.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 8 (x1) + - 4 (x1) + - 2 (x1) + - 14 (x1) + [maxTakable]: + type: integer + path: Talisman Dabbler.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'prerequisites': + type: object + path: Talisman Dabbler.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Talisman Dabbler.system.prerequisites.value + is_null: false + values: 4 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Talisman Dabbler.system.prerequisites.value.[] + is_null: false + values: 3 + schema: + 'value': + type: string + path: Talisman Dabbler.system.prerequisites.value.[].value + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Talisman Dabbler Dedication" (x3) + 'publication': + type: object + path: Talisman Dabbler.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Talisman Dabbler.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Talisman Dabbler.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Talisman Dabbler.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Talisman Dabbler.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Talisman Dabbler.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Talisman Dabbler.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array + path: Talisman Dabbler.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Talisman Dabbler.system.traits.value.[] + is_null: false + values: 5 + different_values: 2 + variants: + - "archetype" (x4) + - "dedication" (x1) + 'type': + type: string + path: Talisman Dabbler.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Talos.txt b/output/pf2e/packs/Talos.txt deleted file mode 100644 index 75e1586..0000000 --- a/output/pf2e/packs/Talos.txt +++ /dev/null @@ -1,56 +0,0 @@ -Talos -Different values: 9 -===================================== -object {Talos} - _id : string {Talos._id} (all different values) - folder : string {Talos.folder} (same value: 'rHS9A3MjldAHisqC') - img : string {Talos.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Talos.name} (all different values) - system : object {Talos.system} - actionType : object {Talos.system.actionType} - value : string {Talos.system.actionType.value} (3 different values) - 'passive' (x6) - 'reaction' (x2) - 'action' (x1) - actions : object {Talos.system.actions} - [value] : integer {Talos.system.actions.value} (same value: 2) - category : string {Talos.system.category} (same value: 'ancestry') - description : object {Talos.system.description} - value : string {Talos.system.description.value} (all different values) - level : object {Talos.system.level} - value : integer {Talos.system.level.value} (5 different values) - 1 (x4) - 5 (x2) - 17 (x1) - 9 (x1) - 13 (x1) - prerequisites : object {Talos.system.prerequisites} - value : array<> {Talos.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Talos.system.publication} - license : string {Talos.system.publication.license} (same value: 'OGL') - remaster : boolean {Talos.system.publication.remaster} (same value: True) - title : string {Talos.system.publication.title} (same value: 'Pathfinder Rage of Elements') - rules : ignored (Foundry rules object) {Talos.system.rules} - traits : object {Talos.system.traits} - rarity : string {Talos.system.traits.rarity} (same value: 'common') - value : array {Talos.system.traits.value} - Length: min=1 max=3 - Value type: string {Talos.system.traits.value.[]} (5 different values) - 'talos' (x9) - 'lineage' (x3) - 'concentrate' (x1) - 'primal' (x1) - 'light' (x1) - [frequency] : object {Talos.system.frequency} - max : integer {Talos.system.frequency.max} (same value: 1) - per : string {Talos.system.frequency.per} (2 different values) - 'day' (x2) - 'PT10M' (x1) - [value] : integer {Talos.system.frequency.value} (same value: 1) - [maxTakable] : integer {Talos.system.maxTakable} (same value: 3) - [selfEffect] : object {Talos.system.selfEffect} - name : string {Talos.system.selfEffect.name} (same value: 'Effect: Metallic Skin') - uuid : string {Talos.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Metallic Skin') - type : string {Talos.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Talos.yaml b/output/pf2e/packs/Talos.yaml new file mode 100644 index 0000000..14334fb --- /dev/null +++ b/output/pf2e/packs/Talos.yaml @@ -0,0 +1,268 @@ +name: Talos +values: 9 +schema: + '_id': + type: string + path: Talos._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "q2SlRECDwGBtlMl9" (x1) + - "y48ig9zN5ZvPbB9o" (x1) + - "VeTrBvxupaS4uo1B" (x1) + - "syyT2xBA4H72TpOt" (x1) + - "S6ilPkeroXoGgZXm" (x1) + - "2UhnxV2RWMmmgKja" (x1) + - "2piYyNIoMJAZeOOW" (x1) + - "Bi79QIvSE9JxJGkp" (x1) + - "j5AFlrvDipO0s7UW" (x1) + 'folder': + type: string + path: Talos.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "rHS9A3MjldAHisqC" (x9) + 'img': + type: string + path: Talos.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Talos.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Conductor's Redirection" (x1) + - "Ferrousoul" (x1) + - "Gildedsoul" (x1) + - "Metallic Skin" (x1) + - "Natural Magnetism" (x1) + - "Precious Alloys" (x1) + - "Quicksoul" (x1) + - "Reflective Defense" (x1) + - "Summon Metal Elemental" (x1) + 'system': + type: object + path: Talos.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Talos.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Talos.system.actionType.value + is_null: false + values: 9 + different_values: 3 + variants: + - "passive" (x6) + - "reaction" (x2) + - "action" (x1) + 'actions': + type: object + path: Talos.system.actions + is_null: false + values: 9 + schema: + [value]: + type: integer + path: Talos.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'category': + type: string + path: Talos.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ancestry" (x9) + 'description': + type: object + path: Talos.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Talos.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + 'level': + type: object + path: Talos.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Talos.system.level.value + is_null: false + values: 9 + different_values: 5 + variants: + - 1 (x4) + - 5 (x2) + - 17 (x1) + - 9 (x1) + - 13 (x1) + 'prerequisites': + type: object + path: Talos.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array<> + path: Talos.system.prerequisites.value + is_null: false + values: 9 + min_count: 0 + max_count: 0 + value_type: + type: + path: Talos.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Talos.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Talos.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "OGL" (x9) + 'remaster': + type: boolean + path: Talos.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Talos.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder Rage of Elements" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Talos.system.rules + is_null: false + values: 9 + 'traits': + type: object + path: Talos.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Talos.system.traits.rarity + is_null: false + values: 9 + different_values: 1 (all same) + variants: "common" (x9) + 'value': + type: array + path: Talos.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Talos.system.traits.value.[] + is_null: false + values: 15 + different_values: 5 + variants: + - "talos" (x9) + - "lineage" (x3) + - "concentrate" (x1) + - "primal" (x1) + - "light" (x1) + [frequency]: + type: object + path: Talos.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Talos.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Talos.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "day" (x2) + - "PT10M" (x1) + [value]: + type: integer + path: Talos.system.frequency.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [maxTakable]: + type: integer + path: Talos.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + [selfEffect]: + type: object + path: Talos.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Talos.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Metallic Skin" (x1) + 'uuid': + type: string + path: Talos.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Metallic Skin" (x1) + 'type': + type: string + path: Talos.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/Tanuki.txt b/output/pf2e/packs/Tanuki.txt deleted file mode 100644 index 091c10a..0000000 --- a/output/pf2e/packs/Tanuki.txt +++ /dev/null @@ -1,26 +0,0 @@ -Tanuki -Different values: 5 -===================================== -object {Tanuki} - _id : string {Tanuki._id} (all different values) - folder : string {Tanuki.folder} (same value: 'W02zcMYyeNEfvUOz') - img : string {Tanuki.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Tanuki.name} (all different values) - system : object {Tanuki.system} - ancestry : object {Tanuki.system.ancestry} - name : string {Tanuki.system.ancestry.name} (same value: 'Tanuki') - slug : string {Tanuki.system.ancestry.slug} (same value: 'tanuki') - uuid : string {Tanuki.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.pILFsoGsUQkVF5dZ') - description : object {Tanuki.system.description} - value : string {Tanuki.system.description.value} (all different values) - publication : object {Tanuki.system.publication} - license : string {Tanuki.system.publication.license} (same value: 'ORC') - remaster : boolean {Tanuki.system.publication.remaster} (same value: True) - title : string {Tanuki.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Tanuki.system.rules} - traits : object {Tanuki.system.traits} - rarity : string {Tanuki.system.traits.rarity} (same value: 'common') - value : array {Tanuki.system.traits.value} - Length: min=1 max=1 - Value type: string {Tanuki.system.traits.value.[]} (same value: 'tanuki') - type : string {Tanuki.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Tanuki.yaml b/output/pf2e/packs/Tanuki.yaml new file mode 100644 index 0000000..9069702 --- /dev/null +++ b/output/pf2e/packs/Tanuki.yaml @@ -0,0 +1,158 @@ +name: Tanuki +values: 5 +schema: + '_id': + type: string + path: Tanuki._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "L6FwEsrOK3Xno7qM" (x1) + - "hqh4zKHYBtDE26g8" (x1) + - "uAo0wK1JL9kePcZb" (x1) + - "5gqcEsJ4gkE6W5jj" (x1) + - "JtrZ2TcPXP1uIcmd" (x1) + 'folder': + type: string + path: Tanuki.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "W02zcMYyeNEfvUOz" (x5) + 'img': + type: string + path: Tanuki.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Tanuki.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Ascetic Tanuki" (x1) + - "Courageous Tanuki" (x1) + - "Even-Tempered Tanuki" (x1) + - "Steadfast Tanuki" (x1) + - "Virtuous Tanuki" (x1) + 'system': + type: object + path: Tanuki.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Tanuki.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Tanuki.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Tanuki" (x5) + 'slug': + type: string + path: Tanuki.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "tanuki" (x5) + 'uuid': + type: string + path: Tanuki.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.pILFsoGsUQkVF5dZ" (x5) + 'description': + type: object + path: Tanuki.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Tanuki.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "

It's said your round form is the result of calmness and restraint, not indulgence. You gain scent as an imprecise sense with a range of 30 feet. The GM will usually double the range if you're downwind from something you're trying to smell or halve the range if you're upwind. In addition, you gain a +2 circumstance bonus to Perception checks whenever you're trying to locate food, drink, or a consumable item that's ingested (such as a potion or elixir) using your scent.

" (x1) + - "

Your heart beats with the courage of those who came before you, giving you the kind of bravery only a tanuki can demonstrate. Whenever you gain the @UUID[Compendium.pf2e.conditionitems.Item.Fleeing] condition, you also gain a +10-foot circumstance bonus to your Speeds that lasts as long as you're fleeing. When you have the fleeing condition, instead of having to spend all your actions trying to escape, you can act normally for one action but must still spend the remainder of your actions fleeing. You also gain the @UUID[Compendium.pf2e.actionspf2e.Item.Tactical Retreat] ability.

" (x1) + - "

You're possessed of a serenity uncommon to other tanuki, who always seem to be flying off the handle. You gain a +1 circumstance bonus to saving throws against emotion effects. If you roll a success at a saving throw against an emotion effect, you get a critical success instead, but when you roll a failure at a saving throw against an emotion effect, you get a critical failure instead.

" (x1) + - "

Your pride in your true tanuki form knows no bounds. You gain your choice of @UUID[Compendium.pf2e.feats-srd.Item.Everyday Form] or @UUID[Compendium.pf2e.feats-srd.Item.Teakettle Form] as a bonus ancestry feat.

" (x1) + - "

Many tanuki carry a gourd of alcohol to remind themselves to act with virtue, and by these standards, you're quite virtuous indeed. You gain poison resistance equal to half your level (minimum 1). You can eat and drink things when you're @UUID[Compendium.pf2e.conditionitems.Item.Sickened]. You can't become incapacitated by conventional alcohol if you don't wish to be.

" (x1) + 'publication': + type: object + path: Tanuki.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Tanuki.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Tanuki.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Tanuki.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Tanuki.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Tanuki.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Tanuki.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Tanuki.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Tanuki.system.traits.value.[] + is_null: false + values: 5 + different_values: 1 (all same) + variants: "tanuki" (x5) + 'type': + type: string + path: Tanuki.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Tattooed Historian.txt b/output/pf2e/packs/Tattooed Historian.txt deleted file mode 100644 index 6924403..0000000 --- a/output/pf2e/packs/Tattooed Historian.txt +++ /dev/null @@ -1,52 +0,0 @@ -Tattooed Historian -Different values: 6 -===================================== -object {Tattooed Historian} - _id : string {Tattooed Historian._id} (all different values) - folder : string {Tattooed Historian.folder} (same value: 'K2D8wsZlDKKTGSbP') - img : string {Tattooed Historian.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Tattooed Historian.name} (all different values) - system : object {Tattooed Historian.system} - actionType : object {Tattooed Historian.system.actionType} - value : string {Tattooed Historian.system.actionType.value} (3 different values) - 'passive' (x3) - 'action' (x2) - 'reaction' (x1) - actions : object {Tattooed Historian.system.actions} - [value] : integer {Tattooed Historian.system.actions.value} (2 different values) - 1 (x1) - 2 (x1) - category : string {Tattooed Historian.system.category} (same value: 'class') - description : object {Tattooed Historian.system.description} - value : string {Tattooed Historian.system.description.value} (all different values) - level : object {Tattooed Historian.system.level} - value : integer {Tattooed Historian.system.level.value} (4 different values) - 2 (x2) - 6 (x2) - 4 (x1) - 8 (x1) - prerequisites : object {Tattooed Historian.system.prerequisites} - value : array {Tattooed Historian.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Tattooed Historian.system.prerequisites.value.[]} - value : string {Tattooed Historian.system.prerequisites.value.[].value} (3 different values) - 'Tattooed Historian Dedication' (x5) - 'Constitution +1' (x1) - 'trained in Belkzen Lore, Orc Lore, Orc Pantheon Lore, or (at the GM\'s discretion) a related Lore skill' (x1) - publication : object {Tattooed Historian.system.publication} - license : string {Tattooed Historian.system.publication.license} (same value: 'ORC') - remaster : boolean {Tattooed Historian.system.publication.remaster} (same value: True) - title : string {Tattooed Historian.system.publication.title} (same value: 'Pathfinder #207: The Resurrection Flood') - rules : ignored (Foundry rules object) {Tattooed Historian.system.rules} - traits : object {Tattooed Historian.system.traits} - rarity : string {Tattooed Historian.system.traits.rarity} (same value: 'uncommon') - value : array {Tattooed Historian.system.traits.value} - Length: min=1 max=2 - Value type: string {Tattooed Historian.system.traits.value.[]} (3 different values) - 'archetype' (x6) - 'dedication' (x1) - 'occult' (x1) - [selfEffect] : object {Tattooed Historian.system.selfEffect} - name : string {Tattooed Historian.system.selfEffect.name} (same value: 'Effect: Infused with Belkzen\'s Might') - uuid : string {Tattooed Historian.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Infused with Belkzen\'s Might') - type : string {Tattooed Historian.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Tattooed Historian.yaml b/output/pf2e/packs/Tattooed Historian.yaml new file mode 100644 index 0000000..41d254f --- /dev/null +++ b/output/pf2e/packs/Tattooed Historian.yaml @@ -0,0 +1,235 @@ +name: Tattooed Historian +values: 6 +schema: + '_id': + type: string + path: Tattooed Historian._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "tUAFOayp0DAaJDq4" (x1) + - "DaRfJsWAivah3a07" (x1) + - "m2A7S4BjZg94WPyr" (x1) + - "SIsEvELAKfjZxDwx" (x1) + - "oKjyD46NmkKx1OvO" (x1) + - "AYHhuLIDtIEewfRf" (x1) + 'folder': + type: string + path: Tattooed Historian.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "K2D8wsZlDKKTGSbP" (x6) + 'img': + type: string + path: Tattooed Historian.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Tattooed Historian.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Agent of all Holds" (x1) + - "Infused with Belkzen's Might" (x1) + - "Inked Panoply" (x1) + - "Inscribed with Elders' Deeds" (x1) + - "Tattooed Historian Dedication" (x1) + - "Wrath of the Hold" (x1) + 'system': + type: object + path: Tattooed Historian.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Tattooed Historian.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Tattooed Historian.system.actionType.value + is_null: false + values: 6 + different_values: 3 + variants: + - "passive" (x3) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Tattooed Historian.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Tattooed Historian.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Tattooed Historian.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Tattooed Historian.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Tattooed Historian.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Tattooed Historian.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Tattooed Historian.system.level.value + is_null: false + values: 6 + different_values: 4 + variants: + - 2 (x2) + - 6 (x2) + - 4 (x1) + - 8 (x1) + 'prerequisites': + type: object + path: Tattooed Historian.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Tattooed Historian.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Tattooed Historian.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Tattooed Historian.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 3 + variants: + - "Tattooed Historian Dedication" (x5) + - "Constitution +1" (x1) + - "trained in Belkzen Lore, Orc Lore, Orc Pantheon Lore, or (at the GM's discretion) a related Lore skill" (x1) + 'publication': + type: object + path: Tattooed Historian.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Tattooed Historian.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Tattooed Historian.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Tattooed Historian.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder #207: The Resurrection Flood" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Tattooed Historian.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Tattooed Historian.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Tattooed Historian.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "uncommon" (x6) + 'value': + type: array + path: Tattooed Historian.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Tattooed Historian.system.traits.value.[] + is_null: false + values: 8 + different_values: 3 + variants: + - "archetype" (x6) + - "dedication" (x1) + - "occult" (x1) + [selfEffect]: + type: object + path: Tattooed Historian.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Tattooed Historian.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Infused with Belkzen's Might" (x1) + 'uuid': + type: string + path: Tattooed Historian.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Infused with Belkzen's Might" (x1) + 'type': + type: string + path: Tattooed Historian.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Tengu.txt b/output/pf2e/packs/Tengu.txt deleted file mode 100644 index 73b1ba6..0000000 --- a/output/pf2e/packs/Tengu.txt +++ /dev/null @@ -1,32 +0,0 @@ -Tengu -Different values: 7 -===================================== -object {Tengu} - _id : string {Tengu._id} (all different values) - folder : string {Tengu.folder} (same value: '8YlY5IbHjjfW9Iur') - img : string {Tengu.img} (6 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x2) - 'systems/pf2e/icons/features/ancestry/jinxed-tengu.webp' (x1) - 'systems/pf2e/icons/features/ancestry/mountainkeeper-tengu.webp' (x1) - 'systems/pf2e/icons/features/ancestry/skyborn-tengu.webp' (x1) - 'systems/pf2e/icons/features/ancestry/stormtossed-tengu.webp' (x1) - 'systems/pf2e/icons/features/ancestry/taloned-tengu.webp' (x1) - name : string {Tengu.name} (all different values) - system : object {Tengu.system} - ancestry : object {Tengu.system.ancestry} - name : string {Tengu.system.ancestry.name} (same value: 'Tengu') - slug : string {Tengu.system.ancestry.slug} (same value: 'tengu') - uuid : string {Tengu.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.18xDKYPDBLEv2myX') - description : object {Tengu.system.description} - value : string {Tengu.system.description.value} (all different values) - publication : object {Tengu.system.publication} - license : string {Tengu.system.publication.license} (same value: 'ORC') - remaster : boolean {Tengu.system.publication.remaster} (same value: True) - title : string {Tengu.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Tengu.system.rules} - traits : object {Tengu.system.traits} - rarity : string {Tengu.system.traits.rarity} (same value: 'common') - value : array<> {Tengu.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Tengu.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Tengu.yaml b/output/pf2e/packs/Tengu.yaml new file mode 100644 index 0000000..69c5be7 --- /dev/null +++ b/output/pf2e/packs/Tengu.yaml @@ -0,0 +1,169 @@ +name: Tengu +values: 7 +schema: + '_id': + type: string + path: Tengu._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "2hLDilS6qbjHxgVS" (x1) + - "g4FRxyuHndZu4KTo" (x1) + - "ptpK6H1rM4Bu3ry4" (x1) + - "rKV11HWREwjjMIum" (x1) + - "7vHLPleFpSqKAjWG" (x1) + - "qM566kCXljkOpocA" (x1) + - "WEzgrxBRFBGdj8Hx" (x1) + 'folder': + type: string + path: Tengu.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "8YlY5IbHjjfW9Iur" (x7) + 'img': + type: string + path: Tengu.img + is_null: false + values: 7 + different_values: 6 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x2) + - "systems/pf2e/icons/features/ancestry/jinxed-tengu.webp" (x1) + - "systems/pf2e/icons/features/ancestry/mountainkeeper-tengu.webp" (x1) + - "systems/pf2e/icons/features/ancestry/skyborn-tengu.webp" (x1) + - "systems/pf2e/icons/features/ancestry/stormtossed-tengu.webp" (x1) + - "systems/pf2e/icons/features/ancestry/taloned-tengu.webp" (x1) + 'name': + type: string + path: Tengu.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Dogtooth Tengu" (x1) + - "Jinxed Tengu" (x1) + - "Mountainkeeper Tengu" (x1) + - "Skyborn Tengu" (x1) + - "Stormtossed Tengu" (x1) + - "Taloned Tengu" (x1) + - "Wavediver Tengu" (x1) + 'system': + type: object + path: Tengu.system + is_null: false + values: 7 + schema: + 'ancestry': + type: object + path: Tengu.system.ancestry + is_null: false + values: 7 + schema: + 'name': + type: string + path: Tengu.system.ancestry.name + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Tengu" (x7) + 'slug': + type: string + path: Tengu.system.ancestry.slug + is_null: false + values: 7 + different_values: 1 (all same) + variants: "tengu" (x7) + 'uuid': + type: string + path: Tengu.system.ancestry.uuid + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.18xDKYPDBLEv2myX" (x7) + 'description': + type: object + path: Tengu.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Tengu.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "

In addition to a beak, your mouth also features a number of vicious, pointed teeth. Some legends claim your powerful jaws can even bite through steel. While you aren't that strong yet, your fangs can still leave terrible wounds. Your beak unarmed attack gains the deadly d8 trait.

" (x1) + - "

Your lineage has been exposed to curse after curse, and now they slide off your feathers like rain. If you succeed at a saving throw against a curse or misfortune effect, you get a critical success instead. When you would gain the @UUID[Compendium.pf2e.conditionitems.Item.Doomed] condition, attempt a @Check[flat|dc:17]. On a success, reduce the value of the doomed condition you would gain by 1.

" (x1) + - "

You come from a line of tengu ascetics, leaving you with a link to the spirits of the world and the Great Beyond. You can cast the @UUID[Compendium.pf2e.spells-srd.Item.Vitality Lash] cantrip as a primal innate spell at will. A cantrip is heightened to a spell rank equal to half your level rounded up. Each time you cast a spell from a tengu heritage or ancestry feat, you can decide whether it's a divine or primal spell.

" (x1) + - "

Your bones may be especially light, you may be a rare tengu with wings, or your connection to the spirits of wind and sky might be stronger than most, slowing your descent through the air. You take no damage from falling, regardless of the distance you fall.

" (x1) + - "

Whether due to a blessing from Hei Feng or hatching from your egg during a squall, you are resistant to storms. You gain electricity resistance equal to half your level (minimum 1). You automatically succeed at the flat check to target a @UUID[Compendium.pf2e.conditionitems.Item.Concealed] creature if that creature is concealed only by rain or fog.

" (x1) + - "

Your talons are every bit as sharp and strong as your beak. You gain a talons unarmed attack that deals 1d4 slashing damage. Your talons are in the brawling group and have the agile, finesse, unarmed, and versatile P traits.

" (x1) + - "

You're one of the rare tengu who can cut through water like a bird through air, and you often lurk in rivers or oceans where few expect you. You gain a swim Speed of 15 feet.

" (x1) + 'publication': + type: object + path: Tengu.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Tengu.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Tengu.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Tengu.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Tengu.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Tengu.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Tengu.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array<> + path: Tengu.system.traits.value + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Tengu.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Tengu.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "heritage" (x7) diff --git a/output/pf2e/packs/Thaumaturge.txt b/output/pf2e/packs/Thaumaturge.txt deleted file mode 100644 index 98b1e49..0000000 --- a/output/pf2e/packs/Thaumaturge.txt +++ /dev/null @@ -1,47 +0,0 @@ -Thaumaturge -Different values: 38 -===================================== -object {Thaumaturge} - _id : string {Thaumaturge._id} (all different values) - folder : string {Thaumaturge.folder} (same value: '4WOF5JNgEosMJE6y') - img : string {Thaumaturge.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Thaumaturge.name} (all different values) - system : object {Thaumaturge.system} - actionType : object {Thaumaturge.system.actionType} - value : string {Thaumaturge.system.actionType.value} (4 different values) - 'passive' (x26) - 'action' (x9) - 'reaction' (x2) - 'free' (x1) - actions : object {Thaumaturge.system.actions} - [value] : integer {Thaumaturge.system.actions.value} (3 different values) - 1 (x6) - 2 (x2) - 3 (x1) - category : string {Thaumaturge.system.category} (same value: 'class') - description : object {Thaumaturge.system.description} - value : string {Thaumaturge.system.description.value} (all different values) - level : object {Thaumaturge.system.level} - value : integer {Thaumaturge.system.level.value} (11 different values) - prerequisites : object {Thaumaturge.system.prerequisites} - value : array {Thaumaturge.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Thaumaturge.system.prerequisites.value.[]} - value : string {Thaumaturge.system.prerequisites.value.[].value} (14 different values) - publication : object {Thaumaturge.system.publication} - license : string {Thaumaturge.system.publication.license} (same value: 'OGL') - remaster : boolean {Thaumaturge.system.publication.remaster} (same value: False) - title : string {Thaumaturge.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Thaumaturge.system.rules} - traits : object {Thaumaturge.system.traits} - rarity : string {Thaumaturge.system.traits.rarity} (2 different values) - 'common' (x36) - 'uncommon' (x2) - value : array {Thaumaturge.system.traits.value} - Length: min=1 max=5 - Value type: string {Thaumaturge.system.traits.value.[]} (11 different values) - [frequency] : object {Thaumaturge.system.frequency} - max : integer {Thaumaturge.system.frequency.max} (same value: 1) - per : string {Thaumaturge.system.frequency.per} (same value: 'PT10M') - [maxTakable] : integer {Thaumaturge.system.maxTakable} (same value: 2) - type : string {Thaumaturge.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Thaumaturge.yaml b/output/pf2e/packs/Thaumaturge.yaml new file mode 100644 index 0000000..2e5e271 --- /dev/null +++ b/output/pf2e/packs/Thaumaturge.yaml @@ -0,0 +1,224 @@ +name: Thaumaturge +values: 38 +schema: + '_id': + type: string + path: Thaumaturge._id + is_null: false + values: 38 + different_values: 38 (all different) + variants: [omitted] + 'folder': + type: string + path: Thaumaturge.folder + is_null: false + values: 38 + different_values: 1 (all same) + variants: "4WOF5JNgEosMJE6y" (x38) + 'img': + type: string + path: Thaumaturge.img + is_null: false + values: 38 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x38) + 'name': + type: string + path: Thaumaturge.name + is_null: false + values: 38 + different_values: 38 (all different) + variants: [omitted] + 'system': + type: object + path: Thaumaturge.system + is_null: false + values: 38 + schema: + 'actionType': + type: object + path: Thaumaturge.system.actionType + is_null: false + values: 38 + schema: + 'value': + type: string + path: Thaumaturge.system.actionType.value + is_null: false + values: 38 + different_values: 4 + variants: + - "passive" (x26) + - "action" (x9) + - "reaction" (x2) + - "free" (x1) + 'actions': + type: object + path: Thaumaturge.system.actions + is_null: false + values: 38 + schema: + [value]: + type: integer + path: Thaumaturge.system.actions.value + is_null: true + values: 9 + different_values: 3 + variants: + - 1 (x6) + - 2 (x2) + - 3 (x1) + 'category': + type: string + path: Thaumaturge.system.category + is_null: false + values: 38 + different_values: 1 (all same) + variants: "class" (x38) + 'description': + type: object + path: Thaumaturge.system.description + is_null: false + values: 38 + schema: + 'value': + type: string + path: Thaumaturge.system.description.value + is_null: false + values: 38 + different_values: 38 (all different) + variants: [omitted] + 'level': + type: object + path: Thaumaturge.system.level + is_null: false + values: 38 + schema: + 'value': + type: integer + path: Thaumaturge.system.level.value + is_null: false + values: 38 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Thaumaturge.system.prerequisites + is_null: false + values: 38 + schema: + 'value': + type: array + path: Thaumaturge.system.prerequisites.value + is_null: false + values: 38 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Thaumaturge.system.prerequisites.value.[] + is_null: false + values: 21 + schema: + 'value': + type: string + path: Thaumaturge.system.prerequisites.value.[].value + is_null: false + values: 21 + different_values: 14 + variants: [omitted] + 'publication': + type: object + path: Thaumaturge.system.publication + is_null: false + values: 38 + schema: + 'license': + type: string + path: Thaumaturge.system.publication.license + is_null: false + values: 38 + different_values: 1 (all same) + variants: "OGL" (x38) + 'remaster': + type: boolean + path: Thaumaturge.system.publication.remaster + is_null: false + values: 38 + different_values: 1 (all same) + variants: False (x38) + 'title': + type: string + path: Thaumaturge.system.publication.title + is_null: false + values: 38 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x38) + 'rules': + type: ignored (Foundry rules object) + path: Thaumaturge.system.rules + is_null: false + values: 38 + 'traits': + type: object + path: Thaumaturge.system.traits + is_null: false + values: 38 + schema: + 'rarity': + type: string + path: Thaumaturge.system.traits.rarity + is_null: false + values: 38 + different_values: 2 + variants: + - "common" (x36) + - "uncommon" (x2) + 'value': + type: array + path: Thaumaturge.system.traits.value + is_null: false + values: 38 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Thaumaturge.system.traits.value.[] + is_null: false + values: 70 + different_values: 11 + variants: [omitted] + [frequency]: + type: object + path: Thaumaturge.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Thaumaturge.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Thaumaturge.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + [maxTakable]: + type: integer + path: Thaumaturge.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'type': + type: string + path: Thaumaturge.type + is_null: false + values: 38 + different_values: 1 (all same) + variants: "feat" (x38) diff --git a/output/pf2e/packs/The Enmity Cycle.txt b/output/pf2e/packs/The Enmity Cycle.txt deleted file mode 100644 index bac634c..0000000 --- a/output/pf2e/packs/The Enmity Cycle.txt +++ /dev/null @@ -1,1145 +0,0 @@ -The Enmity Cycle -Different values: 17 -===================================== -object {The Enmity Cycle} - _id : string {The Enmity Cycle._id} (all different values) - img : string {The Enmity Cycle.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x12) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {The Enmity Cycle.items} - Length: min=1 max=21 - Value type: object {The Enmity Cycle.items.[]} - _id : string {The Enmity Cycle.items.[]._id} (155 different values) - img : string {The Enmity Cycle.items.[].img} (74 different values) - name : string {The Enmity Cycle.items.[].name} (125 different values) - sort : integer {The Enmity Cycle.items.[].sort} (22 different values) - system : object {The Enmity Cycle.items.[].system} - [acBonus] : integer {The Enmity Cycle.items.[].system.acBonus} (3 different values) - 1 (x2) - 4 (x1) - 3 (x1) - [actionType] : object {The Enmity Cycle.items.[].system.actionType} - value : string {The Enmity Cycle.items.[].system.actionType.value} (3 different values) - 'passive' (x15) - 'action' (x12) - 'reaction' (x8) - [actions] : object {The Enmity Cycle.items.[].system.actions} - [value] : integer {The Enmity Cycle.items.[].system.actions.value} (3 different values) - 2 (x5) - 1 (x5) - 3 (x2) - [area] : object {The Enmity Cycle.items.[].system.area} - type : string {The Enmity Cycle.items.[].system.area.type} (3 different values) - 'emanation' (x4) - 'burst' (x3) - 'cone' (x2) - value : integer {The Enmity Cycle.items.[].system.area.value} (5 different values) - 30 (x3) - 15 (x2) - 20 (x2) - 5 (x1) - 10 (x1) - [attack] : object {The Enmity Cycle.items.[].system.attack} - value : string {The Enmity Cycle.items.[].system.attack.value} (same value: '') - [attackEffects] : object {The Enmity Cycle.items.[].system.attackEffects} - [custom] : string {The Enmity Cycle.items.[].system.attackEffects.custom} (same value: '') - value : array {The Enmity Cycle.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {The Enmity Cycle.items.[].system.attackEffects.value.[]} (4 different values) - 'no-map' (x2) - 'grasping-ropes' (x1) - 'grab' (x1) - 'bubonic-plague' (x1) - [autoHeightenLevel] : object {The Enmity Cycle.items.[].system.autoHeightenLevel} - [value] : integer {The Enmity Cycle.items.[].system.autoHeightenLevel.value} (3 different values) - 2 (x3) - 1 (x1) - 4 (x1) - [checkPenalty] : integer {The Enmity Cycle.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x2) - description : object {The Enmity Cycle.items.[].system.description} - value : string {The Enmity Cycle.items.[].system.description.value} (100 different values) - [baseItem] : string {The Enmity Cycle.items.[].system.baseItem} (11 different values) - [bonus] : object {The Enmity Cycle.items.[].system.bonus} - value : integer {The Enmity Cycle.items.[].system.bonus.value} (12 different values) - [bonusDamage] : object {The Enmity Cycle.items.[].system.bonusDamage} - value : integer {The Enmity Cycle.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {The Enmity Cycle.items.[].system.bulk} - value : mixed - integer {The Enmity Cycle.items.[].system.bulk.value} (3 different values) - 1 (x13) - 2 (x3) - 0 (x2) - float {The Enmity Cycle.items.[].system.bulk.value} (same value: 0,1) - [category] : string {The Enmity Cycle.items.[].system.category} (9 different values) - 'offensive' (x22) - 'martial' (x10) - 'defensive' (x7) - 'light' (x2) - 'medium' (x2) - 'interaction' (x2) - 'simple' (x1) - 'talisman' (x1) - 'ammo' (x1) - [containerId] : empty - [cost] : object {The Enmity Cycle.items.[].system.cost} - value : string {The Enmity Cycle.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {The Enmity Cycle.items.[].system.counteraction} (2 different values) - False (x57) - True (x2) - [damage] : object {The Enmity Cycle.items.[].system.damage} - [0] : object {The Enmity Cycle.items.[].system.damage.0} - [applyMod] : boolean {The Enmity Cycle.items.[].system.damage.0.applyMod} (2 different values) - False (x10) - True (x2) - [category] : empty - formula : string {The Enmity Cycle.items.[].system.damage.0.formula} (10 different values) - '1d8' (x4) - '4d6' (x2) - '2d6' (x1) - '1d4' (x1) - '2d4' (x1) - '6d6' (x1) - '2d8' (x1) - '0' (x1) - '4d10' (x1) - '2d10' (x1) - kinds : array {The Enmity Cycle.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {The Enmity Cycle.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x14) - 'healing' (x2) - [materials] : array<> {The Enmity Cycle.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {The Enmity Cycle.items.[].system.damage.0.type} (5 different values) - 'sonic' (x4) - 'void' (x4) - 'mental' (x3) - 'spirit' (x2) - 'force' (x1) - [damageType] : string {The Enmity Cycle.items.[].system.damage.damageType} (3 different values) - 'slashing' (x7) - 'piercing' (x3) - 'bludgeoning' (x1) - [dice] : integer {The Enmity Cycle.items.[].system.damage.dice} (same value: 1) - [die] : string {The Enmity Cycle.items.[].system.damage.die} (3 different values) - 'd6' (x6) - 'd4' (x4) - 'd10' (x1) - [ohmjnqzezb9q8i8x] : object {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x} - applyMod : boolean {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.applyMod} (same value: False) - [category] : empty - formula : string {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.formula} (same value: '3d8') - kinds : array {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.kinds} - Length: min=1 max=1 - Value type: string {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.kinds.[]} (same value: 'damage') - materials : array<> {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.materials} - Length: min=0 max=0 - Value type: empty - type : string {The Enmity Cycle.items.[].system.damage.ohmjnqzezb9q8i8x.type} (same value: 'bludgeoning') - [damageRolls] : object {The Enmity Cycle.items.[].system.damageRolls} - [15ulTRmmDHq3fyf1] : object {The Enmity Cycle.items.[].system.damageRolls.15ulTRmmDHq3fyf1} - damage : string {The Enmity Cycle.items.[].system.damageRolls.15ulTRmmDHq3fyf1.damage} (same value: '1d10+7') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.15ulTRmmDHq3fyf1.damageType} (same value: 'slashing') - [1Sejc9xZdpEA5Drd] : object {The Enmity Cycle.items.[].system.damageRolls.1Sejc9xZdpEA5Drd} - damage : string {The Enmity Cycle.items.[].system.damageRolls.1Sejc9xZdpEA5Drd.damage} (same value: '2d8+7') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.1Sejc9xZdpEA5Drd.damageType} (same value: 'slashing') - [27CjUMCxv52l18it] : object {The Enmity Cycle.items.[].system.damageRolls.27CjUMCxv52l18it} - damage : string {The Enmity Cycle.items.[].system.damageRolls.27CjUMCxv52l18it.damage} (same value: '1d6+5') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.27CjUMCxv52l18it.damageType} (same value: 'piercing') - [2cnUXQ81d8VXme8t] : object {The Enmity Cycle.items.[].system.damageRolls.2cnUXQ81d8VXme8t} - damage : string {The Enmity Cycle.items.[].system.damageRolls.2cnUXQ81d8VXme8t.damage} (same value: '4d8+14') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.2cnUXQ81d8VXme8t.damageType} (same value: 'slashing') - [AC0aawbl8qkJTbM4] : object {The Enmity Cycle.items.[].system.damageRolls.AC0aawbl8qkJTbM4} - damage : string {The Enmity Cycle.items.[].system.damageRolls.AC0aawbl8qkJTbM4.damage} (same value: '2d10+4') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.AC0aawbl8qkJTbM4.damageType} (same value: 'piercing') - [CBIaCcoMyBVNPMxt] : object {The Enmity Cycle.items.[].system.damageRolls.CBIaCcoMyBVNPMxt} - damage : string {The Enmity Cycle.items.[].system.damageRolls.CBIaCcoMyBVNPMxt.damage} (same value: '2d8+7') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.CBIaCcoMyBVNPMxt.damageType} (same value: 'bludgeoning') - [CrHoVaEJNVegBHjl] : object {The Enmity Cycle.items.[].system.damageRolls.CrHoVaEJNVegBHjl} - damage : string {The Enmity Cycle.items.[].system.damageRolls.CrHoVaEJNVegBHjl.damage} (same value: '2d6+4') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.CrHoVaEJNVegBHjl.damageType} (same value: 'slashing') - [DDQ9qWq84qMx4QdX] : object {The Enmity Cycle.items.[].system.damageRolls.DDQ9qWq84qMx4QdX} - damage : string {The Enmity Cycle.items.[].system.damageRolls.DDQ9qWq84qMx4QdX.damage} (same value: '1d4+6') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.DDQ9qWq84qMx4QdX.damageType} (same value: 'slashing') - [EcNfzGpmehkPxJOb] : object {The Enmity Cycle.items.[].system.damageRolls.EcNfzGpmehkPxJOb} - damage : string {The Enmity Cycle.items.[].system.damageRolls.EcNfzGpmehkPxJOb.damage} (same value: '1d6+7') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.EcNfzGpmehkPxJOb.damageType} (same value: 'piercing') - [Gt8QrQROriUEcly3] : object {The Enmity Cycle.items.[].system.damageRolls.Gt8QrQROriUEcly3} - damage : string {The Enmity Cycle.items.[].system.damageRolls.Gt8QrQROriUEcly3.damage} (same value: '2d6+12') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.Gt8QrQROriUEcly3.damageType} (same value: 'slashing') - HU40jhTuxiDh8gLJ : object {The Enmity Cycle.items.[].system.damageRolls.HU40jhTuxiDh8gLJ} - damage : string {The Enmity Cycle.items.[].system.damageRolls.HU40jhTuxiDh8gLJ.damage} (same value: '2d8+7') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.HU40jhTuxiDh8gLJ.damageType} (same value: 'slashing') - [HeS9zi0L7QCPYoAC] : object {The Enmity Cycle.items.[].system.damageRolls.HeS9zi0L7QCPYoAC} - damage : string {The Enmity Cycle.items.[].system.damageRolls.HeS9zi0L7QCPYoAC.damage} (same value: '1d4+5') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.HeS9zi0L7QCPYoAC.damageType} (same value: 'slashing') - [Sbf8z1KdJbBIGVhe] : object {The Enmity Cycle.items.[].system.damageRolls.Sbf8z1KdJbBIGVhe} - damage : string {The Enmity Cycle.items.[].system.damageRolls.Sbf8z1KdJbBIGVhe.damage} (same value: '2d6+7') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.Sbf8z1KdJbBIGVhe.damageType} (same value: 'piercing') - [SnYRYxu3lQWMmUyi] : object {The Enmity Cycle.items.[].system.damageRolls.SnYRYxu3lQWMmUyi} - damage : string {The Enmity Cycle.items.[].system.damageRolls.SnYRYxu3lQWMmUyi.damage} (same value: '2d8+2') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.SnYRYxu3lQWMmUyi.damageType} (same value: 'bludgeoning') - [U1lO5vMHwDwKhZYU] : object {The Enmity Cycle.items.[].system.damageRolls.U1lO5vMHwDwKhZYU} - damage : string {The Enmity Cycle.items.[].system.damageRolls.U1lO5vMHwDwKhZYU.damage} (same value: '2d8+5') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.U1lO5vMHwDwKhZYU.damageType} (same value: 'piercing') - [UisGR7rHfI2czCZC] : object {The Enmity Cycle.items.[].system.damageRolls.UisGR7rHfI2czCZC} - damage : string {The Enmity Cycle.items.[].system.damageRolls.UisGR7rHfI2czCZC.damage} (same value: '1d4+12') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.UisGR7rHfI2czCZC.damageType} (same value: 'bludgeoning') - [ZvlNPZqYnu5laRNF] : object {The Enmity Cycle.items.[].system.damageRolls.ZvlNPZqYnu5laRNF} - damage : string {The Enmity Cycle.items.[].system.damageRolls.ZvlNPZqYnu5laRNF.damage} (same value: '2d8+9') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.ZvlNPZqYnu5laRNF.damageType} (same value: 'slashing') - [bXNn6XTP2TX5tAQr] : object {The Enmity Cycle.items.[].system.damageRolls.bXNn6XTP2TX5tAQr} - damage : string {The Enmity Cycle.items.[].system.damageRolls.bXNn6XTP2TX5tAQr.damage} (same value: '1d6+3') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.bXNn6XTP2TX5tAQr.damageType} (same value: 'piercing') - [fwc4n7ORsYQMveLZ] : object {The Enmity Cycle.items.[].system.damageRolls.fwc4n7ORsYQMveLZ} - damage : string {The Enmity Cycle.items.[].system.damageRolls.fwc4n7ORsYQMveLZ.damage} (same value: '1d6+6') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.fwc4n7ORsYQMveLZ.damageType} (same value: 'slashing') - [fxdkqhlbDTh1IwQD] : object {The Enmity Cycle.items.[].system.damageRolls.fxdkqhlbDTh1IwQD} - damage : string {The Enmity Cycle.items.[].system.damageRolls.fxdkqhlbDTh1IwQD.damage} (same value: '1d6+7') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.fxdkqhlbDTh1IwQD.damageType} (same value: 'piercing') - [g8VWuAj4r76bNYgf] : object {The Enmity Cycle.items.[].system.damageRolls.g8VWuAj4r76bNYgf} - damage : string {The Enmity Cycle.items.[].system.damageRolls.g8VWuAj4r76bNYgf.damage} (same value: '2d6+5') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.g8VWuAj4r76bNYgf.damageType} (same value: 'piercing') - [gFNJG5cq5QMx5ilu] : object {The Enmity Cycle.items.[].system.damageRolls.gFNJG5cq5QMx5ilu} - damage : string {The Enmity Cycle.items.[].system.damageRolls.gFNJG5cq5QMx5ilu.damage} (same value: '1d6') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.gFNJG5cq5QMx5ilu.damageType} (same value: 'spirit') - [iFROjlEWtitPAF2K] : object {The Enmity Cycle.items.[].system.damageRolls.iFROjlEWtitPAF2K} - damage : string {The Enmity Cycle.items.[].system.damageRolls.iFROjlEWtitPAF2K.damage} (same value: '2d4+4') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.iFROjlEWtitPAF2K.damageType} (same value: 'piercing') - [j3pc7lF0AJIJCyrM] : object {The Enmity Cycle.items.[].system.damageRolls.j3pc7lF0AJIJCyrM} - damage : string {The Enmity Cycle.items.[].system.damageRolls.j3pc7lF0AJIJCyrM.damage} (same value: '1d6') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.j3pc7lF0AJIJCyrM.damageType} (same value: 'spirit') - [mMiHV7kQ3HMFAPiQ] : object {The Enmity Cycle.items.[].system.damageRolls.mMiHV7kQ3HMFAPiQ} - damage : string {The Enmity Cycle.items.[].system.damageRolls.mMiHV7kQ3HMFAPiQ.damage} (same value: '1d6+5') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.mMiHV7kQ3HMFAPiQ.damageType} (same value: 'slashing') - [t02hfPRmaz9Yt91F] : object {The Enmity Cycle.items.[].system.damageRolls.t02hfPRmaz9Yt91F} - damage : string {The Enmity Cycle.items.[].system.damageRolls.t02hfPRmaz9Yt91F.damage} (same value: '2d6+8') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.t02hfPRmaz9Yt91F.damageType} (same value: 'piercing') - [xAyxsPVdyfBqL41E] : object {The Enmity Cycle.items.[].system.damageRolls.xAyxsPVdyfBqL41E} - damage : string {The Enmity Cycle.items.[].system.damageRolls.xAyxsPVdyfBqL41E.damage} (same value: '2d10') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.xAyxsPVdyfBqL41E.damageType} (same value: 'slashing') - pNeQtsBBIQVMIRXQ : object {The Enmity Cycle.items.[].system.damageRolls.pNeQtsBBIQVMIRXQ} - damage : string {The Enmity Cycle.items.[].system.damageRolls.pNeQtsBBIQVMIRXQ.damage} (same value: '1d6') - damageType : string {The Enmity Cycle.items.[].system.damageRolls.pNeQtsBBIQVMIRXQ.damageType} (same value: 'spirit') - [defense] : object {The Enmity Cycle.items.[].system.defense} - save : object {The Enmity Cycle.items.[].system.defense.save} - basic : boolean {The Enmity Cycle.items.[].system.defense.save.basic} (2 different values) - False (x18) - True (x7) - statistic : string {The Enmity Cycle.items.[].system.defense.save.statistic} (2 different values) - 'will' (x13) - 'fortitude' (x12) - [dexCap] : integer {The Enmity Cycle.items.[].system.dexCap} (3 different values) - 4 (x2) - 1 (x1) - 2 (x1) - [duration] : object {The Enmity Cycle.items.[].system.duration} - sustained : boolean {The Enmity Cycle.items.[].system.duration.sustained} (2 different values) - False (x55) - True (x4) - value : string {The Enmity Cycle.items.[].system.duration.value} (11 different values) - [equipped] : object {The Enmity Cycle.items.[].system.equipped} - carryType : string {The Enmity Cycle.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {The Enmity Cycle.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {The Enmity Cycle.items.[].system.equipped.inSlot} (2 different values) - True (x2) - False (x2) - [invested] : empty - [frequency] : object {The Enmity Cycle.items.[].system.frequency} - max : integer {The Enmity Cycle.items.[].system.frequency.max} (same value: 1) - per : string {The Enmity Cycle.items.[].system.frequency.per} (same value: 'day') - value : integer {The Enmity Cycle.items.[].system.frequency.value} (same value: 1) - [group] : string {The Enmity Cycle.items.[].system.group} (6 different values) - 'sword' (x6) - 'leather' (x3) - 'flail' (x3) - 'chain' (x1) - 'club' (x1) - 'bow' (x1) - [hardness] : integer {The Enmity Cycle.items.[].system.hardness} (same value: 0) - [heightening] : object {The Enmity Cycle.items.[].system.heightening} - [damage] : object {The Enmity Cycle.items.[].system.heightening.damage} - [0] : string {The Enmity Cycle.items.[].system.heightening.damage.0} (5 different values) - '1d8' (x5) - '2d6' (x4) - '1d4' (x2) - '1d10' (x2) - '1d6' (x1) - [ohmjnqzezb9q8i8x] : string {The Enmity Cycle.items.[].system.heightening.damage.ohmjnqzezb9q8i8x} (same value: '3d8') - [interval] : integer {The Enmity Cycle.items.[].system.heightening.interval} (2 different values) - 1 (x11) - 2 (x5) - type : string {The Enmity Cycle.items.[].system.heightening.type} (2 different values) - 'interval' (x16) - 'fixed' (x15) - [levels] : object {The Enmity Cycle.items.[].system.heightening.levels} - [3] : object {The Enmity Cycle.items.[].system.heightening.levels.3} - [range] : object {The Enmity Cycle.items.[].system.heightening.levels.3.range} - value : string {The Enmity Cycle.items.[].system.heightening.levels.3.range.value} (2 different values) - '60 feet' (x1) - 'touch' (x1) - [target] : object {The Enmity Cycle.items.[].system.heightening.levels.3.target} - value : string {The Enmity Cycle.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x3) - '1 willing creature' (x1) - '10 objects' (x1) - [4] : object {The Enmity Cycle.items.[].system.heightening.levels.4} - target : object {The Enmity Cycle.items.[].system.heightening.levels.4.target} - value : string {The Enmity Cycle.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - [5] : object {The Enmity Cycle.items.[].system.heightening.levels.5} - [range] : object {The Enmity Cycle.items.[].system.heightening.levels.5.range} - value : string {The Enmity Cycle.items.[].system.heightening.levels.5.range.value} (3 different values) - '1 mile' (x2) - '1200 feet' (x1) - '120 feet' (x1) - [target] : object {The Enmity Cycle.items.[].system.heightening.levels.5.target} - value : string {The Enmity Cycle.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {The Enmity Cycle.items.[].system.heightening.levels.6} - target : object {The Enmity Cycle.items.[].system.heightening.levels.6.target} - value : string {The Enmity Cycle.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x1) - 'any number of objects' (x1) - [7] : object {The Enmity Cycle.items.[].system.heightening.levels.7} - range : object {The Enmity Cycle.items.[].system.heightening.levels.7.range} - value : string {The Enmity Cycle.items.[].system.heightening.levels.7.range.value} (same value: '1 mile') - [8] : object {The Enmity Cycle.items.[].system.heightening.levels.8} - target : object {The Enmity Cycle.items.[].system.heightening.levels.8.target} - value : string {The Enmity Cycle.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : object {The Enmity Cycle.items.[].system.hp} - max : integer {The Enmity Cycle.items.[].system.hp.max} (same value: 0) - value : integer {The Enmity Cycle.items.[].system.hp.value} (same value: 0) - [level] : object {The Enmity Cycle.items.[].system.level} - value : integer {The Enmity Cycle.items.[].system.level.value} (8 different values) - 1 (x31) - 0 (x22) - 2 (x15) - 3 (x6) - 4 (x5) - 6 (x3) - 7 (x2) - 5 (x1) - [location] : object {The Enmity Cycle.items.[].system.location} - [heightenedLevel] : integer {The Enmity Cycle.items.[].system.location.heightenedLevel} (6 different values) - 2 (x9) - 4 (x7) - 3 (x6) - 1 (x4) - 5 (x2) - 7 (x1) - [uses] : object {The Enmity Cycle.items.[].system.location.uses} - max : integer {The Enmity Cycle.items.[].system.location.uses.max} (same value: 3) - value : integer {The Enmity Cycle.items.[].system.location.uses.value} (same value: 3) - [value] : string {The Enmity Cycle.items.[].system.location.value} (8 different values) - 'pd4JmNbUqn9kvqRy' (x14) - '8VpTdYYk8B0o5avI' (x12) - 'goZfV30oUhQQOMzj' (x10) - 'JVC3rz8wBQBMMDnb' (x9) - 'WWuCEMdh1f9UfjG5' (x6) - 'Z6mATQ2SImcEU3oC' (x5) - 'TMrd9GXKDXvR55F2' (x1) - 'XFny5zaIcxOklLoH' (x1) - [material] : object {The Enmity Cycle.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {The Enmity Cycle.items.[].system.mod} - value : integer {The Enmity Cycle.items.[].system.mod.value} (2 different values) - 3 (x1) - 15 (x1) - [overlays] : object {The Enmity Cycle.items.[].system.overlays} - 2a6Vm4mIjBgrzlO2 : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)') - overlayType : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {The Enmity Cycle.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - [4gyp3qlsv5ywdyjq] : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {The Enmity Cycle.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - gHIOzknAtexc6GUE : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)') - overlayType : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - [defense] : empty - heightening : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {The Enmity Cycle.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [pq7cxntbz4s8g5ik] : object {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {The Enmity Cycle.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [rgpytku9yox1yddh] : object {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh} - _id : string {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh._id} (same value: 'rgpytku9yox1yddh') - overlayType : string {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.overlayType} (same value: 'override') - sort : integer {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.sort} (same value: 2) - system : object {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system} - time : object {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.time} - value : string {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.time.value} (same value: '3') - traits : object {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.traits} - value : array {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.traits.value} - Length: min=2 max=2 - Value type: string {The Enmity Cycle.items.[].system.overlays.rgpytku9yox1yddh.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [rvhoa43rqqqp8izn] : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {The Enmity Cycle.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [wbmv0dtfurrhoq5m] : object {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m} - _id : string {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m._id} (same value: 'wbmv0dtfurrhoq5m') - overlayType : string {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.overlayType} (same value: 'override') - sort : integer {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.sort} (same value: 1) - system : object {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system} - time : object {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.time} - value : string {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.time.value} (same value: '2') - traits : object {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits} - value : array {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits.value} - Length: min=2 max=2 - Value type: string {The Enmity Cycle.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [z04svm1cvfcxtplb] : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {The Enmity Cycle.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'void' (x2) - [prepared] : object {The Enmity Cycle.items.[].system.prepared} - [flexible] : boolean {The Enmity Cycle.items.[].system.prepared.flexible} (same value: False) - value : string {The Enmity Cycle.items.[].system.prepared.value} (4 different values) - 'innate' (x4) - 'prepared' (x2) - 'spontaneous' (x1) - 'focus' (x1) - [price] : object {The Enmity Cycle.items.[].system.price} - [per] : integer {The Enmity Cycle.items.[].system.price.per} (same value: 10) - value : object {The Enmity Cycle.items.[].system.price.value} - [gp] : integer {The Enmity Cycle.items.[].system.price.value.gp} (8 different values) - 2 (x4) - 1 (x3) - 230 (x2) - 6 (x1) - 3 (x1) - 200 (x1) - 14 (x1) - 66 (x1) - [sp] : integer {The Enmity Cycle.items.[].system.price.value.sp} (4 different values) - 1 (x7) - 8 (x2) - 5 (x2) - 9 (x1) - [proficiency] : object {The Enmity Cycle.items.[].system.proficiency} - value : integer {The Enmity Cycle.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {The Enmity Cycle.items.[].system.proficient} - value : integer {The Enmity Cycle.items.[].system.proficient.value} (same value: 0) - publication : object {The Enmity Cycle.items.[].system.publication} - license : string {The Enmity Cycle.items.[].system.publication.license} (2 different values) - 'OGL' (x152) - 'ORC' (x3) - remaster : boolean {The Enmity Cycle.items.[].system.publication.remaster} (2 different values) - False (x152) - True (x3) - title : string {The Enmity Cycle.items.[].system.publication.title} (9 different values) - 'Pathfinder Core Rulebook' (x69) - '' (x65) - 'Pathfinder Secrets of Magic' (x5) - 'Pathfinder Bestiary' (x5) - 'Pathfinder Advanced Player\'s Guide' (x4) - 'Pathfinder Player Core' (x3) - 'Pathfinder #151: The Show Must Go On' (x2) - 'Pathfinder #176: Lost Mammoth Valley' (x1) - 'Pathfinder Bestiary 3' (x1) - [quantity] : integer {The Enmity Cycle.items.[].system.quantity} (2 different values) - 1 (x25) - 20 (x1) - [range] : mixed - object {The Enmity Cycle.items.[].system.range} - value : string {The Enmity Cycle.items.[].system.range.value} (10 different values) - '30 feet' (x17) - '' (x14) - 'touch' (x12) - '120 feet' (x6) - '60 feet' (x4) - 'varies' (x2) - '500 feet' (x1) - '100 feet' (x1) - '10 feet' (x1) - '0 feet' (x1) - integer {The Enmity Cycle.items.[].system.range} (same value: 60) - [reload] : object {The Enmity Cycle.items.[].system.reload} - value : string {The Enmity Cycle.items.[].system.reload.value} (2 different values) - '' (x10) - '0' (x1) - [requirements] : string {The Enmity Cycle.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {The Enmity Cycle.items.[].system.rules} - [ritual] : object {The Enmity Cycle.items.[].system.ritual} - primary : object {The Enmity Cycle.items.[].system.ritual.primary} - check : string {The Enmity Cycle.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a div)') - secondary : object {The Enmity Cycle.items.[].system.ritual.secondary} - casters : integer {The Enmity Cycle.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {The Enmity Cycle.items.[].system.ritual.secondary.checks} (same value: '') - [runes] : object {The Enmity Cycle.items.[].system.runes} - potency : integer {The Enmity Cycle.items.[].system.runes.potency} (2 different values) - 0 (x12) - 1 (x3) - property : array {The Enmity Cycle.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {The Enmity Cycle.items.[].system.runes.property.[]} (same value: 'shifting') - [resilient] : integer {The Enmity Cycle.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {The Enmity Cycle.items.[].system.runes.striking} (2 different values) - 0 (x9) - 1 (x2) - [showSlotlessLevels] : object {The Enmity Cycle.items.[].system.showSlotlessLevels} - value : boolean {The Enmity Cycle.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {The Enmity Cycle.items.[].system.size} (2 different values) - 'med' (x24) - 'tiny' (x2) - [slots] : object {The Enmity Cycle.items.[].system.slots} - [slot0] : object {The Enmity Cycle.items.[].system.slots.slot0} - max : integer {The Enmity Cycle.items.[].system.slots.slot0.max} (2 different values) - 4 (x1) - 5 (x1) - prepared : array {The Enmity Cycle.items.[].system.slots.slot0.prepared} - Length: min=4 max=5 - Value type: object {The Enmity Cycle.items.[].system.slots.slot0.prepared.[]} - id : string {The Enmity Cycle.items.[].system.slots.slot0.prepared.[].id} (9 different values) - 'i5bCnDGQd9cEJ9aM' (x1) - 'H243t9NZeZXLp6m6' (x1) - 'QzcvXFjeXVxS78dx' (x1) - 'D3KQ9sQL07pfJJm0' (x1) - 'R70cDS8ViJbn93kI' (x1) - 'pA39Z01Yn6is3eGm' (x1) - 'S5H5mDj7r51wQhzB' (x1) - 'yyqjX3bzyoEpZaee' (x1) - 'ivG1wtvgC6SHSkka' (x1) - [slot1] : object {The Enmity Cycle.items.[].system.slots.slot1} - max : integer {The Enmity Cycle.items.[].system.slots.slot1.max} (same value: 3) - [value] : integer {The Enmity Cycle.items.[].system.slots.slot1.value} (same value: 3) - prepared : array {The Enmity Cycle.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {The Enmity Cycle.items.[].system.slots.slot1.prepared.[]} - id : string {The Enmity Cycle.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'k86E7CzckMXqiW12' (x1) - '484JLkKSdCLeqg6c' (x1) - 'shccHgjjuQwSuxY3' (x1) - '67aZ37gwTqqAwMuO' (x1) - 'tT45TJxmXMZP7yI4' (x1) - 'XRJVHGWoCXG1fDnk' (x1) - [slot2] : object {The Enmity Cycle.items.[].system.slots.slot2} - max : integer {The Enmity Cycle.items.[].system.slots.slot2.max} (2 different values) - 3 (x2) - 6 (x1) - [value] : integer {The Enmity Cycle.items.[].system.slots.slot2.value} (same value: 3) - prepared : array {The Enmity Cycle.items.[].system.slots.slot2.prepared} - Length: min=3 max=6 - Value type: object {The Enmity Cycle.items.[].system.slots.slot2.prepared.[]} - id : string {The Enmity Cycle.items.[].system.slots.slot2.prepared.[].id} (6 different values) - '8nbR4oe97EolMhh9' (x4) - '7cNnakuEyntfGSfI' (x1) - 'sD34GfX2rYfXlUJY' (x1) - 'shccHgjjuQwSuxY3' (x1) - 'IGENRSu9ve2EVKlR' (x1) - 'bTa543VyXJenJeZc' (x1) - [slot3] : object {The Enmity Cycle.items.[].system.slots.slot3} - max : integer {The Enmity Cycle.items.[].system.slots.slot3.max} (2 different values) - 3 (x1) - 2 (x1) - [value] : integer {The Enmity Cycle.items.[].system.slots.slot3.value} (same value: 3) - prepared : array {The Enmity Cycle.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {The Enmity Cycle.items.[].system.slots.slot3.prepared.[]} - id : string {The Enmity Cycle.items.[].system.slots.slot3.prepared.[].id} (2 different values) - '8nbR4oe97EolMhh9' (x1) - 'Xpe7N3ipOgCz6Pv7' (x1) - [slug] : string {The Enmity Cycle.items.[].system.slug} (74 different values) - [speedPenalty] : integer {The Enmity Cycle.items.[].system.speedPenalty} (2 different values) - 0 (x2) - -5 (x2) - [spelldc] : object {The Enmity Cycle.items.[].system.spelldc} - dc : integer {The Enmity Cycle.items.[].system.spelldc.dc} (3 different values) - 24 (x5) - 21 (x2) - 26 (x1) - value : integer {The Enmity Cycle.items.[].system.spelldc.value} (4 different values) - 18 (x3) - 16 (x2) - 13 (x2) - 12 (x1) - [splashDamage] : object {The Enmity Cycle.items.[].system.splashDamage} - [value] : integer {The Enmity Cycle.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {The Enmity Cycle.items.[].system.stackGroup} (same value: 'arrows') - [strength] : integer {The Enmity Cycle.items.[].system.strength} (3 different values) - 0 (x2) - 3 (x1) - 2 (x1) - [target] : object {The Enmity Cycle.items.[].system.target} - value : string {The Enmity Cycle.items.[].system.target.value} (16 different values) - [time] : object {The Enmity Cycle.items.[].system.time} - value : string {The Enmity Cycle.items.[].system.time.value} (9 different values) - '2' (x47) - '3' (x2) - '1 to 3' (x2) - '1' (x2) - '1 minute' (x2) - '2 or 3' (x1) - '10 minutes' (x1) - '1 hour' (x1) - '1 day' (x1) - [tradition] : object {The Enmity Cycle.items.[].system.tradition} - value : string {The Enmity Cycle.items.[].system.tradition.value} (4 different values) - 'divine' (x5) - 'occult' (x1) - 'primal' (x1) - 'arcane' (x1) - [traits] : object {The Enmity Cycle.items.[].system.traits} - [rarity] : string {The Enmity Cycle.items.[].system.traits.rarity} (2 different values) - 'common' (x89) - 'uncommon' (x8) - [traditions] : array {The Enmity Cycle.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {The Enmity Cycle.items.[].system.traits.traditions.[]} (4 different values) - 'occult' (x48) - 'arcane' (x43) - 'divine' (x42) - 'primal' (x24) - value : array {The Enmity Cycle.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {The Enmity Cycle.items.[].system.traits.value.[]} (60 different values) - [usage] : object {The Enmity Cycle.items.[].system.usage} - value : string {The Enmity Cycle.items.[].system.usage.value} (5 different values) - 'held-in-one-hand' (x15) - 'held-in-two-hands' (x4) - 'worn' (x1) - 'held-in-one-plus-hands' (x1) - 'affixed-to-weapon' (x1) - [uses] : object {The Enmity Cycle.items.[].system.uses} - autoDestroy : boolean {The Enmity Cycle.items.[].system.uses.autoDestroy} (same value: True) - max : integer {The Enmity Cycle.items.[].system.uses.max} (same value: 1) - value : integer {The Enmity Cycle.items.[].system.uses.value} (same value: 1) - [weaponType] : object {The Enmity Cycle.items.[].system.weaponType} - value : string {The Enmity Cycle.items.[].system.weaponType.value} (2 different values) - 'melee' (x21) - 'ranged' (x4) - type : string {The Enmity Cycle.items.[].type} (9 different values) - 'spell' (x59) - 'action' (x35) - 'melee' (x25) - 'weapon' (x11) - 'equipment' (x9) - 'spellcastingEntry' (x8) - 'armor' (x4) - 'lore' (x2) - 'consumable' (x2) - [_stats] : object {The Enmity Cycle.items.[]._stats} - compendiumSource : string {The Enmity Cycle.items.[]._stats.compendiumSource} (78 different values) - [flags] : object {The Enmity Cycle.items.[].flags} - pf2e : object {The Enmity Cycle.items.[].flags.pf2e} - linkedWeapon : string {The Enmity Cycle.items.[].flags.pf2e.linkedWeapon} (10 different values) - 'f9CPSr28pueyTwVy' (x1) - '7mmGD8tHpblliO5T' (x1) - 'dqxoqskVHMvIDTpe' (x1) - 'T894mJ55BpbBgizx' (x1) - 'OhkhXOxfhAqRvfqL' (x1) - 'mww28pcBKy1tCRtC' (x1) - 'aeuDm6iLFWOe0PDf' (x1) - 'OLv9lvlpOukmIaJt' (x1) - 'PqZ5SEOQKojUEMSn' (x1) - 'dRqEr6ASd9zLYSXT' (x1) - name : string {The Enmity Cycle.name} (all different values) - system : object {The Enmity Cycle.system} - [abilities] : object {The Enmity Cycle.system.abilities} - cha : object {The Enmity Cycle.system.abilities.cha} - mod : integer {The Enmity Cycle.system.abilities.cha.mod} (7 different values) - 3 (x5) - 5 (x2) - 4 (x1) - 0 (x1) - -2 (x1) - 6 (x1) - 7 (x1) - con : object {The Enmity Cycle.system.abilities.con} - mod : integer {The Enmity Cycle.system.abilities.con.mod} (3 different values) - 3 (x5) - 2 (x4) - 4 (x3) - dex : object {The Enmity Cycle.system.abilities.dex} - mod : integer {The Enmity Cycle.system.abilities.dex.mod} (6 different values) - 4 (x4) - 3 (x3) - 5 (x2) - 6 (x1) - 1 (x1) - 2 (x1) - int : object {The Enmity Cycle.system.abilities.int} - mod : integer {The Enmity Cycle.system.abilities.int.mod} (8 different values) - 1 (x3) - 2 (x2) - 3 (x2) - 4 (x1) - -4 (x1) - -2 (x1) - 0 (x1) - 5 (x1) - str : object {The Enmity Cycle.system.abilities.str} - mod : integer {The Enmity Cycle.system.abilities.str.mod} (6 different values) - 2 (x3) - 5 (x3) - 3 (x2) - 4 (x2) - 0 (x1) - 6 (x1) - wis : object {The Enmity Cycle.system.abilities.wis} - mod : integer {The Enmity Cycle.system.abilities.wis.mod} (5 different values) - 3 (x4) - 1 (x3) - 2 (x2) - 5 (x2) - 4 (x1) - attributes : object {The Enmity Cycle.system.attributes} - ac : object {The Enmity Cycle.system.attributes.ac} - [details] : string {The Enmity Cycle.system.attributes.ac.details} (same value: '') - value : integer {The Enmity Cycle.system.attributes.ac.value} (8 different values) - 21 (x5) - 22 (x3) - 23 (x2) - 24 (x2) - 0 (x2) - 17 (x1) - 18 (x1) - 26 (x1) - [allSaves] : object {The Enmity Cycle.system.attributes.allSaves} - value : string {The Enmity Cycle.system.attributes.allSaves.value} (2 different values) - '' (x11) - '+1 status to all saves vs. magic' (x1) - hp : object {The Enmity Cycle.system.attributes.hp} - details : string {The Enmity Cycle.system.attributes.hp.details} (3 different values) - '' (x15) - 'to destroy the chains and disable the trap' (x1) - 'to cut the barbed ropes and disable the trap' (x1) - max : integer {The Enmity Cycle.system.attributes.hp.max} (14 different values) - temp : integer {The Enmity Cycle.system.attributes.hp.temp} (same value: 0) - value : integer {The Enmity Cycle.system.attributes.hp.value} (14 different values) - [emitsSound] : string {The Enmity Cycle.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {The Enmity Cycle.system.attributes.hardness} (4 different values) - 0 (x2) - 15 (x1) - 14 (x1) - 13 (x1) - [immunities] : array {The Enmity Cycle.system.attributes.immunities} - Length: min=1 max=2 - Value type: object {The Enmity Cycle.system.attributes.immunities.[]} - exceptions : array<> {The Enmity Cycle.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {The Enmity Cycle.system.attributes.immunities.[].type} (3 different values) - 'critical-hits' (x3) - 'precision' (x3) - 'disease' (x1) - [resistances] : array {The Enmity Cycle.system.attributes.resistances} - Length: min=1 max=4 - Value type: object {The Enmity Cycle.system.attributes.resistances.[]} - doubleVs : array<> {The Enmity Cycle.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {The Enmity Cycle.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {The Enmity Cycle.system.attributes.resistances.[].type} (5 different values) - 'acid' (x2) - 'electricity' (x1) - 'piercing' (x1) - 'slashing' (x1) - 'fire' (x1) - value : integer {The Enmity Cycle.system.attributes.resistances.[].value} (2 different values) - 5 (x5) - 7 (x1) - [speed] : object {The Enmity Cycle.system.attributes.speed} - otherSpeeds : array {The Enmity Cycle.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {The Enmity Cycle.system.attributes.speed.otherSpeeds.[]} - type : string {The Enmity Cycle.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'fly' (x3) - 'burrow' (x1) - 'swim' (x1) - value : integer {The Enmity Cycle.system.attributes.speed.otherSpeeds.[].value} (4 different values) - 20 (x2) - 30 (x1) - 15 (x1) - 35 (x1) - value : integer {The Enmity Cycle.system.attributes.speed.value} (3 different values) - 25 (x7) - 30 (x3) - 20 (x2) - [stealth] : object {The Enmity Cycle.system.attributes.stealth} - details : string {The Enmity Cycle.system.attributes.stealth.details} (4 different values) - '

(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]

' (x2) - '

(expert)

' (x1) - '

(expert) to notice the blades embedded in the chains and the complex system of pulleys connecting them

' (x1) - '

(expert) to notice the pressure plates under the rugs

' (x1) - value : integer {The Enmity Cycle.system.attributes.stealth.value} (3 different values) - 16 (x3) - 6 (x1) - 15 (x1) - [weaknesses] : array {The Enmity Cycle.system.attributes.weaknesses} - Length: min=0 max=2 - Value type: object {The Enmity Cycle.system.attributes.weaknesses.[]} - exceptions : array<> {The Enmity Cycle.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {The Enmity Cycle.system.attributes.weaknesses.[].type} (4 different values) - 'cold-iron' (x2) - 'holy' (x2) - 'sonic' (x1) - 'electricity' (x1) - value : integer {The Enmity Cycle.system.attributes.weaknesses.[].value} (4 different values) - 5 (x2) - 6 (x2) - 10 (x1) - 4 (x1) - details : object {The Enmity Cycle.system.details} - [blurb] : string {The Enmity Cycle.system.details.blurb} (6 different values) - '' (x7) - 'Male halfling priest of Ahriman' (x1) - 'Jinkin leader' (x1) - 'Male janni enforcer' (x1) - 'Variant vulpinal' (x1) - 'Female pairaka' (x1) - [languages] : object {The Enmity Cycle.system.details.languages} - details : string {The Enmity Cycle.system.details.languages.details} (4 different values) - '' (x9) - '(can\'t speak any language)' (x1) - 'speak with animals, tongues' (x1) - 'telepathy 100 feet' (x1) - value : array {The Enmity Cycle.system.details.languages.value} - Length: min=1 max=4 - Value type: string {The Enmity Cycle.system.details.languages.value.[]} (13 different values) - level : object {The Enmity Cycle.system.details.level} - value : integer {The Enmity Cycle.system.details.level.value} (7 different values) - 5 (x5) - 6 (x4) - 8 (x3) - 4 (x2) - 7 (x1) - 2 (x1) - 3 (x1) - [privateNotes] : string {The Enmity Cycle.system.details.privateNotes} (same value: '') - [publicNotes] : string {The Enmity Cycle.system.details.publicNotes} (3 different values) - publication : object {The Enmity Cycle.system.details.publication} - license : string {The Enmity Cycle.system.details.publication.license} (same value: 'OGL') - remaster : boolean {The Enmity Cycle.system.details.publication.remaster} (same value: False) - title : string {The Enmity Cycle.system.details.publication.title} (same value: 'Pathfinder Adventure: The Enmity Cycle') - [description] : string {The Enmity Cycle.system.details.description} (4 different values) - '

Discordant music, dance, and poetry combine to build a deep suspicion and distrust of strangers.

' (x2) - '

Several clockwork humanoid figures armed with spinning blades move throughout the area.

' (x1) - '

Swinging bladed chains whip through the entire workshop.

' (x1) - '

Dozens of ropes embedded with steel barbs spring out from the walls when at least two creatures step on the rugs.

' (x1) - [disable] : string {The Enmity Cycle.system.details.disable} (5 different values) - '

@Check[thievery|dc:25|traits:action:disable-a-device] (expert) to deactivate the clockworks from the control panel. Two successes are needed to deactivate the trap.

' (x1) - '

@Check[performance|dc:28] to counteract the performance or @Check[religion|dc:28] or @Check[occult|dc:28] to disrupt the spiritual energy. Two total successes are needed to disable the trap. The mechanical head can automatically disable the trap with two uses of Inspired Recitation.

' (x1) - '

@Check[thievery|dc:20|traits:action:disable-a-device] (expert) on the control panel on the raised platform deactivates the trap.

' (x1) - '

@Check[thievery|dc:24|traits:action:disable-a-device] (expert) on the pressure plates.

' (x1) - '

@Check[performance|dc:26] to counteract the performance or @Check[religion|dc:27] or @Check[occult|dc:27] to disrupt the spiritual energy. Three total successes are needed to disable the trap.

' (x1) - [isComplex] : boolean {The Enmity Cycle.system.details.isComplex} (2 different values) - True (x4) - False (x1) - [reset] : string {The Enmity Cycle.system.details.reset} (5 different values) - '

The trap deactivates after 4 rounds and resets after 1 minute.

' (x1) - '

The hazard stops when there are no conscious creatures in area E3 and resets after 1 minute.

' (x1) - '

The trap deactivates and resets after 1 minute.

' (x1) - '

manual

' (x1) - '

A new production of The Enmity Cycle must be arranged; this process usually takes at least 1 week.

' (x1) - [routine] : string {The Enmity Cycle.system.details.routine} (5 different values) - [initiative] : object {The Enmity Cycle.system.initiative} - statistic : string {The Enmity Cycle.system.initiative.statistic} (same value: 'perception') - [perception] : object {The Enmity Cycle.system.perception} - details : string {The Enmity Cycle.system.perception.details} (same value: '') - mod : integer {The Enmity Cycle.system.perception.mod} (7 different values) - 15 (x3) - 12 (x2) - 14 (x2) - 9 (x2) - 11 (x1) - 10 (x1) - 16 (x1) - senses : array {The Enmity Cycle.system.perception.senses} - Length: min=0 max=2 - Value type: object {The Enmity Cycle.system.perception.senses.[]} - [acuity] : string {The Enmity Cycle.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {The Enmity Cycle.system.perception.senses.[].range} (same value: 30) - type : string {The Enmity Cycle.system.perception.senses.[].type} (4 different values) - 'low-light-vision' (x4) - 'darkvision' (x4) - 'tremorsense' (x1) - 'greater-darkvision' (x1) - [resources] : object {The Enmity Cycle.system.resources} - [focus] : object {The Enmity Cycle.system.resources.focus} - max : integer {The Enmity Cycle.system.resources.focus.max} (same value: 1) - value : integer {The Enmity Cycle.system.resources.focus.value} (same value: 1) - saves : object {The Enmity Cycle.system.saves} - fortitude : object {The Enmity Cycle.system.saves.fortitude} - saveDetail : string {The Enmity Cycle.system.saves.fortitude.saveDetail} (same value: '') - value : integer {The Enmity Cycle.system.saves.fortitude.value} (8 different values) - 12 (x5) - 11 (x3) - 0 (x2) - 9 (x2) - 13 (x2) - 18 (x1) - 14 (x1) - 17 (x1) - reflex : object {The Enmity Cycle.system.saves.reflex} - saveDetail : string {The Enmity Cycle.system.saves.reflex.saveDetail} (same value: '') - value : integer {The Enmity Cycle.system.saves.reflex.value} (10 different values) - 14 (x5) - 17 (x2) - 16 (x2) - 0 (x2) - 10 (x1) - 9 (x1) - 15 (x1) - 8 (x1) - 11 (x1) - 7 (x1) - will : object {The Enmity Cycle.system.saves.will} - saveDetail : string {The Enmity Cycle.system.saves.will.saveDetail} (same value: '') - value : integer {The Enmity Cycle.system.saves.will.value} (10 different values) - 0 (x4) - 14 (x2) - 12 (x2) - 15 (x2) - 9 (x2) - 10 (x1) - 5 (x1) - 11 (x1) - 8 (x1) - 18 (x1) - [skills] : object {The Enmity Cycle.system.skills} - [acrobatics] : object {The Enmity Cycle.system.skills.acrobatics} - base : integer {The Enmity Cycle.system.skills.acrobatics.base} (3 different values) - 12 (x3) - 11 (x1) - 15 (x1) - [arcana] : object {The Enmity Cycle.system.skills.arcana} - base : integer {The Enmity Cycle.system.skills.arcana.base} (3 different values) - 13 (x1) - 15 (x1) - 14 (x1) - [athletics] : object {The Enmity Cycle.system.skills.athletics} - base : integer {The Enmity Cycle.system.skills.athletics.base} (3 different values) - 12 (x3) - 7 (x1) - 10 (x1) - [crafting] : object {The Enmity Cycle.system.skills.crafting} - base : integer {The Enmity Cycle.system.skills.crafting.base} (2 different values) - 10 (x1) - 11 (x1) - [special] : array {The Enmity Cycle.system.skills.crafting.special} - Length: min=1 max=1 - Value type: object {The Enmity Cycle.system.skills.crafting.special.[]} - base : integer {The Enmity Cycle.system.skills.crafting.special.[].base} (same value: 12) - label : string {The Enmity Cycle.system.skills.crafting.special.[].label} (same value: 'traps') - predicate : array {The Enmity Cycle.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {The Enmity Cycle.system.skills.crafting.special.[].predicate.[]} (same value: 'trap') - [deception] : object {The Enmity Cycle.system.skills.deception} - base : integer {The Enmity Cycle.system.skills.deception.base} (6 different values) - 8 (x2) - 14 (x2) - 13 (x1) - 12 (x1) - 9 (x1) - 21 (x1) - [diplomacy] : object {The Enmity Cycle.system.skills.diplomacy} - base : integer {The Enmity Cycle.system.skills.diplomacy.base} (3 different values) - 15 (x1) - 12 (x1) - 21 (x1) - [intimidation] : object {The Enmity Cycle.system.skills.intimidation} - base : integer {The Enmity Cycle.system.skills.intimidation.base} (4 different values) - 10 (x1) - 12 (x1) - 9 (x1) - 17 (x1) - [medicine] : object {The Enmity Cycle.system.skills.medicine} - base : integer {The Enmity Cycle.system.skills.medicine.base} (2 different values) - 11 (x2) - 10 (x2) - [nature] : object {The Enmity Cycle.system.skills.nature} - base : integer {The Enmity Cycle.system.skills.nature.base} (same value: 8) - [occultism] : object {The Enmity Cycle.system.skills.occultism} - base : integer {The Enmity Cycle.system.skills.occultism.base} (same value: 15) - [performance] : object {The Enmity Cycle.system.skills.performance} - base : integer {The Enmity Cycle.system.skills.performance.base} (2 different values) - 16 (x2) - 13 (x1) - [religion] : object {The Enmity Cycle.system.skills.religion} - base : integer {The Enmity Cycle.system.skills.religion.base} (5 different values) - 13 (x2) - 10 (x1) - 6 (x1) - 5 (x1) - 14 (x1) - [society] : object {The Enmity Cycle.system.skills.society} - base : integer {The Enmity Cycle.system.skills.society.base} (2 different values) - 13 (x2) - 14 (x1) - [stealth] : object {The Enmity Cycle.system.skills.stealth} - base : integer {The Enmity Cycle.system.skills.stealth.base} (8 different values) - 12 (x2) - 11 (x2) - 13 (x1) - 8 (x1) - 10 (x1) - 5 (x1) - 9 (x1) - 17 (x1) - [special] : array {The Enmity Cycle.system.skills.stealth.special} - Length: min=1 max=1 - Value type: object {The Enmity Cycle.system.skills.stealth.special.[]} - base : integer {The Enmity Cycle.system.skills.stealth.special.[].base} (2 different values) - 13 (x1) - 15 (x1) - label : string {The Enmity Cycle.system.skills.stealth.special.[].label} (2 different values) - 'in deserts' (x1) - 'in sewers and scrapyards' (x1) - predicate : array {The Enmity Cycle.system.skills.stealth.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {The Enmity Cycle.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:desert') - object {The Enmity Cycle.system.skills.stealth.special.[].predicate.[]} - or : array {The Enmity Cycle.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {The Enmity Cycle.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) - 'terrain:scrapyard' (x1) - 'terrain:sewer' (x1) - [survival] : object {The Enmity Cycle.system.skills.survival} - base : integer {The Enmity Cycle.system.skills.survival.base} (2 different values) - 12 (x2) - 15 (x1) - [thievery] : object {The Enmity Cycle.system.skills.thievery} - base : integer {The Enmity Cycle.system.skills.thievery.base} (same value: 12) - traits : object {The Enmity Cycle.system.traits} - rarity : string {The Enmity Cycle.system.traits.rarity} (4 different values) - 'unique' (x9) - 'uncommon' (x4) - 'rare' (x3) - 'common' (x1) - size : object {The Enmity Cycle.system.traits.size} - value : string {The Enmity Cycle.system.traits.size.value} (4 different values) - 'med' (x13) - 'sm' (x2) - 'tiny' (x1) - 'lg' (x1) - value : array {The Enmity Cycle.system.traits.value} - Length: min=2 max=5 - Value type: string {The Enmity Cycle.system.traits.value.[]} (27 different values) - [creatureType] : string {The Enmity Cycle.system.creatureType} (same value: '') - [statusEffects] : array<> {The Enmity Cycle.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {The Enmity Cycle.type} (2 different values) - 'npc' (x12) - 'hazard' (x5) \ No newline at end of file diff --git a/output/pf2e/packs/The Forsaken.txt b/output/pf2e/packs/The Forsaken.txt deleted file mode 100644 index 06088c0..0000000 --- a/output/pf2e/packs/The Forsaken.txt +++ /dev/null @@ -1,69 +0,0 @@ -The Forsaken -Different values: 7 -===================================== -object {The Forsaken} - _id : string {The Forsaken._id} (all different values) - folder : string {The Forsaken.folder} (same value: 'xfmlH33NGBAB2eUj') - img : string {The Forsaken.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {The Forsaken.name} (all different values) - system : object {The Forsaken.system} - attribute : array {The Forsaken.system.attribute} - Length: min=2 max=2 - Value type: string {The Forsaken.system.attribute.[]} (6 different values) - 'con' (x4) - 'wis' (x3) - 'dex' (x2) - 'int' (x2) - 'str' (x2) - 'cha' (x1) - category : string {The Forsaken.system.category} (same value: 'deity') - description : object {The Forsaken.system.description} - value : string {The Forsaken.system.description.value} (all different values) - domains : object {The Forsaken.system.domains} - alternate : array<> {The Forsaken.system.domains.alternate} - Length: min=0 max=0 - Value type: empty - primary : array {The Forsaken.system.domains.primary} - Length: min=4 max=4 - Value type: string {The Forsaken.system.domains.primary.[]} (4 different values) - 'ambition' (x7) - 'darkness' (x7) - 'nightmares' (x7) - 'trickery' (x7) - font : array {The Forsaken.system.font} - Length: min=1 max=1 - Value type: string {The Forsaken.system.font.[]} (same value: 'harm') - publication : object {The Forsaken.system.publication} - license : string {The Forsaken.system.publication.license} (same value: 'ORC') - remaster : boolean {The Forsaken.system.publication.remaster} (same value: True) - title : string {The Forsaken.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries Web Supplement') - rules : ignored (Foundry rules object) {The Forsaken.system.rules} - sanctification : object {The Forsaken.system.sanctification} - modal : string {The Forsaken.system.sanctification.modal} (2 different values) - 'must' (x6) - 'can' (x1) - what : array {The Forsaken.system.sanctification.what} - Length: min=1 max=1 - Value type: string {The Forsaken.system.sanctification.what.[]} (same value: 'unholy') - skill : array {The Forsaken.system.skill} - Length: min=1 max=1 - Value type: string {The Forsaken.system.skill.[]} (same value: 'stealth') - spells : object {The Forsaken.system.spells} - 1 : string {The Forsaken.system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Phantom Pain') - [3] : string {The Forsaken.system.spells.3} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Mind Reading' (x4) - 'Compendium.pf2e.spells-srd.Item.Slow' (x1) - 5 : string {The Forsaken.system.spells.5} (same value: 'Compendium.pf2e.spells-srd.Item.Umbral Journey') - [4] : string {The Forsaken.system.spells.4} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Weapon Storm' (x1) - 'Compendium.pf2e.spells-srd.Item.Rewrite Memory' (x1) - traits : object {The Forsaken.system.traits} - weapons : array {The Forsaken.system.weapons} - Length: min=1 max=1 - Value type: string {The Forsaken.system.weapons.[]} (5 different values) - 'dagger' (x2) - 'shortsword' (x2) - 'spiked-chain' (x1) - 'morningstar' (x1) - 'spear' (x1) - type : string {The Forsaken.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/The Forsaken.yaml b/output/pf2e/packs/The Forsaken.yaml new file mode 100644 index 0000000..08dccc5 --- /dev/null +++ b/output/pf2e/packs/The Forsaken.yaml @@ -0,0 +1,287 @@ +name: The Forsaken +values: 7 +schema: + '_id': + type: string + path: The Forsaken._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "upRQcwjjaksc1g7h" (x1) + - "pqrmviqboqjeS4z8" (x1) + - "XxIxEaW8NG952Bc0" (x1) + - "Gy78DCwfY4ltBGI6" (x1) + - "1LiO5bDQIlJmXk35" (x1) + - "FeMWwhaVbaoqu3q6" (x1) + - "9Z1vOSaLsEiAs2yN" (x1) + 'folder': + type: string + path: The Forsaken.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "xfmlH33NGBAB2eUj" (x7) + 'img': + type: string + path: The Forsaken.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x7) + 'name': + type: string + path: The Forsaken.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Enkaar" (x1) + - "Eyes That Watch" (x1) + - "Grasping Iovett" (x1) + - "Husk" (x1) + - "Lady Razor" (x1) + - "Reshmit of the Heavy Voice" (x1) + - "Thalaphyrr" (x1) + 'system': + type: object + path: The Forsaken.system + is_null: false + values: 7 + schema: + 'attribute': + type: array + path: The Forsaken.system.attribute + is_null: false + values: 7 + min_count: 2 + max_count: 2 + value_type: + type: string + path: The Forsaken.system.attribute.[] + is_null: false + values: 14 + different_values: 6 + variants: + - "con" (x4) + - "wis" (x3) + - "dex" (x2) + - "int" (x2) + - "str" (x2) + - "cha" (x1) + 'category': + type: string + path: The Forsaken.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "deity" (x7) + 'description': + type: object + path: The Forsaken.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: The Forsaken.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'domains': + type: object + path: The Forsaken.system.domains + is_null: false + values: 7 + schema: + 'alternate': + type: array<> + path: The Forsaken.system.domains.alternate + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: The Forsaken.system.domains.alternate.[] + is_null: false + values: 0 + is_empty: true + 'primary': + type: array + path: The Forsaken.system.domains.primary + is_null: false + values: 7 + min_count: 4 + max_count: 4 + value_type: + type: string + path: The Forsaken.system.domains.primary.[] + is_null: false + values: 28 + different_values: 4 + variants: + - "ambition" (x7) + - "darkness" (x7) + - "nightmares" (x7) + - "trickery" (x7) + 'font': + type: array + path: The Forsaken.system.font + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: The Forsaken.system.font.[] + is_null: false + values: 7 + different_values: 1 (all same) + variants: "harm" (x7) + 'publication': + type: object + path: The Forsaken.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: The Forsaken.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: The Forsaken.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: The Forsaken.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x7) + 'rules': + type: ignored (Foundry rules object) + path: The Forsaken.system.rules + is_null: false + values: 7 + 'sanctification': + type: object + path: The Forsaken.system.sanctification + is_null: false + values: 7 + schema: + 'modal': + type: string + path: The Forsaken.system.sanctification.modal + is_null: false + values: 7 + different_values: 2 + variants: + - "must" (x6) + - "can" (x1) + 'what': + type: array + path: The Forsaken.system.sanctification.what + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: The Forsaken.system.sanctification.what.[] + is_null: false + values: 7 + different_values: 1 (all same) + variants: "unholy" (x7) + 'skill': + type: array + path: The Forsaken.system.skill + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: The Forsaken.system.skill.[] + is_null: false + values: 7 + different_values: 1 (all same) + variants: "stealth" (x7) + 'spells': + type: object + path: The Forsaken.system.spells + is_null: false + values: 7 + schema: + '1': + type: string + path: The Forsaken.system.spells.1 + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Phantom Pain" (x7) + [3]: + type: string + path: The Forsaken.system.spells.3 + is_null: true + values: 5 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Mind Reading" (x4) + - "Compendium.pf2e.spells-srd.Item.Slow" (x1) + '5': + type: string + path: The Forsaken.system.spells.5 + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Umbral Journey" (x7) + [4]: + type: string + path: The Forsaken.system.spells.4 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Weapon Storm" (x1) + - "Compendium.pf2e.spells-srd.Item.Rewrite Memory" (x1) + 'traits': + type: object + path: The Forsaken.system.traits + is_null: false + values: 7 + schema: + 'weapons': + type: array + path: The Forsaken.system.weapons + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: string + path: The Forsaken.system.weapons.[] + is_null: false + values: 7 + different_values: 5 + variants: + - "dagger" (x2) + - "shortsword" (x2) + - "spiked-chain" (x1) + - "morningstar" (x1) + - "spear" (x1) + 'type': + type: string + path: The Forsaken.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "deity" (x7) diff --git a/output/pf2e/packs/The Great Toy Heist.txt b/output/pf2e/packs/The Great Toy Heist.txt deleted file mode 100644 index 8dca6c7..0000000 --- a/output/pf2e/packs/The Great Toy Heist.txt +++ /dev/null @@ -1,1334 +0,0 @@ -The Great Toy Heist -Different values: 5 -===================================== -object {The Great Toy Heist} - _id : string {The Great Toy Heist._id} (all different values) - folder : string {The Great Toy Heist.folder} (same value: 'IF567Eqg3ZiGPsLU') - img : string {The Great Toy Heist.img} (2 different values) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/poppet.svg' (x4) - 'systems/pf2e/icons/default-icons/familiar.svg' (x1) - items : array {The Great Toy Heist.items} - Length: min=3 max=46 - Value type: object {The Great Toy Heist.items.[]} - _id : string {The Great Toy Heist.items.[]._id} (142 different values) - [_stats] : object {The Great Toy Heist.items.[]._stats} - compendiumSource : string {The Great Toy Heist.items.[]._stats.compendiumSource} (114 different values) - img : string {The Great Toy Heist.items.[].img} (79 different values) - name : string {The Great Toy Heist.items.[].name} (122 different values) - sort : integer {The Great Toy Heist.items.[].sort} (4 different values) - 0 (x132) - 100 (x4) - 200 (x4) - 300 (x2) - system : object {The Great Toy Heist.items.[].system} - [acBonus] : integer {The Great Toy Heist.items.[].system.acBonus} (3 different values) - 0 (x2) - 4 (x1) - 2 (x1) - [actionType] : object {The Great Toy Heist.items.[].system.actionType} - value : string {The Great Toy Heist.items.[].system.actionType.value} (4 different values) - 'passive' (x51) - 'action' (x5) - 'free' (x2) - 'reaction' (x1) - [actions] : object {The Great Toy Heist.items.[].system.actions} - [value] : integer {The Great Toy Heist.items.[].system.actions.value} (2 different values) - 1 (x4) - 2 (x1) - [additionalLanguages] : object {The Great Toy Heist.items.[].system.additionalLanguages} - count : integer {The Great Toy Heist.items.[].system.additionalLanguages.count} (same value: 0) - custom : string {The Great Toy Heist.items.[].system.additionalLanguages.custom} (same value: '') - value : array {The Great Toy Heist.items.[].system.additionalLanguages.value} - Length: min=6 max=6 - Value type: string {The Great Toy Heist.items.[].system.additionalLanguages.value.[]} (6 different values) - 'draconic' (x4) - 'dwarven' (x4) - 'elven' (x4) - 'fey' (x4) - 'gnomish' (x4) - 'goblin' (x4) - [alternateAncestryBoosts] : array {The Great Toy Heist.items.[].system.alternateAncestryBoosts} - Length: min=2 max=2 - Value type: string {The Great Toy Heist.items.[].system.alternateAncestryBoosts.[]} (2 different values) - 'dex' (x1) - 'int' (x1) - [ancestry] : object {The Great Toy Heist.items.[].system.ancestry} - name : string {The Great Toy Heist.items.[].system.ancestry.name} (same value: 'Poppet') - slug : string {The Great Toy Heist.items.[].system.ancestry.slug} (same value: 'poppet') - uuid : string {The Great Toy Heist.items.[].system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.6F2fSFC1Eo1JdpY4') - [ancestryFeatLevels] : object {The Great Toy Heist.items.[].system.ancestryFeatLevels} - value : array {The Great Toy Heist.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {The Great Toy Heist.items.[].system.ancestryFeatLevels.value.[]} (all different values) - [area] : object {The Great Toy Heist.items.[].system.area} - type : string {The Great Toy Heist.items.[].system.area.type} (2 different values) - 'emanation' (x1) - 'cone' (x1) - value : integer {The Great Toy Heist.items.[].system.area.value} (2 different values) - 30 (x1) - 15 (x1) - [attacks] : object {The Great Toy Heist.items.[].system.attacks} - advanced : integer {The Great Toy Heist.items.[].system.attacks.advanced} (same value: 0) - martial : integer {The Great Toy Heist.items.[].system.attacks.martial} (2 different values) - 1 (x2) - 0 (x2) - other : object {The Great Toy Heist.items.[].system.attacks.other} - name : string {The Great Toy Heist.items.[].system.attacks.other.name} (same value: '') - rank : integer {The Great Toy Heist.items.[].system.attacks.other.rank} (same value: 0) - simple : integer {The Great Toy Heist.items.[].system.attacks.simple} (same value: 1) - unarmed : integer {The Great Toy Heist.items.[].system.attacks.unarmed} (same value: 1) - [autoHeightenLevel] : object {The Great Toy Heist.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {The Great Toy Heist.items.[].system.baseItem} (12 different values) - [bonus] : object {The Great Toy Heist.items.[].system.bonus} - value : integer {The Great Toy Heist.items.[].system.bonus.value} (same value: 0) - [bonusDamage] : object {The Great Toy Heist.items.[].system.bonusDamage} - value : integer {The Great Toy Heist.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {The Great Toy Heist.items.[].system.bulk} - value : mixed - integer {The Great Toy Heist.items.[].system.bulk.value} (3 different values) - 1 (x9) - 0 (x4) - 2 (x2) - float {The Great Toy Heist.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {The Great Toy Heist.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {The Great Toy Heist.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {The Great Toy Heist.items.[].system.bulk.ignored} (same value: 2) - [category] : string {The Great Toy Heist.items.[].system.category} (20 different values) - [checkPenalty] : integer {The Great Toy Heist.items.[].system.checkPenalty} (3 different values) - 0 (x2) - -2 (x1) - -1 (x1) - [collapsed] : boolean {The Great Toy Heist.items.[].system.collapsed} (same value: False) - [containerId] : empty - [cost] : object {The Great Toy Heist.items.[].system.cost} - value : string {The Great Toy Heist.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {The Great Toy Heist.items.[].system.counteraction} (same value: False) - [damage] : object {The Great Toy Heist.items.[].system.damage} - [0] : object {The Great Toy Heist.items.[].system.damage.0} - applyMod : boolean {The Great Toy Heist.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {The Great Toy Heist.items.[].system.damage.0.formula} (all different values) - kinds : array {The Great Toy Heist.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {The Great Toy Heist.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x8) - 'healing' (x1) - materials : array<> {The Great Toy Heist.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {The Great Toy Heist.items.[].system.damage.0.type} (7 different values) - 'force' (x2) - 'mental' (x1) - 'spirit' (x1) - 'vitality' (x1) - 'electricity' (x1) - 'untyped' (x1) - 'fire' (x1) - 6aFqAhfOSz7ukuwr : object {The Great Toy Heist.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {The Great Toy Heist.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {The Great Toy Heist.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {The Great Toy Heist.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {The Great Toy Heist.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {The Great Toy Heist.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - K00cW8XZuHvutOhE : object {The Great Toy Heist.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {The Great Toy Heist.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : empty - formula : string {The Great Toy Heist.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {The Great Toy Heist.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {The Great Toy Heist.items.[].system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {The Great Toy Heist.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [damageType] : string {The Great Toy Heist.items.[].system.damage.damageType} (4 different values) - 'piercing' (x5) - 'slashing' (x2) - 'acid' (x1) - 'bludgeoning' (x1) - [dice] : integer {The Great Toy Heist.items.[].system.damage.dice} (same value: 1) - [die] : string {The Great Toy Heist.items.[].system.damage.die} (all different values) - [formula] : string {The Great Toy Heist.items.[].system.damage.formula} (2 different values) - '1d8' (x2) - '1d6' (x1) - [kind] : string {The Great Toy Heist.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {The Great Toy Heist.items.[].system.damage.persistent} - faces : integer {The Great Toy Heist.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {The Great Toy Heist.items.[].system.damage.persistent.number} (same value: 1) - type : string {The Great Toy Heist.items.[].system.damage.persistent.type} (same value: 'acid') - [type] : string {The Great Toy Heist.items.[].system.damage.type} (2 different values) - 'vitality' (x2) - 'untyped' (x1) - [defense] : object {The Great Toy Heist.items.[].system.defense} - save : object {The Great Toy Heist.items.[].system.defense.save} - basic : boolean {The Great Toy Heist.items.[].system.defense.save.basic} (2 different values) - True (x5) - False (x1) - statistic : string {The Great Toy Heist.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x3) - 'will' (x2) - 'fortitude' (x1) - [defenses] : object {The Great Toy Heist.items.[].system.defenses} - heavy : integer {The Great Toy Heist.items.[].system.defenses.heavy} (same value: 0) - light : integer {The Great Toy Heist.items.[].system.defenses.light} (2 different values) - 1 (x2) - 0 (x2) - medium : integer {The Great Toy Heist.items.[].system.defenses.medium} (2 different values) - 0 (x3) - 1 (x1) - unarmored : integer {The Great Toy Heist.items.[].system.defenses.unarmored} (same value: 1) - description : object {The Great Toy Heist.items.[].system.description} - value : string {The Great Toy Heist.items.[].system.description.value} (114 different values) - [boosts] : object {The Great Toy Heist.items.[].system.boosts} - 0 : object {The Great Toy Heist.items.[].system.boosts.0} - [selected] : string {The Great Toy Heist.items.[].system.boosts.0.selected} (4 different values) - 'str' (x1) - 'con' (x1) - 'dex' (x1) - 'int' (x1) - value : array {The Great Toy Heist.items.[].system.boosts.0.value} - Length: min=1 max=2 - Value type: string {The Great Toy Heist.items.[].system.boosts.0.value.[]} (all different values) - 1 : object {The Great Toy Heist.items.[].system.boosts.1} - [selected] : string {The Great Toy Heist.items.[].system.boosts.1.selected} (4 different values) - 'dex' (x1) - 'cha' (x1) - 'int' (x1) - 'wis' (x1) - value : array {The Great Toy Heist.items.[].system.boosts.1.value} - Length: min=1 max=6 - Value type: string {The Great Toy Heist.items.[].system.boosts.1.value.[]} (6 different values) - 'cha' (x8) - 'con' (x4) - 'dex' (x4) - 'int' (x4) - 'str' (x4) - 'wis' (x4) - [2] : object {The Great Toy Heist.items.[].system.boosts.2} - [selected] : string {The Great Toy Heist.items.[].system.boosts.2.selected} (3 different values) - 'str' (x1) - 'dex' (x1) - 'int' (x1) - value : array {The Great Toy Heist.items.[].system.boosts.2.value} - Length: min=6 max=6 - Value type: string {The Great Toy Heist.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x4) - 'dex' (x4) - 'con' (x4) - 'int' (x4) - 'wis' (x4) - 'cha' (x4) - [classFeatLevels] : object {The Great Toy Heist.items.[].system.classFeatLevels} - value : array {The Great Toy Heist.items.[].system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {The Great Toy Heist.items.[].system.classFeatLevels.value.[]} (11 different values) - [dexCap] : integer {The Great Toy Heist.items.[].system.dexCap} (3 different values) - 5 (x2) - 1 (x1) - 3 (x1) - [duration] : object {The Great Toy Heist.items.[].system.duration} - sustained : boolean {The Great Toy Heist.items.[].system.duration.sustained} (2 different values) - False (x21) - True (x3) - value : mixed - string {The Great Toy Heist.items.[].system.duration.value} (6 different values) - '' (x14) - 'until the start of your next turn' (x3) - '1 minute' (x2) - 'until your next daily preparations' (x2) - '1 round' (x1) - 'until the end of the target\'s next turn' (x1) - integer {The Great Toy Heist.items.[].system.duration.value} (same value: -1) - [expiry] : empty - unit : string {The Great Toy Heist.items.[].system.duration.unit} (same value: 'unlimited') - start : object {The Great Toy Heist.items.[].system.start} - initiative : integer {The Great Toy Heist.items.[].system.start.initiative} (same value: 38) - value : integer {The Great Toy Heist.items.[].system.start.value} (same value: 0) - [equipped] : object {The Great Toy Heist.items.[].system.equipped} - carryType : string {The Great Toy Heist.items.[].system.equipped.carryType} (2 different values) - 'worn' (x29) - 'held' (x5) - [handsHeld] : integer {The Great Toy Heist.items.[].system.equipped.handsHeld} (3 different values) - 0 (x9) - 1 (x4) - 2 (x1) - [inSlot] : boolean {The Great Toy Heist.items.[].system.equipped.inSlot} (2 different values) - True (x4) - False (x1) - [invested] : empty - [frequency] : object {The Great Toy Heist.items.[].system.frequency} - max : integer {The Great Toy Heist.items.[].system.frequency.max} (same value: 1) - per : string {The Great Toy Heist.items.[].system.frequency.per} (same value: 'day') - [hardness] : integer {The Great Toy Heist.items.[].system.hardness} (same value: 0) - publication : object {The Great Toy Heist.items.[].system.publication} - license : string {The Great Toy Heist.items.[].system.publication.license} (2 different values) - 'ORC' (x109) - 'OGL' (x33) - remaster : boolean {The Great Toy Heist.items.[].system.publication.remaster} (2 different values) - True (x109) - False (x33) - title : string {The Great Toy Heist.items.[].system.publication.title} (7 different values) - 'Pathfinder Player Core' (x89) - 'Pathfinder Lost Omens The Grand Bazaar' (x20) - 'Pathfinder GM Core' (x10) - 'Pathfinder Player Core 2' (x9) - '' (x9) - 'Pathfinder Core Rulebook' (x4) - 'Pathfinder Free RPG Day Adventure: The Great Toy Heist' (x1) - [flaws] : object {The Great Toy Heist.items.[].system.flaws} - 0 : object {The Great Toy Heist.items.[].system.flaws.0} - value : array {The Great Toy Heist.items.[].system.flaws.0.value} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.flaws.0.value.[]} (same value: 'dex') - [generalFeatLevels] : object {The Great Toy Heist.items.[].system.generalFeatLevels} - value : array {The Great Toy Heist.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {The Great Toy Heist.items.[].system.generalFeatLevels.value.[]} (all different values) - [group] : string {The Great Toy Heist.items.[].system.group} (9 different values) - 'crossbow' (x3) - 'sword' (x2) - 'cloth' (x2) - 'plate' (x1) - 'dart' (x1) - 'bomb' (x1) - 'knife' (x1) - 'leather' (x1) - 'club' (x1) - [heightening] : object {The Great Toy Heist.items.[].system.heightening} - [damage] : object {The Great Toy Heist.items.[].system.heightening.damage} - [0] : string {The Great Toy Heist.items.[].system.heightening.damage.0} (all different values) - 6aFqAhfOSz7ukuwr : string {The Great Toy Heist.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - K00cW8XZuHvutOhE : string {The Great Toy Heist.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [interval] : integer {The Great Toy Heist.items.[].system.heightening.interval} (2 different values) - 1 (x6) - 2 (x2) - type : string {The Great Toy Heist.items.[].system.heightening.type} (2 different values) - 'interval' (x8) - 'fixed' (x3) - [levels] : object {The Great Toy Heist.items.[].system.heightening.levels} - 3 : object {The Great Toy Heist.items.[].system.heightening.levels.3} - target : object {The Great Toy Heist.items.[].system.heightening.levels.3.target} - value : string {The Great Toy Heist.items.[].system.heightening.levels.3.target.value} (2 different values) - '10 objects' (x1) - '1 unattended object with a Bulk of 1 or less' (x1) - [5] : object {The Great Toy Heist.items.[].system.heightening.levels.5} - [target] : object {The Great Toy Heist.items.[].system.heightening.levels.5.target} - value : string {The Great Toy Heist.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - range : object {The Great Toy Heist.items.[].system.heightening.levels.5.range} - value : string {The Great Toy Heist.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {The Great Toy Heist.items.[].system.heightening.levels.6} - target : object {The Great Toy Heist.items.[].system.heightening.levels.6.target} - value : string {The Great Toy Heist.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects') - 7 : object {The Great Toy Heist.items.[].system.heightening.levels.7} - target : object {The Great Toy Heist.items.[].system.heightening.levels.7.target} - value : string {The Great Toy Heist.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less') - [hp] : mixed - integer {The Great Toy Heist.items.[].system.hp} (3 different values) - 6 (x6) - 12 (x1) - 8 (x1) - object {The Great Toy Heist.items.[].system.hp} - max : integer {The Great Toy Heist.items.[].system.hp.max} (same value: 0) - value : integer {The Great Toy Heist.items.[].system.hp.value} (same value: 0) - [items] : object {The Great Toy Heist.items.[].system.items} - [0kdn2] : object {The Great Toy Heist.items.[].system.items.0kdn2} - img : string {The Great Toy Heist.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {The Great Toy Heist.items.[].system.items.0kdn2.level} (same value: 7) - name : string {The Great Toy Heist.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {The Great Toy Heist.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [13v1o] : object {The Great Toy Heist.items.[].system.items.13v1o} - img : string {The Great Toy Heist.items.[].system.items.13v1o.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {The Great Toy Heist.items.[].system.items.13v1o.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.13v1o.name} (same value: 'Wizard Spellcasting') - uuid : string {The Great Toy Heist.items.[].system.items.13v1o.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Wizard Spellcasting') - [19grf] : object {The Great Toy Heist.items.[].system.items.19grf} - img : string {The Great Toy Heist.items.[].system.items.19grf.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {The Great Toy Heist.items.[].system.items.19grf.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.19grf.name} (same value: 'Experienced Smuggler') - uuid : string {The Great Toy Heist.items.[].system.items.19grf.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Experienced Smuggler') - [1nwhg] : object {The Great Toy Heist.items.[].system.items.1nwhg} - img : string {The Great Toy Heist.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {The Great Toy Heist.items.[].system.items.1nwhg.level} (same value: 5) - name : string {The Great Toy Heist.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {The Great Toy Heist.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1zn3l] : object {The Great Toy Heist.items.[].system.items.1zn3l} - img : string {The Great Toy Heist.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {The Great Toy Heist.items.[].system.items.1zn3l.level} (same value: 19) - name : string {The Great Toy Heist.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {The Great Toy Heist.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [23vme] : object {The Great Toy Heist.items.[].system.items.23vme} - img : string {The Great Toy Heist.items.[].system.items.23vme.img} (same value: 'systems/pf2e/icons/features/classes/greater-juggernaut.webp') - level : integer {The Great Toy Heist.items.[].system.items.23vme.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.23vme.name} (same value: 'Greater Juggernaut') - uuid : string {The Great Toy Heist.items.[].system.items.23vme.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Juggernaut') - [2bsn6] : object {The Great Toy Heist.items.[].system.items.2bsn6} - img : string {The Great Toy Heist.items.[].system.items.2bsn6.img} (same value: 'icons/sundries/scrolls/scroll-writing-tan-grey.webp') - level : integer {The Great Toy Heist.items.[].system.items.2bsn6.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.2bsn6.name} (same value: 'Arcane Thesis') - uuid : string {The Great Toy Heist.items.[].system.items.2bsn6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Thesis') - [2xl4q] : object {The Great Toy Heist.items.[].system.items.2xl4q} - img : string {The Great Toy Heist.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {The Great Toy Heist.items.[].system.items.2xl4q.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {The Great Toy Heist.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - [3XT0E] : object {The Great Toy Heist.items.[].system.items.3XT0E} - img : string {The Great Toy Heist.items.[].system.items.3XT0E.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {The Great Toy Heist.items.[].system.items.3XT0E.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.3XT0E.name} (same value: 'Arcane School') - uuid : string {The Great Toy Heist.items.[].system.items.3XT0E.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane School') - [3YEZD] : object {The Great Toy Heist.items.[].system.items.3YEZD} - img : string {The Great Toy Heist.items.[].system.items.3YEZD.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {The Great Toy Heist.items.[].system.items.3YEZD.level} (same value: 7) - name : string {The Great Toy Heist.items.[].system.items.3YEZD.name} (same value: 'Perception Mastery') - uuid : string {The Great Toy Heist.items.[].system.items.3YEZD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [3fzmc] : object {The Great Toy Heist.items.[].system.items.3fzmc} - img : string {The Great Toy Heist.items.[].system.items.3fzmc.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {The Great Toy Heist.items.[].system.items.3fzmc.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.3fzmc.name} (same value: 'Constructed (Poppet)') - uuid : string {The Great Toy Heist.items.[].system.items.3fzmc.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Constructed (Poppet)') - [3gwvw] : object {The Great Toy Heist.items.[].system.items.3gwvw} - img : string {The Great Toy Heist.items.[].system.items.3gwvw.img} (same value: 'icons/skills/melee/strike-axe-blood-red.webp') - level : integer {The Great Toy Heist.items.[].system.items.3gwvw.level} (same value: 5) - name : string {The Great Toy Heist.items.[].system.items.3gwvw.name} (same value: 'Brutality') - uuid : string {The Great Toy Heist.items.[].system.items.3gwvw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Brutality') - [45yt7] : object {The Great Toy Heist.items.[].system.items.45yt7} - img : string {The Great Toy Heist.items.[].system.items.45yt7.img} (same value: 'icons/weapons/wands/wand-carved-pink.webp') - level : integer {The Great Toy Heist.items.[].system.items.45yt7.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.45yt7.name} (same value: 'Arcane Bond') - uuid : string {The Great Toy Heist.items.[].system.items.45yt7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Arcane Bond') - [4al2i] : object {The Great Toy Heist.items.[].system.items.4al2i} - img : string {The Great Toy Heist.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {The Great Toy Heist.items.[].system.items.4al2i.level} (same value: 15) - name : string {The Great Toy Heist.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {The Great Toy Heist.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [568ec] : object {The Great Toy Heist.items.[].system.items.568ec} - img : string {The Great Toy Heist.items.[].system.items.568ec.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {The Great Toy Heist.items.[].system.items.568ec.level} (same value: 11) - name : string {The Great Toy Heist.items.[].system.items.568ec.name} (same value: 'Weapon Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.568ec.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [58uhg] : object {The Great Toy Heist.items.[].system.items.58uhg} - img : string {The Great Toy Heist.items.[].system.items.58uhg.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {The Great Toy Heist.items.[].system.items.58uhg.level} (same value: 15) - name : string {The Great Toy Heist.items.[].system.items.58uhg.name} (same value: 'Master Spellcaster') - uuid : string {The Great Toy Heist.items.[].system.items.58uhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [5a5an] : object {The Great Toy Heist.items.[].system.items.5a5an} - img : string {The Great Toy Heist.items.[].system.items.5a5an.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {The Great Toy Heist.items.[].system.items.5a5an.level} (same value: 19) - name : string {The Great Toy Heist.items.[].system.items.5a5an.name} (same value: 'Legendary Spellcaster') - uuid : string {The Great Toy Heist.items.[].system.items.5a5an.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [5jVMU] : object {The Great Toy Heist.items.[].system.items.5jVMU} - img : string {The Great Toy Heist.items.[].system.items.5jVMU.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {The Great Toy Heist.items.[].system.items.5jVMU.level} (same value: 11) - name : string {The Great Toy Heist.items.[].system.items.5jVMU.name} (same value: 'Perception Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.5jVMU.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [5x1uf] : object {The Great Toy Heist.items.[].system.items.5x1uf} - img : string {The Great Toy Heist.items.[].system.items.5x1uf.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {The Great Toy Heist.items.[].system.items.5x1uf.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.5x1uf.name} (same value: 'Weapon Specialization') - uuid : string {The Great Toy Heist.items.[].system.items.5x1uf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [6ddtr] : object {The Great Toy Heist.items.[].system.items.6ddtr} - img : string {The Great Toy Heist.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {The Great Toy Heist.items.[].system.items.6ddtr.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [6jpgb] : object {The Great Toy Heist.items.[].system.items.6jpgb} - img : string {The Great Toy Heist.items.[].system.items.6jpgb.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {The Great Toy Heist.items.[].system.items.6jpgb.level} (same value: 11) - name : string {The Great Toy Heist.items.[].system.items.6jpgb.name} (same value: 'Perception Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.6jpgb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Expertise') - [7bbgv] : object {The Great Toy Heist.items.[].system.items.7bbgv} - img : string {The Great Toy Heist.items.[].system.items.7bbgv.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {The Great Toy Heist.items.[].system.items.7bbgv.level} (same value: 7) - name : string {The Great Toy Heist.items.[].system.items.7bbgv.name} (same value: 'Expert Spellcaster') - uuid : string {The Great Toy Heist.items.[].system.items.7bbgv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [7jt77] : object {The Great Toy Heist.items.[].system.items.7jt77} - img : string {The Great Toy Heist.items.[].system.items.7jt77.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp') - level : integer {The Great Toy Heist.items.[].system.items.7jt77.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.7jt77.name} (same value: 'Medium Armor Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.7jt77.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise') - [BH4zJ] : object {The Great Toy Heist.items.[].system.items.BH4zJ} - img : string {The Great Toy Heist.items.[].system.items.BH4zJ.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {The Great Toy Heist.items.[].system.items.BH4zJ.level} (same value: 7) - name : string {The Great Toy Heist.items.[].system.items.BH4zJ.name} (same value: 'Evasive Reflexes') - uuid : string {The Great Toy Heist.items.[].system.items.BH4zJ.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasive Reflexes') - [EmM9t] : object {The Great Toy Heist.items.[].system.items.EmM9t} - img : string {The Great Toy Heist.items.[].system.items.EmM9t.img} (same value: 'icons/skills/melee/hand-grip-sword-red.webp') - level : integer {The Great Toy Heist.items.[].system.items.EmM9t.level} (same value: 11) - name : string {The Great Toy Heist.items.[].system.items.EmM9t.name} (same value: 'Weapon Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.EmM9t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [FEGkn] : object {The Great Toy Heist.items.[].system.items.FEGkn} - img : string {The Great Toy Heist.items.[].system.items.FEGkn.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {The Great Toy Heist.items.[].system.items.FEGkn.level} (same value: 9) - name : string {The Great Toy Heist.items.[].system.items.FEGkn.name} (same value: 'Reflex Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.FEGkn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [GFrqD] : object {The Great Toy Heist.items.[].system.items.GFrqD} - img : string {The Great Toy Heist.items.[].system.items.GFrqD.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {The Great Toy Heist.items.[].system.items.GFrqD.level} (same value: 17) - name : string {The Great Toy Heist.items.[].system.items.GFrqD.name} (same value: 'Perception Mastery') - uuid : string {The Great Toy Heist.items.[].system.items.GFrqD.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [H4nN0] : object {The Great Toy Heist.items.[].system.items.H4nN0} - img : string {The Great Toy Heist.items.[].system.items.H4nN0.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {The Great Toy Heist.items.[].system.items.H4nN0.level} (same value: 17) - name : string {The Great Toy Heist.items.[].system.items.H4nN0.name} (same value: 'Will of the Pupil') - uuid : string {The Great Toy Heist.items.[].system.items.H4nN0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Will of the Pupil') - [HOjyM] : object {The Great Toy Heist.items.[].system.items.HOjyM} - img : string {The Great Toy Heist.items.[].system.items.HOjyM.img} (same value: 'icons/sundries/documents/document-sealed-signatures-red.webp') - level : integer {The Great Toy Heist.items.[].system.items.HOjyM.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.HOjyM.name} (same value: 'Rogue\'s Racket') - uuid : string {The Great Toy Heist.items.[].system.items.HOjyM.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - [KvE3P] : object {The Great Toy Heist.items.[].system.items.KvE3P} - img : string {The Great Toy Heist.items.[].system.items.KvE3P.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {The Great Toy Heist.items.[].system.items.KvE3P.level} (same value: 9) - name : string {The Great Toy Heist.items.[].system.items.KvE3P.name} (same value: 'Rogue Resilience') - uuid : string {The Great Toy Heist.items.[].system.items.KvE3P.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Resilience') - [XxkXS] : object {The Great Toy Heist.items.[].system.items.XxkXS} - img : string {The Great Toy Heist.items.[].system.items.XxkXS.img} (same value: 'icons/magic/air/wind-vortex-swirl-red.webp') - level : integer {The Great Toy Heist.items.[].system.items.XxkXS.level} (same value: 17) - name : string {The Great Toy Heist.items.[].system.items.XxkXS.name} (same value: 'Revitalizing Rage') - uuid : string {The Great Toy Heist.items.[].system.items.XxkXS.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revitalizing Rage') - [ac5cq] : object {The Great Toy Heist.items.[].system.items.ac5cq} - img : string {The Great Toy Heist.items.[].system.items.ac5cq.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {The Great Toy Heist.items.[].system.items.ac5cq.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.ac5cq.name} (same value: 'Defensive Robes') - uuid : string {The Great Toy Heist.items.[].system.items.ac5cq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [bhpWk] : object {The Great Toy Heist.items.[].system.items.bhpWk} - img : string {The Great Toy Heist.items.[].system.items.bhpWk.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {The Great Toy Heist.items.[].system.items.bhpWk.level} (same value: 17) - name : string {The Great Toy Heist.items.[].system.items.bhpWk.name} (same value: 'Agile Mind') - uuid : string {The Great Toy Heist.items.[].system.items.bhpWk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - [c3blc] : object {The Great Toy Heist.items.[].system.items.c3blc} - img : string {The Great Toy Heist.items.[].system.items.c3blc.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {The Great Toy Heist.items.[].system.items.c3blc.level} (same value: 19) - name : string {The Great Toy Heist.items.[].system.items.c3blc.name} (same value: 'Legendary Spellcaster') - uuid : string {The Great Toy Heist.items.[].system.items.c3blc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [cJTLg] : object {The Great Toy Heist.items.[].system.items.cJTLg} - img : string {The Great Toy Heist.items.[].system.items.cJTLg.img} (same value: 'icons/skills/melee/blade-tip-chipped-blood-red.webp') - level : integer {The Great Toy Heist.items.[].system.items.cJTLg.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.cJTLg.name} (same value: 'Weapon Mastery') - uuid : string {The Great Toy Heist.items.[].system.items.cJTLg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Mastery') - [cifjd] : object {The Great Toy Heist.items.[].system.items.cifjd} - img : string {The Great Toy Heist.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {The Great Toy Heist.items.[].system.items.cifjd.level} (same value: 11) - name : string {The Great Toy Heist.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - [djzu5] : object {The Great Toy Heist.items.[].system.items.djzu5} - img : string {The Great Toy Heist.items.[].system.items.djzu5.img} (same value: 'icons/sundries/books/book-eye-purple.webp') - level : integer {The Great Toy Heist.items.[].system.items.djzu5.level} (same value: 19) - name : string {The Great Toy Heist.items.[].system.items.djzu5.name} (same value: 'Archwizard\'s Spellcraft') - uuid : string {The Great Toy Heist.items.[].system.items.djzu5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Archwizard\'s Spellcraft') - [dmo5u] : object {The Great Toy Heist.items.[].system.items.dmo5u} - img : string {The Great Toy Heist.items.[].system.items.dmo5u.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {The Great Toy Heist.items.[].system.items.dmo5u.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.dmo5u.name} (same value: 'Weapon Specialization') - uuid : string {The Great Toy Heist.items.[].system.items.dmo5u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [e0sur] : object {The Great Toy Heist.items.[].system.items.e0sur} - img : string {The Great Toy Heist.items.[].system.items.e0sur.img} (same value: 'systems/pf2e/icons/features/classes/indomitable-will.webp') - level : integer {The Great Toy Heist.items.[].system.items.e0sur.level} (same value: 15) - name : string {The Great Toy Heist.items.[].system.items.e0sur.name} (same value: 'Indomitable Will') - uuid : string {The Great Toy Heist.items.[].system.items.e0sur.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Indomitable Will') - [e9ikq] : object {The Great Toy Heist.items.[].system.items.e9ikq} - img : string {The Great Toy Heist.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {The Great Toy Heist.items.[].system.items.e9ikq.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {The Great Toy Heist.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [eZd7C] : object {The Great Toy Heist.items.[].system.items.eZd7C} - img : string {The Great Toy Heist.items.[].system.items.eZd7C.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {The Great Toy Heist.items.[].system.items.eZd7C.level} (same value: 17) - name : string {The Great Toy Heist.items.[].system.items.eZd7C.name} (same value: 'Prodigious Will') - uuid : string {The Great Toy Heist.items.[].system.items.eZd7C.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Prodigious Will') - [fqsfu] : object {The Great Toy Heist.items.[].system.items.fqsfu} - img : string {The Great Toy Heist.items.[].system.items.fqsfu.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {The Great Toy Heist.items.[].system.items.fqsfu.level} (same value: 15) - name : string {The Great Toy Heist.items.[].system.items.fqsfu.name} (same value: 'Master Spellcaster') - uuid : string {The Great Toy Heist.items.[].system.items.fqsfu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [gfxqm] : object {The Great Toy Heist.items.[].system.items.gfxqm} - img : string {The Great Toy Heist.items.[].system.items.gfxqm.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {The Great Toy Heist.items.[].system.items.gfxqm.level} (same value: 7) - name : string {The Great Toy Heist.items.[].system.items.gfxqm.name} (same value: 'Juggernaut') - uuid : string {The Great Toy Heist.items.[].system.items.gfxqm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [giqow] : object {The Great Toy Heist.items.[].system.items.giqow} - img : string {The Great Toy Heist.items.[].system.items.giqow.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg') - level : integer {The Great Toy Heist.items.[].system.items.giqow.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.giqow.name} (same value: 'Flammable') - uuid : string {The Great Toy Heist.items.[].system.items.giqow.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Flammable') - [i7ZpY] : object {The Great Toy Heist.items.[].system.items.i7ZpY} - img : string {The Great Toy Heist.items.[].system.items.i7ZpY.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {The Great Toy Heist.items.[].system.items.i7ZpY.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.i7ZpY.name} (same value: 'Greater Rogue Reflexes') - uuid : string {The Great Toy Heist.items.[].system.items.i7ZpY.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Rogue Reflexes') - [iIH8y] : object {The Great Toy Heist.items.[].system.items.iIH8y} - img : string {The Great Toy Heist.items.[].system.items.iIH8y.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {The Great Toy Heist.items.[].system.items.iIH8y.level} (same value: 3) - name : string {The Great Toy Heist.items.[].system.items.iIH8y.name} (same value: 'Furious Footfalls') - uuid : string {The Great Toy Heist.items.[].system.items.iIH8y.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Furious Footfalls') - [ihbgk] : object {The Great Toy Heist.items.[].system.items.ihbgk} - img : string {The Great Toy Heist.items.[].system.items.ihbgk.img} (same value: 'icons/skills/melee/shield-damaged-broken-orange.webp') - level : integer {The Great Toy Heist.items.[].system.items.ihbgk.level} (same value: 19) - name : string {The Great Toy Heist.items.[].system.items.ihbgk.name} (same value: 'Devastator') - uuid : string {The Great Toy Heist.items.[].system.items.ihbgk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devastator') - [kQI3o] : object {The Great Toy Heist.items.[].system.items.kQI3o} - img : string {The Great Toy Heist.items.[].system.items.kQI3o.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {The Great Toy Heist.items.[].system.items.kQI3o.level} (same value: 9) - name : string {The Great Toy Heist.items.[].system.items.kQI3o.name} (same value: 'Reflex Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.kQI3o.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [nilrb] : object {The Great Toy Heist.items.[].system.items.nilrb} - img : string {The Great Toy Heist.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {The Great Toy Heist.items.[].system.items.nilrb.level} (same value: 9) - name : string {The Great Toy Heist.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {The Great Toy Heist.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - [njgcl] : object {The Great Toy Heist.items.[].system.items.njgcl} - img : string {The Great Toy Heist.items.[].system.items.njgcl.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {The Great Toy Heist.items.[].system.items.njgcl.level} (same value: 15) - name : string {The Great Toy Heist.items.[].system.items.njgcl.name} (same value: 'Greater Weapon Specialization (Barbarian)') - uuid : string {The Great Toy Heist.items.[].system.items.njgcl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization (Barbarian)') - [oNOEz] : object {The Great Toy Heist.items.[].system.items.oNOEz} - img : string {The Great Toy Heist.items.[].system.items.oNOEz.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {The Great Toy Heist.items.[].system.items.oNOEz.level} (same value: 5) - name : string {The Great Toy Heist.items.[].system.items.oNOEz.name} (same value: 'Reflex Expertise') - uuid : string {The Great Toy Heist.items.[].system.items.oNOEz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [p9c01] : object {The Great Toy Heist.items.[].system.items.p9c01} - img : string {The Great Toy Heist.items.[].system.items.p9c01.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {The Great Toy Heist.items.[].system.items.p9c01.level} (same value: 9) - name : string {The Great Toy Heist.items.[].system.items.p9c01.name} (same value: 'Magical Fortitude') - uuid : string {The Great Toy Heist.items.[].system.items.p9c01.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [pfjze] : object {The Great Toy Heist.items.[].system.items.pfjze} - img : string {The Great Toy Heist.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {The Great Toy Heist.items.[].system.items.pfjze.level} (same value: 15) - name : string {The Great Toy Heist.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {The Great Toy Heist.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - [pvlD2] : object {The Great Toy Heist.items.[].system.items.pvlD2} - img : string {The Great Toy Heist.items.[].system.items.pvlD2.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {The Great Toy Heist.items.[].system.items.pvlD2.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.pvlD2.name} (same value: 'Perception Legend') - uuid : string {The Great Toy Heist.items.[].system.items.pvlD2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [q4i1v] : object {The Great Toy Heist.items.[].system.items.q4i1v} - img : string {The Great Toy Heist.items.[].system.items.q4i1v.img} (same value: 'systems/pf2e/icons/features/classes/witch-spellcasting.webp') - level : integer {The Great Toy Heist.items.[].system.items.q4i1v.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.q4i1v.name} (same value: 'Witch Spellcasting') - uuid : string {The Great Toy Heist.items.[].system.items.q4i1v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Witch Spellcasting') - [qh9xw] : object {The Great Toy Heist.items.[].system.items.qh9xw} - img : string {The Great Toy Heist.items.[].system.items.qh9xw.img} (same value: 'icons/magic/symbols/mask-yellow-orange.webp') - level : integer {The Great Toy Heist.items.[].system.items.qh9xw.level} (same value: 11) - name : string {The Great Toy Heist.items.[].system.items.qh9xw.name} (same value: 'Mighty Rage') - uuid : string {The Great Toy Heist.items.[].system.items.qh9xw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mighty Rage') - [qx6de] : object {The Great Toy Heist.items.[].system.items.qx6de} - img : string {The Great Toy Heist.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {The Great Toy Heist.items.[].system.items.qx6de.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {The Great Toy Heist.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - [rGBjw] : object {The Great Toy Heist.items.[].system.items.rGBjw} - img : string {The Great Toy Heist.items.[].system.items.rGBjw.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {The Great Toy Heist.items.[].system.items.rGBjw.level} (same value: 19) - name : string {The Great Toy Heist.items.[].system.items.rGBjw.name} (same value: 'Armor Mastery') - uuid : string {The Great Toy Heist.items.[].system.items.rGBjw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [rmucq] : object {The Great Toy Heist.items.[].system.items.rmucq} - img : string {The Great Toy Heist.items.[].system.items.rmucq.img} (same value: 'systems/pf2e/icons/features/classes/familiar.webp') - level : integer {The Great Toy Heist.items.[].system.items.rmucq.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.rmucq.name} (same value: 'Familiar (Witch)') - uuid : string {The Great Toy Heist.items.[].system.items.rmucq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Familiar (Witch)') - [sbys9] : object {The Great Toy Heist.items.[].system.items.sbys9} - img : string {The Great Toy Heist.items.[].system.items.sbys9.img} (same value: 'systems/pf2e/icons/features/classes/hexes.webp') - level : integer {The Great Toy Heist.items.[].system.items.sbys9.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.sbys9.name} (same value: 'Hexes') - uuid : string {The Great Toy Heist.items.[].system.items.sbys9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hex Spells') - [sjjee] : object {The Great Toy Heist.items.[].system.items.sjjee} - img : string {The Great Toy Heist.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {The Great Toy Heist.items.[].system.items.sjjee.level} (same value: 3) - name : string {The Great Toy Heist.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {The Great Toy Heist.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [spb04] : object {The Great Toy Heist.items.[].system.items.spb04} - img : string {The Great Toy Heist.items.[].system.items.spb04.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {The Great Toy Heist.items.[].system.items.spb04.level} (same value: 7) - name : string {The Great Toy Heist.items.[].system.items.spb04.name} (same value: 'Weapon Specialization') - uuid : string {The Great Toy Heist.items.[].system.items.spb04.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [tasue] : object {The Great Toy Heist.items.[].system.items.tasue} - img : string {The Great Toy Heist.items.[].system.items.tasue.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {The Great Toy Heist.items.[].system.items.tasue.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.tasue.name} (same value: 'Patron') - uuid : string {The Great Toy Heist.items.[].system.items.tasue.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Patron') - [thypm] : object {The Great Toy Heist.items.[].system.items.thypm} - img : string {The Great Toy Heist.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {The Great Toy Heist.items.[].system.items.thypm.level} (same value: 19) - name : string {The Great Toy Heist.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {The Great Toy Heist.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [tp5pg] : object {The Great Toy Heist.items.[].system.items.tp5pg} - img : string {The Great Toy Heist.items.[].system.items.tp5pg.img} (same value: 'icons/skills/social/intimidation-impressing.webp') - level : integer {The Great Toy Heist.items.[].system.items.tp5pg.level} (same value: 9) - name : string {The Great Toy Heist.items.[].system.items.tp5pg.name} (same value: 'Raging Resistance') - uuid : string {The Great Toy Heist.items.[].system.items.tp5pg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Raging Resistance') - [uhbeo] : object {The Great Toy Heist.items.[].system.items.uhbeo} - img : string {The Great Toy Heist.items.[].system.items.uhbeo.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {The Great Toy Heist.items.[].system.items.uhbeo.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.uhbeo.name} (same value: 'Instinct') - uuid : string {The Great Toy Heist.items.[].system.items.uhbeo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Instinct') - [vkt9a] : object {The Great Toy Heist.items.[].system.items.vkt9a} - img : string {The Great Toy Heist.items.[].system.items.vkt9a.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {The Great Toy Heist.items.[].system.items.vkt9a.level} (same value: 5) - name : string {The Great Toy Heist.items.[].system.items.vkt9a.name} (same value: 'Magical Fortitude') - uuid : string {The Great Toy Heist.items.[].system.items.vkt9a.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [vq6ja] : object {The Great Toy Heist.items.[].system.items.vq6ja} - img : string {The Great Toy Heist.items.[].system.items.vq6ja.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {The Great Toy Heist.items.[].system.items.vq6ja.level} (same value: 7) - name : string {The Great Toy Heist.items.[].system.items.vq6ja.name} (same value: 'Expert Spellcaster') - uuid : string {The Great Toy Heist.items.[].system.items.vq6ja.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [x762n] : object {The Great Toy Heist.items.[].system.items.x762n} - img : string {The Great Toy Heist.items.[].system.items.x762n.img} (same value: 'systems/pf2e/icons/features/classes/patrons-gift.webp') - level : integer {The Great Toy Heist.items.[].system.items.x762n.level} (same value: 19) - name : string {The Great Toy Heist.items.[].system.items.x762n.name} (same value: 'Patron\'s Gift') - uuid : string {The Great Toy Heist.items.[].system.items.x762n.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Patron\'s Gift') - [xvavy] : object {The Great Toy Heist.items.[].system.items.xvavy} - img : string {The Great Toy Heist.items.[].system.items.xvavy.img} (same value: 'systems/pf2e/icons/features/classes/rage.webp') - level : integer {The Great Toy Heist.items.[].system.items.xvavy.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.xvavy.name} (same value: 'Rage') - uuid : string {The Great Toy Heist.items.[].system.items.xvavy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rage') - [ytft4] : object {The Great Toy Heist.items.[].system.items.ytft4} - img : string {The Great Toy Heist.items.[].system.items.ytft4.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {The Great Toy Heist.items.[].system.items.ytft4.level} (same value: 13) - name : string {The Great Toy Heist.items.[].system.items.ytft4.name} (same value: 'Defensive Robes') - uuid : string {The Great Toy Heist.items.[].system.items.ytft4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [yyms9] : object {The Great Toy Heist.items.[].system.items.yyms9} - img : string {The Great Toy Heist.items.[].system.items.yyms9.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {The Great Toy Heist.items.[].system.items.yyms9.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.yyms9.name} (same value: 'Quick-Tempered') - uuid : string {The Great Toy Heist.items.[].system.items.yyms9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Quick-Tempered') - [z8dne] : object {The Great Toy Heist.items.[].system.items.z8dne} - img : string {The Great Toy Heist.items.[].system.items.z8dne.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {The Great Toy Heist.items.[].system.items.z8dne.level} (same value: 1) - name : string {The Great Toy Heist.items.[].system.items.z8dne.name} (same value: 'Dubious Knowledge') - uuid : string {The Great Toy Heist.items.[].system.items.z8dne.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [keyAbility] : object {The Great Toy Heist.items.[].system.keyAbility} - value : array {The Great Toy Heist.items.[].system.keyAbility.value} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.keyAbility.value.[]} (3 different values) - 'int' (x2) - 'str' (x1) - 'dex' (x1) - [languages] : object {The Great Toy Heist.items.[].system.languages} - custom : string {The Great Toy Heist.items.[].system.languages.custom} (same value: '') - value : array {The Great Toy Heist.items.[].system.languages.value} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.languages.value.[]} (same value: 'common') - [level] : object {The Great Toy Heist.items.[].system.level} - [taken] : integer {The Great Toy Heist.items.[].system.level.taken} (2 different values) - 2 (x8) - 1 (x7) - value : integer {The Great Toy Heist.items.[].system.level.value} (3 different values) - 1 (x67) - 0 (x32) - 2 (x11) - [location] : mixed - string {The Great Toy Heist.items.[].system.location} (15 different values) - object {The Great Toy Heist.items.[].system.location} - [uses] : object {The Great Toy Heist.items.[].system.location.uses} - value : integer {The Great Toy Heist.items.[].system.location.uses.value} (same value: 1) - value : string {The Great Toy Heist.items.[].system.location.value} (all different values) - [material] : object {The Great Toy Heist.items.[].system.material} - [grade] : empty - [type] : empty - [maxTakable] : empty - [mod] : object {The Great Toy Heist.items.[].system.mod} - value : integer {The Great Toy Heist.items.[].system.mod.value} (same value: 0) - [onlyLevel1] : boolean {The Great Toy Heist.items.[].system.onlyLevel1} (same value: True) - [overlays] : object {The Great Toy Heist.items.[].system.overlays} - [2I469pfbYcmFvzOA] : object {The Great Toy Heist.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {The Great Toy Heist.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {The Great Toy Heist.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {The Great Toy Heist.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {The Great Toy Heist.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {The Great Toy Heist.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {The Great Toy Heist.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {The Great Toy Heist.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - type : string {The Great Toy Heist.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [37gy7l19tik74o4s] : object {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {The Great Toy Heist.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [7qdtetowq348s9oc] : object {The Great Toy Heist.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {The Great Toy Heist.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {The Great Toy Heist.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {The Great Toy Heist.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {The Great Toy Heist.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {The Great Toy Heist.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {The Great Toy Heist.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {The Great Toy Heist.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {The Great Toy Heist.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {The Great Toy Heist.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [cUFX7ExSLeoa3vIF] : object {The Great Toy Heist.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {The Great Toy Heist.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {The Great Toy Heist.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {The Great Toy Heist.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {The Great Toy Heist.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {The Great Toy Heist.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {The Great Toy Heist.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {The Great Toy Heist.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - type : string {The Great Toy Heist.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [lfxcoz2d3f8j2zq1] : object {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {The Great Toy Heist.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x1) - 'healing' (x1) - 'manipulate' (x1) - 'vitality' (x1) - [zFWsMjoeCnLxqJaV] : object {The Great Toy Heist.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {The Great Toy Heist.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {The Great Toy Heist.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {The Great Toy Heist.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {The Great Toy Heist.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {The Great Toy Heist.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {The Great Toy Heist.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {The Great Toy Heist.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - type : string {The Great Toy Heist.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [perception] : integer {The Great Toy Heist.items.[].system.perception} (2 different values) - 2 (x2) - 1 (x2) - [prepared] : object {The Great Toy Heist.items.[].system.prepared} - [flexible] : boolean {The Great Toy Heist.items.[].system.prepared.flexible} (same value: False) - value : string {The Great Toy Heist.items.[].system.prepared.value} (3 different values) - 'prepared' (x2) - 'focus' (x2) - 'innate' (x1) - [prerequisites] : object {The Great Toy Heist.items.[].system.prerequisites} - value : array {The Great Toy Heist.items.[].system.prerequisites.value} - Length: min=0 max=1 - Value type: object {The Great Toy Heist.items.[].system.prerequisites.value.[]} - value : string {The Great Toy Heist.items.[].system.prerequisites.value.[].value} (8 different values) - 'trained in Athletics' (x2) - 'trained in Acrobatics' (x2) - 'trained in Intimidation' (x1) - 'trained in a skill with the Recall Knowledge action' (x1) - 'Trained in Stealth' (x1) - 'expert in Thievery' (x1) - 'trained in Arcana' (x1) - 'trained in at least one skill' (x1) - [price] : object {The Great Toy Heist.items.[].system.price} - [per] : integer {The Great Toy Heist.items.[].system.price.per} (same value: 10) - value : object {The Great Toy Heist.items.[].system.price.value} - [gp] : integer {The Great Toy Heist.items.[].system.price.value.gp} (6 different values) - 3 (x6) - 4 (x5) - 7 (x5) - 1 (x4) - 8 (x1) - 5 (x1) - [sp] : integer {The Great Toy Heist.items.[].system.price.value.sp} (4 different values) - 1 (x8) - 2 (x1) - 9 (x1) - 3 (x1) - [proficiency] : object {The Great Toy Heist.items.[].system.proficiency} - slug : string {The Great Toy Heist.items.[].system.proficiency.slug} (same value: '') - value : integer {The Great Toy Heist.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {The Great Toy Heist.items.[].system.proficient} - value : integer {The Great Toy Heist.items.[].system.proficient.value} (same value: 1) - [quantity] : integer {The Great Toy Heist.items.[].system.quantity} (all different values) - [range] : mixed - integer {The Great Toy Heist.items.[].system.range} (4 different values) - 120 (x2) - 30 (x1) - 20 (x1) - 60 (x1) - object {The Great Toy Heist.items.[].system.range} - value : string {The Great Toy Heist.items.[].system.range.value} (all different values) - [reach] : integer {The Great Toy Heist.items.[].system.reach} (same value: 5) - [reload] : object {The Great Toy Heist.items.[].system.reload} - value : string {The Great Toy Heist.items.[].system.reload.value} (4 different values) - '' (x4) - '-' (x2) - '1' (x2) - '2' (x1) - [requirements] : string {The Great Toy Heist.items.[].system.requirements} (same value: '') - rules : ignored (Foundry rules object) {The Great Toy Heist.items.[].system.rules} - [runes] : object {The Great Toy Heist.items.[].system.runes} - potency : integer {The Great Toy Heist.items.[].system.runes.potency} (same value: 0) - property : array<> {The Great Toy Heist.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {The Great Toy Heist.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {The Great Toy Heist.items.[].system.runes.striking} (same value: 0) - [savingThrows] : object {The Great Toy Heist.items.[].system.savingThrows} - fortitude : integer {The Great Toy Heist.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x3) - 2 (x1) - reflex : integer {The Great Toy Heist.items.[].system.savingThrows.reflex} (2 different values) - 1 (x3) - 2 (x1) - will : integer {The Great Toy Heist.items.[].system.savingThrows.will} (same value: 2) - [selfEffect] : object {The Great Toy Heist.items.[].system.selfEffect} - name : string {The Great Toy Heist.items.[].system.selfEffect.name} (2 different values) - 'Effect: Rage' (x2) - 'Effect: Energy Ablation' (x1) - uuid : string {The Great Toy Heist.items.[].system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Rage' (x2) - 'Compendium.pf2e.feat-effects.Item.Effect: Energy Ablation' (x1) - [showSlotlessLevels] : object {The Great Toy Heist.items.[].system.showSlotlessLevels} - value : boolean {The Great Toy Heist.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {The Great Toy Heist.items.[].system.size} (2 different values) - 'med' (x34) - 'sm' (x4) - [skillFeatLevels] : object {The Great Toy Heist.items.[].system.skillFeatLevels} - value : array {The Great Toy Heist.items.[].system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {The Great Toy Heist.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {The Great Toy Heist.items.[].system.skillIncreaseLevels} - value : array {The Great Toy Heist.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {The Great Toy Heist.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {The Great Toy Heist.items.[].system.slots} - [slot0] : object {The Great Toy Heist.items.[].system.slots.slot0} - max : integer {The Great Toy Heist.items.[].system.slots.slot0.max} (2 different values) - 5 (x1) - 6 (x1) - prepared : array {The Great Toy Heist.items.[].system.slots.slot0.prepared} - Length: min=5 max=6 - Value type: object {The Great Toy Heist.items.[].system.slots.slot0.prepared.[]} - id : string {The Great Toy Heist.items.[].system.slots.slot0.prepared.[].id} (11 different values) - [slot1] : object {The Great Toy Heist.items.[].system.slots.slot1} - max : integer {The Great Toy Heist.items.[].system.slots.slot1.max} (2 different values) - 3 (x1) - 4 (x1) - prepared : array {The Great Toy Heist.items.[].system.slots.slot1.prepared} - Length: min=3 max=4 - Value type: object {The Great Toy Heist.items.[].system.slots.slot1.prepared.[]} - id : string {The Great Toy Heist.items.[].system.slots.slot1.prepared.[].id} (7 different values) - 'tTy7aHkonKtpvVj1' (x1) - 'lteeKYs8WZKhvRBm' (x1) - 'GpI0isg4kEQ8Fvxf' (x1) - 'f0cC1xnoW7PVP6wZ' (x1) - 'f84Ca47mWJbqOAQ9' (x1) - 'BTc0yrn0IoZpPhLO' (x1) - 'NWSUCwa0TtdZmo9o' (x1) - [slug] : string {The Great Toy Heist.items.[].system.slug} (112 different values) - [speed] : integer {The Great Toy Heist.items.[].system.speed} (same value: 25) - [speedPenalty] : integer {The Great Toy Heist.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x1) - [spell] : object {The Great Toy Heist.items.[].system.spell} - _id : string {The Great Toy Heist.items.[].system.spell._id} (same value: 'Bn6IYrA7I668djdD') - flags : object {The Great Toy Heist.items.[].system.spell.flags} - core : object {The Great Toy Heist.items.[].system.spell.flags.core} - sourceId : string {The Great Toy Heist.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.gKKqvLohtrSJj3BM') - img : string {The Great Toy Heist.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/magic-missile.webp') - name : string {The Great Toy Heist.items.[].system.spell.name} (same value: 'Force Barrage') - sort : integer {The Great Toy Heist.items.[].system.spell.sort} (same value: 0) - system : object {The Great Toy Heist.items.[].system.spell.system} - [area] : empty - cost : object {The Great Toy Heist.items.[].system.spell.system.cost} - value : string {The Great Toy Heist.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {The Great Toy Heist.items.[].system.spell.system.counteraction} (same value: False) - damage : object {The Great Toy Heist.items.[].system.spell.system.damage} - 0 : object {The Great Toy Heist.items.[].system.spell.system.damage.0} - applyMod : boolean {The Great Toy Heist.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {The Great Toy Heist.items.[].system.spell.system.damage.0.formula} (same value: '1d4+1') - kinds : array {The Great Toy Heist.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {The Great Toy Heist.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {The Great Toy Heist.items.[].system.spell.system.damage.0.type} (same value: 'force') - description : object {The Great Toy Heist.items.[].system.spell.system.description} - value : string {The Great Toy Heist.items.[].system.spell.system.description.value} (same value: '

You fire a shard of solidified magic toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of shards you shoot by one, to a maximum of three shards for 3 actions. You choose the target for each shard individually. If you shoot more than one shard at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.

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-

Heightened (+2) You fire one additional shard with each action you spend.

') - duration : object {The Great Toy Heist.items.[].system.spell.system.duration} - sustained : boolean {The Great Toy Heist.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {The Great Toy Heist.items.[].system.spell.system.duration.value} (same value: '') - level : object {The Great Toy Heist.items.[].system.spell.system.level} - value : integer {The Great Toy Heist.items.[].system.spell.system.level.value} (same value: 1) - location : object {The Great Toy Heist.items.[].system.spell.system.location} - heightenedLevel : integer {The Great Toy Heist.items.[].system.spell.system.location.heightenedLevel} (same value: 1) - [value] : empty - overlays : object {The Great Toy Heist.items.[].system.spell.system.overlays} - publication : object {The Great Toy Heist.items.[].system.spell.system.publication} - license : string {The Great Toy Heist.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {The Great Toy Heist.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {The Great Toy Heist.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {The Great Toy Heist.items.[].system.spell.system.range} - value : string {The Great Toy Heist.items.[].system.spell.system.range.value} (same value: '120 feet') - requirements : string {The Great Toy Heist.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {The Great Toy Heist.items.[].system.spell.system.rules} - slug : string {The Great Toy Heist.items.[].system.spell.system.slug} (same value: 'force-barrage') - target : object {The Great Toy Heist.items.[].system.spell.system.target} - value : string {The Great Toy Heist.items.[].system.spell.system.target.value} (same value: '1 creature') - time : object {The Great Toy Heist.items.[].system.spell.system.time} - value : string {The Great Toy Heist.items.[].system.spell.system.time.value} (same value: '1 to 3') - [defense] : empty - traits : object {The Great Toy Heist.items.[].system.spell.system.traits} - rarity : string {The Great Toy Heist.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {The Great Toy Heist.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {The Great Toy Heist.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'occult' (x1) - value : array {The Great Toy Heist.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {The Great Toy Heist.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'force' (x1) - 'manipulate' (x1) - type : string {The Great Toy Heist.items.[].system.spell.type} (same value: 'spell') - [spellcasting] : integer {The Great Toy Heist.items.[].system.spellcasting} (2 different values) - 0 (x2) - 1 (x2) - [spelldc] : object {The Great Toy Heist.items.[].system.spelldc} - dc : integer {The Great Toy Heist.items.[].system.spelldc.dc} (same value: 0) - value : integer {The Great Toy Heist.items.[].system.spelldc.value} (same value: 0) - [splashDamage] : object {The Great Toy Heist.items.[].system.splashDamage} - value : integer {The Great Toy Heist.items.[].system.splashDamage.value} (2 different values) - 0 (x8) - 1 (x1) - [stackGroup] : string {The Great Toy Heist.items.[].system.stackGroup} (2 different values) - 'coins' (x4) - 'bolts' (x3) - [stowing] : boolean {The Great Toy Heist.items.[].system.stowing} (same value: True) - [strength] : integer {The Great Toy Heist.items.[].system.strength} (2 different values) - 3 (x1) - 1 (x1) - [subfeatures] : object {The Great Toy Heist.items.[].system.subfeatures} - keyOptions : array {The Great Toy Heist.items.[].system.subfeatures.keyOptions} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.subfeatures.keyOptions.[]} (same value: 'int') - [target] : object {The Great Toy Heist.items.[].system.target} - value : string {The Great Toy Heist.items.[].system.target.value} (8 different values) - '1 creature' (x11) - '' (x6) - 'your familiar' (x1) - '1 dying creature' (x1) - '1 willing living creature or 1 undead' (x1) - '1 or 2 creatures' (x1) - '1 object' (x1) - '1 unattended object of light Bulk or less' (x1) - [tradition] : object {The Great Toy Heist.items.[].system.tradition} - value : string {The Great Toy Heist.items.[].system.tradition.value} (2 different values) - 'arcane' (x3) - 'divine' (x2) - traits : object {The Great Toy Heist.items.[].system.traits} - [otherTags] : array {The Great Toy Heist.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.traits.otherTags.[]} (6 different values) - 'barbarian-instinct' (x1) - 'witch-patron' (x1) - 'witch-lesson' (x1) - 'rogue-racket' (x1) - 'wizard-arcane-thesis' (x1) - 'wizard-arcane-school' (x1) - [rarity] : string {The Great Toy Heist.items.[].system.traits.rarity} (3 different values) - 'common' (x122) - 'rare' (x4) - 'uncommon' (x4) - [selected] : object {The Great Toy Heist.items.[].system.traits.selected} - [traditions] : array {The Great Toy Heist.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {The Great Toy Heist.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x15) - 'divine' (x12) - 'occult' (x12) - 'primal' (x11) - [value] : array {The Great Toy Heist.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {The Great Toy Heist.items.[].system.traits.value.[]} (62 different values) - [time] : object {The Great Toy Heist.items.[].system.time} - value : string {The Great Toy Heist.items.[].system.time.value} (all different values) - tokenIcon : object {The Great Toy Heist.items.[].system.tokenIcon} - show : boolean {The Great Toy Heist.items.[].system.tokenIcon.show} (same value: False) - [trainedSkills] : object {The Great Toy Heist.items.[].system.trainedSkills} - [custom] : string {The Great Toy Heist.items.[].system.trainedSkills.custom} (same value: '') - [lore] : array {The Great Toy Heist.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {The Great Toy Heist.items.[].system.trainedSkills.lore.[]} (4 different values) - 'Warfare Lore' (x1) - ' Lore' (x1) - 'Underworld Lore' (x1) - 'Academia Lore' (x1) - value : array {The Great Toy Heist.items.[].system.trainedSkills.value} - Length: min=0 max=1 - Value type: string {The Great Toy Heist.items.[].system.trainedSkills.value.[]} (3 different values) - 'stealth' (x2) - 'athletics' (x1) - 'arcana' (x1) - [additional] : integer {The Great Toy Heist.items.[].system.trainedSkills.additional} (3 different values) - 3 (x2) - 7 (x1) - 2 (x1) - [usage] : object {The Great Toy Heist.items.[].system.usage} - [canBeAmmo] : boolean {The Great Toy Heist.items.[].system.usage.canBeAmmo} (same value: False) - value : string {The Great Toy Heist.items.[].system.usage.value} (all different values) - [uses] : object {The Great Toy Heist.items.[].system.uses} - autoDestroy : boolean {The Great Toy Heist.items.[].system.uses.autoDestroy} (same value: True) - max : integer {The Great Toy Heist.items.[].system.uses.max} (same value: 1) - value : integer {The Great Toy Heist.items.[].system.uses.value} (same value: 1) - [vision] : string {The Great Toy Heist.items.[].system.vision} (same value: 'darkvision') - type : string {The Great Toy Heist.items.[].type} (16 different values) - [flags] : object {The Great Toy Heist.items.[].flags} - pf2e : object {The Great Toy Heist.items.[].flags.pf2e} - [grantedBy] : object {The Great Toy Heist.items.[].flags.pf2e.grantedBy} - id : string {The Great Toy Heist.items.[].flags.pf2e.grantedBy.id} (17 different values) - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants} - [cannyAcumen] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.cannyAcumen} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.cannyAcumen.id} (same value: 'JJwrNHw1u2S39srq') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.cannyAcumen.onDelete} (same value: 'detach') - [castASpell] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.castASpell} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.castASpell.id} (same value: 'E1uVOtu36WgU1cNs') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.castASpell.onDelete} (same value: 'detach') - [drainBondedItem] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.drainBondedItem} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.drainBondedItem.id} (same value: 'VzNNPXrSNd723jSR') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.drainBondedItem.onDelete} (same value: 'detach') - [experimentalSpellshaping] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.experimentalSpellshaping} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.experimentalSpellshaping.id} (same value: '0CKHJMZee6FX839k') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.experimentalSpellshaping.onDelete} (same value: 'detach') - [faithsFlamekeeper] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.faithsFlamekeeper} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.faithsFlamekeeper.id} (same value: 'abdQn20RoxFRAtvt') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.faithsFlamekeeper.onDelete} (same value: 'detach') - [furyInstinct] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.furyInstinct} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.furyInstinct.id} (same value: 'Yy4wieT6MnE4siPj') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.furyInstinct.onDelete} (same value: 'detach') - [intimidatingGlare] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.intimidatingGlare} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.intimidatingGlare.id} (same value: 'iYg0UUYlnbw4jtTk') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.intimidatingGlare.onDelete} (same value: 'detach') - [lessonOfProtection] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.lessonOfProtection} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.lessonOfProtection.id} (same value: '9kLwe6ru1i7HEBfM') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.lessonOfProtection.onDelete} (same value: 'detach') - [mastermind] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.mastermind} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.mastermind.id} (same value: 'tsZ9rKjEYQPwyOEx') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.mastermind.onDelete} (same value: 'detach') - [pet] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.pet} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.pet.id} (same value: 'jrc7uP4D5jPRmXwY') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.pet.onDelete} (same value: 'detach') - [quickJump] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.quickJump} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.quickJump.id} (same value: 'kE45u1RsWH9zmp1d') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.quickJump.onDelete} (same value: 'detach') - assurance : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.assurance} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.assurance.id} (same value: 'I1zo1ukbRjjuIz7O') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.assurance.onDelete} (same value: 'detach') - [quickTempered] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.quickTempered} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.quickTempered.id} (same value: 'vm5rUtMAbszuDcqA') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.quickTempered.onDelete} (same value: 'detach') - [rage] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.rage} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.rage.id} (same value: 'kQLzn2FSPYu8yxqh') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.rage.onDelete} (same value: 'detach') - [ragingIntimidation] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.ragingIntimidation} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.ragingIntimidation.id} (same value: '5dPDq6NjWwvjxYpv') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.ragingIntimidation.onDelete} (same value: 'detach') - [reachSpell] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.reachSpell} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.reachSpell.id} (same value: 'SwaSqoOkUpNUc08w') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.reachSpell.onDelete} (same value: 'detach') - [schoolOfBattleMagic] : object {The Great Toy Heist.items.[].flags.pf2e.itemGrants.schoolOfBattleMagic} - id : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.schoolOfBattleMagic.id} (same value: '1aHrXSlEWuiSYi9U') - onDelete : string {The Great Toy Heist.items.[].flags.pf2e.itemGrants.schoolOfBattleMagic.onDelete} (same value: 'detach') - [folder] : string {The Great Toy Heist.items.[].folder} (same value: 'vffrEPtm1AQ4oRK4') - name : string {The Great Toy Heist.name} (all different values) - system : object {The Great Toy Heist.system} - [abilities] : empty - attributes : object {The Great Toy Heist.system.attributes} - hp : object {The Great Toy Heist.system.attributes.hp} - temp : integer {The Great Toy Heist.system.attributes.hp.temp} (same value: 0) - value : integer {The Great Toy Heist.system.attributes.hp.value} (4 different values) - 22 (x2) - 34 (x1) - 10 (x1) - 24 (x1) - [speed] : object {The Great Toy Heist.system.attributes.speed} - otherSpeeds : array<> {The Great Toy Heist.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {The Great Toy Heist.system.attributes.speed.value} (same value: 25) - [build] : object {The Great Toy Heist.system.build} - attributes : object {The Great Toy Heist.system.build.attributes} - boosts : object {The Great Toy Heist.system.build.attributes.boosts} - 1 : array {The Great Toy Heist.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {The Great Toy Heist.system.build.attributes.boosts.1.[]} (6 different values) - 'dex' (x4) - 'con' (x3) - 'wis' (x3) - 'int' (x3) - 'str' (x2) - 'cha' (x1) - details : object {The Great Toy Heist.system.details} - [age] : object {The Great Toy Heist.system.details.age} - value : string {The Great Toy Heist.system.details.age.value} (same value: '') - [biography] : object {The Great Toy Heist.system.details.biography} - allies : string {The Great Toy Heist.system.details.biography.allies} (same value: '') - anathema : array<> {The Great Toy Heist.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {The Great Toy Heist.system.details.biography.appearance} (same value: '') - attitude : string {The Great Toy Heist.system.details.biography.attitude} (same value: '') - backstory : string {The Great Toy Heist.system.details.biography.backstory} (same value: '') - beliefs : string {The Great Toy Heist.system.details.biography.beliefs} (same value: '') - birthPlace : string {The Great Toy Heist.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {The Great Toy Heist.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {The Great Toy Heist.system.details.biography.catchphrases} (same value: '') - dislikes : string {The Great Toy Heist.system.details.biography.dislikes} (same value: '') - edicts : array<> {The Great Toy Heist.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {The Great Toy Heist.system.details.biography.enemies} (same value: '') - likes : string {The Great Toy Heist.system.details.biography.likes} (same value: '') - organizations : string {The Great Toy Heist.system.details.biography.organizations} (same value: '') - [creature] : object {The Great Toy Heist.system.details.creature} - value : string {The Great Toy Heist.system.details.creature.value} (same value: '') - [ethnicity] : object {The Great Toy Heist.system.details.ethnicity} - value : string {The Great Toy Heist.system.details.ethnicity.value} (same value: '') - [gender] : object {The Great Toy Heist.system.details.gender} - value : string {The Great Toy Heist.system.details.gender.value} (3 different values) - 'Nonbinary' (x2) - 'Female' (x1) - 'Male' (x1) - [height] : object {The Great Toy Heist.system.details.height} - value : string {The Great Toy Heist.system.details.height.value} (same value: '') - [keyability] : object {The Great Toy Heist.system.details.keyability} - value : string {The Great Toy Heist.system.details.keyability.value} (same value: 'str') - [languages] : object {The Great Toy Heist.system.details.languages} - details : string {The Great Toy Heist.system.details.languages.details} (same value: '') - value : array {The Great Toy Heist.system.details.languages.value} - Length: min=0 max=4 - Value type: string {The Great Toy Heist.system.details.languages.value.[]} (all different values) - [level] : object {The Great Toy Heist.system.details.level} - value : integer {The Great Toy Heist.system.details.level.value} (same value: 2) - [nationality] : object {The Great Toy Heist.system.details.nationality} - value : string {The Great Toy Heist.system.details.nationality.value} (same value: '') - [weight] : object {The Great Toy Heist.system.details.weight} - value : string {The Great Toy Heist.system.details.weight.value} (same value: '') - [xp] : object {The Great Toy Heist.system.details.xp} - max : integer {The Great Toy Heist.system.details.xp.max} (same value: 1000) - min : integer {The Great Toy Heist.system.details.xp.min} (same value: 0) - pct : integer {The Great Toy Heist.system.details.xp.pct} (same value: 0) - value : integer {The Great Toy Heist.system.details.xp.value} (same value: 0) - [exploration] : array<> {The Great Toy Heist.system.exploration} - Length: min=0 max=0 - Value type: empty - [initiative] : object {The Great Toy Heist.system.initiative} - statistic : string {The Great Toy Heist.system.initiative.statistic} (same value: 'perception') - [pfs] : object {The Great Toy Heist.system.pfs} - [characterNumber] : empty - currentFaction : string {The Great Toy Heist.system.pfs.currentFaction} (same value: 'EA') - levelBump : boolean {The Great Toy Heist.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {The Great Toy Heist.system.pfs.reputation} - [EA] : empty - [GA] : empty - [HH] : empty - [RO] : empty - [VS] : empty - [VW] : empty - [school] : empty - resources : object {The Great Toy Heist.system.resources} - [focus] : object {The Great Toy Heist.system.resources.focus} - value : integer {The Great Toy Heist.system.resources.focus.value} (2 different values) - 2 (x1) - 1 (x1) - [heroPoints] : object {The Great Toy Heist.system.resources.heroPoints} - max : integer {The Great Toy Heist.system.resources.heroPoints.max} (same value: 3) - value : integer {The Great Toy Heist.system.resources.heroPoints.value} (same value: 1) - [master] : object {The Great Toy Heist.system.master} - [ability] : empty - id : string {The Great Toy Heist.system.master.id} (same value: 'd4CBHfR9oBkaIwQy') - [skills] : object {The Great Toy Heist.system.skills} - [acrobatics] : object {The Great Toy Heist.system.skills.acrobatics} - rank : integer {The Great Toy Heist.system.skills.acrobatics.rank} (same value: 1) - [athletics] : object {The Great Toy Heist.system.skills.athletics} - rank : integer {The Great Toy Heist.system.skills.athletics.rank} (same value: 1) - crafting : object {The Great Toy Heist.system.skills.crafting} - rank : integer {The Great Toy Heist.system.skills.crafting.rank} (same value: 1) - [deception] : object {The Great Toy Heist.system.skills.deception} - rank : integer {The Great Toy Heist.system.skills.deception.rank} (same value: 1) - diplomacy : object {The Great Toy Heist.system.skills.diplomacy} - rank : integer {The Great Toy Heist.system.skills.diplomacy.rank} (same value: 1) - [intimidation] : object {The Great Toy Heist.system.skills.intimidation} - rank : integer {The Great Toy Heist.system.skills.intimidation.rank} (same value: 1) - [medicine] : object {The Great Toy Heist.system.skills.medicine} - rank : integer {The Great Toy Heist.system.skills.medicine.rank} (same value: 1) - [nature] : object {The Great Toy Heist.system.skills.nature} - rank : integer {The Great Toy Heist.system.skills.nature.rank} (same value: 1) - occultism : object {The Great Toy Heist.system.skills.occultism} - rank : integer {The Great Toy Heist.system.skills.occultism.rank} (same value: 1) - [performance] : object {The Great Toy Heist.system.skills.performance} - rank : integer {The Great Toy Heist.system.skills.performance.rank} (same value: 1) - religion : object {The Great Toy Heist.system.skills.religion} - rank : integer {The Great Toy Heist.system.skills.religion.rank} (same value: 1) - society : object {The Great Toy Heist.system.skills.society} - rank : integer {The Great Toy Heist.system.skills.society.rank} (same value: 1) - [stealth] : object {The Great Toy Heist.system.skills.stealth} - rank : integer {The Great Toy Heist.system.skills.stealth.rank} (same value: 1) - [survival] : object {The Great Toy Heist.system.skills.survival} - rank : integer {The Great Toy Heist.system.skills.survival.rank} (same value: 1) - [thievery] : object {The Great Toy Heist.system.skills.thievery} - rank : integer {The Great Toy Heist.system.skills.thievery.rank} (same value: 1) - type : string {The Great Toy Heist.type} (2 different values) - 'character' (x4) - 'familiar' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/The Slithering.txt b/output/pf2e/packs/The Slithering.txt deleted file mode 100644 index b61e6f0..0000000 --- a/output/pf2e/packs/The Slithering.txt +++ /dev/null @@ -1,1383 +0,0 @@ -The Slithering -Different values: 4 -===================================== -object {The Slithering} - _id : string {The Slithering._id} (all different values) - folder : string {The Slithering.folder} (same value: 'mQqKeEZliN0Qh6FS') - img : string {The Slithering.img} (all different values) - items : array {The Slithering.items} - Length: min=45 max=69 - Value type: object {The Slithering.items.[]} - _id : string {The Slithering.items.[]._id} (227 different values) - img : string {The Slithering.items.[].img} (133 different values) - name : string {The Slithering.items.[].name} (185 different values) - sort : integer {The Slithering.items.[].sort} (44 different values) - system : object {The Slithering.items.[].system} - [ability] : object {The Slithering.items.[].system.ability} - value : string {The Slithering.items.[].system.ability.value} (2 different values) - 'int' (x2) - 'cha' (x2) - [acBonus] : integer {The Slithering.items.[].system.acBonus} (3 different values) - 2 (x1) - 3 (x1) - 1 (x1) - [actionType] : object {The Slithering.items.[].system.actionType} - value : string {The Slithering.items.[].system.actionType.value} (all different values) - [actions] : object {The Slithering.items.[].system.actions} - [value] : integer {The Slithering.items.[].system.actions.value} (2 different values) - 1 (x5) - 2 (x2) - [additionalLanguages] : object {The Slithering.items.[].system.additionalLanguages} - count : integer {The Slithering.items.[].system.additionalLanguages.count} (same value: 0) - custom : string {The Slithering.items.[].system.additionalLanguages.custom} (same value: '') - value : array {The Slithering.items.[].system.additionalLanguages.value} - Length: min=4 max=8 - Value type: string {The Slithering.items.[].system.additionalLanguages.value.[]} (16 different values) - [ancestry] : object {The Slithering.items.[].system.ancestry} - name : string {The Slithering.items.[].system.ancestry.name} (3 different values) - 'Orc' (x1) - 'Lizardfolk' (x1) - 'Catfolk' (x1) - slug : string {The Slithering.items.[].system.ancestry.slug} (3 different values) - 'orc' (x1) - 'lizardfolk' (x1) - 'catfolk' (x1) - uuid : string {The Slithering.items.[].system.ancestry.uuid} (3 different values) - 'Compendium.pf2e.ancestries.Item.lSGWXjcbOa6O5fTx' (x1) - 'Compendium.pf2e.ancestries.Item.HWEgF7Gmoq55VhTL' (x1) - 'Compendium.pf2e.ancestries.Item.972EkpJOPv9KkQIW' (x1) - [ancestryFeatLevels] : object {The Slithering.items.[].system.ancestryFeatLevels} - value : array {The Slithering.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {The Slithering.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x4) - 5 (x4) - 9 (x4) - 13 (x4) - 17 (x4) - [area] : object {The Slithering.items.[].system.area} - [details] : string {The Slithering.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') - type : string {The Slithering.items.[].system.area.type} (all different values) - value : integer {The Slithering.items.[].system.area.value} (5 different values) - 10 (x3) - 30 (x2) - 20 (x2) - 60 (x1) - 15 (x1) - [attacks] : object {The Slithering.items.[].system.attacks} - advanced : integer {The Slithering.items.[].system.attacks.advanced} (same value: 0) - martial : integer {The Slithering.items.[].system.attacks.martial} (2 different values) - 0 (x2) - 1 (x2) - other : object {The Slithering.items.[].system.attacks.other} - name : string {The Slithering.items.[].system.attacks.other.name} (same value: '') - rank : integer {The Slithering.items.[].system.attacks.other.rank} (same value: 0) - simple : integer {The Slithering.items.[].system.attacks.simple} (same value: 1) - unarmed : integer {The Slithering.items.[].system.attacks.unarmed} (same value: 1) - [autoHeightenLevel] : object {The Slithering.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {The Slithering.items.[].system.baseItem} (11 different values) - [bonus] : object {The Slithering.items.[].system.bonus} - value : integer {The Slithering.items.[].system.bonus.value} (2 different values) - 0 (x10) - 1 (x3) - [bonusDamage] : object {The Slithering.items.[].system.bonusDamage} - value : integer {The Slithering.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {The Slithering.items.[].system.boosts} - 0 : object {The Slithering.items.[].system.boosts.0} - [selected] : string {The Slithering.items.[].system.boosts.0.selected} (3 different values) - 'int' (x2) - 'str' (x1) - 'dex' (x1) - value : array {The Slithering.items.[].system.boosts.0.value} - Length: min=1 max=2 - Value type: string {The Slithering.items.[].system.boosts.0.value.[]} (6 different values) - 'str' (x4) - 'cha' (x3) - 'int' (x2) - 'con' (x1) - 'wis' (x1) - 'dex' (x1) - 1 : object {The Slithering.items.[].system.boosts.1} - [selected] : string {The Slithering.items.[].system.boosts.1.selected} (3 different values) - 'dex' (x2) - 'cha' (x1) - 'con' (x1) - value : array {The Slithering.items.[].system.boosts.1.value} - Length: min=0 max=6 - Value type: string {The Slithering.items.[].system.boosts.1.value.[]} (6 different values) - 'dex' (x6) - 'wis' (x5) - 'cha' (x4) - 'con' (x4) - 'int' (x4) - 'str' (x4) - [2] : object {The Slithering.items.[].system.boosts.2} - selected : string {The Slithering.items.[].system.boosts.2.selected} (3 different values) - 'int' (x2) - 'cha' (x1) - 'str' (x1) - value : array {The Slithering.items.[].system.boosts.2.value} - Length: min=6 max=6 - Value type: string {The Slithering.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x4) - 'dex' (x4) - 'con' (x4) - 'int' (x4) - 'wis' (x4) - 'cha' (x4) - [bulk] : object {The Slithering.items.[].system.bulk} - value : mixed - integer {The Slithering.items.[].system.bulk.value} (3 different values) - 0 (x22) - 1 (x12) - 2 (x1) - float {The Slithering.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {The Slithering.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {The Slithering.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {The Slithering.items.[].system.bulk.ignored} (same value: 2) - [category] : string {The Slithering.items.[].system.category} (17 different values) - [checkPenalty] : integer {The Slithering.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x1) - [classFeatLevels] : object {The Slithering.items.[].system.classFeatLevels} - value : array {The Slithering.items.[].system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {The Slithering.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {The Slithering.items.[].system.collapsed} (same value: False) - [containerId] : string {The Slithering.items.[].system.containerId} (all different values) - [cost] : object {The Slithering.items.[].system.cost} - value : string {The Slithering.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {The Slithering.items.[].system.counteraction} (2 different values) - False (x42) - True (x3) - [damage] : object {The Slithering.items.[].system.damage} - [0] : object {The Slithering.items.[].system.damage.0} - [applyMod] : boolean {The Slithering.items.[].system.damage.0.applyMod} (2 different values) - False (x10) - True (x2) - [category] : empty - formula : string {The Slithering.items.[].system.damage.0.formula} (10 different values) - '2d4' (x3) - '1d4' (x2) - '1d8' (x2) - '2d12' (x1) - '3d6' (x1) - '6d6' (x1) - '2' (x1) - '0' (x1) - '2d10' (x1) - '5d6' (x1) - kinds : array {The Slithering.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {The Slithering.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x14) - 'healing' (x2) - materials : array<> {The Slithering.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {The Slithering.items.[].system.damage.0.type} (6 different values) - 'fire' (x5) - 'mental' (x3) - 'electricity' (x2) - 'vitality' (x2) - 'cold' (x1) - 'sonic' (x1) - [damageType] : string {The Slithering.items.[].system.damage.damageType} (all different values) - [dice] : integer {The Slithering.items.[].system.damage.dice} (2 different values) - 1 (x11) - 2 (x2) - [die] : string {The Slithering.items.[].system.damage.die} (3 different values) - 'd6' (x6) - 'd4' (x4) - 'd8' (x3) - [formula] : string {The Slithering.items.[].system.damage.formula} (2 different values) - '2d8+5' (x1) - '3d6+6' (x1) - [kind] : string {The Slithering.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {The Slithering.items.[].system.damage.persistent} - [faces] : empty - number : integer {The Slithering.items.[].system.damage.persistent.number} (same value: 2) - type : string {The Slithering.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {The Slithering.items.[].system.damage.type} (2 different values) - 'vitality' (x1) - 'untyped' (x1) - [defense] : object {The Slithering.items.[].system.defense} - save : object {The Slithering.items.[].system.defense.save} - basic : boolean {The Slithering.items.[].system.defense.save.basic} (2 different values) - False (x11) - True (x6) - statistic : string {The Slithering.items.[].system.defense.save.statistic} (3 different values) - 'reflex' (x7) - 'fortitude' (x6) - 'will' (x4) - [defenses] : object {The Slithering.items.[].system.defenses} - heavy : integer {The Slithering.items.[].system.defenses.heavy} (same value: 0) - light : integer {The Slithering.items.[].system.defenses.light} (2 different values) - 1 (x3) - 0 (x1) - medium : integer {The Slithering.items.[].system.defenses.medium} (same value: 0) - unarmored : integer {The Slithering.items.[].system.defenses.unarmored} (same value: 1) - [dexCap] : integer {The Slithering.items.[].system.dexCap} (3 different values) - 3 (x1) - 2 (x1) - 4 (x1) - [duration] : object {The Slithering.items.[].system.duration} - sustained : boolean {The Slithering.items.[].system.duration.sustained} (2 different values) - False (x38) - True (x7) - value : string {The Slithering.items.[].system.duration.value} (9 different values) - '' (x22) - '1 minute' (x13) - 'until the start of your next turn' (x4) - 'unlimited' (x1) - '5 minutes' (x1) - '1 round' (x1) - 'until the next time you make your daily preparations' (x1) - 'see below' (x1) - '10 minutes' (x1) - [equipped] : object {The Slithering.items.[].system.equipped} - carryType : string {The Slithering.items.[].system.equipped.carryType} (2 different values) - 'worn' (x69) - 'held' (x6) - [handsHeld] : integer {The Slithering.items.[].system.equipped.handsHeld} (2 different values) - 0 (x22) - 1 (x6) - [inSlot] : boolean {The Slithering.items.[].system.equipped.inSlot} (2 different values) - True (x9) - False (x2) - [invested] : boolean {The Slithering.items.[].system.equipped.invested} (same value: True) - [flaws] : object {The Slithering.items.[].system.flaws} - 0 : object {The Slithering.items.[].system.flaws.0} - value : array {The Slithering.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {The Slithering.items.[].system.flaws.0.value.[]} (3 different values) - 'con' (x1) - 'int' (x1) - 'wis' (x1) - [frequency] : object {The Slithering.items.[].system.frequency} - max : integer {The Slithering.items.[].system.frequency.max} (same value: 1) - per : string {The Slithering.items.[].system.frequency.per} (3 different values) - 'PT10M' (x3) - 'round' (x1) - 'day' (x1) - [generalFeatLevels] : object {The Slithering.items.[].system.generalFeatLevels} - value : array {The Slithering.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {The Slithering.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x4) - 7 (x4) - 11 (x4) - 15 (x4) - 19 (x4) - description : object {The Slithering.items.[].system.description} - value : string {The Slithering.items.[].system.description.value} (178 different values) - [group] : string {The Slithering.items.[].system.group} (9 different values) - 'club' (x3) - 'sword' (x3) - 'crossbow' (x2) - 'bomb' (x2) - 'leather' (x2) - 'bow' (x1) - 'chain' (x1) - 'brawling' (x1) - 'knife' (x1) - [maxTakable] : integer {The Slithering.items.[].system.maxTakable} (same value: 3) - [mod] : object {The Slithering.items.[].system.mod} - value : integer {The Slithering.items.[].system.mod.value} (same value: 0) - [overlays] : object {The Slithering.items.[].system.overlays} - 37gy7l19tik74o4s : object {The Slithering.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {The Slithering.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {The Slithering.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) - 7qdtetowq348s9oc : object {The Slithering.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {The Slithering.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {The Slithering.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {The Slithering.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {The Slithering.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {The Slithering.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {The Slithering.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {The Slithering.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {The Slithering.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {The Slithering.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) - lfxcoz2d3f8j2zq1 : object {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {The Slithering.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) - publication : object {The Slithering.items.[].system.publication} - license : string {The Slithering.items.[].system.publication.license} (2 different values) - 'OGL' (x223) - 'ORC' (x4) - remaster : boolean {The Slithering.items.[].system.publication.remaster} (2 different values) - False (x223) - True (x4) - title : string {The Slithering.items.[].system.publication.title} (5 different values) - 'Pathfinder Core Rulebook' (x141) - 'Pathfinder Advanced Player\'s Guide' (x68) - '' (x8) - 'Pathfinder Lost Omens Character Guide' (x6) - 'Pathfinder Player Core' (x4) - [heightening] : object {The Slithering.items.[].system.heightening} - [damage] : object {The Slithering.items.[].system.heightening.damage} - 0 : string {The Slithering.items.[].system.heightening.damage.0} (8 different values) - '1d4' (x4) - '1d8' (x2) - '1d6' (x2) - '2d6' (x2) - '2d4' (x1) - '1d12' (x1) - '2' (x1) - '1d10' (x1) - [interval] : integer {The Slithering.items.[].system.heightening.interval} (2 different values) - 1 (x13) - 2 (x1) - type : string {The Slithering.items.[].system.heightening.type} (2 different values) - 'interval' (x14) - 'fixed' (x3) - [levels] : object {The Slithering.items.[].system.heightening.levels} - [6] : object {The Slithering.items.[].system.heightening.levels.6} - target : object {The Slithering.items.[].system.heightening.levels.6.target} - value : string {The Slithering.items.[].system.heightening.levels.6.target.value} (2 different values) - '10 creatures' (x1) - 'any number of objects' (x1) - 3 : object {The Slithering.items.[].system.heightening.levels.3} - [range] : object {The Slithering.items.[].system.heightening.levels.3.range} - value : string {The Slithering.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - target : object {The Slithering.items.[].system.heightening.levels.3.target} - value : string {The Slithering.items.[].system.heightening.levels.3.target.value} (same value: '10 objects') - rules : ignored (Foundry rules object) {The Slithering.items.[].system.rules} - [hardness] : integer {The Slithering.items.[].system.hardness} (same value: 0) - [hp] : mixed - object {The Slithering.items.[].system.hp} - max : integer {The Slithering.items.[].system.hp.max} (same value: 0) - value : integer {The Slithering.items.[].system.hp.value} (same value: 0) - integer {The Slithering.items.[].system.hp} (3 different values) - 8 (x4) - 6 (x2) - 10 (x2) - [items] : object {The Slithering.items.[].system.items} - [0abc3] : object {The Slithering.items.[].system.items.0abc3} - img : string {The Slithering.items.[].system.items.0abc3.img} (same value: 'systems/pf2e/icons/features/classes/deductive-improvisation.webp') - level : integer {The Slithering.items.[].system.items.0abc3.level} (same value: 11) - name : string {The Slithering.items.[].system.items.0abc3.name} (same value: 'Deductive Improvisation') - uuid : string {The Slithering.items.[].system.items.0abc3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deductive Improvisation') - [12j4u] : object {The Slithering.items.[].system.items.12j4u} - img : string {The Slithering.items.[].system.items.12j4u.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {The Slithering.items.[].system.items.12j4u.level} (same value: 7) - name : string {The Slithering.items.[].system.items.12j4u.name} (same value: 'Evasion') - uuid : string {The Slithering.items.[].system.items.12j4u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [1ddf6] : object {The Slithering.items.[].system.items.1ddf6} - img : string {The Slithering.items.[].system.items.1ddf6.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {The Slithering.items.[].system.items.1ddf6.level} (same value: 9) - name : string {The Slithering.items.[].system.items.1ddf6.name} (same value: 'Lightning Reflexes') - uuid : string {The Slithering.items.[].system.items.1ddf6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [2lr3d] : object {The Slithering.items.[].system.items.2lr3d} - img : string {The Slithering.items.[].system.items.2lr3d.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {The Slithering.items.[].system.items.2lr3d.level} (same value: 7) - name : string {The Slithering.items.[].system.items.2lr3d.name} (same value: 'Resolve') - uuid : string {The Slithering.items.[].system.items.2lr3d.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [2v2xl] : object {The Slithering.items.[].system.items.2v2xl} - img : string {The Slithering.items.[].system.items.2v2xl.img} (same value: 'icons/commodities/treasure/crown-gold-laurel-wreath.webp') - level : integer {The Slithering.items.[].system.items.2v2xl.level} (same value: 1) - name : string {The Slithering.items.[].system.items.2v2xl.name} (same value: 'Panache') - uuid : string {The Slithering.items.[].system.items.2v2xl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Panache') - [2z1nf] : object {The Slithering.items.[].system.items.2z1nf} - img : string {The Slithering.items.[].system.items.2z1nf.img} (same value: 'systems/pf2e/icons/features/classes/precise-strike.webp') - level : integer {The Slithering.items.[].system.items.2z1nf.level} (same value: 1) - name : string {The Slithering.items.[].system.items.2z1nf.name} (same value: 'Precise Strike') - uuid : string {The Slithering.items.[].system.items.2z1nf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Precise Strike') - [3ss71] : object {The Slithering.items.[].system.items.3ss71} - img : string {The Slithering.items.[].system.items.3ss71.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {The Slithering.items.[].system.items.3ss71.level} (same value: 15) - name : string {The Slithering.items.[].system.items.3ss71.name} (same value: 'Evasion') - uuid : string {The Slithering.items.[].system.items.3ss71.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [41jmp] : object {The Slithering.items.[].system.items.41jmp} - img : string {The Slithering.items.[].system.items.41jmp.img} (same value: 'icons/weapons/swords/scimitar-broad.webp') - level : integer {The Slithering.items.[].system.items.41jmp.level} (same value: 1) - name : string {The Slithering.items.[].system.items.41jmp.name} (same value: 'Confident Finisher') - uuid : string {The Slithering.items.[].system.items.41jmp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Confident Finisher') - [4qdk7] : object {The Slithering.items.[].system.items.4qdk7} - img : string {The Slithering.items.[].system.items.4qdk7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {The Slithering.items.[].system.items.4qdk7.level} (same value: 1) - name : string {The Slithering.items.[].system.items.4qdk7.name} (same value: 'Mystery') - uuid : string {The Slithering.items.[].system.items.4qdk7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mystery') - [4sxx4] : object {The Slithering.items.[].system.items.4sxx4} - img : string {The Slithering.items.[].system.items.4sxx4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {The Slithering.items.[].system.items.4sxx4.level} (same value: 7) - name : string {The Slithering.items.[].system.items.4sxx4.name} (same value: 'Weapon Specialization') - uuid : string {The Slithering.items.[].system.items.4sxx4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [5449e] : object {The Slithering.items.[].system.items.5449e} - img : string {The Slithering.items.[].system.items.5449e.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {The Slithering.items.[].system.items.5449e.level} (same value: 1) - name : string {The Slithering.items.[].system.items.5449e.name} (same value: 'Spell Repertoire (Oracle)') - uuid : string {The Slithering.items.[].system.items.5449e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Oracle)') - [568ec] : object {The Slithering.items.[].system.items.568ec} - img : string {The Slithering.items.[].system.items.568ec.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {The Slithering.items.[].system.items.568ec.level} (same value: 11) - name : string {The Slithering.items.[].system.items.568ec.name} (same value: 'Weapon Expertise') - uuid : string {The Slithering.items.[].system.items.568ec.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [58uhg] : object {The Slithering.items.[].system.items.58uhg} - img : string {The Slithering.items.[].system.items.58uhg.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {The Slithering.items.[].system.items.58uhg.level} (same value: 15) - name : string {The Slithering.items.[].system.items.58uhg.name} (same value: 'Master Spellcaster') - uuid : string {The Slithering.items.[].system.items.58uhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [5a5an] : object {The Slithering.items.[].system.items.5a5an} - img : string {The Slithering.items.[].system.items.5a5an.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {The Slithering.items.[].system.items.5a5an.level} (same value: 19) - name : string {The Slithering.items.[].system.items.5a5an.name} (same value: 'Legendary Spellcaster') - uuid : string {The Slithering.items.[].system.items.5a5an.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [66mj3] : object {The Slithering.items.[].system.items.66mj3} - img : string {The Slithering.items.[].system.items.66mj3.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {The Slithering.items.[].system.items.66mj3.level} (same value: 3) - name : string {The Slithering.items.[].system.items.66mj3.name} (same value: 'Signature Spells') - uuid : string {The Slithering.items.[].system.items.66mj3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [68tsw] : object {The Slithering.items.[].system.items.68tsw} - img : string {The Slithering.items.[].system.items.68tsw.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {The Slithering.items.[].system.items.68tsw.level} (same value: 19) - name : string {The Slithering.items.[].system.items.68tsw.name} (same value: 'Legendary Spellcaster') - uuid : string {The Slithering.items.[].system.items.68tsw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [6ygi2] : object {The Slithering.items.[].system.items.6ygi2} - img : string {The Slithering.items.[].system.items.6ygi2.img} (same value: 'icons/sundries/lights/candle-lit-angelic.webp') - level : integer {The Slithering.items.[].system.items.6ygi2.level} (same value: 19) - name : string {The Slithering.items.[].system.items.6ygi2.name} (same value: 'Oracular Clarity') - uuid : string {The Slithering.items.[].system.items.6ygi2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracular Clarity') - [71q10] : object {The Slithering.items.[].system.items.71q10} - img : string {The Slithering.items.[].system.items.71q10.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {The Slithering.items.[].system.items.71q10.level} (same value: 13) - name : string {The Slithering.items.[].system.items.71q10.name} (same value: 'Incredible Senses') - uuid : string {The Slithering.items.[].system.items.71q10.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [7g9e4] : object {The Slithering.items.[].system.items.7g9e4} - img : string {The Slithering.items.[].system.items.7g9e4.img} (same value: 'icons/equipment/feet/boots-leather-grey-gold.webp') - level : integer {The Slithering.items.[].system.items.7g9e4.level} (same value: 3) - name : string {The Slithering.items.[].system.items.7g9e4.name} (same value: 'Vivacious Speed') - uuid : string {The Slithering.items.[].system.items.7g9e4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Vivacious Speed') - [7gbv8] : object {The Slithering.items.[].system.items.7gbv8} - img : string {The Slithering.items.[].system.items.7gbv8.img} (same value: 'icons/sundries/scrolls/scroll-runed-brown.webp') - level : integer {The Slithering.items.[].system.items.7gbv8.level} (same value: 1) - name : string {The Slithering.items.[].system.items.7gbv8.name} (same value: 'Oracular Curse') - uuid : string {The Slithering.items.[].system.items.7gbv8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracular Curse') - [7lbdz] : object {The Slithering.items.[].system.items.7lbdz} - img : string {The Slithering.items.[].system.items.7lbdz.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {The Slithering.items.[].system.items.7lbdz.level} (same value: 13) - name : string {The Slithering.items.[].system.items.7lbdz.name} (same value: 'Weapon Specialization') - uuid : string {The Slithering.items.[].system.items.7lbdz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [9bzuj] : object {The Slithering.items.[].system.items.9bzuj} - img : string {The Slithering.items.[].system.items.9bzuj.img} (same value: 'icons/equipment/head/hat-cocked-purple.webp') - level : integer {The Slithering.items.[].system.items.9bzuj.level} (same value: 19) - name : string {The Slithering.items.[].system.items.9bzuj.name} (same value: 'Eternal Confidence') - uuid : string {The Slithering.items.[].system.items.9bzuj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Eternal Confidence') - [9dhwz] : object {The Slithering.items.[].system.items.9dhwz} - img : string {The Slithering.items.[].system.items.9dhwz.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {The Slithering.items.[].system.items.9dhwz.level} (same value: 11) - name : string {The Slithering.items.[].system.items.9dhwz.name} (same value: 'Weapon Expertise') - uuid : string {The Slithering.items.[].system.items.9dhwz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [ac5cq] : object {The Slithering.items.[].system.items.ac5cq} - img : string {The Slithering.items.[].system.items.ac5cq.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {The Slithering.items.[].system.items.ac5cq.level} (same value: 13) - name : string {The Slithering.items.[].system.items.ac5cq.name} (same value: 'Defensive Robes') - uuid : string {The Slithering.items.[].system.items.ac5cq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [am0mt] : object {The Slithering.items.[].system.items.am0mt} - img : string {The Slithering.items.[].system.items.am0mt.img} (same value: 'systems/pf2e/icons/features/classes/revelation-spells.webp') - level : integer {The Slithering.items.[].system.items.am0mt.level} (same value: 1) - name : string {The Slithering.items.[].system.items.am0mt.name} (same value: 'Revelation Spells') - uuid : string {The Slithering.items.[].system.items.am0mt.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Revelation Spells') - [begqu] : object {The Slithering.items.[].system.items.begqu} - img : string {The Slithering.items.[].system.items.begqu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {The Slithering.items.[].system.items.begqu.level} (same value: 17) - name : string {The Slithering.items.[].system.items.begqu.name} (same value: 'Resolve') - uuid : string {The Slithering.items.[].system.items.begqu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [biz5f] : object {The Slithering.items.[].system.items.biz5f} - img : string {The Slithering.items.[].system.items.biz5f.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {The Slithering.items.[].system.items.biz5f.level} (same value: 13) - name : string {The Slithering.items.[].system.items.biz5f.name} (same value: 'Improved Evasion') - uuid : string {The Slithering.items.[].system.items.biz5f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - [d7d3y] : object {The Slithering.items.[].system.items.d7d3y} - img : string {The Slithering.items.[].system.items.d7d3y.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {The Slithering.items.[].system.items.d7d3y.level} (same value: 13) - name : string {The Slithering.items.[].system.items.d7d3y.name} (same value: 'Light Armor Expertise') - uuid : string {The Slithering.items.[].system.items.d7d3y.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [dmnaw] : object {The Slithering.items.[].system.items.dmnaw} - img : string {The Slithering.items.[].system.items.dmnaw.img} (same value: 'systems/pf2e/icons/features/classes/major-curse.webp') - level : integer {The Slithering.items.[].system.items.dmnaw.level} (same value: 11) - name : string {The Slithering.items.[].system.items.dmnaw.name} (same value: 'Major Curse') - uuid : string {The Slithering.items.[].system.items.dmnaw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Major Curse') - [dmo5u] : object {The Slithering.items.[].system.items.dmo5u} - img : string {The Slithering.items.[].system.items.dmo5u.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {The Slithering.items.[].system.items.dmo5u.level} (same value: 13) - name : string {The Slithering.items.[].system.items.dmo5u.name} (same value: 'Weapon Specialization') - uuid : string {The Slithering.items.[].system.items.dmo5u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [dvsdr] : object {The Slithering.items.[].system.items.dvsdr} - img : string {The Slithering.items.[].system.items.dvsdr.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {The Slithering.items.[].system.items.dvsdr.level} (same value: 11) - name : string {The Slithering.items.[].system.items.dvsdr.name} (same value: 'Alertness') - uuid : string {The Slithering.items.[].system.items.dvsdr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [fofuw] : object {The Slithering.items.[].system.items.fofuw} - img : string {The Slithering.items.[].system.items.fofuw.img} (same value: 'icons/sundries/flags/banner-symbol-sun-gold-red.webp') - level : integer {The Slithering.items.[].system.items.fofuw.level} (same value: 1) - name : string {The Slithering.items.[].system.items.fofuw.name} (same value: 'On the Case') - uuid : string {The Slithering.items.[].system.items.fofuw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.On the Case') - [gvvwp] : object {The Slithering.items.[].system.items.gvvwp} - img : string {The Slithering.items.[].system.items.gvvwp.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {The Slithering.items.[].system.items.gvvwp.level} (same value: 13) - name : string {The Slithering.items.[].system.items.gvvwp.name} (same value: 'Weapon Mastery') - uuid : string {The Slithering.items.[].system.items.gvvwp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - [hi0gi] : object {The Slithering.items.[].system.items.hi0gi} - img : string {The Slithering.items.[].system.items.hi0gi.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {The Slithering.items.[].system.items.hi0gi.level} (same value: 13) - name : string {The Slithering.items.[].system.items.hi0gi.name} (same value: 'Lightning Reflexes') - uuid : string {The Slithering.items.[].system.items.hi0gi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [i3ldz] : object {The Slithering.items.[].system.items.i3ldz} - img : string {The Slithering.items.[].system.items.i3ldz.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {The Slithering.items.[].system.items.i3ldz.level} (same value: 15) - name : string {The Slithering.items.[].system.items.i3ldz.name} (same value: 'Greater Weapon Specialization') - uuid : string {The Slithering.items.[].system.items.i3ldz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [j15np] : object {The Slithering.items.[].system.items.j15np} - img : string {The Slithering.items.[].system.items.j15np.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {The Slithering.items.[].system.items.j15np.level} (same value: 5) - name : string {The Slithering.items.[].system.items.j15np.name} (same value: 'Weapon Expertise') - uuid : string {The Slithering.items.[].system.items.j15np.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [jj4q5] : object {The Slithering.items.[].system.items.jj4q5} - img : string {The Slithering.items.[].system.items.jj4q5.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {The Slithering.items.[].system.items.jj4q5.level} (same value: 17) - name : string {The Slithering.items.[].system.items.jj4q5.name} (same value: 'Resolve') - uuid : string {The Slithering.items.[].system.items.jj4q5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [jlyi1] : object {The Slithering.items.[].system.items.jlyi1} - img : string {The Slithering.items.[].system.items.jlyi1.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {The Slithering.items.[].system.items.jlyi1.level} (same value: 1) - name : string {The Slithering.items.[].system.items.jlyi1.name} (same value: 'Swashbuckler\'s Style') - uuid : string {The Slithering.items.[].system.items.jlyi1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swashbuckler\'s Style') - [jtk8p] : object {The Slithering.items.[].system.items.jtk8p} - img : string {The Slithering.items.[].system.items.jtk8p.img} (same value: 'icons/equipment/neck/necklace-carved-bone-skull.webp') - level : integer {The Slithering.items.[].system.items.jtk8p.level} (same value: 17) - name : string {The Slithering.items.[].system.items.jtk8p.name} (same value: 'Extreme Curse') - uuid : string {The Slithering.items.[].system.items.jtk8p.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Extreme Curse') - [k2fub] : object {The Slithering.items.[].system.items.k2fub} - img : string {The Slithering.items.[].system.items.k2fub.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {The Slithering.items.[].system.items.k2fub.level} (same value: 3) - name : string {The Slithering.items.[].system.items.k2fub.name} (same value: 'Great Fortitude') - uuid : string {The Slithering.items.[].system.items.k2fub.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [k3rbd] : object {The Slithering.items.[].system.items.k3rbd} - img : string {The Slithering.items.[].system.items.k3rbd.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {The Slithering.items.[].system.items.k3rbd.level} (same value: 9) - name : string {The Slithering.items.[].system.items.k3rbd.name} (same value: 'Magical Fortitude') - uuid : string {The Slithering.items.[].system.items.k3rbd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [lqbki] : object {The Slithering.items.[].system.items.lqbki} - img : string {The Slithering.items.[].system.items.lqbki.img} (same value: 'icons/commodities/biological/organ-brain-pink-purple.webp') - level : integer {The Slithering.items.[].system.items.lqbki.level} (same value: 3) - name : string {The Slithering.items.[].system.items.lqbki.name} (same value: 'Keen Recollection') - uuid : string {The Slithering.items.[].system.items.lqbki.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Keen Recollection') - [ly271] : object {The Slithering.items.[].system.items.ly271} - img : string {The Slithering.items.[].system.items.ly271.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {The Slithering.items.[].system.items.ly271.level} (same value: 7) - name : string {The Slithering.items.[].system.items.ly271.name} (same value: 'Vigilant Senses') - uuid : string {The Slithering.items.[].system.items.ly271.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [m4r06] : object {The Slithering.items.[].system.items.m4r06} - img : string {The Slithering.items.[].system.items.m4r06.img} (same value: 'systems/pf2e/icons/features/classes/stylish-tricks.webp') - level : integer {The Slithering.items.[].system.items.m4r06.level} (same value: 3) - name : string {The Slithering.items.[].system.items.m4r06.name} (same value: 'Stylish Tricks') - uuid : string {The Slithering.items.[].system.items.m4r06.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Stylish Tricks') - [mb94u] : object {The Slithering.items.[].system.items.mb94u} - img : string {The Slithering.items.[].system.items.mb94u.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {The Slithering.items.[].system.items.mb94u.level} (same value: 19) - name : string {The Slithering.items.[].system.items.mb94u.name} (same value: 'Light Armor Mastery (Level 19)') - uuid : string {The Slithering.items.[].system.items.mb94u.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [mh4q8] : object {The Slithering.items.[].system.items.mh4q8} - img : string {The Slithering.items.[].system.items.mh4q8.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {The Slithering.items.[].system.items.mh4q8.level} (same value: 11) - name : string {The Slithering.items.[].system.items.mh4q8.name} (same value: 'Vigilant Senses') - uuid : string {The Slithering.items.[].system.items.mh4q8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [mysbh] : object {The Slithering.items.[].system.items.mysbh} - img : string {The Slithering.items.[].system.items.mysbh.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {The Slithering.items.[].system.items.mysbh.level} (same value: 19) - name : string {The Slithering.items.[].system.items.mysbh.name} (same value: 'Light Armor Mastery') - uuid : string {The Slithering.items.[].system.items.mysbh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [n1uo5] : object {The Slithering.items.[].system.items.n1uo5} - img : string {The Slithering.items.[].system.items.n1uo5.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {The Slithering.items.[].system.items.n1uo5.level} (same value: 7) - name : string {The Slithering.items.[].system.items.n1uo5.name} (same value: 'Expert Spellcaster') - uuid : string {The Slithering.items.[].system.items.n1uo5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [o4f3f] : object {The Slithering.items.[].system.items.o4f3f} - img : string {The Slithering.items.[].system.items.o4f3f.img} (same value: 'icons/sundries/flags/banner-symbol-axe-red.webp') - level : integer {The Slithering.items.[].system.items.o4f3f.level} (same value: 3) - name : string {The Slithering.items.[].system.items.o4f3f.name} (same value: 'Opportune Riposte') - uuid : string {The Slithering.items.[].system.items.o4f3f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Opportune Riposte') - [o89io] : object {The Slithering.items.[].system.items.o89io} - img : string {The Slithering.items.[].system.items.o89io.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {The Slithering.items.[].system.items.o89io.level} (same value: 1) - name : string {The Slithering.items.[].system.items.o89io.name} (same value: 'Methodology') - uuid : string {The Slithering.items.[].system.items.o89io.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Methodology') - [oiyzz] : object {The Slithering.items.[].system.items.oiyzz} - img : string {The Slithering.items.[].system.items.oiyzz.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {The Slithering.items.[].system.items.oiyzz.level} (same value: 1) - name : string {The Slithering.items.[].system.items.oiyzz.name} (same value: 'Divine Spellcasting (Oracle)') - uuid : string {The Slithering.items.[].system.items.oiyzz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Oracle Spellcasting') - [oktpj] : object {The Slithering.items.[].system.items.oktpj} - img : string {The Slithering.items.[].system.items.oktpj.img} (same value: 'icons/commodities/treasure/medal-ribbon-gold-blue.webp') - level : integer {The Slithering.items.[].system.items.oktpj.level} (same value: 9) - name : string {The Slithering.items.[].system.items.oktpj.name} (same value: 'Investigator Expertise') - uuid : string {The Slithering.items.[].system.items.oktpj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Investigator Expertise') - [q4i1v] : object {The Slithering.items.[].system.items.q4i1v} - img : string {The Slithering.items.[].system.items.q4i1v.img} (same value: 'systems/pf2e/icons/features/classes/witch-spellcasting.webp') - level : integer {The Slithering.items.[].system.items.q4i1v.level} (same value: 1) - name : string {The Slithering.items.[].system.items.q4i1v.name} (same value: 'Witch Spellcasting') - uuid : string {The Slithering.items.[].system.items.q4i1v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Witch Spellcasting') - [qfhwe] : object {The Slithering.items.[].system.items.qfhwe} - img : string {The Slithering.items.[].system.items.qfhwe.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {The Slithering.items.[].system.items.qfhwe.level} (same value: 9) - name : string {The Slithering.items.[].system.items.qfhwe.name} (same value: 'Great Fortitude') - uuid : string {The Slithering.items.[].system.items.qfhwe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [qo3f2] : object {The Slithering.items.[].system.items.qo3f2} - img : string {The Slithering.items.[].system.items.qo3f2.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {The Slithering.items.[].system.items.qo3f2.level} (same value: 11) - name : string {The Slithering.items.[].system.items.qo3f2.name} (same value: 'Alertness') - uuid : string {The Slithering.items.[].system.items.qo3f2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [qo5ao] : object {The Slithering.items.[].system.items.qo5ao} - img : string {The Slithering.items.[].system.items.qo5ao.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {The Slithering.items.[].system.items.qo5ao.level} (same value: 5) - name : string {The Slithering.items.[].system.items.qo5ao.name} (same value: 'Weapon Expertise') - uuid : string {The Slithering.items.[].system.items.qo5ao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise (Swashbuckler)') - [qwerc] : object {The Slithering.items.[].system.items.qwerc} - img : string {The Slithering.items.[].system.items.qwerc.img} (same value: 'systems/pf2e/icons/features/classes/master-detective.webp') - level : integer {The Slithering.items.[].system.items.qwerc.level} (same value: 19) - name : string {The Slithering.items.[].system.items.qwerc.name} (same value: 'Master Detective') - uuid : string {The Slithering.items.[].system.items.qwerc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Detective') - [rlujn] : object {The Slithering.items.[].system.items.rlujn} - img : string {The Slithering.items.[].system.items.rlujn.img} (same value: 'systems/pf2e/icons/features/classes/greater-resolve.webp') - level : integer {The Slithering.items.[].system.items.rlujn.level} (same value: 17) - name : string {The Slithering.items.[].system.items.rlujn.name} (same value: 'Greater Resolve') - uuid : string {The Slithering.items.[].system.items.rlujn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Resolve') - [rmucq] : object {The Slithering.items.[].system.items.rmucq} - img : string {The Slithering.items.[].system.items.rmucq.img} (same value: 'systems/pf2e/icons/features/classes/familiar.webp') - level : integer {The Slithering.items.[].system.items.rmucq.level} (same value: 1) - name : string {The Slithering.items.[].system.items.rmucq.name} (same value: 'Familiar (Witch)') - uuid : string {The Slithering.items.[].system.items.rmucq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Familiar (Witch)') - [ry9ai] : object {The Slithering.items.[].system.items.ry9ai} - img : string {The Slithering.items.[].system.items.ry9ai.img} (same value: 'systems/pf2e/icons/features/ancestry//aquatic-adaptation.webp') - level : string {The Slithering.items.[].system.items.ry9ai.level} (same value: '1') - name : string {The Slithering.items.[].system.items.ry9ai.name} (same value: 'Aquatic Adaptation') - uuid : string {The Slithering.items.[].system.items.ry9ai.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Aquatic Adaptation') - [rz4r2] : object {The Slithering.items.[].system.items.rz4r2} - img : string {The Slithering.items.[].system.items.rz4r2.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {The Slithering.items.[].system.items.rz4r2.level} (same value: 15) - name : string {The Slithering.items.[].system.items.rz4r2.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {The Slithering.items.[].system.items.rz4r2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [sbys9] : object {The Slithering.items.[].system.items.sbys9} - img : string {The Slithering.items.[].system.items.sbys9.img} (same value: 'systems/pf2e/icons/features/classes/hexes.webp') - level : integer {The Slithering.items.[].system.items.sbys9.level} (same value: 1) - name : string {The Slithering.items.[].system.items.sbys9.name} (same value: 'Hexes') - uuid : string {The Slithering.items.[].system.items.sbys9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hex Spells') - [sesh2] : object {The Slithering.items.[].system.items.sesh2} - img : string {The Slithering.items.[].system.items.sesh2.img} (same value: 'systems/pf2e/icons/features/classes/greater-resolve.webp') - level : integer {The Slithering.items.[].system.items.sesh2.level} (same value: 17) - name : string {The Slithering.items.[].system.items.sesh2.name} (same value: 'Greater Resolve') - uuid : string {The Slithering.items.[].system.items.sesh2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Resolve') - [skjy3] : object {The Slithering.items.[].system.items.skjy3} - img : string {The Slithering.items.[].system.items.skjy3.img} (same value: 'systems/pf2e/icons/features/classes/devise-a-stratagem.webp') - level : integer {The Slithering.items.[].system.items.skjy3.level} (same value: 1) - name : string {The Slithering.items.[].system.items.skjy3.name} (same value: 'Devise a Stratagem') - uuid : string {The Slithering.items.[].system.items.skjy3.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Devise a Stratagem') - [sltbp] : object {The Slithering.items.[].system.items.sltbp} - img : string {The Slithering.items.[].system.items.sltbp.img} (same value: 'icons/weapons/daggers/dagger-double-engraved-black.webp') - level : integer {The Slithering.items.[].system.items.sltbp.level} (same value: 9) - name : string {The Slithering.items.[].system.items.sltbp.name} (same value: 'Exemplary Finisher') - uuid : string {The Slithering.items.[].system.items.sltbp.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Exemplary Finisher') - [t02dj] : object {The Slithering.items.[].system.items.t02dj} - img : string {The Slithering.items.[].system.items.t02dj.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {The Slithering.items.[].system.items.t02dj.level} (same value: 13) - name : string {The Slithering.items.[].system.items.t02dj.name} (same value: 'Light Armor Expertise') - uuid : string {The Slithering.items.[].system.items.t02dj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [tasue] : object {The Slithering.items.[].system.items.tasue} - img : string {The Slithering.items.[].system.items.tasue.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {The Slithering.items.[].system.items.tasue.level} (same value: 1) - name : string {The Slithering.items.[].system.items.tasue.name} (same value: 'Patron') - uuid : string {The Slithering.items.[].system.items.tasue.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Patron') - [u3nsr] : object {The Slithering.items.[].system.items.u3nsr} - img : string {The Slithering.items.[].system.items.u3nsr.img} (same value: 'systems/pf2e/icons/features/classes/strategic-strike.webp') - level : integer {The Slithering.items.[].system.items.u3nsr.level} (same value: 1) - name : string {The Slithering.items.[].system.items.u3nsr.name} (same value: 'Strategic Strike') - uuid : string {The Slithering.items.[].system.items.u3nsr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Strategic Strike') - [vkt9a] : object {The Slithering.items.[].system.items.vkt9a} - img : string {The Slithering.items.[].system.items.vkt9a.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {The Slithering.items.[].system.items.vkt9a.level} (same value: 5) - name : string {The Slithering.items.[].system.items.vkt9a.name} (same value: 'Magical Fortitude') - uuid : string {The Slithering.items.[].system.items.vkt9a.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [vq6ja] : object {The Slithering.items.[].system.items.vq6ja} - img : string {The Slithering.items.[].system.items.vq6ja.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {The Slithering.items.[].system.items.vq6ja.level} (same value: 7) - name : string {The Slithering.items.[].system.items.vq6ja.name} (same value: 'Expert Spellcaster') - uuid : string {The Slithering.items.[].system.items.vq6ja.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [vv9fi] : object {The Slithering.items.[].system.items.vv9fi} - img : string {The Slithering.items.[].system.items.vv9fi.img} (same value: 'icons/tools/hand/hammer-and-nail.webp') - level : integer {The Slithering.items.[].system.items.vv9fi.level} (same value: 3) - name : string {The Slithering.items.[].system.items.vv9fi.name} (same value: 'Skillful Lessons') - uuid : string {The Slithering.items.[].system.items.vv9fi.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Skillful Lessons') - [vxchn] : object {The Slithering.items.[].system.items.vxchn} - img : string {The Slithering.items.[].system.items.vxchn.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {The Slithering.items.[].system.items.vxchn.level} (same value: 13) - name : string {The Slithering.items.[].system.items.vxchn.name} (same value: 'Light Armor Expertise') - uuid : string {The Slithering.items.[].system.items.vxchn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [wpam7] : object {The Slithering.items.[].system.items.wpam7} - img : string {The Slithering.items.[].system.items.wpam7.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {The Slithering.items.[].system.items.wpam7.level} (same value: 15) - name : string {The Slithering.items.[].system.items.wpam7.name} (same value: 'Master Spellcaster') - uuid : string {The Slithering.items.[].system.items.wpam7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [x762n] : object {The Slithering.items.[].system.items.x762n} - img : string {The Slithering.items.[].system.items.x762n.img} (same value: 'systems/pf2e/icons/features/classes/patrons-gift.webp') - level : integer {The Slithering.items.[].system.items.x762n.level} (same value: 19) - name : string {The Slithering.items.[].system.items.x762n.name} (same value: 'Patron\'s Gift') - uuid : string {The Slithering.items.[].system.items.x762n.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Patron\'s Gift') - [xhq7h] : object {The Slithering.items.[].system.items.xhq7h} - img : string {The Slithering.items.[].system.items.xhq7h.img} (same value: 'systems/pf2e/icons/features/ancestry/draconic-exemplar.webp') - level : string {The Slithering.items.[].system.items.xhq7h.level} (same value: '1') - name : string {The Slithering.items.[].system.items.xhq7h.name} (same value: 'Draconic Exemplar') - uuid : string {The Slithering.items.[].system.items.xhq7h.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Draconic Exemplar') - [xi59r] : object {The Slithering.items.[].system.items.xi59r} - img : string {The Slithering.items.[].system.items.xi59r.img} (same value: 'systems/pf2e/icons/features/classes/keen-flair.webp') - level : integer {The Slithering.items.[].system.items.xi59r.level} (same value: 15) - name : string {The Slithering.items.[].system.items.xi59r.name} (same value: 'Keen Flair') - uuid : string {The Slithering.items.[].system.items.xi59r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Keen Flair') - [xkzsg] : object {The Slithering.items.[].system.items.xkzsg} - img : string {The Slithering.items.[].system.items.xkzsg.img} (same value: 'systems/pf2e/icons/features/ancestry/claws.webp') - level : string {The Slithering.items.[].system.items.xkzsg.level} (same value: '1') - name : string {The Slithering.items.[].system.items.xkzsg.name} (same value: 'Claws') - uuid : string {The Slithering.items.[].system.items.xkzsg.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Claws') - [xvwjc] : object {The Slithering.items.[].system.items.xvwjc} - img : string {The Slithering.items.[].system.items.xvwjc.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {The Slithering.items.[].system.items.xvwjc.level} (same value: 7) - name : string {The Slithering.items.[].system.items.xvwjc.name} (same value: 'Weapon Specialization') - uuid : string {The Slithering.items.[].system.items.xvwjc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [y1tah] : object {The Slithering.items.[].system.items.y1tah} - img : string {The Slithering.items.[].system.items.y1tah.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {The Slithering.items.[].system.items.y1tah.level} (same value: 11) - name : string {The Slithering.items.[].system.items.y1tah.name} (same value: 'Resolve') - uuid : string {The Slithering.items.[].system.items.y1tah.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [yeomf] : object {The Slithering.items.[].system.items.yeomf} - img : string {The Slithering.items.[].system.items.yeomf.img} (same value: 'systems/pf2e/icons/features/classes/swashbuckler-expertise.webp') - level : integer {The Slithering.items.[].system.items.yeomf.level} (same value: 9) - name : string {The Slithering.items.[].system.items.yeomf.name} (same value: 'Swashbuckler Expertise') - uuid : string {The Slithering.items.[].system.items.yeomf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swashbuckler Expertise') - [z4u6l] : object {The Slithering.items.[].system.items.z4u6l} - img : string {The Slithering.items.[].system.items.z4u6l.img} (same value: 'icons/equipment/head/hat-tricorn-pirate-black.webp') - level : integer {The Slithering.items.[].system.items.z4u6l.level} (same value: 11) - name : string {The Slithering.items.[].system.items.z4u6l.name} (same value: 'Continuous Flair') - uuid : string {The Slithering.items.[].system.items.z4u6l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Continuous Flair') - [z8dne] : object {The Slithering.items.[].system.items.z8dne} - img : string {The Slithering.items.[].system.items.z8dne.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {The Slithering.items.[].system.items.z8dne.level} (same value: 1) - name : string {The Slithering.items.[].system.items.z8dne.name} (same value: 'Dubious Knowledge') - uuid : string {The Slithering.items.[].system.items.z8dne.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Dubious Knowledge') - [zudho] : object {The Slithering.items.[].system.items.zudho} - img : string {The Slithering.items.[].system.items.zudho.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {The Slithering.items.[].system.items.zudho.level} (same value: 1) - name : string {The Slithering.items.[].system.items.zudho.name} (same value: 'Quick Coercion') - uuid : string {The Slithering.items.[].system.items.zudho.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Quick Coercion') - [zwcsy] : object {The Slithering.items.[].system.items.zwcsy} - img : string {The Slithering.items.[].system.items.zwcsy.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp') - level : integer {The Slithering.items.[].system.items.zwcsy.level} (same value: 13) - name : string {The Slithering.items.[].system.items.zwcsy.name} (same value: 'Weapon Mastery') - uuid : string {The Slithering.items.[].system.items.zwcsy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery') - iyksy : object {The Slithering.items.[].system.items.iyksy} - img : string {The Slithering.items.[].system.items.iyksy.img} (same value: 'systems/pf2e/icons/features/ancestry/land-on-your-feet.webp') - level : string {The Slithering.items.[].system.items.iyksy.level} (same value: '1') - name : string {The Slithering.items.[].system.items.iyksy.name} (same value: 'Land on Your Feet') - uuid : string {The Slithering.items.[].system.items.iyksy.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Land on Your Feet') - [keyAbility] : object {The Slithering.items.[].system.keyAbility} - value : array {The Slithering.items.[].system.keyAbility.value} - Length: min=1 max=1 - Value type: string {The Slithering.items.[].system.keyAbility.value.[]} (3 different values) - 'int' (x2) - 'cha' (x1) - 'dex' (x1) - [languages] : object {The Slithering.items.[].system.languages} - custom : string {The Slithering.items.[].system.languages.custom} (same value: '') - value : array {The Slithering.items.[].system.languages.value} - Length: min=2 max=2 - Value type: string {The Slithering.items.[].system.languages.value.[]} (5 different values) - 'common' (x4) - 'draconic' (x1) - 'orcish' (x1) - 'iruxi' (x1) - 'amurrun' (x1) - [level] : object {The Slithering.items.[].system.level} - [taken] : integer {The Slithering.items.[].system.level.taken} (5 different values) - 1 (x8) - 2 (x8) - 4 (x8) - 3 (x6) - 5 (x5) - value : integer {The Slithering.items.[].system.level.value} (6 different values) - 1 (x80) - 0 (x58) - 3 (x22) - 2 (x20) - 5 (x8) - 4 (x8) - [location] : mixed - string {The Slithering.items.[].system.location} (20 different values) - object {The Slithering.items.[].system.location} - [heightenedLevel] : integer {The Slithering.items.[].system.location.heightenedLevel} (3 different values) - 1 (x3) - 2 (x3) - 3 (x2) - [signature] : boolean {The Slithering.items.[].system.location.signature} (same value: True) - value : string {The Slithering.items.[].system.location.value} (all different values) - [material] : object {The Slithering.items.[].system.material} - [grade] : empty - [type] : empty - [perception] : integer {The Slithering.items.[].system.perception} (2 different values) - 1 (x2) - 2 (x2) - [prepared] : object {The Slithering.items.[].system.prepared} - [flexible] : boolean {The Slithering.items.[].system.prepared.flexible} (same value: False) - value : string {The Slithering.items.[].system.prepared.value} (3 different values) - 'focus' (x2) - 'prepared' (x1) - 'spontaneous' (x1) - [prerequisites] : object {The Slithering.items.[].system.prerequisites} - value : array {The Slithering.items.[].system.prerequisites.value} - Length: min=0 max=1 - Value type: object {The Slithering.items.[].system.prerequisites.value.[]} - value : string {The Slithering.items.[].system.prerequisites.value.[].value} (15 different values) - [price] : object {The Slithering.items.[].system.price} - [per] : integer {The Slithering.items.[].system.price.per} (same value: 10) - value : object {The Slithering.items.[].system.price.value} - [cp] : integer {The Slithering.items.[].system.price.value.cp} (3 different values) - 5 (x8) - 1 (x8) - 2 (x8) - [gp] : integer {The Slithering.items.[].system.price.value.gp} (18 different values) - [sp] : integer {The Slithering.items.[].system.price.value.sp} (5 different values) - 1 (x7) - 5 (x4) - 4 (x4) - 9 (x2) - 2 (x1) - [proficiency] : object {The Slithering.items.[].system.proficiency} - slug : string {The Slithering.items.[].system.proficiency.slug} (same value: '') - value : integer {The Slithering.items.[].system.proficiency.value} (same value: 1) - [proficient] : object {The Slithering.items.[].system.proficient} - value : integer {The Slithering.items.[].system.proficient.value} (same value: 1) - [quantity] : integer {The Slithering.items.[].system.quantity} (8 different values) - 1 (x55) - 2 (x6) - 5 (x5) - 10 (x4) - 20 (x2) - 4 (x1) - 8 (x1) - 6 (x1) - [range] : mixed - object {The Slithering.items.[].system.range} - value : string {The Slithering.items.[].system.range.value} (8 different values) - '30 feet' (x15) - '120 feet' (x9) - '' (x9) - 'touch' (x5) - '60 feet' (x3) - 'varies' (x2) - '10 feet' (x1) - '500 feet' (x1) - integer {The Slithering.items.[].system.range} (3 different values) - 120 (x2) - 20 (x2) - 60 (x1) - [reach] : integer {The Slithering.items.[].system.reach} (same value: 5) - [reload] : object {The Slithering.items.[].system.reload} - value : string {The Slithering.items.[].system.reload.value} (all different values) - [requirements] : string {The Slithering.items.[].system.requirements} (same value: '') - [runes] : object {The Slithering.items.[].system.runes} - potency : integer {The Slithering.items.[].system.runes.potency} (2 different values) - 0 (x9) - 1 (x7) - property : array {The Slithering.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {The Slithering.items.[].system.runes.property.[]} (same value: 'returning') - [resilient] : integer {The Slithering.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {The Slithering.items.[].system.runes.striking} (2 different values) - 0 (x11) - 1 (x2) - [savingThrows] : object {The Slithering.items.[].system.savingThrows} - fortitude : integer {The Slithering.items.[].system.savingThrows.fortitude} (same value: 1) - reflex : integer {The Slithering.items.[].system.savingThrows.reflex} (2 different values) - 1 (x2) - 2 (x2) - will : integer {The Slithering.items.[].system.savingThrows.will} (same value: 2) - [selfEffect] : object {The Slithering.items.[].system.selfEffect} - name : string {The Slithering.items.[].system.selfEffect.name} (same value: 'Effect: Devise a Stratagem') - uuid : string {The Slithering.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Devise a Stratagem') - [size] : string {The Slithering.items.[].system.size} (2 different values) - 'med' (x78) - 'sm' (x1) - [skillFeatLevels] : object {The Slithering.items.[].system.skillFeatLevels} - value : array {The Slithering.items.[].system.skillFeatLevels.value} - Length: min=10 max=19 - Value type: integer {The Slithering.items.[].system.skillFeatLevels.value.[]} (19 different values) - [skillIncreaseLevels] : object {The Slithering.items.[].system.skillIncreaseLevels} - value : array {The Slithering.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {The Slithering.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {The Slithering.items.[].system.slots} - [slot0] : object {The Slithering.items.[].system.slots.slot0} - max : integer {The Slithering.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {The Slithering.items.[].system.slots.slot0.prepared} - Length: min=4 max=4 - Value type: object {The Slithering.items.[].system.slots.slot0.prepared.[]} - id : string {The Slithering.items.[].system.slots.slot0.prepared.[].id} (all different values) - [slot1] : object {The Slithering.items.[].system.slots.slot1} - max : integer {The Slithering.items.[].system.slots.slot1.max} (same value: 3) - [prepared] : array {The Slithering.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {The Slithering.items.[].system.slots.slot1.prepared.[]} - id : string {The Slithering.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'BXb76SjkFJ6xGC96' (x1) - '8aD4lOYK44BMVVRC' (x1) - 'CyRKHEk5LRXPjyj5' (x1) - value : integer {The Slithering.items.[].system.slots.slot1.value} (same value: 3) - [slot2] : object {The Slithering.items.[].system.slots.slot2} - max : integer {The Slithering.items.[].system.slots.slot2.max} (same value: 3) - [prepared] : array {The Slithering.items.[].system.slots.slot2.prepared} - Length: min=3 max=3 - Value type: object {The Slithering.items.[].system.slots.slot2.prepared.[]} - id : string {The Slithering.items.[].system.slots.slot2.prepared.[].id} (3 different values) - 'IJXFbxtAr7QaIbq8' (x1) - 'hIOogGLz2p3jN0Af' (x1) - '1Ceolb3glW4XnPBW' (x1) - value : integer {The Slithering.items.[].system.slots.slot2.value} (same value: 3) - [slot3] : object {The Slithering.items.[].system.slots.slot3} - max : integer {The Slithering.items.[].system.slots.slot3.max} (same value: 2) - [prepared] : array {The Slithering.items.[].system.slots.slot3.prepared} - Length: min=2 max=2 - Value type: object {The Slithering.items.[].system.slots.slot3.prepared.[]} - id : string {The Slithering.items.[].system.slots.slot3.prepared.[].id} (2 different values) - '21RRHuMx6fWA88iA' (x1) - 'ZyztGm9DnivadhfI' (x1) - value : integer {The Slithering.items.[].system.slots.slot3.value} (same value: 2) - [slug] : string {The Slithering.items.[].system.slug} (176 different values) - [speed] : integer {The Slithering.items.[].system.speed} (same value: 25) - [speedPenalty] : integer {The Slithering.items.[].system.speedPenalty} (2 different values) - 0 (x2) - -5 (x1) - [spellcasting] : integer {The Slithering.items.[].system.spellcasting} (2 different values) - 1 (x2) - 0 (x2) - [spelldc] : object {The Slithering.items.[].system.spelldc} - dc : integer {The Slithering.items.[].system.spelldc.dc} (same value: 0) - value : integer {The Slithering.items.[].system.spelldc.value} (same value: 0) - [splashDamage] : object {The Slithering.items.[].system.splashDamage} - value : integer {The Slithering.items.[].system.splashDamage.value} (2 different values) - 0 (x11) - 2 (x2) - [stackGroup] : string {The Slithering.items.[].system.stackGroup} (3 different values) - 'coins' (x4) - 'bolts' (x1) - 'arrows' (x1) - [stowing] : boolean {The Slithering.items.[].system.stowing} (same value: True) - [strength] : integer {The Slithering.items.[].system.strength} (3 different values) - 1 (x1) - 2 (x1) - 0 (x1) - [subfeatures] : object {The Slithering.items.[].system.subfeatures} - proficiencies : object {The Slithering.items.[].system.subfeatures.proficiencies} - [fortitude] : object {The Slithering.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {The Slithering.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) - [light] : object {The Slithering.items.[].system.subfeatures.proficiencies.light} - rank : integer {The Slithering.items.[].system.subfeatures.proficiencies.light.rank} (same value: 1) - martial : object {The Slithering.items.[].system.subfeatures.proficiencies.martial} - rank : integer {The Slithering.items.[].system.subfeatures.proficiencies.martial.rank} (same value: 2) - [simple] : object {The Slithering.items.[].system.subfeatures.proficiencies.simple} - rank : integer {The Slithering.items.[].system.subfeatures.proficiencies.simple.rank} (same value: 2) - [unarmed] : object {The Slithering.items.[].system.subfeatures.proficiencies.unarmed} - rank : integer {The Slithering.items.[].system.subfeatures.proficiencies.unarmed.rank} (same value: 2) - [target] : object {The Slithering.items.[].system.target} - value : string {The Slithering.items.[].system.target.value} (17 different values) - [time] : object {The Slithering.items.[].system.time} - value : string {The Slithering.items.[].system.time.value} (7 different values) - '2' (x31) - '1' (x7) - '1 to 3' (x2) - 'reaction' (x2) - '3' (x1) - '1 minute' (x1) - '10 minutes' (x1) - [tradition] : object {The Slithering.items.[].system.tradition} - value : string {The Slithering.items.[].system.tradition.value} (2 different values) - 'primal' (x2) - 'divine' (x2) - [trainedSkills] : object {The Slithering.items.[].system.trainedSkills} - [custom] : string {The Slithering.items.[].system.trainedSkills.custom} (same value: '') - [lore] : array {The Slithering.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {The Slithering.items.[].system.trainedSkills.lore.[]} (all different values) - value : array {The Slithering.items.[].system.trainedSkills.value} - Length: min=0 max=1 - Value type: string {The Slithering.items.[].system.trainedSkills.value.[]} (all different values) - [additional] : integer {The Slithering.items.[].system.trainedSkills.additional} (2 different values) - 3 (x2) - 4 (x2) - [traits] : object {The Slithering.items.[].system.traits} - rarity : string {The Slithering.items.[].system.traits.rarity} (2 different values) - 'common' (x209) - 'uncommon' (x10) - value : array {The Slithering.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {The Slithering.items.[].system.traits.value.[]} (72 different values) - [otherTags] : array {The Slithering.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {The Slithering.items.[].system.traits.otherTags.[]} (same value: 'witch-patron') - [selected] : object {The Slithering.items.[].system.traits.selected} - [lizardfolk] : string {The Slithering.items.[].system.traits.selected.lizardfolk} (same value: 'Lizardfolk') - [swashbuckler] : string {The Slithering.items.[].system.traits.selected.swashbuckler} (same value: 'Swashbuckler') - catfolk : string {The Slithering.items.[].system.traits.selected.catfolk} (same value: 'Catfolk') - [traditions] : array {The Slithering.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {The Slithering.items.[].system.traits.traditions.[]} (all different values) - [usage] : object {The Slithering.items.[].system.usage} - value : string {The Slithering.items.[].system.usage.value} (9 different values) - 'held-in-one-hand' (x52) - 'worn' (x4) - 'wornbackpack' (x4) - 'held-in-two-hands' (x3) - 'worncloak' (x1) - 'held-in-one-plus-hands' (x1) - 'worngloves' (x1) - 'wornbracers' (x1) - 'worneyepiece' (x1) - [uses] : object {The Slithering.items.[].system.uses} - autoDestroy : boolean {The Slithering.items.[].system.uses.autoDestroy} (same value: True) - max : integer {The Slithering.items.[].system.uses.max} (2 different values) - 1 (x13) - 7 (x4) - value : integer {The Slithering.items.[].system.uses.value} (2 different values) - 1 (x13) - 7 (x4) - [vision] : string {The Slithering.items.[].system.vision} (3 different values) - 'darkvision' (x2) - 'normal' (x1) - 'low-light-vision' (x1) - type : string {The Slithering.items.[].type} (15 different values) - [_stats] : object {The Slithering.items.[]._stats} - compendiumSource : string {The Slithering.items.[]._stats.compendiumSource} (180 different values) - [flags] : object {The Slithering.items.[].flags} - pf2e : object {The Slithering.items.[].flags.pf2e} - [grantedBy] : object {The Slithering.items.[].flags.pf2e.grantedBy} - id : string {The Slithering.items.[].flags.pf2e.grantedBy.id} (15 different values) - onDelete : string {The Slithering.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {The Slithering.items.[].flags.pf2e.itemGrants} - [assurance] : object {The Slithering.items.[].flags.pf2e.itemGrants.assurance} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.assurance.id} (same value: 'Ide5KyYYdKd8KOCX') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.assurance.onDelete} (same value: 'detach') - [braggart] : object {The Slithering.items.[].flags.pf2e.itemGrants.braggart} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.braggart.id} (same value: '4QTfVoSAiVLmmewU') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.braggart.onDelete} (same value: 'detach') - [breathControl] : object {The Slithering.items.[].flags.pf2e.itemGrants.breathControl} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.breathControl.id} (same value: 'KkXunB1gomxKL4z3') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.breathControl.onDelete} (same value: 'detach') - [castASpell] : object {The Slithering.items.[].flags.pf2e.itemGrants.castASpell} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.castASpell.id} (2 different values) - 'BrB6AdB9QB3NW5x3' (x1) - 'kcmPQ2dAnd9qZ3a2' (x1) - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.castASpell.onDelete} (same value: 'detach') - [catFall] : object {The Slithering.items.[].flags.pf2e.itemGrants.catFall} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.catFall.id} (same value: 'QzzBl3tAKN3sdZpc') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.catFall.onDelete} (same value: 'detach') - [clueIn] : object {The Slithering.items.[].flags.pf2e.itemGrants.clueIn} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.clueIn.id} (same value: 'sjlAne4cTG0NhamN') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.clueIn.onDelete} (same value: 'detach') - [confidentFinisher] : object {The Slithering.items.[].flags.pf2e.itemGrants.confidentFinisher} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.confidentFinisher.id} (same value: 'wdDQ9yw6O0Flmu8p') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.confidentFinisher.onDelete} (same value: 'detach') - [cosmos] : object {The Slithering.items.[].flags.pf2e.itemGrants.cosmos} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.cosmos.id} (same value: 'ep0v9aVwvVez55pa') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.cosmos.onDelete} (same value: 'detach') - [deviseAStratagem] : object {The Slithering.items.[].flags.pf2e.itemGrants.deviseAStratagem} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.deviseAStratagem.id} (same value: 'Seg8HNdRq9SPbp8g') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.deviseAStratagem.onDelete} (same value: 'detach') - [empiricismMethodology] : object {The Slithering.items.[].flags.pf2e.itemGrants.empiricismMethodology} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.empiricismMethodology.id} (same value: 'nekyHa557ZfdjnTB') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.empiricismMethodology.onDelete} (same value: 'detach') - [expeditiousInspection] : object {The Slithering.items.[].flags.pf2e.itemGrants.expeditiousInspection} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.expeditiousInspection.id} (same value: 'ZrcRoaXmhVip7VeA') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.expeditiousInspection.onDelete} (same value: 'detach') - [koboldBreath] : object {The Slithering.items.[].flags.pf2e.itemGrants.koboldBreath} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.koboldBreath.id} (same value: 'V57NCAzFGul3Schr') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.koboldBreath.onDelete} (same value: 'detach') - [lessonOfVengeance] : object {The Slithering.items.[].flags.pf2e.itemGrants.lessonOfVengeance} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.lessonOfVengeance.id} (same value: 'F7vKM7x62hU3YiC9') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.lessonOfVengeance.onDelete} (same value: 'detach') - opportuneRiposte : object {The Slithering.items.[].flags.pf2e.itemGrants.opportuneRiposte} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.opportuneRiposte.id} (same value: 'a9mlzJbwj3V7CNgj') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.opportuneRiposte.onDelete} (same value: 'detach') - [pursueALead] : object {The Slithering.items.[].flags.pf2e.itemGrants.pursueALead} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.pursueALead.id} (same value: 'DidpjONPX6ERjKQT') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.pursueALead.onDelete} (same value: 'detach') - [thatsOdd] : object {The Slithering.items.[].flags.pf2e.itemGrants.thatsOdd} - id : string {The Slithering.items.[].flags.pf2e.itemGrants.thatsOdd.id} (same value: '7qqnau8vnRTLhstW') - onDelete : string {The Slithering.items.[].flags.pf2e.itemGrants.thatsOdd.onDelete} (same value: 'detach') - name : string {The Slithering.name} (all different values) - system : object {The Slithering.system} - [abilities] : empty - attributes : object {The Slithering.system.attributes} - hp : object {The Slithering.system.attributes.hp} - temp : integer {The Slithering.system.attributes.hp.temp} (same value: 0) - value : integer {The Slithering.system.attributes.hp.value} (all different values) - [resistances] : array {The Slithering.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {The Slithering.system.attributes.resistances.[]} - type : string {The Slithering.system.attributes.resistances.[].type} (2 different values) - 'fire' (x1) - 'physical' (x1) - value : integer {The Slithering.system.attributes.resistances.[].value} (2 different values) - 2 (x1) - 4 (x1) - speed : object {The Slithering.system.attributes.speed} - otherSpeeds : array<> {The Slithering.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {The Slithering.system.attributes.speed.value} (same value: 25) - build : object {The Slithering.system.build} - attributes : object {The Slithering.system.build.attributes} - boosts : object {The Slithering.system.build.attributes.boosts} - 1 : array {The Slithering.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {The Slithering.system.build.attributes.boosts.1.[]} (6 different values) - 'dex' (x4) - 'con' (x4) - 'int' (x2) - 'wis' (x2) - 'cha' (x2) - 'str' (x2) - 5 : array {The Slithering.system.build.attributes.boosts.5} - Length: min=4 max=4 - Value type: string {The Slithering.system.build.attributes.boosts.5.[]} (6 different values) - 'dex' (x4) - 'con' (x4) - 'wis' (x3) - 'cha' (x2) - 'str' (x2) - 'int' (x1) - crafting : object {The Slithering.system.crafting} - formulas : array<> {The Slithering.system.crafting.formulas} - Length: min=0 max=0 - Value type: empty - details : object {The Slithering.system.details} - age : object {The Slithering.system.details.age} - value : string {The Slithering.system.details.age.value} (same value: '') - alliance : string {The Slithering.system.details.alliance} (same value: 'party') - ancestry : object {The Slithering.system.details.ancestry} - value : string {The Slithering.system.details.ancestry.value} (same value: '') - background : object {The Slithering.system.details.background} - value : string {The Slithering.system.details.background.value} (same value: '') - biography : object {The Slithering.system.details.biography} - allies : string {The Slithering.system.details.biography.allies} (same value: '') - anathema : array<> {The Slithering.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {The Slithering.system.details.biography.appearance} (same value: '') - attitude : string {The Slithering.system.details.biography.attitude} (same value: '') - backstory : string {The Slithering.system.details.biography.backstory} (same value: '') - beliefs : string {The Slithering.system.details.biography.beliefs} (same value: '') - birthPlace : string {The Slithering.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {The Slithering.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {The Slithering.system.details.biography.catchphrases} (same value: '') - dislikes : string {The Slithering.system.details.biography.dislikes} (same value: '') - edicts : array<> {The Slithering.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {The Slithering.system.details.biography.enemies} (same value: '') - likes : string {The Slithering.system.details.biography.likes} (same value: '') - organizations : string {The Slithering.system.details.biography.organizations} (same value: '') - class : object {The Slithering.system.details.class} - value : string {The Slithering.system.details.class.value} (same value: '') - deity : object {The Slithering.system.details.deity} - image : string {The Slithering.system.details.deity.image} (same value: 'systems/pf2e/assets/sheet/deity.webp') - value : string {The Slithering.system.details.deity.value} (same value: '') - ethnicity : object {The Slithering.system.details.ethnicity} - value : string {The Slithering.system.details.ethnicity.value} (same value: '') - gender : object {The Slithering.system.details.gender} - value : string {The Slithering.system.details.gender.value} (3 different values) - 'M/He/Him' (x2) - '' (x1) - 'F/She/Her' (x1) - height : object {The Slithering.system.details.height} - value : string {The Slithering.system.details.height.value} (same value: '') - [heritage] : object {The Slithering.system.details.heritage} - value : string {The Slithering.system.details.heritage.value} (same value: 'Dragonscaled Kobold') - keyability : object {The Slithering.system.details.keyability} - value : string {The Slithering.system.details.keyability.value} (same value: 'str') - languages : object {The Slithering.system.details.languages} - details : string {The Slithering.system.details.languages.details} (same value: '') - value : array {The Slithering.system.details.languages.value} - Length: min=2 max=6 - Value type: string {The Slithering.system.details.languages.value.[]} (12 different values) - level : object {The Slithering.system.details.level} - min : integer {The Slithering.system.details.level.min} (same value: 1) - value : integer {The Slithering.system.details.level.value} (same value: 5) - nationality : object {The Slithering.system.details.nationality} - value : string {The Slithering.system.details.nationality.value} (same value: '') - weight : object {The Slithering.system.details.weight} - value : string {The Slithering.system.details.weight.value} (same value: '') - xp : object {The Slithering.system.details.xp} - max : integer {The Slithering.system.details.xp.max} (same value: 1000) - min : integer {The Slithering.system.details.xp.min} (same value: 0) - pct : integer {The Slithering.system.details.xp.pct} (same value: 0) - value : integer {The Slithering.system.details.xp.value} (same value: 0) - exploration : array<> {The Slithering.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {The Slithering.system.initiative} - statistic : string {The Slithering.system.initiative.statistic} (same value: 'perception') - pfs : object {The Slithering.system.pfs} - [characterNumber] : empty - currentFaction : string {The Slithering.system.pfs.currentFaction} (same value: 'EA') - fame : integer {The Slithering.system.pfs.fame} (same value: 0) - levelBump : boolean {The Slithering.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {The Slithering.system.pfs.reputation} - EA : integer {The Slithering.system.pfs.reputation.EA} (same value: 0) - GA : integer {The Slithering.system.pfs.reputation.GA} (same value: 0) - HH : integer {The Slithering.system.pfs.reputation.HH} (same value: 0) - RO : integer {The Slithering.system.pfs.reputation.RO} (same value: 0) - VS : integer {The Slithering.system.pfs.reputation.VS} (same value: 0) - VW : integer {The Slithering.system.pfs.reputation.VW} (same value: 0) - school : string {The Slithering.system.pfs.school} (same value: 'none') - resources : object {The Slithering.system.resources} - [focus] : object {The Slithering.system.resources.focus} - value : integer {The Slithering.system.resources.focus.value} (2 different values) - 1 (x1) - 2 (x1) - heroPoints : object {The Slithering.system.resources.heroPoints} - max : integer {The Slithering.system.resources.heroPoints.max} (same value: 3) - value : integer {The Slithering.system.resources.heroPoints.value} (2 different values) - 1 (x2) - 0 (x2) - saves : object {The Slithering.system.saves} - fortitude : object {The Slithering.system.saves.fortitude} - rank : integer {The Slithering.system.saves.fortitude.rank} (same value: 0) - value : integer {The Slithering.system.saves.fortitude.value} (same value: 0) - reflex : object {The Slithering.system.saves.reflex} - rank : integer {The Slithering.system.saves.reflex.rank} (same value: 0) - value : integer {The Slithering.system.saves.reflex.value} (same value: 0) - will : object {The Slithering.system.saves.will} - rank : integer {The Slithering.system.saves.will.rank} (same value: 0) - value : integer {The Slithering.system.saves.will.value} (same value: 0) - skills : object {The Slithering.system.skills} - acrobatics : object {The Slithering.system.skills.acrobatics} - rank : integer {The Slithering.system.skills.acrobatics.rank} (3 different values) - 1 (x2) - 0 (x1) - 2 (x1) - arcana : object {The Slithering.system.skills.arcana} - rank : integer {The Slithering.system.skills.arcana.rank} (2 different values) - 1 (x2) - 0 (x2) - athletics : object {The Slithering.system.skills.athletics} - rank : integer {The Slithering.system.skills.athletics.rank} (2 different values) - 1 (x3) - 0 (x1) - crafting : object {The Slithering.system.skills.crafting} - rank : integer {The Slithering.system.skills.crafting.rank} (2 different values) - 0 (x3) - 1 (x1) - deception : object {The Slithering.system.skills.deception} - rank : integer {The Slithering.system.skills.deception.rank} (3 different values) - 1 (x2) - 2 (x1) - 0 (x1) - diplomacy : object {The Slithering.system.skills.diplomacy} - rank : integer {The Slithering.system.skills.diplomacy.rank} (3 different values) - 1 (x2) - 2 (x1) - 0 (x1) - intimidation : object {The Slithering.system.skills.intimidation} - rank : integer {The Slithering.system.skills.intimidation.rank} (2 different values) - 0 (x2) - 2 (x2) - medicine : object {The Slithering.system.skills.medicine} - rank : integer {The Slithering.system.skills.medicine.rank} (2 different values) - 0 (x3) - 1 (x1) - nature : object {The Slithering.system.skills.nature} - rank : integer {The Slithering.system.skills.nature.rank} (3 different values) - 2 (x2) - 1 (x1) - 0 (x1) - occultism : object {The Slithering.system.skills.occultism} - rank : integer {The Slithering.system.skills.occultism.rank} (2 different values) - 1 (x2) - 0 (x2) - performance : object {The Slithering.system.skills.performance} - rank : integer {The Slithering.system.skills.performance.rank} (same value: 0) - religion : object {The Slithering.system.skills.religion} - rank : integer {The Slithering.system.skills.religion.rank} (same value: 0) - society : object {The Slithering.system.skills.society} - rank : integer {The Slithering.system.skills.society.rank} (3 different values) - 0 (x2) - 2 (x1) - 1 (x1) - stealth : object {The Slithering.system.skills.stealth} - rank : integer {The Slithering.system.skills.stealth.rank} (2 different values) - 1 (x3) - 0 (x1) - survival : object {The Slithering.system.skills.survival} - rank : integer {The Slithering.system.skills.survival.rank} (2 different values) - 1 (x2) - 0 (x2) - thievery : object {The Slithering.system.skills.thievery} - rank : integer {The Slithering.system.skills.thievery.rank} (2 different values) - 1 (x3) - 0 (x1) - type : string {The Slithering.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/packs/Thlipit Contestant.txt b/output/pf2e/packs/Thlipit Contestant.txt deleted file mode 100644 index 0ce7a22..0000000 --- a/output/pf2e/packs/Thlipit Contestant.txt +++ /dev/null @@ -1,58 +0,0 @@ -Thlipit Contestant -Different values: 12 -===================================== -object {Thlipit Contestant} - _id : string {Thlipit Contestant._id} (all different values) - folder : string {Thlipit Contestant.folder} (same value: 'WaWgZeXPbHxSltnE') - img : string {Thlipit Contestant.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Thlipit Contestant.name} (all different values) - system : object {Thlipit Contestant.system} - actionType : object {Thlipit Contestant.system.actionType} - value : string {Thlipit Contestant.system.actionType.value} (3 different values) - 'action' (x6) - 'passive' (x3) - 'reaction' (x3) - actions : object {Thlipit Contestant.system.actions} - [value] : integer {Thlipit Contestant.system.actions.value} (2 different values) - 1 (x4) - 3 (x2) - category : string {Thlipit Contestant.system.category} (same value: 'class') - description : object {Thlipit Contestant.system.description} - value : string {Thlipit Contestant.system.description.value} (all different values) - level : object {Thlipit Contestant.system.level} - value : integer {Thlipit Contestant.system.level.value} (8 different values) - 8 (x3) - 4 (x2) - 6 (x2) - 12 (x1) - 10 (x1) - 14 (x1) - 2 (x1) - 16 (x1) - prerequisites : object {Thlipit Contestant.system.prerequisites} - value : array {Thlipit Contestant.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Thlipit Contestant.system.prerequisites.value.[]} - value : string {Thlipit Contestant.system.prerequisites.value.[].value} (6 different values) - 'Thlipit Contestant Dedication' (x11) - 'trained in Athletics' (x1) - 'master in Athletics' (x1) - 'unarmed attack with your tongue' (x1) - 'unarmed attack with your tail' (x1) - 'You have a long prehensile tongue or a tail. At the GM\'s discretion, similar flexible appendages, such as tentacles, can be used to qualify instead.' (x1) - publication : object {Thlipit Contestant.system.publication} - license : string {Thlipit Contestant.system.publication.license} (same value: 'ORC') - remaster : boolean {Thlipit Contestant.system.publication.remaster} (same value: True) - title : string {Thlipit Contestant.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Thlipit Contestant.system.rules} - traits : object {Thlipit Contestant.system.traits} - rarity : string {Thlipit Contestant.system.traits.rarity} (same value: 'common') - value : array {Thlipit Contestant.system.traits.value} - Length: min=1 max=2 - Value type: string {Thlipit Contestant.system.traits.value.[]} (5 different values) - 'archetype' (x12) - 'attack' (x2) - 'move' (x1) - 'mental' (x1) - 'dedication' (x1) - type : string {Thlipit Contestant.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Thlipit Contestant.yaml b/output/pf2e/packs/Thlipit Contestant.yaml new file mode 100644 index 0000000..feedc1e --- /dev/null +++ b/output/pf2e/packs/Thlipit Contestant.yaml @@ -0,0 +1,212 @@ +name: Thlipit Contestant +values: 12 +schema: + '_id': + type: string + path: Thlipit Contestant._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Thlipit Contestant.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "WaWgZeXPbHxSltnE" (x12) + 'img': + type: string + path: Thlipit Contestant.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x12) + 'name': + type: string + path: Thlipit Contestant.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Thlipit Contestant.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Thlipit Contestant.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Thlipit Contestant.system.actionType.value + is_null: false + values: 12 + different_values: 3 + variants: + - "action" (x6) + - "passive" (x3) + - "reaction" (x3) + 'actions': + type: object + path: Thlipit Contestant.system.actions + is_null: false + values: 12 + schema: + [value]: + type: integer + path: Thlipit Contestant.system.actions.value + is_null: true + values: 6 + different_values: 2 + variants: + - 1 (x4) + - 3 (x2) + 'category': + type: string + path: Thlipit Contestant.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "class" (x12) + 'description': + type: object + path: Thlipit Contestant.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Thlipit Contestant.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'level': + type: object + path: Thlipit Contestant.system.level + is_null: false + values: 12 + schema: + 'value': + type: integer + path: Thlipit Contestant.system.level.value + is_null: false + values: 12 + different_values: 8 + variants: + - 8 (x3) + - 4 (x2) + - 6 (x2) + - 12 (x1) + - 10 (x1) + - 14 (x1) + - 2 (x1) + - 16 (x1) + 'prerequisites': + type: object + path: Thlipit Contestant.system.prerequisites + is_null: false + values: 12 + schema: + 'value': + type: array + path: Thlipit Contestant.system.prerequisites.value + is_null: false + values: 12 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Thlipit Contestant.system.prerequisites.value.[] + is_null: false + values: 16 + schema: + 'value': + type: string + path: Thlipit Contestant.system.prerequisites.value.[].value + is_null: false + values: 16 + different_values: 6 + variants: + - "Thlipit Contestant Dedication" (x11) + - "trained in Athletics" (x1) + - "master in Athletics" (x1) + - "unarmed attack with your tongue" (x1) + - "unarmed attack with your tail" (x1) + - "You have a long prehensile tongue or a tail. At the GM's discretion, similar flexible appendages, such as tentacles, can be used to qualify instead." (x1) + 'publication': + type: object + path: Thlipit Contestant.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Thlipit Contestant.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "ORC" (x12) + 'remaster': + type: boolean + path: Thlipit Contestant.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: True (x12) + 'title': + type: string + path: Thlipit Contestant.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Thlipit Contestant.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Thlipit Contestant.system.traits + is_null: false + values: 12 + schema: + 'rarity': + type: string + path: Thlipit Contestant.system.traits.rarity + is_null: false + values: 12 + different_values: 1 (all same) + variants: "common" (x12) + 'value': + type: array + path: Thlipit Contestant.system.traits.value + is_null: false + values: 12 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Thlipit Contestant.system.traits.value.[] + is_null: false + values: 17 + different_values: 5 + variants: + - "archetype" (x12) + - "attack" (x2) + - "move" (x1) + - "mental" (x1) + - "dedication" (x1) + 'type': + type: string + path: Thlipit Contestant.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "feat" (x12) diff --git a/output/pf2e/packs/Threshold of Knowledge.txt b/output/pf2e/packs/Threshold of Knowledge.txt deleted file mode 100644 index 02afa92..0000000 --- a/output/pf2e/packs/Threshold of Knowledge.txt +++ /dev/null @@ -1,1455 +0,0 @@ -Threshold of Knowledge -Different values: 5 -===================================== -object {Threshold of Knowledge} - _id : string {Threshold of Knowledge._id} (all different values) - folder : string {Threshold of Knowledge.folder} (same value: 'sQvzirlijagiUwxc') - img : string {Threshold of Knowledge.img} (4 different values) - 'systems/pf2e/icons/default-icons/character.svg' (x2) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/elf.svg' (x1) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/tengu.svg' (x1) - 'systems/pf2e/icons/default-icons/alternatives/ancestries/orc.svg' (x1) - items : array {Threshold of Knowledge.items} - Length: min=21 max=38 - Value type: object {Threshold of Knowledge.items.[]} - _id : string {Threshold of Knowledge.items.[]._id} (140 different values) - img : string {Threshold of Knowledge.items.[].img} (82 different values) - name : string {Threshold of Knowledge.items.[].name} (112 different values) - sort : integer {Threshold of Knowledge.items.[].sort} (6 different values) - 0 (x131) - 100 (x4) - 200 (x2) - 300 (x1) - 400 (x1) - 500 (x1) - system : object {Threshold of Knowledge.items.[].system} - [ability] : object {Threshold of Knowledge.items.[].system.ability} - value : string {Threshold of Knowledge.items.[].system.ability.value} (2 different values) - 'cha' (x3) - 'wis' (x2) - [acBonus] : integer {Threshold of Knowledge.items.[].system.acBonus} (3 different values) - 2 (x2) - 1 (x1) - 4 (x1) - [actionType] : object {Threshold of Knowledge.items.[].system.actionType} - value : string {Threshold of Knowledge.items.[].system.actionType.value} (3 different values) - 'passive' (x35) - 'reaction' (x4) - 'action' (x3) - [actions] : object {Threshold of Knowledge.items.[].system.actions} - [value] : integer {Threshold of Knowledge.items.[].system.actions.value} (same value: 1) - [additionalLanguages] : object {Threshold of Knowledge.items.[].system.additionalLanguages} - count : integer {Threshold of Knowledge.items.[].system.additionalLanguages.count} (2 different values) - 1 (x3) - 0 (x2) - custom : string {Threshold of Knowledge.items.[].system.additionalLanguages.custom} (same value: '') - value : array {Threshold of Knowledge.items.[].system.additionalLanguages.value} - Length: min=0 max=7 - Value type: string {Threshold of Knowledge.items.[].system.additionalLanguages.value.[]} (12 different values) - [ancestry] : object {Threshold of Knowledge.items.[].system.ancestry} - name : string {Threshold of Knowledge.items.[].system.ancestry.name} (3 different values) - 'Human' (x3) - 'Elf' (x1) - 'Grippli' (x1) - slug : string {Threshold of Knowledge.items.[].system.ancestry.slug} (3 different values) - 'human' (x3) - 'elf' (x1) - 'grippli' (x1) - uuid : string {Threshold of Knowledge.items.[].system.ancestry.uuid} (3 different values) - 'Compendium.pf2e.ancestries.Item.IiG7DgeLWYrSNXuX' (x3) - 'Compendium.pf2e.ancestries.Item.PgKmsA2aKdbLU6O0' (x1) - 'Compendium.pf2e.ancestries.Item.hXM5jXezIki1cMI2' (x1) - [ancestryFeatLevels] : object {Threshold of Knowledge.items.[].system.ancestryFeatLevels} - value : array {Threshold of Knowledge.items.[].system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Threshold of Knowledge.items.[].system.ancestryFeatLevels.value.[]} (all different values) - [area] : object {Threshold of Knowledge.items.[].system.area} - details : string {Threshold of Knowledge.items.[].system.area.details} (same value: '5-foot burst or more') - type : string {Threshold of Knowledge.items.[].system.area.type} (3 different values) - 'emanation' (x3) - 'cone' (x1) - 'burst' (x1) - value : integer {Threshold of Knowledge.items.[].system.area.value} (3 different values) - 30 (x3) - 15 (x1) - 5 (x1) - [attacks] : object {Threshold of Knowledge.items.[].system.attacks} - advanced : integer {Threshold of Knowledge.items.[].system.attacks.advanced} (2 different values) - 0 (x4) - 1 (x1) - martial : integer {Threshold of Knowledge.items.[].system.attacks.martial} (2 different values) - 0 (x4) - 2 (x1) - other : object {Threshold of Knowledge.items.[].system.attacks.other} - name : string {Threshold of Knowledge.items.[].system.attacks.other.name} (3 different values) - '' (x3) - 'Rapier, Sap, Shortbow, and Shortsword' (x1) - 'Deity\'s favored weapon' (x1) - rank : integer {Threshold of Knowledge.items.[].system.attacks.other.rank} (2 different values) - 0 (x3) - 1 (x2) - simple : integer {Threshold of Knowledge.items.[].system.attacks.simple} (2 different values) - 1 (x4) - 2 (x1) - unarmed : integer {Threshold of Knowledge.items.[].system.attacks.unarmed} (2 different values) - 1 (x4) - 2 (x1) - [attribute] : array {Threshold of Knowledge.items.[].system.attribute} - Length: min=2 max=2 - Value type: string {Threshold of Knowledge.items.[].system.attribute.[]} (2 different values) - 'cha' (x1) - 'int' (x1) - [autoHeightenLevel] : object {Threshold of Knowledge.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Threshold of Knowledge.items.[].system.baseItem} (12 different values) - [bonus] : object {Threshold of Knowledge.items.[].system.bonus} - value : integer {Threshold of Knowledge.items.[].system.bonus.value} (same value: 0) - [bonusDamage] : object {Threshold of Knowledge.items.[].system.bonusDamage} - value : integer {Threshold of Knowledge.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {Threshold of Knowledge.items.[].system.boosts} - 0 : object {Threshold of Knowledge.items.[].system.boosts.0} - [selected] : string {Threshold of Knowledge.items.[].system.boosts.0.selected} (4 different values) - 'dex' (x5) - 'wis' (x1) - 'str' (x1) - 'cha' (x1) - value : array {Threshold of Knowledge.items.[].system.boosts.0.value} - Length: min=1 max=6 - Value type: string {Threshold of Knowledge.items.[].system.boosts.0.value.[]} (6 different values) - 'dex' (x8) - 'wis' (x6) - 'str' (x4) - 'cha' (x4) - 'con' (x4) - 'int' (x4) - 1 : object {Threshold of Knowledge.items.[].system.boosts.1} - [selected] : string {Threshold of Knowledge.items.[].system.boosts.1.selected} (all different values) - value : array {Threshold of Knowledge.items.[].system.boosts.1.value} - Length: min=1 max=6 - Value type: string {Threshold of Knowledge.items.[].system.boosts.1.value.[]} (6 different values) - 'int' (x9) - 'wis' (x9) - 'cha' (x8) - 'con' (x8) - 'dex' (x8) - 'str' (x8) - [2] : object {Threshold of Knowledge.items.[].system.boosts.2} - [selected] : string {Threshold of Knowledge.items.[].system.boosts.2.selected} (same value: 'str') - value : array {Threshold of Knowledge.items.[].system.boosts.2.value} - Length: min=0 max=6 - Value type: string {Threshold of Knowledge.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x2) - 'dex' (x2) - 'con' (x2) - 'int' (x2) - 'wis' (x2) - 'cha' (x2) - [bulk] : object {Threshold of Knowledge.items.[].system.bulk} - value : mixed - float {Threshold of Knowledge.items.[].system.bulk.value} (same value: 0,1) - integer {Threshold of Knowledge.items.[].system.bulk.value} (3 different values) - 1 (x11) - 0 (x8) - 2 (x2) - [capacity] : integer {Threshold of Knowledge.items.[].system.bulk.capacity} (same value: 4) - [heldOrStowed] : float {Threshold of Knowledge.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Threshold of Knowledge.items.[].system.bulk.ignored} (same value: 2) - [category] : string {Threshold of Knowledge.items.[].system.category} (13 different values) - [checkPenalty] : integer {Threshold of Knowledge.items.[].system.checkPenalty} (2 different values) - -1 (x2) - -2 (x1) - [classFeatLevels] : object {Threshold of Knowledge.items.[].system.classFeatLevels} - value : array {Threshold of Knowledge.items.[].system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {Threshold of Knowledge.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {Threshold of Knowledge.items.[].system.collapsed} (same value: False) - [containerId] : string {Threshold of Knowledge.items.[].system.containerId} (4 different values) - 'b3jpZ4GasqDXBSS2' (x3) - '18OEFbHwrVAmdFOS' (x3) - '8YdFupvGSc9e13eH' (x3) - 'EjYyCHbVjevDzyNN' (x2) - [cost] : object {Threshold of Knowledge.items.[].system.cost} - value : string {Threshold of Knowledge.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Threshold of Knowledge.items.[].system.counteraction} (2 different values) - False (x19) - True (x1) - [damage] : object {Threshold of Knowledge.items.[].system.damage} - [0] : object {Threshold of Knowledge.items.[].system.damage.0} - applyMod : boolean {Threshold of Knowledge.items.[].system.damage.0.applyMod} (2 different values) - False (x3) - True (x2) - [category] : empty - formula : string {Threshold of Knowledge.items.[].system.damage.0.formula} (4 different values) - '1d8' (x2) - '0' (x1) - '1d4' (x1) - '2d4' (x1) - kinds : array {Threshold of Knowledge.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Threshold of Knowledge.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x5) - 'healing' (x2) - materials : array<> {Threshold of Knowledge.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Threshold of Knowledge.items.[].system.damage.0.type} (4 different values) - 'vitality' (x2) - 'mental' (x1) - 'electricity' (x1) - 'fire' (x1) - [damageType] : string {Threshold of Knowledge.items.[].system.damage.damageType} (all different values) - [dice] : integer {Threshold of Knowledge.items.[].system.damage.dice} (same value: 1) - [die] : string {Threshold of Knowledge.items.[].system.damage.die} (3 different values) - 'd4' (x6) - 'd6' (x4) - 'd8' (x2) - [en43qsw1luwagcht] : object {Threshold of Knowledge.items.[].system.damage.en43qsw1luwagcht} - applyMod : boolean {Threshold of Knowledge.items.[].system.damage.en43qsw1luwagcht.applyMod} (same value: False) - [category] : empty - formula : string {Threshold of Knowledge.items.[].system.damage.en43qsw1luwagcht.formula} (same value: '2d4') - kinds : array {Threshold of Knowledge.items.[].system.damage.en43qsw1luwagcht.kinds} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.damage.en43qsw1luwagcht.kinds.[]} (same value: 'damage') - materials : array<> {Threshold of Knowledge.items.[].system.damage.en43qsw1luwagcht.materials} - Length: min=0 max=0 - Value type: empty - type : string {Threshold of Knowledge.items.[].system.damage.en43qsw1luwagcht.type} (same value: 'bludgeoning') - [formula] : string {Threshold of Knowledge.items.[].system.damage.formula} (same value: '1d6') - [kind] : string {Threshold of Knowledge.items.[].system.damage.kind} (same value: 'healing') - [persistent] : object {Threshold of Knowledge.items.[].system.damage.persistent} - [faces] : empty - number : integer {Threshold of Knowledge.items.[].system.damage.persistent.number} (same value: 1) - type : string {Threshold of Knowledge.items.[].system.damage.persistent.type} (same value: 'fire') - [type] : string {Threshold of Knowledge.items.[].system.damage.type} (same value: 'untyped') - [u1tz6yrszljlkr1m] : object {Threshold of Knowledge.items.[].system.damage.u1tz6yrszljlkr1m} - applyMod : boolean {Threshold of Knowledge.items.[].system.damage.u1tz6yrszljlkr1m.applyMod} (same value: False) - [category] : empty - formula : string {Threshold of Knowledge.items.[].system.damage.u1tz6yrszljlkr1m.formula} (same value: '1d4') - kinds : array {Threshold of Knowledge.items.[].system.damage.u1tz6yrszljlkr1m.kinds} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.damage.u1tz6yrszljlkr1m.kinds.[]} (same value: 'damage') - materials : array<> {Threshold of Knowledge.items.[].system.damage.u1tz6yrszljlkr1m.materials} - Length: min=0 max=0 - Value type: empty - type : string {Threshold of Knowledge.items.[].system.damage.u1tz6yrszljlkr1m.type} (same value: 'piercing') - [defense] : object {Threshold of Knowledge.items.[].system.defense} - save : object {Threshold of Knowledge.items.[].system.defense.save} - basic : boolean {Threshold of Knowledge.items.[].system.defense.save.basic} (2 different values) - True (x4) - False (x3) - statistic : string {Threshold of Knowledge.items.[].system.defense.save.statistic} (3 different values) - 'fortitude' (x3) - 'will' (x3) - 'reflex' (x1) - [defenses] : object {Threshold of Knowledge.items.[].system.defenses} - heavy : integer {Threshold of Knowledge.items.[].system.defenses.heavy} (2 different values) - 0 (x4) - 1 (x1) - light : integer {Threshold of Knowledge.items.[].system.defenses.light} (2 different values) - 0 (x3) - 1 (x2) - medium : integer {Threshold of Knowledge.items.[].system.defenses.medium} (2 different values) - 0 (x4) - 1 (x1) - unarmored : integer {Threshold of Knowledge.items.[].system.defenses.unarmored} (2 different values) - 1 (x4) - 2 (x1) - [dexCap] : integer {Threshold of Knowledge.items.[].system.dexCap} (3 different values) - 4 (x1) - 3 (x1) - 1 (x1) - [domains] : object {Threshold of Knowledge.items.[].system.domains} - alternate : array {Threshold of Knowledge.items.[].system.domains.alternate} - Length: min=4 max=4 - Value type: string {Threshold of Knowledge.items.[].system.domains.alternate.[]} (4 different values) - 'change' (x1) - 'creation' (x1) - 'vigil' (x1) - 'zeal' (x1) - primary : array {Threshold of Knowledge.items.[].system.domains.primary} - Length: min=4 max=4 - Value type: string {Threshold of Knowledge.items.[].system.domains.primary.[]} (4 different values) - 'cities' (x1) - 'healing' (x1) - 'passion' (x1) - 'sun' (x1) - [duration] : object {Threshold of Knowledge.items.[].system.duration} - sustained : boolean {Threshold of Knowledge.items.[].system.duration.sustained} (2 different values) - False (x19) - True (x2) - value : mixed - string {Threshold of Knowledge.items.[].system.duration.value} (6 different values) - '' (x11) - '1 minute' (x3) - 'until the start of your next turn' (x2) - '1 round' (x2) - 'until the next time you make your daily preparations' (x1) - '1 hour' (x1) - integer {Threshold of Knowledge.items.[].system.duration.value} (same value: 1) - [expiry] : string {Threshold of Knowledge.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {Threshold of Knowledge.items.[].system.duration.unit} (same value: 'minutes') - [equipped] : object {Threshold of Knowledge.items.[].system.equipped} - carryType : string {Threshold of Knowledge.items.[].system.equipped.carryType} (2 different values) - 'worn' (x40) - 'held' (x6) - [handsHeld] : integer {Threshold of Knowledge.items.[].system.equipped.handsHeld} (2 different values) - 0 (x19) - 1 (x6) - [inSlot] : boolean {Threshold of Knowledge.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [flaws] : object {Threshold of Knowledge.items.[].system.flaws} - 0 : object {Threshold of Knowledge.items.[].system.flaws.0} - value : array {Threshold of Knowledge.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Threshold of Knowledge.items.[].system.flaws.0.value.[]} (2 different values) - 'con' (x1) - 'str' (x1) - [font] : array {Threshold of Knowledge.items.[].system.font} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.font.[]} (same value: 'heal') - [generalFeatLevels] : object {Threshold of Knowledge.items.[].system.generalFeatLevels} - value : array {Threshold of Knowledge.items.[].system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Threshold of Knowledge.items.[].system.generalFeatLevels.value.[]} (all different values) - [group] : string {Threshold of Knowledge.items.[].system.group} (8 different values) - 'knife' (x4) - 'club' (x3) - 'bomb' (x2) - 'leather' (x2) - 'bow' (x1) - 'axe' (x1) - 'crossbow' (x1) - 'chain' (x1) - [hardness] : integer {Threshold of Knowledge.items.[].system.hardness} (2 different values) - 0 (x45) - 5 (x1) - [heightening] : object {Threshold of Knowledge.items.[].system.heightening} - [damage] : object {Threshold of Knowledge.items.[].system.heightening.damage} - [0] : string {Threshold of Knowledge.items.[].system.heightening.damage.0} (3 different values) - '1d8' (x2) - '1d4' (x2) - '1d6' (x1) - [en43qsw1luwagcht] : string {Threshold of Knowledge.items.[].system.heightening.damage.en43qsw1luwagcht} (same value: '2d4') - [u1tz6yrszljlkr1m] : string {Threshold of Knowledge.items.[].system.heightening.damage.u1tz6yrszljlkr1m} (same value: '1d4') - [interval] : integer {Threshold of Knowledge.items.[].system.heightening.interval} (3 different values) - 1 (x6) - 2 (x1) - 3 (x1) - type : string {Threshold of Knowledge.items.[].system.heightening.type} (2 different values) - 'interval' (x8) - 'fixed' (x2) - [levels] : object {Threshold of Knowledge.items.[].system.heightening.levels} - [3] : object {Threshold of Knowledge.items.[].system.heightening.levels.3} - range : object {Threshold of Knowledge.items.[].system.heightening.levels.3.range} - value : string {Threshold of Knowledge.items.[].system.heightening.levels.3.range.value} (same value: '60 feet') - [5] : object {Threshold of Knowledge.items.[].system.heightening.levels.5} - range : object {Threshold of Knowledge.items.[].system.heightening.levels.5.range} - value : string {Threshold of Knowledge.items.[].system.heightening.levels.5.range.value} (same value: '120 feet') - 8 : object {Threshold of Knowledge.items.[].system.heightening.levels.8} - target : object {Threshold of Knowledge.items.[].system.heightening.levels.8.target} - value : string {Threshold of Knowledge.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [hp] : mixed - object {Threshold of Knowledge.items.[].system.hp} - max : integer {Threshold of Knowledge.items.[].system.hp.max} (2 different values) - 0 (x45) - 20 (x1) - value : integer {Threshold of Knowledge.items.[].system.hp.value} (2 different values) - 0 (x45) - 20 (x1) - integer {Threshold of Knowledge.items.[].system.hp} (3 different values) - 8 (x5) - 6 (x3) - 10 (x2) - [identified] : object {Threshold of Knowledge.items.[].system.identified} - value : boolean {Threshold of Knowledge.items.[].system.identified.value} (same value: True) - [items] : object {Threshold of Knowledge.items.[].system.items} - [00b8b] : object {Threshold of Knowledge.items.[].system.items.00b8b} - img : string {Threshold of Knowledge.items.[].system.items.00b8b.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Threshold of Knowledge.items.[].system.items.00b8b.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.00b8b.name} (same value: 'Assurance') - uuid : string {Threshold of Knowledge.items.[].system.items.00b8b.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Assurance') - [0c3e5] : object {Threshold of Knowledge.items.[].system.items.0c3e5} - img : string {Threshold of Knowledge.items.[].system.items.0c3e5.img} (same value: 'icons/weapons/axes/axe-broad-engraved-black-grey.webp') - level : integer {Threshold of Knowledge.items.[].system.items.0c3e5.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.0c3e5.name} (same value: 'Weapon Legend') - uuid : string {Threshold of Knowledge.items.[].system.items.0c3e5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Legend') - [0kdn2] : object {Threshold of Knowledge.items.[].system.items.0kdn2} - img : string {Threshold of Knowledge.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Threshold of Knowledge.items.[].system.items.0kdn2.level} (same value: 7) - name : string {Threshold of Knowledge.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') - uuid : string {Threshold of Knowledge.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [1fw9s] : object {Threshold of Knowledge.items.[].system.items.1fw9s} - img : string {Threshold of Knowledge.items.[].system.items.1fw9s.img} (same value: 'icons/magic/fire/flame-burning-embers-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.1fw9s.level} (same value: 3) - name : string {Threshold of Knowledge.items.[].system.items.1fw9s.name} (same value: 'Mystic Strikes') - uuid : string {Threshold of Knowledge.items.[].system.items.1fw9s.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Mystic Strikes') - [1nwhg] : object {Threshold of Knowledge.items.[].system.items.1nwhg} - img : string {Threshold of Knowledge.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') - level : integer {Threshold of Knowledge.items.[].system.items.1nwhg.level} (same value: 5) - name : string {Threshold of Knowledge.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') - uuid : string {Threshold of Knowledge.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') - [1zn3l] : object {Threshold of Knowledge.items.[].system.items.1zn3l} - img : string {Threshold of Knowledge.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') - level : integer {Threshold of Knowledge.items.[].system.items.1zn3l.level} (same value: 19) - name : string {Threshold of Knowledge.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') - uuid : string {Threshold of Knowledge.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') - [2dihl] : object {Threshold of Knowledge.items.[].system.items.2dihl} - img : string {Threshold of Knowledge.items.[].system.items.2dihl.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') - level : integer {Threshold of Knowledge.items.[].system.items.2dihl.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.2dihl.name} (same value: 'Spell Repertoire (Sorcerer)') - uuid : string {Threshold of Knowledge.items.[].system.items.2dihl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer)') - [2jey6] : object {Threshold of Knowledge.items.[].system.items.2jey6} - img : string {Threshold of Knowledge.items.[].system.items.2jey6.img} (same value: 'icons/equipment/head/helm-barbute-rounded-steel.webp') - level : integer {Threshold of Knowledge.items.[].system.items.2jey6.level} (same value: 11) - name : string {Threshold of Knowledge.items.[].system.items.2jey6.name} (same value: 'Fighter Expertise') - uuid : string {Threshold of Knowledge.items.[].system.items.2jey6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Expertise') - [2xl4q] : object {Threshold of Knowledge.items.[].system.items.2xl4q} - img : string {Threshold of Knowledge.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') - level : integer {Threshold of Knowledge.items.[].system.items.2xl4q.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') - uuid : string {Threshold of Knowledge.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') - [2yqet] : object {Threshold of Knowledge.items.[].system.items.2yqet} - img : string {Threshold of Knowledge.items.[].system.items.2yqet.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Threshold of Knowledge.items.[].system.items.2yqet.level} (same value: 7) - name : string {Threshold of Knowledge.items.[].system.items.2yqet.name} (same value: 'Weapon Specialization') - uuid : string {Threshold of Knowledge.items.[].system.items.2yqet.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [3ohvk] : object {Threshold of Knowledge.items.[].system.items.3ohvk} - img : string {Threshold of Knowledge.items.[].system.items.3ohvk.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.3ohvk.level} (same value: 11) - name : string {Threshold of Knowledge.items.[].system.items.3ohvk.name} (same value: 'Second Path to Perfection') - uuid : string {Threshold of Knowledge.items.[].system.items.3ohvk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Path to Perfection') - [4al2i] : object {Threshold of Knowledge.items.[].system.items.4al2i} - img : string {Threshold of Knowledge.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Threshold of Knowledge.items.[].system.items.4al2i.level} (same value: 15) - name : string {Threshold of Knowledge.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') - uuid : string {Threshold of Knowledge.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [4r1hh] : object {Threshold of Knowledge.items.[].system.items.4r1hh} - img : string {Threshold of Knowledge.items.[].system.items.4r1hh.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Threshold of Knowledge.items.[].system.items.4r1hh.level} (same value: 17) - name : string {Threshold of Knowledge.items.[].system.items.4r1hh.name} (same value: 'Resolve') - uuid : string {Threshold of Knowledge.items.[].system.items.4r1hh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [4ru9g] : object {Threshold of Knowledge.items.[].system.items.4ru9g} - img : string {Threshold of Knowledge.items.[].system.items.4ru9g.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Threshold of Knowledge.items.[].system.items.4ru9g.level} (same value: 15) - name : string {Threshold of Knowledge.items.[].system.items.4ru9g.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Threshold of Knowledge.items.[].system.items.4ru9g.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [517c6] : object {Threshold of Knowledge.items.[].system.items.517c6} - img : string {Threshold of Knowledge.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') - level : integer {Threshold of Knowledge.items.[].system.items.517c6.level} (same value: 9) - name : string {Threshold of Knowledge.items.[].system.items.517c6.name} (same value: 'Great Fortitude') - uuid : string {Threshold of Knowledge.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') - [5gkru] : object {Threshold of Knowledge.items.[].system.items.5gkru} - img : string {Threshold of Knowledge.items.[].system.items.5gkru.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Threshold of Knowledge.items.[].system.items.5gkru.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.5gkru.name} (same value: 'Courtly Graces') - uuid : string {Threshold of Knowledge.items.[].system.items.5gkru.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Courtly Graces') - [5wsjn] : object {Threshold of Knowledge.items.[].system.items.5wsjn} - img : string {Threshold of Knowledge.items.[].system.items.5wsjn.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Threshold of Knowledge.items.[].system.items.5wsjn.level} (same value: 11) - name : string {Threshold of Knowledge.items.[].system.items.5wsjn.name} (same value: 'Alertness') - uuid : string {Threshold of Knowledge.items.[].system.items.5wsjn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [5ydlu] : object {Threshold of Knowledge.items.[].system.items.5ydlu} - img : string {Threshold of Knowledge.items.[].system.items.5ydlu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') - level : integer {Threshold of Knowledge.items.[].system.items.5ydlu.level} (same value: 9) - name : string {Threshold of Knowledge.items.[].system.items.5ydlu.name} (same value: 'Resolve') - uuid : string {Threshold of Knowledge.items.[].system.items.5ydlu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') - [6ddtr] : object {Threshold of Knowledge.items.[].system.items.6ddtr} - img : string {Threshold of Knowledge.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') - level : integer {Threshold of Knowledge.items.[].system.items.6ddtr.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') - uuid : string {Threshold of Knowledge.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') - [765ut] : object {Threshold of Knowledge.items.[].system.items.765ut} - img : string {Threshold of Knowledge.items.[].system.items.765ut.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.765ut.level} (same value: 3) - name : string {Threshold of Knowledge.items.[].system.items.765ut.name} (same value: 'Second Doctrine') - uuid : string {Threshold of Knowledge.items.[].system.items.765ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') - [7gkd0] : object {Threshold of Knowledge.items.[].system.items.7gkd0} - img : string {Threshold of Knowledge.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp') - level : integer {Threshold of Knowledge.items.[].system.items.7gkd0.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.7gkd0.name} (same value: 'Divine Font') - uuid : string {Threshold of Knowledge.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font') - [7nvmf] : object {Threshold of Knowledge.items.[].system.items.7nvmf} - img : string {Threshold of Knowledge.items.[].system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp') - level : integer {Threshold of Knowledge.items.[].system.items.7nvmf.level} (same value: 19) - name : string {Threshold of Knowledge.items.[].system.items.7nvmf.name} (same value: 'Bloodline Paragon') - uuid : string {Threshold of Knowledge.items.[].system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon') - [8tar0] : object {Threshold of Knowledge.items.[].system.items.8tar0} - img : string {Threshold of Knowledge.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') - level : integer {Threshold of Knowledge.items.[].system.items.8tar0.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.8tar0.name} (same value: 'Incredible Senses') - uuid : string {Threshold of Knowledge.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') - [8tl8t] : object {Threshold of Knowledge.items.[].system.items.8tl8t} - img : string {Threshold of Knowledge.items.[].system.items.8tl8t.img} (same value: 'systems/pf2e/icons/features/classes/incredible-movement.webp') - level : integer {Threshold of Knowledge.items.[].system.items.8tl8t.level} (same value: 3) - name : string {Threshold of Knowledge.items.[].system.items.8tl8t.name} (same value: 'Incredible Movement') - uuid : string {Threshold of Knowledge.items.[].system.items.8tl8t.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Incredible Movement') - [9c5ay] : object {Threshold of Knowledge.items.[].system.items.9c5ay} - img : string {Threshold of Knowledge.items.[].system.items.9c5ay.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') - level : integer {Threshold of Knowledge.items.[].system.items.9c5ay.level} (same value: 11) - name : string {Threshold of Knowledge.items.[].system.items.9c5ay.name} (same value: 'Armor Expertise') - uuid : string {Threshold of Knowledge.items.[].system.items.9c5ay.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') - [ai4sq] : object {Threshold of Knowledge.items.[].system.items.ai4sq} - img : string {Threshold of Knowledge.items.[].system.items.ai4sq.img} (same value: 'icons/skills/melee/hand-grip-staff-yellow-brown.webp') - level : integer {Threshold of Knowledge.items.[].system.items.ai4sq.level} (same value: 5) - name : string {Threshold of Knowledge.items.[].system.items.ai4sq.name} (same value: 'Expert Strikes') - uuid : string {Threshold of Knowledge.items.[].system.items.ai4sq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Strikes') - [b6ose] : object {Threshold of Knowledge.items.[].system.items.b6ose} - img : string {Threshold of Knowledge.items.[].system.items.b6ose.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Threshold of Knowledge.items.[].system.items.b6ose.level} (same value: 9) - name : string {Threshold of Knowledge.items.[].system.items.b6ose.name} (same value: 'Lightning Reflexes') - uuid : string {Threshold of Knowledge.items.[].system.items.b6ose.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [bgd0f] : object {Threshold of Knowledge.items.[].system.items.bgd0f} - img : string {Threshold of Knowledge.items.[].system.items.bgd0f.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Threshold of Knowledge.items.[].system.items.bgd0f.level} (same value: 5) - name : string {Threshold of Knowledge.items.[].system.items.bgd0f.name} (same value: 'Alertness') - uuid : string {Threshold of Knowledge.items.[].system.items.bgd0f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [c8q3r] : object {Threshold of Knowledge.items.[].system.items.c8q3r} - img : string {Threshold of Knowledge.items.[].system.items.c8q3r.img} (same value: 'icons/skills/melee/unarmed-punch-fist-yellow-red.webp') - level : integer {Threshold of Knowledge.items.[].system.items.c8q3r.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.c8q3r.name} (same value: 'Flurry of Blows') - uuid : string {Threshold of Knowledge.items.[].system.items.c8q3r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Flurry of Blows') - [cifjd] : object {Threshold of Knowledge.items.[].system.items.cifjd} - img : string {Threshold of Knowledge.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') - level : integer {Threshold of Knowledge.items.[].system.items.cifjd.level} (same value: 11) - name : string {Threshold of Knowledge.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') - uuid : string {Threshold of Knowledge.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') - [ckmdj] : object {Threshold of Knowledge.items.[].system.items.ckmdj} - img : string {Threshold of Knowledge.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.ckmdj.level} (same value: 11) - name : string {Threshold of Knowledge.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine') - uuid : string {Threshold of Knowledge.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine') - [cwo2e] : object {Threshold of Knowledge.items.[].system.items.cwo2e} - img : string {Threshold of Knowledge.items.[].system.items.cwo2e.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') - level : integer {Threshold of Knowledge.items.[].system.items.cwo2e.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.cwo2e.name} (same value: 'Deity') - uuid : string {Threshold of Knowledge.items.[].system.items.cwo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') - [dic6f] : object {Threshold of Knowledge.items.[].system.items.dic6f} - img : string {Threshold of Knowledge.items.[].system.items.dic6f.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') - level : integer {Threshold of Knowledge.items.[].system.items.dic6f.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.dic6f.name} (same value: 'Divine Spellcasting (Cleric)') - uuid : string {Threshold of Knowledge.items.[].system.items.dic6f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') - [ds47l] : object {Threshold of Knowledge.items.[].system.items.ds47l} - img : string {Threshold of Knowledge.items.[].system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') - level : integer {Threshold of Knowledge.items.[].system.items.ds47l.level} (same value: 11) - name : string {Threshold of Knowledge.items.[].system.items.ds47l.name} (same value: 'Weapon Expertise') - uuid : string {Threshold of Knowledge.items.[].system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') - [dzcvw] : object {Threshold of Knowledge.items.[].system.items.dzcvw} - img : string {Threshold of Knowledge.items.[].system.items.dzcvw.img} (same value: 'systems/pf2e/icons/features/classes/graceful-legend.webp') - level : integer {Threshold of Knowledge.items.[].system.items.dzcvw.level} (same value: 17) - name : string {Threshold of Knowledge.items.[].system.items.dzcvw.name} (same value: 'Graceful Legend') - uuid : string {Threshold of Knowledge.items.[].system.items.dzcvw.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Graceful Legend') - [e1e4m] : object {Threshold of Knowledge.items.[].system.items.e1e4m} - img : string {Threshold of Knowledge.items.[].system.items.e1e4m.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') - level : integer {Threshold of Knowledge.items.[].system.items.e1e4m.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.e1e4m.name} (same value: 'Shield Block') - uuid : string {Threshold of Knowledge.items.[].system.items.e1e4m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') - [e9ikq] : object {Threshold of Knowledge.items.[].system.items.e9ikq} - img : string {Threshold of Knowledge.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') - level : integer {Threshold of Knowledge.items.[].system.items.e9ikq.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') - uuid : string {Threshold of Knowledge.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') - [enizk] : object {Threshold of Knowledge.items.[].system.items.enizk} - img : string {Threshold of Knowledge.items.[].system.items.enizk.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Threshold of Knowledge.items.[].system.items.enizk.level} (same value: 15) - name : string {Threshold of Knowledge.items.[].system.items.enizk.name} (same value: 'Improved Flexibility') - uuid : string {Threshold of Knowledge.items.[].system.items.enizk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Flexibility') - [erm0v] : object {Threshold of Knowledge.items.[].system.items.erm0v} - img : string {Threshold of Knowledge.items.[].system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') - level : integer {Threshold of Knowledge.items.[].system.items.erm0v.level} (same value: 7) - name : string {Threshold of Knowledge.items.[].system.items.erm0v.name} (same value: 'Expert Spellcaster') - uuid : string {Threshold of Knowledge.items.[].system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') - [g1dmk] : object {Threshold of Knowledge.items.[].system.items.g1dmk} - img : string {Threshold of Knowledge.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') - level : integer {Threshold of Knowledge.items.[].system.items.g1dmk.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion') - uuid : string {Threshold of Knowledge.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') - [hg9s4] : object {Threshold of Knowledge.items.[].system.items.hg9s4} - img : string {Threshold of Knowledge.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') - level : integer {Threshold of Knowledge.items.[].system.items.hg9s4.level} (same value: 17) - name : string {Threshold of Knowledge.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind') - uuid : string {Threshold of Knowledge.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') - [hkkx3] : object {Threshold of Knowledge.items.[].system.items.hkkx3} - img : string {Threshold of Knowledge.items.[].system.items.hkkx3.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Threshold of Knowledge.items.[].system.items.hkkx3.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.hkkx3.name} (same value: 'Forager') - uuid : string {Threshold of Knowledge.items.[].system.items.hkkx3.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Forager') - [hy4x9] : object {Threshold of Knowledge.items.[].system.items.hy4x9} - img : string {Threshold of Knowledge.items.[].system.items.hy4x9.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Threshold of Knowledge.items.[].system.items.hy4x9.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.hy4x9.name} (same value: 'Survey Wildlife') - uuid : string {Threshold of Knowledge.items.[].system.items.hy4x9.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Survey Wildlife') - [i55qe] : object {Threshold of Knowledge.items.[].system.items.i55qe} - img : string {Threshold of Knowledge.items.[].system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Threshold of Knowledge.items.[].system.items.i55qe.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.i55qe.name} (same value: 'Weapon Specialization') - uuid : string {Threshold of Knowledge.items.[].system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [i70zj] : object {Threshold of Knowledge.items.[].system.items.i70zj} - img : string {Threshold of Knowledge.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') - level : integer {Threshold of Knowledge.items.[].system.items.i70zj.level} (same value: 7) - name : string {Threshold of Knowledge.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses') - uuid : string {Threshold of Knowledge.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') - [ij943] : object {Threshold of Knowledge.items.[].system.items.ij943} - img : string {Threshold of Knowledge.items.[].system.items.ij943.img} (same value: 'icons/environment/people/charge.webp') - level : integer {Threshold of Knowledge.items.[].system.items.ij943.level} (same value: 7) - name : string {Threshold of Knowledge.items.[].system.items.ij943.name} (same value: 'Battlefield Surveyor') - uuid : string {Threshold of Knowledge.items.[].system.items.ij943.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battlefield Surveyor') - [ilsvf] : object {Threshold of Knowledge.items.[].system.items.ilsvf} - img : string {Threshold of Knowledge.items.[].system.items.ilsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.ilsvf.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.ilsvf.name} (same value: 'Doctrine') - uuid : string {Threshold of Knowledge.items.[].system.items.ilsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') - [iqbky] : object {Threshold of Knowledge.items.[].system.items.iqbky} - img : string {Threshold of Knowledge.items.[].system.items.iqbky.img} (same value: 'icons/skills/melee/unarmed-punch-fist.webp') - level : integer {Threshold of Knowledge.items.[].system.items.iqbky.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.iqbky.name} (same value: 'Powerful Fist') - uuid : string {Threshold of Knowledge.items.[].system.items.iqbky.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Powerful Fist') - [jx0fg] : object {Threshold of Knowledge.items.[].system.items.jx0fg} - img : string {Threshold of Knowledge.items.[].system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Threshold of Knowledge.items.[].system.items.jx0fg.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting') - uuid : string {Threshold of Knowledge.items.[].system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting') - [k3mxz] : object {Threshold of Knowledge.items.[].system.items.k3mxz} - img : string {Threshold of Knowledge.items.[].system.items.k3mxz.img} (same value: 'icons/magic/defensive/illusion-evasion-echo-purple.webp') - level : integer {Threshold of Knowledge.items.[].system.items.k3mxz.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.k3mxz.name} (same value: 'Graceful Mastery') - uuid : string {Threshold of Knowledge.items.[].system.items.k3mxz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Graceful Mastery') - [lakjk] : object {Threshold of Knowledge.items.[].system.items.lakjk} - img : string {Threshold of Knowledge.items.[].system.items.lakjk.img} (same value: 'icons/sundries/flags/banner-standard-tattered-red.webp') - level : integer {Threshold of Knowledge.items.[].system.items.lakjk.level} (same value: 3) - name : string {Threshold of Knowledge.items.[].system.items.lakjk.name} (same value: 'Bravery') - uuid : string {Threshold of Knowledge.items.[].system.items.lakjk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bravery') - [lphi1] : object {Threshold of Knowledge.items.[].system.items.lphi1} - img : string {Threshold of Knowledge.items.[].system.items.lphi1.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') - level : integer {Threshold of Knowledge.items.[].system.items.lphi1.level} (same value: 9) - name : string {Threshold of Knowledge.items.[].system.items.lphi1.name} (same value: 'Juggernaut') - uuid : string {Threshold of Knowledge.items.[].system.items.lphi1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') - [m28zo] : object {Threshold of Knowledge.items.[].system.items.m28zo} - img : string {Threshold of Knowledge.items.[].system.items.m28zo.img} (same value: 'icons/magic/symbols/cross-circle-blue.webp') - level : integer {Threshold of Knowledge.items.[].system.items.m28zo.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.m28zo.name} (same value: 'Anathema (Cleric)') - uuid : string {Threshold of Knowledge.items.[].system.items.m28zo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Cleric)') - [nilrb] : object {Threshold of Knowledge.items.[].system.items.nilrb} - img : string {Threshold of Knowledge.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') - level : integer {Threshold of Knowledge.items.[].system.items.nilrb.level} (same value: 9) - name : string {Threshold of Knowledge.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') - uuid : string {Threshold of Knowledge.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') - [odz8x] : object {Threshold of Knowledge.items.[].system.items.odz8x} - img : string {Threshold of Knowledge.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.odz8x.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket') - uuid : string {Threshold of Knowledge.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') - [oj8f7] : object {Threshold of Knowledge.items.[].system.items.oj8f7} - img : string {Threshold of Knowledge.items.[].system.items.oj8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.oj8f7.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.oj8f7.name} (same value: 'First Doctrine') - uuid : string {Threshold of Knowledge.items.[].system.items.oj8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') - [ozqxv] : object {Threshold of Knowledge.items.[].system.items.ozqxv} - img : string {Threshold of Knowledge.items.[].system.items.ozqxv.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') - level : integer {Threshold of Knowledge.items.[].system.items.ozqxv.level} (same value: 5) - name : string {Threshold of Knowledge.items.[].system.items.ozqxv.name} (same value: 'Alertness') - uuid : string {Threshold of Knowledge.items.[].system.items.ozqxv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') - [pfjze] : object {Threshold of Knowledge.items.[].system.items.pfjze} - img : string {Threshold of Knowledge.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') - level : integer {Threshold of Knowledge.items.[].system.items.pfjze.level} (same value: 15) - name : string {Threshold of Knowledge.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') - uuid : string {Threshold of Knowledge.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') - [pryw9] : object {Threshold of Knowledge.items.[].system.items.pryw9} - img : string {Threshold of Knowledge.items.[].system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') - level : integer {Threshold of Knowledge.items.[].system.items.pryw9.level} (same value: 3) - name : string {Threshold of Knowledge.items.[].system.items.pryw9.name} (same value: 'Signature Spells') - uuid : string {Threshold of Knowledge.items.[].system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') - [q0xyz] : object {Threshold of Knowledge.items.[].system.items.q0xyz} - img : string {Threshold of Knowledge.items.[].system.items.q0xyz.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') - level : integer {Threshold of Knowledge.items.[].system.items.q0xyz.level} (same value: 17) - name : string {Threshold of Knowledge.items.[].system.items.q0xyz.name} (same value: 'Armor Mastery') - uuid : string {Threshold of Knowledge.items.[].system.items.q0xyz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') - [q2jao] : object {Threshold of Knowledge.items.[].system.items.q2jao} - img : string {Threshold of Knowledge.items.[].system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') - level : integer {Threshold of Knowledge.items.[].system.items.q2jao.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.q2jao.name} (same value: 'Defensive Robes') - uuid : string {Threshold of Knowledge.items.[].system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') - [q8nk5] : object {Threshold of Knowledge.items.[].system.items.q8nk5} - img : string {Threshold of Knowledge.items.[].system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp') - level : integer {Threshold of Knowledge.items.[].system.items.q8nk5.level} (same value: 19) - name : string {Threshold of Knowledge.items.[].system.items.q8nk5.name} (same value: 'Legendary Spellcaster') - uuid : string {Threshold of Knowledge.items.[].system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') - [qimsg] : object {Threshold of Knowledge.items.[].system.items.qimsg} - img : string {Threshold of Knowledge.items.[].system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.qimsg.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.qimsg.name} (same value: 'Bloodline') - uuid : string {Threshold of Knowledge.items.[].system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline') - [qx6de] : object {Threshold of Knowledge.items.[].system.items.qx6de} - img : string {Threshold of Knowledge.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') - level : integer {Threshold of Knowledge.items.[].system.items.qx6de.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') - uuid : string {Threshold of Knowledge.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') - [r346v] : object {Threshold of Knowledge.items.[].system.items.r346v} - img : string {Threshold of Knowledge.items.[].system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp') - level : integer {Threshold of Knowledge.items.[].system.items.r346v.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.r346v.name} (same value: 'Bloodline Spells') - uuid : string {Threshold of Knowledge.items.[].system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells') - [r47we] : object {Threshold of Knowledge.items.[].system.items.r47we} - img : string {Threshold of Knowledge.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.r47we.level} (same value: 15) - name : string {Threshold of Knowledge.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine') - uuid : string {Threshold of Knowledge.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine') - [r6269] : object {Threshold of Knowledge.items.[].system.items.r6269} - img : string {Threshold of Knowledge.items.[].system.items.r6269.img} (same value: 'icons/skills/melee/strike-hammer-destructive-orange.webp') - level : integer {Threshold of Knowledge.items.[].system.items.r6269.level} (same value: 1) - name : string {Threshold of Knowledge.items.[].system.items.r6269.name} (same value: 'Attack of Opportunity') - uuid : string {Threshold of Knowledge.items.[].system.items.r6269.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reactive Strike') - [r6jbx] : object {Threshold of Knowledge.items.[].system.items.r6jbx} - img : string {Threshold of Knowledge.items.[].system.items.r6jbx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Threshold of Knowledge.items.[].system.items.r6jbx.level} (same value: 15) - name : string {Threshold of Knowledge.items.[].system.items.r6jbx.name} (same value: 'Evasion') - uuid : string {Threshold of Knowledge.items.[].system.items.r6jbx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [sjjee] : object {Threshold of Knowledge.items.[].system.items.sjjee} - img : string {Threshold of Knowledge.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.sjjee.level} (same value: 3) - name : string {Threshold of Knowledge.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') - uuid : string {Threshold of Knowledge.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') - [t4zic] : object {Threshold of Knowledge.items.[].system.items.t4zic} - img : string {Threshold of Knowledge.items.[].system.items.t4zic.img} (same value: 'icons/magic/unholy/silhouette-robe-evil-power.webp') - level : integer {Threshold of Knowledge.items.[].system.items.t4zic.level} (same value: 9) - name : string {Threshold of Knowledge.items.[].system.items.t4zic.name} (same value: 'Monk Expertise') - uuid : string {Threshold of Knowledge.items.[].system.items.t4zic.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Monk Expertise') - [thypm] : object {Threshold of Knowledge.items.[].system.items.thypm} - img : string {Threshold of Knowledge.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') - level : integer {Threshold of Knowledge.items.[].system.items.thypm.level} (same value: 19) - name : string {Threshold of Knowledge.items.[].system.items.thypm.name} (same value: 'Master Strike') - uuid : string {Threshold of Knowledge.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') - [tr1s2] : object {Threshold of Knowledge.items.[].system.items.tr1s2} - img : string {Threshold of Knowledge.items.[].system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') - level : integer {Threshold of Knowledge.items.[].system.items.tr1s2.level} (same value: 5) - name : string {Threshold of Knowledge.items.[].system.items.tr1s2.name} (same value: 'Magical Fortitude') - uuid : string {Threshold of Knowledge.items.[].system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') - [txlgu] : object {Threshold of Knowledge.items.[].system.items.txlgu} - img : string {Threshold of Knowledge.items.[].system.items.txlgu.img} (same value: 'icons/environment/settlement/target-dummy.webp') - level : integer {Threshold of Knowledge.items.[].system.items.txlgu.level} (same value: 9) - name : string {Threshold of Knowledge.items.[].system.items.txlgu.name} (same value: 'Combat Flexibility') - uuid : string {Threshold of Knowledge.items.[].system.items.txlgu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Combat Flexibility') - [u1d1r] : object {Threshold of Knowledge.items.[].system.items.u1d1r} - img : string {Threshold of Knowledge.items.[].system.items.u1d1r.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Threshold of Knowledge.items.[].system.items.u1d1r.level} (same value: 7) - name : string {Threshold of Knowledge.items.[].system.items.u1d1r.name} (same value: 'Weapon Specialization') - uuid : string {Threshold of Knowledge.items.[].system.items.u1d1r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - [u8k07] : object {Threshold of Knowledge.items.[].system.items.u8k07} - img : string {Threshold of Knowledge.items.[].system.items.u8k07.img} (same value: 'icons/weapons/swords/sword-guard-steel-green.webp') - level : integer {Threshold of Knowledge.items.[].system.items.u8k07.level} (same value: 5) - name : string {Threshold of Knowledge.items.[].system.items.u8k07.name} (same value: 'Fighter Weapon Mastery') - uuid : string {Threshold of Knowledge.items.[].system.items.u8k07.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery') - [udbeu] : object {Threshold of Knowledge.items.[].system.items.udbeu} - img : string {Threshold of Knowledge.items.[].system.items.udbeu.img} (same value: 'icons/magic/lightning/fist-unarmed-strike-blue-green.webp') - level : integer {Threshold of Knowledge.items.[].system.items.udbeu.level} (same value: 9) - name : string {Threshold of Knowledge.items.[].system.items.udbeu.name} (same value: 'Metal Strikes') - uuid : string {Threshold of Knowledge.items.[].system.items.udbeu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Metal Strikes') - [uzcka] : object {Threshold of Knowledge.items.[].system.items.uzcka} - img : string {Threshold of Knowledge.items.[].system.items.uzcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.uzcka.level} (same value: 7) - name : string {Threshold of Knowledge.items.[].system.items.uzcka.name} (same value: 'Third Doctrine') - uuid : string {Threshold of Knowledge.items.[].system.items.uzcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') - [vis8d] : object {Threshold of Knowledge.items.[].system.items.vis8d} - img : string {Threshold of Knowledge.items.[].system.items.vis8d.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') - level : integer {Threshold of Knowledge.items.[].system.items.vis8d.level} (same value: 15) - name : string {Threshold of Knowledge.items.[].system.items.vis8d.name} (same value: 'Greater Weapon Specialization (Level 15)') - uuid : string {Threshold of Knowledge.items.[].system.items.vis8d.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') - [vmpzh] : object {Threshold of Knowledge.items.[].system.items.vmpzh} - img : string {Threshold of Knowledge.items.[].system.items.vmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') - level : integer {Threshold of Knowledge.items.[].system.items.vmpzh.level} (same value: 19) - name : string {Threshold of Knowledge.items.[].system.items.vmpzh.name} (same value: 'Miraculous Spell') - uuid : string {Threshold of Knowledge.items.[].system.items.vmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') - [vpn62] : object {Threshold of Knowledge.items.[].system.items.vpn62} - img : string {Threshold of Knowledge.items.[].system.items.vpn62.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') - level : integer {Threshold of Knowledge.items.[].system.items.vpn62.level} (same value: 11) - name : string {Threshold of Knowledge.items.[].system.items.vpn62.name} (same value: 'Lightning Reflexes') - uuid : string {Threshold of Knowledge.items.[].system.items.vpn62.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') - [x98c2] : object {Threshold of Knowledge.items.[].system.items.x98c2} - img : string {Threshold of Knowledge.items.[].system.items.x98c2.img} (same value: 'icons/skills/ranged/arrow-flying-broadhead-metal.webp') - level : integer {Threshold of Knowledge.items.[].system.items.x98c2.level} (same value: 19) - name : string {Threshold of Knowledge.items.[].system.items.x98c2.name} (same value: 'Versatile Legend') - uuid : string {Threshold of Knowledge.items.[].system.items.x98c2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Versatile Legend') - [xcxpa] : object {Threshold of Knowledge.items.[].system.items.xcxpa} - img : string {Threshold of Knowledge.items.[].system.items.xcxpa.img} (same value: 'systems/pf2e/icons/features/classes/adamantine-strikes.webp') - level : integer {Threshold of Knowledge.items.[].system.items.xcxpa.level} (same value: 17) - name : string {Threshold of Knowledge.items.[].system.items.xcxpa.name} (same value: 'Adamantine Strikes') - uuid : string {Threshold of Knowledge.items.[].system.items.xcxpa.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Adamantine Strikes') - [xe44z] : object {Threshold of Knowledge.items.[].system.items.xe44z} - img : string {Threshold of Knowledge.items.[].system.items.xe44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') - level : integer {Threshold of Knowledge.items.[].system.items.xe44z.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.xe44z.name} (same value: 'Divine Defense') - uuid : string {Threshold of Knowledge.items.[].system.items.xe44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') - [xn3fx] : object {Threshold of Knowledge.items.[].system.items.xn3fx} - img : string {Threshold of Knowledge.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') - level : integer {Threshold of Knowledge.items.[].system.items.xn3fx.level} (same value: 7) - name : string {Threshold of Knowledge.items.[].system.items.xn3fx.name} (same value: 'Evasion') - uuid : string {Threshold of Knowledge.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') - [z0s0v] : object {Threshold of Knowledge.items.[].system.items.z0s0v} - img : string {Threshold of Knowledge.items.[].system.items.z0s0v.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.z0s0v.level} (same value: 7) - name : string {Threshold of Knowledge.items.[].system.items.z0s0v.name} (same value: 'Path to Perfection') - uuid : string {Threshold of Knowledge.items.[].system.items.z0s0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Path to Perfection') - [z2puy] : object {Threshold of Knowledge.items.[].system.items.z2puy} - img : string {Threshold of Knowledge.items.[].system.items.z2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.z2puy.level} (same value: 19) - name : string {Threshold of Knowledge.items.[].system.items.z2puy.name} (same value: 'Final Doctrine') - uuid : string {Threshold of Knowledge.items.[].system.items.z2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') - [zeyz5] : object {Threshold of Knowledge.items.[].system.items.zeyz5} - img : string {Threshold of Knowledge.items.[].system.items.zeyz5.img} (same value: 'icons/magic/unholy/strike-body-life-soul-purple.webp') - level : integer {Threshold of Knowledge.items.[].system.items.zeyz5.level} (same value: 19) - name : string {Threshold of Knowledge.items.[].system.items.zeyz5.name} (same value: 'Perfected Form') - uuid : string {Threshold of Knowledge.items.[].system.items.zeyz5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perfected Form') - [zgtbz] : object {Threshold of Knowledge.items.[].system.items.zgtbz} - img : string {Threshold of Knowledge.items.[].system.items.zgtbz.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') - level : integer {Threshold of Knowledge.items.[].system.items.zgtbz.level} (same value: 15) - name : string {Threshold of Knowledge.items.[].system.items.zgtbz.name} (same value: 'Third Path to Perfection') - uuid : string {Threshold of Knowledge.items.[].system.items.zgtbz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Path to Perfection') - [zl9gg] : object {Threshold of Knowledge.items.[].system.items.zl9gg} - img : string {Threshold of Knowledge.items.[].system.items.zl9gg.img} (same value: 'icons/magic/fire/flame-burning-fist-strike.webp') - level : integer {Threshold of Knowledge.items.[].system.items.zl9gg.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.zl9gg.name} (same value: 'Master Strikes') - uuid : string {Threshold of Knowledge.items.[].system.items.zl9gg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strikes') - [zmu64] : object {Threshold of Knowledge.items.[].system.items.zmu64} - img : string {Threshold of Knowledge.items.[].system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') - level : integer {Threshold of Knowledge.items.[].system.items.zmu64.level} (same value: 15) - name : string {Threshold of Knowledge.items.[].system.items.zmu64.name} (same value: 'Master Spellcaster') - uuid : string {Threshold of Knowledge.items.[].system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') - [zrd25] : object {Threshold of Knowledge.items.[].system.items.zrd25} - img : string {Threshold of Knowledge.items.[].system.items.zrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') - level : integer {Threshold of Knowledge.items.[].system.items.zrd25.level} (same value: 13) - name : string {Threshold of Knowledge.items.[].system.items.zrd25.name} (same value: 'Weapon Specialization') - uuid : string {Threshold of Knowledge.items.[].system.items.zrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') - description : object {Threshold of Knowledge.items.[].system.description} - value : string {Threshold of Knowledge.items.[].system.description.value} (102 different values) - [keyAbility] : object {Threshold of Knowledge.items.[].system.keyAbility} - [selected] : string {Threshold of Knowledge.items.[].system.keyAbility.selected} (same value: 'dex') - value : array {Threshold of Knowledge.items.[].system.keyAbility.value} - Length: min=1 max=2 - Value type: string {Threshold of Knowledge.items.[].system.keyAbility.value.[]} (4 different values) - 'dex' (x3) - 'str' (x2) - 'wis' (x1) - 'cha' (x1) - [languages] : object {Threshold of Knowledge.items.[].system.languages} - custom : string {Threshold of Knowledge.items.[].system.languages.custom} (same value: '') - value : array {Threshold of Knowledge.items.[].system.languages.value} - Length: min=1 max=2 - Value type: string {Threshold of Knowledge.items.[].system.languages.value.[]} (3 different values) - 'common' (x5) - 'elven' (x1) - 'grippli' (x1) - [level] : object {Threshold of Knowledge.items.[].system.level} - [taken] : integer {Threshold of Knowledge.items.[].system.level.taken} (same value: 1) - value : integer {Threshold of Knowledge.items.[].system.level.value} (2 different values) - 1 (x67) - 0 (x40) - [location] : mixed - string {Threshold of Knowledge.items.[].system.location} (12 different values) - object {Threshold of Knowledge.items.[].system.location} - [heightenedLevel] : integer {Threshold of Knowledge.items.[].system.location.heightenedLevel} (same value: 1) - [uses] : object {Threshold of Knowledge.items.[].system.location.uses} - max : integer {Threshold of Knowledge.items.[].system.location.uses.max} (same value: 2) - value : integer {Threshold of Knowledge.items.[].system.location.uses.value} (same value: 2) - value : string {Threshold of Knowledge.items.[].system.location.value} (all different values) - [material] : object {Threshold of Knowledge.items.[].system.material} - [grade] : empty - [type] : empty - [maxTakable] : empty - [mod] : object {Threshold of Knowledge.items.[].system.mod} - value : integer {Threshold of Knowledge.items.[].system.mod.value} (same value: 0) - [overlays] : object {Threshold of Knowledge.items.[].system.overlays} - [37gy7l19tik74o4s] : object {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Threshold of Knowledge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - 4fq7k05nvyujd8et : object {Threshold of Knowledge.items.[].system.overlays.4fq7k05nvyujd8et} - _id : string {Threshold of Knowledge.items.[].system.overlays.4fq7k05nvyujd8et._id} (same value: '4fq7k05nvyujd8et') - overlayType : string {Threshold of Knowledge.items.[].system.overlays.4fq7k05nvyujd8et.overlayType} (same value: 'override') - sort : integer {Threshold of Knowledge.items.[].system.overlays.4fq7k05nvyujd8et.sort} (same value: 3) - system : object {Threshold of Knowledge.items.[].system.overlays.4fq7k05nvyujd8et.system} - area : object {Threshold of Knowledge.items.[].system.overlays.4fq7k05nvyujd8et.system.area} - value : string {Threshold of Knowledge.items.[].system.overlays.4fq7k05nvyujd8et.system.area.value} (same value: '15') - time : object {Threshold of Knowledge.items.[].system.overlays.4fq7k05nvyujd8et.system.time} - value : string {Threshold of Knowledge.items.[].system.overlays.4fq7k05nvyujd8et.system.time.value} (same value: '3') - [7qdtetowq348s9oc] : object {Threshold of Knowledge.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Threshold of Knowledge.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Threshold of Knowledge.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Threshold of Knowledge.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Threshold of Knowledge.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Threshold of Knowledge.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Threshold of Knowledge.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Threshold of Knowledge.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Threshold of Knowledge.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Threshold of Knowledge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [lfxcoz2d3f8j2zq1] : object {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Threshold of Knowledge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - va07sxrcj8n2715r : object {Threshold of Knowledge.items.[].system.overlays.va07sxrcj8n2715r} - _id : string {Threshold of Knowledge.items.[].system.overlays.va07sxrcj8n2715r._id} (same value: 'va07sxrcj8n2715r') - overlayType : string {Threshold of Knowledge.items.[].system.overlays.va07sxrcj8n2715r.overlayType} (same value: 'override') - sort : integer {Threshold of Knowledge.items.[].system.overlays.va07sxrcj8n2715r.sort} (same value: 2) - system : object {Threshold of Knowledge.items.[].system.overlays.va07sxrcj8n2715r.system} - area : object {Threshold of Knowledge.items.[].system.overlays.va07sxrcj8n2715r.system.area} - value : string {Threshold of Knowledge.items.[].system.overlays.va07sxrcj8n2715r.system.area.value} (same value: '10') - time : object {Threshold of Knowledge.items.[].system.overlays.va07sxrcj8n2715r.system.time} - value : string {Threshold of Knowledge.items.[].system.overlays.va07sxrcj8n2715r.system.time.value} (same value: '2') - vr5fwgm0r9nazh6j : object {Threshold of Knowledge.items.[].system.overlays.vr5fwgm0r9nazh6j} - _id : string {Threshold of Knowledge.items.[].system.overlays.vr5fwgm0r9nazh6j._id} (same value: 'vr5fwgm0r9nazh6j') - overlayType : string {Threshold of Knowledge.items.[].system.overlays.vr5fwgm0r9nazh6j.overlayType} (same value: 'override') - sort : integer {Threshold of Knowledge.items.[].system.overlays.vr5fwgm0r9nazh6j.sort} (same value: 1) - system : object {Threshold of Knowledge.items.[].system.overlays.vr5fwgm0r9nazh6j.system} - time : object {Threshold of Knowledge.items.[].system.overlays.vr5fwgm0r9nazh6j.system.time} - value : string {Threshold of Knowledge.items.[].system.overlays.vr5fwgm0r9nazh6j.system.time.value} (same value: '1') - [perception] : integer {Threshold of Knowledge.items.[].system.perception} (2 different values) - 1 (x3) - 2 (x2) - [prepared] : object {Threshold of Knowledge.items.[].system.prepared} - [flexible] : boolean {Threshold of Knowledge.items.[].system.prepared.flexible} (same value: False) - value : string {Threshold of Knowledge.items.[].system.prepared.value} (4 different values) - 'innate' (x2) - 'prepared' (x1) - 'spontaneous' (x1) - 'focus' (x1) - [prerequisites] : object {Threshold of Knowledge.items.[].system.prerequisites} - value : array {Threshold of Knowledge.items.[].system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Threshold of Knowledge.items.[].system.prerequisites.value.[]} - value : string {Threshold of Knowledge.items.[].system.prerequisites.value.[].value} (8 different values) - 'trained in Survival' (x2) - 'trained in Athletics' (x2) - 'trained in Acrobatics' (x1) - 'You are unarmoured' (x1) - 'trained in at least one skill' (x1) - 'deity with a simple or unarmed attack favored weapon' (x1) - 'trained with your deity\'s favored weapon' (x1) - 'trained in Society' (x1) - [price] : object {Threshold of Knowledge.items.[].system.price} - [per] : integer {Threshold of Knowledge.items.[].system.price.per} (same value: 10) - value : object {Threshold of Knowledge.items.[].system.price.value} - [cp] : integer {Threshold of Knowledge.items.[].system.price.value.cp} (same value: 1) - [gp] : integer {Threshold of Knowledge.items.[].system.price.value.gp} (all different values) - [sp] : integer {Threshold of Knowledge.items.[].system.price.value.sp} (4 different values) - 1 (x13) - 5 (x5) - 2 (x4) - 4 (x1) - [proficient] : object {Threshold of Knowledge.items.[].system.proficient} - value : integer {Threshold of Knowledge.items.[].system.proficient.value} (same value: 1) - publication : object {Threshold of Knowledge.items.[].system.publication} - license : string {Threshold of Knowledge.items.[].system.publication.license} (2 different values) - 'OGL' (x136) - 'ORC' (x4) - remaster : boolean {Threshold of Knowledge.items.[].system.publication.remaster} (2 different values) - False (x136) - True (x4) - title : string {Threshold of Knowledge.items.[].system.publication.title} (8 different values) - 'Pathfinder Core Rulebook' (x117) - '' (x11) - 'Pathfinder Player Core' (x4) - 'Pathfinder Lost Omens The Mwangi Expanse' (x3) - 'Pathfinder Adventure: Threshold of Knowledge' (x2) - 'Pathfinder Advanced Player\'s Guide' (x1) - 'Pathfinder Lost Omens Ancestry Guide' (x1) - 'Pathfinder Lost Omens Legends' (x1) - rules : ignored (Foundry rules object) {Threshold of Knowledge.items.[].system.rules} - [proficiency] : object {Threshold of Knowledge.items.[].system.proficiency} - slug : string {Threshold of Knowledge.items.[].system.proficiency.slug} (same value: '') - value : integer {Threshold of Knowledge.items.[].system.proficiency.value} (same value: 1) - [quantity] : integer {Threshold of Knowledge.items.[].system.quantity} (8 different values) - 1 (x35) - 2 (x3) - 9 (x2) - 10 (x2) - 30 (x1) - 8 (x1) - 3 (x1) - 7 (x1) - [range] : mixed - object {Threshold of Knowledge.items.[].system.range} - value : string {Threshold of Knowledge.items.[].system.range.value} (7 different values) - '30 feet' (x7) - '' (x6) - 'varies' (x2) - 'touch' (x2) - '60 feet' (x1) - '10 feet' (x1) - 'self' (x1) - integer {Threshold of Knowledge.items.[].system.range} (3 different values) - 20 (x2) - 100 (x1) - 60 (x1) - [reach] : integer {Threshold of Knowledge.items.[].system.reach} (same value: 5) - [reload] : object {Threshold of Knowledge.items.[].system.reload} - value : string {Threshold of Knowledge.items.[].system.reload.value} (4 different values) - '-' (x8) - '' (x2) - '0' (x1) - '1' (x1) - [requirements] : string {Threshold of Knowledge.items.[].system.requirements} (same value: '') - [runes] : object {Threshold of Knowledge.items.[].system.runes} - [potency] : integer {Threshold of Knowledge.items.[].system.runes.potency} (same value: 0) - [property] : array<> {Threshold of Knowledge.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Threshold of Knowledge.items.[].system.runes.reinforcing} (same value: 0) - [resilient] : integer {Threshold of Knowledge.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Threshold of Knowledge.items.[].system.runes.striking} (same value: 0) - [sanctification] : object {Threshold of Knowledge.items.[].system.sanctification} - modal : string {Threshold of Knowledge.items.[].system.sanctification.modal} (same value: 'can') - what : array {Threshold of Knowledge.items.[].system.sanctification.what} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.sanctification.what.[]} (same value: 'holy') - [savingThrows] : object {Threshold of Knowledge.items.[].system.savingThrows} - fortitude : integer {Threshold of Knowledge.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x3) - 2 (x2) - reflex : integer {Threshold of Knowledge.items.[].system.savingThrows.reflex} (2 different values) - 2 (x3) - 1 (x2) - will : integer {Threshold of Knowledge.items.[].system.savingThrows.will} (2 different values) - 2 (x4) - 1 (x1) - [selectedAmmoId] : string {Threshold of Knowledge.items.[].system.selectedAmmoId} (same value: 'nANzf0Uftw3x2r60') - [selfEffect] : object {Threshold of Knowledge.items.[].system.selfEffect} - name : string {Threshold of Knowledge.items.[].system.selfEffect.name} (same value: 'Stance: Crane Stance') - uuid : string {Threshold of Knowledge.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Stance: Crane Stance') - [showSlotlessLevels] : object {Threshold of Knowledge.items.[].system.showSlotlessLevels} - value : boolean {Threshold of Knowledge.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Threshold of Knowledge.items.[].system.size} (2 different values) - 'med' (x50) - 'sm' (x1) - [skill] : array {Threshold of Knowledge.items.[].system.skill} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.skill.[]} (same value: 'crafting') - [skillFeatLevels] : object {Threshold of Knowledge.items.[].system.skillFeatLevels} - value : array {Threshold of Knowledge.items.[].system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {Threshold of Knowledge.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {Threshold of Knowledge.items.[].system.skillIncreaseLevels} - value : array {Threshold of Knowledge.items.[].system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {Threshold of Knowledge.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {Threshold of Knowledge.items.[].system.slots} - [slot0] : object {Threshold of Knowledge.items.[].system.slots.slot0} - max : integer {Threshold of Knowledge.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Threshold of Knowledge.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Threshold of Knowledge.items.[].system.slots.slot0.prepared.[]} - id : string {Threshold of Knowledge.items.[].system.slots.slot0.prepared.[].id} (all different values) - [slot1] : object {Threshold of Knowledge.items.[].system.slots.slot1} - max : integer {Threshold of Knowledge.items.[].system.slots.slot1.max} (2 different values) - 2 (x1) - 3 (x1) - [prepared] : array {Threshold of Knowledge.items.[].system.slots.slot1.prepared} - Length: min=2 max=2 - Value type: object {Threshold of Knowledge.items.[].system.slots.slot1.prepared.[]} - id : string {Threshold of Knowledge.items.[].system.slots.slot1.prepared.[].id} (2 different values) - 'WcwcIuI6mWiABsC8' (x1) - 'FnkwuXRtOQhH12xW' (x1) - value : integer {Threshold of Knowledge.items.[].system.slots.slot1.value} (same value: 3) - [slug] : string {Threshold of Knowledge.items.[].system.slug} (101 different values) - [speed] : integer {Threshold of Knowledge.items.[].system.speed} (2 different values) - 25 (x4) - 30 (x1) - [speedPenalty] : integer {Threshold of Knowledge.items.[].system.speedPenalty} (2 different values) - 0 (x3) - -5 (x1) - [spellcasting] : integer {Threshold of Knowledge.items.[].system.spellcasting} (2 different values) - 0 (x3) - 1 (x2) - [spelldc] : object {Threshold of Knowledge.items.[].system.spelldc} - dc : integer {Threshold of Knowledge.items.[].system.spelldc.dc} (same value: 0) - value : integer {Threshold of Knowledge.items.[].system.spelldc.value} (same value: 0) - [spells] : object {Threshold of Knowledge.items.[].system.spells} - 1 : string {Threshold of Knowledge.items.[].system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Soothe') - 3 : string {Threshold of Knowledge.items.[].system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Enthrall') - 5 : string {Threshold of Knowledge.items.[].system.spells.5} (same value: 'Compendium.pf2e.spells-srd.Item.Dreaming Potential') - [splashDamage] : object {Threshold of Knowledge.items.[].system.splashDamage} - value : integer {Threshold of Knowledge.items.[].system.splashDamage.value} (2 different values) - 0 (x10) - 1 (x2) - [stackGroup] : string {Threshold of Knowledge.items.[].system.stackGroup} (3 different values) - 'coins' (x4) - 'arrows' (x1) - 'bolts' (x1) - [start] : object {Threshold of Knowledge.items.[].system.start} - [initiative] : empty - value : integer {Threshold of Knowledge.items.[].system.start.value} (same value: 103462347) - [stowing] : boolean {Threshold of Knowledge.items.[].system.stowing} (same value: True) - [strength] : integer {Threshold of Knowledge.items.[].system.strength} (3 different values) - 0 (x1) - 1 (x1) - 3 (x1) - [subfeatures] : object {Threshold of Knowledge.items.[].system.subfeatures} - [keyOptions] : array {Threshold of Knowledge.items.[].system.subfeatures.keyOptions} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.subfeatures.keyOptions.[]} (same value: 'str') - proficiencies : object {Threshold of Knowledge.items.[].system.subfeatures.proficiencies} - fortitude : object {Threshold of Knowledge.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {Threshold of Knowledge.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) - light : object {Threshold of Knowledge.items.[].system.subfeatures.proficiencies.light} - rank : integer {Threshold of Knowledge.items.[].system.subfeatures.proficiencies.light.rank} (same value: 1) - medium : object {Threshold of Knowledge.items.[].system.subfeatures.proficiencies.medium} - rank : integer {Threshold of Knowledge.items.[].system.subfeatures.proficiencies.medium.rank} (same value: 1) - [target] : object {Threshold of Knowledge.items.[].system.target} - value : string {Threshold of Knowledge.items.[].system.target.value} (10 different values) - '' (x7) - '1 creature' (x4) - '1 willing living creature or 1 undead' (x2) - '1 dying creature' (x1) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) - 'you and allies in the area' (x1) - '1 weapon that is unattended or wielded by a willing creature' (x1) - '1 or 2 creatures' (x1) - '1 object (cook, lift, or tidy only)' (x1) - 'self' (x1) - [time] : object {Threshold of Knowledge.items.[].system.time} - value : string {Threshold of Knowledge.items.[].system.time.value} (3 different values) - '2' (x15) - '1 to 3' (x3) - '1' (x2) - [tradition] : object {Threshold of Knowledge.items.[].system.tradition} - value : string {Threshold of Knowledge.items.[].system.tradition.value} (3 different values) - 'divine' (x2) - 'primal' (x2) - 'arcane' (x1) - [trainedSkills] : object {Threshold of Knowledge.items.[].system.trainedSkills} - [custom] : string {Threshold of Knowledge.items.[].system.trainedSkills.custom} (same value: '') - [lore] : array {Threshold of Knowledge.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.trainedSkills.lore.[]} (all different values) - value : array {Threshold of Knowledge.items.[].system.trainedSkills.value} - Length: min=0 max=1 - Value type: string {Threshold of Knowledge.items.[].system.trainedSkills.value.[]} (all different values) - [additional] : integer {Threshold of Knowledge.items.[].system.trainedSkills.additional} (4 different values) - 2 (x2) - 4 (x1) - 3 (x1) - 7 (x1) - [traits] : object {Threshold of Knowledge.items.[].system.traits} - [integrated] : empty - otherTags : array {Threshold of Knowledge.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.traits.otherTags.[]} (same value: 'sorcerer-bloodline') - [rarity] : string {Threshold of Knowledge.items.[].system.traits.rarity} (2 different values) - 'common' (x124) - 'uncommon' (x4) - [selected] : object {Threshold of Knowledge.items.[].system.traits.selected} - sorcerer : string {Threshold of Knowledge.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer') - [traditions] : array {Threshold of Knowledge.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Threshold of Knowledge.items.[].system.traits.traditions.[]} (4 different values) - 'primal' (x15) - 'arcane' (x13) - 'divine' (x13) - 'occult' (x12) - [value] : array {Threshold of Knowledge.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Threshold of Knowledge.items.[].system.traits.value.[]} (56 different values) - [usage] : object {Threshold of Knowledge.items.[].system.usage} - value : string {Threshold of Knowledge.items.[].system.usage.value} (4 different values) - 'held-in-one-hand' (x30) - 'wornbackpack' (x5) - 'held-in-two-hands' (x2) - 'held-in-one-plus-hands' (x1) - [uses] : object {Threshold of Knowledge.items.[].system.uses} - autoDestroy : boolean {Threshold of Knowledge.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Threshold of Knowledge.items.[].system.uses.max} (same value: 1) - value : integer {Threshold of Knowledge.items.[].system.uses.value} (same value: 1) - [vision] : string {Threshold of Knowledge.items.[].system.vision} (2 different values) - 'normal' (x3) - 'low-light-vision' (x2) - [weapons] : array {Threshold of Knowledge.items.[].system.weapons} - Length: min=1 max=1 - Value type: string {Threshold of Knowledge.items.[].system.weapons.[]} (same value: 'morningstar') - type : string {Threshold of Knowledge.items.[].type} (17 different values) - [_stats] : object {Threshold of Knowledge.items.[]._stats} - compendiumSource : string {Threshold of Knowledge.items.[]._stats.compendiumSource} (103 different values) - [flags] : object {Threshold of Knowledge.items.[].flags} - pf2e : object {Threshold of Knowledge.items.[].flags.pf2e} - [grantedBy] : object {Threshold of Knowledge.items.[].flags.pf2e.grantedBy} - id : string {Threshold of Knowledge.items.[].flags.pf2e.grantedBy.id} (13 different values) - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants} - [attackOfOpportunity] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.attackOfOpportunity} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.attackOfOpportunity.id} (same value: '0eTm7kN1MIlB0mxV') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.attackOfOpportunity.onDelete} (same value: 'detach') - bloodlineFey : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.bloodlineFey} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.bloodlineFey.id} (same value: 'pvzewI3oiJ5EtKbp') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.bloodlineFey.onDelete} (same value: 'detach') - [catFall] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.catFall} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.catFall.id} (same value: 'ga7WrNOXSsdLe8Fb') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.catFall.onDelete} (same value: 'detach') - [dangerousSorcery] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.dangerousSorcery} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.dangerousSorcery.id} (same value: '5DvHpi8dcpFlxrc4') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.dangerousSorcery.onDelete} (same value: 'detach') - [deadlySimplicity] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.deadlySimplicity} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.deadlySimplicity.id} (same value: 'aVdfPEoxzpjw9A81') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.deadlySimplicity.onDelete} (same value: 'detach') - [firstDoctrineWarpriest] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.firstDoctrineWarpriest} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.firstDoctrineWarpriest.id} (same value: 'a8voDHwK3PbOjwNq') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.firstDoctrineWarpriest.onDelete} (same value: 'detach') - [heftyHauler] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.heftyHauler} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.heftyHauler.id} (same value: 'LO6JmAGeLRBfLwIR') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.heftyHauler.onDelete} (same value: 'detach') - [ruffian] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.ruffian} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.ruffian.id} (same value: 'BtOAlCbXyS3nbXwV') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.ruffian.onDelete} (same value: 'detach') - [shieldBlock] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.shieldBlock} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.shieldBlock.id} (2 different values) - '5l2SldrrglKCo9ZS' (x1) - 'QepZAyjne2s8Ycoq' (x1) - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') - [tlehar] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.tlehar} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.tlehar.id} (same value: 'y8I3ViAtpmo20C4U') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.tlehar.onDelete} (same value: 'detach') - [toughness] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.toughness} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.toughness.id} (same value: 'uYzDFx5DAHrkSNBi') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.toughness.onDelete} (same value: 'detach') - [warpriest] : object {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.warpriest} - id : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.warpriest.id} (same value: '7SlWfpc6Lf0KeRu5') - onDelete : string {Threshold of Knowledge.items.[].flags.pf2e.itemGrants.warpriest.onDelete} (same value: 'detach') - name : string {Threshold of Knowledge.name} (all different values) - system : object {Threshold of Knowledge.system} - [abilities] : empty - attributes : object {Threshold of Knowledge.system.attributes} - hp : object {Threshold of Knowledge.system.attributes.hp} - temp : integer {Threshold of Knowledge.system.attributes.hp.temp} (same value: 0) - value : integer {Threshold of Knowledge.system.attributes.hp.value} (4 different values) - 15 (x2) - 16 (x1) - 21 (x1) - 17 (x1) - speed : object {Threshold of Knowledge.system.attributes.speed} - otherSpeeds : array<> {Threshold of Knowledge.system.attributes.speed.otherSpeeds} - Length: min=0 max=0 - Value type: empty - value : integer {Threshold of Knowledge.system.attributes.speed.value} (same value: 25) - build : object {Threshold of Knowledge.system.build} - attributes : object {Threshold of Knowledge.system.build.attributes} - boosts : object {Threshold of Knowledge.system.build.attributes.boosts} - 1 : array {Threshold of Knowledge.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {Threshold of Knowledge.system.build.attributes.boosts.1.[]} (6 different values) - 'con' (x5) - 'dex' (x4) - 'str' (x3) - 'wis' (x3) - 'int' (x3) - 'cha' (x2) - crafting : object {Threshold of Knowledge.system.crafting} - formulas : array<> {Threshold of Knowledge.system.crafting.formulas} - Length: min=0 max=0 - Value type: empty - details : object {Threshold of Knowledge.system.details} - age : object {Threshold of Knowledge.system.details.age} - value : string {Threshold of Knowledge.system.details.age.value} (same value: '') - alliance : string {Threshold of Knowledge.system.details.alliance} (same value: 'party') - biography : object {Threshold of Knowledge.system.details.biography} - allies : string {Threshold of Knowledge.system.details.biography.allies} (same value: '') - anathema : array<> {Threshold of Knowledge.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {Threshold of Knowledge.system.details.biography.appearance} (same value: '') - attitude : string {Threshold of Knowledge.system.details.biography.attitude} (same value: '') - backstory : string {Threshold of Knowledge.system.details.biography.backstory} (all different values) - beliefs : string {Threshold of Knowledge.system.details.biography.beliefs} (same value: '') - birthPlace : string {Threshold of Knowledge.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {Threshold of Knowledge.system.details.biography.campaignNotes} (same value: '') - catchphrases : string {Threshold of Knowledge.system.details.biography.catchphrases} (same value: '') - dislikes : string {Threshold of Knowledge.system.details.biography.dislikes} (same value: '') - edicts : array<> {Threshold of Knowledge.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {Threshold of Knowledge.system.details.biography.enemies} (same value: '') - likes : string {Threshold of Knowledge.system.details.biography.likes} (same value: '') - organizations : string {Threshold of Knowledge.system.details.biography.organizations} (same value: '') - deity : object {Threshold of Knowledge.system.details.deity} - image : string {Threshold of Knowledge.system.details.deity.image} (same value: '') - value : string {Threshold of Knowledge.system.details.deity.value} (2 different values) - '' (x4) - 'Tlehar' (x1) - ethnicity : object {Threshold of Knowledge.system.details.ethnicity} - value : string {Threshold of Knowledge.system.details.ethnicity.value} (2 different values) - '' (x4) - 'Ekujae' (x1) - gender : object {Threshold of Knowledge.system.details.gender} - value : string {Threshold of Knowledge.system.details.gender.value} (2 different values) - 'F/She/Her' (x3) - 'M/He/Him' (x2) - height : object {Threshold of Knowledge.system.details.height} - value : string {Threshold of Knowledge.system.details.height.value} (same value: '') - keyability : object {Threshold of Knowledge.system.details.keyability} - value : string {Threshold of Knowledge.system.details.keyability.value} (same value: 'str') - languages : object {Threshold of Knowledge.system.details.languages} - details : string {Threshold of Knowledge.system.details.languages.details} (same value: '') - value : array {Threshold of Knowledge.system.details.languages.value} - Length: min=1 max=3 - Value type: string {Threshold of Knowledge.system.details.languages.value.[]} (4 different values) - 'mwangi' (x5) - 'elven' (x2) - 'fey' (x1) - 'orcish' (x1) - level : object {Threshold of Knowledge.system.details.level} - value : integer {Threshold of Knowledge.system.details.level.value} (same value: 1) - nationality : object {Threshold of Knowledge.system.details.nationality} - value : string {Threshold of Knowledge.system.details.nationality.value} (2 different values) - 'Mwangi Expanse' (x4) - '' (x1) - weight : object {Threshold of Knowledge.system.details.weight} - value : string {Threshold of Knowledge.system.details.weight.value} (same value: '') - xp : object {Threshold of Knowledge.system.details.xp} - max : integer {Threshold of Knowledge.system.details.xp.max} (same value: 1000) - min : integer {Threshold of Knowledge.system.details.xp.min} (same value: 0) - pct : integer {Threshold of Knowledge.system.details.xp.pct} (same value: 0) - value : integer {Threshold of Knowledge.system.details.xp.value} (same value: 0) - exploration : array<> {Threshold of Knowledge.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {Threshold of Knowledge.system.initiative} - statistic : string {Threshold of Knowledge.system.initiative.statistic} (same value: 'perception') - pfs : object {Threshold of Knowledge.system.pfs} - [characterNumber] : empty - currentFaction : string {Threshold of Knowledge.system.pfs.currentFaction} (same value: 'EA') - fame : integer {Threshold of Knowledge.system.pfs.fame} (same value: 0) - levelBump : boolean {Threshold of Knowledge.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {Threshold of Knowledge.system.pfs.reputation} - EA : integer {Threshold of Knowledge.system.pfs.reputation.EA} (same value: 0) - GA : integer {Threshold of Knowledge.system.pfs.reputation.GA} (same value: 0) - HH : integer {Threshold of Knowledge.system.pfs.reputation.HH} (same value: 0) - RO : integer {Threshold of Knowledge.system.pfs.reputation.RO} (same value: 0) - VS : integer {Threshold of Knowledge.system.pfs.reputation.VS} (same value: 0) - VW : integer {Threshold of Knowledge.system.pfs.reputation.VW} (same value: 0) - school : string {Threshold of Knowledge.system.pfs.school} (same value: 'none') - resources : object {Threshold of Knowledge.system.resources} - focus : object {Threshold of Knowledge.system.resources.focus} - value : integer {Threshold of Knowledge.system.resources.focus.value} (same value: 1) - heroPoints : object {Threshold of Knowledge.system.resources.heroPoints} - max : integer {Threshold of Knowledge.system.resources.heroPoints.max} (same value: 3) - value : integer {Threshold of Knowledge.system.resources.heroPoints.value} (same value: 1) - saves : object {Threshold of Knowledge.system.saves} - skills : object {Threshold of Knowledge.system.skills} - acrobatics : object {Threshold of Knowledge.system.skills.acrobatics} - rank : integer {Threshold of Knowledge.system.skills.acrobatics.rank} (2 different values) - 0 (x3) - 1 (x2) - arcana : object {Threshold of Knowledge.system.skills.arcana} - rank : integer {Threshold of Knowledge.system.skills.arcana.rank} (2 different values) - 0 (x4) - 1 (x1) - athletics : object {Threshold of Knowledge.system.skills.athletics} - rank : integer {Threshold of Knowledge.system.skills.athletics.rank} (2 different values) - 1 (x3) - 0 (x2) - crafting : object {Threshold of Knowledge.system.skills.crafting} - rank : integer {Threshold of Knowledge.system.skills.crafting.rank} (same value: 0) - deception : object {Threshold of Knowledge.system.skills.deception} - rank : integer {Threshold of Knowledge.system.skills.deception.rank} (2 different values) - 0 (x4) - 1 (x1) - diplomacy : object {Threshold of Knowledge.system.skills.diplomacy} - rank : integer {Threshold of Knowledge.system.skills.diplomacy.rank} (2 different values) - 0 (x3) - 1 (x2) - intimidation : object {Threshold of Knowledge.system.skills.intimidation} - rank : integer {Threshold of Knowledge.system.skills.intimidation.rank} (same value: 0) - medicine : object {Threshold of Knowledge.system.skills.medicine} - rank : integer {Threshold of Knowledge.system.skills.medicine.rank} (2 different values) - 0 (x3) - 1 (x2) - nature : object {Threshold of Knowledge.system.skills.nature} - rank : integer {Threshold of Knowledge.system.skills.nature.rank} (2 different values) - 1 (x4) - 0 (x1) - occultism : object {Threshold of Knowledge.system.skills.occultism} - rank : integer {Threshold of Knowledge.system.skills.occultism.rank} (2 different values) - 0 (x4) - 1 (x1) - performance : object {Threshold of Knowledge.system.skills.performance} - rank : integer {Threshold of Knowledge.system.skills.performance.rank} (same value: 0) - religion : object {Threshold of Knowledge.system.skills.religion} - rank : integer {Threshold of Knowledge.system.skills.religion.rank} (same value: 0) - society : object {Threshold of Knowledge.system.skills.society} - rank : integer {Threshold of Knowledge.system.skills.society.rank} (2 different values) - 0 (x4) - 1 (x1) - stealth : object {Threshold of Knowledge.system.skills.stealth} - rank : integer {Threshold of Knowledge.system.skills.stealth.rank} (2 different values) - 0 (x3) - 1 (x2) - survival : object {Threshold of Knowledge.system.skills.survival} - rank : integer {Threshold of Knowledge.system.skills.survival.rank} (2 different values) - 0 (x4) - 1 (x1) - thievery : object {Threshold of Knowledge.system.skills.thievery} - rank : integer {Threshold of Knowledge.system.skills.thievery.rank} (2 different values) - 0 (x3) - 1 (x2) - type : string {Threshold of Knowledge.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/packs/Tian Gods.txt b/output/pf2e/packs/Tian Gods.txt deleted file mode 100644 index a254647..0000000 --- a/output/pf2e/packs/Tian Gods.txt +++ /dev/null @@ -1,102 +0,0 @@ -Tian Gods -Different values: 18 -===================================== -object {Tian Gods} - _id : string {Tian Gods._id} (all different values) - folder : string {Tian Gods.folder} (same value: '7N23JPmpkjz88mao') - img : string {Tian Gods.img} (12 different values) - name : string {Tian Gods.name} (all different values) - system : object {Tian Gods.system} - attribute : array {Tian Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Tian Gods.system.attribute.[]} (6 different values) - 'wis' (x8) - 'str' (x7) - 'dex' (x7) - 'int' (x6) - 'cha' (x4) - 'con' (x4) - category : string {Tian Gods.system.category} (same value: 'deity') - description : object {Tian Gods.system.description} - value : string {Tian Gods.system.description.value} (all different values) - domains : object {Tian Gods.system.domains} - alternate : array {Tian Gods.system.domains.alternate} - Length: min=0 max=5 - Value type: string {Tian Gods.system.domains.alternate.[]} (25 different values) - primary : array {Tian Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Tian Gods.system.domains.primary.[]} (40 different values) - font : array {Tian Gods.system.font} - Length: min=1 max=2 - Value type: string {Tian Gods.system.font.[]} (2 different values) - 'harm' (x12) - 'heal' (x11) - publication : object {Tian Gods.system.publication} - license : string {Tian Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Tian Gods.system.publication.remaster} (same value: True) - title : string {Tian Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries Web Supplement') - rules : ignored (Foundry rules object) {Tian Gods.system.rules} - [sanctification] : object {Tian Gods.system.sanctification} - modal : string {Tian Gods.system.sanctification.modal} (2 different values) - 'can' (x15) - 'must' (x2) - what : array {Tian Gods.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Tian Gods.system.sanctification.what.[]} (2 different values) - 'holy' (x13) - 'unholy' (x9) - skill : array {Tian Gods.system.skill} - Length: min=1 max=1 - Value type: string {Tian Gods.system.skill.[]} (12 different values) - spells : object {Tian Gods.system.spells} - 1 : string {Tian Gods.system.spells.1} (12 different values) - [2] : string {Tian Gods.system.spells.2} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Invisibility' (x2) - 'Compendium.pf2e.spells-srd.Item.Humanoid Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Feast of Ashes' (x1) - 'Compendium.pf2e.spells-srd.Item.Laughing Fit' (x1) - 'Compendium.pf2e.spells-srd.Item.Knock' (x1) - 'Compendium.pf2e.spells-srd.Item.False Vitality' (x1) - 'Compendium.pf2e.spells-srd.Item.Stupefy' (x1) - [3] : string {Tian Gods.system.spells.3} (10 different values) - 'Compendium.pf2e.spells-srd.Item.Animal Vision' (x1) - 'Compendium.pf2e.spells-srd.Item.Wall of Wind' (x1) - 'Compendium.pf2e.spells-srd.Item.Feet to Fins' (x1) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x1) - 'Compendium.pf2e.spells-srd.Item.Veil of Privacy' (x1) - 'Compendium.pf2e.spells-srd.Item.Hypnotize' (x1) - 'Compendium.pf2e.spells-srd.Item.Lightning Bolt' (x1) - 'Compendium.pf2e.spells-srd.Item.Haste' (x1) - 'Compendium.pf2e.spells-srd.Item.Mad Monkeys' (x1) - 'Compendium.pf2e.spells-srd.Item.Shifting Sand' (x1) - [4] : string {Tian Gods.system.spells.4} (7 different values) - 'Compendium.pf2e.spells-srd.Item.Weapon Storm' (x1) - 'Compendium.pf2e.spells-srd.Item.Hydraulic Torrent' (x1) - 'Compendium.pf2e.spells-srd.Item.Mirror\'s Misfortune' (x1) - 'Compendium.pf2e.spells-srd.Item.Reflective Scales' (x1) - 'Compendium.pf2e.spells-srd.Item.Flicker' (x1) - 'Compendium.pf2e.spells-srd.Item.Containment' (x1) - 'Compendium.pf2e.spells-srd.Item.Creation' (x1) - [5] : string {Tian Gods.system.spells.5} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x2) - 'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1) - 'Compendium.pf2e.spells-srd.Item.Subconscious Suggestion' (x1) - [6] : string {Tian Gods.system.spells.6} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Mislead' (x2) - 'Compendium.pf2e.spells-srd.Item.Tree of Seasons' (x1) - 'Compendium.pf2e.spells-srd.Item.Phantasmal Calamity' (x1) - 'Compendium.pf2e.spells-srd.Item.Blanket of Stars' (x1) - [7] : string {Tian Gods.system.spells.7} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Project Image' (x2) - 'Compendium.pf2e.spells-srd.Item.Possession' (x1) - 'Compendium.pf2e.spells-srd.Item.Contingency' (x1) - 'Compendium.pf2e.spells-srd.Item.Volcanic Eruption' (x1) - [8] : string {Tian Gods.system.spells.8} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Uncontrollable Dance' (x1) - 'Compendium.pf2e.spells-srd.Item.Confusing Colors' (x1) - [9] : string {Tian Gods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Wrathful Storm') - traits : object {Tian Gods.system.traits} - weapons : array {Tian Gods.system.weapons} - Length: min=1 max=2 - Value type: string {Tian Gods.system.weapons.[]} (20 different values) - type : string {Tian Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Tian Gods.yaml b/output/pf2e/packs/Tian Gods.yaml new file mode 100644 index 0000000..6087053 --- /dev/null +++ b/output/pf2e/packs/Tian Gods.yaml @@ -0,0 +1,337 @@ +name: Tian Gods +values: 18 +schema: + '_id': + type: string + path: Tian Gods._id + is_null: false + values: 18 + different_values: 18 (all different) + variants: [omitted] + 'folder': + type: string + path: Tian Gods.folder + is_null: false + values: 18 + different_values: 1 (all same) + variants: "7N23JPmpkjz88mao" (x18) + 'img': + type: string + path: Tian Gods.img + is_null: false + values: 18 + different_values: 12 + variants: [omitted] + 'name': + type: string + path: Tian Gods.name + is_null: false + values: 18 + different_values: 18 (all different) + variants: [omitted] + 'system': + type: object + path: Tian Gods.system + is_null: false + values: 18 + schema: + 'attribute': + type: array + path: Tian Gods.system.attribute + is_null: false + values: 18 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Tian Gods.system.attribute.[] + is_null: false + values: 36 + different_values: 6 + variants: + - "wis" (x8) + - "str" (x7) + - "dex" (x7) + - "int" (x6) + - "cha" (x4) + - "con" (x4) + 'category': + type: string + path: Tian Gods.system.category + is_null: false + values: 18 + different_values: 1 (all same) + variants: "deity" (x18) + 'description': + type: object + path: Tian Gods.system.description + is_null: false + values: 18 + schema: + 'value': + type: string + path: Tian Gods.system.description.value + is_null: false + values: 18 + different_values: 18 (all different) + variants: [omitted] + 'domains': + type: object + path: Tian Gods.system.domains + is_null: false + values: 18 + schema: + 'alternate': + type: array + path: Tian Gods.system.domains.alternate + is_null: false + values: 18 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Tian Gods.system.domains.alternate.[] + is_null: false + values: 32 + different_values: 25 + variants: [omitted] + 'primary': + type: array + path: Tian Gods.system.domains.primary + is_null: false + values: 18 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Tian Gods.system.domains.primary.[] + is_null: false + values: 72 + different_values: 40 + variants: [omitted] + 'font': + type: array + path: Tian Gods.system.font + is_null: false + values: 18 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Tian Gods.system.font.[] + is_null: false + values: 23 + different_values: 2 + variants: + - "harm" (x12) + - "heal" (x11) + 'publication': + type: object + path: Tian Gods.system.publication + is_null: false + values: 18 + schema: + 'license': + type: string + path: Tian Gods.system.publication.license + is_null: false + values: 18 + different_values: 1 (all same) + variants: "ORC" (x18) + 'remaster': + type: boolean + path: Tian Gods.system.publication.remaster + is_null: false + values: 18 + different_values: 1 (all same) + variants: True (x18) + 'title': + type: string + path: Tian Gods.system.publication.title + is_null: false + values: 18 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries Web Supplement" (x18) + 'rules': + type: ignored (Foundry rules object) + path: Tian Gods.system.rules + is_null: false + values: 18 + [sanctification]: + type: object + path: Tian Gods.system.sanctification + is_null: true + values: 17 + schema: + 'modal': + type: string + path: Tian Gods.system.sanctification.modal + is_null: false + values: 17 + different_values: 2 + variants: + - "can" (x15) + - "must" (x2) + 'what': + type: array + path: Tian Gods.system.sanctification.what + is_null: false + values: 17 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Tian Gods.system.sanctification.what.[] + is_null: false + values: 22 + different_values: 2 + variants: + - "holy" (x13) + - "unholy" (x9) + 'skill': + type: array + path: Tian Gods.system.skill + is_null: false + values: 18 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Tian Gods.system.skill.[] + is_null: false + values: 18 + different_values: 12 + variants: [omitted] + 'spells': + type: object + path: Tian Gods.system.spells + is_null: false + values: 18 + schema: + '1': + type: string + path: Tian Gods.system.spells.1 + is_null: false + values: 18 + different_values: 12 + variants: [omitted] + [2]: + type: string + path: Tian Gods.system.spells.2 + is_null: true + values: 8 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Invisibility" (x2) + - "Compendium.pf2e.spells-srd.Item.Humanoid Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Feast of Ashes" (x1) + - "Compendium.pf2e.spells-srd.Item.Laughing Fit" (x1) + - "Compendium.pf2e.spells-srd.Item.Knock" (x1) + - "Compendium.pf2e.spells-srd.Item.False Vitality" (x1) + - "Compendium.pf2e.spells-srd.Item.Stupefy" (x1) + [3]: + type: string + path: Tian Gods.system.spells.3 + is_null: true + values: 10 + different_values: 10 + variants: + - "Compendium.pf2e.spells-srd.Item.Animal Vision" (x1) + - "Compendium.pf2e.spells-srd.Item.Wall of Wind" (x1) + - "Compendium.pf2e.spells-srd.Item.Feet to Fins" (x1) + - "Compendium.pf2e.spells-srd.Item.Enthrall" (x1) + - "Compendium.pf2e.spells-srd.Item.Veil of Privacy" (x1) + - "Compendium.pf2e.spells-srd.Item.Hypnotize" (x1) + - "Compendium.pf2e.spells-srd.Item.Lightning Bolt" (x1) + - "Compendium.pf2e.spells-srd.Item.Haste" (x1) + - "Compendium.pf2e.spells-srd.Item.Mad Monkeys" (x1) + - "Compendium.pf2e.spells-srd.Item.Shifting Sand" (x1) + [4]: + type: string + path: Tian Gods.system.spells.4 + is_null: true + values: 7 + different_values: 7 + variants: + - "Compendium.pf2e.spells-srd.Item.Weapon Storm" (x1) + - "Compendium.pf2e.spells-srd.Item.Hydraulic Torrent" (x1) + - "Compendium.pf2e.spells-srd.Item.Mirror's Misfortune" (x1) + - "Compendium.pf2e.spells-srd.Item.Reflective Scales" (x1) + - "Compendium.pf2e.spells-srd.Item.Flicker" (x1) + - "Compendium.pf2e.spells-srd.Item.Containment" (x1) + - "Compendium.pf2e.spells-srd.Item.Creation" (x1) + [5]: + type: string + path: Tian Gods.system.spells.5 + is_null: true + values: 4 + different_values: 3 + variants: + - "Compendium.pf2e.spells-srd.Item.Control Water" (x2) + - "Compendium.pf2e.spells-srd.Item.Illusory Scene" (x1) + - "Compendium.pf2e.spells-srd.Item.Subconscious Suggestion" (x1) + [6]: + type: string + path: Tian Gods.system.spells.6 + is_null: true + values: 5 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Mislead" (x2) + - "Compendium.pf2e.spells-srd.Item.Tree of Seasons" (x1) + - "Compendium.pf2e.spells-srd.Item.Phantasmal Calamity" (x1) + - "Compendium.pf2e.spells-srd.Item.Blanket of Stars" (x1) + [7]: + type: string + path: Tian Gods.system.spells.7 + is_null: true + values: 5 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Project Image" (x2) + - "Compendium.pf2e.spells-srd.Item.Possession" (x1) + - "Compendium.pf2e.spells-srd.Item.Contingency" (x1) + - "Compendium.pf2e.spells-srd.Item.Volcanic Eruption" (x1) + [8]: + type: string + path: Tian Gods.system.spells.8 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Uncontrollable Dance" (x1) + - "Compendium.pf2e.spells-srd.Item.Confusing Colors" (x1) + [9]: + type: string + path: Tian Gods.system.spells.9 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Wrathful Storm" (x1) + 'traits': + type: object + path: Tian Gods.system.traits + is_null: false + values: 18 + schema: + 'weapons': + type: array + path: Tian Gods.system.weapons + is_null: false + values: 18 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Tian Gods.system.weapons.[] + is_null: false + values: 21 + different_values: 20 + variants: [omitted] + 'type': + type: string + path: Tian Gods.type + is_null: false + values: 18 + different_values: 1 (all same) + variants: "deity" (x18) diff --git a/output/pf2e/packs/Time Mage.txt b/output/pf2e/packs/Time Mage.txt deleted file mode 100644 index fb4da0d..0000000 --- a/output/pf2e/packs/Time Mage.txt +++ /dev/null @@ -1,64 +0,0 @@ -Time Mage -Different values: 8 -===================================== -object {Time Mage} - _id : string {Time Mage._id} (all different values) - folder : string {Time Mage.folder} (same value: 'Z2psjbexrXEv0Dk6') - img : string {Time Mage.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Time Mage.name} (all different values) - system : object {Time Mage.system} - actionType : object {Time Mage.system.actionType} - value : string {Time Mage.system.actionType.value} (3 different values) - 'passive' (x4) - 'action' (x3) - 'free' (x1) - actions : object {Time Mage.system.actions} - [value] : integer {Time Mage.system.actions.value} (2 different values) - 3 (x2) - 1 (x1) - category : string {Time Mage.system.category} (2 different values) - 'class' (x7) - 'skill' (x1) - description : object {Time Mage.system.description} - value : string {Time Mage.system.description.value} (all different values) - level : object {Time Mage.system.level} - value : integer {Time Mage.system.level.value} (6 different values) - 8 (x3) - 7 (x1) - 10 (x1) - 16 (x1) - 6 (x1) - 18 (x1) - prerequisites : object {Time Mage.system.prerequisites} - value : array {Time Mage.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Time Mage.system.prerequisites.value.[]} - value : string {Time Mage.system.prerequisites.value.[].value} (3 different values) - 'Time Mage Dedication' (x7) - 'master in Perception' (x1) - 'You have a spellcasting class feature.' (x1) - publication : object {Time Mage.system.publication} - license : string {Time Mage.system.publication.license} (same value: 'OGL') - remaster : boolean {Time Mage.system.publication.remaster} (same value: False) - title : string {Time Mage.system.publication.title} (same value: 'Pathfinder Dark Archive') - rules : ignored (Foundry rules object) {Time Mage.system.rules} - traits : object {Time Mage.system.traits} - rarity : string {Time Mage.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x1) - value : array {Time Mage.system.traits.value} - Length: min=1 max=4 - Value type: string {Time Mage.system.traits.value.[]} (6 different values) - 'archetype' (x8) - 'concentrate' (x4) - 'spellshape' (x3) - 'skill' (x1) - 'dedication' (x1) - 'manipulate' (x1) - [frequency] : object {Time Mage.system.frequency} - max : integer {Time Mage.system.frequency.max} (same value: 1) - per : string {Time Mage.system.frequency.per} (2 different values) - 'PT1H' (x1) - 'day' (x1) - [maxTakable] : integer {Time Mage.system.maxTakable} (same value: 2) - type : string {Time Mage.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Time Mage.yaml b/output/pf2e/packs/Time Mage.yaml new file mode 100644 index 0000000..632f868 --- /dev/null +++ b/output/pf2e/packs/Time Mage.yaml @@ -0,0 +1,257 @@ +name: Time Mage +values: 8 +schema: + '_id': + type: string + path: Time Mage._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "TXXrkkFfNSWgHrn5" (x1) + - "gHcVxdMksOaGaiCx" (x1) + - "yg1ZTjHuSiQJFO0i" (x1) + - "wuMa6iJyZ83LYJXH" (x1) + - "hKemfam7Hvkllsgp" (x1) + - "bTQVvkEuPj9QAiAi" (x1) + - "Ky7ZEtt4TchQNmFc" (x1) + - "TDaf3DbWymxPmHrO" (x1) + 'folder': + type: string + path: Time Mage.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Z2psjbexrXEv0Dk6" (x8) + 'img': + type: string + path: Time Mage.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Time Mage.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Chronocognizance" (x1) + - "Chronomancer's Secrets" (x1) + - "Future Spell Learning" (x1) + - "Into the Future" (x1) + - "Purge of Moments" (x1) + - "Time Mage Dedication" (x1) + - "Timeline-Splitting Spell" (x1) + - "What Could Have Been" (x1) + 'system': + type: object + path: Time Mage.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Time Mage.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Time Mage.system.actionType.value + is_null: false + values: 8 + different_values: 3 + variants: + - "passive" (x4) + - "action" (x3) + - "free" (x1) + 'actions': + type: object + path: Time Mage.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Time Mage.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 3 (x2) + - 1 (x1) + 'category': + type: string + path: Time Mage.system.category + is_null: false + values: 8 + different_values: 2 + variants: + - "class" (x7) + - "skill" (x1) + 'description': + type: object + path: Time Mage.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Time Mage.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Time Mage.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Time Mage.system.level.value + is_null: false + values: 8 + different_values: 6 + variants: + - 8 (x3) + - 7 (x1) + - 10 (x1) + - 16 (x1) + - 6 (x1) + - 18 (x1) + 'prerequisites': + type: object + path: Time Mage.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Time Mage.system.prerequisites.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Time Mage.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Time Mage.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 3 + variants: + - "Time Mage Dedication" (x7) + - "master in Perception" (x1) + - "You have a spellcasting class feature." (x1) + 'publication': + type: object + path: Time Mage.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Time Mage.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "OGL" (x8) + 'remaster': + type: boolean + path: Time Mage.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'title': + type: string + path: Time Mage.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Dark Archive" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Time Mage.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Time Mage.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Time Mage.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x1) + 'value': + type: array + path: Time Mage.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Time Mage.system.traits.value.[] + is_null: false + values: 18 + different_values: 6 + variants: + - "archetype" (x8) + - "concentrate" (x4) + - "spellshape" (x3) + - "skill" (x1) + - "dedication" (x1) + - "manipulate" (x1) + [frequency]: + type: object + path: Time Mage.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Time Mage.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Time Mage.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "PT1H" (x1) + - "day" (x1) + [maxTakable]: + type: integer + path: Time Mage.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'type': + type: string + path: Time Mage.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Trapsmith.txt b/output/pf2e/packs/Trapsmith.txt deleted file mode 100644 index 902dcb2..0000000 --- a/output/pf2e/packs/Trapsmith.txt +++ /dev/null @@ -1,49 +0,0 @@ -Trapsmith -Different values: 6 -===================================== -object {Trapsmith} - _id : string {Trapsmith._id} (all different values) - folder : string {Trapsmith.folder} (same value: '3Y8as7nVMEo3Newq') - img : string {Trapsmith.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Trapsmith.name} (all different values) - system : object {Trapsmith.system} - actionType : object {Trapsmith.system.actionType} - value : string {Trapsmith.system.actionType.value} (same value: 'passive') - actions : object {Trapsmith.system.actions} - [value] : empty - category : string {Trapsmith.system.category} (2 different values) - 'class' (x4) - 'skill' (x2) - description : object {Trapsmith.system.description} - value : string {Trapsmith.system.description.value} (all different values) - level : object {Trapsmith.system.level} - value : integer {Trapsmith.system.level.value} (5 different values) - 4 (x2) - 12 (x1) - 7 (x1) - 8 (x1) - 10 (x1) - prerequisites : object {Trapsmith.system.prerequisites} - value : array {Trapsmith.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Trapsmith.system.prerequisites.value.[]} - value : string {Trapsmith.system.prerequisites.value.[].value} (4 different values) - 'Trapsmith Dedication' (x5) - 'expert in Crafting' (x1) - 'master in Crafting' (x1) - 'Snarecrafter Dedication' (x1) - publication : object {Trapsmith.system.publication} - license : string {Trapsmith.system.publication.license} (same value: 'ORC') - remaster : boolean {Trapsmith.system.publication.remaster} (same value: True) - title : string {Trapsmith.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Trapsmith.system.rules} - traits : object {Trapsmith.system.traits} - rarity : string {Trapsmith.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Trapsmith.system.traits.value} - Length: min=1 max=2 - Value type: string {Trapsmith.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - type : string {Trapsmith.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Trapsmith.yaml b/output/pf2e/packs/Trapsmith.yaml new file mode 100644 index 0000000..8f39bdd --- /dev/null +++ b/output/pf2e/packs/Trapsmith.yaml @@ -0,0 +1,220 @@ +name: Trapsmith +values: 6 +schema: + '_id': + type: string + path: Trapsmith._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "k9B7gDit3pXbq2XF" (x1) + - "7Hx0i4VchvwrIOV5" (x1) + - "UkMG3wMvrw8X0I98" (x1) + - "WmSggxmf4iAe2aRD" (x1) + - "UJcQgQpZRqXBw0Nb" (x1) + - "uT9RnHLgIIcm7Hhs" (x1) + 'folder': + type: string + path: Trapsmith.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "3Y8as7nVMEo3Newq" (x6) + 'img': + type: string + path: Trapsmith.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Trapsmith.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Finessed Features" (x1) + - "Gear Gnash" (x1) + - "Propeller Attachment" (x1) + - "Recycled Cogwheels" (x1) + - "Repurposed Parts" (x1) + - "Trapsmith Dedication" (x1) + 'system': + type: object + path: Trapsmith.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Trapsmith.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Trapsmith.system.actionType.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "passive" (x6) + 'actions': + type: object + path: Trapsmith.system.actions + is_null: false + values: 6 + schema: + [value]: + type: + path: Trapsmith.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Trapsmith.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "class" (x4) + - "skill" (x2) + 'description': + type: object + path: Trapsmith.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Trapsmith.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "

You've learned how to build snares that trigger based on visual stimuli. When you construct a snare using gears, you can cause it to trigger based on the visual features of a creature. For example, you could lay a snare that can only be triggered by a Large or Larger creatures, or one that only activates when a creature wearing red clothing would trigger it. You can use this ability to specify your snares to trigger on creatures that typically do not trigger snares, such as creatures smaller than Small, though the creature must still otherwise satisfy the snare's trigger as normal.

" (x1) + - "

Snares you create have complicated inner workings that are quite difficult to disable. Creatures attempting to Disable your snares that use gears must succeed at an additional Thievery check in order to disable the snare. On a failed check, while the snare doesn't fully trigger, the grinding mechanisms deal bludgeoning damage to the creature equal to half your level. The snare still triggers on a critical failure, as normal.

" (x1) + - "

You've mastered attaching clockwork propellers to your daily quick-deploy snares that use gears. This allows you to place your snares in the air or underwater, where they remain in place for up to 10 minutes, after which the propeller runs out of power and they fall or sink. Unless you use additional precautions to hide it, a propeller snare's location is usually obvious.

" (x1) + - "

You're able to scavenge the cogwheels from your daily quick-deploy snares that use gears. This allows you to deconstruct a snare that didn't trigger in order to set the snare up somewhere else. Doing so takes the same number of actions as setting the snare did. When you do, you recover the snare and can deploy it in another location.

" (x1) + - "

You are familiar with the fittings and cogwheels of your snares and can repurpose parts from prepared quick-deploy snares to assemble a new creation on the fly. Using two of the snares you prepared for quick deployment during daily preparations, you can quickly deploy a different snare that you know how to Craft, even if you didn't prepare that snare during your daily preparations.

" (x1) + - "

You use glimmering gears and gnashing mechanisms to manufacture snares using specialized parts. Your snares include clockwork and steam-powered cogwheels and gears, and their gush of steam can hinder those you ensnare. If you choose to construct a snare using gears and a creature fails their saving throw against the snare, all creatures are @UUID[Compendium.pf2e.conditionitems.Item.Concealed] to that creature for 1 round, as a burst of steam obscures its vision.


Special You can select the dedication feat for the @UUID[Compendium.pf2e.journals.JournalEntry.vx5FGEG34AxI2dow.JournalEntryPage.lc3iBCamQ8jvr9dp]{Trapsmith} archetype even if you haven't yet gained three feats from the @UUID[Compendium.pf2e.journals.JournalEntry.vx5FGEG34AxI2dow.JournalEntryPage.G9Fzy5ZK4KtAmcFb]{Snarecrafter} archetype.

" (x1) + 'level': + type: object + path: Trapsmith.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Trapsmith.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 4 (x2) + - 12 (x1) + - 7 (x1) + - 8 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Trapsmith.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Trapsmith.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Trapsmith.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Trapsmith.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 4 + variants: + - "Trapsmith Dedication" (x5) + - "expert in Crafting" (x1) + - "master in Crafting" (x1) + - "Snarecrafter Dedication" (x1) + 'publication': + type: object + path: Trapsmith.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Trapsmith.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Trapsmith.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Trapsmith.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Trapsmith.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Trapsmith.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Trapsmith.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Trapsmith.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Trapsmith.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + 'type': + type: string + path: Trapsmith.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Trick Driver.txt b/output/pf2e/packs/Trick Driver.txt deleted file mode 100644 index bfa0eed..0000000 --- a/output/pf2e/packs/Trick Driver.txt +++ /dev/null @@ -1,53 +0,0 @@ -Trick Driver -Different values: 7 -===================================== -object {Trick Driver} - _id : string {Trick Driver._id} (all different values) - folder : string {Trick Driver.folder} (same value: 'AG676keg35xId0fn') - img : string {Trick Driver.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Trick Driver.name} (all different values) - system : object {Trick Driver.system} - actionType : object {Trick Driver.system.actionType} - value : string {Trick Driver.system.actionType.value} (2 different values) - 'passive' (x4) - 'action' (x3) - actions : object {Trick Driver.system.actions} - [value] : integer {Trick Driver.system.actions.value} (same value: 1) - category : string {Trick Driver.system.category} (2 different values) - 'class' (x4) - 'skill' (x3) - description : object {Trick Driver.system.description} - value : string {Trick Driver.system.description.value} (all different values) - level : object {Trick Driver.system.level} - value : integer {Trick Driver.system.level.value} (5 different values) - 2 (x2) - 4 (x2) - 12 (x1) - 7 (x1) - 10 (x1) - prerequisites : object {Trick Driver.system.prerequisites} - value : array {Trick Driver.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Trick Driver.system.prerequisites.value.[]} - value : string {Trick Driver.system.prerequisites.value.[].value} (2 different values) - 'Trick Driver Dedication' (x6) - 'trained in Driving Lore' (x1) - publication : object {Trick Driver.system.publication} - license : string {Trick Driver.system.publication.license} (same value: 'ORC') - remaster : boolean {Trick Driver.system.publication.remaster} (same value: True) - title : string {Trick Driver.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Trick Driver.system.rules} - traits : object {Trick Driver.system.traits} - rarity : string {Trick Driver.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Trick Driver.system.traits.value} - Length: min=1 max=3 - Value type: string {Trick Driver.system.traits.value.[]} (6 different values) - 'archetype' (x7) - 'flourish' (x2) - 'exploration' (x1) - 'move' (x1) - 'reckless' (x1) - 'dedication' (x1) - type : string {Trick Driver.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Trick Driver.yaml b/output/pf2e/packs/Trick Driver.yaml new file mode 100644 index 0000000..3cfbe89 --- /dev/null +++ b/output/pf2e/packs/Trick Driver.yaml @@ -0,0 +1,221 @@ +name: Trick Driver +values: 7 +schema: + '_id': + type: string + path: Trick Driver._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Eg7YZBmeNJeY9wkD" (x1) + - "K2R1xGTgBnSCDMUl" (x1) + - "SXXyAwe9FGBwhJIW" (x1) + - "UaCHd5SpYsZwf2hM" (x1) + - "ts2A1XeuPRzaCZgA" (x1) + - "z3ycxqT1XvjfQ0Oq" (x1) + - "1hyC4aiLMBSwM9Z1" (x1) + 'folder': + type: string + path: Trick Driver.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "AG676keg35xId0fn" (x7) + 'img': + type: string + path: Trick Driver.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Trick Driver.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Drive-By Attack" (x1) + - "Express Driver" (x1) + - "Power Slide" (x1) + - "Push It" (x1) + - "Roadkill" (x1) + - "Take the Wheel" (x1) + - "Trick Driver Dedication" (x1) + 'system': + type: object + path: Trick Driver.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Trick Driver.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Trick Driver.system.actionType.value + is_null: false + values: 7 + different_values: 2 + variants: + - "passive" (x4) + - "action" (x3) + 'actions': + type: object + path: Trick Driver.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Trick Driver.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'category': + type: string + path: Trick Driver.system.category + is_null: false + values: 7 + different_values: 2 + variants: + - "class" (x4) + - "skill" (x3) + 'description': + type: object + path: Trick Driver.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Trick Driver.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Trick Driver.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Trick Driver.system.level.value + is_null: false + values: 7 + different_values: 5 + variants: + - 2 (x2) + - 4 (x2) + - 12 (x1) + - 7 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Trick Driver.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Trick Driver.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Trick Driver.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Trick Driver.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 2 + variants: + - "Trick Driver Dedication" (x6) + - "trained in Driving Lore" (x1) + 'publication': + type: object + path: Trick Driver.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Trick Driver.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Trick Driver.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Trick Driver.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Trick Driver.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Trick Driver.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Trick Driver.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Trick Driver.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Trick Driver.system.traits.value.[] + is_null: false + values: 13 + different_values: 6 + variants: + - "archetype" (x7) + - "flourish" (x2) + - "exploration" (x1) + - "move" (x1) + - "reckless" (x1) + - "dedication" (x1) + 'type': + type: string + path: Trick Driver.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Tripkee.txt b/output/pf2e/packs/Tripkee.txt deleted file mode 100644 index 48e1411..0000000 --- a/output/pf2e/packs/Tripkee.txt +++ /dev/null @@ -1,28 +0,0 @@ -Tripkee -Different values: 6 -===================================== -object {Tripkee} - _id : string {Tripkee._id} (all different values) - folder : string {Tripkee.folder} (same value: 'TuBpBzbE1ZRVisOU') - img : string {Tripkee.img} (2 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x5) - 'systems/pf2e/icons/features/ancestry/stickeytoe-tripkee.webp' (x1) - name : string {Tripkee.name} (all different values) - system : object {Tripkee.system} - ancestry : object {Tripkee.system.ancestry} - name : string {Tripkee.system.ancestry.name} (same value: 'Tripkee') - slug : string {Tripkee.system.ancestry.slug} (same value: 'tripkee') - uuid : string {Tripkee.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.hXM5jXezIki1cMI2') - description : object {Tripkee.system.description} - value : string {Tripkee.system.description.value} (all different values) - publication : object {Tripkee.system.publication} - license : string {Tripkee.system.publication.license} (same value: 'ORC') - remaster : boolean {Tripkee.system.publication.remaster} (same value: True) - title : string {Tripkee.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Tripkee.system.rules} - traits : object {Tripkee.system.traits} - rarity : string {Tripkee.system.traits.rarity} (same value: 'common') - value : array<> {Tripkee.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Tripkee.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Tripkee.yaml b/output/pf2e/packs/Tripkee.yaml new file mode 100644 index 0000000..922680a --- /dev/null +++ b/output/pf2e/packs/Tripkee.yaml @@ -0,0 +1,162 @@ +name: Tripkee +values: 6 +schema: + '_id': + type: string + path: Tripkee._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "bmA9JK06rnOKpNLr" (x1) + - "87Eej7uEvTxXeli7" (x1) + - "2kSzKDtwbcILZTIe" (x1) + - "rFdVYKtHsZzRCsSd" (x1) + - "2QLKvmCimT9ai0Bi" (x1) + - "xaTTN5anLEBzWCzv" (x1) + 'folder': + type: string + path: Tripkee.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "TuBpBzbE1ZRVisOU" (x6) + 'img': + type: string + path: Tripkee.img + is_null: false + values: 6 + different_values: 2 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x5) + - "systems/pf2e/icons/features/ancestry/stickeytoe-tripkee.webp" (x1) + 'name': + type: string + path: Tripkee.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Poisonhide Tripkee" (x1) + - "Riverside Tripkee" (x1) + - "Snaptongue Tripkee" (x1) + - "Stickytoe Tripkee" (x1) + - "Thickskin Tripkee" (x1) + - "Windweb Tripkee" (x1) + 'system': + type: object + path: Tripkee.system + is_null: false + values: 6 + schema: + 'ancestry': + type: object + path: Tripkee.system.ancestry + is_null: false + values: 6 + schema: + 'name': + type: string + path: Tripkee.system.ancestry.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Tripkee" (x6) + 'slug': + type: string + path: Tripkee.system.ancestry.slug + is_null: false + values: 6 + different_values: 1 (all same) + variants: "tripkee" (x6) + 'uuid': + type: string + path: Tripkee.system.ancestry.uuid + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.hXM5jXezIki1cMI2" (x6) + 'description': + type: object + path: Tripkee.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Tripkee.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "

You may be small, but the poison glands concealed across your body hide a deadly defense. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Toxic Skin] reaction.

" (x1) + - "

Your ancestors live in and on the water. You gain a 15-foot swim Speed.

" (x1) + - "

Your tongue is especially long, and you can launch it with extraordinary range and precision. You can use your tongue to deliver spells with a range of touch and perform extremely simple Interact actions, such as opening some types of unlocked doors. Your tongue can't perform actions that require fingers or significant manual dexterity, including any action that would require a check to accomplish, and you can't use it to hold items.

" (x1) + - "

Your hands and feet exude a film that helps them adhere to surfaces. You gain a +2 circumstance bonus to your Fortitude and Reflex DC against attempts to @UUID[Compendium.pf2e.actionspf2e.Item.Disarm], @UUID[Compendium.pf2e.actionspf2e.Item.Shove], @UUID[Compendium.pf2e.actionspf2e.Item.Reposition], or @UUID[Compendium.pf2e.actionspf2e.Item.Trip] you. When ascending trees, vines, and other foliage, if you roll a success on the Athletics check to Climb, you get a critical success instead.

" (x1) + - "

Your thick leathery skin resembles that of a toad. You gain 8 Hit Points from your ancestry instead of 6. You gain a +1 circumstance bonus to saves against diseases and poisons.

" (x1) + - "

Tough webbing along your hands and toes can slow any fall. As long as you have one hand free, you take no falling damage, regardless of the distance you fall.

" (x1) + 'publication': + type: object + path: Tripkee.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Tripkee.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Tripkee.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Tripkee.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Tripkee.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Tripkee.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Tripkee.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array<> + path: Tripkee.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Tripkee.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Tripkee.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "heritage" (x6) diff --git a/output/pf2e/packs/Troubles in Otari.txt b/output/pf2e/packs/Troubles in Otari.txt deleted file mode 100644 index 18f8f7a..0000000 --- a/output/pf2e/packs/Troubles in Otari.txt +++ /dev/null @@ -1,1053 +0,0 @@ -Troubles in Otari -Different values: 18 -===================================== -object {Troubles in Otari} - _id : string {Troubles in Otari._id} (all different values) - img : string {Troubles in Otari.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x12) - 'systems/pf2e/icons/default-icons/hazard.svg' (x6) - items : array {Troubles in Otari.items} - Length: min=1 max=25 - Value type: object {Troubles in Otari.items.[]} - _id : string {Troubles in Otari.items.[]._id} (135 different values) - img : string {Troubles in Otari.items.[].img} (58 different values) - name : string {Troubles in Otari.items.[].name} (94 different values) - sort : integer {Troubles in Otari.items.[].sort} (25 different values) - system : object {Troubles in Otari.items.[].system} - [acBonus] : integer {Troubles in Otari.items.[].system.acBonus} (4 different values) - 1 (x3) - 5 (x2) - 3 (x1) - 4 (x1) - [actionType] : object {Troubles in Otari.items.[].system.actionType} - value : string {Troubles in Otari.items.[].system.actionType.value} (4 different values) - 'passive' (x14) - 'reaction' (x12) - 'action' (x9) - 'free' (x1) - [actions] : object {Troubles in Otari.items.[].system.actions} - [value] : integer {Troubles in Otari.items.[].system.actions.value} (3 different values) - 1 (x7) - 3 (x1) - 2 (x1) - [area] : object {Troubles in Otari.items.[].system.area} - type : string {Troubles in Otari.items.[].system.area.type} (4 different values) - 'line' (x2) - 'cone' (x1) - 'burst' (x1) - 'emanation' (x1) - value : integer {Troubles in Otari.items.[].system.area.value} (4 different values) - 30 (x2) - 15 (x1) - 20 (x1) - 60 (x1) - [attack] : object {Troubles in Otari.items.[].system.attack} - value : string {Troubles in Otari.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Troubles in Otari.items.[].system.attackEffects} - [custom] : string {Troubles in Otari.items.[].system.attackEffects.custom} (same value: '') - value : array {Troubles in Otari.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Troubles in Otari.items.[].system.attackEffects.value.[]} (2 different values) - 'knockdown' (x1) - 'grab' (x1) - [autoHeightenLevel] : object {Troubles in Otari.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Troubles in Otari.items.[].system.baseItem} (14 different values) - [bonus] : object {Troubles in Otari.items.[].system.bonus} - value : integer {Troubles in Otari.items.[].system.bonus.value} (10 different values) - 0 (x14) - 10 (x6) - 11 (x5) - 7 (x3) - 8 (x3) - 14 (x3) - 12 (x2) - 15 (x2) - 5 (x1) - 13 (x1) - [bonusDamage] : object {Troubles in Otari.items.[].system.bonusDamage} - value : integer {Troubles in Otari.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Troubles in Otari.items.[].system.bulk} - value : mixed - integer {Troubles in Otari.items.[].system.bulk.value} (4 different values) - 1 (x8) - 2 (x4) - 3 (x2) - 0 (x1) - float {Troubles in Otari.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Troubles in Otari.items.[].system.category} (11 different values) - [checkPenalty] : integer {Troubles in Otari.items.[].system.checkPenalty} (3 different values) - -1 (x3) - -3 (x2) - -2 (x2) - [containerId] : empty - [cost] : object {Troubles in Otari.items.[].system.cost} - value : string {Troubles in Otari.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Troubles in Otari.items.[].system.counteraction} (2 different values) - False (x38) - True (x1) - [damage] : object {Troubles in Otari.items.[].system.damage} - [0] : object {Troubles in Otari.items.[].system.damage.0} - [category] : empty - formula : string {Troubles in Otari.items.[].system.damage.0.formula} (6 different values) - '0' (x3) - '1d8' (x2) - '2d4' (x2) - '2d6' (x1) - '3d8' (x1) - '1d4+1' (x1) - kinds : array {Troubles in Otari.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Troubles in Otari.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x10) - 'healing' (x2) - materials : array<> {Troubles in Otari.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Troubles in Otari.items.[].system.damage.0.type} (7 different values) - 'mental' (x3) - 'vitality' (x2) - 'fire' (x1) - 'void' (x1) - 'acid' (x1) - 'force' (x1) - 'cold' (x1) - [applyMod] : boolean {Troubles in Otari.items.[].system.damage.0.applyMod} (2 different values) - False (x5) - True (x3) - [damageType] : string {Troubles in Otari.items.[].system.damage.damageType} (3 different values) - 'piercing' (x9) - 'bludgeoning' (x3) - 'slashing' (x2) - [dice] : integer {Troubles in Otari.items.[].system.damage.dice} (same value: 1) - [die] : string {Troubles in Otari.items.[].system.damage.die} (4 different values) - 'd6' (x8) - 'd8' (x2) - 'd4' (x2) - 'd12' (x2) - [formula] : string {Troubles in Otari.items.[].system.damage.formula} (same value: '2d8') - [kind] : string {Troubles in Otari.items.[].system.damage.kind} (same value: 'damage') - [type] : string {Troubles in Otari.items.[].system.damage.type} (same value: 'piercing') - [damageRolls] : object {Troubles in Otari.items.[].system.damageRolls} - [0] : object {Troubles in Otari.items.[].system.damageRolls.0} - damage : string {Troubles in Otari.items.[].system.damageRolls.0.damage} (same value: '1d4+1') - damageType : string {Troubles in Otari.items.[].system.damageRolls.0.damageType} (same value: 'piercing') - [1] : object {Troubles in Otari.items.[].system.damageRolls.1} - category : string {Troubles in Otari.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Troubles in Otari.items.[].system.damageRolls.1.damage} (same value: '1d4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.1.damageType} (same value: 'poison') - [2qh55f0vkev67h34t497] : object {Troubles in Otari.items.[].system.damageRolls.2qh55f0vkev67h34t497} - damage : string {Troubles in Otari.items.[].system.damageRolls.2qh55f0vkev67h34t497.damage} (same value: '1d6+8') - damageType : string {Troubles in Otari.items.[].system.damageRolls.2qh55f0vkev67h34t497.damageType} (same value: 'piercing') - [3qr71mj1ayg8v9o7tupp] : object {Troubles in Otari.items.[].system.damageRolls.3qr71mj1ayg8v9o7tupp} - damage : string {Troubles in Otari.items.[].system.damageRolls.3qr71mj1ayg8v9o7tupp.damage} (same value: '1d12+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.3qr71mj1ayg8v9o7tupp.damageType} (same value: 'bludgeoning') - [5yb7s07ieggfb8hvftbm] : object {Troubles in Otari.items.[].system.damageRolls.5yb7s07ieggfb8hvftbm} - damage : string {Troubles in Otari.items.[].system.damageRolls.5yb7s07ieggfb8hvftbm.damage} (same value: '1d6+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.5yb7s07ieggfb8hvftbm.damageType} (same value: 'piercing') - [910c0jsfc0s3j636sxbgs] : object {Troubles in Otari.items.[].system.damageRolls.910c0jsfc0s3j636sxbgs} - damage : string {Troubles in Otari.items.[].system.damageRolls.910c0jsfc0s3j636sxbgs.damage} (same value: '1d6+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.910c0jsfc0s3j636sxbgs.damageType} (same value: 'piercing') - [9evxfejyjmhlpo5ht4w5] : object {Troubles in Otari.items.[].system.damageRolls.9evxfejyjmhlpo5ht4w5} - damage : string {Troubles in Otari.items.[].system.damageRolls.9evxfejyjmhlpo5ht4w5.damage} (same value: '1d6+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.9evxfejyjmhlpo5ht4w5.damageType} (same value: 'piercing') - [9q8iyzx4pxl84au3xl2w] : object {Troubles in Otari.items.[].system.damageRolls.9q8iyzx4pxl84au3xl2w} - damage : string {Troubles in Otari.items.[].system.damageRolls.9q8iyzx4pxl84au3xl2w.damage} (same value: '1d6+1') - damageType : string {Troubles in Otari.items.[].system.damageRolls.9q8iyzx4pxl84au3xl2w.damageType} (same value: 'piercing') - [9t859gxpuwthtpdqdpdl] : object {Troubles in Otari.items.[].system.damageRolls.9t859gxpuwthtpdqdpdl} - damage : string {Troubles in Otari.items.[].system.damageRolls.9t859gxpuwthtpdqdpdl.damage} (same value: '1d4+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.9t859gxpuwthtpdqdpdl.damageType} (same value: 'piercing') - [cspqram3uijwi13w1qc6] : object {Troubles in Otari.items.[].system.damageRolls.cspqram3uijwi13w1qc6} - damage : string {Troubles in Otari.items.[].system.damageRolls.cspqram3uijwi13w1qc6.damage} (same value: '1d6+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.cspqram3uijwi13w1qc6.damageType} (same value: 'piercing') - [dm4wasmj3jkdlxjlwmsg] : object {Troubles in Otari.items.[].system.damageRolls.dm4wasmj3jkdlxjlwmsg} - damage : string {Troubles in Otari.items.[].system.damageRolls.dm4wasmj3jkdlxjlwmsg.damage} (same value: '1d10') - damageType : string {Troubles in Otari.items.[].system.damageRolls.dm4wasmj3jkdlxjlwmsg.damageType} (same value: 'fire') - [ept0wspb1btmzmt0sjhq] : object {Troubles in Otari.items.[].system.damageRolls.ept0wspb1btmzmt0sjhq} - damage : string {Troubles in Otari.items.[].system.damageRolls.ept0wspb1btmzmt0sjhq.damage} (same value: '1d4+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.ept0wspb1btmzmt0sjhq.damageType} (same value: 'bludgeoning') - [facwzzltoalmp6qw60pf] : object {Troubles in Otari.items.[].system.damageRolls.facwzzltoalmp6qw60pf} - damage : string {Troubles in Otari.items.[].system.damageRolls.facwzzltoalmp6qw60pf.damage} (same value: '1d4+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.facwzzltoalmp6qw60pf.damageType} (same value: 'bludgeoning') - [gitozawsvsmdkgszqb14] : object {Troubles in Otari.items.[].system.damageRolls.gitozawsvsmdkgszqb14} - damage : string {Troubles in Otari.items.[].system.damageRolls.gitozawsvsmdkgszqb14.damage} (same value: '1d12+8') - damageType : string {Troubles in Otari.items.[].system.damageRolls.gitozawsvsmdkgszqb14.damageType} (same value: 'bludgeoning') - [gv20dhv8z48yakj4o79cyf] : object {Troubles in Otari.items.[].system.damageRolls.gv20dhv8z48yakj4o79cyf} - damage : string {Troubles in Otari.items.[].system.damageRolls.gv20dhv8z48yakj4o79cyf.damage} (same value: '2d6+5') - damageType : string {Troubles in Otari.items.[].system.damageRolls.gv20dhv8z48yakj4o79cyf.damageType} (same value: 'slashing') - [hqabyc61awjg4at0wuy2] : object {Troubles in Otari.items.[].system.damageRolls.hqabyc61awjg4at0wuy2} - damage : string {Troubles in Otari.items.[].system.damageRolls.hqabyc61awjg4at0wuy2.damage} (same value: '1d8+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.hqabyc61awjg4at0wuy2.damageType} (same value: 'slashing') - [ksk8vtfq9k8yg1cb81m5] : object {Troubles in Otari.items.[].system.damageRolls.ksk8vtfq9k8yg1cb81m5} - damage : string {Troubles in Otari.items.[].system.damageRolls.ksk8vtfq9k8yg1cb81m5.damage} (same value: '1d6+2') - damageType : string {Troubles in Otari.items.[].system.damageRolls.ksk8vtfq9k8yg1cb81m5.damageType} (same value: 'piercing') - [n0qqo3n5rbdcvvqlgxf4] : object {Troubles in Otari.items.[].system.damageRolls.n0qqo3n5rbdcvvqlgxf4} - damage : string {Troubles in Otari.items.[].system.damageRolls.n0qqo3n5rbdcvvqlgxf4.damage} (same value: '2d4+2') - damageType : string {Troubles in Otari.items.[].system.damageRolls.n0qqo3n5rbdcvvqlgxf4.damageType} (same value: 'bludgeoning') - [n3xw9uy16ocsyfs7p8xb] : object {Troubles in Otari.items.[].system.damageRolls.n3xw9uy16ocsyfs7p8xb} - damage : string {Troubles in Otari.items.[].system.damageRolls.n3xw9uy16ocsyfs7p8xb.damage} (same value: '1d8+2') - damageType : string {Troubles in Otari.items.[].system.damageRolls.n3xw9uy16ocsyfs7p8xb.damageType} (same value: 'bludgeoning') - [pidocwei3jucfwumv6jz] : object {Troubles in Otari.items.[].system.damageRolls.pidocwei3jucfwumv6jz} - damage : string {Troubles in Otari.items.[].system.damageRolls.pidocwei3jucfwumv6jz.damage} (same value: '1d8+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.pidocwei3jucfwumv6jz.damageType} (same value: 'slashing') - [pwak28cykmjyw96covss] : object {Troubles in Otari.items.[].system.damageRolls.pwak28cykmjyw96covss} - damage : string {Troubles in Otari.items.[].system.damageRolls.pwak28cykmjyw96covss.damage} (same value: '1d10') - damageType : string {Troubles in Otari.items.[].system.damageRolls.pwak28cykmjyw96covss.damageType} (same value: 'fire') - [pwe7jceuzboyccm3lh2v] : object {Troubles in Otari.items.[].system.damageRolls.pwe7jceuzboyccm3lh2v} - damage : string {Troubles in Otari.items.[].system.damageRolls.pwe7jceuzboyccm3lh2v.damage} (same value: '1d4+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.pwe7jceuzboyccm3lh2v.damageType} (same value: 'bludgeoning') - [s5931hj9a9l80p3lta17] : object {Troubles in Otari.items.[].system.damageRolls.s5931hj9a9l80p3lta17} - damage : string {Troubles in Otari.items.[].system.damageRolls.s5931hj9a9l80p3lta17.damage} (same value: '1d6+2') - damageType : string {Troubles in Otari.items.[].system.damageRolls.s5931hj9a9l80p3lta17.damageType} (same value: 'piercing') - [su4rql9ypsk50wauegs2] : object {Troubles in Otari.items.[].system.damageRolls.su4rql9ypsk50wauegs2} - damage : string {Troubles in Otari.items.[].system.damageRolls.su4rql9ypsk50wauegs2.damage} (same value: '1d4+2') - damageType : string {Troubles in Otari.items.[].system.damageRolls.su4rql9ypsk50wauegs2.damageType} (same value: 'bludgeoning') - e7581qo0z8qw7n88244tf : object {Troubles in Otari.items.[].system.damageRolls.e7581qo0z8qw7n88244tf} - damage : string {Troubles in Otari.items.[].system.damageRolls.e7581qo0z8qw7n88244tf.damage} (same value: '3d6') - damageType : string {Troubles in Otari.items.[].system.damageRolls.e7581qo0z8qw7n88244tf.damageType} (same value: 'bludgeoning') - [suquqxt663j73c6ijrk6t3] : object {Troubles in Otari.items.[].system.damageRolls.suquqxt663j73c6ijrk6t3} - damage : string {Troubles in Otari.items.[].system.damageRolls.suquqxt663j73c6ijrk6t3.damage} (same value: '1d4+3') - damageType : string {Troubles in Otari.items.[].system.damageRolls.suquqxt663j73c6ijrk6t3.damageType} (same value: 'force') - [v28iwchuz7az2tigcmd6] : object {Troubles in Otari.items.[].system.damageRolls.v28iwchuz7az2tigcmd6} - damage : string {Troubles in Otari.items.[].system.damageRolls.v28iwchuz7az2tigcmd6.damage} (same value: '1d4+4') - damageType : string {Troubles in Otari.items.[].system.damageRolls.v28iwchuz7az2tigcmd6.damageType} (same value: 'piercing') - [vwrh5idvdh6azfrky0l6] : object {Troubles in Otari.items.[].system.damageRolls.vwrh5idvdh6azfrky0l6} - damage : string {Troubles in Otari.items.[].system.damageRolls.vwrh5idvdh6azfrky0l6.damage} (same value: '2d6+5') - damageType : string {Troubles in Otari.items.[].system.damageRolls.vwrh5idvdh6azfrky0l6.damageType} (same value: 'piercing') - [w7eeob2t4aix1icyi5nfs] : object {Troubles in Otari.items.[].system.damageRolls.w7eeob2t4aix1icyi5nfs} - damage : string {Troubles in Otari.items.[].system.damageRolls.w7eeob2t4aix1icyi5nfs.damage} (same value: '1d6+2') - damageType : string {Troubles in Otari.items.[].system.damageRolls.w7eeob2t4aix1icyi5nfs.damageType} (same value: 'piercing') - [deathNote] : boolean {Troubles in Otari.items.[].system.deathNote} (same value: True) - description : object {Troubles in Otari.items.[].system.description} - value : string {Troubles in Otari.items.[].system.description.value} (86 different values) - [duration] : object {Troubles in Otari.items.[].system.duration} - sustained : boolean {Troubles in Otari.items.[].system.duration.sustained} (2 different values) - False (x35) - True (x4) - value : string {Troubles in Otari.items.[].system.duration.value} (11 different values) - publication : object {Troubles in Otari.items.[].system.publication} - license : string {Troubles in Otari.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Troubles in Otari.items.[].system.publication.remaster} (same value: False) - title : string {Troubles in Otari.items.[].system.publication.title} (3 different values) - 'Pathfinder Core Rulebook' (x69) - '' (x62) - 'Pathfinder Bestiary' (x6) - rules : ignored (Foundry rules object) {Troubles in Otari.items.[].system.rules} - [defense] : object {Troubles in Otari.items.[].system.defense} - save : object {Troubles in Otari.items.[].system.defense.save} - basic : boolean {Troubles in Otari.items.[].system.defense.save.basic} (2 different values) - False (x10) - True (x6) - statistic : string {Troubles in Otari.items.[].system.defense.save.statistic} (3 different values) - 'will' (x11) - 'fortitude' (x4) - 'reflex' (x1) - [dexCap] : integer {Troubles in Otari.items.[].system.dexCap} (3 different values) - 4 (x3) - 1 (x3) - 2 (x1) - [equipped] : object {Troubles in Otari.items.[].system.equipped} - carryType : string {Troubles in Otari.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Troubles in Otari.items.[].system.equipped.handsHeld} (same value: 0) - [inSlot] : boolean {Troubles in Otari.items.[].system.equipped.inSlot} (same value: False) - [invested] : empty - [group] : string {Troubles in Otari.items.[].system.group} (10 different values) - 'dart' (x4) - 'leather' (x4) - 'sword' (x3) - 'plate' (x3) - 'hammer' (x2) - 'knife' (x1) - 'spear' (x1) - 'club' (x1) - 'crossbow' (x1) - 'axe' (x1) - [hardness] : integer {Troubles in Otari.items.[].system.hardness} (same value: 0) - [heightening] : object {Troubles in Otari.items.[].system.heightening} - [levels] : object {Troubles in Otari.items.[].system.heightening.levels} - [3] : object {Troubles in Otari.items.[].system.heightening.levels.3} - [range] : object {Troubles in Otari.items.[].system.heightening.levels.3.range} - value : string {Troubles in Otari.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x3) - '60 feet' (x1) - [target] : object {Troubles in Otari.items.[].system.heightening.levels.3.target} - value : string {Troubles in Otari.items.[].system.heightening.levels.3.target.value} (2 different values) - '5 creatures' (x2) - '1 unattended object with a Bulk of 1 or less' (x2) - [4] : object {Troubles in Otari.items.[].system.heightening.levels.4} - target : object {Troubles in Otari.items.[].system.heightening.levels.4.target} - value : string {Troubles in Otari.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures') - [5] : object {Troubles in Otari.items.[].system.heightening.levels.5} - [range] : object {Troubles in Otari.items.[].system.heightening.levels.5.range} - value : string {Troubles in Otari.items.[].system.heightening.levels.5.range.value} (2 different values) - '60 feet' (x2) - '120 feet' (x1) - [target] : object {Troubles in Otari.items.[].system.heightening.levels.5.target} - value : string {Troubles in Otari.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [7] : object {Troubles in Otari.items.[].system.heightening.levels.7} - target : object {Troubles in Otari.items.[].system.heightening.levels.7.target} - value : string {Troubles in Otari.items.[].system.heightening.levels.7.target.value} (3 different values) - '5 creatures' (x2) - '1 unattended object with a Bulk of 2 or less' (x2) - '10 creatures' (x1) - [8] : object {Troubles in Otari.items.[].system.heightening.levels.8} - target : object {Troubles in Otari.items.[].system.heightening.levels.8.target} - value : string {Troubles in Otari.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {Troubles in Otari.items.[].system.heightening.type} (2 different values) - 'fixed' (x15) - 'interval' (x9) - [damage] : object {Troubles in Otari.items.[].system.heightening.damage} - 0 : string {Troubles in Otari.items.[].system.heightening.damage.0} (6 different values) - '1d6' (x3) - '1d8' (x2) - '2d6' (x1) - '2d4' (x1) - '2d8' (x1) - '1d4' (x1) - [interval] : integer {Troubles in Otari.items.[].system.heightening.interval} (2 different values) - 1 (x5) - 2 (x4) - [hp] : object {Troubles in Otari.items.[].system.hp} - max : integer {Troubles in Otari.items.[].system.hp.max} (same value: 0) - value : integer {Troubles in Otari.items.[].system.hp.value} (same value: 0) - [level] : object {Troubles in Otari.items.[].system.level} - value : integer {Troubles in Otari.items.[].system.level.value} (4 different values) - 1 (x33) - 0 (x23) - 2 (x9) - 3 (x3) - [location] : object {Troubles in Otari.items.[].system.location} - [heightenedLevel] : integer {Troubles in Otari.items.[].system.location.heightenedLevel} (3 different values) - 2 (x4) - 1 (x4) - 3 (x1) - [uses] : object {Troubles in Otari.items.[].system.location.uses} - max : integer {Troubles in Otari.items.[].system.location.uses.max} (same value: 2) - value : integer {Troubles in Otari.items.[].system.location.uses.value} (same value: 2) - value : string {Troubles in Otari.items.[].system.location.value} (5 different values) - 'OOCu4hNQg4NvyXLU' (x13) - 'UkurqY6wQGrS67eI' (x11) - '1uUxlDMn7nj3yjAy' (x9) - 'YhlP3I6uuAc1wEik' (x5) - 'zhR9Ys8AyYNjAz29' (x1) - [material] : object {Troubles in Otari.items.[].system.material} - [grade] : empty - [type] : empty - [mod] : object {Troubles in Otari.items.[].system.mod} - value : integer {Troubles in Otari.items.[].system.mod.value} (2 different values) - 10 (x1) - 13 (x1) - [overlays] : object {Troubles in Otari.items.[].system.overlays} - 37gy7l19tik74o4s : object {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Troubles in Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - 7qdtetowq348s9oc : object {Troubles in Otari.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Troubles in Otari.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Troubles in Otari.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Troubles in Otari.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Troubles in Otari.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Troubles in Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Troubles in Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Troubles in Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Troubles in Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - 7vbvdrv2cl87sqta : object {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Troubles in Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - lfxcoz2d3f8j2zq1 : object {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Troubles in Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'healing' (x2) - 'manipulate' (x2) - 'vitality' (x2) - [prepared] : object {Troubles in Otari.items.[].system.prepared} - flexible : boolean {Troubles in Otari.items.[].system.prepared.flexible} (same value: False) - value : string {Troubles in Otari.items.[].system.prepared.value} (3 different values) - 'prepared' (x2) - 'innate' (x2) - 'focus' (x1) - [price] : object {Troubles in Otari.items.[].system.price} - [per] : integer {Troubles in Otari.items.[].system.price.per} (same value: 10) - value : object {Troubles in Otari.items.[].system.price.value} - [gp] : integer {Troubles in Otari.items.[].system.price.value.gp} (8 different values) - 2 (x5) - 3 (x4) - 1 (x3) - 18 (x2) - 10 (x1) - 4 (x1) - 60 (x1) - 8 (x1) - [sp] : integer {Troubles in Otari.items.[].system.price.value.sp} (4 different values) - 1 (x7) - 2 (x1) - 9 (x1) - 5 (x1) - [proficiency] : object {Troubles in Otari.items.[].system.proficiency} - value : integer {Troubles in Otari.items.[].system.proficiency.value} (2 different values) - 0 (x4) - 1 (x1) - [proficient] : object {Troubles in Otari.items.[].system.proficient} - value : integer {Troubles in Otari.items.[].system.proficient.value} (same value: 0) - [quantity] : integer {Troubles in Otari.items.[].system.quantity} (5 different values) - 1 (x22) - 3 (x3) - 6 (x2) - 10 (x1) - 4 (x1) - [range] : mixed - integer {Troubles in Otari.items.[].system.range} (2 different values) - 30 (x4) - 60 (x1) - object {Troubles in Otari.items.[].system.range} - value : string {Troubles in Otari.items.[].system.range.value} (6 different values) - '30 feet' (x12) - '120 feet' (x8) - '' (x8) - 'touch' (x6) - '60 feet' (x3) - 'varies' (x2) - [reload] : object {Troubles in Otari.items.[].system.reload} - value : string {Troubles in Otari.items.[].system.reload.value} (3 different values) - '' (x7) - '-' (x6) - '1' (x1) - [requirements] : string {Troubles in Otari.items.[].system.requirements} (same value: '') - [runes] : object {Troubles in Otari.items.[].system.runes} - potency : integer {Troubles in Otari.items.[].system.runes.potency} (2 different values) - 0 (x20) - 1 (x1) - property : array<> {Troubles in Otari.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Troubles in Otari.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {Troubles in Otari.items.[].system.runes.striking} (same value: 0) - [size] : string {Troubles in Otari.items.[].system.size} (same value: 'med') - [slots] : object {Troubles in Otari.items.[].system.slots} - [slot0] : object {Troubles in Otari.items.[].system.slots.slot0} - max : integer {Troubles in Otari.items.[].system.slots.slot0.max} (3 different values) - 4 (x1) - 7 (x1) - 5 (x1) - [prepared] : array {Troubles in Otari.items.[].system.slots.slot0.prepared} - Length: min=4 max=7 - Value type: object {Troubles in Otari.items.[].system.slots.slot0.prepared.[]} - id : string {Troubles in Otari.items.[].system.slots.slot0.prepared.[].id} (11 different values) - value : integer {Troubles in Otari.items.[].system.slots.slot0.value} (same value: 5) - [slot1] : object {Troubles in Otari.items.[].system.slots.slot1} - max : integer {Troubles in Otari.items.[].system.slots.slot1.max} (2 different values) - 3 (x3) - 2 (x1) - [prepared] : array {Troubles in Otari.items.[].system.slots.slot1.prepared} - Length: min=3 max=3 - Value type: object {Troubles in Otari.items.[].system.slots.slot1.prepared.[]} - id : string {Troubles in Otari.items.[].system.slots.slot1.prepared.[].id} (6 different values) - 'im2oO2yyYG0V2Ola' (x1) - '9oCpjkRCB3aY1YWG' (x1) - 'Me5OnQEtFuBYIaRp' (x1) - 'P2eKpIYTpVqeAKfp' (x1) - '2rOQ7HjEutsKVPmn' (x1) - 'LmiiYNAOwkxPs3WZ' (x1) - [value] : integer {Troubles in Otari.items.[].system.slots.slot1.value} (2 different values) - 2 (x1) - 3 (x1) - [slot2] : object {Troubles in Otari.items.[].system.slots.slot2} - max : integer {Troubles in Otari.items.[].system.slots.slot2.max} (3 different values) - 3 (x2) - 6 (x1) - 2 (x1) - [prepared] : array {Troubles in Otari.items.[].system.slots.slot2.prepared} - Length: min=3 max=6 - Value type: object {Troubles in Otari.items.[].system.slots.slot2.prepared.[]} - id : string {Troubles in Otari.items.[].system.slots.slot2.prepared.[].id} (7 different values) - 'xjZXoApb03fZ7qQr' (x2) - '8fRVJdroiaTuEP9n' (x2) - 'QrWx62dd141Neimf' (x1) - 'oLyTtWtLiYftOoqy' (x1) - 'oNWam7Aw7UjbskXG' (x1) - 'rdn13vwGUehKyhha' (x1) - 'TLWlBerjUtbtCHzr' (x1) - [value] : integer {Troubles in Otari.items.[].system.slots.slot2.value} (2 different values) - 2 (x1) - 3 (x1) - [slot3] : object {Troubles in Otari.items.[].system.slots.slot3} - max : integer {Troubles in Otari.items.[].system.slots.slot3.max} (same value: 1) - value : integer {Troubles in Otari.items.[].system.slots.slot3.value} (same value: 1) - [slug] : string {Troubles in Otari.items.[].system.slug} (54 different values) - [speedPenalty] : integer {Troubles in Otari.items.[].system.speedPenalty} (3 different values) - 0 (x3) - -10 (x2) - -5 (x2) - [spell] : object {Troubles in Otari.items.[].system.spell} - _id : string {Troubles in Otari.items.[].system.spell._id} (2 different values) - 'TFitdEOpQC4SzKQQ' (x1) - '4koZzrnMXhhosn0D' (x1) - flags : object {Troubles in Otari.items.[].system.spell.flags} - core : object {Troubles in Otari.items.[].system.spell.flags.core} - sourceId : string {Troubles in Otari.items.[].system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.TFitdEOpQC4SzKQQ' (x1) - 'Compendium.pf2e.spells-srd.Item.4koZzrnMXhhosn0D' (x1) - img : string {Troubles in Otari.items.[].system.spell.img} (2 different values) - 'systems/pf2e/icons/spells/magic-weapon.webp' (x1) - 'systems/pf2e/icons/spells/fear.webp' (x1) - name : string {Troubles in Otari.items.[].system.spell.name} (2 different values) - 'Magic Weapon' (x1) - 'Fear' (x1) - sort : integer {Troubles in Otari.items.[].system.spell.sort} (same value: 0) - system : object {Troubles in Otari.items.[].system.spell.system} - [area] : empty - cost : object {Troubles in Otari.items.[].system.spell.system.cost} - value : string {Troubles in Otari.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Troubles in Otari.items.[].system.spell.system.counteraction} (same value: False) - damage : object {Troubles in Otari.items.[].system.spell.system.damage} - description : object {Troubles in Otari.items.[].system.spell.system.description} - value : string {Troubles in Otari.items.[].system.spell.system.description.value} (2 different values) - duration : object {Troubles in Otari.items.[].system.spell.system.duration} - sustained : boolean {Troubles in Otari.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Troubles in Otari.items.[].system.spell.system.duration.value} (2 different values) - '1 minute' (x1) - 'varies' (x1) - heightening : object {Troubles in Otari.items.[].system.spell.system.heightening} - levels : object {Troubles in Otari.items.[].system.spell.system.heightening.levels} - 3 : object {Troubles in Otari.items.[].system.spell.system.heightening.levels.3} - target : object {Troubles in Otari.items.[].system.spell.system.heightening.levels.3.target} - value : string {Troubles in Otari.items.[].system.spell.system.heightening.levels.3.target.value} (same value: '5 creatures') - type : string {Troubles in Otari.items.[].system.spell.system.heightening.type} (same value: 'fixed') - level : object {Troubles in Otari.items.[].system.spell.system.level} - value : integer {Troubles in Otari.items.[].system.spell.system.level.value} (same value: 1) - publication : object {Troubles in Otari.items.[].system.spell.system.publication} - license : string {Troubles in Otari.items.[].system.spell.system.publication.license} (same value: 'OGL') - remaster : boolean {Troubles in Otari.items.[].system.spell.system.publication.remaster} (same value: False) - title : string {Troubles in Otari.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') - range : object {Troubles in Otari.items.[].system.spell.system.range} - value : string {Troubles in Otari.items.[].system.spell.system.range.value} (2 different values) - 'touch' (x1) - '30 feet' (x1) - requirements : string {Troubles in Otari.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Troubles in Otari.items.[].system.spell.system.rules} - slug : string {Troubles in Otari.items.[].system.spell.system.slug} (2 different values) - 'magic-weapon' (x1) - 'fear' (x1) - target : object {Troubles in Otari.items.[].system.spell.system.target} - value : string {Troubles in Otari.items.[].system.spell.system.target.value} (2 different values) - '1 weapon that is unattended or wielded by you or a willing ally' (x1) - '1 creature' (x1) - time : object {Troubles in Otari.items.[].system.spell.system.time} - value : string {Troubles in Otari.items.[].system.spell.system.time.value} (same value: '2') - traits : object {Troubles in Otari.items.[].system.spell.system.traits} - rarity : string {Troubles in Otari.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Troubles in Otari.items.[].system.spell.system.traits.traditions} - Length: min=3 max=4 - Value type: string {Troubles in Otari.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x2) - 'divine' (x2) - 'occult' (x2) - 'primal' (x1) - value : array {Troubles in Otari.items.[].system.spell.system.traits.value} - Length: min=2 max=5 - Value type: string {Troubles in Otari.items.[].system.spell.system.traits.value.[]} (5 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - [defense] : object {Troubles in Otari.items.[].system.spell.system.defense} - save : object {Troubles in Otari.items.[].system.spell.system.defense.save} - basic : boolean {Troubles in Otari.items.[].system.spell.system.defense.save.basic} (same value: False) - statistic : string {Troubles in Otari.items.[].system.spell.system.defense.save.statistic} (same value: 'will') - location : object {Troubles in Otari.items.[].system.spell.system.location} - heightenedLevel : integer {Troubles in Otari.items.[].system.spell.system.location.heightenedLevel} (same value: 1) - value : string {Troubles in Otari.items.[].system.spell.system.location.value} (same value: '') - type : string {Troubles in Otari.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {Troubles in Otari.items.[].system.spelldc} - dc : integer {Troubles in Otari.items.[].system.spelldc.dc} (2 different values) - 21 (x4) - 20 (x1) - mod : integer {Troubles in Otari.items.[].system.spelldc.mod} (same value: 0) - value : integer {Troubles in Otari.items.[].system.spelldc.value} (2 different values) - 13 (x4) - 12 (x1) - [splashDamage] : object {Troubles in Otari.items.[].system.splashDamage} - value : integer {Troubles in Otari.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Troubles in Otari.items.[].system.stackGroup} (same value: 'bolts') - [strength] : integer {Troubles in Otari.items.[].system.strength} (3 different values) - 0 (x3) - 3 (x3) - 2 (x1) - [target] : object {Troubles in Otari.items.[].system.target} - value : string {Troubles in Otari.items.[].system.target.value} (9 different values) - '1 creature' (x20) - '' (x10) - '1 willing living creature or 1 undead' (x2) - '1 unattended object of light Bulk or less' (x2) - '1 spell effect or unattended magic item' (x1) - '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) - '1 creature or object' (x1) - '1 living creature' (x1) - 'self' (x1) - [time] : object {Troubles in Otari.items.[].system.time} - value : string {Troubles in Otari.items.[].system.time.value} (4 different values) - '2' (x29) - '1' (x6) - '1 to 3' (x3) - '3' (x1) - [tradition] : object {Troubles in Otari.items.[].system.tradition} - value : string {Troubles in Otari.items.[].system.tradition.value} (2 different values) - 'divine' (x3) - 'arcane' (x2) - [traits] : object {Troubles in Otari.items.[].system.traits} - rarity : string {Troubles in Otari.items.[].system.traits.rarity} (2 different values) - 'common' (x129) - 'uncommon' (x1) - [traditions] : array {Troubles in Otari.items.[].system.traits.traditions} - Length: min=2 max=4 - Value type: string {Troubles in Otari.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x35) - 'occult' (x32) - 'divine' (x25) - 'primal' (x17) - value : array {Troubles in Otari.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Troubles in Otari.items.[].system.traits.value.[]} (59 different values) - [usage] : object {Troubles in Otari.items.[].system.usage} - value : string {Troubles in Otari.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x20) - 'held-in-two-hands' (x2) - [uses] : object {Troubles in Otari.items.[].system.uses} - autoDestroy : boolean {Troubles in Otari.items.[].system.uses.autoDestroy} (2 different values) - True (x3) - False (x1) - max : integer {Troubles in Otari.items.[].system.uses.max} (same value: 1) - value : integer {Troubles in Otari.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Troubles in Otari.items.[].system.weaponType} - value : string {Troubles in Otari.items.[].system.weaponType.value} (2 different values) - 'melee' (x17) - 'ranged' (x9) - type : string {Troubles in Otari.items.[].type} (9 different values) - 'spell' (x39) - 'action' (x36) - 'melee' (x26) - 'weapon' (x14) - 'armor' (x7) - 'spellcastingEntry' (x5) - 'equipment' (x4) - 'consumable' (x4) - 'lore' (x2) - [_stats] : object {Troubles in Otari.items.[]._stats} - compendiumSource : string {Troubles in Otari.items.[]._stats.compendiumSource} (54 different values) - [flags] : object {Troubles in Otari.items.[].flags} - pf2e : object {Troubles in Otari.items.[].flags.pf2e} - linkedWeapon : string {Troubles in Otari.items.[].flags.pf2e.linkedWeapon} (14 different values) - name : string {Troubles in Otari.name} (all different values) - system : object {Troubles in Otari.system} - [abilities] : object {Troubles in Otari.system.abilities} - cha : object {Troubles in Otari.system.abilities.cha} - mod : integer {Troubles in Otari.system.abilities.cha.mod} (6 different values) - 0 (x5) - 2 (x2) - 1 (x2) - -3 (x1) - -1 (x1) - 3 (x1) - con : object {Troubles in Otari.system.abilities.con} - mod : integer {Troubles in Otari.system.abilities.con.mod} (5 different values) - 3 (x5) - 2 (x3) - 1 (x2) - 4 (x1) - 0 (x1) - dex : object {Troubles in Otari.system.abilities.dex} - mod : integer {Troubles in Otari.system.abilities.dex.mod} (6 different values) - 2 (x4) - 4 (x4) - 3 (x1) - 0 (x1) - 1 (x1) - 5 (x1) - int : object {Troubles in Otari.system.abilities.int} - mod : integer {Troubles in Otari.system.abilities.int.mod} (6 different values) - -1 (x3) - 0 (x3) - 4 (x2) - 1 (x2) - -4 (x1) - -2 (x1) - str : object {Troubles in Otari.system.abilities.str} - mod : integer {Troubles in Otari.system.abilities.str.mod} (4 different values) - 4 (x5) - 2 (x4) - 1 (x2) - 3 (x1) - wis : object {Troubles in Otari.system.abilities.wis} - mod : integer {Troubles in Otari.system.abilities.wis.mod} (4 different values) - 1 (x5) - 3 (x3) - 2 (x3) - 4 (x1) - attributes : object {Troubles in Otari.system.attributes} - ac : object {Troubles in Otari.system.attributes.ac} - [details] : string {Troubles in Otari.system.attributes.ac.details} (same value: '') - value : integer {Troubles in Otari.system.attributes.ac.value} (11 different values) - [allSaves] : object {Troubles in Otari.system.attributes.allSaves} - value : string {Troubles in Otari.system.attributes.allSaves.value} (same value: '') - hp : object {Troubles in Otari.system.attributes.hp} - details : string {Troubles in Otari.system.attributes.hp.details} (2 different values) - '' (x17) - 'to destroy a single nozzle; Door Hardness 6, HP 22 (BT 11) to break open a door and escape the hallway' (x1) - [max] : integer {Troubles in Otari.system.attributes.hp.max} (15 different values) - temp : integer {Troubles in Otari.system.attributes.hp.temp} (same value: 0) - [tempmax] : integer {Troubles in Otari.system.attributes.hp.tempmax} (same value: 0) - [value] : integer {Troubles in Otari.system.attributes.hp.value} (15 different values) - [hardness] : integer {Troubles in Otari.system.attributes.hardness} (4 different values) - 12 (x2) - 3 (x1) - 6 (x1) - 4 (x1) - [hasHealth] : boolean {Troubles in Otari.system.attributes.hasHealth} (same value: True) - [immunities] : array {Troubles in Otari.system.attributes.immunities} - Length: min=1 max=2 - Value type: object {Troubles in Otari.system.attributes.immunities.[]} - type : string {Troubles in Otari.system.attributes.immunities.[].type} (2 different values) - 'critical-hits' (x6) - 'precision' (x1) - [resistances] : array {Troubles in Otari.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Troubles in Otari.system.attributes.resistances.[]} - type : string {Troubles in Otari.system.attributes.resistances.[].type} (same value: 'fire') - value : integer {Troubles in Otari.system.attributes.resistances.[].value} (same value: 5) - [speed] : object {Troubles in Otari.system.attributes.speed} - otherSpeeds : array {Troubles in Otari.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Troubles in Otari.system.attributes.speed.otherSpeeds.[]} - type : string {Troubles in Otari.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x2) - 'fly' (x1) - value : integer {Troubles in Otari.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 10 (x2) - 40 (x1) - value : integer {Troubles in Otari.system.attributes.speed.value} (5 different values) - 20 (x5) - 25 (x4) - 30 (x1) - 35 (x1) - 10 (x1) - [stealth] : object {Troubles in Otari.system.attributes.stealth} - details : string {Troubles in Otari.system.attributes.stealth.details} (4 different values) - '' (x3) - '

(or 0 after the hazard is triggered)

' (x1) - '

to spot the magical energies reverberating in the pillars

' (x1) - '

@Check[perception|dc:22|traits:action:seek] to detect the subtle magical aura of the land

' (x1) - value : integer {Troubles in Otari.system.attributes.stealth.value} (5 different values) - 12 (x2) - 9 (x1) - 16 (x1) - 13 (x1) - 5 (x1) - [weaknesses] : array {Troubles in Otari.system.attributes.weaknesses} - Length: min=1 max=1 - Value type: object {Troubles in Otari.system.attributes.weaknesses.[]} - type : string {Troubles in Otari.system.attributes.weaknesses.[].type} (2 different values) - 'cold-iron' (x1) - 'fire' (x1) - value : integer {Troubles in Otari.system.attributes.weaknesses.[].value} (2 different values) - 5 (x1) - 4 (x1) - details : object {Troubles in Otari.system.details} - [blurb] : string {Troubles in Otari.system.details.blurb} (same value: '') - [languages] : object {Troubles in Otari.system.details.languages} - details : string {Troubles in Otari.system.details.languages.details} (2 different values) - '' (x11) - '(can\'t speak any language)' (x1) - value : array {Troubles in Otari.system.details.languages.value} - Length: min=0 max=2 - Value type: string {Troubles in Otari.system.details.languages.value.[]} (3 different values) - 'common' (x2) - 'chthonian' (x1) - 'fey' (x1) - level : object {Troubles in Otari.system.details.level} - value : integer {Troubles in Otari.system.details.level.value} (7 different values) - 2 (x6) - 1 (x3) - 4 (x3) - 6 (x2) - 5 (x2) - -1 (x1) - 3 (x1) - [privateNotes] : string {Troubles in Otari.system.details.privateNotes} (same value: '') - [publicNotes] : string {Troubles in Otari.system.details.publicNotes} (5 different values) - publication : object {Troubles in Otari.system.details.publication} - license : string {Troubles in Otari.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Troubles in Otari.system.details.publication.remaster} (same value: False) - title : string {Troubles in Otari.system.details.publication.title} (same value: 'Pathfinder Adventure: Troubles in Otari') - [description] : string {Troubles in Otari.system.details.description} (6 different values) - '

A section of splintery and rotten floorboards drop a creature 6 feet onto uneven rocks and piercing shards of wood.

' (x1) - '

Starknife symbols on the six pillars glow and shoot across the room.

' (x1) - '

What seems like an innocent stretch of land assaults trespassers with terrible illusions.

' (x1) - '

Nozzles hidden in the ceiling of the four corridors leading to the intersection spray jets of flame along their lengths when the trap is triggered.

' (x1) - '

A ceramic urn containing a coiled viper tips and shatters when a tripwire is pulled.

' (x1) - '

Discreet webbing at throat level snags a creature that walks into it.

' (x1) - [disable] : string {Troubles in Otari.system.details.disable} (6 different values) - '

@Check[crafting|dc:15] (trained) to replace or cover the weak sections of flooring, or @Check[survival|dc:15] (trained) to crumble the rotten floorboards from a safe distance

' (x1) - '

@Check[thievery|dc:21|traits:action:disable-a-device] (expert) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] on any four of the six pillars disables the entire trap (the trap is a 2nd-rank spell and the DC to dispel it is 21). Destroying any four of the six pillars also disables the trap.

' (x1) - '

@Check[arcana|dc:22], @Check[nature|dc:22], @Check[occultism|dc:22], or @Check[religion|dc:22] (by a hero with expert proficiency in that skill) three times to temporarily disrupt the magic, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd-level spell, DC 25)

' (x1) - '

@Check[thievery|dc:22|traits:action:disable-a-device] to disable a single nozzle, @Check[thievery|dc:21|traits:action:pick-a-lock] twice to unlock a door, or @Check[thievery|dc:25|traits:action:disable-a-device] to deactivate the trap from the control panel. A hero who isn\'t trained in Thievery automatically fails these checks.

' (x1) - '

@Check[thievery|dc:15|traits:action:disable-a-device] (trained) to stabilize the urn, or @Check[athletics|dc:15] to carefully lower the heavy urn

' (x1) - '

@Check[survival|dc:18] (trained) or @Check[thievery|dc:18|traits:action:disable-a-device] (expert) to rearrange the webbing

' (x1) - [isComplex] : boolean {Troubles in Otari.system.details.isComplex} (2 different values) - False (x3) - True (x3) - [reset] : string {Troubles in Otari.system.details.reset} (5 different values) - '' (x2) - '

Once this section of the porch has collapsed, creatures can still fall through the hole until the porch is Repaired.

' (x1) - '

The trap deactivates 1 round after it has no target creatures and resets each day at sundown.

' (x1) - '

The terrible visions cease after all creatures have left the affected area, but the hazard is immediately ready to inflict its visions on the next creature to enter.

' (x1) - '

The trap deactivates and resets after 10 minutes. After the trap is activated for the fourth time, it runs out of fuel and must be reset manually.

' (x1) - [routine] : string {Troubles in Otari.system.details.routine} (4 different values) - [initiative] : object {Troubles in Otari.system.initiative} - statistic : string {Troubles in Otari.system.initiative.statistic} (same value: 'perception') - [perception] : object {Troubles in Otari.system.perception} - details : string {Troubles in Otari.system.perception.details} (same value: '') - mod : integer {Troubles in Otari.system.perception.mod} (8 different values) - 12 (x3) - 6 (x2) - 11 (x2) - 5 (x1) - 7 (x1) - 16 (x1) - 17 (x1) - 8 (x1) - senses : array {Troubles in Otari.system.perception.senses} - Length: min=1 max=2 - Value type: object {Troubles in Otari.system.perception.senses.[]} - [acuity] : string {Troubles in Otari.system.perception.senses.[].acuity} (same value: 'imprecise') - [range] : integer {Troubles in Otari.system.perception.senses.[].range} (same value: 60) - type : string {Troubles in Otari.system.perception.senses.[].type} (3 different values) - 'darkvision' (x9) - 'low-light-vision' (x3) - 'scent' (x1) - [resources] : object {Troubles in Otari.system.resources} - [focus] : object {Troubles in Otari.system.resources.focus} - max : integer {Troubles in Otari.system.resources.focus.max} (same value: 1) - value : integer {Troubles in Otari.system.resources.focus.value} (same value: 1) - saves : object {Troubles in Otari.system.saves} - fortitude : object {Troubles in Otari.system.saves.fortitude} - saveDetail : string {Troubles in Otari.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Troubles in Otari.system.saves.fortitude.value} (10 different values) - 8 (x4) - 11 (x3) - 7 (x3) - 15 (x2) - 6 (x1) - 9 (x1) - 1 (x1) - 13 (x1) - 14 (x1) - 0 (x1) - reflex : object {Troubles in Otari.system.saves.reflex} - saveDetail : string {Troubles in Otari.system.saves.reflex.saveDetail} (same value: '') - value : integer {Troubles in Otari.system.saves.reflex.value} (10 different values) - 8 (x3) - 10 (x3) - 9 (x3) - 7 (x2) - 5 (x2) - 1 (x1) - 17 (x1) - 0 (x1) - 6 (x1) - 12 (x1) - will : object {Troubles in Otari.system.saves.will} - saveDetail : string {Troubles in Otari.system.saves.will.saveDetail} (same value: '') - value : integer {Troubles in Otari.system.saves.will.value} (9 different values) - 0 (x6) - 5 (x2) - 14 (x2) - 11 (x2) - 8 (x2) - 3 (x1) - 10 (x1) - 7 (x1) - 4 (x1) - [skills] : object {Troubles in Otari.system.skills} - [acrobatics] : object {Troubles in Otari.system.skills.acrobatics} - base : integer {Troubles in Otari.system.skills.acrobatics.base} (5 different values) - 8 (x2) - 5 (x1) - 6 (x1) - 7 (x1) - 10 (x1) - [athletics] : object {Troubles in Otari.system.skills.athletics} - base : integer {Troubles in Otari.system.skills.athletics.base} (6 different values) - 7 (x2) - 12 (x2) - 2 (x1) - 10 (x1) - 18 (x1) - 8 (x1) - [special] : array {Troubles in Otari.system.skills.athletics.special} - Length: min=1 max=1 - Value type: object {Troubles in Otari.system.skills.athletics.special.[]} - base : integer {Troubles in Otari.system.skills.athletics.special.[].base} (2 different values) - 4 (x1) - 14 (x1) - label : string {Troubles in Otari.system.skills.athletics.special.[].label} (2 different values) - 'to Climb or Swim' (x1) - 'to shove' (x1) - predicate : array {Troubles in Otari.system.skills.athletics.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - object {Troubles in Otari.system.skills.athletics.special.[].predicate.[]} - or : array {Troubles in Otari.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Troubles in Otari.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) - 'action:climb' (x1) - 'action:swim' (x1) - string {Troubles in Otari.system.skills.athletics.special.[].predicate.[]} (same value: 'action:shove') - [crafting] : object {Troubles in Otari.system.skills.crafting} - base : integer {Troubles in Otari.system.skills.crafting.base} (2 different values) - 8 (x2) - 12 (x1) - [deception] : object {Troubles in Otari.system.skills.deception} - base : integer {Troubles in Otari.system.skills.deception.base} (same value: 9) - [diplomacy] : object {Troubles in Otari.system.skills.diplomacy} - base : integer {Troubles in Otari.system.skills.diplomacy.base} (4 different values) - 12 (x1) - 11 (x1) - 13 (x1) - 9 (x1) - [special] : array {Troubles in Otari.system.skills.diplomacy.special} - Length: min=1 max=1 - Value type: object {Troubles in Otari.system.skills.diplomacy.special.[]} - base : integer {Troubles in Otari.system.skills.diplomacy.special.[].base} (2 different values) - 14 (x1) - 15 (x1) - label : string {Troubles in Otari.system.skills.diplomacy.special.[].label} (2 different values) - 'against Devils' (x1) - 'against Demons' (x1) - predicate : array {Troubles in Otari.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Troubles in Otari.system.skills.diplomacy.special.[].predicate.[]} (2 different values) - 'target:trait:devil' (x1) - 'target:trait:demon' (x1) - [intimidation] : object {Troubles in Otari.system.skills.intimidation} - base : integer {Troubles in Otari.system.skills.intimidation.base} (6 different values) - 4 (x2) - 6 (x2) - 10 (x1) - 9 (x1) - 13 (x1) - 15 (x1) - [nature] : object {Troubles in Otari.system.skills.nature} - base : integer {Troubles in Otari.system.skills.nature.base} (same value: 9) - [occultism] : object {Troubles in Otari.system.skills.occultism} - base : integer {Troubles in Otari.system.skills.occultism.base} (same value: 11) - [religion] : object {Troubles in Otari.system.skills.religion} - base : integer {Troubles in Otari.system.skills.religion.base} (4 different values) - 10 (x1) - 13 (x1) - 16 (x1) - 9 (x1) - [society] : object {Troubles in Otari.system.skills.society} - base : integer {Troubles in Otari.system.skills.society.base} (3 different values) - 8 (x1) - 9 (x1) - 5 (x1) - [stealth] : object {Troubles in Otari.system.skills.stealth} - base : integer {Troubles in Otari.system.skills.stealth.base} (5 different values) - 8 (x2) - 5 (x1) - 6 (x1) - 7 (x1) - 18 (x1) - [survival] : object {Troubles in Otari.system.skills.survival} - base : integer {Troubles in Otari.system.skills.survival.base} (5 different values) - 6 (x2) - 10 (x1) - 12 (x1) - 5 (x1) - 4 (x1) - [thievery] : object {Troubles in Otari.system.skills.thievery} - base : integer {Troubles in Otari.system.skills.thievery.base} (same value: 8) - traits : object {Troubles in Otari.system.traits} - rarity : string {Troubles in Otari.system.traits.rarity} (3 different values) - 'common' (x11) - 'unique' (x4) - 'uncommon' (x3) - size : object {Troubles in Otari.system.traits.size} - value : string {Troubles in Otari.system.traits.size.value} (3 different values) - 'med' (x14) - 'sm' (x3) - 'tiny' (x1) - value : array {Troubles in Otari.system.traits.value} - Length: min=1 max=4 - Value type: string {Troubles in Otari.system.traits.value.[]} (16 different values) - [creatureType] : string {Troubles in Otari.system.creatureType} (same value: '') - [customModifiers] : object {Troubles in Otari.system.customModifiers} - [statusEffects] : array<> {Troubles in Otari.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {Troubles in Otari.type} (2 different values) - 'npc' (x12) - 'hazard' (x6) \ No newline at end of file diff --git a/output/pf2e/packs/Turpin Rowe Lumberjack.txt b/output/pf2e/packs/Turpin Rowe Lumberjack.txt deleted file mode 100644 index b88fd12..0000000 --- a/output/pf2e/packs/Turpin Rowe Lumberjack.txt +++ /dev/null @@ -1,46 +0,0 @@ -Turpin Rowe Lumberjack -Different values: 5 -===================================== -object {Turpin Rowe Lumberjack} - _id : string {Turpin Rowe Lumberjack._id} (all different values) - folder : string {Turpin Rowe Lumberjack.folder} (same value: 'avXcRnEaY5PZCfFW') - img : string {Turpin Rowe Lumberjack.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Turpin Rowe Lumberjack.name} (all different values) - system : object {Turpin Rowe Lumberjack.system} - actionType : object {Turpin Rowe Lumberjack.system.actionType} - value : string {Turpin Rowe Lumberjack.system.actionType.value} (2 different values) - 'passive' (x4) - 'action' (x1) - actions : object {Turpin Rowe Lumberjack.system.actions} - [value] : integer {Turpin Rowe Lumberjack.system.actions.value} (same value: 1) - category : string {Turpin Rowe Lumberjack.system.category} (same value: 'class') - description : object {Turpin Rowe Lumberjack.system.description} - value : string {Turpin Rowe Lumberjack.system.description.value} (all different values) - level : object {Turpin Rowe Lumberjack.system.level} - value : integer {Turpin Rowe Lumberjack.system.level.value} (4 different values) - 4 (x2) - 6 (x1) - 2 (x1) - 10 (x1) - prerequisites : object {Turpin Rowe Lumberjack.system.prerequisites} - value : array {Turpin Rowe Lumberjack.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Turpin Rowe Lumberjack.system.prerequisites.value.[]} - value : string {Turpin Rowe Lumberjack.system.prerequisites.value.[].value} (2 different values) - 'Turpin Rowe Lumberjack Dedication' (x4) - 'trained in Survival' (x1) - publication : object {Turpin Rowe Lumberjack.system.publication} - license : string {Turpin Rowe Lumberjack.system.publication.license} (same value: 'OGL') - remaster : boolean {Turpin Rowe Lumberjack.system.publication.remaster} (same value: False) - title : string {Turpin Rowe Lumberjack.system.publication.title} (same value: 'Pathfinder #153: Life\'s Long Shadows') - rules : ignored (Foundry rules object) {Turpin Rowe Lumberjack.system.rules} - traits : object {Turpin Rowe Lumberjack.system.traits} - rarity : string {Turpin Rowe Lumberjack.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Turpin Rowe Lumberjack.system.traits.value} - Length: min=1 max=2 - Value type: string {Turpin Rowe Lumberjack.system.traits.value.[]} (2 different values) - 'archetype' (x5) - 'dedication' (x1) - type : string {Turpin Rowe Lumberjack.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Turpin Rowe Lumberjack.yaml b/output/pf2e/packs/Turpin Rowe Lumberjack.yaml new file mode 100644 index 0000000..c6a9064 --- /dev/null +++ b/output/pf2e/packs/Turpin Rowe Lumberjack.yaml @@ -0,0 +1,210 @@ +name: Turpin Rowe Lumberjack +values: 5 +schema: + '_id': + type: string + path: Turpin Rowe Lumberjack._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "nAgAICjPd4BSQlAj" (x1) + - "pewPAMlURmTqBqJx" (x1) + - "SjJ8BOy5sc8p2H5E" (x1) + - "0icxuITlxUBfeomX" (x1) + - "mnhsG4l53YJkJIeY" (x1) + 'folder': + type: string + path: Turpin Rowe Lumberjack.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "avXcRnEaY5PZCfFW" (x5) + 'img': + type: string + path: Turpin Rowe Lumberjack.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Turpin Rowe Lumberjack.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Axe Climber" (x1) + - "Axe Thrower" (x1) + - "Log Roll" (x1) + - "Turpin Rowe Lumberjack Dedication" (x1) + - "Widen the Gap" (x1) + 'system': + type: object + path: Turpin Rowe Lumberjack.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Turpin Rowe Lumberjack.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Turpin Rowe Lumberjack.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "action" (x1) + 'actions': + type: object + path: Turpin Rowe Lumberjack.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Turpin Rowe Lumberjack.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Turpin Rowe Lumberjack.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Turpin Rowe Lumberjack.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Turpin Rowe Lumberjack.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Turpin Rowe Lumberjack.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Turpin Rowe Lumberjack.system.level.value + is_null: false + values: 5 + different_values: 4 + variants: + - 4 (x2) + - 6 (x1) + - 2 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Turpin Rowe Lumberjack.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Turpin Rowe Lumberjack.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Turpin Rowe Lumberjack.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Turpin Rowe Lumberjack.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 2 + variants: + - "Turpin Rowe Lumberjack Dedication" (x4) + - "trained in Survival" (x1) + 'publication': + type: object + path: Turpin Rowe Lumberjack.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Turpin Rowe Lumberjack.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Turpin Rowe Lumberjack.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Turpin Rowe Lumberjack.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #153: Life's Long Shadows" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Turpin Rowe Lumberjack.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Turpin Rowe Lumberjack.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Turpin Rowe Lumberjack.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Turpin Rowe Lumberjack.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Turpin Rowe Lumberjack.system.traits.value.[] + is_null: false + values: 6 + different_values: 2 + variants: + - "archetype" (x5) + - "dedication" (x1) + 'type': + type: string + path: Turpin Rowe Lumberjack.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Twilight Speaker.txt b/output/pf2e/packs/Twilight Speaker.txt deleted file mode 100644 index f63fa4d..0000000 --- a/output/pf2e/packs/Twilight Speaker.txt +++ /dev/null @@ -1,50 +0,0 @@ -Twilight Speaker -Different values: 7 -===================================== -object {Twilight Speaker} - _id : string {Twilight Speaker._id} (all different values) - folder : string {Twilight Speaker.folder} (same value: 'SwKoVEi4yDQJ0amt') - img : string {Twilight Speaker.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Twilight Speaker.name} (all different values) - system : object {Twilight Speaker.system} - actionType : object {Twilight Speaker.system.actionType} - value : string {Twilight Speaker.system.actionType.value} (3 different values) - 'passive' (x4) - 'reaction' (x2) - 'action' (x1) - actions : object {Twilight Speaker.system.actions} - [value] : integer {Twilight Speaker.system.actions.value} (same value: 1) - category : string {Twilight Speaker.system.category} (2 different values) - 'class' (x6) - 'skill' (x1) - description : object {Twilight Speaker.system.description} - value : string {Twilight Speaker.system.description.value} (all different values) - level : object {Twilight Speaker.system.level} - value : integer {Twilight Speaker.system.level.value} (5 different values) - 6 (x2) - 8 (x2) - 4 (x1) - 10 (x1) - 2 (x1) - prerequisites : object {Twilight Speaker.system.prerequisites} - value : array {Twilight Speaker.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Twilight Speaker.system.prerequisites.value.[]} - value : string {Twilight Speaker.system.prerequisites.value.[].value} (4 different values) - 'Twilight Speaker Dedication' (x5) - 'Disarming Smile' (x1) - 'trained in Society' (x1) - 'you are an Ilverani elf' (x1) - publication : object {Twilight Speaker.system.publication} - license : string {Twilight Speaker.system.publication.license} (same value: 'OGL') - remaster : boolean {Twilight Speaker.system.publication.remaster} (same value: False) - title : string {Twilight Speaker.system.publication.title} (same value: 'Pathfinder #189: Dreamers of the Nameless Spires') - rules : ignored (Foundry rules object) {Twilight Speaker.system.rules} - traits : object {Twilight Speaker.system.traits} - rarity : string {Twilight Speaker.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Twilight Speaker.system.traits.value} - Length: min=1 max=5 - Value type: string {Twilight Speaker.system.traits.value.[]} (all different values) - type : string {Twilight Speaker.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Twilight Speaker.yaml b/output/pf2e/packs/Twilight Speaker.yaml new file mode 100644 index 0000000..3eeb7d3 --- /dev/null +++ b/output/pf2e/packs/Twilight Speaker.yaml @@ -0,0 +1,225 @@ +name: Twilight Speaker +values: 7 +schema: + '_id': + type: string + path: Twilight Speaker._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "cXuycCR29sFLBjbo" (x1) + - "ZGgFrQAQWk0keaFW" (x1) + - "mnHUemd21MtmV9FV" (x1) + - "BV9k3nmVrWDLv8z6" (x1) + - "tjnL4wsriZugnHLn" (x1) + - "uBr7wHtOS6KIhHnd" (x1) + - "thNurw2OnN9jpBGV" (x1) + 'folder': + type: string + path: Twilight Speaker.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "SwKoVEi4yDQJ0amt" (x7) + 'img': + type: string + path: Twilight Speaker.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Twilight Speaker.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Betraying Shank" (x1) + - "Disarming Smile" (x1) + - "Empathic Envoy" (x1) + - "Emphatic Emissary" (x1) + - "Ilverani Purist" (x1) + - "Twilight Speaker Dedication" (x1) + - "World-Wise Vigilance" (x1) + 'system': + type: object + path: Twilight Speaker.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Twilight Speaker.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Twilight Speaker.system.actionType.value + is_null: false + values: 7 + different_values: 3 + variants: + - "passive" (x4) + - "reaction" (x2) + - "action" (x1) + 'actions': + type: object + path: Twilight Speaker.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Twilight Speaker.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Twilight Speaker.system.category + is_null: false + values: 7 + different_values: 2 + variants: + - "class" (x6) + - "skill" (x1) + 'description': + type: object + path: Twilight Speaker.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Twilight Speaker.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Twilight Speaker.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Twilight Speaker.system.level.value + is_null: false + values: 7 + different_values: 5 + variants: + - 6 (x2) + - 8 (x2) + - 4 (x1) + - 10 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Twilight Speaker.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Twilight Speaker.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Twilight Speaker.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Twilight Speaker.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 4 + variants: + - "Twilight Speaker Dedication" (x5) + - "Disarming Smile" (x1) + - "trained in Society" (x1) + - "you are an Ilverani elf" (x1) + 'publication': + type: object + path: Twilight Speaker.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Twilight Speaker.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "OGL" (x7) + 'remaster': + type: boolean + path: Twilight Speaker.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: False (x7) + 'title': + type: string + path: Twilight Speaker.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder #189: Dreamers of the Nameless Spires" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Twilight Speaker.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Twilight Speaker.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Twilight Speaker.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Twilight Speaker.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Twilight Speaker.system.traits.value.[] + is_null: false + values: 13 + different_values: 7 (all different) + variants: + - "archetype" (x7) + - "concentrate" (x1) + - "emotion" (x1) + - "mental" (x1) + - "visual" (x1) + - "skill" (x1) + - "dedication" (x1) + 'type': + type: string + path: Twilight Speaker.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Ulgrem-Axaan.txt b/output/pf2e/packs/Ulgrem-Axaan.txt deleted file mode 100644 index 68a7f9a..0000000 --- a/output/pf2e/packs/Ulgrem-Axaan.txt +++ /dev/null @@ -1,40 +0,0 @@ -Ulgrem-Axaan -Different values: 6 -===================================== -object {Ulgrem-Axaan} - _id : string {Ulgrem-Axaan._id} (all different values) - folder : string {Ulgrem-Axaan.folder} (same value: 'Rnc4zzXNqYy2Zdfd') - img : string {Ulgrem-Axaan.img} (3 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x4) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - name : string {Ulgrem-Axaan.name} (all different values) - system : object {Ulgrem-Axaan.system} - actionType : object {Ulgrem-Axaan.system.actionType} - value : string {Ulgrem-Axaan.system.actionType.value} (2 different values) - 'passive' (x4) - 'action' (x2) - actions : object {Ulgrem-Axaan.system.actions} - [value] : integer {Ulgrem-Axaan.system.actions.value} (2 different values) - 1 (x1) - 2 (x1) - category : string {Ulgrem-Axaan.system.category} (2 different values) - 'defensive' (x3) - 'offensive' (x3) - description : object {Ulgrem-Axaan.system.description} - value : string {Ulgrem-Axaan.system.description.value} (all different values) - publication : object {Ulgrem-Axaan.system.publication} - license : string {Ulgrem-Axaan.system.publication.license} (same value: 'OGL') - remaster : boolean {Ulgrem-Axaan.system.publication.remaster} (same value: False) - title : string {Ulgrem-Axaan.system.publication.title} (same value: 'Pathfinder Lost Omens Monsters of Myth') - rules : ignored (Foundry rules object) {Ulgrem-Axaan.system.rules} - traits : object {Ulgrem-Axaan.system.traits} - [rarity] : string {Ulgrem-Axaan.system.traits.rarity} (same value: 'common') - value : array {Ulgrem-Axaan.system.traits.value} - Length: min=0 max=2 - Value type: string {Ulgrem-Axaan.system.traits.value.[]} (4 different values) - 'aura' (x1) - 'olfactory' (x1) - 'attack' (x1) - 'disease' (x1) - type : string {Ulgrem-Axaan.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Ulgrem-Axaan.yaml b/output/pf2e/packs/Ulgrem-Axaan.yaml new file mode 100644 index 0000000..f053c09 --- /dev/null +++ b/output/pf2e/packs/Ulgrem-Axaan.yaml @@ -0,0 +1,174 @@ +name: Ulgrem-Axaan +values: 6 +schema: + '_id': + type: string + path: Ulgrem-Axaan._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "awFTdoQfYva84HkU" (x1) + - "Y46uZK6X7J7iMsgq" (x1) + - "yfcqbMRmCkfPWV9O" (x1) + - "RQ9NaIerG95wkhjl" (x1) + - "9wX6EFimVFYFZjD7" (x1) + - "xk59gaht1NBNxvgi" (x1) + 'folder': + type: string + path: Ulgrem-Axaan.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Rnc4zzXNqYy2Zdfd" (x6) + 'img': + type: string + path: Ulgrem-Axaan.img + is_null: false + values: 6 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x4) + - "systems/pf2e/icons/actions/OneAction.webp" (x1) + - "systems/pf2e/icons/actions/TwoActions.webp" (x1) + 'name': + type: string + path: Ulgrem-Axaan.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "(Ulgrem-Axaan) Befouling Odor" (x1) + - "(Ulgrem-Axaan) Crocodile Tears" (x1) + - "(Ulgrem-Axaan) Crushing Weight" (x1) + - "(Ulgrem-Axaan) Fallen Victim" (x1) + - "(Ulgrem-Axaan) Ichor Coating" (x1) + - "(Ulgrem-Axaan) Ichor Trail" (x1) + 'system': + type: object + path: Ulgrem-Axaan.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Ulgrem-Axaan.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Ulgrem-Axaan.system.actionType.value + is_null: false + values: 6 + different_values: 2 + variants: + - "passive" (x4) + - "action" (x2) + 'actions': + type: object + path: Ulgrem-Axaan.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Ulgrem-Axaan.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Ulgrem-Axaan.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "defensive" (x3) + - "offensive" (x3) + 'description': + type: object + path: Ulgrem-Axaan.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Ulgrem-Axaan.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'publication': + type: object + path: Ulgrem-Axaan.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Ulgrem-Axaan.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Ulgrem-Axaan.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Ulgrem-Axaan.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Monsters of Myth" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Ulgrem-Axaan.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Ulgrem-Axaan.system.traits + is_null: false + values: 6 + schema: + [rarity]: + type: string + path: Ulgrem-Axaan.system.traits.rarity + is_null: true + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Ulgrem-Axaan.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Ulgrem-Axaan.system.traits.value.[] + is_null: false + values: 4 + different_values: 4 + variants: + - "aura" (x1) + - "olfactory" (x1) + - "attack" (x1) + - "disease" (x1) + 'type': + type: string + path: Ulgrem-Axaan.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "action" (x6) diff --git a/output/pf2e/packs/Undead Master.txt b/output/pf2e/packs/Undead Master.txt deleted file mode 100644 index 61940cd..0000000 --- a/output/pf2e/packs/Undead Master.txt +++ /dev/null @@ -1,47 +0,0 @@ -Undead Master -Different values: 3 -===================================== -object {Undead Master} - _id : string {Undead Master._id} (all different values) - folder : string {Undead Master.folder} (same value: '904LVIGkIZNVmpQ4') - img : string {Undead Master.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Undead Master.name} (all different values) - system : object {Undead Master.system} - actionType : object {Undead Master.system.actionType} - value : string {Undead Master.system.actionType.value} (all different values) - actions : object {Undead Master.system.actions} - [value] : integer {Undead Master.system.actions.value} (same value: 1) - category : string {Undead Master.system.category} (same value: 'class') - description : object {Undead Master.system.description} - value : string {Undead Master.system.description.value} (all different values) - [frequency] : object {Undead Master.system.frequency} - max : integer {Undead Master.system.frequency.max} (same value: 1) - per : string {Undead Master.system.frequency.per} (same value: 'PT10M') - level : object {Undead Master.system.level} - value : integer {Undead Master.system.level.value} (all different values) - prerequisites : object {Undead Master.system.prerequisites} - value : array {Undead Master.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Undead Master.system.prerequisites.value.[]} - value : string {Undead Master.system.prerequisites.value.[].value} (4 different values) - 'Undead Master Dedication' (x2) - 'Call Companion' (x1) - 'at least one inactive undead companion whose remains or anchor are currently in your possession.' (x1) - 'evil alignment' (x1) - publication : object {Undead Master.system.publication} - license : string {Undead Master.system.publication.license} (same value: 'OGL') - remaster : boolean {Undead Master.system.publication.remaster} (same value: False) - title : string {Undead Master.system.publication.title} (same value: 'Pathfinder Book of the Dead') - rules : ignored (Foundry rules object) {Undead Master.system.rules} - traits : object {Undead Master.system.traits} - rarity : string {Undead Master.system.traits.rarity} (2 different values) - 'common' (x2) - 'uncommon' (x1) - value : array {Undead Master.system.traits.value} - Length: min=2 max=3 - Value type: string {Undead Master.system.traits.value.[]} (4 different values) - 'archetype' (x3) - 'divine' (x2) - 'concentrate' (x1) - 'dedication' (x1) - type : string {Undead Master.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Undead Master.yaml b/output/pf2e/packs/Undead Master.yaml new file mode 100644 index 0000000..1590c8f --- /dev/null +++ b/output/pf2e/packs/Undead Master.yaml @@ -0,0 +1,230 @@ +name: Undead Master +values: 3 +schema: + '_id': + type: string + path: Undead Master._id + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "31ozQ8lwNtiQi2N0" (x1) + - "VS28L98uFhr3j1HC" (x1) + - "M6cWLywN0aWnX5Gl" (x1) + 'folder': + type: string + path: Undead Master.folder + is_null: false + values: 3 + different_values: 1 (all same) + variants: "904LVIGkIZNVmpQ4" (x3) + 'img': + type: string + path: Undead Master.img + is_null: false + values: 3 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x3) + 'name': + type: string + path: Undead Master.name + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "Guardian Ghosts" (x1) + - "Their Master's Call" (x1) + - "Undead Master Dedication" (x1) + 'system': + type: object + path: Undead Master.system + is_null: false + values: 3 + schema: + 'actionType': + type: object + path: Undead Master.system.actionType + is_null: false + values: 3 + schema: + 'value': + type: string + path: Undead Master.system.actionType.value + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "reaction" (x1) + - "action" (x1) + - "passive" (x1) + 'actions': + type: object + path: Undead Master.system.actions + is_null: false + values: 3 + schema: + [value]: + type: integer + path: Undead Master.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Undead Master.system.category + is_null: false + values: 3 + different_values: 1 (all same) + variants: "class" (x3) + 'description': + type: object + path: Undead Master.system.description + is_null: false + values: 3 + schema: + 'value': + type: string + path: Undead Master.system.description.value + is_null: false + values: 3 + different_values: 3 (all different) + variants: [omitted] + [frequency]: + type: object + path: Undead Master.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Undead Master.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Undead Master.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + 'level': + type: object + path: Undead Master.system.level + is_null: false + values: 3 + schema: + 'value': + type: integer + path: Undead Master.system.level.value + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - 8 (x1) + - 12 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Undead Master.system.prerequisites + is_null: false + values: 3 + schema: + 'value': + type: array + path: Undead Master.system.prerequisites.value + is_null: false + values: 3 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Undead Master.system.prerequisites.value.[] + is_null: false + values: 5 + schema: + 'value': + type: string + path: Undead Master.system.prerequisites.value.[].value + is_null: false + values: 5 + different_values: 4 + variants: + - "Undead Master Dedication" (x2) + - "Call Companion" (x1) + - "at least one inactive undead companion whose remains or anchor are currently in your possession." (x1) + - "evil alignment" (x1) + 'publication': + type: object + path: Undead Master.system.publication + is_null: false + values: 3 + schema: + 'license': + type: string + path: Undead Master.system.publication.license + is_null: false + values: 3 + different_values: 1 (all same) + variants: "OGL" (x3) + 'remaster': + type: boolean + path: Undead Master.system.publication.remaster + is_null: false + values: 3 + different_values: 1 (all same) + variants: False (x3) + 'title': + type: string + path: Undead Master.system.publication.title + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Pathfinder Book of the Dead" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Undead Master.system.rules + is_null: false + values: 3 + 'traits': + type: object + path: Undead Master.system.traits + is_null: false + values: 3 + schema: + 'rarity': + type: string + path: Undead Master.system.traits.rarity + is_null: false + values: 3 + different_values: 2 + variants: + - "common" (x2) + - "uncommon" (x1) + 'value': + type: array + path: Undead Master.system.traits.value + is_null: false + values: 3 + min_count: 2 + max_count: 3 + value_type: + type: string + path: Undead Master.system.traits.value.[] + is_null: false + values: 7 + different_values: 4 + variants: + - "archetype" (x3) + - "divine" (x2) + - "concentrate" (x1) + - "dedication" (x1) + 'type': + type: string + path: Undead Master.type + is_null: false + values: 3 + different_values: 1 (all same) + variants: "feat" (x3) diff --git a/output/pf2e/packs/Undead Slayer.txt b/output/pf2e/packs/Undead Slayer.txt deleted file mode 100644 index 904cf66..0000000 --- a/output/pf2e/packs/Undead Slayer.txt +++ /dev/null @@ -1,61 +0,0 @@ -Undead Slayer -Different values: 10 -===================================== -object {Undead Slayer} - _id : string {Undead Slayer._id} (all different values) - folder : string {Undead Slayer.folder} (same value: 'lkBBYkyqp36j2aJZ') - img : string {Undead Slayer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Undead Slayer.name} (all different values) - system : object {Undead Slayer.system} - actionType : object {Undead Slayer.system.actionType} - value : string {Undead Slayer.system.actionType.value} (2 different values) - 'passive' (x8) - 'action' (x2) - actions : object {Undead Slayer.system.actions} - [value] : integer {Undead Slayer.system.actions.value} (2 different values) - 1 (x1) - 2 (x1) - category : string {Undead Slayer.system.category} (2 different values) - 'class' (x9) - 'skill' (x1) - description : object {Undead Slayer.system.description} - value : string {Undead Slayer.system.description.value} (all different values) - level : object {Undead Slayer.system.level} - value : integer {Undead Slayer.system.level.value} (5 different values) - 4 (x5) - 6 (x2) - 8 (x1) - 10 (x1) - 2 (x1) - prerequisites : object {Undead Slayer.system.prerequisites} - value : array {Undead Slayer.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Undead Slayer.system.prerequisites.value.[]} - value : string {Undead Slayer.system.prerequisites.value.[].value} (6 different values) - 'Undead Slayer Dedication' (x6) - 'trained in Intimidation' (x1) - 'Lastwall Sentry Dedication' (x1) - 'Slayer\'s Strike' (x1) - 'Frighten Undead' (x1) - 'trained in Religion' (x1) - publication : object {Undead Slayer.system.publication} - license : string {Undead Slayer.system.publication.license} (same value: 'OGL') - remaster : boolean {Undead Slayer.system.publication.remaster} (same value: False) - title : string {Undead Slayer.system.publication.title} (2 different values) - 'Pathfinder Book of the Dead' (x9) - 'Pathfinder Lost Omens World Guide' (x1) - rules : ignored (Foundry rules object) {Undead Slayer.system.rules} - traits : object {Undead Slayer.system.traits} - rarity : string {Undead Slayer.system.traits.rarity} (same value: 'common') - value : array {Undead Slayer.system.traits.value} - Length: min=1 max=4 - Value type: string {Undead Slayer.system.traits.value.[]} (8 different values) - 'archetype' (x10) - 'fortune' (x1) - 'skill' (x1) - 'manipulate' (x1) - 'flourish' (x1) - 'occult' (x1) - 'vitality' (x1) - 'dedication' (x1) - type : string {Undead Slayer.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Undead Slayer.yaml b/output/pf2e/packs/Undead Slayer.yaml new file mode 100644 index 0000000..2030e1c --- /dev/null +++ b/output/pf2e/packs/Undead Slayer.yaml @@ -0,0 +1,235 @@ +name: Undead Slayer +values: 10 +schema: + '_id': + type: string + path: Undead Slayer._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "SmePERlF5BZl6cTo" (x1) + - "RCjMbLyRnG70R7cO" (x1) + - "HCoDbriaPwnurcNP" (x1) + - "HVP3ZGIOlxlFy0ni" (x1) + - "MkLujXEplJUt6Arv" (x1) + - "MnqDDUekqd40HTZc" (x1) + - "5O6G488xu1p8ZHsS" (x1) + - "qo6oKL8mE32hSjSC" (x1) + - "jr2LYiMvjnTNhfMM" (x1) + - "pPA2YF6Dal0PClWA" (x1) + 'folder': + type: string + path: Undead Slayer.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "lkBBYkyqp36j2aJZ" (x10) + 'img': + type: string + path: Undead Slayer.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Undead Slayer.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Blessed Medicine" (x1) + - "Frighten Undead" (x1) + - "Gear Up" (x1) + - "Hunter's Sanctum" (x1) + - "Necromantic Resistance (Undead Slayer)" (x1) + - "Necromantic Resistance" (x1) + - "Slayer's Blessing" (x1) + - "Slayer's Presence" (x1) + - "Slayer's Strike" (x1) + - "Undead Slayer Dedication" (x1) + 'system': + type: object + path: Undead Slayer.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Undead Slayer.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Undead Slayer.system.actionType.value + is_null: false + values: 10 + different_values: 2 + variants: + - "passive" (x8) + - "action" (x2) + 'actions': + type: object + path: Undead Slayer.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Undead Slayer.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Undead Slayer.system.category + is_null: false + values: 10 + different_values: 2 + variants: + - "class" (x9) + - "skill" (x1) + 'description': + type: object + path: Undead Slayer.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Undead Slayer.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Undead Slayer.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Undead Slayer.system.level.value + is_null: false + values: 10 + different_values: 5 + variants: + - 4 (x5) + - 6 (x2) + - 8 (x1) + - 10 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Undead Slayer.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Undead Slayer.system.prerequisites.value + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Undead Slayer.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Undead Slayer.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 6 + variants: + - "Undead Slayer Dedication" (x6) + - "trained in Intimidation" (x1) + - "Lastwall Sentry Dedication" (x1) + - "Slayer's Strike" (x1) + - "Frighten Undead" (x1) + - "trained in Religion" (x1) + 'publication': + type: object + path: Undead Slayer.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Undead Slayer.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "OGL" (x10) + 'remaster': + type: boolean + path: Undead Slayer.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'title': + type: string + path: Undead Slayer.system.publication.title + is_null: false + values: 10 + different_values: 2 + variants: + - "Pathfinder Book of the Dead" (x9) + - "Pathfinder Lost Omens World Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Undead Slayer.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Undead Slayer.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Undead Slayer.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'value': + type: array + path: Undead Slayer.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Undead Slayer.system.traits.value.[] + is_null: false + values: 17 + different_values: 8 + variants: + - "archetype" (x10) + - "fortune" (x1) + - "skill" (x1) + - "manipulate" (x1) + - "flourish" (x1) + - "occult" (x1) + - "vitality" (x1) + - "dedication" (x1) + 'type': + type: string + path: Undead Slayer.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Undine.txt b/output/pf2e/packs/Undine.txt deleted file mode 100644 index 3a09a76..0000000 --- a/output/pf2e/packs/Undine.txt +++ /dev/null @@ -1,68 +0,0 @@ -Undine -Different values: 13 -===================================== -object {Undine} - _id : string {Undine._id} (all different values) - folder : string {Undine.folder} (same value: 'mNS3zks31gTFZldk') - img : string {Undine.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Undine.name} (all different values) - system : object {Undine.system} - actionType : object {Undine.system.actionType} - value : string {Undine.system.actionType.value} (2 different values) - 'passive' (x11) - 'action' (x2) - actions : object {Undine.system.actions} - [value] : integer {Undine.system.actions.value} (2 different values) - 1 (x1) - 2 (x1) - category : string {Undine.system.category} (same value: 'ancestry') - description : object {Undine.system.description} - value : string {Undine.system.description.value} (all different values) - level : object {Undine.system.level} - value : integer {Undine.system.level.value} (5 different values) - 1 (x6) - 5 (x2) - 9 (x2) - 13 (x2) - 17 (x1) - [maxTakable] : integer {Undine.system.maxTakable} (same value: 2) - prerequisites : object {Undine.system.prerequisites} - value : array<> {Undine.system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Undine.system.publication} - license : string {Undine.system.publication.license} (same value: 'OGL') - remaster : boolean {Undine.system.publication.remaster} (same value: False) - title : string {Undine.system.publication.title} (2 different values) - 'Pathfinder Lost Omens Ancestry Guide' (x12) - 'Pathfinder Lost Omens Impossible Lands' (x1) - rules : ignored (Foundry rules object) {Undine.system.rules} - [subfeatures] : object {Undine.system.subfeatures} - senses : object {Undine.system.subfeatures.senses} - darkvision : object {Undine.system.subfeatures.senses.darkvision} - special : object {Undine.system.subfeatures.senses.darkvision.special} - ancestry : boolean {Undine.system.subfeatures.senses.darkvision.special.ancestry} (same value: True) - llv : boolean {Undine.system.subfeatures.senses.darkvision.special.llv} (same value: False) - second : boolean {Undine.system.subfeatures.senses.darkvision.special.second} (same value: True) - low-light-vision : object {Undine.system.subfeatures.senses.low-light-vision} - acuity : string {Undine.system.subfeatures.senses.low-light-vision.acuity} (same value: 'imprecise') - range : integer {Undine.system.subfeatures.senses.low-light-vision.range} (same value: 30) - traits : object {Undine.system.traits} - rarity : string {Undine.system.traits.rarity} (same value: 'common') - value : array {Undine.system.traits.value} - Length: min=1 max=4 - Value type: string {Undine.system.traits.value.[]} (6 different values) - 'undine' (x13) - 'lineage' (x3) - 'concentrate' (x2) - 'spellshape' (x1) - 'primal' (x1) - 'water' (x1) - [frequency] : object {Undine.system.frequency} - max : integer {Undine.system.frequency.max} (same value: 1) - per : string {Undine.system.frequency.per} (same value: 'day') - [onlyLevel1] : boolean {Undine.system.onlyLevel1} (same value: True) - [selfEffect] : object {Undine.system.selfEffect} - name : string {Undine.system.selfEffect.name} (same value: 'Effect: Tidal Shield') - uuid : string {Undine.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Tidal Shield') - type : string {Undine.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Undine.yaml b/output/pf2e/packs/Undine.yaml new file mode 100644 index 0000000..a0d4aa3 --- /dev/null +++ b/output/pf2e/packs/Undine.yaml @@ -0,0 +1,317 @@ +name: Undine +values: 13 +schema: + '_id': + type: string + path: Undine._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Undine.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "mNS3zks31gTFZldk" (x13) + 'img': + type: string + path: Undine.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x13) + 'name': + type: string + path: Undine.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Undine.system + is_null: false + values: 13 + schema: + 'actionType': + type: object + path: Undine.system.actionType + is_null: false + values: 13 + schema: + 'value': + type: string + path: Undine.system.actionType.value + is_null: false + values: 13 + different_values: 2 + variants: + - "passive" (x11) + - "action" (x2) + 'actions': + type: object + path: Undine.system.actions + is_null: false + values: 13 + schema: + [value]: + type: integer + path: Undine.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'category': + type: string + path: Undine.system.category + is_null: false + values: 13 + different_values: 1 (all same) + variants: "ancestry" (x13) + 'description': + type: object + path: Undine.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Undine.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'level': + type: object + path: Undine.system.level + is_null: false + values: 13 + schema: + 'value': + type: integer + path: Undine.system.level.value + is_null: false + values: 13 + different_values: 5 + variants: + - 1 (x6) + - 5 (x2) + - 9 (x2) + - 13 (x2) + - 17 (x1) + [maxTakable]: + type: integer + path: Undine.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'prerequisites': + type: object + path: Undine.system.prerequisites + is_null: false + values: 13 + schema: + 'value': + type: array<> + path: Undine.system.prerequisites.value + is_null: false + values: 13 + min_count: 0 + max_count: 0 + value_type: + type: + path: Undine.system.prerequisites.value.[] + is_null: false + values: 0 + is_empty: true + 'publication': + type: object + path: Undine.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Undine.system.publication.license + is_null: false + values: 13 + different_values: 1 (all same) + variants: "OGL" (x13) + 'remaster': + type: boolean + path: Undine.system.publication.remaster + is_null: false + values: 13 + different_values: 1 (all same) + variants: False (x13) + 'title': + type: string + path: Undine.system.publication.title + is_null: false + values: 13 + different_values: 2 + variants: + - "Pathfinder Lost Omens Ancestry Guide" (x12) + - "Pathfinder Lost Omens Impossible Lands" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Undine.system.rules + is_null: false + values: 13 + [subfeatures]: + type: object + path: Undine.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Undine.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Undine.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'special': + type: object + path: Undine.system.subfeatures.senses.darkvision.special + is_null: false + values: 1 + schema: + 'ancestry': + type: boolean + path: Undine.system.subfeatures.senses.darkvision.special.ancestry + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'llv': + type: boolean + path: Undine.system.subfeatures.senses.darkvision.special.llv + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'second': + type: boolean + path: Undine.system.subfeatures.senses.darkvision.special.second + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'low-light-vision': + type: object + path: Undine.system.subfeatures.senses.low-light-vision + is_null: false + values: 1 + schema: + 'acuity': + type: string + path: Undine.system.subfeatures.senses.low-light-vision.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Undine.system.subfeatures.senses.low-light-vision.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + 'traits': + type: object + path: Undine.system.traits + is_null: false + values: 13 + schema: + 'rarity': + type: string + path: Undine.system.traits.rarity + is_null: false + values: 13 + different_values: 1 (all same) + variants: "common" (x13) + 'value': + type: array + path: Undine.system.traits.value + is_null: false + values: 13 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Undine.system.traits.value.[] + is_null: false + values: 21 + different_values: 6 + variants: + - "undine" (x13) + - "lineage" (x3) + - "concentrate" (x2) + - "spellshape" (x1) + - "primal" (x1) + - "water" (x1) + [frequency]: + type: object + path: Undine.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Undine.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Undine.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + [onlyLevel1]: + type: boolean + path: Undine.system.onlyLevel1 + is_null: true + values: 3 + different_values: 1 (all same) + variants: True (x3) + [selfEffect]: + type: object + path: Undine.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Undine.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Tidal Shield" (x1) + 'uuid': + type: string + path: Undine.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Tidal Shield" (x1) + 'type': + type: string + path: Undine.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "feat" (x13) diff --git a/output/pf2e/packs/Unexpected Sharpshooter.txt b/output/pf2e/packs/Unexpected Sharpshooter.txt deleted file mode 100644 index 291f15d..0000000 --- a/output/pf2e/packs/Unexpected Sharpshooter.txt +++ /dev/null @@ -1,69 +0,0 @@ -Unexpected Sharpshooter -Different values: 8 -===================================== -object {Unexpected Sharpshooter} - _id : string {Unexpected Sharpshooter._id} (all different values) - folder : string {Unexpected Sharpshooter.folder} (same value: 'V6PrqaC5CTRvbUl3') - img : string {Unexpected Sharpshooter.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Unexpected Sharpshooter.name} (all different values) - system : object {Unexpected Sharpshooter.system} - actionType : object {Unexpected Sharpshooter.system.actionType} - value : string {Unexpected Sharpshooter.system.actionType.value} (3 different values) - 'passive' (x4) - 'action' (x3) - 'reaction' (x1) - actions : object {Unexpected Sharpshooter.system.actions} - [value] : integer {Unexpected Sharpshooter.system.actions.value} (2 different values) - 1 (x2) - 3 (x1) - category : string {Unexpected Sharpshooter.system.category} (2 different values) - 'class' (x7) - 'skill' (x1) - description : object {Unexpected Sharpshooter.system.description} - value : string {Unexpected Sharpshooter.system.description.value} (all different values) - [frequency] : object {Unexpected Sharpshooter.system.frequency} - max : integer {Unexpected Sharpshooter.system.frequency.max} (same value: 1) - per : string {Unexpected Sharpshooter.system.frequency.per} (4 different values) - 'day' (x2) - 'PT10M' (x1) - 'PT1H' (x1) - 'round' (x1) - [value] : integer {Unexpected Sharpshooter.system.frequency.value} (same value: 1) - level : object {Unexpected Sharpshooter.system.level} - value : integer {Unexpected Sharpshooter.system.level.value} (7 different values) - 10 (x2) - 12 (x1) - 4 (x1) - 6 (x1) - 7 (x1) - 8 (x1) - 2 (x1) - prerequisites : object {Unexpected Sharpshooter.system.prerequisites} - value : array {Unexpected Sharpshooter.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Unexpected Sharpshooter.system.prerequisites.value.[]} - value : string {Unexpected Sharpshooter.system.prerequisites.value.[].value} (3 different values) - 'Unexpected Sharpshooter Dedication' (x7) - 'trained in Deception' (x1) - 'master in Deception' (x1) - publication : object {Unexpected Sharpshooter.system.publication} - license : string {Unexpected Sharpshooter.system.publication.license} (2 different values) - 'ORC' (x5) - 'OGL' (x3) - remaster : boolean {Unexpected Sharpshooter.system.publication.remaster} (2 different values) - True (x5) - False (x3) - title : string {Unexpected Sharpshooter.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Unexpected Sharpshooter.system.rules} - traits : object {Unexpected Sharpshooter.system.traits} - rarity : string {Unexpected Sharpshooter.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x1) - value : array {Unexpected Sharpshooter.system.traits.value} - Length: min=1 max=2 - Value type: string {Unexpected Sharpshooter.system.traits.value.[]} (4 different values) - 'archetype' (x8) - 'misfortune' (x1) - 'skill' (x1) - 'dedication' (x1) - type : string {Unexpected Sharpshooter.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Unexpected Sharpshooter.yaml b/output/pf2e/packs/Unexpected Sharpshooter.yaml new file mode 100644 index 0000000..59dcba5 --- /dev/null +++ b/output/pf2e/packs/Unexpected Sharpshooter.yaml @@ -0,0 +1,262 @@ +name: Unexpected Sharpshooter +values: 8 +schema: + '_id': + type: string + path: Unexpected Sharpshooter._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "nPwzElPvV29eM5as" (x1) + - "aVzkG1UhNjQr22pE" (x1) + - "Xb8CyW9sYS27ElcC" (x1) + - "LgpATqbuTIfB4o6G" (x1) + - "KP5VugClDb7I8enS" (x1) + - "nZK5oGakaSZcSOs1" (x1) + - "QQCxSQaX8UEZHfUz" (x1) + - "lotpVdFhxNsNP0Ru" (x1) + 'folder': + type: string + path: Unexpected Sharpshooter.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "V6PrqaC5CTRvbUl3" (x8) + 'img': + type: string + path: Unexpected Sharpshooter.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Unexpected Sharpshooter.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Chain Reaction" (x1) + - "I Meant to do That" (x1) + - "Lucky Escape" (x1) + - "No Hard Feelings" (x1) + - "That Was a Close One, Huh?" (x1) + - "Unbelievable Escape" (x1) + - "Unbelievable Luck" (x1) + - "Unexpected Sharpshooter Dedication" (x1) + 'system': + type: object + path: Unexpected Sharpshooter.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Unexpected Sharpshooter.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Unexpected Sharpshooter.system.actionType.value + is_null: false + values: 8 + different_values: 3 + variants: + - "passive" (x4) + - "action" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Unexpected Sharpshooter.system.actions + is_null: false + values: 8 + schema: + [value]: + type: integer + path: Unexpected Sharpshooter.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 3 (x1) + 'category': + type: string + path: Unexpected Sharpshooter.system.category + is_null: false + values: 8 + different_values: 2 + variants: + - "class" (x7) + - "skill" (x1) + 'description': + type: object + path: Unexpected Sharpshooter.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Unexpected Sharpshooter.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + [frequency]: + type: object + path: Unexpected Sharpshooter.system.frequency + is_null: true + values: 5 + schema: + 'max': + type: integer + path: Unexpected Sharpshooter.system.frequency.max + is_null: false + values: 5 + different_values: 1 (all same) + variants: 1 (x5) + 'per': + type: string + path: Unexpected Sharpshooter.system.frequency.per + is_null: false + values: 5 + different_values: 4 + variants: + - "day" (x2) + - "PT10M" (x1) + - "PT1H" (x1) + - "round" (x1) + [value]: + type: integer + path: Unexpected Sharpshooter.system.frequency.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'level': + type: object + path: Unexpected Sharpshooter.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Unexpected Sharpshooter.system.level.value + is_null: false + values: 8 + different_values: 7 + variants: + - 10 (x2) + - 12 (x1) + - 4 (x1) + - 6 (x1) + - 7 (x1) + - 8 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Unexpected Sharpshooter.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Unexpected Sharpshooter.system.prerequisites.value + is_null: false + values: 8 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Unexpected Sharpshooter.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Unexpected Sharpshooter.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 3 + variants: + - "Unexpected Sharpshooter Dedication" (x7) + - "trained in Deception" (x1) + - "master in Deception" (x1) + 'publication': + type: object + path: Unexpected Sharpshooter.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Unexpected Sharpshooter.system.publication.license + is_null: false + values: 8 + different_values: 2 + variants: + - "ORC" (x5) + - "OGL" (x3) + 'remaster': + type: boolean + path: Unexpected Sharpshooter.system.publication.remaster + is_null: false + values: 8 + different_values: 2 + variants: + - True (x5) + - False (x3) + 'title': + type: string + path: Unexpected Sharpshooter.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Unexpected Sharpshooter.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Unexpected Sharpshooter.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Unexpected Sharpshooter.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x1) + 'value': + type: array + path: Unexpected Sharpshooter.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Unexpected Sharpshooter.system.traits.value.[] + is_null: false + values: 11 + different_values: 4 + variants: + - "archetype" (x8) + - "misfortune" (x1) + - "skill" (x1) + - "dedication" (x1) + 'type': + type: string + path: Unexpected Sharpshooter.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/Union Organizer.txt b/output/pf2e/packs/Union Organizer.txt deleted file mode 100644 index c5548a5..0000000 --- a/output/pf2e/packs/Union Organizer.txt +++ /dev/null @@ -1,26 +0,0 @@ -Union Organizer -Different values: 1 -===================================== -object {Union Organizer} - _id : string {Union Organizer._id} (all different values) - folder : string {Union Organizer.folder} (all different values) - img : string {Union Organizer.img} (all different values) - name : string {Union Organizer.name} (all different values) - system : object {Union Organizer.system} - actionType : object {Union Organizer.system.actionType} - value : string {Union Organizer.system.actionType.value} (all different values) - actions : object {Union Organizer.system.actions} - [value] : empty - category : string {Union Organizer.system.category} (all different values) - description : object {Union Organizer.system.description} - value : string {Union Organizer.system.description.value} (all different values) - publication : object {Union Organizer.system.publication} - license : string {Union Organizer.system.publication.license} (all different values) - remaster : boolean {Union Organizer.system.publication.remaster} (all different values) - title : string {Union Organizer.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Union Organizer.system.rules} - traits : object {Union Organizer.system.traits} - value : array {Union Organizer.system.traits.value} - Length: min=1 max=1 - Value type: string {Union Organizer.system.traits.value.[]} (all different values) - type : string {Union Organizer.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Union Organizer.yaml b/output/pf2e/packs/Union Organizer.yaml new file mode 100644 index 0000000..5a0646d --- /dev/null +++ b/output/pf2e/packs/Union Organizer.yaml @@ -0,0 +1,141 @@ +name: Union Organizer +values: 1 +schema: + '_id': + type: string + path: Union Organizer._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "EDjWNsh3EbT7nAIB" (x1) + 'folder': + type: string + path: Union Organizer.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "NmYTHH2c2X1AhQF8" (x1) + 'img': + type: string + path: Union Organizer.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x1) + 'name': + type: string + path: Union Organizer.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "(Union Organizer) Solidarity" (x1) + 'system': + type: object + path: Union Organizer.system + is_null: false + values: 1 + schema: + 'actionType': + type: object + path: Union Organizer.system.actionType + is_null: false + values: 1 + schema: + 'value': + type: string + path: Union Organizer.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "passive" (x1) + 'actions': + type: object + path: Union Organizer.system.actions + is_null: false + values: 1 + schema: + [value]: + type: + path: Union Organizer.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Union Organizer.system.category + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "defensive" (x1) + 'description': + type: object + path: Union Organizer.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Union Organizer.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: [omitted] + 'publication': + type: object + path: Union Organizer.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Union Organizer.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Union Organizer.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'title': + type: string + path: Union Organizer.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder NPC Core" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Union Organizer.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Union Organizer.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array + path: Union Organizer.system.traits.value + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Union Organizer.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "aura" (x1) + 'type': + type: string + path: Union Organizer.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "action" (x1) diff --git a/output/pf2e/packs/Ursine Avenger Hood.txt b/output/pf2e/packs/Ursine Avenger Hood.txt deleted file mode 100644 index 2a0336a..0000000 --- a/output/pf2e/packs/Ursine Avenger Hood.txt +++ /dev/null @@ -1,47 +0,0 @@ -Ursine Avenger Hood -Different values: 10 -===================================== -object {Ursine Avenger Hood} - _id : string {Ursine Avenger Hood._id} (all different values) - folder : string {Ursine Avenger Hood.folder} (same value: 'l9aCv9fdO0FpcMZx') - img : string {Ursine Avenger Hood.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Ursine Avenger Hood.name} (all different values) - system : object {Ursine Avenger Hood.system} - actionType : object {Ursine Avenger Hood.system.actionType} - value : string {Ursine Avenger Hood.system.actionType.value} (2 different values) - 'passive' (x8) - 'action' (x2) - actions : object {Ursine Avenger Hood.system.actions} - [value] : integer {Ursine Avenger Hood.system.actions.value} (same value: 1) - category : string {Ursine Avenger Hood.system.category} (same value: 'class') - description : object {Ursine Avenger Hood.system.description} - value : string {Ursine Avenger Hood.system.description.value} (all different values) - level : object {Ursine Avenger Hood.system.level} - value : integer {Ursine Avenger Hood.system.level.value} (all different values) - prerequisites : object {Ursine Avenger Hood.system.prerequisites} - value : array {Ursine Avenger Hood.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Ursine Avenger Hood.system.prerequisites.value.[]} - value : string {Ursine Avenger Hood.system.prerequisites.value.[].value} (2 different values) - 'Ursine Avenger Form' (x3) - 'Great Bear' (x1) - publication : object {Ursine Avenger Hood.system.publication} - license : string {Ursine Avenger Hood.system.publication.license} (same value: 'OGL') - remaster : boolean {Ursine Avenger Hood.system.publication.remaster} (same value: False) - title : string {Ursine Avenger Hood.system.publication.title} (same value: 'Pathfinder Treasure Vault') - rules : ignored (Foundry rules object) {Ursine Avenger Hood.system.rules} - traits : object {Ursine Avenger Hood.system.traits} - rarity : string {Ursine Avenger Hood.system.traits.rarity} (same value: 'common') - value : array {Ursine Avenger Hood.system.traits.value} - Length: min=1 max=3 - Value type: string {Ursine Avenger Hood.system.traits.value.[]} (3 different values) - 'archetype' (x10) - 'primal' (x3) - 'morph' (x1) - [frequency] : object {Ursine Avenger Hood.system.frequency} - max : integer {Ursine Avenger Hood.system.frequency.max} (same value: 1) - per : string {Ursine Avenger Hood.system.frequency.per} (same value: 'PT1H') - selfEffect : object {Ursine Avenger Hood.system.selfEffect} - name : string {Ursine Avenger Hood.system.selfEffect.name} (same value: 'Effect: Ursine Avenger Form') - uuid : string {Ursine Avenger Hood.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Ursine Avenger Form') - type : string {Ursine Avenger Hood.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Ursine Avenger Hood.yaml b/output/pf2e/packs/Ursine Avenger Hood.yaml new file mode 100644 index 0000000..9fbea05 --- /dev/null +++ b/output/pf2e/packs/Ursine Avenger Hood.yaml @@ -0,0 +1,265 @@ +name: Ursine Avenger Hood +values: 10 +schema: + '_id': + type: string + path: Ursine Avenger Hood._id + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "4w73cxvqhGRiozsK" (x1) + - "U3A0kqJ2HKBYiu7X" (x1) + - "kYYB7ziQZjlgQWWu" (x1) + - "CtC7DM1poHDwwu52" (x1) + - "ysXXa8K9fa383HAD" (x1) + - "bwbPuv4JsilmMnPz" (x1) + - "YaJ1JTBMhpu1RWXV" (x1) + - "bj5QmGyrt7OYORjo" (x1) + - "Ec9Q8cvOKFgeezx6" (x1) + - "zV4vzcl7eoVewz5p" (x1) + 'folder': + type: string + path: Ursine Avenger Hood.folder + is_null: false + values: 10 + different_values: 1 (all same) + variants: "l9aCv9fdO0FpcMZx" (x10) + 'img': + type: string + path: Ursine Avenger Hood.img + is_null: false + values: 10 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x10) + 'name': + type: string + path: Ursine Avenger Hood.name + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - "Bear Empathy" (x1) + - "Bear Hug" (x1) + - "Call Ursine Ally" (x1) + - "Fearsome Fangs" (x1) + - "Great Bear" (x1) + - "Immortal Bear" (x1) + - "Mighty Bear" (x1) + - "Senses of the Bear" (x1) + - "Terrible Transformation" (x1) + - "Ursine Avenger Form" (x1) + 'system': + type: object + path: Ursine Avenger Hood.system + is_null: false + values: 10 + schema: + 'actionType': + type: object + path: Ursine Avenger Hood.system.actionType + is_null: false + values: 10 + schema: + 'value': + type: string + path: Ursine Avenger Hood.system.actionType.value + is_null: false + values: 10 + different_values: 2 + variants: + - "passive" (x8) + - "action" (x2) + 'actions': + type: object + path: Ursine Avenger Hood.system.actions + is_null: false + values: 10 + schema: + [value]: + type: integer + path: Ursine Avenger Hood.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Ursine Avenger Hood.system.category + is_null: false + values: 10 + different_values: 1 (all same) + variants: "class" (x10) + 'description': + type: object + path: Ursine Avenger Hood.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Ursine Avenger Hood.system.description.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: [omitted] + 'level': + type: object + path: Ursine Avenger Hood.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Ursine Avenger Hood.system.level.value + is_null: false + values: 10 + different_values: 10 (all different) + variants: + - 10 (x1) + - 6 (x1) + - 8 (x1) + - 16 (x1) + - 12 (x1) + - 20 (x1) + - 18 (x1) + - 4 (x1) + - 14 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Ursine Avenger Hood.system.prerequisites + is_null: false + values: 10 + schema: + 'value': + type: array + path: Ursine Avenger Hood.system.prerequisites.value + is_null: false + values: 10 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Ursine Avenger Hood.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Ursine Avenger Hood.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 2 + variants: + - "Ursine Avenger Form" (x3) + - "Great Bear" (x1) + 'publication': + type: object + path: Ursine Avenger Hood.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Ursine Avenger Hood.system.publication.license + is_null: false + values: 10 + different_values: 1 (all same) + variants: "OGL" (x10) + 'remaster': + type: boolean + path: Ursine Avenger Hood.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'title': + type: string + path: Ursine Avenger Hood.system.publication.title + is_null: false + values: 10 + different_values: 1 (all same) + variants: "Pathfinder Treasure Vault" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Ursine Avenger Hood.system.rules + is_null: false + values: 10 + 'traits': + type: object + path: Ursine Avenger Hood.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Ursine Avenger Hood.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'value': + type: array + path: Ursine Avenger Hood.system.traits.value + is_null: false + values: 10 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Ursine Avenger Hood.system.traits.value.[] + is_null: false + values: 14 + different_values: 3 + variants: + - "archetype" (x10) + - "primal" (x3) + - "morph" (x1) + [frequency]: + type: object + path: Ursine Avenger Hood.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Ursine Avenger Hood.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Ursine Avenger Hood.system.frequency.per + is_null: false + values: 2 + different_values: 1 (all same) + variants: "PT1H" (x2) + 'selfEffect': + type: object + path: Ursine Avenger Hood.system.selfEffect + is_null: false + values: 1 + schema: + 'name': + type: string + path: Ursine Avenger Hood.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Ursine Avenger Form" (x1) + 'uuid': + type: string + path: Ursine Avenger Hood.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Ursine Avenger Form" (x1) + 'type': + type: string + path: Ursine Avenger Hood.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "feat" (x10) diff --git a/output/pf2e/packs/Valkyrie Tempest.txt b/output/pf2e/packs/Valkyrie Tempest.txt deleted file mode 100644 index 46a1647..0000000 --- a/output/pf2e/packs/Valkyrie Tempest.txt +++ /dev/null @@ -1,26 +0,0 @@ -Valkyrie Tempest -Different values: 1 -===================================== -object {Valkyrie Tempest} - _id : string {Valkyrie Tempest._id} (all different values) - folder : string {Valkyrie Tempest.folder} (all different values) - img : string {Valkyrie Tempest.img} (all different values) - name : string {Valkyrie Tempest.name} (all different values) - system : object {Valkyrie Tempest.system} - actionType : object {Valkyrie Tempest.system.actionType} - value : string {Valkyrie Tempest.system.actionType.value} (all different values) - actions : object {Valkyrie Tempest.system.actions} - [value] : empty - category : string {Valkyrie Tempest.system.category} (all different values) - description : object {Valkyrie Tempest.system.description} - value : string {Valkyrie Tempest.system.description.value} (all different values) - publication : object {Valkyrie Tempest.system.publication} - license : string {Valkyrie Tempest.system.publication.license} (all different values) - remaster : boolean {Valkyrie Tempest.system.publication.remaster} (all different values) - title : string {Valkyrie Tempest.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Valkyrie Tempest.system.rules} - traits : object {Valkyrie Tempest.system.traits} - value : array<> {Valkyrie Tempest.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Valkyrie Tempest.type} (all different values) \ No newline at end of file diff --git a/output/pf2e/packs/Valkyrie Tempest.yaml b/output/pf2e/packs/Valkyrie Tempest.yaml new file mode 100644 index 0000000..5df9f1a --- /dev/null +++ b/output/pf2e/packs/Valkyrie Tempest.yaml @@ -0,0 +1,140 @@ +name: Valkyrie Tempest +values: 1 +schema: + '_id': + type: string + path: Valkyrie Tempest._id + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "RJkRiqoxU1xMdZ81" (x1) + 'folder': + type: string + path: Valkyrie Tempest.folder + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Dlh3fyXZTRsjSMCF" (x1) + 'img': + type: string + path: Valkyrie Tempest.img + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x1) + 'name': + type: string + path: Valkyrie Tempest.name + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "(Valkyrie Tempest) Mounted Troop" (x1) + 'system': + type: object + path: Valkyrie Tempest.system + is_null: false + values: 1 + schema: + 'actionType': + type: object + path: Valkyrie Tempest.system.actionType + is_null: false + values: 1 + schema: + 'value': + type: string + path: Valkyrie Tempest.system.actionType.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "passive" (x1) + 'actions': + type: object + path: Valkyrie Tempest.system.actions + is_null: false + values: 1 + schema: + [value]: + type: + path: Valkyrie Tempest.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Valkyrie Tempest.system.category + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "offensive" (x1) + 'description': + type: object + path: Valkyrie Tempest.system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Valkyrie Tempest.system.description.value + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "

Effects that target only animals or only humanoids may not work on the valkyrie tempest, subject to the GM's discretion.

" (x1) + 'publication': + type: object + path: Valkyrie Tempest.system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Valkyrie Tempest.system.publication.license + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Valkyrie Tempest.system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: True (x1) + 'title': + type: string + path: Valkyrie Tempest.system.publication.title + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "Pathfinder Adventure: Prey for Death" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Valkyrie Tempest.system.rules + is_null: false + values: 1 + 'traits': + type: object + path: Valkyrie Tempest.system.traits + is_null: false + values: 1 + schema: + 'value': + type: array<> + path: Valkyrie Tempest.system.traits.value + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Valkyrie Tempest.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Valkyrie Tempest.type + is_null: false + values: 1 + different_values: 1 (all different) (all same) + variants: "action" (x1) diff --git a/output/pf2e/packs/Vampire.txt b/output/pf2e/packs/Vampire.txt deleted file mode 100644 index 05cef25..0000000 --- a/output/pf2e/packs/Vampire.txt +++ /dev/null @@ -1,51 +0,0 @@ -Vampire -Different values: 60 -===================================== -object {Vampire} - _id : string {Vampire._id} (all different values) - folder : string {Vampire.folder} (same value: 'Pycs65tqRMBiiARd') - img : string {Vampire.img} (5 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x34) - 'systems/pf2e/icons/actions/OneAction.webp' (x16) - 'systems/pf2e/icons/actions/FreeAction.webp' (x4) - 'systems/pf2e/icons/actions/TwoActions.webp' (x4) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - name : string {Vampire.name} (all different values) - system : object {Vampire.system} - actionType : object {Vampire.system.actionType} - value : string {Vampire.system.actionType.value} (4 different values) - 'passive' (x34) - 'action' (x20) - 'free' (x4) - 'reaction' (x2) - actions : object {Vampire.system.actions} - [value] : integer {Vampire.system.actions.value} (2 different values) - 1 (x16) - 2 (x4) - [category] : string {Vampire.system.category} (3 different values) - 'offensive' (x37) - 'defensive' (x17) - 'interaction' (x5) - [deathNote] : boolean {Vampire.system.deathNote} (same value: True) - description : object {Vampire.system.description} - value : string {Vampire.system.description.value} (all different values) - publication : object {Vampire.system.publication} - license : string {Vampire.system.publication.license} (2 different values) - 'OGL' (x50) - 'ORC' (x10) - remaster : boolean {Vampire.system.publication.remaster} (2 different values) - False (x50) - True (x10) - title : string {Vampire.system.publication.title} (5 different values) - 'Pathfinder Book of the Dead' (x16) - 'Pathfinder Bestiary 3' (x16) - 'Pathfinder Monster Core' (x10) - 'Pathfinder Bestiary 2' (x10) - 'Pathfinder Adventure: Shadows at Sundown' (x8) - rules : ignored (Foundry rules object) {Vampire.system.rules} - traits : object {Vampire.system.traits} - rarity : string {Vampire.system.traits.rarity} (same value: 'common') - value : array {Vampire.system.traits.value} - Length: min=0 max=5 - Value type: string {Vampire.system.traits.value.[]} (19 different values) - type : string {Vampire.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Vampire.yaml b/output/pf2e/packs/Vampire.yaml new file mode 100644 index 0000000..cace471 --- /dev/null +++ b/output/pf2e/packs/Vampire.yaml @@ -0,0 +1,179 @@ +name: Vampire +values: 60 +schema: + '_id': + type: string + path: Vampire._id + is_null: false + values: 60 + different_values: 60 (all different) + variants: [omitted] + 'folder': + type: string + path: Vampire.folder + is_null: false + values: 60 + different_values: 1 (all same) + variants: "Pycs65tqRMBiiARd" (x60) + 'img': + type: string + path: Vampire.img + is_null: false + values: 60 + different_values: 5 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x34) + - "systems/pf2e/icons/actions/OneAction.webp" (x16) + - "systems/pf2e/icons/actions/FreeAction.webp" (x4) + - "systems/pf2e/icons/actions/TwoActions.webp" (x4) + - "systems/pf2e/icons/actions/Reaction.webp" (x2) + 'name': + type: string + path: Vampire.name + is_null: false + values: 60 + different_values: 60 (all different) + variants: [omitted] + 'system': + type: object + path: Vampire.system + is_null: false + values: 60 + schema: + 'actionType': + type: object + path: Vampire.system.actionType + is_null: false + values: 60 + schema: + 'value': + type: string + path: Vampire.system.actionType.value + is_null: false + values: 60 + different_values: 4 + variants: + - "passive" (x34) + - "action" (x20) + - "free" (x4) + - "reaction" (x2) + 'actions': + type: object + path: Vampire.system.actions + is_null: false + values: 60 + schema: + [value]: + type: integer + path: Vampire.system.actions.value + is_null: true + values: 20 + different_values: 2 + variants: + - 1 (x16) + - 2 (x4) + [category]: + type: string + path: Vampire.system.category + is_null: true + values: 59 + different_values: 3 + variants: + - "offensive" (x37) + - "defensive" (x17) + - "interaction" (x5) + [deathNote]: + type: boolean + path: Vampire.system.deathNote + is_null: true + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'description': + type: object + path: Vampire.system.description + is_null: false + values: 60 + schema: + 'value': + type: string + path: Vampire.system.description.value + is_null: false + values: 60 + different_values: 60 (all different) + variants: [omitted] + 'publication': + type: object + path: Vampire.system.publication + is_null: false + values: 60 + schema: + 'license': + type: string + path: Vampire.system.publication.license + is_null: false + values: 60 + different_values: 2 + variants: + - "OGL" (x50) + - "ORC" (x10) + 'remaster': + type: boolean + path: Vampire.system.publication.remaster + is_null: false + values: 60 + different_values: 2 + variants: + - False (x50) + - True (x10) + 'title': + type: string + path: Vampire.system.publication.title + is_null: false + values: 60 + different_values: 5 + variants: + - "Pathfinder Book of the Dead" (x16) + - "Pathfinder Bestiary 3" (x16) + - "Pathfinder Monster Core" (x10) + - "Pathfinder Bestiary 2" (x10) + - "Pathfinder Adventure: Shadows at Sundown" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Vampire.system.rules + is_null: false + values: 60 + 'traits': + type: object + path: Vampire.system.traits + is_null: false + values: 60 + schema: + 'rarity': + type: string + path: Vampire.system.traits.rarity + is_null: false + values: 60 + different_values: 1 (all same) + variants: "common" (x60) + 'value': + type: array + path: Vampire.system.traits.value + is_null: false + values: 60 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Vampire.system.traits.value.[] + is_null: false + values: 86 + different_values: 19 + variants: [omitted] + 'type': + type: string + path: Vampire.type + is_null: false + values: 60 + different_values: 1 (all same) + variants: "action" (x60) diff --git a/output/pf2e/packs/Vanara.txt b/output/pf2e/packs/Vanara.txt deleted file mode 100644 index 77a63cd..0000000 --- a/output/pf2e/packs/Vanara.txt +++ /dev/null @@ -1,28 +0,0 @@ -Vanara -Different values: 4 -===================================== -object {Vanara} - _id : string {Vanara._id} (all different values) - folder : string {Vanara.folder} (same value: '5qW1c3jkrh3DxOhH') - img : string {Vanara.img} (2 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x3) - 'icons/creatures/abilities/mouth-teeth-long-red.webp' (x1) - name : string {Vanara.name} (all different values) - system : object {Vanara.system} - ancestry : object {Vanara.system.ancestry} - name : string {Vanara.system.ancestry.name} (same value: 'Vanara') - slug : string {Vanara.system.ancestry.slug} (same value: 'vanara') - uuid : string {Vanara.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.cLtOGIkuSSa4UDHY') - description : object {Vanara.system.description} - value : string {Vanara.system.description.value} (all different values) - publication : object {Vanara.system.publication} - license : string {Vanara.system.publication.license} (same value: 'OGL') - remaster : boolean {Vanara.system.publication.remaster} (same value: False) - title : string {Vanara.system.publication.title} (same value: 'Pathfinder Lost Omens Impossible Lands') - rules : ignored (Foundry rules object) {Vanara.system.rules} - traits : object {Vanara.system.traits} - rarity : string {Vanara.system.traits.rarity} (same value: 'common') - value : array<> {Vanara.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Vanara.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Vanara.yaml b/output/pf2e/packs/Vanara.yaml new file mode 100644 index 0000000..0f6d3d2 --- /dev/null +++ b/output/pf2e/packs/Vanara.yaml @@ -0,0 +1,156 @@ +name: Vanara +values: 4 +schema: + '_id': + type: string + path: Vanara._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "ClshvrjvBTMm3INX" (x1) + - "Kq3k1Z6IWGVsLrmg" (x1) + - "By1y7HCfVPgX2GmI" (x1) + - "nUCRd8tmz3C6LM0T" (x1) + 'folder': + type: string + path: Vanara.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "5qW1c3jkrh3DxOhH" (x4) + 'img': + type: string + path: Vanara.img + is_null: false + values: 4 + different_values: 2 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x3) + - "icons/creatures/abilities/mouth-teeth-long-red.webp" (x1) + 'name': + type: string + path: Vanara.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Bandaagee Vanara" (x1) + - "Lahkgyan Vanara" (x1) + - "Ragdyan Vanara" (x1) + - "Wajaghand Vanara" (x1) + 'system': + type: object + path: Vanara.system + is_null: false + values: 4 + schema: + 'ancestry': + type: object + path: Vanara.system.ancestry + is_null: false + values: 4 + schema: + 'name': + type: string + path: Vanara.system.ancestry.name + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Vanara" (x4) + 'slug': + type: string + path: Vanara.system.ancestry.slug + is_null: false + values: 4 + different_values: 1 (all same) + variants: "vanara" (x4) + 'uuid': + type: string + path: Vanara.system.ancestry.uuid + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.cLtOGIkuSSa4UDHY" (x4) + 'description': + type: object + path: Vanara.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Vanara.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "

Your family is one of many who claims to be descended from the regal vanara peacekeeping family called the Bandaagee. Bandaagee are the most common kind of vanaras. You're very familiar with the trappings of civilization and move easily through the most crowded communities. You ignore difficult terrain from crowds.

" (x1) + - "

Your vanara ancestors might have been born in Ragdya's image, but they found survival only in service to his enemy: the red-faced Lahkgya. You have sharp teeth meant for gnashing and ripping into flesh. You can subsist on raw meat alone. You have a jaws unarmed attack that deals 1d6 piercing damage. Your jaws are in the brawling group and have the finesse and unarmed traits.

" (x1) + - "

Keepers of traditions and tellers of ancient tales, your family traces its lineage to those born directly from Ragdya's whims. When you speak, others are inclined to listen to you, perhaps due to the divine spark of your connection to Ragdya. You gain one cantrip from the divine spell list; this cantrip can't deal damage or otherwise cause direct harm. You can cast this spell as a divine innate spell at will. A cantrip is heightened to a spell rank equal to half your level rounded up.

" (x1) + - "

Your ancestors were forced into labor by the rakshasa immortal Ravana, the First and the Last. Although their cleverness while in captivity saved countless lives, and they're bound no longer, the time marked your family with scars upon the mind that will never truly heal, even across the generations. You gain a +1 circumstance bonus to saving throws against emotion effects, and whenever you roll a success on a saving throw against an emotion effect, you get a critical success instead.

" (x1) + 'publication': + type: object + path: Vanara.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Vanara.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Vanara.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Vanara.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Impossible Lands" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Vanara.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Vanara.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Vanara.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array<> + path: Vanara.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Vanara.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Vanara.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "heritage" (x4) diff --git a/output/pf2e/packs/Variant Rules.txt b/output/pf2e/packs/Variant Rules.txt deleted file mode 100644 index 3805b1d..0000000 --- a/output/pf2e/packs/Variant Rules.txt +++ /dev/null @@ -1,45 +0,0 @@ -Variant Rules -Different values: 4 -===================================== -object {Variant Rules} - _id : string {Variant Rules._id} (all different values) - folder : string {Variant Rules.folder} (same value: 'ZA5e3na2TOikenhB') - img : string {Variant Rules.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Variant Rules.name} (all different values) - system : object {Variant Rules.system} - actionType : object {Variant Rules.system.actionType} - value : string {Variant Rules.system.actionType.value} (same value: 'passive') - actions : object {Variant Rules.system.actions} - [value] : empty - category : string {Variant Rules.system.category} (same value: 'class') - description : object {Variant Rules.system.description} - value : string {Variant Rules.system.description.value} (all different values) - level : object {Variant Rules.system.level} - value : integer {Variant Rules.system.level.value} (all different values) - prerequisites : object {Variant Rules.system.prerequisites} - value : array {Variant Rules.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Variant Rules.system.prerequisites.value.[]} - value : string {Variant Rules.system.prerequisites.value.[].value} (3 different values) - 'Cantrip Casting' (x1) - 'Basic Spellcasting' (x1) - 'Expert Spellcasting' (x1) - publication : object {Variant Rules.system.publication} - license : string {Variant Rules.system.publication.license} (same value: 'OGL') - remaster : boolean {Variant Rules.system.publication.remaster} (same value: False) - title : string {Variant Rules.system.publication.title} (2 different values) - 'Pathfinder Secrets of Magic' (x3) - 'Pathfinder Core Rulebook' (x1) - rules : ignored (Foundry rules object) {Variant Rules.system.rules} - subfeatures : object {Variant Rules.system.subfeatures} - proficiencies : object {Variant Rules.system.subfeatures.proficiencies} - spellcasting : object {Variant Rules.system.subfeatures.proficiencies.spellcasting} - rank : integer {Variant Rules.system.subfeatures.proficiencies.spellcasting.rank} (2 different values) - 2 (x1) - 3 (x1) - traits : object {Variant Rules.system.traits} - rarity : string {Variant Rules.system.traits.rarity} (same value: 'rare') - value : array {Variant Rules.system.traits.value} - Length: min=1 max=1 - Value type: string {Variant Rules.system.traits.value.[]} (same value: 'pervasive-magic') - type : string {Variant Rules.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Variant Rules.yaml b/output/pf2e/packs/Variant Rules.yaml new file mode 100644 index 0000000..f9067a2 --- /dev/null +++ b/output/pf2e/packs/Variant Rules.yaml @@ -0,0 +1,235 @@ +name: Variant Rules +values: 4 +schema: + '_id': + type: string + path: Variant Rules._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "B5f7eCAC3ZEmlR9h" (x1) + - "I2DGiMcof703Cnjc" (x1) + - "2UogDoEJ2M2tQFxn" (x1) + - "NAgaDfwUSjPAon4o" (x1) + 'folder': + type: string + path: Variant Rules.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ZA5e3na2TOikenhB" (x4) + 'img': + type: string + path: Variant Rules.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Variant Rules.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Basic Spellcasting" (x1) + - "Cantrip Casting" (x1) + - "Expert Spellcasting" (x1) + - "Master Spellcasting" (x1) + 'system': + type: object + path: Variant Rules.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Variant Rules.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Variant Rules.system.actionType.value + is_null: false + values: 4 + different_values: 1 (all same) + variants: "passive" (x4) + 'actions': + type: object + path: Variant Rules.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Variant Rules.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Variant Rules.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Variant Rules.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Variant Rules.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "

You increase your ability to cast spells. You gain the @UUID[Compendium.pf2e.journals.JournalEntry.vx5FGEG34AxI2dow.JournalEntryPage.DOc3Pf8wmVxanTIv#basic-spellcasting-feat]{Basic Spellcasting Feat} benefits granted by spellcasting archetypes, gaining a spell repertoire. Each time you gain a spell slot of a new level from the basic, expert, and master spellcasting benefits from pervasive magic feats, add a spell of the appropriate spell rank to your repertoire: a common spell of the magical tradition matching your trait, or another spell of that tradition that you have learned or discovered.

" (x1) + - "

You increase your ability to cast simple spells. You gain two additional cantrips from the tradition matching your trait.

" (x1) + - "

You gain the @UUID[Compendium.pf2e.journals.JournalEntry.vx5FGEG34AxI2dow.JournalEntryPage.DOc3Pf8wmVxanTIv#expert-spellcasting-feat]{Expert Spellcasting Feat} archetype benefits.

" (x1) + - "

You gain the @UUID[Compendium.pf2e.journals.JournalEntry.vx5FGEG34AxI2dow.JournalEntryPage.DOc3Pf8wmVxanTIv#master-spellcasting-feat]{Master Spellcasting Feat} archetype benefits.

" (x1) + 'level': + type: object + path: Variant Rules.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Variant Rules.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 4 (x1) + - 2 (x1) + - 12 (x1) + - 18 (x1) + 'prerequisites': + type: object + path: Variant Rules.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Variant Rules.system.prerequisites.value + is_null: false + values: 4 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Variant Rules.system.prerequisites.value.[] + is_null: false + values: 3 + schema: + 'value': + type: string + path: Variant Rules.system.prerequisites.value.[].value + is_null: false + values: 3 + different_values: 3 + variants: + - "Cantrip Casting" (x1) + - "Basic Spellcasting" (x1) + - "Expert Spellcasting" (x1) + 'publication': + type: object + path: Variant Rules.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Variant Rules.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Variant Rules.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Variant Rules.system.publication.title + is_null: false + values: 4 + different_values: 2 + variants: + - "Pathfinder Secrets of Magic" (x3) + - "Pathfinder Core Rulebook" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Variant Rules.system.rules + is_null: false + values: 4 + 'subfeatures': + type: object + path: Variant Rules.system.subfeatures + is_null: false + values: 2 + schema: + 'proficiencies': + type: object + path: Variant Rules.system.subfeatures.proficiencies + is_null: false + values: 2 + schema: + 'spellcasting': + type: object + path: Variant Rules.system.subfeatures.proficiencies.spellcasting + is_null: false + values: 2 + schema: + 'rank': + type: integer + path: Variant Rules.system.subfeatures.proficiencies.spellcasting.rank + is_null: false + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + 'traits': + type: object + path: Variant Rules.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Variant Rules.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "rare" (x4) + 'value': + type: array + path: Variant Rules.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Variant Rules.system.traits.value.[] + is_null: false + values: 4 + different_values: 1 (all same) + variants: "pervasive-magic" (x4) + 'type': + type: string + path: Variant Rules.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Vehicle Mechanic.txt b/output/pf2e/packs/Vehicle Mechanic.txt deleted file mode 100644 index e6772ae..0000000 --- a/output/pf2e/packs/Vehicle Mechanic.txt +++ /dev/null @@ -1,52 +0,0 @@ -Vehicle Mechanic -Different values: 7 -===================================== -object {Vehicle Mechanic} - _id : string {Vehicle Mechanic._id} (all different values) - folder : string {Vehicle Mechanic.folder} (same value: 'xot7LlXQrc5q2hmj') - img : string {Vehicle Mechanic.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Vehicle Mechanic.name} (all different values) - system : object {Vehicle Mechanic.system} - actionType : object {Vehicle Mechanic.system.actionType} - value : string {Vehicle Mechanic.system.actionType.value} (same value: 'passive') - actions : object {Vehicle Mechanic.system.actions} - [value] : empty - category : string {Vehicle Mechanic.system.category} (2 different values) - 'class' (x5) - 'skill' (x2) - description : object {Vehicle Mechanic.system.description} - value : string {Vehicle Mechanic.system.description.value} (all different values) - level : object {Vehicle Mechanic.system.level} - value : integer {Vehicle Mechanic.system.level.value} (6 different values) - 4 (x2) - 7 (x1) - 8 (x1) - 18 (x1) - 6 (x1) - 2 (x1) - prerequisites : object {Vehicle Mechanic.system.prerequisites} - value : array {Vehicle Mechanic.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Vehicle Mechanic.system.prerequisites.value.[]} - value : string {Vehicle Mechanic.system.prerequisites.value.[].value} (5 different values) - 'Vehicle Mechanic Dedication' (x6) - 'master in Crafting' (x1) - 'expert in Crafting' (x1) - 'Intelligence +2' (x1) - 'trained in Crafting' (x1) - publication : object {Vehicle Mechanic.system.publication} - license : string {Vehicle Mechanic.system.publication.license} (same value: 'ORC') - remaster : boolean {Vehicle Mechanic.system.publication.remaster} (same value: True) - title : string {Vehicle Mechanic.system.publication.title} (same value: 'Pathfinder Guns & Gears') - rules : ignored (Foundry rules object) {Vehicle Mechanic.system.rules} - traits : object {Vehicle Mechanic.system.traits} - rarity : string {Vehicle Mechanic.system.traits.rarity} (2 different values) - 'common' (x6) - 'uncommon' (x1) - value : array {Vehicle Mechanic.system.traits.value} - Length: min=1 max=2 - Value type: string {Vehicle Mechanic.system.traits.value.[]} (3 different values) - 'archetype' (x7) - 'magical' (x1) - 'dedication' (x1) - type : string {Vehicle Mechanic.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Vehicle Mechanic.yaml b/output/pf2e/packs/Vehicle Mechanic.yaml new file mode 100644 index 0000000..902402d --- /dev/null +++ b/output/pf2e/packs/Vehicle Mechanic.yaml @@ -0,0 +1,219 @@ +name: Vehicle Mechanic +values: 7 +schema: + '_id': + type: string + path: Vehicle Mechanic._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "ucmJ2Z5VXUtCiE3q" (x1) + - "p17VlHs0I4Yc4m34" (x1) + - "FNW66GfWXaiBSexb" (x1) + - "v22FQuw17Dlr1b3x" (x1) + - "XgMV11C8W72SX9Yg" (x1) + - "NIaNTFlPwi2ng1rZ" (x1) + - "fL5lO5Odp7iJPkan" (x1) + 'folder': + type: string + path: Vehicle Mechanic.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "xot7LlXQrc5q2hmj" (x7) + 'img': + type: string + path: Vehicle Mechanic.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Vehicle Mechanic.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Efficient Controls" (x1) + - "Engine Bay" (x1) + - "Impervious Vehicle" (x1) + - "Miraculous Flight" (x1) + - "Patch Job" (x1) + - "Superior Propulsion" (x1) + - "Vehicle Mechanic Dedication" (x1) + 'system': + type: object + path: Vehicle Mechanic.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Vehicle Mechanic.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Vehicle Mechanic.system.actionType.value + is_null: false + values: 7 + different_values: 1 (all same) + variants: "passive" (x7) + 'actions': + type: object + path: Vehicle Mechanic.system.actions + is_null: false + values: 7 + schema: + [value]: + type: + path: Vehicle Mechanic.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Vehicle Mechanic.system.category + is_null: false + values: 7 + different_values: 2 + variants: + - "class" (x5) + - "skill" (x2) + 'description': + type: object + path: Vehicle Mechanic.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Vehicle Mechanic.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Vehicle Mechanic.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Vehicle Mechanic.system.level.value + is_null: false + values: 7 + different_values: 6 + variants: + - 4 (x2) + - 7 (x1) + - 8 (x1) + - 18 (x1) + - 6 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Vehicle Mechanic.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Vehicle Mechanic.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Vehicle Mechanic.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Vehicle Mechanic.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 5 + variants: + - "Vehicle Mechanic Dedication" (x6) + - "master in Crafting" (x1) + - "expert in Crafting" (x1) + - "Intelligence +2" (x1) + - "trained in Crafting" (x1) + 'publication': + type: object + path: Vehicle Mechanic.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Vehicle Mechanic.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Vehicle Mechanic.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Vehicle Mechanic.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Pathfinder Guns & Gears" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Vehicle Mechanic.system.rules + is_null: false + values: 7 + 'traits': + type: object + path: Vehicle Mechanic.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Vehicle Mechanic.system.traits.rarity + is_null: false + values: 7 + different_values: 2 + variants: + - "common" (x6) + - "uncommon" (x1) + 'value': + type: array + path: Vehicle Mechanic.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Vehicle Mechanic.system.traits.value.[] + is_null: false + values: 9 + different_values: 3 + variants: + - "archetype" (x7) + - "magical" (x1) + - "dedication" (x1) + 'type': + type: string + path: Vehicle Mechanic.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Vehicles.txt b/output/pf2e/packs/Vehicles.txt deleted file mode 100644 index 2742d0c..0000000 --- a/output/pf2e/packs/Vehicles.txt +++ /dev/null @@ -1,188 +0,0 @@ -Vehicles -Different values: 62 -===================================== -object {Vehicles} - _id : string {Vehicles._id} (all different values) - img : string {Vehicles.img} (same value: 'systems/pf2e/icons/default-icons/vehicle.svg') - items : array {Vehicles.items} - Length: min=0 max=6 - Value type: object {Vehicles.items.[]} - _id : string {Vehicles.items.[]._id} (101 different values) - img : string {Vehicles.items.[].img} (6 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x67) - 'systems/pf2e/icons/default-icons/action.svg' (x18) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x7) - 'systems/pf2e/icons/actions/TwoActions.webp' (x5) - 'systems/pf2e/icons/actions/OneAction.webp' (x3) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Vehicles.items.[].name} (67 different values) - sort : integer {Vehicles.items.[].sort} (same value: 0) - system : object {Vehicles.items.[].system} - actionType : object {Vehicles.items.[].system.actionType} - value : string {Vehicles.items.[].system.actionType.value} (3 different values) - 'passive' (x82) - 'action' (x18) - 'reaction' (x1) - actions : object {Vehicles.items.[].system.actions} - [value] : integer {Vehicles.items.[].system.actions.value} (3 different values) - 3 (x8) - 2 (x6) - 1 (x4) - [category] : string {Vehicles.items.[].system.category} (2 different values) - 'interaction' (x5) - 'defensive' (x2) - description : object {Vehicles.items.[].system.description} - value : string {Vehicles.items.[].system.description.value} (87 different values) - publication : object {Vehicles.items.[].system.publication} - license : string {Vehicles.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Vehicles.items.[].system.publication.remaster} (same value: False) - title : string {Vehicles.items.[].system.publication.title} (same value: '') - rules : ignored (Foundry rules object) {Vehicles.items.[].system.rules} - [slug] : string {Vehicles.items.[].system.slug} (same value: 'wind-up') - traits : object {Vehicles.items.[].system.traits} - [rarity] : string {Vehicles.items.[].system.traits.rarity} (same value: 'common') - value : array {Vehicles.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Vehicles.items.[].system.traits.value.[]} (13 different values) - [frequency] : object {Vehicles.items.[].system.frequency} - max : integer {Vehicles.items.[].system.frequency.max} (same value: 1) - per : string {Vehicles.items.[].system.frequency.per} (2 different values) - 'PT10M' (x1) - 'PT1M' (x1) - type : string {Vehicles.items.[].type} (same value: 'action') - [_stats] : object {Vehicles.items.[]._stats} - compendiumSource : string {Vehicles.items.[]._stats.compendiumSource} (3 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.UzITQk56510jg5hS' (x1) - 'Actor.JCEdRicozYUAvvr1.Item.vmJ59aOrcyY5Ma4M' (x1) - 'Actor.JCEdRicozYUAvvr1.Item.kXVd6uluNy32xVTp' (x1) - name : string {Vehicles.name} (all different values) - system : object {Vehicles.system} - attributes : object {Vehicles.system.attributes} - ac : object {Vehicles.system.attributes.ac} - check : integer {Vehicles.system.attributes.ac.check} (same value: 0) - details : string {Vehicles.system.attributes.ac.details} (same value: '') - value : integer {Vehicles.system.attributes.ac.value} (26 different values) - collisionDC : object {Vehicles.system.attributes.collisionDC} - [value] : integer {Vehicles.system.attributes.collisionDC.value} (21 different values) - collisionDamage : object {Vehicles.system.attributes.collisionDamage} - value : string {Vehicles.system.attributes.collisionDamage.value} (29 different values) - emitsSound : mixed - string {Vehicles.system.attributes.emitsSound} (same value: 'encounter') - boolean {Vehicles.system.attributes.emitsSound} (same value: True) - hardness : integer {Vehicles.system.attributes.hardness} (8 different values) - 5 (x22) - 20 (x12) - 15 (x12) - 10 (x8) - 0 (x4) - 25 (x2) - 9 (x1) - 1 (x1) - hp : object {Vehicles.system.attributes.hp} - details : string {Vehicles.system.attributes.hp.details} (same value: '') - max : integer {Vehicles.system.attributes.hp.max} (33 different values) - temp : integer {Vehicles.system.attributes.hp.temp} (same value: 0) - value : integer {Vehicles.system.attributes.hp.value} (33 different values) - immunities : array {Vehicles.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Vehicles.system.attributes.immunities.[]} - [exceptions] : array<> {Vehicles.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Vehicles.system.attributes.immunities.[].type} (8 different values) - 'object-immunities' (x62) - 'critical-hits' (x29) - 'precision' (x29) - 'death-effects' (x1) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'unconscious' (x1) - [resistances] : array {Vehicles.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Vehicles.system.attributes.resistances.[]} - type : string {Vehicles.system.attributes.resistances.[].type} (5 different values) - 'electricity' (x4) - 'cold' (x1) - 'fire' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {Vehicles.system.attributes.resistances.[].value} (3 different values) - 10 (x6) - 12 (x1) - 20 (x1) - [weaknesses] : array {Vehicles.system.attributes.weaknesses} - Length: min=0 max=1 - Value type: object {Vehicles.system.attributes.weaknesses.[]} - type : string {Vehicles.system.attributes.weaknesses.[].type} (2 different values) - 'fire' (x4) - 'electricity' (x1) - value : integer {Vehicles.system.attributes.weaknesses.[].value} (2 different values) - 10 (x3) - 5 (x2) - details : object {Vehicles.system.details} - [AC] : integer {Vehicles.system.details.AC} (same value: 0) - crew : string {Vehicles.system.details.crew} (17 different values) - description : string {Vehicles.system.details.description} (34 different values) - level : object {Vehicles.system.details.level} - value : integer {Vehicles.system.details.level.value} (21 different values) - passengers : string {Vehicles.system.details.passengers} (22 different values) - pilotingCheck : string {Vehicles.system.details.pilotingCheck} (55 different values) - [price] : integer {Vehicles.system.details.price} (43 different values) - publication : object {Vehicles.system.details.publication} - license : string {Vehicles.system.details.publication.license} (2 different values) - 'ORC' (x48) - 'OGL' (x14) - remaster : boolean {Vehicles.system.details.publication.remaster} (2 different values) - True (x48) - False (x14) - title : string {Vehicles.system.details.publication.title} (10 different values) - 'Pathfinder GM Core' (x23) - 'Pathfinder Guns & Gears' (x22) - 'Pathfinder Lost Omens Tian Xia World Guide' (x5) - 'Pathfinder Lost Omens The Grand Bazaar' (x5) - 'Pathfinder #174: Shadows of the Ancients' (x2) - 'Pathfinder Bestiary 3' (x1) - 'Pathfinder #182: Graveclaw' (x1) - 'Pathfinder #177: Burning Tundra' (x1) - 'Pathfinder #173: Doorway to the Red Star' (x1) - 'Pathfinder #179: Cradle of Quartz' (x1) - space : object {Vehicles.system.details.space} - high : integer {Vehicles.system.details.space.high} (21 different values) - long : integer {Vehicles.system.details.space.long} (18 different values) - wide : integer {Vehicles.system.details.space.wide} (15 different values) - speed : string {Vehicles.system.details.speed} (56 different values) - saves : object {Vehicles.system.saves} - fortitude : object {Vehicles.system.saves.fortitude} - [item] : integer {Vehicles.system.saves.fortitude.item} (same value: 0) - [rank] : integer {Vehicles.system.saves.fortitude.rank} (same value: 0) - saveDetail : string {Vehicles.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Vehicles.system.saves.fortitude.value} (25 different values) - traits : object {Vehicles.system.traits} - rarity : string {Vehicles.system.traits.rarity} (4 different values) - 'uncommon' (x24) - 'common' (x18) - 'rare' (x17) - 'unique' (x3) - size : object {Vehicles.system.traits.size} - value : string {Vehicles.system.traits.size.value} (4 different values) - 'lg' (x30) - 'grg' (x13) - 'huge' (x13) - 'med' (x6) - value : array {Vehicles.system.traits.value} - Length: min=0 max=3 - Value type: string {Vehicles.system.traits.value.[]} (4 different values) - 'magical' (x3) - 'artifact' (x1) - 'teleportation' (x1) - 'clockwork' (x1) - [customModifiers] : object {Vehicles.system.customModifiers} - type : string {Vehicles.type} (same value: 'vehicle') - [prototypeToken] : object {Vehicles.prototypeToken} - name : string {Vehicles.prototypeToken.name} (5 different values) - 'Heavy Chariot' (x1) - 'Light Chariot' (x1) - 'Heavy Sky Chariot' (x1) - 'Light Sky Chariot' (x1) - 'Medium Sky Chariot' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Venture-Gossip.txt b/output/pf2e/packs/Venture-Gossip.txt deleted file mode 100644 index eb10f4d..0000000 --- a/output/pf2e/packs/Venture-Gossip.txt +++ /dev/null @@ -1,68 +0,0 @@ -Venture-Gossip -Different values: 7 -===================================== -object {Venture-Gossip} - _id : string {Venture-Gossip._id} (all different values) - folder : string {Venture-Gossip.folder} (same value: 'DrhgckbYmAvHh9P6') - img : string {Venture-Gossip.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Venture-Gossip.name} (all different values) - system : object {Venture-Gossip.system} - actionType : object {Venture-Gossip.system.actionType} - value : string {Venture-Gossip.system.actionType.value} (4 different values) - 'reaction' (x3) - 'action' (x2) - 'free' (x1) - 'passive' (x1) - actions : object {Venture-Gossip.system.actions} - [value] : integer {Venture-Gossip.system.actions.value} (2 different values) - 2 (x1) - 3 (x1) - category : string {Venture-Gossip.system.category} (same value: 'class') - description : object {Venture-Gossip.system.description} - value : string {Venture-Gossip.system.description.value} (all different values) - level : object {Venture-Gossip.system.level} - value : integer {Venture-Gossip.system.level.value} (6 different values) - 6 (x2) - 8 (x1) - 12 (x1) - 10 (x1) - 16 (x1) - 4 (x1) - prerequisites : object {Venture-Gossip.system.prerequisites} - value : array {Venture-Gossip.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Venture-Gossip.system.prerequisites.value.[]} - value : string {Venture-Gossip.system.prerequisites.value.[].value} (4 different values) - 'Venture-Gossip Archetype' (x6) - 'master in Diplomacy' (x1) - 'member of the Pathfinder Society' (x1) - 'Pathfinder Agent Dedication' (x1) - publication : object {Venture-Gossip.system.publication} - license : string {Venture-Gossip.system.publication.license} (same value: 'ORC') - remaster : boolean {Venture-Gossip.system.publication.remaster} (same value: True) - title : string {Venture-Gossip.system.publication.title} (same value: 'Paizo Blog: Foolish Housekeeping and Other Articles') - rules : ignored (Foundry rules object) {Venture-Gossip.system.rules} - [selfEffect] : object {Venture-Gossip.system.selfEffect} - name : string {Venture-Gossip.system.selfEffect.name} (same value: 'Effect: A Little Bird Told Me...') - uuid : string {Venture-Gossip.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: A Little Bird Told Me...') - subfeatures : object {Venture-Gossip.system.subfeatures} - proficiencies : object {Venture-Gossip.system.subfeatures.proficiencies} - senses : object {Venture-Gossip.system.subfeatures.senses} - suppressedFeatures : array<> {Venture-Gossip.system.subfeatures.suppressedFeatures} - Length: min=0 max=0 - Value type: empty - traits : object {Venture-Gossip.system.traits} - rarity : string {Venture-Gossip.system.traits.rarity} (same value: 'common') - value : array {Venture-Gossip.system.traits.value} - Length: min=1 max=5 - Value type: string {Venture-Gossip.system.traits.value.[]} (9 different values) - 'archetype' (x7) - 'auditory' (x3) - 'concentrate' (x2) - 'manipulate' (x1) - 'polymorph' (x1) - 'fortune' (x1) - 'emotion' (x1) - 'mental' (x1) - 'dedication' (x1) - type : string {Venture-Gossip.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Venture-Gossip.yaml b/output/pf2e/packs/Venture-Gossip.yaml new file mode 100644 index 0000000..f3598b8 --- /dev/null +++ b/output/pf2e/packs/Venture-Gossip.yaml @@ -0,0 +1,278 @@ +name: Venture-Gossip +values: 7 +schema: + '_id': + type: string + path: Venture-Gossip._id + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "Vm8Zhwa2zvXhfT5c" (x1) + - "Qvz6pGnwWfh4tZGC" (x1) + - "0lHhrYVe4VXbdSkh" (x1) + - "rVgEkpTLfbeOdzzw" (x1) + - "yM8ITsQuIAxPu1YT" (x1) + - "bdo2ubH7XAs7eG9m" (x1) + - "qIppU9rZRmgEA5pX" (x1) + 'folder': + type: string + path: Venture-Gossip.folder + is_null: false + values: 7 + different_values: 1 (all same) + variants: "DrhgckbYmAvHh9P6" (x7) + 'img': + type: string + path: Venture-Gossip.img + is_null: false + values: 7 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x7) + 'name': + type: string + path: Venture-Gossip.name + is_null: false + values: 7 + different_values: 7 (all different) + variants: + - "A Little Bird Told Me..." (x1) + - "Catch and Kill" (x1) + - "Define “Report”" (x1) + - "Hey! Over Here!" (x1) + - "Muckraking" (x1) + - "Venture-Gossip Dedication" (x1) + - "Verbose Distraction" (x1) + 'system': + type: object + path: Venture-Gossip.system + is_null: false + values: 7 + schema: + 'actionType': + type: object + path: Venture-Gossip.system.actionType + is_null: false + values: 7 + schema: + 'value': + type: string + path: Venture-Gossip.system.actionType.value + is_null: false + values: 7 + different_values: 4 + variants: + - "reaction" (x3) + - "action" (x2) + - "free" (x1) + - "passive" (x1) + 'actions': + type: object + path: Venture-Gossip.system.actions + is_null: false + values: 7 + schema: + [value]: + type: integer + path: Venture-Gossip.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + 'category': + type: string + path: Venture-Gossip.system.category + is_null: false + values: 7 + different_values: 1 (all same) + variants: "class" (x7) + 'description': + type: object + path: Venture-Gossip.system.description + is_null: false + values: 7 + schema: + 'value': + type: string + path: Venture-Gossip.system.description.value + is_null: false + values: 7 + different_values: 7 (all different) + variants: [omitted] + 'level': + type: object + path: Venture-Gossip.system.level + is_null: false + values: 7 + schema: + 'value': + type: integer + path: Venture-Gossip.system.level.value + is_null: false + values: 7 + different_values: 6 + variants: + - 6 (x2) + - 8 (x1) + - 12 (x1) + - 10 (x1) + - 16 (x1) + - 4 (x1) + 'prerequisites': + type: object + path: Venture-Gossip.system.prerequisites + is_null: false + values: 7 + schema: + 'value': + type: array + path: Venture-Gossip.system.prerequisites.value + is_null: false + values: 7 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Venture-Gossip.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Venture-Gossip.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 4 + variants: + - "Venture-Gossip Archetype" (x6) + - "master in Diplomacy" (x1) + - "member of the Pathfinder Society" (x1) + - "Pathfinder Agent Dedication" (x1) + 'publication': + type: object + path: Venture-Gossip.system.publication + is_null: false + values: 7 + schema: + 'license': + type: string + path: Venture-Gossip.system.publication.license + is_null: false + values: 7 + different_values: 1 (all same) + variants: "ORC" (x7) + 'remaster': + type: boolean + path: Venture-Gossip.system.publication.remaster + is_null: false + values: 7 + different_values: 1 (all same) + variants: True (x7) + 'title': + type: string + path: Venture-Gossip.system.publication.title + is_null: false + values: 7 + different_values: 1 (all same) + variants: "Paizo Blog: Foolish Housekeeping and Other Articles" (x7) + 'rules': + type: ignored (Foundry rules object) + path: Venture-Gossip.system.rules + is_null: false + values: 7 + [selfEffect]: + type: object + path: Venture-Gossip.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Venture-Gossip.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: A Little Bird Told Me..." (x1) + 'uuid': + type: string + path: Venture-Gossip.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: A Little Bird Told Me..." (x1) + 'subfeatures': + type: object + path: Venture-Gossip.system.subfeatures + is_null: false + values: 7 + schema: + 'proficiencies': + type: object + path: Venture-Gossip.system.subfeatures.proficiencies + is_null: false + values: 7 + schema: + 'senses': + type: object + path: Venture-Gossip.system.subfeatures.senses + is_null: false + values: 7 + schema: + 'suppressedFeatures': + type: array<> + path: Venture-Gossip.system.subfeatures.suppressedFeatures + is_null: false + values: 7 + min_count: 0 + max_count: 0 + value_type: + type: + path: Venture-Gossip.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 0 + is_empty: true + 'traits': + type: object + path: Venture-Gossip.system.traits + is_null: false + values: 7 + schema: + 'rarity': + type: string + path: Venture-Gossip.system.traits.rarity + is_null: false + values: 7 + different_values: 1 (all same) + variants: "common" (x7) + 'value': + type: array + path: Venture-Gossip.system.traits.value + is_null: false + values: 7 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Venture-Gossip.system.traits.value.[] + is_null: false + values: 18 + different_values: 9 + variants: + - "archetype" (x7) + - "auditory" (x3) + - "concentrate" (x2) + - "manipulate" (x1) + - "polymorph" (x1) + - "fortune" (x1) + - "emotion" (x1) + - "mental" (x1) + - "dedication" (x1) + 'type': + type: string + path: Venture-Gossip.type + is_null: false + values: 7 + different_values: 1 (all same) + variants: "feat" (x7) diff --git a/output/pf2e/packs/Verduran Shadow.txt b/output/pf2e/packs/Verduran Shadow.txt deleted file mode 100644 index 2bdcb27..0000000 --- a/output/pf2e/packs/Verduran Shadow.txt +++ /dev/null @@ -1,56 +0,0 @@ -Verduran Shadow -Different values: 6 -===================================== -object {Verduran Shadow} - _id : string {Verduran Shadow._id} (all different values) - folder : string {Verduran Shadow.folder} (same value: 'mLlFlndFIxI0g6U0') - img : string {Verduran Shadow.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Verduran Shadow.name} (all different values) - system : object {Verduran Shadow.system} - actionType : object {Verduran Shadow.system.actionType} - value : string {Verduran Shadow.system.actionType.value} (3 different values) - 'passive' (x3) - 'action' (x2) - 'reaction' (x1) - actions : object {Verduran Shadow.system.actions} - [value] : integer {Verduran Shadow.system.actions.value} (2 different values) - 2 (x1) - 3 (x1) - category : string {Verduran Shadow.system.category} (2 different values) - 'class' (x5) - 'skill' (x1) - description : object {Verduran Shadow.system.description} - value : string {Verduran Shadow.system.description.value} (all different values) - level : object {Verduran Shadow.system.level} - value : integer {Verduran Shadow.system.level.value} (5 different values) - 4 (x2) - 8 (x1) - 10 (x1) - 6 (x1) - 2 (x1) - prerequisites : object {Verduran Shadow.system.prerequisites} - value : array {Verduran Shadow.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Verduran Shadow.system.prerequisites.value.[]} - value : string {Verduran Shadow.system.prerequisites.value.[].value} (8 different values) - 'Verduran Shadow Dedication' (x4) - 'trained in Athletics' (x1) - 'Canopy Predator' (x1) - 'expert in Athletics' (x1) - 'master in Survival' (x1) - 'expert in Stealth' (x1) - 'trained in Stealth' (x1) - 'trained in Survival' (x1) - publication : object {Verduran Shadow.system.publication} - license : string {Verduran Shadow.system.publication.license} (same value: 'ORC') - remaster : boolean {Verduran Shadow.system.publication.remaster} (same value: True) - title : string {Verduran Shadow.system.publication.title} (same value: 'Pathfinder #201: Pactbreaker') - rules : ignored (Foundry rules object) {Verduran Shadow.system.rules} - traits : object {Verduran Shadow.system.traits} - rarity : string {Verduran Shadow.system.traits.rarity} (same value: 'uncommon') - value : array {Verduran Shadow.system.traits.value} - Length: min=1 max=2 - Value type: string {Verduran Shadow.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - type : string {Verduran Shadow.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Verduran Shadow.yaml b/output/pf2e/packs/Verduran Shadow.yaml new file mode 100644 index 0000000..886051f --- /dev/null +++ b/output/pf2e/packs/Verduran Shadow.yaml @@ -0,0 +1,222 @@ +name: Verduran Shadow +values: 6 +schema: + '_id': + type: string + path: Verduran Shadow._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "lzCObPONWqrcmt30" (x1) + - "j8CLa6RoohfKCWoO" (x1) + - "h85DAkAPGjRFwIuf" (x1) + - "qJzQUD3rCcWiuofd" (x1) + - "u2LGS5SNvnLiXpgx" (x1) + - "i2H0iiGYRr0fhzgz" (x1) + 'folder': + type: string + path: Verduran Shadow.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "mLlFlndFIxI0g6U0" (x6) + 'img': + type: string + path: Verduran Shadow.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Verduran Shadow.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Canopy Predator" (x1) + - "Death from Above" (x1) + - "Sense the Strike" (x1) + - "Underbrush Trailblazer" (x1) + - "Verduran Ambush" (x1) + - "Verduran Shadow Dedication" (x1) + 'system': + type: object + path: Verduran Shadow.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Verduran Shadow.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Verduran Shadow.system.actionType.value + is_null: false + values: 6 + different_values: 3 + variants: + - "passive" (x3) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Verduran Shadow.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Verduran Shadow.system.actions.value + is_null: true + values: 2 + different_values: 2 + variants: + - 2 (x1) + - 3 (x1) + 'category': + type: string + path: Verduran Shadow.system.category + is_null: false + values: 6 + different_values: 2 + variants: + - "class" (x5) + - "skill" (x1) + 'description': + type: object + path: Verduran Shadow.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Verduran Shadow.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Verduran Shadow.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Verduran Shadow.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 4 (x2) + - 8 (x1) + - 10 (x1) + - 6 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Verduran Shadow.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Verduran Shadow.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Verduran Shadow.system.prerequisites.value.[] + is_null: false + values: 11 + schema: + 'value': + type: string + path: Verduran Shadow.system.prerequisites.value.[].value + is_null: false + values: 11 + different_values: 8 + variants: + - "Verduran Shadow Dedication" (x4) + - "trained in Athletics" (x1) + - "Canopy Predator" (x1) + - "expert in Athletics" (x1) + - "master in Survival" (x1) + - "expert in Stealth" (x1) + - "trained in Stealth" (x1) + - "trained in Survival" (x1) + 'publication': + type: object + path: Verduran Shadow.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Verduran Shadow.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Verduran Shadow.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Verduran Shadow.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder #201: Pactbreaker" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Verduran Shadow.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Verduran Shadow.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Verduran Shadow.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "uncommon" (x6) + 'value': + type: array + path: Verduran Shadow.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Verduran Shadow.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + 'type': + type: string + path: Verduran Shadow.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Versatile Heritages.txt b/output/pf2e/packs/Versatile Heritages.txt deleted file mode 100644 index 62bef4d..0000000 --- a/output/pf2e/packs/Versatile Heritages.txt +++ /dev/null @@ -1,44 +0,0 @@ -Versatile Heritages -Different values: 17 -===================================== -object {Versatile Heritages} - _id : string {Versatile Heritages._id} (all different values) - folder : string {Versatile Heritages.folder} (same value: 'khXMNyAoAoZ70PpT') - img : string {Versatile Heritages.img} (8 different values) - 'systems/pf2e/icons/default-icons/heritage.svg' (x10) - 'systems/pf2e/icons/features/ancestry/half-elf.webp' (x1) - 'systems/pf2e/icons/features/ancestry/beastkin.webp' (x1) - 'systems/pf2e/icons/features/ancestry/changeling.webp' (x1) - 'systems/pf2e/icons/features/ancestry/dhampir.webp' (x1) - 'systems/pf2e/icons/features/ancestry/half-orc.webp' (x1) - 'systems/pf2e/icons/features/ancestry/duskwalker.webp' (x1) - 'systems/pf2e/icons/features/ancestry/aasimar.webp' (x1) - name : string {Versatile Heritages.name} (all different values) - system : object {Versatile Heritages.system} - [ancestry] : empty - description : object {Versatile Heritages.system.description} - value : string {Versatile Heritages.system.description.value} (all different values) - publication : object {Versatile Heritages.system.publication} - license : string {Versatile Heritages.system.publication.license} (2 different values) - 'OGL' (x9) - 'ORC' (x8) - remaster : boolean {Versatile Heritages.system.publication.remaster} (2 different values) - True (x10) - False (x7) - title : string {Versatile Heritages.system.publication.title} (6 different values) - 'Pathfinder Lost Omens Ancestry Guide' (x6) - 'Pathfinder Player Core' (x4) - 'Pathfinder Player Core 2' (x3) - 'Pathfinder Rage of Elements' (x2) - 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) - 'Pathfinder Dark Archive' (x1) - rules : ignored (Foundry rules object) {Versatile Heritages.system.rules} - traits : object {Versatile Heritages.system.traits} - rarity : string {Versatile Heritages.system.traits.rarity} (3 different values) - 'uncommon' (x13) - 'common' (x2) - 'rare' (x2) - value : array {Versatile Heritages.system.traits.value} - Length: min=1 max=2 - Value type: string {Versatile Heritages.system.traits.value.[]} (19 different values) - type : string {Versatile Heritages.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Versatile Heritages.yaml b/output/pf2e/packs/Versatile Heritages.yaml new file mode 100644 index 0000000..5dcd2ed --- /dev/null +++ b/output/pf2e/packs/Versatile Heritages.yaml @@ -0,0 +1,143 @@ +name: Versatile Heritages +values: 17 +schema: + '_id': + type: string + path: Versatile Heritages._id + is_null: false + values: 17 + different_values: 17 (all different) + variants: [omitted] + 'folder': + type: string + path: Versatile Heritages.folder + is_null: false + values: 17 + different_values: 1 (all same) + variants: "khXMNyAoAoZ70PpT" (x17) + 'img': + type: string + path: Versatile Heritages.img + is_null: false + values: 17 + different_values: 8 + variants: + - "systems/pf2e/icons/default-icons/heritage.svg" (x10) + - "systems/pf2e/icons/features/ancestry/half-elf.webp" (x1) + - "systems/pf2e/icons/features/ancestry/beastkin.webp" (x1) + - "systems/pf2e/icons/features/ancestry/changeling.webp" (x1) + - "systems/pf2e/icons/features/ancestry/dhampir.webp" (x1) + - "systems/pf2e/icons/features/ancestry/half-orc.webp" (x1) + - "systems/pf2e/icons/features/ancestry/duskwalker.webp" (x1) + - "systems/pf2e/icons/features/ancestry/aasimar.webp" (x1) + 'name': + type: string + path: Versatile Heritages.name + is_null: false + values: 17 + different_values: 17 (all different) + variants: [omitted] + 'system': + type: object + path: Versatile Heritages.system + is_null: false + values: 17 + schema: + [ancestry]: + type: + path: Versatile Heritages.system.ancestry + is_null: true + values: 0 + is_empty: true + 'description': + type: object + path: Versatile Heritages.system.description + is_null: false + values: 17 + schema: + 'value': + type: string + path: Versatile Heritages.system.description.value + is_null: false + values: 17 + different_values: 17 (all different) + variants: [omitted] + 'publication': + type: object + path: Versatile Heritages.system.publication + is_null: false + values: 17 + schema: + 'license': + type: string + path: Versatile Heritages.system.publication.license + is_null: false + values: 17 + different_values: 2 + variants: + - "OGL" (x9) + - "ORC" (x8) + 'remaster': + type: boolean + path: Versatile Heritages.system.publication.remaster + is_null: false + values: 17 + different_values: 2 + variants: + - True (x10) + - False (x7) + 'title': + type: string + path: Versatile Heritages.system.publication.title + is_null: false + values: 17 + different_values: 6 + variants: + - "Pathfinder Lost Omens Ancestry Guide" (x6) + - "Pathfinder Player Core" (x4) + - "Pathfinder Player Core 2" (x3) + - "Pathfinder Rage of Elements" (x2) + - "Pathfinder Lost Omens Tian Xia Character Guide" (x1) + - "Pathfinder Dark Archive" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Versatile Heritages.system.rules + is_null: false + values: 17 + 'traits': + type: object + path: Versatile Heritages.system.traits + is_null: false + values: 17 + schema: + 'rarity': + type: string + path: Versatile Heritages.system.traits.rarity + is_null: false + values: 17 + different_values: 3 + variants: + - "uncommon" (x13) + - "common" (x2) + - "rare" (x2) + 'value': + type: array + path: Versatile Heritages.system.traits.value + is_null: false + values: 17 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Versatile Heritages.system.traits.value.[] + is_null: false + values: 19 + different_values: 19 + variants: [omitted] + 'type': + type: string + path: Versatile Heritages.type + is_null: false + values: 17 + different_values: 1 (all same) + variants: "heritage" (x17) diff --git a/output/pf2e/packs/Vigilante.txt b/output/pf2e/packs/Vigilante.txt deleted file mode 100644 index 6c31aca..0000000 --- a/output/pf2e/packs/Vigilante.txt +++ /dev/null @@ -1,76 +0,0 @@ -Vigilante -Different values: 13 -===================================== -object {Vigilante} - _id : string {Vigilante._id} (all different values) - folder : string {Vigilante.folder} (same value: 'jiNHs8SwdviOQx8P') - img : string {Vigilante.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Vigilante.name} (all different values) - system : object {Vigilante.system} - actionType : object {Vigilante.system.actionType} - value : string {Vigilante.system.actionType.value} (3 different values) - 'passive' (x11) - 'reaction' (x1) - 'action' (x1) - actions : object {Vigilante.system.actions} - [value] : integer {Vigilante.system.actions.value} (same value: 1) - category : string {Vigilante.system.category} (2 different values) - 'class' (x10) - 'skill' (x3) - description : object {Vigilante.system.description} - value : string {Vigilante.system.description.value} (all different values) - level : object {Vigilante.system.level} - value : integer {Vigilante.system.level.value} (7 different values) - 4 (x5) - 8 (x2) - 7 (x2) - 12 (x1) - 6 (x1) - 16 (x1) - 2 (x1) - prerequisites : object {Vigilante.system.prerequisites} - value : array {Vigilante.system.prerequisites.value} - Length: min=1 max=3 - Value type: object {Vigilante.system.prerequisites.value.[]} - value : string {Vigilante.system.prerequisites.value.[].value} (10 different values) - 'Vigilante Dedication' (x10) - 'master in Deception' (x3) - 'Startling Appearance' (x2) - 'Member of the Grey Gardeners' (x1) - 'expert in Intimidation' (x1) - 'expert in Arcana, Nature, Occultism, or Religion' (x1) - 'animal companion or familiar' (x1) - 'expert in Deception' (x1) - 'master in Intimidation' (x1) - 'trained in Deception' (x1) - publication : object {Vigilante.system.publication} - license : string {Vigilante.system.publication.license} (2 different values) - 'ORC' (x10) - 'OGL' (x3) - remaster : boolean {Vigilante.system.publication.remaster} (2 different values) - True (x10) - False (x3) - title : string {Vigilante.system.publication.title} (3 different values) - 'Pathfinder Player Core 2' (x10) - 'Pathfinder Adventure: Night of the Gray Death' (x2) - 'Pathfinder Advanced Player\'s Guide' (x1) - rules : ignored (Foundry rules object) {Vigilante.system.rules} - traits : object {Vigilante.system.traits} - rarity : string {Vigilante.system.traits.rarity} (2 different values) - 'common' (x12) - 'uncommon' (x1) - value : array {Vigilante.system.traits.value} - Length: min=1 max=5 - Value type: string {Vigilante.system.traits.value.[]} (8 different values) - 'archetype' (x13) - 'skill' (x3) - 'vigilante' (x3) - 'social' (x1) - 'emotion' (x1) - 'fear' (x1) - 'mental' (x1) - 'dedication' (x1) - [frequency] : object {Vigilante.system.frequency} - max : integer {Vigilante.system.frequency.max} (same value: 1) - per : string {Vigilante.system.frequency.per} (same value: 'PT10M') - type : string {Vigilante.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Vigilante.yaml b/output/pf2e/packs/Vigilante.yaml new file mode 100644 index 0000000..20e7781 --- /dev/null +++ b/output/pf2e/packs/Vigilante.yaml @@ -0,0 +1,247 @@ +name: Vigilante +values: 13 +schema: + '_id': + type: string + path: Vigilante._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Vigilante.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "jiNHs8SwdviOQx8P" (x13) + 'img': + type: string + path: Vigilante.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x13) + 'name': + type: string + path: Vigilante.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Vigilante.system + is_null: false + values: 13 + schema: + 'actionType': + type: object + path: Vigilante.system.actionType + is_null: false + values: 13 + schema: + 'value': + type: string + path: Vigilante.system.actionType.value + is_null: false + values: 13 + different_values: 3 + variants: + - "passive" (x11) + - "reaction" (x1) + - "action" (x1) + 'actions': + type: object + path: Vigilante.system.actions + is_null: false + values: 13 + schema: + [value]: + type: integer + path: Vigilante.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Vigilante.system.category + is_null: false + values: 13 + different_values: 2 + variants: + - "class" (x10) + - "skill" (x3) + 'description': + type: object + path: Vigilante.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Vigilante.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'level': + type: object + path: Vigilante.system.level + is_null: false + values: 13 + schema: + 'value': + type: integer + path: Vigilante.system.level.value + is_null: false + values: 13 + different_values: 7 + variants: + - 4 (x5) + - 8 (x2) + - 7 (x2) + - 12 (x1) + - 6 (x1) + - 16 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Vigilante.system.prerequisites + is_null: false + values: 13 + schema: + 'value': + type: array + path: Vigilante.system.prerequisites.value + is_null: false + values: 13 + min_count: 1 + max_count: 3 + value_type: + type: object + path: Vigilante.system.prerequisites.value.[] + is_null: false + values: 22 + schema: + 'value': + type: string + path: Vigilante.system.prerequisites.value.[].value + is_null: false + values: 22 + different_values: 10 + variants: + - "Vigilante Dedication" (x10) + - "master in Deception" (x3) + - "Startling Appearance" (x2) + - "Member of the Grey Gardeners" (x1) + - "expert in Intimidation" (x1) + - "expert in Arcana, Nature, Occultism, or Religion" (x1) + - "animal companion or familiar" (x1) + - "expert in Deception" (x1) + - "master in Intimidation" (x1) + - "trained in Deception" (x1) + 'publication': + type: object + path: Vigilante.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Vigilante.system.publication.license + is_null: false + values: 13 + different_values: 2 + variants: + - "ORC" (x10) + - "OGL" (x3) + 'remaster': + type: boolean + path: Vigilante.system.publication.remaster + is_null: false + values: 13 + different_values: 2 + variants: + - True (x10) + - False (x3) + 'title': + type: string + path: Vigilante.system.publication.title + is_null: false + values: 13 + different_values: 3 + variants: + - "Pathfinder Player Core 2" (x10) + - "Pathfinder Adventure: Night of the Gray Death" (x2) + - "Pathfinder Advanced Player's Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Vigilante.system.rules + is_null: false + values: 13 + 'traits': + type: object + path: Vigilante.system.traits + is_null: false + values: 13 + schema: + 'rarity': + type: string + path: Vigilante.system.traits.rarity + is_null: false + values: 13 + different_values: 2 + variants: + - "common" (x12) + - "uncommon" (x1) + 'value': + type: array + path: Vigilante.system.traits.value + is_null: false + values: 13 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Vigilante.system.traits.value.[] + is_null: false + values: 24 + different_values: 8 + variants: + - "archetype" (x13) + - "skill" (x3) + - "vigilante" (x3) + - "social" (x1) + - "emotion" (x1) + - "fear" (x1) + - "mental" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Vigilante.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Vigilante.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Vigilante.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + 'type': + type: string + path: Vigilante.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "feat" (x13) diff --git a/output/pf2e/packs/Viking.txt b/output/pf2e/packs/Viking.txt deleted file mode 100644 index f32d27b..0000000 --- a/output/pf2e/packs/Viking.txt +++ /dev/null @@ -1,54 +0,0 @@ -Viking -Different values: 6 -===================================== -object {Viking} - _id : string {Viking._id} (all different values) - folder : string {Viking.folder} (same value: 'mRzYxL4bECgRNZMu') - img : string {Viking.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Viking.name} (all different values) - system : object {Viking.system} - actionType : object {Viking.system.actionType} - value : string {Viking.system.actionType.value} (3 different values) - 'passive' (x3) - 'action' (x2) - 'free' (x1) - actions : object {Viking.system.actions} - [value] : integer {Viking.system.actions.value} (same value: 2) - category : string {Viking.system.category} (same value: 'class') - description : object {Viking.system.description} - value : string {Viking.system.description.value} (all different values) - level : object {Viking.system.level} - value : integer {Viking.system.level.value} (4 different values) - 4 (x2) - 8 (x2) - 6 (x1) - 2 (x1) - prerequisites : object {Viking.system.prerequisites} - value : array {Viking.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Viking.system.prerequisites.value.[]} - value : string {Viking.system.prerequisites.value.[].value} (2 different values) - 'Viking Dedication' (x5) - 'trained in Athletics' (x1) - publication : object {Viking.system.publication} - license : string {Viking.system.publication.license} (2 different values) - 'ORC' (x3) - 'OGL' (x3) - remaster : boolean {Viking.system.publication.remaster} (2 different values) - True (x3) - False (x3) - title : string {Viking.system.publication.title} (3 different values) - 'Pathfinder Player Core 2' (x3) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Lost Omens Knights of Lastwall' (x1) - rules : ignored (Foundry rules object) {Viking.system.rules} - traits : object {Viking.system.traits} - rarity : string {Viking.system.traits.rarity} (2 different values) - 'common' (x5) - 'uncommon' (x1) - value : array {Viking.system.traits.value} - Length: min=1 max=2 - Value type: string {Viking.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - type : string {Viking.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Viking.yaml b/output/pf2e/packs/Viking.yaml new file mode 100644 index 0000000..ff2d23d --- /dev/null +++ b/output/pf2e/packs/Viking.yaml @@ -0,0 +1,220 @@ +name: Viking +values: 6 +schema: + '_id': + type: string + path: Viking._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "9KvsO72JJ3pfkG4U" (x1) + - "QcyaUiea6fp8c17U" (x1) + - "g8ZMeg1YFg9WZj3I" (x1) + - "JuEUNrvsxOYdXeYL" (x1) + - "3xiWBDSR8miAotpa" (x1) + - "j9Rp4fOZIxizyvYy" (x1) + 'folder': + type: string + path: Viking.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "mRzYxL4bECgRNZMu" (x6) + 'img': + type: string + path: Viking.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Viking.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Hurling Charge" (x1) + - "Into the Fray" (x1) + - "Second Shield" (x1) + - "Viking Dedication" (x1) + - "Viking Vindicator" (x1) + - "Viking Weapon Familiarity" (x1) + 'system': + type: object + path: Viking.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Viking.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Viking.system.actionType.value + is_null: false + values: 6 + different_values: 3 + variants: + - "passive" (x3) + - "action" (x2) + - "free" (x1) + 'actions': + type: object + path: Viking.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Viking.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 2 (x2) + 'category': + type: string + path: Viking.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Viking.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Viking.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Viking.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Viking.system.level.value + is_null: false + values: 6 + different_values: 4 + variants: + - 4 (x2) + - 8 (x2) + - 6 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Viking.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Viking.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Viking.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Viking.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 2 + variants: + - "Viking Dedication" (x5) + - "trained in Athletics" (x1) + 'publication': + type: object + path: Viking.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Viking.system.publication.license + is_null: false + values: 6 + different_values: 2 + variants: + - "ORC" (x3) + - "OGL" (x3) + 'remaster': + type: boolean + path: Viking.system.publication.remaster + is_null: false + values: 6 + different_values: 2 + variants: + - True (x3) + - False (x3) + 'title': + type: string + path: Viking.system.publication.title + is_null: false + values: 6 + different_values: 3 + variants: + - "Pathfinder Player Core 2" (x3) + - "Pathfinder Advanced Player's Guide" (x2) + - "Pathfinder Lost Omens Knights of Lastwall" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Viking.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Viking.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Viking.system.traits.rarity + is_null: false + values: 6 + different_values: 2 + variants: + - "common" (x5) + - "uncommon" (x1) + 'value': + type: array + path: Viking.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Viking.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + 'type': + type: string + path: Viking.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Villain.txt b/output/pf2e/packs/Villain.txt deleted file mode 100644 index b025823..0000000 --- a/output/pf2e/packs/Villain.txt +++ /dev/null @@ -1,1397 +0,0 @@ -Villain -Different values: 17 -===================================== -object {Villain} - _id : string {Villain._id} (all different values) - folder : string {Villain.folder} (same value: 'bLzJy2YdGCGjheEH') - img : string {Villain.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Villain.items} - Length: min=8 max=37 - Value type: object {Villain.items.[]} - _id : string {Villain.items.[]._id} (302 different values) - img : string {Villain.items.[].img} (125 different values) - name : string {Villain.items.[].name} (217 different values) - sort : integer {Villain.items.[].sort} (37 different values) - system : object {Villain.items.[].system} - [acBonus] : integer {Villain.items.[].system.acBonus} (4 different values) - 2 (x4) - 1 (x2) - 5 (x1) - 3 (x1) - [actionType] : object {Villain.items.[].system.actionType} - value : string {Villain.items.[].system.actionType.value} (4 different values) - 'passive' (x44) - 'action' (x23) - 'reaction' (x10) - 'free' (x1) - [actions] : object {Villain.items.[].system.actions} - [value] : integer {Villain.items.[].system.actions.value} (3 different values) - 1 (x13) - 2 (x9) - 3 (x1) - [area] : object {Villain.items.[].system.area} - type : string {Villain.items.[].system.area.type} (6 different values) - 'burst' (x7) - 'emanation' (x7) - 'square' (x2) - 'line' (x2) - 'cylinder' (x2) - 'cone' (x1) - value : integer {Villain.items.[].system.area.value} (6 different values) - 30 (x5) - 60 (x5) - 10 (x4) - 5 (x4) - 20 (x2) - 15 (x1) - [attackEffects] : object {Villain.items.[].system.attackEffects} - value : array {Villain.items.[].system.attackEffects.value} - Length: min=0 max=1 - Value type: string {Villain.items.[].system.attackEffects.value.[]} (same value: 'flesh-mutation') - [autoHeightenLevel] : object {Villain.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Villain.items.[].system.baseItem} (22 different values) - [bonus] : object {Villain.items.[].system.bonus} - value : integer {Villain.items.[].system.bonus.value} (19 different values) - [bonusDamage] : object {Villain.items.[].system.bonusDamage} - value : integer {Villain.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {Villain.items.[].system.bulk} - value : mixed - integer {Villain.items.[].system.bulk.value} (4 different values) - 1 (x14) - 0 (x6) - 2 (x5) - 3 (x1) - float {Villain.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Villain.items.[].system.bulk.capacity} (same value: 10) - [heldOrStowed] : float {Villain.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Villain.items.[].system.bulk.ignored} (same value: 10) - [category] : string {Villain.items.[].system.category} (12 different values) - [checkPenalty] : integer {Villain.items.[].system.checkPenalty} (3 different values) - -1 (x6) - -3 (x1) - -2 (x1) - [collapsed] : boolean {Villain.items.[].system.collapsed} (same value: False) - [containerId] : string {Villain.items.[].system.containerId} (same value: 'FiSK6Z3qlTGPUrAR') - [cost] : object {Villain.items.[].system.cost} - value : string {Villain.items.[].system.cost.value} (3 different values) - '' (x89) - 'warding circle ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1) - 'rare incense worth a total value of 150 gp' (x1) - [counteraction] : boolean {Villain.items.[].system.counteraction} (2 different values) - False (x88) - True (x3) - [damage] : object {Villain.items.[].system.damage} - [0] : object {Villain.items.[].system.damage.0} - applyMod : boolean {Villain.items.[].system.damage.0.applyMod} (same value: False) - [category] : string {Villain.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Villain.items.[].system.damage.0.formula} (13 different values) - kinds : array {Villain.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Villain.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x22) - 'healing' (x1) - materials : array<> {Villain.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.damage.0.type} (9 different values) - 'fire' (x7) - 'void' (x5) - 'mental' (x2) - 'sonic' (x2) - 'electricity' (x2) - 'cold' (x1) - 'bleed' (x1) - 'force' (x1) - 'untyped' (x1) - [0Uok2pip94aNbBFd] : object {Villain.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Villain.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Villain.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Villain.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Villain.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [3Pz4NTLXD2rzKgf4] : object {Villain.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Villain.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Villain.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Villain.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Villain.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Villain.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [C34n7XTpCLCXJWwt] : object {Villain.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Villain.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Villain.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Villain.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Villain.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [cQDyW0QpjJ38MlSi] : object {Villain.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Villain.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Villain.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Villain.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Villain.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Villain.items.[].system.damage.damageType} (3 different values) - 'piercing' (x14) - 'slashing' (x7) - 'bludgeoning' (x5) - [dice] : integer {Villain.items.[].system.damage.dice} (2 different values) - 1 (x25) - 0 (x1) - [die] : string {Villain.items.[].system.damage.die} (4 different values) - 'd6' (x12) - 'd4' (x8) - 'd8' (x3) - 'd12' (x2) - [formula] : string {Villain.items.[].system.damage.formula} (3 different values) - '2d8+5' (x2) - '3d6+6' (x1) - '3d8+10' (x1) - [kind] : string {Villain.items.[].system.damage.kind} (same value: 'healing') - [type] : string {Villain.items.[].system.damage.type} (2 different values) - 'vitality' (x3) - 'untyped' (x1) - [yI4fzrhnbFxup4Ep] : object {Villain.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Villain.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Villain.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Villain.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Villain.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [damageRolls] : object {Villain.items.[].system.damageRolls} - [0] : object {Villain.items.[].system.damageRolls.0} - damage : string {Villain.items.[].system.damageRolls.0.damage} (7 different values) - '1d6+8' (x2) - '1d6+3' (x2) - '1d12+8' (x1) - '1d6+10' (x1) - '1d6+6' (x1) - '1d4+7' (x1) - '1d6+2' (x1) - damageType : string {Villain.items.[].system.damageRolls.0.damageType} (3 different values) - 'piercing' (x5) - 'slashing' (x2) - 'bludgeoning' (x2) - [0dEOiUqz22PQ0sJU] : object {Villain.items.[].system.damageRolls.0dEOiUqz22PQ0sJU} - damage : string {Villain.items.[].system.damageRolls.0dEOiUqz22PQ0sJU.damage} (same value: '1d4+6') - damageType : string {Villain.items.[].system.damageRolls.0dEOiUqz22PQ0sJU.damageType} (same value: 'piercing') - [2JYE83eCXSr9HXnc] : object {Villain.items.[].system.damageRolls.2JYE83eCXSr9HXnc} - category : string {Villain.items.[].system.damageRolls.2JYE83eCXSr9HXnc.category} (same value: 'splash') - damage : string {Villain.items.[].system.damageRolls.2JYE83eCXSr9HXnc.damage} (same value: '2') - damageType : string {Villain.items.[].system.damageRolls.2JYE83eCXSr9HXnc.damageType} (same value: 'untyped') - [7gyCrALIkyj4jEp6] : object {Villain.items.[].system.damageRolls.7gyCrALIkyj4jEp6} - damage : string {Villain.items.[].system.damageRolls.7gyCrALIkyj4jEp6.damage} (same value: '1d4+4') - damageType : string {Villain.items.[].system.damageRolls.7gyCrALIkyj4jEp6.damageType} (same value: 'piercing') - [Acs4CSZCOQaKy6wR] : object {Villain.items.[].system.damageRolls.Acs4CSZCOQaKy6wR} - damage : string {Villain.items.[].system.damageRolls.Acs4CSZCOQaKy6wR.damage} (same value: '1d6+2') - damageType : string {Villain.items.[].system.damageRolls.Acs4CSZCOQaKy6wR.damageType} (same value: 'bludgeoning') - KcNBTOWSazWsSWbg : object {Villain.items.[].system.damageRolls.KcNBTOWSazWsSWbg} - damage : string {Villain.items.[].system.damageRolls.KcNBTOWSazWsSWbg.damage} (same value: '3d6') - damageType : string {Villain.items.[].system.damageRolls.KcNBTOWSazWsSWbg.damageType} (same value: 'fire') - [1N4xrGxD5xpL5TOn] : object {Villain.items.[].system.damageRolls.1N4xrGxD5xpL5TOn} - category : string {Villain.items.[].system.damageRolls.1N4xrGxD5xpL5TOn.category} (same value: 'persistent') - damage : string {Villain.items.[].system.damageRolls.1N4xrGxD5xpL5TOn.damage} (same value: '1d4') - damageType : string {Villain.items.[].system.damageRolls.1N4xrGxD5xpL5TOn.damageType} (same value: 'bleed') - [1eMNWGpaCvfWqkJm] : object {Villain.items.[].system.damageRolls.1eMNWGpaCvfWqkJm} - damage : string {Villain.items.[].system.damageRolls.1eMNWGpaCvfWqkJm.damage} (same value: '3d6') - damageType : string {Villain.items.[].system.damageRolls.1eMNWGpaCvfWqkJm.damageType} (same value: 'fire') - [7eNLtIfWjOoYk7bz] : object {Villain.items.[].system.damageRolls.7eNLtIfWjOoYk7bz} - damage : string {Villain.items.[].system.damageRolls.7eNLtIfWjOoYk7bz.damage} (same value: '1d8+9') - damageType : string {Villain.items.[].system.damageRolls.7eNLtIfWjOoYk7bz.damageType} (same value: 'piercing') - [DwknufwzHgTsx2iW] : object {Villain.items.[].system.damageRolls.DwknufwzHgTsx2iW} - damage : string {Villain.items.[].system.damageRolls.DwknufwzHgTsx2iW.damage} (same value: '1d4+9') - damageType : string {Villain.items.[].system.damageRolls.DwknufwzHgTsx2iW.damageType} (same value: 'piercing') - [G1RyVwzeSi9h5vDE] : object {Villain.items.[].system.damageRolls.G1RyVwzeSi9h5vDE} - damage : string {Villain.items.[].system.damageRolls.G1RyVwzeSi9h5vDE.damage} (same value: '1d4+9') - damageType : string {Villain.items.[].system.damageRolls.G1RyVwzeSi9h5vDE.damageType} (same value: 'piercing') - [Gjs5ykOcjqt3LnkG] : object {Villain.items.[].system.damageRolls.Gjs5ykOcjqt3LnkG} - damage : string {Villain.items.[].system.damageRolls.Gjs5ykOcjqt3LnkG.damage} (same value: '2d6+8') - damageType : string {Villain.items.[].system.damageRolls.Gjs5ykOcjqt3LnkG.damageType} (same value: 'piercing') - [KvOmTj8SJ8D1z0JI] : object {Villain.items.[].system.damageRolls.KvOmTj8SJ8D1z0JI} - damage : string {Villain.items.[].system.damageRolls.KvOmTj8SJ8D1z0JI.damage} (same value: '2d8+10') - damageType : string {Villain.items.[].system.damageRolls.KvOmTj8SJ8D1z0JI.damageType} (same value: 'slashing') - [QZUwWNGQrpnShLez] : object {Villain.items.[].system.damageRolls.QZUwWNGQrpnShLez} - damage : string {Villain.items.[].system.damageRolls.QZUwWNGQrpnShLez.damage} (same value: '1d4+6') - damageType : string {Villain.items.[].system.damageRolls.QZUwWNGQrpnShLez.damageType} (same value: 'piercing') - [TKeWEdepwpo0lKFx] : object {Villain.items.[].system.damageRolls.TKeWEdepwpo0lKFx} - category : string {Villain.items.[].system.damageRolls.TKeWEdepwpo0lKFx.category} (same value: 'persistent') - damage : string {Villain.items.[].system.damageRolls.TKeWEdepwpo0lKFx.damage} (same value: '2') - damageType : string {Villain.items.[].system.damageRolls.TKeWEdepwpo0lKFx.damageType} (same value: 'untyped') - [Tn9yNt1jVT7Ok0Pt] : object {Villain.items.[].system.damageRolls.Tn9yNt1jVT7Ok0Pt} - damage : string {Villain.items.[].system.damageRolls.Tn9yNt1jVT7Ok0Pt.damage} (same value: '2d6') - damageType : string {Villain.items.[].system.damageRolls.Tn9yNt1jVT7Ok0Pt.damageType} (same value: 'untyped') - [U0qX1UZFYbKLYePu] : object {Villain.items.[].system.damageRolls.U0qX1UZFYbKLYePu} - damage : string {Villain.items.[].system.damageRolls.U0qX1UZFYbKLYePu.damage} (same value: '1d4+7') - damageType : string {Villain.items.[].system.damageRolls.U0qX1UZFYbKLYePu.damageType} (same value: 'piercing') - [cqIcAMsIoppmRq9n] : object {Villain.items.[].system.damageRolls.cqIcAMsIoppmRq9n} - category : string {Villain.items.[].system.damageRolls.cqIcAMsIoppmRq9n.category} (same value: 'persistent') - damage : string {Villain.items.[].system.damageRolls.cqIcAMsIoppmRq9n.damage} (same value: '1d4') - damageType : string {Villain.items.[].system.damageRolls.cqIcAMsIoppmRq9n.damageType} (same value: 'bleed') - [eMEOkZi7fx10uM3I] : object {Villain.items.[].system.damageRolls.eMEOkZi7fx10uM3I} - damage : string {Villain.items.[].system.damageRolls.eMEOkZi7fx10uM3I.damage} (same value: '1d4+6') - damageType : string {Villain.items.[].system.damageRolls.eMEOkZi7fx10uM3I.damageType} (same value: 'piercing') - [giOq5QqGS60N99el] : object {Villain.items.[].system.damageRolls.giOq5QqGS60N99el} - damage : string {Villain.items.[].system.damageRolls.giOq5QqGS60N99el.damage} (same value: '2d8+12') - damageType : string {Villain.items.[].system.damageRolls.giOq5QqGS60N99el.damageType} (same value: 'slashing') - [iswR188zNNz1VJHP] : object {Villain.items.[].system.damageRolls.iswR188zNNz1VJHP} - damage : string {Villain.items.[].system.damageRolls.iswR188zNNz1VJHP.damage} (9 different values) - '1d4+10' (x4) - '1d4+6' (x2) - '1d4' (x1) - '1d4+13' (x1) - '1d4+4' (x1) - '1d4+7' (x1) - '1d4+3' (x1) - '1d4+2' (x1) - '1d4+12' (x1) - damageType : string {Villain.items.[].system.damageRolls.iswR188zNNz1VJHP.damageType} (same value: 'bludgeoning') - [k1bSgTVAXjBUtkwC] : object {Villain.items.[].system.damageRolls.k1bSgTVAXjBUtkwC} - damage : string {Villain.items.[].system.damageRolls.k1bSgTVAXjBUtkwC.damage} (same value: '1d4+4') - damageType : string {Villain.items.[].system.damageRolls.k1bSgTVAXjBUtkwC.damageType} (same value: 'piercing') - [kypwa8qg9mQE1TM8] : object {Villain.items.[].system.damageRolls.kypwa8qg9mQE1TM8} - damage : string {Villain.items.[].system.damageRolls.kypwa8qg9mQE1TM8.damage} (same value: '1d6+4') - damageType : string {Villain.items.[].system.damageRolls.kypwa8qg9mQE1TM8.damageType} (same value: 'piercing') - [nrKYiSG7KuBLvosK] : object {Villain.items.[].system.damageRolls.nrKYiSG7KuBLvosK} - damage : string {Villain.items.[].system.damageRolls.nrKYiSG7KuBLvosK.damage} (same value: '2d6+6') - damageType : string {Villain.items.[].system.damageRolls.nrKYiSG7KuBLvosK.damageType} (same value: 'piercing') - [r2n5vvenZaiuqld0] : object {Villain.items.[].system.damageRolls.r2n5vvenZaiuqld0} - damage : string {Villain.items.[].system.damageRolls.r2n5vvenZaiuqld0.damage} (same value: '1d4+8') - damageType : string {Villain.items.[].system.damageRolls.r2n5vvenZaiuqld0.damageType} (same value: 'bludgeoning') - [sAdBvp9jSI3rtbwC] : object {Villain.items.[].system.damageRolls.sAdBvp9jSI3rtbwC} - damage : string {Villain.items.[].system.damageRolls.sAdBvp9jSI3rtbwC.damage} (same value: '1d4+10') - damageType : string {Villain.items.[].system.damageRolls.sAdBvp9jSI3rtbwC.damageType} (same value: 'slashing') - [vteXU1AcPqSHSoqT] : object {Villain.items.[].system.damageRolls.vteXU1AcPqSHSoqT} - damage : string {Villain.items.[].system.damageRolls.vteXU1AcPqSHSoqT.damage} (same value: '4d6') - damageType : string {Villain.items.[].system.damageRolls.vteXU1AcPqSHSoqT.damageType} (same value: 'poison') - [zTtmn1p5VuGg7bJS] : object {Villain.items.[].system.damageRolls.zTtmn1p5VuGg7bJS} - damage : string {Villain.items.[].system.damageRolls.zTtmn1p5VuGg7bJS.damage} (same value: '2d12+13') - damageType : string {Villain.items.[].system.damageRolls.zTtmn1p5VuGg7bJS.damageType} (same value: 'slashing') - VgEFbuncbM5tjC31 : object {Villain.items.[].system.damageRolls.VgEFbuncbM5tjC31} - damage : string {Villain.items.[].system.damageRolls.VgEFbuncbM5tjC31.damage} (same value: '2d4+10') - damageType : string {Villain.items.[].system.damageRolls.VgEFbuncbM5tjC31.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Villain.items.[].system.deathNote} (same value: True) - description : object {Villain.items.[].system.description} - value : string {Villain.items.[].system.description.value} (191 different values) - [defense] : object {Villain.items.[].system.defense} - save : object {Villain.items.[].system.defense.save} - basic : boolean {Villain.items.[].system.defense.save.basic} (2 different values) - False (x23) - True (x14) - statistic : string {Villain.items.[].system.defense.save.statistic} (3 different values) - 'will' (x18) - 'fortitude' (x10) - 'reflex' (x9) - [duration] : object {Villain.items.[].system.duration} - sustained : boolean {Villain.items.[].system.duration.sustained} (2 different values) - False (x81) - True (x10) - value : string {Villain.items.[].system.duration.value} (14 different values) - [frequency] : object {Villain.items.[].system.frequency} - max : integer {Villain.items.[].system.frequency.max} (same value: 1) - per : string {Villain.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x1) - [group] : string {Villain.items.[].system.group} (14 different values) - [heightening] : object {Villain.items.[].system.heightening} - [damage] : object {Villain.items.[].system.heightening.damage} - [0] : string {Villain.items.[].system.heightening.damage.0} (7 different values) - '1d6' (x6) - '2d6' (x5) - '1d4' (x3) - '1d8' (x2) - '2d4' (x2) - '1d10' (x2) - '1d12' (x1) - [0Uok2pip94aNbBFd] : string {Villain.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [3Pz4NTLXD2rzKgf4] : string {Villain.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [cQDyW0QpjJ38MlSi] : string {Villain.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [yI4fzrhnbFxup4Ep] : string {Villain.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Villain.items.[].system.heightening.interval} (2 different values) - 1 (x18) - 2 (x7) - [levels] : object {Villain.items.[].system.heightening.levels} - [3] : object {Villain.items.[].system.heightening.levels.3} - [range] : object {Villain.items.[].system.heightening.levels.3.range} - value : string {Villain.items.[].system.heightening.levels.3.range.value} (2 different values) - '500 feet' (x4) - 'touch' (x1) - [target] : object {Villain.items.[].system.heightening.levels.3.target} - value : string {Villain.items.[].system.heightening.levels.3.target.value} (3 different values) - '5 creatures' (x3) - '1 unattended object with a Bulk of 1 or less' (x1) - '1 willing creature' (x1) - 4 : object {Villain.items.[].system.heightening.levels.4} - range : object {Villain.items.[].system.heightening.levels.4.range} - value : string {Villain.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Villain.items.[].system.heightening.levels.4.target} - value : string {Villain.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') - [5] : object {Villain.items.[].system.heightening.levels.5} - [target] : object {Villain.items.[].system.heightening.levels.5.target} - value : string {Villain.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - range : object {Villain.items.[].system.heightening.levels.5.range} - value : string {Villain.items.[].system.heightening.levels.5.range.value} (same value: '60 feet') - [6] : object {Villain.items.[].system.heightening.levels.6} - target : object {Villain.items.[].system.heightening.levels.6.target} - value : string {Villain.items.[].system.heightening.levels.6.target.value} (3 different values) - '5 creatures' (x3) - '10 creatures' (x1) - '10 willing creatures' (x1) - [7] : object {Villain.items.[].system.heightening.levels.7} - target : object {Villain.items.[].system.heightening.levels.7.target} - value : string {Villain.items.[].system.heightening.levels.7.target.value} (2 different values) - '1 unattended object with a Bulk of 2 or less' (x1) - '6 creatures' (x1) - [8] : object {Villain.items.[].system.heightening.levels.8} - target : object {Villain.items.[].system.heightening.levels.8.target} - value : string {Villain.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [type] : string {Villain.items.[].system.heightening.type} (2 different values) - 'interval' (x25) - 'fixed' (x20) - [level] : object {Villain.items.[].system.level} - value : integer {Villain.items.[].system.level.value} (10 different values) - 1 (x54) - 0 (x49) - 2 (x21) - 3 (x9) - 4 (x7) - 6 (x5) - 5 (x5) - 7 (x3) - 8 (x2) - 12 (x1) - [mod] : object {Villain.items.[].system.mod} - value : integer {Villain.items.[].system.mod.value} (9 different values) - 6 (x2) - 18 (x2) - 15 (x2) - 17 (x2) - 8 (x2) - 14 (x2) - 11 (x1) - 13 (x1) - 21 (x1) - publication : object {Villain.items.[].system.publication} - license : string {Villain.items.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Villain.items.[].system.publication.remaster} (same value: True) - title : string {Villain.items.[].system.publication.title} (9 different values) - '' (x129) - 'Pathfinder Player Core' (x129) - 'Pathfinder NPC Core' (x18) - 'Pathfinder GM Core' (x14) - 'Pathfinder Player Core 2' (x6) - 'Pathfinder Monster Core' (x2) - 'Pathfinder Guns & Gears' (x2) - 'Pathfinder Lost Omens Gods & Magic' (x1) - 'Pathfinder Core Rulebook' (x1) - rules : ignored (Foundry rules object) {Villain.items.[].system.rules} - [dexCap] : integer {Villain.items.[].system.dexCap} (4 different values) - 3 (x4) - 4 (x2) - 1 (x1) - 2 (x1) - [equipped] : object {Villain.items.[].system.equipped} - carryType : string {Villain.items.[].system.equipped.carryType} (same value: 'worn') - [handsHeld] : integer {Villain.items.[].system.equipped.handsHeld} (2 different values) - 0 (x34) - 1 (x1) - [inSlot] : boolean {Villain.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [hardness] : integer {Villain.items.[].system.hardness} (same value: 0) - [hp] : object {Villain.items.[].system.hp} - max : integer {Villain.items.[].system.hp.max} (same value: 0) - value : integer {Villain.items.[].system.hp.value} (same value: 0) - [location] : object {Villain.items.[].system.location} - [heightenedLevel] : integer {Villain.items.[].system.location.heightenedLevel} (3 different values) - 2 (x10) - 1 (x10) - 3 (x3) - [signature] : boolean {Villain.items.[].system.location.signature} (same value: False) - [uses] : object {Villain.items.[].system.location.uses} - max : integer {Villain.items.[].system.location.uses.max} (same value: 99) - value : integer {Villain.items.[].system.location.uses.value} (same value: 99) - [value] : string {Villain.items.[].system.location.value} (10 different values) - 'niwzzTioW24zOrfR' (x30) - 'fo4rIPJJxb2JfFED' (x16) - 'yXIorWzVkK3BGFi9' (x12) - 'XCCNdWgAwDmYJNUr' (x12) - 'w8D7IFRgRRihgilN' (x10) - 'j3GfUAgZ3oVVWebi' (x4) - 'vfhKr3Ly9XjE7PhV' (x2) - 'YEsqZ1pmCAbdEHfI' (x1) - 'flLLoUGHSVJire4L' (x1) - 'L4Fu7guo4LfcMfe9' (x1) - [material] : object {Villain.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {Villain.items.[].system.overlays} - [2a6Vm4mIjBgrzlO2] : object {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of the Void (Vs. Living)') - overlayType : string {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {Villain.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - [4gyp3qlsv5ywdyjq] : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Villain.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [NYYzPXYkV0V917XF] : object {Villain.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Villain.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Villain.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Villain.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Villain.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Villain.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Villain.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Villain.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Villain.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Villain.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Villain.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Villain.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Villain.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Villain.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Villain.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Villain.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [TqI3B4hFxajOSIm3] : object {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Villain.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - [URQWpedXx9fB1fR7] : object {Villain.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {Villain.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {Villain.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {Villain.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {Villain.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {Villain.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - type : string {Villain.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [WIvpqh0pSKKC4t0F] : object {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Villain.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [eOCNn2ohYAvsYZjn] : object {Villain.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Villain.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Villain.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Villain.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [fjal1yqjbeci6fa9] : object {Villain.items.[].system.overlays.fjal1yqjbeci6fa9} - overlayType : string {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.sort} (same value: 3) - system : object {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system} - area : object {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.area} - areaType : string {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.areaType} (same value: 'emanation') - type : string {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.type} (same value: 'emanation') - value : integer {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.value} (same value: 30) - damage : object {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.damage} - 0 : object {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.damage.0} - [category] : empty - target : object {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.target} - value : string {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.target.value} (same value: '') - time : object {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.time} - value : string {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.time.value} (same value: '3') - traits : object {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits} - value : array {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits.value} - Length: min=3 max=3 - Value type: string {Villain.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - [gHIOzknAtexc6GUE] : object {Villain.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of the Void (Healing)') - overlayType : string {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - [defense] : empty - heightening : object {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {Villain.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [gc46bl5k7ajwh96r] : object {Villain.items.[].system.overlays.gc46bl5k7ajwh96r} - overlayType : string {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.sort} (same value: 2) - system : object {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system} - area : object {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.area} - areaType : string {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.areaType} (same value: 'burst') - type : string {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.type} (same value: 'burst') - value : integer {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.value} (same value: 10) - damage : object {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.damage} - 0 : object {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.damage.0} - [category] : empty - target : object {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.target} - value : string {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.target.value} (same value: '') - time : object {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.time} - value : string {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.time.value} (same value: '2') - traits : object {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits} - value : array {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits.value} - Length: min=3 max=3 - Value type: string {Villain.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - [hqiwae0wgehycnex] : object {Villain.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {Villain.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {Villain.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {Villain.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - materials : array<> {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - heightening : object {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {Villain.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [pq7cxntbz4s8g5ik] : object {Villain.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Villain.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Villain.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Villain.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Villain.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Villain.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Villain.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Villain.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [q1iyd84b6hrjht55] : object {Villain.items.[].system.overlays.q1iyd84b6hrjht55} - overlayType : string {Villain.items.[].system.overlays.q1iyd84b6hrjht55.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.q1iyd84b6hrjht55.sort} (same value: 1) - system : object {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system} - damage : object {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.damage} - 0 : object {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.damage.0} - [category] : empty - formula : string {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.damage.0.formula} (same value: '1d4') - heightening : object {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening} - damage : object {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening.damage} - 0 : string {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening.damage.0} (same value: '1d4') - target : object {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.target} - value : string {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.target.value} (same value: '') - time : object {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.time} - value : string {Villain.items.[].system.overlays.q1iyd84b6hrjht55.system.time.value} (same value: '1') - [rvhoa43rqqqp8izn] : object {Villain.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Villain.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Villain.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [wQHuRGaDDW2MemlK] : object {Villain.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {Villain.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {Villain.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {Villain.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {Villain.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {Villain.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {Villain.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - type : string {Villain.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [wlrbtv7c5shfmdh1] : object {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - materials : array<> {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - heightening : object {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {Villain.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [xYyA7CV1GaFTRjBQ] : object {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - heightening : object {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Villain.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [z04svm1cvfcxtplb] : object {Villain.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Villain.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Villain.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Villain.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Villain.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Villain.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'void' (x1) - [prepared] : object {Villain.items.[].system.prepared} - [flexible] : boolean {Villain.items.[].system.prepared.flexible} (same value: False) - value : string {Villain.items.[].system.prepared.value} (4 different values) - 'focus' (x4) - 'spontaneous' (x3) - 'prepared' (x2) - 'innate' (x1) - [price] : object {Villain.items.[].system.price} - [per] : integer {Villain.items.[].system.price.per} (same value: 10) - value : object {Villain.items.[].system.price.value} - [cp] : integer {Villain.items.[].system.price.value.cp} (2 different values) - 1 (x2) - 8 (x1) - [gp] : integer {Villain.items.[].system.price.value.gp} (all different values) - [sp] : integer {Villain.items.[].system.price.value.sp} (6 different values) - 1 (x7) - 2 (x4) - 9 (x3) - 3 (x2) - 8 (x1) - 5 (x1) - [proficiency] : object {Villain.items.[].system.proficiency} - value : integer {Villain.items.[].system.proficiency.value} (2 different values) - 1 (x6) - 0 (x4) - [proficient] : object {Villain.items.[].system.proficient} - value : integer {Villain.items.[].system.proficient.value} (same value: 0) - traits : object {Villain.items.[].system.traits} - [rarity] : string {Villain.items.[].system.traits.rarity} (2 different values) - 'common' (x144) - 'uncommon' (x12) - [traditions] : array {Villain.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Villain.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x64) - 'occult' (x53) - 'divine' (x43) - 'primal' (x43) - [value] : array {Villain.items.[].system.traits.value} - Length: min=0 max=7 - Value type: string {Villain.items.[].system.traits.value.[]} (89 different values) - [quantity] : integer {Villain.items.[].system.quantity} (6 different values) - 1 (x53) - 10 (x5) - 2 (x2) - 5 (x2) - 3 (x2) - 15 (x1) - [range] : mixed - object {Villain.items.[].system.range} - value : string {Villain.items.[].system.range.value} (11 different values) - integer {Villain.items.[].system.range} (6 different values) - 20 (x3) - 60 (x3) - 30 (x1) - 50 (x1) - 100 (x1) - 70 (x1) - [reload] : object {Villain.items.[].system.reload} - value : string {Villain.items.[].system.reload.value} (4 different values) - '' (x13) - '-' (x7) - '1' (x5) - '0' (x1) - [requirements] : string {Villain.items.[].system.requirements} (2 different values) - '' (x90) - 'You can bleed' (x1) - [ritual] : object {Villain.items.[].system.ritual} - primary : object {Villain.items.[].system.ritual.primary} - check : string {Villain.items.[].system.ritual.primary.check} (2 different values) - 'Arcana (master) or Occultism (master)' (x1) - 'Nature (master), Occultism (master) or Religion (master)' (x1) - secondary : object {Villain.items.[].system.ritual.secondary} - casters : integer {Villain.items.[].system.ritual.secondary.casters} (2 different values) - 3 (x1) - 1 (x1) - checks : string {Villain.items.[].system.ritual.secondary.checks} (2 different values) - 'Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1) - 'Nature, Occultism or Religion (whichever is used for the primary check)' (x1) - [runes] : object {Villain.items.[].system.runes} - potency : integer {Villain.items.[].system.runes.potency} (2 different values) - 0 (x21) - 1 (x13) - property : array<> {Villain.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - [resilient] : integer {Villain.items.[].system.runes.resilient} (2 different values) - 0 (x7) - 1 (x1) - [striking] : integer {Villain.items.[].system.runes.striking} (2 different values) - 0 (x20) - 1 (x6) - [selfEffect] : object {Villain.items.[].system.selfEffect} - name : string {Villain.items.[].system.selfEffect.name} (3 different values) - 'Stance: Hunter\'s Precision' (x1) - 'Effect: Sight Prey' (x1) - 'Effect: Monologue' (x1) - uuid : string {Villain.items.[].system.selfEffect.uuid} (3 different values) - 'Compendium.pf2e.bestiary-effects.Item.Stance: Hunter\'s Precision' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Sight Prey' (x1) - 'Compendium.pf2e.bestiary-effects.Item.Effect: Monologue' (x1) - [showSlotlessLevels] : object {Villain.items.[].system.showSlotlessLevels} - value : boolean {Villain.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Villain.items.[].system.size} (same value: 'med') - [slots] : object {Villain.items.[].system.slots} - [slot0] : object {Villain.items.[].system.slots.slot0} - max : integer {Villain.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {Villain.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {Villain.items.[].system.slots.slot0.prepared.[]} - id : string {Villain.items.[].system.slots.slot0.prepared.[].id} (10 different values) - '5HsEq3owQWtXIqGg' (x1) - 'AznMTAGw15KhBdFn' (x1) - 'hcXtRS7ugoVRYTdd' (x1) - '1JMXFXHKgEoJhjK8' (x1) - 'J66Pno9bvYavhaSe' (x1) - '2UcCQVo0LkkB3e3K' (x1) - 'yE58kzMUOltfiC8u' (x1) - 'FhEFdhaHYTOr77Na' (x1) - 'coOueS6WkRQ3y6WE' (x1) - 'HSBLcRb1ocZwphOS' (x1) - [slot1] : object {Villain.items.[].system.slots.slot1} - max : integer {Villain.items.[].system.slots.slot1.max} (2 different values) - 4 (x3) - 3 (x2) - [prepared] : array {Villain.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {Villain.items.[].system.slots.slot1.prepared.[]} - id : string {Villain.items.[].system.slots.slot1.prepared.[].id} (8 different values) - 'eWYMU9OcVtVvcYEy' (x1) - 'OnD7fBMfducivvoC' (x1) - 'bK18TicIFP068ezS' (x1) - '6jmw9EfndcPBUnRj' (x1) - 'oC1O9NjDU8rsmqGW' (x1) - '7x7xiaXV57iJuJUQ' (x1) - 'BsWX1MIVAUmJW925' (x1) - '0KrLKp7kkUZuhevp' (x1) - [value] : integer {Villain.items.[].system.slots.slot1.value} (2 different values) - 3 (x2) - 4 (x1) - [slot2] : object {Villain.items.[].system.slots.slot2} - max : integer {Villain.items.[].system.slots.slot2.max} (3 different values) - 4 (x2) - 3 (x2) - 2 (x1) - [prepared] : array {Villain.items.[].system.slots.slot2.prepared} - Length: min=3 max=4 - Value type: object {Villain.items.[].system.slots.slot2.prepared.[]} - id : string {Villain.items.[].system.slots.slot2.prepared.[].id} (7 different values) - '4iKMZ6dgpLrIW9Qk' (x1) - '8tXZoqJdv8wieE5w' (x1) - 'PJ6UHZGfSbx91UhQ' (x1) - 'txEohPIVLe9LyYuF' (x1) - 'JT1XPRJ57wE3RCsR' (x1) - 'OqhYA8J054iEJkIt' (x1) - '6wTrC5q3WJiGzJMo' (x1) - [value] : integer {Villain.items.[].system.slots.slot2.value} (3 different values) - 4 (x1) - 3 (x1) - 2 (x1) - [slot3] : object {Villain.items.[].system.slots.slot3} - max : integer {Villain.items.[].system.slots.slot3.max} (2 different values) - 3 (x1) - 4 (x1) - [value] : integer {Villain.items.[].system.slots.slot3.value} (same value: 3) - prepared : array {Villain.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {Villain.items.[].system.slots.slot3.prepared.[]} - id : string {Villain.items.[].system.slots.slot3.prepared.[].id} (3 different values) - 'MbYD8KG43se3FBaE' (x2) - 'FZEqc17TNwetlNSm' (x1) - 'OKaH63oJsfie8LBL' (x1) - slot4 : object {Villain.items.[].system.slots.slot4} - max : integer {Villain.items.[].system.slots.slot4.max} (same value: 4) - prepared : array {Villain.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {Villain.items.[].system.slots.slot4.prepared.[]} - id : string {Villain.items.[].system.slots.slot4.prepared.[].id} (2 different values) - 'T5svQmTVUoiAmODY' (x2) - 'M5ilB86145Em8vNv' (x2) - slot5 : object {Villain.items.[].system.slots.slot5} - max : integer {Villain.items.[].system.slots.slot5.max} (same value: 4) - prepared : array {Villain.items.[].system.slots.slot5.prepared} - Length: min=4 max=4 - Value type: object {Villain.items.[].system.slots.slot5.prepared.[]} - id : string {Villain.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'fuD2twZvrigB2FIK' (x2) - 'D0jvBbYRZWJQBmkD' (x1) - 'aLqNwBC9SMkSP6Hn' (x1) - slot6 : object {Villain.items.[].system.slots.slot6} - max : integer {Villain.items.[].system.slots.slot6.max} (same value: 4) - prepared : array {Villain.items.[].system.slots.slot6.prepared} - Length: min=4 max=4 - Value type: object {Villain.items.[].system.slots.slot6.prepared.[]} - id : string {Villain.items.[].system.slots.slot6.prepared.[].id} (3 different values) - 'D0SlmbITskLJlc8U' (x2) - 'HzmvOcCf8IO1BHSc' (x1) - 'R5Gw91faXTGxTMzc' (x1) - slot7 : object {Villain.items.[].system.slots.slot7} - max : integer {Villain.items.[].system.slots.slot7.max} (same value: 4) - prepared : array {Villain.items.[].system.slots.slot7.prepared} - Length: min=4 max=4 - Value type: object {Villain.items.[].system.slots.slot7.prepared.[]} - id : string {Villain.items.[].system.slots.slot7.prepared.[].id} (3 different values) - 'Uu0qLkclsSjf8PS9' (x2) - 'W8LSU908jkgNAF9c' (x1) - 'dIQscZrYLYPzVmbL' (x1) - slot8 : object {Villain.items.[].system.slots.slot8} - max : integer {Villain.items.[].system.slots.slot8.max} (same value: 4) - prepared : array {Villain.items.[].system.slots.slot8.prepared} - Length: min=4 max=4 - Value type: object {Villain.items.[].system.slots.slot8.prepared.[]} - id : string {Villain.items.[].system.slots.slot8.prepared.[].id} (3 different values) - 'ooBzYKQZyDKZ1Fz4' (x2) - 'j59EIbK6WhVcHgda' (x1) - '18B1OFJZXypvnFtm' (x1) - [slug] : string {Villain.items.[].system.slug} (128 different values) - [speedPenalty] : integer {Villain.items.[].system.speedPenalty} (3 different values) - 0 (x6) - -10 (x1) - -5 (x1) - [spelldc] : object {Villain.items.[].system.spelldc} - dc : integer {Villain.items.[].system.spelldc.dc} (5 different values) - 20 (x3) - 22 (x3) - 21 (x2) - 23 (x1) - 41 (x1) - [mod] : integer {Villain.items.[].system.spelldc.mod} (same value: 0) - value : integer {Villain.items.[].system.spelldc.value} (4 different values) - 14 (x4) - 12 (x3) - 13 (x2) - 33 (x1) - [splashDamage] : object {Villain.items.[].system.splashDamage} - value : integer {Villain.items.[].system.splashDamage.value} (same value: 0) - [stackGroup] : string {Villain.items.[].system.stackGroup} (3 different values) - 'bolts' (x3) - 'slingBullets' (x1) - 'rounds10' (x1) - [stowing] : boolean {Villain.items.[].system.stowing} (same value: True) - [strength] : integer {Villain.items.[].system.strength} (4 different values) - 1 (x4) - 0 (x2) - 3 (x1) - 2 (x1) - [target] : object {Villain.items.[].system.target} - value : string {Villain.items.[].system.target.value} (26 different values) - [time] : object {Villain.items.[].system.time} - value : string {Villain.items.[].system.time.value} (7 different values) - '2' (x65) - '1' (x11) - '3' (x5) - '1 to 3' (x4) - 'reaction' (x3) - '1 day' (x2) - 'free' (x1) - [tradition] : object {Villain.items.[].system.tradition} - value : string {Villain.items.[].system.tradition.value} (3 different values) - 'occult' (x6) - 'divine' (x3) - 'primal' (x1) - [usage] : object {Villain.items.[].system.usage} - [canBeAmmo] : boolean {Villain.items.[].system.usage.canBeAmmo} (2 different values) - False (x6) - True (x1) - value : string {Villain.items.[].system.usage.value} (8 different values) - 'held-in-one-hand' (x34) - 'held-in-two-hands' (x10) - 'other' (x4) - 'affixed-to-armor' (x3) - 'affixed-to-weapon' (x2) - 'held-in-one-plus-hands' (x1) - 'wornbelt' (x1) - 'worngarment' (x1) - [uses] : object {Villain.items.[].system.uses} - autoDestroy : boolean {Villain.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Villain.items.[].system.uses.max} (same value: 1) - value : integer {Villain.items.[].system.uses.value} (same value: 1) - type : string {Villain.items.[].type} (11 different values) - [_stats] : object {Villain.items.[]._stats} - compendiumSource : string {Villain.items.[]._stats.compendiumSource} (123 different values) - [flags] : object {Villain.items.[].flags} - pf2e : object {Villain.items.[].flags.pf2e} - linkedWeapon : string {Villain.items.[].flags.pf2e.linkedWeapon} (23 different values) - name : string {Villain.name} (all different values) - system : object {Villain.system} - abilities : object {Villain.system.abilities} - cha : object {Villain.system.abilities.cha} - mod : integer {Villain.system.abilities.cha.mod} (7 different values) - 4 (x5) - 0 (x3) - 1 (x2) - 3 (x2) - -1 (x2) - 2 (x2) - 12 (x1) - con : object {Villain.system.abilities.con} - mod : integer {Villain.system.abilities.con.mod} (7 different values) - 0 (x4) - 1 (x4) - 3 (x3) - 4 (x2) - 2 (x2) - 5 (x1) - 7 (x1) - dex : object {Villain.system.abilities.dex} - mod : integer {Villain.system.abilities.dex.mod} (4 different values) - 2 (x6) - 4 (x5) - 3 (x4) - 1 (x2) - int : object {Villain.system.abilities.int} - mod : integer {Villain.system.abilities.int.mod} (7 different values) - 4 (x5) - 0 (x4) - 3 (x2) - 2 (x2) - 1 (x2) - -1 (x1) - 7 (x1) - str : object {Villain.system.abilities.str} - mod : integer {Villain.system.abilities.str.mod} (7 different values) - 4 (x5) - 0 (x3) - 2 (x3) - 6 (x2) - 1 (x2) - 3 (x1) - 5 (x1) - wis : object {Villain.system.abilities.wis} - mod : integer {Villain.system.abilities.wis.mod} (5 different values) - 2 (x7) - 1 (x4) - 0 (x2) - -1 (x2) - 3 (x2) - attributes : object {Villain.system.attributes} - ac : object {Villain.system.attributes.ac} - details : string {Villain.system.attributes.ac.details} (2 different values) - '' (x16) - '(20 vs. traps)' (x1) - value : integer {Villain.system.attributes.ac.value} (13 different values) - allSaves : object {Villain.system.attributes.allSaves} - value : string {Villain.system.attributes.allSaves.value} (2 different values) - '' (x16) - '+1 status to all saves vs. poison' (x1) - hp : object {Villain.system.attributes.hp} - details : string {Villain.system.attributes.hp.details} (same value: '') - max : integer {Villain.system.attributes.hp.max} (16 different values) - temp : integer {Villain.system.attributes.hp.temp} (same value: 0) - value : integer {Villain.system.attributes.hp.value} (16 different values) - speed : object {Villain.system.attributes.speed} - otherSpeeds : array {Villain.system.attributes.speed.otherSpeeds} - Length: min=0 max=2 - Value type: object {Villain.system.attributes.speed.otherSpeeds.[]} - type : string {Villain.system.attributes.speed.otherSpeeds.[].type} (2 different values) - 'climb' (x1) - 'swim' (x1) - value : integer {Villain.system.attributes.speed.otherSpeeds.[].value} (2 different values) - 10 (x1) - 20 (x1) - value : integer {Villain.system.attributes.speed.value} (3 different values) - 25 (x14) - 30 (x2) - 20 (x1) - [resistances] : array {Villain.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Villain.system.attributes.resistances.[]} - doubleVs : array<> {Villain.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - exceptions : array<> {Villain.system.attributes.resistances.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Villain.system.attributes.resistances.[].type} (2 different values) - 'poison' (x1) - 'fire' (x1) - value : integer {Villain.system.attributes.resistances.[].value} (2 different values) - 5 (x1) - 15 (x1) - [weaknesses] : array {Villain.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {Villain.system.attributes.weaknesses.[]} - exceptions : array<> {Villain.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Villain.system.attributes.weaknesses.[].type} (3 different values) - 'area-damage' (x1) - 'splash-damage' (x1) - 'mental' (x1) - value : integer {Villain.system.attributes.weaknesses.[].value} (2 different values) - 5 (x2) - 2 (x1) - details : object {Villain.system.details} - blurb : string {Villain.system.details.blurb} (same value: '') - languages : object {Villain.system.details.languages} - details : string {Villain.system.details.languages.details} (3 different values) - '' (x15) - 'two additional languages' (x1) - 'one additional language spoken by their boss' (x1) - value : array {Villain.system.details.languages.value} - Length: min=0 max=5 - Value type: string {Villain.system.details.languages.value.[]} (6 different values) - 'common' (x16) - 'diabolic' (x2) - 'chthonian' (x1) - 'daemonic' (x1) - 'requian' (x1) - 'sakvroth' (x1) - level : object {Villain.system.details.level} - value : integer {Villain.system.details.level.value} (11 different values) - privateNotes : string {Villain.system.details.privateNotes} (same value: '') - publicNotes : string {Villain.system.details.publicNotes} (all different values) - publication : object {Villain.system.details.publication} - license : string {Villain.system.details.publication.license} (same value: 'ORC') - remaster : boolean {Villain.system.details.publication.remaster} (same value: True) - title : string {Villain.system.details.publication.title} (same value: 'Pathfinder NPC Core') - initiative : object {Villain.system.initiative} - statistic : string {Villain.system.initiative.statistic} (2 different values) - 'perception' (x16) - 'warfare-lore' (x1) - perception : object {Villain.system.perception} - details : string {Villain.system.perception.details} (3 different values) - '' (x15) - '(+10 to find traps)' (x1) - '(+9 to eavesdrop)' (x1) - mod : integer {Villain.system.perception.mod} (11 different values) - senses : array<> {Villain.system.perception.senses} - Length: min=0 max=0 - Value type: empty - resources : object {Villain.system.resources} - [focus] : object {Villain.system.resources.focus} - max : integer {Villain.system.resources.focus.max} (2 different values) - 1 (x3) - 2 (x1) - value : integer {Villain.system.resources.focus.value} (2 different values) - 1 (x3) - 2 (x1) - saves : object {Villain.system.saves} - fortitude : object {Villain.system.saves.fortitude} - saveDetail : string {Villain.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Villain.system.saves.fortitude.value} (12 different values) - reflex : object {Villain.system.saves.reflex} - saveDetail : string {Villain.system.saves.reflex.saveDetail} (2 different values) - '' (x16) - '(+11 vs. traps)' (x1) - value : integer {Villain.system.saves.reflex.value} (11 different values) - will : object {Villain.system.saves.will} - saveDetail : string {Villain.system.saves.will.saveDetail} (same value: '') - value : integer {Villain.system.saves.will.value} (11 different values) - skills : object {Villain.system.skills} - [acrobatics] : object {Villain.system.skills.acrobatics} - base : integer {Villain.system.skills.acrobatics.base} (5 different values) - 15 (x1) - 23 (x1) - 12 (x1) - 7 (x1) - 16 (x1) - [special] : array<> {Villain.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {Villain.system.skills.arcana} - base : integer {Villain.system.skills.arcana.base} (same value: 13) - [athletics] : object {Villain.system.skills.athletics} - base : integer {Villain.system.skills.athletics.base} (10 different values) - 13 (x1) - 12 (x1) - 11 (x1) - 17 (x1) - 26 (x1) - 15 (x1) - 5 (x1) - 4 (x1) - 24 (x1) - 16 (x1) - [special] : array<> {Villain.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {Villain.system.skills.crafting} - base : integer {Villain.system.skills.crafting.base} (4 different values) - 17 (x1) - 24 (x1) - 16 (x1) - 6 (x1) - [special] : array {Villain.system.skills.crafting.special} - Length: min=0 max=1 - Value type: object {Villain.system.skills.crafting.special.[]} - base : integer {Villain.system.skills.crafting.special.[].base} (same value: 8) - label : string {Villain.system.skills.crafting.special.[].label} (same value: 'to Craft snares') - predicate : array {Villain.system.skills.crafting.special.[].predicate} - Length: min=1 max=1 - Value type: string {Villain.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:snare') - [deception] : object {Villain.system.skills.deception} - base : integer {Villain.system.skills.deception.base} (8 different values) - 10 (x3) - 15 (x2) - 13 (x1) - 19 (x1) - 9 (x1) - 7 (x1) - 2 (x1) - 17 (x1) - [special] : array<> {Villain.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {Villain.system.skills.diplomacy} - base : integer {Villain.system.skills.diplomacy.base} (3 different values) - 11 (x2) - 15 (x2) - 5 (x1) - [intimidation] : object {Villain.system.skills.intimidation} - base : integer {Villain.system.skills.intimidation.base} (9 different values) - 13 (x2) - 17 (x2) - 12 (x1) - 9 (x1) - 10 (x1) - 15 (x1) - 5 (x1) - 20 (x1) - 28 (x1) - [medicine] : object {Villain.system.skills.medicine} - base : integer {Villain.system.skills.medicine.base} (3 different values) - 16 (x1) - 13 (x1) - 10 (x1) - [nature] : object {Villain.system.skills.nature} - base : integer {Villain.system.skills.nature.base} (2 different values) - 21 (x1) - 27 (x1) - [special] : array<> {Villain.system.skills.nature.special} - Length: min=0 max=0 - Value type: empty - [occultism] : object {Villain.system.skills.occultism} - base : integer {Villain.system.skills.occultism.base} (3 different values) - 15 (x2) - -1 (x1) - 16 (x1) - [special] : array<> {Villain.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [occultism –1] : object {Villain.system.skills.occultism –1} - [base] : empty - [performance] : object {Villain.system.skills.performance} - base : integer {Villain.system.skills.performance.base} (3 different values) - 10 (x2) - 13 (x1) - 17 (x1) - [special] : array<> {Villain.system.skills.performance.special} - Length: min=0 max=0 - Value type: empty - [religion] : object {Villain.system.skills.religion} - base : integer {Villain.system.skills.religion.base} (4 different values) - 11 (x2) - 8 (x1) - 13 (x1) - 25 (x1) - [society] : object {Villain.system.skills.society} - base : integer {Villain.system.skills.society.base} (8 different values) - 11 (x2) - 13 (x1) - 12 (x1) - 17 (x1) - 10 (x1) - 6 (x1) - 16 (x1) - 27 (x1) - [special] : array<> {Villain.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {Villain.system.skills.stealth} - base : integer {Villain.system.skills.stealth.base} (8 different values) - 17 (x2) - 15 (x1) - 27 (x1) - 11 (x1) - 14 (x1) - 9 (x1) - 6 (x1) - 19 (x1) - [special] : array<> {Villain.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {Villain.system.skills.survival} - base : integer {Villain.system.skills.survival.base} (4 different values) - 8 (x1) - 25 (x1) - 6 (x1) - 14 (x1) - [special] : array {Villain.system.skills.survival.special} - Length: min=1 max=1 - Value type: object {Villain.system.skills.survival.special.[]} - base : integer {Villain.system.skills.survival.special.[].base} (same value: 29) - label : string {Villain.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {Villain.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {Villain.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - [thievery] : object {Villain.system.skills.thievery} - base : integer {Villain.system.skills.thievery.base} (3 different values) - 9 (x2) - 15 (x1) - 4 (x1) - traits : object {Villain.system.traits} - rarity : string {Villain.system.traits.rarity} (2 different values) - 'common' (x14) - 'rare' (x3) - size : object {Villain.system.traits.size} - value : string {Villain.system.traits.size.value} (2 different values) - 'med' (x16) - 'grg' (x1) - value : array {Villain.system.traits.value} - Length: min=2 max=5 - Value type: string {Villain.system.traits.value.[]} (7 different values) - 'human' (x17) - 'humanoid' (x17) - 'evil' (x6) - 'chaotic' (x2) - 'unholy' (x2) - 'troop' (x1) - 'lawful' (x1) - type : string {Villain.type} (same value: 'npc') \ No newline at end of file diff --git a/output/pf2e/packs/Vindicator.txt b/output/pf2e/packs/Vindicator.txt deleted file mode 100644 index 48cbfbd..0000000 --- a/output/pf2e/packs/Vindicator.txt +++ /dev/null @@ -1,48 +0,0 @@ -Vindicator -Different values: 5 -===================================== -object {Vindicator} - _id : string {Vindicator._id} (all different values) - folder : string {Vindicator.folder} (same value: 'UVu2yeNOpztWRnGY') - img : string {Vindicator.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Vindicator.name} (all different values) - system : object {Vindicator.system} - actionType : object {Vindicator.system.actionType} - value : string {Vindicator.system.actionType.value} (3 different values) - 'action' (x2) - 'passive' (x2) - 'reaction' (x1) - actions : object {Vindicator.system.actions} - [value] : integer {Vindicator.system.actions.value} (same value: 1) - category : string {Vindicator.system.category} (same value: 'class') - description : object {Vindicator.system.description} - value : string {Vindicator.system.description.value} (all different values) - level : object {Vindicator.system.level} - value : integer {Vindicator.system.level.value} (all different values) - prerequisites : object {Vindicator.system.prerequisites} - value : array {Vindicator.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Vindicator.system.prerequisites.value.[]} - value : string {Vindicator.system.prerequisites.value.[].value} (3 different values) - 'Vindicator Dedication' (x4) - 'Vindicator' (x1) - 'warden spells' (x1) - publication : object {Vindicator.system.publication} - license : string {Vindicator.system.publication.license} (same value: 'ORC') - remaster : boolean {Vindicator.system.publication.remaster} (same value: True) - title : string {Vindicator.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Vindicator.system.rules} - traits : object {Vindicator.system.traits} - rarity : string {Vindicator.system.traits.rarity} (same value: 'common') - value : array {Vindicator.system.traits.value} - Length: min=1 max=5 - Value type: string {Vindicator.system.traits.value.[]} (7 different values) - 'archetype' (x5) - 'auditory' (x1) - 'concentrate' (x1) - 'linguistic' (x1) - 'mental' (x1) - 'class' (x1) - 'dedication' (x1) - [location] : string {Vindicator.system.location} (same value: 'class-2') - type : string {Vindicator.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Vindicator.yaml b/output/pf2e/packs/Vindicator.yaml new file mode 100644 index 0000000..3724125 --- /dev/null +++ b/output/pf2e/packs/Vindicator.yaml @@ -0,0 +1,223 @@ +name: Vindicator +values: 5 +schema: + '_id': + type: string + path: Vindicator._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "syIPNelJTQSkErvu" (x1) + - "mOfbMb15wI85QF9e" (x1) + - "uFxUj8OgX04w5MXp" (x1) + - "vU86WnzVmfTde7xc" (x1) + - "Z9hrpFRKfLGMJXFp" (x1) + 'folder': + type: string + path: Vindicator.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "UVu2yeNOpztWRnGY" (x5) + 'img': + type: string + path: Vindicator.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Vindicator.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Call the Hunt" (x1) + - "Disrupt Opposed Magic" (x1) + - "Interrogate" (x1) + - "Vindicator Dedication" (x1) + - "Vindicator's Judgment" (x1) + 'system': + type: object + path: Vindicator.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Vindicator.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Vindicator.system.actionType.value + is_null: false + values: 5 + different_values: 3 + variants: + - "action" (x2) + - "passive" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Vindicator.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Vindicator.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Vindicator.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "class" (x5) + 'description': + type: object + path: Vindicator.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Vindicator.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Vindicator.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Vindicator.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 12 (x1) + - 8 (x1) + - 6 (x1) + - 2 (x1) + - 10 (x1) + 'prerequisites': + type: object + path: Vindicator.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Vindicator.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Vindicator.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Vindicator.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Vindicator Dedication" (x4) + - "Vindicator" (x1) + - "warden spells" (x1) + 'publication': + type: object + path: Vindicator.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Vindicator.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Vindicator.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Vindicator.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Vindicator.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Vindicator.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Vindicator.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Vindicator.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Vindicator.system.traits.value.[] + is_null: false + values: 11 + different_values: 7 + variants: + - "archetype" (x5) + - "auditory" (x1) + - "concentrate" (x1) + - "linguistic" (x1) + - "mental" (x1) + - "class" (x1) + - "dedication" (x1) + [location]: + type: string + path: Vindicator.system.location + is_null: true + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + 'type': + type: string + path: Vindicator.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Vishkanya.txt b/output/pf2e/packs/Vishkanya.txt deleted file mode 100644 index 324c175..0000000 --- a/output/pf2e/packs/Vishkanya.txt +++ /dev/null @@ -1,26 +0,0 @@ -Vishkanya -Different values: 6 -===================================== -object {Vishkanya} - _id : string {Vishkanya._id} (all different values) - folder : string {Vishkanya.folder} (same value: 'Xu028pFM5DiCYojk') - img : string {Vishkanya.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Vishkanya.name} (all different values) - system : object {Vishkanya.system} - ancestry : object {Vishkanya.system.ancestry} - name : string {Vishkanya.system.ancestry.name} (same value: 'Vishkanya') - slug : string {Vishkanya.system.ancestry.slug} (same value: 'vishkanya') - uuid : string {Vishkanya.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.u1VJEXsVlmh3Fyx0') - description : object {Vishkanya.system.description} - value : string {Vishkanya.system.description.value} (all different values) - publication : object {Vishkanya.system.publication} - license : string {Vishkanya.system.publication.license} (same value: 'OGL') - remaster : boolean {Vishkanya.system.publication.remaster} (same value: False) - title : string {Vishkanya.system.publication.title} (same value: 'Pathfinder Lost Omens Impossible Lands') - rules : ignored (Foundry rules object) {Vishkanya.system.rules} - traits : object {Vishkanya.system.traits} - rarity : string {Vishkanya.system.traits.rarity} (same value: 'common') - value : array<> {Vishkanya.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Vishkanya.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Vishkanya.yaml b/output/pf2e/packs/Vishkanya.yaml new file mode 100644 index 0000000..e1e9e7e --- /dev/null +++ b/output/pf2e/packs/Vishkanya.yaml @@ -0,0 +1,160 @@ +name: Vishkanya +values: 6 +schema: + '_id': + type: string + path: Vishkanya._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "ywNXVLZtwrAStyh1" (x1) + - "BhbwjTFw2V67XF35" (x1) + - "PbXqlzRdQbKLQx1R" (x1) + - "vrU3lmDO7FYzmuQc" (x1) + - "ohOJHeFenX97sBHf" (x1) + - "OBxrlZKg0IC5n238" (x1) + 'folder': + type: string + path: Vishkanya.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Xu028pFM5DiCYojk" (x6) + 'img': + type: string + path: Vishkanya.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x6) + 'name': + type: string + path: Vishkanya.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Elusive Vishkanya" (x1) + - "Keen-Venom Vishkanya" (x1) + - "Old-Blood Vishkanya" (x1) + - "Prismatic Vishkanya" (x1) + - "Scalekeeper Vishkanya" (x1) + - "Venom-Resistant Vishkanya" (x1) + 'system': + type: object + path: Vishkanya.system + is_null: false + values: 6 + schema: + 'ancestry': + type: object + path: Vishkanya.system.ancestry + is_null: false + values: 6 + schema: + 'name': + type: string + path: Vishkanya.system.ancestry.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Vishkanya" (x6) + 'slug': + type: string + path: Vishkanya.system.ancestry.slug + is_null: false + values: 6 + different_values: 1 (all same) + variants: "vishkanya" (x6) + 'uuid': + type: string + path: Vishkanya.system.ancestry.uuid + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.u1VJEXsVlmh3Fyx0" (x6) + 'description': + type: object + path: Vishkanya.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Vishkanya.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "

Your flexible body seems unnaturally fluid to some, though they can rarely put a finger on what seems strange about you. You can escape foes with ease. You gain a +1 circumstance bonus to checks to @UUID[Compendium.pf2e.actionspf2e.Item.Escape]. Additionally, you move twice as fast when Squeezing.

" (x1) + - "

You're practiced with using your venom in combat, allowing you to employ your venom at a moment's notice. Your @UUID[Compendium.pf2e.actionspf2e.Item.Envenom] action doesn't trigger reactions that normally trigger on a manipulate action. Additionally, you gain the @UUID[Compendium.pf2e.actionspf2e.Item.Venom Draw] action.

" (x1) + - "

You have a direct matrilineal line to the original group of vishkanyas upon the Vudrani ships that came to reclaim Jalmeray. Since then, your family has adjusted well to a new life in the Inner Sea. You become trained in Society (or another skill of your choice if you're already trained in Society), and you gain your choice of the @UUID[Compendium.pf2e.feats-srd.Item.Courtly Graces] or @UUID[Compendium.pf2e.feats-srd.Item.Streetwise] feat.

" (x1) + - "

Your scales shimmer and catch the light in an intoxicating display of colors. You become trained in Performance (or another skill of your choice if you're already trained in Performance) and gain the @UUID[Compendium.pf2e.feats-srd.Item.Fascinating Performance] feat.

" (x1) + - "

You are part of the family of vishkanyas in your community tasked with keeping records of the history and experiences of your people. Your scholarly skill affords you a quick mind. Once per day, you can attempt to Recall Knowledge as a free action.

" (x1) + - "

Your body contains not just venom but numerous antivenoms. You gain poison resistance equal to half your level (minimum 1), and each of your successful saving throws against a poison affliction reduces its stage by 2, or by 1 for a virulent poison. Each critical success against an ongoing poison reduces its stage by 3, or by 2 for a virulent poison.

" (x1) + 'publication': + type: object + path: Vishkanya.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Vishkanya.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "OGL" (x6) + 'remaster': + type: boolean + path: Vishkanya.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + 'title': + type: string + path: Vishkanya.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Impossible Lands" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Vishkanya.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Vishkanya.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Vishkanya.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array<> + path: Vishkanya.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Vishkanya.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Vishkanya.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "heritage" (x6) diff --git a/output/pf2e/packs/Visitant.txt b/output/pf2e/packs/Visitant.txt deleted file mode 100644 index 16ce000..0000000 --- a/output/pf2e/packs/Visitant.txt +++ /dev/null @@ -1,43 +0,0 @@ -Visitant -Different values: 5 -===================================== -object {Visitant} - _id : string {Visitant._id} (all different values) - folder : string {Visitant.folder} (same value: 'nbP9QNcY4L4OyR5W') - img : string {Visitant.img} (3 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - 'systems/pf2e/icons/actions/Passive.webp' (x2) - 'systems/pf2e/icons/actions/TwoActions.webp' (x1) - name : string {Visitant.name} (all different values) - system : object {Visitant.system} - actionType : object {Visitant.system.actionType} - value : string {Visitant.system.actionType.value} (2 different values) - 'action' (x3) - 'passive' (x2) - actions : object {Visitant.system.actions} - [value] : integer {Visitant.system.actions.value} (2 different values) - 1 (x2) - 2 (x1) - category : string {Visitant.system.category} (2 different values) - 'offensive' (x4) - 'defensive' (x1) - description : object {Visitant.system.description} - value : string {Visitant.system.description.value} (all different values) - publication : object {Visitant.system.publication} - license : string {Visitant.system.publication.license} (same value: 'OGL') - remaster : boolean {Visitant.system.publication.remaster} (same value: False) - title : string {Visitant.system.publication.title} (same value: 'Pathfinder #152: Legacy of the Lost God') - rules : ignored (Foundry rules object) {Visitant.system.rules} - traits : object {Visitant.system.traits} - rarity : string {Visitant.system.traits.rarity} (same value: 'common') - value : array {Visitant.system.traits.value} - Length: min=0 max=6 - Value type: string {Visitant.system.traits.value.[]} (7 different values) - 'emotion' (x2) - 'mental' (x2) - 'auditory' (x1) - 'concentrate' (x1) - 'fear' (x1) - 'primal' (x1) - 'aura' (x1) - type : string {Visitant.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Visitant.yaml b/output/pf2e/packs/Visitant.yaml new file mode 100644 index 0000000..9ec058f --- /dev/null +++ b/output/pf2e/packs/Visitant.yaml @@ -0,0 +1,175 @@ +name: Visitant +values: 5 +schema: + '_id': + type: string + path: Visitant._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "VzKVJlX2ocv1ezzp" (x1) + - "vOocS1EiRCXPtbgB" (x1) + - "eSp48kG7v1GNuGgh" (x1) + - "kQZ6pzdSn6FaxWF2" (x1) + - "4UEZY3G3CiCP78Kx" (x1) + 'folder': + type: string + path: Visitant.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "nbP9QNcY4L4OyR5W" (x5) + 'img': + type: string + path: Visitant.img + is_null: false + values: 5 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x2) + - "systems/pf2e/icons/actions/Passive.webp" (x2) + - "systems/pf2e/icons/actions/TwoActions.webp" (x1) + 'name': + type: string + path: Visitant.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "(Visitant) Noxious Breath" (x1) + - "(Visitant) Roar" (x1) + - "(Visitant) Vengeful Presence" (x1) + - "(Visitant) Visitant Spells" (x1) + - "(Visitant) Wrestle" (x1) + 'system': + type: object + path: Visitant.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Visitant.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Visitant.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "action" (x3) + - "passive" (x2) + 'actions': + type: object + path: Visitant.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Visitant.system.actions.value + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + 'category': + type: string + path: Visitant.system.category + is_null: false + values: 5 + different_values: 2 + variants: + - "offensive" (x4) + - "defensive" (x1) + 'description': + type: object + path: Visitant.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Visitant.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Visitant.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Visitant.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Visitant.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Visitant.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #152: Legacy of the Lost God" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Visitant.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Visitant.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Visitant.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Visitant.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 6 + value_type: + type: string + path: Visitant.system.traits.value.[] + is_null: false + values: 9 + different_values: 7 + variants: + - "emotion" (x2) + - "mental" (x2) + - "auditory" (x1) + - "concentrate" (x1) + - "fear" (x1) + - "primal" (x1) + - "aura" (x1) + 'type': + type: string + path: Visitant.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "action" (x5) diff --git a/output/pf2e/packs/Vudrani Gods.txt b/output/pf2e/packs/Vudrani Gods.txt deleted file mode 100644 index e38977d..0000000 --- a/output/pf2e/packs/Vudrani Gods.txt +++ /dev/null @@ -1,86 +0,0 @@ -Vudrani Gods -Different values: 13 -===================================== -object {Vudrani Gods} - _id : string {Vudrani Gods._id} (all different values) - folder : string {Vudrani Gods.folder} (same value: 'SmO7iOlNeX5FI1ES') - img : string {Vudrani Gods.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg') - name : string {Vudrani Gods.name} (all different values) - system : object {Vudrani Gods.system} - attribute : array {Vudrani Gods.system.attribute} - Length: min=2 max=2 - Value type: string {Vudrani Gods.system.attribute.[]} (6 different values) - 'int' (x6) - 'wis' (x6) - 'con' (x4) - 'str' (x4) - 'cha' (x3) - 'dex' (x3) - category : string {Vudrani Gods.system.category} (same value: 'deity') - description : object {Vudrani Gods.system.description} - value : string {Vudrani Gods.system.description.value} (all different values) - domains : object {Vudrani Gods.system.domains} - alternate : array {Vudrani Gods.system.domains.alternate} - Length: min=0 max=3 - Value type: string {Vudrani Gods.system.domains.alternate.[]} (14 different values) - primary : array {Vudrani Gods.system.domains.primary} - Length: min=4 max=4 - Value type: string {Vudrani Gods.system.domains.primary.[]} (31 different values) - font : array {Vudrani Gods.system.font} - Length: min=1 max=2 - Value type: string {Vudrani Gods.system.font.[]} (2 different values) - 'heal' (x9) - 'harm' (x9) - publication : object {Vudrani Gods.system.publication} - license : string {Vudrani Gods.system.publication.license} (same value: 'ORC') - remaster : boolean {Vudrani Gods.system.publication.remaster} (same value: True) - title : string {Vudrani Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') - rules : ignored (Foundry rules object) {Vudrani Gods.system.rules} - sanctification : object {Vudrani Gods.system.sanctification} - modal : string {Vudrani Gods.system.sanctification.modal} (2 different values) - 'can' (x11) - 'must' (x2) - what : array {Vudrani Gods.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Vudrani Gods.system.sanctification.what.[]} (2 different values) - 'holy' (x11) - 'unholy' (x7) - skill : array {Vudrani Gods.system.skill} - Length: min=1 max=1 - Value type: string {Vudrani Gods.system.skill.[]} (11 different values) - spells : object {Vudrani Gods.system.spells} - 1 : string {Vudrani Gods.system.spells.1} (all different values) - [2] : string {Vudrani Gods.system.spells.2} (5 different values) - 'Compendium.pf2e.spells-srd.Item.One with Plants' (x1) - 'Compendium.pf2e.spells-srd.Item.Slough Skin' (x1) - 'Compendium.pf2e.spells-srd.Item.Invisibility' (x1) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Enlarge' (x1) - [3] : string {Vudrani Gods.system.spells.3} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Mad Monkeys' (x2) - 'Compendium.pf2e.spells-srd.Item.Lightning Bolt' (x1) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x1) - 'Compendium.pf2e.spells-srd.Item.Slow' (x1) - [4] : string {Vudrani Gods.system.spells.4} (8 different values) - 'Compendium.pf2e.spells-srd.Item.Weapon Storm' (x2) - 'Compendium.pf2e.spells-srd.Item.Shape Stone' (x1) - 'Compendium.pf2e.spells-srd.Item.Honeyed Words' (x1) - 'Compendium.pf2e.spells-srd.Item.Confusion' (x1) - 'Compendium.pf2e.spells-srd.Item.Hydraulic Torrent' (x1) - 'Compendium.pf2e.spells-srd.Item.Vapor Form' (x1) - 'Compendium.pf2e.spells-srd.Item.Clairvoyance' (x1) - 'Compendium.pf2e.spells-srd.Item.Translocate' (x1) - [5] : string {Vudrani Gods.system.spells.5} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Wall of Stone' (x1) - 'Compendium.pf2e.spells-srd.Item.Moon Frenzy' (x1) - 'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1) - 'Compendium.pf2e.spells-srd.Item.Strange Geometry' (x1) - [6] : string {Vudrani Gods.system.spells.6} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Mislead' (x1) - 'Compendium.pf2e.spells-srd.Item.Chain Lightning' (x1) - [8] : string {Vudrani Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Burning Blossoms') - traits : object {Vudrani Gods.system.traits} - weapons : array {Vudrani Gods.system.weapons} - Length: min=1 max=2 - Value type: string {Vudrani Gods.system.weapons.[]} (14 different values) - type : string {Vudrani Gods.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/packs/Vudrani Gods.yaml b/output/pf2e/packs/Vudrani Gods.yaml new file mode 100644 index 0000000..97dd936 --- /dev/null +++ b/output/pf2e/packs/Vudrani Gods.yaml @@ -0,0 +1,309 @@ +name: Vudrani Gods +values: 13 +schema: + '_id': + type: string + path: Vudrani Gods._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Vudrani Gods.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "SmO7iOlNeX5FI1ES" (x13) + 'img': + type: string + path: Vudrani Gods.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/deity.svg" (x13) + 'name': + type: string + path: Vudrani Gods.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Vudrani Gods.system + is_null: false + values: 13 + schema: + 'attribute': + type: array + path: Vudrani Gods.system.attribute + is_null: false + values: 13 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Vudrani Gods.system.attribute.[] + is_null: false + values: 26 + different_values: 6 + variants: + - "int" (x6) + - "wis" (x6) + - "con" (x4) + - "str" (x4) + - "cha" (x3) + - "dex" (x3) + 'category': + type: string + path: Vudrani Gods.system.category + is_null: false + values: 13 + different_values: 1 (all same) + variants: "deity" (x13) + 'description': + type: object + path: Vudrani Gods.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Vudrani Gods.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'domains': + type: object + path: Vudrani Gods.system.domains + is_null: false + values: 13 + schema: + 'alternate': + type: array + path: Vudrani Gods.system.domains.alternate + is_null: false + values: 13 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Vudrani Gods.system.domains.alternate.[] + is_null: false + values: 14 + different_values: 14 + variants: [omitted] + 'primary': + type: array + path: Vudrani Gods.system.domains.primary + is_null: false + values: 13 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Vudrani Gods.system.domains.primary.[] + is_null: false + values: 52 + different_values: 31 + variants: [omitted] + 'font': + type: array + path: Vudrani Gods.system.font + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Vudrani Gods.system.font.[] + is_null: false + values: 18 + different_values: 2 + variants: + - "heal" (x9) + - "harm" (x9) + 'publication': + type: object + path: Vudrani Gods.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Vudrani Gods.system.publication.license + is_null: false + values: 13 + different_values: 1 (all same) + variants: "ORC" (x13) + 'remaster': + type: boolean + path: Vudrani Gods.system.publication.remaster + is_null: false + values: 13 + different_values: 1 (all same) + variants: True (x13) + 'title': + type: string + path: Vudrani Gods.system.publication.title + is_null: false + values: 13 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Divine Mysteries" (x13) + 'rules': + type: ignored (Foundry rules object) + path: Vudrani Gods.system.rules + is_null: false + values: 13 + 'sanctification': + type: object + path: Vudrani Gods.system.sanctification + is_null: false + values: 13 + schema: + 'modal': + type: string + path: Vudrani Gods.system.sanctification.modal + is_null: false + values: 13 + different_values: 2 + variants: + - "can" (x11) + - "must" (x2) + 'what': + type: array + path: Vudrani Gods.system.sanctification.what + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Vudrani Gods.system.sanctification.what.[] + is_null: false + values: 18 + different_values: 2 + variants: + - "holy" (x11) + - "unholy" (x7) + 'skill': + type: array + path: Vudrani Gods.system.skill + is_null: false + values: 13 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Vudrani Gods.system.skill.[] + is_null: false + values: 13 + different_values: 11 + variants: [omitted] + 'spells': + type: object + path: Vudrani Gods.system.spells + is_null: false + values: 13 + schema: + '1': + type: string + path: Vudrani Gods.system.spells.1 + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + [2]: + type: string + path: Vudrani Gods.system.spells.2 + is_null: true + values: 5 + different_values: 5 + variants: + - "Compendium.pf2e.spells-srd.Item.One with Plants" (x1) + - "Compendium.pf2e.spells-srd.Item.Slough Skin" (x1) + - "Compendium.pf2e.spells-srd.Item.Invisibility" (x1) + - "Compendium.pf2e.spells-srd.Item.Animal Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Enlarge" (x1) + [3]: + type: string + path: Vudrani Gods.system.spells.3 + is_null: true + values: 5 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Mad Monkeys" (x2) + - "Compendium.pf2e.spells-srd.Item.Lightning Bolt" (x1) + - "Compendium.pf2e.spells-srd.Item.Enthrall" (x1) + - "Compendium.pf2e.spells-srd.Item.Slow" (x1) + [4]: + type: string + path: Vudrani Gods.system.spells.4 + is_null: true + values: 9 + different_values: 8 + variants: + - "Compendium.pf2e.spells-srd.Item.Weapon Storm" (x2) + - "Compendium.pf2e.spells-srd.Item.Shape Stone" (x1) + - "Compendium.pf2e.spells-srd.Item.Honeyed Words" (x1) + - "Compendium.pf2e.spells-srd.Item.Confusion" (x1) + - "Compendium.pf2e.spells-srd.Item.Hydraulic Torrent" (x1) + - "Compendium.pf2e.spells-srd.Item.Vapor Form" (x1) + - "Compendium.pf2e.spells-srd.Item.Clairvoyance" (x1) + - "Compendium.pf2e.spells-srd.Item.Translocate" (x1) + [5]: + type: string + path: Vudrani Gods.system.spells.5 + is_null: true + values: 4 + different_values: 4 + variants: + - "Compendium.pf2e.spells-srd.Item.Wall of Stone" (x1) + - "Compendium.pf2e.spells-srd.Item.Moon Frenzy" (x1) + - "Compendium.pf2e.spells-srd.Item.Illusory Scene" (x1) + - "Compendium.pf2e.spells-srd.Item.Strange Geometry" (x1) + [6]: + type: string + path: Vudrani Gods.system.spells.6 + is_null: true + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.Mislead" (x1) + - "Compendium.pf2e.spells-srd.Item.Chain Lightning" (x1) + [8]: + type: string + path: Vudrani Gods.system.spells.8 + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.spells-srd.Item.Burning Blossoms" (x1) + 'traits': + type: object + path: Vudrani Gods.system.traits + is_null: false + values: 13 + schema: + 'weapons': + type: array + path: Vudrani Gods.system.weapons + is_null: false + values: 13 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Vudrani Gods.system.weapons.[] + is_null: false + values: 15 + different_values: 14 + variants: [omitted] + 'type': + type: string + path: Vudrani Gods.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "deity" (x13) diff --git a/output/pf2e/packs/Wandering Chef.txt b/output/pf2e/packs/Wandering Chef.txt deleted file mode 100644 index b47e925..0000000 --- a/output/pf2e/packs/Wandering Chef.txt +++ /dev/null @@ -1,51 +0,0 @@ -Wandering Chef -Different values: 8 -===================================== -object {Wandering Chef} - _id : string {Wandering Chef._id} (all different values) - folder : string {Wandering Chef.folder} (same value: 'AiY5hV4EezCI9RPU') - img : string {Wandering Chef.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Wandering Chef.name} (all different values) - system : object {Wandering Chef.system} - actionType : object {Wandering Chef.system.actionType} - value : string {Wandering Chef.system.actionType.value} (same value: 'passive') - actions : object {Wandering Chef.system.actions} - [value] : empty - category : string {Wandering Chef.system.category} (same value: 'class') - description : object {Wandering Chef.system.description} - value : string {Wandering Chef.system.description.value} (all different values) - level : object {Wandering Chef.system.level} - value : integer {Wandering Chef.system.level.value} (6 different values) - 6 (x2) - 14 (x2) - 10 (x1) - 4 (x1) - 12 (x1) - 2 (x1) - [maxTakable] : integer {Wandering Chef.system.maxTakable} (same value: 3) - prerequisites : object {Wandering Chef.system.prerequisites} - value : array {Wandering Chef.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Wandering Chef.system.prerequisites.value.[]} - value : string {Wandering Chef.system.prerequisites.value.[].value} (3 different values) - 'Wandering Chef Dedication' (x5) - 'expert in Crafting or Cooking Lore' (x2) - 'Morning Side Dishes' (x2) - publication : object {Wandering Chef.system.publication} - license : string {Wandering Chef.system.publication.license} (same value: 'ORC') - remaster : boolean {Wandering Chef.system.publication.remaster} (same value: True) - title : string {Wandering Chef.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Wandering Chef.system.rules} - traits : object {Wandering Chef.system.traits} - rarity : string {Wandering Chef.system.traits.rarity} (2 different values) - 'common' (x7) - 'uncommon' (x1) - value : array {Wandering Chef.system.traits.value} - Length: min=1 max=2 - Value type: string {Wandering Chef.system.traits.value.[]} (2 different values) - 'archetype' (x8) - 'dedication' (x1) - [frequency] : object {Wandering Chef.system.frequency} - max : integer {Wandering Chef.system.frequency.max} (same value: 1) - per : string {Wandering Chef.system.frequency.per} (same value: 'day') - type : string {Wandering Chef.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Wandering Chef.yaml b/output/pf2e/packs/Wandering Chef.yaml new file mode 100644 index 0000000..3b1fac8 --- /dev/null +++ b/output/pf2e/packs/Wandering Chef.yaml @@ -0,0 +1,243 @@ +name: Wandering Chef +values: 8 +schema: + '_id': + type: string + path: Wandering Chef._id + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "243yFdMntCMPLLrp" (x1) + - "woBni6whXkqmuuyf" (x1) + - "SuIRAnpe0RvNrx6I" (x1) + - "SeTlSDlaFudKg86x" (x1) + - "g2qwr5maymONJAVI" (x1) + - "U1EMvL3PbEQZXqLy" (x1) + - "l1I6bmdm31MPwmWU" (x1) + - "9dPz3x6uLCFEB3yK" (x1) + 'folder': + type: string + path: Wandering Chef.folder + is_null: false + values: 8 + different_values: 1 (all same) + variants: "AiY5hV4EezCI9RPU" (x8) + 'img': + type: string + path: Wandering Chef.img + is_null: false + values: 8 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x8) + 'name': + type: string + path: Wandering Chef.name + is_null: false + values: 8 + different_values: 8 (all different) + variants: + - "Additional Servings" (x1) + - "Cosmic Cocktail" (x1) + - "Feast Planner" (x1) + - "Food Preservation" (x1) + - "Morning Side Dishes" (x1) + - "Packed with Flavor" (x1) + - "Regional Specialty" (x1) + - "Wandering Chef Dedication" (x1) + 'system': + type: object + path: Wandering Chef.system + is_null: false + values: 8 + schema: + 'actionType': + type: object + path: Wandering Chef.system.actionType + is_null: false + values: 8 + schema: + 'value': + type: string + path: Wandering Chef.system.actionType.value + is_null: false + values: 8 + different_values: 1 (all same) + variants: "passive" (x8) + 'actions': + type: object + path: Wandering Chef.system.actions + is_null: false + values: 8 + schema: + [value]: + type: + path: Wandering Chef.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Wandering Chef.system.category + is_null: false + values: 8 + different_values: 1 (all same) + variants: "class" (x8) + 'description': + type: object + path: Wandering Chef.system.description + is_null: false + values: 8 + schema: + 'value': + type: string + path: Wandering Chef.system.description.value + is_null: false + values: 8 + different_values: 8 (all different) + variants: [omitted] + 'level': + type: object + path: Wandering Chef.system.level + is_null: false + values: 8 + schema: + 'value': + type: integer + path: Wandering Chef.system.level.value + is_null: false + values: 8 + different_values: 6 + variants: + - 6 (x2) + - 14 (x2) + - 10 (x1) + - 4 (x1) + - 12 (x1) + - 2 (x1) + [maxTakable]: + type: integer + path: Wandering Chef.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'prerequisites': + type: object + path: Wandering Chef.system.prerequisites + is_null: false + values: 8 + schema: + 'value': + type: array + path: Wandering Chef.system.prerequisites.value + is_null: false + values: 8 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Wandering Chef.system.prerequisites.value.[] + is_null: false + values: 9 + schema: + 'value': + type: string + path: Wandering Chef.system.prerequisites.value.[].value + is_null: false + values: 9 + different_values: 3 + variants: + - "Wandering Chef Dedication" (x5) + - "expert in Crafting or Cooking Lore" (x2) + - "Morning Side Dishes" (x2) + 'publication': + type: object + path: Wandering Chef.system.publication + is_null: false + values: 8 + schema: + 'license': + type: string + path: Wandering Chef.system.publication.license + is_null: false + values: 8 + different_values: 1 (all same) + variants: "ORC" (x8) + 'remaster': + type: boolean + path: Wandering Chef.system.publication.remaster + is_null: false + values: 8 + different_values: 1 (all same) + variants: True (x8) + 'title': + type: string + path: Wandering Chef.system.publication.title + is_null: false + values: 8 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x8) + 'rules': + type: ignored (Foundry rules object) + path: Wandering Chef.system.rules + is_null: false + values: 8 + 'traits': + type: object + path: Wandering Chef.system.traits + is_null: false + values: 8 + schema: + 'rarity': + type: string + path: Wandering Chef.system.traits.rarity + is_null: false + values: 8 + different_values: 2 + variants: + - "common" (x7) + - "uncommon" (x1) + 'value': + type: array + path: Wandering Chef.system.traits.value + is_null: false + values: 8 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Wandering Chef.system.traits.value.[] + is_null: false + values: 9 + different_values: 2 + variants: + - "archetype" (x8) + - "dedication" (x1) + [frequency]: + type: object + path: Wandering Chef.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Wandering Chef.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Wandering Chef.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "day" (x1) + 'type': + type: string + path: Wandering Chef.type + is_null: false + values: 8 + different_values: 1 (all same) + variants: "feat" (x8) diff --git a/output/pf2e/packs/War of Immortals.txt b/output/pf2e/packs/War of Immortals.txt deleted file mode 100644 index 6449666..0000000 --- a/output/pf2e/packs/War of Immortals.txt +++ /dev/null @@ -1,1169 +0,0 @@ -War of Immortals -Different values: 16 -===================================== -object {War of Immortals} - _id : string {War of Immortals._id} (all different values) - img : string {War of Immortals.img} (2 different values) - 'systems/pf2e/icons/default-icons/npc.svg' (x11) - 'systems/pf2e/icons/default-icons/hazard.svg' (x5) - items : array {War of Immortals.items} - Length: min=1 max=43 - Value type: object {War of Immortals.items.[]} - _id : string {War of Immortals.items.[]._id} (238 different values) - img : string {War of Immortals.items.[].img} (77 different values) - name : string {War of Immortals.items.[].name} (191 different values) - sort : integer {War of Immortals.items.[].sort} (44 different values) - system : object {War of Immortals.items.[].system} - [acBonus] : integer {War of Immortals.items.[].system.acBonus} (same value: 4) - [actionType] : object {War of Immortals.items.[].system.actionType} - value : string {War of Immortals.items.[].system.actionType.value} (4 different values) - 'passive' (x67) - 'action' (x40) - 'reaction' (x14) - 'free' (x8) - [actions] : object {War of Immortals.items.[].system.actions} - [value] : integer {War of Immortals.items.[].system.actions.value} (3 different values) - 1 (x26) - 2 (x8) - 3 (x6) - [area] : object {War of Immortals.items.[].system.area} - type : string {War of Immortals.items.[].system.area.type} (3 different values) - 'burst' (x6) - 'emanation' (x3) - 'cone' (x2) - value : integer {War of Immortals.items.[].system.area.value} (5 different values) - 30 (x4) - 60 (x2) - 20 (x2) - 40 (x2) - 10 (x1) - [attackEffects] : object {War of Immortals.items.[].system.attackEffects} - value : array {War of Immortals.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {War of Immortals.items.[].system.attackEffects.value.[]} (9 different values) - 'improved-grab' (x4) - 'bloodboils' (x3) - 'pull' (x1) - 'push' (x1) - 'lich-siphon-life' (x1) - 'improved-knockdown' (x1) - 'steal-thoughts' (x1) - 'weaver-venom' (x1) - 'nightmare-cocoon' (x1) - [checkPenalty] : integer {War of Immortals.items.[].system.checkPenalty} (same value: -2) - [damage] : object {War of Immortals.items.[].system.damage} - [0] : object {War of Immortals.items.[].system.damage.0} - applyMod : boolean {War of Immortals.items.[].system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {War of Immortals.items.[].system.damage.0.formula} (10 different values) - '6d8' (x2) - '2d6' (x2) - '8d12' (x1) - '12d6' (x1) - '6d6' (x1) - '1d4+1' (x1) - '3d10' (x1) - '7d10' (x1) - '1d6' (x1) - '11d6' (x1) - kinds : array {War of Immortals.items.[].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {War of Immortals.items.[].system.damage.0.kinds.[]} (same value: 'damage') - materials : array<> {War of Immortals.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.items.[].system.damage.0.type} (10 different values) - 'void' (x2) - 'mental' (x2) - 'electricity' (x1) - 'poison' (x1) - 'cold' (x1) - 'fire' (x1) - 'force' (x1) - 'acid' (x1) - 'spirit' (x1) - 'untyped' (x1) - [1] : object {War of Immortals.items.[].system.damage.1} - applyMod : boolean {War of Immortals.items.[].system.damage.1.applyMod} (same value: False) - [category] : empty - formula : string {War of Immortals.items.[].system.damage.1.formula} (same value: '3d10') - kinds : array {War of Immortals.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {War of Immortals.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {War of Immortals.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.items.[].system.damage.1.type} (same value: 'bludgeoning') - [2] : object {War of Immortals.items.[].system.damage.2} - applyMod : boolean {War of Immortals.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {War of Immortals.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {War of Immortals.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {War of Immortals.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {War of Immortals.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.items.[].system.damage.2.type} (same value: 'cold') - [2YlEXgT93lbWXENb] : object {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [3] : object {War of Immortals.items.[].system.damage.3} - applyMod : boolean {War of Immortals.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {War of Immortals.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {War of Immortals.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {War of Immortals.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {War of Immortals.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.items.[].system.damage.3.type} (same value: 'electricity') - [3bsJUDEgedKhPx6T] : object {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [4] : object {War of Immortals.items.[].system.damage.4} - applyMod : boolean {War of Immortals.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {War of Immortals.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {War of Immortals.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {War of Immortals.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {War of Immortals.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {War of Immortals.items.[].system.damage.5} - applyMod : boolean {War of Immortals.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {War of Immortals.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {War of Immortals.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {War of Immortals.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {War of Immortals.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.items.[].system.damage.5.type} (same value: 'fire') - [damageType] : string {War of Immortals.items.[].system.damage.damageType} (3 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - 'slashing' (x1) - [dice] : integer {War of Immortals.items.[].system.damage.dice} (same value: 1) - [die] : string {War of Immortals.items.[].system.damage.die} (3 different values) - 'd4' (x1) - 'd6' (x1) - 'd10' (x1) - description : object {War of Immortals.items.[].system.description} - value : string {War of Immortals.items.[].system.description.value} (181 different values) - [autoHeightenLevel] : object {War of Immortals.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {War of Immortals.items.[].system.baseItem} (4 different values) - 'staff' (x1) - 'javelin' (x1) - 'ogre-hook' (x1) - 'breastplate' (x1) - [bonus] : object {War of Immortals.items.[].system.bonus} - value : integer {War of Immortals.items.[].system.bonus.value} (15 different values) - [bonusDamage] : object {War of Immortals.items.[].system.bonusDamage} - value : integer {War of Immortals.items.[].system.bonusDamage.value} (same value: 0) - [bulk] : object {War of Immortals.items.[].system.bulk} - value : mixed - integer {War of Immortals.items.[].system.bulk.value} (3 different values) - 2 (x2) - 0 (x1) - 1 (x1) - float {War of Immortals.items.[].system.bulk.value} (same value: 0,1) - [category] : string {War of Immortals.items.[].system.category} (8 different values) - 'offensive' (x64) - 'defensive' (x42) - 'interaction' (x22) - 'simple' (x2) - 'potion' (x1) - 'scroll' (x1) - 'martial' (x1) - 'medium' (x1) - [containerId] : empty - [damageRolls] : object {War of Immortals.items.[].system.damageRolls} - [0w1r6x22k8ll60c2mbi3] : object {War of Immortals.items.[].system.damageRolls.0w1r6x22k8ll60c2mbi3} - damage : string {War of Immortals.items.[].system.damageRolls.0w1r6x22k8ll60c2mbi3.damage} (same value: '1d10+11') - damageType : string {War of Immortals.items.[].system.damageRolls.0w1r6x22k8ll60c2mbi3.damageType} (same value: 'piercing') - [1wyzsldQJgvqwSfs] : object {War of Immortals.items.[].system.damageRolls.1wyzsldQJgvqwSfs} - damage : string {War of Immortals.items.[].system.damageRolls.1wyzsldQJgvqwSfs.damage} (same value: '1d6') - damageType : string {War of Immortals.items.[].system.damageRolls.1wyzsldQJgvqwSfs.damageType} (same value: 'spirit') - [2SjsxfiXkgjugCHw] : object {War of Immortals.items.[].system.damageRolls.2SjsxfiXkgjugCHw} - damage : string {War of Immortals.items.[].system.damageRolls.2SjsxfiXkgjugCHw.damage} (same value: '2d12+22') - damageType : string {War of Immortals.items.[].system.damageRolls.2SjsxfiXkgjugCHw.damageType} (same value: 'bludgeoning') - [3l5ult5z59x1hpge7xex] : object {War of Immortals.items.[].system.damageRolls.3l5ult5z59x1hpge7xex} - damage : string {War of Immortals.items.[].system.damageRolls.3l5ult5z59x1hpge7xex.damage} (same value: '3d6+12') - damageType : string {War of Immortals.items.[].system.damageRolls.3l5ult5z59x1hpge7xex.damageType} (same value: 'piercing') - [FuFYNOEHbSO5gFvm] : object {War of Immortals.items.[].system.damageRolls.FuFYNOEHbSO5gFvm} - damage : string {War of Immortals.items.[].system.damageRolls.FuFYNOEHbSO5gFvm.damage} (same value: '2d6') - damageType : string {War of Immortals.items.[].system.damageRolls.FuFYNOEHbSO5gFvm.damageType} (same value: 'spirit') - [HfBgbCPswQOoQeMs] : object {War of Immortals.items.[].system.damageRolls.HfBgbCPswQOoQeMs} - damage : string {War of Immortals.items.[].system.damageRolls.HfBgbCPswQOoQeMs.damage} (same value: '2d6+7') - damageType : string {War of Immortals.items.[].system.damageRolls.HfBgbCPswQOoQeMs.damageType} (same value: 'force') - [LJ0BHYEcExW9YAXY] : object {War of Immortals.items.[].system.damageRolls.LJ0BHYEcExW9YAXY} - damage : string {War of Immortals.items.[].system.damageRolls.LJ0BHYEcExW9YAXY.damage} (same value: '4d8+14') - damageType : string {War of Immortals.items.[].system.damageRolls.LJ0BHYEcExW9YAXY.damageType} (same value: 'slashing') - [NIyYugOZ9g1p3FAa] : object {War of Immortals.items.[].system.damageRolls.NIyYugOZ9g1p3FAa} - damage : string {War of Immortals.items.[].system.damageRolls.NIyYugOZ9g1p3FAa.damage} (same value: '4d10+14') - damageType : string {War of Immortals.items.[].system.damageRolls.NIyYugOZ9g1p3FAa.damageType} (same value: 'slashing') - [QjLgMPW770Oujq7C] : object {War of Immortals.items.[].system.damageRolls.QjLgMPW770Oujq7C} - damage : string {War of Immortals.items.[].system.damageRolls.QjLgMPW770Oujq7C.damage} (same value: '3d12+14') - damageType : string {War of Immortals.items.[].system.damageRolls.QjLgMPW770Oujq7C.damageType} (same value: 'piercing') - [UvHA78skY4IDg10j] : object {War of Immortals.items.[].system.damageRolls.UvHA78skY4IDg10j} - damage : string {War of Immortals.items.[].system.damageRolls.UvHA78skY4IDg10j.damage} (same value: '3d8+22') - damageType : string {War of Immortals.items.[].system.damageRolls.UvHA78skY4IDg10j.damageType} (same value: 'bludgeoning') - [Vd3BbbpleOIG4hvi] : object {War of Immortals.items.[].system.damageRolls.Vd3BbbpleOIG4hvi} - damage : string {War of Immortals.items.[].system.damageRolls.Vd3BbbpleOIG4hvi.damage} (same value: '4d8+14') - damageType : string {War of Immortals.items.[].system.damageRolls.Vd3BbbpleOIG4hvi.damageType} (same value: 'bludgeoning') - [XK9kc97YCDwhziPO] : object {War of Immortals.items.[].system.damageRolls.XK9kc97YCDwhziPO} - damage : string {War of Immortals.items.[].system.damageRolls.XK9kc97YCDwhziPO.damage} (same value: '5d6+16') - damageType : string {War of Immortals.items.[].system.damageRolls.XK9kc97YCDwhziPO.damageType} (same value: 'piercing') - [YmPuoLfi56aZ9D3Q] : object {War of Immortals.items.[].system.damageRolls.YmPuoLfi56aZ9D3Q} - damage : string {War of Immortals.items.[].system.damageRolls.YmPuoLfi56aZ9D3Q.damage} (same value: '1d6') - damageType : string {War of Immortals.items.[].system.damageRolls.YmPuoLfi56aZ9D3Q.damageType} (same value: 'mental') - [bHYYjgoYrylDiXmL] : object {War of Immortals.items.[].system.damageRolls.bHYYjgoYrylDiXmL} - damage : string {War of Immortals.items.[].system.damageRolls.bHYYjgoYrylDiXmL.damage} (same value: '7d6+10') - damageType : string {War of Immortals.items.[].system.damageRolls.bHYYjgoYrylDiXmL.damageType} (same value: 'piercing') - [dIzPd9F6OE9eqcC3] : object {War of Immortals.items.[].system.damageRolls.dIzPd9F6OE9eqcC3} - damage : string {War of Immortals.items.[].system.damageRolls.dIzPd9F6OE9eqcC3.damage} (same value: '4d8+16') - damageType : string {War of Immortals.items.[].system.damageRolls.dIzPd9F6OE9eqcC3.damageType} (same value: 'bludgeoning') - [eHtKqgdA5cMIqR6k] : object {War of Immortals.items.[].system.damageRolls.eHtKqgdA5cMIqR6k} - damage : string {War of Immortals.items.[].system.damageRolls.eHtKqgdA5cMIqR6k.damage} (same value: '2d8') - damageType : string {War of Immortals.items.[].system.damageRolls.eHtKqgdA5cMIqR6k.damageType} (same value: 'electricity') - [ef8mwKrZA5PssGz6] : object {War of Immortals.items.[].system.damageRolls.ef8mwKrZA5PssGz6} - damage : string {War of Immortals.items.[].system.damageRolls.ef8mwKrZA5PssGz6.damage} (same value: '4d12+22') - damageType : string {War of Immortals.items.[].system.damageRolls.ef8mwKrZA5PssGz6.damageType} (same value: 'piercing') - [h5UEfVTxftTtg6xZ] : object {War of Immortals.items.[].system.damageRolls.h5UEfVTxftTtg6xZ} - damage : string {War of Immortals.items.[].system.damageRolls.h5UEfVTxftTtg6xZ.damage} (same value: '2d6') - damageType : string {War of Immortals.items.[].system.damageRolls.h5UEfVTxftTtg6xZ.damageType} (same value: 'mental') - [hIp5LFMuKitlZInw] : object {War of Immortals.items.[].system.damageRolls.hIp5LFMuKitlZInw} - damage : string {War of Immortals.items.[].system.damageRolls.hIp5LFMuKitlZInw.damage} (same value: '2d6') - damageType : string {War of Immortals.items.[].system.damageRolls.hIp5LFMuKitlZInw.damageType} (same value: 'fire') - [hZ6s9gZZ8qe9lG2q] : object {War of Immortals.items.[].system.damageRolls.hZ6s9gZZ8qe9lG2q} - damage : string {War of Immortals.items.[].system.damageRolls.hZ6s9gZZ8qe9lG2q.damage} (same value: '5d10+22') - damageType : string {War of Immortals.items.[].system.damageRolls.hZ6s9gZZ8qe9lG2q.damageType} (same value: 'slashing') - [hthfp7b4zendrie8d0du] : object {War of Immortals.items.[].system.damageRolls.hthfp7b4zendrie8d0du} - damage : string {War of Immortals.items.[].system.damageRolls.hthfp7b4zendrie8d0du.damage} (same value: '3d10+12') - damageType : string {War of Immortals.items.[].system.damageRolls.hthfp7b4zendrie8d0du.damageType} (same value: 'piercing') - [iVTXo7xpwa2f5PuV] : object {War of Immortals.items.[].system.damageRolls.iVTXo7xpwa2f5PuV} - category : string {War of Immortals.items.[].system.damageRolls.iVTXo7xpwa2f5PuV.category} (same value: 'persistent') - damage : string {War of Immortals.items.[].system.damageRolls.iVTXo7xpwa2f5PuV.damage} (same value: '2d6') - damageType : string {War of Immortals.items.[].system.damageRolls.iVTXo7xpwa2f5PuV.damageType} (same value: 'bleed') - [m0sHVv8gw9uMDZ8F] : object {War of Immortals.items.[].system.damageRolls.m0sHVv8gw9uMDZ8F} - damage : string {War of Immortals.items.[].system.damageRolls.m0sHVv8gw9uMDZ8F.damage} (same value: '2d6+16') - damageType : string {War of Immortals.items.[].system.damageRolls.m0sHVv8gw9uMDZ8F.damageType} (same value: 'slashing') - [mlovays3iivzqilwlq4u] : object {War of Immortals.items.[].system.damageRolls.mlovays3iivzqilwlq4u} - damage : string {War of Immortals.items.[].system.damageRolls.mlovays3iivzqilwlq4u.damage} (same value: '1d6+11') - damageType : string {War of Immortals.items.[].system.damageRolls.mlovays3iivzqilwlq4u.damageType} (same value: 'piercing') - [nx5Ru6SDJCdVIMkR] : object {War of Immortals.items.[].system.damageRolls.nx5Ru6SDJCdVIMkR} - damage : string {War of Immortals.items.[].system.damageRolls.nx5Ru6SDJCdVIMkR.damage} (same value: '2d12+15') - damageType : string {War of Immortals.items.[].system.damageRolls.nx5Ru6SDJCdVIMkR.damageType} (same value: 'electricity') - [pqcm1oree96cu6xcpnpr] : object {War of Immortals.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr} - damage : string {War of Immortals.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr.damage} (same value: '2d6+4') - damageType : string {War of Immortals.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr.damageType} (same value: 'piercing') - [rdUrr4LQFdZB82Q2] : object {War of Immortals.items.[].system.damageRolls.rdUrr4LQFdZB82Q2} - damage : string {War of Immortals.items.[].system.damageRolls.rdUrr4LQFdZB82Q2.damage} (same value: '4d6+22') - damageType : string {War of Immortals.items.[].system.damageRolls.rdUrr4LQFdZB82Q2.damageType} (same value: 'bludgeoning') - [s3y99qfk86vaafrreuwr] : object {War of Immortals.items.[].system.damageRolls.s3y99qfk86vaafrreuwr} - damage : string {War of Immortals.items.[].system.damageRolls.s3y99qfk86vaafrreuwr.damage} (same value: '2d6+4') - damageType : string {War of Immortals.items.[].system.damageRolls.s3y99qfk86vaafrreuwr.damageType} (same value: 'bludgeoning') - [sU1A49bZmaWRYKHC] : object {War of Immortals.items.[].system.damageRolls.sU1A49bZmaWRYKHC} - damage : string {War of Immortals.items.[].system.damageRolls.sU1A49bZmaWRYKHC.damage} (same value: '4d6+14') - damageType : string {War of Immortals.items.[].system.damageRolls.sU1A49bZmaWRYKHC.damageType} (same value: 'mental') - [umVmBXFChKcOECrM] : object {War of Immortals.items.[].system.damageRolls.umVmBXFChKcOECrM} - category : string {War of Immortals.items.[].system.damageRolls.umVmBXFChKcOECrM.category} (same value: 'persistent') - damage : string {War of Immortals.items.[].system.damageRolls.umVmBXFChKcOECrM.damage} (same value: '2d6') - damageType : string {War of Immortals.items.[].system.damageRolls.umVmBXFChKcOECrM.damageType} (same value: 'bleed') - vefA0wulYV5sJbmw : object {War of Immortals.items.[].system.damageRolls.vefA0wulYV5sJbmw} - damage : string {War of Immortals.items.[].system.damageRolls.vefA0wulYV5sJbmw.damage} (same value: '4d4+10') - damageType : string {War of Immortals.items.[].system.damageRolls.vefA0wulYV5sJbmw.damageType} (same value: 'bludgeoning') - [w5lhnOP4u2MDWRMe] : object {War of Immortals.items.[].system.damageRolls.w5lhnOP4u2MDWRMe} - damage : string {War of Immortals.items.[].system.damageRolls.w5lhnOP4u2MDWRMe.damage} (same value: '2d6+7') - damageType : string {War of Immortals.items.[].system.damageRolls.w5lhnOP4u2MDWRMe.damageType} (same value: 'bludgeoning') - [wz9jIqyBraN0ZR6g] : object {War of Immortals.items.[].system.damageRolls.wz9jIqyBraN0ZR6g} - damage : string {War of Immortals.items.[].system.damageRolls.wz9jIqyBraN0ZR6g.damage} (same value: '2d4+8') - damageType : string {War of Immortals.items.[].system.damageRolls.wz9jIqyBraN0ZR6g.damageType} (same value: 'bludgeoning') - [xS1eRe6iMqR1yegV] : object {War of Immortals.items.[].system.damageRolls.xS1eRe6iMqR1yegV} - damage : string {War of Immortals.items.[].system.damageRolls.xS1eRe6iMqR1yegV.damage} (same value: '4d10+22') - damageType : string {War of Immortals.items.[].system.damageRolls.xS1eRe6iMqR1yegV.damageType} (same value: 'piercing') - [yLCBslnuuZ6QHK94] : object {War of Immortals.items.[].system.damageRolls.yLCBslnuuZ6QHK94} - damage : string {War of Immortals.items.[].system.damageRolls.yLCBslnuuZ6QHK94.damage} (same value: '2d8') - damageType : string {War of Immortals.items.[].system.damageRolls.yLCBslnuuZ6QHK94.damageType} (same value: 'electricity') - [zGR2tnR9QrhNeTL5] : object {War of Immortals.items.[].system.damageRolls.zGR2tnR9QrhNeTL5} - damage : string {War of Immortals.items.[].system.damageRolls.zGR2tnR9QrhNeTL5.damage} (same value: '2d8+16') - damageType : string {War of Immortals.items.[].system.damageRolls.zGR2tnR9QrhNeTL5.damageType} (same value: 'piercing') - [ziusx055otp869eeys7n] : object {War of Immortals.items.[].system.damageRolls.ziusx055otp869eeys7n} - damage : string {War of Immortals.items.[].system.damageRolls.ziusx055otp869eeys7n.damage} (same value: '2d8+4') - damageType : string {War of Immortals.items.[].system.damageRolls.ziusx055otp869eeys7n.damageType} (same value: 'piercing') - [zjkdhmqwxurovpg6gk4l] : object {War of Immortals.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l} - damage : string {War of Immortals.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damage} (same value: '4d8') - damageType : string {War of Immortals.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damageType} (same value: 'void') - [deathNote] : boolean {War of Immortals.items.[].system.deathNote} (same value: True) - [defense] : object {War of Immortals.items.[].system.defense} - save : object {War of Immortals.items.[].system.defense.save} - basic : boolean {War of Immortals.items.[].system.defense.save.basic} (2 different values) - False (x15) - True (x9) - statistic : string {War of Immortals.items.[].system.defense.save.statistic} (3 different values) - 'will' (x12) - 'fortitude' (x8) - 'reflex' (x4) - publication : object {War of Immortals.items.[].system.publication} - license : string {War of Immortals.items.[].system.publication.license} (2 different values) - 'ORC' (x160) - 'OGL' (x78) - remaster : boolean {War of Immortals.items.[].system.publication.remaster} (2 different values) - True (x160) - False (x78) - title : string {War of Immortals.items.[].system.publication.title} (6 different values) - '' (x97) - 'Pathfinder Player Core' (x65) - 'Pathfinder War of Immortals' (x46) - 'Pathfinder Monster Core' (x25) - 'Pathfinder GM Core' (x3) - 'Pathfinder Player Core 2' (x2) - [cost] : object {War of Immortals.items.[].system.cost} - value : string {War of Immortals.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {War of Immortals.items.[].system.counteraction} (2 different values) - False (x63) - True (x3) - [dexCap] : integer {War of Immortals.items.[].system.dexCap} (same value: 1) - [duration] : object {War of Immortals.items.[].system.duration} - sustained : boolean {War of Immortals.items.[].system.duration.sustained} (2 different values) - False (x58) - True (x8) - value : string {War of Immortals.items.[].system.duration.value} (all different values) - [equipped] : object {War of Immortals.items.[].system.equipped} - carryType : string {War of Immortals.items.[].system.equipped.carryType} (2 different values) - 'worn' (x6) - 'held' (x2) - [handsHeld] : integer {War of Immortals.items.[].system.equipped.handsHeld} (3 different values) - 0 (x5) - 1 (x1) - 2 (x1) - [inSlot] : boolean {War of Immortals.items.[].system.equipped.inSlot} (same value: True) - [invested] : empty - [frequency] : object {War of Immortals.items.[].system.frequency} - max : integer {War of Immortals.items.[].system.frequency.max} (2 different values) - 3 (x2) - 1 (x1) - per : string {War of Immortals.items.[].system.frequency.per} (2 different values) - 'round' (x2) - 'day' (x1) - value : integer {War of Immortals.items.[].system.frequency.value} (2 different values) - 3 (x2) - 1 (x1) - [group] : string {War of Immortals.items.[].system.group} (4 different values) - 'club' (x1) - 'dart' (x1) - 'pick' (x1) - 'plate' (x1) - [hardness] : integer {War of Immortals.items.[].system.hardness} (same value: 0) - [heightening] : object {War of Immortals.items.[].system.heightening} - [damage] : object {War of Immortals.items.[].system.heightening.damage} - [0] : string {War of Immortals.items.[].system.heightening.damage.0} (5 different values) - '2d6' (x3) - '1d6' (x3) - '1d8' (x2) - '1d12' (x1) - '1d10' (x1) - [2YlEXgT93lbWXENb] : string {War of Immortals.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [3bsJUDEgedKhPx6T] : string {War of Immortals.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [interval] : integer {War of Immortals.items.[].system.heightening.interval} (2 different values) - 1 (x11) - 2 (x1) - type : string {War of Immortals.items.[].system.heightening.type} (2 different values) - 'interval' (x12) - 'fixed' (x9) - [levels] : object {War of Immortals.items.[].system.heightening.levels} - [3] : object {War of Immortals.items.[].system.heightening.levels.3} - [range] : object {War of Immortals.items.[].system.heightening.levels.3.range} - value : string {War of Immortals.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') - target : object {War of Immortals.items.[].system.heightening.levels.3.target} - value : string {War of Immortals.items.[].system.heightening.levels.3.target.value} (2 different values) - '1 unattended object with a Bulk of 1 or less' (x1) - '5 creatures' (x1) - [4] : object {War of Immortals.items.[].system.heightening.levels.4} - [target] : object {War of Immortals.items.[].system.heightening.levels.4.target} - value : string {War of Immortals.items.[].system.heightening.levels.4.target.value} (2 different values) - '2 creatures' (x1) - '10 creatures you know by name and have met in person' (x1) - area : object {War of Immortals.items.[].system.heightening.levels.4.area} - areaType : string {War of Immortals.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst') - type : string {War of Immortals.items.[].system.heightening.levels.4.area.type} (same value: 'burst') - value : integer {War of Immortals.items.[].system.heightening.levels.4.area.value} (same value: 20) - range : object {War of Immortals.items.[].system.heightening.levels.4.range} - value : string {War of Immortals.items.[].system.heightening.levels.4.range.value} (same value: '60 feet') - [5] : object {War of Immortals.items.[].system.heightening.levels.5} - [range] : object {War of Immortals.items.[].system.heightening.levels.5.range} - value : string {War of Immortals.items.[].system.heightening.levels.5.range.value} (2 different values) - '1 mile' (x2) - '60 feet' (x1) - [target] : object {War of Immortals.items.[].system.heightening.levels.5.target} - value : string {War of Immortals.items.[].system.heightening.levels.5.target.value} (same value: '1 specific object or type of object, or a specific creature or ancestry') - [7] : object {War of Immortals.items.[].system.heightening.levels.7} - target : object {War of Immortals.items.[].system.heightening.levels.7.target} - value : string {War of Immortals.items.[].system.heightening.levels.7.target.value} (2 different values) - '5 creatures' (x1) - '1 unattended object with a Bulk of 2 or less' (x1) - [hp] : object {War of Immortals.items.[].system.hp} - max : integer {War of Immortals.items.[].system.hp.max} (same value: 0) - value : integer {War of Immortals.items.[].system.hp.value} (same value: 0) - [level] : object {War of Immortals.items.[].system.level} - value : integer {War of Immortals.items.[].system.level.value} (13 different values) - [location] : object {War of Immortals.items.[].system.location} - [heightenedLevel] : integer {War of Immortals.items.[].system.location.heightenedLevel} (9 different values) - 6 (x7) - 4 (x7) - 5 (x5) - 10 (x4) - 7 (x4) - 3 (x3) - 9 (x1) - 8 (x1) - 2 (x1) - [uses] : object {War of Immortals.items.[].system.location.uses} - max : integer {War of Immortals.items.[].system.location.uses.max} (2 different values) - 2 (x3) - 3 (x1) - value : integer {War of Immortals.items.[].system.location.uses.value} (2 different values) - 2 (x3) - 3 (x1) - [value] : string {War of Immortals.items.[].system.location.value} (5 different values) - '6Upo1ddHWd1c49bj' (x26) - '8pxSqW6YKyuxiast' (x18) - 'GY9bSpltM0UvevGk' (x11) - '2awaJXyo3OZitXfi' (x8) - '9mPx48jtEKu1Jfo9' (x2) - [material] : object {War of Immortals.items.[].system.material} - [grade] : empty - [type] : empty - [overlays] : object {War of Immortals.items.[].system.overlays} - UTMlHk0o5FXLlwwM : object {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [ZxbNsu1w4bhR2fCe] : object {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - [wUTd1CuL1B5jIquK] : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - zjyfdrWBaUVi4O7b : object {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {War of Immortals.items.[].system.prepared} - [flexible] : boolean {War of Immortals.items.[].system.prepared.flexible} (same value: False) - value : string {War of Immortals.items.[].system.prepared.value} (2 different values) - 'innate' (x4) - 'prepared' (x1) - [price] : object {War of Immortals.items.[].system.price} - value : object {War of Immortals.items.[].system.price.value} - [gp] : integer {War of Immortals.items.[].system.price.value.gp} (4 different values) - 450 (x1) - 20 (x1) - 300 (x1) - 8 (x1) - [sp] : integer {War of Immortals.items.[].system.price.value.sp} (same value: 1) - [proficiency] : object {War of Immortals.items.[].system.proficiency} - value : integer {War of Immortals.items.[].system.proficiency.value} (2 different values) - 1 (x4) - 0 (x1) - [quantity] : integer {War of Immortals.items.[].system.quantity} (2 different values) - 1 (x7) - 6 (x1) - [range] : mixed - object {War of Immortals.items.[].system.range} - value : string {War of Immortals.items.[].system.range.value} (14 different values) - integer {War of Immortals.items.[].system.range} (same value: 30) - [reload] : object {War of Immortals.items.[].system.reload} - [value] : string {War of Immortals.items.[].system.reload.value} (2 different values) - '' (x1) - '-' (x1) - [requirements] : string {War of Immortals.items.[].system.requirements} (same value: '') - [ritual] : object {War of Immortals.items.[].system.ritual} - primary : object {War of Immortals.items.[].system.ritual.primary} - check : string {War of Immortals.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') - secondary : object {War of Immortals.items.[].system.ritual.secondary} - casters : integer {War of Immortals.items.[].system.ritual.secondary.casters} (same value: 0) - checks : string {War of Immortals.items.[].system.ritual.secondary.checks} (same value: '') - rules : ignored (Foundry rules object) {War of Immortals.items.[].system.rules} - [runes] : object {War of Immortals.items.[].system.runes} - potency : integer {War of Immortals.items.[].system.runes.potency} (2 different values) - 0 (x3) - 1 (x1) - property : array<> {War of Immortals.items.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - resilient : integer {War of Immortals.items.[].system.runes.resilient} (same value: 0) - [striking] : integer {War of Immortals.items.[].system.runes.striking} (2 different values) - 0 (x2) - 1 (x1) - [showSlotlessLevels] : object {War of Immortals.items.[].system.showSlotlessLevels} - value : boolean {War of Immortals.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {War of Immortals.items.[].system.size} (2 different values) - 'med' (x5) - 'lg' (x3) - [slots] : object {War of Immortals.items.[].system.slots} - [slot0] : object {War of Immortals.items.[].system.slots.slot0} - max : integer {War of Immortals.items.[].system.slots.slot0.max} (same value: 5) - prepared : array {War of Immortals.items.[].system.slots.slot0.prepared} - Length: min=5 max=5 - Value type: object {War of Immortals.items.[].system.slots.slot0.prepared.[]} - id : string {War of Immortals.items.[].system.slots.slot0.prepared.[].id} (5 different values) - 'pTWqCr3XoIkdIXk7' (x1) - '6FQRzsyRELOcXBJY' (x1) - 'eGTaoIJkxsjpenJZ' (x1) - 'TR1vsJNQZWYLsmzi' (x1) - 'Z6lzhMO9ITKK4W5D' (x1) - [slot1] : object {War of Immortals.items.[].system.slots.slot1} - max : integer {War of Immortals.items.[].system.slots.slot1.max} (same value: 4) - prepared : array {War of Immortals.items.[].system.slots.slot1.prepared} - Length: min=4 max=4 - Value type: object {War of Immortals.items.[].system.slots.slot1.prepared.[]} - id : string {War of Immortals.items.[].system.slots.slot1.prepared.[].id} (3 different values) - 'iklIdZyaqwo86CRJ' (x2) - 'gsMzXD9GS59MdkUL' (x1) - 'mkaZUdZffYZx9Obm' (x1) - [slot2] : object {War of Immortals.items.[].system.slots.slot2} - max : integer {War of Immortals.items.[].system.slots.slot2.max} (same value: 4) - prepared : array {War of Immortals.items.[].system.slots.slot2.prepared} - Length: min=4 max=4 - Value type: object {War of Immortals.items.[].system.slots.slot2.prepared.[]} - id : string {War of Immortals.items.[].system.slots.slot2.prepared.[].id} (4 different values) - 'UYlQmnzZCMYTffT5' (x1) - '6Njhp5hR1XusvlXV' (x1) - '3RjCZkafjI2KuLHP' (x1) - 'aGasuhst6xonf93v' (x1) - [slot3] : object {War of Immortals.items.[].system.slots.slot3} - max : integer {War of Immortals.items.[].system.slots.slot3.max} (same value: 4) - prepared : array {War of Immortals.items.[].system.slots.slot3.prepared} - Length: min=4 max=4 - Value type: object {War of Immortals.items.[].system.slots.slot3.prepared.[]} - id : string {War of Immortals.items.[].system.slots.slot3.prepared.[].id} (4 different values) - 'pvHkx0pL3HTpZOeN' (x1) - 'tCwrbBCDni9sq7yJ' (x1) - 'w8zo0rYZH95wpNmD' (x1) - 'X5SncnKHN5kmq4ZO' (x1) - [slot4] : object {War of Immortals.items.[].system.slots.slot4} - max : integer {War of Immortals.items.[].system.slots.slot4.max} (same value: 4) - prepared : array {War of Immortals.items.[].system.slots.slot4.prepared} - Length: min=4 max=4 - Value type: object {War of Immortals.items.[].system.slots.slot4.prepared.[]} - id : string {War of Immortals.items.[].system.slots.slot4.prepared.[].id} (4 different values) - '7bl7gwt2WJjpd8RZ' (x1) - 'lyPyO2pGbCy34F3K' (x1) - 'SUjB62d0yVimppV5' (x1) - '16SGdNdJjRakoOI8' (x1) - [slot5] : object {War of Immortals.items.[].system.slots.slot5} - max : integer {War of Immortals.items.[].system.slots.slot5.max} (same value: 4) - prepared : array {War of Immortals.items.[].system.slots.slot5.prepared} - Length: min=4 max=4 - Value type: object {War of Immortals.items.[].system.slots.slot5.prepared.[]} - id : string {War of Immortals.items.[].system.slots.slot5.prepared.[].id} (3 different values) - 'yKldI8WOGdYfuu6n' (x2) - 'fakKeqC0hatb5JGJ' (x1) - 'ovsXdmKCyMFRpVyI' (x1) - [slot6] : object {War of Immortals.items.[].system.slots.slot6} - max : integer {War of Immortals.items.[].system.slots.slot6.max} (same value: 3) - prepared : array {War of Immortals.items.[].system.slots.slot6.prepared} - Length: min=3 max=3 - Value type: object {War of Immortals.items.[].system.slots.slot6.prepared.[]} - id : string {War of Immortals.items.[].system.slots.slot6.prepared.[].id} (3 different values) - 'oVfJcvPQF6T03acJ' (x1) - 'pTsOm7Hc5u8RBC8f' (x1) - 'MsxJUnHeJ2sGOpLq' (x1) - [slug] : string {War of Immortals.items.[].system.slug} (85 different values) - [specific] : object {War of Immortals.items.[].system.specific} - material : object {War of Immortals.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {War of Immortals.items.[].system.specific.runes} - potency : integer {War of Immortals.items.[].system.specific.runes.potency} (same value: 1) - property : array<> {War of Immortals.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {War of Immortals.items.[].system.specific.runes.striking} (same value: 1) - [speedPenalty] : integer {War of Immortals.items.[].system.speedPenalty} (same value: -5) - [spell] : object {War of Immortals.items.[].system.spell} - _id : string {War of Immortals.items.[].system.spell._id} (same value: 'BZanKIgoedVjod4v') - flags : object {War of Immortals.items.[].system.spell.flags} - core : object {War of Immortals.items.[].system.spell.flags.core} - sourceId : string {War of Immortals.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.69L70wKfGDY66Mk9') - img : string {War of Immortals.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/teleport.webp') - name : string {War of Immortals.items.[].system.spell.name} (same value: 'Teleport') - sort : integer {War of Immortals.items.[].system.spell.sort} (same value: 0) - system : object {War of Immortals.items.[].system.spell.system} - [area] : empty - cost : object {War of Immortals.items.[].system.spell.system.cost} - value : string {War of Immortals.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {War of Immortals.items.[].system.spell.system.counteraction} (same value: False) - damage : object {War of Immortals.items.[].system.spell.system.damage} - description : object {War of Immortals.items.[].system.spell.system.description} - value : string {War of Immortals.items.[].system.spell.system.description.value} (same value: '

You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location\'s appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.

-
-

Heightened (7th) You and the other targets can travel to any location within 1,000 miles.

-

Heightened (8th) You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.

-

Heightened (9th) You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location\'s position and appearance, you arrive on the new planet 100 miles off target.

-

Heightened (10th) As the 9th-rank version, but you and the other targets can travel to any planet within the same galaxy.

') - duration : object {War of Immortals.items.[].system.spell.system.duration} - sustained : boolean {War of Immortals.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {War of Immortals.items.[].system.spell.system.duration.value} (same value: '') - level : object {War of Immortals.items.[].system.spell.system.level} - value : integer {War of Immortals.items.[].system.spell.system.level.value} (same value: 6) - location : object {War of Immortals.items.[].system.spell.system.location} - heightenedLevel : integer {War of Immortals.items.[].system.spell.system.location.heightenedLevel} (same value: 6) - [value] : empty - publication : object {War of Immortals.items.[].system.spell.system.publication} - license : string {War of Immortals.items.[].system.spell.system.publication.license} (same value: 'ORC') - remaster : boolean {War of Immortals.items.[].system.spell.system.publication.remaster} (same value: True) - title : string {War of Immortals.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') - range : object {War of Immortals.items.[].system.spell.system.range} - value : string {War of Immortals.items.[].system.spell.system.range.value} (same value: '100 miles') - requirements : string {War of Immortals.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {War of Immortals.items.[].system.spell.system.rules} - slug : string {War of Immortals.items.[].system.spell.system.slug} (same value: 'teleport') - target : object {War of Immortals.items.[].system.spell.system.target} - value : string {War of Immortals.items.[].system.spell.system.target.value} (same value: 'you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature.') - time : object {War of Immortals.items.[].system.spell.system.time} - value : string {War of Immortals.items.[].system.spell.system.time.value} (same value: '10 minutes') - [defense] : empty - traits : object {War of Immortals.items.[].system.spell.system.traits} - rarity : string {War of Immortals.items.[].system.spell.system.traits.rarity} (same value: 'uncommon') - traditions : array {War of Immortals.items.[].system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {War of Immortals.items.[].system.spell.system.traits.traditions.[]} (2 different values) - 'arcane' (x1) - 'occult' (x1) - value : array {War of Immortals.items.[].system.spell.system.traits.value} - Length: min=3 max=3 - Value type: string {War of Immortals.items.[].system.spell.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'teleportation' (x1) - type : string {War of Immortals.items.[].system.spell.type} (same value: 'spell') - [spelldc] : object {War of Immortals.items.[].system.spelldc} - dc : integer {War of Immortals.items.[].system.spelldc.dc} (4 different values) - 36 (x2) - 31 (x1) - 46 (x1) - 44 (x1) - [mod] : integer {War of Immortals.items.[].system.spelldc.mod} (same value: 0) - value : integer {War of Immortals.items.[].system.spelldc.value} (3 different values) - 0 (x3) - 26 (x1) - 28 (x1) - [splashDamage] : object {War of Immortals.items.[].system.splashDamage} - value : integer {War of Immortals.items.[].system.splashDamage.value} (same value: 0) - [strength] : integer {War of Immortals.items.[].system.strength} (same value: 3) - [target] : object {War of Immortals.items.[].system.target} - value : string {War of Immortals.items.[].system.target.value} (15 different values) - [time] : object {War of Immortals.items.[].system.time} - value : string {War of Immortals.items.[].system.time.value} (7 different values) - '2' (x45) - '3' (x7) - '10 minutes' (x7) - '1' (x3) - '1 minute' (x2) - '1 to 3' (x1) - '1 day' (x1) - [tradition] : object {War of Immortals.items.[].system.tradition} - value : string {War of Immortals.items.[].system.tradition.value} (4 different values) - 'divine' (x2) - 'primal' (x1) - 'arcane' (x1) - 'occult' (x1) - traits : object {War of Immortals.items.[].system.traits} - [rarity] : string {War of Immortals.items.[].system.traits.rarity} (4 different values) - 'common' (x58) - 'uncommon' (x13) - 'unique' (x2) - 'rare' (x1) - [traditions] : array {War of Immortals.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {War of Immortals.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x60) - 'occult' (x50) - 'divine' (x33) - 'primal' (x26) - [value] : array {War of Immortals.items.[].system.traits.value} - Length: min=0 max=9 - Value type: string {War of Immortals.items.[].system.traits.value.[]} (78 different values) - [usage] : object {War of Immortals.items.[].system.usage} - [canBeAmmo] : boolean {War of Immortals.items.[].system.usage.canBeAmmo} (same value: False) - value : string {War of Immortals.items.[].system.usage.value} (2 different values) - 'held-in-one-hand' (x6) - 'held-in-two-hands' (x1) - [uses] : object {War of Immortals.items.[].system.uses} - autoDestroy : boolean {War of Immortals.items.[].system.uses.autoDestroy} (same value: True) - max : integer {War of Immortals.items.[].system.uses.max} (same value: 1) - value : integer {War of Immortals.items.[].system.uses.value} (same value: 1) - type : string {War of Immortals.items.[].type} (8 different values) - 'action' (x129) - 'spell' (x66) - 'melee' (x30) - 'spellcastingEntry' (x5) - 'weapon' (x3) - 'equipment' (x2) - 'consumable' (x2) - 'armor' (x1) - [_stats] : object {War of Immortals.items.[]._stats} - compendiumSource : string {War of Immortals.items.[]._stats.compendiumSource} (98 different values) - [flags] : object {War of Immortals.items.[].flags} - pf2e : object {War of Immortals.items.[].flags.pf2e} - linkedWeapon : string {War of Immortals.items.[].flags.pf2e.linkedWeapon} (same value: 'XIkVmeuS2gFeVNkU') - [folder] : string {War of Immortals.items.[].folder} (same value: 'NMqTOtN7izlt3Tyb') - name : string {War of Immortals.name} (all different values) - system : object {War of Immortals.system} - [abilities] : object {War of Immortals.system.abilities} - cha : object {War of Immortals.system.abilities.cha} - mod : integer {War of Immortals.system.abilities.cha.mod} (9 different values) - 6 (x2) - 7 (x2) - 0 (x1) - 2 (x1) - 3 (x1) - 1 (x1) - 5 (x1) - 4 (x1) - 10 (x1) - con : object {War of Immortals.system.abilities.con} - mod : integer {War of Immortals.system.abilities.con.mod} (8 different values) - 4 (x4) - 9 (x1) - 3 (x1) - 0 (x1) - 10 (x1) - 2 (x1) - 11 (x1) - 6 (x1) - dex : object {War of Immortals.system.abilities.dex} - mod : integer {War of Immortals.system.abilities.dex.mod} (8 different values) - 4 (x3) - 3 (x2) - 11 (x1) - 7 (x1) - 0 (x1) - 5 (x1) - 9 (x1) - 6 (x1) - int : object {War of Immortals.system.abilities.int} - mod : integer {War of Immortals.system.abilities.int.mod} (9 different values) - -2 (x2) - 7 (x2) - 3 (x1) - -4 (x1) - 6 (x1) - 0 (x1) - -1 (x1) - 4 (x1) - 8 (x1) - str : object {War of Immortals.system.abilities.str} - mod : integer {War of Immortals.system.abilities.str.mod} (7 different values) - 4 (x3) - 6 (x2) - 12 (x2) - 10 (x1) - 0 (x1) - 7 (x1) - 2 (x1) - wis : object {War of Immortals.system.abilities.wis} - mod : integer {War of Immortals.system.abilities.wis.mod} (6 different values) - 1 (x3) - 7 (x3) - 6 (x2) - 3 (x1) - 4 (x1) - 2 (x1) - attributes : object {War of Immortals.system.attributes} - ac : object {War of Immortals.system.attributes.ac} - [details] : string {War of Immortals.system.attributes.ac.details} (4 different values) - '' (x8) - 'mythic resistance 11' (x1) - 'all-around vision' (x1) - 'mythic immunity' (x1) - value : integer {War of Immortals.system.attributes.ac.value} (11 different values) - [allSaves] : object {War of Immortals.system.attributes.allSaves} - value : string {War of Immortals.system.attributes.allSaves.value} (6 different values) - '' (x5) - 'mythic resilience (all saves)' (x2) - 'mythic resilience (Fort and Ref)' (x1) - '+1 status to all saves vs. vitality; mythic resilience (Ref and Will)' (x1) - '+2 status to all saves vs. emotion; mythic resilience (Will)' (x1) - '+1 status to all saves vs. magic' (x1) - hp : object {War of Immortals.system.attributes.hp} - details : string {War of Immortals.system.attributes.hp.details} (5 different values) - '' (x12) - '(BT 45)' (x1) - 'void healing, rejuvenation' (x1) - 'regeneration 30 (deactivated by sloughstone weapons)' (x1) - 'regeneration 10 (deactivated by bright light)' (x1) - max : integer {War of Immortals.system.attributes.hp.max} (13 different values) - temp : integer {War of Immortals.system.attributes.hp.temp} (same value: 0) - value : integer {War of Immortals.system.attributes.hp.value} (13 different values) - [emitsSound] : string {War of Immortals.system.attributes.emitsSound} (same value: 'encounter') - [hardness] : integer {War of Immortals.system.attributes.hardness} (2 different values) - 0 (x4) - 20 (x1) - [immunities] : array {War of Immortals.system.attributes.immunities} - Length: min=1 max=15 - Value type: object {War of Immortals.system.attributes.immunities.[]} - exceptions : array<> {War of Immortals.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.system.attributes.immunities.[].type} (24 different values) - [resistances] : array {War of Immortals.system.attributes.resistances} - Length: min=1 max=3 - Value type: object {War of Immortals.system.attributes.resistances.[]} - [doubleVs] : array<> {War of Immortals.system.attributes.resistances.[].doubleVs} - Length: min=0 max=0 - Value type: empty - [exceptions] : array {War of Immortals.system.attributes.resistances.[].exceptions} - Length: min=0 max=1 - Value type: string {War of Immortals.system.attributes.resistances.[].exceptions.[]} (same value: 'holy') - type : string {War of Immortals.system.attributes.resistances.[].type} (7 different values) - 'fire' (x3) - 'cold' (x3) - 'acid' (x2) - 'physical' (x2) - 'sonic' (x1) - 'poison' (x1) - 'void' (x1) - value : integer {War of Immortals.system.attributes.resistances.[].value} (4 different values) - 20 (x6) - 10 (x4) - 25 (x2) - 15 (x1) - [speed] : object {War of Immortals.system.attributes.speed} - [details] : string {War of Immortals.system.attributes.speed.details} (same value: 'legendary vigor, unfettered movement') - otherSpeeds : array {War of Immortals.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {War of Immortals.system.attributes.speed.otherSpeeds.[]} - type : string {War of Immortals.system.attributes.speed.otherSpeeds.[].type} (3 different values) - 'climb' (x2) - 'fly' (x2) - 'burrow' (x1) - value : integer {War of Immortals.system.attributes.speed.otherSpeeds.[].value} (3 different values) - 30 (x2) - 60 (x2) - 40 (x1) - value : integer {War of Immortals.system.attributes.speed.value} (5 different values) - 25 (x4) - 40 (x2) - 30 (x2) - 60 (x2) - 50 (x1) - [stealth] : object {War of Immortals.system.attributes.stealth} - details : string {War of Immortals.system.attributes.stealth.details} (5 different values) - '

(master) to notice that clouds of debris are coalescing into swirling, faceless shapes held together by rust-red fog and spectral, dripping clots of gore

' (x1) - '

(expert) or @Check[perception|dc:33] (master) to notice sparks dancing around normally non-conductive surfaces

' (x1) - '

or @Check[perception|dc:26|traits:action:seek] to feel a tingle in the air and smell a rich, chlorophyll-green fragrance with no discernible source

' (x1) - '

(master) to notice the tension of a low vibration forming in the area from the imminent release of the Oliphaunt\'s trumpet

' (x1) - '

(expert) to note stirrings in the wind

' (x1) - value : integer {War of Immortals.system.attributes.stealth.value} (5 different values) - 28 (x1) - 10 (x1) - 1 (x1) - 15 (x1) - 17 (x1) - [weaknesses] : array {War of Immortals.system.attributes.weaknesses} - Length: min=1 max=2 - Value type: object {War of Immortals.system.attributes.weaknesses.[]} - exceptions : array<> {War of Immortals.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.system.attributes.weaknesses.[].type} (2 different values) - 'holy' (x2) - 'cold-iron' (x1) - value : integer {War of Immortals.system.attributes.weaknesses.[].value} (3 different values) - 20 (x1) - 10 (x1) - 15 (x1) - details : object {War of Immortals.system.details} - [blurb] : string {War of Immortals.system.details.blurb} (same value: '') - [languages] : object {War of Immortals.system.details.languages} - details : string {War of Immortals.system.details.languages.details} (5 different values) - '' (x4) - 'truespeech' (x3) - '(can\'t speak any language)' (x2) - '(Can\'t Speak)' (x1) - 'all languages spoken by their collective identities; telepathy 200 feet (unlimited range to other stolen identities worn by cultists of Vulot)' (x1) - value : array {War of Immortals.system.details.languages.value} - Length: min=0 max=9 - Value type: string {War of Immortals.system.details.languages.value.[]} (14 different values) - level : object {War of Immortals.system.details.level} - value : integer {War of Immortals.system.details.level.value} (12 different values) - [privateNotes] : string {War of Immortals.system.details.privateNotes} (same value: '') - [publicNotes] : string {War of Immortals.system.details.publicNotes} (11 different values) - publication : object {War of Immortals.system.details.publication} - license : string {War of Immortals.system.details.publication.license} (same value: 'ORC') - remaster : boolean {War of Immortals.system.details.publication.remaster} (same value: True) - title : string {War of Immortals.system.details.publication.title} (same value: 'Pathfinder War of Immortals') - [description] : string {War of Immortals.system.details.description} (5 different values) - '

A low howl rises from the ground, gathering strength as scraps of ancient armor, bone fragments, and clumps of earth rise into the air. Crimson vapor holds the faceless shape together, never coalescing into an identifiable form, but merely writhing through ever-changing images of torment and destruction.

' (x1) - '

Electricity suffuses an area where Agyra has used her lightning breath multiple times.

' (x1) - '

Primal magic becomes unpredictable near areas where Agyra lairs, sometimes to hazardous effect.

' (x1) - '

An overwhelming trumpeting sound vibrates and suffuses the area, causing everything to slow.

' (x1) - '

Hurricane-force winds rip through the area as Agyra flies past.

' (x1) - [disable] : string {War of Immortals.system.details.disable} (5 different values) - '

@Check[occultism|dc:38|name:Negate Psychic Resonances] (master) to temporarily negate the psychic resonances around each fragment, causing the agglomeration to fall apart, or @Check[religion|dc:33|name:Interrupt Unholy Power] (expert) to temporarily interrupt Verex-That-Was\'s unholy power with divine energy from another source. If a boneburst takes 40 points of damage from a single source and it isn\'t destroyed, it is rendered dormant for 1 round.

' (x1) - '

@Check[crafting|dc:35|name:Fashion Makeshift Lightning Rod] (master) to fashion a makeshift lightning rod, @Check[nature|dc:33|name:Dissipate Electrical Charge] (expert) to dissipate the electrical charge harmlessly into the air.

' (x1) - '

@Check[nature|dc:22|name:Draw Off Excess Power] to negate the aura\'s effect for 1 round by temporarily drawing off the excess power and channeling it back into surrounding terrain, @Check[nature|dc:26|name:Disperse Lingering Magic] (expert) to completely disperse the lingering magic

' (x1) - '

@Check[arcana|dc:38|name:Shore Up the Area] (expert), @Check[maelstrom-lore|dc:38|name:Shore Up the Area] (expert), @Check[occultism|dc:38|name:Shore Up the Area] (master), @Check[religion|dc:38|name:Shore Up the Area] (master) to recognize and shore up the area against the localized planar instability causing a connection to the Oliphaunt of Jandelay. Four successes are needed to strengthen the area enough against the instability to end the hazard.

' (x1) - '

@Check[athletics|dc:27|name:Crouch and Contort] (expert) or @Check[acrobatics|dc:27|name:Crouch and Contort] (expert) to crouch and contort out of the wind\'s way (disables the hazard for only yourself), @Check[survival|dc:30|name:Point Out a Safe Space] to point out a safe space from the winds for up to 3 creatures.

' (x1) - [isComplex] : boolean {War of Immortals.system.details.isComplex} (2 different values) - True (x4) - False (x1) - [reset] : string {War of Immortals.system.details.reset} (5 different values) - '

If the boneburst spends 5 consecutive rounds without coalescing around a living creature, it falls dormant, sinking back into the earth. After it falls dormant or is disabled, the boneburst gathers energy over the course of the next hour, after which it can be triggered again.

' (x1) - '

The hazard deactivates and immediately resets if has no targets for 1 round; it also resets if Agyra uses her lightning breath multiple times in a single combat in the area.

' (x1) - '

The hazard deactivates and immediately resets if it has no targets for 1 round; it also resets if Agyra slumbers for 1 week within 100 feet.

' (x1) - '

The area becomes unstable again after 24 hours.

' (x1) - '' (x1) - [routine] : string {War of Immortals.system.details.routine} (5 different values) - '

(2 actions) An awakened boneburst occupies a @Template[square|distance:20]; it is reduced to a @Template[square|distance:10] when it reaches its BT. It can occupy the same space as other creatures, but not other bonebursts. On its initiative, the boneburst Flies up to 30 feet toward the nearest living creature as its first action. As its second action, the boneburst then coalesces around any living creature within its space, invisible shards of bone tearing at their flesh. Each living creature in its space takes @Damage[(2d10+18)[slashing],1d10[spirit]|options:area-damage]{2d10+18 slashing damage and 1d10 spirit damage} (@Check[reflex|dc:35|basic|options:area-effect] save). If no living creatures are within its space, the boneburst can use its second action to Fly up to 30 feet.

' (x1) - '

(2 actions) Bolts of lightning flash out. The hazard makes two lightning bolt Strikes at two different creatures within 120 feet of the hazard\'s center. If only one creature is in range, the hazard makes only one Strike.

' (x1) - '

(2 actions) On its initiative, the hazard gathers primal energy from the surroundings as its first action. Roll [[/gmr 1d6 #Energy Gathered]] to determine the type of energy gathered. The hazard uses its second action to replicate the associated spell (2nd rank, DC 23, spell attack modifier [[/r 1d20+15 #Spell Attack]]{+15}). The spell\'s target or targets are chosen randomly from creatures in the area. Any spell cast by this hazard is primal. 1 air (@UUID[Compendium.pf2e.spells-srd.Item.Gust of Wind]); 2 electricity (@UUID[Compendium.pf2e.spells-srd.Item.Thunderstrike]); 3 fire (@UUID[Compendium.pf2e.spells-srd.Item.Blazing Bolt]); 4 poison (@UUID[Compendium.pf2e.spells-srd.Item.Spider Sting]); 5 sonic (@UUID[Compendium.pf2e.spells-srd.Item.Shatter]); 6 water (@UUID[Compendium.pf2e.spells-srd.Item.Hydraulic Push])

' (x1) - '

(1 action) Each creature in the area must attempt a @Check[fortitude|dc:36] save. A creature with the slowed condition from this hazard takes a –2 circumstance penalty on further saves against this effect.


Critical Success The creature is unaffected.

Success The creature takes @Damage[(2d6+6)[sonic]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Deafened] for 1 round.

Failure The creature takes @Damage[(4d6+13)[sonic]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 2 rounds.

Critical Failure The creature takes @Damage[(8d6+26)[sonic]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2} for 2 rounds.

' (x1) - '' (x1) - [initiative] : object {War of Immortals.system.initiative} - statistic : string {War of Immortals.system.initiative.statistic} (same value: 'perception') - [perception] : object {War of Immortals.system.perception} - details : string {War of Immortals.system.perception.details} (4 different values) - '' (x8) - 'stormsight' (x1) - 'many eyes in many places, truesight' (x1) - 'all-around vision, greater web sense' (x1) - mod : integer {War of Immortals.system.perception.mod} (10 different values) - 38 (x2) - 24 (x1) - 21 (x1) - 13 (x1) - 20 (x1) - 12 (x1) - 39 (x1) - 16 (x1) - 42 (x1) - 32 (x1) - senses : array {War of Immortals.system.perception.senses} - Length: min=0 max=2 - Value type: object {War of Immortals.system.perception.senses.[]} - [acuity] : string {War of Immortals.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x3) - 'precise' (x1) - [range] : integer {War of Immortals.system.perception.senses.[].range} (2 different values) - 60 (x2) - 120 (x2) - type : string {War of Immortals.system.perception.senses.[].type} (5 different values) - 'darkvision' (x7) - 'scent' (x2) - 'truesight' (x1) - 'greater-darkvision' (x1) - 'tremorsense' (x1) - [resources] : object {War of Immortals.system.resources} - [focus] : object {War of Immortals.system.resources.focus} - max : integer {War of Immortals.system.resources.focus.max} (same value: 1) - value : integer {War of Immortals.system.resources.focus.value} (same value: 1) - saves : object {War of Immortals.system.saves} - fortitude : object {War of Immortals.system.saves.fortitude} - saveDetail : string {War of Immortals.system.saves.fortitude.saveDetail} (same value: '') - value : integer {War of Immortals.system.saves.fortitude.value} (12 different values) - reflex : object {War of Immortals.system.saves.reflex} - saveDetail : string {War of Immortals.system.saves.reflex.saveDetail} (same value: '') - value : integer {War of Immortals.system.saves.reflex.value} (13 different values) - will : object {War of Immortals.system.saves.will} - saveDetail : string {War of Immortals.system.saves.will.saveDetail} (same value: '') - value : integer {War of Immortals.system.saves.will.value} (11 different values) - [skills] : object {War of Immortals.system.skills} - [acrobatics] : object {War of Immortals.system.skills.acrobatics} - base : integer {War of Immortals.system.skills.acrobatics.base} (5 different values) - 43 (x1) - 19 (x1) - 15 (x1) - 14 (x1) - 25 (x1) - special : array<> {War of Immortals.system.skills.acrobatics.special} - Length: min=0 max=0 - Value type: empty - [arcana] : object {War of Immortals.system.skills.arcana} - base : integer {War of Immortals.system.skills.arcana.base} (same value: 28) - [athletics] : object {War of Immortals.system.skills.athletics} - base : integer {War of Immortals.system.skills.athletics.base} (7 different values) - 12 (x2) - 41 (x1) - 24 (x1) - 20 (x1) - 50 (x1) - 45 (x1) - 30 (x1) - special : array<> {War of Immortals.system.skills.athletics.special} - Length: min=0 max=0 - Value type: empty - [crafting] : object {War of Immortals.system.skills.crafting} - base : integer {War of Immortals.system.skills.crafting.base} (3 different values) - 24 (x1) - 26 (x1) - 21 (x1) - [note] : string {War of Immortals.system.skills.crafting.note} (same value: 'can craft magic items') - special : array<> {War of Immortals.system.skills.crafting.special} - Length: min=0 max=0 - Value type: empty - [deception] : object {War of Immortals.system.skills.deception} - base : integer {War of Immortals.system.skills.deception.base} (5 different values) - 26 (x1) - 17 (x1) - 18 (x1) - 43 (x1) - 30 (x1) - [special] : array<> {War of Immortals.system.skills.deception.special} - Length: min=0 max=0 - Value type: empty - [diplomacy] : object {War of Immortals.system.skills.diplomacy} - base : integer {War of Immortals.system.skills.diplomacy.base} (5 different values) - 23 (x1) - 19 (x1) - 16 (x1) - 40 (x1) - 27 (x1) - [special] : array<> {War of Immortals.system.skills.diplomacy.special} - Length: min=0 max=0 - Value type: empty - [intimidation] : object {War of Immortals.system.skills.intimidation} - base : integer {War of Immortals.system.skills.intimidation.base} (4 different values) - 10 (x1) - 16 (x1) - 45 (x1) - 30 (x1) - special : array<> {War of Immortals.system.skills.intimidation.special} - Length: min=0 max=0 - Value type: empty - [nature] : object {War of Immortals.system.skills.nature} - base : integer {War of Immortals.system.skills.nature.base} (3 different values) - 21 (x1) - 15 (x1) - 25 (x1) - special : array {War of Immortals.system.skills.nature.special} - Length: min=0 max=1 - Value type: object {War of Immortals.system.skills.nature.special.[]} - base : integer {War of Immortals.system.skills.nature.special.[].base} (same value: 0) - label : string {War of Immortals.system.skills.nature.special.[].label} (same value: '') - occultism : object {War of Immortals.system.skills.occultism} - base : integer {War of Immortals.system.skills.occultism.base} (same value: 27) - special : array<> {War of Immortals.system.skills.occultism.special} - Length: min=0 max=0 - Value type: empty - [performance] : object {War of Immortals.system.skills.performance} - base : integer {War of Immortals.system.skills.performance.base} (same value: 26) - special : array<> {War of Immortals.system.skills.performance.special} - Length: min=0 max=0 - Value type: empty - [religion] : object {War of Immortals.system.skills.religion} - base : integer {War of Immortals.system.skills.religion.base} (2 different values) - 22 (x1) - 27 (x1) - special : array<> {War of Immortals.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {War of Immortals.system.skills.society} - base : integer {War of Immortals.system.skills.society.base} (3 different values) - 21 (x1) - 40 (x1) - 27 (x1) - special : array<> {War of Immortals.system.skills.society.special} - Length: min=0 max=0 - Value type: empty - [stealth] : object {War of Immortals.system.skills.stealth} - base : integer {War of Immortals.system.skills.stealth.base} (5 different values) - 11 (x2) - 23 (x1) - 28 (x1) - 20 (x1) - 30 (x1) - [special] : array<> {War of Immortals.system.skills.stealth.special} - Length: min=0 max=0 - Value type: empty - [survival] : object {War of Immortals.system.skills.survival} - base : integer {War of Immortals.system.skills.survival.base} (2 different values) - 17 (x1) - 9 (x1) - special : array {War of Immortals.system.skills.survival.special} - Length: min=0 max=1 - Value type: object {War of Immortals.system.skills.survival.special.[]} - base : integer {War of Immortals.system.skills.survival.special.[].base} (same value: 24) - label : string {War of Immortals.system.skills.survival.special.[].label} (same value: 'to Track') - predicate : array {War of Immortals.system.skills.survival.special.[].predicate} - Length: min=1 max=1 - Value type: string {War of Immortals.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') - [thievery] : object {War of Immortals.system.skills.thievery} - base : integer {War of Immortals.system.skills.thievery.base} (2 different values) - 26 (x1) - 40 (x1) - special : array<> {War of Immortals.system.skills.thievery.special} - Length: min=0 max=0 - Value type: empty - traits : object {War of Immortals.system.traits} - rarity : string {War of Immortals.system.traits.rarity} (2 different values) - 'rare' (x10) - 'unique' (x6) - size : object {War of Immortals.system.traits.size} - value : string {War of Immortals.system.traits.size.value} (3 different values) - 'med' (x8) - 'grg' (x4) - 'lg' (x4) - value : array {War of Immortals.system.traits.value} - Length: min=2 max=4 - Value type: string {War of Immortals.system.traits.value.[]} (17 different values) - [statusEffects] : array<> {War of Immortals.system.statusEffects} - Length: min=0 max=0 - Value type: empty - type : string {War of Immortals.type} (2 different values) - 'npc' (x11) - 'hazard' (x5) - [prototypeToken] : object {War of Immortals.prototypeToken} - name : string {War of Immortals.prototypeToken.name} (4 different values) - 'Gogiteth' (x1) - 'Griffon' (x1) - 'Lich' (x1) - 'Ogre Boss' (x1) \ No newline at end of file diff --git a/output/pf2e/packs/Warden of the Wild.txt b/output/pf2e/packs/Warden of the Wild.txt deleted file mode 100644 index b67ee5b..0000000 --- a/output/pf2e/packs/Warden of the Wild.txt +++ /dev/null @@ -1,26 +0,0 @@ -Warden of the Wild -Different values: 2 -===================================== -object {Warden of the Wild} - _id : string {Warden of the Wild._id} (all different values) - folder : string {Warden of the Wild.folder} (same value: 'qy2YX2q7R4tnMrOx') - img : string {Warden of the Wild.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Warden of the Wild.name} (all different values) - system : object {Warden of the Wild.system} - actionType : object {Warden of the Wild.system.actionType} - value : string {Warden of the Wild.system.actionType.value} (same value: 'passive') - actions : object {Warden of the Wild.system.actions} - [value] : empty - category : string {Warden of the Wild.system.category} (same value: 'interaction') - description : object {Warden of the Wild.system.description} - value : string {Warden of the Wild.system.description.value} (all different values) - publication : object {Warden of the Wild.system.publication} - license : string {Warden of the Wild.system.publication.license} (same value: 'ORC') - remaster : boolean {Warden of the Wild.system.publication.remaster} (same value: True) - title : string {Warden of the Wild.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Warden of the Wild.system.rules} - traits : object {Warden of the Wild.system.traits} - value : array<> {Warden of the Wild.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Warden of the Wild.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Warden of the Wild.yaml b/output/pf2e/packs/Warden of the Wild.yaml new file mode 100644 index 0000000..4e66da4 --- /dev/null +++ b/output/pf2e/packs/Warden of the Wild.yaml @@ -0,0 +1,146 @@ +name: Warden of the Wild +values: 2 +schema: + '_id': + type: string + path: Warden of the Wild._id + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "QOwFuM3LwNzOSb6B" (x1) + - "b0MH9TC5Cdnc9c0i" (x1) + 'folder': + type: string + path: Warden of the Wild.folder + is_null: false + values: 2 + different_values: 1 (all same) + variants: "qy2YX2q7R4tnMrOx" (x2) + 'img': + type: string + path: Warden of the Wild.img + is_null: false + values: 2 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x2) + 'name': + type: string + path: Warden of the Wild.name + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "(Warden of the Wild) Voice of Nature" (x1) + - "(Warden of the Wild) Warden's Crown" (x1) + 'system': + type: object + path: Warden of the Wild.system + is_null: false + values: 2 + schema: + 'actionType': + type: object + path: Warden of the Wild.system.actionType + is_null: false + values: 2 + schema: + 'value': + type: string + path: Warden of the Wild.system.actionType.value + is_null: false + values: 2 + different_values: 1 (all same) + variants: "passive" (x2) + 'actions': + type: object + path: Warden of the Wild.system.actions + is_null: false + values: 2 + schema: + [value]: + type: + path: Warden of the Wild.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Warden of the Wild.system.category + is_null: false + values: 2 + different_values: 1 (all same) + variants: "interaction" (x2) + 'description': + type: object + path: Warden of the Wild.system.description + is_null: false + values: 2 + schema: + 'value': + type: string + path: Warden of the Wild.system.description.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "

Though the Wardens of the Wild do not speak in words, they can communicate complex concepts flawlessly and wordlessly with any animal, beast, plant, or other creature of the natural world through prolonged eye contact. Sapient creatures with strong ties to the natural world, such as animal instinct barbarians or druids who speak the Wildsong, can somewhat understand a Warden of the Wild, though the meaning can be vague.

" (x1) + - "

A Warden of the Wild's horned crown commands respect from wild creatures. Wild creatures native to a warden's biome automatically improve their attitude toward it by one step (up to friendly) and typically do not take hostile actions towards each other while in the warden's presence.

" (x1) + 'publication': + type: object + path: Warden of the Wild.system.publication + is_null: false + values: 2 + schema: + 'license': + type: string + path: Warden of the Wild.system.publication.license + is_null: false + values: 2 + different_values: 1 (all same) + variants: "ORC" (x2) + 'remaster': + type: boolean + path: Warden of the Wild.system.publication.remaster + is_null: false + values: 2 + different_values: 1 (all same) + variants: True (x2) + 'title': + type: string + path: Warden of the Wild.system.publication.title + is_null: false + values: 2 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Warden of the Wild.system.rules + is_null: false + values: 2 + 'traits': + type: object + path: Warden of the Wild.system.traits + is_null: false + values: 2 + schema: + 'value': + type: array<> + path: Warden of the Wild.system.traits.value + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: Warden of the Wild.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Warden of the Wild.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "action" (x2) diff --git a/output/pf2e/packs/Wardens of Wildwood.txt b/output/pf2e/packs/Wardens of Wildwood.txt deleted file mode 100644 index af8cc96..0000000 --- a/output/pf2e/packs/Wardens of Wildwood.txt +++ /dev/null @@ -1,64 +0,0 @@ -Wardens of Wildwood -Different values: 6 -===================================== -object {Wardens of Wildwood} - _id : string {Wardens of Wildwood._id} (all different values) - folder : string {Wardens of Wildwood.folder} (same value: 'T7bSGZROT5ALk4kf') - img : string {Wardens of Wildwood.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Wardens of Wildwood.name} (all different values) - system : object {Wardens of Wildwood.system} - boosts : object {Wardens of Wildwood.system.boosts} - 0 : object {Wardens of Wildwood.system.boosts.0} - value : array {Wardens of Wildwood.system.boosts.0.value} - Length: min=2 max=2 - Value type: string {Wardens of Wildwood.system.boosts.0.value.[]} (all different values) - 1 : object {Wardens of Wildwood.system.boosts.1} - value : array {Wardens of Wildwood.system.boosts.1.value} - Length: min=6 max=6 - Value type: string {Wardens of Wildwood.system.boosts.1.value.[]} (all different values) - description : object {Wardens of Wildwood.system.description} - value : string {Wardens of Wildwood.system.description.value} (all different values) - items : object {Wardens of Wildwood.system.items} - [I45dc] : object {Wardens of Wildwood.system.items.I45dc} - img : string {Wardens of Wildwood.system.items.I45dc.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Wardens of Wildwood.system.items.I45dc.level} (same value: 1) - name : string {Wardens of Wildwood.system.items.I45dc.name} (same value: 'Charming Liar') - uuid : string {Wardens of Wildwood.system.items.I45dc.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Charming Liar') - [bOa1n] : object {Wardens of Wildwood.system.items.bOa1n} - img : string {Wardens of Wildwood.system.items.bOa1n.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Wardens of Wildwood.system.items.bOa1n.level} (same value: 1) - name : string {Wardens of Wildwood.system.items.bOa1n.name} (same value: 'Intimidating Glare') - uuid : string {Wardens of Wildwood.system.items.bOa1n.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare') - [jxTwY] : object {Wardens of Wildwood.system.items.jxTwY} - img : string {Wardens of Wildwood.system.items.jxTwY.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Wardens of Wildwood.system.items.jxTwY.level} (same value: 1) - name : string {Wardens of Wildwood.system.items.jxTwY.name} (same value: 'No Cause For Alarm') - uuid : string {Wardens of Wildwood.system.items.jxTwY.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.No Cause for Alarm') - [l6GOb] : object {Wardens of Wildwood.system.items.l6GOb} - img : string {Wardens of Wildwood.system.items.l6GOb.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Wardens of Wildwood.system.items.l6GOb.level} (same value: 1) - name : string {Wardens of Wildwood.system.items.l6GOb.name} (same value: 'Natural Medicine') - uuid : string {Wardens of Wildwood.system.items.l6GOb.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Natural Medicine') - v9OA8 : object {Wardens of Wildwood.system.items.v9OA8} - img : string {Wardens of Wildwood.system.items.v9OA8.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Wardens of Wildwood.system.items.v9OA8.level} (same value: 1) - name : string {Wardens of Wildwood.system.items.v9OA8.name} (same value: 'Survey Wildlife') - uuid : string {Wardens of Wildwood.system.items.v9OA8.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Survey Wildlife') - publication : object {Wardens of Wildwood.system.publication} - license : string {Wardens of Wildwood.system.publication.license} (same value: 'ORC') - remaster : boolean {Wardens of Wildwood.system.publication.remaster} (same value: True) - title : string {Wardens of Wildwood.system.publication.title} (same value: 'Pathfinder Wardens of Wildwood Player\'s Guide') - rules : ignored (Foundry rules object) {Wardens of Wildwood.system.rules} - trainedSkills : object {Wardens of Wildwood.system.trainedSkills} - lore : array {Wardens of Wildwood.system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Wardens of Wildwood.system.trainedSkills.lore.[]} (all different values) - value : array {Wardens of Wildwood.system.trainedSkills.value} - Length: min=1 max=1 - Value type: string {Wardens of Wildwood.system.trainedSkills.value.[]} (all different values) - traits : object {Wardens of Wildwood.system.traits} - rarity : string {Wardens of Wildwood.system.traits.rarity} (same value: 'uncommon') - value : array<> {Wardens of Wildwood.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Wardens of Wildwood.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/packs/Wardens of Wildwood.yaml b/output/pf2e/packs/Wardens of Wildwood.yaml new file mode 100644 index 0000000..243d546 --- /dev/null +++ b/output/pf2e/packs/Wardens of Wildwood.yaml @@ -0,0 +1,407 @@ +name: Wardens of Wildwood +values: 6 +schema: + '_id': + type: string + path: Wardens of Wildwood._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "hqtL8A3LVrEFI46f" (x1) + - "32S5SSVPCbod2GSl" (x1) + - "L9WwmLaDVmu5yleq" (x1) + - "D05fsi5puOWstByA" (x1) + - "gacjZkMkeVsrCt4A" (x1) + - "t799dIUj6hlICExG" (x1) + 'folder': + type: string + path: Wardens of Wildwood.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "T7bSGZROT5ALk4kf" (x6) + 'img': + type: string + path: Wardens of Wildwood.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x6) + 'name': + type: string + path: Wardens of Wildwood.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Fey Friend" (x1) + - "Green Faith Pilgrim" (x1) + - "Moot Guard" (x1) + - "Tree Friend" (x1) + - "Verduran City Folk" (x1) + - "Wood Warden" (x1) + 'system': + type: object + path: Wardens of Wildwood.system + is_null: false + values: 6 + schema: + 'boosts': + type: object + path: Wardens of Wildwood.system.boosts + is_null: false + values: 6 + schema: + '0': + type: object + path: Wardens of Wildwood.system.boosts.0 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Wardens of Wildwood.system.boosts.0.value + is_null: false + values: 6 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Wardens of Wildwood.system.boosts.0.value.[] + is_null: false + values: 12 + different_values: 6 (all different) + variants: + - "cha" (x2) + - "dex" (x2) + - "con" (x2) + - "wis" (x2) + - "str" (x2) + - "int" (x2) + '1': + type: object + path: Wardens of Wildwood.system.boosts.1 + is_null: false + values: 6 + schema: + 'value': + type: array + path: Wardens of Wildwood.system.boosts.1.value + is_null: false + values: 6 + min_count: 6 + max_count: 6 + value_type: + type: string + path: Wardens of Wildwood.system.boosts.1.value.[] + is_null: false + values: 36 + different_values: 6 (all different) + variants: + - "cha" (x6) + - "con" (x6) + - "dex" (x6) + - "int" (x6) + - "str" (x6) + - "wis" (x6) + 'description': + type: object + path: Wardens of Wildwood.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Wardens of Wildwood.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'items': + type: object + path: Wardens of Wildwood.system.items + is_null: false + values: 6 + schema: + [I45dc]: + type: object + path: Wardens of Wildwood.system.items.I45dc + is_null: true + values: 1 + schema: + 'img': + type: string + path: Wardens of Wildwood.system.items.I45dc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Wardens of Wildwood.system.items.I45dc.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Wardens of Wildwood.system.items.I45dc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Charming Liar" (x1) + 'uuid': + type: string + path: Wardens of Wildwood.system.items.I45dc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Charming Liar" (x1) + [bOa1n]: + type: object + path: Wardens of Wildwood.system.items.bOa1n + is_null: true + values: 1 + schema: + 'img': + type: string + path: Wardens of Wildwood.system.items.bOa1n.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Wardens of Wildwood.system.items.bOa1n.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Wardens of Wildwood.system.items.bOa1n.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Intimidating Glare" (x1) + 'uuid': + type: string + path: Wardens of Wildwood.system.items.bOa1n.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Intimidating Glare" (x1) + [jxTwY]: + type: object + path: Wardens of Wildwood.system.items.jxTwY + is_null: true + values: 1 + schema: + 'img': + type: string + path: Wardens of Wildwood.system.items.jxTwY.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Wardens of Wildwood.system.items.jxTwY.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Wardens of Wildwood.system.items.jxTwY.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "No Cause For Alarm" (x1) + 'uuid': + type: string + path: Wardens of Wildwood.system.items.jxTwY.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.No Cause for Alarm" (x1) + [l6GOb]: + type: object + path: Wardens of Wildwood.system.items.l6GOb + is_null: true + values: 1 + schema: + 'img': + type: string + path: Wardens of Wildwood.system.items.l6GOb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Wardens of Wildwood.system.items.l6GOb.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Wardens of Wildwood.system.items.l6GOb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Natural Medicine" (x1) + 'uuid': + type: string + path: Wardens of Wildwood.system.items.l6GOb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Natural Medicine" (x1) + 'v9OA8': + type: object + path: Wardens of Wildwood.system.items.v9OA8 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Wardens of Wildwood.system.items.v9OA8.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x1) + 'level': + type: integer + path: Wardens of Wildwood.system.items.v9OA8.level + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'name': + type: string + path: Wardens of Wildwood.system.items.v9OA8.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Survey Wildlife" (x1) + 'uuid': + type: string + path: Wardens of Wildwood.system.items.v9OA8.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feats-srd.Item.Survey Wildlife" (x1) + 'publication': + type: object + path: Wardens of Wildwood.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Wardens of Wildwood.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Wardens of Wildwood.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Wardens of Wildwood.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Wardens of Wildwood Player's Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Wardens of Wildwood.system.rules + is_null: false + values: 6 + 'trainedSkills': + type: object + path: Wardens of Wildwood.system.trainedSkills + is_null: false + values: 6 + schema: + 'lore': + type: array + path: Wardens of Wildwood.system.trainedSkills.lore + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Wardens of Wildwood.system.trainedSkills.lore.[] + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Fey Lore" (x1) + - "Green Faith Lore" (x1) + - "Warfare Lore" (x1) + - "Forest Lore" (x1) + - "Games Lore" (x1) + - "Scouting Lore" (x1) + 'value': + type: array + path: Wardens of Wildwood.system.trainedSkills.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Wardens of Wildwood.system.trainedSkills.value.[] + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "deception" (x1) + - "nature" (x1) + - "intimidation" (x1) + - "diplomacy" (x1) + - "society" (x1) + - "survival" (x1) + 'traits': + type: object + path: Wardens of Wildwood.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Wardens of Wildwood.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "uncommon" (x6) + 'value': + type: array<> + path: Wardens of Wildwood.system.traits.value + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Wardens of Wildwood.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Wardens of Wildwood.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "background" (x6) diff --git a/output/pf2e/packs/Warrior of Legend.txt b/output/pf2e/packs/Warrior of Legend.txt deleted file mode 100644 index 8914dbc..0000000 --- a/output/pf2e/packs/Warrior of Legend.txt +++ /dev/null @@ -1,63 +0,0 @@ -Warrior of Legend -Different values: 9 -===================================== -object {Warrior of Legend} - _id : string {Warrior of Legend._id} (all different values) - folder : string {Warrior of Legend.folder} (same value: 'lO7eEXPM4mLROj2k') - img : string {Warrior of Legend.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Warrior of Legend.name} (all different values) - system : object {Warrior of Legend.system} - actionType : object {Warrior of Legend.system.actionType} - value : string {Warrior of Legend.system.actionType.value} (3 different values) - 'action' (x4) - 'passive' (x3) - 'reaction' (x2) - actions : object {Warrior of Legend.system.actions} - [value] : integer {Warrior of Legend.system.actions.value} (2 different values) - 2 (x2) - 1 (x2) - category : string {Warrior of Legend.system.category} (same value: 'class') - description : object {Warrior of Legend.system.description} - value : string {Warrior of Legend.system.description.value} (all different values) - [frequency] : object {Warrior of Legend.system.frequency} - max : integer {Warrior of Legend.system.frequency.max} (same value: 1) - per : string {Warrior of Legend.system.frequency.per} (2 different values) - 'PT10M' (x1) - 'day' (x1) - level : object {Warrior of Legend.system.level} - value : integer {Warrior of Legend.system.level.value} (all different values) - location : string {Warrior of Legend.system.location} (same value: 'class-2') - prerequisites : object {Warrior of Legend.system.prerequisites} - value : array {Warrior of Legend.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Warrior of Legend.system.prerequisites.value.[]} - value : string {Warrior of Legend.system.prerequisites.value.[].value} (3 different values) - 'Warrior of Legend Dedication' (x5) - 'Spear of Doom' (x1) - 'warrior of legend' (x1) - publication : object {Warrior of Legend.system.publication} - license : string {Warrior of Legend.system.publication.license} (same value: 'ORC') - remaster : boolean {Warrior of Legend.system.publication.remaster} (same value: True) - title : string {Warrior of Legend.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Warrior of Legend.system.rules} - [selfEffect] : object {Warrior of Legend.system.selfEffect} - name : string {Warrior of Legend.system.selfEffect.name} (2 different values) - 'Effect: Heroic Defiance' (x1) - 'Stance: Spear of Doom' (x1) - uuid : string {Warrior of Legend.system.selfEffect.uuid} (2 different values) - 'Compendium.pf2e.feat-effects.Item.Effect: Heroic Defiance' (x1) - 'Compendium.pf2e.feat-effects.Item.Stance: Spear of Doom' (x1) - traits : object {Warrior of Legend.system.traits} - rarity : string {Warrior of Legend.system.traits.rarity} (2 different values) - 'common' (x8) - 'uncommon' (x1) - value : array {Warrior of Legend.system.traits.value} - Length: min=1 max=3 - Value type: string {Warrior of Legend.system.traits.value.[]} (6 different values) - 'archetype' (x7) - 'fighter' (x2) - 'fortune' (x1) - 'stance' (x1) - 'class' (x1) - 'dedication' (x1) - type : string {Warrior of Legend.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Warrior of Legend.yaml b/output/pf2e/packs/Warrior of Legend.yaml new file mode 100644 index 0000000..bd59d55 --- /dev/null +++ b/output/pf2e/packs/Warrior of Legend.yaml @@ -0,0 +1,284 @@ +name: Warrior of Legend +values: 9 +schema: + '_id': + type: string + path: Warrior of Legend._id + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "81jVmGF9Uo9dp2dI" (x1) + - "fs2zVzyXrn5yqGqd" (x1) + - "9gGObk9p4gnXf9co" (x1) + - "I5swIFsr4UOAEBvv" (x1) + - "4bKTV1UHBP3qSjzr" (x1) + - "Qt8sVqczbolTMZZ2" (x1) + - "kcWdo5zzldDTqCBP" (x1) + - "wixpmBQ5dNm3VMFk" (x1) + - "Mkzi1UwdU4zbV3w1" (x1) + 'folder': + type: string + path: Warrior of Legend.folder + is_null: false + values: 9 + different_values: 1 (all same) + variants: "lO7eEXPM4mLROj2k" (x9) + 'img': + type: string + path: Warrior of Legend.img + is_null: false + values: 9 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x9) + 'name': + type: string + path: Warrior of Legend.name + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - "Heroic Defiance" (x1) + - "Know Thy Doom" (x1) + - "Needle in the Gods' Eyes" (x1) + - "Only My Doom May Claim Me" (x1) + - "Piercing Doom" (x1) + - "Razor's Edge" (x1) + - "Spear Dancer" (x1) + - "Spear of Doom" (x1) + - "Warrior of Legend Dedication" (x1) + 'system': + type: object + path: Warrior of Legend.system + is_null: false + values: 9 + schema: + 'actionType': + type: object + path: Warrior of Legend.system.actionType + is_null: false + values: 9 + schema: + 'value': + type: string + path: Warrior of Legend.system.actionType.value + is_null: false + values: 9 + different_values: 3 + variants: + - "action" (x4) + - "passive" (x3) + - "reaction" (x2) + 'actions': + type: object + path: Warrior of Legend.system.actions + is_null: false + values: 9 + schema: + [value]: + type: integer + path: Warrior of Legend.system.actions.value + is_null: true + values: 4 + different_values: 2 + variants: + - 2 (x2) + - 1 (x2) + 'category': + type: string + path: Warrior of Legend.system.category + is_null: false + values: 9 + different_values: 1 (all same) + variants: "class" (x9) + 'description': + type: object + path: Warrior of Legend.system.description + is_null: false + values: 9 + schema: + 'value': + type: string + path: Warrior of Legend.system.description.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: [omitted] + [frequency]: + type: object + path: Warrior of Legend.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Warrior of Legend.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Warrior of Legend.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "PT10M" (x1) + - "day" (x1) + 'level': + type: object + path: Warrior of Legend.system.level + is_null: false + values: 9 + schema: + 'value': + type: integer + path: Warrior of Legend.system.level.value + is_null: false + values: 9 + different_values: 9 (all different) + variants: + - 4 (x1) + - 12 (x1) + - 16 (x1) + - 14 (x1) + - 8 (x1) + - 18 (x1) + - 6 (x1) + - 10 (x1) + - 2 (x1) + 'location': + type: string + path: Warrior of Legend.system.location + is_null: false + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + 'prerequisites': + type: object + path: Warrior of Legend.system.prerequisites + is_null: false + values: 9 + schema: + 'value': + type: array + path: Warrior of Legend.system.prerequisites.value + is_null: false + values: 9 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Warrior of Legend.system.prerequisites.value.[] + is_null: false + values: 7 + schema: + 'value': + type: string + path: Warrior of Legend.system.prerequisites.value.[].value + is_null: false + values: 7 + different_values: 3 + variants: + - "Warrior of Legend Dedication" (x5) + - "Spear of Doom" (x1) + - "warrior of legend" (x1) + 'publication': + type: object + path: Warrior of Legend.system.publication + is_null: false + values: 9 + schema: + 'license': + type: string + path: Warrior of Legend.system.publication.license + is_null: false + values: 9 + different_values: 1 (all same) + variants: "ORC" (x9) + 'remaster': + type: boolean + path: Warrior of Legend.system.publication.remaster + is_null: false + values: 9 + different_values: 1 (all same) + variants: True (x9) + 'title': + type: string + path: Warrior of Legend.system.publication.title + is_null: false + values: 9 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x9) + 'rules': + type: ignored (Foundry rules object) + path: Warrior of Legend.system.rules + is_null: false + values: 9 + [selfEffect]: + type: object + path: Warrior of Legend.system.selfEffect + is_null: true + values: 2 + schema: + 'name': + type: string + path: Warrior of Legend.system.selfEffect.name + is_null: false + values: 2 + different_values: 2 + variants: + - "Effect: Heroic Defiance" (x1) + - "Stance: Spear of Doom" (x1) + 'uuid': + type: string + path: Warrior of Legend.system.selfEffect.uuid + is_null: false + values: 2 + different_values: 2 + variants: + - "Compendium.pf2e.feat-effects.Item.Effect: Heroic Defiance" (x1) + - "Compendium.pf2e.feat-effects.Item.Stance: Spear of Doom" (x1) + 'traits': + type: object + path: Warrior of Legend.system.traits + is_null: false + values: 9 + schema: + 'rarity': + type: string + path: Warrior of Legend.system.traits.rarity + is_null: false + values: 9 + different_values: 2 + variants: + - "common" (x8) + - "uncommon" (x1) + 'value': + type: array + path: Warrior of Legend.system.traits.value + is_null: false + values: 9 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Warrior of Legend.system.traits.value.[] + is_null: false + values: 13 + different_values: 6 + variants: + - "archetype" (x7) + - "fighter" (x2) + - "fortune" (x1) + - "stance" (x1) + - "class" (x1) + - "dedication" (x1) + 'type': + type: string + path: Warrior of Legend.type + is_null: false + values: 9 + different_values: 1 (all same) + variants: "feat" (x9) diff --git a/output/pf2e/packs/Wayang.txt b/output/pf2e/packs/Wayang.txt deleted file mode 100644 index 2f2e3fa..0000000 --- a/output/pf2e/packs/Wayang.txt +++ /dev/null @@ -1,26 +0,0 @@ -Wayang -Different values: 5 -===================================== -object {Wayang} - _id : string {Wayang._id} (all different values) - folder : string {Wayang.folder} (same value: 'CrHaY0KxLmVmLQog') - img : string {Wayang.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Wayang.name} (all different values) - system : object {Wayang.system} - ancestry : object {Wayang.system.ancestry} - name : string {Wayang.system.ancestry.name} (same value: 'Wayang') - slug : string {Wayang.system.ancestry.slug} (same value: 'wayang') - uuid : string {Wayang.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.8FpI46oVxYVku04u') - description : object {Wayang.system.description} - value : string {Wayang.system.description.value} (all different values) - publication : object {Wayang.system.publication} - license : string {Wayang.system.publication.license} (same value: 'ORC') - remaster : boolean {Wayang.system.publication.remaster} (same value: True) - title : string {Wayang.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Wayang.system.rules} - traits : object {Wayang.system.traits} - rarity : string {Wayang.system.traits.rarity} (same value: 'common') - value : array {Wayang.system.traits.value} - Length: min=1 max=1 - Value type: string {Wayang.system.traits.value.[]} (same value: 'wayang') - type : string {Wayang.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Wayang.yaml b/output/pf2e/packs/Wayang.yaml new file mode 100644 index 0000000..46180af --- /dev/null +++ b/output/pf2e/packs/Wayang.yaml @@ -0,0 +1,158 @@ +name: Wayang +values: 5 +schema: + '_id': + type: string + path: Wayang._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "GvtOzLp4kIuYfx1R" (x1) + - "yxZtNE87im9yZFXk" (x1) + - "5apoJtHGL0lIz1cz" (x1) + - "VHln8G1GNaSzNNHq" (x1) + - "fcsYmaIfMR9iXv06" (x1) + 'folder': + type: string + path: Wayang.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "CrHaY0KxLmVmLQog" (x5) + 'img': + type: string + path: Wayang.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Wayang.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Shadow of the Courtier" (x1) + - "Shadow of the Hermit" (x1) + - "Shadow of the Sailor" (x1) + - "Shadow of the Smith" (x1) + - "Shadow of the Wanderer" (x1) + 'system': + type: object + path: Wayang.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Wayang.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Wayang.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Wayang" (x5) + 'slug': + type: string + path: Wayang.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "wayang" (x5) + 'uuid': + type: string + path: Wayang.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.8FpI46oVxYVku04u" (x5) + 'description': + type: object + path: Wayang.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Wayang.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "

Your shadow dances alongside you. You gain the Impressive Performance skill feat, allowing you to @UUID[Compendium.pf2e.actionspf2e.Item.Make an Impression] using Performance instead of Diplomacy. Once per day, if you fail, but not critically fail, a check to Make an Impression, you can play it off as part of a performance, allowing you to reroll the check; this is a fortune effect.

" (x1) + - "

Your shadow seems somehow full of secrets and mysteries—secrets that it shares with you. Choose one cantrip from the occult spell list. You can cast this spell as an occult innate spell at will. A cantrip is heightened to a spell rank equal to half your level rounded up.

" (x1) + - "

Your shadow flits across the surface of the water, and so do you. You can walk on the surface of still water and other non-damaging liquids, moving at half your normal Speed. You can attempt to walk along the surface of flowing water as well, still moving at half Speed, but to do so, you must succeed at an Acrobatics check to @UUID[Compendium.pf2e.actionspf2e.Item.Balance] using the DC of a Swim check to move through the water; on a failure, you fall into the water. This Acrobatics check doesn't use an action.

" (x1) + - "

Your shadow is thick and liquid, like it could quench the finest ore. You gain the @UUID[Compendium.pf2e.actionspf2e.Item.Inscribe Shadow Pamor] action.

" (x1) + - "

Your shadow blazes out ahead of you, clearing your path. Your Speed increases by 5 feet.

" (x1) + 'publication': + type: object + path: Wayang.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Wayang.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Wayang.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Wayang.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Wayang.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Wayang.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Wayang.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Wayang.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Wayang.system.traits.value.[] + is_null: false + values: 5 + different_values: 1 (all same) + variants: "wayang" (x5) + 'type': + type: string + path: Wayang.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Weapon Improviser.txt b/output/pf2e/packs/Weapon Improviser.txt deleted file mode 100644 index 6956a73..0000000 --- a/output/pf2e/packs/Weapon Improviser.txt +++ /dev/null @@ -1,47 +0,0 @@ -Weapon Improviser -Different values: 6 -===================================== -object {Weapon Improviser} - _id : string {Weapon Improviser._id} (all different values) - folder : string {Weapon Improviser.folder} (same value: 'vo57FQBynPIhMFlT') - img : string {Weapon Improviser.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Weapon Improviser.name} (all different values) - system : object {Weapon Improviser.system} - actionType : object {Weapon Improviser.system.actionType} - value : string {Weapon Improviser.system.actionType.value} (3 different values) - 'passive' (x3) - 'action' (x2) - 'reaction' (x1) - actions : object {Weapon Improviser.system.actions} - [value] : integer {Weapon Improviser.system.actions.value} (same value: 1) - category : string {Weapon Improviser.system.category} (same value: 'class') - description : object {Weapon Improviser.system.description} - value : string {Weapon Improviser.system.description.value} (all different values) - level : object {Weapon Improviser.system.level} - value : integer {Weapon Improviser.system.level.value} (5 different values) - 8 (x2) - 4 (x1) - 10 (x1) - 6 (x1) - 2 (x1) - prerequisites : object {Weapon Improviser.system.prerequisites} - value : array {Weapon Improviser.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Weapon Improviser.system.prerequisites.value.[]} - value : string {Weapon Improviser.system.prerequisites.value.[].value} (3 different values) - 'Weapon Improviser Dedication' (x4) - 'Improvised Pummel' (x1) - 'trained in all martial weapons' (x1) - publication : object {Weapon Improviser.system.publication} - license : string {Weapon Improviser.system.publication.license} (same value: 'ORC') - remaster : boolean {Weapon Improviser.system.publication.remaster} (same value: True) - title : string {Weapon Improviser.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Weapon Improviser.system.rules} - traits : object {Weapon Improviser.system.traits} - rarity : string {Weapon Improviser.system.traits.rarity} (same value: 'common') - value : array {Weapon Improviser.system.traits.value} - Length: min=1 max=2 - Value type: string {Weapon Improviser.system.traits.value.[]} (2 different values) - 'archetype' (x6) - 'dedication' (x1) - type : string {Weapon Improviser.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Weapon Improviser.yaml b/output/pf2e/packs/Weapon Improviser.yaml new file mode 100644 index 0000000..a8655ef --- /dev/null +++ b/output/pf2e/packs/Weapon Improviser.yaml @@ -0,0 +1,213 @@ +name: Weapon Improviser +values: 6 +schema: + '_id': + type: string + path: Weapon Improviser._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "YDpSnLmnSLsItP45" (x1) + - "FSxugo3zTgRhW7Og" (x1) + - "UcIyf7bTDf6RwydU" (x1) + - "B7VMXObJSNVI0ZGJ" (x1) + - "04RgXKFVC2A6Ryn6" (x1) + - "MndcBMz6I7e6SRqx" (x1) + 'folder': + type: string + path: Weapon Improviser.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "vo57FQBynPIhMFlT" (x6) + 'img': + type: string + path: Weapon Improviser.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x6) + 'name': + type: string + path: Weapon Improviser.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Improvised Critical" (x1) + - "Improvised Pummel" (x1) + - "Makeshift Strike" (x1) + - "Shattering Strike (Weapon Improviser)" (x1) + - "Surprise Strike" (x1) + - "Weapon Improviser Dedication" (x1) + 'system': + type: object + path: Weapon Improviser.system + is_null: false + values: 6 + schema: + 'actionType': + type: object + path: Weapon Improviser.system.actionType + is_null: false + values: 6 + schema: + 'value': + type: string + path: Weapon Improviser.system.actionType.value + is_null: false + values: 6 + different_values: 3 + variants: + - "passive" (x3) + - "action" (x2) + - "reaction" (x1) + 'actions': + type: object + path: Weapon Improviser.system.actions + is_null: false + values: 6 + schema: + [value]: + type: integer + path: Weapon Improviser.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Weapon Improviser.system.category + is_null: false + values: 6 + different_values: 1 (all same) + variants: "class" (x6) + 'description': + type: object + path: Weapon Improviser.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Weapon Improviser.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: [omitted] + 'level': + type: object + path: Weapon Improviser.system.level + is_null: false + values: 6 + schema: + 'value': + type: integer + path: Weapon Improviser.system.level.value + is_null: false + values: 6 + different_values: 5 + variants: + - 8 (x2) + - 4 (x1) + - 10 (x1) + - 6 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Weapon Improviser.system.prerequisites + is_null: false + values: 6 + schema: + 'value': + type: array + path: Weapon Improviser.system.prerequisites.value + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Weapon Improviser.system.prerequisites.value.[] + is_null: false + values: 6 + schema: + 'value': + type: string + path: Weapon Improviser.system.prerequisites.value.[].value + is_null: false + values: 6 + different_values: 3 + variants: + - "Weapon Improviser Dedication" (x4) + - "Improvised Pummel" (x1) + - "trained in all martial weapons" (x1) + 'publication': + type: object + path: Weapon Improviser.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Weapon Improviser.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Weapon Improviser.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Weapon Improviser.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Weapon Improviser.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Weapon Improviser.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Weapon Improviser.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Weapon Improviser.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Weapon Improviser.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "archetype" (x6) + - "dedication" (x1) + 'type': + type: string + path: Weapon Improviser.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "feat" (x6) diff --git a/output/pf2e/packs/Wellspring Mage.txt b/output/pf2e/packs/Wellspring Mage.txt deleted file mode 100644 index 12e501b..0000000 --- a/output/pf2e/packs/Wellspring Mage.txt +++ /dev/null @@ -1,44 +0,0 @@ -Wellspring Mage -Different values: 4 -===================================== -object {Wellspring Mage} - _id : string {Wellspring Mage._id} (all different values) - folder : string {Wellspring Mage.folder} (same value: 'rEsLhRaV5yIGIirn') - img : string {Wellspring Mage.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Wellspring Mage.name} (all different values) - system : object {Wellspring Mage.system} - actionType : object {Wellspring Mage.system.actionType} - value : string {Wellspring Mage.system.actionType.value} (2 different values) - 'reaction' (x2) - 'passive' (x2) - actions : object {Wellspring Mage.system.actions} - [value] : empty - category : string {Wellspring Mage.system.category} (same value: 'class') - description : object {Wellspring Mage.system.description} - value : string {Wellspring Mage.system.description.value} (all different values) - level : object {Wellspring Mage.system.level} - value : integer {Wellspring Mage.system.level.value} (all different values) - prerequisites : object {Wellspring Mage.system.prerequisites} - value : array {Wellspring Mage.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Wellspring Mage.system.prerequisites.value.[]} - value : string {Wellspring Mage.system.prerequisites.value.[].value} (2 different values) - 'Wellspring Mage Dedication' (x3) - 'wellspring magic' (x1) - publication : object {Wellspring Mage.system.publication} - license : string {Wellspring Mage.system.publication.license} (same value: 'OGL') - remaster : boolean {Wellspring Mage.system.publication.remaster} (same value: False) - title : string {Wellspring Mage.system.publication.title} (same value: 'Pathfinder Secrets of Magic') - rules : ignored (Foundry rules object) {Wellspring Mage.system.rules} - traits : object {Wellspring Mage.system.traits} - rarity : string {Wellspring Mage.system.traits.rarity} (2 different values) - 'common' (x3) - 'rare' (x1) - value : array {Wellspring Mage.system.traits.value} - Length: min=1 max=3 - Value type: string {Wellspring Mage.system.traits.value.[]} (all different values) - [frequency] : object {Wellspring Mage.system.frequency} - max : integer {Wellspring Mage.system.frequency.max} (same value: 1) - per : string {Wellspring Mage.system.frequency.per} (same value: 'PT10M') - location : string {Wellspring Mage.system.location} (same value: 'class-2') - type : string {Wellspring Mage.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Wellspring Mage.yaml b/output/pf2e/packs/Wellspring Mage.yaml new file mode 100644 index 0000000..44738b9 --- /dev/null +++ b/output/pf2e/packs/Wellspring Mage.yaml @@ -0,0 +1,236 @@ +name: Wellspring Mage +values: 4 +schema: + '_id': + type: string + path: Wellspring Mage._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "aWHOcGLA7AhX4xpm" (x1) + - "TCLDccG80M5GeqGw" (x1) + - "7nnEtLdUKmDljdhm" (x1) + - "Zyb3RMGyhsKfTjEG" (x1) + 'folder': + type: string + path: Wellspring Mage.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "rEsLhRaV5yIGIirn" (x4) + 'img': + type: string + path: Wellspring Mage.img + is_null: false + values: 4 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x4) + 'name': + type: string + path: Wellspring Mage.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "Interfering Surge" (x1) + - "Urgent Upwelling" (x1) + - "Wellspring Control" (x1) + - "Wellspring Mage Dedication" (x1) + 'system': + type: object + path: Wellspring Mage.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Wellspring Mage.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Wellspring Mage.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "reaction" (x2) + - "passive" (x2) + 'actions': + type: object + path: Wellspring Mage.system.actions + is_null: false + values: 4 + schema: + [value]: + type: + path: Wellspring Mage.system.actions.value + is_null: true + values: 0 + is_empty: true + 'category': + type: string + path: Wellspring Mage.system.category + is_null: false + values: 4 + different_values: 1 (all same) + variants: "class" (x4) + 'description': + type: object + path: Wellspring Mage.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Wellspring Mage.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'level': + type: object + path: Wellspring Mage.system.level + is_null: false + values: 4 + schema: + 'value': + type: integer + path: Wellspring Mage.system.level.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - 12 (x1) + - 6 (x1) + - 4 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Wellspring Mage.system.prerequisites + is_null: false + values: 4 + schema: + 'value': + type: array + path: Wellspring Mage.system.prerequisites.value + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Wellspring Mage.system.prerequisites.value.[] + is_null: false + values: 4 + schema: + 'value': + type: string + path: Wellspring Mage.system.prerequisites.value.[].value + is_null: false + values: 4 + different_values: 2 + variants: + - "Wellspring Mage Dedication" (x3) + - "wellspring magic" (x1) + 'publication': + type: object + path: Wellspring Mage.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Wellspring Mage.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "OGL" (x4) + 'remaster': + type: boolean + path: Wellspring Mage.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + 'title': + type: string + path: Wellspring Mage.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Secrets of Magic" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Wellspring Mage.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Wellspring Mage.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Wellspring Mage.system.traits.rarity + is_null: false + values: 4 + different_values: 2 + variants: + - "common" (x3) + - "rare" (x1) + 'value': + type: array + path: Wellspring Mage.system.traits.value + is_null: false + values: 4 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Wellspring Mage.system.traits.value.[] + is_null: false + values: 7 + different_values: 4 (all different) + variants: + - "archetype" (x4) + - "fortune" (x1) + - "class" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Wellspring Mage.system.frequency + is_null: true + values: 1 + schema: + 'max': + type: integer + path: Wellspring Mage.system.frequency.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'per': + type: string + path: Wellspring Mage.system.frequency.per + is_null: false + values: 1 + different_values: 1 (all same) + variants: "PT10M" (x1) + 'location': + type: string + path: Wellspring Mage.system.location + is_null: false + values: 1 + different_values: 1 (all same) + variants: "class-2" (x1) + 'type': + type: string + path: Wellspring Mage.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "feat" (x4) diff --git a/output/pf2e/packs/Werecreature.txt b/output/pf2e/packs/Werecreature.txt deleted file mode 100644 index cf7399f..0000000 --- a/output/pf2e/packs/Werecreature.txt +++ /dev/null @@ -1,33 +0,0 @@ -Werecreature -Different values: 4 -===================================== -object {Werecreature} - _id : string {Werecreature._id} (all different values) - folder : string {Werecreature.folder} (same value: 'yN9jDWqH4YES0Tp5') - img : string {Werecreature.img} (2 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x3) - 'systems/pf2e/icons/actions/OneAction.webp' (x1) - name : string {Werecreature.name} (all different values) - system : object {Werecreature.system} - actionType : object {Werecreature.system.actionType} - value : string {Werecreature.system.actionType.value} (2 different values) - 'passive' (x3) - 'action' (x1) - actions : object {Werecreature.system.actions} - [value] : integer {Werecreature.system.actions.value} (same value: 1) - category : string {Werecreature.system.category} (2 different values) - 'offensive' (x3) - 'interaction' (x1) - description : object {Werecreature.system.description} - value : string {Werecreature.system.description.value} (all different values) - publication : object {Werecreature.system.publication} - license : string {Werecreature.system.publication.license} (same value: 'ORC') - remaster : boolean {Werecreature.system.publication.remaster} (same value: True) - title : string {Werecreature.system.publication.title} (same value: 'Pathfinder Monster Core') - rules : ignored (Foundry rules object) {Werecreature.system.rules} - traits : object {Werecreature.system.traits} - rarity : string {Werecreature.system.traits.rarity} (same value: 'common') - value : array {Werecreature.system.traits.value} - Length: min=0 max=3 - Value type: string {Werecreature.system.traits.value.[]} (all different values) - type : string {Werecreature.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Werecreature.yaml b/output/pf2e/packs/Werecreature.yaml new file mode 100644 index 0000000..4f2020c --- /dev/null +++ b/output/pf2e/packs/Werecreature.yaml @@ -0,0 +1,167 @@ +name: Werecreature +values: 4 +schema: + '_id': + type: string + path: Werecreature._id + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "iAXHLkxuuCUOwqkN" (x1) + - "08egiRxOvMX97XTc" (x1) + - "ICnpftxZEilrYjn0" (x1) + - "FA0ri2fAcMa1HgZe" (x1) + 'folder': + type: string + path: Werecreature.folder + is_null: false + values: 4 + different_values: 1 (all same) + variants: "yN9jDWqH4YES0Tp5" (x4) + 'img': + type: string + path: Werecreature.img + is_null: false + values: 4 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x3) + - "systems/pf2e/icons/actions/OneAction.webp" (x1) + 'name': + type: string + path: Werecreature.name + is_null: false + values: 4 + different_values: 4 (all different) + variants: + - "(Werecreature) Animal Empathy" (x1) + - "(Werecreature) Change Shape" (x1) + - "(Werecreature) Curse of the Werecreature" (x1) + - "(Werecreature) Moon Frenzy" (x1) + 'system': + type: object + path: Werecreature.system + is_null: false + values: 4 + schema: + 'actionType': + type: object + path: Werecreature.system.actionType + is_null: false + values: 4 + schema: + 'value': + type: string + path: Werecreature.system.actionType.value + is_null: false + values: 4 + different_values: 2 + variants: + - "passive" (x3) + - "action" (x1) + 'actions': + type: object + path: Werecreature.system.actions + is_null: false + values: 4 + schema: + [value]: + type: integer + path: Werecreature.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Werecreature.system.category + is_null: false + values: 4 + different_values: 2 + variants: + - "offensive" (x3) + - "interaction" (x1) + 'description': + type: object + path: Werecreature.system.description + is_null: false + values: 4 + schema: + 'value': + type: string + path: Werecreature.system.description.value + is_null: false + values: 4 + different_values: 4 (all different) + variants: [omitted] + 'publication': + type: object + path: Werecreature.system.publication + is_null: false + values: 4 + schema: + 'license': + type: string + path: Werecreature.system.publication.license + is_null: false + values: 4 + different_values: 1 (all same) + variants: "ORC" (x4) + 'remaster': + type: boolean + path: Werecreature.system.publication.remaster + is_null: false + values: 4 + different_values: 1 (all same) + variants: True (x4) + 'title': + type: string + path: Werecreature.system.publication.title + is_null: false + values: 4 + different_values: 1 (all same) + variants: "Pathfinder Monster Core" (x4) + 'rules': + type: ignored (Foundry rules object) + path: Werecreature.system.rules + is_null: false + values: 4 + 'traits': + type: object + path: Werecreature.system.traits + is_null: false + values: 4 + schema: + 'rarity': + type: string + path: Werecreature.system.traits.rarity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "common" (x4) + 'value': + type: array + path: Werecreature.system.traits.value + is_null: false + values: 4 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Werecreature.system.traits.value.[] + is_null: false + values: 7 + different_values: 4 (all different) + variants: + - "primal" (x3) + - "polymorph" (x2) + - "concentrate" (x1) + - "curse" (x1) + 'type': + type: string + path: Werecreature.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "action" (x4) diff --git a/output/pf2e/packs/Wild Mimic.txt b/output/pf2e/packs/Wild Mimic.txt deleted file mode 100644 index 9928dd7..0000000 --- a/output/pf2e/packs/Wild Mimic.txt +++ /dev/null @@ -1,53 +0,0 @@ -Wild Mimic -Different values: 12 -===================================== -object {Wild Mimic} - _id : string {Wild Mimic._id} (all different values) - folder : string {Wild Mimic.folder} (same value: 'lb4aHoL5i5UyEfTa') - img : string {Wild Mimic.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Wild Mimic.name} (all different values) - system : object {Wild Mimic.system} - actionType : object {Wild Mimic.system.actionType} - value : string {Wild Mimic.system.actionType.value} (3 different values) - 'action' (x6) - 'passive' (x4) - 'reaction' (x2) - actions : object {Wild Mimic.system.actions} - [value] : integer {Wild Mimic.system.actions.value} (3 different values) - 2 (x3) - 1 (x2) - 3 (x1) - category : string {Wild Mimic.system.category} (same value: 'class') - description : object {Wild Mimic.system.description} - value : string {Wild Mimic.system.description.value} (all different values) - [frequency] : object {Wild Mimic.system.frequency} - max : integer {Wild Mimic.system.frequency.max} (same value: 1) - per : string {Wild Mimic.system.frequency.per} (2 different values) - 'PT10M' (x2) - 'day' (x2) - level : object {Wild Mimic.system.level} - value : integer {Wild Mimic.system.level.value} (8 different values) - 6 (x3) - 4 (x2) - 10 (x2) - 16 (x1) - 8 (x1) - 14 (x1) - 12 (x1) - 2 (x1) - prerequisites : object {Wild Mimic.system.prerequisites} - value : array {Wild Mimic.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Wild Mimic.system.prerequisites.value.[]} - value : string {Wild Mimic.system.prerequisites.value.[].value} (11 different values) - publication : object {Wild Mimic.system.publication} - license : string {Wild Mimic.system.publication.license} (same value: 'ORC') - remaster : boolean {Wild Mimic.system.publication.remaster} (same value: True) - title : string {Wild Mimic.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Wild Mimic.system.rules} - traits : object {Wild Mimic.system.traits} - rarity : string {Wild Mimic.system.traits.rarity} (same value: 'common') - value : array {Wild Mimic.system.traits.value} - Length: min=1 max=5 - Value type: string {Wild Mimic.system.traits.value.[]} (11 different values) - type : string {Wild Mimic.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Wild Mimic.yaml b/output/pf2e/packs/Wild Mimic.yaml new file mode 100644 index 0000000..be48f8b --- /dev/null +++ b/output/pf2e/packs/Wild Mimic.yaml @@ -0,0 +1,224 @@ +name: Wild Mimic +values: 12 +schema: + '_id': + type: string + path: Wild Mimic._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Wild Mimic.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "lb4aHoL5i5UyEfTa" (x12) + 'img': + type: string + path: Wild Mimic.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x12) + 'name': + type: string + path: Wild Mimic.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Wild Mimic.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Wild Mimic.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Wild Mimic.system.actionType.value + is_null: false + values: 12 + different_values: 3 + variants: + - "action" (x6) + - "passive" (x4) + - "reaction" (x2) + 'actions': + type: object + path: Wild Mimic.system.actions + is_null: false + values: 12 + schema: + [value]: + type: integer + path: Wild Mimic.system.actions.value + is_null: true + values: 6 + different_values: 3 + variants: + - 2 (x3) + - 1 (x2) + - 3 (x1) + 'category': + type: string + path: Wild Mimic.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "class" (x12) + 'description': + type: object + path: Wild Mimic.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Wild Mimic.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + [frequency]: + type: object + path: Wild Mimic.system.frequency + is_null: true + values: 4 + schema: + 'max': + type: integer + path: Wild Mimic.system.frequency.max + is_null: false + values: 4 + different_values: 1 (all same) + variants: 1 (x4) + 'per': + type: string + path: Wild Mimic.system.frequency.per + is_null: false + values: 4 + different_values: 2 + variants: + - "PT10M" (x2) + - "day" (x2) + 'level': + type: object + path: Wild Mimic.system.level + is_null: false + values: 12 + schema: + 'value': + type: integer + path: Wild Mimic.system.level.value + is_null: false + values: 12 + different_values: 8 + variants: + - 6 (x3) + - 4 (x2) + - 10 (x2) + - 16 (x1) + - 8 (x1) + - 14 (x1) + - 12 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Wild Mimic.system.prerequisites + is_null: false + values: 12 + schema: + 'value': + type: array + path: Wild Mimic.system.prerequisites.value + is_null: false + values: 12 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Wild Mimic.system.prerequisites.value.[] + is_null: false + values: 21 + schema: + 'value': + type: string + path: Wild Mimic.system.prerequisites.value.[].value + is_null: false + values: 21 + different_values: 11 + variants: [omitted] + 'publication': + type: object + path: Wild Mimic.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Wild Mimic.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "ORC" (x12) + 'remaster': + type: boolean + path: Wild Mimic.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: True (x12) + 'title': + type: string + path: Wild Mimic.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Wild Mimic.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Wild Mimic.system.traits + is_null: false + values: 12 + schema: + 'rarity': + type: string + path: Wild Mimic.system.traits.rarity + is_null: false + values: 12 + different_values: 1 (all same) + variants: "common" (x12) + 'value': + type: array + path: Wild Mimic.system.traits.value + is_null: false + values: 12 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Wild Mimic.system.traits.value.[] + is_null: false + values: 29 + different_values: 11 + variants: [omitted] + 'type': + type: string + path: Wild Mimic.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "feat" (x12) diff --git a/output/pf2e/packs/Wildspell.txt b/output/pf2e/packs/Wildspell.txt deleted file mode 100644 index 2deecdf..0000000 --- a/output/pf2e/packs/Wildspell.txt +++ /dev/null @@ -1,65 +0,0 @@ -Wildspell -Different values: 16 -===================================== -object {Wildspell} - _id : string {Wildspell._id} (all different values) - folder : string {Wildspell.folder} (same value: 'NtRSsPWXiG4WhVJd') - img : string {Wildspell.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Wildspell.name} (all different values) - system : object {Wildspell.system} - actionType : object {Wildspell.system.actionType} - value : string {Wildspell.system.actionType.value} (4 different values) - 'action' (x6) - 'free' (x4) - 'passive' (x4) - 'reaction' (x2) - actions : object {Wildspell.system.actions} - [value] : integer {Wildspell.system.actions.value} (same value: 1) - category : string {Wildspell.system.category} (2 different values) - 'class' (x15) - 'classfeature' (x1) - description : object {Wildspell.system.description} - value : string {Wildspell.system.description.value} (all different values) - level : object {Wildspell.system.level} - value : integer {Wildspell.system.level.value} (5 different values) - 14 (x5) - 16 (x5) - 18 (x3) - 20 (x2) - 12 (x1) - prerequisites : object {Wildspell.system.prerequisites} - value : array {Wildspell.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Wildspell.system.prerequisites.value.[]} - value : string {Wildspell.system.prerequisites.value.[].value} (2 different values) - 'Wildspell Dedication' (x15) - 'ability to cast spells from spell slots' (x1) - publication : object {Wildspell.system.publication} - license : string {Wildspell.system.publication.license} (same value: 'ORC') - remaster : boolean {Wildspell.system.publication.remaster} (same value: True) - title : string {Wildspell.system.publication.title} (same value: 'Pathfinder War of Immortals') - rules : ignored (Foundry rules object) {Wildspell.system.rules} - traits : object {Wildspell.system.traits} - [otherTags] : array {Wildspell.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Wildspell.system.traits.otherTags.[]} (same value: 'wildspell-dedication') - rarity : string {Wildspell.system.traits.rarity} (2 different values) - 'common' (x14) - 'uncommon' (x2) - value : array {Wildspell.system.traits.value} - Length: min=1 max=5 - Value type: string {Wildspell.system.traits.value.[]} (8 different values) - 'mythic' (x16) - 'concentrate' (x7) - 'spellshape' (x4) - 'light' (x1) - 'visual' (x1) - 'stance' (x1) - 'sonic' (x1) - 'destiny' (x1) - [frequency] : object {Wildspell.system.frequency} - max : integer {Wildspell.system.frequency.max} (same value: 1) - per : string {Wildspell.system.frequency.per} (2 different values) - 'day' (x2) - 'round' (x1) - type : string {Wildspell.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Wildspell.yaml b/output/pf2e/packs/Wildspell.yaml new file mode 100644 index 0000000..edc6c08 --- /dev/null +++ b/output/pf2e/packs/Wildspell.yaml @@ -0,0 +1,247 @@ +name: Wildspell +values: 16 +schema: + '_id': + type: string + path: Wildspell._id + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'folder': + type: string + path: Wildspell.folder + is_null: false + values: 16 + different_values: 1 (all same) + variants: "NtRSsPWXiG4WhVJd" (x16) + 'img': + type: string + path: Wildspell.img + is_null: false + values: 16 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x16) + 'name': + type: string + path: Wildspell.name + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'system': + type: object + path: Wildspell.system + is_null: false + values: 16 + schema: + 'actionType': + type: object + path: Wildspell.system.actionType + is_null: false + values: 16 + schema: + 'value': + type: string + path: Wildspell.system.actionType.value + is_null: false + values: 16 + different_values: 4 + variants: + - "action" (x6) + - "free" (x4) + - "passive" (x4) + - "reaction" (x2) + 'actions': + type: object + path: Wildspell.system.actions + is_null: false + values: 16 + schema: + [value]: + type: integer + path: Wildspell.system.actions.value + is_null: true + values: 6 + different_values: 1 (all same) + variants: 1 (x6) + 'category': + type: string + path: Wildspell.system.category + is_null: false + values: 16 + different_values: 2 + variants: + - "class" (x15) + - "classfeature" (x1) + 'description': + type: object + path: Wildspell.system.description + is_null: false + values: 16 + schema: + 'value': + type: string + path: Wildspell.system.description.value + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'level': + type: object + path: Wildspell.system.level + is_null: false + values: 16 + schema: + 'value': + type: integer + path: Wildspell.system.level.value + is_null: false + values: 16 + different_values: 5 + variants: + - 14 (x5) + - 16 (x5) + - 18 (x3) + - 20 (x2) + - 12 (x1) + 'prerequisites': + type: object + path: Wildspell.system.prerequisites + is_null: false + values: 16 + schema: + 'value': + type: array + path: Wildspell.system.prerequisites.value + is_null: false + values: 16 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Wildspell.system.prerequisites.value.[] + is_null: false + values: 16 + schema: + 'value': + type: string + path: Wildspell.system.prerequisites.value.[].value + is_null: false + values: 16 + different_values: 2 + variants: + - "Wildspell Dedication" (x15) + - "ability to cast spells from spell slots" (x1) + 'publication': + type: object + path: Wildspell.system.publication + is_null: false + values: 16 + schema: + 'license': + type: string + path: Wildspell.system.publication.license + is_null: false + values: 16 + different_values: 1 (all same) + variants: "ORC" (x16) + 'remaster': + type: boolean + path: Wildspell.system.publication.remaster + is_null: false + values: 16 + different_values: 1 (all same) + variants: True (x16) + 'title': + type: string + path: Wildspell.system.publication.title + is_null: false + values: 16 + different_values: 1 (all same) + variants: "Pathfinder War of Immortals" (x16) + 'rules': + type: ignored (Foundry rules object) + path: Wildspell.system.rules + is_null: false + values: 16 + 'traits': + type: object + path: Wildspell.system.traits + is_null: false + values: 16 + schema: + [otherTags]: + type: array + path: Wildspell.system.traits.otherTags + is_null: true + values: 15 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Wildspell.system.traits.otherTags.[] + is_null: false + values: 15 + different_values: 1 (all same) + variants: "wildspell-dedication" (x15) + 'rarity': + type: string + path: Wildspell.system.traits.rarity + is_null: false + values: 16 + different_values: 2 + variants: + - "common" (x14) + - "uncommon" (x2) + 'value': + type: array + path: Wildspell.system.traits.value + is_null: false + values: 16 + min_count: 1 + max_count: 5 + value_type: + type: string + path: Wildspell.system.traits.value.[] + is_null: false + values: 32 + different_values: 8 + variants: + - "mythic" (x16) + - "concentrate" (x7) + - "spellshape" (x4) + - "light" (x1) + - "visual" (x1) + - "stance" (x1) + - "sonic" (x1) + - "destiny" (x1) + [frequency]: + type: object + path: Wildspell.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Wildspell.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Wildspell.system.frequency.per + is_null: false + values: 3 + different_values: 2 + variants: + - "day" (x2) + - "round" (x1) + 'type': + type: string + path: Wildspell.type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "feat" (x16) diff --git a/output/pf2e/packs/Winged Warrior.txt b/output/pf2e/packs/Winged Warrior.txt deleted file mode 100644 index 8f8c086..0000000 --- a/output/pf2e/packs/Winged Warrior.txt +++ /dev/null @@ -1,63 +0,0 @@ -Winged Warrior -Different values: 15 -===================================== -object {Winged Warrior} - _id : string {Winged Warrior._id} (all different values) - folder : string {Winged Warrior.folder} (same value: 'bXyjv4etblaWIwRs') - img : string {Winged Warrior.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Winged Warrior.name} (all different values) - system : object {Winged Warrior.system} - actionType : object {Winged Warrior.system.actionType} - value : string {Winged Warrior.system.actionType.value} (4 different values) - 'action' (x11) - 'passive' (x2) - 'reaction' (x1) - 'free' (x1) - actions : object {Winged Warrior.system.actions} - [value] : integer {Winged Warrior.system.actions.value} (2 different values) - 2 (x6) - 1 (x5) - category : string {Winged Warrior.system.category} (same value: 'class') - description : object {Winged Warrior.system.description} - value : string {Winged Warrior.system.description.value} (all different values) - level : object {Winged Warrior.system.level} - value : integer {Winged Warrior.system.level.value} (8 different values) - 4 (x3) - 14 (x2) - 10 (x2) - 6 (x2) - 8 (x2) - 12 (x2) - 16 (x1) - 2 (x1) - prerequisites : object {Winged Warrior.system.prerequisites} - value : array {Winged Warrior.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Winged Warrior.system.prerequisites.value.[]} - value : string {Winged Warrior.system.prerequisites.value.[].value} (3 different values) - 'Winged Warrior Dedication' (x13) - 'Pluck from the Sky' (x1) - 'you have permanent wings (such as from an ancestry or graft)' (x1) - publication : object {Winged Warrior.system.publication} - license : string {Winged Warrior.system.publication.license} (same value: 'ORC') - remaster : boolean {Winged Warrior.system.publication.remaster} (same value: True) - title : string {Winged Warrior.system.publication.title} (same value: 'Pathfinder Howl of the Wild') - rules : ignored (Foundry rules object) {Winged Warrior.system.rules} - traits : object {Winged Warrior.system.traits} - rarity : string {Winged Warrior.system.traits.rarity} (2 different values) - 'common' (x14) - 'uncommon' (x1) - value : array {Winged Warrior.system.traits.value} - Length: min=1 max=4 - Value type: string {Winged Warrior.system.traits.value.[]} (7 different values) - 'archetype' (x15) - 'flourish' (x2) - 'air' (x2) - 'manipulate' (x1) - 'spellshape' (x1) - 'sonic' (x1) - 'dedication' (x1) - [frequency] : object {Winged Warrior.system.frequency} - max : integer {Winged Warrior.system.frequency.max} (same value: 1) - per : string {Winged Warrior.system.frequency.per} (same value: 'PT1H') - type : string {Winged Warrior.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Winged Warrior.yaml b/output/pf2e/packs/Winged Warrior.yaml new file mode 100644 index 0000000..fd651d7 --- /dev/null +++ b/output/pf2e/packs/Winged Warrior.yaml @@ -0,0 +1,234 @@ +name: Winged Warrior +values: 15 +schema: + '_id': + type: string + path: Winged Warrior._id + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'folder': + type: string + path: Winged Warrior.folder + is_null: false + values: 15 + different_values: 1 (all same) + variants: "bXyjv4etblaWIwRs" (x15) + 'img': + type: string + path: Winged Warrior.img + is_null: false + values: 15 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x15) + 'name': + type: string + path: Winged Warrior.name + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'system': + type: object + path: Winged Warrior.system + is_null: false + values: 15 + schema: + 'actionType': + type: object + path: Winged Warrior.system.actionType + is_null: false + values: 15 + schema: + 'value': + type: string + path: Winged Warrior.system.actionType.value + is_null: false + values: 15 + different_values: 4 + variants: + - "action" (x11) + - "passive" (x2) + - "reaction" (x1) + - "free" (x1) + 'actions': + type: object + path: Winged Warrior.system.actions + is_null: false + values: 15 + schema: + [value]: + type: integer + path: Winged Warrior.system.actions.value + is_null: true + values: 11 + different_values: 2 + variants: + - 2 (x6) + - 1 (x5) + 'category': + type: string + path: Winged Warrior.system.category + is_null: false + values: 15 + different_values: 1 (all same) + variants: "class" (x15) + 'description': + type: object + path: Winged Warrior.system.description + is_null: false + values: 15 + schema: + 'value': + type: string + path: Winged Warrior.system.description.value + is_null: false + values: 15 + different_values: 15 (all different) + variants: [omitted] + 'level': + type: object + path: Winged Warrior.system.level + is_null: false + values: 15 + schema: + 'value': + type: integer + path: Winged Warrior.system.level.value + is_null: false + values: 15 + different_values: 8 + variants: + - 4 (x3) + - 14 (x2) + - 10 (x2) + - 6 (x2) + - 8 (x2) + - 12 (x2) + - 16 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Winged Warrior.system.prerequisites + is_null: false + values: 15 + schema: + 'value': + type: array + path: Winged Warrior.system.prerequisites.value + is_null: false + values: 15 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Winged Warrior.system.prerequisites.value.[] + is_null: false + values: 15 + schema: + 'value': + type: string + path: Winged Warrior.system.prerequisites.value.[].value + is_null: false + values: 15 + different_values: 3 + variants: + - "Winged Warrior Dedication" (x13) + - "Pluck from the Sky" (x1) + - "you have permanent wings (such as from an ancestry or graft)" (x1) + 'publication': + type: object + path: Winged Warrior.system.publication + is_null: false + values: 15 + schema: + 'license': + type: string + path: Winged Warrior.system.publication.license + is_null: false + values: 15 + different_values: 1 (all same) + variants: "ORC" (x15) + 'remaster': + type: boolean + path: Winged Warrior.system.publication.remaster + is_null: false + values: 15 + different_values: 1 (all same) + variants: True (x15) + 'title': + type: string + path: Winged Warrior.system.publication.title + is_null: false + values: 15 + different_values: 1 (all same) + variants: "Pathfinder Howl of the Wild" (x15) + 'rules': + type: ignored (Foundry rules object) + path: Winged Warrior.system.rules + is_null: false + values: 15 + 'traits': + type: object + path: Winged Warrior.system.traits + is_null: false + values: 15 + schema: + 'rarity': + type: string + path: Winged Warrior.system.traits.rarity + is_null: false + values: 15 + different_values: 2 + variants: + - "common" (x14) + - "uncommon" (x1) + 'value': + type: array + path: Winged Warrior.system.traits.value + is_null: false + values: 15 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Winged Warrior.system.traits.value.[] + is_null: false + values: 23 + different_values: 7 + variants: + - "archetype" (x15) + - "flourish" (x2) + - "air" (x2) + - "manipulate" (x1) + - "spellshape" (x1) + - "sonic" (x1) + - "dedication" (x1) + [frequency]: + type: object + path: Winged Warrior.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Winged Warrior.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Winged Warrior.system.frequency.per + is_null: false + values: 3 + different_values: 1 (all same) + variants: "PT1H" (x3) + 'type': + type: string + path: Winged Warrior.type + is_null: false + values: 15 + different_values: 1 (all same) + variants: "feat" (x15) diff --git a/output/pf2e/packs/Witch.txt b/output/pf2e/packs/Witch.txt deleted file mode 100644 index cc53948..0000000 --- a/output/pf2e/packs/Witch.txt +++ /dev/null @@ -1,69 +0,0 @@ -Witch -Different values: 38 -===================================== -object {Witch} - _id : string {Witch._id} (all different values) - folder : string {Witch.folder} (same value: 'RpElUsjG844WlRNJ') - img : string {Witch.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Witch.name} (all different values) - system : object {Witch.system} - actionType : object {Witch.system.actionType} - value : string {Witch.system.actionType.value} (4 different values) - 'passive' (x32) - 'action' (x3) - 'reaction' (x2) - 'free' (x1) - actions : object {Witch.system.actions} - [value] : integer {Witch.system.actions.value} (same value: 1) - category : string {Witch.system.category} (same value: 'class') - description : object {Witch.system.description} - value : string {Witch.system.description.value} (all different values) - level : object {Witch.system.level} - value : integer {Witch.system.level.value} (11 different values) - prerequisites : object {Witch.system.prerequisites} - value : array {Witch.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Witch.system.prerequisites.value.[]} - value : string {Witch.system.prerequisites.value.[].value} (8 different values) - 'Living Hair' (x4) - 'Cauldron' (x2) - 'a familiar' (x2) - 'Witch\'s Armaments' (x2) - 'patron\'s gift' (x1) - 'divine or occult patron' (x1) - 'arcane or primal patron' (x1) - 'Witch\'s Charge' (x1) - publication : object {Witch.system.publication} - license : string {Witch.system.publication.license} (2 different values) - 'ORC' (x31) - 'OGL' (x7) - remaster : boolean {Witch.system.publication.remaster} (2 different values) - True (x31) - False (x7) - title : string {Witch.system.publication.title} (5 different values) - 'Pathfinder Player Core' (x28) - 'Pathfinder Advanced Player\'s Guide' (x3) - 'Pathfinder Howl of the Wild' (x3) - 'Pathfinder #166: Despair on Danger Island' (x3) - 'Pathfinder #168: King of the Mountain' (x1) - rules : ignored (Foundry rules object) {Witch.system.rules} - traits : object {Witch.system.traits} - rarity : string {Witch.system.traits.rarity} (2 different values) - 'common' (x34) - 'uncommon' (x4) - value : array {Witch.system.traits.value} - Length: min=1 max=3 - Value type: string {Witch.system.traits.value.[]} (6 different values) - 'witch' (x38) - 'concentrate' (x3) - 'spellshape' (x2) - 'prediction' (x1) - 'magical' (x1) - 'detection' (x1) - [frequency] : object {Witch.system.frequency} - max : integer {Witch.system.frequency.max} (same value: 1) - per : string {Witch.system.frequency.per} (2 different values) - 'round' (x1) - 'day' (x1) - [maxTakable] : integer {Witch.system.maxTakable} (same value: 3) - type : string {Witch.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Witch.yaml b/output/pf2e/packs/Witch.yaml new file mode 100644 index 0000000..524d146 --- /dev/null +++ b/output/pf2e/packs/Witch.yaml @@ -0,0 +1,246 @@ +name: Witch +values: 38 +schema: + '_id': + type: string + path: Witch._id + is_null: false + values: 38 + different_values: 38 (all different) + variants: [omitted] + 'folder': + type: string + path: Witch.folder + is_null: false + values: 38 + different_values: 1 (all same) + variants: "RpElUsjG844WlRNJ" (x38) + 'img': + type: string + path: Witch.img + is_null: false + values: 38 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x38) + 'name': + type: string + path: Witch.name + is_null: false + values: 38 + different_values: 38 (all different) + variants: [omitted] + 'system': + type: object + path: Witch.system + is_null: false + values: 38 + schema: + 'actionType': + type: object + path: Witch.system.actionType + is_null: false + values: 38 + schema: + 'value': + type: string + path: Witch.system.actionType.value + is_null: false + values: 38 + different_values: 4 + variants: + - "passive" (x32) + - "action" (x3) + - "reaction" (x2) + - "free" (x1) + 'actions': + type: object + path: Witch.system.actions + is_null: false + values: 38 + schema: + [value]: + type: integer + path: Witch.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'category': + type: string + path: Witch.system.category + is_null: false + values: 38 + different_values: 1 (all same) + variants: "class" (x38) + 'description': + type: object + path: Witch.system.description + is_null: false + values: 38 + schema: + 'value': + type: string + path: Witch.system.description.value + is_null: false + values: 38 + different_values: 38 (all different) + variants: [omitted] + 'level': + type: object + path: Witch.system.level + is_null: false + values: 38 + schema: + 'value': + type: integer + path: Witch.system.level.value + is_null: false + values: 38 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Witch.system.prerequisites + is_null: false + values: 38 + schema: + 'value': + type: array + path: Witch.system.prerequisites.value + is_null: false + values: 38 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Witch.system.prerequisites.value.[] + is_null: false + values: 14 + schema: + 'value': + type: string + path: Witch.system.prerequisites.value.[].value + is_null: false + values: 14 + different_values: 8 + variants: + - "Living Hair" (x4) + - "Cauldron" (x2) + - "a familiar" (x2) + - "Witch's Armaments" (x2) + - "patron's gift" (x1) + - "divine or occult patron" (x1) + - "arcane or primal patron" (x1) + - "Witch's Charge" (x1) + 'publication': + type: object + path: Witch.system.publication + is_null: false + values: 38 + schema: + 'license': + type: string + path: Witch.system.publication.license + is_null: false + values: 38 + different_values: 2 + variants: + - "ORC" (x31) + - "OGL" (x7) + 'remaster': + type: boolean + path: Witch.system.publication.remaster + is_null: false + values: 38 + different_values: 2 + variants: + - True (x31) + - False (x7) + 'title': + type: string + path: Witch.system.publication.title + is_null: false + values: 38 + different_values: 5 + variants: + - "Pathfinder Player Core" (x28) + - "Pathfinder Advanced Player's Guide" (x3) + - "Pathfinder Howl of the Wild" (x3) + - "Pathfinder #166: Despair on Danger Island" (x3) + - "Pathfinder #168: King of the Mountain" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Witch.system.rules + is_null: false + values: 38 + 'traits': + type: object + path: Witch.system.traits + is_null: false + values: 38 + schema: + 'rarity': + type: string + path: Witch.system.traits.rarity + is_null: false + values: 38 + different_values: 2 + variants: + - "common" (x34) + - "uncommon" (x4) + 'value': + type: array + path: Witch.system.traits.value + is_null: false + values: 38 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Witch.system.traits.value.[] + is_null: false + values: 46 + different_values: 6 + variants: + - "witch" (x38) + - "concentrate" (x3) + - "spellshape" (x2) + - "prediction" (x1) + - "magical" (x1) + - "detection" (x1) + [frequency]: + type: object + path: Witch.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Witch.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Witch.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "round" (x1) + - "day" (x1) + [maxTakable]: + type: integer + path: Witch.system.maxTakable + is_null: true + values: 1 + different_values: 1 (all same) + variants: 3 (x1) + 'type': + type: string + path: Witch.type + is_null: false + values: 38 + different_values: 1 (all same) + variants: "feat" (x38) diff --git a/output/pf2e/packs/Wizard.txt b/output/pf2e/packs/Wizard.txt deleted file mode 100644 index b5065ea..0000000 --- a/output/pf2e/packs/Wizard.txt +++ /dev/null @@ -1,78 +0,0 @@ -Wizard -Different values: 31 -===================================== -object {Wizard} - _id : string {Wizard._id} (all different values) - folder : string {Wizard.folder} (same value: '1hnibPkWYTTd3Gqw') - img : string {Wizard.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Wizard.name} (all different values) - system : object {Wizard.system} - actionType : object {Wizard.system.actionType} - value : string {Wizard.system.actionType.value} (4 different values) - 'passive' (x18) - 'action' (x10) - 'reaction' (x2) - 'free' (x1) - actions : object {Wizard.system.actions} - [value] : integer {Wizard.system.actions.value} (2 different values) - 1 (x9) - 2 (x1) - category : string {Wizard.system.category} (same value: 'class') - description : object {Wizard.system.description} - value : string {Wizard.system.description.value} (all different values) - level : object {Wizard.system.level} - value : integer {Wizard.system.level.value} (11 different values) - prerequisites : object {Wizard.system.prerequisites} - value : array {Wizard.system.prerequisites.value} - Length: min=0 max=2 - Value type: object {Wizard.system.prerequisites.value.[]} - value : string {Wizard.system.prerequisites.value.[].value} (10 different values) - 'arcane bond' (x5) - 'arcane school' (x1) - 'Archwizard\'s Spellcraft' (x1) - 'Counterspell' (x1) - 'Quick Recognition' (x1) - 'expert in Deception' (x1) - 'curriculum spells' (x1) - 'Reprepare Spell' (x1) - 'expert in Crafting' (x1) - 'trained in Arcana' (x1) - publication : object {Wizard.system.publication} - license : string {Wizard.system.publication.license} (2 different values) - 'ORC' (x28) - 'OGL' (x3) - remaster : boolean {Wizard.system.publication.remaster} (2 different values) - True (x28) - False (x3) - title : string {Wizard.system.publication.title} (4 different values) - 'Pathfinder Player Core' (x28) - 'Pathfinder #156: The Apocalypse Prophet' (x1) - 'Pathfinder #167: Ready? Fight!' (x1) - 'Pathfinder #168: King of the Mountain' (x1) - rules : ignored (Foundry rules object) {Wizard.system.rules} - traits : object {Wizard.system.traits} - rarity : string {Wizard.system.traits.rarity} (2 different values) - 'common' (x28) - 'uncommon' (x3) - [selected] : object {Wizard.system.traits.selected} - wizard : string {Wizard.system.traits.selected.wizard} (same value: 'Wizard') - value : array {Wizard.system.traits.value} - Length: min=1 max=4 - Value type: string {Wizard.system.traits.value.[]} (8 different values) - 'wizard' (x31) - 'spellshape' (x7) - 'manipulate' (x6) - 'concentrate' (x4) - 'teleportation' (x1) - 'fortune' (x1) - 'mental' (x1) - 'arcane' (x1) - [frequency] : object {Wizard.system.frequency} - max : integer {Wizard.system.frequency.max} (same value: 1) - per : string {Wizard.system.frequency.per} (2 different values) - 'day' (x1) - 'PT1H' (x1) - [selfEffect] : object {Wizard.system.selfEffect} - name : string {Wizard.system.selfEffect.name} (same value: 'Effect: Energy Ablation') - uuid : string {Wizard.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Energy Ablation') - type : string {Wizard.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Wizard.yaml b/output/pf2e/packs/Wizard.yaml new file mode 100644 index 0000000..e3bfcd4 --- /dev/null +++ b/output/pf2e/packs/Wizard.yaml @@ -0,0 +1,277 @@ +name: Wizard +values: 31 +schema: + '_id': + type: string + path: Wizard._id + is_null: false + values: 31 + different_values: 31 (all different) + variants: [omitted] + 'folder': + type: string + path: Wizard.folder + is_null: false + values: 31 + different_values: 1 (all same) + variants: "1hnibPkWYTTd3Gqw" (x31) + 'img': + type: string + path: Wizard.img + is_null: false + values: 31 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x31) + 'name': + type: string + path: Wizard.name + is_null: false + values: 31 + different_values: 31 (all different) + variants: [omitted] + 'system': + type: object + path: Wizard.system + is_null: false + values: 31 + schema: + 'actionType': + type: object + path: Wizard.system.actionType + is_null: false + values: 31 + schema: + 'value': + type: string + path: Wizard.system.actionType.value + is_null: false + values: 31 + different_values: 4 + variants: + - "passive" (x18) + - "action" (x10) + - "reaction" (x2) + - "free" (x1) + 'actions': + type: object + path: Wizard.system.actions + is_null: false + values: 31 + schema: + [value]: + type: integer + path: Wizard.system.actions.value + is_null: true + values: 10 + different_values: 2 + variants: + - 1 (x9) + - 2 (x1) + 'category': + type: string + path: Wizard.system.category + is_null: false + values: 31 + different_values: 1 (all same) + variants: "class" (x31) + 'description': + type: object + path: Wizard.system.description + is_null: false + values: 31 + schema: + 'value': + type: string + path: Wizard.system.description.value + is_null: false + values: 31 + different_values: 31 (all different) + variants: [omitted] + 'level': + type: object + path: Wizard.system.level + is_null: false + values: 31 + schema: + 'value': + type: integer + path: Wizard.system.level.value + is_null: false + values: 31 + different_values: 11 + variants: [omitted] + 'prerequisites': + type: object + path: Wizard.system.prerequisites + is_null: false + values: 31 + schema: + 'value': + type: array + path: Wizard.system.prerequisites.value + is_null: false + values: 31 + min_count: 0 + max_count: 2 + value_type: + type: object + path: Wizard.system.prerequisites.value.[] + is_null: false + values: 14 + schema: + 'value': + type: string + path: Wizard.system.prerequisites.value.[].value + is_null: false + values: 14 + different_values: 10 + variants: + - "arcane bond" (x5) + - "arcane school" (x1) + - "Archwizard's Spellcraft" (x1) + - "Counterspell" (x1) + - "Quick Recognition" (x1) + - "expert in Deception" (x1) + - "curriculum spells" (x1) + - "Reprepare Spell" (x1) + - "expert in Crafting" (x1) + - "trained in Arcana" (x1) + 'publication': + type: object + path: Wizard.system.publication + is_null: false + values: 31 + schema: + 'license': + type: string + path: Wizard.system.publication.license + is_null: false + values: 31 + different_values: 2 + variants: + - "ORC" (x28) + - "OGL" (x3) + 'remaster': + type: boolean + path: Wizard.system.publication.remaster + is_null: false + values: 31 + different_values: 2 + variants: + - True (x28) + - False (x3) + 'title': + type: string + path: Wizard.system.publication.title + is_null: false + values: 31 + different_values: 4 + variants: + - "Pathfinder Player Core" (x28) + - "Pathfinder #156: The Apocalypse Prophet" (x1) + - "Pathfinder #167: Ready? Fight!" (x1) + - "Pathfinder #168: King of the Mountain" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Wizard.system.rules + is_null: false + values: 31 + 'traits': + type: object + path: Wizard.system.traits + is_null: false + values: 31 + schema: + 'rarity': + type: string + path: Wizard.system.traits.rarity + is_null: false + values: 31 + different_values: 2 + variants: + - "common" (x28) + - "uncommon" (x3) + [selected]: + type: object + path: Wizard.system.traits.selected + is_null: true + values: 1 + schema: + 'wizard': + type: string + path: Wizard.system.traits.selected.wizard + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Wizard" (x1) + 'value': + type: array + path: Wizard.system.traits.value + is_null: false + values: 31 + min_count: 1 + max_count: 4 + value_type: + type: string + path: Wizard.system.traits.value.[] + is_null: false + values: 52 + different_values: 8 + variants: + - "wizard" (x31) + - "spellshape" (x7) + - "manipulate" (x6) + - "concentrate" (x4) + - "teleportation" (x1) + - "fortune" (x1) + - "mental" (x1) + - "arcane" (x1) + [frequency]: + type: object + path: Wizard.system.frequency + is_null: true + values: 2 + schema: + 'max': + type: integer + path: Wizard.system.frequency.max + is_null: false + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'per': + type: string + path: Wizard.system.frequency.per + is_null: false + values: 2 + different_values: 2 + variants: + - "day" (x1) + - "PT1H" (x1) + [selfEffect]: + type: object + path: Wizard.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Wizard.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Energy Ablation" (x1) + 'uuid': + type: string + path: Wizard.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Energy Ablation" (x1) + 'type': + type: string + path: Wizard.type + is_null: false + values: 31 + different_values: 1 (all same) + variants: "feat" (x31) diff --git a/output/pf2e/packs/Woodblessed.txt b/output/pf2e/packs/Woodblessed.txt deleted file mode 100644 index 5c7a44d..0000000 --- a/output/pf2e/packs/Woodblessed.txt +++ /dev/null @@ -1,30 +0,0 @@ -Woodblessed -Different values: 5 -===================================== -object {Woodblessed} - _id : string {Woodblessed._id} (all different values) - folder : string {Woodblessed.folder} (same value: 'HEwxFDpJ2kaIM00Q') - img : string {Woodblessed.img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Woodblessed.name} (all different values) - system : object {Woodblessed.system} - actionType : object {Woodblessed.system.actionType} - value : string {Woodblessed.system.actionType.value} (3 different values) - 'passive' (x3) - 'reaction' (x1) - 'action' (x1) - actions : object {Woodblessed.system.actions} - [value] : integer {Woodblessed.system.actions.value} (same value: 1) - category : string {Woodblessed.system.category} (same value: 'offensive') - [deathNote] : boolean {Woodblessed.system.deathNote} (same value: True) - description : object {Woodblessed.system.description} - value : string {Woodblessed.system.description.value} (all different values) - publication : object {Woodblessed.system.publication} - license : string {Woodblessed.system.publication.license} (same value: 'ORC') - remaster : boolean {Woodblessed.system.publication.remaster} (same value: True) - title : string {Woodblessed.system.publication.title} (same value: 'Pathfinder #202: Severed at the Root') - rules : ignored (Foundry rules object) {Woodblessed.system.rules} - traits : object {Woodblessed.system.traits} - value : array {Woodblessed.system.traits.value} - Length: min=0 max=2 - Value type: string {Woodblessed.system.traits.value.[]} (all different values) - type : string {Woodblessed.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Woodblessed.yaml b/output/pf2e/packs/Woodblessed.yaml new file mode 100644 index 0000000..14b5166 --- /dev/null +++ b/output/pf2e/packs/Woodblessed.yaml @@ -0,0 +1,167 @@ +name: Woodblessed +values: 5 +schema: + '_id': + type: string + path: Woodblessed._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "edpED1d9NbvR2NmB" (x1) + - "WIVta5JyoDl9b2UO" (x1) + - "p7VpIVDh5geLj7Ze" (x1) + - "tEP4ajRcD7cr644Z" (x1) + - "sQ2nzNDLMdGqECm6" (x1) + 'folder': + type: string + path: Woodblessed.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "HEwxFDpJ2kaIM00Q" (x5) + 'img': + type: string + path: Woodblessed.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/actions/Passive.webp" (x5) + 'name': + type: string + path: Woodblessed.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "(Woodblessed) Explosive End" (x1) + - "(Woodblessed) Luminant Aura" (x1) + - "(Woodblessed) Primal Innate Spells" (x1) + - "(Woodblessed) Reactive Flare" (x1) + - "(Woodblessed) Tap Planar Gate" (x1) + 'system': + type: object + path: Woodblessed.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Woodblessed.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Woodblessed.system.actionType.value + is_null: false + values: 5 + different_values: 3 + variants: + - "passive" (x3) + - "reaction" (x1) + - "action" (x1) + 'actions': + type: object + path: Woodblessed.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Woodblessed.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Woodblessed.system.category + is_null: false + values: 5 + different_values: 1 (all same) + variants: "offensive" (x5) + [deathNote]: + type: boolean + path: Woodblessed.system.deathNote + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'description': + type: object + path: Woodblessed.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Woodblessed.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'publication': + type: object + path: Woodblessed.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Woodblessed.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Woodblessed.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Woodblessed.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #202: Severed at the Root" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Woodblessed.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Woodblessed.system.traits + is_null: false + values: 5 + schema: + 'value': + type: array + path: Woodblessed.system.traits.value + is_null: false + values: 5 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Woodblessed.system.traits.value.[] + is_null: false + values: 6 + different_values: 5 (all different) + variants: + - "primal" (x2) + - "wood" (x1) + - "aura" (x1) + - "light" (x1) + - "concentrate" (x1) + 'type': + type: string + path: Woodblessed.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "action" (x5) diff --git a/output/pf2e/packs/Worm Caller.txt b/output/pf2e/packs/Worm Caller.txt deleted file mode 100644 index 6ca439e..0000000 --- a/output/pf2e/packs/Worm Caller.txt +++ /dev/null @@ -1,62 +0,0 @@ -Worm Caller -Different values: 13 -===================================== -object {Worm Caller} - _id : string {Worm Caller._id} (all different values) - folder : string {Worm Caller.folder} (same value: 'tTXhm9VdM7bVgXCQ') - img : string {Worm Caller.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Worm Caller.name} (all different values) - system : object {Worm Caller.system} - actionType : object {Worm Caller.system.actionType} - value : string {Worm Caller.system.actionType.value} (2 different values) - 'passive' (x9) - 'action' (x4) - actions : object {Worm Caller.system.actions} - [value] : integer {Worm Caller.system.actions.value} (same value: 2) - category : string {Worm Caller.system.category} (same value: 'class') - description : object {Worm Caller.system.description} - value : string {Worm Caller.system.description.value} (all different values) - level : object {Worm Caller.system.level} - value : integer {Worm Caller.system.level.value} (8 different values) - 10 (x3) - 12 (x2) - 6 (x2) - 4 (x2) - 18 (x1) - 2 (x1) - 8 (x1) - 14 (x1) - prerequisites : object {Worm Caller.system.prerequisites} - value : array {Worm Caller.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Worm Caller.system.prerequisites.value.[]} - value : string {Worm Caller.system.prerequisites.value.[].value} (2 different values) - 'Worm Caller Dedication' (x12) - 'trained in Nature or Cave Worm Lore' (x1) - publication : object {Worm Caller.system.publication} - license : string {Worm Caller.system.publication.license} (same value: 'OGL') - remaster : boolean {Worm Caller.system.publication.remaster} (same value: False) - title : string {Worm Caller.system.publication.title} (same value: 'Pathfinder #194: Cult of the Cave Worm') - rules : ignored (Foundry rules object) {Worm Caller.system.rules} - traits : object {Worm Caller.system.traits} - rarity : string {Worm Caller.system.traits.rarity} (2 different values) - 'common' (x12) - 'rare' (x1) - value : array {Worm Caller.system.traits.value} - Length: min=1 max=3 - Value type: string {Worm Caller.system.traits.value.[]} (5 different values) - 'archetype' (x13) - 'primal' (x3) - 'fire' (x1) - 'dedication' (x1) - 'polymorph' (x1) - [frequency] : object {Worm Caller.system.frequency} - max : integer {Worm Caller.system.frequency.max} (same value: 1) - per : string {Worm Caller.system.frequency.per} (same value: 'day') - [selfEffect] : object {Worm Caller.system.selfEffect} - name : string {Worm Caller.system.selfEffect.name} (same value: 'Effect: Worm Form') - uuid : string {Worm Caller.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Worm Form') - [subfeatures] : object {Worm Caller.system.subfeatures} - senses : object {Worm Caller.system.subfeatures.senses} - darkvision : object {Worm Caller.system.subfeatures.senses.darkvision} - type : string {Worm Caller.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Worm Caller.yaml b/output/pf2e/packs/Worm Caller.yaml new file mode 100644 index 0000000..4f090ea --- /dev/null +++ b/output/pf2e/packs/Worm Caller.yaml @@ -0,0 +1,265 @@ +name: Worm Caller +values: 13 +schema: + '_id': + type: string + path: Worm Caller._id + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'folder': + type: string + path: Worm Caller.folder + is_null: false + values: 13 + different_values: 1 (all same) + variants: "tTXhm9VdM7bVgXCQ" (x13) + 'img': + type: string + path: Worm Caller.img + is_null: false + values: 13 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x13) + 'name': + type: string + path: Worm Caller.name + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'system': + type: object + path: Worm Caller.system + is_null: false + values: 13 + schema: + 'actionType': + type: object + path: Worm Caller.system.actionType + is_null: false + values: 13 + schema: + 'value': + type: string + path: Worm Caller.system.actionType.value + is_null: false + values: 13 + different_values: 2 + variants: + - "passive" (x9) + - "action" (x4) + 'actions': + type: object + path: Worm Caller.system.actions + is_null: false + values: 13 + schema: + [value]: + type: integer + path: Worm Caller.system.actions.value + is_null: true + values: 4 + different_values: 1 (all same) + variants: 2 (x4) + 'category': + type: string + path: Worm Caller.system.category + is_null: false + values: 13 + different_values: 1 (all same) + variants: "class" (x13) + 'description': + type: object + path: Worm Caller.system.description + is_null: false + values: 13 + schema: + 'value': + type: string + path: Worm Caller.system.description.value + is_null: false + values: 13 + different_values: 13 (all different) + variants: [omitted] + 'level': + type: object + path: Worm Caller.system.level + is_null: false + values: 13 + schema: + 'value': + type: integer + path: Worm Caller.system.level.value + is_null: false + values: 13 + different_values: 8 + variants: + - 10 (x3) + - 12 (x2) + - 6 (x2) + - 4 (x2) + - 18 (x1) + - 2 (x1) + - 8 (x1) + - 14 (x1) + 'prerequisites': + type: object + path: Worm Caller.system.prerequisites + is_null: false + values: 13 + schema: + 'value': + type: array + path: Worm Caller.system.prerequisites.value + is_null: false + values: 13 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Worm Caller.system.prerequisites.value.[] + is_null: false + values: 13 + schema: + 'value': + type: string + path: Worm Caller.system.prerequisites.value.[].value + is_null: false + values: 13 + different_values: 2 + variants: + - "Worm Caller Dedication" (x12) + - "trained in Nature or Cave Worm Lore" (x1) + 'publication': + type: object + path: Worm Caller.system.publication + is_null: false + values: 13 + schema: + 'license': + type: string + path: Worm Caller.system.publication.license + is_null: false + values: 13 + different_values: 1 (all same) + variants: "OGL" (x13) + 'remaster': + type: boolean + path: Worm Caller.system.publication.remaster + is_null: false + values: 13 + different_values: 1 (all same) + variants: False (x13) + 'title': + type: string + path: Worm Caller.system.publication.title + is_null: false + values: 13 + different_values: 1 (all same) + variants: "Pathfinder #194: Cult of the Cave Worm" (x13) + 'rules': + type: ignored (Foundry rules object) + path: Worm Caller.system.rules + is_null: false + values: 13 + 'traits': + type: object + path: Worm Caller.system.traits + is_null: false + values: 13 + schema: + 'rarity': + type: string + path: Worm Caller.system.traits.rarity + is_null: false + values: 13 + different_values: 2 + variants: + - "common" (x12) + - "rare" (x1) + 'value': + type: array + path: Worm Caller.system.traits.value + is_null: false + values: 13 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Worm Caller.system.traits.value.[] + is_null: false + values: 19 + different_values: 5 + variants: + - "archetype" (x13) + - "primal" (x3) + - "fire" (x1) + - "dedication" (x1) + - "polymorph" (x1) + [frequency]: + type: object + path: Worm Caller.system.frequency + is_null: true + values: 3 + schema: + 'max': + type: integer + path: Worm Caller.system.frequency.max + is_null: false + values: 3 + different_values: 1 (all same) + variants: 1 (x3) + 'per': + type: string + path: Worm Caller.system.frequency.per + is_null: false + values: 3 + different_values: 1 (all same) + variants: "day" (x3) + [selfEffect]: + type: object + path: Worm Caller.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Worm Caller.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Worm Form" (x1) + 'uuid': + type: string + path: Worm Caller.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Worm Form" (x1) + [subfeatures]: + type: object + path: Worm Caller.system.subfeatures + is_null: true + values: 1 + schema: + 'senses': + type: object + path: Worm Caller.system.subfeatures.senses + is_null: false + values: 1 + schema: + 'darkvision': + type: object + path: Worm Caller.system.subfeatures.senses.darkvision + is_null: false + values: 1 + schema: + 'type': + type: string + path: Worm Caller.type + is_null: false + values: 13 + different_values: 1 (all same) + variants: "feat" (x13) diff --git a/output/pf2e/packs/Worm That Walks.txt b/output/pf2e/packs/Worm That Walks.txt deleted file mode 100644 index a5e2a59..0000000 --- a/output/pf2e/packs/Worm That Walks.txt +++ /dev/null @@ -1,34 +0,0 @@ -Worm That Walks -Different values: 3 -===================================== -object {Worm That Walks} - _id : string {Worm That Walks._id} (all different values) - folder : string {Worm That Walks.folder} (same value: '3subcGunQPp38n7y') - img : string {Worm That Walks.img} (2 different values) - 'systems/pf2e/icons/actions/OneAction.webp' (x2) - 'systems/pf2e/icons/actions/Passive.webp' (x1) - name : string {Worm That Walks.name} (all different values) - system : object {Worm That Walks.system} - actionType : object {Worm That Walks.system.actionType} - value : string {Worm That Walks.system.actionType.value} (2 different values) - 'action' (x2) - 'passive' (x1) - actions : object {Worm That Walks.system.actions} - [value] : integer {Worm That Walks.system.actions.value} (same value: 1) - category : string {Worm That Walks.system.category} (2 different values) - 'offensive' (x2) - 'defensive' (x1) - [deathNote] : boolean {Worm That Walks.system.deathNote} (same value: True) - description : object {Worm That Walks.system.description} - value : string {Worm That Walks.system.description.value} (all different values) - publication : object {Worm That Walks.system.publication} - license : string {Worm That Walks.system.publication.license} (same value: 'OGL') - remaster : boolean {Worm That Walks.system.publication.remaster} (same value: False) - title : string {Worm That Walks.system.publication.title} (same value: 'Pathfinder Bestiary 2') - rules : ignored (Foundry rules object) {Worm That Walks.system.rules} - traits : object {Worm That Walks.system.traits} - rarity : string {Worm That Walks.system.traits.rarity} (same value: 'common') - value : array {Worm That Walks.system.traits.value} - Length: min=0 max=1 - Value type: string {Worm That Walks.system.traits.value.[]} (same value: 'concentrate') - type : string {Worm That Walks.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Worm That Walks.yaml b/output/pf2e/packs/Worm That Walks.yaml new file mode 100644 index 0000000..e9e9ac9 --- /dev/null +++ b/output/pf2e/packs/Worm That Walks.yaml @@ -0,0 +1,168 @@ +name: Worm That Walks +values: 3 +schema: + '_id': + type: string + path: Worm That Walks._id + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "QlrbnkeZu6M4kvOy" (x1) + - "Zu6feO9NUZJlsKuc" (x1) + - "X2mdpb1Dhl890YbA" (x1) + 'folder': + type: string + path: Worm That Walks.folder + is_null: false + values: 3 + different_values: 1 (all same) + variants: "3subcGunQPp38n7y" (x3) + 'img': + type: string + path: Worm That Walks.img + is_null: false + values: 3 + different_values: 2 + variants: + - "systems/pf2e/icons/actions/OneAction.webp" (x2) + - "systems/pf2e/icons/actions/Passive.webp" (x1) + 'name': + type: string + path: Worm That Walks.name + is_null: false + values: 3 + different_values: 3 (all different) + variants: + - "(Worm That Walks) Discorporate" (x1) + - "(Worm That Walks) Squirming Embrace" (x1) + - "(Worm That Walks) Swarm Shape" (x1) + 'system': + type: object + path: Worm That Walks.system + is_null: false + values: 3 + schema: + 'actionType': + type: object + path: Worm That Walks.system.actionType + is_null: false + values: 3 + schema: + 'value': + type: string + path: Worm That Walks.system.actionType.value + is_null: false + values: 3 + different_values: 2 + variants: + - "action" (x2) + - "passive" (x1) + 'actions': + type: object + path: Worm That Walks.system.actions + is_null: false + values: 3 + schema: + [value]: + type: integer + path: Worm That Walks.system.actions.value + is_null: true + values: 2 + different_values: 1 (all same) + variants: 1 (x2) + 'category': + type: string + path: Worm That Walks.system.category + is_null: false + values: 3 + different_values: 2 + variants: + - "offensive" (x2) + - "defensive" (x1) + [deathNote]: + type: boolean + path: Worm That Walks.system.deathNote + is_null: true + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'description': + type: object + path: Worm That Walks.system.description + is_null: false + values: 3 + schema: + 'value': + type: string + path: Worm That Walks.system.description.value + is_null: false + values: 3 + different_values: 3 (all different) + variants: [omitted] + 'publication': + type: object + path: Worm That Walks.system.publication + is_null: false + values: 3 + schema: + 'license': + type: string + path: Worm That Walks.system.publication.license + is_null: false + values: 3 + different_values: 1 (all same) + variants: "OGL" (x3) + 'remaster': + type: boolean + path: Worm That Walks.system.publication.remaster + is_null: false + values: 3 + different_values: 1 (all same) + variants: False (x3) + 'title': + type: string + path: Worm That Walks.system.publication.title + is_null: false + values: 3 + different_values: 1 (all same) + variants: "Pathfinder Bestiary 2" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Worm That Walks.system.rules + is_null: false + values: 3 + 'traits': + type: object + path: Worm That Walks.system.traits + is_null: false + values: 3 + schema: + 'rarity': + type: string + path: Worm That Walks.system.traits.rarity + is_null: false + values: 3 + different_values: 1 (all same) + variants: "common" (x3) + 'value': + type: array + path: Worm That Walks.system.traits.value + is_null: false + values: 3 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Worm That Walks.system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "concentrate" (x1) + 'type': + type: string + path: Worm That Walks.type + is_null: false + values: 3 + different_values: 1 (all same) + variants: "action" (x3) diff --git a/output/pf2e/packs/Wrestler.txt b/output/pf2e/packs/Wrestler.txt deleted file mode 100644 index 697653d..0000000 --- a/output/pf2e/packs/Wrestler.txt +++ /dev/null @@ -1,53 +0,0 @@ -Wrestler -Different values: 12 -===================================== -object {Wrestler} - _id : string {Wrestler._id} (all different values) - folder : string {Wrestler.folder} (same value: 'bcoviuaJ3aOakfIO') - img : string {Wrestler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Wrestler.name} (all different values) - system : object {Wrestler.system} - actionType : object {Wrestler.system.actionType} - value : string {Wrestler.system.actionType.value} (3 different values) - 'action' (x8) - 'reaction' (x2) - 'passive' (x2) - actions : object {Wrestler.system.actions} - [value] : integer {Wrestler.system.actions.value} (2 different values) - 1 (x6) - 2 (x2) - category : string {Wrestler.system.category} (same value: 'class') - description : object {Wrestler.system.description} - value : string {Wrestler.system.description.value} (all different values) - level : object {Wrestler.system.level} - value : integer {Wrestler.system.level.value} (7 different values) - 4 (x3) - 8 (x3) - 10 (x2) - 6 (x1) - 14 (x1) - 12 (x1) - 2 (x1) - prerequisites : object {Wrestler.system.prerequisites} - value : array {Wrestler.system.prerequisites.value} - Length: min=1 max=1 - Value type: object {Wrestler.system.prerequisites.value.[]} - value : string {Wrestler.system.prerequisites.value.[].value} (3 different values) - 'Wrestler Dedication' (x10) - 'Wrestler Dedication (Archetype)' (x1) - 'trained in Athletics' (x1) - publication : object {Wrestler.system.publication} - license : string {Wrestler.system.publication.license} (same value: 'ORC') - remaster : boolean {Wrestler.system.publication.remaster} (same value: True) - title : string {Wrestler.system.publication.title} (same value: 'Pathfinder Player Core 2') - rules : ignored (Foundry rules object) {Wrestler.system.rules} - traits : object {Wrestler.system.traits} - rarity : string {Wrestler.system.traits.rarity} (same value: 'common') - value : array {Wrestler.system.traits.value} - Length: min=1 max=3 - Value type: string {Wrestler.system.traits.value.[]} (4 different values) - 'archetype' (x12) - 'attack' (x2) - 'monk' (x1) - 'dedication' (x1) - type : string {Wrestler.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Wrestler.yaml b/output/pf2e/packs/Wrestler.yaml new file mode 100644 index 0000000..9632ad3 --- /dev/null +++ b/output/pf2e/packs/Wrestler.yaml @@ -0,0 +1,207 @@ +name: Wrestler +values: 12 +schema: + '_id': + type: string + path: Wrestler._id + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'folder': + type: string + path: Wrestler.folder + is_null: false + values: 12 + different_values: 1 (all same) + variants: "bcoviuaJ3aOakfIO" (x12) + 'img': + type: string + path: Wrestler.img + is_null: false + values: 12 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x12) + 'name': + type: string + path: Wrestler.name + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'system': + type: object + path: Wrestler.system + is_null: false + values: 12 + schema: + 'actionType': + type: object + path: Wrestler.system.actionType + is_null: false + values: 12 + schema: + 'value': + type: string + path: Wrestler.system.actionType.value + is_null: false + values: 12 + different_values: 3 + variants: + - "action" (x8) + - "reaction" (x2) + - "passive" (x2) + 'actions': + type: object + path: Wrestler.system.actions + is_null: false + values: 12 + schema: + [value]: + type: integer + path: Wrestler.system.actions.value + is_null: true + values: 8 + different_values: 2 + variants: + - 1 (x6) + - 2 (x2) + 'category': + type: string + path: Wrestler.system.category + is_null: false + values: 12 + different_values: 1 (all same) + variants: "class" (x12) + 'description': + type: object + path: Wrestler.system.description + is_null: false + values: 12 + schema: + 'value': + type: string + path: Wrestler.system.description.value + is_null: false + values: 12 + different_values: 12 (all different) + variants: [omitted] + 'level': + type: object + path: Wrestler.system.level + is_null: false + values: 12 + schema: + 'value': + type: integer + path: Wrestler.system.level.value + is_null: false + values: 12 + different_values: 7 + variants: + - 4 (x3) + - 8 (x3) + - 10 (x2) + - 6 (x1) + - 14 (x1) + - 12 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Wrestler.system.prerequisites + is_null: false + values: 12 + schema: + 'value': + type: array + path: Wrestler.system.prerequisites.value + is_null: false + values: 12 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Wrestler.system.prerequisites.value.[] + is_null: false + values: 12 + schema: + 'value': + type: string + path: Wrestler.system.prerequisites.value.[].value + is_null: false + values: 12 + different_values: 3 + variants: + - "Wrestler Dedication" (x10) + - "Wrestler Dedication (Archetype)" (x1) + - "trained in Athletics" (x1) + 'publication': + type: object + path: Wrestler.system.publication + is_null: false + values: 12 + schema: + 'license': + type: string + path: Wrestler.system.publication.license + is_null: false + values: 12 + different_values: 1 (all same) + variants: "ORC" (x12) + 'remaster': + type: boolean + path: Wrestler.system.publication.remaster + is_null: false + values: 12 + different_values: 1 (all same) + variants: True (x12) + 'title': + type: string + path: Wrestler.system.publication.title + is_null: false + values: 12 + different_values: 1 (all same) + variants: "Pathfinder Player Core 2" (x12) + 'rules': + type: ignored (Foundry rules object) + path: Wrestler.system.rules + is_null: false + values: 12 + 'traits': + type: object + path: Wrestler.system.traits + is_null: false + values: 12 + schema: + 'rarity': + type: string + path: Wrestler.system.traits.rarity + is_null: false + values: 12 + different_values: 1 (all same) + variants: "common" (x12) + 'value': + type: array + path: Wrestler.system.traits.value + is_null: false + values: 12 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Wrestler.system.traits.value.[] + is_null: false + values: 16 + different_values: 4 + variants: + - "archetype" (x12) + - "attack" (x2) + - "monk" (x1) + - "dedication" (x1) + 'type': + type: string + path: Wrestler.type + is_null: false + values: 12 + different_values: 1 (all same) + variants: "feat" (x12) diff --git a/output/pf2e/packs/Yaksha.txt b/output/pf2e/packs/Yaksha.txt deleted file mode 100644 index c25061a..0000000 --- a/output/pf2e/packs/Yaksha.txt +++ /dev/null @@ -1,28 +0,0 @@ -Yaksha -Different values: 6 -===================================== -object {Yaksha} - _id : string {Yaksha._id} (all different values) - folder : string {Yaksha.folder} (same value: 'HSPsB9iHmfvgyxRE') - img : string {Yaksha.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Yaksha.name} (all different values) - system : object {Yaksha.system} - ancestry : object {Yaksha.system.ancestry} - name : string {Yaksha.system.ancestry.name} (same value: 'Yaksha') - slug : string {Yaksha.system.ancestry.slug} (same value: 'yaksha') - uuid : string {Yaksha.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.k3zyr6du4gV0Ftuh') - description : object {Yaksha.system.description} - value : string {Yaksha.system.description.value} (all different values) - publication : object {Yaksha.system.publication} - license : string {Yaksha.system.publication.license} (same value: 'ORC') - remaster : boolean {Yaksha.system.publication.remaster} (same value: True) - title : string {Yaksha.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Yaksha.system.rules} - traits : object {Yaksha.system.traits} - rarity : string {Yaksha.system.traits.rarity} (same value: 'common') - value : array {Yaksha.system.traits.value} - Length: min=1 max=2 - Value type: string {Yaksha.system.traits.value.[]} (2 different values) - 'yaksha' (x6) - 'plant' (x1) - type : string {Yaksha.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Yaksha.yaml b/output/pf2e/packs/Yaksha.yaml new file mode 100644 index 0000000..f4fe0d0 --- /dev/null +++ b/output/pf2e/packs/Yaksha.yaml @@ -0,0 +1,163 @@ +name: Yaksha +values: 6 +schema: + '_id': + type: string + path: Yaksha._id + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "qeFCDRSgFRR2ElWK" (x1) + - "AWLcCe69nzxZzWQc" (x1) + - "YoDvQ5fvpbgcoG3V" (x1) + - "q7b4yu3Nty0jZLOi" (x1) + - "aPqNdvtKHv4amLcO" (x1) + - "WczVM4KQq7xybsPZ" (x1) + 'folder': + type: string + path: Yaksha.folder + is_null: false + values: 6 + different_values: 1 (all same) + variants: "HSPsB9iHmfvgyxRE" (x6) + 'img': + type: string + path: Yaksha.img + is_null: false + values: 6 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x6) + 'name': + type: string + path: Yaksha.name + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "Deny Lady Nanbyo's Charity" (x1) + - "Deny the Firstborn Pursuit" (x1) + - "Deny the Traitor's Rebirth" (x1) + - "Respite of a Thousand Roofs" (x1) + - "Respite of Cloudless Paths" (x1) + - "Respite of Loam and Leaf" (x1) + 'system': + type: object + path: Yaksha.system + is_null: false + values: 6 + schema: + 'ancestry': + type: object + path: Yaksha.system.ancestry + is_null: false + values: 6 + schema: + 'name': + type: string + path: Yaksha.system.ancestry.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Yaksha" (x6) + 'slug': + type: string + path: Yaksha.system.ancestry.slug + is_null: false + values: 6 + different_values: 1 (all same) + variants: "yaksha" (x6) + 'uuid': + type: string + path: Yaksha.system.ancestry.uuid + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.k3zyr6du4gV0Ftuh" (x6) + 'description': + type: object + path: Yaksha.system.description + is_null: false + values: 6 + schema: + 'value': + type: string + path: Yaksha.system.description.value + is_null: false + values: 6 + different_values: 6 (all different) + variants: + - "

You swore a vow to release others from natural calamities. Your vow grants you the strength to carry 1 more Bulk than normal before becoming encumbered and up to a maximum of 2 more Bulk, as well as a +1 circumstance bonus to Athletics checks to @UUID[Compendium.pf2e.actionspf2e.Item.Force Open] or @UUID[Compendium.pf2e.actionspf2e.Item.Escape].


Additional Edict do your utmost to aid or rescue those trapped or affected by natural disasters

" (x1) + - "

You swore a vow to shelter others from the First World's cruelties. Wise to fey's mind-affecting abilities, your vow grants mental resistance equal to half your level (minimum 1), and a +2 circumstance bonus to Nature checks to Recall Knowledge about fey.


Additional Edict confront cruel fey you encounter (as long as you have a reasonable chance of success)

" (x1) + - "

You swore a vow to deliver others from rakshasas and asuras, whom yaksha legends have condemned as corrupted kin. To counter their shadowy schemes, your vow grants you darkvision and a +1 circumstance bonus to Perception checks to @UUID[Compendium.pf2e.actionspf2e.Item.Seek] or @UUID[Compendium.pf2e.actionspf2e.Item.Sense Motive]{Sense the Motives} of rakshasas and asuras.


Additional Edict confront rakshasas and asuras you come across (as long as you have a reasonable chance of success); in the unlikely event you find a benevolent rakshasa or asura, you don't have to confront them

" (x1) + - "

You swore a vow to shelter and feed the poor. Your vow grants you adroitness with carpentry, cook pot, and cloth; you become trained in Crafting and Cooking Lore, and you gain the @UUID[Compendium.pf2e.feats-srd.Item.Improvise Tool] skill feat.


Additional Edict help the impoverished to the extent you're able by repairing their abodes and clothing or by feeding them

" (x1) + - "

You swore a vow to protect the waylaid and the lost. Both environmental heat effects and environmental cold effects are one step less extreme for you (incredible heat becomes extreme, extreme cold becomes severe, and so on), and you gain a + 1 circumstance bonus to saving throws against environmental features or hazards, such as floods, rockslides, and sandstorms.


Additional Edict assist lost or incapacitated travelers

" (x1) + - "

You swore a vow to preserve the very foundation of sanctuary: the great earth and all that grows upon it. Your vow grants you the land's spiritual power; you gain one cantrip from the primal spell list. You can cast this spell as an innate primal spell at will. A cantrip is heightened to a spell rank equal to half your level rounded up. Your roots in the world grant you the plant trait.


Additional Edict cure or remove blight and pollution from the plants and soil you encounter

" (x1) + 'publication': + type: object + path: Yaksha.system.publication + is_null: false + values: 6 + schema: + 'license': + type: string + path: Yaksha.system.publication.license + is_null: false + values: 6 + different_values: 1 (all same) + variants: "ORC" (x6) + 'remaster': + type: boolean + path: Yaksha.system.publication.remaster + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'title': + type: string + path: Yaksha.system.publication.title + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x6) + 'rules': + type: ignored (Foundry rules object) + path: Yaksha.system.rules + is_null: false + values: 6 + 'traits': + type: object + path: Yaksha.system.traits + is_null: false + values: 6 + schema: + 'rarity': + type: string + path: Yaksha.system.traits.rarity + is_null: false + values: 6 + different_values: 1 (all same) + variants: "common" (x6) + 'value': + type: array + path: Yaksha.system.traits.value + is_null: false + values: 6 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Yaksha.system.traits.value.[] + is_null: false + values: 7 + different_values: 2 + variants: + - "yaksha" (x6) + - "plant" (x1) + 'type': + type: string + path: Yaksha.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "heritage" (x6) diff --git a/output/pf2e/packs/Yaoguai.txt b/output/pf2e/packs/Yaoguai.txt deleted file mode 100644 index 5b2a2ac..0000000 --- a/output/pf2e/packs/Yaoguai.txt +++ /dev/null @@ -1,26 +0,0 @@ -Yaoguai -Different values: 5 -===================================== -object {Yaoguai} - _id : string {Yaoguai._id} (all different values) - folder : string {Yaoguai.folder} (same value: 'u780Frvqdoqf5oLE') - img : string {Yaoguai.img} (same value: 'systems/pf2e/icons/default-icons/heritage.svg') - name : string {Yaoguai.name} (all different values) - system : object {Yaoguai.system} - ancestry : object {Yaoguai.system.ancestry} - name : string {Yaoguai.system.ancestry.name} (same value: 'Yaoguai') - slug : string {Yaoguai.system.ancestry.slug} (same value: 'yaoguai') - uuid : string {Yaoguai.system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.dnk0Rf7AUmyR5b8z') - description : object {Yaoguai.system.description} - value : string {Yaoguai.system.description.value} (all different values) - publication : object {Yaoguai.system.publication} - license : string {Yaoguai.system.publication.license} (same value: 'ORC') - remaster : boolean {Yaoguai.system.publication.remaster} (same value: True) - title : string {Yaoguai.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide') - rules : ignored (Foundry rules object) {Yaoguai.system.rules} - traits : object {Yaoguai.system.traits} - rarity : string {Yaoguai.system.traits.rarity} (same value: 'common') - value : array {Yaoguai.system.traits.value} - Length: min=1 max=1 - Value type: string {Yaoguai.system.traits.value.[]} (same value: 'yaoguai') - type : string {Yaoguai.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/packs/Yaoguai.yaml b/output/pf2e/packs/Yaoguai.yaml new file mode 100644 index 0000000..d587776 --- /dev/null +++ b/output/pf2e/packs/Yaoguai.yaml @@ -0,0 +1,158 @@ +name: Yaoguai +values: 5 +schema: + '_id': + type: string + path: Yaoguai._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "buGlGWcCrdNxfCr4" (x1) + - "Iaq8C3bbC9EzZhBJ" (x1) + - "RXn2y7QVHVB0XHr8" (x1) + - "kHvlHDq5hs2JDG0Y" (x1) + - "y87jU1yU8Plz4Yhq" (x1) + 'folder': + type: string + path: Yaoguai.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "u780Frvqdoqf5oLE" (x5) + 'img': + type: string + path: Yaoguai.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/heritage.svg" (x5) + 'name': + type: string + path: Yaoguai.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Born of Animal" (x1) + - "Born of Celestial" (x1) + - "Born of Elements" (x1) + - "Born of Item" (x1) + - "Born of Vegetation" (x1) + 'system': + type: object + path: Yaoguai.system + is_null: false + values: 5 + schema: + 'ancestry': + type: object + path: Yaoguai.system.ancestry + is_null: false + values: 5 + schema: + 'name': + type: string + path: Yaoguai.system.ancestry.name + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Yaoguai" (x5) + 'slug': + type: string + path: Yaoguai.system.ancestry.slug + is_null: false + values: 5 + different_values: 1 (all same) + variants: "yaoguai" (x5) + 'uuid': + type: string + path: Yaoguai.system.ancestry.uuid + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Compendium.pf2e.ancestries.Item.dnk0Rf7AUmyR5b8z" (x5) + 'description': + type: object + path: Yaoguai.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Yaoguai.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "

You were a simple animal until the sun enlightened you.

  • Humanoid Form Animals can sense the power of your presence. You gain a +1 circumstance bonus to Intimidation checks against animals and beasts and don't take a penalty for attempting to Intimidate animals or beasts you don't share a language with.
  • Yaoguai Form You can dash like an animal. If you have both hands free, you can increase your Speed to 30 feet as you run on all fours.
" (x1) + - "

You were once a powerful celestial before an escape or great punishment left you trapped in a mortal shell, with only vague memories and limited power. Due to your residual divine power, the tradition of any spells or magical abilities you gain from a yaoguai heritage or ancestry feat is divine instead of its normal tradition (usually occult).

  • Humanoid Form Fragments of divine memory still litter your mind. You gain a +1 circumstance bonus to Religion checks.
  • Yaoguai Form Celestial power flows through you. Choose one cantrip from the divine spell list. You can cast this spell as an innate divine cantrip at will. A cantrip is heightened to a spell rank equal to half your level rounded up.
" (x1) + - "

You were an aspect of nature—the rain, the wind, a ray of light—until the wild essences gave you a soul. Due to your natural connection, the tradition of any spells or magical abilities you gain from a yaoguai heritage or ancestry feat is primal instead of its normal tradition (usually occult).

  • Humanoid Form You remain attuned to the natural world. You gain a +1 circumstance bonus to Survival checks to @UUID[Compendium.pf2e.actionspf2e.Item.Sense Direction], and you don't take a penalty if you don't have a compass.
  • Yaoguai Form The power of nature flows through you, ready to lash out. Choose @UUID[Compendium.pf2e.spells-srd.Item.Electric Arc], @UUID[Compendium.pf2e.spells-srd.Item.Frostbite], @UUID[Compendium.pf2e.spells-srd.Item.Ignition], @UUID[Compendium.pf2e.spells-srd.Item.Needle Darts], @UUID[Compendium.pf2e.spells-srd.Item.Timber], @UUID[Compendium.pf2e.spells-srd.Item.Scatter Scree], @UUID[Compendium.pf2e.spells-srd.Item.Slashing Gust], or @UUID[Compendium.pf2e.spells-srd.Item.Spout]. You can cast this spell as an innate primal cantrip at will. A cantrip is heightened to a spell rank equal to half your level rounded up.
" (x1) + - "

You were an object until the moon breathed life into you. Choose one Lore skill related to what kind of tool you were; for instance, Cooking Lore for a cleaver or Farming Lore for a rake. You become trained in this skill.

  • Humanoid Form You retain memories of the tasks you performed as an object. You gain a +1 circumstance bonus to the Lore skill you obtained through this heritage.
  • Yaoguai Form Your time as a mindless object makes it harder to affect you mentally. If you roll a success on a mental effect, you gain a critical success instead.
" (x1) + - "

You were a plant or fungi until the rain gifted you a mind. You gain your choice of the plant or fungus trait.

  • Humanoid Form With fresh vegetation, you can better aid those in need. You gain a +1 circumstance bonus to Medicine checks to @UUID[Compendium.pf2e.actionspf2e.Item.Administer First Aid].
  • Yaoguai Form When anyone uses the Medicine skill to @UUID[Compendium.pf2e.actionspf2e.Item.Treat Wounds]{Treat your Wounds}, add your level to the Hit Points you regain from that treatment. Additionally, the creature attempting the check gains a +1 circumstance bonus if you have the plant trait and are in bright light, or the fungus trait and are in darkness.
" (x1) + 'publication': + type: object + path: Yaoguai.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Yaoguai.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "ORC" (x5) + 'remaster': + type: boolean + path: Yaoguai.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: True (x5) + 'title': + type: string + path: Yaoguai.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder Lost Omens Tian Xia Character Guide" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Yaoguai.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Yaoguai.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Yaoguai.system.traits.rarity + is_null: false + values: 5 + different_values: 1 (all same) + variants: "common" (x5) + 'value': + type: array + path: Yaoguai.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Yaoguai.system.traits.value.[] + is_null: false + values: 5 + different_values: 1 (all same) + variants: "yaoguai" (x5) + 'type': + type: string + path: Yaoguai.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "heritage" (x5) diff --git a/output/pf2e/packs/Zephyr Guard.txt b/output/pf2e/packs/Zephyr Guard.txt deleted file mode 100644 index 5b90820..0000000 --- a/output/pf2e/packs/Zephyr Guard.txt +++ /dev/null @@ -1,46 +0,0 @@ -Zephyr Guard -Different values: 5 -===================================== -object {Zephyr Guard} - _id : string {Zephyr Guard._id} (all different values) - folder : string {Zephyr Guard.folder} (same value: 't21ITcssNZ7GuPpO') - img : string {Zephyr Guard.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - name : string {Zephyr Guard.name} (all different values) - system : object {Zephyr Guard.system} - actionType : object {Zephyr Guard.system.actionType} - value : string {Zephyr Guard.system.actionType.value} (2 different values) - 'passive' (x4) - 'action' (x1) - actions : object {Zephyr Guard.system.actions} - [value] : integer {Zephyr Guard.system.actions.value} (same value: 1) - category : string {Zephyr Guard.system.category} (2 different values) - 'class' (x4) - 'skill' (x1) - description : object {Zephyr Guard.system.description} - value : string {Zephyr Guard.system.description.value} (all different values) - level : object {Zephyr Guard.system.level} - value : integer {Zephyr Guard.system.level.value} (all different values) - prerequisites : object {Zephyr Guard.system.prerequisites} - value : array {Zephyr Guard.system.prerequisites.value} - Length: min=1 max=2 - Value type: object {Zephyr Guard.system.prerequisites.value.[]} - value : string {Zephyr Guard.system.prerequisites.value.[].value} (all different values) - publication : object {Zephyr Guard.system.publication} - license : string {Zephyr Guard.system.publication.license} (same value: 'OGL') - remaster : boolean {Zephyr Guard.system.publication.remaster} (same value: False) - title : string {Zephyr Guard.system.publication.title} (same value: 'Pathfinder #149: Against the Scarlet Triad') - rules : ignored (Foundry rules object) {Zephyr Guard.system.rules} - traits : object {Zephyr Guard.system.traits} - rarity : string {Zephyr Guard.system.traits.rarity} (2 different values) - 'common' (x4) - 'uncommon' (x1) - value : array {Zephyr Guard.system.traits.value} - Length: min=1 max=2 - Value type: string {Zephyr Guard.system.traits.value.[]} (3 different values) - 'archetype' (x5) - 'skill' (x1) - 'dedication' (x1) - [selfEffect] : object {Zephyr Guard.system.selfEffect} - name : string {Zephyr Guard.system.selfEffect.name} (same value: 'Effect: Unfazed Assessment') - uuid : string {Zephyr Guard.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Unfazed Assessment') - type : string {Zephyr Guard.type} (same value: 'feat') \ No newline at end of file diff --git a/output/pf2e/packs/Zephyr Guard.yaml b/output/pf2e/packs/Zephyr Guard.yaml new file mode 100644 index 0000000..de488c4 --- /dev/null +++ b/output/pf2e/packs/Zephyr Guard.yaml @@ -0,0 +1,237 @@ +name: Zephyr Guard +values: 5 +schema: + '_id': + type: string + path: Zephyr Guard._id + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "4HHw2DjTxdv1jBZd" (x1) + - "9lyFxaoZjF1ZjVN9" (x1) + - "9E1FLGp4CNBEwiZE" (x1) + - "ZyQYP7i26DWhMNux" (x1) + - "UyyrFtPWOo0qvXOv" (x1) + 'folder': + type: string + path: Zephyr Guard.folder + is_null: false + values: 5 + different_values: 1 (all same) + variants: "t21ITcssNZ7GuPpO" (x5) + 'img': + type: string + path: Zephyr Guard.img + is_null: false + values: 5 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x5) + 'name': + type: string + path: Zephyr Guard.name + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - "Decry Thief" (x1) + - "Know the Beat" (x1) + - "Relentless Disarm" (x1) + - "Unfazed Assessment" (x1) + - "Zephyr Guard Dedication" (x1) + 'system': + type: object + path: Zephyr Guard.system + is_null: false + values: 5 + schema: + 'actionType': + type: object + path: Zephyr Guard.system.actionType + is_null: false + values: 5 + schema: + 'value': + type: string + path: Zephyr Guard.system.actionType.value + is_null: false + values: 5 + different_values: 2 + variants: + - "passive" (x4) + - "action" (x1) + 'actions': + type: object + path: Zephyr Guard.system.actions + is_null: false + values: 5 + schema: + [value]: + type: integer + path: Zephyr Guard.system.actions.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'category': + type: string + path: Zephyr Guard.system.category + is_null: false + values: 5 + different_values: 2 + variants: + - "class" (x4) + - "skill" (x1) + 'description': + type: object + path: Zephyr Guard.system.description + is_null: false + values: 5 + schema: + 'value': + type: string + path: Zephyr Guard.system.description.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: [omitted] + 'level': + type: object + path: Zephyr Guard.system.level + is_null: false + values: 5 + schema: + 'value': + type: integer + path: Zephyr Guard.system.level.value + is_null: false + values: 5 + different_values: 5 (all different) + variants: + - 4 (x1) + - 3 (x1) + - 6 (x1) + - 8 (x1) + - 2 (x1) + 'prerequisites': + type: object + path: Zephyr Guard.system.prerequisites + is_null: false + values: 5 + schema: + 'value': + type: array + path: Zephyr Guard.system.prerequisites.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: object + path: Zephyr Guard.system.prerequisites.value.[] + is_null: false + values: 8 + schema: + 'value': + type: string + path: Zephyr Guard.system.prerequisites.value.[].value + is_null: false + values: 8 + different_values: 5 (all different) + variants: + - "Zephyr Guard Dedication" (x4) + - "trained in Intimidation" (x1) + - "trained in Athletics" (x1) + - "expert in Perception" (x1) + - "member of the Zephyr Guard" (x1) + 'publication': + type: object + path: Zephyr Guard.system.publication + is_null: false + values: 5 + schema: + 'license': + type: string + path: Zephyr Guard.system.publication.license + is_null: false + values: 5 + different_values: 1 (all same) + variants: "OGL" (x5) + 'remaster': + type: boolean + path: Zephyr Guard.system.publication.remaster + is_null: false + values: 5 + different_values: 1 (all same) + variants: False (x5) + 'title': + type: string + path: Zephyr Guard.system.publication.title + is_null: false + values: 5 + different_values: 1 (all same) + variants: "Pathfinder #149: Against the Scarlet Triad" (x5) + 'rules': + type: ignored (Foundry rules object) + path: Zephyr Guard.system.rules + is_null: false + values: 5 + 'traits': + type: object + path: Zephyr Guard.system.traits + is_null: false + values: 5 + schema: + 'rarity': + type: string + path: Zephyr Guard.system.traits.rarity + is_null: false + values: 5 + different_values: 2 + variants: + - "common" (x4) + - "uncommon" (x1) + 'value': + type: array + path: Zephyr Guard.system.traits.value + is_null: false + values: 5 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Zephyr Guard.system.traits.value.[] + is_null: false + values: 7 + different_values: 3 + variants: + - "archetype" (x5) + - "skill" (x1) + - "dedication" (x1) + [selfEffect]: + type: object + path: Zephyr Guard.system.selfEffect + is_null: true + values: 1 + schema: + 'name': + type: string + path: Zephyr Guard.system.selfEffect.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Effect: Unfazed Assessment" (x1) + 'uuid': + type: string + path: Zephyr Guard.system.selfEffect.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.feat-effects.Item.Effect: Unfazed Assessment" (x1) + 'type': + type: string + path: Zephyr Guard.type + is_null: false + values: 5 + different_values: 1 (all same) + variants: "feat" (x5) diff --git a/output/pf2e/packs/Zombie.txt b/output/pf2e/packs/Zombie.txt deleted file mode 100644 index 571bd01..0000000 --- a/output/pf2e/packs/Zombie.txt +++ /dev/null @@ -1,49 +0,0 @@ -Zombie -Different values: 16 -===================================== -object {Zombie} - _id : string {Zombie._id} (all different values) - folder : string {Zombie.folder} (same value: 'Or0gl1uupwBBfqVM') - img : string {Zombie.img} (3 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x12) - 'systems/pf2e/icons/actions/TwoActions.webp' (x3) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Zombie.name} (all different values) - system : object {Zombie.system} - actionType : object {Zombie.system.actionType} - value : string {Zombie.system.actionType.value} (3 different values) - 'passive' (x12) - 'action' (x3) - 'reaction' (x1) - actions : object {Zombie.system.actions} - [value] : integer {Zombie.system.actions.value} (same value: 2) - category : string {Zombie.system.category} (2 different values) - 'offensive' (x10) - 'defensive' (x6) - description : object {Zombie.system.description} - value : string {Zombie.system.description.value} (all different values) - publication : object {Zombie.system.publication} - license : string {Zombie.system.publication.license} (2 different values) - 'OGL' (x11) - 'ORC' (x5) - remaster : boolean {Zombie.system.publication.remaster} (2 different values) - False (x11) - True (x5) - title : string {Zombie.system.publication.title} (4 different values) - 'Pathfinder Monster Core' (x5) - 'Pathfinder Bestiary 3' (x4) - 'Pathfinder #180: The Smoking Gun' (x4) - 'Pathfinder Book of the Dead' (x3) - rules : ignored (Foundry rules object) {Zombie.system.rules} - traits : object {Zombie.system.traits} - rarity : string {Zombie.system.traits.rarity} (same value: 'common') - value : array {Zombie.system.traits.value} - Length: min=0 max=3 - Value type: string {Zombie.system.traits.value.[]} (6 different values) - 'electricity' (x4) - 'disease' (x3) - 'aura' (x2) - 'manipulate' (x1) - 'olfactory' (x1) - 'void' (x1) - type : string {Zombie.type} (same value: 'action') \ No newline at end of file diff --git a/output/pf2e/packs/Zombie.yaml b/output/pf2e/packs/Zombie.yaml new file mode 100644 index 0000000..9fea8b3 --- /dev/null +++ b/output/pf2e/packs/Zombie.yaml @@ -0,0 +1,171 @@ +name: Zombie +values: 16 +schema: + '_id': + type: string + path: Zombie._id + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'folder': + type: string + path: Zombie.folder + is_null: false + values: 16 + different_values: 1 (all same) + variants: "Or0gl1uupwBBfqVM" (x16) + 'img': + type: string + path: Zombie.img + is_null: false + values: 16 + different_values: 3 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x12) + - "systems/pf2e/icons/actions/TwoActions.webp" (x3) + - "systems/pf2e/icons/actions/Reaction.webp" (x1) + 'name': + type: string + path: Zombie.name + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'system': + type: object + path: Zombie.system + is_null: false + values: 16 + schema: + 'actionType': + type: object + path: Zombie.system.actionType + is_null: false + values: 16 + schema: + 'value': + type: string + path: Zombie.system.actionType.value + is_null: false + values: 16 + different_values: 3 + variants: + - "passive" (x12) + - "action" (x3) + - "reaction" (x1) + 'actions': + type: object + path: Zombie.system.actions + is_null: false + values: 16 + schema: + [value]: + type: integer + path: Zombie.system.actions.value + is_null: true + values: 3 + different_values: 1 (all same) + variants: 2 (x3) + 'category': + type: string + path: Zombie.system.category + is_null: false + values: 16 + different_values: 2 + variants: + - "offensive" (x10) + - "defensive" (x6) + 'description': + type: object + path: Zombie.system.description + is_null: false + values: 16 + schema: + 'value': + type: string + path: Zombie.system.description.value + is_null: false + values: 16 + different_values: 16 (all different) + variants: [omitted] + 'publication': + type: object + path: Zombie.system.publication + is_null: false + values: 16 + schema: + 'license': + type: string + path: Zombie.system.publication.license + is_null: false + values: 16 + different_values: 2 + variants: + - "OGL" (x11) + - "ORC" (x5) + 'remaster': + type: boolean + path: Zombie.system.publication.remaster + is_null: false + values: 16 + different_values: 2 + variants: + - False (x11) + - True (x5) + 'title': + type: string + path: Zombie.system.publication.title + is_null: false + values: 16 + different_values: 4 + variants: + - "Pathfinder Monster Core" (x5) + - "Pathfinder Bestiary 3" (x4) + - "Pathfinder #180: The Smoking Gun" (x4) + - "Pathfinder Book of the Dead" (x3) + 'rules': + type: ignored (Foundry rules object) + path: Zombie.system.rules + is_null: false + values: 16 + 'traits': + type: object + path: Zombie.system.traits + is_null: false + values: 16 + schema: + 'rarity': + type: string + path: Zombie.system.traits.rarity + is_null: false + values: 16 + different_values: 1 (all same) + variants: "common" (x16) + 'value': + type: array + path: Zombie.system.traits.value + is_null: false + values: 16 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Zombie.system.traits.value.[] + is_null: false + values: 12 + different_values: 6 + variants: + - "electricity" (x4) + - "disease" (x3) + - "aura" (x2) + - "manipulate" (x1) + - "olfactory" (x1) + - "void" (x1) + 'type': + type: string + path: Zombie.type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "action" (x16) diff --git a/output/pf2e/types/Actor.army.txt b/output/pf2e/types/Actor.army.txt deleted file mode 100644 index c76ca12..0000000 --- a/output/pf2e/types/Actor.army.txt +++ /dev/null @@ -1,256 +0,0 @@ -Actor.army -Different values: 22 -===================================== -object {Actor.army} - _id : string {Actor.army._id} (all different values) - folder : string {Actor.army.folder} (same value: 'BRkIyvmgOgyA2kq7') - img : string {Actor.army.img} (same value: 'systems/pf2e/icons/default-icons/army.svg') - items : array {Actor.army.items} - Length: min=0 max=14 - Value type: object {Actor.army.items.[]} - _id : string {Actor.army.items.[]._id} (90 different values) - [_stats] : object {Actor.army.items.[]._stats} - compendiumSource : string {Actor.army.items.[]._stats.compendiumSource} (44 different values) - [folder] : string {Actor.army.items.[].folder} (11 different values) - img : string {Actor.army.items.[].img} (6 different values) - 'icons/sundries/books/book-red-exclamation.webp' (x65) - 'systems/pf2e/icons/actions/OneAction.webp' (x11) - 'systems/pf2e/icons/actions/TwoActions.webp' (x10) - 'systems/pf2e/icons/actions/Reaction.webp' (x5) - 'icons/skills/movement/arrow-upward-white.webp' (x1) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) - name : string {Actor.army.items.[].name} (53 different values) - sort : integer {Actor.army.items.[].sort} (17 different values) - system : object {Actor.army.items.[].system} - [actionType] : object {Actor.army.items.[].system.actionType} - value : string {Actor.army.items.[].system.actionType.value} (3 different values) - 'passive' (x60) - 'action' (x25) - 'reaction' (x7) - [actions] : object {Actor.army.items.[].system.actions} - [value] : integer {Actor.army.items.[].system.actions.value} (3 different values) - 1 (x12) - 2 (x10) - 3 (x3) - [campaign] : string {Actor.army.items.[].system.campaign} (same value: 'kingmaker') - [category] : string {Actor.army.items.[].system.category} (3 different values) - 'army-tactic' (x64) - 'army-war-action' (x27) - 'kingdom-activity' (x1) - description : object {Actor.army.items.[].system.description} - value : string {Actor.army.items.[].system.description.value} (58 different values) - [level] : object {Actor.army.items.[].system.level} - value : integer {Actor.army.items.[].system.level.value} (10 different values) - 1 (x20) - 12 (x9) - 8 (x7) - 5 (x7) - 7 (x6) - 16 (x5) - 3 (x4) - 10 (x4) - 14 (x2) - 11 (x1) - [location] : string {Actor.army.items.[].system.location} (5 different values) - '0' (x20) - '1' (x16) - '2' (x11) - '3' (x3) - '4' (x1) - [prerequisites] : object {Actor.army.items.[].system.prerequisites} - value : array<> {Actor.army.items.[].system.prerequisites.value} - Length: min=0 max=0 - Value type: empty - publication : object {Actor.army.items.[].system.publication} - license : string {Actor.army.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Actor.army.items.[].system.publication.remaster} (same value: False) - title : string {Actor.army.items.[].system.publication.title} (2 different values) - 'Pathfinder Kingmaker' (x60) - '' (x33) - rules : ignored (Foundry rules object) {Actor.army.items.[].system.rules} - [slug] : string {Actor.army.items.[].system.slug} (19 different values) - traits : object {Actor.army.items.[].system.traits} - [rarity] : string {Actor.army.items.[].system.traits.rarity} (same value: 'common') - value : array {Actor.army.items.[].system.traits.value} - Length: min=0 max=4 - Value type: string {Actor.army.items.[].system.traits.value.[]} (7 different values) - 'infantry' (x38) - 'skirmisher' (x35) - 'cavalry' (x34) - 'siege' (x21) - 'attack' (x13) - 'morale' (x5) - 'primal' (x2) - [duration] : object {Actor.army.items.[].system.duration} - [expiry] : empty - sustained : boolean {Actor.army.items.[].system.duration.sustained} (same value: False) - unit : string {Actor.army.items.[].system.duration.unit} (same value: 'unlimited') - value : integer {Actor.army.items.[].system.duration.value} (same value: -1) - [start] : object {Actor.army.items.[].system.start} - [initiative] : empty - value : integer {Actor.army.items.[].system.start.value} (same value: 0) - [tokenIcon] : object {Actor.army.items.[].system.tokenIcon} - show : boolean {Actor.army.items.[].system.tokenIcon.show} (same value: False) - type : string {Actor.army.items.[].type} (2 different values) - 'campaignFeature' (x92) - 'effect' (x1) - [flags] : object {Actor.army.items.[].flags} - pf2e : object {Actor.army.items.[].flags.pf2e} - [grantedBy] : object {Actor.army.items.[].flags.pf2e.grantedBy} - id : string {Actor.army.items.[].flags.pf2e.grantedBy.id} (12 different values) - onDelete : string {Actor.army.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') - [itemGrants] : object {Actor.army.items.[].flags.pf2e.itemGrants} - [allOutAssault] : object {Actor.army.items.[].flags.pf2e.itemGrants.allOutAssault} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.allOutAssault.id} (6 different values) - 'v7wzHu1D3duO4IS2' (x1) - 'OrIi052QUBcxEZcU' (x1) - 'HS53GdUOKF1mFYXo' (x1) - 'dfkhWGWMHIa1bk83' (x1) - 'Q0BxNJvtO2wNU03I' (x1) - 'j6MA4necWTNznnJ6' (x1) - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.allOutAssault.onDelete} (same value: 'detach') - [counterattack] : object {Actor.army.items.[].flags.pf2e.itemGrants.counterattack} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.counterattack.id} (5 different values) - '4IBaD7FuRPjVjJkV' (x1) - '7gxdZ17ZVnIaeQJ0' (x1) - 'yDbd3BCYbZULuTwC' (x1) - '7hw1y2QXjnJT1SD6' (x1) - 'F9OTvJKp0WMVee5M' (x1) - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.counterattack.onDelete} (same value: 'detach') - [coveringFire] : object {Actor.army.items.[].flags.pf2e.itemGrants.coveringFire} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.coveringFire.id} (same value: 'x1no5xGe948GsvRT') - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.coveringFire.onDelete} (same value: 'detach') - [dirtyFighting] : object {Actor.army.items.[].flags.pf2e.itemGrants.dirtyFighting} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.dirtyFighting.id} (3 different values) - '5B01aXaes4bLX0P0' (x1) - 'dA3qooHGMtiyMWlU' (x1) - 'N2toa3SxsMdrC0ni' (x1) - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.dirtyFighting.onDelete} (same value: 'detach') - [feint] : object {Actor.army.items.[].flags.pf2e.itemGrants.feint} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.feint.id} (2 different values) - 'bywShUI7f26P8Tjb' (x1) - 'ZdBXSPvHn6OklfJm' (x1) - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.feint.onDelete} (same value: 'detach') - [liveOffTheLand] : object {Actor.army.items.[].flags.pf2e.itemGrants.liveOffTheLand} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.liveOffTheLand.id} (same value: '9G3Wz7utmqU4tjmt') - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.liveOffTheLand.onDelete} (same value: 'detach') - [overwhelmingBombardment] : object {Actor.army.items.[].flags.pf2e.itemGrants.overwhelmingBombardment} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.overwhelmingBombardment.id} (same value: '4VhEvG7Plwz0Wszk') - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.overwhelmingBombardment.onDelete} (same value: 'detach') - [reactiveRally] : object {Actor.army.items.[].flags.pf2e.itemGrants.reactiveRally} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.reactiveRally.id} (same value: 'DcwThWFY7QvCKCtd') - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.reactiveRally.onDelete} (same value: 'detach') - [revelInBattle] : object {Actor.army.items.[].flags.pf2e.itemGrants.revelInBattle} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.revelInBattle.id} (same value: 'ORjJrVGGJUnXrA5q') - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.revelInBattle.onDelete} (same value: 'detach') - [taunt] : object {Actor.army.items.[].flags.pf2e.itemGrants.taunt} - id : string {Actor.army.items.[].flags.pf2e.itemGrants.taunt.id} (5 different values) - 'XN0yNEBpJrB6PWoD' (x1) - 'wNSfDYqhHoxFBePG' (x1) - '2po5Zx1pIbkFlcqf' (x1) - 'zxEuPlI4wj8gArdg' (x1) - 'ikuuCz9uU4Ubkp1A' (x1) - onDelete : string {Actor.army.items.[].flags.pf2e.itemGrants.taunt.onDelete} (same value: 'detach') - name : string {Actor.army.name} (all different values) - [prototypeToken] : object {Actor.army.prototypeToken} - name : string {Actor.army.prototypeToken.name} (4 different values) - 'Cavalry' (x1) - 'Infantry' (x1) - 'Siege Engines' (x1) - 'Skirmishers' (x1) - system : object {Actor.army.system} - ac : object {Actor.army.system.ac} - potency : integer {Actor.army.system.ac.potency} (same value: 0) - value : integer {Actor.army.system.ac.value} (15 different values) - attributes : object {Actor.army.system.attributes} - hp : object {Actor.army.system.attributes.hp} - max : integer {Actor.army.system.attributes.hp.max} (4 different values) - 4 (x14) - 6 (x6) - 5 (x1) - 8 (x1) - routThreshold : integer {Actor.army.system.attributes.hp.routThreshold} (5 different values) - 2 (x12) - 3 (x6) - 4 (x2) - 0 (x1) - 1 (x1) - value : integer {Actor.army.system.attributes.hp.value} (4 different values) - 4 (x12) - 6 (x5) - 5 (x3) - 8 (x2) - [consumption] : integer {Actor.army.system.consumption} (3 different values) - 1 (x10) - 2 (x3) - -1 (x1) - details : object {Actor.army.system.details} - alignment : string {Actor.army.system.details.alignment} (5 different values) - 'N' (x11) - 'CN' (x4) - 'NG' (x3) - 'CE' (x3) - 'NE' (x1) - blurb : string {Actor.army.system.details.blurb} (same value: '') - description : string {Actor.army.system.details.description} (all different values) - level : object {Actor.army.system.details.level} - value : integer {Actor.army.system.details.level.value} (11 different values) - [recruitmentDC] : integer {Actor.army.system.recruitmentDC} (8 different values) - 32 (x3) - 20 (x2) - 18 (x1) - 15 (x1) - 23 (x1) - 28 (x1) - 22 (x1) - 26 (x1) - resources : object {Actor.army.system.resources} - ammunition : object {Actor.army.system.resources.ammunition} - max : integer {Actor.army.system.resources.ammunition.max} (same value: 5) - value : integer {Actor.army.system.resources.ammunition.value} (3 different values) - 5 (x18) - 7 (x3) - 4 (x1) - potions : object {Actor.army.system.resources.potions} - value : integer {Actor.army.system.resources.potions.value} (same value: 0) - saves : object {Actor.army.system.saves} - maneuver : integer {Actor.army.system.saves.maneuver} (11 different values) - morale : integer {Actor.army.system.saves.morale} (11 different values) - scouting : integer {Actor.army.system.scouting} (16 different values) - traits : object {Actor.army.system.traits} - rarity : string {Actor.army.system.traits.rarity} (3 different values) - 'common' (x14) - 'rare' (x4) - 'uncommon' (x4) - size : object {Actor.army.system.traits.size} - value : string {Actor.army.system.traits.size.value} (same value: 'med') - type : string {Actor.army.system.traits.type} (4 different values) - 'infantry' (x8) - 'skirmisher' (x7) - 'cavalry' (x4) - 'siege' (x3) - value : array<> {Actor.army.system.traits.value} - Length: min=0 max=0 - Value type: empty - weapons : object {Actor.army.system.weapons} - [melee] : object {Actor.army.system.weapons.melee} - name : string {Actor.army.system.weapons.melee.name} (18 different values) - potency : integer {Actor.army.system.weapons.melee.potency} (3 different values) - 0 (x16) - 2 (x3) - 1 (x1) - [ranged] : object {Actor.army.system.weapons.ranged} - name : string {Actor.army.system.weapons.ranged.name} (9 different values) - 'Longbows' (x3) - 'Siege engine' (x2) - 'Javelins' (x2) - 'Magic Longbows' (x1) - 'Bows and hurled thorns' (x1) - 'Siege Engine' (x1) - 'Crossbows' (x1) - '' (x1) - 'Thrown rock' (x1) - potency : integer {Actor.army.system.weapons.ranged.potency} (2 different values) - 0 (x12) - 1 (x1) - type : string {Actor.army.type} (same value: 'army') \ No newline at end of file diff --git a/output/pf2e/types/Actor.character.txt b/output/pf2e/types/Actor.character.txt deleted file mode 100644 index 4a61cf5..0000000 --- a/output/pf2e/types/Actor.character.txt +++ /dev/null @@ -1,3064 +0,0 @@ -Actor.character -Different values: 121 -===================================== -object {Actor.character} - _id : string {Actor.character._id} (117 different values) - folder : string {Actor.character.folder} (11 different values) - img : string {Actor.character.img} (37 different values) - items : array {Actor.character.items} - Length: min=3 max=83 - Value type: object {Actor.character.items.[]} - _id : string {Actor.character.items.[]._id} (4420 different values) - [_stats] : object {Actor.character.items.[]._stats} - compendiumSource : string {Actor.character.items.[]._stats.compendiumSource} (1059 different values) - img : string {Actor.character.items.[].img} (635 different values) - name : string {Actor.character.items.[].name} (1254 different values) - sort : integer {Actor.character.items.[].sort} (238 different values) - system : object {Actor.character.items.[].system} - [ability] : object {Actor.character.items.[].system.ability} - value : string {Actor.character.items.[].system.ability.value} (3 different values) - 'wis' (x53) - 'cha' (x49) - 'int' (x18) - [acBonus] : integer {Actor.character.items.[].system.acBonus} (7 different values) - 1 (x45) - 2 (x37) - 0 (x20) - 3 (x13) - 4 (x11) - 5 (x5) - 6 (x2) - [actionType] : object {Actor.character.items.[].system.actionType} - value : string {Actor.character.items.[].system.actionType.value} (4 different values) - 'passive' (x1491) - 'action' (x195) - 'reaction' (x82) - 'free' (x39) - [actions] : object {Actor.character.items.[].system.actions} - [value] : integer {Actor.character.items.[].system.actions.value} (3 different values) - 1 (x151) - 2 (x38) - 3 (x6) - [additionalLanguages] : object {Actor.character.items.[].system.additionalLanguages} - count : integer {Actor.character.items.[].system.additionalLanguages.count} (2 different values) - 0 (x63) - 1 (x58) - custom : string {Actor.character.items.[].system.additionalLanguages.custom} (same value: '') - value : array {Actor.character.items.[].system.additionalLanguages.value} - Length: min=0 max=8 - Value type: string {Actor.character.items.[].system.additionalLanguages.value.[]} (20 different values) - [alternateAncestryBoosts] : array {Actor.character.items.[].system.alternateAncestryBoosts} - Length: min=2 max=2 - Value type: string {Actor.character.items.[].system.alternateAncestryBoosts.[]} (4 different values) - 'dex' (x5) - 'cha' (x4) - 'int' (x2) - 'str' (x1) - [ancestry] : object {Actor.character.items.[].system.ancestry} - name : string {Actor.character.items.[].system.ancestry.name} (17 different values) - slug : string {Actor.character.items.[].system.ancestry.slug} (17 different values) - uuid : string {Actor.character.items.[].system.ancestry.uuid} (17 different values) - [ancestryFeatLevels] : object {Actor.character.items.[].system.ancestryFeatLevels} - value : array {Actor.character.items.[].system.ancestryFeatLevels.value} - Length: min=0 max=5 - Value type: integer {Actor.character.items.[].system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x117) - 5 (x117) - 9 (x117) - 13 (x117) - 17 (x117) - [area] : object {Actor.character.items.[].system.area} - [details] : string {Actor.character.items.[].system.area.details} (3 different values) - 'all squares in a 20-foot-radius burst that contain plants' (x4) - '10-foot radius, 40-foot-tall cylinder' (x1) - '5-foot burst or more' (x1) - type : string {Actor.character.items.[].system.area.type} (5 different values) - 'emanation' (x62) - 'burst' (x38) - 'cone' (x18) - 'line' (x12) - 'square' (x2) - value : integer {Actor.character.items.[].system.area.value} (8 different values) - 30 (x44) - 10 (x22) - 60 (x19) - 15 (x18) - 20 (x14) - 5 (x10) - 120 (x3) - 40 (x2) - [attack] : object {Actor.character.items.[].system.attack} - breakdown : string {Actor.character.items.[].system.attack.breakdown} (2 different values) - 'Wisdom +4, Trained +5' (x1) - 'Wisdom +4, Trained +7' (x1) - name : string {Actor.character.items.[].system.attack.name} (same value: 'Focus Spells') - notes : array<> {Actor.character.items.[].system.attack.notes} - Length: min=0 max=0 - Value type: empty - totalModifier : integer {Actor.character.items.[].system.attack.totalModifier} (2 different values) - 9 (x1) - 11 (x1) - value : integer {Actor.character.items.[].system.attack.value} (2 different values) - 9 (x1) - 11 (x1) - [attacks] : object {Actor.character.items.[].system.attacks} - advanced : integer {Actor.character.items.[].system.attacks.advanced} (2 different values) - 0 (x111) - 1 (x10) - martial : integer {Actor.character.items.[].system.attacks.martial} (3 different values) - 0 (x71) - 1 (x40) - 2 (x10) - other : object {Actor.character.items.[].system.attacks.other} - name : string {Actor.character.items.[].system.attacks.other.name} (6 different values) - '' (x88) - 'Deity\'s favored weapon' (x10) - 'Rapier, Sap, Shortbow, and Shortsword' (x9) - 'Alchemical Bombs' (x5) - 'longsword, rapier, sap, shortbow, shortsword, and whip' (x5) - 'Simple Firearms, Martial Firearms' (x4) - rank : integer {Actor.character.items.[].system.attacks.other.rank} (3 different values) - 0 (x88) - 1 (x29) - 2 (x4) - simple : integer {Actor.character.items.[].system.attacks.simple} (3 different values) - 1 (x107) - 2 (x10) - 0 (x4) - unarmed : integer {Actor.character.items.[].system.attacks.unarmed} (2 different values) - 1 (x111) - 2 (x10) - [attribute] : array {Actor.character.items.[].system.attribute} - Length: min=2 max=2 - Value type: string {Actor.character.items.[].system.attribute.[]} (6 different values) - 'con' (x8) - 'str' (x6) - 'wis' (x5) - 'dex' (x4) - 'cha' (x2) - 'int' (x1) - [attributes] : array {Actor.character.items.[].system.attributes} - Length: min=2 max=2 - Value type: string {Actor.character.items.[].system.attributes.[]} (3 different values) - 'con' (x4) - 'str' (x2) - 'wis' (x2) - [autoHeightenLevel] : object {Actor.character.items.[].system.autoHeightenLevel} - [value] : empty - [baseItem] : string {Actor.character.items.[].system.baseItem} (62 different values) - [bonus] : object {Actor.character.items.[].system.bonus} - value : integer {Actor.character.items.[].system.bonus.value} (2 different values) - 0 (x262) - 1 (x22) - [bonusDamage] : object {Actor.character.items.[].system.bonusDamage} - value : integer {Actor.character.items.[].system.bonusDamage.value} (same value: 0) - [boosts] : object {Actor.character.items.[].system.boosts} - 0 : object {Actor.character.items.[].system.boosts.0} - [selected] : string {Actor.character.items.[].system.boosts.0.selected} (6 different values) - 'dex' (x52) - 'str' (x37) - 'int' (x32) - 'wis' (x29) - 'con' (x17) - 'cha' (x8) - value : array {Actor.character.items.[].system.boosts.0.value} - Length: min=0 max=6 - Value type: string {Actor.character.items.[].system.boosts.0.value.[]} (6 different values) - 'dex' (x124) - 'con' (x119) - 'int' (x108) - 'wis' (x103) - 'cha' (x103) - 'str' (x84) - 1 : object {Actor.character.items.[].system.boosts.1} - [selected] : string {Actor.character.items.[].system.boosts.1.selected} (6 different values) - 'dex' (x48) - 'cha' (x46) - 'con' (x29) - 'str' (x28) - 'wis' (x18) - 'int' (x6) - value : array {Actor.character.items.[].system.boosts.1.value} - Length: min=0 max=6 - Value type: string {Actor.character.items.[].system.boosts.1.value.[]} (6 different values) - 'wis' (x195) - 'dex' (x189) - 'int' (x183) - 'con' (x180) - 'cha' (x179) - 'str' (x175) - [2] : object {Actor.character.items.[].system.boosts.2} - [selected] : string {Actor.character.items.[].system.boosts.2.selected} (6 different values) - 'cha' (x14) - 'str' (x14) - 'con' (x9) - 'int' (x8) - 'wis' (x6) - 'dex' (x3) - value : array {Actor.character.items.[].system.boosts.2.value} - Length: min=0 max=6 - Value type: string {Actor.character.items.[].system.boosts.2.value.[]} (6 different values) - 'str' (x63) - 'dex' (x63) - 'con' (x63) - 'int' (x63) - 'wis' (x63) - 'cha' (x63) - [bulk] : object {Actor.character.items.[].system.bulk} - [capacity] : integer {Actor.character.items.[].system.bulk.capacity} (4 different values) - 4 (x95) - 0 (x6) - 25 (x2) - 50 (x1) - [heldOrStowed] : mixed - float {Actor.character.items.[].system.bulk.heldOrStowed} (same value: 0,1) - integer {Actor.character.items.[].system.bulk.heldOrStowed} (2 different values) - 0 (x4) - 1 (x3) - [ignored] : integer {Actor.character.items.[].system.bulk.ignored} (4 different values) - 2 (x95) - 0 (x6) - 25 (x2) - 50 (x1) - value : mixed - integer {Actor.character.items.[].system.bulk.value} (5 different values) - 0 (x482) - 1 (x424) - 2 (x46) - 3 (x5) - 4 (x2) - float {Actor.character.items.[].system.bulk.value} (same value: 0,1) - [category] : string {Actor.character.items.[].system.category} (29 different values) - [checkPenalty] : integer {Actor.character.items.[].system.checkPenalty} (4 different values) - -1 (x49) - 0 (x31) - -2 (x24) - -3 (x7) - [classFeatLevels] : object {Actor.character.items.[].system.classFeatLevels} - value : array {Actor.character.items.[].system.classFeatLevels.value} - Length: min=0 max=11 - Value type: integer {Actor.character.items.[].system.classFeatLevels.value.[]} (11 different values) - [collapsed] : boolean {Actor.character.items.[].system.collapsed} (same value: False) - [containerId] : string {Actor.character.items.[].system.containerId} (65 different values) - [cost] : object {Actor.character.items.[].system.cost} - value : string {Actor.character.items.[].system.cost.value} (same value: '') - [counteraction] : boolean {Actor.character.items.[].system.counteraction} (2 different values) - False (x739) - True (x32) - [damage] : object {Actor.character.items.[].system.damage} - [0] : object {Actor.character.items.[].system.damage.0} - [applyMod] : mixed - boolean {Actor.character.items.[].system.damage.0.applyMod} (2 different values) - False (x193) - True (x12) - string {Actor.character.items.[].system.damage.0.applyMod} (same value: '0') - [category] : string {Actor.character.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Actor.character.items.[].system.damage.0.formula} (20 different values) - kinds : array {Actor.character.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Actor.character.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x195) - 'healing' (x54) - materials : array<> {Actor.character.items.[].system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.0.type} (14 different values) - [0Uok2pip94aNbBFd] : object {Actor.character.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Actor.character.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Actor.character.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [1] : object {Actor.character.items.[].system.damage.1} - applyMod : boolean {Actor.character.items.[].system.damage.1.applyMod} (2 different values) - True (x1) - False (x1) - [category] : string {Actor.character.items.[].system.damage.1.category} (same value: 'persistent') - formula : string {Actor.character.items.[].system.damage.1.formula} (2 different values) - '1d6' (x1) - '1' (x1) - kinds : array {Actor.character.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.1.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.1.type} (2 different values) - 'spirit' (x1) - 'electricity' (x1) - [3Pz4NTLXD2rzKgf4] : object {Actor.character.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Actor.character.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Actor.character.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Actor.character.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Actor.character.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [3bsJUDEgedKhPx6T] : object {Actor.character.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Actor.character.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Actor.character.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [6aFqAhfOSz7ukuwr] : object {Actor.character.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {Actor.character.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {Actor.character.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [9k8ayqgvgultdghx] : object {Actor.character.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Actor.character.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Actor.character.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Actor.character.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [C34n7XTpCLCXJWwt] : object {Actor.character.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Actor.character.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Actor.character.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [FxPXjS0YcyKrooiG] : object {Actor.character.items.[].system.damage.FxPXjS0YcyKrooiG} - applyMod : boolean {Actor.character.items.[].system.damage.FxPXjS0YcyKrooiG.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.FxPXjS0YcyKrooiG.formula} (same value: '10') - kinds : array {Actor.character.items.[].system.damage.FxPXjS0YcyKrooiG.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.FxPXjS0YcyKrooiG.kinds.[]} (same value: 'healing') - materials : array<> {Actor.character.items.[].system.damage.FxPXjS0YcyKrooiG.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.FxPXjS0YcyKrooiG.type} (same value: 'untyped') - [J1hHMzwleLLa292j] : object {Actor.character.items.[].system.damage.J1hHMzwleLLa292j} - applyMod : boolean {Actor.character.items.[].system.damage.J1hHMzwleLLa292j.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.J1hHMzwleLLa292j.formula} (same value: '1d4') - kinds : array {Actor.character.items.[].system.damage.J1hHMzwleLLa292j.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.J1hHMzwleLLa292j.kinds.[]} (same value: 'healing') - materials : array<> {Actor.character.items.[].system.damage.J1hHMzwleLLa292j.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.J1hHMzwleLLa292j.type} (same value: 'untyped') - [K00cW8XZuHvutOhE] : object {Actor.character.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {Actor.character.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : string {Actor.character.items.[].system.damage.K00cW8XZuHvutOhE.category} (same value: '') - formula : string {Actor.character.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {Actor.character.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [Mk0Ianq2Zs3VT6IK] : object {Actor.character.items.[].system.damage.Mk0Ianq2Zs3VT6IK} - applyMod : boolean {Actor.character.items.[].system.damage.Mk0Ianq2Zs3VT6IK.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.Mk0Ianq2Zs3VT6IK.formula} (same value: '2d6') - kinds : array {Actor.character.items.[].system.damage.Mk0Ianq2Zs3VT6IK.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.Mk0Ianq2Zs3VT6IK.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.Mk0Ianq2Zs3VT6IK.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.Mk0Ianq2Zs3VT6IK.type} (same value: 'poison') - [YBeTuItHduzXElD5] : object {Actor.character.items.[].system.damage.YBeTuItHduzXElD5} - applyMod : boolean {Actor.character.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {Actor.character.items.[].system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [cQDyW0QpjJ38MlSi] : object {Actor.character.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Actor.character.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Actor.character.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [damageType] : string {Actor.character.items.[].system.damage.damageType} (10 different values) - 'piercing' (x148) - 'bludgeoning' (x53) - 'slashing' (x48) - 'acid' (x12) - 'fire' (x11) - 'electricity' (x5) - 'mental' (x3) - 'cold' (x2) - 'vitality' (x1) - 'spirit' (x1) - [dice] : integer {Actor.character.items.[].system.damage.dice} (2 different values) - 1 (x273) - 2 (x11) - [die] : string {Actor.character.items.[].system.damage.die} (5 different values) - 'd6' (x124) - 'd4' (x81) - 'd8' (x63) - '' (x7) - 'd10' (x7) - [en43qsw1luwagcht] : object {Actor.character.items.[].system.damage.en43qsw1luwagcht} - applyMod : boolean {Actor.character.items.[].system.damage.en43qsw1luwagcht.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.en43qsw1luwagcht.formula} (same value: '2d4') - kinds : array {Actor.character.items.[].system.damage.en43qsw1luwagcht.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.en43qsw1luwagcht.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.en43qsw1luwagcht.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.en43qsw1luwagcht.type} (same value: 'bludgeoning') - [fl86wl21hskrqrcy] : object {Actor.character.items.[].system.damage.fl86wl21hskrqrcy} - applyMod : boolean {Actor.character.items.[].system.damage.fl86wl21hskrqrcy.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.fl86wl21hskrqrcy.formula} (same value: '1d4') - kinds : array {Actor.character.items.[].system.damage.fl86wl21hskrqrcy.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.fl86wl21hskrqrcy.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.fl86wl21hskrqrcy.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.fl86wl21hskrqrcy.type} (same value: 'cold') - [formula] : string {Actor.character.items.[].system.damage.formula} (6 different values) - '1d8' (x34) - '1d6' (x32) - '2d8+5' (x11) - '3d6+6' (x8) - '5d6+12' (x1) - '5d6' (x1) - [gcovwqxwitqchoin] : object {Actor.character.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.character.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.character.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.character.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Actor.character.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [kind] : string {Actor.character.items.[].system.damage.kind} (2 different values) - 'healing' (x85) - 'damage' (x2) - [persistent] : object {Actor.character.items.[].system.damage.persistent} - [faces] : integer {Actor.character.items.[].system.damage.persistent.faces} (same value: 6) - number : integer {Actor.character.items.[].system.damage.persistent.number} (2 different values) - 1 (x11) - 2 (x9) - type : string {Actor.character.items.[].system.damage.persistent.type} (2 different values) - 'fire' (x11) - 'acid' (x9) - [type] : string {Actor.character.items.[].system.damage.type} (4 different values) - 'vitality' (x45) - 'untyped' (x40) - 'piercing' (x1) - 'bludgeoning' (x1) - [u1tz6yrszljlkr1m] : object {Actor.character.items.[].system.damage.u1tz6yrszljlkr1m} - applyMod : boolean {Actor.character.items.[].system.damage.u1tz6yrszljlkr1m.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.u1tz6yrszljlkr1m.formula} (same value: '1d4') - kinds : array {Actor.character.items.[].system.damage.u1tz6yrszljlkr1m.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.u1tz6yrszljlkr1m.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.u1tz6yrszljlkr1m.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.u1tz6yrszljlkr1m.type} (same value: 'piercing') - [yI4fzrhnbFxup4Ep] : object {Actor.character.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Actor.character.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Actor.character.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [dc] : object {Actor.character.items.[].system.dc} - breakdown : string {Actor.character.items.[].system.dc.breakdown} (2 different values) - 'Base Spell DC 10, Wisdom +4, Trained +5' (x1) - 'Base Spell DC 10, Wisdom +4, Trained +7' (x1) - name : string {Actor.character.items.[].system.dc.name} (same value: 'Focus Spells') - notes : array<> {Actor.character.items.[].system.dc.notes} - Length: min=0 max=0 - Value type: empty - totalModifier : integer {Actor.character.items.[].system.dc.totalModifier} (2 different values) - 9 (x1) - 11 (x1) - value : integer {Actor.character.items.[].system.dc.value} (2 different values) - 19 (x1) - 21 (x1) - description : object {Actor.character.items.[].system.description} - value : string {Actor.character.items.[].system.description.value} (1350 different values) - [defense] : object {Actor.character.items.[].system.defense} - save : object {Actor.character.items.[].system.defense.save} - basic : boolean {Actor.character.items.[].system.defense.save.basic} (2 different values) - False (x120) - True (x112) - statistic : string {Actor.character.items.[].system.defense.save.statistic} (3 different values) - 'will' (x87) - 'fortitude' (x82) - 'reflex' (x63) - [defenses] : object {Actor.character.items.[].system.defenses} - heavy : integer {Actor.character.items.[].system.defenses.heavy} (2 different values) - 0 (x108) - 1 (x13) - light : integer {Actor.character.items.[].system.defenses.light} (2 different values) - 1 (x85) - 0 (x36) - medium : integer {Actor.character.items.[].system.defenses.medium} (2 different values) - 0 (x73) - 1 (x48) - unarmored : integer {Actor.character.items.[].system.defenses.unarmored} (2 different values) - 1 (x116) - 2 (x5) - [dexCap] : integer {Actor.character.items.[].system.dexCap} (6 different values) - 3 (x32) - 4 (x28) - 5 (x20) - 1 (x16) - 2 (x13) - 0 (x2) - [domains] : object {Actor.character.items.[].system.domains} - alternate : array {Actor.character.items.[].system.domains.alternate} - Length: min=0 max=4 - Value type: string {Actor.character.items.[].system.domains.alternate.[]} (9 different values) - 'repose' (x6) - 'duty' (x4) - 'change' (x3) - 'fate' (x1) - 'cold' (x1) - 'lightning' (x1) - 'creation' (x1) - 'vigil' (x1) - 'zeal' (x1) - primary : array {Actor.character.items.[].system.domains.primary} - Length: min=4 max=4 - Value type: string {Actor.character.items.[].system.domains.primary.[]} (20 different values) - [duration] : object {Actor.character.items.[].system.duration} - sustained : boolean {Actor.character.items.[].system.duration.sustained} (2 different values) - False (x689) - True (x90) - value : mixed - string {Actor.character.items.[].system.duration.value} (18 different values) - integer {Actor.character.items.[].system.duration.value} (2 different values) - -1 (x7) - 1 (x1) - [expiry] : string {Actor.character.items.[].system.duration.expiry} (same value: 'turn-start') - [unit] : string {Actor.character.items.[].system.duration.unit} (2 different values) - 'unlimited' (x7) - 'minutes' (x1) - [equipped] : object {Actor.character.items.[].system.equipped} - carryType : string {Actor.character.items.[].system.equipped.carryType} (3 different values) - 'worn' (x1783) - 'stowed' (x119) - 'held' (x101) - [handsHeld] : integer {Actor.character.items.[].system.equipped.handsHeld} (3 different values) - 0 (x1254) - 1 (x90) - 2 (x11) - [inSlot] : boolean {Actor.character.items.[].system.equipped.inSlot} (2 different values) - True (x228) - False (x37) - [invested] : boolean {Actor.character.items.[].system.equipped.invested} (same value: True) - [flaws] : object {Actor.character.items.[].system.flaws} - 0 : object {Actor.character.items.[].system.flaws.0} - value : array {Actor.character.items.[].system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Actor.character.items.[].system.flaws.0.value.[]} (6 different values) - 'con' (x15) - 'str' (x12) - 'int' (x9) - 'wis' (x7) - 'cha' (x4) - 'dex' (x4) - [font] : array {Actor.character.items.[].system.font} - Length: min=1 max=2 - Value type: string {Actor.character.items.[].system.font.[]} (2 different values) - 'heal' (x14) - 'harm' (x5) - [frequency] : object {Actor.character.items.[].system.frequency} - max : integer {Actor.character.items.[].system.frequency.max} (same value: 1) - per : string {Actor.character.items.[].system.frequency.per} (5 different values) - 'day' (x15) - 'PT10M' (x12) - 'round' (x7) - 'turn' (x4) - 'PT1M' (x1) - [value] : integer {Actor.character.items.[].system.frequency.value} (same value: 1) - [generalFeatLevels] : object {Actor.character.items.[].system.generalFeatLevels} - value : array {Actor.character.items.[].system.generalFeatLevels.value} - Length: min=0 max=5 - Value type: integer {Actor.character.items.[].system.generalFeatLevels.value.[]} (5 different values) - 3 (x117) - 7 (x117) - 11 (x117) - 15 (x117) - 19 (x117) - [group] : string {Actor.character.items.[].system.group} (20 different values) - [hardness] : integer {Actor.character.items.[].system.hardness} (5 different values) - 0 (x1981) - 3 (x10) - 5 (x8) - 8 (x3) - 10 (x1) - [heightening] : object {Actor.character.items.[].system.heightening} - [damage] : object {Actor.character.items.[].system.heightening.damage} - [0] : string {Actor.character.items.[].system.heightening.damage.0} (11 different values) - [0Uok2pip94aNbBFd] : string {Actor.character.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [1] : string {Actor.character.items.[].system.heightening.damage.1} (same value: '1') - [3Pz4NTLXD2rzKgf4] : string {Actor.character.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [3bsJUDEgedKhPx6T] : string {Actor.character.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [6aFqAhfOSz7ukuwr] : string {Actor.character.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - [9k8ayqgvgultdghx] : string {Actor.character.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [FxPXjS0YcyKrooiG] : string {Actor.character.items.[].system.heightening.damage.FxPXjS0YcyKrooiG} (same value: '10') - [J1hHMzwleLLa292j] : string {Actor.character.items.[].system.heightening.damage.J1hHMzwleLLa292j} (same value: '1d4') - [K00cW8XZuHvutOhE] : string {Actor.character.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [Mk0Ianq2Zs3VT6IK] : string {Actor.character.items.[].system.heightening.damage.Mk0Ianq2Zs3VT6IK} (same value: '2d6') - [YBeTuItHduzXElD5] : string {Actor.character.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [cQDyW0QpjJ38MlSi] : string {Actor.character.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [en43qsw1luwagcht] : string {Actor.character.items.[].system.heightening.damage.en43qsw1luwagcht} (same value: '2d4') - [fl86wl21hskrqrcy] : string {Actor.character.items.[].system.heightening.damage.fl86wl21hskrqrcy} (same value: '1d4') - [u1tz6yrszljlkr1m] : string {Actor.character.items.[].system.heightening.damage.u1tz6yrszljlkr1m} (same value: '1d4') - [yI4fzrhnbFxup4Ep] : string {Actor.character.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [interval] : integer {Actor.character.items.[].system.heightening.interval} (4 different values) - 1 (x200) - 2 (x40) - 4 (x1) - 3 (x1) - type : string {Actor.character.items.[].system.heightening.type} (2 different values) - 'interval' (x242) - 'fixed' (x104) - [levels] : object {Actor.character.items.[].system.heightening.levels} - [2] : object {Actor.character.items.[].system.heightening.levels.2} - target : object {Actor.character.items.[].system.heightening.levels.2.target} - value : string {Actor.character.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Actor.character.items.[].system.heightening.levels.3} - [damage] : object {Actor.character.items.[].system.heightening.levels.3.damage} - 0 : object {Actor.character.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Actor.character.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.character.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.character.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Actor.character.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Actor.character.items.[].system.heightening.levels.3.range} - value : string {Actor.character.items.[].system.heightening.levels.3.range.value} (3 different values) - '500 feet' (x11) - '60 feet' (x9) - 'touch' (x1) - [target] : object {Actor.character.items.[].system.heightening.levels.3.target} - value : string {Actor.character.items.[].system.heightening.levels.3.target.value} (6 different values) - '1 unattended object with a Bulk of 1 or less' (x13) - '5 creatures' (x13) - '10 objects' (x12) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x2) - '1 object of 3 bulk or less, or 1 creature' (x2) - '1 creature' (x1) - [4] : object {Actor.character.items.[].system.heightening.levels.4} - [damage] : object {Actor.character.items.[].system.heightening.levels.4.damage} - 0 : object {Actor.character.items.[].system.heightening.levels.4.damage.0} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.4.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.4.damage.0.formula} (same value: '2d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.4.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.4.damage.0.type} (same value: 'fire') - 1 : object {Actor.character.items.[].system.heightening.levels.4.damage.1} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.4.damage.1.applyMod} (same value: True) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.4.damage.1.formula} (same value: '1d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.4.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.4.damage.1.type} (same value: 'spirit') - range : object {Actor.character.items.[].system.heightening.levels.4.range} - value : string {Actor.character.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') - target : object {Actor.character.items.[].system.heightening.levels.4.target} - value : string {Actor.character.items.[].system.heightening.levels.4.target.value} (2 different values) - '2 creatures' (x2) - '10 creatures' (x2) - [5] : object {Actor.character.items.[].system.heightening.levels.5} - [damage] : object {Actor.character.items.[].system.heightening.levels.5.damage} - 0 : object {Actor.character.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Actor.character.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.character.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.character.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Actor.character.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Actor.character.items.[].system.heightening.levels.5.range} - value : string {Actor.character.items.[].system.heightening.levels.5.range.value} (3 different values) - '60 feet' (x13) - '120 feet' (x9) - '1 mile' (x2) - [target] : object {Actor.character.items.[].system.heightening.levels.5.target} - value : string {Actor.character.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') - [6] : object {Actor.character.items.[].system.heightening.levels.6} - [damage] : object {Actor.character.items.[].system.heightening.levels.6.damage} - 0 : object {Actor.character.items.[].system.heightening.levels.6.damage.0} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.6.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.6.damage.0.formula} (same value: '3d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.6.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.6.damage.0.type} (same value: 'fire') - 1 : object {Actor.character.items.[].system.heightening.levels.6.damage.1} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.6.damage.1.applyMod} (same value: True) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.6.damage.1.formula} (same value: '1d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.6.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.6.damage.1.type} (same value: 'spirit') - [target] : object {Actor.character.items.[].system.heightening.levels.6.target} - value : string {Actor.character.items.[].system.heightening.levels.6.target.value} (2 different values) - 'any number of objects' (x12) - '10 creatures' (x2) - [7] : object {Actor.character.items.[].system.heightening.levels.7} - [damage] : object {Actor.character.items.[].system.heightening.levels.7.damage} - 0 : object {Actor.character.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Actor.character.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.character.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.character.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Actor.character.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [target] : object {Actor.character.items.[].system.heightening.levels.7.target} - value : string {Actor.character.items.[].system.heightening.levels.7.target.value} (4 different values) - '1 unattended object with a Bulk of 2 or less' (x13) - '6 creatures' (x7) - '10 creatures' (x3) - '5 creatures' (x2) - [8] : object {Actor.character.items.[].system.heightening.levels.8} - [damage] : object {Actor.character.items.[].system.heightening.levels.8.damage} - 0 : object {Actor.character.items.[].system.heightening.levels.8.damage.0} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.8.damage.0.formula} (same value: '4d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.8.damage.0.type} (same value: 'fire') - 1 : object {Actor.character.items.[].system.heightening.levels.8.damage.1} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.8.damage.1.applyMod} (same value: True) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.8.damage.1.formula} (same value: '1d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.8.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.8.damage.1.type} (same value: 'spirit') - target : object {Actor.character.items.[].system.heightening.levels.8.target} - value : string {Actor.character.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') - [9] : object {Actor.character.items.[].system.heightening.levels.9} - damage : object {Actor.character.items.[].system.heightening.levels.9.damage} - 0 : object {Actor.character.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') - materials : array<> {Actor.character.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') - gcovwqxwitqchoin : object {Actor.character.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.character.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.character.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.character.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Actor.character.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [hp] : mixed - object {Actor.character.items.[].system.hp} - max : integer {Actor.character.items.[].system.hp.max} (6 different values) - 0 (x1981) - 20 (x8) - 6 (x6) - 12 (x4) - 64 (x3) - 80 (x1) - value : integer {Actor.character.items.[].system.hp.value} (6 different values) - 0 (x1981) - 20 (x7) - 6 (x6) - 64 (x4) - 12 (x4) - 80 (x1) - integer {Actor.character.items.[].system.hp} (5 different values) - 8 (x136) - 6 (x57) - 10 (x37) - 12 (x8) - 4 (x4) - [identified] : object {Actor.character.items.[].system.identified} - value : boolean {Actor.character.items.[].system.identified.value} (same value: True) - [items] : dict {Actor.character.items.[].system.items} - #key : string {Actor.character.items.[].system.items.[key]} (506 different values) - #value : object {Actor.character.items.[].system.items.[value]} - img : string {Actor.character.items.[].system.items.[value].img} (206 different values) - level : mixed - integer {Actor.character.items.[].system.items.[value].level} (11 different values) - string {Actor.character.items.[].system.items.[value].level} (2 different values) - '1' (x18) - '0' (x6) - name : string {Actor.character.items.[].system.items.[value].name} (326 different values) - uuid : string {Actor.character.items.[].system.items.[value].uuid} (309 different values) - [keyAbility] : object {Actor.character.items.[].system.keyAbility} - [selected] : string {Actor.character.items.[].system.keyAbility.selected} (2 different values) - 'str' (x17) - 'dex' (x9) - value : array {Actor.character.items.[].system.keyAbility.value} - Length: min=0 max=2 - Value type: string {Actor.character.items.[].system.keyAbility.value.[]} (6 different values) - 'dex' (x49) - 'str' (x35) - 'int' (x19) - 'cha' (x19) - 'wis' (x19) - 'con' (x3) - [languages] : object {Actor.character.items.[].system.languages} - custom : string {Actor.character.items.[].system.languages.custom} (same value: '') - value : array {Actor.character.items.[].system.languages.value} - Length: min=0 max=3 - Value type: string {Actor.character.items.[].system.languages.value.[]} (14 different values) - [level] : object {Actor.character.items.[].system.level} - [taken] : integer {Actor.character.items.[].system.level.taken} (11 different values) - value : integer {Actor.character.items.[].system.level.value} (13 different values) - [location] : mixed - string {Actor.character.items.[].system.location} (235 different values) - object {Actor.character.items.[].system.location} - value : string {Actor.character.items.[].system.location.value} (99 different values) - [heightenedLevel] : integer {Actor.character.items.[].system.location.heightenedLevel} (4 different values) - 1 (x91) - 2 (x43) - 3 (x21) - 4 (x2) - [signature] : boolean {Actor.character.items.[].system.location.signature} (2 different values) - True (x24) - False (x4) - [uses] : object {Actor.character.items.[].system.location.uses} - [max] : integer {Actor.character.items.[].system.location.uses.max} (3 different values) - 3 (x3) - 4 (x1) - 2 (x1) - value : integer {Actor.character.items.[].system.location.uses.value} (4 different values) - 3 (x3) - 4 (x1) - 1 (x1) - 2 (x1) - [material] : object {Actor.character.items.[].system.material} - [grade] : string {Actor.character.items.[].system.material.grade} (same value: 'low') - [type] : string {Actor.character.items.[].system.material.type} (same value: 'silver') - [maxTakable] : integer {Actor.character.items.[].system.maxTakable} (same value: 3) - [mod] : object {Actor.character.items.[].system.mod} - value : integer {Actor.character.items.[].system.mod.value} (same value: 0) - [onlyLevel1] : boolean {Actor.character.items.[].system.onlyLevel1} (same value: True) - [overlays] : dict {Actor.character.items.[].system.overlays} - #key : string {Actor.character.items.[].system.overlays.[key]} (31 different values) - #value : object {Actor.character.items.[].system.overlays.[value]} - [_id] : string {Actor.character.items.[].system.overlays.[value]._id} (24 different values) - [name] : string {Actor.character.items.[].system.overlays.[value].name} (17 different values) - overlayType : string {Actor.character.items.[].system.overlays.[value].overlayType} (same value: 'override') - sort : integer {Actor.character.items.[].system.overlays.[value].sort} (4 different values) - 1 (x69) - 2 (x69) - 3 (x55) - 4 (x37) - system : object {Actor.character.items.[].system.overlays.[value].system} - [area] : object {Actor.character.items.[].system.overlays.[value].system.area} - [type] : string {Actor.character.items.[].system.overlays.[value].system.area.type} (same value: 'emanation') - value : mixed - integer {Actor.character.items.[].system.overlays.[value].system.area.value} (same value: 30) - string {Actor.character.items.[].system.overlays.[value].system.area.value} (3 different values) - '' (x1) - '15' (x1) - '10' (x1) - [damage] : object {Actor.character.items.[].system.overlays.[value].system.damage} - [0] : object {Actor.character.items.[].system.overlays.[value].system.damage.0} - [applyMod] : boolean {Actor.character.items.[].system.overlays.[value].system.damage.0.applyMod} (same value: False) - [category] : empty - [formula] : string {Actor.character.items.[].system.overlays.[value].system.damage.0.formula} (2 different values) - '1d8+8' (x37) - '6d8' (x1) - [kinds] : array {Actor.character.items.[].system.overlays.[value].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.overlays.[value].system.damage.0.kinds.[]} (2 different values) - 'damage' (x53) - 'healing' (x33) - [type] : string {Actor.character.items.[].system.overlays.[value].system.damage.0.type} (3 different values) - 'piercing' (x17) - 'slashing' (x17) - 'bludgeoning' (x16) - [0Uok2pip94aNbBFd] : object {Actor.character.items.[].system.overlays.[value].system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Actor.character.items.[].system.overlays.[value].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.overlays.[value].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Actor.character.items.[].system.overlays.[value].system.damage.0Uok2pip94aNbBFd.type} (4 different values) - 'spirit' (x4) - 'slashing' (x4) - 'bludgeoning' (x4) - 'piercing' (x4) - [37YW4ZGhxx7Y2mdI] : object {Actor.character.items.[].system.overlays.[value].system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Actor.character.items.[].system.overlays.[value].system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.overlays.[value].system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Actor.character.items.[].system.overlays.[value].system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.overlays.[value].system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Actor.character.items.[].system.overlays.[value].system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.overlays.[value].system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - [b39tbePoPlJSzLku] : object {Actor.character.items.[].system.overlays.[value].system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Actor.character.items.[].system.overlays.[value].system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.overlays.[value].system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Actor.character.items.[].system.overlays.[value].system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.overlays.[value].system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Actor.character.items.[].system.overlays.[value].system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.overlays.[value].system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') - [cQDyW0QpjJ38MlSi] : object {Actor.character.items.[].system.overlays.[value].system.damage.cQDyW0QpjJ38MlSi} - formula : string {Actor.character.items.[].system.overlays.[value].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : object {Actor.character.items.[].system.overlays.[value].system.defense} - save : object {Actor.character.items.[].system.overlays.[value].system.defense.save} - basic : boolean {Actor.character.items.[].system.overlays.[value].system.defense.save.basic} (same value: True) - statistic : string {Actor.character.items.[].system.overlays.[value].system.defense.save.statistic} (same value: 'fortitude') - [heightening] : object {Actor.character.items.[].system.overlays.[value].system.heightening} - damage : object {Actor.character.items.[].system.overlays.[value].system.heightening.damage} - [0] : string {Actor.character.items.[].system.overlays.[value].system.heightening.damage.0} (2 different values) - '1d8+8' (x37) - '2d8' (x1) - [37YW4ZGhxx7Y2mdI] : string {Actor.character.items.[].system.overlays.[value].system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - [b39tbePoPlJSzLku] : string {Actor.character.items.[].system.overlays.[value].system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - [cQDyW0QpjJ38MlSi] : string {Actor.character.items.[].system.overlays.[value].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - [interval] : integer {Actor.character.items.[].system.overlays.[value].system.heightening.interval} (same value: 1) - [type] : string {Actor.character.items.[].system.overlays.[value].system.heightening.type} (same value: 'interval') - [range] : object {Actor.character.items.[].system.overlays.[value].system.range} - value : string {Actor.character.items.[].system.overlays.[value].system.range.value} (3 different values) - '30 feet' (x70) - 'touch' (x41) - '' (x33) - [target] : object {Actor.character.items.[].system.overlays.[value].system.target} - value : string {Actor.character.items.[].system.overlays.[value].system.target.value} (6 different values) - 'all living and undead creatures' (x33) - '1 undead' (x27) - '1 living creature' (x7) - '1 willing undead creature' (x6) - '3 living creatures' (x1) - '2 living creatures' (x1) - [time] : object {Actor.character.items.[].system.overlays.[value].system.time} - value : string {Actor.character.items.[].system.overlays.[value].system.time.value} (3 different values) - '2' (x72) - '1' (x39) - '3' (x35) - [traits] : object {Actor.character.items.[].system.overlays.[value].system.traits} - [traditions] : array<> {Actor.character.items.[].system.overlays.[value].system.traits.traditions} - Length: min=0 max=0 - Value type: empty - value : array {Actor.character.items.[].system.overlays.[value].system.traits.value} - Length: min=3 max=6 - Value type: string {Actor.character.items.[].system.overlays.[value].system.traits.value.[]} (7 different values) - 'concentrate' (x103) - 'manipulate' (x103) - 'healing' (x85) - 'vitality' (x85) - 'void' (x18) - 'druid' (x4) - 'focus' (x4) - [perception] : integer {Actor.character.items.[].system.perception} (2 different values) - 1 (x63) - 2 (x58) - [prepared] : object {Actor.character.items.[].system.prepared} - [flexible] : boolean {Actor.character.items.[].system.prepared.flexible} (same value: False) - value : string {Actor.character.items.[].system.prepared.value} (4 different values) - 'focus' (x54) - 'prepared' (x33) - 'spontaneous' (x27) - 'innate' (x17) - [prerequisites] : object {Actor.character.items.[].system.prerequisites} - value : array {Actor.character.items.[].system.prerequisites.value} - Length: min=0 max=4 - Value type: object {Actor.character.items.[].system.prerequisites.value.[]} - value : string {Actor.character.items.[].system.prerequisites.value.[].value} (90 different values) - [price] : object {Actor.character.items.[].system.price} - [per] : integer {Actor.character.items.[].system.price.per} (2 different values) - 10 (x145) - 5 (x1) - value : object {Actor.character.items.[].system.price.value} - [cp] : integer {Actor.character.items.[].system.price.value.cp} (4 different values) - 1 (x204) - 5 (x177) - 2 (x153) - 0 (x2) - [gp] : integer {Actor.character.items.[].system.price.value.gp} (46 different values) - [pp] : integer {Actor.character.items.[].system.price.value.pp} (same value: 0) - [sp] : integer {Actor.character.items.[].system.price.value.sp} (10 different values) - 1 (x294) - 5 (x103) - 4 (x96) - 2 (x55) - 3 (x19) - 9 (x11) - 7 (x5) - 8 (x4) - 6 (x4) - 0 (x2) - [proficiency] : object {Actor.character.items.[].system.proficiency} - [slug] : string {Actor.character.items.[].system.proficiency.slug} (same value: '') - value : integer {Actor.character.items.[].system.proficiency.value} (3 different values) - 1 (x108) - 0 (x21) - 2 (x2) - [proficient] : object {Actor.character.items.[].system.proficient} - value : integer {Actor.character.items.[].system.proficient.value} (2 different values) - 1 (x158) - 2 (x8) - publication : object {Actor.character.items.[].system.publication} - license : string {Actor.character.items.[].system.publication.license} (2 different values) - 'OGL' (x2691) - 'ORC' (x2684) - remaster : boolean {Actor.character.items.[].system.publication.remaster} (2 different values) - True (x2749) - False (x2626) - title : string {Actor.character.items.[].system.publication.title} (25 different values) - [quantity] : integer {Actor.character.items.[].system.quantity} (26 different values) - [range] : mixed - integer {Actor.character.items.[].system.range} (8 different values) - 20 (x38) - 60 (x27) - 120 (x20) - 50 (x11) - 30 (x9) - 100 (x5) - 110 (x2) - 150 (x1) - object {Actor.character.items.[].system.range} - value : string {Actor.character.items.[].system.range.value} (9 different values) - '30 feet' (x277) - '' (x174) - '120 feet' (x105) - 'touch' (x99) - '60 feet' (x56) - 'varies' (x37) - '10 feet' (x14) - '500 feet' (x8) - 'self' (x1) - [rarity] : object {Actor.character.items.[].system.rarity} - value : string {Actor.character.items.[].system.rarity.value} (same value: 'common') - [reach] : integer {Actor.character.items.[].system.reach} (same value: 5) - [reload] : object {Actor.character.items.[].system.reload} - [value] : string {Actor.character.items.[].system.reload.value} (5 different values) - '' (x122) - '-' (x91) - '1' (x40) - '0' (x26) - '2' (x2) - [requirements] : mixed - string {Actor.character.items.[].system.requirements} (2 different values) - '' (x769) - 'You can bleed' (x2) - object {Actor.character.items.[].system.requirements} - value : string {Actor.character.items.[].system.requirements.value} (same value: '') - [ritual] : empty - rules : ignored (Foundry rules object) {Actor.character.items.[].system.rules} - [runes] : object {Actor.character.items.[].system.runes} - [potency] : integer {Actor.character.items.[].system.runes.potency} (3 different values) - 0 (x301) - 1 (x93) - 2 (x1) - [property] : array {Actor.character.items.[].system.runes.property} - Length: min=0 max=1 - Value type: string {Actor.character.items.[].system.runes.property.[]} (3 different values) - 'returning' (x3) - 'wounding' (x2) - 'disrupting' (x1) - [reinforcing] : integer {Actor.character.items.[].system.runes.reinforcing} (2 different values) - 0 (x20) - 1 (x1) - [resilient] : integer {Actor.character.items.[].system.runes.resilient} (2 different values) - 0 (x108) - 1 (x3) - [striking] : integer {Actor.character.items.[].system.runes.striking} (2 different values) - 0 (x250) - 1 (x34) - [sanctification] : object {Actor.character.items.[].system.sanctification} - modal : string {Actor.character.items.[].system.sanctification.modal} (2 different values) - 'can' (x14) - 'must' (x3) - what : array {Actor.character.items.[].system.sanctification.what} - Length: min=1 max=2 - Value type: string {Actor.character.items.[].system.sanctification.what.[]} (2 different values) - 'holy' (x12) - 'unholy' (x6) - [savingThrows] : object {Actor.character.items.[].system.savingThrows} - fortitude : integer {Actor.character.items.[].system.savingThrows.fortitude} (2 different values) - 1 (x74) - 2 (x47) - reflex : integer {Actor.character.items.[].system.savingThrows.reflex} (2 different values) - 1 (x66) - 2 (x55) - will : integer {Actor.character.items.[].system.savingThrows.will} (2 different values) - 2 (x89) - 1 (x32) - [selectedAmmoId] : string {Actor.character.items.[].system.selectedAmmoId} (21 different values) - [selfEffect] : object {Actor.character.items.[].system.selfEffect} - name : string {Actor.character.items.[].system.selfEffect.name} (13 different values) - uuid : string {Actor.character.items.[].system.selfEffect.uuid} (13 different values) - [showSlotlessLevels] : object {Actor.character.items.[].system.showSlotlessLevels} - value : boolean {Actor.character.items.[].system.showSlotlessLevels.value} (same value: False) - [size] : string {Actor.character.items.[].system.size} (3 different values) - 'med' (x2078) - 'sm' (x41) - 'lg' (x5) - [skill] : array {Actor.character.items.[].system.skill} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.skill.[]} (6 different values) - 'medicine' (x6) - 'survival' (x3) - 'intimidation' (x3) - 'stealth' (x3) - 'society' (x1) - 'crafting' (x1) - [skillFeatLevels] : object {Actor.character.items.[].system.skillFeatLevels} - value : array {Actor.character.items.[].system.skillFeatLevels.value} - Length: min=0 max=20 - Value type: integer {Actor.character.items.[].system.skillFeatLevels.value.[]} (20 different values) - [skillIncreaseLevels] : object {Actor.character.items.[].system.skillIncreaseLevels} - value : array {Actor.character.items.[].system.skillIncreaseLevels.value} - Length: min=0 max=19 - Value type: integer {Actor.character.items.[].system.skillIncreaseLevels.value.[]} (19 different values) - [slots] : object {Actor.character.items.[].system.slots} - [slot0] : object {Actor.character.items.[].system.slots.slot0} - max : integer {Actor.character.items.[].system.slots.slot0.max} (3 different values) - 5 (x24) - 2 (x4) - 6 (x2) - [prepared] : array {Actor.character.items.[].system.slots.slot0.prepared} - Length: min=2 max=6 - Value type: object {Actor.character.items.[].system.slots.slot0.prepared.[]} - id : string {Actor.character.items.[].system.slots.slot0.prepared.[].id} (118 different values) - [slot1] : object {Actor.character.items.[].system.slots.slot1} - max : integer {Actor.character.items.[].system.slots.slot1.max} (5 different values) - 3 (x33) - 2 (x10) - 4 (x8) - 1 (x5) - 5 (x1) - [prepared] : array {Actor.character.items.[].system.slots.slot1.prepared} - Length: min=1 max=5 - Value type: object {Actor.character.items.[].system.slots.slot1.prepared.[]} - id : string {Actor.character.items.[].system.slots.slot1.prepared.[].id} (68 different values) - [value] : integer {Actor.character.items.[].system.slots.slot1.value} (4 different values) - 3 (x16) - 4 (x7) - 1 (x3) - 2 (x1) - [slot2] : object {Actor.character.items.[].system.slots.slot2} - max : integer {Actor.character.items.[].system.slots.slot2.max} (4 different values) - 3 (x16) - 2 (x8) - 4 (x5) - 1 (x4) - [prepared] : array {Actor.character.items.[].system.slots.slot2.prepared} - Length: min=1 max=4 - Value type: object {Actor.character.items.[].system.slots.slot2.prepared.[]} - id : string {Actor.character.items.[].system.slots.slot2.prepared.[].id} (43 different values) - [value] : integer {Actor.character.items.[].system.slots.slot2.value} (4 different values) - 3 (x6) - 4 (x4) - 2 (x2) - 1 (x2) - [slot3] : object {Actor.character.items.[].system.slots.slot3} - max : integer {Actor.character.items.[].system.slots.slot3.max} (4 different values) - 2 (x8) - 3 (x7) - 1 (x2) - 5 (x1) - [prepared] : array {Actor.character.items.[].system.slots.slot3.prepared} - Length: min=1 max=5 - Value type: object {Actor.character.items.[].system.slots.slot3.prepared.[]} - id : string {Actor.character.items.[].system.slots.slot3.prepared.[].id} (20 different values) - [value] : integer {Actor.character.items.[].system.slots.slot3.value} (3 different values) - 3 (x5) - 2 (x2) - 1 (x1) - [slot4] : object {Actor.character.items.[].system.slots.slot4} - max : integer {Actor.character.items.[].system.slots.slot4.max} (2 different values) - 2 (x1) - 3 (x1) - [value] : integer {Actor.character.items.[].system.slots.slot4.value} (same value: 2) - prepared : array {Actor.character.items.[].system.slots.slot4.prepared} - Length: min=3 max=3 - Value type: object {Actor.character.items.[].system.slots.slot4.prepared.[]} - id : string {Actor.character.items.[].system.slots.slot4.prepared.[].id} (3 different values) - 'cuik1u9L5F2OjPdO' (x1) - 'rDSX4gcJ8MxypXom' (x1) - 'Q6eK5Vp4nC9xc4pQ' (x1) - [slot5] : object {Actor.character.items.[].system.slots.slot5} - max : integer {Actor.character.items.[].system.slots.slot5.max} (same value: 6) - prepared : array {Actor.character.items.[].system.slots.slot5.prepared} - Length: min=6 max=6 - Value type: object {Actor.character.items.[].system.slots.slot5.prepared.[]} - id : string {Actor.character.items.[].system.slots.slot5.prepared.[].id} (4 different values) - 'HfSoqPaQztDfQzap' (x3) - 'gdAxi4tfBqlX4Kjh' (x1) - 'UxaIHfayCvMqaU1m' (x1) - 'q5zWNQvlxmypej2B' (x1) - [slug] : string {Actor.character.items.[].system.slug} (1081 different values) - [specific] : object {Actor.character.items.[].system.specific} - [integrated] : empty - material : object {Actor.character.items.[].system.specific.material} - [grade] : empty - [type] : empty - runes : object {Actor.character.items.[].system.specific.runes} - [potency] : integer {Actor.character.items.[].system.specific.runes.potency} (same value: 1) - [property] : array<> {Actor.character.items.[].system.specific.runes.property} - Length: min=0 max=0 - Value type: empty - [reinforcing] : integer {Actor.character.items.[].system.specific.runes.reinforcing} (same value: 0) - [striking] : integer {Actor.character.items.[].system.specific.runes.striking} (same value: 1) - [speed] : integer {Actor.character.items.[].system.speed} (4 different values) - 25 (x105) - 30 (x8) - 35 (x4) - 20 (x4) - [speedPenalty] : integer {Actor.character.items.[].system.speedPenalty} (3 different values) - 0 (x102) - -5 (x24) - -10 (x7) - [spell] : object {Actor.character.items.[].system.spell} - _id : string {Actor.character.items.[].system.spell._id} (42 different values) - [flags] : object {Actor.character.items.[].system.spell.flags} - core : object {Actor.character.items.[].system.spell.flags.core} - sourceId : string {Actor.character.items.[].system.spell.flags.core.sourceId} (22 different values) - img : string {Actor.character.items.[].system.spell.img} (23 different values) - name : string {Actor.character.items.[].system.spell.name} (25 different values) - sort : integer {Actor.character.items.[].system.spell.sort} (same value: 0) - system : object {Actor.character.items.[].system.spell.system} - [area] : object {Actor.character.items.[].system.spell.system.area} - [details] : string {Actor.character.items.[].system.spell.system.area.details} (same value: 'varies') - type : string {Actor.character.items.[].system.spell.system.area.type} (4 different values) - 'emanation' (x4) - 'burst' (x4) - 'line' (x3) - 'cone' (x1) - value : integer {Actor.character.items.[].system.spell.system.area.value} (4 different values) - 30 (x7) - 10 (x2) - 20 (x2) - 15 (x1) - cost : object {Actor.character.items.[].system.spell.system.cost} - value : string {Actor.character.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Actor.character.items.[].system.spell.system.counteraction} (2 different values) - False (x39) - True (x6) - damage : object {Actor.character.items.[].system.spell.system.damage} - [0] : object {Actor.character.items.[].system.spell.system.damage.0} - [applyMod] : boolean {Actor.character.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.character.items.[].system.spell.system.damage.0.formula} (5 different values) - '1d8' (x4) - '2d4' (x3) - '1d10+4' (x2) - '2d6' (x1) - '1d4+1' (x1) - kinds : array {Actor.character.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Actor.character.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x9) - 'healing' (x6) - materials : array<> {Actor.character.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.character.items.[].system.spell.system.damage.0.type} (5 different values) - 'vitality' (x4) - 'void' (x3) - 'untyped' (x2) - 'fire' (x1) - 'force' (x1) - [defense] : object {Actor.character.items.[].system.spell.system.defense} - save : object {Actor.character.items.[].system.spell.system.defense.save} - basic : boolean {Actor.character.items.[].system.spell.system.defense.save.basic} (2 different values) - True (x5) - False (x5) - statistic : string {Actor.character.items.[].system.spell.system.defense.save.statistic} (2 different values) - 'fortitude' (x8) - 'reflex' (x2) - description : object {Actor.character.items.[].system.spell.system.description} - value : string {Actor.character.items.[].system.spell.system.description.value} (26 different values) - duration : object {Actor.character.items.[].system.spell.system.duration} - sustained : boolean {Actor.character.items.[].system.spell.system.duration.sustained} (same value: False) - value : string {Actor.character.items.[].system.spell.system.duration.value} (8 different values) - '' (x18) - '10 minutes' (x10) - '1 minute' (x9) - '8 hours' (x2) - '5 minutes' (x2) - 'until the next time you make your daily preparations' (x2) - 'until your next daily preparations' (x1) - 'varies' (x1) - level : object {Actor.character.items.[].system.spell.system.level} - value : integer {Actor.character.items.[].system.spell.system.level.value} (3 different values) - 1 (x24) - 2 (x20) - 3 (x1) - location : object {Actor.character.items.[].system.spell.system.location} - heightenedLevel : integer {Actor.character.items.[].system.spell.system.location.heightenedLevel} (3 different values) - 1 (x22) - 2 (x21) - 3 (x2) - [value] : string {Actor.character.items.[].system.spell.system.location.value} (same value: '') - [heightening] : object {Actor.character.items.[].system.spell.system.heightening} - [damage] : object {Actor.character.items.[].system.spell.system.heightening.damage} - 0 : string {Actor.character.items.[].system.spell.system.heightening.damage.0} (4 different values) - '1d8' (x4) - '2d4' (x3) - '1d10+4' (x2) - '2d6' (x1) - [interval] : integer {Actor.character.items.[].system.spell.system.heightening.interval} (same value: 1) - type : string {Actor.character.items.[].system.spell.system.heightening.type} (2 different values) - 'interval' (x10) - 'fixed' (x9) - [levels] : object {Actor.character.items.[].system.spell.system.heightening.levels} - [2] : object {Actor.character.items.[].system.spell.system.heightening.levels.2} - target : object {Actor.character.items.[].system.spell.system.heightening.levels.2.target} - value : string {Actor.character.items.[].system.spell.system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Actor.character.items.[].system.spell.system.heightening.levels.3} - target : object {Actor.character.items.[].system.spell.system.heightening.levels.3.target} - value : string {Actor.character.items.[].system.spell.system.heightening.levels.3.target.value} (same value: 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less') - [4] : object {Actor.character.items.[].system.spell.system.heightening.levels.4} - target : object {Actor.character.items.[].system.spell.system.heightening.levels.4.target} - value : string {Actor.character.items.[].system.spell.system.heightening.levels.4.target.value} (same value: '2 creatures') - [6] : object {Actor.character.items.[].system.spell.system.heightening.levels.6} - range : object {Actor.character.items.[].system.spell.system.heightening.levels.6.range} - value : string {Actor.character.items.[].system.spell.system.heightening.levels.6.range.value} (same value: '30 feet') - target : object {Actor.character.items.[].system.spell.system.heightening.levels.6.target} - value : string {Actor.character.items.[].system.spell.system.heightening.levels.6.target.value} (2 different values) - '10 willing creatures' (x1) - '10 creatures' (x1) - [7] : object {Actor.character.items.[].system.spell.system.heightening.levels.7} - target : object {Actor.character.items.[].system.spell.system.heightening.levels.7.target} - value : string {Actor.character.items.[].system.spell.system.heightening.levels.7.target.value} (same value: '5 creatures') - target : object {Actor.character.items.[].system.spell.system.target} - value : string {Actor.character.items.[].system.spell.system.target.value} (7 different values) - '1 creature' (x15) - '' (x12) - '1 willing creature' (x7) - '1 willing living creature or 1 undead' (x4) - '1 weapon that is unattended or wielded by a willing creature' (x3) - '1 willing creature that is your companion' (x2) - 'non-magical object of light Bulk or less' (x2) - time : object {Actor.character.items.[].system.spell.system.time} - value : string {Actor.character.items.[].system.spell.system.time.value} (5 different values) - '2' (x34) - '1 to 3' (x5) - '10 minutes' (x3) - '1' (x2) - '3' (x1) - traits : object {Actor.character.items.[].system.spell.system.traits} - rarity : string {Actor.character.items.[].system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Actor.character.items.[].system.spell.system.traits.traditions} - Length: min=1 max=4 - Value type: string {Actor.character.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'occult' (x37) - 'arcane' (x30) - 'divine' (x28) - 'primal' (x28) - value : array {Actor.character.items.[].system.spell.system.traits.value} - Length: min=2 max=5 - Value type: string {Actor.character.items.[].system.spell.system.traits.value.[]} (18 different values) - [overlays] : object {Actor.character.items.[].system.spell.system.overlays} - [37gy7l19tik74o4s] : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - area : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} - areaType : string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '') - value : string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '') - damage : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightenedLevel : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} - heightening : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.character.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [7qdtetowq348s9oc] : object {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - area : object {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} - areaType : string {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '') - value : string {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '') - heightenedLevel : object {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} - range : object {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Actor.character.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - heightenedLevel : object {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} - range : object {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.character.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [lfxcoz2d3f8j2zq1] : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - area : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} - areaType : string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '') - value : string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '') - damage : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - heightenedLevel : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} - range : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.character.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - publication : object {Actor.character.items.[].system.spell.system.publication} - license : string {Actor.character.items.[].system.spell.system.publication.license} (2 different values) - 'ORC' (x25) - 'OGL' (x20) - remaster : boolean {Actor.character.items.[].system.spell.system.publication.remaster} (2 different values) - True (x25) - False (x20) - title : string {Actor.character.items.[].system.spell.system.publication.title} (2 different values) - 'Pathfinder Player Core' (x25) - 'Pathfinder Core Rulebook' (x20) - range : object {Actor.character.items.[].system.spell.system.range} - value : string {Actor.character.items.[].system.spell.system.range.value} (6 different values) - 'touch' (x24) - '' (x8) - 'varies' (x4) - '30 feet' (x4) - '120 feet' (x4) - '500 feet' (x1) - requirements : string {Actor.character.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Actor.character.items.[].system.spell.system.rules} - slug : string {Actor.character.items.[].system.spell.system.slug} (25 different values) - type : string {Actor.character.items.[].system.spell.type} (same value: 'spell') - [_stats] : object {Actor.character.items.[].system.spell._stats} - compendiumSource : string {Actor.character.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.Fr58LDSrbndgld9n') - [spellcasting] : integer {Actor.character.items.[].system.spellcasting} (2 different values) - 0 (x70) - 1 (x51) - [spelldc] : object {Actor.character.items.[].system.spelldc} - dc : integer {Actor.character.items.[].system.spelldc.dc} (4 different values) - 0 (x122) - 21 (x5) - 19 (x3) - 16 (x1) - value : integer {Actor.character.items.[].system.spelldc.value} (4 different values) - 0 (x122) - 11 (x5) - 9 (x3) - 6 (x1) - [item] : integer {Actor.character.items.[].system.spelldc.item} (same value: 0) - [mod] : integer {Actor.character.items.[].system.spelldc.mod} (3 different values) - 0 (x21) - 4 (x8) - 3 (x1) - [spells] : object {Actor.character.items.[].system.spells} - 1 : string {Actor.character.items.[].system.spells.1} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Breathe Fire' (x6) - 'Compendium.pf2e.spells-srd.Item.Sure Strike' (x6) - 'Compendium.pf2e.spells-srd.Item.Runic Body' (x2) - 'Compendium.pf2e.spells-srd.Item.Penumbral Shroud' (x1) - 'Compendium.pf2e.spells-srd.Item.Gust of Wind' (x1) - 'Compendium.pf2e.spells-srd.Item.Soothe' (x1) - [2] : string {Actor.character.items.[].system.spells.2} (3 different values) - 'Compendium.pf2e.spells-srd.Item.Enlarge' (x3) - 'Compendium.pf2e.spells-srd.Item.Invisibility' (x3) - 'Compendium.pf2e.spells-srd.Item.Animal Form' (x2) - [3] : string {Actor.character.items.[].system.spells.3} (4 different values) - 'Compendium.pf2e.spells-srd.Item.Fireball' (x6) - 'Compendium.pf2e.spells-srd.Item.Veil of Privacy' (x1) - 'Compendium.pf2e.spells-srd.Item.Lightning Bolt' (x1) - 'Compendium.pf2e.spells-srd.Item.Enthrall' (x1) - [4] : string {Actor.character.items.[].system.spells.4} (6 different values) - 'Compendium.pf2e.spells-srd.Item.Wall of Fire' (x6) - 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x3) - 'Compendium.pf2e.spells-srd.Item.Nightmare' (x2) - 'Compendium.pf2e.spells-srd.Item.Phantasmal Killer' (x2) - 'Compendium.pf2e.spells-srd.Item.Creation' (x1) - 'Compendium.pf2e.spells-srd.Item.Vision of Death' (x1) - 5 : string {Actor.character.items.[].system.spells.5} (2 different values) - 'Compendium.pf2e.spells-srd.Item.Control Water' (x1) - 'Compendium.pf2e.spells-srd.Item.Dreaming Potential' (x1) - [splashDamage] : object {Actor.character.items.[].system.splashDamage} - [value] : integer {Actor.character.items.[].system.splashDamage.value} (3 different values) - 0 (x246) - 1 (x20) - 2 (x15) - [stackGroup] : string {Actor.character.items.[].system.stackGroup} (6 different values) - 'coins' (x163) - 'bolts' (x26) - 'arrows' (x24) - 'slingBullets' (x10) - 'rounds10' (x4) - 'rounds5' (x1) - [start] : object {Actor.character.items.[].system.start} - [initiative] : integer {Actor.character.items.[].system.start.initiative} (same value: 38) - value : integer {Actor.character.items.[].system.start.value} (2 different values) - 0 (x7) - 103462347 (x1) - [stowing] : boolean {Actor.character.items.[].system.stowing} (2 different values) - True (x98) - False (x6) - [strength] : integer {Actor.character.items.[].system.strength} (5 different values) - 0 (x39) - 1 (x21) - 3 (x16) - 2 (x13) - 4 (x2) - [subfeatures] : object {Actor.character.items.[].system.subfeatures} - [keyOptions] : array {Actor.character.items.[].system.subfeatures.keyOptions} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.subfeatures.keyOptions.[]} (3 different values) - 'cha' (x3) - 'int' (x1) - 'str' (x1) - [languages] : object {Actor.character.items.[].system.subfeatures.languages} - granted : array {Actor.character.items.[].system.subfeatures.languages.granted} - Length: min=0 max=1 - Value type: string {Actor.character.items.[].system.subfeatures.languages.granted.[]} (2 different values) - 'wildsong' (x6) - 'empyrean' (x2) - [slots] : integer {Actor.character.items.[].system.subfeatures.languages.slots} (2 different values) - 2 (x8) - 0 (x7) - [proficiencies] : object {Actor.character.items.[].system.subfeatures.proficiencies} - [barbarian] : object {Actor.character.items.[].system.subfeatures.proficiencies.barbarian} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.barbarian.rank} (same value: 2) - [fortitude] : object {Actor.character.items.[].system.subfeatures.proficiencies.fortitude} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.fortitude.rank} (2 different values) - 2 (x21) - 3 (x2) - [heavy] : object {Actor.character.items.[].system.subfeatures.proficiencies.heavy} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.heavy.rank} (same value: 1) - [light] : object {Actor.character.items.[].system.subfeatures.proficiencies.light} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.light.rank} (same value: 1) - [martial] : object {Actor.character.items.[].system.subfeatures.proficiencies.martial} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.martial.rank} (2 different values) - 2 (x8) - 1 (x3) - [medium] : object {Actor.character.items.[].system.subfeatures.proficiencies.medium} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.medium.rank} (same value: 1) - [perception] : object {Actor.character.items.[].system.subfeatures.proficiencies.perception} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.perception.rank} (2 different values) - 2 (x10) - 3 (x1) - [reflex] : object {Actor.character.items.[].system.subfeatures.proficiencies.reflex} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.reflex.rank} (same value: 2) - [simple] : object {Actor.character.items.[].system.subfeatures.proficiencies.simple} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.simple.rank} (2 different values) - 2 (x17) - 1 (x4) - [spellcasting] : object {Actor.character.items.[].system.subfeatures.proficiencies.spellcasting} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.spellcasting.rank} (2 different values) - 2 (x2) - 1 (x1) - [unarmed] : object {Actor.character.items.[].system.subfeatures.proficiencies.unarmed} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.unarmed.rank} (same value: 2) - [will] : object {Actor.character.items.[].system.subfeatures.proficiencies.will} - rank : integer {Actor.character.items.[].system.subfeatures.proficiencies.will.rank} (2 different values) - 2 (x16) - 3 (x1) - [senses] : object {Actor.character.items.[].system.subfeatures.senses} - greater-darkvision : object {Actor.character.items.[].system.subfeatures.senses.greater-darkvision} - acuity : string {Actor.character.items.[].system.subfeatures.senses.greater-darkvision.acuity} (same value: 'imprecise') - range : integer {Actor.character.items.[].system.subfeatures.senses.greater-darkvision.range} (same value: 30) - [subitems] : array {Actor.character.items.[].system.subitems} - Length: min=1 max=1 - Value type: object {Actor.character.items.[].system.subitems.[]} - _id : string {Actor.character.items.[].system.subitems.[]._id} (5 different values) - 'E7WCARt148arnyLY' (x1) - 'msxH1XNKKQBUZO6F' (x1) - 'GwmZp11qcPxBpMMt' (x1) - 'qlPkNMZAXIEZiURx' (x1) - 'ui2oYb6mfkSMHOzf' (x1) - flags : object {Actor.character.items.[].system.subitems.[].flags} - core : object {Actor.character.items.[].system.subitems.[].flags.core} - sourceId : string {Actor.character.items.[].system.subitems.[].flags.core.sourceId} (same value: 'Compendium.pf2e.equipment-srd.Item.dfum7DpOEkwxwTsT') - img : string {Actor.character.items.[].system.subitems.[].img} (same value: 'systems/pf2e/icons/equipment/weapons/shield-boss.webp') - name : string {Actor.character.items.[].system.subitems.[].name} (same value: 'Shield Boss') - sort : integer {Actor.character.items.[].system.subitems.[].sort} (3 different values) - 0 (x3) - 300000 (x1) - 400000 (x1) - system : object {Actor.character.items.[].system.subitems.[].system} - baseItem : string {Actor.character.items.[].system.subitems.[].system.baseItem} (same value: 'shield-boss') - bonus : object {Actor.character.items.[].system.subitems.[].system.bonus} - value : integer {Actor.character.items.[].system.subitems.[].system.bonus.value} (same value: 0) - bonusDamage : object {Actor.character.items.[].system.subitems.[].system.bonusDamage} - value : integer {Actor.character.items.[].system.subitems.[].system.bonusDamage.value} (same value: 0) - bulk : object {Actor.character.items.[].system.subitems.[].system.bulk} - value : integer {Actor.character.items.[].system.subitems.[].system.bulk.value} (same value: 0) - category : string {Actor.character.items.[].system.subitems.[].system.category} (same value: 'martial') - damage : object {Actor.character.items.[].system.subitems.[].system.damage} - damageType : string {Actor.character.items.[].system.subitems.[].system.damage.damageType} (same value: 'bludgeoning') - dice : integer {Actor.character.items.[].system.subitems.[].system.damage.dice} (same value: 1) - die : string {Actor.character.items.[].system.subitems.[].system.damage.die} (same value: 'd6') - description : object {Actor.character.items.[].system.subitems.[].system.description} - value : string {Actor.character.items.[].system.subitems.[].system.description.value} (same value: '

Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a shield bash.

') - equipped : object {Actor.character.items.[].system.subitems.[].system.equipped} - carryType : string {Actor.character.items.[].system.subitems.[].system.equipped.carryType} (2 different values) - 'attached' (x3) - 'held' (x2) - handsHeld : integer {Actor.character.items.[].system.subitems.[].system.equipped.handsHeld} (2 different values) - 0 (x3) - 1 (x2) - [invested] : empty - group : string {Actor.character.items.[].system.subitems.[].system.group} (same value: 'shield') - hardness : integer {Actor.character.items.[].system.subitems.[].system.hardness} (same value: 0) - hp : object {Actor.character.items.[].system.subitems.[].system.hp} - max : integer {Actor.character.items.[].system.subitems.[].system.hp.max} (same value: 0) - value : integer {Actor.character.items.[].system.subitems.[].system.hp.value} (same value: 0) - level : object {Actor.character.items.[].system.subitems.[].system.level} - value : integer {Actor.character.items.[].system.subitems.[].system.level.value} (same value: 0) - material : object {Actor.character.items.[].system.subitems.[].system.material} - [grade] : empty - [type] : empty - price : object {Actor.character.items.[].system.subitems.[].system.price} - value : object {Actor.character.items.[].system.subitems.[].system.price.value} - sp : integer {Actor.character.items.[].system.subitems.[].system.price.value.sp} (same value: 5) - publication : object {Actor.character.items.[].system.subitems.[].system.publication} - license : string {Actor.character.items.[].system.subitems.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Actor.character.items.[].system.subitems.[].system.publication.remaster} (same value: True) - title : string {Actor.character.items.[].system.subitems.[].system.publication.title} (same value: 'Pathfinder Player Core') - quantity : integer {Actor.character.items.[].system.subitems.[].system.quantity} (same value: 1) - traits : object {Actor.character.items.[].system.subitems.[].system.traits} - rarity : string {Actor.character.items.[].system.subitems.[].system.traits.rarity} (same value: 'common') - value : array {Actor.character.items.[].system.subitems.[].system.traits.value} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.subitems.[].system.traits.value.[]} (same value: 'attached-to-shield') - [range] : empty - reload : object {Actor.character.items.[].system.subitems.[].system.reload} - value : string {Actor.character.items.[].system.subitems.[].system.reload.value} (same value: '') - rules : ignored (Foundry rules object) {Actor.character.items.[].system.subitems.[].system.rules} - runes : object {Actor.character.items.[].system.subitems.[].system.runes} - potency : integer {Actor.character.items.[].system.subitems.[].system.runes.potency} (2 different values) - 0 (x3) - 1 (x2) - property : array<> {Actor.character.items.[].system.subitems.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Actor.character.items.[].system.subitems.[].system.runes.striking} (2 different values) - 0 (x4) - 1 (x1) - size : string {Actor.character.items.[].system.subitems.[].system.size} (same value: 'med') - slug : string {Actor.character.items.[].system.subitems.[].system.slug} (same value: 'shield-boss') - splashDamage : object {Actor.character.items.[].system.subitems.[].system.splashDamage} - value : integer {Actor.character.items.[].system.subitems.[].system.splashDamage.value} (same value: 0) - [containerId] : empty - usage : object {Actor.character.items.[].system.subitems.[].system.usage} - value : string {Actor.character.items.[].system.subitems.[].system.usage.value} (same value: 'held-in-one-hand') - type : string {Actor.character.items.[].system.subitems.[].type} (same value: 'weapon') - [target] : object {Actor.character.items.[].system.target} - value : string {Actor.character.items.[].system.target.value} (47 different values) - [temporary] : boolean {Actor.character.items.[].system.temporary} (same value: True) - [time] : object {Actor.character.items.[].system.time} - value : string {Actor.character.items.[].system.time.value} (9 different values) - '2' (x533) - '1' (x122) - '1 to 3' (x48) - '1 minute' (x20) - 'reaction' (x19) - '3' (x12) - 'free' (x7) - '10 minutes' (x6) - '1 or 2' (x4) - [tokenIcon] : object {Actor.character.items.[].system.tokenIcon} - show : boolean {Actor.character.items.[].system.tokenIcon.show} (same value: False) - [tradition] : object {Actor.character.items.[].system.tradition} - value : string {Actor.character.items.[].system.tradition.value} (4 different values) - 'divine' (x50) - 'arcane' (x29) - 'primal' (x27) - 'occult' (x25) - [trainedSkills] : object {Actor.character.items.[].system.trainedSkills} - [lore] : array {Actor.character.items.[].system.trainedSkills.lore} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.trainedSkills.lore.[]} (28 different values) - value : array {Actor.character.items.[].system.trainedSkills.value} - Length: min=0 max=2 - Value type: string {Actor.character.items.[].system.trainedSkills.value.[]} (15 different values) - [additional] : integer {Actor.character.items.[].system.trainedSkills.additional} (5 different values) - 3 (x42) - 2 (x34) - 4 (x27) - 7 (x14) - 0 (x4) - [custom] : string {Actor.character.items.[].system.trainedSkills.custom} (same value: '') - [traits] : object {Actor.character.items.[].system.traits} - [integrated] : empty - [otherTags] : array {Actor.character.items.[].system.traits.otherTags} - Length: min=1 max=2 - Value type: string {Actor.character.items.[].system.traits.otherTags.[]} (28 different values) - [rarity] : string {Actor.character.items.[].system.traits.rarity} (3 different values) - 'common' (x4819) - 'uncommon' (x187) - 'rare' (x19) - [selected] : object {Actor.character.items.[].system.traits.selected} - [aasimar] : string {Actor.character.items.[].system.traits.selected.aasimar} (same value: 'Aasimar') - [catfolk] : string {Actor.character.items.[].system.traits.selected.catfolk} (same value: 'Catfolk') - [fighter] : string {Actor.character.items.[].system.traits.selected.fighter} (same value: 'Fighter') - [finisher] : string {Actor.character.items.[].system.traits.selected.finisher} (same value: 'Finisher') - [halfling] : string {Actor.character.items.[].system.traits.selected.halfling} (same value: 'Halfling') - [lizardfolk] : string {Actor.character.items.[].system.traits.selected.lizardfolk} (same value: 'Lizardfolk') - [ranger] : string {Actor.character.items.[].system.traits.selected.ranger} (same value: 'Ranger') - [sorcerer] : string {Actor.character.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer') - [swashbuckler] : string {Actor.character.items.[].system.traits.selected.swashbuckler} (same value: 'Swashbuckler') - [tengu] : string {Actor.character.items.[].system.traits.selected.tengu} (same value: 'Tengu') - [traditions] : array {Actor.character.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Actor.character.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x479) - 'occult' (x468) - 'divine' (x395) - 'primal' (x386) - [value] : array {Actor.character.items.[].system.traits.value} - Length: min=0 max=11 - Value type: string {Actor.character.items.[].system.traits.value.[]} (192 different values) - [trigger] : object {Actor.character.items.[].system.trigger} - value : string {Actor.character.items.[].system.trigger.value} (same value: '') - [usage] : object {Actor.character.items.[].system.usage} - [canBeAmmo] : boolean {Actor.character.items.[].system.usage.canBeAmmo} (2 different values) - False (x49) - True (x3) - value : string {Actor.character.items.[].system.usage.value} (19 different values) - [uses] : object {Actor.character.items.[].system.uses} - autoDestroy : boolean {Actor.character.items.[].system.uses.autoDestroy} (2 different values) - True (x457) - False (x10) - max : integer {Actor.character.items.[].system.uses.max} (2 different values) - 1 (x377) - 7 (x90) - value : integer {Actor.character.items.[].system.uses.value} (2 different values) - 1 (x377) - 7 (x90) - [vision] : string {Actor.character.items.[].system.vision} (3 different values) - 'normal' (x65) - 'low-light-vision' (x34) - 'darkvision' (x22) - [voluntaryBoosts] : object {Actor.character.items.[].system.voluntaryBoosts} - [voluntaryFlaws] : object {Actor.character.items.[].system.voluntaryFlaws} - [weapon] : object {Actor.character.items.[].system.weapon} - value : string {Actor.character.items.[].system.weapon.value} (same value: '') - [weapons] : array {Actor.character.items.[].system.weapons} - Length: min=1 max=1 - Value type: string {Actor.character.items.[].system.weapons.[]} (7 different values) - 'scimitar' (x6) - 'longsword' (x3) - 'sawtooth-saber' (x3) - 'falchion' (x2) - 'dagger' (x1) - 'trident' (x1) - 'morningstar' (x1) - type : string {Actor.character.items.[].type} (18 different values) - [flags] : object {Actor.character.items.[].flags} - pf2e : object {Actor.character.items.[].flags.pf2e} - [grantedBy] : object {Actor.character.items.[].flags.pf2e.grantedBy} - id : string {Actor.character.items.[].flags.pf2e.grantedBy.id} (369 different values) - onDelete : string {Actor.character.items.[].flags.pf2e.grantedBy.onDelete} (2 different values) - 'cascade' (x467) - 'detach' (x6) - [itemGrants] : object {Actor.character.items.[].flags.pf2e.itemGrants} - [achaekek] : object {Actor.character.items.[].flags.pf2e.itemGrants.achaekek} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.achaekek.id} (same value: 'DEYsF9Rpx5naEuHG') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.achaekek.onDelete} (same value: 'detach') - [additionalLore] : object {Actor.character.items.[].flags.pf2e.itemGrants.additionalLore} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.additionalLore.id} (2 different values) - 'xxGszgs7ZdnGCi2l' (x2) - 'DjkEwG88SFUPDNKC' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.additionalLore.onDelete} (same value: 'detach') - [advancedAlchemy] : object {Actor.character.items.[].flags.pf2e.itemGrants.advancedAlchemy} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.advancedAlchemy.id} (5 different values) - 'aT3Is6eQIGGVifAf' (x1) - 'EsLB4ep3wQJN4kyk' (x1) - 'fDS1ctCseWP4gttC' (x1) - 'cf5SXFUYlR13787z' (x1) - 'vhHN5ZdZw9FaccZP' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.advancedAlchemy.onDelete} (same value: 'detach') - [alchemicalCrafting] : object {Actor.character.items.[].flags.pf2e.itemGrants.alchemicalCrafting} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.alchemicalCrafting.id} (6 different values) - 'xbU21Y26FU4rABvB' (x1) - 'mG5hXXcAPLRPh7Db' (x1) - '7iY8AyuoazwNGZAv' (x1) - '3K6Le6iswgOElPbq' (x1) - 'rI5PXpmK29p1yTda' (x1) - 'FJ4WRUhvwqlphsCT' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.alchemicalCrafting.onDelete} (same value: 'detach') - [angelkin] : object {Actor.character.items.[].flags.pf2e.itemGrants.angelkin} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.angelkin.id} (same value: 'NaGBwRrjBDGJf759') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.angelkin.onDelete} (same value: 'detach') - [animalCompanion] : object {Actor.character.items.[].flags.pf2e.itemGrants.animalCompanion} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.animalCompanion.id} (7 different values) - 'TGpNO2Y19FjpcDtw' (x2) - 'u8ZmvtTqMMajZty9' (x1) - 'djpX15C8CalIm3ug' (x1) - '09K7kZlseBl6crQH' (x1) - '9oQK7nT0niXYLagN' (x1) - 'BtXEgBFel3IHdrze' (x1) - 'EyN0AAMq2zxfYVP5' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.animalCompanion.onDelete} (same value: 'detach') - [animalEmpathy] : object {Actor.character.items.[].flags.pf2e.itemGrants.animalEmpathy} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.animalEmpathy.id} (2 different values) - 'IBxDWkih5wBuGdTb' (x2) - 'cKqS3KUVaiglH6RR' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.animalEmpathy.onDelete} (same value: 'detach') - [animalOrder] : object {Actor.character.items.[].flags.pf2e.itemGrants.animalOrder} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.animalOrder.id} (3 different values) - '46JZwcq7xwy5qeBn' (x2) - '4lXPJ6UyG28mJREB' (x1) - 'NrW6olNYyjNFqgEo' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.animalOrder.onDelete} (same value: 'detach') - [apparitionSense] : object {Actor.character.items.[].flags.pf2e.itemGrants.apparitionSense} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.apparitionSense.id} (same value: 'ESba0hVHgewpOwse') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.apparitionSense.onDelete} (same value: 'detach') - [armorProficiency] : object {Actor.character.items.[].flags.pf2e.itemGrants.armorProficiency} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.armorProficiency.id} (3 different values) - 'OICiPtdvmhMIqauo' (x1) - 'TuKbqvjYa4wZVGWb' (x1) - '4fJX6zKVpaFmKKBR' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.armorProficiency.onDelete} (same value: 'detach') - [assurance] : object {Actor.character.items.[].flags.pf2e.itemGrants.assurance} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.assurance.id} (7 different values) - 'jErvlr76BR5YchPx' (x3) - 'BCB35DORyS650GHi' (x2) - 'HTx9qKYOAo38DyLf' (x1) - 'sl7rGpMUKIv0Cj71' (x1) - 'ZtBPbV1hI7VV5vR2' (x1) - 'I1zo1ukbRjjuIz7O' (x1) - 'Ide5KyYYdKd8KOCX' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.assurance.onDelete} (same value: 'detach') - [attackOfOpportunity] : object {Actor.character.items.[].flags.pf2e.itemGrants.attackOfOpportunity} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.attackOfOpportunity.id} (5 different values) - 'vgtaoE3rMYQ57UUF' (x1) - 'kAuFam7RmJoEWFrV' (x1) - 'jhhRKcDzzWdEW55R' (x1) - 'h4DpDxomotzQmA3I' (x1) - '0eTm7kN1MIlB0mxV' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.attackOfOpportunity.onDelete} (same value: 'detach') - [bardicLore] : object {Actor.character.items.[].flags.pf2e.itemGrants.bardicLore} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.bardicLore.id} (3 different values) - 'Oh6PeoPE8Yj9jaeh' (x1) - 'jwe31oRpTW79uS9T' (x1) - '5ISw9vJKNpwQCXs0' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.bardicLore.onDelete} (same value: 'detach') - [baseKinesis] : object {Actor.character.items.[].flags.pf2e.itemGrants.baseKinesis} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.baseKinesis.id} (same value: 'KyrJHddtmPBXdDnt') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.baseKinesis.onDelete} (same value: 'detach') - [bearAlliesBurdens] : object {Actor.character.items.[].flags.pf2e.itemGrants.bearAlliesBurdens} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.bearAlliesBurdens.id} (3 different values) - 'xcCqmgo7YlDK1rt9' (x1) - 'u0wv1DY8gbJs0Ykq' (x1) - 'RwaD8s7Qv9Fm455o' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.bearAlliesBurdens.onDelete} (same value: 'detach') - [blessedShield] : object {Actor.character.items.[].flags.pf2e.itemGrants.blessedShield} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.blessedShield.id} (same value: 'OmwOBEfggi004eUv') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.blessedShield.onDelete} (same value: 'detach') - [bloodlineAberrant] : object {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineAberrant} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineAberrant.id} (same value: 'nwijkukVuo4m9XON') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineAberrant.onDelete} (same value: 'detach') - [bloodlineDemonic] : object {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineDemonic} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineDemonic.id} (same value: 'cd4HWUAtzIL8yfAY') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineDemonic.onDelete} (same value: 'detach') - [bloodlineGenie] : object {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineGenie} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineGenie.id} (same value: '6hGWcLgvyZyZZvKr') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineGenie.onDelete} (same value: 'detach') - [bloodlineImperial] : object {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineImperial} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineImperial.id} (2 different values) - 'Fc9iOJcgZ0yWX7XZ' (x2) - 'yTHpCdZkwGxzVIuj' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineImperial.onDelete} (same value: 'detach') - [bomber] : object {Actor.character.items.[].flags.pf2e.itemGrants.bomber} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.bomber.id} (5 different values) - 'clG5lJLS1adFrATG' (x1) - 'vZx8VVuCIo7KSbCj' (x1) - 'uAnLBVumxhfhD3Xz' (x1) - 'CfKOJDWBuInuLZiG' (x1) - 'Pxq8chUe1h865yWI' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.bomber.onDelete} (same value: 'detach') - [braggart] : object {Actor.character.items.[].flags.pf2e.itemGrants.braggart} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.braggart.id} (same value: '4QTfVoSAiVLmmewU') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.braggart.onDelete} (same value: 'detach') - [breathControl] : object {Actor.character.items.[].flags.pf2e.itemGrants.breathControl} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.breathControl.id} (same value: 'KkXunB1gomxKL4z3') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.breathControl.onDelete} (same value: 'detach') - [burningJet] : object {Actor.character.items.[].flags.pf2e.itemGrants.burningJet} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.burningJet.id} (same value: 'fVFRVtRzRCOKHH62') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.burningJet.onDelete} (same value: 'detach') - [cackle] : object {Actor.character.items.[].flags.pf2e.itemGrants.cackle} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.cackle.id} (2 different values) - 'lnK3k5ntwZYlJWqP' (x2) - 'nlUUS8hyovlJWmTL' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.cackle.onDelete} (same value: 'detach') - [cannyAcumen] : object {Actor.character.items.[].flags.pf2e.itemGrants.cannyAcumen} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.cannyAcumen.id} (same value: 'JJwrNHw1u2S39srq') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.cannyAcumen.onDelete} (same value: 'detach') - [castASpell] : object {Actor.character.items.[].flags.pf2e.itemGrants.castASpell} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.castASpell.id} (7 different values) - 'CZwEZLzs9GgnotqQ' (x1) - 'QTL3XrVHRDzMAl4C' (x1) - 'V9TX2qwNBFbFXsLO' (x1) - 'uFzZamvJNAUxoTYv' (x1) - 'E1uVOtu36WgU1cNs' (x1) - 'BrB6AdB9QB3NW5x3' (x1) - 'kcmPQ2dAnd9qZ3a2' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.castASpell.onDelete} (same value: 'detach') - [catFall] : object {Actor.character.items.[].flags.pf2e.itemGrants.catFall} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.catFall.id} (6 different values) - 'tzlZiOb8LxAtIf5x' (x2) - 'yTkFmCeWUIQHx0i2' (x1) - 'ngvWgHgol9qiUcFo' (x1) - 'hcExhTYXVgrjEnOf' (x1) - 'QzzBl3tAKN3sdZpc' (x1) - 'ga7WrNOXSsdLe8Fb' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.catFall.onDelete} (same value: 'detach') - [catSupportBenefit] : object {Actor.character.items.[].flags.pf2e.itemGrants.catSupportBenefit} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.catSupportBenefit.id} (4 different values) - 'AWnI4xJIdR3KMbBU' (x1) - 'sHz8emnDWuuKmPoW' (x1) - 'Yq8IEfCn7s2lN8x5' (x1) - 'Tm3SrwGjGQ3QaDGT' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.catSupportBenefit.onDelete} (same value: 'detach') - [changeShape] : object {Actor.character.items.[].flags.pf2e.itemGrants.changeShape} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.changeShape.id} (same value: 'XiHYRoyJyHHZHYoD') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.changeShape.onDelete} (same value: 'detach') - [channelElements] : object {Actor.character.items.[].flags.pf2e.itemGrants.channelElements} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.channelElements.id} (same value: 'pZRuRtjy3f0gDxa3') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.channelElements.onDelete} (same value: 'detach') - [clanDagger] : object {Actor.character.items.[].flags.pf2e.itemGrants.clanDagger} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.clanDagger.id} (3 different values) - 'C0u8YdzaZfecc7n9' (x2) - '0hmUPDFWvIcsG294' (x1) - 'ZZd65vAhmReiDDbA' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.clanDagger.onDelete} (same value: 'detach') - [clearAPath] : object {Actor.character.items.[].flags.pf2e.itemGrants.clearAPath} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.clearAPath.id} (same value: 'uQg1rUCfGasFxWKN') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.clearAPath.onDelete} (same value: 'detach') - [cleverImproviser] : object {Actor.character.items.[].flags.pf2e.itemGrants.cleverImproviser} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.cleverImproviser.id} (same value: 'SNaJkn6hTRD14TPF') - [cloisteredCleric] : object {Actor.character.items.[].flags.pf2e.itemGrants.cloisteredCleric} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (8 different values) - 'GKvuVVDdhr6fG0FB' (x1) - '58YhILg0lbJrrOhG' (x1) - 'lG9DVihpKNXVTUl8' (x1) - 'LylYvNRAac3vaCgn' (x1) - 'RnlwYCQHhartT5q1' (x1) - 'TPQOajRc0cjMI5m4' (x1) - 'SP6jiz2YBE9NPWQf' (x1) - 'Uzy87DRT51ZiShZs' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: 'detach') - [clueIn] : object {Actor.character.items.[].flags.pf2e.itemGrants.clueIn} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.clueIn.id} (4 different values) - 'Fu4VTfPDnWfK6N22' (x1) - '1s4pkFPGKccnfCsp' (x1) - 'w1J4ApZ11fLAH3Gz' (x1) - 'sjlAne4cTG0NhamN' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.clueIn.onDelete} (same value: 'detach') - [combatClimber] : object {Actor.character.items.[].flags.pf2e.itemGrants.combatClimber} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.combatClimber.id} (2 different values) - 'Te1LesevbHSNzd1X' (x2) - '33MoEojJ9pd56i1E' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.combatClimber.onDelete} (same value: 'detach') - [confidentFinisher] : object {Actor.character.items.[].flags.pf2e.itemGrants.confidentFinisher} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.confidentFinisher.id} (3 different values) - 'AgC7k90HiamdFea9' (x2) - 'lvvNbHYeQgXI0NHx' (x1) - 'wdDQ9yw6O0Flmu8p' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.confidentFinisher.onDelete} (same value: 'detach') - [cosmos] : object {Actor.character.items.[].flags.pf2e.itemGrants.cosmos} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.cosmos.id} (same value: 'ep0v9aVwvVez55pa') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.cosmos.onDelete} (same value: 'detach') - [counterspellPrepared] : object {Actor.character.items.[].flags.pf2e.itemGrants.counterspellPrepared} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.counterspellPrepared.id} (2 different values) - 'pdyGomUh4WeKfuxk' (x1) - 'lf6ddMXsKDAGxyCD' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.counterspellPrepared.onDelete} (same value: 'detach') - [coveredReload] : object {Actor.character.items.[].flags.pf2e.itemGrants.coveredReload} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.coveredReload.id} (same value: 'BiZuGGYMe5rjQTQn') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.coveredReload.onDelete} (same value: 'detach') - [curseOfInclementHeadwinds] : object {Actor.character.items.[].flags.pf2e.itemGrants.curseOfInclementHeadwinds} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.curseOfInclementHeadwinds.id} (3 different values) - 'mnz9yWFgZj4gc7mG' (x1) - 'pTPn2GRqtC0DFwbA' (x1) - 'ExEZyhdZDMdel47H' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.curseOfInclementHeadwinds.onDelete} (same value: 'detach') - [dangerousSorcery] : object {Actor.character.items.[].flags.pf2e.itemGrants.dangerousSorcery} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.dangerousSorcery.id} (same value: '5DvHpi8dcpFlxrc4') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.dangerousSorcery.onDelete} (same value: 'detach') - [deadlySimplicity] : object {Actor.character.items.[].flags.pf2e.itemGrants.deadlySimplicity} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.deadlySimplicity.id} (2 different values) - 'IOZ4DeAMZq6rHTKh' (x1) - 'aVdfPEoxzpjw9A81' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.deadlySimplicity.onDelete} (same value: 'detach') - [deviseAStratagem] : object {Actor.character.items.[].flags.pf2e.itemGrants.deviseAStratagem} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.deviseAStratagem.id} (4 different values) - 'zqmQyRBTFpL29XGc' (x1) - '1kvPYMVbt0bTQ11V' (x1) - 'P6LJdRC7WGDLkb1i' (x1) - 'Seg8HNdRq9SPbp8g' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.deviseAStratagem.onDelete} (same value: 'detach') - [diehard] : object {Actor.character.items.[].flags.pf2e.itemGrants.diehard} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.diehard.id} (3 different values) - 'gdyXBcuBIjlVV7pW' (x1) - '9G79A4F3aNyocva7' (x1) - 'kLVi8LDpSQOefA69' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.diehard.onDelete} (same value: 'detach') - [domainInitiate] : object {Actor.character.items.[].flags.pf2e.itemGrants.domainInitiate} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.domainInitiate.id} (8 different values) - 'GJ4pl2Dpg43gDmJK' (x1) - 'g4oMBCNZL0MZJpE6' (x1) - 'e2tECYO3ZNavk5gY' (x1) - 'bqm5yMhResfF8HVt' (x1) - 'hUUZqmNvLZSFxbpu' (x1) - 'NwYeYcdmwsaf4fKh' (x1) - 'aan5DEV1jvcRzfoL' (x1) - 'MlIZAuB34cTEjHbA' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: 'detach') - [dragonInstinct] : object {Actor.character.items.[].flags.pf2e.itemGrants.dragonInstinct} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.dragonInstinct.id} (2 different values) - 'Sgf0WUIIcoX6a52E' (x1) - 'WrRvph82isIjMflP' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.dragonInstinct.onDelete} (same value: 'detach') - [dragonStance] : object {Actor.character.items.[].flags.pf2e.itemGrants.dragonStance} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.dragonStance.id} (same value: 'SJKUesxOxi1xFcdI') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.dragonStance.onDelete} (same value: 'detach') - [drainBondedItem] : object {Actor.character.items.[].flags.pf2e.itemGrants.drainBondedItem} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.drainBondedItem.id} (5 different values) - 'lEiJIKM3U15PPOvq' (x1) - 'udHOtrqT11Ynb5Tp' (x1) - 'MkTMuAoVy3vNDvaY' (x1) - 'TXjKBMOVlbYa2UCR' (x1) - 'VzNNPXrSNd723jSR' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.drainBondedItem.onDelete} (same value: 'detach') - [elementalBlast] : object {Actor.character.items.[].flags.pf2e.itemGrants.elementalBlast} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.elementalBlast.id} (same value: 'oHFamNSkHOxBbf9l') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.elementalBlast.onDelete} (same value: 'detach') - [empiricismMethodology] : object {Actor.character.items.[].flags.pf2e.itemGrants.empiricismMethodology} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.empiricismMethodology.id} (4 different values) - 'u6PsMXLzlZTimQwX' (x1) - '1hI8sGCufOgJYqje' (x1) - 'qQdTwZwTChUcq7lG' (x1) - 'nekyHa557ZfdjnTB' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.empiricismMethodology.onDelete} (same value: 'detach') - [enigma] : object {Actor.character.items.[].flags.pf2e.itemGrants.enigma} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.enigma.id} (3 different values) - 'AHssIQSq8KgI4I3r' (x1) - 'etv6oH9PyaQNKWpc' (x1) - 'RJ6CRq2ph7sJfnFT' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.enigma.onDelete} (same value: 'detach') - [eternalTorch] : object {Actor.character.items.[].flags.pf2e.itemGrants.eternalTorch} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.eternalTorch.id} (same value: '3BA8BSKHSrPvBPaI') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.eternalTorch.onDelete} (same value: 'detach') - [expeditiousInspection] : object {Actor.character.items.[].flags.pf2e.itemGrants.expeditiousInspection} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.expeditiousInspection.id} (4 different values) - 'FGPxb0dgfoQpEaFg' (x1) - 'J709jvGivNnK9lt2' (x1) - 'FN1yzEgvKfezwDJ6' (x1) - 'ZrcRoaXmhVip7VeA' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.expeditiousInspection.onDelete} (same value: 'detach') - [experimentalSpellshaping] : object {Actor.character.items.[].flags.pf2e.itemGrants.experimentalSpellshaping} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.experimentalSpellshaping.id} (4 different values) - 'tXzx2LLfD0yTbeLI' (x1) - 'Q6g5fkF7ORjaplI4' (x1) - 'BN8eodHFJo1OgIkf' (x1) - '0CKHJMZee6FX839k' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.experimentalSpellshaping.onDelete} (same value: 'detach') - [extractElement] : object {Actor.character.items.[].flags.pf2e.itemGrants.extractElement} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.extractElement.id} (same value: 'Zok4sS4KbFzew0uJ') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.extractElement.onDelete} (same value: 'detach') - [faithsFlamekeeper] : object {Actor.character.items.[].flags.pf2e.itemGrants.faithsFlamekeeper} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.faithsFlamekeeper.id} (same value: 'abdQn20RoxFRAtvt') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.faithsFlamekeeper.onDelete} (same value: 'detach') - [fencer] : object {Actor.character.items.[].flags.pf2e.itemGrants.fencer} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.fencer.id} (2 different values) - 'R9yHXql0EMzqiKET' (x2) - 'VT322fVxyu9e9zrA' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.fencer.onDelete} (same value: 'detach') - [fieldDiscoveryBomber] : object {Actor.character.items.[].flags.pf2e.itemGrants.fieldDiscoveryBomber} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.fieldDiscoveryBomber.id} (2 different values) - 'G918lcSYW4MAKCw6' (x1) - 'sFUOFVZ8nvamhBnM' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.fieldDiscoveryBomber.onDelete} (same value: 'detach') - [fireGate] : object {Actor.character.items.[].flags.pf2e.itemGrants.fireGate} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.fireGate.id} (same value: 'BYpt2G3dz6PkLbDp') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.fireGate.onDelete} (same value: 'detach') - [firstDoctrineCloisteredCleric] : object {Actor.character.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (8 different values) - 'VCLCMW76kILSKNGN' (x1) - 'ljv2Iq6ZgiTFxokF' (x1) - 'RAwKLSgkQtBBKZfV' (x1) - 'cBbWqA8ZmmZAFcKq' (x1) - 'QS9pgqpdlA5vaLEb' (x1) - 'l2qKZiLt3KyClxvZ' (x1) - 'jzibFORh1NfwjDcJ' (x1) - 'K7hPRabzajb3cVYp' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [firstDoctrineWarpriest] : object {Actor.character.items.[].flags.pf2e.itemGrants.firstDoctrineWarpriest} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.firstDoctrineWarpriest.id} (2 different values) - 'E2r5lpKWGYSl4Qj3' (x1) - 'a8voDHwK3PbOjwNq' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.firstDoctrineWarpriest.onDelete} (same value: 'detach') - [fleet] : object {Actor.character.items.[].flags.pf2e.itemGrants.fleet} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.fleet.id} (2 different values) - 'ZiBXwVdutuN5yrxT' (x1) - 'WX3mc3XF7odtjdeN' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.fleet.onDelete} (same value: 'detach') - [flurry] : object {Actor.character.items.[].flags.pf2e.itemGrants.flurry} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.flurry.id} (3 different values) - '6HdS41TR3Y0TEfvK' (x2) - '2WqNJgjR2AOwnmzp' (x1) - 'WknOOqsfdYoUHSHe' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.flurry.onDelete} (same value: 'detach') - [flyingFlame] : object {Actor.character.items.[].flags.pf2e.itemGrants.flyingFlame} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.flyingFlame.id} (same value: '52wtCHEBHSmZ6s3f') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.flyingFlame.onDelete} (same value: 'detach') - [foretellHarm] : object {Actor.character.items.[].flags.pf2e.itemGrants.foretellHarm} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.foretellHarm.id} (3 different values) - 'iB51ZexQXPReTiWL' (x1) - 'TiHpyzZCvA5Fkh5t' (x1) - 'sthKLncjJCW6KsmB' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.foretellHarm.onDelete} (same value: 'detach') - [formulaBook] : object {Actor.character.items.[].flags.pf2e.itemGrants.formulaBook} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.formulaBook.id} (3 different values) - 'EqYTOYbtTC2eZcij' (x1) - 'YrG72KSKmvHHaxM2' (x1) - 'C1BCxWXNSe3dP6Lg' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.formulaBook.onDelete} (same value: 'detach') - [formulaBookBlank] : object {Actor.character.items.[].flags.pf2e.itemGrants.formulaBookBlank} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.formulaBookBlank.id} (5 different values) - 'rKcViPntNoKjcQhq' (x1) - 'OzCOaPrs5Y2YsVdq' (x1) - 'E6eoyGKuLG8bHiuV' (x1) - '83m7uon9FyrT8Onf' (x1) - '7GroPIf8kydkJLgu' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.formulaBookBlank.onDelete} (same value: 'detach') - [furyInstinct] : object {Actor.character.items.[].flags.pf2e.itemGrants.furyInstinct} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.furyInstinct.id} (same value: 'Yy4wieT6MnE4siPj') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.furyInstinct.onDelete} (same value: 'detach') - [gateJunction] : object {Actor.character.items.[].flags.pf2e.itemGrants.gateJunction} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.gateJunction.id} (same value: 'xD2690ktgUHZseSS') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.gateJunction.onDelete} (same value: 'detach') - [generalTraining] : object {Actor.character.items.[].flags.pf2e.itemGrants.generalTraining} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.generalTraining.id} (same value: 'u5HxY3Rzz5Z3mwiG') - [giantInstinct] : object {Actor.character.items.[].flags.pf2e.itemGrants.giantInstinct} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.giantInstinct.id} (5 different values) - 'Gggzet2qaGOHAxW3' (x1) - 'ZYUL2rwYNfvnChV9' (x1) - 'FTnAtdmiFcU6SKKf' (x1) - 'YOdYflbwsQkD47J5' (x1) - 'Z0akURMNQ4Q0rR4l' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.giantInstinct.onDelete} (same value: 'detach') - [gozreh] : object {Actor.character.items.[].flags.pf2e.itemGrants.gozreh} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.gozreh.id} (same value: '9IlCtGsOgHz8xj47') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.gozreh.onDelete} (same value: 'detach') - [heftyHauler] : object {Actor.character.items.[].flags.pf2e.itemGrants.heftyHauler} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.heftyHauler.id} (same value: 'LO6JmAGeLRBfLwIR') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.heftyHauler.onDelete} (same value: 'detach') - [hitTheDirt] : object {Actor.character.items.[].flags.pf2e.itemGrants.hitTheDirt} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.hitTheDirt.id} (same value: 'G3jZVxB04bnlAM2h') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.hitTheDirt.onDelete} (same value: 'detach') - [huntPrey] : object {Actor.character.items.[].flags.pf2e.itemGrants.huntPrey} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.huntPrey.id} (5 different values) - 'Pqz5Z9Gbs2VnmBFc' (x2) - 'wJK6hYFBrmTblVlL' (x1) - 'zI485hPl8vfBRmVZ' (x1) - 'UzXWQF15dAktDffT' (x1) - 'vLJGhosD7dkiHiLo' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.huntPrey.onDelete} (same value: 'detach') - [infusedReagents] : object {Actor.character.items.[].flags.pf2e.itemGrants.infusedReagents} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.infusedReagents.id} (2 different values) - '8EcOhH21sveNzK25' (x1) - 'ShQZmnkLCrxVt9aC' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.infusedReagents.onDelete} (same value: 'detach') - [intimidatingGlare] : object {Actor.character.items.[].flags.pf2e.itemGrants.intimidatingGlare} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.intimidatingGlare.id} (5 different values) - 'IiFnhqEUVqG9kEpC' (x2) - 'UReUwwQrCgsmaPUo' (x1) - 'HlNNuyCpBSl1hnC6' (x1) - 'TB4IZpNsmi07Taef' (x1) - 'iYg0UUYlnbw4jtTk' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.intimidatingGlare.onDelete} (same value: 'detach') - [intoTheFray] : object {Actor.character.items.[].flags.pf2e.itemGrants.intoTheFray} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.intoTheFray.id} (same value: 'wkx2RV2sE5f5rldN') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.intoTheFray.onDelete} (same value: 'detach') - [iomedae] : object {Actor.character.items.[].flags.pf2e.itemGrants.iomedae} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.iomedae.id} (2 different values) - 'iSosmRM9oCBkeUiw' (x2) - 'LT2z1wMBjhIZaoZf' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.iomedae.onDelete} (same value: 'detach') - [justice] : object {Actor.character.items.[].flags.pf2e.itemGrants.justice} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.justice.id} (2 different values) - 'LWSxYFDf5GnuLgYH' (x2) - '5daijUw3MyQkaHnA' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.justice.onDelete} (same value: 'detach') - [koboldBreath] : object {Actor.character.items.[].flags.pf2e.itemGrants.koboldBreath} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.koboldBreath.id} (same value: 'V57NCAzFGul3Schr') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.koboldBreath.onDelete} (same value: 'detach') - [leafOrder] : object {Actor.character.items.[].flags.pf2e.itemGrants.leafOrder} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.leafOrder.id} (2 different values) - 'U7edku17BaznXqSd' (x1) - 'UwsNadwuwx1qpVqU' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.leafOrder.onDelete} (same value: 'detach') - [lengthyDiversion] : object {Actor.character.items.[].flags.pf2e.itemGrants.lengthyDiversion} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.lengthyDiversion.id} (same value: 'nvEqABSpSP3SCNGF') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.lengthyDiversion.onDelete} (same value: 'detach') - [leshyFamiliar] : object {Actor.character.items.[].flags.pf2e.itemGrants.leshyFamiliar} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.leshyFamiliar.id} (2 different values) - 'Lk09GKvpcfIzxXj3' (x1) - '7YxHQ8C3F9hFBWAb' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.leshyFamiliar.onDelete} (same value: 'detach') - [lessonOfLife] : object {Actor.character.items.[].flags.pf2e.itemGrants.lessonOfLife} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.lessonOfLife.id} (same value: 'fXQxbftz0XG4xAS5') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.lessonOfLife.onDelete} (same value: 'detach') - [lessonOfProtection] : object {Actor.character.items.[].flags.pf2e.itemGrants.lessonOfProtection} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.lessonOfProtection.id} (same value: '9kLwe6ru1i7HEBfM') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.lessonOfProtection.onDelete} (same value: 'detach') - [lessonOfVengeance] : object {Actor.character.items.[].flags.pf2e.itemGrants.lessonOfVengeance} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.lessonOfVengeance.id} (same value: 'F7vKM7x62hU3YiC9') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.lessonOfVengeance.onDelete} (same value: 'detach') - [lingeringComposition] : object {Actor.character.items.[].flags.pf2e.itemGrants.lingeringComposition} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.lingeringComposition.id} (3 different values) - 'sG2jMrmI0QDcyUrF' (x2) - 'dmUg2JppzsEoJLr8' (x1) - 'cxcnFByLsrOqIsaU' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.lingeringComposition.onDelete} (same value: 'detach') - [livingFortification] : object {Actor.character.items.[].flags.pf2e.itemGrants.livingFortification} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.livingFortification.id} (same value: 'HdNckqUcTJrpY3WV') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.livingFortification.onDelete} (same value: 'detach') - [maestro] : object {Actor.character.items.[].flags.pf2e.itemGrants.maestro} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.maestro.id} (2 different values) - 'gY9mqcIWHnKqKmtu' (x2) - 'nYlTvFNLBfIVtZmQ' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.maestro.onDelete} (same value: 'detach') - [martialDisciple] : object {Actor.character.items.[].flags.pf2e.itemGrants.martialDisciple} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.martialDisciple.id} (same value: 'ezTdCOJow2g7C9pD') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.martialDisciple.onDelete} (same value: 'detach') - [mastermind] : object {Actor.character.items.[].flags.pf2e.itemGrants.mastermind} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.mastermind.id} (same value: 'tsZ9rKjEYQPwyOEx') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.mastermind.onDelete} (same value: 'detach') - [naturalAmbition] : object {Actor.character.items.[].flags.pf2e.itemGrants.naturalAmbition} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.naturalAmbition.id} (6 different values) - 'GEBXoZwfyVcyGqUW' (x2) - 'Xr6ntqJCWEAhh7o3' (x1) - 'CmCTwhYRNTgqyyr9' (x1) - 'jtGMKCdRYvj7SU7G' (x1) - 'Z8zEJMYNHwAYjhaX' (x1) - 'n4OOvIGD02k3mDZ2' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.naturalAmbition.onDelete} (same value: 'detach') - [noScarButThis] : object {Actor.character.items.[].flags.pf2e.itemGrants.noScarButThis} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.noScarButThis.id} (3 different values) - 'UZjZXvpMGirTy2kv' (x1) - 'Z8DvImWjP5LS56hh' (x1) - 'CicFwF940eLJ6D7q' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.noScarButThis.onDelete} (same value: 'detach') - [nobleBranch] : object {Actor.character.items.[].flags.pf2e.itemGrants.nobleBranch} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.nobleBranch.id} (3 different values) - 'rC5NYEcsKm5GE4DB' (x1) - 'pWHJ8TZdY1lGSHwc' (x1) - 'XQvDn3xI66LaTpBx' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.nobleBranch.onDelete} (same value: 'detach') - [nocticula] : object {Actor.character.items.[].flags.pf2e.itemGrants.nocticula} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.nocticula.id} (same value: 'mMSf0lC4nSnmbOtt') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.nocticula.onDelete} (same value: 'detach') - [oddityIdentification] : object {Actor.character.items.[].flags.pf2e.itemGrants.oddityIdentification} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.oddityIdentification.id} (3 different values) - 'fN0syltXsnAO2NpM' (x1) - 'BIfWGY3brZILAt01' (x1) - 'dFLB4Olk36p9fCfD' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.oddityIdentification.onDelete} (same value: 'detach') - [oneShotOneKill] : object {Actor.character.items.[].flags.pf2e.itemGrants.oneShotOneKill} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.oneShotOneKill.id} (same value: 'YqZIxfwDhEx7mFbM') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.oneShotOneKill.onDelete} (same value: 'detach') - [opportuneRiposte] : object {Actor.character.items.[].flags.pf2e.itemGrants.opportuneRiposte} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.opportuneRiposte.id} (2 different values) - 'CkcSvIwqEB5uHJOT' (x2) - 'a9mlzJbwj3V7CNgj' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.opportuneRiposte.onDelete} (same value: 'detach') - [pacifyingInfusion] : object {Actor.character.items.[].flags.pf2e.itemGrants.pacifyingInfusion} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.pacifyingInfusion.id} (same value: 'eyJoKizgNoF9AopM') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.pacifyingInfusion.onDelete} (same value: 'detach') - [perpetualInfusionsBomber] : object {Actor.character.items.[].flags.pf2e.itemGrants.perpetualInfusionsBomber} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.perpetualInfusionsBomber.id} (same value: 'sjLhxEBnJQiWnJ3l') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.perpetualInfusionsBomber.onDelete} (same value: 'detach') - [pet] : object {Actor.character.items.[].flags.pf2e.itemGrants.pet} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.pet.id} (2 different values) - 'Fw8alxAU9fh5QPIU' (x1) - 'jrc7uP4D5jPRmXwY' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.pet.onDelete} (same value: 'detach') - [polymath] : object {Actor.character.items.[].flags.pf2e.itemGrants.polymath} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.polymath.id} (2 different values) - 'I3Eq2aE1cNHJOqQw' (x1) - 'SKui3RyZGsWH0C3m' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.polymath.onDelete} (same value: 'detach') - [precision] : object {Actor.character.items.[].flags.pf2e.itemGrants.precision} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.precision.id} (2 different values) - 'patFWCthFUoRrRSG' (x1) - 'nQ0ILdCZsjpCMbgO' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.precision.onDelete} (same value: 'detach') - [pursueALead] : object {Actor.character.items.[].flags.pf2e.itemGrants.pursueALead} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.pursueALead.id} (4 different values) - 'RAw8kd5uXGXHC1Sv' (x1) - 'f5Rlhyx87E9Qa1NQ' (x1) - 'b9UwVKqXlwMEtaf7' (x1) - 'DidpjONPX6ERjKQT' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.pursueALead.onDelete} (same value: 'detach') - [quickAlchemy] : object {Actor.character.items.[].flags.pf2e.itemGrants.quickAlchemy} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.quickAlchemy.id} (10 different values) - 'nrObVFkO5hCbezR4' (x1) - 'oNL8NCs0Ae3wSlc3' (x1) - 'GkOhcgXnmfuFdOyv' (x1) - 'DYd7anq1UfeozKZg' (x1) - 'H2RTgAeLsMurBwTn' (x1) - '9Vu86viyLX8FsHd0' (x1) - 'pJjWluIy82bpv0K0' (x1) - 'YEqbJdASzYPb77hG' (x1) - 'yf4hpN4ZQDdMTkl9' (x1) - '2301gfaW8Difjati' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.quickAlchemy.onDelete} (same value: 'detach') - [quickJump] : object {Actor.character.items.[].flags.pf2e.itemGrants.quickJump} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.quickJump.id} (same value: 'kE45u1RsWH9zmp1d') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.quickJump.onDelete} (same value: 'detach') - [quickTempered] : object {Actor.character.items.[].flags.pf2e.itemGrants.quickTempered} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.quickTempered.id} (4 different values) - 'fUIWv5k5Wc52nIR4' (x1) - 'ceAtbfneYTXRim69' (x1) - '2R8QMqXU9pAFGyFv' (x1) - 'vm5rUtMAbszuDcqA' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.quickTempered.onDelete} (same value: 'detach') - [raconteursReload] : object {Actor.character.items.[].flags.pf2e.itemGrants.raconteursReload} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.raconteursReload.id} (same value: 'qNlobFa04JYYvvDM') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.raconteursReload.onDelete} (same value: 'detach') - [rage] : object {Actor.character.items.[].flags.pf2e.itemGrants.rage} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.rage.id} (8 different values) - 'AnxAxOQBqKGWGwVj' (x1) - 'gUBQoLU4pZDYEbhG' (x1) - 'rFqHBHBWCJ7SSzKu' (x1) - '6B6UvFxKwDuxrK8Q' (x1) - '1wm3dtTWJobaNm53' (x1) - '2nUJYHhONIP05UFC' (x1) - 'soK3jzH7XrwMxGmf' (x1) - 'kQLzn2FSPYu8yxqh' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.rage.onDelete} (same value: 'detach') - [ragingIntimidation] : object {Actor.character.items.[].flags.pf2e.itemGrants.ragingIntimidation} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.ragingIntimidation.id} (4 different values) - 'SS5bNdvECz3k8FiE' (x1) - 'eVFCeQff3fOgHuqS' (x1) - 'dKC8m1JjiKhLJ1Lu' (x1) - '5dPDq6NjWwvjxYpv' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.ragingIntimidation.onDelete} (same value: 'detach') - [reachSpell] : object {Actor.character.items.[].flags.pf2e.itemGrants.reachSpell} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.reachSpell.id} (4 different values) - 'W83WsGDTuJkJ6tHB' (x1) - 'wsgt7NiOhi7JGbb3' (x1) - 'zXcpx1vPKJoKjrZg' (x1) - 'SwaSqoOkUpNUc08w' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.reachSpell.onDelete} (same value: 'detach') - [reactiveShield] : object {Actor.character.items.[].flags.pf2e.itemGrants.reactiveShield} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.reactiveShield.id} (3 different values) - '7WEf0Sf6ZryQqFNL' (x1) - '4kPduUmp41ix3dy3' (x1) - 'iXF3BkBw7ClB3Gl6' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.reactiveShield.onDelete} (same value: 'detach') - [reactiveStrike] : object {Actor.character.items.[].flags.pf2e.itemGrants.reactiveStrike} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.reactiveStrike.id} (5 different values) - 'nb3eiRd0YzkgXpld' (x1) - 'c0pnlc5WD0o8Sq0l' (x1) - 'anN7dTwCgGcgVYr9' (x1) - '14J2PaMbR16uoVbH' (x1) - 'Kbhpr7qKdW9YiAs1' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.reactiveStrike.onDelete} (same value: 'detach') - [reloadingStrike] : object {Actor.character.items.[].flags.pf2e.itemGrants.reloadingStrike} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.reloadingStrike.id} (same value: '2vE9gOdIcMwSPj9a') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.reloadingStrike.onDelete} (same value: 'detach') - [retributiveStrike] : object {Actor.character.items.[].flags.pf2e.itemGrants.retributiveStrike} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.retributiveStrike.id} (2 different values) - 'bPn7JZEVeGLJcMsf' (x2) - 'KqpnXn2n13vVrJMW' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.retributiveStrike.onDelete} (same value: 'detach') - [ringingChallenge] : object {Actor.character.items.[].flags.pf2e.itemGrants.ringingChallenge} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.ringingChallenge.id} (same value: 'LVybTbqcIktM1Wec') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.ringingChallenge.onDelete} (same value: 'detach') - [ruffian] : object {Actor.character.items.[].flags.pf2e.itemGrants.ruffian} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.ruffian.id} (same value: 'BtOAlCbXyS3nbXwV') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.ruffian.onDelete} (same value: 'detach') - [sarenrae] : object {Actor.character.items.[].flags.pf2e.itemGrants.sarenrae} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.sarenrae.id} (6 different values) - 'fsC9r1N6tBIYUqeZ' (x1) - '1YhS0zjSOPIqEqST' (x1) - 'CUmTCEUUUTqlPToD' (x1) - 'Kg9wvcpbHCZv4Wns' (x1) - 'BirykXbu1EIaaX66' (x1) - 'fafQqfE4BbMSr1l1' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.sarenrae.onDelete} (same value: 'detach') - [scarOfTheSurvivor] : object {Actor.character.items.[].flags.pf2e.itemGrants.scarOfTheSurvivor} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.scarOfTheSurvivor.id} (3 different values) - 'VGKpSB60fEymZe5s' (x1) - 'xfDIB71fvPakmKPu' (x1) - 'zlaiy1vNNF4fMFZ0' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.scarOfTheSurvivor.onDelete} (same value: 'detach') - [scholarNature] : object {Actor.character.items.[].flags.pf2e.itemGrants.scholarNature} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.scholarNature.id} (same value: 'ZYK0sPC3qVDuS38N') - [schoolOfBattleMagic] : object {Actor.character.items.[].flags.pf2e.itemGrants.schoolOfBattleMagic} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.schoolOfBattleMagic.id} (2 different values) - 'zHa6VybkVF0OFl4D' (x1) - '1aHrXSlEWuiSYi9U' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.schoolOfBattleMagic.onDelete} (same value: 'detach') - [schoolOfUnifiedMagicalTheory] : object {Actor.character.items.[].flags.pf2e.itemGrants.schoolOfUnifiedMagicalTheory} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.schoolOfUnifiedMagicalTheory.id} (3 different values) - 'YvkRxGJodxOEA8U1' (x1) - 'Dd4Mx3MTMgvEwYNA' (x1) - 'Znyk1dllcghnmk9A' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.schoolOfUnifiedMagicalTheory.onDelete} (same value: 'detach') - [scoundrel] : object {Actor.character.items.[].flags.pf2e.itemGrants.scoundrel} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.scoundrel.id} (3 different values) - 'GywmHG1DUSx0P0MA' (x1) - 'o6Kmue3X2K2ouuAr' (x1) - 'ybnmmMexX81A8eJZ' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.scoundrel.onDelete} (same value: 'detach') - [secondDoctrineCloisteredCleric] : object {Actor.character.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (6 different values) - 'vXQJxTPn0TDKou9p' (x1) - 'RcPdpzvxGHzzRjbo' (x1) - 'GcbYk38vkXTBtmlh' (x1) - 'VmOHlIGJh8o1eADb' (x1) - 'Rt0HTRa0TMxEu8D4' (x1) - 'o9uuWiC3DsdlwrNA' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [seer] : object {Actor.character.items.[].flags.pf2e.itemGrants.seer} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.seer.id} (same value: '3z2W2pAipTrvXLa3') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.seer.onDelete} (same value: 'detach') - [shamelessRequest] : object {Actor.character.items.[].flags.pf2e.itemGrants.shamelessRequest} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.shamelessRequest.id} (2 different values) - 'Rlu0aCOTeRbdwYsq' (x1) - 'K3uBQOyDJb4Z07Vn' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.shamelessRequest.onDelete} (same value: 'detach') - [shieldBlock] : object {Actor.character.items.[].flags.pf2e.itemGrants.shieldBlock} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.shieldBlock.id} (22 different values) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') - [shiftImmanence] : object {Actor.character.items.[].flags.pf2e.itemGrants.shiftImmanence} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.shiftImmanence.id} (3 different values) - 'VNnZOAz9USd9qeBA' (x1) - 'JR5QYVkmQbWcUbpS' (x1) - 'OtgPRpw6Jy7F6zI9' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.shiftImmanence.onDelete} (same value: 'detach') - [skybearersBelt] : object {Actor.character.items.[].flags.pf2e.itemGrants.skybearersBelt} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.skybearersBelt.id} (3 different values) - '1roqIp16I79MTbVc' (x1) - '52RcTRDFsvKDFN21' (x1) - 'cZBPZIxmEpcCIrkb' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.skybearersBelt.onDelete} (same value: 'detach') - [spellSubstitution] : object {Actor.character.items.[].flags.pf2e.itemGrants.spellSubstitution} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.spellSubstitution.id} (same value: 'EuxOgQLmDl9CMuzI') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.spellSubstitution.onDelete} (same value: 'detach') - [squawk] : object {Actor.character.items.[].flags.pf2e.itemGrants.squawk} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.squawk.id} (same value: '8AHirAMeu9U2Xr4H') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.squawk.onDelete} (same value: 'detach') - [steadyBalance] : object {Actor.character.items.[].flags.pf2e.itemGrants.steadyBalance} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.steadyBalance.id} (same value: '9M1jnjUYkxGAWVbu') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.steadyBalance.onDelete} (same value: 'detach') - [strikeBreatheRend] : object {Actor.character.items.[].flags.pf2e.itemGrants.strikeBreatheRend} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.strikeBreatheRend.id} (3 different values) - 'q8owozjvKsROLF4Z' (x1) - 'QMuU9IyttxY2OKdV' (x1) - 'TlfjVy01RALoFojw' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.strikeBreatheRend.onDelete} (same value: 'detach') - [suddenCharge] : object {Actor.character.items.[].flags.pf2e.itemGrants.suddenCharge} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.suddenCharge.id} (same value: 'rMFBOuuygWFayMy9') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.suddenCharge.onDelete} (same value: 'detach') - [tempest] : object {Actor.character.items.[].flags.pf2e.itemGrants.tempest} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.tempest.id} (3 different values) - 'YIubqPsgP0VfbzZO' (x1) - 'Cezg1PRL8zjjKIiZ' (x1) - 'wgfkEpOBBKBIzvFd' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.tempest.onDelete} (same value: 'detach') - [tenPaces] : object {Actor.character.items.[].flags.pf2e.itemGrants.tenPaces} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.tenPaces.id} (same value: 'Gg7tlifDK88lkeA0') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.tenPaces.onDelete} (same value: 'detach') - [thatsOdd] : object {Actor.character.items.[].flags.pf2e.itemGrants.thatsOdd} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.thatsOdd.id} (4 different values) - 'tSUZ27v1XTM5A5nO' (x1) - '2F9jTh6Z8xskKLtB' (x1) - 'jNsdv3c8JJBpNpPl' (x1) - '7qqnau8vnRTLhstW' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.thatsOdd.onDelete} (same value: 'detach') - [theBrave] : object {Actor.character.items.[].flags.pf2e.itemGrants.theBrave} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.theBrave.id} (2 different values) - 'PUXqqQ2wPtAJVulh' (x1) - 'R4pHOZKvfIK0XbAq' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.theBrave.onDelete} (same value: 'detach') - [theResentment] : object {Actor.character.items.[].flags.pf2e.itemGrants.theResentment} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.theResentment.id} (2 different values) - 'E1hF6Q2wfdXIudjk' (x2) - 's0u1h1FsxHEjZyGu' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.theResentment.onDelete} (same value: 'detach') - [thermalNimbus] : object {Actor.character.items.[].flags.pf2e.itemGrants.thermalNimbus} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.thermalNimbus.id} (same value: 'qpLrsDsNUObpvCnO') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.thermalNimbus.onDelete} (same value: 'detach') - [thief] : object {Actor.character.items.[].flags.pf2e.itemGrants.thief} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.thief.id} (9 different values) - 'jzaJxbVb5yYXEqHE' (x1) - 'Rb0djKiL05soYPHW' (x1) - 'csIlZBxv0qlxGTQi' (x1) - 'Jjl5w4vSZxb8r0Se' (x1) - 'SAzORBz618BKLZdl' (x1) - 'b32atCS6KQeCZkox' (x1) - 'HHUSdrQMmAh7krL3' (x1) - 'liRaP0xV8RMQtuRY' (x1) - '8p8MWXiKkB4KW3uR' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach') - [thirdDoctrineCloisteredCleric] : object {Actor.character.items.[].flags.pf2e.itemGrants.thirdDoctrineCloisteredCleric} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.thirdDoctrineCloisteredCleric.id} (same value: 'iY1Psnqd4ljWDruP') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.thirdDoctrineCloisteredCleric.onDelete} (same value: 'detach') - [tigerStance] : object {Actor.character.items.[].flags.pf2e.itemGrants.tigerStance} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.tigerStance.id} (2 different values) - '07VbvnValiBOclG4' (x2) - 'Q3El8Tz3uL8P7JQm' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.tigerStance.onDelete} (same value: 'detach') - [tlehar] : object {Actor.character.items.[].flags.pf2e.itemGrants.tlehar} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.tlehar.id} (same value: 'y8I3ViAtpmo20C4U') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.tlehar.onDelete} (same value: 'detach') - [toughness] : object {Actor.character.items.[].flags.pf2e.itemGrants.toughness} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.toughness.id} (2 different values) - '5tt3Q6FmPg8bUl68' (x1) - 'uYzDFx5DAHrkSNBi' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.toughness.onDelete} (same value: 'detach') - [untrainedImprovisation] : object {Actor.character.items.[].flags.pf2e.itemGrants.untrainedImprovisation} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.untrainedImprovisation.id} (3 different values) - 'nuln90kcBoF6dLlx' (x1) - 'TgTFC2zatPBNPg0U' (x1) - 'cZOtH9zDIk1WtvtX' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.untrainedImprovisation.onDelete} (same value: 'detach') - [versatileHeritage] : object {Actor.character.items.[].flags.pf2e.itemGrants.versatileHeritage} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.versatileHeritage.id} (2 different values) - 'h12lheYga79lPT2E' (x2) - 'LF7YEcDsf9yvX54m' (x2) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.versatileHeritage.onDelete} (same value: 'detach') - bloodlineFey : object {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineFey} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineFey.id} (same value: 'pvzewI3oiJ5EtKbp') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.bloodlineFey.onDelete} (same value: 'detach') - [versatilePerformance] : object {Actor.character.items.[].flags.pf2e.itemGrants.versatilePerformance} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.versatilePerformance.id} (2 different values) - 'a06BN264eGAyM3At' (x1) - 'LD90hhxTUuk9yU7h' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.versatilePerformance.onDelete} (same value: 'detach') - [versatileVials] : object {Actor.character.items.[].flags.pf2e.itemGrants.versatileVials} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.versatileVials.id} (3 different values) - 'Z0odDAhpGfeD4jxK' (x1) - 'B7jHFdyU65qESSSC' (x1) - '4OTphlr0z5vN3s1K' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.versatileVials.onDelete} (same value: 'detach') - [wardingSign] : object {Actor.character.items.[].flags.pf2e.itemGrants.wardingSign} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.wardingSign.id} (same value: 'iOW5Ouma9kAe5hdW') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.wardingSign.onDelete} (same value: 'detach') - [warpriest] : object {Actor.character.items.[].flags.pf2e.itemGrants.warpriest} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.warpriest.id} (2 different values) - 'lEJkFnJk84cKMkGW' (x1) - '7SlWfpc6Lf0KeRu5' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.warpriest.onDelete} (same value: 'detach') - [wayOfTheDrifter] : object {Actor.character.items.[].flags.pf2e.itemGrants.wayOfTheDrifter} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.wayOfTheDrifter.id} (same value: '8RLoi2xYbuqZbWmp') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.wayOfTheDrifter.onDelete} (same value: 'detach') - [wayOfThePistolero] : object {Actor.character.items.[].flags.pf2e.itemGrants.wayOfThePistolero} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.wayOfThePistolero.id} (same value: 'm8p7OtxiqvALTR4u') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.wayOfThePistolero.onDelete} (same value: 'detach') - [wayOfTheSniper] : object {Actor.character.items.[].flags.pf2e.itemGrants.wayOfTheSniper} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.wayOfTheSniper.id} (same value: 'vHbqRFgBsAuJvsQv') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.wayOfTheSniper.onDelete} (same value: 'detach') - [wayOfTheVanguard] : object {Actor.character.items.[].flags.pf2e.itemGrants.wayOfTheVanguard} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.wayOfTheVanguard.id} (same value: 'TBoilgT3cElTT9cx') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.wayOfTheVanguard.onDelete} (same value: 'detach') - [widenSpell] : object {Actor.character.items.[].flags.pf2e.itemGrants.widenSpell} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.widenSpell.id} (3 different values) - 'cAwqL6u9YDnOMrih' (x1) - 'fGhvxbtmGNqS3jLO' (x1) - 'FdS1cm3bU2k70erf' (x1) - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.widenSpell.onDelete} (same value: 'detach') - [youreNext] : object {Actor.character.items.[].flags.pf2e.itemGrants.youreNext} - id : string {Actor.character.items.[].flags.pf2e.itemGrants.youreNext.id} (same value: 'XpQCrXOD7ldUOxAi') - onDelete : string {Actor.character.items.[].flags.pf2e.itemGrants.youreNext.onDelete} (same value: 'detach') - [folder] : string {Actor.character.items.[].folder} (4 different values) - 'khXMNyAoAoZ70PpT' (x6) - 'vffrEPtm1AQ4oRK4' (x4) - 'O7DVLyyF05fGfpdo' (x3) - 'RQK8iClIsUamNc1W' (x1) - name : string {Actor.character.name} (all different values) - [prototypeToken] : object {Actor.character.prototypeToken} - name : string {Actor.character.prototypeToken.name} (30 different values) - [ring] : object {Actor.character.prototypeToken.ring} - enabled : boolean {Actor.character.prototypeToken.ring.enabled} (same value: True) - subject : object {Actor.character.prototypeToken.ring.subject} - scale : integer {Actor.character.prototypeToken.ring.subject.scale} (same value: 1) - texture : string {Actor.character.prototypeToken.ring.subject.texture} (2 different values) - 'systems/pf2e/icons/iconics/Nahoa.webp' (x3) - 'systems/pf2e/icons/iconics/Samo.webp' (x3) - [texture] : object {Actor.character.prototypeToken.texture} - src : string {Actor.character.prototypeToken.texture.src} (20 different values) - system : object {Actor.character.system} - attributes : object {Actor.character.system.attributes} - hp : object {Actor.character.system.attributes.hp} - temp : integer {Actor.character.system.attributes.hp.temp} (same value: 0) - value : integer {Actor.character.system.attributes.hp.value} (50 different values) - speed : object {Actor.character.system.attributes.speed} - otherSpeeds : array {Actor.character.system.attributes.speed.otherSpeeds} - Length: min=0 max=1 - Value type: object {Actor.character.system.attributes.speed.otherSpeeds.[]} - type : string {Actor.character.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') - value : integer {Actor.character.system.attributes.speed.otherSpeeds.[].value} (same value: 10) - value : integer {Actor.character.system.attributes.speed.value} (same value: 25) - [bonusbulk] : integer {Actor.character.system.attributes.bonusbulk} (same value: 0) - [resistances] : array {Actor.character.system.attributes.resistances} - Length: min=1 max=1 - Value type: object {Actor.character.system.attributes.resistances.[]} - type : string {Actor.character.system.attributes.resistances.[].type} (6 different values) - 'fire' (x3) - 'acid' (x2) - 'mental' (x1) - 'cold' (x1) - 'poison' (x1) - 'physical' (x1) - value : integer {Actor.character.system.attributes.resistances.[].value} (3 different values) - 2 (x4) - 1 (x4) - 4 (x1) - [build] : object {Actor.character.system.build} - attributes : object {Actor.character.system.build.attributes} - boosts : object {Actor.character.system.build.attributes.boosts} - 1 : array {Actor.character.system.build.attributes.boosts.1} - Length: min=4 max=4 - Value type: string {Actor.character.system.build.attributes.boosts.1.[]} (6 different values) - 'dex' (x111) - 'con' (x98) - 'str' (x72) - 'wis' (x71) - 'cha' (x61) - 'int' (x55) - [10] : array {Actor.character.system.build.attributes.boosts.10} - Length: min=4 max=4 - Value type: string {Actor.character.system.build.attributes.boosts.10.[]} (6 different values) - 'con' (x2) - 'wis' (x2) - 'str' (x1) - 'dex' (x1) - 'cha' (x1) - 'int' (x1) - [5] : array {Actor.character.system.build.attributes.boosts.5} - Length: min=4 max=4 - Value type: string {Actor.character.system.build.attributes.boosts.5.[]} (6 different values) - 'con' (x41) - 'dex' (x36) - 'cha' (x29) - 'wis' (x27) - 'str' (x25) - 'int' (x14) - [crafting] : object {Actor.character.system.crafting} - [entries] : object {Actor.character.system.crafting.entries} - formulas : array {Actor.character.system.crafting.formulas} - Length: min=0 max=21 - Value type: object {Actor.character.system.crafting.formulas.[]} - [deletable] : boolean {Actor.character.system.crafting.formulas.[].deletable} (same value: True) - uuid : string {Actor.character.system.crafting.formulas.[].uuid} (36 different values) - details : object {Actor.character.system.details} - age : object {Actor.character.system.details.age} - value : string {Actor.character.system.details.age.value} (same value: '') - [alliance] : string {Actor.character.system.details.alliance} (same value: 'party') - biography : object {Actor.character.system.details.biography} - allies : string {Actor.character.system.details.biography.allies} (same value: '') - anathema : array<> {Actor.character.system.details.biography.anathema} - Length: min=0 max=0 - Value type: empty - appearance : string {Actor.character.system.details.biography.appearance} (14 different values) - attitude : string {Actor.character.system.details.biography.attitude} (same value: '') - backstory : string {Actor.character.system.details.biography.backstory} (35 different values) - beliefs : string {Actor.character.system.details.biography.beliefs} (same value: '') - birthPlace : string {Actor.character.system.details.biography.birthPlace} (same value: '') - campaignNotes : string {Actor.character.system.details.biography.campaignNotes} (5 different values) - catchphrases : string {Actor.character.system.details.biography.catchphrases} (same value: '') - dislikes : string {Actor.character.system.details.biography.dislikes} (same value: '') - edicts : array<> {Actor.character.system.details.biography.edicts} - Length: min=0 max=0 - Value type: empty - enemies : string {Actor.character.system.details.biography.enemies} (same value: '') - likes : string {Actor.character.system.details.biography.likes} (same value: '') - organizations : string {Actor.character.system.details.biography.organizations} (same value: '') - ethnicity : object {Actor.character.system.details.ethnicity} - value : string {Actor.character.system.details.ethnicity.value} (10 different values) - '' (x104) - 'Kellish' (x3) - 'Varisian' (x3) - 'Avistan' (x3) - 'Kelish' (x3) - 'Hongal' (x1) - 'Auideen' (x1) - 'Taldan' (x1) - 'Chelaxian' (x1) - 'Ekujae' (x1) - gender : object {Actor.character.system.details.gender} - value : string {Actor.character.system.details.gender.value} (8 different values) - 'F/She/Her' (x51) - 'M/He/Him' (x44) - 'Male' (x8) - 'Female' (x6) - '' (x4) - 'Nonbinary' (x4) - 'She/Her' (x2) - 'They/Them' (x2) - height : object {Actor.character.system.details.height} - value : string {Actor.character.system.details.height.value} (same value: '') - [ancestry] : object {Actor.character.system.details.ancestry} - value : string {Actor.character.system.details.ancestry.value} (same value: '') - [background] : object {Actor.character.system.details.background} - value : string {Actor.character.system.details.background.value} (same value: '') - [class] : object {Actor.character.system.details.class} - value : string {Actor.character.system.details.class.value} (same value: '') - [deity] : object {Actor.character.system.details.deity} - image : string {Actor.character.system.details.deity.image} (6 different values) - 'systems/pf2e/icons/default-icons/deity.svg' (x48) - 'systems/pf2e/assets/sheet/deity.webp' (x24) - '' (x5) - 'systems/pf2e/icons/deity/Sarenrae.webp' (x4) - 'systems/pf2e/icons/deity/Iomedae.webp' (x3) - 'systems/pf2e/icons/deity/Gozreh.webp' (x2) - value : string {Actor.character.system.details.deity.value} (7 different values) - '' (x72) - 'Saranrae' (x4) - 'Iomedae' (x4) - 'Achaekek' (x2) - 'Gozreh' (x2) - 'Nocticula' (x1) - 'Tlehar' (x1) - xp : object {Actor.character.system.details.xp} - max : integer {Actor.character.system.details.xp.max} (same value: 1000) - min : integer {Actor.character.system.details.xp.min} (same value: 0) - pct : integer {Actor.character.system.details.xp.pct} (same value: 0) - value : integer {Actor.character.system.details.xp.value} (same value: 0) - [heritage] : object {Actor.character.system.details.heritage} - value : string {Actor.character.system.details.heritage.value} (7 different values) - 'Warden' (x2) - '' (x1) - 'Desert' (x1) - 'Skilled' (x1) - 'Jinxed' (x1) - 'Undine' (x1) - 'Dragonscaled Kobold' (x1) - keyability : object {Actor.character.system.details.keyability} - value : string {Actor.character.system.details.keyability.value} (5 different values) - 'str' (x101) - 'dex' (x13) - 'wis' (x3) - 'cha' (x3) - 'int' (x1) - languages : object {Actor.character.system.details.languages} - details : string {Actor.character.system.details.languages.details} (same value: '') - value : array {Actor.character.system.details.languages.value} - Length: min=0 max=7 - Value type: string {Actor.character.system.details.languages.value.[]} (31 different values) - level : object {Actor.character.system.details.level} - [min] : integer {Actor.character.system.details.level.min} (same value: 1) - value : integer {Actor.character.system.details.level.value} (11 different values) - nationality : object {Actor.character.system.details.nationality} - value : string {Actor.character.system.details.nationality.value} (6 different values) - '' (x109) - 'Hookclaws' (x5) - 'Mwangi Expanse' (x4) - 'Thassalonian' (x1) - 'Tian Xian' (x1) - 'Chelaxian' (x1) - [publication] : object {Actor.character.system.details.publication} - license : string {Actor.character.system.details.publication.license} (same value: 'OGL') - remaster : boolean {Actor.character.system.details.publication.remaster} (same value: False) - title : string {Actor.character.system.details.publication.title} (same value: 'Pathfinder Kingmaker') - weight : object {Actor.character.system.details.weight} - value : string {Actor.character.system.details.weight.value} (same value: '') - exploration : array<> {Actor.character.system.exploration} - Length: min=0 max=0 - Value type: empty - initiative : object {Actor.character.system.initiative} - statistic : string {Actor.character.system.initiative.statistic} (same value: 'perception') - pfs : object {Actor.character.system.pfs} - [characterNumber] : empty - currentFaction : string {Actor.character.system.pfs.currentFaction} (same value: 'EA') - levelBump : boolean {Actor.character.system.pfs.levelBump} (same value: False) - [playerNumber] : empty - reputation : object {Actor.character.system.pfs.reputation} - [EA] : integer {Actor.character.system.pfs.reputation.EA} (same value: 0) - [GA] : integer {Actor.character.system.pfs.reputation.GA} (same value: 0) - [HH] : integer {Actor.character.system.pfs.reputation.HH} (same value: 0) - [RO] : integer {Actor.character.system.pfs.reputation.RO} (same value: 0) - [VS] : integer {Actor.character.system.pfs.reputation.VS} (same value: 0) - [VW] : integer {Actor.character.system.pfs.reputation.VW} (same value: 0) - [fame] : integer {Actor.character.system.pfs.fame} (same value: 0) - [school] : string {Actor.character.system.pfs.school} (same value: 'none') - resources : object {Actor.character.system.resources} - [crafting] : object {Actor.character.system.resources.crafting} - infusedReagents : object {Actor.character.system.resources.crafting.infusedReagents} - [value] : integer {Actor.character.system.resources.crafting.infusedReagents.value} (3 different values) - 2 (x4) - 1 (x1) - 3 (x1) - [focus] : object {Actor.character.system.resources.focus} - [value] : integer {Actor.character.system.resources.focus.value} (4 different values) - 1 (x40) - 2 (x10) - 3 (x3) - 0 (x3) - heroPoints : object {Actor.character.system.resources.heroPoints} - max : integer {Actor.character.system.resources.heroPoints.max} (same value: 3) - value : integer {Actor.character.system.resources.heroPoints.value} (2 different values) - 1 (x115) - 0 (x6) - [saves] : object {Actor.character.system.saves} - [fortitude] : object {Actor.character.system.saves.fortitude} - rank : integer {Actor.character.system.saves.fortitude.rank} (3 different values) - 0 (x10) - 1 (x10) - 2 (x7) - value : integer {Actor.character.system.saves.fortitude.value} (same value: 0) - [reflex] : object {Actor.character.system.saves.reflex} - rank : integer {Actor.character.system.saves.reflex.rank} (3 different values) - 0 (x10) - 1 (x9) - 2 (x8) - value : integer {Actor.character.system.saves.reflex.value} (same value: 0) - [will] : object {Actor.character.system.saves.will} - rank : integer {Actor.character.system.saves.will.rank} (3 different values) - 2 (x18) - 0 (x10) - 1 (x3) - [value] : integer {Actor.character.system.saves.will.value} (same value: 0) - skills : object {Actor.character.system.skills} - [acrobatics] : object {Actor.character.system.skills.acrobatics} - rank : integer {Actor.character.system.skills.acrobatics.rank} (3 different values) - 1 (x65) - 0 (x44) - 2 (x8) - [arcana] : object {Actor.character.system.skills.arcana} - rank : integer {Actor.character.system.skills.arcana.rank} (3 different values) - 0 (x89) - 1 (x15) - 2 (x4) - [athletics] : object {Actor.character.system.skills.athletics} - rank : integer {Actor.character.system.skills.athletics.rank} (4 different values) - 0 (x49) - 1 (x48) - 2 (x14) - 3 (x1) - [crafting] : object {Actor.character.system.skills.crafting} - rank : integer {Actor.character.system.skills.crafting.rank} (4 different values) - 0 (x60) - 1 (x39) - 2 (x9) - 3 (x1) - [deception] : object {Actor.character.system.skills.deception} - rank : integer {Actor.character.system.skills.deception.rank} (3 different values) - 0 (x72) - 1 (x26) - 2 (x12) - [diplomacy] : object {Actor.character.system.skills.diplomacy} - rank : integer {Actor.character.system.skills.diplomacy.rank} (3 different values) - 1 (x62) - 0 (x47) - 2 (x7) - [intimidation] : object {Actor.character.system.skills.intimidation} - rank : integer {Actor.character.system.skills.intimidation.rank} (4 different values) - 0 (x70) - 1 (x34) - 2 (x11) - 3 (x2) - [medicine] : object {Actor.character.system.skills.medicine} - rank : integer {Actor.character.system.skills.medicine.rank} (4 different values) - 0 (x71) - 1 (x32) - 2 (x8) - 3 (x1) - [nature] : object {Actor.character.system.skills.nature} - rank : integer {Actor.character.system.skills.nature.rank} (3 different values) - 0 (x73) - 1 (x36) - 2 (x4) - [occultism] : object {Actor.character.system.skills.occultism} - rank : integer {Actor.character.system.skills.occultism.rank} (3 different values) - 0 (x83) - 1 (x28) - 2 (x2) - [performance] : object {Actor.character.system.skills.performance} - rank : integer {Actor.character.system.skills.performance.rank} (4 different values) - 0 (x90) - 1 (x14) - 2 (x4) - 3 (x1) - [religion] : object {Actor.character.system.skills.religion} - rank : integer {Actor.character.system.skills.religion.rank} (3 different values) - 0 (x77) - 1 (x27) - 2 (x8) - [society] : object {Actor.character.system.skills.society} - rank : integer {Actor.character.system.skills.society.rank} (3 different values) - 0 (x66) - 1 (x39) - 2 (x7) - [stealth] : object {Actor.character.system.skills.stealth} - rank : integer {Actor.character.system.skills.stealth.rank} (3 different values) - 1 (x56) - 0 (x44) - 2 (x13) - [survival] : object {Actor.character.system.skills.survival} - rank : integer {Actor.character.system.skills.survival.rank} (4 different values) - 0 (x68) - 1 (x43) - 2 (x4) - 3 (x1) - [thievery] : object {Actor.character.system.skills.thievery} - rank : integer {Actor.character.system.skills.thievery.rank} (3 different values) - 0 (x69) - 1 (x32) - 2 (x9) - [abilities] : object {Actor.character.system.abilities} - cha : object {Actor.character.system.abilities.cha} - mod : integer {Actor.character.system.abilities.cha.mod} (same value: 0) - con : object {Actor.character.system.abilities.con} - mod : integer {Actor.character.system.abilities.con.mod} (same value: 0) - dex : object {Actor.character.system.abilities.dex} - mod : integer {Actor.character.system.abilities.dex.mod} (same value: 0) - int : object {Actor.character.system.abilities.int} - mod : integer {Actor.character.system.abilities.int.mod} (same value: 0) - str : object {Actor.character.system.abilities.str} - mod : integer {Actor.character.system.abilities.str.mod} (same value: 0) - wis : object {Actor.character.system.abilities.wis} - mod : integer {Actor.character.system.abilities.wis.mod} (same value: 0) - [customModifiers] : object {Actor.character.system.customModifiers} - [proficiencies] : object {Actor.character.system.proficiencies} - attacks : object {Actor.character.system.proficiencies.attacks} - [martial] : object {Actor.character.system.proficiencies.attacks.martial} - rank : integer {Actor.character.system.proficiencies.attacks.martial.rank} (same value: 1) - [weapon-group-firearm] : object {Actor.character.system.proficiencies.attacks.weapon-group-firearm} - custom : boolean {Actor.character.system.proficiencies.attacks.weapon-group-firearm.custom} (same value: True) - rank : integer {Actor.character.system.proficiencies.attacks.weapon-group-firearm.rank} (same value: 2) - weapon-base-sawtooth-saber : object {Actor.character.system.proficiencies.attacks.weapon-base-sawtooth-saber} - custom : boolean {Actor.character.system.proficiencies.attacks.weapon-base-sawtooth-saber.custom} (same value: True) - rank : integer {Actor.character.system.proficiencies.attacks.weapon-base-sawtooth-saber.rank} (2 different values) - 2 (x2) - 1 (x1) - [defenses] : object {Actor.character.system.proficiencies.defenses} - light : object {Actor.character.system.proficiencies.defenses.light} - rank : integer {Actor.character.system.proficiencies.defenses.light.rank} (same value: 1) - type : string {Actor.character.type} (same value: 'character') \ No newline at end of file diff --git a/output/pf2e/types/Actor.familiar.txt b/output/pf2e/types/Actor.familiar.txt deleted file mode 100644 index 058882b..0000000 --- a/output/pf2e/types/Actor.familiar.txt +++ /dev/null @@ -1,96 +0,0 @@ -Actor.familiar -Different values: 5 -===================================== -object {Actor.familiar} - _id : string {Actor.familiar._id} (all different values) - folder : string {Actor.familiar.folder} (2 different values) - '3DwA8Gv85UbDoTAm' (x1) - 'IF567Eqg3ZiGPsLU' (x1) - img : string {Actor.familiar.img} (2 different values) - 'systems/pf2e/icons/iconics/DajiFull.webp' (x3) - 'systems/pf2e/icons/default-icons/familiar.svg' (x2) - items : array {Actor.familiar.items} - Length: min=3 max=4 - Value type: object {Actor.familiar.items.[]} - _id : string {Actor.familiar.items.[]._id} (16 different values) - _stats : object {Actor.familiar.items.[]._stats} - compendiumSource : string {Actor.familiar.items.[]._stats.compendiumSource} (10 different values) - 'Compendium.pf2e.familiar-abilities.Item.zyMRLQnFCQVpltiR' (x3) - 'Compendium.pf2e.familiar-abilities.Item.gPceRQqO847lvSnb' (x3) - 'Compendium.pf2e.familiar-abilities.Item.FlRUb8U13Crj3NaA' (x3) - 'Compendium.pf2e.familiar-abilities.Item.mu9OL8v4rmr9311e' (x3) - 'Compendium.pf2e.familiar-abilities.Item.K5OLRDsGCfPZ6mO6' (x2) - 'Compendium.pf2e.familiar-abilities.Item.rs4Awf4k1e0Mj797' (x1) - 'Compendium.pf2e.familiar-abilities.Item.cT5octWchU4gjrhP' (x1) - 'Compendium.pf2e.familiar-abilities.Item.57b8u8s3fV0UCrgJ' (x1) - 'Compendium.pf2e.familiar-abilities.Item.jfCmKk6pXcINVROk' (x1) - 'Compendium.pf2e.familiar-abilities.Item.ZHSzNt3NxkXbj1mI' (x1) - img : string {Actor.familiar.items.[].img} (same value: 'systems/pf2e/icons/actions/Passive.webp') - name : string {Actor.familiar.items.[].name} (11 different values) - sort : integer {Actor.familiar.items.[].sort} (same value: 0) - system : object {Actor.familiar.items.[].system} - actionType : object {Actor.familiar.items.[].system.actionType} - value : string {Actor.familiar.items.[].system.actionType.value} (same value: 'passive') - actions : object {Actor.familiar.items.[].system.actions} - [value] : empty - category : string {Actor.familiar.items.[].system.category} (same value: 'familiar') - description : object {Actor.familiar.items.[].system.description} - value : string {Actor.familiar.items.[].system.description.value} (11 different values) - publication : object {Actor.familiar.items.[].system.publication} - license : string {Actor.familiar.items.[].system.publication.license} (2 different values) - 'ORC' (x12) - 'OGL' (x7) - remaster : boolean {Actor.familiar.items.[].system.publication.remaster} (2 different values) - True (x12) - False (x7) - title : string {Actor.familiar.items.[].system.publication.title} (3 different values) - 'Pathfinder Player Core' (x12) - 'Pathfinder Core Rulebook' (x5) - 'Pathfinder Advanced Player\'s Guide' (x2) - rules : ignored (Foundry rules object) {Actor.familiar.items.[].system.rules} - slug : string {Actor.familiar.items.[].system.slug} (10 different values) - 'speech' (x3) - 'share-senses' (x3) - 'scent' (x3) - 'familiar-of-ongoing-misery' (x3) - 'damage-avoidance-reflex' (x2) - 'cantrip-connection' (x1) - 'manual-dexterity' (x1) - 'plant-form' (x1) - 'echolocation' (x1) - 'flier' (x1) - traits : object {Actor.familiar.items.[].system.traits} - [rarity] : string {Actor.familiar.items.[].system.traits.rarity} (same value: 'common') - value : array<> {Actor.familiar.items.[].system.traits.value} - Length: min=0 max=0 - Value type: empty - [frequency] : object {Actor.familiar.items.[].system.frequency} - max : integer {Actor.familiar.items.[].system.frequency.max} (same value: 1) - per : string {Actor.familiar.items.[].system.frequency.per} (same value: 'PT10M') - type : string {Actor.familiar.items.[].type} (same value: 'action') - name : string {Actor.familiar.name} (all different values) - [prototypeToken] : object {Actor.familiar.prototypeToken} - name : string {Actor.familiar.prototypeToken.name} (same value: 'Daji') - texture : object {Actor.familiar.prototypeToken.texture} - src : string {Actor.familiar.prototypeToken.texture.src} (same value: 'systems/pf2e/icons/iconics/Daji.webp') - system : object {Actor.familiar.system} - attributes : object {Actor.familiar.system.attributes} - hp : object {Actor.familiar.system.attributes.hp} - temp : integer {Actor.familiar.system.attributes.hp.temp} (same value: 0) - value : integer {Actor.familiar.system.attributes.hp.value} (2 different values) - 0 (x4) - 10 (x1) - details : object {Actor.familiar.system.details} - creature : object {Actor.familiar.system.details.creature} - value : string {Actor.familiar.system.details.creature.value} (2 different values) - 'Nine-Tailed Fox' (x3) - '' (x2) - master : object {Actor.familiar.system.master} - [ability] : string {Actor.familiar.system.master.ability} (2 different values) - 'int' (x3) - 'wis' (x1) - id : string {Actor.familiar.system.master.id} (2 different values) - '' (x4) - 'd4CBHfR9oBkaIwQy' (x1) - resources : object {Actor.familiar.system.resources} - type : string {Actor.familiar.type} (same value: 'familiar') \ No newline at end of file diff --git a/output/pf2e/types/Actor.hazard.txt b/output/pf2e/types/Actor.hazard.txt deleted file mode 100644 index a8c04f8..0000000 --- a/output/pf2e/types/Actor.hazard.txt +++ /dev/null @@ -1,1014 +0,0 @@ -Actor.hazard -Different values: 998 -===================================== -object {Actor.hazard} - _id : string {Actor.hazard._id} (994 different values) - [folder] : string {Actor.hazard.folder} (159 different values) - img : string {Actor.hazard.img} (2 different values) - 'systems/pf2e/icons/default-icons/hazard.svg' (x995) - 'systems/pf2e/icons/default-icons/npc.svg' (x3) - items : array {Actor.hazard.items} - Length: min=0 max=12 - Value type: object {Actor.hazard.items.[]} - _id : string {Actor.hazard.items.[]._id} (1235 different values) - img : string {Actor.hazard.items.[].img} (11 different values) - name : string {Actor.hazard.items.[].name} (1020 different values) - sort : integer {Actor.hazard.items.[].sort} (21 different values) - system : object {Actor.hazard.items.[].system} - [actionType] : object {Actor.hazard.items.[].system.actionType} - value : string {Actor.hazard.items.[].system.actionType.value} (4 different values) - 'reaction' (x959) - 'passive' (x198) - 'action' (x81) - 'free' (x47) - [actions] : object {Actor.hazard.items.[].system.actions} - [value] : integer {Actor.hazard.items.[].system.actions.value} (3 different values) - 1 (x60) - 2 (x16) - 3 (x5) - [attack] : object {Actor.hazard.items.[].system.attack} - value : string {Actor.hazard.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Actor.hazard.items.[].system.attackEffects} - [custom] : string {Actor.hazard.items.[].system.attackEffects.custom} (5 different values) - '' (x63) - 'target is subjected to a crushing despair spell' (x1) - 'target is subjected to a feeblemind spell (DC 36)' (x1) - 'target is subjected to a spirit blast spell (DC 36)' (x1) - 'No multiple attack penalty' (x1) - value : array {Actor.hazard.items.[].system.attackEffects.value} - Length: min=0 max=2 - Value type: string {Actor.hazard.items.[].system.attackEffects.value.[]} (29 different values) - [baseItem] : empty - [bonus] : object {Actor.hazard.items.[].system.bonus} - value : integer {Actor.hazard.items.[].system.bonus.value} (33 different values) - traits : object {Actor.hazard.items.[].system.traits} - [rarity] : string {Actor.hazard.items.[].system.traits.rarity} (same value: 'common') - [selected] : mixed - object {Actor.hazard.items.[].system.traits.selected} - array<> {Actor.hazard.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - value : array {Actor.hazard.items.[].system.traits.value} - Length: min=0 max=6 - Value type: string {Actor.hazard.items.[].system.traits.value.[]} (98 different values) - [bulk] : object {Actor.hazard.items.[].system.bulk} - value : float {Actor.hazard.items.[].system.bulk.value} (same value: 0,1) - [deathNote] : boolean {Actor.hazard.items.[].system.deathNote} (same value: True) - description : object {Actor.hazard.items.[].system.description} - value : string {Actor.hazard.items.[].system.description.value} (1200 different values) - [category] : string {Actor.hazard.items.[].system.category} (4 different values) - 'offensive' (x342) - 'defensive' (x21) - 'interaction' (x7) - 'potion' (x1) - [containerId] : empty - [damage] : empty - [damageRolls] : object {Actor.hazard.items.[].system.damageRolls} - [0] : object {Actor.hazard.items.[].system.damageRolls.0} - damage : string {Actor.hazard.items.[].system.damageRolls.0.damage} (14 different values) - damageType : string {Actor.hazard.items.[].system.damageRolls.0.damageType} (7 different values) - 'piercing' (x5) - 'slashing' (x3) - 'acid' (x2) - 'bludgeoning' (x1) - 'fire' (x1) - 'void' (x1) - 'electricity' (x1) - [08zas2or7t9v0p4u08kl9zj] : object {Actor.hazard.items.[].system.damageRolls.08zas2or7t9v0p4u08kl9zj} - damage : string {Actor.hazard.items.[].system.damageRolls.08zas2or7t9v0p4u08kl9zj.damage} (same value: '2d10+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.08zas2or7t9v0p4u08kl9zj.damageType} (same value: 'fire') - [0FXBw7WkDMzMujNn] : object {Actor.hazard.items.[].system.damageRolls.0FXBw7WkDMzMujNn} - damage : string {Actor.hazard.items.[].system.damageRolls.0FXBw7WkDMzMujNn.damage} (same value: '4d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.0FXBw7WkDMzMujNn.damageType} (same value: 'fire') - [0d0ak1iz6fhae10nuape] : object {Actor.hazard.items.[].system.damageRolls.0d0ak1iz6fhae10nuape} - damage : string {Actor.hazard.items.[].system.damageRolls.0d0ak1iz6fhae10nuape.damage} (same value: '25') - damageType : string {Actor.hazard.items.[].system.damageRolls.0d0ak1iz6fhae10nuape.damageType} (same value: 'bludgeoning') - [1] : object {Actor.hazard.items.[].system.damageRolls.1} - [category] : string {Actor.hazard.items.[].system.damageRolls.1.category} (same value: 'persistent') - damage : string {Actor.hazard.items.[].system.damageRolls.1.damage} (5 different values) - '1d6' (x5) - '4d6' (x2) - '2d6' (x2) - '1d8' (x1) - '2d4' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.1.damageType} (6 different values) - 'fire' (x3) - 'mental' (x3) - 'bleed' (x2) - 'poison' (x1) - 'acid' (x1) - 'electricity' (x1) - [16fh4sgqx184tvfptux2] : object {Actor.hazard.items.[].system.damageRolls.16fh4sgqx184tvfptux2} - damage : string {Actor.hazard.items.[].system.damageRolls.16fh4sgqx184tvfptux2.damage} (same value: '2d8+8') - damageType : string {Actor.hazard.items.[].system.damageRolls.16fh4sgqx184tvfptux2.damageType} (same value: 'piercing') - [1IqRQgNUNB9XhhA8] : object {Actor.hazard.items.[].system.damageRolls.1IqRQgNUNB9XhhA8} - damage : string {Actor.hazard.items.[].system.damageRolls.1IqRQgNUNB9XhhA8.damage} (2 different values) - '3d12' (x2) - '2d12' (x2) - damageType : string {Actor.hazard.items.[].system.damageRolls.1IqRQgNUNB9XhhA8.damageType} (same value: 'electricity') - [1KUxpz7cZNLMOKPD] : object {Actor.hazard.items.[].system.damageRolls.1KUxpz7cZNLMOKPD} - damage : string {Actor.hazard.items.[].system.damageRolls.1KUxpz7cZNLMOKPD.damage} (same value: '3d10') - damageType : string {Actor.hazard.items.[].system.damageRolls.1KUxpz7cZNLMOKPD.damageType} (same value: 'void') - [1Sejc9xZdpEA5Drd] : object {Actor.hazard.items.[].system.damageRolls.1Sejc9xZdpEA5Drd} - damage : string {Actor.hazard.items.[].system.damageRolls.1Sejc9xZdpEA5Drd.damage} (same value: '2d8+7') - damageType : string {Actor.hazard.items.[].system.damageRolls.1Sejc9xZdpEA5Drd.damageType} (same value: 'slashing') - [1eff89shq9ki0ol8wqn3] : object {Actor.hazard.items.[].system.damageRolls.1eff89shq9ki0ol8wqn3} - damage : string {Actor.hazard.items.[].system.damageRolls.1eff89shq9ki0ol8wqn3.damage} (same value: '2d8+7') - damageType : string {Actor.hazard.items.[].system.damageRolls.1eff89shq9ki0ol8wqn3.damageType} (same value: 'slashing') - [1etp12wxjv4icdxijeeq6] : object {Actor.hazard.items.[].system.damageRolls.1etp12wxjv4icdxijeeq6} - damage : string {Actor.hazard.items.[].system.damageRolls.1etp12wxjv4icdxijeeq6.damage} (same value: '2d8+12') - damageType : string {Actor.hazard.items.[].system.damageRolls.1etp12wxjv4icdxijeeq6.damageType} (same value: 'slashing') - [1exxwedc4wrh5c2fqmbr] : object {Actor.hazard.items.[].system.damageRolls.1exxwedc4wrh5c2fqmbr} - damage : string {Actor.hazard.items.[].system.damageRolls.1exxwedc4wrh5c2fqmbr.damage} (same value: '1d10+4') - damageType : string {Actor.hazard.items.[].system.damageRolls.1exxwedc4wrh5c2fqmbr.damageType} (same value: 'acid') - [1qhn7rr7wdkj5c5e9mu3] : object {Actor.hazard.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3} - damage : string {Actor.hazard.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damage} (same value: '2d6+6') - damageType : string {Actor.hazard.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damageType} (same value: 'piercing') - [1zzkgesgrynvmnqk8k10] : object {Actor.hazard.items.[].system.damageRolls.1zzkgesgrynvmnqk8k10} - damage : string {Actor.hazard.items.[].system.damageRolls.1zzkgesgrynvmnqk8k10.damage} (same value: '4d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.1zzkgesgrynvmnqk8k10.damageType} (same value: 'piercing') - [2] : object {Actor.hazard.items.[].system.damageRolls.2} - [category] : string {Actor.hazard.items.[].system.damageRolls.2.category} (same value: 'persistent') - damage : string {Actor.hazard.items.[].system.damageRolls.2.damage} (3 different values) - '4d6' (x1) - '1d6' (x1) - '2d6' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.2.damageType} (2 different values) - 'poison' (x2) - 'bleed' (x1) - [28d8zzwzplb7y2djjl3e8e] : object {Actor.hazard.items.[].system.damageRolls.28d8zzwzplb7y2djjl3e8e} - damage : string {Actor.hazard.items.[].system.damageRolls.28d8zzwzplb7y2djjl3e8e.damage} (same value: '2d8+8') - damageType : string {Actor.hazard.items.[].system.damageRolls.28d8zzwzplb7y2djjl3e8e.damageType} (same value: 'mental') - [2UhFFxMPNwG0BU95] : object {Actor.hazard.items.[].system.damageRolls.2UhFFxMPNwG0BU95} - damage : string {Actor.hazard.items.[].system.damageRolls.2UhFFxMPNwG0BU95.damage} (same value: '2d10+9') - damageType : string {Actor.hazard.items.[].system.damageRolls.2UhFFxMPNwG0BU95.damageType} (same value: 'void') - [2a5v83i5qm2ojiv2la4u8] : object {Actor.hazard.items.[].system.damageRolls.2a5v83i5qm2ojiv2la4u8} - damage : string {Actor.hazard.items.[].system.damageRolls.2a5v83i5qm2ojiv2la4u8.damage} (same value: '2d10+12') - damageType : string {Actor.hazard.items.[].system.damageRolls.2a5v83i5qm2ojiv2la4u8.damageType} (same value: 'bludgeoning') - [2cnUXQ81d8VXme8t] : object {Actor.hazard.items.[].system.damageRolls.2cnUXQ81d8VXme8t} - damage : string {Actor.hazard.items.[].system.damageRolls.2cnUXQ81d8VXme8t.damage} (same value: '4d8+14') - damageType : string {Actor.hazard.items.[].system.damageRolls.2cnUXQ81d8VXme8t.damageType} (same value: 'slashing') - [2lsghrnhbvlbcuht78ph89] : object {Actor.hazard.items.[].system.damageRolls.2lsghrnhbvlbcuht78ph89} - damage : string {Actor.hazard.items.[].system.damageRolls.2lsghrnhbvlbcuht78ph89.damage} (same value: '2d10+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.2lsghrnhbvlbcuht78ph89.damageType} (same value: 'bludgeoning') - [2qO7Vz3bnfKucDDT] : object {Actor.hazard.items.[].system.damageRolls.2qO7Vz3bnfKucDDT} - damage : string {Actor.hazard.items.[].system.damageRolls.2qO7Vz3bnfKucDDT.damage} (same value: '8d10+33') - damageType : string {Actor.hazard.items.[].system.damageRolls.2qO7Vz3bnfKucDDT.damageType} (same value: 'slashing') - [2vyoxmgdd8y1a0gbuz8cfk] : object {Actor.hazard.items.[].system.damageRolls.2vyoxmgdd8y1a0gbuz8cfk} - damage : string {Actor.hazard.items.[].system.damageRolls.2vyoxmgdd8y1a0gbuz8cfk.damage} (same value: '8d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.2vyoxmgdd8y1a0gbuz8cfk.damageType} (same value: 'acid') - [33Go4iDrNAU26B2n] : object {Actor.hazard.items.[].system.damageRolls.33Go4iDrNAU26B2n} - damage : string {Actor.hazard.items.[].system.damageRolls.33Go4iDrNAU26B2n.damage} (same value: '2d10+7') - damageType : string {Actor.hazard.items.[].system.damageRolls.33Go4iDrNAU26B2n.damageType} (same value: 'piercing') - [34c5bysy0cmpg6eufzu8] : object {Actor.hazard.items.[].system.damageRolls.34c5bysy0cmpg6eufzu8} - damage : string {Actor.hazard.items.[].system.damageRolls.34c5bysy0cmpg6eufzu8.damage} (2 different values) - '1d6+3' (x1) - '1d10+6' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.34c5bysy0cmpg6eufzu8.damageType} (same value: 'bludgeoning') - [3ky3ngplmh9pq9r7ut9j] : object {Actor.hazard.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j} - damage : string {Actor.hazard.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j.damage} (same value: '2d12+4') - damageType : string {Actor.hazard.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j.damageType} (same value: 'slashing') - [3ln4roi2dzrzhqf6m82i0s] : object {Actor.hazard.items.[].system.damageRolls.3ln4roi2dzrzhqf6m82i0s} - damage : string {Actor.hazard.items.[].system.damageRolls.3ln4roi2dzrzhqf6m82i0s.damage} (same value: '2d4+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.3ln4roi2dzrzhqf6m82i0s.damageType} (same value: 'piercing') - [3tqq8q1ujv3fog51d6br] : object {Actor.hazard.items.[].system.damageRolls.3tqq8q1ujv3fog51d6br} - damage : string {Actor.hazard.items.[].system.damageRolls.3tqq8q1ujv3fog51d6br.damage} (same value: '1') - damageType : string {Actor.hazard.items.[].system.damageRolls.3tqq8q1ujv3fog51d6br.damageType} (same value: 'piercing') - [3vctvrl3fys3wax5twig] : object {Actor.hazard.items.[].system.damageRolls.3vctvrl3fys3wax5twig} - damage : string {Actor.hazard.items.[].system.damageRolls.3vctvrl3fys3wax5twig.damage} (same value: '1d10+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.3vctvrl3fys3wax5twig.damageType} (same value: 'bludgeoning') - [45j0lu8tdnmz645ry91y] : object {Actor.hazard.items.[].system.damageRolls.45j0lu8tdnmz645ry91y} - damage : string {Actor.hazard.items.[].system.damageRolls.45j0lu8tdnmz645ry91y.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.45j0lu8tdnmz645ry91y.damageType} (same value: 'spirit') - [4OGPZFRbFQm4DsVO] : object {Actor.hazard.items.[].system.damageRolls.4OGPZFRbFQm4DsVO} - damage : string {Actor.hazard.items.[].system.damageRolls.4OGPZFRbFQm4DsVO.damage} (same value: '4d10+18') - damageType : string {Actor.hazard.items.[].system.damageRolls.4OGPZFRbFQm4DsVO.damageType} (same value: 'force') - [4V1qdF7eTqKx2Eqr] : object {Actor.hazard.items.[].system.damageRolls.4V1qdF7eTqKx2Eqr} - damage : string {Actor.hazard.items.[].system.damageRolls.4V1qdF7eTqKx2Eqr.damage} (same value: '2d12+15') - damageType : string {Actor.hazard.items.[].system.damageRolls.4V1qdF7eTqKx2Eqr.damageType} (same value: 'piercing') - [4fgo4gi5hn3bbsj7g5kd] : object {Actor.hazard.items.[].system.damageRolls.4fgo4gi5hn3bbsj7g5kd} - damage : string {Actor.hazard.items.[].system.damageRolls.4fgo4gi5hn3bbsj7g5kd.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.4fgo4gi5hn3bbsj7g5kd.damageType} (same value: 'bleed') - [50nrnuxoqg5lueonyrbzn] : object {Actor.hazard.items.[].system.damageRolls.50nrnuxoqg5lueonyrbzn} - damage : string {Actor.hazard.items.[].system.damageRolls.50nrnuxoqg5lueonyrbzn.damage} (same value: '2d10+10') - damageType : string {Actor.hazard.items.[].system.damageRolls.50nrnuxoqg5lueonyrbzn.damageType} (same value: 'void') - [54y05qkw1842odiyzpyzv] : object {Actor.hazard.items.[].system.damageRolls.54y05qkw1842odiyzpyzv} - damage : string {Actor.hazard.items.[].system.damageRolls.54y05qkw1842odiyzpyzv.damage} (same value: '6d12+24') - damageType : string {Actor.hazard.items.[].system.damageRolls.54y05qkw1842odiyzpyzv.damageType} (same value: 'slashing') - [58kgklg117whp55vzz8h] : object {Actor.hazard.items.[].system.damageRolls.58kgklg117whp55vzz8h} - damage : string {Actor.hazard.items.[].system.damageRolls.58kgklg117whp55vzz8h.damage} (2 different values) - '1d10+6' (x1) - '1d6+3' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.58kgklg117whp55vzz8h.damageType} (same value: 'fire') - [5L8Jqq11HIFZSZpU] : object {Actor.hazard.items.[].system.damageRolls.5L8Jqq11HIFZSZpU} - damage : string {Actor.hazard.items.[].system.damageRolls.5L8Jqq11HIFZSZpU.damage} (same value: '1d6+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.5L8Jqq11HIFZSZpU.damageType} (same value: 'bludgeoning') - [5wWY2j06p99KmndK] : object {Actor.hazard.items.[].system.damageRolls.5wWY2j06p99KmndK} - damage : string {Actor.hazard.items.[].system.damageRolls.5wWY2j06p99KmndK.damage} (same value: '6d10+48') - damageType : string {Actor.hazard.items.[].system.damageRolls.5wWY2j06p99KmndK.damageType} (same value: 'piercing') - [64EixiuQSzudSz26] : object {Actor.hazard.items.[].system.damageRolls.64EixiuQSzudSz26} - damage : string {Actor.hazard.items.[].system.damageRolls.64EixiuQSzudSz26.damage} (3 different values) - '1d8+4' (x1) - '1d4+1' (x1) - '1d6+4' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.64EixiuQSzudSz26.damageType} (same value: 'bludgeoning') - [661efb7d51dmoi17le0e8] : object {Actor.hazard.items.[].system.damageRolls.661efb7d51dmoi17le0e8} - damage : string {Actor.hazard.items.[].system.damageRolls.661efb7d51dmoi17le0e8.damage} (same value: '2d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.661efb7d51dmoi17le0e8.damageType} (same value: 'mental') - [69LAZOvG2F6DmFVY] : object {Actor.hazard.items.[].system.damageRolls.69LAZOvG2F6DmFVY} - damage : string {Actor.hazard.items.[].system.damageRolls.69LAZOvG2F6DmFVY.damage} (2 different values) - '1d6+3' (x1) - '1d10+6' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.69LAZOvG2F6DmFVY.damageType} (same value: 'bludgeoning') - [6ch94mcppixkp10rj7rlra] : object {Actor.hazard.items.[].system.damageRolls.6ch94mcppixkp10rj7rlra} - damage : string {Actor.hazard.items.[].system.damageRolls.6ch94mcppixkp10rj7rlra.damage} (same value: '3d10+10') - damageType : string {Actor.hazard.items.[].system.damageRolls.6ch94mcppixkp10rj7rlra.damageType} (same value: 'fire') - [6rhs1g473dh5oi75l235] : object {Actor.hazard.items.[].system.damageRolls.6rhs1g473dh5oi75l235} - damage : string {Actor.hazard.items.[].system.damageRolls.6rhs1g473dh5oi75l235.damage} (2 different values) - '1d6+3' (x4) - '2d8+5' (x2) - damageType : string {Actor.hazard.items.[].system.damageRolls.6rhs1g473dh5oi75l235.damageType} (same value: 'bludgeoning') - [7HveJ8m5zgNCORi8] : object {Actor.hazard.items.[].system.damageRolls.7HveJ8m5zgNCORi8} - damage : string {Actor.hazard.items.[].system.damageRolls.7HveJ8m5zgNCORi8.damage} (2 different values) - '2d8+7' (x1) - '1d10+6' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.7HveJ8m5zgNCORi8.damageType} (same value: 'piercing') - [7fjovgwbpdn68he8fl8i] : object {Actor.hazard.items.[].system.damageRolls.7fjovgwbpdn68he8fl8i} - damage : string {Actor.hazard.items.[].system.damageRolls.7fjovgwbpdn68he8fl8i.damage} (same value: '6d8+20') - damageType : string {Actor.hazard.items.[].system.damageRolls.7fjovgwbpdn68he8fl8i.damageType} (same value: 'bludgeoning') - [7jq93flns2fx2mg9l272] : object {Actor.hazard.items.[].system.damageRolls.7jq93flns2fx2mg9l272} - damage : string {Actor.hazard.items.[].system.damageRolls.7jq93flns2fx2mg9l272.damage} (2 different values) - '1d6+3' (x1) - '2d6+6' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.7jq93flns2fx2mg9l272.damageType} (same value: 'piercing') - [7n1pghx8dk3do3sl6jn6] : object {Actor.hazard.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6} - damage : string {Actor.hazard.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6.damage} (same value: '2d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6.damageType} (same value: 'bludgeoning') - [7uc8gqbvn5wh8ng5jlm9xq] : object {Actor.hazard.items.[].system.damageRolls.7uc8gqbvn5wh8ng5jlm9xq} - damage : string {Actor.hazard.items.[].system.damageRolls.7uc8gqbvn5wh8ng5jlm9xq.damage} (same value: '8d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.7uc8gqbvn5wh8ng5jlm9xq.damageType} (same value: 'fire') - [85elazcjj99muxznwj6o] : object {Actor.hazard.items.[].system.damageRolls.85elazcjj99muxznwj6o} - damage : string {Actor.hazard.items.[].system.damageRolls.85elazcjj99muxznwj6o.damage} (same value: '3d4') - damageType : string {Actor.hazard.items.[].system.damageRolls.85elazcjj99muxznwj6o.damageType} (same value: 'piercing') - [8OoV9NzDGIH4AcEL] : object {Actor.hazard.items.[].system.damageRolls.8OoV9NzDGIH4AcEL} - damage : string {Actor.hazard.items.[].system.damageRolls.8OoV9NzDGIH4AcEL.damage} (same value: '4d8+18') - damageType : string {Actor.hazard.items.[].system.damageRolls.8OoV9NzDGIH4AcEL.damageType} (same value: 'piercing') - [8nomt95uxx3vnf6kn81bkr] : object {Actor.hazard.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr} - damage : string {Actor.hazard.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr.damage} (same value: '1d8+4') - damageType : string {Actor.hazard.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr.damageType} (same value: 'piercing') - [8q9l3eftkmv4vjf6df8qff] : object {Actor.hazard.items.[].system.damageRolls.8q9l3eftkmv4vjf6df8qff} - damage : string {Actor.hazard.items.[].system.damageRolls.8q9l3eftkmv4vjf6df8qff.damage} (same value: '2d10+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.8q9l3eftkmv4vjf6df8qff.damageType} (same value: 'mental') - [94w0ubv46z6vatmui1mg] : object {Actor.hazard.items.[].system.damageRolls.94w0ubv46z6vatmui1mg} - damage : string {Actor.hazard.items.[].system.damageRolls.94w0ubv46z6vatmui1mg.damage} (same value: '1d6+6') - damageType : string {Actor.hazard.items.[].system.damageRolls.94w0ubv46z6vatmui1mg.damageType} (same value: 'bludgeoning') - [9Mpwi2EZsz16zwks] : object {Actor.hazard.items.[].system.damageRolls.9Mpwi2EZsz16zwks} - damage : string {Actor.hazard.items.[].system.damageRolls.9Mpwi2EZsz16zwks.damage} (2 different values) - '2d8+7' (x1) - '4d6+6' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.9Mpwi2EZsz16zwks.damageType} (same value: 'bludgeoning') - [9c1m9iu50oUOuKOW] : object {Actor.hazard.items.[].system.damageRolls.9c1m9iu50oUOuKOW} - damage : string {Actor.hazard.items.[].system.damageRolls.9c1m9iu50oUOuKOW.damage} (same value: '2d8+7') - damageType : string {Actor.hazard.items.[].system.damageRolls.9c1m9iu50oUOuKOW.damageType} (same value: 'mental') - [9ovh38aefbfkpyjdbj4d] : object {Actor.hazard.items.[].system.damageRolls.9ovh38aefbfkpyjdbj4d} - damage : string {Actor.hazard.items.[].system.damageRolls.9ovh38aefbfkpyjdbj4d.damage} (same value: '1d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.9ovh38aefbfkpyjdbj4d.damageType} (same value: 'poison') - [9q1exYf1kxgLPKfz] : object {Actor.hazard.items.[].system.damageRolls.9q1exYf1kxgLPKfz} - damage : string {Actor.hazard.items.[].system.damageRolls.9q1exYf1kxgLPKfz.damage} (same value: '4d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.9q1exYf1kxgLPKfz.damageType} (same value: 'piercing') - [9znf86yorsnzx9dvotlm] : object {Actor.hazard.items.[].system.damageRolls.9znf86yorsnzx9dvotlm} - damage : string {Actor.hazard.items.[].system.damageRolls.9znf86yorsnzx9dvotlm.damage} (same value: '2d10 + 11') - damageType : string {Actor.hazard.items.[].system.damageRolls.9znf86yorsnzx9dvotlm.damageType} (same value: 'slashing') - [BXvg2s54fAWaYhlz] : object {Actor.hazard.items.[].system.damageRolls.BXvg2s54fAWaYhlz} - damage : string {Actor.hazard.items.[].system.damageRolls.BXvg2s54fAWaYhlz.damage} (same value: '4d10+22') - damageType : string {Actor.hazard.items.[].system.damageRolls.BXvg2s54fAWaYhlz.damageType} (same value: 'bludgeoning') - [E9D2H7Mcv0xUPiPx] : object {Actor.hazard.items.[].system.damageRolls.E9D2H7Mcv0xUPiPx} - damage : string {Actor.hazard.items.[].system.damageRolls.E9D2H7Mcv0xUPiPx.damage} (same value: '1d8+9') - damageType : string {Actor.hazard.items.[].system.damageRolls.E9D2H7Mcv0xUPiPx.damageType} (same value: 'bludgeoning') - [EV6l43r1XDrHIZZf] : object {Actor.hazard.items.[].system.damageRolls.EV6l43r1XDrHIZZf} - damage : string {Actor.hazard.items.[].system.damageRolls.EV6l43r1XDrHIZZf.damage} (same value: '3') - damageType : string {Actor.hazard.items.[].system.damageRolls.EV6l43r1XDrHIZZf.damageType} (same value: 'piercing') - [FXt8isVglNR1HXTX] : object {Actor.hazard.items.[].system.damageRolls.FXt8isVglNR1HXTX} - damage : string {Actor.hazard.items.[].system.damageRolls.FXt8isVglNR1HXTX.damage} (same value: '8d10+40') - damageType : string {Actor.hazard.items.[].system.damageRolls.FXt8isVglNR1HXTX.damageType} (same value: 'piercing') - [FvJOZZltiMs0O216] : object {Actor.hazard.items.[].system.damageRolls.FvJOZZltiMs0O216} - damage : string {Actor.hazard.items.[].system.damageRolls.FvJOZZltiMs0O216.damage} (same value: '3d4') - damageType : string {Actor.hazard.items.[].system.damageRolls.FvJOZZltiMs0O216.damageType} (same value: 'piercing') - [Fx4wmSjfA5gtusv1] : object {Actor.hazard.items.[].system.damageRolls.Fx4wmSjfA5gtusv1} - damage : string {Actor.hazard.items.[].system.damageRolls.Fx4wmSjfA5gtusv1.damage} (2 different values) - '2d8+9' (x1) - '1d10+8' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.Fx4wmSjfA5gtusv1.damageType} (same value: 'piercing') - [GYhej0kxEsaKisOa] : object {Actor.hazard.items.[].system.damageRolls.GYhej0kxEsaKisOa} - damage : string {Actor.hazard.items.[].system.damageRolls.GYhej0kxEsaKisOa.damage} (same value: '4d6+6') - damageType : string {Actor.hazard.items.[].system.damageRolls.GYhej0kxEsaKisOa.damageType} (same value: 'slashing') - [GuSjXSxiJE105RU7] : object {Actor.hazard.items.[].system.damageRolls.GuSjXSxiJE105RU7} - damage : string {Actor.hazard.items.[].system.damageRolls.GuSjXSxiJE105RU7.damage} (same value: '2d12+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.GuSjXSxiJE105RU7.damageType} (same value: 'bludgeoning') - [H0O5eXMMtHhvUY2G] : object {Actor.hazard.items.[].system.damageRolls.H0O5eXMMtHhvUY2G} - damage : string {Actor.hazard.items.[].system.damageRolls.H0O5eXMMtHhvUY2G.damage} (4 different values) - '1d4' (x1) - '1d6' (x1) - '1d8' (x1) - '1d10' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.H0O5eXMMtHhvUY2G.damageType} (same value: 'piercing') - [Hsys5SzlBQGKeF2L] : object {Actor.hazard.items.[].system.damageRolls.Hsys5SzlBQGKeF2L} - damage : string {Actor.hazard.items.[].system.damageRolls.Hsys5SzlBQGKeF2L.damage} (same value: '2d8+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.Hsys5SzlBQGKeF2L.damageType} (same value: 'bludgeoning') - [IgyeY1y1QSY1MAe7] : object {Actor.hazard.items.[].system.damageRolls.IgyeY1y1QSY1MAe7} - damage : string {Actor.hazard.items.[].system.damageRolls.IgyeY1y1QSY1MAe7.damage} (same value: '3d12+19') - damageType : string {Actor.hazard.items.[].system.damageRolls.IgyeY1y1QSY1MAe7.damageType} (same value: 'bludgeoning') - [L8NUGdjsTulZ9ON6] : object {Actor.hazard.items.[].system.damageRolls.L8NUGdjsTulZ9ON6} - damage : string {Actor.hazard.items.[].system.damageRolls.L8NUGdjsTulZ9ON6.damage} (same value: '1') - damageType : string {Actor.hazard.items.[].system.damageRolls.L8NUGdjsTulZ9ON6.damageType} (same value: 'piercing') - [LKmDKizNx5DfXfpG] : object {Actor.hazard.items.[].system.damageRolls.LKmDKizNx5DfXfpG} - damage : string {Actor.hazard.items.[].system.damageRolls.LKmDKizNx5DfXfpG.damage} (same value: '1d12+2') - damageType : string {Actor.hazard.items.[].system.damageRolls.LKmDKizNx5DfXfpG.damageType} (same value: 'poison') - [MfUw3yGNIXt00dxn] : object {Actor.hazard.items.[].system.damageRolls.MfUw3yGNIXt00dxn} - damage : string {Actor.hazard.items.[].system.damageRolls.MfUw3yGNIXt00dxn.damage} (same value: '1d6+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.MfUw3yGNIXt00dxn.damageType} (same value: 'piercing') - [NAAQzrZzyqJkjmdX] : object {Actor.hazard.items.[].system.damageRolls.NAAQzrZzyqJkjmdX} - damage : string {Actor.hazard.items.[].system.damageRolls.NAAQzrZzyqJkjmdX.damage} (same value: '2d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.NAAQzrZzyqJkjmdX.damageType} (same value: 'slashing') - [NF7lvpiFrwl0iEMV] : object {Actor.hazard.items.[].system.damageRolls.NF7lvpiFrwl0iEMV} - damage : string {Actor.hazard.items.[].system.damageRolls.NF7lvpiFrwl0iEMV.damage} (same value: '2d12+18') - damageType : string {Actor.hazard.items.[].system.damageRolls.NF7lvpiFrwl0iEMV.damageType} (same value: 'bludgeoning') - [Niu2iaUCkocDG1D0] : object {Actor.hazard.items.[].system.damageRolls.Niu2iaUCkocDG1D0} - category : string {Actor.hazard.items.[].system.damageRolls.Niu2iaUCkocDG1D0.category} (same value: 'persistent') - damage : string {Actor.hazard.items.[].system.damageRolls.Niu2iaUCkocDG1D0.damage} (same value: '1d4') - damageType : string {Actor.hazard.items.[].system.damageRolls.Niu2iaUCkocDG1D0.damageType} (same value: 'cold') - [QNuAEoR32rD8vHIs] : object {Actor.hazard.items.[].system.damageRolls.QNuAEoR32rD8vHIs} - category : string {Actor.hazard.items.[].system.damageRolls.QNuAEoR32rD8vHIs.category} (same value: 'persistent') - damage : string {Actor.hazard.items.[].system.damageRolls.QNuAEoR32rD8vHIs.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.QNuAEoR32rD8vHIs.damageType} (same value: 'bleed') - [QvFFbQ07mWNG2enw] : object {Actor.hazard.items.[].system.damageRolls.QvFFbQ07mWNG2enw} - damage : string {Actor.hazard.items.[].system.damageRolls.QvFFbQ07mWNG2enw.damage} (same value: '2d10+11') - damageType : string {Actor.hazard.items.[].system.damageRolls.QvFFbQ07mWNG2enw.damageType} (same value: 'electricity') - [TsQFKTfRgJIotR5w] : object {Actor.hazard.items.[].system.damageRolls.TsQFKTfRgJIotR5w} - damage : string {Actor.hazard.items.[].system.damageRolls.TsQFKTfRgJIotR5w.damage} (same value: '10d6+35') - damageType : string {Actor.hazard.items.[].system.damageRolls.TsQFKTfRgJIotR5w.damageType} (same value: 'bludgeoning') - [UL1DkMipC5odCol2] : object {Actor.hazard.items.[].system.damageRolls.UL1DkMipC5odCol2} - damage : string {Actor.hazard.items.[].system.damageRolls.UL1DkMipC5odCol2.damage} (same value: '2d6+6') - damageType : string {Actor.hazard.items.[].system.damageRolls.UL1DkMipC5odCol2.damageType} (same value: 'acid') - [UppxwDEzdVhdbhhT] : object {Actor.hazard.items.[].system.damageRolls.UppxwDEzdVhdbhhT} - category : string {Actor.hazard.items.[].system.damageRolls.UppxwDEzdVhdbhhT.category} (same value: 'persistent') - damage : string {Actor.hazard.items.[].system.damageRolls.UppxwDEzdVhdbhhT.damage} (4 different values) - '1d4' (x1) - '1d6' (x1) - '1d8' (x1) - '1d10' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.UppxwDEzdVhdbhhT.damageType} (same value: 'bleed') - [VFuA8zfo4FadAgI9] : object {Actor.hazard.items.[].system.damageRolls.VFuA8zfo4FadAgI9} - damage : string {Actor.hazard.items.[].system.damageRolls.VFuA8zfo4FadAgI9.damage} (same value: '3d12+8') - damageType : string {Actor.hazard.items.[].system.damageRolls.VFuA8zfo4FadAgI9.damageType} (same value: 'bludgeoning') - [VazzTsVbgdwyYf6j] : object {Actor.hazard.items.[].system.damageRolls.VazzTsVbgdwyYf6j} - damage : string {Actor.hazard.items.[].system.damageRolls.VazzTsVbgdwyYf6j.damage} (same value: '2d10+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.VazzTsVbgdwyYf6j.damageType} (same value: 'bludgeoning') - [VskRr3jkmhUgh2WK] : object {Actor.hazard.items.[].system.damageRolls.VskRr3jkmhUgh2WK} - damage : string {Actor.hazard.items.[].system.damageRolls.VskRr3jkmhUgh2WK.damage} (same value: '4d10+22') - damageType : string {Actor.hazard.items.[].system.damageRolls.VskRr3jkmhUgh2WK.damageType} (same value: 'slashing') - [WayitStFpeFCdwVh] : object {Actor.hazard.items.[].system.damageRolls.WayitStFpeFCdwVh} - damage : string {Actor.hazard.items.[].system.damageRolls.WayitStFpeFCdwVh.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.WayitStFpeFCdwVh.damageType} (same value: 'spirit') - [XTFKkbRB0y0NuEHv] : object {Actor.hazard.items.[].system.damageRolls.XTFKkbRB0y0NuEHv} - damage : string {Actor.hazard.items.[].system.damageRolls.XTFKkbRB0y0NuEHv.damage} (same value: '2d12') - damageType : string {Actor.hazard.items.[].system.damageRolls.XTFKkbRB0y0NuEHv.damageType} (same value: 'poison') - [Y0Po4AkOv34FnGFO] : object {Actor.hazard.items.[].system.damageRolls.Y0Po4AkOv34FnGFO} - damage : string {Actor.hazard.items.[].system.damageRolls.Y0Po4AkOv34FnGFO.damage} (same value: '2d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.Y0Po4AkOv34FnGFO.damageType} (same value: 'slashing') - [YEyXUx7OV9yLAI9x] : object {Actor.hazard.items.[].system.damageRolls.YEyXUx7OV9yLAI9x} - damage : string {Actor.hazard.items.[].system.damageRolls.YEyXUx7OV9yLAI9x.damage} (same value: '6d12+41') - damageType : string {Actor.hazard.items.[].system.damageRolls.YEyXUx7OV9yLAI9x.damageType} (same value: 'piercing') - [YlkhBHhTcqCRMaFN] : object {Actor.hazard.items.[].system.damageRolls.YlkhBHhTcqCRMaFN} - damage : string {Actor.hazard.items.[].system.damageRolls.YlkhBHhTcqCRMaFN.damage} (same value: '2d12+26') - damageType : string {Actor.hazard.items.[].system.damageRolls.YlkhBHhTcqCRMaFN.damageType} (same value: 'piercing') - [ZvlNPZqYnu5laRNF] : object {Actor.hazard.items.[].system.damageRolls.ZvlNPZqYnu5laRNF} - damage : string {Actor.hazard.items.[].system.damageRolls.ZvlNPZqYnu5laRNF.damage} (same value: '2d8+9') - damageType : string {Actor.hazard.items.[].system.damageRolls.ZvlNPZqYnu5laRNF.damageType} (same value: 'slashing') - [ZwRsVALi6uX2Cj36] : object {Actor.hazard.items.[].system.damageRolls.ZwRsVALi6uX2Cj36} - damage : string {Actor.hazard.items.[].system.damageRolls.ZwRsVALi6uX2Cj36.damage} (same value: '4d10+22') - damageType : string {Actor.hazard.items.[].system.damageRolls.ZwRsVALi6uX2Cj36.damageType} (same value: 'bludgeoning') - [ZxRmwGaHv54t2gKf] : object {Actor.hazard.items.[].system.damageRolls.ZxRmwGaHv54t2gKf} - damage : string {Actor.hazard.items.[].system.damageRolls.ZxRmwGaHv54t2gKf.damage} (same value: '1d8+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.ZxRmwGaHv54t2gKf.damageType} (same value: 'piercing') - [ai6gplx5e9o56x26jzxh] : object {Actor.hazard.items.[].system.damageRolls.ai6gplx5e9o56x26jzxh} - damage : string {Actor.hazard.items.[].system.damageRolls.ai6gplx5e9o56x26jzxh.damage} (same value: '2d10+10') - damageType : string {Actor.hazard.items.[].system.damageRolls.ai6gplx5e9o56x26jzxh.damageType} (same value: 'slashing') - [ar7an51tpbnp5bwlors6] : object {Actor.hazard.items.[].system.damageRolls.ar7an51tpbnp5bwlors6} - damage : string {Actor.hazard.items.[].system.damageRolls.ar7an51tpbnp5bwlors6.damage} (same value: '2d10 + 11') - damageType : string {Actor.hazard.items.[].system.damageRolls.ar7an51tpbnp5bwlors6.damageType} (same value: 'bludgeoning') - [b2sgkmleac7pt7auaikp] : object {Actor.hazard.items.[].system.damageRolls.b2sgkmleac7pt7auaikp} - damage : string {Actor.hazard.items.[].system.damageRolls.b2sgkmleac7pt7auaikp.damage} (2 different values) - '2d6+6' (x2) - '4d8+8' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.b2sgkmleac7pt7auaikp.damageType} (same value: 'piercing') - [bbia4rkyas6y4pp6bvgo0g] : object {Actor.hazard.items.[].system.damageRolls.bbia4rkyas6y4pp6bvgo0g} - damage : string {Actor.hazard.items.[].system.damageRolls.bbia4rkyas6y4pp6bvgo0g.damage} (same value: '2d10+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.bbia4rkyas6y4pp6bvgo0g.damageType} (same value: 'sonic') - [bl4p5gmnff8b2w33u1az] : object {Actor.hazard.items.[].system.damageRolls.bl4p5gmnff8b2w33u1az} - damage : string {Actor.hazard.items.[].system.damageRolls.bl4p5gmnff8b2w33u1az.damage} (same value: '6d12+25') - damageType : string {Actor.hazard.items.[].system.damageRolls.bl4p5gmnff8b2w33u1az.damageType} (same value: 'slashing') - [bnQ5oB8f8gOGvC9I] : object {Actor.hazard.items.[].system.damageRolls.bnQ5oB8f8gOGvC9I} - damage : string {Actor.hazard.items.[].system.damageRolls.bnQ5oB8f8gOGvC9I.damage} (same value: '4d10+10') - damageType : string {Actor.hazard.items.[].system.damageRolls.bnQ5oB8f8gOGvC9I.damageType} (same value: 'slashing') - [c07qdc9k4jj2ngi6kyk6] : object {Actor.hazard.items.[].system.damageRolls.c07qdc9k4jj2ngi6kyk6} - damage : string {Actor.hazard.items.[].system.damageRolls.c07qdc9k4jj2ngi6kyk6.damage} (2 different values) - '2d6+6' (x1) - '1d6+3' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.c07qdc9k4jj2ngi6kyk6.damageType} (same value: 'bludgeoning') - [c7QGpmnMx88XSXpc] : object {Actor.hazard.items.[].system.damageRolls.c7QGpmnMx88XSXpc} - damage : string {Actor.hazard.items.[].system.damageRolls.c7QGpmnMx88XSXpc.damage} (4 different values) - '1d10+5' (x1) - '4d8+10' (x1) - '4d8+18' (x1) - '4d10+22' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.c7QGpmnMx88XSXpc.damageType} (same value: 'bludgeoning') - [chk2cry7mi9jqcfehyid5] : object {Actor.hazard.items.[].system.damageRolls.chk2cry7mi9jqcfehyid5} - damage : string {Actor.hazard.items.[].system.damageRolls.chk2cry7mi9jqcfehyid5.damage} (same value: '5d10') - damageType : string {Actor.hazard.items.[].system.damageRolls.chk2cry7mi9jqcfehyid5.damageType} (same value: 'bludgeoning') - [comy2g8wfkfq2esm6ssa] : object {Actor.hazard.items.[].system.damageRolls.comy2g8wfkfq2esm6ssa} - damage : string {Actor.hazard.items.[].system.damageRolls.comy2g8wfkfq2esm6ssa.damage} (2 different values) - '2d6+5' (x1) - '2d10+13' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.comy2g8wfkfq2esm6ssa.damageType} (same value: 'bludgeoning') - [dZUaTp9lPbHhYfzC] : object {Actor.hazard.items.[].system.damageRolls.dZUaTp9lPbHhYfzC} - damage : string {Actor.hazard.items.[].system.damageRolls.dZUaTp9lPbHhYfzC.damage} (2 different values) - '2d12+15' (x1) - '2d10+13' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.dZUaTp9lPbHhYfzC.damageType} (same value: 'void') - [dcyVQ4MFtWZILQDq] : object {Actor.hazard.items.[].system.damageRolls.dcyVQ4MFtWZILQDq} - category : string {Actor.hazard.items.[].system.damageRolls.dcyVQ4MFtWZILQDq.category} (same value: 'persistent') - damage : string {Actor.hazard.items.[].system.damageRolls.dcyVQ4MFtWZILQDq.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.dcyVQ4MFtWZILQDq.damageType} (same value: 'bleed') - [ddIaogmCD42uvS45] : object {Actor.hazard.items.[].system.damageRolls.ddIaogmCD42uvS45} - damage : string {Actor.hazard.items.[].system.damageRolls.ddIaogmCD42uvS45.damage} (same value: '2d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.ddIaogmCD42uvS45.damageType} (same value: 'cold') - [di7DCTKkZEjB07zn] : object {Actor.hazard.items.[].system.damageRolls.di7DCTKkZEjB07zn} - damage : string {Actor.hazard.items.[].system.damageRolls.di7DCTKkZEjB07zn.damage} (same value: '2d10+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.di7DCTKkZEjB07zn.damageType} (same value: 'bludgeoning') - [dohzqd6ghmlqyoefm0om] : object {Actor.hazard.items.[].system.damageRolls.dohzqd6ghmlqyoefm0om} - damage : string {Actor.hazard.items.[].system.damageRolls.dohzqd6ghmlqyoefm0om.damage} (same value: '3d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.dohzqd6ghmlqyoefm0om.damageType} (same value: 'piercing') - [e2gkbmplmcwll3qy8fpo] : object {Actor.hazard.items.[].system.damageRolls.e2gkbmplmcwll3qy8fpo} - damage : string {Actor.hazard.items.[].system.damageRolls.e2gkbmplmcwll3qy8fpo.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.e2gkbmplmcwll3qy8fpo.damageType} (same value: 'bludgeoning') - [e7581qo0z8qw7n88244tf] : object {Actor.hazard.items.[].system.damageRolls.e7581qo0z8qw7n88244tf} - damage : string {Actor.hazard.items.[].system.damageRolls.e7581qo0z8qw7n88244tf.damage} (same value: '3d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.e7581qo0z8qw7n88244tf.damageType} (same value: 'bludgeoning') - [eZtApt9vf4mq7wLh] : object {Actor.hazard.items.[].system.damageRolls.eZtApt9vf4mq7wLh} - damage : string {Actor.hazard.items.[].system.damageRolls.eZtApt9vf4mq7wLh.damage} (2 different values) - '2d8+5' (x1) - '2d8' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.eZtApt9vf4mq7wLh.damageType} (same value: 'bludgeoning') - [eexl25wchdh0kyi8ch97] : object {Actor.hazard.items.[].system.damageRolls.eexl25wchdh0kyi8ch97} - damage : string {Actor.hazard.items.[].system.damageRolls.eexl25wchdh0kyi8ch97.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.eexl25wchdh0kyi8ch97.damageType} (same value: 'fire') - [ertmrnxysgdmkf7t5oymu] : object {Actor.hazard.items.[].system.damageRolls.ertmrnxysgdmkf7t5oymu} - damage : string {Actor.hazard.items.[].system.damageRolls.ertmrnxysgdmkf7t5oymu.damage} (same value: '2d6+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.ertmrnxysgdmkf7t5oymu.damageType} (same value: 'piercing') - [ez7i82zcxk77glsy0gya] : object {Actor.hazard.items.[].system.damageRolls.ez7i82zcxk77glsy0gya} - damage : string {Actor.hazard.items.[].system.damageRolls.ez7i82zcxk77glsy0gya.damage} (same value: '2d10+11') - damageType : string {Actor.hazard.items.[].system.damageRolls.ez7i82zcxk77glsy0gya.damageType} (same value: 'void') - [f2u9wheevmmka3rjlwi2fs] : object {Actor.hazard.items.[].system.damageRolls.f2u9wheevmmka3rjlwi2fs} - damage : string {Actor.hazard.items.[].system.damageRolls.f2u9wheevmmka3rjlwi2fs.damage} (same value: '1d6+4') - damageType : string {Actor.hazard.items.[].system.damageRolls.f2u9wheevmmka3rjlwi2fs.damageType} (same value: 'piercing') - [f5oITEGkAQkdA3UO] : object {Actor.hazard.items.[].system.damageRolls.f5oITEGkAQkdA3UO} - damage : string {Actor.hazard.items.[].system.damageRolls.f5oITEGkAQkdA3UO.damage} (same value: '2d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.f5oITEGkAQkdA3UO.damageType} (same value: 'piercing') - [feaC5GkeQjSLnGgh] : object {Actor.hazard.items.[].system.damageRolls.feaC5GkeQjSLnGgh} - damage : string {Actor.hazard.items.[].system.damageRolls.feaC5GkeQjSLnGgh.damage} (same value: '2d6+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.feaC5GkeQjSLnGgh.damageType} (same value: 'bludgeoning') - [g7k1xWcWX0x1yyFf] : object {Actor.hazard.items.[].system.damageRolls.g7k1xWcWX0x1yyFf} - damage : string {Actor.hazard.items.[].system.damageRolls.g7k1xWcWX0x1yyFf.damage} (4 different values) - '2d8+5' (x6) - '1d10+4' (x6) - '1d10+7' (x6) - '1d6+3' (x6) - damageType : string {Actor.hazard.items.[].system.damageRolls.g7k1xWcWX0x1yyFf.damageType} (6 different values) - 'cold' (x4) - 'bludgeoning' (x4) - 'fire' (x4) - 'electricity' (x4) - 'piercing' (x4) - 'slashing' (x4) - [gBSTGKmK271jgPxG] : object {Actor.hazard.items.[].system.damageRolls.gBSTGKmK271jgPxG} - damage : string {Actor.hazard.items.[].system.damageRolls.gBSTGKmK271jgPxG.damage} (same value: '1d12+20') - damageType : string {Actor.hazard.items.[].system.damageRolls.gBSTGKmK271jgPxG.damageType} (same value: 'piercing') - [gH7qBOQMbLgRgek4] : object {Actor.hazard.items.[].system.damageRolls.gH7qBOQMbLgRgek4} - damage : string {Actor.hazard.items.[].system.damageRolls.gH7qBOQMbLgRgek4.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.gH7qBOQMbLgRgek4.damageType} (same value: 'slashing') - [gSwnbi7H2LFm0DCD] : object {Actor.hazard.items.[].system.damageRolls.gSwnbi7H2LFm0DCD} - damage : string {Actor.hazard.items.[].system.damageRolls.gSwnbi7H2LFm0DCD.damage} (same value: '3d10') - damageType : string {Actor.hazard.items.[].system.damageRolls.gSwnbi7H2LFm0DCD.damageType} (same value: 'force') - [gXecUIxa95ozc6Dj] : object {Actor.hazard.items.[].system.damageRolls.gXecUIxa95ozc6Dj} - damage : string {Actor.hazard.items.[].system.damageRolls.gXecUIxa95ozc6Dj.damage} (4 different values) - '1d6+3' (x1) - '1d10+6' (x1) - '2d8+7' (x1) - '2d10+9' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.gXecUIxa95ozc6Dj.damageType} (same value: 'force') - [gfXLwuqhb4pGoDyY] : object {Actor.hazard.items.[].system.damageRolls.gfXLwuqhb4pGoDyY} - damage : string {Actor.hazard.items.[].system.damageRolls.gfXLwuqhb4pGoDyY.damage} (same value: '4d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.gfXLwuqhb4pGoDyY.damageType} (same value: 'poison') - [gjidmf4abg6cn5prh33q] : object {Actor.hazard.items.[].system.damageRolls.gjidmf4abg6cn5prh33q} - damage : string {Actor.hazard.items.[].system.damageRolls.gjidmf4abg6cn5prh33q.damage} (same value: '1d6+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.gjidmf4abg6cn5prh33q.damageType} (same value: 'bludgeoning') - [guj26mkvvr90w00st8m3] : object {Actor.hazard.items.[].system.damageRolls.guj26mkvvr90w00st8m3} - damage : string {Actor.hazard.items.[].system.damageRolls.guj26mkvvr90w00st8m3.damage} (same value: '2d12+4') - damageType : string {Actor.hazard.items.[].system.damageRolls.guj26mkvvr90w00st8m3.damageType} (same value: 'slashing') - [gv20dhv8z48yakj4o79cyf] : object {Actor.hazard.items.[].system.damageRolls.gv20dhv8z48yakj4o79cyf} - damage : string {Actor.hazard.items.[].system.damageRolls.gv20dhv8z48yakj4o79cyf.damage} (same value: '2d6+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.gv20dhv8z48yakj4o79cyf.damageType} (same value: 'slashing') - [h1j9nj1o1y5ht58x6r4n] : object {Actor.hazard.items.[].system.damageRolls.h1j9nj1o1y5ht58x6r4n} - damage : string {Actor.hazard.items.[].system.damageRolls.h1j9nj1o1y5ht58x6r4n.damage} (same value: '4d8+15') - damageType : string {Actor.hazard.items.[].system.damageRolls.h1j9nj1o1y5ht58x6r4n.damageType} (same value: 'bludgeoning') - [h8worv865sasqigknrn2h] : object {Actor.hazard.items.[].system.damageRolls.h8worv865sasqigknrn2h} - damage : string {Actor.hazard.items.[].system.damageRolls.h8worv865sasqigknrn2h.damage} (same value: '1d12+8') - damageType : string {Actor.hazard.items.[].system.damageRolls.h8worv865sasqigknrn2h.damageType} (same value: 'slashing') - [hQkr6ePVOWB1y096] : object {Actor.hazard.items.[].system.damageRolls.hQkr6ePVOWB1y096} - damage : string {Actor.hazard.items.[].system.damageRolls.hQkr6ePVOWB1y096.damage} (same value: '11') - damageType : string {Actor.hazard.items.[].system.damageRolls.hQkr6ePVOWB1y096.damageType} (same value: 'cold') - [ha17f105vm6xzoc5d1w0] : object {Actor.hazard.items.[].system.damageRolls.ha17f105vm6xzoc5d1w0} - damage : string {Actor.hazard.items.[].system.damageRolls.ha17f105vm6xzoc5d1w0.damage} (same value: '2d12+10') - damageType : string {Actor.hazard.items.[].system.damageRolls.ha17f105vm6xzoc5d1w0.damageType} (same value: 'bludgeoning') - [hbbjiswyk7luxxtmpf26] : object {Actor.hazard.items.[].system.damageRolls.hbbjiswyk7luxxtmpf26} - damage : string {Actor.hazard.items.[].system.damageRolls.hbbjiswyk7luxxtmpf26.damage} (same value: '2d10+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.hbbjiswyk7luxxtmpf26.damageType} (same value: 'slashing') - [hg5rmoenypg090f5tk68] : object {Actor.hazard.items.[].system.damageRolls.hg5rmoenypg090f5tk68} - damage : string {Actor.hazard.items.[].system.damageRolls.hg5rmoenypg090f5tk68.damage} (same value: '2d4+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.hg5rmoenypg090f5tk68.damageType} (same value: 'bludgeoning') - [i2DuuCUvbT3UpUnQ] : object {Actor.hazard.items.[].system.damageRolls.i2DuuCUvbT3UpUnQ} - damage : string {Actor.hazard.items.[].system.damageRolls.i2DuuCUvbT3UpUnQ.damage} (same value: '2d8+9') - damageType : string {Actor.hazard.items.[].system.damageRolls.i2DuuCUvbT3UpUnQ.damageType} (same value: 'force') - [inmlk2yjsu9uodsggqs95] : object {Actor.hazard.items.[].system.damageRolls.inmlk2yjsu9uodsggqs95} - damage : string {Actor.hazard.items.[].system.damageRolls.inmlk2yjsu9uodsggqs95.damage} (same value: '2d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.inmlk2yjsu9uodsggqs95.damageType} (same value: 'piercing') - [io87WlqiAyPAGtU1] : object {Actor.hazard.items.[].system.damageRolls.io87WlqiAyPAGtU1} - damage : string {Actor.hazard.items.[].system.damageRolls.io87WlqiAyPAGtU1.damage} (2 different values) - '4d8+14' (x1) - '2d10+13' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.io87WlqiAyPAGtU1.damageType} (same value: 'piercing') - [j4nn8qpcb2mzq66r0pvi] : object {Actor.hazard.items.[].system.damageRolls.j4nn8qpcb2mzq66r0pvi} - damage : string {Actor.hazard.items.[].system.damageRolls.j4nn8qpcb2mzq66r0pvi.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.j4nn8qpcb2mzq66r0pvi.damageType} (same value: 'spirit') - [jPmcLzpqz5iECp6j] : object {Actor.hazard.items.[].system.damageRolls.jPmcLzpqz5iECp6j} - damage : string {Actor.hazard.items.[].system.damageRolls.jPmcLzpqz5iECp6j.damage} (4 different values) - '1d10+4' (x1) - '2d8+5' (x1) - '2d8+9' (x1) - '2d10+11' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.jPmcLzpqz5iECp6j.damageType} (same value: 'spirit') - [ji0llge43nloqgvmrlxa] : object {Actor.hazard.items.[].system.damageRolls.ji0llge43nloqgvmrlxa} - damage : string {Actor.hazard.items.[].system.damageRolls.ji0llge43nloqgvmrlxa.damage} (same value: '1') - damageType : string {Actor.hazard.items.[].system.damageRolls.ji0llge43nloqgvmrlxa.damageType} (same value: 'piercing') - [k3Od99b8MiKI5W94] : object {Actor.hazard.items.[].system.damageRolls.k3Od99b8MiKI5W94} - damage : string {Actor.hazard.items.[].system.damageRolls.k3Od99b8MiKI5W94.damage} (2 different values) - '2d8+9' (x1) - '2d8+5' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.k3Od99b8MiKI5W94.damageType} (same value: 'bludgeoning') - [k94MjSC9mxcIvMRx] : object {Actor.hazard.items.[].system.damageRolls.k94MjSC9mxcIvMRx} - damage : string {Actor.hazard.items.[].system.damageRolls.k94MjSC9mxcIvMRx.damage} (same value: '4d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.k94MjSC9mxcIvMRx.damageType} (same value: 'fire') - [l3ja4befb5inpen6o9fk3f] : object {Actor.hazard.items.[].system.damageRolls.l3ja4befb5inpen6o9fk3f} - damage : string {Actor.hazard.items.[].system.damageRolls.l3ja4befb5inpen6o9fk3f.damage} (same value: '1d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.l3ja4befb5inpen6o9fk3f.damageType} (same value: 'poison') - [lhbiauwi4zscgjry2akfsn] : object {Actor.hazard.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn} - damage : string {Actor.hazard.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn.damage} (same value: '1d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn.damageType} (same value: 'bludgeoning') - [lniYAkjSR4N6MPdi] : object {Actor.hazard.items.[].system.damageRolls.lniYAkjSR4N6MPdi} - damage : string {Actor.hazard.items.[].system.damageRolls.lniYAkjSR4N6MPdi.damage} (same value: '2d10') - damageType : string {Actor.hazard.items.[].system.damageRolls.lniYAkjSR4N6MPdi.damageType} (same value: 'cold') - [m2VkTAtxSmy1RgHW] : object {Actor.hazard.items.[].system.damageRolls.m2VkTAtxSmy1RgHW} - damage : string {Actor.hazard.items.[].system.damageRolls.m2VkTAtxSmy1RgHW.damage} (same value: '2d8+7') - damageType : string {Actor.hazard.items.[].system.damageRolls.m2VkTAtxSmy1RgHW.damageType} (same value: 'acid') - [m39l11ztrqgz1agznrec] : object {Actor.hazard.items.[].system.damageRolls.m39l11ztrqgz1agznrec} - damage : string {Actor.hazard.items.[].system.damageRolls.m39l11ztrqgz1agznrec.damage} (same value: '4d10+20') - damageType : string {Actor.hazard.items.[].system.damageRolls.m39l11ztrqgz1agznrec.damageType} (same value: 'bludgeoning') - [m9gfpuesqgzgmj2cr5tg] : object {Actor.hazard.items.[].system.damageRolls.m9gfpuesqgzgmj2cr5tg} - damage : string {Actor.hazard.items.[].system.damageRolls.m9gfpuesqgzgmj2cr5tg.damage} (same value: '2d10 + 18') - damageType : string {Actor.hazard.items.[].system.damageRolls.m9gfpuesqgzgmj2cr5tg.damageType} (same value: 'bludgeoning') - [mqs4p1jLnvbcssZo] : object {Actor.hazard.items.[].system.damageRolls.mqs4p1jLnvbcssZo} - damage : string {Actor.hazard.items.[].system.damageRolls.mqs4p1jLnvbcssZo.damage} (same value: '2d8+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.mqs4p1jLnvbcssZo.damageType} (same value: 'force') - [msgoimorrak9p9xvltgo] : object {Actor.hazard.items.[].system.damageRolls.msgoimorrak9p9xvltgo} - damage : string {Actor.hazard.items.[].system.damageRolls.msgoimorrak9p9xvltgo.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.msgoimorrak9p9xvltgo.damageType} (same value: 'cold') - [mw6MjzitsKX4ga2j] : object {Actor.hazard.items.[].system.damageRolls.mw6MjzitsKX4ga2j} - damage : string {Actor.hazard.items.[].system.damageRolls.mw6MjzitsKX4ga2j.damage} (3 different values) - '1d8' (x1) - '1d8+8' (x1) - '1d8+2' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.mw6MjzitsKX4ga2j.damageType} (same value: 'slashing') - [mwdx5rvny9h800405t75e] : object {Actor.hazard.items.[].system.damageRolls.mwdx5rvny9h800405t75e} - damage : string {Actor.hazard.items.[].system.damageRolls.mwdx5rvny9h800405t75e.damage} (2 different values) - '3d6' (x1) - '4d6' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.mwdx5rvny9h800405t75e.damageType} (same value: 'bludgeoning') - [n0swlijtd7hk07y2uw6lfb] : object {Actor.hazard.items.[].system.damageRolls.n0swlijtd7hk07y2uw6lfb} - damage : string {Actor.hazard.items.[].system.damageRolls.n0swlijtd7hk07y2uw6lfb.damage} (same value: '1d10+11') - damageType : string {Actor.hazard.items.[].system.damageRolls.n0swlijtd7hk07y2uw6lfb.damageType} (same value: 'piercing') - [n7rpir3rvo1ird7glfa6] : object {Actor.hazard.items.[].system.damageRolls.n7rpir3rvo1ird7glfa6} - damage : string {Actor.hazard.items.[].system.damageRolls.n7rpir3rvo1ird7glfa6.damage} (same value: '2d12+11') - damageType : string {Actor.hazard.items.[].system.damageRolls.n7rpir3rvo1ird7glfa6.damageType} (same value: 'slashing') - [nj5y7py7WpfvzZFS] : object {Actor.hazard.items.[].system.damageRolls.nj5y7py7WpfvzZFS} - damage : string {Actor.hazard.items.[].system.damageRolls.nj5y7py7WpfvzZFS.damage} (same value: '2d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.nj5y7py7WpfvzZFS.damageType} (same value: 'bludgeoning') - [nrogdVHQCBR0qSBr] : object {Actor.hazard.items.[].system.damageRolls.nrogdVHQCBR0qSBr} - damage : string {Actor.hazard.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damage} (same value: '3d4') - damageType : string {Actor.hazard.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damageType} (same value: 'cold') - [nul7n4wkfz2qkyxltkenx] : object {Actor.hazard.items.[].system.damageRolls.nul7n4wkfz2qkyxltkenx} - damage : string {Actor.hazard.items.[].system.damageRolls.nul7n4wkfz2qkyxltkenx.damage} (same value: '3d10+10') - damageType : string {Actor.hazard.items.[].system.damageRolls.nul7n4wkfz2qkyxltkenx.damageType} (same value: 'piercing') - [o30ldvl1rgxl3nvnwxvh] : object {Actor.hazard.items.[].system.damageRolls.o30ldvl1rgxl3nvnwxvh} - damage : string {Actor.hazard.items.[].system.damageRolls.o30ldvl1rgxl3nvnwxvh.damage} (2 different values) - '1d4+3' (x1) - '1d10+4' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.o30ldvl1rgxl3nvnwxvh.damageType} (same value: 'fire') - [ocMDzbZDJy1SodS3] : object {Actor.hazard.items.[].system.damageRolls.ocMDzbZDJy1SodS3} - damage : string {Actor.hazard.items.[].system.damageRolls.ocMDzbZDJy1SodS3.damage} (same value: '3d12') - damageType : string {Actor.hazard.items.[].system.damageRolls.ocMDzbZDJy1SodS3.damageType} (same value: 'piercing') - [ohp9k854inwuu2rd0rl1] : object {Actor.hazard.items.[].system.damageRolls.ohp9k854inwuu2rd0rl1} - damage : string {Actor.hazard.items.[].system.damageRolls.ohp9k854inwuu2rd0rl1.damage} (2 different values) - '2d8+4' (x1) - '2d10+4' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.ohp9k854inwuu2rd0rl1.damageType} (same value: 'sonic') - [p5jh8egew7k69xiegg3vc] : object {Actor.hazard.items.[].system.damageRolls.p5jh8egew7k69xiegg3vc} - damage : string {Actor.hazard.items.[].system.damageRolls.p5jh8egew7k69xiegg3vc.damage} (same value: '1d12') - damageType : string {Actor.hazard.items.[].system.damageRolls.p5jh8egew7k69xiegg3vc.damageType} (same value: 'piercing') - [p8zpn7tz6EeNUxfn] : object {Actor.hazard.items.[].system.damageRolls.p8zpn7tz6EeNUxfn} - damage : string {Actor.hazard.items.[].system.damageRolls.p8zpn7tz6EeNUxfn.damage} (same value: '4d10+20') - damageType : string {Actor.hazard.items.[].system.damageRolls.p8zpn7tz6EeNUxfn.damageType} (same value: 'spirit') - [p9qpohxaaga0ym0mofgp] : object {Actor.hazard.items.[].system.damageRolls.p9qpohxaaga0ym0mofgp} - damage : string {Actor.hazard.items.[].system.damageRolls.p9qpohxaaga0ym0mofgp.damage} (same value: '3d6+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.p9qpohxaaga0ym0mofgp.damageType} (same value: 'void') - [pdt0lu457k98nhuo57xk] : object {Actor.hazard.items.[].system.damageRolls.pdt0lu457k98nhuo57xk} - damage : string {Actor.hazard.items.[].system.damageRolls.pdt0lu457k98nhuo57xk.damage} (same value: '4d6+12') - damageType : string {Actor.hazard.items.[].system.damageRolls.pdt0lu457k98nhuo57xk.damageType} (same value: 'piercing') - [phcr79vzndih3qvc6ctt] : object {Actor.hazard.items.[].system.damageRolls.phcr79vzndih3qvc6ctt} - damage : string {Actor.hazard.items.[].system.damageRolls.phcr79vzndih3qvc6ctt.damage} (same value: '2d12+4') - damageType : string {Actor.hazard.items.[].system.damageRolls.phcr79vzndih3qvc6ctt.damageType} (same value: 'slashing') - [pomoho4fzylfk3kpiqnq5l] : object {Actor.hazard.items.[].system.damageRolls.pomoho4fzylfk3kpiqnq5l} - damage : string {Actor.hazard.items.[].system.damageRolls.pomoho4fzylfk3kpiqnq5l.damage} (same value: '2d10+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.pomoho4fzylfk3kpiqnq5l.damageType} (same value: 'void') - [pskz5rOXIfyWHwbF] : object {Actor.hazard.items.[].system.damageRolls.pskz5rOXIfyWHwbF} - damage : string {Actor.hazard.items.[].system.damageRolls.pskz5rOXIfyWHwbF.damage} (same value: '3d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.pskz5rOXIfyWHwbF.damageType} (same value: 'poison') - [pwBeUgyUbkuBC8dM] : object {Actor.hazard.items.[].system.damageRolls.pwBeUgyUbkuBC8dM} - damage : string {Actor.hazard.items.[].system.damageRolls.pwBeUgyUbkuBC8dM.damage} (same value: '3d12') - damageType : string {Actor.hazard.items.[].system.damageRolls.pwBeUgyUbkuBC8dM.damageType} (same value: 'piercing') - [pzHqtJZetnsnp0ss] : object {Actor.hazard.items.[].system.damageRolls.pzHqtJZetnsnp0ss} - damage : string {Actor.hazard.items.[].system.damageRolls.pzHqtJZetnsnp0ss.damage} (same value: '2d6+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.pzHqtJZetnsnp0ss.damageType} (same value: 'void') - [qPuVCcuSYvSqnI1N] : object {Actor.hazard.items.[].system.damageRolls.qPuVCcuSYvSqnI1N} - damage : string {Actor.hazard.items.[].system.damageRolls.qPuVCcuSYvSqnI1N.damage} (same value: '2d10') - damageType : string {Actor.hazard.items.[].system.damageRolls.qPuVCcuSYvSqnI1N.damageType} (same value: 'bludgeoning') - [qcDci48kenpZGvoq] : object {Actor.hazard.items.[].system.damageRolls.qcDci48kenpZGvoq} - damage : string {Actor.hazard.items.[].system.damageRolls.qcDci48kenpZGvoq.damage} (same value: '1d4+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.qcDci48kenpZGvoq.damageType} (same value: 'piercing') - [qm8AVojldkvAJu6D] : object {Actor.hazard.items.[].system.damageRolls.qm8AVojldkvAJu6D} - damage : string {Actor.hazard.items.[].system.damageRolls.qm8AVojldkvAJu6D.damage} (same value: '8d10+44') - damageType : string {Actor.hazard.items.[].system.damageRolls.qm8AVojldkvAJu6D.damageType} (same value: 'fire') - [r5qp9dx4h1gmq2ewymla8k] : object {Actor.hazard.items.[].system.damageRolls.r5qp9dx4h1gmq2ewymla8k} - damage : string {Actor.hazard.items.[].system.damageRolls.r5qp9dx4h1gmq2ewymla8k.damage} (same value: '1d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.r5qp9dx4h1gmq2ewymla8k.damageType} (same value: 'poison') - [rcb99ha9jg7r6cjk3yh269] : object {Actor.hazard.items.[].system.damageRolls.rcb99ha9jg7r6cjk3yh269} - damage : string {Actor.hazard.items.[].system.damageRolls.rcb99ha9jg7r6cjk3yh269.damage} (same value: '4d4+10') - damageType : string {Actor.hazard.items.[].system.damageRolls.rcb99ha9jg7r6cjk3yh269.damageType} (same value: 'piercing') - [red27nyxjmbbllssxrdcz] : object {Actor.hazard.items.[].system.damageRolls.red27nyxjmbbllssxrdcz} - damage : string {Actor.hazard.items.[].system.damageRolls.red27nyxjmbbllssxrdcz.damage} (same value: '4d6+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.red27nyxjmbbllssxrdcz.damageType} (same value: 'piercing') - [rf7se4fxlnddwm36t0vt9] : object {Actor.hazard.items.[].system.damageRolls.rf7se4fxlnddwm36t0vt9} - damage : string {Actor.hazard.items.[].system.damageRolls.rf7se4fxlnddwm36t0vt9.damage} (same value: '20') - damageType : string {Actor.hazard.items.[].system.damageRolls.rf7se4fxlnddwm36t0vt9.damageType} (same value: 'void') - [rnQHv2ayVFXYnw7I] : object {Actor.hazard.items.[].system.damageRolls.rnQHv2ayVFXYnw7I} - damage : string {Actor.hazard.items.[].system.damageRolls.rnQHv2ayVFXYnw7I.damage} (2 different values) - '2d8+7' (x1) - '2d10+9' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.rnQHv2ayVFXYnw7I.damageType} (same value: 'slashing') - [rog0seeifjsp345c0itf] : object {Actor.hazard.items.[].system.damageRolls.rog0seeifjsp345c0itf} - damage : string {Actor.hazard.items.[].system.damageRolls.rog0seeifjsp345c0itf.damage} (same value: '2d6+6') - damageType : string {Actor.hazard.items.[].system.damageRolls.rog0seeifjsp345c0itf.damageType} (same value: 'piercing') - [ru2njmbih3k9z7rfj9u1] : object {Actor.hazard.items.[].system.damageRolls.ru2njmbih3k9z7rfj9u1} - damage : string {Actor.hazard.items.[].system.damageRolls.ru2njmbih3k9z7rfj9u1.damage} (same value: '3d12+19') - damageType : string {Actor.hazard.items.[].system.damageRolls.ru2njmbih3k9z7rfj9u1.damageType} (same value: 'force') - [s2blktozj5cqsr98af68bc] : object {Actor.hazard.items.[].system.damageRolls.s2blktozj5cqsr98af68bc} - damage : string {Actor.hazard.items.[].system.damageRolls.s2blktozj5cqsr98af68bc.damage} (same value: '2d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.s2blktozj5cqsr98af68bc.damageType} (same value: 'fire') - [s7xa90JbCur0EyVl] : object {Actor.hazard.items.[].system.damageRolls.s7xa90JbCur0EyVl} - damage : string {Actor.hazard.items.[].system.damageRolls.s7xa90JbCur0EyVl.damage} (same value: '1d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.s7xa90JbCur0EyVl.damageType} (same value: 'mental') - [seyUVRqRSPyU3Xwj] : object {Actor.hazard.items.[].system.damageRolls.seyUVRqRSPyU3Xwj} - damage : string {Actor.hazard.items.[].system.damageRolls.seyUVRqRSPyU3Xwj.damage} (2 different values) - '4d8+12' (x1) - '4d6+10' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.seyUVRqRSPyU3Xwj.damageType} (same value: 'slashing') - [sfdozE4xhbvCZYX8] : object {Actor.hazard.items.[].system.damageRolls.sfdozE4xhbvCZYX8} - damage : string {Actor.hazard.items.[].system.damageRolls.sfdozE4xhbvCZYX8.damage} (same value: '4d10+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.sfdozE4xhbvCZYX8.damageType} (same value: 'piercing') - [stgK5EVCHQWMmHa0] : object {Actor.hazard.items.[].system.damageRolls.stgK5EVCHQWMmHa0} - damage : string {Actor.hazard.items.[].system.damageRolls.stgK5EVCHQWMmHa0.damage} (same value: '4d6+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.stgK5EVCHQWMmHa0.damageType} (same value: 'piercing') - [suquqxt663j73c6ijrk6t3] : object {Actor.hazard.items.[].system.damageRolls.suquqxt663j73c6ijrk6t3} - damage : string {Actor.hazard.items.[].system.damageRolls.suquqxt663j73c6ijrk6t3.damage} (same value: '1d4+3') - damageType : string {Actor.hazard.items.[].system.damageRolls.suquqxt663j73c6ijrk6t3.damageType} (same value: 'force') - [szOW2nLRtPPVTOYR] : object {Actor.hazard.items.[].system.damageRolls.szOW2nLRtPPVTOYR} - category : string {Actor.hazard.items.[].system.damageRolls.szOW2nLRtPPVTOYR.category} (same value: 'persistent') - damage : string {Actor.hazard.items.[].system.damageRolls.szOW2nLRtPPVTOYR.damage} (same value: '2d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.szOW2nLRtPPVTOYR.damageType} (same value: 'bleed') - [t9dscw71ewehbaqiscddbs] : object {Actor.hazard.items.[].system.damageRolls.t9dscw71ewehbaqiscddbs} - damage : string {Actor.hazard.items.[].system.damageRolls.t9dscw71ewehbaqiscddbs.damage} (same value: '1d10') - damageType : string {Actor.hazard.items.[].system.damageRolls.t9dscw71ewehbaqiscddbs.damageType} (same value: 'fire') - [tGFgz525BfWIL7Bl] : object {Actor.hazard.items.[].system.damageRolls.tGFgz525BfWIL7Bl} - damage : string {Actor.hazard.items.[].system.damageRolls.tGFgz525BfWIL7Bl.damage} (same value: '1d10+5') - damageType : string {Actor.hazard.items.[].system.damageRolls.tGFgz525BfWIL7Bl.damageType} (same value: 'piercing') - [tldlblj7tlfak0ovl8wo] : object {Actor.hazard.items.[].system.damageRolls.tldlblj7tlfak0ovl8wo} - damage : string {Actor.hazard.items.[].system.damageRolls.tldlblj7tlfak0ovl8wo.damage} (same value: '2d8+12') - damageType : string {Actor.hazard.items.[].system.damageRolls.tldlblj7tlfak0ovl8wo.damageType} (same value: 'piercing') - [tqsvyv8d2m707i4gh895] : object {Actor.hazard.items.[].system.damageRolls.tqsvyv8d2m707i4gh895} - damage : string {Actor.hazard.items.[].system.damageRolls.tqsvyv8d2m707i4gh895.damage} (same value: '4d4') - damageType : string {Actor.hazard.items.[].system.damageRolls.tqsvyv8d2m707i4gh895.damageType} (same value: 'piercing') - [tutd4l57u3mxyyf770o87j] : object {Actor.hazard.items.[].system.damageRolls.tutd4l57u3mxyyf770o87j} - damage : string {Actor.hazard.items.[].system.damageRolls.tutd4l57u3mxyyf770o87j.damage} (same value: '4d4+8') - damageType : string {Actor.hazard.items.[].system.damageRolls.tutd4l57u3mxyyf770o87j.damageType} (same value: 'acid') - [uTrPyUrBOFQzYmKE] : object {Actor.hazard.items.[].system.damageRolls.uTrPyUrBOFQzYmKE} - damage : string {Actor.hazard.items.[].system.damageRolls.uTrPyUrBOFQzYmKE.damage} (same value: '2d8') - damageType : string {Actor.hazard.items.[].system.damageRolls.uTrPyUrBOFQzYmKE.damageType} (same value: 'mental') - [uZOOngQUA0good2G] : object {Actor.hazard.items.[].system.damageRolls.uZOOngQUA0good2G} - damage : string {Actor.hazard.items.[].system.damageRolls.uZOOngQUA0good2G.damage} (same value: '4d10+22') - damageType : string {Actor.hazard.items.[].system.damageRolls.uZOOngQUA0good2G.damageType} (same value: 'force') - [ug4C90AYtpAQbxQK] : object {Actor.hazard.items.[].system.damageRolls.ug4C90AYtpAQbxQK} - category : string {Actor.hazard.items.[].system.damageRolls.ug4C90AYtpAQbxQK.category} (same value: 'persistent') - damage : string {Actor.hazard.items.[].system.damageRolls.ug4C90AYtpAQbxQK.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.ug4C90AYtpAQbxQK.damageType} (same value: 'fire') - [urMCQcfbHeh3zPQa] : object {Actor.hazard.items.[].system.damageRolls.urMCQcfbHeh3zPQa} - damage : string {Actor.hazard.items.[].system.damageRolls.urMCQcfbHeh3zPQa.damage} (3 different values) - '1d8+4' (x1) - '1d4' (x1) - '1d6+4' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.urMCQcfbHeh3zPQa.damageType} (same value: 'fire') - [uztzova2a3xkij7adhxc] : object {Actor.hazard.items.[].system.damageRolls.uztzova2a3xkij7adhxc} - damage : string {Actor.hazard.items.[].system.damageRolls.uztzova2a3xkij7adhxc.damage} (2 different values) - '2d6+7' (x1) - '2d6+11' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.uztzova2a3xkij7adhxc.damageType} (same value: 'fire') - [vbYyZ36WYGlk3A4a] : object {Actor.hazard.items.[].system.damageRolls.vbYyZ36WYGlk3A4a} - damage : string {Actor.hazard.items.[].system.damageRolls.vbYyZ36WYGlk3A4a.damage} (same value: '1d10+2') - damageType : string {Actor.hazard.items.[].system.damageRolls.vbYyZ36WYGlk3A4a.damageType} (same value: 'piercing') - [vuDOcwVm1v3wQAAF] : object {Actor.hazard.items.[].system.damageRolls.vuDOcwVm1v3wQAAF} - damage : string {Actor.hazard.items.[].system.damageRolls.vuDOcwVm1v3wQAAF.damage} (same value: '1d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.vuDOcwVm1v3wQAAF.damageType} (same value: 'poison') - [vv9vibg2hergwu0s99vvd6] : object {Actor.hazard.items.[].system.damageRolls.vv9vibg2hergwu0s99vvd6} - damage : string {Actor.hazard.items.[].system.damageRolls.vv9vibg2hergwu0s99vvd6.damage} (same value: '6d12+24') - damageType : string {Actor.hazard.items.[].system.damageRolls.vv9vibg2hergwu0s99vvd6.damageType} (same value: 'piercing') - [vyild2eqx4ge0c61qqpd] : object {Actor.hazard.items.[].system.damageRolls.vyild2eqx4ge0c61qqpd} - damage : string {Actor.hazard.items.[].system.damageRolls.vyild2eqx4ge0c61qqpd.damage} (same value: '4d8+9') - damageType : string {Actor.hazard.items.[].system.damageRolls.vyild2eqx4ge0c61qqpd.damageType} (same value: 'void') - [wEf9g8rpHroPqWMH] : object {Actor.hazard.items.[].system.damageRolls.wEf9g8rpHroPqWMH} - category : string {Actor.hazard.items.[].system.damageRolls.wEf9g8rpHroPqWMH.category} (same value: 'persistent') - damage : string {Actor.hazard.items.[].system.damageRolls.wEf9g8rpHroPqWMH.damage} (same value: '2d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.wEf9g8rpHroPqWMH.damageType} (same value: 'bleed') - [wkmydREMGiOq7p93] : object {Actor.hazard.items.[].system.damageRolls.wkmydREMGiOq7p93} - damage : string {Actor.hazard.items.[].system.damageRolls.wkmydREMGiOq7p93.damage} (same value: '1d12') - damageType : string {Actor.hazard.items.[].system.damageRolls.wkmydREMGiOq7p93.damageType} (same value: 'fire') - [wwUrSw96Ja787ydw] : object {Actor.hazard.items.[].system.damageRolls.wwUrSw96Ja787ydw} - damage : string {Actor.hazard.items.[].system.damageRolls.wwUrSw96Ja787ydw.damage} (same value: '6d6') - damageType : string {Actor.hazard.items.[].system.damageRolls.wwUrSw96Ja787ydw.damageType} (same value: 'void') - [x2xzitw3cmrro3pp1m88] : object {Actor.hazard.items.[].system.damageRolls.x2xzitw3cmrro3pp1m88} - damage : string {Actor.hazard.items.[].system.damageRolls.x2xzitw3cmrro3pp1m88.damage} (2 different values) - '1d10+6' (x1) - '2d8+7' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.x2xzitw3cmrro3pp1m88.damageType} (same value: 'void') - [x9rz2u1v19rx25mvpmko] : object {Actor.hazard.items.[].system.damageRolls.x9rz2u1v19rx25mvpmko} - damage : string {Actor.hazard.items.[].system.damageRolls.x9rz2u1v19rx25mvpmko.damage} (same value: '2d10+4') - damageType : string {Actor.hazard.items.[].system.damageRolls.x9rz2u1v19rx25mvpmko.damageType} (same value: 'piercing') - nx5Ru6SDJCdVIMkR : object {Actor.hazard.items.[].system.damageRolls.nx5Ru6SDJCdVIMkR} - damage : string {Actor.hazard.items.[].system.damageRolls.nx5Ru6SDJCdVIMkR.damage} (same value: '2d12+15') - damageType : string {Actor.hazard.items.[].system.damageRolls.nx5Ru6SDJCdVIMkR.damageType} (same value: 'electricity') - [xUz2JIY20egl4gxg] : object {Actor.hazard.items.[].system.damageRolls.xUz2JIY20egl4gxg} - damage : string {Actor.hazard.items.[].system.damageRolls.xUz2JIY20egl4gxg.damage} (same value: '8d4+12') - damageType : string {Actor.hazard.items.[].system.damageRolls.xUz2JIY20egl4gxg.damageType} (same value: 'piercing') - [xuKulH4KtY3hPnzs] : object {Actor.hazard.items.[].system.damageRolls.xuKulH4KtY3hPnzs} - damage : string {Actor.hazard.items.[].system.damageRolls.xuKulH4KtY3hPnzs.damage} (same value: '2d10+13') - damageType : string {Actor.hazard.items.[].system.damageRolls.xuKulH4KtY3hPnzs.damageType} (same value: 'bludgeoning') - [y215KPkMm7AW0POU] : object {Actor.hazard.items.[].system.damageRolls.y215KPkMm7AW0POU} - damage : string {Actor.hazard.items.[].system.damageRolls.y215KPkMm7AW0POU.damage} (same value: '1d10+4') - damageType : string {Actor.hazard.items.[].system.damageRolls.y215KPkMm7AW0POU.damageType} (same value: 'piercing') - [y6s2ku6swg3wbz0i0p4gg] : object {Actor.hazard.items.[].system.damageRolls.y6s2ku6swg3wbz0i0p4gg} - damage : string {Actor.hazard.items.[].system.damageRolls.y6s2ku6swg3wbz0i0p4gg.damage} (same value: '6d12+40') - damageType : string {Actor.hazard.items.[].system.damageRolls.y6s2ku6swg3wbz0i0p4gg.damageType} (same value: 'piercing') - [ygsps4d5yxi9qgtr5e2e] : object {Actor.hazard.items.[].system.damageRolls.ygsps4d5yxi9qgtr5e2e} - damage : string {Actor.hazard.items.[].system.damageRolls.ygsps4d5yxi9qgtr5e2e.damage} (2 different values) - '4d10+26' (x1) - '4d10+18' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.ygsps4d5yxi9qgtr5e2e.damageType} (same value: 'bludgeoning') - [yh368qqufypybasfe23k] : object {Actor.hazard.items.[].system.damageRolls.yh368qqufypybasfe23k} - damage : string {Actor.hazard.items.[].system.damageRolls.yh368qqufypybasfe23k.damage} (same value: '3d12+17') - damageType : string {Actor.hazard.items.[].system.damageRolls.yh368qqufypybasfe23k.damageType} (same value: 'piercing') - [yjgwsCY5bQl86hAu] : object {Actor.hazard.items.[].system.damageRolls.yjgwsCY5bQl86hAu} - damage : string {Actor.hazard.items.[].system.damageRolls.yjgwsCY5bQl86hAu.damage} (same value: '3d12') - damageType : string {Actor.hazard.items.[].system.damageRolls.yjgwsCY5bQl86hAu.damageType} (same value: 'slashing') - [zBS6m33YcaGg5g3A] : object {Actor.hazard.items.[].system.damageRolls.zBS6m33YcaGg5g3A} - damage : string {Actor.hazard.items.[].system.damageRolls.zBS6m33YcaGg5g3A.damage} (same value: '1d10+4') - damageType : string {Actor.hazard.items.[].system.damageRolls.zBS6m33YcaGg5g3A.damageType} (same value: 'piercing') - [zc7jj4yrbepuh4kbe6fc] : object {Actor.hazard.items.[].system.damageRolls.zc7jj4yrbepuh4kbe6fc} - damage : string {Actor.hazard.items.[].system.damageRolls.zc7jj4yrbepuh4kbe6fc.damage} (2 different values) - '1' (x1) - '1d4+3' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.zc7jj4yrbepuh4kbe6fc.damageType} (same value: 'piercing') - [zrsk75x4qk95ro4xiptn] : object {Actor.hazard.items.[].system.damageRolls.zrsk75x4qk95ro4xiptn} - damage : string {Actor.hazard.items.[].system.damageRolls.zrsk75x4qk95ro4xiptn.damage} (2 different values) - '2d10+5' (x1) - '2d10+9' (x1) - damageType : string {Actor.hazard.items.[].system.damageRolls.zrsk75x4qk95ro4xiptn.damageType} (same value: 'piercing') - [equipped] : object {Actor.hazard.items.[].system.equipped} - carryType : string {Actor.hazard.items.[].system.equipped.carryType} (same value: 'worn') - [frequency] : object {Actor.hazard.items.[].system.frequency} - max : integer {Actor.hazard.items.[].system.frequency.max} (2 different values) - 1 (x3) - 3 (x1) - per : string {Actor.hazard.items.[].system.frequency.per} (2 different values) - 'day' (x3) - 'round' (x1) - value : integer {Actor.hazard.items.[].system.frequency.value} (same value: 1) - [hardness] : integer {Actor.hazard.items.[].system.hardness} (same value: 0) - publication : object {Actor.hazard.items.[].system.publication} - license : string {Actor.hazard.items.[].system.publication.license} (2 different values) - 'OGL' (x1514) - 'ORC' (x45) - remaster : boolean {Actor.hazard.items.[].system.publication.remaster} (2 different values) - False (x1518) - True (x41) - title : string {Actor.hazard.items.[].system.publication.title} (7 different values) - '' (x1535) - 'Pathfinder Bestiary' (x10) - 'Pathfinder #177: Burning Tundra' (x6) - 'Pathfinder Bestiary 2' (x3) - 'Pathfinder GM Core' (x2) - 'Pathfinder Monster Core' (x2) - 'Pathfinder #174: Shadows of the Ancients' (x1) - [hp] : object {Actor.hazard.items.[].system.hp} - max : integer {Actor.hazard.items.[].system.hp.max} (same value: 0) - value : integer {Actor.hazard.items.[].system.hp.value} (same value: 0) - [level] : object {Actor.hazard.items.[].system.level} - value : integer {Actor.hazard.items.[].system.level.value} (same value: 13) - [material] : object {Actor.hazard.items.[].system.material} - [grade] : empty - [type] : empty - [price] : object {Actor.hazard.items.[].system.price} - value : object {Actor.hazard.items.[].system.price.value} - gp : integer {Actor.hazard.items.[].system.price.value.gp} (same value: 500) - [quantity] : integer {Actor.hazard.items.[].system.quantity} (same value: 1) - rules : ignored (Foundry rules object) {Actor.hazard.items.[].system.rules} - [size] : string {Actor.hazard.items.[].system.size} (same value: 'med') - [slug] : string {Actor.hazard.items.[].system.slug} (24 different values) - [usage] : object {Actor.hazard.items.[].system.usage} - value : string {Actor.hazard.items.[].system.usage.value} (same value: 'held-in-one-hand') - [uses] : object {Actor.hazard.items.[].system.uses} - autoDestroy : boolean {Actor.hazard.items.[].system.uses.autoDestroy} (same value: True) - max : integer {Actor.hazard.items.[].system.uses.max} (same value: 1) - value : integer {Actor.hazard.items.[].system.uses.value} (same value: 1) - [weaponType] : object {Actor.hazard.items.[].system.weaponType} - value : string {Actor.hazard.items.[].system.weaponType.value} (2 different values) - 'melee' (x118) - 'ranged' (x105) - type : string {Actor.hazard.items.[].type} (3 different values) - 'action' (x1285) - 'melee' (x273) - 'consumable' (x1) - [_stats] : object {Actor.hazard.items.[]._stats} - compendiumSource : string {Actor.hazard.items.[]._stats.compendiumSource} (14 different values) - name : string {Actor.hazard.name} (984 different values) - system : object {Actor.hazard.system} - attributes : object {Actor.hazard.system.attributes} - ac : object {Actor.hazard.system.attributes.ac} - [value] : integer {Actor.hazard.system.attributes.ac.value} (37 different values) - [emitsSound] : mixed - string {Actor.hazard.system.attributes.emitsSound} (same value: 'encounter') - boolean {Actor.hazard.system.attributes.emitsSound} (2 different values) - False (x15) - True (x2) - [hardness] : integer {Actor.hazard.system.attributes.hardness} (35 different values) - [hasHealth] : boolean {Actor.hazard.system.attributes.hasHealth} (2 different values) - True (x331) - False (x72) - hp : object {Actor.hazard.system.attributes.hp} - details : string {Actor.hazard.system.attributes.hp.details} (83 different values) - [max] : integer {Actor.hazard.system.attributes.hp.max} (83 different values) - temp : integer {Actor.hazard.system.attributes.hp.temp} (same value: 0) - [tempmax] : integer {Actor.hazard.system.attributes.hp.tempmax} (same value: 0) - [value] : integer {Actor.hazard.system.attributes.hp.value} (83 different values) - [immunities] : array {Actor.hazard.system.attributes.immunities} - Length: min=0 max=6 - Value type: object {Actor.hazard.system.attributes.immunities.[]} - [exceptions] : array<> {Actor.hazard.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Actor.hazard.system.attributes.immunities.[].type} (21 different values) - [resistances] : array {Actor.hazard.system.attributes.resistances} - Length: min=0 max=3 - Value type: object {Actor.hazard.system.attributes.resistances.[]} - [exceptions] : array {Actor.hazard.system.attributes.resistances.[].exceptions} - Length: min=0 max=4 - Value type: string {Actor.hazard.system.attributes.resistances.[].exceptions.[]} (5 different values) - 'ghost-touch' (x9) - 'force' (x6) - 'vitality' (x6) - 'spirit' (x4) - 'fire' (x1) - type : string {Actor.hazard.system.attributes.resistances.[].type} (10 different values) - 'all-damage' (x8) - 'fire' (x7) - 'acid' (x4) - 'slashing' (x4) - 'bludgeoning' (x4) - 'physical' (x2) - 'sonic' (x2) - 'piercing' (x2) - 'energy' (x1) - 'electricity' (x1) - value : integer {Actor.hazard.system.attributes.resistances.[].value} (9 different values) - 20 (x10) - 10 (x7) - 15 (x7) - 5 (x4) - 7 (x2) - 14 (x2) - 3 (x1) - 6 (x1) - 8 (x1) - [doubleVs] : array {Actor.hazard.system.attributes.resistances.[].doubleVs} - Length: min=0 max=1 - Value type: string {Actor.hazard.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') - stealth : object {Actor.hazard.system.attributes.stealth} - details : string {Actor.hazard.system.attributes.stealth.details} (218 different values) - value : integer {Actor.hazard.system.attributes.stealth.value} (51 different values) - [weaknesses] : array {Actor.hazard.system.attributes.weaknesses} - Length: min=0 max=3 - Value type: object {Actor.hazard.system.attributes.weaknesses.[]} - [exceptions] : array<> {Actor.hazard.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Actor.hazard.system.attributes.weaknesses.[].type} (15 different values) - value : integer {Actor.hazard.system.attributes.weaknesses.[].value} (10 different values) - 5 (x45) - 10 (x37) - 15 (x21) - 20 (x9) - 3 (x6) - 7 (x5) - 8 (x4) - 30 (x1) - 9 (x1) - 2 (x1) - [creatureType] : string {Actor.hazard.system.creatureType} (same value: '') - details : object {Actor.hazard.system.details} - description : string {Actor.hazard.system.details.description} (796 different values) - disable : string {Actor.hazard.system.details.disable} (980 different values) - isComplex : boolean {Actor.hazard.system.details.isComplex} (2 different values) - False (x528) - True (x470) - level : object {Actor.hazard.system.details.level} - value : integer {Actor.hazard.system.details.level.value} (25 different values) - publication : object {Actor.hazard.system.details.publication} - license : string {Actor.hazard.system.details.publication.license} (2 different values) - 'OGL' (x807) - 'ORC' (x191) - remaster : boolean {Actor.hazard.system.details.publication.remaster} (2 different values) - False (x807) - True (x191) - title : string {Actor.hazard.system.details.publication.title} (197 different values) - reset : string {Actor.hazard.system.details.reset} (387 different values) - [routine] : string {Actor.hazard.system.details.routine} (421 different values) - saves : object {Actor.hazard.system.saves} - fortitude : object {Actor.hazard.system.saves.fortitude} - [saveDetail] : string {Actor.hazard.system.saves.fortitude.saveDetail} (same value: '') - [value] : integer {Actor.hazard.system.saves.fortitude.value} (36 different values) - reflex : object {Actor.hazard.system.saves.reflex} - [saveDetail] : string {Actor.hazard.system.saves.reflex.saveDetail} (same value: '') - [value] : integer {Actor.hazard.system.saves.reflex.value} (37 different values) - will : object {Actor.hazard.system.saves.will} - [saveDetail] : string {Actor.hazard.system.saves.will.saveDetail} (same value: '') - [value] : integer {Actor.hazard.system.saves.will.value} (25 different values) - [statusEffects] : array<> {Actor.hazard.system.statusEffects} - Length: min=0 max=0 - Value type: empty - traits : object {Actor.hazard.system.traits} - rarity : string {Actor.hazard.system.traits.rarity} (4 different values) - 'common' (x619) - 'unique' (x158) - 'uncommon' (x124) - 'rare' (x97) - size : object {Actor.hazard.system.traits.size} - value : string {Actor.hazard.system.traits.size.value} (2 different values) - 'med' (x975) - 'lg' (x23) - value : array {Actor.hazard.system.traits.value} - Length: min=0 max=5 - Value type: string {Actor.hazard.system.traits.value.[]} (41 different values) - [customModifiers] : object {Actor.hazard.system.customModifiers} - [flavourText] : string {Actor.hazard.system.flavourText} (same value: '') - [recallKnowledgeText] : string {Actor.hazard.system.recallKnowledgeText} (same value: '') - [sidebarText] : string {Actor.hazard.system.sidebarText} (same value: '') - type : string {Actor.hazard.type} (same value: 'hazard') - [prototypeToken] : object {Actor.hazard.prototypeToken} - name : string {Actor.hazard.prototypeToken.name} (99 different values) \ No newline at end of file diff --git a/output/pf2e/types/Actor.npc.txt b/output/pf2e/types/Actor.npc.txt deleted file mode 100644 index 015c263..0000000 --- a/output/pf2e/types/Actor.npc.txt +++ /dev/null @@ -1,28589 +0,0 @@ -Actor.npc -Different values: 5398 -===================================== -object {Actor.npc} - _id : string {Actor.npc._id} (5341 different values) - [folder] : string {Actor.npc.folder} (246 different values) - img : string {Actor.npc.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') - items : array {Actor.npc.items} - Length: min=0 max=87 - Value type: object {Actor.npc.items.[]} - _id : string {Actor.npc.items.[]._id} (56117 different values) - img : string {Actor.npc.items.[].img} (1585 different values) - name : string {Actor.npc.items.[].name} (13287 different values) - sort : integer {Actor.npc.items.[].sort} (87 different values) - system : object {Actor.npc.items.[].system} - [acBonus] : integer {Actor.npc.items.[].system.acBonus} (7 different values) - 1 (x484) - 2 (x382) - 3 (x167) - 4 (x165) - 6 (x76) - 5 (x52) - 0 (x51) - [actionType] : object {Actor.npc.items.[].system.actionType} - value : string {Actor.npc.items.[].system.actionType.value} (4 different values) - 'passive' (x13460) - 'action' (x8449) - 'reaction' (x2623) - 'free' (x617) - [actions] : object {Actor.npc.items.[].system.actions} - [value] : integer {Actor.npc.items.[].system.actions.value} (3 different values) - 1 (x4948) - 2 (x2990) - 3 (x511) - [active] : boolean {Actor.npc.items.[].system.active} (same value: False) - [apex] : object {Actor.npc.items.[].system.apex} - attribute : string {Actor.npc.items.[].system.apex.attribute} (5 different values) - 'cha' (x4) - 'dex' (x3) - 'int' (x2) - 'con' (x2) - 'str' (x1) - [area] : object {Actor.npc.items.[].system.area} - [details] : string {Actor.npc.items.[].system.area.details} (14 different values) - type : string {Actor.npc.items.[].system.area.type} (7 different values) - 'burst' (x2058) - 'emanation' (x1202) - 'cone' (x437) - 'line' (x372) - 'cylinder' (x19) - 'square' (x9) - 'cube' (x1) - value : integer {Actor.npc.items.[].system.area.value} (15 different values) - [attack] : object {Actor.npc.items.[].system.attack} - value : string {Actor.npc.items.[].system.attack.value} (same value: '') - [attackEffects] : object {Actor.npc.items.[].system.attackEffects} - [custom] : string {Actor.npc.items.[].system.attackEffects.custom} (7 different values) - '' (x4359) - 'Range Increment 20ft' (x1) - '2d8 persistent poison and Crisis of Faith' (x1) - 'Crisis of Faith' (x1) - 'Pull 10 ft.' (x1) - 'Off-Guard for 1 round' (x1) - 'skewer' (x1) - value : array {Actor.npc.items.[].system.attackEffects.value} - Length: min=0 max=3 - Value type: string {Actor.npc.items.[].system.attackEffects.value.[]} (741 different values) - [autoHeightenLevel] : object {Actor.npc.items.[].system.autoHeightenLevel} - [value] : integer {Actor.npc.items.[].system.autoHeightenLevel.value} (10 different values) - 4 (x46) - 3 (x25) - 6 (x25) - 8 (x24) - 5 (x23) - 7 (x20) - 9 (x14) - 2 (x13) - 1 (x11) - 10 (x9) - [badge] : object {Actor.npc.items.[].system.badge} - type : string {Actor.npc.items.[].system.badge.type} (same value: 'counter') - value : integer {Actor.npc.items.[].system.badge.value} (5 different values) - 5 (x4) - 10 (x2) - 8 (x1) - 6 (x1) - 12 (x1) - [baseItem] : string {Actor.npc.items.[].system.baseItem} (164 different values) - [bonus] : object {Actor.npc.items.[].system.bonus} - [total] : integer {Actor.npc.items.[].system.bonus.total} (22 different values) - value : integer {Actor.npc.items.[].system.bonus.value} (48 different values) - [bonusDamage] : object {Actor.npc.items.[].system.bonusDamage} - [value] : integer {Actor.npc.items.[].system.bonusDamage.value} (same value: 0) - description : object {Actor.npc.items.[].system.description} - [gm] : string {Actor.npc.items.[].system.description.gm} (53 different values) - value : string {Actor.npc.items.[].system.description.value} (17898 different values) - [bulk] : object {Actor.npc.items.[].system.bulk} - value : mixed - integer {Actor.npc.items.[].system.bulk.value} (8 different values) - 1 (x2337) - 2 (x949) - 0 (x900) - 4 (x78) - 3 (x56) - 6 (x3) - 8 (x1) - 5 (x1) - float {Actor.npc.items.[].system.bulk.value} (same value: 0,1) - [capacity] : integer {Actor.npc.items.[].system.bulk.capacity} (9 different values) - 8 (x10) - 4 (x6) - 0 (x6) - 25 (x4) - 100 (x4) - 50 (x3) - 150 (x3) - 10 (x1) - 40 (x1) - [heldOrStowed] : mixed - integer {Actor.npc.items.[].system.bulk.heldOrStowed} (2 different values) - 1 (x14) - 0 (x4) - float {Actor.npc.items.[].system.bulk.heldOrStowed} (same value: 0,1) - [ignored] : integer {Actor.npc.items.[].system.bulk.ignored} (8 different values) - 0 (x16) - 2 (x6) - 25 (x4) - 100 (x4) - 50 (x3) - 150 (x3) - 10 (x1) - 40 (x1) - [category] : string {Actor.npc.items.[].system.category} (26 different values) - [checkPenalty] : integer {Actor.npc.items.[].system.checkPenalty} (4 different values) - -1 (x682) - -2 (x333) - -3 (x128) - 0 (x91) - [collapsed] : boolean {Actor.npc.items.[].system.collapsed} (same value: False) - [containerId] : string {Actor.npc.items.[].system.containerId} (17 different values) - [cost] : object {Actor.npc.items.[].system.cost} - value : string {Actor.npc.items.[].system.cost.value} (57 different values) - [counteraction] : boolean {Actor.npc.items.[].system.counteraction} (2 different values) - False (x21946) - True (x1310) - [damage] : object {Actor.npc.items.[].system.damage} - [0] : object {Actor.npc.items.[].system.damage.0} - [applyMod] : mixed - boolean {Actor.npc.items.[].system.damage.0.applyMod} (2 different values) - False (x3506) - True (x655) - string {Actor.npc.items.[].system.damage.0.applyMod} (same value: '0') - [category] : string {Actor.npc.items.[].system.damage.0.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.damage.0.formula} (78 different values) - kinds : array {Actor.npc.items.[].system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Actor.npc.items.[].system.damage.0.kinds.[]} (2 different values) - 'damage' (x5094) - 'healing' (x655) - [materials] : array {Actor.npc.items.[].system.damage.0.materials} - Length: min=0 max=1 - Value type: string {Actor.npc.items.[].system.damage.0.materials.[]} (same value: 'cold-iron') - type : string {Actor.npc.items.[].system.damage.0.type} (16 different values) - [0Uok2pip94aNbBFd] : object {Actor.npc.items.[].system.damage.0Uok2pip94aNbBFd} - applyMod : boolean {Actor.npc.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') - kinds : array {Actor.npc.items.[].system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.0Uok2pip94aNbBFd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') - [0yIRszQ4ZAlq14gX] : object {Actor.npc.items.[].system.damage.0yIRszQ4ZAlq14gX} - applyMod : boolean {Actor.npc.items.[].system.damage.0yIRszQ4ZAlq14gX.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.0yIRszQ4ZAlq14gX.formula} (same value: '4d8') - kinds : array {Actor.npc.items.[].system.damage.0yIRszQ4ZAlq14gX.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.0yIRszQ4ZAlq14gX.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.0yIRszQ4ZAlq14gX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.0yIRszQ4ZAlq14gX.type} (same value: 'sonic') - [1] : object {Actor.npc.items.[].system.damage.1} - applyMod : boolean {Actor.npc.items.[].system.damage.1.applyMod} (same value: False) - [category] : string {Actor.npc.items.[].system.damage.1.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.damage.1.formula} (14 different values) - kinds : array {Actor.npc.items.[].system.damage.1.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.1.kinds.[]} (same value: 'damage') - [materials] : array<> {Actor.npc.items.[].system.damage.1.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.1.type} (10 different values) - 'bludgeoning' (x14) - 'void' (x11) - 'fire' (x6) - 'cold' (x3) - 'piercing' (x3) - 'bleed' (x3) - 'slashing' (x2) - 'sonic' (x2) - 'poison' (x2) - 'spirit' (x1) - [1Yh5PCqtUHHVKkOd] : object {Actor.npc.items.[].system.damage.1Yh5PCqtUHHVKkOd} - applyMod : boolean {Actor.npc.items.[].system.damage.1Yh5PCqtUHHVKkOd.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.1Yh5PCqtUHHVKkOd.formula} (same value: '6d6') - kinds : array {Actor.npc.items.[].system.damage.1Yh5PCqtUHHVKkOd.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.1Yh5PCqtUHHVKkOd.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.1Yh5PCqtUHHVKkOd.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.1Yh5PCqtUHHVKkOd.type} (same value: 'bludgeoning') - [1pyYgYlbN6qQ6aOV] : object {Actor.npc.items.[].system.damage.1pyYgYlbN6qQ6aOV} - applyMod : boolean {Actor.npc.items.[].system.damage.1pyYgYlbN6qQ6aOV.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.1pyYgYlbN6qQ6aOV.formula} (same value: '16d6') - kinds : array {Actor.npc.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.1pyYgYlbN6qQ6aOV.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.1pyYgYlbN6qQ6aOV.type} (same value: 'mental') - [1tttVaJo3TXKF7uK] : object {Actor.npc.items.[].system.damage.1tttVaJo3TXKF7uK} - applyMod : boolean {Actor.npc.items.[].system.damage.1tttVaJo3TXKF7uK.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.1tttVaJo3TXKF7uK.formula} (same value: '4d8') - kinds : array {Actor.npc.items.[].system.damage.1tttVaJo3TXKF7uK.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.1tttVaJo3TXKF7uK.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.1tttVaJo3TXKF7uK.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.1tttVaJo3TXKF7uK.type} (same value: 'void') - [2] : object {Actor.npc.items.[].system.damage.2} - applyMod : boolean {Actor.npc.items.[].system.damage.2.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.2.formula} (same value: '3d10') - kinds : array {Actor.npc.items.[].system.damage.2.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.2.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.2.type} (same value: 'cold') - [2YlEXgT93lbWXENb] : object {Actor.npc.items.[].system.damage.2YlEXgT93lbWXENb} - applyMod : boolean {Actor.npc.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') - kinds : array {Actor.npc.items.[].system.damage.2YlEXgT93lbWXENb.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.2YlEXgT93lbWXENb.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') - [3] : object {Actor.npc.items.[].system.damage.3} - applyMod : boolean {Actor.npc.items.[].system.damage.3.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.3.formula} (same value: '3d10') - kinds : array {Actor.npc.items.[].system.damage.3.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.3.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.3.type} (same value: 'electricity') - [3Pz4NTLXD2rzKgf4] : object {Actor.npc.items.[].system.damage.3Pz4NTLXD2rzKgf4} - applyMod : boolean {Actor.npc.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') - kinds : array {Actor.npc.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') - [3bsJUDEgedKhPx6T] : object {Actor.npc.items.[].system.damage.3bsJUDEgedKhPx6T} - applyMod : boolean {Actor.npc.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4') - kinds : array {Actor.npc.items.[].system.damage.3bsJUDEgedKhPx6T.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.3bsJUDEgedKhPx6T.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold') - [4] : object {Actor.npc.items.[].system.damage.4} - applyMod : boolean {Actor.npc.items.[].system.damage.4.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.4.formula} (same value: '3d10') - kinds : array {Actor.npc.items.[].system.damage.4.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.4.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.4.type} (same value: 'bludgeoning') - [5] : object {Actor.npc.items.[].system.damage.5} - applyMod : boolean {Actor.npc.items.[].system.damage.5.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.5.formula} (same value: '3d10') - kinds : array {Actor.npc.items.[].system.damage.5.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.5.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.5.type} (same value: 'fire') - [5hgRJg7CfV9pZSUa] : object {Actor.npc.items.[].system.damage.5hgRJg7CfV9pZSUa} - applyMod : boolean {Actor.npc.items.[].system.damage.5hgRJg7CfV9pZSUa.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.5hgRJg7CfV9pZSUa.formula} (same value: '6d10') - kinds : array {Actor.npc.items.[].system.damage.5hgRJg7CfV9pZSUa.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.5hgRJg7CfV9pZSUa.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.5hgRJg7CfV9pZSUa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.5hgRJg7CfV9pZSUa.type} (same value: 'bludgeoning') - [6BEyrCCNpDfJh5P8] : object {Actor.npc.items.[].system.damage.6BEyrCCNpDfJh5P8} - applyMod : boolean {Actor.npc.items.[].system.damage.6BEyrCCNpDfJh5P8.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.6BEyrCCNpDfJh5P8.formula} (same value: '14d6') - kinds : array {Actor.npc.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.6BEyrCCNpDfJh5P8.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.6BEyrCCNpDfJh5P8.type} (same value: 'fire') - [6aFqAhfOSz7ukuwr] : object {Actor.npc.items.[].system.damage.6aFqAhfOSz7ukuwr} - applyMod : boolean {Actor.npc.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12') - kinds : array {Actor.npc.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.6aFqAhfOSz7ukuwr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity') - [71hLuboTBYkwkqiR] : object {Actor.npc.items.[].system.damage.71hLuboTBYkwkqiR} - applyMod : boolean {Actor.npc.items.[].system.damage.71hLuboTBYkwkqiR.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.71hLuboTBYkwkqiR.formula} (same value: '3d4') - kinds : array {Actor.npc.items.[].system.damage.71hLuboTBYkwkqiR.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.71hLuboTBYkwkqiR.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.71hLuboTBYkwkqiR.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.71hLuboTBYkwkqiR.type} (same value: 'piercing') - [92ub6aas0ubt9b7h] : object {Actor.npc.items.[].system.damage.92ub6aas0ubt9b7h} - applyMod : boolean {Actor.npc.items.[].system.damage.92ub6aas0ubt9b7h.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.92ub6aas0ubt9b7h.formula} (same value: '1d6') - kinds : array {Actor.npc.items.[].system.damage.92ub6aas0ubt9b7h.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.92ub6aas0ubt9b7h.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.92ub6aas0ubt9b7h.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.92ub6aas0ubt9b7h.type} (same value: 'bludgeoning') - [9k8ayqgvgultdghx] : object {Actor.npc.items.[].system.damage.9k8ayqgvgultdghx} - applyMod : boolean {Actor.npc.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2') - kinds : array {Actor.npc.items.[].system.damage.9k8ayqgvgultdghx.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing') - materials : array<> {Actor.npc.items.[].system.damage.9k8ayqgvgultdghx.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped') - [C34n7XTpCLCXJWwt] : object {Actor.npc.items.[].system.damage.C34n7XTpCLCXJWwt} - applyMod : boolean {Actor.npc.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6') - kinds : array {Actor.npc.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.C34n7XTpCLCXJWwt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning') - [DzJpYMdE0NBqqQXM] : object {Actor.npc.items.[].system.damage.DzJpYMdE0NBqqQXM} - applyMod : boolean {Actor.npc.items.[].system.damage.DzJpYMdE0NBqqQXM.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.DzJpYMdE0NBqqQXM.formula} (same value: '4d6') - kinds : array {Actor.npc.items.[].system.damage.DzJpYMdE0NBqqQXM.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.DzJpYMdE0NBqqQXM.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.DzJpYMdE0NBqqQXM.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.DzJpYMdE0NBqqQXM.type} (same value: 'poison') - [F7dmCJUYa7dzGz9n] : object {Actor.npc.items.[].system.damage.F7dmCJUYa7dzGz9n} - applyMod : boolean {Actor.npc.items.[].system.damage.F7dmCJUYa7dzGz9n.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.F7dmCJUYa7dzGz9n.formula} (same value: '2d6') - kinds : array {Actor.npc.items.[].system.damage.F7dmCJUYa7dzGz9n.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.F7dmCJUYa7dzGz9n.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.F7dmCJUYa7dzGz9n.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.F7dmCJUYa7dzGz9n.type} (same value: 'slashing') - [K00cW8XZuHvutOhE] : object {Actor.npc.items.[].system.damage.K00cW8XZuHvutOhE} - applyMod : boolean {Actor.npc.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False) - [category] : string {Actor.npc.items.[].system.damage.K00cW8XZuHvutOhE.category} (same value: '') - formula : string {Actor.npc.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4') - kinds : array {Actor.npc.items.[].system.damage.K00cW8XZuHvutOhE.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.K00cW8XZuHvutOhE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic') - [KCA7zyzlqSK9qPCG] : object {Actor.npc.items.[].system.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {Actor.npc.items.[].system.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.damage.KCA7zyzlqSK9qPCG.formula} (same value: '1d6') - kinds : array {Actor.npc.items.[].system.damage.KCA7zyzlqSK9qPCG.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.KCA7zyzlqSK9qPCG.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - [MNALi2V7x2auCIFW] : object {Actor.npc.items.[].system.damage.MNALi2V7x2auCIFW} - applyMod : boolean {Actor.npc.items.[].system.damage.MNALi2V7x2auCIFW.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.MNALi2V7x2auCIFW.formula} (same value: '2d4') - kinds : array {Actor.npc.items.[].system.damage.MNALi2V7x2auCIFW.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.MNALi2V7x2auCIFW.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.MNALi2V7x2auCIFW.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.MNALi2V7x2auCIFW.type} (same value: 'bludgeoning') - [Orj0nFMXwcULkl5B] : object {Actor.npc.items.[].system.damage.Orj0nFMXwcULkl5B} - applyMod : boolean {Actor.npc.items.[].system.damage.Orj0nFMXwcULkl5B.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.Orj0nFMXwcULkl5B.formula} (same value: '8d6') - kinds : array {Actor.npc.items.[].system.damage.Orj0nFMXwcULkl5B.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.Orj0nFMXwcULkl5B.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.Orj0nFMXwcULkl5B.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.Orj0nFMXwcULkl5B.type} (same value: 'force') - [RrsNfz6nzSiUPvoY] : object {Actor.npc.items.[].system.damage.RrsNfz6nzSiUPvoY} - applyMod : boolean {Actor.npc.items.[].system.damage.RrsNfz6nzSiUPvoY.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.RrsNfz6nzSiUPvoY.formula} (same value: '14d6') - kinds : array {Actor.npc.items.[].system.damage.RrsNfz6nzSiUPvoY.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.RrsNfz6nzSiUPvoY.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.RrsNfz6nzSiUPvoY.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'fire') - [S01QYJk4ki5zDbr9] : object {Actor.npc.items.[].system.damage.S01QYJk4ki5zDbr9} - applyMod : boolean {Actor.npc.items.[].system.damage.S01QYJk4ki5zDbr9.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.S01QYJk4ki5zDbr9.formula} (same value: '4d8') - kinds : array {Actor.npc.items.[].system.damage.S01QYJk4ki5zDbr9.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.S01QYJk4ki5zDbr9.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.S01QYJk4ki5zDbr9.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.S01QYJk4ki5zDbr9.type} (same value: 'bludgeoning') - [SXOGI7BFM0mUsAPF] : object {Actor.npc.items.[].system.damage.SXOGI7BFM0mUsAPF} - applyMod : boolean {Actor.npc.items.[].system.damage.SXOGI7BFM0mUsAPF.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.SXOGI7BFM0mUsAPF.formula} (same value: '5d8') - kinds : array {Actor.npc.items.[].system.damage.SXOGI7BFM0mUsAPF.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.SXOGI7BFM0mUsAPF.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.SXOGI7BFM0mUsAPF.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.SXOGI7BFM0mUsAPF.type} (same value: 'slashing') - [UteO1cYHknNfsDxQ] : object {Actor.npc.items.[].system.damage.UteO1cYHknNfsDxQ} - applyMod : boolean {Actor.npc.items.[].system.damage.UteO1cYHknNfsDxQ.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.UteO1cYHknNfsDxQ.formula} (same value: '8d6') - kinds : array {Actor.npc.items.[].system.damage.UteO1cYHknNfsDxQ.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.UteO1cYHknNfsDxQ.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.UteO1cYHknNfsDxQ.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.UteO1cYHknNfsDxQ.type} (same value: 'force') - [XBFtljOdUx24bHoA] : object {Actor.npc.items.[].system.damage.XBFtljOdUx24bHoA} - applyMod : boolean {Actor.npc.items.[].system.damage.XBFtljOdUx24bHoA.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.XBFtljOdUx24bHoA.formula} (same value: '10d6') - kinds : array {Actor.npc.items.[].system.damage.XBFtljOdUx24bHoA.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.XBFtljOdUx24bHoA.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.XBFtljOdUx24bHoA.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.XBFtljOdUx24bHoA.type} (same value: 'mental') - [Xf082AUJaiQvTqg7] : object {Actor.npc.items.[].system.damage.Xf082AUJaiQvTqg7} - applyMod : boolean {Actor.npc.items.[].system.damage.Xf082AUJaiQvTqg7.applyMod} (same value: True) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.Xf082AUJaiQvTqg7.formula} (same value: '1d4') - kinds : array {Actor.npc.items.[].system.damage.Xf082AUJaiQvTqg7.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.Xf082AUJaiQvTqg7.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.Xf082AUJaiQvTqg7.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.Xf082AUJaiQvTqg7.type} (same value: 'bludgeoning') - [YBeTuItHduzXElD5] : object {Actor.npc.items.[].system.damage.YBeTuItHduzXElD5} - applyMod : boolean {Actor.npc.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {Actor.npc.items.[].system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [YRYbZTnIe7w9wHLU] : object {Actor.npc.items.[].system.damage.YRYbZTnIe7w9wHLU} - applyMod : boolean {Actor.npc.items.[].system.damage.YRYbZTnIe7w9wHLU.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.YRYbZTnIe7w9wHLU.formula} (same value: '1d6') - kinds : array {Actor.npc.items.[].system.damage.YRYbZTnIe7w9wHLU.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.YRYbZTnIe7w9wHLU.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.YRYbZTnIe7w9wHLU.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.YRYbZTnIe7w9wHLU.type} (same value: 'bludgeoning') - [ajfWkaLEMJuneDnB] : object {Actor.npc.items.[].system.damage.ajfWkaLEMJuneDnB} - applyMod : boolean {Actor.npc.items.[].system.damage.ajfWkaLEMJuneDnB.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.ajfWkaLEMJuneDnB.formula} (same value: '8d8') - kinds : array {Actor.npc.items.[].system.damage.ajfWkaLEMJuneDnB.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.ajfWkaLEMJuneDnB.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.ajfWkaLEMJuneDnB.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.ajfWkaLEMJuneDnB.type} (same value: 'poison') - [b9dAiWfV57lyCWpP] : object {Actor.npc.items.[].system.damage.b9dAiWfV57lyCWpP} - applyMod : boolean {Actor.npc.items.[].system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6') - kinds : array {Actor.npc.items.[].system.damage.b9dAiWfV57lyCWpP.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.b9dAiWfV57lyCWpP.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire') - [bmKxkM6C7wpQlsxf] : object {Actor.npc.items.[].system.damage.bmKxkM6C7wpQlsxf} - applyMod : boolean {Actor.npc.items.[].system.damage.bmKxkM6C7wpQlsxf.applyMod} (same value: True) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.bmKxkM6C7wpQlsxf.formula} (same value: '') - kinds : array {Actor.npc.items.[].system.damage.bmKxkM6C7wpQlsxf.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.bmKxkM6C7wpQlsxf.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.bmKxkM6C7wpQlsxf.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.bmKxkM6C7wpQlsxf.type} (same value: 'void') - [cQDyW0QpjJ38MlSi] : object {Actor.npc.items.[].system.damage.cQDyW0QpjJ38MlSi} - applyMod : boolean {Actor.npc.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4') - kinds : array {Actor.npc.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire') - [dFAvAi8vt0k4MIyH] : object {Actor.npc.items.[].system.damage.dFAvAi8vt0k4MIyH} - applyMod : boolean {Actor.npc.items.[].system.damage.dFAvAi8vt0k4MIyH.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.dFAvAi8vt0k4MIyH.formula} (same value: '12d8') - kinds : array {Actor.npc.items.[].system.damage.dFAvAi8vt0k4MIyH.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.dFAvAi8vt0k4MIyH.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.dFAvAi8vt0k4MIyH.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.dFAvAi8vt0k4MIyH.type} (same value: 'cold') - [damageType] : string {Actor.npc.items.[].system.damage.damageType} (12 different values) - [dice] : integer {Actor.npc.items.[].system.damage.dice} (5 different values) - 1 (x3285) - 2 (x51) - 0 (x23) - 3 (x21) - 4 (x6) - [die] : string {Actor.npc.items.[].system.damage.die} (6 different values) - 'd6' (x1402) - 'd4' (x849) - 'd8' (x734) - 'd10' (x185) - 'd12' (x147) - '' (x66) - [e72ZbHgzdvNBKkL2] : object {Actor.npc.items.[].system.damage.e72ZbHgzdvNBKkL2} - applyMod : boolean {Actor.npc.items.[].system.damage.e72ZbHgzdvNBKkL2.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.e72ZbHgzdvNBKkL2.formula} (same value: '3d6') - kinds : array {Actor.npc.items.[].system.damage.e72ZbHgzdvNBKkL2.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.e72ZbHgzdvNBKkL2.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.e72ZbHgzdvNBKkL2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.e72ZbHgzdvNBKkL2.type} (same value: 'slashing') - [fcjtz4q0zrtvmtro] : object {Actor.npc.items.[].system.damage.fcjtz4q0zrtvmtro} - applyMod : boolean {Actor.npc.items.[].system.damage.fcjtz4q0zrtvmtro.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.fcjtz4q0zrtvmtro.formula} (same value: '5d10') - kinds : array {Actor.npc.items.[].system.damage.fcjtz4q0zrtvmtro.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.fcjtz4q0zrtvmtro.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.fcjtz4q0zrtvmtro.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.fcjtz4q0zrtvmtro.type} (same value: 'spirit') - [fiGNEgajuvkIMj7d] : object {Actor.npc.items.[].system.damage.fiGNEgajuvkIMj7d} - applyMod : boolean {Actor.npc.items.[].system.damage.fiGNEgajuvkIMj7d.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.fiGNEgajuvkIMj7d.formula} (same value: '5') - kinds : array {Actor.npc.items.[].system.damage.fiGNEgajuvkIMj7d.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.fiGNEgajuvkIMj7d.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.fiGNEgajuvkIMj7d.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.fiGNEgajuvkIMj7d.type} (same value: 'slashing') - [fl86wl21hskrqrcy] : object {Actor.npc.items.[].system.damage.fl86wl21hskrqrcy} - applyMod : boolean {Actor.npc.items.[].system.damage.fl86wl21hskrqrcy.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.fl86wl21hskrqrcy.formula} (same value: '1d4') - kinds : array {Actor.npc.items.[].system.damage.fl86wl21hskrqrcy.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.fl86wl21hskrqrcy.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.fl86wl21hskrqrcy.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.fl86wl21hskrqrcy.type} (same value: 'cold') - [formula] : string {Actor.npc.items.[].system.damage.formula} (17 different values) - [ga830svjq2s25ahf] : object {Actor.npc.items.[].system.damage.ga830svjq2s25ahf} - applyMod : boolean {Actor.npc.items.[].system.damage.ga830svjq2s25ahf.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.damage.ga830svjq2s25ahf.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.damage.ga830svjq2s25ahf.formula} (same value: '2d4') - kinds : array {Actor.npc.items.[].system.damage.ga830svjq2s25ahf.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.ga830svjq2s25ahf.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.ga830svjq2s25ahf.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.ga830svjq2s25ahf.type} (same value: 'fire') - [gcU9LYuQezmqqIr2] : object {Actor.npc.items.[].system.damage.gcU9LYuQezmqqIr2} - applyMod : boolean {Actor.npc.items.[].system.damage.gcU9LYuQezmqqIr2.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.gcU9LYuQezmqqIr2.formula} (same value: '1d6') - kinds : array {Actor.npc.items.[].system.damage.gcU9LYuQezmqqIr2.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.gcU9LYuQezmqqIr2.kinds.[]} (same value: 'healing') - materials : array<> {Actor.npc.items.[].system.damage.gcU9LYuQezmqqIr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.gcU9LYuQezmqqIr2.type} (same value: 'untyped') - [gcovwqxwitqchoin] : object {Actor.npc.items.[].system.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.npc.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.npc.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') - kinds : array {Actor.npc.items.[].system.damage.gcovwqxwitqchoin.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [h5zzrh1xmy9k57m6] : object {Actor.npc.items.[].system.damage.h5zzrh1xmy9k57m6} - applyMod : boolean {Actor.npc.items.[].system.damage.h5zzrh1xmy9k57m6.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.h5zzrh1xmy9k57m6.formula} (same value: '2d6') - kinds : array {Actor.npc.items.[].system.damage.h5zzrh1xmy9k57m6.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.h5zzrh1xmy9k57m6.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.h5zzrh1xmy9k57m6.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.h5zzrh1xmy9k57m6.type} (same value: 'fire') - [hBNB5kWrMV8T2CuH] : object {Actor.npc.items.[].system.damage.hBNB5kWrMV8T2CuH} - applyMod : boolean {Actor.npc.items.[].system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.hBNB5kWrMV8T2CuH.formula} (same value: '3d6') - kinds : array {Actor.npc.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.hBNB5kWrMV8T2CuH.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.hBNB5kWrMV8T2CuH.type} (same value: 'piercing') - [kind] : string {Actor.npc.items.[].system.damage.kind} (2 different values) - 'healing' (x148) - 'damage' (x18) - [knLe6PF6xfJGMWzT] : object {Actor.npc.items.[].system.damage.knLe6PF6xfJGMWzT} - applyMod : boolean {Actor.npc.items.[].system.damage.knLe6PF6xfJGMWzT.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.knLe6PF6xfJGMWzT.formula} (same value: '12d10') - kinds : array {Actor.npc.items.[].system.damage.knLe6PF6xfJGMWzT.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.knLe6PF6xfJGMWzT.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.knLe6PF6xfJGMWzT.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.knLe6PF6xfJGMWzT.type} (same value: 'bludgeoning') - [lI9EQaXqSWU8wuZI] : object {Actor.npc.items.[].system.damage.lI9EQaXqSWU8wuZI} - applyMod : boolean {Actor.npc.items.[].system.damage.lI9EQaXqSWU8wuZI.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.lI9EQaXqSWU8wuZI.formula} (same value: '10d6') - kinds : array {Actor.npc.items.[].system.damage.lI9EQaXqSWU8wuZI.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.lI9EQaXqSWU8wuZI.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.lI9EQaXqSWU8wuZI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.lI9EQaXqSWU8wuZI.type} (same value: 'vitality') - [mY0vhGfbdzA69pIz] : object {Actor.npc.items.[].system.damage.mY0vhGfbdzA69pIz} - applyMod : boolean {Actor.npc.items.[].system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.damage.mY0vhGfbdzA69pIz.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.damage.mY0vhGfbdzA69pIz.formula} (same value: '1d6') - kinds : array {Actor.npc.items.[].system.damage.mY0vhGfbdzA69pIz.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.mY0vhGfbdzA69pIz.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.mY0vhGfbdzA69pIz.type} (same value: 'poison') - [nqp6byhfcwbvtstj] : object {Actor.npc.items.[].system.damage.nqp6byhfcwbvtstj} - applyMod : boolean {Actor.npc.items.[].system.damage.nqp6byhfcwbvtstj.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.nqp6byhfcwbvtstj.formula} (same value: '3d4') - kinds : array {Actor.npc.items.[].system.damage.nqp6byhfcwbvtstj.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.nqp6byhfcwbvtstj.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.nqp6byhfcwbvtstj.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.nqp6byhfcwbvtstj.type} (same value: 'piercing') - [ohmjnqzezb9q8i8x] : object {Actor.npc.items.[].system.damage.ohmjnqzezb9q8i8x} - applyMod : boolean {Actor.npc.items.[].system.damage.ohmjnqzezb9q8i8x.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.ohmjnqzezb9q8i8x.formula} (same value: '3d8') - kinds : array {Actor.npc.items.[].system.damage.ohmjnqzezb9q8i8x.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.ohmjnqzezb9q8i8x.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.ohmjnqzezb9q8i8x.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.ohmjnqzezb9q8i8x.type} (same value: 'bludgeoning') - [pEPeRZBo0RPvHAd9] : object {Actor.npc.items.[].system.damage.pEPeRZBo0RPvHAd9} - applyMod : boolean {Actor.npc.items.[].system.damage.pEPeRZBo0RPvHAd9.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.pEPeRZBo0RPvHAd9.formula} (same value: '4d6') - kinds : array {Actor.npc.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.pEPeRZBo0RPvHAd9.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.pEPeRZBo0RPvHAd9.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.pEPeRZBo0RPvHAd9.type} (same value: 'untyped') - [pUo5MJsp9Gefqth4] : object {Actor.npc.items.[].system.damage.pUo5MJsp9Gefqth4} - applyMod : boolean {Actor.npc.items.[].system.damage.pUo5MJsp9Gefqth4.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.pUo5MJsp9Gefqth4.formula} (same value: '3d10') - kinds : array {Actor.npc.items.[].system.damage.pUo5MJsp9Gefqth4.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.pUo5MJsp9Gefqth4.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.pUo5MJsp9Gefqth4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.pUo5MJsp9Gefqth4.type} (same value: 'bludgeoning') - [pX92NmS2GoYpHJrp] : object {Actor.npc.items.[].system.damage.pX92NmS2GoYpHJrp} - applyMod : boolean {Actor.npc.items.[].system.damage.pX92NmS2GoYpHJrp.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.pX92NmS2GoYpHJrp.formula} (same value: '4d10') - kinds : array {Actor.npc.items.[].system.damage.pX92NmS2GoYpHJrp.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.pX92NmS2GoYpHJrp.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.pX92NmS2GoYpHJrp.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.pX92NmS2GoYpHJrp.type} (same value: 'sonic') - [persistent] : object {Actor.npc.items.[].system.damage.persistent} - [faces] : integer {Actor.npc.items.[].system.damage.persistent.faces} (2 different values) - 6 (x33) - 4 (x2) - number : integer {Actor.npc.items.[].system.damage.persistent.number} (4 different values) - 2 (x47) - 1 (x28) - 3 (x16) - 4 (x3) - type : string {Actor.npc.items.[].system.damage.persistent.type} (3 different values) - 'fire' (x57) - 'acid' (x35) - 'cold' (x2) - [rQT6Is4xVcbWJIAt] : object {Actor.npc.items.[].system.damage.rQT6Is4xVcbWJIAt} - applyMod : boolean {Actor.npc.items.[].system.damage.rQT6Is4xVcbWJIAt.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.rQT6Is4xVcbWJIAt.formula} (same value: '7d8') - kinds : array {Actor.npc.items.[].system.damage.rQT6Is4xVcbWJIAt.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.rQT6Is4xVcbWJIAt.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.rQT6Is4xVcbWJIAt.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.rQT6Is4xVcbWJIAt.type} (same value: 'force') - [rrgCumtxsY2Gaxqv] : object {Actor.npc.items.[].system.damage.rrgCumtxsY2Gaxqv} - applyMod : boolean {Actor.npc.items.[].system.damage.rrgCumtxsY2Gaxqv.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.rrgCumtxsY2Gaxqv.formula} (same value: '2d4') - kinds : array {Actor.npc.items.[].system.damage.rrgCumtxsY2Gaxqv.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.rrgCumtxsY2Gaxqv.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.rrgCumtxsY2Gaxqv.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.rrgCumtxsY2Gaxqv.type} (same value: 'slashing') - [sekWqUllit48HRC4] : object {Actor.npc.items.[].system.damage.sekWqUllit48HRC4} - applyMod : boolean {Actor.npc.items.[].system.damage.sekWqUllit48HRC4.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.sekWqUllit48HRC4.formula} (same value: '6d6') - kinds : array {Actor.npc.items.[].system.damage.sekWqUllit48HRC4.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.sekWqUllit48HRC4.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.sekWqUllit48HRC4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.sekWqUllit48HRC4.type} (same value: 'poison') - [tjnUaEqiXvjlMzf3] : object {Actor.npc.items.[].system.damage.tjnUaEqiXvjlMzf3} - applyMod : boolean {Actor.npc.items.[].system.damage.tjnUaEqiXvjlMzf3.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.tjnUaEqiXvjlMzf3.formula} (same value: '8d6') - kinds : array {Actor.npc.items.[].system.damage.tjnUaEqiXvjlMzf3.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.tjnUaEqiXvjlMzf3.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.tjnUaEqiXvjlMzf3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.tjnUaEqiXvjlMzf3.type} (same value: 'piercing') - [type] : string {Actor.npc.items.[].system.damage.type} (8 different values) - 'vitality' (x74) - 'untyped' (x68) - 'fire' (x9) - 'void' (x6) - 'piercing' (x4) - 'electricity' (x3) - 'acid' (x1) - 'bludgeoning' (x1) - [u4xykvzyx1ej6xl4] : object {Actor.npc.items.[].system.damage.u4xykvzyx1ej6xl4} - applyMod : boolean {Actor.npc.items.[].system.damage.u4xykvzyx1ej6xl4.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.u4xykvzyx1ej6xl4.formula} (same value: '1d4') - kinds : array {Actor.npc.items.[].system.damage.u4xykvzyx1ej6xl4.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.u4xykvzyx1ej6xl4.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.u4xykvzyx1ej6xl4.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.u4xykvzyx1ej6xl4.type} (same value: 'piercing') - [v1pnjhfu6e9akqe0] : object {Actor.npc.items.[].system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Actor.npc.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Actor.npc.items.[].system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - [wnlxzlrxtrkk2bh3] : object {Actor.npc.items.[].system.damage.wnlxzlrxtrkk2bh3} - applyMod : boolean {Actor.npc.items.[].system.damage.wnlxzlrxtrkk2bh3.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.wnlxzlrxtrkk2bh3.formula} (same value: '2d8') - kinds : array {Actor.npc.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.wnlxzlrxtrkk2bh3.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.wnlxzlrxtrkk2bh3.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.wnlxzlrxtrkk2bh3.type} (same value: 'cold') - [xbLeTUmgQaLSf1Jv] : object {Actor.npc.items.[].system.damage.xbLeTUmgQaLSf1Jv} - applyMod : boolean {Actor.npc.items.[].system.damage.xbLeTUmgQaLSf1Jv.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.xbLeTUmgQaLSf1Jv.formula} (same value: '8d6') - kinds : array {Actor.npc.items.[].system.damage.xbLeTUmgQaLSf1Jv.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.xbLeTUmgQaLSf1Jv.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.xbLeTUmgQaLSf1Jv.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.xbLeTUmgQaLSf1Jv.type} (same value: 'poison') - [yI4fzrhnbFxup4Ep] : object {Actor.npc.items.[].system.damage.yI4fzrhnbFxup4Ep} - applyMod : boolean {Actor.npc.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') - kinds : array {Actor.npc.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') - [zssli0njmyjito8c] : object {Actor.npc.items.[].system.damage.zssli0njmyjito8c} - applyMod : boolean {Actor.npc.items.[].system.damage.zssli0njmyjito8c.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.damage.zssli0njmyjito8c.formula} (same value: '14d6') - kinds : array {Actor.npc.items.[].system.damage.zssli0njmyjito8c.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.damage.zssli0njmyjito8c.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.damage.zssli0njmyjito8c.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.damage.zssli0njmyjito8c.type} (same value: 'bludgeoning') - [damageRolls] : object {Actor.npc.items.[].system.damageRolls} - [0] : object {Actor.npc.items.[].system.damageRolls.0} - [category] : string {Actor.npc.items.[].system.damageRolls.0.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.0.damage} (326 different values) - damageType : string {Actor.npc.items.[].system.damageRolls.0.damageType} (14 different values) - [002zmahg79g2vw45dgd5] : object {Actor.npc.items.[].system.damageRolls.002zmahg79g2vw45dgd5} - damage : string {Actor.npc.items.[].system.damageRolls.002zmahg79g2vw45dgd5.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.002zmahg79g2vw45dgd5.damageType} (same value: 'piercing') - [008hcyq4bobddxma2kal] : object {Actor.npc.items.[].system.damageRolls.008hcyq4bobddxma2kal} - damage : string {Actor.npc.items.[].system.damageRolls.008hcyq4bobddxma2kal.damage} (same value: '3d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.008hcyq4bobddxma2kal.damageType} (same value: 'force') - [009qs9f60mjswwej9w9d] : object {Actor.npc.items.[].system.damageRolls.009qs9f60mjswwej9w9d} - damage : string {Actor.npc.items.[].system.damageRolls.009qs9f60mjswwej9w9d.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.009qs9f60mjswwej9w9d.damageType} (same value: 'slashing') - [00UqwlKwsTeqDfdo] : object {Actor.npc.items.[].system.damageRolls.00UqwlKwsTeqDfdo} - damage : string {Actor.npc.items.[].system.damageRolls.00UqwlKwsTeqDfdo.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.00UqwlKwsTeqDfdo.damageType} (same value: 'acid') - [00leG6qq5FjKezNe] : object {Actor.npc.items.[].system.damageRolls.00leG6qq5FjKezNe} - category : string {Actor.npc.items.[].system.damageRolls.00leG6qq5FjKezNe.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.00leG6qq5FjKezNe.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.00leG6qq5FjKezNe.damageType} (same value: 'bleed') - [00n3fl0y5v0gqkzvjnd1] : object {Actor.npc.items.[].system.damageRolls.00n3fl0y5v0gqkzvjnd1} - damage : string {Actor.npc.items.[].system.damageRolls.00n3fl0y5v0gqkzvjnd1.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.00n3fl0y5v0gqkzvjnd1.damageType} (same value: 'piercing') - [01nr6fmw2buzpyvztn10] : object {Actor.npc.items.[].system.damageRolls.01nr6fmw2buzpyvztn10} - damage : string {Actor.npc.items.[].system.damageRolls.01nr6fmw2buzpyvztn10.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.01nr6fmw2buzpyvztn10.damageType} (same value: 'slashing') - [01s4c5xes3sqsk8aqq6k] : object {Actor.npc.items.[].system.damageRolls.01s4c5xes3sqsk8aqq6k} - damage : string {Actor.npc.items.[].system.damageRolls.01s4c5xes3sqsk8aqq6k.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.01s4c5xes3sqsk8aqq6k.damageType} (same value: 'slashing') - [01zvpdiwp552zrrewemp] : object {Actor.npc.items.[].system.damageRolls.01zvpdiwp552zrrewemp} - damage : string {Actor.npc.items.[].system.damageRolls.01zvpdiwp552zrrewemp.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.01zvpdiwp552zrrewemp.damageType} (same value: 'slashing') - [0292p8oxyrdz9uy2s5qw] : object {Actor.npc.items.[].system.damageRolls.0292p8oxyrdz9uy2s5qw} - damage : string {Actor.npc.items.[].system.damageRolls.0292p8oxyrdz9uy2s5qw.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.0292p8oxyrdz9uy2s5qw.damageType} (same value: 'mental') - [02VpiIvVmz3Wl68A] : object {Actor.npc.items.[].system.damageRolls.02VpiIvVmz3Wl68A} - damage : string {Actor.npc.items.[].system.damageRolls.02VpiIvVmz3Wl68A.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.02VpiIvVmz3Wl68A.damageType} (same value: 'bludgeoning') - [02cenfd90wymwr2bb5jh] : object {Actor.npc.items.[].system.damageRolls.02cenfd90wymwr2bb5jh} - damage : string {Actor.npc.items.[].system.damageRolls.02cenfd90wymwr2bb5jh.damage} (same value: '4d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.02cenfd90wymwr2bb5jh.damageType} (same value: 'void') - [02txa00fdj42n31tx1gw] : object {Actor.npc.items.[].system.damageRolls.02txa00fdj42n31tx1gw} - damage : string {Actor.npc.items.[].system.damageRolls.02txa00fdj42n31tx1gw.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.02txa00fdj42n31tx1gw.damageType} (same value: 'slashing') - [034lKINHRdRK01t1] : object {Actor.npc.items.[].system.damageRolls.034lKINHRdRK01t1} - damage : string {Actor.npc.items.[].system.damageRolls.034lKINHRdRK01t1.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.034lKINHRdRK01t1.damageType} (same value: 'piercing') - [0353w91a5zw95gapc8np] : object {Actor.npc.items.[].system.damageRolls.0353w91a5zw95gapc8np} - damage : string {Actor.npc.items.[].system.damageRolls.0353w91a5zw95gapc8np.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0353w91a5zw95gapc8np.damageType} (same value: 'void') - [03S2gFgnGMSNtXwS] : object {Actor.npc.items.[].system.damageRolls.03S2gFgnGMSNtXwS} - damage : string {Actor.npc.items.[].system.damageRolls.03S2gFgnGMSNtXwS.damage} (3 different values) - '1d4+4' (x1) - '1d4+1' (x1) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.03S2gFgnGMSNtXwS.damageType} (same value: 'bludgeoning') - [03jIwnJLwlcJneJG] : object {Actor.npc.items.[].system.damageRolls.03jIwnJLwlcJneJG} - damage : string {Actor.npc.items.[].system.damageRolls.03jIwnJLwlcJneJG.damage} (same value: '6d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.03jIwnJLwlcJneJG.damageType} (same value: 'fire') - [03jov0w1pa1epey6fmdg] : object {Actor.npc.items.[].system.damageRolls.03jov0w1pa1epey6fmdg} - damage : string {Actor.npc.items.[].system.damageRolls.03jov0w1pa1epey6fmdg.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.03jov0w1pa1epey6fmdg.damageType} (same value: 'piercing') - [03n71poz42evxzd6blws] : object {Actor.npc.items.[].system.damageRolls.03n71poz42evxzd6blws} - damage : string {Actor.npc.items.[].system.damageRolls.03n71poz42evxzd6blws.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.03n71poz42evxzd6blws.damageType} (same value: 'piercing') - [03u1j3nxvetgirca8z6j] : object {Actor.npc.items.[].system.damageRolls.03u1j3nxvetgirca8z6j} - damage : string {Actor.npc.items.[].system.damageRolls.03u1j3nxvetgirca8z6j.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.03u1j3nxvetgirca8z6j.damageType} (same value: 'piercing') - [046ez7lg0873x2yu82r2] : object {Actor.npc.items.[].system.damageRolls.046ez7lg0873x2yu82r2} - damage : string {Actor.npc.items.[].system.damageRolls.046ez7lg0873x2yu82r2.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.046ez7lg0873x2yu82r2.damageType} (same value: 'piercing') - [05ck5hs4urc51h9r4j4q] : object {Actor.npc.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q} - damage : string {Actor.npc.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damageType} (same value: 'piercing') - [05n4pjdvni1od7b4zr02gif] : object {Actor.npc.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif} - damage : string {Actor.npc.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damageType} (same value: 'bludgeoning') - [05seryye4ou3qaiy1u5x] : object {Actor.npc.items.[].system.damageRolls.05seryye4ou3qaiy1u5x} - damage : string {Actor.npc.items.[].system.damageRolls.05seryye4ou3qaiy1u5x.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.05seryye4ou3qaiy1u5x.damageType} (same value: 'mental') - [05urjt1g3gvl8tnl3oi6] : object {Actor.npc.items.[].system.damageRolls.05urjt1g3gvl8tnl3oi6} - damage : string {Actor.npc.items.[].system.damageRolls.05urjt1g3gvl8tnl3oi6.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.05urjt1g3gvl8tnl3oi6.damageType} (same value: 'piercing') - [067ddys7zzd6btf8j2fu] : object {Actor.npc.items.[].system.damageRolls.067ddys7zzd6btf8j2fu} - damage : string {Actor.npc.items.[].system.damageRolls.067ddys7zzd6btf8j2fu.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.067ddys7zzd6btf8j2fu.damageType} (same value: 'bludgeoning') - [06NXec8aNt779tJw] : object {Actor.npc.items.[].system.damageRolls.06NXec8aNt779tJw} - damage : string {Actor.npc.items.[].system.damageRolls.06NXec8aNt779tJw.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.06NXec8aNt779tJw.damageType} (same value: 'slashing') - [06kfmtm585e6a4zdta0y] : object {Actor.npc.items.[].system.damageRolls.06kfmtm585e6a4zdta0y} - damage : string {Actor.npc.items.[].system.damageRolls.06kfmtm585e6a4zdta0y.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.06kfmtm585e6a4zdta0y.damageType} (same value: 'bludgeoning') - [06pviizbug9q15r3ygue] : object {Actor.npc.items.[].system.damageRolls.06pviizbug9q15r3ygue} - damage : string {Actor.npc.items.[].system.damageRolls.06pviizbug9q15r3ygue.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.06pviizbug9q15r3ygue.damageType} (same value: 'piercing') - [06y73yuega55dqx3wub4] : object {Actor.npc.items.[].system.damageRolls.06y73yuega55dqx3wub4} - damage : string {Actor.npc.items.[].system.damageRolls.06y73yuega55dqx3wub4.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.06y73yuega55dqx3wub4.damageType} (same value: 'bludgeoning') - [074uhk9a5j2kunptipqt] : object {Actor.npc.items.[].system.damageRolls.074uhk9a5j2kunptipqt} - damage : string {Actor.npc.items.[].system.damageRolls.074uhk9a5j2kunptipqt.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.074uhk9a5j2kunptipqt.damageType} (same value: 'poison') - [07f4blm8697m0idvhpq4j5bj] : object {Actor.npc.items.[].system.damageRolls.07f4blm8697m0idvhpq4j5bj} - damage : string {Actor.npc.items.[].system.damageRolls.07f4blm8697m0idvhpq4j5bj.damage} (3 different values) - '1d8+8' (x1) - '1d8+11' (x1) - '1d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.07f4blm8697m0idvhpq4j5bj.damageType} (same value: 'piercing') - [07h9yu2pge0dile8gjqg] : object {Actor.npc.items.[].system.damageRolls.07h9yu2pge0dile8gjqg} - damage : string {Actor.npc.items.[].system.damageRolls.07h9yu2pge0dile8gjqg.damage} (2 different values) - '2d4+8' (x1) - '2d4+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.07h9yu2pge0dile8gjqg.damageType} (same value: 'bludgeoning') - [07hyIH5JJp9RjeVa] : object {Actor.npc.items.[].system.damageRolls.07hyIH5JJp9RjeVa} - damage : string {Actor.npc.items.[].system.damageRolls.07hyIH5JJp9RjeVa.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.07hyIH5JJp9RjeVa.damageType} (same value: 'bludgeoning') - [07t8o8tvzov1e2zcg83l] : object {Actor.npc.items.[].system.damageRolls.07t8o8tvzov1e2zcg83l} - damage : string {Actor.npc.items.[].system.damageRolls.07t8o8tvzov1e2zcg83l.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.07t8o8tvzov1e2zcg83l.damageType} (same value: 'piercing') - [08ewc1jbzlqrr7xbsbtx] : object {Actor.npc.items.[].system.damageRolls.08ewc1jbzlqrr7xbsbtx} - damage : string {Actor.npc.items.[].system.damageRolls.08ewc1jbzlqrr7xbsbtx.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.08ewc1jbzlqrr7xbsbtx.damageType} (same value: 'piercing') - [08li2v8c3seib74zu6m1] : object {Actor.npc.items.[].system.damageRolls.08li2v8c3seib74zu6m1} - damage : string {Actor.npc.items.[].system.damageRolls.08li2v8c3seib74zu6m1.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.08li2v8c3seib74zu6m1.damageType} (same value: 'slashing') - [09NtmhNOdPaWyCG6] : object {Actor.npc.items.[].system.damageRolls.09NtmhNOdPaWyCG6} - damage : string {Actor.npc.items.[].system.damageRolls.09NtmhNOdPaWyCG6.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.09NtmhNOdPaWyCG6.damageType} (same value: 'bludgeoning') - [09gme3gg188ppdx1kcr7] : object {Actor.npc.items.[].system.damageRolls.09gme3gg188ppdx1kcr7} - damage : string {Actor.npc.items.[].system.damageRolls.09gme3gg188ppdx1kcr7.damage} (same value: '4d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.09gme3gg188ppdx1kcr7.damageType} (same value: 'piercing') - [09gvsaag0qpks6zpm0rt] : object {Actor.npc.items.[].system.damageRolls.09gvsaag0qpks6zpm0rt} - damage : string {Actor.npc.items.[].system.damageRolls.09gvsaag0qpks6zpm0rt.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.09gvsaag0qpks6zpm0rt.damageType} (same value: 'bludgeoning') - [09rh7ncgom9bh3bc3jac] : object {Actor.npc.items.[].system.damageRolls.09rh7ncgom9bh3bc3jac} - damage : string {Actor.npc.items.[].system.damageRolls.09rh7ncgom9bh3bc3jac.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.09rh7ncgom9bh3bc3jac.damageType} (same value: 'piercing') - [09vrpl1gxbk5bnqo91a1j7i] : object {Actor.npc.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i} - damage : string {Actor.npc.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damageType} (same value: 'piercing') - [0AsJhRC4i4nUmTNV] : object {Actor.npc.items.[].system.damageRolls.0AsJhRC4i4nUmTNV} - damage : string {Actor.npc.items.[].system.damageRolls.0AsJhRC4i4nUmTNV.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.0AsJhRC4i4nUmTNV.damageType} (same value: 'slashing') - [0DTq7nBHAGIU7IL3] : object {Actor.npc.items.[].system.damageRolls.0DTq7nBHAGIU7IL3} - damage : string {Actor.npc.items.[].system.damageRolls.0DTq7nBHAGIU7IL3.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0DTq7nBHAGIU7IL3.damageType} (same value: 'slashing') - [0DyiEp8hoR3rJ47o] : object {Actor.npc.items.[].system.damageRolls.0DyiEp8hoR3rJ47o} - damage : string {Actor.npc.items.[].system.damageRolls.0DyiEp8hoR3rJ47o.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.0DyiEp8hoR3rJ47o.damageType} (same value: 'piercing') - [0FfSbNeUIaRIuJbc] : object {Actor.npc.items.[].system.damageRolls.0FfSbNeUIaRIuJbc} - damage : string {Actor.npc.items.[].system.damageRolls.0FfSbNeUIaRIuJbc.damage} (2 different values) - '1d6+4' (x1) - '1d6+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.0FfSbNeUIaRIuJbc.damageType} (same value: 'bludgeoning') - [0Jx7p3cTuTpTbN4O] : object {Actor.npc.items.[].system.damageRolls.0Jx7p3cTuTpTbN4O} - damage : string {Actor.npc.items.[].system.damageRolls.0Jx7p3cTuTpTbN4O.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.0Jx7p3cTuTpTbN4O.damageType} (same value: 'slashing') - [0KZvvO4HDeILOUTd] : object {Actor.npc.items.[].system.damageRolls.0KZvvO4HDeILOUTd} - damage : string {Actor.npc.items.[].system.damageRolls.0KZvvO4HDeILOUTd.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.0KZvvO4HDeILOUTd.damageType} (same value: 'bludgeoning') - [0L7BcrSYUwGtPe5w] : object {Actor.npc.items.[].system.damageRolls.0L7BcrSYUwGtPe5w} - damage : string {Actor.npc.items.[].system.damageRolls.0L7BcrSYUwGtPe5w.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.0L7BcrSYUwGtPe5w.damageType} (same value: 'slashing') - [0Lk5hoIneNvxbHJv] : object {Actor.npc.items.[].system.damageRolls.0Lk5hoIneNvxbHJv} - damage : string {Actor.npc.items.[].system.damageRolls.0Lk5hoIneNvxbHJv.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.0Lk5hoIneNvxbHJv.damageType} (same value: 'piercing') - [0Lo3yckVDSji6eKT] : object {Actor.npc.items.[].system.damageRolls.0Lo3yckVDSji6eKT} - damage : string {Actor.npc.items.[].system.damageRolls.0Lo3yckVDSji6eKT.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.0Lo3yckVDSji6eKT.damageType} (same value: 'piercing') - [0MqK6cT64tDQWxJC] : object {Actor.npc.items.[].system.damageRolls.0MqK6cT64tDQWxJC} - damage : string {Actor.npc.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damageType} (same value: 'bludgeoning') - [0R0OBUZtZutjLnZH] : object {Actor.npc.items.[].system.damageRolls.0R0OBUZtZutjLnZH} - damage : string {Actor.npc.items.[].system.damageRolls.0R0OBUZtZutjLnZH.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.0R0OBUZtZutjLnZH.damageType} (same value: 'piercing') - [0SC84ZKKz2jsxor2] : object {Actor.npc.items.[].system.damageRolls.0SC84ZKKz2jsxor2} - damage : string {Actor.npc.items.[].system.damageRolls.0SC84ZKKz2jsxor2.damage} (same value: '2d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.0SC84ZKKz2jsxor2.damageType} (same value: 'piercing') - [0WVuoY2rUn9IbDVz] : object {Actor.npc.items.[].system.damageRolls.0WVuoY2rUn9IbDVz} - damage : string {Actor.npc.items.[].system.damageRolls.0WVuoY2rUn9IbDVz.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.0WVuoY2rUn9IbDVz.damageType} (same value: 'piercing') - [0XKAcTf9TXO9GJPB] : object {Actor.npc.items.[].system.damageRolls.0XKAcTf9TXO9GJPB} - damage : string {Actor.npc.items.[].system.damageRolls.0XKAcTf9TXO9GJPB.damage} (same value: '4d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.0XKAcTf9TXO9GJPB.damageType} (same value: 'piercing') - [0adt9iyismcqcxsu6amc] : object {Actor.npc.items.[].system.damageRolls.0adt9iyismcqcxsu6amc} - damage : string {Actor.npc.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damageType} (same value: 'piercing') - [0avgtbbgbyspxr87d01u] : object {Actor.npc.items.[].system.damageRolls.0avgtbbgbyspxr87d01u} - damage : string {Actor.npc.items.[].system.damageRolls.0avgtbbgbyspxr87d01u.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0avgtbbgbyspxr87d01u.damageType} (same value: 'spirit') - [0b3ul129vovt9z1kwgm4] : object {Actor.npc.items.[].system.damageRolls.0b3ul129vovt9z1kwgm4} - damage : string {Actor.npc.items.[].system.damageRolls.0b3ul129vovt9z1kwgm4.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.0b3ul129vovt9z1kwgm4.damageType} (same value: 'spirit') - [0bMSlVHT3JxWxOxN] : object {Actor.npc.items.[].system.damageRolls.0bMSlVHT3JxWxOxN} - damage : string {Actor.npc.items.[].system.damageRolls.0bMSlVHT3JxWxOxN.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.0bMSlVHT3JxWxOxN.damageType} (same value: 'slashing') - [0be3xxu8gi9itp7t7dq9] : object {Actor.npc.items.[].system.damageRolls.0be3xxu8gi9itp7t7dq9} - damage : string {Actor.npc.items.[].system.damageRolls.0be3xxu8gi9itp7t7dq9.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0be3xxu8gi9itp7t7dq9.damageType} (same value: 'cold') - [0bub8ypv12bb7aflnp3y] : object {Actor.npc.items.[].system.damageRolls.0bub8ypv12bb7aflnp3y} - damage : string {Actor.npc.items.[].system.damageRolls.0bub8ypv12bb7aflnp3y.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.0bub8ypv12bb7aflnp3y.damageType} (same value: 'piercing') - [0byw7x911rtsm1kgbmt0] : object {Actor.npc.items.[].system.damageRolls.0byw7x911rtsm1kgbmt0} - damage : string {Actor.npc.items.[].system.damageRolls.0byw7x911rtsm1kgbmt0.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.0byw7x911rtsm1kgbmt0.damageType} (same value: 'piercing') - [0c7xpqvaanjnyvn6wsle] : object {Actor.npc.items.[].system.damageRolls.0c7xpqvaanjnyvn6wsle} - damage : string {Actor.npc.items.[].system.damageRolls.0c7xpqvaanjnyvn6wsle.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.0c7xpqvaanjnyvn6wsle.damageType} (same value: 'slashing') - [0c8x9uey5zmj2dgwit87] : object {Actor.npc.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87} - damage : string {Actor.npc.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damage} (2 different values) - '1d6' (x2) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damageType} (2 different values) - 'fire' (x2) - 'poison' (x1) - [0chsncgwio6oa4tvhiql] : object {Actor.npc.items.[].system.damageRolls.0chsncgwio6oa4tvhiql} - damage : string {Actor.npc.items.[].system.damageRolls.0chsncgwio6oa4tvhiql.damage} (same value: '1d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.0chsncgwio6oa4tvhiql.damageType} (same value: 'slashing') - [0clqmiqe5okofwl8kwh8] : object {Actor.npc.items.[].system.damageRolls.0clqmiqe5okofwl8kwh8} - damage : string {Actor.npc.items.[].system.damageRolls.0clqmiqe5okofwl8kwh8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0clqmiqe5okofwl8kwh8.damageType} (same value: 'spirit') - [0cwi8nq8qdetz518fvj5] : object {Actor.npc.items.[].system.damageRolls.0cwi8nq8qdetz518fvj5} - damage : string {Actor.npc.items.[].system.damageRolls.0cwi8nq8qdetz518fvj5.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.0cwi8nq8qdetz518fvj5.damageType} (same value: 'piercing') - [0cwk7vxn0m5wxsrkocfd] : object {Actor.npc.items.[].system.damageRolls.0cwk7vxn0m5wxsrkocfd} - damage : string {Actor.npc.items.[].system.damageRolls.0cwk7vxn0m5wxsrkocfd.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.0cwk7vxn0m5wxsrkocfd.damageType} (same value: 'slashing') - [0dEOiUqz22PQ0sJU] : object {Actor.npc.items.[].system.damageRolls.0dEOiUqz22PQ0sJU} - damage : string {Actor.npc.items.[].system.damageRolls.0dEOiUqz22PQ0sJU.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0dEOiUqz22PQ0sJU.damageType} (same value: 'piercing') - [0drt50yt35nl8wji858t] : object {Actor.npc.items.[].system.damageRolls.0drt50yt35nl8wji858t} - damage : string {Actor.npc.items.[].system.damageRolls.0drt50yt35nl8wji858t.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.0drt50yt35nl8wji858t.damageType} (same value: 'bludgeoning') - [0e5lb1ktfpd7blc2v2a9] : object {Actor.npc.items.[].system.damageRolls.0e5lb1ktfpd7blc2v2a9} - damage : string {Actor.npc.items.[].system.damageRolls.0e5lb1ktfpd7blc2v2a9.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0e5lb1ktfpd7blc2v2a9.damageType} (same value: 'piercing') - [0e7t2i1bohickglgddop] : object {Actor.npc.items.[].system.damageRolls.0e7t2i1bohickglgddop} - damage : string {Actor.npc.items.[].system.damageRolls.0e7t2i1bohickglgddop.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.0e7t2i1bohickglgddop.damageType} (same value: 'piercing') - [0ebzdeafyjs540qxceyv] : object {Actor.npc.items.[].system.damageRolls.0ebzdeafyjs540qxceyv} - damage : string {Actor.npc.items.[].system.damageRolls.0ebzdeafyjs540qxceyv.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.0ebzdeafyjs540qxceyv.damageType} (same value: 'bludgeoning') - [0erbmwybxl6sp3jgo3kz] : object {Actor.npc.items.[].system.damageRolls.0erbmwybxl6sp3jgo3kz} - damage : string {Actor.npc.items.[].system.damageRolls.0erbmwybxl6sp3jgo3kz.damage} (same value: '4d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.0erbmwybxl6sp3jgo3kz.damageType} (same value: 'void') - [0ethz4tb7dmi0iee] : object {Actor.npc.items.[].system.damageRolls.0ethz4tb7dmi0iee} - damage : string {Actor.npc.items.[].system.damageRolls.0ethz4tb7dmi0iee.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0ethz4tb7dmi0iee.damageType} (same value: 'piercing') - [0f7oyfo60r9g0t07fk5g] : object {Actor.npc.items.[].system.damageRolls.0f7oyfo60r9g0t07fk5g} - damage : string {Actor.npc.items.[].system.damageRolls.0f7oyfo60r9g0t07fk5g.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0f7oyfo60r9g0t07fk5g.damageType} (same value: 'fire') - [0fla6a58nqbfnfb4za6d] : object {Actor.npc.items.[].system.damageRolls.0fla6a58nqbfnfb4za6d} - damage : string {Actor.npc.items.[].system.damageRolls.0fla6a58nqbfnfb4za6d.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0fla6a58nqbfnfb4za6d.damageType} (same value: 'fire') - [0ft2cq8l56lxpgh4cu2q] : object {Actor.npc.items.[].system.damageRolls.0ft2cq8l56lxpgh4cu2q} - damage : string {Actor.npc.items.[].system.damageRolls.0ft2cq8l56lxpgh4cu2q.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.0ft2cq8l56lxpgh4cu2q.damageType} (same value: 'piercing') - [0gwwsxncfy8kl8jgrp6x] : object {Actor.npc.items.[].system.damageRolls.0gwwsxncfy8kl8jgrp6x} - damage : string {Actor.npc.items.[].system.damageRolls.0gwwsxncfy8kl8jgrp6x.damage} (same value: '3d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.0gwwsxncfy8kl8jgrp6x.damageType} (same value: 'poison') - [0h8kyn9teiptvll7ccot] : object {Actor.npc.items.[].system.damageRolls.0h8kyn9teiptvll7ccot} - damage : string {Actor.npc.items.[].system.damageRolls.0h8kyn9teiptvll7ccot.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.0h8kyn9teiptvll7ccot.damageType} (same value: 'bludgeoning') - [0hKHR5l649ZHxPfK] : object {Actor.npc.items.[].system.damageRolls.0hKHR5l649ZHxPfK} - damage : string {Actor.npc.items.[].system.damageRolls.0hKHR5l649ZHxPfK.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.0hKHR5l649ZHxPfK.damageType} (same value: 'piercing') - [0hks0lvigvtbhorpp2zd] : object {Actor.npc.items.[].system.damageRolls.0hks0lvigvtbhorpp2zd} - damage : string {Actor.npc.items.[].system.damageRolls.0hks0lvigvtbhorpp2zd.damage} (2 different values) - '1d8' (x1) - '1d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.0hks0lvigvtbhorpp2zd.damageType} (same value: 'sonic') - [0hl2ijww98hhe6yjd7b1] : object {Actor.npc.items.[].system.damageRolls.0hl2ijww98hhe6yjd7b1} - damage : string {Actor.npc.items.[].system.damageRolls.0hl2ijww98hhe6yjd7b1.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.0hl2ijww98hhe6yjd7b1.damageType} (same value: 'sonic') - [0i75ga3aei9p6g0roxxc] : object {Actor.npc.items.[].system.damageRolls.0i75ga3aei9p6g0roxxc} - damage : string {Actor.npc.items.[].system.damageRolls.0i75ga3aei9p6g0roxxc.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0i75ga3aei9p6g0roxxc.damageType} (same value: 'piercing') - [0ir8hADo0bfjQhCD] : object {Actor.npc.items.[].system.damageRolls.0ir8hADo0bfjQhCD} - damage : string {Actor.npc.items.[].system.damageRolls.0ir8hADo0bfjQhCD.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.0ir8hADo0bfjQhCD.damageType} (same value: 'bludgeoning') - [0izcvudyzh3f1lob2e6n] : object {Actor.npc.items.[].system.damageRolls.0izcvudyzh3f1lob2e6n} - damage : string {Actor.npc.items.[].system.damageRolls.0izcvudyzh3f1lob2e6n.damage} (3 different values) - '3d8+14' (x2) - '4d8+18' (x1) - '3d8+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.0izcvudyzh3f1lob2e6n.damageType} (same value: 'slashing') - [0j5YNpNuJQaKJsip] : object {Actor.npc.items.[].system.damageRolls.0j5YNpNuJQaKJsip} - damage : string {Actor.npc.items.[].system.damageRolls.0j5YNpNuJQaKJsip.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.0j5YNpNuJQaKJsip.damageType} (same value: 'fire') - [0jja2b8lq3hcemmvvhqd] : object {Actor.npc.items.[].system.damageRolls.0jja2b8lq3hcemmvvhqd} - damage : string {Actor.npc.items.[].system.damageRolls.0jja2b8lq3hcemmvvhqd.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0jja2b8lq3hcemmvvhqd.damageType} (same value: 'piercing') - [0kDho8QrnuLmDwTW] : object {Actor.npc.items.[].system.damageRolls.0kDho8QrnuLmDwTW} - damage : string {Actor.npc.items.[].system.damageRolls.0kDho8QrnuLmDwTW.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0kDho8QrnuLmDwTW.damageType} (same value: 'spirit') - [0kKxm2XpmoKIoo8b] : object {Actor.npc.items.[].system.damageRolls.0kKxm2XpmoKIoo8b} - damage : string {Actor.npc.items.[].system.damageRolls.0kKxm2XpmoKIoo8b.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.0kKxm2XpmoKIoo8b.damageType} (same value: 'piercing') - [0kkro0gk3tueot4yuyqn] : object {Actor.npc.items.[].system.damageRolls.0kkro0gk3tueot4yuyqn} - damage : string {Actor.npc.items.[].system.damageRolls.0kkro0gk3tueot4yuyqn.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.0kkro0gk3tueot4yuyqn.damageType} (same value: 'piercing') - [0ldrm5rfg0pj1b0n3j5s] : object {Actor.npc.items.[].system.damageRolls.0ldrm5rfg0pj1b0n3j5s} - damage : string {Actor.npc.items.[].system.damageRolls.0ldrm5rfg0pj1b0n3j5s.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.0ldrm5rfg0pj1b0n3j5s.damageType} (same value: 'void') - [0luKR66pOk12LvkU] : object {Actor.npc.items.[].system.damageRolls.0luKR66pOk12LvkU} - damage : string {Actor.npc.items.[].system.damageRolls.0luKR66pOk12LvkU.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.0luKR66pOk12LvkU.damageType} (same value: 'mental') - [0m1duiig2tnn3ghw7wxq] : object {Actor.npc.items.[].system.damageRolls.0m1duiig2tnn3ghw7wxq} - damage : string {Actor.npc.items.[].system.damageRolls.0m1duiig2tnn3ghw7wxq.damage} (same value: '1d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0m1duiig2tnn3ghw7wxq.damageType} (same value: 'slashing') - [0n4p77svnfzps1b2fi2k] : object {Actor.npc.items.[].system.damageRolls.0n4p77svnfzps1b2fi2k} - damage : string {Actor.npc.items.[].system.damageRolls.0n4p77svnfzps1b2fi2k.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.0n4p77svnfzps1b2fi2k.damageType} (same value: 'piercing') - [0o73a24eeraauv3q] : object {Actor.npc.items.[].system.damageRolls.0o73a24eeraauv3q} - damage : string {Actor.npc.items.[].system.damageRolls.0o73a24eeraauv3q.damage} (same value: '1d6 + 2') - damageType : string {Actor.npc.items.[].system.damageRolls.0o73a24eeraauv3q.damageType} (same value: 'piercing') - [0oGbi6GLoCucjLmS] : object {Actor.npc.items.[].system.damageRolls.0oGbi6GLoCucjLmS} - damage : string {Actor.npc.items.[].system.damageRolls.0oGbi6GLoCucjLmS.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.0oGbi6GLoCucjLmS.damageType} (same value: 'piercing') - [0od0y0hpfxrja161kvrt] : object {Actor.npc.items.[].system.damageRolls.0od0y0hpfxrja161kvrt} - damage : string {Actor.npc.items.[].system.damageRolls.0od0y0hpfxrja161kvrt.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0od0y0hpfxrja161kvrt.damageType} (same value: 'cold') - [0ohqbnhdhg7bypkyxfdk] : object {Actor.npc.items.[].system.damageRolls.0ohqbnhdhg7bypkyxfdk} - damage : string {Actor.npc.items.[].system.damageRolls.0ohqbnhdhg7bypkyxfdk.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.0ohqbnhdhg7bypkyxfdk.damageType} (same value: 'bludgeoning') - [0pNqghAIzL9imY3J] : object {Actor.npc.items.[].system.damageRolls.0pNqghAIzL9imY3J} - damage : string {Actor.npc.items.[].system.damageRolls.0pNqghAIzL9imY3J.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.0pNqghAIzL9imY3J.damageType} (same value: 'bludgeoning') - [0qgcHBJPA61c62jN] : object {Actor.npc.items.[].system.damageRolls.0qgcHBJPA61c62jN} - damage : string {Actor.npc.items.[].system.damageRolls.0qgcHBJPA61c62jN.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.0qgcHBJPA61c62jN.damageType} (same value: 'piercing') - [0qjmrw5o9r89w078wur3] : object {Actor.npc.items.[].system.damageRolls.0qjmrw5o9r89w078wur3} - damage : string {Actor.npc.items.[].system.damageRolls.0qjmrw5o9r89w078wur3.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0qjmrw5o9r89w078wur3.damageType} (same value: 'slashing') - [0qwg16udoi8mti5oc16r] : object {Actor.npc.items.[].system.damageRolls.0qwg16udoi8mti5oc16r} - damage : string {Actor.npc.items.[].system.damageRolls.0qwg16udoi8mti5oc16r.damage} (same value: '1d6-1') - damageType : string {Actor.npc.items.[].system.damageRolls.0qwg16udoi8mti5oc16r.damageType} (same value: 'bludgeoning') - [0rFz3X64t4LXPkin] : object {Actor.npc.items.[].system.damageRolls.0rFz3X64t4LXPkin} - damage : string {Actor.npc.items.[].system.damageRolls.0rFz3X64t4LXPkin.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0rFz3X64t4LXPkin.damageType} (same value: 'piercing') - [0rgan1oa15zij0qd4r8y] : object {Actor.npc.items.[].system.damageRolls.0rgan1oa15zij0qd4r8y} - damage : string {Actor.npc.items.[].system.damageRolls.0rgan1oa15zij0qd4r8y.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.0rgan1oa15zij0qd4r8y.damageType} (same value: 'bludgeoning') - [0rgeoav7etsifhq57pcp] : object {Actor.npc.items.[].system.damageRolls.0rgeoav7etsifhq57pcp} - damage : string {Actor.npc.items.[].system.damageRolls.0rgeoav7etsifhq57pcp.damage} (same value: '4d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0rgeoav7etsifhq57pcp.damageType} (same value: 'sonic') - [0rh1viqscxjhdaa7s0py] : object {Actor.npc.items.[].system.damageRolls.0rh1viqscxjhdaa7s0py} - damage : string {Actor.npc.items.[].system.damageRolls.0rh1viqscxjhdaa7s0py.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0rh1viqscxjhdaa7s0py.damageType} (same value: 'mental') - [0rkyduzr8w63kvq1u35oj5] : object {Actor.npc.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5} - damage : string {Actor.npc.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damageType} (same value: 'bludgeoning') - [0s2nz0isbljlrmd6ppht] : object {Actor.npc.items.[].system.damageRolls.0s2nz0isbljlrmd6ppht} - damage : string {Actor.npc.items.[].system.damageRolls.0s2nz0isbljlrmd6ppht.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.0s2nz0isbljlrmd6ppht.damageType} (same value: 'piercing') - [0sIvH2uGW9Ax6lO9] : object {Actor.npc.items.[].system.damageRolls.0sIvH2uGW9Ax6lO9} - damage : string {Actor.npc.items.[].system.damageRolls.0sIvH2uGW9Ax6lO9.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0sIvH2uGW9Ax6lO9.damageType} (same value: 'slashing') - [0scgpix61939zv1edopa] : object {Actor.npc.items.[].system.damageRolls.0scgpix61939zv1edopa} - damage : string {Actor.npc.items.[].system.damageRolls.0scgpix61939zv1edopa.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.0scgpix61939zv1edopa.damageType} (same value: 'slashing') - [0sjrt15zdg2s3vuwcf61] : object {Actor.npc.items.[].system.damageRolls.0sjrt15zdg2s3vuwcf61} - damage : string {Actor.npc.items.[].system.damageRolls.0sjrt15zdg2s3vuwcf61.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.0sjrt15zdg2s3vuwcf61.damageType} (same value: 'slashing') - [0svy0do7wmssm6ks651t] : object {Actor.npc.items.[].system.damageRolls.0svy0do7wmssm6ks651t} - damage : string {Actor.npc.items.[].system.damageRolls.0svy0do7wmssm6ks651t.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.0svy0do7wmssm6ks651t.damageType} (same value: 'piercing') - [0t0ocn1rgususlk5xpi2] : object {Actor.npc.items.[].system.damageRolls.0t0ocn1rgususlk5xpi2} - damage : string {Actor.npc.items.[].system.damageRolls.0t0ocn1rgususlk5xpi2.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.0t0ocn1rgususlk5xpi2.damageType} (same value: 'bludgeoning') - [0t5u7k69u9rawpoh4yyy] : object {Actor.npc.items.[].system.damageRolls.0t5u7k69u9rawpoh4yyy} - damage : string {Actor.npc.items.[].system.damageRolls.0t5u7k69u9rawpoh4yyy.damage} (2 different values) - '1d6+8' (x1) - '2d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.0t5u7k69u9rawpoh4yyy.damageType} (same value: 'bludgeoning') - [0t6uttug7oelktxy] : object {Actor.npc.items.[].system.damageRolls.0t6uttug7oelktxy} - damage : string {Actor.npc.items.[].system.damageRolls.0t6uttug7oelktxy.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0t6uttug7oelktxy.damageType} (same value: 'piercing') - [0tt7m3zcuzgd09rn8l48] : object {Actor.npc.items.[].system.damageRolls.0tt7m3zcuzgd09rn8l48} - damage : string {Actor.npc.items.[].system.damageRolls.0tt7m3zcuzgd09rn8l48.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.0tt7m3zcuzgd09rn8l48.damageType} (same value: 'piercing') - [0ttxks84tizclbomhlkl] : object {Actor.npc.items.[].system.damageRolls.0ttxks84tizclbomhlkl} - damage : string {Actor.npc.items.[].system.damageRolls.0ttxks84tizclbomhlkl.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0ttxks84tizclbomhlkl.damageType} (same value: 'bludgeoning') - [0tw8zRxWLO6Nzjmw] : object {Actor.npc.items.[].system.damageRolls.0tw8zRxWLO6Nzjmw} - damage : string {Actor.npc.items.[].system.damageRolls.0tw8zRxWLO6Nzjmw.damage} (same value: '8d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0tw8zRxWLO6Nzjmw.damageType} (same value: 'bludgeoning') - [0uoh64cg0zidik7f0p0r] : object {Actor.npc.items.[].system.damageRolls.0uoh64cg0zidik7f0p0r} - damage : string {Actor.npc.items.[].system.damageRolls.0uoh64cg0zidik7f0p0r.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.0uoh64cg0zidik7f0p0r.damageType} (same value: 'piercing') - [0usmk9ccjp5kwbg41feg] : object {Actor.npc.items.[].system.damageRolls.0usmk9ccjp5kwbg41feg} - damage : string {Actor.npc.items.[].system.damageRolls.0usmk9ccjp5kwbg41feg.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0usmk9ccjp5kwbg41feg.damageType} (2 different values) - 'fire' (x1) - 'mental' (x1) - [0v20yoyzcoqymu4mdbzu] : object {Actor.npc.items.[].system.damageRolls.0v20yoyzcoqymu4mdbzu} - damage : string {Actor.npc.items.[].system.damageRolls.0v20yoyzcoqymu4mdbzu.damage} (same value: '1d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.0v20yoyzcoqymu4mdbzu.damageType} (same value: 'slashing') - [0v2ncc7nfh9n5myhoyt4] : object {Actor.npc.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4} - damage : string {Actor.npc.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damage} (3 different values) - '1d8+4' (x2) - '1d8+6' (x1) - '1d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damageType} (same value: 'piercing') - [0vxbg2sh3l540xbk674e] : object {Actor.npc.items.[].system.damageRolls.0vxbg2sh3l540xbk674e} - damage : string {Actor.npc.items.[].system.damageRolls.0vxbg2sh3l540xbk674e.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.0vxbg2sh3l540xbk674e.damageType} (same value: 'bludgeoning') - [0vxzsteawomocoxwthbh] : object {Actor.npc.items.[].system.damageRolls.0vxzsteawomocoxwthbh} - damage : string {Actor.npc.items.[].system.damageRolls.0vxzsteawomocoxwthbh.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.0vxzsteawomocoxwthbh.damageType} (same value: 'slashing') - [0w1r6x22k8ll60c2mbi3] : object {Actor.npc.items.[].system.damageRolls.0w1r6x22k8ll60c2mbi3} - damage : string {Actor.npc.items.[].system.damageRolls.0w1r6x22k8ll60c2mbi3.damage} (same value: '1d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.0w1r6x22k8ll60c2mbi3.damageType} (same value: 'piercing') - [0wOFrUyTVvGWvp4L] : object {Actor.npc.items.[].system.damageRolls.0wOFrUyTVvGWvp4L} - damage : string {Actor.npc.items.[].system.damageRolls.0wOFrUyTVvGWvp4L.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.0wOFrUyTVvGWvp4L.damageType} (same value: 'bludgeoning') - [0wmrscw2981qs3k19afbelg] : object {Actor.npc.items.[].system.damageRolls.0wmrscw2981qs3k19afbelg} - damage : string {Actor.npc.items.[].system.damageRolls.0wmrscw2981qs3k19afbelg.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.0wmrscw2981qs3k19afbelg.damageType} (same value: 'slashing') - [0wv2cc6mz91bnpn5gg3s] : object {Actor.npc.items.[].system.damageRolls.0wv2cc6mz91bnpn5gg3s} - damage : string {Actor.npc.items.[].system.damageRolls.0wv2cc6mz91bnpn5gg3s.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.0wv2cc6mz91bnpn5gg3s.damageType} (same value: 'piercing') - [0x8zn7bag7jhup54ad03] : object {Actor.npc.items.[].system.damageRolls.0x8zn7bag7jhup54ad03} - damage : string {Actor.npc.items.[].system.damageRolls.0x8zn7bag7jhup54ad03.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.0x8zn7bag7jhup54ad03.damageType} (same value: 'piercing') - [0xlbtcx8ca7bjspcd14w] : object {Actor.npc.items.[].system.damageRolls.0xlbtcx8ca7bjspcd14w} - damage : string {Actor.npc.items.[].system.damageRolls.0xlbtcx8ca7bjspcd14w.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0xlbtcx8ca7bjspcd14w.damageType} (same value: 'slashing') - [0xn3hmm21ft9vjc4vv6v] : object {Actor.npc.items.[].system.damageRolls.0xn3hmm21ft9vjc4vv6v} - damage : string {Actor.npc.items.[].system.damageRolls.0xn3hmm21ft9vjc4vv6v.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.0xn3hmm21ft9vjc4vv6v.damageType} (same value: 'piercing') - [0y734x0qm6lnl776s2cb] : object {Actor.npc.items.[].system.damageRolls.0y734x0qm6lnl776s2cb} - damage : string {Actor.npc.items.[].system.damageRolls.0y734x0qm6lnl776s2cb.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.0y734x0qm6lnl776s2cb.damageType} (same value: 'fire') - [0yst7p348hzcxt0zosln] : object {Actor.npc.items.[].system.damageRolls.0yst7p348hzcxt0zosln} - damage : string {Actor.npc.items.[].system.damageRolls.0yst7p348hzcxt0zosln.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.0yst7p348hzcxt0zosln.damageType} (same value: 'bludgeoning') - [0yuIODc4GGJkaqX7] : object {Actor.npc.items.[].system.damageRolls.0yuIODc4GGJkaqX7} - damage : string {Actor.npc.items.[].system.damageRolls.0yuIODc4GGJkaqX7.damage} (same value: '1d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.0yuIODc4GGJkaqX7.damageType} (same value: 'piercing') - [0zbgcwl0mnj7jsilbnv5] : object {Actor.npc.items.[].system.damageRolls.0zbgcwl0mnj7jsilbnv5} - damage : string {Actor.npc.items.[].system.damageRolls.0zbgcwl0mnj7jsilbnv5.damage} (2 different values) - '4d6+18' (x1) - '4d8+19' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.0zbgcwl0mnj7jsilbnv5.damageType} (same value: 'slashing') - [0zeyopfgtlzclig39x4z] : object {Actor.npc.items.[].system.damageRolls.0zeyopfgtlzclig39x4z} - damage : string {Actor.npc.items.[].system.damageRolls.0zeyopfgtlzclig39x4z.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.0zeyopfgtlzclig39x4z.damageType} (same value: 'cold') - [0zk54s68zlhee95lcb1y] : object {Actor.npc.items.[].system.damageRolls.0zk54s68zlhee95lcb1y} - damage : string {Actor.npc.items.[].system.damageRolls.0zk54s68zlhee95lcb1y.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.0zk54s68zlhee95lcb1y.damageType} (same value: 'bludgeoning') - [1] : object {Actor.npc.items.[].system.damageRolls.1} - [category] : string {Actor.npc.items.[].system.damageRolls.1.category} (2 different values) - 'persistent' (x157) - 'splash' (x48) - damage : string {Actor.npc.items.[].system.damageRolls.1.damage} (23 different values) - damageType : string {Actor.npc.items.[].system.damageRolls.1.damageType} (13 different values) - [107q16b3cthe9y35nsdx] : object {Actor.npc.items.[].system.damageRolls.107q16b3cthe9y35nsdx} - damage : string {Actor.npc.items.[].system.damageRolls.107q16b3cthe9y35nsdx.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.107q16b3cthe9y35nsdx.damageType} (same value: 'bludgeoning') - [10l0p7meojfaz1586cra] : object {Actor.npc.items.[].system.damageRolls.10l0p7meojfaz1586cra} - damage : string {Actor.npc.items.[].system.damageRolls.10l0p7meojfaz1586cra.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.10l0p7meojfaz1586cra.damageType} (same value: 'bludgeoning') - [10zTi38ovVqXEgQC] : object {Actor.npc.items.[].system.damageRolls.10zTi38ovVqXEgQC} - damage : string {Actor.npc.items.[].system.damageRolls.10zTi38ovVqXEgQC.damage} (same value: '3d6+19') - damageType : string {Actor.npc.items.[].system.damageRolls.10zTi38ovVqXEgQC.damageType} (same value: 'bludgeoning') - [110NLaES81kfG6YR] : object {Actor.npc.items.[].system.damageRolls.110NLaES81kfG6YR} - damage : string {Actor.npc.items.[].system.damageRolls.110NLaES81kfG6YR.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.110NLaES81kfG6YR.damageType} (same value: 'piercing') - [113edo2dmn9r2jbabkc4] : object {Actor.npc.items.[].system.damageRolls.113edo2dmn9r2jbabkc4} - damage : string {Actor.npc.items.[].system.damageRolls.113edo2dmn9r2jbabkc4.damage} (2 different values) - '3d12+14' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.113edo2dmn9r2jbabkc4.damageType} (same value: 'piercing') - [113u7bgivdpn04emys50ns] : object {Actor.npc.items.[].system.damageRolls.113u7bgivdpn04emys50ns} - damage : string {Actor.npc.items.[].system.damageRolls.113u7bgivdpn04emys50ns.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.113u7bgivdpn04emys50ns.damageType} (same value: 'slashing') - [11hvrj9vyoyl95wj14udp] : object {Actor.npc.items.[].system.damageRolls.11hvrj9vyoyl95wj14udp} - damage : string {Actor.npc.items.[].system.damageRolls.11hvrj9vyoyl95wj14udp.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.11hvrj9vyoyl95wj14udp.damageType} (same value: 'piercing') - [11w2ib8s44til74znaoq] : object {Actor.npc.items.[].system.damageRolls.11w2ib8s44til74znaoq} - damage : string {Actor.npc.items.[].system.damageRolls.11w2ib8s44til74znaoq.damage} (same value: '2d10+9+2') - damageType : string {Actor.npc.items.[].system.damageRolls.11w2ib8s44til74znaoq.damageType} (same value: 'slashing') - [124yockjd0kpza76b43m] : object {Actor.npc.items.[].system.damageRolls.124yockjd0kpza76b43m} - damage : string {Actor.npc.items.[].system.damageRolls.124yockjd0kpza76b43m.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.124yockjd0kpza76b43m.damageType} (same value: 'piercing') - [12DVGVZ6vYCCUSmO] : object {Actor.npc.items.[].system.damageRolls.12DVGVZ6vYCCUSmO} - damage : string {Actor.npc.items.[].system.damageRolls.12DVGVZ6vYCCUSmO.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.12DVGVZ6vYCCUSmO.damageType} (same value: 'sonic') - [12bb074mz3sb3e08lf30] : object {Actor.npc.items.[].system.damageRolls.12bb074mz3sb3e08lf30} - damage : string {Actor.npc.items.[].system.damageRolls.12bb074mz3sb3e08lf30.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.12bb074mz3sb3e08lf30.damageType} (same value: 'bludgeoning') - [12emwqbno2z6uz48jssk] : object {Actor.npc.items.[].system.damageRolls.12emwqbno2z6uz48jssk} - damage : string {Actor.npc.items.[].system.damageRolls.12emwqbno2z6uz48jssk.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.12emwqbno2z6uz48jssk.damageType} (same value: 'bludgeoning') - [12nK84ZzOsRwF53S] : object {Actor.npc.items.[].system.damageRolls.12nK84ZzOsRwF53S} - damage : string {Actor.npc.items.[].system.damageRolls.12nK84ZzOsRwF53S.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.12nK84ZzOsRwF53S.damageType} (same value: 'bludgeoning') - [13YfnOyihv4vqe5O] : object {Actor.npc.items.[].system.damageRolls.13YfnOyihv4vqe5O} - damage : string {Actor.npc.items.[].system.damageRolls.13YfnOyihv4vqe5O.damage} (6 different values) - '3d10+12' (x2) - '3d12+15' (x2) - '2d10+8' (x2) - '2d10+6' (x1) - '2d12+10' (x1) - '4d10+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.13YfnOyihv4vqe5O.damageType} (same value: 'piercing') - [13cs4xmf6azv7ow3owtp] : object {Actor.npc.items.[].system.damageRolls.13cs4xmf6azv7ow3owtp} - damage : string {Actor.npc.items.[].system.damageRolls.13cs4xmf6azv7ow3owtp.damage} (same value: '1d12+2') - damageType : string {Actor.npc.items.[].system.damageRolls.13cs4xmf6azv7ow3owtp.damageType} (same value: 'bludgeoning') - [14bftz6lkzwpdtlvpbti] : object {Actor.npc.items.[].system.damageRolls.14bftz6lkzwpdtlvpbti} - damage : string {Actor.npc.items.[].system.damageRolls.14bftz6lkzwpdtlvpbti.damage} (same value: '2d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.14bftz6lkzwpdtlvpbti.damageType} (same value: 'bludgeoning') - [14m5ylqb6eypq5salyoy] : object {Actor.npc.items.[].system.damageRolls.14m5ylqb6eypq5salyoy} - damage : string {Actor.npc.items.[].system.damageRolls.14m5ylqb6eypq5salyoy.damage} (same value: '4d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.14m5ylqb6eypq5salyoy.damageType} (same value: 'bludgeoning') - [152pww7xl0e5oxt659xs] : object {Actor.npc.items.[].system.damageRolls.152pww7xl0e5oxt659xs} - damage : string {Actor.npc.items.[].system.damageRolls.152pww7xl0e5oxt659xs.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.152pww7xl0e5oxt659xs.damageType} (same value: 'bludgeoning') - [1547pusm81kglm93klt4] : object {Actor.npc.items.[].system.damageRolls.1547pusm81kglm93klt4} - damage : string {Actor.npc.items.[].system.damageRolls.1547pusm81kglm93klt4.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.1547pusm81kglm93klt4.damageType} (same value: 'piercing') - [15oz8dsl1r4pmq4ximuf] : object {Actor.npc.items.[].system.damageRolls.15oz8dsl1r4pmq4ximuf} - damage : string {Actor.npc.items.[].system.damageRolls.15oz8dsl1r4pmq4ximuf.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.15oz8dsl1r4pmq4ximuf.damageType} (same value: 'void') - [15szkax6u7st28p1zg9i] : object {Actor.npc.items.[].system.damageRolls.15szkax6u7st28p1zg9i} - damage : string {Actor.npc.items.[].system.damageRolls.15szkax6u7st28p1zg9i.damage} (4 different values) - '2d6+8' (x1) - '2d8+8' (x1) - '3d6+8' (x1) - '1d12+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.15szkax6u7st28p1zg9i.damageType} (same value: 'slashing') - [15ulTRmmDHq3fyf1] : object {Actor.npc.items.[].system.damageRolls.15ulTRmmDHq3fyf1} - damage : string {Actor.npc.items.[].system.damageRolls.15ulTRmmDHq3fyf1.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.15ulTRmmDHq3fyf1.damageType} (same value: 'slashing') - [16emnHbKQlKOahUX] : object {Actor.npc.items.[].system.damageRolls.16emnHbKQlKOahUX} - damage : string {Actor.npc.items.[].system.damageRolls.16emnHbKQlKOahUX.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.16emnHbKQlKOahUX.damageType} (same value: 'untyped') - [17676qx0238cgybutoul] : object {Actor.npc.items.[].system.damageRolls.17676qx0238cgybutoul} - damage : string {Actor.npc.items.[].system.damageRolls.17676qx0238cgybutoul.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.17676qx0238cgybutoul.damageType} (same value: 'slashing') - [17iqcsyrhskrtvosuc2j] : object {Actor.npc.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j} - damage : string {Actor.npc.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damageType} (same value: 'slashing') - [17ohyj12v5eupw9hfteg] : object {Actor.npc.items.[].system.damageRolls.17ohyj12v5eupw9hfteg} - damage : string {Actor.npc.items.[].system.damageRolls.17ohyj12v5eupw9hfteg.damage} (same value: '3d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.17ohyj12v5eupw9hfteg.damageType} (same value: 'void') - [18iwqhrc6nknkhkn1ak2] : object {Actor.npc.items.[].system.damageRolls.18iwqhrc6nknkhkn1ak2} - damage : string {Actor.npc.items.[].system.damageRolls.18iwqhrc6nknkhkn1ak2.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.18iwqhrc6nknkhkn1ak2.damageType} (same value: 'bludgeoning') - [18p5lkqpsf1eh8yhjiuo] : object {Actor.npc.items.[].system.damageRolls.18p5lkqpsf1eh8yhjiuo} - damage : string {Actor.npc.items.[].system.damageRolls.18p5lkqpsf1eh8yhjiuo.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.18p5lkqpsf1eh8yhjiuo.damageType} (same value: 'piercing') - [18wmcn2611im63g0qmz6] : object {Actor.npc.items.[].system.damageRolls.18wmcn2611im63g0qmz6} - damage : string {Actor.npc.items.[].system.damageRolls.18wmcn2611im63g0qmz6.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.18wmcn2611im63g0qmz6.damageType} (same value: 'piercing') - [18xxjc3vvlovw0f0lq2s] : object {Actor.npc.items.[].system.damageRolls.18xxjc3vvlovw0f0lq2s} - damage : string {Actor.npc.items.[].system.damageRolls.18xxjc3vvlovw0f0lq2s.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.18xxjc3vvlovw0f0lq2s.damageType} (same value: 'slashing') - [198ejb2dz0c2fpmopry7] : object {Actor.npc.items.[].system.damageRolls.198ejb2dz0c2fpmopry7} - damage : string {Actor.npc.items.[].system.damageRolls.198ejb2dz0c2fpmopry7.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.198ejb2dz0c2fpmopry7.damageType} (same value: 'void') - [19n7ytarf2e37dzv9mth] : object {Actor.npc.items.[].system.damageRolls.19n7ytarf2e37dzv9mth} - damage : string {Actor.npc.items.[].system.damageRolls.19n7ytarf2e37dzv9mth.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.19n7ytarf2e37dzv9mth.damageType} (same value: 'bludgeoning') - [19o7t78525mmfjqhg9k3] : object {Actor.npc.items.[].system.damageRolls.19o7t78525mmfjqhg9k3} - damage : string {Actor.npc.items.[].system.damageRolls.19o7t78525mmfjqhg9k3.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.19o7t78525mmfjqhg9k3.damageType} (same value: 'piercing') - [1AJMPkLYeY3VXzNO] : object {Actor.npc.items.[].system.damageRolls.1AJMPkLYeY3VXzNO} - damage : string {Actor.npc.items.[].system.damageRolls.1AJMPkLYeY3VXzNO.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.1AJMPkLYeY3VXzNO.damageType} (same value: 'slashing') - [1BDClOrQqr8NU9y8] : object {Actor.npc.items.[].system.damageRolls.1BDClOrQqr8NU9y8} - damage : string {Actor.npc.items.[].system.damageRolls.1BDClOrQqr8NU9y8.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.1BDClOrQqr8NU9y8.damageType} (same value: 'slashing') - [1BZa4mjh2OAircZ2] : object {Actor.npc.items.[].system.damageRolls.1BZa4mjh2OAircZ2} - damage : string {Actor.npc.items.[].system.damageRolls.1BZa4mjh2OAircZ2.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.1BZa4mjh2OAircZ2.damageType} (same value: 'piercing') - [1DCQBANbjHffJlP8] : object {Actor.npc.items.[].system.damageRolls.1DCQBANbjHffJlP8} - damage : string {Actor.npc.items.[].system.damageRolls.1DCQBANbjHffJlP8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1DCQBANbjHffJlP8.damageType} (same value: 'spirit') - [1DUNhNo04TXEhqGC] : object {Actor.npc.items.[].system.damageRolls.1DUNhNo04TXEhqGC} - damage : string {Actor.npc.items.[].system.damageRolls.1DUNhNo04TXEhqGC.damage} (3 different values) - '3d8+12' (x2) - '3d8+15' (x2) - '2d8+8' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.1DUNhNo04TXEhqGC.damageType} (same value: 'bludgeoning') - [1ED58ichURjMBRsR] : object {Actor.npc.items.[].system.damageRolls.1ED58ichURjMBRsR} - damage : string {Actor.npc.items.[].system.damageRolls.1ED58ichURjMBRsR.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.1ED58ichURjMBRsR.damageType} (same value: 'piercing') - [1FqG37mRY7pFnm0f] : object {Actor.npc.items.[].system.damageRolls.1FqG37mRY7pFnm0f} - damage : string {Actor.npc.items.[].system.damageRolls.1FqG37mRY7pFnm0f.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.1FqG37mRY7pFnm0f.damageType} (same value: 'spirit') - [1H2ssn2xR6OuEG7Z] : object {Actor.npc.items.[].system.damageRolls.1H2ssn2xR6OuEG7Z} - damage : string {Actor.npc.items.[].system.damageRolls.1H2ssn2xR6OuEG7Z.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.1H2ssn2xR6OuEG7Z.damageType} (same value: 'slashing') - [1IQVaSUWfn9oH38w] : object {Actor.npc.items.[].system.damageRolls.1IQVaSUWfn9oH38w} - damage : string {Actor.npc.items.[].system.damageRolls.1IQVaSUWfn9oH38w.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.1IQVaSUWfn9oH38w.damageType} (same value: 'slashing') - [1N4xrGxD5xpL5TOn] : object {Actor.npc.items.[].system.damageRolls.1N4xrGxD5xpL5TOn} - category : string {Actor.npc.items.[].system.damageRolls.1N4xrGxD5xpL5TOn.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.1N4xrGxD5xpL5TOn.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.1N4xrGxD5xpL5TOn.damageType} (same value: 'bleed') - [1PId7e0zgS5mja3h] : object {Actor.npc.items.[].system.damageRolls.1PId7e0zgS5mja3h} - damage : string {Actor.npc.items.[].system.damageRolls.1PId7e0zgS5mja3h.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.1PId7e0zgS5mja3h.damageType} (same value: 'piercing') - [1PJk9RDZB3dyl4Fo] : object {Actor.npc.items.[].system.damageRolls.1PJk9RDZB3dyl4Fo} - damage : string {Actor.npc.items.[].system.damageRolls.1PJk9RDZB3dyl4Fo.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1PJk9RDZB3dyl4Fo.damageType} (same value: 'sonic') - [1PtYCW4cEq5PXm7F] : object {Actor.npc.items.[].system.damageRolls.1PtYCW4cEq5PXm7F} - damage : string {Actor.npc.items.[].system.damageRolls.1PtYCW4cEq5PXm7F.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.1PtYCW4cEq5PXm7F.damageType} (same value: 'piercing') - [1QswrTiNJh2bqiIN] : object {Actor.npc.items.[].system.damageRolls.1QswrTiNJh2bqiIN} - damage : string {Actor.npc.items.[].system.damageRolls.1QswrTiNJh2bqiIN.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.1QswrTiNJh2bqiIN.damageType} (same value: 'slashing') - [1RYdxz4S215Mf8PU] : object {Actor.npc.items.[].system.damageRolls.1RYdxz4S215Mf8PU} - damage : string {Actor.npc.items.[].system.damageRolls.1RYdxz4S215Mf8PU.damage} (same value: '4d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.1RYdxz4S215Mf8PU.damageType} (same value: 'piercing') - [1Sda8Ar5WljE2tYZ] : object {Actor.npc.items.[].system.damageRolls.1Sda8Ar5WljE2tYZ} - damage : string {Actor.npc.items.[].system.damageRolls.1Sda8Ar5WljE2tYZ.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.1Sda8Ar5WljE2tYZ.damageType} (same value: 'slashing') - [1TDeQPY1lHczxKeY] : object {Actor.npc.items.[].system.damageRolls.1TDeQPY1lHczxKeY} - damage : string {Actor.npc.items.[].system.damageRolls.1TDeQPY1lHczxKeY.damage} (2 different values) - '1d4+5' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1TDeQPY1lHczxKeY.damageType} (same value: 'slashing') - [1TFTYBQVgVccNjCK] : object {Actor.npc.items.[].system.damageRolls.1TFTYBQVgVccNjCK} - damage : string {Actor.npc.items.[].system.damageRolls.1TFTYBQVgVccNjCK.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1TFTYBQVgVccNjCK.damageType} (same value: 'slashing') - [1ToCqDS1GZZgaJ4s] : object {Actor.npc.items.[].system.damageRolls.1ToCqDS1GZZgaJ4s} - category : string {Actor.npc.items.[].system.damageRolls.1ToCqDS1GZZgaJ4s.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.1ToCqDS1GZZgaJ4s.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1ToCqDS1GZZgaJ4s.damageType} (same value: 'bleed') - [1UHmTlhytW6q96kW] : object {Actor.npc.items.[].system.damageRolls.1UHmTlhytW6q96kW} - damage : string {Actor.npc.items.[].system.damageRolls.1UHmTlhytW6q96kW.damage} (2 different values) - '3d10+8' (x1) - '2d10+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1UHmTlhytW6q96kW.damageType} (same value: 'piercing') - [1UXzqHplM1W2lo06] : object {Actor.npc.items.[].system.damageRolls.1UXzqHplM1W2lo06} - category : string {Actor.npc.items.[].system.damageRolls.1UXzqHplM1W2lo06.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.1UXzqHplM1W2lo06.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.1UXzqHplM1W2lo06.damageType} (same value: 'bleed') - [1UyYXfYX9qXy3Pte] : object {Actor.npc.items.[].system.damageRolls.1UyYXfYX9qXy3Pte} - damage : string {Actor.npc.items.[].system.damageRolls.1UyYXfYX9qXy3Pte.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.1UyYXfYX9qXy3Pte.damageType} (same value: 'piercing') - [1VZ5jvzwmfSg3o7v] : object {Actor.npc.items.[].system.damageRolls.1VZ5jvzwmfSg3o7v} - damage : string {Actor.npc.items.[].system.damageRolls.1VZ5jvzwmfSg3o7v.damage} (same value: '2d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.1VZ5jvzwmfSg3o7v.damageType} (same value: 'slashing') - [1Vjzt4MAitJBP9iS] : object {Actor.npc.items.[].system.damageRolls.1Vjzt4MAitJBP9iS} - damage : string {Actor.npc.items.[].system.damageRolls.1Vjzt4MAitJBP9iS.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.1Vjzt4MAitJBP9iS.damageType} (same value: 'piercing') - [1X8Sf7vMJoQFOrxt] : object {Actor.npc.items.[].system.damageRolls.1X8Sf7vMJoQFOrxt} - damage : string {Actor.npc.items.[].system.damageRolls.1X8Sf7vMJoQFOrxt.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.1X8Sf7vMJoQFOrxt.damageType} (same value: 'piercing') - [1YsWZOZi0kjguSBq] : object {Actor.npc.items.[].system.damageRolls.1YsWZOZi0kjguSBq} - damage : string {Actor.npc.items.[].system.damageRolls.1YsWZOZi0kjguSBq.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1YsWZOZi0kjguSBq.damageType} (same value: 'slashing') - [1YspGzIdqGW0l7yP] : object {Actor.npc.items.[].system.damageRolls.1YspGzIdqGW0l7yP} - damage : string {Actor.npc.items.[].system.damageRolls.1YspGzIdqGW0l7yP.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1YspGzIdqGW0l7yP.damageType} (same value: 'bludgeoning') - [1a0nojrdnq4hgnzfz1ab] : object {Actor.npc.items.[].system.damageRolls.1a0nojrdnq4hgnzfz1ab} - damage : string {Actor.npc.items.[].system.damageRolls.1a0nojrdnq4hgnzfz1ab.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.1a0nojrdnq4hgnzfz1ab.damageType} (same value: 'bludgeoning') - [1aAmMIVSqqYHDn3p] : object {Actor.npc.items.[].system.damageRolls.1aAmMIVSqqYHDn3p} - damage : string {Actor.npc.items.[].system.damageRolls.1aAmMIVSqqYHDn3p.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.1aAmMIVSqqYHDn3p.damageType} (same value: 'piercing') - [1acdb6od10ijgs49fxab] : object {Actor.npc.items.[].system.damageRolls.1acdb6od10ijgs49fxab} - damage : string {Actor.npc.items.[].system.damageRolls.1acdb6od10ijgs49fxab.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.1acdb6od10ijgs49fxab.damageType} (same value: 'piercing') - [1aj85bhvtjuqhdescj7j] : object {Actor.npc.items.[].system.damageRolls.1aj85bhvtjuqhdescj7j} - damage : string {Actor.npc.items.[].system.damageRolls.1aj85bhvtjuqhdescj7j.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1aj85bhvtjuqhdescj7j.damageType} (same value: 'bludgeoning') - [1albqvcqwiq28m7uqvdp] : object {Actor.npc.items.[].system.damageRolls.1albqvcqwiq28m7uqvdp} - damage : string {Actor.npc.items.[].system.damageRolls.1albqvcqwiq28m7uqvdp.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.1albqvcqwiq28m7uqvdp.damageType} (same value: 'piercing') - [1amqv1r6br3i8w68ph4o] : object {Actor.npc.items.[].system.damageRolls.1amqv1r6br3i8w68ph4o} - damage : string {Actor.npc.items.[].system.damageRolls.1amqv1r6br3i8w68ph4o.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.1amqv1r6br3i8w68ph4o.damageType} (same value: 'bludgeoning') - [1an12pencybf02pzqrdt] : object {Actor.npc.items.[].system.damageRolls.1an12pencybf02pzqrdt} - damage : string {Actor.npc.items.[].system.damageRolls.1an12pencybf02pzqrdt.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1an12pencybf02pzqrdt.damageType} (same value: 'slashing') - [1aqsq0kuyhtc670dyrxv] : object {Actor.npc.items.[].system.damageRolls.1aqsq0kuyhtc670dyrxv} - damage : string {Actor.npc.items.[].system.damageRolls.1aqsq0kuyhtc670dyrxv.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.1aqsq0kuyhtc670dyrxv.damageType} (same value: 'bludgeoning') - [1aszsrpu1r6nv28trok8] : object {Actor.npc.items.[].system.damageRolls.1aszsrpu1r6nv28trok8} - damage : string {Actor.npc.items.[].system.damageRolls.1aszsrpu1r6nv28trok8.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.1aszsrpu1r6nv28trok8.damageType} (same value: 'piercing') - [1au5rcuboo9fzdcp0ydm] : object {Actor.npc.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm} - damage : string {Actor.npc.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damage} (3 different values) - '2d10+12' (x2) - '3d10+12' (x1) - '3d10+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1au5rcuboo9fzdcp0ydm.damageType} (same value: 'bludgeoning') - [1b3qd724wcmjv9rnk5kf] : object {Actor.npc.items.[].system.damageRolls.1b3qd724wcmjv9rnk5kf} - damage : string {Actor.npc.items.[].system.damageRolls.1b3qd724wcmjv9rnk5kf.damage} (same value: '2d8 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.1b3qd724wcmjv9rnk5kf.damageType} (same value: 'piercing') - [1bnozyjmrozx0364tfor] : object {Actor.npc.items.[].system.damageRolls.1bnozyjmrozx0364tfor} - damage : string {Actor.npc.items.[].system.damageRolls.1bnozyjmrozx0364tfor.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.1bnozyjmrozx0364tfor.damageType} (same value: 'piercing') - [1cgeHRH2tNxN5tUS] : object {Actor.npc.items.[].system.damageRolls.1cgeHRH2tNxN5tUS} - damage : string {Actor.npc.items.[].system.damageRolls.1cgeHRH2tNxN5tUS.damage} (same value: '1d10+2') - damageType : string {Actor.npc.items.[].system.damageRolls.1cgeHRH2tNxN5tUS.damageType} (same value: 'piercing') - [1cj0z6sajbjj04nujnlo] : object {Actor.npc.items.[].system.damageRolls.1cj0z6sajbjj04nujnlo} - damage : string {Actor.npc.items.[].system.damageRolls.1cj0z6sajbjj04nujnlo.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1cj0z6sajbjj04nujnlo.damageType} (same value: 'spirit') - [1ckfaad80g5qyfs8dax4] : object {Actor.npc.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4} - damage : string {Actor.npc.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damageType} (same value: 'bludgeoning') - [1cn26GhsS8vvYBCZ] : object {Actor.npc.items.[].system.damageRolls.1cn26GhsS8vvYBCZ} - damage : string {Actor.npc.items.[].system.damageRolls.1cn26GhsS8vvYBCZ.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.1cn26GhsS8vvYBCZ.damageType} (same value: 'slashing') - [1ct0eq17mpn3yq29b1ll] : object {Actor.npc.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll} - damage : string {Actor.npc.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damageType} (same value: 'poison') - [1ct5xtyrbqxkeve4gasj] : object {Actor.npc.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj} - damage : string {Actor.npc.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj.damage} (2 different values) - '3d10+15' (x1) - '3d10+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj.damageType} (same value: 'piercing') - [1cycxm095esv8802nfp5] : object {Actor.npc.items.[].system.damageRolls.1cycxm095esv8802nfp5} - damage : string {Actor.npc.items.[].system.damageRolls.1cycxm095esv8802nfp5.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.1cycxm095esv8802nfp5.damageType} (same value: 'slashing') - [1dcpDepHuaba1CLg] : object {Actor.npc.items.[].system.damageRolls.1dcpDepHuaba1CLg} - damage : string {Actor.npc.items.[].system.damageRolls.1dcpDepHuaba1CLg.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.1dcpDepHuaba1CLg.damageType} (same value: 'piercing') - [1dfru2u5swkr57uw3q4bl] : object {Actor.npc.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl} - damage : string {Actor.npc.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damageType} (same value: 'piercing') - [1di2fi2hkfhbbybeucou] : object {Actor.npc.items.[].system.damageRolls.1di2fi2hkfhbbybeucou} - damage : string {Actor.npc.items.[].system.damageRolls.1di2fi2hkfhbbybeucou.damage} (same value: '4d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.1di2fi2hkfhbbybeucou.damageType} (same value: 'piercing') - [1eMNWGpaCvfWqkJm] : object {Actor.npc.items.[].system.damageRolls.1eMNWGpaCvfWqkJm} - damage : string {Actor.npc.items.[].system.damageRolls.1eMNWGpaCvfWqkJm.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1eMNWGpaCvfWqkJm.damageType} (same value: 'fire') - [1ecegu7kao6itf10e1ej] : object {Actor.npc.items.[].system.damageRolls.1ecegu7kao6itf10e1ej} - damage : string {Actor.npc.items.[].system.damageRolls.1ecegu7kao6itf10e1ej.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.1ecegu7kao6itf10e1ej.damageType} (same value: 'bludgeoning') - [1egv96ym8tjucswromr9] : object {Actor.npc.items.[].system.damageRolls.1egv96ym8tjucswromr9} - damage : string {Actor.npc.items.[].system.damageRolls.1egv96ym8tjucswromr9.damage} (same value: '7') - damageType : string {Actor.npc.items.[].system.damageRolls.1egv96ym8tjucswromr9.damageType} (same value: 'piercing') - [1eysjn17ra29b1vutm42] : object {Actor.npc.items.[].system.damageRolls.1eysjn17ra29b1vutm42} - damage : string {Actor.npc.items.[].system.damageRolls.1eysjn17ra29b1vutm42.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.1eysjn17ra29b1vutm42.damageType} (same value: 'slashing') - [1fez90dkmv1oa6lro6xd] : object {Actor.npc.items.[].system.damageRolls.1fez90dkmv1oa6lro6xd} - damage : string {Actor.npc.items.[].system.damageRolls.1fez90dkmv1oa6lro6xd.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1fez90dkmv1oa6lro6xd.damageType} (same value: 'piercing') - [1gmvzx3nnkq3lfb6qg6l] : object {Actor.npc.items.[].system.damageRolls.1gmvzx3nnkq3lfb6qg6l} - damage : string {Actor.npc.items.[].system.damageRolls.1gmvzx3nnkq3lfb6qg6l.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.1gmvzx3nnkq3lfb6qg6l.damageType} (same value: 'slashing') - [1gnqtap0nh6hitzvrsdd] : object {Actor.npc.items.[].system.damageRolls.1gnqtap0nh6hitzvrsdd} - damage : string {Actor.npc.items.[].system.damageRolls.1gnqtap0nh6hitzvrsdd.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.1gnqtap0nh6hitzvrsdd.damageType} (same value: 'piercing') - [1gp8z2k2xjd3ird6c2ep] : object {Actor.npc.items.[].system.damageRolls.1gp8z2k2xjd3ird6c2ep} - damage : string {Actor.npc.items.[].system.damageRolls.1gp8z2k2xjd3ird6c2ep.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.1gp8z2k2xjd3ird6c2ep.damageType} (same value: 'bludgeoning') - [1i4n5mxvrnb40kd2kcws] : object {Actor.npc.items.[].system.damageRolls.1i4n5mxvrnb40kd2kcws} - damage : string {Actor.npc.items.[].system.damageRolls.1i4n5mxvrnb40kd2kcws.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.1i4n5mxvrnb40kd2kcws.damageType} (same value: 'piercing') - [1i5alegbwcy4rynycvqw] : object {Actor.npc.items.[].system.damageRolls.1i5alegbwcy4rynycvqw} - damage : string {Actor.npc.items.[].system.damageRolls.1i5alegbwcy4rynycvqw.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.1i5alegbwcy4rynycvqw.damageType} (same value: 'bludgeoning') - [1i7ilsap1h5k46xq5wes] : object {Actor.npc.items.[].system.damageRolls.1i7ilsap1h5k46xq5wes} - damage : string {Actor.npc.items.[].system.damageRolls.1i7ilsap1h5k46xq5wes.damage} (same value: '4d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.1i7ilsap1h5k46xq5wes.damageType} (same value: 'slashing') - [1ii9sy6822afc2jt9e4v] : object {Actor.npc.items.[].system.damageRolls.1ii9sy6822afc2jt9e4v} - damage : string {Actor.npc.items.[].system.damageRolls.1ii9sy6822afc2jt9e4v.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.1ii9sy6822afc2jt9e4v.damageType} (same value: 'piercing') - [1j6mu8lye4a02p7m69i9] : object {Actor.npc.items.[].system.damageRolls.1j6mu8lye4a02p7m69i9} - damage : string {Actor.npc.items.[].system.damageRolls.1j6mu8lye4a02p7m69i9.damage} (same value: '3d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.1j6mu8lye4a02p7m69i9.damageType} (same value: 'slashing') - [1ja2ri7vbbv9dr3jaogt] : object {Actor.npc.items.[].system.damageRolls.1ja2ri7vbbv9dr3jaogt} - damage : string {Actor.npc.items.[].system.damageRolls.1ja2ri7vbbv9dr3jaogt.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.1ja2ri7vbbv9dr3jaogt.damageType} (same value: 'slashing') - [1jqieq6b68qp4mndopbp] : object {Actor.npc.items.[].system.damageRolls.1jqieq6b68qp4mndopbp} - damage : string {Actor.npc.items.[].system.damageRolls.1jqieq6b68qp4mndopbp.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.1jqieq6b68qp4mndopbp.damageType} (same value: 'bludgeoning') - [1jxviufyjze98o76oiwl0n] : object {Actor.npc.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n} - damage : string {Actor.npc.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damageType} (same value: 'acid') - [1kcdcgyaxrpbmmesrhxb] : object {Actor.npc.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb} - damage : string {Actor.npc.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb.damageType} (2 different values) - 'cold' (x1) - 'fire' (x1) - [1kld92wlfl4moluhhi7g] : object {Actor.npc.items.[].system.damageRolls.1kld92wlfl4moluhhi7g} - damage : string {Actor.npc.items.[].system.damageRolls.1kld92wlfl4moluhhi7g.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1kld92wlfl4moluhhi7g.damageType} (same value: 'piercing') - [1kpu06ehytwamr5ds8fl] : object {Actor.npc.items.[].system.damageRolls.1kpu06ehytwamr5ds8fl} - damage : string {Actor.npc.items.[].system.damageRolls.1kpu06ehytwamr5ds8fl.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.1kpu06ehytwamr5ds8fl.damageType} (same value: 'piercing') - [1l0aic2tayic06yr5pmx] : object {Actor.npc.items.[].system.damageRolls.1l0aic2tayic06yr5pmx} - damage : string {Actor.npc.items.[].system.damageRolls.1l0aic2tayic06yr5pmx.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.1l0aic2tayic06yr5pmx.damageType} (same value: 'slashing') - [1l3903oa7bylnhjenoa90f] : object {Actor.npc.items.[].system.damageRolls.1l3903oa7bylnhjenoa90f} - damage : string {Actor.npc.items.[].system.damageRolls.1l3903oa7bylnhjenoa90f.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.1l3903oa7bylnhjenoa90f.damageType} (same value: 'piercing') - [1l60ijq1vq8jdk1vgkcw] : object {Actor.npc.items.[].system.damageRolls.1l60ijq1vq8jdk1vgkcw} - damage : string {Actor.npc.items.[].system.damageRolls.1l60ijq1vq8jdk1vgkcw.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1l60ijq1vq8jdk1vgkcw.damageType} (same value: 'bludgeoning') - [1lYCO9XjEh23tesm] : object {Actor.npc.items.[].system.damageRolls.1lYCO9XjEh23tesm} - damage : string {Actor.npc.items.[].system.damageRolls.1lYCO9XjEh23tesm.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.1lYCO9XjEh23tesm.damageType} (same value: 'bludgeoning') - [1lmkj536wvbylzibfaxj] : object {Actor.npc.items.[].system.damageRolls.1lmkj536wvbylzibfaxj} - damage : string {Actor.npc.items.[].system.damageRolls.1lmkj536wvbylzibfaxj.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1lmkj536wvbylzibfaxj.damageType} (same value: 'fire') - [1lqpoib915n2do6f3o4q] : object {Actor.npc.items.[].system.damageRolls.1lqpoib915n2do6f3o4q} - damage : string {Actor.npc.items.[].system.damageRolls.1lqpoib915n2do6f3o4q.damage} (2 different values) - '1d8+1' (x2) - '1d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1lqpoib915n2do6f3o4q.damageType} (same value: 'slashing') - [1lrk7ob6ymjd1qhu9s7o] : object {Actor.npc.items.[].system.damageRolls.1lrk7ob6ymjd1qhu9s7o} - damage : string {Actor.npc.items.[].system.damageRolls.1lrk7ob6ymjd1qhu9s7o.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1lrk7ob6ymjd1qhu9s7o.damageType} (same value: 'cold') - [1ltt7e9u54rcsq8065gl] : object {Actor.npc.items.[].system.damageRolls.1ltt7e9u54rcsq8065gl} - damage : string {Actor.npc.items.[].system.damageRolls.1ltt7e9u54rcsq8065gl.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.1ltt7e9u54rcsq8065gl.damageType} (same value: 'slashing') - [1mf23kmu9hsjvzge4j7c] : object {Actor.npc.items.[].system.damageRolls.1mf23kmu9hsjvzge4j7c} - damage : string {Actor.npc.items.[].system.damageRolls.1mf23kmu9hsjvzge4j7c.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.1mf23kmu9hsjvzge4j7c.damageType} (same value: 'piercing') - [1mjhzrn0h44bnh8joic0] : object {Actor.npc.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0} - damage : string {Actor.npc.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damage} (4 different values) - '2d12+10' (x2) - '3d6+15' (x1) - '2d12+6' (x1) - '2d12+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1mjhzrn0h44bnh8joic0.damageType} (same value: 'piercing') - [1mzsX1yhUR76iEKz] : object {Actor.npc.items.[].system.damageRolls.1mzsX1yhUR76iEKz} - damage : string {Actor.npc.items.[].system.damageRolls.1mzsX1yhUR76iEKz.damage} (11 different values) - damageType : string {Actor.npc.items.[].system.damageRolls.1mzsX1yhUR76iEKz.damageType} (same value: 'slashing') - [1n8lq8jcs7nzgqe0c6k1] : object {Actor.npc.items.[].system.damageRolls.1n8lq8jcs7nzgqe0c6k1} - damage : string {Actor.npc.items.[].system.damageRolls.1n8lq8jcs7nzgqe0c6k1.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.1n8lq8jcs7nzgqe0c6k1.damageType} (same value: 'cold') - [1nLDIcLEiYv3LHFk] : object {Actor.npc.items.[].system.damageRolls.1nLDIcLEiYv3LHFk} - damage : string {Actor.npc.items.[].system.damageRolls.1nLDIcLEiYv3LHFk.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.1nLDIcLEiYv3LHFk.damageType} (same value: 'piercing') - [1nd44vg6iporf933zo2vte] : object {Actor.npc.items.[].system.damageRolls.1nd44vg6iporf933zo2vte} - damage : string {Actor.npc.items.[].system.damageRolls.1nd44vg6iporf933zo2vte.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.1nd44vg6iporf933zo2vte.damageType} (same value: 'bludgeoning') - [1ne0bp3sv7rrd60zf8bq] : object {Actor.npc.items.[].system.damageRolls.1ne0bp3sv7rrd60zf8bq} - damage : string {Actor.npc.items.[].system.damageRolls.1ne0bp3sv7rrd60zf8bq.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.1ne0bp3sv7rrd60zf8bq.damageType} (same value: 'spirit') - [1oPsM4cDgMlLWZ4q] : object {Actor.npc.items.[].system.damageRolls.1oPsM4cDgMlLWZ4q} - damage : string {Actor.npc.items.[].system.damageRolls.1oPsM4cDgMlLWZ4q.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1oPsM4cDgMlLWZ4q.damageType} (same value: 'slashing') - [1onLqdayXWRdDcIQ] : object {Actor.npc.items.[].system.damageRolls.1onLqdayXWRdDcIQ} - damage : string {Actor.npc.items.[].system.damageRolls.1onLqdayXWRdDcIQ.damage} (4 different values) - '1d8+3' (x1) - '2d8+5' (x1) - '2d8+8' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1onLqdayXWRdDcIQ.damageType} (same value: 'slashing') - [1q5qmqldaujjekqqr0cc] : object {Actor.npc.items.[].system.damageRolls.1q5qmqldaujjekqqr0cc} - damage : string {Actor.npc.items.[].system.damageRolls.1q5qmqldaujjekqqr0cc.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.1q5qmqldaujjekqqr0cc.damageType} (same value: 'slashing') - [1q7qsJbvWauVxxWy] : object {Actor.npc.items.[].system.damageRolls.1q7qsJbvWauVxxWy} - damage : string {Actor.npc.items.[].system.damageRolls.1q7qsJbvWauVxxWy.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.1q7qsJbvWauVxxWy.damageType} (same value: 'piercing') - [1qi0e67lh482cospfhav] : object {Actor.npc.items.[].system.damageRolls.1qi0e67lh482cospfhav} - damage : string {Actor.npc.items.[].system.damageRolls.1qi0e67lh482cospfhav.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.1qi0e67lh482cospfhav.damageType} (same value: 'slashing') - [1qn57xvhwl1ck2zk] : object {Actor.npc.items.[].system.damageRolls.1qn57xvhwl1ck2zk} - damage : string {Actor.npc.items.[].system.damageRolls.1qn57xvhwl1ck2zk.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.1qn57xvhwl1ck2zk.damageType} (same value: 'bludgeoning') - [1rGiMmZApuasDR4Z] : object {Actor.npc.items.[].system.damageRolls.1rGiMmZApuasDR4Z} - damage : string {Actor.npc.items.[].system.damageRolls.1rGiMmZApuasDR4Z.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1rGiMmZApuasDR4Z.damageType} (same value: 'piercing') - [1rYi86EKx1M486or] : object {Actor.npc.items.[].system.damageRolls.1rYi86EKx1M486or} - damage : string {Actor.npc.items.[].system.damageRolls.1rYi86EKx1M486or.damage} (2 different values) - '2d12+9' (x1) - '2d12+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1rYi86EKx1M486or.damageType} (same value: 'slashing') - [1rp0vl056f7znln1vgk2] : object {Actor.npc.items.[].system.damageRolls.1rp0vl056f7znln1vgk2} - damage : string {Actor.npc.items.[].system.damageRolls.1rp0vl056f7znln1vgk2.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.1rp0vl056f7znln1vgk2.damageType} (same value: 'bludgeoning') - [1s3symdn1w1vk237l05x] : object {Actor.npc.items.[].system.damageRolls.1s3symdn1w1vk237l05x} - damage : string {Actor.npc.items.[].system.damageRolls.1s3symdn1w1vk237l05x.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.1s3symdn1w1vk237l05x.damageType} (same value: 'bludgeoning') - [1sPBmXQ8csqTkwkR] : object {Actor.npc.items.[].system.damageRolls.1sPBmXQ8csqTkwkR} - damage : string {Actor.npc.items.[].system.damageRolls.1sPBmXQ8csqTkwkR.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.1sPBmXQ8csqTkwkR.damageType} (same value: 'piercing') - [1sjjJppx0EraiNjh] : object {Actor.npc.items.[].system.damageRolls.1sjjJppx0EraiNjh} - damage : string {Actor.npc.items.[].system.damageRolls.1sjjJppx0EraiNjh.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.1sjjJppx0EraiNjh.damageType} (same value: 'piercing') - [1sykjr77ag2j78eam4bf] : object {Actor.npc.items.[].system.damageRolls.1sykjr77ag2j78eam4bf} - damage : string {Actor.npc.items.[].system.damageRolls.1sykjr77ag2j78eam4bf.damage} (3 different values) - '2d6' (x1) - '2d10' (x1) - '2d12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1sykjr77ag2j78eam4bf.damageType} (same value: 'sonic') - [1t3mcMlCl3TS7ZVf] : object {Actor.npc.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf} - damage : string {Actor.npc.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf.damageType} (same value: 'bludgeoning') - [1tMyRjyumUcjC8tw] : object {Actor.npc.items.[].system.damageRolls.1tMyRjyumUcjC8tw} - damage : string {Actor.npc.items.[].system.damageRolls.1tMyRjyumUcjC8tw.damage} (same value: '4d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.1tMyRjyumUcjC8tw.damageType} (same value: 'piercing') - [1tlhejrlj8lxxg481pbd] : object {Actor.npc.items.[].system.damageRolls.1tlhejrlj8lxxg481pbd} - damage : string {Actor.npc.items.[].system.damageRolls.1tlhejrlj8lxxg481pbd.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.1tlhejrlj8lxxg481pbd.damageType} (same value: 'slashing') - [1tm8ufhen9om6lyf6za8] : object {Actor.npc.items.[].system.damageRolls.1tm8ufhen9om6lyf6za8} - damage : string {Actor.npc.items.[].system.damageRolls.1tm8ufhen9om6lyf6za8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1tm8ufhen9om6lyf6za8.damageType} (same value: 'void') - [1tn3rxun53ocietumm9a] : object {Actor.npc.items.[].system.damageRolls.1tn3rxun53ocietumm9a} - damage : string {Actor.npc.items.[].system.damageRolls.1tn3rxun53ocietumm9a.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1tn3rxun53ocietumm9a.damageType} (same value: 'electricity') - [1tpmxj0cqipf3kw8csyx] : object {Actor.npc.items.[].system.damageRolls.1tpmxj0cqipf3kw8csyx} - damage : string {Actor.npc.items.[].system.damageRolls.1tpmxj0cqipf3kw8csyx.damage} (same value: '1d10+1') - damageType : string {Actor.npc.items.[].system.damageRolls.1tpmxj0cqipf3kw8csyx.damageType} (same value: 'piercing') - [1tu4w3zrb6p0jo2a017j] : object {Actor.npc.items.[].system.damageRolls.1tu4w3zrb6p0jo2a017j} - damage : string {Actor.npc.items.[].system.damageRolls.1tu4w3zrb6p0jo2a017j.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.1tu4w3zrb6p0jo2a017j.damageType} (same value: 'piercing') - [1u8ludj52n6ibldu271n] : object {Actor.npc.items.[].system.damageRolls.1u8ludj52n6ibldu271n} - damage : string {Actor.npc.items.[].system.damageRolls.1u8ludj52n6ibldu271n.damage} (same value: '2d8 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.1u8ludj52n6ibldu271n.damageType} (same value: 'piercing') - [1upw90b43che12cf9vig] : object {Actor.npc.items.[].system.damageRolls.1upw90b43che12cf9vig} - damage : string {Actor.npc.items.[].system.damageRolls.1upw90b43che12cf9vig.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.1upw90b43che12cf9vig.damageType} (same value: 'bludgeoning') - [1utbo6jneyb904lrlih8] : object {Actor.npc.items.[].system.damageRolls.1utbo6jneyb904lrlih8} - damage : string {Actor.npc.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damage} (2 different values) - '1d6-2' (x5) - '1d6-4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damageType} (same value: 'piercing') - [1v9j6n1mbj8vgrs4dngd] : object {Actor.npc.items.[].system.damageRolls.1v9j6n1mbj8vgrs4dngd} - damage : string {Actor.npc.items.[].system.damageRolls.1v9j6n1mbj8vgrs4dngd.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.1v9j6n1mbj8vgrs4dngd.damageType} (same value: 'slashing') - [1vnyTWQFkjxuAdJ4] : object {Actor.npc.items.[].system.damageRolls.1vnyTWQFkjxuAdJ4} - damage : string {Actor.npc.items.[].system.damageRolls.1vnyTWQFkjxuAdJ4.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.1vnyTWQFkjxuAdJ4.damageType} (same value: 'piercing') - [1w8iuq45o2k36u8lcfxj] : object {Actor.npc.items.[].system.damageRolls.1w8iuq45o2k36u8lcfxj} - damage : string {Actor.npc.items.[].system.damageRolls.1w8iuq45o2k36u8lcfxj.damage} (same value: '6d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.1w8iuq45o2k36u8lcfxj.damageType} (same value: 'piercing') - [1wohy770i3nopjeay7p1] : object {Actor.npc.items.[].system.damageRolls.1wohy770i3nopjeay7p1} - damage : string {Actor.npc.items.[].system.damageRolls.1wohy770i3nopjeay7p1.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.1wohy770i3nopjeay7p1.damageType} (same value: 'electricity') - [1wyzsldQJgvqwSfs] : object {Actor.npc.items.[].system.damageRolls.1wyzsldQJgvqwSfs} - damage : string {Actor.npc.items.[].system.damageRolls.1wyzsldQJgvqwSfs.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1wyzsldQJgvqwSfs.damageType} (same value: 'spirit') - [1x3y5ofpmf4js0pzn7te] : object {Actor.npc.items.[].system.damageRolls.1x3y5ofpmf4js0pzn7te} - damage : string {Actor.npc.items.[].system.damageRolls.1x3y5ofpmf4js0pzn7te.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.1x3y5ofpmf4js0pzn7te.damageType} (same value: 'piercing') - [1xUV8iYnjzo06Oie] : object {Actor.npc.items.[].system.damageRolls.1xUV8iYnjzo06Oie} - damage : string {Actor.npc.items.[].system.damageRolls.1xUV8iYnjzo06Oie.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.1xUV8iYnjzo06Oie.damageType} (same value: 'piercing') - [1xWg7roawBDh6rSb] : object {Actor.npc.items.[].system.damageRolls.1xWg7roawBDh6rSb} - damage : string {Actor.npc.items.[].system.damageRolls.1xWg7roawBDh6rSb.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.1xWg7roawBDh6rSb.damageType} (same value: 'piercing') - [1xfu3d04ek4krmwli0k4] : object {Actor.npc.items.[].system.damageRolls.1xfu3d04ek4krmwli0k4} - damage : string {Actor.npc.items.[].system.damageRolls.1xfu3d04ek4krmwli0k4.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.1xfu3d04ek4krmwli0k4.damageType} (same value: 'piercing') - [1xxs6hz0cjaf2hxaoc6i] : object {Actor.npc.items.[].system.damageRolls.1xxs6hz0cjaf2hxaoc6i} - damage : string {Actor.npc.items.[].system.damageRolls.1xxs6hz0cjaf2hxaoc6i.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.1xxs6hz0cjaf2hxaoc6i.damageType} (same value: 'acid') - [1y1yix0sc3341pag47da] : object {Actor.npc.items.[].system.damageRolls.1y1yix0sc3341pag47da} - damage : string {Actor.npc.items.[].system.damageRolls.1y1yix0sc3341pag47da.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.1y1yix0sc3341pag47da.damageType} (same value: 'piercing') - [1yAs2AhGUHe0gRkL] : object {Actor.npc.items.[].system.damageRolls.1yAs2AhGUHe0gRkL} - damage : string {Actor.npc.items.[].system.damageRolls.1yAs2AhGUHe0gRkL.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.1yAs2AhGUHe0gRkL.damageType} (same value: 'fire') - [1ybejvkz7rezako2zx9g] : object {Actor.npc.items.[].system.damageRolls.1ybejvkz7rezako2zx9g} - damage : string {Actor.npc.items.[].system.damageRolls.1ybejvkz7rezako2zx9g.damage} (same value: '4d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.1ybejvkz7rezako2zx9g.damageType} (same value: 'bludgeoning') - [1yqer3os209it2bd5jjg] : object {Actor.npc.items.[].system.damageRolls.1yqer3os209it2bd5jjg} - damage : string {Actor.npc.items.[].system.damageRolls.1yqer3os209it2bd5jjg.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.1yqer3os209it2bd5jjg.damageType} (same value: 'bludgeoning') - [1yvhmiz8kvoth476kstq] : object {Actor.npc.items.[].system.damageRolls.1yvhmiz8kvoth476kstq} - damage : string {Actor.npc.items.[].system.damageRolls.1yvhmiz8kvoth476kstq.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.1yvhmiz8kvoth476kstq.damageType} (same value: 'fire') - [1zwbu0rjyw8ti44cuya3] : object {Actor.npc.items.[].system.damageRolls.1zwbu0rjyw8ti44cuya3} - damage : string {Actor.npc.items.[].system.damageRolls.1zwbu0rjyw8ti44cuya3.damage} (same value: '6d6+20') - damageType : string {Actor.npc.items.[].system.damageRolls.1zwbu0rjyw8ti44cuya3.damageType} (same value: 'bludgeoning') - [2] : object {Actor.npc.items.[].system.damageRolls.2} - [category] : string {Actor.npc.items.[].system.damageRolls.2.category} (2 different values) - 'splash' (x63) - 'persistent' (x15) - damage : string {Actor.npc.items.[].system.damageRolls.2.damage} (17 different values) - damageType : string {Actor.npc.items.[].system.damageRolls.2.damageType} (8 different values) - 'fire' (x47) - 'acid' (x28) - 'bleed' (x12) - 'spirit' (x6) - 'void' (x4) - 'cold' (x1) - 'mental' (x1) - 'poison' (x1) - [2005ykaehgact18upe7f] : object {Actor.npc.items.[].system.damageRolls.2005ykaehgact18upe7f} - damage : string {Actor.npc.items.[].system.damageRolls.2005ykaehgact18upe7f.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.2005ykaehgact18upe7f.damageType} (same value: 'piercing') - [20bec3njnwyib4vgpikg] : object {Actor.npc.items.[].system.damageRolls.20bec3njnwyib4vgpikg} - damage : string {Actor.npc.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damageType} (same value: 'slashing') - [20bw6hv7ux6t40cuw3db] : object {Actor.npc.items.[].system.damageRolls.20bw6hv7ux6t40cuw3db} - damage : string {Actor.npc.items.[].system.damageRolls.20bw6hv7ux6t40cuw3db.damage} (same value: '2d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.20bw6hv7ux6t40cuw3db.damageType} (same value: 'slashing') - [20kcgwjienncwupqson0] : object {Actor.npc.items.[].system.damageRolls.20kcgwjienncwupqson0} - damage : string {Actor.npc.items.[].system.damageRolls.20kcgwjienncwupqson0.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.20kcgwjienncwupqson0.damageType} (same value: 'spirit') - [20yh59rk1faxy135ps0i] : object {Actor.npc.items.[].system.damageRolls.20yh59rk1faxy135ps0i} - damage : string {Actor.npc.items.[].system.damageRolls.20yh59rk1faxy135ps0i.damage} (2 different values) - '1d8+6' (x1) - '2d8+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.20yh59rk1faxy135ps0i.damageType} (same value: 'slashing') - [217NtSFRm9t2OzGt] : object {Actor.npc.items.[].system.damageRolls.217NtSFRm9t2OzGt} - damage : string {Actor.npc.items.[].system.damageRolls.217NtSFRm9t2OzGt.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.217NtSFRm9t2OzGt.damageType} (same value: 'bludgeoning') - [21BstSC6LzMa6avu] : object {Actor.npc.items.[].system.damageRolls.21BstSC6LzMa6avu} - damage : string {Actor.npc.items.[].system.damageRolls.21BstSC6LzMa6avu.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.21BstSC6LzMa6avu.damageType} (same value: 'piercing') - [21wcxa25samjknoz4t0j] : object {Actor.npc.items.[].system.damageRolls.21wcxa25samjknoz4t0j} - damage : string {Actor.npc.items.[].system.damageRolls.21wcxa25samjknoz4t0j.damage} (2 different values) - '1d8+7' (x4) - '1d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.21wcxa25samjknoz4t0j.damageType} (same value: 'slashing') - [21wt9btgz1lm7kk57gus] : object {Actor.npc.items.[].system.damageRolls.21wt9btgz1lm7kk57gus} - damage : string {Actor.npc.items.[].system.damageRolls.21wt9btgz1lm7kk57gus.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.21wt9btgz1lm7kk57gus.damageType} (same value: 'slashing') - [225a6vv5x9pr1ymlo2yn] : object {Actor.npc.items.[].system.damageRolls.225a6vv5x9pr1ymlo2yn} - damage : string {Actor.npc.items.[].system.damageRolls.225a6vv5x9pr1ymlo2yn.damage} (same value: '5d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.225a6vv5x9pr1ymlo2yn.damageType} (same value: 'slashing') - [22j56qa6bda0wab43bxb] : object {Actor.npc.items.[].system.damageRolls.22j56qa6bda0wab43bxb} - damage : string {Actor.npc.items.[].system.damageRolls.22j56qa6bda0wab43bxb.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.22j56qa6bda0wab43bxb.damageType} (same value: 'piercing') - [22xowgj958crh7u7urc2] : object {Actor.npc.items.[].system.damageRolls.22xowgj958crh7u7urc2} - damage : string {Actor.npc.items.[].system.damageRolls.22xowgj958crh7u7urc2.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.22xowgj958crh7u7urc2.damageType} (same value: 'bludgeoning') - [2381w0wnd94qov8r6wd6] : object {Actor.npc.items.[].system.damageRolls.2381w0wnd94qov8r6wd6} - damage : string {Actor.npc.items.[].system.damageRolls.2381w0wnd94qov8r6wd6.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.2381w0wnd94qov8r6wd6.damageType} (same value: 'slashing') - [23o5uuctsus0stp65s15] : object {Actor.npc.items.[].system.damageRolls.23o5uuctsus0stp65s15} - damage : string {Actor.npc.items.[].system.damageRolls.23o5uuctsus0stp65s15.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.23o5uuctsus0stp65s15.damageType} (same value: 'bludgeoning') - [23wbgmpsjpc48bedul96] : object {Actor.npc.items.[].system.damageRolls.23wbgmpsjpc48bedul96} - damage : string {Actor.npc.items.[].system.damageRolls.23wbgmpsjpc48bedul96.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.23wbgmpsjpc48bedul96.damageType} (same value: 'sonic') - [247m15psslctq68fxody] : object {Actor.npc.items.[].system.damageRolls.247m15psslctq68fxody} - damage : string {Actor.npc.items.[].system.damageRolls.247m15psslctq68fxody.damage} (2 different values) - '3d6+11' (x2) - '3d6+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.247m15psslctq68fxody.damageType} (same value: 'piercing') - [24hen33ye46zbj0w6ejd] : object {Actor.npc.items.[].system.damageRolls.24hen33ye46zbj0w6ejd} - damage : string {Actor.npc.items.[].system.damageRolls.24hen33ye46zbj0w6ejd.damage} (3 different values) - '1d4' (x1) - '1d6' (x1) - '1d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.24hen33ye46zbj0w6ejd.damageType} (same value: 'sonic') - [24n5cqBM1YsKEntq] : object {Actor.npc.items.[].system.damageRolls.24n5cqBM1YsKEntq} - damage : string {Actor.npc.items.[].system.damageRolls.24n5cqBM1YsKEntq.damage} (2 different values) - '3d10+11' (x1) - '2d12+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.24n5cqBM1YsKEntq.damageType} (same value: 'piercing') - [25br5jzzx4ttrj3xjq16] : object {Actor.npc.items.[].system.damageRolls.25br5jzzx4ttrj3xjq16} - damage : string {Actor.npc.items.[].system.damageRolls.25br5jzzx4ttrj3xjq16.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.25br5jzzx4ttrj3xjq16.damageType} (same value: 'slashing') - [25go8chpe9nh4imc6dy7] : object {Actor.npc.items.[].system.damageRolls.25go8chpe9nh4imc6dy7} - damage : string {Actor.npc.items.[].system.damageRolls.25go8chpe9nh4imc6dy7.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.25go8chpe9nh4imc6dy7.damageType} (same value: 'acid') - [25j1decrq760em8q0253] : object {Actor.npc.items.[].system.damageRolls.25j1decrq760em8q0253} - damage : string {Actor.npc.items.[].system.damageRolls.25j1decrq760em8q0253.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.25j1decrq760em8q0253.damageType} (same value: 'piercing') - [25mqf6eu03kqdjrw] : object {Actor.npc.items.[].system.damageRolls.25mqf6eu03kqdjrw} - damage : string {Actor.npc.items.[].system.damageRolls.25mqf6eu03kqdjrw.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.25mqf6eu03kqdjrw.damageType} (same value: 'bludgeoning') - [25qdi08hbxyuyqknl0no] : object {Actor.npc.items.[].system.damageRolls.25qdi08hbxyuyqknl0no} - damage : string {Actor.npc.items.[].system.damageRolls.25qdi08hbxyuyqknl0no.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.25qdi08hbxyuyqknl0no.damageType} (same value: 'piercing') - [261q3ldc60ibu32lrcnn] : object {Actor.npc.items.[].system.damageRolls.261q3ldc60ibu32lrcnn} - damage : string {Actor.npc.items.[].system.damageRolls.261q3ldc60ibu32lrcnn.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.261q3ldc60ibu32lrcnn.damageType} (same value: 'slashing') - [267uqw4p10t14pt5awfd] : object {Actor.npc.items.[].system.damageRolls.267uqw4p10t14pt5awfd} - damage : string {Actor.npc.items.[].system.damageRolls.267uqw4p10t14pt5awfd.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.267uqw4p10t14pt5awfd.damageType} (same value: 'slashing') - [26RpoQUh2FsbOAsj] : object {Actor.npc.items.[].system.damageRolls.26RpoQUh2FsbOAsj} - category : string {Actor.npc.items.[].system.damageRolls.26RpoQUh2FsbOAsj.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.26RpoQUh2FsbOAsj.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.26RpoQUh2FsbOAsj.damageType} (same value: 'acid') - [26irefzj0o9fxuoefpva] : object {Actor.npc.items.[].system.damageRolls.26irefzj0o9fxuoefpva} - damage : string {Actor.npc.items.[].system.damageRolls.26irefzj0o9fxuoefpva.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.26irefzj0o9fxuoefpva.damageType} (same value: 'slashing') - [27CjUMCxv52l18it] : object {Actor.npc.items.[].system.damageRolls.27CjUMCxv52l18it} - damage : string {Actor.npc.items.[].system.damageRolls.27CjUMCxv52l18it.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.27CjUMCxv52l18it.damageType} (same value: 'piercing') - [27Z0pbJE3ePlj2IY] : object {Actor.npc.items.[].system.damageRolls.27Z0pbJE3ePlj2IY} - damage : string {Actor.npc.items.[].system.damageRolls.27Z0pbJE3ePlj2IY.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.27Z0pbJE3ePlj2IY.damageType} (same value: 'piercing') - [27mykuzu2vwgfu3z4d5p] : object {Actor.npc.items.[].system.damageRolls.27mykuzu2vwgfu3z4d5p} - damage : string {Actor.npc.items.[].system.damageRolls.27mykuzu2vwgfu3z4d5p.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.27mykuzu2vwgfu3z4d5p.damageType} (same value: 'cold') - [27r52up96lcuelbolqr1] : object {Actor.npc.items.[].system.damageRolls.27r52up96lcuelbolqr1} - damage : string {Actor.npc.items.[].system.damageRolls.27r52up96lcuelbolqr1.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.27r52up96lcuelbolqr1.damageType} (same value: 'slashing') - [282k41noee3chlqy56br] : object {Actor.npc.items.[].system.damageRolls.282k41noee3chlqy56br} - damage : string {Actor.npc.items.[].system.damageRolls.282k41noee3chlqy56br.damage} (2 different values) - '1d6+1' (x1) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.282k41noee3chlqy56br.damageType} (same value: 'bludgeoning') - [289466gwmiu16kgk682i] : object {Actor.npc.items.[].system.damageRolls.289466gwmiu16kgk682i} - damage : string {Actor.npc.items.[].system.damageRolls.289466gwmiu16kgk682i.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.289466gwmiu16kgk682i.damageType} (same value: 'slashing') - [28l286kc5yi2xrt9ekmy] : object {Actor.npc.items.[].system.damageRolls.28l286kc5yi2xrt9ekmy} - damage : string {Actor.npc.items.[].system.damageRolls.28l286kc5yi2xrt9ekmy.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.28l286kc5yi2xrt9ekmy.damageType} (same value: 'piercing') - [28t35kmxgvy6t4tm4vwn] : object {Actor.npc.items.[].system.damageRolls.28t35kmxgvy6t4tm4vwn} - damage : string {Actor.npc.items.[].system.damageRolls.28t35kmxgvy6t4tm4vwn.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.28t35kmxgvy6t4tm4vwn.damageType} (same value: 'cold') - [28ujownlq6a8qp0mlk6q] : object {Actor.npc.items.[].system.damageRolls.28ujownlq6a8qp0mlk6q} - damage : string {Actor.npc.items.[].system.damageRolls.28ujownlq6a8qp0mlk6q.damage} (same value: '4d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.28ujownlq6a8qp0mlk6q.damageType} (same value: 'piercing') - [291dajzuu1nc5ly0o2mp] : object {Actor.npc.items.[].system.damageRolls.291dajzuu1nc5ly0o2mp} - damage : string {Actor.npc.items.[].system.damageRolls.291dajzuu1nc5ly0o2mp.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.291dajzuu1nc5ly0o2mp.damageType} (same value: 'slashing') - [29airauey7usooxsyag9] : object {Actor.npc.items.[].system.damageRolls.29airauey7usooxsyag9} - damage : string {Actor.npc.items.[].system.damageRolls.29airauey7usooxsyag9.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.29airauey7usooxsyag9.damageType} (same value: 'bludgeoning') - [29awkaz1ZsNNkC5f] : object {Actor.npc.items.[].system.damageRolls.29awkaz1ZsNNkC5f} - damage : string {Actor.npc.items.[].system.damageRolls.29awkaz1ZsNNkC5f.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.29awkaz1ZsNNkC5f.damageType} (same value: 'bludgeoning') - [29btb4036rnzrm0cig03r] : object {Actor.npc.items.[].system.damageRolls.29btb4036rnzrm0cig03r} - damage : string {Actor.npc.items.[].system.damageRolls.29btb4036rnzrm0cig03r.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.29btb4036rnzrm0cig03r.damageType} (same value: 'fire') - [2AWLKQJl6ItHRTxJ] : object {Actor.npc.items.[].system.damageRolls.2AWLKQJl6ItHRTxJ} - damage : string {Actor.npc.items.[].system.damageRolls.2AWLKQJl6ItHRTxJ.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.2AWLKQJl6ItHRTxJ.damageType} (same value: 'bludgeoning') - [2CVyq8JznhCad7Pt] : object {Actor.npc.items.[].system.damageRolls.2CVyq8JznhCad7Pt} - damage : string {Actor.npc.items.[].system.damageRolls.2CVyq8JznhCad7Pt.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2CVyq8JznhCad7Pt.damageType} (same value: 'slashing') - [2E81Ohwg7gaRt5AQ] : object {Actor.npc.items.[].system.damageRolls.2E81Ohwg7gaRt5AQ} - damage : string {Actor.npc.items.[].system.damageRolls.2E81Ohwg7gaRt5AQ.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2E81Ohwg7gaRt5AQ.damageType} (same value: 'piercing') - [2EOkIWCkJj7TDpfe] : object {Actor.npc.items.[].system.damageRolls.2EOkIWCkJj7TDpfe} - damage : string {Actor.npc.items.[].system.damageRolls.2EOkIWCkJj7TDpfe.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.2EOkIWCkJj7TDpfe.damageType} (same value: 'slashing') - [2F2rwwnRznbjPEcT] : object {Actor.npc.items.[].system.damageRolls.2F2rwwnRznbjPEcT} - damage : string {Actor.npc.items.[].system.damageRolls.2F2rwwnRznbjPEcT.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.2F2rwwnRznbjPEcT.damageType} (same value: 'piercing') - [2GGJhiyZGSzBDGyC] : object {Actor.npc.items.[].system.damageRolls.2GGJhiyZGSzBDGyC} - damage : string {Actor.npc.items.[].system.damageRolls.2GGJhiyZGSzBDGyC.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.2GGJhiyZGSzBDGyC.damageType} (same value: 'slashing') - [2H0zwBbNm3phC1qM] : object {Actor.npc.items.[].system.damageRolls.2H0zwBbNm3phC1qM} - damage : string {Actor.npc.items.[].system.damageRolls.2H0zwBbNm3phC1qM.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2H0zwBbNm3phC1qM.damageType} (same value: 'void') - [2H9NlYWq4ZhWdnZE] : object {Actor.npc.items.[].system.damageRolls.2H9NlYWq4ZhWdnZE} - damage : string {Actor.npc.items.[].system.damageRolls.2H9NlYWq4ZhWdnZE.damage} (2 different values) - '2d4+8' (x1) - '2d4+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2H9NlYWq4ZhWdnZE.damageType} (same value: 'piercing') - [2HYYitD5Om2zXZfS] : object {Actor.npc.items.[].system.damageRolls.2HYYitD5Om2zXZfS} - damage : string {Actor.npc.items.[].system.damageRolls.2HYYitD5Om2zXZfS.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.2HYYitD5Om2zXZfS.damageType} (same value: 'slashing') - [2I0P91jVqzy4Iyjg] : object {Actor.npc.items.[].system.damageRolls.2I0P91jVqzy4Iyjg} - damage : string {Actor.npc.items.[].system.damageRolls.2I0P91jVqzy4Iyjg.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.2I0P91jVqzy4Iyjg.damageType} (same value: 'slashing') - [2JYE83eCXSr9HXnc] : object {Actor.npc.items.[].system.damageRolls.2JYE83eCXSr9HXnc} - category : string {Actor.npc.items.[].system.damageRolls.2JYE83eCXSr9HXnc.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.2JYE83eCXSr9HXnc.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.2JYE83eCXSr9HXnc.damageType} (same value: 'untyped') - [2KClBF9oeLkaSsjY] : object {Actor.npc.items.[].system.damageRolls.2KClBF9oeLkaSsjY} - damage : string {Actor.npc.items.[].system.damageRolls.2KClBF9oeLkaSsjY.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.2KClBF9oeLkaSsjY.damageType} (same value: 'piercing') - [2KUz8J2LcWB3s3CK] : object {Actor.npc.items.[].system.damageRolls.2KUz8J2LcWB3s3CK} - damage : string {Actor.npc.items.[].system.damageRolls.2KUz8J2LcWB3s3CK.damage} (2 different values) - '3d8+8' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2KUz8J2LcWB3s3CK.damageType} (same value: 'piercing') - [2KsqAvSRcaiMVuFR] : object {Actor.npc.items.[].system.damageRolls.2KsqAvSRcaiMVuFR} - damage : string {Actor.npc.items.[].system.damageRolls.2KsqAvSRcaiMVuFR.damage} (same value: '2d4 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.2KsqAvSRcaiMVuFR.damageType} (same value: 'piercing') - [2L7iKR8MjGRwjqoW] : object {Actor.npc.items.[].system.damageRolls.2L7iKR8MjGRwjqoW} - damage : string {Actor.npc.items.[].system.damageRolls.2L7iKR8MjGRwjqoW.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2L7iKR8MjGRwjqoW.damageType} (same value: 'slashing') - [2La9qV06HlJq1XO6] : object {Actor.npc.items.[].system.damageRolls.2La9qV06HlJq1XO6} - damage : string {Actor.npc.items.[].system.damageRolls.2La9qV06HlJq1XO6.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.2La9qV06HlJq1XO6.damageType} (same value: 'piercing') - [2LvmTOonimXu15tV] : object {Actor.npc.items.[].system.damageRolls.2LvmTOonimXu15tV} - damage : string {Actor.npc.items.[].system.damageRolls.2LvmTOonimXu15tV.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.2LvmTOonimXu15tV.damageType} (same value: 'bludgeoning') - [2POHWgi1TTHWDLZU] : object {Actor.npc.items.[].system.damageRolls.2POHWgi1TTHWDLZU} - damage : string {Actor.npc.items.[].system.damageRolls.2POHWgi1TTHWDLZU.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.2POHWgi1TTHWDLZU.damageType} (same value: 'bludgeoning') - [2Q2u8PMMESuL7hDn] : object {Actor.npc.items.[].system.damageRolls.2Q2u8PMMESuL7hDn} - damage : string {Actor.npc.items.[].system.damageRolls.2Q2u8PMMESuL7hDn.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.2Q2u8PMMESuL7hDn.damageType} (same value: 'piercing') - [2RWINdJgJo3ByI3e] : object {Actor.npc.items.[].system.damageRolls.2RWINdJgJo3ByI3e} - damage : string {Actor.npc.items.[].system.damageRolls.2RWINdJgJo3ByI3e.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2RWINdJgJo3ByI3e.damageType} (same value: 'piercing') - [2SjsxfiXkgjugCHw] : object {Actor.npc.items.[].system.damageRolls.2SjsxfiXkgjugCHw} - damage : string {Actor.npc.items.[].system.damageRolls.2SjsxfiXkgjugCHw.damage} (same value: '2d12+22') - damageType : string {Actor.npc.items.[].system.damageRolls.2SjsxfiXkgjugCHw.damageType} (same value: 'bludgeoning') - [2WiCloiNZz8bHU78] : object {Actor.npc.items.[].system.damageRolls.2WiCloiNZz8bHU78} - damage : string {Actor.npc.items.[].system.damageRolls.2WiCloiNZz8bHU78.damage} (2 different values) - '2d8+5' (x1) - '1d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2WiCloiNZz8bHU78.damageType} (same value: 'bludgeoning') - [2YKo4XqwvIMWDhRo] : object {Actor.npc.items.[].system.damageRolls.2YKo4XqwvIMWDhRo} - damage : string {Actor.npc.items.[].system.damageRolls.2YKo4XqwvIMWDhRo.damage} (2 different values) - '2d4+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2YKo4XqwvIMWDhRo.damageType} (same value: 'piercing') - [2ZHftICAqBDyxtjc] : object {Actor.npc.items.[].system.damageRolls.2ZHftICAqBDyxtjc} - damage : string {Actor.npc.items.[].system.damageRolls.2ZHftICAqBDyxtjc.damage} (2 different values) - '2d6+7' (x1) - '2d8+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2ZHftICAqBDyxtjc.damageType} (same value: 'bludgeoning') - [2a15yojztylfwchrlrvn] : object {Actor.npc.items.[].system.damageRolls.2a15yojztylfwchrlrvn} - damage : string {Actor.npc.items.[].system.damageRolls.2a15yojztylfwchrlrvn.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2a15yojztylfwchrlrvn.damageType} (same value: 'bludgeoning') - [2ajgIoAk9XXky2Fi] : object {Actor.npc.items.[].system.damageRolls.2ajgIoAk9XXky2Fi} - damage : string {Actor.npc.items.[].system.damageRolls.2ajgIoAk9XXky2Fi.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.2ajgIoAk9XXky2Fi.damageType} (same value: 'slashing') - [2aqz1foetaojgodwjsl3] : object {Actor.npc.items.[].system.damageRolls.2aqz1foetaojgodwjsl3} - damage : string {Actor.npc.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damageType} (same value: 'piercing') - [2az1GZIXkvuRbQ7e] : object {Actor.npc.items.[].system.damageRolls.2az1GZIXkvuRbQ7e} - damage : string {Actor.npc.items.[].system.damageRolls.2az1GZIXkvuRbQ7e.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.2az1GZIXkvuRbQ7e.damageType} (same value: 'bludgeoning') - [2beYZzGujbMvdUBR] : object {Actor.npc.items.[].system.damageRolls.2beYZzGujbMvdUBR} - damage : string {Actor.npc.items.[].system.damageRolls.2beYZzGujbMvdUBR.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.2beYZzGujbMvdUBR.damageType} (same value: 'piercing') - [2bg3hoyw7xh549g8hdk4] : object {Actor.npc.items.[].system.damageRolls.2bg3hoyw7xh549g8hdk4} - damage : string {Actor.npc.items.[].system.damageRolls.2bg3hoyw7xh549g8hdk4.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.2bg3hoyw7xh549g8hdk4.damageType} (same value: 'bludgeoning') - [2bgoatkbhu1vqynvycw5] : object {Actor.npc.items.[].system.damageRolls.2bgoatkbhu1vqynvycw5} - damage : string {Actor.npc.items.[].system.damageRolls.2bgoatkbhu1vqynvycw5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2bgoatkbhu1vqynvycw5.damageType} (same value: 'slashing') - [2bh5anro6r6bedbo0ndg] : object {Actor.npc.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg} - damage : string {Actor.npc.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damage} (2 different values) - '1d12+7' (x1) - '1d10+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damageType} (same value: 'piercing') - [2bn9xpgmyrahyhh3qtod] : object {Actor.npc.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod} - damage : string {Actor.npc.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod.damage} (2 different values) - '2d10+17' (x2) - '2d12+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod.damageType} (2 different values) - 'slashing' (x2) - 'bludgeoning' (x1) - [2cfln7tnbir2b4j0snr7] : object {Actor.npc.items.[].system.damageRolls.2cfln7tnbir2b4j0snr7} - damage : string {Actor.npc.items.[].system.damageRolls.2cfln7tnbir2b4j0snr7.damage} (same value: '5d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2cfln7tnbir2b4j0snr7.damageType} (same value: 'piercing') - [2codmgjcumql58xr5pfh] : object {Actor.npc.items.[].system.damageRolls.2codmgjcumql58xr5pfh} - damage : string {Actor.npc.items.[].system.damageRolls.2codmgjcumql58xr5pfh.damage} (2 different values) - '3d8+15' (x1) - '2d8+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2codmgjcumql58xr5pfh.damageType} (same value: 'slashing') - [2ct3o8qox2y8ga3yv5pz] : object {Actor.npc.items.[].system.damageRolls.2ct3o8qox2y8ga3yv5pz} - damage : string {Actor.npc.items.[].system.damageRolls.2ct3o8qox2y8ga3yv5pz.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2ct3o8qox2y8ga3yv5pz.damageType} (same value: 'spirit') - [2ctip8gjcfosidxgr09g] : object {Actor.npc.items.[].system.damageRolls.2ctip8gjcfosidxgr09g} - damage : string {Actor.npc.items.[].system.damageRolls.2ctip8gjcfosidxgr09g.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2ctip8gjcfosidxgr09g.damageType} (same value: 'spirit') - [2d1di89fbswx0dc4p976] : object {Actor.npc.items.[].system.damageRolls.2d1di89fbswx0dc4p976} - damage : string {Actor.npc.items.[].system.damageRolls.2d1di89fbswx0dc4p976.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2d1di89fbswx0dc4p976.damageType} (same value: 'mental') - [2d2j9v21c86a2h3pbucj] : object {Actor.npc.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj} - damage : string {Actor.npc.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj.damageType} (same value: 'bludgeoning') - [2d9YLJpqq8B7DTds] : object {Actor.npc.items.[].system.damageRolls.2d9YLJpqq8B7DTds} - damage : string {Actor.npc.items.[].system.damageRolls.2d9YLJpqq8B7DTds.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.2d9YLJpqq8B7DTds.damageType} (same value: 'electricity') - [2dha3bp301ckg21zsu0h] : object {Actor.npc.items.[].system.damageRolls.2dha3bp301ckg21zsu0h} - damage : string {Actor.npc.items.[].system.damageRolls.2dha3bp301ckg21zsu0h.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2dha3bp301ckg21zsu0h.damageType} (same value: 'bludgeoning') - [2dxhfqqnt33a3i0y3e2h] : object {Actor.npc.items.[].system.damageRolls.2dxhfqqnt33a3i0y3e2h} - damage : string {Actor.npc.items.[].system.damageRolls.2dxhfqqnt33a3i0y3e2h.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.2dxhfqqnt33a3i0y3e2h.damageType} (same value: 'slashing') - [2e13grdf2inaqacsbc80] : object {Actor.npc.items.[].system.damageRolls.2e13grdf2inaqacsbc80} - damage : string {Actor.npc.items.[].system.damageRolls.2e13grdf2inaqacsbc80.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.2e13grdf2inaqacsbc80.damageType} (same value: 'piercing') - [2e50xiu6lxyp8zonkjp9] : object {Actor.npc.items.[].system.damageRolls.2e50xiu6lxyp8zonkjp9} - damage : string {Actor.npc.items.[].system.damageRolls.2e50xiu6lxyp8zonkjp9.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.2e50xiu6lxyp8zonkjp9.damageType} (same value: 'bludgeoning') - [2e5zoZOnqfstltOJ] : object {Actor.npc.items.[].system.damageRolls.2e5zoZOnqfstltOJ} - damage : string {Actor.npc.items.[].system.damageRolls.2e5zoZOnqfstltOJ.damage} (2 different values) - '1d6+8' (x1) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2e5zoZOnqfstltOJ.damageType} (same value: 'piercing') - [2en7dpel60fikv7xr9rt7c] : object {Actor.npc.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c} - damage : string {Actor.npc.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damageType} (same value: 'bludgeoning') - [2fFW5GrQ1sQwTcwz] : object {Actor.npc.items.[].system.damageRolls.2fFW5GrQ1sQwTcwz} - damage : string {Actor.npc.items.[].system.damageRolls.2fFW5GrQ1sQwTcwz.damage} (same value: '4d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.2fFW5GrQ1sQwTcwz.damageType} (same value: 'piercing') - [2flkvupr1pzckag2szcz] : object {Actor.npc.items.[].system.damageRolls.2flkvupr1pzckag2szcz} - damage : string {Actor.npc.items.[].system.damageRolls.2flkvupr1pzckag2szcz.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.2flkvupr1pzckag2szcz.damageType} (same value: 'piercing') - [2g0m2aq253ikq22n64tw] : object {Actor.npc.items.[].system.damageRolls.2g0m2aq253ikq22n64tw} - damage : string {Actor.npc.items.[].system.damageRolls.2g0m2aq253ikq22n64tw.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.2g0m2aq253ikq22n64tw.damageType} (same value: 'piercing') - [2gZPyrhIbLBM1E9V] : object {Actor.npc.items.[].system.damageRolls.2gZPyrhIbLBM1E9V} - damage : string {Actor.npc.items.[].system.damageRolls.2gZPyrhIbLBM1E9V.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.2gZPyrhIbLBM1E9V.damageType} (same value: 'bludgeoning') - [2gvngxokwu6e37zk] : object {Actor.npc.items.[].system.damageRolls.2gvngxokwu6e37zk} - damage : string {Actor.npc.items.[].system.damageRolls.2gvngxokwu6e37zk.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.2gvngxokwu6e37zk.damageType} (same value: 'piercing') - [2h71fsinaOkiRAKx] : object {Actor.npc.items.[].system.damageRolls.2h71fsinaOkiRAKx} - damage : string {Actor.npc.items.[].system.damageRolls.2h71fsinaOkiRAKx.damage} (2 different values) - '1d6+5' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2h71fsinaOkiRAKx.damageType} (same value: 'bludgeoning') - [2h9q2exkeeb60ooves1q] : object {Actor.npc.items.[].system.damageRolls.2h9q2exkeeb60ooves1q} - damage : string {Actor.npc.items.[].system.damageRolls.2h9q2exkeeb60ooves1q.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.2h9q2exkeeb60ooves1q.damageType} (same value: 'bludgeoning') - [2hc7unqwqc7skmpycrp5] : object {Actor.npc.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5} - damage : string {Actor.npc.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damageType} (same value: 'bludgeoning') - [2hxpeio0rjvlzha73sjb] : object {Actor.npc.items.[].system.damageRolls.2hxpeio0rjvlzha73sjb} - damage : string {Actor.npc.items.[].system.damageRolls.2hxpeio0rjvlzha73sjb.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.2hxpeio0rjvlzha73sjb.damageType} (same value: 'bludgeoning') - [2i8to42gbgxqyfd1qn1t] : object {Actor.npc.items.[].system.damageRolls.2i8to42gbgxqyfd1qn1t} - damage : string {Actor.npc.items.[].system.damageRolls.2i8to42gbgxqyfd1qn1t.damage} (2 different values) - '4d8+18' (x1) - '3d8+16' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2i8to42gbgxqyfd1qn1t.damageType} (same value: 'slashing') - [2iTn519IV1eM6oeP] : object {Actor.npc.items.[].system.damageRolls.2iTn519IV1eM6oeP} - damage : string {Actor.npc.items.[].system.damageRolls.2iTn519IV1eM6oeP.damage} (same value: '2d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.2iTn519IV1eM6oeP.damageType} (same value: 'bludgeoning') - [2isctdhpycdwpd59z4nx] : object {Actor.npc.items.[].system.damageRolls.2isctdhpycdwpd59z4nx} - damage : string {Actor.npc.items.[].system.damageRolls.2isctdhpycdwpd59z4nx.damage} (2 different values) - '2d6+11' (x2) - '3d8+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2isctdhpycdwpd59z4nx.damageType} (same value: 'bludgeoning') - [2ixcricFfecyQGJC] : object {Actor.npc.items.[].system.damageRolls.2ixcricFfecyQGJC} - damage : string {Actor.npc.items.[].system.damageRolls.2ixcricFfecyQGJC.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.2ixcricFfecyQGJC.damageType} (same value: 'piercing') - [2j7rv696qcmx8j6sg34f] : object {Actor.npc.items.[].system.damageRolls.2j7rv696qcmx8j6sg34f} - damage : string {Actor.npc.items.[].system.damageRolls.2j7rv696qcmx8j6sg34f.damage} (same value: '3d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.2j7rv696qcmx8j6sg34f.damageType} (same value: 'bludgeoning') - [2jjaccrbkuxw6o00c2qs] : object {Actor.npc.items.[].system.damageRolls.2jjaccrbkuxw6o00c2qs} - damage : string {Actor.npc.items.[].system.damageRolls.2jjaccrbkuxw6o00c2qs.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2jjaccrbkuxw6o00c2qs.damageType} (same value: 'bludgeoning') - [2jrRLmw4CeHbjGVf] : object {Actor.npc.items.[].system.damageRolls.2jrRLmw4CeHbjGVf} - damage : string {Actor.npc.items.[].system.damageRolls.2jrRLmw4CeHbjGVf.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.2jrRLmw4CeHbjGVf.damageType} (same value: 'slashing') - [2k68onq3btofem88gfkr] : object {Actor.npc.items.[].system.damageRolls.2k68onq3btofem88gfkr} - damage : string {Actor.npc.items.[].system.damageRolls.2k68onq3btofem88gfkr.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.2k68onq3btofem88gfkr.damageType} (same value: 'slashing') - [2kJcp6HcO5pwx16H] : object {Actor.npc.items.[].system.damageRolls.2kJcp6HcO5pwx16H} - damage : string {Actor.npc.items.[].system.damageRolls.2kJcp6HcO5pwx16H.damage} (same value: '1d6-2') - damageType : string {Actor.npc.items.[].system.damageRolls.2kJcp6HcO5pwx16H.damageType} (same value: 'piercing') - [2kMIzJI2vjnTinlX] : object {Actor.npc.items.[].system.damageRolls.2kMIzJI2vjnTinlX} - damage : string {Actor.npc.items.[].system.damageRolls.2kMIzJI2vjnTinlX.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.2kMIzJI2vjnTinlX.damageType} (same value: 'bludgeoning') - [2kP54kSA6rxE8M2o] : object {Actor.npc.items.[].system.damageRolls.2kP54kSA6rxE8M2o} - damage : string {Actor.npc.items.[].system.damageRolls.2kP54kSA6rxE8M2o.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.2kP54kSA6rxE8M2o.damageType} (same value: 'bludgeoning') - [2l32i3ch9kvn6moeapox] : object {Actor.npc.items.[].system.damageRolls.2l32i3ch9kvn6moeapox} - damage : string {Actor.npc.items.[].system.damageRolls.2l32i3ch9kvn6moeapox.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.2l32i3ch9kvn6moeapox.damageType} (same value: 'cold') - [2ltb0yg7gakvl6aeiait] : object {Actor.npc.items.[].system.damageRolls.2ltb0yg7gakvl6aeiait} - damage : string {Actor.npc.items.[].system.damageRolls.2ltb0yg7gakvl6aeiait.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2ltb0yg7gakvl6aeiait.damageType} (same value: 'vitality') - [2lu9f0yjajft9t86gbzg] : object {Actor.npc.items.[].system.damageRolls.2lu9f0yjajft9t86gbzg} - damage : string {Actor.npc.items.[].system.damageRolls.2lu9f0yjajft9t86gbzg.damage} (same value: '4d10') - damageType : string {Actor.npc.items.[].system.damageRolls.2lu9f0yjajft9t86gbzg.damageType} (same value: 'force') - [2m7di3dp813fwa2zxvht] : object {Actor.npc.items.[].system.damageRolls.2m7di3dp813fwa2zxvht} - damage : string {Actor.npc.items.[].system.damageRolls.2m7di3dp813fwa2zxvht.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.2m7di3dp813fwa2zxvht.damageType} (same value: 'piercing') - [2m7rsld2gwn5hnr0ryxf] : object {Actor.npc.items.[].system.damageRolls.2m7rsld2gwn5hnr0ryxf} - damage : string {Actor.npc.items.[].system.damageRolls.2m7rsld2gwn5hnr0ryxf.damage} (same value: '2d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.2m7rsld2gwn5hnr0ryxf.damageType} (same value: 'piercing') - [2mst99rv9j95hxss4w62] : object {Actor.npc.items.[].system.damageRolls.2mst99rv9j95hxss4w62} - damage : string {Actor.npc.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damage} (2 different values) - '1d6+1' (x3) - '1d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damageType} (same value: 'slashing') - [2nidy9sc20fchskzstqk] : object {Actor.npc.items.[].system.damageRolls.2nidy9sc20fchskzstqk} - damage : string {Actor.npc.items.[].system.damageRolls.2nidy9sc20fchskzstqk.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.2nidy9sc20fchskzstqk.damageType} (same value: 'mental') - [2nkg4de5hrraadqpi5vk] : object {Actor.npc.items.[].system.damageRolls.2nkg4de5hrraadqpi5vk} - damage : string {Actor.npc.items.[].system.damageRolls.2nkg4de5hrraadqpi5vk.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.2nkg4de5hrraadqpi5vk.damageType} (same value: 'piercing') - [2o0qvft3K1rbWMra] : object {Actor.npc.items.[].system.damageRolls.2o0qvft3K1rbWMra} - category : string {Actor.npc.items.[].system.damageRolls.2o0qvft3K1rbWMra.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.2o0qvft3K1rbWMra.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2o0qvft3K1rbWMra.damageType} (same value: 'acid') - [2obh99rlstyrkbwyuatz] : object {Actor.npc.items.[].system.damageRolls.2obh99rlstyrkbwyuatz} - damage : string {Actor.npc.items.[].system.damageRolls.2obh99rlstyrkbwyuatz.damage} (2 different values) - '2d12+7' (x1) - '2d12+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2obh99rlstyrkbwyuatz.damageType} (same value: 'piercing') - [2ocrsXBoRbwEDgfB] : object {Actor.npc.items.[].system.damageRolls.2ocrsXBoRbwEDgfB} - damage : string {Actor.npc.items.[].system.damageRolls.2ocrsXBoRbwEDgfB.damage} (2 different values) - '2d12+4' (x1) - '2d12+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2ocrsXBoRbwEDgfB.damageType} (same value: 'piercing') - [2p3hbmwifjbp8rk76ldcze] : object {Actor.npc.items.[].system.damageRolls.2p3hbmwifjbp8rk76ldcze} - damage : string {Actor.npc.items.[].system.damageRolls.2p3hbmwifjbp8rk76ldcze.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.2p3hbmwifjbp8rk76ldcze.damageType} (same value: 'piercing') - [2p9keesby282t907igw6] : object {Actor.npc.items.[].system.damageRolls.2p9keesby282t907igw6} - damage : string {Actor.npc.items.[].system.damageRolls.2p9keesby282t907igw6.damage} (same value: '1d8 + 2') - damageType : string {Actor.npc.items.[].system.damageRolls.2p9keesby282t907igw6.damageType} (same value: 'piercing') - [2pt6mga9b074fwka82ge] : object {Actor.npc.items.[].system.damageRolls.2pt6mga9b074fwka82ge} - damage : string {Actor.npc.items.[].system.damageRolls.2pt6mga9b074fwka82ge.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.2pt6mga9b074fwka82ge.damageType} (same value: 'piercing') - [2q72Gig4pb43Oz7X] : object {Actor.npc.items.[].system.damageRolls.2q72Gig4pb43Oz7X} - damage : string {Actor.npc.items.[].system.damageRolls.2q72Gig4pb43Oz7X.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2q72Gig4pb43Oz7X.damageType} (same value: 'void') - [2q7pgr61mi8scwcg3e44] : object {Actor.npc.items.[].system.damageRolls.2q7pgr61mi8scwcg3e44} - damage : string {Actor.npc.items.[].system.damageRolls.2q7pgr61mi8scwcg3e44.damage} (same value: '4d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2q7pgr61mi8scwcg3e44.damageType} (same value: 'bludgeoning') - [2qh55f0vkev67h34t497] : object {Actor.npc.items.[].system.damageRolls.2qh55f0vkev67h34t497} - damage : string {Actor.npc.items.[].system.damageRolls.2qh55f0vkev67h34t497.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.2qh55f0vkev67h34t497.damageType} (same value: 'piercing') - [2rihaxogq0izd4qdkl3n] : object {Actor.npc.items.[].system.damageRolls.2rihaxogq0izd4qdkl3n} - damage : string {Actor.npc.items.[].system.damageRolls.2rihaxogq0izd4qdkl3n.damage} (2 different values) - '1d10+5' (x1) - '1d10+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2rihaxogq0izd4qdkl3n.damageType} (same value: 'piercing') - [2rmaougdufoqiax810hr] : object {Actor.npc.items.[].system.damageRolls.2rmaougdufoqiax810hr} - damage : string {Actor.npc.items.[].system.damageRolls.2rmaougdufoqiax810hr.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.2rmaougdufoqiax810hr.damageType} (same value: 'piercing') - [2rof0t3ang89c3dtvwyr] : object {Actor.npc.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr} - damage : string {Actor.npc.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damage} (5 different values) - '1d12+4' (x6) - '1d8+3' (x1) - '2d12+8' (x1) - '1d12+6' (x1) - '2d12+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2rof0t3ang89c3dtvwyr.damageType} (same value: 'piercing') - [2rulpnuihi7eiz58jgg1] : object {Actor.npc.items.[].system.damageRolls.2rulpnuihi7eiz58jgg1} - damage : string {Actor.npc.items.[].system.damageRolls.2rulpnuihi7eiz58jgg1.damage} (2 different values) - '2d10+12' (x1) - '2d10+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2rulpnuihi7eiz58jgg1.damageType} (same value: 'bludgeoning') - [2sKdrVlOBJJekqwN] : object {Actor.npc.items.[].system.damageRolls.2sKdrVlOBJJekqwN} - damage : string {Actor.npc.items.[].system.damageRolls.2sKdrVlOBJJekqwN.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2sKdrVlOBJJekqwN.damageType} (same value: 'mental') - [2sggwwvcd4hfnrvnu9e2] : object {Actor.npc.items.[].system.damageRolls.2sggwwvcd4hfnrvnu9e2} - damage : string {Actor.npc.items.[].system.damageRolls.2sggwwvcd4hfnrvnu9e2.damage} (same value: '3d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.2sggwwvcd4hfnrvnu9e2.damageType} (same value: 'piercing') - [2sr5mi2vkdc9lcrh4feq] : object {Actor.npc.items.[].system.damageRolls.2sr5mi2vkdc9lcrh4feq} - damage : string {Actor.npc.items.[].system.damageRolls.2sr5mi2vkdc9lcrh4feq.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.2sr5mi2vkdc9lcrh4feq.damageType} (same value: 'bludgeoning') - [2t9g8i6bs06pwqof4iwyjr] : object {Actor.npc.items.[].system.damageRolls.2t9g8i6bs06pwqof4iwyjr} - damage : string {Actor.npc.items.[].system.damageRolls.2t9g8i6bs06pwqof4iwyjr.damage} (same value: '4d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2t9g8i6bs06pwqof4iwyjr.damageType} (same value: 'piercing') - [2taqlpgz82g3a86c0c6v] : object {Actor.npc.items.[].system.damageRolls.2taqlpgz82g3a86c0c6v} - damage : string {Actor.npc.items.[].system.damageRolls.2taqlpgz82g3a86c0c6v.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.2taqlpgz82g3a86c0c6v.damageType} (same value: 'slashing') - [2tb9empvhgiz3hsivpha] : object {Actor.npc.items.[].system.damageRolls.2tb9empvhgiz3hsivpha} - damage : string {Actor.npc.items.[].system.damageRolls.2tb9empvhgiz3hsivpha.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.2tb9empvhgiz3hsivpha.damageType} (same value: 'piercing') - [2tdpD8mJXO4wsbAA] : object {Actor.npc.items.[].system.damageRolls.2tdpD8mJXO4wsbAA} - damage : string {Actor.npc.items.[].system.damageRolls.2tdpD8mJXO4wsbAA.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.2tdpD8mJXO4wsbAA.damageType} (same value: 'slashing') - [2tiYvyliIyRbEASk] : object {Actor.npc.items.[].system.damageRolls.2tiYvyliIyRbEASk} - damage : string {Actor.npc.items.[].system.damageRolls.2tiYvyliIyRbEASk.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.2tiYvyliIyRbEASk.damageType} (same value: 'piercing') - [2tude30o5wyka0r05jq9jg] : object {Actor.npc.items.[].system.damageRolls.2tude30o5wyka0r05jq9jg} - damage : string {Actor.npc.items.[].system.damageRolls.2tude30o5wyka0r05jq9jg.damage} (2 different values) - '1d6+4' (x1) - '1d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2tude30o5wyka0r05jq9jg.damageType} (same value: 'slashing') - [2uHEBg1ZNPCENE1f] : object {Actor.npc.items.[].system.damageRolls.2uHEBg1ZNPCENE1f} - damage : string {Actor.npc.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damageType} (same value: 'slashing') - [2v7hbbsa2gqirxqwrp0n] : object {Actor.npc.items.[].system.damageRolls.2v7hbbsa2gqirxqwrp0n} - damage : string {Actor.npc.items.[].system.damageRolls.2v7hbbsa2gqirxqwrp0n.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2v7hbbsa2gqirxqwrp0n.damageType} (same value: 'piercing') - [2v7tgt10iiop3d61yg6p] : object {Actor.npc.items.[].system.damageRolls.2v7tgt10iiop3d61yg6p} - damage : string {Actor.npc.items.[].system.damageRolls.2v7tgt10iiop3d61yg6p.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.2v7tgt10iiop3d61yg6p.damageType} (same value: 'slashing') - [2vYN9jvG4MvCIK7i] : object {Actor.npc.items.[].system.damageRolls.2vYN9jvG4MvCIK7i} - damage : string {Actor.npc.items.[].system.damageRolls.2vYN9jvG4MvCIK7i.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2vYN9jvG4MvCIK7i.damageType} (same value: 'bludgeoning') - [2vhm5479opr4znm5vu6p] : object {Actor.npc.items.[].system.damageRolls.2vhm5479opr4znm5vu6p} - damage : string {Actor.npc.items.[].system.damageRolls.2vhm5479opr4znm5vu6p.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.2vhm5479opr4znm5vu6p.damageType} (same value: 'piercing') - [2vtdirant78of0li62wadq] : object {Actor.npc.items.[].system.damageRolls.2vtdirant78of0li62wadq} - damage : string {Actor.npc.items.[].system.damageRolls.2vtdirant78of0li62wadq.damage} (same value: '2d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.2vtdirant78of0li62wadq.damageType} (same value: 'slashing') - [2w9q5oshop4hccs49smm] : object {Actor.npc.items.[].system.damageRolls.2w9q5oshop4hccs49smm} - damage : string {Actor.npc.items.[].system.damageRolls.2w9q5oshop4hccs49smm.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.2w9q5oshop4hccs49smm.damageType} (same value: 'slashing') - [2wKeqY0UHCq0j4Je] : object {Actor.npc.items.[].system.damageRolls.2wKeqY0UHCq0j4Je} - damage : string {Actor.npc.items.[].system.damageRolls.2wKeqY0UHCq0j4Je.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2wKeqY0UHCq0j4Je.damageType} (same value: 'bludgeoning') - [2wbgo3fquicdumafb9rs] : object {Actor.npc.items.[].system.damageRolls.2wbgo3fquicdumafb9rs} - damage : string {Actor.npc.items.[].system.damageRolls.2wbgo3fquicdumafb9rs.damage} (2 different values) - '2d10+17' (x1) - '3d10+20' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.2wbgo3fquicdumafb9rs.damageType} (same value: 'piercing') - [2wn00fw4lp3f27bhfhoz] : object {Actor.npc.items.[].system.damageRolls.2wn00fw4lp3f27bhfhoz} - damage : string {Actor.npc.items.[].system.damageRolls.2wn00fw4lp3f27bhfhoz.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.2wn00fw4lp3f27bhfhoz.damageType} (same value: 'bludgeoning') - [2x7pv0SGBFe3SNeN] : object {Actor.npc.items.[].system.damageRolls.2x7pv0SGBFe3SNeN} - damage : string {Actor.npc.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damageType} (same value: 'piercing') - [2xDdcttvPRIG5b2G] : object {Actor.npc.items.[].system.damageRolls.2xDdcttvPRIG5b2G} - damage : string {Actor.npc.items.[].system.damageRolls.2xDdcttvPRIG5b2G.damage} (same value: '1d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.2xDdcttvPRIG5b2G.damageType} (same value: 'bludgeoning') - [2xfKUp6kUTboh67p] : object {Actor.npc.items.[].system.damageRolls.2xfKUp6kUTboh67p} - damage : string {Actor.npc.items.[].system.damageRolls.2xfKUp6kUTboh67p.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.2xfKUp6kUTboh67p.damageType} (same value: 'piercing') - [2xobo63unjqj89l7f59k] : object {Actor.npc.items.[].system.damageRolls.2xobo63unjqj89l7f59k} - damage : string {Actor.npc.items.[].system.damageRolls.2xobo63unjqj89l7f59k.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.2xobo63unjqj89l7f59k.damageType} (same value: 'bludgeoning') - [2y21efogfq2jp7zz5tbj] : object {Actor.npc.items.[].system.damageRolls.2y21efogfq2jp7zz5tbj} - damage : string {Actor.npc.items.[].system.damageRolls.2y21efogfq2jp7zz5tbj.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.2y21efogfq2jp7zz5tbj.damageType} (same value: 'piercing') - [2yaljgzbojgzwyu3s2zp] : object {Actor.npc.items.[].system.damageRolls.2yaljgzbojgzwyu3s2zp} - damage : string {Actor.npc.items.[].system.damageRolls.2yaljgzbojgzwyu3s2zp.damage} (same value: '4d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.2yaljgzbojgzwyu3s2zp.damageType} (same value: 'piercing') - [2z1zvSAh0KLGHGvH] : object {Actor.npc.items.[].system.damageRolls.2z1zvSAh0KLGHGvH} - damage : string {Actor.npc.items.[].system.damageRolls.2z1zvSAh0KLGHGvH.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.2z1zvSAh0KLGHGvH.damageType} (same value: 'piercing') - [2z6cljqw5no9v6lrkjvj] : object {Actor.npc.items.[].system.damageRolls.2z6cljqw5no9v6lrkjvj} - damage : string {Actor.npc.items.[].system.damageRolls.2z6cljqw5no9v6lrkjvj.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.2z6cljqw5no9v6lrkjvj.damageType} (same value: 'bludgeoning') - [2zDmHtuK3SkcoAzI] : object {Actor.npc.items.[].system.damageRolls.2zDmHtuK3SkcoAzI} - damage : string {Actor.npc.items.[].system.damageRolls.2zDmHtuK3SkcoAzI.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2zDmHtuK3SkcoAzI.damageType} (same value: 'spirit') - [2zMSrTvXFFmWBI3q] : object {Actor.npc.items.[].system.damageRolls.2zMSrTvXFFmWBI3q} - damage : string {Actor.npc.items.[].system.damageRolls.2zMSrTvXFFmWBI3q.damage} (same value: '1d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.2zMSrTvXFFmWBI3q.damageType} (same value: 'bludgeoning') - [2zZlN6AZXdA3CEFx] : object {Actor.npc.items.[].system.damageRolls.2zZlN6AZXdA3CEFx} - damage : string {Actor.npc.items.[].system.damageRolls.2zZlN6AZXdA3CEFx.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.2zZlN6AZXdA3CEFx.damageType} (same value: 'void') - [2zqvh4xawzg27oxv7tgr] : object {Actor.npc.items.[].system.damageRolls.2zqvh4xawzg27oxv7tgr} - damage : string {Actor.npc.items.[].system.damageRolls.2zqvh4xawzg27oxv7tgr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.2zqvh4xawzg27oxv7tgr.damageType} (same value: 'bludgeoning') - [2zuk3m2r1rjeibzjyfecl7] : object {Actor.npc.items.[].system.damageRolls.2zuk3m2r1rjeibzjyfecl7} - damage : string {Actor.npc.items.[].system.damageRolls.2zuk3m2r1rjeibzjyfecl7.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.2zuk3m2r1rjeibzjyfecl7.damageType} (same value: 'slashing') - [307jewg44w9aol70vc72] : object {Actor.npc.items.[].system.damageRolls.307jewg44w9aol70vc72} - damage : string {Actor.npc.items.[].system.damageRolls.307jewg44w9aol70vc72.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.307jewg44w9aol70vc72.damageType} (same value: 'piercing') - [30VMiIGWWNZb5Wj0] : object {Actor.npc.items.[].system.damageRolls.30VMiIGWWNZb5Wj0} - damage : string {Actor.npc.items.[].system.damageRolls.30VMiIGWWNZb5Wj0.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.30VMiIGWWNZb5Wj0.damageType} (same value: 'piercing') - [30XimJAEyreIjgSN] : object {Actor.npc.items.[].system.damageRolls.30XimJAEyreIjgSN} - damage : string {Actor.npc.items.[].system.damageRolls.30XimJAEyreIjgSN.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.30XimJAEyreIjgSN.damageType} (same value: 'spirit') - [30i8dvbwh0hq634v6z7b] : object {Actor.npc.items.[].system.damageRolls.30i8dvbwh0hq634v6z7b} - damage : string {Actor.npc.items.[].system.damageRolls.30i8dvbwh0hq634v6z7b.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.30i8dvbwh0hq634v6z7b.damageType} (same value: 'fire') - [30ry283q61e5tvp0a58c9n] : object {Actor.npc.items.[].system.damageRolls.30ry283q61e5tvp0a58c9n} - damage : string {Actor.npc.items.[].system.damageRolls.30ry283q61e5tvp0a58c9n.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.30ry283q61e5tvp0a58c9n.damageType} (same value: 'piercing') - [311vqwmyzj2cus89nvqi] : object {Actor.npc.items.[].system.damageRolls.311vqwmyzj2cus89nvqi} - damage : string {Actor.npc.items.[].system.damageRolls.311vqwmyzj2cus89nvqi.damage} (4 different values) - '1d6' (x1) - '1d6+2' (x1) - '1d8+2' (x1) - '1d10+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.311vqwmyzj2cus89nvqi.damageType} (same value: 'fire') - [314vll0yn4xuye922c2y] : object {Actor.npc.items.[].system.damageRolls.314vll0yn4xuye922c2y} - damage : string {Actor.npc.items.[].system.damageRolls.314vll0yn4xuye922c2y.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.314vll0yn4xuye922c2y.damageType} (same value: 'slashing') - [31gc18dd23yu8nre909e] : object {Actor.npc.items.[].system.damageRolls.31gc18dd23yu8nre909e} - damage : string {Actor.npc.items.[].system.damageRolls.31gc18dd23yu8nre909e.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.31gc18dd23yu8nre909e.damageType} (same value: 'void') - [31rvsu4acxaifwvmjluy] : object {Actor.npc.items.[].system.damageRolls.31rvsu4acxaifwvmjluy} - damage : string {Actor.npc.items.[].system.damageRolls.31rvsu4acxaifwvmjluy.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.31rvsu4acxaifwvmjluy.damageType} (same value: 'bludgeoning') - [325wmNrrkumVd9jf] : object {Actor.npc.items.[].system.damageRolls.325wmNrrkumVd9jf} - damage : string {Actor.npc.items.[].system.damageRolls.325wmNrrkumVd9jf.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.325wmNrrkumVd9jf.damageType} (same value: 'slashing') - [32FphjsyBtlaNPN4] : object {Actor.npc.items.[].system.damageRolls.32FphjsyBtlaNPN4} - damage : string {Actor.npc.items.[].system.damageRolls.32FphjsyBtlaNPN4.damage} (same value: '1d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.32FphjsyBtlaNPN4.damageType} (same value: 'bludgeoning') - [32R9db3eEMSKCny8] : object {Actor.npc.items.[].system.damageRolls.32R9db3eEMSKCny8} - damage : string {Actor.npc.items.[].system.damageRolls.32R9db3eEMSKCny8.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.32R9db3eEMSKCny8.damageType} (same value: 'bludgeoning') - [32log8tcejhrxzw98noy] : object {Actor.npc.items.[].system.damageRolls.32log8tcejhrxzw98noy} - damage : string {Actor.npc.items.[].system.damageRolls.32log8tcejhrxzw98noy.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.32log8tcejhrxzw98noy.damageType} (same value: 'bludgeoning') - [32s2Abv6amH9qL7O] : object {Actor.npc.items.[].system.damageRolls.32s2Abv6amH9qL7O} - damage : string {Actor.npc.items.[].system.damageRolls.32s2Abv6amH9qL7O.damage} (2 different values) - '2d4+10' (x1) - '2d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.32s2Abv6amH9qL7O.damageType} (same value: 'piercing') - [32s7wi2yo27n30jthu45] : object {Actor.npc.items.[].system.damageRolls.32s7wi2yo27n30jthu45} - damage : string {Actor.npc.items.[].system.damageRolls.32s7wi2yo27n30jthu45.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.32s7wi2yo27n30jthu45.damageType} (same value: 'bludgeoning') - [32sfs5EncGh63Kfh] : object {Actor.npc.items.[].system.damageRolls.32sfs5EncGh63Kfh} - damage : string {Actor.npc.items.[].system.damageRolls.32sfs5EncGh63Kfh.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.32sfs5EncGh63Kfh.damageType} (same value: 'slashing') - [33ev6ftaphaynjljyp4z] : object {Actor.npc.items.[].system.damageRolls.33ev6ftaphaynjljyp4z} - damage : string {Actor.npc.items.[].system.damageRolls.33ev6ftaphaynjljyp4z.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.33ev6ftaphaynjljyp4z.damageType} (same value: 'slashing') - [33f9hxq9qjx3y027wscq] : object {Actor.npc.items.[].system.damageRolls.33f9hxq9qjx3y027wscq} - damage : string {Actor.npc.items.[].system.damageRolls.33f9hxq9qjx3y027wscq.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.33f9hxq9qjx3y027wscq.damageType} (same value: 'piercing') - [33h2jzi7d2sf0refciel] : object {Actor.npc.items.[].system.damageRolls.33h2jzi7d2sf0refciel} - damage : string {Actor.npc.items.[].system.damageRolls.33h2jzi7d2sf0refciel.damage} (2 different values) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.33h2jzi7d2sf0refciel.damageType} (same value: 'bludgeoning') - [33wYEHp5zBlOiz1S] : object {Actor.npc.items.[].system.damageRolls.33wYEHp5zBlOiz1S} - damage : string {Actor.npc.items.[].system.damageRolls.33wYEHp5zBlOiz1S.damage} (same value: '3d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.33wYEHp5zBlOiz1S.damageType} (same value: 'bludgeoning') - [340eleluzic3kifc95h4] : object {Actor.npc.items.[].system.damageRolls.340eleluzic3kifc95h4} - damage : string {Actor.npc.items.[].system.damageRolls.340eleluzic3kifc95h4.damage} (2 different values) - '4d8+16' (x1) - '3d8+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.340eleluzic3kifc95h4.damageType} (same value: 'piercing') - [34BJfOCc0rLb6lA6] : object {Actor.npc.items.[].system.damageRolls.34BJfOCc0rLb6lA6} - damage : string {Actor.npc.items.[].system.damageRolls.34BJfOCc0rLb6lA6.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.34BJfOCc0rLb6lA6.damageType} (same value: 'piercing') - [34ak5gvssn73kawydouh] : object {Actor.npc.items.[].system.damageRolls.34ak5gvssn73kawydouh} - damage : string {Actor.npc.items.[].system.damageRolls.34ak5gvssn73kawydouh.damage} (same value: '3d12') - damageType : string {Actor.npc.items.[].system.damageRolls.34ak5gvssn73kawydouh.damageType} (same value: 'electricity') - [34kw34o84zg492jxw6nt] : object {Actor.npc.items.[].system.damageRolls.34kw34o84zg492jxw6nt} - damage : string {Actor.npc.items.[].system.damageRolls.34kw34o84zg492jxw6nt.damage} (2 different values) - '1d12' (x2) - '2d12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.34kw34o84zg492jxw6nt.damageType} (same value: 'electricity') - [34u6ygq98jo4tm26r5rc] : object {Actor.npc.items.[].system.damageRolls.34u6ygq98jo4tm26r5rc} - damage : string {Actor.npc.items.[].system.damageRolls.34u6ygq98jo4tm26r5rc.damage} (2 different values) - '2d4+8' (x1) - '3d4+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.34u6ygq98jo4tm26r5rc.damageType} (same value: 'slashing') - [34wu7vjndin3h56zkt58] : object {Actor.npc.items.[].system.damageRolls.34wu7vjndin3h56zkt58} - damage : string {Actor.npc.items.[].system.damageRolls.34wu7vjndin3h56zkt58.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.34wu7vjndin3h56zkt58.damageType} (same value: 'spirit') - [353l20w1eny429m3j1g9i2] : object {Actor.npc.items.[].system.damageRolls.353l20w1eny429m3j1g9i2} - damage : string {Actor.npc.items.[].system.damageRolls.353l20w1eny429m3j1g9i2.damage} (3 different values) - '1d8+8' (x1) - '1d8+11' (x1) - '1d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.353l20w1eny429m3j1g9i2.damageType} (same value: 'piercing') - [35exx5hq82d71iu7eriv] : object {Actor.npc.items.[].system.damageRolls.35exx5hq82d71iu7eriv} - damage : string {Actor.npc.items.[].system.damageRolls.35exx5hq82d71iu7eriv.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.35exx5hq82d71iu7eriv.damageType} (same value: 'bludgeoning') - [35t9DhrmtxbKT5Sp] : object {Actor.npc.items.[].system.damageRolls.35t9DhrmtxbKT5Sp} - damage : string {Actor.npc.items.[].system.damageRolls.35t9DhrmtxbKT5Sp.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.35t9DhrmtxbKT5Sp.damageType} (same value: 'bludgeoning') - [35tvlmnbp3gxuakha4e4] : object {Actor.npc.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4} - damage : string {Actor.npc.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4.damage} (5 different values) - '1d4+5' (x3) - '1d8+3' (x1) - '1d4+7' (x1) - '2d6+10' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.35tvlmnbp3gxuakha4e4.damageType} (same value: 'slashing') - [363lp4wv2k1kmq4wbojv] : object {Actor.npc.items.[].system.damageRolls.363lp4wv2k1kmq4wbojv} - damage : string {Actor.npc.items.[].system.damageRolls.363lp4wv2k1kmq4wbojv.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.363lp4wv2k1kmq4wbojv.damageType} (same value: 'spirit') - [369iK7QCWc3xbZiw] : object {Actor.npc.items.[].system.damageRolls.369iK7QCWc3xbZiw} - category : string {Actor.npc.items.[].system.damageRolls.369iK7QCWc3xbZiw.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.369iK7QCWc3xbZiw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.369iK7QCWc3xbZiw.damageType} (same value: 'bleed') - [36cr95xwqd5fc3px3js0] : object {Actor.npc.items.[].system.damageRolls.36cr95xwqd5fc3px3js0} - damage : string {Actor.npc.items.[].system.damageRolls.36cr95xwqd5fc3px3js0.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.36cr95xwqd5fc3px3js0.damageType} (same value: 'slashing') - [36j3XgFMKah4XuUP] : object {Actor.npc.items.[].system.damageRolls.36j3XgFMKah4XuUP} - damage : string {Actor.npc.items.[].system.damageRolls.36j3XgFMKah4XuUP.damage} (same value: '3d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.36j3XgFMKah4XuUP.damageType} (same value: 'piercing') - [36zj8ias3f7g17kgvjmljo] : object {Actor.npc.items.[].system.damageRolls.36zj8ias3f7g17kgvjmljo} - damage : string {Actor.npc.items.[].system.damageRolls.36zj8ias3f7g17kgvjmljo.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.36zj8ias3f7g17kgvjmljo.damageType} (same value: 'piercing') - [374vk4brvNGAnWhm] : object {Actor.npc.items.[].system.damageRolls.374vk4brvNGAnWhm} - damage : string {Actor.npc.items.[].system.damageRolls.374vk4brvNGAnWhm.damage} (same value: '3d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.374vk4brvNGAnWhm.damageType} (same value: 'bludgeoning') - [37gb4qwwrei5zmmwvyo5] : object {Actor.npc.items.[].system.damageRolls.37gb4qwwrei5zmmwvyo5} - damage : string {Actor.npc.items.[].system.damageRolls.37gb4qwwrei5zmmwvyo5.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.37gb4qwwrei5zmmwvyo5.damageType} (same value: 'piercing') - [37n5ctsnmpa4visxcesk] : object {Actor.npc.items.[].system.damageRolls.37n5ctsnmpa4visxcesk} - damage : string {Actor.npc.items.[].system.damageRolls.37n5ctsnmpa4visxcesk.damage} (5 different values) - '2d10+8' (x1) - '2d10+10' (x1) - '2d8+4' (x1) - '2d10 + 8' (x1) - '2d10 + 9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.37n5ctsnmpa4visxcesk.damageType} (same value: 'piercing') - [37ogu9mz1zxpv5lux67b] : object {Actor.npc.items.[].system.damageRolls.37ogu9mz1zxpv5lux67b} - damage : string {Actor.npc.items.[].system.damageRolls.37ogu9mz1zxpv5lux67b.damage} (same value: '4d4 + 13') - damageType : string {Actor.npc.items.[].system.damageRolls.37ogu9mz1zxpv5lux67b.damageType} (same value: 'piercing') - [38baos1uxixp8t47zao9] : object {Actor.npc.items.[].system.damageRolls.38baos1uxixp8t47zao9} - damage : string {Actor.npc.items.[].system.damageRolls.38baos1uxixp8t47zao9.damage} (same value: '4d8') - damageType : string {Actor.npc.items.[].system.damageRolls.38baos1uxixp8t47zao9.damageType} (same value: 'acid') - [38hzakqo8jqit2u59sl3] : object {Actor.npc.items.[].system.damageRolls.38hzakqo8jqit2u59sl3} - damage : string {Actor.npc.items.[].system.damageRolls.38hzakqo8jqit2u59sl3.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.38hzakqo8jqit2u59sl3.damageType} (same value: 'piercing') - [38jhz6txz7w7d3fkza5z] : object {Actor.npc.items.[].system.damageRolls.38jhz6txz7w7d3fkza5z} - damage : string {Actor.npc.items.[].system.damageRolls.38jhz6txz7w7d3fkza5z.damage} (same value: '8d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.38jhz6txz7w7d3fkza5z.damageType} (same value: 'void') - [38og9OtzfRos606X] : object {Actor.npc.items.[].system.damageRolls.38og9OtzfRos606X} - damage : string {Actor.npc.items.[].system.damageRolls.38og9OtzfRos606X.damage} (3 different values) - '3d8+11' (x2) - '4d8+18' (x2) - '2d8+10' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.38og9OtzfRos606X.damageType} (same value: 'bludgeoning') - [38uR1zxHeGpHleyD] : object {Actor.npc.items.[].system.damageRolls.38uR1zxHeGpHleyD} - damage : string {Actor.npc.items.[].system.damageRolls.38uR1zxHeGpHleyD.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.38uR1zxHeGpHleyD.damageType} (same value: 'void') - [3951py2lqle0r231i25g] : object {Actor.npc.items.[].system.damageRolls.3951py2lqle0r231i25g} - damage : string {Actor.npc.items.[].system.damageRolls.3951py2lqle0r231i25g.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.3951py2lqle0r231i25g.damageType} (same value: 'piercing') - [39O2XJi48KkTnbBF] : object {Actor.npc.items.[].system.damageRolls.39O2XJi48KkTnbBF} - damage : string {Actor.npc.items.[].system.damageRolls.39O2XJi48KkTnbBF.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.39O2XJi48KkTnbBF.damageType} (same value: 'piercing') - [39pr1fdkm1d23bqhl6tm] : object {Actor.npc.items.[].system.damageRolls.39pr1fdkm1d23bqhl6tm} - damage : string {Actor.npc.items.[].system.damageRolls.39pr1fdkm1d23bqhl6tm.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.39pr1fdkm1d23bqhl6tm.damageType} (same value: 'bludgeoning') - [3AdGCdAszktWu9Xx] : object {Actor.npc.items.[].system.damageRolls.3AdGCdAszktWu9Xx} - damage : string {Actor.npc.items.[].system.damageRolls.3AdGCdAszktWu9Xx.damage} (same value: '2d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.3AdGCdAszktWu9Xx.damageType} (same value: 'cold') - [3AmuJAvxo3FTGzLF] : object {Actor.npc.items.[].system.damageRolls.3AmuJAvxo3FTGzLF} - damage : string {Actor.npc.items.[].system.damageRolls.3AmuJAvxo3FTGzLF.damage} (same value: '3d6+20') - damageType : string {Actor.npc.items.[].system.damageRolls.3AmuJAvxo3FTGzLF.damageType} (same value: 'bludgeoning') - [3BUuNV8zH6CT6ICX] : object {Actor.npc.items.[].system.damageRolls.3BUuNV8zH6CT6ICX} - damage : string {Actor.npc.items.[].system.damageRolls.3BUuNV8zH6CT6ICX.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.3BUuNV8zH6CT6ICX.damageType} (same value: 'piercing') - [3C4Jpn646AtSqlsc] : object {Actor.npc.items.[].system.damageRolls.3C4Jpn646AtSqlsc} - damage : string {Actor.npc.items.[].system.damageRolls.3C4Jpn646AtSqlsc.damage} (2 different values) - '2d8+4' (x1) - '3d8+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3C4Jpn646AtSqlsc.damageType} (same value: 'piercing') - [3CavOGXAs5FPyNes] : object {Actor.npc.items.[].system.damageRolls.3CavOGXAs5FPyNes} - damage : string {Actor.npc.items.[].system.damageRolls.3CavOGXAs5FPyNes.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.3CavOGXAs5FPyNes.damageType} (same value: 'piercing') - [3DZQwjP8M4DoJa7R] : object {Actor.npc.items.[].system.damageRolls.3DZQwjP8M4DoJa7R} - damage : string {Actor.npc.items.[].system.damageRolls.3DZQwjP8M4DoJa7R.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.3DZQwjP8M4DoJa7R.damageType} (same value: 'piercing') - [3Eqv6j2SijC9q5s3] : object {Actor.npc.items.[].system.damageRolls.3Eqv6j2SijC9q5s3} - damage : string {Actor.npc.items.[].system.damageRolls.3Eqv6j2SijC9q5s3.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.3Eqv6j2SijC9q5s3.damageType} (same value: 'piercing') - [3FY2Zhzijl7bV9SM] : object {Actor.npc.items.[].system.damageRolls.3FY2Zhzijl7bV9SM} - damage : string {Actor.npc.items.[].system.damageRolls.3FY2Zhzijl7bV9SM.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.3FY2Zhzijl7bV9SM.damageType} (same value: 'slashing') - [3HtgVQd0VDuhhDSd] : object {Actor.npc.items.[].system.damageRolls.3HtgVQd0VDuhhDSd} - damage : string {Actor.npc.items.[].system.damageRolls.3HtgVQd0VDuhhDSd.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.3HtgVQd0VDuhhDSd.damageType} (same value: 'spirit') - [3KEOGkOPj2cvGymV] : object {Actor.npc.items.[].system.damageRolls.3KEOGkOPj2cvGymV} - category : string {Actor.npc.items.[].system.damageRolls.3KEOGkOPj2cvGymV.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.3KEOGkOPj2cvGymV.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.3KEOGkOPj2cvGymV.damageType} (same value: 'fire') - [3L96eE32machNa3b] : object {Actor.npc.items.[].system.damageRolls.3L96eE32machNa3b} - damage : string {Actor.npc.items.[].system.damageRolls.3L96eE32machNa3b.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.3L96eE32machNa3b.damageType} (same value: 'piercing') - [3MTzT5IYvPbosxsB] : object {Actor.npc.items.[].system.damageRolls.3MTzT5IYvPbosxsB} - damage : string {Actor.npc.items.[].system.damageRolls.3MTzT5IYvPbosxsB.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.3MTzT5IYvPbosxsB.damageType} (same value: 'slashing') - [3NmRchhZXk4cvZgF] : object {Actor.npc.items.[].system.damageRolls.3NmRchhZXk4cvZgF} - damage : string {Actor.npc.items.[].system.damageRolls.3NmRchhZXk4cvZgF.damage} (2 different values) - '1d4+8' (x1) - '1d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3NmRchhZXk4cvZgF.damageType} (same value: 'piercing') - [3PMgNdRH415opH0N] : object {Actor.npc.items.[].system.damageRolls.3PMgNdRH415opH0N} - damage : string {Actor.npc.items.[].system.damageRolls.3PMgNdRH415opH0N.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.3PMgNdRH415opH0N.damageType} (same value: 'bludgeoning') - [3PwIM66mPPl8E7A1] : object {Actor.npc.items.[].system.damageRolls.3PwIM66mPPl8E7A1} - damage : string {Actor.npc.items.[].system.damageRolls.3PwIM66mPPl8E7A1.damage} (3 different values) - '3d10+12' (x2) - '3d10+15' (x2) - '2d10+8' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.3PwIM66mPPl8E7A1.damageType} (same value: 'piercing') - [3QI5dZcwhXokmLBK] : object {Actor.npc.items.[].system.damageRolls.3QI5dZcwhXokmLBK} - damage : string {Actor.npc.items.[].system.damageRolls.3QI5dZcwhXokmLBK.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.3QI5dZcwhXokmLBK.damageType} (same value: 'piercing') - [3R92DpfGgSp5UsuW] : object {Actor.npc.items.[].system.damageRolls.3R92DpfGgSp5UsuW} - damage : string {Actor.npc.items.[].system.damageRolls.3R92DpfGgSp5UsuW.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.3R92DpfGgSp5UsuW.damageType} (same value: 'bludgeoning') - [3S9W1W5CLKvZdlga] : object {Actor.npc.items.[].system.damageRolls.3S9W1W5CLKvZdlga} - damage : string {Actor.npc.items.[].system.damageRolls.3S9W1W5CLKvZdlga.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3S9W1W5CLKvZdlga.damageType} (same value: 'spirit') - [3TZr3XqE4F5Cpywv] : object {Actor.npc.items.[].system.damageRolls.3TZr3XqE4F5Cpywv} - damage : string {Actor.npc.items.[].system.damageRolls.3TZr3XqE4F5Cpywv.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.3TZr3XqE4F5Cpywv.damageType} (same value: 'force') - [3UvPgIc3li03URHp] : object {Actor.npc.items.[].system.damageRolls.3UvPgIc3li03URHp} - damage : string {Actor.npc.items.[].system.damageRolls.3UvPgIc3li03URHp.damage} (same value: '4d6+21') - damageType : string {Actor.npc.items.[].system.damageRolls.3UvPgIc3li03URHp.damageType} (same value: 'bludgeoning') - [3V61SRYB9vmPEU0F] : object {Actor.npc.items.[].system.damageRolls.3V61SRYB9vmPEU0F} - damage : string {Actor.npc.items.[].system.damageRolls.3V61SRYB9vmPEU0F.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.3V61SRYB9vmPEU0F.damageType} (same value: 'slashing') - [3VZ0pVIHZ5Zc4v6b] : object {Actor.npc.items.[].system.damageRolls.3VZ0pVIHZ5Zc4v6b} - category : string {Actor.npc.items.[].system.damageRolls.3VZ0pVIHZ5Zc4v6b.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.3VZ0pVIHZ5Zc4v6b.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3VZ0pVIHZ5Zc4v6b.damageType} (same value: 'bleed') - [3WOz68Z24UuLsSPT] : object {Actor.npc.items.[].system.damageRolls.3WOz68Z24UuLsSPT} - damage : string {Actor.npc.items.[].system.damageRolls.3WOz68Z24UuLsSPT.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.3WOz68Z24UuLsSPT.damageType} (same value: 'bludgeoning') - [3WrYJDXdgCCkgBt0] : object {Actor.npc.items.[].system.damageRolls.3WrYJDXdgCCkgBt0} - damage : string {Actor.npc.items.[].system.damageRolls.3WrYJDXdgCCkgBt0.damage} (2 different values) - '1d4+2' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3WrYJDXdgCCkgBt0.damageType} (same value: 'bludgeoning') - [3XRx9AAkcWNhco36] : object {Actor.npc.items.[].system.damageRolls.3XRx9AAkcWNhco36} - damage : string {Actor.npc.items.[].system.damageRolls.3XRx9AAkcWNhco36.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.3XRx9AAkcWNhco36.damageType} (same value: 'piercing') - [3Xwqi30SzsXbTlV3] : object {Actor.npc.items.[].system.damageRolls.3Xwqi30SzsXbTlV3} - damage : string {Actor.npc.items.[].system.damageRolls.3Xwqi30SzsXbTlV3.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.3Xwqi30SzsXbTlV3.damageType} (same value: 'piercing') - [3Z2dKP9M83Ssan6u] : object {Actor.npc.items.[].system.damageRolls.3Z2dKP9M83Ssan6u} - damage : string {Actor.npc.items.[].system.damageRolls.3Z2dKP9M83Ssan6u.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.3Z2dKP9M83Ssan6u.damageType} (same value: 'spirit') - [3Z5OEVc81rpp11mb] : object {Actor.npc.items.[].system.damageRolls.3Z5OEVc81rpp11mb} - damage : string {Actor.npc.items.[].system.damageRolls.3Z5OEVc81rpp11mb.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.3Z5OEVc81rpp11mb.damageType} (same value: 'piercing') - [3ZsS5wVRTP6uS5kd] : object {Actor.npc.items.[].system.damageRolls.3ZsS5wVRTP6uS5kd} - damage : string {Actor.npc.items.[].system.damageRolls.3ZsS5wVRTP6uS5kd.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.3ZsS5wVRTP6uS5kd.damageType} (same value: 'bludgeoning') - [3Zzrct7LgdhrVM1c] : object {Actor.npc.items.[].system.damageRolls.3Zzrct7LgdhrVM1c} - damage : string {Actor.npc.items.[].system.damageRolls.3Zzrct7LgdhrVM1c.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.3Zzrct7LgdhrVM1c.damageType} (same value: 'slashing') - [3aNgxQb9aeKS4qNg] : object {Actor.npc.items.[].system.damageRolls.3aNgxQb9aeKS4qNg} - damage : string {Actor.npc.items.[].system.damageRolls.3aNgxQb9aeKS4qNg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3aNgxQb9aeKS4qNg.damageType} (same value: 'fire') - [3adwbf4kxowmgrdo9cos] : object {Actor.npc.items.[].system.damageRolls.3adwbf4kxowmgrdo9cos} - damage : string {Actor.npc.items.[].system.damageRolls.3adwbf4kxowmgrdo9cos.damage} (same value: '4d10+19') - damageType : string {Actor.npc.items.[].system.damageRolls.3adwbf4kxowmgrdo9cos.damageType} (same value: 'acid') - [3apuhd6n84pe1z5o1j8g] : object {Actor.npc.items.[].system.damageRolls.3apuhd6n84pe1z5o1j8g} - damage : string {Actor.npc.items.[].system.damageRolls.3apuhd6n84pe1z5o1j8g.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.3apuhd6n84pe1z5o1j8g.damageType} (same value: 'piercing') - [3au4swx7znkvhrgw9j5x] : object {Actor.npc.items.[].system.damageRolls.3au4swx7znkvhrgw9j5x} - damage : string {Actor.npc.items.[].system.damageRolls.3au4swx7znkvhrgw9j5x.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3au4swx7znkvhrgw9j5x.damageType} (same value: 'spirit') - [3axqUh4idxPbgaOw] : object {Actor.npc.items.[].system.damageRolls.3axqUh4idxPbgaOw} - damage : string {Actor.npc.items.[].system.damageRolls.3axqUh4idxPbgaOw.damage} (same value: '4d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.3axqUh4idxPbgaOw.damageType} (same value: 'void') - [3b47satdv3wrhx3r54wl] : object {Actor.npc.items.[].system.damageRolls.3b47satdv3wrhx3r54wl} - damage : string {Actor.npc.items.[].system.damageRolls.3b47satdv3wrhx3r54wl.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.3b47satdv3wrhx3r54wl.damageType} (same value: 'bludgeoning') - [3b9JMTHA5kSMeNyw] : object {Actor.npc.items.[].system.damageRolls.3b9JMTHA5kSMeNyw} - damage : string {Actor.npc.items.[].system.damageRolls.3b9JMTHA5kSMeNyw.damage} (same value: '3d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.3b9JMTHA5kSMeNyw.damageType} (same value: 'void') - [3bq8pq4w51r67gcmc740] : object {Actor.npc.items.[].system.damageRolls.3bq8pq4w51r67gcmc740} - damage : string {Actor.npc.items.[].system.damageRolls.3bq8pq4w51r67gcmc740.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.3bq8pq4w51r67gcmc740.damageType} (same value: 'slashing') - [3ew8ro4rymjwmzlezfkf] : object {Actor.npc.items.[].system.damageRolls.3ew8ro4rymjwmzlezfkf} - damage : string {Actor.npc.items.[].system.damageRolls.3ew8ro4rymjwmzlezfkf.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.3ew8ro4rymjwmzlezfkf.damageType} (same value: 'piercing') - [3f0z2eibqmi2m53fvo21] : object {Actor.npc.items.[].system.damageRolls.3f0z2eibqmi2m53fvo21} - damage : string {Actor.npc.items.[].system.damageRolls.3f0z2eibqmi2m53fvo21.damage} (2 different values) - '2d4+4' (x1) - '2d4+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3f0z2eibqmi2m53fvo21.damageType} (same value: 'piercing') - [3fELwjSqaYfKClh4] : object {Actor.npc.items.[].system.damageRolls.3fELwjSqaYfKClh4} - damage : string {Actor.npc.items.[].system.damageRolls.3fELwjSqaYfKClh4.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.3fELwjSqaYfKClh4.damageType} (same value: 'piercing') - [3frcv0yi2cnpe50zp9jj] : object {Actor.npc.items.[].system.damageRolls.3frcv0yi2cnpe50zp9jj} - damage : string {Actor.npc.items.[].system.damageRolls.3frcv0yi2cnpe50zp9jj.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.3frcv0yi2cnpe50zp9jj.damageType} (same value: 'piercing') - [3g3gcdotyzayngakfl9t] : object {Actor.npc.items.[].system.damageRolls.3g3gcdotyzayngakfl9t} - damage : string {Actor.npc.items.[].system.damageRolls.3g3gcdotyzayngakfl9t.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.3g3gcdotyzayngakfl9t.damageType} (same value: 'piercing') - [3gcjqR1L2brITtw5] : object {Actor.npc.items.[].system.damageRolls.3gcjqR1L2brITtw5} - damage : string {Actor.npc.items.[].system.damageRolls.3gcjqR1L2brITtw5.damage} (same value: '3d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.3gcjqR1L2brITtw5.damageType} (same value: 'mental') - [3ggtiiqvun159te4t5tq] : object {Actor.npc.items.[].system.damageRolls.3ggtiiqvun159te4t5tq} - damage : string {Actor.npc.items.[].system.damageRolls.3ggtiiqvun159te4t5tq.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.3ggtiiqvun159te4t5tq.damageType} (same value: 'bludgeoning') - [3gne54rwjuh0ewdktgnc] : object {Actor.npc.items.[].system.damageRolls.3gne54rwjuh0ewdktgnc} - damage : string {Actor.npc.items.[].system.damageRolls.3gne54rwjuh0ewdktgnc.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3gne54rwjuh0ewdktgnc.damageType} (same value: 'bludgeoning') - [3gpq4kz9gnglakvjgu96] : object {Actor.npc.items.[].system.damageRolls.3gpq4kz9gnglakvjgu96} - damage : string {Actor.npc.items.[].system.damageRolls.3gpq4kz9gnglakvjgu96.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.3gpq4kz9gnglakvjgu96.damageType} (same value: 'piercing') - [3h9yyad8huocrb3ey4b6] : object {Actor.npc.items.[].system.damageRolls.3h9yyad8huocrb3ey4b6} - damage : string {Actor.npc.items.[].system.damageRolls.3h9yyad8huocrb3ey4b6.damage} (3 different values) - '2d10+8' (x1) - '3d10+13' (x1) - '2d12+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3h9yyad8huocrb3ey4b6.damageType} (same value: 'piercing') - [3hd04fzqs57c4ng7key0] : object {Actor.npc.items.[].system.damageRolls.3hd04fzqs57c4ng7key0} - damage : string {Actor.npc.items.[].system.damageRolls.3hd04fzqs57c4ng7key0.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3hd04fzqs57c4ng7key0.damageType} (same value: 'acid') - [3hku32x4djq5z1muyrnu] : object {Actor.npc.items.[].system.damageRolls.3hku32x4djq5z1muyrnu} - damage : string {Actor.npc.items.[].system.damageRolls.3hku32x4djq5z1muyrnu.damage} (2 different values) - '1d4+1' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3hku32x4djq5z1muyrnu.damageType} (same value: 'piercing') - [3hqhm56utzrj9p9c5xsi] : object {Actor.npc.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi} - damage : string {Actor.npc.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi.damage} (2 different values) - '3d10+13' (x1) - '3d10+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3hqhm56utzrj9p9c5xsi.damageType} (same value: 'piercing') - [3i2Xy4Q2s0cbku9h] : object {Actor.npc.items.[].system.damageRolls.3i2Xy4Q2s0cbku9h} - damage : string {Actor.npc.items.[].system.damageRolls.3i2Xy4Q2s0cbku9h.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.3i2Xy4Q2s0cbku9h.damageType} (same value: 'piercing') - [3ii2td72oax58ajxf4tr] : object {Actor.npc.items.[].system.damageRolls.3ii2td72oax58ajxf4tr} - damage : string {Actor.npc.items.[].system.damageRolls.3ii2td72oax58ajxf4tr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3ii2td72oax58ajxf4tr.damageType} (same value: 'piercing') - [3incihjolughl2mcdawn] : object {Actor.npc.items.[].system.damageRolls.3incihjolughl2mcdawn} - damage : string {Actor.npc.items.[].system.damageRolls.3incihjolughl2mcdawn.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.3incihjolughl2mcdawn.damageType} (same value: 'slashing') - [3ipd5q9gphxybkcg] : object {Actor.npc.items.[].system.damageRolls.3ipd5q9gphxybkcg} - damage : string {Actor.npc.items.[].system.damageRolls.3ipd5q9gphxybkcg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3ipd5q9gphxybkcg.damageType} (same value: 'piercing') - [3j3vbh9hzbg5334pzli9] : object {Actor.npc.items.[].system.damageRolls.3j3vbh9hzbg5334pzli9} - damage : string {Actor.npc.items.[].system.damageRolls.3j3vbh9hzbg5334pzli9.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.3j3vbh9hzbg5334pzli9.damageType} (same value: 'piercing') - [3k5IzbEGxauzDswb] : object {Actor.npc.items.[].system.damageRolls.3k5IzbEGxauzDswb} - damage : string {Actor.npc.items.[].system.damageRolls.3k5IzbEGxauzDswb.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.3k5IzbEGxauzDswb.damageType} (same value: 'bludgeoning') - [3k67sBQbgZFYm8n3] : object {Actor.npc.items.[].system.damageRolls.3k67sBQbgZFYm8n3} - damage : string {Actor.npc.items.[].system.damageRolls.3k67sBQbgZFYm8n3.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.3k67sBQbgZFYm8n3.damageType} (same value: 'spirit') - [3k6ADrHZM3aeG1Pi] : object {Actor.npc.items.[].system.damageRolls.3k6ADrHZM3aeG1Pi} - damage : string {Actor.npc.items.[].system.damageRolls.3k6ADrHZM3aeG1Pi.damage} (same value: '1d8 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.3k6ADrHZM3aeG1Pi.damageType} (same value: 'piercing') - [3kM1h3op7vxpD9Nh] : object {Actor.npc.items.[].system.damageRolls.3kM1h3op7vxpD9Nh} - damage : string {Actor.npc.items.[].system.damageRolls.3kM1h3op7vxpD9Nh.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.3kM1h3op7vxpD9Nh.damageType} (same value: 'slashing') - [3kzn4rnh4j1q2yeal25z] : object {Actor.npc.items.[].system.damageRolls.3kzn4rnh4j1q2yeal25z} - damage : string {Actor.npc.items.[].system.damageRolls.3kzn4rnh4j1q2yeal25z.damage} (same value: '3d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.3kzn4rnh4j1q2yeal25z.damageType} (same value: 'piercing') - [3l5ult5z59x1hpge7xex] : object {Actor.npc.items.[].system.damageRolls.3l5ult5z59x1hpge7xex} - damage : string {Actor.npc.items.[].system.damageRolls.3l5ult5z59x1hpge7xex.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.3l5ult5z59x1hpge7xex.damageType} (same value: 'piercing') - [3l7kNJ6EfwKaWKI1] : object {Actor.npc.items.[].system.damageRolls.3l7kNJ6EfwKaWKI1} - damage : string {Actor.npc.items.[].system.damageRolls.3l7kNJ6EfwKaWKI1.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.3l7kNJ6EfwKaWKI1.damageType} (same value: 'slashing') - [3lbyd2WyBZZT7KxN] : object {Actor.npc.items.[].system.damageRolls.3lbyd2WyBZZT7KxN} - damage : string {Actor.npc.items.[].system.damageRolls.3lbyd2WyBZZT7KxN.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.3lbyd2WyBZZT7KxN.damageType} (same value: 'piercing') - [3ln88vck4uokao0w5mu4] : object {Actor.npc.items.[].system.damageRolls.3ln88vck4uokao0w5mu4} - damage : string {Actor.npc.items.[].system.damageRolls.3ln88vck4uokao0w5mu4.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.3ln88vck4uokao0w5mu4.damageType} (same value: 'bludgeoning') - [3luea2hl1l5l54nfjvnb] : object {Actor.npc.items.[].system.damageRolls.3luea2hl1l5l54nfjvnb} - damage : string {Actor.npc.items.[].system.damageRolls.3luea2hl1l5l54nfjvnb.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3luea2hl1l5l54nfjvnb.damageType} (same value: 'fire') - [3m5b1l7imtp5hgaaw0dy] : object {Actor.npc.items.[].system.damageRolls.3m5b1l7imtp5hgaaw0dy} - damage : string {Actor.npc.items.[].system.damageRolls.3m5b1l7imtp5hgaaw0dy.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.3m5b1l7imtp5hgaaw0dy.damageType} (same value: 'slashing') - [3mpt6hlribobh4midrj4] : object {Actor.npc.items.[].system.damageRolls.3mpt6hlribobh4midrj4} - damage : string {Actor.npc.items.[].system.damageRolls.3mpt6hlribobh4midrj4.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.3mpt6hlribobh4midrj4.damageType} (same value: 'piercing') - [3mql7ezl4m1bzpvyopqk] : object {Actor.npc.items.[].system.damageRolls.3mql7ezl4m1bzpvyopqk} - damage : string {Actor.npc.items.[].system.damageRolls.3mql7ezl4m1bzpvyopqk.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.3mql7ezl4m1bzpvyopqk.damageType} (same value: 'acid') - [3n0rB39lGdKEuNMQ] : object {Actor.npc.items.[].system.damageRolls.3n0rB39lGdKEuNMQ} - damage : string {Actor.npc.items.[].system.damageRolls.3n0rB39lGdKEuNMQ.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.3n0rB39lGdKEuNMQ.damageType} (same value: 'piercing') - [3n23qyyo7ltn6seeu6p6] : object {Actor.npc.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6} - damage : string {Actor.npc.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damageType} (same value: 'piercing') - [3nkcjmfacoje63p14xcd] : object {Actor.npc.items.[].system.damageRolls.3nkcjmfacoje63p14xcd} - damage : string {Actor.npc.items.[].system.damageRolls.3nkcjmfacoje63p14xcd.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.3nkcjmfacoje63p14xcd.damageType} (same value: 'bludgeoning') - [3nv5wRnsPdoOJptB] : object {Actor.npc.items.[].system.damageRolls.3nv5wRnsPdoOJptB} - damage : string {Actor.npc.items.[].system.damageRolls.3nv5wRnsPdoOJptB.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.3nv5wRnsPdoOJptB.damageType} (same value: 'slashing') - [3ojs4wt1z6ka1c9xdv7q] : object {Actor.npc.items.[].system.damageRolls.3ojs4wt1z6ka1c9xdv7q} - damage : string {Actor.npc.items.[].system.damageRolls.3ojs4wt1z6ka1c9xdv7q.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.3ojs4wt1z6ka1c9xdv7q.damageType} (same value: 'bludgeoning') - [3op1u9sz3ol4ppm6gnqu] : object {Actor.npc.items.[].system.damageRolls.3op1u9sz3ol4ppm6gnqu} - damage : string {Actor.npc.items.[].system.damageRolls.3op1u9sz3ol4ppm6gnqu.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.3op1u9sz3ol4ppm6gnqu.damageType} (same value: 'bludgeoning') - [3oyr6a4mtnqdpqok4w70] : object {Actor.npc.items.[].system.damageRolls.3oyr6a4mtnqdpqok4w70} - damage : string {Actor.npc.items.[].system.damageRolls.3oyr6a4mtnqdpqok4w70.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.3oyr6a4mtnqdpqok4w70.damageType} (same value: 'bludgeoning') - [3p4e5iy20wfl6bft4gy0] : object {Actor.npc.items.[].system.damageRolls.3p4e5iy20wfl6bft4gy0} - damage : string {Actor.npc.items.[].system.damageRolls.3p4e5iy20wfl6bft4gy0.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.3p4e5iy20wfl6bft4gy0.damageType} (same value: 'bludgeoning') - [3p4soxr7gkvvnnt2orea] : object {Actor.npc.items.[].system.damageRolls.3p4soxr7gkvvnnt2orea} - damage : string {Actor.npc.items.[].system.damageRolls.3p4soxr7gkvvnnt2orea.damage} (same value: '4d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.3p4soxr7gkvvnnt2orea.damageType} (same value: 'void') - [3pLpkhtUOAm9GLUo] : object {Actor.npc.items.[].system.damageRolls.3pLpkhtUOAm9GLUo} - damage : string {Actor.npc.items.[].system.damageRolls.3pLpkhtUOAm9GLUo.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.3pLpkhtUOAm9GLUo.damageType} (same value: 'void') - [3q5qw471rgly8p2zlcoz] : object {Actor.npc.items.[].system.damageRolls.3q5qw471rgly8p2zlcoz} - damage : string {Actor.npc.items.[].system.damageRolls.3q5qw471rgly8p2zlcoz.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.3q5qw471rgly8p2zlcoz.damageType} (same value: 'piercing') - [3qg8iw5nG82Bckeu] : object {Actor.npc.items.[].system.damageRolls.3qg8iw5nG82Bckeu} - damage : string {Actor.npc.items.[].system.damageRolls.3qg8iw5nG82Bckeu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3qg8iw5nG82Bckeu.damageType} (same value: 'piercing') - [3qr71mj1ayg8v9o7tupp] : object {Actor.npc.items.[].system.damageRolls.3qr71mj1ayg8v9o7tupp} - damage : string {Actor.npc.items.[].system.damageRolls.3qr71mj1ayg8v9o7tupp.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.3qr71mj1ayg8v9o7tupp.damageType} (same value: 'bludgeoning') - [3qwo0wrb60epdtj7qfws] : object {Actor.npc.items.[].system.damageRolls.3qwo0wrb60epdtj7qfws} - damage : string {Actor.npc.items.[].system.damageRolls.3qwo0wrb60epdtj7qfws.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.3qwo0wrb60epdtj7qfws.damageType} (same value: 'piercing') - [3r3ubjxrnuendptxwblx] : object {Actor.npc.items.[].system.damageRolls.3r3ubjxrnuendptxwblx} - damage : string {Actor.npc.items.[].system.damageRolls.3r3ubjxrnuendptxwblx.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.3r3ubjxrnuendptxwblx.damageType} (same value: 'void') - [3r6nxk5xhecjh74cn0hd] : object {Actor.npc.items.[].system.damageRolls.3r6nxk5xhecjh74cn0hd} - damage : string {Actor.npc.items.[].system.damageRolls.3r6nxk5xhecjh74cn0hd.damage} (same value: '10d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3r6nxk5xhecjh74cn0hd.damageType} (same value: 'fire') - [3rNm4zFwgnn2MUWw] : object {Actor.npc.items.[].system.damageRolls.3rNm4zFwgnn2MUWw} - damage : string {Actor.npc.items.[].system.damageRolls.3rNm4zFwgnn2MUWw.damage} (same value: '1d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.3rNm4zFwgnn2MUWw.damageType} (same value: 'slashing') - [3rec2ivz5gszdi4lxqip] : object {Actor.npc.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip} - damage : string {Actor.npc.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip.damage} (2 different values) - '1d10+6' (x2) - '1d10+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip.damageType} (same value: 'piercing') - [3rwzPEfH7XgJ3Zg2] : object {Actor.npc.items.[].system.damageRolls.3rwzPEfH7XgJ3Zg2} - damage : string {Actor.npc.items.[].system.damageRolls.3rwzPEfH7XgJ3Zg2.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.3rwzPEfH7XgJ3Zg2.damageType} (same value: 'bludgeoning') - [3rzyFeKDLqtbwSHu] : object {Actor.npc.items.[].system.damageRolls.3rzyFeKDLqtbwSHu} - damage : string {Actor.npc.items.[].system.damageRolls.3rzyFeKDLqtbwSHu.damage} (3 different values) - '2d10+17' (x3) - '2d10+11' (x2) - '1d10+8' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.3rzyFeKDLqtbwSHu.damageType} (same value: 'bludgeoning') - [3sMJb8iKe04EZyJ4] : object {Actor.npc.items.[].system.damageRolls.3sMJb8iKe04EZyJ4} - damage : string {Actor.npc.items.[].system.damageRolls.3sMJb8iKe04EZyJ4.damage} (same value: '1d4+15') - damageType : string {Actor.npc.items.[].system.damageRolls.3sMJb8iKe04EZyJ4.damageType} (same value: 'piercing') - [3snaryoadyibbvzf7z92] : object {Actor.npc.items.[].system.damageRolls.3snaryoadyibbvzf7z92} - damage : string {Actor.npc.items.[].system.damageRolls.3snaryoadyibbvzf7z92.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.3snaryoadyibbvzf7z92.damageType} (same value: 'piercing') - [3snqKYmgm7VQdNdH] : object {Actor.npc.items.[].system.damageRolls.3snqKYmgm7VQdNdH} - damage : string {Actor.npc.items.[].system.damageRolls.3snqKYmgm7VQdNdH.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.3snqKYmgm7VQdNdH.damageType} (same value: 'piercing') - [3spb90f277hvf4l7wkwj] : object {Actor.npc.items.[].system.damageRolls.3spb90f277hvf4l7wkwj} - damage : string {Actor.npc.items.[].system.damageRolls.3spb90f277hvf4l7wkwj.damage} (same value: '3d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.3spb90f277hvf4l7wkwj.damageType} (same value: 'bludgeoning') - [3stgh3u6whf7ffx69nij] : object {Actor.npc.items.[].system.damageRolls.3stgh3u6whf7ffx69nij} - damage : string {Actor.npc.items.[].system.damageRolls.3stgh3u6whf7ffx69nij.damage} (2 different values) - '3d12+15' (x2) - '3d8+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3stgh3u6whf7ffx69nij.damageType} (same value: 'bludgeoning') - [3t5z824lx45zgkb3f2ej] : object {Actor.npc.items.[].system.damageRolls.3t5z824lx45zgkb3f2ej} - damage : string {Actor.npc.items.[].system.damageRolls.3t5z824lx45zgkb3f2ej.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.3t5z824lx45zgkb3f2ej.damageType} (same value: 'slashing') - [3tBOZdO30TSKUMzL] : object {Actor.npc.items.[].system.damageRolls.3tBOZdO30TSKUMzL} - damage : string {Actor.npc.items.[].system.damageRolls.3tBOZdO30TSKUMzL.damage} (2 different values) - '2d10+8' (x1) - '2d10+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.3tBOZdO30TSKUMzL.damageType} (same value: 'piercing') - [3uiy8k3uhkiqlewr3xoo] : object {Actor.npc.items.[].system.damageRolls.3uiy8k3uhkiqlewr3xoo} - damage : string {Actor.npc.items.[].system.damageRolls.3uiy8k3uhkiqlewr3xoo.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3uiy8k3uhkiqlewr3xoo.damageType} (same value: 'bludgeoning') - [3ukubwqjozdrn1hku9zh] : object {Actor.npc.items.[].system.damageRolls.3ukubwqjozdrn1hku9zh} - damage : string {Actor.npc.items.[].system.damageRolls.3ukubwqjozdrn1hku9zh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3ukubwqjozdrn1hku9zh.damageType} (same value: 'spirit') - [3uus9uirrzmx87k9tyd2] : object {Actor.npc.items.[].system.damageRolls.3uus9uirrzmx87k9tyd2} - damage : string {Actor.npc.items.[].system.damageRolls.3uus9uirrzmx87k9tyd2.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.3uus9uirrzmx87k9tyd2.damageType} (same value: 'piercing') - [3vEaRGHUOe4BQbnE] : object {Actor.npc.items.[].system.damageRolls.3vEaRGHUOe4BQbnE} - damage : string {Actor.npc.items.[].system.damageRolls.3vEaRGHUOe4BQbnE.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.3vEaRGHUOe4BQbnE.damageType} (same value: 'bludgeoning') - [3vcwrt030ggwziwhn5n2] : object {Actor.npc.items.[].system.damageRolls.3vcwrt030ggwziwhn5n2} - damage : string {Actor.npc.items.[].system.damageRolls.3vcwrt030ggwziwhn5n2.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.3vcwrt030ggwziwhn5n2.damageType} (same value: 'slashing') - [3vi4mh11e1wkkdbh4g29] : object {Actor.npc.items.[].system.damageRolls.3vi4mh11e1wkkdbh4g29} - damage : string {Actor.npc.items.[].system.damageRolls.3vi4mh11e1wkkdbh4g29.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.3vi4mh11e1wkkdbh4g29.damageType} (same value: 'piercing') - [3vs1zwkrx0n1d29nwson] : object {Actor.npc.items.[].system.damageRolls.3vs1zwkrx0n1d29nwson} - damage : string {Actor.npc.items.[].system.damageRolls.3vs1zwkrx0n1d29nwson.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.3vs1zwkrx0n1d29nwson.damageType} (same value: 'piercing') - [3xneh07u0lv818gpxog4] : object {Actor.npc.items.[].system.damageRolls.3xneh07u0lv818gpxog4} - damage : string {Actor.npc.items.[].system.damageRolls.3xneh07u0lv818gpxog4.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.3xneh07u0lv818gpxog4.damageType} (same value: 'bludgeoning') - [3y9mu5xrse2r7d62vjt5] : object {Actor.npc.items.[].system.damageRolls.3y9mu5xrse2r7d62vjt5} - damage : string {Actor.npc.items.[].system.damageRolls.3y9mu5xrse2r7d62vjt5.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.3y9mu5xrse2r7d62vjt5.damageType} (same value: 'bludgeoning') - [3ybhhkq6sq3izev76bea] : object {Actor.npc.items.[].system.damageRolls.3ybhhkq6sq3izev76bea} - damage : string {Actor.npc.items.[].system.damageRolls.3ybhhkq6sq3izev76bea.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.3ybhhkq6sq3izev76bea.damageType} (same value: 'slashing') - [3ykeh1kjwaobqxkygmus] : object {Actor.npc.items.[].system.damageRolls.3ykeh1kjwaobqxkygmus} - damage : string {Actor.npc.items.[].system.damageRolls.3ykeh1kjwaobqxkygmus.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.3ykeh1kjwaobqxkygmus.damageType} (same value: 'bludgeoning') - [3z49cuu6wjwm8yowbeu6] : object {Actor.npc.items.[].system.damageRolls.3z49cuu6wjwm8yowbeu6} - damage : string {Actor.npc.items.[].system.damageRolls.3z49cuu6wjwm8yowbeu6.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.3z49cuu6wjwm8yowbeu6.damageType} (same value: 'slashing') - [3zOZ3L2tJD9Gxfex] : object {Actor.npc.items.[].system.damageRolls.3zOZ3L2tJD9Gxfex} - damage : string {Actor.npc.items.[].system.damageRolls.3zOZ3L2tJD9Gxfex.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.3zOZ3L2tJD9Gxfex.damageType} (same value: 'slashing') - [3zhwffigvgoft7h75vra] : object {Actor.npc.items.[].system.damageRolls.3zhwffigvgoft7h75vra} - damage : string {Actor.npc.items.[].system.damageRolls.3zhwffigvgoft7h75vra.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3zhwffigvgoft7h75vra.damageType} (same value: 'spirit') - [3zq18frn5imzuf2rrc4r] : object {Actor.npc.items.[].system.damageRolls.3zq18frn5imzuf2rrc4r} - damage : string {Actor.npc.items.[].system.damageRolls.3zq18frn5imzuf2rrc4r.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.3zq18frn5imzuf2rrc4r.damageType} (same value: 'spirit') - [3zrif5exo9cueha1vs5j] : object {Actor.npc.items.[].system.damageRolls.3zrif5exo9cueha1vs5j} - damage : string {Actor.npc.items.[].system.damageRolls.3zrif5exo9cueha1vs5j.damage} (same value: '1d8 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.3zrif5exo9cueha1vs5j.damageType} (same value: 'slashing') - [40llsy5qh0ojf7jxj6tll] : object {Actor.npc.items.[].system.damageRolls.40llsy5qh0ojf7jxj6tll} - damage : string {Actor.npc.items.[].system.damageRolls.40llsy5qh0ojf7jxj6tll.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.40llsy5qh0ojf7jxj6tll.damageType} (same value: 'piercing') - [40uwza4qvfrucggymn6h] : object {Actor.npc.items.[].system.damageRolls.40uwza4qvfrucggymn6h} - damage : string {Actor.npc.items.[].system.damageRolls.40uwza4qvfrucggymn6h.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.40uwza4qvfrucggymn6h.damageType} (same value: 'bludgeoning') - [413vf2ulhzinl8bslnp1] : object {Actor.npc.items.[].system.damageRolls.413vf2ulhzinl8bslnp1} - damage : string {Actor.npc.items.[].system.damageRolls.413vf2ulhzinl8bslnp1.damage} (same value: '3d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.413vf2ulhzinl8bslnp1.damageType} (same value: 'slashing') - [416kohmc7nyg47idg7x0] : object {Actor.npc.items.[].system.damageRolls.416kohmc7nyg47idg7x0} - damage : string {Actor.npc.items.[].system.damageRolls.416kohmc7nyg47idg7x0.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.416kohmc7nyg47idg7x0.damageType} (same value: 'piercing') - [41cg5nbjcaycj061c859] : object {Actor.npc.items.[].system.damageRolls.41cg5nbjcaycj061c859} - damage : string {Actor.npc.items.[].system.damageRolls.41cg5nbjcaycj061c859.damage} (same value: '4d12+19') - damageType : string {Actor.npc.items.[].system.damageRolls.41cg5nbjcaycj061c859.damageType} (same value: 'piercing') - [41pvlnime1le7b9old2a] : object {Actor.npc.items.[].system.damageRolls.41pvlnime1le7b9old2a} - damage : string {Actor.npc.items.[].system.damageRolls.41pvlnime1le7b9old2a.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.41pvlnime1le7b9old2a.damageType} (same value: 'spirit') - [41vy9248wgpjagw5ndqe] : object {Actor.npc.items.[].system.damageRolls.41vy9248wgpjagw5ndqe} - damage : string {Actor.npc.items.[].system.damageRolls.41vy9248wgpjagw5ndqe.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.41vy9248wgpjagw5ndqe.damageType} (same value: 'bludgeoning') - [41y9ybba8igtei16vf9i] : object {Actor.npc.items.[].system.damageRolls.41y9ybba8igtei16vf9i} - damage : string {Actor.npc.items.[].system.damageRolls.41y9ybba8igtei16vf9i.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.41y9ybba8igtei16vf9i.damageType} (same value: 'bludgeoning') - [41yr6806a8r1y2k0be3a] : object {Actor.npc.items.[].system.damageRolls.41yr6806a8r1y2k0be3a} - damage : string {Actor.npc.items.[].system.damageRolls.41yr6806a8r1y2k0be3a.damage} (2 different values) - '1d10+12' (x2) - '2d10+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.41yr6806a8r1y2k0be3a.damageType} (same value: 'slashing') - [420lvu2hz4nq1uzj] : object {Actor.npc.items.[].system.damageRolls.420lvu2hz4nq1uzj} - damage : string {Actor.npc.items.[].system.damageRolls.420lvu2hz4nq1uzj.damage} (same value: '1d6 + 3') - damageType : string {Actor.npc.items.[].system.damageRolls.420lvu2hz4nq1uzj.damageType} (same value: 'piercing') - [420uetab7i68y5ko6t4y3a] : object {Actor.npc.items.[].system.damageRolls.420uetab7i68y5ko6t4y3a} - damage : string {Actor.npc.items.[].system.damageRolls.420uetab7i68y5ko6t4y3a.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.420uetab7i68y5ko6t4y3a.damageType} (same value: 'spirit') - [42e33z05ddi7abnxes8h] : object {Actor.npc.items.[].system.damageRolls.42e33z05ddi7abnxes8h} - damage : string {Actor.npc.items.[].system.damageRolls.42e33z05ddi7abnxes8h.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.42e33z05ddi7abnxes8h.damageType} (same value: 'slashing') - [42kjn2dmyfdpw27ioqh8] : object {Actor.npc.items.[].system.damageRolls.42kjn2dmyfdpw27ioqh8} - damage : string {Actor.npc.items.[].system.damageRolls.42kjn2dmyfdpw27ioqh8.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.42kjn2dmyfdpw27ioqh8.damageType} (same value: 'piercing') - [433ewx7hhiagaal6nvbp] : object {Actor.npc.items.[].system.damageRolls.433ewx7hhiagaal6nvbp} - damage : string {Actor.npc.items.[].system.damageRolls.433ewx7hhiagaal6nvbp.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.433ewx7hhiagaal6nvbp.damageType} (same value: 'piercing') - [43o7xqnvnzqdq19bdyue] : object {Actor.npc.items.[].system.damageRolls.43o7xqnvnzqdq19bdyue} - damage : string {Actor.npc.items.[].system.damageRolls.43o7xqnvnzqdq19bdyue.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.43o7xqnvnzqdq19bdyue.damageType} (same value: 'piercing') - [4482pg3na4ryuvnk87z8] : object {Actor.npc.items.[].system.damageRolls.4482pg3na4ryuvnk87z8} - damage : string {Actor.npc.items.[].system.damageRolls.4482pg3na4ryuvnk87z8.damage} (same value: '1d6 + 5') - damageType : string {Actor.npc.items.[].system.damageRolls.4482pg3na4ryuvnk87z8.damageType} (same value: 'slashing') - [44fn8liiunlsbt5kfyzb] : object {Actor.npc.items.[].system.damageRolls.44fn8liiunlsbt5kfyzb} - damage : string {Actor.npc.items.[].system.damageRolls.44fn8liiunlsbt5kfyzb.damage} (same value: '2d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.44fn8liiunlsbt5kfyzb.damageType} (same value: 'bludgeoning') - [44mx399vabdaz6j19waf] : object {Actor.npc.items.[].system.damageRolls.44mx399vabdaz6j19waf} - damage : string {Actor.npc.items.[].system.damageRolls.44mx399vabdaz6j19waf.damage} (2 different values) - '1d6+5' (x1) - '1d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.44mx399vabdaz6j19waf.damageType} (same value: 'slashing') - [44ncw0ctxvs3orsw4dwa] : object {Actor.npc.items.[].system.damageRolls.44ncw0ctxvs3orsw4dwa} - damage : string {Actor.npc.items.[].system.damageRolls.44ncw0ctxvs3orsw4dwa.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.44ncw0ctxvs3orsw4dwa.damageType} (same value: 'slashing') - [44ptc3ipBZvTNm1Q] : object {Actor.npc.items.[].system.damageRolls.44ptc3ipBZvTNm1Q} - damage : string {Actor.npc.items.[].system.damageRolls.44ptc3ipBZvTNm1Q.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.44ptc3ipBZvTNm1Q.damageType} (same value: 'bludgeoning') - [4596ph26g3s6d0ynhey1] : object {Actor.npc.items.[].system.damageRolls.4596ph26g3s6d0ynhey1} - damage : string {Actor.npc.items.[].system.damageRolls.4596ph26g3s6d0ynhey1.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4596ph26g3s6d0ynhey1.damageType} (3 different values) - 'fire' (x2) - 'cold' (x2) - 'acid' (x1) - [45YHp6L9a5Ms2qxk] : object {Actor.npc.items.[].system.damageRolls.45YHp6L9a5Ms2qxk} - damage : string {Actor.npc.items.[].system.damageRolls.45YHp6L9a5Ms2qxk.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.45YHp6L9a5Ms2qxk.damageType} (same value: 'slashing') - [45qxrizzjrij10rsiy34] : object {Actor.npc.items.[].system.damageRolls.45qxrizzjrij10rsiy34} - damage : string {Actor.npc.items.[].system.damageRolls.45qxrizzjrij10rsiy34.damage} (same value: '3d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.45qxrizzjrij10rsiy34.damageType} (same value: 'bludgeoning') - [46fn04a0edqza8svh1h8] : object {Actor.npc.items.[].system.damageRolls.46fn04a0edqza8svh1h8} - damage : string {Actor.npc.items.[].system.damageRolls.46fn04a0edqza8svh1h8.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.46fn04a0edqza8svh1h8.damageType} (same value: 'slashing') - [46sxvmHX5maxdwC7] : object {Actor.npc.items.[].system.damageRolls.46sxvmHX5maxdwC7} - damage : string {Actor.npc.items.[].system.damageRolls.46sxvmHX5maxdwC7.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.46sxvmHX5maxdwC7.damageType} (same value: 'poison') - [471lg8p9dro7fwed2kxm] : object {Actor.npc.items.[].system.damageRolls.471lg8p9dro7fwed2kxm} - damage : string {Actor.npc.items.[].system.damageRolls.471lg8p9dro7fwed2kxm.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.471lg8p9dro7fwed2kxm.damageType} (same value: 'cold') - [473w1f2hhjajs3nus0xw] : object {Actor.npc.items.[].system.damageRolls.473w1f2hhjajs3nus0xw} - damage : string {Actor.npc.items.[].system.damageRolls.473w1f2hhjajs3nus0xw.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.473w1f2hhjajs3nus0xw.damageType} (same value: 'piercing') - [47csn4ny7xhjjgflbg4k] : object {Actor.npc.items.[].system.damageRolls.47csn4ny7xhjjgflbg4k} - damage : string {Actor.npc.items.[].system.damageRolls.47csn4ny7xhjjgflbg4k.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.47csn4ny7xhjjgflbg4k.damageType} (same value: 'piercing') - [47n4wtpjfee6pc1irbnr] : object {Actor.npc.items.[].system.damageRolls.47n4wtpjfee6pc1irbnr} - damage : string {Actor.npc.items.[].system.damageRolls.47n4wtpjfee6pc1irbnr.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.47n4wtpjfee6pc1irbnr.damageType} (same value: 'piercing') - [483KaFuGXO4qTKkd] : object {Actor.npc.items.[].system.damageRolls.483KaFuGXO4qTKkd} - damage : string {Actor.npc.items.[].system.damageRolls.483KaFuGXO4qTKkd.damage} (same value: '2d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.483KaFuGXO4qTKkd.damageType} (same value: 'slashing') - [48vcqjclw628isrre5cg] : object {Actor.npc.items.[].system.damageRolls.48vcqjclw628isrre5cg} - damage : string {Actor.npc.items.[].system.damageRolls.48vcqjclw628isrre5cg.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.48vcqjclw628isrre5cg.damageType} (same value: 'slashing') - [49LexztEPsM9zDU6] : object {Actor.npc.items.[].system.damageRolls.49LexztEPsM9zDU6} - damage : string {Actor.npc.items.[].system.damageRolls.49LexztEPsM9zDU6.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.49LexztEPsM9zDU6.damageType} (same value: 'piercing') - [49Z9DTDDjrd7z853] : object {Actor.npc.items.[].system.damageRolls.49Z9DTDDjrd7z853} - damage : string {Actor.npc.items.[].system.damageRolls.49Z9DTDDjrd7z853.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.49Z9DTDDjrd7z853.damageType} (same value: 'piercing') - [49foNXKEdYi6pw3g] : object {Actor.npc.items.[].system.damageRolls.49foNXKEdYi6pw3g} - damage : string {Actor.npc.items.[].system.damageRolls.49foNXKEdYi6pw3g.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.49foNXKEdYi6pw3g.damageType} (same value: 'bludgeoning') - [49nzw4e8c9rn1n9gpid8] : object {Actor.npc.items.[].system.damageRolls.49nzw4e8c9rn1n9gpid8} - damage : string {Actor.npc.items.[].system.damageRolls.49nzw4e8c9rn1n9gpid8.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.49nzw4e8c9rn1n9gpid8.damageType} (same value: 'slashing') - [49yt97hqjo70bke63nxy] : object {Actor.npc.items.[].system.damageRolls.49yt97hqjo70bke63nxy} - damage : string {Actor.npc.items.[].system.damageRolls.49yt97hqjo70bke63nxy.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.49yt97hqjo70bke63nxy.damageType} (same value: 'piercing') - [4Blcpdapf9cM23Nm] : object {Actor.npc.items.[].system.damageRolls.4Blcpdapf9cM23Nm} - category : string {Actor.npc.items.[].system.damageRolls.4Blcpdapf9cM23Nm.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.4Blcpdapf9cM23Nm.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4Blcpdapf9cM23Nm.damageType} (same value: 'bleed') - [4DKGK9lMyqrticJT] : object {Actor.npc.items.[].system.damageRolls.4DKGK9lMyqrticJT} - damage : string {Actor.npc.items.[].system.damageRolls.4DKGK9lMyqrticJT.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.4DKGK9lMyqrticJT.damageType} (same value: 'slashing') - [4DrfY8sUTNBFL1j1] : object {Actor.npc.items.[].system.damageRolls.4DrfY8sUTNBFL1j1} - damage : string {Actor.npc.items.[].system.damageRolls.4DrfY8sUTNBFL1j1.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.4DrfY8sUTNBFL1j1.damageType} (same value: 'slashing') - [4FjdpDUHGLP8zFlG] : object {Actor.npc.items.[].system.damageRolls.4FjdpDUHGLP8zFlG} - damage : string {Actor.npc.items.[].system.damageRolls.4FjdpDUHGLP8zFlG.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.4FjdpDUHGLP8zFlG.damageType} (same value: 'slashing') - [4FtfLgIExD6VSUdS] : object {Actor.npc.items.[].system.damageRolls.4FtfLgIExD6VSUdS} - damage : string {Actor.npc.items.[].system.damageRolls.4FtfLgIExD6VSUdS.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.4FtfLgIExD6VSUdS.damageType} (same value: 'piercing') - [4Iuip5dn0WTIkPWz] : object {Actor.npc.items.[].system.damageRolls.4Iuip5dn0WTIkPWz} - damage : string {Actor.npc.items.[].system.damageRolls.4Iuip5dn0WTIkPWz.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.4Iuip5dn0WTIkPWz.damageType} (same value: 'piercing') - [4J0mBTNdh5bklPxs] : object {Actor.npc.items.[].system.damageRolls.4J0mBTNdh5bklPxs} - damage : string {Actor.npc.items.[].system.damageRolls.4J0mBTNdh5bklPxs.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.4J0mBTNdh5bklPxs.damageType} (same value: 'bludgeoning') - [4J4gMr0v7hjfccKg] : object {Actor.npc.items.[].system.damageRolls.4J4gMr0v7hjfccKg} - category : string {Actor.npc.items.[].system.damageRolls.4J4gMr0v7hjfccKg.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.4J4gMr0v7hjfccKg.damage} (2 different values) - '1d8' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4J4gMr0v7hjfccKg.damageType} (same value: 'acid') - [4JCXiZZFNAdbEKzK] : object {Actor.npc.items.[].system.damageRolls.4JCXiZZFNAdbEKzK} - damage : string {Actor.npc.items.[].system.damageRolls.4JCXiZZFNAdbEKzK.damage} (same value: '3d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.4JCXiZZFNAdbEKzK.damageType} (same value: 'bludgeoning') - [4JKevjUKTPXf1qdy] : object {Actor.npc.items.[].system.damageRolls.4JKevjUKTPXf1qdy} - damage : string {Actor.npc.items.[].system.damageRolls.4JKevjUKTPXf1qdy.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.4JKevjUKTPXf1qdy.damageType} (same value: 'bludgeoning') - [4L2WIHKBsx5InpmP] : object {Actor.npc.items.[].system.damageRolls.4L2WIHKBsx5InpmP} - damage : string {Actor.npc.items.[].system.damageRolls.4L2WIHKBsx5InpmP.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.4L2WIHKBsx5InpmP.damageType} (same value: 'piercing') - [4LlwIqp8MkXFfdY0] : object {Actor.npc.items.[].system.damageRolls.4LlwIqp8MkXFfdY0} - damage : string {Actor.npc.items.[].system.damageRolls.4LlwIqp8MkXFfdY0.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.4LlwIqp8MkXFfdY0.damageType} (same value: 'piercing') - [4MIPihyB05EUrHEy] : object {Actor.npc.items.[].system.damageRolls.4MIPihyB05EUrHEy} - damage : string {Actor.npc.items.[].system.damageRolls.4MIPihyB05EUrHEy.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.4MIPihyB05EUrHEy.damageType} (same value: 'void') - [4Ph468x7ryGaEACi] : object {Actor.npc.items.[].system.damageRolls.4Ph468x7ryGaEACi} - damage : string {Actor.npc.items.[].system.damageRolls.4Ph468x7ryGaEACi.damage} (3 different values) - '1d6+1' (x2) - '1d6-1' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4Ph468x7ryGaEACi.damageType} (same value: 'slashing') - [4SxI3880CDDNsaGY] : object {Actor.npc.items.[].system.damageRolls.4SxI3880CDDNsaGY} - damage : string {Actor.npc.items.[].system.damageRolls.4SxI3880CDDNsaGY.damage} (3 different values) - '2d4+8' (x1) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4SxI3880CDDNsaGY.damageType} (same value: 'slashing') - [4Uf1Pfid9lyVxz5y] : object {Actor.npc.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y} - damage : string {Actor.npc.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y.damageType} (same value: 'piercing') - [4YWPkuRygqNe0O74] : object {Actor.npc.items.[].system.damageRolls.4YWPkuRygqNe0O74} - damage : string {Actor.npc.items.[].system.damageRolls.4YWPkuRygqNe0O74.damage} (same value: '3d4+18') - damageType : string {Actor.npc.items.[].system.damageRolls.4YWPkuRygqNe0O74.damageType} (same value: 'piercing') - [4Z8Jl06vAbze3Sbs] : object {Actor.npc.items.[].system.damageRolls.4Z8Jl06vAbze3Sbs} - damage : string {Actor.npc.items.[].system.damageRolls.4Z8Jl06vAbze3Sbs.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4Z8Jl06vAbze3Sbs.damageType} (same value: 'void') - [4a79clkueh1oj89y0hb2] : object {Actor.npc.items.[].system.damageRolls.4a79clkueh1oj89y0hb2} - damage : string {Actor.npc.items.[].system.damageRolls.4a79clkueh1oj89y0hb2.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.4a79clkueh1oj89y0hb2.damageType} (same value: 'piercing') - [4ahm8hw7fvslackjoqg9] : object {Actor.npc.items.[].system.damageRolls.4ahm8hw7fvslackjoqg9} - damage : string {Actor.npc.items.[].system.damageRolls.4ahm8hw7fvslackjoqg9.damage} (2 different values) - '2d10+5' (x1) - '2d12+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4ahm8hw7fvslackjoqg9.damageType} (same value: 'slashing') - [4am4gjdiar9kq9pq] : object {Actor.npc.items.[].system.damageRolls.4am4gjdiar9kq9pq} - damage : string {Actor.npc.items.[].system.damageRolls.4am4gjdiar9kq9pq.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.4am4gjdiar9kq9pq.damageType} (same value: 'piercing') - [4az72cj8he8tqjorvv41] : object {Actor.npc.items.[].system.damageRolls.4az72cj8he8tqjorvv41} - damage : string {Actor.npc.items.[].system.damageRolls.4az72cj8he8tqjorvv41.damage} (same value: '1d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.4az72cj8he8tqjorvv41.damageType} (same value: 'slashing') - [4b3pz4gu9mvmjdmr1zo4] : object {Actor.npc.items.[].system.damageRolls.4b3pz4gu9mvmjdmr1zo4} - damage : string {Actor.npc.items.[].system.damageRolls.4b3pz4gu9mvmjdmr1zo4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4b3pz4gu9mvmjdmr1zo4.damageType} (same value: 'fire') - [4bWlFAdozAetZtbx] : object {Actor.npc.items.[].system.damageRolls.4bWlFAdozAetZtbx} - damage : string {Actor.npc.items.[].system.damageRolls.4bWlFAdozAetZtbx.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.4bWlFAdozAetZtbx.damageType} (same value: 'piercing') - [4bld212ahg0gveyjntzlk] : object {Actor.npc.items.[].system.damageRolls.4bld212ahg0gveyjntzlk} - damage : string {Actor.npc.items.[].system.damageRolls.4bld212ahg0gveyjntzlk.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.4bld212ahg0gveyjntzlk.damageType} (same value: 'piercing') - [4bviwcy0rv7rmzk8bacmu] : object {Actor.npc.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu} - damage : string {Actor.npc.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damageType} (same value: 'bludgeoning') - [4cJ56CVCILEMaebh] : object {Actor.npc.items.[].system.damageRolls.4cJ56CVCILEMaebh} - damage : string {Actor.npc.items.[].system.damageRolls.4cJ56CVCILEMaebh.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.4cJ56CVCILEMaebh.damageType} (same value: 'bludgeoning') - [4ce4kmvn7q4t7deiuhhh] : object {Actor.npc.items.[].system.damageRolls.4ce4kmvn7q4t7deiuhhh} - damage : string {Actor.npc.items.[].system.damageRolls.4ce4kmvn7q4t7deiuhhh.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.4ce4kmvn7q4t7deiuhhh.damageType} (same value: 'piercing') - [4cewngeowac8tetixzgh] : object {Actor.npc.items.[].system.damageRolls.4cewngeowac8tetixzgh} - damage : string {Actor.npc.items.[].system.damageRolls.4cewngeowac8tetixzgh.damage} (same value: '1d6-3') - damageType : string {Actor.npc.items.[].system.damageRolls.4cewngeowac8tetixzgh.damageType} (same value: 'slashing') - [4dqczvp8tr2djyih7lkw] : object {Actor.npc.items.[].system.damageRolls.4dqczvp8tr2djyih7lkw} - damage : string {Actor.npc.items.[].system.damageRolls.4dqczvp8tr2djyih7lkw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4dqczvp8tr2djyih7lkw.damageType} (same value: 'cold') - [4e0liznOsK6LHVS0] : object {Actor.npc.items.[].system.damageRolls.4e0liznOsK6LHVS0} - damage : string {Actor.npc.items.[].system.damageRolls.4e0liznOsK6LHVS0.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.4e0liznOsK6LHVS0.damageType} (same value: 'slashing') - [4e1xfppub1mkz5qzdd2h] : object {Actor.npc.items.[].system.damageRolls.4e1xfppub1mkz5qzdd2h} - damage : string {Actor.npc.items.[].system.damageRolls.4e1xfppub1mkz5qzdd2h.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.4e1xfppub1mkz5qzdd2h.damageType} (same value: 'bludgeoning') - [4fctl700eyc6pg6t998y] : object {Actor.npc.items.[].system.damageRolls.4fctl700eyc6pg6t998y} - damage : string {Actor.npc.items.[].system.damageRolls.4fctl700eyc6pg6t998y.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.4fctl700eyc6pg6t998y.damageType} (same value: 'slashing') - [4fz0uk9do574jw90c54n] : object {Actor.npc.items.[].system.damageRolls.4fz0uk9do574jw90c54n} - damage : string {Actor.npc.items.[].system.damageRolls.4fz0uk9do574jw90c54n.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.4fz0uk9do574jw90c54n.damageType} (same value: 'piercing') - [4goluknhdl7istpqksso] : object {Actor.npc.items.[].system.damageRolls.4goluknhdl7istpqksso} - damage : string {Actor.npc.items.[].system.damageRolls.4goluknhdl7istpqksso.damage} (same value: '2d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.4goluknhdl7istpqksso.damageType} (same value: 'bludgeoning') - [4gxpjo50o0iw45sbyzlo] : object {Actor.npc.items.[].system.damageRolls.4gxpjo50o0iw45sbyzlo} - damage : string {Actor.npc.items.[].system.damageRolls.4gxpjo50o0iw45sbyzlo.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4gxpjo50o0iw45sbyzlo.damageType} (same value: 'mental') - [4h426ektuecci0wlmer6] : object {Actor.npc.items.[].system.damageRolls.4h426ektuecci0wlmer6} - damage : string {Actor.npc.items.[].system.damageRolls.4h426ektuecci0wlmer6.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4h426ektuecci0wlmer6.damageType} (same value: 'spirit') - [4i5MzQ6wUplTMClC] : object {Actor.npc.items.[].system.damageRolls.4i5MzQ6wUplTMClC} - damage : string {Actor.npc.items.[].system.damageRolls.4i5MzQ6wUplTMClC.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.4i5MzQ6wUplTMClC.damageType} (same value: 'piercing') - [4io4bkaxhur0z2mmbg2n] : object {Actor.npc.items.[].system.damageRolls.4io4bkaxhur0z2mmbg2n} - damage : string {Actor.npc.items.[].system.damageRolls.4io4bkaxhur0z2mmbg2n.damage} (2 different values) - '2d4+2' (x1) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4io4bkaxhur0z2mmbg2n.damageType} (same value: 'slashing') - [4j9bgoutp9qfr8mti4vuh] : object {Actor.npc.items.[].system.damageRolls.4j9bgoutp9qfr8mti4vuh} - damage : string {Actor.npc.items.[].system.damageRolls.4j9bgoutp9qfr8mti4vuh.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.4j9bgoutp9qfr8mti4vuh.damageType} (same value: 'bludgeoning') - [4jbQgTFcQwBfShyc] : object {Actor.npc.items.[].system.damageRolls.4jbQgTFcQwBfShyc} - damage : string {Actor.npc.items.[].system.damageRolls.4jbQgTFcQwBfShyc.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.4jbQgTFcQwBfShyc.damageType} (same value: 'bludgeoning') - [4ji65c2s2x46fakj37pr] : object {Actor.npc.items.[].system.damageRolls.4ji65c2s2x46fakj37pr} - damage : string {Actor.npc.items.[].system.damageRolls.4ji65c2s2x46fakj37pr.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.4ji65c2s2x46fakj37pr.damageType} (same value: 'bludgeoning') - [4jqnr0heq8dqkk8mf4ls] : object {Actor.npc.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls} - damage : string {Actor.npc.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damage} (3 different values) - '1d8+4' (x4) - '1d8+3' (x1) - '1d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damageType} (same value: 'slashing') - [4k7t5rnxt6tkxxjceids] : object {Actor.npc.items.[].system.damageRolls.4k7t5rnxt6tkxxjceids} - damage : string {Actor.npc.items.[].system.damageRolls.4k7t5rnxt6tkxxjceids.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.4k7t5rnxt6tkxxjceids.damageType} (same value: 'bludgeoning') - [4k9npd98pt3rg7bef782] : object {Actor.npc.items.[].system.damageRolls.4k9npd98pt3rg7bef782} - damage : string {Actor.npc.items.[].system.damageRolls.4k9npd98pt3rg7bef782.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4k9npd98pt3rg7bef782.damageType} (4 different values) - 'fire' (x1) - 'cold' (x1) - 'electricity' (x1) - 'acid' (x1) - [4kifva842lioc7ceusyp] : object {Actor.npc.items.[].system.damageRolls.4kifva842lioc7ceusyp} - damage : string {Actor.npc.items.[].system.damageRolls.4kifva842lioc7ceusyp.damage} (2 different values) - '4d6+18' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4kifva842lioc7ceusyp.damageType} (same value: 'slashing') - [4kw9mu90f122u7lvosxj] : object {Actor.npc.items.[].system.damageRolls.4kw9mu90f122u7lvosxj} - damage : string {Actor.npc.items.[].system.damageRolls.4kw9mu90f122u7lvosxj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4kw9mu90f122u7lvosxj.damageType} (same value: 'spirit') - [4l4ovx6kdigsnbnz2ngrjl] : object {Actor.npc.items.[].system.damageRolls.4l4ovx6kdigsnbnz2ngrjl} - damage : string {Actor.npc.items.[].system.damageRolls.4l4ovx6kdigsnbnz2ngrjl.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.4l4ovx6kdigsnbnz2ngrjl.damageType} (same value: 'piercing') - [4lgdd2km9n7tblgs2u9p] : object {Actor.npc.items.[].system.damageRolls.4lgdd2km9n7tblgs2u9p} - damage : string {Actor.npc.items.[].system.damageRolls.4lgdd2km9n7tblgs2u9p.damage} (2 different values) - '2d8+6' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4lgdd2km9n7tblgs2u9p.damageType} (same value: 'piercing') - [4lmsah6g8ci7m21bxiwv] : object {Actor.npc.items.[].system.damageRolls.4lmsah6g8ci7m21bxiwv} - damage : string {Actor.npc.items.[].system.damageRolls.4lmsah6g8ci7m21bxiwv.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4lmsah6g8ci7m21bxiwv.damageType} (same value: 'fire') - [4m6g3ll9egnlqjbg] : object {Actor.npc.items.[].system.damageRolls.4m6g3ll9egnlqjbg} - damage : string {Actor.npc.items.[].system.damageRolls.4m6g3ll9egnlqjbg.damage} (same value: '2d6 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.4m6g3ll9egnlqjbg.damageType} (same value: 'piercing') - [4mb988vlbb8rzezegrae] : object {Actor.npc.items.[].system.damageRolls.4mb988vlbb8rzezegrae} - damage : string {Actor.npc.items.[].system.damageRolls.4mb988vlbb8rzezegrae.damage} (same value: '1d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.4mb988vlbb8rzezegrae.damageType} (same value: 'piercing') - [4mitujsny24mdauc71mb] : object {Actor.npc.items.[].system.damageRolls.4mitujsny24mdauc71mb} - damage : string {Actor.npc.items.[].system.damageRolls.4mitujsny24mdauc71mb.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4mitujsny24mdauc71mb.damageType} (same value: 'acid') - [4mtm2iwjm7yzk15y] : object {Actor.npc.items.[].system.damageRolls.4mtm2iwjm7yzk15y} - damage : string {Actor.npc.items.[].system.damageRolls.4mtm2iwjm7yzk15y.damage} (3 different values) - '1d4+6' (x1) - '1d4+9' (x1) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4mtm2iwjm7yzk15y.damageType} (same value: 'piercing') - [4mydua8wmtse70fn6rvn] : object {Actor.npc.items.[].system.damageRolls.4mydua8wmtse70fn6rvn} - damage : string {Actor.npc.items.[].system.damageRolls.4mydua8wmtse70fn6rvn.damage} (2 different values) - '3d8+14' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4mydua8wmtse70fn6rvn.damageType} (same value: 'slashing') - [4nSl4N8OHXdJZKRx] : object {Actor.npc.items.[].system.damageRolls.4nSl4N8OHXdJZKRx} - damage : string {Actor.npc.items.[].system.damageRolls.4nSl4N8OHXdJZKRx.damage} (same value: '4d4') - damageType : string {Actor.npc.items.[].system.damageRolls.4nSl4N8OHXdJZKRx.damageType} (same value: 'cold') - [4nkpyliQNk7eB9mk] : object {Actor.npc.items.[].system.damageRolls.4nkpyliQNk7eB9mk} - damage : string {Actor.npc.items.[].system.damageRolls.4nkpyliQNk7eB9mk.damage} (same value: '3d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.4nkpyliQNk7eB9mk.damageType} (same value: 'slashing') - [4o8nt7qyeevnt8p645je] : object {Actor.npc.items.[].system.damageRolls.4o8nt7qyeevnt8p645je} - damage : string {Actor.npc.items.[].system.damageRolls.4o8nt7qyeevnt8p645je.damage} (same value: '2d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.4o8nt7qyeevnt8p645je.damageType} (same value: 'piercing') - [4oaegfsbdfom7n5dg0zjhk] : object {Actor.npc.items.[].system.damageRolls.4oaegfsbdfom7n5dg0zjhk} - damage : string {Actor.npc.items.[].system.damageRolls.4oaegfsbdfom7n5dg0zjhk.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.4oaegfsbdfom7n5dg0zjhk.damageType} (same value: 'slashing') - [4oj94wfp0sr2biwar4o3] : object {Actor.npc.items.[].system.damageRolls.4oj94wfp0sr2biwar4o3} - damage : string {Actor.npc.items.[].system.damageRolls.4oj94wfp0sr2biwar4o3.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.4oj94wfp0sr2biwar4o3.damageType} (same value: 'slashing') - [4oucz7fhoq704fonc6pvqs4] : object {Actor.npc.items.[].system.damageRolls.4oucz7fhoq704fonc6pvqs4} - damage : string {Actor.npc.items.[].system.damageRolls.4oucz7fhoq704fonc6pvqs4.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4oucz7fhoq704fonc6pvqs4.damageType} (same value: 'fire') - [4ovtidqmthtv0x6avphn] : object {Actor.npc.items.[].system.damageRolls.4ovtidqmthtv0x6avphn} - damage : string {Actor.npc.items.[].system.damageRolls.4ovtidqmthtv0x6avphn.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.4ovtidqmthtv0x6avphn.damageType} (same value: 'bludgeoning') - [4owhyuq7rk3e0geuieo7] : object {Actor.npc.items.[].system.damageRolls.4owhyuq7rk3e0geuieo7} - damage : string {Actor.npc.items.[].system.damageRolls.4owhyuq7rk3e0geuieo7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4owhyuq7rk3e0geuieo7.damageType} (same value: 'electricity') - [4ox9w6omq3421ctlmb5k] : object {Actor.npc.items.[].system.damageRolls.4ox9w6omq3421ctlmb5k} - damage : string {Actor.npc.items.[].system.damageRolls.4ox9w6omq3421ctlmb5k.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.4ox9w6omq3421ctlmb5k.damageType} (same value: 'piercing') - [4p573gje435nepoiinno] : object {Actor.npc.items.[].system.damageRolls.4p573gje435nepoiinno} - damage : string {Actor.npc.items.[].system.damageRolls.4p573gje435nepoiinno.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.4p573gje435nepoiinno.damageType} (same value: 'piercing') - [4pVlm8mgcE1f5HFg] : object {Actor.npc.items.[].system.damageRolls.4pVlm8mgcE1f5HFg} - damage : string {Actor.npc.items.[].system.damageRolls.4pVlm8mgcE1f5HFg.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.4pVlm8mgcE1f5HFg.damageType} (same value: 'piercing') - [4pguad2rvh6xdfc180k5] : object {Actor.npc.items.[].system.damageRolls.4pguad2rvh6xdfc180k5} - damage : string {Actor.npc.items.[].system.damageRolls.4pguad2rvh6xdfc180k5.damage} (2 different values) - '1d6-1' (x1) - '1d6-3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4pguad2rvh6xdfc180k5.damageType} (same value: 'slashing') - [4pws1y4thvpvjsvu61n0qb] : object {Actor.npc.items.[].system.damageRolls.4pws1y4thvpvjsvu61n0qb} - damage : string {Actor.npc.items.[].system.damageRolls.4pws1y4thvpvjsvu61n0qb.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4pws1y4thvpvjsvu61n0qb.damageType} (same value: 'spirit') - [4q37cprhmqg527a4glho] : object {Actor.npc.items.[].system.damageRolls.4q37cprhmqg527a4glho} - damage : string {Actor.npc.items.[].system.damageRolls.4q37cprhmqg527a4glho.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.4q37cprhmqg527a4glho.damageType} (same value: 'spirit') - [4qemjkt5wdytl5ospcnc] : object {Actor.npc.items.[].system.damageRolls.4qemjkt5wdytl5ospcnc} - damage : string {Actor.npc.items.[].system.damageRolls.4qemjkt5wdytl5ospcnc.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.4qemjkt5wdytl5ospcnc.damageType} (same value: 'slashing') - [4qk5lsd76nbb68nwyp7t] : object {Actor.npc.items.[].system.damageRolls.4qk5lsd76nbb68nwyp7t} - damage : string {Actor.npc.items.[].system.damageRolls.4qk5lsd76nbb68nwyp7t.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.4qk5lsd76nbb68nwyp7t.damageType} (same value: 'piercing') - [4r561g7omq99mbw1yknx] : object {Actor.npc.items.[].system.damageRolls.4r561g7omq99mbw1yknx} - damage : string {Actor.npc.items.[].system.damageRolls.4r561g7omq99mbw1yknx.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.4r561g7omq99mbw1yknx.damageType} (same value: 'piercing') - [4rc9wp8va1og0koub16o] : object {Actor.npc.items.[].system.damageRolls.4rc9wp8va1og0koub16o} - damage : string {Actor.npc.items.[].system.damageRolls.4rc9wp8va1og0koub16o.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.4rc9wp8va1og0koub16o.damageType} (same value: 'piercing') - [4rsu5r7un8ua8we92o82] : object {Actor.npc.items.[].system.damageRolls.4rsu5r7un8ua8we92o82} - damage : string {Actor.npc.items.[].system.damageRolls.4rsu5r7un8ua8we92o82.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.4rsu5r7un8ua8we92o82.damageType} (same value: 'fire') - [4rvxpebj0l1ohm3e9i6j] : object {Actor.npc.items.[].system.damageRolls.4rvxpebj0l1ohm3e9i6j} - damage : string {Actor.npc.items.[].system.damageRolls.4rvxpebj0l1ohm3e9i6j.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4rvxpebj0l1ohm3e9i6j.damageType} (same value: 'mental') - [4s9mssbao9ibwqpz830k] : object {Actor.npc.items.[].system.damageRolls.4s9mssbao9ibwqpz830k} - damage : string {Actor.npc.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damage} (7 different values) - '1d10+4' (x2) - '3d10+14' (x1) - '2d8+7' (x1) - '1d8+2' (x1) - '1d6+4' (x1) - '2d10+7' (x1) - '3d8+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damageType} (same value: 'slashing') - [4sdeiqs5t2m0tffwtdlu] : object {Actor.npc.items.[].system.damageRolls.4sdeiqs5t2m0tffwtdlu} - damage : string {Actor.npc.items.[].system.damageRolls.4sdeiqs5t2m0tffwtdlu.damage} (same value: '7d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.4sdeiqs5t2m0tffwtdlu.damageType} (same value: 'bludgeoning') - [4si9ksqbmcqo65yz] : object {Actor.npc.items.[].system.damageRolls.4si9ksqbmcqo65yz} - damage : string {Actor.npc.items.[].system.damageRolls.4si9ksqbmcqo65yz.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.4si9ksqbmcqo65yz.damageType} (same value: 'piercing') - [4smc2bi19ldrtlgzsiew] : object {Actor.npc.items.[].system.damageRolls.4smc2bi19ldrtlgzsiew} - damage : string {Actor.npc.items.[].system.damageRolls.4smc2bi19ldrtlgzsiew.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.4smc2bi19ldrtlgzsiew.damageType} (same value: 'piercing') - [4snvmmtrnd95ldzq1ptl] : object {Actor.npc.items.[].system.damageRolls.4snvmmtrnd95ldzq1ptl} - damage : string {Actor.npc.items.[].system.damageRolls.4snvmmtrnd95ldzq1ptl.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4snvmmtrnd95ldzq1ptl.damageType} (same value: 'spirit') - [4svifz8zvhvfkwd4j9b5pk] : object {Actor.npc.items.[].system.damageRolls.4svifz8zvhvfkwd4j9b5pk} - damage : string {Actor.npc.items.[].system.damageRolls.4svifz8zvhvfkwd4j9b5pk.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.4svifz8zvhvfkwd4j9b5pk.damageType} (same value: 'slashing') - [4tgkvn330ym305gffbtb] : object {Actor.npc.items.[].system.damageRolls.4tgkvn330ym305gffbtb} - damage : string {Actor.npc.items.[].system.damageRolls.4tgkvn330ym305gffbtb.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.4tgkvn330ym305gffbtb.damageType} (same value: 'piercing') - [4tp7jpvlr8dys6fp7512] : object {Actor.npc.items.[].system.damageRolls.4tp7jpvlr8dys6fp7512} - damage : string {Actor.npc.items.[].system.damageRolls.4tp7jpvlr8dys6fp7512.damage} (2 different values) - '1d12' (x2) - '1d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4tp7jpvlr8dys6fp7512.damageType} (same value: 'spirit') - [4um32eyvvo2mvwpv36tf] : object {Actor.npc.items.[].system.damageRolls.4um32eyvvo2mvwpv36tf} - damage : string {Actor.npc.items.[].system.damageRolls.4um32eyvvo2mvwpv36tf.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.4um32eyvvo2mvwpv36tf.damageType} (same value: 'slashing') - [4uu0a2evkn7qm5e7] : object {Actor.npc.items.[].system.damageRolls.4uu0a2evkn7qm5e7} - damage : string {Actor.npc.items.[].system.damageRolls.4uu0a2evkn7qm5e7.damage} (2 different values) - '1d6 + 7' (x1) - '1d6 + 9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4uu0a2evkn7qm5e7.damageType} (same value: 'piercing') - [4uuu0qr6fjc22e8nfyoi] : object {Actor.npc.items.[].system.damageRolls.4uuu0qr6fjc22e8nfyoi} - damage : string {Actor.npc.items.[].system.damageRolls.4uuu0qr6fjc22e8nfyoi.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.4uuu0qr6fjc22e8nfyoi.damageType} (same value: 'slashing') - [4v3aygv9bhxudd4nynvq] : object {Actor.npc.items.[].system.damageRolls.4v3aygv9bhxudd4nynvq} - damage : string {Actor.npc.items.[].system.damageRolls.4v3aygv9bhxudd4nynvq.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.4v3aygv9bhxudd4nynvq.damageType} (same value: 'piercing') - [4v9w1veolgjcz3d4wjyb] : object {Actor.npc.items.[].system.damageRolls.4v9w1veolgjcz3d4wjyb} - damage : string {Actor.npc.items.[].system.damageRolls.4v9w1veolgjcz3d4wjyb.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.4v9w1veolgjcz3d4wjyb.damageType} (same value: 'piercing') - [4vgg120i79gkh3x1jcd6] : object {Actor.npc.items.[].system.damageRolls.4vgg120i79gkh3x1jcd6} - damage : string {Actor.npc.items.[].system.damageRolls.4vgg120i79gkh3x1jcd6.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.4vgg120i79gkh3x1jcd6.damageType} (same value: 'bludgeoning') - [4vxWb0rZtp9FsDNJ] : object {Actor.npc.items.[].system.damageRolls.4vxWb0rZtp9FsDNJ} - damage : string {Actor.npc.items.[].system.damageRolls.4vxWb0rZtp9FsDNJ.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.4vxWb0rZtp9FsDNJ.damageType} (same value: 'acid') - [4w80hkfa6mifdmwxlf27] : object {Actor.npc.items.[].system.damageRolls.4w80hkfa6mifdmwxlf27} - damage : string {Actor.npc.items.[].system.damageRolls.4w80hkfa6mifdmwxlf27.damage} (2 different values) - '2d10+8' (x2) - '2d12+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4w80hkfa6mifdmwxlf27.damageType} (same value: 'piercing') - [4wSkFwsDnLDBGjR4] : object {Actor.npc.items.[].system.damageRolls.4wSkFwsDnLDBGjR4} - damage : string {Actor.npc.items.[].system.damageRolls.4wSkFwsDnLDBGjR4.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.4wSkFwsDnLDBGjR4.damageType} (same value: 'slashing') - [4wovsPadv3wZVsZT] : object {Actor.npc.items.[].system.damageRolls.4wovsPadv3wZVsZT} - damage : string {Actor.npc.items.[].system.damageRolls.4wovsPadv3wZVsZT.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.4wovsPadv3wZVsZT.damageType} (same value: 'bludgeoning') - [4wpdlh2nqykbrxq1sn0n] : object {Actor.npc.items.[].system.damageRolls.4wpdlh2nqykbrxq1sn0n} - damage : string {Actor.npc.items.[].system.damageRolls.4wpdlh2nqykbrxq1sn0n.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.4wpdlh2nqykbrxq1sn0n.damageType} (same value: 'fire') - [4wpuqrx5d0fu04e2o5i9] : object {Actor.npc.items.[].system.damageRolls.4wpuqrx5d0fu04e2o5i9} - damage : string {Actor.npc.items.[].system.damageRolls.4wpuqrx5d0fu04e2o5i9.damage} (2 different values) - '2d10+8' (x1) - '1d10+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4wpuqrx5d0fu04e2o5i9.damageType} (same value: 'piercing') - [4wsjDdF00Li8yQaM] : object {Actor.npc.items.[].system.damageRolls.4wsjDdF00Li8yQaM} - damage : string {Actor.npc.items.[].system.damageRolls.4wsjDdF00Li8yQaM.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.4wsjDdF00Li8yQaM.damageType} (same value: 'void') - [4x11y4dxrnuvpu2ubmb0] : object {Actor.npc.items.[].system.damageRolls.4x11y4dxrnuvpu2ubmb0} - damage : string {Actor.npc.items.[].system.damageRolls.4x11y4dxrnuvpu2ubmb0.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.4x11y4dxrnuvpu2ubmb0.damageType} (same value: 'slashing') - [4x4x38ff3kxc7p0zefsk] : object {Actor.npc.items.[].system.damageRolls.4x4x38ff3kxc7p0zefsk} - damage : string {Actor.npc.items.[].system.damageRolls.4x4x38ff3kxc7p0zefsk.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.4x4x38ff3kxc7p0zefsk.damageType} (same value: 'piercing') - [4xbdx8dmlu5h8od7umhw8h] : object {Actor.npc.items.[].system.damageRolls.4xbdx8dmlu5h8od7umhw8h} - damage : string {Actor.npc.items.[].system.damageRolls.4xbdx8dmlu5h8od7umhw8h.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.4xbdx8dmlu5h8od7umhw8h.damageType} (same value: 'slashing') - [4xmi5vl6nphl0cc9yce7] : object {Actor.npc.items.[].system.damageRolls.4xmi5vl6nphl0cc9yce7} - damage : string {Actor.npc.items.[].system.damageRolls.4xmi5vl6nphl0cc9yce7.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.4xmi5vl6nphl0cc9yce7.damageType} (same value: 'piercing') - [4yANTYrs9oLOLpft] : object {Actor.npc.items.[].system.damageRolls.4yANTYrs9oLOLpft} - damage : string {Actor.npc.items.[].system.damageRolls.4yANTYrs9oLOLpft.damage} (same value: '4d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.4yANTYrs9oLOLpft.damageType} (same value: 'piercing') - [4yDy4yK0W3MihZhk] : object {Actor.npc.items.[].system.damageRolls.4yDy4yK0W3MihZhk} - damage : string {Actor.npc.items.[].system.damageRolls.4yDy4yK0W3MihZhk.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.4yDy4yK0W3MihZhk.damageType} (same value: 'slashing') - [4zQLmhl4ily2o3h8] : object {Actor.npc.items.[].system.damageRolls.4zQLmhl4ily2o3h8} - damage : string {Actor.npc.items.[].system.damageRolls.4zQLmhl4ily2o3h8.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.4zQLmhl4ily2o3h8.damageType} (same value: 'piercing') - [4zb5vuw6opqdcxue1e0g] : object {Actor.npc.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g} - damage : string {Actor.npc.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damage} (2 different values) - '1d8+7' (x2) - '1d12+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damageType} (same value: 'slashing') - [4zcwv4n1x96wl1g457ma] : object {Actor.npc.items.[].system.damageRolls.4zcwv4n1x96wl1g457ma} - damage : string {Actor.npc.items.[].system.damageRolls.4zcwv4n1x96wl1g457ma.damage} (2 different values) - '2d6' (x3) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4zcwv4n1x96wl1g457ma.damageType} (same value: 'fire') - [4zo4w1fiem5wx1ac0jdx] : object {Actor.npc.items.[].system.damageRolls.4zo4w1fiem5wx1ac0jdx} - damage : string {Actor.npc.items.[].system.damageRolls.4zo4w1fiem5wx1ac0jdx.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.4zo4w1fiem5wx1ac0jdx.damageType} (same value: 'bludgeoning') - [4zqmnyelrni3006ed9ta] : object {Actor.npc.items.[].system.damageRolls.4zqmnyelrni3006ed9ta} - damage : string {Actor.npc.items.[].system.damageRolls.4zqmnyelrni3006ed9ta.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.4zqmnyelrni3006ed9ta.damageType} (same value: 'void') - [4zubromngb65zvzb1sgk] : object {Actor.npc.items.[].system.damageRolls.4zubromngb65zvzb1sgk} - damage : string {Actor.npc.items.[].system.damageRolls.4zubromngb65zvzb1sgk.damage} (2 different values) - '1d4+1' (x1) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.4zubromngb65zvzb1sgk.damageType} (same value: 'slashing') - [4zx428lwowgfkrgzg2kz] : object {Actor.npc.items.[].system.damageRolls.4zx428lwowgfkrgzg2kz} - damage : string {Actor.npc.items.[].system.damageRolls.4zx428lwowgfkrgzg2kz.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.4zx428lwowgfkrgzg2kz.damageType} (same value: 'slashing') - [50EGeoqNkqPSoOwL] : object {Actor.npc.items.[].system.damageRolls.50EGeoqNkqPSoOwL} - damage : string {Actor.npc.items.[].system.damageRolls.50EGeoqNkqPSoOwL.damage} (same value: '1d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.50EGeoqNkqPSoOwL.damageType} (same value: 'piercing') - [50anyNDfTIVAAMrT] : object {Actor.npc.items.[].system.damageRolls.50anyNDfTIVAAMrT} - damage : string {Actor.npc.items.[].system.damageRolls.50anyNDfTIVAAMrT.damage} (same value: '3d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.50anyNDfTIVAAMrT.damageType} (same value: 'slashing') - [50f9grzum26mmfjx1ph7] : object {Actor.npc.items.[].system.damageRolls.50f9grzum26mmfjx1ph7} - damage : string {Actor.npc.items.[].system.damageRolls.50f9grzum26mmfjx1ph7.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.50f9grzum26mmfjx1ph7.damageType} (same value: 'piercing') - [50pztexnz9erdiumg57g] : object {Actor.npc.items.[].system.damageRolls.50pztexnz9erdiumg57g} - damage : string {Actor.npc.items.[].system.damageRolls.50pztexnz9erdiumg57g.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.50pztexnz9erdiumg57g.damageType} (same value: 'bludgeoning') - [51rfkdcur76wjr4pt3l9] : object {Actor.npc.items.[].system.damageRolls.51rfkdcur76wjr4pt3l9} - damage : string {Actor.npc.items.[].system.damageRolls.51rfkdcur76wjr4pt3l9.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.51rfkdcur76wjr4pt3l9.damageType} (same value: 'bludgeoning') - [51vakIcNAKVooBHe] : object {Actor.npc.items.[].system.damageRolls.51vakIcNAKVooBHe} - damage : string {Actor.npc.items.[].system.damageRolls.51vakIcNAKVooBHe.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.51vakIcNAKVooBHe.damageType} (same value: 'electricity') - [53875egyc8dcjps0dulb] : object {Actor.npc.items.[].system.damageRolls.53875egyc8dcjps0dulb} - damage : string {Actor.npc.items.[].system.damageRolls.53875egyc8dcjps0dulb.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.53875egyc8dcjps0dulb.damageType} (same value: 'bludgeoning') - [539yb4irds38ddiri2ed] : object {Actor.npc.items.[].system.damageRolls.539yb4irds38ddiri2ed} - damage : string {Actor.npc.items.[].system.damageRolls.539yb4irds38ddiri2ed.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.539yb4irds38ddiri2ed.damageType} (same value: 'piercing') - [53PWs4vbQMGr02o5] : object {Actor.npc.items.[].system.damageRolls.53PWs4vbQMGr02o5} - damage : string {Actor.npc.items.[].system.damageRolls.53PWs4vbQMGr02o5.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.53PWs4vbQMGr02o5.damageType} (same value: 'slashing') - [53no7ubuhuio9hnx3xyq] : object {Actor.npc.items.[].system.damageRolls.53no7ubuhuio9hnx3xyq} - damage : string {Actor.npc.items.[].system.damageRolls.53no7ubuhuio9hnx3xyq.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.53no7ubuhuio9hnx3xyq.damageType} (same value: 'piercing') - [53o4ileivxmej36sc2ki] : object {Actor.npc.items.[].system.damageRolls.53o4ileivxmej36sc2ki} - damage : string {Actor.npc.items.[].system.damageRolls.53o4ileivxmej36sc2ki.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.53o4ileivxmej36sc2ki.damageType} (same value: 'piercing') - [54d51qn82e73e1p66nz8] : object {Actor.npc.items.[].system.damageRolls.54d51qn82e73e1p66nz8} - damage : string {Actor.npc.items.[].system.damageRolls.54d51qn82e73e1p66nz8.damage} (same value: '3d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.54d51qn82e73e1p66nz8.damageType} (same value: 'slashing') - [54h906k52ph3qo6q9sa9] : object {Actor.npc.items.[].system.damageRolls.54h906k52ph3qo6q9sa9} - damage : string {Actor.npc.items.[].system.damageRolls.54h906k52ph3qo6q9sa9.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.54h906k52ph3qo6q9sa9.damageType} (same value: 'piercing') - [54mrmhvfugd8pmf1jdv2] : object {Actor.npc.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2} - damage : string {Actor.npc.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2.damage} (2 different values) - '1d12' (x2) - '2d12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2.damageType} (same value: 'electricity') - [55fNpdw4lauuqnaA] : object {Actor.npc.items.[].system.damageRolls.55fNpdw4lauuqnaA} - damage : string {Actor.npc.items.[].system.damageRolls.55fNpdw4lauuqnaA.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.55fNpdw4lauuqnaA.damageType} (same value: 'piercing') - [55rMuoiWt7CHu9sY] : object {Actor.npc.items.[].system.damageRolls.55rMuoiWt7CHu9sY} - damage : string {Actor.npc.items.[].system.damageRolls.55rMuoiWt7CHu9sY.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.55rMuoiWt7CHu9sY.damageType} (same value: 'bludgeoning') - [55uM2idMhQFfyUFB] : object {Actor.npc.items.[].system.damageRolls.55uM2idMhQFfyUFB} - damage : string {Actor.npc.items.[].system.damageRolls.55uM2idMhQFfyUFB.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.55uM2idMhQFfyUFB.damageType} (same value: 'slashing') - [55v4epi57hf3jwu3spu2q9] : object {Actor.npc.items.[].system.damageRolls.55v4epi57hf3jwu3spu2q9} - damage : string {Actor.npc.items.[].system.damageRolls.55v4epi57hf3jwu3spu2q9.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.55v4epi57hf3jwu3spu2q9.damageType} (same value: 'bludgeoning') - [569nt0ldvp3mvnomxu5x] : object {Actor.npc.items.[].system.damageRolls.569nt0ldvp3mvnomxu5x} - damage : string {Actor.npc.items.[].system.damageRolls.569nt0ldvp3mvnomxu5x.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.569nt0ldvp3mvnomxu5x.damageType} (same value: 'slashing') - [56d85po2fe8btdg0akso] : object {Actor.npc.items.[].system.damageRolls.56d85po2fe8btdg0akso} - damage : string {Actor.npc.items.[].system.damageRolls.56d85po2fe8btdg0akso.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.56d85po2fe8btdg0akso.damageType} (same value: 'slashing') - [56hoiypcj8oc01vm5frb] : object {Actor.npc.items.[].system.damageRolls.56hoiypcj8oc01vm5frb} - damage : string {Actor.npc.items.[].system.damageRolls.56hoiypcj8oc01vm5frb.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.56hoiypcj8oc01vm5frb.damageType} (same value: 'piercing') - [576z55liwcq9shwzgpsr] : object {Actor.npc.items.[].system.damageRolls.576z55liwcq9shwzgpsr} - damage : string {Actor.npc.items.[].system.damageRolls.576z55liwcq9shwzgpsr.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.576z55liwcq9shwzgpsr.damageType} (same value: 'slashing') - [5789htn1vd66abiotll0] : object {Actor.npc.items.[].system.damageRolls.5789htn1vd66abiotll0} - damage : string {Actor.npc.items.[].system.damageRolls.5789htn1vd66abiotll0.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.5789htn1vd66abiotll0.damageType} (same value: 'spirit') - [57aekkqx15fl0abju96e] : object {Actor.npc.items.[].system.damageRolls.57aekkqx15fl0abju96e} - damage : string {Actor.npc.items.[].system.damageRolls.57aekkqx15fl0abju96e.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.57aekkqx15fl0abju96e.damageType} (same value: 'piercing') - [57cde4mg0na1275sz4c52hp] : object {Actor.npc.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp} - damage : string {Actor.npc.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damageType} (same value: 'slashing') - [57t3wrfmiu5d8mvfwv0g] : object {Actor.npc.items.[].system.damageRolls.57t3wrfmiu5d8mvfwv0g} - damage : string {Actor.npc.items.[].system.damageRolls.57t3wrfmiu5d8mvfwv0g.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.57t3wrfmiu5d8mvfwv0g.damageType} (same value: 'slashing') - [57y5u65ffija25dhpnfw] : object {Actor.npc.items.[].system.damageRolls.57y5u65ffija25dhpnfw} - damage : string {Actor.npc.items.[].system.damageRolls.57y5u65ffija25dhpnfw.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.57y5u65ffija25dhpnfw.damageType} (same value: 'slashing') - [589ofmp1gxuypvnb4x7i] : object {Actor.npc.items.[].system.damageRolls.589ofmp1gxuypvnb4x7i} - damage : string {Actor.npc.items.[].system.damageRolls.589ofmp1gxuypvnb4x7i.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.589ofmp1gxuypvnb4x7i.damageType} (same value: 'piercing') - [58f3emv8ysewaru5kcpn] : object {Actor.npc.items.[].system.damageRolls.58f3emv8ysewaru5kcpn} - damage : string {Actor.npc.items.[].system.damageRolls.58f3emv8ysewaru5kcpn.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.58f3emv8ysewaru5kcpn.damageType} (same value: 'bludgeoning') - [58s8hkb119o909l7nm20] : object {Actor.npc.items.[].system.damageRolls.58s8hkb119o909l7nm20} - damage : string {Actor.npc.items.[].system.damageRolls.58s8hkb119o909l7nm20.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.58s8hkb119o909l7nm20.damageType} (same value: 'slashing') - [58xfgdbonwp6bebxskgfik] : object {Actor.npc.items.[].system.damageRolls.58xfgdbonwp6bebxskgfik} - damage : string {Actor.npc.items.[].system.damageRolls.58xfgdbonwp6bebxskgfik.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.58xfgdbonwp6bebxskgfik.damageType} (same value: 'slashing') - [58z6f082txg7nurm] : object {Actor.npc.items.[].system.damageRolls.58z6f082txg7nurm} - damage : string {Actor.npc.items.[].system.damageRolls.58z6f082txg7nurm.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.58z6f082txg7nurm.damageType} (same value: 'bludgeoning') - [5A5uNMTrO9SfFtHs] : object {Actor.npc.items.[].system.damageRolls.5A5uNMTrO9SfFtHs} - damage : string {Actor.npc.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damage} (3 different values) - '3d12+14' (x3) - '4d10+16' (x1) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damageType} (same value: 'piercing') - [5AI7JxPzFKVn0MXu] : object {Actor.npc.items.[].system.damageRolls.5AI7JxPzFKVn0MXu} - damage : string {Actor.npc.items.[].system.damageRolls.5AI7JxPzFKVn0MXu.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.5AI7JxPzFKVn0MXu.damageType} (same value: 'piercing') - [5Azt6neQDtngtgXr] : object {Actor.npc.items.[].system.damageRolls.5Azt6neQDtngtgXr} - damage : string {Actor.npc.items.[].system.damageRolls.5Azt6neQDtngtgXr.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.5Azt6neQDtngtgXr.damageType} (same value: 'piercing') - [5BkLsi3BYxobPF9w] : object {Actor.npc.items.[].system.damageRolls.5BkLsi3BYxobPF9w} - damage : string {Actor.npc.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damageType} (same value: 'piercing') - [5BwM0HPUUJNrvtYu] : object {Actor.npc.items.[].system.damageRolls.5BwM0HPUUJNrvtYu} - damage : string {Actor.npc.items.[].system.damageRolls.5BwM0HPUUJNrvtYu.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.5BwM0HPUUJNrvtYu.damageType} (same value: 'slashing') - [5CZ1bWwx1h4R6w8r] : object {Actor.npc.items.[].system.damageRolls.5CZ1bWwx1h4R6w8r} - damage : string {Actor.npc.items.[].system.damageRolls.5CZ1bWwx1h4R6w8r.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.5CZ1bWwx1h4R6w8r.damageType} (same value: 'slashing') - [5DSfbCtdXFsrWQ1b] : object {Actor.npc.items.[].system.damageRolls.5DSfbCtdXFsrWQ1b} - damage : string {Actor.npc.items.[].system.damageRolls.5DSfbCtdXFsrWQ1b.damage} (4 different values) - '1d8+2' (x1) - '2d8+5' (x1) - '1d8-1' (x1) - '1d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5DSfbCtdXFsrWQ1b.damageType} (same value: 'slashing') - [5DkczEih2U0SMjVL] : object {Actor.npc.items.[].system.damageRolls.5DkczEih2U0SMjVL} - damage : string {Actor.npc.items.[].system.damageRolls.5DkczEih2U0SMjVL.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.5DkczEih2U0SMjVL.damageType} (same value: 'slashing') - [5EIrRR23DIyYvXPI] : object {Actor.npc.items.[].system.damageRolls.5EIrRR23DIyYvXPI} - damage : string {Actor.npc.items.[].system.damageRolls.5EIrRR23DIyYvXPI.damage} (same value: '1d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.5EIrRR23DIyYvXPI.damageType} (same value: 'bludgeoning') - [5GsEjNrbHGc2IQij] : object {Actor.npc.items.[].system.damageRolls.5GsEjNrbHGc2IQij} - damage : string {Actor.npc.items.[].system.damageRolls.5GsEjNrbHGc2IQij.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.5GsEjNrbHGc2IQij.damageType} (same value: 'piercing') - [5GxiQwj212BptgbD] : object {Actor.npc.items.[].system.damageRolls.5GxiQwj212BptgbD} - damage : string {Actor.npc.items.[].system.damageRolls.5GxiQwj212BptgbD.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.5GxiQwj212BptgbD.damageType} (same value: 'bludgeoning') - [5HG089VtMAj0rdhn] : object {Actor.npc.items.[].system.damageRolls.5HG089VtMAj0rdhn} - damage : string {Actor.npc.items.[].system.damageRolls.5HG089VtMAj0rdhn.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5HG089VtMAj0rdhn.damageType} (same value: 'piercing') - [5KqcRWcKNg1XHDPO] : object {Actor.npc.items.[].system.damageRolls.5KqcRWcKNg1XHDPO} - damage : string {Actor.npc.items.[].system.damageRolls.5KqcRWcKNg1XHDPO.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.5KqcRWcKNg1XHDPO.damageType} (same value: 'slashing') - [5KwkFcRu80AFBdst] : object {Actor.npc.items.[].system.damageRolls.5KwkFcRu80AFBdst} - damage : string {Actor.npc.items.[].system.damageRolls.5KwkFcRu80AFBdst.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.5KwkFcRu80AFBdst.damageType} (same value: 'piercing') - [5P3FiDz8oUQX0qqa] : object {Actor.npc.items.[].system.damageRolls.5P3FiDz8oUQX0qqa} - damage : string {Actor.npc.items.[].system.damageRolls.5P3FiDz8oUQX0qqa.damage} (2 different values) - '2d8+6' (x1) - '2d10+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5P3FiDz8oUQX0qqa.damageType} (2 different values) - 'piercing' (x1) - 'slashing' (x1) - [5S46h2WrXJIU5p6l] : object {Actor.npc.items.[].system.damageRolls.5S46h2WrXJIU5p6l} - damage : string {Actor.npc.items.[].system.damageRolls.5S46h2WrXJIU5p6l.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.5S46h2WrXJIU5p6l.damageType} (same value: 'slashing') - [5STHKwUO663EYFc6] : object {Actor.npc.items.[].system.damageRolls.5STHKwUO663EYFc6} - damage : string {Actor.npc.items.[].system.damageRolls.5STHKwUO663EYFc6.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.5STHKwUO663EYFc6.damageType} (same value: 'piercing') - [5Sp5l2wQ9ao72lPk] : object {Actor.npc.items.[].system.damageRolls.5Sp5l2wQ9ao72lPk} - damage : string {Actor.npc.items.[].system.damageRolls.5Sp5l2wQ9ao72lPk.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.5Sp5l2wQ9ao72lPk.damageType} (same value: 'piercing') - [5Tkoawu0uFMljvg3] : object {Actor.npc.items.[].system.damageRolls.5Tkoawu0uFMljvg3} - damage : string {Actor.npc.items.[].system.damageRolls.5Tkoawu0uFMljvg3.damage} (same value: '2d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.5Tkoawu0uFMljvg3.damageType} (same value: 'bludgeoning') - [5UOBIG7gVl0A2OUq] : object {Actor.npc.items.[].system.damageRolls.5UOBIG7gVl0A2OUq} - damage : string {Actor.npc.items.[].system.damageRolls.5UOBIG7gVl0A2OUq.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.5UOBIG7gVl0A2OUq.damageType} (same value: 'bludgeoning') - [5Uf4sA2rsdhpYD7M] : object {Actor.npc.items.[].system.damageRolls.5Uf4sA2rsdhpYD7M} - damage : string {Actor.npc.items.[].system.damageRolls.5Uf4sA2rsdhpYD7M.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.5Uf4sA2rsdhpYD7M.damageType} (same value: 'bludgeoning') - [5Uidq3jHA5YJATDF] : object {Actor.npc.items.[].system.damageRolls.5Uidq3jHA5YJATDF} - damage : string {Actor.npc.items.[].system.damageRolls.5Uidq3jHA5YJATDF.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.5Uidq3jHA5YJATDF.damageType} (same value: 'bludgeoning') - [5VD4oCfQrbbiEuNR] : object {Actor.npc.items.[].system.damageRolls.5VD4oCfQrbbiEuNR} - damage : string {Actor.npc.items.[].system.damageRolls.5VD4oCfQrbbiEuNR.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.5VD4oCfQrbbiEuNR.damageType} (same value: 'bludgeoning') - [5VsczPAWG4nRT3Rp] : object {Actor.npc.items.[].system.damageRolls.5VsczPAWG4nRT3Rp} - damage : string {Actor.npc.items.[].system.damageRolls.5VsczPAWG4nRT3Rp.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5VsczPAWG4nRT3Rp.damageType} (same value: 'spirit') - [5WmFNVUE1XScLLhU] : object {Actor.npc.items.[].system.damageRolls.5WmFNVUE1XScLLhU} - damage : string {Actor.npc.items.[].system.damageRolls.5WmFNVUE1XScLLhU.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.5WmFNVUE1XScLLhU.damageType} (same value: 'electricity') - [5XcUGUSCwnC4pV7t] : object {Actor.npc.items.[].system.damageRolls.5XcUGUSCwnC4pV7t} - damage : string {Actor.npc.items.[].system.damageRolls.5XcUGUSCwnC4pV7t.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5XcUGUSCwnC4pV7t.damageType} (same value: 'mental') - [5Xt0h3tUuIWWTVyP] : object {Actor.npc.items.[].system.damageRolls.5Xt0h3tUuIWWTVyP} - damage : string {Actor.npc.items.[].system.damageRolls.5Xt0h3tUuIWWTVyP.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.5Xt0h3tUuIWWTVyP.damageType} (same value: 'piercing') - [5YzIgcKq6NQ2VeNT] : object {Actor.npc.items.[].system.damageRolls.5YzIgcKq6NQ2VeNT} - damage : string {Actor.npc.items.[].system.damageRolls.5YzIgcKq6NQ2VeNT.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5YzIgcKq6NQ2VeNT.damageType} (same value: 'void') - [5Z2RPYN2VHbB2iUX] : object {Actor.npc.items.[].system.damageRolls.5Z2RPYN2VHbB2iUX} - damage : string {Actor.npc.items.[].system.damageRolls.5Z2RPYN2VHbB2iUX.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5Z2RPYN2VHbB2iUX.damageType} (same value: 'spirit') - [5a0aouq9m7tkynx922if] : object {Actor.npc.items.[].system.damageRolls.5a0aouq9m7tkynx922if} - damage : string {Actor.npc.items.[].system.damageRolls.5a0aouq9m7tkynx922if.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.5a0aouq9m7tkynx922if.damageType} (same value: 'slashing') - [5a44qhn8ze339k61hluc] : object {Actor.npc.items.[].system.damageRolls.5a44qhn8ze339k61hluc} - damage : string {Actor.npc.items.[].system.damageRolls.5a44qhn8ze339k61hluc.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.5a44qhn8ze339k61hluc.damageType} (same value: 'bludgeoning') - [5agrpdu1xg688tw3a4m6] : object {Actor.npc.items.[].system.damageRolls.5agrpdu1xg688tw3a4m6} - damage : string {Actor.npc.items.[].system.damageRolls.5agrpdu1xg688tw3a4m6.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5agrpdu1xg688tw3a4m6.damageType} (same value: 'spirit') - [5ajdftwq0cv5vmfy7y9m] : object {Actor.npc.items.[].system.damageRolls.5ajdftwq0cv5vmfy7y9m} - damage : string {Actor.npc.items.[].system.damageRolls.5ajdftwq0cv5vmfy7y9m.damage} (same value: '3d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.5ajdftwq0cv5vmfy7y9m.damageType} (same value: 'slashing') - [5ammjgiw78a75oqwf6v5] : object {Actor.npc.items.[].system.damageRolls.5ammjgiw78a75oqwf6v5} - damage : string {Actor.npc.items.[].system.damageRolls.5ammjgiw78a75oqwf6v5.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.5ammjgiw78a75oqwf6v5.damageType} (same value: 'piercing') - [5b5l4z4swtxl8ay39qf2] : object {Actor.npc.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2} - damage : string {Actor.npc.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2.damage} (3 different values) - '2d12+7' (x2) - '3d12+15' (x1) - '3d12+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5b5l4z4swtxl8ay39qf2.damageType} (same value: 'bludgeoning') - [5b8qklHdrJrD2jiP] : object {Actor.npc.items.[].system.damageRolls.5b8qklHdrJrD2jiP} - damage : string {Actor.npc.items.[].system.damageRolls.5b8qklHdrJrD2jiP.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.5b8qklHdrJrD2jiP.damageType} (same value: 'piercing') - [5btS2A0SdMlXprrM] : object {Actor.npc.items.[].system.damageRolls.5btS2A0SdMlXprrM} - damage : string {Actor.npc.items.[].system.damageRolls.5btS2A0SdMlXprrM.damage} (same value: '1d6-2') - damageType : string {Actor.npc.items.[].system.damageRolls.5btS2A0SdMlXprrM.damageType} (same value: 'bludgeoning') - [5c0r4vz05snmvaq863b2] : object {Actor.npc.items.[].system.damageRolls.5c0r4vz05snmvaq863b2} - damage : string {Actor.npc.items.[].system.damageRolls.5c0r4vz05snmvaq863b2.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5c0r4vz05snmvaq863b2.damageType} (same value: 'slashing') - [5cgg6de0r57sc04fvinl] : object {Actor.npc.items.[].system.damageRolls.5cgg6de0r57sc04fvinl} - damage : string {Actor.npc.items.[].system.damageRolls.5cgg6de0r57sc04fvinl.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.5cgg6de0r57sc04fvinl.damageType} (same value: 'bludgeoning') - [5clyIb2l2UJPEdEt] : object {Actor.npc.items.[].system.damageRolls.5clyIb2l2UJPEdEt} - damage : string {Actor.npc.items.[].system.damageRolls.5clyIb2l2UJPEdEt.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5clyIb2l2UJPEdEt.damageType} (same value: 'mental') - [5ctabued0u4etrt4eyjj] : object {Actor.npc.items.[].system.damageRolls.5ctabued0u4etrt4eyjj} - damage : string {Actor.npc.items.[].system.damageRolls.5ctabued0u4etrt4eyjj.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.5ctabued0u4etrt4eyjj.damageType} (same value: 'piercing') - [5cz86iuy6g7938r499xq] : object {Actor.npc.items.[].system.damageRolls.5cz86iuy6g7938r499xq} - damage : string {Actor.npc.items.[].system.damageRolls.5cz86iuy6g7938r499xq.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5cz86iuy6g7938r499xq.damageType} (same value: 'cold') - [5d37rmo4xwr7bj8pq1i5] : object {Actor.npc.items.[].system.damageRolls.5d37rmo4xwr7bj8pq1i5} - damage : string {Actor.npc.items.[].system.damageRolls.5d37rmo4xwr7bj8pq1i5.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.5d37rmo4xwr7bj8pq1i5.damageType} (same value: 'bludgeoning') - [5dRCZJmhmhpZu1mr] : object {Actor.npc.items.[].system.damageRolls.5dRCZJmhmhpZu1mr} - damage : string {Actor.npc.items.[].system.damageRolls.5dRCZJmhmhpZu1mr.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.5dRCZJmhmhpZu1mr.damageType} (same value: 'piercing') - [5dZ35WSt8Vz0SN6c] : object {Actor.npc.items.[].system.damageRolls.5dZ35WSt8Vz0SN6c} - damage : string {Actor.npc.items.[].system.damageRolls.5dZ35WSt8Vz0SN6c.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.5dZ35WSt8Vz0SN6c.damageType} (same value: 'slashing') - [5dg187exzjh2fgjjq51o] : object {Actor.npc.items.[].system.damageRolls.5dg187exzjh2fgjjq51o} - damage : string {Actor.npc.items.[].system.damageRolls.5dg187exzjh2fgjjq51o.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.5dg187exzjh2fgjjq51o.damageType} (same value: 'bludgeoning') - [5dipoab3mpfm4fneuv6k] : object {Actor.npc.items.[].system.damageRolls.5dipoab3mpfm4fneuv6k} - damage : string {Actor.npc.items.[].system.damageRolls.5dipoab3mpfm4fneuv6k.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.5dipoab3mpfm4fneuv6k.damageType} (same value: 'piercing') - [5e72oF643vhEnYPj] : object {Actor.npc.items.[].system.damageRolls.5e72oF643vhEnYPj} - damage : string {Actor.npc.items.[].system.damageRolls.5e72oF643vhEnYPj.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.5e72oF643vhEnYPj.damageType} (same value: 'bludgeoning') - [5e991ECo6DefTVOW] : object {Actor.npc.items.[].system.damageRolls.5e991ECo6DefTVOW} - damage : string {Actor.npc.items.[].system.damageRolls.5e991ECo6DefTVOW.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.5e991ECo6DefTVOW.damageType} (same value: 'piercing') - [5endeuvv6grifqarraxp] : object {Actor.npc.items.[].system.damageRolls.5endeuvv6grifqarraxp} - damage : string {Actor.npc.items.[].system.damageRolls.5endeuvv6grifqarraxp.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.5endeuvv6grifqarraxp.damageType} (same value: 'fire') - [5erxx38qtoy6n7qh2g2o] : object {Actor.npc.items.[].system.damageRolls.5erxx38qtoy6n7qh2g2o} - damage : string {Actor.npc.items.[].system.damageRolls.5erxx38qtoy6n7qh2g2o.damage} (2 different values) - '3d12+16' (x1) - '4d12+18' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5erxx38qtoy6n7qh2g2o.damageType} (same value: 'piercing') - [5f0LATFnUPdr8L5Q] : object {Actor.npc.items.[].system.damageRolls.5f0LATFnUPdr8L5Q} - damage : string {Actor.npc.items.[].system.damageRolls.5f0LATFnUPdr8L5Q.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5f0LATFnUPdr8L5Q.damageType} (same value: 'bludgeoning') - [5f5mhz6khnref58xou17] : object {Actor.npc.items.[].system.damageRolls.5f5mhz6khnref58xou17} - damage : string {Actor.npc.items.[].system.damageRolls.5f5mhz6khnref58xou17.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.5f5mhz6khnref58xou17.damageType} (same value: 'slashing') - [5fcLz5SeVDrdpQvi] : object {Actor.npc.items.[].system.damageRolls.5fcLz5SeVDrdpQvi} - damage : string {Actor.npc.items.[].system.damageRolls.5fcLz5SeVDrdpQvi.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5fcLz5SeVDrdpQvi.damageType} (same value: 'piercing') - [5fp1EMDgW475Zd4L] : object {Actor.npc.items.[].system.damageRolls.5fp1EMDgW475Zd4L} - damage : string {Actor.npc.items.[].system.damageRolls.5fp1EMDgW475Zd4L.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5fp1EMDgW475Zd4L.damageType} (same value: 'acid') - [5fqe1sm6p9b2px7tah58] : object {Actor.npc.items.[].system.damageRolls.5fqe1sm6p9b2px7tah58} - damage : string {Actor.npc.items.[].system.damageRolls.5fqe1sm6p9b2px7tah58.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.5fqe1sm6p9b2px7tah58.damageType} (same value: 'piercing') - [5fvjv8kzg69c928kgy74] : object {Actor.npc.items.[].system.damageRolls.5fvjv8kzg69c928kgy74} - damage : string {Actor.npc.items.[].system.damageRolls.5fvjv8kzg69c928kgy74.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.5fvjv8kzg69c928kgy74.damageType} (same value: 'piercing') - [5gi8m3sp7duyj71iv38t] : object {Actor.npc.items.[].system.damageRolls.5gi8m3sp7duyj71iv38t} - damage : string {Actor.npc.items.[].system.damageRolls.5gi8m3sp7duyj71iv38t.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.5gi8m3sp7duyj71iv38t.damageType} (same value: 'piercing') - [5gw8t6qio4g1g3p8obuk] : object {Actor.npc.items.[].system.damageRolls.5gw8t6qio4g1g3p8obuk} - damage : string {Actor.npc.items.[].system.damageRolls.5gw8t6qio4g1g3p8obuk.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.5gw8t6qio4g1g3p8obuk.damageType} (same value: 'sonic') - [5gyt9361vlgk0oa54i93] : object {Actor.npc.items.[].system.damageRolls.5gyt9361vlgk0oa54i93} - damage : string {Actor.npc.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (8 different values) - '1d4+1' (x4) - '1d6+1' (x3) - '1d6-1' (x1) - '1d8+3' (x1) - '1d8+5' (x1) - '1d6+3' (x1) - '1d4+2' (x1) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: 'slashing') - [5gz2vsUBcxL8WnP7] : object {Actor.npc.items.[].system.damageRolls.5gz2vsUBcxL8WnP7} - damage : string {Actor.npc.items.[].system.damageRolls.5gz2vsUBcxL8WnP7.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.5gz2vsUBcxL8WnP7.damageType} (same value: 'slashing') - [5h0zbo2xOUbINKyv] : object {Actor.npc.items.[].system.damageRolls.5h0zbo2xOUbINKyv} - damage : string {Actor.npc.items.[].system.damageRolls.5h0zbo2xOUbINKyv.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5h0zbo2xOUbINKyv.damageType} (same value: 'void') - [5h43Nt5ilvN8Bs6V] : object {Actor.npc.items.[].system.damageRolls.5h43Nt5ilvN8Bs6V} - damage : string {Actor.npc.items.[].system.damageRolls.5h43Nt5ilvN8Bs6V.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.5h43Nt5ilvN8Bs6V.damageType} (same value: 'piercing') - [5h4fqol4p7hu5fhjh6ik] : object {Actor.npc.items.[].system.damageRolls.5h4fqol4p7hu5fhjh6ik} - damage : string {Actor.npc.items.[].system.damageRolls.5h4fqol4p7hu5fhjh6ik.damage} (same value: '2d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.5h4fqol4p7hu5fhjh6ik.damageType} (same value: 'piercing') - [5hcq3rn6ideqp792z3v9] : object {Actor.npc.items.[].system.damageRolls.5hcq3rn6ideqp792z3v9} - damage : string {Actor.npc.items.[].system.damageRolls.5hcq3rn6ideqp792z3v9.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5hcq3rn6ideqp792z3v9.damageType} (same value: 'slashing') - [5hwjhzy1oyp29tihsjwa] : object {Actor.npc.items.[].system.damageRolls.5hwjhzy1oyp29tihsjwa} - damage : string {Actor.npc.items.[].system.damageRolls.5hwjhzy1oyp29tihsjwa.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.5hwjhzy1oyp29tihsjwa.damageType} (same value: 'slashing') - [5imlnb7opgqbf35t319q] : object {Actor.npc.items.[].system.damageRolls.5imlnb7opgqbf35t319q} - damage : string {Actor.npc.items.[].system.damageRolls.5imlnb7opgqbf35t319q.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.5imlnb7opgqbf35t319q.damageType} (same value: 'piercing') - [5ir1nmqrvnmc21rqz103] : object {Actor.npc.items.[].system.damageRolls.5ir1nmqrvnmc21rqz103} - damage : string {Actor.npc.items.[].system.damageRolls.5ir1nmqrvnmc21rqz103.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5ir1nmqrvnmc21rqz103.damageType} (same value: 'slashing') - [5ir7jgpayZrgzR3i] : object {Actor.npc.items.[].system.damageRolls.5ir7jgpayZrgzR3i} - damage : string {Actor.npc.items.[].system.damageRolls.5ir7jgpayZrgzR3i.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.5ir7jgpayZrgzR3i.damageType} (same value: 'piercing') - [5jmlog5wt3uuz05fiaux] : object {Actor.npc.items.[].system.damageRolls.5jmlog5wt3uuz05fiaux} - damage : string {Actor.npc.items.[].system.damageRolls.5jmlog5wt3uuz05fiaux.damage} (same value: '4d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.5jmlog5wt3uuz05fiaux.damageType} (same value: 'void') - [5jt45mn5kwiv67j36531] : object {Actor.npc.items.[].system.damageRolls.5jt45mn5kwiv67j36531} - damage : string {Actor.npc.items.[].system.damageRolls.5jt45mn5kwiv67j36531.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5jt45mn5kwiv67j36531.damageType} (same value: 'slashing') - [5jtHId3vWMTI0aFJ] : object {Actor.npc.items.[].system.damageRolls.5jtHId3vWMTI0aFJ} - damage : string {Actor.npc.items.[].system.damageRolls.5jtHId3vWMTI0aFJ.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.5jtHId3vWMTI0aFJ.damageType} (same value: 'sonic') - [5k63LHIlJE6mlflu] : object {Actor.npc.items.[].system.damageRolls.5k63LHIlJE6mlflu} - damage : string {Actor.npc.items.[].system.damageRolls.5k63LHIlJE6mlflu.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.5k63LHIlJE6mlflu.damageType} (same value: 'mental') - [5k8ueo2neqs92iyc9eow] : object {Actor.npc.items.[].system.damageRolls.5k8ueo2neqs92iyc9eow} - damage : string {Actor.npc.items.[].system.damageRolls.5k8ueo2neqs92iyc9eow.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5k8ueo2neqs92iyc9eow.damageType} (same value: 'fire') - [5kb9d4d118ue9qqi83sp] : object {Actor.npc.items.[].system.damageRolls.5kb9d4d118ue9qqi83sp} - damage : string {Actor.npc.items.[].system.damageRolls.5kb9d4d118ue9qqi83sp.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.5kb9d4d118ue9qqi83sp.damageType} (same value: 'piercing') - [5kepen87jqnhod2992f5] : object {Actor.npc.items.[].system.damageRolls.5kepen87jqnhod2992f5} - damage : string {Actor.npc.items.[].system.damageRolls.5kepen87jqnhod2992f5.damage} (same value: '4d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.5kepen87jqnhod2992f5.damageType} (same value: 'piercing') - [5kwehmqgo4zp9su0gtff] : object {Actor.npc.items.[].system.damageRolls.5kwehmqgo4zp9su0gtff} - damage : string {Actor.npc.items.[].system.damageRolls.5kwehmqgo4zp9su0gtff.damage} (same value: '3d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5kwehmqgo4zp9su0gtff.damageType} (same value: 'bludgeoning') - [5l472ib0pa4k0d6oiek1] : object {Actor.npc.items.[].system.damageRolls.5l472ib0pa4k0d6oiek1} - damage : string {Actor.npc.items.[].system.damageRolls.5l472ib0pa4k0d6oiek1.damage} (2 different values) - '2d4+7' (x1) - '1d4+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5l472ib0pa4k0d6oiek1.damageType} (same value: 'slashing') - [5l5wap4egw9rho57k5l2] : object {Actor.npc.items.[].system.damageRolls.5l5wap4egw9rho57k5l2} - damage : string {Actor.npc.items.[].system.damageRolls.5l5wap4egw9rho57k5l2.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5l5wap4egw9rho57k5l2.damageType} (same value: 'mental') - [5l9ov5kvnewvr1celopl] : object {Actor.npc.items.[].system.damageRolls.5l9ov5kvnewvr1celopl} - damage : string {Actor.npc.items.[].system.damageRolls.5l9ov5kvnewvr1celopl.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.5l9ov5kvnewvr1celopl.damageType} (same value: 'slashing') - [5lyjj6urpm4kdfgd1h4h] : object {Actor.npc.items.[].system.damageRolls.5lyjj6urpm4kdfgd1h4h} - damage : string {Actor.npc.items.[].system.damageRolls.5lyjj6urpm4kdfgd1h4h.damage} (same value: '4d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.5lyjj6urpm4kdfgd1h4h.damageType} (same value: 'piercing') - [5mZEEgPUkeYidJU2] : object {Actor.npc.items.[].system.damageRolls.5mZEEgPUkeYidJU2} - damage : string {Actor.npc.items.[].system.damageRolls.5mZEEgPUkeYidJU2.damage} (2 different values) - '3d4+12' (x1) - '2d4+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5mZEEgPUkeYidJU2.damageType} (same value: 'bludgeoning') - [5mjmvEUwrUYz4aOG] : object {Actor.npc.items.[].system.damageRolls.5mjmvEUwrUYz4aOG} - damage : string {Actor.npc.items.[].system.damageRolls.5mjmvEUwrUYz4aOG.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5mjmvEUwrUYz4aOG.damageType} (same value: 'fire') - [5mpyiwumgc2c7d6m22bi] : object {Actor.npc.items.[].system.damageRolls.5mpyiwumgc2c7d6m22bi} - damage : string {Actor.npc.items.[].system.damageRolls.5mpyiwumgc2c7d6m22bi.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.5mpyiwumgc2c7d6m22bi.damageType} (same value: 'slashing') - [5mqh5caji8bantxjb4i7] : object {Actor.npc.items.[].system.damageRolls.5mqh5caji8bantxjb4i7} - damage : string {Actor.npc.items.[].system.damageRolls.5mqh5caji8bantxjb4i7.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.5mqh5caji8bantxjb4i7.damageType} (same value: 'piercing') - [5npz4wo51ujxp73sxejz] : object {Actor.npc.items.[].system.damageRolls.5npz4wo51ujxp73sxejz} - damage : string {Actor.npc.items.[].system.damageRolls.5npz4wo51ujxp73sxejz.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.5npz4wo51ujxp73sxejz.damageType} (same value: 'piercing') - [5o85vt7idrbhapz3pjin] : object {Actor.npc.items.[].system.damageRolls.5o85vt7idrbhapz3pjin} - damage : string {Actor.npc.items.[].system.damageRolls.5o85vt7idrbhapz3pjin.damage} (2 different values) - '1d4' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5o85vt7idrbhapz3pjin.damageType} (same value: 'spirit') - [5oKSug8hfGmnjWr1] : object {Actor.npc.items.[].system.damageRolls.5oKSug8hfGmnjWr1} - damage : string {Actor.npc.items.[].system.damageRolls.5oKSug8hfGmnjWr1.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.5oKSug8hfGmnjWr1.damageType} (same value: 'slashing') - [5okh003ylkkk46hpgke1] : object {Actor.npc.items.[].system.damageRolls.5okh003ylkkk46hpgke1} - damage : string {Actor.npc.items.[].system.damageRolls.5okh003ylkkk46hpgke1.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.5okh003ylkkk46hpgke1.damageType} (same value: 'piercing') - [5ooxDTdUCAML6E1L] : object {Actor.npc.items.[].system.damageRolls.5ooxDTdUCAML6E1L} - damage : string {Actor.npc.items.[].system.damageRolls.5ooxDTdUCAML6E1L.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.5ooxDTdUCAML6E1L.damageType} (same value: 'bludgeoning') - [5p9q1rnbx6qpry1ciec8] : object {Actor.npc.items.[].system.damageRolls.5p9q1rnbx6qpry1ciec8} - damage : string {Actor.npc.items.[].system.damageRolls.5p9q1rnbx6qpry1ciec8.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.5p9q1rnbx6qpry1ciec8.damageType} (same value: 'force') - [5q32a67lnzpl28lu12sy] : object {Actor.npc.items.[].system.damageRolls.5q32a67lnzpl28lu12sy} - damage : string {Actor.npc.items.[].system.damageRolls.5q32a67lnzpl28lu12sy.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.5q32a67lnzpl28lu12sy.damageType} (same value: 'acid') - [5q6j0s1fgfPZ3gFn] : object {Actor.npc.items.[].system.damageRolls.5q6j0s1fgfPZ3gFn} - damage : string {Actor.npc.items.[].system.damageRolls.5q6j0s1fgfPZ3gFn.damage} (same value: '4d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.5q6j0s1fgfPZ3gFn.damageType} (same value: 'piercing') - [5qaw1otz8t3esrq6hmyf] : object {Actor.npc.items.[].system.damageRolls.5qaw1otz8t3esrq6hmyf} - damage : string {Actor.npc.items.[].system.damageRolls.5qaw1otz8t3esrq6hmyf.damage} (4 different values) - '2d8+10' (x2) - '3d6+15' (x1) - '2d8+6' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5qaw1otz8t3esrq6hmyf.damageType} (same value: 'slashing') - [5qu6gqtu4isbyru4hi37] : object {Actor.npc.items.[].system.damageRolls.5qu6gqtu4isbyru4hi37} - damage : string {Actor.npc.items.[].system.damageRolls.5qu6gqtu4isbyru4hi37.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.5qu6gqtu4isbyru4hi37.damageType} (same value: 'piercing') - [5r5nlmw0ttws4tmbp52w] : object {Actor.npc.items.[].system.damageRolls.5r5nlmw0ttws4tmbp52w} - damage : string {Actor.npc.items.[].system.damageRolls.5r5nlmw0ttws4tmbp52w.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.5r5nlmw0ttws4tmbp52w.damageType} (same value: 'bludgeoning') - [5rkwjarpobh4gc51xgpb] : object {Actor.npc.items.[].system.damageRolls.5rkwjarpobh4gc51xgpb} - damage : string {Actor.npc.items.[].system.damageRolls.5rkwjarpobh4gc51xgpb.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.5rkwjarpobh4gc51xgpb.damageType} (same value: 'piercing') - [5sigmrnlspnytqhdesv5] : object {Actor.npc.items.[].system.damageRolls.5sigmrnlspnytqhdesv5} - damage : string {Actor.npc.items.[].system.damageRolls.5sigmrnlspnytqhdesv5.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.5sigmrnlspnytqhdesv5.damageType} (same value: 'piercing') - [5sw9biiogoubvlqb1apz] : object {Actor.npc.items.[].system.damageRolls.5sw9biiogoubvlqb1apz} - damage : string {Actor.npc.items.[].system.damageRolls.5sw9biiogoubvlqb1apz.damage} (same value: '3d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.5sw9biiogoubvlqb1apz.damageType} (same value: 'piercing') - [5t9g0qvjdv4yugi5btl6] : object {Actor.npc.items.[].system.damageRolls.5t9g0qvjdv4yugi5btl6} - damage : string {Actor.npc.items.[].system.damageRolls.5t9g0qvjdv4yugi5btl6.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5t9g0qvjdv4yugi5btl6.damageType} (same value: 'piercing') - [5tfg7maqtpff48820w41] : object {Actor.npc.items.[].system.damageRolls.5tfg7maqtpff48820w41} - damage : string {Actor.npc.items.[].system.damageRolls.5tfg7maqtpff48820w41.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.5tfg7maqtpff48820w41.damageType} (same value: 'piercing') - [5tz4i48ujmrqv39rbnfc] : object {Actor.npc.items.[].system.damageRolls.5tz4i48ujmrqv39rbnfc} - damage : string {Actor.npc.items.[].system.damageRolls.5tz4i48ujmrqv39rbnfc.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.5tz4i48ujmrqv39rbnfc.damageType} (same value: 'bludgeoning') - [5u9psw69tlukqxh5vjex] : object {Actor.npc.items.[].system.damageRolls.5u9psw69tlukqxh5vjex} - damage : string {Actor.npc.items.[].system.damageRolls.5u9psw69tlukqxh5vjex.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.5u9psw69tlukqxh5vjex.damageType} (same value: 'piercing') - [5uMHjC43IapeRctK] : object {Actor.npc.items.[].system.damageRolls.5uMHjC43IapeRctK} - damage : string {Actor.npc.items.[].system.damageRolls.5uMHjC43IapeRctK.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.5uMHjC43IapeRctK.damageType} (same value: 'bludgeoning') - [5uqci0eslbwi8pt8] : object {Actor.npc.items.[].system.damageRolls.5uqci0eslbwi8pt8} - damage : string {Actor.npc.items.[].system.damageRolls.5uqci0eslbwi8pt8.damage} (same value: '2d10 + 5') - damageType : string {Actor.npc.items.[].system.damageRolls.5uqci0eslbwi8pt8.damageType} (same value: 'bludgeoning') - [5uxvu1g7fx9pjkv77u5t] : object {Actor.npc.items.[].system.damageRolls.5uxvu1g7fx9pjkv77u5t} - damage : string {Actor.npc.items.[].system.damageRolls.5uxvu1g7fx9pjkv77u5t.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.5uxvu1g7fx9pjkv77u5t.damageType} (same value: 'piercing') - [5v7qFd8MsaBdp8Pb] : object {Actor.npc.items.[].system.damageRolls.5v7qFd8MsaBdp8Pb} - damage : string {Actor.npc.items.[].system.damageRolls.5v7qFd8MsaBdp8Pb.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.5v7qFd8MsaBdp8Pb.damageType} (same value: 'piercing') - [5vb96ejd3x8xwl4yuxs9] : object {Actor.npc.items.[].system.damageRolls.5vb96ejd3x8xwl4yuxs9} - damage : string {Actor.npc.items.[].system.damageRolls.5vb96ejd3x8xwl4yuxs9.damage} (same value: '4d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.5vb96ejd3x8xwl4yuxs9.damageType} (same value: 'force') - [5vhy102zi1pk6rzzs99m] : object {Actor.npc.items.[].system.damageRolls.5vhy102zi1pk6rzzs99m} - damage : string {Actor.npc.items.[].system.damageRolls.5vhy102zi1pk6rzzs99m.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.5vhy102zi1pk6rzzs99m.damageType} (same value: 'bludgeoning') - [5vk9scpknf452dpq8rlf] : object {Actor.npc.items.[].system.damageRolls.5vk9scpknf452dpq8rlf} - damage : string {Actor.npc.items.[].system.damageRolls.5vk9scpknf452dpq8rlf.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5vk9scpknf452dpq8rlf.damageType} (same value: 'bludgeoning') - [5wVZjDLkzE5GJTGi] : object {Actor.npc.items.[].system.damageRolls.5wVZjDLkzE5GJTGi} - category : string {Actor.npc.items.[].system.damageRolls.5wVZjDLkzE5GJTGi.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.5wVZjDLkzE5GJTGi.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5wVZjDLkzE5GJTGi.damageType} (same value: 'bleed') - [5wqc6k55k789nsld] : object {Actor.npc.items.[].system.damageRolls.5wqc6k55k789nsld} - damage : string {Actor.npc.items.[].system.damageRolls.5wqc6k55k789nsld.damage} (same value: '1d4 + 1') - damageType : string {Actor.npc.items.[].system.damageRolls.5wqc6k55k789nsld.damageType} (same value: 'bludgeoning') - [5wu6ukCXEIfCddSA] : object {Actor.npc.items.[].system.damageRolls.5wu6ukCXEIfCddSA} - category : string {Actor.npc.items.[].system.damageRolls.5wu6ukCXEIfCddSA.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.5wu6ukCXEIfCddSA.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.5wu6ukCXEIfCddSA.damageType} (same value: 'bleed') - [5x5oqhshrlmp1j5b1fvr] : object {Actor.npc.items.[].system.damageRolls.5x5oqhshrlmp1j5b1fvr} - damage : string {Actor.npc.items.[].system.damageRolls.5x5oqhshrlmp1j5b1fvr.damage} (2 different values) - '3d12+18' (x1) - '3d12+16' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5x5oqhshrlmp1j5b1fvr.damageType} (same value: 'bludgeoning') - [5xc8w7c1v74ddz6tvsc2] : object {Actor.npc.items.[].system.damageRolls.5xc8w7c1v74ddz6tvsc2} - damage : string {Actor.npc.items.[].system.damageRolls.5xc8w7c1v74ddz6tvsc2.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.5xc8w7c1v74ddz6tvsc2.damageType} (same value: 'bludgeoning') - [5xm3saw9bgqazveoqa1v] : object {Actor.npc.items.[].system.damageRolls.5xm3saw9bgqazveoqa1v} - damage : string {Actor.npc.items.[].system.damageRolls.5xm3saw9bgqazveoqa1v.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.5xm3saw9bgqazveoqa1v.damageType} (same value: 'slashing') - [5xrmj5brkjqf9ghay3y4] : object {Actor.npc.items.[].system.damageRolls.5xrmj5brkjqf9ghay3y4} - damage : string {Actor.npc.items.[].system.damageRolls.5xrmj5brkjqf9ghay3y4.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.5xrmj5brkjqf9ghay3y4.damageType} (same value: 'bludgeoning') - [5xs46f82ma91spxfqe3r] : object {Actor.npc.items.[].system.damageRolls.5xs46f82ma91spxfqe3r} - damage : string {Actor.npc.items.[].system.damageRolls.5xs46f82ma91spxfqe3r.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.5xs46f82ma91spxfqe3r.damageType} (same value: 'piercing') - [5y5txwy0bnid5x2kpoht] : object {Actor.npc.items.[].system.damageRolls.5y5txwy0bnid5x2kpoht} - damage : string {Actor.npc.items.[].system.damageRolls.5y5txwy0bnid5x2kpoht.damage} (same value: '1d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5y5txwy0bnid5x2kpoht.damageType} (same value: 'bludgeoning') - [5y9t31ed4up7bew9ghdh] : object {Actor.npc.items.[].system.damageRolls.5y9t31ed4up7bew9ghdh} - damage : string {Actor.npc.items.[].system.damageRolls.5y9t31ed4up7bew9ghdh.damage} (3 different values) - '1d10+5' (x2) - '2d6+13' (x1) - '1d10+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5y9t31ed4up7bew9ghdh.damageType} (same value: 'slashing') - [5yb7s07ieggfb8hvftbm] : object {Actor.npc.items.[].system.damageRolls.5yb7s07ieggfb8hvftbm} - damage : string {Actor.npc.items.[].system.damageRolls.5yb7s07ieggfb8hvftbm.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.5yb7s07ieggfb8hvftbm.damageType} (same value: 'piercing') - [5ynt40jlbpfyndu2sv3v] : object {Actor.npc.items.[].system.damageRolls.5ynt40jlbpfyndu2sv3v} - damage : string {Actor.npc.items.[].system.damageRolls.5ynt40jlbpfyndu2sv3v.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.5ynt40jlbpfyndu2sv3v.damageType} (same value: 'acid') - [5z0jn95nzbfy6fl9mffu] : object {Actor.npc.items.[].system.damageRolls.5z0jn95nzbfy6fl9mffu} - damage : string {Actor.npc.items.[].system.damageRolls.5z0jn95nzbfy6fl9mffu.damage} (same value: '2d10+1') - damageType : string {Actor.npc.items.[].system.damageRolls.5z0jn95nzbfy6fl9mffu.damageType} (same value: 'bludgeoning') - [5z1e0H4xNyMR5mV6] : object {Actor.npc.items.[].system.damageRolls.5z1e0H4xNyMR5mV6} - damage : string {Actor.npc.items.[].system.damageRolls.5z1e0H4xNyMR5mV6.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.5z1e0H4xNyMR5mV6.damageType} (same value: 'slashing') - [5z2aegs9w0r0n92d8sfl] : object {Actor.npc.items.[].system.damageRolls.5z2aegs9w0r0n92d8sfl} - damage : string {Actor.npc.items.[].system.damageRolls.5z2aegs9w0r0n92d8sfl.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.5z2aegs9w0r0n92d8sfl.damageType} (same value: 'piercing') - [5z9t5lh2fzlgntp1m8lp] : object {Actor.npc.items.[].system.damageRolls.5z9t5lh2fzlgntp1m8lp} - damage : string {Actor.npc.items.[].system.damageRolls.5z9t5lh2fzlgntp1m8lp.damage} (same value: '1d10+2') - damageType : string {Actor.npc.items.[].system.damageRolls.5z9t5lh2fzlgntp1m8lp.damageType} (same value: 'piercing') - [5zRJ58mYwZf6CHjp] : object {Actor.npc.items.[].system.damageRolls.5zRJ58mYwZf6CHjp} - damage : string {Actor.npc.items.[].system.damageRolls.5zRJ58mYwZf6CHjp.damage} (2 different values) - '1d6+5' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.5zRJ58mYwZf6CHjp.damageType} (same value: 'piercing') - [5zc81tz9Av5b89YP] : object {Actor.npc.items.[].system.damageRolls.5zc81tz9Av5b89YP} - damage : string {Actor.npc.items.[].system.damageRolls.5zc81tz9Av5b89YP.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.5zc81tz9Av5b89YP.damageType} (same value: 'bludgeoning') - [5zntkp1m115v5ieif21n] : object {Actor.npc.items.[].system.damageRolls.5zntkp1m115v5ieif21n} - damage : string {Actor.npc.items.[].system.damageRolls.5zntkp1m115v5ieif21n.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.5zntkp1m115v5ieif21n.damageType} (same value: 'piercing') - [5zqsmge2a7e3wu6up436] : object {Actor.npc.items.[].system.damageRolls.5zqsmge2a7e3wu6up436} - damage : string {Actor.npc.items.[].system.damageRolls.5zqsmge2a7e3wu6up436.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.5zqsmge2a7e3wu6up436.damageType} (same value: 'void') - [5zytu4evzlohazm3jc2x] : object {Actor.npc.items.[].system.damageRolls.5zytu4evzlohazm3jc2x} - damage : string {Actor.npc.items.[].system.damageRolls.5zytu4evzlohazm3jc2x.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.5zytu4evzlohazm3jc2x.damageType} (same value: 'bludgeoning') - [60bBBYefoklKC864] : object {Actor.npc.items.[].system.damageRolls.60bBBYefoklKC864} - category : string {Actor.npc.items.[].system.damageRolls.60bBBYefoklKC864.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.60bBBYefoklKC864.damage} (same value: '7') - damageType : string {Actor.npc.items.[].system.damageRolls.60bBBYefoklKC864.damageType} (same value: 'fire') - [60jmewet39m7ja1hbjeq] : object {Actor.npc.items.[].system.damageRolls.60jmewet39m7ja1hbjeq} - damage : string {Actor.npc.items.[].system.damageRolls.60jmewet39m7ja1hbjeq.damage} (same value: '3d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.60jmewet39m7ja1hbjeq.damageType} (same value: 'bludgeoning') - [60lVMS7OQ4RHwbKW] : object {Actor.npc.items.[].system.damageRolls.60lVMS7OQ4RHwbKW} - damage : string {Actor.npc.items.[].system.damageRolls.60lVMS7OQ4RHwbKW.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.60lVMS7OQ4RHwbKW.damageType} (same value: 'piercing') - [60my7fbkm1tuttnmtcb3] : object {Actor.npc.items.[].system.damageRolls.60my7fbkm1tuttnmtcb3} - damage : string {Actor.npc.items.[].system.damageRolls.60my7fbkm1tuttnmtcb3.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.60my7fbkm1tuttnmtcb3.damageType} (same value: 'spirit') - [61lsic0kel9pqa653x6y] : object {Actor.npc.items.[].system.damageRolls.61lsic0kel9pqa653x6y} - damage : string {Actor.npc.items.[].system.damageRolls.61lsic0kel9pqa653x6y.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.61lsic0kel9pqa653x6y.damageType} (same value: 'slashing') - [61td54g1fpe2obzgd1ai] : object {Actor.npc.items.[].system.damageRolls.61td54g1fpe2obzgd1ai} - damage : string {Actor.npc.items.[].system.damageRolls.61td54g1fpe2obzgd1ai.damage} (same value: '3d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.61td54g1fpe2obzgd1ai.damageType} (same value: 'slashing') - [61u4v3czfap3j7wix8kk] : object {Actor.npc.items.[].system.damageRolls.61u4v3czfap3j7wix8kk} - damage : string {Actor.npc.items.[].system.damageRolls.61u4v3czfap3j7wix8kk.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.61u4v3czfap3j7wix8kk.damageType} (same value: 'piercing') - [61wiYmcynV1BMvyU] : object {Actor.npc.items.[].system.damageRolls.61wiYmcynV1BMvyU} - damage : string {Actor.npc.items.[].system.damageRolls.61wiYmcynV1BMvyU.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.61wiYmcynV1BMvyU.damageType} (same value: 'slashing') - [6283fieltxwavj1plyh6] : object {Actor.npc.items.[].system.damageRolls.6283fieltxwavj1plyh6} - damage : string {Actor.npc.items.[].system.damageRolls.6283fieltxwavj1plyh6.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6283fieltxwavj1plyh6.damageType} (4 different values) - 'acid' (x2) - 'cold' (x1) - 'fire' (x1) - 'void' (x1) - [62eitohljqb7c6n4vfvp] : object {Actor.npc.items.[].system.damageRolls.62eitohljqb7c6n4vfvp} - damage : string {Actor.npc.items.[].system.damageRolls.62eitohljqb7c6n4vfvp.damage} (same value: '2d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.62eitohljqb7c6n4vfvp.damageType} (same value: 'piercing') - [62ixc0hj6jhpay3rfnnd] : object {Actor.npc.items.[].system.damageRolls.62ixc0hj6jhpay3rfnnd} - damage : string {Actor.npc.items.[].system.damageRolls.62ixc0hj6jhpay3rfnnd.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.62ixc0hj6jhpay3rfnnd.damageType} (same value: 'acid') - [633754BzTtefa4Xk] : object {Actor.npc.items.[].system.damageRolls.633754BzTtefa4Xk} - damage : string {Actor.npc.items.[].system.damageRolls.633754BzTtefa4Xk.damage} (same value: '4d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.633754BzTtefa4Xk.damageType} (same value: 'bludgeoning') - [63Bho2Dp5yS1itzi] : object {Actor.npc.items.[].system.damageRolls.63Bho2Dp5yS1itzi} - damage : string {Actor.npc.items.[].system.damageRolls.63Bho2Dp5yS1itzi.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.63Bho2Dp5yS1itzi.damageType} (same value: 'electricity') - [63tg9453f5wzwoxp7l5ewq] : object {Actor.npc.items.[].system.damageRolls.63tg9453f5wzwoxp7l5ewq} - damage : string {Actor.npc.items.[].system.damageRolls.63tg9453f5wzwoxp7l5ewq.damage} (same value: '2d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.63tg9453f5wzwoxp7l5ewq.damageType} (same value: 'piercing') - [6440wzcih26as4dwtjum] : object {Actor.npc.items.[].system.damageRolls.6440wzcih26as4dwtjum} - damage : string {Actor.npc.items.[].system.damageRolls.6440wzcih26as4dwtjum.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6440wzcih26as4dwtjum.damageType} (same value: 'bludgeoning') - [6454vrdmls5bn42ledxw] : object {Actor.npc.items.[].system.damageRolls.6454vrdmls5bn42ledxw} - damage : string {Actor.npc.items.[].system.damageRolls.6454vrdmls5bn42ledxw.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.6454vrdmls5bn42ledxw.damageType} (same value: 'piercing') - [654xf4j3t1iqo2ko72qs] : object {Actor.npc.items.[].system.damageRolls.654xf4j3t1iqo2ko72qs} - damage : string {Actor.npc.items.[].system.damageRolls.654xf4j3t1iqo2ko72qs.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.654xf4j3t1iqo2ko72qs.damageType} (same value: 'slashing') - [666mk8esy5rmiun6d49e] : object {Actor.npc.items.[].system.damageRolls.666mk8esy5rmiun6d49e} - damage : string {Actor.npc.items.[].system.damageRolls.666mk8esy5rmiun6d49e.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.666mk8esy5rmiun6d49e.damageType} (same value: 'bludgeoning') - [667kdad8t0nq72l9yoxz] : object {Actor.npc.items.[].system.damageRolls.667kdad8t0nq72l9yoxz} - damage : string {Actor.npc.items.[].system.damageRolls.667kdad8t0nq72l9yoxz.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.667kdad8t0nq72l9yoxz.damageType} (same value: 'bludgeoning') - [66i94s07fvve6sy8mqwbr] : object {Actor.npc.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr} - damage : string {Actor.npc.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damageType} (same value: 'bludgeoning') - [66k7ifymz6rp46x0pyh2] : object {Actor.npc.items.[].system.damageRolls.66k7ifymz6rp46x0pyh2} - damage : string {Actor.npc.items.[].system.damageRolls.66k7ifymz6rp46x0pyh2.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.66k7ifymz6rp46x0pyh2.damageType} (same value: 'slashing') - [675ematbrwim1brnp232] : object {Actor.npc.items.[].system.damageRolls.675ematbrwim1brnp232} - damage : string {Actor.npc.items.[].system.damageRolls.675ematbrwim1brnp232.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.675ematbrwim1brnp232.damageType} (same value: 'bludgeoning') - [679wx488l781ja2iwf26] : object {Actor.npc.items.[].system.damageRolls.679wx488l781ja2iwf26} - damage : string {Actor.npc.items.[].system.damageRolls.679wx488l781ja2iwf26.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.679wx488l781ja2iwf26.damageType} (same value: 'piercing') - [67da6g61kmn3ce7hji38] : object {Actor.npc.items.[].system.damageRolls.67da6g61kmn3ce7hji38} - damage : string {Actor.npc.items.[].system.damageRolls.67da6g61kmn3ce7hji38.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.67da6g61kmn3ce7hji38.damageType} (same value: 'piercing') - [67fIkIU7BHhpPh0m] : object {Actor.npc.items.[].system.damageRolls.67fIkIU7BHhpPh0m} - category : string {Actor.npc.items.[].system.damageRolls.67fIkIU7BHhpPh0m.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.67fIkIU7BHhpPh0m.damage} (2 different values) - '1d6' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.67fIkIU7BHhpPh0m.damageType} (same value: 'cold') - [686mpza70aj09c5l6hi3] : object {Actor.npc.items.[].system.damageRolls.686mpza70aj09c5l6hi3} - damage : string {Actor.npc.items.[].system.damageRolls.686mpza70aj09c5l6hi3.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.686mpza70aj09c5l6hi3.damageType} (same value: 'piercing') - [686o1ballp548q31xv2x] : object {Actor.npc.items.[].system.damageRolls.686o1ballp548q31xv2x} - damage : string {Actor.npc.items.[].system.damageRolls.686o1ballp548q31xv2x.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.686o1ballp548q31xv2x.damageType} (same value: 'slashing') - [68i6d6icjny0tax7] : object {Actor.npc.items.[].system.damageRolls.68i6d6icjny0tax7} - damage : string {Actor.npc.items.[].system.damageRolls.68i6d6icjny0tax7.damage} (same value: '1d4 + 8') - damageType : string {Actor.npc.items.[].system.damageRolls.68i6d6icjny0tax7.damageType} (same value: 'piercing') - [68qfbfokaru9x3oi4p3v] : object {Actor.npc.items.[].system.damageRolls.68qfbfokaru9x3oi4p3v} - damage : string {Actor.npc.items.[].system.damageRolls.68qfbfokaru9x3oi4p3v.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.68qfbfokaru9x3oi4p3v.damageType} (same value: 'slashing') - [69hkll605ixirsw2qzda] : object {Actor.npc.items.[].system.damageRolls.69hkll605ixirsw2qzda} - damage : string {Actor.npc.items.[].system.damageRolls.69hkll605ixirsw2qzda.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.69hkll605ixirsw2qzda.damageType} (same value: 'piercing') - [69ia2sk9fho9tunmofde] : object {Actor.npc.items.[].system.damageRolls.69ia2sk9fho9tunmofde} - damage : string {Actor.npc.items.[].system.damageRolls.69ia2sk9fho9tunmofde.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.69ia2sk9fho9tunmofde.damageType} (same value: 'slashing') - [69q3icwohrlwwe927bd0] : object {Actor.npc.items.[].system.damageRolls.69q3icwohrlwwe927bd0} - damage : string {Actor.npc.items.[].system.damageRolls.69q3icwohrlwwe927bd0.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.69q3icwohrlwwe927bd0.damageType} (same value: 'piercing') - [6CunWX2Pr5JhOUEK] : object {Actor.npc.items.[].system.damageRolls.6CunWX2Pr5JhOUEK} - damage : string {Actor.npc.items.[].system.damageRolls.6CunWX2Pr5JhOUEK.damage} (same value: '3d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.6CunWX2Pr5JhOUEK.damageType} (same value: 'piercing') - [6DbPPiURMyuZu2Yw] : object {Actor.npc.items.[].system.damageRolls.6DbPPiURMyuZu2Yw} - category : string {Actor.npc.items.[].system.damageRolls.6DbPPiURMyuZu2Yw.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.6DbPPiURMyuZu2Yw.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6DbPPiURMyuZu2Yw.damageType} (same value: 'bleed') - [6Dh8kXAbrlCwRtX1] : object {Actor.npc.items.[].system.damageRolls.6Dh8kXAbrlCwRtX1} - damage : string {Actor.npc.items.[].system.damageRolls.6Dh8kXAbrlCwRtX1.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.6Dh8kXAbrlCwRtX1.damageType} (same value: 'slashing') - [6E4gX63BMvAt4WVt] : object {Actor.npc.items.[].system.damageRolls.6E4gX63BMvAt4WVt} - damage : string {Actor.npc.items.[].system.damageRolls.6E4gX63BMvAt4WVt.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.6E4gX63BMvAt4WVt.damageType} (same value: 'bludgeoning') - [6Gl57ksYNOxzt8qt] : object {Actor.npc.items.[].system.damageRolls.6Gl57ksYNOxzt8qt} - damage : string {Actor.npc.items.[].system.damageRolls.6Gl57ksYNOxzt8qt.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.6Gl57ksYNOxzt8qt.damageType} (same value: 'bludgeoning') - [6H93EuTBHzgljNzu] : object {Actor.npc.items.[].system.damageRolls.6H93EuTBHzgljNzu} - damage : string {Actor.npc.items.[].system.damageRolls.6H93EuTBHzgljNzu.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.6H93EuTBHzgljNzu.damageType} (same value: 'bludgeoning') - [6HyALdDEcVAWr14r] : object {Actor.npc.items.[].system.damageRolls.6HyALdDEcVAWr14r} - damage : string {Actor.npc.items.[].system.damageRolls.6HyALdDEcVAWr14r.damage} (2 different values) - '2d6+10' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6HyALdDEcVAWr14r.damageType} (same value: 'piercing') - [6I9oQe6Vnr0SQPSH] : object {Actor.npc.items.[].system.damageRolls.6I9oQe6Vnr0SQPSH} - damage : string {Actor.npc.items.[].system.damageRolls.6I9oQe6Vnr0SQPSH.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6I9oQe6Vnr0SQPSH.damageType} (same value: 'slashing') - [6JM0TnmJYmz28iDw] : object {Actor.npc.items.[].system.damageRolls.6JM0TnmJYmz28iDw} - damage : string {Actor.npc.items.[].system.damageRolls.6JM0TnmJYmz28iDw.damage} (2 different values) - '1d8+9' (x2) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6JM0TnmJYmz28iDw.damageType} (same value: 'bludgeoning') - [6JoXSF2qrQk5ycK8] : object {Actor.npc.items.[].system.damageRolls.6JoXSF2qrQk5ycK8} - damage : string {Actor.npc.items.[].system.damageRolls.6JoXSF2qrQk5ycK8.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.6JoXSF2qrQk5ycK8.damageType} (same value: 'piercing') - [6KgHLPPPPosDvzrx] : object {Actor.npc.items.[].system.damageRolls.6KgHLPPPPosDvzrx} - damage : string {Actor.npc.items.[].system.damageRolls.6KgHLPPPPosDvzrx.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.6KgHLPPPPosDvzrx.damageType} (same value: 'piercing') - [6MCwrTWGWA6PEOwT] : object {Actor.npc.items.[].system.damageRolls.6MCwrTWGWA6PEOwT} - damage : string {Actor.npc.items.[].system.damageRolls.6MCwrTWGWA6PEOwT.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.6MCwrTWGWA6PEOwT.damageType} (same value: 'bludgeoning') - [6MDBpdcmVFfn8GG6] : object {Actor.npc.items.[].system.damageRolls.6MDBpdcmVFfn8GG6} - damage : string {Actor.npc.items.[].system.damageRolls.6MDBpdcmVFfn8GG6.damage} (2 different values) - '1d6+1' (x1) - '1d4-1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6MDBpdcmVFfn8GG6.damageType} (same value: 'slashing') - [6NAHzqfeK0A4poNF] : object {Actor.npc.items.[].system.damageRolls.6NAHzqfeK0A4poNF} - damage : string {Actor.npc.items.[].system.damageRolls.6NAHzqfeK0A4poNF.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6NAHzqfeK0A4poNF.damageType} (same value: 'piercing') - [6O2a7Rcz5wKkMkIe] : object {Actor.npc.items.[].system.damageRolls.6O2a7Rcz5wKkMkIe} - damage : string {Actor.npc.items.[].system.damageRolls.6O2a7Rcz5wKkMkIe.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.6O2a7Rcz5wKkMkIe.damageType} (same value: 'mental') - [6P2qyhEdjziqBkmJ] : object {Actor.npc.items.[].system.damageRolls.6P2qyhEdjziqBkmJ} - damage : string {Actor.npc.items.[].system.damageRolls.6P2qyhEdjziqBkmJ.damage} (2 different values) - '1d4+2' (x1) - '2d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6P2qyhEdjziqBkmJ.damageType} (same value: 'piercing') - [6P949KFF6THLOm6u] : object {Actor.npc.items.[].system.damageRolls.6P949KFF6THLOm6u} - damage : string {Actor.npc.items.[].system.damageRolls.6P949KFF6THLOm6u.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.6P949KFF6THLOm6u.damageType} (same value: 'piercing') - [6PKmrB13EndchtXh] : object {Actor.npc.items.[].system.damageRolls.6PKmrB13EndchtXh} - damage : string {Actor.npc.items.[].system.damageRolls.6PKmrB13EndchtXh.damage} (same value: '4d8') - damageType : string {Actor.npc.items.[].system.damageRolls.6PKmrB13EndchtXh.damageType} (2 different values) - 'acid' (x1) - 'electricity' (x1) - [6QGmi8kpwnUYObmK] : object {Actor.npc.items.[].system.damageRolls.6QGmi8kpwnUYObmK} - damage : string {Actor.npc.items.[].system.damageRolls.6QGmi8kpwnUYObmK.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.6QGmi8kpwnUYObmK.damageType} (same value: 'piercing') - [6QoujguM0gawDs1f] : object {Actor.npc.items.[].system.damageRolls.6QoujguM0gawDs1f} - category : string {Actor.npc.items.[].system.damageRolls.6QoujguM0gawDs1f.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.6QoujguM0gawDs1f.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.6QoujguM0gawDs1f.damageType} (same value: 'bleed') - [6QvulKn37Ij7yAdH] : object {Actor.npc.items.[].system.damageRolls.6QvulKn37Ij7yAdH} - category : string {Actor.npc.items.[].system.damageRolls.6QvulKn37Ij7yAdH.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.6QvulKn37Ij7yAdH.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6QvulKn37Ij7yAdH.damageType} (same value: 'bleed') - [6S0E198b3ZzFvii4] : object {Actor.npc.items.[].system.damageRolls.6S0E198b3ZzFvii4} - damage : string {Actor.npc.items.[].system.damageRolls.6S0E198b3ZzFvii4.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.6S0E198b3ZzFvii4.damageType} (same value: 'bludgeoning') - [6TEybT1An5sznXJd] : object {Actor.npc.items.[].system.damageRolls.6TEybT1An5sznXJd} - damage : string {Actor.npc.items.[].system.damageRolls.6TEybT1An5sznXJd.damage} (same value: '4d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.6TEybT1An5sznXJd.damageType} (same value: 'fire') - [6TcreszbhXHxrWES] : object {Actor.npc.items.[].system.damageRolls.6TcreszbhXHxrWES} - damage : string {Actor.npc.items.[].system.damageRolls.6TcreszbhXHxrWES.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6TcreszbhXHxrWES.damageType} (same value: 'piercing') - [6TkQwWWw1WlIOPFJ] : object {Actor.npc.items.[].system.damageRolls.6TkQwWWw1WlIOPFJ} - damage : string {Actor.npc.items.[].system.damageRolls.6TkQwWWw1WlIOPFJ.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.6TkQwWWw1WlIOPFJ.damageType} (same value: 'piercing') - [6TvhC7y1YKq7VPfs] : object {Actor.npc.items.[].system.damageRolls.6TvhC7y1YKq7VPfs} - damage : string {Actor.npc.items.[].system.damageRolls.6TvhC7y1YKq7VPfs.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6TvhC7y1YKq7VPfs.damageType} (same value: 'spirit') - [6UcXKCIoGZcXML9l] : object {Actor.npc.items.[].system.damageRolls.6UcXKCIoGZcXML9l} - damage : string {Actor.npc.items.[].system.damageRolls.6UcXKCIoGZcXML9l.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.6UcXKCIoGZcXML9l.damageType} (same value: 'fire') - [6VOuc0qAtMihKFCk] : object {Actor.npc.items.[].system.damageRolls.6VOuc0qAtMihKFCk} - damage : string {Actor.npc.items.[].system.damageRolls.6VOuc0qAtMihKFCk.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.6VOuc0qAtMihKFCk.damageType} (same value: 'piercing') - [6VQOODdU9o41tHRO] : object {Actor.npc.items.[].system.damageRolls.6VQOODdU9o41tHRO} - damage : string {Actor.npc.items.[].system.damageRolls.6VQOODdU9o41tHRO.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.6VQOODdU9o41tHRO.damageType} (same value: 'sonic') - [6XTdiDALqr6aRDyS] : object {Actor.npc.items.[].system.damageRolls.6XTdiDALqr6aRDyS} - damage : string {Actor.npc.items.[].system.damageRolls.6XTdiDALqr6aRDyS.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6XTdiDALqr6aRDyS.damageType} (same value: 'bludgeoning') - [6a05z87y5msq24gs3qon] : object {Actor.npc.items.[].system.damageRolls.6a05z87y5msq24gs3qon} - damage : string {Actor.npc.items.[].system.damageRolls.6a05z87y5msq24gs3qon.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.6a05z87y5msq24gs3qon.damageType} (same value: 'bludgeoning') - [6a33emy51b8c1nnd4r62] : object {Actor.npc.items.[].system.damageRolls.6a33emy51b8c1nnd4r62} - damage : string {Actor.npc.items.[].system.damageRolls.6a33emy51b8c1nnd4r62.damage} (3 different values) - '1d6+2' (x2) - '1d6+3' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6a33emy51b8c1nnd4r62.damageType} (same value: 'bludgeoning') - [6aqHwdLDMubVbRiv] : object {Actor.npc.items.[].system.damageRolls.6aqHwdLDMubVbRiv} - damage : string {Actor.npc.items.[].system.damageRolls.6aqHwdLDMubVbRiv.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.6aqHwdLDMubVbRiv.damageType} (same value: 'piercing') - [6b4zysqu63vuomvxxcnn] : object {Actor.npc.items.[].system.damageRolls.6b4zysqu63vuomvxxcnn} - damage : string {Actor.npc.items.[].system.damageRolls.6b4zysqu63vuomvxxcnn.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6b4zysqu63vuomvxxcnn.damageType} (2 different values) - 'fire' (x1) - 'mental' (x1) - [6bZpqDGfPOW979x2] : object {Actor.npc.items.[].system.damageRolls.6bZpqDGfPOW979x2} - damage : string {Actor.npc.items.[].system.damageRolls.6bZpqDGfPOW979x2.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6bZpqDGfPOW979x2.damageType} (same value: 'bludgeoning') - [6bkawzwr5y0bglv2furu] : object {Actor.npc.items.[].system.damageRolls.6bkawzwr5y0bglv2furu} - damage : string {Actor.npc.items.[].system.damageRolls.6bkawzwr5y0bglv2furu.damage} (2 different values) - '2d10+9' (x1) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6bkawzwr5y0bglv2furu.damageType} (same value: 'bludgeoning') - [6bt38t52hllw8x81bcqq] : object {Actor.npc.items.[].system.damageRolls.6bt38t52hllw8x81bcqq} - damage : string {Actor.npc.items.[].system.damageRolls.6bt38t52hllw8x81bcqq.damage} (same value: '3d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.6bt38t52hllw8x81bcqq.damageType} (same value: 'bludgeoning') - [6bzog06i97rbrrdjgpid] : object {Actor.npc.items.[].system.damageRolls.6bzog06i97rbrrdjgpid} - damage : string {Actor.npc.items.[].system.damageRolls.6bzog06i97rbrrdjgpid.damage} (2 different values) - '1d4' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6bzog06i97rbrrdjgpid.damageType} (same value: 'spirit') - [6cAfr8w7xjc3fd8X] : object {Actor.npc.items.[].system.damageRolls.6cAfr8w7xjc3fd8X} - damage : string {Actor.npc.items.[].system.damageRolls.6cAfr8w7xjc3fd8X.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.6cAfr8w7xjc3fd8X.damageType} (same value: 'piercing') - [6cBpWwPboiZ43cLL] : object {Actor.npc.items.[].system.damageRolls.6cBpWwPboiZ43cLL} - damage : string {Actor.npc.items.[].system.damageRolls.6cBpWwPboiZ43cLL.damage} (same value: '5d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6cBpWwPboiZ43cLL.damageType} (same value: 'piercing') - [6cd3jeO7B7Tdl5UZ] : object {Actor.npc.items.[].system.damageRolls.6cd3jeO7B7Tdl5UZ} - damage : string {Actor.npc.items.[].system.damageRolls.6cd3jeO7B7Tdl5UZ.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.6cd3jeO7B7Tdl5UZ.damageType} (same value: 'piercing') - [6d5ojcj5coswv0bd98fk] : object {Actor.npc.items.[].system.damageRolls.6d5ojcj5coswv0bd98fk} - damage : string {Actor.npc.items.[].system.damageRolls.6d5ojcj5coswv0bd98fk.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.6d5ojcj5coswv0bd98fk.damageType} (same value: 'slashing') - [6d806tlt43aimk0y6vkl] : object {Actor.npc.items.[].system.damageRolls.6d806tlt43aimk0y6vkl} - damage : string {Actor.npc.items.[].system.damageRolls.6d806tlt43aimk0y6vkl.damage} (same value: '2d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.6d806tlt43aimk0y6vkl.damageType} (same value: 'bludgeoning') - [6dQKhLGmgmX97sfY] : object {Actor.npc.items.[].system.damageRolls.6dQKhLGmgmX97sfY} - damage : string {Actor.npc.items.[].system.damageRolls.6dQKhLGmgmX97sfY.damage} (same value: '4d12+28') - damageType : string {Actor.npc.items.[].system.damageRolls.6dQKhLGmgmX97sfY.damageType} (same value: 'piercing') - [6dfyjvnelmd6xfxgfgck] : object {Actor.npc.items.[].system.damageRolls.6dfyjvnelmd6xfxgfgck} - damage : string {Actor.npc.items.[].system.damageRolls.6dfyjvnelmd6xfxgfgck.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.6dfyjvnelmd6xfxgfgck.damageType} (same value: 'slashing') - [6dum8yf2ppcvw9f05moi] : object {Actor.npc.items.[].system.damageRolls.6dum8yf2ppcvw9f05moi} - damage : string {Actor.npc.items.[].system.damageRolls.6dum8yf2ppcvw9f05moi.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.6dum8yf2ppcvw9f05moi.damageType} (same value: 'piercing') - [6dypo2fua6lyv4uzhur5] : object {Actor.npc.items.[].system.damageRolls.6dypo2fua6lyv4uzhur5} - damage : string {Actor.npc.items.[].system.damageRolls.6dypo2fua6lyv4uzhur5.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.6dypo2fua6lyv4uzhur5.damageType} (same value: 'slashing') - [6eedpqm580asu75x8vkw] : object {Actor.npc.items.[].system.damageRolls.6eedpqm580asu75x8vkw} - damage : string {Actor.npc.items.[].system.damageRolls.6eedpqm580asu75x8vkw.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.6eedpqm580asu75x8vkw.damageType} (same value: 'piercing') - [6ehbuBwhWahecBdH] : object {Actor.npc.items.[].system.damageRolls.6ehbuBwhWahecBdH} - damage : string {Actor.npc.items.[].system.damageRolls.6ehbuBwhWahecBdH.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.6ehbuBwhWahecBdH.damageType} (same value: 'slashing') - [6en7gaqfbk3ptczvwhn1gp] : object {Actor.npc.items.[].system.damageRolls.6en7gaqfbk3ptczvwhn1gp} - damage : string {Actor.npc.items.[].system.damageRolls.6en7gaqfbk3ptczvwhn1gp.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.6en7gaqfbk3ptczvwhn1gp.damageType} (same value: 'bludgeoning') - [6fCKyXHrqRdN89iX] : object {Actor.npc.items.[].system.damageRolls.6fCKyXHrqRdN89iX} - damage : string {Actor.npc.items.[].system.damageRolls.6fCKyXHrqRdN89iX.damage} (2 different values) - '1d6' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6fCKyXHrqRdN89iX.damageType} (same value: 'poison') - [6fms5dftz9p6th6dy2ab] : object {Actor.npc.items.[].system.damageRolls.6fms5dftz9p6th6dy2ab} - damage : string {Actor.npc.items.[].system.damageRolls.6fms5dftz9p6th6dy2ab.damage} (2 different values) - '1d8+5' (x4) - '2d8+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6fms5dftz9p6th6dy2ab.damageType} (2 different values) - 'piercing' (x4) - 'slashing' (x1) - [6gG8wI3XzAOdyPfH] : object {Actor.npc.items.[].system.damageRolls.6gG8wI3XzAOdyPfH} - damage : string {Actor.npc.items.[].system.damageRolls.6gG8wI3XzAOdyPfH.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.6gG8wI3XzAOdyPfH.damageType} (same value: 'piercing') - [6gljlvbhbr7rcknt5po2] : object {Actor.npc.items.[].system.damageRolls.6gljlvbhbr7rcknt5po2} - damage : string {Actor.npc.items.[].system.damageRolls.6gljlvbhbr7rcknt5po2.damage} (same value: '4d8+19') - damageType : string {Actor.npc.items.[].system.damageRolls.6gljlvbhbr7rcknt5po2.damageType} (same value: 'piercing') - [6gu15lbhvxpqldh1r786] : object {Actor.npc.items.[].system.damageRolls.6gu15lbhvxpqldh1r786} - damage : string {Actor.npc.items.[].system.damageRolls.6gu15lbhvxpqldh1r786.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.6gu15lbhvxpqldh1r786.damageType} (same value: 'piercing') - [6h7n6tbed3gd3d3t2jqo] : object {Actor.npc.items.[].system.damageRolls.6h7n6tbed3gd3d3t2jqo} - damage : string {Actor.npc.items.[].system.damageRolls.6h7n6tbed3gd3d3t2jqo.damage} (same value: '1d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.6h7n6tbed3gd3d3t2jqo.damageType} (same value: 'piercing') - [6hlcnbhzyspfh5i7] : object {Actor.npc.items.[].system.damageRolls.6hlcnbhzyspfh5i7} - damage : string {Actor.npc.items.[].system.damageRolls.6hlcnbhzyspfh5i7.damage} (same value: '1d6 + 3') - damageType : string {Actor.npc.items.[].system.damageRolls.6hlcnbhzyspfh5i7.damageType} (same value: 'piercing') - [6hmltmx2bgyh3w7j6oqa] : object {Actor.npc.items.[].system.damageRolls.6hmltmx2bgyh3w7j6oqa} - damage : string {Actor.npc.items.[].system.damageRolls.6hmltmx2bgyh3w7j6oqa.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.6hmltmx2bgyh3w7j6oqa.damageType} (same value: 'bludgeoning') - [6idrwpucyla8rl96h8rz] : object {Actor.npc.items.[].system.damageRolls.6idrwpucyla8rl96h8rz} - damage : string {Actor.npc.items.[].system.damageRolls.6idrwpucyla8rl96h8rz.damage} (2 different values) - '1d6+4' (x1) - '1d10+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6idrwpucyla8rl96h8rz.damageType} (same value: 'slashing') - [6ipm46pd7h4wv9aoyick] : object {Actor.npc.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick} - damage : string {Actor.npc.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damage} (3 different values) - '2d8+8' (x2) - '2d6+6' (x1) - '3d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damageType} (same value: 'slashing') - [6j7nmxz0nlrgzkvg2zy8] : object {Actor.npc.items.[].system.damageRolls.6j7nmxz0nlrgzkvg2zy8} - damage : string {Actor.npc.items.[].system.damageRolls.6j7nmxz0nlrgzkvg2zy8.damage} (same value: '3d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.6j7nmxz0nlrgzkvg2zy8.damageType} (same value: 'slashing') - [6j9m9maszhvs1yn7ucuq] : object {Actor.npc.items.[].system.damageRolls.6j9m9maszhvs1yn7ucuq} - damage : string {Actor.npc.items.[].system.damageRolls.6j9m9maszhvs1yn7ucuq.damage} (3 different values) - '1d10+4' (x1) - '1d10+3' (x1) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6j9m9maszhvs1yn7ucuq.damageType} (same value: 'slashing') - [6jf68eb9xghfw94xj9hx] : object {Actor.npc.items.[].system.damageRolls.6jf68eb9xghfw94xj9hx} - damage : string {Actor.npc.items.[].system.damageRolls.6jf68eb9xghfw94xj9hx.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.6jf68eb9xghfw94xj9hx.damageType} (same value: 'bludgeoning') - [6jkQW7PfDE225ghg] : object {Actor.npc.items.[].system.damageRolls.6jkQW7PfDE225ghg} - damage : string {Actor.npc.items.[].system.damageRolls.6jkQW7PfDE225ghg.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6jkQW7PfDE225ghg.damageType} (same value: 'slashing') - [6jse4zfqjim5rm73m4be] : object {Actor.npc.items.[].system.damageRolls.6jse4zfqjim5rm73m4be} - damage : string {Actor.npc.items.[].system.damageRolls.6jse4zfqjim5rm73m4be.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.6jse4zfqjim5rm73m4be.damageType} (same value: 'piercing') - [6jtqjitcb7rbc4i6aqqh] : object {Actor.npc.items.[].system.damageRolls.6jtqjitcb7rbc4i6aqqh} - damage : string {Actor.npc.items.[].system.damageRolls.6jtqjitcb7rbc4i6aqqh.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.6jtqjitcb7rbc4i6aqqh.damageType} (same value: 'bludgeoning') - [6k1tou9vky6xu3sqj60m] : object {Actor.npc.items.[].system.damageRolls.6k1tou9vky6xu3sqj60m} - damage : string {Actor.npc.items.[].system.damageRolls.6k1tou9vky6xu3sqj60m.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.6k1tou9vky6xu3sqj60m.damageType} (same value: 'piercing') - [6k1ykhOaoOXjmRgM] : object {Actor.npc.items.[].system.damageRolls.6k1ykhOaoOXjmRgM} - damage : string {Actor.npc.items.[].system.damageRolls.6k1ykhOaoOXjmRgM.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.6k1ykhOaoOXjmRgM.damageType} (same value: 'piercing') - [6kmoyyqex0cuuzassdc9] : object {Actor.npc.items.[].system.damageRolls.6kmoyyqex0cuuzassdc9} - damage : string {Actor.npc.items.[].system.damageRolls.6kmoyyqex0cuuzassdc9.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.6kmoyyqex0cuuzassdc9.damageType} (same value: 'bludgeoning') - [6ku0yi7mpos3fcy2bkxq] : object {Actor.npc.items.[].system.damageRolls.6ku0yi7mpos3fcy2bkxq} - damage : string {Actor.npc.items.[].system.damageRolls.6ku0yi7mpos3fcy2bkxq.damage} (same value: '1d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6ku0yi7mpos3fcy2bkxq.damageType} (same value: 'piercing') - [6kvKCRtwxshTeIKG] : object {Actor.npc.items.[].system.damageRolls.6kvKCRtwxshTeIKG} - damage : string {Actor.npc.items.[].system.damageRolls.6kvKCRtwxshTeIKG.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.6kvKCRtwxshTeIKG.damageType} (same value: 'piercing') - [6l7wpb1kmb3nrc2wbnyb] : object {Actor.npc.items.[].system.damageRolls.6l7wpb1kmb3nrc2wbnyb} - damage : string {Actor.npc.items.[].system.damageRolls.6l7wpb1kmb3nrc2wbnyb.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.6l7wpb1kmb3nrc2wbnyb.damageType} (same value: 'bludgeoning') - [6ma7hrq0mjapzbfy0t08] : object {Actor.npc.items.[].system.damageRolls.6ma7hrq0mjapzbfy0t08} - damage : string {Actor.npc.items.[].system.damageRolls.6ma7hrq0mjapzbfy0t08.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.6ma7hrq0mjapzbfy0t08.damageType} (same value: 'slashing') - [6nejx3y26z3t8kvzaiad] : object {Actor.npc.items.[].system.damageRolls.6nejx3y26z3t8kvzaiad} - damage : string {Actor.npc.items.[].system.damageRolls.6nejx3y26z3t8kvzaiad.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.6nejx3y26z3t8kvzaiad.damageType} (same value: 'piercing') - [6nfexqLc5Tur6EgD] : object {Actor.npc.items.[].system.damageRolls.6nfexqLc5Tur6EgD} - damage : string {Actor.npc.items.[].system.damageRolls.6nfexqLc5Tur6EgD.damage} (same value: '3d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.6nfexqLc5Tur6EgD.damageType} (same value: 'piercing') - [6nhqkby625nQzzwj] : object {Actor.npc.items.[].system.damageRolls.6nhqkby625nQzzwj} - damage : string {Actor.npc.items.[].system.damageRolls.6nhqkby625nQzzwj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6nhqkby625nQzzwj.damageType} (same value: 'spirit') - [6noijm7dyq7yswan7ghl] : object {Actor.npc.items.[].system.damageRolls.6noijm7dyq7yswan7ghl} - damage : string {Actor.npc.items.[].system.damageRolls.6noijm7dyq7yswan7ghl.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.6noijm7dyq7yswan7ghl.damageType} (same value: 'piercing') - [6nuzltdosebs9b48neqa] : object {Actor.npc.items.[].system.damageRolls.6nuzltdosebs9b48neqa} - damage : string {Actor.npc.items.[].system.damageRolls.6nuzltdosebs9b48neqa.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.6nuzltdosebs9b48neqa.damageType} (same value: 'bludgeoning') - [6nxj0yVWmNRzBWLH] : object {Actor.npc.items.[].system.damageRolls.6nxj0yVWmNRzBWLH} - damage : string {Actor.npc.items.[].system.damageRolls.6nxj0yVWmNRzBWLH.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6nxj0yVWmNRzBWLH.damageType} (same value: 'piercing') - [6odbq20yz62ahk4oj6hi] : object {Actor.npc.items.[].system.damageRolls.6odbq20yz62ahk4oj6hi} - damage : string {Actor.npc.items.[].system.damageRolls.6odbq20yz62ahk4oj6hi.damage} (same value: '4d4 + 13') - damageType : string {Actor.npc.items.[].system.damageRolls.6odbq20yz62ahk4oj6hi.damageType} (same value: 'piercing') - [6ofsourtuiris927jxiu] : object {Actor.npc.items.[].system.damageRolls.6ofsourtuiris927jxiu} - damage : string {Actor.npc.items.[].system.damageRolls.6ofsourtuiris927jxiu.damage} (2 different values) - '1d4+8' (x3) - '4d10 + 13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6ofsourtuiris927jxiu.damageType} (same value: 'piercing') - [6pgsi9610ny6sqo3ergd] : object {Actor.npc.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd} - damage : string {Actor.npc.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd.damageType} (same value: 'slashing') - [6pmh0fc9bvhrnxvyjhs0] : object {Actor.npc.items.[].system.damageRolls.6pmh0fc9bvhrnxvyjhs0} - damage : string {Actor.npc.items.[].system.damageRolls.6pmh0fc9bvhrnxvyjhs0.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.6pmh0fc9bvhrnxvyjhs0.damageType} (same value: 'piercing') - [6pq3f4mu9zajnbuvgy9x] : object {Actor.npc.items.[].system.damageRolls.6pq3f4mu9zajnbuvgy9x} - damage : string {Actor.npc.items.[].system.damageRolls.6pq3f4mu9zajnbuvgy9x.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.6pq3f4mu9zajnbuvgy9x.damageType} (same value: 'piercing') - [6q0jh92s8tqqmxbeccgs] : object {Actor.npc.items.[].system.damageRolls.6q0jh92s8tqqmxbeccgs} - damage : string {Actor.npc.items.[].system.damageRolls.6q0jh92s8tqqmxbeccgs.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.6q0jh92s8tqqmxbeccgs.damageType} (same value: 'slashing') - [6qGgnr7CTRtA7neX] : object {Actor.npc.items.[].system.damageRolls.6qGgnr7CTRtA7neX} - damage : string {Actor.npc.items.[].system.damageRolls.6qGgnr7CTRtA7neX.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.6qGgnr7CTRtA7neX.damageType} (same value: 'piercing') - [6qI7ci0EL2ueY5q8] : object {Actor.npc.items.[].system.damageRolls.6qI7ci0EL2ueY5q8} - damage : string {Actor.npc.items.[].system.damageRolls.6qI7ci0EL2ueY5q8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6qI7ci0EL2ueY5q8.damageType} (same value: 'bludgeoning') - [6qeylg24c2nrgrfhohhz] : object {Actor.npc.items.[].system.damageRolls.6qeylg24c2nrgrfhohhz} - damage : string {Actor.npc.items.[].system.damageRolls.6qeylg24c2nrgrfhohhz.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.6qeylg24c2nrgrfhohhz.damageType} (same value: 'piercing') - [6qj3hiz48wgponknfb04] : object {Actor.npc.items.[].system.damageRolls.6qj3hiz48wgponknfb04} - damage : string {Actor.npc.items.[].system.damageRolls.6qj3hiz48wgponknfb04.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.6qj3hiz48wgponknfb04.damageType} (same value: 'bludgeoning') - [6qnbkefxia7y8bd6] : object {Actor.npc.items.[].system.damageRolls.6qnbkefxia7y8bd6} - damage : string {Actor.npc.items.[].system.damageRolls.6qnbkefxia7y8bd6.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.6qnbkefxia7y8bd6.damageType} (same value: 'piercing') - [6qoIQ2eX84TzL8ho] : object {Actor.npc.items.[].system.damageRolls.6qoIQ2eX84TzL8ho} - damage : string {Actor.npc.items.[].system.damageRolls.6qoIQ2eX84TzL8ho.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6qoIQ2eX84TzL8ho.damageType} (same value: 'piercing') - [6qts6ztnmqlofx2zd9lb] : object {Actor.npc.items.[].system.damageRolls.6qts6ztnmqlofx2zd9lb} - damage : string {Actor.npc.items.[].system.damageRolls.6qts6ztnmqlofx2zd9lb.damage} (2 different values) - '1d8+3' (x1) - '1d8+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6qts6ztnmqlofx2zd9lb.damageType} (same value: 'piercing') - [6qvrppzcc9v4znp9pm7a] : object {Actor.npc.items.[].system.damageRolls.6qvrppzcc9v4znp9pm7a} - damage : string {Actor.npc.items.[].system.damageRolls.6qvrppzcc9v4znp9pm7a.damage} (2 different values) - '1d8' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6qvrppzcc9v4znp9pm7a.damageType} (same value: 'piercing') - [6qwKTePCKoKWkHkq] : object {Actor.npc.items.[].system.damageRolls.6qwKTePCKoKWkHkq} - damage : string {Actor.npc.items.[].system.damageRolls.6qwKTePCKoKWkHkq.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.6qwKTePCKoKWkHkq.damageType} (same value: 'bludgeoning') - [6r1jyd8q4cslkcub1bfm] : object {Actor.npc.items.[].system.damageRolls.6r1jyd8q4cslkcub1bfm} - damage : string {Actor.npc.items.[].system.damageRolls.6r1jyd8q4cslkcub1bfm.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.6r1jyd8q4cslkcub1bfm.damageType} (same value: 'acid') - [6r2xqkx5nywfedxwtyts] : object {Actor.npc.items.[].system.damageRolls.6r2xqkx5nywfedxwtyts} - damage : string {Actor.npc.items.[].system.damageRolls.6r2xqkx5nywfedxwtyts.damage} (2 different values) - '1d6+11' (x3) - '2d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6r2xqkx5nywfedxwtyts.damageType} (same value: 'piercing') - [6r674bim5t3pxgn58ufrz] : object {Actor.npc.items.[].system.damageRolls.6r674bim5t3pxgn58ufrz} - damage : string {Actor.npc.items.[].system.damageRolls.6r674bim5t3pxgn58ufrz.damage} (2 different values) - '1d4+6' (x1) - '1d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6r674bim5t3pxgn58ufrz.damageType} (same value: 'bludgeoning') - [6rbuwrhiztv3k5fn2i1i8c] : object {Actor.npc.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c} - damage : string {Actor.npc.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damageType} (same value: 'piercing') - [6rkyojic26mn8txdvql3] : object {Actor.npc.items.[].system.damageRolls.6rkyojic26mn8txdvql3} - damage : string {Actor.npc.items.[].system.damageRolls.6rkyojic26mn8txdvql3.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.6rkyojic26mn8txdvql3.damageType} (same value: 'electricity') - [6s4yteqobcuavzrewb06] : object {Actor.npc.items.[].system.damageRolls.6s4yteqobcuavzrewb06} - damage : string {Actor.npc.items.[].system.damageRolls.6s4yteqobcuavzrewb06.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6s4yteqobcuavzrewb06.damageType} (same value: 'void') - [6s6SSEYitmFiUKic] : object {Actor.npc.items.[].system.damageRolls.6s6SSEYitmFiUKic} - damage : string {Actor.npc.items.[].system.damageRolls.6s6SSEYitmFiUKic.damage} (same value: '2d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.6s6SSEYitmFiUKic.damageType} (same value: 'piercing') - [6s6f83kpbexwx3abvc9d] : object {Actor.npc.items.[].system.damageRolls.6s6f83kpbexwx3abvc9d} - damage : string {Actor.npc.items.[].system.damageRolls.6s6f83kpbexwx3abvc9d.damage} (same value: '3d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.6s6f83kpbexwx3abvc9d.damageType} (same value: 'piercing') - [6t7p324t25lffutez0h3oc] : object {Actor.npc.items.[].system.damageRolls.6t7p324t25lffutez0h3oc} - damage : string {Actor.npc.items.[].system.damageRolls.6t7p324t25lffutez0h3oc.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.6t7p324t25lffutez0h3oc.damageType} (same value: 'piercing') - [6ti14r09g6g758cmooc9] : object {Actor.npc.items.[].system.damageRolls.6ti14r09g6g758cmooc9} - damage : string {Actor.npc.items.[].system.damageRolls.6ti14r09g6g758cmooc9.damage} (2 different values) - '1d6' (x1) - '2d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6ti14r09g6g758cmooc9.damageType} (same value: 'poison') - [6tp61r02whanj7x5dfj0] : object {Actor.npc.items.[].system.damageRolls.6tp61r02whanj7x5dfj0} - damage : string {Actor.npc.items.[].system.damageRolls.6tp61r02whanj7x5dfj0.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.6tp61r02whanj7x5dfj0.damageType} (same value: 'bludgeoning') - [6tp74q0wte6mk29befy0] : object {Actor.npc.items.[].system.damageRolls.6tp74q0wte6mk29befy0} - damage : string {Actor.npc.items.[].system.damageRolls.6tp74q0wte6mk29befy0.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.6tp74q0wte6mk29befy0.damageType} (same value: 'piercing') - [6u1ycfwjwow6xb3a2yd6] : object {Actor.npc.items.[].system.damageRolls.6u1ycfwjwow6xb3a2yd6} - damage : string {Actor.npc.items.[].system.damageRolls.6u1ycfwjwow6xb3a2yd6.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.6u1ycfwjwow6xb3a2yd6.damageType} (same value: 'slashing') - [6u9ie9655zs3laetxd7n] : object {Actor.npc.items.[].system.damageRolls.6u9ie9655zs3laetxd7n} - damage : string {Actor.npc.items.[].system.damageRolls.6u9ie9655zs3laetxd7n.damage} (3 different values) - '2d8' (x3) - '2d8+4' (x1) - '4d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6u9ie9655zs3laetxd7n.damageType} (2 different values) - 'cold' (x3) - 'slashing' (x2) - [6uXNbZJAMbXBd6I5] : object {Actor.npc.items.[].system.damageRolls.6uXNbZJAMbXBd6I5} - damage : string {Actor.npc.items.[].system.damageRolls.6uXNbZJAMbXBd6I5.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.6uXNbZJAMbXBd6I5.damageType} (same value: 'piercing') - [6uipj1F9Pa1U9liu] : object {Actor.npc.items.[].system.damageRolls.6uipj1F9Pa1U9liu} - damage : string {Actor.npc.items.[].system.damageRolls.6uipj1F9Pa1U9liu.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.6uipj1F9Pa1U9liu.damageType} (same value: 'bludgeoning') - [6vKToS4d4gaIZ1iy] : object {Actor.npc.items.[].system.damageRolls.6vKToS4d4gaIZ1iy} - damage : string {Actor.npc.items.[].system.damageRolls.6vKToS4d4gaIZ1iy.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.6vKToS4d4gaIZ1iy.damageType} (same value: 'slashing') - [6w0g77r4opcav5wb] : object {Actor.npc.items.[].system.damageRolls.6w0g77r4opcav5wb} - damage : string {Actor.npc.items.[].system.damageRolls.6w0g77r4opcav5wb.damage} (same value: '1d4 - 1') - damageType : string {Actor.npc.items.[].system.damageRolls.6w0g77r4opcav5wb.damageType} (same value: 'piercing') - [6wrnr4kd26m7r93ebur3] : object {Actor.npc.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3} - damage : string {Actor.npc.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3.damageType} (same value: 'bludgeoning') - [6wumx7pzhk3z7rellcdu] : object {Actor.npc.items.[].system.damageRolls.6wumx7pzhk3z7rellcdu} - damage : string {Actor.npc.items.[].system.damageRolls.6wumx7pzhk3z7rellcdu.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.6wumx7pzhk3z7rellcdu.damageType} (same value: 'piercing') - [6wyc7t773noibxofs7zl] : object {Actor.npc.items.[].system.damageRolls.6wyc7t773noibxofs7zl} - damage : string {Actor.npc.items.[].system.damageRolls.6wyc7t773noibxofs7zl.damage} (2 different values) - '1d8+5' (x1) - '1d8+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6wyc7t773noibxofs7zl.damageType} (same value: 'bludgeoning') - [6x3sbse5ei825hzurtko] : object {Actor.npc.items.[].system.damageRolls.6x3sbse5ei825hzurtko} - damage : string {Actor.npc.items.[].system.damageRolls.6x3sbse5ei825hzurtko.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.6x3sbse5ei825hzurtko.damageType} (same value: 'piercing') - [6xckwz6azbuttymrht14] : object {Actor.npc.items.[].system.damageRolls.6xckwz6azbuttymrht14} - damage : string {Actor.npc.items.[].system.damageRolls.6xckwz6azbuttymrht14.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6xckwz6azbuttymrht14.damageType} (same value: 'spirit') - [6xkwe0kwnpbd9cc44qjd] : object {Actor.npc.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd} - damage : string {Actor.npc.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damage} (4 different values) - '2d6+4' (x2) - '2d6+6' (x1) - '2d8+8' (x1) - '3d6+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damageType} (same value: 'slashing') - [6xngbQ3wbgsg4Jo6] : object {Actor.npc.items.[].system.damageRolls.6xngbQ3wbgsg4Jo6} - damage : string {Actor.npc.items.[].system.damageRolls.6xngbQ3wbgsg4Jo6.damage} (same value: '1d12+3') - damageType : string {Actor.npc.items.[].system.damageRolls.6xngbQ3wbgsg4Jo6.damageType} (same value: 'slashing') - [6y3hnohj1zgw67pg72d8] : object {Actor.npc.items.[].system.damageRolls.6y3hnohj1zgw67pg72d8} - damage : string {Actor.npc.items.[].system.damageRolls.6y3hnohj1zgw67pg72d8.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6y3hnohj1zgw67pg72d8.damageType} (same value: 'bludgeoning') - [6yar931bomsffat3g1b8] : object {Actor.npc.items.[].system.damageRolls.6yar931bomsffat3g1b8} - damage : string {Actor.npc.items.[].system.damageRolls.6yar931bomsffat3g1b8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6yar931bomsffat3g1b8.damageType} (same value: 'piercing') - [6z92kwkgnduzf4qznmvd] : object {Actor.npc.items.[].system.damageRolls.6z92kwkgnduzf4qznmvd} - damage : string {Actor.npc.items.[].system.damageRolls.6z92kwkgnduzf4qznmvd.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.6z92kwkgnduzf4qznmvd.damageType} (same value: 'piercing') - [6zUBmKfNVBjgMGVq] : object {Actor.npc.items.[].system.damageRolls.6zUBmKfNVBjgMGVq} - damage : string {Actor.npc.items.[].system.damageRolls.6zUBmKfNVBjgMGVq.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.6zUBmKfNVBjgMGVq.damageType} (same value: 'piercing') - [6zfe9YmIu3hKzT3c] : object {Actor.npc.items.[].system.damageRolls.6zfe9YmIu3hKzT3c} - damage : string {Actor.npc.items.[].system.damageRolls.6zfe9YmIu3hKzT3c.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6zfe9YmIu3hKzT3c.damageType} (same value: 'sonic') - [6zydj6d6sh47urfo5u0n] : object {Actor.npc.items.[].system.damageRolls.6zydj6d6sh47urfo5u0n} - damage : string {Actor.npc.items.[].system.damageRolls.6zydj6d6sh47urfo5u0n.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.6zydj6d6sh47urfo5u0n.damageType} (same value: 'spirit') - [70hg1ah4zztd2l6nm1tt] : object {Actor.npc.items.[].system.damageRolls.70hg1ah4zztd2l6nm1tt} - damage : string {Actor.npc.items.[].system.damageRolls.70hg1ah4zztd2l6nm1tt.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.70hg1ah4zztd2l6nm1tt.damageType} (same value: 'piercing') - [71i98k84buqm3mcgzi8k] : object {Actor.npc.items.[].system.damageRolls.71i98k84buqm3mcgzi8k} - damage : string {Actor.npc.items.[].system.damageRolls.71i98k84buqm3mcgzi8k.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.71i98k84buqm3mcgzi8k.damageType} (same value: 'piercing') - [71mrcovLon2NQvZd] : object {Actor.npc.items.[].system.damageRolls.71mrcovLon2NQvZd} - damage : string {Actor.npc.items.[].system.damageRolls.71mrcovLon2NQvZd.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.71mrcovLon2NQvZd.damageType} (same value: 'piercing') - [71psbbkmllmnodm7i6dv] : object {Actor.npc.items.[].system.damageRolls.71psbbkmllmnodm7i6dv} - damage : string {Actor.npc.items.[].system.damageRolls.71psbbkmllmnodm7i6dv.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.71psbbkmllmnodm7i6dv.damageType} (same value: 'acid') - [729vgtiefaus91zohc0a] : object {Actor.npc.items.[].system.damageRolls.729vgtiefaus91zohc0a} - damage : string {Actor.npc.items.[].system.damageRolls.729vgtiefaus91zohc0a.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.729vgtiefaus91zohc0a.damageType} (same value: 'poison') - [72lbmatx3rfshr352kt8] : object {Actor.npc.items.[].system.damageRolls.72lbmatx3rfshr352kt8} - damage : string {Actor.npc.items.[].system.damageRolls.72lbmatx3rfshr352kt8.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.72lbmatx3rfshr352kt8.damageType} (same value: 'bludgeoning') - [72xhbjxi59dgm1g4diw6] : object {Actor.npc.items.[].system.damageRolls.72xhbjxi59dgm1g4diw6} - damage : string {Actor.npc.items.[].system.damageRolls.72xhbjxi59dgm1g4diw6.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.72xhbjxi59dgm1g4diw6.damageType} (same value: 'piercing') - [73Xo8ECukSq877gD] : object {Actor.npc.items.[].system.damageRolls.73Xo8ECukSq877gD} - damage : string {Actor.npc.items.[].system.damageRolls.73Xo8ECukSq877gD.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.73Xo8ECukSq877gD.damageType} (same value: 'slashing') - [73YzXQvJeYFXVENi] : object {Actor.npc.items.[].system.damageRolls.73YzXQvJeYFXVENi} - damage : string {Actor.npc.items.[].system.damageRolls.73YzXQvJeYFXVENi.damage} (same value: '3d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.73YzXQvJeYFXVENi.damageType} (same value: 'bludgeoning') - [73e5BVz66FTHXLJS] : object {Actor.npc.items.[].system.damageRolls.73e5BVz66FTHXLJS} - damage : string {Actor.npc.items.[].system.damageRolls.73e5BVz66FTHXLJS.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.73e5BVz66FTHXLJS.damageType} (same value: 'piercing') - [73eavl8vzevoqhaunn07] : object {Actor.npc.items.[].system.damageRolls.73eavl8vzevoqhaunn07} - damage : string {Actor.npc.items.[].system.damageRolls.73eavl8vzevoqhaunn07.damage} (same value: '1d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.73eavl8vzevoqhaunn07.damageType} (same value: 'slashing') - [73qc1jYgOMhXmMiL] : object {Actor.npc.items.[].system.damageRolls.73qc1jYgOMhXmMiL} - damage : string {Actor.npc.items.[].system.damageRolls.73qc1jYgOMhXmMiL.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.73qc1jYgOMhXmMiL.damageType} (same value: 'bludgeoning') - [73zgjxlq3nem0gnbx9x6] : object {Actor.npc.items.[].system.damageRolls.73zgjxlq3nem0gnbx9x6} - damage : string {Actor.npc.items.[].system.damageRolls.73zgjxlq3nem0gnbx9x6.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.73zgjxlq3nem0gnbx9x6.damageType} (same value: 'bludgeoning') - [74d379017ltdb60dlooe] : object {Actor.npc.items.[].system.damageRolls.74d379017ltdb60dlooe} - damage : string {Actor.npc.items.[].system.damageRolls.74d379017ltdb60dlooe.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.74d379017ltdb60dlooe.damageType} (same value: 'piercing') - [74faza73688mz2wgjd4y] : object {Actor.npc.items.[].system.damageRolls.74faza73688mz2wgjd4y} - damage : string {Actor.npc.items.[].system.damageRolls.74faza73688mz2wgjd4y.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.74faza73688mz2wgjd4y.damageType} (same value: 'piercing') - [75692ru4cojuuqc3btob] : object {Actor.npc.items.[].system.damageRolls.75692ru4cojuuqc3btob} - damage : string {Actor.npc.items.[].system.damageRolls.75692ru4cojuuqc3btob.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.75692ru4cojuuqc3btob.damageType} (same value: 'piercing') - [758sbvi5ejw5d6wn5yvi] : object {Actor.npc.items.[].system.damageRolls.758sbvi5ejw5d6wn5yvi} - damage : string {Actor.npc.items.[].system.damageRolls.758sbvi5ejw5d6wn5yvi.damage} (2 different values) - '1d6+2' (x1) - '1d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.758sbvi5ejw5d6wn5yvi.damageType} (same value: 'bludgeoning') - [75dpbzy6gi92o7whl7z4qq] : object {Actor.npc.items.[].system.damageRolls.75dpbzy6gi92o7whl7z4qq} - damage : string {Actor.npc.items.[].system.damageRolls.75dpbzy6gi92o7whl7z4qq.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.75dpbzy6gi92o7whl7z4qq.damageType} (same value: 'piercing') - [75hbbls6ybqiuo9y0123] : object {Actor.npc.items.[].system.damageRolls.75hbbls6ybqiuo9y0123} - damage : string {Actor.npc.items.[].system.damageRolls.75hbbls6ybqiuo9y0123.damage} (2 different values) - '2d4+4' (x2) - '2d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.75hbbls6ybqiuo9y0123.damageType} (same value: 'bludgeoning') - [75iocc468xryzwp6yw8m] : object {Actor.npc.items.[].system.damageRolls.75iocc468xryzwp6yw8m} - damage : string {Actor.npc.items.[].system.damageRolls.75iocc468xryzwp6yw8m.damage} (same value: '3d4+18') - damageType : string {Actor.npc.items.[].system.damageRolls.75iocc468xryzwp6yw8m.damageType} (same value: 'piercing') - [7628tpohgi5e2prdh9qo] : object {Actor.npc.items.[].system.damageRolls.7628tpohgi5e2prdh9qo} - damage : string {Actor.npc.items.[].system.damageRolls.7628tpohgi5e2prdh9qo.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.7628tpohgi5e2prdh9qo.damageType} (same value: 'slashing') - [76iHbUXU6oZaSeJc] : object {Actor.npc.items.[].system.damageRolls.76iHbUXU6oZaSeJc} - damage : string {Actor.npc.items.[].system.damageRolls.76iHbUXU6oZaSeJc.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.76iHbUXU6oZaSeJc.damageType} (same value: 'bludgeoning') - [76x4owu8t7rwhvvy57fa] : object {Actor.npc.items.[].system.damageRolls.76x4owu8t7rwhvvy57fa} - damage : string {Actor.npc.items.[].system.damageRolls.76x4owu8t7rwhvvy57fa.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.76x4owu8t7rwhvvy57fa.damageType} (same value: 'bludgeoning') - [77ttg4ohkkvejc14o7aq] : object {Actor.npc.items.[].system.damageRolls.77ttg4ohkkvejc14o7aq} - damage : string {Actor.npc.items.[].system.damageRolls.77ttg4ohkkvejc14o7aq.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.77ttg4ohkkvejc14o7aq.damageType} (same value: 'piercing') - [77vx191ki0vtrcymyfo5] : object {Actor.npc.items.[].system.damageRolls.77vx191ki0vtrcymyfo5} - damage : string {Actor.npc.items.[].system.damageRolls.77vx191ki0vtrcymyfo5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.77vx191ki0vtrcymyfo5.damageType} (same value: 'fire') - [78bmph96ssknrqy9qm9q] : object {Actor.npc.items.[].system.damageRolls.78bmph96ssknrqy9qm9q} - damage : string {Actor.npc.items.[].system.damageRolls.78bmph96ssknrqy9qm9q.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.78bmph96ssknrqy9qm9q.damageType} (same value: 'piercing') - [78vNpk8CirGHSsFJ] : object {Actor.npc.items.[].system.damageRolls.78vNpk8CirGHSsFJ} - damage : string {Actor.npc.items.[].system.damageRolls.78vNpk8CirGHSsFJ.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.78vNpk8CirGHSsFJ.damageType} (same value: 'slashing') - [79OI4uAfgnjgvksq] : object {Actor.npc.items.[].system.damageRolls.79OI4uAfgnjgvksq} - damage : string {Actor.npc.items.[].system.damageRolls.79OI4uAfgnjgvksq.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.79OI4uAfgnjgvksq.damageType} (same value: 'slashing') - [79s5f32cqiciyvq2zaal] : object {Actor.npc.items.[].system.damageRolls.79s5f32cqiciyvq2zaal} - damage : string {Actor.npc.items.[].system.damageRolls.79s5f32cqiciyvq2zaal.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.79s5f32cqiciyvq2zaal.damageType} (same value: 'fire') - [79xr6b22fzmo6nzjs2r3] : object {Actor.npc.items.[].system.damageRolls.79xr6b22fzmo6nzjs2r3} - damage : string {Actor.npc.items.[].system.damageRolls.79xr6b22fzmo6nzjs2r3.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.79xr6b22fzmo6nzjs2r3.damageType} (same value: 'bludgeoning') - [7AU8JMFJ2OCuBnej] : object {Actor.npc.items.[].system.damageRolls.7AU8JMFJ2OCuBnej} - damage : string {Actor.npc.items.[].system.damageRolls.7AU8JMFJ2OCuBnej.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7AU8JMFJ2OCuBnej.damageType} (same value: 'acid') - [7B4ovBM6M83YtBHC] : object {Actor.npc.items.[].system.damageRolls.7B4ovBM6M83YtBHC} - damage : string {Actor.npc.items.[].system.damageRolls.7B4ovBM6M83YtBHC.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.7B4ovBM6M83YtBHC.damageType} (same value: 'bludgeoning') - [7B6rmGFJHwcl1Rw8] : object {Actor.npc.items.[].system.damageRolls.7B6rmGFJHwcl1Rw8} - damage : string {Actor.npc.items.[].system.damageRolls.7B6rmGFJHwcl1Rw8.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.7B6rmGFJHwcl1Rw8.damageType} (same value: 'bludgeoning') - [7BB9UcL8tdiYQg6L] : object {Actor.npc.items.[].system.damageRolls.7BB9UcL8tdiYQg6L} - damage : string {Actor.npc.items.[].system.damageRolls.7BB9UcL8tdiYQg6L.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7BB9UcL8tdiYQg6L.damageType} (same value: 'bludgeoning') - [7EHN7O3rUPkHQwQZ] : object {Actor.npc.items.[].system.damageRolls.7EHN7O3rUPkHQwQZ} - damage : string {Actor.npc.items.[].system.damageRolls.7EHN7O3rUPkHQwQZ.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.7EHN7O3rUPkHQwQZ.damageType} (same value: 'slashing') - [7FiaMnWGr2ifAdSs] : object {Actor.npc.items.[].system.damageRolls.7FiaMnWGr2ifAdSs} - damage : string {Actor.npc.items.[].system.damageRolls.7FiaMnWGr2ifAdSs.damage} (same value: '2d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.7FiaMnWGr2ifAdSs.damageType} (same value: 'bludgeoning') - [7Fm823HmoOKXiAEd] : object {Actor.npc.items.[].system.damageRolls.7Fm823HmoOKXiAEd} - damage : string {Actor.npc.items.[].system.damageRolls.7Fm823HmoOKXiAEd.damage} (same value: '4d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.7Fm823HmoOKXiAEd.damageType} (same value: 'cold') - [7HZOlPysbam6i48W] : object {Actor.npc.items.[].system.damageRolls.7HZOlPysbam6i48W} - damage : string {Actor.npc.items.[].system.damageRolls.7HZOlPysbam6i48W.damage} (2 different values) - '1d8+3' (x1) - '2d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7HZOlPysbam6i48W.damageType} (same value: 'piercing') - [7I0RILqwT6dEWSm0] : object {Actor.npc.items.[].system.damageRolls.7I0RILqwT6dEWSm0} - damage : string {Actor.npc.items.[].system.damageRolls.7I0RILqwT6dEWSm0.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.7I0RILqwT6dEWSm0.damageType} (same value: 'slashing') - [7JaYmhTXoqoKADYl] : object {Actor.npc.items.[].system.damageRolls.7JaYmhTXoqoKADYl} - damage : string {Actor.npc.items.[].system.damageRolls.7JaYmhTXoqoKADYl.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.7JaYmhTXoqoKADYl.damageType} (same value: 'bludgeoning') - [7KTx3wqY0z8Y8SDI] : object {Actor.npc.items.[].system.damageRolls.7KTx3wqY0z8Y8SDI} - damage : string {Actor.npc.items.[].system.damageRolls.7KTx3wqY0z8Y8SDI.damage} (same value: '3d4+17') - damageType : string {Actor.npc.items.[].system.damageRolls.7KTx3wqY0z8Y8SDI.damageType} (same value: 'slashing') - [7LdiaYQRvux5tsYC] : object {Actor.npc.items.[].system.damageRolls.7LdiaYQRvux5tsYC} - damage : string {Actor.npc.items.[].system.damageRolls.7LdiaYQRvux5tsYC.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.7LdiaYQRvux5tsYC.damageType} (same value: 'bludgeoning') - [7NKS2PVON5Eb06RZ] : object {Actor.npc.items.[].system.damageRolls.7NKS2PVON5Eb06RZ} - damage : string {Actor.npc.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damageType} (same value: 'piercing') - [7NmXY4swAtlrujkY] : object {Actor.npc.items.[].system.damageRolls.7NmXY4swAtlrujkY} - damage : string {Actor.npc.items.[].system.damageRolls.7NmXY4swAtlrujkY.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7NmXY4swAtlrujkY.damageType} (same value: 'bludgeoning') - [7OEGwIOWmrzOI0e8] : object {Actor.npc.items.[].system.damageRolls.7OEGwIOWmrzOI0e8} - damage : string {Actor.npc.items.[].system.damageRolls.7OEGwIOWmrzOI0e8.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7OEGwIOWmrzOI0e8.damageType} (same value: 'piercing') - [7OGld2bKWDfP4j6n] : object {Actor.npc.items.[].system.damageRolls.7OGld2bKWDfP4j6n} - damage : string {Actor.npc.items.[].system.damageRolls.7OGld2bKWDfP4j6n.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.7OGld2bKWDfP4j6n.damageType} (same value: 'piercing') - [7R8sUxEmDUf7P8Q6] : object {Actor.npc.items.[].system.damageRolls.7R8sUxEmDUf7P8Q6} - damage : string {Actor.npc.items.[].system.damageRolls.7R8sUxEmDUf7P8Q6.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.7R8sUxEmDUf7P8Q6.damageType} (same value: 'piercing') - [7RKqlDviNFNk6Rdw] : object {Actor.npc.items.[].system.damageRolls.7RKqlDviNFNk6Rdw} - damage : string {Actor.npc.items.[].system.damageRolls.7RKqlDviNFNk6Rdw.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7RKqlDviNFNk6Rdw.damageType} (same value: 'bludgeoning') - [7SQ0kAwbGZdocoRR] : object {Actor.npc.items.[].system.damageRolls.7SQ0kAwbGZdocoRR} - damage : string {Actor.npc.items.[].system.damageRolls.7SQ0kAwbGZdocoRR.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.7SQ0kAwbGZdocoRR.damageType} (same value: 'bludgeoning') - [7UsFxcYc6bZxBNdU] : object {Actor.npc.items.[].system.damageRolls.7UsFxcYc6bZxBNdU} - damage : string {Actor.npc.items.[].system.damageRolls.7UsFxcYc6bZxBNdU.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7UsFxcYc6bZxBNdU.damageType} (same value: 'bludgeoning') - [7WBU1rknQz15s58v] : object {Actor.npc.items.[].system.damageRolls.7WBU1rknQz15s58v} - damage : string {Actor.npc.items.[].system.damageRolls.7WBU1rknQz15s58v.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7WBU1rknQz15s58v.damageType} (same value: 'bludgeoning') - [7WxXjTIq0odX1FRz] : object {Actor.npc.items.[].system.damageRolls.7WxXjTIq0odX1FRz} - damage : string {Actor.npc.items.[].system.damageRolls.7WxXjTIq0odX1FRz.damage} (2 different values) - '2d12+2' (x1) - '2d12+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7WxXjTIq0odX1FRz.damageType} (same value: 'slashing') - [7XIW0B1bZ8Rteknb] : object {Actor.npc.items.[].system.damageRolls.7XIW0B1bZ8Rteknb} - damage : string {Actor.npc.items.[].system.damageRolls.7XIW0B1bZ8Rteknb.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.7XIW0B1bZ8Rteknb.damageType} (same value: 'bludgeoning') - [7ZzMPdHwODSWqsK1] : object {Actor.npc.items.[].system.damageRolls.7ZzMPdHwODSWqsK1} - damage : string {Actor.npc.items.[].system.damageRolls.7ZzMPdHwODSWqsK1.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.7ZzMPdHwODSWqsK1.damageType} (same value: 'slashing') - [7afyyt8uuyw5mvbk0cz0] : object {Actor.npc.items.[].system.damageRolls.7afyyt8uuyw5mvbk0cz0} - damage : string {Actor.npc.items.[].system.damageRolls.7afyyt8uuyw5mvbk0cz0.damage} (same value: '2d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.7afyyt8uuyw5mvbk0cz0.damageType} (same value: 'bludgeoning') - [7b1mhdd9b472je8ucslb] : object {Actor.npc.items.[].system.damageRolls.7b1mhdd9b472je8ucslb} - damage : string {Actor.npc.items.[].system.damageRolls.7b1mhdd9b472je8ucslb.damage} (same value: '1d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.7b1mhdd9b472je8ucslb.damageType} (same value: 'slashing') - [7b8wo5bywie4x69d14wr] : object {Actor.npc.items.[].system.damageRolls.7b8wo5bywie4x69d14wr} - damage : string {Actor.npc.items.[].system.damageRolls.7b8wo5bywie4x69d14wr.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.7b8wo5bywie4x69d14wr.damageType} (same value: 'slashing') - [7ba082hmHJlr8vV6] : object {Actor.npc.items.[].system.damageRolls.7ba082hmHJlr8vV6} - damage : string {Actor.npc.items.[].system.damageRolls.7ba082hmHJlr8vV6.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7ba082hmHJlr8vV6.damageType} (same value: 'bludgeoning') - [7becj3dynotkmox3nhfx] : object {Actor.npc.items.[].system.damageRolls.7becj3dynotkmox3nhfx} - damage : string {Actor.npc.items.[].system.damageRolls.7becj3dynotkmox3nhfx.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.7becj3dynotkmox3nhfx.damageType} (same value: 'slashing') - [7beh2flohnf9z6msbo54] : object {Actor.npc.items.[].system.damageRolls.7beh2flohnf9z6msbo54} - damage : string {Actor.npc.items.[].system.damageRolls.7beh2flohnf9z6msbo54.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.7beh2flohnf9z6msbo54.damageType} (same value: 'piercing') - [7bqJ1saXMw4azfOz] : object {Actor.npc.items.[].system.damageRolls.7bqJ1saXMw4azfOz} - damage : string {Actor.npc.items.[].system.damageRolls.7bqJ1saXMw4azfOz.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7bqJ1saXMw4azfOz.damageType} (same value: 'bludgeoning') - [7br8uidsjheq4riwq31q2] : object {Actor.npc.items.[].system.damageRolls.7br8uidsjheq4riwq31q2} - damage : string {Actor.npc.items.[].system.damageRolls.7br8uidsjheq4riwq31q2.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.7br8uidsjheq4riwq31q2.damageType} (same value: 'piercing') - [7c24LQj9D0ihkR8F] : object {Actor.npc.items.[].system.damageRolls.7c24LQj9D0ihkR8F} - damage : string {Actor.npc.items.[].system.damageRolls.7c24LQj9D0ihkR8F.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.7c24LQj9D0ihkR8F.damageType} (same value: 'piercing') - [7cXSmts3AMZYzt3Z] : object {Actor.npc.items.[].system.damageRolls.7cXSmts3AMZYzt3Z} - damage : string {Actor.npc.items.[].system.damageRolls.7cXSmts3AMZYzt3Z.damage} (same value: '4d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7cXSmts3AMZYzt3Z.damageType} (same value: 'piercing') - [7dBRgHKgDwC1YoTC] : object {Actor.npc.items.[].system.damageRolls.7dBRgHKgDwC1YoTC} - damage : string {Actor.npc.items.[].system.damageRolls.7dBRgHKgDwC1YoTC.damage} (2 different values) - '2d4+8' (x5) - '2d4+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7dBRgHKgDwC1YoTC.damageType} (same value: 'mental') - [7dPG7GuASp0PiGU2] : object {Actor.npc.items.[].system.damageRolls.7dPG7GuASp0PiGU2} - damage : string {Actor.npc.items.[].system.damageRolls.7dPG7GuASp0PiGU2.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.7dPG7GuASp0PiGU2.damageType} (same value: 'slashing') - [7df5j4szUaXaNEMo] : object {Actor.npc.items.[].system.damageRolls.7df5j4szUaXaNEMo} - damage : string {Actor.npc.items.[].system.damageRolls.7df5j4szUaXaNEMo.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.7df5j4szUaXaNEMo.damageType} (same value: 'piercing') - [7dfEYeZTIeuuviM7] : object {Actor.npc.items.[].system.damageRolls.7dfEYeZTIeuuviM7} - damage : string {Actor.npc.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damageType} (same value: 'slashing') - [7do0dp0ii8yw8246ph5b] : object {Actor.npc.items.[].system.damageRolls.7do0dp0ii8yw8246ph5b} - damage : string {Actor.npc.items.[].system.damageRolls.7do0dp0ii8yw8246ph5b.damage} (2 different values) - '3d6+10' (x1) - '3d6+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7do0dp0ii8yw8246ph5b.damageType} (same value: 'piercing') - [7dupd6wcVhpyzeST] : object {Actor.npc.items.[].system.damageRolls.7dupd6wcVhpyzeST} - damage : string {Actor.npc.items.[].system.damageRolls.7dupd6wcVhpyzeST.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7dupd6wcVhpyzeST.damageType} (same value: 'slashing') - [7dvzr6ol99rjwg3odi1v] : object {Actor.npc.items.[].system.damageRolls.7dvzr6ol99rjwg3odi1v} - damage : string {Actor.npc.items.[].system.damageRolls.7dvzr6ol99rjwg3odi1v.damage} (same value: '1d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.7dvzr6ol99rjwg3odi1v.damageType} (same value: 'bludgeoning') - [7eNLtIfWjOoYk7bz] : object {Actor.npc.items.[].system.damageRolls.7eNLtIfWjOoYk7bz} - damage : string {Actor.npc.items.[].system.damageRolls.7eNLtIfWjOoYk7bz.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.7eNLtIfWjOoYk7bz.damageType} (same value: 'piercing') - [7erb2kw38fpwxhwon5hv] : object {Actor.npc.items.[].system.damageRolls.7erb2kw38fpwxhwon5hv} - damage : string {Actor.npc.items.[].system.damageRolls.7erb2kw38fpwxhwon5hv.damage} (3 different values) - '2d12+9' (x1) - '4d10+18' (x1) - '2d12+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7erb2kw38fpwxhwon5hv.damageType} (same value: 'piercing') - [7evk83pdbu64a3aiuwl9] : object {Actor.npc.items.[].system.damageRolls.7evk83pdbu64a3aiuwl9} - damage : string {Actor.npc.items.[].system.damageRolls.7evk83pdbu64a3aiuwl9.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.7evk83pdbu64a3aiuwl9.damageType} (same value: 'slashing') - [7f3rcqbxytv4pe8rjvro] : object {Actor.npc.items.[].system.damageRolls.7f3rcqbxytv4pe8rjvro} - damage : string {Actor.npc.items.[].system.damageRolls.7f3rcqbxytv4pe8rjvro.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.7f3rcqbxytv4pe8rjvro.damageType} (same value: 'bludgeoning') - [7flnixuukohka5obhuoe] : object {Actor.npc.items.[].system.damageRolls.7flnixuukohka5obhuoe} - damage : string {Actor.npc.items.[].system.damageRolls.7flnixuukohka5obhuoe.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7flnixuukohka5obhuoe.damageType} (same value: 'cold') - [7g63wch5pbsrnwcu4zd6] : object {Actor.npc.items.[].system.damageRolls.7g63wch5pbsrnwcu4zd6} - damage : string {Actor.npc.items.[].system.damageRolls.7g63wch5pbsrnwcu4zd6.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.7g63wch5pbsrnwcu4zd6.damageType} (same value: 'slashing') - [7g65xovdzod3zfx7imfg] : object {Actor.npc.items.[].system.damageRolls.7g65xovdzod3zfx7imfg} - damage : string {Actor.npc.items.[].system.damageRolls.7g65xovdzod3zfx7imfg.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7g65xovdzod3zfx7imfg.damageType} (same value: 'void') - [7gsgqcagzxxvk4tvbtfw] : object {Actor.npc.items.[].system.damageRolls.7gsgqcagzxxvk4tvbtfw} - damage : string {Actor.npc.items.[].system.damageRolls.7gsgqcagzxxvk4tvbtfw.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.7gsgqcagzxxvk4tvbtfw.damageType} (same value: 'slashing') - [7gyCrALIkyj4jEp6] : object {Actor.npc.items.[].system.damageRolls.7gyCrALIkyj4jEp6} - damage : string {Actor.npc.items.[].system.damageRolls.7gyCrALIkyj4jEp6.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7gyCrALIkyj4jEp6.damageType} (same value: 'piercing') - [7h3z2khdas3xn0tarfyo] : object {Actor.npc.items.[].system.damageRolls.7h3z2khdas3xn0tarfyo} - damage : string {Actor.npc.items.[].system.damageRolls.7h3z2khdas3xn0tarfyo.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.7h3z2khdas3xn0tarfyo.damageType} (same value: 'bludgeoning') - [7hi3lmi46htzb7qnj8oir] : object {Actor.npc.items.[].system.damageRolls.7hi3lmi46htzb7qnj8oir} - damage : string {Actor.npc.items.[].system.damageRolls.7hi3lmi46htzb7qnj8oir.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7hi3lmi46htzb7qnj8oir.damageType} (same value: 'electricity') - [7i4ia06hp8ftex5x335z] : object {Actor.npc.items.[].system.damageRolls.7i4ia06hp8ftex5x335z} - damage : string {Actor.npc.items.[].system.damageRolls.7i4ia06hp8ftex5x335z.damage} (same value: '6d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.7i4ia06hp8ftex5x335z.damageType} (same value: 'acid') - [7i57e07jgy7kopjb] : object {Actor.npc.items.[].system.damageRolls.7i57e07jgy7kopjb} - damage : string {Actor.npc.items.[].system.damageRolls.7i57e07jgy7kopjb.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.7i57e07jgy7kopjb.damageType} (same value: 'piercing') - [7iR4QHNwIo3DC2Zj] : object {Actor.npc.items.[].system.damageRolls.7iR4QHNwIo3DC2Zj} - damage : string {Actor.npc.items.[].system.damageRolls.7iR4QHNwIo3DC2Zj.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.7iR4QHNwIo3DC2Zj.damageType} (same value: 'slashing') - [7iflybnxd781gj6cypzr] : object {Actor.npc.items.[].system.damageRolls.7iflybnxd781gj6cypzr} - damage : string {Actor.npc.items.[].system.damageRolls.7iflybnxd781gj6cypzr.damage} (3 different values) - '1d6+4' (x1) - '2d6+5' (x1) - '2d12+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7iflybnxd781gj6cypzr.damageType} (same value: 'piercing') - [7iib8wmndu6m5qlk9tee] : object {Actor.npc.items.[].system.damageRolls.7iib8wmndu6m5qlk9tee} - damage : string {Actor.npc.items.[].system.damageRolls.7iib8wmndu6m5qlk9tee.damage} (same value: '4d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.7iib8wmndu6m5qlk9tee.damageType} (same value: 'piercing') - [7ijoesqr7l50kbahqedq108] : object {Actor.npc.items.[].system.damageRolls.7ijoesqr7l50kbahqedq108} - damage : string {Actor.npc.items.[].system.damageRolls.7ijoesqr7l50kbahqedq108.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.7ijoesqr7l50kbahqedq108.damageType} (same value: 'bludgeoning') - [7irtihljv5nrim5oiv4tns] : object {Actor.npc.items.[].system.damageRolls.7irtihljv5nrim5oiv4tns} - damage : string {Actor.npc.items.[].system.damageRolls.7irtihljv5nrim5oiv4tns.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.7irtihljv5nrim5oiv4tns.damageType} (same value: 'bludgeoning') - [7itjxfpi0d6v70mk0389] : object {Actor.npc.items.[].system.damageRolls.7itjxfpi0d6v70mk0389} - damage : string {Actor.npc.items.[].system.damageRolls.7itjxfpi0d6v70mk0389.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7itjxfpi0d6v70mk0389.damageType} (same value: 'piercing') - [7j5vlkkxa5u2utijja0u] : object {Actor.npc.items.[].system.damageRolls.7j5vlkkxa5u2utijja0u} - damage : string {Actor.npc.items.[].system.damageRolls.7j5vlkkxa5u2utijja0u.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.7j5vlkkxa5u2utijja0u.damageType} (same value: 'void') - [7j874svh0xg679p7o0cx] : object {Actor.npc.items.[].system.damageRolls.7j874svh0xg679p7o0cx} - damage : string {Actor.npc.items.[].system.damageRolls.7j874svh0xg679p7o0cx.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7j874svh0xg679p7o0cx.damageType} (same value: 'fire') - [7jMk1svVDOJUSATI] : object {Actor.npc.items.[].system.damageRolls.7jMk1svVDOJUSATI} - damage : string {Actor.npc.items.[].system.damageRolls.7jMk1svVDOJUSATI.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7jMk1svVDOJUSATI.damageType} (same value: 'fire') - [7jk0u494x4j2e1m1rjua] : object {Actor.npc.items.[].system.damageRolls.7jk0u494x4j2e1m1rjua} - damage : string {Actor.npc.items.[].system.damageRolls.7jk0u494x4j2e1m1rjua.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.7jk0u494x4j2e1m1rjua.damageType} (same value: 'bludgeoning') - [7jnrjdv4i7v0i0rro85f] : object {Actor.npc.items.[].system.damageRolls.7jnrjdv4i7v0i0rro85f} - damage : string {Actor.npc.items.[].system.damageRolls.7jnrjdv4i7v0i0rro85f.damage} (same value: '3d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.7jnrjdv4i7v0i0rro85f.damageType} (same value: 'piercing') - [7jqdhovaan3fxer34jqn] : object {Actor.npc.items.[].system.damageRolls.7jqdhovaan3fxer34jqn} - damage : string {Actor.npc.items.[].system.damageRolls.7jqdhovaan3fxer34jqn.damage} (same value: '4d10+19') - damageType : string {Actor.npc.items.[].system.damageRolls.7jqdhovaan3fxer34jqn.damageType} (same value: 'fire') - [7jr8qsb509jm0pdayw2u] : object {Actor.npc.items.[].system.damageRolls.7jr8qsb509jm0pdayw2u} - damage : string {Actor.npc.items.[].system.damageRolls.7jr8qsb509jm0pdayw2u.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7jr8qsb509jm0pdayw2u.damageType} (same value: 'bludgeoning') - [7k0fqa888m8mx3zkoxiq] : object {Actor.npc.items.[].system.damageRolls.7k0fqa888m8mx3zkoxiq} - damage : string {Actor.npc.items.[].system.damageRolls.7k0fqa888m8mx3zkoxiq.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.7k0fqa888m8mx3zkoxiq.damageType} (same value: 'slashing') - [7k6jiobi823nrzg86qog] : object {Actor.npc.items.[].system.damageRolls.7k6jiobi823nrzg86qog} - damage : string {Actor.npc.items.[].system.damageRolls.7k6jiobi823nrzg86qog.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7k6jiobi823nrzg86qog.damageType} (same value: 'spirit') - [7kizj02nz5eu8rlmzor4] : object {Actor.npc.items.[].system.damageRolls.7kizj02nz5eu8rlmzor4} - damage : string {Actor.npc.items.[].system.damageRolls.7kizj02nz5eu8rlmzor4.damage} (same value: '3d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.7kizj02nz5eu8rlmzor4.damageType} (same value: 'slashing') - [7kpyqta7qzxa5gmegw5r] : object {Actor.npc.items.[].system.damageRolls.7kpyqta7qzxa5gmegw5r} - damage : string {Actor.npc.items.[].system.damageRolls.7kpyqta7qzxa5gmegw5r.damage} (same value: '4d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.7kpyqta7qzxa5gmegw5r.damageType} (same value: 'slashing') - [7ky0SRCIspok2Vr4] : object {Actor.npc.items.[].system.damageRolls.7ky0SRCIspok2Vr4} - damage : string {Actor.npc.items.[].system.damageRolls.7ky0SRCIspok2Vr4.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.7ky0SRCIspok2Vr4.damageType} (same value: 'bludgeoning') - [7lCv6MVI3PNKWp8e] : object {Actor.npc.items.[].system.damageRolls.7lCv6MVI3PNKWp8e} - damage : string {Actor.npc.items.[].system.damageRolls.7lCv6MVI3PNKWp8e.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7lCv6MVI3PNKWp8e.damageType} (same value: 'piercing') - [7lQTslHs5BpXjof8] : object {Actor.npc.items.[].system.damageRolls.7lQTslHs5BpXjof8} - damage : string {Actor.npc.items.[].system.damageRolls.7lQTslHs5BpXjof8.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.7lQTslHs5BpXjof8.damageType} (same value: 'piercing') - [7lfjx3q77zr8y0svcznh] : object {Actor.npc.items.[].system.damageRolls.7lfjx3q77zr8y0svcznh} - damage : string {Actor.npc.items.[].system.damageRolls.7lfjx3q77zr8y0svcznh.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.7lfjx3q77zr8y0svcznh.damageType} (same value: 'piercing') - [7lmdgh7k5znyft3snpn3] : object {Actor.npc.items.[].system.damageRolls.7lmdgh7k5znyft3snpn3} - damage : string {Actor.npc.items.[].system.damageRolls.7lmdgh7k5znyft3snpn3.damage} (2 different values) - '4d8+6' (x1) - '4d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7lmdgh7k5znyft3snpn3.damageType} (same value: 'poison') - [7mey3d4ejqrca8ulrjgf] : object {Actor.npc.items.[].system.damageRolls.7mey3d4ejqrca8ulrjgf} - damage : string {Actor.npc.items.[].system.damageRolls.7mey3d4ejqrca8ulrjgf.damage} (2 different values) - '1d6+2' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7mey3d4ejqrca8ulrjgf.damageType} (same value: 'slashing') - [7mldt3ixf6is2zg5odjo] : object {Actor.npc.items.[].system.damageRolls.7mldt3ixf6is2zg5odjo} - damage : string {Actor.npc.items.[].system.damageRolls.7mldt3ixf6is2zg5odjo.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.7mldt3ixf6is2zg5odjo.damageType} (same value: 'bludgeoning') - [7mouzbmbtpfs7v063fwh] : object {Actor.npc.items.[].system.damageRolls.7mouzbmbtpfs7v063fwh} - damage : string {Actor.npc.items.[].system.damageRolls.7mouzbmbtpfs7v063fwh.damage} (2 different values) - '2d6+5' (x4) - '2d8+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7mouzbmbtpfs7v063fwh.damageType} (same value: 'piercing') - [7msmlljaq39ysm9bisid] : object {Actor.npc.items.[].system.damageRolls.7msmlljaq39ysm9bisid} - damage : string {Actor.npc.items.[].system.damageRolls.7msmlljaq39ysm9bisid.damage} (same value: '5d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.7msmlljaq39ysm9bisid.damageType} (same value: 'bludgeoning') - [7mwff7xdk9mi65mqshl4] : object {Actor.npc.items.[].system.damageRolls.7mwff7xdk9mi65mqshl4} - damage : string {Actor.npc.items.[].system.damageRolls.7mwff7xdk9mi65mqshl4.damage} (same value: '1d8-2') - damageType : string {Actor.npc.items.[].system.damageRolls.7mwff7xdk9mi65mqshl4.damageType} (same value: 'piercing') - [7n3zegjxjvswjm0rkrmf] : object {Actor.npc.items.[].system.damageRolls.7n3zegjxjvswjm0rkrmf} - damage : string {Actor.npc.items.[].system.damageRolls.7n3zegjxjvswjm0rkrmf.damage} (2 different values) - '1d6+3' (x1) - '1d6+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7n3zegjxjvswjm0rkrmf.damageType} (same value: 'piercing') - [7n6jeb5iu8v5ognssmt7] : object {Actor.npc.items.[].system.damageRolls.7n6jeb5iu8v5ognssmt7} - damage : string {Actor.npc.items.[].system.damageRolls.7n6jeb5iu8v5ognssmt7.damage} (2 different values) - '2d12+16' (x1) - '4d12+18' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7n6jeb5iu8v5ognssmt7.damageType} (same value: 'slashing') - [7n8ivl8tvng2hlqh48k3] : object {Actor.npc.items.[].system.damageRolls.7n8ivl8tvng2hlqh48k3} - damage : string {Actor.npc.items.[].system.damageRolls.7n8ivl8tvng2hlqh48k3.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.7n8ivl8tvng2hlqh48k3.damageType} (same value: 'piercing') - [7n94ss14qv170z45rmfu] : object {Actor.npc.items.[].system.damageRolls.7n94ss14qv170z45rmfu} - damage : string {Actor.npc.items.[].system.damageRolls.7n94ss14qv170z45rmfu.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7n94ss14qv170z45rmfu.damageType} (same value: 'acid') - [7nfryb4f76aohup6213z] : object {Actor.npc.items.[].system.damageRolls.7nfryb4f76aohup6213z} - damage : string {Actor.npc.items.[].system.damageRolls.7nfryb4f76aohup6213z.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7nfryb4f76aohup6213z.damageType} (same value: 'bludgeoning') - [7nt5pmegiaq9s8a0qnh5] : object {Actor.npc.items.[].system.damageRolls.7nt5pmegiaq9s8a0qnh5} - damage : string {Actor.npc.items.[].system.damageRolls.7nt5pmegiaq9s8a0qnh5.damage} (2 different values) - '1d8+3' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7nt5pmegiaq9s8a0qnh5.damageType} (same value: 'piercing') - [7nvzIGTXrq4IwosZ] : object {Actor.npc.items.[].system.damageRolls.7nvzIGTXrq4IwosZ} - damage : string {Actor.npc.items.[].system.damageRolls.7nvzIGTXrq4IwosZ.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7nvzIGTXrq4IwosZ.damageType} (same value: 'bludgeoning') - [7oOI3xXbo4Z0Ygx0] : object {Actor.npc.items.[].system.damageRolls.7oOI3xXbo4Z0Ygx0} - damage : string {Actor.npc.items.[].system.damageRolls.7oOI3xXbo4Z0Ygx0.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7oOI3xXbo4Z0Ygx0.damageType} (same value: 'fire') - [7oZpameZHTFPdgJc] : object {Actor.npc.items.[].system.damageRolls.7oZpameZHTFPdgJc} - damage : string {Actor.npc.items.[].system.damageRolls.7oZpameZHTFPdgJc.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.7oZpameZHTFPdgJc.damageType} (same value: 'bludgeoning') - [7oj577t1kn94hbtojh8p] : object {Actor.npc.items.[].system.damageRolls.7oj577t1kn94hbtojh8p} - damage : string {Actor.npc.items.[].system.damageRolls.7oj577t1kn94hbtojh8p.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.7oj577t1kn94hbtojh8p.damageType} (same value: 'piercing') - [7ovz665abk61xagr] : object {Actor.npc.items.[].system.damageRolls.7ovz665abk61xagr} - damage : string {Actor.npc.items.[].system.damageRolls.7ovz665abk61xagr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7ovz665abk61xagr.damageType} (same value: 'piercing') - [7p04ierrpdhy1lk043xz] : object {Actor.npc.items.[].system.damageRolls.7p04ierrpdhy1lk043xz} - damage : string {Actor.npc.items.[].system.damageRolls.7p04ierrpdhy1lk043xz.damage} (2 different values) - '2d12 + 10' (x1) - '2d12 + 12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7p04ierrpdhy1lk043xz.damageType} (same value: 'void') - [7pNOOFha4eWc6FJ8] : object {Actor.npc.items.[].system.damageRolls.7pNOOFha4eWc6FJ8} - damage : string {Actor.npc.items.[].system.damageRolls.7pNOOFha4eWc6FJ8.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.7pNOOFha4eWc6FJ8.damageType} (same value: 'slashing') - [7pa1g9i15tvh9dkwvpwj] : object {Actor.npc.items.[].system.damageRolls.7pa1g9i15tvh9dkwvpwj} - damage : string {Actor.npc.items.[].system.damageRolls.7pa1g9i15tvh9dkwvpwj.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.7pa1g9i15tvh9dkwvpwj.damageType} (same value: 'piercing') - [7pcf11s4vb9vaod8nw5x] : object {Actor.npc.items.[].system.damageRolls.7pcf11s4vb9vaod8nw5x} - damage : string {Actor.npc.items.[].system.damageRolls.7pcf11s4vb9vaod8nw5x.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.7pcf11s4vb9vaod8nw5x.damageType} (same value: 'fire') - [7pdb71okxfbcs5j9jn50] : object {Actor.npc.items.[].system.damageRolls.7pdb71okxfbcs5j9jn50} - damage : string {Actor.npc.items.[].system.damageRolls.7pdb71okxfbcs5j9jn50.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7pdb71okxfbcs5j9jn50.damageType} (same value: 'poison') - [7pjo9u87d33ligcrbr5r] : object {Actor.npc.items.[].system.damageRolls.7pjo9u87d33ligcrbr5r} - damage : string {Actor.npc.items.[].system.damageRolls.7pjo9u87d33ligcrbr5r.damage} (same value: '4d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.7pjo9u87d33ligcrbr5r.damageType} (same value: 'piercing') - [7q1f0f3177lrpv8ryh6c] : object {Actor.npc.items.[].system.damageRolls.7q1f0f3177lrpv8ryh6c} - damage : string {Actor.npc.items.[].system.damageRolls.7q1f0f3177lrpv8ryh6c.damage} (same value: '6d6+20') - damageType : string {Actor.npc.items.[].system.damageRolls.7q1f0f3177lrpv8ryh6c.damageType} (same value: 'slashing') - [7q6iLjYjvjjaxVGv] : object {Actor.npc.items.[].system.damageRolls.7q6iLjYjvjjaxVGv} - damage : string {Actor.npc.items.[].system.damageRolls.7q6iLjYjvjjaxVGv.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7q6iLjYjvjjaxVGv.damageType} (same value: 'piercing') - [7qc6bqhnh6lqvvjjcv3ql] : object {Actor.npc.items.[].system.damageRolls.7qc6bqhnh6lqvvjjcv3ql} - damage : string {Actor.npc.items.[].system.damageRolls.7qc6bqhnh6lqvvjjcv3ql.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.7qc6bqhnh6lqvvjjcv3ql.damageType} (same value: 'bludgeoning') - [7qdwvmtrlrrfu14p9rew] : object {Actor.npc.items.[].system.damageRolls.7qdwvmtrlrrfu14p9rew} - damage : string {Actor.npc.items.[].system.damageRolls.7qdwvmtrlrrfu14p9rew.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.7qdwvmtrlrrfu14p9rew.damageType} (same value: 'bludgeoning') - [7qgAD2wNH311ZIVU] : object {Actor.npc.items.[].system.damageRolls.7qgAD2wNH311ZIVU} - damage : string {Actor.npc.items.[].system.damageRolls.7qgAD2wNH311ZIVU.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.7qgAD2wNH311ZIVU.damageType} (same value: 'bludgeoning') - [7qs5idqk51cyqrdossm1] : object {Actor.npc.items.[].system.damageRolls.7qs5idqk51cyqrdossm1} - damage : string {Actor.npc.items.[].system.damageRolls.7qs5idqk51cyqrdossm1.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.7qs5idqk51cyqrdossm1.damageType} (same value: 'piercing') - [7r2l4bqmy3men9wi410d] : object {Actor.npc.items.[].system.damageRolls.7r2l4bqmy3men9wi410d} - damage : string {Actor.npc.items.[].system.damageRolls.7r2l4bqmy3men9wi410d.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7r2l4bqmy3men9wi410d.damageType} (same value: 'bludgeoning') - [7r5gahzymnhu2qzr4hhz] : object {Actor.npc.items.[].system.damageRolls.7r5gahzymnhu2qzr4hhz} - damage : string {Actor.npc.items.[].system.damageRolls.7r5gahzymnhu2qzr4hhz.damage} (same value: '1d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.7r5gahzymnhu2qzr4hhz.damageType} (same value: 'piercing') - [7r5jbw6lujiet6c14vzcw] : object {Actor.npc.items.[].system.damageRolls.7r5jbw6lujiet6c14vzcw} - damage : string {Actor.npc.items.[].system.damageRolls.7r5jbw6lujiet6c14vzcw.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.7r5jbw6lujiet6c14vzcw.damageType} (same value: 'piercing') - [7r8sezm7588sfghb4nzk] : object {Actor.npc.items.[].system.damageRolls.7r8sezm7588sfghb4nzk} - damage : string {Actor.npc.items.[].system.damageRolls.7r8sezm7588sfghb4nzk.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.7r8sezm7588sfghb4nzk.damageType} (same value: 'bludgeoning') - [7rPygkmXX4q4XnF8] : object {Actor.npc.items.[].system.damageRolls.7rPygkmXX4q4XnF8} - damage : string {Actor.npc.items.[].system.damageRolls.7rPygkmXX4q4XnF8.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.7rPygkmXX4q4XnF8.damageType} (same value: 'piercing') - [7s8lqd0qhmr274q9rhfv] : object {Actor.npc.items.[].system.damageRolls.7s8lqd0qhmr274q9rhfv} - damage : string {Actor.npc.items.[].system.damageRolls.7s8lqd0qhmr274q9rhfv.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.7s8lqd0qhmr274q9rhfv.damageType} (same value: 'slashing') - [7sm8jukyn4uk1iyfdern] : object {Actor.npc.items.[].system.damageRolls.7sm8jukyn4uk1iyfdern} - damage : string {Actor.npc.items.[].system.damageRolls.7sm8jukyn4uk1iyfdern.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.7sm8jukyn4uk1iyfdern.damageType} (same value: 'electricity') - [7t5idrmhqb4c35d3ltj4] : object {Actor.npc.items.[].system.damageRolls.7t5idrmhqb4c35d3ltj4} - damage : string {Actor.npc.items.[].system.damageRolls.7t5idrmhqb4c35d3ltj4.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.7t5idrmhqb4c35d3ltj4.damageType} (same value: 'slashing') - [7tK9Be76e9ecDgqe] : object {Actor.npc.items.[].system.damageRolls.7tK9Be76e9ecDgqe} - damage : string {Actor.npc.items.[].system.damageRolls.7tK9Be76e9ecDgqe.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7tK9Be76e9ecDgqe.damageType} (same value: 'slashing') - [7tc798lbl7fvmv37u3i1] : object {Actor.npc.items.[].system.damageRolls.7tc798lbl7fvmv37u3i1} - damage : string {Actor.npc.items.[].system.damageRolls.7tc798lbl7fvmv37u3i1.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.7tc798lbl7fvmv37u3i1.damageType} (same value: 'piercing') - [7u45mhJC4DMAhaWb] : object {Actor.npc.items.[].system.damageRolls.7u45mhJC4DMAhaWb} - damage : string {Actor.npc.items.[].system.damageRolls.7u45mhJC4DMAhaWb.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7u45mhJC4DMAhaWb.damageType} (same value: 'piercing') - [7u7l5tywc6qyzkbj2fmm] : object {Actor.npc.items.[].system.damageRolls.7u7l5tywc6qyzkbj2fmm} - damage : string {Actor.npc.items.[].system.damageRolls.7u7l5tywc6qyzkbj2fmm.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.7u7l5tywc6qyzkbj2fmm.damageType} (same value: 'slashing') - [7u9jwq5wdlmns0alwg5h] : object {Actor.npc.items.[].system.damageRolls.7u9jwq5wdlmns0alwg5h} - damage : string {Actor.npc.items.[].system.damageRolls.7u9jwq5wdlmns0alwg5h.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.7u9jwq5wdlmns0alwg5h.damageType} (same value: 'bludgeoning') - [7uTPTV641SqEMKw4] : object {Actor.npc.items.[].system.damageRolls.7uTPTV641SqEMKw4} - damage : string {Actor.npc.items.[].system.damageRolls.7uTPTV641SqEMKw4.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.7uTPTV641SqEMKw4.damageType} (same value: 'piercing') - [7v107i0ocmq0co5ojwno] : object {Actor.npc.items.[].system.damageRolls.7v107i0ocmq0co5ojwno} - damage : string {Actor.npc.items.[].system.damageRolls.7v107i0ocmq0co5ojwno.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.7v107i0ocmq0co5ojwno.damageType} (same value: 'piercing') - [7vx19kbp88ovzaunqgcw] : object {Actor.npc.items.[].system.damageRolls.7vx19kbp88ovzaunqgcw} - damage : string {Actor.npc.items.[].system.damageRolls.7vx19kbp88ovzaunqgcw.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.7vx19kbp88ovzaunqgcw.damageType} (same value: 'piercing') - [7wvc7t6dley1ik6sbjr1] : object {Actor.npc.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1} - damage : string {Actor.npc.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1.damage} (3 different values) - '2d6' (x2) - '1d6' (x2) - '4d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7wvc7t6dley1ik6sbjr1.damageType} (same value: 'spirit') - [7wz9mfp1hbmi36ve1p5if] : object {Actor.npc.items.[].system.damageRolls.7wz9mfp1hbmi36ve1p5if} - damage : string {Actor.npc.items.[].system.damageRolls.7wz9mfp1hbmi36ve1p5if.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.7wz9mfp1hbmi36ve1p5if.damageType} (same value: 'bludgeoning') - [7x5OnmmTMapssJmk] : object {Actor.npc.items.[].system.damageRolls.7x5OnmmTMapssJmk} - damage : string {Actor.npc.items.[].system.damageRolls.7x5OnmmTMapssJmk.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.7x5OnmmTMapssJmk.damageType} (same value: 'bludgeoning') - [7xfdev88wegvtjosgi94] : object {Actor.npc.items.[].system.damageRolls.7xfdev88wegvtjosgi94} - damage : string {Actor.npc.items.[].system.damageRolls.7xfdev88wegvtjosgi94.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.7xfdev88wegvtjosgi94.damageType} (same value: 'piercing') - [7xslevepvipkfn38diu8] : object {Actor.npc.items.[].system.damageRolls.7xslevepvipkfn38diu8} - damage : string {Actor.npc.items.[].system.damageRolls.7xslevepvipkfn38diu8.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.7xslevepvipkfn38diu8.damageType} (same value: 'piercing') - [7ykimsnioe51b09mtr03] : object {Actor.npc.items.[].system.damageRolls.7ykimsnioe51b09mtr03} - damage : string {Actor.npc.items.[].system.damageRolls.7ykimsnioe51b09mtr03.damage} (2 different values) - '1d6+3' (x1) - '1d6+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7ykimsnioe51b09mtr03.damageType} (same value: 'slashing') - [7yvVNxHK8Ps6JgbI] : object {Actor.npc.items.[].system.damageRolls.7yvVNxHK8Ps6JgbI} - damage : string {Actor.npc.items.[].system.damageRolls.7yvVNxHK8Ps6JgbI.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.7yvVNxHK8Ps6JgbI.damageType} (same value: 'piercing') - [7zXHzDT2OEzIcWES] : object {Actor.npc.items.[].system.damageRolls.7zXHzDT2OEzIcWES} - damage : string {Actor.npc.items.[].system.damageRolls.7zXHzDT2OEzIcWES.damage} (same value: '3d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.7zXHzDT2OEzIcWES.damageType} (same value: 'piercing') - [7zg4usdmnukep06a9vt1] : object {Actor.npc.items.[].system.damageRolls.7zg4usdmnukep06a9vt1} - damage : string {Actor.npc.items.[].system.damageRolls.7zg4usdmnukep06a9vt1.damage} (2 different values) - '1d4+5' (x1) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7zg4usdmnukep06a9vt1.damageType} (same value: 'bludgeoning') - [7zwdybwda7dc26tht1a4] : object {Actor.npc.items.[].system.damageRolls.7zwdybwda7dc26tht1a4} - damage : string {Actor.npc.items.[].system.damageRolls.7zwdybwda7dc26tht1a4.damage} (2 different values) - '1d8+7' (x3) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.7zwdybwda7dc26tht1a4.damageType} (same value: 'slashing') - [7zzr51ldtk4talm2aru2] : object {Actor.npc.items.[].system.damageRolls.7zzr51ldtk4talm2aru2} - damage : string {Actor.npc.items.[].system.damageRolls.7zzr51ldtk4talm2aru2.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.7zzr51ldtk4talm2aru2.damageType} (same value: 'bludgeoning') - [801or5jq1ip645d47j9u] : object {Actor.npc.items.[].system.damageRolls.801or5jq1ip645d47j9u} - damage : string {Actor.npc.items.[].system.damageRolls.801or5jq1ip645d47j9u.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.801or5jq1ip645d47j9u.damageType} (same value: 'spirit') - [80CJWkOChuKDO29g] : object {Actor.npc.items.[].system.damageRolls.80CJWkOChuKDO29g} - damage : string {Actor.npc.items.[].system.damageRolls.80CJWkOChuKDO29g.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.80CJWkOChuKDO29g.damageType} (same value: 'piercing') - [80NwMVc2P2ahaxfN] : object {Actor.npc.items.[].system.damageRolls.80NwMVc2P2ahaxfN} - category : string {Actor.npc.items.[].system.damageRolls.80NwMVc2P2ahaxfN.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.80NwMVc2P2ahaxfN.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.80NwMVc2P2ahaxfN.damageType} (same value: 'acid') - [811f0endxtfhu6pz] : object {Actor.npc.items.[].system.damageRolls.811f0endxtfhu6pz} - damage : string {Actor.npc.items.[].system.damageRolls.811f0endxtfhu6pz.damage} (same value: '1d6 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.811f0endxtfhu6pz.damageType} (same value: 'piercing') - [817y9nq26svz371ubpw2] : object {Actor.npc.items.[].system.damageRolls.817y9nq26svz371ubpw2} - damage : string {Actor.npc.items.[].system.damageRolls.817y9nq26svz371ubpw2.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.817y9nq26svz371ubpw2.damageType} (same value: 'piercing') - [81RCMaqrY8vut9zL] : object {Actor.npc.items.[].system.damageRolls.81RCMaqrY8vut9zL} - damage : string {Actor.npc.items.[].system.damageRolls.81RCMaqrY8vut9zL.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.81RCMaqrY8vut9zL.damageType} (same value: 'piercing') - [81fQVVulTRu0LHrg] : object {Actor.npc.items.[].system.damageRolls.81fQVVulTRu0LHrg} - damage : string {Actor.npc.items.[].system.damageRolls.81fQVVulTRu0LHrg.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.81fQVVulTRu0LHrg.damageType} (same value: 'bludgeoning') - [821o6n3n2y3dp04gi0oe] : object {Actor.npc.items.[].system.damageRolls.821o6n3n2y3dp04gi0oe} - damage : string {Actor.npc.items.[].system.damageRolls.821o6n3n2y3dp04gi0oe.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.821o6n3n2y3dp04gi0oe.damageType} (same value: 'bludgeoning') - [82qnxy2rhp3nr7s7c9yz] : object {Actor.npc.items.[].system.damageRolls.82qnxy2rhp3nr7s7c9yz} - damage : string {Actor.npc.items.[].system.damageRolls.82qnxy2rhp3nr7s7c9yz.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.82qnxy2rhp3nr7s7c9yz.damageType} (same value: 'slashing') - [82wxwRFLR7mqbGKb] : object {Actor.npc.items.[].system.damageRolls.82wxwRFLR7mqbGKb} - damage : string {Actor.npc.items.[].system.damageRolls.82wxwRFLR7mqbGKb.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.82wxwRFLR7mqbGKb.damageType} (same value: 'piercing') - [83j3opmqjmtzhqp7xjcm] : object {Actor.npc.items.[].system.damageRolls.83j3opmqjmtzhqp7xjcm} - damage : string {Actor.npc.items.[].system.damageRolls.83j3opmqjmtzhqp7xjcm.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.83j3opmqjmtzhqp7xjcm.damageType} (same value: 'slashing') - [83orcawp5ooir026ebdc] : object {Actor.npc.items.[].system.damageRolls.83orcawp5ooir026ebdc} - damage : string {Actor.npc.items.[].system.damageRolls.83orcawp5ooir026ebdc.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.83orcawp5ooir026ebdc.damageType} (same value: 'cold') - [8470iu4w4l7zo2fo00t5] : object {Actor.npc.items.[].system.damageRolls.8470iu4w4l7zo2fo00t5} - damage : string {Actor.npc.items.[].system.damageRolls.8470iu4w4l7zo2fo00t5.damage} (same value: '1d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.8470iu4w4l7zo2fo00t5.damageType} (same value: 'piercing') - [84afliv06aqaj4ml377v] : object {Actor.npc.items.[].system.damageRolls.84afliv06aqaj4ml377v} - damage : string {Actor.npc.items.[].system.damageRolls.84afliv06aqaj4ml377v.damage} (same value: '3d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.84afliv06aqaj4ml377v.damageType} (same value: 'slashing') - [84hzuxma6m4pw6rdnr3q] : object {Actor.npc.items.[].system.damageRolls.84hzuxma6m4pw6rdnr3q} - damage : string {Actor.npc.items.[].system.damageRolls.84hzuxma6m4pw6rdnr3q.damage} (same value: '6d6+20') - damageType : string {Actor.npc.items.[].system.damageRolls.84hzuxma6m4pw6rdnr3q.damageType} (same value: 'piercing') - [84l7c3jVY7Nw8tXD] : object {Actor.npc.items.[].system.damageRolls.84l7c3jVY7Nw8tXD} - damage : string {Actor.npc.items.[].system.damageRolls.84l7c3jVY7Nw8tXD.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.84l7c3jVY7Nw8tXD.damageType} (same value: 'bludgeoning') - [84yianvm2xea85aq] : object {Actor.npc.items.[].system.damageRolls.84yianvm2xea85aq} - damage : string {Actor.npc.items.[].system.damageRolls.84yianvm2xea85aq.damage} (2 different values) - '1d6 + 8' (x1) - '1d6 + 3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.84yianvm2xea85aq.damageType} (same value: 'piercing') - [8542b21nsmbpcekevmn5] : object {Actor.npc.items.[].system.damageRolls.8542b21nsmbpcekevmn5} - damage : string {Actor.npc.items.[].system.damageRolls.8542b21nsmbpcekevmn5.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.8542b21nsmbpcekevmn5.damageType} (same value: 'bludgeoning') - [857sbtp841exhxa60v9o] : object {Actor.npc.items.[].system.damageRolls.857sbtp841exhxa60v9o} - damage : string {Actor.npc.items.[].system.damageRolls.857sbtp841exhxa60v9o.damage} (same value: '4d8+23') - damageType : string {Actor.npc.items.[].system.damageRolls.857sbtp841exhxa60v9o.damageType} (same value: 'acid') - [85fguzx1nqaroctmjbym] : object {Actor.npc.items.[].system.damageRolls.85fguzx1nqaroctmjbym} - damage : string {Actor.npc.items.[].system.damageRolls.85fguzx1nqaroctmjbym.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.85fguzx1nqaroctmjbym.damageType} (same value: 'fire') - [85oNZAAdpqJbHNus] : object {Actor.npc.items.[].system.damageRolls.85oNZAAdpqJbHNus} - damage : string {Actor.npc.items.[].system.damageRolls.85oNZAAdpqJbHNus.damage} (2 different values) - '2d10+4' (x1) - '2d12+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.85oNZAAdpqJbHNus.damageType} (same value: 'void') - [85p60bgiv5x8ffqpwbbx] : object {Actor.npc.items.[].system.damageRolls.85p60bgiv5x8ffqpwbbx} - damage : string {Actor.npc.items.[].system.damageRolls.85p60bgiv5x8ffqpwbbx.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.85p60bgiv5x8ffqpwbbx.damageType} (same value: 'bludgeoning') - [85rcY2i5yjGGa2oL] : object {Actor.npc.items.[].system.damageRolls.85rcY2i5yjGGa2oL} - damage : string {Actor.npc.items.[].system.damageRolls.85rcY2i5yjGGa2oL.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.85rcY2i5yjGGa2oL.damageType} (same value: 'piercing') - [85wkt6rlwc5qqobfsvl3] : object {Actor.npc.items.[].system.damageRolls.85wkt6rlwc5qqobfsvl3} - damage : string {Actor.npc.items.[].system.damageRolls.85wkt6rlwc5qqobfsvl3.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.85wkt6rlwc5qqobfsvl3.damageType} (same value: 'piercing') - [869PalseDnWeC0I2] : object {Actor.npc.items.[].system.damageRolls.869PalseDnWeC0I2} - damage : string {Actor.npc.items.[].system.damageRolls.869PalseDnWeC0I2.damage} (2 different values) - '1d4+2' (x2) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.869PalseDnWeC0I2.damageType} (same value: 'piercing') - [86afyho6sl2dc4793h4l] : object {Actor.npc.items.[].system.damageRolls.86afyho6sl2dc4793h4l} - damage : string {Actor.npc.items.[].system.damageRolls.86afyho6sl2dc4793h4l.damage} (same value: '3d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.86afyho6sl2dc4793h4l.damageType} (same value: 'slashing') - [86balgcqszxjjbylxtll] : object {Actor.npc.items.[].system.damageRolls.86balgcqszxjjbylxtll} - damage : string {Actor.npc.items.[].system.damageRolls.86balgcqszxjjbylxtll.damage} (2 different values) - '1d6+10' (x1) - '1d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.86balgcqszxjjbylxtll.damageType} (same value: 'slashing') - [86f5eeou3tswes9e13l6] : object {Actor.npc.items.[].system.damageRolls.86f5eeou3tswes9e13l6} - damage : string {Actor.npc.items.[].system.damageRolls.86f5eeou3tswes9e13l6.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.86f5eeou3tswes9e13l6.damageType} (same value: 'sonic') - [871mq7hpnkrtx1ko5hv9] : object {Actor.npc.items.[].system.damageRolls.871mq7hpnkrtx1ko5hv9} - damage : string {Actor.npc.items.[].system.damageRolls.871mq7hpnkrtx1ko5hv9.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.871mq7hpnkrtx1ko5hv9.damageType} (same value: 'piercing') - [8795vdgagig35o9ho9xw] : object {Actor.npc.items.[].system.damageRolls.8795vdgagig35o9ho9xw} - damage : string {Actor.npc.items.[].system.damageRolls.8795vdgagig35o9ho9xw.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.8795vdgagig35o9ho9xw.damageType} (same value: 'piercing') - [87IgzxXI3bWfIwf3] : object {Actor.npc.items.[].system.damageRolls.87IgzxXI3bWfIwf3} - damage : string {Actor.npc.items.[].system.damageRolls.87IgzxXI3bWfIwf3.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.87IgzxXI3bWfIwf3.damageType} (same value: 'piercing') - [885udcwgym3ig3x5hgyx] : object {Actor.npc.items.[].system.damageRolls.885udcwgym3ig3x5hgyx} - damage : string {Actor.npc.items.[].system.damageRolls.885udcwgym3ig3x5hgyx.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.885udcwgym3ig3x5hgyx.damageType} (same value: 'piercing') - [897qzxFn15PBCTpT] : object {Actor.npc.items.[].system.damageRolls.897qzxFn15PBCTpT} - damage : string {Actor.npc.items.[].system.damageRolls.897qzxFn15PBCTpT.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.897qzxFn15PBCTpT.damageType} (same value: 'piercing') - [89iq6ckbxgacptoufr6x] : object {Actor.npc.items.[].system.damageRolls.89iq6ckbxgacptoufr6x} - damage : string {Actor.npc.items.[].system.damageRolls.89iq6ckbxgacptoufr6x.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.89iq6ckbxgacptoufr6x.damageType} (same value: 'slashing') - [89x4rdgq9sUOKdQS] : object {Actor.npc.items.[].system.damageRolls.89x4rdgq9sUOKdQS} - damage : string {Actor.npc.items.[].system.damageRolls.89x4rdgq9sUOKdQS.damage} (same value: '4d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.89x4rdgq9sUOKdQS.damageType} (same value: 'bludgeoning') - [8CO4yQYROd1iVp1H] : object {Actor.npc.items.[].system.damageRolls.8CO4yQYROd1iVp1H} - damage : string {Actor.npc.items.[].system.damageRolls.8CO4yQYROd1iVp1H.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.8CO4yQYROd1iVp1H.damageType} (same value: 'piercing') - [8CZ1P2FO9YtVcpmY] : object {Actor.npc.items.[].system.damageRolls.8CZ1P2FO9YtVcpmY} - damage : string {Actor.npc.items.[].system.damageRolls.8CZ1P2FO9YtVcpmY.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.8CZ1P2FO9YtVcpmY.damageType} (same value: 'piercing') - [8DnAZo9NzPOWmK5v] : object {Actor.npc.items.[].system.damageRolls.8DnAZo9NzPOWmK5v} - damage : string {Actor.npc.items.[].system.damageRolls.8DnAZo9NzPOWmK5v.damage} (2 different values) - '2d8+6' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8DnAZo9NzPOWmK5v.damageType} (same value: 'bludgeoning') - [8DnLOJiQ6uiZfnQe] : object {Actor.npc.items.[].system.damageRolls.8DnLOJiQ6uiZfnQe} - damage : string {Actor.npc.items.[].system.damageRolls.8DnLOJiQ6uiZfnQe.damage} (same value: '3d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.8DnLOJiQ6uiZfnQe.damageType} (same value: 'piercing') - [8DuF8A7Iy5rg50Sj] : object {Actor.npc.items.[].system.damageRolls.8DuF8A7Iy5rg50Sj} - damage : string {Actor.npc.items.[].system.damageRolls.8DuF8A7Iy5rg50Sj.damage} (2 different values) - '2d6+6' (x1) - '2d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8DuF8A7Iy5rg50Sj.damageType} (same value: 'piercing') - [8FyQvU6skwxHEewm] : object {Actor.npc.items.[].system.damageRolls.8FyQvU6skwxHEewm} - damage : string {Actor.npc.items.[].system.damageRolls.8FyQvU6skwxHEewm.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.8FyQvU6skwxHEewm.damageType} (same value: 'bludgeoning') - [8G8ORdQrVWJRchVr] : object {Actor.npc.items.[].system.damageRolls.8G8ORdQrVWJRchVr} - damage : string {Actor.npc.items.[].system.damageRolls.8G8ORdQrVWJRchVr.damage} (2 different values) - '2d10+3' (x1) - '2d10+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8G8ORdQrVWJRchVr.damageType} (same value: 'piercing') - [8Gk7e9azm19UMxsa] : object {Actor.npc.items.[].system.damageRolls.8Gk7e9azm19UMxsa} - damage : string {Actor.npc.items.[].system.damageRolls.8Gk7e9azm19UMxsa.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8Gk7e9azm19UMxsa.damageType} (same value: 'piercing') - [8HbFPwKf339Dhu2x] : object {Actor.npc.items.[].system.damageRolls.8HbFPwKf339Dhu2x} - damage : string {Actor.npc.items.[].system.damageRolls.8HbFPwKf339Dhu2x.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.8HbFPwKf339Dhu2x.damageType} (same value: 'slashing') - [8HjzUojzLJVcduuS] : object {Actor.npc.items.[].system.damageRolls.8HjzUojzLJVcduuS} - damage : string {Actor.npc.items.[].system.damageRolls.8HjzUojzLJVcduuS.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.8HjzUojzLJVcduuS.damageType} (same value: 'piercing') - [8IrP6WQZsXy5XLFo] : object {Actor.npc.items.[].system.damageRolls.8IrP6WQZsXy5XLFo} - damage : string {Actor.npc.items.[].system.damageRolls.8IrP6WQZsXy5XLFo.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.8IrP6WQZsXy5XLFo.damageType} (same value: 'bludgeoning') - [8JlcNAiUjQQJ5UxS] : object {Actor.npc.items.[].system.damageRolls.8JlcNAiUjQQJ5UxS} - damage : string {Actor.npc.items.[].system.damageRolls.8JlcNAiUjQQJ5UxS.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.8JlcNAiUjQQJ5UxS.damageType} (same value: 'piercing') - [8KJ2Qqf6OULMrTYd] : object {Actor.npc.items.[].system.damageRolls.8KJ2Qqf6OULMrTYd} - damage : string {Actor.npc.items.[].system.damageRolls.8KJ2Qqf6OULMrTYd.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8KJ2Qqf6OULMrTYd.damageType} (same value: 'spirit') - [8KNPbKOBxAAxj4CN] : object {Actor.npc.items.[].system.damageRolls.8KNPbKOBxAAxj4CN} - damage : string {Actor.npc.items.[].system.damageRolls.8KNPbKOBxAAxj4CN.damage} (same value: '4d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.8KNPbKOBxAAxj4CN.damageType} (same value: 'bludgeoning') - [8KvDEamgUI80LEJq] : object {Actor.npc.items.[].system.damageRolls.8KvDEamgUI80LEJq} - damage : string {Actor.npc.items.[].system.damageRolls.8KvDEamgUI80LEJq.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8KvDEamgUI80LEJq.damageType} (same value: 'piercing') - [8LOTu7rLEio3Ht2U] : object {Actor.npc.items.[].system.damageRolls.8LOTu7rLEio3Ht2U} - damage : string {Actor.npc.items.[].system.damageRolls.8LOTu7rLEio3Ht2U.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.8LOTu7rLEio3Ht2U.damageType} (same value: 'slashing') - [8MEp9ujHYQGpL3Fe] : object {Actor.npc.items.[].system.damageRolls.8MEp9ujHYQGpL3Fe} - damage : string {Actor.npc.items.[].system.damageRolls.8MEp9ujHYQGpL3Fe.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.8MEp9ujHYQGpL3Fe.damageType} (same value: 'bludgeoning') - [8NYqtSpDKiQLJ9qM] : object {Actor.npc.items.[].system.damageRolls.8NYqtSpDKiQLJ9qM} - damage : string {Actor.npc.items.[].system.damageRolls.8NYqtSpDKiQLJ9qM.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8NYqtSpDKiQLJ9qM.damageType} (same value: 'piercing') - [8R2DtNBXJxHj5pah] : object {Actor.npc.items.[].system.damageRolls.8R2DtNBXJxHj5pah} - damage : string {Actor.npc.items.[].system.damageRolls.8R2DtNBXJxHj5pah.damage} (4 different values) - '1d4+5' (x1) - '2d4+4' (x1) - '1d4+2' (x1) - '2d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8R2DtNBXJxHj5pah.damageType} (same value: 'bludgeoning') - [8SjPTkLR6qjyYCCS] : object {Actor.npc.items.[].system.damageRolls.8SjPTkLR6qjyYCCS} - damage : string {Actor.npc.items.[].system.damageRolls.8SjPTkLR6qjyYCCS.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.8SjPTkLR6qjyYCCS.damageType} (same value: 'piercing') - [8TbdyvWRtVZjoxRV] : object {Actor.npc.items.[].system.damageRolls.8TbdyvWRtVZjoxRV} - damage : string {Actor.npc.items.[].system.damageRolls.8TbdyvWRtVZjoxRV.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.8TbdyvWRtVZjoxRV.damageType} (same value: 'piercing') - [8Ux10TOKaMPMjdQp] : object {Actor.npc.items.[].system.damageRolls.8Ux10TOKaMPMjdQp} - damage : string {Actor.npc.items.[].system.damageRolls.8Ux10TOKaMPMjdQp.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.8Ux10TOKaMPMjdQp.damageType} (same value: 'slashing') - [8W1sMaX4MyeKp27J] : object {Actor.npc.items.[].system.damageRolls.8W1sMaX4MyeKp27J} - damage : string {Actor.npc.items.[].system.damageRolls.8W1sMaX4MyeKp27J.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.8W1sMaX4MyeKp27J.damageType} (same value: 'piercing') - [8WA8QejGz7ykc5Et] : object {Actor.npc.items.[].system.damageRolls.8WA8QejGz7ykc5Et} - damage : string {Actor.npc.items.[].system.damageRolls.8WA8QejGz7ykc5Et.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.8WA8QejGz7ykc5Et.damageType} (same value: 'piercing') - [8WPkZbU7GXlW6bEg] : object {Actor.npc.items.[].system.damageRolls.8WPkZbU7GXlW6bEg} - damage : string {Actor.npc.items.[].system.damageRolls.8WPkZbU7GXlW6bEg.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.8WPkZbU7GXlW6bEg.damageType} (same value: 'bludgeoning') - [8X7sIt6FdC09cA91] : object {Actor.npc.items.[].system.damageRolls.8X7sIt6FdC09cA91} - damage : string {Actor.npc.items.[].system.damageRolls.8X7sIt6FdC09cA91.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8X7sIt6FdC09cA91.damageType} (same value: 'piercing') - [8a49gf7iwdxq2kp40clf] : object {Actor.npc.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf} - damage : string {Actor.npc.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damage} (2 different values) - '1d6+8' (x3) - '1d6+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damageType} (same value: 'bludgeoning') - [8adkwcnp5jw9q3ui5yim] : object {Actor.npc.items.[].system.damageRolls.8adkwcnp5jw9q3ui5yim} - damage : string {Actor.npc.items.[].system.damageRolls.8adkwcnp5jw9q3ui5yim.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8adkwcnp5jw9q3ui5yim.damageType} (same value: 'spirit') - [8aeqhx0p2nux3ynautq4] : object {Actor.npc.items.[].system.damageRolls.8aeqhx0p2nux3ynautq4} - damage : string {Actor.npc.items.[].system.damageRolls.8aeqhx0p2nux3ynautq4.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.8aeqhx0p2nux3ynautq4.damageType} (same value: 'bludgeoning') - [8b4m8ibns69dcpoqko3l] : object {Actor.npc.items.[].system.damageRolls.8b4m8ibns69dcpoqko3l} - damage : string {Actor.npc.items.[].system.damageRolls.8b4m8ibns69dcpoqko3l.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.8b4m8ibns69dcpoqko3l.damageType} (same value: 'slashing') - [8bbf31jhukq00cdyl6hd] : object {Actor.npc.items.[].system.damageRolls.8bbf31jhukq00cdyl6hd} - damage : string {Actor.npc.items.[].system.damageRolls.8bbf31jhukq00cdyl6hd.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.8bbf31jhukq00cdyl6hd.damageType} (same value: 'slashing') - [8brk3ihl3ro1iq694hif] : object {Actor.npc.items.[].system.damageRolls.8brk3ihl3ro1iq694hif} - damage : string {Actor.npc.items.[].system.damageRolls.8brk3ihl3ro1iq694hif.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.8brk3ihl3ro1iq694hif.damageType} (same value: 'piercing') - [8bthf5up1zyone8hddfi] : object {Actor.npc.items.[].system.damageRolls.8bthf5up1zyone8hddfi} - damage : string {Actor.npc.items.[].system.damageRolls.8bthf5up1zyone8hddfi.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8bthf5up1zyone8hddfi.damageType} (same value: 'slashing') - [8byb3g3w2um8puz85po5] : object {Actor.npc.items.[].system.damageRolls.8byb3g3w2um8puz85po5} - damage : string {Actor.npc.items.[].system.damageRolls.8byb3g3w2um8puz85po5.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8byb3g3w2um8puz85po5.damageType} (same value: 'acid') - [8bymet6ofduo1dcdahqg] : object {Actor.npc.items.[].system.damageRolls.8bymet6ofduo1dcdahqg} - damage : string {Actor.npc.items.[].system.damageRolls.8bymet6ofduo1dcdahqg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8bymet6ofduo1dcdahqg.damageType} (same value: 'electricity') - [8c16k3oq4r5b8j8c] : object {Actor.npc.items.[].system.damageRolls.8c16k3oq4r5b8j8c} - damage : string {Actor.npc.items.[].system.damageRolls.8c16k3oq4r5b8j8c.damage} (same value: '1d6 + 2') - damageType : string {Actor.npc.items.[].system.damageRolls.8c16k3oq4r5b8j8c.damageType} (same value: 'bludgeoning') - [8c6vd7c47ofe6b1vckcv] : object {Actor.npc.items.[].system.damageRolls.8c6vd7c47ofe6b1vckcv} - damage : string {Actor.npc.items.[].system.damageRolls.8c6vd7c47ofe6b1vckcv.damage} (same value: '2d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.8c6vd7c47ofe6b1vckcv.damageType} (same value: 'electricity') - [8c99ij0vpnw4bhgqthpg] : object {Actor.npc.items.[].system.damageRolls.8c99ij0vpnw4bhgqthpg} - damage : string {Actor.npc.items.[].system.damageRolls.8c99ij0vpnw4bhgqthpg.damage} (same value: '2d6 + 10') - damageType : string {Actor.npc.items.[].system.damageRolls.8c99ij0vpnw4bhgqthpg.damageType} (same value: 'slashing') - [8cpwmux68krg2osnxs8r] : object {Actor.npc.items.[].system.damageRolls.8cpwmux68krg2osnxs8r} - damage : string {Actor.npc.items.[].system.damageRolls.8cpwmux68krg2osnxs8r.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.8cpwmux68krg2osnxs8r.damageType} (same value: 'piercing') - [8d3l97185sg7g1irp5l3] : object {Actor.npc.items.[].system.damageRolls.8d3l97185sg7g1irp5l3} - damage : string {Actor.npc.items.[].system.damageRolls.8d3l97185sg7g1irp5l3.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.8d3l97185sg7g1irp5l3.damageType} (same value: 'piercing') - [8dvra9jit7wnrx14nd8v] : object {Actor.npc.items.[].system.damageRolls.8dvra9jit7wnrx14nd8v} - damage : string {Actor.npc.items.[].system.damageRolls.8dvra9jit7wnrx14nd8v.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.8dvra9jit7wnrx14nd8v.damageType} (same value: 'bludgeoning') - [8esa5iwk7xybi6svtgxd] : object {Actor.npc.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd} - damage : string {Actor.npc.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd.damage} (2 different values) - '1d4+4' (x1) - '2d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd.damageType} (same value: 'piercing') - [8f0e5b5g1dvtqs8k5v98] : object {Actor.npc.items.[].system.damageRolls.8f0e5b5g1dvtqs8k5v98} - damage : string {Actor.npc.items.[].system.damageRolls.8f0e5b5g1dvtqs8k5v98.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.8f0e5b5g1dvtqs8k5v98.damageType} (same value: 'slashing') - [8f38iqlmmuazz5awyshs] : object {Actor.npc.items.[].system.damageRolls.8f38iqlmmuazz5awyshs} - damage : string {Actor.npc.items.[].system.damageRolls.8f38iqlmmuazz5awyshs.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.8f38iqlmmuazz5awyshs.damageType} (same value: 'slashing') - [8f7GrIh2L99Lo8OS] : object {Actor.npc.items.[].system.damageRolls.8f7GrIh2L99Lo8OS} - damage : string {Actor.npc.items.[].system.damageRolls.8f7GrIh2L99Lo8OS.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.8f7GrIh2L99Lo8OS.damageType} (same value: 'bludgeoning') - [8flfg0q174kcxdepg29f] : object {Actor.npc.items.[].system.damageRolls.8flfg0q174kcxdepg29f} - damage : string {Actor.npc.items.[].system.damageRolls.8flfg0q174kcxdepg29f.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.8flfg0q174kcxdepg29f.damageType} (same value: 'piercing') - [8fligepp7t2fztpgei7q] : object {Actor.npc.items.[].system.damageRolls.8fligepp7t2fztpgei7q} - damage : string {Actor.npc.items.[].system.damageRolls.8fligepp7t2fztpgei7q.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8fligepp7t2fztpgei7q.damageType} (same value: 'electricity') - [8g0ujazr1xkg0tla1dmk] : object {Actor.npc.items.[].system.damageRolls.8g0ujazr1xkg0tla1dmk} - damage : string {Actor.npc.items.[].system.damageRolls.8g0ujazr1xkg0tla1dmk.damage} (2 different values) - '2d8+2' (x1) - '2d10+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8g0ujazr1xkg0tla1dmk.damageType} (same value: 'bludgeoning') - [8g35pnouqnvlbzwyikh6] : object {Actor.npc.items.[].system.damageRolls.8g35pnouqnvlbzwyikh6} - damage : string {Actor.npc.items.[].system.damageRolls.8g35pnouqnvlbzwyikh6.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.8g35pnouqnvlbzwyikh6.damageType} (same value: 'slashing') - [8glor54rrwwh8z94ipwh] : object {Actor.npc.items.[].system.damageRolls.8glor54rrwwh8z94ipwh} - damage : string {Actor.npc.items.[].system.damageRolls.8glor54rrwwh8z94ipwh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8glor54rrwwh8z94ipwh.damageType} (same value: 'piercing') - [8gmxmz9cfir54e9yeczw] : object {Actor.npc.items.[].system.damageRolls.8gmxmz9cfir54e9yeczw} - damage : string {Actor.npc.items.[].system.damageRolls.8gmxmz9cfir54e9yeczw.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.8gmxmz9cfir54e9yeczw.damageType} (same value: 'piercing') - [8gn2uv2dowlqya74] : object {Actor.npc.items.[].system.damageRolls.8gn2uv2dowlqya74} - damage : string {Actor.npc.items.[].system.damageRolls.8gn2uv2dowlqya74.damage} (same value: '1d6 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.8gn2uv2dowlqya74.damageType} (same value: 'bludgeoning') - [8gqr4wecprxr9rb3ci2f] : object {Actor.npc.items.[].system.damageRolls.8gqr4wecprxr9rb3ci2f} - damage : string {Actor.npc.items.[].system.damageRolls.8gqr4wecprxr9rb3ci2f.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8gqr4wecprxr9rb3ci2f.damageType} (same value: 'slashing') - [8h5ic5ocqaf9shqtffxo] : object {Actor.npc.items.[].system.damageRolls.8h5ic5ocqaf9shqtffxo} - damage : string {Actor.npc.items.[].system.damageRolls.8h5ic5ocqaf9shqtffxo.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.8h5ic5ocqaf9shqtffxo.damageType} (same value: 'bludgeoning') - [8hjqc4iwsln4x1bo5805] : object {Actor.npc.items.[].system.damageRolls.8hjqc4iwsln4x1bo5805} - damage : string {Actor.npc.items.[].system.damageRolls.8hjqc4iwsln4x1bo5805.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8hjqc4iwsln4x1bo5805.damageType} (same value: 'piercing') - [8in75hzfdjxxrmw9p7g2] : object {Actor.npc.items.[].system.damageRolls.8in75hzfdjxxrmw9p7g2} - damage : string {Actor.npc.items.[].system.damageRolls.8in75hzfdjxxrmw9p7g2.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.8in75hzfdjxxrmw9p7g2.damageType} (same value: 'bludgeoning') - [8irajrsiuonm4qo366wr] : object {Actor.npc.items.[].system.damageRolls.8irajrsiuonm4qo366wr} - damage : string {Actor.npc.items.[].system.damageRolls.8irajrsiuonm4qo366wr.damage} (2 different values) - '2d12+17' (x1) - '3d12+20' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8irajrsiuonm4qo366wr.damageType} (same value: 'piercing') - [8iz8jy8cya72qmajrc3y] : object {Actor.npc.items.[].system.damageRolls.8iz8jy8cya72qmajrc3y} - damage : string {Actor.npc.items.[].system.damageRolls.8iz8jy8cya72qmajrc3y.damage} (2 different values) - '2d10+5' (x1) - '3d10+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8iz8jy8cya72qmajrc3y.damageType} (same value: 'slashing') - [8jojj456t2qhcn4odc24] : object {Actor.npc.items.[].system.damageRolls.8jojj456t2qhcn4odc24} - damage : string {Actor.npc.items.[].system.damageRolls.8jojj456t2qhcn4odc24.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.8jojj456t2qhcn4odc24.damageType} (same value: 'bludgeoning') - [8kzmzx9925fm5aptmba6] : object {Actor.npc.items.[].system.damageRolls.8kzmzx9925fm5aptmba6} - damage : string {Actor.npc.items.[].system.damageRolls.8kzmzx9925fm5aptmba6.damage} (same value: '3d10+13+2') - damageType : string {Actor.npc.items.[].system.damageRolls.8kzmzx9925fm5aptmba6.damageType} (same value: 'bludgeoning') - [8l4m6rzl95owpk4x394m] : object {Actor.npc.items.[].system.damageRolls.8l4m6rzl95owpk4x394m} - damage : string {Actor.npc.items.[].system.damageRolls.8l4m6rzl95owpk4x394m.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.8l4m6rzl95owpk4x394m.damageType} (same value: 'piercing') - [8l56koo06btmiez1pa86] : object {Actor.npc.items.[].system.damageRolls.8l56koo06btmiez1pa86} - damage : string {Actor.npc.items.[].system.damageRolls.8l56koo06btmiez1pa86.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.8l56koo06btmiez1pa86.damageType} (same value: 'bludgeoning') - [8lUo4i1uNSI0dGDr] : object {Actor.npc.items.[].system.damageRolls.8lUo4i1uNSI0dGDr} - damage : string {Actor.npc.items.[].system.damageRolls.8lUo4i1uNSI0dGDr.damage} (2 different values) - '2d10+8' (x1) - '2d10+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8lUo4i1uNSI0dGDr.damageType} (same value: 'bludgeoning') - [8ljukf2n92y4qc36ms91] : object {Actor.npc.items.[].system.damageRolls.8ljukf2n92y4qc36ms91} - damage : string {Actor.npc.items.[].system.damageRolls.8ljukf2n92y4qc36ms91.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8ljukf2n92y4qc36ms91.damageType} (same value: 'spirit') - [8lyex0pbd4nnhjfcqez5] : object {Actor.npc.items.[].system.damageRolls.8lyex0pbd4nnhjfcqez5} - damage : string {Actor.npc.items.[].system.damageRolls.8lyex0pbd4nnhjfcqez5.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.8lyex0pbd4nnhjfcqez5.damageType} (same value: 'slashing') - [8mZFDXQrnq4g4gwt] : object {Actor.npc.items.[].system.damageRolls.8mZFDXQrnq4g4gwt} - damage : string {Actor.npc.items.[].system.damageRolls.8mZFDXQrnq4g4gwt.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.8mZFDXQrnq4g4gwt.damageType} (same value: 'bludgeoning') - [8mhdgunybnrb0acpxqq5] : object {Actor.npc.items.[].system.damageRolls.8mhdgunybnrb0acpxqq5} - damage : string {Actor.npc.items.[].system.damageRolls.8mhdgunybnrb0acpxqq5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8mhdgunybnrb0acpxqq5.damageType} (same value: 'electricity') - [8mtjw29qelifaer71lft] : object {Actor.npc.items.[].system.damageRolls.8mtjw29qelifaer71lft} - damage : string {Actor.npc.items.[].system.damageRolls.8mtjw29qelifaer71lft.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.8mtjw29qelifaer71lft.damageType} (same value: 'bludgeoning') - [8n1u1g7isxni5rij00ga] : object {Actor.npc.items.[].system.damageRolls.8n1u1g7isxni5rij00ga} - damage : string {Actor.npc.items.[].system.damageRolls.8n1u1g7isxni5rij00ga.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.8n1u1g7isxni5rij00ga.damageType} (same value: 'bludgeoning') - [8n2fepd66r5g0kf7kgw8ii] : object {Actor.npc.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii} - damage : string {Actor.npc.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damageType} (same value: 'piercing') - [8n9zrculh9mez2zsnted] : object {Actor.npc.items.[].system.damageRolls.8n9zrculh9mez2zsnted} - damage : string {Actor.npc.items.[].system.damageRolls.8n9zrculh9mez2zsnted.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.8n9zrculh9mez2zsnted.damageType} (same value: 'piercing') - [8nd7d47h3d3m8ogal8ld] : object {Actor.npc.items.[].system.damageRolls.8nd7d47h3d3m8ogal8ld} - damage : string {Actor.npc.items.[].system.damageRolls.8nd7d47h3d3m8ogal8ld.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8nd7d47h3d3m8ogal8ld.damageType} (same value: 'piercing') - [8nvzep694d759xqm8quy] : object {Actor.npc.items.[].system.damageRolls.8nvzep694d759xqm8quy} - damage : string {Actor.npc.items.[].system.damageRolls.8nvzep694d759xqm8quy.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.8nvzep694d759xqm8quy.damageType} (same value: 'piercing') - [8o3B8eBQt47Z3F16] : object {Actor.npc.items.[].system.damageRolls.8o3B8eBQt47Z3F16} - damage : string {Actor.npc.items.[].system.damageRolls.8o3B8eBQt47Z3F16.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.8o3B8eBQt47Z3F16.damageType} (same value: 'bludgeoning') - [8o49eelwzpxiie5fsh0r] : object {Actor.npc.items.[].system.damageRolls.8o49eelwzpxiie5fsh0r} - damage : string {Actor.npc.items.[].system.damageRolls.8o49eelwzpxiie5fsh0r.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8o49eelwzpxiie5fsh0r.damageType} (same value: 'acid') - [8ofhwjn9574qhpt0qvbr] : object {Actor.npc.items.[].system.damageRolls.8ofhwjn9574qhpt0qvbr} - damage : string {Actor.npc.items.[].system.damageRolls.8ofhwjn9574qhpt0qvbr.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.8ofhwjn9574qhpt0qvbr.damageType} (same value: 'poison') - [8pZNH45F9JxoDCmD] : object {Actor.npc.items.[].system.damageRolls.8pZNH45F9JxoDCmD} - category : string {Actor.npc.items.[].system.damageRolls.8pZNH45F9JxoDCmD.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.8pZNH45F9JxoDCmD.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8pZNH45F9JxoDCmD.damageType} (same value: 'acid') - [8pnbzvboy6kw2235kdj2] : object {Actor.npc.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2} - damage : string {Actor.npc.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damageType} (same value: 'bludgeoning') - [8puonxj7926fcqg7ro9y] : object {Actor.npc.items.[].system.damageRolls.8puonxj7926fcqg7ro9y} - damage : string {Actor.npc.items.[].system.damageRolls.8puonxj7926fcqg7ro9y.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.8puonxj7926fcqg7ro9y.damageType} (same value: 'piercing') - [8qe3hcOVqBXzMzDQ] : object {Actor.npc.items.[].system.damageRolls.8qe3hcOVqBXzMzDQ} - damage : string {Actor.npc.items.[].system.damageRolls.8qe3hcOVqBXzMzDQ.damage} (3 different values) - '2d6+5' (x1) - '1d4+1' (x1) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8qe3hcOVqBXzMzDQ.damageType} (same value: 'bludgeoning') - [8qh6cejqckc0m8rmpy0p] : object {Actor.npc.items.[].system.damageRolls.8qh6cejqckc0m8rmpy0p} - damage : string {Actor.npc.items.[].system.damageRolls.8qh6cejqckc0m8rmpy0p.damage} (same value: '3d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.8qh6cejqckc0m8rmpy0p.damageType} (same value: 'slashing') - [8qp9gbpf6e5mxhof] : object {Actor.npc.items.[].system.damageRolls.8qp9gbpf6e5mxhof} - damage : string {Actor.npc.items.[].system.damageRolls.8qp9gbpf6e5mxhof.damage} (same value: '1d8 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.8qp9gbpf6e5mxhof.damageType} (same value: 'piercing') - [8qsx7jn5itjca4mw6le2] : object {Actor.npc.items.[].system.damageRolls.8qsx7jn5itjca4mw6le2} - damage : string {Actor.npc.items.[].system.damageRolls.8qsx7jn5itjca4mw6le2.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.8qsx7jn5itjca4mw6le2.damageType} (same value: 'piercing') - [8r1zg0cnx1lkn1zq5zhc] : object {Actor.npc.items.[].system.damageRolls.8r1zg0cnx1lkn1zq5zhc} - damage : string {Actor.npc.items.[].system.damageRolls.8r1zg0cnx1lkn1zq5zhc.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8r1zg0cnx1lkn1zq5zhc.damageType} (same value: 'spirit') - [8r6ltcey78qu8sxxlsli] : object {Actor.npc.items.[].system.damageRolls.8r6ltcey78qu8sxxlsli} - damage : string {Actor.npc.items.[].system.damageRolls.8r6ltcey78qu8sxxlsli.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8r6ltcey78qu8sxxlsli.damageType} (same value: 'piercing') - [8rjw8okkiby389kl6r4u] : object {Actor.npc.items.[].system.damageRolls.8rjw8okkiby389kl6r4u} - damage : string {Actor.npc.items.[].system.damageRolls.8rjw8okkiby389kl6r4u.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.8rjw8okkiby389kl6r4u.damageType} (same value: 'bludgeoning') - [8rpc2zHVuOIwx5wU] : object {Actor.npc.items.[].system.damageRolls.8rpc2zHVuOIwx5wU} - damage : string {Actor.npc.items.[].system.damageRolls.8rpc2zHVuOIwx5wU.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.8rpc2zHVuOIwx5wU.damageType} (same value: 'piercing') - [8rtwc4x5vvf1a5tcy2al] : object {Actor.npc.items.[].system.damageRolls.8rtwc4x5vvf1a5tcy2al} - damage : string {Actor.npc.items.[].system.damageRolls.8rtwc4x5vvf1a5tcy2al.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.8rtwc4x5vvf1a5tcy2al.damageType} (same value: 'bludgeoning') - [8rznh6gpd64mz65y83du] : object {Actor.npc.items.[].system.damageRolls.8rznh6gpd64mz65y83du} - damage : string {Actor.npc.items.[].system.damageRolls.8rznh6gpd64mz65y83du.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8rznh6gpd64mz65y83du.damageType} (same value: 'piercing') - [8s3oRyWmQW7zj5Pn] : object {Actor.npc.items.[].system.damageRolls.8s3oRyWmQW7zj5Pn} - damage : string {Actor.npc.items.[].system.damageRolls.8s3oRyWmQW7zj5Pn.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8s3oRyWmQW7zj5Pn.damageType} (same value: 'bludgeoning') - [8sffps37po42707tlc3s] : object {Actor.npc.items.[].system.damageRolls.8sffps37po42707tlc3s} - damage : string {Actor.npc.items.[].system.damageRolls.8sffps37po42707tlc3s.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8sffps37po42707tlc3s.damageType} (same value: 'bludgeoning') - [8stumx7fa5srodtxd0no] : object {Actor.npc.items.[].system.damageRolls.8stumx7fa5srodtxd0no} - damage : string {Actor.npc.items.[].system.damageRolls.8stumx7fa5srodtxd0no.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.8stumx7fa5srodtxd0no.damageType} (same value: 'slashing') - [8t7ztn7e9zthlqizuxph] : object {Actor.npc.items.[].system.damageRolls.8t7ztn7e9zthlqizuxph} - damage : string {Actor.npc.items.[].system.damageRolls.8t7ztn7e9zthlqizuxph.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.8t7ztn7e9zthlqizuxph.damageType} (same value: 'slashing') - [8tVb7oHrHCZRnWqA] : object {Actor.npc.items.[].system.damageRolls.8tVb7oHrHCZRnWqA} - damage : string {Actor.npc.items.[].system.damageRolls.8tVb7oHrHCZRnWqA.damage} (same value: '4d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.8tVb7oHrHCZRnWqA.damageType} (same value: 'bludgeoning') - [8tbue4TSO3uahOHm] : object {Actor.npc.items.[].system.damageRolls.8tbue4TSO3uahOHm} - damage : string {Actor.npc.items.[].system.damageRolls.8tbue4TSO3uahOHm.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.8tbue4TSO3uahOHm.damageType} (same value: 'piercing') - [8tgd7xl1mm7sg6mq8h03] : object {Actor.npc.items.[].system.damageRolls.8tgd7xl1mm7sg6mq8h03} - damage : string {Actor.npc.items.[].system.damageRolls.8tgd7xl1mm7sg6mq8h03.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.8tgd7xl1mm7sg6mq8h03.damageType} (same value: 'bludgeoning') - [8tonF2vtwodhW0MQ] : object {Actor.npc.items.[].system.damageRolls.8tonF2vtwodhW0MQ} - damage : string {Actor.npc.items.[].system.damageRolls.8tonF2vtwodhW0MQ.damage} (2 different values) - '2d8' (x1) - '2d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8tonF2vtwodhW0MQ.damageType} (same value: 'acid') - [8u05pyjojhk8i6ao863g] : object {Actor.npc.items.[].system.damageRolls.8u05pyjojhk8i6ao863g} - damage : string {Actor.npc.items.[].system.damageRolls.8u05pyjojhk8i6ao863g.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.8u05pyjojhk8i6ao863g.damageType} (same value: 'piercing') - [8uPhflCORD8W6HsG] : object {Actor.npc.items.[].system.damageRolls.8uPhflCORD8W6HsG} - damage : string {Actor.npc.items.[].system.damageRolls.8uPhflCORD8W6HsG.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.8uPhflCORD8W6HsG.damageType} (same value: 'bludgeoning') - [8uYhIXaRjjjzQqLs] : object {Actor.npc.items.[].system.damageRolls.8uYhIXaRjjjzQqLs} - damage : string {Actor.npc.items.[].system.damageRolls.8uYhIXaRjjjzQqLs.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.8uYhIXaRjjjzQqLs.damageType} (same value: 'piercing') - [8uyHIkq2MhxcTLm5] : object {Actor.npc.items.[].system.damageRolls.8uyHIkq2MhxcTLm5} - damage : string {Actor.npc.items.[].system.damageRolls.8uyHIkq2MhxcTLm5.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.8uyHIkq2MhxcTLm5.damageType} (same value: 'slashing') - [8v8zkveymu91dhgiqglc] : object {Actor.npc.items.[].system.damageRolls.8v8zkveymu91dhgiqglc} - damage : string {Actor.npc.items.[].system.damageRolls.8v8zkveymu91dhgiqglc.damage} (same value: '4d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.8v8zkveymu91dhgiqglc.damageType} (same value: 'piercing') - [8vaQXYDR8XtwzTc0] : object {Actor.npc.items.[].system.damageRolls.8vaQXYDR8XtwzTc0} - damage : string {Actor.npc.items.[].system.damageRolls.8vaQXYDR8XtwzTc0.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.8vaQXYDR8XtwzTc0.damageType} (same value: 'piercing') - [8vi7wR2MFWG7PvNZ] : object {Actor.npc.items.[].system.damageRolls.8vi7wR2MFWG7PvNZ} - damage : string {Actor.npc.items.[].system.damageRolls.8vi7wR2MFWG7PvNZ.damage} (same value: '3d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.8vi7wR2MFWG7PvNZ.damageType} (same value: 'piercing') - [8vifthuqwag8dw6e4xnl] : object {Actor.npc.items.[].system.damageRolls.8vifthuqwag8dw6e4xnl} - damage : string {Actor.npc.items.[].system.damageRolls.8vifthuqwag8dw6e4xnl.damage} (2 different values) - '1d6+8' (x3) - '4d12 + 13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8vifthuqwag8dw6e4xnl.damageType} (same value: 'piercing') - [8vv32ox9uolfqwiq7ffk] : object {Actor.npc.items.[].system.damageRolls.8vv32ox9uolfqwiq7ffk} - damage : string {Actor.npc.items.[].system.damageRolls.8vv32ox9uolfqwiq7ffk.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.8vv32ox9uolfqwiq7ffk.damageType} (same value: 'slashing') - [8wier7klmbgp0k812muz] : object {Actor.npc.items.[].system.damageRolls.8wier7klmbgp0k812muz} - damage : string {Actor.npc.items.[].system.damageRolls.8wier7klmbgp0k812muz.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8wier7klmbgp0k812muz.damageType} (same value: 'piercing') - [8wu53v250mtw3o5sq7ie] : object {Actor.npc.items.[].system.damageRolls.8wu53v250mtw3o5sq7ie} - damage : string {Actor.npc.items.[].system.damageRolls.8wu53v250mtw3o5sq7ie.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.8wu53v250mtw3o5sq7ie.damageType} (same value: 'spirit') - [8wuozwtegmugnx7wtzdb] : object {Actor.npc.items.[].system.damageRolls.8wuozwtegmugnx7wtzdb} - damage : string {Actor.npc.items.[].system.damageRolls.8wuozwtegmugnx7wtzdb.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.8wuozwtegmugnx7wtzdb.damageType} (same value: 'piercing') - [8x1sl3h7f5sirvg8lt2u] : object {Actor.npc.items.[].system.damageRolls.8x1sl3h7f5sirvg8lt2u} - damage : string {Actor.npc.items.[].system.damageRolls.8x1sl3h7f5sirvg8lt2u.damage} (same value: '1d12+2') - damageType : string {Actor.npc.items.[].system.damageRolls.8x1sl3h7f5sirvg8lt2u.damageType} (same value: 'piercing') - [8y9sjCLXIZZX5QHR] : object {Actor.npc.items.[].system.damageRolls.8y9sjCLXIZZX5QHR} - damage : string {Actor.npc.items.[].system.damageRolls.8y9sjCLXIZZX5QHR.damage} (same value: '1d10+1') - damageType : string {Actor.npc.items.[].system.damageRolls.8y9sjCLXIZZX5QHR.damageType} (same value: 'slashing') - [8yDa9k8clqxYoa7a] : object {Actor.npc.items.[].system.damageRolls.8yDa9k8clqxYoa7a} - damage : string {Actor.npc.items.[].system.damageRolls.8yDa9k8clqxYoa7a.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.8yDa9k8clqxYoa7a.damageType} (same value: 'piercing') - [8yq53roxjimhbv5358rl] : object {Actor.npc.items.[].system.damageRolls.8yq53roxjimhbv5358rl} - damage : string {Actor.npc.items.[].system.damageRolls.8yq53roxjimhbv5358rl.damage} (2 different values) - '4d6+16' (x1) - '2d8+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.8yq53roxjimhbv5358rl.damageType} (same value: 'slashing') - [90m8gGAtzFyFCAva] : object {Actor.npc.items.[].system.damageRolls.90m8gGAtzFyFCAva} - damage : string {Actor.npc.items.[].system.damageRolls.90m8gGAtzFyFCAva.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.90m8gGAtzFyFCAva.damageType} (same value: 'bludgeoning') - [90rdpNb4JWolKv1w] : object {Actor.npc.items.[].system.damageRolls.90rdpNb4JWolKv1w} - damage : string {Actor.npc.items.[].system.damageRolls.90rdpNb4JWolKv1w.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.90rdpNb4JWolKv1w.damageType} (same value: 'bludgeoning') - [910c0jsfc0s3j636sxbgs] : object {Actor.npc.items.[].system.damageRolls.910c0jsfc0s3j636sxbgs} - damage : string {Actor.npc.items.[].system.damageRolls.910c0jsfc0s3j636sxbgs.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.910c0jsfc0s3j636sxbgs.damageType} (same value: 'piercing') - [918xgy9jwdawhjrnvhds] : object {Actor.npc.items.[].system.damageRolls.918xgy9jwdawhjrnvhds} - damage : string {Actor.npc.items.[].system.damageRolls.918xgy9jwdawhjrnvhds.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.918xgy9jwdawhjrnvhds.damageType} (same value: 'bludgeoning') - [91eg4mnnthvgl7s1h62l] : object {Actor.npc.items.[].system.damageRolls.91eg4mnnthvgl7s1h62l} - damage : string {Actor.npc.items.[].system.damageRolls.91eg4mnnthvgl7s1h62l.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.91eg4mnnthvgl7s1h62l.damageType} (same value: 'piercing') - [91tQElf7JEiPWlgk] : object {Actor.npc.items.[].system.damageRolls.91tQElf7JEiPWlgk} - damage : string {Actor.npc.items.[].system.damageRolls.91tQElf7JEiPWlgk.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.91tQElf7JEiPWlgk.damageType} (same value: 'piercing') - [91vcz6emm628tbhyp93l3] : object {Actor.npc.items.[].system.damageRolls.91vcz6emm628tbhyp93l3} - damage : string {Actor.npc.items.[].system.damageRolls.91vcz6emm628tbhyp93l3.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.91vcz6emm628tbhyp93l3.damageType} (same value: 'sonic') - [92ZGz7RPCPFgUlve] : object {Actor.npc.items.[].system.damageRolls.92ZGz7RPCPFgUlve} - damage : string {Actor.npc.items.[].system.damageRolls.92ZGz7RPCPFgUlve.damage} (3 different values) - '6d6+6' (x3) - '3d6+6' (x2) - '3d6+3' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.92ZGz7RPCPFgUlve.damageType} (same value: 'mental') - [92ru4bdcylkbjormfaqn] : object {Actor.npc.items.[].system.damageRolls.92ru4bdcylkbjormfaqn} - damage : string {Actor.npc.items.[].system.damageRolls.92ru4bdcylkbjormfaqn.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.92ru4bdcylkbjormfaqn.damageType} (same value: 'mental') - [931covuueh44fb2407d4] : object {Actor.npc.items.[].system.damageRolls.931covuueh44fb2407d4} - damage : string {Actor.npc.items.[].system.damageRolls.931covuueh44fb2407d4.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.931covuueh44fb2407d4.damageType} (same value: 'cold') - [931yz0gxltga3stavbes] : object {Actor.npc.items.[].system.damageRolls.931yz0gxltga3stavbes} - damage : string {Actor.npc.items.[].system.damageRolls.931yz0gxltga3stavbes.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.931yz0gxltga3stavbes.damageType} (same value: 'piercing') - [93vafcsa4jmrqvg2nvgx] : object {Actor.npc.items.[].system.damageRolls.93vafcsa4jmrqvg2nvgx} - damage : string {Actor.npc.items.[].system.damageRolls.93vafcsa4jmrqvg2nvgx.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.93vafcsa4jmrqvg2nvgx.damageType} (same value: 'bludgeoning') - [946DTLBtctZyqSEb] : object {Actor.npc.items.[].system.damageRolls.946DTLBtctZyqSEb} - damage : string {Actor.npc.items.[].system.damageRolls.946DTLBtctZyqSEb.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.946DTLBtctZyqSEb.damageType} (same value: 'bludgeoning') - [9486b2kk8mrlln50qt9w] : object {Actor.npc.items.[].system.damageRolls.9486b2kk8mrlln50qt9w} - damage : string {Actor.npc.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damage} (3 different values) - '1d10+6' (x2) - '1d10+8' (x1) - '2d10+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damageType} (same value: 'piercing') - [94ag2815ec6s2ayi4cdl] : object {Actor.npc.items.[].system.damageRolls.94ag2815ec6s2ayi4cdl} - damage : string {Actor.npc.items.[].system.damageRolls.94ag2815ec6s2ayi4cdl.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.94ag2815ec6s2ayi4cdl.damageType} (same value: 'bludgeoning') - [94c8fkssgbebnp8amk7a] : object {Actor.npc.items.[].system.damageRolls.94c8fkssgbebnp8amk7a} - damage : string {Actor.npc.items.[].system.damageRolls.94c8fkssgbebnp8amk7a.damage} (same value: '2d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.94c8fkssgbebnp8amk7a.damageType} (same value: 'bludgeoning') - [94j8b1c5wzulcgaanan5] : object {Actor.npc.items.[].system.damageRolls.94j8b1c5wzulcgaanan5} - damage : string {Actor.npc.items.[].system.damageRolls.94j8b1c5wzulcgaanan5.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.94j8b1c5wzulcgaanan5.damageType} (same value: 'piercing') - [94jrnyfzjplzrg84] : object {Actor.npc.items.[].system.damageRolls.94jrnyfzjplzrg84} - damage : string {Actor.npc.items.[].system.damageRolls.94jrnyfzjplzrg84.damage} (same value: '1d8 + 5') - damageType : string {Actor.npc.items.[].system.damageRolls.94jrnyfzjplzrg84.damageType} (same value: 'slashing') - [94mxuhmeqy8m7t5ew7d4] : object {Actor.npc.items.[].system.damageRolls.94mxuhmeqy8m7t5ew7d4} - damage : string {Actor.npc.items.[].system.damageRolls.94mxuhmeqy8m7t5ew7d4.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.94mxuhmeqy8m7t5ew7d4.damageType} (same value: 'bludgeoning') - [94qp0vcfcgcpy4pv3n7z] : object {Actor.npc.items.[].system.damageRolls.94qp0vcfcgcpy4pv3n7z} - damage : string {Actor.npc.items.[].system.damageRolls.94qp0vcfcgcpy4pv3n7z.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.94qp0vcfcgcpy4pv3n7z.damageType} (same value: 'slashing') - [94zc7atvygg76wj7obew] : object {Actor.npc.items.[].system.damageRolls.94zc7atvygg76wj7obew} - damage : string {Actor.npc.items.[].system.damageRolls.94zc7atvygg76wj7obew.damage} (4 different values) - '3d12+12' (x1) - '2d12+12' (x1) - '3d6+12' (x1) - '3d12+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.94zc7atvygg76wj7obew.damageType} (same value: 'piercing') - [953y30mlbd7pcvgnh2yg] : object {Actor.npc.items.[].system.damageRolls.953y30mlbd7pcvgnh2yg} - damage : string {Actor.npc.items.[].system.damageRolls.953y30mlbd7pcvgnh2yg.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.953y30mlbd7pcvgnh2yg.damageType} (same value: 'bludgeoning') - [9585ibfwu7nue6oxkceo] : object {Actor.npc.items.[].system.damageRolls.9585ibfwu7nue6oxkceo} - damage : string {Actor.npc.items.[].system.damageRolls.9585ibfwu7nue6oxkceo.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9585ibfwu7nue6oxkceo.damageType} (same value: 'void') - [95LCIlZcSOoCKEDX] : object {Actor.npc.items.[].system.damageRolls.95LCIlZcSOoCKEDX} - damage : string {Actor.npc.items.[].system.damageRolls.95LCIlZcSOoCKEDX.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.95LCIlZcSOoCKEDX.damageType} (same value: 'cold') - [95h7we2ledgn910v] : object {Actor.npc.items.[].system.damageRolls.95h7we2ledgn910v} - damage : string {Actor.npc.items.[].system.damageRolls.95h7we2ledgn910v.damage} (same value: '1d6 - 1') - damageType : string {Actor.npc.items.[].system.damageRolls.95h7we2ledgn910v.damageType} (same value: 'piercing') - [968ohc9wihhz0aaenu0n] : object {Actor.npc.items.[].system.damageRolls.968ohc9wihhz0aaenu0n} - damage : string {Actor.npc.items.[].system.damageRolls.968ohc9wihhz0aaenu0n.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.968ohc9wihhz0aaenu0n.damageType} (same value: 'bludgeoning') - [96C2JthJhF4pj40L] : object {Actor.npc.items.[].system.damageRolls.96C2JthJhF4pj40L} - damage : string {Actor.npc.items.[].system.damageRolls.96C2JthJhF4pj40L.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.96C2JthJhF4pj40L.damageType} (same value: 'bludgeoning') - [96sgtgw3o85r9n3w88sm] : object {Actor.npc.items.[].system.damageRolls.96sgtgw3o85r9n3w88sm} - damage : string {Actor.npc.items.[].system.damageRolls.96sgtgw3o85r9n3w88sm.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.96sgtgw3o85r9n3w88sm.damageType} (same value: 'bludgeoning') - [97cwhiod2ricovm20fon] : object {Actor.npc.items.[].system.damageRolls.97cwhiod2ricovm20fon} - damage : string {Actor.npc.items.[].system.damageRolls.97cwhiod2ricovm20fon.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.97cwhiod2ricovm20fon.damageType} (same value: 'piercing') - [97gWo6ffMXbdzKK4] : object {Actor.npc.items.[].system.damageRolls.97gWo6ffMXbdzKK4} - category : string {Actor.npc.items.[].system.damageRolls.97gWo6ffMXbdzKK4.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.97gWo6ffMXbdzKK4.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.97gWo6ffMXbdzKK4.damageType} (same value: 'bleed') - [97xxYtxKH5QoZj54] : object {Actor.npc.items.[].system.damageRolls.97xxYtxKH5QoZj54} - damage : string {Actor.npc.items.[].system.damageRolls.97xxYtxKH5QoZj54.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.97xxYtxKH5QoZj54.damageType} (same value: 'piercing') - [98ceewvhncfg00yh535p] : object {Actor.npc.items.[].system.damageRolls.98ceewvhncfg00yh535p} - damage : string {Actor.npc.items.[].system.damageRolls.98ceewvhncfg00yh535p.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.98ceewvhncfg00yh535p.damageType} (same value: 'spirit') - [98ekcdoucvm6zjdd5lrr26] : object {Actor.npc.items.[].system.damageRolls.98ekcdoucvm6zjdd5lrr26} - damage : string {Actor.npc.items.[].system.damageRolls.98ekcdoucvm6zjdd5lrr26.damage} (3 different values) - '1d6+5' (x1) - '1d6+8' (x1) - '1d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.98ekcdoucvm6zjdd5lrr26.damageType} (same value: 'slashing') - [98qxvrk3xsterxsvwgis] : object {Actor.npc.items.[].system.damageRolls.98qxvrk3xsterxsvwgis} - damage : string {Actor.npc.items.[].system.damageRolls.98qxvrk3xsterxsvwgis.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.98qxvrk3xsterxsvwgis.damageType} (same value: 'piercing') - [98s1tbwb7ssb7o4mi026] : object {Actor.npc.items.[].system.damageRolls.98s1tbwb7ssb7o4mi026} - damage : string {Actor.npc.items.[].system.damageRolls.98s1tbwb7ssb7o4mi026.damage} (2 different values) - '3d6+17' (x1) - '1d10+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.98s1tbwb7ssb7o4mi026.damageType} (same value: 'bludgeoning') - [98wqs4pJPY3ZYsWh] : object {Actor.npc.items.[].system.damageRolls.98wqs4pJPY3ZYsWh} - damage : string {Actor.npc.items.[].system.damageRolls.98wqs4pJPY3ZYsWh.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.98wqs4pJPY3ZYsWh.damageType} (same value: 'electricity') - [98wuxhxejntwseiew2ad] : object {Actor.npc.items.[].system.damageRolls.98wuxhxejntwseiew2ad} - damage : string {Actor.npc.items.[].system.damageRolls.98wuxhxejntwseiew2ad.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.98wuxhxejntwseiew2ad.damageType} (same value: 'bludgeoning') - [99jtx9luis5hqrxhfjtu] : object {Actor.npc.items.[].system.damageRolls.99jtx9luis5hqrxhfjtu} - damage : string {Actor.npc.items.[].system.damageRolls.99jtx9luis5hqrxhfjtu.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.99jtx9luis5hqrxhfjtu.damageType} (same value: 'piercing') - [9AaDGEHxxm8tb3cj] : object {Actor.npc.items.[].system.damageRolls.9AaDGEHxxm8tb3cj} - damage : string {Actor.npc.items.[].system.damageRolls.9AaDGEHxxm8tb3cj.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.9AaDGEHxxm8tb3cj.damageType} (same value: 'piercing') - [9CBuZHyPdahdwLnr] : object {Actor.npc.items.[].system.damageRolls.9CBuZHyPdahdwLnr} - damage : string {Actor.npc.items.[].system.damageRolls.9CBuZHyPdahdwLnr.damage} (same value: '2d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.9CBuZHyPdahdwLnr.damageType} (same value: 'bludgeoning') - [9CHgLECRXCNvm6th] : object {Actor.npc.items.[].system.damageRolls.9CHgLECRXCNvm6th} - damage : string {Actor.npc.items.[].system.damageRolls.9CHgLECRXCNvm6th.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.9CHgLECRXCNvm6th.damageType} (same value: 'bludgeoning') - [9EIWAacx6PzvWKex] : object {Actor.npc.items.[].system.damageRolls.9EIWAacx6PzvWKex} - damage : string {Actor.npc.items.[].system.damageRolls.9EIWAacx6PzvWKex.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.9EIWAacx6PzvWKex.damageType} (same value: 'bludgeoning') - [9EdVjBiJCWgERKgc] : object {Actor.npc.items.[].system.damageRolls.9EdVjBiJCWgERKgc} - damage : string {Actor.npc.items.[].system.damageRolls.9EdVjBiJCWgERKgc.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9EdVjBiJCWgERKgc.damageType} (same value: 'cold') - [9GUEc6Xcv7ZqsOhA] : object {Actor.npc.items.[].system.damageRolls.9GUEc6Xcv7ZqsOhA} - damage : string {Actor.npc.items.[].system.damageRolls.9GUEc6Xcv7ZqsOhA.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.9GUEc6Xcv7ZqsOhA.damageType} (same value: 'fire') - [9IALsP2nq71Ywh8n] : object {Actor.npc.items.[].system.damageRolls.9IALsP2nq71Ywh8n} - damage : string {Actor.npc.items.[].system.damageRolls.9IALsP2nq71Ywh8n.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9IALsP2nq71Ywh8n.damageType} (same value: 'cold') - [9IRwlcn1Fom6HIhB] : object {Actor.npc.items.[].system.damageRolls.9IRwlcn1Fom6HIhB} - category : string {Actor.npc.items.[].system.damageRolls.9IRwlcn1Fom6HIhB.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.9IRwlcn1Fom6HIhB.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.9IRwlcn1Fom6HIhB.damageType} (same value: 'acid') - [9JhJiB07ULv8iD2U] : object {Actor.npc.items.[].system.damageRolls.9JhJiB07ULv8iD2U} - damage : string {Actor.npc.items.[].system.damageRolls.9JhJiB07ULv8iD2U.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.9JhJiB07ULv8iD2U.damageType} (same value: 'piercing') - [9KqirRPpNWFB7Atq] : object {Actor.npc.items.[].system.damageRolls.9KqirRPpNWFB7Atq} - damage : string {Actor.npc.items.[].system.damageRolls.9KqirRPpNWFB7Atq.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.9KqirRPpNWFB7Atq.damageType} (same value: 'piercing') - [9L9W2CrQJDsmREqL] : object {Actor.npc.items.[].system.damageRolls.9L9W2CrQJDsmREqL} - damage : string {Actor.npc.items.[].system.damageRolls.9L9W2CrQJDsmREqL.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.9L9W2CrQJDsmREqL.damageType} (same value: 'piercing') - [9MvS7nt6IC6szKjy] : object {Actor.npc.items.[].system.damageRolls.9MvS7nt6IC6szKjy} - damage : string {Actor.npc.items.[].system.damageRolls.9MvS7nt6IC6szKjy.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.9MvS7nt6IC6szKjy.damageType} (same value: 'bludgeoning') - [9N9EsMgNvdvdSgxQ] : object {Actor.npc.items.[].system.damageRolls.9N9EsMgNvdvdSgxQ} - damage : string {Actor.npc.items.[].system.damageRolls.9N9EsMgNvdvdSgxQ.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.9N9EsMgNvdvdSgxQ.damageType} (same value: 'bludgeoning') - [9OQWcAlnYzu0zbmz] : object {Actor.npc.items.[].system.damageRolls.9OQWcAlnYzu0zbmz} - damage : string {Actor.npc.items.[].system.damageRolls.9OQWcAlnYzu0zbmz.damage} (same value: '2d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.9OQWcAlnYzu0zbmz.damageType} (same value: 'bludgeoning') - [9Qd95DgGELEqOdpR] : object {Actor.npc.items.[].system.damageRolls.9Qd95DgGELEqOdpR} - damage : string {Actor.npc.items.[].system.damageRolls.9Qd95DgGELEqOdpR.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.9Qd95DgGELEqOdpR.damageType} (same value: 'piercing') - [9S40OJYVDrOgscYv] : object {Actor.npc.items.[].system.damageRolls.9S40OJYVDrOgscYv} - damage : string {Actor.npc.items.[].system.damageRolls.9S40OJYVDrOgscYv.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.9S40OJYVDrOgscYv.damageType} (same value: 'piercing') - [9SLYOIZBOtn5pZF1] : object {Actor.npc.items.[].system.damageRolls.9SLYOIZBOtn5pZF1} - damage : string {Actor.npc.items.[].system.damageRolls.9SLYOIZBOtn5pZF1.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.9SLYOIZBOtn5pZF1.damageType} (same value: 'slashing') - [9SRRKnRtY6F689rN] : object {Actor.npc.items.[].system.damageRolls.9SRRKnRtY6F689rN} - damage : string {Actor.npc.items.[].system.damageRolls.9SRRKnRtY6F689rN.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.9SRRKnRtY6F689rN.damageType} (same value: 'slashing') - [9SV7gs6ayNy9v2Kv] : object {Actor.npc.items.[].system.damageRolls.9SV7gs6ayNy9v2Kv} - damage : string {Actor.npc.items.[].system.damageRolls.9SV7gs6ayNy9v2Kv.damage} (2 different values) - '2d10+8' (x2) - '2d10+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.9SV7gs6ayNy9v2Kv.damageType} (same value: 'piercing') - [9TVjxT6wvXoeVskH] : object {Actor.npc.items.[].system.damageRolls.9TVjxT6wvXoeVskH} - damage : string {Actor.npc.items.[].system.damageRolls.9TVjxT6wvXoeVskH.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.9TVjxT6wvXoeVskH.damageType} (same value: 'slashing') - [9Tz1aRw51QrJTh0k] : object {Actor.npc.items.[].system.damageRolls.9Tz1aRw51QrJTh0k} - damage : string {Actor.npc.items.[].system.damageRolls.9Tz1aRw51QrJTh0k.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.9Tz1aRw51QrJTh0k.damageType} (same value: 'piercing') - [9VTibrie9ESLdCiV] : object {Actor.npc.items.[].system.damageRolls.9VTibrie9ESLdCiV} - damage : string {Actor.npc.items.[].system.damageRolls.9VTibrie9ESLdCiV.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.9VTibrie9ESLdCiV.damageType} (same value: 'piercing') - [9VhmEMlGjawrqdDD] : object {Actor.npc.items.[].system.damageRolls.9VhmEMlGjawrqdDD} - damage : string {Actor.npc.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damageType} (same value: 'piercing') - [9WEmvxkdYx95TNnt] : object {Actor.npc.items.[].system.damageRolls.9WEmvxkdYx95TNnt} - damage : string {Actor.npc.items.[].system.damageRolls.9WEmvxkdYx95TNnt.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.9WEmvxkdYx95TNnt.damageType} (same value: 'piercing') - [9WIK5AdwZbt6OJwH] : object {Actor.npc.items.[].system.damageRolls.9WIK5AdwZbt6OJwH} - damage : string {Actor.npc.items.[].system.damageRolls.9WIK5AdwZbt6OJwH.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.9WIK5AdwZbt6OJwH.damageType} (same value: 'piercing') - [9X2QLLn27wGFaeko] : object {Actor.npc.items.[].system.damageRolls.9X2QLLn27wGFaeko} - damage : string {Actor.npc.items.[].system.damageRolls.9X2QLLn27wGFaeko.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9X2QLLn27wGFaeko.damageType} (same value: 'sonic') - [9X5nxcmupU3KjX5c] : object {Actor.npc.items.[].system.damageRolls.9X5nxcmupU3KjX5c} - damage : string {Actor.npc.items.[].system.damageRolls.9X5nxcmupU3KjX5c.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9X5nxcmupU3KjX5c.damageType} (same value: 'spirit') - [9a684p1b0lur2tiv1v7f] : object {Actor.npc.items.[].system.damageRolls.9a684p1b0lur2tiv1v7f} - damage : string {Actor.npc.items.[].system.damageRolls.9a684p1b0lur2tiv1v7f.damage} (same value: '3d12+13+2') - damageType : string {Actor.npc.items.[].system.damageRolls.9a684p1b0lur2tiv1v7f.damageType} (same value: 'piercing') - [9awy6upwv5jw440hoiqu] : object {Actor.npc.items.[].system.damageRolls.9awy6upwv5jw440hoiqu} - damage : string {Actor.npc.items.[].system.damageRolls.9awy6upwv5jw440hoiqu.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.9awy6upwv5jw440hoiqu.damageType} (same value: 'piercing') - [9axcc46l98pvv2nzrtzf] : object {Actor.npc.items.[].system.damageRolls.9axcc46l98pvv2nzrtzf} - damage : string {Actor.npc.items.[].system.damageRolls.9axcc46l98pvv2nzrtzf.damage} (same value: '3d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.9axcc46l98pvv2nzrtzf.damageType} (same value: 'fire') - [9c0ta6816ad6a97orj2y] : object {Actor.npc.items.[].system.damageRolls.9c0ta6816ad6a97orj2y} - damage : string {Actor.npc.items.[].system.damageRolls.9c0ta6816ad6a97orj2y.damage} (2 different values) - '2d12+17' (x2) - '2d12+16' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.9c0ta6816ad6a97orj2y.damageType} (same value: 'piercing') - [9c7NJw0KtjmzDNnO] : object {Actor.npc.items.[].system.damageRolls.9c7NJw0KtjmzDNnO} - damage : string {Actor.npc.items.[].system.damageRolls.9c7NJw0KtjmzDNnO.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.9c7NJw0KtjmzDNnO.damageType} (same value: 'slashing') - [9ce9ey88rnik56e1sd4g] : object {Actor.npc.items.[].system.damageRolls.9ce9ey88rnik56e1sd4g} - damage : string {Actor.npc.items.[].system.damageRolls.9ce9ey88rnik56e1sd4g.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.9ce9ey88rnik56e1sd4g.damageType} (same value: 'bludgeoning') - [9cev5tkzhoi4rdzfuibk] : object {Actor.npc.items.[].system.damageRolls.9cev5tkzhoi4rdzfuibk} - damage : string {Actor.npc.items.[].system.damageRolls.9cev5tkzhoi4rdzfuibk.damage} (same value: '1d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.9cev5tkzhoi4rdzfuibk.damageType} (same value: 'bludgeoning') - [9cpto84ccfeduamml7sq] : object {Actor.npc.items.[].system.damageRolls.9cpto84ccfeduamml7sq} - damage : string {Actor.npc.items.[].system.damageRolls.9cpto84ccfeduamml7sq.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9cpto84ccfeduamml7sq.damageType} (same value: 'spirit') - [9d6za94pfxktp7u29qco] : object {Actor.npc.items.[].system.damageRolls.9d6za94pfxktp7u29qco} - damage : string {Actor.npc.items.[].system.damageRolls.9d6za94pfxktp7u29qco.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.9d6za94pfxktp7u29qco.damageType} (same value: 'piercing') - [9d7j5u1c23ie17mja58t] : object {Actor.npc.items.[].system.damageRolls.9d7j5u1c23ie17mja58t} - damage : string {Actor.npc.items.[].system.damageRolls.9d7j5u1c23ie17mja58t.damage} (2 different values) - '1d8+6' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.9d7j5u1c23ie17mja58t.damageType} (same value: 'piercing') - [9dg3x0gfqlfc33jddyjq] : object {Actor.npc.items.[].system.damageRolls.9dg3x0gfqlfc33jddyjq} - damage : string {Actor.npc.items.[].system.damageRolls.9dg3x0gfqlfc33jddyjq.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.9dg3x0gfqlfc33jddyjq.damageType} (same value: 'bludgeoning') - [9dpkqkv3ou7vbc53dt0q] : object {Actor.npc.items.[].system.damageRolls.9dpkqkv3ou7vbc53dt0q} - damage : string {Actor.npc.items.[].system.damageRolls.9dpkqkv3ou7vbc53dt0q.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.9dpkqkv3ou7vbc53dt0q.damageType} (same value: 'piercing') - [9ecoenk1zkglkbnixi17] : object {Actor.npc.items.[].system.damageRolls.9ecoenk1zkglkbnixi17} - damage : string {Actor.npc.items.[].system.damageRolls.9ecoenk1zkglkbnixi17.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.9ecoenk1zkglkbnixi17.damageType} (same value: 'bludgeoning') - [9ef5ec0l16ho6wtppn8v] : object {Actor.npc.items.[].system.damageRolls.9ef5ec0l16ho6wtppn8v} - damage : string {Actor.npc.items.[].system.damageRolls.9ef5ec0l16ho6wtppn8v.damage} (same value: '1d6+4') - 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[9f2cnpshe85nv82pbevr] : object {Actor.npc.items.[].system.damageRolls.9f2cnpshe85nv82pbevr} - damage : string {Actor.npc.items.[].system.damageRolls.9f2cnpshe85nv82pbevr.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.9f2cnpshe85nv82pbevr.damageType} (same value: 'piercing') - [9f9c90eqpuc8vudohmxj] : object {Actor.npc.items.[].system.damageRolls.9f9c90eqpuc8vudohmxj} - damage : string {Actor.npc.items.[].system.damageRolls.9f9c90eqpuc8vudohmxj.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.9f9c90eqpuc8vudohmxj.damageType} (same value: 'bludgeoning') - [9fs76q4d94dyri8fvcj4] : object {Actor.npc.items.[].system.damageRolls.9fs76q4d94dyri8fvcj4} - damage : string {Actor.npc.items.[].system.damageRolls.9fs76q4d94dyri8fvcj4.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.9fs76q4d94dyri8fvcj4.damageType} (same value: 'slashing') - [9fwn6rnh4lbvs41wg87c] : object {Actor.npc.items.[].system.damageRolls.9fwn6rnh4lbvs41wg87c} - 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damage : string {Actor.npc.items.[].system.damageRolls.9tte3ywjkzsqoej0hx8l.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.9tte3ywjkzsqoej0hx8l.damageType} (same value: 'bludgeoning') - [9twhyqjiu64c8bx8xdrh] : object {Actor.npc.items.[].system.damageRolls.9twhyqjiu64c8bx8xdrh} - damage : string {Actor.npc.items.[].system.damageRolls.9twhyqjiu64c8bx8xdrh.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.9twhyqjiu64c8bx8xdrh.damageType} (same value: 'acid') - [9un9eu03wepwklwx1ix2] : object {Actor.npc.items.[].system.damageRolls.9un9eu03wepwklwx1ix2} - damage : string {Actor.npc.items.[].system.damageRolls.9un9eu03wepwklwx1ix2.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.9un9eu03wepwklwx1ix2.damageType} (same value: 'piercing') - [9uuee8018rkz46gjb5mt] : object {Actor.npc.items.[].system.damageRolls.9uuee8018rkz46gjb5mt} - damage : string {Actor.npc.items.[].system.damageRolls.9uuee8018rkz46gjb5mt.damage} (same value: '2d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.9uuee8018rkz46gjb5mt.damageType} (same value: 'bludgeoning') - [9vjm05ds3x0whf0tygp6] : object {Actor.npc.items.[].system.damageRolls.9vjm05ds3x0whf0tygp6} - damage : string {Actor.npc.items.[].system.damageRolls.9vjm05ds3x0whf0tygp6.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.9vjm05ds3x0whf0tygp6.damageType} (same value: 'slashing') - [9vtapk7lmtbptczbmk1a] : object {Actor.npc.items.[].system.damageRolls.9vtapk7lmtbptczbmk1a} - damage : string {Actor.npc.items.[].system.damageRolls.9vtapk7lmtbptczbmk1a.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.9vtapk7lmtbptczbmk1a.damageType} (same value: 'bludgeoning') - [9vvpjen50b7m4t7jh38o1] : object {Actor.npc.items.[].system.damageRolls.9vvpjen50b7m4t7jh38o1} - damage : string {Actor.npc.items.[].system.damageRolls.9vvpjen50b7m4t7jh38o1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9vvpjen50b7m4t7jh38o1.damageType} (same value: 'spirit') - [9w8gaamqv7jes1ouplkc] : object {Actor.npc.items.[].system.damageRolls.9w8gaamqv7jes1ouplkc} - damage : string {Actor.npc.items.[].system.damageRolls.9w8gaamqv7jes1ouplkc.damage} (same value: '2d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.9w8gaamqv7jes1ouplkc.damageType} (same value: 'bludgeoning') - [9wdh4mplvobmfzkfiuyk] : object {Actor.npc.items.[].system.damageRolls.9wdh4mplvobmfzkfiuyk} - damage : string {Actor.npc.items.[].system.damageRolls.9wdh4mplvobmfzkfiuyk.damage} (same value: '6d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.9wdh4mplvobmfzkfiuyk.damageType} (same value: 'bludgeoning') - [9wievn3d9xo5xfnv] : object {Actor.npc.items.[].system.damageRolls.9wievn3d9xo5xfnv} - damage : string {Actor.npc.items.[].system.damageRolls.9wievn3d9xo5xfnv.damage} (same value: '1d6 + 2') - damageType : string {Actor.npc.items.[].system.damageRolls.9wievn3d9xo5xfnv.damageType} (same value: 'bludgeoning') - [9x3ak7ne9fjoqy0u] : object {Actor.npc.items.[].system.damageRolls.9x3ak7ne9fjoqy0u} - damage : string {Actor.npc.items.[].system.damageRolls.9x3ak7ne9fjoqy0u.damage} (same value: '1d4 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.9x3ak7ne9fjoqy0u.damageType} (same value: 'piercing') - [9x90u1ggy2hopeihu4n8] : object {Actor.npc.items.[].system.damageRolls.9x90u1ggy2hopeihu4n8} - damage : string {Actor.npc.items.[].system.damageRolls.9x90u1ggy2hopeihu4n8.damage} (same value: '4d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.9x90u1ggy2hopeihu4n8.damageType} (same value: 'slashing') - [9xlbyI8xXYJLGMzV] : object {Actor.npc.items.[].system.damageRolls.9xlbyI8xXYJLGMzV} - damage : string {Actor.npc.items.[].system.damageRolls.9xlbyI8xXYJLGMzV.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9xlbyI8xXYJLGMzV.damageType} (same value: 'acid') - [9xmac8i3pxrnbdqtrxr9] : object {Actor.npc.items.[].system.damageRolls.9xmac8i3pxrnbdqtrxr9} - damage : string {Actor.npc.items.[].system.damageRolls.9xmac8i3pxrnbdqtrxr9.damage} (2 different values) - '1d8' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.9xmac8i3pxrnbdqtrxr9.damageType} (same value: 'bludgeoning') - [9xmfd59uz1biovgjxou9] : object {Actor.npc.items.[].system.damageRolls.9xmfd59uz1biovgjxou9} - damage : string {Actor.npc.items.[].system.damageRolls.9xmfd59uz1biovgjxou9.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.9xmfd59uz1biovgjxou9.damageType} (same value: 'bludgeoning') - [9xmfjzy40240wdz2qzqv] : object {Actor.npc.items.[].system.damageRolls.9xmfjzy40240wdz2qzqv} - damage : string {Actor.npc.items.[].system.damageRolls.9xmfjzy40240wdz2qzqv.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.9xmfjzy40240wdz2qzqv.damageType} (same value: 'bludgeoning') - [9xydivj18ru2bulm1lfd] : object {Actor.npc.items.[].system.damageRolls.9xydivj18ru2bulm1lfd} - damage : string {Actor.npc.items.[].system.damageRolls.9xydivj18ru2bulm1lfd.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.9xydivj18ru2bulm1lfd.damageType} (same value: 'slashing') - [9y5NMgye8yvFRQnu] : object {Actor.npc.items.[].system.damageRolls.9y5NMgye8yvFRQnu} - damage : string {Actor.npc.items.[].system.damageRolls.9y5NMgye8yvFRQnu.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.9y5NMgye8yvFRQnu.damageType} (same value: 'piercing') - [9yoqrs32edjih02dpw60] : object {Actor.npc.items.[].system.damageRolls.9yoqrs32edjih02dpw60} - damage : string {Actor.npc.items.[].system.damageRolls.9yoqrs32edjih02dpw60.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9yoqrs32edjih02dpw60.damageType} (same value: 'mental') - [9yv7dg5mqwgrq9r76404r] : object {Actor.npc.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r} - damage : string {Actor.npc.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damageType} (same value: 'bludgeoning') - [9z3yrno2knwx7foh986b] : object {Actor.npc.items.[].system.damageRolls.9z3yrno2knwx7foh986b} - damage : string {Actor.npc.items.[].system.damageRolls.9z3yrno2knwx7foh986b.damage} (2 different values) - '2d8+6' (x1) - '2d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.9z3yrno2knwx7foh986b.damageType} (same value: 'slashing') - [9z4abfxhbh9890dlitad] : object {Actor.npc.items.[].system.damageRolls.9z4abfxhbh9890dlitad} - damage : string {Actor.npc.items.[].system.damageRolls.9z4abfxhbh9890dlitad.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.9z4abfxhbh9890dlitad.damageType} (same value: 'piercing') - [9z52eizaa2o4op0w0gw6] : object {Actor.npc.items.[].system.damageRolls.9z52eizaa2o4op0w0gw6} - damage : string {Actor.npc.items.[].system.damageRolls.9z52eizaa2o4op0w0gw6.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9z52eizaa2o4op0w0gw6.damageType} (same value: 'cold') - [9z9ck1y2tajj6vq9gadk] : object {Actor.npc.items.[].system.damageRolls.9z9ck1y2tajj6vq9gadk} - damage : string {Actor.npc.items.[].system.damageRolls.9z9ck1y2tajj6vq9gadk.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.9z9ck1y2tajj6vq9gadk.damageType} (same value: 'bludgeoning') - [9zhVAUDrfJ7fNlJM] : object {Actor.npc.items.[].system.damageRolls.9zhVAUDrfJ7fNlJM} - damage : string {Actor.npc.items.[].system.damageRolls.9zhVAUDrfJ7fNlJM.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.9zhVAUDrfJ7fNlJM.damageType} (same value: 'cold') - [9zi4wewc22eiyffe8kpd] : object {Actor.npc.items.[].system.damageRolls.9zi4wewc22eiyffe8kpd} - damage : string {Actor.npc.items.[].system.damageRolls.9zi4wewc22eiyffe8kpd.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.9zi4wewc22eiyffe8kpd.damageType} (same value: 'slashing') - [A0wwiwzlzJS8I5pW] : object {Actor.npc.items.[].system.damageRolls.A0wwiwzlzJS8I5pW} - damage : string {Actor.npc.items.[].system.damageRolls.A0wwiwzlzJS8I5pW.damage} (2 different values) - '1d10+6' (x1) - '2d10+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.A0wwiwzlzJS8I5pW.damageType} (same value: 'piercing') - [A1T6mz5ifHulP0jj] : object {Actor.npc.items.[].system.damageRolls.A1T6mz5ifHulP0jj} - damage : string {Actor.npc.items.[].system.damageRolls.A1T6mz5ifHulP0jj.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.A1T6mz5ifHulP0jj.damageType} (same value: 'piercing') - [A23NItWIekCIQKof] : object {Actor.npc.items.[].system.damageRolls.A23NItWIekCIQKof} - damage : string {Actor.npc.items.[].system.damageRolls.A23NItWIekCIQKof.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.A23NItWIekCIQKof.damageType} (same value: 'bludgeoning') - [A3R0nHgLAETj6cD8] : object {Actor.npc.items.[].system.damageRolls.A3R0nHgLAETj6cD8} - damage : string {Actor.npc.items.[].system.damageRolls.A3R0nHgLAETj6cD8.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.A3R0nHgLAETj6cD8.damageType} (same value: 'slashing') - [A3uRMnCj00TixzYZ] : object {Actor.npc.items.[].system.damageRolls.A3uRMnCj00TixzYZ} - damage : string {Actor.npc.items.[].system.damageRolls.A3uRMnCj00TixzYZ.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.A3uRMnCj00TixzYZ.damageType} (same value: 'bludgeoning') - [A4q2AB6HLIurUtZE] : object {Actor.npc.items.[].system.damageRolls.A4q2AB6HLIurUtZE} - damage : string {Actor.npc.items.[].system.damageRolls.A4q2AB6HLIurUtZE.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.A4q2AB6HLIurUtZE.damageType} (same value: 'slashing') - [A6umwfKvit4fm1dm] : object {Actor.npc.items.[].system.damageRolls.A6umwfKvit4fm1dm} - damage : string {Actor.npc.items.[].system.damageRolls.A6umwfKvit4fm1dm.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.A6umwfKvit4fm1dm.damageType} (same value: 'piercing') - [A84l23peoDBAFICG] : object {Actor.npc.items.[].system.damageRolls.A84l23peoDBAFICG} - damage : string {Actor.npc.items.[].system.damageRolls.A84l23peoDBAFICG.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.A84l23peoDBAFICG.damageType} (same value: 'piercing') - [A8Ndxd2VeT2k96rX] : object {Actor.npc.items.[].system.damageRolls.A8Ndxd2VeT2k96rX} - damage : string {Actor.npc.items.[].system.damageRolls.A8Ndxd2VeT2k96rX.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.A8Ndxd2VeT2k96rX.damageType} (same value: 'bludgeoning') - [A8gdbhGv2hqlgC1b] : object {Actor.npc.items.[].system.damageRolls.A8gdbhGv2hqlgC1b} - damage : string {Actor.npc.items.[].system.damageRolls.A8gdbhGv2hqlgC1b.damage} (same value: '2d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.A8gdbhGv2hqlgC1b.damageType} (same value: 'piercing') - [AC0aawbl8qkJTbM4] : object {Actor.npc.items.[].system.damageRolls.AC0aawbl8qkJTbM4} - damage : string {Actor.npc.items.[].system.damageRolls.AC0aawbl8qkJTbM4.damage} (same value: '2d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.AC0aawbl8qkJTbM4.damageType} (same value: 'piercing') - [ACXEVJLJEc4401Yp] : object {Actor.npc.items.[].system.damageRolls.ACXEVJLJEc4401Yp} - damage : string {Actor.npc.items.[].system.damageRolls.ACXEVJLJEc4401Yp.damage} (same value: '2d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.ACXEVJLJEc4401Yp.damageType} (same value: 'slashing') - [AEewBTzskDd58PMD] : object {Actor.npc.items.[].system.damageRolls.AEewBTzskDd58PMD} - damage : string {Actor.npc.items.[].system.damageRolls.AEewBTzskDd58PMD.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AEewBTzskDd58PMD.damageType} (same value: 'piercing') - [AFjtNFRgLjQcVxMs] : object {Actor.npc.items.[].system.damageRolls.AFjtNFRgLjQcVxMs} - damage : string {Actor.npc.items.[].system.damageRolls.AFjtNFRgLjQcVxMs.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AFjtNFRgLjQcVxMs.damageType} (same value: 'acid') - [AG71gLJtwmLrHviN] : object {Actor.npc.items.[].system.damageRolls.AG71gLJtwmLrHviN} - damage : string {Actor.npc.items.[].system.damageRolls.AG71gLJtwmLrHviN.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AG71gLJtwmLrHviN.damageType} (same value: 'mental') - [AGInwrza0CEAzLQg] : object {Actor.npc.items.[].system.damageRolls.AGInwrza0CEAzLQg} - damage : string {Actor.npc.items.[].system.damageRolls.AGInwrza0CEAzLQg.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.AGInwrza0CEAzLQg.damageType} (same value: 'bludgeoning') - [AGXLzZadf2GkWD5m] : object {Actor.npc.items.[].system.damageRolls.AGXLzZadf2GkWD5m} - category : string {Actor.npc.items.[].system.damageRolls.AGXLzZadf2GkWD5m.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.AGXLzZadf2GkWD5m.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AGXLzZadf2GkWD5m.damageType} (same value: 'bleed') - [AGtCSZksGUJt7kCN] : object {Actor.npc.items.[].system.damageRolls.AGtCSZksGUJt7kCN} - damage : string {Actor.npc.items.[].system.damageRolls.AGtCSZksGUJt7kCN.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AGtCSZksGUJt7kCN.damageType} (same value: 'poison') - [AHNWEbpAoYqyl4Zi] : object {Actor.npc.items.[].system.damageRolls.AHNWEbpAoYqyl4Zi} - damage : string {Actor.npc.items.[].system.damageRolls.AHNWEbpAoYqyl4Zi.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AHNWEbpAoYqyl4Zi.damageType} (same value: 'poison') - [AIO808ORxA1v9kiz] : object {Actor.npc.items.[].system.damageRolls.AIO808ORxA1v9kiz} - damage : string {Actor.npc.items.[].system.damageRolls.AIO808ORxA1v9kiz.damage} (same value: '2d12+22') - damageType : string {Actor.npc.items.[].system.damageRolls.AIO808ORxA1v9kiz.damageType} (same value: 'slashing') - [AJ4WA5fHqRGqhK6C] : object {Actor.npc.items.[].system.damageRolls.AJ4WA5fHqRGqhK6C} - damage : string {Actor.npc.items.[].system.damageRolls.AJ4WA5fHqRGqhK6C.damage} (2 different values) - '2d10+6' (x1) - '1d10+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.AJ4WA5fHqRGqhK6C.damageType} (same value: 'piercing') - [AJ8rTUqvaIjyAWCs] : object {Actor.npc.items.[].system.damageRolls.AJ8rTUqvaIjyAWCs} - damage : string {Actor.npc.items.[].system.damageRolls.AJ8rTUqvaIjyAWCs.damage} (same value: '3d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.AJ8rTUqvaIjyAWCs.damageType} (same value: 'slashing') - [AJTzTaG5tFA2wLrY] : object {Actor.npc.items.[].system.damageRolls.AJTzTaG5tFA2wLrY} - damage : string {Actor.npc.items.[].system.damageRolls.AJTzTaG5tFA2wLrY.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.AJTzTaG5tFA2wLrY.damageType} (same value: 'bludgeoning') - [AL8ABD6I4Z7ds3Hm] : object {Actor.npc.items.[].system.damageRolls.AL8ABD6I4Z7ds3Hm} - damage : string {Actor.npc.items.[].system.damageRolls.AL8ABD6I4Z7ds3Hm.damage} (2 different values) - '1d10+5' (x1) - '1d10+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.AL8ABD6I4Z7ds3Hm.damageType} (same value: 'slashing') - [ALpEVwDYWdSyfZk7] : object {Actor.npc.items.[].system.damageRolls.ALpEVwDYWdSyfZk7} - damage : string {Actor.npc.items.[].system.damageRolls.ALpEVwDYWdSyfZk7.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ALpEVwDYWdSyfZk7.damageType} (same value: 'piercing') - [ANQTV55FA417Hpa9] : object {Actor.npc.items.[].system.damageRolls.ANQTV55FA417Hpa9} - damage : string {Actor.npc.items.[].system.damageRolls.ANQTV55FA417Hpa9.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ANQTV55FA417Hpa9.damageType} (same value: 'slashing') - [ANxQqSHlA138Xwl5] : object {Actor.npc.items.[].system.damageRolls.ANxQqSHlA138Xwl5} - damage : string {Actor.npc.items.[].system.damageRolls.ANxQqSHlA138Xwl5.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ANxQqSHlA138Xwl5.damageType} (same value: 'piercing') - [AOzdLsEow9zmFa2Z] : object {Actor.npc.items.[].system.damageRolls.AOzdLsEow9zmFa2Z} - damage : string {Actor.npc.items.[].system.damageRolls.AOzdLsEow9zmFa2Z.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.AOzdLsEow9zmFa2Z.damageType} (same value: 'slashing') - [AP88M30cXCQhWpln] : object {Actor.npc.items.[].system.damageRolls.AP88M30cXCQhWpln} - damage : string {Actor.npc.items.[].system.damageRolls.AP88M30cXCQhWpln.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.AP88M30cXCQhWpln.damageType} (same value: 'slashing') - [APpvRqUHl955cwOF] : object {Actor.npc.items.[].system.damageRolls.APpvRqUHl955cwOF} - damage : string {Actor.npc.items.[].system.damageRolls.APpvRqUHl955cwOF.damage} (2 different values) - '1d6+3' (x1) - '1d6+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.APpvRqUHl955cwOF.damageType} (same value: 'piercing') - [ATYIEpjrjWHquACv] : object {Actor.npc.items.[].system.damageRolls.ATYIEpjrjWHquACv} - damage : string {Actor.npc.items.[].system.damageRolls.ATYIEpjrjWHquACv.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.ATYIEpjrjWHquACv.damageType} (same value: 'piercing') - [ATiAuLUCym4YeEEg] : object {Actor.npc.items.[].system.damageRolls.ATiAuLUCym4YeEEg} - damage : string {Actor.npc.items.[].system.damageRolls.ATiAuLUCym4YeEEg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ATiAuLUCym4YeEEg.damageType} (same value: 'piercing') - [AVtUaLRUtMcSmKrk] : object {Actor.npc.items.[].system.damageRolls.AVtUaLRUtMcSmKrk} - damage : string {Actor.npc.items.[].system.damageRolls.AVtUaLRUtMcSmKrk.damage} (2 different values) - '1d4+5' (x1) - '2d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.AVtUaLRUtMcSmKrk.damageType} (same value: 'piercing') - [AWNGgVRms1BLi4g3] : object {Actor.npc.items.[].system.damageRolls.AWNGgVRms1BLi4g3} - damage : string {Actor.npc.items.[].system.damageRolls.AWNGgVRms1BLi4g3.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.AWNGgVRms1BLi4g3.damageType} (same value: 'slashing') - [AWi92Z1hTMarp0pa] : object {Actor.npc.items.[].system.damageRolls.AWi92Z1hTMarp0pa} - damage : string {Actor.npc.items.[].system.damageRolls.AWi92Z1hTMarp0pa.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.AWi92Z1hTMarp0pa.damageType} (same value: 'piercing') - [AWj0c3rEFAEY7LhY] : object {Actor.npc.items.[].system.damageRolls.AWj0c3rEFAEY7LhY} - damage : string {Actor.npc.items.[].system.damageRolls.AWj0c3rEFAEY7LhY.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.AWj0c3rEFAEY7LhY.damageType} (same value: 'bludgeoning') - [AWnVdXJj1nj8D7Mp] : object {Actor.npc.items.[].system.damageRolls.AWnVdXJj1nj8D7Mp} - damage : string {Actor.npc.items.[].system.damageRolls.AWnVdXJj1nj8D7Mp.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.AWnVdXJj1nj8D7Mp.damageType} (same value: 'piercing') - [AXQCnFSSiyByRwZX] : object {Actor.npc.items.[].system.damageRolls.AXQCnFSSiyByRwZX} - damage : string {Actor.npc.items.[].system.damageRolls.AXQCnFSSiyByRwZX.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AXQCnFSSiyByRwZX.damageType} (same value: 'force') - [AXYTJYYGaeJoqw3T] : object {Actor.npc.items.[].system.damageRolls.AXYTJYYGaeJoqw3T} - damage : string {Actor.npc.items.[].system.damageRolls.AXYTJYYGaeJoqw3T.damage} (same value: '2d8 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.AXYTJYYGaeJoqw3T.damageType} (same value: 'slashing') - [AXicoEjiA2mf0nTt] : object {Actor.npc.items.[].system.damageRolls.AXicoEjiA2mf0nTt} - damage : string {Actor.npc.items.[].system.damageRolls.AXicoEjiA2mf0nTt.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.AXicoEjiA2mf0nTt.damageType} (same value: 'piercing') - [AZLZkhWHf0BCRSQQ] : object {Actor.npc.items.[].system.damageRolls.AZLZkhWHf0BCRSQQ} - damage : string {Actor.npc.items.[].system.damageRolls.AZLZkhWHf0BCRSQQ.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.AZLZkhWHf0BCRSQQ.damageType} (same value: 'piercing') - [AaSQl3ukJhGkOQcg] : object {Actor.npc.items.[].system.damageRolls.AaSQl3ukJhGkOQcg} - damage : string {Actor.npc.items.[].system.damageRolls.AaSQl3ukJhGkOQcg.damage} (same value: '1d12+3') - damageType : string {Actor.npc.items.[].system.damageRolls.AaSQl3ukJhGkOQcg.damageType} (same value: 'fire') - [AaXZjKE5cZjzMBjI] : object {Actor.npc.items.[].system.damageRolls.AaXZjKE5cZjzMBjI} - damage : string {Actor.npc.items.[].system.damageRolls.AaXZjKE5cZjzMBjI.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.AaXZjKE5cZjzMBjI.damageType} (same value: 'piercing') - [AciGxsJg1UZWe8gs] : object {Actor.npc.items.[].system.damageRolls.AciGxsJg1UZWe8gs} - damage : string {Actor.npc.items.[].system.damageRolls.AciGxsJg1UZWe8gs.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.AciGxsJg1UZWe8gs.damageType} (same value: 'piercing') - [Acs4CSZCOQaKy6wR] : object {Actor.npc.items.[].system.damageRolls.Acs4CSZCOQaKy6wR} - damage : string {Actor.npc.items.[].system.damageRolls.Acs4CSZCOQaKy6wR.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.Acs4CSZCOQaKy6wR.damageType} (same value: 'bludgeoning') - [Acuow0MW0Rl1m2Tf] : object {Actor.npc.items.[].system.damageRolls.Acuow0MW0Rl1m2Tf} - damage : string {Actor.npc.items.[].system.damageRolls.Acuow0MW0Rl1m2Tf.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.Acuow0MW0Rl1m2Tf.damageType} (same value: 'piercing') - [Ad9p9lKbDM0juxHV] : object {Actor.npc.items.[].system.damageRolls.Ad9p9lKbDM0juxHV} - damage : string {Actor.npc.items.[].system.damageRolls.Ad9p9lKbDM0juxHV.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Ad9p9lKbDM0juxHV.damageType} (same value: 'piercing') - [AdSZSK3wWeTwvdzv] : object {Actor.npc.items.[].system.damageRolls.AdSZSK3wWeTwvdzv} - damage : string {Actor.npc.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damageType} (same value: 'slashing') - [AeQgKiUoWTu2FF6M] : object {Actor.npc.items.[].system.damageRolls.AeQgKiUoWTu2FF6M} - damage : string {Actor.npc.items.[].system.damageRolls.AeQgKiUoWTu2FF6M.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.AeQgKiUoWTu2FF6M.damageType} (same value: 'piercing') - [Ah1ybityL4Ffr1qd] : object {Actor.npc.items.[].system.damageRolls.Ah1ybityL4Ffr1qd} - damage : string {Actor.npc.items.[].system.damageRolls.Ah1ybityL4Ffr1qd.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.Ah1ybityL4Ffr1qd.damageType} (same value: 'mental') - [AjNHycBvx7t26HKC] : object {Actor.npc.items.[].system.damageRolls.AjNHycBvx7t26HKC} - damage : string {Actor.npc.items.[].system.damageRolls.AjNHycBvx7t26HKC.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.AjNHycBvx7t26HKC.damageType} (same value: 'piercing') - [AjnIPkvJhktoOmfa] : object {Actor.npc.items.[].system.damageRolls.AjnIPkvJhktoOmfa} - damage : string {Actor.npc.items.[].system.damageRolls.AjnIPkvJhktoOmfa.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.AjnIPkvJhktoOmfa.damageType} (same value: 'bludgeoning') - [AltvEMU77J18y7se] : object {Actor.npc.items.[].system.damageRolls.AltvEMU77J18y7se} - damage : string {Actor.npc.items.[].system.damageRolls.AltvEMU77J18y7se.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AltvEMU77J18y7se.damageType} (same value: 'spirit') - [AmVr7gw6vRwBxVul] : object {Actor.npc.items.[].system.damageRolls.AmVr7gw6vRwBxVul} - damage : string {Actor.npc.items.[].system.damageRolls.AmVr7gw6vRwBxVul.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.AmVr7gw6vRwBxVul.damageType} (same value: 'bludgeoning') - [AnZzRcWkRVWW2fEA] : object {Actor.npc.items.[].system.damageRolls.AnZzRcWkRVWW2fEA} - damage : string {Actor.npc.items.[].system.damageRolls.AnZzRcWkRVWW2fEA.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.AnZzRcWkRVWW2fEA.damageType} (same value: 'bludgeoning') - [AsB92AbphW6ZBPNO] : object {Actor.npc.items.[].system.damageRolls.AsB92AbphW6ZBPNO} - damage : string {Actor.npc.items.[].system.damageRolls.AsB92AbphW6ZBPNO.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AsB92AbphW6ZBPNO.damageType} (same value: 'poison') - [AsJYGbf9efyrtMty] : object {Actor.npc.items.[].system.damageRolls.AsJYGbf9efyrtMty} - damage : string {Actor.npc.items.[].system.damageRolls.AsJYGbf9efyrtMty.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.AsJYGbf9efyrtMty.damageType} (same value: 'bludgeoning') - [AtQGb5LQxa2bZEeN] : object {Actor.npc.items.[].system.damageRolls.AtQGb5LQxa2bZEeN} - category : string {Actor.npc.items.[].system.damageRolls.AtQGb5LQxa2bZEeN.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.AtQGb5LQxa2bZEeN.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.AtQGb5LQxa2bZEeN.damageType} (same value: 'fire') - [AuIt8oqhgErdA0gi] : object {Actor.npc.items.[].system.damageRolls.AuIt8oqhgErdA0gi} - damage : string {Actor.npc.items.[].system.damageRolls.AuIt8oqhgErdA0gi.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.AuIt8oqhgErdA0gi.damageType} (same value: 'bludgeoning') - [AvAmea5bKnZTdDq8] : object {Actor.npc.items.[].system.damageRolls.AvAmea5bKnZTdDq8} - damage : string {Actor.npc.items.[].system.damageRolls.AvAmea5bKnZTdDq8.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.AvAmea5bKnZTdDq8.damageType} (same value: 'slashing') - [AvgU9Pe5fii7vlQL] : object {Actor.npc.items.[].system.damageRolls.AvgU9Pe5fii7vlQL} - damage : string {Actor.npc.items.[].system.damageRolls.AvgU9Pe5fii7vlQL.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.AvgU9Pe5fii7vlQL.damageType} (same value: 'slashing') - [AyqaJc7rt1f2unrS] : object {Actor.npc.items.[].system.damageRolls.AyqaJc7rt1f2unrS} - damage : string {Actor.npc.items.[].system.damageRolls.AyqaJc7rt1f2unrS.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.AyqaJc7rt1f2unrS.damageType} (same value: 'slashing') - [AzOHuNEh7NI22TZB] : object {Actor.npc.items.[].system.damageRolls.AzOHuNEh7NI22TZB} - damage : string {Actor.npc.items.[].system.damageRolls.AzOHuNEh7NI22TZB.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.AzOHuNEh7NI22TZB.damageType} (same value: 'slashing') - [B31FC0T2p3T1jskW] : object {Actor.npc.items.[].system.damageRolls.B31FC0T2p3T1jskW} - damage : string {Actor.npc.items.[].system.damageRolls.B31FC0T2p3T1jskW.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.B31FC0T2p3T1jskW.damageType} (same value: 'slashing') - [B4StpMOQyrIUoOxE] : object {Actor.npc.items.[].system.damageRolls.B4StpMOQyrIUoOxE} - damage : string {Actor.npc.items.[].system.damageRolls.B4StpMOQyrIUoOxE.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.B4StpMOQyrIUoOxE.damageType} (same value: 'bludgeoning') - [B4ehfb02jjBYBLJl] : object {Actor.npc.items.[].system.damageRolls.B4ehfb02jjBYBLJl} - damage : string {Actor.npc.items.[].system.damageRolls.B4ehfb02jjBYBLJl.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.B4ehfb02jjBYBLJl.damageType} (same value: 'piercing') - [B53CIKTcJBKlHbc8] : object {Actor.npc.items.[].system.damageRolls.B53CIKTcJBKlHbc8} - damage : string {Actor.npc.items.[].system.damageRolls.B53CIKTcJBKlHbc8.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.B53CIKTcJBKlHbc8.damageType} (same value: 'bludgeoning') - [B5fFyWQZ0lrvxr8A] : object {Actor.npc.items.[].system.damageRolls.B5fFyWQZ0lrvxr8A} - damage : string {Actor.npc.items.[].system.damageRolls.B5fFyWQZ0lrvxr8A.damage} (same value: '4d12+22') - damageType : string {Actor.npc.items.[].system.damageRolls.B5fFyWQZ0lrvxr8A.damageType} (same value: 'piercing') - [B7WvNsx1nWlEOeFQ] : object {Actor.npc.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ} - damage : string {Actor.npc.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ.damage} (2 different values) - '1d6+5' (x2) - '1d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ.damageType} (same value: 'piercing') - [BA3qm6SooYWw0CwX] : object {Actor.npc.items.[].system.damageRolls.BA3qm6SooYWw0CwX} - damage : string {Actor.npc.items.[].system.damageRolls.BA3qm6SooYWw0CwX.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.BA3qm6SooYWw0CwX.damageType} (same value: 'acid') - [BAmxzuEeMcrqWctM] : object {Actor.npc.items.[].system.damageRolls.BAmxzuEeMcrqWctM} - damage : string {Actor.npc.items.[].system.damageRolls.BAmxzuEeMcrqWctM.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.BAmxzuEeMcrqWctM.damageType} (same value: 'piercing') - [BCXLP3e04BpFi8Qu] : object {Actor.npc.items.[].system.damageRolls.BCXLP3e04BpFi8Qu} - damage : string {Actor.npc.items.[].system.damageRolls.BCXLP3e04BpFi8Qu.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.BCXLP3e04BpFi8Qu.damageType} (same value: 'piercing') - [BDWjzr7hR5ZZn56G] : object {Actor.npc.items.[].system.damageRolls.BDWjzr7hR5ZZn56G} - damage : string {Actor.npc.items.[].system.damageRolls.BDWjzr7hR5ZZn56G.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.BDWjzr7hR5ZZn56G.damageType} (same value: 'slashing') - [BEI38VM6lGdCLaqf] : object {Actor.npc.items.[].system.damageRolls.BEI38VM6lGdCLaqf} - damage : string {Actor.npc.items.[].system.damageRolls.BEI38VM6lGdCLaqf.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.BEI38VM6lGdCLaqf.damageType} (same value: 'slashing') - [BFf5ReXYnLr34MMa] : object {Actor.npc.items.[].system.damageRolls.BFf5ReXYnLr34MMa} - category : string {Actor.npc.items.[].system.damageRolls.BFf5ReXYnLr34MMa.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.BFf5ReXYnLr34MMa.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.BFf5ReXYnLr34MMa.damageType} (same value: 'bleed') - [BGKG83E9TrIDbHHD] : object {Actor.npc.items.[].system.damageRolls.BGKG83E9TrIDbHHD} - damage : string {Actor.npc.items.[].system.damageRolls.BGKG83E9TrIDbHHD.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.BGKG83E9TrIDbHHD.damageType} (same value: 'bludgeoning') - [BHUk0088ebnrrG6X] : object {Actor.npc.items.[].system.damageRolls.BHUk0088ebnrrG6X} - damage : string {Actor.npc.items.[].system.damageRolls.BHUk0088ebnrrG6X.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.BHUk0088ebnrrG6X.damageType} (same value: 'slashing') - [BIOKUlnAhirAKXP0] : object {Actor.npc.items.[].system.damageRolls.BIOKUlnAhirAKXP0} - damage : string {Actor.npc.items.[].system.damageRolls.BIOKUlnAhirAKXP0.damage} (same value: '1d6-1') - damageType : string {Actor.npc.items.[].system.damageRolls.BIOKUlnAhirAKXP0.damageType} (same value: 'slashing') - [BJbyfO26O1BtUdCA] : object {Actor.npc.items.[].system.damageRolls.BJbyfO26O1BtUdCA} - damage : string {Actor.npc.items.[].system.damageRolls.BJbyfO26O1BtUdCA.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.BJbyfO26O1BtUdCA.damageType} (same value: 'bludgeoning') - [BJdayUJB8imA9OA6] : object {Actor.npc.items.[].system.damageRolls.BJdayUJB8imA9OA6} - damage : string {Actor.npc.items.[].system.damageRolls.BJdayUJB8imA9OA6.damage} (2 different values) - '4d4+12' (x1) - '3d4+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.BJdayUJB8imA9OA6.damageType} (same value: 'piercing') - [BKJuAKRU5Ssyd1qT] : object {Actor.npc.items.[].system.damageRolls.BKJuAKRU5Ssyd1qT} - category : string {Actor.npc.items.[].system.damageRolls.BKJuAKRU5Ssyd1qT.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.BKJuAKRU5Ssyd1qT.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.BKJuAKRU5Ssyd1qT.damageType} (same value: 'acid') - [BKUUbfhX5AmYrwWj] : object {Actor.npc.items.[].system.damageRolls.BKUUbfhX5AmYrwWj} - damage : string {Actor.npc.items.[].system.damageRolls.BKUUbfhX5AmYrwWj.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.BKUUbfhX5AmYrwWj.damageType} (same value: 'bludgeoning') - [BLMw6HFRj9LbhFIF] : object {Actor.npc.items.[].system.damageRolls.BLMw6HFRj9LbhFIF} - damage : string {Actor.npc.items.[].system.damageRolls.BLMw6HFRj9LbhFIF.damage} (3 different values) - '3d6+17' (x3) - '3d6+11' (x2) - '2d6+8' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.BLMw6HFRj9LbhFIF.damageType} (same value: 'slashing') - [BMTHfI4dDP0GkoxX] : object {Actor.npc.items.[].system.damageRolls.BMTHfI4dDP0GkoxX} - damage : string {Actor.npc.items.[].system.damageRolls.BMTHfI4dDP0GkoxX.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.BMTHfI4dDP0GkoxX.damageType} (same value: 'piercing') - [BOnd1foU6l9pukck] : object {Actor.npc.items.[].system.damageRolls.BOnd1foU6l9pukck} - damage : string {Actor.npc.items.[].system.damageRolls.BOnd1foU6l9pukck.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.BOnd1foU6l9pukck.damageType} (same value: 'sonic') - [BP5kS6atmtHXbV3B] : object {Actor.npc.items.[].system.damageRolls.BP5kS6atmtHXbV3B} - damage : string {Actor.npc.items.[].system.damageRolls.BP5kS6atmtHXbV3B.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.BP5kS6atmtHXbV3B.damageType} (same value: 'bludgeoning') - [BQrxbHjZT320ZPrA] : object {Actor.npc.items.[].system.damageRolls.BQrxbHjZT320ZPrA} - damage : string {Actor.npc.items.[].system.damageRolls.BQrxbHjZT320ZPrA.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.BQrxbHjZT320ZPrA.damageType} (same value: 'bludgeoning') - [BRDgILGcGY59gQbU] : object {Actor.npc.items.[].system.damageRolls.BRDgILGcGY59gQbU} - damage : string {Actor.npc.items.[].system.damageRolls.BRDgILGcGY59gQbU.damage} (same value: '4d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.BRDgILGcGY59gQbU.damageType} (same value: 'sonic') - [BRSQmqqIKk6sRUBb] : object {Actor.npc.items.[].system.damageRolls.BRSQmqqIKk6sRUBb} - damage : string {Actor.npc.items.[].system.damageRolls.BRSQmqqIKk6sRUBb.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.BRSQmqqIKk6sRUBb.damageType} (same value: 'piercing') - [BUFFOaskzWoSFGYT] : object {Actor.npc.items.[].system.damageRolls.BUFFOaskzWoSFGYT} - damage : string {Actor.npc.items.[].system.damageRolls.BUFFOaskzWoSFGYT.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.BUFFOaskzWoSFGYT.damageType} (same value: 'slashing') - [BUNAUCn3VfeNXz0N] : object {Actor.npc.items.[].system.damageRolls.BUNAUCn3VfeNXz0N} - damage : string {Actor.npc.items.[].system.damageRolls.BUNAUCn3VfeNXz0N.damage} (same value: '1d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.BUNAUCn3VfeNXz0N.damageType} (same value: 'slashing') - [BUyUo0zrj25lt5wl] : object {Actor.npc.items.[].system.damageRolls.BUyUo0zrj25lt5wl} - damage : string {Actor.npc.items.[].system.damageRolls.BUyUo0zrj25lt5wl.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.BUyUo0zrj25lt5wl.damageType} (same value: 'slashing') - [BWO873JBdoUug21o] : object {Actor.npc.items.[].system.damageRolls.BWO873JBdoUug21o} - damage : string {Actor.npc.items.[].system.damageRolls.BWO873JBdoUug21o.damage} (same value: '4d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.BWO873JBdoUug21o.damageType} (same value: 'piercing') - [BWldrFkF03yr5gJh] : object {Actor.npc.items.[].system.damageRolls.BWldrFkF03yr5gJh} - damage : string {Actor.npc.items.[].system.damageRolls.BWldrFkF03yr5gJh.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.BWldrFkF03yr5gJh.damageType} (same value: 'bludgeoning') - [BX9VwGT6oOcEQC9X] : object {Actor.npc.items.[].system.damageRolls.BX9VwGT6oOcEQC9X} - damage : string {Actor.npc.items.[].system.damageRolls.BX9VwGT6oOcEQC9X.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.BX9VwGT6oOcEQC9X.damageType} (same value: 'fire') - [Ba0xREa8Nvnb1kFy] : object {Actor.npc.items.[].system.damageRolls.Ba0xREa8Nvnb1kFy} - damage : string {Actor.npc.items.[].system.damageRolls.Ba0xREa8Nvnb1kFy.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.Ba0xREa8Nvnb1kFy.damageType} (same value: 'slashing') - [BbMS1ox746SFGC4P] : object {Actor.npc.items.[].system.damageRolls.BbMS1ox746SFGC4P} - damage : string {Actor.npc.items.[].system.damageRolls.BbMS1ox746SFGC4P.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.BbMS1ox746SFGC4P.damageType} (same value: 'piercing') - [BbPgWRGiq5ORcePb] : object {Actor.npc.items.[].system.damageRolls.BbPgWRGiq5ORcePb} - damage : string {Actor.npc.items.[].system.damageRolls.BbPgWRGiq5ORcePb.damage} (4 different values) - '1d6+5' (x1) - '2d6+6' (x1) - '2d6+5' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.BbPgWRGiq5ORcePb.damageType} (same value: 'piercing') - [BbquQ4dMaER6G0kH] : object {Actor.npc.items.[].system.damageRolls.BbquQ4dMaER6G0kH} - damage : string {Actor.npc.items.[].system.damageRolls.BbquQ4dMaER6G0kH.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.BbquQ4dMaER6G0kH.damageType} (same value: 'piercing') - [BeJJbPmMtp6Brr25] : object {Actor.npc.items.[].system.damageRolls.BeJJbPmMtp6Brr25} - damage : string {Actor.npc.items.[].system.damageRolls.BeJJbPmMtp6Brr25.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.BeJJbPmMtp6Brr25.damageType} (same value: 'bludgeoning') - [BeWXZvPlTTRfRzzp] : object {Actor.npc.items.[].system.damageRolls.BeWXZvPlTTRfRzzp} - damage : string {Actor.npc.items.[].system.damageRolls.BeWXZvPlTTRfRzzp.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.BeWXZvPlTTRfRzzp.damageType} (same value: 'slashing') - [Bf2s34cYolFPwI5D] : object {Actor.npc.items.[].system.damageRolls.Bf2s34cYolFPwI5D} - damage : string {Actor.npc.items.[].system.damageRolls.Bf2s34cYolFPwI5D.damage} (same value: '0') - damageType : string {Actor.npc.items.[].system.damageRolls.Bf2s34cYolFPwI5D.damageType} (same value: 'bludgeoning') - [BfxJ8a04u2nCxgjK] : object {Actor.npc.items.[].system.damageRolls.BfxJ8a04u2nCxgjK} - category : string {Actor.npc.items.[].system.damageRolls.BfxJ8a04u2nCxgjK.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.BfxJ8a04u2nCxgjK.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.BfxJ8a04u2nCxgjK.damageType} (same value: 'bleed') - [BgdgAecczjE9JrDe] : object {Actor.npc.items.[].system.damageRolls.BgdgAecczjE9JrDe} - damage : string {Actor.npc.items.[].system.damageRolls.BgdgAecczjE9JrDe.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.BgdgAecczjE9JrDe.damageType} (same value: 'piercing') - [BiLi9rSg8DTCEG4C] : object {Actor.npc.items.[].system.damageRolls.BiLi9rSg8DTCEG4C} - damage : string {Actor.npc.items.[].system.damageRolls.BiLi9rSg8DTCEG4C.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.BiLi9rSg8DTCEG4C.damageType} (same value: 'piercing') - [BoBweG6c0I2kJOFC] : object {Actor.npc.items.[].system.damageRolls.BoBweG6c0I2kJOFC} - damage : string {Actor.npc.items.[].system.damageRolls.BoBweG6c0I2kJOFC.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.BoBweG6c0I2kJOFC.damageType} (same value: 'slashing') - [BovtZQoxB620S1jv] : object {Actor.npc.items.[].system.damageRolls.BovtZQoxB620S1jv} - damage : string {Actor.npc.items.[].system.damageRolls.BovtZQoxB620S1jv.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.BovtZQoxB620S1jv.damageType} (same value: 'force') - [Bph3DZwib9GBzMXk] : object {Actor.npc.items.[].system.damageRolls.Bph3DZwib9GBzMXk} - damage : string {Actor.npc.items.[].system.damageRolls.Bph3DZwib9GBzMXk.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Bph3DZwib9GBzMXk.damageType} (same value: 'piercing') - [BqbuEl9QLIApnUsB] : object {Actor.npc.items.[].system.damageRolls.BqbuEl9QLIApnUsB} - damage : string {Actor.npc.items.[].system.damageRolls.BqbuEl9QLIApnUsB.damage} (2 different values) - '3d6+8' (x2) - '3d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.BqbuEl9QLIApnUsB.damageType} (same value: 'piercing') - [BtZnjx0wyzoOhWKe] : object {Actor.npc.items.[].system.damageRolls.BtZnjx0wyzoOhWKe} - damage : string {Actor.npc.items.[].system.damageRolls.BtZnjx0wyzoOhWKe.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.BtZnjx0wyzoOhWKe.damageType} (same value: 'piercing') - [Bu2L3mQLpjSOoGGI] : object {Actor.npc.items.[].system.damageRolls.Bu2L3mQLpjSOoGGI} - damage : string {Actor.npc.items.[].system.damageRolls.Bu2L3mQLpjSOoGGI.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Bu2L3mQLpjSOoGGI.damageType} (same value: 'piercing') - [BuLAxqSKja9haDL8] : object {Actor.npc.items.[].system.damageRolls.BuLAxqSKja9haDL8} - damage : string {Actor.npc.items.[].system.damageRolls.BuLAxqSKja9haDL8.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.BuLAxqSKja9haDL8.damageType} (same value: 'piercing') - [BvAqyNu89GIVuSlM] : object {Actor.npc.items.[].system.damageRolls.BvAqyNu89GIVuSlM} - damage : string {Actor.npc.items.[].system.damageRolls.BvAqyNu89GIVuSlM.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.BvAqyNu89GIVuSlM.damageType} (same value: 'slashing') - [ByGEwHrTkaJDJ0dp] : object {Actor.npc.items.[].system.damageRolls.ByGEwHrTkaJDJ0dp} - damage : string {Actor.npc.items.[].system.damageRolls.ByGEwHrTkaJDJ0dp.damage} (2 different values) - '2d8+4' (x1) - '2d8+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ByGEwHrTkaJDJ0dp.damageType} (same value: 'bludgeoning') - [ByevdrKNxVW3oZRk] : object {Actor.npc.items.[].system.damageRolls.ByevdrKNxVW3oZRk} - category : string {Actor.npc.items.[].system.damageRolls.ByevdrKNxVW3oZRk.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.ByevdrKNxVW3oZRk.damage} (same value: '3') - damageType : string {Actor.npc.items.[].system.damageRolls.ByevdrKNxVW3oZRk.damageType} (same value: 'acid') - [BzlzqyhirlLb8cDI] : object {Actor.npc.items.[].system.damageRolls.BzlzqyhirlLb8cDI} - damage : string {Actor.npc.items.[].system.damageRolls.BzlzqyhirlLb8cDI.damage} (same value: '4d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.BzlzqyhirlLb8cDI.damageType} (same value: 'bludgeoning') - [C18K8g22k2XWo4JY] : object {Actor.npc.items.[].system.damageRolls.C18K8g22k2XWo4JY} - damage : string {Actor.npc.items.[].system.damageRolls.C18K8g22k2XWo4JY.damage} (2 different values) - '2d6+10' (x1) - '2d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.C18K8g22k2XWo4JY.damageType} (same value: 'slashing') - [C1DcnVsjZgJyEhml] : object {Actor.npc.items.[].system.damageRolls.C1DcnVsjZgJyEhml} - damage : string {Actor.npc.items.[].system.damageRolls.C1DcnVsjZgJyEhml.damage} (2 different values) - '1d6 + 1' (x1) - '1d6 + 3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.C1DcnVsjZgJyEhml.damageType} (same value: 'piercing') - [C2nuDreA1aZQKwiW] : object {Actor.npc.items.[].system.damageRolls.C2nuDreA1aZQKwiW} - damage : string {Actor.npc.items.[].system.damageRolls.C2nuDreA1aZQKwiW.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.C2nuDreA1aZQKwiW.damageType} (same value: 'piercing') - [C3N7ws6a6OK5QEAV] : object {Actor.npc.items.[].system.damageRolls.C3N7ws6a6OK5QEAV} - damage : string {Actor.npc.items.[].system.damageRolls.C3N7ws6a6OK5QEAV.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.C3N7ws6a6OK5QEAV.damageType} (same value: 'slashing') - [C3dto96p0HYSkag5] : object {Actor.npc.items.[].system.damageRolls.C3dto96p0HYSkag5} - damage : string {Actor.npc.items.[].system.damageRolls.C3dto96p0HYSkag5.damage} (2 different values) - '1d6' (x1) - '1d10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.C3dto96p0HYSkag5.damageType} (same value: 'void') - [C4l4onbFizJAPz2j] : object {Actor.npc.items.[].system.damageRolls.C4l4onbFizJAPz2j} - damage : string {Actor.npc.items.[].system.damageRolls.C4l4onbFizJAPz2j.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.C4l4onbFizJAPz2j.damageType} (same value: 'slashing') - [C6hLR7ThEF4dzcMC] : object {Actor.npc.items.[].system.damageRolls.C6hLR7ThEF4dzcMC} - damage : string {Actor.npc.items.[].system.damageRolls.C6hLR7ThEF4dzcMC.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.C6hLR7ThEF4dzcMC.damageType} (same value: 'void') - [C7daug6PfpC8UFqC] : object {Actor.npc.items.[].system.damageRolls.C7daug6PfpC8UFqC} - damage : string {Actor.npc.items.[].system.damageRolls.C7daug6PfpC8UFqC.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.C7daug6PfpC8UFqC.damageType} (same value: 'slashing') - [C7x8CgCdGgtTmpBf] : object {Actor.npc.items.[].system.damageRolls.C7x8CgCdGgtTmpBf} - damage : string {Actor.npc.items.[].system.damageRolls.C7x8CgCdGgtTmpBf.damage} (2 different values) - '1d6+3' (x1) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.C7x8CgCdGgtTmpBf.damageType} (same value: 'bludgeoning') - [C8IWe6l8HlZI3Fp3] : object {Actor.npc.items.[].system.damageRolls.C8IWe6l8HlZI3Fp3} - damage : string {Actor.npc.items.[].system.damageRolls.C8IWe6l8HlZI3Fp3.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.C8IWe6l8HlZI3Fp3.damageType} (same value: 'acid') - [C8kOFKeQTebU3rK7] : object {Actor.npc.items.[].system.damageRolls.C8kOFKeQTebU3rK7} - damage : string {Actor.npc.items.[].system.damageRolls.C8kOFKeQTebU3rK7.damage} (same value: '3d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.C8kOFKeQTebU3rK7.damageType} (same value: 'piercing') - [C9QQqcdbkODJnvV7] : object {Actor.npc.items.[].system.damageRolls.C9QQqcdbkODJnvV7} - damage : string {Actor.npc.items.[].system.damageRolls.C9QQqcdbkODJnvV7.damage} (2 different values) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.C9QQqcdbkODJnvV7.damageType} (same value: 'bludgeoning') - [C9o74Uds2ii7jtzP] : object {Actor.npc.items.[].system.damageRolls.C9o74Uds2ii7jtzP} - damage : string {Actor.npc.items.[].system.damageRolls.C9o74Uds2ii7jtzP.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.C9o74Uds2ii7jtzP.damageType} (same value: 'bludgeoning') - [CAhBS4zBaVWMwaTH] : object {Actor.npc.items.[].system.damageRolls.CAhBS4zBaVWMwaTH} - damage : string {Actor.npc.items.[].system.damageRolls.CAhBS4zBaVWMwaTH.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.CAhBS4zBaVWMwaTH.damageType} (same value: 'piercing') - [CBIaCcoMyBVNPMxt] : object {Actor.npc.items.[].system.damageRolls.CBIaCcoMyBVNPMxt} - damage : string {Actor.npc.items.[].system.damageRolls.CBIaCcoMyBVNPMxt.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.CBIaCcoMyBVNPMxt.damageType} (same value: 'bludgeoning') - [CD0kLH8RZC39oAhN] : object {Actor.npc.items.[].system.damageRolls.CD0kLH8RZC39oAhN} - damage : string {Actor.npc.items.[].system.damageRolls.CD0kLH8RZC39oAhN.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.CD0kLH8RZC39oAhN.damageType} (same value: 'bludgeoning') - [CET4AU6S1oTenrMZ] : object {Actor.npc.items.[].system.damageRolls.CET4AU6S1oTenrMZ} - damage : string {Actor.npc.items.[].system.damageRolls.CET4AU6S1oTenrMZ.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.CET4AU6S1oTenrMZ.damageType} (same value: 'bludgeoning') - [CGcHOtU1GIh9QIzj] : object {Actor.npc.items.[].system.damageRolls.CGcHOtU1GIh9QIzj} - damage : string {Actor.npc.items.[].system.damageRolls.CGcHOtU1GIh9QIzj.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.CGcHOtU1GIh9QIzj.damageType} (same value: 'slashing') - [CGywmtOUx52FoH12] : object {Actor.npc.items.[].system.damageRolls.CGywmtOUx52FoH12} - damage : string {Actor.npc.items.[].system.damageRolls.CGywmtOUx52FoH12.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.CGywmtOUx52FoH12.damageType} (same value: 'bludgeoning') - [CHdDQrcgbdPeAsUN] : object {Actor.npc.items.[].system.damageRolls.CHdDQrcgbdPeAsUN} - damage : string {Actor.npc.items.[].system.damageRolls.CHdDQrcgbdPeAsUN.damage} (3 different values) - '3d6+12' (x2) - '3d6+15' (x2) - '2d6+8' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.CHdDQrcgbdPeAsUN.damageType} (same value: 'slashing') - [CI3dcgbvqyX6opKu] : object {Actor.npc.items.[].system.damageRolls.CI3dcgbvqyX6opKu} - damage : string {Actor.npc.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damageType} (same value: 'slashing') - [CILLfhArqfZkMQxb] : object {Actor.npc.items.[].system.damageRolls.CILLfhArqfZkMQxb} - damage : string {Actor.npc.items.[].system.damageRolls.CILLfhArqfZkMQxb.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.CILLfhArqfZkMQxb.damageType} (same value: 'piercing') - [CJGNvNU5xRsHhCWn] : object {Actor.npc.items.[].system.damageRolls.CJGNvNU5xRsHhCWn} - damage : string {Actor.npc.items.[].system.damageRolls.CJGNvNU5xRsHhCWn.damage} (same value: '3d4 + 13') - damageType : string {Actor.npc.items.[].system.damageRolls.CJGNvNU5xRsHhCWn.damageType} (same value: 'piercing') - [CJm6BqMzPG6ATgkT] : object {Actor.npc.items.[].system.damageRolls.CJm6BqMzPG6ATgkT} - damage : string {Actor.npc.items.[].system.damageRolls.CJm6BqMzPG6ATgkT.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.CJm6BqMzPG6ATgkT.damageType} (same value: 'piercing') - [CKYf8NjX8YB4d1mj] : object {Actor.npc.items.[].system.damageRolls.CKYf8NjX8YB4d1mj} - damage : string {Actor.npc.items.[].system.damageRolls.CKYf8NjX8YB4d1mj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.CKYf8NjX8YB4d1mj.damageType} (same value: 'poison') - [CL45FnqNSKpc0G1V] : object {Actor.npc.items.[].system.damageRolls.CL45FnqNSKpc0G1V} - damage : string {Actor.npc.items.[].system.damageRolls.CL45FnqNSKpc0G1V.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.CL45FnqNSKpc0G1V.damageType} (same value: 'bludgeoning') - [CL6UkWMuR2m507mH] : object {Actor.npc.items.[].system.damageRolls.CL6UkWMuR2m507mH} - damage : string {Actor.npc.items.[].system.damageRolls.CL6UkWMuR2m507mH.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.CL6UkWMuR2m507mH.damageType} (same value: 'slashing') - [CN9Qf6m8uqFRXHmA] : object {Actor.npc.items.[].system.damageRolls.CN9Qf6m8uqFRXHmA} - damage : string {Actor.npc.items.[].system.damageRolls.CN9Qf6m8uqFRXHmA.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.CN9Qf6m8uqFRXHmA.damageType} (same value: 'bludgeoning') - [CP1l0MqLTqKH7F4N] : object {Actor.npc.items.[].system.damageRolls.CP1l0MqLTqKH7F4N} - damage : string {Actor.npc.items.[].system.damageRolls.CP1l0MqLTqKH7F4N.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.CP1l0MqLTqKH7F4N.damageType} (same value: 'bludgeoning') - [CUGqqxBhFxGcJFME] : object {Actor.npc.items.[].system.damageRolls.CUGqqxBhFxGcJFME} - damage : string {Actor.npc.items.[].system.damageRolls.CUGqqxBhFxGcJFME.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.CUGqqxBhFxGcJFME.damageType} (same value: 'slashing') - [CVn5jBJJVnRLVVG1] : object {Actor.npc.items.[].system.damageRolls.CVn5jBJJVnRLVVG1} - damage : string {Actor.npc.items.[].system.damageRolls.CVn5jBJJVnRLVVG1.damage} (2 different values) - '2d8+2' (x2) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.CVn5jBJJVnRLVVG1.damageType} (same value: 'slashing') - [CYYrVIQhOfAfrUgZ] : object {Actor.npc.items.[].system.damageRolls.CYYrVIQhOfAfrUgZ} - damage : string {Actor.npc.items.[].system.damageRolls.CYYrVIQhOfAfrUgZ.damage} (same value: '3d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.CYYrVIQhOfAfrUgZ.damageType} (same value: 'slashing') - [CZDMqwS0nTB1QJ5L] : object {Actor.npc.items.[].system.damageRolls.CZDMqwS0nTB1QJ5L} - damage : string {Actor.npc.items.[].system.damageRolls.CZDMqwS0nTB1QJ5L.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.CZDMqwS0nTB1QJ5L.damageType} (same value: 'piercing') - [CZLX36BG79teP0fQ] : object {Actor.npc.items.[].system.damageRolls.CZLX36BG79teP0fQ} - damage : string {Actor.npc.items.[].system.damageRolls.CZLX36BG79teP0fQ.damage} (same value: '2d4+18') - damageType : string {Actor.npc.items.[].system.damageRolls.CZLX36BG79teP0fQ.damageType} (same value: 'bludgeoning') - [CZMCdl3MzEInIeM2] : object {Actor.npc.items.[].system.damageRolls.CZMCdl3MzEInIeM2} - category : string {Actor.npc.items.[].system.damageRolls.CZMCdl3MzEInIeM2.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.CZMCdl3MzEInIeM2.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.CZMCdl3MzEInIeM2.damageType} (same value: 'fire') - [CaCYgPK2P3HUQuHK] : object {Actor.npc.items.[].system.damageRolls.CaCYgPK2P3HUQuHK} - damage : string {Actor.npc.items.[].system.damageRolls.CaCYgPK2P3HUQuHK.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.CaCYgPK2P3HUQuHK.damageType} (same value: 'piercing') - [CaFKrnHQhJreecMC] : object {Actor.npc.items.[].system.damageRolls.CaFKrnHQhJreecMC} - damage : string {Actor.npc.items.[].system.damageRolls.CaFKrnHQhJreecMC.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.CaFKrnHQhJreecMC.damageType} (same value: 'bludgeoning') - [CcqznFmjOIIqasQW] : object {Actor.npc.items.[].system.damageRolls.CcqznFmjOIIqasQW} - damage : string {Actor.npc.items.[].system.damageRolls.CcqznFmjOIIqasQW.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.CcqznFmjOIIqasQW.damageType} (same value: 'bludgeoning') - [CdFsLwwjR76vaQ77] : object {Actor.npc.items.[].system.damageRolls.CdFsLwwjR76vaQ77} - damage : string {Actor.npc.items.[].system.damageRolls.CdFsLwwjR76vaQ77.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.CdFsLwwjR76vaQ77.damageType} (same value: 'piercing') - [CdJWLq0swyaUE0CA] : object {Actor.npc.items.[].system.damageRolls.CdJWLq0swyaUE0CA} - damage : string {Actor.npc.items.[].system.damageRolls.CdJWLq0swyaUE0CA.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.CdJWLq0swyaUE0CA.damageType} (same value: 'bludgeoning') - [CdKydnJn0RWfRMZE] : object {Actor.npc.items.[].system.damageRolls.CdKydnJn0RWfRMZE} - damage : string {Actor.npc.items.[].system.damageRolls.CdKydnJn0RWfRMZE.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.CdKydnJn0RWfRMZE.damageType} (same value: 'piercing') - [CebNSaX77Hkh0Fdc] : object {Actor.npc.items.[].system.damageRolls.CebNSaX77Hkh0Fdc} - damage : string {Actor.npc.items.[].system.damageRolls.CebNSaX77Hkh0Fdc.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.CebNSaX77Hkh0Fdc.damageType} (same value: 'piercing') - [Cf5lSRlQaKqfjYrK] : object {Actor.npc.items.[].system.damageRolls.Cf5lSRlQaKqfjYrK} - damage : string {Actor.npc.items.[].system.damageRolls.Cf5lSRlQaKqfjYrK.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Cf5lSRlQaKqfjYrK.damageType} (same value: 'slashing') - [CgR4dAU1R29GA1iv] : object {Actor.npc.items.[].system.damageRolls.CgR4dAU1R29GA1iv} - damage : string {Actor.npc.items.[].system.damageRolls.CgR4dAU1R29GA1iv.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.CgR4dAU1R29GA1iv.damageType} (same value: 'piercing') - [CiEzfoWkwu0tY7uf] : object {Actor.npc.items.[].system.damageRolls.CiEzfoWkwu0tY7uf} - damage : string {Actor.npc.items.[].system.damageRolls.CiEzfoWkwu0tY7uf.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.CiEzfoWkwu0tY7uf.damageType} (same value: 'acid') - [Cje5DIyIejjY7BGl] : object {Actor.npc.items.[].system.damageRolls.Cje5DIyIejjY7BGl} - damage : string {Actor.npc.items.[].system.damageRolls.Cje5DIyIejjY7BGl.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Cje5DIyIejjY7BGl.damageType} (same value: 'piercing') - [ClW2L87JesSbmzg3] : object {Actor.npc.items.[].system.damageRolls.ClW2L87JesSbmzg3} - damage : string {Actor.npc.items.[].system.damageRolls.ClW2L87JesSbmzg3.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ClW2L87JesSbmzg3.damageType} (same value: 'slashing') - [CmvBF9oCcY9y74uc] : object {Actor.npc.items.[].system.damageRolls.CmvBF9oCcY9y74uc} - damage : string {Actor.npc.items.[].system.damageRolls.CmvBF9oCcY9y74uc.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.CmvBF9oCcY9y74uc.damageType} (same value: 'bludgeoning') - [CmxcrhMWe6OlyzLU] : object {Actor.npc.items.[].system.damageRolls.CmxcrhMWe6OlyzLU} - damage : string {Actor.npc.items.[].system.damageRolls.CmxcrhMWe6OlyzLU.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.CmxcrhMWe6OlyzLU.damageType} (same value: 'slashing') - [CouqGPmHggRhkqyX] : object {Actor.npc.items.[].system.damageRolls.CouqGPmHggRhkqyX} - damage : string {Actor.npc.items.[].system.damageRolls.CouqGPmHggRhkqyX.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.CouqGPmHggRhkqyX.damageType} (same value: 'piercing') - [CrHoVaEJNVegBHjl] : object {Actor.npc.items.[].system.damageRolls.CrHoVaEJNVegBHjl} - damage : string {Actor.npc.items.[].system.damageRolls.CrHoVaEJNVegBHjl.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.CrHoVaEJNVegBHjl.damageType} (same value: 'slashing') - [CruAyZCPdx9Zhl5B] : object {Actor.npc.items.[].system.damageRolls.CruAyZCPdx9Zhl5B} - damage : string {Actor.npc.items.[].system.damageRolls.CruAyZCPdx9Zhl5B.damage} (same value: '3d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.CruAyZCPdx9Zhl5B.damageType} (same value: 'bludgeoning') - [Ct9nu1LVqTcIvWVp] : object {Actor.npc.items.[].system.damageRolls.Ct9nu1LVqTcIvWVp} - damage : string {Actor.npc.items.[].system.damageRolls.Ct9nu1LVqTcIvWVp.damage} (2 different values) - '2d8+6' (x1) - '2d8+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Ct9nu1LVqTcIvWVp.damageType} (same value: 'void') - [CtpunggwKFjAFY3J] : object {Actor.npc.items.[].system.damageRolls.CtpunggwKFjAFY3J} - category : string {Actor.npc.items.[].system.damageRolls.CtpunggwKFjAFY3J.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.CtpunggwKFjAFY3J.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.CtpunggwKFjAFY3J.damageType} (same value: 'fire') - [CvYWBkp1oqymKWRN] : object {Actor.npc.items.[].system.damageRolls.CvYWBkp1oqymKWRN} - damage : string {Actor.npc.items.[].system.damageRolls.CvYWBkp1oqymKWRN.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.CvYWBkp1oqymKWRN.damageType} (same value: 'piercing') - [CwnMCXc38mymM8HT] : object {Actor.npc.items.[].system.damageRolls.CwnMCXc38mymM8HT} - damage : string {Actor.npc.items.[].system.damageRolls.CwnMCXc38mymM8HT.damage} (same value: '3d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.CwnMCXc38mymM8HT.damageType} (same value: 'piercing') - [Cykurpi10brj3wZI] : object {Actor.npc.items.[].system.damageRolls.Cykurpi10brj3wZI} - damage : string {Actor.npc.items.[].system.damageRolls.Cykurpi10brj3wZI.damage} (2 different values) - '2d4+4' (x1) - '2d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Cykurpi10brj3wZI.damageType} (same value: 'piercing') - [Cz1PUpTpVa94X9MB] : object {Actor.npc.items.[].system.damageRolls.Cz1PUpTpVa94X9MB} - damage : string {Actor.npc.items.[].system.damageRolls.Cz1PUpTpVa94X9MB.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.Cz1PUpTpVa94X9MB.damageType} (same value: 'piercing') - [D02NTGjB8m5naDzs] : object {Actor.npc.items.[].system.damageRolls.D02NTGjB8m5naDzs} - damage : string {Actor.npc.items.[].system.damageRolls.D02NTGjB8m5naDzs.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.D02NTGjB8m5naDzs.damageType} (same value: 'bludgeoning') - [D0G14ab88041ZTT0] : object {Actor.npc.items.[].system.damageRolls.D0G14ab88041ZTT0} - damage : string {Actor.npc.items.[].system.damageRolls.D0G14ab88041ZTT0.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.D0G14ab88041ZTT0.damageType} (same value: 'bludgeoning') - [D1lOWmFDEfyhfqJR] : object {Actor.npc.items.[].system.damageRolls.D1lOWmFDEfyhfqJR} - damage : string {Actor.npc.items.[].system.damageRolls.D1lOWmFDEfyhfqJR.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.D1lOWmFDEfyhfqJR.damageType} (same value: 'piercing') - [D1pBHEYYT3H9Im9R] : object {Actor.npc.items.[].system.damageRolls.D1pBHEYYT3H9Im9R} - damage : string {Actor.npc.items.[].system.damageRolls.D1pBHEYYT3H9Im9R.damage} (same value: '4d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.D1pBHEYYT3H9Im9R.damageType} (same value: 'slashing') - [D29UzRsV8wwtME4t] : object {Actor.npc.items.[].system.damageRolls.D29UzRsV8wwtME4t} - damage : string {Actor.npc.items.[].system.damageRolls.D29UzRsV8wwtME4t.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.D29UzRsV8wwtME4t.damageType} (same value: 'bludgeoning') - [D2IHIKohcE8EuPat] : object {Actor.npc.items.[].system.damageRolls.D2IHIKohcE8EuPat} - damage : string {Actor.npc.items.[].system.damageRolls.D2IHIKohcE8EuPat.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.D2IHIKohcE8EuPat.damageType} (same value: 'piercing') - [D4leJ7ZJEag8b5px] : object {Actor.npc.items.[].system.damageRolls.D4leJ7ZJEag8b5px} - damage : string {Actor.npc.items.[].system.damageRolls.D4leJ7ZJEag8b5px.damage} (same value: '2d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.D4leJ7ZJEag8b5px.damageType} (same value: 'fire') - [D5A5C9FeMdg1rUb3] : object {Actor.npc.items.[].system.damageRolls.D5A5C9FeMdg1rUb3} - damage : string {Actor.npc.items.[].system.damageRolls.D5A5C9FeMdg1rUb3.damage} (same value: '1d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.D5A5C9FeMdg1rUb3.damageType} (same value: 'slashing') - [D69UAE4PA1lG5xiS] : object {Actor.npc.items.[].system.damageRolls.D69UAE4PA1lG5xiS} - damage : string {Actor.npc.items.[].system.damageRolls.D69UAE4PA1lG5xiS.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.D69UAE4PA1lG5xiS.damageType} (same value: 'spirit') - [D7uNXsgBex39iYg4] : object {Actor.npc.items.[].system.damageRolls.D7uNXsgBex39iYg4} - damage : string {Actor.npc.items.[].system.damageRolls.D7uNXsgBex39iYg4.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.D7uNXsgBex39iYg4.damageType} (same value: 'slashing') - [D8DcjBT1pfPfn40z] : object {Actor.npc.items.[].system.damageRolls.D8DcjBT1pfPfn40z} - damage : string {Actor.npc.items.[].system.damageRolls.D8DcjBT1pfPfn40z.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.D8DcjBT1pfPfn40z.damageType} (same value: 'slashing') - [D8Xdw2b3vqMivivU] : object {Actor.npc.items.[].system.damageRolls.D8Xdw2b3vqMivivU} - damage : string {Actor.npc.items.[].system.damageRolls.D8Xdw2b3vqMivivU.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.D8Xdw2b3vqMivivU.damageType} (same value: 'piercing') - [D8vn3Mi5ZZkjXY5I] : object {Actor.npc.items.[].system.damageRolls.D8vn3Mi5ZZkjXY5I} - damage : string {Actor.npc.items.[].system.damageRolls.D8vn3Mi5ZZkjXY5I.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.D8vn3Mi5ZZkjXY5I.damageType} (same value: 'bleed') - [D9kAubhqXbrKS4We] : object {Actor.npc.items.[].system.damageRolls.D9kAubhqXbrKS4We} - damage : string {Actor.npc.items.[].system.damageRolls.D9kAubhqXbrKS4We.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.D9kAubhqXbrKS4We.damageType} (same value: 'piercing') - [DAoHLo7i4eu5Xvxo] : object {Actor.npc.items.[].system.damageRolls.DAoHLo7i4eu5Xvxo} - damage : string {Actor.npc.items.[].system.damageRolls.DAoHLo7i4eu5Xvxo.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.DAoHLo7i4eu5Xvxo.damageType} (same value: 'bludgeoning') - [DAqYTv7AxJyIpCxU] : object {Actor.npc.items.[].system.damageRolls.DAqYTv7AxJyIpCxU} - damage : string {Actor.npc.items.[].system.damageRolls.DAqYTv7AxJyIpCxU.damage} (same value: '3d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.DAqYTv7AxJyIpCxU.damageType} (same value: 'bludgeoning') - [DB29gbsy3Y1Wzf7D] : object {Actor.npc.items.[].system.damageRolls.DB29gbsy3Y1Wzf7D} - damage : string {Actor.npc.items.[].system.damageRolls.DB29gbsy3Y1Wzf7D.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.DB29gbsy3Y1Wzf7D.damageType} (same value: 'piercing') - [DDQ9qWq84qMx4QdX] : object {Actor.npc.items.[].system.damageRolls.DDQ9qWq84qMx4QdX} - damage : string {Actor.npc.items.[].system.damageRolls.DDQ9qWq84qMx4QdX.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.DDQ9qWq84qMx4QdX.damageType} (same value: 'slashing') - [DF4vi1nin7MQA8JV] : object {Actor.npc.items.[].system.damageRolls.DF4vi1nin7MQA8JV} - damage : string {Actor.npc.items.[].system.damageRolls.DF4vi1nin7MQA8JV.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.DF4vi1nin7MQA8JV.damageType} (same value: 'cold') - [DFE1HJnzXfiY5jJC] : object {Actor.npc.items.[].system.damageRolls.DFE1HJnzXfiY5jJC} - damage : string {Actor.npc.items.[].system.damageRolls.DFE1HJnzXfiY5jJC.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.DFE1HJnzXfiY5jJC.damageType} (same value: 'piercing') - [DGus5Cy1do8F3joh] : object {Actor.npc.items.[].system.damageRolls.DGus5Cy1do8F3joh} - damage : string {Actor.npc.items.[].system.damageRolls.DGus5Cy1do8F3joh.damage} (2 different values) - '2d6+5' (x1) - '2d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.DGus5Cy1do8F3joh.damageType} (same value: 'piercing') - [DI8CJ8ZekyTdlNAd] : object {Actor.npc.items.[].system.damageRolls.DI8CJ8ZekyTdlNAd} - damage : string {Actor.npc.items.[].system.damageRolls.DI8CJ8ZekyTdlNAd.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.DI8CJ8ZekyTdlNAd.damageType} (same value: 'piercing') - [DIWbbZB78t3F3mHw] : object {Actor.npc.items.[].system.damageRolls.DIWbbZB78t3F3mHw} - damage : string {Actor.npc.items.[].system.damageRolls.DIWbbZB78t3F3mHw.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.DIWbbZB78t3F3mHw.damageType} (same value: 'bludgeoning') - [DKyQ8egbuOvhGTRd] : object {Actor.npc.items.[].system.damageRolls.DKyQ8egbuOvhGTRd} - damage : string {Actor.npc.items.[].system.damageRolls.DKyQ8egbuOvhGTRd.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.DKyQ8egbuOvhGTRd.damageType} (same value: 'piercing') - [DMS9aTsKmMfZSacc] : object {Actor.npc.items.[].system.damageRolls.DMS9aTsKmMfZSacc} - damage : string {Actor.npc.items.[].system.damageRolls.DMS9aTsKmMfZSacc.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.DMS9aTsKmMfZSacc.damageType} (same value: 'slashing') - [DMy1Q7eUa1gnvcD3] : object {Actor.npc.items.[].system.damageRolls.DMy1Q7eUa1gnvcD3} - damage : string {Actor.npc.items.[].system.damageRolls.DMy1Q7eUa1gnvcD3.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.DMy1Q7eUa1gnvcD3.damageType} (same value: 'piercing') - [DO39Z2TCHcWwzMw1] : object {Actor.npc.items.[].system.damageRolls.DO39Z2TCHcWwzMw1} - damage : string {Actor.npc.items.[].system.damageRolls.DO39Z2TCHcWwzMw1.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.DO39Z2TCHcWwzMw1.damageType} (same value: 'piercing') - [DOMhwTeyoVEI4klu] : object {Actor.npc.items.[].system.damageRolls.DOMhwTeyoVEI4klu} - damage : string {Actor.npc.items.[].system.damageRolls.DOMhwTeyoVEI4klu.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.DOMhwTeyoVEI4klu.damageType} (same value: 'bludgeoning') - [DPG8oFVbxmriOlxT] : object {Actor.npc.items.[].system.damageRolls.DPG8oFVbxmriOlxT} - damage : string {Actor.npc.items.[].system.damageRolls.DPG8oFVbxmriOlxT.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.DPG8oFVbxmriOlxT.damageType} (same value: 'bludgeoning') - [DPln8zZ838TOdENl] : object {Actor.npc.items.[].system.damageRolls.DPln8zZ838TOdENl} - damage : string {Actor.npc.items.[].system.damageRolls.DPln8zZ838TOdENl.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.DPln8zZ838TOdENl.damageType} (same value: 'bludgeoning') - [DQKkBIJKV4KzFzv2] : object {Actor.npc.items.[].system.damageRolls.DQKkBIJKV4KzFzv2} - damage : string {Actor.npc.items.[].system.damageRolls.DQKkBIJKV4KzFzv2.damage} (same value: '1d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.DQKkBIJKV4KzFzv2.damageType} (same value: 'slashing') - [DQeySZf3RH9b7UD5] : object {Actor.npc.items.[].system.damageRolls.DQeySZf3RH9b7UD5} - damage : string {Actor.npc.items.[].system.damageRolls.DQeySZf3RH9b7UD5.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.DQeySZf3RH9b7UD5.damageType} (same value: 'bludgeoning') - [DQgMBfgFPh8GZtLC] : object {Actor.npc.items.[].system.damageRolls.DQgMBfgFPh8GZtLC} - damage : string {Actor.npc.items.[].system.damageRolls.DQgMBfgFPh8GZtLC.damage} (same value: '3d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.DQgMBfgFPh8GZtLC.damageType} (same value: 'bludgeoning') - [DR10Wv5lZieNIPlX] : object {Actor.npc.items.[].system.damageRolls.DR10Wv5lZieNIPlX} - damage : string {Actor.npc.items.[].system.damageRolls.DR10Wv5lZieNIPlX.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.DR10Wv5lZieNIPlX.damageType} (same value: 'bludgeoning') - [DRuUgBxzVgkgHL4p] : object {Actor.npc.items.[].system.damageRolls.DRuUgBxzVgkgHL4p} - category : string {Actor.npc.items.[].system.damageRolls.DRuUgBxzVgkgHL4p.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.DRuUgBxzVgkgHL4p.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.DRuUgBxzVgkgHL4p.damageType} (same value: 'bleed') - [DRxLEjD40BnjHIvx] : object {Actor.npc.items.[].system.damageRolls.DRxLEjD40BnjHIvx} - damage : string {Actor.npc.items.[].system.damageRolls.DRxLEjD40BnjHIvx.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.DRxLEjD40BnjHIvx.damageType} (same value: 'piercing') - [DSjUmWdiFzlOaZix] : object {Actor.npc.items.[].system.damageRolls.DSjUmWdiFzlOaZix} - damage : string {Actor.npc.items.[].system.damageRolls.DSjUmWdiFzlOaZix.damage} (3 different values) - '1d8+3' (x1) - '1d8+5' (x1) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.DSjUmWdiFzlOaZix.damageType} (same value: 'slashing') - [DT2VslO6012U2Qeh] : object {Actor.npc.items.[].system.damageRolls.DT2VslO6012U2Qeh} - damage : string {Actor.npc.items.[].system.damageRolls.DT2VslO6012U2Qeh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.DT2VslO6012U2Qeh.damageType} (same value: 'fire') - [DUcXs8QtvxeNNhCc] : object {Actor.npc.items.[].system.damageRolls.DUcXs8QtvxeNNhCc} - damage : string {Actor.npc.items.[].system.damageRolls.DUcXs8QtvxeNNhCc.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.DUcXs8QtvxeNNhCc.damageType} (same value: 'bludgeoning') - [DUoI8DSDpLMI9eky] : object {Actor.npc.items.[].system.damageRolls.DUoI8DSDpLMI9eky} - damage : string {Actor.npc.items.[].system.damageRolls.DUoI8DSDpLMI9eky.damage} (2 different values) - '1d6+5' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.DUoI8DSDpLMI9eky.damageType} (same value: 'piercing') - [DV6EGRS58Y2SgyJW] : object {Actor.npc.items.[].system.damageRolls.DV6EGRS58Y2SgyJW} - damage : string {Actor.npc.items.[].system.damageRolls.DV6EGRS58Y2SgyJW.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.DV6EGRS58Y2SgyJW.damageType} (same value: 'piercing') - [DVG8GTQlPpAU67eH] : object {Actor.npc.items.[].system.damageRolls.DVG8GTQlPpAU67eH} - damage : string {Actor.npc.items.[].system.damageRolls.DVG8GTQlPpAU67eH.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.DVG8GTQlPpAU67eH.damageType} (same value: 'slashing') - [DVLbi16dQ6ymb1fp] : object {Actor.npc.items.[].system.damageRolls.DVLbi16dQ6ymb1fp} - damage : string {Actor.npc.items.[].system.damageRolls.DVLbi16dQ6ymb1fp.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.DVLbi16dQ6ymb1fp.damageType} (same value: 'piercing') - [DWAErQ4EG6ZjRDdR] : object {Actor.npc.items.[].system.damageRolls.DWAErQ4EG6ZjRDdR} - damage : string {Actor.npc.items.[].system.damageRolls.DWAErQ4EG6ZjRDdR.damage} (same value: '2d10 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.DWAErQ4EG6ZjRDdR.damageType} (same value: 'piercing') - [DWCR5hOWWSSaK7xe] : object {Actor.npc.items.[].system.damageRolls.DWCR5hOWWSSaK7xe} - category : string {Actor.npc.items.[].system.damageRolls.DWCR5hOWWSSaK7xe.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.DWCR5hOWWSSaK7xe.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.DWCR5hOWWSSaK7xe.damageType} (same value: 'acid') - [DXR6vuLdHAmh0k9V] : object {Actor.npc.items.[].system.damageRolls.DXR6vuLdHAmh0k9V} - damage : string {Actor.npc.items.[].system.damageRolls.DXR6vuLdHAmh0k9V.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.DXR6vuLdHAmh0k9V.damageType} (same value: 'void') - [DYCmfHb2Om2pYcxQ] : object {Actor.npc.items.[].system.damageRolls.DYCmfHb2Om2pYcxQ} - damage : string {Actor.npc.items.[].system.damageRolls.DYCmfHb2Om2pYcxQ.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.DYCmfHb2Om2pYcxQ.damageType} (same value: 'sonic') - [DYnEAV6LH1XkL5Oe] : object {Actor.npc.items.[].system.damageRolls.DYnEAV6LH1XkL5Oe} - damage : string {Actor.npc.items.[].system.damageRolls.DYnEAV6LH1XkL5Oe.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.DYnEAV6LH1XkL5Oe.damageType} (same value: 'piercing') - [DYoEJRPE1lXa5QDO] : object {Actor.npc.items.[].system.damageRolls.DYoEJRPE1lXa5QDO} - damage : string {Actor.npc.items.[].system.damageRolls.DYoEJRPE1lXa5QDO.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.DYoEJRPE1lXa5QDO.damageType} (same value: 'piercing') - [DYzz2bBJPnHDcyAJ] : object {Actor.npc.items.[].system.damageRolls.DYzz2bBJPnHDcyAJ} - damage : string {Actor.npc.items.[].system.damageRolls.DYzz2bBJPnHDcyAJ.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.DYzz2bBJPnHDcyAJ.damageType} (same value: 'spirit') - [Dc87B17SSLWexfcZ] : object {Actor.npc.items.[].system.damageRolls.Dc87B17SSLWexfcZ} - damage : string {Actor.npc.items.[].system.damageRolls.Dc87B17SSLWexfcZ.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Dc87B17SSLWexfcZ.damageType} (same value: 'piercing') - [DeNXwdfeLNVxzPmJ] : object {Actor.npc.items.[].system.damageRolls.DeNXwdfeLNVxzPmJ} - damage : string {Actor.npc.items.[].system.damageRolls.DeNXwdfeLNVxzPmJ.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.DeNXwdfeLNVxzPmJ.damageType} (same value: 'piercing') - [Dedcs8H1OkDDw4fq] : object {Actor.npc.items.[].system.damageRolls.Dedcs8H1OkDDw4fq} - damage : string {Actor.npc.items.[].system.damageRolls.Dedcs8H1OkDDw4fq.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Dedcs8H1OkDDw4fq.damageType} (same value: 'piercing') - [Dg5YshNjxNgEFdQ0] : object {Actor.npc.items.[].system.damageRolls.Dg5YshNjxNgEFdQ0} - damage : string {Actor.npc.items.[].system.damageRolls.Dg5YshNjxNgEFdQ0.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.Dg5YshNjxNgEFdQ0.damageType} (same value: 'bludgeoning') - [DhHvK1jwXobkKy8Z] : object {Actor.npc.items.[].system.damageRolls.DhHvK1jwXobkKy8Z} - damage : string {Actor.npc.items.[].system.damageRolls.DhHvK1jwXobkKy8Z.damage} (same value: '3d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.DhHvK1jwXobkKy8Z.damageType} (same value: 'piercing') - [Dj0Ia0cVYrdqO5YU] : object {Actor.npc.items.[].system.damageRolls.Dj0Ia0cVYrdqO5YU} - damage : string {Actor.npc.items.[].system.damageRolls.Dj0Ia0cVYrdqO5YU.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Dj0Ia0cVYrdqO5YU.damageType} (same value: 'piercing') - [Djc3Vg3DJqAa1wbh] : object {Actor.npc.items.[].system.damageRolls.Djc3Vg3DJqAa1wbh} - damage : string {Actor.npc.items.[].system.damageRolls.Djc3Vg3DJqAa1wbh.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Djc3Vg3DJqAa1wbh.damageType} (same value: 'piercing') - [DjdYCAGC1uLgeCDE] : object {Actor.npc.items.[].system.damageRolls.DjdYCAGC1uLgeCDE} - damage : string {Actor.npc.items.[].system.damageRolls.DjdYCAGC1uLgeCDE.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.DjdYCAGC1uLgeCDE.damageType} (same value: 'piercing') - [DjjtkIiQC6uTTSRQ] : object {Actor.npc.items.[].system.damageRolls.DjjtkIiQC6uTTSRQ} - damage : string {Actor.npc.items.[].system.damageRolls.DjjtkIiQC6uTTSRQ.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.DjjtkIiQC6uTTSRQ.damageType} (same value: 'bludgeoning') - [Dk1MzayV4WKnTzjp] : object {Actor.npc.items.[].system.damageRolls.Dk1MzayV4WKnTzjp} - damage : string {Actor.npc.items.[].system.damageRolls.Dk1MzayV4WKnTzjp.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.Dk1MzayV4WKnTzjp.damageType} (same value: 'slashing') - [Dn05IdXdxglC1G7C] : object {Actor.npc.items.[].system.damageRolls.Dn05IdXdxglC1G7C} - damage : string {Actor.npc.items.[].system.damageRolls.Dn05IdXdxglC1G7C.damage} (same value: '2d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.Dn05IdXdxglC1G7C.damageType} (same value: 'piercing') - [DnYo65B8CPZWw2UD] : object {Actor.npc.items.[].system.damageRolls.DnYo65B8CPZWw2UD} - category : string {Actor.npc.items.[].system.damageRolls.DnYo65B8CPZWw2UD.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.DnYo65B8CPZWw2UD.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.DnYo65B8CPZWw2UD.damageType} (same value: 'acid') - [DoFtv7c4P11PkB3X] : object {Actor.npc.items.[].system.damageRolls.DoFtv7c4P11PkB3X} - damage : string {Actor.npc.items.[].system.damageRolls.DoFtv7c4P11PkB3X.damage} (same value: '7d6') - damageType : string {Actor.npc.items.[].system.damageRolls.DoFtv7c4P11PkB3X.damageType} (same value: 'fire') - [Dq0kTZjSVmTsghjD] : object {Actor.npc.items.[].system.damageRolls.Dq0kTZjSVmTsghjD} - damage : string {Actor.npc.items.[].system.damageRolls.Dq0kTZjSVmTsghjD.damage} (same value: '4d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.Dq0kTZjSVmTsghjD.damageType} (same value: 'piercing') - [Dqdnc2hJZ3GYzboj] : object {Actor.npc.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj} - damage : string {Actor.npc.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damageType} (same value: 'piercing') - [DrM6Sk5XIGaBqiz5] : object {Actor.npc.items.[].system.damageRolls.DrM6Sk5XIGaBqiz5} - damage : string {Actor.npc.items.[].system.damageRolls.DrM6Sk5XIGaBqiz5.damage} (same value: '2d4+15') - damageType : string {Actor.npc.items.[].system.damageRolls.DrM6Sk5XIGaBqiz5.damageType} (same value: 'piercing') - [Drh9GX9hqt2MLFfO] : object {Actor.npc.items.[].system.damageRolls.Drh9GX9hqt2MLFfO} - damage : string {Actor.npc.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damageType} (same value: 'slashing') - [Drv9FgNo2ZiYZwZS] : object {Actor.npc.items.[].system.damageRolls.Drv9FgNo2ZiYZwZS} - damage : string {Actor.npc.items.[].system.damageRolls.Drv9FgNo2ZiYZwZS.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Drv9FgNo2ZiYZwZS.damageType} (same value: 'sonic') - [DuHsFur5Kfpax8ZV] : object {Actor.npc.items.[].system.damageRolls.DuHsFur5Kfpax8ZV} - damage : string {Actor.npc.items.[].system.damageRolls.DuHsFur5Kfpax8ZV.damage} (same value: '3d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.DuHsFur5Kfpax8ZV.damageType} (same value: 'bludgeoning') - [Duajy9ICV760VDW1] : object {Actor.npc.items.[].system.damageRolls.Duajy9ICV760VDW1} - damage : string {Actor.npc.items.[].system.damageRolls.Duajy9ICV760VDW1.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Duajy9ICV760VDW1.damageType} (same value: 'slashing') - [DvGrrKZgsWm77LCf] : object {Actor.npc.items.[].system.damageRolls.DvGrrKZgsWm77LCf} - damage : string {Actor.npc.items.[].system.damageRolls.DvGrrKZgsWm77LCf.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.DvGrrKZgsWm77LCf.damageType} (same value: 'bludgeoning') - [DwiVEYXaQx1KbNWR] : object {Actor.npc.items.[].system.damageRolls.DwiVEYXaQx1KbNWR} - damage : string {Actor.npc.items.[].system.damageRolls.DwiVEYXaQx1KbNWR.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.DwiVEYXaQx1KbNWR.damageType} (same value: 'bludgeoning') - [DwknufwzHgTsx2iW] : object {Actor.npc.items.[].system.damageRolls.DwknufwzHgTsx2iW} - damage : string {Actor.npc.items.[].system.damageRolls.DwknufwzHgTsx2iW.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.DwknufwzHgTsx2iW.damageType} (same value: 'piercing') - [Dyqe88XrNmMI9trw] : object {Actor.npc.items.[].system.damageRolls.Dyqe88XrNmMI9trw} - damage : string {Actor.npc.items.[].system.damageRolls.Dyqe88XrNmMI9trw.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.Dyqe88XrNmMI9trw.damageType} (same value: 'mental') - [DzTrfwfK17FlGpHT] : object {Actor.npc.items.[].system.damageRolls.DzTrfwfK17FlGpHT} - damage : string {Actor.npc.items.[].system.damageRolls.DzTrfwfK17FlGpHT.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.DzTrfwfK17FlGpHT.damageType} (same value: 'piercing') - [E08aqx3jP2hR7bYi] : object {Actor.npc.items.[].system.damageRolls.E08aqx3jP2hR7bYi} - damage : string {Actor.npc.items.[].system.damageRolls.E08aqx3jP2hR7bYi.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.E08aqx3jP2hR7bYi.damageType} (same value: 'bludgeoning') - [E0AAsu59ytJmenIf] : object {Actor.npc.items.[].system.damageRolls.E0AAsu59ytJmenIf} - damage : string {Actor.npc.items.[].system.damageRolls.E0AAsu59ytJmenIf.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.E0AAsu59ytJmenIf.damageType} (same value: 'piercing') - [E0sxWfSfD21b787P] : object {Actor.npc.items.[].system.damageRolls.E0sxWfSfD21b787P} - damage : string {Actor.npc.items.[].system.damageRolls.E0sxWfSfD21b787P.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.E0sxWfSfD21b787P.damageType} (same value: 'piercing') - [E0tUBV6tMw8MX9LV] : object {Actor.npc.items.[].system.damageRolls.E0tUBV6tMw8MX9LV} - damage : string {Actor.npc.items.[].system.damageRolls.E0tUBV6tMw8MX9LV.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.E0tUBV6tMw8MX9LV.damageType} (same value: 'piercing') - [E4b7luEySDd5lEkP] : object {Actor.npc.items.[].system.damageRolls.E4b7luEySDd5lEkP} - damage : string {Actor.npc.items.[].system.damageRolls.E4b7luEySDd5lEkP.damage} (same value: '2d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.E4b7luEySDd5lEkP.damageType} (same value: 'bludgeoning') - [E4f51mEVg8KQxaHI] : object {Actor.npc.items.[].system.damageRolls.E4f51mEVg8KQxaHI} - damage : string {Actor.npc.items.[].system.damageRolls.E4f51mEVg8KQxaHI.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.E4f51mEVg8KQxaHI.damageType} (same value: 'piercing') - [E7A2bmeXcoOxdQyj] : object {Actor.npc.items.[].system.damageRolls.E7A2bmeXcoOxdQyj} - damage : string {Actor.npc.items.[].system.damageRolls.E7A2bmeXcoOxdQyj.damage} (same value: '2d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.E7A2bmeXcoOxdQyj.damageType} (same value: 'slashing') - [E81ac2gEB6JL4Sv9] : object {Actor.npc.items.[].system.damageRolls.E81ac2gEB6JL4Sv9} - damage : string {Actor.npc.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damageType} (same value: 'piercing') - [E8K8VKLRTHgndG2Q] : object {Actor.npc.items.[].system.damageRolls.E8K8VKLRTHgndG2Q} - category : string {Actor.npc.items.[].system.damageRolls.E8K8VKLRTHgndG2Q.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.E8K8VKLRTHgndG2Q.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.E8K8VKLRTHgndG2Q.damageType} (same value: 'acid') - [E8XZpt2N5KcDGd49] : object {Actor.npc.items.[].system.damageRolls.E8XZpt2N5KcDGd49} - category : string {Actor.npc.items.[].system.damageRolls.E8XZpt2N5KcDGd49.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.E8XZpt2N5KcDGd49.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.E8XZpt2N5KcDGd49.damageType} (same value: 'bleed') - [E8fHUIoMJQRBpo4v] : object {Actor.npc.items.[].system.damageRolls.E8fHUIoMJQRBpo4v} - damage : string {Actor.npc.items.[].system.damageRolls.E8fHUIoMJQRBpo4v.damage} (same value: '3d4') - damageType : string {Actor.npc.items.[].system.damageRolls.E8fHUIoMJQRBpo4v.damageType} (same value: 'sonic') - [E8qGenPYFY2Jiqc9] : object {Actor.npc.items.[].system.damageRolls.E8qGenPYFY2Jiqc9} - damage : string {Actor.npc.items.[].system.damageRolls.E8qGenPYFY2Jiqc9.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.E8qGenPYFY2Jiqc9.damageType} (same value: 'bludgeoning') - [E9TO6jOF7yQA1w94] : object {Actor.npc.items.[].system.damageRolls.E9TO6jOF7yQA1w94} - damage : string {Actor.npc.items.[].system.damageRolls.E9TO6jOF7yQA1w94.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.E9TO6jOF7yQA1w94.damageType} (same value: 'bludgeoning') - [EB7OlNExeSglHEAC] : object {Actor.npc.items.[].system.damageRolls.EB7OlNExeSglHEAC} - damage : string {Actor.npc.items.[].system.damageRolls.EB7OlNExeSglHEAC.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.EB7OlNExeSglHEAC.damageType} (same value: 'bludgeoning') - [ECpnxf5gAd9v8Ojj] : object {Actor.npc.items.[].system.damageRolls.ECpnxf5gAd9v8Ojj} - damage : string {Actor.npc.items.[].system.damageRolls.ECpnxf5gAd9v8Ojj.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ECpnxf5gAd9v8Ojj.damageType} (same value: 'piercing') - [ED7eZm2aGXzwTCF1] : object {Actor.npc.items.[].system.damageRolls.ED7eZm2aGXzwTCF1} - damage : string {Actor.npc.items.[].system.damageRolls.ED7eZm2aGXzwTCF1.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ED7eZm2aGXzwTCF1.damageType} (same value: 'bludgeoning') - [EES1yuxjYxhVLtH5] : object {Actor.npc.items.[].system.damageRolls.EES1yuxjYxhVLtH5} - damage : string {Actor.npc.items.[].system.damageRolls.EES1yuxjYxhVLtH5.damage} (3 different values) - '2d4+5' (x1) - '1d4+1' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.EES1yuxjYxhVLtH5.damageType} (same value: 'piercing') - [EEkq6D4S67ivqNqq] : object {Actor.npc.items.[].system.damageRolls.EEkq6D4S67ivqNqq} - damage : string {Actor.npc.items.[].system.damageRolls.EEkq6D4S67ivqNqq.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.EEkq6D4S67ivqNqq.damageType} (same value: 'slashing') - [EGdTpqWRPZ9dDsl7] : object {Actor.npc.items.[].system.damageRolls.EGdTpqWRPZ9dDsl7} - damage : string {Actor.npc.items.[].system.damageRolls.EGdTpqWRPZ9dDsl7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.EGdTpqWRPZ9dDsl7.damageType} (same value: 'piercing') - [EIFXET3fRkEgwr7Z] : object {Actor.npc.items.[].system.damageRolls.EIFXET3fRkEgwr7Z} - damage : string {Actor.npc.items.[].system.damageRolls.EIFXET3fRkEgwr7Z.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.EIFXET3fRkEgwr7Z.damageType} (same value: 'slashing') - [EP3fqMuTx4HZOBOq] : object {Actor.npc.items.[].system.damageRolls.EP3fqMuTx4HZOBOq} - damage : string {Actor.npc.items.[].system.damageRolls.EP3fqMuTx4HZOBOq.damage} (same value: '2d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.EP3fqMuTx4HZOBOq.damageType} (same value: 'piercing') - [ERbbycpMrdDTw6b0] : object {Actor.npc.items.[].system.damageRolls.ERbbycpMrdDTw6b0} - damage : string {Actor.npc.items.[].system.damageRolls.ERbbycpMrdDTw6b0.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ERbbycpMrdDTw6b0.damageType} (same value: 'bludgeoning') - [ESBkB7PFivvpWXsD] : object {Actor.npc.items.[].system.damageRolls.ESBkB7PFivvpWXsD} - damage : string {Actor.npc.items.[].system.damageRolls.ESBkB7PFivvpWXsD.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ESBkB7PFivvpWXsD.damageType} (same value: 'piercing') - [ET3PRJGIwWkMEeBM] : object {Actor.npc.items.[].system.damageRolls.ET3PRJGIwWkMEeBM} - damage : string {Actor.npc.items.[].system.damageRolls.ET3PRJGIwWkMEeBM.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.ET3PRJGIwWkMEeBM.damageType} (same value: 'slashing') - [EUrbvls5LSKIqV4B] : object {Actor.npc.items.[].system.damageRolls.EUrbvls5LSKIqV4B} - category : string {Actor.npc.items.[].system.damageRolls.EUrbvls5LSKIqV4B.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.EUrbvls5LSKIqV4B.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.EUrbvls5LSKIqV4B.damageType} (same value: 'bleed') - [EVD65gN8VYTMCHQs] : object {Actor.npc.items.[].system.damageRolls.EVD65gN8VYTMCHQs} - damage : string {Actor.npc.items.[].system.damageRolls.EVD65gN8VYTMCHQs.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.EVD65gN8VYTMCHQs.damageType} (same value: 'piercing') - [EVVvtxZnAnsh8wIW] : object {Actor.npc.items.[].system.damageRolls.EVVvtxZnAnsh8wIW} - damage : string {Actor.npc.items.[].system.damageRolls.EVVvtxZnAnsh8wIW.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.EVVvtxZnAnsh8wIW.damageType} (same value: 'fire') - [EWc1WFx0UknMV1Kp] : object {Actor.npc.items.[].system.damageRolls.EWc1WFx0UknMV1Kp} - damage : string {Actor.npc.items.[].system.damageRolls.EWc1WFx0UknMV1Kp.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.EWc1WFx0UknMV1Kp.damageType} (same value: 'piercing') - [EWvGeIfiiF2Q0jJ9] : object {Actor.npc.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9} - damage : string {Actor.npc.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damage} (same value: '1d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damageType} (same value: 'piercing') - [EZVpjkOKvML6vW1B] : object {Actor.npc.items.[].system.damageRolls.EZVpjkOKvML6vW1B} - damage : string {Actor.npc.items.[].system.damageRolls.EZVpjkOKvML6vW1B.damage} (same value: '1d4 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.EZVpjkOKvML6vW1B.damageType} (same value: 'slashing') - [EbILfpercJaUIo0c] : object {Actor.npc.items.[].system.damageRolls.EbILfpercJaUIo0c} - damage : string {Actor.npc.items.[].system.damageRolls.EbILfpercJaUIo0c.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.EbILfpercJaUIo0c.damageType} (same value: 'spirit') - [EbVPITdD2IPtiBXv] : object {Actor.npc.items.[].system.damageRolls.EbVPITdD2IPtiBXv} - damage : string {Actor.npc.items.[].system.damageRolls.EbVPITdD2IPtiBXv.damage} (3 different values) - '3d8+14' (x2) - '3d8+18' (x2) - '2d8+9' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.EbVPITdD2IPtiBXv.damageType} (same value: 'slashing') - [EbwQXy34GnJSMmwh] : object {Actor.npc.items.[].system.damageRolls.EbwQXy34GnJSMmwh} - damage : string {Actor.npc.items.[].system.damageRolls.EbwQXy34GnJSMmwh.damage} (2 different values) - '1d6+2' (x1) - '1d10+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.EbwQXy34GnJSMmwh.damageType} (same value: 'piercing') - [EcNfzGpmehkPxJOb] : object {Actor.npc.items.[].system.damageRolls.EcNfzGpmehkPxJOb} - damage : string {Actor.npc.items.[].system.damageRolls.EcNfzGpmehkPxJOb.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.EcNfzGpmehkPxJOb.damageType} (same value: 'piercing') - [EcwFh9u0QcGKm1xr] : object {Actor.npc.items.[].system.damageRolls.EcwFh9u0QcGKm1xr} - damage : string {Actor.npc.items.[].system.damageRolls.EcwFh9u0QcGKm1xr.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.EcwFh9u0QcGKm1xr.damageType} (same value: 'bludgeoning') - [EdPzCEIbGkmJ73a4] : object {Actor.npc.items.[].system.damageRolls.EdPzCEIbGkmJ73a4} - category : string {Actor.npc.items.[].system.damageRolls.EdPzCEIbGkmJ73a4.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.EdPzCEIbGkmJ73a4.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.EdPzCEIbGkmJ73a4.damageType} (same value: 'bleed') - [EdsTzcndN3uClqlP] : object {Actor.npc.items.[].system.damageRolls.EdsTzcndN3uClqlP} - damage : string {Actor.npc.items.[].system.damageRolls.EdsTzcndN3uClqlP.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.EdsTzcndN3uClqlP.damageType} (same value: 'spirit') - [EeYMLxmW6ucczPFk] : object {Actor.npc.items.[].system.damageRolls.EeYMLxmW6ucczPFk} - damage : string {Actor.npc.items.[].system.damageRolls.EeYMLxmW6ucczPFk.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.EeYMLxmW6ucczPFk.damageType} (same value: 'piercing') - [EeuatVe8wChAhXbH] : object {Actor.npc.items.[].system.damageRolls.EeuatVe8wChAhXbH} - damage : string {Actor.npc.items.[].system.damageRolls.EeuatVe8wChAhXbH.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.EeuatVe8wChAhXbH.damageType} (same value: 'piercing') - [EkaNTOSuRY53pYdz] : object {Actor.npc.items.[].system.damageRolls.EkaNTOSuRY53pYdz} - damage : string {Actor.npc.items.[].system.damageRolls.EkaNTOSuRY53pYdz.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.EkaNTOSuRY53pYdz.damageType} (same value: 'fire') - [En7Wi7SEcdnC93fk] : object {Actor.npc.items.[].system.damageRolls.En7Wi7SEcdnC93fk} - damage : string {Actor.npc.items.[].system.damageRolls.En7Wi7SEcdnC93fk.damage} (same value: '2d6 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.En7Wi7SEcdnC93fk.damageType} (same value: 'slashing') - [EoE573A8WjoNcx6D] : object {Actor.npc.items.[].system.damageRolls.EoE573A8WjoNcx6D} - damage : string {Actor.npc.items.[].system.damageRolls.EoE573A8WjoNcx6D.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.EoE573A8WjoNcx6D.damageType} (same value: 'piercing') - [EqagXvdu2GrxomP4] : object {Actor.npc.items.[].system.damageRolls.EqagXvdu2GrxomP4} - damage : string {Actor.npc.items.[].system.damageRolls.EqagXvdu2GrxomP4.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.EqagXvdu2GrxomP4.damageType} (same value: 'bludgeoning') - [Er36Hql4ZchPYinh] : object {Actor.npc.items.[].system.damageRolls.Er36Hql4ZchPYinh} - damage : string {Actor.npc.items.[].system.damageRolls.Er36Hql4ZchPYinh.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Er36Hql4ZchPYinh.damageType} (same value: 'piercing') - [ErO7Vy7GO1VOrXec] : object {Actor.npc.items.[].system.damageRolls.ErO7Vy7GO1VOrXec} - damage : string {Actor.npc.items.[].system.damageRolls.ErO7Vy7GO1VOrXec.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.ErO7Vy7GO1VOrXec.damageType} (same value: 'bludgeoning') - [EsT0tpcavz8ucnUA] : object {Actor.npc.items.[].system.damageRolls.EsT0tpcavz8ucnUA} - damage : string {Actor.npc.items.[].system.damageRolls.EsT0tpcavz8ucnUA.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.EsT0tpcavz8ucnUA.damageType} (same value: 'piercing') - [EteZ6jSQYM3flWay] : object {Actor.npc.items.[].system.damageRolls.EteZ6jSQYM3flWay} - damage : string {Actor.npc.items.[].system.damageRolls.EteZ6jSQYM3flWay.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.EteZ6jSQYM3flWay.damageType} (same value: 'spirit') - [EteoJsIQ5XT4Qia6] : object {Actor.npc.items.[].system.damageRolls.EteoJsIQ5XT4Qia6} - damage : string {Actor.npc.items.[].system.damageRolls.EteoJsIQ5XT4Qia6.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.EteoJsIQ5XT4Qia6.damageType} (same value: 'piercing') - [EwxM0Qop8KcgbzjT] : object {Actor.npc.items.[].system.damageRolls.EwxM0Qop8KcgbzjT} - damage : string {Actor.npc.items.[].system.damageRolls.EwxM0Qop8KcgbzjT.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.EwxM0Qop8KcgbzjT.damageType} (same value: 'piercing') - [EyC5XOyL57FpSo90] : object {Actor.npc.items.[].system.damageRolls.EyC5XOyL57FpSo90} - damage : string {Actor.npc.items.[].system.damageRolls.EyC5XOyL57FpSo90.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.EyC5XOyL57FpSo90.damageType} (same value: 'slashing') - [Eztk7Qd4258rCQhM] : object {Actor.npc.items.[].system.damageRolls.Eztk7Qd4258rCQhM} - damage : string {Actor.npc.items.[].system.damageRolls.Eztk7Qd4258rCQhM.damage} (same value: '3d6+22') - damageType : string {Actor.npc.items.[].system.damageRolls.Eztk7Qd4258rCQhM.damageType} (same value: 'piercing') - [F0PZ1cRqmOFxSzWc] : object {Actor.npc.items.[].system.damageRolls.F0PZ1cRqmOFxSzWc} - damage : string {Actor.npc.items.[].system.damageRolls.F0PZ1cRqmOFxSzWc.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.F0PZ1cRqmOFxSzWc.damageType} (same value: 'slashing') - [F0aZ1Pe6svOb4Ig6] : object {Actor.npc.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6} - damage : string {Actor.npc.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damage} (6 different values) - '3d8+12' (x2) - '3d10+15' (x2) - '2d8+8' (x2) - '2d8+6' (x1) - '2d10+10' (x1) - '4d8+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damageType} (same value: 'slashing') - [F0mgqRLUwDUslgF7] : object {Actor.npc.items.[].system.damageRolls.F0mgqRLUwDUslgF7} - damage : string {Actor.npc.items.[].system.damageRolls.F0mgqRLUwDUslgF7.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.F0mgqRLUwDUslgF7.damageType} (same value: 'piercing') - [F0oGBNFTZdrGyIE3] : object {Actor.npc.items.[].system.damageRolls.F0oGBNFTZdrGyIE3} - damage : string {Actor.npc.items.[].system.damageRolls.F0oGBNFTZdrGyIE3.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.F0oGBNFTZdrGyIE3.damageType} (same value: 'bludgeoning') - [F14NPP2uIck0XoOJ] : object {Actor.npc.items.[].system.damageRolls.F14NPP2uIck0XoOJ} - damage : string {Actor.npc.items.[].system.damageRolls.F14NPP2uIck0XoOJ.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.F14NPP2uIck0XoOJ.damageType} (same value: 'electricity') - [F3U55tJmxwTW6BVV] : object {Actor.npc.items.[].system.damageRolls.F3U55tJmxwTW6BVV} - damage : string {Actor.npc.items.[].system.damageRolls.F3U55tJmxwTW6BVV.damage} (same value: '7d6') - damageType : string {Actor.npc.items.[].system.damageRolls.F3U55tJmxwTW6BVV.damageType} (same value: 'fire') - [F3ZY0K5aX1BEPdYP] : object {Actor.npc.items.[].system.damageRolls.F3ZY0K5aX1BEPdYP} - damage : string {Actor.npc.items.[].system.damageRolls.F3ZY0K5aX1BEPdYP.damage} (2 different values) - '3d12+13' (x1) - '4d10+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.F3ZY0K5aX1BEPdYP.damageType} (same value: 'bludgeoning') - [F3xkAa0VJjSSgXEA] : object {Actor.npc.items.[].system.damageRolls.F3xkAa0VJjSSgXEA} - damage : string {Actor.npc.items.[].system.damageRolls.F3xkAa0VJjSSgXEA.damage} (2 different values) - '1d4+5' (x2) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.F3xkAa0VJjSSgXEA.damageType} (same value: 'slashing') - [F4ZhZhpKnNv319wg] : object {Actor.npc.items.[].system.damageRolls.F4ZhZhpKnNv319wg} - damage : string {Actor.npc.items.[].system.damageRolls.F4ZhZhpKnNv319wg.damage} (same value: '2d4+15') - damageType : string {Actor.npc.items.[].system.damageRolls.F4ZhZhpKnNv319wg.damageType} (same value: 'piercing') - [F5pBGVDGVzstcF9I] : object {Actor.npc.items.[].system.damageRolls.F5pBGVDGVzstcF9I} - damage : string {Actor.npc.items.[].system.damageRolls.F5pBGVDGVzstcF9I.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.F5pBGVDGVzstcF9I.damageType} (same value: 'slashing') - [F6mm0JWSeZfTJol1] : object {Actor.npc.items.[].system.damageRolls.F6mm0JWSeZfTJol1} - damage : string {Actor.npc.items.[].system.damageRolls.F6mm0JWSeZfTJol1.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.F6mm0JWSeZfTJol1.damageType} (same value: 'piercing') - [F6xNR9NkLGDfZT3v] : object {Actor.npc.items.[].system.damageRolls.F6xNR9NkLGDfZT3v} - damage : string {Actor.npc.items.[].system.damageRolls.F6xNR9NkLGDfZT3v.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.F6xNR9NkLGDfZT3v.damageType} (same value: 'slashing') - [F6zlwtZWeRQ4eve7] : object {Actor.npc.items.[].system.damageRolls.F6zlwtZWeRQ4eve7} - damage : string {Actor.npc.items.[].system.damageRolls.F6zlwtZWeRQ4eve7.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.F6zlwtZWeRQ4eve7.damageType} (same value: 'piercing') - [F8Ndiwfah1KGgbIp] : object {Actor.npc.items.[].system.damageRolls.F8Ndiwfah1KGgbIp} - damage : string {Actor.npc.items.[].system.damageRolls.F8Ndiwfah1KGgbIp.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.F8Ndiwfah1KGgbIp.damageType} (same value: 'piercing') - [F8Xr9VSI7auwnqn0] : object {Actor.npc.items.[].system.damageRolls.F8Xr9VSI7auwnqn0} - damage : string {Actor.npc.items.[].system.damageRolls.F8Xr9VSI7auwnqn0.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.F8Xr9VSI7auwnqn0.damageType} (same value: 'piercing') - [FAEWj4BdokiFEwxW] : object {Actor.npc.items.[].system.damageRolls.FAEWj4BdokiFEwxW} - damage : string {Actor.npc.items.[].system.damageRolls.FAEWj4BdokiFEwxW.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.FAEWj4BdokiFEwxW.damageType} (same value: 'slashing') - [FCotmaqlT0uXKvia] : object {Actor.npc.items.[].system.damageRolls.FCotmaqlT0uXKvia} - damage : string {Actor.npc.items.[].system.damageRolls.FCotmaqlT0uXKvia.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.FCotmaqlT0uXKvia.damageType} (same value: 'piercing') - [FEckczuIi1XDHPPm] : object {Actor.npc.items.[].system.damageRolls.FEckczuIi1XDHPPm} - damage : string {Actor.npc.items.[].system.damageRolls.FEckczuIi1XDHPPm.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.FEckczuIi1XDHPPm.damageType} (same value: 'piercing') - [FFQBOyarMGGoeadR] : object {Actor.npc.items.[].system.damageRolls.FFQBOyarMGGoeadR} - damage : string {Actor.npc.items.[].system.damageRolls.FFQBOyarMGGoeadR.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.FFQBOyarMGGoeadR.damageType} (same value: 'piercing') - [FGbIkj52Bj36CxRi] : object {Actor.npc.items.[].system.damageRolls.FGbIkj52Bj36CxRi} - damage : string {Actor.npc.items.[].system.damageRolls.FGbIkj52Bj36CxRi.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.FGbIkj52Bj36CxRi.damageType} (same value: 'piercing') - [FHZ35vpIbZkMuteZ] : object {Actor.npc.items.[].system.damageRolls.FHZ35vpIbZkMuteZ} - damage : string {Actor.npc.items.[].system.damageRolls.FHZ35vpIbZkMuteZ.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.FHZ35vpIbZkMuteZ.damageType} (same value: 'sonic') - [FHcv8dVIQq8I1f8h] : object {Actor.npc.items.[].system.damageRolls.FHcv8dVIQq8I1f8h} - damage : string {Actor.npc.items.[].system.damageRolls.FHcv8dVIQq8I1f8h.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.FHcv8dVIQq8I1f8h.damageType} (same value: 'piercing') - [FIhaF99wiEIF3fhG] : object {Actor.npc.items.[].system.damageRolls.FIhaF99wiEIF3fhG} - damage : string {Actor.npc.items.[].system.damageRolls.FIhaF99wiEIF3fhG.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.FIhaF99wiEIF3fhG.damageType} (same value: 'bludgeoning') - [FJT2a3DMEC0Bhkjh] : object {Actor.npc.items.[].system.damageRolls.FJT2a3DMEC0Bhkjh} - damage : string {Actor.npc.items.[].system.damageRolls.FJT2a3DMEC0Bhkjh.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.FJT2a3DMEC0Bhkjh.damageType} (same value: 'piercing') - [FJXPqmYQ5rbX7tYt] : object {Actor.npc.items.[].system.damageRolls.FJXPqmYQ5rbX7tYt} - damage : string {Actor.npc.items.[].system.damageRolls.FJXPqmYQ5rbX7tYt.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.FJXPqmYQ5rbX7tYt.damageType} (same value: 'piercing') - [FKBzXMg6Qyordp7y] : object {Actor.npc.items.[].system.damageRolls.FKBzXMg6Qyordp7y} - damage : string {Actor.npc.items.[].system.damageRolls.FKBzXMg6Qyordp7y.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.FKBzXMg6Qyordp7y.damageType} (same value: 'bludgeoning') - [FKTks028jYlrkJIs] : object {Actor.npc.items.[].system.damageRolls.FKTks028jYlrkJIs} - damage : string {Actor.npc.items.[].system.damageRolls.FKTks028jYlrkJIs.damage} (same value: '3d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.FKTks028jYlrkJIs.damageType} (same value: 'piercing') - [FKWKbOcxsDSRrIpo] : object {Actor.npc.items.[].system.damageRolls.FKWKbOcxsDSRrIpo} - damage : string {Actor.npc.items.[].system.damageRolls.FKWKbOcxsDSRrIpo.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.FKWKbOcxsDSRrIpo.damageType} (same value: 'slashing') - [FKvomg52bL97zrfS] : object {Actor.npc.items.[].system.damageRolls.FKvomg52bL97zrfS} - damage : string {Actor.npc.items.[].system.damageRolls.FKvomg52bL97zrfS.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.FKvomg52bL97zrfS.damageType} (same value: 'bludgeoning') - [FLLIrRP01oYzH7ko] : object {Actor.npc.items.[].system.damageRolls.FLLIrRP01oYzH7ko} - damage : string {Actor.npc.items.[].system.damageRolls.FLLIrRP01oYzH7ko.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.FLLIrRP01oYzH7ko.damageType} (same value: 'fire') - [FLsHkMvTZqYNN48S] : object {Actor.npc.items.[].system.damageRolls.FLsHkMvTZqYNN48S} - damage : string {Actor.npc.items.[].system.damageRolls.FLsHkMvTZqYNN48S.damage} (same value: '1d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.FLsHkMvTZqYNN48S.damageType} (same value: 'bludgeoning') - [FNpCaJ0jO8pvB8UU] : object {Actor.npc.items.[].system.damageRolls.FNpCaJ0jO8pvB8UU} - damage : string {Actor.npc.items.[].system.damageRolls.FNpCaJ0jO8pvB8UU.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.FNpCaJ0jO8pvB8UU.damageType} (same value: 'bludgeoning') - [FNqugEzWmb6PjJuP] : object {Actor.npc.items.[].system.damageRolls.FNqugEzWmb6PjJuP} - damage : string {Actor.npc.items.[].system.damageRolls.FNqugEzWmb6PjJuP.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.FNqugEzWmb6PjJuP.damageType} (same value: 'piercing') - [FOHMCpYz6LOFZzNs] : object {Actor.npc.items.[].system.damageRolls.FOHMCpYz6LOFZzNs} - damage : string {Actor.npc.items.[].system.damageRolls.FOHMCpYz6LOFZzNs.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.FOHMCpYz6LOFZzNs.damageType} (same value: 'bludgeoning') - [FRmVWexZ57ase95M] : object {Actor.npc.items.[].system.damageRolls.FRmVWexZ57ase95M} - damage : string {Actor.npc.items.[].system.damageRolls.FRmVWexZ57ase95M.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.FRmVWexZ57ase95M.damageType} (same value: 'piercing') - [FSRsXzuIdDKxr5NV] : object {Actor.npc.items.[].system.damageRolls.FSRsXzuIdDKxr5NV} - damage : string {Actor.npc.items.[].system.damageRolls.FSRsXzuIdDKxr5NV.damage} (same value: '3d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.FSRsXzuIdDKxr5NV.damageType} (same value: 'slashing') - [FVftF9ND6AuCi8yg] : object {Actor.npc.items.[].system.damageRolls.FVftF9ND6AuCi8yg} - damage : string {Actor.npc.items.[].system.damageRolls.FVftF9ND6AuCi8yg.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.FVftF9ND6AuCi8yg.damageType} (same value: 'piercing') - [FXkJtglkJ5LD0HsB] : object {Actor.npc.items.[].system.damageRolls.FXkJtglkJ5LD0HsB} - damage : string {Actor.npc.items.[].system.damageRolls.FXkJtglkJ5LD0HsB.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.FXkJtglkJ5LD0HsB.damageType} (same value: 'piercing') - [FXxFOcyqq4DOiT7p] : object {Actor.npc.items.[].system.damageRolls.FXxFOcyqq4DOiT7p} - damage : string {Actor.npc.items.[].system.damageRolls.FXxFOcyqq4DOiT7p.damage} (same value: '4d10') - damageType : string {Actor.npc.items.[].system.damageRolls.FXxFOcyqq4DOiT7p.damageType} (same value: 'electricity') - [FaIZXcSxBAOxFXj5] : object {Actor.npc.items.[].system.damageRolls.FaIZXcSxBAOxFXj5} - damage : string {Actor.npc.items.[].system.damageRolls.FaIZXcSxBAOxFXj5.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.FaIZXcSxBAOxFXj5.damageType} (same value: 'bludgeoning') - [FbKw2e7IP4zBvAyL] : object {Actor.npc.items.[].system.damageRolls.FbKw2e7IP4zBvAyL} - damage : string {Actor.npc.items.[].system.damageRolls.FbKw2e7IP4zBvAyL.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.FbKw2e7IP4zBvAyL.damageType} (same value: 'slashing') - [FbabLqwHNZMq7Uhm] : object {Actor.npc.items.[].system.damageRolls.FbabLqwHNZMq7Uhm} - damage : string {Actor.npc.items.[].system.damageRolls.FbabLqwHNZMq7Uhm.damage} (2 different values) - '1d4+8' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.FbabLqwHNZMq7Uhm.damageType} (same value: 'piercing') - [FbuI3QKvx7dvbGPN] : object {Actor.npc.items.[].system.damageRolls.FbuI3QKvx7dvbGPN} - damage : string {Actor.npc.items.[].system.damageRolls.FbuI3QKvx7dvbGPN.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.FbuI3QKvx7dvbGPN.damageType} (same value: 'piercing') - [FcBLxgQHhXn06nRs] : object {Actor.npc.items.[].system.damageRolls.FcBLxgQHhXn06nRs} - damage : string {Actor.npc.items.[].system.damageRolls.FcBLxgQHhXn06nRs.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.FcBLxgQHhXn06nRs.damageType} (same value: 'fire') - [FcqJHafuABPTozfY] : object {Actor.npc.items.[].system.damageRolls.FcqJHafuABPTozfY} - damage : string {Actor.npc.items.[].system.damageRolls.FcqJHafuABPTozfY.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.FcqJHafuABPTozfY.damageType} (same value: 'slashing') - [Fd7dRarvy8gtVS7E] : object {Actor.npc.items.[].system.damageRolls.Fd7dRarvy8gtVS7E} - damage : string {Actor.npc.items.[].system.damageRolls.Fd7dRarvy8gtVS7E.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.Fd7dRarvy8gtVS7E.damageType} (same value: 'slashing') - [FeW4GXUoKmLABhLy] : object {Actor.npc.items.[].system.damageRolls.FeW4GXUoKmLABhLy} - damage : string {Actor.npc.items.[].system.damageRolls.FeW4GXUoKmLABhLy.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.FeW4GXUoKmLABhLy.damageType} (same value: 'piercing') - [FesoUZS1tXdkMMnL] : object {Actor.npc.items.[].system.damageRolls.FesoUZS1tXdkMMnL} - damage : string {Actor.npc.items.[].system.damageRolls.FesoUZS1tXdkMMnL.damage} (same value: '4d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.FesoUZS1tXdkMMnL.damageType} (same value: 'piercing') - [FjssY5im3M9UESVa] : object {Actor.npc.items.[].system.damageRolls.FjssY5im3M9UESVa} - damage : string {Actor.npc.items.[].system.damageRolls.FjssY5im3M9UESVa.damage} (same value: '4d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.FjssY5im3M9UESVa.damageType} (same value: 'piercing') - [Fkyb0oDRB4ttH4Bl] : object {Actor.npc.items.[].system.damageRolls.Fkyb0oDRB4ttH4Bl} - damage : string {Actor.npc.items.[].system.damageRolls.Fkyb0oDRB4ttH4Bl.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.Fkyb0oDRB4ttH4Bl.damageType} (same value: 'bludgeoning') - [Fn17oOgpBdYaycdJ] : object {Actor.npc.items.[].system.damageRolls.Fn17oOgpBdYaycdJ} - damage : string {Actor.npc.items.[].system.damageRolls.Fn17oOgpBdYaycdJ.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.Fn17oOgpBdYaycdJ.damageType} (same value: 'electricity') - [FnVdAhh0DEIqUpWA] : object {Actor.npc.items.[].system.damageRolls.FnVdAhh0DEIqUpWA} - damage : string {Actor.npc.items.[].system.damageRolls.FnVdAhh0DEIqUpWA.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.FnVdAhh0DEIqUpWA.damageType} (same value: 'piercing') - [Fs7Ei5F3UZh9wnsY] : object {Actor.npc.items.[].system.damageRolls.Fs7Ei5F3UZh9wnsY} - damage : string {Actor.npc.items.[].system.damageRolls.Fs7Ei5F3UZh9wnsY.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Fs7Ei5F3UZh9wnsY.damageType} (same value: 'piercing') - [Fu3ZeRYiIiHfuXvC] : object {Actor.npc.items.[].system.damageRolls.Fu3ZeRYiIiHfuXvC} - damage : string {Actor.npc.items.[].system.damageRolls.Fu3ZeRYiIiHfuXvC.damage} (2 different values) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Fu3ZeRYiIiHfuXvC.damageType} (same value: 'bludgeoning') - [FuACWAtHDtK2PiK6] : object {Actor.npc.items.[].system.damageRolls.FuACWAtHDtK2PiK6} - damage : string {Actor.npc.items.[].system.damageRolls.FuACWAtHDtK2PiK6.damage} (same value: '2d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.FuACWAtHDtK2PiK6.damageType} (same value: 'cold') - [FuFYNOEHbSO5gFvm] : object {Actor.npc.items.[].system.damageRolls.FuFYNOEHbSO5gFvm} - damage : string {Actor.npc.items.[].system.damageRolls.FuFYNOEHbSO5gFvm.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.FuFYNOEHbSO5gFvm.damageType} (same value: 'spirit') - [FzLrbiG1W6aE8URF] : object {Actor.npc.items.[].system.damageRolls.FzLrbiG1W6aE8URF} - damage : string {Actor.npc.items.[].system.damageRolls.FzLrbiG1W6aE8URF.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.FzLrbiG1W6aE8URF.damageType} (same value: 'bludgeoning') - [FzpB8K1jidvbQlty] : object {Actor.npc.items.[].system.damageRolls.FzpB8K1jidvbQlty} - damage : string {Actor.npc.items.[].system.damageRolls.FzpB8K1jidvbQlty.damage} (2 different values) - '2d6+4' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.FzpB8K1jidvbQlty.damageType} (same value: 'piercing') - [G0vaIQQ7dDEqjepR] : object {Actor.npc.items.[].system.damageRolls.G0vaIQQ7dDEqjepR} - damage : string {Actor.npc.items.[].system.damageRolls.G0vaIQQ7dDEqjepR.damage} (same value: '3d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.G0vaIQQ7dDEqjepR.damageType} (same value: 'slashing') - [G13LNVd5oHk5O0wz] : object {Actor.npc.items.[].system.damageRolls.G13LNVd5oHk5O0wz} - damage : string {Actor.npc.items.[].system.damageRolls.G13LNVd5oHk5O0wz.damage} (2 different values) - '1d4+5' (x1) - '2d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.G13LNVd5oHk5O0wz.damageType} (same value: 'piercing') - [G1IitjN0XsL7LLbL] : object {Actor.npc.items.[].system.damageRolls.G1IitjN0XsL7LLbL} - damage : string {Actor.npc.items.[].system.damageRolls.G1IitjN0XsL7LLbL.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.G1IitjN0XsL7LLbL.damageType} (same value: 'void') - [G1RyVwzeSi9h5vDE] : object {Actor.npc.items.[].system.damageRolls.G1RyVwzeSi9h5vDE} - damage : string {Actor.npc.items.[].system.damageRolls.G1RyVwzeSi9h5vDE.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.G1RyVwzeSi9h5vDE.damageType} (same value: 'piercing') - [G1iw8xwJifDIDWHm] : object {Actor.npc.items.[].system.damageRolls.G1iw8xwJifDIDWHm} - damage : string {Actor.npc.items.[].system.damageRolls.G1iw8xwJifDIDWHm.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.G1iw8xwJifDIDWHm.damageType} (same value: 'piercing') - [G31B3VwiXsG8niRT] : object {Actor.npc.items.[].system.damageRolls.G31B3VwiXsG8niRT} - damage : string {Actor.npc.items.[].system.damageRolls.G31B3VwiXsG8niRT.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.G31B3VwiXsG8niRT.damageType} (same value: 'piercing') - [G396pGhPHz3hHY5k] : object {Actor.npc.items.[].system.damageRolls.G396pGhPHz3hHY5k} - damage : string {Actor.npc.items.[].system.damageRolls.G396pGhPHz3hHY5k.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.G396pGhPHz3hHY5k.damageType} (same value: 'slashing') - [G6k55V5mT5JHMSRz] : object {Actor.npc.items.[].system.damageRolls.G6k55V5mT5JHMSRz} - damage : string {Actor.npc.items.[].system.damageRolls.G6k55V5mT5JHMSRz.damage} (same value: '3d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.G6k55V5mT5JHMSRz.damageType} (same value: 'piercing') - [G86bxvLzCZPP89P1] : object {Actor.npc.items.[].system.damageRolls.G86bxvLzCZPP89P1} - damage : string {Actor.npc.items.[].system.damageRolls.G86bxvLzCZPP89P1.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.G86bxvLzCZPP89P1.damageType} (same value: 'piercing') - [G8qZJ91qkldQp1Md] : object {Actor.npc.items.[].system.damageRolls.G8qZJ91qkldQp1Md} - category : string {Actor.npc.items.[].system.damageRolls.G8qZJ91qkldQp1Md.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.G8qZJ91qkldQp1Md.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.G8qZJ91qkldQp1Md.damageType} (same value: 'poison') - [G9iAC8Fl2yuNBiFs] : object {Actor.npc.items.[].system.damageRolls.G9iAC8Fl2yuNBiFs} - damage : string {Actor.npc.items.[].system.damageRolls.G9iAC8Fl2yuNBiFs.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.G9iAC8Fl2yuNBiFs.damageType} (same value: 'bludgeoning') - [GASAcs8eLFvN2nAL] : object {Actor.npc.items.[].system.damageRolls.GASAcs8eLFvN2nAL} - damage : string {Actor.npc.items.[].system.damageRolls.GASAcs8eLFvN2nAL.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.GASAcs8eLFvN2nAL.damageType} (same value: 'sonic') - [GDfVQEhuOHziZMOZ] : object {Actor.npc.items.[].system.damageRolls.GDfVQEhuOHziZMOZ} - damage : string {Actor.npc.items.[].system.damageRolls.GDfVQEhuOHziZMOZ.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.GDfVQEhuOHziZMOZ.damageType} (same value: 'slashing') - [GEP54QCyxaLOFYe7] : object {Actor.npc.items.[].system.damageRolls.GEP54QCyxaLOFYe7} - damage : string {Actor.npc.items.[].system.damageRolls.GEP54QCyxaLOFYe7.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.GEP54QCyxaLOFYe7.damageType} (same value: 'piercing') - [GEYKF1XIJxhguQn2] : object {Actor.npc.items.[].system.damageRolls.GEYKF1XIJxhguQn2} - damage : string {Actor.npc.items.[].system.damageRolls.GEYKF1XIJxhguQn2.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.GEYKF1XIJxhguQn2.damageType} (same value: 'piercing') - [GEmW6ItBoEMyrb4N] : object {Actor.npc.items.[].system.damageRolls.GEmW6ItBoEMyrb4N} - category : string {Actor.npc.items.[].system.damageRolls.GEmW6ItBoEMyrb4N.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.GEmW6ItBoEMyrb4N.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.GEmW6ItBoEMyrb4N.damageType} (same value: 'bleed') - [GFAfKh8QHtZAtK9z] : object {Actor.npc.items.[].system.damageRolls.GFAfKh8QHtZAtK9z} - damage : string {Actor.npc.items.[].system.damageRolls.GFAfKh8QHtZAtK9z.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.GFAfKh8QHtZAtK9z.damageType} (same value: 'bludgeoning') - [GISnrJOSG1KFlIzR] : object {Actor.npc.items.[].system.damageRolls.GISnrJOSG1KFlIzR} - damage : string {Actor.npc.items.[].system.damageRolls.GISnrJOSG1KFlIzR.damage} (same value: '1d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.GISnrJOSG1KFlIzR.damageType} (same value: 'slashing') - [GLQna0EKus24RyA7] : object {Actor.npc.items.[].system.damageRolls.GLQna0EKus24RyA7} - category : string {Actor.npc.items.[].system.damageRolls.GLQna0EKus24RyA7.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.GLQna0EKus24RyA7.damage} (same value: '3') - damageType : string {Actor.npc.items.[].system.damageRolls.GLQna0EKus24RyA7.damageType} (same value: 'mental') - [GLsSi19tS85a36XY] : object {Actor.npc.items.[].system.damageRolls.GLsSi19tS85a36XY} - damage : string {Actor.npc.items.[].system.damageRolls.GLsSi19tS85a36XY.damage} (2 different values) - '1d6+3' (x1) - '1d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.GLsSi19tS85a36XY.damageType} (same value: 'piercing') - [GLwC8PtOx2grRp4p] : object {Actor.npc.items.[].system.damageRolls.GLwC8PtOx2grRp4p} - damage : string {Actor.npc.items.[].system.damageRolls.GLwC8PtOx2grRp4p.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.GLwC8PtOx2grRp4p.damageType} (same value: 'acid') - [GMSBH5YDSiL4wtV8] : object {Actor.npc.items.[].system.damageRolls.GMSBH5YDSiL4wtV8} - damage : string {Actor.npc.items.[].system.damageRolls.GMSBH5YDSiL4wtV8.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.GMSBH5YDSiL4wtV8.damageType} (same value: 'bludgeoning') - [GMZ5YDvkdoGSWrNp] : object {Actor.npc.items.[].system.damageRolls.GMZ5YDvkdoGSWrNp} - damage : string {Actor.npc.items.[].system.damageRolls.GMZ5YDvkdoGSWrNp.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.GMZ5YDvkdoGSWrNp.damageType} (same value: 'spirit') - [GNyw7RweVLCuGebZ] : object {Actor.npc.items.[].system.damageRolls.GNyw7RweVLCuGebZ} - damage : string {Actor.npc.items.[].system.damageRolls.GNyw7RweVLCuGebZ.damage} (3 different values) - '1d4+1' (x2) - '1d4-1' (x1) - '1d4+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.GNyw7RweVLCuGebZ.damageType} (same value: 'slashing') - [GPSjFxmUKSsvWP2E] : object {Actor.npc.items.[].system.damageRolls.GPSjFxmUKSsvWP2E} - damage : string {Actor.npc.items.[].system.damageRolls.GPSjFxmUKSsvWP2E.damage} (same value: '1d6 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.GPSjFxmUKSsvWP2E.damageType} (same value: 'piercing') - [GRs2ki4kkFjHK7CG] : object {Actor.npc.items.[].system.damageRolls.GRs2ki4kkFjHK7CG} - damage : string {Actor.npc.items.[].system.damageRolls.GRs2ki4kkFjHK7CG.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.GRs2ki4kkFjHK7CG.damageType} (same value: 'bludgeoning') - [GSS35stvGhDHydIM] : object {Actor.npc.items.[].system.damageRolls.GSS35stvGhDHydIM} - damage : string {Actor.npc.items.[].system.damageRolls.GSS35stvGhDHydIM.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.GSS35stvGhDHydIM.damageType} (same value: 'void') - [GTUEQ9HxuMoUNWHg] : object {Actor.npc.items.[].system.damageRolls.GTUEQ9HxuMoUNWHg} - damage : string {Actor.npc.items.[].system.damageRolls.GTUEQ9HxuMoUNWHg.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.GTUEQ9HxuMoUNWHg.damageType} (same value: 'slashing') - [GTXYXroFKS7jQzzD] : object {Actor.npc.items.[].system.damageRolls.GTXYXroFKS7jQzzD} - damage : string {Actor.npc.items.[].system.damageRolls.GTXYXroFKS7jQzzD.damage} (same value: '3d4+18') - damageType : string {Actor.npc.items.[].system.damageRolls.GTXYXroFKS7jQzzD.damageType} (same value: 'piercing') - [GUUOi1FrHtFMS8Ht] : object {Actor.npc.items.[].system.damageRolls.GUUOi1FrHtFMS8Ht} - damage : string {Actor.npc.items.[].system.damageRolls.GUUOi1FrHtFMS8Ht.damage} (2 different values) - '2d8+11' (x2) - '3d8+14' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.GUUOi1FrHtFMS8Ht.damageType} (same value: 'bludgeoning') - [GV8uzRnQ1fnStMgK] : object {Actor.npc.items.[].system.damageRolls.GV8uzRnQ1fnStMgK} - damage : string {Actor.npc.items.[].system.damageRolls.GV8uzRnQ1fnStMgK.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.GV8uzRnQ1fnStMgK.damageType} (same value: 'slashing') - [GWCPDShMohaD3EQr] : object {Actor.npc.items.[].system.damageRolls.GWCPDShMohaD3EQr} - damage : string {Actor.npc.items.[].system.damageRolls.GWCPDShMohaD3EQr.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.GWCPDShMohaD3EQr.damageType} (same value: 'bludgeoning') - [GWfybqVzsvUx6elP] : object {Actor.npc.items.[].system.damageRolls.GWfybqVzsvUx6elP} - damage : string {Actor.npc.items.[].system.damageRolls.GWfybqVzsvUx6elP.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.GWfybqVzsvUx6elP.damageType} (same value: 'piercing') - [GWmOHQdtjXjWQW27] : object {Actor.npc.items.[].system.damageRolls.GWmOHQdtjXjWQW27} - damage : string {Actor.npc.items.[].system.damageRolls.GWmOHQdtjXjWQW27.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.GWmOHQdtjXjWQW27.damageType} (same value: 'slashing') - [GYEBqaMG3hLKhkVJ] : object {Actor.npc.items.[].system.damageRolls.GYEBqaMG3hLKhkVJ} - damage : string {Actor.npc.items.[].system.damageRolls.GYEBqaMG3hLKhkVJ.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.GYEBqaMG3hLKhkVJ.damageType} (same value: 'piercing') - [GYoO1eBiZ9qSnMgq] : object {Actor.npc.items.[].system.damageRolls.GYoO1eBiZ9qSnMgq} - damage : string {Actor.npc.items.[].system.damageRolls.GYoO1eBiZ9qSnMgq.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.GYoO1eBiZ9qSnMgq.damageType} (same value: 'bludgeoning') - [GZoNmUUt221DcUYH] : object {Actor.npc.items.[].system.damageRolls.GZoNmUUt221DcUYH} - damage : string {Actor.npc.items.[].system.damageRolls.GZoNmUUt221DcUYH.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.GZoNmUUt221DcUYH.damageType} (same value: 'slashing') - [GZu2rItawSTKvumW] : object {Actor.npc.items.[].system.damageRolls.GZu2rItawSTKvumW} - damage : string {Actor.npc.items.[].system.damageRolls.GZu2rItawSTKvumW.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.GZu2rItawSTKvumW.damageType} (same value: 'fire') - [GakwKk05HgBVId90] : object {Actor.npc.items.[].system.damageRolls.GakwKk05HgBVId90} - damage : string {Actor.npc.items.[].system.damageRolls.GakwKk05HgBVId90.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.GakwKk05HgBVId90.damageType} (same value: 'bludgeoning') - [GaqOh6v60eSZowpI] : object {Actor.npc.items.[].system.damageRolls.GaqOh6v60eSZowpI} - damage : string {Actor.npc.items.[].system.damageRolls.GaqOh6v60eSZowpI.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.GaqOh6v60eSZowpI.damageType} (same value: 'electricity') - [GbvivEtpz0JZzvEu] : object {Actor.npc.items.[].system.damageRolls.GbvivEtpz0JZzvEu} - damage : string {Actor.npc.items.[].system.damageRolls.GbvivEtpz0JZzvEu.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.GbvivEtpz0JZzvEu.damageType} (same value: 'acid') - [GcVnkvk0CkX4KP3f] : object {Actor.npc.items.[].system.damageRolls.GcVnkvk0CkX4KP3f} - damage : string {Actor.npc.items.[].system.damageRolls.GcVnkvk0CkX4KP3f.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.GcVnkvk0CkX4KP3f.damageType} (same value: 'piercing') - [GcrrXd58bWh10LC0] : object {Actor.npc.items.[].system.damageRolls.GcrrXd58bWh10LC0} - damage : string {Actor.npc.items.[].system.damageRolls.GcrrXd58bWh10LC0.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.GcrrXd58bWh10LC0.damageType} (same value: 'piercing') - [Gds88tgzlYdRHY1S] : object {Actor.npc.items.[].system.damageRolls.Gds88tgzlYdRHY1S} - damage : string {Actor.npc.items.[].system.damageRolls.Gds88tgzlYdRHY1S.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Gds88tgzlYdRHY1S.damageType} (same value: 'bludgeoning') - [GeGw0ceNuLH6T2vv] : object {Actor.npc.items.[].system.damageRolls.GeGw0ceNuLH6T2vv} - damage : string {Actor.npc.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damageType} (same value: 'piercing') - [Gf1CawLgSBkmLPUs] : object {Actor.npc.items.[].system.damageRolls.Gf1CawLgSBkmLPUs} - damage : string {Actor.npc.items.[].system.damageRolls.Gf1CawLgSBkmLPUs.damage} (same value: '4d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Gf1CawLgSBkmLPUs.damageType} (same value: 'bludgeoning') - [Gh5aoRgXD8qGkqgD] : object {Actor.npc.items.[].system.damageRolls.Gh5aoRgXD8qGkqgD} - damage : string {Actor.npc.items.[].system.damageRolls.Gh5aoRgXD8qGkqgD.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Gh5aoRgXD8qGkqgD.damageType} (same value: 'slashing') - [GiHFYI8sRK1dCru4] : object {Actor.npc.items.[].system.damageRolls.GiHFYI8sRK1dCru4} - damage : string {Actor.npc.items.[].system.damageRolls.GiHFYI8sRK1dCru4.damage} (same value: '3d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.GiHFYI8sRK1dCru4.damageType} (same value: 'slashing') - [GiL9WTfEGw9Sm7Lc] : object {Actor.npc.items.[].system.damageRolls.GiL9WTfEGw9Sm7Lc} - damage : string {Actor.npc.items.[].system.damageRolls.GiL9WTfEGw9Sm7Lc.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.GiL9WTfEGw9Sm7Lc.damageType} (same value: 'piercing') - [GiqI4ZYHjJr0i54U] : object {Actor.npc.items.[].system.damageRolls.GiqI4ZYHjJr0i54U} - damage : string {Actor.npc.items.[].system.damageRolls.GiqI4ZYHjJr0i54U.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.GiqI4ZYHjJr0i54U.damageType} (same value: 'piercing') - [GjnxBwS1HVdnqogy] : object {Actor.npc.items.[].system.damageRolls.GjnxBwS1HVdnqogy} - damage : string {Actor.npc.items.[].system.damageRolls.GjnxBwS1HVdnqogy.damage} (same value: '1d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.GjnxBwS1HVdnqogy.damageType} (same value: 'piercing') - [Gjs5ykOcjqt3LnkG] : object {Actor.npc.items.[].system.damageRolls.Gjs5ykOcjqt3LnkG} - damage : string {Actor.npc.items.[].system.damageRolls.Gjs5ykOcjqt3LnkG.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Gjs5ykOcjqt3LnkG.damageType} (same value: 'piercing') - [GkdDGRPWhkps6ajc] : object {Actor.npc.items.[].system.damageRolls.GkdDGRPWhkps6ajc} - damage : string {Actor.npc.items.[].system.damageRolls.GkdDGRPWhkps6ajc.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.GkdDGRPWhkps6ajc.damageType} (same value: 'bludgeoning') - [GkjPEZa78UIteHX1] : object {Actor.npc.items.[].system.damageRolls.GkjPEZa78UIteHX1} - damage : string {Actor.npc.items.[].system.damageRolls.GkjPEZa78UIteHX1.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.GkjPEZa78UIteHX1.damageType} (same value: 'piercing') - [GlbaL1QyjlbrlcTk] : object {Actor.npc.items.[].system.damageRolls.GlbaL1QyjlbrlcTk} - damage : string {Actor.npc.items.[].system.damageRolls.GlbaL1QyjlbrlcTk.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.GlbaL1QyjlbrlcTk.damageType} (same value: 'bludgeoning') - [GmKknDnlzMvINhCw] : object {Actor.npc.items.[].system.damageRolls.GmKknDnlzMvINhCw} - damage : string {Actor.npc.items.[].system.damageRolls.GmKknDnlzMvINhCw.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.GmKknDnlzMvINhCw.damageType} (same value: 'slashing') - [GnZWUXOWOmFaS8Hk] : object {Actor.npc.items.[].system.damageRolls.GnZWUXOWOmFaS8Hk} - damage : string {Actor.npc.items.[].system.damageRolls.GnZWUXOWOmFaS8Hk.damage} (2 different values) - '2d4 + 1' (x1) - '2d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.GnZWUXOWOmFaS8Hk.damageType} (same value: 'cold') - [Gnqr2QsKTGxqV1wp] : object {Actor.npc.items.[].system.damageRolls.Gnqr2QsKTGxqV1wp} - category : string {Actor.npc.items.[].system.damageRolls.Gnqr2QsKTGxqV1wp.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.Gnqr2QsKTGxqV1wp.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Gnqr2QsKTGxqV1wp.damageType} (same value: 'acid') - [GnsHwqRIGuJkpSef] : object {Actor.npc.items.[].system.damageRolls.GnsHwqRIGuJkpSef} - damage : string {Actor.npc.items.[].system.damageRolls.GnsHwqRIGuJkpSef.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.GnsHwqRIGuJkpSef.damageType} (same value: 'spirit') - [GpaqAAC0eUHhLk8E] : object {Actor.npc.items.[].system.damageRolls.GpaqAAC0eUHhLk8E} - damage : string {Actor.npc.items.[].system.damageRolls.GpaqAAC0eUHhLk8E.damage} (same value: '5d6') - damageType : string {Actor.npc.items.[].system.damageRolls.GpaqAAC0eUHhLk8E.damageType} (same value: 'poison') - [GrGbCluu3lckfdAP] : object {Actor.npc.items.[].system.damageRolls.GrGbCluu3lckfdAP} - damage : string {Actor.npc.items.[].system.damageRolls.GrGbCluu3lckfdAP.damage} (2 different values) - '3d6+2' (x1) - '2d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.GrGbCluu3lckfdAP.damageType} (same value: 'bludgeoning') - [Grifne5qqGcjKkxq] : object {Actor.npc.items.[].system.damageRolls.Grifne5qqGcjKkxq} - damage : string {Actor.npc.items.[].system.damageRolls.Grifne5qqGcjKkxq.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.Grifne5qqGcjKkxq.damageType} (same value: 'piercing') - [GsR5LrbtVHZUB49H] : object {Actor.npc.items.[].system.damageRolls.GsR5LrbtVHZUB49H} - damage : string {Actor.npc.items.[].system.damageRolls.GsR5LrbtVHZUB49H.damage} (same value: '4d12') - damageType : string {Actor.npc.items.[].system.damageRolls.GsR5LrbtVHZUB49H.damageType} (same value: 'electricity') - [Gt8QrQROriUEcly3] : object {Actor.npc.items.[].system.damageRolls.Gt8QrQROriUEcly3} - damage : string {Actor.npc.items.[].system.damageRolls.Gt8QrQROriUEcly3.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.Gt8QrQROriUEcly3.damageType} (same value: 'slashing') - [GtWP8xgagZcQCRZl] : object {Actor.npc.items.[].system.damageRolls.GtWP8xgagZcQCRZl} - damage : string {Actor.npc.items.[].system.damageRolls.GtWP8xgagZcQCRZl.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.GtWP8xgagZcQCRZl.damageType} (same value: 'piercing') - [GtX7rwcMMHZgTDnL] : object {Actor.npc.items.[].system.damageRolls.GtX7rwcMMHZgTDnL} - damage : string {Actor.npc.items.[].system.damageRolls.GtX7rwcMMHZgTDnL.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.GtX7rwcMMHZgTDnL.damageType} (same value: 'slashing') - [GthjaFygCMofofoS] : object {Actor.npc.items.[].system.damageRolls.GthjaFygCMofofoS} - damage : string {Actor.npc.items.[].system.damageRolls.GthjaFygCMofofoS.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.GthjaFygCMofofoS.damageType} (same value: 'bludgeoning') - [Gu3nyQucbyFnYqfD] : object {Actor.npc.items.[].system.damageRolls.Gu3nyQucbyFnYqfD} - damage : string {Actor.npc.items.[].system.damageRolls.Gu3nyQucbyFnYqfD.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Gu3nyQucbyFnYqfD.damageType} (same value: 'slashing') - [GwGykdnvptMoglln] : object {Actor.npc.items.[].system.damageRolls.GwGykdnvptMoglln} - damage : string {Actor.npc.items.[].system.damageRolls.GwGykdnvptMoglln.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.GwGykdnvptMoglln.damageType} (same value: 'bludgeoning') - [H37Z2ODjcleRiYX1] : object {Actor.npc.items.[].system.damageRolls.H37Z2ODjcleRiYX1} - damage : string {Actor.npc.items.[].system.damageRolls.H37Z2ODjcleRiYX1.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.H37Z2ODjcleRiYX1.damageType} (same value: 'bludgeoning') - [H4f8L3if4K909XzB] : object {Actor.npc.items.[].system.damageRolls.H4f8L3if4K909XzB} - damage : string {Actor.npc.items.[].system.damageRolls.H4f8L3if4K909XzB.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.H4f8L3if4K909XzB.damageType} (same value: 'piercing') - [H50yuGw1t6Ai2qfK] : object {Actor.npc.items.[].system.damageRolls.H50yuGw1t6Ai2qfK} - damage : string {Actor.npc.items.[].system.damageRolls.H50yuGw1t6Ai2qfK.damage} (same value: '4d10+22') - damageType : string {Actor.npc.items.[].system.damageRolls.H50yuGw1t6Ai2qfK.damageType} (same value: 'bludgeoning') - [H5HaN7ogFguZmhSR] : object {Actor.npc.items.[].system.damageRolls.H5HaN7ogFguZmhSR} - damage : string {Actor.npc.items.[].system.damageRolls.H5HaN7ogFguZmhSR.damage} (3 different values) - '1d4+3' (x2) - '1d4+6' (x1) - '1d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.H5HaN7ogFguZmhSR.damageType} (same value: 'piercing') - [H60GmY3z698cDT85] : object {Actor.npc.items.[].system.damageRolls.H60GmY3z698cDT85} - damage : string {Actor.npc.items.[].system.damageRolls.H60GmY3z698cDT85.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.H60GmY3z698cDT85.damageType} (same value: 'piercing') - [H6Rt3mh724CfuZ9X] : object {Actor.npc.items.[].system.damageRolls.H6Rt3mh724CfuZ9X} - damage : string {Actor.npc.items.[].system.damageRolls.H6Rt3mh724CfuZ9X.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.H6Rt3mh724CfuZ9X.damageType} (same value: 'bludgeoning') - [H6VASy9E7Up2fp5T] : object {Actor.npc.items.[].system.damageRolls.H6VASy9E7Up2fp5T} - damage : string {Actor.npc.items.[].system.damageRolls.H6VASy9E7Up2fp5T.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.H6VASy9E7Up2fp5T.damageType} (same value: 'mental') - [H8AgV4qgXPpTtJNn] : object {Actor.npc.items.[].system.damageRolls.H8AgV4qgXPpTtJNn} - damage : string {Actor.npc.items.[].system.damageRolls.H8AgV4qgXPpTtJNn.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.H8AgV4qgXPpTtJNn.damageType} (same value: 'piercing') - [H8EbLh4IBfpgvovj] : object {Actor.npc.items.[].system.damageRolls.H8EbLh4IBfpgvovj} - damage : string {Actor.npc.items.[].system.damageRolls.H8EbLh4IBfpgvovj.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.H8EbLh4IBfpgvovj.damageType} (same value: 'piercing') - [H8GgL9H2Lee2z9PO] : object {Actor.npc.items.[].system.damageRolls.H8GgL9H2Lee2z9PO} - damage : string {Actor.npc.items.[].system.damageRolls.H8GgL9H2Lee2z9PO.damage} (same value: '2d10 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.H8GgL9H2Lee2z9PO.damageType} (same value: 'piercing') - [H9pYvhR6M61pQvV1] : object {Actor.npc.items.[].system.damageRolls.H9pYvhR6M61pQvV1} - damage : string {Actor.npc.items.[].system.damageRolls.H9pYvhR6M61pQvV1.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.H9pYvhR6M61pQvV1.damageType} (same value: 'bludgeoning') - [HCUmAphnCHnJNPdU] : object {Actor.npc.items.[].system.damageRolls.HCUmAphnCHnJNPdU} - damage : string {Actor.npc.items.[].system.damageRolls.HCUmAphnCHnJNPdU.damage} (same value: '3d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.HCUmAphnCHnJNPdU.damageType} (same value: 'bludgeoning') - [HChwZViaKSQKxx6q] : object {Actor.npc.items.[].system.damageRolls.HChwZViaKSQKxx6q} - damage : string {Actor.npc.items.[].system.damageRolls.HChwZViaKSQKxx6q.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.HChwZViaKSQKxx6q.damageType} (same value: 'bludgeoning') - [HCsWzmdD5Kte7HEv] : object {Actor.npc.items.[].system.damageRolls.HCsWzmdD5Kte7HEv} - damage : string {Actor.npc.items.[].system.damageRolls.HCsWzmdD5Kte7HEv.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.HCsWzmdD5Kte7HEv.damageType} (same value: 'bludgeoning') - [HDnvsRX2UwbjzAAv] : object {Actor.npc.items.[].system.damageRolls.HDnvsRX2UwbjzAAv} - damage : string {Actor.npc.items.[].system.damageRolls.HDnvsRX2UwbjzAAv.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.HDnvsRX2UwbjzAAv.damageType} (same value: 'bludgeoning') - [HEzVPvvr9VEOD1ze] : object {Actor.npc.items.[].system.damageRolls.HEzVPvvr9VEOD1ze} - damage : string {Actor.npc.items.[].system.damageRolls.HEzVPvvr9VEOD1ze.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.HEzVPvvr9VEOD1ze.damageType} (same value: 'bludgeoning') - [HFgPs4Opq6psSac9] : object {Actor.npc.items.[].system.damageRolls.HFgPs4Opq6psSac9} - damage : string {Actor.npc.items.[].system.damageRolls.HFgPs4Opq6psSac9.damage} (same value: '3d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.HFgPs4Opq6psSac9.damageType} (same value: 'slashing') - [HHIqwpd1p4IhpwH7] : object {Actor.npc.items.[].system.damageRolls.HHIqwpd1p4IhpwH7} - damage : string {Actor.npc.items.[].system.damageRolls.HHIqwpd1p4IhpwH7.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.HHIqwpd1p4IhpwH7.damageType} (same value: 'slashing') - [HKHN9PNSd3oQOEYf] : object {Actor.npc.items.[].system.damageRolls.HKHN9PNSd3oQOEYf} - damage : string {Actor.npc.items.[].system.damageRolls.HKHN9PNSd3oQOEYf.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.HKHN9PNSd3oQOEYf.damageType} (same value: 'spirit') - [HKX1OjDtyERSMsKf] : object {Actor.npc.items.[].system.damageRolls.HKX1OjDtyERSMsKf} - damage : string {Actor.npc.items.[].system.damageRolls.HKX1OjDtyERSMsKf.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.HKX1OjDtyERSMsKf.damageType} (same value: 'piercing') - [HL7ygzfr8711VuZC] : object {Actor.npc.items.[].system.damageRolls.HL7ygzfr8711VuZC} - damage : string {Actor.npc.items.[].system.damageRolls.HL7ygzfr8711VuZC.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.HL7ygzfr8711VuZC.damageType} (same value: 'piercing') - [HLFhBibgtdlaV0NA] : object {Actor.npc.items.[].system.damageRolls.HLFhBibgtdlaV0NA} - damage : string {Actor.npc.items.[].system.damageRolls.HLFhBibgtdlaV0NA.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.HLFhBibgtdlaV0NA.damageType} (same value: 'bludgeoning') - [HLwKQsbStaaKKwTE] : object {Actor.npc.items.[].system.damageRolls.HLwKQsbStaaKKwTE} - damage : string {Actor.npc.items.[].system.damageRolls.HLwKQsbStaaKKwTE.damage} (same value: '4d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.HLwKQsbStaaKKwTE.damageType} (same value: 'bludgeoning') - [HMbndrzfMpCaGQne] : object {Actor.npc.items.[].system.damageRolls.HMbndrzfMpCaGQne} - category : string {Actor.npc.items.[].system.damageRolls.HMbndrzfMpCaGQne.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.HMbndrzfMpCaGQne.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.HMbndrzfMpCaGQne.damageType} (same value: 'acid') - [HMdx1ZKiAfKjNXuM] : object {Actor.npc.items.[].system.damageRolls.HMdx1ZKiAfKjNXuM} - damage : string {Actor.npc.items.[].system.damageRolls.HMdx1ZKiAfKjNXuM.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.HMdx1ZKiAfKjNXuM.damageType} (same value: 'bludgeoning') - [HO4DAfyO8W1ZH9IB] : object {Actor.npc.items.[].system.damageRolls.HO4DAfyO8W1ZH9IB} - damage : string {Actor.npc.items.[].system.damageRolls.HO4DAfyO8W1ZH9IB.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.HO4DAfyO8W1ZH9IB.damageType} (same value: 'bludgeoning') - [HOwpK0VXE8aDTeGC] : object {Actor.npc.items.[].system.damageRolls.HOwpK0VXE8aDTeGC} - damage : string {Actor.npc.items.[].system.damageRolls.HOwpK0VXE8aDTeGC.damage} (same value: '4d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.HOwpK0VXE8aDTeGC.damageType} (same value: 'bludgeoning') - [HPm3BFMGhKIOTgIc] : object {Actor.npc.items.[].system.damageRolls.HPm3BFMGhKIOTgIc} - damage : string {Actor.npc.items.[].system.damageRolls.HPm3BFMGhKIOTgIc.damage} (same value: '3d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.HPm3BFMGhKIOTgIc.damageType} (same value: 'piercing') - [HQ1q5xXhsihlEs8s] : object {Actor.npc.items.[].system.damageRolls.HQ1q5xXhsihlEs8s} - damage : string {Actor.npc.items.[].system.damageRolls.HQ1q5xXhsihlEs8s.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.HQ1q5xXhsihlEs8s.damageType} (same value: 'piercing') - [HRrczxtD4MkVqbVH] : object {Actor.npc.items.[].system.damageRolls.HRrczxtD4MkVqbVH} - damage : string {Actor.npc.items.[].system.damageRolls.HRrczxtD4MkVqbVH.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.HRrczxtD4MkVqbVH.damageType} (same value: 'piercing') - [HU40jhTuxiDh8gLJ] : object {Actor.npc.items.[].system.damageRolls.HU40jhTuxiDh8gLJ} - damage : string {Actor.npc.items.[].system.damageRolls.HU40jhTuxiDh8gLJ.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.HU40jhTuxiDh8gLJ.damageType} (same value: 'slashing') - [HXF1gYbpc0Og8907] : object {Actor.npc.items.[].system.damageRolls.HXF1gYbpc0Og8907} - damage : string {Actor.npc.items.[].system.damageRolls.HXF1gYbpc0Og8907.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.HXF1gYbpc0Og8907.damageType} (same value: 'bludgeoning') - [HYQXln9Ey5EioVMA] : object {Actor.npc.items.[].system.damageRolls.HYQXln9Ey5EioVMA} - damage : string {Actor.npc.items.[].system.damageRolls.HYQXln9Ey5EioVMA.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.HYQXln9Ey5EioVMA.damageType} (same value: 'bludgeoning') - [HYnAw4l6QM4W5nu7] : object {Actor.npc.items.[].system.damageRolls.HYnAw4l6QM4W5nu7} - category : string {Actor.npc.items.[].system.damageRolls.HYnAw4l6QM4W5nu7.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.HYnAw4l6QM4W5nu7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.HYnAw4l6QM4W5nu7.damageType} (same value: 'bleed') - [HYsFxwMZWaahQQ6N] : object {Actor.npc.items.[].system.damageRolls.HYsFxwMZWaahQQ6N} - damage : string {Actor.npc.items.[].system.damageRolls.HYsFxwMZWaahQQ6N.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.HYsFxwMZWaahQQ6N.damageType} (same value: 'bludgeoning') - [HcX9Z3ImId7x2uOG] : object {Actor.npc.items.[].system.damageRolls.HcX9Z3ImId7x2uOG} - damage : string {Actor.npc.items.[].system.damageRolls.HcX9Z3ImId7x2uOG.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.HcX9Z3ImId7x2uOG.damageType} (same value: 'slashing') - [HeS9zi0L7QCPYoAC] : object {Actor.npc.items.[].system.damageRolls.HeS9zi0L7QCPYoAC} - damage : string {Actor.npc.items.[].system.damageRolls.HeS9zi0L7QCPYoAC.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.HeS9zi0L7QCPYoAC.damageType} (same value: 'slashing') - [HfBgbCPswQOoQeMs] : object {Actor.npc.items.[].system.damageRolls.HfBgbCPswQOoQeMs} - damage : string {Actor.npc.items.[].system.damageRolls.HfBgbCPswQOoQeMs.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.HfBgbCPswQOoQeMs.damageType} (same value: 'force') - [Hg0fe2WFU2t7WX1h] : object {Actor.npc.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h} - damage : string {Actor.npc.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h.damageType} (same value: 'piercing') - [HgTlH61kxj17VMRE] : object {Actor.npc.items.[].system.damageRolls.HgTlH61kxj17VMRE} - damage : string {Actor.npc.items.[].system.damageRolls.HgTlH61kxj17VMRE.damage} (same value: '4d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.HgTlH61kxj17VMRE.damageType} (same value: 'piercing') - [HjlV2axw5x8sFTnl] : object {Actor.npc.items.[].system.damageRolls.HjlV2axw5x8sFTnl} - damage : string {Actor.npc.items.[].system.damageRolls.HjlV2axw5x8sFTnl.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.HjlV2axw5x8sFTnl.damageType} (same value: 'bludgeoning') - [HkTBONnY9Zp3lSv0] : object {Actor.npc.items.[].system.damageRolls.HkTBONnY9Zp3lSv0} - damage : string {Actor.npc.items.[].system.damageRolls.HkTBONnY9Zp3lSv0.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.HkTBONnY9Zp3lSv0.damageType} (same value: 'fire') - [HmvwyFIxyjizNgiB] : object {Actor.npc.items.[].system.damageRolls.HmvwyFIxyjizNgiB} - damage : string {Actor.npc.items.[].system.damageRolls.HmvwyFIxyjizNgiB.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.HmvwyFIxyjizNgiB.damageType} (same value: 'piercing') - [HnT1aQ9ez0pexq1P] : object {Actor.npc.items.[].system.damageRolls.HnT1aQ9ez0pexq1P} - damage : string {Actor.npc.items.[].system.damageRolls.HnT1aQ9ez0pexq1P.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.HnT1aQ9ez0pexq1P.damageType} (same value: 'piercing') - [Ho1y291IIc91UyAh] : object {Actor.npc.items.[].system.damageRolls.Ho1y291IIc91UyAh} - damage : string {Actor.npc.items.[].system.damageRolls.Ho1y291IIc91UyAh.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.Ho1y291IIc91UyAh.damageType} (same value: 'piercing') - [HopQ3tTh53bncqCW] : object {Actor.npc.items.[].system.damageRolls.HopQ3tTh53bncqCW} - damage : string {Actor.npc.items.[].system.damageRolls.HopQ3tTh53bncqCW.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.HopQ3tTh53bncqCW.damageType} (same value: 'bludgeoning') - [HpVZa1Yk9imLndHG] : object {Actor.npc.items.[].system.damageRolls.HpVZa1Yk9imLndHG} - damage : string {Actor.npc.items.[].system.damageRolls.HpVZa1Yk9imLndHG.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.HpVZa1Yk9imLndHG.damageType} (same value: 'bludgeoning') - [HpouLPT8AKL54hoj] : object {Actor.npc.items.[].system.damageRolls.HpouLPT8AKL54hoj} - damage : string {Actor.npc.items.[].system.damageRolls.HpouLPT8AKL54hoj.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.HpouLPT8AKL54hoj.damageType} (same value: 'bludgeoning') - [HqWDIZMzlnPJb3ng] : object {Actor.npc.items.[].system.damageRolls.HqWDIZMzlnPJb3ng} - category : string {Actor.npc.items.[].system.damageRolls.HqWDIZMzlnPJb3ng.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.HqWDIZMzlnPJb3ng.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.HqWDIZMzlnPJb3ng.damageType} (same value: 'bleed') - [Hru4cvCaGnlrQ1xi] : object {Actor.npc.items.[].system.damageRolls.Hru4cvCaGnlrQ1xi} - damage : string {Actor.npc.items.[].system.damageRolls.Hru4cvCaGnlrQ1xi.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Hru4cvCaGnlrQ1xi.damageType} (same value: 'piercing') - [HtLC2II64MrUmLSJ] : object {Actor.npc.items.[].system.damageRolls.HtLC2II64MrUmLSJ} - damage : string {Actor.npc.items.[].system.damageRolls.HtLC2II64MrUmLSJ.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.HtLC2II64MrUmLSJ.damageType} (same value: 'fire') - [HtakWRmx8gCldD6j] : object {Actor.npc.items.[].system.damageRolls.HtakWRmx8gCldD6j} - damage : string {Actor.npc.items.[].system.damageRolls.HtakWRmx8gCldD6j.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.HtakWRmx8gCldD6j.damageType} (same value: 'bludgeoning') - [Hvh8j7qLykmuABPe] : object {Actor.npc.items.[].system.damageRolls.Hvh8j7qLykmuABPe} - damage : string {Actor.npc.items.[].system.damageRolls.Hvh8j7qLykmuABPe.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Hvh8j7qLykmuABPe.damageType} (same value: 'piercing') - [HwA3QGkdnSrwah1N] : object {Actor.npc.items.[].system.damageRolls.HwA3QGkdnSrwah1N} - damage : string {Actor.npc.items.[].system.damageRolls.HwA3QGkdnSrwah1N.damage} (same value: '2d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.HwA3QGkdnSrwah1N.damageType} (same value: 'piercing') - [HxkT1IiD0DxFLsZs] : object {Actor.npc.items.[].system.damageRolls.HxkT1IiD0DxFLsZs} - damage : string {Actor.npc.items.[].system.damageRolls.HxkT1IiD0DxFLsZs.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.HxkT1IiD0DxFLsZs.damageType} (same value: 'acid') - [Hynrwq6wZVlIzB7b] : object {Actor.npc.items.[].system.damageRolls.Hynrwq6wZVlIzB7b} - damage : string {Actor.npc.items.[].system.damageRolls.Hynrwq6wZVlIzB7b.damage} (same value: '3d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.Hynrwq6wZVlIzB7b.damageType} (same value: 'bludgeoning') - [Hzt7oklYlxHygb0q] : object {Actor.npc.items.[].system.damageRolls.Hzt7oklYlxHygb0q} - damage : string {Actor.npc.items.[].system.damageRolls.Hzt7oklYlxHygb0q.damage} (2 different values) - '4d6+7' (x1) - '3d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Hzt7oklYlxHygb0q.damageType} (same value: 'mental') - [I370EEVS1uid2ufX] : object {Actor.npc.items.[].system.damageRolls.I370EEVS1uid2ufX} - damage : string {Actor.npc.items.[].system.damageRolls.I370EEVS1uid2ufX.damage} (same value: '3d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.I370EEVS1uid2ufX.damageType} (same value: 'piercing') - [I3dzVK8dT2y3xeeS] : object {Actor.npc.items.[].system.damageRolls.I3dzVK8dT2y3xeeS} - damage : string {Actor.npc.items.[].system.damageRolls.I3dzVK8dT2y3xeeS.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.I3dzVK8dT2y3xeeS.damageType} (same value: 'piercing') - [I4nYnKQYoWoFOJqH] : object {Actor.npc.items.[].system.damageRolls.I4nYnKQYoWoFOJqH} - damage : string {Actor.npc.items.[].system.damageRolls.I4nYnKQYoWoFOJqH.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.I4nYnKQYoWoFOJqH.damageType} (same value: 'void') - [I7no81tWSWoEAHG8] : object {Actor.npc.items.[].system.damageRolls.I7no81tWSWoEAHG8} - damage : string {Actor.npc.items.[].system.damageRolls.I7no81tWSWoEAHG8.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.I7no81tWSWoEAHG8.damageType} (same value: 'piercing') - [I8MdO16Xv2BRVHkv] : object {Actor.npc.items.[].system.damageRolls.I8MdO16Xv2BRVHkv} - damage : string {Actor.npc.items.[].system.damageRolls.I8MdO16Xv2BRVHkv.damage} (4 different values) - '2d4+7' (x2) - '2d4+9' (x1) - '2d4+6' (x1) - '2d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.I8MdO16Xv2BRVHkv.damageType} (same value: 'piercing') - [I8cNcN5SuvHtBByJ] : object {Actor.npc.items.[].system.damageRolls.I8cNcN5SuvHtBByJ} - damage : string {Actor.npc.items.[].system.damageRolls.I8cNcN5SuvHtBByJ.damage} (2 different values) - '1d4 + 5' (x1) - '1d4 + 7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.I8cNcN5SuvHtBByJ.damageType} (same value: 'piercing') - [IBzhsuh1kBNwv2os] : object {Actor.npc.items.[].system.damageRolls.IBzhsuh1kBNwv2os} - damage : string {Actor.npc.items.[].system.damageRolls.IBzhsuh1kBNwv2os.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.IBzhsuh1kBNwv2os.damageType} (same value: 'bludgeoning') - [IC8BLNxjLOxDZ5aV] : object {Actor.npc.items.[].system.damageRolls.IC8BLNxjLOxDZ5aV} - damage : string {Actor.npc.items.[].system.damageRolls.IC8BLNxjLOxDZ5aV.damage} (same value: '4d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.IC8BLNxjLOxDZ5aV.damageType} (same value: 'slashing') - [ID1sAuF9IgsmMIPn] : object {Actor.npc.items.[].system.damageRolls.ID1sAuF9IgsmMIPn} - damage : string {Actor.npc.items.[].system.damageRolls.ID1sAuF9IgsmMIPn.damage} (same value: '4d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.ID1sAuF9IgsmMIPn.damageType} (same value: 'bludgeoning') - [IDfL63hUSCW4X8pI] : object {Actor.npc.items.[].system.damageRolls.IDfL63hUSCW4X8pI} - damage : string {Actor.npc.items.[].system.damageRolls.IDfL63hUSCW4X8pI.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.IDfL63hUSCW4X8pI.damageType} (same value: 'piercing') - [IElzcVv8sjF8wMYp] : object {Actor.npc.items.[].system.damageRolls.IElzcVv8sjF8wMYp} - damage : string {Actor.npc.items.[].system.damageRolls.IElzcVv8sjF8wMYp.damage} (same value: '3d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.IElzcVv8sjF8wMYp.damageType} (same value: 'piercing') - [IG5RcLUNkpc3tgvh] : object {Actor.npc.items.[].system.damageRolls.IG5RcLUNkpc3tgvh} - damage : string {Actor.npc.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damageType} (same value: 'piercing') - [IGJPggDp3yyNOl1u] : object {Actor.npc.items.[].system.damageRolls.IGJPggDp3yyNOl1u} - damage : string {Actor.npc.items.[].system.damageRolls.IGJPggDp3yyNOl1u.damage} (2 different values) - '2d10+9' (x1) - '3d10+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.IGJPggDp3yyNOl1u.damageType} (same value: 'piercing') - [IHFKg4wkEQTp4wvM] : object {Actor.npc.items.[].system.damageRolls.IHFKg4wkEQTp4wvM} - damage : string {Actor.npc.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damageType} (same value: 'piercing') - [IJBWYQs4HcxtkUev] : object {Actor.npc.items.[].system.damageRolls.IJBWYQs4HcxtkUev} - category : string {Actor.npc.items.[].system.damageRolls.IJBWYQs4HcxtkUev.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.IJBWYQs4HcxtkUev.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.IJBWYQs4HcxtkUev.damageType} (same value: 'bleed') - [IKcmrVZ6jD2GFsm3] : object {Actor.npc.items.[].system.damageRolls.IKcmrVZ6jD2GFsm3} - damage : string {Actor.npc.items.[].system.damageRolls.IKcmrVZ6jD2GFsm3.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.IKcmrVZ6jD2GFsm3.damageType} (same value: 'piercing') - [IMAthVC1fdTGRmbw] : object {Actor.npc.items.[].system.damageRolls.IMAthVC1fdTGRmbw} - damage : string {Actor.npc.items.[].system.damageRolls.IMAthVC1fdTGRmbw.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.IMAthVC1fdTGRmbw.damageType} (same value: 'piercing') - [IPCXVQxh16sUjq7Y] : object {Actor.npc.items.[].system.damageRolls.IPCXVQxh16sUjq7Y} - damage : string {Actor.npc.items.[].system.damageRolls.IPCXVQxh16sUjq7Y.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.IPCXVQxh16sUjq7Y.damageType} (same value: 'slashing') - [IQVFR2vfInb9zKkb] : object {Actor.npc.items.[].system.damageRolls.IQVFR2vfInb9zKkb} - damage : string {Actor.npc.items.[].system.damageRolls.IQVFR2vfInb9zKkb.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.IQVFR2vfInb9zKkb.damageType} (same value: 'piercing') - [ISo2eBk6xUmFMnTa] : object {Actor.npc.items.[].system.damageRolls.ISo2eBk6xUmFMnTa} - damage : string {Actor.npc.items.[].system.damageRolls.ISo2eBk6xUmFMnTa.damage} (3 different values) - '1d4+3' (x2) - '1d4+6' (x1) - '1d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ISo2eBk6xUmFMnTa.damageType} (same value: 'piercing') - [IUa8gRVabCVG4EDb] : object {Actor.npc.items.[].system.damageRolls.IUa8gRVabCVG4EDb} - damage : string {Actor.npc.items.[].system.damageRolls.IUa8gRVabCVG4EDb.damage} (same value: '3d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.IUa8gRVabCVG4EDb.damageType} (same value: 'force') - [IVME0RJHRopRcCBS] : object {Actor.npc.items.[].system.damageRolls.IVME0RJHRopRcCBS} - damage : string {Actor.npc.items.[].system.damageRolls.IVME0RJHRopRcCBS.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.IVME0RJHRopRcCBS.damageType} (same value: 'bludgeoning') - [IVMyEU5RK6adGyNl] : object {Actor.npc.items.[].system.damageRolls.IVMyEU5RK6adGyNl} - damage : string {Actor.npc.items.[].system.damageRolls.IVMyEU5RK6adGyNl.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.IVMyEU5RK6adGyNl.damageType} (same value: 'acid') - [IWKqUSatiIyq1Dz3] : object {Actor.npc.items.[].system.damageRolls.IWKqUSatiIyq1Dz3} - damage : string {Actor.npc.items.[].system.damageRolls.IWKqUSatiIyq1Dz3.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.IWKqUSatiIyq1Dz3.damageType} (same value: 'force') - [IWkxKMbfaeCBda69] : object {Actor.npc.items.[].system.damageRolls.IWkxKMbfaeCBda69} - damage : string {Actor.npc.items.[].system.damageRolls.IWkxKMbfaeCBda69.damage} (same value: '2d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.IWkxKMbfaeCBda69.damageType} (same value: 'piercing') - [IYNNIIeB5ZyxBA16] : object {Actor.npc.items.[].system.damageRolls.IYNNIIeB5ZyxBA16} - damage : string {Actor.npc.items.[].system.damageRolls.IYNNIIeB5ZyxBA16.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.IYNNIIeB5ZyxBA16.damageType} (same value: 'piercing') - [IZUUtnc1efQkOanp] : object {Actor.npc.items.[].system.damageRolls.IZUUtnc1efQkOanp} - damage : string {Actor.npc.items.[].system.damageRolls.IZUUtnc1efQkOanp.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.IZUUtnc1efQkOanp.damageType} (same value: 'void') - [IadAulfCKPTvfQ9v] : object {Actor.npc.items.[].system.damageRolls.IadAulfCKPTvfQ9v} - damage : string {Actor.npc.items.[].system.damageRolls.IadAulfCKPTvfQ9v.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.IadAulfCKPTvfQ9v.damageType} (same value: 'piercing') - [IaoxkoygFqqAastw] : object {Actor.npc.items.[].system.damageRolls.IaoxkoygFqqAastw} - damage : string {Actor.npc.items.[].system.damageRolls.IaoxkoygFqqAastw.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.IaoxkoygFqqAastw.damageType} (same value: 'piercing') - [Iaypvt0p7UF54LCA] : object {Actor.npc.items.[].system.damageRolls.Iaypvt0p7UF54LCA} - damage : string {Actor.npc.items.[].system.damageRolls.Iaypvt0p7UF54LCA.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Iaypvt0p7UF54LCA.damageType} (same value: 'slashing') - [IbIXEXuMxMmNfKxd] : object {Actor.npc.items.[].system.damageRolls.IbIXEXuMxMmNfKxd} - damage : string {Actor.npc.items.[].system.damageRolls.IbIXEXuMxMmNfKxd.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.IbIXEXuMxMmNfKxd.damageType} (same value: 'acid') - [IbXg2tJR6n4ABaVq] : object {Actor.npc.items.[].system.damageRolls.IbXg2tJR6n4ABaVq} - damage : string {Actor.npc.items.[].system.damageRolls.IbXg2tJR6n4ABaVq.damage} (same value: '5d10') - damageType : string {Actor.npc.items.[].system.damageRolls.IbXg2tJR6n4ABaVq.damageType} (same value: 'void') - [IbiqUBJWIuUC20wo] : object {Actor.npc.items.[].system.damageRolls.IbiqUBJWIuUC20wo} - damage : string {Actor.npc.items.[].system.damageRolls.IbiqUBJWIuUC20wo.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.IbiqUBJWIuUC20wo.damageType} (same value: 'piercing') - [IddQS71Da21mwPHX] : object {Actor.npc.items.[].system.damageRolls.IddQS71Da21mwPHX} - damage : string {Actor.npc.items.[].system.damageRolls.IddQS71Da21mwPHX.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.IddQS71Da21mwPHX.damageType} (same value: 'bludgeoning') - [IdheuFOr5XoaExOj] : object {Actor.npc.items.[].system.damageRolls.IdheuFOr5XoaExOj} - damage : string {Actor.npc.items.[].system.damageRolls.IdheuFOr5XoaExOj.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.IdheuFOr5XoaExOj.damageType} (same value: 'slashing') - [IefstvgUCEPs4sE5] : object {Actor.npc.items.[].system.damageRolls.IefstvgUCEPs4sE5} - damage : string {Actor.npc.items.[].system.damageRolls.IefstvgUCEPs4sE5.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.IefstvgUCEPs4sE5.damageType} (same value: 'piercing') - [IfFWrSR2HVylatTp] : object {Actor.npc.items.[].system.damageRolls.IfFWrSR2HVylatTp} - damage : string {Actor.npc.items.[].system.damageRolls.IfFWrSR2HVylatTp.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.IfFWrSR2HVylatTp.damageType} (same value: 'piercing') - [IgIxZNl0r8QewRVq] : object {Actor.npc.items.[].system.damageRolls.IgIxZNl0r8QewRVq} - damage : string {Actor.npc.items.[].system.damageRolls.IgIxZNl0r8QewRVq.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.IgIxZNl0r8QewRVq.damageType} (same value: 'bludgeoning') - [IgUQD8AoyPcjExJf] : object {Actor.npc.items.[].system.damageRolls.IgUQD8AoyPcjExJf} - damage : string {Actor.npc.items.[].system.damageRolls.IgUQD8AoyPcjExJf.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.IgUQD8AoyPcjExJf.damageType} (same value: 'acid') - [IjkQpKBxz5GLjyko] : object {Actor.npc.items.[].system.damageRolls.IjkQpKBxz5GLjyko} - damage : string {Actor.npc.items.[].system.damageRolls.IjkQpKBxz5GLjyko.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.IjkQpKBxz5GLjyko.damageType} (same value: 'void') - [IkzDW8MzDtXt8tIr] : object {Actor.npc.items.[].system.damageRolls.IkzDW8MzDtXt8tIr} - damage : string {Actor.npc.items.[].system.damageRolls.IkzDW8MzDtXt8tIr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.IkzDW8MzDtXt8tIr.damageType} (same value: 'poison') - [IlMbVOiVHx4bo4gs] : object {Actor.npc.items.[].system.damageRolls.IlMbVOiVHx4bo4gs} - category : string {Actor.npc.items.[].system.damageRolls.IlMbVOiVHx4bo4gs.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.IlMbVOiVHx4bo4gs.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.IlMbVOiVHx4bo4gs.damageType} (same value: 'bleed') - [IlkYqsq9CZiVyENd] : object {Actor.npc.items.[].system.damageRolls.IlkYqsq9CZiVyENd} - damage : string {Actor.npc.items.[].system.damageRolls.IlkYqsq9CZiVyENd.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.IlkYqsq9CZiVyENd.damageType} (same value: 'piercing') - [ImXwVUp2xboS0joV] : object {Actor.npc.items.[].system.damageRolls.ImXwVUp2xboS0joV} - damage : string {Actor.npc.items.[].system.damageRolls.ImXwVUp2xboS0joV.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ImXwVUp2xboS0joV.damageType} (same value: 'piercing') - [ImwiOYkfq38poOj9] : object {Actor.npc.items.[].system.damageRolls.ImwiOYkfq38poOj9} - damage : string {Actor.npc.items.[].system.damageRolls.ImwiOYkfq38poOj9.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ImwiOYkfq38poOj9.damageType} (same value: 'slashing') - [Io9RAF5Qi3PG6dpl] : object {Actor.npc.items.[].system.damageRolls.Io9RAF5Qi3PG6dpl} - damage : string {Actor.npc.items.[].system.damageRolls.Io9RAF5Qi3PG6dpl.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Io9RAF5Qi3PG6dpl.damageType} (same value: 'fire') - [IoKRXMopl4fYPk97] : object {Actor.npc.items.[].system.damageRolls.IoKRXMopl4fYPk97} - damage : string {Actor.npc.items.[].system.damageRolls.IoKRXMopl4fYPk97.damage} (same value: '3d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.IoKRXMopl4fYPk97.damageType} (same value: 'bludgeoning') - [IoWq4lT98bMyR2Ro] : object {Actor.npc.items.[].system.damageRolls.IoWq4lT98bMyR2Ro} - damage : string {Actor.npc.items.[].system.damageRolls.IoWq4lT98bMyR2Ro.damage} (2 different values) - '2d6+11' (x2) - '3d6+14' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.IoWq4lT98bMyR2Ro.damageType} (same value: 'slashing') - [Iojo7x3z1RrZWsEW] : object {Actor.npc.items.[].system.damageRolls.Iojo7x3z1RrZWsEW} - damage : string {Actor.npc.items.[].system.damageRolls.Iojo7x3z1RrZWsEW.damage} (2 different values) - '4d4+18' (x1) - '3d4+19' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Iojo7x3z1RrZWsEW.damageType} (same value: 'piercing') - [IqPPFPuRzp7Ln0k3] : object {Actor.npc.items.[].system.damageRolls.IqPPFPuRzp7Ln0k3} - damage : string {Actor.npc.items.[].system.damageRolls.IqPPFPuRzp7Ln0k3.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.IqPPFPuRzp7Ln0k3.damageType} (same value: 'bludgeoning') - [IrUVzmHYYcR1QuBQ] : object {Actor.npc.items.[].system.damageRolls.IrUVzmHYYcR1QuBQ} - damage : string {Actor.npc.items.[].system.damageRolls.IrUVzmHYYcR1QuBQ.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.IrUVzmHYYcR1QuBQ.damageType} (same value: 'piercing') - [Isa7ADI6V9jFe29b] : object {Actor.npc.items.[].system.damageRolls.Isa7ADI6V9jFe29b} - damage : string {Actor.npc.items.[].system.damageRolls.Isa7ADI6V9jFe29b.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Isa7ADI6V9jFe29b.damageType} (same value: 'bludgeoning') - [It0mGkwAg8vAnoVH] : object {Actor.npc.items.[].system.damageRolls.It0mGkwAg8vAnoVH} - damage : string {Actor.npc.items.[].system.damageRolls.It0mGkwAg8vAnoVH.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.It0mGkwAg8vAnoVH.damageType} (same value: 'slashing') - [IukkLt3lwM8zQnxy] : object {Actor.npc.items.[].system.damageRolls.IukkLt3lwM8zQnxy} - damage : string {Actor.npc.items.[].system.damageRolls.IukkLt3lwM8zQnxy.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.IukkLt3lwM8zQnxy.damageType} (same value: 'piercing') - [IvMRrHT86p66xkvl] : object {Actor.npc.items.[].system.damageRolls.IvMRrHT86p66xkvl} - damage : string {Actor.npc.items.[].system.damageRolls.IvMRrHT86p66xkvl.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.IvMRrHT86p66xkvl.damageType} (same value: 'piercing') - [J0LQFWklc4HlSkfn] : object {Actor.npc.items.[].system.damageRolls.J0LQFWklc4HlSkfn} - damage : string {Actor.npc.items.[].system.damageRolls.J0LQFWklc4HlSkfn.damage} (same value: '3d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.J0LQFWklc4HlSkfn.damageType} (same value: 'piercing') - [J0Tos4MCFfOhAEdx] : object {Actor.npc.items.[].system.damageRolls.J0Tos4MCFfOhAEdx} - damage : string {Actor.npc.items.[].system.damageRolls.J0Tos4MCFfOhAEdx.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.J0Tos4MCFfOhAEdx.damageType} (same value: 'piercing') - [J1rREOuslQ4HX4CI] : object {Actor.npc.items.[].system.damageRolls.J1rREOuslQ4HX4CI} - damage : string {Actor.npc.items.[].system.damageRolls.J1rREOuslQ4HX4CI.damage} (same value: '3d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.J1rREOuslQ4HX4CI.damageType} (same value: 'fire') - [J1wZjWLpbuBCsAsY] : object {Actor.npc.items.[].system.damageRolls.J1wZjWLpbuBCsAsY} - damage : string {Actor.npc.items.[].system.damageRolls.J1wZjWLpbuBCsAsY.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.J1wZjWLpbuBCsAsY.damageType} (same value: 'piercing') - [J3oHhDVguNiX0mH9] : object {Actor.npc.items.[].system.damageRolls.J3oHhDVguNiX0mH9} - category : string {Actor.npc.items.[].system.damageRolls.J3oHhDVguNiX0mH9.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.J3oHhDVguNiX0mH9.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.J3oHhDVguNiX0mH9.damageType} (same value: 'bleed') - [J9Kud5ZoKwVoNZy3] : object {Actor.npc.items.[].system.damageRolls.J9Kud5ZoKwVoNZy3} - damage : string {Actor.npc.items.[].system.damageRolls.J9Kud5ZoKwVoNZy3.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.J9Kud5ZoKwVoNZy3.damageType} (same value: 'fire') - [JB1ZbtqoTDedbRZt] : object {Actor.npc.items.[].system.damageRolls.JB1ZbtqoTDedbRZt} - category : string {Actor.npc.items.[].system.damageRolls.JB1ZbtqoTDedbRZt.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.JB1ZbtqoTDedbRZt.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.JB1ZbtqoTDedbRZt.damageType} (same value: 'bleed') - [JBn1ArSQZFVasOz4] : object {Actor.npc.items.[].system.damageRolls.JBn1ArSQZFVasOz4} - damage : string {Actor.npc.items.[].system.damageRolls.JBn1ArSQZFVasOz4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.JBn1ArSQZFVasOz4.damageType} (same value: 'void') - [JFusGKx5pDqFwX2j] : object {Actor.npc.items.[].system.damageRolls.JFusGKx5pDqFwX2j} - damage : string {Actor.npc.items.[].system.damageRolls.JFusGKx5pDqFwX2j.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.JFusGKx5pDqFwX2j.damageType} (same value: 'piercing') - [JGt7P1Qvs4NAlQZd] : object {Actor.npc.items.[].system.damageRolls.JGt7P1Qvs4NAlQZd} - damage : string {Actor.npc.items.[].system.damageRolls.JGt7P1Qvs4NAlQZd.damage} (same value: '4d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.JGt7P1Qvs4NAlQZd.damageType} (same value: 'piercing') - [JGvtvUunmweS6Ogw] : object {Actor.npc.items.[].system.damageRolls.JGvtvUunmweS6Ogw} - damage : string {Actor.npc.items.[].system.damageRolls.JGvtvUunmweS6Ogw.damage} (same value: '3d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.JGvtvUunmweS6Ogw.damageType} (same value: 'bludgeoning') - [JIHaFd27dG5OFpA9] : object {Actor.npc.items.[].system.damageRolls.JIHaFd27dG5OFpA9} - damage : string {Actor.npc.items.[].system.damageRolls.JIHaFd27dG5OFpA9.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.JIHaFd27dG5OFpA9.damageType} (same value: 'piercing') - [JJQwTeCvZPYUzNtV] : object {Actor.npc.items.[].system.damageRolls.JJQwTeCvZPYUzNtV} - damage : string {Actor.npc.items.[].system.damageRolls.JJQwTeCvZPYUzNtV.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.JJQwTeCvZPYUzNtV.damageType} (same value: 'slashing') - [JN2a9GWFSOvylOxj] : object {Actor.npc.items.[].system.damageRolls.JN2a9GWFSOvylOxj} - damage : string {Actor.npc.items.[].system.damageRolls.JN2a9GWFSOvylOxj.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.JN2a9GWFSOvylOxj.damageType} (same value: 'piercing') - [JNHezB2O4SwP1BHz] : object {Actor.npc.items.[].system.damageRolls.JNHezB2O4SwP1BHz} - damage : string {Actor.npc.items.[].system.damageRolls.JNHezB2O4SwP1BHz.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.JNHezB2O4SwP1BHz.damageType} (same value: 'piercing') - [JNk6eTnZOrcJIGhL] : object {Actor.npc.items.[].system.damageRolls.JNk6eTnZOrcJIGhL} - damage : string {Actor.npc.items.[].system.damageRolls.JNk6eTnZOrcJIGhL.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.JNk6eTnZOrcJIGhL.damageType} (same value: 'piercing') - [JNpt7Z7jMb6wB11r] : object {Actor.npc.items.[].system.damageRolls.JNpt7Z7jMb6wB11r} - damage : string {Actor.npc.items.[].system.damageRolls.JNpt7Z7jMb6wB11r.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.JNpt7Z7jMb6wB11r.damageType} (same value: 'cold') - [JPBqIvsdWpI3NbOz] : object {Actor.npc.items.[].system.damageRolls.JPBqIvsdWpI3NbOz} - damage : string {Actor.npc.items.[].system.damageRolls.JPBqIvsdWpI3NbOz.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.JPBqIvsdWpI3NbOz.damageType} (same value: 'piercing') - [JQWd9cMafRHPFFGi] : object {Actor.npc.items.[].system.damageRolls.JQWd9cMafRHPFFGi} - damage : string {Actor.npc.items.[].system.damageRolls.JQWd9cMafRHPFFGi.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.JQWd9cMafRHPFFGi.damageType} (same value: 'piercing') - [JRE3yR7PSiZe9TMf] : object {Actor.npc.items.[].system.damageRolls.JRE3yR7PSiZe9TMf} - damage : string {Actor.npc.items.[].system.damageRolls.JRE3yR7PSiZe9TMf.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.JRE3yR7PSiZe9TMf.damageType} (same value: 'piercing') - [JRPVu98gfvLxmEgN] : object {Actor.npc.items.[].system.damageRolls.JRPVu98gfvLxmEgN} - damage : string {Actor.npc.items.[].system.damageRolls.JRPVu98gfvLxmEgN.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.JRPVu98gfvLxmEgN.damageType} (same value: 'piercing') - [JRtnVRCrMad943zd] : object {Actor.npc.items.[].system.damageRolls.JRtnVRCrMad943zd} - damage : string {Actor.npc.items.[].system.damageRolls.JRtnVRCrMad943zd.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.JRtnVRCrMad943zd.damageType} (same value: 'void') - [JUuqS9XC0qnQEjxs] : object {Actor.npc.items.[].system.damageRolls.JUuqS9XC0qnQEjxs} - damage : string {Actor.npc.items.[].system.damageRolls.JUuqS9XC0qnQEjxs.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.JUuqS9XC0qnQEjxs.damageType} (same value: 'piercing') - [JV2x9OTpGwreDaRG] : object {Actor.npc.items.[].system.damageRolls.JV2x9OTpGwreDaRG} - damage : string {Actor.npc.items.[].system.damageRolls.JV2x9OTpGwreDaRG.damage} (same value: '1d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.JV2x9OTpGwreDaRG.damageType} (same value: 'slashing') - [JVRVRBlBaDkJ1gPp] : object {Actor.npc.items.[].system.damageRolls.JVRVRBlBaDkJ1gPp} - damage : string {Actor.npc.items.[].system.damageRolls.JVRVRBlBaDkJ1gPp.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.JVRVRBlBaDkJ1gPp.damageType} (same value: 'piercing') - [JVoSIYwvKuplXbRE] : object {Actor.npc.items.[].system.damageRolls.JVoSIYwvKuplXbRE} - damage : string {Actor.npc.items.[].system.damageRolls.JVoSIYwvKuplXbRE.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.JVoSIYwvKuplXbRE.damageType} (same value: 'slashing') - [JWCqCT5IIB2pO5vB] : object {Actor.npc.items.[].system.damageRolls.JWCqCT5IIB2pO5vB} - damage : string {Actor.npc.items.[].system.damageRolls.JWCqCT5IIB2pO5vB.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.JWCqCT5IIB2pO5vB.damageType} (same value: 'slashing') - [JXMO3vxcZBRrYXHs] : object {Actor.npc.items.[].system.damageRolls.JXMO3vxcZBRrYXHs} - damage : string {Actor.npc.items.[].system.damageRolls.JXMO3vxcZBRrYXHs.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.JXMO3vxcZBRrYXHs.damageType} (same value: 'piercing') - [Ja6rBKOJSJC3Wg0O] : object {Actor.npc.items.[].system.damageRolls.Ja6rBKOJSJC3Wg0O} - damage : string {Actor.npc.items.[].system.damageRolls.Ja6rBKOJSJC3Wg0O.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.Ja6rBKOJSJC3Wg0O.damageType} (same value: 'spirit') - [Jav7lrtaoBVe1l4M] : object {Actor.npc.items.[].system.damageRolls.Jav7lrtaoBVe1l4M} - damage : string {Actor.npc.items.[].system.damageRolls.Jav7lrtaoBVe1l4M.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Jav7lrtaoBVe1l4M.damageType} (same value: 'piercing') - [JiLgLP6ODoeWUJUc] : object {Actor.npc.items.[].system.damageRolls.JiLgLP6ODoeWUJUc} - damage : string {Actor.npc.items.[].system.damageRolls.JiLgLP6ODoeWUJUc.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.JiLgLP6ODoeWUJUc.damageType} (same value: 'piercing') - [Jihr1k0Igj6lojXf] : object {Actor.npc.items.[].system.damageRolls.Jihr1k0Igj6lojXf} - category : string {Actor.npc.items.[].system.damageRolls.Jihr1k0Igj6lojXf.category} (same value: 'precision') - damage : string {Actor.npc.items.[].system.damageRolls.Jihr1k0Igj6lojXf.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.Jihr1k0Igj6lojXf.damageType} (same value: 'piercing') - [JjqNkm4NF1y7fYby] : object {Actor.npc.items.[].system.damageRolls.JjqNkm4NF1y7fYby} - category : string {Actor.npc.items.[].system.damageRolls.JjqNkm4NF1y7fYby.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.JjqNkm4NF1y7fYby.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.JjqNkm4NF1y7fYby.damageType} (same value: 'bleed') - [JkZ3fI3JnFCuAUGM] : object {Actor.npc.items.[].system.damageRolls.JkZ3fI3JnFCuAUGM} - damage : string {Actor.npc.items.[].system.damageRolls.JkZ3fI3JnFCuAUGM.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.JkZ3fI3JnFCuAUGM.damageType} (same value: 'void') - [JlSTV1BTcAxIG0te] : object {Actor.npc.items.[].system.damageRolls.JlSTV1BTcAxIG0te} - damage : string {Actor.npc.items.[].system.damageRolls.JlSTV1BTcAxIG0te.damage} (same value: '2d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.JlSTV1BTcAxIG0te.damageType} (same value: 'slashing') - [Jm4TKDiQuyzn5HmD] : object {Actor.npc.items.[].system.damageRolls.Jm4TKDiQuyzn5HmD} - damage : string {Actor.npc.items.[].system.damageRolls.Jm4TKDiQuyzn5HmD.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.Jm4TKDiQuyzn5HmD.damageType} (same value: 'slashing') - [JmaXW4ekushYbcZS] : object {Actor.npc.items.[].system.damageRolls.JmaXW4ekushYbcZS} - damage : string {Actor.npc.items.[].system.damageRolls.JmaXW4ekushYbcZS.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.JmaXW4ekushYbcZS.damageType} (same value: 'sonic') - [JnSxiS3v5pqhbxtO] : object {Actor.npc.items.[].system.damageRolls.JnSxiS3v5pqhbxtO} - damage : string {Actor.npc.items.[].system.damageRolls.JnSxiS3v5pqhbxtO.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.JnSxiS3v5pqhbxtO.damageType} (same value: 'slashing') - [JnU8ph3h5lfebY5E] : object {Actor.npc.items.[].system.damageRolls.JnU8ph3h5lfebY5E} - damage : string {Actor.npc.items.[].system.damageRolls.JnU8ph3h5lfebY5E.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.JnU8ph3h5lfebY5E.damageType} (same value: 'piercing') - [JnXR0lxvjREjjpyh] : object {Actor.npc.items.[].system.damageRolls.JnXR0lxvjREjjpyh} - damage : string {Actor.npc.items.[].system.damageRolls.JnXR0lxvjREjjpyh.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.JnXR0lxvjREjjpyh.damageType} (same value: 'bludgeoning') - [JoKAwmak1WD4faYo] : object {Actor.npc.items.[].system.damageRolls.JoKAwmak1WD4faYo} - damage : string {Actor.npc.items.[].system.damageRolls.JoKAwmak1WD4faYo.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.JoKAwmak1WD4faYo.damageType} (same value: 'piercing') - [JrJ68qHduNhdkgiw] : object {Actor.npc.items.[].system.damageRolls.JrJ68qHduNhdkgiw} - damage : string {Actor.npc.items.[].system.damageRolls.JrJ68qHduNhdkgiw.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.JrJ68qHduNhdkgiw.damageType} (same value: 'piercing') - [JsFsxC7YSF93BwV8] : object {Actor.npc.items.[].system.damageRolls.JsFsxC7YSF93BwV8} - damage : string {Actor.npc.items.[].system.damageRolls.JsFsxC7YSF93BwV8.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.JsFsxC7YSF93BwV8.damageType} (same value: 'slashing') - [JsWcmQm6J4J1S7R9] : object {Actor.npc.items.[].system.damageRolls.JsWcmQm6J4J1S7R9} - damage : string {Actor.npc.items.[].system.damageRolls.JsWcmQm6J4J1S7R9.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.JsWcmQm6J4J1S7R9.damageType} (same value: 'piercing') - [JvY6ZS7dCmoVrPKd] : object {Actor.npc.items.[].system.damageRolls.JvY6ZS7dCmoVrPKd} - damage : string {Actor.npc.items.[].system.damageRolls.JvY6ZS7dCmoVrPKd.damage} (3 different values) - '3d8+17' (x3) - '3d8+11' (x2) - '2d8+8' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.JvY6ZS7dCmoVrPKd.damageType} (same value: 'piercing') - [JvZGUwteogfq6ZBn] : object {Actor.npc.items.[].system.damageRolls.JvZGUwteogfq6ZBn} - damage : string {Actor.npc.items.[].system.damageRolls.JvZGUwteogfq6ZBn.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.JvZGUwteogfq6ZBn.damageType} (same value: 'slashing') - [JwDlv0NmLQikonCY] : object {Actor.npc.items.[].system.damageRolls.JwDlv0NmLQikonCY} - damage : string {Actor.npc.items.[].system.damageRolls.JwDlv0NmLQikonCY.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.JwDlv0NmLQikonCY.damageType} (same value: 'piercing') - [Jyb8vTEQu0MQ32Yf] : object {Actor.npc.items.[].system.damageRolls.Jyb8vTEQu0MQ32Yf} - damage : string {Actor.npc.items.[].system.damageRolls.Jyb8vTEQu0MQ32Yf.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.Jyb8vTEQu0MQ32Yf.damageType} (same value: 'slashing') - [K2keTUhMd4lrkJkV] : object {Actor.npc.items.[].system.damageRolls.K2keTUhMd4lrkJkV} - damage : string {Actor.npc.items.[].system.damageRolls.K2keTUhMd4lrkJkV.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.K2keTUhMd4lrkJkV.damageType} (same value: 'force') - [K4fFMyTkNCAeUBp3] : object {Actor.npc.items.[].system.damageRolls.K4fFMyTkNCAeUBp3} - damage : string {Actor.npc.items.[].system.damageRolls.K4fFMyTkNCAeUBp3.damage} (same value: '3d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.K4fFMyTkNCAeUBp3.damageType} (same value: 'force') - [K59x1p9jbAV1tQP4] : object {Actor.npc.items.[].system.damageRolls.K59x1p9jbAV1tQP4} - damage : string {Actor.npc.items.[].system.damageRolls.K59x1p9jbAV1tQP4.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.K59x1p9jbAV1tQP4.damageType} (same value: 'slashing') - [K6j1pIncbw9RsXHN] : object {Actor.npc.items.[].system.damageRolls.K6j1pIncbw9RsXHN} - damage : string {Actor.npc.items.[].system.damageRolls.K6j1pIncbw9RsXHN.damage} (same value: '3d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.K6j1pIncbw9RsXHN.damageType} (same value: 'piercing') - [K83oC8kPsTXI5Rti] : object {Actor.npc.items.[].system.damageRolls.K83oC8kPsTXI5Rti} - damage : string {Actor.npc.items.[].system.damageRolls.K83oC8kPsTXI5Rti.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.K83oC8kPsTXI5Rti.damageType} (same value: 'slashing') - [K9aGmXFyEy2mfG7W] : object {Actor.npc.items.[].system.damageRolls.K9aGmXFyEy2mfG7W} - damage : string {Actor.npc.items.[].system.damageRolls.K9aGmXFyEy2mfG7W.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.K9aGmXFyEy2mfG7W.damageType} (same value: 'slashing') - [KACwSG96Zcth1a0r] : object {Actor.npc.items.[].system.damageRolls.KACwSG96Zcth1a0r} - damage : string {Actor.npc.items.[].system.damageRolls.KACwSG96Zcth1a0r.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.KACwSG96Zcth1a0r.damageType} (same value: 'bludgeoning') - [KAUbmyXMDgBitm0k] : object {Actor.npc.items.[].system.damageRolls.KAUbmyXMDgBitm0k} - damage : string {Actor.npc.items.[].system.damageRolls.KAUbmyXMDgBitm0k.damage} (same value: '4d12') - damageType : string {Actor.npc.items.[].system.damageRolls.KAUbmyXMDgBitm0k.damageType} (same value: 'poison') - [KBPMQoZu6gGhLhJR] : object {Actor.npc.items.[].system.damageRolls.KBPMQoZu6gGhLhJR} - damage : string {Actor.npc.items.[].system.damageRolls.KBPMQoZu6gGhLhJR.damage} (2 different values) - '2d6+9' (x1) - '3d6+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.KBPMQoZu6gGhLhJR.damageType} (same value: 'piercing') - [KBeR3ZVWqh0Nr6or] : object {Actor.npc.items.[].system.damageRolls.KBeR3ZVWqh0Nr6or} - category : string {Actor.npc.items.[].system.damageRolls.KBeR3ZVWqh0Nr6or.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.KBeR3ZVWqh0Nr6or.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.KBeR3ZVWqh0Nr6or.damageType} (same value: 'acid') - [KD9UDsd3NqClFZuI] : object {Actor.npc.items.[].system.damageRolls.KD9UDsd3NqClFZuI} - damage : string {Actor.npc.items.[].system.damageRolls.KD9UDsd3NqClFZuI.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.KD9UDsd3NqClFZuI.damageType} (same value: 'slashing') - [KDHGtCdnMTwkLthj] : object {Actor.npc.items.[].system.damageRolls.KDHGtCdnMTwkLthj} - damage : string {Actor.npc.items.[].system.damageRolls.KDHGtCdnMTwkLthj.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.KDHGtCdnMTwkLthj.damageType} (same value: 'fire') - [KG99WsaBcGvr54ur] : object {Actor.npc.items.[].system.damageRolls.KG99WsaBcGvr54ur} - damage : string {Actor.npc.items.[].system.damageRolls.KG99WsaBcGvr54ur.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.KG99WsaBcGvr54ur.damageType} (same value: 'bludgeoning') - [KGZYW6UT6K1k2SZO] : object {Actor.npc.items.[].system.damageRolls.KGZYW6UT6K1k2SZO} - damage : string {Actor.npc.items.[].system.damageRolls.KGZYW6UT6K1k2SZO.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.KGZYW6UT6K1k2SZO.damageType} (same value: 'piercing') - [KGz11Fos34BLBbNW] : object {Actor.npc.items.[].system.damageRolls.KGz11Fos34BLBbNW} - damage : string {Actor.npc.items.[].system.damageRolls.KGz11Fos34BLBbNW.damage} (same value: '2d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.KGz11Fos34BLBbNW.damageType} (same value: 'piercing') - [KHaEpHVHbj6GQil5] : object {Actor.npc.items.[].system.damageRolls.KHaEpHVHbj6GQil5} - damage : string {Actor.npc.items.[].system.damageRolls.KHaEpHVHbj6GQil5.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.KHaEpHVHbj6GQil5.damageType} (same value: 'slashing') - [KHocsRsW3QUnew84] : object {Actor.npc.items.[].system.damageRolls.KHocsRsW3QUnew84} - damage : string {Actor.npc.items.[].system.damageRolls.KHocsRsW3QUnew84.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.KHocsRsW3QUnew84.damageType} (same value: 'bludgeoning') - [KKUthperWMMB524D] : object {Actor.npc.items.[].system.damageRolls.KKUthperWMMB524D} - damage : string {Actor.npc.items.[].system.damageRolls.KKUthperWMMB524D.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.KKUthperWMMB524D.damageType} (same value: 'bludgeoning') - [KL6Jc7SgPn9nDVo3] : object {Actor.npc.items.[].system.damageRolls.KL6Jc7SgPn9nDVo3} - damage : string {Actor.npc.items.[].system.damageRolls.KL6Jc7SgPn9nDVo3.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.KL6Jc7SgPn9nDVo3.damageType} (same value: 'bludgeoning') - [KMGhkZmx92aNV5pF] : object {Actor.npc.items.[].system.damageRolls.KMGhkZmx92aNV5pF} - damage : string {Actor.npc.items.[].system.damageRolls.KMGhkZmx92aNV5pF.damage} (2 different values) - '4d8+18' (x1) - '3d8+19' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.KMGhkZmx92aNV5pF.damageType} (same value: 'slashing') - [KP1FF0S5UTuyp2dX] : object {Actor.npc.items.[].system.damageRolls.KP1FF0S5UTuyp2dX} - damage : string {Actor.npc.items.[].system.damageRolls.KP1FF0S5UTuyp2dX.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.KP1FF0S5UTuyp2dX.damageType} (same value: 'bludgeoning') - [KPS6G6j2le2Pz8aA] : object {Actor.npc.items.[].system.damageRolls.KPS6G6j2le2Pz8aA} - damage : string {Actor.npc.items.[].system.damageRolls.KPS6G6j2le2Pz8aA.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.KPS6G6j2le2Pz8aA.damageType} (same value: 'bludgeoning') - [KPqZTXfhnzxKi3hH] : object {Actor.npc.items.[].system.damageRolls.KPqZTXfhnzxKi3hH} - damage : string {Actor.npc.items.[].system.damageRolls.KPqZTXfhnzxKi3hH.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.KPqZTXfhnzxKi3hH.damageType} (same value: 'bludgeoning') - [KPzErEiUbhebF20M] : object {Actor.npc.items.[].system.damageRolls.KPzErEiUbhebF20M} - damage : string {Actor.npc.items.[].system.damageRolls.KPzErEiUbhebF20M.damage} (same value: '4d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.KPzErEiUbhebF20M.damageType} (same value: 'piercing') - [KQupaVhStV4ptPgu] : object {Actor.npc.items.[].system.damageRolls.KQupaVhStV4ptPgu} - damage : string {Actor.npc.items.[].system.damageRolls.KQupaVhStV4ptPgu.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.KQupaVhStV4ptPgu.damageType} (same value: 'piercing') - [KSCrl83KtRCpYnTB] : object {Actor.npc.items.[].system.damageRolls.KSCrl83KtRCpYnTB} - damage : string {Actor.npc.items.[].system.damageRolls.KSCrl83KtRCpYnTB.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.KSCrl83KtRCpYnTB.damageType} (same value: 'bludgeoning') - [KT2TfU2LsVbgSCzv] : object {Actor.npc.items.[].system.damageRolls.KT2TfU2LsVbgSCzv} - damage : string {Actor.npc.items.[].system.damageRolls.KT2TfU2LsVbgSCzv.damage} (2 different values) - '3d8+10' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.KT2TfU2LsVbgSCzv.damageType} (same value: 'slashing') - [KVfsGV6uBwEDlInF] : object {Actor.npc.items.[].system.damageRolls.KVfsGV6uBwEDlInF} - damage : string {Actor.npc.items.[].system.damageRolls.KVfsGV6uBwEDlInF.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.KVfsGV6uBwEDlInF.damageType} (same value: 'spirit') - [KY5G9IIsarF6y2Ax] : object {Actor.npc.items.[].system.damageRolls.KY5G9IIsarF6y2Ax} - damage : string {Actor.npc.items.[].system.damageRolls.KY5G9IIsarF6y2Ax.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.KY5G9IIsarF6y2Ax.damageType} (same value: 'bludgeoning') - [KZaM9RnNLNJlhDnU] : object {Actor.npc.items.[].system.damageRolls.KZaM9RnNLNJlhDnU} - damage : string {Actor.npc.items.[].system.damageRolls.KZaM9RnNLNJlhDnU.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.KZaM9RnNLNJlhDnU.damageType} (same value: 'bludgeoning') - [KaAV5pnYYbQvkjmQ] : object {Actor.npc.items.[].system.damageRolls.KaAV5pnYYbQvkjmQ} - damage : string {Actor.npc.items.[].system.damageRolls.KaAV5pnYYbQvkjmQ.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.KaAV5pnYYbQvkjmQ.damageType} (same value: 'bludgeoning') - [KaygKPNedSnziu1s] : object {Actor.npc.items.[].system.damageRolls.KaygKPNedSnziu1s} - category : string {Actor.npc.items.[].system.damageRolls.KaygKPNedSnziu1s.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.KaygKPNedSnziu1s.damage} (same value: '4d4') - damageType : string {Actor.npc.items.[].system.damageRolls.KaygKPNedSnziu1s.damageType} (same value: 'poison') - [KcNBTOWSazWsSWbg] : object {Actor.npc.items.[].system.damageRolls.KcNBTOWSazWsSWbg} - damage : string {Actor.npc.items.[].system.damageRolls.KcNBTOWSazWsSWbg.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.KcNBTOWSazWsSWbg.damageType} (same value: 'fire') - [KdCxyy3O0PbIYl5Y] : object {Actor.npc.items.[].system.damageRolls.KdCxyy3O0PbIYl5Y} - damage : string {Actor.npc.items.[].system.damageRolls.KdCxyy3O0PbIYl5Y.damage} (same value: '4d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.KdCxyy3O0PbIYl5Y.damageType} (same value: 'poison') - [KdxEycubQXk2Snkw] : object {Actor.npc.items.[].system.damageRolls.KdxEycubQXk2Snkw} - damage : string {Actor.npc.items.[].system.damageRolls.KdxEycubQXk2Snkw.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.KdxEycubQXk2Snkw.damageType} (same value: 'bludgeoning') - [KfFECxyQF0PYjpkn] : object {Actor.npc.items.[].system.damageRolls.KfFECxyQF0PYjpkn} - damage : string {Actor.npc.items.[].system.damageRolls.KfFECxyQF0PYjpkn.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.KfFECxyQF0PYjpkn.damageType} (same value: 'piercing') - [KfaGAqUyK2WvKGq4] : object {Actor.npc.items.[].system.damageRolls.KfaGAqUyK2WvKGq4} - damage : string {Actor.npc.items.[].system.damageRolls.KfaGAqUyK2WvKGq4.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.KfaGAqUyK2WvKGq4.damageType} (same value: 'slashing') - [KgHUvbNHeUlKbnzs] : object {Actor.npc.items.[].system.damageRolls.KgHUvbNHeUlKbnzs} - damage : string {Actor.npc.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damageType} (same value: 'slashing') - [Ki438EH4InhorhRP] : object {Actor.npc.items.[].system.damageRolls.Ki438EH4InhorhRP} - category : string {Actor.npc.items.[].system.damageRolls.Ki438EH4InhorhRP.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.Ki438EH4InhorhRP.damage} (same value: '7') - damageType : string {Actor.npc.items.[].system.damageRolls.Ki438EH4InhorhRP.damageType} (same value: 'sonic') - [KifvnmgxPbmiEb39] : object {Actor.npc.items.[].system.damageRolls.KifvnmgxPbmiEb39} - damage : string {Actor.npc.items.[].system.damageRolls.KifvnmgxPbmiEb39.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.KifvnmgxPbmiEb39.damageType} (same value: 'slashing') - [Kj9Od4mSG4dZ2AT3] : object {Actor.npc.items.[].system.damageRolls.Kj9Od4mSG4dZ2AT3} - damage : string {Actor.npc.items.[].system.damageRolls.Kj9Od4mSG4dZ2AT3.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Kj9Od4mSG4dZ2AT3.damageType} (same value: 'piercing') - [KjFVe56GqfvWV3GD] : object {Actor.npc.items.[].system.damageRolls.KjFVe56GqfvWV3GD} - damage : string {Actor.npc.items.[].system.damageRolls.KjFVe56GqfvWV3GD.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.KjFVe56GqfvWV3GD.damageType} (same value: 'piercing') - [Klbx5eLSI56zvPB4] : object {Actor.npc.items.[].system.damageRolls.Klbx5eLSI56zvPB4} - damage : string {Actor.npc.items.[].system.damageRolls.Klbx5eLSI56zvPB4.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.Klbx5eLSI56zvPB4.damageType} (same value: 'piercing') - [KoiZ99fIX4k9wwKd] : object {Actor.npc.items.[].system.damageRolls.KoiZ99fIX4k9wwKd} - damage : string {Actor.npc.items.[].system.damageRolls.KoiZ99fIX4k9wwKd.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.KoiZ99fIX4k9wwKd.damageType} (same value: 'piercing') - [KpfYqvm7Cihj5vut] : object {Actor.npc.items.[].system.damageRolls.KpfYqvm7Cihj5vut} - damage : string {Actor.npc.items.[].system.damageRolls.KpfYqvm7Cihj5vut.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.KpfYqvm7Cihj5vut.damageType} (same value: 'piercing') - [Kq0Ej932p4RJXKiO] : object {Actor.npc.items.[].system.damageRolls.Kq0Ej932p4RJXKiO} - damage : string {Actor.npc.items.[].system.damageRolls.Kq0Ej932p4RJXKiO.damage} (same value: '3d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Kq0Ej932p4RJXKiO.damageType} (same value: 'mental') - [Krzairz7CCScjY6M] : object {Actor.npc.items.[].system.damageRolls.Krzairz7CCScjY6M} - category : string {Actor.npc.items.[].system.damageRolls.Krzairz7CCScjY6M.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.Krzairz7CCScjY6M.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Krzairz7CCScjY6M.damageType} (same value: 'bleed') - [KsticSv6ssmr3B9a] : object {Actor.npc.items.[].system.damageRolls.KsticSv6ssmr3B9a} - damage : string {Actor.npc.items.[].system.damageRolls.KsticSv6ssmr3B9a.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.KsticSv6ssmr3B9a.damageType} (same value: 'poison') - [KunlCYk6uhNcCTwc] : object {Actor.npc.items.[].system.damageRolls.KunlCYk6uhNcCTwc} - category : string {Actor.npc.items.[].system.damageRolls.KunlCYk6uhNcCTwc.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.KunlCYk6uhNcCTwc.damage} (same value: '3') - damageType : string {Actor.npc.items.[].system.damageRolls.KunlCYk6uhNcCTwc.damageType} (same value: 'fire') - [KvDjFi61Aq8jVYGb] : object {Actor.npc.items.[].system.damageRolls.KvDjFi61Aq8jVYGb} - damage : string {Actor.npc.items.[].system.damageRolls.KvDjFi61Aq8jVYGb.damage} (same value: '4d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.KvDjFi61Aq8jVYGb.damageType} (same value: 'bludgeoning') - [KvOmTj8SJ8D1z0JI] : object {Actor.npc.items.[].system.damageRolls.KvOmTj8SJ8D1z0JI} - damage : string {Actor.npc.items.[].system.damageRolls.KvOmTj8SJ8D1z0JI.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.KvOmTj8SJ8D1z0JI.damageType} (same value: 'slashing') - [Kwaujv05uKknn8qO] : object {Actor.npc.items.[].system.damageRolls.Kwaujv05uKknn8qO} - damage : string {Actor.npc.items.[].system.damageRolls.Kwaujv05uKknn8qO.damage} (2 different values) - '2d8' (x1) - '3d6+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Kwaujv05uKknn8qO.damageType} (2 different values) - 'bleed' (x1) - 'piercing' (x1) - [KxZMg8P6KPeYGM34] : object {Actor.npc.items.[].system.damageRolls.KxZMg8P6KPeYGM34} - damage : string {Actor.npc.items.[].system.damageRolls.KxZMg8P6KPeYGM34.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.KxZMg8P6KPeYGM34.damageType} (same value: 'piercing') - [KyiPyKuLKs1GpGn9] : object {Actor.npc.items.[].system.damageRolls.KyiPyKuLKs1GpGn9} - damage : string {Actor.npc.items.[].system.damageRolls.KyiPyKuLKs1GpGn9.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.KyiPyKuLKs1GpGn9.damageType} (same value: 'bludgeoning') - [KzO8uILCQjojtrta] : object {Actor.npc.items.[].system.damageRolls.KzO8uILCQjojtrta} - damage : string {Actor.npc.items.[].system.damageRolls.KzO8uILCQjojtrta.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.KzO8uILCQjojtrta.damageType} (same value: 'slashing') - [L09rFa8Svn2GlZAI] : object {Actor.npc.items.[].system.damageRolls.L09rFa8Svn2GlZAI} - category : string {Actor.npc.items.[].system.damageRolls.L09rFa8Svn2GlZAI.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.L09rFa8Svn2GlZAI.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.L09rFa8Svn2GlZAI.damageType} (same value: 'bleed') - [L0GHDYhtKE8250vT] : object {Actor.npc.items.[].system.damageRolls.L0GHDYhtKE8250vT} - damage : string {Actor.npc.items.[].system.damageRolls.L0GHDYhtKE8250vT.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.L0GHDYhtKE8250vT.damageType} (same value: 'bludgeoning') - [L0pkWjYXoOcTYmrM] : object {Actor.npc.items.[].system.damageRolls.L0pkWjYXoOcTYmrM} - damage : string {Actor.npc.items.[].system.damageRolls.L0pkWjYXoOcTYmrM.damage} (2 different values) - '2d8+11' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.L0pkWjYXoOcTYmrM.damageType} (same value: 'bludgeoning') - [L1ulThnwsDrlPGsa] : object {Actor.npc.items.[].system.damageRolls.L1ulThnwsDrlPGsa} - damage : string {Actor.npc.items.[].system.damageRolls.L1ulThnwsDrlPGsa.damage} (same value: '2d8 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.L1ulThnwsDrlPGsa.damageType} (same value: 'bludgeoning') - [L2RSjS2UDPiOXEhF] : object {Actor.npc.items.[].system.damageRolls.L2RSjS2UDPiOXEhF} - damage : string {Actor.npc.items.[].system.damageRolls.L2RSjS2UDPiOXEhF.damage} (2 different values) - '1d4+8' (x1) - '1d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.L2RSjS2UDPiOXEhF.damageType} (same value: 'piercing') - [L4NCIIhsPDqjqd19] : object {Actor.npc.items.[].system.damageRolls.L4NCIIhsPDqjqd19} - damage : string {Actor.npc.items.[].system.damageRolls.L4NCIIhsPDqjqd19.damage} (2 different values) - '1d6 + 11' (x1) - '2d6 + 12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.L4NCIIhsPDqjqd19.damageType} (same value: 'piercing') - [L4k4IvXptBCN6L5P] : object {Actor.npc.items.[].system.damageRolls.L4k4IvXptBCN6L5P} - damage : string {Actor.npc.items.[].system.damageRolls.L4k4IvXptBCN6L5P.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.L4k4IvXptBCN6L5P.damageType} (same value: 'bludgeoning') - [L4q1kQvJ6qv3uOoo] : object {Actor.npc.items.[].system.damageRolls.L4q1kQvJ6qv3uOoo} - damage : string {Actor.npc.items.[].system.damageRolls.L4q1kQvJ6qv3uOoo.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.L4q1kQvJ6qv3uOoo.damageType} (same value: 'bludgeoning') - [L5SYj3MsELfB7Pmn] : object {Actor.npc.items.[].system.damageRolls.L5SYj3MsELfB7Pmn} - damage : string {Actor.npc.items.[].system.damageRolls.L5SYj3MsELfB7Pmn.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.L5SYj3MsELfB7Pmn.damageType} (same value: 'slashing') - [L5iNoIZBVbe6alfA] : object {Actor.npc.items.[].system.damageRolls.L5iNoIZBVbe6alfA} - damage : string {Actor.npc.items.[].system.damageRolls.L5iNoIZBVbe6alfA.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.L5iNoIZBVbe6alfA.damageType} (same value: 'piercing') - [L89PV9Ij3Ryx6JjN] : object {Actor.npc.items.[].system.damageRolls.L89PV9Ij3Ryx6JjN} - damage : string {Actor.npc.items.[].system.damageRolls.L89PV9Ij3Ryx6JjN.damage} (2 different values) - '2d6+7' (x1) - '2d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.L89PV9Ij3Ryx6JjN.damageType} (same value: 'slashing') - [LBwOhnQpg7HxhtJQ] : object {Actor.npc.items.[].system.damageRolls.LBwOhnQpg7HxhtJQ} - damage : string {Actor.npc.items.[].system.damageRolls.LBwOhnQpg7HxhtJQ.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.LBwOhnQpg7HxhtJQ.damageType} (same value: 'slashing') - [LCZmDWBCliVl8Hdh] : object {Actor.npc.items.[].system.damageRolls.LCZmDWBCliVl8Hdh} - damage : string {Actor.npc.items.[].system.damageRolls.LCZmDWBCliVl8Hdh.damage} (same value: '4d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.LCZmDWBCliVl8Hdh.damageType} (same value: 'bludgeoning') - [LCxn0DPiMdRjLrbR] : object {Actor.npc.items.[].system.damageRolls.LCxn0DPiMdRjLrbR} - damage : string {Actor.npc.items.[].system.damageRolls.LCxn0DPiMdRjLrbR.damage} (same value: '3d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.LCxn0DPiMdRjLrbR.damageType} (same value: 'bludgeoning') - [LDkBlZCgkyATJAfr] : object {Actor.npc.items.[].system.damageRolls.LDkBlZCgkyATJAfr} - damage : string {Actor.npc.items.[].system.damageRolls.LDkBlZCgkyATJAfr.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.LDkBlZCgkyATJAfr.damageType} (same value: 'piercing') - [LE7emFT6O78VmWo6] : object {Actor.npc.items.[].system.damageRolls.LE7emFT6O78VmWo6} - damage : string {Actor.npc.items.[].system.damageRolls.LE7emFT6O78VmWo6.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.LE7emFT6O78VmWo6.damageType} (same value: 'void') - [LF0LXrVdejR1Alvm] : object {Actor.npc.items.[].system.damageRolls.LF0LXrVdejR1Alvm} - damage : string {Actor.npc.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damageType} (same value: 'piercing') - [LF9ZE6QwEf2BY4fw] : object {Actor.npc.items.[].system.damageRolls.LF9ZE6QwEf2BY4fw} - damage : string {Actor.npc.items.[].system.damageRolls.LF9ZE6QwEf2BY4fw.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.LF9ZE6QwEf2BY4fw.damageType} (same value: 'bludgeoning') - [LGPVLdw5mChrwR6Q] : object {Actor.npc.items.[].system.damageRolls.LGPVLdw5mChrwR6Q} - damage : string {Actor.npc.items.[].system.damageRolls.LGPVLdw5mChrwR6Q.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.LGPVLdw5mChrwR6Q.damageType} (same value: 'bludgeoning') - [LGf2Scz1ZfbRPoEz] : object {Actor.npc.items.[].system.damageRolls.LGf2Scz1ZfbRPoEz} - damage : string {Actor.npc.items.[].system.damageRolls.LGf2Scz1ZfbRPoEz.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.LGf2Scz1ZfbRPoEz.damageType} (same value: 'piercing') - [LHmO9yaGBNsaIq6V] : object {Actor.npc.items.[].system.damageRolls.LHmO9yaGBNsaIq6V} - damage : string {Actor.npc.items.[].system.damageRolls.LHmO9yaGBNsaIq6V.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.LHmO9yaGBNsaIq6V.damageType} (same value: 'piercing') - [LJ0BHYEcExW9YAXY] : object {Actor.npc.items.[].system.damageRolls.LJ0BHYEcExW9YAXY} - damage : string {Actor.npc.items.[].system.damageRolls.LJ0BHYEcExW9YAXY.damage} (same value: '4d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.LJ0BHYEcExW9YAXY.damageType} (same value: 'slashing') - [LL5EC7HUs5lDWl4r] : object {Actor.npc.items.[].system.damageRolls.LL5EC7HUs5lDWl4r} - damage : string {Actor.npc.items.[].system.damageRolls.LL5EC7HUs5lDWl4r.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.LL5EC7HUs5lDWl4r.damageType} (same value: 'spirit') - [LLi6f5Nr8gGw33Vg] : object {Actor.npc.items.[].system.damageRolls.LLi6f5Nr8gGw33Vg} - category : string {Actor.npc.items.[].system.damageRolls.LLi6f5Nr8gGw33Vg.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.LLi6f5Nr8gGw33Vg.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.LLi6f5Nr8gGw33Vg.damageType} (same value: 'bleed') - [LLquxf1EbAdDKdts] : object {Actor.npc.items.[].system.damageRolls.LLquxf1EbAdDKdts} - damage : string {Actor.npc.items.[].system.damageRolls.LLquxf1EbAdDKdts.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.LLquxf1EbAdDKdts.damageType} (same value: 'slashing') - [LMZ9tOQ51Ij4BsZ7] : object {Actor.npc.items.[].system.damageRolls.LMZ9tOQ51Ij4BsZ7} - damage : string {Actor.npc.items.[].system.damageRolls.LMZ9tOQ51Ij4BsZ7.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.LMZ9tOQ51Ij4BsZ7.damageType} (same value: 'piercing') - [LNAeUl4MCBfGoDAE] : object {Actor.npc.items.[].system.damageRolls.LNAeUl4MCBfGoDAE} - damage : string {Actor.npc.items.[].system.damageRolls.LNAeUl4MCBfGoDAE.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.LNAeUl4MCBfGoDAE.damageType} (same value: 'slashing') - [LOUdbEuTac1Jop1D] : object {Actor.npc.items.[].system.damageRolls.LOUdbEuTac1Jop1D} - damage : string {Actor.npc.items.[].system.damageRolls.LOUdbEuTac1Jop1D.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.LOUdbEuTac1Jop1D.damageType} (same value: 'slashing') - [LOwAXb78eDHhHX2x] : object {Actor.npc.items.[].system.damageRolls.LOwAXb78eDHhHX2x} - damage : string {Actor.npc.items.[].system.damageRolls.LOwAXb78eDHhHX2x.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.LOwAXb78eDHhHX2x.damageType} (same value: 'bludgeoning') - [LZB34WCYWHwSyPGB] : object {Actor.npc.items.[].system.damageRolls.LZB34WCYWHwSyPGB} - damage : string {Actor.npc.items.[].system.damageRolls.LZB34WCYWHwSyPGB.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.LZB34WCYWHwSyPGB.damageType} (same value: 'bludgeoning') - [LZqh3o0qWeCwWczp] : object {Actor.npc.items.[].system.damageRolls.LZqh3o0qWeCwWczp} - damage : string {Actor.npc.items.[].system.damageRolls.LZqh3o0qWeCwWczp.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.LZqh3o0qWeCwWczp.damageType} (same value: 'bleed') - [LadNdVmKl8A4iUSb] : object {Actor.npc.items.[].system.damageRolls.LadNdVmKl8A4iUSb} - damage : string {Actor.npc.items.[].system.damageRolls.LadNdVmKl8A4iUSb.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.LadNdVmKl8A4iUSb.damageType} (same value: 'slashing') - [LevAweimhzzdMdw3] : object {Actor.npc.items.[].system.damageRolls.LevAweimhzzdMdw3} - damage : string {Actor.npc.items.[].system.damageRolls.LevAweimhzzdMdw3.damage} (2 different values) - '2d8+5' (x1) - '1d8+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.LevAweimhzzdMdw3.damageType} (same value: 'slashing') - [LfmeCHNiB9nB4aQN] : object {Actor.npc.items.[].system.damageRolls.LfmeCHNiB9nB4aQN} - damage : string {Actor.npc.items.[].system.damageRolls.LfmeCHNiB9nB4aQN.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.LfmeCHNiB9nB4aQN.damageType} (same value: 'electricity') - [LfyN05KVRGuVExy4] : object {Actor.npc.items.[].system.damageRolls.LfyN05KVRGuVExy4} - category : string {Actor.npc.items.[].system.damageRolls.LfyN05KVRGuVExy4.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.LfyN05KVRGuVExy4.damage} (same value: '10') - damageType : string {Actor.npc.items.[].system.damageRolls.LfyN05KVRGuVExy4.damageType} (same value: 'untyped') - [LgISzGTr2bCwrt1M] : object {Actor.npc.items.[].system.damageRolls.LgISzGTr2bCwrt1M} - damage : string {Actor.npc.items.[].system.damageRolls.LgISzGTr2bCwrt1M.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.LgISzGTr2bCwrt1M.damageType} (same value: 'acid') - [LjV4o4mtAf2hCxEg] : object {Actor.npc.items.[].system.damageRolls.LjV4o4mtAf2hCxEg} - damage : string {Actor.npc.items.[].system.damageRolls.LjV4o4mtAf2hCxEg.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.LjV4o4mtAf2hCxEg.damageType} (same value: 'bludgeoning') - [LjXxiaJiE4yc0tFk] : object {Actor.npc.items.[].system.damageRolls.LjXxiaJiE4yc0tFk} - damage : string {Actor.npc.items.[].system.damageRolls.LjXxiaJiE4yc0tFk.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.LjXxiaJiE4yc0tFk.damageType} (same value: 'slashing') - [LkoxzXbJGooiF09A] : object {Actor.npc.items.[].system.damageRolls.LkoxzXbJGooiF09A} - damage : string {Actor.npc.items.[].system.damageRolls.LkoxzXbJGooiF09A.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.LkoxzXbJGooiF09A.damageType} (same value: 'piercing') - [LluD43GZJApXarCh] : object {Actor.npc.items.[].system.damageRolls.LluD43GZJApXarCh} - damage : string {Actor.npc.items.[].system.damageRolls.LluD43GZJApXarCh.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.LluD43GZJApXarCh.damageType} (same value: 'piercing') - [Lm2pK5ej9BcbMsdO] : object {Actor.npc.items.[].system.damageRolls.Lm2pK5ej9BcbMsdO} - damage : string {Actor.npc.items.[].system.damageRolls.Lm2pK5ej9BcbMsdO.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.Lm2pK5ej9BcbMsdO.damageType} (same value: 'piercing') - [LpGJS8ZaDjtuML1o] : object {Actor.npc.items.[].system.damageRolls.LpGJS8ZaDjtuML1o} - damage : string {Actor.npc.items.[].system.damageRolls.LpGJS8ZaDjtuML1o.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.LpGJS8ZaDjtuML1o.damageType} (same value: 'slashing') - [Lq8KYXJuA5r3oTOS] : object {Actor.npc.items.[].system.damageRolls.Lq8KYXJuA5r3oTOS} - damage : string {Actor.npc.items.[].system.damageRolls.Lq8KYXJuA5r3oTOS.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Lq8KYXJuA5r3oTOS.damageType} (same value: 'bleed') - [LrPBDXBdcGCPNeMx] : object {Actor.npc.items.[].system.damageRolls.LrPBDXBdcGCPNeMx} - damage : string {Actor.npc.items.[].system.damageRolls.LrPBDXBdcGCPNeMx.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.LrPBDXBdcGCPNeMx.damageType} (same value: 'piercing') - [Lsf9GIWy7N4VeLyQ] : object {Actor.npc.items.[].system.damageRolls.Lsf9GIWy7N4VeLyQ} - damage : string {Actor.npc.items.[].system.damageRolls.Lsf9GIWy7N4VeLyQ.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Lsf9GIWy7N4VeLyQ.damageType} (same value: 'piercing') - [LtDDUTw7v7PEkLPk] : object {Actor.npc.items.[].system.damageRolls.LtDDUTw7v7PEkLPk} - damage : string {Actor.npc.items.[].system.damageRolls.LtDDUTw7v7PEkLPk.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.LtDDUTw7v7PEkLPk.damageType} (same value: 'piercing') - [LtcMrHbMzUUePYVA] : object {Actor.npc.items.[].system.damageRolls.LtcMrHbMzUUePYVA} - damage : string {Actor.npc.items.[].system.damageRolls.LtcMrHbMzUUePYVA.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.LtcMrHbMzUUePYVA.damageType} (same value: 'fire') - [Lthj9QDj0vexRTdZ] : object {Actor.npc.items.[].system.damageRolls.Lthj9QDj0vexRTdZ} - damage : string {Actor.npc.items.[].system.damageRolls.Lthj9QDj0vexRTdZ.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Lthj9QDj0vexRTdZ.damageType} (same value: 'bludgeoning') - [LuIRn0ThShqDhunC] : object {Actor.npc.items.[].system.damageRolls.LuIRn0ThShqDhunC} - damage : string {Actor.npc.items.[].system.damageRolls.LuIRn0ThShqDhunC.damage} (same value: '2d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.LuIRn0ThShqDhunC.damageType} (same value: 'slashing') - [LuYoNEEnnX117aTQ] : object {Actor.npc.items.[].system.damageRolls.LuYoNEEnnX117aTQ} - damage : string {Actor.npc.items.[].system.damageRolls.LuYoNEEnnX117aTQ.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.LuYoNEEnnX117aTQ.damageType} (same value: 'slashing') - [Lukc4USEmqk1A1bG] : object {Actor.npc.items.[].system.damageRolls.Lukc4USEmqk1A1bG} - damage : string {Actor.npc.items.[].system.damageRolls.Lukc4USEmqk1A1bG.damage} (same value: '3d4+15') - damageType : string {Actor.npc.items.[].system.damageRolls.Lukc4USEmqk1A1bG.damageType} (same value: 'bludgeoning') - [LvjS1jZNr030kDC3] : object {Actor.npc.items.[].system.damageRolls.LvjS1jZNr030kDC3} - damage : string {Actor.npc.items.[].system.damageRolls.LvjS1jZNr030kDC3.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.LvjS1jZNr030kDC3.damageType} (same value: 'piercing') - [Ly2wHe08ry08sfl9] : object {Actor.npc.items.[].system.damageRolls.Ly2wHe08ry08sfl9} - damage : string {Actor.npc.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damageType} (same value: 'slashing') - [LyQntwEtY5yn2Jeb] : object {Actor.npc.items.[].system.damageRolls.LyQntwEtY5yn2Jeb} - damage : string {Actor.npc.items.[].system.damageRolls.LyQntwEtY5yn2Jeb.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.LyQntwEtY5yn2Jeb.damageType} (same value: 'piercing') - [Lzd3HxbUJMygn3HQ] : object {Actor.npc.items.[].system.damageRolls.Lzd3HxbUJMygn3HQ} - damage : string {Actor.npc.items.[].system.damageRolls.Lzd3HxbUJMygn3HQ.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.Lzd3HxbUJMygn3HQ.damageType} (same value: 'bludgeoning') - [M0f7DkBwy4qwsv4b] : object {Actor.npc.items.[].system.damageRolls.M0f7DkBwy4qwsv4b} - damage : string {Actor.npc.items.[].system.damageRolls.M0f7DkBwy4qwsv4b.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.M0f7DkBwy4qwsv4b.damageType} (same value: 'bludgeoning') - [M1B87lWA4rD5NXYp] : object {Actor.npc.items.[].system.damageRolls.M1B87lWA4rD5NXYp} - damage : string {Actor.npc.items.[].system.damageRolls.M1B87lWA4rD5NXYp.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.M1B87lWA4rD5NXYp.damageType} (same value: 'electricity') - [M2T93gXalrXCIE81] : object {Actor.npc.items.[].system.damageRolls.M2T93gXalrXCIE81} - damage : string {Actor.npc.items.[].system.damageRolls.M2T93gXalrXCIE81.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.M2T93gXalrXCIE81.damageType} (same value: 'piercing') - [M2gKPa4lTGtttOem] : object {Actor.npc.items.[].system.damageRolls.M2gKPa4lTGtttOem} - damage : string {Actor.npc.items.[].system.damageRolls.M2gKPa4lTGtttOem.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.M2gKPa4lTGtttOem.damageType} (same value: 'slashing') - [M3gu0rWBLwF6YiUx] : object {Actor.npc.items.[].system.damageRolls.M3gu0rWBLwF6YiUx} - damage : string {Actor.npc.items.[].system.damageRolls.M3gu0rWBLwF6YiUx.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.M3gu0rWBLwF6YiUx.damageType} (same value: 'piercing') - [M3j9EMRHXmkHHLVe] : object {Actor.npc.items.[].system.damageRolls.M3j9EMRHXmkHHLVe} - damage : string {Actor.npc.items.[].system.damageRolls.M3j9EMRHXmkHHLVe.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.M3j9EMRHXmkHHLVe.damageType} (same value: 'bludgeoning') - [M43mgkxeLSSrAZM8] : object {Actor.npc.items.[].system.damageRolls.M43mgkxeLSSrAZM8} - damage : string {Actor.npc.items.[].system.damageRolls.M43mgkxeLSSrAZM8.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.M43mgkxeLSSrAZM8.damageType} (same value: 'slashing') - [M6eK3F0MXXF5hfG5] : object {Actor.npc.items.[].system.damageRolls.M6eK3F0MXXF5hfG5} - damage : string {Actor.npc.items.[].system.damageRolls.M6eK3F0MXXF5hfG5.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.M6eK3F0MXXF5hfG5.damageType} (same value: 'piercing') - [M7Xj0kFMe0cOzXIg] : object {Actor.npc.items.[].system.damageRolls.M7Xj0kFMe0cOzXIg} - damage : string {Actor.npc.items.[].system.damageRolls.M7Xj0kFMe0cOzXIg.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.M7Xj0kFMe0cOzXIg.damageType} (same value: 'piercing') - [MA2QrMvNvaSVvl3o] : object {Actor.npc.items.[].system.damageRolls.MA2QrMvNvaSVvl3o} - damage : string {Actor.npc.items.[].system.damageRolls.MA2QrMvNvaSVvl3o.damage} (same value: '1d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.MA2QrMvNvaSVvl3o.damageType} (same value: 'bludgeoning') - [MBAzwk86UkYSbbjb] : object {Actor.npc.items.[].system.damageRolls.MBAzwk86UkYSbbjb} - damage : string {Actor.npc.items.[].system.damageRolls.MBAzwk86UkYSbbjb.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.MBAzwk86UkYSbbjb.damageType} (same value: 'slashing') - [MBouSYl7mIrMgizB] : object {Actor.npc.items.[].system.damageRolls.MBouSYl7mIrMgizB} - category : string {Actor.npc.items.[].system.damageRolls.MBouSYl7mIrMgizB.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.MBouSYl7mIrMgizB.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.MBouSYl7mIrMgizB.damageType} (same value: 'bleed') - [MCCxyc2WzhOl4u5i] : object {Actor.npc.items.[].system.damageRolls.MCCxyc2WzhOl4u5i} - damage : string {Actor.npc.items.[].system.damageRolls.MCCxyc2WzhOl4u5i.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.MCCxyc2WzhOl4u5i.damageType} (same value: 'piercing') - [MDqayK2PLShCZnux] : object {Actor.npc.items.[].system.damageRolls.MDqayK2PLShCZnux} - damage : string {Actor.npc.items.[].system.damageRolls.MDqayK2PLShCZnux.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.MDqayK2PLShCZnux.damageType} (same value: 'piercing') - [ME8Q4t51kV045Oql] : object {Actor.npc.items.[].system.damageRolls.ME8Q4t51kV045Oql} - damage : string {Actor.npc.items.[].system.damageRolls.ME8Q4t51kV045Oql.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ME8Q4t51kV045Oql.damageType} (same value: 'piercing') - [MELa5tM1PAV4EEGY] : object {Actor.npc.items.[].system.damageRolls.MELa5tM1PAV4EEGY} - damage : string {Actor.npc.items.[].system.damageRolls.MELa5tM1PAV4EEGY.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.MELa5tM1PAV4EEGY.damageType} (same value: 'slashing') - [MEWRnndX5KpKbykZ] : object {Actor.npc.items.[].system.damageRolls.MEWRnndX5KpKbykZ} - damage : string {Actor.npc.items.[].system.damageRolls.MEWRnndX5KpKbykZ.damage} (same value: '5d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.MEWRnndX5KpKbykZ.damageType} (same value: 'bludgeoning') - [MHiKCxSFrY0n1Xzj] : object {Actor.npc.items.[].system.damageRolls.MHiKCxSFrY0n1Xzj} - damage : string {Actor.npc.items.[].system.damageRolls.MHiKCxSFrY0n1Xzj.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.MHiKCxSFrY0n1Xzj.damageType} (same value: 'slashing') - [MHyvQzlEzMNn3WpW] : object {Actor.npc.items.[].system.damageRolls.MHyvQzlEzMNn3WpW} - damage : string {Actor.npc.items.[].system.damageRolls.MHyvQzlEzMNn3WpW.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.MHyvQzlEzMNn3WpW.damageType} (same value: 'slashing') - [MJPSPz8dOocly0et] : object {Actor.npc.items.[].system.damageRolls.MJPSPz8dOocly0et} - damage : string {Actor.npc.items.[].system.damageRolls.MJPSPz8dOocly0et.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.MJPSPz8dOocly0et.damageType} (same value: 'piercing') - [MJtbHLt3OQSZN9BX] : object {Actor.npc.items.[].system.damageRolls.MJtbHLt3OQSZN9BX} - damage : string {Actor.npc.items.[].system.damageRolls.MJtbHLt3OQSZN9BX.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.MJtbHLt3OQSZN9BX.damageType} (same value: 'piercing') - [MK68M0hlAVLtYeRb] : object {Actor.npc.items.[].system.damageRolls.MK68M0hlAVLtYeRb} - damage : string {Actor.npc.items.[].system.damageRolls.MK68M0hlAVLtYeRb.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.MK68M0hlAVLtYeRb.damageType} (same value: 'bludgeoning') - [MLI7ItZ3tUmi1LgZ] : object {Actor.npc.items.[].system.damageRolls.MLI7ItZ3tUmi1LgZ} - damage : string {Actor.npc.items.[].system.damageRolls.MLI7ItZ3tUmi1LgZ.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.MLI7ItZ3tUmi1LgZ.damageType} (same value: 'force') - [MLeEbcg4hTDso6PX] : object {Actor.npc.items.[].system.damageRolls.MLeEbcg4hTDso6PX} - damage : string {Actor.npc.items.[].system.damageRolls.MLeEbcg4hTDso6PX.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.MLeEbcg4hTDso6PX.damageType} (same value: 'piercing') - [MO79aU0zkXXlhRMB] : object {Actor.npc.items.[].system.damageRolls.MO79aU0zkXXlhRMB} - damage : string {Actor.npc.items.[].system.damageRolls.MO79aU0zkXXlhRMB.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.MO79aU0zkXXlhRMB.damageType} (same value: 'force') - [MOPoVOoYYzHi5S9w] : object {Actor.npc.items.[].system.damageRolls.MOPoVOoYYzHi5S9w} - damage : string {Actor.npc.items.[].system.damageRolls.MOPoVOoYYzHi5S9w.damage} (same value: '1d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.MOPoVOoYYzHi5S9w.damageType} (same value: 'slashing') - [MR7Ur8Vba5cU6ga5] : object {Actor.npc.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5} - damage : string {Actor.npc.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damageType} (same value: 'piercing') - [MRA5NVVZiNR5uPSd] : object {Actor.npc.items.[].system.damageRolls.MRA5NVVZiNR5uPSd} - damage : string {Actor.npc.items.[].system.damageRolls.MRA5NVVZiNR5uPSd.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.MRA5NVVZiNR5uPSd.damageType} (same value: 'bludgeoning') - [MT2X8uhkdWJ6EKFO] : object {Actor.npc.items.[].system.damageRolls.MT2X8uhkdWJ6EKFO} - damage : string {Actor.npc.items.[].system.damageRolls.MT2X8uhkdWJ6EKFO.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.MT2X8uhkdWJ6EKFO.damageType} (same value: 'piercing') - [MVdGp4D7LJTqr4C1] : object {Actor.npc.items.[].system.damageRolls.MVdGp4D7LJTqr4C1} - damage : string {Actor.npc.items.[].system.damageRolls.MVdGp4D7LJTqr4C1.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.MVdGp4D7LJTqr4C1.damageType} (same value: 'piercing') - [MWuvoumbqik6KLQc] : object {Actor.npc.items.[].system.damageRolls.MWuvoumbqik6KLQc} - damage : string {Actor.npc.items.[].system.damageRolls.MWuvoumbqik6KLQc.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.MWuvoumbqik6KLQc.damageType} (same value: 'spirit') - [MXYunjjsnHVWzoMz] : object {Actor.npc.items.[].system.damageRolls.MXYunjjsnHVWzoMz} - damage : string {Actor.npc.items.[].system.damageRolls.MXYunjjsnHVWzoMz.damage} (same value: '4d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.MXYunjjsnHVWzoMz.damageType} (same value: 'bludgeoning') - [MYEAUS7C7zQuzEsj] : object {Actor.npc.items.[].system.damageRolls.MYEAUS7C7zQuzEsj} - damage : string {Actor.npc.items.[].system.damageRolls.MYEAUS7C7zQuzEsj.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.MYEAUS7C7zQuzEsj.damageType} (same value: 'piercing') - [MZblvx8x8I6v6pia] : object {Actor.npc.items.[].system.damageRolls.MZblvx8x8I6v6pia} - damage : string {Actor.npc.items.[].system.damageRolls.MZblvx8x8I6v6pia.damage} (same value: '3d10+19') - damageType : string {Actor.npc.items.[].system.damageRolls.MZblvx8x8I6v6pia.damageType} (same value: 'piercing') - [MbKaeKKNNQIZNwCq] : object {Actor.npc.items.[].system.damageRolls.MbKaeKKNNQIZNwCq} - damage : string {Actor.npc.items.[].system.damageRolls.MbKaeKKNNQIZNwCq.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.MbKaeKKNNQIZNwCq.damageType} (same value: 'fire') - [McGIvgBRQbdOZIX5] : object {Actor.npc.items.[].system.damageRolls.McGIvgBRQbdOZIX5} - damage : string {Actor.npc.items.[].system.damageRolls.McGIvgBRQbdOZIX5.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.McGIvgBRQbdOZIX5.damageType} (same value: 'spirit') - [McMrMoSJCVYBttU1] : object {Actor.npc.items.[].system.damageRolls.McMrMoSJCVYBttU1} - damage : string {Actor.npc.items.[].system.damageRolls.McMrMoSJCVYBttU1.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.McMrMoSJCVYBttU1.damageType} (same value: 'bludgeoning') - [MfFEsUVYX54Ja3Mg] : object {Actor.npc.items.[].system.damageRolls.MfFEsUVYX54Ja3Mg} - damage : string {Actor.npc.items.[].system.damageRolls.MfFEsUVYX54Ja3Mg.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.MfFEsUVYX54Ja3Mg.damageType} (same value: 'slashing') - [MgUOcOBV8IDsQPSa] : object {Actor.npc.items.[].system.damageRolls.MgUOcOBV8IDsQPSa} - damage : string {Actor.npc.items.[].system.damageRolls.MgUOcOBV8IDsQPSa.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.MgUOcOBV8IDsQPSa.damageType} (same value: 'piercing') - [MiGj5k4WSX1MP6kl] : object {Actor.npc.items.[].system.damageRolls.MiGj5k4WSX1MP6kl} - damage : string {Actor.npc.items.[].system.damageRolls.MiGj5k4WSX1MP6kl.damage} (same value: '5d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.MiGj5k4WSX1MP6kl.damageType} (same value: 'bludgeoning') - [Mlcj2tQhidPmBDUE] : object {Actor.npc.items.[].system.damageRolls.Mlcj2tQhidPmBDUE} - damage : string {Actor.npc.items.[].system.damageRolls.Mlcj2tQhidPmBDUE.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Mlcj2tQhidPmBDUE.damageType} (same value: 'sonic') - [MmBGkbAKCR1NyF1W] : object {Actor.npc.items.[].system.damageRolls.MmBGkbAKCR1NyF1W} - damage : string {Actor.npc.items.[].system.damageRolls.MmBGkbAKCR1NyF1W.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.MmBGkbAKCR1NyF1W.damageType} (same value: 'piercing') - [Mnaoa3YhxyoTAOBj] : object {Actor.npc.items.[].system.damageRolls.Mnaoa3YhxyoTAOBj} - damage : string {Actor.npc.items.[].system.damageRolls.Mnaoa3YhxyoTAOBj.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Mnaoa3YhxyoTAOBj.damageType} (same value: 'slashing') - [MniHuQzjo6uSFwff] : object {Actor.npc.items.[].system.damageRolls.MniHuQzjo6uSFwff} - damage : string {Actor.npc.items.[].system.damageRolls.MniHuQzjo6uSFwff.damage} (2 different values) - '1d4+2' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.MniHuQzjo6uSFwff.damageType} (2 different values) - 'piercing' (x1) - 'bludgeoning' (x1) - [Mr5qRtXCLJSL9rFh] : object {Actor.npc.items.[].system.damageRolls.Mr5qRtXCLJSL9rFh} - damage : string {Actor.npc.items.[].system.damageRolls.Mr5qRtXCLJSL9rFh.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Mr5qRtXCLJSL9rFh.damageType} (same value: 'bludgeoning') - [MrtPmVrzpsMru7Ye] : object {Actor.npc.items.[].system.damageRolls.MrtPmVrzpsMru7Ye} - damage : string {Actor.npc.items.[].system.damageRolls.MrtPmVrzpsMru7Ye.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.MrtPmVrzpsMru7Ye.damageType} (same value: 'piercing') - [MsUeXtbyMM31msSj] : object {Actor.npc.items.[].system.damageRolls.MsUeXtbyMM31msSj} - damage : string {Actor.npc.items.[].system.damageRolls.MsUeXtbyMM31msSj.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.MsUeXtbyMM31msSj.damageType} (same value: 'void') - [MsuzxajY5eKBHfXz] : object {Actor.npc.items.[].system.damageRolls.MsuzxajY5eKBHfXz} - damage : string {Actor.npc.items.[].system.damageRolls.MsuzxajY5eKBHfXz.damage} (2 different values) - '2d6+2' (x1) - '2d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.MsuzxajY5eKBHfXz.damageType} (same value: 'void') - [Mt5IAEmGL4n9oLAa] : object {Actor.npc.items.[].system.damageRolls.Mt5IAEmGL4n9oLAa} - damage : string {Actor.npc.items.[].system.damageRolls.Mt5IAEmGL4n9oLAa.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.Mt5IAEmGL4n9oLAa.damageType} (same value: 'bludgeoning') - [MthMxPEQvbTVzP8u] : object {Actor.npc.items.[].system.damageRolls.MthMxPEQvbTVzP8u} - category : string {Actor.npc.items.[].system.damageRolls.MthMxPEQvbTVzP8u.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.MthMxPEQvbTVzP8u.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.MthMxPEQvbTVzP8u.damageType} (same value: 'bleed') - [Mu0nQpYrhmvGpPno] : object {Actor.npc.items.[].system.damageRolls.Mu0nQpYrhmvGpPno} - category : string {Actor.npc.items.[].system.damageRolls.Mu0nQpYrhmvGpPno.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.Mu0nQpYrhmvGpPno.damage} (2 different values) - '4d8+14' (x1) - '4d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Mu0nQpYrhmvGpPno.damageType} (same value: 'piercing') - [MvZTIw5x6zxveesa] : object {Actor.npc.items.[].system.damageRolls.MvZTIw5x6zxveesa} - damage : string {Actor.npc.items.[].system.damageRolls.MvZTIw5x6zxveesa.damage} (same value: '4d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.MvZTIw5x6zxveesa.damageType} (same value: 'void') - [MvuIC2aSoeA1vqf2] : object {Actor.npc.items.[].system.damageRolls.MvuIC2aSoeA1vqf2} - damage : string {Actor.npc.items.[].system.damageRolls.MvuIC2aSoeA1vqf2.damage} (3 different values) - '3d12+11' (x2) - '4d12+18' (x2) - '2d12+10' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.MvuIC2aSoeA1vqf2.damageType} (same value: 'piercing') - [MwCprEAHWdMMAiN7] : object {Actor.npc.items.[].system.damageRolls.MwCprEAHWdMMAiN7} - damage : string {Actor.npc.items.[].system.damageRolls.MwCprEAHWdMMAiN7.damage} (same value: '3d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.MwCprEAHWdMMAiN7.damageType} (same value: 'piercing') - [MxDfQhHhU9BPnAq6] : object {Actor.npc.items.[].system.damageRolls.MxDfQhHhU9BPnAq6} - damage : string {Actor.npc.items.[].system.damageRolls.MxDfQhHhU9BPnAq6.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.MxDfQhHhU9BPnAq6.damageType} (same value: 'piercing') - [MxjIokFACGsGUZk3] : object {Actor.npc.items.[].system.damageRolls.MxjIokFACGsGUZk3} - damage : string {Actor.npc.items.[].system.damageRolls.MxjIokFACGsGUZk3.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.MxjIokFACGsGUZk3.damageType} (same value: 'bludgeoning') - [N1VSFrkNF5B4gf8D] : object {Actor.npc.items.[].system.damageRolls.N1VSFrkNF5B4gf8D} - damage : string {Actor.npc.items.[].system.damageRolls.N1VSFrkNF5B4gf8D.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.N1VSFrkNF5B4gf8D.damageType} (same value: 'electricity') - [N2tnVIh3YigIZQEL] : object {Actor.npc.items.[].system.damageRolls.N2tnVIh3YigIZQEL} - damage : string {Actor.npc.items.[].system.damageRolls.N2tnVIh3YigIZQEL.damage} (same value: '2d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.N2tnVIh3YigIZQEL.damageType} (same value: 'piercing') - [N3nHpYTbYlDvhNlX] : object {Actor.npc.items.[].system.damageRolls.N3nHpYTbYlDvhNlX} - damage : string {Actor.npc.items.[].system.damageRolls.N3nHpYTbYlDvhNlX.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.N3nHpYTbYlDvhNlX.damageType} (same value: 'acid') - [N5qlRvD4E15jymHD] : object {Actor.npc.items.[].system.damageRolls.N5qlRvD4E15jymHD} - damage : string {Actor.npc.items.[].system.damageRolls.N5qlRvD4E15jymHD.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.N5qlRvD4E15jymHD.damageType} (same value: 'poison') - [N6ubiFLxKP8xKV7x] : object {Actor.npc.items.[].system.damageRolls.N6ubiFLxKP8xKV7x} - damage : string {Actor.npc.items.[].system.damageRolls.N6ubiFLxKP8xKV7x.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.N6ubiFLxKP8xKV7x.damageType} (same value: 'piercing') - [NAq9h3kmDElZUUd7] : object {Actor.npc.items.[].system.damageRolls.NAq9h3kmDElZUUd7} - damage : string {Actor.npc.items.[].system.damageRolls.NAq9h3kmDElZUUd7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.NAq9h3kmDElZUUd7.damageType} (same value: 'spirit') - [NBtf8mdj2q0YFq6L] : object {Actor.npc.items.[].system.damageRolls.NBtf8mdj2q0YFq6L} - damage : string {Actor.npc.items.[].system.damageRolls.NBtf8mdj2q0YFq6L.damage} (same value: '3d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.NBtf8mdj2q0YFq6L.damageType} (same value: 'bludgeoning') - [NCmY586jUvutWFZt] : object {Actor.npc.items.[].system.damageRolls.NCmY586jUvutWFZt} - damage : string {Actor.npc.items.[].system.damageRolls.NCmY586jUvutWFZt.damage} (same value: '1d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.NCmY586jUvutWFZt.damageType} (same value: 'slashing') - [NDL805Bd1Aaf9CLB] : object {Actor.npc.items.[].system.damageRolls.NDL805Bd1Aaf9CLB} - damage : string {Actor.npc.items.[].system.damageRolls.NDL805Bd1Aaf9CLB.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.NDL805Bd1Aaf9CLB.damageType} (same value: 'bludgeoning') - [NDhgYJOwstwiogZ8] : object {Actor.npc.items.[].system.damageRolls.NDhgYJOwstwiogZ8} - damage : string {Actor.npc.items.[].system.damageRolls.NDhgYJOwstwiogZ8.damage} (2 different values) - '1d4-1' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.NDhgYJOwstwiogZ8.damageType} (same value: 'bludgeoning') - [NDsYJcZgvyCnREkD] : object {Actor.npc.items.[].system.damageRolls.NDsYJcZgvyCnREkD} - damage : string {Actor.npc.items.[].system.damageRolls.NDsYJcZgvyCnREkD.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.NDsYJcZgvyCnREkD.damageType} (same value: 'bludgeoning') - [NEZuSMyRujQZuzd6] : object {Actor.npc.items.[].system.damageRolls.NEZuSMyRujQZuzd6} - damage : string {Actor.npc.items.[].system.damageRolls.NEZuSMyRujQZuzd6.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.NEZuSMyRujQZuzd6.damageType} (same value: 'sonic') - [NEfBdxYJbuTbQ0uk] : object {Actor.npc.items.[].system.damageRolls.NEfBdxYJbuTbQ0uk} - damage : string {Actor.npc.items.[].system.damageRolls.NEfBdxYJbuTbQ0uk.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.NEfBdxYJbuTbQ0uk.damageType} (same value: 'slashing') - [NG8KXA02T3V6CX0b] : object {Actor.npc.items.[].system.damageRolls.NG8KXA02T3V6CX0b} - category : string {Actor.npc.items.[].system.damageRolls.NG8KXA02T3V6CX0b.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.NG8KXA02T3V6CX0b.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.NG8KXA02T3V6CX0b.damageType} (same value: 'spirit') - [NGxLtaIjHxw3v0XW] : object {Actor.npc.items.[].system.damageRolls.NGxLtaIjHxw3v0XW} - damage : string {Actor.npc.items.[].system.damageRolls.NGxLtaIjHxw3v0XW.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.NGxLtaIjHxw3v0XW.damageType} (same value: 'spirit') - [NIyYugOZ9g1p3FAa] : object {Actor.npc.items.[].system.damageRolls.NIyYugOZ9g1p3FAa} - damage : string {Actor.npc.items.[].system.damageRolls.NIyYugOZ9g1p3FAa.damage} (same value: '4d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.NIyYugOZ9g1p3FAa.damageType} (same value: 'slashing') - [NJ6dq7GKtBbT3Dwb] : object {Actor.npc.items.[].system.damageRolls.NJ6dq7GKtBbT3Dwb} - damage : string {Actor.npc.items.[].system.damageRolls.NJ6dq7GKtBbT3Dwb.damage} (same value: '3d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.NJ6dq7GKtBbT3Dwb.damageType} (same value: 'fire') - [NJXkuvZywRQuRsV2] : object {Actor.npc.items.[].system.damageRolls.NJXkuvZywRQuRsV2} - damage : string {Actor.npc.items.[].system.damageRolls.NJXkuvZywRQuRsV2.damage} (2 different values) - '1d4+3' (x1) - '1d4+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.NJXkuvZywRQuRsV2.damageType} (same value: 'piercing') - [NMdTCgMmXEgXQ9rl] : object {Actor.npc.items.[].system.damageRolls.NMdTCgMmXEgXQ9rl} - damage : string {Actor.npc.items.[].system.damageRolls.NMdTCgMmXEgXQ9rl.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.NMdTCgMmXEgXQ9rl.damageType} (same value: 'bludgeoning') - [NNmLWKrK7SKONS1U] : object {Actor.npc.items.[].system.damageRolls.NNmLWKrK7SKONS1U} - damage : string {Actor.npc.items.[].system.damageRolls.NNmLWKrK7SKONS1U.damage} (same value: '4d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.NNmLWKrK7SKONS1U.damageType} (same value: 'bludgeoning') - [NQEca4LW2PzwNnAE] : object {Actor.npc.items.[].system.damageRolls.NQEca4LW2PzwNnAE} - damage : string {Actor.npc.items.[].system.damageRolls.NQEca4LW2PzwNnAE.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.NQEca4LW2PzwNnAE.damageType} (same value: 'slashing') - [NRHyWLY1DW8ADem5] : object {Actor.npc.items.[].system.damageRolls.NRHyWLY1DW8ADem5} - damage : string {Actor.npc.items.[].system.damageRolls.NRHyWLY1DW8ADem5.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.NRHyWLY1DW8ADem5.damageType} (same value: 'slashing') - [NRLsxGyOTxqb3DmQ] : object {Actor.npc.items.[].system.damageRolls.NRLsxGyOTxqb3DmQ} - damage : string {Actor.npc.items.[].system.damageRolls.NRLsxGyOTxqb3DmQ.damage} (same value: '3d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.NRLsxGyOTxqb3DmQ.damageType} (same value: 'slashing') - [NRk5aCJRSuqfI2jG] : object {Actor.npc.items.[].system.damageRolls.NRk5aCJRSuqfI2jG} - damage : string {Actor.npc.items.[].system.damageRolls.NRk5aCJRSuqfI2jG.damage} (same value: '4d10+22') - damageType : string {Actor.npc.items.[].system.damageRolls.NRk5aCJRSuqfI2jG.damageType} (same value: 'slashing') - [NST7FnEGNpsD7Qxr] : object {Actor.npc.items.[].system.damageRolls.NST7FnEGNpsD7Qxr} - damage : string {Actor.npc.items.[].system.damageRolls.NST7FnEGNpsD7Qxr.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.NST7FnEGNpsD7Qxr.damageType} (same value: 'bludgeoning') - [NTB75XMHTYYZ3ID8] : object {Actor.npc.items.[].system.damageRolls.NTB75XMHTYYZ3ID8} - damage : string {Actor.npc.items.[].system.damageRolls.NTB75XMHTYYZ3ID8.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.NTB75XMHTYYZ3ID8.damageType} (same value: 'bludgeoning') - [NVA7MIeNeAnSQB0f] : object {Actor.npc.items.[].system.damageRolls.NVA7MIeNeAnSQB0f} - damage : string {Actor.npc.items.[].system.damageRolls.NVA7MIeNeAnSQB0f.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.NVA7MIeNeAnSQB0f.damageType} (same value: 'bludgeoning') - [NVdStfCSw5OfxFmk] : object {Actor.npc.items.[].system.damageRolls.NVdStfCSw5OfxFmk} - damage : string {Actor.npc.items.[].system.damageRolls.NVdStfCSw5OfxFmk.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.NVdStfCSw5OfxFmk.damageType} (same value: 'slashing') - [NYbWBQmmXhZ1KRy7] : object {Actor.npc.items.[].system.damageRolls.NYbWBQmmXhZ1KRy7} - damage : string {Actor.npc.items.[].system.damageRolls.NYbWBQmmXhZ1KRy7.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.NYbWBQmmXhZ1KRy7.damageType} (same value: 'bludgeoning') - [NZVBm6o4rbtuuwTm] : object {Actor.npc.items.[].system.damageRolls.NZVBm6o4rbtuuwTm} - damage : string {Actor.npc.items.[].system.damageRolls.NZVBm6o4rbtuuwTm.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.NZVBm6o4rbtuuwTm.damageType} (same value: 'piercing') - [NZVTyREVY3a5JNiu] : object {Actor.npc.items.[].system.damageRolls.NZVTyREVY3a5JNiu} - damage : string {Actor.npc.items.[].system.damageRolls.NZVTyREVY3a5JNiu.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.NZVTyREVY3a5JNiu.damageType} (same value: 'bludgeoning') - [Nb9uQ8pPPD30CiSs] : object {Actor.npc.items.[].system.damageRolls.Nb9uQ8pPPD30CiSs} - damage : string {Actor.npc.items.[].system.damageRolls.Nb9uQ8pPPD30CiSs.damage} (same value: '2d6 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.Nb9uQ8pPPD30CiSs.damageType} (same value: 'slashing') - [NbyDy977Wq40loPu] : object {Actor.npc.items.[].system.damageRolls.NbyDy977Wq40loPu} - damage : string {Actor.npc.items.[].system.damageRolls.NbyDy977Wq40loPu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.NbyDy977Wq40loPu.damageType} (same value: 'piercing') - [NcXEGZU52aLzJGzK] : object {Actor.npc.items.[].system.damageRolls.NcXEGZU52aLzJGzK} - damage : string {Actor.npc.items.[].system.damageRolls.NcXEGZU52aLzJGzK.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.NcXEGZU52aLzJGzK.damageType} (same value: 'piercing') - [Nd2YRIIZNrhPz79i] : object {Actor.npc.items.[].system.damageRolls.Nd2YRIIZNrhPz79i} - damage : string {Actor.npc.items.[].system.damageRolls.Nd2YRIIZNrhPz79i.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.Nd2YRIIZNrhPz79i.damageType} (same value: 'bludgeoning') - [NdPGuZ9vvrZ0PFvM] : object {Actor.npc.items.[].system.damageRolls.NdPGuZ9vvrZ0PFvM} - damage : string {Actor.npc.items.[].system.damageRolls.NdPGuZ9vvrZ0PFvM.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.NdPGuZ9vvrZ0PFvM.damageType} (same value: 'bludgeoning') - [Ndl4GJSVdGnOu63H] : object {Actor.npc.items.[].system.damageRolls.Ndl4GJSVdGnOu63H} - damage : string {Actor.npc.items.[].system.damageRolls.Ndl4GJSVdGnOu63H.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Ndl4GJSVdGnOu63H.damageType} (same value: 'bludgeoning') - [NfbvJajg9YaA5lNx] : object {Actor.npc.items.[].system.damageRolls.NfbvJajg9YaA5lNx} - damage : string {Actor.npc.items.[].system.damageRolls.NfbvJajg9YaA5lNx.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.NfbvJajg9YaA5lNx.damageType} (same value: 'piercing') - [NhUTZiRXxzixRY4l] : object {Actor.npc.items.[].system.damageRolls.NhUTZiRXxzixRY4l} - damage : string {Actor.npc.items.[].system.damageRolls.NhUTZiRXxzixRY4l.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.NhUTZiRXxzixRY4l.damageType} (same value: 'piercing') - [NhctkcZyZ6rxXiZf] : object {Actor.npc.items.[].system.damageRolls.NhctkcZyZ6rxXiZf} - damage : string {Actor.npc.items.[].system.damageRolls.NhctkcZyZ6rxXiZf.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.NhctkcZyZ6rxXiZf.damageType} (same value: 'piercing') - [NjMWy2UYWyolTabA] : object {Actor.npc.items.[].system.damageRolls.NjMWy2UYWyolTabA} - damage : string {Actor.npc.items.[].system.damageRolls.NjMWy2UYWyolTabA.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.NjMWy2UYWyolTabA.damageType} (same value: 'piercing') - [NjmimKoeytehQXVU] : object {Actor.npc.items.[].system.damageRolls.NjmimKoeytehQXVU} - damage : string {Actor.npc.items.[].system.damageRolls.NjmimKoeytehQXVU.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.NjmimKoeytehQXVU.damageType} (same value: 'bludgeoning') - [NlXv6iiBtdfdLm4p] : object {Actor.npc.items.[].system.damageRolls.NlXv6iiBtdfdLm4p} - damage : string {Actor.npc.items.[].system.damageRolls.NlXv6iiBtdfdLm4p.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.NlXv6iiBtdfdLm4p.damageType} (same value: 'bludgeoning') - [NmGcmqTLHOryulUi] : object {Actor.npc.items.[].system.damageRolls.NmGcmqTLHOryulUi} - damage : string {Actor.npc.items.[].system.damageRolls.NmGcmqTLHOryulUi.damage} (same value: '4d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.NmGcmqTLHOryulUi.damageType} (same value: 'piercing') - [NnAPXyLxNwq1WPSF] : object {Actor.npc.items.[].system.damageRolls.NnAPXyLxNwq1WPSF} - damage : string {Actor.npc.items.[].system.damageRolls.NnAPXyLxNwq1WPSF.damage} (3 different values) - '1d4+4' (x1) - '1d4+1' (x1) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.NnAPXyLxNwq1WPSF.damageType} (same value: 'piercing') - [NoqGY6rxUQ5swft4] : object {Actor.npc.items.[].system.damageRolls.NoqGY6rxUQ5swft4} - damage : string {Actor.npc.items.[].system.damageRolls.NoqGY6rxUQ5swft4.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.NoqGY6rxUQ5swft4.damageType} (same value: 'slashing') - [NsGRaJ1IqjaEHs6t] : object {Actor.npc.items.[].system.damageRolls.NsGRaJ1IqjaEHs6t} - damage : string {Actor.npc.items.[].system.damageRolls.NsGRaJ1IqjaEHs6t.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.NsGRaJ1IqjaEHs6t.damageType} (same value: 'piercing') - [NstIjMd2qlnkz4qU] : object {Actor.npc.items.[].system.damageRolls.NstIjMd2qlnkz4qU} - damage : string {Actor.npc.items.[].system.damageRolls.NstIjMd2qlnkz4qU.damage} (2 different values) - '2d6+8' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.NstIjMd2qlnkz4qU.damageType} (same value: 'slashing') - [NtgxepzT3JdEgNxw] : object {Actor.npc.items.[].system.damageRolls.NtgxepzT3JdEgNxw} - damage : string {Actor.npc.items.[].system.damageRolls.NtgxepzT3JdEgNxw.damage} (same value: '4d10') - damageType : string {Actor.npc.items.[].system.damageRolls.NtgxepzT3JdEgNxw.damageType} (same value: 'poison') - [NtovnFyjYqO9mtNS] : object {Actor.npc.items.[].system.damageRolls.NtovnFyjYqO9mtNS} - damage : string {Actor.npc.items.[].system.damageRolls.NtovnFyjYqO9mtNS.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.NtovnFyjYqO9mtNS.damageType} (same value: 'piercing') - [Nu5Ds9HsE2cZ7X1I] : object {Actor.npc.items.[].system.damageRolls.Nu5Ds9HsE2cZ7X1I} - damage : string {Actor.npc.items.[].system.damageRolls.Nu5Ds9HsE2cZ7X1I.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Nu5Ds9HsE2cZ7X1I.damageType} (same value: 'piercing') - [NuOiaaH98N32dF7c] : object {Actor.npc.items.[].system.damageRolls.NuOiaaH98N32dF7c} - damage : string {Actor.npc.items.[].system.damageRolls.NuOiaaH98N32dF7c.damage} (2 different values) - '2d6+10' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.NuOiaaH98N32dF7c.damageType} (same value: 'piercing') - [NxBuOES7hq0stZRK] : object {Actor.npc.items.[].system.damageRolls.NxBuOES7hq0stZRK} - damage : string {Actor.npc.items.[].system.damageRolls.NxBuOES7hq0stZRK.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.NxBuOES7hq0stZRK.damageType} (same value: 'bludgeoning') - [NyXioAhcAaqYAU99] : object {Actor.npc.items.[].system.damageRolls.NyXioAhcAaqYAU99} - damage : string {Actor.npc.items.[].system.damageRolls.NyXioAhcAaqYAU99.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.NyXioAhcAaqYAU99.damageType} (same value: 'slashing') - [NyaeBuLRQrG8Wqwp] : object {Actor.npc.items.[].system.damageRolls.NyaeBuLRQrG8Wqwp} - damage : string {Actor.npc.items.[].system.damageRolls.NyaeBuLRQrG8Wqwp.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.NyaeBuLRQrG8Wqwp.damageType} (same value: 'slashing') - [NzEuLKbTw4vuGoGj] : object {Actor.npc.items.[].system.damageRolls.NzEuLKbTw4vuGoGj} - damage : string {Actor.npc.items.[].system.damageRolls.NzEuLKbTw4vuGoGj.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.NzEuLKbTw4vuGoGj.damageType} (same value: 'bludgeoning') - [NzPJAmJt1XcgeJZB] : object {Actor.npc.items.[].system.damageRolls.NzPJAmJt1XcgeJZB} - damage : string {Actor.npc.items.[].system.damageRolls.NzPJAmJt1XcgeJZB.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.NzPJAmJt1XcgeJZB.damageType} (same value: 'slashing') - [O0WHYxMaG510U0Ts] : object {Actor.npc.items.[].system.damageRolls.O0WHYxMaG510U0Ts} - damage : string {Actor.npc.items.[].system.damageRolls.O0WHYxMaG510U0Ts.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.O0WHYxMaG510U0Ts.damageType} (same value: 'piercing') - [O1PpMrRyHtfJ0A99] : object {Actor.npc.items.[].system.damageRolls.O1PpMrRyHtfJ0A99} - category : string {Actor.npc.items.[].system.damageRolls.O1PpMrRyHtfJ0A99.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.O1PpMrRyHtfJ0A99.damage} (same value: '3') - damageType : string {Actor.npc.items.[].system.damageRolls.O1PpMrRyHtfJ0A99.damageType} (same value: 'fire') - [O3YjDCaXmwJqakos] : object {Actor.npc.items.[].system.damageRolls.O3YjDCaXmwJqakos} - damage : string {Actor.npc.items.[].system.damageRolls.O3YjDCaXmwJqakos.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.O3YjDCaXmwJqakos.damageType} (same value: 'piercing') - [O65DVliIquMkjht6] : object {Actor.npc.items.[].system.damageRolls.O65DVliIquMkjht6} - damage : string {Actor.npc.items.[].system.damageRolls.O65DVliIquMkjht6.damage} (same value: '4d12+19') - damageType : string {Actor.npc.items.[].system.damageRolls.O65DVliIquMkjht6.damageType} (same value: 'bludgeoning') - [OAyeoPSB2HpXsYhc] : object {Actor.npc.items.[].system.damageRolls.OAyeoPSB2HpXsYhc} - damage : string {Actor.npc.items.[].system.damageRolls.OAyeoPSB2HpXsYhc.damage} (same value: '6d6') - damageType : string {Actor.npc.items.[].system.damageRolls.OAyeoPSB2HpXsYhc.damageType} (same value: 'sonic') - [OCFttW8qY7ejRfDH] : object {Actor.npc.items.[].system.damageRolls.OCFttW8qY7ejRfDH} - damage : string {Actor.npc.items.[].system.damageRolls.OCFttW8qY7ejRfDH.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.OCFttW8qY7ejRfDH.damageType} (same value: 'bludgeoning') - [OCZg3WrX1YuaLEGs] : object {Actor.npc.items.[].system.damageRolls.OCZg3WrX1YuaLEGs} - damage : string {Actor.npc.items.[].system.damageRolls.OCZg3WrX1YuaLEGs.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.OCZg3WrX1YuaLEGs.damageType} (same value: 'piercing') - [OCuAPxltaH3bbvC8] : object {Actor.npc.items.[].system.damageRolls.OCuAPxltaH3bbvC8} - damage : string {Actor.npc.items.[].system.damageRolls.OCuAPxltaH3bbvC8.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.OCuAPxltaH3bbvC8.damageType} (same value: 'mental') - [ODCq0jkBchZZ5wp7] : object {Actor.npc.items.[].system.damageRolls.ODCq0jkBchZZ5wp7} - damage : string {Actor.npc.items.[].system.damageRolls.ODCq0jkBchZZ5wp7.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ODCq0jkBchZZ5wp7.damageType} (same value: 'slashing') - [ODfOfnY2mN48aBBQ] : object {Actor.npc.items.[].system.damageRolls.ODfOfnY2mN48aBBQ} - damage : string {Actor.npc.items.[].system.damageRolls.ODfOfnY2mN48aBBQ.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.ODfOfnY2mN48aBBQ.damageType} (same value: 'bludgeoning') - [ODpFrEaKqri7DUSi] : object {Actor.npc.items.[].system.damageRolls.ODpFrEaKqri7DUSi} - damage : string {Actor.npc.items.[].system.damageRolls.ODpFrEaKqri7DUSi.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ODpFrEaKqri7DUSi.damageType} (same value: 'piercing') - [OFWmoZBVNO42iMdA] : object {Actor.npc.items.[].system.damageRolls.OFWmoZBVNO42iMdA} - damage : string {Actor.npc.items.[].system.damageRolls.OFWmoZBVNO42iMdA.damage} (same value: '6d12') - damageType : string {Actor.npc.items.[].system.damageRolls.OFWmoZBVNO42iMdA.damageType} (same value: 'bludgeoning') - [OFfqcrIqPeg8KOzf] : object {Actor.npc.items.[].system.damageRolls.OFfqcrIqPeg8KOzf} - damage : string {Actor.npc.items.[].system.damageRolls.OFfqcrIqPeg8KOzf.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.OFfqcrIqPeg8KOzf.damageType} (same value: 'fire') - [OFvnksMF8p603cZ9] : object {Actor.npc.items.[].system.damageRolls.OFvnksMF8p603cZ9} - damage : string {Actor.npc.items.[].system.damageRolls.OFvnksMF8p603cZ9.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.OFvnksMF8p603cZ9.damageType} (same value: 'bludgeoning') - [OGbzi2KF51spL5Ci] : object {Actor.npc.items.[].system.damageRolls.OGbzi2KF51spL5Ci} - category : string {Actor.npc.items.[].system.damageRolls.OGbzi2KF51spL5Ci.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.OGbzi2KF51spL5Ci.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.OGbzi2KF51spL5Ci.damageType} (same value: 'fire') - [OJAmL5WM50cQGUIW] : object {Actor.npc.items.[].system.damageRolls.OJAmL5WM50cQGUIW} - damage : string {Actor.npc.items.[].system.damageRolls.OJAmL5WM50cQGUIW.damage} (2 different values) - '2d8+11' (x1) - '2d8+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.OJAmL5WM50cQGUIW.damageType} (same value: 'slashing') - [OK6OIky7sd4qPF2G] : object {Actor.npc.items.[].system.damageRolls.OK6OIky7sd4qPF2G} - damage : string {Actor.npc.items.[].system.damageRolls.OK6OIky7sd4qPF2G.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.OK6OIky7sd4qPF2G.damageType} (same value: 'piercing') - [OKa18vdoFKeSgXZW] : object {Actor.npc.items.[].system.damageRolls.OKa18vdoFKeSgXZW} - damage : string {Actor.npc.items.[].system.damageRolls.OKa18vdoFKeSgXZW.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.OKa18vdoFKeSgXZW.damageType} (same value: 'piercing') - [OKe2XPkXsOQOxHUM] : object {Actor.npc.items.[].system.damageRolls.OKe2XPkXsOQOxHUM} - damage : string {Actor.npc.items.[].system.damageRolls.OKe2XPkXsOQOxHUM.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.OKe2XPkXsOQOxHUM.damageType} (same value: 'bludgeoning') - [OKnCLMBnK6b1LGEv] : object {Actor.npc.items.[].system.damageRolls.OKnCLMBnK6b1LGEv} - damage : string {Actor.npc.items.[].system.damageRolls.OKnCLMBnK6b1LGEv.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.OKnCLMBnK6b1LGEv.damageType} (same value: 'piercing') - [OMCV6PGDkOUVUimZ] : object {Actor.npc.items.[].system.damageRolls.OMCV6PGDkOUVUimZ} - damage : string {Actor.npc.items.[].system.damageRolls.OMCV6PGDkOUVUimZ.damage} (same value: '6d8') - damageType : string {Actor.npc.items.[].system.damageRolls.OMCV6PGDkOUVUimZ.damageType} (same value: 'void') - [OMUrHTN0gT1xdDEA] : object {Actor.npc.items.[].system.damageRolls.OMUrHTN0gT1xdDEA} - damage : string {Actor.npc.items.[].system.damageRolls.OMUrHTN0gT1xdDEA.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.OMUrHTN0gT1xdDEA.damageType} (same value: 'bludgeoning') - [OOs2CeoJ0b6QQtF5] : object {Actor.npc.items.[].system.damageRolls.OOs2CeoJ0b6QQtF5} - damage : string {Actor.npc.items.[].system.damageRolls.OOs2CeoJ0b6QQtF5.damage} (6 different values) - '1d4+2' (x1) - '1d4+9' (x1) - '1d4-1' (x1) - '1d4+1' (x1) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.OOs2CeoJ0b6QQtF5.damageType} (same value: 'bludgeoning') - [OPCglv3M455iI6Ww] : object {Actor.npc.items.[].system.damageRolls.OPCglv3M455iI6Ww} - damage : string {Actor.npc.items.[].system.damageRolls.OPCglv3M455iI6Ww.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.OPCglv3M455iI6Ww.damageType} (same value: 'slashing') - [OPYNDUSmuo2JJnLb] : object {Actor.npc.items.[].system.damageRolls.OPYNDUSmuo2JJnLb} - damage : string {Actor.npc.items.[].system.damageRolls.OPYNDUSmuo2JJnLb.damage} (same value: '2d4+15') - damageType : string {Actor.npc.items.[].system.damageRolls.OPYNDUSmuo2JJnLb.damageType} (same value: 'bludgeoning') - [OSt8Fd9vswB5BFfq] : object {Actor.npc.items.[].system.damageRolls.OSt8Fd9vswB5BFfq} - damage : string {Actor.npc.items.[].system.damageRolls.OSt8Fd9vswB5BFfq.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.OSt8Fd9vswB5BFfq.damageType} (same value: 'slashing') - [OTchPl7dqOdMtwoR] : object {Actor.npc.items.[].system.damageRolls.OTchPl7dqOdMtwoR} - damage : string {Actor.npc.items.[].system.damageRolls.OTchPl7dqOdMtwoR.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.OTchPl7dqOdMtwoR.damageType} (same value: 'piercing') - [OX1k71tX0FWo5MA2] : object {Actor.npc.items.[].system.damageRolls.OX1k71tX0FWo5MA2} - damage : string {Actor.npc.items.[].system.damageRolls.OX1k71tX0FWo5MA2.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.OX1k71tX0FWo5MA2.damageType} (same value: 'piercing') - [OZG5lyqIa7ifH7vB] : object {Actor.npc.items.[].system.damageRolls.OZG5lyqIa7ifH7vB} - category : string {Actor.npc.items.[].system.damageRolls.OZG5lyqIa7ifH7vB.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.OZG5lyqIa7ifH7vB.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.OZG5lyqIa7ifH7vB.damageType} (same value: 'bleed') - [OZJzFk0QFceMO2DF] : object {Actor.npc.items.[].system.damageRolls.OZJzFk0QFceMO2DF} - damage : string {Actor.npc.items.[].system.damageRolls.OZJzFk0QFceMO2DF.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.OZJzFk0QFceMO2DF.damageType} (same value: 'piercing') - [Oa0wPkkFMngA4abJ] : object {Actor.npc.items.[].system.damageRolls.Oa0wPkkFMngA4abJ} - damage : string {Actor.npc.items.[].system.damageRolls.Oa0wPkkFMngA4abJ.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Oa0wPkkFMngA4abJ.damageType} (same value: 'piercing') - [Obi24QqqSbHIuqmx] : object {Actor.npc.items.[].system.damageRolls.Obi24QqqSbHIuqmx} - damage : string {Actor.npc.items.[].system.damageRolls.Obi24QqqSbHIuqmx.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Obi24QqqSbHIuqmx.damageType} (same value: 'electricity') - [OerCp3ItqMwBYb2x] : object {Actor.npc.items.[].system.damageRolls.OerCp3ItqMwBYb2x} - damage : string {Actor.npc.items.[].system.damageRolls.OerCp3ItqMwBYb2x.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.OerCp3ItqMwBYb2x.damageType} (same value: 'fire') - [Of3wYpjscpLwL5tE] : object {Actor.npc.items.[].system.damageRolls.Of3wYpjscpLwL5tE} - damage : string {Actor.npc.items.[].system.damageRolls.Of3wYpjscpLwL5tE.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Of3wYpjscpLwL5tE.damageType} (same value: 'mental') - [Ofx4Npae1xoHIt3p] : object {Actor.npc.items.[].system.damageRolls.Ofx4Npae1xoHIt3p} - damage : string {Actor.npc.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damageType} (same value: 'bludgeoning') - [OgKandEfd6lCpdw7] : object {Actor.npc.items.[].system.damageRolls.OgKandEfd6lCpdw7} - damage : string {Actor.npc.items.[].system.damageRolls.OgKandEfd6lCpdw7.damage} (same value: '2d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.OgKandEfd6lCpdw7.damageType} (same value: 'piercing') - [OhNo0dU8vjAHrmT0] : object {Actor.npc.items.[].system.damageRolls.OhNo0dU8vjAHrmT0} - damage : string {Actor.npc.items.[].system.damageRolls.OhNo0dU8vjAHrmT0.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.OhNo0dU8vjAHrmT0.damageType} (same value: 'cold') - [OhPyYCrrwFhRIVzd] : object {Actor.npc.items.[].system.damageRolls.OhPyYCrrwFhRIVzd} - damage : string {Actor.npc.items.[].system.damageRolls.OhPyYCrrwFhRIVzd.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.OhPyYCrrwFhRIVzd.damageType} (same value: 'mental') - [OhRBOzkC7Uzykdui] : object {Actor.npc.items.[].system.damageRolls.OhRBOzkC7Uzykdui} - damage : string {Actor.npc.items.[].system.damageRolls.OhRBOzkC7Uzykdui.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.OhRBOzkC7Uzykdui.damageType} (same value: 'piercing') - [OhflMh52xYbK32So] : object {Actor.npc.items.[].system.damageRolls.OhflMh52xYbK32So} - damage : string {Actor.npc.items.[].system.damageRolls.OhflMh52xYbK32So.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.OhflMh52xYbK32So.damageType} (same value: 'acid') - [Ohy8X4Rw6cqeWcRJ] : object {Actor.npc.items.[].system.damageRolls.Ohy8X4Rw6cqeWcRJ} - damage : string {Actor.npc.items.[].system.damageRolls.Ohy8X4Rw6cqeWcRJ.damage} (same value: '4d4+17') - damageType : string {Actor.npc.items.[].system.damageRolls.Ohy8X4Rw6cqeWcRJ.damageType} (same value: 'piercing') - [Oiwe2UsuxIAJb83A] : object {Actor.npc.items.[].system.damageRolls.Oiwe2UsuxIAJb83A} - damage : string {Actor.npc.items.[].system.damageRolls.Oiwe2UsuxIAJb83A.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.Oiwe2UsuxIAJb83A.damageType} (same value: 'piercing') - [Oj84JGSL9Snzk6Nt] : object {Actor.npc.items.[].system.damageRolls.Oj84JGSL9Snzk6Nt} - damage : string {Actor.npc.items.[].system.damageRolls.Oj84JGSL9Snzk6Nt.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Oj84JGSL9Snzk6Nt.damageType} (same value: 'piercing') - [OjFNw1Uar233Ngqf] : object {Actor.npc.items.[].system.damageRolls.OjFNw1Uar233Ngqf} - category : string {Actor.npc.items.[].system.damageRolls.OjFNw1Uar233Ngqf.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.OjFNw1Uar233Ngqf.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.OjFNw1Uar233Ngqf.damageType} (same value: 'bleed') - [OmCfSbbD5QL7I9Ri] : object {Actor.npc.items.[].system.damageRolls.OmCfSbbD5QL7I9Ri} - damage : string {Actor.npc.items.[].system.damageRolls.OmCfSbbD5QL7I9Ri.damage} (2 different values) - '2d4+4' (x1) - '2d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.OmCfSbbD5QL7I9Ri.damageType} (same value: 'piercing') - [Omumlxz5QcwIdic9] : object {Actor.npc.items.[].system.damageRolls.Omumlxz5QcwIdic9} - damage : string {Actor.npc.items.[].system.damageRolls.Omumlxz5QcwIdic9.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Omumlxz5QcwIdic9.damageType} (same value: 'piercing') - [OnDU7gToL6h9yjjP] : object {Actor.npc.items.[].system.damageRolls.OnDU7gToL6h9yjjP} - damage : string {Actor.npc.items.[].system.damageRolls.OnDU7gToL6h9yjjP.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.OnDU7gToL6h9yjjP.damageType} (same value: 'piercing') - [Onr4sag0cFBqXCUq] : object {Actor.npc.items.[].system.damageRolls.Onr4sag0cFBqXCUq} - damage : string {Actor.npc.items.[].system.damageRolls.Onr4sag0cFBqXCUq.damage} (2 different values) - '2d4+5' (x1) - '3d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Onr4sag0cFBqXCUq.damageType} (same value: 'bludgeoning') - [OomK8ETUdIN86KPB] : object {Actor.npc.items.[].system.damageRolls.OomK8ETUdIN86KPB} - damage : string {Actor.npc.items.[].system.damageRolls.OomK8ETUdIN86KPB.damage} (2 different values) - '2d10+7' (x1) - '1d10+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.OomK8ETUdIN86KPB.damageType} (same value: 'bludgeoning') - [Oq49GGSyBadF10Nx] : object {Actor.npc.items.[].system.damageRolls.Oq49GGSyBadF10Nx} - damage : string {Actor.npc.items.[].system.damageRolls.Oq49GGSyBadF10Nx.damage} (same value: '9d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Oq49GGSyBadF10Nx.damageType} (same value: 'mental') - [OqQ6W12oJEELvuPj] : object {Actor.npc.items.[].system.damageRolls.OqQ6W12oJEELvuPj} - damage : string {Actor.npc.items.[].system.damageRolls.OqQ6W12oJEELvuPj.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.OqQ6W12oJEELvuPj.damageType} (same value: 'bludgeoning') - [OrNFjec2yXGSBZnm] : object {Actor.npc.items.[].system.damageRolls.OrNFjec2yXGSBZnm} - damage : string {Actor.npc.items.[].system.damageRolls.OrNFjec2yXGSBZnm.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.OrNFjec2yXGSBZnm.damageType} (same value: 'bludgeoning') - [OsZdYu4qHkbI5BvA] : object {Actor.npc.items.[].system.damageRolls.OsZdYu4qHkbI5BvA} - damage : string {Actor.npc.items.[].system.damageRolls.OsZdYu4qHkbI5BvA.damage} (same value: '4d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.OsZdYu4qHkbI5BvA.damageType} (same value: 'piercing') - [Ot0fhuJff2IO11Tz] : object {Actor.npc.items.[].system.damageRolls.Ot0fhuJff2IO11Tz} - category : string {Actor.npc.items.[].system.damageRolls.Ot0fhuJff2IO11Tz.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.Ot0fhuJff2IO11Tz.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.Ot0fhuJff2IO11Tz.damageType} (same value: 'fire') - [OutuYz7A9OTfdZi8] : object {Actor.npc.items.[].system.damageRolls.OutuYz7A9OTfdZi8} - damage : string {Actor.npc.items.[].system.damageRolls.OutuYz7A9OTfdZi8.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.OutuYz7A9OTfdZi8.damageType} (same value: 'piercing') - [OuwBHA8DlMQWkLyW] : object {Actor.npc.items.[].system.damageRolls.OuwBHA8DlMQWkLyW} - damage : string {Actor.npc.items.[].system.damageRolls.OuwBHA8DlMQWkLyW.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.OuwBHA8DlMQWkLyW.damageType} (same value: 'slashing') - [OxyeirRznj6zd0PN] : object {Actor.npc.items.[].system.damageRolls.OxyeirRznj6zd0PN} - damage : string {Actor.npc.items.[].system.damageRolls.OxyeirRznj6zd0PN.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.OxyeirRznj6zd0PN.damageType} (same value: 'piercing') - [Oy4rpjCuRraQ5g09] : object {Actor.npc.items.[].system.damageRolls.Oy4rpjCuRraQ5g09} - damage : string {Actor.npc.items.[].system.damageRolls.Oy4rpjCuRraQ5g09.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.Oy4rpjCuRraQ5g09.damageType} (same value: 'slashing') - [Oz0d91ic6DZyEhx2] : object {Actor.npc.items.[].system.damageRolls.Oz0d91ic6DZyEhx2} - damage : string {Actor.npc.items.[].system.damageRolls.Oz0d91ic6DZyEhx2.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Oz0d91ic6DZyEhx2.damageType} (same value: 'slashing') - [P0IDQPyWUVEycnLQ] : object {Actor.npc.items.[].system.damageRolls.P0IDQPyWUVEycnLQ} - damage : string {Actor.npc.items.[].system.damageRolls.P0IDQPyWUVEycnLQ.damage} (same value: '2d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.P0IDQPyWUVEycnLQ.damageType} (same value: 'slashing') - [P0JUeabwo1PXsmeU] : object {Actor.npc.items.[].system.damageRolls.P0JUeabwo1PXsmeU} - damage : string {Actor.npc.items.[].system.damageRolls.P0JUeabwo1PXsmeU.damage} (same value: '3d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.P0JUeabwo1PXsmeU.damageType} (same value: 'piercing') - [P1vAtwKWSVpwcrgE] : object {Actor.npc.items.[].system.damageRolls.P1vAtwKWSVpwcrgE} - damage : string {Actor.npc.items.[].system.damageRolls.P1vAtwKWSVpwcrgE.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.P1vAtwKWSVpwcrgE.damageType} (same value: 'slashing') - [P25TqGyVPpMxlcXT] : object {Actor.npc.items.[].system.damageRolls.P25TqGyVPpMxlcXT} - category : string {Actor.npc.items.[].system.damageRolls.P25TqGyVPpMxlcXT.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.P25TqGyVPpMxlcXT.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.P25TqGyVPpMxlcXT.damageType} (same value: 'bleed') - [P2os12ZH1foZvUGs] : object {Actor.npc.items.[].system.damageRolls.P2os12ZH1foZvUGs} - damage : string {Actor.npc.items.[].system.damageRolls.P2os12ZH1foZvUGs.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.P2os12ZH1foZvUGs.damageType} (same value: 'fire') - [P2u2iD6OVvbybVds] : object {Actor.npc.items.[].system.damageRolls.P2u2iD6OVvbybVds} - damage : string {Actor.npc.items.[].system.damageRolls.P2u2iD6OVvbybVds.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.P2u2iD6OVvbybVds.damageType} (same value: 'slashing') - [P3k4fqrqq96ysxax] : object {Actor.npc.items.[].system.damageRolls.P3k4fqrqq96ysxax} - damage : string {Actor.npc.items.[].system.damageRolls.P3k4fqrqq96ysxax.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.P3k4fqrqq96ysxax.damageType} (same value: 'slashing') - [P3lfV4Cb6n5yv4vB] : object {Actor.npc.items.[].system.damageRolls.P3lfV4Cb6n5yv4vB} - damage : string {Actor.npc.items.[].system.damageRolls.P3lfV4Cb6n5yv4vB.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.P3lfV4Cb6n5yv4vB.damageType} (same value: 'void') - [P4RJhwmvxN1ignws] : object {Actor.npc.items.[].system.damageRolls.P4RJhwmvxN1ignws} - damage : string {Actor.npc.items.[].system.damageRolls.P4RJhwmvxN1ignws.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.P4RJhwmvxN1ignws.damageType} (same value: 'fire') - [P4gRXsry3FUCFpqs] : object {Actor.npc.items.[].system.damageRolls.P4gRXsry3FUCFpqs} - damage : string {Actor.npc.items.[].system.damageRolls.P4gRXsry3FUCFpqs.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.P4gRXsry3FUCFpqs.damageType} (same value: 'mental') - [P58TikJ7PSYuFT8K] : object {Actor.npc.items.[].system.damageRolls.P58TikJ7PSYuFT8K} - damage : string {Actor.npc.items.[].system.damageRolls.P58TikJ7PSYuFT8K.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.P58TikJ7PSYuFT8K.damageType} (same value: 'piercing') - [P5YAqKnSRNkXCJuU] : object {Actor.npc.items.[].system.damageRolls.P5YAqKnSRNkXCJuU} - damage : string {Actor.npc.items.[].system.damageRolls.P5YAqKnSRNkXCJuU.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.P5YAqKnSRNkXCJuU.damageType} (same value: 'piercing') - [P7Qy2LBR24V96Lcu] : object {Actor.npc.items.[].system.damageRolls.P7Qy2LBR24V96Lcu} - damage : string {Actor.npc.items.[].system.damageRolls.P7Qy2LBR24V96Lcu.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.P7Qy2LBR24V96Lcu.damageType} (same value: 'bludgeoning') - [P8QB2R4awLcO6nFc] : object {Actor.npc.items.[].system.damageRolls.P8QB2R4awLcO6nFc} - damage : string {Actor.npc.items.[].system.damageRolls.P8QB2R4awLcO6nFc.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.P8QB2R4awLcO6nFc.damageType} (same value: 'piercing') - [PAUZRxL159Ox3YmO] : object {Actor.npc.items.[].system.damageRolls.PAUZRxL159Ox3YmO} - damage : string {Actor.npc.items.[].system.damageRolls.PAUZRxL159Ox3YmO.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.PAUZRxL159Ox3YmO.damageType} (same value: 'piercing') - [PBSWZBNvK3TkmI4O] : object {Actor.npc.items.[].system.damageRolls.PBSWZBNvK3TkmI4O} - damage : string {Actor.npc.items.[].system.damageRolls.PBSWZBNvK3TkmI4O.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.PBSWZBNvK3TkmI4O.damageType} (same value: 'piercing') - [PC1uNlYyR08yVBs3] : object {Actor.npc.items.[].system.damageRolls.PC1uNlYyR08yVBs3} - damage : string {Actor.npc.items.[].system.damageRolls.PC1uNlYyR08yVBs3.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.PC1uNlYyR08yVBs3.damageType} (same value: 'piercing') - [PD0AXhVW24R6Z9cH] : object {Actor.npc.items.[].system.damageRolls.PD0AXhVW24R6Z9cH} - damage : string {Actor.npc.items.[].system.damageRolls.PD0AXhVW24R6Z9cH.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.PD0AXhVW24R6Z9cH.damageType} (same value: 'bludgeoning') - [PDjeLPNfyP23XWIN] : object {Actor.npc.items.[].system.damageRolls.PDjeLPNfyP23XWIN} - damage : string {Actor.npc.items.[].system.damageRolls.PDjeLPNfyP23XWIN.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.PDjeLPNfyP23XWIN.damageType} (same value: 'piercing') - [PEPXLlO1VYve4liC] : object {Actor.npc.items.[].system.damageRolls.PEPXLlO1VYve4liC} - damage : string {Actor.npc.items.[].system.damageRolls.PEPXLlO1VYve4liC.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.PEPXLlO1VYve4liC.damageType} (same value: 'piercing') - [PG5YnSEe59Gob0Rg] : object {Actor.npc.items.[].system.damageRolls.PG5YnSEe59Gob0Rg} - damage : string {Actor.npc.items.[].system.damageRolls.PG5YnSEe59Gob0Rg.damage} (2 different values) - '4d4+18' (x1) - '3d4+19' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.PG5YnSEe59Gob0Rg.damageType} (same value: 'piercing') - [PHJhy6kJyfcSoeoX] : object {Actor.npc.items.[].system.damageRolls.PHJhy6kJyfcSoeoX} - damage : string {Actor.npc.items.[].system.damageRolls.PHJhy6kJyfcSoeoX.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.PHJhy6kJyfcSoeoX.damageType} (same value: 'poison') - [PIHnQ8kdx24ZMtbB] : object {Actor.npc.items.[].system.damageRolls.PIHnQ8kdx24ZMtbB} - damage : string {Actor.npc.items.[].system.damageRolls.PIHnQ8kdx24ZMtbB.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.PIHnQ8kdx24ZMtbB.damageType} (same value: 'piercing') - [PIxR0psqLRNOC8q2] : object {Actor.npc.items.[].system.damageRolls.PIxR0psqLRNOC8q2} - damage : string {Actor.npc.items.[].system.damageRolls.PIxR0psqLRNOC8q2.damage} (same value: '3d12') - damageType : string {Actor.npc.items.[].system.damageRolls.PIxR0psqLRNOC8q2.damageType} (same value: 'electricity') - [PJPgAWpFA1K8aPVb] : object {Actor.npc.items.[].system.damageRolls.PJPgAWpFA1K8aPVb} - damage : string {Actor.npc.items.[].system.damageRolls.PJPgAWpFA1K8aPVb.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.PJPgAWpFA1K8aPVb.damageType} (same value: 'piercing') - [PJrtVFLKGpclcsrk] : object {Actor.npc.items.[].system.damageRolls.PJrtVFLKGpclcsrk} - damage : string {Actor.npc.items.[].system.damageRolls.PJrtVFLKGpclcsrk.damage} (same value: '4d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.PJrtVFLKGpclcsrk.damageType} (same value: 'slashing') - [PL95WdftSGDFx40e] : object {Actor.npc.items.[].system.damageRolls.PL95WdftSGDFx40e} - damage : string {Actor.npc.items.[].system.damageRolls.PL95WdftSGDFx40e.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.PL95WdftSGDFx40e.damageType} (same value: 'piercing') - [POfYX2MDeySyvwAd] : object {Actor.npc.items.[].system.damageRolls.POfYX2MDeySyvwAd} - damage : string {Actor.npc.items.[].system.damageRolls.POfYX2MDeySyvwAd.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.POfYX2MDeySyvwAd.damageType} (same value: 'slashing') - [PQ6XnA61WkcaOFAP] : object {Actor.npc.items.[].system.damageRolls.PQ6XnA61WkcaOFAP} - damage : string {Actor.npc.items.[].system.damageRolls.PQ6XnA61WkcaOFAP.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.PQ6XnA61WkcaOFAP.damageType} (same value: 'piercing') - [PRGOJlAnb6qeqXV2] : object {Actor.npc.items.[].system.damageRolls.PRGOJlAnb6qeqXV2} - damage : string {Actor.npc.items.[].system.damageRolls.PRGOJlAnb6qeqXV2.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.PRGOJlAnb6qeqXV2.damageType} (same value: 'untyped') - [PRhmYVBuismu9NOC] : object {Actor.npc.items.[].system.damageRolls.PRhmYVBuismu9NOC} - damage : string {Actor.npc.items.[].system.damageRolls.PRhmYVBuismu9NOC.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.PRhmYVBuismu9NOC.damageType} (same value: 'bludgeoning') - [PRjAuv0fRnJfQGsE] : object {Actor.npc.items.[].system.damageRolls.PRjAuv0fRnJfQGsE} - damage : string {Actor.npc.items.[].system.damageRolls.PRjAuv0fRnJfQGsE.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.PRjAuv0fRnJfQGsE.damageType} (same value: 'bludgeoning') - [PTSBVWleiREtaP38] : object {Actor.npc.items.[].system.damageRolls.PTSBVWleiREtaP38} - damage : string {Actor.npc.items.[].system.damageRolls.PTSBVWleiREtaP38.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.PTSBVWleiREtaP38.damageType} (same value: 'bludgeoning') - [PVSPUoC8slR5MFcp] : object {Actor.npc.items.[].system.damageRolls.PVSPUoC8slR5MFcp} - damage : string {Actor.npc.items.[].system.damageRolls.PVSPUoC8slR5MFcp.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.PVSPUoC8slR5MFcp.damageType} (same value: 'mental') - [PVmEFpGqoyhlCXhD] : object {Actor.npc.items.[].system.damageRolls.PVmEFpGqoyhlCXhD} - damage : string {Actor.npc.items.[].system.damageRolls.PVmEFpGqoyhlCXhD.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.PVmEFpGqoyhlCXhD.damageType} (same value: 'piercing') - [PWCdDgsldDCbPcGZ] : object {Actor.npc.items.[].system.damageRolls.PWCdDgsldDCbPcGZ} - damage : string {Actor.npc.items.[].system.damageRolls.PWCdDgsldDCbPcGZ.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.PWCdDgsldDCbPcGZ.damageType} (same value: 'piercing') - [PWf7ft4ux6PltYmO] : object {Actor.npc.items.[].system.damageRolls.PWf7ft4ux6PltYmO} - damage : string {Actor.npc.items.[].system.damageRolls.PWf7ft4ux6PltYmO.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.PWf7ft4ux6PltYmO.damageType} (same value: 'piercing') - [PWoaI23MNNCTlmjj] : object {Actor.npc.items.[].system.damageRolls.PWoaI23MNNCTlmjj} - damage : string {Actor.npc.items.[].system.damageRolls.PWoaI23MNNCTlmjj.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.PWoaI23MNNCTlmjj.damageType} (same value: 'slashing') - [PZlPFpjaA9pcYc3b] : object {Actor.npc.items.[].system.damageRolls.PZlPFpjaA9pcYc3b} - damage : string {Actor.npc.items.[].system.damageRolls.PZlPFpjaA9pcYc3b.damage} (2 different values) - '2d6+5' (x2) - '3d6+5' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.PZlPFpjaA9pcYc3b.damageType} (same value: 'bludgeoning') - [Pa5oZB2aFPxw4GlV] : object {Actor.npc.items.[].system.damageRolls.Pa5oZB2aFPxw4GlV} - damage : string {Actor.npc.items.[].system.damageRolls.Pa5oZB2aFPxw4GlV.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Pa5oZB2aFPxw4GlV.damageType} (same value: 'piercing') - [PckxB3sCPhApzBX5] : object {Actor.npc.items.[].system.damageRolls.PckxB3sCPhApzBX5} - damage : string {Actor.npc.items.[].system.damageRolls.PckxB3sCPhApzBX5.damage} (same value: '3d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.PckxB3sCPhApzBX5.damageType} (same value: 'bludgeoning') - [PdwNixiA5DkvNuQU] : object {Actor.npc.items.[].system.damageRolls.PdwNixiA5DkvNuQU} - damage : string {Actor.npc.items.[].system.damageRolls.PdwNixiA5DkvNuQU.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.PdwNixiA5DkvNuQU.damageType} (same value: 'piercing') - [Pe35379BKoaSfh6P] : object {Actor.npc.items.[].system.damageRolls.Pe35379BKoaSfh6P} - damage : string {Actor.npc.items.[].system.damageRolls.Pe35379BKoaSfh6P.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.Pe35379BKoaSfh6P.damageType} (same value: 'piercing') - [Pe7zMLZ7gK01WEZV] : object {Actor.npc.items.[].system.damageRolls.Pe7zMLZ7gK01WEZV} - damage : string {Actor.npc.items.[].system.damageRolls.Pe7zMLZ7gK01WEZV.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Pe7zMLZ7gK01WEZV.damageType} (same value: 'piercing') - [PfEa2h8ZlmoiH8Y0] : object {Actor.npc.items.[].system.damageRolls.PfEa2h8ZlmoiH8Y0} - damage : string {Actor.npc.items.[].system.damageRolls.PfEa2h8ZlmoiH8Y0.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.PfEa2h8ZlmoiH8Y0.damageType} (same value: 'bludgeoning') - [Ph97YOkI8N6QeAjy] : object {Actor.npc.items.[].system.damageRolls.Ph97YOkI8N6QeAjy} - damage : string {Actor.npc.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damageType} (same value: 'bludgeoning') - [PhHM2v5xR98icNCB] : object {Actor.npc.items.[].system.damageRolls.PhHM2v5xR98icNCB} - damage : string {Actor.npc.items.[].system.damageRolls.PhHM2v5xR98icNCB.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.PhHM2v5xR98icNCB.damageType} (same value: 'void') - [PjmnyuXhaeICB8Xr] : object {Actor.npc.items.[].system.damageRolls.PjmnyuXhaeICB8Xr} - damage : string {Actor.npc.items.[].system.damageRolls.PjmnyuXhaeICB8Xr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.PjmnyuXhaeICB8Xr.damageType} (same value: 'poison') - [Pk3kXURyXyoZv21u] : object {Actor.npc.items.[].system.damageRolls.Pk3kXURyXyoZv21u} - damage : string {Actor.npc.items.[].system.damageRolls.Pk3kXURyXyoZv21u.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Pk3kXURyXyoZv21u.damageType} (same value: 'bludgeoning') - [PnBTUNfZLO7uduRj] : object {Actor.npc.items.[].system.damageRolls.PnBTUNfZLO7uduRj} - damage : string {Actor.npc.items.[].system.damageRolls.PnBTUNfZLO7uduRj.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.PnBTUNfZLO7uduRj.damageType} (same value: 'bludgeoning') - [Pns2md5s2yVbmDKJ] : object {Actor.npc.items.[].system.damageRolls.Pns2md5s2yVbmDKJ} - damage : string {Actor.npc.items.[].system.damageRolls.Pns2md5s2yVbmDKJ.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Pns2md5s2yVbmDKJ.damageType} (same value: 'piercing') - [PoUeCy3SWXfSjcmr] : object {Actor.npc.items.[].system.damageRolls.PoUeCy3SWXfSjcmr} - damage : string {Actor.npc.items.[].system.damageRolls.PoUeCy3SWXfSjcmr.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.PoUeCy3SWXfSjcmr.damageType} (same value: 'piercing') - [PqoGWyAWm8eIfT7f] : object {Actor.npc.items.[].system.damageRolls.PqoGWyAWm8eIfT7f} - damage : string {Actor.npc.items.[].system.damageRolls.PqoGWyAWm8eIfT7f.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.PqoGWyAWm8eIfT7f.damageType} (same value: 'bludgeoning') - [Pr5hHXbnitYhu5wt] : object {Actor.npc.items.[].system.damageRolls.Pr5hHXbnitYhu5wt} - damage : string {Actor.npc.items.[].system.damageRolls.Pr5hHXbnitYhu5wt.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Pr5hHXbnitYhu5wt.damageType} (same value: 'piercing') - [PrLVWhs1lpPO5wd2] : object {Actor.npc.items.[].system.damageRolls.PrLVWhs1lpPO5wd2} - damage : string {Actor.npc.items.[].system.damageRolls.PrLVWhs1lpPO5wd2.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.PrLVWhs1lpPO5wd2.damageType} (same value: 'slashing') - [PrtdrWwrEuxIO0o9] : object {Actor.npc.items.[].system.damageRolls.PrtdrWwrEuxIO0o9} - damage : string {Actor.npc.items.[].system.damageRolls.PrtdrWwrEuxIO0o9.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.PrtdrWwrEuxIO0o9.damageType} (same value: 'slashing') - [Ps9TMMOWLRSQPIRK] : object {Actor.npc.items.[].system.damageRolls.Ps9TMMOWLRSQPIRK} - damage : string {Actor.npc.items.[].system.damageRolls.Ps9TMMOWLRSQPIRK.damage} (2 different values) - '2d6+8' (x2) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Ps9TMMOWLRSQPIRK.damageType} (same value: 'void') - [PsiXn9GJx7Mg4tJV] : object {Actor.npc.items.[].system.damageRolls.PsiXn9GJx7Mg4tJV} - damage : string {Actor.npc.items.[].system.damageRolls.PsiXn9GJx7Mg4tJV.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.PsiXn9GJx7Mg4tJV.damageType} (same value: 'poison') - [Px4A4Sb5V6t5x0s9] : object {Actor.npc.items.[].system.damageRolls.Px4A4Sb5V6t5x0s9} - damage : string {Actor.npc.items.[].system.damageRolls.Px4A4Sb5V6t5x0s9.damage} (same value: '3d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.Px4A4Sb5V6t5x0s9.damageType} (same value: 'slashing') - [Pxjaigo0Fz7oFyTh] : object {Actor.npc.items.[].system.damageRolls.Pxjaigo0Fz7oFyTh} - damage : string {Actor.npc.items.[].system.damageRolls.Pxjaigo0Fz7oFyTh.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Pxjaigo0Fz7oFyTh.damageType} (same value: 'poison') - [Pxs360RbKRb34cok] : object {Actor.npc.items.[].system.damageRolls.Pxs360RbKRb34cok} - damage : string {Actor.npc.items.[].system.damageRolls.Pxs360RbKRb34cok.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.Pxs360RbKRb34cok.damageType} (same value: 'piercing') - [Q0EwQApF3mmdm540] : object {Actor.npc.items.[].system.damageRolls.Q0EwQApF3mmdm540} - damage : string {Actor.npc.items.[].system.damageRolls.Q0EwQApF3mmdm540.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.Q0EwQApF3mmdm540.damageType} (same value: 'bludgeoning') - [Q1KMUwJyA2WBYhqm] : object {Actor.npc.items.[].system.damageRolls.Q1KMUwJyA2WBYhqm} - damage : string {Actor.npc.items.[].system.damageRolls.Q1KMUwJyA2WBYhqm.damage} (2 different values) - '1d4+2' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Q1KMUwJyA2WBYhqm.damageType} (same value: 'bludgeoning') - [Q26GTtXdxhXcjTIm] : object {Actor.npc.items.[].system.damageRolls.Q26GTtXdxhXcjTIm} - damage : string {Actor.npc.items.[].system.damageRolls.Q26GTtXdxhXcjTIm.damage} (2 different values) - '2d10+7' (x1) - '4d12+16' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Q26GTtXdxhXcjTIm.damageType} (same value: 'bludgeoning') - [Q4Oy89Rd5z7Airso] : object {Actor.npc.items.[].system.damageRolls.Q4Oy89Rd5z7Airso} - damage : string {Actor.npc.items.[].system.damageRolls.Q4Oy89Rd5z7Airso.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Q4Oy89Rd5z7Airso.damageType} (same value: 'bludgeoning') - [Q4b7cNThMNSrfOM6] : object {Actor.npc.items.[].system.damageRolls.Q4b7cNThMNSrfOM6} - damage : string {Actor.npc.items.[].system.damageRolls.Q4b7cNThMNSrfOM6.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.Q4b7cNThMNSrfOM6.damageType} (same value: 'bludgeoning') - [Q4kzbqhDiYdaDw2q] : object {Actor.npc.items.[].system.damageRolls.Q4kzbqhDiYdaDw2q} - damage : string {Actor.npc.items.[].system.damageRolls.Q4kzbqhDiYdaDw2q.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.Q4kzbqhDiYdaDw2q.damageType} (same value: 'piercing') - [Q5AmDpEvhaY97BME] : object {Actor.npc.items.[].system.damageRolls.Q5AmDpEvhaY97BME} - damage : string {Actor.npc.items.[].system.damageRolls.Q5AmDpEvhaY97BME.damage} (same value: '3d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.Q5AmDpEvhaY97BME.damageType} (same value: 'bludgeoning') - [Q8GCCMoFtlq2OeHv] : object {Actor.npc.items.[].system.damageRolls.Q8GCCMoFtlq2OeHv} - damage : string {Actor.npc.items.[].system.damageRolls.Q8GCCMoFtlq2OeHv.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Q8GCCMoFtlq2OeHv.damageType} (same value: 'slashing') - [Q9fwvOymvp3nA0Es] : object {Actor.npc.items.[].system.damageRolls.Q9fwvOymvp3nA0Es} - damage : string {Actor.npc.items.[].system.damageRolls.Q9fwvOymvp3nA0Es.damage} (2 different values) - '1d10-1' (x1) - '1d10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Q9fwvOymvp3nA0Es.damageType} (same value: 'bludgeoning') - [QAcYijYedbnn7qPf] : object {Actor.npc.items.[].system.damageRolls.QAcYijYedbnn7qPf} - damage : string {Actor.npc.items.[].system.damageRolls.QAcYijYedbnn7qPf.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.QAcYijYedbnn7qPf.damageType} (same value: 'piercing') - [QCarrpLpFF5IDOif] : object {Actor.npc.items.[].system.damageRolls.QCarrpLpFF5IDOif} - damage : string {Actor.npc.items.[].system.damageRolls.QCarrpLpFF5IDOif.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.QCarrpLpFF5IDOif.damageType} (same value: 'electricity') - [QEDTTbYRTbQxyzhb] : object {Actor.npc.items.[].system.damageRolls.QEDTTbYRTbQxyzhb} - damage : string {Actor.npc.items.[].system.damageRolls.QEDTTbYRTbQxyzhb.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.QEDTTbYRTbQxyzhb.damageType} (same value: 'slashing') - [QFlxTxIsGatpcyQl] : object {Actor.npc.items.[].system.damageRolls.QFlxTxIsGatpcyQl} - damage : string {Actor.npc.items.[].system.damageRolls.QFlxTxIsGatpcyQl.damage} (same value: '2d6 + 7') - damageType : string {Actor.npc.items.[].system.damageRolls.QFlxTxIsGatpcyQl.damageType} (same value: 'bludgeoning') - [QI9n0wRXVzxuYLXb] : object {Actor.npc.items.[].system.damageRolls.QI9n0wRXVzxuYLXb} - damage : string {Actor.npc.items.[].system.damageRolls.QI9n0wRXVzxuYLXb.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.QI9n0wRXVzxuYLXb.damageType} (same value: 'acid') - [QImUB48UD4dqG6z4] : object {Actor.npc.items.[].system.damageRolls.QImUB48UD4dqG6z4} - damage : string {Actor.npc.items.[].system.damageRolls.QImUB48UD4dqG6z4.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.QImUB48UD4dqG6z4.damageType} (same value: 'piercing') - [QKWX16uGCrEFlM5j] : object {Actor.npc.items.[].system.damageRolls.QKWX16uGCrEFlM5j} - damage : string {Actor.npc.items.[].system.damageRolls.QKWX16uGCrEFlM5j.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.QKWX16uGCrEFlM5j.damageType} (same value: 'slashing') - [QLCQywJenYZX35WS] : object {Actor.npc.items.[].system.damageRolls.QLCQywJenYZX35WS} - damage : string {Actor.npc.items.[].system.damageRolls.QLCQywJenYZX35WS.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.QLCQywJenYZX35WS.damageType} (same value: 'slashing') - [QLECX3ezsYU1wGpJ] : object {Actor.npc.items.[].system.damageRolls.QLECX3ezsYU1wGpJ} - damage : string {Actor.npc.items.[].system.damageRolls.QLECX3ezsYU1wGpJ.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.QLECX3ezsYU1wGpJ.damageType} (same value: 'bludgeoning') - [QNbynaW8Sjdh9PIG] : object {Actor.npc.items.[].system.damageRolls.QNbynaW8Sjdh9PIG} - damage : string {Actor.npc.items.[].system.damageRolls.QNbynaW8Sjdh9PIG.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.QNbynaW8Sjdh9PIG.damageType} (same value: 'slashing') - [QO1vvSaD2Bj0HHoX] : object {Actor.npc.items.[].system.damageRolls.QO1vvSaD2Bj0HHoX} - damage : string {Actor.npc.items.[].system.damageRolls.QO1vvSaD2Bj0HHoX.damage} (same value: '4d8') - damageType : string {Actor.npc.items.[].system.damageRolls.QO1vvSaD2Bj0HHoX.damageType} (same value: 'acid') - [QPNguRTW284XtBX8] : object {Actor.npc.items.[].system.damageRolls.QPNguRTW284XtBX8} - damage : string {Actor.npc.items.[].system.damageRolls.QPNguRTW284XtBX8.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.QPNguRTW284XtBX8.damageType} (same value: 'piercing') - [QQFvsMYTVVzTCuoi] : object {Actor.npc.items.[].system.damageRolls.QQFvsMYTVVzTCuoi} - damage : string {Actor.npc.items.[].system.damageRolls.QQFvsMYTVVzTCuoi.damage} (2 different values) - '2d4+7' (x1) - '3d4+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.QQFvsMYTVVzTCuoi.damageType} (same value: 'bludgeoning') - [QQln4bnI23pWCWTa] : object {Actor.npc.items.[].system.damageRolls.QQln4bnI23pWCWTa} - damage : string {Actor.npc.items.[].system.damageRolls.QQln4bnI23pWCWTa.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.QQln4bnI23pWCWTa.damageType} (same value: 'piercing') - [QSaxBQ3NAPNwp6gf] : object {Actor.npc.items.[].system.damageRolls.QSaxBQ3NAPNwp6gf} - damage : string {Actor.npc.items.[].system.damageRolls.QSaxBQ3NAPNwp6gf.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.QSaxBQ3NAPNwp6gf.damageType} (same value: 'bludgeoning') - [QTTjOar1BqplZNLS] : object {Actor.npc.items.[].system.damageRolls.QTTjOar1BqplZNLS} - damage : string {Actor.npc.items.[].system.damageRolls.QTTjOar1BqplZNLS.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.QTTjOar1BqplZNLS.damageType} (same value: 'slashing') - [QUQOOC5FVmmzdDnn] : object {Actor.npc.items.[].system.damageRolls.QUQOOC5FVmmzdDnn} - damage : string {Actor.npc.items.[].system.damageRolls.QUQOOC5FVmmzdDnn.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.QUQOOC5FVmmzdDnn.damageType} (same value: 'bludgeoning') - [QUf6aHbzzbJaGtMW] : object {Actor.npc.items.[].system.damageRolls.QUf6aHbzzbJaGtMW} - damage : string {Actor.npc.items.[].system.damageRolls.QUf6aHbzzbJaGtMW.damage} (same value: '2d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.QUf6aHbzzbJaGtMW.damageType} (same value: 'bludgeoning') - [QWWIIH2zMdy8Ou9f] : object {Actor.npc.items.[].system.damageRolls.QWWIIH2zMdy8Ou9f} - damage : string {Actor.npc.items.[].system.damageRolls.QWWIIH2zMdy8Ou9f.damage} (same value: '1d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.QWWIIH2zMdy8Ou9f.damageType} (same value: 'slashing') - [QYFj1VAzQXEOxTUD] : object {Actor.npc.items.[].system.damageRolls.QYFj1VAzQXEOxTUD} - damage : string {Actor.npc.items.[].system.damageRolls.QYFj1VAzQXEOxTUD.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.QYFj1VAzQXEOxTUD.damageType} (same value: 'vitality') - [QYJYzAiajdQBM73u] : object {Actor.npc.items.[].system.damageRolls.QYJYzAiajdQBM73u} - damage : string {Actor.npc.items.[].system.damageRolls.QYJYzAiajdQBM73u.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.QYJYzAiajdQBM73u.damageType} (same value: 'piercing') - [QYr2NBDN7vUcwzKI] : object {Actor.npc.items.[].system.damageRolls.QYr2NBDN7vUcwzKI} - damage : string {Actor.npc.items.[].system.damageRolls.QYr2NBDN7vUcwzKI.damage} (same value: '1d6-2') - damageType : string {Actor.npc.items.[].system.damageRolls.QYr2NBDN7vUcwzKI.damageType} (same value: 'bludgeoning') - [QZFTXiShPNJAzBse] : object {Actor.npc.items.[].system.damageRolls.QZFTXiShPNJAzBse} - category : string {Actor.npc.items.[].system.damageRolls.QZFTXiShPNJAzBse.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.QZFTXiShPNJAzBse.damage} (same value: '4d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.QZFTXiShPNJAzBse.damageType} (same value: 'piercing') - [QZUwWNGQrpnShLez] : object {Actor.npc.items.[].system.damageRolls.QZUwWNGQrpnShLez} - damage : string {Actor.npc.items.[].system.damageRolls.QZUwWNGQrpnShLez.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.QZUwWNGQrpnShLez.damageType} (same value: 'piercing') - [QZWMXWgOvsx7NbH6] : object {Actor.npc.items.[].system.damageRolls.QZWMXWgOvsx7NbH6} - damage : string {Actor.npc.items.[].system.damageRolls.QZWMXWgOvsx7NbH6.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.QZWMXWgOvsx7NbH6.damageType} (same value: 'piercing') - [Qbct7l8NJudELGAa] : object {Actor.npc.items.[].system.damageRolls.Qbct7l8NJudELGAa} - damage : string {Actor.npc.items.[].system.damageRolls.Qbct7l8NJudELGAa.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.Qbct7l8NJudELGAa.damageType} (same value: 'sonic') - [Qcwh1LDoTPQ3cq97] : object {Actor.npc.items.[].system.damageRolls.Qcwh1LDoTPQ3cq97} - damage : string {Actor.npc.items.[].system.damageRolls.Qcwh1LDoTPQ3cq97.damage} (same value: '3d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.Qcwh1LDoTPQ3cq97.damageType} (same value: 'slashing') - [QfI2wZhIm6C1RMZ2] : object {Actor.npc.items.[].system.damageRolls.QfI2wZhIm6C1RMZ2} - damage : string {Actor.npc.items.[].system.damageRolls.QfI2wZhIm6C1RMZ2.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.QfI2wZhIm6C1RMZ2.damageType} (same value: 'electricity') - [QfaQeJPEWhXrfJTd] : object {Actor.npc.items.[].system.damageRolls.QfaQeJPEWhXrfJTd} - damage : string {Actor.npc.items.[].system.damageRolls.QfaQeJPEWhXrfJTd.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.QfaQeJPEWhXrfJTd.damageType} (same value: 'piercing') - [Qfy1477pTYtEwGoV] : object {Actor.npc.items.[].system.damageRolls.Qfy1477pTYtEwGoV} - damage : string {Actor.npc.items.[].system.damageRolls.Qfy1477pTYtEwGoV.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.Qfy1477pTYtEwGoV.damageType} (same value: 'slashing') - [QgD85IGOgQ0gjALS] : object {Actor.npc.items.[].system.damageRolls.QgD85IGOgQ0gjALS} - category : string {Actor.npc.items.[].system.damageRolls.QgD85IGOgQ0gjALS.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.QgD85IGOgQ0gjALS.damage} (same value: '4d4') - damageType : string {Actor.npc.items.[].system.damageRolls.QgD85IGOgQ0gjALS.damageType} (same value: 'poison') - [QiuqdhXNpLOEtAMU] : object {Actor.npc.items.[].system.damageRolls.QiuqdhXNpLOEtAMU} - damage : string {Actor.npc.items.[].system.damageRolls.QiuqdhXNpLOEtAMU.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.QiuqdhXNpLOEtAMU.damageType} (same value: 'piercing') - [QjLgMPW770Oujq7C] : object {Actor.npc.items.[].system.damageRolls.QjLgMPW770Oujq7C} - damage : string {Actor.npc.items.[].system.damageRolls.QjLgMPW770Oujq7C.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.QjLgMPW770Oujq7C.damageType} (same value: 'piercing') - [QjrNBX1F7xrNuJGU] : object {Actor.npc.items.[].system.damageRolls.QjrNBX1F7xrNuJGU} - damage : string {Actor.npc.items.[].system.damageRolls.QjrNBX1F7xrNuJGU.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.QjrNBX1F7xrNuJGU.damageType} (same value: 'cold') - [QkF7sFM71WR0jR5g] : object {Actor.npc.items.[].system.damageRolls.QkF7sFM71WR0jR5g} - damage : string {Actor.npc.items.[].system.damageRolls.QkF7sFM71WR0jR5g.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.QkF7sFM71WR0jR5g.damageType} (same value: 'piercing') - [QlrkPn2sawpanKB1] : object {Actor.npc.items.[].system.damageRolls.QlrkPn2sawpanKB1} - damage : string {Actor.npc.items.[].system.damageRolls.QlrkPn2sawpanKB1.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.QlrkPn2sawpanKB1.damageType} (same value: 'piercing') - [Qm2d4SjntC1HxBMY] : object {Actor.npc.items.[].system.damageRolls.Qm2d4SjntC1HxBMY} - damage : string {Actor.npc.items.[].system.damageRolls.Qm2d4SjntC1HxBMY.damage} (2 different values) - '3d8+14' (x1) - '4d6+18' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Qm2d4SjntC1HxBMY.damageType} (same value: 'slashing') - [QmKEPJ9LhcuqCusD] : object {Actor.npc.items.[].system.damageRolls.QmKEPJ9LhcuqCusD} - damage : string {Actor.npc.items.[].system.damageRolls.QmKEPJ9LhcuqCusD.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.QmKEPJ9LhcuqCusD.damageType} (same value: 'piercing') - [QoJHLkW2gJjOLhrB] : object {Actor.npc.items.[].system.damageRolls.QoJHLkW2gJjOLhrB} - damage : string {Actor.npc.items.[].system.damageRolls.QoJHLkW2gJjOLhrB.damage} (2 different values) - '2d10 + 9' (x1) - '2d12 + 12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.QoJHLkW2gJjOLhrB.damageType} (same value: 'piercing') - [QoMmFAntUIocdpeN] : object {Actor.npc.items.[].system.damageRolls.QoMmFAntUIocdpeN} - damage : string {Actor.npc.items.[].system.damageRolls.QoMmFAntUIocdpeN.damage} (same value: '2d10 + 8') - damageType : string {Actor.npc.items.[].system.damageRolls.QoMmFAntUIocdpeN.damageType} (same value: 'bludgeoning') - [QoT2PKirU8iXRrvA] : object {Actor.npc.items.[].system.damageRolls.QoT2PKirU8iXRrvA} - category : string {Actor.npc.items.[].system.damageRolls.QoT2PKirU8iXRrvA.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.QoT2PKirU8iXRrvA.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.QoT2PKirU8iXRrvA.damageType} (same value: 'fire') - [QpOwvKENcrhAC2MD] : object {Actor.npc.items.[].system.damageRolls.QpOwvKENcrhAC2MD} - damage : string {Actor.npc.items.[].system.damageRolls.QpOwvKENcrhAC2MD.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.QpOwvKENcrhAC2MD.damageType} (same value: 'piercing') - [QpVAuoy5n3HLaxFU] : object {Actor.npc.items.[].system.damageRolls.QpVAuoy5n3HLaxFU} - damage : string {Actor.npc.items.[].system.damageRolls.QpVAuoy5n3HLaxFU.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.QpVAuoy5n3HLaxFU.damageType} (same value: 'slashing') - [QqBTuhsi9mIuY8vA] : object {Actor.npc.items.[].system.damageRolls.QqBTuhsi9mIuY8vA} - damage : string {Actor.npc.items.[].system.damageRolls.QqBTuhsi9mIuY8vA.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.QqBTuhsi9mIuY8vA.damageType} (same value: 'piercing') - [QqWLvCS1RluDtFRS] : object {Actor.npc.items.[].system.damageRolls.QqWLvCS1RluDtFRS} - damage : string {Actor.npc.items.[].system.damageRolls.QqWLvCS1RluDtFRS.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.QqWLvCS1RluDtFRS.damageType} (same value: 'piercing') - [Qre30ImbBneyZZ9D] : object {Actor.npc.items.[].system.damageRolls.Qre30ImbBneyZZ9D} - damage : string {Actor.npc.items.[].system.damageRolls.Qre30ImbBneyZZ9D.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Qre30ImbBneyZZ9D.damageType} (same value: 'slashing') - [Qsqa3QGmPbGRmMZv] : object {Actor.npc.items.[].system.damageRolls.Qsqa3QGmPbGRmMZv} - damage : string {Actor.npc.items.[].system.damageRolls.Qsqa3QGmPbGRmMZv.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.Qsqa3QGmPbGRmMZv.damageType} (same value: 'bludgeoning') - [QuhwqVXm8vRZ6Qf0] : object {Actor.npc.items.[].system.damageRolls.QuhwqVXm8vRZ6Qf0} - damage : string {Actor.npc.items.[].system.damageRolls.QuhwqVXm8vRZ6Qf0.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.QuhwqVXm8vRZ6Qf0.damageType} (same value: 'piercing') - [QumYmpcLbs2hI2hq] : object {Actor.npc.items.[].system.damageRolls.QumYmpcLbs2hI2hq} - damage : string {Actor.npc.items.[].system.damageRolls.QumYmpcLbs2hI2hq.damage} (same value: '3d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.QumYmpcLbs2hI2hq.damageType} (same value: 'slashing') - [QvWmYdH1AxqA6Frj] : object {Actor.npc.items.[].system.damageRolls.QvWmYdH1AxqA6Frj} - damage : string {Actor.npc.items.[].system.damageRolls.QvWmYdH1AxqA6Frj.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.QvWmYdH1AxqA6Frj.damageType} (same value: 'bludgeoning') - [QwOjvx5yxOYBm6RA] : object {Actor.npc.items.[].system.damageRolls.QwOjvx5yxOYBm6RA} - damage : string {Actor.npc.items.[].system.damageRolls.QwOjvx5yxOYBm6RA.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.QwOjvx5yxOYBm6RA.damageType} (same value: 'piercing') - [QxK2Mv3WgJbgRsAn] : object {Actor.npc.items.[].system.damageRolls.QxK2Mv3WgJbgRsAn} - damage : string {Actor.npc.items.[].system.damageRolls.QxK2Mv3WgJbgRsAn.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.QxK2Mv3WgJbgRsAn.damageType} (same value: 'bludgeoning') - [QxYhydiblUM3sfAy] : object {Actor.npc.items.[].system.damageRolls.QxYhydiblUM3sfAy} - damage : string {Actor.npc.items.[].system.damageRolls.QxYhydiblUM3sfAy.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.QxYhydiblUM3sfAy.damageType} (same value: 'bludgeoning') - [Qzikc6J0kCFQQCjl] : object {Actor.npc.items.[].system.damageRolls.Qzikc6J0kCFQQCjl} - damage : string {Actor.npc.items.[].system.damageRolls.Qzikc6J0kCFQQCjl.damage} (same value: '0') - damageType : string {Actor.npc.items.[].system.damageRolls.Qzikc6J0kCFQQCjl.damageType} (same value: 'bludgeoning') - [QzqKhByWvPlmQUri] : object {Actor.npc.items.[].system.damageRolls.QzqKhByWvPlmQUri} - damage : string {Actor.npc.items.[].system.damageRolls.QzqKhByWvPlmQUri.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.QzqKhByWvPlmQUri.damageType} (same value: 'fire') - [R02hfeAYmG7jWBIR] : object {Actor.npc.items.[].system.damageRolls.R02hfeAYmG7jWBIR} - damage : string {Actor.npc.items.[].system.damageRolls.R02hfeAYmG7jWBIR.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.R02hfeAYmG7jWBIR.damageType} (same value: 'piercing') - [R1WwkEUOFVtTqJ6x] : object {Actor.npc.items.[].system.damageRolls.R1WwkEUOFVtTqJ6x} - damage : string {Actor.npc.items.[].system.damageRolls.R1WwkEUOFVtTqJ6x.damage} (2 different values) - '2d8+8' (x5) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.R1WwkEUOFVtTqJ6x.damageType} (same value: 'mental') - [R1uRkRYXusXfY9H6] : object {Actor.npc.items.[].system.damageRolls.R1uRkRYXusXfY9H6} - damage : string {Actor.npc.items.[].system.damageRolls.R1uRkRYXusXfY9H6.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.R1uRkRYXusXfY9H6.damageType} (same value: 'fire') - [R3YW0EqakjjTRPFF] : object {Actor.npc.items.[].system.damageRolls.R3YW0EqakjjTRPFF} - damage : string {Actor.npc.items.[].system.damageRolls.R3YW0EqakjjTRPFF.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.R3YW0EqakjjTRPFF.damageType} (same value: 'piercing') - [R4Snl2MXcOpbTAN9] : object {Actor.npc.items.[].system.damageRolls.R4Snl2MXcOpbTAN9} - category : string {Actor.npc.items.[].system.damageRolls.R4Snl2MXcOpbTAN9.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.R4Snl2MXcOpbTAN9.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.R4Snl2MXcOpbTAN9.damageType} (same value: 'bleed') - [R5ITNcJ3wHG1P54Y] : object {Actor.npc.items.[].system.damageRolls.R5ITNcJ3wHG1P54Y} - damage : string {Actor.npc.items.[].system.damageRolls.R5ITNcJ3wHG1P54Y.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.R5ITNcJ3wHG1P54Y.damageType} (same value: 'bludgeoning') - [R5tsyKRe6S1UrVZe] : object {Actor.npc.items.[].system.damageRolls.R5tsyKRe6S1UrVZe} - damage : string {Actor.npc.items.[].system.damageRolls.R5tsyKRe6S1UrVZe.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.R5tsyKRe6S1UrVZe.damageType} (same value: 'bludgeoning') - [R6VKBO2Et8JBzwRx] : object {Actor.npc.items.[].system.damageRolls.R6VKBO2Et8JBzwRx} - damage : string {Actor.npc.items.[].system.damageRolls.R6VKBO2Et8JBzwRx.damage} (2 different values) - '2d6' (x1) - '3d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.R6VKBO2Et8JBzwRx.damageType} (same value: 'mental') - [R7N4nB7T8X7CywNG] : object {Actor.npc.items.[].system.damageRolls.R7N4nB7T8X7CywNG} - damage : string {Actor.npc.items.[].system.damageRolls.R7N4nB7T8X7CywNG.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.R7N4nB7T8X7CywNG.damageType} (same value: 'slashing') - [R7uwg01cWz1AfL2C] : object {Actor.npc.items.[].system.damageRolls.R7uwg01cWz1AfL2C} - damage : string {Actor.npc.items.[].system.damageRolls.R7uwg01cWz1AfL2C.damage} (same value: '3d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.R7uwg01cWz1AfL2C.damageType} (same value: 'void') - [R8KkVhkrB1MkmECj] : object {Actor.npc.items.[].system.damageRolls.R8KkVhkrB1MkmECj} - damage : string {Actor.npc.items.[].system.damageRolls.R8KkVhkrB1MkmECj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.R8KkVhkrB1MkmECj.damageType} (same value: 'spirit') - [R8YtfHw4MR7NI1US] : object {Actor.npc.items.[].system.damageRolls.R8YtfHw4MR7NI1US} - damage : string {Actor.npc.items.[].system.damageRolls.R8YtfHw4MR7NI1US.damage} (same value: '1d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.R8YtfHw4MR7NI1US.damageType} (same value: 'slashing') - [R8qAwo7SbGFpIm1u] : object {Actor.npc.items.[].system.damageRolls.R8qAwo7SbGFpIm1u} - damage : string {Actor.npc.items.[].system.damageRolls.R8qAwo7SbGFpIm1u.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.R8qAwo7SbGFpIm1u.damageType} (same value: 'sonic') - [R9SoqhwSZ2pxBWNd] : object {Actor.npc.items.[].system.damageRolls.R9SoqhwSZ2pxBWNd} - damage : string {Actor.npc.items.[].system.damageRolls.R9SoqhwSZ2pxBWNd.damage} (2 different values) - '1d8' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.R9SoqhwSZ2pxBWNd.damageType} (same value: 'acid') - [RB1DBsseNGPViZWl] : object {Actor.npc.items.[].system.damageRolls.RB1DBsseNGPViZWl} - damage : string {Actor.npc.items.[].system.damageRolls.RB1DBsseNGPViZWl.damage} (same value: '1d4-2') - damageType : string {Actor.npc.items.[].system.damageRolls.RB1DBsseNGPViZWl.damageType} (same value: 'bludgeoning') - [RBfw9fUboJyoHcbL] : object {Actor.npc.items.[].system.damageRolls.RBfw9fUboJyoHcbL} - damage : string {Actor.npc.items.[].system.damageRolls.RBfw9fUboJyoHcbL.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.RBfw9fUboJyoHcbL.damageType} (same value: 'piercing') - [RCMfkuXHpQTfeaY5] : object {Actor.npc.items.[].system.damageRolls.RCMfkuXHpQTfeaY5} - category : string {Actor.npc.items.[].system.damageRolls.RCMfkuXHpQTfeaY5.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.RCMfkuXHpQTfeaY5.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.RCMfkuXHpQTfeaY5.damageType} (same value: 'bleed') - [RCXo3Yw0Vi8fCFS9] : object {Actor.npc.items.[].system.damageRolls.RCXo3Yw0Vi8fCFS9} - damage : string {Actor.npc.items.[].system.damageRolls.RCXo3Yw0Vi8fCFS9.damage} (same value: '7d8') - damageType : string {Actor.npc.items.[].system.damageRolls.RCXo3Yw0Vi8fCFS9.damageType} (same value: 'void') - [RCyL55w61wzJXJnj] : object {Actor.npc.items.[].system.damageRolls.RCyL55w61wzJXJnj} - category : string {Actor.npc.items.[].system.damageRolls.RCyL55w61wzJXJnj.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.RCyL55w61wzJXJnj.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.RCyL55w61wzJXJnj.damageType} (same value: 'acid') - [RD9magWiJIiyPi4Y] : object {Actor.npc.items.[].system.damageRolls.RD9magWiJIiyPi4Y} - damage : string {Actor.npc.items.[].system.damageRolls.RD9magWiJIiyPi4Y.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.RD9magWiJIiyPi4Y.damageType} (same value: 'piercing') - [RDK0gDDqtFtvQdcw] : object {Actor.npc.items.[].system.damageRolls.RDK0gDDqtFtvQdcw} - damage : string {Actor.npc.items.[].system.damageRolls.RDK0gDDqtFtvQdcw.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.RDK0gDDqtFtvQdcw.damageType} (same value: 'void') - [RDepNrjqbwTZyzkh] : object {Actor.npc.items.[].system.damageRolls.RDepNrjqbwTZyzkh} - damage : string {Actor.npc.items.[].system.damageRolls.RDepNrjqbwTZyzkh.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.RDepNrjqbwTZyzkh.damageType} (same value: 'mental') - [RFN2ImMpHBtXmylS] : object {Actor.npc.items.[].system.damageRolls.RFN2ImMpHBtXmylS} - damage : string {Actor.npc.items.[].system.damageRolls.RFN2ImMpHBtXmylS.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.RFN2ImMpHBtXmylS.damageType} (same value: 'acid') - [RHQO3bkIJJfO5SCq] : object {Actor.npc.items.[].system.damageRolls.RHQO3bkIJJfO5SCq} - damage : string {Actor.npc.items.[].system.damageRolls.RHQO3bkIJJfO5SCq.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.RHQO3bkIJJfO5SCq.damageType} (same value: 'piercing') - [RIPUqVpdy0f9GHC3] : object {Actor.npc.items.[].system.damageRolls.RIPUqVpdy0f9GHC3} - damage : string {Actor.npc.items.[].system.damageRolls.RIPUqVpdy0f9GHC3.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.RIPUqVpdy0f9GHC3.damageType} (same value: 'bludgeoning') - [RJKuUfTFBgtnVcF6] : object {Actor.npc.items.[].system.damageRolls.RJKuUfTFBgtnVcF6} - damage : string {Actor.npc.items.[].system.damageRolls.RJKuUfTFBgtnVcF6.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.RJKuUfTFBgtnVcF6.damageType} (same value: 'slashing') - [RKAuGeF5NhUUErQV] : object {Actor.npc.items.[].system.damageRolls.RKAuGeF5NhUUErQV} - damage : string {Actor.npc.items.[].system.damageRolls.RKAuGeF5NhUUErQV.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.RKAuGeF5NhUUErQV.damageType} (same value: 'piercing') - [RKUjxfwTSNN8rtWX] : object {Actor.npc.items.[].system.damageRolls.RKUjxfwTSNN8rtWX} - damage : string {Actor.npc.items.[].system.damageRolls.RKUjxfwTSNN8rtWX.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.RKUjxfwTSNN8rtWX.damageType} (same value: 'piercing') - [RKmpkpwnAFJ4GE1O] : object {Actor.npc.items.[].system.damageRolls.RKmpkpwnAFJ4GE1O} - damage : string {Actor.npc.items.[].system.damageRolls.RKmpkpwnAFJ4GE1O.damage} (2 different values) - '1d6+6' (x1) - '1d4+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.RKmpkpwnAFJ4GE1O.damageType} (same value: 'piercing') - [RP9yv3IOLbpCZESN] : object {Actor.npc.items.[].system.damageRolls.RP9yv3IOLbpCZESN} - damage : string {Actor.npc.items.[].system.damageRolls.RP9yv3IOLbpCZESN.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.RP9yv3IOLbpCZESN.damageType} (same value: 'slashing') - [RPpR0mcBiP7e3mZp] : object {Actor.npc.items.[].system.damageRolls.RPpR0mcBiP7e3mZp} - damage : string {Actor.npc.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damageType} (same value: 'bludgeoning') - [RRlLvmoK7507PCkO] : object {Actor.npc.items.[].system.damageRolls.RRlLvmoK7507PCkO} - damage : string {Actor.npc.items.[].system.damageRolls.RRlLvmoK7507PCkO.damage} (2 different values) - '1d8+6' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.RRlLvmoK7507PCkO.damageType} (same value: 'bludgeoning') - [RTy0xmM7z3HNBH9r] : object {Actor.npc.items.[].system.damageRolls.RTy0xmM7z3HNBH9r} - damage : string {Actor.npc.items.[].system.damageRolls.RTy0xmM7z3HNBH9r.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.RTy0xmM7z3HNBH9r.damageType} (same value: 'piercing') - [RUpu4XQOt3NZSOTG] : object {Actor.npc.items.[].system.damageRolls.RUpu4XQOt3NZSOTG} - damage : string {Actor.npc.items.[].system.damageRolls.RUpu4XQOt3NZSOTG.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.RUpu4XQOt3NZSOTG.damageType} (same value: 'slashing') - [RXKecYgXwZM1TaKm] : object {Actor.npc.items.[].system.damageRolls.RXKecYgXwZM1TaKm} - damage : string {Actor.npc.items.[].system.damageRolls.RXKecYgXwZM1TaKm.damage} (2 different values) - '1d6' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.RXKecYgXwZM1TaKm.damageType} (same value: 'fire') - [RXUw6OfpCjnjnaFj] : object {Actor.npc.items.[].system.damageRolls.RXUw6OfpCjnjnaFj} - damage : string {Actor.npc.items.[].system.damageRolls.RXUw6OfpCjnjnaFj.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.RXUw6OfpCjnjnaFj.damageType} (same value: 'piercing') - [RYcp2AsiYyVKgerx] : object {Actor.npc.items.[].system.damageRolls.RYcp2AsiYyVKgerx} - damage : string {Actor.npc.items.[].system.damageRolls.RYcp2AsiYyVKgerx.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.RYcp2AsiYyVKgerx.damageType} (same value: 'piercing') - [Ra1gOQfz1ErG14sv] : object {Actor.npc.items.[].system.damageRolls.Ra1gOQfz1ErG14sv} - damage : string {Actor.npc.items.[].system.damageRolls.Ra1gOQfz1ErG14sv.damage} (same value: '4d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.Ra1gOQfz1ErG14sv.damageType} (same value: 'bludgeoning') - [RapupIryARtQ9SkD] : object {Actor.npc.items.[].system.damageRolls.RapupIryARtQ9SkD} - damage : string {Actor.npc.items.[].system.damageRolls.RapupIryARtQ9SkD.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.RapupIryARtQ9SkD.damageType} (same value: 'slashing') - [Rb6F8XZItk0YhysV] : object {Actor.npc.items.[].system.damageRolls.Rb6F8XZItk0YhysV} - damage : string {Actor.npc.items.[].system.damageRolls.Rb6F8XZItk0YhysV.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Rb6F8XZItk0YhysV.damageType} (same value: 'bludgeoning') - [Rcc0Zc6OmyI8es8d] : object {Actor.npc.items.[].system.damageRolls.Rcc0Zc6OmyI8es8d} - damage : string {Actor.npc.items.[].system.damageRolls.Rcc0Zc6OmyI8es8d.damage} (3 different values) - '2d6+9' (x1) - '2d6+6' (x1) - '2d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Rcc0Zc6OmyI8es8d.damageType} (same value: 'slashing') - [RdCJZ1lct4vcxbIV] : object {Actor.npc.items.[].system.damageRolls.RdCJZ1lct4vcxbIV} - damage : string {Actor.npc.items.[].system.damageRolls.RdCJZ1lct4vcxbIV.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.RdCJZ1lct4vcxbIV.damageType} (same value: 'fire') - [RdiTetkeosVFLOFa] : object {Actor.npc.items.[].system.damageRolls.RdiTetkeosVFLOFa} - damage : string {Actor.npc.items.[].system.damageRolls.RdiTetkeosVFLOFa.damage} (2 different values) - '2d12' (x1) - '3d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.RdiTetkeosVFLOFa.damageType} (same value: 'piercing') - [Rdvr7VX0Joadamfx] : object {Actor.npc.items.[].system.damageRolls.Rdvr7VX0Joadamfx} - category : string {Actor.npc.items.[].system.damageRolls.Rdvr7VX0Joadamfx.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.Rdvr7VX0Joadamfx.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.Rdvr7VX0Joadamfx.damageType} (same value: 'mental') - [Rg8i4oczaHCYbECY] : object {Actor.npc.items.[].system.damageRolls.Rg8i4oczaHCYbECY} - damage : string {Actor.npc.items.[].system.damageRolls.Rg8i4oczaHCYbECY.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.Rg8i4oczaHCYbECY.damageType} (same value: 'slashing') - [RgQVDw8M75feUY7a] : object {Actor.npc.items.[].system.damageRolls.RgQVDw8M75feUY7a} - damage : string {Actor.npc.items.[].system.damageRolls.RgQVDw8M75feUY7a.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.RgQVDw8M75feUY7a.damageType} (same value: 'slashing') - [Rivd44yZyvr3BKND] : object {Actor.npc.items.[].system.damageRolls.Rivd44yZyvr3BKND} - damage : string {Actor.npc.items.[].system.damageRolls.Rivd44yZyvr3BKND.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.Rivd44yZyvr3BKND.damageType} (same value: 'slashing') - [Rj4Faaph2VZpPGhd] : object {Actor.npc.items.[].system.damageRolls.Rj4Faaph2VZpPGhd} - damage : string {Actor.npc.items.[].system.damageRolls.Rj4Faaph2VZpPGhd.damage} (same value: '3d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Rj4Faaph2VZpPGhd.damageType} (same value: 'slashing') - [RkKGBtxZR0DcBlbR] : object {Actor.npc.items.[].system.damageRolls.RkKGBtxZR0DcBlbR} - damage : string {Actor.npc.items.[].system.damageRolls.RkKGBtxZR0DcBlbR.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.RkKGBtxZR0DcBlbR.damageType} (same value: 'slashing') - [Rl1zOBS4BMpsyduX] : object {Actor.npc.items.[].system.damageRolls.Rl1zOBS4BMpsyduX} - damage : string {Actor.npc.items.[].system.damageRolls.Rl1zOBS4BMpsyduX.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Rl1zOBS4BMpsyduX.damageType} (same value: 'acid') - [RmAoiQ7oxH0ad5yj] : object {Actor.npc.items.[].system.damageRolls.RmAoiQ7oxH0ad5yj} - damage : string {Actor.npc.items.[].system.damageRolls.RmAoiQ7oxH0ad5yj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.RmAoiQ7oxH0ad5yj.damageType} (same value: 'cold') - [Rn6CqkGoYqi1Ceaw] : object {Actor.npc.items.[].system.damageRolls.Rn6CqkGoYqi1Ceaw} - damage : string {Actor.npc.items.[].system.damageRolls.Rn6CqkGoYqi1Ceaw.damage} (2 different values) - '1d6+7' (x1) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Rn6CqkGoYqi1Ceaw.damageType} (same value: 'slashing') - [RoU8rZS12EHewdhu] : object {Actor.npc.items.[].system.damageRolls.RoU8rZS12EHewdhu} - damage : string {Actor.npc.items.[].system.damageRolls.RoU8rZS12EHewdhu.damage} (same value: '3d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.RoU8rZS12EHewdhu.damageType} (same value: 'piercing') - [RoY4sCsTrfFFRrMK] : object {Actor.npc.items.[].system.damageRolls.RoY4sCsTrfFFRrMK} - damage : string {Actor.npc.items.[].system.damageRolls.RoY4sCsTrfFFRrMK.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.RoY4sCsTrfFFRrMK.damageType} (same value: 'piercing') - [RpQIzImOfD467cVQ] : object {Actor.npc.items.[].system.damageRolls.RpQIzImOfD467cVQ} - damage : string {Actor.npc.items.[].system.damageRolls.RpQIzImOfD467cVQ.damage} (3 different values) - '3d8+11' (x2) - '4d8+16' (x2) - '2d8+9' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.RpQIzImOfD467cVQ.damageType} (same value: 'slashing') - [Rpdf8jDAMJemxhGQ] : object {Actor.npc.items.[].system.damageRolls.Rpdf8jDAMJemxhGQ} - damage : string {Actor.npc.items.[].system.damageRolls.Rpdf8jDAMJemxhGQ.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Rpdf8jDAMJemxhGQ.damageType} (same value: 'piercing') - [RqVCgLUA2cRisufc] : object {Actor.npc.items.[].system.damageRolls.RqVCgLUA2cRisufc} - damage : string {Actor.npc.items.[].system.damageRolls.RqVCgLUA2cRisufc.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.RqVCgLUA2cRisufc.damageType} (same value: 'piercing') - [RqjLtDjTld3K1DGB] : object {Actor.npc.items.[].system.damageRolls.RqjLtDjTld3K1DGB} - damage : string {Actor.npc.items.[].system.damageRolls.RqjLtDjTld3K1DGB.damage} (same value: '3d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.RqjLtDjTld3K1DGB.damageType} (same value: 'void') - [RsN0nAnoRsl0clFM] : object {Actor.npc.items.[].system.damageRolls.RsN0nAnoRsl0clFM} - damage : string {Actor.npc.items.[].system.damageRolls.RsN0nAnoRsl0clFM.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.RsN0nAnoRsl0clFM.damageType} (same value: 'piercing') - [Rv24kuL1KRBHII0M] : object {Actor.npc.items.[].system.damageRolls.Rv24kuL1KRBHII0M} - damage : string {Actor.npc.items.[].system.damageRolls.Rv24kuL1KRBHII0M.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.Rv24kuL1KRBHII0M.damageType} (same value: 'bludgeoning') - [Rvk6wydLxarTcYmy] : object {Actor.npc.items.[].system.damageRolls.Rvk6wydLxarTcYmy} - damage : string {Actor.npc.items.[].system.damageRolls.Rvk6wydLxarTcYmy.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Rvk6wydLxarTcYmy.damageType} (same value: 'slashing') - [RwPgjDzFRqtJ9WJ5] : object {Actor.npc.items.[].system.damageRolls.RwPgjDzFRqtJ9WJ5} - damage : string {Actor.npc.items.[].system.damageRolls.RwPgjDzFRqtJ9WJ5.damage} (same value: '2d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.RwPgjDzFRqtJ9WJ5.damageType} (same value: 'poison') - [RwSPVznXswpE2UsJ] : object {Actor.npc.items.[].system.damageRolls.RwSPVznXswpE2UsJ} - damage : string {Actor.npc.items.[].system.damageRolls.RwSPVznXswpE2UsJ.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.RwSPVznXswpE2UsJ.damageType} (same value: 'bludgeoning') - [RxW6Qxy57wAjzzVK] : object {Actor.npc.items.[].system.damageRolls.RxW6Qxy57wAjzzVK} - damage : string {Actor.npc.items.[].system.damageRolls.RxW6Qxy57wAjzzVK.damage} (same value: '4d8') - damageType : string {Actor.npc.items.[].system.damageRolls.RxW6Qxy57wAjzzVK.damageType} (same value: 'vitality') - [Rz6dtieWPFIrQ2wq] : object {Actor.npc.items.[].system.damageRolls.Rz6dtieWPFIrQ2wq} - damage : string {Actor.npc.items.[].system.damageRolls.Rz6dtieWPFIrQ2wq.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.Rz6dtieWPFIrQ2wq.damageType} (same value: 'void') - [Rz9X1gyZBhSOqbCg] : object {Actor.npc.items.[].system.damageRolls.Rz9X1gyZBhSOqbCg} - damage : string {Actor.npc.items.[].system.damageRolls.Rz9X1gyZBhSOqbCg.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Rz9X1gyZBhSOqbCg.damageType} (same value: 'void') - [RzVQWulJYEW02MiQ] : object {Actor.npc.items.[].system.damageRolls.RzVQWulJYEW02MiQ} - damage : string {Actor.npc.items.[].system.damageRolls.RzVQWulJYEW02MiQ.damage} (2 different values) - '2d6+11' (x2) - '2d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.RzVQWulJYEW02MiQ.damageType} (same value: 'void') - [S2WaYKDCyLEwvuWP] : object {Actor.npc.items.[].system.damageRolls.S2WaYKDCyLEwvuWP} - damage : string {Actor.npc.items.[].system.damageRolls.S2WaYKDCyLEwvuWP.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.S2WaYKDCyLEwvuWP.damageType} (same value: 'bludgeoning') - [S2YC9ev3DK9lUAa0] : object {Actor.npc.items.[].system.damageRolls.S2YC9ev3DK9lUAa0} - damage : string {Actor.npc.items.[].system.damageRolls.S2YC9ev3DK9lUAa0.damage} (same value: '4d10+22') - damageType : string {Actor.npc.items.[].system.damageRolls.S2YC9ev3DK9lUAa0.damageType} (same value: 'bludgeoning') - [S2mUd84K409tAFld] : object {Actor.npc.items.[].system.damageRolls.S2mUd84K409tAFld} - damage : string {Actor.npc.items.[].system.damageRolls.S2mUd84K409tAFld.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.S2mUd84K409tAFld.damageType} (same value: 'fire') - [S3XtdpQ3F6QbBVhA] : object {Actor.npc.items.[].system.damageRolls.S3XtdpQ3F6QbBVhA} - damage : string {Actor.npc.items.[].system.damageRolls.S3XtdpQ3F6QbBVhA.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.S3XtdpQ3F6QbBVhA.damageType} (same value: 'slashing') - [S4C0rMvMjMJVaF7P] : object {Actor.npc.items.[].system.damageRolls.S4C0rMvMjMJVaF7P} - category : string {Actor.npc.items.[].system.damageRolls.S4C0rMvMjMJVaF7P.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.S4C0rMvMjMJVaF7P.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.S4C0rMvMjMJVaF7P.damageType} (same value: 'bleed') - [S5gQcpXRdzDrxje7] : object {Actor.npc.items.[].system.damageRolls.S5gQcpXRdzDrxje7} - damage : string {Actor.npc.items.[].system.damageRolls.S5gQcpXRdzDrxje7.damage} (2 different values) - '2d6+3' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.S5gQcpXRdzDrxje7.damageType} (same value: 'slashing') - [S6NDS7vgMM0EtQck] : object {Actor.npc.items.[].system.damageRolls.S6NDS7vgMM0EtQck} - category : string {Actor.npc.items.[].system.damageRolls.S6NDS7vgMM0EtQck.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.S6NDS7vgMM0EtQck.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.S6NDS7vgMM0EtQck.damageType} (same value: 'poison') - [S6WPBNmaHZ1TmSnl] : object {Actor.npc.items.[].system.damageRolls.S6WPBNmaHZ1TmSnl} - damage : string {Actor.npc.items.[].system.damageRolls.S6WPBNmaHZ1TmSnl.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.S6WPBNmaHZ1TmSnl.damageType} (same value: 'fire') - [S6X9CbM2PguZiiqP] : object {Actor.npc.items.[].system.damageRolls.S6X9CbM2PguZiiqP} - damage : string {Actor.npc.items.[].system.damageRolls.S6X9CbM2PguZiiqP.damage} (same value: '3d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.S6X9CbM2PguZiiqP.damageType} (same value: 'piercing') - [S7igKs4zqxSCiHIV] : object {Actor.npc.items.[].system.damageRolls.S7igKs4zqxSCiHIV} - damage : string {Actor.npc.items.[].system.damageRolls.S7igKs4zqxSCiHIV.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.S7igKs4zqxSCiHIV.damageType} (same value: 'acid') - [S8uzuKok6kFde8mV] : object {Actor.npc.items.[].system.damageRolls.S8uzuKok6kFde8mV} - damage : string {Actor.npc.items.[].system.damageRolls.S8uzuKok6kFde8mV.damage} (same value: '5d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.S8uzuKok6kFde8mV.damageType} (same value: 'slashing') - [SAjaNe0mnZ519RBh] : object {Actor.npc.items.[].system.damageRolls.SAjaNe0mnZ519RBh} - damage : string {Actor.npc.items.[].system.damageRolls.SAjaNe0mnZ519RBh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.SAjaNe0mnZ519RBh.damageType} (same value: 'fire') - [SAjeP8FeUQv2pvAn] : object {Actor.npc.items.[].system.damageRolls.SAjeP8FeUQv2pvAn} - damage : string {Actor.npc.items.[].system.damageRolls.SAjeP8FeUQv2pvAn.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.SAjeP8FeUQv2pvAn.damageType} (same value: 'bludgeoning') - [SBiXV3IKwUofVbFK] : object {Actor.npc.items.[].system.damageRolls.SBiXV3IKwUofVbFK} - damage : string {Actor.npc.items.[].system.damageRolls.SBiXV3IKwUofVbFK.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.SBiXV3IKwUofVbFK.damageType} (same value: 'piercing') - [SCvBCiLyRKmcf08s] : object {Actor.npc.items.[].system.damageRolls.SCvBCiLyRKmcf08s} - damage : string {Actor.npc.items.[].system.damageRolls.SCvBCiLyRKmcf08s.damage} (same value: '5d8') - damageType : string {Actor.npc.items.[].system.damageRolls.SCvBCiLyRKmcf08s.damageType} (same value: 'void') - [SDjANSwR73KHXrzd] : object {Actor.npc.items.[].system.damageRolls.SDjANSwR73KHXrzd} - damage : string {Actor.npc.items.[].system.damageRolls.SDjANSwR73KHXrzd.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.SDjANSwR73KHXrzd.damageType} (same value: 'piercing') - [SFa97b9iqV83oZ09] : object {Actor.npc.items.[].system.damageRolls.SFa97b9iqV83oZ09} - damage : string {Actor.npc.items.[].system.damageRolls.SFa97b9iqV83oZ09.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.SFa97b9iqV83oZ09.damageType} (same value: 'slashing') - [SG782S7IBD14c2TK] : object {Actor.npc.items.[].system.damageRolls.SG782S7IBD14c2TK} - damage : string {Actor.npc.items.[].system.damageRolls.SG782S7IBD14c2TK.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.SG782S7IBD14c2TK.damageType} (same value: 'bludgeoning') - [SGkS4CAnUzRV9p9H] : object {Actor.npc.items.[].system.damageRolls.SGkS4CAnUzRV9p9H} - damage : string {Actor.npc.items.[].system.damageRolls.SGkS4CAnUzRV9p9H.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.SGkS4CAnUzRV9p9H.damageType} (same value: 'piercing') - [SHJOJOR1VUD4Ea33] : object {Actor.npc.items.[].system.damageRolls.SHJOJOR1VUD4Ea33} - damage : string {Actor.npc.items.[].system.damageRolls.SHJOJOR1VUD4Ea33.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.SHJOJOR1VUD4Ea33.damageType} (same value: 'bludgeoning') - [SLaDmk9EYQH1nJvs] : object {Actor.npc.items.[].system.damageRolls.SLaDmk9EYQH1nJvs} - damage : string {Actor.npc.items.[].system.damageRolls.SLaDmk9EYQH1nJvs.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.SLaDmk9EYQH1nJvs.damageType} (same value: 'fire') - [SMuwB6dyYyP0b5hc] : object {Actor.npc.items.[].system.damageRolls.SMuwB6dyYyP0b5hc} - damage : string {Actor.npc.items.[].system.damageRolls.SMuwB6dyYyP0b5hc.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.SMuwB6dyYyP0b5hc.damageType} (same value: 'bludgeoning') - [SN1vTt6jabfQeL2u] : object {Actor.npc.items.[].system.damageRolls.SN1vTt6jabfQeL2u} - damage : string {Actor.npc.items.[].system.damageRolls.SN1vTt6jabfQeL2u.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.SN1vTt6jabfQeL2u.damageType} (same value: 'bludgeoning') - [SP761fqDAmSwYeh8] : object {Actor.npc.items.[].system.damageRolls.SP761fqDAmSwYeh8} - damage : string {Actor.npc.items.[].system.damageRolls.SP761fqDAmSwYeh8.damage} (same value: '2d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.SP761fqDAmSwYeh8.damageType} (same value: 'slashing') - [SPED3ORMextT97le] : object {Actor.npc.items.[].system.damageRolls.SPED3ORMextT97le} - damage : string {Actor.npc.items.[].system.damageRolls.SPED3ORMextT97le.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.SPED3ORMextT97le.damageType} (same value: 'piercing') - [SQ6AW0srperHDzzw] : object {Actor.npc.items.[].system.damageRolls.SQ6AW0srperHDzzw} - damage : string {Actor.npc.items.[].system.damageRolls.SQ6AW0srperHDzzw.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.SQ6AW0srperHDzzw.damageType} (same value: 'piercing') - [SQwr2JUJ0Gk2BuvI] : object {Actor.npc.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI} - damage : string {Actor.npc.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI.damageType} (same value: 'slashing') - [SQxRObDcptpyFyLJ] : object {Actor.npc.items.[].system.damageRolls.SQxRObDcptpyFyLJ} - category : string {Actor.npc.items.[].system.damageRolls.SQxRObDcptpyFyLJ.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.SQxRObDcptpyFyLJ.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.SQxRObDcptpyFyLJ.damageType} (same value: 'bleed') - [SSpdoE043VESLo9C] : object {Actor.npc.items.[].system.damageRolls.SSpdoE043VESLo9C} - damage : string {Actor.npc.items.[].system.damageRolls.SSpdoE043VESLo9C.damage} (2 different values) - '1d6 + 2' (x1) - '1d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.SSpdoE043VESLo9C.damageType} (same value: 'bludgeoning') - [STmhjrIg9pYdacp9] : object {Actor.npc.items.[].system.damageRolls.STmhjrIg9pYdacp9} - category : string {Actor.npc.items.[].system.damageRolls.STmhjrIg9pYdacp9.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.STmhjrIg9pYdacp9.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.STmhjrIg9pYdacp9.damageType} (same value: 'cold') - [SV3VBaXc0wQJf6MH] : object {Actor.npc.items.[].system.damageRolls.SV3VBaXc0wQJf6MH} - damage : string {Actor.npc.items.[].system.damageRolls.SV3VBaXc0wQJf6MH.damage} (3 different values) - '1d4+3' (x1) - '1d6+4' (x1) - '1d4+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.SV3VBaXc0wQJf6MH.damageType} (same value: 'piercing') - [SVPf9V5TCKqR63Bv] : object {Actor.npc.items.[].system.damageRolls.SVPf9V5TCKqR63Bv} - damage : string {Actor.npc.items.[].system.damageRolls.SVPf9V5TCKqR63Bv.damage} (same value: '3d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.SVPf9V5TCKqR63Bv.damageType} (same value: 'piercing') - [SZ57kCe0wEojDHzv] : object {Actor.npc.items.[].system.damageRolls.SZ57kCe0wEojDHzv} - damage : string {Actor.npc.items.[].system.damageRolls.SZ57kCe0wEojDHzv.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.SZ57kCe0wEojDHzv.damageType} (same value: 'mental') - [Sb485klRjVV43WeL] : object {Actor.npc.items.[].system.damageRolls.Sb485klRjVV43WeL} - damage : string {Actor.npc.items.[].system.damageRolls.Sb485klRjVV43WeL.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Sb485klRjVV43WeL.damageType} (same value: 'poison') - [Sbf8z1KdJbBIGVhe] : object {Actor.npc.items.[].system.damageRolls.Sbf8z1KdJbBIGVhe} - damage : string {Actor.npc.items.[].system.damageRolls.Sbf8z1KdJbBIGVhe.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.Sbf8z1KdJbBIGVhe.damageType} (same value: 'piercing') - [SdZv9mq28wdMQqm4] : object {Actor.npc.items.[].system.damageRolls.SdZv9mq28wdMQqm4} - damage : string {Actor.npc.items.[].system.damageRolls.SdZv9mq28wdMQqm4.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.SdZv9mq28wdMQqm4.damageType} (same value: 'cold') - [ShN2zUzorSyJw3m3] : object {Actor.npc.items.[].system.damageRolls.ShN2zUzorSyJw3m3} - damage : string {Actor.npc.items.[].system.damageRolls.ShN2zUzorSyJw3m3.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ShN2zUzorSyJw3m3.damageType} (same value: 'piercing') - [SitdtUWnGDAHMWPi] : object {Actor.npc.items.[].system.damageRolls.SitdtUWnGDAHMWPi} - damage : string {Actor.npc.items.[].system.damageRolls.SitdtUWnGDAHMWPi.damage} (same value: '1d8-2') - damageType : string {Actor.npc.items.[].system.damageRolls.SitdtUWnGDAHMWPi.damageType} (same value: 'piercing') - [SjawUmx8r4BMpRns] : object {Actor.npc.items.[].system.damageRolls.SjawUmx8r4BMpRns} - damage : string {Actor.npc.items.[].system.damageRolls.SjawUmx8r4BMpRns.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.SjawUmx8r4BMpRns.damageType} (same value: 'slashing') - [SjhZEMVBhBLwsYs2] : object {Actor.npc.items.[].system.damageRolls.SjhZEMVBhBLwsYs2} - damage : string {Actor.npc.items.[].system.damageRolls.SjhZEMVBhBLwsYs2.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.SjhZEMVBhBLwsYs2.damageType} (same value: 'spirit') - [SkEVjGun2EQ3ZE8z] : object {Actor.npc.items.[].system.damageRolls.SkEVjGun2EQ3ZE8z} - damage : string {Actor.npc.items.[].system.damageRolls.SkEVjGun2EQ3ZE8z.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.SkEVjGun2EQ3ZE8z.damageType} (same value: 'bludgeoning') - [SkHwzb4JrqXXlL97] : object {Actor.npc.items.[].system.damageRolls.SkHwzb4JrqXXlL97} - damage : string {Actor.npc.items.[].system.damageRolls.SkHwzb4JrqXXlL97.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.SkHwzb4JrqXXlL97.damageType} (same value: 'slashing') - [SklCyHPvMj76YuDm] : object {Actor.npc.items.[].system.damageRolls.SklCyHPvMj76YuDm} - damage : string {Actor.npc.items.[].system.damageRolls.SklCyHPvMj76YuDm.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.SklCyHPvMj76YuDm.damageType} (same value: 'bludgeoning') - [Sla8JDXJTRer5Gf6] : object {Actor.npc.items.[].system.damageRolls.Sla8JDXJTRer5Gf6} - damage : string {Actor.npc.items.[].system.damageRolls.Sla8JDXJTRer5Gf6.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Sla8JDXJTRer5Gf6.damageType} (same value: 'piercing') - [SlwB5o5gc98Iplnr] : object {Actor.npc.items.[].system.damageRolls.SlwB5o5gc98Iplnr} - damage : string {Actor.npc.items.[].system.damageRolls.SlwB5o5gc98Iplnr.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.SlwB5o5gc98Iplnr.damageType} (same value: 'piercing') - [SmGeQT5VPMYyO7Df] : object {Actor.npc.items.[].system.damageRolls.SmGeQT5VPMYyO7Df} - damage : string {Actor.npc.items.[].system.damageRolls.SmGeQT5VPMYyO7Df.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.SmGeQT5VPMYyO7Df.damageType} (same value: 'piercing') - [SmNqr574P6lVP1AX] : object {Actor.npc.items.[].system.damageRolls.SmNqr574P6lVP1AX} - damage : string {Actor.npc.items.[].system.damageRolls.SmNqr574P6lVP1AX.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.SmNqr574P6lVP1AX.damageType} (same value: 'piercing') - [SnXunBur89mukh41] : object {Actor.npc.items.[].system.damageRolls.SnXunBur89mukh41} - damage : string {Actor.npc.items.[].system.damageRolls.SnXunBur89mukh41.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.SnXunBur89mukh41.damageType} (same value: 'bludgeoning') - [SnYRYxu3lQWMmUyi] : object {Actor.npc.items.[].system.damageRolls.SnYRYxu3lQWMmUyi} - damage : string {Actor.npc.items.[].system.damageRolls.SnYRYxu3lQWMmUyi.damage} (same value: '2d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.SnYRYxu3lQWMmUyi.damageType} (same value: 'bludgeoning') - [SnvU9QIgKJlzbxtC] : object {Actor.npc.items.[].system.damageRolls.SnvU9QIgKJlzbxtC} - damage : string {Actor.npc.items.[].system.damageRolls.SnvU9QIgKJlzbxtC.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.SnvU9QIgKJlzbxtC.damageType} (same value: 'spirit') - [SoJEF6D1JZOyWUhP] : object {Actor.npc.items.[].system.damageRolls.SoJEF6D1JZOyWUhP} - damage : string {Actor.npc.items.[].system.damageRolls.SoJEF6D1JZOyWUhP.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.SoJEF6D1JZOyWUhP.damageType} (same value: 'piercing') - [SplCF9GhDCXfm38u] : object {Actor.npc.items.[].system.damageRolls.SplCF9GhDCXfm38u} - damage : string {Actor.npc.items.[].system.damageRolls.SplCF9GhDCXfm38u.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.SplCF9GhDCXfm38u.damageType} (same value: 'piercing') - [Spsnjjw8gslfGult] : object {Actor.npc.items.[].system.damageRolls.Spsnjjw8gslfGult} - damage : string {Actor.npc.items.[].system.damageRolls.Spsnjjw8gslfGult.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.Spsnjjw8gslfGult.damageType} (same value: 'bludgeoning') - [SqEduw9NowIRARYf] : object {Actor.npc.items.[].system.damageRolls.SqEduw9NowIRARYf} - damage : string {Actor.npc.items.[].system.damageRolls.SqEduw9NowIRARYf.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.SqEduw9NowIRARYf.damageType} (same value: 'bludgeoning') - [Ssi3JafGGgRfgBoY] : object {Actor.npc.items.[].system.damageRolls.Ssi3JafGGgRfgBoY} - damage : string {Actor.npc.items.[].system.damageRolls.Ssi3JafGGgRfgBoY.damage} (same value: '2d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.Ssi3JafGGgRfgBoY.damageType} (same value: 'piercing') - [SubkvZhvQ43SdoXs] : object {Actor.npc.items.[].system.damageRolls.SubkvZhvQ43SdoXs} - damage : string {Actor.npc.items.[].system.damageRolls.SubkvZhvQ43SdoXs.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.SubkvZhvQ43SdoXs.damageType} (same value: 'bludgeoning') - [SudRivSloOcSYW5z] : object {Actor.npc.items.[].system.damageRolls.SudRivSloOcSYW5z} - damage : string {Actor.npc.items.[].system.damageRolls.SudRivSloOcSYW5z.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.SudRivSloOcSYW5z.damageType} (same value: 'slashing') - [Sv3SfLgpUGx00cSl] : object {Actor.npc.items.[].system.damageRolls.Sv3SfLgpUGx00cSl} - damage : string {Actor.npc.items.[].system.damageRolls.Sv3SfLgpUGx00cSl.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Sv3SfLgpUGx00cSl.damageType} (same value: 'slashing') - [Sw9dWvwUdkLJM0wD] : object {Actor.npc.items.[].system.damageRolls.Sw9dWvwUdkLJM0wD} - damage : string {Actor.npc.items.[].system.damageRolls.Sw9dWvwUdkLJM0wD.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Sw9dWvwUdkLJM0wD.damageType} (same value: 'piercing') - [SwuRsdZyBpSdcE9R] : object {Actor.npc.items.[].system.damageRolls.SwuRsdZyBpSdcE9R} - damage : string {Actor.npc.items.[].system.damageRolls.SwuRsdZyBpSdcE9R.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.SwuRsdZyBpSdcE9R.damageType} (same value: 'piercing') - [SxIY1yttvCrVMDs7] : object {Actor.npc.items.[].system.damageRolls.SxIY1yttvCrVMDs7} - damage : string {Actor.npc.items.[].system.damageRolls.SxIY1yttvCrVMDs7.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.SxIY1yttvCrVMDs7.damageType} (same value: 'bludgeoning') - [SykaUU2hy2BYhW9S] : object {Actor.npc.items.[].system.damageRolls.SykaUU2hy2BYhW9S} - damage : string {Actor.npc.items.[].system.damageRolls.SykaUU2hy2BYhW9S.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.SykaUU2hy2BYhW9S.damageType} (same value: 'bludgeoning') - [Szwzb8lnydO7xr9A] : object {Actor.npc.items.[].system.damageRolls.Szwzb8lnydO7xr9A} - damage : string {Actor.npc.items.[].system.damageRolls.Szwzb8lnydO7xr9A.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Szwzb8lnydO7xr9A.damageType} (same value: 'sonic') - [T0hA6wBJPANk4HGf] : object {Actor.npc.items.[].system.damageRolls.T0hA6wBJPANk4HGf} - damage : string {Actor.npc.items.[].system.damageRolls.T0hA6wBJPANk4HGf.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.T0hA6wBJPANk4HGf.damageType} (same value: 'piercing') - [T2KGlu4bnHRXrJHj] : object {Actor.npc.items.[].system.damageRolls.T2KGlu4bnHRXrJHj} - damage : string {Actor.npc.items.[].system.damageRolls.T2KGlu4bnHRXrJHj.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.T2KGlu4bnHRXrJHj.damageType} (same value: 'piercing') - [T3FJewzv55mrWvBd] : object {Actor.npc.items.[].system.damageRolls.T3FJewzv55mrWvBd} - damage : string {Actor.npc.items.[].system.damageRolls.T3FJewzv55mrWvBd.damage} (same value: '3d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.T3FJewzv55mrWvBd.damageType} (same value: 'piercing') - [T3XSJ48eiNPnk6vP] : object {Actor.npc.items.[].system.damageRolls.T3XSJ48eiNPnk6vP} - damage : string {Actor.npc.items.[].system.damageRolls.T3XSJ48eiNPnk6vP.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.T3XSJ48eiNPnk6vP.damageType} (same value: 'piercing') - [T3ZO5vaKSuXYYdIf] : object {Actor.npc.items.[].system.damageRolls.T3ZO5vaKSuXYYdIf} - damage : string {Actor.npc.items.[].system.damageRolls.T3ZO5vaKSuXYYdIf.damage} (2 different values) - '2d8+8' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.T3ZO5vaKSuXYYdIf.damageType} (same value: 'piercing') - [T6DF73klBsLlzjHb] : object {Actor.npc.items.[].system.damageRolls.T6DF73klBsLlzjHb} - damage : string {Actor.npc.items.[].system.damageRolls.T6DF73klBsLlzjHb.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.T6DF73klBsLlzjHb.damageType} (same value: 'bludgeoning') - [T78j51vn6qGV7tso] : object {Actor.npc.items.[].system.damageRolls.T78j51vn6qGV7tso} - damage : string {Actor.npc.items.[].system.damageRolls.T78j51vn6qGV7tso.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.T78j51vn6qGV7tso.damageType} (same value: 'bludgeoning') - [T88TPcky5neMuD1G] : object {Actor.npc.items.[].system.damageRolls.T88TPcky5neMuD1G} - category : string {Actor.npc.items.[].system.damageRolls.T88TPcky5neMuD1G.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.T88TPcky5neMuD1G.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.T88TPcky5neMuD1G.damageType} (same value: 'bleed') - [T8pb3APqdToXb3vl] : object {Actor.npc.items.[].system.damageRolls.T8pb3APqdToXb3vl} - damage : string {Actor.npc.items.[].system.damageRolls.T8pb3APqdToXb3vl.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.T8pb3APqdToXb3vl.damageType} (same value: 'piercing') - [TA0psT7vccZ4ajG8] : object {Actor.npc.items.[].system.damageRolls.TA0psT7vccZ4ajG8} - damage : string {Actor.npc.items.[].system.damageRolls.TA0psT7vccZ4ajG8.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.TA0psT7vccZ4ajG8.damageType} (same value: 'slashing') - [TEhdEFGDOX6rjiS9] : object {Actor.npc.items.[].system.damageRolls.TEhdEFGDOX6rjiS9} - damage : string {Actor.npc.items.[].system.damageRolls.TEhdEFGDOX6rjiS9.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.TEhdEFGDOX6rjiS9.damageType} (same value: 'fire') - [TFCpItiH0qXZerFt] : object {Actor.npc.items.[].system.damageRolls.TFCpItiH0qXZerFt} - damage : string {Actor.npc.items.[].system.damageRolls.TFCpItiH0qXZerFt.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.TFCpItiH0qXZerFt.damageType} (same value: 'piercing') - [THQyHUcKuKE0dOTv] : object {Actor.npc.items.[].system.damageRolls.THQyHUcKuKE0dOTv} - damage : string {Actor.npc.items.[].system.damageRolls.THQyHUcKuKE0dOTv.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.THQyHUcKuKE0dOTv.damageType} (same value: 'bludgeoning') - [THWV22s0FjAZQqE5] : object {Actor.npc.items.[].system.damageRolls.THWV22s0FjAZQqE5} - damage : string {Actor.npc.items.[].system.damageRolls.THWV22s0FjAZQqE5.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.THWV22s0FjAZQqE5.damageType} (same value: 'void') - [THcEeUTFLEmYdSnR] : object {Actor.npc.items.[].system.damageRolls.THcEeUTFLEmYdSnR} - damage : string {Actor.npc.items.[].system.damageRolls.THcEeUTFLEmYdSnR.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.THcEeUTFLEmYdSnR.damageType} (same value: 'piercing') - [TIOSUn65LFBw8yVv] : object {Actor.npc.items.[].system.damageRolls.TIOSUn65LFBw8yVv} - damage : string {Actor.npc.items.[].system.damageRolls.TIOSUn65LFBw8yVv.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.TIOSUn65LFBw8yVv.damageType} (same value: 'bludgeoning') - [TJVQStUx1V04Lo7Q] : object {Actor.npc.items.[].system.damageRolls.TJVQStUx1V04Lo7Q} - damage : string {Actor.npc.items.[].system.damageRolls.TJVQStUx1V04Lo7Q.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.TJVQStUx1V04Lo7Q.damageType} (same value: 'bludgeoning') - [TJdKvpuMMSdkUvIj] : object {Actor.npc.items.[].system.damageRolls.TJdKvpuMMSdkUvIj} - damage : string {Actor.npc.items.[].system.damageRolls.TJdKvpuMMSdkUvIj.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.TJdKvpuMMSdkUvIj.damageType} (same value: 'piercing') - [TKCw7uQqccgjcx3F] : object {Actor.npc.items.[].system.damageRolls.TKCw7uQqccgjcx3F} - damage : string {Actor.npc.items.[].system.damageRolls.TKCw7uQqccgjcx3F.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.TKCw7uQqccgjcx3F.damageType} (same value: 'cold') - [TKeWEdepwpo0lKFx] : object {Actor.npc.items.[].system.damageRolls.TKeWEdepwpo0lKFx} - category : string {Actor.npc.items.[].system.damageRolls.TKeWEdepwpo0lKFx.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.TKeWEdepwpo0lKFx.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.TKeWEdepwpo0lKFx.damageType} (same value: 'untyped') - [TKq7Zpgf94Jh9cND] : object {Actor.npc.items.[].system.damageRolls.TKq7Zpgf94Jh9cND} - damage : string {Actor.npc.items.[].system.damageRolls.TKq7Zpgf94Jh9cND.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.TKq7Zpgf94Jh9cND.damageType} (same value: 'piercing') - [TL4vdSajTX1DL4Sd] : object {Actor.npc.items.[].system.damageRolls.TL4vdSajTX1DL4Sd} - damage : string {Actor.npc.items.[].system.damageRolls.TL4vdSajTX1DL4Sd.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.TL4vdSajTX1DL4Sd.damageType} (same value: 'slashing') - [TMFF4RnOpCqHVgRU] : object {Actor.npc.items.[].system.damageRolls.TMFF4RnOpCqHVgRU} - damage : string {Actor.npc.items.[].system.damageRolls.TMFF4RnOpCqHVgRU.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.TMFF4RnOpCqHVgRU.damageType} (same value: 'piercing') - [TMFyAeN9E3n8YLlx] : object {Actor.npc.items.[].system.damageRolls.TMFyAeN9E3n8YLlx} - damage : string {Actor.npc.items.[].system.damageRolls.TMFyAeN9E3n8YLlx.damage} (same value: '4d8') - damageType : string {Actor.npc.items.[].system.damageRolls.TMFyAeN9E3n8YLlx.damageType} (same value: 'void') - [TMxEGvvx8OQ4RhYV] : object {Actor.npc.items.[].system.damageRolls.TMxEGvvx8OQ4RhYV} - category : string {Actor.npc.items.[].system.damageRolls.TMxEGvvx8OQ4RhYV.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.TMxEGvvx8OQ4RhYV.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.TMxEGvvx8OQ4RhYV.damageType} (same value: 'bleed') - [TO7XqI1mAwaW7Ao8] : object {Actor.npc.items.[].system.damageRolls.TO7XqI1mAwaW7Ao8} - damage : string {Actor.npc.items.[].system.damageRolls.TO7XqI1mAwaW7Ao8.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.TO7XqI1mAwaW7Ao8.damageType} (same value: 'piercing') - [TOHLFk5MCVoBVGVY] : object {Actor.npc.items.[].system.damageRolls.TOHLFk5MCVoBVGVY} - damage : string {Actor.npc.items.[].system.damageRolls.TOHLFk5MCVoBVGVY.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.TOHLFk5MCVoBVGVY.damageType} (same value: 'bludgeoning') - [TOw4WmZ6S3LyVQP9] : object {Actor.npc.items.[].system.damageRolls.TOw4WmZ6S3LyVQP9} - damage : string {Actor.npc.items.[].system.damageRolls.TOw4WmZ6S3LyVQP9.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.TOw4WmZ6S3LyVQP9.damageType} (same value: 'piercing') - [TQ2RaIo0LMOdw2S1] : object {Actor.npc.items.[].system.damageRolls.TQ2RaIo0LMOdw2S1} - damage : string {Actor.npc.items.[].system.damageRolls.TQ2RaIo0LMOdw2S1.damage} (4 different values) - '1d6+1' (x1) - '1d6+3' (x1) - '1d6-1' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.TQ2RaIo0LMOdw2S1.damageType} (same value: 'piercing') - [TQAxdWFbJat9mJ06] : object {Actor.npc.items.[].system.damageRolls.TQAxdWFbJat9mJ06} - damage : string {Actor.npc.items.[].system.damageRolls.TQAxdWFbJat9mJ06.damage} (same value: '3d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.TQAxdWFbJat9mJ06.damageType} (same value: 'piercing') - [TQvyluH29omZRogR] : object {Actor.npc.items.[].system.damageRolls.TQvyluH29omZRogR} - damage : string {Actor.npc.items.[].system.damageRolls.TQvyluH29omZRogR.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.TQvyluH29omZRogR.damageType} (same value: 'slashing') - [TTua6wHoRR0YnBv2] : object {Actor.npc.items.[].system.damageRolls.TTua6wHoRR0YnBv2} - damage : string {Actor.npc.items.[].system.damageRolls.TTua6wHoRR0YnBv2.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.TTua6wHoRR0YnBv2.damageType} (same value: 'piercing') - [TUkpxkSe6LpU2PnA] : object {Actor.npc.items.[].system.damageRolls.TUkpxkSe6LpU2PnA} - damage : string {Actor.npc.items.[].system.damageRolls.TUkpxkSe6LpU2PnA.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.TUkpxkSe6LpU2PnA.damageType} (same value: 'bludgeoning') - [TUl1JigRACgOG7Zb] : object {Actor.npc.items.[].system.damageRolls.TUl1JigRACgOG7Zb} - damage : string {Actor.npc.items.[].system.damageRolls.TUl1JigRACgOG7Zb.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.TUl1JigRACgOG7Zb.damageType} (same value: 'piercing') - [TVcRhuUcriptv1KB] : object {Actor.npc.items.[].system.damageRolls.TVcRhuUcriptv1KB} - damage : string {Actor.npc.items.[].system.damageRolls.TVcRhuUcriptv1KB.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.TVcRhuUcriptv1KB.damageType} (same value: 'bludgeoning') - [TXhhTDnDEQBOajfQ] : object {Actor.npc.items.[].system.damageRolls.TXhhTDnDEQBOajfQ} - damage : string {Actor.npc.items.[].system.damageRolls.TXhhTDnDEQBOajfQ.damage} (same value: '4d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.TXhhTDnDEQBOajfQ.damageType} (same value: 'piercing') - [TXqRYXxxKrc0vPFn] : object {Actor.npc.items.[].system.damageRolls.TXqRYXxxKrc0vPFn} - damage : string {Actor.npc.items.[].system.damageRolls.TXqRYXxxKrc0vPFn.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.TXqRYXxxKrc0vPFn.damageType} (same value: 'piercing') - [TZjp38RWV85mIQR0] : object {Actor.npc.items.[].system.damageRolls.TZjp38RWV85mIQR0} - damage : string {Actor.npc.items.[].system.damageRolls.TZjp38RWV85mIQR0.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.TZjp38RWV85mIQR0.damageType} (same value: 'bludgeoning') - [Ta5GE2G3lpICN1Ve] : object {Actor.npc.items.[].system.damageRolls.Ta5GE2G3lpICN1Ve} - damage : string {Actor.npc.items.[].system.damageRolls.Ta5GE2G3lpICN1Ve.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Ta5GE2G3lpICN1Ve.damageType} (same value: 'piercing') - [TbSNHBj9QNo5NFvx] : object {Actor.npc.items.[].system.damageRolls.TbSNHBj9QNo5NFvx} - damage : string {Actor.npc.items.[].system.damageRolls.TbSNHBj9QNo5NFvx.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.TbSNHBj9QNo5NFvx.damageType} (same value: 'piercing') - [Td3kQgpe1aRjdL7A] : object {Actor.npc.items.[].system.damageRolls.Td3kQgpe1aRjdL7A} - damage : string {Actor.npc.items.[].system.damageRolls.Td3kQgpe1aRjdL7A.damage} (same value: '4d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.Td3kQgpe1aRjdL7A.damageType} (same value: 'slashing') - [TdcOoARTd1lRAouc] : object {Actor.npc.items.[].system.damageRolls.TdcOoARTd1lRAouc} - damage : string {Actor.npc.items.[].system.damageRolls.TdcOoARTd1lRAouc.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.TdcOoARTd1lRAouc.damageType} (same value: 'piercing') - [TfOutGSJ307DKEEX] : object {Actor.npc.items.[].system.damageRolls.TfOutGSJ307DKEEX} - damage : string {Actor.npc.items.[].system.damageRolls.TfOutGSJ307DKEEX.damage} (2 different values) - '1d4+4' (x2) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.TfOutGSJ307DKEEX.damageType} (same value: 'piercing') - [TfTyPcXqRao0Vifj] : object {Actor.npc.items.[].system.damageRolls.TfTyPcXqRao0Vifj} - damage : string {Actor.npc.items.[].system.damageRolls.TfTyPcXqRao0Vifj.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.TfTyPcXqRao0Vifj.damageType} (same value: 'spirit') - [TgUOieRxuIYLOvUQ] : object {Actor.npc.items.[].system.damageRolls.TgUOieRxuIYLOvUQ} - damage : string {Actor.npc.items.[].system.damageRolls.TgUOieRxuIYLOvUQ.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.TgUOieRxuIYLOvUQ.damageType} (same value: 'acid') - [TgYfGiqHWy5OWDYq] : object {Actor.npc.items.[].system.damageRolls.TgYfGiqHWy5OWDYq} - damage : string {Actor.npc.items.[].system.damageRolls.TgYfGiqHWy5OWDYq.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.TgYfGiqHWy5OWDYq.damageType} (same value: 'fire') - [ThYtQVETYDu1LjsX] : object {Actor.npc.items.[].system.damageRolls.ThYtQVETYDu1LjsX} - damage : string {Actor.npc.items.[].system.damageRolls.ThYtQVETYDu1LjsX.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ThYtQVETYDu1LjsX.damageType} (same value: 'bludgeoning') - [TiLiWEOapLeoO5nx] : object {Actor.npc.items.[].system.damageRolls.TiLiWEOapLeoO5nx} - damage : string {Actor.npc.items.[].system.damageRolls.TiLiWEOapLeoO5nx.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.TiLiWEOapLeoO5nx.damageType} (same value: 'slashing') - [TkD9GgXsB466cHcJ] : object {Actor.npc.items.[].system.damageRolls.TkD9GgXsB466cHcJ} - damage : string {Actor.npc.items.[].system.damageRolls.TkD9GgXsB466cHcJ.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.TkD9GgXsB466cHcJ.damageType} (same value: 'slashing') - [TkPIzO5nlUXA2Imj] : object {Actor.npc.items.[].system.damageRolls.TkPIzO5nlUXA2Imj} - damage : string {Actor.npc.items.[].system.damageRolls.TkPIzO5nlUXA2Imj.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.TkPIzO5nlUXA2Imj.damageType} (same value: 'piercing') - [TmRGFzbwag3jh4cN] : object {Actor.npc.items.[].system.damageRolls.TmRGFzbwag3jh4cN} - category : string {Actor.npc.items.[].system.damageRolls.TmRGFzbwag3jh4cN.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.TmRGFzbwag3jh4cN.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.TmRGFzbwag3jh4cN.damageType} (same value: 'bleed') - [TmbvgMewXVUkyJAn] : object {Actor.npc.items.[].system.damageRolls.TmbvgMewXVUkyJAn} - damage : string {Actor.npc.items.[].system.damageRolls.TmbvgMewXVUkyJAn.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.TmbvgMewXVUkyJAn.damageType} (same value: 'piercing') - [Tn9yNt1jVT7Ok0Pt] : object {Actor.npc.items.[].system.damageRolls.Tn9yNt1jVT7Ok0Pt} - damage : string {Actor.npc.items.[].system.damageRolls.Tn9yNt1jVT7Ok0Pt.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Tn9yNt1jVT7Ok0Pt.damageType} (same value: 'untyped') - [Tpc1dMsikHor7uEl] : object {Actor.npc.items.[].system.damageRolls.Tpc1dMsikHor7uEl} - damage : string {Actor.npc.items.[].system.damageRolls.Tpc1dMsikHor7uEl.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.Tpc1dMsikHor7uEl.damageType} (same value: 'piercing') - [Ts4qewlqKEcFUOlp] : object {Actor.npc.items.[].system.damageRolls.Ts4qewlqKEcFUOlp} - damage : string {Actor.npc.items.[].system.damageRolls.Ts4qewlqKEcFUOlp.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.Ts4qewlqKEcFUOlp.damageType} (same value: 'poison') - [TttAGMleaN2Fdjp1] : object {Actor.npc.items.[].system.damageRolls.TttAGMleaN2Fdjp1} - damage : string {Actor.npc.items.[].system.damageRolls.TttAGMleaN2Fdjp1.damage} (same value: '4d12+19') - damageType : string {Actor.npc.items.[].system.damageRolls.TttAGMleaN2Fdjp1.damageType} (same value: 'piercing') - [TuagicvGhvn5ClAm] : object {Actor.npc.items.[].system.damageRolls.TuagicvGhvn5ClAm} - damage : string {Actor.npc.items.[].system.damageRolls.TuagicvGhvn5ClAm.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.TuagicvGhvn5ClAm.damageType} (same value: 'bludgeoning') - [TxW1SRoB7laYYSt6] : object {Actor.npc.items.[].system.damageRolls.TxW1SRoB7laYYSt6} - damage : string {Actor.npc.items.[].system.damageRolls.TxW1SRoB7laYYSt6.damage} (2 different values) - '3d6+10' (x1) - '2d6+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.TxW1SRoB7laYYSt6.damageType} (same value: 'piercing') - [TyKhGf6A63Y0EDZN] : object {Actor.npc.items.[].system.damageRolls.TyKhGf6A63Y0EDZN} - damage : string {Actor.npc.items.[].system.damageRolls.TyKhGf6A63Y0EDZN.damage} (2 different values) - '4d10+16' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.TyKhGf6A63Y0EDZN.damageType} (same value: 'bludgeoning') - [TzSlVuTbpV6IvqDu] : object {Actor.npc.items.[].system.damageRolls.TzSlVuTbpV6IvqDu} - damage : string {Actor.npc.items.[].system.damageRolls.TzSlVuTbpV6IvqDu.damage} (2 different values) - '2d6+8' (x2) - '2d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.TzSlVuTbpV6IvqDu.damageType} (same value: 'slashing') - [Tzi1AUDI0l86qSOl] : object {Actor.npc.items.[].system.damageRolls.Tzi1AUDI0l86qSOl} - damage : string {Actor.npc.items.[].system.damageRolls.Tzi1AUDI0l86qSOl.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Tzi1AUDI0l86qSOl.damageType} (same value: 'fire') - [U0qX1UZFYbKLYePu] : object {Actor.npc.items.[].system.damageRolls.U0qX1UZFYbKLYePu} - damage : string {Actor.npc.items.[].system.damageRolls.U0qX1UZFYbKLYePu.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.U0qX1UZFYbKLYePu.damageType} (same value: 'piercing') - [U1fzL6tU7dG9Pzjc] : object {Actor.npc.items.[].system.damageRolls.U1fzL6tU7dG9Pzjc} - damage : string {Actor.npc.items.[].system.damageRolls.U1fzL6tU7dG9Pzjc.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.U1fzL6tU7dG9Pzjc.damageType} (same value: 'piercing') - [U1lO5vMHwDwKhZYU] : object {Actor.npc.items.[].system.damageRolls.U1lO5vMHwDwKhZYU} - damage : string {Actor.npc.items.[].system.damageRolls.U1lO5vMHwDwKhZYU.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.U1lO5vMHwDwKhZYU.damageType} (same value: 'piercing') - [U3Kxh6OG0tpDdpaj] : object {Actor.npc.items.[].system.damageRolls.U3Kxh6OG0tpDdpaj} - damage : string {Actor.npc.items.[].system.damageRolls.U3Kxh6OG0tpDdpaj.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.U3Kxh6OG0tpDdpaj.damageType} (same value: 'slashing') - [U6cG4PjvY5evUnre] : object {Actor.npc.items.[].system.damageRolls.U6cG4PjvY5evUnre} - damage : string {Actor.npc.items.[].system.damageRolls.U6cG4PjvY5evUnre.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.U6cG4PjvY5evUnre.damageType} (same value: 'slashing') - [U8hcAW6bHAQHADLe] : object {Actor.npc.items.[].system.damageRolls.U8hcAW6bHAQHADLe} - damage : string {Actor.npc.items.[].system.damageRolls.U8hcAW6bHAQHADLe.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.U8hcAW6bHAQHADLe.damageType} (same value: 'piercing') - [U94S6RO79DL7mgIb] : object {Actor.npc.items.[].system.damageRolls.U94S6RO79DL7mgIb} - damage : string {Actor.npc.items.[].system.damageRolls.U94S6RO79DL7mgIb.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.U94S6RO79DL7mgIb.damageType} (same value: 'piercing') - [U9UFI7oh3MnOjtVA] : object {Actor.npc.items.[].system.damageRolls.U9UFI7oh3MnOjtVA} - damage : string {Actor.npc.items.[].system.damageRolls.U9UFI7oh3MnOjtVA.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.U9UFI7oh3MnOjtVA.damageType} (same value: 'bludgeoning') - [UA4xlw6qPBnf3kd6] : object {Actor.npc.items.[].system.damageRolls.UA4xlw6qPBnf3kd6} - damage : string {Actor.npc.items.[].system.damageRolls.UA4xlw6qPBnf3kd6.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.UA4xlw6qPBnf3kd6.damageType} (same value: 'bludgeoning') - [UAhCW9VRvpHaLRAg] : object {Actor.npc.items.[].system.damageRolls.UAhCW9VRvpHaLRAg} - damage : string {Actor.npc.items.[].system.damageRolls.UAhCW9VRvpHaLRAg.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.UAhCW9VRvpHaLRAg.damageType} (same value: 'piercing') - [UBas71Ycn5Dvs0IB] : object {Actor.npc.items.[].system.damageRolls.UBas71Ycn5Dvs0IB} - damage : string {Actor.npc.items.[].system.damageRolls.UBas71Ycn5Dvs0IB.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.UBas71Ycn5Dvs0IB.damageType} (same value: 'piercing') - [UE9nWrVNNMXyu7Im] : object {Actor.npc.items.[].system.damageRolls.UE9nWrVNNMXyu7Im} - damage : string {Actor.npc.items.[].system.damageRolls.UE9nWrVNNMXyu7Im.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.UE9nWrVNNMXyu7Im.damageType} (same value: 'electricity') - [UEKTGYTBQpKpxD45] : object {Actor.npc.items.[].system.damageRolls.UEKTGYTBQpKpxD45} - damage : string {Actor.npc.items.[].system.damageRolls.UEKTGYTBQpKpxD45.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.UEKTGYTBQpKpxD45.damageType} (same value: 'piercing') - [UHszFk11AQct4iSK] : object {Actor.npc.items.[].system.damageRolls.UHszFk11AQct4iSK} - damage : string {Actor.npc.items.[].system.damageRolls.UHszFk11AQct4iSK.damage} (2 different values) - '4d12+16' (x1) - '2d12+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.UHszFk11AQct4iSK.damageType} (same value: 'piercing') - [UK0oBimWZxUrEhLb] : object {Actor.npc.items.[].system.damageRolls.UK0oBimWZxUrEhLb} - damage : string {Actor.npc.items.[].system.damageRolls.UK0oBimWZxUrEhLb.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.UK0oBimWZxUrEhLb.damageType} (same value: 'piercing') - [UMeROXKkR4j0ADsx] : object {Actor.npc.items.[].system.damageRolls.UMeROXKkR4j0ADsx} - damage : string {Actor.npc.items.[].system.damageRolls.UMeROXKkR4j0ADsx.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.UMeROXKkR4j0ADsx.damageType} (same value: 'bludgeoning') - [UNZ3q8jc0nhY1FAj] : object {Actor.npc.items.[].system.damageRolls.UNZ3q8jc0nhY1FAj} - damage : string {Actor.npc.items.[].system.damageRolls.UNZ3q8jc0nhY1FAj.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.UNZ3q8jc0nhY1FAj.damageType} (same value: 'piercing') - [UO9qfQLxRr1AuZ6M] : object {Actor.npc.items.[].system.damageRolls.UO9qfQLxRr1AuZ6M} - damage : string {Actor.npc.items.[].system.damageRolls.UO9qfQLxRr1AuZ6M.damage} (2 different values) - '1d4-2' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.UO9qfQLxRr1AuZ6M.damageType} (same value: 'bludgeoning') - [UQ7o3twxwnGAb1Gq] : object {Actor.npc.items.[].system.damageRolls.UQ7o3twxwnGAb1Gq} - damage : string {Actor.npc.items.[].system.damageRolls.UQ7o3twxwnGAb1Gq.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.UQ7o3twxwnGAb1Gq.damageType} (same value: 'bludgeoning') - [UQNwUVJcj3660Gm1] : object {Actor.npc.items.[].system.damageRolls.UQNwUVJcj3660Gm1} - damage : string {Actor.npc.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damageType} (same value: 'piercing') - [UR4k9iuPBl7lt4LH] : object {Actor.npc.items.[].system.damageRolls.UR4k9iuPBl7lt4LH} - damage : string {Actor.npc.items.[].system.damageRolls.UR4k9iuPBl7lt4LH.damage} (2 different values) - '2d4+10' (x1) - '2d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.UR4k9iuPBl7lt4LH.damageType} (same value: 'piercing') - [USSqfhEjkSgcqS3A] : object {Actor.npc.items.[].system.damageRolls.USSqfhEjkSgcqS3A} - damage : string {Actor.npc.items.[].system.damageRolls.USSqfhEjkSgcqS3A.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.USSqfhEjkSgcqS3A.damageType} (same value: 'piercing') - [USvfJp9kVOA3SJY3] : object {Actor.npc.items.[].system.damageRolls.USvfJp9kVOA3SJY3} - damage : string {Actor.npc.items.[].system.damageRolls.USvfJp9kVOA3SJY3.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.USvfJp9kVOA3SJY3.damageType} (same value: 'spirit') - [UW8NXMgSvG5cyiMo] : object {Actor.npc.items.[].system.damageRolls.UW8NXMgSvG5cyiMo} - damage : string {Actor.npc.items.[].system.damageRolls.UW8NXMgSvG5cyiMo.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.UW8NXMgSvG5cyiMo.damageType} (same value: 'slashing') - [UYh1IFCfNSbJb9qz] : object {Actor.npc.items.[].system.damageRolls.UYh1IFCfNSbJb9qz} - damage : string {Actor.npc.items.[].system.damageRolls.UYh1IFCfNSbJb9qz.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.UYh1IFCfNSbJb9qz.damageType} (same value: 'bludgeoning') - [UZAIRs3zZXbl4Lmr] : object {Actor.npc.items.[].system.damageRolls.UZAIRs3zZXbl4Lmr} - damage : string {Actor.npc.items.[].system.damageRolls.UZAIRs3zZXbl4Lmr.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.UZAIRs3zZXbl4Lmr.damageType} (same value: 'piercing') - [UaUrg1yG2P4aGvqC] : object {Actor.npc.items.[].system.damageRolls.UaUrg1yG2P4aGvqC} - damage : string {Actor.npc.items.[].system.damageRolls.UaUrg1yG2P4aGvqC.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.UaUrg1yG2P4aGvqC.damageType} (same value: 'bludgeoning') - [Ub1O4X0vks3UB4vT] : object {Actor.npc.items.[].system.damageRolls.Ub1O4X0vks3UB4vT} - damage : string {Actor.npc.items.[].system.damageRolls.Ub1O4X0vks3UB4vT.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.Ub1O4X0vks3UB4vT.damageType} (same value: 'piercing') - [Ub3NNjrnayCNpdgb] : object {Actor.npc.items.[].system.damageRolls.Ub3NNjrnayCNpdgb} - damage : string {Actor.npc.items.[].system.damageRolls.Ub3NNjrnayCNpdgb.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Ub3NNjrnayCNpdgb.damageType} (same value: 'piercing') - [Ubh3bzF5sR5gGtJB] : object {Actor.npc.items.[].system.damageRolls.Ubh3bzF5sR5gGtJB} - damage : string {Actor.npc.items.[].system.damageRolls.Ubh3bzF5sR5gGtJB.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.Ubh3bzF5sR5gGtJB.damageType} (same value: 'slashing') - [UeBuK0OLThuZLGFQ] : object {Actor.npc.items.[].system.damageRolls.UeBuK0OLThuZLGFQ} - damage : string {Actor.npc.items.[].system.damageRolls.UeBuK0OLThuZLGFQ.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.UeBuK0OLThuZLGFQ.damageType} (same value: 'bludgeoning') - [UeRMkTuepWDdnKGE] : object {Actor.npc.items.[].system.damageRolls.UeRMkTuepWDdnKGE} - damage : string {Actor.npc.items.[].system.damageRolls.UeRMkTuepWDdnKGE.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.UeRMkTuepWDdnKGE.damageType} (same value: 'piercing') - [UgonClBBdp4slAGt] : object {Actor.npc.items.[].system.damageRolls.UgonClBBdp4slAGt} - damage : string {Actor.npc.items.[].system.damageRolls.UgonClBBdp4slAGt.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.UgonClBBdp4slAGt.damageType} (same value: 'bludgeoning') - [UhLM61pjYTbO1wNg] : object {Actor.npc.items.[].system.damageRolls.UhLM61pjYTbO1wNg} - damage : string {Actor.npc.items.[].system.damageRolls.UhLM61pjYTbO1wNg.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.UhLM61pjYTbO1wNg.damageType} (same value: 'void') - [UhiFDiflAQPOSj1r] : object {Actor.npc.items.[].system.damageRolls.UhiFDiflAQPOSj1r} - damage : string {Actor.npc.items.[].system.damageRolls.UhiFDiflAQPOSj1r.damage} (same value: '3d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.UhiFDiflAQPOSj1r.damageType} (same value: 'piercing') - [UisGR7rHfI2czCZC] : object {Actor.npc.items.[].system.damageRolls.UisGR7rHfI2czCZC} - damage : string {Actor.npc.items.[].system.damageRolls.UisGR7rHfI2czCZC.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.UisGR7rHfI2czCZC.damageType} (same value: 'bludgeoning') - [Uiwv977I18n7Q9Ke] : object {Actor.npc.items.[].system.damageRolls.Uiwv977I18n7Q9Ke} - damage : string {Actor.npc.items.[].system.damageRolls.Uiwv977I18n7Q9Ke.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.Uiwv977I18n7Q9Ke.damageType} (same value: 'slashing') - [UkM1LL5peGfMZTIb] : object {Actor.npc.items.[].system.damageRolls.UkM1LL5peGfMZTIb} - damage : string {Actor.npc.items.[].system.damageRolls.UkM1LL5peGfMZTIb.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.UkM1LL5peGfMZTIb.damageType} (same value: 'piercing') - [UkZTSimw5pDLUZ3y] : object {Actor.npc.items.[].system.damageRolls.UkZTSimw5pDLUZ3y} - damage : string {Actor.npc.items.[].system.damageRolls.UkZTSimw5pDLUZ3y.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.UkZTSimw5pDLUZ3y.damageType} (same value: 'piercing') - [Ukb7kHGI8djLdDoV] : object {Actor.npc.items.[].system.damageRolls.Ukb7kHGI8djLdDoV} - damage : string {Actor.npc.items.[].system.damageRolls.Ukb7kHGI8djLdDoV.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.Ukb7kHGI8djLdDoV.damageType} (same value: 'piercing') - [Um0JsgTDgON5Bp24] : object {Actor.npc.items.[].system.damageRolls.Um0JsgTDgON5Bp24} - damage : string {Actor.npc.items.[].system.damageRolls.Um0JsgTDgON5Bp24.damage} (same value: '1d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.Um0JsgTDgON5Bp24.damageType} (same value: 'piercing') - [UneHh3pw3HSBsaWp] : object {Actor.npc.items.[].system.damageRolls.UneHh3pw3HSBsaWp} - damage : string {Actor.npc.items.[].system.damageRolls.UneHh3pw3HSBsaWp.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.UneHh3pw3HSBsaWp.damageType} (same value: 'bludgeoning') - [UoBUBbQMyfzqsbYl] : object {Actor.npc.items.[].system.damageRolls.UoBUBbQMyfzqsbYl} - damage : string {Actor.npc.items.[].system.damageRolls.UoBUBbQMyfzqsbYl.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.UoBUBbQMyfzqsbYl.damageType} (same value: 'piercing') - [Up0eQi0LWLnmXHtu] : object {Actor.npc.items.[].system.damageRolls.Up0eQi0LWLnmXHtu} - damage : string {Actor.npc.items.[].system.damageRolls.Up0eQi0LWLnmXHtu.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.Up0eQi0LWLnmXHtu.damageType} (same value: 'bludgeoning') - [Upjz51UDrLOukz6k] : object {Actor.npc.items.[].system.damageRolls.Upjz51UDrLOukz6k} - damage : string {Actor.npc.items.[].system.damageRolls.Upjz51UDrLOukz6k.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.Upjz51UDrLOukz6k.damageType} (same value: 'bludgeoning') - [UprEeCS2KFKR95mm] : object {Actor.npc.items.[].system.damageRolls.UprEeCS2KFKR95mm} - damage : string {Actor.npc.items.[].system.damageRolls.UprEeCS2KFKR95mm.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.UprEeCS2KFKR95mm.damageType} (same value: 'bludgeoning') - [UptSf20Khv6wzI3x] : object {Actor.npc.items.[].system.damageRolls.UptSf20Khv6wzI3x} - damage : string {Actor.npc.items.[].system.damageRolls.UptSf20Khv6wzI3x.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.UptSf20Khv6wzI3x.damageType} (same value: 'slashing') - [UrRap4dONZF8omK8] : object {Actor.npc.items.[].system.damageRolls.UrRap4dONZF8omK8} - damage : string {Actor.npc.items.[].system.damageRolls.UrRap4dONZF8omK8.damage} (2 different values) - '1d6+2' (x1) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.UrRap4dONZF8omK8.damageType} (same value: 'piercing') - [UsOAavzxQVVOmEbv] : object {Actor.npc.items.[].system.damageRolls.UsOAavzxQVVOmEbv} - damage : string {Actor.npc.items.[].system.damageRolls.UsOAavzxQVVOmEbv.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.UsOAavzxQVVOmEbv.damageType} (same value: 'fire') - [Uu3oVvMBZcNPMPV8] : object {Actor.npc.items.[].system.damageRolls.Uu3oVvMBZcNPMPV8} - damage : string {Actor.npc.items.[].system.damageRolls.Uu3oVvMBZcNPMPV8.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.Uu3oVvMBZcNPMPV8.damageType} (same value: 'piercing') - [UuPZquITO82bYVG9] : object {Actor.npc.items.[].system.damageRolls.UuPZquITO82bYVG9} - damage : string {Actor.npc.items.[].system.damageRolls.UuPZquITO82bYVG9.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.UuPZquITO82bYVG9.damageType} (same value: 'bludgeoning') - [UufAs6HSkMadAiH6] : object {Actor.npc.items.[].system.damageRolls.UufAs6HSkMadAiH6} - damage : string {Actor.npc.items.[].system.damageRolls.UufAs6HSkMadAiH6.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.UufAs6HSkMadAiH6.damageType} (same value: 'bludgeoning') - [UvHA78skY4IDg10j] : object {Actor.npc.items.[].system.damageRolls.UvHA78skY4IDg10j} - damage : string {Actor.npc.items.[].system.damageRolls.UvHA78skY4IDg10j.damage} (same value: '3d8+22') - damageType : string {Actor.npc.items.[].system.damageRolls.UvHA78skY4IDg10j.damageType} (same value: 'bludgeoning') - [UvbvTty0Tm8m6Kpc] : object {Actor.npc.items.[].system.damageRolls.UvbvTty0Tm8m6Kpc} - damage : string {Actor.npc.items.[].system.damageRolls.UvbvTty0Tm8m6Kpc.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.UvbvTty0Tm8m6Kpc.damageType} (same value: 'piercing') - [Uxu7fQezZXkSQpW4] : object {Actor.npc.items.[].system.damageRolls.Uxu7fQezZXkSQpW4} - damage : string {Actor.npc.items.[].system.damageRolls.Uxu7fQezZXkSQpW4.damage} (same value: '4d4+18') - damageType : string {Actor.npc.items.[].system.damageRolls.Uxu7fQezZXkSQpW4.damageType} (same value: 'slashing') - [UyppJNHUmMGCJMie] : object {Actor.npc.items.[].system.damageRolls.UyppJNHUmMGCJMie} - damage : string {Actor.npc.items.[].system.damageRolls.UyppJNHUmMGCJMie.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.UyppJNHUmMGCJMie.damageType} (same value: 'sonic') - [UzWBUPsTg1T8gf61] : object {Actor.npc.items.[].system.damageRolls.UzWBUPsTg1T8gf61} - damage : string {Actor.npc.items.[].system.damageRolls.UzWBUPsTg1T8gf61.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.UzWBUPsTg1T8gf61.damageType} (same value: 'piercing') - [V1ZH3VFAu8SmbRxG] : object {Actor.npc.items.[].system.damageRolls.V1ZH3VFAu8SmbRxG} - category : string {Actor.npc.items.[].system.damageRolls.V1ZH3VFAu8SmbRxG.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.V1ZH3VFAu8SmbRxG.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.V1ZH3VFAu8SmbRxG.damageType} (same value: 'bleed') - [V2PERDnPMvEmy8BX] : object {Actor.npc.items.[].system.damageRolls.V2PERDnPMvEmy8BX} - damage : string {Actor.npc.items.[].system.damageRolls.V2PERDnPMvEmy8BX.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.V2PERDnPMvEmy8BX.damageType} (same value: 'bludgeoning') - [V2ZE3usdTrb1N2bY] : object {Actor.npc.items.[].system.damageRolls.V2ZE3usdTrb1N2bY} - damage : string {Actor.npc.items.[].system.damageRolls.V2ZE3usdTrb1N2bY.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.V2ZE3usdTrb1N2bY.damageType} (same value: 'bludgeoning') - [V3EXRXmqywOJNXFE] : object {Actor.npc.items.[].system.damageRolls.V3EXRXmqywOJNXFE} - damage : string {Actor.npc.items.[].system.damageRolls.V3EXRXmqywOJNXFE.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.V3EXRXmqywOJNXFE.damageType} (same value: 'acid') - [V4GkshFiK6S1GOzD] : object {Actor.npc.items.[].system.damageRolls.V4GkshFiK6S1GOzD} - damage : string {Actor.npc.items.[].system.damageRolls.V4GkshFiK6S1GOzD.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.V4GkshFiK6S1GOzD.damageType} (same value: 'bludgeoning') - [V5iwSgQAvpi6ZMAW] : object {Actor.npc.items.[].system.damageRolls.V5iwSgQAvpi6ZMAW} - category : string {Actor.npc.items.[].system.damageRolls.V5iwSgQAvpi6ZMAW.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.V5iwSgQAvpi6ZMAW.damage} (same value: '3') - damageType : string {Actor.npc.items.[].system.damageRolls.V5iwSgQAvpi6ZMAW.damageType} (same value: 'fire') - [V6Am5cWHkQMgFuXS] : object {Actor.npc.items.[].system.damageRolls.V6Am5cWHkQMgFuXS} - category : string {Actor.npc.items.[].system.damageRolls.V6Am5cWHkQMgFuXS.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.V6Am5cWHkQMgFuXS.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.V6Am5cWHkQMgFuXS.damageType} (same value: 'acid') - [V7bXpMVYlXC6Rncl] : object {Actor.npc.items.[].system.damageRolls.V7bXpMVYlXC6Rncl} - damage : string {Actor.npc.items.[].system.damageRolls.V7bXpMVYlXC6Rncl.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.V7bXpMVYlXC6Rncl.damageType} (same value: 'piercing') - [V7sJadOEGCORZBf2] : object {Actor.npc.items.[].system.damageRolls.V7sJadOEGCORZBf2} - damage : string {Actor.npc.items.[].system.damageRolls.V7sJadOEGCORZBf2.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.V7sJadOEGCORZBf2.damageType} (same value: 'slashing') - [V8haWpDBP994ckhD] : object {Actor.npc.items.[].system.damageRolls.V8haWpDBP994ckhD} - damage : string {Actor.npc.items.[].system.damageRolls.V8haWpDBP994ckhD.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.V8haWpDBP994ckhD.damageType} (same value: 'bludgeoning') - [VBSH8he0TbuSgGfK] : object {Actor.npc.items.[].system.damageRolls.VBSH8he0TbuSgGfK} - damage : string {Actor.npc.items.[].system.damageRolls.VBSH8he0TbuSgGfK.damage} (same value: '7d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.VBSH8he0TbuSgGfK.damageType} (same value: 'bludgeoning') - [VDJrbsIzOmiof06b] : object {Actor.npc.items.[].system.damageRolls.VDJrbsIzOmiof06b} - damage : string {Actor.npc.items.[].system.damageRolls.VDJrbsIzOmiof06b.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.VDJrbsIzOmiof06b.damageType} (same value: 'bludgeoning') - [VDeAW1Lb9AmB7iTx] : object {Actor.npc.items.[].system.damageRolls.VDeAW1Lb9AmB7iTx} - damage : string {Actor.npc.items.[].system.damageRolls.VDeAW1Lb9AmB7iTx.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.VDeAW1Lb9AmB7iTx.damageType} (same value: 'piercing') - [VDkbGCeNOn9egSYn] : object {Actor.npc.items.[].system.damageRolls.VDkbGCeNOn9egSYn} - damage : string {Actor.npc.items.[].system.damageRolls.VDkbGCeNOn9egSYn.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.VDkbGCeNOn9egSYn.damageType} (same value: 'slashing') - [VEVCmv4MFInDApMB] : object {Actor.npc.items.[].system.damageRolls.VEVCmv4MFInDApMB} - damage : string {Actor.npc.items.[].system.damageRolls.VEVCmv4MFInDApMB.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.VEVCmv4MFInDApMB.damageType} (same value: 'piercing') - [VFVEUMnyunHnMIoh] : object {Actor.npc.items.[].system.damageRolls.VFVEUMnyunHnMIoh} - damage : string {Actor.npc.items.[].system.damageRolls.VFVEUMnyunHnMIoh.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.VFVEUMnyunHnMIoh.damageType} (same value: 'piercing') - [VHzb2WH5R5iHSiZS] : object {Actor.npc.items.[].system.damageRolls.VHzb2WH5R5iHSiZS} - damage : string {Actor.npc.items.[].system.damageRolls.VHzb2WH5R5iHSiZS.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.VHzb2WH5R5iHSiZS.damageType} (same value: 'mental') - [VM1HrJJJXCFQjC7r] : object {Actor.npc.items.[].system.damageRolls.VM1HrJJJXCFQjC7r} - damage : string {Actor.npc.items.[].system.damageRolls.VM1HrJJJXCFQjC7r.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.VM1HrJJJXCFQjC7r.damageType} (same value: 'slashing') - [VM1YNGBZabADqQAC] : object {Actor.npc.items.[].system.damageRolls.VM1YNGBZabADqQAC} - damage : string {Actor.npc.items.[].system.damageRolls.VM1YNGBZabADqQAC.damage} (2 different values) - '2d8+11' (x1) - '2d8+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.VM1YNGBZabADqQAC.damageType} (same value: 'bludgeoning') - [VMhW0Auxt9H77za1] : object {Actor.npc.items.[].system.damageRolls.VMhW0Auxt9H77za1} - damage : string {Actor.npc.items.[].system.damageRolls.VMhW0Auxt9H77za1.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.VMhW0Auxt9H77za1.damageType} (same value: 'bludgeoning') - [VNeh3FAghvGXNsv5] : object {Actor.npc.items.[].system.damageRolls.VNeh3FAghvGXNsv5} - damage : string {Actor.npc.items.[].system.damageRolls.VNeh3FAghvGXNsv5.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.VNeh3FAghvGXNsv5.damageType} (same value: 'piercing') - [VPSsTAIQcGPoXyTw] : object {Actor.npc.items.[].system.damageRolls.VPSsTAIQcGPoXyTw} - damage : string {Actor.npc.items.[].system.damageRolls.VPSsTAIQcGPoXyTw.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.VPSsTAIQcGPoXyTw.damageType} (same value: 'piercing') - [VQE0SPv1jRWWmIKm] : object {Actor.npc.items.[].system.damageRolls.VQE0SPv1jRWWmIKm} - damage : string {Actor.npc.items.[].system.damageRolls.VQE0SPv1jRWWmIKm.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.VQE0SPv1jRWWmIKm.damageType} (same value: 'bludgeoning') - [VR0Lf6tkYnNSR0sV] : object {Actor.npc.items.[].system.damageRolls.VR0Lf6tkYnNSR0sV} - damage : string {Actor.npc.items.[].system.damageRolls.VR0Lf6tkYnNSR0sV.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.VR0Lf6tkYnNSR0sV.damageType} (same value: 'piercing') - [VSfmm4anKmBKfYFA] : object {Actor.npc.items.[].system.damageRolls.VSfmm4anKmBKfYFA} - damage : string {Actor.npc.items.[].system.damageRolls.VSfmm4anKmBKfYFA.damage} (2 different values) - '1d6+7' (x1) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.VSfmm4anKmBKfYFA.damageType} (same value: 'slashing') - [VTOP8y9ReemfjeE2] : object {Actor.npc.items.[].system.damageRolls.VTOP8y9ReemfjeE2} - damage : string {Actor.npc.items.[].system.damageRolls.VTOP8y9ReemfjeE2.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.VTOP8y9ReemfjeE2.damageType} (same value: 'bludgeoning') - [VUQmhzdrLBsoX685] : object {Actor.npc.items.[].system.damageRolls.VUQmhzdrLBsoX685} - damage : string {Actor.npc.items.[].system.damageRolls.VUQmhzdrLBsoX685.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.VUQmhzdrLBsoX685.damageType} (same value: 'bludgeoning') - [VYzRLZoMVYLy4625] : object {Actor.npc.items.[].system.damageRolls.VYzRLZoMVYLy4625} - damage : string {Actor.npc.items.[].system.damageRolls.VYzRLZoMVYLy4625.damage} (same value: '2d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.VYzRLZoMVYLy4625.damageType} (same value: 'bludgeoning') - [Va9e8DMKv5qn4gRL] : object {Actor.npc.items.[].system.damageRolls.Va9e8DMKv5qn4gRL} - damage : string {Actor.npc.items.[].system.damageRolls.Va9e8DMKv5qn4gRL.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.Va9e8DMKv5qn4gRL.damageType} (same value: 'spirit') - [VaGgHX0v8ISF5SNr] : object {Actor.npc.items.[].system.damageRolls.VaGgHX0v8ISF5SNr} - damage : string {Actor.npc.items.[].system.damageRolls.VaGgHX0v8ISF5SNr.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.VaGgHX0v8ISF5SNr.damageType} (same value: 'mental') - [VadqLFnZoiTgMJW2] : object {Actor.npc.items.[].system.damageRolls.VadqLFnZoiTgMJW2} - damage : string {Actor.npc.items.[].system.damageRolls.VadqLFnZoiTgMJW2.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.VadqLFnZoiTgMJW2.damageType} (same value: 'slashing') - [VbTea79fWsO8ohGB] : object {Actor.npc.items.[].system.damageRolls.VbTea79fWsO8ohGB} - damage : string {Actor.npc.items.[].system.damageRolls.VbTea79fWsO8ohGB.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.VbTea79fWsO8ohGB.damageType} (same value: 'slashing') - [VcquY11EsVgrtSM9] : object {Actor.npc.items.[].system.damageRolls.VcquY11EsVgrtSM9} - damage : string {Actor.npc.items.[].system.damageRolls.VcquY11EsVgrtSM9.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.VcquY11EsVgrtSM9.damageType} (same value: 'slashing') - [Vd3BbbpleOIG4hvi] : object {Actor.npc.items.[].system.damageRolls.Vd3BbbpleOIG4hvi} - damage : string {Actor.npc.items.[].system.damageRolls.Vd3BbbpleOIG4hvi.damage} (same value: '4d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.Vd3BbbpleOIG4hvi.damageType} (same value: 'bludgeoning') - [VgEFbuncbM5tjC31] : object {Actor.npc.items.[].system.damageRolls.VgEFbuncbM5tjC31} - damage : string {Actor.npc.items.[].system.damageRolls.VgEFbuncbM5tjC31.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.VgEFbuncbM5tjC31.damageType} (same value: 'bludgeoning') - [Vh4yMal9kx3SLxbq] : object {Actor.npc.items.[].system.damageRolls.Vh4yMal9kx3SLxbq} - damage : string {Actor.npc.items.[].system.damageRolls.Vh4yMal9kx3SLxbq.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Vh4yMal9kx3SLxbq.damageType} (same value: 'piercing') - [ViUi4GefPhgAwyYM] : object {Actor.npc.items.[].system.damageRolls.ViUi4GefPhgAwyYM} - damage : string {Actor.npc.items.[].system.damageRolls.ViUi4GefPhgAwyYM.damage} (2 different values) - '1d8+6' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ViUi4GefPhgAwyYM.damageType} (same value: 'bludgeoning') - [ViuVvhqnnrMNMtUk] : object {Actor.npc.items.[].system.damageRolls.ViuVvhqnnrMNMtUk} - damage : string {Actor.npc.items.[].system.damageRolls.ViuVvhqnnrMNMtUk.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ViuVvhqnnrMNMtUk.damageType} (same value: 'spirit') - [Vk3tsgKgitKiy3dx] : object {Actor.npc.items.[].system.damageRolls.Vk3tsgKgitKiy3dx} - damage : string {Actor.npc.items.[].system.damageRolls.Vk3tsgKgitKiy3dx.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Vk3tsgKgitKiy3dx.damageType} (same value: 'bludgeoning') - [VlGfuPTGxTXObbfc] : object {Actor.npc.items.[].system.damageRolls.VlGfuPTGxTXObbfc} - damage : string {Actor.npc.items.[].system.damageRolls.VlGfuPTGxTXObbfc.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.VlGfuPTGxTXObbfc.damageType} (same value: 'spirit') - [VlU4Pl3DS6ecOsZu] : object {Actor.npc.items.[].system.damageRolls.VlU4Pl3DS6ecOsZu} - damage : string {Actor.npc.items.[].system.damageRolls.VlU4Pl3DS6ecOsZu.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.VlU4Pl3DS6ecOsZu.damageType} (same value: 'piercing') - [VmeS1qVrHAaWjrZd] : object {Actor.npc.items.[].system.damageRolls.VmeS1qVrHAaWjrZd} - damage : string {Actor.npc.items.[].system.damageRolls.VmeS1qVrHAaWjrZd.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.VmeS1qVrHAaWjrZd.damageType} (same value: 'slashing') - [Vn6fcq4tl7HLybrH] : object {Actor.npc.items.[].system.damageRolls.Vn6fcq4tl7HLybrH} - damage : string {Actor.npc.items.[].system.damageRolls.Vn6fcq4tl7HLybrH.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.Vn6fcq4tl7HLybrH.damageType} (same value: 'bludgeoning') - [VnUTKKK2K8tKaGxt] : object {Actor.npc.items.[].system.damageRolls.VnUTKKK2K8tKaGxt} - damage : string {Actor.npc.items.[].system.damageRolls.VnUTKKK2K8tKaGxt.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.VnUTKKK2K8tKaGxt.damageType} (same value: 'acid') - [VpF48HPNFV1Udnbp] : object {Actor.npc.items.[].system.damageRolls.VpF48HPNFV1Udnbp} - category : string {Actor.npc.items.[].system.damageRolls.VpF48HPNFV1Udnbp.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.VpF48HPNFV1Udnbp.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.VpF48HPNFV1Udnbp.damageType} (same value: 'acid') - [VpPq3WS71gcD9Isl] : object {Actor.npc.items.[].system.damageRolls.VpPq3WS71gcD9Isl} - damage : string {Actor.npc.items.[].system.damageRolls.VpPq3WS71gcD9Isl.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.VpPq3WS71gcD9Isl.damageType} (same value: 'piercing') - [VrfsJ1lQGNCHCrPU] : object {Actor.npc.items.[].system.damageRolls.VrfsJ1lQGNCHCrPU} - damage : string {Actor.npc.items.[].system.damageRolls.VrfsJ1lQGNCHCrPU.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.VrfsJ1lQGNCHCrPU.damageType} (same value: 'piercing') - [VtRhfsxTCFHrpZ1H] : object {Actor.npc.items.[].system.damageRolls.VtRhfsxTCFHrpZ1H} - damage : string {Actor.npc.items.[].system.damageRolls.VtRhfsxTCFHrpZ1H.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.VtRhfsxTCFHrpZ1H.damageType} (same value: 'spirit') - [Vv163Xnfs6rlAc72] : object {Actor.npc.items.[].system.damageRolls.Vv163Xnfs6rlAc72} - damage : string {Actor.npc.items.[].system.damageRolls.Vv163Xnfs6rlAc72.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Vv163Xnfs6rlAc72.damageType} (same value: 'bleed') - [Vv3WJG7BAF3o7gel] : object {Actor.npc.items.[].system.damageRolls.Vv3WJG7BAF3o7gel} - damage : string {Actor.npc.items.[].system.damageRolls.Vv3WJG7BAF3o7gel.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Vv3WJG7BAF3o7gel.damageType} (same value: 'piercing') - [VwsqdQpVUTDterPV] : object {Actor.npc.items.[].system.damageRolls.VwsqdQpVUTDterPV} - damage : string {Actor.npc.items.[].system.damageRolls.VwsqdQpVUTDterPV.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.VwsqdQpVUTDterPV.damageType} (same value: 'piercing') - [Vx5roV3HghUP9fnX] : object {Actor.npc.items.[].system.damageRolls.Vx5roV3HghUP9fnX} - damage : string {Actor.npc.items.[].system.damageRolls.Vx5roV3HghUP9fnX.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Vx5roV3HghUP9fnX.damageType} (same value: 'acid') - [VxOl7JN3iIRmPwf9] : object {Actor.npc.items.[].system.damageRolls.VxOl7JN3iIRmPwf9} - damage : string {Actor.npc.items.[].system.damageRolls.VxOl7JN3iIRmPwf9.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.VxOl7JN3iIRmPwf9.damageType} (same value: 'bludgeoning') - [VyKg6E8kd1COJA7a] : object {Actor.npc.items.[].system.damageRolls.VyKg6E8kd1COJA7a} - category : string {Actor.npc.items.[].system.damageRolls.VyKg6E8kd1COJA7a.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.VyKg6E8kd1COJA7a.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.VyKg6E8kd1COJA7a.damageType} (same value: 'bleed') - [W2tmZtqZoaSpjllp] : object {Actor.npc.items.[].system.damageRolls.W2tmZtqZoaSpjllp} - damage : string {Actor.npc.items.[].system.damageRolls.W2tmZtqZoaSpjllp.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.W2tmZtqZoaSpjllp.damageType} (same value: 'fire') - [W43PpPY7Tp2dANf1] : object {Actor.npc.items.[].system.damageRolls.W43PpPY7Tp2dANf1} - damage : string {Actor.npc.items.[].system.damageRolls.W43PpPY7Tp2dANf1.damage} (2 different values) - '3d8+14' (x1) - '3d8+16' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.W43PpPY7Tp2dANf1.damageType} (2 different values) - 'bludgeoning' (x1) - 'slashing' (x1) - [W46XN92Z5kkb60rz] : object {Actor.npc.items.[].system.damageRolls.W46XN92Z5kkb60rz} - damage : string {Actor.npc.items.[].system.damageRolls.W46XN92Z5kkb60rz.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.W46XN92Z5kkb60rz.damageType} (same value: 'bludgeoning') - [W4E74kucW4PPJciS] : object {Actor.npc.items.[].system.damageRolls.W4E74kucW4PPJciS} - damage : string {Actor.npc.items.[].system.damageRolls.W4E74kucW4PPJciS.damage} (2 different values) - '5d6' (x1) - '6d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.W4E74kucW4PPJciS.damageType} (2 different values) - 'bludgeoning' (x1) - 'poison' (x1) - [W5nG3g19vubk8BsJ] : object {Actor.npc.items.[].system.damageRolls.W5nG3g19vubk8BsJ} - damage : string {Actor.npc.items.[].system.damageRolls.W5nG3g19vubk8BsJ.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.W5nG3g19vubk8BsJ.damageType} (same value: 'bludgeoning') - [W7Zx7yNlP79r1nrG] : object {Actor.npc.items.[].system.damageRolls.W7Zx7yNlP79r1nrG} - damage : string {Actor.npc.items.[].system.damageRolls.W7Zx7yNlP79r1nrG.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.W7Zx7yNlP79r1nrG.damageType} (same value: 'piercing') - [W8Mtqxp8EfgogYJM] : object {Actor.npc.items.[].system.damageRolls.W8Mtqxp8EfgogYJM} - damage : string {Actor.npc.items.[].system.damageRolls.W8Mtqxp8EfgogYJM.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.W8Mtqxp8EfgogYJM.damageType} (same value: 'slashing') - [WBTwuROWgtY4JtLD] : object {Actor.npc.items.[].system.damageRolls.WBTwuROWgtY4JtLD} - damage : string {Actor.npc.items.[].system.damageRolls.WBTwuROWgtY4JtLD.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.WBTwuROWgtY4JtLD.damageType} (same value: 'spirit') - [WCeAWVBmyohI8KZd] : object {Actor.npc.items.[].system.damageRolls.WCeAWVBmyohI8KZd} - damage : string {Actor.npc.items.[].system.damageRolls.WCeAWVBmyohI8KZd.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.WCeAWVBmyohI8KZd.damageType} (same value: 'piercing') - [WGLcB8BSOW8iJ33D] : object {Actor.npc.items.[].system.damageRolls.WGLcB8BSOW8iJ33D} - damage : string {Actor.npc.items.[].system.damageRolls.WGLcB8BSOW8iJ33D.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.WGLcB8BSOW8iJ33D.damageType} (same value: 'slashing') - [WGUUDE7akBOpQr82] : object {Actor.npc.items.[].system.damageRolls.WGUUDE7akBOpQr82} - category : string {Actor.npc.items.[].system.damageRolls.WGUUDE7akBOpQr82.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.WGUUDE7akBOpQr82.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.WGUUDE7akBOpQr82.damageType} (same value: 'bleed') - [WGu8Eqh8uE3F0i1a] : object {Actor.npc.items.[].system.damageRolls.WGu8Eqh8uE3F0i1a} - damage : string {Actor.npc.items.[].system.damageRolls.WGu8Eqh8uE3F0i1a.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.WGu8Eqh8uE3F0i1a.damageType} (same value: 'spirit') - [WHuF1eMqCUh2pfuj] : object {Actor.npc.items.[].system.damageRolls.WHuF1eMqCUh2pfuj} - damage : string {Actor.npc.items.[].system.damageRolls.WHuF1eMqCUh2pfuj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.WHuF1eMqCUh2pfuj.damageType} (same value: 'fire') - [WKdQDeTy7g4YNk0T] : object {Actor.npc.items.[].system.damageRolls.WKdQDeTy7g4YNk0T} - damage : string {Actor.npc.items.[].system.damageRolls.WKdQDeTy7g4YNk0T.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.WKdQDeTy7g4YNk0T.damageType} (same value: 'spirit') - [WLcYt4OrZIT3znRV] : object {Actor.npc.items.[].system.damageRolls.WLcYt4OrZIT3znRV} - damage : string {Actor.npc.items.[].system.damageRolls.WLcYt4OrZIT3znRV.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.WLcYt4OrZIT3znRV.damageType} (same value: 'bludgeoning') - [WLlEXRcxLq9TnOl4] : object {Actor.npc.items.[].system.damageRolls.WLlEXRcxLq9TnOl4} - damage : string {Actor.npc.items.[].system.damageRolls.WLlEXRcxLq9TnOl4.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.WLlEXRcxLq9TnOl4.damageType} (same value: 'bludgeoning') - [WMS8MF75OVYH2ZQr] : object {Actor.npc.items.[].system.damageRolls.WMS8MF75OVYH2ZQr} - damage : string {Actor.npc.items.[].system.damageRolls.WMS8MF75OVYH2ZQr.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.WMS8MF75OVYH2ZQr.damageType} (same value: 'piercing') - [WO5B8sA9vt1PVIvD] : object {Actor.npc.items.[].system.damageRolls.WO5B8sA9vt1PVIvD} - damage : string {Actor.npc.items.[].system.damageRolls.WO5B8sA9vt1PVIvD.damage} (2 different values) - '2d4+8' (x1) - '2d6+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.WO5B8sA9vt1PVIvD.damageType} (same value: 'bludgeoning') - [WOywKRMWXqMWGXuq] : object {Actor.npc.items.[].system.damageRolls.WOywKRMWXqMWGXuq} - damage : string {Actor.npc.items.[].system.damageRolls.WOywKRMWXqMWGXuq.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.WOywKRMWXqMWGXuq.damageType} (same value: 'bludgeoning') - [WQ88LAa3bAtDYwaX] : object {Actor.npc.items.[].system.damageRolls.WQ88LAa3bAtDYwaX} - damage : string {Actor.npc.items.[].system.damageRolls.WQ88LAa3bAtDYwaX.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.WQ88LAa3bAtDYwaX.damageType} (same value: 'spirit') - [WQSpNygDw3IcWW34] : object {Actor.npc.items.[].system.damageRolls.WQSpNygDw3IcWW34} - damage : string {Actor.npc.items.[].system.damageRolls.WQSpNygDw3IcWW34.damage} (same value: '3d8 + 13') - damageType : string {Actor.npc.items.[].system.damageRolls.WQSpNygDw3IcWW34.damageType} (same value: 'bludgeoning') - [WRCp8NKJ6cx9fEwL] : object {Actor.npc.items.[].system.damageRolls.WRCp8NKJ6cx9fEwL} - damage : string {Actor.npc.items.[].system.damageRolls.WRCp8NKJ6cx9fEwL.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.WRCp8NKJ6cx9fEwL.damageType} (same value: 'slashing') - [WRdM3vn2QlVgHm0n] : object {Actor.npc.items.[].system.damageRolls.WRdM3vn2QlVgHm0n} - damage : string {Actor.npc.items.[].system.damageRolls.WRdM3vn2QlVgHm0n.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.WRdM3vn2QlVgHm0n.damageType} (same value: 'piercing') - [WU5O5FHUJobkfNnk] : object {Actor.npc.items.[].system.damageRolls.WU5O5FHUJobkfNnk} - damage : string {Actor.npc.items.[].system.damageRolls.WU5O5FHUJobkfNnk.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.WU5O5FHUJobkfNnk.damageType} (same value: 'mental') - [WZRKyzucjumfA7Ml] : object {Actor.npc.items.[].system.damageRolls.WZRKyzucjumfA7Ml} - damage : string {Actor.npc.items.[].system.damageRolls.WZRKyzucjumfA7Ml.damage} (same value: '1d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.WZRKyzucjumfA7Ml.damageType} (same value: 'slashing') - [WaA546Nr72UUo4WL] : object {Actor.npc.items.[].system.damageRolls.WaA546Nr72UUo4WL} - damage : string {Actor.npc.items.[].system.damageRolls.WaA546Nr72UUo4WL.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.WaA546Nr72UUo4WL.damageType} (same value: 'sonic') - [WaEmDf0o6Gooxe3L] : object {Actor.npc.items.[].system.damageRolls.WaEmDf0o6Gooxe3L} - damage : string {Actor.npc.items.[].system.damageRolls.WaEmDf0o6Gooxe3L.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.WaEmDf0o6Gooxe3L.damageType} (same value: 'piercing') - [Wbp3KUW9lrK1qSfO] : object {Actor.npc.items.[].system.damageRolls.Wbp3KUW9lrK1qSfO} - damage : string {Actor.npc.items.[].system.damageRolls.Wbp3KUW9lrK1qSfO.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Wbp3KUW9lrK1qSfO.damageType} (same value: 'bludgeoning') - [WcL1p5cmnNz4ethT] : object {Actor.npc.items.[].system.damageRolls.WcL1p5cmnNz4ethT} - damage : string {Actor.npc.items.[].system.damageRolls.WcL1p5cmnNz4ethT.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.WcL1p5cmnNz4ethT.damageType} (same value: 'piercing') - [WeQXYwiyWClPILzk] : object {Actor.npc.items.[].system.damageRolls.WeQXYwiyWClPILzk} - damage : string {Actor.npc.items.[].system.damageRolls.WeQXYwiyWClPILzk.damage} (2 different values) - '2d12' (x1) - '3d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.WeQXYwiyWClPILzk.damageType} (same value: 'bludgeoning') - [WgCoL2CL223Uwne2] : object {Actor.npc.items.[].system.damageRolls.WgCoL2CL223Uwne2} - damage : string {Actor.npc.items.[].system.damageRolls.WgCoL2CL223Uwne2.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.WgCoL2CL223Uwne2.damageType} (same value: 'piercing') - [Wj1G4dqdJViltgBc] : object {Actor.npc.items.[].system.damageRolls.Wj1G4dqdJViltgBc} - damage : string {Actor.npc.items.[].system.damageRolls.Wj1G4dqdJViltgBc.damage} (same value: '1d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.Wj1G4dqdJViltgBc.damageType} (same value: 'piercing') - [Wj84LeoBOmZqSILF] : object {Actor.npc.items.[].system.damageRolls.Wj84LeoBOmZqSILF} - damage : string {Actor.npc.items.[].system.damageRolls.Wj84LeoBOmZqSILF.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Wj84LeoBOmZqSILF.damageType} (same value: 'piercing') - [WjWEbxowyPyCXSvr] : object {Actor.npc.items.[].system.damageRolls.WjWEbxowyPyCXSvr} - damage : string {Actor.npc.items.[].system.damageRolls.WjWEbxowyPyCXSvr.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.WjWEbxowyPyCXSvr.damageType} (same value: 'bludgeoning') - [Wjvf2kLa4F4UgH3Q] : object {Actor.npc.items.[].system.damageRolls.Wjvf2kLa4F4UgH3Q} - damage : string {Actor.npc.items.[].system.damageRolls.Wjvf2kLa4F4UgH3Q.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.Wjvf2kLa4F4UgH3Q.damageType} (same value: 'bludgeoning') - [WlRJJsl2cndtSb9N] : object {Actor.npc.items.[].system.damageRolls.WlRJJsl2cndtSb9N} - damage : string {Actor.npc.items.[].system.damageRolls.WlRJJsl2cndtSb9N.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.WlRJJsl2cndtSb9N.damageType} (same value: 'piercing') - [Wnv2V50HC1pvzAuO] : object {Actor.npc.items.[].system.damageRolls.Wnv2V50HC1pvzAuO} - damage : string {Actor.npc.items.[].system.damageRolls.Wnv2V50HC1pvzAuO.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.Wnv2V50HC1pvzAuO.damageType} (same value: 'piercing') - [Wo4WcPeSYL6cd59F] : object {Actor.npc.items.[].system.damageRolls.Wo4WcPeSYL6cd59F} - damage : string {Actor.npc.items.[].system.damageRolls.Wo4WcPeSYL6cd59F.damage} (3 different values) - '2d8+9' (x1) - '2d8+6' (x1) - '2d8+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Wo4WcPeSYL6cd59F.damageType} (same value: 'piercing') - [WodX7O3BkGafPmJo] : object {Actor.npc.items.[].system.damageRolls.WodX7O3BkGafPmJo} - damage : string {Actor.npc.items.[].system.damageRolls.WodX7O3BkGafPmJo.damage} (same value: '3d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.WodX7O3BkGafPmJo.damageType} (same value: 'piercing') - [WoeM1LXmPFqBgRNz] : object {Actor.npc.items.[].system.damageRolls.WoeM1LXmPFqBgRNz} - damage : string {Actor.npc.items.[].system.damageRolls.WoeM1LXmPFqBgRNz.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.WoeM1LXmPFqBgRNz.damageType} (same value: 'piercing') - [WpBrExa43RQs9zHG] : object {Actor.npc.items.[].system.damageRolls.WpBrExa43RQs9zHG} - damage : string {Actor.npc.items.[].system.damageRolls.WpBrExa43RQs9zHG.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.WpBrExa43RQs9zHG.damageType} (same value: 'piercing') - [WpG4RsOFGPHdw50X] : object {Actor.npc.items.[].system.damageRolls.WpG4RsOFGPHdw50X} - category : string {Actor.npc.items.[].system.damageRolls.WpG4RsOFGPHdw50X.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.WpG4RsOFGPHdw50X.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.WpG4RsOFGPHdw50X.damageType} (same value: 'bleed') - [WqPZGNSsCgxFsef3] : object {Actor.npc.items.[].system.damageRolls.WqPZGNSsCgxFsef3} - damage : string {Actor.npc.items.[].system.damageRolls.WqPZGNSsCgxFsef3.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.WqPZGNSsCgxFsef3.damageType} (same value: 'piercing') - [Ws2lVW25w82BkeXO] : object {Actor.npc.items.[].system.damageRolls.Ws2lVW25w82BkeXO} - damage : string {Actor.npc.items.[].system.damageRolls.Ws2lVW25w82BkeXO.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.Ws2lVW25w82BkeXO.damageType} (same value: 'piercing') - [Ws8OtIZ6LqWb2DmK] : object {Actor.npc.items.[].system.damageRolls.Ws8OtIZ6LqWb2DmK} - damage : string {Actor.npc.items.[].system.damageRolls.Ws8OtIZ6LqWb2DmK.damage} (same value: '3d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.Ws8OtIZ6LqWb2DmK.damageType} (same value: 'piercing') - [WsVgfLZdqZKLeshe] : object {Actor.npc.items.[].system.damageRolls.WsVgfLZdqZKLeshe} - damage : string {Actor.npc.items.[].system.damageRolls.WsVgfLZdqZKLeshe.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.WsVgfLZdqZKLeshe.damageType} (same value: 'bludgeoning') - [Wsv4SPTkEFLpoxEs] : object {Actor.npc.items.[].system.damageRolls.Wsv4SPTkEFLpoxEs} - damage : string {Actor.npc.items.[].system.damageRolls.Wsv4SPTkEFLpoxEs.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.Wsv4SPTkEFLpoxEs.damageType} (same value: 'bludgeoning') - [WugtaaKsQuwY1AwT] : object {Actor.npc.items.[].system.damageRolls.WugtaaKsQuwY1AwT} - damage : string {Actor.npc.items.[].system.damageRolls.WugtaaKsQuwY1AwT.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.WugtaaKsQuwY1AwT.damageType} (same value: 'piercing') - [WusQWCuqwDafAYZW] : object {Actor.npc.items.[].system.damageRolls.WusQWCuqwDafAYZW} - damage : string {Actor.npc.items.[].system.damageRolls.WusQWCuqwDafAYZW.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.WusQWCuqwDafAYZW.damageType} (same value: 'piercing') - [WvOQ6LZhOAJiIUy0] : object {Actor.npc.items.[].system.damageRolls.WvOQ6LZhOAJiIUy0} - damage : string {Actor.npc.items.[].system.damageRolls.WvOQ6LZhOAJiIUy0.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.WvOQ6LZhOAJiIUy0.damageType} (same value: 'piercing') - [Wx1TbFYFi7bkNvfh] : object {Actor.npc.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh} - damage : string {Actor.npc.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damageType} (same value: 'piercing') - [WxyTftmIyC73Lqpq] : object {Actor.npc.items.[].system.damageRolls.WxyTftmIyC73Lqpq} - damage : string {Actor.npc.items.[].system.damageRolls.WxyTftmIyC73Lqpq.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.WxyTftmIyC73Lqpq.damageType} (same value: 'bludgeoning') - [WyRLW9CbMQxpCoAL] : object {Actor.npc.items.[].system.damageRolls.WyRLW9CbMQxpCoAL} - damage : string {Actor.npc.items.[].system.damageRolls.WyRLW9CbMQxpCoAL.damage} (2 different values) - '2d6+3' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.WyRLW9CbMQxpCoAL.damageType} (same value: 'bludgeoning') - [X0DbxagSLCVnkXak] : object {Actor.npc.items.[].system.damageRolls.X0DbxagSLCVnkXak} - damage : string {Actor.npc.items.[].system.damageRolls.X0DbxagSLCVnkXak.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.X0DbxagSLCVnkXak.damageType} (same value: 'bludgeoning') - [X0MImaWk6xEWzb7W] : object {Actor.npc.items.[].system.damageRolls.X0MImaWk6xEWzb7W} - damage : string {Actor.npc.items.[].system.damageRolls.X0MImaWk6xEWzb7W.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.X0MImaWk6xEWzb7W.damageType} (same value: 'piercing') - [X2VBroZqHkDa3xuE] : object {Actor.npc.items.[].system.damageRolls.X2VBroZqHkDa3xuE} - damage : string {Actor.npc.items.[].system.damageRolls.X2VBroZqHkDa3xuE.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.X2VBroZqHkDa3xuE.damageType} (same value: 'slashing') - [X86yzlCK5IoXVxrj] : object {Actor.npc.items.[].system.damageRolls.X86yzlCK5IoXVxrj} - damage : string {Actor.npc.items.[].system.damageRolls.X86yzlCK5IoXVxrj.damage} (same value: '8d6') - damageType : string {Actor.npc.items.[].system.damageRolls.X86yzlCK5IoXVxrj.damageType} (same value: 'spirit') - [X9WyePOgBFLxDcSS] : object {Actor.npc.items.[].system.damageRolls.X9WyePOgBFLxDcSS} - damage : string {Actor.npc.items.[].system.damageRolls.X9WyePOgBFLxDcSS.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.X9WyePOgBFLxDcSS.damageType} (same value: 'slashing') - [X9XE6Rvwa1jma6Tg] : object {Actor.npc.items.[].system.damageRolls.X9XE6Rvwa1jma6Tg} - damage : string {Actor.npc.items.[].system.damageRolls.X9XE6Rvwa1jma6Tg.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.X9XE6Rvwa1jma6Tg.damageType} (same value: 'cold') - [X9Zn41vaXFzV7Ti7] : object {Actor.npc.items.[].system.damageRolls.X9Zn41vaXFzV7Ti7} - damage : string {Actor.npc.items.[].system.damageRolls.X9Zn41vaXFzV7Ti7.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.X9Zn41vaXFzV7Ti7.damageType} (same value: 'electricity') - [XCYrPpJCdaayJMWu] : object {Actor.npc.items.[].system.damageRolls.XCYrPpJCdaayJMWu} - damage : string {Actor.npc.items.[].system.damageRolls.XCYrPpJCdaayJMWu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.XCYrPpJCdaayJMWu.damageType} (same value: 'bludgeoning') - [XFJkR0dKHXwssL1p] : object {Actor.npc.items.[].system.damageRolls.XFJkR0dKHXwssL1p} - damage : string {Actor.npc.items.[].system.damageRolls.XFJkR0dKHXwssL1p.damage} (2 different values) - '2d6+11' (x1) - '1d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.XFJkR0dKHXwssL1p.damageType} (same value: 'slashing') - [XG90vsbrLNX3EK4j] : object {Actor.npc.items.[].system.damageRolls.XG90vsbrLNX3EK4j} - damage : string {Actor.npc.items.[].system.damageRolls.XG90vsbrLNX3EK4j.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.XG90vsbrLNX3EK4j.damageType} (same value: 'spirit') - [XGSm7AC5gdUQ4vUN] : object {Actor.npc.items.[].system.damageRolls.XGSm7AC5gdUQ4vUN} - damage : string {Actor.npc.items.[].system.damageRolls.XGSm7AC5gdUQ4vUN.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.XGSm7AC5gdUQ4vUN.damageType} (same value: 'piercing') - [XGmdSZxAsdKZqvIL] : object {Actor.npc.items.[].system.damageRolls.XGmdSZxAsdKZqvIL} - damage : string {Actor.npc.items.[].system.damageRolls.XGmdSZxAsdKZqvIL.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.XGmdSZxAsdKZqvIL.damageType} (same value: 'fire') - [XHS8MGwZO10D2VaX] : object {Actor.npc.items.[].system.damageRolls.XHS8MGwZO10D2VaX} - damage : string {Actor.npc.items.[].system.damageRolls.XHS8MGwZO10D2VaX.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.XHS8MGwZO10D2VaX.damageType} (same value: 'piercing') - [XIHz5Drk0ykQSS9F] : object {Actor.npc.items.[].system.damageRolls.XIHz5Drk0ykQSS9F} - damage : string {Actor.npc.items.[].system.damageRolls.XIHz5Drk0ykQSS9F.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.XIHz5Drk0ykQSS9F.damageType} (same value: 'piercing') - [XJfmhJ1glzQUlAv4] : object {Actor.npc.items.[].system.damageRolls.XJfmhJ1glzQUlAv4} - damage : string {Actor.npc.items.[].system.damageRolls.XJfmhJ1glzQUlAv4.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.XJfmhJ1glzQUlAv4.damageType} (same value: 'piercing') - [XK9kc97YCDwhziPO] : object {Actor.npc.items.[].system.damageRolls.XK9kc97YCDwhziPO} - damage : string {Actor.npc.items.[].system.damageRolls.XK9kc97YCDwhziPO.damage} (same value: '5d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.XK9kc97YCDwhziPO.damageType} (same value: 'piercing') - [XLmYcqEOsRQOIwQ5] : object {Actor.npc.items.[].system.damageRolls.XLmYcqEOsRQOIwQ5} - damage : string {Actor.npc.items.[].system.damageRolls.XLmYcqEOsRQOIwQ5.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.XLmYcqEOsRQOIwQ5.damageType} (same value: 'piercing') - [XMdbqWaokZS9gZiw] : object {Actor.npc.items.[].system.damageRolls.XMdbqWaokZS9gZiw} - damage : string {Actor.npc.items.[].system.damageRolls.XMdbqWaokZS9gZiw.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.XMdbqWaokZS9gZiw.damageType} (same value: 'bludgeoning') - [XONPRvx9h2dwiM0v] : object {Actor.npc.items.[].system.damageRolls.XONPRvx9h2dwiM0v} - damage : string {Actor.npc.items.[].system.damageRolls.XONPRvx9h2dwiM0v.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.XONPRvx9h2dwiM0v.damageType} (same value: 'bludgeoning') - [XPHu9gtBY5HBnJyw] : object {Actor.npc.items.[].system.damageRolls.XPHu9gtBY5HBnJyw} - damage : string {Actor.npc.items.[].system.damageRolls.XPHu9gtBY5HBnJyw.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.XPHu9gtBY5HBnJyw.damageType} (same value: 'untyped') - [XQdJifUZJc0FtwtY] : object {Actor.npc.items.[].system.damageRolls.XQdJifUZJc0FtwtY} - damage : string {Actor.npc.items.[].system.damageRolls.XQdJifUZJc0FtwtY.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.XQdJifUZJc0FtwtY.damageType} (same value: 'piercing') - [XR3lFZHkyTV6MZ5u] : object {Actor.npc.items.[].system.damageRolls.XR3lFZHkyTV6MZ5u} - damage : string {Actor.npc.items.[].system.damageRolls.XR3lFZHkyTV6MZ5u.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.XR3lFZHkyTV6MZ5u.damageType} (same value: 'piercing') - [XTaUCU5FGAq0YgtY] : object {Actor.npc.items.[].system.damageRolls.XTaUCU5FGAq0YgtY} - damage : string {Actor.npc.items.[].system.damageRolls.XTaUCU5FGAq0YgtY.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.XTaUCU5FGAq0YgtY.damageType} (same value: 'piercing') - [XTfDTuMp6Cv5lcel] : object {Actor.npc.items.[].system.damageRolls.XTfDTuMp6Cv5lcel} - damage : string {Actor.npc.items.[].system.damageRolls.XTfDTuMp6Cv5lcel.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.XTfDTuMp6Cv5lcel.damageType} (same value: 'slashing') - [XVftTvk0adSnjOHr] : object {Actor.npc.items.[].system.damageRolls.XVftTvk0adSnjOHr} - damage : string {Actor.npc.items.[].system.damageRolls.XVftTvk0adSnjOHr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.XVftTvk0adSnjOHr.damageType} (same value: 'spirit') - [XXjbjSRQkvuyRFp0] : object {Actor.npc.items.[].system.damageRolls.XXjbjSRQkvuyRFp0} - category : string {Actor.npc.items.[].system.damageRolls.XXjbjSRQkvuyRFp0.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.XXjbjSRQkvuyRFp0.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.XXjbjSRQkvuyRFp0.damageType} (same value: 'mental') - [XXpHZKSakBFyO07c] : object {Actor.npc.items.[].system.damageRolls.XXpHZKSakBFyO07c} - damage : string {Actor.npc.items.[].system.damageRolls.XXpHZKSakBFyO07c.damage} (4 different values) - '1d8+7' (x2) - '1d8+12' (x1) - '1d8+9' (x1) - '1d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.XXpHZKSakBFyO07c.damageType} (same value: 'piercing') - [XYaioqZOZp1sZYdj] : object {Actor.npc.items.[].system.damageRolls.XYaioqZOZp1sZYdj} - damage : string {Actor.npc.items.[].system.damageRolls.XYaioqZOZp1sZYdj.damage} (same value: '2d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.XYaioqZOZp1sZYdj.damageType} (same value: 'piercing') - [XZBRosfNoRGGQTRr] : object {Actor.npc.items.[].system.damageRolls.XZBRosfNoRGGQTRr} - damage : string {Actor.npc.items.[].system.damageRolls.XZBRosfNoRGGQTRr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.XZBRosfNoRGGQTRr.damageType} (same value: 'electricity') - [XZszoNkuXb7O5lNm] : object {Actor.npc.items.[].system.damageRolls.XZszoNkuXb7O5lNm} - damage : string {Actor.npc.items.[].system.damageRolls.XZszoNkuXb7O5lNm.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.XZszoNkuXb7O5lNm.damageType} (same value: 'piercing') - [Xa1w2HOUmvPIDzFn] : object {Actor.npc.items.[].system.damageRolls.Xa1w2HOUmvPIDzFn} - damage : string {Actor.npc.items.[].system.damageRolls.Xa1w2HOUmvPIDzFn.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.Xa1w2HOUmvPIDzFn.damageType} (same value: 'slashing') - [Xdhyv0vf8QRjoSeL] : object {Actor.npc.items.[].system.damageRolls.Xdhyv0vf8QRjoSeL} - damage : string {Actor.npc.items.[].system.damageRolls.Xdhyv0vf8QRjoSeL.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Xdhyv0vf8QRjoSeL.damageType} (same value: 'piercing') - [XdlLgFOUOy0lqdUm] : object {Actor.npc.items.[].system.damageRolls.XdlLgFOUOy0lqdUm} - damage : string {Actor.npc.items.[].system.damageRolls.XdlLgFOUOy0lqdUm.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.XdlLgFOUOy0lqdUm.damageType} (same value: 'poison') - [Xe5mZOyQMsfx8reY] : object {Actor.npc.items.[].system.damageRolls.Xe5mZOyQMsfx8reY} - damage : string {Actor.npc.items.[].system.damageRolls.Xe5mZOyQMsfx8reY.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Xe5mZOyQMsfx8reY.damageType} (same value: 'piercing') - [XeKKbruXfxwq6vjJ] : object {Actor.npc.items.[].system.damageRolls.XeKKbruXfxwq6vjJ} - damage : string {Actor.npc.items.[].system.damageRolls.XeKKbruXfxwq6vjJ.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.XeKKbruXfxwq6vjJ.damageType} (same value: 'bludgeoning') - [Xea4qdbnOUjnJ67c] : object {Actor.npc.items.[].system.damageRolls.Xea4qdbnOUjnJ67c} - damage : string {Actor.npc.items.[].system.damageRolls.Xea4qdbnOUjnJ67c.damage} (4 different values) - '1d8+7' (x2) - '1d8+9' (x1) - '1d8+6' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Xea4qdbnOUjnJ67c.damageType} (same value: 'slashing') - [Xh3eit9Pv565O4XA] : object {Actor.npc.items.[].system.damageRolls.Xh3eit9Pv565O4XA} - damage : string {Actor.npc.items.[].system.damageRolls.Xh3eit9Pv565O4XA.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Xh3eit9Pv565O4XA.damageType} (same value: 'piercing') - [XhGUOd8JdFllb7Kf] : object {Actor.npc.items.[].system.damageRolls.XhGUOd8JdFllb7Kf} - damage : string {Actor.npc.items.[].system.damageRolls.XhGUOd8JdFllb7Kf.damage} (2 different values) - '1d6+12' (x1) - '2d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.XhGUOd8JdFllb7Kf.damageType} (same value: 'bludgeoning') - [Xj0UPMb6VjZ26Wmw] : object {Actor.npc.items.[].system.damageRolls.Xj0UPMb6VjZ26Wmw} - damage : string {Actor.npc.items.[].system.damageRolls.Xj0UPMb6VjZ26Wmw.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Xj0UPMb6VjZ26Wmw.damageType} (same value: 'slashing') - [XjqkxSM0Vc6hBewQ] : object {Actor.npc.items.[].system.damageRolls.XjqkxSM0Vc6hBewQ} - damage : string {Actor.npc.items.[].system.damageRolls.XjqkxSM0Vc6hBewQ.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.XjqkxSM0Vc6hBewQ.damageType} (same value: 'slashing') - [XjtmrfaHMCc8nOiO] : object {Actor.npc.items.[].system.damageRolls.XjtmrfaHMCc8nOiO} - damage : string {Actor.npc.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damage} (3 different values) - '1d4+1' (x1) - '1d4+10' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damageType} (same value: 'bludgeoning') - [XkhonFcc7CrlqX5l] : object {Actor.npc.items.[].system.damageRolls.XkhonFcc7CrlqX5l} - damage : string {Actor.npc.items.[].system.damageRolls.XkhonFcc7CrlqX5l.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.XkhonFcc7CrlqX5l.damageType} (same value: 'bludgeoning') - [XnFGZVjk2ZOKePcB] : object {Actor.npc.items.[].system.damageRolls.XnFGZVjk2ZOKePcB} - category : string {Actor.npc.items.[].system.damageRolls.XnFGZVjk2ZOKePcB.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.XnFGZVjk2ZOKePcB.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.XnFGZVjk2ZOKePcB.damageType} (same value: 'cold') - [XnTk1EqRiqrS7ggc] : object {Actor.npc.items.[].system.damageRolls.XnTk1EqRiqrS7ggc} - damage : string {Actor.npc.items.[].system.damageRolls.XnTk1EqRiqrS7ggc.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.XnTk1EqRiqrS7ggc.damageType} (same value: 'fire') - [XnxkkRajjdHJ72gQ] : object {Actor.npc.items.[].system.damageRolls.XnxkkRajjdHJ72gQ} - damage : string {Actor.npc.items.[].system.damageRolls.XnxkkRajjdHJ72gQ.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.XnxkkRajjdHJ72gQ.damageType} (same value: 'bludgeoning') - [XoyjBHwsh8U2iMWY] : object {Actor.npc.items.[].system.damageRolls.XoyjBHwsh8U2iMWY} - damage : string {Actor.npc.items.[].system.damageRolls.XoyjBHwsh8U2iMWY.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.XoyjBHwsh8U2iMWY.damageType} (same value: 'piercing') - [XpJz1qesT9yhtaFj] : object {Actor.npc.items.[].system.damageRolls.XpJz1qesT9yhtaFj} - damage : string {Actor.npc.items.[].system.damageRolls.XpJz1qesT9yhtaFj.damage} (same value: '3d10') - damageType : string {Actor.npc.items.[].system.damageRolls.XpJz1qesT9yhtaFj.damageType} (same value: 'sonic') - [XpOyj3gLFGDzOOev] : object {Actor.npc.items.[].system.damageRolls.XpOyj3gLFGDzOOev} - damage : string {Actor.npc.items.[].system.damageRolls.XpOyj3gLFGDzOOev.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.XpOyj3gLFGDzOOev.damageType} (same value: 'bludgeoning') - [XpigworFqUm230yD] : object {Actor.npc.items.[].system.damageRolls.XpigworFqUm230yD} - damage : string {Actor.npc.items.[].system.damageRolls.XpigworFqUm230yD.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.XpigworFqUm230yD.damageType} (same value: 'bludgeoning') - [XqwIjUZqYgroX52U] : object {Actor.npc.items.[].system.damageRolls.XqwIjUZqYgroX52U} - damage : string {Actor.npc.items.[].system.damageRolls.XqwIjUZqYgroX52U.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.XqwIjUZqYgroX52U.damageType} (same value: 'sonic') - [XsZCaYBLrkakFSYC] : object {Actor.npc.items.[].system.damageRolls.XsZCaYBLrkakFSYC} - damage : string {Actor.npc.items.[].system.damageRolls.XsZCaYBLrkakFSYC.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.XsZCaYBLrkakFSYC.damageType} (same value: 'piercing') - [Xsa2vV6lxwK3LutP] : object {Actor.npc.items.[].system.damageRolls.Xsa2vV6lxwK3LutP} - damage : string {Actor.npc.items.[].system.damageRolls.Xsa2vV6lxwK3LutP.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.Xsa2vV6lxwK3LutP.damageType} (same value: 'bludgeoning') - [XvjcTfIh6nTYWi7g] : object {Actor.npc.items.[].system.damageRolls.XvjcTfIh6nTYWi7g} - category : string {Actor.npc.items.[].system.damageRolls.XvjcTfIh6nTYWi7g.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.XvjcTfIh6nTYWi7g.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.XvjcTfIh6nTYWi7g.damageType} (same value: 'bleed') - [Xw7PI7sLFx1I9sQ5] : object {Actor.npc.items.[].system.damageRolls.Xw7PI7sLFx1I9sQ5} - damage : string {Actor.npc.items.[].system.damageRolls.Xw7PI7sLFx1I9sQ5.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.Xw7PI7sLFx1I9sQ5.damageType} (same value: 'slashing') - [XyYf2G0HDO3oZqYJ] : object {Actor.npc.items.[].system.damageRolls.XyYf2G0HDO3oZqYJ} - damage : string {Actor.npc.items.[].system.damageRolls.XyYf2G0HDO3oZqYJ.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.XyYf2G0HDO3oZqYJ.damageType} (same value: 'slashing') - [XyYiI1jxo4hgr1PJ] : object {Actor.npc.items.[].system.damageRolls.XyYiI1jxo4hgr1PJ} - category : string {Actor.npc.items.[].system.damageRolls.XyYiI1jxo4hgr1PJ.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.XyYiI1jxo4hgr1PJ.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.XyYiI1jxo4hgr1PJ.damageType} (same value: 'bleed') - [XzZr522O3fHGRjrw] : object {Actor.npc.items.[].system.damageRolls.XzZr522O3fHGRjrw} - category : string {Actor.npc.items.[].system.damageRolls.XzZr522O3fHGRjrw.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.XzZr522O3fHGRjrw.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.XzZr522O3fHGRjrw.damageType} (same value: 'bleed') - [XzuCmqSpFwP7M0Ut] : object {Actor.npc.items.[].system.damageRolls.XzuCmqSpFwP7M0Ut} - damage : string {Actor.npc.items.[].system.damageRolls.XzuCmqSpFwP7M0Ut.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.XzuCmqSpFwP7M0Ut.damageType} (same value: 'bludgeoning') - [Y2buQ5rhWQqSV400] : object {Actor.npc.items.[].system.damageRolls.Y2buQ5rhWQqSV400} - damage : string {Actor.npc.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damageType} (same value: 'slashing') - [Y3makkmOA9EJsVrm] : object {Actor.npc.items.[].system.damageRolls.Y3makkmOA9EJsVrm} - damage : string {Actor.npc.items.[].system.damageRolls.Y3makkmOA9EJsVrm.damage} (same value: '3d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.Y3makkmOA9EJsVrm.damageType} (same value: 'bludgeoning') - [Y450UkIHevPZiXii] : object {Actor.npc.items.[].system.damageRolls.Y450UkIHevPZiXii} - damage : string {Actor.npc.items.[].system.damageRolls.Y450UkIHevPZiXii.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.Y450UkIHevPZiXii.damageType} (same value: 'piercing') - [Y4MAvGjtqSmvSv8s] : object {Actor.npc.items.[].system.damageRolls.Y4MAvGjtqSmvSv8s} - damage : string {Actor.npc.items.[].system.damageRolls.Y4MAvGjtqSmvSv8s.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.Y4MAvGjtqSmvSv8s.damageType} (same value: 'bludgeoning') - [Y4ZvuuWQh35Z4jNh] : object {Actor.npc.items.[].system.damageRolls.Y4ZvuuWQh35Z4jNh} - damage : string {Actor.npc.items.[].system.damageRolls.Y4ZvuuWQh35Z4jNh.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.Y4ZvuuWQh35Z4jNh.damageType} (same value: 'sonic') - [YB9kS60h7JFXQhvf] : object {Actor.npc.items.[].system.damageRolls.YB9kS60h7JFXQhvf} - damage : string {Actor.npc.items.[].system.damageRolls.YB9kS60h7JFXQhvf.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.YB9kS60h7JFXQhvf.damageType} (same value: 'slashing') - [YD8gn2k2dMG9Cd4S] : object {Actor.npc.items.[].system.damageRolls.YD8gn2k2dMG9Cd4S} - damage : string {Actor.npc.items.[].system.damageRolls.YD8gn2k2dMG9Cd4S.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.YD8gn2k2dMG9Cd4S.damageType} (same value: 'slashing') - [YDSoheqFnntzuU15] : object {Actor.npc.items.[].system.damageRolls.YDSoheqFnntzuU15} - damage : string {Actor.npc.items.[].system.damageRolls.YDSoheqFnntzuU15.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.YDSoheqFnntzuU15.damageType} (same value: 'piercing') - [YEmyXqvYog8HVdEg] : object {Actor.npc.items.[].system.damageRolls.YEmyXqvYog8HVdEg} - damage : string {Actor.npc.items.[].system.damageRolls.YEmyXqvYog8HVdEg.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.YEmyXqvYog8HVdEg.damageType} (same value: 'piercing') - [YHaFQDpjokhBkdL0] : object {Actor.npc.items.[].system.damageRolls.YHaFQDpjokhBkdL0} - damage : string {Actor.npc.items.[].system.damageRolls.YHaFQDpjokhBkdL0.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.YHaFQDpjokhBkdL0.damageType} (same value: 'bludgeoning') - [YJBjc4eCifj9l1ec] : object {Actor.npc.items.[].system.damageRolls.YJBjc4eCifj9l1ec} - damage : string {Actor.npc.items.[].system.damageRolls.YJBjc4eCifj9l1ec.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.YJBjc4eCifj9l1ec.damageType} (same value: 'spirit') - [YKeXB4BoFuPa3FAa] : object {Actor.npc.items.[].system.damageRolls.YKeXB4BoFuPa3FAa} - damage : string {Actor.npc.items.[].system.damageRolls.YKeXB4BoFuPa3FAa.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.YKeXB4BoFuPa3FAa.damageType} (same value: 'piercing') - [YLNmsXG8MKDXyXfU] : object {Actor.npc.items.[].system.damageRolls.YLNmsXG8MKDXyXfU} - damage : string {Actor.npc.items.[].system.damageRolls.YLNmsXG8MKDXyXfU.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.YLNmsXG8MKDXyXfU.damageType} (same value: 'bludgeoning') - [YMocFj45Y52L3QYG] : object {Actor.npc.items.[].system.damageRolls.YMocFj45Y52L3QYG} - damage : string {Actor.npc.items.[].system.damageRolls.YMocFj45Y52L3QYG.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.YMocFj45Y52L3QYG.damageType} (same value: 'slashing') - [YPsnL4q23OufccDx] : object {Actor.npc.items.[].system.damageRolls.YPsnL4q23OufccDx} - damage : string {Actor.npc.items.[].system.damageRolls.YPsnL4q23OufccDx.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.YPsnL4q23OufccDx.damageType} (same value: 'piercing') - [YRkbaJzQkZ88qAh5] : object {Actor.npc.items.[].system.damageRolls.YRkbaJzQkZ88qAh5} - damage : string {Actor.npc.items.[].system.damageRolls.YRkbaJzQkZ88qAh5.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.YRkbaJzQkZ88qAh5.damageType} (same value: 'piercing') - [YSShTyy2A0Hom3LO] : object {Actor.npc.items.[].system.damageRolls.YSShTyy2A0Hom3LO} - damage : string {Actor.npc.items.[].system.damageRolls.YSShTyy2A0Hom3LO.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.YSShTyy2A0Hom3LO.damageType} (same value: 'slashing') - [YSgEWWmzpX30Kh0V] : object {Actor.npc.items.[].system.damageRolls.YSgEWWmzpX30Kh0V} - category : string {Actor.npc.items.[].system.damageRolls.YSgEWWmzpX30Kh0V.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.YSgEWWmzpX30Kh0V.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.YSgEWWmzpX30Kh0V.damageType} (same value: 'cold') - [YT2j50eaHOV3B04i] : object {Actor.npc.items.[].system.damageRolls.YT2j50eaHOV3B04i} - damage : string {Actor.npc.items.[].system.damageRolls.YT2j50eaHOV3B04i.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.YT2j50eaHOV3B04i.damageType} (same value: 'slashing') - [YTXZOeAKYC0rCOut] : object {Actor.npc.items.[].system.damageRolls.YTXZOeAKYC0rCOut} - damage : string {Actor.npc.items.[].system.damageRolls.YTXZOeAKYC0rCOut.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.YTXZOeAKYC0rCOut.damageType} (same value: 'bludgeoning') - [YTftFnVcfpYCrdF9] : object {Actor.npc.items.[].system.damageRolls.YTftFnVcfpYCrdF9} - damage : string {Actor.npc.items.[].system.damageRolls.YTftFnVcfpYCrdF9.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.YTftFnVcfpYCrdF9.damageType} (same value: 'piercing') - [YX0CRVeAh5pQQn4p] : object {Actor.npc.items.[].system.damageRolls.YX0CRVeAh5pQQn4p} - damage : string {Actor.npc.items.[].system.damageRolls.YX0CRVeAh5pQQn4p.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.YX0CRVeAh5pQQn4p.damageType} (same value: 'piercing') - [YatYc4wCX5ytJw4c] : object {Actor.npc.items.[].system.damageRolls.YatYc4wCX5ytJw4c} - damage : string {Actor.npc.items.[].system.damageRolls.YatYc4wCX5ytJw4c.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.YatYc4wCX5ytJw4c.damageType} (same value: 'bludgeoning') - [YcrKP9bmK4StE44Y] : object {Actor.npc.items.[].system.damageRolls.YcrKP9bmK4StE44Y} - damage : string {Actor.npc.items.[].system.damageRolls.YcrKP9bmK4StE44Y.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.YcrKP9bmK4StE44Y.damageType} (same value: 'piercing') - [YdyMZFNEv9Xn8syH] : object {Actor.npc.items.[].system.damageRolls.YdyMZFNEv9Xn8syH} - damage : string {Actor.npc.items.[].system.damageRolls.YdyMZFNEv9Xn8syH.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.YdyMZFNEv9Xn8syH.damageType} (same value: 'bludgeoning') - [YeNgAOYonIQ2c74D] : object {Actor.npc.items.[].system.damageRolls.YeNgAOYonIQ2c74D} - damage : string {Actor.npc.items.[].system.damageRolls.YeNgAOYonIQ2c74D.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.YeNgAOYonIQ2c74D.damageType} (same value: 'spirit') - [YeVYLLm0Cd0fmyct] : object {Actor.npc.items.[].system.damageRolls.YeVYLLm0Cd0fmyct} - damage : string {Actor.npc.items.[].system.damageRolls.YeVYLLm0Cd0fmyct.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.YeVYLLm0Cd0fmyct.damageType} (same value: 'piercing') - [Yg8A6IYM18IjXqQv] : object {Actor.npc.items.[].system.damageRolls.Yg8A6IYM18IjXqQv} - damage : string {Actor.npc.items.[].system.damageRolls.Yg8A6IYM18IjXqQv.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Yg8A6IYM18IjXqQv.damageType} (same value: 'piercing') - [YgX83NqRpsQ3n9a5] : object {Actor.npc.items.[].system.damageRolls.YgX83NqRpsQ3n9a5} - damage : string {Actor.npc.items.[].system.damageRolls.YgX83NqRpsQ3n9a5.damage} (2 different values) - '1d6+8' (x1) - '1d6+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.YgX83NqRpsQ3n9a5.damageType} (same value: 'piercing') - [YhCtUS4jKtFVatUt] : object {Actor.npc.items.[].system.damageRolls.YhCtUS4jKtFVatUt} - damage : string {Actor.npc.items.[].system.damageRolls.YhCtUS4jKtFVatUt.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.YhCtUS4jKtFVatUt.damageType} (same value: 'bludgeoning') - [YhySq9OEvGxrdvVj] : object {Actor.npc.items.[].system.damageRolls.YhySq9OEvGxrdvVj} - damage : string {Actor.npc.items.[].system.damageRolls.YhySq9OEvGxrdvVj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.YhySq9OEvGxrdvVj.damageType} (same value: 'cold') - [YiTq2edNpq63THo7] : object {Actor.npc.items.[].system.damageRolls.YiTq2edNpq63THo7} - damage : string {Actor.npc.items.[].system.damageRolls.YiTq2edNpq63THo7.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.YiTq2edNpq63THo7.damageType} (same value: 'bludgeoning') - [YjcphNiHqqyHWDGM] : object {Actor.npc.items.[].system.damageRolls.YjcphNiHqqyHWDGM} - damage : string {Actor.npc.items.[].system.damageRolls.YjcphNiHqqyHWDGM.damage} (same value: '4d6+20') - damageType : string {Actor.npc.items.[].system.damageRolls.YjcphNiHqqyHWDGM.damageType} (same value: 'bludgeoning') - [Yl1Mm1T7myU4EM0h] : object {Actor.npc.items.[].system.damageRolls.Yl1Mm1T7myU4EM0h} - damage : string {Actor.npc.items.[].system.damageRolls.Yl1Mm1T7myU4EM0h.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.Yl1Mm1T7myU4EM0h.damageType} (same value: 'slashing') - [YmPuoLfi56aZ9D3Q] : object {Actor.npc.items.[].system.damageRolls.YmPuoLfi56aZ9D3Q} - damage : string {Actor.npc.items.[].system.damageRolls.YmPuoLfi56aZ9D3Q.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.YmPuoLfi56aZ9D3Q.damageType} (same value: 'mental') - [YpPPKpbxIDHYp0Qw] : object {Actor.npc.items.[].system.damageRolls.YpPPKpbxIDHYp0Qw} - damage : string {Actor.npc.items.[].system.damageRolls.YpPPKpbxIDHYp0Qw.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.YpPPKpbxIDHYp0Qw.damageType} (same value: 'piercing') - [YrjDD0wKhRZzhDLl] : object {Actor.npc.items.[].system.damageRolls.YrjDD0wKhRZzhDLl} - damage : string {Actor.npc.items.[].system.damageRolls.YrjDD0wKhRZzhDLl.damage} (same value: '2d10+2') - damageType : string {Actor.npc.items.[].system.damageRolls.YrjDD0wKhRZzhDLl.damageType} (same value: 'piercing') - [YsGhXDw3JiBqIFNk] : object {Actor.npc.items.[].system.damageRolls.YsGhXDw3JiBqIFNk} - 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damageType : string {Actor.npc.items.[].system.damageRolls.YwSNXRV7TrrhOHjK.damageType} (same value: 'bludgeoning') - [YxY3o7ifP6h6N1aU] : object {Actor.npc.items.[].system.damageRolls.YxY3o7ifP6h6N1aU} - damage : string {Actor.npc.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damageType} (same value: 'piercing') - [YyR0fDS3JzEdDjjN] : object {Actor.npc.items.[].system.damageRolls.YyR0fDS3JzEdDjjN} - damage : string {Actor.npc.items.[].system.damageRolls.YyR0fDS3JzEdDjjN.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.YyR0fDS3JzEdDjjN.damageType} (same value: 'piercing') - [Z1Mg2CNSCeVGEWjN] : object {Actor.npc.items.[].system.damageRolls.Z1Mg2CNSCeVGEWjN} - damage : string {Actor.npc.items.[].system.damageRolls.Z1Mg2CNSCeVGEWjN.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Z1Mg2CNSCeVGEWjN.damageType} (same value: 'piercing') - [Z3ghDg6QM711n0p4] : object {Actor.npc.items.[].system.damageRolls.Z3ghDg6QM711n0p4} - damage : string {Actor.npc.items.[].system.damageRolls.Z3ghDg6QM711n0p4.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.Z3ghDg6QM711n0p4.damageType} (same value: 'bludgeoning') - [Z56VNVuQFHfPHGzf] : object {Actor.npc.items.[].system.damageRolls.Z56VNVuQFHfPHGzf} - damage : string {Actor.npc.items.[].system.damageRolls.Z56VNVuQFHfPHGzf.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.Z56VNVuQFHfPHGzf.damageType} (same value: 'slashing') - [Z5KAJMRUHdNxoega] : object {Actor.npc.items.[].system.damageRolls.Z5KAJMRUHdNxoega} - damage : string {Actor.npc.items.[].system.damageRolls.Z5KAJMRUHdNxoega.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.Z5KAJMRUHdNxoega.damageType} (same value: 'slashing') - [Z7EvH8mD1Nr3QBsB] : object {Actor.npc.items.[].system.damageRolls.Z7EvH8mD1Nr3QBsB} - damage : string {Actor.npc.items.[].system.damageRolls.Z7EvH8mD1Nr3QBsB.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.Z7EvH8mD1Nr3QBsB.damageType} (same value: 'bludgeoning') - [Z8qDKKzvvA5rCvd1] : object {Actor.npc.items.[].system.damageRolls.Z8qDKKzvvA5rCvd1} - damage : string {Actor.npc.items.[].system.damageRolls.Z8qDKKzvvA5rCvd1.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.Z8qDKKzvvA5rCvd1.damageType} (same value: 'piercing') - [Z9jieYgf3vTVv4I4] : object {Actor.npc.items.[].system.damageRolls.Z9jieYgf3vTVv4I4} - damage : string {Actor.npc.items.[].system.damageRolls.Z9jieYgf3vTVv4I4.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.Z9jieYgf3vTVv4I4.damageType} (same value: 'piercing') - [ZAQZ1b3HmZbucd8R] : object {Actor.npc.items.[].system.damageRolls.ZAQZ1b3HmZbucd8R} - damage : string {Actor.npc.items.[].system.damageRolls.ZAQZ1b3HmZbucd8R.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ZAQZ1b3HmZbucd8R.damageType} (same value: 'bludgeoning') - [ZCPXbWuDKI1Eei5W] : object {Actor.npc.items.[].system.damageRolls.ZCPXbWuDKI1Eei5W} - damage : string {Actor.npc.items.[].system.damageRolls.ZCPXbWuDKI1Eei5W.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.ZCPXbWuDKI1Eei5W.damageType} (same value: 'piercing') - [ZCg8vkWwwAeZPSxU] : object {Actor.npc.items.[].system.damageRolls.ZCg8vkWwwAeZPSxU} - category : string {Actor.npc.items.[].system.damageRolls.ZCg8vkWwwAeZPSxU.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.ZCg8vkWwwAeZPSxU.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.ZCg8vkWwwAeZPSxU.damageType} (same value: 'acid') - [ZDBQXoV2VhqQy4rR] : object {Actor.npc.items.[].system.damageRolls.ZDBQXoV2VhqQy4rR} - damage : string {Actor.npc.items.[].system.damageRolls.ZDBQXoV2VhqQy4rR.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.ZDBQXoV2VhqQy4rR.damageType} (same value: 'bludgeoning') - [ZDOzI3f9FB4FVjJn] : object {Actor.npc.items.[].system.damageRolls.ZDOzI3f9FB4FVjJn} - damage : string {Actor.npc.items.[].system.damageRolls.ZDOzI3f9FB4FVjJn.damage} (same value: '1d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.ZDOzI3f9FB4FVjJn.damageType} (same value: 'piercing') - [ZG5LhmAs2YDfeXX8] : object {Actor.npc.items.[].system.damageRolls.ZG5LhmAs2YDfeXX8} - damage : string {Actor.npc.items.[].system.damageRolls.ZG5LhmAs2YDfeXX8.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.ZG5LhmAs2YDfeXX8.damageType} (same value: 'slashing') - [ZHaLdBgjkSveSGzj] : object {Actor.npc.items.[].system.damageRolls.ZHaLdBgjkSveSGzj} - damage : string {Actor.npc.items.[].system.damageRolls.ZHaLdBgjkSveSGzj.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ZHaLdBgjkSveSGzj.damageType} (same value: 'bludgeoning') - [ZILLafeno7d5v09u] : object {Actor.npc.items.[].system.damageRolls.ZILLafeno7d5v09u} - damage : string {Actor.npc.items.[].system.damageRolls.ZILLafeno7d5v09u.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ZILLafeno7d5v09u.damageType} (same value: 'piercing') - [ZKNJcvzTXhofAWCq] : object {Actor.npc.items.[].system.damageRolls.ZKNJcvzTXhofAWCq} - damage : string {Actor.npc.items.[].system.damageRolls.ZKNJcvzTXhofAWCq.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.ZKNJcvzTXhofAWCq.damageType} (same value: 'bludgeoning') - [ZL3Cbo9IbsVxbwY9] : object {Actor.npc.items.[].system.damageRolls.ZL3Cbo9IbsVxbwY9} - damage : string {Actor.npc.items.[].system.damageRolls.ZL3Cbo9IbsVxbwY9.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ZL3Cbo9IbsVxbwY9.damageType} (same value: 'piercing') - [ZLaJS9hCGjG5KNCK] : object {Actor.npc.items.[].system.damageRolls.ZLaJS9hCGjG5KNCK} - damage : string {Actor.npc.items.[].system.damageRolls.ZLaJS9hCGjG5KNCK.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ZLaJS9hCGjG5KNCK.damageType} (same value: 'bludgeoning') - [ZLw5kcJWQFoSYuRa] : object {Actor.npc.items.[].system.damageRolls.ZLw5kcJWQFoSYuRa} - category : string {Actor.npc.items.[].system.damageRolls.ZLw5kcJWQFoSYuRa.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.ZLw5kcJWQFoSYuRa.damage} (same value: '7') - damageType : string {Actor.npc.items.[].system.damageRolls.ZLw5kcJWQFoSYuRa.damageType} (same value: 'acid') - [ZMGYjMv3fdlYKkVp] : object {Actor.npc.items.[].system.damageRolls.ZMGYjMv3fdlYKkVp} - damage : string {Actor.npc.items.[].system.damageRolls.ZMGYjMv3fdlYKkVp.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ZMGYjMv3fdlYKkVp.damageType} (same value: 'slashing') - [ZNTIYS2gTOGtY6dy] : object {Actor.npc.items.[].system.damageRolls.ZNTIYS2gTOGtY6dy} - damage : string {Actor.npc.items.[].system.damageRolls.ZNTIYS2gTOGtY6dy.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ZNTIYS2gTOGtY6dy.damageType} (same value: 'slashing') - [ZOZSl7UJF5kgXuqM] : object {Actor.npc.items.[].system.damageRolls.ZOZSl7UJF5kgXuqM} - damage : string {Actor.npc.items.[].system.damageRolls.ZOZSl7UJF5kgXuqM.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.ZOZSl7UJF5kgXuqM.damageType} (same value: 'piercing') - [ZQ56bXJiJjK0EdzZ] : object {Actor.npc.items.[].system.damageRolls.ZQ56bXJiJjK0EdzZ} - damage : string {Actor.npc.items.[].system.damageRolls.ZQ56bXJiJjK0EdzZ.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ZQ56bXJiJjK0EdzZ.damageType} (same value: 'bludgeoning') - [ZQJMiZDje491YA27] : object {Actor.npc.items.[].system.damageRolls.ZQJMiZDje491YA27} - damage : string {Actor.npc.items.[].system.damageRolls.ZQJMiZDje491YA27.damage} (same value: '1d3+1') - damageType : string {Actor.npc.items.[].system.damageRolls.ZQJMiZDje491YA27.damageType} (same value: 'bludgeoning') - [ZQQDkLZaeV1tXKAZ] : object {Actor.npc.items.[].system.damageRolls.ZQQDkLZaeV1tXKAZ} - damage : string {Actor.npc.items.[].system.damageRolls.ZQQDkLZaeV1tXKAZ.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ZQQDkLZaeV1tXKAZ.damageType} (same value: 'bludgeoning') - [ZUGVK8yI07hVGr3E] : object {Actor.npc.items.[].system.damageRolls.ZUGVK8yI07hVGr3E} - damage : string {Actor.npc.items.[].system.damageRolls.ZUGVK8yI07hVGr3E.damage} (same value: '6d8') - damageType : string {Actor.npc.items.[].system.damageRolls.ZUGVK8yI07hVGr3E.damageType} (same value: 'poison') - [ZUUKR1W1h97npx2R] : object {Actor.npc.items.[].system.damageRolls.ZUUKR1W1h97npx2R} - damage : string {Actor.npc.items.[].system.damageRolls.ZUUKR1W1h97npx2R.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ZUUKR1W1h97npx2R.damageType} (same value: 'bludgeoning') - [ZWbt9YmthjWjxsri] : object {Actor.npc.items.[].system.damageRolls.ZWbt9YmthjWjxsri} - damage : string {Actor.npc.items.[].system.damageRolls.ZWbt9YmthjWjxsri.damage} (3 different values) - '1d6+8' (x1) - '1d6' (x1) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ZWbt9YmthjWjxsri.damageType} (same value: 'bludgeoning') - [ZXU2vB4uQF0AQsLM] : object {Actor.npc.items.[].system.damageRolls.ZXU2vB4uQF0AQsLM} - damage : string {Actor.npc.items.[].system.damageRolls.ZXU2vB4uQF0AQsLM.damage} (same value: '1d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ZXU2vB4uQF0AQsLM.damageType} (same value: 'piercing') - [ZYWPjZTUzRfe5mPx] : object {Actor.npc.items.[].system.damageRolls.ZYWPjZTUzRfe5mPx} - damage : string {Actor.npc.items.[].system.damageRolls.ZYWPjZTUzRfe5mPx.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ZYWPjZTUzRfe5mPx.damageType} (same value: 'void') - [Zb5LtdW0wJOroj8d] : object {Actor.npc.items.[].system.damageRolls.Zb5LtdW0wJOroj8d} - damage : string {Actor.npc.items.[].system.damageRolls.Zb5LtdW0wJOroj8d.damage} (2 different values) - '1d4+2' (x1) - '2d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.Zb5LtdW0wJOroj8d.damageType} (same value: 'piercing') - [ZbwZU7O1MeMBjFuK] : object {Actor.npc.items.[].system.damageRolls.ZbwZU7O1MeMBjFuK} - category : string {Actor.npc.items.[].system.damageRolls.ZbwZU7O1MeMBjFuK.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.ZbwZU7O1MeMBjFuK.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ZbwZU7O1MeMBjFuK.damageType} (same value: 'bleed') - [ZcmjKkTR9G1R0wbC] : object {Actor.npc.items.[].system.damageRolls.ZcmjKkTR9G1R0wbC} - damage : string {Actor.npc.items.[].system.damageRolls.ZcmjKkTR9G1R0wbC.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ZcmjKkTR9G1R0wbC.damageType} (same value: 'bludgeoning') - [Zcs6EcAthVFiMwn3] : object {Actor.npc.items.[].system.damageRolls.Zcs6EcAthVFiMwn3} - damage : string {Actor.npc.items.[].system.damageRolls.Zcs6EcAthVFiMwn3.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.Zcs6EcAthVFiMwn3.damageType} (same value: 'piercing') - [ZdM6C0spWwVMAiLM] : object {Actor.npc.items.[].system.damageRolls.ZdM6C0spWwVMAiLM} - damage : string {Actor.npc.items.[].system.damageRolls.ZdM6C0spWwVMAiLM.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.ZdM6C0spWwVMAiLM.damageType} (same value: 'spirit') - [Zg7LeDuKcsRCGwge] : object {Actor.npc.items.[].system.damageRolls.Zg7LeDuKcsRCGwge} - damage : string {Actor.npc.items.[].system.damageRolls.Zg7LeDuKcsRCGwge.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.Zg7LeDuKcsRCGwge.damageType} (same value: 'bludgeoning') - [Zhk4H5anRccmtJxr] : object {Actor.npc.items.[].system.damageRolls.Zhk4H5anRccmtJxr} - damage : string {Actor.npc.items.[].system.damageRolls.Zhk4H5anRccmtJxr.damage} (same value: '2d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.Zhk4H5anRccmtJxr.damageType} (same value: 'bludgeoning') - [ZhzBfCItEOmreV1e] : object {Actor.npc.items.[].system.damageRolls.ZhzBfCItEOmreV1e} - damage : string {Actor.npc.items.[].system.damageRolls.ZhzBfCItEOmreV1e.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ZhzBfCItEOmreV1e.damageType} (same value: 'piercing') - [ZiUPPt1QpsD7WMzs] : object {Actor.npc.items.[].system.damageRolls.ZiUPPt1QpsD7WMzs} - damage : string {Actor.npc.items.[].system.damageRolls.ZiUPPt1QpsD7WMzs.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ZiUPPt1QpsD7WMzs.damageType} (same value: 'bludgeoning') - [ZjzfkfjZctQvdDOU] : object {Actor.npc.items.[].system.damageRolls.ZjzfkfjZctQvdDOU} - damage : string {Actor.npc.items.[].system.damageRolls.ZjzfkfjZctQvdDOU.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ZjzfkfjZctQvdDOU.damageType} (same value: 'bludgeoning') - [ZkLC8QZGMgvYMDdh] : object {Actor.npc.items.[].system.damageRolls.ZkLC8QZGMgvYMDdh} - damage : string {Actor.npc.items.[].system.damageRolls.ZkLC8QZGMgvYMDdh.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ZkLC8QZGMgvYMDdh.damageType} (same value: 'piercing') - [ZkuU6i3Gt9OwqITu] : object {Actor.npc.items.[].system.damageRolls.ZkuU6i3Gt9OwqITu} - damage : string {Actor.npc.items.[].system.damageRolls.ZkuU6i3Gt9OwqITu.damage} (same value: '3d12+21') - damageType : string {Actor.npc.items.[].system.damageRolls.ZkuU6i3Gt9OwqITu.damageType} (same value: 'bludgeoning') - [Zm2LQXzSNJVdhLsZ] : object {Actor.npc.items.[].system.damageRolls.Zm2LQXzSNJVdhLsZ} - damage : string {Actor.npc.items.[].system.damageRolls.Zm2LQXzSNJVdhLsZ.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.Zm2LQXzSNJVdhLsZ.damageType} (same value: 'piercing') - [Zm2vXSKU4rjgkEbr] : object {Actor.npc.items.[].system.damageRolls.Zm2vXSKU4rjgkEbr} - damage : string {Actor.npc.items.[].system.damageRolls.Zm2vXSKU4rjgkEbr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.Zm2vXSKU4rjgkEbr.damageType} (same value: 'bleed') - [ZmalDdhM7IhLQsEK] : object {Actor.npc.items.[].system.damageRolls.ZmalDdhM7IhLQsEK} - damage : string {Actor.npc.items.[].system.damageRolls.ZmalDdhM7IhLQsEK.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ZmalDdhM7IhLQsEK.damageType} (same value: 'piercing') - [ZnCXr9ihUlmO8U2u] : object {Actor.npc.items.[].system.damageRolls.ZnCXr9ihUlmO8U2u} - damage : string {Actor.npc.items.[].system.damageRolls.ZnCXr9ihUlmO8U2u.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ZnCXr9ihUlmO8U2u.damageType} (same value: 'piercing') - [ZoGyWEv0ij9QpL9P] : object {Actor.npc.items.[].system.damageRolls.ZoGyWEv0ij9QpL9P} - damage : string {Actor.npc.items.[].system.damageRolls.ZoGyWEv0ij9QpL9P.damage} (same value: '6d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ZoGyWEv0ij9QpL9P.damageType} (same value: 'cold') - [Zoy6EAvbYCI9Itej] : object {Actor.npc.items.[].system.damageRolls.Zoy6EAvbYCI9Itej} - damage : string {Actor.npc.items.[].system.damageRolls.Zoy6EAvbYCI9Itej.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.Zoy6EAvbYCI9Itej.damageType} (same value: 'piercing') - [ZoyOBvQBYtFlwWDi] : object {Actor.npc.items.[].system.damageRolls.ZoyOBvQBYtFlwWDi} - damage : string {Actor.npc.items.[].system.damageRolls.ZoyOBvQBYtFlwWDi.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ZoyOBvQBYtFlwWDi.damageType} (same value: 'bludgeoning') - [ZpOt0TFQeREm7fqG] : object {Actor.npc.items.[].system.damageRolls.ZpOt0TFQeREm7fqG} - damage : string {Actor.npc.items.[].system.damageRolls.ZpOt0TFQeREm7fqG.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ZpOt0TFQeREm7fqG.damageType} (same value: 'slashing') - [Zq0jH6YhADYcRUjY] : object {Actor.npc.items.[].system.damageRolls.Zq0jH6YhADYcRUjY} - damage : string {Actor.npc.items.[].system.damageRolls.Zq0jH6YhADYcRUjY.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.Zq0jH6YhADYcRUjY.damageType} (same value: 'slashing') - [ZqaWYUAsuC9W7jrJ] : object {Actor.npc.items.[].system.damageRolls.ZqaWYUAsuC9W7jrJ} - damage : string {Actor.npc.items.[].system.damageRolls.ZqaWYUAsuC9W7jrJ.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.ZqaWYUAsuC9W7jrJ.damageType} (same value: 'slashing') - [Zs9sdmQtY0XrDSeM] : object {Actor.npc.items.[].system.damageRolls.Zs9sdmQtY0XrDSeM} - damage : string {Actor.npc.items.[].system.damageRolls.Zs9sdmQtY0XrDSeM.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.Zs9sdmQtY0XrDSeM.damageType} (same value: 'bludgeoning') - [ZsCxP9QW9dvonEoD] : object {Actor.npc.items.[].system.damageRolls.ZsCxP9QW9dvonEoD} - damage : string {Actor.npc.items.[].system.damageRolls.ZsCxP9QW9dvonEoD.damage} (same value: '3d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.ZsCxP9QW9dvonEoD.damageType} (same value: 'slashing') - [Zufm1YP0pBlAEi0l] : object {Actor.npc.items.[].system.damageRolls.Zufm1YP0pBlAEi0l} - damage : string {Actor.npc.items.[].system.damageRolls.Zufm1YP0pBlAEi0l.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.Zufm1YP0pBlAEi0l.damageType} (same value: 'piercing') - [ZwpZOUsddMMran0l] : object {Actor.npc.items.[].system.damageRolls.ZwpZOUsddMMran0l} - damage : string {Actor.npc.items.[].system.damageRolls.ZwpZOUsddMMran0l.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ZwpZOUsddMMran0l.damageType} (same value: 'slashing') - [ZzJl3Nzonpv1vqji] : object {Actor.npc.items.[].system.damageRolls.ZzJl3Nzonpv1vqji} - damage : string {Actor.npc.items.[].system.damageRolls.ZzJl3Nzonpv1vqji.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ZzJl3Nzonpv1vqji.damageType} (same value: 'piercing') - [a0rnh7yt1lbkriyyh3zj] : object {Actor.npc.items.[].system.damageRolls.a0rnh7yt1lbkriyyh3zj} - damage : string {Actor.npc.items.[].system.damageRolls.a0rnh7yt1lbkriyyh3zj.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.a0rnh7yt1lbkriyyh3zj.damageType} (same value: 'slashing') - [a17arkgh1lfgwwvf] : object {Actor.npc.items.[].system.damageRolls.a17arkgh1lfgwwvf} - damage : string {Actor.npc.items.[].system.damageRolls.a17arkgh1lfgwwvf.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.a17arkgh1lfgwwvf.damageType} (same value: 'piercing') - [a1yfnwfihfr3evyjpl65] : object {Actor.npc.items.[].system.damageRolls.a1yfnwfihfr3evyjpl65} - damage : string {Actor.npc.items.[].system.damageRolls.a1yfnwfihfr3evyjpl65.damage} (2 different values) - '1d8+6' (x1) - '3d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.a1yfnwfihfr3evyjpl65.damageType} (same value: 'piercing') - [a2dg005g0j0r2lft0bqv] : object {Actor.npc.items.[].system.damageRolls.a2dg005g0j0r2lft0bqv} - damage : string {Actor.npc.items.[].system.damageRolls.a2dg005g0j0r2lft0bqv.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.a2dg005g0j0r2lft0bqv.damageType} (same value: 'slashing') - [a3ban4ab3d82nod7jiub] : object {Actor.npc.items.[].system.damageRolls.a3ban4ab3d82nod7jiub} - damage : string {Actor.npc.items.[].system.damageRolls.a3ban4ab3d82nod7jiub.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.a3ban4ab3d82nod7jiub.damageType} (same value: 'slashing') - [a4ISBvXBThkzGgB8] : object {Actor.npc.items.[].system.damageRolls.a4ISBvXBThkzGgB8} - damage : string {Actor.npc.items.[].system.damageRolls.a4ISBvXBThkzGgB8.damage} (3 different values) - '1d6' (x1) - '1d6+5' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.a4ISBvXBThkzGgB8.damageType} (same value: 'piercing') - [a4b7r41e5hro4hizc2u7] : object {Actor.npc.items.[].system.damageRolls.a4b7r41e5hro4hizc2u7} - damage : string {Actor.npc.items.[].system.damageRolls.a4b7r41e5hro4hizc2u7.damage} (same value: '1d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.a4b7r41e5hro4hizc2u7.damageType} (same value: 'slashing') - [a4f4omjqqkbhrtapy6u8] : object {Actor.npc.items.[].system.damageRolls.a4f4omjqqkbhrtapy6u8} - damage : string {Actor.npc.items.[].system.damageRolls.a4f4omjqqkbhrtapy6u8.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.a4f4omjqqkbhrtapy6u8.damageType} (same value: 'piercing') - [a4t1i58hq6s9biv9d3sc] : object {Actor.npc.items.[].system.damageRolls.a4t1i58hq6s9biv9d3sc} - damage : string {Actor.npc.items.[].system.damageRolls.a4t1i58hq6s9biv9d3sc.damage} (2 different values) - '2d8' (x1) - '2d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.a4t1i58hq6s9biv9d3sc.damageType} (same value: 'poison') - [a5cNFTAO1xsWJ3ur] : object {Actor.npc.items.[].system.damageRolls.a5cNFTAO1xsWJ3ur} - damage : string {Actor.npc.items.[].system.damageRolls.a5cNFTAO1xsWJ3ur.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.a5cNFTAO1xsWJ3ur.damageType} (same value: 'bludgeoning') - [a5zq89n7lomubt3sm5yu] : object {Actor.npc.items.[].system.damageRolls.a5zq89n7lomubt3sm5yu} - damage : string {Actor.npc.items.[].system.damageRolls.a5zq89n7lomubt3sm5yu.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.a5zq89n7lomubt3sm5yu.damageType} (same value: 'slashing') - [a67LasmRQGX0oAAP] : object {Actor.npc.items.[].system.damageRolls.a67LasmRQGX0oAAP} - damage : string {Actor.npc.items.[].system.damageRolls.a67LasmRQGX0oAAP.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.a67LasmRQGX0oAAP.damageType} (same value: 'slashing') - [a6d4j2q4po67wqa40vcj] : object {Actor.npc.items.[].system.damageRolls.a6d4j2q4po67wqa40vcj} - damage : string {Actor.npc.items.[].system.damageRolls.a6d4j2q4po67wqa40vcj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.a6d4j2q4po67wqa40vcj.damageType} (same value: 'spirit') - [a6eupoosh593wvbx7ryv] : object {Actor.npc.items.[].system.damageRolls.a6eupoosh593wvbx7ryv} - damage : string {Actor.npc.items.[].system.damageRolls.a6eupoosh593wvbx7ryv.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.a6eupoosh593wvbx7ryv.damageType} (same value: 'slashing') - [a6sy6lq1sph0hzol3t0j] : object {Actor.npc.items.[].system.damageRolls.a6sy6lq1sph0hzol3t0j} - damage : string {Actor.npc.items.[].system.damageRolls.a6sy6lq1sph0hzol3t0j.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.a6sy6lq1sph0hzol3t0j.damageType} (same value: 'slashing') - [a73SlLFFAvTRfTqh] : object {Actor.npc.items.[].system.damageRolls.a73SlLFFAvTRfTqh} - damage : string {Actor.npc.items.[].system.damageRolls.a73SlLFFAvTRfTqh.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.a73SlLFFAvTRfTqh.damageType} (same value: 'void') - [a7asuxszo1898kos1kxs] : object {Actor.npc.items.[].system.damageRolls.a7asuxszo1898kos1kxs} - damage : string {Actor.npc.items.[].system.damageRolls.a7asuxszo1898kos1kxs.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.a7asuxszo1898kos1kxs.damageType} (same value: 'bludgeoning') - [a7kb4brrwi8fe8adohm7] : object {Actor.npc.items.[].system.damageRolls.a7kb4brrwi8fe8adohm7} - damage : string {Actor.npc.items.[].system.damageRolls.a7kb4brrwi8fe8adohm7.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.a7kb4brrwi8fe8adohm7.damageType} (same value: 'cold') - [a7ksq16ucnw5dzzxhxsq] : object {Actor.npc.items.[].system.damageRolls.a7ksq16ucnw5dzzxhxsq} - damage : string {Actor.npc.items.[].system.damageRolls.a7ksq16ucnw5dzzxhxsq.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.a7ksq16ucnw5dzzxhxsq.damageType} (same value: 'slashing') - [a7mfj43p8g7fn06gbeck] : object {Actor.npc.items.[].system.damageRolls.a7mfj43p8g7fn06gbeck} - damage : string {Actor.npc.items.[].system.damageRolls.a7mfj43p8g7fn06gbeck.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.a7mfj43p8g7fn06gbeck.damageType} (same value: 'bludgeoning') - [a7ne7e6ww95l9p86fjua] : object {Actor.npc.items.[].system.damageRolls.a7ne7e6ww95l9p86fjua} - damage : string {Actor.npc.items.[].system.damageRolls.a7ne7e6ww95l9p86fjua.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.a7ne7e6ww95l9p86fjua.damageType} (same value: 'piercing') - [a7r7aqpsoopx2iiszaaq] : object {Actor.npc.items.[].system.damageRolls.a7r7aqpsoopx2iiszaaq} - damage : string {Actor.npc.items.[].system.damageRolls.a7r7aqpsoopx2iiszaaq.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.a7r7aqpsoopx2iiszaaq.damageType} (same value: 'fire') - [a827krwglquk9o97ugks] : object {Actor.npc.items.[].system.damageRolls.a827krwglquk9o97ugks} - damage : string {Actor.npc.items.[].system.damageRolls.a827krwglquk9o97ugks.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.a827krwglquk9o97ugks.damageType} (same value: 'bludgeoning') - [a853hj1ygu4r07xaproj] : object {Actor.npc.items.[].system.damageRolls.a853hj1ygu4r07xaproj} - damage : string {Actor.npc.items.[].system.damageRolls.a853hj1ygu4r07xaproj.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.a853hj1ygu4r07xaproj.damageType} (same value: 'bludgeoning') - [a87dnxr4748nbeuct61i] : object {Actor.npc.items.[].system.damageRolls.a87dnxr4748nbeuct61i} - damage : string {Actor.npc.items.[].system.damageRolls.a87dnxr4748nbeuct61i.damage} (same value: '2d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.a87dnxr4748nbeuct61i.damageType} (same value: 'bludgeoning') - [a881oyrpp2lt3uxw55hq] : object {Actor.npc.items.[].system.damageRolls.a881oyrpp2lt3uxw55hq} - damage : string {Actor.npc.items.[].system.damageRolls.a881oyrpp2lt3uxw55hq.damage} (same value: '4d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.a881oyrpp2lt3uxw55hq.damageType} (same value: 'piercing') - [a8kdcauwupahecfm1hz3] : object {Actor.npc.items.[].system.damageRolls.a8kdcauwupahecfm1hz3} - damage : string {Actor.npc.items.[].system.damageRolls.a8kdcauwupahecfm1hz3.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.a8kdcauwupahecfm1hz3.damageType} (same value: 'spirit') - [a8mok34fgrqwf68bi5pn] : object {Actor.npc.items.[].system.damageRolls.a8mok34fgrqwf68bi5pn} - damage : string {Actor.npc.items.[].system.damageRolls.a8mok34fgrqwf68bi5pn.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.a8mok34fgrqwf68bi5pn.damageType} (same value: 'piercing') - [a8nMuugncEMWyHNT] : object {Actor.npc.items.[].system.damageRolls.a8nMuugncEMWyHNT} - damage : string {Actor.npc.items.[].system.damageRolls.a8nMuugncEMWyHNT.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.a8nMuugncEMWyHNT.damageType} (same value: 'piercing') - [a8tl5yoxl4osfvbb1k5fx] : object {Actor.npc.items.[].system.damageRolls.a8tl5yoxl4osfvbb1k5fx} - damage : string {Actor.npc.items.[].system.damageRolls.a8tl5yoxl4osfvbb1k5fx.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.a8tl5yoxl4osfvbb1k5fx.damageType} (same value: 'acid') - [a998e8ylkdbvsfsodml0] : object {Actor.npc.items.[].system.damageRolls.a998e8ylkdbvsfsodml0} - damage : string {Actor.npc.items.[].system.damageRolls.a998e8ylkdbvsfsodml0.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.a998e8ylkdbvsfsodml0.damageType} (same value: 'electricity') - [a9kBdKfot0wdBOGZ] : object {Actor.npc.items.[].system.damageRolls.a9kBdKfot0wdBOGZ} - damage : string {Actor.npc.items.[].system.damageRolls.a9kBdKfot0wdBOGZ.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.a9kBdKfot0wdBOGZ.damageType} (same value: 'piercing') - [aAiVoYN9Yy1btRAr] : object {Actor.npc.items.[].system.damageRolls.aAiVoYN9Yy1btRAr} - damage : string {Actor.npc.items.[].system.damageRolls.aAiVoYN9Yy1btRAr.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.aAiVoYN9Yy1btRAr.damageType} (same value: 'slashing') - [aBF6aqzkcwaQtulx] : object {Actor.npc.items.[].system.damageRolls.aBF6aqzkcwaQtulx} - damage : string {Actor.npc.items.[].system.damageRolls.aBF6aqzkcwaQtulx.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.aBF6aqzkcwaQtulx.damageType} (same value: 'piercing') - [aCW36FtZpQK0zkfn] : object {Actor.npc.items.[].system.damageRolls.aCW36FtZpQK0zkfn} - damage : string {Actor.npc.items.[].system.damageRolls.aCW36FtZpQK0zkfn.damage} (2 different values) - '1d6' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.aCW36FtZpQK0zkfn.damageType} (same value: 'bludgeoning') - [aCnEcn2canmiZGY2] : object {Actor.npc.items.[].system.damageRolls.aCnEcn2canmiZGY2} - damage : string {Actor.npc.items.[].system.damageRolls.aCnEcn2canmiZGY2.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.aCnEcn2canmiZGY2.damageType} (same value: 'piercing') - [aF7qQEHlq0BDsyxK] : object {Actor.npc.items.[].system.damageRolls.aF7qQEHlq0BDsyxK} - damage : string {Actor.npc.items.[].system.damageRolls.aF7qQEHlq0BDsyxK.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.aF7qQEHlq0BDsyxK.damageType} (same value: 'bludgeoning') - [aJ7ITiia4gZIaavc] : object {Actor.npc.items.[].system.damageRolls.aJ7ITiia4gZIaavc} - damage : string {Actor.npc.items.[].system.damageRolls.aJ7ITiia4gZIaavc.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.aJ7ITiia4gZIaavc.damageType} (same value: 'acid') - [aJhFsVMC7rG4Y21k] : object {Actor.npc.items.[].system.damageRolls.aJhFsVMC7rG4Y21k} - damage : string {Actor.npc.items.[].system.damageRolls.aJhFsVMC7rG4Y21k.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.aJhFsVMC7rG4Y21k.damageType} (same value: 'bludgeoning') - [aJlTxs0HHRgYoAxp] : object {Actor.npc.items.[].system.damageRolls.aJlTxs0HHRgYoAxp} - damage : string {Actor.npc.items.[].system.damageRolls.aJlTxs0HHRgYoAxp.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.aJlTxs0HHRgYoAxp.damageType} (same value: 'piercing') - [aKH8ZlXzWtq4mplU] : object {Actor.npc.items.[].system.damageRolls.aKH8ZlXzWtq4mplU} - damage : string {Actor.npc.items.[].system.damageRolls.aKH8ZlXzWtq4mplU.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.aKH8ZlXzWtq4mplU.damageType} (same value: 'slashing') - [aKViG5K27sM0dmNh] : object {Actor.npc.items.[].system.damageRolls.aKViG5K27sM0dmNh} - damage : string {Actor.npc.items.[].system.damageRolls.aKViG5K27sM0dmNh.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.aKViG5K27sM0dmNh.damageType} (same value: 'spirit') - [aLusUulhgHm1U7hL] : object {Actor.npc.items.[].system.damageRolls.aLusUulhgHm1U7hL} - damage : string {Actor.npc.items.[].system.damageRolls.aLusUulhgHm1U7hL.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.aLusUulhgHm1U7hL.damageType} (same value: 'piercing') - [aM6XbfKXiYw7BLEq] : object {Actor.npc.items.[].system.damageRolls.aM6XbfKXiYw7BLEq} - damage : string {Actor.npc.items.[].system.damageRolls.aM6XbfKXiYw7BLEq.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.aM6XbfKXiYw7BLEq.damageType} (same value: 'cold') - [aOvvAbjcWyxeL2mY] : object {Actor.npc.items.[].system.damageRolls.aOvvAbjcWyxeL2mY} - damage : string {Actor.npc.items.[].system.damageRolls.aOvvAbjcWyxeL2mY.damage} (same value: '1d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.aOvvAbjcWyxeL2mY.damageType} (same value: 'piercing') - [aPLLzKzb7c3JD8dd] : object {Actor.npc.items.[].system.damageRolls.aPLLzKzb7c3JD8dd} - damage : string {Actor.npc.items.[].system.damageRolls.aPLLzKzb7c3JD8dd.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.aPLLzKzb7c3JD8dd.damageType} (same value: 'piercing') - [aRD7mxfe9oV88i5g] : object {Actor.npc.items.[].system.damageRolls.aRD7mxfe9oV88i5g} - damage : string {Actor.npc.items.[].system.damageRolls.aRD7mxfe9oV88i5g.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.aRD7mxfe9oV88i5g.damageType} (same value: 'piercing') - [aT0gFavcwwePFCeT] : object {Actor.npc.items.[].system.damageRolls.aT0gFavcwwePFCeT} - damage : string {Actor.npc.items.[].system.damageRolls.aT0gFavcwwePFCeT.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.aT0gFavcwwePFCeT.damageType} (same value: 'piercing') - [aT7ta57Ee2x8gdxp] : object {Actor.npc.items.[].system.damageRolls.aT7ta57Ee2x8gdxp} - damage : string {Actor.npc.items.[].system.damageRolls.aT7ta57Ee2x8gdxp.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.aT7ta57Ee2x8gdxp.damageType} (same value: 'slashing') - [aVFA0MIT7i93dUwa] : object {Actor.npc.items.[].system.damageRolls.aVFA0MIT7i93dUwa} - damage : string {Actor.npc.items.[].system.damageRolls.aVFA0MIT7i93dUwa.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.aVFA0MIT7i93dUwa.damageType} (same value: 'piercing') - [aVYqKsAkB48o132S] : object {Actor.npc.items.[].system.damageRolls.aVYqKsAkB48o132S} - damage : string {Actor.npc.items.[].system.damageRolls.aVYqKsAkB48o132S.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.aVYqKsAkB48o132S.damageType} (same value: 'sonic') - [aVpxlsxcW2xWMytm] : object {Actor.npc.items.[].system.damageRolls.aVpxlsxcW2xWMytm} - damage : string {Actor.npc.items.[].system.damageRolls.aVpxlsxcW2xWMytm.damage} (same value: '2d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.aVpxlsxcW2xWMytm.damageType} (same value: 'bludgeoning') - [aWNJ4I2BEsuN1kQO] : object {Actor.npc.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO} - damage : string {Actor.npc.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO.damageType} (same value: 'bludgeoning') - [aWaAHmyL6LnmQ0hO] : object {Actor.npc.items.[].system.damageRolls.aWaAHmyL6LnmQ0hO} - damage : string {Actor.npc.items.[].system.damageRolls.aWaAHmyL6LnmQ0hO.damage} (same value: '3d4 + 13') - damageType : string {Actor.npc.items.[].system.damageRolls.aWaAHmyL6LnmQ0hO.damageType} (same value: 'slashing') - [aXYU2kZcG7ff3O00] : object {Actor.npc.items.[].system.damageRolls.aXYU2kZcG7ff3O00} - damage : string {Actor.npc.items.[].system.damageRolls.aXYU2kZcG7ff3O00.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.aXYU2kZcG7ff3O00.damageType} (same value: 'piercing') - [aYCpOcd0ERLtlAeJ] : object {Actor.npc.items.[].system.damageRolls.aYCpOcd0ERLtlAeJ} - damage : string {Actor.npc.items.[].system.damageRolls.aYCpOcd0ERLtlAeJ.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.aYCpOcd0ERLtlAeJ.damageType} (same value: 'bludgeoning') - [aYzbVJGEHykM363v] : object {Actor.npc.items.[].system.damageRolls.aYzbVJGEHykM363v} - damage : string {Actor.npc.items.[].system.damageRolls.aYzbVJGEHykM363v.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.aYzbVJGEHykM363v.damageType} (same value: 'bludgeoning') - [aa3c7ng0jxg1gx20fg4zty] : object {Actor.npc.items.[].system.damageRolls.aa3c7ng0jxg1gx20fg4zty} - damage : string {Actor.npc.items.[].system.damageRolls.aa3c7ng0jxg1gx20fg4zty.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.aa3c7ng0jxg1gx20fg4zty.damageType} (same value: 'piercing') - [aavme9q9g3m0f99uusbt] : object {Actor.npc.items.[].system.damageRolls.aavme9q9g3m0f99uusbt} - damage : string {Actor.npc.items.[].system.damageRolls.aavme9q9g3m0f99uusbt.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.aavme9q9g3m0f99uusbt.damageType} (same value: 'slashing') - [abinz3ophon8gwul83ud] : object {Actor.npc.items.[].system.damageRolls.abinz3ophon8gwul83ud} - damage : string {Actor.npc.items.[].system.damageRolls.abinz3ophon8gwul83ud.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.abinz3ophon8gwul83ud.damageType} (same value: 'slashing') - [abzs9cwz9n63ueo5qs1l] : object {Actor.npc.items.[].system.damageRolls.abzs9cwz9n63ueo5qs1l} - damage : string {Actor.npc.items.[].system.damageRolls.abzs9cwz9n63ueo5qs1l.damage} (same value: '2d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.abzs9cwz9n63ueo5qs1l.damageType} (same value: 'slashing') - [ace5xke45x0olols6i3w] : object {Actor.npc.items.[].system.damageRolls.ace5xke45x0olols6i3w} - damage : string {Actor.npc.items.[].system.damageRolls.ace5xke45x0olols6i3w.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ace5xke45x0olols6i3w.damageType} (same value: 'piercing') - [acuqpcu7e7zryqwtf35e] : object {Actor.npc.items.[].system.damageRolls.acuqpcu7e7zryqwtf35e} - damage : string {Actor.npc.items.[].system.damageRolls.acuqpcu7e7zryqwtf35e.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.acuqpcu7e7zryqwtf35e.damageType} (same value: 'bludgeoning') - [ad4rf9iz34t79ysb30m2] : object {Actor.npc.items.[].system.damageRolls.ad4rf9iz34t79ysb30m2} - damage : string {Actor.npc.items.[].system.damageRolls.ad4rf9iz34t79ysb30m2.damage} (same value: '2d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.ad4rf9iz34t79ysb30m2.damageType} (same value: 'fire') - [adivb8mn1i8r96b6n33i] : object {Actor.npc.items.[].system.damageRolls.adivb8mn1i8r96b6n33i} - damage : string {Actor.npc.items.[].system.damageRolls.adivb8mn1i8r96b6n33i.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.adivb8mn1i8r96b6n33i.damageType} (same value: 'bludgeoning') - [adjn6z3hlvmfegolekg6] : object {Actor.npc.items.[].system.damageRolls.adjn6z3hlvmfegolekg6} - damage : string {Actor.npc.items.[].system.damageRolls.adjn6z3hlvmfegolekg6.damage} (same value: '4d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.adjn6z3hlvmfegolekg6.damageType} (same value: 'bludgeoning') - [adqu2p3jrn9LhmqM] : object {Actor.npc.items.[].system.damageRolls.adqu2p3jrn9LhmqM} - damage : string {Actor.npc.items.[].system.damageRolls.adqu2p3jrn9LhmqM.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.adqu2p3jrn9LhmqM.damageType} (same value: 'piercing') - [adqypfvegicp6xtjzr64] : object {Actor.npc.items.[].system.damageRolls.adqypfvegicp6xtjzr64} - damage : string {Actor.npc.items.[].system.damageRolls.adqypfvegicp6xtjzr64.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.adqypfvegicp6xtjzr64.damageType} (same value: 'bludgeoning') - [adr5inamlYTneqsR] : object {Actor.npc.items.[].system.damageRolls.adr5inamlYTneqsR} - damage : string {Actor.npc.items.[].system.damageRolls.adr5inamlYTneqsR.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.adr5inamlYTneqsR.damageType} (same value: 'piercing') - [ae2tgavvx6m8t29m1nrh] : object {Actor.npc.items.[].system.damageRolls.ae2tgavvx6m8t29m1nrh} - damage : string {Actor.npc.items.[].system.damageRolls.ae2tgavvx6m8t29m1nrh.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ae2tgavvx6m8t29m1nrh.damageType} (same value: 'bludgeoning') - [aeue5xwerolr1di5h1hz] : object {Actor.npc.items.[].system.damageRolls.aeue5xwerolr1di5h1hz} - damage : string {Actor.npc.items.[].system.damageRolls.aeue5xwerolr1di5h1hz.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.aeue5xwerolr1di5h1hz.damageType} (same value: 'bludgeoning') - [afjlmstpfh6a1z1yxbob] : object {Actor.npc.items.[].system.damageRolls.afjlmstpfh6a1z1yxbob} - damage : string {Actor.npc.items.[].system.damageRolls.afjlmstpfh6a1z1yxbob.damage} (same value: '8d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.afjlmstpfh6a1z1yxbob.damageType} (same value: 'slashing') - [afm8f7tumjnlbktf9i9r] : object {Actor.npc.items.[].system.damageRolls.afm8f7tumjnlbktf9i9r} - damage : string {Actor.npc.items.[].system.damageRolls.afm8f7tumjnlbktf9i9r.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.afm8f7tumjnlbktf9i9r.damageType} (same value: 'cold') - [afn9njpnejvzl16ie0hi] : object {Actor.npc.items.[].system.damageRolls.afn9njpnejvzl16ie0hi} - damage : string {Actor.npc.items.[].system.damageRolls.afn9njpnejvzl16ie0hi.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.afn9njpnejvzl16ie0hi.damageType} (same value: 'void') - [afnvkzyqzec1cltdiyuq] : object {Actor.npc.items.[].system.damageRolls.afnvkzyqzec1cltdiyuq} - damage : string {Actor.npc.items.[].system.damageRolls.afnvkzyqzec1cltdiyuq.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.afnvkzyqzec1cltdiyuq.damageType} (same value: 'slashing') - [afrz19qv3ah6f3ihh9c0] : object {Actor.npc.items.[].system.damageRolls.afrz19qv3ah6f3ihh9c0} - damage : string {Actor.npc.items.[].system.damageRolls.afrz19qv3ah6f3ihh9c0.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.afrz19qv3ah6f3ihh9c0.damageType} (same value: 'bludgeoning') - [afw854mi4ui6f02xhxld] : object {Actor.npc.items.[].system.damageRolls.afw854mi4ui6f02xhxld} - damage : string {Actor.npc.items.[].system.damageRolls.afw854mi4ui6f02xhxld.damage} (2 different values) - '3d12+10' (x1) - '2d10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.afw854mi4ui6f02xhxld.damageType} (same value: 'untyped') - [ag3f4yj5ylrr5fsu0wnm] : object {Actor.npc.items.[].system.damageRolls.ag3f4yj5ylrr5fsu0wnm} - damage : string {Actor.npc.items.[].system.damageRolls.ag3f4yj5ylrr5fsu0wnm.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ag3f4yj5ylrr5fsu0wnm.damageType} (same value: 'piercing') - [agitoqvjihc4s48iesbx] : object {Actor.npc.items.[].system.damageRolls.agitoqvjihc4s48iesbx} - damage : string {Actor.npc.items.[].system.damageRolls.agitoqvjihc4s48iesbx.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.agitoqvjihc4s48iesbx.damageType} (same value: 'piercing') - [agj36uz5evwyeckobqrw] : object {Actor.npc.items.[].system.damageRolls.agj36uz5evwyeckobqrw} - damage : string {Actor.npc.items.[].system.damageRolls.agj36uz5evwyeckobqrw.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.agj36uz5evwyeckobqrw.damageType} (same value: 'piercing') - [agnjeof78tfg6wgj4af5] : object {Actor.npc.items.[].system.damageRolls.agnjeof78tfg6wgj4af5} - damage : string {Actor.npc.items.[].system.damageRolls.agnjeof78tfg6wgj4af5.damage} (same value: '2d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.agnjeof78tfg6wgj4af5.damageType} (same value: 'bludgeoning') - [agr0mhvlcui8p3s3vxnd] : object {Actor.npc.items.[].system.damageRolls.agr0mhvlcui8p3s3vxnd} - damage : string {Actor.npc.items.[].system.damageRolls.agr0mhvlcui8p3s3vxnd.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.agr0mhvlcui8p3s3vxnd.damageType} (2 different values) - 'fire' (x1) - 'mental' (x1) - [agsaypjs60siq33rqbd8] : object {Actor.npc.items.[].system.damageRolls.agsaypjs60siq33rqbd8} - damage : string {Actor.npc.items.[].system.damageRolls.agsaypjs60siq33rqbd8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.agsaypjs60siq33rqbd8.damageType} (same value: 'piercing') - [ah5lux4qfh7tqgl49kwr] : object {Actor.npc.items.[].system.damageRolls.ah5lux4qfh7tqgl49kwr} - damage : string {Actor.npc.items.[].system.damageRolls.ah5lux4qfh7tqgl49kwr.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ah5lux4qfh7tqgl49kwr.damageType} (same value: 'piercing') - [ah9XmmsblfI0Y4ry] : object {Actor.npc.items.[].system.damageRolls.ah9XmmsblfI0Y4ry} - damage : string {Actor.npc.items.[].system.damageRolls.ah9XmmsblfI0Y4ry.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ah9XmmsblfI0Y4ry.damageType} (same value: 'slashing') - [ahog9L0xsAq5fEeo] : object {Actor.npc.items.[].system.damageRolls.ahog9L0xsAq5fEeo} - damage : string {Actor.npc.items.[].system.damageRolls.ahog9L0xsAq5fEeo.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.ahog9L0xsAq5fEeo.damageType} (same value: 'mental') - [ahs98hd1sewwxvit0bwt] : object {Actor.npc.items.[].system.damageRolls.ahs98hd1sewwxvit0bwt} - damage : string {Actor.npc.items.[].system.damageRolls.ahs98hd1sewwxvit0bwt.damage} (same value: '0') - damageType : string {Actor.npc.items.[].system.damageRolls.ahs98hd1sewwxvit0bwt.damageType} (same value: 'bludgeoning') - [ahuabuve0uljykw0z34a] : object {Actor.npc.items.[].system.damageRolls.ahuabuve0uljykw0z34a} - damage : string {Actor.npc.items.[].system.damageRolls.ahuabuve0uljykw0z34a.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.ahuabuve0uljykw0z34a.damageType} (same value: 'fire') - [ai5l7xb5negnewdhxj88] : object {Actor.npc.items.[].system.damageRolls.ai5l7xb5negnewdhxj88} - damage : string {Actor.npc.items.[].system.damageRolls.ai5l7xb5negnewdhxj88.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ai5l7xb5negnewdhxj88.damageType} (same value: 'piercing') - [aiiat20i0br1v0z4gy5o] : object {Actor.npc.items.[].system.damageRolls.aiiat20i0br1v0z4gy5o} - damage : string {Actor.npc.items.[].system.damageRolls.aiiat20i0br1v0z4gy5o.damage} (same value: '8d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.aiiat20i0br1v0z4gy5o.damageType} (same value: 'bludgeoning') - [aio8w2dobvk2v4467rap] : object {Actor.npc.items.[].system.damageRolls.aio8w2dobvk2v4467rap} - damage : string {Actor.npc.items.[].system.damageRolls.aio8w2dobvk2v4467rap.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.aio8w2dobvk2v4467rap.damageType} (same value: 'bludgeoning') - [ajXwPC0h716LbZCs] : object {Actor.npc.items.[].system.damageRolls.ajXwPC0h716LbZCs} - damage : string {Actor.npc.items.[].system.damageRolls.ajXwPC0h716LbZCs.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ajXwPC0h716LbZCs.damageType} (same value: 'bludgeoning') - [ajc9tvpi29j6jogfh849] : object {Actor.npc.items.[].system.damageRolls.ajc9tvpi29j6jogfh849} - damage : string {Actor.npc.items.[].system.damageRolls.ajc9tvpi29j6jogfh849.damage} (same value: '1d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ajc9tvpi29j6jogfh849.damageType} (same value: 'piercing') - [ajezdsdgqelku1rindq7] : object {Actor.npc.items.[].system.damageRolls.ajezdsdgqelku1rindq7} - damage : string {Actor.npc.items.[].system.damageRolls.ajezdsdgqelku1rindq7.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ajezdsdgqelku1rindq7.damageType} (same value: 'fire') - [ajqd39kwajmhp6u31ezd] : object {Actor.npc.items.[].system.damageRolls.ajqd39kwajmhp6u31ezd} - damage : string {Actor.npc.items.[].system.damageRolls.ajqd39kwajmhp6u31ezd.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ajqd39kwajmhp6u31ezd.damageType} (same value: 'piercing') - [ajy8g7yoy273sim1iycl] : object {Actor.npc.items.[].system.damageRolls.ajy8g7yoy273sim1iycl} - damage : string {Actor.npc.items.[].system.damageRolls.ajy8g7yoy273sim1iycl.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ajy8g7yoy273sim1iycl.damageType} (same value: 'bludgeoning') - [ak1SeA6VPuDOIfNl] : object {Actor.npc.items.[].system.damageRolls.ak1SeA6VPuDOIfNl} - damage : string {Actor.npc.items.[].system.damageRolls.ak1SeA6VPuDOIfNl.damage} (3 different values) - '3d10+11' (x2) - '3d12+12' (x1) - '3d6+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ak1SeA6VPuDOIfNl.damageType} (3 different values) - 'piercing' (x2) - 'bludgeoning' (x1) - 'slashing' (x1) - [akgixharij5vkldj3xg1] : object {Actor.npc.items.[].system.damageRolls.akgixharij5vkldj3xg1} - damage : string {Actor.npc.items.[].system.damageRolls.akgixharij5vkldj3xg1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.akgixharij5vkldj3xg1.damageType} (same value: 'piercing') - [akonv51d6anyfaesvyuh] : object {Actor.npc.items.[].system.damageRolls.akonv51d6anyfaesvyuh} - damage : string {Actor.npc.items.[].system.damageRolls.akonv51d6anyfaesvyuh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.akonv51d6anyfaesvyuh.damageType} (same value: 'bludgeoning') - [akut043c4i59zky65sle] : object {Actor.npc.items.[].system.damageRolls.akut043c4i59zky65sle} - damage : string {Actor.npc.items.[].system.damageRolls.akut043c4i59zky65sle.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.akut043c4i59zky65sle.damageType} (same value: 'piercing') - [akw7wr9ez6vi5ag1ozyh] : object {Actor.npc.items.[].system.damageRolls.akw7wr9ez6vi5ag1ozyh} - damage : string {Actor.npc.items.[].system.damageRolls.akw7wr9ez6vi5ag1ozyh.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.akw7wr9ez6vi5ag1ozyh.damageType} (same value: 'piercing') - [al1WTaTonPfWOdNy] : object {Actor.npc.items.[].system.damageRolls.al1WTaTonPfWOdNy} - damage : string {Actor.npc.items.[].system.damageRolls.al1WTaTonPfWOdNy.damage} (2 different values) - '2d6+7' (x1) - '2d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.al1WTaTonPfWOdNy.damageType} (same value: 'slashing') - [alr0w76iolkzat3sddh9] : object {Actor.npc.items.[].system.damageRolls.alr0w76iolkzat3sddh9} - damage : string {Actor.npc.items.[].system.damageRolls.alr0w76iolkzat3sddh9.damage} (2 different values) - '4d8+18' (x1) - '3d8+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.alr0w76iolkzat3sddh9.damageType} (same value: 'slashing') - [altgtobaq3uybjj0p9wz] : object {Actor.npc.items.[].system.damageRolls.altgtobaq3uybjj0p9wz} - damage : string {Actor.npc.items.[].system.damageRolls.altgtobaq3uybjj0p9wz.damage} (same value: '6d4+20') - damageType : string {Actor.npc.items.[].system.damageRolls.altgtobaq3uybjj0p9wz.damageType} (same value: 'bludgeoning') - [althj500xqjtivonq27c] : object {Actor.npc.items.[].system.damageRolls.althj500xqjtivonq27c} - damage : string {Actor.npc.items.[].system.damageRolls.althj500xqjtivonq27c.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.althj500xqjtivonq27c.damageType} (same value: 'bludgeoning') - [am46w8loigl5l3q98yqn] : object {Actor.npc.items.[].system.damageRolls.am46w8loigl5l3q98yqn} - damage : string {Actor.npc.items.[].system.damageRolls.am46w8loigl5l3q98yqn.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.am46w8loigl5l3q98yqn.damageType} (same value: 'piercing') - [am9ax8ukc8j1mzc8ivh0] : object {Actor.npc.items.[].system.damageRolls.am9ax8ukc8j1mzc8ivh0} - damage : string {Actor.npc.items.[].system.damageRolls.am9ax8ukc8j1mzc8ivh0.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.am9ax8ukc8j1mzc8ivh0.damageType} (same value: 'piercing') - [amC6zNftbFR6LRDV] : object {Actor.npc.items.[].system.damageRolls.amC6zNftbFR6LRDV} - damage : string {Actor.npc.items.[].system.damageRolls.amC6zNftbFR6LRDV.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.amC6zNftbFR6LRDV.damageType} (same value: 'bludgeoning') - [amRjeGnR3wwP2d6y] : object {Actor.npc.items.[].system.damageRolls.amRjeGnR3wwP2d6y} - damage : string {Actor.npc.items.[].system.damageRolls.amRjeGnR3wwP2d6y.damage} (same value: '1d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.amRjeGnR3wwP2d6y.damageType} (same value: 'piercing') - [ameeZYCspolXavQh] : object {Actor.npc.items.[].system.damageRolls.ameeZYCspolXavQh} - damage : string {Actor.npc.items.[].system.damageRolls.ameeZYCspolXavQh.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ameeZYCspolXavQh.damageType} (same value: 'piercing') - [ampnb3JOy8LE140Z] : object {Actor.npc.items.[].system.damageRolls.ampnb3JOy8LE140Z} - damage : string {Actor.npc.items.[].system.damageRolls.ampnb3JOy8LE140Z.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ampnb3JOy8LE140Z.damageType} (same value: 'piercing') - [amx2echzl3kzihr3nlsf] : object {Actor.npc.items.[].system.damageRolls.amx2echzl3kzihr3nlsf} - damage : string {Actor.npc.items.[].system.damageRolls.amx2echzl3kzihr3nlsf.damage} (same value: '1d6+19') - damageType : string {Actor.npc.items.[].system.damageRolls.amx2echzl3kzihr3nlsf.damageType} (same value: 'piercing') - [amxdotshcvdurbixf6jb] : object {Actor.npc.items.[].system.damageRolls.amxdotshcvdurbixf6jb} - damage : string {Actor.npc.items.[].system.damageRolls.amxdotshcvdurbixf6jb.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.amxdotshcvdurbixf6jb.damageType} (same value: 'piercing') - [amyyfdwz43p33fp7lt4a] : object {Actor.npc.items.[].system.damageRolls.amyyfdwz43p33fp7lt4a} - damage : string {Actor.npc.items.[].system.damageRolls.amyyfdwz43p33fp7lt4a.damage} (same value: '2d8 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.amyyfdwz43p33fp7lt4a.damageType} (same value: 'slashing') - [an2nrw2pk2i92t5n07xg] : object {Actor.npc.items.[].system.damageRolls.an2nrw2pk2i92t5n07xg} - damage : string {Actor.npc.items.[].system.damageRolls.an2nrw2pk2i92t5n07xg.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.an2nrw2pk2i92t5n07xg.damageType} (same value: 'slashing') - [angs8zsy5y6djlq7] : object {Actor.npc.items.[].system.damageRolls.angs8zsy5y6djlq7} - damage : string {Actor.npc.items.[].system.damageRolls.angs8zsy5y6djlq7.damage} (same value: '1d6 + 3') - damageType : string {Actor.npc.items.[].system.damageRolls.angs8zsy5y6djlq7.damageType} (same value: 'piercing') - [ansk5s2rouvk9eg3jwjb] : object {Actor.npc.items.[].system.damageRolls.ansk5s2rouvk9eg3jwjb} - damage : string {Actor.npc.items.[].system.damageRolls.ansk5s2rouvk9eg3jwjb.damage} (same value: '3d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ansk5s2rouvk9eg3jwjb.damageType} (same value: 'fire') - [antMrW1qB3XobjEi] : object {Actor.npc.items.[].system.damageRolls.antMrW1qB3XobjEi} - damage : string {Actor.npc.items.[].system.damageRolls.antMrW1qB3XobjEi.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.antMrW1qB3XobjEi.damageType} (same value: 'slashing') - [anx3kwwgatk0d5uchqe8] : object {Actor.npc.items.[].system.damageRolls.anx3kwwgatk0d5uchqe8} - damage : string {Actor.npc.items.[].system.damageRolls.anx3kwwgatk0d5uchqe8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.anx3kwwgatk0d5uchqe8.damageType} (same value: 'bludgeoning') - [aocqzbhfibm62sk68x09] : object {Actor.npc.items.[].system.damageRolls.aocqzbhfibm62sk68x09} - damage : string {Actor.npc.items.[].system.damageRolls.aocqzbhfibm62sk68x09.damage} (2 different values) - '2d4+4' (x1) - '2d4+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.aocqzbhfibm62sk68x09.damageType} (same value: 'slashing') - [aoy0CRP7GlJdbBQO] : object {Actor.npc.items.[].system.damageRolls.aoy0CRP7GlJdbBQO} - damage : string {Actor.npc.items.[].system.damageRolls.aoy0CRP7GlJdbBQO.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.aoy0CRP7GlJdbBQO.damageType} (same value: 'piercing') - [ap6ctl2epa8z19yxsmma] : object {Actor.npc.items.[].system.damageRolls.ap6ctl2epa8z19yxsmma} - damage : string {Actor.npc.items.[].system.damageRolls.ap6ctl2epa8z19yxsmma.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ap6ctl2epa8z19yxsmma.damageType} (same value: 'slashing') - [apb89l16tdq89ig8fjc5] : object {Actor.npc.items.[].system.damageRolls.apb89l16tdq89ig8fjc5} - damage : string {Actor.npc.items.[].system.damageRolls.apb89l16tdq89ig8fjc5.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.apb89l16tdq89ig8fjc5.damageType} (same value: 'bludgeoning') - [apipa74rdq4vghagf56h] : object {Actor.npc.items.[].system.damageRolls.apipa74rdq4vghagf56h} - damage : string {Actor.npc.items.[].system.damageRolls.apipa74rdq4vghagf56h.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.apipa74rdq4vghagf56h.damageType} (same value: 'piercing') - [apl0gfrrkcj5pptifgz7] : object {Actor.npc.items.[].system.damageRolls.apl0gfrrkcj5pptifgz7} - damage : string {Actor.npc.items.[].system.damageRolls.apl0gfrrkcj5pptifgz7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.apl0gfrrkcj5pptifgz7.damageType} (same value: 'spirit') - [apzNH3LAZiUNmmkX] : object {Actor.npc.items.[].system.damageRolls.apzNH3LAZiUNmmkX} - damage : string {Actor.npc.items.[].system.damageRolls.apzNH3LAZiUNmmkX.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.apzNH3LAZiUNmmkX.damageType} (same value: 'slashing') - [aq2nFVOujgasUFBc] : object {Actor.npc.items.[].system.damageRolls.aq2nFVOujgasUFBc} - damage : string {Actor.npc.items.[].system.damageRolls.aq2nFVOujgasUFBc.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.aq2nFVOujgasUFBc.damageType} (same value: 'bludgeoning') - [aq55qimqbyn7pi318bdz] : object {Actor.npc.items.[].system.damageRolls.aq55qimqbyn7pi318bdz} - damage : string {Actor.npc.items.[].system.damageRolls.aq55qimqbyn7pi318bdz.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.aq55qimqbyn7pi318bdz.damageType} (same value: 'slashing') - [aq9UjnvL0wjdrEb2] : object {Actor.npc.items.[].system.damageRolls.aq9UjnvL0wjdrEb2} - damage : string {Actor.npc.items.[].system.damageRolls.aq9UjnvL0wjdrEb2.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.aq9UjnvL0wjdrEb2.damageType} (same value: 'piercing') - [aqayjxprlfk7xes6fflu] : object {Actor.npc.items.[].system.damageRolls.aqayjxprlfk7xes6fflu} - damage : string {Actor.npc.items.[].system.damageRolls.aqayjxprlfk7xes6fflu.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.aqayjxprlfk7xes6fflu.damageType} (same value: 'piercing') - [aqerv1d4rlijmcyeg5f7] : object {Actor.npc.items.[].system.damageRolls.aqerv1d4rlijmcyeg5f7} - damage : string {Actor.npc.items.[].system.damageRolls.aqerv1d4rlijmcyeg5f7.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.aqerv1d4rlijmcyeg5f7.damageType} (same value: 'slashing') - [aqp722t76ahj3t8mjihz] : object {Actor.npc.items.[].system.damageRolls.aqp722t76ahj3t8mjihz} - damage : string {Actor.npc.items.[].system.damageRolls.aqp722t76ahj3t8mjihz.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.aqp722t76ahj3t8mjihz.damageType} (same value: 'bludgeoning') - [aqz2ih9pdkm6qx2im8tb] : object {Actor.npc.items.[].system.damageRolls.aqz2ih9pdkm6qx2im8tb} - damage : string {Actor.npc.items.[].system.damageRolls.aqz2ih9pdkm6qx2im8tb.damage} (2 different values) - '2d6+8' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.aqz2ih9pdkm6qx2im8tb.damageType} (same value: 'bludgeoning') - [ar3kzecynquw4vjiadpm] : object {Actor.npc.items.[].system.damageRolls.ar3kzecynquw4vjiadpm} - damage : string {Actor.npc.items.[].system.damageRolls.ar3kzecynquw4vjiadpm.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ar3kzecynquw4vjiadpm.damageType} (same value: 'piercing') - [arc84499ycdq519e18zx] : object {Actor.npc.items.[].system.damageRolls.arc84499ycdq519e18zx} - damage : string {Actor.npc.items.[].system.damageRolls.arc84499ycdq519e18zx.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.arc84499ycdq519e18zx.damageType} (same value: 'fire') - [arigx017dvlwnu3opp4t] : object {Actor.npc.items.[].system.damageRolls.arigx017dvlwnu3opp4t} - damage : string {Actor.npc.items.[].system.damageRolls.arigx017dvlwnu3opp4t.damage} (same value: '2d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.arigx017dvlwnu3opp4t.damageType} (same value: 'bludgeoning') - [arki58usu8eg47ct32dd] : object {Actor.npc.items.[].system.damageRolls.arki58usu8eg47ct32dd} - damage : string {Actor.npc.items.[].system.damageRolls.arki58usu8eg47ct32dd.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.arki58usu8eg47ct32dd.damageType} (same value: 'piercing') - [aro2kmmkc5hw7z9wy25a] : object {Actor.npc.items.[].system.damageRolls.aro2kmmkc5hw7z9wy25a} - damage : string {Actor.npc.items.[].system.damageRolls.aro2kmmkc5hw7z9wy25a.damage} (same value: '5d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.aro2kmmkc5hw7z9wy25a.damageType} (same value: 'bludgeoning') - [asbchegun9ulz2rkmat0] : object {Actor.npc.items.[].system.damageRolls.asbchegun9ulz2rkmat0} - damage : string {Actor.npc.items.[].system.damageRolls.asbchegun9ulz2rkmat0.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.asbchegun9ulz2rkmat0.damageType} (same value: 'slashing') - [asqIcr7qkWFOmdP1] : object {Actor.npc.items.[].system.damageRolls.asqIcr7qkWFOmdP1} - damage : string {Actor.npc.items.[].system.damageRolls.asqIcr7qkWFOmdP1.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.asqIcr7qkWFOmdP1.damageType} (same value: 'slashing') - [assgvnxixb8p35zvv4c6w8] : object {Actor.npc.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8} - damage : string {Actor.npc.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damageType} (same value: 'bludgeoning') - [aszc97vdtpcgtv0m5pj8] : object {Actor.npc.items.[].system.damageRolls.aszc97vdtpcgtv0m5pj8} - damage : string {Actor.npc.items.[].system.damageRolls.aszc97vdtpcgtv0m5pj8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.aszc97vdtpcgtv0m5pj8.damageType} (same value: 'mental') - [atly3sobkp9pbss7dkam] : object {Actor.npc.items.[].system.damageRolls.atly3sobkp9pbss7dkam} - damage : string {Actor.npc.items.[].system.damageRolls.atly3sobkp9pbss7dkam.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.atly3sobkp9pbss7dkam.damageType} (same value: 'piercing') - [atochqb2tx8zpvaigmc6] : object {Actor.npc.items.[].system.damageRolls.atochqb2tx8zpvaigmc6} - damage : string {Actor.npc.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damage} (2 different values) - '2d10+7' (x2) - '2d8+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.atochqb2tx8zpvaigmc6.damageType} (same value: 'bludgeoning') - [aty21ymhkl53gtya] : object {Actor.npc.items.[].system.damageRolls.aty21ymhkl53gtya} - damage : string {Actor.npc.items.[].system.damageRolls.aty21ymhkl53gtya.damage} (same value: '1d10 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.aty21ymhkl53gtya.damageType} (same value: 'slashing') - [atyee7esfg6hpw8drhu7] : object {Actor.npc.items.[].system.damageRolls.atyee7esfg6hpw8drhu7} - damage : string {Actor.npc.items.[].system.damageRolls.atyee7esfg6hpw8drhu7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.atyee7esfg6hpw8drhu7.damageType} (same value: 'spirit') - [aufpu5c22dm936syeegj4] : object {Actor.npc.items.[].system.damageRolls.aufpu5c22dm936syeegj4} - damage : string {Actor.npc.items.[].system.damageRolls.aufpu5c22dm936syeegj4.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.aufpu5c22dm936syeegj4.damageType} (same value: 'bludgeoning') - [av8e3ms6pkhhnj0ym67j] : object {Actor.npc.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j} - damage : string {Actor.npc.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damageType} (same value: 'piercing') - [avhypsruxghlr5zpmc7h] : object {Actor.npc.items.[].system.damageRolls.avhypsruxghlr5zpmc7h} - damage : string {Actor.npc.items.[].system.damageRolls.avhypsruxghlr5zpmc7h.damage} (2 different values) - '1d6+4' (x1) - '1d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.avhypsruxghlr5zpmc7h.damageType} (same value: 'bludgeoning') - [avjxljlb8n750g38t5aq] : object {Actor.npc.items.[].system.damageRolls.avjxljlb8n750g38t5aq} - damage : string {Actor.npc.items.[].system.damageRolls.avjxljlb8n750g38t5aq.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.avjxljlb8n750g38t5aq.damageType} (same value: 'bludgeoning') - [avsphsmgbf65ekmp8pwx] : object {Actor.npc.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx} - damage : string {Actor.npc.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damage} (2 different values) - '2d12+6' (x5) - '2d12+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damageType} (same value: 'bludgeoning') - [avtie2rkuw6qqrcmrw50] : object {Actor.npc.items.[].system.damageRolls.avtie2rkuw6qqrcmrw50} - damage : string {Actor.npc.items.[].system.damageRolls.avtie2rkuw6qqrcmrw50.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.avtie2rkuw6qqrcmrw50.damageType} (same value: 'void') - [avwYqgFVOaHsu7lN] : object {Actor.npc.items.[].system.damageRolls.avwYqgFVOaHsu7lN} - damage : string {Actor.npc.items.[].system.damageRolls.avwYqgFVOaHsu7lN.damage} (same value: '3d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.avwYqgFVOaHsu7lN.damageType} (same value: 'bludgeoning') - [aw8qbg71ilfmw9o2jqx6] : object {Actor.npc.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6} - damage : string {Actor.npc.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damage} (3 different values) - '2d8+4' (x2) - '4d12+18' (x1) - '2d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damageType} (same value: 'piercing') - [awMS4uZ5p6xqCsmC] : object {Actor.npc.items.[].system.damageRolls.awMS4uZ5p6xqCsmC} - damage : string {Actor.npc.items.[].system.damageRolls.awMS4uZ5p6xqCsmC.damage} (same value: '2d6 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.awMS4uZ5p6xqCsmC.damageType} (same value: 'piercing') - [awpofqpnwc0zf0pr97fus8] : object {Actor.npc.items.[].system.damageRolls.awpofqpnwc0zf0pr97fus8} - damage : string {Actor.npc.items.[].system.damageRolls.awpofqpnwc0zf0pr97fus8.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.awpofqpnwc0zf0pr97fus8.damageType} (same value: 'slashing') - [awpsgydt2qvt4onv4mw5] : object {Actor.npc.items.[].system.damageRolls.awpsgydt2qvt4onv4mw5} - damage : string {Actor.npc.items.[].system.damageRolls.awpsgydt2qvt4onv4mw5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.awpsgydt2qvt4onv4mw5.damageType} (same value: 'cold') - [awv8u46mozbon4vjhsjc] : object {Actor.npc.items.[].system.damageRolls.awv8u46mozbon4vjhsjc} - damage : string {Actor.npc.items.[].system.damageRolls.awv8u46mozbon4vjhsjc.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.awv8u46mozbon4vjhsjc.damageType} (same value: 'piercing') - [ax6dpin3rufoi3n9ccn1] : object {Actor.npc.items.[].system.damageRolls.ax6dpin3rufoi3n9ccn1} - damage : string {Actor.npc.items.[].system.damageRolls.ax6dpin3rufoi3n9ccn1.damage} (3 different values) - '2d8+3' (x1) - '1d6+3' (x1) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ax6dpin3rufoi3n9ccn1.damageType} (same value: 'piercing') - [axro9k1ki8kncjt5i3vl] : object {Actor.npc.items.[].system.damageRolls.axro9k1ki8kncjt5i3vl} - damage : string {Actor.npc.items.[].system.damageRolls.axro9k1ki8kncjt5i3vl.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.axro9k1ki8kncjt5i3vl.damageType} (same value: 'mental') - [ayn4o3m631pjv2axb0ae] : object {Actor.npc.items.[].system.damageRolls.ayn4o3m631pjv2axb0ae} - damage : string {Actor.npc.items.[].system.damageRolls.ayn4o3m631pjv2axb0ae.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.ayn4o3m631pjv2axb0ae.damageType} (same value: 'bludgeoning') - [azm7z02s808axthku5un] : object {Actor.npc.items.[].system.damageRolls.azm7z02s808axthku5un} - damage : string {Actor.npc.items.[].system.damageRolls.azm7z02s808axthku5un.damage} (2 different values) - '1d8' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.azm7z02s808axthku5un.damageType} (same value: 'fire') - [azrs6ahv1z8vgt3kahfh] : object {Actor.npc.items.[].system.damageRolls.azrs6ahv1z8vgt3kahfh} - damage : string {Actor.npc.items.[].system.damageRolls.azrs6ahv1z8vgt3kahfh.damage} (2 different values) - '1d8+6' (x1) - '1d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.azrs6ahv1z8vgt3kahfh.damageType} (same value: 'bludgeoning') - [azsbQd5UZdlcWNEt] : object {Actor.npc.items.[].system.damageRolls.azsbQd5UZdlcWNEt} - damage : string {Actor.npc.items.[].system.damageRolls.azsbQd5UZdlcWNEt.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.azsbQd5UZdlcWNEt.damageType} (same value: 'fire') - [aztzc1bx4uq0i66lbv11] : object {Actor.npc.items.[].system.damageRolls.aztzc1bx4uq0i66lbv11} - damage : string {Actor.npc.items.[].system.damageRolls.aztzc1bx4uq0i66lbv11.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.aztzc1bx4uq0i66lbv11.damageType} (same value: 'piercing') - [b08rny74e4tnzidg05yx] : object {Actor.npc.items.[].system.damageRolls.b08rny74e4tnzidg05yx} - damage : string {Actor.npc.items.[].system.damageRolls.b08rny74e4tnzidg05yx.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.b08rny74e4tnzidg05yx.damageType} (same value: 'piercing') - [b0kDBapffdfeWlqG] : object {Actor.npc.items.[].system.damageRolls.b0kDBapffdfeWlqG} - damage : string {Actor.npc.items.[].system.damageRolls.b0kDBapffdfeWlqG.damage} (3 different values) - '1d6+3' (x1) - '1d6' (x1) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.b0kDBapffdfeWlqG.damageType} (same value: 'piercing') - [b14c3tb38hwhdvp5i48j] : object {Actor.npc.items.[].system.damageRolls.b14c3tb38hwhdvp5i48j} - damage : string {Actor.npc.items.[].system.damageRolls.b14c3tb38hwhdvp5i48j.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.b14c3tb38hwhdvp5i48j.damageType} (same value: 'piercing') - [b1QoniLA2ZSoxkLL] : object {Actor.npc.items.[].system.damageRolls.b1QoniLA2ZSoxkLL} - damage : string {Actor.npc.items.[].system.damageRolls.b1QoniLA2ZSoxkLL.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.b1QoniLA2ZSoxkLL.damageType} (same value: 'slashing') - [b1g5tzd23paeomcdslgi] : object {Actor.npc.items.[].system.damageRolls.b1g5tzd23paeomcdslgi} - damage : string {Actor.npc.items.[].system.damageRolls.b1g5tzd23paeomcdslgi.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.b1g5tzd23paeomcdslgi.damageType} (same value: 'bludgeoning') - [b1gplnd3hy702vr7jx5l] : object {Actor.npc.items.[].system.damageRolls.b1gplnd3hy702vr7jx5l} - damage : string {Actor.npc.items.[].system.damageRolls.b1gplnd3hy702vr7jx5l.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.b1gplnd3hy702vr7jx5l.damageType} (same value: 'slashing') - [b1iBOOJRfFUGNPEx] : object {Actor.npc.items.[].system.damageRolls.b1iBOOJRfFUGNPEx} - damage : string {Actor.npc.items.[].system.damageRolls.b1iBOOJRfFUGNPEx.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.b1iBOOJRfFUGNPEx.damageType} (same value: 'bludgeoning') - [b25pti208xvjin29ex0h] : object {Actor.npc.items.[].system.damageRolls.b25pti208xvjin29ex0h} - damage : string {Actor.npc.items.[].system.damageRolls.b25pti208xvjin29ex0h.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.b25pti208xvjin29ex0h.damageType} (same value: 'bludgeoning') - [b2UhGiRmySnXQDsj] : object {Actor.npc.items.[].system.damageRolls.b2UhGiRmySnXQDsj} - damage : string {Actor.npc.items.[].system.damageRolls.b2UhGiRmySnXQDsj.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.b2UhGiRmySnXQDsj.damageType} (same value: 'slashing') - [b2awTnq3z91V3I4r] : object {Actor.npc.items.[].system.damageRolls.b2awTnq3z91V3I4r} - damage : string {Actor.npc.items.[].system.damageRolls.b2awTnq3z91V3I4r.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.b2awTnq3z91V3I4r.damageType} (same value: 'fire') - [b2fi7ENbPpMwzkuz] : object {Actor.npc.items.[].system.damageRolls.b2fi7ENbPpMwzkuz} - damage : string {Actor.npc.items.[].system.damageRolls.b2fi7ENbPpMwzkuz.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.b2fi7ENbPpMwzkuz.damageType} (same value: 'void') - [b2gH0iPqE45nJcIi] : object {Actor.npc.items.[].system.damageRolls.b2gH0iPqE45nJcIi} - damage : string {Actor.npc.items.[].system.damageRolls.b2gH0iPqE45nJcIi.damage} (3 different values) - '3d10+11' (x2) - '4d10+16' (x2) - '2d10+9' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.b2gH0iPqE45nJcIi.damageType} (same value: 'bludgeoning') - [b2hu708kun4wurb2493q] : object {Actor.npc.items.[].system.damageRolls.b2hu708kun4wurb2493q} - damage : string {Actor.npc.items.[].system.damageRolls.b2hu708kun4wurb2493q.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.b2hu708kun4wurb2493q.damageType} (same value: 'slashing') - [b2kwopkkhx5wbl2rv2id] : object {Actor.npc.items.[].system.damageRolls.b2kwopkkhx5wbl2rv2id} - damage : string {Actor.npc.items.[].system.damageRolls.b2kwopkkhx5wbl2rv2id.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.b2kwopkkhx5wbl2rv2id.damageType} (same value: 'piercing') - [b2lolpu8pmsezqljmgp2] : object {Actor.npc.items.[].system.damageRolls.b2lolpu8pmsezqljmgp2} - damage : string {Actor.npc.items.[].system.damageRolls.b2lolpu8pmsezqljmgp2.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.b2lolpu8pmsezqljmgp2.damageType} (same value: 'fire') - [b2tzido14hc09qw2etsf] : object {Actor.npc.items.[].system.damageRolls.b2tzido14hc09qw2etsf} - damage : string {Actor.npc.items.[].system.damageRolls.b2tzido14hc09qw2etsf.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.b2tzido14hc09qw2etsf.damageType} (same value: 'poison') - [b2xc9to1oantqll5fkvg] : object {Actor.npc.items.[].system.damageRolls.b2xc9to1oantqll5fkvg} - damage : string {Actor.npc.items.[].system.damageRolls.b2xc9to1oantqll5fkvg.damage} (same value: '2d6 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.b2xc9to1oantqll5fkvg.damageType} (same value: 'slashing') - [b3909qg7ilejn1nzfr9e] : object {Actor.npc.items.[].system.damageRolls.b3909qg7ilejn1nzfr9e} - damage : string {Actor.npc.items.[].system.damageRolls.b3909qg7ilejn1nzfr9e.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.b3909qg7ilejn1nzfr9e.damageType} (same value: 'piercing') - [b3apufn2tmkx7quye8hf] : object {Actor.npc.items.[].system.damageRolls.b3apufn2tmkx7quye8hf} - damage : string {Actor.npc.items.[].system.damageRolls.b3apufn2tmkx7quye8hf.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.b3apufn2tmkx7quye8hf.damageType} (same value: 'bludgeoning') - [b3v191sg3ku1te39nczu] : object {Actor.npc.items.[].system.damageRolls.b3v191sg3ku1te39nczu} - damage : string {Actor.npc.items.[].system.damageRolls.b3v191sg3ku1te39nczu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.b3v191sg3ku1te39nczu.damageType} (same value: 'mental') - [b4x2ub17q3c2v47lfwte] : object {Actor.npc.items.[].system.damageRolls.b4x2ub17q3c2v47lfwte} - damage : string {Actor.npc.items.[].system.damageRolls.b4x2ub17q3c2v47lfwte.damage} (same value: '2d4+15') - damageType : string {Actor.npc.items.[].system.damageRolls.b4x2ub17q3c2v47lfwte.damageType} (same value: 'slashing') - [b56qulhfoad5b3nk] : object {Actor.npc.items.[].system.damageRolls.b56qulhfoad5b3nk} - damage : string {Actor.npc.items.[].system.damageRolls.b56qulhfoad5b3nk.damage} (same value: '1d8 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.b56qulhfoad5b3nk.damageType} (same value: 'slashing') - [b5xEEBm1xIjPmWF4] : object {Actor.npc.items.[].system.damageRolls.b5xEEBm1xIjPmWF4} - damage : string {Actor.npc.items.[].system.damageRolls.b5xEEBm1xIjPmWF4.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.b5xEEBm1xIjPmWF4.damageType} (same value: 'bludgeoning') - [b5ypwqlsf79s0ioe871a] : object {Actor.npc.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a} - damage : string {Actor.npc.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damageType} (same value: 'slashing') - [b62b0wja4r43jfcg5t6q] : object {Actor.npc.items.[].system.damageRolls.b62b0wja4r43jfcg5t6q} - damage : string {Actor.npc.items.[].system.damageRolls.b62b0wja4r43jfcg5t6q.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.b62b0wja4r43jfcg5t6q.damageType} (same value: 'piercing') - [b6jstyilo0jholwp4mfg] : object {Actor.npc.items.[].system.damageRolls.b6jstyilo0jholwp4mfg} - damage : string {Actor.npc.items.[].system.damageRolls.b6jstyilo0jholwp4mfg.damage} (same value: '3d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.b6jstyilo0jholwp4mfg.damageType} (same value: 'piercing') - [b6njdttrjydqfmk7ura6] : object {Actor.npc.items.[].system.damageRolls.b6njdttrjydqfmk7ura6} - damage : string {Actor.npc.items.[].system.damageRolls.b6njdttrjydqfmk7ura6.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.b6njdttrjydqfmk7ura6.damageType} (same value: 'slashing') - [b6w8TF8BYBpiUzNY] : object {Actor.npc.items.[].system.damageRolls.b6w8TF8BYBpiUzNY} - damage : string {Actor.npc.items.[].system.damageRolls.b6w8TF8BYBpiUzNY.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.b6w8TF8BYBpiUzNY.damageType} (same value: 'piercing') - [b6xprn81aerbk960ia5q] : object {Actor.npc.items.[].system.damageRolls.b6xprn81aerbk960ia5q} - damage : string {Actor.npc.items.[].system.damageRolls.b6xprn81aerbk960ia5q.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.b6xprn81aerbk960ia5q.damageType} (same value: 'spirit') - [b6z5glr1naysj2syhgpr] : object {Actor.npc.items.[].system.damageRolls.b6z5glr1naysj2syhgpr} - damage : string {Actor.npc.items.[].system.damageRolls.b6z5glr1naysj2syhgpr.damage} (2 different values) - '2d6+10' (x1) - '3d6+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.b6z5glr1naysj2syhgpr.damageType} (same value: 'slashing') - [b752q9jcqts8f0n0sf9o] : object {Actor.npc.items.[].system.damageRolls.b752q9jcqts8f0n0sf9o} - damage : string {Actor.npc.items.[].system.damageRolls.b752q9jcqts8f0n0sf9o.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.b752q9jcqts8f0n0sf9o.damageType} (same value: 'slashing') - [b7fh5rk21dsflerg2lf3zn] : object {Actor.npc.items.[].system.damageRolls.b7fh5rk21dsflerg2lf3zn} - damage : string {Actor.npc.items.[].system.damageRolls.b7fh5rk21dsflerg2lf3zn.damage} (2 different values) - '2d8+5' (x1) - '2d12+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.b7fh5rk21dsflerg2lf3zn.damageType} (same value: 'piercing') - [b7jj3jmar6an1m656nd5] : object {Actor.npc.items.[].system.damageRolls.b7jj3jmar6an1m656nd5} - damage : string {Actor.npc.items.[].system.damageRolls.b7jj3jmar6an1m656nd5.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.b7jj3jmar6an1m656nd5.damageType} (same value: 'bludgeoning') - [b7mywxl7hbz56mw4eam7] : object {Actor.npc.items.[].system.damageRolls.b7mywxl7hbz56mw4eam7} - damage : string {Actor.npc.items.[].system.damageRolls.b7mywxl7hbz56mw4eam7.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.b7mywxl7hbz56mw4eam7.damageType} (same value: 'piercing') - [b7skd5reduaedvvundjb] : object {Actor.npc.items.[].system.damageRolls.b7skd5reduaedvvundjb} - damage : string {Actor.npc.items.[].system.damageRolls.b7skd5reduaedvvundjb.damage} (same value: '8d6') - damageType : string {Actor.npc.items.[].system.damageRolls.b7skd5reduaedvvundjb.damageType} (same value: 'void') - [b7tfxwiyo2p3edwm3ikx] : object {Actor.npc.items.[].system.damageRolls.b7tfxwiyo2p3edwm3ikx} - damage : string {Actor.npc.items.[].system.damageRolls.b7tfxwiyo2p3edwm3ikx.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.b7tfxwiyo2p3edwm3ikx.damageType} (same value: 'bludgeoning') - [b8BM2i9YPSrFJuQ6] : object {Actor.npc.items.[].system.damageRolls.b8BM2i9YPSrFJuQ6} - damage : string {Actor.npc.items.[].system.damageRolls.b8BM2i9YPSrFJuQ6.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.b8BM2i9YPSrFJuQ6.damageType} (same value: 'electricity') - [b8dmh0jf7z46zdeko0a8] : object {Actor.npc.items.[].system.damageRolls.b8dmh0jf7z46zdeko0a8} - damage : string {Actor.npc.items.[].system.damageRolls.b8dmh0jf7z46zdeko0a8.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.b8dmh0jf7z46zdeko0a8.damageType} (same value: 'slashing') - [b8hr0an0wt6v89jklb76] : object {Actor.npc.items.[].system.damageRolls.b8hr0an0wt6v89jklb76} - damage : string {Actor.npc.items.[].system.damageRolls.b8hr0an0wt6v89jklb76.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.b8hr0an0wt6v89jklb76.damageType} (same value: 'piercing') - [b94ism70x6clet9g0jqzn] : object {Actor.npc.items.[].system.damageRolls.b94ism70x6clet9g0jqzn} - damage : string {Actor.npc.items.[].system.damageRolls.b94ism70x6clet9g0jqzn.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.b94ism70x6clet9g0jqzn.damageType} (same value: 'bludgeoning') - [b9bbkb2343s72a8qdnye] : object {Actor.npc.items.[].system.damageRolls.b9bbkb2343s72a8qdnye} - damage : string {Actor.npc.items.[].system.damageRolls.b9bbkb2343s72a8qdnye.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.b9bbkb2343s72a8qdnye.damageType} (same value: 'slashing') - [bC7EiPOjza9B82xK] : object {Actor.npc.items.[].system.damageRolls.bC7EiPOjza9B82xK} - damage : string {Actor.npc.items.[].system.damageRolls.bC7EiPOjza9B82xK.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.bC7EiPOjza9B82xK.damageType} (same value: 'piercing') - [bEg9eSXsomIZyuom] : object {Actor.npc.items.[].system.damageRolls.bEg9eSXsomIZyuom} - damage : string {Actor.npc.items.[].system.damageRolls.bEg9eSXsomIZyuom.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.bEg9eSXsomIZyuom.damageType} (same value: 'piercing') - [bFPDE04ABKxPYJww] : object {Actor.npc.items.[].system.damageRolls.bFPDE04ABKxPYJww} - damage : string {Actor.npc.items.[].system.damageRolls.bFPDE04ABKxPYJww.damage} (same value: '2d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.bFPDE04ABKxPYJww.damageType} (same value: 'piercing') - [bGGCg4Itj4dOEtvD] : object {Actor.npc.items.[].system.damageRolls.bGGCg4Itj4dOEtvD} - damage : string {Actor.npc.items.[].system.damageRolls.bGGCg4Itj4dOEtvD.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.bGGCg4Itj4dOEtvD.damageType} (same value: 'bludgeoning') - [bGT0IcwFSDdVbngr] : object {Actor.npc.items.[].system.damageRolls.bGT0IcwFSDdVbngr} - damage : string {Actor.npc.items.[].system.damageRolls.bGT0IcwFSDdVbngr.damage} (same value: '4d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.bGT0IcwFSDdVbngr.damageType} (same value: 'slashing') - [bHFFhV6alxVQBkaL] : object {Actor.npc.items.[].system.damageRolls.bHFFhV6alxVQBkaL} - damage : string {Actor.npc.items.[].system.damageRolls.bHFFhV6alxVQBkaL.damage} (same value: '4d12+26') - damageType : string {Actor.npc.items.[].system.damageRolls.bHFFhV6alxVQBkaL.damageType} (same value: 'piercing') - [bHYYjgoYrylDiXmL] : object {Actor.npc.items.[].system.damageRolls.bHYYjgoYrylDiXmL} - damage : string {Actor.npc.items.[].system.damageRolls.bHYYjgoYrylDiXmL.damage} (same value: '7d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.bHYYjgoYrylDiXmL.damageType} (same value: 'piercing') - [bISjA5m6p5KGpemH] : object {Actor.npc.items.[].system.damageRolls.bISjA5m6p5KGpemH} - damage : string {Actor.npc.items.[].system.damageRolls.bISjA5m6p5KGpemH.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bISjA5m6p5KGpemH.damageType} (same value: 'spirit') - [bL3cOSkco7Arr1oC] : object {Actor.npc.items.[].system.damageRolls.bL3cOSkco7Arr1oC} - damage : string {Actor.npc.items.[].system.damageRolls.bL3cOSkco7Arr1oC.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.bL3cOSkco7Arr1oC.damageType} (same value: 'slashing') - [bLgMEZWfWsYZNG3L] : object {Actor.npc.items.[].system.damageRolls.bLgMEZWfWsYZNG3L} - category : string {Actor.npc.items.[].system.damageRolls.bLgMEZWfWsYZNG3L.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.bLgMEZWfWsYZNG3L.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.bLgMEZWfWsYZNG3L.damageType} (same value: 'fire') - [bNASF0p3HhNVzLPE] : object {Actor.npc.items.[].system.damageRolls.bNASF0p3HhNVzLPE} - damage : string {Actor.npc.items.[].system.damageRolls.bNASF0p3HhNVzLPE.damage} (same value: '3d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.bNASF0p3HhNVzLPE.damageType} (same value: 'void') - [bOTqlsAQ1RaSdLcc] : object {Actor.npc.items.[].system.damageRolls.bOTqlsAQ1RaSdLcc} - damage : string {Actor.npc.items.[].system.damageRolls.bOTqlsAQ1RaSdLcc.damage} (2 different values) - '1d4+2' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.bOTqlsAQ1RaSdLcc.damageType} (same value: 'piercing') - [bPSpAkSRbVhnnSgn] : object {Actor.npc.items.[].system.damageRolls.bPSpAkSRbVhnnSgn} - damage : string {Actor.npc.items.[].system.damageRolls.bPSpAkSRbVhnnSgn.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.bPSpAkSRbVhnnSgn.damageType} (same value: 'slashing') - [bQWs0qujivT1Iiau] : object {Actor.npc.items.[].system.damageRolls.bQWs0qujivT1Iiau} - damage : string {Actor.npc.items.[].system.damageRolls.bQWs0qujivT1Iiau.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.bQWs0qujivT1Iiau.damageType} (same value: 'piercing') - [bQcEDhUU94wSHrtV] : object {Actor.npc.items.[].system.damageRolls.bQcEDhUU94wSHrtV} - damage : string {Actor.npc.items.[].system.damageRolls.bQcEDhUU94wSHrtV.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.bQcEDhUU94wSHrtV.damageType} (same value: 'piercing') - [bR98KFk2tL9DD7Ey] : object {Actor.npc.items.[].system.damageRolls.bR98KFk2tL9DD7Ey} - damage : string {Actor.npc.items.[].system.damageRolls.bR98KFk2tL9DD7Ey.damage} (same value: '5d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.bR98KFk2tL9DD7Ey.damageType} (same value: 'bludgeoning') - [bSk3WdOuxP6gwXOn] : object {Actor.npc.items.[].system.damageRolls.bSk3WdOuxP6gwXOn} - damage : string {Actor.npc.items.[].system.damageRolls.bSk3WdOuxP6gwXOn.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.bSk3WdOuxP6gwXOn.damageType} (same value: 'piercing') - [bTl46oEGULDRsU20] : object {Actor.npc.items.[].system.damageRolls.bTl46oEGULDRsU20} - damage : string {Actor.npc.items.[].system.damageRolls.bTl46oEGULDRsU20.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.bTl46oEGULDRsU20.damageType} (same value: 'piercing') - [bTrWPSBqEzUzG22q] : object {Actor.npc.items.[].system.damageRolls.bTrWPSBqEzUzG22q} - damage : string {Actor.npc.items.[].system.damageRolls.bTrWPSBqEzUzG22q.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.bTrWPSBqEzUzG22q.damageType} (same value: 'spirit') - [bV59ZadzDAYkf29W] : object {Actor.npc.items.[].system.damageRolls.bV59ZadzDAYkf29W} - damage : string {Actor.npc.items.[].system.damageRolls.bV59ZadzDAYkf29W.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.bV59ZadzDAYkf29W.damageType} (same value: 'fire') - [bXNn6XTP2TX5tAQr] : object {Actor.npc.items.[].system.damageRolls.bXNn6XTP2TX5tAQr} - damage : string {Actor.npc.items.[].system.damageRolls.bXNn6XTP2TX5tAQr.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.bXNn6XTP2TX5tAQr.damageType} (same value: 'piercing') - [bXq931EpyMswI51E] : object {Actor.npc.items.[].system.damageRolls.bXq931EpyMswI51E} - damage : string {Actor.npc.items.[].system.damageRolls.bXq931EpyMswI51E.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bXq931EpyMswI51E.damageType} (same value: 'spirit') - [bZWPSkmHDQBPp3FK] : object {Actor.npc.items.[].system.damageRolls.bZWPSkmHDQBPp3FK} - damage : string {Actor.npc.items.[].system.damageRolls.bZWPSkmHDQBPp3FK.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.bZWPSkmHDQBPp3FK.damageType} (same value: 'piercing') - [ba79le3qdm9mq1yg61lb] : object {Actor.npc.items.[].system.damageRolls.ba79le3qdm9mq1yg61lb} - damage : string {Actor.npc.items.[].system.damageRolls.ba79le3qdm9mq1yg61lb.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.ba79le3qdm9mq1yg61lb.damageType} (same value: 'acid') - [baYu2guoYNCORolD] : object {Actor.npc.items.[].system.damageRolls.baYu2guoYNCORolD} - damage : string {Actor.npc.items.[].system.damageRolls.baYu2guoYNCORolD.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.baYu2guoYNCORolD.damageType} (same value: 'piercing') - [barkyKq9d6P9W79V] : object {Actor.npc.items.[].system.damageRolls.barkyKq9d6P9W79V} - damage : string {Actor.npc.items.[].system.damageRolls.barkyKq9d6P9W79V.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.barkyKq9d6P9W79V.damageType} (same value: 'piercing') - [bb2e8v4adbp2dmzawwrm] : object {Actor.npc.items.[].system.damageRolls.bb2e8v4adbp2dmzawwrm} - damage : string {Actor.npc.items.[].system.damageRolls.bb2e8v4adbp2dmzawwrm.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.bb2e8v4adbp2dmzawwrm.damageType} (same value: 'bludgeoning') - [bb5wrc4nqofzqdvvhaqk] : object {Actor.npc.items.[].system.damageRolls.bb5wrc4nqofzqdvvhaqk} - damage : string {Actor.npc.items.[].system.damageRolls.bb5wrc4nqofzqdvvhaqk.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.bb5wrc4nqofzqdvvhaqk.damageType} (same value: 'void') - [bbwog7kfi1dyfl65xmpd] : object {Actor.npc.items.[].system.damageRolls.bbwog7kfi1dyfl65xmpd} - damage : string {Actor.npc.items.[].system.damageRolls.bbwog7kfi1dyfl65xmpd.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.bbwog7kfi1dyfl65xmpd.damageType} (same value: 'bludgeoning') - [bc0bxyobsuwdu31t36kj] : object {Actor.npc.items.[].system.damageRolls.bc0bxyobsuwdu31t36kj} - damage : string {Actor.npc.items.[].system.damageRolls.bc0bxyobsuwdu31t36kj.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.bc0bxyobsuwdu31t36kj.damageType} (same value: 'bludgeoning') - [bc29znw62n9r79vw9mje] : object {Actor.npc.items.[].system.damageRolls.bc29znw62n9r79vw9mje} - damage : string {Actor.npc.items.[].system.damageRolls.bc29znw62n9r79vw9mje.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.bc29znw62n9r79vw9mje.damageType} (same value: 'slashing') - [bc9xvSYqUIOtIhHP] : object {Actor.npc.items.[].system.damageRolls.bc9xvSYqUIOtIhHP} - damage : string {Actor.npc.items.[].system.damageRolls.bc9xvSYqUIOtIhHP.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.bc9xvSYqUIOtIhHP.damageType} (same value: 'piercing') - [bcbpeoyb134eteq8x5uc] : object {Actor.npc.items.[].system.damageRolls.bcbpeoyb134eteq8x5uc} - damage : string {Actor.npc.items.[].system.damageRolls.bcbpeoyb134eteq8x5uc.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.bcbpeoyb134eteq8x5uc.damageType} (same value: 'piercing') - [bcuk4qd11pr2vtv0rnlz] : object {Actor.npc.items.[].system.damageRolls.bcuk4qd11pr2vtv0rnlz} - damage : string {Actor.npc.items.[].system.damageRolls.bcuk4qd11pr2vtv0rnlz.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bcuk4qd11pr2vtv0rnlz.damageType} (same value: 'spirit') - [bdgNivLhBgT2kt3C] : object {Actor.npc.items.[].system.damageRolls.bdgNivLhBgT2kt3C} - damage : string {Actor.npc.items.[].system.damageRolls.bdgNivLhBgT2kt3C.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.bdgNivLhBgT2kt3C.damageType} (same value: 'electricity') - [bdpok4f6qwd7tyd9k7im] : object {Actor.npc.items.[].system.damageRolls.bdpok4f6qwd7tyd9k7im} - damage : string {Actor.npc.items.[].system.damageRolls.bdpok4f6qwd7tyd9k7im.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bdpok4f6qwd7tyd9k7im.damageType} (same value: 'void') - [bdv8bdbc088q7et3d5g8] : object {Actor.npc.items.[].system.damageRolls.bdv8bdbc088q7et3d5g8} - damage : string {Actor.npc.items.[].system.damageRolls.bdv8bdbc088q7et3d5g8.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.bdv8bdbc088q7et3d5g8.damageType} (same value: 'piercing') - [be8rip7h7ro9zfa161go] : object {Actor.npc.items.[].system.damageRolls.be8rip7h7ro9zfa161go} - damage : string {Actor.npc.items.[].system.damageRolls.be8rip7h7ro9zfa161go.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.be8rip7h7ro9zfa161go.damageType} (same value: 'slashing') - [beewas9axtw786voo0zp] : object {Actor.npc.items.[].system.damageRolls.beewas9axtw786voo0zp} - damage : string {Actor.npc.items.[].system.damageRolls.beewas9axtw786voo0zp.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.beewas9axtw786voo0zp.damageType} (same value: 'piercing') - [bf8m07kwpbz0y2el4bb0] : object {Actor.npc.items.[].system.damageRolls.bf8m07kwpbz0y2el4bb0} - damage : string {Actor.npc.items.[].system.damageRolls.bf8m07kwpbz0y2el4bb0.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.bf8m07kwpbz0y2el4bb0.damageType} (same value: 'piercing') - [bff47yltgms7ls4fqt7e] : object {Actor.npc.items.[].system.damageRolls.bff47yltgms7ls4fqt7e} - damage : string {Actor.npc.items.[].system.damageRolls.bff47yltgms7ls4fqt7e.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bff47yltgms7ls4fqt7e.damageType} (same value: 'cold') - [bggu2oyjdzhasiy4ebsd] : object {Actor.npc.items.[].system.damageRolls.bggu2oyjdzhasiy4ebsd} - damage : string {Actor.npc.items.[].system.damageRolls.bggu2oyjdzhasiy4ebsd.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bggu2oyjdzhasiy4ebsd.damageType} (same value: 'acid') - [bhx9y6ym0omyvjxd7zes] : object {Actor.npc.items.[].system.damageRolls.bhx9y6ym0omyvjxd7zes} - damage : string {Actor.npc.items.[].system.damageRolls.bhx9y6ym0omyvjxd7zes.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bhx9y6ym0omyvjxd7zes.damageType} (same value: 'piercing') - [bi3km3y2o7dleqo8y55q] : object {Actor.npc.items.[].system.damageRolls.bi3km3y2o7dleqo8y55q} - damage : string {Actor.npc.items.[].system.damageRolls.bi3km3y2o7dleqo8y55q.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.bi3km3y2o7dleqo8y55q.damageType} (same value: 'bludgeoning') - [biNVI0SPgeWzKwyW] : object {Actor.npc.items.[].system.damageRolls.biNVI0SPgeWzKwyW} - damage : string {Actor.npc.items.[].system.damageRolls.biNVI0SPgeWzKwyW.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.biNVI0SPgeWzKwyW.damageType} (same value: 'piercing') - [biYgvxjEFQ3zOpMf] : object {Actor.npc.items.[].system.damageRolls.biYgvxjEFQ3zOpMf} - damage : string {Actor.npc.items.[].system.damageRolls.biYgvxjEFQ3zOpMf.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.biYgvxjEFQ3zOpMf.damageType} (same value: 'fire') - [bif7FreBGJ6nhZvj] : object {Actor.npc.items.[].system.damageRolls.bif7FreBGJ6nhZvj} - category : string {Actor.npc.items.[].system.damageRolls.bif7FreBGJ6nhZvj.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.bif7FreBGJ6nhZvj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bif7FreBGJ6nhZvj.damageType} (same value: 'bleed') - [bin7ygyznooo9etp42qy] : object {Actor.npc.items.[].system.damageRolls.bin7ygyznooo9etp42qy} - damage : string {Actor.npc.items.[].system.damageRolls.bin7ygyznooo9etp42qy.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.bin7ygyznooo9etp42qy.damageType} (same value: 'piercing') - [biya5r6cbmpnb9ww4s11] : object {Actor.npc.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11} - damage : string {Actor.npc.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11.damage} (3 different values) - '1d8+8' (x4) - '1d8+10' (x1) - '2d8+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.biya5r6cbmpnb9ww4s11.damageType} (same value: 'slashing') - [bjUK4zN4ztapXhks] : object {Actor.npc.items.[].system.damageRolls.bjUK4zN4ztapXhks} - damage : string {Actor.npc.items.[].system.damageRolls.bjUK4zN4ztapXhks.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bjUK4zN4ztapXhks.damageType} (same value: 'spirit') - [bjbn5pl6dlsr235c02ocv] : object {Actor.npc.items.[].system.damageRolls.bjbn5pl6dlsr235c02ocv} - damage : string {Actor.npc.items.[].system.damageRolls.bjbn5pl6dlsr235c02ocv.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.bjbn5pl6dlsr235c02ocv.damageType} (same value: 'bludgeoning') - [bjfWTyC61gtHr4ON] : object {Actor.npc.items.[].system.damageRolls.bjfWTyC61gtHr4ON} - damage : string {Actor.npc.items.[].system.damageRolls.bjfWTyC61gtHr4ON.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.bjfWTyC61gtHr4ON.damageType} (same value: 'piercing') - [bkk34k1750mqc1j0q9gw8a] : object {Actor.npc.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a} - damage : string {Actor.npc.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a.damage} (2 different values) - '1d6+2' (x2) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.bkk34k1750mqc1j0q9gw8a.damageType} (same value: 'bludgeoning') - [bko543uz9n7o91fw8e09] : object {Actor.npc.items.[].system.damageRolls.bko543uz9n7o91fw8e09} - damage : string {Actor.npc.items.[].system.damageRolls.bko543uz9n7o91fw8e09.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.bko543uz9n7o91fw8e09.damageType} (same value: 'bludgeoning') - [bkt242xkf34tj3b8ojeu] : object {Actor.npc.items.[].system.damageRolls.bkt242xkf34tj3b8ojeu} - damage : string {Actor.npc.items.[].system.damageRolls.bkt242xkf34tj3b8ojeu.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.bkt242xkf34tj3b8ojeu.damageType} (same value: 'piercing') - [bl5p1tfdskgqfvjdz18c] : object {Actor.npc.items.[].system.damageRolls.bl5p1tfdskgqfvjdz18c} - damage : string {Actor.npc.items.[].system.damageRolls.bl5p1tfdskgqfvjdz18c.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.bl5p1tfdskgqfvjdz18c.damageType} (same value: 'piercing') - [bl9e8drfhkiss7bj3hh7] : object {Actor.npc.items.[].system.damageRolls.bl9e8drfhkiss7bj3hh7} - damage : string {Actor.npc.items.[].system.damageRolls.bl9e8drfhkiss7bj3hh7.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.bl9e8drfhkiss7bj3hh7.damageType} (same value: 'bludgeoning') - [blrpxgl5svywd47o3bao] : object {Actor.npc.items.[].system.damageRolls.blrpxgl5svywd47o3bao} - damage : string {Actor.npc.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damage} (4 different values) - '2d6+3' (x1) - '3d6+3' (x1) - '1d6+3' (x1) - '2d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damageType} (same value: 'bludgeoning') - [bly5t4lrtfjfyelu6mu5x] : object {Actor.npc.items.[].system.damageRolls.bly5t4lrtfjfyelu6mu5x} - damage : string {Actor.npc.items.[].system.damageRolls.bly5t4lrtfjfyelu6mu5x.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bly5t4lrtfjfyelu6mu5x.damageType} (same value: 'acid') - [bn4MzhZUNkt8O8IU] : object {Actor.npc.items.[].system.damageRolls.bn4MzhZUNkt8O8IU} - damage : string {Actor.npc.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damage} (3 different values) - '3d8+13' (x1) - '3d10+17' (x1) - '2d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.bn4MzhZUNkt8O8IU.damageType} (same value: 'piercing') - [bneeu702txh5l4pqa69h] : object {Actor.npc.items.[].system.damageRolls.bneeu702txh5l4pqa69h} - damage : string {Actor.npc.items.[].system.damageRolls.bneeu702txh5l4pqa69h.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.bneeu702txh5l4pqa69h.damageType} (same value: 'piercing') - [boiGAoCkVQx5Y7Qf] : object {Actor.npc.items.[].system.damageRolls.boiGAoCkVQx5Y7Qf} - damage : string {Actor.npc.items.[].system.damageRolls.boiGAoCkVQx5Y7Qf.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.boiGAoCkVQx5Y7Qf.damageType} (same value: 'mental') - [bp5d1t7n1pfm1gah67vu] : object {Actor.npc.items.[].system.damageRolls.bp5d1t7n1pfm1gah67vu} - damage : string {Actor.npc.items.[].system.damageRolls.bp5d1t7n1pfm1gah67vu.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bp5d1t7n1pfm1gah67vu.damageType} (same value: 'poison') - [bpnijsb9aizoe39gbq65] : object {Actor.npc.items.[].system.damageRolls.bpnijsb9aizoe39gbq65} - damage : string {Actor.npc.items.[].system.damageRolls.bpnijsb9aizoe39gbq65.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.bpnijsb9aizoe39gbq65.damageType} (same value: 'bludgeoning') - [bpw99eiHjLHCDcmY] : object {Actor.npc.items.[].system.damageRolls.bpw99eiHjLHCDcmY} - damage : string {Actor.npc.items.[].system.damageRolls.bpw99eiHjLHCDcmY.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.bpw99eiHjLHCDcmY.damageType} (same value: 'piercing') - [bq03ebfmd4oj87amolmoun] : object {Actor.npc.items.[].system.damageRolls.bq03ebfmd4oj87amolmoun} - damage : string {Actor.npc.items.[].system.damageRolls.bq03ebfmd4oj87amolmoun.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.bq03ebfmd4oj87amolmoun.damageType} (same value: 'bludgeoning') - [bq6e8vsfzkvh7wc34alr] : object {Actor.npc.items.[].system.damageRolls.bq6e8vsfzkvh7wc34alr} - damage : string {Actor.npc.items.[].system.damageRolls.bq6e8vsfzkvh7wc34alr.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bq6e8vsfzkvh7wc34alr.damageType} (same value: 'acid') - [bqEQpCxwRzSUc2fO] : object {Actor.npc.items.[].system.damageRolls.bqEQpCxwRzSUc2fO} - damage : string {Actor.npc.items.[].system.damageRolls.bqEQpCxwRzSUc2fO.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.bqEQpCxwRzSUc2fO.damageType} (same value: 'piercing') - [bqm7fiuPOrPsqUZr] : object {Actor.npc.items.[].system.damageRolls.bqm7fiuPOrPsqUZr} - damage : string {Actor.npc.items.[].system.damageRolls.bqm7fiuPOrPsqUZr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bqm7fiuPOrPsqUZr.damageType} (same value: 'spirit') - [bqpne1frbrferbelyp1r] : object {Actor.npc.items.[].system.damageRolls.bqpne1frbrferbelyp1r} - damage : string {Actor.npc.items.[].system.damageRolls.bqpne1frbrferbelyp1r.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.bqpne1frbrferbelyp1r.damageType} (same value: 'piercing') - [bqpqxci98av1xgjswr0f] : object {Actor.npc.items.[].system.damageRolls.bqpqxci98av1xgjswr0f} - damage : string {Actor.npc.items.[].system.damageRolls.bqpqxci98av1xgjswr0f.damage} (2 different values) - '1d6+4' (x2) - '1d6+8' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.bqpqxci98av1xgjswr0f.damageType} (same value: 'piercing') - [br9f5e5tjwavqbhdr8e4] : object {Actor.npc.items.[].system.damageRolls.br9f5e5tjwavqbhdr8e4} - damage : string {Actor.npc.items.[].system.damageRolls.br9f5e5tjwavqbhdr8e4.damage} (same value: '4d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.br9f5e5tjwavqbhdr8e4.damageType} (same value: 'slashing') - [brg74uxepHLBCrBE] : object {Actor.npc.items.[].system.damageRolls.brg74uxepHLBCrBE} - damage : string {Actor.npc.items.[].system.damageRolls.brg74uxepHLBCrBE.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.brg74uxepHLBCrBE.damageType} (same value: 'piercing') - [brmuwyj3pn46wx72em02] : object {Actor.npc.items.[].system.damageRolls.brmuwyj3pn46wx72em02} - damage : string {Actor.npc.items.[].system.damageRolls.brmuwyj3pn46wx72em02.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.brmuwyj3pn46wx72em02.damageType} (same value: 'piercing') - [browdhfdsktallkm1bpc] : object {Actor.npc.items.[].system.damageRolls.browdhfdsktallkm1bpc} - damage : string {Actor.npc.items.[].system.damageRolls.browdhfdsktallkm1bpc.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.browdhfdsktallkm1bpc.damageType} (same value: 'slashing') - [brv47hfeqedmpdo9no6v] : object {Actor.npc.items.[].system.damageRolls.brv47hfeqedmpdo9no6v} - damage : string {Actor.npc.items.[].system.damageRolls.brv47hfeqedmpdo9no6v.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.brv47hfeqedmpdo9no6v.damageType} (same value: 'piercing') - [bsbmnezmx9s0r9kpinrx] : object {Actor.npc.items.[].system.damageRolls.bsbmnezmx9s0r9kpinrx} - damage : string {Actor.npc.items.[].system.damageRolls.bsbmnezmx9s0r9kpinrx.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.bsbmnezmx9s0r9kpinrx.damageType} (same value: 'piercing') - [bsihdlqsnwo6e6j69tji] : object {Actor.npc.items.[].system.damageRolls.bsihdlqsnwo6e6j69tji} - damage : string {Actor.npc.items.[].system.damageRolls.bsihdlqsnwo6e6j69tji.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bsihdlqsnwo6e6j69tji.damageType} (same value: 'void') - [bsl31lstxsh08t5wl1sa] : object {Actor.npc.items.[].system.damageRolls.bsl31lstxsh08t5wl1sa} - damage : string {Actor.npc.items.[].system.damageRolls.bsl31lstxsh08t5wl1sa.damage} (same value: '4d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.bsl31lstxsh08t5wl1sa.damageType} (same value: 'bludgeoning') - [bsnsvylDbDSw6iRf] : object {Actor.npc.items.[].system.damageRolls.bsnsvylDbDSw6iRf} - damage : string {Actor.npc.items.[].system.damageRolls.bsnsvylDbDSw6iRf.damage} (same value: '2d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.bsnsvylDbDSw6iRf.damageType} (same value: 'piercing') - [bt9990qlcyfs7a0smd6m] : object {Actor.npc.items.[].system.damageRolls.bt9990qlcyfs7a0smd6m} - damage : string {Actor.npc.items.[].system.damageRolls.bt9990qlcyfs7a0smd6m.damage} (same value: '4d10+22') - damageType : string {Actor.npc.items.[].system.damageRolls.bt9990qlcyfs7a0smd6m.damageType} (same value: 'piercing') - [bta22ccyaanotew23nj7] : object {Actor.npc.items.[].system.damageRolls.bta22ccyaanotew23nj7} - damage : string {Actor.npc.items.[].system.damageRolls.bta22ccyaanotew23nj7.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.bta22ccyaanotew23nj7.damageType} (same value: 'piercing') - [btz4sz7kjpkerja61r7p] : object {Actor.npc.items.[].system.damageRolls.btz4sz7kjpkerja61r7p} - damage : string {Actor.npc.items.[].system.damageRolls.btz4sz7kjpkerja61r7p.damage} (same value: '5d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.btz4sz7kjpkerja61r7p.damageType} (same value: 'piercing') - [bu4s0ct55zr0reuqfjo9] : object {Actor.npc.items.[].system.damageRolls.bu4s0ct55zr0reuqfjo9} - damage : string {Actor.npc.items.[].system.damageRolls.bu4s0ct55zr0reuqfjo9.damage} (same value: '4d4') - damageType : string {Actor.npc.items.[].system.damageRolls.bu4s0ct55zr0reuqfjo9.damageType} (same value: 'poison') - [bu9tyb25ftpgx6v3dg5yca] : object {Actor.npc.items.[].system.damageRolls.bu9tyb25ftpgx6v3dg5yca} - damage : string {Actor.npc.items.[].system.damageRolls.bu9tyb25ftpgx6v3dg5yca.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.bu9tyb25ftpgx6v3dg5yca.damageType} (same value: 'piercing') - [buJ1ZbnSSpEVylzT] : object {Actor.npc.items.[].system.damageRolls.buJ1ZbnSSpEVylzT} - damage : string {Actor.npc.items.[].system.damageRolls.buJ1ZbnSSpEVylzT.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.buJ1ZbnSSpEVylzT.damageType} (same value: 'mental') - [buU92bftcFwrRh1g] : object {Actor.npc.items.[].system.damageRolls.buU92bftcFwrRh1g} - damage : string {Actor.npc.items.[].system.damageRolls.buU92bftcFwrRh1g.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.buU92bftcFwrRh1g.damageType} (same value: 'slashing') - [bublbng2ak9atu2lbyo8gn] : object {Actor.npc.items.[].system.damageRolls.bublbng2ak9atu2lbyo8gn} - damage : string {Actor.npc.items.[].system.damageRolls.bublbng2ak9atu2lbyo8gn.damage} (same value: '1d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.bublbng2ak9atu2lbyo8gn.damageType} (same value: 'slashing') - [burptpz0sy9l4r75fun7] : object {Actor.npc.items.[].system.damageRolls.burptpz0sy9l4r75fun7} - damage : string {Actor.npc.items.[].system.damageRolls.burptpz0sy9l4r75fun7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.burptpz0sy9l4r75fun7.damageType} (same value: 'piercing') - [bve3er68oe7aslmpseo1sn] : object {Actor.npc.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn} - damage : string {Actor.npc.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damage} (same value: '1d3+3') - damageType : string {Actor.npc.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damageType} (same value: 'bludgeoning') - [bvedccmaueep4dh037ln] : object {Actor.npc.items.[].system.damageRolls.bvedccmaueep4dh037ln} - damage : string {Actor.npc.items.[].system.damageRolls.bvedccmaueep4dh037ln.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bvedccmaueep4dh037ln.damageType} (same value: 'slashing') - [bwj9oiig5v68sm729kk3] : object {Actor.npc.items.[].system.damageRolls.bwj9oiig5v68sm729kk3} - damage : string {Actor.npc.items.[].system.damageRolls.bwj9oiig5v68sm729kk3.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bwj9oiig5v68sm729kk3.damageType} (same value: 'spirit') - [bwl2h466muswl1sq4fm6] : object {Actor.npc.items.[].system.damageRolls.bwl2h466muswl1sq4fm6} - damage : string {Actor.npc.items.[].system.damageRolls.bwl2h466muswl1sq4fm6.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bwl2h466muswl1sq4fm6.damageType} (same value: 'fire') - [bx7dqp73aosoendsls5w] : object {Actor.npc.items.[].system.damageRolls.bx7dqp73aosoendsls5w} - damage : string {Actor.npc.items.[].system.damageRolls.bx7dqp73aosoendsls5w.damage} (2 different values) - '1d4+3' (x1) - '1d4+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.bx7dqp73aosoendsls5w.damageType} (same value: 'piercing') - [bxi6bl3wfea41706u14s] : object {Actor.npc.items.[].system.damageRolls.bxi6bl3wfea41706u14s} - damage : string {Actor.npc.items.[].system.damageRolls.bxi6bl3wfea41706u14s.damage} (2 different values) - '3d12+16' (x1) - '2d12+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.bxi6bl3wfea41706u14s.damageType} (same value: 'bludgeoning') - [bxpw7h10i8zge6wyqqyv] : object {Actor.npc.items.[].system.damageRolls.bxpw7h10i8zge6wyqqyv} - damage : string {Actor.npc.items.[].system.damageRolls.bxpw7h10i8zge6wyqqyv.damage} (2 different values) - '2d10+5' (x1) - '2d12+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.bxpw7h10i8zge6wyqqyv.damageType} (same value: 'bludgeoning') - [bxuiO0LDaWKZb8CB] : object {Actor.npc.items.[].system.damageRolls.bxuiO0LDaWKZb8CB} - category : string {Actor.npc.items.[].system.damageRolls.bxuiO0LDaWKZb8CB.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.bxuiO0LDaWKZb8CB.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.bxuiO0LDaWKZb8CB.damageType} (same value: 'bleed') - [by4e63g1ep78e4lity31] : object {Actor.npc.items.[].system.damageRolls.by4e63g1ep78e4lity31} - damage : string {Actor.npc.items.[].system.damageRolls.by4e63g1ep78e4lity31.damage} (2 different values) - '1d8+2' (x1) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.by4e63g1ep78e4lity31.damageType} (same value: 'bludgeoning') - [by5cqzhyzabt6pfeqtb5] : object {Actor.npc.items.[].system.damageRolls.by5cqzhyzabt6pfeqtb5} - damage : string {Actor.npc.items.[].system.damageRolls.by5cqzhyzabt6pfeqtb5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.by5cqzhyzabt6pfeqtb5.damageType} (same value: 'electricity') - [byemvcl11uaut0ckzre6] : object {Actor.npc.items.[].system.damageRolls.byemvcl11uaut0ckzre6} - damage : string {Actor.npc.items.[].system.damageRolls.byemvcl11uaut0ckzre6.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.byemvcl11uaut0ckzre6.damageType} (same value: 'bludgeoning') - [byfreax7arag7ghna6eq] : object {Actor.npc.items.[].system.damageRolls.byfreax7arag7ghna6eq} - damage : string {Actor.npc.items.[].system.damageRolls.byfreax7arag7ghna6eq.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.byfreax7arag7ghna6eq.damageType} (same value: 'slashing') - [bzi8zbv6ooi5pvx5idwb] : object {Actor.npc.items.[].system.damageRolls.bzi8zbv6ooi5pvx5idwb} - damage : string {Actor.npc.items.[].system.damageRolls.bzi8zbv6ooi5pvx5idwb.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.bzi8zbv6ooi5pvx5idwb.damageType} (same value: 'slashing') - [bzogvfqg81qjurxuluev] : object {Actor.npc.items.[].system.damageRolls.bzogvfqg81qjurxuluev} - damage : string {Actor.npc.items.[].system.damageRolls.bzogvfqg81qjurxuluev.damage} (2 different values) - '1d10+5' (x2) - '2d10+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.bzogvfqg81qjurxuluev.damageType} (same value: 'piercing') - [c07rr6cideue72acso63] : object {Actor.npc.items.[].system.damageRolls.c07rr6cideue72acso63} - damage : string {Actor.npc.items.[].system.damageRolls.c07rr6cideue72acso63.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.c07rr6cideue72acso63.damageType} (same value: 'cold') - [c0blUKOwFpmNBw0h] : object {Actor.npc.items.[].system.damageRolls.c0blUKOwFpmNBw0h} - damage : string {Actor.npc.items.[].system.damageRolls.c0blUKOwFpmNBw0h.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.c0blUKOwFpmNBw0h.damageType} (same value: 'piercing') - [c0hu7aulnewkeka9ptmc] : object {Actor.npc.items.[].system.damageRolls.c0hu7aulnewkeka9ptmc} - damage : string {Actor.npc.items.[].system.damageRolls.c0hu7aulnewkeka9ptmc.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.c0hu7aulnewkeka9ptmc.damageType} (same value: 'piercing') - [c16oqbic9ep578zkoag35t] : object {Actor.npc.items.[].system.damageRolls.c16oqbic9ep578zkoag35t} - damage : string {Actor.npc.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damageType} (same value: 'bludgeoning') - [c18tjplaeao8ozr1g8p5] : object {Actor.npc.items.[].system.damageRolls.c18tjplaeao8ozr1g8p5} - damage : string {Actor.npc.items.[].system.damageRolls.c18tjplaeao8ozr1g8p5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.c18tjplaeao8ozr1g8p5.damageType} (same value: 'fire') - [c1ajgvdh5adwbx5y0ubm] : object {Actor.npc.items.[].system.damageRolls.c1ajgvdh5adwbx5y0ubm} - damage : string {Actor.npc.items.[].system.damageRolls.c1ajgvdh5adwbx5y0ubm.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.c1ajgvdh5adwbx5y0ubm.damageType} (same value: 'sonic') - [c1iO7V2MYwYPf4iJ] : object {Actor.npc.items.[].system.damageRolls.c1iO7V2MYwYPf4iJ} - damage : string {Actor.npc.items.[].system.damageRolls.c1iO7V2MYwYPf4iJ.damage} (3 different values) - '3d6+13' (x2) - '4d6+15' (x2) - '2d6+11' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.c1iO7V2MYwYPf4iJ.damageType} (same value: 'piercing') - [c1ql117p78v3p18u50qf] : object {Actor.npc.items.[].system.damageRolls.c1ql117p78v3p18u50qf} - damage : string {Actor.npc.items.[].system.damageRolls.c1ql117p78v3p18u50qf.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.c1ql117p78v3p18u50qf.damageType} (same value: 'slashing') - [c1rqHRAiL1vW848j] : object {Actor.npc.items.[].system.damageRolls.c1rqHRAiL1vW848j} - damage : string {Actor.npc.items.[].system.damageRolls.c1rqHRAiL1vW848j.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.c1rqHRAiL1vW848j.damageType} (same value: 'slashing') - [c1scba1xr0suhqbld4yg] : object {Actor.npc.items.[].system.damageRolls.c1scba1xr0suhqbld4yg} - damage : string {Actor.npc.items.[].system.damageRolls.c1scba1xr0suhqbld4yg.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.c1scba1xr0suhqbld4yg.damageType} (same value: 'slashing') - [c2bx8kmbcvt0b0ci4ez6] : object {Actor.npc.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6} - damage : string {Actor.npc.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damage} (2 different values) - '1d8+3' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damageType} (same value: 'piercing') - [c2pkhxq068v22k25zv9y] : object {Actor.npc.items.[].system.damageRolls.c2pkhxq068v22k25zv9y} - damage : string {Actor.npc.items.[].system.damageRolls.c2pkhxq068v22k25zv9y.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.c2pkhxq068v22k25zv9y.damageType} (same value: 'piercing') - [c35w9idmfsh6722fgb2c] : object {Actor.npc.items.[].system.damageRolls.c35w9idmfsh6722fgb2c} - damage : string {Actor.npc.items.[].system.damageRolls.c35w9idmfsh6722fgb2c.damage} (same value: '4d10+19') - damageType : string {Actor.npc.items.[].system.damageRolls.c35w9idmfsh6722fgb2c.damageType} (same value: 'cold') - [c3aqzuenu1fqqw69xjfr] : object {Actor.npc.items.[].system.damageRolls.c3aqzuenu1fqqw69xjfr} - damage : string {Actor.npc.items.[].system.damageRolls.c3aqzuenu1fqqw69xjfr.damage} (same value: '2d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.c3aqzuenu1fqqw69xjfr.damageType} (same value: 'mental') - [c3t8ilsonc9bab3kfin8] : object {Actor.npc.items.[].system.damageRolls.c3t8ilsonc9bab3kfin8} - damage : string {Actor.npc.items.[].system.damageRolls.c3t8ilsonc9bab3kfin8.damage} (2 different values) - '2d6+6' (x1) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.c3t8ilsonc9bab3kfin8.damageType} (same value: 'bludgeoning') - [c5n5wx3misx7nl7mjzak] : object {Actor.npc.items.[].system.damageRolls.c5n5wx3misx7nl7mjzak} - damage : string {Actor.npc.items.[].system.damageRolls.c5n5wx3misx7nl7mjzak.damage} (4 different values) - '1d4+3' (x1) - '1d10+4' (x1) - '2d8+5' (x1) - '2d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.c5n5wx3misx7nl7mjzak.damageType} (same value: 'bludgeoning') - [c5vdvraoexfuxhe8uroo] : object {Actor.npc.items.[].system.damageRolls.c5vdvraoexfuxhe8uroo} - damage : string {Actor.npc.items.[].system.damageRolls.c5vdvraoexfuxhe8uroo.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.c5vdvraoexfuxhe8uroo.damageType} (same value: 'piercing') - [c5vj70aqx16pj1wc1j3m] : object {Actor.npc.items.[].system.damageRolls.c5vj70aqx16pj1wc1j3m} - damage : string {Actor.npc.items.[].system.damageRolls.c5vj70aqx16pj1wc1j3m.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.c5vj70aqx16pj1wc1j3m.damageType} (same value: 'bludgeoning') - [c692w9z3uvgnr4wavgjm] : object {Actor.npc.items.[].system.damageRolls.c692w9z3uvgnr4wavgjm} - damage : string {Actor.npc.items.[].system.damageRolls.c692w9z3uvgnr4wavgjm.damage} (same value: '3d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.c692w9z3uvgnr4wavgjm.damageType} (same value: 'piercing') - [c6jufmqvwaw0wlb3zch8] : object {Actor.npc.items.[].system.damageRolls.c6jufmqvwaw0wlb3zch8} - damage : string {Actor.npc.items.[].system.damageRolls.c6jufmqvwaw0wlb3zch8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.c6jufmqvwaw0wlb3zch8.damageType} (same value: 'spirit') - [c77v540v257tzo9b0k3s] : object {Actor.npc.items.[].system.damageRolls.c77v540v257tzo9b0k3s} - damage : string {Actor.npc.items.[].system.damageRolls.c77v540v257tzo9b0k3s.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.c77v540v257tzo9b0k3s.damageType} (same value: 'slashing') - [c7aaog9ucmphijdd88sz] : object {Actor.npc.items.[].system.damageRolls.c7aaog9ucmphijdd88sz} - damage : string {Actor.npc.items.[].system.damageRolls.c7aaog9ucmphijdd88sz.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.c7aaog9ucmphijdd88sz.damageType} (same value: 'spirit') - [c7ppjfdqhujf7vm7veo0] : object {Actor.npc.items.[].system.damageRolls.c7ppjfdqhujf7vm7veo0} - damage : string {Actor.npc.items.[].system.damageRolls.c7ppjfdqhujf7vm7veo0.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.c7ppjfdqhujf7vm7veo0.damageType} (same value: 'slashing') - [c81zp2vfwve3fixtr8a1] : object {Actor.npc.items.[].system.damageRolls.c81zp2vfwve3fixtr8a1} - damage : string {Actor.npc.items.[].system.damageRolls.c81zp2vfwve3fixtr8a1.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.c81zp2vfwve3fixtr8a1.damageType} (same value: 'piercing') - [c8h6ojyswu9h3ic4kbdv] : object {Actor.npc.items.[].system.damageRolls.c8h6ojyswu9h3ic4kbdv} - damage : string {Actor.npc.items.[].system.damageRolls.c8h6ojyswu9h3ic4kbdv.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.c8h6ojyswu9h3ic4kbdv.damageType} (same value: 'bludgeoning') - [c8wb7ga60gfabcch9jq8] : object {Actor.npc.items.[].system.damageRolls.c8wb7ga60gfabcch9jq8} - damage : string {Actor.npc.items.[].system.damageRolls.c8wb7ga60gfabcch9jq8.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.c8wb7ga60gfabcch9jq8.damageType} (same value: 'piercing') - [c8yjui5xqavjrmjetthf] : object {Actor.npc.items.[].system.damageRolls.c8yjui5xqavjrmjetthf} - damage : string {Actor.npc.items.[].system.damageRolls.c8yjui5xqavjrmjetthf.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.c8yjui5xqavjrmjetthf.damageType} (same value: 'acid') - [c908naqm4d5wvsi1] : object {Actor.npc.items.[].system.damageRolls.c908naqm4d5wvsi1} - damage : string {Actor.npc.items.[].system.damageRolls.c908naqm4d5wvsi1.damage} (2 different values) - '1d8 + 7' (x1) - '1d8 + 9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.c908naqm4d5wvsi1.damageType} (same value: 'slashing') - [c91bso17qvvw864jjqo4] : object {Actor.npc.items.[].system.damageRolls.c91bso17qvvw864jjqo4} - damage : string {Actor.npc.items.[].system.damageRolls.c91bso17qvvw864jjqo4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.c91bso17qvvw864jjqo4.damageType} (same value: 'acid') - [c93kre9lzn8r89hogiqq] : object {Actor.npc.items.[].system.damageRolls.c93kre9lzn8r89hogiqq} - damage : string {Actor.npc.items.[].system.damageRolls.c93kre9lzn8r89hogiqq.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.c93kre9lzn8r89hogiqq.damageType} (same value: 'void') - [c95opxj447uczlekaeqpb] : object {Actor.npc.items.[].system.damageRolls.c95opxj447uczlekaeqpb} - damage : string {Actor.npc.items.[].system.damageRolls.c95opxj447uczlekaeqpb.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.c95opxj447uczlekaeqpb.damageType} (same value: 'piercing') - [c9TqnekmBptvKUlE] : object {Actor.npc.items.[].system.damageRolls.c9TqnekmBptvKUlE} - damage : string {Actor.npc.items.[].system.damageRolls.c9TqnekmBptvKUlE.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.c9TqnekmBptvKUlE.damageType} (same value: 'piercing') - [c9eudc2eikegq9clh9p5] : object {Actor.npc.items.[].system.damageRolls.c9eudc2eikegq9clh9p5} - damage : string {Actor.npc.items.[].system.damageRolls.c9eudc2eikegq9clh9p5.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.c9eudc2eikegq9clh9p5.damageType} (same value: 'bludgeoning') - [c9q7yk08hwk9j37lggiq] : object {Actor.npc.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq} - damage : string {Actor.npc.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.c9q7yk08hwk9j37lggiq.damageType} (same value: 'cold') - [c9sQE01p4Y2v8MaT] : object {Actor.npc.items.[].system.damageRolls.c9sQE01p4Y2v8MaT} - damage : string {Actor.npc.items.[].system.damageRolls.c9sQE01p4Y2v8MaT.damage} (2 different values) - '7d6+4' (x1) - '5d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.c9sQE01p4Y2v8MaT.damageType} (same value: 'piercing') - [c9wyts2r994eq8jhnch0] : object {Actor.npc.items.[].system.damageRolls.c9wyts2r994eq8jhnch0} - damage : string {Actor.npc.items.[].system.damageRolls.c9wyts2r994eq8jhnch0.damage} (2 different values) - '1d10+13' (x1) - '1d10+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.c9wyts2r994eq8jhnch0.damageType} (same value: 'bludgeoning') - [c9y4pk1vs2ty3p1xjzht] : object {Actor.npc.items.[].system.damageRolls.c9y4pk1vs2ty3p1xjzht} - damage : string {Actor.npc.items.[].system.damageRolls.c9y4pk1vs2ty3p1xjzht.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.c9y4pk1vs2ty3p1xjzht.damageType} (same value: 'void') - [cA59uTRMfVnIuzp7] : object {Actor.npc.items.[].system.damageRolls.cA59uTRMfVnIuzp7} - damage : string {Actor.npc.items.[].system.damageRolls.cA59uTRMfVnIuzp7.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.cA59uTRMfVnIuzp7.damageType} (same value: 'acid') - [cBsKdPVtCxQ95cQN] : object {Actor.npc.items.[].system.damageRolls.cBsKdPVtCxQ95cQN} - damage : string {Actor.npc.items.[].system.damageRolls.cBsKdPVtCxQ95cQN.damage} (2 different values) - '2d10+5' (x1) - '2d10+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cBsKdPVtCxQ95cQN.damageType} (same value: 'piercing') - [cEKh5CNc7KzHotiF] : object {Actor.npc.items.[].system.damageRolls.cEKh5CNc7KzHotiF} - damage : string {Actor.npc.items.[].system.damageRolls.cEKh5CNc7KzHotiF.damage} (3 different values) - '3d10+11' (x2) - '4d10+16' (x2) - '2d10+9' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.cEKh5CNc7KzHotiF.damageType} (same value: 'piercing') - [cG6TMbMd3qfqh6lE] : object {Actor.npc.items.[].system.damageRolls.cG6TMbMd3qfqh6lE} - damage : string {Actor.npc.items.[].system.damageRolls.cG6TMbMd3qfqh6lE.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.cG6TMbMd3qfqh6lE.damageType} (same value: 'bludgeoning') - [cGgtzAh2ydkE6sBl] : object {Actor.npc.items.[].system.damageRolls.cGgtzAh2ydkE6sBl} - damage : string {Actor.npc.items.[].system.damageRolls.cGgtzAh2ydkE6sBl.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.cGgtzAh2ydkE6sBl.damageType} (same value: 'slashing') - [cGuYmJq5isf4elmq] : object {Actor.npc.items.[].system.damageRolls.cGuYmJq5isf4elmq} - damage : string {Actor.npc.items.[].system.damageRolls.cGuYmJq5isf4elmq.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.cGuYmJq5isf4elmq.damageType} (same value: 'piercing') - [cHITJyiAgLEuOtsz] : object {Actor.npc.items.[].system.damageRolls.cHITJyiAgLEuOtsz} - damage : string {Actor.npc.items.[].system.damageRolls.cHITJyiAgLEuOtsz.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.cHITJyiAgLEuOtsz.damageType} (same value: 'slashing') - [cJksXtLcBu24qDV2] : object {Actor.npc.items.[].system.damageRolls.cJksXtLcBu24qDV2} - damage : string {Actor.npc.items.[].system.damageRolls.cJksXtLcBu24qDV2.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.cJksXtLcBu24qDV2.damageType} (same value: 'piercing') - [cJu8gx0cjN2GHfur] : object {Actor.npc.items.[].system.damageRolls.cJu8gx0cjN2GHfur} - damage : string {Actor.npc.items.[].system.damageRolls.cJu8gx0cjN2GHfur.damage} (2 different values) - '2d10+13' (x2) - '2d10+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cJu8gx0cjN2GHfur.damageType} (same value: 'slashing') - [cKDXeIGAwgkq89ki] : object {Actor.npc.items.[].system.damageRolls.cKDXeIGAwgkq89ki} - damage : string {Actor.npc.items.[].system.damageRolls.cKDXeIGAwgkq89ki.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.cKDXeIGAwgkq89ki.damageType} (same value: 'piercing') - [cKSnCf59fCSxsBG6] : object {Actor.npc.items.[].system.damageRolls.cKSnCf59fCSxsBG6} - damage : string {Actor.npc.items.[].system.damageRolls.cKSnCf59fCSxsBG6.damage} (same value: '4d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.cKSnCf59fCSxsBG6.damageType} (same value: 'slashing') - [cKea3qwE65Dt4sn8] : object {Actor.npc.items.[].system.damageRolls.cKea3qwE65Dt4sn8} - damage : string {Actor.npc.items.[].system.damageRolls.cKea3qwE65Dt4sn8.damage} (same value: '1d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.cKea3qwE65Dt4sn8.damageType} (same value: 'bludgeoning') - [cLuUBMBMfEA2utiE] : object {Actor.npc.items.[].system.damageRolls.cLuUBMBMfEA2utiE} - damage : string {Actor.npc.items.[].system.damageRolls.cLuUBMBMfEA2utiE.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.cLuUBMBMfEA2utiE.damageType} (same value: 'bludgeoning') - [cPpi1tWoHWnfJbEj] : object {Actor.npc.items.[].system.damageRolls.cPpi1tWoHWnfJbEj} - category : string {Actor.npc.items.[].system.damageRolls.cPpi1tWoHWnfJbEj.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.cPpi1tWoHWnfJbEj.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.cPpi1tWoHWnfJbEj.damageType} (same value: 'acid') - [cPrhhwU0MOSNHUjs] : object {Actor.npc.items.[].system.damageRolls.cPrhhwU0MOSNHUjs} - damage : string {Actor.npc.items.[].system.damageRolls.cPrhhwU0MOSNHUjs.damage} (2 different values) - '2d4 + 11' (x1) - '3d4 + 12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cPrhhwU0MOSNHUjs.damageType} (same value: 'slashing') - [cQO5nU1WwFM2EAZ5] : object {Actor.npc.items.[].system.damageRolls.cQO5nU1WwFM2EAZ5} - damage : string {Actor.npc.items.[].system.damageRolls.cQO5nU1WwFM2EAZ5.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.cQO5nU1WwFM2EAZ5.damageType} (same value: 'bludgeoning') - [cQa3O7GbyDcc1YdA] : object {Actor.npc.items.[].system.damageRolls.cQa3O7GbyDcc1YdA} - damage : string {Actor.npc.items.[].system.damageRolls.cQa3O7GbyDcc1YdA.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.cQa3O7GbyDcc1YdA.damageType} (same value: 'piercing') - [cQxfg7PPI8cfDvOM] : object {Actor.npc.items.[].system.damageRolls.cQxfg7PPI8cfDvOM} - damage : string {Actor.npc.items.[].system.damageRolls.cQxfg7PPI8cfDvOM.damage} (2 different values) - '2d10+12' (x1) - '2d10+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cQxfg7PPI8cfDvOM.damageType} (same value: 'bludgeoning') - [cQzk8Uq4DiPA63MT] : object {Actor.npc.items.[].system.damageRolls.cQzk8Uq4DiPA63MT} - damage : string {Actor.npc.items.[].system.damageRolls.cQzk8Uq4DiPA63MT.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.cQzk8Uq4DiPA63MT.damageType} (same value: 'bludgeoning') - [cRhjSPI4RD9ixjME] : object {Actor.npc.items.[].system.damageRolls.cRhjSPI4RD9ixjME} - damage : string {Actor.npc.items.[].system.damageRolls.cRhjSPI4RD9ixjME.damage} (2 different values) - '1d4+2' (x1) - '1d4+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cRhjSPI4RD9ixjME.damageType} (same value: 'bludgeoning') - [cSEIRYdJBok3hZQS] : object {Actor.npc.items.[].system.damageRolls.cSEIRYdJBok3hZQS} - damage : string {Actor.npc.items.[].system.damageRolls.cSEIRYdJBok3hZQS.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.cSEIRYdJBok3hZQS.damageType} (same value: 'piercing') - [cSSO7Y5wtu9Qhbhk] : object {Actor.npc.items.[].system.damageRolls.cSSO7Y5wtu9Qhbhk} - damage : string {Actor.npc.items.[].system.damageRolls.cSSO7Y5wtu9Qhbhk.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.cSSO7Y5wtu9Qhbhk.damageType} (same value: 'piercing') - [cSbC7tzDc3tkj3ru] : object {Actor.npc.items.[].system.damageRolls.cSbC7tzDc3tkj3ru} - damage : string {Actor.npc.items.[].system.damageRolls.cSbC7tzDc3tkj3ru.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.cSbC7tzDc3tkj3ru.damageType} (same value: 'bludgeoning') - [cTJJp4Ij5cNIoee1] : object {Actor.npc.items.[].system.damageRolls.cTJJp4Ij5cNIoee1} - damage : string {Actor.npc.items.[].system.damageRolls.cTJJp4Ij5cNIoee1.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.cTJJp4Ij5cNIoee1.damageType} (same value: 'slashing') - [cVQrfd5vObws6ik3] : object {Actor.npc.items.[].system.damageRolls.cVQrfd5vObws6ik3} - damage : string {Actor.npc.items.[].system.damageRolls.cVQrfd5vObws6ik3.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.cVQrfd5vObws6ik3.damageType} (same value: 'piercing') - [cXRwZ6LUMLF8pC0m] : object {Actor.npc.items.[].system.damageRolls.cXRwZ6LUMLF8pC0m} - damage : string {Actor.npc.items.[].system.damageRolls.cXRwZ6LUMLF8pC0m.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.cXRwZ6LUMLF8pC0m.damageType} (same value: 'slashing') - [cXVBGjsubMWvUbNP] : object {Actor.npc.items.[].system.damageRolls.cXVBGjsubMWvUbNP} - damage : string {Actor.npc.items.[].system.damageRolls.cXVBGjsubMWvUbNP.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cXVBGjsubMWvUbNP.damageType} (same value: 'acid') - [cXaG2qyFiE3HNg0S] : object {Actor.npc.items.[].system.damageRolls.cXaG2qyFiE3HNg0S} - damage : string {Actor.npc.items.[].system.damageRolls.cXaG2qyFiE3HNg0S.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.cXaG2qyFiE3HNg0S.damageType} (same value: 'piercing') - [cYSmVKgP2QvPhIAb] : object {Actor.npc.items.[].system.damageRolls.cYSmVKgP2QvPhIAb} - damage : string {Actor.npc.items.[].system.damageRolls.cYSmVKgP2QvPhIAb.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.cYSmVKgP2QvPhIAb.damageType} (same value: 'mental') - [ca3wmvpnta1c3ks8p32j] : object {Actor.npc.items.[].system.damageRolls.ca3wmvpnta1c3ks8p32j} - damage : string {Actor.npc.items.[].system.damageRolls.ca3wmvpnta1c3ks8p32j.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.ca3wmvpnta1c3ks8p32j.damageType} (same value: 'slashing') - [ca70oiyflx4v10cdwq0w] : object {Actor.npc.items.[].system.damageRolls.ca70oiyflx4v10cdwq0w} - damage : string {Actor.npc.items.[].system.damageRolls.ca70oiyflx4v10cdwq0w.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ca70oiyflx4v10cdwq0w.damageType} (same value: 'bludgeoning') - [cauyldp7ucogum3lgy0i] : object {Actor.npc.items.[].system.damageRolls.cauyldp7ucogum3lgy0i} - damage : string {Actor.npc.items.[].system.damageRolls.cauyldp7ucogum3lgy0i.damage} (3 different values) - '3d12+17' (x1) - '3d10+13' (x1) - '1d10+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cauyldp7ucogum3lgy0i.damageType} (same value: 'bludgeoning') - [cbDkuLEX0os7vyVP] : object {Actor.npc.items.[].system.damageRolls.cbDkuLEX0os7vyVP} - damage : string {Actor.npc.items.[].system.damageRolls.cbDkuLEX0os7vyVP.damage} (same value: '3d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.cbDkuLEX0os7vyVP.damageType} (same value: 'piercing') - [cbgpdxd1eilvcu0r29ipsm] : object {Actor.npc.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm} - damage : string {Actor.npc.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damageType} (same value: 'piercing') - [cbo3ilek98tfbepkwyoq] : object {Actor.npc.items.[].system.damageRolls.cbo3ilek98tfbepkwyoq} - damage : string {Actor.npc.items.[].system.damageRolls.cbo3ilek98tfbepkwyoq.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cbo3ilek98tfbepkwyoq.damageType} (same value: 'fire') - [cbodj5vn7dewriq7xvct] : object {Actor.npc.items.[].system.damageRolls.cbodj5vn7dewriq7xvct} - damage : string {Actor.npc.items.[].system.damageRolls.cbodj5vn7dewriq7xvct.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.cbodj5vn7dewriq7xvct.damageType} (same value: 'piercing') - [cbsqv6muwtltswh2inay] : object {Actor.npc.items.[].system.damageRolls.cbsqv6muwtltswh2inay} - damage : string {Actor.npc.items.[].system.damageRolls.cbsqv6muwtltswh2inay.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cbsqv6muwtltswh2inay.damageType} (same value: 'void') - [cc9w5uxvvvntkpgqcpcc] : object {Actor.npc.items.[].system.damageRolls.cc9w5uxvvvntkpgqcpcc} - damage : string {Actor.npc.items.[].system.damageRolls.cc9w5uxvvvntkpgqcpcc.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.cc9w5uxvvvntkpgqcpcc.damageType} (same value: 'piercing') - [cct2k1625huq9rofa6df] : object {Actor.npc.items.[].system.damageRolls.cct2k1625huq9rofa6df} - damage : string {Actor.npc.items.[].system.damageRolls.cct2k1625huq9rofa6df.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cct2k1625huq9rofa6df.damageType} (same value: 'spirit') - [ccvi95u44l425e2osjay] : object {Actor.npc.items.[].system.damageRolls.ccvi95u44l425e2osjay} - damage : string {Actor.npc.items.[].system.damageRolls.ccvi95u44l425e2osjay.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ccvi95u44l425e2osjay.damageType} (same value: 'bludgeoning') - [cd09f5ev9ud5a72kidrqpm] : object {Actor.npc.items.[].system.damageRolls.cd09f5ev9ud5a72kidrqpm} - damage : string {Actor.npc.items.[].system.damageRolls.cd09f5ev9ud5a72kidrqpm.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.cd09f5ev9ud5a72kidrqpm.damageType} (same value: 'piercing') - [cdBVC4sD3FjEbdrh] : object {Actor.npc.items.[].system.damageRolls.cdBVC4sD3FjEbdrh} - damage : string {Actor.npc.items.[].system.damageRolls.cdBVC4sD3FjEbdrh.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.cdBVC4sD3FjEbdrh.damageType} (same value: 'void') - [cdb4cwmvombecxamj450] : object {Actor.npc.items.[].system.damageRolls.cdb4cwmvombecxamj450} - damage : string {Actor.npc.items.[].system.damageRolls.cdb4cwmvombecxamj450.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.cdb4cwmvombecxamj450.damageType} (same value: 'piercing') - [cdfor4p4vln9ifru] : object {Actor.npc.items.[].system.damageRolls.cdfor4p4vln9ifru} - damage : string {Actor.npc.items.[].system.damageRolls.cdfor4p4vln9ifru.damage} (same value: '1d8 + 5') - damageType : string {Actor.npc.items.[].system.damageRolls.cdfor4p4vln9ifru.damageType} (same value: 'slashing') - [cdg1ozj7cxr1ymbwlw91] : object {Actor.npc.items.[].system.damageRolls.cdg1ozj7cxr1ymbwlw91} - damage : string {Actor.npc.items.[].system.damageRolls.cdg1ozj7cxr1ymbwlw91.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.cdg1ozj7cxr1ymbwlw91.damageType} (same value: 'piercing') - [cduo6vh2fwuubljons70] : object {Actor.npc.items.[].system.damageRolls.cduo6vh2fwuubljons70} - damage : string {Actor.npc.items.[].system.damageRolls.cduo6vh2fwuubljons70.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cduo6vh2fwuubljons70.damageType} (same value: 'mental') - [cdxitwq309kjyms51kzb] : object {Actor.npc.items.[].system.damageRolls.cdxitwq309kjyms51kzb} - damage : string {Actor.npc.items.[].system.damageRolls.cdxitwq309kjyms51kzb.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.cdxitwq309kjyms51kzb.damageType} (same value: 'piercing') - [cdxl7ek81904izua0fvf] : object {Actor.npc.items.[].system.damageRolls.cdxl7ek81904izua0fvf} - damage : string {Actor.npc.items.[].system.damageRolls.cdxl7ek81904izua0fvf.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.cdxl7ek81904izua0fvf.damageType} (same value: 'bludgeoning') - [cdztrz6c3olg30xghi9m] : object {Actor.npc.items.[].system.damageRolls.cdztrz6c3olg30xghi9m} - damage : string {Actor.npc.items.[].system.damageRolls.cdztrz6c3olg30xghi9m.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.cdztrz6c3olg30xghi9m.damageType} (same value: 'piercing') - [ce2jqnle1pv98hmhys7v] : object {Actor.npc.items.[].system.damageRolls.ce2jqnle1pv98hmhys7v} - damage : string {Actor.npc.items.[].system.damageRolls.ce2jqnle1pv98hmhys7v.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ce2jqnle1pv98hmhys7v.damageType} (same value: 'bludgeoning') - [ce8WztzreccNbhoN] : object {Actor.npc.items.[].system.damageRolls.ce8WztzreccNbhoN} - damage : string {Actor.npc.items.[].system.damageRolls.ce8WztzreccNbhoN.damage} (same value: '2d10 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.ce8WztzreccNbhoN.damageType} (same value: 'piercing') - [cf17tjppwsvn8x543qls] : object {Actor.npc.items.[].system.damageRolls.cf17tjppwsvn8x543qls} - damage : string {Actor.npc.items.[].system.damageRolls.cf17tjppwsvn8x543qls.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.cf17tjppwsvn8x543qls.damageType} (same value: 'bludgeoning') - [cf1wmftdxktdhni8cepj] : object {Actor.npc.items.[].system.damageRolls.cf1wmftdxktdhni8cepj} - damage : string {Actor.npc.items.[].system.damageRolls.cf1wmftdxktdhni8cepj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cf1wmftdxktdhni8cepj.damageType} (same value: 'piercing') - [cf4hgt9f6wm6y1mu080p] : object {Actor.npc.items.[].system.damageRolls.cf4hgt9f6wm6y1mu080p} - damage : string {Actor.npc.items.[].system.damageRolls.cf4hgt9f6wm6y1mu080p.damage} (2 different values) - '3d10+17' (x2) - '3d10+16' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cf4hgt9f6wm6y1mu080p.damageType} (same value: 'piercing') - [cfEj6neYqOceuyCQ] : object {Actor.npc.items.[].system.damageRolls.cfEj6neYqOceuyCQ} - damage : string {Actor.npc.items.[].system.damageRolls.cfEj6neYqOceuyCQ.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.cfEj6neYqOceuyCQ.damageType} (same value: 'slashing') - [cfnd06scpmtmq5s2r6xd] : object {Actor.npc.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd} - damage : string {Actor.npc.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd.damage} (2 different values) - '5d10+20' (x1) - '4d10+18' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd.damageType} (same value: 'slashing') - [cg7x0mifehpirudqf3ho] : object {Actor.npc.items.[].system.damageRolls.cg7x0mifehpirudqf3ho} - damage : string {Actor.npc.items.[].system.damageRolls.cg7x0mifehpirudqf3ho.damage} (same value: '4d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.cg7x0mifehpirudqf3ho.damageType} (same value: 'bludgeoning') - [cgojlgxjn96x00k6yhoq9h] : object {Actor.npc.items.[].system.damageRolls.cgojlgxjn96x00k6yhoq9h} - damage : string {Actor.npc.items.[].system.damageRolls.cgojlgxjn96x00k6yhoq9h.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.cgojlgxjn96x00k6yhoq9h.damageType} (same value: 'piercing') - [cgu6ut26ohhncj3dpfrj] : object {Actor.npc.items.[].system.damageRolls.cgu6ut26ohhncj3dpfrj} - damage : string {Actor.npc.items.[].system.damageRolls.cgu6ut26ohhncj3dpfrj.damage} (2 different values) - '1d4+1' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cgu6ut26ohhncj3dpfrj.damageType} (same value: 'slashing') - [chf0ts2617tewo1zq3qj] : object {Actor.npc.items.[].system.damageRolls.chf0ts2617tewo1zq3qj} - damage : string {Actor.npc.items.[].system.damageRolls.chf0ts2617tewo1zq3qj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.chf0ts2617tewo1zq3qj.damageType} (same value: 'void') - [chk3ewArCybDznPM] : object {Actor.npc.items.[].system.damageRolls.chk3ewArCybDznPM} - damage : string {Actor.npc.items.[].system.damageRolls.chk3ewArCybDznPM.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.chk3ewArCybDznPM.damageType} (same value: 'sonic') - [chxhpo9ln3kaq4cfplyd] : object {Actor.npc.items.[].system.damageRolls.chxhpo9ln3kaq4cfplyd} - damage : string {Actor.npc.items.[].system.damageRolls.chxhpo9ln3kaq4cfplyd.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.chxhpo9ln3kaq4cfplyd.damageType} (same value: 'slashing') - [ci0r818vql7jvqqfiu35] : object {Actor.npc.items.[].system.damageRolls.ci0r818vql7jvqqfiu35} - damage : string {Actor.npc.items.[].system.damageRolls.ci0r818vql7jvqqfiu35.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ci0r818vql7jvqqfiu35.damageType} (same value: 'piercing') - [ciYuDjbhvcX3Y8fk] : object {Actor.npc.items.[].system.damageRolls.ciYuDjbhvcX3Y8fk} - damage : string {Actor.npc.items.[].system.damageRolls.ciYuDjbhvcX3Y8fk.damage} (same value: '3d12') - damageType : string {Actor.npc.items.[].system.damageRolls.ciYuDjbhvcX3Y8fk.damageType} (same value: 'fire') - [cibqxfvsrd3kdy87cfm6] : object {Actor.npc.items.[].system.damageRolls.cibqxfvsrd3kdy87cfm6} - damage : string {Actor.npc.items.[].system.damageRolls.cibqxfvsrd3kdy87cfm6.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cibqxfvsrd3kdy87cfm6.damageType} (same value: 'slashing') - [cidxh2cn401h6fxihgvw] : object {Actor.npc.items.[].system.damageRolls.cidxh2cn401h6fxihgvw} - damage : string {Actor.npc.items.[].system.damageRolls.cidxh2cn401h6fxihgvw.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.cidxh2cn401h6fxihgvw.damageType} (same value: 'slashing') - [civ1lhfc37j125rpkip4] : object {Actor.npc.items.[].system.damageRolls.civ1lhfc37j125rpkip4} - damage : string {Actor.npc.items.[].system.damageRolls.civ1lhfc37j125rpkip4.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.civ1lhfc37j125rpkip4.damageType} (same value: 'bludgeoning') - [cj7bg6nm6jcj9d25d7dr] : object {Actor.npc.items.[].system.damageRolls.cj7bg6nm6jcj9d25d7dr} - damage : string {Actor.npc.items.[].system.damageRolls.cj7bg6nm6jcj9d25d7dr.damage} (same value: '3d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.cj7bg6nm6jcj9d25d7dr.damageType} (same value: 'bludgeoning') - [cjmlyrl0vxrsxdi2xyop] : object {Actor.npc.items.[].system.damageRolls.cjmlyrl0vxrsxdi2xyop} - damage : string {Actor.npc.items.[].system.damageRolls.cjmlyrl0vxrsxdi2xyop.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.cjmlyrl0vxrsxdi2xyop.damageType} (same value: 'slashing') - [cl4sDXbFLXFhBtFE] : object {Actor.npc.items.[].system.damageRolls.cl4sDXbFLXFhBtFE} - damage : string {Actor.npc.items.[].system.damageRolls.cl4sDXbFLXFhBtFE.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.cl4sDXbFLXFhBtFE.damageType} (same value: 'force') - [cl6olt4gdx7mvnz2orif] : object {Actor.npc.items.[].system.damageRolls.cl6olt4gdx7mvnz2orif} - damage : string {Actor.npc.items.[].system.damageRolls.cl6olt4gdx7mvnz2orif.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.cl6olt4gdx7mvnz2orif.damageType} (same value: 'piercing') - [cmJpBPVqql6wPBdT] : object {Actor.npc.items.[].system.damageRolls.cmJpBPVqql6wPBdT} - damage : string {Actor.npc.items.[].system.damageRolls.cmJpBPVqql6wPBdT.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.cmJpBPVqql6wPBdT.damageType} (same value: 'bludgeoning') - [cmNhnmaeTQA316A5] : object {Actor.npc.items.[].system.damageRolls.cmNhnmaeTQA316A5} - damage : string {Actor.npc.items.[].system.damageRolls.cmNhnmaeTQA316A5.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cmNhnmaeTQA316A5.damageType} (same value: 'force') - [cmb1wi59y3kc1roljfw4] : object {Actor.npc.items.[].system.damageRolls.cmb1wi59y3kc1roljfw4} - damage : string {Actor.npc.items.[].system.damageRolls.cmb1wi59y3kc1roljfw4.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.cmb1wi59y3kc1roljfw4.damageType} (same value: 'piercing') - [cme9odgz5c8stbnbski1] : object {Actor.npc.items.[].system.damageRolls.cme9odgz5c8stbnbski1} - damage : string {Actor.npc.items.[].system.damageRolls.cme9odgz5c8stbnbski1.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.cme9odgz5c8stbnbski1.damageType} (same value: 'bludgeoning') - [cmiiia30p6gwa6vudqly] : object {Actor.npc.items.[].system.damageRolls.cmiiia30p6gwa6vudqly} - damage : string {Actor.npc.items.[].system.damageRolls.cmiiia30p6gwa6vudqly.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.cmiiia30p6gwa6vudqly.damageType} (same value: 'piercing') - [cmqih9g1dkeln0836i2t] : object {Actor.npc.items.[].system.damageRolls.cmqih9g1dkeln0836i2t} - damage : string {Actor.npc.items.[].system.damageRolls.cmqih9g1dkeln0836i2t.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.cmqih9g1dkeln0836i2t.damageType} (same value: 'bludgeoning') - [cnau1xnsk1h5hpqejayo] : object {Actor.npc.items.[].system.damageRolls.cnau1xnsk1h5hpqejayo} - damage : string {Actor.npc.items.[].system.damageRolls.cnau1xnsk1h5hpqejayo.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.cnau1xnsk1h5hpqejayo.damageType} (same value: 'piercing') - [cncSGCDe0f3LivAt] : object {Actor.npc.items.[].system.damageRolls.cncSGCDe0f3LivAt} - damage : string {Actor.npc.items.[].system.damageRolls.cncSGCDe0f3LivAt.damage} (2 different values) - '2d8+8' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cncSGCDe0f3LivAt.damageType} (same value: 'slashing') - [cnrij29nojhtznh239j9] : object {Actor.npc.items.[].system.damageRolls.cnrij29nojhtznh239j9} - damage : string {Actor.npc.items.[].system.damageRolls.cnrij29nojhtznh239j9.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.cnrij29nojhtznh239j9.damageType} (same value: 'bludgeoning') - [coidn8flg365fwu7za0w] : object {Actor.npc.items.[].system.damageRolls.coidn8flg365fwu7za0w} - damage : string {Actor.npc.items.[].system.damageRolls.coidn8flg365fwu7za0w.damage} (2 different values) - '3d10+11' (x2) - '3d10+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.coidn8flg365fwu7za0w.damageType} (same value: 'bludgeoning') - [corvp630h1polw1gt4mn] : object {Actor.npc.items.[].system.damageRolls.corvp630h1polw1gt4mn} - damage : string {Actor.npc.items.[].system.damageRolls.corvp630h1polw1gt4mn.damage} (3 different values) - '2d6+8' (x1) - '3d6+13' (x1) - '2d8+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.corvp630h1polw1gt4mn.damageType} (same value: 'slashing') - [cpkqm7byriltcptbtlz5] : object {Actor.npc.items.[].system.damageRolls.cpkqm7byriltcptbtlz5} - damage : string {Actor.npc.items.[].system.damageRolls.cpkqm7byriltcptbtlz5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cpkqm7byriltcptbtlz5.damageType} (same value: 'fire') - [cpp9j0btcla0tys2gc59p] : object {Actor.npc.items.[].system.damageRolls.cpp9j0btcla0tys2gc59p} - damage : string {Actor.npc.items.[].system.damageRolls.cpp9j0btcla0tys2gc59p.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.cpp9j0btcla0tys2gc59p.damageType} (same value: 'bludgeoning') - [cqIcAMsIoppmRq9n] : object {Actor.npc.items.[].system.damageRolls.cqIcAMsIoppmRq9n} - category : string {Actor.npc.items.[].system.damageRolls.cqIcAMsIoppmRq9n.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.cqIcAMsIoppmRq9n.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.cqIcAMsIoppmRq9n.damageType} (same value: 'bleed') - [cqV8OB7ToSCksNro] : object {Actor.npc.items.[].system.damageRolls.cqV8OB7ToSCksNro} - damage : string {Actor.npc.items.[].system.damageRolls.cqV8OB7ToSCksNro.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.cqV8OB7ToSCksNro.damageType} (same value: 'piercing') - [cqmmnrqjk5x1pllk1hsx] : object {Actor.npc.items.[].system.damageRolls.cqmmnrqjk5x1pllk1hsx} - damage : string {Actor.npc.items.[].system.damageRolls.cqmmnrqjk5x1pllk1hsx.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cqmmnrqjk5x1pllk1hsx.damageType} (same value: 'sonic') - [cqsx6yvhmp9vif61926k] : object {Actor.npc.items.[].system.damageRolls.cqsx6yvhmp9vif61926k} - damage : string {Actor.npc.items.[].system.damageRolls.cqsx6yvhmp9vif61926k.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cqsx6yvhmp9vif61926k.damageType} (same value: 'piercing') - [crn2lrrh68exgyi0ieuv] : object {Actor.npc.items.[].system.damageRolls.crn2lrrh68exgyi0ieuv} - damage : string {Actor.npc.items.[].system.damageRolls.crn2lrrh68exgyi0ieuv.damage} (3 different values) - '2d6+5' (x2) - '3d10+17' (x1) - '4d6+18' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.crn2lrrh68exgyi0ieuv.damageType} (same value: 'piercing') - [csJWPMsdqgYKEOrW] : object {Actor.npc.items.[].system.damageRolls.csJWPMsdqgYKEOrW} - damage : string {Actor.npc.items.[].system.damageRolls.csJWPMsdqgYKEOrW.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.csJWPMsdqgYKEOrW.damageType} (same value: 'piercing') - [csfl34r78cvyp2ylyqsn] : object {Actor.npc.items.[].system.damageRolls.csfl34r78cvyp2ylyqsn} - damage : string {Actor.npc.items.[].system.damageRolls.csfl34r78cvyp2ylyqsn.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.csfl34r78cvyp2ylyqsn.damageType} (same value: 'bludgeoning') - [cspqram3uijwi13w1qc6] : object {Actor.npc.items.[].system.damageRolls.cspqram3uijwi13w1qc6} - damage : string {Actor.npc.items.[].system.damageRolls.cspqram3uijwi13w1qc6.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.cspqram3uijwi13w1qc6.damageType} (same value: 'piercing') - [ct0ixfplus4wv4mqerju] : object {Actor.npc.items.[].system.damageRolls.ct0ixfplus4wv4mqerju} - damage : string {Actor.npc.items.[].system.damageRolls.ct0ixfplus4wv4mqerju.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.ct0ixfplus4wv4mqerju.damageType} (same value: 'piercing') - [ctg5h336mjh3y8saxpzo] : object {Actor.npc.items.[].system.damageRolls.ctg5h336mjh3y8saxpzo} - damage : string {Actor.npc.items.[].system.damageRolls.ctg5h336mjh3y8saxpzo.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ctg5h336mjh3y8saxpzo.damageType} (same value: 'slashing') - [ctjv6iu15pa5kdgjmeaw] : object {Actor.npc.items.[].system.damageRolls.ctjv6iu15pa5kdgjmeaw} - damage : string {Actor.npc.items.[].system.damageRolls.ctjv6iu15pa5kdgjmeaw.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.ctjv6iu15pa5kdgjmeaw.damageType} (same value: 'slashing') - [ctwgah9r0rlwq8apj069] : object {Actor.npc.items.[].system.damageRolls.ctwgah9r0rlwq8apj069} - damage : string {Actor.npc.items.[].system.damageRolls.ctwgah9r0rlwq8apj069.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ctwgah9r0rlwq8apj069.damageType} (same value: 'spirit') - [ctxqi0dnrrdo2lr1ptj8] : object {Actor.npc.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8} - damage : string {Actor.npc.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damageType} (same value: 'slashing') - [cu0485zk55gh7xoex0y8] : object {Actor.npc.items.[].system.damageRolls.cu0485zk55gh7xoex0y8} - damage : string {Actor.npc.items.[].system.damageRolls.cu0485zk55gh7xoex0y8.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.cu0485zk55gh7xoex0y8.damageType} (same value: 'slashing') - [cuS1whzTshRh4naQ] : object {Actor.npc.items.[].system.damageRolls.cuS1whzTshRh4naQ} - damage : string {Actor.npc.items.[].system.damageRolls.cuS1whzTshRh4naQ.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.cuS1whzTshRh4naQ.damageType} (same value: 'piercing') - [cuj0aul7pgw59alylzhhnq] : object {Actor.npc.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq} - damage : string {Actor.npc.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq.damageType} (same value: 'slashing') - [cukm4clhc3kbydd7oa23] : object {Actor.npc.items.[].system.damageRolls.cukm4clhc3kbydd7oa23} - damage : string {Actor.npc.items.[].system.damageRolls.cukm4clhc3kbydd7oa23.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.cukm4clhc3kbydd7oa23.damageType} (same value: 'slashing') - [cuoqn6xcp8w8sokcd4e2] : object {Actor.npc.items.[].system.damageRolls.cuoqn6xcp8w8sokcd4e2} - damage : string {Actor.npc.items.[].system.damageRolls.cuoqn6xcp8w8sokcd4e2.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cuoqn6xcp8w8sokcd4e2.damageType} (same value: 'cold') - [cuwpp87sl05c57i7s10v] : object {Actor.npc.items.[].system.damageRolls.cuwpp87sl05c57i7s10v} - damage : string {Actor.npc.items.[].system.damageRolls.cuwpp87sl05c57i7s10v.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.cuwpp87sl05c57i7s10v.damageType} (same value: 'bludgeoning') - [cv5qoekn7sn2m3o417wx] : object {Actor.npc.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx} - damage : string {Actor.npc.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damageType} (same value: 'slashing') - [cv9wfgwrrf62ntsspu9h] : object {Actor.npc.items.[].system.damageRolls.cv9wfgwrrf62ntsspu9h} - damage : string {Actor.npc.items.[].system.damageRolls.cv9wfgwrrf62ntsspu9h.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cv9wfgwrrf62ntsspu9h.damageType} (same value: 'acid') - [cvf9aatvn2pwl73p7v7o] : object {Actor.npc.items.[].system.damageRolls.cvf9aatvn2pwl73p7v7o} - damage : string {Actor.npc.items.[].system.damageRolls.cvf9aatvn2pwl73p7v7o.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.cvf9aatvn2pwl73p7v7o.damageType} (same value: 'piercing') - [cvjgzpkcc17lfq3d19h9] : object {Actor.npc.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9} - damage : string {Actor.npc.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damageType} (same value: 'bludgeoning') - [cvrwa057octqj63f847n] : object {Actor.npc.items.[].system.damageRolls.cvrwa057octqj63f847n} - damage : string {Actor.npc.items.[].system.damageRolls.cvrwa057octqj63f847n.damage} (2 different values) - '2d8+12' (x1) - '3d8+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cvrwa057octqj63f847n.damageType} (same value: 'piercing') - [cvz39c34iy8sx920aleg] : object {Actor.npc.items.[].system.damageRolls.cvz39c34iy8sx920aleg} - damage : string {Actor.npc.items.[].system.damageRolls.cvz39c34iy8sx920aleg.damage} (4 different values) - '3d4+16' (x1) - '1d8+17' (x1) - '2d8+13' (x1) - '1d8+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cvz39c34iy8sx920aleg.damageType} (same value: 'bludgeoning') - [cwJ848uGX1ighBnn] : object {Actor.npc.items.[].system.damageRolls.cwJ848uGX1ighBnn} - damage : string {Actor.npc.items.[].system.damageRolls.cwJ848uGX1ighBnn.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.cwJ848uGX1ighBnn.damageType} (same value: 'piercing') - [cwLckQ0lkees5lx3] : object {Actor.npc.items.[].system.damageRolls.cwLckQ0lkees5lx3} - damage : string {Actor.npc.items.[].system.damageRolls.cwLckQ0lkees5lx3.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.cwLckQ0lkees5lx3.damageType} (same value: 'bludgeoning') - [cwdsl7rv4tci0lcfsqe9] : object {Actor.npc.items.[].system.damageRolls.cwdsl7rv4tci0lcfsqe9} - damage : string {Actor.npc.items.[].system.damageRolls.cwdsl7rv4tci0lcfsqe9.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.cwdsl7rv4tci0lcfsqe9.damageType} (same value: 'electricity') - [cwi5obveuyjy4x6elpg3bc] : object {Actor.npc.items.[].system.damageRolls.cwi5obveuyjy4x6elpg3bc} - damage : string {Actor.npc.items.[].system.damageRolls.cwi5obveuyjy4x6elpg3bc.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.cwi5obveuyjy4x6elpg3bc.damageType} (same value: 'piercing') - [cwmFvFMqf7nIxCw8] : object {Actor.npc.items.[].system.damageRolls.cwmFvFMqf7nIxCw8} - damage : string {Actor.npc.items.[].system.damageRolls.cwmFvFMqf7nIxCw8.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.cwmFvFMqf7nIxCw8.damageType} (same value: 'piercing') - [cwp2arl0h869mwbsq76l] : object {Actor.npc.items.[].system.damageRolls.cwp2arl0h869mwbsq76l} - damage : string {Actor.npc.items.[].system.damageRolls.cwp2arl0h869mwbsq76l.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.cwp2arl0h869mwbsq76l.damageType} (same value: 'slashing') - [cwv1u3lop9i9ecd2nhbc] : object {Actor.npc.items.[].system.damageRolls.cwv1u3lop9i9ecd2nhbc} - damage : string {Actor.npc.items.[].system.damageRolls.cwv1u3lop9i9ecd2nhbc.damage} (2 different values) - '1d10+7' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cwv1u3lop9i9ecd2nhbc.damageType} (same value: 'slashing') - [cwxsnc78y5419oc58st9] : object {Actor.npc.items.[].system.damageRolls.cwxsnc78y5419oc58st9} - damage : string {Actor.npc.items.[].system.damageRolls.cwxsnc78y5419oc58st9.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.cwxsnc78y5419oc58st9.damageType} (same value: 'bludgeoning') - [cx04wnpol657f3gkp1ul] : object {Actor.npc.items.[].system.damageRolls.cx04wnpol657f3gkp1ul} - damage : string {Actor.npc.items.[].system.damageRolls.cx04wnpol657f3gkp1ul.damage} (2 different values) - '3d12+14' (x1) - '2d12+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cx04wnpol657f3gkp1ul.damageType} (same value: 'piercing') - [cx0k7iguy0e0rr3pi3ev] : object {Actor.npc.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev} - damage : string {Actor.npc.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damageType} (same value: 'slashing') - [cx5pfcm31kds7ujb] : object {Actor.npc.items.[].system.damageRolls.cx5pfcm31kds7ujb} - damage : string {Actor.npc.items.[].system.damageRolls.cx5pfcm31kds7ujb.damage} (3 different values) - '1d4+2' (x1) - '1d4' (x1) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cx5pfcm31kds7ujb.damageType} (same value: 'piercing') - [cxWaA2D8OSv91HaG] : object {Actor.npc.items.[].system.damageRolls.cxWaA2D8OSv91HaG} - damage : string {Actor.npc.items.[].system.damageRolls.cxWaA2D8OSv91HaG.damage} (3 different values) - '3d8+14' (x2) - '3d8+18' (x2) - '2d8+9' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.cxWaA2D8OSv91HaG.damageType} (same value: 'bludgeoning') - [cxy93r9oz2a60nirflsd] : object {Actor.npc.items.[].system.damageRolls.cxy93r9oz2a60nirflsd} - damage : string {Actor.npc.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damageType} (same value: 'piercing') - [cyO1evyccKtZe4rU] : object {Actor.npc.items.[].system.damageRolls.cyO1evyccKtZe4rU} - damage : string {Actor.npc.items.[].system.damageRolls.cyO1evyccKtZe4rU.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.cyO1evyccKtZe4rU.damageType} (same value: 'piercing') - [cyckdy7cbpirt08dx8a2] : object {Actor.npc.items.[].system.damageRolls.cyckdy7cbpirt08dx8a2} - damage : string {Actor.npc.items.[].system.damageRolls.cyckdy7cbpirt08dx8a2.damage} (2 different values) - '1d4+3' (x1) - '1d4+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.cyckdy7cbpirt08dx8a2.damageType} (same value: 'bludgeoning') - [cyrf9w5jccqn214exn3y2d] : object {Actor.npc.items.[].system.damageRolls.cyrf9w5jccqn214exn3y2d} - damage : string {Actor.npc.items.[].system.damageRolls.cyrf9w5jccqn214exn3y2d.damage} (same value: '2d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.cyrf9w5jccqn214exn3y2d.damageType} (same value: 'slashing') - [cywy3ghlfzf512zmv11a] : object {Actor.npc.items.[].system.damageRolls.cywy3ghlfzf512zmv11a} - damage : string {Actor.npc.items.[].system.damageRolls.cywy3ghlfzf512zmv11a.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.cywy3ghlfzf512zmv11a.damageType} (same value: 'spirit') - [czo51l6hdn3jqptn0hu3] : object {Actor.npc.items.[].system.damageRolls.czo51l6hdn3jqptn0hu3} - damage : string {Actor.npc.items.[].system.damageRolls.czo51l6hdn3jqptn0hu3.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.czo51l6hdn3jqptn0hu3.damageType} (same value: 'cold') - [d0DVAbzICBJTL8ks] : object {Actor.npc.items.[].system.damageRolls.d0DVAbzICBJTL8ks} - damage : string {Actor.npc.items.[].system.damageRolls.d0DVAbzICBJTL8ks.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.d0DVAbzICBJTL8ks.damageType} (same value: 'piercing') - [d0wjvkkcxdfyxkr64ztj] : object {Actor.npc.items.[].system.damageRolls.d0wjvkkcxdfyxkr64ztj} - damage : string {Actor.npc.items.[].system.damageRolls.d0wjvkkcxdfyxkr64ztj.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.d0wjvkkcxdfyxkr64ztj.damageType} (same value: 'slashing') - [d1YP6YEWZsGBrLBg] : object {Actor.npc.items.[].system.damageRolls.d1YP6YEWZsGBrLBg} - damage : string {Actor.npc.items.[].system.damageRolls.d1YP6YEWZsGBrLBg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.d1YP6YEWZsGBrLBg.damageType} (same value: 'acid') - [d27c93bqyggyz0ogqnwc] : object {Actor.npc.items.[].system.damageRolls.d27c93bqyggyz0ogqnwc} - damage : string {Actor.npc.items.[].system.damageRolls.d27c93bqyggyz0ogqnwc.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.d27c93bqyggyz0ogqnwc.damageType} (same value: 'spirit') - [d2OsICYr6majuqN0] : object {Actor.npc.items.[].system.damageRolls.d2OsICYr6majuqN0} - damage : string {Actor.npc.items.[].system.damageRolls.d2OsICYr6majuqN0.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.d2OsICYr6majuqN0.damageType} (same value: 'spirit') - [d2ospq39qipgmc8iopg4] : object {Actor.npc.items.[].system.damageRolls.d2ospq39qipgmc8iopg4} - damage : string {Actor.npc.items.[].system.damageRolls.d2ospq39qipgmc8iopg4.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.d2ospq39qipgmc8iopg4.damageType} (same value: 'piercing') - [d2vjs78kh4v1mhm04bas] : object {Actor.npc.items.[].system.damageRolls.d2vjs78kh4v1mhm04bas} - damage : string {Actor.npc.items.[].system.damageRolls.d2vjs78kh4v1mhm04bas.damage} (2 different values) - '1d6' (x1) - '1d6-2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.d2vjs78kh4v1mhm04bas.damageType} (same value: 'bludgeoning') - [d422qz24cc9t9az35hla] : object {Actor.npc.items.[].system.damageRolls.d422qz24cc9t9az35hla} - damage : string {Actor.npc.items.[].system.damageRolls.d422qz24cc9t9az35hla.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.d422qz24cc9t9az35hla.damageType} (same value: 'piercing') - [d45fl1d2zp5cojx2w86d] : object {Actor.npc.items.[].system.damageRolls.d45fl1d2zp5cojx2w86d} - damage : string {Actor.npc.items.[].system.damageRolls.d45fl1d2zp5cojx2w86d.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.d45fl1d2zp5cojx2w86d.damageType} (same value: 'fire') - [d4PoNF7b56hcHAZE] : object {Actor.npc.items.[].system.damageRolls.d4PoNF7b56hcHAZE} - damage : string {Actor.npc.items.[].system.damageRolls.d4PoNF7b56hcHAZE.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.d4PoNF7b56hcHAZE.damageType} (same value: 'void') - [d5QK3qZCrHtERi2A] : object {Actor.npc.items.[].system.damageRolls.d5QK3qZCrHtERi2A} - damage : string {Actor.npc.items.[].system.damageRolls.d5QK3qZCrHtERi2A.damage} (2 different values) - '2d8+7' (x2) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.d5QK3qZCrHtERi2A.damageType} (same value: 'void') - [d5iuns6ii3aowz12sgdu] : object {Actor.npc.items.[].system.damageRolls.d5iuns6ii3aowz12sgdu} - damage : string {Actor.npc.items.[].system.damageRolls.d5iuns6ii3aowz12sgdu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.d5iuns6ii3aowz12sgdu.damageType} (same value: 'fire') - [d5k2ifewr3ipnjpmtv17] : object {Actor.npc.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17} - damage : string {Actor.npc.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damageType} (same value: 'bludgeoning') - [d5n5Sr1PGXThU5ay] : object {Actor.npc.items.[].system.damageRolls.d5n5Sr1PGXThU5ay} - damage : string {Actor.npc.items.[].system.damageRolls.d5n5Sr1PGXThU5ay.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.d5n5Sr1PGXThU5ay.damageType} (same value: 'slashing') - [d5of2kDbTuzpYzPF] : object {Actor.npc.items.[].system.damageRolls.d5of2kDbTuzpYzPF} - damage : string {Actor.npc.items.[].system.damageRolls.d5of2kDbTuzpYzPF.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.d5of2kDbTuzpYzPF.damageType} (same value: 'piercing') - [d5s7ydf5wd5g6pl2z8un] : object {Actor.npc.items.[].system.damageRolls.d5s7ydf5wd5g6pl2z8un} - damage : string {Actor.npc.items.[].system.damageRolls.d5s7ydf5wd5g6pl2z8un.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.d5s7ydf5wd5g6pl2z8un.damageType} (same value: 'bludgeoning') - [d5xHOQwN5e2oKN2X] : object {Actor.npc.items.[].system.damageRolls.d5xHOQwN5e2oKN2X} - damage : string {Actor.npc.items.[].system.damageRolls.d5xHOQwN5e2oKN2X.damage} (same value: '4d4') - damageType : string {Actor.npc.items.[].system.damageRolls.d5xHOQwN5e2oKN2X.damageType} (same value: 'cold') - [d6gzazunbbwseorpz0vm] : object {Actor.npc.items.[].system.damageRolls.d6gzazunbbwseorpz0vm} - damage : string {Actor.npc.items.[].system.damageRolls.d6gzazunbbwseorpz0vm.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.d6gzazunbbwseorpz0vm.damageType} (same value: 'bludgeoning') - [d76u6skf91ufj6ldrh2q] : object {Actor.npc.items.[].system.damageRolls.d76u6skf91ufj6ldrh2q} - damage : string {Actor.npc.items.[].system.damageRolls.d76u6skf91ufj6ldrh2q.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.d76u6skf91ufj6ldrh2q.damageType} (same value: 'spirit') - [d79ckq1x9w2bsz5yu5tl6] : object {Actor.npc.items.[].system.damageRolls.d79ckq1x9w2bsz5yu5tl6} - damage : string {Actor.npc.items.[].system.damageRolls.d79ckq1x9w2bsz5yu5tl6.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.d79ckq1x9w2bsz5yu5tl6.damageType} (same value: 'bludgeoning') - [d88d04bcjo8in3h2kok7] : object {Actor.npc.items.[].system.damageRolls.d88d04bcjo8in3h2kok7} - damage : string {Actor.npc.items.[].system.damageRolls.d88d04bcjo8in3h2kok7.damage} (2 different values) - '1d6' (x5) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.d88d04bcjo8in3h2kok7.damageType} (same value: 'spirit') - [d8fsbf6t5h3ufxj8dx4p] : object {Actor.npc.items.[].system.damageRolls.d8fsbf6t5h3ufxj8dx4p} - damage : string {Actor.npc.items.[].system.damageRolls.d8fsbf6t5h3ufxj8dx4p.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.d8fsbf6t5h3ufxj8dx4p.damageType} (same value: 'bludgeoning') - [d93mczcc6tn95955yju4] : object {Actor.npc.items.[].system.damageRolls.d93mczcc6tn95955yju4} - damage : string {Actor.npc.items.[].system.damageRolls.d93mczcc6tn95955yju4.damage} (2 different values) - '1d6+5' (x1) - '1d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.d93mczcc6tn95955yju4.damageType} (same value: 'slashing') - [d9cXdkqug3b64V7g] : object {Actor.npc.items.[].system.damageRolls.d9cXdkqug3b64V7g} - damage : string {Actor.npc.items.[].system.damageRolls.d9cXdkqug3b64V7g.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.d9cXdkqug3b64V7g.damageType} (same value: 'piercing') - [d9dz0n8l5x20aqoksiqt] : object {Actor.npc.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt} - damage : string {Actor.npc.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damageType} (same value: 'piercing') - [d9mwnlp0szqx72r7gg4b] : object {Actor.npc.items.[].system.damageRolls.d9mwnlp0szqx72r7gg4b} - damage : string {Actor.npc.items.[].system.damageRolls.d9mwnlp0szqx72r7gg4b.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.d9mwnlp0szqx72r7gg4b.damageType} (same value: 'piercing') - [d9z5nolyot72t6a50ny1] : object {Actor.npc.items.[].system.damageRolls.d9z5nolyot72t6a50ny1} - damage : string {Actor.npc.items.[].system.damageRolls.d9z5nolyot72t6a50ny1.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.d9z5nolyot72t6a50ny1.damageType} (same value: 'piercing') - [dAaGEI7aY1UiJYzG] : object {Actor.npc.items.[].system.damageRolls.dAaGEI7aY1UiJYzG} - damage : string {Actor.npc.items.[].system.damageRolls.dAaGEI7aY1UiJYzG.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.dAaGEI7aY1UiJYzG.damageType} (same value: 'piercing') - [dAbhMqmgc5p00k5I] : object {Actor.npc.items.[].system.damageRolls.dAbhMqmgc5p00k5I} - damage : string {Actor.npc.items.[].system.damageRolls.dAbhMqmgc5p00k5I.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dAbhMqmgc5p00k5I.damageType} (same value: 'piercing') - [dB5Za7GqHd2DISIp] : object {Actor.npc.items.[].system.damageRolls.dB5Za7GqHd2DISIp} - damage : string {Actor.npc.items.[].system.damageRolls.dB5Za7GqHd2DISIp.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.dB5Za7GqHd2DISIp.damageType} (same value: 'slashing') - [dC1ym3FZs4xbgc7Q] : object {Actor.npc.items.[].system.damageRolls.dC1ym3FZs4xbgc7Q} - damage : string {Actor.npc.items.[].system.damageRolls.dC1ym3FZs4xbgc7Q.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.dC1ym3FZs4xbgc7Q.damageType} (same value: 'piercing') - [dCqjGsNC03wvfesA] : object {Actor.npc.items.[].system.damageRolls.dCqjGsNC03wvfesA} - damage : string {Actor.npc.items.[].system.damageRolls.dCqjGsNC03wvfesA.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dCqjGsNC03wvfesA.damageType} (same value: 'piercing') - [dE0ikd8tLDhKVP8U] : object {Actor.npc.items.[].system.damageRolls.dE0ikd8tLDhKVP8U} - damage : string {Actor.npc.items.[].system.damageRolls.dE0ikd8tLDhKVP8U.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.dE0ikd8tLDhKVP8U.damageType} (same value: 'piercing') - [dERvfn6zQkRDOglT] : object {Actor.npc.items.[].system.damageRolls.dERvfn6zQkRDOglT} - damage : string {Actor.npc.items.[].system.damageRolls.dERvfn6zQkRDOglT.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.dERvfn6zQkRDOglT.damageType} (same value: 'bludgeoning') - [dEV0g4GHeNnqMIAM] : object {Actor.npc.items.[].system.damageRolls.dEV0g4GHeNnqMIAM} - damage : string {Actor.npc.items.[].system.damageRolls.dEV0g4GHeNnqMIAM.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.dEV0g4GHeNnqMIAM.damageType} (same value: 'piercing') - [dGcTf1mrJ3iz420n] : object {Actor.npc.items.[].system.damageRolls.dGcTf1mrJ3iz420n} - damage : string {Actor.npc.items.[].system.damageRolls.dGcTf1mrJ3iz420n.damage} (3 different values) - '3d8+11' (x2) - '4d8+18' (x2) - '2d8+10' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.dGcTf1mrJ3iz420n.damageType} (same value: 'piercing') - [dHEmpgUptKHgAwIA] : object {Actor.npc.items.[].system.damageRolls.dHEmpgUptKHgAwIA} - damage : string {Actor.npc.items.[].system.damageRolls.dHEmpgUptKHgAwIA.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dHEmpgUptKHgAwIA.damageType} (same value: 'poison') - [dHdBBNaB9qs66i2x] : object {Actor.npc.items.[].system.damageRolls.dHdBBNaB9qs66i2x} - damage : string {Actor.npc.items.[].system.damageRolls.dHdBBNaB9qs66i2x.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.dHdBBNaB9qs66i2x.damageType} (same value: 'piercing') - [dIzPd9F6OE9eqcC3] : object {Actor.npc.items.[].system.damageRolls.dIzPd9F6OE9eqcC3} - damage : string {Actor.npc.items.[].system.damageRolls.dIzPd9F6OE9eqcC3.damage} (same value: '4d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.dIzPd9F6OE9eqcC3.damageType} (same value: 'bludgeoning') - [dJFTGjH7J2WC9Jt1] : object {Actor.npc.items.[].system.damageRolls.dJFTGjH7J2WC9Jt1} - damage : string {Actor.npc.items.[].system.damageRolls.dJFTGjH7J2WC9Jt1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dJFTGjH7J2WC9Jt1.damageType} (same value: 'spirit') - [dJhW5ePbTw5A93Cz] : object {Actor.npc.items.[].system.damageRolls.dJhW5ePbTw5A93Cz} - damage : string {Actor.npc.items.[].system.damageRolls.dJhW5ePbTw5A93Cz.damage} (same value: '2d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.dJhW5ePbTw5A93Cz.damageType} (same value: 'slashing') - [dJrTwpYGCUb9U3Bu] : object {Actor.npc.items.[].system.damageRolls.dJrTwpYGCUb9U3Bu} - damage : string {Actor.npc.items.[].system.damageRolls.dJrTwpYGCUb9U3Bu.damage} (same value: '6d8') - damageType : string {Actor.npc.items.[].system.damageRolls.dJrTwpYGCUb9U3Bu.damageType} (same value: 'force') - [dKluUYVnfFmggk1L] : object {Actor.npc.items.[].system.damageRolls.dKluUYVnfFmggk1L} - damage : string {Actor.npc.items.[].system.damageRolls.dKluUYVnfFmggk1L.damage} (same value: '3d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.dKluUYVnfFmggk1L.damageType} (same value: 'slashing') - [dOULCLZZiZxwmlPg] : object {Actor.npc.items.[].system.damageRolls.dOULCLZZiZxwmlPg} - damage : string {Actor.npc.items.[].system.damageRolls.dOULCLZZiZxwmlPg.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.dOULCLZZiZxwmlPg.damageType} (same value: 'bludgeoning') - [dOvEY0jV929dbINI] : object {Actor.npc.items.[].system.damageRolls.dOvEY0jV929dbINI} - damage : string {Actor.npc.items.[].system.damageRolls.dOvEY0jV929dbINI.damage} (2 different values) - '1d4+4' (x1) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dOvEY0jV929dbINI.damageType} (same value: 'piercing') - [dPV8frbBkWJgT1ns] : object {Actor.npc.items.[].system.damageRolls.dPV8frbBkWJgT1ns} - damage : string {Actor.npc.items.[].system.damageRolls.dPV8frbBkWJgT1ns.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.dPV8frbBkWJgT1ns.damageType} (same value: 'piercing') - [dPVJQjqfeZZme90V] : object {Actor.npc.items.[].system.damageRolls.dPVJQjqfeZZme90V} - damage : string {Actor.npc.items.[].system.damageRolls.dPVJQjqfeZZme90V.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.dPVJQjqfeZZme90V.damageType} (same value: 'slashing') - [dPZfGNslOuqOi2Mi] : object {Actor.npc.items.[].system.damageRolls.dPZfGNslOuqOi2Mi} - damage : string {Actor.npc.items.[].system.damageRolls.dPZfGNslOuqOi2Mi.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.dPZfGNslOuqOi2Mi.damageType} (same value: 'bludgeoning') - [dRKPbSC6MIEU7Uar] : object {Actor.npc.items.[].system.damageRolls.dRKPbSC6MIEU7Uar} - damage : string {Actor.npc.items.[].system.damageRolls.dRKPbSC6MIEU7Uar.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.dRKPbSC6MIEU7Uar.damageType} (same value: 'piercing') - [dRtFERzXhtCuYgX6] : object {Actor.npc.items.[].system.damageRolls.dRtFERzXhtCuYgX6} - damage : string {Actor.npc.items.[].system.damageRolls.dRtFERzXhtCuYgX6.damage} (same value: '5d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.dRtFERzXhtCuYgX6.damageType} (same value: 'void') - [dS41ICzly3GcB4z7] : object {Actor.npc.items.[].system.damageRolls.dS41ICzly3GcB4z7} - damage : string {Actor.npc.items.[].system.damageRolls.dS41ICzly3GcB4z7.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.dS41ICzly3GcB4z7.damageType} (same value: 'slashing') - [dU3MuJyKG4KIpYFt] : object {Actor.npc.items.[].system.damageRolls.dU3MuJyKG4KIpYFt} - damage : string {Actor.npc.items.[].system.damageRolls.dU3MuJyKG4KIpYFt.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.dU3MuJyKG4KIpYFt.damageType} (same value: 'fire') - [dYHFQi25UUBqt7xL] : object {Actor.npc.items.[].system.damageRolls.dYHFQi25UUBqt7xL} - damage : string {Actor.npc.items.[].system.damageRolls.dYHFQi25UUBqt7xL.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dYHFQi25UUBqt7xL.damageType} (same value: 'piercing') - [daE0obyncH04DZR0] : object {Actor.npc.items.[].system.damageRolls.daE0obyncH04DZR0} - damage : string {Actor.npc.items.[].system.damageRolls.daE0obyncH04DZR0.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.daE0obyncH04DZR0.damageType} (same value: 'piercing') - [dac0cndr4wgpu6mjd2ff] : object {Actor.npc.items.[].system.damageRolls.dac0cndr4wgpu6mjd2ff} - damage : string {Actor.npc.items.[].system.damageRolls.dac0cndr4wgpu6mjd2ff.damage} (2 different values) - '2d6+11' (x1) - '2d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dac0cndr4wgpu6mjd2ff.damageType} (same value: 'piercing') - [dagOJrj3n8XSzn7m] : object {Actor.npc.items.[].system.damageRolls.dagOJrj3n8XSzn7m} - damage : string {Actor.npc.items.[].system.damageRolls.dagOJrj3n8XSzn7m.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.dagOJrj3n8XSzn7m.damageType} (same value: 'piercing') - [damage1] : object {Actor.npc.items.[].system.damageRolls.damage1} - damage : string {Actor.npc.items.[].system.damageRolls.damage1.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.damage1.damageType} (same value: 'piercing') - [das0wgl84m8vr76wamrn] : object {Actor.npc.items.[].system.damageRolls.das0wgl84m8vr76wamrn} - damage : string {Actor.npc.items.[].system.damageRolls.das0wgl84m8vr76wamrn.damage} (same value: '4d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.das0wgl84m8vr76wamrn.damageType} (same value: 'sonic') - [db2awdhs4gmbjxnyhc7m] : object {Actor.npc.items.[].system.damageRolls.db2awdhs4gmbjxnyhc7m} - damage : string {Actor.npc.items.[].system.damageRolls.db2awdhs4gmbjxnyhc7m.damage} (same value: '3d10') - damageType : string {Actor.npc.items.[].system.damageRolls.db2awdhs4gmbjxnyhc7m.damageType} (same value: 'bludgeoning') - [dbfhihyfnvc3j575s1no] : object {Actor.npc.items.[].system.damageRolls.dbfhihyfnvc3j575s1no} - damage : string {Actor.npc.items.[].system.damageRolls.dbfhihyfnvc3j575s1no.damage} (2 different values) - '1d6+3' (x1) - '1d6+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dbfhihyfnvc3j575s1no.damageType} (same value: 'piercing') - [dbyssv6tg8rp083v9qaj] : object {Actor.npc.items.[].system.damageRolls.dbyssv6tg8rp083v9qaj} - damage : string {Actor.npc.items.[].system.damageRolls.dbyssv6tg8rp083v9qaj.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dbyssv6tg8rp083v9qaj.damageType} (same value: 'slashing') - [dc3uiwlzk7uzjixewomw] : object {Actor.npc.items.[].system.damageRolls.dc3uiwlzk7uzjixewomw} - damage : string {Actor.npc.items.[].system.damageRolls.dc3uiwlzk7uzjixewomw.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.dc3uiwlzk7uzjixewomw.damageType} (same value: 'piercing') - [dcqex980fj0porlmz604] : object {Actor.npc.items.[].system.damageRolls.dcqex980fj0porlmz604} - damage : string {Actor.npc.items.[].system.damageRolls.dcqex980fj0porlmz604.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.dcqex980fj0porlmz604.damageType} (same value: 'cold') - [dctxljiy0m8x1ksanvez] : object {Actor.npc.items.[].system.damageRolls.dctxljiy0m8x1ksanvez} - damage : string {Actor.npc.items.[].system.damageRolls.dctxljiy0m8x1ksanvez.damage} (same value: '6d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.dctxljiy0m8x1ksanvez.damageType} (same value: 'bludgeoning') - [dd6lbvp1p8a2ld7365xt] : object {Actor.npc.items.[].system.damageRolls.dd6lbvp1p8a2ld7365xt} - damage : string {Actor.npc.items.[].system.damageRolls.dd6lbvp1p8a2ld7365xt.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dd6lbvp1p8a2ld7365xt.damageType} (same value: 'spirit') - [dd8qf8calah61cdv57mg] : object {Actor.npc.items.[].system.damageRolls.dd8qf8calah61cdv57mg} - damage : string {Actor.npc.items.[].system.damageRolls.dd8qf8calah61cdv57mg.damage} (2 different values) - '2d6+8' (x1) - '2d6+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dd8qf8calah61cdv57mg.damageType} (same value: 'bludgeoning') - [ddXEC3I0CMGl2mZ2] : object {Actor.npc.items.[].system.damageRolls.ddXEC3I0CMGl2mZ2} - damage : string {Actor.npc.items.[].system.damageRolls.ddXEC3I0CMGl2mZ2.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ddXEC3I0CMGl2mZ2.damageType} (same value: 'piercing') - [ddaufsmrwmyvyawg6lga] : object {Actor.npc.items.[].system.damageRolls.ddaufsmrwmyvyawg6lga} - damage : string {Actor.npc.items.[].system.damageRolls.ddaufsmrwmyvyawg6lga.damage} (same value: '4d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.ddaufsmrwmyvyawg6lga.damageType} (same value: 'piercing') - [ddzgi26ticpzso61sd6z] : object {Actor.npc.items.[].system.damageRolls.ddzgi26ticpzso61sd6z} - damage : string {Actor.npc.items.[].system.damageRolls.ddzgi26ticpzso61sd6z.damage} (2 different values) - '1d6+4' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ddzgi26ticpzso61sd6z.damageType} (same value: 'slashing') - [ddzvtrncijz5udjx41ez] : object {Actor.npc.items.[].system.damageRolls.ddzvtrncijz5udjx41ez} - damage : string {Actor.npc.items.[].system.damageRolls.ddzvtrncijz5udjx41ez.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.ddzvtrncijz5udjx41ez.damageType} (same value: 'bludgeoning') - [deLAq6BQummo8UYc] : object {Actor.npc.items.[].system.damageRolls.deLAq6BQummo8UYc} - damage : string {Actor.npc.items.[].system.damageRolls.deLAq6BQummo8UYc.damage} (same value: '3d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.deLAq6BQummo8UYc.damageType} (same value: 'piercing') - [dehE5GDfus0Cgfk4] : object {Actor.npc.items.[].system.damageRolls.dehE5GDfus0Cgfk4} - damage : string {Actor.npc.items.[].system.damageRolls.dehE5GDfus0Cgfk4.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.dehE5GDfus0Cgfk4.damageType} (same value: 'slashing') - [dekjuu7lifgrrohp83vr] : object {Actor.npc.items.[].system.damageRolls.dekjuu7lifgrrohp83vr} - damage : string {Actor.npc.items.[].system.damageRolls.dekjuu7lifgrrohp83vr.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.dekjuu7lifgrrohp83vr.damageType} (same value: 'bludgeoning') - [den3ioiwpktxuzm8ez3l] : object {Actor.npc.items.[].system.damageRolls.den3ioiwpktxuzm8ez3l} - damage : string {Actor.npc.items.[].system.damageRolls.den3ioiwpktxuzm8ez3l.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.den3ioiwpktxuzm8ez3l.damageType} (same value: 'acid') - [depzh1fgwxrahrewytxi] : object {Actor.npc.items.[].system.damageRolls.depzh1fgwxrahrewytxi} - damage : string {Actor.npc.items.[].system.damageRolls.depzh1fgwxrahrewytxi.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.depzh1fgwxrahrewytxi.damageType} (same value: 'spirit') - [deue93w2u2p62dowgnt7] : object {Actor.npc.items.[].system.damageRolls.deue93w2u2p62dowgnt7} - damage : string {Actor.npc.items.[].system.damageRolls.deue93w2u2p62dowgnt7.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.deue93w2u2p62dowgnt7.damageType} (same value: 'bludgeoning') - [deyB7oyBerS7FTjb] : object {Actor.npc.items.[].system.damageRolls.deyB7oyBerS7FTjb} - damage : string {Actor.npc.items.[].system.damageRolls.deyB7oyBerS7FTjb.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.deyB7oyBerS7FTjb.damageType} (same value: 'slashing') - [dez5f2j66zdt2xxl3dsr] : object {Actor.npc.items.[].system.damageRolls.dez5f2j66zdt2xxl3dsr} - damage : string {Actor.npc.items.[].system.damageRolls.dez5f2j66zdt2xxl3dsr.damage} (2 different values) - '1d6+2' (x2) - '1d10+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dez5f2j66zdt2xxl3dsr.damageType} (same value: 'piercing') - [df27ya009wjko6cvpcog] : object {Actor.npc.items.[].system.damageRolls.df27ya009wjko6cvpcog} - damage : string {Actor.npc.items.[].system.damageRolls.df27ya009wjko6cvpcog.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.df27ya009wjko6cvpcog.damageType} (same value: 'slashing') - [df8sdbRljvMRp7SG] : object {Actor.npc.items.[].system.damageRolls.df8sdbRljvMRp7SG} - damage : string {Actor.npc.items.[].system.damageRolls.df8sdbRljvMRp7SG.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.df8sdbRljvMRp7SG.damageType} (same value: 'mental') - [dfd7ubkkdl405w1kut9i] : object {Actor.npc.items.[].system.damageRolls.dfd7ubkkdl405w1kut9i} - damage : string {Actor.npc.items.[].system.damageRolls.dfd7ubkkdl405w1kut9i.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.dfd7ubkkdl405w1kut9i.damageType} (same value: 'piercing') - [dfhpqhpsj4z2vuaqiehu] : object {Actor.npc.items.[].system.damageRolls.dfhpqhpsj4z2vuaqiehu} - damage : string {Actor.npc.items.[].system.damageRolls.dfhpqhpsj4z2vuaqiehu.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dfhpqhpsj4z2vuaqiehu.damageType} (same value: 'bludgeoning') - [dfrw6dj1wdhhulexaufm] : object {Actor.npc.items.[].system.damageRolls.dfrw6dj1wdhhulexaufm} - damage : string {Actor.npc.items.[].system.damageRolls.dfrw6dj1wdhhulexaufm.damage} (same value: '4d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.dfrw6dj1wdhhulexaufm.damageType} (same value: 'slashing') - [dg6fggc1ev7zy58m7ylh] : object {Actor.npc.items.[].system.damageRolls.dg6fggc1ev7zy58m7ylh} - damage : string {Actor.npc.items.[].system.damageRolls.dg6fggc1ev7zy58m7ylh.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.dg6fggc1ev7zy58m7ylh.damageType} (same value: 'fire') - [dgadfu6i48hr9q3nxa544] : object {Actor.npc.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544} - damage : string {Actor.npc.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damage} (3 different values) - '1d6+6' (x3) - '1d6+5' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damageType} (same value: 'piercing') - [dgiohp4s496jlhv1x4bd] : object {Actor.npc.items.[].system.damageRolls.dgiohp4s496jlhv1x4bd} - damage : string {Actor.npc.items.[].system.damageRolls.dgiohp4s496jlhv1x4bd.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dgiohp4s496jlhv1x4bd.damageType} (same value: 'fire') - [dgqpsit35twz6fgt2cfd] : object {Actor.npc.items.[].system.damageRolls.dgqpsit35twz6fgt2cfd} - damage : string {Actor.npc.items.[].system.damageRolls.dgqpsit35twz6fgt2cfd.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dgqpsit35twz6fgt2cfd.damageType} (same value: 'piercing') - [dgrzwhh8syum9cyu4uno] : object {Actor.npc.items.[].system.damageRolls.dgrzwhh8syum9cyu4uno} - damage : string {Actor.npc.items.[].system.damageRolls.dgrzwhh8syum9cyu4uno.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.dgrzwhh8syum9cyu4uno.damageType} (same value: 'piercing') - [dgx6eli7h9wuo7kgj7ne] : object {Actor.npc.items.[].system.damageRolls.dgx6eli7h9wuo7kgj7ne} - damage : string {Actor.npc.items.[].system.damageRolls.dgx6eli7h9wuo7kgj7ne.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.dgx6eli7h9wuo7kgj7ne.damageType} (same value: 'piercing') - [dhg7v2wop8v4xo9libz9] : object {Actor.npc.items.[].system.damageRolls.dhg7v2wop8v4xo9libz9} - damage : string {Actor.npc.items.[].system.damageRolls.dhg7v2wop8v4xo9libz9.damage} (2 different values) - '2d4' (x1) - '3d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dhg7v2wop8v4xo9libz9.damageType} (same value: 'electricity') - [dhkol5zbbeej1ehayggz] : object {Actor.npc.items.[].system.damageRolls.dhkol5zbbeej1ehayggz} - damage : string {Actor.npc.items.[].system.damageRolls.dhkol5zbbeej1ehayggz.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.dhkol5zbbeej1ehayggz.damageType} (same value: 'piercing') - [dhunb72laz8xpto9umkx] : object {Actor.npc.items.[].system.damageRolls.dhunb72laz8xpto9umkx} - damage : string {Actor.npc.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damage} (3 different values) - '1d8' (x2) - '1d6' (x1) - '3d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damageType} (same value: 'fire') - [dhxf8v275oljxtuill8y] : object {Actor.npc.items.[].system.damageRolls.dhxf8v275oljxtuill8y} - damage : string {Actor.npc.items.[].system.damageRolls.dhxf8v275oljxtuill8y.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.dhxf8v275oljxtuill8y.damageType} (same value: 'bludgeoning') - [diei19392sv23f7i0ucu] : object {Actor.npc.items.[].system.damageRolls.diei19392sv23f7i0ucu} - damage : string {Actor.npc.items.[].system.damageRolls.diei19392sv23f7i0ucu.damage} (2 different values) - '1d6+2' (x4) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.diei19392sv23f7i0ucu.damageType} (same value: 'slashing') - [dir68x21h6cb9m572rml] : object {Actor.npc.items.[].system.damageRolls.dir68x21h6cb9m572rml} - damage : string {Actor.npc.items.[].system.damageRolls.dir68x21h6cb9m572rml.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.dir68x21h6cb9m572rml.damageType} (same value: 'piercing') - [djkphj984dq7c9txky2o] : object {Actor.npc.items.[].system.damageRolls.djkphj984dq7c9txky2o} - damage : string {Actor.npc.items.[].system.damageRolls.djkphj984dq7c9txky2o.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.djkphj984dq7c9txky2o.damageType} (same value: 'piercing') - [djvpdiilfbx471eqkabk] : object {Actor.npc.items.[].system.damageRolls.djvpdiilfbx471eqkabk} - damage : string {Actor.npc.items.[].system.damageRolls.djvpdiilfbx471eqkabk.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.djvpdiilfbx471eqkabk.damageType} (same value: 'piercing') - [dkbqafpvfn9l108gr1fc] : object {Actor.npc.items.[].system.damageRolls.dkbqafpvfn9l108gr1fc} - damage : string {Actor.npc.items.[].system.damageRolls.dkbqafpvfn9l108gr1fc.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.dkbqafpvfn9l108gr1fc.damageType} (same value: 'piercing') - [dkqq4oz8kxbsnpldhdzv] : object {Actor.npc.items.[].system.damageRolls.dkqq4oz8kxbsnpldhdzv} - damage : string {Actor.npc.items.[].system.damageRolls.dkqq4oz8kxbsnpldhdzv.damage} (same value: '4d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.dkqq4oz8kxbsnpldhdzv.damageType} (same value: 'bludgeoning') - [dkr7kbrjt3eng4v3i46y] : object {Actor.npc.items.[].system.damageRolls.dkr7kbrjt3eng4v3i46y} - damage : string {Actor.npc.items.[].system.damageRolls.dkr7kbrjt3eng4v3i46y.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.dkr7kbrjt3eng4v3i46y.damageType} (same value: 'bludgeoning') - [dkx1l0t20pw8cerrdqjv] : object {Actor.npc.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv} - damage : string {Actor.npc.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damageType} (same value: 'void') - [dl5uDZYBAgMgkM3r] : object {Actor.npc.items.[].system.damageRolls.dl5uDZYBAgMgkM3r} - damage : string {Actor.npc.items.[].system.damageRolls.dl5uDZYBAgMgkM3r.damage} (same value: '5d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dl5uDZYBAgMgkM3r.damageType} (same value: 'slashing') - [dlSXuARGdDVLgcRy] : object {Actor.npc.items.[].system.damageRolls.dlSXuARGdDVLgcRy} - damage : string {Actor.npc.items.[].system.damageRolls.dlSXuARGdDVLgcRy.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dlSXuARGdDVLgcRy.damageType} (same value: 'spirit') - [dlqGXsewOSlv9WR9] : object {Actor.npc.items.[].system.damageRolls.dlqGXsewOSlv9WR9} - damage : string {Actor.npc.items.[].system.damageRolls.dlqGXsewOSlv9WR9.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.dlqGXsewOSlv9WR9.damageType} (same value: 'slashing') - [dlxCODyQyLQgFKVd] : object {Actor.npc.items.[].system.damageRolls.dlxCODyQyLQgFKVd} - damage : string {Actor.npc.items.[].system.damageRolls.dlxCODyQyLQgFKVd.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.dlxCODyQyLQgFKVd.damageType} (same value: 'piercing') - [dm4wasmj3jkdlxjlwmsg] : object {Actor.npc.items.[].system.damageRolls.dm4wasmj3jkdlxjlwmsg} - damage : string {Actor.npc.items.[].system.damageRolls.dm4wasmj3jkdlxjlwmsg.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.dm4wasmj3jkdlxjlwmsg.damageType} (same value: 'fire') - [dmara009l9whw3zsyzkq] : object {Actor.npc.items.[].system.damageRolls.dmara009l9whw3zsyzkq} - damage : string {Actor.npc.items.[].system.damageRolls.dmara009l9whw3zsyzkq.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dmara009l9whw3zsyzkq.damageType} (same value: 'piercing') - [dmdx7l1tfdel7e7y7pze] : object {Actor.npc.items.[].system.damageRolls.dmdx7l1tfdel7e7y7pze} - damage : string {Actor.npc.items.[].system.damageRolls.dmdx7l1tfdel7e7y7pze.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.dmdx7l1tfdel7e7y7pze.damageType} (same value: 'bludgeoning') - [dmu9r7m738kq9r119141] : object {Actor.npc.items.[].system.damageRolls.dmu9r7m738kq9r119141} - damage : string {Actor.npc.items.[].system.damageRolls.dmu9r7m738kq9r119141.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.dmu9r7m738kq9r119141.damageType} (same value: 'bludgeoning') - [dmx75n0pt9phkis1m73w] : object {Actor.npc.items.[].system.damageRolls.dmx75n0pt9phkis1m73w} - damage : string {Actor.npc.items.[].system.damageRolls.dmx75n0pt9phkis1m73w.damage} (same value: '3d4') - damageType : string {Actor.npc.items.[].system.damageRolls.dmx75n0pt9phkis1m73w.damageType} (same value: 'poison') - [dn0rg9ayl7ap6tpsv0vw] : object {Actor.npc.items.[].system.damageRolls.dn0rg9ayl7ap6tpsv0vw} - damage : string {Actor.npc.items.[].system.damageRolls.dn0rg9ayl7ap6tpsv0vw.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.dn0rg9ayl7ap6tpsv0vw.damageType} (same value: 'slashing') - [dnfCPXWYbRazS79K] : object {Actor.npc.items.[].system.damageRolls.dnfCPXWYbRazS79K} - damage : string {Actor.npc.items.[].system.damageRolls.dnfCPXWYbRazS79K.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.dnfCPXWYbRazS79K.damageType} (same value: 'piercing') - [dnogx281zje0bo5fwl51] : object {Actor.npc.items.[].system.damageRolls.dnogx281zje0bo5fwl51} - damage : string {Actor.npc.items.[].system.damageRolls.dnogx281zje0bo5fwl51.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dnogx281zje0bo5fwl51.damageType} (same value: 'piercing') - [dnphm97hx4dsnhn170ma] : object {Actor.npc.items.[].system.damageRolls.dnphm97hx4dsnhn170ma} - damage : string {Actor.npc.items.[].system.damageRolls.dnphm97hx4dsnhn170ma.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.dnphm97hx4dsnhn170ma.damageType} (same value: 'piercing') - [do7aphp8fodiv3th0fh0] : object {Actor.npc.items.[].system.damageRolls.do7aphp8fodiv3th0fh0} - damage : string {Actor.npc.items.[].system.damageRolls.do7aphp8fodiv3th0fh0.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.do7aphp8fodiv3th0fh0.damageType} (same value: 'piercing') - [doFo1AOACDjbJh3F] : object {Actor.npc.items.[].system.damageRolls.doFo1AOACDjbJh3F} - damage : string {Actor.npc.items.[].system.damageRolls.doFo1AOACDjbJh3F.damage} (2 different values) - '1d4+1' (x1) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.doFo1AOACDjbJh3F.damageType} (same value: 'bludgeoning') - [dobfm2lz79d0dpvmtzqy] : object {Actor.npc.items.[].system.damageRolls.dobfm2lz79d0dpvmtzqy} - damage : string {Actor.npc.items.[].system.damageRolls.dobfm2lz79d0dpvmtzqy.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.dobfm2lz79d0dpvmtzqy.damageType} (same value: 'piercing') - [dolajswnb8y50jmygog1] : object {Actor.npc.items.[].system.damageRolls.dolajswnb8y50jmygog1} - damage : string {Actor.npc.items.[].system.damageRolls.dolajswnb8y50jmygog1.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.dolajswnb8y50jmygog1.damageType} (same value: 'bludgeoning') - [doo66enU6AwoqOzh] : object {Actor.npc.items.[].system.damageRolls.doo66enU6AwoqOzh} - damage : string {Actor.npc.items.[].system.damageRolls.doo66enU6AwoqOzh.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.doo66enU6AwoqOzh.damageType} (same value: 'cold') - [dov7matt2y5jxap07tnv] : object {Actor.npc.items.[].system.damageRolls.dov7matt2y5jxap07tnv} - damage : string {Actor.npc.items.[].system.damageRolls.dov7matt2y5jxap07tnv.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dov7matt2y5jxap07tnv.damageType} (same value: 'spirit') - [dpPPRDUjbwLX0qS6] : object {Actor.npc.items.[].system.damageRolls.dpPPRDUjbwLX0qS6} - damage : string {Actor.npc.items.[].system.damageRolls.dpPPRDUjbwLX0qS6.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dpPPRDUjbwLX0qS6.damageType} (same value: 'acid') - [dpd8b1u40kp3oo7wbrva] : object {Actor.npc.items.[].system.damageRolls.dpd8b1u40kp3oo7wbrva} - damage : string {Actor.npc.items.[].system.damageRolls.dpd8b1u40kp3oo7wbrva.damage} (same value: '2d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.dpd8b1u40kp3oo7wbrva.damageType} (same value: 'bludgeoning') - [dpnde0uful3b3f8wedty] : object {Actor.npc.items.[].system.damageRolls.dpnde0uful3b3f8wedty} - damage : string {Actor.npc.items.[].system.damageRolls.dpnde0uful3b3f8wedty.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.dpnde0uful3b3f8wedty.damageType} (same value: 'slashing') - [dpqc02n4h1jp18rundv5] : object {Actor.npc.items.[].system.damageRolls.dpqc02n4h1jp18rundv5} - damage : string {Actor.npc.items.[].system.damageRolls.dpqc02n4h1jp18rundv5.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.dpqc02n4h1jp18rundv5.damageType} (same value: 'slashing') - [dpsxl5vgq494jxn7dfpa] : object {Actor.npc.items.[].system.damageRolls.dpsxl5vgq494jxn7dfpa} - damage : string {Actor.npc.items.[].system.damageRolls.dpsxl5vgq494jxn7dfpa.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.dpsxl5vgq494jxn7dfpa.damageType} (same value: 'slashing') - [dq45vcpx6mdsndc9lqk5] : object {Actor.npc.items.[].system.damageRolls.dq45vcpx6mdsndc9lqk5} - damage : string {Actor.npc.items.[].system.damageRolls.dq45vcpx6mdsndc9lqk5.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.dq45vcpx6mdsndc9lqk5.damageType} (same value: 'piercing') - [dq8lzosuv0ip9h0eih47] : object {Actor.npc.items.[].system.damageRolls.dq8lzosuv0ip9h0eih47} - damage : string {Actor.npc.items.[].system.damageRolls.dq8lzosuv0ip9h0eih47.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.dq8lzosuv0ip9h0eih47.damageType} (same value: 'bludgeoning') - [dqOTu2Ov4Vk28ecl] : object {Actor.npc.items.[].system.damageRolls.dqOTu2Ov4Vk28ecl} - damage : string {Actor.npc.items.[].system.damageRolls.dqOTu2Ov4Vk28ecl.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.dqOTu2Ov4Vk28ecl.damageType} (same value: 'piercing') - [dqn1n2931ffmuer1nwx0] : object {Actor.npc.items.[].system.damageRolls.dqn1n2931ffmuer1nwx0} - damage : string {Actor.npc.items.[].system.damageRolls.dqn1n2931ffmuer1nwx0.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dqn1n2931ffmuer1nwx0.damageType} (same value: 'acid') - [dqusXOMf2j6n0mQE] : object {Actor.npc.items.[].system.damageRolls.dqusXOMf2j6n0mQE} - damage : string {Actor.npc.items.[].system.damageRolls.dqusXOMf2j6n0mQE.damage} (same value: '2d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.dqusXOMf2j6n0mQE.damageType} (same value: 'slashing') - [dr3qzxk7xwaw0mi0xssx] : object {Actor.npc.items.[].system.damageRolls.dr3qzxk7xwaw0mi0xssx} - damage : string {Actor.npc.items.[].system.damageRolls.dr3qzxk7xwaw0mi0xssx.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.dr3qzxk7xwaw0mi0xssx.damageType} (same value: 'piercing') - [dr6xldrvrak29yo2l431] : object {Actor.npc.items.[].system.damageRolls.dr6xldrvrak29yo2l431} - damage : string {Actor.npc.items.[].system.damageRolls.dr6xldrvrak29yo2l431.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dr6xldrvrak29yo2l431.damageType} (same value: 'electricity') - [drv8kb4l7hakbx6b1ri7] : object {Actor.npc.items.[].system.damageRolls.drv8kb4l7hakbx6b1ri7} - damage : string {Actor.npc.items.[].system.damageRolls.drv8kb4l7hakbx6b1ri7.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.drv8kb4l7hakbx6b1ri7.damageType} (same value: 'cold') - [ds1b781qauuxwbwsg382] : object {Actor.npc.items.[].system.damageRolls.ds1b781qauuxwbwsg382} - damage : string {Actor.npc.items.[].system.damageRolls.ds1b781qauuxwbwsg382.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ds1b781qauuxwbwsg382.damageType} (same value: 'piercing') - [ds23hkpklj0wfupwls4f] : object {Actor.npc.items.[].system.damageRolls.ds23hkpklj0wfupwls4f} - damage : string {Actor.npc.items.[].system.damageRolls.ds23hkpklj0wfupwls4f.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.ds23hkpklj0wfupwls4f.damageType} (same value: 'mental') - [ds7dq304J9wv8f2s] : object {Actor.npc.items.[].system.damageRolls.ds7dq304J9wv8f2s} - damage : string {Actor.npc.items.[].system.damageRolls.ds7dq304J9wv8f2s.damage} (same value: '3d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ds7dq304J9wv8f2s.damageType} (same value: 'void') - [dsk2RDlt91fbyiY3] : object {Actor.npc.items.[].system.damageRolls.dsk2RDlt91fbyiY3} - damage : string {Actor.npc.items.[].system.damageRolls.dsk2RDlt91fbyiY3.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dsk2RDlt91fbyiY3.damageType} (same value: 'piercing') - [dt87med7i764wh36i410] : object {Actor.npc.items.[].system.damageRolls.dt87med7i764wh36i410} - damage : string {Actor.npc.items.[].system.damageRolls.dt87med7i764wh36i410.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.dt87med7i764wh36i410.damageType} (same value: 'piercing') - [dtfo5nkpbw579ij3r3xz] : object {Actor.npc.items.[].system.damageRolls.dtfo5nkpbw579ij3r3xz} - damage : string {Actor.npc.items.[].system.damageRolls.dtfo5nkpbw579ij3r3xz.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.dtfo5nkpbw579ij3r3xz.damageType} (same value: 'piercing') - [dth78dhgkhj9riocj4f8] : object {Actor.npc.items.[].system.damageRolls.dth78dhgkhj9riocj4f8} - damage : string {Actor.npc.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damage} (3 different values) - '1d8+6' (x4) - '1d8+4' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dth78dhgkhj9riocj4f8.damageType} (same value: 'slashing') - [dts3catsuqb8lnksuy69] : object {Actor.npc.items.[].system.damageRolls.dts3catsuqb8lnksuy69} - damage : string {Actor.npc.items.[].system.damageRolls.dts3catsuqb8lnksuy69.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.dts3catsuqb8lnksuy69.damageType} (same value: 'piercing') - [duwYX2hfh79bIxKj] : object {Actor.npc.items.[].system.damageRolls.duwYX2hfh79bIxKj} - damage : string {Actor.npc.items.[].system.damageRolls.duwYX2hfh79bIxKj.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.duwYX2hfh79bIxKj.damageType} (same value: 'slashing') - [dv7ibx349ogiov0fa923] : object {Actor.npc.items.[].system.damageRolls.dv7ibx349ogiov0fa923} - damage : string {Actor.npc.items.[].system.damageRolls.dv7ibx349ogiov0fa923.damage} (2 different values) - '1d6+3' (x1) - '1d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dv7ibx349ogiov0fa923.damageType} (same value: 'piercing') - [dvarv5oaimn6exfdm3hz] : object {Actor.npc.items.[].system.damageRolls.dvarv5oaimn6exfdm3hz} - damage : string {Actor.npc.items.[].system.damageRolls.dvarv5oaimn6exfdm3hz.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.dvarv5oaimn6exfdm3hz.damageType} (same value: 'mental') - [dvihderv7skrqm5qfdub] : object {Actor.npc.items.[].system.damageRolls.dvihderv7skrqm5qfdub} - damage : string {Actor.npc.items.[].system.damageRolls.dvihderv7skrqm5qfdub.damage} (2 different values) - '1d6+2' (x2) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dvihderv7skrqm5qfdub.damageType} (same value: 'piercing') - [dw3x7ldshujmtmuf3p78] : object {Actor.npc.items.[].system.damageRolls.dw3x7ldshujmtmuf3p78} - damage : string {Actor.npc.items.[].system.damageRolls.dw3x7ldshujmtmuf3p78.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.dw3x7ldshujmtmuf3p78.damageType} (same value: 'slashing') - [dwrkset6aqlc83mmdz1s] : object {Actor.npc.items.[].system.damageRolls.dwrkset6aqlc83mmdz1s} - damage : string {Actor.npc.items.[].system.damageRolls.dwrkset6aqlc83mmdz1s.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.dwrkset6aqlc83mmdz1s.damageType} (same value: 'piercing') - [dwwjbk4r9pefxsybtnaj] : object {Actor.npc.items.[].system.damageRolls.dwwjbk4r9pefxsybtnaj} - damage : string {Actor.npc.items.[].system.damageRolls.dwwjbk4r9pefxsybtnaj.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.dwwjbk4r9pefxsybtnaj.damageType} (same value: 'piercing') - [dwyvvg0t35o66wp1awu9] : object {Actor.npc.items.[].system.damageRolls.dwyvvg0t35o66wp1awu9} - damage : string {Actor.npc.items.[].system.damageRolls.dwyvvg0t35o66wp1awu9.damage} (same value: '4d6+19') - damageType : string {Actor.npc.items.[].system.damageRolls.dwyvvg0t35o66wp1awu9.damageType} (same value: 'bludgeoning') - [dx7fhx3qccwea4gyi2pi] : object {Actor.npc.items.[].system.damageRolls.dx7fhx3qccwea4gyi2pi} - damage : string {Actor.npc.items.[].system.damageRolls.dx7fhx3qccwea4gyi2pi.damage} (2 different values) - '1d10+3' (x1) - '2d8+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.dx7fhx3qccwea4gyi2pi.damageType} (same value: 'slashing') - [dx7o379p3pj93k6kd40x] : object {Actor.npc.items.[].system.damageRolls.dx7o379p3pj93k6kd40x} - damage : string {Actor.npc.items.[].system.damageRolls.dx7o379p3pj93k6kd40x.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.dx7o379p3pj93k6kd40x.damageType} (same value: 'piercing') - [dxOqvoQtGgjviUtR] : object {Actor.npc.items.[].system.damageRolls.dxOqvoQtGgjviUtR} - category : string {Actor.npc.items.[].system.damageRolls.dxOqvoQtGgjviUtR.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.dxOqvoQtGgjviUtR.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.dxOqvoQtGgjviUtR.damageType} (same value: 'bleed') - [dxeblt1gw19xebikfsh5] : object {Actor.npc.items.[].system.damageRolls.dxeblt1gw19xebikfsh5} - damage : string {Actor.npc.items.[].system.damageRolls.dxeblt1gw19xebikfsh5.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dxeblt1gw19xebikfsh5.damageType} (same value: 'slashing') - [dycxuw6624rovw6ru7o4] : object {Actor.npc.items.[].system.damageRolls.dycxuw6624rovw6ru7o4} - damage : string {Actor.npc.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damage} (same value: '1d10+2') - damageType : string {Actor.npc.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damageType} (same value: 'piercing') - [dyf1ifhl9kqcgxc7zwig] : object {Actor.npc.items.[].system.damageRolls.dyf1ifhl9kqcgxc7zwig} - damage : string {Actor.npc.items.[].system.damageRolls.dyf1ifhl9kqcgxc7zwig.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dyf1ifhl9kqcgxc7zwig.damageType} (same value: 'void') - [dyi0i9ojdg5t5c4lw828ej] : object {Actor.npc.items.[].system.damageRolls.dyi0i9ojdg5t5c4lw828ej} - damage : string {Actor.npc.items.[].system.damageRolls.dyi0i9ojdg5t5c4lw828ej.damage} (same value: '3d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.dyi0i9ojdg5t5c4lw828ej.damageType} (same value: 'slashing') - [dyjcPCJFNi3QUBkc] : object {Actor.npc.items.[].system.damageRolls.dyjcPCJFNi3QUBkc} - damage : string {Actor.npc.items.[].system.damageRolls.dyjcPCJFNi3QUBkc.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.dyjcPCJFNi3QUBkc.damageType} (same value: 'piercing') - [dzbzkq8qa7rpotpu8mds] : object {Actor.npc.items.[].system.damageRolls.dzbzkq8qa7rpotpu8mds} - damage : string {Actor.npc.items.[].system.damageRolls.dzbzkq8qa7rpotpu8mds.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.dzbzkq8qa7rpotpu8mds.damageType} (same value: 'void') - [dzh300p1dkdv3tqjx35l] : object {Actor.npc.items.[].system.damageRolls.dzh300p1dkdv3tqjx35l} - damage : string {Actor.npc.items.[].system.damageRolls.dzh300p1dkdv3tqjx35l.damage} (same value: '2d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.dzh300p1dkdv3tqjx35l.damageType} (same value: 'bludgeoning') - [dzjwrerr5iw2ks9s91en] : object {Actor.npc.items.[].system.damageRolls.dzjwrerr5iw2ks9s91en} - damage : string {Actor.npc.items.[].system.damageRolls.dzjwrerr5iw2ks9s91en.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.dzjwrerr5iw2ks9s91en.damageType} (same value: 'spirit') - [dzkjy18bclk64yjt5jy6] : object {Actor.npc.items.[].system.damageRolls.dzkjy18bclk64yjt5jy6} - damage : string {Actor.npc.items.[].system.damageRolls.dzkjy18bclk64yjt5jy6.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.dzkjy18bclk64yjt5jy6.damageType} (same value: 'piercing') - [dzn2aerv5bjzyexcisgs] : object {Actor.npc.items.[].system.damageRolls.dzn2aerv5bjzyexcisgs} - damage : string {Actor.npc.items.[].system.damageRolls.dzn2aerv5bjzyexcisgs.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.dzn2aerv5bjzyexcisgs.damageType} (same value: 'piercing') - [dzwy4wf3jn8h8pm900z0] : object {Actor.npc.items.[].system.damageRolls.dzwy4wf3jn8h8pm900z0} - damage : string {Actor.npc.items.[].system.damageRolls.dzwy4wf3jn8h8pm900z0.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.dzwy4wf3jn8h8pm900z0.damageType} (same value: 'bludgeoning') - [e0ISKXC4W7kgf3Mg] : object {Actor.npc.items.[].system.damageRolls.e0ISKXC4W7kgf3Mg} - damage : string {Actor.npc.items.[].system.damageRolls.e0ISKXC4W7kgf3Mg.damage} (2 different values) - '2d8+8' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.e0ISKXC4W7kgf3Mg.damageType} (same value: 'slashing') - [e0VTwnNK5iyrkNde] : object {Actor.npc.items.[].system.damageRolls.e0VTwnNK5iyrkNde} - category : string {Actor.npc.items.[].system.damageRolls.e0VTwnNK5iyrkNde.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.e0VTwnNK5iyrkNde.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.e0VTwnNK5iyrkNde.damageType} (same value: 'fire') - [e0b7fbn6hosx3zjn9xy4] : object {Actor.npc.items.[].system.damageRolls.e0b7fbn6hosx3zjn9xy4} - damage : string {Actor.npc.items.[].system.damageRolls.e0b7fbn6hosx3zjn9xy4.damage} (same value: '1d6-1') - damageType : string {Actor.npc.items.[].system.damageRolls.e0b7fbn6hosx3zjn9xy4.damageType} (same value: 'bludgeoning') - [e0gbdhBWD1d4a8Nn] : object {Actor.npc.items.[].system.damageRolls.e0gbdhBWD1d4a8Nn} - damage : string {Actor.npc.items.[].system.damageRolls.e0gbdhBWD1d4a8Nn.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.e0gbdhBWD1d4a8Nn.damageType} (same value: 'bludgeoning') - [e0hEUb4wc3t5DAXj] : object {Actor.npc.items.[].system.damageRolls.e0hEUb4wc3t5DAXj} - damage : string {Actor.npc.items.[].system.damageRolls.e0hEUb4wc3t5DAXj.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.e0hEUb4wc3t5DAXj.damageType} (same value: 'piercing') - [e11bamvawfq2ku1sxfi2] : object {Actor.npc.items.[].system.damageRolls.e11bamvawfq2ku1sxfi2} - damage : string {Actor.npc.items.[].system.damageRolls.e11bamvawfq2ku1sxfi2.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.e11bamvawfq2ku1sxfi2.damageType} (same value: 'vitality') - [e16hp3koh3fk1iulzseo] : object {Actor.npc.items.[].system.damageRolls.e16hp3koh3fk1iulzseo} - damage : string {Actor.npc.items.[].system.damageRolls.e16hp3koh3fk1iulzseo.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.e16hp3koh3fk1iulzseo.damageType} (same value: 'bludgeoning') - [e16sil6Bxjfs4MOe] : object {Actor.npc.items.[].system.damageRolls.e16sil6Bxjfs4MOe} - damage : string {Actor.npc.items.[].system.damageRolls.e16sil6Bxjfs4MOe.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.e16sil6Bxjfs4MOe.damageType} (same value: 'piercing') - [e1IwOM4QGqsaPSoB] : object {Actor.npc.items.[].system.damageRolls.e1IwOM4QGqsaPSoB} - damage : string {Actor.npc.items.[].system.damageRolls.e1IwOM4QGqsaPSoB.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.e1IwOM4QGqsaPSoB.damageType} (same value: 'piercing') - [e1hutvfbzfncvdx7] : object {Actor.npc.items.[].system.damageRolls.e1hutvfbzfncvdx7} - damage : string {Actor.npc.items.[].system.damageRolls.e1hutvfbzfncvdx7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.e1hutvfbzfncvdx7.damageType} (same value: 'piercing') - [e2wd5bynmzo7tqk9f07rgb] : object {Actor.npc.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb} - damage : string {Actor.npc.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damageType} (same value: 'piercing') - [e30481rbp6g1b2cgivij] : object {Actor.npc.items.[].system.damageRolls.e30481rbp6g1b2cgivij} - damage : string {Actor.npc.items.[].system.damageRolls.e30481rbp6g1b2cgivij.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.e30481rbp6g1b2cgivij.damageType} (same value: 'poison') - [e3bfhc4b57eisa2o] : object {Actor.npc.items.[].system.damageRolls.e3bfhc4b57eisa2o} - damage : string {Actor.npc.items.[].system.damageRolls.e3bfhc4b57eisa2o.damage} (same value: '2d4 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.e3bfhc4b57eisa2o.damageType} (same value: 'piercing') - [e3wVZHkKMezs0m4z] : object {Actor.npc.items.[].system.damageRolls.e3wVZHkKMezs0m4z} - damage : string {Actor.npc.items.[].system.damageRolls.e3wVZHkKMezs0m4z.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.e3wVZHkKMezs0m4z.damageType} (same value: 'piercing') - [e4dy43dwk0loohd0fram] : object {Actor.npc.items.[].system.damageRolls.e4dy43dwk0loohd0fram} - damage : string {Actor.npc.items.[].system.damageRolls.e4dy43dwk0loohd0fram.damage} (same value: '2d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.e4dy43dwk0loohd0fram.damageType} (same value: 'piercing') - [e4e9v1htkljt1ckzdfr1] : object {Actor.npc.items.[].system.damageRolls.e4e9v1htkljt1ckzdfr1} - damage : string {Actor.npc.items.[].system.damageRolls.e4e9v1htkljt1ckzdfr1.damage} (2 different values) - '2d10+9' (x1) - '1d12+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.e4e9v1htkljt1ckzdfr1.damageType} (same value: 'bludgeoning') - [e4epsCI4WiV8nOWR] : object {Actor.npc.items.[].system.damageRolls.e4epsCI4WiV8nOWR} - damage : string {Actor.npc.items.[].system.damageRolls.e4epsCI4WiV8nOWR.damage} (2 different values) - '1d8+7' (x1) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.e4epsCI4WiV8nOWR.damageType} (same value: 'bludgeoning') - [e5ar8i9bz663tyk48gw4] : object {Actor.npc.items.[].system.damageRolls.e5ar8i9bz663tyk48gw4} - damage : string {Actor.npc.items.[].system.damageRolls.e5ar8i9bz663tyk48gw4.damage} (2 different values) - '3d10+10' (x1) - '3d10+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.e5ar8i9bz663tyk48gw4.damageType} (same value: 'bludgeoning') - [e5cfagztn6o2yetnr3z8] : object {Actor.npc.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8} - damage : string {Actor.npc.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damageType} (same value: 'piercing') - [e5eg4hgpis14kip5o47y] : object {Actor.npc.items.[].system.damageRolls.e5eg4hgpis14kip5o47y} - damage : string {Actor.npc.items.[].system.damageRolls.e5eg4hgpis14kip5o47y.damage} (same value: '7d6') - damageType : string {Actor.npc.items.[].system.damageRolls.e5eg4hgpis14kip5o47y.damageType} (same value: 'electricity') - [e5kamx2yk3v7nnh9f1e4] : object {Actor.npc.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4} - damage : string {Actor.npc.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damageType} (same value: 'piercing') - [e5loy978dhskrcrw866t] : object {Actor.npc.items.[].system.damageRolls.e5loy978dhskrcrw866t} - damage : string {Actor.npc.items.[].system.damageRolls.e5loy978dhskrcrw866t.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.e5loy978dhskrcrw866t.damageType} (same value: 'piercing') - [e5z21i7aurscwzl9m4xnhu] : object {Actor.npc.items.[].system.damageRolls.e5z21i7aurscwzl9m4xnhu} - damage : string {Actor.npc.items.[].system.damageRolls.e5z21i7aurscwzl9m4xnhu.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.e5z21i7aurscwzl9m4xnhu.damageType} (same value: 'bludgeoning') - [e65WGBSCuHihM6hY] : object {Actor.npc.items.[].system.damageRolls.e65WGBSCuHihM6hY} - damage : string {Actor.npc.items.[].system.damageRolls.e65WGBSCuHihM6hY.damage} (same value: '3d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.e65WGBSCuHihM6hY.damageType} (same value: 'void') - [e65caxi26l8rp0j670ao] : object {Actor.npc.items.[].system.damageRolls.e65caxi26l8rp0j670ao} - damage : string {Actor.npc.items.[].system.damageRolls.e65caxi26l8rp0j670ao.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.e65caxi26l8rp0j670ao.damageType} (same value: 'piercing') - [e6AGGk5YKvx1Dzzz] : object {Actor.npc.items.[].system.damageRolls.e6AGGk5YKvx1Dzzz} - damage : string {Actor.npc.items.[].system.damageRolls.e6AGGk5YKvx1Dzzz.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.e6AGGk5YKvx1Dzzz.damageType} (same value: 'slashing') - [e6ae5006xy6jlbucp3sj] : object {Actor.npc.items.[].system.damageRolls.e6ae5006xy6jlbucp3sj} - damage : string {Actor.npc.items.[].system.damageRolls.e6ae5006xy6jlbucp3sj.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.e6ae5006xy6jlbucp3sj.damageType} (same value: 'acid') - [e6fc06afb6rxjce52qvh] : object {Actor.npc.items.[].system.damageRolls.e6fc06afb6rxjce52qvh} - damage : string {Actor.npc.items.[].system.damageRolls.e6fc06afb6rxjce52qvh.damage} (same value: '1d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.e6fc06afb6rxjce52qvh.damageType} (same value: 'bludgeoning') - [e6kzowpFmVnVdwho] : object {Actor.npc.items.[].system.damageRolls.e6kzowpFmVnVdwho} - damage : string {Actor.npc.items.[].system.damageRolls.e6kzowpFmVnVdwho.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.e6kzowpFmVnVdwho.damageType} (same value: 'slashing') - [e7ex9whwphr4fda8pqz9] : object {Actor.npc.items.[].system.damageRolls.e7ex9whwphr4fda8pqz9} - damage : string {Actor.npc.items.[].system.damageRolls.e7ex9whwphr4fda8pqz9.damage} (2 different values) - '2d8+13' (x2) - '2d8+23' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.e7ex9whwphr4fda8pqz9.damageType} (same value: 'slashing') - [e7j0rvk3w7jflypb5zim] : object {Actor.npc.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim} - damage : string {Actor.npc.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.e7j0rvk3w7jflypb5zim.damageType} (same value: 'slashing') - [e7r6gx1i69p5godmj1sm] : object {Actor.npc.items.[].system.damageRolls.e7r6gx1i69p5godmj1sm} - damage : string {Actor.npc.items.[].system.damageRolls.e7r6gx1i69p5godmj1sm.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.e7r6gx1i69p5godmj1sm.damageType} (same value: 'piercing') - [e7satc6ctu9p7ktgg1kg] : object {Actor.npc.items.[].system.damageRolls.e7satc6ctu9p7ktgg1kg} - damage : string {Actor.npc.items.[].system.damageRolls.e7satc6ctu9p7ktgg1kg.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.e7satc6ctu9p7ktgg1kg.damageType} (same value: 'cold') - [e80mec5d0aewodvx0a18] : object {Actor.npc.items.[].system.damageRolls.e80mec5d0aewodvx0a18} - damage : string {Actor.npc.items.[].system.damageRolls.e80mec5d0aewodvx0a18.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.e80mec5d0aewodvx0a18.damageType} (same value: 'bludgeoning') - [e9W2mYTP3NLpmXEB] : object {Actor.npc.items.[].system.damageRolls.e9W2mYTP3NLpmXEB} - damage : string {Actor.npc.items.[].system.damageRolls.e9W2mYTP3NLpmXEB.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.e9W2mYTP3NLpmXEB.damageType} (same value: 'spirit') - [eABFlUWHY38G7Cna] : object {Actor.npc.items.[].system.damageRolls.eABFlUWHY38G7Cna} - damage : string {Actor.npc.items.[].system.damageRolls.eABFlUWHY38G7Cna.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.eABFlUWHY38G7Cna.damageType} (same value: 'bludgeoning') - [eBI5IP4MSKsN5nXT] : object {Actor.npc.items.[].system.damageRolls.eBI5IP4MSKsN5nXT} - damage : string {Actor.npc.items.[].system.damageRolls.eBI5IP4MSKsN5nXT.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.eBI5IP4MSKsN5nXT.damageType} (same value: 'sonic') - [eBlSm8OupeZegxHy] : object {Actor.npc.items.[].system.damageRolls.eBlSm8OupeZegxHy} - damage : string {Actor.npc.items.[].system.damageRolls.eBlSm8OupeZegxHy.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.eBlSm8OupeZegxHy.damageType} (same value: 'piercing') - [eEopn50jkjceVSBd] : object {Actor.npc.items.[].system.damageRolls.eEopn50jkjceVSBd} - damage : string {Actor.npc.items.[].system.damageRolls.eEopn50jkjceVSBd.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.eEopn50jkjceVSBd.damageType} (same value: 'piercing') - [eEvwd3QZagynekeT] : object {Actor.npc.items.[].system.damageRolls.eEvwd3QZagynekeT} - damage : string {Actor.npc.items.[].system.damageRolls.eEvwd3QZagynekeT.damage} (7 different values) - '1d4+10' (x3) - '1d4+9' (x2) - '1d4+5' (x1) - '1d4+8' (x1) - '1d4+3' (x1) - '1d4+6' (x1) - '1d4+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.eEvwd3QZagynekeT.damageType} (same value: 'bludgeoning') - [eGFrWmEOMzYIQMTn] : object {Actor.npc.items.[].system.damageRolls.eGFrWmEOMzYIQMTn} - damage : string {Actor.npc.items.[].system.damageRolls.eGFrWmEOMzYIQMTn.damage} (same value: '3d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.eGFrWmEOMzYIQMTn.damageType} (same value: 'piercing') - [eHtKqgdA5cMIqR6k] : object {Actor.npc.items.[].system.damageRolls.eHtKqgdA5cMIqR6k} - damage : string {Actor.npc.items.[].system.damageRolls.eHtKqgdA5cMIqR6k.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.eHtKqgdA5cMIqR6k.damageType} (same value: 'electricity') - [eHvLENLCZQnhYEBC] : object {Actor.npc.items.[].system.damageRolls.eHvLENLCZQnhYEBC} - damage : string {Actor.npc.items.[].system.damageRolls.eHvLENLCZQnhYEBC.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eHvLENLCZQnhYEBC.damageType} (same value: 'fire') - [eIOcussvJvRlBmP1] : object {Actor.npc.items.[].system.damageRolls.eIOcussvJvRlBmP1} - category : string {Actor.npc.items.[].system.damageRolls.eIOcussvJvRlBmP1.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.eIOcussvJvRlBmP1.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.eIOcussvJvRlBmP1.damageType} (same value: 'bleed') - [eIad9QBvOyoiO9d6] : object {Actor.npc.items.[].system.damageRolls.eIad9QBvOyoiO9d6} - damage : string {Actor.npc.items.[].system.damageRolls.eIad9QBvOyoiO9d6.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.eIad9QBvOyoiO9d6.damageType} (same value: 'piercing') - [eJCninzkalWvYzI9] : object {Actor.npc.items.[].system.damageRolls.eJCninzkalWvYzI9} - damage : string {Actor.npc.items.[].system.damageRolls.eJCninzkalWvYzI9.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.eJCninzkalWvYzI9.damageType} (same value: 'bludgeoning') - [eJNzSH3RiNS4wPmi] : object {Actor.npc.items.[].system.damageRolls.eJNzSH3RiNS4wPmi} - damage : string {Actor.npc.items.[].system.damageRolls.eJNzSH3RiNS4wPmi.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.eJNzSH3RiNS4wPmi.damageType} (same value: 'piercing') - [eK8F70xZQdsmVujT] : object {Actor.npc.items.[].system.damageRolls.eK8F70xZQdsmVujT} - damage : string {Actor.npc.items.[].system.damageRolls.eK8F70xZQdsmVujT.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.eK8F70xZQdsmVujT.damageType} (same value: 'piercing') - [eMEOkZi7fx10uM3I] : object {Actor.npc.items.[].system.damageRolls.eMEOkZi7fx10uM3I} - damage : string {Actor.npc.items.[].system.damageRolls.eMEOkZi7fx10uM3I.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.eMEOkZi7fx10uM3I.damageType} (same value: 'piercing') - [eMWQ07kxOowEJ4XG] : object {Actor.npc.items.[].system.damageRolls.eMWQ07kxOowEJ4XG} - damage : string {Actor.npc.items.[].system.damageRolls.eMWQ07kxOowEJ4XG.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.eMWQ07kxOowEJ4XG.damageType} (same value: 'piercing') - [eMxZZmo2PmSBpthk] : object {Actor.npc.items.[].system.damageRolls.eMxZZmo2PmSBpthk} - damage : string {Actor.npc.items.[].system.damageRolls.eMxZZmo2PmSBpthk.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.eMxZZmo2PmSBpthk.damageType} (same value: 'slashing') - [ePO74SYqS30Jru2n] : object {Actor.npc.items.[].system.damageRolls.ePO74SYqS30Jru2n} - damage : string {Actor.npc.items.[].system.damageRolls.ePO74SYqS30Jru2n.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ePO74SYqS30Jru2n.damageType} (same value: 'piercing') - [eSqNXnys7akRuWw2] : object {Actor.npc.items.[].system.damageRolls.eSqNXnys7akRuWw2} - damage : string {Actor.npc.items.[].system.damageRolls.eSqNXnys7akRuWw2.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.eSqNXnys7akRuWw2.damageType} (same value: 'piercing') - [eUO9Wq3VRCxsMBzl] : object {Actor.npc.items.[].system.damageRolls.eUO9Wq3VRCxsMBzl} - damage : string {Actor.npc.items.[].system.damageRolls.eUO9Wq3VRCxsMBzl.damage} (4 different values) - '2d8+14' (x2) - '2d8+13' (x1) - '2d8+16' (x1) - '2d8+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.eUO9Wq3VRCxsMBzl.damageType} (same value: 'slashing') - [eUsyYINXmxelt27R] : object {Actor.npc.items.[].system.damageRolls.eUsyYINXmxelt27R} - damage : string {Actor.npc.items.[].system.damageRolls.eUsyYINXmxelt27R.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.eUsyYINXmxelt27R.damageType} (same value: 'piercing') - [eVDuOpSLIDfPi7zH] : object {Actor.npc.items.[].system.damageRolls.eVDuOpSLIDfPi7zH} - category : string {Actor.npc.items.[].system.damageRolls.eVDuOpSLIDfPi7zH.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.eVDuOpSLIDfPi7zH.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eVDuOpSLIDfPi7zH.damageType} (same value: 'bleed') - [eW1tXQg8qHGPziVv] : object {Actor.npc.items.[].system.damageRolls.eW1tXQg8qHGPziVv} - damage : string {Actor.npc.items.[].system.damageRolls.eW1tXQg8qHGPziVv.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.eW1tXQg8qHGPziVv.damageType} (same value: 'bludgeoning') - [eW4ZlPAHENmK4Kmt] : object {Actor.npc.items.[].system.damageRolls.eW4ZlPAHENmK4Kmt} - damage : string {Actor.npc.items.[].system.damageRolls.eW4ZlPAHENmK4Kmt.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.eW4ZlPAHENmK4Kmt.damageType} (same value: 'piercing') - [eXLWcIsdaWbfrTX6] : object {Actor.npc.items.[].system.damageRolls.eXLWcIsdaWbfrTX6} - damage : string {Actor.npc.items.[].system.damageRolls.eXLWcIsdaWbfrTX6.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.eXLWcIsdaWbfrTX6.damageType} (same value: 'piercing') - [eXRB3l7BOI8niNMH] : object {Actor.npc.items.[].system.damageRolls.eXRB3l7BOI8niNMH} - damage : string {Actor.npc.items.[].system.damageRolls.eXRB3l7BOI8niNMH.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eXRB3l7BOI8niNMH.damageType} (same value: 'acid') - [eYw8q1InRSoZ1LtQ] : object {Actor.npc.items.[].system.damageRolls.eYw8q1InRSoZ1LtQ} - damage : string {Actor.npc.items.[].system.damageRolls.eYw8q1InRSoZ1LtQ.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eYw8q1InRSoZ1LtQ.damageType} (same value: 'mental') - [eapxgkr07wd75pzg3voa] : object {Actor.npc.items.[].system.damageRolls.eapxgkr07wd75pzg3voa} - damage : string {Actor.npc.items.[].system.damageRolls.eapxgkr07wd75pzg3voa.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eapxgkr07wd75pzg3voa.damageType} (same value: 'fire') - [eaxBAxAaBf9vXIwp] : object {Actor.npc.items.[].system.damageRolls.eaxBAxAaBf9vXIwp} - damage : string {Actor.npc.items.[].system.damageRolls.eaxBAxAaBf9vXIwp.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.eaxBAxAaBf9vXIwp.damageType} (same value: 'bludgeoning') - [eb9wtxnycot7s5001qnm] : object {Actor.npc.items.[].system.damageRolls.eb9wtxnycot7s5001qnm} - damage : string {Actor.npc.items.[].system.damageRolls.eb9wtxnycot7s5001qnm.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.eb9wtxnycot7s5001qnm.damageType} (same value: 'piercing') - [ebOIKNxw3gypw4KW] : object {Actor.npc.items.[].system.damageRolls.ebOIKNxw3gypw4KW} - damage : string {Actor.npc.items.[].system.damageRolls.ebOIKNxw3gypw4KW.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ebOIKNxw3gypw4KW.damageType} (same value: 'piercing') - [ebqa5i5egxegvrorc9dn] : object {Actor.npc.items.[].system.damageRolls.ebqa5i5egxegvrorc9dn} - damage : string {Actor.npc.items.[].system.damageRolls.ebqa5i5egxegvrorc9dn.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.ebqa5i5egxegvrorc9dn.damageType} (same value: 'bludgeoning') - [ebur9kza0mcjvrt31xz3] : object {Actor.npc.items.[].system.damageRolls.ebur9kza0mcjvrt31xz3} - damage : string {Actor.npc.items.[].system.damageRolls.ebur9kza0mcjvrt31xz3.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ebur9kza0mcjvrt31xz3.damageType} (same value: 'spirit') - [ecEOXPiYgZNm6KC6] : object {Actor.npc.items.[].system.damageRolls.ecEOXPiYgZNm6KC6} - damage : string {Actor.npc.items.[].system.damageRolls.ecEOXPiYgZNm6KC6.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ecEOXPiYgZNm6KC6.damageType} (same value: 'piercing') - [econ0gj0gbbwfp2kg3aa] : object {Actor.npc.items.[].system.damageRolls.econ0gj0gbbwfp2kg3aa} - damage : string {Actor.npc.items.[].system.damageRolls.econ0gj0gbbwfp2kg3aa.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.econ0gj0gbbwfp2kg3aa.damageType} (same value: 'void') - [ecz94wh5lpqwmbz3lh5l] : object {Actor.npc.items.[].system.damageRolls.ecz94wh5lpqwmbz3lh5l} - damage : string {Actor.npc.items.[].system.damageRolls.ecz94wh5lpqwmbz3lh5l.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ecz94wh5lpqwmbz3lh5l.damageType} (same value: 'sonic') - [ed9uwwb8lf5yvgrxgljt] : object {Actor.npc.items.[].system.damageRolls.ed9uwwb8lf5yvgrxgljt} - damage : string {Actor.npc.items.[].system.damageRolls.ed9uwwb8lf5yvgrxgljt.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.ed9uwwb8lf5yvgrxgljt.damageType} (same value: 'piercing') - [eefv5bjmvxve84gse3hi] : object {Actor.npc.items.[].system.damageRolls.eefv5bjmvxve84gse3hi} - damage : string {Actor.npc.items.[].system.damageRolls.eefv5bjmvxve84gse3hi.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.eefv5bjmvxve84gse3hi.damageType} (same value: 'bludgeoning') - [ef1lqx3o5zapguohg8i7] : object {Actor.npc.items.[].system.damageRolls.ef1lqx3o5zapguohg8i7} - damage : string {Actor.npc.items.[].system.damageRolls.ef1lqx3o5zapguohg8i7.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ef1lqx3o5zapguohg8i7.damageType} (same value: 'piercing') - [ef8mwKrZA5PssGz6] : object {Actor.npc.items.[].system.damageRolls.ef8mwKrZA5PssGz6} - damage : string {Actor.npc.items.[].system.damageRolls.ef8mwKrZA5PssGz6.damage} (same value: '4d12+22') - damageType : string {Actor.npc.items.[].system.damageRolls.ef8mwKrZA5PssGz6.damageType} (same value: 'piercing') - [efgcnz3h4fmtua7nah59] : object {Actor.npc.items.[].system.damageRolls.efgcnz3h4fmtua7nah59} - damage : string {Actor.npc.items.[].system.damageRolls.efgcnz3h4fmtua7nah59.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.efgcnz3h4fmtua7nah59.damageType} (same value: 'piercing') - [eflpo6pnj8b4abqmcponp5] : object {Actor.npc.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5} - damage : string {Actor.npc.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damage} (3 different values) - '1d6+8' (x2) - '1d6+10' (x1) - '1d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damageType} (same value: 'piercing') - [efzmp7smov94cw8y88e1] : object {Actor.npc.items.[].system.damageRolls.efzmp7smov94cw8y88e1} - damage : string {Actor.npc.items.[].system.damageRolls.efzmp7smov94cw8y88e1.damage} (2 different values) - '2d6+3' (x1) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.efzmp7smov94cw8y88e1.damageType} (same value: 'slashing') - [eg05p4pzj5i7m12dk1b4] : object {Actor.npc.items.[].system.damageRolls.eg05p4pzj5i7m12dk1b4} - damage : string {Actor.npc.items.[].system.damageRolls.eg05p4pzj5i7m12dk1b4.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.eg05p4pzj5i7m12dk1b4.damageType} (same value: 'piercing') - [egeswqdk7hgb3dp6iqcm] : object {Actor.npc.items.[].system.damageRolls.egeswqdk7hgb3dp6iqcm} - damage : string {Actor.npc.items.[].system.damageRolls.egeswqdk7hgb3dp6iqcm.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.egeswqdk7hgb3dp6iqcm.damageType} (same value: 'spirit') - [egms8ecv4tn7nq0jwlkbd] : object {Actor.npc.items.[].system.damageRolls.egms8ecv4tn7nq0jwlkbd} - damage : string {Actor.npc.items.[].system.damageRolls.egms8ecv4tn7nq0jwlkbd.damage} (2 different values) - '1d4' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.egms8ecv4tn7nq0jwlkbd.damageType} (same value: 'piercing') - [egtuc95hz3jelo6q7tbi] : object {Actor.npc.items.[].system.damageRolls.egtuc95hz3jelo6q7tbi} - damage : string {Actor.npc.items.[].system.damageRolls.egtuc95hz3jelo6q7tbi.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.egtuc95hz3jelo6q7tbi.damageType} (same value: 'bludgeoning') - [egvo06cvfdqygxe41pw7] : object {Actor.npc.items.[].system.damageRolls.egvo06cvfdqygxe41pw7} - damage : string {Actor.npc.items.[].system.damageRolls.egvo06cvfdqygxe41pw7.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.egvo06cvfdqygxe41pw7.damageType} (same value: 'piercing') - [eh2tjf4bc592j9g60kmb] : object {Actor.npc.items.[].system.damageRolls.eh2tjf4bc592j9g60kmb} - damage : string {Actor.npc.items.[].system.damageRolls.eh2tjf4bc592j9g60kmb.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.eh2tjf4bc592j9g60kmb.damageType} (same value: 'poison') - [eh4ekj7akfeymny3g66q] : object {Actor.npc.items.[].system.damageRolls.eh4ekj7akfeymny3g66q} - damage : string {Actor.npc.items.[].system.damageRolls.eh4ekj7akfeymny3g66q.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eh4ekj7akfeymny3g66q.damageType} (same value: 'cold') - [eh4z0jddg1criubzyw7c] : object {Actor.npc.items.[].system.damageRolls.eh4z0jddg1criubzyw7c} - damage : string {Actor.npc.items.[].system.damageRolls.eh4z0jddg1criubzyw7c.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eh4z0jddg1criubzyw7c.damageType} (same value: 'electricity') - [ehpWbQbkiTJdWb2T] : object {Actor.npc.items.[].system.damageRolls.ehpWbQbkiTJdWb2T} - damage : string {Actor.npc.items.[].system.damageRolls.ehpWbQbkiTJdWb2T.damage} (same value: '4d8') - damageType : string {Actor.npc.items.[].system.damageRolls.ehpWbQbkiTJdWb2T.damageType} (same value: 'void') - [ei0klwwfgvai54w39qzb] : object {Actor.npc.items.[].system.damageRolls.ei0klwwfgvai54w39qzb} - damage : string {Actor.npc.items.[].system.damageRolls.ei0klwwfgvai54w39qzb.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ei0klwwfgvai54w39qzb.damageType} (same value: 'bludgeoning') - [ei3gjdkkltavh4cr2sww] : object {Actor.npc.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww} - damage : string {Actor.npc.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.ei3gjdkkltavh4cr2sww.damageType} (2 different values) - 'void' (x1) - 'slashing' (x1) - [ei5tikr6ofg0g9r2acwx] : object {Actor.npc.items.[].system.damageRolls.ei5tikr6ofg0g9r2acwx} - damage : string {Actor.npc.items.[].system.damageRolls.ei5tikr6ofg0g9r2acwx.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ei5tikr6ofg0g9r2acwx.damageType} (same value: 'bludgeoning') - [eiqkesiibyg6w4sk3itg] : object {Actor.npc.items.[].system.damageRolls.eiqkesiibyg6w4sk3itg} - damage : string {Actor.npc.items.[].system.damageRolls.eiqkesiibyg6w4sk3itg.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.eiqkesiibyg6w4sk3itg.damageType} (same value: 'piercing') - [ej9eyswj6imzromemjpp] : object {Actor.npc.items.[].system.damageRolls.ej9eyswj6imzromemjpp} - damage : string {Actor.npc.items.[].system.damageRolls.ej9eyswj6imzromemjpp.damage} (2 different values) - '2d6+2' (x2) - '2d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ej9eyswj6imzromemjpp.damageType} (same value: 'slashing') - [ejxdsg4ch9tooydn8si1] : object {Actor.npc.items.[].system.damageRolls.ejxdsg4ch9tooydn8si1} - damage : string {Actor.npc.items.[].system.damageRolls.ejxdsg4ch9tooydn8si1.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ejxdsg4ch9tooydn8si1.damageType} (same value: 'fire') - [ek3zzlti21dl9i45g48zqm] : object {Actor.npc.items.[].system.damageRolls.ek3zzlti21dl9i45g48zqm} - damage : string {Actor.npc.items.[].system.damageRolls.ek3zzlti21dl9i45g48zqm.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ek3zzlti21dl9i45g48zqm.damageType} (same value: 'piercing') - [ek8jz1ab0p7zllg25pfj] : object {Actor.npc.items.[].system.damageRolls.ek8jz1ab0p7zllg25pfj} - damage : string {Actor.npc.items.[].system.damageRolls.ek8jz1ab0p7zllg25pfj.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ek8jz1ab0p7zllg25pfj.damageType} (same value: 'piercing') - [ekXQ8J0yzxKc1huR] : object {Actor.npc.items.[].system.damageRolls.ekXQ8J0yzxKc1huR} - damage : string {Actor.npc.items.[].system.damageRolls.ekXQ8J0yzxKc1huR.damage} (same value: '4d12+26') - damageType : string {Actor.npc.items.[].system.damageRolls.ekXQ8J0yzxKc1huR.damageType} (same value: 'bludgeoning') - [ekcdli6u03agzl4ogde6] : object {Actor.npc.items.[].system.damageRolls.ekcdli6u03agzl4ogde6} - damage : string {Actor.npc.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damage} (4 different values) - '1d12+6' (x2) - '1d12+8' (x1) - '2d12+10' (x1) - '3d10+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damageType} (2 different values) - 'piercing' (x4) - 'slashing' (x1) - [ekd4zn6q64nd9im5e8tz] : object {Actor.npc.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz} - damage : string {Actor.npc.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz.damage} (2 different values) - '2d6+7' (x5) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ekd4zn6q64nd9im5e8tz.damageType} (same value: 'slashing') - [ekf1l0hlULzmge3f] : object {Actor.npc.items.[].system.damageRolls.ekf1l0hlULzmge3f} - damage : string {Actor.npc.items.[].system.damageRolls.ekf1l0hlULzmge3f.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.ekf1l0hlULzmge3f.damageType} (same value: 'bludgeoning') - [el31mhrg438tvx99ndnxtp] : object {Actor.npc.items.[].system.damageRolls.el31mhrg438tvx99ndnxtp} - damage : string {Actor.npc.items.[].system.damageRolls.el31mhrg438tvx99ndnxtp.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.el31mhrg438tvx99ndnxtp.damageType} (same value: 'piercing') - [el4sr9t2337xbx5kya0s] : object {Actor.npc.items.[].system.damageRolls.el4sr9t2337xbx5kya0s} - damage : string {Actor.npc.items.[].system.damageRolls.el4sr9t2337xbx5kya0s.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.el4sr9t2337xbx5kya0s.damageType} (same value: 'piercing') - [elNMDWPYHRSRLyfx] : object {Actor.npc.items.[].system.damageRolls.elNMDWPYHRSRLyfx} - damage : string {Actor.npc.items.[].system.damageRolls.elNMDWPYHRSRLyfx.damage} (same value: '6d8') - damageType : string {Actor.npc.items.[].system.damageRolls.elNMDWPYHRSRLyfx.damageType} (same value: 'void') - [elg7skcorahhmn7y85x8] : object {Actor.npc.items.[].system.damageRolls.elg7skcorahhmn7y85x8} - damage : string {Actor.npc.items.[].system.damageRolls.elg7skcorahhmn7y85x8.damage} (same value: '6d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.elg7skcorahhmn7y85x8.damageType} (same value: 'slashing') - [elmGTxz9RjnbG3Dq] : object {Actor.npc.items.[].system.damageRolls.elmGTxz9RjnbG3Dq} - damage : string {Actor.npc.items.[].system.damageRolls.elmGTxz9RjnbG3Dq.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.elmGTxz9RjnbG3Dq.damageType} (same value: 'slashing') - [elw46544duwqwqoxfqct] : object {Actor.npc.items.[].system.damageRolls.elw46544duwqwqoxfqct} - damage : string {Actor.npc.items.[].system.damageRolls.elw46544duwqwqoxfqct.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.elw46544duwqwqoxfqct.damageType} (same value: 'bludgeoning') - [elyovaoijh5cxxfhwweu] : object {Actor.npc.items.[].system.damageRolls.elyovaoijh5cxxfhwweu} - damage : string {Actor.npc.items.[].system.damageRolls.elyovaoijh5cxxfhwweu.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.elyovaoijh5cxxfhwweu.damageType} (same value: 'piercing') - [emgi68yuz37goovlvyhk] : object {Actor.npc.items.[].system.damageRolls.emgi68yuz37goovlvyhk} - damage : string {Actor.npc.items.[].system.damageRolls.emgi68yuz37goovlvyhk.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.emgi68yuz37goovlvyhk.damageType} (same value: 'piercing') - [emupfnwr9wlldfv9inb3] : object {Actor.npc.items.[].system.damageRolls.emupfnwr9wlldfv9inb3} - damage : string {Actor.npc.items.[].system.damageRolls.emupfnwr9wlldfv9inb3.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.emupfnwr9wlldfv9inb3.damageType} (same value: 'piercing') - [emwv6w6eerlnko53dhrt] : object {Actor.npc.items.[].system.damageRolls.emwv6w6eerlnko53dhrt} - damage : string {Actor.npc.items.[].system.damageRolls.emwv6w6eerlnko53dhrt.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.emwv6w6eerlnko53dhrt.damageType} (same value: 'bludgeoning') - [en1yefg9lp7964kbandu] : object {Actor.npc.items.[].system.damageRolls.en1yefg9lp7964kbandu} - damage : string {Actor.npc.items.[].system.damageRolls.en1yefg9lp7964kbandu.damage} (3 different values) - '1d4+6' (x2) - '1d4+7' (x1) - '2d4+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.en1yefg9lp7964kbandu.damageType} (same value: 'piercing') - [enDqhNSoeJDyHsGC] : object {Actor.npc.items.[].system.damageRolls.enDqhNSoeJDyHsGC} - damage : string {Actor.npc.items.[].system.damageRolls.enDqhNSoeJDyHsGC.damage} (2 different values) - '3d12+15' (x16) - '4d12+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.enDqhNSoeJDyHsGC.damageType} (same value: 'slashing') - [eo1mf6mtds8kw3zpw1xv] : object {Actor.npc.items.[].system.damageRolls.eo1mf6mtds8kw3zpw1xv} - damage : string {Actor.npc.items.[].system.damageRolls.eo1mf6mtds8kw3zpw1xv.damage} (same value: '6d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.eo1mf6mtds8kw3zpw1xv.damageType} (same value: 'bludgeoning') - [eo756hrfoksgpruwu8cd] : object {Actor.npc.items.[].system.damageRolls.eo756hrfoksgpruwu8cd} - damage : string {Actor.npc.items.[].system.damageRolls.eo756hrfoksgpruwu8cd.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eo756hrfoksgpruwu8cd.damageType} (same value: 'spirit') - [eocyyomwr7pke5tnss6y] : object {Actor.npc.items.[].system.damageRolls.eocyyomwr7pke5tnss6y} - damage : string {Actor.npc.items.[].system.damageRolls.eocyyomwr7pke5tnss6y.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.eocyyomwr7pke5tnss6y.damageType} (same value: 'piercing') - [eohgyhvhtgrdtl2k7kua] : object {Actor.npc.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua} - damage : string {Actor.npc.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua.damage} (2 different values) - '2d12+10' (x2) - '2d12+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.eohgyhvhtgrdtl2k7kua.damageType} (same value: 'slashing') - [eorzqgvjy4i68y4d2s0m] : object {Actor.npc.items.[].system.damageRolls.eorzqgvjy4i68y4d2s0m} - damage : string {Actor.npc.items.[].system.damageRolls.eorzqgvjy4i68y4d2s0m.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.eorzqgvjy4i68y4d2s0m.damageType} (same value: 'bludgeoning') - [eos4ke288unoyy2uhz3m] : object {Actor.npc.items.[].system.damageRolls.eos4ke288unoyy2uhz3m} - damage : string {Actor.npc.items.[].system.damageRolls.eos4ke288unoyy2uhz3m.damage} (3 different values) - '2d10 + 18' (x1) - '3d10+13' (x1) - '2d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.eos4ke288unoyy2uhz3m.damageType} (2 different values) - 'bludgeoning' (x2) - 'piercing' (x1) - [ep16dn7jvyisak3u14re] : object {Actor.npc.items.[].system.damageRolls.ep16dn7jvyisak3u14re} - damage : string {Actor.npc.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damageType} (same value: 'piercing') - [ep9iydsp6gsbkhpwoh5y] : object {Actor.npc.items.[].system.damageRolls.ep9iydsp6gsbkhpwoh5y} - damage : string {Actor.npc.items.[].system.damageRolls.ep9iydsp6gsbkhpwoh5y.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.ep9iydsp6gsbkhpwoh5y.damageType} (same value: 'spirit') - [epiozrr49l007cxbirnk] : object {Actor.npc.items.[].system.damageRolls.epiozrr49l007cxbirnk} - damage : string {Actor.npc.items.[].system.damageRolls.epiozrr49l007cxbirnk.damage} (same value: '1d12+1') - damageType : string {Actor.npc.items.[].system.damageRolls.epiozrr49l007cxbirnk.damageType} (same value: 'bludgeoning') - [epsi7siz20bs1pkeif5e] : object {Actor.npc.items.[].system.damageRolls.epsi7siz20bs1pkeif5e} - damage : string {Actor.npc.items.[].system.damageRolls.epsi7siz20bs1pkeif5e.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.epsi7siz20bs1pkeif5e.damageType} (same value: 'bludgeoning') - [ept0wspb1btmzmt0sjhq] : object {Actor.npc.items.[].system.damageRolls.ept0wspb1btmzmt0sjhq} - damage : string {Actor.npc.items.[].system.damageRolls.ept0wspb1btmzmt0sjhq.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ept0wspb1btmzmt0sjhq.damageType} (same value: 'bludgeoning') - [eq53uvgen4nhbmyar6fq] : object {Actor.npc.items.[].system.damageRolls.eq53uvgen4nhbmyar6fq} - damage : string {Actor.npc.items.[].system.damageRolls.eq53uvgen4nhbmyar6fq.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.eq53uvgen4nhbmyar6fq.damageType} (same value: 'slashing') - [eqgwsjafcjstpbslb1ya] : object {Actor.npc.items.[].system.damageRolls.eqgwsjafcjstpbslb1ya} - damage : string {Actor.npc.items.[].system.damageRolls.eqgwsjafcjstpbslb1ya.damage} (3 different values) - '2d6+6' (x1) - '3d10 + 14' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.eqgwsjafcjstpbslb1ya.damageType} (2 different values) - 'bludgeoning' (x2) - 'mental' (x1) - [eqo36h5by1hndttwaowd] : object {Actor.npc.items.[].system.damageRolls.eqo36h5by1hndttwaowd} - damage : string {Actor.npc.items.[].system.damageRolls.eqo36h5by1hndttwaowd.damage} (same value: '2d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.eqo36h5by1hndttwaowd.damageType} (same value: 'bludgeoning') - [eqqi411ove578n72ntvzrt] : object {Actor.npc.items.[].system.damageRolls.eqqi411ove578n72ntvzrt} - damage : string {Actor.npc.items.[].system.damageRolls.eqqi411ove578n72ntvzrt.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.eqqi411ove578n72ntvzrt.damageType} (same value: 'piercing') - [eqw8nEEsEhH8pToP] : object {Actor.npc.items.[].system.damageRolls.eqw8nEEsEhH8pToP} - damage : string {Actor.npc.items.[].system.damageRolls.eqw8nEEsEhH8pToP.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.eqw8nEEsEhH8pToP.damageType} (same value: 'bludgeoning') - [erW6HVNF3TLcQPuv] : object {Actor.npc.items.[].system.damageRolls.erW6HVNF3TLcQPuv} - damage : string {Actor.npc.items.[].system.damageRolls.erW6HVNF3TLcQPuv.damage} (same value: '3d6 + 10') - damageType : string {Actor.npc.items.[].system.damageRolls.erW6HVNF3TLcQPuv.damageType} (same value: 'bludgeoning') - [eroapbwbewgao6hhrcpk] : object {Actor.npc.items.[].system.damageRolls.eroapbwbewgao6hhrcpk} - damage : string {Actor.npc.items.[].system.damageRolls.eroapbwbewgao6hhrcpk.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eroapbwbewgao6hhrcpk.damageType} (same value: 'sonic') - [esk8fj8o58eujecazo0l] : object {Actor.npc.items.[].system.damageRolls.esk8fj8o58eujecazo0l} - damage : string {Actor.npc.items.[].system.damageRolls.esk8fj8o58eujecazo0l.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.esk8fj8o58eujecazo0l.damageType} (same value: 'bludgeoning') - [eslpeehys4jdh1we2q0l] : object {Actor.npc.items.[].system.damageRolls.eslpeehys4jdh1we2q0l} - damage : string {Actor.npc.items.[].system.damageRolls.eslpeehys4jdh1we2q0l.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.eslpeehys4jdh1we2q0l.damageType} (same value: 'slashing') - [esn4rcziu1gw6uaw4e4k] : object {Actor.npc.items.[].system.damageRolls.esn4rcziu1gw6uaw4e4k} - damage : string {Actor.npc.items.[].system.damageRolls.esn4rcziu1gw6uaw4e4k.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.esn4rcziu1gw6uaw4e4k.damageType} (same value: 'piercing') - [esvf3msayl5dc3wy0kle] : object {Actor.npc.items.[].system.damageRolls.esvf3msayl5dc3wy0kle} - damage : string {Actor.npc.items.[].system.damageRolls.esvf3msayl5dc3wy0kle.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.esvf3msayl5dc3wy0kle.damageType} (same value: 'piercing') - [et12DWzY8XXXUrn2] : object {Actor.npc.items.[].system.damageRolls.et12DWzY8XXXUrn2} - damage : string {Actor.npc.items.[].system.damageRolls.et12DWzY8XXXUrn2.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.et12DWzY8XXXUrn2.damageType} (same value: 'piercing') - [etHz8SV2mH3UF4gb] : object {Actor.npc.items.[].system.damageRolls.etHz8SV2mH3UF4gb} - damage : string {Actor.npc.items.[].system.damageRolls.etHz8SV2mH3UF4gb.damage} (same value: '2d8 + 12') - damageType : string {Actor.npc.items.[].system.damageRolls.etHz8SV2mH3UF4gb.damageType} (same value: 'slashing') - [etZIHn02JQD1vfZN] : object {Actor.npc.items.[].system.damageRolls.etZIHn02JQD1vfZN} - damage : string {Actor.npc.items.[].system.damageRolls.etZIHn02JQD1vfZN.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.etZIHn02JQD1vfZN.damageType} (same value: 'piercing') - [etavvhns058y83sro2r8] : object {Actor.npc.items.[].system.damageRolls.etavvhns058y83sro2r8} - damage : string {Actor.npc.items.[].system.damageRolls.etavvhns058y83sro2r8.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.etavvhns058y83sro2r8.damageType} (same value: 'slashing') - [eth9baizwccm2fbevcmh] : object {Actor.npc.items.[].system.damageRolls.eth9baizwccm2fbevcmh} - damage : string {Actor.npc.items.[].system.damageRolls.eth9baizwccm2fbevcmh.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.eth9baizwccm2fbevcmh.damageType} (same value: 'spirit') - [etoyXt6m1Q8NWHYq] : object {Actor.npc.items.[].system.damageRolls.etoyXt6m1Q8NWHYq} - damage : string {Actor.npc.items.[].system.damageRolls.etoyXt6m1Q8NWHYq.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.etoyXt6m1Q8NWHYq.damageType} (same value: 'bludgeoning') - [etvyiwjeuqpxhtktcxvy] : object {Actor.npc.items.[].system.damageRolls.etvyiwjeuqpxhtktcxvy} - damage : string {Actor.npc.items.[].system.damageRolls.etvyiwjeuqpxhtktcxvy.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.etvyiwjeuqpxhtktcxvy.damageType} (same value: 'slashing') - [etydoPZ8x8inZftg] : object {Actor.npc.items.[].system.damageRolls.etydoPZ8x8inZftg} - damage : string {Actor.npc.items.[].system.damageRolls.etydoPZ8x8inZftg.damage} (same value: '3d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.etydoPZ8x8inZftg.damageType} (same value: 'bludgeoning') - [eu9brchkzus9k057651g] : object {Actor.npc.items.[].system.damageRolls.eu9brchkzus9k057651g} - damage : string {Actor.npc.items.[].system.damageRolls.eu9brchkzus9k057651g.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eu9brchkzus9k057651g.damageType} (same value: 'cold') - [euiszbaasvqek43hpvu8] : object {Actor.npc.items.[].system.damageRolls.euiszbaasvqek43hpvu8} - damage : string {Actor.npc.items.[].system.damageRolls.euiszbaasvqek43hpvu8.damage} (2 different values) - '3d8+9' (x2) - '3d8+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.euiszbaasvqek43hpvu8.damageType} (same value: 'piercing') - [euovysh17t93oau6drwv] : object {Actor.npc.items.[].system.damageRolls.euovysh17t93oau6drwv} - damage : string {Actor.npc.items.[].system.damageRolls.euovysh17t93oau6drwv.damage} (2 different values) - '2d4+5' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.euovysh17t93oau6drwv.damageType} (same value: 'slashing') - [ev0AzpZZB0gz6nh9] : object {Actor.npc.items.[].system.damageRolls.ev0AzpZZB0gz6nh9} - damage : string {Actor.npc.items.[].system.damageRolls.ev0AzpZZB0gz6nh9.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ev0AzpZZB0gz6nh9.damageType} (same value: 'piercing') - [ev7faqexjjeuqofddhg51] : object {Actor.npc.items.[].system.damageRolls.ev7faqexjjeuqofddhg51} - damage : string {Actor.npc.items.[].system.damageRolls.ev7faqexjjeuqofddhg51.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ev7faqexjjeuqofddhg51.damageType} (same value: 'bludgeoning') - [ev7izdvj114s24iwwm9z] : object {Actor.npc.items.[].system.damageRolls.ev7izdvj114s24iwwm9z} - damage : string {Actor.npc.items.[].system.damageRolls.ev7izdvj114s24iwwm9z.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ev7izdvj114s24iwwm9z.damageType} (same value: 'piercing') - [evvcwbp546176aoz] : object {Actor.npc.items.[].system.damageRolls.evvcwbp546176aoz} - damage : string {Actor.npc.items.[].system.damageRolls.evvcwbp546176aoz.damage} (2 different values) - '1d6 + 7' (x1) - '1d6 + 9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.evvcwbp546176aoz.damageType} (same value: 'slashing') - [ew2nxykza67q4u7w] : object {Actor.npc.items.[].system.damageRolls.ew2nxykza67q4u7w} - damage : string {Actor.npc.items.[].system.damageRolls.ew2nxykza67q4u7w.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ew2nxykza67q4u7w.damageType} (same value: 'piercing') - [ewdww9mlr14lym4squyy] : object {Actor.npc.items.[].system.damageRolls.ewdww9mlr14lym4squyy} - damage : string {Actor.npc.items.[].system.damageRolls.ewdww9mlr14lym4squyy.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ewdww9mlr14lym4squyy.damageType} (same value: 'bludgeoning') - [ewxDFKh8SLMIpOMj] : object {Actor.npc.items.[].system.damageRolls.ewxDFKh8SLMIpOMj} - damage : string {Actor.npc.items.[].system.damageRolls.ewxDFKh8SLMIpOMj.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ewxDFKh8SLMIpOMj.damageType} (same value: 'bludgeoning') - [ewy54xdivgkefrujno1u] : object {Actor.npc.items.[].system.damageRolls.ewy54xdivgkefrujno1u} - damage : string {Actor.npc.items.[].system.damageRolls.ewy54xdivgkefrujno1u.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ewy54xdivgkefrujno1u.damageType} (same value: 'mental') - [ex5t6iaxgr70nu8tu4qh] : object {Actor.npc.items.[].system.damageRolls.ex5t6iaxgr70nu8tu4qh} - damage : string {Actor.npc.items.[].system.damageRolls.ex5t6iaxgr70nu8tu4qh.damage} (2 different values) - '3d12+13' (x1) - '3d12+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ex5t6iaxgr70nu8tu4qh.damageType} (same value: 'piercing') - [ex6XLPcNadVl7fUQ] : object {Actor.npc.items.[].system.damageRolls.ex6XLPcNadVl7fUQ} - damage : string {Actor.npc.items.[].system.damageRolls.ex6XLPcNadVl7fUQ.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ex6XLPcNadVl7fUQ.damageType} (same value: 'piercing') - [ex7uk3nff76b4sj4m305] : object {Actor.npc.items.[].system.damageRolls.ex7uk3nff76b4sj4m305} - damage : string {Actor.npc.items.[].system.damageRolls.ex7uk3nff76b4sj4m305.damage} (2 different values) - '1d6+5' (x1) - '1d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ex7uk3nff76b4sj4m305.damageType} (same value: 'slashing') - [exaa8ts5piktl0ruak2b] : object {Actor.npc.items.[].system.damageRolls.exaa8ts5piktl0ruak2b} - damage : string {Actor.npc.items.[].system.damageRolls.exaa8ts5piktl0ruak2b.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.exaa8ts5piktl0ruak2b.damageType} (same value: 'piercing') - [exmyedfgq2cxnxyuppac] : object {Actor.npc.items.[].system.damageRolls.exmyedfgq2cxnxyuppac} - damage : string {Actor.npc.items.[].system.damageRolls.exmyedfgq2cxnxyuppac.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.exmyedfgq2cxnxyuppac.damageType} (same value: 'slashing') - [ey6azuuwlybw1co71ts0] : object {Actor.npc.items.[].system.damageRolls.ey6azuuwlybw1co71ts0} - damage : string {Actor.npc.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damageType} (same value: 'slashing') - [ey7grlq57mcz9oambwlz] : object {Actor.npc.items.[].system.damageRolls.ey7grlq57mcz9oambwlz} - damage : string {Actor.npc.items.[].system.damageRolls.ey7grlq57mcz9oambwlz.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.ey7grlq57mcz9oambwlz.damageType} (same value: 'piercing') - [eyNMoVrJoQOWduf2] : object {Actor.npc.items.[].system.damageRolls.eyNMoVrJoQOWduf2} - damage : string {Actor.npc.items.[].system.damageRolls.eyNMoVrJoQOWduf2.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.eyNMoVrJoQOWduf2.damageType} (same value: 'bludgeoning') - [eycn2nti357j2d41l7ha] : object {Actor.npc.items.[].system.damageRolls.eycn2nti357j2d41l7ha} - damage : string {Actor.npc.items.[].system.damageRolls.eycn2nti357j2d41l7ha.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.eycn2nti357j2d41l7ha.damageType} (same value: 'bludgeoning') - [eydrrizchhl1znt4xif4] : object {Actor.npc.items.[].system.damageRolls.eydrrizchhl1znt4xif4} - damage : string {Actor.npc.items.[].system.damageRolls.eydrrizchhl1znt4xif4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.eydrrizchhl1znt4xif4.damageType} (same value: 'void') - [eye6u031kz7f265j46a3] : object {Actor.npc.items.[].system.damageRolls.eye6u031kz7f265j46a3} - damage : string {Actor.npc.items.[].system.damageRolls.eye6u031kz7f265j46a3.damage} (2 different values) - '3d12+17' (x1) - '3d12+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.eye6u031kz7f265j46a3.damageType} (same value: 'bludgeoning') - [eyzZ0Ql1DXpRJKTO] : object {Actor.npc.items.[].system.damageRolls.eyzZ0Ql1DXpRJKTO} - damage : string {Actor.npc.items.[].system.damageRolls.eyzZ0Ql1DXpRJKTO.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.eyzZ0Ql1DXpRJKTO.damageType} (same value: 'bludgeoning') - [f01ybs8vvmtju55xj87c] : object {Actor.npc.items.[].system.damageRolls.f01ybs8vvmtju55xj87c} - damage : string {Actor.npc.items.[].system.damageRolls.f01ybs8vvmtju55xj87c.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.f01ybs8vvmtju55xj87c.damageType} (same value: 'cold') - [f0bYBWtmTzUt1DEI] : object {Actor.npc.items.[].system.damageRolls.f0bYBWtmTzUt1DEI} - damage : string {Actor.npc.items.[].system.damageRolls.f0bYBWtmTzUt1DEI.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.f0bYBWtmTzUt1DEI.damageType} (same value: 'bludgeoning') - [f0djt629mcp1og0k65ni] : object {Actor.npc.items.[].system.damageRolls.f0djt629mcp1og0k65ni} - damage : string {Actor.npc.items.[].system.damageRolls.f0djt629mcp1og0k65ni.damage} (same value: '3d12+21') - damageType : string {Actor.npc.items.[].system.damageRolls.f0djt629mcp1og0k65ni.damageType} (same value: 'slashing') - [f0hyyx88i1opzw2nut5x] : object {Actor.npc.items.[].system.damageRolls.f0hyyx88i1opzw2nut5x} - damage : string {Actor.npc.items.[].system.damageRolls.f0hyyx88i1opzw2nut5x.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.f0hyyx88i1opzw2nut5x.damageType} (same value: 'bludgeoning') - [f0r6c2buv1n0gagrebae] : object {Actor.npc.items.[].system.damageRolls.f0r6c2buv1n0gagrebae} - damage : string {Actor.npc.items.[].system.damageRolls.f0r6c2buv1n0gagrebae.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.f0r6c2buv1n0gagrebae.damageType} (same value: 'slashing') - [f0vrfs9lzvhwukg6yjx7] : object {Actor.npc.items.[].system.damageRolls.f0vrfs9lzvhwukg6yjx7} - damage : string {Actor.npc.items.[].system.damageRolls.f0vrfs9lzvhwukg6yjx7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.f0vrfs9lzvhwukg6yjx7.damageType} (same value: 'slashing') - [f1r8p83cwwahpxapcsn8] : object {Actor.npc.items.[].system.damageRolls.f1r8p83cwwahpxapcsn8} - damage : string {Actor.npc.items.[].system.damageRolls.f1r8p83cwwahpxapcsn8.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.f1r8p83cwwahpxapcsn8.damageType} (same value: 'piercing') - [f2LacnVVtW3MIQ67] : object {Actor.npc.items.[].system.damageRolls.f2LacnVVtW3MIQ67} - damage : string {Actor.npc.items.[].system.damageRolls.f2LacnVVtW3MIQ67.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.f2LacnVVtW3MIQ67.damageType} (same value: 'sonic') - [f2pvlizrjjrxyiuy4vsp] : object {Actor.npc.items.[].system.damageRolls.f2pvlizrjjrxyiuy4vsp} - damage : string {Actor.npc.items.[].system.damageRolls.f2pvlizrjjrxyiuy4vsp.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.f2pvlizrjjrxyiuy4vsp.damageType} (same value: 'fire') - [f32vphl4xb3k75ziohgh] : object {Actor.npc.items.[].system.damageRolls.f32vphl4xb3k75ziohgh} - damage : string {Actor.npc.items.[].system.damageRolls.f32vphl4xb3k75ziohgh.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.f32vphl4xb3k75ziohgh.damageType} (same value: 'piercing') - [f364f1zmklmipuztg1gx] : object {Actor.npc.items.[].system.damageRolls.f364f1zmklmipuztg1gx} - damage : string {Actor.npc.items.[].system.damageRolls.f364f1zmklmipuztg1gx.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.f364f1zmklmipuztg1gx.damageType} (same value: 'piercing') - [f3bsunum22cshpvi9yn5] : object {Actor.npc.items.[].system.damageRolls.f3bsunum22cshpvi9yn5} - damage : string {Actor.npc.items.[].system.damageRolls.f3bsunum22cshpvi9yn5.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.f3bsunum22cshpvi9yn5.damageType} (same value: 'piercing') - [f3cDPMshcSDVVmog] : object {Actor.npc.items.[].system.damageRolls.f3cDPMshcSDVVmog} - damage : string {Actor.npc.items.[].system.damageRolls.f3cDPMshcSDVVmog.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.f3cDPMshcSDVVmog.damageType} (same value: 'piercing') - [f3cs1W1e2GUxTZUz] : object {Actor.npc.items.[].system.damageRolls.f3cs1W1e2GUxTZUz} - damage : string {Actor.npc.items.[].system.damageRolls.f3cs1W1e2GUxTZUz.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.f3cs1W1e2GUxTZUz.damageType} (same value: 'piercing') - [f3fwsftclq7er5y6p63p] : object {Actor.npc.items.[].system.damageRolls.f3fwsftclq7er5y6p63p} - damage : string {Actor.npc.items.[].system.damageRolls.f3fwsftclq7er5y6p63p.damage} (2 different values) - '5d6' (x3) - '6d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.f3fwsftclq7er5y6p63p.damageType} (same value: 'void') - [f4612ivrgldw74h2ixn9] : object {Actor.npc.items.[].system.damageRolls.f4612ivrgldw74h2ixn9} - damage : string {Actor.npc.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damageType} (same value: 'fire') - [f46v10sj4x3187oxrter] : object {Actor.npc.items.[].system.damageRolls.f46v10sj4x3187oxrter} - damage : string {Actor.npc.items.[].system.damageRolls.f46v10sj4x3187oxrter.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.f46v10sj4x3187oxrter.damageType} (same value: 'spirit') - [f4GAxEROJbnxarGr] : object {Actor.npc.items.[].system.damageRolls.f4GAxEROJbnxarGr} - damage : string {Actor.npc.items.[].system.damageRolls.f4GAxEROJbnxarGr.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.f4GAxEROJbnxarGr.damageType} (same value: 'slashing') - [f4hgclj76j6fk690d5xt] : object {Actor.npc.items.[].system.damageRolls.f4hgclj76j6fk690d5xt} - damage : string {Actor.npc.items.[].system.damageRolls.f4hgclj76j6fk690d5xt.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.f4hgclj76j6fk690d5xt.damageType} (same value: 'bludgeoning') - [f4nu8izy7ubgs5hswbxd] : object {Actor.npc.items.[].system.damageRolls.f4nu8izy7ubgs5hswbxd} - damage : string {Actor.npc.items.[].system.damageRolls.f4nu8izy7ubgs5hswbxd.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.f4nu8izy7ubgs5hswbxd.damageType} (same value: 'bludgeoning') - [f4qpy7b7las0v6vqvc2c] : object {Actor.npc.items.[].system.damageRolls.f4qpy7b7las0v6vqvc2c} - damage : string {Actor.npc.items.[].system.damageRolls.f4qpy7b7las0v6vqvc2c.damage} (same value: '4d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.f4qpy7b7las0v6vqvc2c.damageType} (same value: 'bludgeoning') - [f5kk676s3ht6gbd73263] : object {Actor.npc.items.[].system.damageRolls.f5kk676s3ht6gbd73263} - damage : string {Actor.npc.items.[].system.damageRolls.f5kk676s3ht6gbd73263.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.f5kk676s3ht6gbd73263.damageType} (same value: 'acid') - [f6Hz1fMsQOEvId7E] : object {Actor.npc.items.[].system.damageRolls.f6Hz1fMsQOEvId7E} - category : string {Actor.npc.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damageType} (same value: 'bleed') - [f6hg18l4ywotkvfz6an3ro] : object {Actor.npc.items.[].system.damageRolls.f6hg18l4ywotkvfz6an3ro} - damage : string {Actor.npc.items.[].system.damageRolls.f6hg18l4ywotkvfz6an3ro.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.f6hg18l4ywotkvfz6an3ro.damageType} (same value: 'slashing') - [f6uv96a0nv7yeoyubai6] : object {Actor.npc.items.[].system.damageRolls.f6uv96a0nv7yeoyubai6} - damage : string {Actor.npc.items.[].system.damageRolls.f6uv96a0nv7yeoyubai6.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.f6uv96a0nv7yeoyubai6.damageType} (same value: 'piercing') - [f6yyklpynlr9yewj59rb] : object {Actor.npc.items.[].system.damageRolls.f6yyklpynlr9yewj59rb} - damage : string {Actor.npc.items.[].system.damageRolls.f6yyklpynlr9yewj59rb.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.f6yyklpynlr9yewj59rb.damageType} (same value: 'bludgeoning') - [f7061U6johaZzxnP] : object {Actor.npc.items.[].system.damageRolls.f7061U6johaZzxnP} - damage : string {Actor.npc.items.[].system.damageRolls.f7061U6johaZzxnP.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.f7061U6johaZzxnP.damageType} (same value: 'piercing') - [f71f9bsvnu6bgxa5ike6] : object {Actor.npc.items.[].system.damageRolls.f71f9bsvnu6bgxa5ike6} - damage : string {Actor.npc.items.[].system.damageRolls.f71f9bsvnu6bgxa5ike6.damage} (2 different values) - '1d6+1' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.f71f9bsvnu6bgxa5ike6.damageType} (same value: 'slashing') - [f71grti5ftvkpd98beqz] : object {Actor.npc.items.[].system.damageRolls.f71grti5ftvkpd98beqz} - damage : string {Actor.npc.items.[].system.damageRolls.f71grti5ftvkpd98beqz.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.f71grti5ftvkpd98beqz.damageType} (same value: 'electricity') - [f77i5twqvpaxwe1xjvcr] : object {Actor.npc.items.[].system.damageRolls.f77i5twqvpaxwe1xjvcr} - damage : string {Actor.npc.items.[].system.damageRolls.f77i5twqvpaxwe1xjvcr.damage} (2 different values) - '1d4-2' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.f77i5twqvpaxwe1xjvcr.damageType} (same value: 'bludgeoning') - [f7aysg1od1qm8tt7db6q] : object {Actor.npc.items.[].system.damageRolls.f7aysg1od1qm8tt7db6q} - damage : string {Actor.npc.items.[].system.damageRolls.f7aysg1od1qm8tt7db6q.damage} (2 different values) - '2d10+5' (x1) - '2d10+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.f7aysg1od1qm8tt7db6q.damageType} (same value: 'piercing') - [f8jmb3gscymsstmnyvgd] : object {Actor.npc.items.[].system.damageRolls.f8jmb3gscymsstmnyvgd} - damage : string {Actor.npc.items.[].system.damageRolls.f8jmb3gscymsstmnyvgd.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.f8jmb3gscymsstmnyvgd.damageType} (same value: 'piercing') - [f975a2e7oy5dr9yakw4r] : object {Actor.npc.items.[].system.damageRolls.f975a2e7oy5dr9yakw4r} - damage : string {Actor.npc.items.[].system.damageRolls.f975a2e7oy5dr9yakw4r.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.f975a2e7oy5dr9yakw4r.damageType} (same value: 'piercing') - [f98avpdf9cqk94xicz87] : object {Actor.npc.items.[].system.damageRolls.f98avpdf9cqk94xicz87} - damage : string {Actor.npc.items.[].system.damageRolls.f98avpdf9cqk94xicz87.damage} (same value: '5d6') - damageType : string {Actor.npc.items.[].system.damageRolls.f98avpdf9cqk94xicz87.damageType} (same value: 'untyped') - [f9cxgaqf1x96597cryfy] : object {Actor.npc.items.[].system.damageRolls.f9cxgaqf1x96597cryfy} - damage : string {Actor.npc.items.[].system.damageRolls.f9cxgaqf1x96597cryfy.damage} (same value: '2d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.f9cxgaqf1x96597cryfy.damageType} (same value: 'slashing') - [f9i9wp3qvblnzg3x1c6b] : object {Actor.npc.items.[].system.damageRolls.f9i9wp3qvblnzg3x1c6b} - damage : string {Actor.npc.items.[].system.damageRolls.f9i9wp3qvblnzg3x1c6b.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.f9i9wp3qvblnzg3x1c6b.damageType} (same value: 'acid') - [f9in2al6wjbjz5gg133t] : object {Actor.npc.items.[].system.damageRolls.f9in2al6wjbjz5gg133t} - damage : string {Actor.npc.items.[].system.damageRolls.f9in2al6wjbjz5gg133t.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.f9in2al6wjbjz5gg133t.damageType} (same value: 'slashing') - [f9qdw1y9ljne27k4uzr1] : object {Actor.npc.items.[].system.damageRolls.f9qdw1y9ljne27k4uzr1} - damage : string {Actor.npc.items.[].system.damageRolls.f9qdw1y9ljne27k4uzr1.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.f9qdw1y9ljne27k4uzr1.damageType} (same value: 'void') - [fBGLJV26ZgvMXlWQ] : object {Actor.npc.items.[].system.damageRolls.fBGLJV26ZgvMXlWQ} - damage : string {Actor.npc.items.[].system.damageRolls.fBGLJV26ZgvMXlWQ.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.fBGLJV26ZgvMXlWQ.damageType} (same value: 'piercing') - [fGBtuVqfGq2dBNcK] : object {Actor.npc.items.[].system.damageRolls.fGBtuVqfGq2dBNcK} - damage : string {Actor.npc.items.[].system.damageRolls.fGBtuVqfGq2dBNcK.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.fGBtuVqfGq2dBNcK.damageType} (same value: 'piercing') - [fIy2x5CZFR3z0QLU] : object {Actor.npc.items.[].system.damageRolls.fIy2x5CZFR3z0QLU} - damage : string {Actor.npc.items.[].system.damageRolls.fIy2x5CZFR3z0QLU.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.fIy2x5CZFR3z0QLU.damageType} (same value: 'bludgeoning') - [fLPNBvHYgP6Uru2e] : object {Actor.npc.items.[].system.damageRolls.fLPNBvHYgP6Uru2e} - damage : string {Actor.npc.items.[].system.damageRolls.fLPNBvHYgP6Uru2e.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.fLPNBvHYgP6Uru2e.damageType} (same value: 'bludgeoning') - [fLjg7tGs69rWZ1UG] : object {Actor.npc.items.[].system.damageRolls.fLjg7tGs69rWZ1UG} - damage : string {Actor.npc.items.[].system.damageRolls.fLjg7tGs69rWZ1UG.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.fLjg7tGs69rWZ1UG.damageType} (same value: 'bludgeoning') - [fNKQ2Ke0q82ShlOQ] : object {Actor.npc.items.[].system.damageRolls.fNKQ2Ke0q82ShlOQ} - damage : string {Actor.npc.items.[].system.damageRolls.fNKQ2Ke0q82ShlOQ.damage} (2 different values) - '1d6+3' (x1) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fNKQ2Ke0q82ShlOQ.damageType} (same value: 'piercing') - [fO5pQs2ejK1blW4J] : object {Actor.npc.items.[].system.damageRolls.fO5pQs2ejK1blW4J} - damage : string {Actor.npc.items.[].system.damageRolls.fO5pQs2ejK1blW4J.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.fO5pQs2ejK1blW4J.damageType} (same value: 'piercing') - [fP6cb1IRXqlDdly1] : object {Actor.npc.items.[].system.damageRolls.fP6cb1IRXqlDdly1} - damage : string {Actor.npc.items.[].system.damageRolls.fP6cb1IRXqlDdly1.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.fP6cb1IRXqlDdly1.damageType} (same value: 'bludgeoning') - [fPMsqQ1NAdhtsHSd] : object {Actor.npc.items.[].system.damageRolls.fPMsqQ1NAdhtsHSd} - damage : string {Actor.npc.items.[].system.damageRolls.fPMsqQ1NAdhtsHSd.damage} (same value: '4d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.fPMsqQ1NAdhtsHSd.damageType} (same value: 'piercing') - [fQItxr59Qfh5BbAx] : object {Actor.npc.items.[].system.damageRolls.fQItxr59Qfh5BbAx} - damage : string {Actor.npc.items.[].system.damageRolls.fQItxr59Qfh5BbAx.damage} (same value: '1d6-2') - damageType : string {Actor.npc.items.[].system.damageRolls.fQItxr59Qfh5BbAx.damageType} (same value: 'slashing') - [fRbW22E14BkPdm7U] : object {Actor.npc.items.[].system.damageRolls.fRbW22E14BkPdm7U} - category : string {Actor.npc.items.[].system.damageRolls.fRbW22E14BkPdm7U.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.fRbW22E14BkPdm7U.damage} (same value: '4d4') - damageType : string {Actor.npc.items.[].system.damageRolls.fRbW22E14BkPdm7U.damageType} (same value: 'bleed') - [fSaqK6y1xJghAx0R] : object {Actor.npc.items.[].system.damageRolls.fSaqK6y1xJghAx0R} - damage : string {Actor.npc.items.[].system.damageRolls.fSaqK6y1xJghAx0R.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.fSaqK6y1xJghAx0R.damageType} (same value: 'slashing') - [fSfOHvNJuPtrzl23] : object {Actor.npc.items.[].system.damageRolls.fSfOHvNJuPtrzl23} - damage : string {Actor.npc.items.[].system.damageRolls.fSfOHvNJuPtrzl23.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.fSfOHvNJuPtrzl23.damageType} (same value: 'bludgeoning') - [fTVaIKnjlo5os9Xw] : object {Actor.npc.items.[].system.damageRolls.fTVaIKnjlo5os9Xw} - damage : string {Actor.npc.items.[].system.damageRolls.fTVaIKnjlo5os9Xw.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.fTVaIKnjlo5os9Xw.damageType} (same value: 'piercing') - [fUMzxbaeusjEBqtm] : object {Actor.npc.items.[].system.damageRolls.fUMzxbaeusjEBqtm} - category : string {Actor.npc.items.[].system.damageRolls.fUMzxbaeusjEBqtm.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.fUMzxbaeusjEBqtm.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fUMzxbaeusjEBqtm.damageType} (same value: 'bleed') - [fV8rp8XXV2GWOR8x] : object {Actor.npc.items.[].system.damageRolls.fV8rp8XXV2GWOR8x} - damage : string {Actor.npc.items.[].system.damageRolls.fV8rp8XXV2GWOR8x.damage} (same value: '4d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.fV8rp8XXV2GWOR8x.damageType} (same value: 'piercing') - [fWwmDpPuEZ2FC8by] : object {Actor.npc.items.[].system.damageRolls.fWwmDpPuEZ2FC8by} - damage : string {Actor.npc.items.[].system.damageRolls.fWwmDpPuEZ2FC8by.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.fWwmDpPuEZ2FC8by.damageType} (same value: 'bludgeoning') - [fYR0dRtVaWJq3ftu] : object {Actor.npc.items.[].system.damageRolls.fYR0dRtVaWJq3ftu} - damage : string {Actor.npc.items.[].system.damageRolls.fYR0dRtVaWJq3ftu.damage} (same value: '3d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.fYR0dRtVaWJq3ftu.damageType} (same value: 'bludgeoning') - [facwzzltoalmp6qw60pf] : object {Actor.npc.items.[].system.damageRolls.facwzzltoalmp6qw60pf} - damage : string {Actor.npc.items.[].system.damageRolls.facwzzltoalmp6qw60pf.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.facwzzltoalmp6qw60pf.damageType} (same value: 'bludgeoning') - [fau7qcsw4qunvuuqnftq] : object {Actor.npc.items.[].system.damageRolls.fau7qcsw4qunvuuqnftq} - damage : string {Actor.npc.items.[].system.damageRolls.fau7qcsw4qunvuuqnftq.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.fau7qcsw4qunvuuqnftq.damageType} (same value: 'piercing') - [fazBnzpbBGChCc69] : object {Actor.npc.items.[].system.damageRolls.fazBnzpbBGChCc69} - damage : string {Actor.npc.items.[].system.damageRolls.fazBnzpbBGChCc69.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.fazBnzpbBGChCc69.damageType} (same value: 'piercing') - [fb25txh7l35iny60p6ko] : object {Actor.npc.items.[].system.damageRolls.fb25txh7l35iny60p6ko} - damage : string {Actor.npc.items.[].system.damageRolls.fb25txh7l35iny60p6ko.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.fb25txh7l35iny60p6ko.damageType} (same value: 'piercing') - [fb2ptj7617jvo8t5juzc] : object {Actor.npc.items.[].system.damageRolls.fb2ptj7617jvo8t5juzc} - damage : string {Actor.npc.items.[].system.damageRolls.fb2ptj7617jvo8t5juzc.damage} (2 different values) - '1d10+2' (x1) - '1d12+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fb2ptj7617jvo8t5juzc.damageType} (same value: 'piercing') - [fbLiyaWu3ZVw2IPD] : object {Actor.npc.items.[].system.damageRolls.fbLiyaWu3ZVw2IPD} - damage : string {Actor.npc.items.[].system.damageRolls.fbLiyaWu3ZVw2IPD.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.fbLiyaWu3ZVw2IPD.damageType} (same value: 'slashing') - [fc5kpbakytfpqf9bjvup] : object {Actor.npc.items.[].system.damageRolls.fc5kpbakytfpqf9bjvup} - damage : string {Actor.npc.items.[].system.damageRolls.fc5kpbakytfpqf9bjvup.damage} (same value: '3d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.fc5kpbakytfpqf9bjvup.damageType} (same value: 'slashing') - [fcEn5yLuNwNhvk8N] : object {Actor.npc.items.[].system.damageRolls.fcEn5yLuNwNhvk8N} - damage : string {Actor.npc.items.[].system.damageRolls.fcEn5yLuNwNhvk8N.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.fcEn5yLuNwNhvk8N.damageType} (same value: 'piercing') - [fcQzZcPD6UBraam6] : object {Actor.npc.items.[].system.damageRolls.fcQzZcPD6UBraam6} - damage : string {Actor.npc.items.[].system.damageRolls.fcQzZcPD6UBraam6.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.fcQzZcPD6UBraam6.damageType} (same value: 'piercing') - [fca8prpbtekst91u1uun] : object {Actor.npc.items.[].system.damageRolls.fca8prpbtekst91u1uun} - damage : string {Actor.npc.items.[].system.damageRolls.fca8prpbtekst91u1uun.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fca8prpbtekst91u1uun.damageType} (same value: 'spirit') - [fcflu2nmkjf8vvbr5x4f] : object {Actor.npc.items.[].system.damageRolls.fcflu2nmkjf8vvbr5x4f} - damage : string {Actor.npc.items.[].system.damageRolls.fcflu2nmkjf8vvbr5x4f.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.fcflu2nmkjf8vvbr5x4f.damageType} (same value: 'bludgeoning') - [fd9fjke1pzsbc3snxewf] : object {Actor.npc.items.[].system.damageRolls.fd9fjke1pzsbc3snxewf} - damage : string {Actor.npc.items.[].system.damageRolls.fd9fjke1pzsbc3snxewf.damage} (2 different values) - '2d4+11' (x1) - '3d4+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fd9fjke1pzsbc3snxewf.damageType} (same value: 'piercing') - [fdCS7L7ARuxGbI02] : object {Actor.npc.items.[].system.damageRolls.fdCS7L7ARuxGbI02} - damage : string {Actor.npc.items.[].system.damageRolls.fdCS7L7ARuxGbI02.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.fdCS7L7ARuxGbI02.damageType} (same value: 'piercing') - [fdo6sbphs8th9lpt3x80p] : object {Actor.npc.items.[].system.damageRolls.fdo6sbphs8th9lpt3x80p} - damage : string {Actor.npc.items.[].system.damageRolls.fdo6sbphs8th9lpt3x80p.damage} (2 different values) - '1d6' (x1) - '1d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fdo6sbphs8th9lpt3x80p.damageType} (same value: 'fire') - [feazloo9o657sejj1ypg] : object {Actor.npc.items.[].system.damageRolls.feazloo9o657sejj1ypg} - damage : string {Actor.npc.items.[].system.damageRolls.feazloo9o657sejj1ypg.damage} (3 different values) - '1d4+4' (x1) - '1d4+1' (x1) - '1d4+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.feazloo9o657sejj1ypg.damageType} (same value: 'piercing') - [febag5rs180nu8agazcr] : object {Actor.npc.items.[].system.damageRolls.febag5rs180nu8agazcr} - damage : string {Actor.npc.items.[].system.damageRolls.febag5rs180nu8agazcr.damage} (same value: '3d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.febag5rs180nu8agazcr.damageType} (same value: 'slashing') - [fedqst0kk5cqty64ov7c] : object {Actor.npc.items.[].system.damageRolls.fedqst0kk5cqty64ov7c} - damage : string {Actor.npc.items.[].system.damageRolls.fedqst0kk5cqty64ov7c.damage} (2 different values) - '3d12+14' (x1) - '1d10+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fedqst0kk5cqty64ov7c.damageType} (same value: 'slashing') - [fegEqLMQ3EeuVwtn] : object {Actor.npc.items.[].system.damageRolls.fegEqLMQ3EeuVwtn} - damage : string {Actor.npc.items.[].system.damageRolls.fegEqLMQ3EeuVwtn.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.fegEqLMQ3EeuVwtn.damageType} (same value: 'piercing') - [fenwtx5avlc0efv7qcy3] : object {Actor.npc.items.[].system.damageRolls.fenwtx5avlc0efv7qcy3} - damage : string {Actor.npc.items.[].system.damageRolls.fenwtx5avlc0efv7qcy3.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fenwtx5avlc0efv7qcy3.damageType} (same value: 'fire') - [ff0ovxe2lhipdhau] : object {Actor.npc.items.[].system.damageRolls.ff0ovxe2lhipdhau} - damage : string {Actor.npc.items.[].system.damageRolls.ff0ovxe2lhipdhau.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ff0ovxe2lhipdhau.damageType} (same value: 'piercing') - [ffa7g2lvf7jv6gjy1fer] : object {Actor.npc.items.[].system.damageRolls.ffa7g2lvf7jv6gjy1fer} - damage : string {Actor.npc.items.[].system.damageRolls.ffa7g2lvf7jv6gjy1fer.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.ffa7g2lvf7jv6gjy1fer.damageType} (same value: 'acid') - [ffnpb7at0iv3nqz2nhlc] : object {Actor.npc.items.[].system.damageRolls.ffnpb7at0iv3nqz2nhlc} - damage : string {Actor.npc.items.[].system.damageRolls.ffnpb7at0iv3nqz2nhlc.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.ffnpb7at0iv3nqz2nhlc.damageType} (same value: 'piercing') - [ffx7jxksdwngcj6mq891] : object {Actor.npc.items.[].system.damageRolls.ffx7jxksdwngcj6mq891} - damage : string {Actor.npc.items.[].system.damageRolls.ffx7jxksdwngcj6mq891.damage} (same value: '2d6 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.ffx7jxksdwngcj6mq891.damageType} (same value: 'bludgeoning') - [ffyymcvjw36sdqi53fi0] : object {Actor.npc.items.[].system.damageRolls.ffyymcvjw36sdqi53fi0} - damage : string {Actor.npc.items.[].system.damageRolls.ffyymcvjw36sdqi53fi0.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ffyymcvjw36sdqi53fi0.damageType} (same value: 'slashing') - [fg0l56st3g4sa87bch3k] : object {Actor.npc.items.[].system.damageRolls.fg0l56st3g4sa87bch3k} - damage : string {Actor.npc.items.[].system.damageRolls.fg0l56st3g4sa87bch3k.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fg0l56st3g4sa87bch3k.damageType} (same value: 'fire') - [fgRXBjnYE2S4CIoB] : object {Actor.npc.items.[].system.damageRolls.fgRXBjnYE2S4CIoB} - damage : string {Actor.npc.items.[].system.damageRolls.fgRXBjnYE2S4CIoB.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.fgRXBjnYE2S4CIoB.damageType} (same value: 'bludgeoning') - [fgfkwpXYWmRa2KuD] : object {Actor.npc.items.[].system.damageRolls.fgfkwpXYWmRa2KuD} - damage : string {Actor.npc.items.[].system.damageRolls.fgfkwpXYWmRa2KuD.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fgfkwpXYWmRa2KuD.damageType} (same value: 'cold') - [fgiMpTM71MWPgCD5] : object {Actor.npc.items.[].system.damageRolls.fgiMpTM71MWPgCD5} - damage : string {Actor.npc.items.[].system.damageRolls.fgiMpTM71MWPgCD5.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.fgiMpTM71MWPgCD5.damageType} (same value: 'void') - [fgmrdwjorb6klds07t9t] : object {Actor.npc.items.[].system.damageRolls.fgmrdwjorb6klds07t9t} - damage : string {Actor.npc.items.[].system.damageRolls.fgmrdwjorb6klds07t9t.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fgmrdwjorb6klds07t9t.damageType} (same value: 'fire') - [fgtxbn522ftnmqrogyi9] : object {Actor.npc.items.[].system.damageRolls.fgtxbn522ftnmqrogyi9} - damage : string {Actor.npc.items.[].system.damageRolls.fgtxbn522ftnmqrogyi9.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fgtxbn522ftnmqrogyi9.damageType} (same value: 'fire') - [fh3vXidMQMIO7vef] : object {Actor.npc.items.[].system.damageRolls.fh3vXidMQMIO7vef} - damage : string {Actor.npc.items.[].system.damageRolls.fh3vXidMQMIO7vef.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.fh3vXidMQMIO7vef.damageType} (same value: 'piercing') - [fhA7SabQ4kw0oyFw] : object {Actor.npc.items.[].system.damageRolls.fhA7SabQ4kw0oyFw} - damage : string {Actor.npc.items.[].system.damageRolls.fhA7SabQ4kw0oyFw.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.fhA7SabQ4kw0oyFw.damageType} (same value: 'bludgeoning') - [fhL1xR1DiO6GDXjS] : object {Actor.npc.items.[].system.damageRolls.fhL1xR1DiO6GDXjS} - damage : string {Actor.npc.items.[].system.damageRolls.fhL1xR1DiO6GDXjS.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.fhL1xR1DiO6GDXjS.damageType} (same value: 'piercing') - [fhca8blkgkdwsghskt0y] : object {Actor.npc.items.[].system.damageRolls.fhca8blkgkdwsghskt0y} - damage : string {Actor.npc.items.[].system.damageRolls.fhca8blkgkdwsghskt0y.damage} (2 different values) - '3d8+17' (x1) - '2d10+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fhca8blkgkdwsghskt0y.damageType} (same value: 'slashing') - [fhphDhlW0dLR2jS0] : object {Actor.npc.items.[].system.damageRolls.fhphDhlW0dLR2jS0} - damage : string {Actor.npc.items.[].system.damageRolls.fhphDhlW0dLR2jS0.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.fhphDhlW0dLR2jS0.damageType} (same value: 'bludgeoning') - [fhv8x4dx3fdrohu74vu5] : object {Actor.npc.items.[].system.damageRolls.fhv8x4dx3fdrohu74vu5} - damage : string {Actor.npc.items.[].system.damageRolls.fhv8x4dx3fdrohu74vu5.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.fhv8x4dx3fdrohu74vu5.damageType} (same value: 'slashing') - [fhz4dncfkhjutwbtqbyq] : object {Actor.npc.items.[].system.damageRolls.fhz4dncfkhjutwbtqbyq} - damage : string {Actor.npc.items.[].system.damageRolls.fhz4dncfkhjutwbtqbyq.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.fhz4dncfkhjutwbtqbyq.damageType} (same value: 'piercing') - [fi4CrUp3fymbe0UI] : object {Actor.npc.items.[].system.damageRolls.fi4CrUp3fymbe0UI} - damage : string {Actor.npc.items.[].system.damageRolls.fi4CrUp3fymbe0UI.damage} (same value: '4d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.fi4CrUp3fymbe0UI.damageType} (same value: 'slashing') - [fi6kDi3M4kl3bJnd] : object {Actor.npc.items.[].system.damageRolls.fi6kDi3M4kl3bJnd} - damage : string {Actor.npc.items.[].system.damageRolls.fi6kDi3M4kl3bJnd.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.fi6kDi3M4kl3bJnd.damageType} (same value: 'electricity') - [fir8q1lrot4w960jxmzs] : object {Actor.npc.items.[].system.damageRolls.fir8q1lrot4w960jxmzs} - damage : string {Actor.npc.items.[].system.damageRolls.fir8q1lrot4w960jxmzs.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.fir8q1lrot4w960jxmzs.damageType} (same value: 'bludgeoning') - [fiwkr8ru9ii18fsx4b42] : object {Actor.npc.items.[].system.damageRolls.fiwkr8ru9ii18fsx4b42} - damage : string {Actor.npc.items.[].system.damageRolls.fiwkr8ru9ii18fsx4b42.damage} (2 different values) - '2d10+8' (x2) - '2d12+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fiwkr8ru9ii18fsx4b42.damageType} (same value: 'slashing') - [fj0o6rvsbydkmzc4m47o] : object {Actor.npc.items.[].system.damageRolls.fj0o6rvsbydkmzc4m47o} - damage : string {Actor.npc.items.[].system.damageRolls.fj0o6rvsbydkmzc4m47o.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.fj0o6rvsbydkmzc4m47o.damageType} (same value: 'slashing') - [fj0pge7sp6mqmbl9ivn8] : object {Actor.npc.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8} - damage : string {Actor.npc.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8.damage} (5 different values) - '1d8+8' (x1) - '1d8+10' (x1) - '1d6+4' (x1) - '1d8 + 8' (x1) - '1d8 + 9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fj0pge7sp6mqmbl9ivn8.damageType} (same value: 'bludgeoning') - [fjf4uwrs0y40mos1fo7f] : object {Actor.npc.items.[].system.damageRolls.fjf4uwrs0y40mos1fo7f} - damage : string {Actor.npc.items.[].system.damageRolls.fjf4uwrs0y40mos1fo7f.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.fjf4uwrs0y40mos1fo7f.damageType} (same value: 'slashing') - [fjon3umo64w7iwg56xx6] : object {Actor.npc.items.[].system.damageRolls.fjon3umo64w7iwg56xx6} - damage : string {Actor.npc.items.[].system.damageRolls.fjon3umo64w7iwg56xx6.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.fjon3umo64w7iwg56xx6.damageType} (same value: 'slashing') - [fjybnj1mawcq6cvnoouf] : object {Actor.npc.items.[].system.damageRolls.fjybnj1mawcq6cvnoouf} - damage : string {Actor.npc.items.[].system.damageRolls.fjybnj1mawcq6cvnoouf.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.fjybnj1mawcq6cvnoouf.damageType} (same value: 'piercing') - [fkdsrt40g6p4fjmpoj1g] : object {Actor.npc.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g} - damage : string {Actor.npc.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damageType} (same value: 'piercing') - [fkf6jip9lg5j4ap5wlu9] : object {Actor.npc.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9} - damage : string {Actor.npc.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damage} (2 different values) - '1d6' (x3) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damageType} (same value: 'acid') - [fkqrfemqkjkdmgavo1ffuq] : object {Actor.npc.items.[].system.damageRolls.fkqrfemqkjkdmgavo1ffuq} - damage : string {Actor.npc.items.[].system.damageRolls.fkqrfemqkjkdmgavo1ffuq.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.fkqrfemqkjkdmgavo1ffuq.damageType} (same value: 'piercing') - [fl8wqkihdw5h91coodpo] : object {Actor.npc.items.[].system.damageRolls.fl8wqkihdw5h91coodpo} - damage : string {Actor.npc.items.[].system.damageRolls.fl8wqkihdw5h91coodpo.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.fl8wqkihdw5h91coodpo.damageType} (same value: 'piercing') - [fml2ghpfwnncmyo5ppjj] : object {Actor.npc.items.[].system.damageRolls.fml2ghpfwnncmyo5ppjj} - damage : string {Actor.npc.items.[].system.damageRolls.fml2ghpfwnncmyo5ppjj.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.fml2ghpfwnncmyo5ppjj.damageType} (same value: 'slashing') - [fmlpw1mmhbg13dw7joaw] : object {Actor.npc.items.[].system.damageRolls.fmlpw1mmhbg13dw7joaw} - damage : string {Actor.npc.items.[].system.damageRolls.fmlpw1mmhbg13dw7joaw.damage} (3 different values) - '1d6+17' (x1) - '3d6+13' (x1) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fmlpw1mmhbg13dw7joaw.damageType} (same value: 'bludgeoning') - [fmm30jzh5rslku4s2vv6] : object {Actor.npc.items.[].system.damageRolls.fmm30jzh5rslku4s2vv6} - damage : string {Actor.npc.items.[].system.damageRolls.fmm30jzh5rslku4s2vv6.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.fmm30jzh5rslku4s2vv6.damageType} (same value: 'slashing') - [fmsh2oi3k16r87tg7tcg] : object {Actor.npc.items.[].system.damageRolls.fmsh2oi3k16r87tg7tcg} - damage : string {Actor.npc.items.[].system.damageRolls.fmsh2oi3k16r87tg7tcg.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.fmsh2oi3k16r87tg7tcg.damageType} (same value: 'bludgeoning') - [fmuc3tt84ghiy5gzxfag] : object {Actor.npc.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag} - damage : string {Actor.npc.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag.damage} (2 different values) - '2d6' (x4) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fmuc3tt84ghiy5gzxfag.damageType} (same value: 'spirit') - [fmxal3rhd6voo5s7jhpb] : object {Actor.npc.items.[].system.damageRolls.fmxal3rhd6voo5s7jhpb} - damage : string {Actor.npc.items.[].system.damageRolls.fmxal3rhd6voo5s7jhpb.damage} (same value: '5d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.fmxal3rhd6voo5s7jhpb.damageType} (same value: 'slashing') - [fn58mnoXHso2NPP0] : object {Actor.npc.items.[].system.damageRolls.fn58mnoXHso2NPP0} - damage : string {Actor.npc.items.[].system.damageRolls.fn58mnoXHso2NPP0.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fn58mnoXHso2NPP0.damageType} (same value: 'spirit') - [fnhmiwq389l31e08n8ym] : object {Actor.npc.items.[].system.damageRolls.fnhmiwq389l31e08n8ym} - damage : string {Actor.npc.items.[].system.damageRolls.fnhmiwq389l31e08n8ym.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.fnhmiwq389l31e08n8ym.damageType} (same value: 'bludgeoning') - [fnq7tjzec5tzge22sp3t] : object {Actor.npc.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t} - damage : string {Actor.npc.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damage} (3 different values) - '2d6+6' (x3) - '4d8-2' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damageType} (2 different values) - 'bludgeoning' (x4) - 'void' (x1) - [foDLVTKh1qFMcOtj] : object {Actor.npc.items.[].system.damageRolls.foDLVTKh1qFMcOtj} - damage : string {Actor.npc.items.[].system.damageRolls.foDLVTKh1qFMcOtj.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.foDLVTKh1qFMcOtj.damageType} (same value: 'slashing') - [fou4nvn325vne1r7kg53] : object {Actor.npc.items.[].system.damageRolls.fou4nvn325vne1r7kg53} - damage : string {Actor.npc.items.[].system.damageRolls.fou4nvn325vne1r7kg53.damage} (same value: '2d12+3') - damageType : string {Actor.npc.items.[].system.damageRolls.fou4nvn325vne1r7kg53.damageType} (same value: 'piercing') - [foya7kco2bg1alkrrnad] : object {Actor.npc.items.[].system.damageRolls.foya7kco2bg1alkrrnad} - damage : string {Actor.npc.items.[].system.damageRolls.foya7kco2bg1alkrrnad.damage} (2 different values) - '2d8+11' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.foya7kco2bg1alkrrnad.damageType} (same value: 'piercing') - [fp84sqbg7ri2uvdwtjrh] : object {Actor.npc.items.[].system.damageRolls.fp84sqbg7ri2uvdwtjrh} - damage : string {Actor.npc.items.[].system.damageRolls.fp84sqbg7ri2uvdwtjrh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fp84sqbg7ri2uvdwtjrh.damageType} (same value: 'electricity') - [fqRr042aMUCuhMub] : object {Actor.npc.items.[].system.damageRolls.fqRr042aMUCuhMub} - damage : string {Actor.npc.items.[].system.damageRolls.fqRr042aMUCuhMub.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fqRr042aMUCuhMub.damageType} (same value: 'void') - [fr4sjxzftfrwaudp9smb] : object {Actor.npc.items.[].system.damageRolls.fr4sjxzftfrwaudp9smb} - damage : string {Actor.npc.items.[].system.damageRolls.fr4sjxzftfrwaudp9smb.damage} (2 different values) - '2d8+2' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fr4sjxzftfrwaudp9smb.damageType} (same value: 'piercing') - [fr9fl43vtldixn1mgsoh] : object {Actor.npc.items.[].system.damageRolls.fr9fl43vtldixn1mgsoh} - damage : string {Actor.npc.items.[].system.damageRolls.fr9fl43vtldixn1mgsoh.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.fr9fl43vtldixn1mgsoh.damageType} (same value: 'bludgeoning') - [fruhrl4eefeyek6o6shr] : object {Actor.npc.items.[].system.damageRolls.fruhrl4eefeyek6o6shr} - damage : string {Actor.npc.items.[].system.damageRolls.fruhrl4eefeyek6o6shr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fruhrl4eefeyek6o6shr.damageType} (same value: 'spirit') - [fs8l07pvw5czfldnh2kg] : object {Actor.npc.items.[].system.damageRolls.fs8l07pvw5czfldnh2kg} - damage : string {Actor.npc.items.[].system.damageRolls.fs8l07pvw5czfldnh2kg.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.fs8l07pvw5czfldnh2kg.damageType} (same value: 'piercing') - [fs9if5isxdiso81peaca] : object {Actor.npc.items.[].system.damageRolls.fs9if5isxdiso81peaca} - damage : string {Actor.npc.items.[].system.damageRolls.fs9if5isxdiso81peaca.damage} (same value: '2d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.fs9if5isxdiso81peaca.damageType} (same value: 'void') - [fs9yf1bsxhp2qieca3bo] : object {Actor.npc.items.[].system.damageRolls.fs9yf1bsxhp2qieca3bo} - damage : string {Actor.npc.items.[].system.damageRolls.fs9yf1bsxhp2qieca3bo.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.fs9yf1bsxhp2qieca3bo.damageType} (same value: 'bludgeoning') - [fsgDjaSAB39BvdMe] : object {Actor.npc.items.[].system.damageRolls.fsgDjaSAB39BvdMe} - damage : string {Actor.npc.items.[].system.damageRolls.fsgDjaSAB39BvdMe.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.fsgDjaSAB39BvdMe.damageType} (same value: 'piercing') - [fsnayM0k28qXThvD] : object {Actor.npc.items.[].system.damageRolls.fsnayM0k28qXThvD} - damage : string {Actor.npc.items.[].system.damageRolls.fsnayM0k28qXThvD.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.fsnayM0k28qXThvD.damageType} (same value: 'piercing') - [fsod70vw8niurykqx8te] : object {Actor.npc.items.[].system.damageRolls.fsod70vw8niurykqx8te} - damage : string {Actor.npc.items.[].system.damageRolls.fsod70vw8niurykqx8te.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.fsod70vw8niurykqx8te.damageType} (same value: 'bludgeoning') - [fsoov9d6qre4jds9tsgr] : object {Actor.npc.items.[].system.damageRolls.fsoov9d6qre4jds9tsgr} - damage : string {Actor.npc.items.[].system.damageRolls.fsoov9d6qre4jds9tsgr.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.fsoov9d6qre4jds9tsgr.damageType} (same value: 'piercing') - [ft6180ddqmq1lngezy44] : object {Actor.npc.items.[].system.damageRolls.ft6180ddqmq1lngezy44} - damage : string {Actor.npc.items.[].system.damageRolls.ft6180ddqmq1lngezy44.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ft6180ddqmq1lngezy44.damageType} (same value: 'slashing') - [ftIyE5ktVOKxTD6H] : object {Actor.npc.items.[].system.damageRolls.ftIyE5ktVOKxTD6H} - damage : string {Actor.npc.items.[].system.damageRolls.ftIyE5ktVOKxTD6H.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ftIyE5ktVOKxTD6H.damageType} (same value: 'piercing') - [fte6g98p0f65zet8q1l5] : object {Actor.npc.items.[].system.damageRolls.fte6g98p0f65zet8q1l5} - damage : string {Actor.npc.items.[].system.damageRolls.fte6g98p0f65zet8q1l5.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.fte6g98p0f65zet8q1l5.damageType} (same value: 'slashing') - [ftsSEB45Q9bV5ZbB] : object {Actor.npc.items.[].system.damageRolls.ftsSEB45Q9bV5ZbB} - damage : string {Actor.npc.items.[].system.damageRolls.ftsSEB45Q9bV5ZbB.damage} (same value: '1d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ftsSEB45Q9bV5ZbB.damageType} (same value: 'slashing') - [fttowupv729jkdiqw3zk] : object {Actor.npc.items.[].system.damageRolls.fttowupv729jkdiqw3zk} - damage : string {Actor.npc.items.[].system.damageRolls.fttowupv729jkdiqw3zk.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.fttowupv729jkdiqw3zk.damageType} (same value: 'piercing') - [fuua8d3l73qundkz7wpf] : object {Actor.npc.items.[].system.damageRolls.fuua8d3l73qundkz7wpf} - damage : string {Actor.npc.items.[].system.damageRolls.fuua8d3l73qundkz7wpf.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fuua8d3l73qundkz7wpf.damageType} (same value: 'void') - [fvGFWsQf7ZFt7Ijy] : object {Actor.npc.items.[].system.damageRolls.fvGFWsQf7ZFt7Ijy} - damage : string {Actor.npc.items.[].system.damageRolls.fvGFWsQf7ZFt7Ijy.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.fvGFWsQf7ZFt7Ijy.damageType} (same value: 'bludgeoning') - [fw1jpbgr3ru3hqymbkl5] : object {Actor.npc.items.[].system.damageRolls.fw1jpbgr3ru3hqymbkl5} - damage : string {Actor.npc.items.[].system.damageRolls.fw1jpbgr3ru3hqymbkl5.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.fw1jpbgr3ru3hqymbkl5.damageType} (same value: 'bludgeoning') - [fw8Mmd2bed84Yd7n] : object {Actor.npc.items.[].system.damageRolls.fw8Mmd2bed84Yd7n} - damage : string {Actor.npc.items.[].system.damageRolls.fw8Mmd2bed84Yd7n.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.fw8Mmd2bed84Yd7n.damageType} (same value: 'piercing') - [fwVIZFxSA663BguB] : object {Actor.npc.items.[].system.damageRolls.fwVIZFxSA663BguB} - damage : string {Actor.npc.items.[].system.damageRolls.fwVIZFxSA663BguB.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fwVIZFxSA663BguB.damageType} (same value: 'electricity') - [fwb2cqdhttfgmo4vwmul] : object {Actor.npc.items.[].system.damageRolls.fwb2cqdhttfgmo4vwmul} - damage : string {Actor.npc.items.[].system.damageRolls.fwb2cqdhttfgmo4vwmul.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.fwb2cqdhttfgmo4vwmul.damageType} (same value: 'piercing') - [fwc4n7ORsYQMveLZ] : object {Actor.npc.items.[].system.damageRolls.fwc4n7ORsYQMveLZ} - damage : string {Actor.npc.items.[].system.damageRolls.fwc4n7ORsYQMveLZ.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.fwc4n7ORsYQMveLZ.damageType} (same value: 'slashing') - [fwmmvidbpfd4mb3blwwe] : object {Actor.npc.items.[].system.damageRolls.fwmmvidbpfd4mb3blwwe} - damage : string {Actor.npc.items.[].system.damageRolls.fwmmvidbpfd4mb3blwwe.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fwmmvidbpfd4mb3blwwe.damageType} (same value: 'piercing') - [fwza92gscc5dlbdw6n91] : object {Actor.npc.items.[].system.damageRolls.fwza92gscc5dlbdw6n91} - damage : string {Actor.npc.items.[].system.damageRolls.fwza92gscc5dlbdw6n91.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fwza92gscc5dlbdw6n91.damageType} (same value: 'spirit') - [fxLCDMRjHdeLPUR0] : object {Actor.npc.items.[].system.damageRolls.fxLCDMRjHdeLPUR0} - damage : string {Actor.npc.items.[].system.damageRolls.fxLCDMRjHdeLPUR0.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.fxLCDMRjHdeLPUR0.damageType} (same value: 'slashing') - [fxdkqhlbDTh1IwQD] : object {Actor.npc.items.[].system.damageRolls.fxdkqhlbDTh1IwQD} - damage : string {Actor.npc.items.[].system.damageRolls.fxdkqhlbDTh1IwQD.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.fxdkqhlbDTh1IwQD.damageType} (same value: 'piercing') - [fy12gxywqec7vpaeinvr] : object {Actor.npc.items.[].system.damageRolls.fy12gxywqec7vpaeinvr} - damage : string {Actor.npc.items.[].system.damageRolls.fy12gxywqec7vpaeinvr.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.fy12gxywqec7vpaeinvr.damageType} (same value: 'slashing') - [fyZr2QUAVjkLmPVA] : object {Actor.npc.items.[].system.damageRolls.fyZr2QUAVjkLmPVA} - damage : string {Actor.npc.items.[].system.damageRolls.fyZr2QUAVjkLmPVA.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.fyZr2QUAVjkLmPVA.damageType} (same value: 'slashing') - [fyyaovff5te5ds2pj1al] : object {Actor.npc.items.[].system.damageRolls.fyyaovff5te5ds2pj1al} - damage : string {Actor.npc.items.[].system.damageRolls.fyyaovff5te5ds2pj1al.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.fyyaovff5te5ds2pj1al.damageType} (same value: 'piercing') - [fz0tc591mcke9lzxhnw0] : object {Actor.npc.items.[].system.damageRolls.fz0tc591mcke9lzxhnw0} - damage : string {Actor.npc.items.[].system.damageRolls.fz0tc591mcke9lzxhnw0.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.fz0tc591mcke9lzxhnw0.damageType} (same value: 'piercing') - [fz0xgpyn4qd7np7k2zl5] : object {Actor.npc.items.[].system.damageRolls.fz0xgpyn4qd7np7k2zl5} - damage : string {Actor.npc.items.[].system.damageRolls.fz0xgpyn4qd7np7k2zl5.damage} (2 different values) - '3d8+17' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.fz0xgpyn4qd7np7k2zl5.damageType} (2 different values) - 'piercing' (x1) - 'spirit' (x1) - [fzV9pEpqKvl38Oz1] : object {Actor.npc.items.[].system.damageRolls.fzV9pEpqKvl38Oz1} - damage : string {Actor.npc.items.[].system.damageRolls.fzV9pEpqKvl38Oz1.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.fzV9pEpqKvl38Oz1.damageType} (same value: 'piercing') - [fzavz26ku6fdu4zvqxr9] : object {Actor.npc.items.[].system.damageRolls.fzavz26ku6fdu4zvqxr9} - damage : string {Actor.npc.items.[].system.damageRolls.fzavz26ku6fdu4zvqxr9.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.fzavz26ku6fdu4zvqxr9.damageType} (same value: 'bludgeoning') - [fzh9wrfb3wm3wyoiy255] : object {Actor.npc.items.[].system.damageRolls.fzh9wrfb3wm3wyoiy255} - damage : string {Actor.npc.items.[].system.damageRolls.fzh9wrfb3wm3wyoiy255.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.fzh9wrfb3wm3wyoiy255.damageType} (same value: 'slashing') - [fzxgvh9f2tpitbj1n3jx] : object {Actor.npc.items.[].system.damageRolls.fzxgvh9f2tpitbj1n3jx} - damage : string {Actor.npc.items.[].system.damageRolls.fzxgvh9f2tpitbj1n3jx.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.fzxgvh9f2tpitbj1n3jx.damageType} (same value: 'void') - [g0On6XBN4VSaFFhc] : object {Actor.npc.items.[].system.damageRolls.g0On6XBN4VSaFFhc} - damage : string {Actor.npc.items.[].system.damageRolls.g0On6XBN4VSaFFhc.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.g0On6XBN4VSaFFhc.damageType} (same value: 'piercing') - [g0bqi4bww0w0c3i2o59q] : object {Actor.npc.items.[].system.damageRolls.g0bqi4bww0w0c3i2o59q} - damage : string {Actor.npc.items.[].system.damageRolls.g0bqi4bww0w0c3i2o59q.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.g0bqi4bww0w0c3i2o59q.damageType} (same value: 'slashing') - [g0f6vwvse60glz6zpy3q] : object {Actor.npc.items.[].system.damageRolls.g0f6vwvse60glz6zpy3q} - damage : string {Actor.npc.items.[].system.damageRolls.g0f6vwvse60glz6zpy3q.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.g0f6vwvse60glz6zpy3q.damageType} (same value: 'bludgeoning') - [g0ncjnd5enshb8y0yurh] : object {Actor.npc.items.[].system.damageRolls.g0ncjnd5enshb8y0yurh} - damage : string {Actor.npc.items.[].system.damageRolls.g0ncjnd5enshb8y0yurh.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.g0ncjnd5enshb8y0yurh.damageType} (same value: 'void') - [g1dpz4wbqib81lhzfk79] : object {Actor.npc.items.[].system.damageRolls.g1dpz4wbqib81lhzfk79} - damage : string {Actor.npc.items.[].system.damageRolls.g1dpz4wbqib81lhzfk79.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.g1dpz4wbqib81lhzfk79.damageType} (same value: 'cold') - [g1krssskv8f5fzt23q2c] : object {Actor.npc.items.[].system.damageRolls.g1krssskv8f5fzt23q2c} - damage : string {Actor.npc.items.[].system.damageRolls.g1krssskv8f5fzt23q2c.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.g1krssskv8f5fzt23q2c.damageType} (same value: 'bludgeoning') - [g1omqwkummntm6z9qfdq] : object {Actor.npc.items.[].system.damageRolls.g1omqwkummntm6z9qfdq} - damage : string {Actor.npc.items.[].system.damageRolls.g1omqwkummntm6z9qfdq.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.g1omqwkummntm6z9qfdq.damageType} (same value: 'slashing') - [g2052jszdol37lqwpzz1] : object {Actor.npc.items.[].system.damageRolls.g2052jszdol37lqwpzz1} - damage : string {Actor.npc.items.[].system.damageRolls.g2052jszdol37lqwpzz1.damage} (2 different values) - '3d8+8' (x1) - '2d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.g2052jszdol37lqwpzz1.damageType} (same value: 'slashing') - [g2lnubrcdpd8dv4uprqx] : object {Actor.npc.items.[].system.damageRolls.g2lnubrcdpd8dv4uprqx} - damage : string {Actor.npc.items.[].system.damageRolls.g2lnubrcdpd8dv4uprqx.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.g2lnubrcdpd8dv4uprqx.damageType} (same value: 'slashing') - [g32tqvg2shlxeb416jes] : object {Actor.npc.items.[].system.damageRolls.g32tqvg2shlxeb416jes} - damage : string {Actor.npc.items.[].system.damageRolls.g32tqvg2shlxeb416jes.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g32tqvg2shlxeb416jes.damageType} (same value: 'void') - [g35eoixwdgbgmgecf6c0] : object {Actor.npc.items.[].system.damageRolls.g35eoixwdgbgmgecf6c0} - damage : string {Actor.npc.items.[].system.damageRolls.g35eoixwdgbgmgecf6c0.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.g35eoixwdgbgmgecf6c0.damageType} (same value: 'bludgeoning') - [g3JImfFdcNQTlWHi] : object {Actor.npc.items.[].system.damageRolls.g3JImfFdcNQTlWHi} - damage : string {Actor.npc.items.[].system.damageRolls.g3JImfFdcNQTlWHi.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.g3JImfFdcNQTlWHi.damageType} (same value: 'bludgeoning') - [g3b0e9D7SJBi8JPA] : object {Actor.npc.items.[].system.damageRolls.g3b0e9D7SJBi8JPA} - category : string {Actor.npc.items.[].system.damageRolls.g3b0e9D7SJBi8JPA.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.g3b0e9D7SJBi8JPA.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g3b0e9D7SJBi8JPA.damageType} (same value: 'bleed') - [g3i9vvipkka0vxuybtwp] : object {Actor.npc.items.[].system.damageRolls.g3i9vvipkka0vxuybtwp} - damage : string {Actor.npc.items.[].system.damageRolls.g3i9vvipkka0vxuybtwp.damage} (same value: '4d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.g3i9vvipkka0vxuybtwp.damageType} (same value: 'bludgeoning') - [g3nbryi2tsm9afpas1p1] : object {Actor.npc.items.[].system.damageRolls.g3nbryi2tsm9afpas1p1} - damage : string {Actor.npc.items.[].system.damageRolls.g3nbryi2tsm9afpas1p1.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.g3nbryi2tsm9afpas1p1.damageType} (same value: 'piercing') - [g3qzaG8cDpr5l2ps] : object {Actor.npc.items.[].system.damageRolls.g3qzaG8cDpr5l2ps} - damage : string {Actor.npc.items.[].system.damageRolls.g3qzaG8cDpr5l2ps.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g3qzaG8cDpr5l2ps.damageType} (same value: 'sonic') - [g3tyUumbdp3hRh0u] : object {Actor.npc.items.[].system.damageRolls.g3tyUumbdp3hRh0u} - damage : string {Actor.npc.items.[].system.damageRolls.g3tyUumbdp3hRh0u.damage} (2 different values) - '2d6+8' (x1) - '2d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.g3tyUumbdp3hRh0u.damageType} (same value: 'bludgeoning') - [g44ms7qssdrgv6abbpgc] : object {Actor.npc.items.[].system.damageRolls.g44ms7qssdrgv6abbpgc} - damage : string {Actor.npc.items.[].system.damageRolls.g44ms7qssdrgv6abbpgc.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g44ms7qssdrgv6abbpgc.damageType} (same value: 'spirit') - [g4ccmm6p17m9aulzvk9x] : object {Actor.npc.items.[].system.damageRolls.g4ccmm6p17m9aulzvk9x} - damage : string {Actor.npc.items.[].system.damageRolls.g4ccmm6p17m9aulzvk9x.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.g4ccmm6p17m9aulzvk9x.damageType} (same value: 'piercing') - [g4kk7ir2kmmgeyhzu5sh] : object {Actor.npc.items.[].system.damageRolls.g4kk7ir2kmmgeyhzu5sh} - damage : string {Actor.npc.items.[].system.damageRolls.g4kk7ir2kmmgeyhzu5sh.damage} (same value: '3d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.g4kk7ir2kmmgeyhzu5sh.damageType} (same value: 'piercing') - [g51oc6j9s340yp5cqa0w] : object {Actor.npc.items.[].system.damageRolls.g51oc6j9s340yp5cqa0w} - damage : string {Actor.npc.items.[].system.damageRolls.g51oc6j9s340yp5cqa0w.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.g51oc6j9s340yp5cqa0w.damageType} (same value: 'bludgeoning') - [g5FG4Q6TjXPdvvcW] : object {Actor.npc.items.[].system.damageRolls.g5FG4Q6TjXPdvvcW} - damage : string {Actor.npc.items.[].system.damageRolls.g5FG4Q6TjXPdvvcW.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.g5FG4Q6TjXPdvvcW.damageType} (same value: 'bludgeoning') - [g5yk169urz14423udaum] : object {Actor.npc.items.[].system.damageRolls.g5yk169urz14423udaum} - damage : string {Actor.npc.items.[].system.damageRolls.g5yk169urz14423udaum.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.g5yk169urz14423udaum.damageType} (same value: 'sonic') - [g5zcbg78yuw5o7uqh2fi] : object {Actor.npc.items.[].system.damageRolls.g5zcbg78yuw5o7uqh2fi} - damage : string {Actor.npc.items.[].system.damageRolls.g5zcbg78yuw5o7uqh2fi.damage} (same value: '1d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.g5zcbg78yuw5o7uqh2fi.damageType} (same value: 'piercing') - [g65bgqhq1mntrk8ntjna] : object {Actor.npc.items.[].system.damageRolls.g65bgqhq1mntrk8ntjna} - damage : string {Actor.npc.items.[].system.damageRolls.g65bgqhq1mntrk8ntjna.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g65bgqhq1mntrk8ntjna.damageType} (same value: 'spirit') - [g6c93jrf3reth5regio8] : object {Actor.npc.items.[].system.damageRolls.g6c93jrf3reth5regio8} - damage : string {Actor.npc.items.[].system.damageRolls.g6c93jrf3reth5regio8.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g6c93jrf3reth5regio8.damageType} (same value: 'void') - [g6xavxttzhgm7hs1xgoy] : object {Actor.npc.items.[].system.damageRolls.g6xavxttzhgm7hs1xgoy} - damage : string {Actor.npc.items.[].system.damageRolls.g6xavxttzhgm7hs1xgoy.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.g6xavxttzhgm7hs1xgoy.damageType} (same value: 'piercing') - [g777c6x342ppnu5xiavo] : object {Actor.npc.items.[].system.damageRolls.g777c6x342ppnu5xiavo} - damage : string {Actor.npc.items.[].system.damageRolls.g777c6x342ppnu5xiavo.damage} (3 different values) - '1d6+4' (x1) - '1d6+1' (x1) - '1d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.g777c6x342ppnu5xiavo.damageType} (same value: 'piercing') - [g77spig9p0kxuppwc3z2] : object {Actor.npc.items.[].system.damageRolls.g77spig9p0kxuppwc3z2} - damage : string {Actor.npc.items.[].system.damageRolls.g77spig9p0kxuppwc3z2.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g77spig9p0kxuppwc3z2.damageType} (same value: 'force') - [g7AGT4OfIly2vbSN] : object {Actor.npc.items.[].system.damageRolls.g7AGT4OfIly2vbSN} - damage : string {Actor.npc.items.[].system.damageRolls.g7AGT4OfIly2vbSN.damage} (2 different values) - '2d8+9' (x1) - '2d8+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.g7AGT4OfIly2vbSN.damageType} (same value: 'piercing') - [g7byy0t3pskqfvhmhh45b] : object {Actor.npc.items.[].system.damageRolls.g7byy0t3pskqfvhmhh45b} - damage : string {Actor.npc.items.[].system.damageRolls.g7byy0t3pskqfvhmhh45b.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.g7byy0t3pskqfvhmhh45b.damageType} (same value: 'slashing') - [g7vi65l83agsomxlgjhc] : object {Actor.npc.items.[].system.damageRolls.g7vi65l83agsomxlgjhc} - category : string {Actor.npc.items.[].system.damageRolls.g7vi65l83agsomxlgjhc.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.g7vi65l83agsomxlgjhc.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g7vi65l83agsomxlgjhc.damageType} (same value: 'fire') - [g8RV8nC5xyUBCZqw] : object {Actor.npc.items.[].system.damageRolls.g8RV8nC5xyUBCZqw} - damage : string {Actor.npc.items.[].system.damageRolls.g8RV8nC5xyUBCZqw.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.g8RV8nC5xyUBCZqw.damageType} (same value: 'slashing') - [g8TvZ7slc3UFd1cj] : object {Actor.npc.items.[].system.damageRolls.g8TvZ7slc3UFd1cj} - damage : string {Actor.npc.items.[].system.damageRolls.g8TvZ7slc3UFd1cj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g8TvZ7slc3UFd1cj.damageType} (same value: 'bludgeoning') - [g8VWuAj4r76bNYgf] : object {Actor.npc.items.[].system.damageRolls.g8VWuAj4r76bNYgf} - damage : string {Actor.npc.items.[].system.damageRolls.g8VWuAj4r76bNYgf.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.g8VWuAj4r76bNYgf.damageType} (same value: 'piercing') - [g8u5oqxd59tb8ke26pv5] : object {Actor.npc.items.[].system.damageRolls.g8u5oqxd59tb8ke26pv5} - damage : string {Actor.npc.items.[].system.damageRolls.g8u5oqxd59tb8ke26pv5.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g8u5oqxd59tb8ke26pv5.damageType} (same value: 'mental') - [g90kfzxvrfzykgty1ilx] : object {Actor.npc.items.[].system.damageRolls.g90kfzxvrfzykgty1ilx} - damage : string {Actor.npc.items.[].system.damageRolls.g90kfzxvrfzykgty1ilx.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.g90kfzxvrfzykgty1ilx.damageType} (same value: 'fire') - [g91xqy9v35t4tnacru8o] : object {Actor.npc.items.[].system.damageRolls.g91xqy9v35t4tnacru8o} - damage : string {Actor.npc.items.[].system.damageRolls.g91xqy9v35t4tnacru8o.damage} (2 different values) - '1d6+10' (x1) - '1d6+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.g91xqy9v35t4tnacru8o.damageType} (same value: 'piercing') - [g92ph2monbqsg6pxmszm] : object {Actor.npc.items.[].system.damageRolls.g92ph2monbqsg6pxmszm} - damage : string {Actor.npc.items.[].system.damageRolls.g92ph2monbqsg6pxmszm.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.g92ph2monbqsg6pxmszm.damageType} (same value: 'piercing') - [g9fplpmbjpss39pxpwck] : object {Actor.npc.items.[].system.damageRolls.g9fplpmbjpss39pxpwck} - damage : string {Actor.npc.items.[].system.damageRolls.g9fplpmbjpss39pxpwck.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.g9fplpmbjpss39pxpwck.damageType} (same value: 'bludgeoning') - [gBcsqNxepjmsvI8Y] : object {Actor.npc.items.[].system.damageRolls.gBcsqNxepjmsvI8Y} - damage : string {Actor.npc.items.[].system.damageRolls.gBcsqNxepjmsvI8Y.damage} (same value: '1d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gBcsqNxepjmsvI8Y.damageType} (same value: 'bludgeoning') - [gClKZVKbSb4Xz5QA] : object {Actor.npc.items.[].system.damageRolls.gClKZVKbSb4Xz5QA} - damage : string {Actor.npc.items.[].system.damageRolls.gClKZVKbSb4Xz5QA.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gClKZVKbSb4Xz5QA.damageType} (same value: 'piercing') - [gEZOMTRe13OHQbHw] : object {Actor.npc.items.[].system.damageRolls.gEZOMTRe13OHQbHw} - damage : string {Actor.npc.items.[].system.damageRolls.gEZOMTRe13OHQbHw.damage} (3 different values) - '3d6+8' (x1) - '3d8+8' (x1) - '4d6+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gEZOMTRe13OHQbHw.damageType} (same value: 'slashing') - [gFNJG5cq5QMx5ilu] : object {Actor.npc.items.[].system.damageRolls.gFNJG5cq5QMx5ilu} - damage : string {Actor.npc.items.[].system.damageRolls.gFNJG5cq5QMx5ilu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gFNJG5cq5QMx5ilu.damageType} (same value: 'spirit') - [gHKeqD2f0552pljx] : object {Actor.npc.items.[].system.damageRolls.gHKeqD2f0552pljx} - damage : string {Actor.npc.items.[].system.damageRolls.gHKeqD2f0552pljx.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.gHKeqD2f0552pljx.damageType} (same value: 'slashing') - [gJ7glAPLC0Owigco] : object {Actor.npc.items.[].system.damageRolls.gJ7glAPLC0Owigco} - damage : string {Actor.npc.items.[].system.damageRolls.gJ7glAPLC0Owigco.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.gJ7glAPLC0Owigco.damageType} (same value: 'piercing') - [gJV0NWBKl0uVvvtz] : object {Actor.npc.items.[].system.damageRolls.gJV0NWBKl0uVvvtz} - damage : string {Actor.npc.items.[].system.damageRolls.gJV0NWBKl0uVvvtz.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gJV0NWBKl0uVvvtz.damageType} (same value: 'piercing') - [gKakncsgsofj8YaS] : object {Actor.npc.items.[].system.damageRolls.gKakncsgsofj8YaS} - damage : string {Actor.npc.items.[].system.damageRolls.gKakncsgsofj8YaS.damage} (same value: '4d12+20') - damageType : string {Actor.npc.items.[].system.damageRolls.gKakncsgsofj8YaS.damageType} (same value: 'piercing') - [gKzyr5IJHP8LclYo] : object {Actor.npc.items.[].system.damageRolls.gKzyr5IJHP8LclYo} - damage : string {Actor.npc.items.[].system.damageRolls.gKzyr5IJHP8LclYo.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.gKzyr5IJHP8LclYo.damageType} (same value: 'bludgeoning') - [gLDUUXekGND1GVRv] : object {Actor.npc.items.[].system.damageRolls.gLDUUXekGND1GVRv} - damage : string {Actor.npc.items.[].system.damageRolls.gLDUUXekGND1GVRv.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.gLDUUXekGND1GVRv.damageType} (same value: 'acid') - [gMlX7fLcnHA3itsV] : object {Actor.npc.items.[].system.damageRolls.gMlX7fLcnHA3itsV} - damage : string {Actor.npc.items.[].system.damageRolls.gMlX7fLcnHA3itsV.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.gMlX7fLcnHA3itsV.damageType} (same value: 'slashing') - [gNGbEkN2aeIE3AqD] : object {Actor.npc.items.[].system.damageRolls.gNGbEkN2aeIE3AqD} - damage : string {Actor.npc.items.[].system.damageRolls.gNGbEkN2aeIE3AqD.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.gNGbEkN2aeIE3AqD.damageType} (same value: 'piercing') - [gO3PnEaw6AQCIoGr] : object {Actor.npc.items.[].system.damageRolls.gO3PnEaw6AQCIoGr} - damage : string {Actor.npc.items.[].system.damageRolls.gO3PnEaw6AQCIoGr.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.gO3PnEaw6AQCIoGr.damageType} (same value: 'piercing') - [gPDbe0bbqh5j06WE] : object {Actor.npc.items.[].system.damageRolls.gPDbe0bbqh5j06WE} - damage : string {Actor.npc.items.[].system.damageRolls.gPDbe0bbqh5j06WE.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.gPDbe0bbqh5j06WE.damageType} (same value: 'slashing') - [gQ367mP8G3tNzbyL] : object {Actor.npc.items.[].system.damageRolls.gQ367mP8G3tNzbyL} - damage : string {Actor.npc.items.[].system.damageRolls.gQ367mP8G3tNzbyL.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.gQ367mP8G3tNzbyL.damageType} (same value: 'electricity') - [gQJ1OPYAX2G4UqZT] : object {Actor.npc.items.[].system.damageRolls.gQJ1OPYAX2G4UqZT} - damage : string {Actor.npc.items.[].system.damageRolls.gQJ1OPYAX2G4UqZT.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.gQJ1OPYAX2G4UqZT.damageType} (same value: 'piercing') - [gTzocEiOeK42OlpG] : object {Actor.npc.items.[].system.damageRolls.gTzocEiOeK42OlpG} - damage : string {Actor.npc.items.[].system.damageRolls.gTzocEiOeK42OlpG.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.gTzocEiOeK42OlpG.damageType} (same value: 'bludgeoning') - [gUOLCGxmYIrMrrxS] : object {Actor.npc.items.[].system.damageRolls.gUOLCGxmYIrMrrxS} - damage : string {Actor.npc.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damageType} (same value: 'piercing') - [gW17aQRm17xarr0r] : object {Actor.npc.items.[].system.damageRolls.gW17aQRm17xarr0r} - damage : string {Actor.npc.items.[].system.damageRolls.gW17aQRm17xarr0r.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.gW17aQRm17xarr0r.damageType} (same value: 'spirit') - [gWqVgCyVB4fLudIn] : object {Actor.npc.items.[].system.damageRolls.gWqVgCyVB4fLudIn} - damage : string {Actor.npc.items.[].system.damageRolls.gWqVgCyVB4fLudIn.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gWqVgCyVB4fLudIn.damageType} (same value: 'void') - [gX3pkswE14CCguPG] : object {Actor.npc.items.[].system.damageRolls.gX3pkswE14CCguPG} - damage : string {Actor.npc.items.[].system.damageRolls.gX3pkswE14CCguPG.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.gX3pkswE14CCguPG.damageType} (same value: 'bludgeoning') - [gYc11HeidlOdhJ8J] : object {Actor.npc.items.[].system.damageRolls.gYc11HeidlOdhJ8J} - damage : string {Actor.npc.items.[].system.damageRolls.gYc11HeidlOdhJ8J.damage} (2 different values) - '2d10+4' (x1) - '2d10+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gYc11HeidlOdhJ8J.damageType} (same value: 'piercing') - [gafflj51wcio5yrg9xt9] : object {Actor.npc.items.[].system.damageRolls.gafflj51wcio5yrg9xt9} - damage : string {Actor.npc.items.[].system.damageRolls.gafflj51wcio5yrg9xt9.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.gafflj51wcio5yrg9xt9.damageType} (same value: 'bludgeoning') - [gatglugbz8inewcv7ovr] : object {Actor.npc.items.[].system.damageRolls.gatglugbz8inewcv7ovr} - damage : string {Actor.npc.items.[].system.damageRolls.gatglugbz8inewcv7ovr.damage} (2 different values) - '3d10+17' (x2) - '3d10+16' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gatglugbz8inewcv7ovr.damageType} (same value: 'slashing') - [gb7bbNhNLUFPYUrg] : object {Actor.npc.items.[].system.damageRolls.gb7bbNhNLUFPYUrg} - damage : string {Actor.npc.items.[].system.damageRolls.gb7bbNhNLUFPYUrg.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.gb7bbNhNLUFPYUrg.damageType} (same value: 'slashing') - [gbUVJIj4YVmTUIUz] : object {Actor.npc.items.[].system.damageRolls.gbUVJIj4YVmTUIUz} - damage : string {Actor.npc.items.[].system.damageRolls.gbUVJIj4YVmTUIUz.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.gbUVJIj4YVmTUIUz.damageType} (same value: 'slashing') - [gbm69du7fvc3fkstfs8t] : object {Actor.npc.items.[].system.damageRolls.gbm69du7fvc3fkstfs8t} - damage : string {Actor.npc.items.[].system.damageRolls.gbm69du7fvc3fkstfs8t.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.gbm69du7fvc3fkstfs8t.damageType} (same value: 'piercing') - [gbp5fw2wi075iq0pa3bz] : object {Actor.npc.items.[].system.damageRolls.gbp5fw2wi075iq0pa3bz} - damage : string {Actor.npc.items.[].system.damageRolls.gbp5fw2wi075iq0pa3bz.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gbp5fw2wi075iq0pa3bz.damageType} (same value: 'slashing') - [gbyvgk2dqjawxbhyie01] : object {Actor.npc.items.[].system.damageRolls.gbyvgk2dqjawxbhyie01} - damage : string {Actor.npc.items.[].system.damageRolls.gbyvgk2dqjawxbhyie01.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.gbyvgk2dqjawxbhyie01.damageType} (same value: 'electricity') - [gbzrbxx68fk0yt89gjka] : object {Actor.npc.items.[].system.damageRolls.gbzrbxx68fk0yt89gjka} - damage : string {Actor.npc.items.[].system.damageRolls.gbzrbxx68fk0yt89gjka.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gbzrbxx68fk0yt89gjka.damageType} (same value: 'slashing') - [gc4xnalxd9nv71da2yyy] : object {Actor.npc.items.[].system.damageRolls.gc4xnalxd9nv71da2yyy} - damage : string {Actor.npc.items.[].system.damageRolls.gc4xnalxd9nv71da2yyy.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.gc4xnalxd9nv71da2yyy.damageType} (same value: 'bludgeoning') - [gceNqIKK86uZ64fS] : object {Actor.npc.items.[].system.damageRolls.gceNqIKK86uZ64fS} - damage : string {Actor.npc.items.[].system.damageRolls.gceNqIKK86uZ64fS.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.gceNqIKK86uZ64fS.damageType} (same value: 'bludgeoning') - [gceh08woazdfo2apk775] : object {Actor.npc.items.[].system.damageRolls.gceh08woazdfo2apk775} - damage : string {Actor.npc.items.[].system.damageRolls.gceh08woazdfo2apk775.damage} (2 different values) - '2d6' (x3) - '2d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gceh08woazdfo2apk775.damageType} (same value: 'acid') - [gcrxdk823lys1eaawh6c] : object {Actor.npc.items.[].system.damageRolls.gcrxdk823lys1eaawh6c} - damage : string {Actor.npc.items.[].system.damageRolls.gcrxdk823lys1eaawh6c.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gcrxdk823lys1eaawh6c.damageType} (same value: 'slashing') - [gcwobxz4c7g1ofknjv94] : object {Actor.npc.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94} - damage : string {Actor.npc.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damageType} (same value: 'piercing') - [gd19dm0y6cgoswnelk9o] : object {Actor.npc.items.[].system.damageRolls.gd19dm0y6cgoswnelk9o} - damage : string {Actor.npc.items.[].system.damageRolls.gd19dm0y6cgoswnelk9o.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.gd19dm0y6cgoswnelk9o.damageType} (same value: 'piercing') - [gd1protgjxn1sixnvesl] : object {Actor.npc.items.[].system.damageRolls.gd1protgjxn1sixnvesl} - damage : string {Actor.npc.items.[].system.damageRolls.gd1protgjxn1sixnvesl.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.gd1protgjxn1sixnvesl.damageType} (same value: 'piercing') - [gday44ad22utwko3z4ny] : object {Actor.npc.items.[].system.damageRolls.gday44ad22utwko3z4ny} - damage : string {Actor.npc.items.[].system.damageRolls.gday44ad22utwko3z4ny.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.gday44ad22utwko3z4ny.damageType} (same value: 'slashing') - [gdbiome7pgw9uzmtjkao] : object {Actor.npc.items.[].system.damageRolls.gdbiome7pgw9uzmtjkao} - damage : string {Actor.npc.items.[].system.damageRolls.gdbiome7pgw9uzmtjkao.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gdbiome7pgw9uzmtjkao.damageType} (same value: 'acid') - [ge27nhikrjgkhovj4b5x] : object {Actor.npc.items.[].system.damageRolls.ge27nhikrjgkhovj4b5x} - damage : string {Actor.npc.items.[].system.damageRolls.ge27nhikrjgkhovj4b5x.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ge27nhikrjgkhovj4b5x.damageType} (same value: 'bludgeoning') - [geatkrzyyo6k1glugoxm] : object {Actor.npc.items.[].system.damageRolls.geatkrzyyo6k1glugoxm} - damage : string {Actor.npc.items.[].system.damageRolls.geatkrzyyo6k1glugoxm.damage} (3 different values) - '2d6+3' (x1) - '1d4+3' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.geatkrzyyo6k1glugoxm.damageType} (same value: 'bludgeoning') - [geq5ooeocri2uw8gvfiu6] : object {Actor.npc.items.[].system.damageRolls.geq5ooeocri2uw8gvfiu6} - damage : string {Actor.npc.items.[].system.damageRolls.geq5ooeocri2uw8gvfiu6.damage} (5 different values) - '1d6+5' (x1) - '1d6+8' (x1) - '1d8+6' (x1) - '2d6+1' (x1) - '2d8+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.geq5ooeocri2uw8gvfiu6.damageType} (same value: 'piercing') - [geue1zcmljrdpnrws91k] : object {Actor.npc.items.[].system.damageRolls.geue1zcmljrdpnrws91k} - damage : string {Actor.npc.items.[].system.damageRolls.geue1zcmljrdpnrws91k.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.geue1zcmljrdpnrws91k.damageType} (same value: 'piercing') - [gf5qf2hd57smzz6bj1vk] : object {Actor.npc.items.[].system.damageRolls.gf5qf2hd57smzz6bj1vk} - damage : string {Actor.npc.items.[].system.damageRolls.gf5qf2hd57smzz6bj1vk.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.gf5qf2hd57smzz6bj1vk.damageType} (same value: 'piercing') - [gft11fgexhk0edw895y1] : object {Actor.npc.items.[].system.damageRolls.gft11fgexhk0edw895y1} - damage : string {Actor.npc.items.[].system.damageRolls.gft11fgexhk0edw895y1.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.gft11fgexhk0edw895y1.damageType} (same value: 'slashing') - [gfxorcm26c1fsegwan95] : object {Actor.npc.items.[].system.damageRolls.gfxorcm26c1fsegwan95} - damage : string {Actor.npc.items.[].system.damageRolls.gfxorcm26c1fsegwan95.damage} (same value: '4d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gfxorcm26c1fsegwan95.damageType} (same value: 'piercing') - [gfzhc4pstixvjzcxkd9p] : object {Actor.npc.items.[].system.damageRolls.gfzhc4pstixvjzcxkd9p} - damage : string {Actor.npc.items.[].system.damageRolls.gfzhc4pstixvjzcxkd9p.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.gfzhc4pstixvjzcxkd9p.damageType} (same value: 'piercing') - [ggs3oaEcbMJvjqls] : object {Actor.npc.items.[].system.damageRolls.ggs3oaEcbMJvjqls} - damage : string {Actor.npc.items.[].system.damageRolls.ggs3oaEcbMJvjqls.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ggs3oaEcbMJvjqls.damageType} (same value: 'spirit') - [gh6g0ip90gsbws6reo5y] : object {Actor.npc.items.[].system.damageRolls.gh6g0ip90gsbws6reo5y} - damage : string {Actor.npc.items.[].system.damageRolls.gh6g0ip90gsbws6reo5y.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.gh6g0ip90gsbws6reo5y.damageType} (same value: 'slashing') - [ghd55pvmvo5uqmmue21p] : object {Actor.npc.items.[].system.damageRolls.ghd55pvmvo5uqmmue21p} - damage : string {Actor.npc.items.[].system.damageRolls.ghd55pvmvo5uqmmue21p.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ghd55pvmvo5uqmmue21p.damageType} (same value: 'piercing') - [gheyhgiuy6osemkmua5u] : object {Actor.npc.items.[].system.damageRolls.gheyhgiuy6osemkmua5u} - damage : string {Actor.npc.items.[].system.damageRolls.gheyhgiuy6osemkmua5u.damage} (same value: '4d4+21') - damageType : string {Actor.npc.items.[].system.damageRolls.gheyhgiuy6osemkmua5u.damageType} (same value: 'bludgeoning') - [ghlnoumph55cnnjt6tlh] : object {Actor.npc.items.[].system.damageRolls.ghlnoumph55cnnjt6tlh} - damage : string {Actor.npc.items.[].system.damageRolls.ghlnoumph55cnnjt6tlh.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ghlnoumph55cnnjt6tlh.damageType} (same value: 'piercing') - [ghrwj7zjmjzkb8j9vhz1] : object {Actor.npc.items.[].system.damageRolls.ghrwj7zjmjzkb8j9vhz1} - damage : string {Actor.npc.items.[].system.damageRolls.ghrwj7zjmjzkb8j9vhz1.damage} (2 different values) - '1d6+4' (x2) - '1d6+8' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.ghrwj7zjmjzkb8j9vhz1.damageType} (same value: 'piercing') - [ghxiyfpcjaehaactxn3q] : object {Actor.npc.items.[].system.damageRolls.ghxiyfpcjaehaactxn3q} - damage : string {Actor.npc.items.[].system.damageRolls.ghxiyfpcjaehaactxn3q.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ghxiyfpcjaehaactxn3q.damageType} (same value: 'slashing') - [gi8rqw8m0uksphjns4iw] : object {Actor.npc.items.[].system.damageRolls.gi8rqw8m0uksphjns4iw} - damage : string {Actor.npc.items.[].system.damageRolls.gi8rqw8m0uksphjns4iw.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.gi8rqw8m0uksphjns4iw.damageType} (same value: 'piercing') - [giOq5QqGS60N99el] : object {Actor.npc.items.[].system.damageRolls.giOq5QqGS60N99el} - damage : string {Actor.npc.items.[].system.damageRolls.giOq5QqGS60N99el.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.giOq5QqGS60N99el.damageType} (same value: 'slashing') - [gid92137za6t4bss3vle] : object {Actor.npc.items.[].system.damageRolls.gid92137za6t4bss3vle} - damage : string {Actor.npc.items.[].system.damageRolls.gid92137za6t4bss3vle.damage} (same value: '2d6 + 8') - damageType : string {Actor.npc.items.[].system.damageRolls.gid92137za6t4bss3vle.damageType} (same value: 'slashing') - [gil68opf3l8m2ry2y98b] : object {Actor.npc.items.[].system.damageRolls.gil68opf3l8m2ry2y98b} - damage : string {Actor.npc.items.[].system.damageRolls.gil68opf3l8m2ry2y98b.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.gil68opf3l8m2ry2y98b.damageType} (same value: 'slashing') - [giq17bzwad93y5mdb4h4] : object {Actor.npc.items.[].system.damageRolls.giq17bzwad93y5mdb4h4} - damage : string {Actor.npc.items.[].system.damageRolls.giq17bzwad93y5mdb4h4.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.giq17bzwad93y5mdb4h4.damageType} (same value: 'piercing') - [gitozawsvsmdkgszqb14] : object {Actor.npc.items.[].system.damageRolls.gitozawsvsmdkgszqb14} - damage : string {Actor.npc.items.[].system.damageRolls.gitozawsvsmdkgszqb14.damage} (same value: '1d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.gitozawsvsmdkgszqb14.damageType} (same value: 'bludgeoning') - [gj361eku2o8e4t0kykkj] : object {Actor.npc.items.[].system.damageRolls.gj361eku2o8e4t0kykkj} - damage : string {Actor.npc.items.[].system.damageRolls.gj361eku2o8e4t0kykkj.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.gj361eku2o8e4t0kykkj.damageType} (same value: 'piercing') - [gj7pgoz8n5r7m8wyr1zl] : object {Actor.npc.items.[].system.damageRolls.gj7pgoz8n5r7m8wyr1zl} - damage : string {Actor.npc.items.[].system.damageRolls.gj7pgoz8n5r7m8wyr1zl.damage} (2 different values) - '5d4' (x2) - '4d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gj7pgoz8n5r7m8wyr1zl.damageType} (same value: 'acid') - [gj8dhdiznpp9h31n9f51] : object {Actor.npc.items.[].system.damageRolls.gj8dhdiznpp9h31n9f51} - damage : string {Actor.npc.items.[].system.damageRolls.gj8dhdiznpp9h31n9f51.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.gj8dhdiznpp9h31n9f51.damageType} (same value: 'slashing') - [gj9o1jgoaw6b4803a41j] : object {Actor.npc.items.[].system.damageRolls.gj9o1jgoaw6b4803a41j} - damage : string {Actor.npc.items.[].system.damageRolls.gj9o1jgoaw6b4803a41j.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.gj9o1jgoaw6b4803a41j.damageType} (same value: 'piercing') - [gjs3wckpiy5x68klp17h] : object {Actor.npc.items.[].system.damageRolls.gjs3wckpiy5x68klp17h} - damage : string {Actor.npc.items.[].system.damageRolls.gjs3wckpiy5x68klp17h.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.gjs3wckpiy5x68klp17h.damageType} (same value: 'piercing') - [gjyvxyyjlgerl4cq382a] : object {Actor.npc.items.[].system.damageRolls.gjyvxyyjlgerl4cq382a} - damage : string {Actor.npc.items.[].system.damageRolls.gjyvxyyjlgerl4cq382a.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.gjyvxyyjlgerl4cq382a.damageType} (same value: 'piercing') - [gkduul6e9p9nnds1hc3g] : object {Actor.npc.items.[].system.damageRolls.gkduul6e9p9nnds1hc3g} - damage : string {Actor.npc.items.[].system.damageRolls.gkduul6e9p9nnds1hc3g.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.gkduul6e9p9nnds1hc3g.damageType} (same value: 'bludgeoning') - [gknd7f3opzhm2k7tf419] : object {Actor.npc.items.[].system.damageRolls.gknd7f3opzhm2k7tf419} - damage : string {Actor.npc.items.[].system.damageRolls.gknd7f3opzhm2k7tf419.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.gknd7f3opzhm2k7tf419.damageType} (same value: 'fire') - [gl25u5i6rcm9kt9l] : object {Actor.npc.items.[].system.damageRolls.gl25u5i6rcm9kt9l} - damage : string {Actor.npc.items.[].system.damageRolls.gl25u5i6rcm9kt9l.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.gl25u5i6rcm9kt9l.damageType} (same value: 'bludgeoning') - [gl72itkmp34dsctr41av] : object {Actor.npc.items.[].system.damageRolls.gl72itkmp34dsctr41av} - damage : string {Actor.npc.items.[].system.damageRolls.gl72itkmp34dsctr41av.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.gl72itkmp34dsctr41av.damageType} (same value: 'piercing') - [glh1wep387nwn97v21u9] : object {Actor.npc.items.[].system.damageRolls.glh1wep387nwn97v21u9} - damage : string {Actor.npc.items.[].system.damageRolls.glh1wep387nwn97v21u9.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.glh1wep387nwn97v21u9.damageType} (same value: 'piercing') - [gll69d9y9zcc2sojedtzvp] : object {Actor.npc.items.[].system.damageRolls.gll69d9y9zcc2sojedtzvp} - damage : string {Actor.npc.items.[].system.damageRolls.gll69d9y9zcc2sojedtzvp.damage} (same value: '5d10') - damageType : string {Actor.npc.items.[].system.damageRolls.gll69d9y9zcc2sojedtzvp.damageType} (same value: 'poison') - [glqgj32mevfa9m550jp4] : object {Actor.npc.items.[].system.damageRolls.glqgj32mevfa9m550jp4} - damage : string {Actor.npc.items.[].system.damageRolls.glqgj32mevfa9m550jp4.damage} (2 different values) - '2d8 + 10' (x1) - '2d8 + 12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.glqgj32mevfa9m550jp4.damageType} (same value: 'slashing') - [glv3ngel9nuszfuogk4i] : object {Actor.npc.items.[].system.damageRolls.glv3ngel9nuszfuogk4i} - damage : string {Actor.npc.items.[].system.damageRolls.glv3ngel9nuszfuogk4i.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.glv3ngel9nuszfuogk4i.damageType} (same value: 'bludgeoning') - [glwvgmyg6whbu8qe7n6y] : object {Actor.npc.items.[].system.damageRolls.glwvgmyg6whbu8qe7n6y} - damage : string {Actor.npc.items.[].system.damageRolls.glwvgmyg6whbu8qe7n6y.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.glwvgmyg6whbu8qe7n6y.damageType} (same value: 'piercing') - [gm3ehhva5q6xm5u4vic7] : object {Actor.npc.items.[].system.damageRolls.gm3ehhva5q6xm5u4vic7} - damage : string {Actor.npc.items.[].system.damageRolls.gm3ehhva5q6xm5u4vic7.damage} (3 different values) - '2d8+6' (x2) - '2d8+8' (x1) - '4d10 + 14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gm3ehhva5q6xm5u4vic7.damageType} (same value: 'slashing') - [gm3q1j9akgcgvmoljzt0] : object {Actor.npc.items.[].system.damageRolls.gm3q1j9akgcgvmoljzt0} - damage : string {Actor.npc.items.[].system.damageRolls.gm3q1j9akgcgvmoljzt0.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gm3q1j9akgcgvmoljzt0.damageType} (same value: 'spirit') - [gm9zaz210sldkb67l4z7] : object {Actor.npc.items.[].system.damageRolls.gm9zaz210sldkb67l4z7} - damage : string {Actor.npc.items.[].system.damageRolls.gm9zaz210sldkb67l4z7.damage} (same value: '2d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.gm9zaz210sldkb67l4z7.damageType} (same value: 'slashing') - [gmXMqJm96XBmOy6x] : object {Actor.npc.items.[].system.damageRolls.gmXMqJm96XBmOy6x} - damage : string {Actor.npc.items.[].system.damageRolls.gmXMqJm96XBmOy6x.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gmXMqJm96XBmOy6x.damageType} (same value: 'bludgeoning') - [gmizlfonotou6zk0cwke] : object {Actor.npc.items.[].system.damageRolls.gmizlfonotou6zk0cwke} - damage : string {Actor.npc.items.[].system.damageRolls.gmizlfonotou6zk0cwke.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gmizlfonotou6zk0cwke.damageType} (same value: 'fire') - [gn46d6t3xy5xubspjs62] : object {Actor.npc.items.[].system.damageRolls.gn46d6t3xy5xubspjs62} - damage : string {Actor.npc.items.[].system.damageRolls.gn46d6t3xy5xubspjs62.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.gn46d6t3xy5xubspjs62.damageType} (same value: 'slashing') - [gn4yyig4qg4oqpep78ci] : object {Actor.npc.items.[].system.damageRolls.gn4yyig4qg4oqpep78ci} - damage : string {Actor.npc.items.[].system.damageRolls.gn4yyig4qg4oqpep78ci.damage} (same value: '1d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.gn4yyig4qg4oqpep78ci.damageType} (same value: 'bludgeoning') - [gn56wzz3s5ddvge1ezdd] : object {Actor.npc.items.[].system.damageRolls.gn56wzz3s5ddvge1ezdd} - damage : string {Actor.npc.items.[].system.damageRolls.gn56wzz3s5ddvge1ezdd.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gn56wzz3s5ddvge1ezdd.damageType} (same value: 'piercing') - [gnokqgbbd4j9ixd1zq0p] : object {Actor.npc.items.[].system.damageRolls.gnokqgbbd4j9ixd1zq0p} - damage : string {Actor.npc.items.[].system.damageRolls.gnokqgbbd4j9ixd1zq0p.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.gnokqgbbd4j9ixd1zq0p.damageType} (same value: 'piercing') - [gnun21varsanv9662ple] : object {Actor.npc.items.[].system.damageRolls.gnun21varsanv9662ple} - damage : string {Actor.npc.items.[].system.damageRolls.gnun21varsanv9662ple.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.gnun21varsanv9662ple.damageType} (same value: 'slashing') - [go0PNW1TEPQst2rK] : object {Actor.npc.items.[].system.damageRolls.go0PNW1TEPQst2rK} - damage : string {Actor.npc.items.[].system.damageRolls.go0PNW1TEPQst2rK.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.go0PNW1TEPQst2rK.damageType} (same value: 'fire') - [go5ry3igsnjux3heemdq] : object {Actor.npc.items.[].system.damageRolls.go5ry3igsnjux3heemdq} - damage : string {Actor.npc.items.[].system.damageRolls.go5ry3igsnjux3heemdq.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.go5ry3igsnjux3heemdq.damageType} (same value: 'bludgeoning') - [gog8piflbv84tula4o8m] : object {Actor.npc.items.[].system.damageRolls.gog8piflbv84tula4o8m} - damage : string {Actor.npc.items.[].system.damageRolls.gog8piflbv84tula4o8m.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.gog8piflbv84tula4o8m.damageType} (same value: 'piercing') - [gojydgwwyzurt7sm6kf8] : object {Actor.npc.items.[].system.damageRolls.gojydgwwyzurt7sm6kf8} - damage : string {Actor.npc.items.[].system.damageRolls.gojydgwwyzurt7sm6kf8.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gojydgwwyzurt7sm6kf8.damageType} (same value: 'fire') - [gopY5qGBmsaENW1A] : object {Actor.npc.items.[].system.damageRolls.gopY5qGBmsaENW1A} - damage : string {Actor.npc.items.[].system.damageRolls.gopY5qGBmsaENW1A.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.gopY5qGBmsaENW1A.damageType} (same value: 'bludgeoning') - [gpizujts9wuww23dawiq] : object {Actor.npc.items.[].system.damageRolls.gpizujts9wuww23dawiq} - damage : string {Actor.npc.items.[].system.damageRolls.gpizujts9wuww23dawiq.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.gpizujts9wuww23dawiq.damageType} (same value: 'slashing') - [gpmb3nmas3o8ej3kzu1r5o] : object {Actor.npc.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o} - damage : string {Actor.npc.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damageType} (same value: 'piercing') - [gpurCYM0GBmOycxv] : object {Actor.npc.items.[].system.damageRolls.gpurCYM0GBmOycxv} - damage : string {Actor.npc.items.[].system.damageRolls.gpurCYM0GBmOycxv.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.gpurCYM0GBmOycxv.damageType} (same value: 'piercing') - [gqfrkhbscboquotbmkmi] : object {Actor.npc.items.[].system.damageRolls.gqfrkhbscboquotbmkmi} - damage : string {Actor.npc.items.[].system.damageRolls.gqfrkhbscboquotbmkmi.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.gqfrkhbscboquotbmkmi.damageType} (same value: 'piercing') - [gqwk7jlbi99qq6gqczid] : object {Actor.npc.items.[].system.damageRolls.gqwk7jlbi99qq6gqczid} - damage : string {Actor.npc.items.[].system.damageRolls.gqwk7jlbi99qq6gqczid.damage} (2 different values) - '3d12+17' (x2) - '3d12+16' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gqwk7jlbi99qq6gqczid.damageType} (same value: 'bludgeoning') - [grrLMa6173hqa5HL] : object {Actor.npc.items.[].system.damageRolls.grrLMa6173hqa5HL} - damage : string {Actor.npc.items.[].system.damageRolls.grrLMa6173hqa5HL.damage} (same value: '3d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.grrLMa6173hqa5HL.damageType} (same value: 'bludgeoning') - [gsaj6lr4rub0rmc1fczr] : object {Actor.npc.items.[].system.damageRolls.gsaj6lr4rub0rmc1fczr} - damage : string {Actor.npc.items.[].system.damageRolls.gsaj6lr4rub0rmc1fczr.damage} (2 different values) - '1d4' (x2) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gsaj6lr4rub0rmc1fczr.damageType} (same value: 'fire') - [gsdxFwYVzOMnQlb7] : object {Actor.npc.items.[].system.damageRolls.gsdxFwYVzOMnQlb7} - damage : string {Actor.npc.items.[].system.damageRolls.gsdxFwYVzOMnQlb7.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gsdxFwYVzOMnQlb7.damageType} (same value: 'piercing') - [gt5vn7r7dup0tfe8lpdb] : object {Actor.npc.items.[].system.damageRolls.gt5vn7r7dup0tfe8lpdb} - damage : string {Actor.npc.items.[].system.damageRolls.gt5vn7r7dup0tfe8lpdb.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.gt5vn7r7dup0tfe8lpdb.damageType} (same value: 'bludgeoning') - [gtACCX2nDo1A9jwL] : object {Actor.npc.items.[].system.damageRolls.gtACCX2nDo1A9jwL} - damage : string {Actor.npc.items.[].system.damageRolls.gtACCX2nDo1A9jwL.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gtACCX2nDo1A9jwL.damageType} (same value: 'piercing') - [gtck9rhl6189w6pb5yvu] : object {Actor.npc.items.[].system.damageRolls.gtck9rhl6189w6pb5yvu} - damage : string {Actor.npc.items.[].system.damageRolls.gtck9rhl6189w6pb5yvu.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gtck9rhl6189w6pb5yvu.damageType} (same value: 'acid') - [gtlefhhhyd4t128u416m] : object {Actor.npc.items.[].system.damageRolls.gtlefhhhyd4t128u416m} - damage : string {Actor.npc.items.[].system.damageRolls.gtlefhhhyd4t128u416m.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gtlefhhhyd4t128u416m.damageType} (same value: 'piercing') - [gtts2j90hdck1c363b6v] : object {Actor.npc.items.[].system.damageRolls.gtts2j90hdck1c363b6v} - damage : string {Actor.npc.items.[].system.damageRolls.gtts2j90hdck1c363b6v.damage} (2 different values) - '1d4+3' (x1) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gtts2j90hdck1c363b6v.damageType} (same value: 'bludgeoning') - [gtzqz1odt5ov3l4jfl5kxq] : object {Actor.npc.items.[].system.damageRolls.gtzqz1odt5ov3l4jfl5kxq} - damage : string {Actor.npc.items.[].system.damageRolls.gtzqz1odt5ov3l4jfl5kxq.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.gtzqz1odt5ov3l4jfl5kxq.damageType} (same value: 'piercing') - [guiapa0o77fwn0l7h37y] : object {Actor.npc.items.[].system.damageRolls.guiapa0o77fwn0l7h37y} - damage : string {Actor.npc.items.[].system.damageRolls.guiapa0o77fwn0l7h37y.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.guiapa0o77fwn0l7h37y.damageType} (same value: 'slashing') - [guqwpnlvlz42cwqx2s76] : object {Actor.npc.items.[].system.damageRolls.guqwpnlvlz42cwqx2s76} - damage : string {Actor.npc.items.[].system.damageRolls.guqwpnlvlz42cwqx2s76.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.guqwpnlvlz42cwqx2s76.damageType} (same value: 'piercing') - [guzfnqy6mlsqe3bvr9h3] : object {Actor.npc.items.[].system.damageRolls.guzfnqy6mlsqe3bvr9h3} - damage : string {Actor.npc.items.[].system.damageRolls.guzfnqy6mlsqe3bvr9h3.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.guzfnqy6mlsqe3bvr9h3.damageType} (same value: 'piercing') - [gv8msfUZGURXKpnt] : object {Actor.npc.items.[].system.damageRolls.gv8msfUZGURXKpnt} - damage : string {Actor.npc.items.[].system.damageRolls.gv8msfUZGURXKpnt.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.gv8msfUZGURXKpnt.damageType} (same value: 'bludgeoning') - [gvTwGuBnD7N1Gto2] : object {Actor.npc.items.[].system.damageRolls.gvTwGuBnD7N1Gto2} - damage : string {Actor.npc.items.[].system.damageRolls.gvTwGuBnD7N1Gto2.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.gvTwGuBnD7N1Gto2.damageType} (same value: 'bludgeoning') - [gvjtfej9kmr3rxppu1ao] : object {Actor.npc.items.[].system.damageRolls.gvjtfej9kmr3rxppu1ao} - damage : string {Actor.npc.items.[].system.damageRolls.gvjtfej9kmr3rxppu1ao.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.gvjtfej9kmr3rxppu1ao.damageType} (same value: 'piercing') - [gvk2vnz1r9s9lsjygec4] : object {Actor.npc.items.[].system.damageRolls.gvk2vnz1r9s9lsjygec4} - damage : string {Actor.npc.items.[].system.damageRolls.gvk2vnz1r9s9lsjygec4.damage} (same value: '2d10 + 12') - damageType : string {Actor.npc.items.[].system.damageRolls.gvk2vnz1r9s9lsjygec4.damageType} (same value: 'slashing') - [gvxylhthi8wjxgx98w62] : object {Actor.npc.items.[].system.damageRolls.gvxylhthi8wjxgx98w62} - damage : string {Actor.npc.items.[].system.damageRolls.gvxylhthi8wjxgx98w62.damage} (same value: '3d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.gvxylhthi8wjxgx98w62.damageType} (same value: 'piercing') - [gw4croypzbtly3in04b3] : object {Actor.npc.items.[].system.damageRolls.gw4croypzbtly3in04b3} - damage : string {Actor.npc.items.[].system.damageRolls.gw4croypzbtly3in04b3.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.gw4croypzbtly3in04b3.damageType} (same value: 'slashing') - [gw6sapjwrww8zahe1e2p] : object {Actor.npc.items.[].system.damageRolls.gw6sapjwrww8zahe1e2p} - damage : string {Actor.npc.items.[].system.damageRolls.gw6sapjwrww8zahe1e2p.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gw6sapjwrww8zahe1e2p.damageType} (same value: 'spirit') - [gw7sf7hm75pju1ldlc0r] : object {Actor.npc.items.[].system.damageRolls.gw7sf7hm75pju1ldlc0r} - damage : string {Actor.npc.items.[].system.damageRolls.gw7sf7hm75pju1ldlc0r.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.gw7sf7hm75pju1ldlc0r.damageType} (same value: 'piercing') - [gwd2ka2ekza37f1jfgr2] : object {Actor.npc.items.[].system.damageRolls.gwd2ka2ekza37f1jfgr2} - damage : string {Actor.npc.items.[].system.damageRolls.gwd2ka2ekza37f1jfgr2.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.gwd2ka2ekza37f1jfgr2.damageType} (same value: 'slashing') - [gwrhzwpl9llfszh6esmg] : object {Actor.npc.items.[].system.damageRolls.gwrhzwpl9llfszh6esmg} - damage : string {Actor.npc.items.[].system.damageRolls.gwrhzwpl9llfszh6esmg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gwrhzwpl9llfszh6esmg.damageType} (same value: 'spirit') - [gwvaie5ceqlg6kdsj3s6] : object {Actor.npc.items.[].system.damageRolls.gwvaie5ceqlg6kdsj3s6} - damage : string {Actor.npc.items.[].system.damageRolls.gwvaie5ceqlg6kdsj3s6.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.gwvaie5ceqlg6kdsj3s6.damageType} (same value: 'bludgeoning') - [gwxlpkg713va78c0] : object {Actor.npc.items.[].system.damageRolls.gwxlpkg713va78c0} - damage : string {Actor.npc.items.[].system.damageRolls.gwxlpkg713va78c0.damage} (same value: '1d10 + 7') - damageType : string {Actor.npc.items.[].system.damageRolls.gwxlpkg713va78c0.damageType} (same value: 'piercing') - [gx94kr7jops2ms363t2j] : object {Actor.npc.items.[].system.damageRolls.gx94kr7jops2ms363t2j} - damage : string {Actor.npc.items.[].system.damageRolls.gx94kr7jops2ms363t2j.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.gx94kr7jops2ms363t2j.damageType} (same value: 'mental') - [gxelpgki8tm50slq4c24] : object {Actor.npc.items.[].system.damageRolls.gxelpgki8tm50slq4c24} - damage : string {Actor.npc.items.[].system.damageRolls.gxelpgki8tm50slq4c24.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.gxelpgki8tm50slq4c24.damageType} (same value: 'piercing') - [gxgl6wu8i1hy90wfx0c3] : object {Actor.npc.items.[].system.damageRolls.gxgl6wu8i1hy90wfx0c3} - damage : string {Actor.npc.items.[].system.damageRolls.gxgl6wu8i1hy90wfx0c3.damage} (same value: '1d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.gxgl6wu8i1hy90wfx0c3.damageType} (same value: 'bludgeoning') - [gxullqdf55jhqxsizf91] : object {Actor.npc.items.[].system.damageRolls.gxullqdf55jhqxsizf91} - damage : string {Actor.npc.items.[].system.damageRolls.gxullqdf55jhqxsizf91.damage} (same value: '4d8+24') - damageType : string {Actor.npc.items.[].system.damageRolls.gxullqdf55jhqxsizf91.damageType} (same value: 'slashing') - [gxy0dotr42khz0y5] : object {Actor.npc.items.[].system.damageRolls.gxy0dotr42khz0y5} - damage : string {Actor.npc.items.[].system.damageRolls.gxy0dotr42khz0y5.damage} (same value: '1d8 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.gxy0dotr42khz0y5.damageType} (same value: 'piercing') - [gxyGCgJblCEbQUuX] : object {Actor.npc.items.[].system.damageRolls.gxyGCgJblCEbQUuX} - damage : string {Actor.npc.items.[].system.damageRolls.gxyGCgJblCEbQUuX.damage} (4 different values) - '1d4' (x1) - '1d4+5' (x1) - '1d4+2' (x1) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gxyGCgJblCEbQUuX.damageType} (same value: 'cold') - [gy0dhbocyg9g7xbx7vdv] : object {Actor.npc.items.[].system.damageRolls.gy0dhbocyg9g7xbx7vdv} - damage : string {Actor.npc.items.[].system.damageRolls.gy0dhbocyg9g7xbx7vdv.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.gy0dhbocyg9g7xbx7vdv.damageType} (same value: 'fire') - [gy0dvqgndgshz9pzxbo5] : object {Actor.npc.items.[].system.damageRolls.gy0dvqgndgshz9pzxbo5} - damage : string {Actor.npc.items.[].system.damageRolls.gy0dvqgndgshz9pzxbo5.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.gy0dvqgndgshz9pzxbo5.damageType} (same value: 'bludgeoning') - [gy4qy1vhl4pc3uty8i60] : object {Actor.npc.items.[].system.damageRolls.gy4qy1vhl4pc3uty8i60} - damage : string {Actor.npc.items.[].system.damageRolls.gy4qy1vhl4pc3uty8i60.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.gy4qy1vhl4pc3uty8i60.damageType} (same value: 'slashing') - [gy5kfzm31g9vzp6ezj6b] : object {Actor.npc.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b} - damage : string {Actor.npc.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damageType} (same value: 'piercing') - [gz5u4li1nj5cuwia2fqrzj] : object {Actor.npc.items.[].system.damageRolls.gz5u4li1nj5cuwia2fqrzj} - damage : string {Actor.npc.items.[].system.damageRolls.gz5u4li1nj5cuwia2fqrzj.damage} (2 different values) - '1d4+4' (x1) - '1d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gz5u4li1nj5cuwia2fqrzj.damageType} (same value: 'slashing') - [gzbi4zw9jddih29zd20p] : object {Actor.npc.items.[].system.damageRolls.gzbi4zw9jddih29zd20p} - damage : string {Actor.npc.items.[].system.damageRolls.gzbi4zw9jddih29zd20p.damage} (same value: '4d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.gzbi4zw9jddih29zd20p.damageType} (same value: 'bludgeoning') - [gzxdq4juyv9ilxve5dti] : object {Actor.npc.items.[].system.damageRolls.gzxdq4juyv9ilxve5dti} - damage : string {Actor.npc.items.[].system.damageRolls.gzxdq4juyv9ilxve5dti.damage} (2 different values) - '2d12+16' (x1) - '4d8+18' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.gzxdq4juyv9ilxve5dti.damageType} (same value: 'bludgeoning') - [h03yyoe6w8wocqmy6tvl] : object {Actor.npc.items.[].system.damageRolls.h03yyoe6w8wocqmy6tvl} - damage : string {Actor.npc.items.[].system.damageRolls.h03yyoe6w8wocqmy6tvl.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.h03yyoe6w8wocqmy6tvl.damageType} (same value: 'fire') - [h04cq49d35f3ud6zj1zw] : object {Actor.npc.items.[].system.damageRolls.h04cq49d35f3ud6zj1zw} - damage : string {Actor.npc.items.[].system.damageRolls.h04cq49d35f3ud6zj1zw.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.h04cq49d35f3ud6zj1zw.damageType} (same value: 'slashing') - [h07v8mm9t3un8vsyn9il] : object {Actor.npc.items.[].system.damageRolls.h07v8mm9t3un8vsyn9il} - damage : string {Actor.npc.items.[].system.damageRolls.h07v8mm9t3un8vsyn9il.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.h07v8mm9t3un8vsyn9il.damageType} (same value: 'piercing') - [h0jQU0rRsNHElY3b] : object {Actor.npc.items.[].system.damageRolls.h0jQU0rRsNHElY3b} - damage : string {Actor.npc.items.[].system.damageRolls.h0jQU0rRsNHElY3b.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.h0jQU0rRsNHElY3b.damageType} (same value: 'piercing') - [h0nbg0ibk11gyhxpehat] : object {Actor.npc.items.[].system.damageRolls.h0nbg0ibk11gyhxpehat} - damage : string {Actor.npc.items.[].system.damageRolls.h0nbg0ibk11gyhxpehat.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.h0nbg0ibk11gyhxpehat.damageType} (same value: 'vitality') - [h0r2neamo8ts28iqzooi] : object {Actor.npc.items.[].system.damageRolls.h0r2neamo8ts28iqzooi} - damage : string {Actor.npc.items.[].system.damageRolls.h0r2neamo8ts28iqzooi.damage} (same value: '3d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.h0r2neamo8ts28iqzooi.damageType} (same value: 'piercing') - [h0um7imstzadegfbno7h] : object {Actor.npc.items.[].system.damageRolls.h0um7imstzadegfbno7h} - damage : string {Actor.npc.items.[].system.damageRolls.h0um7imstzadegfbno7h.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.h0um7imstzadegfbno7h.damageType} (same value: 'bludgeoning') - [h0xxzb3igakz29s7dud3] : object {Actor.npc.items.[].system.damageRolls.h0xxzb3igakz29s7dud3} - damage : string {Actor.npc.items.[].system.damageRolls.h0xxzb3igakz29s7dud3.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.h0xxzb3igakz29s7dud3.damageType} (same value: 'spirit') - [h1baxzxwk0adq18a7lst] : object {Actor.npc.items.[].system.damageRolls.h1baxzxwk0adq18a7lst} - damage : string {Actor.npc.items.[].system.damageRolls.h1baxzxwk0adq18a7lst.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.h1baxzxwk0adq18a7lst.damageType} (same value: 'piercing') - [h1l03e7zn3spsfbwyqgb] : object {Actor.npc.items.[].system.damageRolls.h1l03e7zn3spsfbwyqgb} - damage : string {Actor.npc.items.[].system.damageRolls.h1l03e7zn3spsfbwyqgb.damage} (2 different values) - '4d6' (x1) - '2d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.h1l03e7zn3spsfbwyqgb.damageType} (same value: 'spirit') - [h1oHXb5yUY0yMDrg] : object {Actor.npc.items.[].system.damageRolls.h1oHXb5yUY0yMDrg} - damage : string {Actor.npc.items.[].system.damageRolls.h1oHXb5yUY0yMDrg.damage} (same value: '3d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.h1oHXb5yUY0yMDrg.damageType} (same value: 'piercing') - [h1z40j0yq6i7vq8eq9x1] : object {Actor.npc.items.[].system.damageRolls.h1z40j0yq6i7vq8eq9x1} - damage : string {Actor.npc.items.[].system.damageRolls.h1z40j0yq6i7vq8eq9x1.damage} (2 different values) - '2d8+4' (x1) - '3d8+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.h1z40j0yq6i7vq8eq9x1.damageType} (same value: 'slashing') - [h21nfx867aazgktyobrs] : object {Actor.npc.items.[].system.damageRolls.h21nfx867aazgktyobrs} - damage : string {Actor.npc.items.[].system.damageRolls.h21nfx867aazgktyobrs.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.h21nfx867aazgktyobrs.damageType} (same value: 'piercing') - [h267y7pazrlhyjiot6fy] : object {Actor.npc.items.[].system.damageRolls.h267y7pazrlhyjiot6fy} - damage : string {Actor.npc.items.[].system.damageRolls.h267y7pazrlhyjiot6fy.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.h267y7pazrlhyjiot6fy.damageType} (same value: 'void') - [h2ctnL4NJZog2BK1] : object {Actor.npc.items.[].system.damageRolls.h2ctnL4NJZog2BK1} - damage : string {Actor.npc.items.[].system.damageRolls.h2ctnL4NJZog2BK1.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.h2ctnL4NJZog2BK1.damageType} (same value: 'piercing') - [h2n3xl6uzkiaig8s3vzk] : object {Actor.npc.items.[].system.damageRolls.h2n3xl6uzkiaig8s3vzk} - damage : string {Actor.npc.items.[].system.damageRolls.h2n3xl6uzkiaig8s3vzk.damage} (same value: '3d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.h2n3xl6uzkiaig8s3vzk.damageType} (same value: 'piercing') - [h2ye4kSnrLWVVo6x] : object {Actor.npc.items.[].system.damageRolls.h2ye4kSnrLWVVo6x} - damage : string {Actor.npc.items.[].system.damageRolls.h2ye4kSnrLWVVo6x.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.h2ye4kSnrLWVVo6x.damageType} (same value: 'slashing') - [h3q57k56nhm0qqhd] : object {Actor.npc.items.[].system.damageRolls.h3q57k56nhm0qqhd} - damage : string {Actor.npc.items.[].system.damageRolls.h3q57k56nhm0qqhd.damage} (same value: '1d6 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.h3q57k56nhm0qqhd.damageType} (same value: 'bludgeoning') - [h3q5t2t60155drfvc4as] : object {Actor.npc.items.[].system.damageRolls.h3q5t2t60155drfvc4as} - damage : string {Actor.npc.items.[].system.damageRolls.h3q5t2t60155drfvc4as.damage} (2 different values) - '3d4' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.h3q5t2t60155drfvc4as.damageType} (same value: 'fire') - [h3w2lpywjd2x8efqnwje] : object {Actor.npc.items.[].system.damageRolls.h3w2lpywjd2x8efqnwje} - damage : string {Actor.npc.items.[].system.damageRolls.h3w2lpywjd2x8efqnwje.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.h3w2lpywjd2x8efqnwje.damageType} (same value: 'cold') - [h4n3rkaatxh01chmdvg7] : object {Actor.npc.items.[].system.damageRolls.h4n3rkaatxh01chmdvg7} - damage : string {Actor.npc.items.[].system.damageRolls.h4n3rkaatxh01chmdvg7.damage} (same value: '4d10+24') - damageType : string {Actor.npc.items.[].system.damageRolls.h4n3rkaatxh01chmdvg7.damageType} (same value: 'piercing') - [h58IbEkYdLfQmWqc] : object {Actor.npc.items.[].system.damageRolls.h58IbEkYdLfQmWqc} - damage : string {Actor.npc.items.[].system.damageRolls.h58IbEkYdLfQmWqc.damage} (same value: '4d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.h58IbEkYdLfQmWqc.damageType} (same value: 'piercing') - [h59xivy1xdfd60sf98vr] : object {Actor.npc.items.[].system.damageRolls.h59xivy1xdfd60sf98vr} - damage : string {Actor.npc.items.[].system.damageRolls.h59xivy1xdfd60sf98vr.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.h59xivy1xdfd60sf98vr.damageType} (same value: 'piercing') - [h5UEfVTxftTtg6xZ] : object {Actor.npc.items.[].system.damageRolls.h5UEfVTxftTtg6xZ} - damage : string {Actor.npc.items.[].system.damageRolls.h5UEfVTxftTtg6xZ.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.h5UEfVTxftTtg6xZ.damageType} (same value: 'mental') - [h5UWXaz4bhnqeZT2] : object {Actor.npc.items.[].system.damageRolls.h5UWXaz4bhnqeZT2} - damage : string {Actor.npc.items.[].system.damageRolls.h5UWXaz4bhnqeZT2.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.h5UWXaz4bhnqeZT2.damageType} (same value: 'bludgeoning') - [h5lf5wus9gdg3vu060bo] : object {Actor.npc.items.[].system.damageRolls.h5lf5wus9gdg3vu060bo} - damage : string {Actor.npc.items.[].system.damageRolls.h5lf5wus9gdg3vu060bo.damage} (same value: '1d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.h5lf5wus9gdg3vu060bo.damageType} (same value: 'slashing') - [h5lkak78rza6urs9j1nd] : object {Actor.npc.items.[].system.damageRolls.h5lkak78rza6urs9j1nd} - damage : string {Actor.npc.items.[].system.damageRolls.h5lkak78rza6urs9j1nd.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.h5lkak78rza6urs9j1nd.damageType} (same value: 'piercing') - [h5r3cdldmzb88s2yqbxq] : object {Actor.npc.items.[].system.damageRolls.h5r3cdldmzb88s2yqbxq} - damage : string {Actor.npc.items.[].system.damageRolls.h5r3cdldmzb88s2yqbxq.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.h5r3cdldmzb88s2yqbxq.damageType} (same value: 'slashing') - [h5ykd4tvhiimww6126r2] : object {Actor.npc.items.[].system.damageRolls.h5ykd4tvhiimww6126r2} - damage : string {Actor.npc.items.[].system.damageRolls.h5ykd4tvhiimww6126r2.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.h5ykd4tvhiimww6126r2.damageType} (same value: 'bludgeoning') - [h6Zi87RHd84mOwow] : object {Actor.npc.items.[].system.damageRolls.h6Zi87RHd84mOwow} - damage : string {Actor.npc.items.[].system.damageRolls.h6Zi87RHd84mOwow.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.h6Zi87RHd84mOwow.damageType} (same value: 'slashing') - [h6gawus8azp6t5n9] : object {Actor.npc.items.[].system.damageRolls.h6gawus8azp6t5n9} - damage : string {Actor.npc.items.[].system.damageRolls.h6gawus8azp6t5n9.damage} (same value: '1d6 + 3') - damageType : string {Actor.npc.items.[].system.damageRolls.h6gawus8azp6t5n9.damageType} (same value: 'slashing') - [h6mmY9gLFtR8jExa] : object {Actor.npc.items.[].system.damageRolls.h6mmY9gLFtR8jExa} - damage : string {Actor.npc.items.[].system.damageRolls.h6mmY9gLFtR8jExa.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.h6mmY9gLFtR8jExa.damageType} (same value: 'bludgeoning') - [h722qh238fu6bm5aq3jo] : object {Actor.npc.items.[].system.damageRolls.h722qh238fu6bm5aq3jo} - damage : string {Actor.npc.items.[].system.damageRolls.h722qh238fu6bm5aq3jo.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.h722qh238fu6bm5aq3jo.damageType} (same value: 'sonic') - [h77tHp4vYCA3suBm] : object {Actor.npc.items.[].system.damageRolls.h77tHp4vYCA3suBm} - damage : string {Actor.npc.items.[].system.damageRolls.h77tHp4vYCA3suBm.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.h77tHp4vYCA3suBm.damageType} (same value: 'piercing') - [h7fcaxpe3asjyb589cac] : object {Actor.npc.items.[].system.damageRolls.h7fcaxpe3asjyb589cac} - damage : string {Actor.npc.items.[].system.damageRolls.h7fcaxpe3asjyb589cac.damage} (3 different values) - '2d6+6' (x1) - '1d8+3' (x1) - '1d6+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.h7fcaxpe3asjyb589cac.damageType} (same value: 'piercing') - [h87rcnfowp5pqvxbzhwm] : object {Actor.npc.items.[].system.damageRolls.h87rcnfowp5pqvxbzhwm} - damage : string {Actor.npc.items.[].system.damageRolls.h87rcnfowp5pqvxbzhwm.damage} (2 different values) - '2d6+7' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.h87rcnfowp5pqvxbzhwm.damageType} (same value: 'piercing') - [h93snjqhv0gmnq3yitdy] : object {Actor.npc.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy} - damage : string {Actor.npc.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy.damage} (3 different values) - '2d10+9' (x1) - '2d10+13' (x1) - '2d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.h93snjqhv0gmnq3yitdy.damageType} (same value: 'bludgeoning') - [h9SCRkG2vjZn3dEV] : object {Actor.npc.items.[].system.damageRolls.h9SCRkG2vjZn3dEV} - damage : string {Actor.npc.items.[].system.damageRolls.h9SCRkG2vjZn3dEV.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.h9SCRkG2vjZn3dEV.damageType} (same value: 'piercing') - [h9ojfyq6jkr9oek72af4] : object {Actor.npc.items.[].system.damageRolls.h9ojfyq6jkr9oek72af4} - damage : string {Actor.npc.items.[].system.damageRolls.h9ojfyq6jkr9oek72af4.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.h9ojfyq6jkr9oek72af4.damageType} (same value: 'piercing') - [h9v2fdcyqyowpfc4igvu] : object {Actor.npc.items.[].system.damageRolls.h9v2fdcyqyowpfc4igvu} - damage : string {Actor.npc.items.[].system.damageRolls.h9v2fdcyqyowpfc4igvu.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.h9v2fdcyqyowpfc4igvu.damageType} (same value: 'mental') - [h9wijt3ewzfomw567h7ob] : object {Actor.npc.items.[].system.damageRolls.h9wijt3ewzfomw567h7ob} - damage : string {Actor.npc.items.[].system.damageRolls.h9wijt3ewzfomw567h7ob.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.h9wijt3ewzfomw567h7ob.damageType} (same value: 'slashing') - [hBwdyaO61G3YBmmF] : object {Actor.npc.items.[].system.damageRolls.hBwdyaO61G3YBmmF} - damage : string {Actor.npc.items.[].system.damageRolls.hBwdyaO61G3YBmmF.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hBwdyaO61G3YBmmF.damageType} (same value: 'poison') - [hCSHQJ7hoK9TzKCd] : object {Actor.npc.items.[].system.damageRolls.hCSHQJ7hoK9TzKCd} - damage : string {Actor.npc.items.[].system.damageRolls.hCSHQJ7hoK9TzKCd.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.hCSHQJ7hoK9TzKCd.damageType} (same value: 'bludgeoning') - [hFzk4g6A7M2cmSdN] : object {Actor.npc.items.[].system.damageRolls.hFzk4g6A7M2cmSdN} - damage : string {Actor.npc.items.[].system.damageRolls.hFzk4g6A7M2cmSdN.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.hFzk4g6A7M2cmSdN.damageType} (same value: 'bludgeoning') - [hGKXAMGxLtFjDAqN] : object {Actor.npc.items.[].system.damageRolls.hGKXAMGxLtFjDAqN} - category : string {Actor.npc.items.[].system.damageRolls.hGKXAMGxLtFjDAqN.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.hGKXAMGxLtFjDAqN.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.hGKXAMGxLtFjDAqN.damageType} (same value: 'fire') - [hHnCeDk2lVfrXu0x] : object {Actor.npc.items.[].system.damageRolls.hHnCeDk2lVfrXu0x} - category : string {Actor.npc.items.[].system.damageRolls.hHnCeDk2lVfrXu0x.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.hHnCeDk2lVfrXu0x.damage} (same value: '10') - damageType : string {Actor.npc.items.[].system.damageRolls.hHnCeDk2lVfrXu0x.damageType} (same value: 'untyped') - [hHvLwqLqL3RdvaFM] : object {Actor.npc.items.[].system.damageRolls.hHvLwqLqL3RdvaFM} - damage : string {Actor.npc.items.[].system.damageRolls.hHvLwqLqL3RdvaFM.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.hHvLwqLqL3RdvaFM.damageType} (same value: 'bludgeoning') - [hIOiz1t6Pc3wbBjB] : object {Actor.npc.items.[].system.damageRolls.hIOiz1t6Pc3wbBjB} - damage : string {Actor.npc.items.[].system.damageRolls.hIOiz1t6Pc3wbBjB.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hIOiz1t6Pc3wbBjB.damageType} (same value: 'piercing') - [hIepXRH7TTKExJjg] : object {Actor.npc.items.[].system.damageRolls.hIepXRH7TTKExJjg} - damage : string {Actor.npc.items.[].system.damageRolls.hIepXRH7TTKExJjg.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.hIepXRH7TTKExJjg.damageType} (same value: 'slashing') - [hIp5LFMuKitlZInw] : object {Actor.npc.items.[].system.damageRolls.hIp5LFMuKitlZInw} - damage : string {Actor.npc.items.[].system.damageRolls.hIp5LFMuKitlZInw.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hIp5LFMuKitlZInw.damageType} (same value: 'fire') - [hJ2I1SuJ7frgBrWS] : object {Actor.npc.items.[].system.damageRolls.hJ2I1SuJ7frgBrWS} - damage : string {Actor.npc.items.[].system.damageRolls.hJ2I1SuJ7frgBrWS.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hJ2I1SuJ7frgBrWS.damageType} (same value: 'piercing') - [hJc6hj7wbWcx2oOf] : object {Actor.npc.items.[].system.damageRolls.hJc6hj7wbWcx2oOf} - damage : string {Actor.npc.items.[].system.damageRolls.hJc6hj7wbWcx2oOf.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.hJc6hj7wbWcx2oOf.damageType} (same value: 'piercing') - [hKa16aBnDgXVXngM] : object {Actor.npc.items.[].system.damageRolls.hKa16aBnDgXVXngM} - damage : string {Actor.npc.items.[].system.damageRolls.hKa16aBnDgXVXngM.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.hKa16aBnDgXVXngM.damageType} (same value: 'piercing') - [hOqkqp4739uVXkNS] : object {Actor.npc.items.[].system.damageRolls.hOqkqp4739uVXkNS} - damage : string {Actor.npc.items.[].system.damageRolls.hOqkqp4739uVXkNS.damage} (3 different values) - '2d6+2' (x1) - '2d6+4' (x1) - '3d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.hOqkqp4739uVXkNS.damageType} (same value: 'fire') - [hRa04V0ckmFHepWh] : object {Actor.npc.items.[].system.damageRolls.hRa04V0ckmFHepWh} - damage : string {Actor.npc.items.[].system.damageRolls.hRa04V0ckmFHepWh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hRa04V0ckmFHepWh.damageType} (same value: 'fire') - [hSX65xOANXVtb9ck] : object {Actor.npc.items.[].system.damageRolls.hSX65xOANXVtb9ck} - damage : string {Actor.npc.items.[].system.damageRolls.hSX65xOANXVtb9ck.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.hSX65xOANXVtb9ck.damageType} (same value: 'slashing') - [hUHi3oojyzcTKAOH] : object {Actor.npc.items.[].system.damageRolls.hUHi3oojyzcTKAOH} - damage : string {Actor.npc.items.[].system.damageRolls.hUHi3oojyzcTKAOH.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.hUHi3oojyzcTKAOH.damageType} (same value: 'bludgeoning') - [hVTU0Iv2OqzpwBK6] : object {Actor.npc.items.[].system.damageRolls.hVTU0Iv2OqzpwBK6} - damage : string {Actor.npc.items.[].system.damageRolls.hVTU0Iv2OqzpwBK6.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hVTU0Iv2OqzpwBK6.damageType} (same value: 'void') - [hVnQj5Qbqrrv7XHE] : object {Actor.npc.items.[].system.damageRolls.hVnQj5Qbqrrv7XHE} - damage : string {Actor.npc.items.[].system.damageRolls.hVnQj5Qbqrrv7XHE.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hVnQj5Qbqrrv7XHE.damageType} (same value: 'piercing') - [hWKNzPHgPIlNJQ8u] : object {Actor.npc.items.[].system.damageRolls.hWKNzPHgPIlNJQ8u} - damage : string {Actor.npc.items.[].system.damageRolls.hWKNzPHgPIlNJQ8u.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.hWKNzPHgPIlNJQ8u.damageType} (same value: 'piercing') - [hWqmLbQYGth6aXM6] : object {Actor.npc.items.[].system.damageRolls.hWqmLbQYGth6aXM6} - damage : string {Actor.npc.items.[].system.damageRolls.hWqmLbQYGth6aXM6.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.hWqmLbQYGth6aXM6.damageType} (same value: 'bludgeoning') - [hX1AMflG8rFprJha] : object {Actor.npc.items.[].system.damageRolls.hX1AMflG8rFprJha} - damage : string {Actor.npc.items.[].system.damageRolls.hX1AMflG8rFprJha.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.hX1AMflG8rFprJha.damageType} (same value: 'bludgeoning') - [hYFi1ov41fRUemTq] : object {Actor.npc.items.[].system.damageRolls.hYFi1ov41fRUemTq} - damage : string {Actor.npc.items.[].system.damageRolls.hYFi1ov41fRUemTq.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.hYFi1ov41fRUemTq.damageType} (same value: 'slashing') - [hZ6s9gZZ8qe9lG2q] : object {Actor.npc.items.[].system.damageRolls.hZ6s9gZZ8qe9lG2q} - damage : string {Actor.npc.items.[].system.damageRolls.hZ6s9gZZ8qe9lG2q.damage} (same value: '5d10+22') - damageType : string {Actor.npc.items.[].system.damageRolls.hZ6s9gZZ8qe9lG2q.damageType} (same value: 'slashing') - [ha7bqqxx2lrh4q1356b7] : object {Actor.npc.items.[].system.damageRolls.ha7bqqxx2lrh4q1356b7} - damage : string {Actor.npc.items.[].system.damageRolls.ha7bqqxx2lrh4q1356b7.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ha7bqqxx2lrh4q1356b7.damageType} (same value: 'sonic') - [haXANQK7BS2ssNhF] : object {Actor.npc.items.[].system.damageRolls.haXANQK7BS2ssNhF} - category : string {Actor.npc.items.[].system.damageRolls.haXANQK7BS2ssNhF.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.haXANQK7BS2ssNhF.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.haXANQK7BS2ssNhF.damageType} (same value: 'bleed') - [haeij6f06vuk9vurwr67] : object {Actor.npc.items.[].system.damageRolls.haeij6f06vuk9vurwr67} - damage : string {Actor.npc.items.[].system.damageRolls.haeij6f06vuk9vurwr67.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.haeij6f06vuk9vurwr67.damageType} (same value: 'acid') - [haizphzc9tbpe9cpautc] : object {Actor.npc.items.[].system.damageRolls.haizphzc9tbpe9cpautc} - damage : string {Actor.npc.items.[].system.damageRolls.haizphzc9tbpe9cpautc.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.haizphzc9tbpe9cpautc.damageType} (same value: 'bludgeoning') - [hb5VeBGVDsE7Nf3a] : object {Actor.npc.items.[].system.damageRolls.hb5VeBGVDsE7Nf3a} - damage : string {Actor.npc.items.[].system.damageRolls.hb5VeBGVDsE7Nf3a.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hb5VeBGVDsE7Nf3a.damageType} (same value: 'slashing') - [hbrj6Po7z9n97D8v] : object {Actor.npc.items.[].system.damageRolls.hbrj6Po7z9n97D8v} - damage : string {Actor.npc.items.[].system.damageRolls.hbrj6Po7z9n97D8v.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.hbrj6Po7z9n97D8v.damageType} (same value: 'bludgeoning') - [hc6nxqclc5bcme2jqxqv] : object {Actor.npc.items.[].system.damageRolls.hc6nxqclc5bcme2jqxqv} - damage : string {Actor.npc.items.[].system.damageRolls.hc6nxqclc5bcme2jqxqv.damage} (same value: '3d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.hc6nxqclc5bcme2jqxqv.damageType} (same value: 'slashing') - [hcIAVQNCL1YGaxvN] : object {Actor.npc.items.[].system.damageRolls.hcIAVQNCL1YGaxvN} - damage : string {Actor.npc.items.[].system.damageRolls.hcIAVQNCL1YGaxvN.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.hcIAVQNCL1YGaxvN.damageType} (same value: 'bludgeoning') - [hcgglfhexb9q3lyj7y3p] : object {Actor.npc.items.[].system.damageRolls.hcgglfhexb9q3lyj7y3p} - damage : string {Actor.npc.items.[].system.damageRolls.hcgglfhexb9q3lyj7y3p.damage} (2 different values) - '1d6+4' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.hcgglfhexb9q3lyj7y3p.damageType} (same value: 'piercing') - [hcnlz86730urezcrfxox] : object {Actor.npc.items.[].system.damageRolls.hcnlz86730urezcrfxox} - damage : string {Actor.npc.items.[].system.damageRolls.hcnlz86730urezcrfxox.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.hcnlz86730urezcrfxox.damageType} (same value: 'bludgeoning') - [hd62uguhxdezxy59jmmb] : object {Actor.npc.items.[].system.damageRolls.hd62uguhxdezxy59jmmb} - damage : string {Actor.npc.items.[].system.damageRolls.hd62uguhxdezxy59jmmb.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.hd62uguhxdezxy59jmmb.damageType} (same value: 'piercing') - [hdbkvdcgsu2tc2ek] : object {Actor.npc.items.[].system.damageRolls.hdbkvdcgsu2tc2ek} - damage : string {Actor.npc.items.[].system.damageRolls.hdbkvdcgsu2tc2ek.damage} (2 different values) - '1d6 + 7' (x1) - '1d6 + 9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.hdbkvdcgsu2tc2ek.damageType} (same value: 'slashing') - [hdf9822of0th1su7frns] : object {Actor.npc.items.[].system.damageRolls.hdf9822of0th1su7frns} - damage : string {Actor.npc.items.[].system.damageRolls.hdf9822of0th1su7frns.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hdf9822of0th1su7frns.damageType} (same value: 'spirit') - [hdg5ryww0imiw6kca6tr] : object {Actor.npc.items.[].system.damageRolls.hdg5ryww0imiw6kca6tr} - damage : string {Actor.npc.items.[].system.damageRolls.hdg5ryww0imiw6kca6tr.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.hdg5ryww0imiw6kca6tr.damageType} (same value: 'piercing') - [he8gjk0bcahztpjxor7g] : object {Actor.npc.items.[].system.damageRolls.he8gjk0bcahztpjxor7g} - damage : string {Actor.npc.items.[].system.damageRolls.he8gjk0bcahztpjxor7g.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.he8gjk0bcahztpjxor7g.damageType} (same value: 'piercing') - [hesmgSFnkPG6xa36] : object {Actor.npc.items.[].system.damageRolls.hesmgSFnkPG6xa36} - damage : string {Actor.npc.items.[].system.damageRolls.hesmgSFnkPG6xa36.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hesmgSFnkPG6xa36.damageType} (same value: 'bleed') - [heyxz6c8bw8hhr9ze7jd] : object {Actor.npc.items.[].system.damageRolls.heyxz6c8bw8hhr9ze7jd} - damage : string {Actor.npc.items.[].system.damageRolls.heyxz6c8bw8hhr9ze7jd.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.heyxz6c8bw8hhr9ze7jd.damageType} (same value: 'bludgeoning') - [hf6xb3yizmy8f5rs176c] : object {Actor.npc.items.[].system.damageRolls.hf6xb3yizmy8f5rs176c} - damage : string {Actor.npc.items.[].system.damageRolls.hf6xb3yizmy8f5rs176c.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hf6xb3yizmy8f5rs176c.damageType} (same value: 'fire') - [hfh8wp1e6j9kkfvtry40] : object {Actor.npc.items.[].system.damageRolls.hfh8wp1e6j9kkfvtry40} - damage : string {Actor.npc.items.[].system.damageRolls.hfh8wp1e6j9kkfvtry40.damage} (same value: '2d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.hfh8wp1e6j9kkfvtry40.damageType} (same value: 'piercing') - [hfp74cltmi0jrt18uvk4] : object {Actor.npc.items.[].system.damageRolls.hfp74cltmi0jrt18uvk4} - damage : string {Actor.npc.items.[].system.damageRolls.hfp74cltmi0jrt18uvk4.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.hfp74cltmi0jrt18uvk4.damageType} (same value: 'piercing') - [hgg9521s2m63q8jfi4yr] : object {Actor.npc.items.[].system.damageRolls.hgg9521s2m63q8jfi4yr} - damage : string {Actor.npc.items.[].system.damageRolls.hgg9521s2m63q8jfi4yr.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.hgg9521s2m63q8jfi4yr.damageType} (same value: 'slashing') - [hgp26c7c585qkoht088b] : object {Actor.npc.items.[].system.damageRolls.hgp26c7c585qkoht088b} - damage : string {Actor.npc.items.[].system.damageRolls.hgp26c7c585qkoht088b.damage} (same value: '4d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.hgp26c7c585qkoht088b.damageType} (same value: 'bludgeoning') - [hh8988wa4xba6db6ztzp] : object {Actor.npc.items.[].system.damageRolls.hh8988wa4xba6db6ztzp} - damage : string {Actor.npc.items.[].system.damageRolls.hh8988wa4xba6db6ztzp.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hh8988wa4xba6db6ztzp.damageType} (same value: 'spirit') - [hhave2me0sr2u7f3zfbg] : object {Actor.npc.items.[].system.damageRolls.hhave2me0sr2u7f3zfbg} - damage : string {Actor.npc.items.[].system.damageRolls.hhave2me0sr2u7f3zfbg.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hhave2me0sr2u7f3zfbg.damageType} (same value: 'piercing') - [hhmn98v44g9spjgxodc5] : object {Actor.npc.items.[].system.damageRolls.hhmn98v44g9spjgxodc5} - damage : string {Actor.npc.items.[].system.damageRolls.hhmn98v44g9spjgxodc5.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hhmn98v44g9spjgxodc5.damageType} (same value: 'piercing') - [hhybPf3ZislV1Fno] : object {Actor.npc.items.[].system.damageRolls.hhybPf3ZislV1Fno} - damage : string {Actor.npc.items.[].system.damageRolls.hhybPf3ZislV1Fno.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hhybPf3ZislV1Fno.damageType} (same value: 'bludgeoning') - [hiJ2Nglz4EBWgpRK] : object {Actor.npc.items.[].system.damageRolls.hiJ2Nglz4EBWgpRK} - damage : string {Actor.npc.items.[].system.damageRolls.hiJ2Nglz4EBWgpRK.damage} (same value: '2d8 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.hiJ2Nglz4EBWgpRK.damageType} (same value: 'piercing') - [hiiSUBltqu3mxL7m] : object {Actor.npc.items.[].system.damageRolls.hiiSUBltqu3mxL7m} - damage : string {Actor.npc.items.[].system.damageRolls.hiiSUBltqu3mxL7m.damage} (same value: '3d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.hiiSUBltqu3mxL7m.damageType} (same value: 'slashing') - [his3f5atmjcoaxkmg242] : object {Actor.npc.items.[].system.damageRolls.his3f5atmjcoaxkmg242} - damage : string {Actor.npc.items.[].system.damageRolls.his3f5atmjcoaxkmg242.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.his3f5atmjcoaxkmg242.damageType} (same value: 'bludgeoning') - [hiti75pcwni2cf0x8j8b] : object {Actor.npc.items.[].system.damageRolls.hiti75pcwni2cf0x8j8b} - damage : string {Actor.npc.items.[].system.damageRolls.hiti75pcwni2cf0x8j8b.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hiti75pcwni2cf0x8j8b.damageType} (same value: 'mental') - [hivkw0sguynh5f71k39c] : object {Actor.npc.items.[].system.damageRolls.hivkw0sguynh5f71k39c} - damage : string {Actor.npc.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damageType} (same value: 'piercing') - [hiy7a1iix4nllmmvivd7] : object {Actor.npc.items.[].system.damageRolls.hiy7a1iix4nllmmvivd7} - damage : string {Actor.npc.items.[].system.damageRolls.hiy7a1iix4nllmmvivd7.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hiy7a1iix4nllmmvivd7.damageType} (same value: 'bludgeoning') - [hj3msp4nbs6hx59qacji] : object {Actor.npc.items.[].system.damageRolls.hj3msp4nbs6hx59qacji} - damage : string {Actor.npc.items.[].system.damageRolls.hj3msp4nbs6hx59qacji.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.hj3msp4nbs6hx59qacji.damageType} (same value: 'bludgeoning') - [hjAyEoN7uinbm7tg] : object {Actor.npc.items.[].system.damageRolls.hjAyEoN7uinbm7tg} - damage : string {Actor.npc.items.[].system.damageRolls.hjAyEoN7uinbm7tg.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.hjAyEoN7uinbm7tg.damageType} (same value: 'acid') - [hjNhwGrQpqs8AdKt] : object {Actor.npc.items.[].system.damageRolls.hjNhwGrQpqs8AdKt} - damage : string {Actor.npc.items.[].system.damageRolls.hjNhwGrQpqs8AdKt.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.hjNhwGrQpqs8AdKt.damageType} (same value: 'bludgeoning') - [hjgmmgcg3xe9z72ogll8] : object {Actor.npc.items.[].system.damageRolls.hjgmmgcg3xe9z72ogll8} - damage : string {Actor.npc.items.[].system.damageRolls.hjgmmgcg3xe9z72ogll8.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.hjgmmgcg3xe9z72ogll8.damageType} (same value: 'bludgeoning') - [hjxh54zdcpctgdbf8dmf] : object {Actor.npc.items.[].system.damageRolls.hjxh54zdcpctgdbf8dmf} - damage : string {Actor.npc.items.[].system.damageRolls.hjxh54zdcpctgdbf8dmf.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.hjxh54zdcpctgdbf8dmf.damageType} (same value: 'bludgeoning') - [hkS5BdZjSgKK0Vh1] : object {Actor.npc.items.[].system.damageRolls.hkS5BdZjSgKK0Vh1} - damage : string {Actor.npc.items.[].system.damageRolls.hkS5BdZjSgKK0Vh1.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.hkS5BdZjSgKK0Vh1.damageType} (same value: 'piercing') - [hkamipuzdzmizy5zeuru] : object {Actor.npc.items.[].system.damageRolls.hkamipuzdzmizy5zeuru} - damage : string {Actor.npc.items.[].system.damageRolls.hkamipuzdzmizy5zeuru.damage} (same value: '2d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.hkamipuzdzmizy5zeuru.damageType} (same value: 'bludgeoning') - [hkdjhqfm65kr1ha9mhks] : object {Actor.npc.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks} - damage : string {Actor.npc.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.hkdjhqfm65kr1ha9mhks.damageType} (same value: 'bludgeoning') - [hkgifkpvl9igpg38667b] : object {Actor.npc.items.[].system.damageRolls.hkgifkpvl9igpg38667b} - damage : string {Actor.npc.items.[].system.damageRolls.hkgifkpvl9igpg38667b.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.hkgifkpvl9igpg38667b.damageType} (same value: 'spirit') - [hks1ttdlmcu13f2umxe9] : object {Actor.npc.items.[].system.damageRolls.hks1ttdlmcu13f2umxe9} - damage : string {Actor.npc.items.[].system.damageRolls.hks1ttdlmcu13f2umxe9.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.hks1ttdlmcu13f2umxe9.damageType} (same value: 'bludgeoning') - [hkurtc7afid582ku0rn2t7] : object {Actor.npc.items.[].system.damageRolls.hkurtc7afid582ku0rn2t7} - damage : string {Actor.npc.items.[].system.damageRolls.hkurtc7afid582ku0rn2t7.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.hkurtc7afid582ku0rn2t7.damageType} (same value: 'piercing') - [hkws1kx5125gnwcydkur] : object {Actor.npc.items.[].system.damageRolls.hkws1kx5125gnwcydkur} - damage : string {Actor.npc.items.[].system.damageRolls.hkws1kx5125gnwcydkur.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.hkws1kx5125gnwcydkur.damageType} (same value: 'piercing') - [hl2wkmnxchw8jijc5ntr] : object {Actor.npc.items.[].system.damageRolls.hl2wkmnxchw8jijc5ntr} - damage : string {Actor.npc.items.[].system.damageRolls.hl2wkmnxchw8jijc5ntr.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hl2wkmnxchw8jijc5ntr.damageType} (same value: 'bludgeoning') - [hl766z85k2f2dczmazsp] : object {Actor.npc.items.[].system.damageRolls.hl766z85k2f2dczmazsp} - damage : string {Actor.npc.items.[].system.damageRolls.hl766z85k2f2dczmazsp.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hl766z85k2f2dczmazsp.damageType} (same value: 'bludgeoning') - [hlbcijz8hmrnhikrzv6m] : object {Actor.npc.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m} - damage : string {Actor.npc.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damageType} (same value: 'slashing') - [hljamgrkstfgi7rexwhz] : object {Actor.npc.items.[].system.damageRolls.hljamgrkstfgi7rexwhz} - damage : string {Actor.npc.items.[].system.damageRolls.hljamgrkstfgi7rexwhz.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.hljamgrkstfgi7rexwhz.damageType} (same value: 'piercing') - [hlzDvOocs5nOh7VQ] : object {Actor.npc.items.[].system.damageRolls.hlzDvOocs5nOh7VQ} - damage : string {Actor.npc.items.[].system.damageRolls.hlzDvOocs5nOh7VQ.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.hlzDvOocs5nOh7VQ.damageType} (same value: 'slashing') - [hlzfkd77tbrcxg7qw85x] : object {Actor.npc.items.[].system.damageRolls.hlzfkd77tbrcxg7qw85x} - damage : string {Actor.npc.items.[].system.damageRolls.hlzfkd77tbrcxg7qw85x.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hlzfkd77tbrcxg7qw85x.damageType} (same value: 'bludgeoning') - [hm6598jbozw4c29ck8sy] : object {Actor.npc.items.[].system.damageRolls.hm6598jbozw4c29ck8sy} - damage : string {Actor.npc.items.[].system.damageRolls.hm6598jbozw4c29ck8sy.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hm6598jbozw4c29ck8sy.damageType} (same value: 'slashing') - [hms1h95mcxaw0igcvxtp] : object {Actor.npc.items.[].system.damageRolls.hms1h95mcxaw0igcvxtp} - damage : string {Actor.npc.items.[].system.damageRolls.hms1h95mcxaw0igcvxtp.damage} (2 different values) - '1d4+5' (x1) - '1d4+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.hms1h95mcxaw0igcvxtp.damageType} (same value: 'piercing') - [hn9tea6FcGLCnPJ0] : object {Actor.npc.items.[].system.damageRolls.hn9tea6FcGLCnPJ0} - damage : string {Actor.npc.items.[].system.damageRolls.hn9tea6FcGLCnPJ0.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.hn9tea6FcGLCnPJ0.damageType} (same value: 'bludgeoning') - [hncodzh1qjgv1w284czi] : object {Actor.npc.items.[].system.damageRolls.hncodzh1qjgv1w284czi} - damage : string {Actor.npc.items.[].system.damageRolls.hncodzh1qjgv1w284czi.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.hncodzh1qjgv1w284czi.damageType} (same value: 'slashing') - [hnmlty7gt7jn6ghr64d5] : object {Actor.npc.items.[].system.damageRolls.hnmlty7gt7jn6ghr64d5} - damage : string {Actor.npc.items.[].system.damageRolls.hnmlty7gt7jn6ghr64d5.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.hnmlty7gt7jn6ghr64d5.damageType} (same value: 'piercing') - [hnowzx17a6h7t7s3g6t3] : object {Actor.npc.items.[].system.damageRolls.hnowzx17a6h7t7s3g6t3} - damage : string {Actor.npc.items.[].system.damageRolls.hnowzx17a6h7t7s3g6t3.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hnowzx17a6h7t7s3g6t3.damageType} (same value: 'bludgeoning') - [ho7zkvkl8ca1i9vn5nqx] : object {Actor.npc.items.[].system.damageRolls.ho7zkvkl8ca1i9vn5nqx} - damage : string {Actor.npc.items.[].system.damageRolls.ho7zkvkl8ca1i9vn5nqx.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.ho7zkvkl8ca1i9vn5nqx.damageType} (same value: 'fire') - [hog7wets1qd6gnqhwww3] : object {Actor.npc.items.[].system.damageRolls.hog7wets1qd6gnqhwww3} - damage : string {Actor.npc.items.[].system.damageRolls.hog7wets1qd6gnqhwww3.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.hog7wets1qd6gnqhwww3.damageType} (same value: 'bludgeoning') - [hojd9vziufo8hfvpgqmb] : object {Actor.npc.items.[].system.damageRolls.hojd9vziufo8hfvpgqmb} - damage : string {Actor.npc.items.[].system.damageRolls.hojd9vziufo8hfvpgqmb.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hojd9vziufo8hfvpgqmb.damageType} (same value: 'bludgeoning') - [hp2i3xhhbobahc89mysj] : object {Actor.npc.items.[].system.damageRolls.hp2i3xhhbobahc89mysj} - damage : string {Actor.npc.items.[].system.damageRolls.hp2i3xhhbobahc89mysj.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.hp2i3xhhbobahc89mysj.damageType} (same value: 'void') - [hp3hheadiy88iwq7fca9] : object {Actor.npc.items.[].system.damageRolls.hp3hheadiy88iwq7fca9} - damage : string {Actor.npc.items.[].system.damageRolls.hp3hheadiy88iwq7fca9.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hp3hheadiy88iwq7fca9.damageType} (same value: 'slashing') - [hpCXjRG7cYR6SxRQ] : object {Actor.npc.items.[].system.damageRolls.hpCXjRG7cYR6SxRQ} - damage : string {Actor.npc.items.[].system.damageRolls.hpCXjRG7cYR6SxRQ.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.hpCXjRG7cYR6SxRQ.damageType} (same value: 'slashing') - [hpnszm1stdeyt8x8z9my] : object {Actor.npc.items.[].system.damageRolls.hpnszm1stdeyt8x8z9my} - damage : string {Actor.npc.items.[].system.damageRolls.hpnszm1stdeyt8x8z9my.damage} (2 different values) - '2d8+9' (x1) - '3d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.hpnszm1stdeyt8x8z9my.damageType} (same value: 'bludgeoning') - [hpqaaaFVqzDodFh7] : object {Actor.npc.items.[].system.damageRolls.hpqaaaFVqzDodFh7} - damage : string {Actor.npc.items.[].system.damageRolls.hpqaaaFVqzDodFh7.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.hpqaaaFVqzDodFh7.damageType} (same value: 'slashing') - [hqA1mIstZnnrq3EJ] : object {Actor.npc.items.[].system.damageRolls.hqA1mIstZnnrq3EJ} - damage : string {Actor.npc.items.[].system.damageRolls.hqA1mIstZnnrq3EJ.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hqA1mIstZnnrq3EJ.damageType} (same value: 'slashing') - [hqabyc61awjg4at0wuy2] : object {Actor.npc.items.[].system.damageRolls.hqabyc61awjg4at0wuy2} - damage : string {Actor.npc.items.[].system.damageRolls.hqabyc61awjg4at0wuy2.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hqabyc61awjg4at0wuy2.damageType} (same value: 'slashing') - [hqxribi4nfs0ehsdcs6he] : object {Actor.npc.items.[].system.damageRolls.hqxribi4nfs0ehsdcs6he} - damage : string {Actor.npc.items.[].system.damageRolls.hqxribi4nfs0ehsdcs6he.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.hqxribi4nfs0ehsdcs6he.damageType} (same value: 'slashing') - [hr0xgnvh7iuuc5q14keyt] : object {Actor.npc.items.[].system.damageRolls.hr0xgnvh7iuuc5q14keyt} - damage : string {Actor.npc.items.[].system.damageRolls.hr0xgnvh7iuuc5q14keyt.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hr0xgnvh7iuuc5q14keyt.damageType} (same value: 'void') - [hrjaPPz9X3S1SRIo] : object {Actor.npc.items.[].system.damageRolls.hrjaPPz9X3S1SRIo} - damage : string {Actor.npc.items.[].system.damageRolls.hrjaPPz9X3S1SRIo.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.hrjaPPz9X3S1SRIo.damageType} (same value: 'piercing') - [hrozmghyre3c3mtyizwl] : object {Actor.npc.items.[].system.damageRolls.hrozmghyre3c3mtyizwl} - damage : string {Actor.npc.items.[].system.damageRolls.hrozmghyre3c3mtyizwl.damage} (2 different values) - '1d4+4' (x1) - '2d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.hrozmghyre3c3mtyizwl.damageType} (same value: 'bludgeoning') - [hsflesustld7ss5flx4i] : object {Actor.npc.items.[].system.damageRolls.hsflesustld7ss5flx4i} - damage : string {Actor.npc.items.[].system.damageRolls.hsflesustld7ss5flx4i.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.hsflesustld7ss5flx4i.damageType} (same value: 'bludgeoning') - [hthfp7b4zendrie8d0du] : object {Actor.npc.items.[].system.damageRolls.hthfp7b4zendrie8d0du} - damage : string {Actor.npc.items.[].system.damageRolls.hthfp7b4zendrie8d0du.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.hthfp7b4zendrie8d0du.damageType} (same value: 'piercing') - [htq8qguyjhots13g6ppy] : object {Actor.npc.items.[].system.damageRolls.htq8qguyjhots13g6ppy} - damage : string {Actor.npc.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damage} (2 different values) - '1d6-1' (x8) - '1d6+2' (x6) - damageType : string {Actor.npc.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damageType} (same value: 'slashing') - [hubm1qjup2js4hje] : object {Actor.npc.items.[].system.damageRolls.hubm1qjup2js4hje} - damage : string {Actor.npc.items.[].system.damageRolls.hubm1qjup2js4hje.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hubm1qjup2js4hje.damageType} (same value: 'piercing') - [huhvih5lwpw6t8hnu7wg] : object {Actor.npc.items.[].system.damageRolls.huhvih5lwpw6t8hnu7wg} - damage : string {Actor.npc.items.[].system.damageRolls.huhvih5lwpw6t8hnu7wg.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.huhvih5lwpw6t8hnu7wg.damageType} (same value: 'piercing') - [hulVrbVQbwunxdWN] : object {Actor.npc.items.[].system.damageRolls.hulVrbVQbwunxdWN} - damage : string {Actor.npc.items.[].system.damageRolls.hulVrbVQbwunxdWN.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.hulVrbVQbwunxdWN.damageType} (same value: 'piercing') - [huse0s96oj90o031kvjl] : object {Actor.npc.items.[].system.damageRolls.huse0s96oj90o031kvjl} - damage : string {Actor.npc.items.[].system.damageRolls.huse0s96oj90o031kvjl.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.huse0s96oj90o031kvjl.damageType} (same value: 'piercing') - [huwuc40aUiTVC4zt] : object {Actor.npc.items.[].system.damageRolls.huwuc40aUiTVC4zt} - damage : string {Actor.npc.items.[].system.damageRolls.huwuc40aUiTVC4zt.damage} (same value: '4d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.huwuc40aUiTVC4zt.damageType} (same value: 'bludgeoning') - [huzvknk7b6u8hmjvi3en] : object {Actor.npc.items.[].system.damageRolls.huzvknk7b6u8hmjvi3en} - damage : string {Actor.npc.items.[].system.damageRolls.huzvknk7b6u8hmjvi3en.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.huzvknk7b6u8hmjvi3en.damageType} (same value: 'piercing') - [hv8ov48bezdoib26212q] : object {Actor.npc.items.[].system.damageRolls.hv8ov48bezdoib26212q} - damage : string {Actor.npc.items.[].system.damageRolls.hv8ov48bezdoib26212q.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hv8ov48bezdoib26212q.damageType} (same value: 'piercing') - [hvib5c7s2fopvalcyrmm] : object {Actor.npc.items.[].system.damageRolls.hvib5c7s2fopvalcyrmm} - damage : string {Actor.npc.items.[].system.damageRolls.hvib5c7s2fopvalcyrmm.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.hvib5c7s2fopvalcyrmm.damageType} (same value: 'slashing') - [hvk7aysgwgt6m9xnf40r] : object {Actor.npc.items.[].system.damageRolls.hvk7aysgwgt6m9xnf40r} - damage : string {Actor.npc.items.[].system.damageRolls.hvk7aysgwgt6m9xnf40r.damage} (4 different values) - '5d8+13' (x1) - '3d10+8' (x1) - '2d8+9' (x1) - '3d10 + 10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.hvk7aysgwgt6m9xnf40r.damageType} (same value: 'piercing') - [hvvi0mxfnn96jfxp2swg] : object {Actor.npc.items.[].system.damageRolls.hvvi0mxfnn96jfxp2swg} - damage : string {Actor.npc.items.[].system.damageRolls.hvvi0mxfnn96jfxp2swg.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hvvi0mxfnn96jfxp2swg.damageType} (same value: 'piercing') - [hvx4aslbwpjcvooky7d1] : object {Actor.npc.items.[].system.damageRolls.hvx4aslbwpjcvooky7d1} - damage : string {Actor.npc.items.[].system.damageRolls.hvx4aslbwpjcvooky7d1.damage} (2 different values) - '1d10+5' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.hvx4aslbwpjcvooky7d1.damageType} (same value: 'slashing') - [hw6yftqskmjbge9ioxta] : object {Actor.npc.items.[].system.damageRolls.hw6yftqskmjbge9ioxta} - damage : string {Actor.npc.items.[].system.damageRolls.hw6yftqskmjbge9ioxta.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.hw6yftqskmjbge9ioxta.damageType} (same value: 'piercing') - [hw7p9aa8mra13wy29nn6] : object {Actor.npc.items.[].system.damageRolls.hw7p9aa8mra13wy29nn6} - damage : string {Actor.npc.items.[].system.damageRolls.hw7p9aa8mra13wy29nn6.damage} (same value: '1d4-3') - damageType : string {Actor.npc.items.[].system.damageRolls.hw7p9aa8mra13wy29nn6.damageType} (same value: 'piercing') - [hwh1ar01q4v8f5norw2j] : object {Actor.npc.items.[].system.damageRolls.hwh1ar01q4v8f5norw2j} - damage : string {Actor.npc.items.[].system.damageRolls.hwh1ar01q4v8f5norw2j.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.hwh1ar01q4v8f5norw2j.damageType} (same value: 'fire') - [hx7hmnnk6q6tqsuajuqt] : object {Actor.npc.items.[].system.damageRolls.hx7hmnnk6q6tqsuajuqt} - damage : string {Actor.npc.items.[].system.damageRolls.hx7hmnnk6q6tqsuajuqt.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.hx7hmnnk6q6tqsuajuqt.damageType} (same value: 'slashing') - [hxau4keb0bmtoqr4pybh] : object {Actor.npc.items.[].system.damageRolls.hxau4keb0bmtoqr4pybh} - damage : string {Actor.npc.items.[].system.damageRolls.hxau4keb0bmtoqr4pybh.damage} (same value: '4d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.hxau4keb0bmtoqr4pybh.damageType} (same value: 'piercing') - [hxu5ye04yctunti37mtg] : object {Actor.npc.items.[].system.damageRolls.hxu5ye04yctunti37mtg} - damage : string {Actor.npc.items.[].system.damageRolls.hxu5ye04yctunti37mtg.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.hxu5ye04yctunti37mtg.damageType} (same value: 'slashing') - [hyvpifbojdctsdyzqdle] : object {Actor.npc.items.[].system.damageRolls.hyvpifbojdctsdyzqdle} - damage : string {Actor.npc.items.[].system.damageRolls.hyvpifbojdctsdyzqdle.damage} (2 different values) - '4d6' (x1) - '2d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.hyvpifbojdctsdyzqdle.damageType} (same value: 'spirit') - [hzgwhsw749q1z65m76lu] : object {Actor.npc.items.[].system.damageRolls.hzgwhsw749q1z65m76lu} - damage : string {Actor.npc.items.[].system.damageRolls.hzgwhsw749q1z65m76lu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.hzgwhsw749q1z65m76lu.damageType} (same value: 'spirit') - [hzsxainzdfm639fp67mb] : object {Actor.npc.items.[].system.damageRolls.hzsxainzdfm639fp67mb} - damage : string {Actor.npc.items.[].system.damageRolls.hzsxainzdfm639fp67mb.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.hzsxainzdfm639fp67mb.damageType} (same value: 'slashing') - [hzxTWv3bJMt3A6Vu] : object {Actor.npc.items.[].system.damageRolls.hzxTWv3bJMt3A6Vu} - damage : string {Actor.npc.items.[].system.damageRolls.hzxTWv3bJMt3A6Vu.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.hzxTWv3bJMt3A6Vu.damageType} (same value: 'acid') - [i0dbma5rdgd4x94oukkw] : object {Actor.npc.items.[].system.damageRolls.i0dbma5rdgd4x94oukkw} - damage : string {Actor.npc.items.[].system.damageRolls.i0dbma5rdgd4x94oukkw.damage} (same value: '2d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.i0dbma5rdgd4x94oukkw.damageType} (same value: 'piercing') - [i0e9axgj43c1m6gw8l2p] : object {Actor.npc.items.[].system.damageRolls.i0e9axgj43c1m6gw8l2p} - damage : string {Actor.npc.items.[].system.damageRolls.i0e9axgj43c1m6gw8l2p.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.i0e9axgj43c1m6gw8l2p.damageType} (same value: 'piercing') - [i0i1hgxo8hjlkzmt5jfq] : object {Actor.npc.items.[].system.damageRolls.i0i1hgxo8hjlkzmt5jfq} - damage : string {Actor.npc.items.[].system.damageRolls.i0i1hgxo8hjlkzmt5jfq.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.i0i1hgxo8hjlkzmt5jfq.damageType} (same value: 'bludgeoning') - [i0idfqscccakw1cwxq5b] : object {Actor.npc.items.[].system.damageRolls.i0idfqscccakw1cwxq5b} - damage : string {Actor.npc.items.[].system.damageRolls.i0idfqscccakw1cwxq5b.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.i0idfqscccakw1cwxq5b.damageType} (same value: 'fire') - [i0xue9hlzvejalkt4fnw] : object {Actor.npc.items.[].system.damageRolls.i0xue9hlzvejalkt4fnw} - damage : string {Actor.npc.items.[].system.damageRolls.i0xue9hlzvejalkt4fnw.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.i0xue9hlzvejalkt4fnw.damageType} (same value: 'slashing') - [i1Iz4DDCcdEyh4IJ] : object {Actor.npc.items.[].system.damageRolls.i1Iz4DDCcdEyh4IJ} - damage : string {Actor.npc.items.[].system.damageRolls.i1Iz4DDCcdEyh4IJ.damage} (same value: '4d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.i1Iz4DDCcdEyh4IJ.damageType} (same value: 'slashing') - [i1dFEPCiKePxyPMj] : object {Actor.npc.items.[].system.damageRolls.i1dFEPCiKePxyPMj} - damage : string {Actor.npc.items.[].system.damageRolls.i1dFEPCiKePxyPMj.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.i1dFEPCiKePxyPMj.damageType} (same value: 'piercing') - [i1dbe7ezkrgqa8ogbyzb] : object {Actor.npc.items.[].system.damageRolls.i1dbe7ezkrgqa8ogbyzb} - damage : string {Actor.npc.items.[].system.damageRolls.i1dbe7ezkrgqa8ogbyzb.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.i1dbe7ezkrgqa8ogbyzb.damageType} (same value: 'piercing') - [i1i64k2z4hj0gwcdba5d] : object {Actor.npc.items.[].system.damageRolls.i1i64k2z4hj0gwcdba5d} - damage : string {Actor.npc.items.[].system.damageRolls.i1i64k2z4hj0gwcdba5d.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.i1i64k2z4hj0gwcdba5d.damageType} (same value: 'bludgeoning') - [i1q1ourbrhlxcwdutdet] : object {Actor.npc.items.[].system.damageRolls.i1q1ourbrhlxcwdutdet} - damage : string {Actor.npc.items.[].system.damageRolls.i1q1ourbrhlxcwdutdet.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.i1q1ourbrhlxcwdutdet.damageType} (same value: 'bludgeoning') - [i1tlrq5fswctmxtdr480m] : object {Actor.npc.items.[].system.damageRolls.i1tlrq5fswctmxtdr480m} - damage : string {Actor.npc.items.[].system.damageRolls.i1tlrq5fswctmxtdr480m.damage} (2 different values) - '1d6+3' (x1) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.i1tlrq5fswctmxtdr480m.damageType} (same value: 'slashing') - [i1zdwelx85iad1vaqxru] : object {Actor.npc.items.[].system.damageRolls.i1zdwelx85iad1vaqxru} - damage : string {Actor.npc.items.[].system.damageRolls.i1zdwelx85iad1vaqxru.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.i1zdwelx85iad1vaqxru.damageType} (same value: 'slashing') - [i28pzph4jgh3a034vmwx] : object {Actor.npc.items.[].system.damageRolls.i28pzph4jgh3a034vmwx} - damage : string {Actor.npc.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damageType} (same value: 'piercing') - [i2etawlumsp3vp1jj656] : object {Actor.npc.items.[].system.damageRolls.i2etawlumsp3vp1jj656} - damage : string {Actor.npc.items.[].system.damageRolls.i2etawlumsp3vp1jj656.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.i2etawlumsp3vp1jj656.damageType} (same value: 'piercing') - [i2fz1m09mr8m4578r0lc] : object {Actor.npc.items.[].system.damageRolls.i2fz1m09mr8m4578r0lc} - damage : string {Actor.npc.items.[].system.damageRolls.i2fz1m09mr8m4578r0lc.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.i2fz1m09mr8m4578r0lc.damageType} (same value: 'bludgeoning') - [i2rge0b6mdrc9fzunsyv] : object {Actor.npc.items.[].system.damageRolls.i2rge0b6mdrc9fzunsyv} - damage : string {Actor.npc.items.[].system.damageRolls.i2rge0b6mdrc9fzunsyv.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.i2rge0b6mdrc9fzunsyv.damageType} (same value: 'piercing') - [i2rsbxmukmrqwrsbhd9l] : object {Actor.npc.items.[].system.damageRolls.i2rsbxmukmrqwrsbhd9l} - damage : string {Actor.npc.items.[].system.damageRolls.i2rsbxmukmrqwrsbhd9l.damage} (2 different values) - '1d4+7' (x1) - '1d4+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.i2rsbxmukmrqwrsbhd9l.damageType} (same value: 'bludgeoning') - [i2yf2h6blvngo8xngugl] : object {Actor.npc.items.[].system.damageRolls.i2yf2h6blvngo8xngugl} - damage : string {Actor.npc.items.[].system.damageRolls.i2yf2h6blvngo8xngugl.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.i2yf2h6blvngo8xngugl.damageType} (same value: 'piercing') - [i34P6JZktFaoty7t] : object {Actor.npc.items.[].system.damageRolls.i34P6JZktFaoty7t} - damage : string {Actor.npc.items.[].system.damageRolls.i34P6JZktFaoty7t.damage} (2 different values) - '1d6+2' (x1) - '1d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.i34P6JZktFaoty7t.damageType} (same value: 'bludgeoning') - [i3rrr13xiie2lctb3sh2] : object {Actor.npc.items.[].system.damageRolls.i3rrr13xiie2lctb3sh2} - damage : string {Actor.npc.items.[].system.damageRolls.i3rrr13xiie2lctb3sh2.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.i3rrr13xiie2lctb3sh2.damageType} (same value: 'piercing') - [i4ggn8pkplgq6191icks] : object {Actor.npc.items.[].system.damageRolls.i4ggn8pkplgq6191icks} - damage : string {Actor.npc.items.[].system.damageRolls.i4ggn8pkplgq6191icks.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.i4ggn8pkplgq6191icks.damageType} (same value: 'fire') - [i5fbgjw1zgotvbbzldkv] : object {Actor.npc.items.[].system.damageRolls.i5fbgjw1zgotvbbzldkv} - damage : string {Actor.npc.items.[].system.damageRolls.i5fbgjw1zgotvbbzldkv.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.i5fbgjw1zgotvbbzldkv.damageType} (same value: 'bludgeoning') - [i5vsp4s1jca0afxhdfkf] : object {Actor.npc.items.[].system.damageRolls.i5vsp4s1jca0afxhdfkf} - damage : string {Actor.npc.items.[].system.damageRolls.i5vsp4s1jca0afxhdfkf.damage} (same value: '6d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.i5vsp4s1jca0afxhdfkf.damageType} (same value: 'piercing') - [i5yqztpgjhlca62eaccr] : object {Actor.npc.items.[].system.damageRolls.i5yqztpgjhlca62eaccr} - damage : string {Actor.npc.items.[].system.damageRolls.i5yqztpgjhlca62eaccr.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.i5yqztpgjhlca62eaccr.damageType} (same value: 'piercing') - [i604dng0gzfjw2togrbh] : object {Actor.npc.items.[].system.damageRolls.i604dng0gzfjw2togrbh} - damage : string {Actor.npc.items.[].system.damageRolls.i604dng0gzfjw2togrbh.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.i604dng0gzfjw2togrbh.damageType} (same value: 'slashing') - [i66z96jkwaloswcyi2dz] : object {Actor.npc.items.[].system.damageRolls.i66z96jkwaloswcyi2dz} - damage : string {Actor.npc.items.[].system.damageRolls.i66z96jkwaloswcyi2dz.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.i66z96jkwaloswcyi2dz.damageType} (2 different values) - 'electricity' (x1) - 'bludgeoning' (x1) - [i6kst0oqbji1iad2vnu6] : object {Actor.npc.items.[].system.damageRolls.i6kst0oqbji1iad2vnu6} - damage : string {Actor.npc.items.[].system.damageRolls.i6kst0oqbji1iad2vnu6.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.i6kst0oqbji1iad2vnu6.damageType} (same value: 'spirit') - [i6medqeexmt18ylon5uu] : object {Actor.npc.items.[].system.damageRolls.i6medqeexmt18ylon5uu} - damage : string {Actor.npc.items.[].system.damageRolls.i6medqeexmt18ylon5uu.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.i6medqeexmt18ylon5uu.damageType} (same value: 'slashing') - [i6p05gzqtdhzqb91ehmf] : object {Actor.npc.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf} - damage : string {Actor.npc.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf.damage} (3 different values) - '3d6+4' (x1) - '1d8+2' (x1) - '3d12+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.i6p05gzqtdhzqb91ehmf.damageType} (same value: 'piercing') - [i7OlC0DAsSA8tiNx] : object {Actor.npc.items.[].system.damageRolls.i7OlC0DAsSA8tiNx} - damage : string {Actor.npc.items.[].system.damageRolls.i7OlC0DAsSA8tiNx.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.i7OlC0DAsSA8tiNx.damageType} (same value: 'piercing') - [i7sr4woj09gu4xx7dnoc] : object {Actor.npc.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc} - damage : string {Actor.npc.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc.damage} (3 different values) - '3d10+10' (x1) - '2d18+8' (x1) - '2d10+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc.damageType} (same value: 'piercing') - [i8zp1zddetrbg2vwkp6q] : object {Actor.npc.items.[].system.damageRolls.i8zp1zddetrbg2vwkp6q} - damage : string {Actor.npc.items.[].system.damageRolls.i8zp1zddetrbg2vwkp6q.damage} (2 different values) - '2d10+9' (x1) - '2d10+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.i8zp1zddetrbg2vwkp6q.damageType} (same value: 'piercing') - [i9w05mcuaji21yx8h2z5] : object {Actor.npc.items.[].system.damageRolls.i9w05mcuaji21yx8h2z5} - damage : string {Actor.npc.items.[].system.damageRolls.i9w05mcuaji21yx8h2z5.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.i9w05mcuaji21yx8h2z5.damageType} (same value: 'electricity') - [iCE2NXmWdBtC1cPD] : object {Actor.npc.items.[].system.damageRolls.iCE2NXmWdBtC1cPD} - damage : string {Actor.npc.items.[].system.damageRolls.iCE2NXmWdBtC1cPD.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.iCE2NXmWdBtC1cPD.damageType} (same value: 'bludgeoning') - [iCZNlylOTGGzaQ4g] : object {Actor.npc.items.[].system.damageRolls.iCZNlylOTGGzaQ4g} - damage : string {Actor.npc.items.[].system.damageRolls.iCZNlylOTGGzaQ4g.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.iCZNlylOTGGzaQ4g.damageType} (same value: 'piercing') - [iCj0BYiFR2D7swC3] : object {Actor.npc.items.[].system.damageRolls.iCj0BYiFR2D7swC3} - damage : string {Actor.npc.items.[].system.damageRolls.iCj0BYiFR2D7swC3.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.iCj0BYiFR2D7swC3.damageType} (same value: 'slashing') - [iEBAcGC905MxgKuG] : object {Actor.npc.items.[].system.damageRolls.iEBAcGC905MxgKuG} - damage : string {Actor.npc.items.[].system.damageRolls.iEBAcGC905MxgKuG.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.iEBAcGC905MxgKuG.damageType} (same value: 'piercing') - [iFROjlEWtitPAF2K] : object {Actor.npc.items.[].system.damageRolls.iFROjlEWtitPAF2K} - damage : string {Actor.npc.items.[].system.damageRolls.iFROjlEWtitPAF2K.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.iFROjlEWtitPAF2K.damageType} (same value: 'piercing') - [iFmV2p9GkaNUQO6H] : object {Actor.npc.items.[].system.damageRolls.iFmV2p9GkaNUQO6H} - damage : string {Actor.npc.items.[].system.damageRolls.iFmV2p9GkaNUQO6H.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.iFmV2p9GkaNUQO6H.damageType} (same value: 'slashing') - [iGZKczZXiJ9ndRKB] : object {Actor.npc.items.[].system.damageRolls.iGZKczZXiJ9ndRKB} - damage : string {Actor.npc.items.[].system.damageRolls.iGZKczZXiJ9ndRKB.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.iGZKczZXiJ9ndRKB.damageType} (same value: 'piercing') - [iHTUm7jJbbliX9qu] : object {Actor.npc.items.[].system.damageRolls.iHTUm7jJbbliX9qu} - damage : string {Actor.npc.items.[].system.damageRolls.iHTUm7jJbbliX9qu.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.iHTUm7jJbbliX9qu.damageType} (same value: 'slashing') - [iHjKLAl3UPjQK4Hp] : object {Actor.npc.items.[].system.damageRolls.iHjKLAl3UPjQK4Hp} - damage : string {Actor.npc.items.[].system.damageRolls.iHjKLAl3UPjQK4Hp.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.iHjKLAl3UPjQK4Hp.damageType} (same value: 'bludgeoning') - [iJ3LCcVEclPWI3RF] : object {Actor.npc.items.[].system.damageRolls.iJ3LCcVEclPWI3RF} - damage : string {Actor.npc.items.[].system.damageRolls.iJ3LCcVEclPWI3RF.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.iJ3LCcVEclPWI3RF.damageType} (same value: 'bludgeoning') - [iJm1eiIdeZB5zeAK] : object {Actor.npc.items.[].system.damageRolls.iJm1eiIdeZB5zeAK} - damage : string {Actor.npc.items.[].system.damageRolls.iJm1eiIdeZB5zeAK.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.iJm1eiIdeZB5zeAK.damageType} (same value: 'poison') - [iJvr15JhjZeiX8NX] : object {Actor.npc.items.[].system.damageRolls.iJvr15JhjZeiX8NX} - damage : string {Actor.npc.items.[].system.damageRolls.iJvr15JhjZeiX8NX.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.iJvr15JhjZeiX8NX.damageType} (same value: 'piercing') - [iKZc3fdBFanzfLoT] : object {Actor.npc.items.[].system.damageRolls.iKZc3fdBFanzfLoT} - damage : string {Actor.npc.items.[].system.damageRolls.iKZc3fdBFanzfLoT.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.iKZc3fdBFanzfLoT.damageType} (same value: 'piercing') - [iM1iBS7FI6pLZ7eA] : object {Actor.npc.items.[].system.damageRolls.iM1iBS7FI6pLZ7eA} - damage : string {Actor.npc.items.[].system.damageRolls.iM1iBS7FI6pLZ7eA.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.iM1iBS7FI6pLZ7eA.damageType} (same value: 'spirit') - [iM6r3ZimWaTtl5zx] : object {Actor.npc.items.[].system.damageRolls.iM6r3ZimWaTtl5zx} - damage : string {Actor.npc.items.[].system.damageRolls.iM6r3ZimWaTtl5zx.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.iM6r3ZimWaTtl5zx.damageType} (same value: 'bludgeoning') - [iMG5u1Qgb1Ro8j1l] : object {Actor.npc.items.[].system.damageRolls.iMG5u1Qgb1Ro8j1l} - damage : string {Actor.npc.items.[].system.damageRolls.iMG5u1Qgb1Ro8j1l.damage} (same value: '4d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.iMG5u1Qgb1Ro8j1l.damageType} (same value: 'slashing') - [iOYX53kZteWORxJJ] : object {Actor.npc.items.[].system.damageRolls.iOYX53kZteWORxJJ} - damage : string {Actor.npc.items.[].system.damageRolls.iOYX53kZteWORxJJ.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.iOYX53kZteWORxJJ.damageType} (same value: 'piercing') - [iOpGQSgrUYaFEzoy] : object {Actor.npc.items.[].system.damageRolls.iOpGQSgrUYaFEzoy} - damage : string {Actor.npc.items.[].system.damageRolls.iOpGQSgrUYaFEzoy.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.iOpGQSgrUYaFEzoy.damageType} (same value: 'bludgeoning') - [iPIIkXX1K18ILyfV] : object {Actor.npc.items.[].system.damageRolls.iPIIkXX1K18ILyfV} - damage : string {Actor.npc.items.[].system.damageRolls.iPIIkXX1K18ILyfV.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.iPIIkXX1K18ILyfV.damageType} (same value: 'bludgeoning') - [iPgDMNDyzuh2yXuR] : object {Actor.npc.items.[].system.damageRolls.iPgDMNDyzuh2yXuR} - damage : string {Actor.npc.items.[].system.damageRolls.iPgDMNDyzuh2yXuR.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.iPgDMNDyzuh2yXuR.damageType} (same value: 'slashing') - [iPzVz92KmnWjAkJG] : object {Actor.npc.items.[].system.damageRolls.iPzVz92KmnWjAkJG} - damage : string {Actor.npc.items.[].system.damageRolls.iPzVz92KmnWjAkJG.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.iPzVz92KmnWjAkJG.damageType} (same value: 'bludgeoning') - [iRdvedbVWajzeB0i] : object {Actor.npc.items.[].system.damageRolls.iRdvedbVWajzeB0i} - damage : string {Actor.npc.items.[].system.damageRolls.iRdvedbVWajzeB0i.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.iRdvedbVWajzeB0i.damageType} (same value: 'bludgeoning') - [iRohIYqj9vaNZwaZ] : object {Actor.npc.items.[].system.damageRolls.iRohIYqj9vaNZwaZ} - damage : string {Actor.npc.items.[].system.damageRolls.iRohIYqj9vaNZwaZ.damage} (same value: '2d6 + 10') - damageType : string {Actor.npc.items.[].system.damageRolls.iRohIYqj9vaNZwaZ.damageType} (same value: 'slashing') - [iTm2UK4LMg97e4hG] : object {Actor.npc.items.[].system.damageRolls.iTm2UK4LMg97e4hG} - damage : string {Actor.npc.items.[].system.damageRolls.iTm2UK4LMg97e4hG.damage} (same value: '2d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.iTm2UK4LMg97e4hG.damageType} (same value: 'slashing') - [iV0n3emZP5KMiFFH] : object {Actor.npc.items.[].system.damageRolls.iV0n3emZP5KMiFFH} - damage : string {Actor.npc.items.[].system.damageRolls.iV0n3emZP5KMiFFH.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.iV0n3emZP5KMiFFH.damageType} (same value: 'electricity') - [iV2XbGiqQJXvLSTP] : object {Actor.npc.items.[].system.damageRolls.iV2XbGiqQJXvLSTP} - damage : string {Actor.npc.items.[].system.damageRolls.iV2XbGiqQJXvLSTP.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.iV2XbGiqQJXvLSTP.damageType} (same value: 'bludgeoning') - [iVTXo7xpwa2f5PuV] : object {Actor.npc.items.[].system.damageRolls.iVTXo7xpwa2f5PuV} - category : string {Actor.npc.items.[].system.damageRolls.iVTXo7xpwa2f5PuV.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.iVTXo7xpwa2f5PuV.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.iVTXo7xpwa2f5PuV.damageType} (same value: 'bleed') - [iX4KA1mX02QoeFQC] : object {Actor.npc.items.[].system.damageRolls.iX4KA1mX02QoeFQC} - damage : string {Actor.npc.items.[].system.damageRolls.iX4KA1mX02QoeFQC.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.iX4KA1mX02QoeFQC.damageType} (same value: 'bludgeoning') - [iYQ6olB8XqbMDbXH] : object {Actor.npc.items.[].system.damageRolls.iYQ6olB8XqbMDbXH} - damage : string {Actor.npc.items.[].system.damageRolls.iYQ6olB8XqbMDbXH.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.iYQ6olB8XqbMDbXH.damageType} (same value: 'bludgeoning') - [ia4c5768cjc54268d6go] : object {Actor.npc.items.[].system.damageRolls.ia4c5768cjc54268d6go} - damage : string {Actor.npc.items.[].system.damageRolls.ia4c5768cjc54268d6go.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ia4c5768cjc54268d6go.damageType} (same value: 'piercing') - [ia6hkccerngkjbyhar1t] : object {Actor.npc.items.[].system.damageRolls.ia6hkccerngkjbyhar1t} - damage : string {Actor.npc.items.[].system.damageRolls.ia6hkccerngkjbyhar1t.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ia6hkccerngkjbyhar1t.damageType} (same value: 'piercing') - [iaOTDni9QFnkxQF1] : object {Actor.npc.items.[].system.damageRolls.iaOTDni9QFnkxQF1} - damage : string {Actor.npc.items.[].system.damageRolls.iaOTDni9QFnkxQF1.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.iaOTDni9QFnkxQF1.damageType} (same value: 'piercing') - [ib93au68kga337uh92n3] : object {Actor.npc.items.[].system.damageRolls.ib93au68kga337uh92n3} - damage : string {Actor.npc.items.[].system.damageRolls.ib93au68kga337uh92n3.damage} (same value: '2d12 + 12') - damageType : string {Actor.npc.items.[].system.damageRolls.ib93au68kga337uh92n3.damageType} (same value: 'slashing') - [ib9qqefd6r2lm51yrlyd] : object {Actor.npc.items.[].system.damageRolls.ib9qqefd6r2lm51yrlyd} - damage : string {Actor.npc.items.[].system.damageRolls.ib9qqefd6r2lm51yrlyd.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ib9qqefd6r2lm51yrlyd.damageType} (same value: 'fire') - [ibpMwgILpvplUDNj] : object {Actor.npc.items.[].system.damageRolls.ibpMwgILpvplUDNj} - damage : string {Actor.npc.items.[].system.damageRolls.ibpMwgILpvplUDNj.damage} (2 different values) - '1d6+1' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ibpMwgILpvplUDNj.damageType} (same value: 'bludgeoning') - [ibpo9fans3npunbvfpd5] : object {Actor.npc.items.[].system.damageRolls.ibpo9fans3npunbvfpd5} - damage : string {Actor.npc.items.[].system.damageRolls.ibpo9fans3npunbvfpd5.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.ibpo9fans3npunbvfpd5.damageType} (same value: 'sonic') - [ibvwr3yyvw986msin62e] : object {Actor.npc.items.[].system.damageRolls.ibvwr3yyvw986msin62e} - damage : string {Actor.npc.items.[].system.damageRolls.ibvwr3yyvw986msin62e.damage} (2 different values) - '1d4+1' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ibvwr3yyvw986msin62e.damageType} (same value: 'piercing') - [ic82ap65h4r4jcxbh4gb] : object {Actor.npc.items.[].system.damageRolls.ic82ap65h4r4jcxbh4gb} - damage : string {Actor.npc.items.[].system.damageRolls.ic82ap65h4r4jcxbh4gb.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ic82ap65h4r4jcxbh4gb.damageType} (same value: 'slashing') - [icJp2SVVOVmQoBc8] : object {Actor.npc.items.[].system.damageRolls.icJp2SVVOVmQoBc8} - damage : string {Actor.npc.items.[].system.damageRolls.icJp2SVVOVmQoBc8.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.icJp2SVVOVmQoBc8.damageType} (same value: 'piercing') - [iciee69hrx87ztccmo21] : object {Actor.npc.items.[].system.damageRolls.iciee69hrx87ztccmo21} - damage : string {Actor.npc.items.[].system.damageRolls.iciee69hrx87ztccmo21.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.iciee69hrx87ztccmo21.damageType} (same value: 'piercing') - [id1dfn6ir89th2xecd3z] : object {Actor.npc.items.[].system.damageRolls.id1dfn6ir89th2xecd3z} - damage : string {Actor.npc.items.[].system.damageRolls.id1dfn6ir89th2xecd3z.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.id1dfn6ir89th2xecd3z.damageType} (same value: 'piercing') - [id2gcq4kg8q8z6hqijgj] : object {Actor.npc.items.[].system.damageRolls.id2gcq4kg8q8z6hqijgj} - damage : string {Actor.npc.items.[].system.damageRolls.id2gcq4kg8q8z6hqijgj.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.id2gcq4kg8q8z6hqijgj.damageType} (same value: 'bludgeoning') - [id9amtipbu9a537ku8ua] : object {Actor.npc.items.[].system.damageRolls.id9amtipbu9a537ku8ua} - damage : string {Actor.npc.items.[].system.damageRolls.id9amtipbu9a537ku8ua.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.id9amtipbu9a537ku8ua.damageType} (same value: 'slashing') - [idTMchQmJN2MBNOB] : object {Actor.npc.items.[].system.damageRolls.idTMchQmJN2MBNOB} - damage : string {Actor.npc.items.[].system.damageRolls.idTMchQmJN2MBNOB.damage} (same value: '2d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.idTMchQmJN2MBNOB.damageType} (same value: 'piercing') - [idelfdOFjrIDbiah] : object {Actor.npc.items.[].system.damageRolls.idelfdOFjrIDbiah} - damage : string {Actor.npc.items.[].system.damageRolls.idelfdOFjrIDbiah.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.idelfdOFjrIDbiah.damageType} (same value: 'piercing') - [ieuHyTGuGgpockVA] : object {Actor.npc.items.[].system.damageRolls.ieuHyTGuGgpockVA} - category : string {Actor.npc.items.[].system.damageRolls.ieuHyTGuGgpockVA.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.ieuHyTGuGgpockVA.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ieuHyTGuGgpockVA.damageType} (same value: 'bleed') - [if7n24ii9bi1f4ce] : object {Actor.npc.items.[].system.damageRolls.if7n24ii9bi1f4ce} - damage : string {Actor.npc.items.[].system.damageRolls.if7n24ii9bi1f4ce.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.if7n24ii9bi1f4ce.damageType} (same value: 'piercing') - [ifebablffet6zfg7cp5m] : object {Actor.npc.items.[].system.damageRolls.ifebablffet6zfg7cp5m} - damage : string {Actor.npc.items.[].system.damageRolls.ifebablffet6zfg7cp5m.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ifebablffet6zfg7cp5m.damageType} (same value: 'slashing') - [ifpxr5apaslh9701z2t5] : object {Actor.npc.items.[].system.damageRolls.ifpxr5apaslh9701z2t5} - damage : string {Actor.npc.items.[].system.damageRolls.ifpxr5apaslh9701z2t5.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ifpxr5apaslh9701z2t5.damageType} (same value: 'piercing') - [igef3tbxapjn9401kj91] : object {Actor.npc.items.[].system.damageRolls.igef3tbxapjn9401kj91} - damage : string {Actor.npc.items.[].system.damageRolls.igef3tbxapjn9401kj91.damage} (2 different values) - '3d10+11' (x1) - '2d10+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.igef3tbxapjn9401kj91.damageType} (same value: 'bludgeoning') - [igj8v3sf65ku76csurok] : object {Actor.npc.items.[].system.damageRolls.igj8v3sf65ku76csurok} - damage : string {Actor.npc.items.[].system.damageRolls.igj8v3sf65ku76csurok.damage} (2 different values) - '2d6+3' (x3) - '3d6+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.igj8v3sf65ku76csurok.damageType} (same value: 'slashing') - [igsfc0lzhqaznjvizeh9] : object {Actor.npc.items.[].system.damageRolls.igsfc0lzhqaznjvizeh9} - damage : string {Actor.npc.items.[].system.damageRolls.igsfc0lzhqaznjvizeh9.damage} (2 different values) - '3d10+17' (x1) - '4d10+20' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.igsfc0lzhqaznjvizeh9.damageType} (same value: 'slashing') - [ih71k9y8bnsww2aq7vtc] : object {Actor.npc.items.[].system.damageRolls.ih71k9y8bnsww2aq7vtc} - damage : string {Actor.npc.items.[].system.damageRolls.ih71k9y8bnsww2aq7vtc.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ih71k9y8bnsww2aq7vtc.damageType} (same value: 'piercing') - [ihd4mf51k8ljs9jyiotn] : object {Actor.npc.items.[].system.damageRolls.ihd4mf51k8ljs9jyiotn} - damage : string {Actor.npc.items.[].system.damageRolls.ihd4mf51k8ljs9jyiotn.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ihd4mf51k8ljs9jyiotn.damageType} (same value: 'bludgeoning') - [ihko4q1sq0kj2567q3gz] : object {Actor.npc.items.[].system.damageRolls.ihko4q1sq0kj2567q3gz} - damage : string {Actor.npc.items.[].system.damageRolls.ihko4q1sq0kj2567q3gz.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ihko4q1sq0kj2567q3gz.damageType} (same value: 'piercing') - [ihoigh9a5pmta54w2kui] : object {Actor.npc.items.[].system.damageRolls.ihoigh9a5pmta54w2kui} - damage : string {Actor.npc.items.[].system.damageRolls.ihoigh9a5pmta54w2kui.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ihoigh9a5pmta54w2kui.damageType} (same value: 'piercing') - [iiee7249zvaysg0ysprl] : object {Actor.npc.items.[].system.damageRolls.iiee7249zvaysg0ysprl} - damage : string {Actor.npc.items.[].system.damageRolls.iiee7249zvaysg0ysprl.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.iiee7249zvaysg0ysprl.damageType} (same value: 'bludgeoning') - [iikdywgrmerdy4hojtqj] : object {Actor.npc.items.[].system.damageRolls.iikdywgrmerdy4hojtqj} - damage : string {Actor.npc.items.[].system.damageRolls.iikdywgrmerdy4hojtqj.damage} (same value: '2d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.iikdywgrmerdy4hojtqj.damageType} (same value: 'void') - [iiyAbtAZs1FQRxe3] : object {Actor.npc.items.[].system.damageRolls.iiyAbtAZs1FQRxe3} - damage : string {Actor.npc.items.[].system.damageRolls.iiyAbtAZs1FQRxe3.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.iiyAbtAZs1FQRxe3.damageType} (same value: 'piercing') - [ij2lhqmlq2rsyqlo9pzg] : object {Actor.npc.items.[].system.damageRolls.ij2lhqmlq2rsyqlo9pzg} - damage : string {Actor.npc.items.[].system.damageRolls.ij2lhqmlq2rsyqlo9pzg.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ij2lhqmlq2rsyqlo9pzg.damageType} (same value: 'slashing') - [ij6cwu1pv3nbhem7fdel] : object {Actor.npc.items.[].system.damageRolls.ij6cwu1pv3nbhem7fdel} - damage : string {Actor.npc.items.[].system.damageRolls.ij6cwu1pv3nbhem7fdel.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ij6cwu1pv3nbhem7fdel.damageType} (same value: 'bludgeoning') - [ik2bwx9t3acmo2jodun6] : object {Actor.npc.items.[].system.damageRolls.ik2bwx9t3acmo2jodun6} - damage : string {Actor.npc.items.[].system.damageRolls.ik2bwx9t3acmo2jodun6.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ik2bwx9t3acmo2jodun6.damageType} (same value: 'piercing') - [ik4dn86ahrcpfrzp9n88] : object {Actor.npc.items.[].system.damageRolls.ik4dn86ahrcpfrzp9n88} - damage : string {Actor.npc.items.[].system.damageRolls.ik4dn86ahrcpfrzp9n88.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ik4dn86ahrcpfrzp9n88.damageType} (same value: 'piercing') - [ik8NjSCjFmuYckPu] : object {Actor.npc.items.[].system.damageRolls.ik8NjSCjFmuYckPu} - damage : string {Actor.npc.items.[].system.damageRolls.ik8NjSCjFmuYckPu.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ik8NjSCjFmuYckPu.damageType} (same value: 'piercing') - [ik9zfoegvrpi5pyy0rlh] : object {Actor.npc.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh} - damage : string {Actor.npc.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh.damageType} (same value: 'spirit') - [ikh0aa4v5mh01gnhwt7u] : object {Actor.npc.items.[].system.damageRolls.ikh0aa4v5mh01gnhwt7u} - damage : string {Actor.npc.items.[].system.damageRolls.ikh0aa4v5mh01gnhwt7u.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ikh0aa4v5mh01gnhwt7u.damageType} (same value: 'bludgeoning') - [iktlg7hxv59u22s9t1d3] : object {Actor.npc.items.[].system.damageRolls.iktlg7hxv59u22s9t1d3} - damage : string {Actor.npc.items.[].system.damageRolls.iktlg7hxv59u22s9t1d3.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.iktlg7hxv59u22s9t1d3.damageType} (same value: 'bludgeoning') - [ikvviCZy5U2kI0D8] : object {Actor.npc.items.[].system.damageRolls.ikvviCZy5U2kI0D8} - damage : string {Actor.npc.items.[].system.damageRolls.ikvviCZy5U2kI0D8.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ikvviCZy5U2kI0D8.damageType} (same value: 'poison') - [ilbirl74owrhwgloofpr] : object {Actor.npc.items.[].system.damageRolls.ilbirl74owrhwgloofpr} - damage : string {Actor.npc.items.[].system.damageRolls.ilbirl74owrhwgloofpr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ilbirl74owrhwgloofpr.damageType} (same value: 'bludgeoning') - [ilq6pyjcjkpz2bhtjklyrl] : object {Actor.npc.items.[].system.damageRolls.ilq6pyjcjkpz2bhtjklyrl} - damage : string {Actor.npc.items.[].system.damageRolls.ilq6pyjcjkpz2bhtjklyrl.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ilq6pyjcjkpz2bhtjklyrl.damageType} (same value: 'piercing') - [ily5yhafx4afulwvj6q2] : object {Actor.npc.items.[].system.damageRolls.ily5yhafx4afulwvj6q2} - damage : string {Actor.npc.items.[].system.damageRolls.ily5yhafx4afulwvj6q2.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.ily5yhafx4afulwvj6q2.damageType} (same value: 'piercing') - [im06j3q7calu3h1d02i4] : object {Actor.npc.items.[].system.damageRolls.im06j3q7calu3h1d02i4} - damage : string {Actor.npc.items.[].system.damageRolls.im06j3q7calu3h1d02i4.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.im06j3q7calu3h1d02i4.damageType} (same value: 'bludgeoning') - [imakx6l9n0dtarkn2xzl] : object {Actor.npc.items.[].system.damageRolls.imakx6l9n0dtarkn2xzl} - damage : string {Actor.npc.items.[].system.damageRolls.imakx6l9n0dtarkn2xzl.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.imakx6l9n0dtarkn2xzl.damageType} (same value: 'bludgeoning') - [immidt8hddbvm1vtqjb0] : object {Actor.npc.items.[].system.damageRolls.immidt8hddbvm1vtqjb0} - damage : string {Actor.npc.items.[].system.damageRolls.immidt8hddbvm1vtqjb0.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.immidt8hddbvm1vtqjb0.damageType} (same value: 'piercing') - [inf49w5XAIY9GF2U] : object {Actor.npc.items.[].system.damageRolls.inf49w5XAIY9GF2U} - damage : string {Actor.npc.items.[].system.damageRolls.inf49w5XAIY9GF2U.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.inf49w5XAIY9GF2U.damageType} (same value: 'slashing') - [inihh3ou3sidhnstxqqs] : object {Actor.npc.items.[].system.damageRolls.inihh3ou3sidhnstxqqs} - damage : string {Actor.npc.items.[].system.damageRolls.inihh3ou3sidhnstxqqs.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.inihh3ou3sidhnstxqqs.damageType} (same value: 'bludgeoning') - [inyqx7jvervapglih6pv] : object {Actor.npc.items.[].system.damageRolls.inyqx7jvervapglih6pv} - damage : string {Actor.npc.items.[].system.damageRolls.inyqx7jvervapglih6pv.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.inyqx7jvervapglih6pv.damageType} (same value: 'piercing') - [io70pw7bl1m9vybi1656] : object {Actor.npc.items.[].system.damageRolls.io70pw7bl1m9vybi1656} - damage : string {Actor.npc.items.[].system.damageRolls.io70pw7bl1m9vybi1656.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.io70pw7bl1m9vybi1656.damageType} (same value: 'cold') - [ioxeedgz8fi4avhgsxaz] : object {Actor.npc.items.[].system.damageRolls.ioxeedgz8fi4avhgsxaz} - damage : string {Actor.npc.items.[].system.damageRolls.ioxeedgz8fi4avhgsxaz.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ioxeedgz8fi4avhgsxaz.damageType} (same value: 'electricity') - [iozxkjjdpvnc27445sko] : object {Actor.npc.items.[].system.damageRolls.iozxkjjdpvnc27445sko} - damage : string {Actor.npc.items.[].system.damageRolls.iozxkjjdpvnc27445sko.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.iozxkjjdpvnc27445sko.damageType} (same value: 'piercing') - [ip7slqhj3a2qbwlllepd] : object {Actor.npc.items.[].system.damageRolls.ip7slqhj3a2qbwlllepd} - damage : string {Actor.npc.items.[].system.damageRolls.ip7slqhj3a2qbwlllepd.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ip7slqhj3a2qbwlllepd.damageType} (same value: 'slashing') - [ipXhbYAuusq3enQS] : object {Actor.npc.items.[].system.damageRolls.ipXhbYAuusq3enQS} - category : string {Actor.npc.items.[].system.damageRolls.ipXhbYAuusq3enQS.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.ipXhbYAuusq3enQS.damage} (same value: '3') - damageType : string {Actor.npc.items.[].system.damageRolls.ipXhbYAuusq3enQS.damageType} (same value: 'fire') - [ipbvakt6lwb1p6a5wmqi] : object {Actor.npc.items.[].system.damageRolls.ipbvakt6lwb1p6a5wmqi} - damage : string {Actor.npc.items.[].system.damageRolls.ipbvakt6lwb1p6a5wmqi.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.ipbvakt6lwb1p6a5wmqi.damageType} (same value: 'bludgeoning') - [ipuk9q9tpuum3f2xpvttr] : object {Actor.npc.items.[].system.damageRolls.ipuk9q9tpuum3f2xpvttr} - damage : string {Actor.npc.items.[].system.damageRolls.ipuk9q9tpuum3f2xpvttr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ipuk9q9tpuum3f2xpvttr.damageType} (same value: 'spirit') - [iq9wb7bx76hgkbdg356e] : object {Actor.npc.items.[].system.damageRolls.iq9wb7bx76hgkbdg356e} - damage : string {Actor.npc.items.[].system.damageRolls.iq9wb7bx76hgkbdg356e.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.iq9wb7bx76hgkbdg356e.damageType} (same value: 'mental') - [iqu0squ6mxg69fnw2l00] : object {Actor.npc.items.[].system.damageRolls.iqu0squ6mxg69fnw2l00} - damage : string {Actor.npc.items.[].system.damageRolls.iqu0squ6mxg69fnw2l00.damage} (same value: '6d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.iqu0squ6mxg69fnw2l00.damageType} (same value: 'bludgeoning') - [iqu5lrarr1aga84xdrd7] : object {Actor.npc.items.[].system.damageRolls.iqu5lrarr1aga84xdrd7} - damage : string {Actor.npc.items.[].system.damageRolls.iqu5lrarr1aga84xdrd7.damage} (same value: '1d6-1') - damageType : string {Actor.npc.items.[].system.damageRolls.iqu5lrarr1aga84xdrd7.damageType} (same value: 'slashing') - [irBCfeAPuC2cuFJE] : object {Actor.npc.items.[].system.damageRolls.irBCfeAPuC2cuFJE} - damage : string {Actor.npc.items.[].system.damageRolls.irBCfeAPuC2cuFJE.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.irBCfeAPuC2cuFJE.damageType} (same value: 'bludgeoning') - [irnw4slx88a5kpdza1ah] : object {Actor.npc.items.[].system.damageRolls.irnw4slx88a5kpdza1ah} - damage : string {Actor.npc.items.[].system.damageRolls.irnw4slx88a5kpdza1ah.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.irnw4slx88a5kpdza1ah.damageType} (same value: 'piercing') - [irqj8sdac9nx678lcx7i] : object {Actor.npc.items.[].system.damageRolls.irqj8sdac9nx678lcx7i} - damage : string {Actor.npc.items.[].system.damageRolls.irqj8sdac9nx678lcx7i.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.irqj8sdac9nx678lcx7i.damageType} (same value: 'fire') - [isYrMsMIeEc2oBoF] : object {Actor.npc.items.[].system.damageRolls.isYrMsMIeEc2oBoF} - damage : string {Actor.npc.items.[].system.damageRolls.isYrMsMIeEc2oBoF.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.isYrMsMIeEc2oBoF.damageType} (same value: 'bludgeoning') - [isosqen63fo4gu36ufnt] : object {Actor.npc.items.[].system.damageRolls.isosqen63fo4gu36ufnt} - damage : string {Actor.npc.items.[].system.damageRolls.isosqen63fo4gu36ufnt.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.isosqen63fo4gu36ufnt.damageType} (same value: 'piercing') - [iswR188zNNz1VJHP] : object {Actor.npc.items.[].system.damageRolls.iswR188zNNz1VJHP} - damage : string {Actor.npc.items.[].system.damageRolls.iswR188zNNz1VJHP.damage} (14 different values) - damageType : string {Actor.npc.items.[].system.damageRolls.iswR188zNNz1VJHP.damageType} (same value: 'bludgeoning') - [isx1oanl46yc5jef2wav] : object {Actor.npc.items.[].system.damageRolls.isx1oanl46yc5jef2wav} - damage : string {Actor.npc.items.[].system.damageRolls.isx1oanl46yc5jef2wav.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.isx1oanl46yc5jef2wav.damageType} (same value: 'piercing') - [it84mxcuitlabcdhisxw] : object {Actor.npc.items.[].system.damageRolls.it84mxcuitlabcdhisxw} - damage : string {Actor.npc.items.[].system.damageRolls.it84mxcuitlabcdhisxw.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.it84mxcuitlabcdhisxw.damageType} (same value: 'piercing') - [it9pipqnft8ysztguu7y] : object {Actor.npc.items.[].system.damageRolls.it9pipqnft8ysztguu7y} - damage : string {Actor.npc.items.[].system.damageRolls.it9pipqnft8ysztguu7y.damage} (2 different values) - '3d10+11' (x1) - '2d10+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.it9pipqnft8ysztguu7y.damageType} (same value: 'piercing') - [itMpfcmWVcWxzmpC] : object {Actor.npc.items.[].system.damageRolls.itMpfcmWVcWxzmpC} - damage : string {Actor.npc.items.[].system.damageRolls.itMpfcmWVcWxzmpC.damage} (2 different values) - '4d6' (x2) - '4d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.itMpfcmWVcWxzmpC.damageType} (same value: 'sonic') - [ito2slk52ja4depgu0w0] : object {Actor.npc.items.[].system.damageRolls.ito2slk52ja4depgu0w0} - damage : string {Actor.npc.items.[].system.damageRolls.ito2slk52ja4depgu0w0.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ito2slk52ja4depgu0w0.damageType} (same value: 'piercing') - [itrybkwonxh0u77j] : object {Actor.npc.items.[].system.damageRolls.itrybkwonxh0u77j} - damage : string {Actor.npc.items.[].system.damageRolls.itrybkwonxh0u77j.damage} (3 different values) - '1d4 + 11' (x1) - '1d4 + 3' (x1) - '1d4 + 8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.itrybkwonxh0u77j.damageType} (same value: 'piercing') - [iuZICwSXfXgdRWuW] : object {Actor.npc.items.[].system.damageRolls.iuZICwSXfXgdRWuW} - damage : string {Actor.npc.items.[].system.damageRolls.iuZICwSXfXgdRWuW.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.iuZICwSXfXgdRWuW.damageType} (same value: 'piercing') - [iui2z2enlmzcet3rejmr] : object {Actor.npc.items.[].system.damageRolls.iui2z2enlmzcet3rejmr} - damage : string {Actor.npc.items.[].system.damageRolls.iui2z2enlmzcet3rejmr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.iui2z2enlmzcet3rejmr.damageType} (same value: 'cold') - [ium39z2pvu8etkmhgm1l] : object {Actor.npc.items.[].system.damageRolls.ium39z2pvu8etkmhgm1l} - damage : string {Actor.npc.items.[].system.damageRolls.ium39z2pvu8etkmhgm1l.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ium39z2pvu8etkmhgm1l.damageType} (same value: 'void') - [iv7db9ztheby88uhvy7f] : object {Actor.npc.items.[].system.damageRolls.iv7db9ztheby88uhvy7f} - damage : string {Actor.npc.items.[].system.damageRolls.iv7db9ztheby88uhvy7f.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.iv7db9ztheby88uhvy7f.damageType} (same value: 'vitality') - [ivjtf3kzr0g422ituqk9] : object {Actor.npc.items.[].system.damageRolls.ivjtf3kzr0g422ituqk9} - damage : string {Actor.npc.items.[].system.damageRolls.ivjtf3kzr0g422ituqk9.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ivjtf3kzr0g422ituqk9.damageType} (same value: 'bludgeoning') - [iw6uti366a9g7r3alpgu] : object {Actor.npc.items.[].system.damageRolls.iw6uti366a9g7r3alpgu} - damage : string {Actor.npc.items.[].system.damageRolls.iw6uti366a9g7r3alpgu.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.iw6uti366a9g7r3alpgu.damageType} (same value: 'piercing') - [iwcYK86QB3FdTf8o] : object {Actor.npc.items.[].system.damageRolls.iwcYK86QB3FdTf8o} - damage : string {Actor.npc.items.[].system.damageRolls.iwcYK86QB3FdTf8o.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.iwcYK86QB3FdTf8o.damageType} (same value: 'bludgeoning') - [iwlmvl2GFFYoBmS3] : object {Actor.npc.items.[].system.damageRolls.iwlmvl2GFFYoBmS3} - damage : string {Actor.npc.items.[].system.damageRolls.iwlmvl2GFFYoBmS3.damage} (3 different values) - '3d10+13' (x2) - '4d10+15' (x2) - '2d10+11' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.iwlmvl2GFFYoBmS3.damageType} (same value: 'piercing') - [ixVYTPTgv1ujL3Ug] : object {Actor.npc.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug} - damage : string {Actor.npc.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damageType} (same value: 'slashing') - [iy2wdbc74489mkttl9seme] : object {Actor.npc.items.[].system.damageRolls.iy2wdbc74489mkttl9seme} - damage : string {Actor.npc.items.[].system.damageRolls.iy2wdbc74489mkttl9seme.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.iy2wdbc74489mkttl9seme.damageType} (same value: 'piercing') - [iyGqCWv2mQOTEdxc] : object {Actor.npc.items.[].system.damageRolls.iyGqCWv2mQOTEdxc} - damage : string {Actor.npc.items.[].system.damageRolls.iyGqCWv2mQOTEdxc.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.iyGqCWv2mQOTEdxc.damageType} (same value: 'bludgeoning') - [iybumqo9qsklzq9ut2qw] : object {Actor.npc.items.[].system.damageRolls.iybumqo9qsklzq9ut2qw} - damage : string {Actor.npc.items.[].system.damageRolls.iybumqo9qsklzq9ut2qw.damage} (2 different values) - '3d12 + 6' (x1) - '2d12 + 2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.iybumqo9qsklzq9ut2qw.damageType} (same value: 'fire') - [iym24fudypp8onk2x1zy] : object {Actor.npc.items.[].system.damageRolls.iym24fudypp8onk2x1zy} - damage : string {Actor.npc.items.[].system.damageRolls.iym24fudypp8onk2x1zy.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.iym24fudypp8onk2x1zy.damageType} (same value: 'piercing') - [iyv3ok2xot2zk62jaykx] : object {Actor.npc.items.[].system.damageRolls.iyv3ok2xot2zk62jaykx} - damage : string {Actor.npc.items.[].system.damageRolls.iyv3ok2xot2zk62jaykx.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.iyv3ok2xot2zk62jaykx.damageType} (same value: 'bludgeoning') - [iz86u4elu7copbszi2j9] : object {Actor.npc.items.[].system.damageRolls.iz86u4elu7copbszi2j9} - damage : string {Actor.npc.items.[].system.damageRolls.iz86u4elu7copbszi2j9.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.iz86u4elu7copbszi2j9.damageType} (same value: 'piercing') - [izdj6cfrgibc4pga1u1r] : object {Actor.npc.items.[].system.damageRolls.izdj6cfrgibc4pga1u1r} - damage : string {Actor.npc.items.[].system.damageRolls.izdj6cfrgibc4pga1u1r.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.izdj6cfrgibc4pga1u1r.damageType} (same value: 'piercing') - [izex7ls0kmo5w12mjpyf] : object {Actor.npc.items.[].system.damageRolls.izex7ls0kmo5w12mjpyf} - damage : string {Actor.npc.items.[].system.damageRolls.izex7ls0kmo5w12mjpyf.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.izex7ls0kmo5w12mjpyf.damageType} (same value: 'void') - [izwrsqi97cf34l1fj5h6] : object {Actor.npc.items.[].system.damageRolls.izwrsqi97cf34l1fj5h6} - damage : string {Actor.npc.items.[].system.damageRolls.izwrsqi97cf34l1fj5h6.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.izwrsqi97cf34l1fj5h6.damageType} (same value: 'bludgeoning') - [izwzbwakdx5r2d8gxlh7] : object {Actor.npc.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7} - damage : string {Actor.npc.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damage} (2 different values) - '1d12+5' (x3) - '2d12+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.izwzbwakdx5r2d8gxlh7.damageType} (same value: 'bludgeoning') - [izxanolmvfa1royftiq9] : object {Actor.npc.items.[].system.damageRolls.izxanolmvfa1royftiq9} - damage : string {Actor.npc.items.[].system.damageRolls.izxanolmvfa1royftiq9.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.izxanolmvfa1royftiq9.damageType} (same value: 'slashing') - [j00s5lj2dirb2ykyirvb] : object {Actor.npc.items.[].system.damageRolls.j00s5lj2dirb2ykyirvb} - damage : string {Actor.npc.items.[].system.damageRolls.j00s5lj2dirb2ykyirvb.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.j00s5lj2dirb2ykyirvb.damageType} (same value: 'piercing') - [j0FsZ8LHADN8p9Ux] : object {Actor.npc.items.[].system.damageRolls.j0FsZ8LHADN8p9Ux} - damage : string {Actor.npc.items.[].system.damageRolls.j0FsZ8LHADN8p9Ux.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.j0FsZ8LHADN8p9Ux.damageType} (same value: 'piercing') - [j1Yg8NlR4kLNOj3H] : object {Actor.npc.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H} - category : string {Actor.npc.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H.damageType} (same value: 'bleed') - [j1k19p9uj7aksz7n30zp] : object {Actor.npc.items.[].system.damageRolls.j1k19p9uj7aksz7n30zp} - damage : string {Actor.npc.items.[].system.damageRolls.j1k19p9uj7aksz7n30zp.damage} (same value: '1d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.j1k19p9uj7aksz7n30zp.damageType} (same value: 'bludgeoning') - [j1x0YC9NfN49SvCb] : object {Actor.npc.items.[].system.damageRolls.j1x0YC9NfN49SvCb} - damage : string {Actor.npc.items.[].system.damageRolls.j1x0YC9NfN49SvCb.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.j1x0YC9NfN49SvCb.damageType} (same value: 'piercing') - [j2QjcoJd8BdG5uc1] : object {Actor.npc.items.[].system.damageRolls.j2QjcoJd8BdG5uc1} - damage : string {Actor.npc.items.[].system.damageRolls.j2QjcoJd8BdG5uc1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.j2QjcoJd8BdG5uc1.damageType} (same value: 'cold') - [j2dd7nrb3obyklo7v9ma] : object {Actor.npc.items.[].system.damageRolls.j2dd7nrb3obyklo7v9ma} - damage : string {Actor.npc.items.[].system.damageRolls.j2dd7nrb3obyklo7v9ma.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.j2dd7nrb3obyklo7v9ma.damageType} (same value: 'bludgeoning') - [j2e3i1wntzkria8qvibg] : object {Actor.npc.items.[].system.damageRolls.j2e3i1wntzkria8qvibg} - damage : string {Actor.npc.items.[].system.damageRolls.j2e3i1wntzkria8qvibg.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.j2e3i1wntzkria8qvibg.damageType} (same value: 'piercing') - [j3CqpbKcifhACgsr] : object {Actor.npc.items.[].system.damageRolls.j3CqpbKcifhACgsr} - damage : string {Actor.npc.items.[].system.damageRolls.j3CqpbKcifhACgsr.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.j3CqpbKcifhACgsr.damageType} (same value: 'mental') - [j3c6yeha6gpjqbwd8gcz] : object {Actor.npc.items.[].system.damageRolls.j3c6yeha6gpjqbwd8gcz} - damage : string {Actor.npc.items.[].system.damageRolls.j3c6yeha6gpjqbwd8gcz.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.j3c6yeha6gpjqbwd8gcz.damageType} (same value: 'bludgeoning') - [j3pc7lF0AJIJCyrM] : object {Actor.npc.items.[].system.damageRolls.j3pc7lF0AJIJCyrM} - damage : string {Actor.npc.items.[].system.damageRolls.j3pc7lF0AJIJCyrM.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.j3pc7lF0AJIJCyrM.damageType} (same value: 'spirit') - [j3rgjdjczyn55buec6ok] : object {Actor.npc.items.[].system.damageRolls.j3rgjdjczyn55buec6ok} - damage : string {Actor.npc.items.[].system.damageRolls.j3rgjdjczyn55buec6ok.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.j3rgjdjczyn55buec6ok.damageType} (same value: 'bludgeoning') - [j3uJeV7F5shsGVgB] : object {Actor.npc.items.[].system.damageRolls.j3uJeV7F5shsGVgB} - damage : string {Actor.npc.items.[].system.damageRolls.j3uJeV7F5shsGVgB.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.j3uJeV7F5shsGVgB.damageType} (same value: 'spirit') - [j3wcorqeteabknsemzzq] : object {Actor.npc.items.[].system.damageRolls.j3wcorqeteabknsemzzq} - damage : string {Actor.npc.items.[].system.damageRolls.j3wcorqeteabknsemzzq.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.j3wcorqeteabknsemzzq.damageType} (same value: 'slashing') - [j3wlza1577g36ssy5jp0] : object {Actor.npc.items.[].system.damageRolls.j3wlza1577g36ssy5jp0} - damage : string {Actor.npc.items.[].system.damageRolls.j3wlza1577g36ssy5jp0.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.j3wlza1577g36ssy5jp0.damageType} (same value: 'slashing') - [j42o3iz06oq8ok6ve35m] : object {Actor.npc.items.[].system.damageRolls.j42o3iz06oq8ok6ve35m} - damage : string {Actor.npc.items.[].system.damageRolls.j42o3iz06oq8ok6ve35m.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.j42o3iz06oq8ok6ve35m.damageType} (same value: 'acid') - [j49onkqy5ch8p76cklmx] : object {Actor.npc.items.[].system.damageRolls.j49onkqy5ch8p76cklmx} - damage : string {Actor.npc.items.[].system.damageRolls.j49onkqy5ch8p76cklmx.damage} (2 different values) - '2d6+6' (x1) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.j49onkqy5ch8p76cklmx.damageType} (same value: 'piercing') - [j4NyIbEZ7yASxkJu] : object {Actor.npc.items.[].system.damageRolls.j4NyIbEZ7yASxkJu} - damage : string {Actor.npc.items.[].system.damageRolls.j4NyIbEZ7yASxkJu.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.j4NyIbEZ7yASxkJu.damageType} (same value: 'piercing') - [j4e2la4qwexpvh9xuxqe] : object {Actor.npc.items.[].system.damageRolls.j4e2la4qwexpvh9xuxqe} - damage : string {Actor.npc.items.[].system.damageRolls.j4e2la4qwexpvh9xuxqe.damage} (2 different values) - '1d12' (x2) - '1d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.j4e2la4qwexpvh9xuxqe.damageType} (same value: 'spirit') - [j4hrh9efd9x2g3pz4q9z] : object {Actor.npc.items.[].system.damageRolls.j4hrh9efd9x2g3pz4q9z} - damage : string {Actor.npc.items.[].system.damageRolls.j4hrh9efd9x2g3pz4q9z.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.j4hrh9efd9x2g3pz4q9z.damageType} (same value: 'fire') - [j4nW0izAj8I8wdD1] : object {Actor.npc.items.[].system.damageRolls.j4nW0izAj8I8wdD1} - damage : string {Actor.npc.items.[].system.damageRolls.j4nW0izAj8I8wdD1.damage} (2 different values) - '2d6+8' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.j4nW0izAj8I8wdD1.damageType} (same value: 'slashing') - [j5a6ut7s8kcjy3fr9fsu] : object {Actor.npc.items.[].system.damageRolls.j5a6ut7s8kcjy3fr9fsu} - damage : string {Actor.npc.items.[].system.damageRolls.j5a6ut7s8kcjy3fr9fsu.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.j5a6ut7s8kcjy3fr9fsu.damageType} (same value: 'slashing') - [j5bkjg771qdjamh02cas] : object {Actor.npc.items.[].system.damageRolls.j5bkjg771qdjamh02cas} - damage : string {Actor.npc.items.[].system.damageRolls.j5bkjg771qdjamh02cas.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.j5bkjg771qdjamh02cas.damageType} (same value: 'electricity') - [j5pDe9EIF57tLxOw] : object {Actor.npc.items.[].system.damageRolls.j5pDe9EIF57tLxOw} - damage : string {Actor.npc.items.[].system.damageRolls.j5pDe9EIF57tLxOw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.j5pDe9EIF57tLxOw.damageType} (same value: 'force') - [j61wz6dosfqf4lymosq7] : object {Actor.npc.items.[].system.damageRolls.j61wz6dosfqf4lymosq7} - damage : string {Actor.npc.items.[].system.damageRolls.j61wz6dosfqf4lymosq7.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.j61wz6dosfqf4lymosq7.damageType} (same value: 'bludgeoning') - [j63fqa9353ipms2ek0yf] : object {Actor.npc.items.[].system.damageRolls.j63fqa9353ipms2ek0yf} - damage : string {Actor.npc.items.[].system.damageRolls.j63fqa9353ipms2ek0yf.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.j63fqa9353ipms2ek0yf.damageType} (same value: 'piercing') - [j6fBKGp99Jxzhufx] : object {Actor.npc.items.[].system.damageRolls.j6fBKGp99Jxzhufx} - damage : string {Actor.npc.items.[].system.damageRolls.j6fBKGp99Jxzhufx.damage} (2 different values) - '2d6+4' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.j6fBKGp99Jxzhufx.damageType} (2 different values) - 'bludgeoning' (x1) - 'piercing' (x1) - [j6rki5x6xerlsjtq] : object {Actor.npc.items.[].system.damageRolls.j6rki5x6xerlsjtq} - damage : string {Actor.npc.items.[].system.damageRolls.j6rki5x6xerlsjtq.damage} (same value: '1d6 + 1') - damageType : string {Actor.npc.items.[].system.damageRolls.j6rki5x6xerlsjtq.damageType} (same value: 'piercing') - [j70yxoepbt0wfo8tuuta] : object {Actor.npc.items.[].system.damageRolls.j70yxoepbt0wfo8tuuta} - damage : string {Actor.npc.items.[].system.damageRolls.j70yxoepbt0wfo8tuuta.damage} (2 different values) - '1d10+6' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.j70yxoepbt0wfo8tuuta.damageType} (same value: 'piercing') - [j76q74g8m1tlb8zuo0ib] : object {Actor.npc.items.[].system.damageRolls.j76q74g8m1tlb8zuo0ib} - damage : string {Actor.npc.items.[].system.damageRolls.j76q74g8m1tlb8zuo0ib.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.j76q74g8m1tlb8zuo0ib.damageType} (same value: 'piercing') - [j7JgjnqQlxNiGltu] : object {Actor.npc.items.[].system.damageRolls.j7JgjnqQlxNiGltu} - damage : string {Actor.npc.items.[].system.damageRolls.j7JgjnqQlxNiGltu.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.j7JgjnqQlxNiGltu.damageType} (same value: 'piercing') - [j7gw3jmdtjhlppjpi3077] : object {Actor.npc.items.[].system.damageRolls.j7gw3jmdtjhlppjpi3077} - damage : string {Actor.npc.items.[].system.damageRolls.j7gw3jmdtjhlppjpi3077.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.j7gw3jmdtjhlppjpi3077.damageType} (same value: 'bludgeoning') - [j7lz0rwtexcdd4txqhkr] : object {Actor.npc.items.[].system.damageRolls.j7lz0rwtexcdd4txqhkr} - damage : string {Actor.npc.items.[].system.damageRolls.j7lz0rwtexcdd4txqhkr.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.j7lz0rwtexcdd4txqhkr.damageType} (same value: 'bludgeoning') - [j7ofAGbT61hDB0mn] : object {Actor.npc.items.[].system.damageRolls.j7ofAGbT61hDB0mn} - damage : string {Actor.npc.items.[].system.damageRolls.j7ofAGbT61hDB0mn.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.j7ofAGbT61hDB0mn.damageType} (same value: 'piercing') - [j7rd51qs71pxtb0qhtg9] : object {Actor.npc.items.[].system.damageRolls.j7rd51qs71pxtb0qhtg9} - damage : string {Actor.npc.items.[].system.damageRolls.j7rd51qs71pxtb0qhtg9.damage} (2 different values) - '3d12+16' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.j7rd51qs71pxtb0qhtg9.damageType} (same value: 'piercing') - [j7ykcixerbq8phj3vf2a] : object {Actor.npc.items.[].system.damageRolls.j7ykcixerbq8phj3vf2a} - damage : string {Actor.npc.items.[].system.damageRolls.j7ykcixerbq8phj3vf2a.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.j7ykcixerbq8phj3vf2a.damageType} (same value: 'slashing') - [j8ZkE6tsFDKQPH2f] : object {Actor.npc.items.[].system.damageRolls.j8ZkE6tsFDKQPH2f} - damage : string {Actor.npc.items.[].system.damageRolls.j8ZkE6tsFDKQPH2f.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.j8ZkE6tsFDKQPH2f.damageType} (same value: 'piercing') - [j8m8lt9fy5rbjq0xdhqh] : object {Actor.npc.items.[].system.damageRolls.j8m8lt9fy5rbjq0xdhqh} - damage : string {Actor.npc.items.[].system.damageRolls.j8m8lt9fy5rbjq0xdhqh.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.j8m8lt9fy5rbjq0xdhqh.damageType} (same value: 'piercing') - [j92w4xr43hhrm2rqmz49] : object {Actor.npc.items.[].system.damageRolls.j92w4xr43hhrm2rqmz49} - damage : string {Actor.npc.items.[].system.damageRolls.j92w4xr43hhrm2rqmz49.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.j92w4xr43hhrm2rqmz49.damageType} (same value: 'slashing') - [j9qn272pr5drymysqxqv] : object {Actor.npc.items.[].system.damageRolls.j9qn272pr5drymysqxqv} - damage : string {Actor.npc.items.[].system.damageRolls.j9qn272pr5drymysqxqv.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.j9qn272pr5drymysqxqv.damageType} (same value: 'piercing') - [jAyt7Afdp0M43SEz] : object {Actor.npc.items.[].system.damageRolls.jAyt7Afdp0M43SEz} - damage : string {Actor.npc.items.[].system.damageRolls.jAyt7Afdp0M43SEz.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jAyt7Afdp0M43SEz.damageType} (same value: 'piercing') - [jBXmrXVOEwU6wpbJ] : object {Actor.npc.items.[].system.damageRolls.jBXmrXVOEwU6wpbJ} - damage : string {Actor.npc.items.[].system.damageRolls.jBXmrXVOEwU6wpbJ.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.jBXmrXVOEwU6wpbJ.damageType} (same value: 'bludgeoning') - [jC3HSgTmohBBOe8t] : object {Actor.npc.items.[].system.damageRolls.jC3HSgTmohBBOe8t} - damage : string {Actor.npc.items.[].system.damageRolls.jC3HSgTmohBBOe8t.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jC3HSgTmohBBOe8t.damageType} (same value: 'bludgeoning') - [jCF5dYj7Q8TnQtZv] : object {Actor.npc.items.[].system.damageRolls.jCF5dYj7Q8TnQtZv} - damage : string {Actor.npc.items.[].system.damageRolls.jCF5dYj7Q8TnQtZv.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.jCF5dYj7Q8TnQtZv.damageType} (same value: 'piercing') - [jCSLS4ZGmDqvpjXw] : object {Actor.npc.items.[].system.damageRolls.jCSLS4ZGmDqvpjXw} - damage : string {Actor.npc.items.[].system.damageRolls.jCSLS4ZGmDqvpjXw.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.jCSLS4ZGmDqvpjXw.damageType} (same value: 'piercing') - [jCyIPBB6LdSYHhp1] : object {Actor.npc.items.[].system.damageRolls.jCyIPBB6LdSYHhp1} - damage : string {Actor.npc.items.[].system.damageRolls.jCyIPBB6LdSYHhp1.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.jCyIPBB6LdSYHhp1.damageType} (same value: 'piercing') - [jD75IOsnCsO7gW39] : object {Actor.npc.items.[].system.damageRolls.jD75IOsnCsO7gW39} - damage : string {Actor.npc.items.[].system.damageRolls.jD75IOsnCsO7gW39.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.jD75IOsnCsO7gW39.damageType} (same value: 'piercing') - [jDAkv41msmUwJfTK] : object {Actor.npc.items.[].system.damageRolls.jDAkv41msmUwJfTK} - damage : string {Actor.npc.items.[].system.damageRolls.jDAkv41msmUwJfTK.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.jDAkv41msmUwJfTK.damageType} (same value: 'bludgeoning') - [jESFwMupywKjgp4H] : object {Actor.npc.items.[].system.damageRolls.jESFwMupywKjgp4H} - damage : string {Actor.npc.items.[].system.damageRolls.jESFwMupywKjgp4H.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.jESFwMupywKjgp4H.damageType} (same value: 'slashing') - [jEmrKp5OwsCQyI61] : object {Actor.npc.items.[].system.damageRolls.jEmrKp5OwsCQyI61} - damage : string {Actor.npc.items.[].system.damageRolls.jEmrKp5OwsCQyI61.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.jEmrKp5OwsCQyI61.damageType} (same value: 'piercing') - [jFOJqc2GNEi4PJ6Z] : object {Actor.npc.items.[].system.damageRolls.jFOJqc2GNEi4PJ6Z} - damage : string {Actor.npc.items.[].system.damageRolls.jFOJqc2GNEi4PJ6Z.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.jFOJqc2GNEi4PJ6Z.damageType} (same value: 'slashing') - [jG8FBfIOj4gDGcUX] : object {Actor.npc.items.[].system.damageRolls.jG8FBfIOj4gDGcUX} - damage : string {Actor.npc.items.[].system.damageRolls.jG8FBfIOj4gDGcUX.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.jG8FBfIOj4gDGcUX.damageType} (same value: 'bludgeoning') - [jG9Dc56nHo2MPV8Y] : object {Actor.npc.items.[].system.damageRolls.jG9Dc56nHo2MPV8Y} - damage : string {Actor.npc.items.[].system.damageRolls.jG9Dc56nHo2MPV8Y.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.jG9Dc56nHo2MPV8Y.damageType} (same value: 'piercing') - [jHvrtnCnlTrjwU1J] : object {Actor.npc.items.[].system.damageRolls.jHvrtnCnlTrjwU1J} - damage : string {Actor.npc.items.[].system.damageRolls.jHvrtnCnlTrjwU1J.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.jHvrtnCnlTrjwU1J.damageType} (same value: 'piercing') - [jIdtGokrnocTCquA] : object {Actor.npc.items.[].system.damageRolls.jIdtGokrnocTCquA} - damage : string {Actor.npc.items.[].system.damageRolls.jIdtGokrnocTCquA.damage} (same value: '3d12 + 10') - damageType : string {Actor.npc.items.[].system.damageRolls.jIdtGokrnocTCquA.damageType} (same value: 'bludgeoning') - [jJf5u6ixrm0ac636] : object {Actor.npc.items.[].system.damageRolls.jJf5u6ixrm0ac636} - damage : string {Actor.npc.items.[].system.damageRolls.jJf5u6ixrm0ac636.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.jJf5u6ixrm0ac636.damageType} (same value: 'piercing') - [jKrYzZ3Gwl3QuHCA] : object {Actor.npc.items.[].system.damageRolls.jKrYzZ3Gwl3QuHCA} - damage : string {Actor.npc.items.[].system.damageRolls.jKrYzZ3Gwl3QuHCA.damage} (same value: '4d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.jKrYzZ3Gwl3QuHCA.damageType} (same value: 'piercing') - [jL8h0lYLimxG4eDd] : object {Actor.npc.items.[].system.damageRolls.jL8h0lYLimxG4eDd} - damage : string {Actor.npc.items.[].system.damageRolls.jL8h0lYLimxG4eDd.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jL8h0lYLimxG4eDd.damageType} (same value: 'mental') - [jOO9MGmPqSlpuDEL] : object {Actor.npc.items.[].system.damageRolls.jOO9MGmPqSlpuDEL} - damage : string {Actor.npc.items.[].system.damageRolls.jOO9MGmPqSlpuDEL.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.jOO9MGmPqSlpuDEL.damageType} (same value: 'bludgeoning') - [jP6iKejh6c8j7XyH] : object {Actor.npc.items.[].system.damageRolls.jP6iKejh6c8j7XyH} - damage : string {Actor.npc.items.[].system.damageRolls.jP6iKejh6c8j7XyH.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.jP6iKejh6c8j7XyH.damageType} (same value: 'piercing') - [jPZzt82UgTdpwOQZ] : object {Actor.npc.items.[].system.damageRolls.jPZzt82UgTdpwOQZ} - damage : string {Actor.npc.items.[].system.damageRolls.jPZzt82UgTdpwOQZ.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.jPZzt82UgTdpwOQZ.damageType} (same value: 'piercing') - [jPkChCLBXpuEVzpj] : object {Actor.npc.items.[].system.damageRolls.jPkChCLBXpuEVzpj} - damage : string {Actor.npc.items.[].system.damageRolls.jPkChCLBXpuEVzpj.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.jPkChCLBXpuEVzpj.damageType} (same value: 'void') - [jQ6nDXgJi3ZbCld9] : object {Actor.npc.items.[].system.damageRolls.jQ6nDXgJi3ZbCld9} - damage : string {Actor.npc.items.[].system.damageRolls.jQ6nDXgJi3ZbCld9.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jQ6nDXgJi3ZbCld9.damageType} (same value: 'mental') - [jRCO98MaXer3WS1w] : object {Actor.npc.items.[].system.damageRolls.jRCO98MaXer3WS1w} - damage : string {Actor.npc.items.[].system.damageRolls.jRCO98MaXer3WS1w.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.jRCO98MaXer3WS1w.damageType} (same value: 'void') - [jRZ41SSJfkJBMW0b] : object {Actor.npc.items.[].system.damageRolls.jRZ41SSJfkJBMW0b} - damage : string {Actor.npc.items.[].system.damageRolls.jRZ41SSJfkJBMW0b.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.jRZ41SSJfkJBMW0b.damageType} (same value: 'piercing') - [jS01QZ1kiG3SSpWK] : object {Actor.npc.items.[].system.damageRolls.jS01QZ1kiG3SSpWK} - damage : string {Actor.npc.items.[].system.damageRolls.jS01QZ1kiG3SSpWK.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.jS01QZ1kiG3SSpWK.damageType} (same value: 'piercing') - [jVfhuHmeW2Qgyc0X] : object {Actor.npc.items.[].system.damageRolls.jVfhuHmeW2Qgyc0X} - damage : string {Actor.npc.items.[].system.damageRolls.jVfhuHmeW2Qgyc0X.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.jVfhuHmeW2Qgyc0X.damageType} (same value: 'slashing') - [jWycPEowPsOAIrc4] : object {Actor.npc.items.[].system.damageRolls.jWycPEowPsOAIrc4} - damage : string {Actor.npc.items.[].system.damageRolls.jWycPEowPsOAIrc4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jWycPEowPsOAIrc4.damageType} (same value: 'spirit') - [jYIs7Tbow6BT8r02] : object {Actor.npc.items.[].system.damageRolls.jYIs7Tbow6BT8r02} - damage : string {Actor.npc.items.[].system.damageRolls.jYIs7Tbow6BT8r02.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.jYIs7Tbow6BT8r02.damageType} (same value: 'piercing') - [jZGZKQrMfYJF9Xmv] : object {Actor.npc.items.[].system.damageRolls.jZGZKQrMfYJF9Xmv} - damage : string {Actor.npc.items.[].system.damageRolls.jZGZKQrMfYJF9Xmv.damage} (4 different values) - '1d8+9' (x2) - '1d8+14' (x1) - '1d8+11' (x1) - '1d8+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jZGZKQrMfYJF9Xmv.damageType} (same value: 'slashing') - [ja1fae70lfteapkhtok5] : object {Actor.npc.items.[].system.damageRolls.ja1fae70lfteapkhtok5} - damage : string {Actor.npc.items.[].system.damageRolls.ja1fae70lfteapkhtok5.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.ja1fae70lfteapkhtok5.damageType} (same value: 'slashing') - [jayto2ucr25n7x2tkfpv] : object {Actor.npc.items.[].system.damageRolls.jayto2ucr25n7x2tkfpv} - damage : string {Actor.npc.items.[].system.damageRolls.jayto2ucr25n7x2tkfpv.damage} (same value: '6d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.jayto2ucr25n7x2tkfpv.damageType} (same value: 'slashing') - [jb3em9sma08ul24gublh] : object {Actor.npc.items.[].system.damageRolls.jb3em9sma08ul24gublh} - damage : string {Actor.npc.items.[].system.damageRolls.jb3em9sma08ul24gublh.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.jb3em9sma08ul24gublh.damageType} (same value: 'piercing') - [jb7UhMbJsUnwd6NX] : object {Actor.npc.items.[].system.damageRolls.jb7UhMbJsUnwd6NX} - damage : string {Actor.npc.items.[].system.damageRolls.jb7UhMbJsUnwd6NX.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.jb7UhMbJsUnwd6NX.damageType} (same value: 'sonic') - [jbe6v7kpoqegnfrxu25n] : object {Actor.npc.items.[].system.damageRolls.jbe6v7kpoqegnfrxu25n} - damage : string {Actor.npc.items.[].system.damageRolls.jbe6v7kpoqegnfrxu25n.damage} (same value: '1d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.jbe6v7kpoqegnfrxu25n.damageType} (same value: 'bludgeoning') - [jbvzc23swuow1knedzmkbh] : object {Actor.npc.items.[].system.damageRolls.jbvzc23swuow1knedzmkbh} - damage : string {Actor.npc.items.[].system.damageRolls.jbvzc23swuow1knedzmkbh.damage} (2 different values) - '1d8+5' (x1) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jbvzc23swuow1knedzmkbh.damageType} (same value: 'bludgeoning') - [jd0gm1sb64igjoco4msj] : object {Actor.npc.items.[].system.damageRolls.jd0gm1sb64igjoco4msj} - damage : string {Actor.npc.items.[].system.damageRolls.jd0gm1sb64igjoco4msj.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.jd0gm1sb64igjoco4msj.damageType} (same value: 'bludgeoning') - [jdVUSJ69OVjOAeSW] : object {Actor.npc.items.[].system.damageRolls.jdVUSJ69OVjOAeSW} - damage : string {Actor.npc.items.[].system.damageRolls.jdVUSJ69OVjOAeSW.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jdVUSJ69OVjOAeSW.damageType} (same value: 'fire') - [je53d68qsn8x0o6awgtt] : object {Actor.npc.items.[].system.damageRolls.je53d68qsn8x0o6awgtt} - damage : string {Actor.npc.items.[].system.damageRolls.je53d68qsn8x0o6awgtt.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.je53d68qsn8x0o6awgtt.damageType} (same value: 'piercing') - [je822prvwv056ejfmlo8] : object {Actor.npc.items.[].system.damageRolls.je822prvwv056ejfmlo8} - damage : string {Actor.npc.items.[].system.damageRolls.je822prvwv056ejfmlo8.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.je822prvwv056ejfmlo8.damageType} (same value: 'piercing') - [je9qjnqu2howdcly6y38] : object {Actor.npc.items.[].system.damageRolls.je9qjnqu2howdcly6y38} - damage : string {Actor.npc.items.[].system.damageRolls.je9qjnqu2howdcly6y38.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.je9qjnqu2howdcly6y38.damageType} (same value: 'spirit') - [jeDMBfkokx5Anylg] : object {Actor.npc.items.[].system.damageRolls.jeDMBfkokx5Anylg} - damage : string {Actor.npc.items.[].system.damageRolls.jeDMBfkokx5Anylg.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.jeDMBfkokx5Anylg.damageType} (same value: 'slashing') - [jedezs0kngifoev7] : object {Actor.npc.items.[].system.damageRolls.jedezs0kngifoev7} - damage : string {Actor.npc.items.[].system.damageRolls.jedezs0kngifoev7.damage} (2 different values) - '1d10 + 7' (x1) - '1d10 + 9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jedezs0kngifoev7.damageType} (same value: 'slashing') - [jfSszuRo1174xwP6] : object {Actor.npc.items.[].system.damageRolls.jfSszuRo1174xwP6} - damage : string {Actor.npc.items.[].system.damageRolls.jfSszuRo1174xwP6.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.jfSszuRo1174xwP6.damageType} (same value: 'slashing') - [jflqm83e5688jja7ekkn] : object {Actor.npc.items.[].system.damageRolls.jflqm83e5688jja7ekkn} - damage : string {Actor.npc.items.[].system.damageRolls.jflqm83e5688jja7ekkn.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.jflqm83e5688jja7ekkn.damageType} (same value: 'piercing') - [jg6wqy267r4111zzyrdq] : object {Actor.npc.items.[].system.damageRolls.jg6wqy267r4111zzyrdq} - damage : string {Actor.npc.items.[].system.damageRolls.jg6wqy267r4111zzyrdq.damage} (same value: '3d10') - damageType : string {Actor.npc.items.[].system.damageRolls.jg6wqy267r4111zzyrdq.damageType} (same value: 'acid') - [jg9m8cuil3szx4v26ach] : object {Actor.npc.items.[].system.damageRolls.jg9m8cuil3szx4v26ach} - damage : string {Actor.npc.items.[].system.damageRolls.jg9m8cuil3szx4v26ach.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jg9m8cuil3szx4v26ach.damageType} (same value: 'spirit') - [jgv9Y0LOho4xnLx4] : object {Actor.npc.items.[].system.damageRolls.jgv9Y0LOho4xnLx4} - damage : string {Actor.npc.items.[].system.damageRolls.jgv9Y0LOho4xnLx4.damage} (same value: '3d6+19') - damageType : string {Actor.npc.items.[].system.damageRolls.jgv9Y0LOho4xnLx4.damageType} (same value: 'bludgeoning') - [jha4x4pwhate1i9axfhn] : object {Actor.npc.items.[].system.damageRolls.jha4x4pwhate1i9axfhn} - damage : string {Actor.npc.items.[].system.damageRolls.jha4x4pwhate1i9axfhn.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.jha4x4pwhate1i9axfhn.damageType} (same value: 'bludgeoning') - [jhsfogqlPnLLSRRz] : object {Actor.npc.items.[].system.damageRolls.jhsfogqlPnLLSRRz} - damage : string {Actor.npc.items.[].system.damageRolls.jhsfogqlPnLLSRRz.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jhsfogqlPnLLSRRz.damageType} (same value: 'fire') - [ji3z5r8g4djs2beh81sq] : object {Actor.npc.items.[].system.damageRolls.ji3z5r8g4djs2beh81sq} - damage : string {Actor.npc.items.[].system.damageRolls.ji3z5r8g4djs2beh81sq.damage} (same value: '1d6 + 2') - damageType : string {Actor.npc.items.[].system.damageRolls.ji3z5r8g4djs2beh81sq.damageType} (same value: 'slashing') - [ji9ZGwpOrPfVzuuz] : object {Actor.npc.items.[].system.damageRolls.ji9ZGwpOrPfVzuuz} - damage : string {Actor.npc.items.[].system.damageRolls.ji9ZGwpOrPfVzuuz.damage} (2 different values) - '2d6+12' (x2) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ji9ZGwpOrPfVzuuz.damageType} (same value: 'slashing') - [jijvvk5c5r5137r4pt2l] : object {Actor.npc.items.[].system.damageRolls.jijvvk5c5r5137r4pt2l} - damage : string {Actor.npc.items.[].system.damageRolls.jijvvk5c5r5137r4pt2l.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.jijvvk5c5r5137r4pt2l.damageType} (same value: 'piercing') - [jimkrp7gijc7yfihumag] : object {Actor.npc.items.[].system.damageRolls.jimkrp7gijc7yfihumag} - damage : string {Actor.npc.items.[].system.damageRolls.jimkrp7gijc7yfihumag.damage} (2 different values) - '1d6 + 5' (x1) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jimkrp7gijc7yfihumag.damageType} (same value: 'bludgeoning') - [jioe9r64fot0hkgio4i8] : object {Actor.npc.items.[].system.damageRolls.jioe9r64fot0hkgio4i8} - damage : string {Actor.npc.items.[].system.damageRolls.jioe9r64fot0hkgio4i8.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.jioe9r64fot0hkgio4i8.damageType} (same value: 'slashing') - [jjfu3bsz21qmz3gnukor] : object {Actor.npc.items.[].system.damageRolls.jjfu3bsz21qmz3gnukor} - damage : string {Actor.npc.items.[].system.damageRolls.jjfu3bsz21qmz3gnukor.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.jjfu3bsz21qmz3gnukor.damageType} (same value: 'bludgeoning') - [jjg1jql7xhlul7lin3mq] : object {Actor.npc.items.[].system.damageRolls.jjg1jql7xhlul7lin3mq} - damage : string {Actor.npc.items.[].system.damageRolls.jjg1jql7xhlul7lin3mq.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.jjg1jql7xhlul7lin3mq.damageType} (same value: 'bludgeoning') - [jjqc2sriaoyneegxp0yh] : object {Actor.npc.items.[].system.damageRolls.jjqc2sriaoyneegxp0yh} - damage : string {Actor.npc.items.[].system.damageRolls.jjqc2sriaoyneegxp0yh.damage} (same value: '3d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.jjqc2sriaoyneegxp0yh.damageType} (same value: 'bludgeoning') - [jk4j2yutx2p4wgyg00i1] : object {Actor.npc.items.[].system.damageRolls.jk4j2yutx2p4wgyg00i1} - damage : string {Actor.npc.items.[].system.damageRolls.jk4j2yutx2p4wgyg00i1.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.jk4j2yutx2p4wgyg00i1.damageType} (same value: 'piercing') - [jkQcYoYg3qyAOwir] : object {Actor.npc.items.[].system.damageRolls.jkQcYoYg3qyAOwir} - damage : string {Actor.npc.items.[].system.damageRolls.jkQcYoYg3qyAOwir.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.jkQcYoYg3qyAOwir.damageType} (same value: 'slashing') - [jkcwq4hPVKINwjvo] : object {Actor.npc.items.[].system.damageRolls.jkcwq4hPVKINwjvo} - damage : string {Actor.npc.items.[].system.damageRolls.jkcwq4hPVKINwjvo.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.jkcwq4hPVKINwjvo.damageType} (same value: 'bludgeoning') - [jkfv2heq9u4wnnm4zasw] : object {Actor.npc.items.[].system.damageRolls.jkfv2heq9u4wnnm4zasw} - damage : string {Actor.npc.items.[].system.damageRolls.jkfv2heq9u4wnnm4zasw.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.jkfv2heq9u4wnnm4zasw.damageType} (same value: 'piercing') - [jkvefksw29fe912laty1] : object {Actor.npc.items.[].system.damageRolls.jkvefksw29fe912laty1} - damage : string {Actor.npc.items.[].system.damageRolls.jkvefksw29fe912laty1.damage} (3 different values) - '2d10+12' (x2) - '3d6+16' (x1) - '2d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jkvefksw29fe912laty1.damageType} (same value: 'piercing') - [jkxs0jq0hsu09c9bcxqz] : object {Actor.npc.items.[].system.damageRolls.jkxs0jq0hsu09c9bcxqz} - damage : string {Actor.npc.items.[].system.damageRolls.jkxs0jq0hsu09c9bcxqz.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jkxs0jq0hsu09c9bcxqz.damageType} (same value: 'acid') - [jlpgmBxHcS429stT] : object {Actor.npc.items.[].system.damageRolls.jlpgmBxHcS429stT} - damage : string {Actor.npc.items.[].system.damageRolls.jlpgmBxHcS429stT.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jlpgmBxHcS429stT.damageType} (same value: 'cold') - [jlze6obl9t01ticuowg7] : object {Actor.npc.items.[].system.damageRolls.jlze6obl9t01ticuowg7} - damage : string {Actor.npc.items.[].system.damageRolls.jlze6obl9t01ticuowg7.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.jlze6obl9t01ticuowg7.damageType} (same value: 'piercing') - [jm85z0uljkdrr3474e4l] : object {Actor.npc.items.[].system.damageRolls.jm85z0uljkdrr3474e4l} - damage : string {Actor.npc.items.[].system.damageRolls.jm85z0uljkdrr3474e4l.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.jm85z0uljkdrr3474e4l.damageType} (same value: 'bludgeoning') - [jmg4vvwlndjl7ipsqstg] : object {Actor.npc.items.[].system.damageRolls.jmg4vvwlndjl7ipsqstg} - damage : string {Actor.npc.items.[].system.damageRolls.jmg4vvwlndjl7ipsqstg.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.jmg4vvwlndjl7ipsqstg.damageType} (same value: 'bludgeoning') - [jnerqwqmbb2wxnlxlryw] : object {Actor.npc.items.[].system.damageRolls.jnerqwqmbb2wxnlxlryw} - damage : string {Actor.npc.items.[].system.damageRolls.jnerqwqmbb2wxnlxlryw.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.jnerqwqmbb2wxnlxlryw.damageType} (same value: 'slashing') - [jnfmtrt6xergnuqfcbum] : object {Actor.npc.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum} - damage : string {Actor.npc.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum.damageType} (same value: 'piercing') - [jnkcjmwqghvuik0f1msf] : object {Actor.npc.items.[].system.damageRolls.jnkcjmwqghvuik0f1msf} - damage : string {Actor.npc.items.[].system.damageRolls.jnkcjmwqghvuik0f1msf.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.jnkcjmwqghvuik0f1msf.damageType} (same value: 'piercing') - [jofps768jciukr5e5rxu] : object {Actor.npc.items.[].system.damageRolls.jofps768jciukr5e5rxu} - damage : string {Actor.npc.items.[].system.damageRolls.jofps768jciukr5e5rxu.damage} (same value: '2d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.jofps768jciukr5e5rxu.damageType} (same value: 'bludgeoning') - [jogvmu8vm4k1r2hdb5ci] : object {Actor.npc.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci} - damage : string {Actor.npc.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damageType} (same value: 'piercing') - [joiefqv2axf4wt1ivq4f] : object {Actor.npc.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f} - damage : string {Actor.npc.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damage} (4 different values) - '1d4+4' (x2) - '1d4' (x1) - '1d4+8' (x1) - '1d4+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damageType} (same value: 'bludgeoning') - [joplgi2jlnq4kw7iq8qu] : object {Actor.npc.items.[].system.damageRolls.joplgi2jlnq4kw7iq8qu} - damage : string {Actor.npc.items.[].system.damageRolls.joplgi2jlnq4kw7iq8qu.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.joplgi2jlnq4kw7iq8qu.damageType} (same value: 'piercing') - [jpays66hr8ax3vua3cv4s] : object {Actor.npc.items.[].system.damageRolls.jpays66hr8ax3vua3cv4s} - damage : string {Actor.npc.items.[].system.damageRolls.jpays66hr8ax3vua3cv4s.damage} (2 different values) - '1d6+6' (x1) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jpays66hr8ax3vua3cv4s.damageType} (same value: 'piercing') - [jps7ex97z6divk7qh6yi] : object {Actor.npc.items.[].system.damageRolls.jps7ex97z6divk7qh6yi} - damage : string {Actor.npc.items.[].system.damageRolls.jps7ex97z6divk7qh6yi.damage} (3 different values) - '3d10+12' (x2) - '4d6+16' (x1) - '3d10+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jps7ex97z6divk7qh6yi.damageType} (same value: 'bludgeoning') - [jqFXgVOHhvnbswkd] : object {Actor.npc.items.[].system.damageRolls.jqFXgVOHhvnbswkd} - damage : string {Actor.npc.items.[].system.damageRolls.jqFXgVOHhvnbswkd.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.jqFXgVOHhvnbswkd.damageType} (same value: 'acid') - [jqe7k986smjq95fe2xgm] : object {Actor.npc.items.[].system.damageRolls.jqe7k986smjq95fe2xgm} - damage : string {Actor.npc.items.[].system.damageRolls.jqe7k986smjq95fe2xgm.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.jqe7k986smjq95fe2xgm.damageType} (same value: 'slashing') - [jqm08slu61rrlvx5] : object {Actor.npc.items.[].system.damageRolls.jqm08slu61rrlvx5} - damage : string {Actor.npc.items.[].system.damageRolls.jqm08slu61rrlvx5.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.jqm08slu61rrlvx5.damageType} (same value: 'piercing') - [jqtxox4ffjb7hbb859hm] : object {Actor.npc.items.[].system.damageRolls.jqtxox4ffjb7hbb859hm} - damage : string {Actor.npc.items.[].system.damageRolls.jqtxox4ffjb7hbb859hm.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.jqtxox4ffjb7hbb859hm.damageType} (same value: 'bludgeoning') - [jrrrtla2k4sei8rhkv50] : object {Actor.npc.items.[].system.damageRolls.jrrrtla2k4sei8rhkv50} - damage : string {Actor.npc.items.[].system.damageRolls.jrrrtla2k4sei8rhkv50.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jrrrtla2k4sei8rhkv50.damageType} (same value: 'electricity') - [jrt9bSTrsQuzWp6j] : object {Actor.npc.items.[].system.damageRolls.jrt9bSTrsQuzWp6j} - damage : string {Actor.npc.items.[].system.damageRolls.jrt9bSTrsQuzWp6j.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.jrt9bSTrsQuzWp6j.damageType} (same value: 'spirit') - [js8KOZOnclmqQO6J] : object {Actor.npc.items.[].system.damageRolls.js8KOZOnclmqQO6J} - damage : string {Actor.npc.items.[].system.damageRolls.js8KOZOnclmqQO6J.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.js8KOZOnclmqQO6J.damageType} (same value: 'slashing') - [jsg1lcmrbh9lns2sm86k] : object {Actor.npc.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k} - damage : string {Actor.npc.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damage} (2 different values) - '1d6' (x4) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damageType} (same value: 'piercing') - [jslyom899dft3dgv20xlj] : object {Actor.npc.items.[].system.damageRolls.jslyom899dft3dgv20xlj} - damage : string {Actor.npc.items.[].system.damageRolls.jslyom899dft3dgv20xlj.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.jslyom899dft3dgv20xlj.damageType} (same value: 'void') - [jtQtJLSe5EuTOZ3Z] : object {Actor.npc.items.[].system.damageRolls.jtQtJLSe5EuTOZ3Z} - damage : string {Actor.npc.items.[].system.damageRolls.jtQtJLSe5EuTOZ3Z.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.jtQtJLSe5EuTOZ3Z.damageType} (same value: 'slashing') - [jtVhbDRmtVOZa16w] : object {Actor.npc.items.[].system.damageRolls.jtVhbDRmtVOZa16w} - damage : string {Actor.npc.items.[].system.damageRolls.jtVhbDRmtVOZa16w.damage} (same value: '2d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.jtVhbDRmtVOZa16w.damageType} (same value: 'piercing') - [jteFY7zPVKnaipCy] : object {Actor.npc.items.[].system.damageRolls.jteFY7zPVKnaipCy} - damage : string {Actor.npc.items.[].system.damageRolls.jteFY7zPVKnaipCy.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.jteFY7zPVKnaipCy.damageType} (same value: 'piercing') - [jtguda2tjozvfz78bzs3] : object {Actor.npc.items.[].system.damageRolls.jtguda2tjozvfz78bzs3} - damage : string {Actor.npc.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damage} (6 different values) - '2d8+4' (x4) - '2d4+4' (x1) - '2d12+10' (x1) - '2d8+6' (x1) - '2d4+2' (x1) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damageType} (3 different values) - 'electricity' (x7) - 'fire' (x1) - 'cold' (x1) - [jtqm70b61oqbd8pa8ilt] : object {Actor.npc.items.[].system.damageRolls.jtqm70b61oqbd8pa8ilt} - damage : string {Actor.npc.items.[].system.damageRolls.jtqm70b61oqbd8pa8ilt.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.jtqm70b61oqbd8pa8ilt.damageType} (same value: 'slashing') - [jtr6lgz5ii316zb3qw0p] : object {Actor.npc.items.[].system.damageRolls.jtr6lgz5ii316zb3qw0p} - damage : string {Actor.npc.items.[].system.damageRolls.jtr6lgz5ii316zb3qw0p.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.jtr6lgz5ii316zb3qw0p.damageType} (same value: 'piercing') - [juLHchCaT2UlCaEA] : object {Actor.npc.items.[].system.damageRolls.juLHchCaT2UlCaEA} - damage : string {Actor.npc.items.[].system.damageRolls.juLHchCaT2UlCaEA.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.juLHchCaT2UlCaEA.damageType} (same value: 'piercing') - [jubiewgde5m4lygwmtok] : object {Actor.npc.items.[].system.damageRolls.jubiewgde5m4lygwmtok} - damage : string {Actor.npc.items.[].system.damageRolls.jubiewgde5m4lygwmtok.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.jubiewgde5m4lygwmtok.damageType} (same value: 'slashing') - [jv8zfy0nrvk86fqb5u4p] : object {Actor.npc.items.[].system.damageRolls.jv8zfy0nrvk86fqb5u4p} - damage : string {Actor.npc.items.[].system.damageRolls.jv8zfy0nrvk86fqb5u4p.damage} (2 different values) - '2d8+4' (x1) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.jv8zfy0nrvk86fqb5u4p.damageType} (same value: 'piercing') - [jvK32t0QgpgKGpmP] : object {Actor.npc.items.[].system.damageRolls.jvK32t0QgpgKGpmP} - category : string {Actor.npc.items.[].system.damageRolls.jvK32t0QgpgKGpmP.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.jvK32t0QgpgKGpmP.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jvK32t0QgpgKGpmP.damageType} (same value: 'poison') - [jvlojne63xj5grm61tms] : object {Actor.npc.items.[].system.damageRolls.jvlojne63xj5grm61tms} - damage : string {Actor.npc.items.[].system.damageRolls.jvlojne63xj5grm61tms.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.jvlojne63xj5grm61tms.damageType} (same value: 'piercing') - [jvlrn41qegcp9u9ct0bw] : object {Actor.npc.items.[].system.damageRolls.jvlrn41qegcp9u9ct0bw} - damage : string {Actor.npc.items.[].system.damageRolls.jvlrn41qegcp9u9ct0bw.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.jvlrn41qegcp9u9ct0bw.damageType} (same value: 'bludgeoning') - [jxNYZCOWhxspVqWp] : object {Actor.npc.items.[].system.damageRolls.jxNYZCOWhxspVqWp} - damage : string {Actor.npc.items.[].system.damageRolls.jxNYZCOWhxspVqWp.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.jxNYZCOWhxspVqWp.damageType} (same value: 'acid') - [jxQP70gYbFPxXHHA] : object {Actor.npc.items.[].system.damageRolls.jxQP70gYbFPxXHHA} - damage : string {Actor.npc.items.[].system.damageRolls.jxQP70gYbFPxXHHA.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.jxQP70gYbFPxXHHA.damageType} (same value: 'bludgeoning') - [jxfpsbwzjm8cds63] : object {Actor.npc.items.[].system.damageRolls.jxfpsbwzjm8cds63} - damage : string {Actor.npc.items.[].system.damageRolls.jxfpsbwzjm8cds63.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jxfpsbwzjm8cds63.damageType} (same value: 'piercing') - [jxink6m1juox7gjq68ik] : object {Actor.npc.items.[].system.damageRolls.jxink6m1juox7gjq68ik} - damage : string {Actor.npc.items.[].system.damageRolls.jxink6m1juox7gjq68ik.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.jxink6m1juox7gjq68ik.damageType} (same value: 'fire') - [jxjy9uxk49gim6rntf53] : object {Actor.npc.items.[].system.damageRolls.jxjy9uxk49gim6rntf53} - damage : string {Actor.npc.items.[].system.damageRolls.jxjy9uxk49gim6rntf53.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.jxjy9uxk49gim6rntf53.damageType} (same value: 'piercing') - [jxqdwv2u7mk9sfciwzcv] : object {Actor.npc.items.[].system.damageRolls.jxqdwv2u7mk9sfciwzcv} - damage : string {Actor.npc.items.[].system.damageRolls.jxqdwv2u7mk9sfciwzcv.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.jxqdwv2u7mk9sfciwzcv.damageType} (same value: 'fire') - [jxqyzn3meengb5c2tzrb] : object {Actor.npc.items.[].system.damageRolls.jxqyzn3meengb5c2tzrb} - damage : string {Actor.npc.items.[].system.damageRolls.jxqyzn3meengb5c2tzrb.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.jxqyzn3meengb5c2tzrb.damageType} (same value: 'bludgeoning') - [jyCplAKRPihOo58C] : object {Actor.npc.items.[].system.damageRolls.jyCplAKRPihOo58C} - damage : string {Actor.npc.items.[].system.damageRolls.jyCplAKRPihOo58C.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.jyCplAKRPihOo58C.damageType} (same value: 'acid') - [jyut2lsupynxju85e6lz] : object {Actor.npc.items.[].system.damageRolls.jyut2lsupynxju85e6lz} - damage : string {Actor.npc.items.[].system.damageRolls.jyut2lsupynxju85e6lz.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.jyut2lsupynxju85e6lz.damageType} (same value: 'slashing') - [jyvovusto9p86uh5djgq] : object {Actor.npc.items.[].system.damageRolls.jyvovusto9p86uh5djgq} - damage : string {Actor.npc.items.[].system.damageRolls.jyvovusto9p86uh5djgq.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.jyvovusto9p86uh5djgq.damageType} (same value: 'slashing') - [k027ytkc6vi4hph9gcu7] : object {Actor.npc.items.[].system.damageRolls.k027ytkc6vi4hph9gcu7} - damage : string {Actor.npc.items.[].system.damageRolls.k027ytkc6vi4hph9gcu7.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.k027ytkc6vi4hph9gcu7.damageType} (same value: 'piercing') - [k0802zrobqdx0llfjngn] : object {Actor.npc.items.[].system.damageRolls.k0802zrobqdx0llfjngn} - damage : string {Actor.npc.items.[].system.damageRolls.k0802zrobqdx0llfjngn.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.k0802zrobqdx0llfjngn.damageType} (same value: 'slashing') - [k1bSgTVAXjBUtkwC] : object {Actor.npc.items.[].system.damageRolls.k1bSgTVAXjBUtkwC} - damage : string {Actor.npc.items.[].system.damageRolls.k1bSgTVAXjBUtkwC.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.k1bSgTVAXjBUtkwC.damageType} (same value: 'piercing') - [k1n8i3j9usbq1hyk36xl] : object {Actor.npc.items.[].system.damageRolls.k1n8i3j9usbq1hyk36xl} - damage : string {Actor.npc.items.[].system.damageRolls.k1n8i3j9usbq1hyk36xl.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.k1n8i3j9usbq1hyk36xl.damageType} (same value: 'piercing') - [k2A3UmVw8JsyCXEx] : object {Actor.npc.items.[].system.damageRolls.k2A3UmVw8JsyCXEx} - damage : string {Actor.npc.items.[].system.damageRolls.k2A3UmVw8JsyCXEx.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.k2A3UmVw8JsyCXEx.damageType} (same value: 'piercing') - [k2fo3ubqbimyfjl55vrt] : object {Actor.npc.items.[].system.damageRolls.k2fo3ubqbimyfjl55vrt} - damage : string {Actor.npc.items.[].system.damageRolls.k2fo3ubqbimyfjl55vrt.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.k2fo3ubqbimyfjl55vrt.damageType} (same value: 'bludgeoning') - [k2mzkyyolecfivopdlny] : object {Actor.npc.items.[].system.damageRolls.k2mzkyyolecfivopdlny} - damage : string {Actor.npc.items.[].system.damageRolls.k2mzkyyolecfivopdlny.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.k2mzkyyolecfivopdlny.damageType} (same value: 'slashing') - [k2ngv4aerkic2t2616wr] : object {Actor.npc.items.[].system.damageRolls.k2ngv4aerkic2t2616wr} - damage : string {Actor.npc.items.[].system.damageRolls.k2ngv4aerkic2t2616wr.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.k2ngv4aerkic2t2616wr.damageType} (same value: 'piercing') - [k2w5f9svgqrccj1xmysk] : object {Actor.npc.items.[].system.damageRolls.k2w5f9svgqrccj1xmysk} - damage : string {Actor.npc.items.[].system.damageRolls.k2w5f9svgqrccj1xmysk.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.k2w5f9svgqrccj1xmysk.damageType} (same value: 'piercing') - [k3GyOyCXwywhRbnC] : object {Actor.npc.items.[].system.damageRolls.k3GyOyCXwywhRbnC} - damage : string {Actor.npc.items.[].system.damageRolls.k3GyOyCXwywhRbnC.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.k3GyOyCXwywhRbnC.damageType} (same value: 'slashing') - [k3LISPw5keNPDlm2] : object {Actor.npc.items.[].system.damageRolls.k3LISPw5keNPDlm2} - damage : string {Actor.npc.items.[].system.damageRolls.k3LISPw5keNPDlm2.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.k3LISPw5keNPDlm2.damageType} (same value: 'slashing') - [k3dt26wbnxfngr2mxegs] : object {Actor.npc.items.[].system.damageRolls.k3dt26wbnxfngr2mxegs} - damage : string {Actor.npc.items.[].system.damageRolls.k3dt26wbnxfngr2mxegs.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.k3dt26wbnxfngr2mxegs.damageType} (same value: 'bludgeoning') - [k3tuss8661ohpmteq08s] : object {Actor.npc.items.[].system.damageRolls.k3tuss8661ohpmteq08s} - damage : string {Actor.npc.items.[].system.damageRolls.k3tuss8661ohpmteq08s.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.k3tuss8661ohpmteq08s.damageType} (same value: 'bludgeoning') - [k3wSSGdQW51P129f] : object {Actor.npc.items.[].system.damageRolls.k3wSSGdQW51P129f} - damage : string {Actor.npc.items.[].system.damageRolls.k3wSSGdQW51P129f.damage} (3 different values) - '1d4+2' (x1) - '1d4+3' (x1) - '1d4+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.k3wSSGdQW51P129f.damageType} (same value: 'piercing') - [k3zwjy0gr4f78mmu3dwe] : object {Actor.npc.items.[].system.damageRolls.k3zwjy0gr4f78mmu3dwe} - damage : string {Actor.npc.items.[].system.damageRolls.k3zwjy0gr4f78mmu3dwe.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.k3zwjy0gr4f78mmu3dwe.damageType} (same value: 'fire') - [k43g29p4z7eyo5guy8fu] : object {Actor.npc.items.[].system.damageRolls.k43g29p4z7eyo5guy8fu} - damage : string {Actor.npc.items.[].system.damageRolls.k43g29p4z7eyo5guy8fu.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.k43g29p4z7eyo5guy8fu.damageType} (same value: 'piercing') - [k450sytvxul632xg0eyy] : object {Actor.npc.items.[].system.damageRolls.k450sytvxul632xg0eyy} - damage : string {Actor.npc.items.[].system.damageRolls.k450sytvxul632xg0eyy.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.k450sytvxul632xg0eyy.damageType} (same value: 'piercing') - [k4RrfXe3sfFAKzk5] : object {Actor.npc.items.[].system.damageRolls.k4RrfXe3sfFAKzk5} - damage : string {Actor.npc.items.[].system.damageRolls.k4RrfXe3sfFAKzk5.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.k4RrfXe3sfFAKzk5.damageType} (same value: 'piercing') - [k4gm4kjlzjly79t7ndv8] : object {Actor.npc.items.[].system.damageRolls.k4gm4kjlzjly79t7ndv8} - damage : string {Actor.npc.items.[].system.damageRolls.k4gm4kjlzjly79t7ndv8.damage} (same value: '3d10') - damageType : string {Actor.npc.items.[].system.damageRolls.k4gm4kjlzjly79t7ndv8.damageType} (same value: 'piercing') - [k4m7g0enpmhxb8j61hs9] : object {Actor.npc.items.[].system.damageRolls.k4m7g0enpmhxb8j61hs9} - damage : string {Actor.npc.items.[].system.damageRolls.k4m7g0enpmhxb8j61hs9.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.k4m7g0enpmhxb8j61hs9.damageType} (same value: 'piercing') - [k4rjruz85tdn8j0pawax] : object {Actor.npc.items.[].system.damageRolls.k4rjruz85tdn8j0pawax} - damage : string {Actor.npc.items.[].system.damageRolls.k4rjruz85tdn8j0pawax.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.k4rjruz85tdn8j0pawax.damageType} (same value: 'piercing') - [k4uii5axt4bz0kybgx16] : object {Actor.npc.items.[].system.damageRolls.k4uii5axt4bz0kybgx16} - damage : string {Actor.npc.items.[].system.damageRolls.k4uii5axt4bz0kybgx16.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.k4uii5axt4bz0kybgx16.damageType} (same value: 'slashing') - [k4xfpbenv48q6mqmshbn] : object {Actor.npc.items.[].system.damageRolls.k4xfpbenv48q6mqmshbn} - damage : string {Actor.npc.items.[].system.damageRolls.k4xfpbenv48q6mqmshbn.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.k4xfpbenv48q6mqmshbn.damageType} (same value: 'slashing') - [k511cfomi3lfuwnr961l] : object {Actor.npc.items.[].system.damageRolls.k511cfomi3lfuwnr961l} - damage : string {Actor.npc.items.[].system.damageRolls.k511cfomi3lfuwnr961l.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.k511cfomi3lfuwnr961l.damageType} (same value: 'piercing') - [k51nknrir1qwtlbej9dw] : object {Actor.npc.items.[].system.damageRolls.k51nknrir1qwtlbej9dw} - damage : string {Actor.npc.items.[].system.damageRolls.k51nknrir1qwtlbej9dw.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.k51nknrir1qwtlbej9dw.damageType} (same value: 'bludgeoning') - [k5HkCBihcZQ2Blc2] : object {Actor.npc.items.[].system.damageRolls.k5HkCBihcZQ2Blc2} - damage : string {Actor.npc.items.[].system.damageRolls.k5HkCBihcZQ2Blc2.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.k5HkCBihcZQ2Blc2.damageType} (same value: 'bludgeoning') - [k5jdpbucaaka3vp0dlqr] : object {Actor.npc.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr} - damage : string {Actor.npc.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damage} (2 different values) - '1d12+4' (x1) - '1d10+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damageType} (same value: 'bludgeoning') - [k5katjrxbdm4e24r6ooz] : object {Actor.npc.items.[].system.damageRolls.k5katjrxbdm4e24r6ooz} - damage : string {Actor.npc.items.[].system.damageRolls.k5katjrxbdm4e24r6ooz.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.k5katjrxbdm4e24r6ooz.damageType} (same value: 'bludgeoning') - [k5w8Rgr2JQyl2YTg] : object {Actor.npc.items.[].system.damageRolls.k5w8Rgr2JQyl2YTg} - damage : string {Actor.npc.items.[].system.damageRolls.k5w8Rgr2JQyl2YTg.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.k5w8Rgr2JQyl2YTg.damageType} (same value: 'bludgeoning') - [k5x7uxlk886rebalkt3k] : object {Actor.npc.items.[].system.damageRolls.k5x7uxlk886rebalkt3k} - damage : string {Actor.npc.items.[].system.damageRolls.k5x7uxlk886rebalkt3k.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.k5x7uxlk886rebalkt3k.damageType} (same value: 'slashing') - [k68gmepg31gi7fgykmn9] : object {Actor.npc.items.[].system.damageRolls.k68gmepg31gi7fgykmn9} - damage : string {Actor.npc.items.[].system.damageRolls.k68gmepg31gi7fgykmn9.damage} (2 different values) - '1d6+1' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.k68gmepg31gi7fgykmn9.damageType} (same value: 'slashing') - [k6fdGa9lkGbIYXaB] : object {Actor.npc.items.[].system.damageRolls.k6fdGa9lkGbIYXaB} - damage : string {Actor.npc.items.[].system.damageRolls.k6fdGa9lkGbIYXaB.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.k6fdGa9lkGbIYXaB.damageType} (same value: 'bludgeoning') - [k6tfh9nhwh5d1qvqmfl5] : object {Actor.npc.items.[].system.damageRolls.k6tfh9nhwh5d1qvqmfl5} - damage : string {Actor.npc.items.[].system.damageRolls.k6tfh9nhwh5d1qvqmfl5.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.k6tfh9nhwh5d1qvqmfl5.damageType} (same value: 'piercing') - [k7F6pjCtYbFvCmyf] : object {Actor.npc.items.[].system.damageRolls.k7F6pjCtYbFvCmyf} - damage : string {Actor.npc.items.[].system.damageRolls.k7F6pjCtYbFvCmyf.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.k7F6pjCtYbFvCmyf.damageType} (same value: 'piercing') - [k8DpjNAVGGnYRh0Y] : object {Actor.npc.items.[].system.damageRolls.k8DpjNAVGGnYRh0Y} - damage : string {Actor.npc.items.[].system.damageRolls.k8DpjNAVGGnYRh0Y.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.k8DpjNAVGGnYRh0Y.damageType} (same value: 'electricity') - [k8d15lmch6dvkhgctmkj] : object {Actor.npc.items.[].system.damageRolls.k8d15lmch6dvkhgctmkj} - damage : string {Actor.npc.items.[].system.damageRolls.k8d15lmch6dvkhgctmkj.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.k8d15lmch6dvkhgctmkj.damageType} (same value: 'piercing') - [k97m775vvwskfnrg56py] : object {Actor.npc.items.[].system.damageRolls.k97m775vvwskfnrg56py} - damage : string {Actor.npc.items.[].system.damageRolls.k97m775vvwskfnrg56py.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.k97m775vvwskfnrg56py.damageType} (same value: 'fire') - [k9b7kxO57zr8Ed5k] : object {Actor.npc.items.[].system.damageRolls.k9b7kxO57zr8Ed5k} - damage : string {Actor.npc.items.[].system.damageRolls.k9b7kxO57zr8Ed5k.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.k9b7kxO57zr8Ed5k.damageType} (same value: 'bludgeoning') - [k9e7pvbtk1esv7l6gri9] : object {Actor.npc.items.[].system.damageRolls.k9e7pvbtk1esv7l6gri9} - damage : string {Actor.npc.items.[].system.damageRolls.k9e7pvbtk1esv7l6gri9.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.k9e7pvbtk1esv7l6gri9.damageType} (same value: 'piercing') - [k9hsp24m2d407eyde7fb] : object {Actor.npc.items.[].system.damageRolls.k9hsp24m2d407eyde7fb} - damage : string {Actor.npc.items.[].system.damageRolls.k9hsp24m2d407eyde7fb.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.k9hsp24m2d407eyde7fb.damageType} (same value: 'piercing') - [k9ndsg2n7ee8w2ch6689] : object {Actor.npc.items.[].system.damageRolls.k9ndsg2n7ee8w2ch6689} - damage : string {Actor.npc.items.[].system.damageRolls.k9ndsg2n7ee8w2ch6689.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.k9ndsg2n7ee8w2ch6689.damageType} (same value: 'acid') - [k9nksrgricselsgurmb9] : object {Actor.npc.items.[].system.damageRolls.k9nksrgricselsgurmb9} - damage : string {Actor.npc.items.[].system.damageRolls.k9nksrgricselsgurmb9.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.k9nksrgricselsgurmb9.damageType} (same value: 'slashing') - [kASSkknsck59AqJ4] : object {Actor.npc.items.[].system.damageRolls.kASSkknsck59AqJ4} - damage : string {Actor.npc.items.[].system.damageRolls.kASSkknsck59AqJ4.damage} (6 different values) - '3d8+10' (x2) - '3d10+13' (x2) - '2d8+7' (x2) - '2d8+5' (x1) - '2d8+10' (x1) - '4d8+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kASSkknsck59AqJ4.damageType} (same value: 'bludgeoning') - [kAevVfqnRUCgVvTO] : object {Actor.npc.items.[].system.damageRolls.kAevVfqnRUCgVvTO} - category : string {Actor.npc.items.[].system.damageRolls.kAevVfqnRUCgVvTO.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.kAevVfqnRUCgVvTO.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.kAevVfqnRUCgVvTO.damageType} (same value: 'bleed') - [kEvyhOwUwKlw2cJx] : object {Actor.npc.items.[].system.damageRolls.kEvyhOwUwKlw2cJx} - damage : string {Actor.npc.items.[].system.damageRolls.kEvyhOwUwKlw2cJx.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kEvyhOwUwKlw2cJx.damageType} (same value: 'slashing') - [kG9PDwnMKVUdaCVT] : object {Actor.npc.items.[].system.damageRolls.kG9PDwnMKVUdaCVT} - damage : string {Actor.npc.items.[].system.damageRolls.kG9PDwnMKVUdaCVT.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kG9PDwnMKVUdaCVT.damageType} (same value: 'bludgeoning') - [kHhvT8AGrJfSgttO] : object {Actor.npc.items.[].system.damageRolls.kHhvT8AGrJfSgttO} - damage : string {Actor.npc.items.[].system.damageRolls.kHhvT8AGrJfSgttO.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.kHhvT8AGrJfSgttO.damageType} (same value: 'piercing') - [kIVu5DAJYdX2yDdS] : object {Actor.npc.items.[].system.damageRolls.kIVu5DAJYdX2yDdS} - damage : string {Actor.npc.items.[].system.damageRolls.kIVu5DAJYdX2yDdS.damage} (2 different values) - '2d12+7' (x1) - '2d12+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kIVu5DAJYdX2yDdS.damageType} (same value: 'piercing') - [kKMtgP3vK4oXQmjM] : object {Actor.npc.items.[].system.damageRolls.kKMtgP3vK4oXQmjM} - damage : string {Actor.npc.items.[].system.damageRolls.kKMtgP3vK4oXQmjM.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.kKMtgP3vK4oXQmjM.damageType} (same value: 'piercing') - [kLMb3ETEW725dj8V] : object {Actor.npc.items.[].system.damageRolls.kLMb3ETEW725dj8V} - damage : string {Actor.npc.items.[].system.damageRolls.kLMb3ETEW725dj8V.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.kLMb3ETEW725dj8V.damageType} (same value: 'piercing') - [kNLm7LQLDkanP0XN] : object {Actor.npc.items.[].system.damageRolls.kNLm7LQLDkanP0XN} - category : string {Actor.npc.items.[].system.damageRolls.kNLm7LQLDkanP0XN.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.kNLm7LQLDkanP0XN.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.kNLm7LQLDkanP0XN.damageType} (same value: 'bleed') - [kNMCe081FYpSKSaz] : object {Actor.npc.items.[].system.damageRolls.kNMCe081FYpSKSaz} - damage : string {Actor.npc.items.[].system.damageRolls.kNMCe081FYpSKSaz.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.kNMCe081FYpSKSaz.damageType} (same value: 'piercing') - [kOWKDCo2qa0zOaiC] : object {Actor.npc.items.[].system.damageRolls.kOWKDCo2qa0zOaiC} - damage : string {Actor.npc.items.[].system.damageRolls.kOWKDCo2qa0zOaiC.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.kOWKDCo2qa0zOaiC.damageType} (same value: 'piercing') - [kP31YvYbL9Ekz4Qk] : object {Actor.npc.items.[].system.damageRolls.kP31YvYbL9Ekz4Qk} - damage : string {Actor.npc.items.[].system.damageRolls.kP31YvYbL9Ekz4Qk.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.kP31YvYbL9Ekz4Qk.damageType} (same value: 'piercing') - [kPFP8QepUVqvxPtI] : object {Actor.npc.items.[].system.damageRolls.kPFP8QepUVqvxPtI} - damage : string {Actor.npc.items.[].system.damageRolls.kPFP8QepUVqvxPtI.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.kPFP8QepUVqvxPtI.damageType} (same value: 'bludgeoning') - [kPR9mXDkTipszIko] : object {Actor.npc.items.[].system.damageRolls.kPR9mXDkTipszIko} - damage : string {Actor.npc.items.[].system.damageRolls.kPR9mXDkTipszIko.damage} (2 different values) - '1d6+2' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kPR9mXDkTipszIko.damageType} (same value: 'piercing') - [kPnDhEIPQhZhwnMe] : object {Actor.npc.items.[].system.damageRolls.kPnDhEIPQhZhwnMe} - damage : string {Actor.npc.items.[].system.damageRolls.kPnDhEIPQhZhwnMe.damage} (same value: '3d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.kPnDhEIPQhZhwnMe.damageType} (same value: 'piercing') - [kPspiQsdZt9faCKM] : object {Actor.npc.items.[].system.damageRolls.kPspiQsdZt9faCKM} - damage : string {Actor.npc.items.[].system.damageRolls.kPspiQsdZt9faCKM.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.kPspiQsdZt9faCKM.damageType} (same value: 'piercing') - [kQS1YhzwUZn7Pzkk] : object {Actor.npc.items.[].system.damageRolls.kQS1YhzwUZn7Pzkk} - damage : string {Actor.npc.items.[].system.damageRolls.kQS1YhzwUZn7Pzkk.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.kQS1YhzwUZn7Pzkk.damageType} (same value: 'piercing') - [kRjlGIzjza0gppDA] : object {Actor.npc.items.[].system.damageRolls.kRjlGIzjza0gppDA} - damage : string {Actor.npc.items.[].system.damageRolls.kRjlGIzjza0gppDA.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.kRjlGIzjza0gppDA.damageType} (same value: 'electricity') - [kSgEIpuxGSTUTfC3] : object {Actor.npc.items.[].system.damageRolls.kSgEIpuxGSTUTfC3} - damage : string {Actor.npc.items.[].system.damageRolls.kSgEIpuxGSTUTfC3.damage} (2 different values) - '2d6+4' (x1) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kSgEIpuxGSTUTfC3.damageType} (same value: 'bludgeoning') - [kUGauMCjF8myXfb9] : object {Actor.npc.items.[].system.damageRolls.kUGauMCjF8myXfb9} - damage : string {Actor.npc.items.[].system.damageRolls.kUGauMCjF8myXfb9.damage} (same value: '2d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.kUGauMCjF8myXfb9.damageType} (same value: 'slashing') - [kUJCmfHRPNxHhEnZ] : object {Actor.npc.items.[].system.damageRolls.kUJCmfHRPNxHhEnZ} - damage : string {Actor.npc.items.[].system.damageRolls.kUJCmfHRPNxHhEnZ.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.kUJCmfHRPNxHhEnZ.damageType} (same value: 'piercing') - [kUuhTZw3NuH9aBiv] : object {Actor.npc.items.[].system.damageRolls.kUuhTZw3NuH9aBiv} - damage : string {Actor.npc.items.[].system.damageRolls.kUuhTZw3NuH9aBiv.damage} (same value: '4d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.kUuhTZw3NuH9aBiv.damageType} (same value: 'bludgeoning') - [kWqwAdgmL2TyEVQD] : object {Actor.npc.items.[].system.damageRolls.kWqwAdgmL2TyEVQD} - damage : string {Actor.npc.items.[].system.damageRolls.kWqwAdgmL2TyEVQD.damage} (2 different values) - '1d6' (x1) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kWqwAdgmL2TyEVQD.damageType} (same value: 'piercing') - [kYqtoNgceUChDxd1] : object {Actor.npc.items.[].system.damageRolls.kYqtoNgceUChDxd1} - damage : string {Actor.npc.items.[].system.damageRolls.kYqtoNgceUChDxd1.damage} (same value: '1d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.kYqtoNgceUChDxd1.damageType} (same value: 'slashing') - [kYsXbmY6yBKcChYW] : object {Actor.npc.items.[].system.damageRolls.kYsXbmY6yBKcChYW} - damage : string {Actor.npc.items.[].system.damageRolls.kYsXbmY6yBKcChYW.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.kYsXbmY6yBKcChYW.damageType} (same value: 'bludgeoning') - [kZdp6USkje8u9RKh] : object {Actor.npc.items.[].system.damageRolls.kZdp6USkje8u9RKh} - damage : string {Actor.npc.items.[].system.damageRolls.kZdp6USkje8u9RKh.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.kZdp6USkje8u9RKh.damageType} (same value: 'spirit') - [ka33amlykrcrv5nq90lv] : object {Actor.npc.items.[].system.damageRolls.ka33amlykrcrv5nq90lv} - damage : string {Actor.npc.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damage} (4 different values) - '1d8+4' (x7) - '1d12+8' (x1) - '2d8+6' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ka33amlykrcrv5nq90lv.damageType} (same value: 'bludgeoning') - [ka3ge3h7dadf25cf5vye] : object {Actor.npc.items.[].system.damageRolls.ka3ge3h7dadf25cf5vye} - damage : string {Actor.npc.items.[].system.damageRolls.ka3ge3h7dadf25cf5vye.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ka3ge3h7dadf25cf5vye.damageType} (same value: 'spirit') - [kaz8i8sj81skskqdag5o] : object {Actor.npc.items.[].system.damageRolls.kaz8i8sj81skskqdag5o} - damage : string {Actor.npc.items.[].system.damageRolls.kaz8i8sj81skskqdag5o.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.kaz8i8sj81skskqdag5o.damageType} (same value: 'bludgeoning') - [kbembmay397rhambs7jg] : object {Actor.npc.items.[].system.damageRolls.kbembmay397rhambs7jg} - damage : string {Actor.npc.items.[].system.damageRolls.kbembmay397rhambs7jg.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.kbembmay397rhambs7jg.damageType} (same value: 'slashing') - [kbj4ikggx466ruxe2dkj] : object {Actor.npc.items.[].system.damageRolls.kbj4ikggx466ruxe2dkj} - damage : string {Actor.npc.items.[].system.damageRolls.kbj4ikggx466ruxe2dkj.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.kbj4ikggx466ruxe2dkj.damageType} (same value: 'piercing') - [kc0lvmvwccv0clvqp435] : object {Actor.npc.items.[].system.damageRolls.kc0lvmvwccv0clvqp435} - damage : string {Actor.npc.items.[].system.damageRolls.kc0lvmvwccv0clvqp435.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.kc0lvmvwccv0clvqp435.damageType} (same value: 'slashing') - [kcGIoG1J6kvySFhl] : object {Actor.npc.items.[].system.damageRolls.kcGIoG1J6kvySFhl} - damage : string {Actor.npc.items.[].system.damageRolls.kcGIoG1J6kvySFhl.damage} (same value: '1d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.kcGIoG1J6kvySFhl.damageType} (same value: 'slashing') - [kccstziuk7o0pyfq6wzu] : object {Actor.npc.items.[].system.damageRolls.kccstziuk7o0pyfq6wzu} - damage : string {Actor.npc.items.[].system.damageRolls.kccstziuk7o0pyfq6wzu.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kccstziuk7o0pyfq6wzu.damageType} (same value: 'slashing') - [kd8p6v8mbme01a3yuaxb] : object {Actor.npc.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb} - damage : string {Actor.npc.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damageType} (same value: 'slashing') - [kdlcjtohnvynjh4cll9f] : object {Actor.npc.items.[].system.damageRolls.kdlcjtohnvynjh4cll9f} - damage : string {Actor.npc.items.[].system.damageRolls.kdlcjtohnvynjh4cll9f.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.kdlcjtohnvynjh4cll9f.damageType} (same value: 'bludgeoning') - [ke8cn35zaiw1tkjjaccn] : object {Actor.npc.items.[].system.damageRolls.ke8cn35zaiw1tkjjaccn} - damage : string {Actor.npc.items.[].system.damageRolls.ke8cn35zaiw1tkjjaccn.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ke8cn35zaiw1tkjjaccn.damageType} (same value: 'slashing') - [keGVnsQENrmZNYRL] : object {Actor.npc.items.[].system.damageRolls.keGVnsQENrmZNYRL} - damage : string {Actor.npc.items.[].system.damageRolls.keGVnsQENrmZNYRL.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.keGVnsQENrmZNYRL.damageType} (same value: 'bludgeoning') - [kebag99r2ae2mwn7oqk11e] : object {Actor.npc.items.[].system.damageRolls.kebag99r2ae2mwn7oqk11e} - damage : string {Actor.npc.items.[].system.damageRolls.kebag99r2ae2mwn7oqk11e.damage} (2 different values) - '1d10+3' (x1) - '1d12+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kebag99r2ae2mwn7oqk11e.damageType} (same value: 'piercing') - [kebbf21E2caf2CqW] : object {Actor.npc.items.[].system.damageRolls.kebbf21E2caf2CqW} - damage : string {Actor.npc.items.[].system.damageRolls.kebbf21E2caf2CqW.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.kebbf21E2caf2CqW.damageType} (same value: 'bludgeoning') - [keudfk6g4dv1zp5ikuuz] : object {Actor.npc.items.[].system.damageRolls.keudfk6g4dv1zp5ikuuz} - damage : string {Actor.npc.items.[].system.damageRolls.keudfk6g4dv1zp5ikuuz.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.keudfk6g4dv1zp5ikuuz.damageType} (same value: 'bludgeoning') - [kfbZSnTmBzoSkaXj] : object {Actor.npc.items.[].system.damageRolls.kfbZSnTmBzoSkaXj} - damage : string {Actor.npc.items.[].system.damageRolls.kfbZSnTmBzoSkaXj.damage} (same value: '3d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.kfbZSnTmBzoSkaXj.damageType} (same value: 'slashing') - [kg53g98xmz979fmb] : object {Actor.npc.items.[].system.damageRolls.kg53g98xmz979fmb} - damage : string {Actor.npc.items.[].system.damageRolls.kg53g98xmz979fmb.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.kg53g98xmz979fmb.damageType} (same value: 'piercing') - [kgaz0ak7adfu5zvyiioj] : object {Actor.npc.items.[].system.damageRolls.kgaz0ak7adfu5zvyiioj} - damage : string {Actor.npc.items.[].system.damageRolls.kgaz0ak7adfu5zvyiioj.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.kgaz0ak7adfu5zvyiioj.damageType} (same value: 'piercing') - [kgew5qelp9lro55flgyz] : object {Actor.npc.items.[].system.damageRolls.kgew5qelp9lro55flgyz} - damage : string {Actor.npc.items.[].system.damageRolls.kgew5qelp9lro55flgyz.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.kgew5qelp9lro55flgyz.damageType} (same value: 'piercing') - [kgq77c6052ijjw37d9w0] : object {Actor.npc.items.[].system.damageRolls.kgq77c6052ijjw37d9w0} - damage : string {Actor.npc.items.[].system.damageRolls.kgq77c6052ijjw37d9w0.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.kgq77c6052ijjw37d9w0.damageType} (same value: 'fire') - [kh3agg2xsgkm4gkakvfq] : object {Actor.npc.items.[].system.damageRolls.kh3agg2xsgkm4gkakvfq} - damage : string {Actor.npc.items.[].system.damageRolls.kh3agg2xsgkm4gkakvfq.damage} (same value: '1d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kh3agg2xsgkm4gkakvfq.damageType} (same value: 'piercing') - [khkv14atg8t6g1rvcft8] : object {Actor.npc.items.[].system.damageRolls.khkv14atg8t6g1rvcft8} - damage : string {Actor.npc.items.[].system.damageRolls.khkv14atg8t6g1rvcft8.damage} (same value: '3d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.khkv14atg8t6g1rvcft8.damageType} (same value: 'bludgeoning') - [khzhahgg5b8dnlbxkhvu] : object {Actor.npc.items.[].system.damageRolls.khzhahgg5b8dnlbxkhvu} - damage : string {Actor.npc.items.[].system.damageRolls.khzhahgg5b8dnlbxkhvu.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.khzhahgg5b8dnlbxkhvu.damageType} (same value: 'bludgeoning') - [ki4wh2w5gzh3meiafk71] : object {Actor.npc.items.[].system.damageRolls.ki4wh2w5gzh3meiafk71} - damage : string {Actor.npc.items.[].system.damageRolls.ki4wh2w5gzh3meiafk71.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.ki4wh2w5gzh3meiafk71.damageType} (same value: 'bludgeoning') - [kigtbgim787026bu17me] : object {Actor.npc.items.[].system.damageRolls.kigtbgim787026bu17me} - damage : string {Actor.npc.items.[].system.damageRolls.kigtbgim787026bu17me.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.kigtbgim787026bu17me.damageType} (same value: 'void') - [kipmtwodsed50rlt45qs] : object {Actor.npc.items.[].system.damageRolls.kipmtwodsed50rlt45qs} - damage : string {Actor.npc.items.[].system.damageRolls.kipmtwodsed50rlt45qs.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.kipmtwodsed50rlt45qs.damageType} (same value: 'piercing') - [kiutlq99czqq0wb13rkj] : object {Actor.npc.items.[].system.damageRolls.kiutlq99czqq0wb13rkj} - damage : string {Actor.npc.items.[].system.damageRolls.kiutlq99czqq0wb13rkj.damage} (2 different values) - '4d12+18' (x1) - '3d12+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kiutlq99czqq0wb13rkj.damageType} (same value: 'piercing') - [kj6w5dvxrkw5h3xe6b1s] : object {Actor.npc.items.[].system.damageRolls.kj6w5dvxrkw5h3xe6b1s} - damage : string {Actor.npc.items.[].system.damageRolls.kj6w5dvxrkw5h3xe6b1s.damage} (2 different values) - '3d6+14' (x1) - '2d4+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kj6w5dvxrkw5h3xe6b1s.damageType} (same value: 'slashing') - [kjixy4oqc7ekz5elyvp1n] : object {Actor.npc.items.[].system.damageRolls.kjixy4oqc7ekz5elyvp1n} - damage : string {Actor.npc.items.[].system.damageRolls.kjixy4oqc7ekz5elyvp1n.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.kjixy4oqc7ekz5elyvp1n.damageType} (same value: 'slashing') - [kjm9nykxofbohnbq3gh2] : object {Actor.npc.items.[].system.damageRolls.kjm9nykxofbohnbq3gh2} - damage : string {Actor.npc.items.[].system.damageRolls.kjm9nykxofbohnbq3gh2.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.kjm9nykxofbohnbq3gh2.damageType} (same value: 'piercing') - [kjooqafl7pe81zt8eusc] : object {Actor.npc.items.[].system.damageRolls.kjooqafl7pe81zt8eusc} - damage : string {Actor.npc.items.[].system.damageRolls.kjooqafl7pe81zt8eusc.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.kjooqafl7pe81zt8eusc.damageType} (same value: 'piercing') - [kkYMVAO55ooFzrcO] : object {Actor.npc.items.[].system.damageRolls.kkYMVAO55ooFzrcO} - damage : string {Actor.npc.items.[].system.damageRolls.kkYMVAO55ooFzrcO.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.kkYMVAO55ooFzrcO.damageType} (same value: 'piercing') - [kkov790b8uhfc6xv2sdw18] : object {Actor.npc.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18} - damage : string {Actor.npc.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damage} (2 different values) - '1d6+5' (x6) - '1d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damageType} (same value: 'bludgeoning') - [kkyx4gcke19ksr45ryn4] : object {Actor.npc.items.[].system.damageRolls.kkyx4gcke19ksr45ryn4} - damage : string {Actor.npc.items.[].system.damageRolls.kkyx4gcke19ksr45ryn4.damage} (2 different values) - '4d6+18' (x1) - '4d8+19' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kkyx4gcke19ksr45ryn4.damageType} (same value: 'bludgeoning') - [kl4vE9Rt7pFUBh3M] : object {Actor.npc.items.[].system.damageRolls.kl4vE9Rt7pFUBh3M} - damage : string {Actor.npc.items.[].system.damageRolls.kl4vE9Rt7pFUBh3M.damage} (2 different values) - '1d4+2' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kl4vE9Rt7pFUBh3M.damageType} (same value: 'bludgeoning') - [klspuKEIKgBaTxmc] : object {Actor.npc.items.[].system.damageRolls.klspuKEIKgBaTxmc} - damage : string {Actor.npc.items.[].system.damageRolls.klspuKEIKgBaTxmc.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.klspuKEIKgBaTxmc.damageType} (same value: 'bludgeoning') - [klyizi3ipckgv5uj4cjl] : object {Actor.npc.items.[].system.damageRolls.klyizi3ipckgv5uj4cjl} - damage : string {Actor.npc.items.[].system.damageRolls.klyizi3ipckgv5uj4cjl.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.klyizi3ipckgv5uj4cjl.damageType} (same value: 'piercing') - [kmm64hufmoml4polor0l] : object {Actor.npc.items.[].system.damageRolls.kmm64hufmoml4polor0l} - damage : string {Actor.npc.items.[].system.damageRolls.kmm64hufmoml4polor0l.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.kmm64hufmoml4polor0l.damageType} (same value: 'cold') - [kn0kzn3ohl95kcepk4ao] : object {Actor.npc.items.[].system.damageRolls.kn0kzn3ohl95kcepk4ao} - damage : string {Actor.npc.items.[].system.damageRolls.kn0kzn3ohl95kcepk4ao.damage} (same value: '3d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.kn0kzn3ohl95kcepk4ao.damageType} (same value: 'slashing') - [knhefu2iwop5bw1buqb3] : object {Actor.npc.items.[].system.damageRolls.knhefu2iwop5bw1buqb3} - damage : string {Actor.npc.items.[].system.damageRolls.knhefu2iwop5bw1buqb3.damage} (same value: '4d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.knhefu2iwop5bw1buqb3.damageType} (same value: 'piercing') - [ko4hw47cu7tmprqeiuen] : object {Actor.npc.items.[].system.damageRolls.ko4hw47cu7tmprqeiuen} - damage : string {Actor.npc.items.[].system.damageRolls.ko4hw47cu7tmprqeiuen.damage} (same value: '4d10+19') - damageType : string {Actor.npc.items.[].system.damageRolls.ko4hw47cu7tmprqeiuen.damageType} (same value: 'electricity') - [kon8uabc3bffhvl8c4js] : object {Actor.npc.items.[].system.damageRolls.kon8uabc3bffhvl8c4js} - damage : string {Actor.npc.items.[].system.damageRolls.kon8uabc3bffhvl8c4js.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.kon8uabc3bffhvl8c4js.damageType} (same value: 'slashing') - [kopjvzpw7jfujhyryn52] : object {Actor.npc.items.[].system.damageRolls.kopjvzpw7jfujhyryn52} - damage : string {Actor.npc.items.[].system.damageRolls.kopjvzpw7jfujhyryn52.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.kopjvzpw7jfujhyryn52.damageType} (same value: 'piercing') - [kpdgb0gjc3p48ymgacdc] : object {Actor.npc.items.[].system.damageRolls.kpdgb0gjc3p48ymgacdc} - damage : string {Actor.npc.items.[].system.damageRolls.kpdgb0gjc3p48ymgacdc.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kpdgb0gjc3p48ymgacdc.damageType} (same value: 'piercing') - [kprurafml0s4o7de5pzr] : object {Actor.npc.items.[].system.damageRolls.kprurafml0s4o7de5pzr} - damage : string {Actor.npc.items.[].system.damageRolls.kprurafml0s4o7de5pzr.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.kprurafml0s4o7de5pzr.damageType} (same value: 'slashing') - [kqkogv6aruhhvd1om648] : object {Actor.npc.items.[].system.damageRolls.kqkogv6aruhhvd1om648} - damage : string {Actor.npc.items.[].system.damageRolls.kqkogv6aruhhvd1om648.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.kqkogv6aruhhvd1om648.damageType} (same value: 'piercing') - [kqwFxQbmX07u9rIM] : object {Actor.npc.items.[].system.damageRolls.kqwFxQbmX07u9rIM} - damage : string {Actor.npc.items.[].system.damageRolls.kqwFxQbmX07u9rIM.damage} (same value: '3d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.kqwFxQbmX07u9rIM.damageType} (same value: 'slashing') - [kr4u1t9gej4iafu1k7rj] : object {Actor.npc.items.[].system.damageRolls.kr4u1t9gej4iafu1k7rj} - damage : string {Actor.npc.items.[].system.damageRolls.kr4u1t9gej4iafu1k7rj.damage} (4 different values) - '3d8+18' (x1) - '4d8 + 18' (x1) - '3d8+12' (x1) - '2d8+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kr4u1t9gej4iafu1k7rj.damageType} (same value: 'slashing') - [kr5zvvjoremvxw1e3pwz] : object {Actor.npc.items.[].system.damageRolls.kr5zvvjoremvxw1e3pwz} - damage : string {Actor.npc.items.[].system.damageRolls.kr5zvvjoremvxw1e3pwz.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.kr5zvvjoremvxw1e3pwz.damageType} (same value: 'piercing') - [krhrxo1ecgqv19sskib7] : object {Actor.npc.items.[].system.damageRolls.krhrxo1ecgqv19sskib7} - damage : string {Actor.npc.items.[].system.damageRolls.krhrxo1ecgqv19sskib7.damage} (2 different values) - '2d8+7' (x1) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.krhrxo1ecgqv19sskib7.damageType} (same value: 'slashing') - [kronk6n24rngucjcvtxk] : object {Actor.npc.items.[].system.damageRolls.kronk6n24rngucjcvtxk} - damage : string {Actor.npc.items.[].system.damageRolls.kronk6n24rngucjcvtxk.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.kronk6n24rngucjcvtxk.damageType} (same value: 'piercing') - [krr3d91s1z7g3uphigqu] : object {Actor.npc.items.[].system.damageRolls.krr3d91s1z7g3uphigqu} - damage : string {Actor.npc.items.[].system.damageRolls.krr3d91s1z7g3uphigqu.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.krr3d91s1z7g3uphigqu.damageType} (same value: 'slashing') - [krr5kp9aa8hmgapzf2li] : object {Actor.npc.items.[].system.damageRolls.krr5kp9aa8hmgapzf2li} - damage : string {Actor.npc.items.[].system.damageRolls.krr5kp9aa8hmgapzf2li.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.krr5kp9aa8hmgapzf2li.damageType} (same value: 'piercing') - [krwsdl9truge8uorzu2w] : object {Actor.npc.items.[].system.damageRolls.krwsdl9truge8uorzu2w} - damage : string {Actor.npc.items.[].system.damageRolls.krwsdl9truge8uorzu2w.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.krwsdl9truge8uorzu2w.damageType} (same value: 'bludgeoning') - [krytliychqsennz9mell] : object {Actor.npc.items.[].system.damageRolls.krytliychqsennz9mell} - damage : string {Actor.npc.items.[].system.damageRolls.krytliychqsennz9mell.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.krytliychqsennz9mell.damageType} (same value: 'slashing') - [ks37vipqb7htxn9ar89s] : object {Actor.npc.items.[].system.damageRolls.ks37vipqb7htxn9ar89s} - damage : string {Actor.npc.items.[].system.damageRolls.ks37vipqb7htxn9ar89s.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ks37vipqb7htxn9ar89s.damageType} (same value: 'piercing') - [ks9iq37srcbkpqgsbopz] : object {Actor.npc.items.[].system.damageRolls.ks9iq37srcbkpqgsbopz} - damage : string {Actor.npc.items.[].system.damageRolls.ks9iq37srcbkpqgsbopz.damage} (same value: '4d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ks9iq37srcbkpqgsbopz.damageType} (same value: 'piercing') - [ksatgsjaiyaxyb3ow062] : object {Actor.npc.items.[].system.damageRolls.ksatgsjaiyaxyb3ow062} - damage : string {Actor.npc.items.[].system.damageRolls.ksatgsjaiyaxyb3ow062.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ksatgsjaiyaxyb3ow062.damageType} (same value: 'spirit') - [ksk8vtfq9k8yg1cb81m5] : object {Actor.npc.items.[].system.damageRolls.ksk8vtfq9k8yg1cb81m5} - damage : string {Actor.npc.items.[].system.damageRolls.ksk8vtfq9k8yg1cb81m5.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ksk8vtfq9k8yg1cb81m5.damageType} (same value: 'piercing') - [ksnmg3m1jk77ss09bkzj] : object {Actor.npc.items.[].system.damageRolls.ksnmg3m1jk77ss09bkzj} - damage : string {Actor.npc.items.[].system.damageRolls.ksnmg3m1jk77ss09bkzj.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ksnmg3m1jk77ss09bkzj.damageType} (same value: 'bludgeoning') - [ksy3hrfjqdjc07j6w9ui] : object {Actor.npc.items.[].system.damageRolls.ksy3hrfjqdjc07j6w9ui} - damage : string {Actor.npc.items.[].system.damageRolls.ksy3hrfjqdjc07j6w9ui.damage} (same value: '5d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.ksy3hrfjqdjc07j6w9ui.damageType} (same value: 'bludgeoning') - [kt3gps5l4wzpvqzbn8kd] : object {Actor.npc.items.[].system.damageRolls.kt3gps5l4wzpvqzbn8kd} - damage : string {Actor.npc.items.[].system.damageRolls.kt3gps5l4wzpvqzbn8kd.damage} (same value: '4d12+21') - damageType : string {Actor.npc.items.[].system.damageRolls.kt3gps5l4wzpvqzbn8kd.damageType} (same value: 'piercing') - [kt4co9PlZ54LCNhg] : object {Actor.npc.items.[].system.damageRolls.kt4co9PlZ54LCNhg} - damage : string {Actor.npc.items.[].system.damageRolls.kt4co9PlZ54LCNhg.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.kt4co9PlZ54LCNhg.damageType} (same value: 'piercing') - [kt5ivck9qxplis4490rps] : object {Actor.npc.items.[].system.damageRolls.kt5ivck9qxplis4490rps} - damage : string {Actor.npc.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damageType} (same value: 'slashing') - [kt9KXbrhMNcXizsC] : object {Actor.npc.items.[].system.damageRolls.kt9KXbrhMNcXizsC} - damage : string {Actor.npc.items.[].system.damageRolls.kt9KXbrhMNcXizsC.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.kt9KXbrhMNcXizsC.damageType} (same value: 'piercing') - [ktdnphkqwzpcawefx6u0] : object {Actor.npc.items.[].system.damageRolls.ktdnphkqwzpcawefx6u0} - damage : string {Actor.npc.items.[].system.damageRolls.ktdnphkqwzpcawefx6u0.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ktdnphkqwzpcawefx6u0.damageType} (same value: 'spirit') - [kthPOXmw3g019EqM] : object {Actor.npc.items.[].system.damageRolls.kthPOXmw3g019EqM} - damage : string {Actor.npc.items.[].system.damageRolls.kthPOXmw3g019EqM.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.kthPOXmw3g019EqM.damageType} (same value: 'slashing') - [ktnzev6zen77i5zuxfq5] : object {Actor.npc.items.[].system.damageRolls.ktnzev6zen77i5zuxfq5} - damage : string {Actor.npc.items.[].system.damageRolls.ktnzev6zen77i5zuxfq5.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ktnzev6zen77i5zuxfq5.damageType} (same value: 'cold') - [ku9stty5sdi9nuz5ryos] : object {Actor.npc.items.[].system.damageRolls.ku9stty5sdi9nuz5ryos} - damage : string {Actor.npc.items.[].system.damageRolls.ku9stty5sdi9nuz5ryos.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ku9stty5sdi9nuz5ryos.damageType} (same value: 'bludgeoning') - [kuNNfhZliwcmzqQh] : object {Actor.npc.items.[].system.damageRolls.kuNNfhZliwcmzqQh} - damage : string {Actor.npc.items.[].system.damageRolls.kuNNfhZliwcmzqQh.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kuNNfhZliwcmzqQh.damageType} (same value: 'bludgeoning') - [kublv9rAh44nUw7K] : object {Actor.npc.items.[].system.damageRolls.kublv9rAh44nUw7K} - damage : string {Actor.npc.items.[].system.damageRolls.kublv9rAh44nUw7K.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.kublv9rAh44nUw7K.damageType} (same value: 'bludgeoning') - [kumwhzignc52pilp5h1o] : object {Actor.npc.items.[].system.damageRolls.kumwhzignc52pilp5h1o} - damage : string {Actor.npc.items.[].system.damageRolls.kumwhzignc52pilp5h1o.damage} (2 different values) - '1d6' (x1) - '1d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kumwhzignc52pilp5h1o.damageType} (same value: 'bludgeoning') - [kurxvmu8vvm9uwz3s0ns] : object {Actor.npc.items.[].system.damageRolls.kurxvmu8vvm9uwz3s0ns} - damage : string {Actor.npc.items.[].system.damageRolls.kurxvmu8vvm9uwz3s0ns.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.kurxvmu8vvm9uwz3s0ns.damageType} (same value: 'bludgeoning') - [kv04a3w5e7f2tl6n3q8i] : object {Actor.npc.items.[].system.damageRolls.kv04a3w5e7f2tl6n3q8i} - damage : string {Actor.npc.items.[].system.damageRolls.kv04a3w5e7f2tl6n3q8i.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.kv04a3w5e7f2tl6n3q8i.damageType} (same value: 'bludgeoning') - [kv0zkwcsnph2x1pimbbz] : object {Actor.npc.items.[].system.damageRolls.kv0zkwcsnph2x1pimbbz} - damage : string {Actor.npc.items.[].system.damageRolls.kv0zkwcsnph2x1pimbbz.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.kv0zkwcsnph2x1pimbbz.damageType} (same value: 'bludgeoning') - [kv28qaivpqyk9s8ub6e5] : object {Actor.npc.items.[].system.damageRolls.kv28qaivpqyk9s8ub6e5} - damage : string {Actor.npc.items.[].system.damageRolls.kv28qaivpqyk9s8ub6e5.damage} (2 different values) - '1d8+8' (x1) - '1d8+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kv28qaivpqyk9s8ub6e5.damageType} (same value: 'bludgeoning') - [kvbewr598jt0fb94wgap] : object {Actor.npc.items.[].system.damageRolls.kvbewr598jt0fb94wgap} - damage : string {Actor.npc.items.[].system.damageRolls.kvbewr598jt0fb94wgap.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.kvbewr598jt0fb94wgap.damageType} (same value: 'bludgeoning') - [kvd3henptyexx47d73da] : object {Actor.npc.items.[].system.damageRolls.kvd3henptyexx47d73da} - damage : string {Actor.npc.items.[].system.damageRolls.kvd3henptyexx47d73da.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.kvd3henptyexx47d73da.damageType} (same value: 'void') - [kvhyx50a5yzc6rc3n09s] : object {Actor.npc.items.[].system.damageRolls.kvhyx50a5yzc6rc3n09s} - damage : string {Actor.npc.items.[].system.damageRolls.kvhyx50a5yzc6rc3n09s.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.kvhyx50a5yzc6rc3n09s.damageType} (same value: 'slashing') - [kvij8m4rp2dc1bldkifb] : object {Actor.npc.items.[].system.damageRolls.kvij8m4rp2dc1bldkifb} - damage : string {Actor.npc.items.[].system.damageRolls.kvij8m4rp2dc1bldkifb.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.kvij8m4rp2dc1bldkifb.damageType} (same value: 'piercing') - [kw8e93r3ae4j53q66fx9] : object {Actor.npc.items.[].system.damageRolls.kw8e93r3ae4j53q66fx9} - damage : string {Actor.npc.items.[].system.damageRolls.kw8e93r3ae4j53q66fx9.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.kw8e93r3ae4j53q66fx9.damageType} (same value: 'slashing') - [kwBbUNTiV9pqqWh3] : object {Actor.npc.items.[].system.damageRolls.kwBbUNTiV9pqqWh3} - damage : string {Actor.npc.items.[].system.damageRolls.kwBbUNTiV9pqqWh3.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kwBbUNTiV9pqqWh3.damageType} (same value: 'slashing') - [kwEFR0ASVv3y1Bg7] : object {Actor.npc.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7} - damage : string {Actor.npc.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damageType} (same value: 'piercing') - [kwmkmu8ysg4elujd] : object {Actor.npc.items.[].system.damageRolls.kwmkmu8ysg4elujd} - damage : string {Actor.npc.items.[].system.damageRolls.kwmkmu8ysg4elujd.damage} (same value: '1d6 + 8') - damageType : string {Actor.npc.items.[].system.damageRolls.kwmkmu8ysg4elujd.damageType} (same value: 'piercing') - [kwsateodrsnskz9z99eu] : object {Actor.npc.items.[].system.damageRolls.kwsateodrsnskz9z99eu} - damage : string {Actor.npc.items.[].system.damageRolls.kwsateodrsnskz9z99eu.damage} (same value: '4d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kwsateodrsnskz9z99eu.damageType} (same value: 'void') - [kximbn2qmfcdo06nzpte] : object {Actor.npc.items.[].system.damageRolls.kximbn2qmfcdo06nzpte} - damage : string {Actor.npc.items.[].system.damageRolls.kximbn2qmfcdo06nzpte.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kximbn2qmfcdo06nzpte.damageType} (same value: 'bludgeoning') - [kxn4pmcrnnx8fj2wdox4] : object {Actor.npc.items.[].system.damageRolls.kxn4pmcrnnx8fj2wdox4} - damage : string {Actor.npc.items.[].system.damageRolls.kxn4pmcrnnx8fj2wdox4.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kxn4pmcrnnx8fj2wdox4.damageType} (same value: 'bludgeoning') - [kxo2evwefidmjdrytf6e] : object {Actor.npc.items.[].system.damageRolls.kxo2evwefidmjdrytf6e} - damage : string {Actor.npc.items.[].system.damageRolls.kxo2evwefidmjdrytf6e.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.kxo2evwefidmjdrytf6e.damageType} (same value: 'piercing') - [kxr6jbogfifypa29x46m] : object {Actor.npc.items.[].system.damageRolls.kxr6jbogfifypa29x46m} - damage : string {Actor.npc.items.[].system.damageRolls.kxr6jbogfifypa29x46m.damage} (same value: '3d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.kxr6jbogfifypa29x46m.damageType} (same value: 'piercing') - [kyQNvzOIPRW67VM3] : object {Actor.npc.items.[].system.damageRolls.kyQNvzOIPRW67VM3} - damage : string {Actor.npc.items.[].system.damageRolls.kyQNvzOIPRW67VM3.damage} (2 different values) - '2d8+9' (x1) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.kyQNvzOIPRW67VM3.damageType} (same value: 'piercing') - [kyd4ffhb5ro97ks88ojd] : object {Actor.npc.items.[].system.damageRolls.kyd4ffhb5ro97ks88ojd} - damage : string {Actor.npc.items.[].system.damageRolls.kyd4ffhb5ro97ks88ojd.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.kyd4ffhb5ro97ks88ojd.damageType} (same value: 'slashing') - [kyjv886qocm6ft085ni8] : object {Actor.npc.items.[].system.damageRolls.kyjv886qocm6ft085ni8} - category : string {Actor.npc.items.[].system.damageRolls.kyjv886qocm6ft085ni8.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.kyjv886qocm6ft085ni8.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.kyjv886qocm6ft085ni8.damageType} (same value: 'electricity') - [kyogdhpn80m7lf60lj1b] : object {Actor.npc.items.[].system.damageRolls.kyogdhpn80m7lf60lj1b} - damage : string {Actor.npc.items.[].system.damageRolls.kyogdhpn80m7lf60lj1b.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.kyogdhpn80m7lf60lj1b.damageType} (same value: 'electricity') - [kypwa8qg9mQE1TM8] : object {Actor.npc.items.[].system.damageRolls.kypwa8qg9mQE1TM8} - damage : string {Actor.npc.items.[].system.damageRolls.kypwa8qg9mQE1TM8.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.kypwa8qg9mQE1TM8.damageType} (same value: 'piercing') - [kz78fdi7kcbx3n775n72] : object {Actor.npc.items.[].system.damageRolls.kz78fdi7kcbx3n775n72} - damage : string {Actor.npc.items.[].system.damageRolls.kz78fdi7kcbx3n775n72.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.kz78fdi7kcbx3n775n72.damageType} (same value: 'void') - [kzbxhgkgldmbt0lxsx49] : object {Actor.npc.items.[].system.damageRolls.kzbxhgkgldmbt0lxsx49} - damage : string {Actor.npc.items.[].system.damageRolls.kzbxhgkgldmbt0lxsx49.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.kzbxhgkgldmbt0lxsx49.damageType} (same value: 'piercing') - [kzdu11b07gpw0qcwf2l4] : object {Actor.npc.items.[].system.damageRolls.kzdu11b07gpw0qcwf2l4} - damage : string {Actor.npc.items.[].system.damageRolls.kzdu11b07gpw0qcwf2l4.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.kzdu11b07gpw0qcwf2l4.damageType} (same value: 'fire') - [kzwjonu1zbfzbzgm6ltl] : object {Actor.npc.items.[].system.damageRolls.kzwjonu1zbfzbzgm6ltl} - damage : string {Actor.npc.items.[].system.damageRolls.kzwjonu1zbfzbzgm6ltl.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.kzwjonu1zbfzbzgm6ltl.damageType} (same value: 'piercing') - [l063wz1ed4izkny2u3ah] : object {Actor.npc.items.[].system.damageRolls.l063wz1ed4izkny2u3ah} - damage : string {Actor.npc.items.[].system.damageRolls.l063wz1ed4izkny2u3ah.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.l063wz1ed4izkny2u3ah.damageType} (same value: 'spirit') - [l084oY88NBFAlNlP] : object {Actor.npc.items.[].system.damageRolls.l084oY88NBFAlNlP} - damage : string {Actor.npc.items.[].system.damageRolls.l084oY88NBFAlNlP.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.l084oY88NBFAlNlP.damageType} (same value: 'bludgeoning') - [l0iswoesdkd65dcwm9dk] : object {Actor.npc.items.[].system.damageRolls.l0iswoesdkd65dcwm9dk} - damage : string {Actor.npc.items.[].system.damageRolls.l0iswoesdkd65dcwm9dk.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.l0iswoesdkd65dcwm9dk.damageType} (same value: 'cold') - [l0kghre0qxnfgjieulku] : object {Actor.npc.items.[].system.damageRolls.l0kghre0qxnfgjieulku} - damage : string {Actor.npc.items.[].system.damageRolls.l0kghre0qxnfgjieulku.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.l0kghre0qxnfgjieulku.damageType} (same value: 'fire') - [l0wh6eselzqc6h6k5cf0] : object {Actor.npc.items.[].system.damageRolls.l0wh6eselzqc6h6k5cf0} - damage : string {Actor.npc.items.[].system.damageRolls.l0wh6eselzqc6h6k5cf0.damage} (same value: '3d6+13+2') - damageType : string {Actor.npc.items.[].system.damageRolls.l0wh6eselzqc6h6k5cf0.damageType} (same value: 'slashing') - [l1741xhl440grho329sa] : object {Actor.npc.items.[].system.damageRolls.l1741xhl440grho329sa} - damage : string {Actor.npc.items.[].system.damageRolls.l1741xhl440grho329sa.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.l1741xhl440grho329sa.damageType} (same value: 'bludgeoning') - [l1bv5tc4na2po2q03f47] : object {Actor.npc.items.[].system.damageRolls.l1bv5tc4na2po2q03f47} - damage : string {Actor.npc.items.[].system.damageRolls.l1bv5tc4na2po2q03f47.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.l1bv5tc4na2po2q03f47.damageType} (same value: 'mental') - [l1if8q3hovs08c56nfmk] : object {Actor.npc.items.[].system.damageRolls.l1if8q3hovs08c56nfmk} - damage : string {Actor.npc.items.[].system.damageRolls.l1if8q3hovs08c56nfmk.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.l1if8q3hovs08c56nfmk.damageType} (same value: 'piercing') - [l1yg8ve66xlbn5qg73sf] : object {Actor.npc.items.[].system.damageRolls.l1yg8ve66xlbn5qg73sf} - damage : string {Actor.npc.items.[].system.damageRolls.l1yg8ve66xlbn5qg73sf.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.l1yg8ve66xlbn5qg73sf.damageType} (same value: 'piercing') - [l2eog5u7i4ak0xnzvh0e] : object {Actor.npc.items.[].system.damageRolls.l2eog5u7i4ak0xnzvh0e} - damage : string {Actor.npc.items.[].system.damageRolls.l2eog5u7i4ak0xnzvh0e.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.l2eog5u7i4ak0xnzvh0e.damageType} (same value: 'piercing') - [l2hstfrto20g3f1onwfn] : object {Actor.npc.items.[].system.damageRolls.l2hstfrto20g3f1onwfn} - damage : string {Actor.npc.items.[].system.damageRolls.l2hstfrto20g3f1onwfn.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.l2hstfrto20g3f1onwfn.damageType} (same value: 'slashing') - [l2j40pi3m8habtnwysqn] : object {Actor.npc.items.[].system.damageRolls.l2j40pi3m8habtnwysqn} - damage : string {Actor.npc.items.[].system.damageRolls.l2j40pi3m8habtnwysqn.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.l2j40pi3m8habtnwysqn.damageType} (same value: 'spirit') - [l2q8v2kp2volbql6m8nj] : object {Actor.npc.items.[].system.damageRolls.l2q8v2kp2volbql6m8nj} - damage : string {Actor.npc.items.[].system.damageRolls.l2q8v2kp2volbql6m8nj.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.l2q8v2kp2volbql6m8nj.damageType} (same value: 'fire') - [l2uTsHpNFLPBIBKV] : object {Actor.npc.items.[].system.damageRolls.l2uTsHpNFLPBIBKV} - damage : string {Actor.npc.items.[].system.damageRolls.l2uTsHpNFLPBIBKV.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.l2uTsHpNFLPBIBKV.damageType} (same value: 'slashing') - [l2zt1c1xwa71pg4p0kn2] : object {Actor.npc.items.[].system.damageRolls.l2zt1c1xwa71pg4p0kn2} - damage : string {Actor.npc.items.[].system.damageRolls.l2zt1c1xwa71pg4p0kn2.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.l2zt1c1xwa71pg4p0kn2.damageType} (same value: 'piercing') - [l3JSDggJ9jN7SNSx] : object {Actor.npc.items.[].system.damageRolls.l3JSDggJ9jN7SNSx} - damage : string {Actor.npc.items.[].system.damageRolls.l3JSDggJ9jN7SNSx.damage} (4 different values) - '1d6' (x2) - '1d6+2' (x1) - '1d6-2' (x1) - '1d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.l3JSDggJ9jN7SNSx.damageType} (2 different values) - 'piercing' (x4) - 'bludgeoning' (x1) - [l3czfgct54lf8arsrhuj] : object {Actor.npc.items.[].system.damageRolls.l3czfgct54lf8arsrhuj} - damage : string {Actor.npc.items.[].system.damageRolls.l3czfgct54lf8arsrhuj.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.l3czfgct54lf8arsrhuj.damageType} (same value: 'piercing') - [l3qhdr0oxkrw9yc8ehbv] : object {Actor.npc.items.[].system.damageRolls.l3qhdr0oxkrw9yc8ehbv} - damage : string {Actor.npc.items.[].system.damageRolls.l3qhdr0oxkrw9yc8ehbv.damage} (same value: '2d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.l3qhdr0oxkrw9yc8ehbv.damageType} (same value: 'bludgeoning') - [l41wimplo273wyqv6n74] : object {Actor.npc.items.[].system.damageRolls.l41wimplo273wyqv6n74} - damage : string {Actor.npc.items.[].system.damageRolls.l41wimplo273wyqv6n74.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.l41wimplo273wyqv6n74.damageType} (same value: 'piercing') - [l4rfswdb9aemaqhi5qat] : object {Actor.npc.items.[].system.damageRolls.l4rfswdb9aemaqhi5qat} - damage : string {Actor.npc.items.[].system.damageRolls.l4rfswdb9aemaqhi5qat.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.l4rfswdb9aemaqhi5qat.damageType} (same value: 'spirit') - [l51z0angy6q2kwe14q3t] : object {Actor.npc.items.[].system.damageRolls.l51z0angy6q2kwe14q3t} - damage : string {Actor.npc.items.[].system.damageRolls.l51z0angy6q2kwe14q3t.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.l51z0angy6q2kwe14q3t.damageType} (same value: 'slashing') - [l5IqZ1MWxT5x5EKG] : object {Actor.npc.items.[].system.damageRolls.l5IqZ1MWxT5x5EKG} - damage : string {Actor.npc.items.[].system.damageRolls.l5IqZ1MWxT5x5EKG.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.l5IqZ1MWxT5x5EKG.damageType} (same value: 'slashing') - [l5bleqw35akvzqycj7za] : object {Actor.npc.items.[].system.damageRolls.l5bleqw35akvzqycj7za} - damage : string {Actor.npc.items.[].system.damageRolls.l5bleqw35akvzqycj7za.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.l5bleqw35akvzqycj7za.damageType} (same value: 'electricity') - [l5xoi4n04cl72skas2m2] : object {Actor.npc.items.[].system.damageRolls.l5xoi4n04cl72skas2m2} - damage : string {Actor.npc.items.[].system.damageRolls.l5xoi4n04cl72skas2m2.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.l5xoi4n04cl72skas2m2.damageType} (same value: 'bludgeoning') - [l62r53xvi5fa93emftw4] : object {Actor.npc.items.[].system.damageRolls.l62r53xvi5fa93emftw4} - damage : string {Actor.npc.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damage} (2 different values) - '2d8+3' (x3) - '3d8+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damageType} (same value: 'piercing') - [l6ZRKHGt0z0diF3E] : object {Actor.npc.items.[].system.damageRolls.l6ZRKHGt0z0diF3E} - damage : string {Actor.npc.items.[].system.damageRolls.l6ZRKHGt0z0diF3E.damage} (same value: '3d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.l6ZRKHGt0z0diF3E.damageType} (same value: 'slashing') - [l6c2pcsdbaic80zk0aot] : object {Actor.npc.items.[].system.damageRolls.l6c2pcsdbaic80zk0aot} - damage : string {Actor.npc.items.[].system.damageRolls.l6c2pcsdbaic80zk0aot.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.l6c2pcsdbaic80zk0aot.damageType} (same value: 'piercing') - [l6y96zjs4ud8w3tkzknj] : object {Actor.npc.items.[].system.damageRolls.l6y96zjs4ud8w3tkzknj} - damage : string {Actor.npc.items.[].system.damageRolls.l6y96zjs4ud8w3tkzknj.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.l6y96zjs4ud8w3tkzknj.damageType} (same value: 'piercing') - [l7fB5V7tCNNTi7ex] : object {Actor.npc.items.[].system.damageRolls.l7fB5V7tCNNTi7ex} - category : string {Actor.npc.items.[].system.damageRolls.l7fB5V7tCNNTi7ex.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.l7fB5V7tCNNTi7ex.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.l7fB5V7tCNNTi7ex.damageType} (same value: 'fire') - [l7rF61HGxMh5iHhN] : object {Actor.npc.items.[].system.damageRolls.l7rF61HGxMh5iHhN} - damage : string {Actor.npc.items.[].system.damageRolls.l7rF61HGxMh5iHhN.damage} (2 different values) - '1d4+5' (x1) - '1d4+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.l7rF61HGxMh5iHhN.damageType} (same value: 'piercing') - [l86eh74seiv2j6yq07ey] : object {Actor.npc.items.[].system.damageRolls.l86eh74seiv2j6yq07ey} - damage : string {Actor.npc.items.[].system.damageRolls.l86eh74seiv2j6yq07ey.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.l86eh74seiv2j6yq07ey.damageType} (same value: 'piercing') - [l8b14f45irgc27ppo4sb] : object {Actor.npc.items.[].system.damageRolls.l8b14f45irgc27ppo4sb} - damage : string {Actor.npc.items.[].system.damageRolls.l8b14f45irgc27ppo4sb.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.l8b14f45irgc27ppo4sb.damageType} (same value: 'cold') - [l8c27dgu5rb09hg01s3r] : object {Actor.npc.items.[].system.damageRolls.l8c27dgu5rb09hg01s3r} - damage : string {Actor.npc.items.[].system.damageRolls.l8c27dgu5rb09hg01s3r.damage} (2 different values) - '3d8 + 14' (x2) - '3d8+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.l8c27dgu5rb09hg01s3r.damageType} (same value: 'slashing') - [l8mhg4lhlz8a7sl3ybu7] : object {Actor.npc.items.[].system.damageRolls.l8mhg4lhlz8a7sl3ybu7} - damage : string {Actor.npc.items.[].system.damageRolls.l8mhg4lhlz8a7sl3ybu7.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.l8mhg4lhlz8a7sl3ybu7.damageType} (same value: 'mental') - [l8obisxc9li0q2gsj76l] : object {Actor.npc.items.[].system.damageRolls.l8obisxc9li0q2gsj76l} - damage : string {Actor.npc.items.[].system.damageRolls.l8obisxc9li0q2gsj76l.damage} (same value: '4d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.l8obisxc9li0q2gsj76l.damageType} (same value: 'bludgeoning') - [l9AZ68TEQitiJoGl] : object {Actor.npc.items.[].system.damageRolls.l9AZ68TEQitiJoGl} - category : string {Actor.npc.items.[].system.damageRolls.l9AZ68TEQitiJoGl.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.l9AZ68TEQitiJoGl.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.l9AZ68TEQitiJoGl.damageType} (same value: 'fire') - [lCJD2AbYBfDFq195] : object {Actor.npc.items.[].system.damageRolls.lCJD2AbYBfDFq195} - damage : string {Actor.npc.items.[].system.damageRolls.lCJD2AbYBfDFq195.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.lCJD2AbYBfDFq195.damageType} (same value: 'bludgeoning') - [lCe9xPIeFsRRjnOo] : object {Actor.npc.items.[].system.damageRolls.lCe9xPIeFsRRjnOo} - damage : string {Actor.npc.items.[].system.damageRolls.lCe9xPIeFsRRjnOo.damage} (same value: '2d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.lCe9xPIeFsRRjnOo.damageType} (same value: 'bludgeoning') - [lEaL8NRwj7jVvf8Q] : object {Actor.npc.items.[].system.damageRolls.lEaL8NRwj7jVvf8Q} - damage : string {Actor.npc.items.[].system.damageRolls.lEaL8NRwj7jVvf8Q.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.lEaL8NRwj7jVvf8Q.damageType} (same value: 'bludgeoning') - [lFiNNwXQiyUx5ExW] : object {Actor.npc.items.[].system.damageRolls.lFiNNwXQiyUx5ExW} - damage : string {Actor.npc.items.[].system.damageRolls.lFiNNwXQiyUx5ExW.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.lFiNNwXQiyUx5ExW.damageType} (same value: 'void') - [lFxVe8rcWWThTrc4] : object {Actor.npc.items.[].system.damageRolls.lFxVe8rcWWThTrc4} - damage : string {Actor.npc.items.[].system.damageRolls.lFxVe8rcWWThTrc4.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.lFxVe8rcWWThTrc4.damageType} (same value: 'bludgeoning') - [lIBW9Owp18gS78G0] : object {Actor.npc.items.[].system.damageRolls.lIBW9Owp18gS78G0} - damage : string {Actor.npc.items.[].system.damageRolls.lIBW9Owp18gS78G0.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.lIBW9Owp18gS78G0.damageType} (same value: 'void') - [lIdpoIDWV3sbtFen] : object {Actor.npc.items.[].system.damageRolls.lIdpoIDWV3sbtFen} - damage : string {Actor.npc.items.[].system.damageRolls.lIdpoIDWV3sbtFen.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.lIdpoIDWV3sbtFen.damageType} (same value: 'piercing') - [lJyoorTKdFr5IeDN] : object {Actor.npc.items.[].system.damageRolls.lJyoorTKdFr5IeDN} - damage : string {Actor.npc.items.[].system.damageRolls.lJyoorTKdFr5IeDN.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.lJyoorTKdFr5IeDN.damageType} (same value: 'bludgeoning') - [lK3F5lYnsIFKeMka] : object {Actor.npc.items.[].system.damageRolls.lK3F5lYnsIFKeMka} - damage : string {Actor.npc.items.[].system.damageRolls.lK3F5lYnsIFKeMka.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.lK3F5lYnsIFKeMka.damageType} (same value: 'slashing') - [lKwiV7PUmDyebsNt] : object {Actor.npc.items.[].system.damageRolls.lKwiV7PUmDyebsNt} - damage : string {Actor.npc.items.[].system.damageRolls.lKwiV7PUmDyebsNt.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.lKwiV7PUmDyebsNt.damageType} (same value: 'piercing') - [lMVTe3iq2pPF7dVE] : object {Actor.npc.items.[].system.damageRolls.lMVTe3iq2pPF7dVE} - damage : string {Actor.npc.items.[].system.damageRolls.lMVTe3iq2pPF7dVE.damage} (same value: '4d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.lMVTe3iq2pPF7dVE.damageType} (same value: 'bludgeoning') - [lNFirbE9gi12F88m] : object {Actor.npc.items.[].system.damageRolls.lNFirbE9gi12F88m} - damage : string {Actor.npc.items.[].system.damageRolls.lNFirbE9gi12F88m.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.lNFirbE9gi12F88m.damageType} (same value: 'piercing') - [lORNsM4gfKyyIvGt] : object {Actor.npc.items.[].system.damageRolls.lORNsM4gfKyyIvGt} - damage : string {Actor.npc.items.[].system.damageRolls.lORNsM4gfKyyIvGt.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.lORNsM4gfKyyIvGt.damageType} (same value: 'slashing') - [lPlD8bYrT7i109CK] : object {Actor.npc.items.[].system.damageRolls.lPlD8bYrT7i109CK} - damage : string {Actor.npc.items.[].system.damageRolls.lPlD8bYrT7i109CK.damage} (2 different values) - '1d8+11' (x2) - '2d8+14' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.lPlD8bYrT7i109CK.damageType} (same value: 'slashing') - [lRGBfoRL8W7Fc7Xx] : object {Actor.npc.items.[].system.damageRolls.lRGBfoRL8W7Fc7Xx} - damage : string {Actor.npc.items.[].system.damageRolls.lRGBfoRL8W7Fc7Xx.damage} (same value: '3d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.lRGBfoRL8W7Fc7Xx.damageType} (same value: 'piercing') - [lRY1kUWtp18mnXQW] : object {Actor.npc.items.[].system.damageRolls.lRY1kUWtp18mnXQW} - damage : string {Actor.npc.items.[].system.damageRolls.lRY1kUWtp18mnXQW.damage} (2 different values) - '2d8+4' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lRY1kUWtp18mnXQW.damageType} (same value: 'bludgeoning') - [lRfO5p3S6tsLWHGZ] : object {Actor.npc.items.[].system.damageRolls.lRfO5p3S6tsLWHGZ} - damage : string {Actor.npc.items.[].system.damageRolls.lRfO5p3S6tsLWHGZ.damage} (2 different values) - '1d4' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lRfO5p3S6tsLWHGZ.damageType} (same value: 'slashing') - [lSr49IWkqL4wITWy] : object {Actor.npc.items.[].system.damageRolls.lSr49IWkqL4wITWy} - damage : string {Actor.npc.items.[].system.damageRolls.lSr49IWkqL4wITWy.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.lSr49IWkqL4wITWy.damageType} (same value: 'slashing') - [lSydiwtcdClj518c] : object {Actor.npc.items.[].system.damageRolls.lSydiwtcdClj518c} - damage : string {Actor.npc.items.[].system.damageRolls.lSydiwtcdClj518c.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.lSydiwtcdClj518c.damageType} (same value: 'bludgeoning') - [lThHxd2IdC16r1S6] : object {Actor.npc.items.[].system.damageRolls.lThHxd2IdC16r1S6} - damage : string {Actor.npc.items.[].system.damageRolls.lThHxd2IdC16r1S6.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.lThHxd2IdC16r1S6.damageType} (same value: 'slashing') - [lThvcfUN91Q05m2d] : object {Actor.npc.items.[].system.damageRolls.lThvcfUN91Q05m2d} - damage : string {Actor.npc.items.[].system.damageRolls.lThvcfUN91Q05m2d.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.lThvcfUN91Q05m2d.damageType} (same value: 'bludgeoning') - [lUd3uVOMx8lsQNix] : object {Actor.npc.items.[].system.damageRolls.lUd3uVOMx8lsQNix} - damage : string {Actor.npc.items.[].system.damageRolls.lUd3uVOMx8lsQNix.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.lUd3uVOMx8lsQNix.damageType} (same value: 'bludgeoning') - [lV25xC9GbeRWqjwt] : object {Actor.npc.items.[].system.damageRolls.lV25xC9GbeRWqjwt} - damage : string {Actor.npc.items.[].system.damageRolls.lV25xC9GbeRWqjwt.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.lV25xC9GbeRWqjwt.damageType} (same value: 'slashing') - [lVMlPLKKfOZM6NOi] : object {Actor.npc.items.[].system.damageRolls.lVMlPLKKfOZM6NOi} - damage : string {Actor.npc.items.[].system.damageRolls.lVMlPLKKfOZM6NOi.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.lVMlPLKKfOZM6NOi.damageType} (same value: 'bludgeoning') - [lVxcxWODYClgwryF] : object {Actor.npc.items.[].system.damageRolls.lVxcxWODYClgwryF} - damage : string {Actor.npc.items.[].system.damageRolls.lVxcxWODYClgwryF.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.lVxcxWODYClgwryF.damageType} (same value: 'bludgeoning') - [lW7No3VmajHHzKSA] : object {Actor.npc.items.[].system.damageRolls.lW7No3VmajHHzKSA} - damage : string {Actor.npc.items.[].system.damageRolls.lW7No3VmajHHzKSA.damage} (same value: '1d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.lW7No3VmajHHzKSA.damageType} (same value: 'bludgeoning') - [lWVEMAGV1sssxK9d] : object {Actor.npc.items.[].system.damageRolls.lWVEMAGV1sssxK9d} - damage : string {Actor.npc.items.[].system.damageRolls.lWVEMAGV1sssxK9d.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.lWVEMAGV1sssxK9d.damageType} (same value: 'piercing') - [lZ9h6Tr6KKliwnDi] : object {Actor.npc.items.[].system.damageRolls.lZ9h6Tr6KKliwnDi} - damage : string {Actor.npc.items.[].system.damageRolls.lZ9h6Tr6KKliwnDi.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.lZ9h6Tr6KKliwnDi.damageType} (same value: 'piercing') - [la8qiZTir9G08xXW] : object {Actor.npc.items.[].system.damageRolls.la8qiZTir9G08xXW} - damage : string {Actor.npc.items.[].system.damageRolls.la8qiZTir9G08xXW.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.la8qiZTir9G08xXW.damageType} (same value: 'piercing') - [laBkKAAKdYFUToNi] : object {Actor.npc.items.[].system.damageRolls.laBkKAAKdYFUToNi} - damage : string {Actor.npc.items.[].system.damageRolls.laBkKAAKdYFUToNi.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.laBkKAAKdYFUToNi.damageType} (same value: 'piercing') - [lac0w77jvjjvey0h9gmz] : object {Actor.npc.items.[].system.damageRolls.lac0w77jvjjvey0h9gmz} - damage : string {Actor.npc.items.[].system.damageRolls.lac0w77jvjjvey0h9gmz.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.lac0w77jvjjvey0h9gmz.damageType} (same value: 'piercing') - [lahus4tfcz9xcwbnybz0] : object {Actor.npc.items.[].system.damageRolls.lahus4tfcz9xcwbnybz0} - damage : string {Actor.npc.items.[].system.damageRolls.lahus4tfcz9xcwbnybz0.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.lahus4tfcz9xcwbnybz0.damageType} (same value: 'electricity') - [laxd05l54zkn06pijerj] : object {Actor.npc.items.[].system.damageRolls.laxd05l54zkn06pijerj} - damage : string {Actor.npc.items.[].system.damageRolls.laxd05l54zkn06pijerj.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.laxd05l54zkn06pijerj.damageType} (same value: 'slashing') - [lay18lzn6gu1agxw74vc9] : object {Actor.npc.items.[].system.damageRolls.lay18lzn6gu1agxw74vc9} - damage : string {Actor.npc.items.[].system.damageRolls.lay18lzn6gu1agxw74vc9.damage} (same value: '4d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.lay18lzn6gu1agxw74vc9.damageType} (same value: 'slashing') - [lb6d8f8wbn30fi44exhi] : object {Actor.npc.items.[].system.damageRolls.lb6d8f8wbn30fi44exhi} - damage : string {Actor.npc.items.[].system.damageRolls.lb6d8f8wbn30fi44exhi.damage} (same value: '3d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.lb6d8f8wbn30fi44exhi.damageType} (same value: 'bludgeoning') - [lbspac7kr5rrtmhliftl] : object {Actor.npc.items.[].system.damageRolls.lbspac7kr5rrtmhliftl} - damage : string {Actor.npc.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damageType} (same value: 'piercing') - [lbtQ7SGOiL1lxpF8] : object {Actor.npc.items.[].system.damageRolls.lbtQ7SGOiL1lxpF8} - damage : string {Actor.npc.items.[].system.damageRolls.lbtQ7SGOiL1lxpF8.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.lbtQ7SGOiL1lxpF8.damageType} (same value: 'bludgeoning') - [lcbs71tgo4aeybwqf2i8] : object {Actor.npc.items.[].system.damageRolls.lcbs71tgo4aeybwqf2i8} - damage : string {Actor.npc.items.[].system.damageRolls.lcbs71tgo4aeybwqf2i8.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.lcbs71tgo4aeybwqf2i8.damageType} (same value: 'slashing') - [lch64h5kw6a27j4nbf5j] : object {Actor.npc.items.[].system.damageRolls.lch64h5kw6a27j4nbf5j} - damage : string {Actor.npc.items.[].system.damageRolls.lch64h5kw6a27j4nbf5j.damage} (2 different values) - '2d6+8' (x1) - '2d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lch64h5kw6a27j4nbf5j.damageType} (same value: 'piercing') - [lcjuvrqkngn0jgi89cbq] : object {Actor.npc.items.[].system.damageRolls.lcjuvrqkngn0jgi89cbq} - damage : string {Actor.npc.items.[].system.damageRolls.lcjuvrqkngn0jgi89cbq.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.lcjuvrqkngn0jgi89cbq.damageType} (same value: 'piercing') - [lcrudzuf8cdxpztctj6g] : object {Actor.npc.items.[].system.damageRolls.lcrudzuf8cdxpztctj6g} - damage : string {Actor.npc.items.[].system.damageRolls.lcrudzuf8cdxpztctj6g.damage} (same value: '1d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.lcrudzuf8cdxpztctj6g.damageType} (same value: 'piercing') - [lcwldz6jeqddoylsq1zx] : object {Actor.npc.items.[].system.damageRolls.lcwldz6jeqddoylsq1zx} - damage : string {Actor.npc.items.[].system.damageRolls.lcwldz6jeqddoylsq1zx.damage} (4 different values) - '3d6+17' (x1) - '2d10+9' (x1) - '4d8+18' (x1) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lcwldz6jeqddoylsq1zx.damageType} (same value: 'slashing') - [lde52fl5xq95jsxliaa6] : object {Actor.npc.items.[].system.damageRolls.lde52fl5xq95jsxliaa6} - damage : string {Actor.npc.items.[].system.damageRolls.lde52fl5xq95jsxliaa6.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.lde52fl5xq95jsxliaa6.damageType} (same value: 'bludgeoning') - [ldjfPTAqOR9loY6W] : object {Actor.npc.items.[].system.damageRolls.ldjfPTAqOR9loY6W} - damage : string {Actor.npc.items.[].system.damageRolls.ldjfPTAqOR9loY6W.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ldjfPTAqOR9loY6W.damageType} (same value: 'slashing') - [ldxwbna5pesghdqgxc2e] : object {Actor.npc.items.[].system.damageRolls.ldxwbna5pesghdqgxc2e} - damage : string {Actor.npc.items.[].system.damageRolls.ldxwbna5pesghdqgxc2e.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.ldxwbna5pesghdqgxc2e.damageType} (same value: 'piercing') - [lei6l5jhrdwy1udxwaqk] : object {Actor.npc.items.[].system.damageRolls.lei6l5jhrdwy1udxwaqk} - damage : string {Actor.npc.items.[].system.damageRolls.lei6l5jhrdwy1udxwaqk.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.lei6l5jhrdwy1udxwaqk.damageType} (same value: 'piercing') - [leiwlckklxkp2494bn9l] : object {Actor.npc.items.[].system.damageRolls.leiwlckklxkp2494bn9l} - damage : string {Actor.npc.items.[].system.damageRolls.leiwlckklxkp2494bn9l.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.leiwlckklxkp2494bn9l.damageType} (same value: 'slashing') - [leu6l5totum8rt4zp5yq] : object {Actor.npc.items.[].system.damageRolls.leu6l5totum8rt4zp5yq} - damage : string {Actor.npc.items.[].system.damageRolls.leu6l5totum8rt4zp5yq.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.leu6l5totum8rt4zp5yq.damageType} (same value: 'cold') - [lex9e110tgclhtewog0o] : object {Actor.npc.items.[].system.damageRolls.lex9e110tgclhtewog0o} - damage : string {Actor.npc.items.[].system.damageRolls.lex9e110tgclhtewog0o.damage} (same value: '2d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.lex9e110tgclhtewog0o.damageType} (same value: 'bludgeoning') - [lfXDR66sPjE9E7kq] : object {Actor.npc.items.[].system.damageRolls.lfXDR66sPjE9E7kq} - damage : string {Actor.npc.items.[].system.damageRolls.lfXDR66sPjE9E7kq.damage} (same value: '3d6+19') - damageType : string {Actor.npc.items.[].system.damageRolls.lfXDR66sPjE9E7kq.damageType} (same value: 'piercing') - [lfZBrJ1o66lRd19N] : object {Actor.npc.items.[].system.damageRolls.lfZBrJ1o66lRd19N} - damage : string {Actor.npc.items.[].system.damageRolls.lfZBrJ1o66lRd19N.damage} (same value: '3d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.lfZBrJ1o66lRd19N.damageType} (same value: 'slashing') - [lfcxbab5n8nakfna0xdm] : object {Actor.npc.items.[].system.damageRolls.lfcxbab5n8nakfna0xdm} - damage : string {Actor.npc.items.[].system.damageRolls.lfcxbab5n8nakfna0xdm.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.lfcxbab5n8nakfna0xdm.damageType} (same value: 'bludgeoning') - [lfihhu4xfd0gujqyx6sg] : object {Actor.npc.items.[].system.damageRolls.lfihhu4xfd0gujqyx6sg} - damage : string {Actor.npc.items.[].system.damageRolls.lfihhu4xfd0gujqyx6sg.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.lfihhu4xfd0gujqyx6sg.damageType} (same value: 'void') - [lg7yaq2x7x999b698yh2] : object {Actor.npc.items.[].system.damageRolls.lg7yaq2x7x999b698yh2} - damage : string {Actor.npc.items.[].system.damageRolls.lg7yaq2x7x999b698yh2.damage} (same value: '2d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.lg7yaq2x7x999b698yh2.damageType} (same value: 'bludgeoning') - [lgCHI4bQd8Ep66Yi] : object {Actor.npc.items.[].system.damageRolls.lgCHI4bQd8Ep66Yi} - damage : string {Actor.npc.items.[].system.damageRolls.lgCHI4bQd8Ep66Yi.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.lgCHI4bQd8Ep66Yi.damageType} (same value: 'piercing') - [lgbJiIOaiUcB2xR2] : object {Actor.npc.items.[].system.damageRolls.lgbJiIOaiUcB2xR2} - damage : string {Actor.npc.items.[].system.damageRolls.lgbJiIOaiUcB2xR2.damage} (same value: '6d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.lgbJiIOaiUcB2xR2.damageType} (same value: 'piercing') - [lh6plgq3pkbmqp73gnh7] : object {Actor.npc.items.[].system.damageRolls.lh6plgq3pkbmqp73gnh7} - damage : string {Actor.npc.items.[].system.damageRolls.lh6plgq3pkbmqp73gnh7.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.lh6plgq3pkbmqp73gnh7.damageType} (same value: 'piercing') - [lhflr40jwajii990myjj] : object {Actor.npc.items.[].system.damageRolls.lhflr40jwajii990myjj} - damage : string {Actor.npc.items.[].system.damageRolls.lhflr40jwajii990myjj.damage} (3 different values) - '1d6+4' (x4) - '1d6+3' (x4) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lhflr40jwajii990myjj.damageType} (same value: 'bludgeoning') - [li1lphhw12as389hrd99] : object {Actor.npc.items.[].system.damageRolls.li1lphhw12as389hrd99} - damage : string {Actor.npc.items.[].system.damageRolls.li1lphhw12as389hrd99.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.li1lphhw12as389hrd99.damageType} (same value: 'piercing') - [li4nohmwjnqgkeie0u2l] : object {Actor.npc.items.[].system.damageRolls.li4nohmwjnqgkeie0u2l} - damage : string {Actor.npc.items.[].system.damageRolls.li4nohmwjnqgkeie0u2l.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.li4nohmwjnqgkeie0u2l.damageType} (same value: 'bludgeoning') - [liw3ydkpujf7poobgldo] : object {Actor.npc.items.[].system.damageRolls.liw3ydkpujf7poobgldo} - damage : string {Actor.npc.items.[].system.damageRolls.liw3ydkpujf7poobgldo.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.liw3ydkpujf7poobgldo.damageType} (same value: 'mental') - [ljdligppovb6ee2ngfkp] : object {Actor.npc.items.[].system.damageRolls.ljdligppovb6ee2ngfkp} - damage : string {Actor.npc.items.[].system.damageRolls.ljdligppovb6ee2ngfkp.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ljdligppovb6ee2ngfkp.damageType} (same value: 'bludgeoning') - [ljfciwwl00erapj6xcyi] : object {Actor.npc.items.[].system.damageRolls.ljfciwwl00erapj6xcyi} - damage : string {Actor.npc.items.[].system.damageRolls.ljfciwwl00erapj6xcyi.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ljfciwwl00erapj6xcyi.damageType} (same value: 'bludgeoning') - [ljrbue7s5qhvsjl5ht2q] : object {Actor.npc.items.[].system.damageRolls.ljrbue7s5qhvsjl5ht2q} - damage : string {Actor.npc.items.[].system.damageRolls.ljrbue7s5qhvsjl5ht2q.damage} (2 different values) - '1d8+5' (x1) - '1d12+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ljrbue7s5qhvsjl5ht2q.damageType} (same value: 'slashing') - [lkrubx7ynll921yfeidn] : object {Actor.npc.items.[].system.damageRolls.lkrubx7ynll921yfeidn} - damage : string {Actor.npc.items.[].system.damageRolls.lkrubx7ynll921yfeidn.damage} (same value: '1d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.lkrubx7ynll921yfeidn.damageType} (same value: 'piercing') - [lkxx2tigja1315kmn643] : object {Actor.npc.items.[].system.damageRolls.lkxx2tigja1315kmn643} - damage : string {Actor.npc.items.[].system.damageRolls.lkxx2tigja1315kmn643.damage} (2 different values) - '1d4+11' (x1) - '1d4+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lkxx2tigja1315kmn643.damageType} (same value: 'bludgeoning') - [ll04jn4ntbnz5sr0awo5] : object {Actor.npc.items.[].system.damageRolls.ll04jn4ntbnz5sr0awo5} - damage : string {Actor.npc.items.[].system.damageRolls.ll04jn4ntbnz5sr0awo5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ll04jn4ntbnz5sr0awo5.damageType} (same value: 'spirit') - [ll0KZHTkt9520lJg] : object {Actor.npc.items.[].system.damageRolls.ll0KZHTkt9520lJg} - damage : string {Actor.npc.items.[].system.damageRolls.ll0KZHTkt9520lJg.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ll0KZHTkt9520lJg.damageType} (same value: 'bludgeoning') - [ll0olzn499myiuggpz3k] : object {Actor.npc.items.[].system.damageRolls.ll0olzn499myiuggpz3k} - damage : string {Actor.npc.items.[].system.damageRolls.ll0olzn499myiuggpz3k.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ll0olzn499myiuggpz3k.damageType} (same value: 'slashing') - [llajbwtjwpbp2izzznlk] : object {Actor.npc.items.[].system.damageRolls.llajbwtjwpbp2izzznlk} - damage : string {Actor.npc.items.[].system.damageRolls.llajbwtjwpbp2izzznlk.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.llajbwtjwpbp2izzznlk.damageType} (same value: 'bludgeoning') - [llj0j3fn07o0bcdc6ern] : object {Actor.npc.items.[].system.damageRolls.llj0j3fn07o0bcdc6ern} - damage : string {Actor.npc.items.[].system.damageRolls.llj0j3fn07o0bcdc6ern.damage} (same value: '4d8+20') - damageType : string {Actor.npc.items.[].system.damageRolls.llj0j3fn07o0bcdc6ern.damageType} (same value: 'bludgeoning') - [llmt13cw52vze8rdmsfy] : object {Actor.npc.items.[].system.damageRolls.llmt13cw52vze8rdmsfy} - damage : string {Actor.npc.items.[].system.damageRolls.llmt13cw52vze8rdmsfy.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.llmt13cw52vze8rdmsfy.damageType} (same value: 'piercing') - [llp28yuxxyumut75lbjp] : object {Actor.npc.items.[].system.damageRolls.llp28yuxxyumut75lbjp} - damage : string {Actor.npc.items.[].system.damageRolls.llp28yuxxyumut75lbjp.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.llp28yuxxyumut75lbjp.damageType} (same value: 'piercing') - [lm5sf1g498ss3djrw4h2z] : object {Actor.npc.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z} - damage : string {Actor.npc.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damageType} (same value: 'piercing') - [lm6h3ugkf1lheol4569g] : object {Actor.npc.items.[].system.damageRolls.lm6h3ugkf1lheol4569g} - damage : string {Actor.npc.items.[].system.damageRolls.lm6h3ugkf1lheol4569g.damage} (same value: '1d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.lm6h3ugkf1lheol4569g.damageType} (same value: 'bludgeoning') - [lmhqzm1hol95mnkhlpbx] : object {Actor.npc.items.[].system.damageRolls.lmhqzm1hol95mnkhlpbx} - damage : string {Actor.npc.items.[].system.damageRolls.lmhqzm1hol95mnkhlpbx.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.lmhqzm1hol95mnkhlpbx.damageType} (same value: 'bludgeoning') - [lmlaklSnZlVEtzLv] : object {Actor.npc.items.[].system.damageRolls.lmlaklSnZlVEtzLv} - category : string {Actor.npc.items.[].system.damageRolls.lmlaklSnZlVEtzLv.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.lmlaklSnZlVEtzLv.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.lmlaklSnZlVEtzLv.damageType} (same value: 'fire') - [lmqm3y71koimkg40] : object {Actor.npc.items.[].system.damageRolls.lmqm3y71koimkg40} - damage : string {Actor.npc.items.[].system.damageRolls.lmqm3y71koimkg40.damage} (same value: '1d6 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.lmqm3y71koimkg40.damageType} (same value: 'bludgeoning') - [lmwa9eznsh3hz4umh9gj] : object {Actor.npc.items.[].system.damageRolls.lmwa9eznsh3hz4umh9gj} - damage : string {Actor.npc.items.[].system.damageRolls.lmwa9eznsh3hz4umh9gj.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.lmwa9eznsh3hz4umh9gj.damageType} (same value: 'bludgeoning') - [ln1m5bmpeqk40cwhfoc2] : object {Actor.npc.items.[].system.damageRolls.ln1m5bmpeqk40cwhfoc2} - damage : string {Actor.npc.items.[].system.damageRolls.ln1m5bmpeqk40cwhfoc2.damage} (same value: '1d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ln1m5bmpeqk40cwhfoc2.damageType} (same value: 'slashing') - [ln766xyEiJjdKkcr] : object {Actor.npc.items.[].system.damageRolls.ln766xyEiJjdKkcr} - damage : string {Actor.npc.items.[].system.damageRolls.ln766xyEiJjdKkcr.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.ln766xyEiJjdKkcr.damageType} (same value: 'bludgeoning') - [lnadtn4nfqnc8awihms1] : object {Actor.npc.items.[].system.damageRolls.lnadtn4nfqnc8awihms1} - damage : string {Actor.npc.items.[].system.damageRolls.lnadtn4nfqnc8awihms1.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.lnadtn4nfqnc8awihms1.damageType} (same value: 'piercing') - [lndkwa4vkxac9c8mhkxi] : object {Actor.npc.items.[].system.damageRolls.lndkwa4vkxac9c8mhkxi} - damage : string {Actor.npc.items.[].system.damageRolls.lndkwa4vkxac9c8mhkxi.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.lndkwa4vkxac9c8mhkxi.damageType} (same value: 'void') - [lnjn96oqbfsl7dnc1hjf] : object {Actor.npc.items.[].system.damageRolls.lnjn96oqbfsl7dnc1hjf} - damage : string {Actor.npc.items.[].system.damageRolls.lnjn96oqbfsl7dnc1hjf.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.lnjn96oqbfsl7dnc1hjf.damageType} (same value: 'piercing') - [lnlWoUddkAW8XaVW] : object {Actor.npc.items.[].system.damageRolls.lnlWoUddkAW8XaVW} - damage : string {Actor.npc.items.[].system.damageRolls.lnlWoUddkAW8XaVW.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.lnlWoUddkAW8XaVW.damageType} (same value: 'slashing') - [lo3jv8wsohu8yjeccvud] : object {Actor.npc.items.[].system.damageRolls.lo3jv8wsohu8yjeccvud} - damage : string {Actor.npc.items.[].system.damageRolls.lo3jv8wsohu8yjeccvud.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.lo3jv8wsohu8yjeccvud.damageType} (same value: 'piercing') - [lo40csa3zl4zythhvae1] : object {Actor.npc.items.[].system.damageRolls.lo40csa3zl4zythhvae1} - damage : string {Actor.npc.items.[].system.damageRolls.lo40csa3zl4zythhvae1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.lo40csa3zl4zythhvae1.damageType} (same value: 'spirit') - [lpYxCL2IX92jKVkB] : object {Actor.npc.items.[].system.damageRolls.lpYxCL2IX92jKVkB} - damage : string {Actor.npc.items.[].system.damageRolls.lpYxCL2IX92jKVkB.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.lpYxCL2IX92jKVkB.damageType} (same value: 'piercing') - [lpabl8e2slc0o2skpy0i] : object {Actor.npc.items.[].system.damageRolls.lpabl8e2slc0o2skpy0i} - damage : string {Actor.npc.items.[].system.damageRolls.lpabl8e2slc0o2skpy0i.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.lpabl8e2slc0o2skpy0i.damageType} (same value: 'piercing') - [lpg3i0v9ye0lrfa16sb9] : object {Actor.npc.items.[].system.damageRolls.lpg3i0v9ye0lrfa16sb9} - damage : string {Actor.npc.items.[].system.damageRolls.lpg3i0v9ye0lrfa16sb9.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.lpg3i0v9ye0lrfa16sb9.damageType} (same value: 'bludgeoning') - [lpi403xzrr96e9smo7vt] : object {Actor.npc.items.[].system.damageRolls.lpi403xzrr96e9smo7vt} - damage : string {Actor.npc.items.[].system.damageRolls.lpi403xzrr96e9smo7vt.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.lpi403xzrr96e9smo7vt.damageType} (same value: 'spirit') - [lpu9xf7poafij9nrk2vg] : object {Actor.npc.items.[].system.damageRolls.lpu9xf7poafij9nrk2vg} - damage : string {Actor.npc.items.[].system.damageRolls.lpu9xf7poafij9nrk2vg.damage} (2 different values) - '1d4+2' (x1) - '1d4+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lpu9xf7poafij9nrk2vg.damageType} (same value: 'piercing') - [lpyw210m3ssa4p2xivej] : object {Actor.npc.items.[].system.damageRolls.lpyw210m3ssa4p2xivej} - damage : string {Actor.npc.items.[].system.damageRolls.lpyw210m3ssa4p2xivej.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.lpyw210m3ssa4p2xivej.damageType} (same value: 'bludgeoning') - [lqh0sjs29vs2szu8fxd4] : object {Actor.npc.items.[].system.damageRolls.lqh0sjs29vs2szu8fxd4} - damage : string {Actor.npc.items.[].system.damageRolls.lqh0sjs29vs2szu8fxd4.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.lqh0sjs29vs2szu8fxd4.damageType} (same value: 'piercing') - [lql3zka3rq4alfb4if6j] : object {Actor.npc.items.[].system.damageRolls.lql3zka3rq4alfb4if6j} - damage : string {Actor.npc.items.[].system.damageRolls.lql3zka3rq4alfb4if6j.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.lql3zka3rq4alfb4if6j.damageType} (same value: 'piercing') - [lqsy4gfsdv02q2tgo93w] : object {Actor.npc.items.[].system.damageRolls.lqsy4gfsdv02q2tgo93w} - damage : string {Actor.npc.items.[].system.damageRolls.lqsy4gfsdv02q2tgo93w.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.lqsy4gfsdv02q2tgo93w.damageType} (same value: 'electricity') - [lqxmt23ml2lmd255rmhg] : object {Actor.npc.items.[].system.damageRolls.lqxmt23ml2lmd255rmhg} - damage : string {Actor.npc.items.[].system.damageRolls.lqxmt23ml2lmd255rmhg.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.lqxmt23ml2lmd255rmhg.damageType} (same value: 'sonic') - [lrkxaf7m0gxpmo1orqxq8] : object {Actor.npc.items.[].system.damageRolls.lrkxaf7m0gxpmo1orqxq8} - damage : string {Actor.npc.items.[].system.damageRolls.lrkxaf7m0gxpmo1orqxq8.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.lrkxaf7m0gxpmo1orqxq8.damageType} (same value: 'bludgeoning') - [lrrtczd7qfzmqzuu5u0tb] : object {Actor.npc.items.[].system.damageRolls.lrrtczd7qfzmqzuu5u0tb} - damage : string {Actor.npc.items.[].system.damageRolls.lrrtczd7qfzmqzuu5u0tb.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.lrrtczd7qfzmqzuu5u0tb.damageType} (same value: 'piercing') - [lrtfkt0x7h9mh3054yhh] : object {Actor.npc.items.[].system.damageRolls.lrtfkt0x7h9mh3054yhh} - damage : string {Actor.npc.items.[].system.damageRolls.lrtfkt0x7h9mh3054yhh.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.lrtfkt0x7h9mh3054yhh.damageType} (same value: 'slashing') - [lrzjqd7c67s0ywwps1nx] : object {Actor.npc.items.[].system.damageRolls.lrzjqd7c67s0ywwps1nx} - damage : string {Actor.npc.items.[].system.damageRolls.lrzjqd7c67s0ywwps1nx.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.lrzjqd7c67s0ywwps1nx.damageType} (same value: 'piercing') - [lsQ0LmWAHwxYB5NT] : object {Actor.npc.items.[].system.damageRolls.lsQ0LmWAHwxYB5NT} - damage : string {Actor.npc.items.[].system.damageRolls.lsQ0LmWAHwxYB5NT.damage} (2 different values) - '1d6+6' (x1) - '1d4+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lsQ0LmWAHwxYB5NT.damageType} (same value: 'bludgeoning') - [lsedtgjewjc5h8ukimaq] : object {Actor.npc.items.[].system.damageRolls.lsedtgjewjc5h8ukimaq} - damage : string {Actor.npc.items.[].system.damageRolls.lsedtgjewjc5h8ukimaq.damage} (2 different values) - '3d10+3' (x1) - '4d6+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lsedtgjewjc5h8ukimaq.damageType} (same value: 'fire') - [lsh65h8914j5drwcdc8r] : object {Actor.npc.items.[].system.damageRolls.lsh65h8914j5drwcdc8r} - damage : string {Actor.npc.items.[].system.damageRolls.lsh65h8914j5drwcdc8r.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.lsh65h8914j5drwcdc8r.damageType} (same value: 'slashing') - [lsi7evdgpm4hmegqxirjk] : object {Actor.npc.items.[].system.damageRolls.lsi7evdgpm4hmegqxirjk} - damage : string {Actor.npc.items.[].system.damageRolls.lsi7evdgpm4hmegqxirjk.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.lsi7evdgpm4hmegqxirjk.damageType} (same value: 'bludgeoning') - [ltvq3TmO4erfqztL] : object {Actor.npc.items.[].system.damageRolls.ltvq3TmO4erfqztL} - damage : string {Actor.npc.items.[].system.damageRolls.ltvq3TmO4erfqztL.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.ltvq3TmO4erfqztL.damageType} (same value: 'slashing') - [lu59ccvamrxb2xhbpucg] : object {Actor.npc.items.[].system.damageRolls.lu59ccvamrxb2xhbpucg} - damage : string {Actor.npc.items.[].system.damageRolls.lu59ccvamrxb2xhbpucg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.lu59ccvamrxb2xhbpucg.damageType} (same value: 'bludgeoning') - [lue3dikontduvvzuegvr] : object {Actor.npc.items.[].system.damageRolls.lue3dikontduvvzuegvr} - damage : string {Actor.npc.items.[].system.damageRolls.lue3dikontduvvzuegvr.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.lue3dikontduvvzuegvr.damageType} (same value: 'bludgeoning') - [lujcw15kktg1s3lnxpju] : object {Actor.npc.items.[].system.damageRolls.lujcw15kktg1s3lnxpju} - damage : string {Actor.npc.items.[].system.damageRolls.lujcw15kktg1s3lnxpju.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.lujcw15kktg1s3lnxpju.damageType} (same value: 'mental') - [lun94c125o9v0vi0xwoo] : object {Actor.npc.items.[].system.damageRolls.lun94c125o9v0vi0xwoo} - damage : string {Actor.npc.items.[].system.damageRolls.lun94c125o9v0vi0xwoo.damage} (3 different values) - '1d8+6' (x1) - '1d6+2' (x1) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.lun94c125o9v0vi0xwoo.damageType} (same value: 'bludgeoning') - [luq868c26teqpyhmzl4n] : object {Actor.npc.items.[].system.damageRolls.luq868c26teqpyhmzl4n} - damage : string {Actor.npc.items.[].system.damageRolls.luq868c26teqpyhmzl4n.damage} (4 different values) - '3d10+18' (x1) - '4d12 + 18' (x1) - '3d12+12' (x1) - '2d10+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.luq868c26teqpyhmzl4n.damageType} (same value: 'piercing') - [lurgtfrc6rh39k9ges13u] : object {Actor.npc.items.[].system.damageRolls.lurgtfrc6rh39k9ges13u} - damage : string {Actor.npc.items.[].system.damageRolls.lurgtfrc6rh39k9ges13u.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.lurgtfrc6rh39k9ges13u.damageType} (same value: 'bludgeoning') - [luxPUWctzw7ldNC8] : object {Actor.npc.items.[].system.damageRolls.luxPUWctzw7ldNC8} - damage : string {Actor.npc.items.[].system.damageRolls.luxPUWctzw7ldNC8.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.luxPUWctzw7ldNC8.damageType} (same value: 'bludgeoning') - [lv5fO4vP2yQYtkHo] : object {Actor.npc.items.[].system.damageRolls.lv5fO4vP2yQYtkHo} - damage : string {Actor.npc.items.[].system.damageRolls.lv5fO4vP2yQYtkHo.damage} (same value: '3d4+18') - damageType : string {Actor.npc.items.[].system.damageRolls.lv5fO4vP2yQYtkHo.damageType} (same value: 'piercing') - [lvl05qe7j98xynn1v0cw] : object {Actor.npc.items.[].system.damageRolls.lvl05qe7j98xynn1v0cw} - damage : string {Actor.npc.items.[].system.damageRolls.lvl05qe7j98xynn1v0cw.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.lvl05qe7j98xynn1v0cw.damageType} (same value: 'fire') - [lvu8la8zx4cyca57fenk] : object {Actor.npc.items.[].system.damageRolls.lvu8la8zx4cyca57fenk} - damage : string {Actor.npc.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damageType} (same value: 'piercing') - [lvyy20fgWUOGcTty] : object {Actor.npc.items.[].system.damageRolls.lvyy20fgWUOGcTty} - damage : string {Actor.npc.items.[].system.damageRolls.lvyy20fgWUOGcTty.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.lvyy20fgWUOGcTty.damageType} (same value: 'mental') - [lw8z0p4wpi0a7iwtaevk] : object {Actor.npc.items.[].system.damageRolls.lw8z0p4wpi0a7iwtaevk} - damage : string {Actor.npc.items.[].system.damageRolls.lw8z0p4wpi0a7iwtaevk.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.lw8z0p4wpi0a7iwtaevk.damageType} (same value: 'piercing') - [lwbddt3nkbfa4du00lut] : object {Actor.npc.items.[].system.damageRolls.lwbddt3nkbfa4du00lut} - damage : string {Actor.npc.items.[].system.damageRolls.lwbddt3nkbfa4du00lut.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.lwbddt3nkbfa4du00lut.damageType} (same value: 'slashing') - [lxNsAtmgBQymsqWl] : object {Actor.npc.items.[].system.damageRolls.lxNsAtmgBQymsqWl} - damage : string {Actor.npc.items.[].system.damageRolls.lxNsAtmgBQymsqWl.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.lxNsAtmgBQymsqWl.damageType} (same value: 'bludgeoning') - [lxnlum6kis9vznew4x8s] : object {Actor.npc.items.[].system.damageRolls.lxnlum6kis9vznew4x8s} - damage : string {Actor.npc.items.[].system.damageRolls.lxnlum6kis9vznew4x8s.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.lxnlum6kis9vznew4x8s.damageType} (same value: 'slashing') - [lxz4p0dynceszehhsgs4] : object {Actor.npc.items.[].system.damageRolls.lxz4p0dynceszehhsgs4} - damage : string {Actor.npc.items.[].system.damageRolls.lxz4p0dynceszehhsgs4.damage} (same value: '5d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.lxz4p0dynceszehhsgs4.damageType} (same value: 'bludgeoning') - [ly3k2b36qjq24em4gium] : object {Actor.npc.items.[].system.damageRolls.ly3k2b36qjq24em4gium} - damage : string {Actor.npc.items.[].system.damageRolls.ly3k2b36qjq24em4gium.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ly3k2b36qjq24em4gium.damageType} (same value: 'bludgeoning') - [lyboy2e26nm6xygbdokx] : object {Actor.npc.items.[].system.damageRolls.lyboy2e26nm6xygbdokx} - damage : string {Actor.npc.items.[].system.damageRolls.lyboy2e26nm6xygbdokx.damage} (same value: '3d4+17') - damageType : string {Actor.npc.items.[].system.damageRolls.lyboy2e26nm6xygbdokx.damageType} (same value: 'piercing') - [lykeg6htdth298m3gj4l] : object {Actor.npc.items.[].system.damageRolls.lykeg6htdth298m3gj4l} - damage : string {Actor.npc.items.[].system.damageRolls.lykeg6htdth298m3gj4l.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.lykeg6htdth298m3gj4l.damageType} (same value: 'slashing') - [lyq7391fu6jmmv5vrn7u] : object {Actor.npc.items.[].system.damageRolls.lyq7391fu6jmmv5vrn7u} - damage : string {Actor.npc.items.[].system.damageRolls.lyq7391fu6jmmv5vrn7u.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.lyq7391fu6jmmv5vrn7u.damageType} (same value: 'bludgeoning') - [lyvk4n9m7k29fsiddniq] : object {Actor.npc.items.[].system.damageRolls.lyvk4n9m7k29fsiddniq} - damage : string {Actor.npc.items.[].system.damageRolls.lyvk4n9m7k29fsiddniq.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.lyvk4n9m7k29fsiddniq.damageType} (same value: 'piercing') - [lyzdai8gcmpv6u99jshs] : object {Actor.npc.items.[].system.damageRolls.lyzdai8gcmpv6u99jshs} - damage : string {Actor.npc.items.[].system.damageRolls.lyzdai8gcmpv6u99jshs.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.lyzdai8gcmpv6u99jshs.damageType} (same value: 'bludgeoning') - [lzc48inbk7ubshf76ogn] : object {Actor.npc.items.[].system.damageRolls.lzc48inbk7ubshf76ogn} - damage : string {Actor.npc.items.[].system.damageRolls.lzc48inbk7ubshf76ogn.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.lzc48inbk7ubshf76ogn.damageType} (same value: 'spirit') - [m07hcfmuramn3rgo9gro] : object {Actor.npc.items.[].system.damageRolls.m07hcfmuramn3rgo9gro} - damage : string {Actor.npc.items.[].system.damageRolls.m07hcfmuramn3rgo9gro.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.m07hcfmuramn3rgo9gro.damageType} (same value: 'slashing') - [m0n5izb37hjeme7t1bpp] : object {Actor.npc.items.[].system.damageRolls.m0n5izb37hjeme7t1bpp} - damage : string {Actor.npc.items.[].system.damageRolls.m0n5izb37hjeme7t1bpp.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.m0n5izb37hjeme7t1bpp.damageType} (same value: 'bludgeoning') - [m0sHVv8gw9uMDZ8F] : object {Actor.npc.items.[].system.damageRolls.m0sHVv8gw9uMDZ8F} - damage : string {Actor.npc.items.[].system.damageRolls.m0sHVv8gw9uMDZ8F.damage} (same value: '2d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.m0sHVv8gw9uMDZ8F.damageType} (same value: 'slashing') - [m14kmi92hkr6ja8hi7mh] : object {Actor.npc.items.[].system.damageRolls.m14kmi92hkr6ja8hi7mh} - damage : string {Actor.npc.items.[].system.damageRolls.m14kmi92hkr6ja8hi7mh.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.m14kmi92hkr6ja8hi7mh.damageType} (same value: 'fire') - [m1CA1KxhBOjvZHPS] : object {Actor.npc.items.[].system.damageRolls.m1CA1KxhBOjvZHPS} - damage : string {Actor.npc.items.[].system.damageRolls.m1CA1KxhBOjvZHPS.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.m1CA1KxhBOjvZHPS.damageType} (same value: 'acid') - [m1iLPEeWQZJHTzZc] : object {Actor.npc.items.[].system.damageRolls.m1iLPEeWQZJHTzZc} - category : string {Actor.npc.items.[].system.damageRolls.m1iLPEeWQZJHTzZc.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.m1iLPEeWQZJHTzZc.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.m1iLPEeWQZJHTzZc.damageType} (same value: 'bleed') - [m1wysn2pcdbtopo01wqp] : object {Actor.npc.items.[].system.damageRolls.m1wysn2pcdbtopo01wqp} - damage : string {Actor.npc.items.[].system.damageRolls.m1wysn2pcdbtopo01wqp.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.m1wysn2pcdbtopo01wqp.damageType} (same value: 'slashing') - [m20i25ytwxq3ea35ua0g] : object {Actor.npc.items.[].system.damageRolls.m20i25ytwxq3ea35ua0g} - damage : string {Actor.npc.items.[].system.damageRolls.m20i25ytwxq3ea35ua0g.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.m20i25ytwxq3ea35ua0g.damageType} (same value: 'acid') - [m2DWPKOoF3gRWgkZ] : object {Actor.npc.items.[].system.damageRolls.m2DWPKOoF3gRWgkZ} - damage : string {Actor.npc.items.[].system.damageRolls.m2DWPKOoF3gRWgkZ.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.m2DWPKOoF3gRWgkZ.damageType} (same value: 'mental') - [m2f9nmnp3iz488oop9b2] : object {Actor.npc.items.[].system.damageRolls.m2f9nmnp3iz488oop9b2} - damage : string {Actor.npc.items.[].system.damageRolls.m2f9nmnp3iz488oop9b2.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.m2f9nmnp3iz488oop9b2.damageType} (same value: 'piercing') - [m2uyglrm32psgfgcnm2r] : object {Actor.npc.items.[].system.damageRolls.m2uyglrm32psgfgcnm2r} - damage : string {Actor.npc.items.[].system.damageRolls.m2uyglrm32psgfgcnm2r.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.m2uyglrm32psgfgcnm2r.damageType} (same value: 'piercing') - [m31d5ibb8tfu7nl7c6d7] : object {Actor.npc.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7} - damage : string {Actor.npc.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7.damage} (2 different values) - '4d6+15' (x3) - '4d4+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7.damageType} (same value: 'slashing') - [m32vbucolxmyk83bsxw2] : object {Actor.npc.items.[].system.damageRolls.m32vbucolxmyk83bsxw2} - damage : string {Actor.npc.items.[].system.damageRolls.m32vbucolxmyk83bsxw2.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.m32vbucolxmyk83bsxw2.damageType} (same value: 'electricity') - [m34d0rsr0yodgwsy0tjs] : object {Actor.npc.items.[].system.damageRolls.m34d0rsr0yodgwsy0tjs} - damage : string {Actor.npc.items.[].system.damageRolls.m34d0rsr0yodgwsy0tjs.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.m34d0rsr0yodgwsy0tjs.damageType} (same value: 'bludgeoning') - [m37or4j8e4zyv2xi917r] : object {Actor.npc.items.[].system.damageRolls.m37or4j8e4zyv2xi917r} - damage : string {Actor.npc.items.[].system.damageRolls.m37or4j8e4zyv2xi917r.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.m37or4j8e4zyv2xi917r.damageType} (same value: 'slashing') - [m38rqu4oislvf8sa3gnl] : object {Actor.npc.items.[].system.damageRolls.m38rqu4oislvf8sa3gnl} - damage : string {Actor.npc.items.[].system.damageRolls.m38rqu4oislvf8sa3gnl.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.m38rqu4oislvf8sa3gnl.damageType} (same value: 'fire') - [m3RJSWvt9nKbmiqf] : object {Actor.npc.items.[].system.damageRolls.m3RJSWvt9nKbmiqf} - damage : string {Actor.npc.items.[].system.damageRolls.m3RJSWvt9nKbmiqf.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.m3RJSWvt9nKbmiqf.damageType} (same value: 'bludgeoning') - [m3fgrxv9q8ibnvt5fzdc] : object {Actor.npc.items.[].system.damageRolls.m3fgrxv9q8ibnvt5fzdc} - damage : string {Actor.npc.items.[].system.damageRolls.m3fgrxv9q8ibnvt5fzdc.damage} (same value: '7d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.m3fgrxv9q8ibnvt5fzdc.damageType} (same value: 'slashing') - [m3rfw2ufpkgdmw1od9c5] : object {Actor.npc.items.[].system.damageRolls.m3rfw2ufpkgdmw1od9c5} - damage : string {Actor.npc.items.[].system.damageRolls.m3rfw2ufpkgdmw1od9c5.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.m3rfw2ufpkgdmw1od9c5.damageType} (same value: 'piercing') - [m47pxukcbfof941rt92v] : object {Actor.npc.items.[].system.damageRolls.m47pxukcbfof941rt92v} - damage : string {Actor.npc.items.[].system.damageRolls.m47pxukcbfof941rt92v.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.m47pxukcbfof941rt92v.damageType} (same value: 'bludgeoning') - [m4hzco0y7eciu6xc] : object {Actor.npc.items.[].system.damageRolls.m4hzco0y7eciu6xc} - damage : string {Actor.npc.items.[].system.damageRolls.m4hzco0y7eciu6xc.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.m4hzco0y7eciu6xc.damageType} (same value: 'piercing') - [m4i4gj86g7it0se0h7jf] : object {Actor.npc.items.[].system.damageRolls.m4i4gj86g7it0se0h7jf} - damage : string {Actor.npc.items.[].system.damageRolls.m4i4gj86g7it0se0h7jf.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.m4i4gj86g7it0se0h7jf.damageType} (same value: 'slashing') - [m523gk7118lgycj8zje6] : object {Actor.npc.items.[].system.damageRolls.m523gk7118lgycj8zje6} - damage : string {Actor.npc.items.[].system.damageRolls.m523gk7118lgycj8zje6.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.m523gk7118lgycj8zje6.damageType} (same value: 'bludgeoning') - [m57wcqrwxd2fkjeps49x] : object {Actor.npc.items.[].system.damageRolls.m57wcqrwxd2fkjeps49x} - damage : string {Actor.npc.items.[].system.damageRolls.m57wcqrwxd2fkjeps49x.damage} (same value: '4d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.m57wcqrwxd2fkjeps49x.damageType} (same value: 'piercing') - [m5asspvYH3GtM0A6] : object {Actor.npc.items.[].system.damageRolls.m5asspvYH3GtM0A6} - damage : string {Actor.npc.items.[].system.damageRolls.m5asspvYH3GtM0A6.damage} (3 different values) - '3d10+14' (x2) - '3d10+18' (x2) - '2d10+9' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.m5asspvYH3GtM0A6.damageType} (same value: 'bludgeoning') - [m5keu5rntbwhficqpnuu] : object {Actor.npc.items.[].system.damageRolls.m5keu5rntbwhficqpnuu} - damage : string {Actor.npc.items.[].system.damageRolls.m5keu5rntbwhficqpnuu.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.m5keu5rntbwhficqpnuu.damageType} (same value: 'bludgeoning') - [m5rp98s7m0gafkwsvisf] : object {Actor.npc.items.[].system.damageRolls.m5rp98s7m0gafkwsvisf} - damage : string {Actor.npc.items.[].system.damageRolls.m5rp98s7m0gafkwsvisf.damage} (same value: '4d12+19') - damageType : string {Actor.npc.items.[].system.damageRolls.m5rp98s7m0gafkwsvisf.damageType} (same value: 'piercing') - [m5vpu62whg84eizv0ng7] : object {Actor.npc.items.[].system.damageRolls.m5vpu62whg84eizv0ng7} - damage : string {Actor.npc.items.[].system.damageRolls.m5vpu62whg84eizv0ng7.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.m5vpu62whg84eizv0ng7.damageType} (same value: 'spirit') - [m62y5s3JVeOvkZBw] : object {Actor.npc.items.[].system.damageRolls.m62y5s3JVeOvkZBw} - damage : string {Actor.npc.items.[].system.damageRolls.m62y5s3JVeOvkZBw.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.m62y5s3JVeOvkZBw.damageType} (same value: 'piercing') - [m6H0Y8GBbTQAJwik] : object {Actor.npc.items.[].system.damageRolls.m6H0Y8GBbTQAJwik} - damage : string {Actor.npc.items.[].system.damageRolls.m6H0Y8GBbTQAJwik.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.m6H0Y8GBbTQAJwik.damageType} (same value: 'piercing') - [m6g5hxc9rBxOqiry] : object {Actor.npc.items.[].system.damageRolls.m6g5hxc9rBxOqiry} - damage : string {Actor.npc.items.[].system.damageRolls.m6g5hxc9rBxOqiry.damage} (same value: '2d6 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.m6g5hxc9rBxOqiry.damageType} (same value: 'piercing') - [m70F9OcmKnZ4tjFD] : object {Actor.npc.items.[].system.damageRolls.m70F9OcmKnZ4tjFD} - damage : string {Actor.npc.items.[].system.damageRolls.m70F9OcmKnZ4tjFD.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.m70F9OcmKnZ4tjFD.damageType} (same value: 'bludgeoning') - [m7cox632najcymstrqo2] : object {Actor.npc.items.[].system.damageRolls.m7cox632najcymstrqo2} - damage : string {Actor.npc.items.[].system.damageRolls.m7cox632najcymstrqo2.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.m7cox632najcymstrqo2.damageType} (same value: 'acid') - [m7f8hmt13wb872gd2ucr] : object {Actor.npc.items.[].system.damageRolls.m7f8hmt13wb872gd2ucr} - damage : string {Actor.npc.items.[].system.damageRolls.m7f8hmt13wb872gd2ucr.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.m7f8hmt13wb872gd2ucr.damageType} (same value: 'bludgeoning') - [m7jqs416pijunvxihggf] : object {Actor.npc.items.[].system.damageRolls.m7jqs416pijunvxihggf} - damage : string {Actor.npc.items.[].system.damageRolls.m7jqs416pijunvxihggf.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.m7jqs416pijunvxihggf.damageType} (same value: 'bludgeoning') - [m7kia7irtng5n1qvnmen] : object {Actor.npc.items.[].system.damageRolls.m7kia7irtng5n1qvnmen} - damage : string {Actor.npc.items.[].system.damageRolls.m7kia7irtng5n1qvnmen.damage} (2 different values) - '2d4+4' (x1) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.m7kia7irtng5n1qvnmen.damageType} (same value: 'slashing') - [m7z16zi8y7pjetkl20m7] : object {Actor.npc.items.[].system.damageRolls.m7z16zi8y7pjetkl20m7} - damage : string {Actor.npc.items.[].system.damageRolls.m7z16zi8y7pjetkl20m7.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.m7z16zi8y7pjetkl20m7.damageType} (same value: 'piercing') - [m8BZfzER1gNfPsdk] : object {Actor.npc.items.[].system.damageRolls.m8BZfzER1gNfPsdk} - damage : string {Actor.npc.items.[].system.damageRolls.m8BZfzER1gNfPsdk.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.m8BZfzER1gNfPsdk.damageType} (same value: 'electricity') - [m8KuGMxz779VhADY] : object {Actor.npc.items.[].system.damageRolls.m8KuGMxz779VhADY} - damage : string {Actor.npc.items.[].system.damageRolls.m8KuGMxz779VhADY.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.m8KuGMxz779VhADY.damageType} (same value: 'slashing') - [m8jqyd39l7kc7da79znl] : object {Actor.npc.items.[].system.damageRolls.m8jqyd39l7kc7da79znl} - damage : string {Actor.npc.items.[].system.damageRolls.m8jqyd39l7kc7da79znl.damage} (2 different values) - '1d4+1' (x1) - '1d4-1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.m8jqyd39l7kc7da79znl.damageType} (same value: 'bludgeoning') - [m8u4jpatozoqnci8govx] : object {Actor.npc.items.[].system.damageRolls.m8u4jpatozoqnci8govx} - damage : string {Actor.npc.items.[].system.damageRolls.m8u4jpatozoqnci8govx.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.m8u4jpatozoqnci8govx.damageType} (same value: 'piercing') - [m9CGYbfmIBwrJ9UB] : object {Actor.npc.items.[].system.damageRolls.m9CGYbfmIBwrJ9UB} - damage : string {Actor.npc.items.[].system.damageRolls.m9CGYbfmIBwrJ9UB.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.m9CGYbfmIBwrJ9UB.damageType} (same value: 'force') - [m9irQ0aMpImQQqB0] : object {Actor.npc.items.[].system.damageRolls.m9irQ0aMpImQQqB0} - damage : string {Actor.npc.items.[].system.damageRolls.m9irQ0aMpImQQqB0.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.m9irQ0aMpImQQqB0.damageType} (same value: 'bludgeoning') - [m9mz4oyjtoq9c4vswevw] : object {Actor.npc.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw} - damage : string {Actor.npc.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.m9mz4oyjtoq9c4vswevw.damageType} (same value: 'slashing') - [m9z53xyIoPesGkCF] : object {Actor.npc.items.[].system.damageRolls.m9z53xyIoPesGkCF} - damage : string {Actor.npc.items.[].system.damageRolls.m9z53xyIoPesGkCF.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.m9z53xyIoPesGkCF.damageType} (same value: 'void') - [mACL5vWOgewuWPLN] : object {Actor.npc.items.[].system.damageRolls.mACL5vWOgewuWPLN} - damage : string {Actor.npc.items.[].system.damageRolls.mACL5vWOgewuWPLN.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.mACL5vWOgewuWPLN.damageType} (same value: 'bludgeoning') - [mACl06enz9V7cHlV] : object {Actor.npc.items.[].system.damageRolls.mACl06enz9V7cHlV} - damage : string {Actor.npc.items.[].system.damageRolls.mACl06enz9V7cHlV.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mACl06enz9V7cHlV.damageType} (same value: 'piercing') - [mAqw0HPNWWM5h5R7] : object {Actor.npc.items.[].system.damageRolls.mAqw0HPNWWM5h5R7} - damage : string {Actor.npc.items.[].system.damageRolls.mAqw0HPNWWM5h5R7.damage} (same value: '2d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.mAqw0HPNWWM5h5R7.damageType} (same value: 'piercing') - [mBCVGWoE3krOxo6Y] : object {Actor.npc.items.[].system.damageRolls.mBCVGWoE3krOxo6Y} - damage : string {Actor.npc.items.[].system.damageRolls.mBCVGWoE3krOxo6Y.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.mBCVGWoE3krOxo6Y.damageType} (same value: 'bludgeoning') - [mFhXLjbGXEB2TxLU] : object {Actor.npc.items.[].system.damageRolls.mFhXLjbGXEB2TxLU} - damage : string {Actor.npc.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damageType} (same value: 'bludgeoning') - [mIIfnBoQQDdx9Awo] : object {Actor.npc.items.[].system.damageRolls.mIIfnBoQQDdx9Awo} - damage : string {Actor.npc.items.[].system.damageRolls.mIIfnBoQQDdx9Awo.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.mIIfnBoQQDdx9Awo.damageType} (same value: 'slashing') - [mIsWsdyqx7vcC7Kr] : object {Actor.npc.items.[].system.damageRolls.mIsWsdyqx7vcC7Kr} - damage : string {Actor.npc.items.[].system.damageRolls.mIsWsdyqx7vcC7Kr.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.mIsWsdyqx7vcC7Kr.damageType} (same value: 'piercing') - [mJIn5vFYWkEn2FbY] : object {Actor.npc.items.[].system.damageRolls.mJIn5vFYWkEn2FbY} - damage : string {Actor.npc.items.[].system.damageRolls.mJIn5vFYWkEn2FbY.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.mJIn5vFYWkEn2FbY.damageType} (same value: 'slashing') - [mJPdHRcywhJZVWQr] : object {Actor.npc.items.[].system.damageRolls.mJPdHRcywhJZVWQr} - damage : string {Actor.npc.items.[].system.damageRolls.mJPdHRcywhJZVWQr.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.mJPdHRcywhJZVWQr.damageType} (same value: 'slashing') - [mKuxXAjLUv4oX1Jm] : object {Actor.npc.items.[].system.damageRolls.mKuxXAjLUv4oX1Jm} - damage : string {Actor.npc.items.[].system.damageRolls.mKuxXAjLUv4oX1Jm.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.mKuxXAjLUv4oX1Jm.damageType} (same value: 'slashing') - [mMiHV7kQ3HMFAPiQ] : object {Actor.npc.items.[].system.damageRolls.mMiHV7kQ3HMFAPiQ} - damage : string {Actor.npc.items.[].system.damageRolls.mMiHV7kQ3HMFAPiQ.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.mMiHV7kQ3HMFAPiQ.damageType} (same value: 'slashing') - [mOnJ2liLAhNc9Eh4] : object {Actor.npc.items.[].system.damageRolls.mOnJ2liLAhNc9Eh4} - damage : string {Actor.npc.items.[].system.damageRolls.mOnJ2liLAhNc9Eh4.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.mOnJ2liLAhNc9Eh4.damageType} (same value: 'slashing') - [mPSJRovbowuDT1AW] : object {Actor.npc.items.[].system.damageRolls.mPSJRovbowuDT1AW} - damage : string {Actor.npc.items.[].system.damageRolls.mPSJRovbowuDT1AW.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.mPSJRovbowuDT1AW.damageType} (same value: 'piercing') - [mR3EX9wEZi5XrZpa] : object {Actor.npc.items.[].system.damageRolls.mR3EX9wEZi5XrZpa} - damage : string {Actor.npc.items.[].system.damageRolls.mR3EX9wEZi5XrZpa.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mR3EX9wEZi5XrZpa.damageType} (same value: 'sonic') - [mVPIUhAyG95Yl3vK] : object {Actor.npc.items.[].system.damageRolls.mVPIUhAyG95Yl3vK} - damage : string {Actor.npc.items.[].system.damageRolls.mVPIUhAyG95Yl3vK.damage} (3 different values) - '2d10+11' (x1) - '2d8+7' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mVPIUhAyG95Yl3vK.damageType} (same value: 'piercing') - [mVVsnyAuciYRG6y1] : object {Actor.npc.items.[].system.damageRolls.mVVsnyAuciYRG6y1} - damage : string {Actor.npc.items.[].system.damageRolls.mVVsnyAuciYRG6y1.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.mVVsnyAuciYRG6y1.damageType} (same value: 'piercing') - [mVZRALR5jdQtzqsQ] : object {Actor.npc.items.[].system.damageRolls.mVZRALR5jdQtzqsQ} - damage : string {Actor.npc.items.[].system.damageRolls.mVZRALR5jdQtzqsQ.damage} (same value: '2d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.mVZRALR5jdQtzqsQ.damageType} (same value: 'void') - [mVbIbm651Wh2o3Cs] : object {Actor.npc.items.[].system.damageRolls.mVbIbm651Wh2o3Cs} - damage : string {Actor.npc.items.[].system.damageRolls.mVbIbm651Wh2o3Cs.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.mVbIbm651Wh2o3Cs.damageType} (same value: 'bludgeoning') - [mViZssdv0KF6MR4m] : object {Actor.npc.items.[].system.damageRolls.mViZssdv0KF6MR4m} - damage : string {Actor.npc.items.[].system.damageRolls.mViZssdv0KF6MR4m.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.mViZssdv0KF6MR4m.damageType} (same value: 'bludgeoning') - [mVsnBRWpd6ouhsJH] : object {Actor.npc.items.[].system.damageRolls.mVsnBRWpd6ouhsJH} - damage : string {Actor.npc.items.[].system.damageRolls.mVsnBRWpd6ouhsJH.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.mVsnBRWpd6ouhsJH.damageType} (same value: 'piercing') - [mWizkKgRkUJceeeE] : object {Actor.npc.items.[].system.damageRolls.mWizkKgRkUJceeeE} - damage : string {Actor.npc.items.[].system.damageRolls.mWizkKgRkUJceeeE.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mWizkKgRkUJceeeE.damageType} (same value: 'fire') - [mY3WqFtIrcMVFaof] : object {Actor.npc.items.[].system.damageRolls.mY3WqFtIrcMVFaof} - damage : string {Actor.npc.items.[].system.damageRolls.mY3WqFtIrcMVFaof.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mY3WqFtIrcMVFaof.damageType} (same value: 'fire') - [mYXNgPYwmawIEv6G] : object {Actor.npc.items.[].system.damageRolls.mYXNgPYwmawIEv6G} - damage : string {Actor.npc.items.[].system.damageRolls.mYXNgPYwmawIEv6G.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.mYXNgPYwmawIEv6G.damageType} (same value: 'bludgeoning') - [maujnt6usl75jx0c4g2e] : object {Actor.npc.items.[].system.damageRolls.maujnt6usl75jx0c4g2e} - damage : string {Actor.npc.items.[].system.damageRolls.maujnt6usl75jx0c4g2e.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.maujnt6usl75jx0c4g2e.damageType} (same value: 'slashing') - [maz5uonc5s1cgmwwoylf] : object {Actor.npc.items.[].system.damageRolls.maz5uonc5s1cgmwwoylf} - damage : string {Actor.npc.items.[].system.damageRolls.maz5uonc5s1cgmwwoylf.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.maz5uonc5s1cgmwwoylf.damageType} (same value: 'bludgeoning') - [mbfMo4WMINflsEox] : object {Actor.npc.items.[].system.damageRolls.mbfMo4WMINflsEox} - damage : string {Actor.npc.items.[].system.damageRolls.mbfMo4WMINflsEox.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.mbfMo4WMINflsEox.damageType} (same value: 'slashing') - [mbfk9wsfebqnfbmo19w9] : object {Actor.npc.items.[].system.damageRolls.mbfk9wsfebqnfbmo19w9} - damage : string {Actor.npc.items.[].system.damageRolls.mbfk9wsfebqnfbmo19w9.damage} (3 different values) - '1d6+4' (x1) - '1d8+5' (x1) - '1d12+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mbfk9wsfebqnfbmo19w9.damageType} (same value: 'piercing') - [mbwh1nwijz818444xnp0] : object {Actor.npc.items.[].system.damageRolls.mbwh1nwijz818444xnp0} - damage : string {Actor.npc.items.[].system.damageRolls.mbwh1nwijz818444xnp0.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.mbwh1nwijz818444xnp0.damageType} (same value: 'piercing') - [mc0k726x123cckh2fauj] : object {Actor.npc.items.[].system.damageRolls.mc0k726x123cckh2fauj} - damage : string {Actor.npc.items.[].system.damageRolls.mc0k726x123cckh2fauj.damage} (2 different values) - '1d4+6' (x3) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mc0k726x123cckh2fauj.damageType} (same value: 'slashing') - [mc2uqaw53ghfdhf36rw1] : object {Actor.npc.items.[].system.damageRolls.mc2uqaw53ghfdhf36rw1} - damage : string {Actor.npc.items.[].system.damageRolls.mc2uqaw53ghfdhf36rw1.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.mc2uqaw53ghfdhf36rw1.damageType} (same value: 'slashing') - [mckxgxtw0kqjod1ma5w6] : object {Actor.npc.items.[].system.damageRolls.mckxgxtw0kqjod1ma5w6} - damage : string {Actor.npc.items.[].system.damageRolls.mckxgxtw0kqjod1ma5w6.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.mckxgxtw0kqjod1ma5w6.damageType} (same value: 'bludgeoning') - [md6NF1IeIsK3daTT] : object {Actor.npc.items.[].system.damageRolls.md6NF1IeIsK3daTT} - damage : string {Actor.npc.items.[].system.damageRolls.md6NF1IeIsK3daTT.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.md6NF1IeIsK3daTT.damageType} (same value: 'piercing') - [mdlvf6jlj5asbjq2dxyf] : object {Actor.npc.items.[].system.damageRolls.mdlvf6jlj5asbjq2dxyf} - damage : string {Actor.npc.items.[].system.damageRolls.mdlvf6jlj5asbjq2dxyf.damage} (same value: '4d8') - damageType : string {Actor.npc.items.[].system.damageRolls.mdlvf6jlj5asbjq2dxyf.damageType} (same value: 'void') - [mdtTNu6BS0MBHJHw] : object {Actor.npc.items.[].system.damageRolls.mdtTNu6BS0MBHJHw} - category : string {Actor.npc.items.[].system.damageRolls.mdtTNu6BS0MBHJHw.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.mdtTNu6BS0MBHJHw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mdtTNu6BS0MBHJHw.damageType} (same value: 'bleed') - [mdu3liqkh8x8yx3agia5] : object {Actor.npc.items.[].system.damageRolls.mdu3liqkh8x8yx3agia5} - damage : string {Actor.npc.items.[].system.damageRolls.mdu3liqkh8x8yx3agia5.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.mdu3liqkh8x8yx3agia5.damageType} (same value: 'piercing') - [mdywnbjtpwp6nsmf4pii] : object {Actor.npc.items.[].system.damageRolls.mdywnbjtpwp6nsmf4pii} - damage : string {Actor.npc.items.[].system.damageRolls.mdywnbjtpwp6nsmf4pii.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.mdywnbjtpwp6nsmf4pii.damageType} (same value: 'piercing') - [meLW9cV7Z10cmrrQ] : object {Actor.npc.items.[].system.damageRolls.meLW9cV7Z10cmrrQ} - damage : string {Actor.npc.items.[].system.damageRolls.meLW9cV7Z10cmrrQ.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.meLW9cV7Z10cmrrQ.damageType} (same value: 'slashing') - [melrhns65ikzvvrxypgu] : object {Actor.npc.items.[].system.damageRolls.melrhns65ikzvvrxypgu} - damage : string {Actor.npc.items.[].system.damageRolls.melrhns65ikzvvrxypgu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.melrhns65ikzvvrxypgu.damageType} (same value: 'spirit') - [mfPumFH7wpKeNwLH] : object {Actor.npc.items.[].system.damageRolls.mfPumFH7wpKeNwLH} - damage : string {Actor.npc.items.[].system.damageRolls.mfPumFH7wpKeNwLH.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mfPumFH7wpKeNwLH.damageType} (same value: 'fire') - [mfejQgcgzvA2XnPR] : object {Actor.npc.items.[].system.damageRolls.mfejQgcgzvA2XnPR} - category : string {Actor.npc.items.[].system.damageRolls.mfejQgcgzvA2XnPR.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.mfejQgcgzvA2XnPR.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.mfejQgcgzvA2XnPR.damageType} (same value: 'piercing') - [mfejvq7zc48w6w32wtl0] : object {Actor.npc.items.[].system.damageRolls.mfejvq7zc48w6w32wtl0} - damage : string {Actor.npc.items.[].system.damageRolls.mfejvq7zc48w6w32wtl0.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.mfejvq7zc48w6w32wtl0.damageType} (same value: 'piercing') - [mffwus5oow8dhz0c6c8c] : object {Actor.npc.items.[].system.damageRolls.mffwus5oow8dhz0c6c8c} - damage : string {Actor.npc.items.[].system.damageRolls.mffwus5oow8dhz0c6c8c.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.mffwus5oow8dhz0c6c8c.damageType} (same value: 'bludgeoning') - [mfuz193bltmqn2dpeyj6] : object {Actor.npc.items.[].system.damageRolls.mfuz193bltmqn2dpeyj6} - damage : string {Actor.npc.items.[].system.damageRolls.mfuz193bltmqn2dpeyj6.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.mfuz193bltmqn2dpeyj6.damageType} (same value: 'piercing') - [mgbLtGgpuPPY4gO9] : object {Actor.npc.items.[].system.damageRolls.mgbLtGgpuPPY4gO9} - damage : string {Actor.npc.items.[].system.damageRolls.mgbLtGgpuPPY4gO9.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.mgbLtGgpuPPY4gO9.damageType} (same value: 'bludgeoning') - [mgs4izgeqgvoi3r4d3r2] : object {Actor.npc.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2} - damage : string {Actor.npc.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damage} (2 different values) - '2d6+10' (x3) - '2d10+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mgs4izgeqgvoi3r4d3r2.damageType} (same value: 'bludgeoning') - [mgzhuzpezh5srh5mqmuq] : object {Actor.npc.items.[].system.damageRolls.mgzhuzpezh5srh5mqmuq} - damage : string {Actor.npc.items.[].system.damageRolls.mgzhuzpezh5srh5mqmuq.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.mgzhuzpezh5srh5mqmuq.damageType} (same value: 'bludgeoning') - [mh2l8a6t7tj252zatreo] : object {Actor.npc.items.[].system.damageRolls.mh2l8a6t7tj252zatreo} - damage : string {Actor.npc.items.[].system.damageRolls.mh2l8a6t7tj252zatreo.damage} (same value: '3d6+19') - damageType : string {Actor.npc.items.[].system.damageRolls.mh2l8a6t7tj252zatreo.damageType} (same value: 'bludgeoning') - [mhmyy9wvvrpibhjhwmu4] : object {Actor.npc.items.[].system.damageRolls.mhmyy9wvvrpibhjhwmu4} - damage : string {Actor.npc.items.[].system.damageRolls.mhmyy9wvvrpibhjhwmu4.damage} (same value: '2d10 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.mhmyy9wvvrpibhjhwmu4.damageType} (same value: 'slashing') - [mhtsqkir2nuc3spwg2bk] : object {Actor.npc.items.[].system.damageRolls.mhtsqkir2nuc3spwg2bk} - damage : string {Actor.npc.items.[].system.damageRolls.mhtsqkir2nuc3spwg2bk.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.mhtsqkir2nuc3spwg2bk.damageType} (same value: 'bludgeoning') - [mic8zbjemdoax0b79sx0] : object {Actor.npc.items.[].system.damageRolls.mic8zbjemdoax0b79sx0} - damage : string {Actor.npc.items.[].system.damageRolls.mic8zbjemdoax0b79sx0.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.mic8zbjemdoax0b79sx0.damageType} (same value: 'piercing') - [mik60wzpvprq3albh5ps] : object {Actor.npc.items.[].system.damageRolls.mik60wzpvprq3albh5ps} - damage : string {Actor.npc.items.[].system.damageRolls.mik60wzpvprq3albh5ps.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.mik60wzpvprq3albh5ps.damageType} (same value: 'piercing') - [miy48diaqk8l4exqz8oq] : object {Actor.npc.items.[].system.damageRolls.miy48diaqk8l4exqz8oq} - damage : string {Actor.npc.items.[].system.damageRolls.miy48diaqk8l4exqz8oq.damage} (2 different values) - '1d10+5' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.miy48diaqk8l4exqz8oq.damageType} (same value: 'piercing') - [mj76ftfh6ymtw57kly1p] : object {Actor.npc.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p} - damage : string {Actor.npc.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damage} (4 different values) - '2d8+3' (x1) - '3d8+3' (x1) - '1d8+3' (x1) - '2d8+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damageType} (same value: 'piercing') - [mjadst6lj09xzqchu9ct] : object {Actor.npc.items.[].system.damageRolls.mjadst6lj09xzqchu9ct} - damage : string {Actor.npc.items.[].system.damageRolls.mjadst6lj09xzqchu9ct.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.mjadst6lj09xzqchu9ct.damageType} (same value: 'slashing') - [mjfcv8whu7stxlw30xoy] : object {Actor.npc.items.[].system.damageRolls.mjfcv8whu7stxlw30xoy} - damage : string {Actor.npc.items.[].system.damageRolls.mjfcv8whu7stxlw30xoy.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mjfcv8whu7stxlw30xoy.damageType} (same value: 'poison') - [mk0m3fpp8ifltcwcftxt] : object {Actor.npc.items.[].system.damageRolls.mk0m3fpp8ifltcwcftxt} - damage : string {Actor.npc.items.[].system.damageRolls.mk0m3fpp8ifltcwcftxt.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.mk0m3fpp8ifltcwcftxt.damageType} (same value: 'bludgeoning') - [mk2blp1kgxo7ymdaum1h] : object {Actor.npc.items.[].system.damageRolls.mk2blp1kgxo7ymdaum1h} - damage : string {Actor.npc.items.[].system.damageRolls.mk2blp1kgxo7ymdaum1h.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mk2blp1kgxo7ymdaum1h.damageType} (same value: 'void') - [mkjoz74s0zk4ew9i] : object {Actor.npc.items.[].system.damageRolls.mkjoz74s0zk4ew9i} - damage : string {Actor.npc.items.[].system.damageRolls.mkjoz74s0zk4ew9i.damage} (3 different values) - '1d4+2' (x1) - '1d4' (x1) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mkjoz74s0zk4ew9i.damageType} (same value: 'piercing') - [mlgzwacs5fzwkmfhll2l] : object {Actor.npc.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l} - damage : string {Actor.npc.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damage} (2 different values) - '1d6+5' (x7) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damageType} (same value: 'bludgeoning') - [mlo52lt8umjg4587bh4e] : object {Actor.npc.items.[].system.damageRolls.mlo52lt8umjg4587bh4e} - damage : string {Actor.npc.items.[].system.damageRolls.mlo52lt8umjg4587bh4e.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.mlo52lt8umjg4587bh4e.damageType} (same value: 'piercing') - [mlovays3iivzqilwlq4u] : object {Actor.npc.items.[].system.damageRolls.mlovays3iivzqilwlq4u} - damage : string {Actor.npc.items.[].system.damageRolls.mlovays3iivzqilwlq4u.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.mlovays3iivzqilwlq4u.damageType} (same value: 'piercing') - [mmpjpv1hjzf6agnf] : object {Actor.npc.items.[].system.damageRolls.mmpjpv1hjzf6agnf} - damage : string {Actor.npc.items.[].system.damageRolls.mmpjpv1hjzf6agnf.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mmpjpv1hjzf6agnf.damageType} (same value: 'piercing') - [mmqtwgjt3v7wpwru4fud] : object {Actor.npc.items.[].system.damageRolls.mmqtwgjt3v7wpwru4fud} - damage : string {Actor.npc.items.[].system.damageRolls.mmqtwgjt3v7wpwru4fud.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mmqtwgjt3v7wpwru4fud.damageType} (same value: 'vitality') - [mmxy65315xovz6vca7p4] : object {Actor.npc.items.[].system.damageRolls.mmxy65315xovz6vca7p4} - damage : string {Actor.npc.items.[].system.damageRolls.mmxy65315xovz6vca7p4.damage} (3 different values) - '2d6+10' (x1) - '2d6+6' (x1) - '2d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mmxy65315xovz6vca7p4.damageType} (same value: 'slashing') - [mn14lwzb71kmsarvil11] : object {Actor.npc.items.[].system.damageRolls.mn14lwzb71kmsarvil11} - damage : string {Actor.npc.items.[].system.damageRolls.mn14lwzb71kmsarvil11.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.mn14lwzb71kmsarvil11.damageType} (same value: 'piercing') - [mnvfng46mv9t6mfpjl8z] : object {Actor.npc.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z} - damage : string {Actor.npc.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damageType} (same value: 'cold') - [mo58nFf5oTE5H3Jl] : object {Actor.npc.items.[].system.damageRolls.mo58nFf5oTE5H3Jl} - damage : string {Actor.npc.items.[].system.damageRolls.mo58nFf5oTE5H3Jl.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.mo58nFf5oTE5H3Jl.damageType} (same value: 'bludgeoning') - [mo8y6ATgjj6MZX2X] : object {Actor.npc.items.[].system.damageRolls.mo8y6ATgjj6MZX2X} - damage : string {Actor.npc.items.[].system.damageRolls.mo8y6ATgjj6MZX2X.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.mo8y6ATgjj6MZX2X.damageType} (same value: 'slashing') - [moOpE7XW9ObVz9Fe] : object {Actor.npc.items.[].system.damageRolls.moOpE7XW9ObVz9Fe} - damage : string {Actor.npc.items.[].system.damageRolls.moOpE7XW9ObVz9Fe.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.moOpE7XW9ObVz9Fe.damageType} (same value: 'piercing') - [mob158p8t6cjjp29ngoi] : object {Actor.npc.items.[].system.damageRolls.mob158p8t6cjjp29ngoi} - damage : string {Actor.npc.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damageType} (same value: 'piercing') - [moi48jugpse0wamlgis9] : object {Actor.npc.items.[].system.damageRolls.moi48jugpse0wamlgis9} - damage : string {Actor.npc.items.[].system.damageRolls.moi48jugpse0wamlgis9.damage} (same value: '3d12+21') - damageType : string {Actor.npc.items.[].system.damageRolls.moi48jugpse0wamlgis9.damageType} (same value: 'bludgeoning') - [mom2hwn9qp6G3KwW] : object {Actor.npc.items.[].system.damageRolls.mom2hwn9qp6G3KwW} - damage : string {Actor.npc.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damage} (same value: '3d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damageType} (same value: 'fire') - [mozdxc1pm9uwi7azully] : object {Actor.npc.items.[].system.damageRolls.mozdxc1pm9uwi7azully} - damage : string {Actor.npc.items.[].system.damageRolls.mozdxc1pm9uwi7azully.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.mozdxc1pm9uwi7azully.damageType} (same value: 'piercing') - [mpDnKPStkeAIQ3D8] : object {Actor.npc.items.[].system.damageRolls.mpDnKPStkeAIQ3D8} - damage : string {Actor.npc.items.[].system.damageRolls.mpDnKPStkeAIQ3D8.damage} (2 different values) - '1d6+3' (x1) - '1d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mpDnKPStkeAIQ3D8.damageType} (same value: 'bludgeoning') - [mpbwtrm2pkhzjmw4k8y3] : object {Actor.npc.items.[].system.damageRolls.mpbwtrm2pkhzjmw4k8y3} - damage : string {Actor.npc.items.[].system.damageRolls.mpbwtrm2pkhzjmw4k8y3.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.mpbwtrm2pkhzjmw4k8y3.damageType} (same value: 'piercing') - [mpmAxWFHBnlyWOHA] : object {Actor.npc.items.[].system.damageRolls.mpmAxWFHBnlyWOHA} - damage : string {Actor.npc.items.[].system.damageRolls.mpmAxWFHBnlyWOHA.damage} (same value: '6d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mpmAxWFHBnlyWOHA.damageType} (same value: 'acid') - [mppPZvnKOGjgzkka] : object {Actor.npc.items.[].system.damageRolls.mppPZvnKOGjgzkka} - damage : string {Actor.npc.items.[].system.damageRolls.mppPZvnKOGjgzkka.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.mppPZvnKOGjgzkka.damageType} (same value: 'bludgeoning') - [mpv0rmpm4bjo561x4l7v] : object {Actor.npc.items.[].system.damageRolls.mpv0rmpm4bjo561x4l7v} - damage : string {Actor.npc.items.[].system.damageRolls.mpv0rmpm4bjo561x4l7v.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mpv0rmpm4bjo561x4l7v.damageType} (same value: 'spirit') - [mq6lzbondtqh0k4qjcji] : object {Actor.npc.items.[].system.damageRolls.mq6lzbondtqh0k4qjcji} - damage : string {Actor.npc.items.[].system.damageRolls.mq6lzbondtqh0k4qjcji.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mq6lzbondtqh0k4qjcji.damageType} (same value: 'void') - [mqVB8oMxKe3q1881] : object {Actor.npc.items.[].system.damageRolls.mqVB8oMxKe3q1881} - damage : string {Actor.npc.items.[].system.damageRolls.mqVB8oMxKe3q1881.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.mqVB8oMxKe3q1881.damageType} (same value: 'piercing') - [mqeUikh2lHj3Uwf6] : object {Actor.npc.items.[].system.damageRolls.mqeUikh2lHj3Uwf6} - damage : string {Actor.npc.items.[].system.damageRolls.mqeUikh2lHj3Uwf6.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.mqeUikh2lHj3Uwf6.damageType} (same value: 'piercing') - [mqgekmjfsoglwhfl8fhd] : object {Actor.npc.items.[].system.damageRolls.mqgekmjfsoglwhfl8fhd} - damage : string {Actor.npc.items.[].system.damageRolls.mqgekmjfsoglwhfl8fhd.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.mqgekmjfsoglwhfl8fhd.damageType} (same value: 'piercing') - [mr1ABdz3We2Vuegb] : object {Actor.npc.items.[].system.damageRolls.mr1ABdz3We2Vuegb} - damage : string {Actor.npc.items.[].system.damageRolls.mr1ABdz3We2Vuegb.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mr1ABdz3We2Vuegb.damageType} (same value: 'mental') - [mr1zwzg6qyrbxadicb30] : object {Actor.npc.items.[].system.damageRolls.mr1zwzg6qyrbxadicb30} - damage : string {Actor.npc.items.[].system.damageRolls.mr1zwzg6qyrbxadicb30.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mr1zwzg6qyrbxadicb30.damageType} (same value: 'spirit') - [mr3ezesyg80lv2dv] : object {Actor.npc.items.[].system.damageRolls.mr3ezesyg80lv2dv} - damage : string {Actor.npc.items.[].system.damageRolls.mr3ezesyg80lv2dv.damage} (2 different values) - '1d8 + 6' (x1) - '1d8 + 10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mr3ezesyg80lv2dv.damageType} (same value: 'slashing') - [mr4p5ortdfqeobalmezf] : object {Actor.npc.items.[].system.damageRolls.mr4p5ortdfqeobalmezf} - damage : string {Actor.npc.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damage} (3 different values) - '1d8+4' (x2) - '1d8+6' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damageType} (same value: 'piercing') - [mrOkdo4CB1x6EQ9h] : object {Actor.npc.items.[].system.damageRolls.mrOkdo4CB1x6EQ9h} - damage : string {Actor.npc.items.[].system.damageRolls.mrOkdo4CB1x6EQ9h.damage} (same value: '6d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mrOkdo4CB1x6EQ9h.damageType} (same value: 'acid') - [mrQo40R2XK92PiBC] : object {Actor.npc.items.[].system.damageRolls.mrQo40R2XK92PiBC} - damage : string {Actor.npc.items.[].system.damageRolls.mrQo40R2XK92PiBC.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.mrQo40R2XK92PiBC.damageType} (same value: 'fire') - [mrbjoeglyi6fr0yxkgp4] : object {Actor.npc.items.[].system.damageRolls.mrbjoeglyi6fr0yxkgp4} - damage : string {Actor.npc.items.[].system.damageRolls.mrbjoeglyi6fr0yxkgp4.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mrbjoeglyi6fr0yxkgp4.damageType} (same value: 'spirit') - [mru0fj2br8mtzv9kr0de] : object {Actor.npc.items.[].system.damageRolls.mru0fj2br8mtzv9kr0de} - damage : string {Actor.npc.items.[].system.damageRolls.mru0fj2br8mtzv9kr0de.damage} (same value: '1d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.mru0fj2br8mtzv9kr0de.damageType} (same value: 'slashing') - [ms23571b6rq3md3vmtrl] : object {Actor.npc.items.[].system.damageRolls.ms23571b6rq3md3vmtrl} - damage : string {Actor.npc.items.[].system.damageRolls.ms23571b6rq3md3vmtrl.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ms23571b6rq3md3vmtrl.damageType} (same value: 'piercing') - [msG7hPIp3xAHj1ZI] : object {Actor.npc.items.[].system.damageRolls.msG7hPIp3xAHj1ZI} - damage : string {Actor.npc.items.[].system.damageRolls.msG7hPIp3xAHj1ZI.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.msG7hPIp3xAHj1ZI.damageType} (same value: 'acid') - [msGhxJrcqriijgrP] : object {Actor.npc.items.[].system.damageRolls.msGhxJrcqriijgrP} - damage : string {Actor.npc.items.[].system.damageRolls.msGhxJrcqriijgrP.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.msGhxJrcqriijgrP.damageType} (same value: 'slashing') - [mslwvPJH3cTjg3fF] : object {Actor.npc.items.[].system.damageRolls.mslwvPJH3cTjg3fF} - damage : string {Actor.npc.items.[].system.damageRolls.mslwvPJH3cTjg3fF.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.mslwvPJH3cTjg3fF.damageType} (same value: 'slashing') - [mt2PclTDCPEHKCUg] : object {Actor.npc.items.[].system.damageRolls.mt2PclTDCPEHKCUg} - damage : string {Actor.npc.items.[].system.damageRolls.mt2PclTDCPEHKCUg.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.mt2PclTDCPEHKCUg.damageType} (same value: 'piercing') - [mtGwITHN4X1otv9T] : object {Actor.npc.items.[].system.damageRolls.mtGwITHN4X1otv9T} - damage : string {Actor.npc.items.[].system.damageRolls.mtGwITHN4X1otv9T.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.mtGwITHN4X1otv9T.damageType} (same value: 'piercing') - [mtk1xhn3uwxw2z0t325g] : object {Actor.npc.items.[].system.damageRolls.mtk1xhn3uwxw2z0t325g} - damage : string {Actor.npc.items.[].system.damageRolls.mtk1xhn3uwxw2z0t325g.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mtk1xhn3uwxw2z0t325g.damageType} (same value: 'bludgeoning') - [mtv1gt3vvsl9fmq15c4ob] : object {Actor.npc.items.[].system.damageRolls.mtv1gt3vvsl9fmq15c4ob} - damage : string {Actor.npc.items.[].system.damageRolls.mtv1gt3vvsl9fmq15c4ob.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.mtv1gt3vvsl9fmq15c4ob.damageType} (same value: 'piercing') - [mtvr6en7raoc4fv5buij] : object {Actor.npc.items.[].system.damageRolls.mtvr6en7raoc4fv5buij} - damage : string {Actor.npc.items.[].system.damageRolls.mtvr6en7raoc4fv5buij.damage} (2 different values) - '1d6+4' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mtvr6en7raoc4fv5buij.damageType} (same value: 'piercing') - [mu6cx92t1jingkhf5if1] : object {Actor.npc.items.[].system.damageRolls.mu6cx92t1jingkhf5if1} - damage : string {Actor.npc.items.[].system.damageRolls.mu6cx92t1jingkhf5if1.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.mu6cx92t1jingkhf5if1.damageType} (same value: 'bludgeoning') - [mu6rimnBZKnUTBiG] : object {Actor.npc.items.[].system.damageRolls.mu6rimnBZKnUTBiG} - damage : string {Actor.npc.items.[].system.damageRolls.mu6rimnBZKnUTBiG.damage} (same value: '1d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.mu6rimnBZKnUTBiG.damageType} (same value: 'slashing') - [mubnate22akym2bmml8l] : object {Actor.npc.items.[].system.damageRolls.mubnate22akym2bmml8l} - damage : string {Actor.npc.items.[].system.damageRolls.mubnate22akym2bmml8l.damage} (2 different values) - '2d6+7' (x3) - '2d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mubnate22akym2bmml8l.damageType} (same value: 'bludgeoning') - [muqsxekn2ss7fojjwpzl] : object {Actor.npc.items.[].system.damageRolls.muqsxekn2ss7fojjwpzl} - damage : string {Actor.npc.items.[].system.damageRolls.muqsxekn2ss7fojjwpzl.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.muqsxekn2ss7fojjwpzl.damageType} (same value: 'slashing') - [mv6466icizpy4idlmga8] : object {Actor.npc.items.[].system.damageRolls.mv6466icizpy4idlmga8} - damage : string {Actor.npc.items.[].system.damageRolls.mv6466icizpy4idlmga8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mv6466icizpy4idlmga8.damageType} (same value: 'mental') - [mvbfxShAZVEVMNk7] : object {Actor.npc.items.[].system.damageRolls.mvbfxShAZVEVMNk7} - damage : string {Actor.npc.items.[].system.damageRolls.mvbfxShAZVEVMNk7.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.mvbfxShAZVEVMNk7.damageType} (same value: 'piercing') - [mvem5z3mudqdf5ets4m0] : object {Actor.npc.items.[].system.damageRolls.mvem5z3mudqdf5ets4m0} - damage : string {Actor.npc.items.[].system.damageRolls.mvem5z3mudqdf5ets4m0.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.mvem5z3mudqdf5ets4m0.damageType} (same value: 'piercing') - [mvtwtj5old8cg2naucbe] : object {Actor.npc.items.[].system.damageRolls.mvtwtj5old8cg2naucbe} - damage : string {Actor.npc.items.[].system.damageRolls.mvtwtj5old8cg2naucbe.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mvtwtj5old8cg2naucbe.damageType} (same value: 'fire') - [mw83lgm6kkldvvozodop] : object {Actor.npc.items.[].system.damageRolls.mw83lgm6kkldvvozodop} - damage : string {Actor.npc.items.[].system.damageRolls.mw83lgm6kkldvvozodop.damage} (same value: '3d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.mw83lgm6kkldvvozodop.damageType} (same value: 'slashing') - [mwKgsgiVCEyglZFC] : object {Actor.npc.items.[].system.damageRolls.mwKgsgiVCEyglZFC} - damage : string {Actor.npc.items.[].system.damageRolls.mwKgsgiVCEyglZFC.damage} (2 different values) - '1d10' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mwKgsgiVCEyglZFC.damageType} (same value: 'slashing') - [mwm4w0zkg8eqfhqg19tc] : object {Actor.npc.items.[].system.damageRolls.mwm4w0zkg8eqfhqg19tc} - damage : string {Actor.npc.items.[].system.damageRolls.mwm4w0zkg8eqfhqg19tc.damage} (2 different values) - '1d6+4' (x1) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mwm4w0zkg8eqfhqg19tc.damageType} (same value: 'piercing') - [mwtXvN8hfwUHFWa6] : object {Actor.npc.items.[].system.damageRolls.mwtXvN8hfwUHFWa6} - damage : string {Actor.npc.items.[].system.damageRolls.mwtXvN8hfwUHFWa6.damage} (same value: '3d12 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.mwtXvN8hfwUHFWa6.damageType} (same value: 'slashing') - [mwthit2jxc9tvgu3nvt9] : object {Actor.npc.items.[].system.damageRolls.mwthit2jxc9tvgu3nvt9} - damage : string {Actor.npc.items.[].system.damageRolls.mwthit2jxc9tvgu3nvt9.damage} (same value: '3d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.mwthit2jxc9tvgu3nvt9.damageType} (same value: 'slashing') - [mwvKvfHMQZ8IgAGl] : object {Actor.npc.items.[].system.damageRolls.mwvKvfHMQZ8IgAGl} - damage : string {Actor.npc.items.[].system.damageRolls.mwvKvfHMQZ8IgAGl.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.mwvKvfHMQZ8IgAGl.damageType} (same value: 'piercing') - [mwycmbb80lilmvkgbec3] : object {Actor.npc.items.[].system.damageRolls.mwycmbb80lilmvkgbec3} - damage : string {Actor.npc.items.[].system.damageRolls.mwycmbb80lilmvkgbec3.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.mwycmbb80lilmvkgbec3.damageType} (same value: 'slashing') - [mx3aafSFZYyBeR5V] : object {Actor.npc.items.[].system.damageRolls.mx3aafSFZYyBeR5V} - damage : string {Actor.npc.items.[].system.damageRolls.mx3aafSFZYyBeR5V.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mx3aafSFZYyBeR5V.damageType} (same value: 'void') - [mx51apbv579nek783mc0] : object {Actor.npc.items.[].system.damageRolls.mx51apbv579nek783mc0} - damage : string {Actor.npc.items.[].system.damageRolls.mx51apbv579nek783mc0.damage} (3 different values) - '2d12+11' (x1) - '2d10+10' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.mx51apbv579nek783mc0.damageType} (2 different values) - 'bludgeoning' (x2) - 'piercing' (x1) - [mx9mgdksu7ygtg78o5z6] : object {Actor.npc.items.[].system.damageRolls.mx9mgdksu7ygtg78o5z6} - damage : string {Actor.npc.items.[].system.damageRolls.mx9mgdksu7ygtg78o5z6.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.mx9mgdksu7ygtg78o5z6.damageType} (same value: 'piercing') - [mxga7KLCAng4CqZA] : object {Actor.npc.items.[].system.damageRolls.mxga7KLCAng4CqZA} - damage : string {Actor.npc.items.[].system.damageRolls.mxga7KLCAng4CqZA.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.mxga7KLCAng4CqZA.damageType} (same value: 'piercing') - [mxz17ercxnkjzalt38ty] : object {Actor.npc.items.[].system.damageRolls.mxz17ercxnkjzalt38ty} - damage : string {Actor.npc.items.[].system.damageRolls.mxz17ercxnkjzalt38ty.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.mxz17ercxnkjzalt38ty.damageType} (same value: 'bludgeoning') - [myBNFb2x6kezEenh] : object {Actor.npc.items.[].system.damageRolls.myBNFb2x6kezEenh} - damage : string {Actor.npc.items.[].system.damageRolls.myBNFb2x6kezEenh.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.myBNFb2x6kezEenh.damageType} (same value: 'piercing') - [mz8hea54ajpth8qi5e36] : object {Actor.npc.items.[].system.damageRolls.mz8hea54ajpth8qi5e36} - damage : string {Actor.npc.items.[].system.damageRolls.mz8hea54ajpth8qi5e36.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.mz8hea54ajpth8qi5e36.damageType} (same value: 'piercing') - [mz8rlaa4r2mau450sso6] : object {Actor.npc.items.[].system.damageRolls.mz8rlaa4r2mau450sso6} - damage : string {Actor.npc.items.[].system.damageRolls.mz8rlaa4r2mau450sso6.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.mz8rlaa4r2mau450sso6.damageType} (same value: 'fire') - [n0dwh43eiukgvuoy431c] : object {Actor.npc.items.[].system.damageRolls.n0dwh43eiukgvuoy431c} - damage : string {Actor.npc.items.[].system.damageRolls.n0dwh43eiukgvuoy431c.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.n0dwh43eiukgvuoy431c.damageType} (same value: 'slashing') - [n0l2ye4c62gct8ffi6di] : object {Actor.npc.items.[].system.damageRolls.n0l2ye4c62gct8ffi6di} - damage : string {Actor.npc.items.[].system.damageRolls.n0l2ye4c62gct8ffi6di.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.n0l2ye4c62gct8ffi6di.damageType} (same value: 'slashing') - [n0qqo3n5rbdcvvqlgxf4] : object {Actor.npc.items.[].system.damageRolls.n0qqo3n5rbdcvvqlgxf4} - damage : string {Actor.npc.items.[].system.damageRolls.n0qqo3n5rbdcvvqlgxf4.damage} (same value: '2d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.n0qqo3n5rbdcvvqlgxf4.damageType} (same value: 'bludgeoning') - [n1654nomkoo3x05tmidd] : object {Actor.npc.items.[].system.damageRolls.n1654nomkoo3x05tmidd} - damage : string {Actor.npc.items.[].system.damageRolls.n1654nomkoo3x05tmidd.damage} (2 different values) - '3d6+6' (x1) - '3d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.n1654nomkoo3x05tmidd.damageType} (same value: 'bludgeoning') - [n19tTv3QrL3SRSr7] : object {Actor.npc.items.[].system.damageRolls.n19tTv3QrL3SRSr7} - damage : string {Actor.npc.items.[].system.damageRolls.n19tTv3QrL3SRSr7.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.n19tTv3QrL3SRSr7.damageType} (same value: 'piercing') - [n1X8ZQsoZuA672Cb] : object {Actor.npc.items.[].system.damageRolls.n1X8ZQsoZuA672Cb} - damage : string {Actor.npc.items.[].system.damageRolls.n1X8ZQsoZuA672Cb.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.n1X8ZQsoZuA672Cb.damageType} (same value: 'bludgeoning') - [n1a559lred7y6xf2cyt4] : object {Actor.npc.items.[].system.damageRolls.n1a559lred7y6xf2cyt4} - damage : string {Actor.npc.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damageType} (same value: 'piercing') - [n1k4buvpmyskkgu8pn3uth] : object {Actor.npc.items.[].system.damageRolls.n1k4buvpmyskkgu8pn3uth} - damage : string {Actor.npc.items.[].system.damageRolls.n1k4buvpmyskkgu8pn3uth.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.n1k4buvpmyskkgu8pn3uth.damageType} (same value: 'bludgeoning') - [n1tjd4diofel6aeqsw5wn] : object {Actor.npc.items.[].system.damageRolls.n1tjd4diofel6aeqsw5wn} - damage : string {Actor.npc.items.[].system.damageRolls.n1tjd4diofel6aeqsw5wn.damage} (2 different values) - '1d4' (x1) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.n1tjd4diofel6aeqsw5wn.damageType} (same value: 'fire') - [n2nLFUtp3P63NhTD] : object {Actor.npc.items.[].system.damageRolls.n2nLFUtp3P63NhTD} - damage : string {Actor.npc.items.[].system.damageRolls.n2nLFUtp3P63NhTD.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.n2nLFUtp3P63NhTD.damageType} (same value: 'sonic') - [n342y4mowzo621own4k1] : object {Actor.npc.items.[].system.damageRolls.n342y4mowzo621own4k1} - damage : string {Actor.npc.items.[].system.damageRolls.n342y4mowzo621own4k1.damage} (2 different values) - '1d6+4' (x1) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.n342y4mowzo621own4k1.damageType} (same value: 'piercing') - [n3YXhPlPlpAFYq66] : object {Actor.npc.items.[].system.damageRolls.n3YXhPlPlpAFYq66} - damage : string {Actor.npc.items.[].system.damageRolls.n3YXhPlPlpAFYq66.damage} (same value: '3d10') - damageType : string {Actor.npc.items.[].system.damageRolls.n3YXhPlPlpAFYq66.damageType} (same value: 'bludgeoning') - [n3fg8uxtmtrbylc9zkfi] : object {Actor.npc.items.[].system.damageRolls.n3fg8uxtmtrbylc9zkfi} - damage : string {Actor.npc.items.[].system.damageRolls.n3fg8uxtmtrbylc9zkfi.damage} (2 different values) - '2d6' (x1) - '4d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.n3fg8uxtmtrbylc9zkfi.damageType} (same value: 'fire') - [n3wd6dzrbxrjf3ji] : object {Actor.npc.items.[].system.damageRolls.n3wd6dzrbxrjf3ji} - damage : string {Actor.npc.items.[].system.damageRolls.n3wd6dzrbxrjf3ji.damage} (same value: '1d8 + 5') - damageType : string {Actor.npc.items.[].system.damageRolls.n3wd6dzrbxrjf3ji.damageType} (same value: 'piercing') - [n3x02n7h9pa9ahcy17s0] : object {Actor.npc.items.[].system.damageRolls.n3x02n7h9pa9ahcy17s0} - damage : string {Actor.npc.items.[].system.damageRolls.n3x02n7h9pa9ahcy17s0.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.n3x02n7h9pa9ahcy17s0.damageType} (same value: 'slashing') - [n3xw9uy16ocsyfs7p8xb] : object {Actor.npc.items.[].system.damageRolls.n3xw9uy16ocsyfs7p8xb} - damage : string {Actor.npc.items.[].system.damageRolls.n3xw9uy16ocsyfs7p8xb.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.n3xw9uy16ocsyfs7p8xb.damageType} (same value: 'bludgeoning') - [n490uoow7arw0z51k3ls] : object {Actor.npc.items.[].system.damageRolls.n490uoow7arw0z51k3ls} - damage : string {Actor.npc.items.[].system.damageRolls.n490uoow7arw0z51k3ls.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.n490uoow7arw0z51k3ls.damageType} (same value: 'piercing') - [n4jdn8pt8bi2xynoax5e] : object {Actor.npc.items.[].system.damageRolls.n4jdn8pt8bi2xynoax5e} - damage : string {Actor.npc.items.[].system.damageRolls.n4jdn8pt8bi2xynoax5e.damage} (same value: '4d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.n4jdn8pt8bi2xynoax5e.damageType} (same value: 'slashing') - [n4rEEWopzXqxWnAg] : object {Actor.npc.items.[].system.damageRolls.n4rEEWopzXqxWnAg} - damage : string {Actor.npc.items.[].system.damageRolls.n4rEEWopzXqxWnAg.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.n4rEEWopzXqxWnAg.damageType} (same value: 'slashing') - [n54phf6zlk6uji0bd45hq] : object {Actor.npc.items.[].system.damageRolls.n54phf6zlk6uji0bd45hq} - damage : string {Actor.npc.items.[].system.damageRolls.n54phf6zlk6uji0bd45hq.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.n54phf6zlk6uji0bd45hq.damageType} (same value: 'bludgeoning') - [n5amyuyeklpkpzvs10c6] : object {Actor.npc.items.[].system.damageRolls.n5amyuyeklpkpzvs10c6} - damage : string {Actor.npc.items.[].system.damageRolls.n5amyuyeklpkpzvs10c6.damage} (same value: '3d10') - damageType : string {Actor.npc.items.[].system.damageRolls.n5amyuyeklpkpzvs10c6.damageType} (same value: 'acid') - [n5bgp8d25xc2427g2vne] : object {Actor.npc.items.[].system.damageRolls.n5bgp8d25xc2427g2vne} - damage : string {Actor.npc.items.[].system.damageRolls.n5bgp8d25xc2427g2vne.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.n5bgp8d25xc2427g2vne.damageType} (same value: 'slashing') - [n5hypvup6fd9aaedz61m] : object {Actor.npc.items.[].system.damageRolls.n5hypvup6fd9aaedz61m} - damage : string {Actor.npc.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damage} (2 different values) - '1d12+3' (x1) - '1d8+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damageType} (same value: 'slashing') - [n5or6bnz6ji2100zfqeg] : object {Actor.npc.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg} - damage : string {Actor.npc.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damageType} (same value: 'slashing') - [n5xl7okywwndw2w39wxq] : object {Actor.npc.items.[].system.damageRolls.n5xl7okywwndw2w39wxq} - damage : string {Actor.npc.items.[].system.damageRolls.n5xl7okywwndw2w39wxq.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.n5xl7okywwndw2w39wxq.damageType} (same value: 'piercing') - [n60ff6bz2zbx5x3zlcw9] : object {Actor.npc.items.[].system.damageRolls.n60ff6bz2zbx5x3zlcw9} - damage : string {Actor.npc.items.[].system.damageRolls.n60ff6bz2zbx5x3zlcw9.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.n60ff6bz2zbx5x3zlcw9.damageType} (same value: 'slashing') - [n6TH1Xwm8Lq7dSUR] : object {Actor.npc.items.[].system.damageRolls.n6TH1Xwm8Lq7dSUR} - damage : string {Actor.npc.items.[].system.damageRolls.n6TH1Xwm8Lq7dSUR.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.n6TH1Xwm8Lq7dSUR.damageType} (same value: 'slashing') - [n6UrJ81FWW7QfWCW] : object {Actor.npc.items.[].system.damageRolls.n6UrJ81FWW7QfWCW} - damage : string {Actor.npc.items.[].system.damageRolls.n6UrJ81FWW7QfWCW.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.n6UrJ81FWW7QfWCW.damageType} (same value: 'bludgeoning') - [n6pjkumv5il4gfend4n6] : object {Actor.npc.items.[].system.damageRolls.n6pjkumv5il4gfend4n6} - damage : string {Actor.npc.items.[].system.damageRolls.n6pjkumv5il4gfend4n6.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.n6pjkumv5il4gfend4n6.damageType} (same value: 'void') - [n70okg5c9wd5dzakg5kv7] : object {Actor.npc.items.[].system.damageRolls.n70okg5c9wd5dzakg5kv7} - damage : string {Actor.npc.items.[].system.damageRolls.n70okg5c9wd5dzakg5kv7.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.n70okg5c9wd5dzakg5kv7.damageType} (same value: 'bludgeoning') - [n7ayqh4m17nc5ydprtyy] : object {Actor.npc.items.[].system.damageRolls.n7ayqh4m17nc5ydprtyy} - damage : string {Actor.npc.items.[].system.damageRolls.n7ayqh4m17nc5ydprtyy.damage} (same value: '1d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.n7ayqh4m17nc5ydprtyy.damageType} (same value: 'slashing') - [n7k124hnzkdgmhav905j] : object {Actor.npc.items.[].system.damageRolls.n7k124hnzkdgmhav905j} - damage : string {Actor.npc.items.[].system.damageRolls.n7k124hnzkdgmhav905j.damage} (2 different values) - '1d6+3' (x1) - '1d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.n7k124hnzkdgmhav905j.damageType} (same value: 'piercing') - [n7v34g7n2xk14qhnac8q] : object {Actor.npc.items.[].system.damageRolls.n7v34g7n2xk14qhnac8q} - damage : string {Actor.npc.items.[].system.damageRolls.n7v34g7n2xk14qhnac8q.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.n7v34g7n2xk14qhnac8q.damageType} (same value: 'piercing') - [n89wv4nda6w6jhgeny9y] : object {Actor.npc.items.[].system.damageRolls.n89wv4nda6w6jhgeny9y} - damage : string {Actor.npc.items.[].system.damageRolls.n89wv4nda6w6jhgeny9y.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.n89wv4nda6w6jhgeny9y.damageType} (same value: 'piercing') - [n8ncwwabejrhrx82ov9p] : object {Actor.npc.items.[].system.damageRolls.n8ncwwabejrhrx82ov9p} - damage : string {Actor.npc.items.[].system.damageRolls.n8ncwwabejrhrx82ov9p.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.n8ncwwabejrhrx82ov9p.damageType} (same value: 'sonic') - [n8orlAbdbhijQ3vV] : object {Actor.npc.items.[].system.damageRolls.n8orlAbdbhijQ3vV} - damage : string {Actor.npc.items.[].system.damageRolls.n8orlAbdbhijQ3vV.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.n8orlAbdbhijQ3vV.damageType} (same value: 'force') - [n8vq2ulobthd0lkj] : object {Actor.npc.items.[].system.damageRolls.n8vq2ulobthd0lkj} - damage : string {Actor.npc.items.[].system.damageRolls.n8vq2ulobthd0lkj.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.n8vq2ulobthd0lkj.damageType} (same value: 'bludgeoning') - [n9g8wdodgmeouod1wimu] : object {Actor.npc.items.[].system.damageRolls.n9g8wdodgmeouod1wimu} - damage : string {Actor.npc.items.[].system.damageRolls.n9g8wdodgmeouod1wimu.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.n9g8wdodgmeouod1wimu.damageType} (same value: 'piercing') - [n9lur0oc9f98majlo0uu] : object {Actor.npc.items.[].system.damageRolls.n9lur0oc9f98majlo0uu} - damage : string {Actor.npc.items.[].system.damageRolls.n9lur0oc9f98majlo0uu.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.n9lur0oc9f98majlo0uu.damageType} (same value: 'bludgeoning') - [nAmFikCwAKsAvbEW] : object {Actor.npc.items.[].system.damageRolls.nAmFikCwAKsAvbEW} - damage : string {Actor.npc.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damageType} (same value: 'bludgeoning') - [nBSfx4mSLQtGEGvJ] : object {Actor.npc.items.[].system.damageRolls.nBSfx4mSLQtGEGvJ} - damage : string {Actor.npc.items.[].system.damageRolls.nBSfx4mSLQtGEGvJ.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.nBSfx4mSLQtGEGvJ.damageType} (same value: 'piercing') - [nBwq2hIeRGj2JJ1O] : object {Actor.npc.items.[].system.damageRolls.nBwq2hIeRGj2JJ1O} - damage : string {Actor.npc.items.[].system.damageRolls.nBwq2hIeRGj2JJ1O.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.nBwq2hIeRGj2JJ1O.damageType} (same value: 'bludgeoning') - [nCpBNOi0Stk0ZuQ5] : object {Actor.npc.items.[].system.damageRolls.nCpBNOi0Stk0ZuQ5} - damage : string {Actor.npc.items.[].system.damageRolls.nCpBNOi0Stk0ZuQ5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nCpBNOi0Stk0ZuQ5.damageType} (same value: 'mental') - [nFoCbttWpwMMjpYV] : object {Actor.npc.items.[].system.damageRolls.nFoCbttWpwMMjpYV} - damage : string {Actor.npc.items.[].system.damageRolls.nFoCbttWpwMMjpYV.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.nFoCbttWpwMMjpYV.damageType} (same value: 'piercing') - [nI7u4jJXhAHzRTLQ] : object {Actor.npc.items.[].system.damageRolls.nI7u4jJXhAHzRTLQ} - damage : string {Actor.npc.items.[].system.damageRolls.nI7u4jJXhAHzRTLQ.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.nI7u4jJXhAHzRTLQ.damageType} (same value: 'slashing') - [nKPv91TVqd5lkb6Y] : object {Actor.npc.items.[].system.damageRolls.nKPv91TVqd5lkb6Y} - damage : string {Actor.npc.items.[].system.damageRolls.nKPv91TVqd5lkb6Y.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nKPv91TVqd5lkb6Y.damageType} (same value: 'fire') - [nLKk0XgbNJQEs1ts] : object {Actor.npc.items.[].system.damageRolls.nLKk0XgbNJQEs1ts} - damage : string {Actor.npc.items.[].system.damageRolls.nLKk0XgbNJQEs1ts.damage} (same value: '4d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.nLKk0XgbNJQEs1ts.damageType} (same value: 'bludgeoning') - [nMkMxYpQAmr0Y3YO] : object {Actor.npc.items.[].system.damageRolls.nMkMxYpQAmr0Y3YO} - damage : string {Actor.npc.items.[].system.damageRolls.nMkMxYpQAmr0Y3YO.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.nMkMxYpQAmr0Y3YO.damageType} (same value: 'slashing') - [nMpgrHbueAuSeQgt] : object {Actor.npc.items.[].system.damageRolls.nMpgrHbueAuSeQgt} - damage : string {Actor.npc.items.[].system.damageRolls.nMpgrHbueAuSeQgt.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.nMpgrHbueAuSeQgt.damageType} (same value: 'bludgeoning') - [nNPpgGdF8ENP42nw] : object {Actor.npc.items.[].system.damageRolls.nNPpgGdF8ENP42nw} - damage : string {Actor.npc.items.[].system.damageRolls.nNPpgGdF8ENP42nw.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.nNPpgGdF8ENP42nw.damageType} (same value: 'acid') - [nNQpvrY10rGqsJZ8] : object {Actor.npc.items.[].system.damageRolls.nNQpvrY10rGqsJZ8} - damage : string {Actor.npc.items.[].system.damageRolls.nNQpvrY10rGqsJZ8.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.nNQpvrY10rGqsJZ8.damageType} (same value: 'slashing') - [nNZ6b2RA4OJvl5yo] : object {Actor.npc.items.[].system.damageRolls.nNZ6b2RA4OJvl5yo} - damage : string {Actor.npc.items.[].system.damageRolls.nNZ6b2RA4OJvl5yo.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.nNZ6b2RA4OJvl5yo.damageType} (same value: 'bludgeoning') - [nOtmwYPWNPQrbEJW] : object {Actor.npc.items.[].system.damageRolls.nOtmwYPWNPQrbEJW} - damage : string {Actor.npc.items.[].system.damageRolls.nOtmwYPWNPQrbEJW.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.nOtmwYPWNPQrbEJW.damageType} (same value: 'slashing') - [nQrFRys9ilZWtH5P] : object {Actor.npc.items.[].system.damageRolls.nQrFRys9ilZWtH5P} - damage : string {Actor.npc.items.[].system.damageRolls.nQrFRys9ilZWtH5P.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.nQrFRys9ilZWtH5P.damageType} (same value: 'slashing') - [nQvMVcivoOka9MbF] : object {Actor.npc.items.[].system.damageRolls.nQvMVcivoOka9MbF} - damage : string {Actor.npc.items.[].system.damageRolls.nQvMVcivoOka9MbF.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.nQvMVcivoOka9MbF.damageType} (same value: 'poison') - [nROg73Lg2EzK22NR] : object {Actor.npc.items.[].system.damageRolls.nROg73Lg2EzK22NR} - damage : string {Actor.npc.items.[].system.damageRolls.nROg73Lg2EzK22NR.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.nROg73Lg2EzK22NR.damageType} (same value: 'bludgeoning') - [nRt3e7rDsGbz40G2] : object {Actor.npc.items.[].system.damageRolls.nRt3e7rDsGbz40G2} - damage : string {Actor.npc.items.[].system.damageRolls.nRt3e7rDsGbz40G2.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.nRt3e7rDsGbz40G2.damageType} (same value: 'bludgeoning') - [nSbCxha1CmAtA5dK] : object {Actor.npc.items.[].system.damageRolls.nSbCxha1CmAtA5dK} - damage : string {Actor.npc.items.[].system.damageRolls.nSbCxha1CmAtA5dK.damage} (same value: '3d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.nSbCxha1CmAtA5dK.damageType} (same value: 'slashing') - [nTmN5Tl8xujl7fNE] : object {Actor.npc.items.[].system.damageRolls.nTmN5Tl8xujl7fNE} - damage : string {Actor.npc.items.[].system.damageRolls.nTmN5Tl8xujl7fNE.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nTmN5Tl8xujl7fNE.damageType} (same value: 'fire') - [nTw4u290Crf3je5Y] : object {Actor.npc.items.[].system.damageRolls.nTw4u290Crf3je5Y} - damage : string {Actor.npc.items.[].system.damageRolls.nTw4u290Crf3je5Y.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.nTw4u290Crf3je5Y.damageType} (same value: 'bludgeoning') - [nU2yMVDu1NWkEOCv] : object {Actor.npc.items.[].system.damageRolls.nU2yMVDu1NWkEOCv} - damage : string {Actor.npc.items.[].system.damageRolls.nU2yMVDu1NWkEOCv.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.nU2yMVDu1NWkEOCv.damageType} (same value: 'piercing') - [nUJidhO1NSfrM60H] : object {Actor.npc.items.[].system.damageRolls.nUJidhO1NSfrM60H} - damage : string {Actor.npc.items.[].system.damageRolls.nUJidhO1NSfrM60H.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.nUJidhO1NSfrM60H.damageType} (same value: 'slashing') - [nVAk9cxb6t7G9m9q] : object {Actor.npc.items.[].system.damageRolls.nVAk9cxb6t7G9m9q} - damage : string {Actor.npc.items.[].system.damageRolls.nVAk9cxb6t7G9m9q.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.nVAk9cxb6t7G9m9q.damageType} (same value: 'piercing') - [nVuIhXmVnw0xy9Hk] : object {Actor.npc.items.[].system.damageRolls.nVuIhXmVnw0xy9Hk} - damage : string {Actor.npc.items.[].system.damageRolls.nVuIhXmVnw0xy9Hk.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.nVuIhXmVnw0xy9Hk.damageType} (same value: 'piercing') - [nXZyLFQKLcItW9dW] : object {Actor.npc.items.[].system.damageRolls.nXZyLFQKLcItW9dW} - damage : string {Actor.npc.items.[].system.damageRolls.nXZyLFQKLcItW9dW.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.nXZyLFQKLcItW9dW.damageType} (same value: 'piercing') - [nZvIsTrI3N3RipC4] : object {Actor.npc.items.[].system.damageRolls.nZvIsTrI3N3RipC4} - damage : string {Actor.npc.items.[].system.damageRolls.nZvIsTrI3N3RipC4.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.nZvIsTrI3N3RipC4.damageType} (same value: 'bludgeoning') - [na5b4tm832wd8pr5ql71] : object {Actor.npc.items.[].system.damageRolls.na5b4tm832wd8pr5ql71} - damage : string {Actor.npc.items.[].system.damageRolls.na5b4tm832wd8pr5ql71.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.na5b4tm832wd8pr5ql71.damageType} (same value: 'bludgeoning') - [naaonnx1ihb9zmtttm8i] : object {Actor.npc.items.[].system.damageRolls.naaonnx1ihb9zmtttm8i} - damage : string {Actor.npc.items.[].system.damageRolls.naaonnx1ihb9zmtttm8i.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.naaonnx1ihb9zmtttm8i.damageType} (same value: 'acid') - [nafx05tyf3lhh5h0apxona] : object {Actor.npc.items.[].system.damageRolls.nafx05tyf3lhh5h0apxona} - damage : string {Actor.npc.items.[].system.damageRolls.nafx05tyf3lhh5h0apxona.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nafx05tyf3lhh5h0apxona.damageType} (same value: 'electricity') - [nb7oyd6kn0mixbe5i14q] : object {Actor.npc.items.[].system.damageRolls.nb7oyd6kn0mixbe5i14q} - damage : string {Actor.npc.items.[].system.damageRolls.nb7oyd6kn0mixbe5i14q.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.nb7oyd6kn0mixbe5i14q.damageType} (same value: 'piercing') - [nba21h6s59aqo8sfyvd3] : object {Actor.npc.items.[].system.damageRolls.nba21h6s59aqo8sfyvd3} - damage : string {Actor.npc.items.[].system.damageRolls.nba21h6s59aqo8sfyvd3.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.nba21h6s59aqo8sfyvd3.damageType} (same value: 'piercing') - [nc4u5jkwysoygk2c5w7e] : object {Actor.npc.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e} - damage : string {Actor.npc.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damageType} (same value: 'bludgeoning') - [nc4v5CHwlAybQoD4] : object {Actor.npc.items.[].system.damageRolls.nc4v5CHwlAybQoD4} - damage : string {Actor.npc.items.[].system.damageRolls.nc4v5CHwlAybQoD4.damage} (2 different values) - '1d8+5' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.nc4v5CHwlAybQoD4.damageType} (same value: 'bludgeoning') - [ncChNqULIfKWdPRD] : object {Actor.npc.items.[].system.damageRolls.ncChNqULIfKWdPRD} - damage : string {Actor.npc.items.[].system.damageRolls.ncChNqULIfKWdPRD.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ncChNqULIfKWdPRD.damageType} (same value: 'bludgeoning') - [ncjevZQh5e5bM6hh] : object {Actor.npc.items.[].system.damageRolls.ncjevZQh5e5bM6hh} - damage : string {Actor.npc.items.[].system.damageRolls.ncjevZQh5e5bM6hh.damage} (same value: '4d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.ncjevZQh5e5bM6hh.damageType} (same value: 'piercing') - [nd3ZFShm0M47kYw0] : object {Actor.npc.items.[].system.damageRolls.nd3ZFShm0M47kYw0} - damage : string {Actor.npc.items.[].system.damageRolls.nd3ZFShm0M47kYw0.damage} (same value: '3d6+19') - damageType : string {Actor.npc.items.[].system.damageRolls.nd3ZFShm0M47kYw0.damageType} (same value: 'bludgeoning') - [ndjs2r20r5o4uplkvhd3] : object {Actor.npc.items.[].system.damageRolls.ndjs2r20r5o4uplkvhd3} - damage : string {Actor.npc.items.[].system.damageRolls.ndjs2r20r5o4uplkvhd3.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.ndjs2r20r5o4uplkvhd3.damageType} (same value: 'bludgeoning') - [ndkj9dnma4dn9vf0itgy] : object {Actor.npc.items.[].system.damageRolls.ndkj9dnma4dn9vf0itgy} - damage : string {Actor.npc.items.[].system.damageRolls.ndkj9dnma4dn9vf0itgy.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ndkj9dnma4dn9vf0itgy.damageType} (same value: 'bludgeoning') - [ndsG1jfcX9XUce4l] : object {Actor.npc.items.[].system.damageRolls.ndsG1jfcX9XUce4l} - damage : string {Actor.npc.items.[].system.damageRolls.ndsG1jfcX9XUce4l.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.ndsG1jfcX9XUce4l.damageType} (same value: 'piercing') - [ndzpfo6yy7djls78v8y3] : object {Actor.npc.items.[].system.damageRolls.ndzpfo6yy7djls78v8y3} - damage : string {Actor.npc.items.[].system.damageRolls.ndzpfo6yy7djls78v8y3.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ndzpfo6yy7djls78v8y3.damageType} (same value: 'bludgeoning') - [nedx8huf1rg8l20eu00y] : object {Actor.npc.items.[].system.damageRolls.nedx8huf1rg8l20eu00y} - damage : string {Actor.npc.items.[].system.damageRolls.nedx8huf1rg8l20eu00y.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nedx8huf1rg8l20eu00y.damageType} (same value: 'poison') - [nek8yubRTKCW1kD5] : object {Actor.npc.items.[].system.damageRolls.nek8yubRTKCW1kD5} - damage : string {Actor.npc.items.[].system.damageRolls.nek8yubRTKCW1kD5.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.nek8yubRTKCW1kD5.damageType} (same value: 'bludgeoning') - [neu6cfdtsq7y0p29is30] : object {Actor.npc.items.[].system.damageRolls.neu6cfdtsq7y0p29is30} - damage : string {Actor.npc.items.[].system.damageRolls.neu6cfdtsq7y0p29is30.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.neu6cfdtsq7y0p29is30.damageType} (same value: 'bludgeoning') - [nfgh2otk4angqssqerlq] : object {Actor.npc.items.[].system.damageRolls.nfgh2otk4angqssqerlq} - damage : string {Actor.npc.items.[].system.damageRolls.nfgh2otk4angqssqerlq.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.nfgh2otk4angqssqerlq.damageType} (same value: 'bludgeoning') - [ngCkhccBoMaTiEyI] : object {Actor.npc.items.[].system.damageRolls.ngCkhccBoMaTiEyI} - damage : string {Actor.npc.items.[].system.damageRolls.ngCkhccBoMaTiEyI.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ngCkhccBoMaTiEyI.damageType} (same value: 'slashing') - [ngcc89u6wreov5xtpmly] : object {Actor.npc.items.[].system.damageRolls.ngcc89u6wreov5xtpmly} - damage : string {Actor.npc.items.[].system.damageRolls.ngcc89u6wreov5xtpmly.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.ngcc89u6wreov5xtpmly.damageType} (same value: 'piercing') - [ngdnt2m13cjxv6aeb52q] : object {Actor.npc.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q} - damage : string {Actor.npc.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q.damageType} (same value: 'piercing') - [ngf96s9a8bs6lr3fe2jz] : object {Actor.npc.items.[].system.damageRolls.ngf96s9a8bs6lr3fe2jz} - damage : string {Actor.npc.items.[].system.damageRolls.ngf96s9a8bs6lr3fe2jz.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ngf96s9a8bs6lr3fe2jz.damageType} (same value: 'piercing') - [ngwkfe8mmqilm3ktgrk4] : object {Actor.npc.items.[].system.damageRolls.ngwkfe8mmqilm3ktgrk4} - damage : string {Actor.npc.items.[].system.damageRolls.ngwkfe8mmqilm3ktgrk4.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ngwkfe8mmqilm3ktgrk4.damageType} (same value: 'void') - [ngzv52ahyxs341rojzrs] : object {Actor.npc.items.[].system.damageRolls.ngzv52ahyxs341rojzrs} - damage : string {Actor.npc.items.[].system.damageRolls.ngzv52ahyxs341rojzrs.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ngzv52ahyxs341rojzrs.damageType} (same value: 'bludgeoning') - [nh3AEJunkbWsEBas] : object {Actor.npc.items.[].system.damageRolls.nh3AEJunkbWsEBas} - damage : string {Actor.npc.items.[].system.damageRolls.nh3AEJunkbWsEBas.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.nh3AEJunkbWsEBas.damageType} (same value: 'piercing') - [nhecaCkMfj89n6nu] : object {Actor.npc.items.[].system.damageRolls.nhecaCkMfj89n6nu} - damage : string {Actor.npc.items.[].system.damageRolls.nhecaCkMfj89n6nu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nhecaCkMfj89n6nu.damageType} (same value: 'piercing') - [nhqqg27xzi0h1kfw1r0k] : object {Actor.npc.items.[].system.damageRolls.nhqqg27xzi0h1kfw1r0k} - damage : string {Actor.npc.items.[].system.damageRolls.nhqqg27xzi0h1kfw1r0k.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.nhqqg27xzi0h1kfw1r0k.damageType} (same value: 'slashing') - [nhr37rdgmedrducn5kcj] : object {Actor.npc.items.[].system.damageRolls.nhr37rdgmedrducn5kcj} - damage : string {Actor.npc.items.[].system.damageRolls.nhr37rdgmedrducn5kcj.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.nhr37rdgmedrducn5kcj.damageType} (same value: 'slashing') - [niGRk3tS3ahFUSwI] : object {Actor.npc.items.[].system.damageRolls.niGRk3tS3ahFUSwI} - damage : string {Actor.npc.items.[].system.damageRolls.niGRk3tS3ahFUSwI.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.niGRk3tS3ahFUSwI.damageType} (same value: 'piercing') - [niIea8feYEclVjs2] : object {Actor.npc.items.[].system.damageRolls.niIea8feYEclVjs2} - damage : string {Actor.npc.items.[].system.damageRolls.niIea8feYEclVjs2.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.niIea8feYEclVjs2.damageType} (same value: 'slashing') - [niSUnTy3yMLpzDrx] : object {Actor.npc.items.[].system.damageRolls.niSUnTy3yMLpzDrx} - damage : string {Actor.npc.items.[].system.damageRolls.niSUnTy3yMLpzDrx.damage} (same value: '5d8') - damageType : string {Actor.npc.items.[].system.damageRolls.niSUnTy3yMLpzDrx.damageType} (same value: 'void') - [niovmh2t5vq1kry4yp8x] : object {Actor.npc.items.[].system.damageRolls.niovmh2t5vq1kry4yp8x} - damage : string {Actor.npc.items.[].system.damageRolls.niovmh2t5vq1kry4yp8x.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.niovmh2t5vq1kry4yp8x.damageType} (same value: 'force') - [njN86JPTqso2htmX] : object {Actor.npc.items.[].system.damageRolls.njN86JPTqso2htmX} - damage : string {Actor.npc.items.[].system.damageRolls.njN86JPTqso2htmX.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.njN86JPTqso2htmX.damageType} (same value: 'piercing') - [njkpdcsyx73c8qwkve3z] : object {Actor.npc.items.[].system.damageRolls.njkpdcsyx73c8qwkve3z} - damage : string {Actor.npc.items.[].system.damageRolls.njkpdcsyx73c8qwkve3z.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.njkpdcsyx73c8qwkve3z.damageType} (same value: 'fire') - [nju6KP1yp0WgMUB6] : object {Actor.npc.items.[].system.damageRolls.nju6KP1yp0WgMUB6} - damage : string {Actor.npc.items.[].system.damageRolls.nju6KP1yp0WgMUB6.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.nju6KP1yp0WgMUB6.damageType} (same value: 'bludgeoning') - [nk2d7pornoafn1y72z02] : object {Actor.npc.items.[].system.damageRolls.nk2d7pornoafn1y72z02} - damage : string {Actor.npc.items.[].system.damageRolls.nk2d7pornoafn1y72z02.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.nk2d7pornoafn1y72z02.damageType} (same value: 'piercing') - [nk5cjthg7seu83chpp3q] : object {Actor.npc.items.[].system.damageRolls.nk5cjthg7seu83chpp3q} - damage : string {Actor.npc.items.[].system.damageRolls.nk5cjthg7seu83chpp3q.damage} (2 different values) - '1d6+4' (x4) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.nk5cjthg7seu83chpp3q.damageType} (same value: 'bludgeoning') - [nkki5qwj0zp3jhxpfceawh] : object {Actor.npc.items.[].system.damageRolls.nkki5qwj0zp3jhxpfceawh} - damage : string {Actor.npc.items.[].system.damageRolls.nkki5qwj0zp3jhxpfceawh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nkki5qwj0zp3jhxpfceawh.damageType} (same value: 'spirit') - [nktjvp1zl8mufepsevh6] : object {Actor.npc.items.[].system.damageRolls.nktjvp1zl8mufepsevh6} - damage : string {Actor.npc.items.[].system.damageRolls.nktjvp1zl8mufepsevh6.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.nktjvp1zl8mufepsevh6.damageType} (same value: 'piercing') - [nkxjapi0b3a8de2ajabd] : object {Actor.npc.items.[].system.damageRolls.nkxjapi0b3a8de2ajabd} - damage : string {Actor.npc.items.[].system.damageRolls.nkxjapi0b3a8de2ajabd.damage} (same value: '4d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.nkxjapi0b3a8de2ajabd.damageType} (same value: 'bludgeoning') - [nl57iizt3b1kuz917u1u] : object {Actor.npc.items.[].system.damageRolls.nl57iizt3b1kuz917u1u} - damage : string {Actor.npc.items.[].system.damageRolls.nl57iizt3b1kuz917u1u.damage} (2 different values) - '1d6+2' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.nl57iizt3b1kuz917u1u.damageType} (same value: 'piercing') - [nleb3b1urx87y17t6d6g] : object {Actor.npc.items.[].system.damageRolls.nleb3b1urx87y17t6d6g} - damage : string {Actor.npc.items.[].system.damageRolls.nleb3b1urx87y17t6d6g.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.nleb3b1urx87y17t6d6g.damageType} (same value: 'piercing') - [nmd7jnwq41k6jyxhxk3g] : object {Actor.npc.items.[].system.damageRolls.nmd7jnwq41k6jyxhxk3g} - damage : string {Actor.npc.items.[].system.damageRolls.nmd7jnwq41k6jyxhxk3g.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nmd7jnwq41k6jyxhxk3g.damageType} (same value: 'fire') - [nmfkmbp0itotf4az32bd] : object {Actor.npc.items.[].system.damageRolls.nmfkmbp0itotf4az32bd} - damage : string {Actor.npc.items.[].system.damageRolls.nmfkmbp0itotf4az32bd.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.nmfkmbp0itotf4az32bd.damageType} (same value: 'slashing') - [nmjyuCpZnXcKfctI] : object {Actor.npc.items.[].system.damageRolls.nmjyuCpZnXcKfctI} - damage : string {Actor.npc.items.[].system.damageRolls.nmjyuCpZnXcKfctI.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.nmjyuCpZnXcKfctI.damageType} (same value: 'piercing') - [nmv8v1buls43m6p841h38] : object {Actor.npc.items.[].system.damageRolls.nmv8v1buls43m6p841h38} - damage : string {Actor.npc.items.[].system.damageRolls.nmv8v1buls43m6p841h38.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.nmv8v1buls43m6p841h38.damageType} (same value: 'piercing') - [nmza8vdv0h3y17jn1dtu] : object {Actor.npc.items.[].system.damageRolls.nmza8vdv0h3y17jn1dtu} - damage : string {Actor.npc.items.[].system.damageRolls.nmza8vdv0h3y17jn1dtu.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nmza8vdv0h3y17jn1dtu.damageType} (same value: 'spirit') - [nn9j5bsvz1ygu2j24feh] : object {Actor.npc.items.[].system.damageRolls.nn9j5bsvz1ygu2j24feh} - damage : string {Actor.npc.items.[].system.damageRolls.nn9j5bsvz1ygu2j24feh.damage} (same value: '2d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.nn9j5bsvz1ygu2j24feh.damageType} (same value: 'bludgeoning') - [nnronxj93tahlwlfx1tt] : object {Actor.npc.items.[].system.damageRolls.nnronxj93tahlwlfx1tt} - damage : string {Actor.npc.items.[].system.damageRolls.nnronxj93tahlwlfx1tt.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.nnronxj93tahlwlfx1tt.damageType} (same value: 'bludgeoning') - [nnwivg4lhqkgtje9urvz] : object {Actor.npc.items.[].system.damageRolls.nnwivg4lhqkgtje9urvz} - damage : string {Actor.npc.items.[].system.damageRolls.nnwivg4lhqkgtje9urvz.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.nnwivg4lhqkgtje9urvz.damageType} (same value: 'bludgeoning') - [noE2wy5zpvcn1Me3] : object {Actor.npc.items.[].system.damageRolls.noE2wy5zpvcn1Me3} - damage : string {Actor.npc.items.[].system.damageRolls.noE2wy5zpvcn1Me3.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.noE2wy5zpvcn1Me3.damageType} (same value: 'bludgeoning') - [noGJYjevQTuS2QFa] : object {Actor.npc.items.[].system.damageRolls.noGJYjevQTuS2QFa} - damage : string {Actor.npc.items.[].system.damageRolls.noGJYjevQTuS2QFa.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.noGJYjevQTuS2QFa.damageType} (same value: 'bludgeoning') - [nodz91aqdxgcfjql5myh] : object {Actor.npc.items.[].system.damageRolls.nodz91aqdxgcfjql5myh} - damage : string {Actor.npc.items.[].system.damageRolls.nodz91aqdxgcfjql5myh.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.nodz91aqdxgcfjql5myh.damageType} (same value: 'fire') - [nog9w6oid5j9u9qmg69d] : object {Actor.npc.items.[].system.damageRolls.nog9w6oid5j9u9qmg69d} - damage : string {Actor.npc.items.[].system.damageRolls.nog9w6oid5j9u9qmg69d.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.nog9w6oid5j9u9qmg69d.damageType} (same value: 'piercing') - [norwuwu1wflk8kwmq1m0] : object {Actor.npc.items.[].system.damageRolls.norwuwu1wflk8kwmq1m0} - damage : string {Actor.npc.items.[].system.damageRolls.norwuwu1wflk8kwmq1m0.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.norwuwu1wflk8kwmq1m0.damageType} (same value: 'mental') - [np2lpxdni2iZug3E] : object {Actor.npc.items.[].system.damageRolls.np2lpxdni2iZug3E} - damage : string {Actor.npc.items.[].system.damageRolls.np2lpxdni2iZug3E.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.np2lpxdni2iZug3E.damageType} (same value: 'fire') - [np3g5w60n4h4c1664q2v] : object {Actor.npc.items.[].system.damageRolls.np3g5w60n4h4c1664q2v} - damage : string {Actor.npc.items.[].system.damageRolls.np3g5w60n4h4c1664q2v.damage} (2 different values) - '2d12+17' (x1) - '3d12+20' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.np3g5w60n4h4c1664q2v.damageType} (same value: 'piercing') - [npWXuSmAZUurrnW3] : object {Actor.npc.items.[].system.damageRolls.npWXuSmAZUurrnW3} - damage : string {Actor.npc.items.[].system.damageRolls.npWXuSmAZUurrnW3.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.npWXuSmAZUurrnW3.damageType} (same value: 'piercing') - [npdi8bur96fh6lzl7ode] : object {Actor.npc.items.[].system.damageRolls.npdi8bur96fh6lzl7ode} - damage : string {Actor.npc.items.[].system.damageRolls.npdi8bur96fh6lzl7ode.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.npdi8bur96fh6lzl7ode.damageType} (same value: 'bludgeoning') - [npjqo3w608o36puhaks1l] : object {Actor.npc.items.[].system.damageRolls.npjqo3w608o36puhaks1l} - damage : string {Actor.npc.items.[].system.damageRolls.npjqo3w608o36puhaks1l.damage} (2 different values) - '3d6+1' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.npjqo3w608o36puhaks1l.damageType} (same value: 'bludgeoning') - [npury0666wr37u1db78j] : object {Actor.npc.items.[].system.damageRolls.npury0666wr37u1db78j} - damage : string {Actor.npc.items.[].system.damageRolls.npury0666wr37u1db78j.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.npury0666wr37u1db78j.damageType} (same value: 'bludgeoning') - [npxwyimDHiq6J8GM] : object {Actor.npc.items.[].system.damageRolls.npxwyimDHiq6J8GM} - damage : string {Actor.npc.items.[].system.damageRolls.npxwyimDHiq6J8GM.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.npxwyimDHiq6J8GM.damageType} (same value: 'bludgeoning') - [nq95y207zrc43huqu4a9] : object {Actor.npc.items.[].system.damageRolls.nq95y207zrc43huqu4a9} - damage : string {Actor.npc.items.[].system.damageRolls.nq95y207zrc43huqu4a9.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nq95y207zrc43huqu4a9.damageType} (same value: 'void') - [nqe3TjNYj9dULW1j] : object {Actor.npc.items.[].system.damageRolls.nqe3TjNYj9dULW1j} - damage : string {Actor.npc.items.[].system.damageRolls.nqe3TjNYj9dULW1j.damage} (same value: '4d6+20') - damageType : string {Actor.npc.items.[].system.damageRolls.nqe3TjNYj9dULW1j.damageType} (same value: 'piercing') - [nqk6RGsRE92HlH3G] : object {Actor.npc.items.[].system.damageRolls.nqk6RGsRE92HlH3G} - damage : string {Actor.npc.items.[].system.damageRolls.nqk6RGsRE92HlH3G.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.nqk6RGsRE92HlH3G.damageType} (same value: 'piercing') - [nqnvwxEofoowV3fj] : object {Actor.npc.items.[].system.damageRolls.nqnvwxEofoowV3fj} - damage : string {Actor.npc.items.[].system.damageRolls.nqnvwxEofoowV3fj.damage} (same value: '3d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.nqnvwxEofoowV3fj.damageType} (same value: 'piercing') - [nqo9kejosoczuq189oko] : object {Actor.npc.items.[].system.damageRolls.nqo9kejosoczuq189oko} - damage : string {Actor.npc.items.[].system.damageRolls.nqo9kejosoczuq189oko.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.nqo9kejosoczuq189oko.damageType} (same value: 'piercing') - [nqwip6w9r2goka9ovqut] : object {Actor.npc.items.[].system.damageRolls.nqwip6w9r2goka9ovqut} - damage : string {Actor.npc.items.[].system.damageRolls.nqwip6w9r2goka9ovqut.damage} (same value: '1d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.nqwip6w9r2goka9ovqut.damageType} (same value: 'slashing') - [nr179pis1deq9qnhchxd] : object {Actor.npc.items.[].system.damageRolls.nr179pis1deq9qnhchxd} - damage : string {Actor.npc.items.[].system.damageRolls.nr179pis1deq9qnhchxd.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.nr179pis1deq9qnhchxd.damageType} (same value: 'bludgeoning') - [nr2zfc4ylpm5rfa0zg5n] : object {Actor.npc.items.[].system.damageRolls.nr2zfc4ylpm5rfa0zg5n} - damage : string {Actor.npc.items.[].system.damageRolls.nr2zfc4ylpm5rfa0zg5n.damage} (same value: '3d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.nr2zfc4ylpm5rfa0zg5n.damageType} (same value: 'bludgeoning') - [nrKYiSG7KuBLvosK] : object {Actor.npc.items.[].system.damageRolls.nrKYiSG7KuBLvosK} - damage : string {Actor.npc.items.[].system.damageRolls.nrKYiSG7KuBLvosK.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.nrKYiSG7KuBLvosK.damageType} (same value: 'piercing') - [nrly86s1bok41ct7gtmp] : object {Actor.npc.items.[].system.damageRolls.nrly86s1bok41ct7gtmp} - damage : string {Actor.npc.items.[].system.damageRolls.nrly86s1bok41ct7gtmp.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nrly86s1bok41ct7gtmp.damageType} (same value: 'spirit') - [nrpw4AtcEsEJWZT8] : object {Actor.npc.items.[].system.damageRolls.nrpw4AtcEsEJWZT8} - damage : string {Actor.npc.items.[].system.damageRolls.nrpw4AtcEsEJWZT8.damage} (2 different values) - '1d8+11' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.nrpw4AtcEsEJWZT8.damageType} (same value: 'piercing') - [nsWSXRGkIwiTg1vA] : object {Actor.npc.items.[].system.damageRolls.nsWSXRGkIwiTg1vA} - damage : string {Actor.npc.items.[].system.damageRolls.nsWSXRGkIwiTg1vA.damage} (same value: '4d8') - damageType : string {Actor.npc.items.[].system.damageRolls.nsWSXRGkIwiTg1vA.damageType} (same value: 'vitality') - [nsazvfeefxs2i8reqbcy] : object {Actor.npc.items.[].system.damageRolls.nsazvfeefxs2i8reqbcy} - damage : string {Actor.npc.items.[].system.damageRolls.nsazvfeefxs2i8reqbcy.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.nsazvfeefxs2i8reqbcy.damageType} (same value: 'piercing') - [nsgmxp0lfrca8zl328u8] : object {Actor.npc.items.[].system.damageRolls.nsgmxp0lfrca8zl328u8} - damage : string {Actor.npc.items.[].system.damageRolls.nsgmxp0lfrca8zl328u8.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.nsgmxp0lfrca8zl328u8.damageType} (same value: 'piercing') - [nsx0cda5rjyqw7xlvgrz] : object {Actor.npc.items.[].system.damageRolls.nsx0cda5rjyqw7xlvgrz} - damage : string {Actor.npc.items.[].system.damageRolls.nsx0cda5rjyqw7xlvgrz.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.nsx0cda5rjyqw7xlvgrz.damageType} (same value: 'bludgeoning') - [nsx50vii3x8yiquosmgr] : object {Actor.npc.items.[].system.damageRolls.nsx50vii3x8yiquosmgr} - damage : string {Actor.npc.items.[].system.damageRolls.nsx50vii3x8yiquosmgr.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.nsx50vii3x8yiquosmgr.damageType} (same value: 'slashing') - [nu3OJ73aDomKLoAK] : object {Actor.npc.items.[].system.damageRolls.nu3OJ73aDomKLoAK} - damage : string {Actor.npc.items.[].system.damageRolls.nu3OJ73aDomKLoAK.damage} (same value: '3d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.nu3OJ73aDomKLoAK.damageType} (same value: 'bludgeoning') - [nu6jqckfio7b1q2apiio] : object {Actor.npc.items.[].system.damageRolls.nu6jqckfio7b1q2apiio} - damage : string {Actor.npc.items.[].system.damageRolls.nu6jqckfio7b1q2apiio.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.nu6jqckfio7b1q2apiio.damageType} (2 different values) - 'void' (x1) - 'bludgeoning' (x1) - [nucz0b63csd3q5u8kfn7m] : object {Actor.npc.items.[].system.damageRolls.nucz0b63csd3q5u8kfn7m} - damage : string {Actor.npc.items.[].system.damageRolls.nucz0b63csd3q5u8kfn7m.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.nucz0b63csd3q5u8kfn7m.damageType} (same value: 'slashing') - [nusqnum0eomge4z5cy5v] : object {Actor.npc.items.[].system.damageRolls.nusqnum0eomge4z5cy5v} - damage : string {Actor.npc.items.[].system.damageRolls.nusqnum0eomge4z5cy5v.damage} (2 different values) - '1d10+8' (x1) - '1d6+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.nusqnum0eomge4z5cy5v.damageType} (2 different values) - 'slashing' (x1) - 'bludgeoning' (x1) - [nv0jqb0h8y0lxnyj8dnq] : object {Actor.npc.items.[].system.damageRolls.nv0jqb0h8y0lxnyj8dnq} - damage : string {Actor.npc.items.[].system.damageRolls.nv0jqb0h8y0lxnyj8dnq.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.nv0jqb0h8y0lxnyj8dnq.damageType} (same value: 'void') - [nv376hfbfns7b5fdemjs] : object {Actor.npc.items.[].system.damageRolls.nv376hfbfns7b5fdemjs} - damage : string {Actor.npc.items.[].system.damageRolls.nv376hfbfns7b5fdemjs.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.nv376hfbfns7b5fdemjs.damageType} (same value: 'bludgeoning') - [nv7byyqblawo4ff1cgcd] : object {Actor.npc.items.[].system.damageRolls.nv7byyqblawo4ff1cgcd} - damage : string {Actor.npc.items.[].system.damageRolls.nv7byyqblawo4ff1cgcd.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.nv7byyqblawo4ff1cgcd.damageType} (same value: 'bludgeoning') - [nvVO765679zxVdxN] : object {Actor.npc.items.[].system.damageRolls.nvVO765679zxVdxN} - damage : string {Actor.npc.items.[].system.damageRolls.nvVO765679zxVdxN.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.nvVO765679zxVdxN.damageType} (same value: 'piercing') - [nvbrz9tc9ge492v470t6] : object {Actor.npc.items.[].system.damageRolls.nvbrz9tc9ge492v470t6} - damage : string {Actor.npc.items.[].system.damageRolls.nvbrz9tc9ge492v470t6.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.nvbrz9tc9ge492v470t6.damageType} (same value: 'sonic') - [nvjCe1aYgAhLqQKZ] : object {Actor.npc.items.[].system.damageRolls.nvjCe1aYgAhLqQKZ} - damage : string {Actor.npc.items.[].system.damageRolls.nvjCe1aYgAhLqQKZ.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.nvjCe1aYgAhLqQKZ.damageType} (same value: 'slashing') - [nvsz4kyopbk0s2933sow] : object {Actor.npc.items.[].system.damageRolls.nvsz4kyopbk0s2933sow} - damage : string {Actor.npc.items.[].system.damageRolls.nvsz4kyopbk0s2933sow.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.nvsz4kyopbk0s2933sow.damageType} (same value: 'slashing') - [nw3qjd5pzzboc5t94nxl] : object {Actor.npc.items.[].system.damageRolls.nw3qjd5pzzboc5t94nxl} - damage : string {Actor.npc.items.[].system.damageRolls.nw3qjd5pzzboc5t94nxl.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.nw3qjd5pzzboc5t94nxl.damageType} (same value: 'cold') - [nw73cj21vpizmm8ugphs] : object {Actor.npc.items.[].system.damageRolls.nw73cj21vpizmm8ugphs} - damage : string {Actor.npc.items.[].system.damageRolls.nw73cj21vpizmm8ugphs.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.nw73cj21vpizmm8ugphs.damageType} (same value: 'piercing') - [nwaqy83dbrct1acjwy7p] : object {Actor.npc.items.[].system.damageRolls.nwaqy83dbrct1acjwy7p} - damage : string {Actor.npc.items.[].system.damageRolls.nwaqy83dbrct1acjwy7p.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.nwaqy83dbrct1acjwy7p.damageType} (same value: 'bludgeoning') - [nwbaexofkpomjq1l228f] : object {Actor.npc.items.[].system.damageRolls.nwbaexofkpomjq1l228f} - damage : string {Actor.npc.items.[].system.damageRolls.nwbaexofkpomjq1l228f.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.nwbaexofkpomjq1l228f.damageType} (same value: 'bludgeoning') - [nwzz8306n8fw8hx7jm5k] : object {Actor.npc.items.[].system.damageRolls.nwzz8306n8fw8hx7jm5k} - damage : string {Actor.npc.items.[].system.damageRolls.nwzz8306n8fw8hx7jm5k.damage} (same value: '7d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.nwzz8306n8fw8hx7jm5k.damageType} (same value: 'slashing') - [nxn8gg1guzr52l5nzfhc] : object {Actor.npc.items.[].system.damageRolls.nxn8gg1guzr52l5nzfhc} - damage : string {Actor.npc.items.[].system.damageRolls.nxn8gg1guzr52l5nzfhc.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.nxn8gg1guzr52l5nzfhc.damageType} (same value: 'piercing') - [nxr5zi84b3cfydovr7ii] : object {Actor.npc.items.[].system.damageRolls.nxr5zi84b3cfydovr7ii} - damage : string {Actor.npc.items.[].system.damageRolls.nxr5zi84b3cfydovr7ii.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.nxr5zi84b3cfydovr7ii.damageType} (same value: 'piercing') - [nxvzejsh1a93igv77ws5] : object {Actor.npc.items.[].system.damageRolls.nxvzejsh1a93igv77ws5} - damage : string {Actor.npc.items.[].system.damageRolls.nxvzejsh1a93igv77ws5.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.nxvzejsh1a93igv77ws5.damageType} (same value: 'slashing') - [ny74k2u66dsst3exwlj0] : object {Actor.npc.items.[].system.damageRolls.ny74k2u66dsst3exwlj0} - damage : string {Actor.npc.items.[].system.damageRolls.ny74k2u66dsst3exwlj0.damage} (same value: '4d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ny74k2u66dsst3exwlj0.damageType} (same value: 'bludgeoning') - [ny876uf212kglyqa9024] : object {Actor.npc.items.[].system.damageRolls.ny876uf212kglyqa9024} - damage : string {Actor.npc.items.[].system.damageRolls.ny876uf212kglyqa9024.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.ny876uf212kglyqa9024.damageType} (same value: 'piercing') - [nydqa46qft0q5ggw4jop] : object {Actor.npc.items.[].system.damageRolls.nydqa46qft0q5ggw4jop} - damage : string {Actor.npc.items.[].system.damageRolls.nydqa46qft0q5ggw4jop.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.nydqa46qft0q5ggw4jop.damageType} (same value: 'bludgeoning') - [nyp78uls02az3tphrbhc] : object {Actor.npc.items.[].system.damageRolls.nyp78uls02az3tphrbhc} - damage : string {Actor.npc.items.[].system.damageRolls.nyp78uls02az3tphrbhc.damage} (2 different values) - '1d6+6' (x1) - '1d4+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.nyp78uls02az3tphrbhc.damageType} (same value: 'bludgeoning') - [nzbdoy0twcfjkl46x9dr] : object {Actor.npc.items.[].system.damageRolls.nzbdoy0twcfjkl46x9dr} - damage : string {Actor.npc.items.[].system.damageRolls.nzbdoy0twcfjkl46x9dr.damage} (same value: '2d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.nzbdoy0twcfjkl46x9dr.damageType} (same value: 'bludgeoning') - [nzlaimz6py6hmfo9s14d] : object {Actor.npc.items.[].system.damageRolls.nzlaimz6py6hmfo9s14d} - damage : string {Actor.npc.items.[].system.damageRolls.nzlaimz6py6hmfo9s14d.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.nzlaimz6py6hmfo9s14d.damageType} (same value: 'piercing') - [nzvw4r0bxrgm8rvq9wsk] : object {Actor.npc.items.[].system.damageRolls.nzvw4r0bxrgm8rvq9wsk} - damage : string {Actor.npc.items.[].system.damageRolls.nzvw4r0bxrgm8rvq9wsk.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.nzvw4r0bxrgm8rvq9wsk.damageType} (same value: 'bludgeoning') - [nzwnihps6nncxifl4ei9] : object {Actor.npc.items.[].system.damageRolls.nzwnihps6nncxifl4ei9} - damage : string {Actor.npc.items.[].system.damageRolls.nzwnihps6nncxifl4ei9.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.nzwnihps6nncxifl4ei9.damageType} (same value: 'bludgeoning') - [o03dhveyvpd468d7tcfw] : object {Actor.npc.items.[].system.damageRolls.o03dhveyvpd468d7tcfw} - damage : string {Actor.npc.items.[].system.damageRolls.o03dhveyvpd468d7tcfw.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.o03dhveyvpd468d7tcfw.damageType} (same value: 'piercing') - [o0b7lt7pyi5xh5lq4thl] : object {Actor.npc.items.[].system.damageRolls.o0b7lt7pyi5xh5lq4thl} - damage : string {Actor.npc.items.[].system.damageRolls.o0b7lt7pyi5xh5lq4thl.damage} (2 different values) - '1d10+6' (x2) - '1d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.o0b7lt7pyi5xh5lq4thl.damageType} (2 different values) - 'bludgeoning' (x2) - 'electricity' (x1) - [o0itcu6aexeucz47eoo4] : object {Actor.npc.items.[].system.damageRolls.o0itcu6aexeucz47eoo4} - damage : string {Actor.npc.items.[].system.damageRolls.o0itcu6aexeucz47eoo4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.o0itcu6aexeucz47eoo4.damageType} (same value: 'electricity') - [o0jwtl8mmwcff9uctwjo] : object {Actor.npc.items.[].system.damageRolls.o0jwtl8mmwcff9uctwjo} - damage : string {Actor.npc.items.[].system.damageRolls.o0jwtl8mmwcff9uctwjo.damage} (same value: '1d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.o0jwtl8mmwcff9uctwjo.damageType} (same value: 'bludgeoning') - [o0ptvj0lxca3e4evke40] : object {Actor.npc.items.[].system.damageRolls.o0ptvj0lxca3e4evke40} - damage : string {Actor.npc.items.[].system.damageRolls.o0ptvj0lxca3e4evke40.damage} (2 different values) - '2d6+8' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.o0ptvj0lxca3e4evke40.damageType} (same value: 'piercing') - [o1jt63m0bii8gwo92dzc] : object {Actor.npc.items.[].system.damageRolls.o1jt63m0bii8gwo92dzc} - damage : string {Actor.npc.items.[].system.damageRolls.o1jt63m0bii8gwo92dzc.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.o1jt63m0bii8gwo92dzc.damageType} (same value: 'piercing') - [o1km8mrco2q6cjx767y3] : object {Actor.npc.items.[].system.damageRolls.o1km8mrco2q6cjx767y3} - damage : string {Actor.npc.items.[].system.damageRolls.o1km8mrco2q6cjx767y3.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.o1km8mrco2q6cjx767y3.damageType} (same value: 'piercing') - [o208ok74dbhugrpi71cb] : object {Actor.npc.items.[].system.damageRolls.o208ok74dbhugrpi71cb} - damage : string {Actor.npc.items.[].system.damageRolls.o208ok74dbhugrpi71cb.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.o208ok74dbhugrpi71cb.damageType} (same value: 'slashing') - [o25q1diiu1fxpv64siml] : object {Actor.npc.items.[].system.damageRolls.o25q1diiu1fxpv64siml} - damage : string {Actor.npc.items.[].system.damageRolls.o25q1diiu1fxpv64siml.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.o25q1diiu1fxpv64siml.damageType} (same value: 'spirit') - [o2XvAilyRi9VmyNr] : object {Actor.npc.items.[].system.damageRolls.o2XvAilyRi9VmyNr} - damage : string {Actor.npc.items.[].system.damageRolls.o2XvAilyRi9VmyNr.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.o2XvAilyRi9VmyNr.damageType} (same value: 'piercing') - [o31javx5ga7qa6o5eye1] : object {Actor.npc.items.[].system.damageRolls.o31javx5ga7qa6o5eye1} - damage : string {Actor.npc.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.o31javx5ga7qa6o5eye1.damageType} (same value: 'bludgeoning') - [o39c9ldkp8a6jd1tbuby] : object {Actor.npc.items.[].system.damageRolls.o39c9ldkp8a6jd1tbuby} - damage : string {Actor.npc.items.[].system.damageRolls.o39c9ldkp8a6jd1tbuby.damage} (same value: '2d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.o39c9ldkp8a6jd1tbuby.damageType} (same value: 'bludgeoning') - [o3XRRwkRRF7ckpVZ] : object {Actor.npc.items.[].system.damageRolls.o3XRRwkRRF7ckpVZ} - damage : string {Actor.npc.items.[].system.damageRolls.o3XRRwkRRF7ckpVZ.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.o3XRRwkRRF7ckpVZ.damageType} (same value: 'piercing') - [o3aiq04p4mn1r5a8du1q] : object {Actor.npc.items.[].system.damageRolls.o3aiq04p4mn1r5a8du1q} - damage : string {Actor.npc.items.[].system.damageRolls.o3aiq04p4mn1r5a8du1q.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.o3aiq04p4mn1r5a8du1q.damageType} (same value: 'bludgeoning') - [o3e2top6cgjxsa90qwhr] : object {Actor.npc.items.[].system.damageRolls.o3e2top6cgjxsa90qwhr} - damage : string {Actor.npc.items.[].system.damageRolls.o3e2top6cgjxsa90qwhr.damage} (same value: '4d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.o3e2top6cgjxsa90qwhr.damageType} (same value: 'bludgeoning') - [o3j6i0j0itknh5epr78h] : object {Actor.npc.items.[].system.damageRolls.o3j6i0j0itknh5epr78h} - damage : string {Actor.npc.items.[].system.damageRolls.o3j6i0j0itknh5epr78h.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.o3j6i0j0itknh5epr78h.damageType} (same value: 'bludgeoning') - [o3mx9220qdm02ggph6c5] : object {Actor.npc.items.[].system.damageRolls.o3mx9220qdm02ggph6c5} - damage : string {Actor.npc.items.[].system.damageRolls.o3mx9220qdm02ggph6c5.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.o3mx9220qdm02ggph6c5.damageType} (same value: 'piercing') - [o3tfzjjsfhc6vq8xoc18] : object {Actor.npc.items.[].system.damageRolls.o3tfzjjsfhc6vq8xoc18} - damage : string {Actor.npc.items.[].system.damageRolls.o3tfzjjsfhc6vq8xoc18.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.o3tfzjjsfhc6vq8xoc18.damageType} (same value: 'bludgeoning') - [o3u1m398y0q2kw19lcfj] : object {Actor.npc.items.[].system.damageRolls.o3u1m398y0q2kw19lcfj} - damage : string {Actor.npc.items.[].system.damageRolls.o3u1m398y0q2kw19lcfj.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.o3u1m398y0q2kw19lcfj.damageType} (same value: 'piercing') - [o46o5eo76zmx1vh45kv6] : object {Actor.npc.items.[].system.damageRolls.o46o5eo76zmx1vh45kv6} - damage : string {Actor.npc.items.[].system.damageRolls.o46o5eo76zmx1vh45kv6.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.o46o5eo76zmx1vh45kv6.damageType} (same value: 'electricity') - [o54hy2st7ndeq1o6jo3c] : object {Actor.npc.items.[].system.damageRolls.o54hy2st7ndeq1o6jo3c} - damage : string {Actor.npc.items.[].system.damageRolls.o54hy2st7ndeq1o6jo3c.damage} (same value: '2d8 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.o54hy2st7ndeq1o6jo3c.damageType} (same value: 'piercing') - [o558brk1su0hgu73oftk] : object {Actor.npc.items.[].system.damageRolls.o558brk1su0hgu73oftk} - damage : string {Actor.npc.items.[].system.damageRolls.o558brk1su0hgu73oftk.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.o558brk1su0hgu73oftk.damageType} (same value: 'piercing') - [o58uaklbsuh3iacx2vg5] : object {Actor.npc.items.[].system.damageRolls.o58uaklbsuh3iacx2vg5} - damage : string {Actor.npc.items.[].system.damageRolls.o58uaklbsuh3iacx2vg5.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.o58uaklbsuh3iacx2vg5.damageType} (same value: 'piercing') - [o5fwq8nuy1cdep0yrsqp] : object {Actor.npc.items.[].system.damageRolls.o5fwq8nuy1cdep0yrsqp} - damage : string {Actor.npc.items.[].system.damageRolls.o5fwq8nuy1cdep0yrsqp.damage} (2 different values) - '2d8+9' (x1) - '2d10+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.o5fwq8nuy1cdep0yrsqp.damageType} (same value: 'void') - [o5osapabtq8jcc9rlo8z] : object {Actor.npc.items.[].system.damageRolls.o5osapabtq8jcc9rlo8z} - damage : string {Actor.npc.items.[].system.damageRolls.o5osapabtq8jcc9rlo8z.damage} (same value: '10d6') - damageType : string {Actor.npc.items.[].system.damageRolls.o5osapabtq8jcc9rlo8z.damageType} (same value: 'force') - [o5qjNj6Q1fbhozQ0] : object {Actor.npc.items.[].system.damageRolls.o5qjNj6Q1fbhozQ0} - damage : string {Actor.npc.items.[].system.damageRolls.o5qjNj6Q1fbhozQ0.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.o5qjNj6Q1fbhozQ0.damageType} (same value: 'piercing') - [o5s8tsmqa4155weo0fx1] : object {Actor.npc.items.[].system.damageRolls.o5s8tsmqa4155weo0fx1} - damage : string {Actor.npc.items.[].system.damageRolls.o5s8tsmqa4155weo0fx1.damage} (same value: '4d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.o5s8tsmqa4155weo0fx1.damageType} (same value: 'piercing') - [o6P42JjVWJWA4o7P] : object {Actor.npc.items.[].system.damageRolls.o6P42JjVWJWA4o7P} - damage : string {Actor.npc.items.[].system.damageRolls.o6P42JjVWJWA4o7P.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.o6P42JjVWJWA4o7P.damageType} (same value: 'piercing') - [o6UbLnDqMo5GMpdN] : object {Actor.npc.items.[].system.damageRolls.o6UbLnDqMo5GMpdN} - damage : string {Actor.npc.items.[].system.damageRolls.o6UbLnDqMo5GMpdN.damage} (2 different values) - '1d4+8' (x1) - '1d4+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.o6UbLnDqMo5GMpdN.damageType} (same value: 'bludgeoning') - [o6cbg4bessat3a8bz1mb] : object {Actor.npc.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb} - damage : string {Actor.npc.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damageType} (2 different values) - 'slashing' (x1) - 'piercing' (x1) - [o6e4piawhotz1zqbykt7q] : object {Actor.npc.items.[].system.damageRolls.o6e4piawhotz1zqbykt7q} - damage : string {Actor.npc.items.[].system.damageRolls.o6e4piawhotz1zqbykt7q.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.o6e4piawhotz1zqbykt7q.damageType} (same value: 'slashing') - [o6hc9mwq9gu0dlrom4bh] : object {Actor.npc.items.[].system.damageRolls.o6hc9mwq9gu0dlrom4bh} - damage : string {Actor.npc.items.[].system.damageRolls.o6hc9mwq9gu0dlrom4bh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.o6hc9mwq9gu0dlrom4bh.damageType} (4 different values) - 'fire' (x1) - 'cold' (x1) - 'electricity' (x1) - 'acid' (x1) - [o6k7uaj315ko0ds3qklw] : object {Actor.npc.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw} - damage : string {Actor.npc.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.o6k7uaj315ko0ds3qklw.damageType} (same value: 'spirit') - [o7446z1hyowue5tef5xk] : object {Actor.npc.items.[].system.damageRolls.o7446z1hyowue5tef5xk} - damage : string {Actor.npc.items.[].system.damageRolls.o7446z1hyowue5tef5xk.damage} (2 different values) - '2d12+8' (x1) - '2d10+18' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.o7446z1hyowue5tef5xk.damageType} (same value: 'piercing') - [o7YxXPCNxW1UNLNy] : object {Actor.npc.items.[].system.damageRolls.o7YxXPCNxW1UNLNy} - damage : string {Actor.npc.items.[].system.damageRolls.o7YxXPCNxW1UNLNy.damage} (same value: '1d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.o7YxXPCNxW1UNLNy.damageType} (same value: 'piercing') - [o7fwklamqgiw5dq6n0dp] : object {Actor.npc.items.[].system.damageRolls.o7fwklamqgiw5dq6n0dp} - damage : string {Actor.npc.items.[].system.damageRolls.o7fwklamqgiw5dq6n0dp.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.o7fwklamqgiw5dq6n0dp.damageType} (same value: 'slashing') - [o7yhao8xl5ss6pmpwzqc] : object {Actor.npc.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc} - damage : string {Actor.npc.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damageType} (same value: 'slashing') - [o8IF7bToBIFsh1YB] : object {Actor.npc.items.[].system.damageRolls.o8IF7bToBIFsh1YB} - damage : string {Actor.npc.items.[].system.damageRolls.o8IF7bToBIFsh1YB.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.o8IF7bToBIFsh1YB.damageType} (same value: 'piercing') - [o8Uhj117XbEKi8tZ] : object {Actor.npc.items.[].system.damageRolls.o8Uhj117XbEKi8tZ} - damage : string {Actor.npc.items.[].system.damageRolls.o8Uhj117XbEKi8tZ.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.o8Uhj117XbEKi8tZ.damageType} (same value: 'piercing') - [o8uoyi8t8d16v89k638a] : object {Actor.npc.items.[].system.damageRolls.o8uoyi8t8d16v89k638a} - damage : string {Actor.npc.items.[].system.damageRolls.o8uoyi8t8d16v89k638a.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.o8uoyi8t8d16v89k638a.damageType} (same value: 'piercing') - [o96GV3DVCeyhLtNh] : object {Actor.npc.items.[].system.damageRolls.o96GV3DVCeyhLtNh} - damage : string {Actor.npc.items.[].system.damageRolls.o96GV3DVCeyhLtNh.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.o96GV3DVCeyhLtNh.damageType} (same value: 'piercing') - [o9icz27koiu8dvhrzj4x] : object {Actor.npc.items.[].system.damageRolls.o9icz27koiu8dvhrzj4x} - damage : string {Actor.npc.items.[].system.damageRolls.o9icz27koiu8dvhrzj4x.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.o9icz27koiu8dvhrzj4x.damageType} (same value: 'acid') - [o9k1nqvrsuei1014lqibc] : object {Actor.npc.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc} - damage : string {Actor.npc.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damageType} (same value: 'slashing') - [o9rvp0kgfyzn1d4sgozz] : object {Actor.npc.items.[].system.damageRolls.o9rvp0kgfyzn1d4sgozz} - damage : string {Actor.npc.items.[].system.damageRolls.o9rvp0kgfyzn1d4sgozz.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.o9rvp0kgfyzn1d4sgozz.damageType} (same value: 'bludgeoning') - [oA7qfQkN7gtAshG7] : object {Actor.npc.items.[].system.damageRolls.oA7qfQkN7gtAshG7} - damage : string {Actor.npc.items.[].system.damageRolls.oA7qfQkN7gtAshG7.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.oA7qfQkN7gtAshG7.damageType} (same value: 'slashing') - [oC0Krjukglum7KAF] : object {Actor.npc.items.[].system.damageRolls.oC0Krjukglum7KAF} - damage : string {Actor.npc.items.[].system.damageRolls.oC0Krjukglum7KAF.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oC0Krjukglum7KAF.damageType} (same value: 'mental') - [oEQnL1P9c0nU90xC] : object {Actor.npc.items.[].system.damageRolls.oEQnL1P9c0nU90xC} - damage : string {Actor.npc.items.[].system.damageRolls.oEQnL1P9c0nU90xC.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oEQnL1P9c0nU90xC.damageType} (same value: 'bludgeoning') - [oEYRGJn21x7FotBg] : object {Actor.npc.items.[].system.damageRolls.oEYRGJn21x7FotBg} - damage : string {Actor.npc.items.[].system.damageRolls.oEYRGJn21x7FotBg.damage} (same value: '3d4+15') - damageType : string {Actor.npc.items.[].system.damageRolls.oEYRGJn21x7FotBg.damageType} (same value: 'slashing') - [oEogSAC7usaZRq69] : object {Actor.npc.items.[].system.damageRolls.oEogSAC7usaZRq69} - damage : string {Actor.npc.items.[].system.damageRolls.oEogSAC7usaZRq69.damage} (same value: '4d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.oEogSAC7usaZRq69.damageType} (same value: 'piercing') - [oG11g8SyxsLOwmpx] : object {Actor.npc.items.[].system.damageRolls.oG11g8SyxsLOwmpx} - damage : string {Actor.npc.items.[].system.damageRolls.oG11g8SyxsLOwmpx.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.oG11g8SyxsLOwmpx.damageType} (same value: 'piercing') - [oG9wzuGTa5U6vYjv] : object {Actor.npc.items.[].system.damageRolls.oG9wzuGTa5U6vYjv} - damage : string {Actor.npc.items.[].system.damageRolls.oG9wzuGTa5U6vYjv.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.oG9wzuGTa5U6vYjv.damageType} (same value: 'piercing') - [oGAxOnUh96T7ypKT] : object {Actor.npc.items.[].system.damageRolls.oGAxOnUh96T7ypKT} - damage : string {Actor.npc.items.[].system.damageRolls.oGAxOnUh96T7ypKT.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.oGAxOnUh96T7ypKT.damageType} (same value: 'piercing') - [oKTW3GkTUR8u3KJo] : object {Actor.npc.items.[].system.damageRolls.oKTW3GkTUR8u3KJo} - damage : string {Actor.npc.items.[].system.damageRolls.oKTW3GkTUR8u3KJo.damage} (2 different values) - '1d8+5' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.oKTW3GkTUR8u3KJo.damageType} (same value: 'bludgeoning') - [oKeqszf4M6a4Hl4i] : object {Actor.npc.items.[].system.damageRolls.oKeqszf4M6a4Hl4i} - damage : string {Actor.npc.items.[].system.damageRolls.oKeqszf4M6a4Hl4i.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.oKeqszf4M6a4Hl4i.damageType} (same value: 'slashing') - [oMEqJg85PvcIjU4a] : object {Actor.npc.items.[].system.damageRolls.oMEqJg85PvcIjU4a} - damage : string {Actor.npc.items.[].system.damageRolls.oMEqJg85PvcIjU4a.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.oMEqJg85PvcIjU4a.damageType} (same value: 'slashing') - [oNiYQdTdjMizAzf3] : object {Actor.npc.items.[].system.damageRolls.oNiYQdTdjMizAzf3} - damage : string {Actor.npc.items.[].system.damageRolls.oNiYQdTdjMizAzf3.damage} (same value: '2d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.oNiYQdTdjMizAzf3.damageType} (same value: 'bludgeoning') - [oNl3u4nK7lhFL32K] : object {Actor.npc.items.[].system.damageRolls.oNl3u4nK7lhFL32K} - damage : string {Actor.npc.items.[].system.damageRolls.oNl3u4nK7lhFL32K.damage} (same value: '2d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.oNl3u4nK7lhFL32K.damageType} (same value: 'slashing') - [oOA5pz1jZWPCLupp] : object {Actor.npc.items.[].system.damageRolls.oOA5pz1jZWPCLupp} - damage : string {Actor.npc.items.[].system.damageRolls.oOA5pz1jZWPCLupp.damage} (3 different values) - '2d10+11' (x2) - '3d10+16' (x2) - '1d10+9' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.oOA5pz1jZWPCLupp.damageType} (same value: 'slashing') - [oOegTt6AsKWLBeYG] : object {Actor.npc.items.[].system.damageRolls.oOegTt6AsKWLBeYG} - damage : string {Actor.npc.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damageType} (same value: 'bludgeoning') - [oSniWtRUWPrrKCFy] : object {Actor.npc.items.[].system.damageRolls.oSniWtRUWPrrKCFy} - damage : string {Actor.npc.items.[].system.damageRolls.oSniWtRUWPrrKCFy.damage} (same value: '3d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.oSniWtRUWPrrKCFy.damageType} (same value: 'acid') - [oTSMPup5tQm3VGoR] : object {Actor.npc.items.[].system.damageRolls.oTSMPup5tQm3VGoR} - damage : string {Actor.npc.items.[].system.damageRolls.oTSMPup5tQm3VGoR.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oTSMPup5tQm3VGoR.damageType} (same value: 'spirit') - [oTjQoXzFFM78dqVv] : object {Actor.npc.items.[].system.damageRolls.oTjQoXzFFM78dqVv} - category : string {Actor.npc.items.[].system.damageRolls.oTjQoXzFFM78dqVv.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.oTjQoXzFFM78dqVv.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oTjQoXzFFM78dqVv.damageType} (same value: 'bleed') - [oToD6lGYv7Lw7pb0] : object {Actor.npc.items.[].system.damageRolls.oToD6lGYv7Lw7pb0} - damage : string {Actor.npc.items.[].system.damageRolls.oToD6lGYv7Lw7pb0.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.oToD6lGYv7Lw7pb0.damageType} (same value: 'bludgeoning') - [oUvq3tAqCChYnI2N] : object {Actor.npc.items.[].system.damageRolls.oUvq3tAqCChYnI2N} - damage : string {Actor.npc.items.[].system.damageRolls.oUvq3tAqCChYnI2N.damage} (same value: '3d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.oUvq3tAqCChYnI2N.damageType} (same value: 'piercing') - [oWSaQTyGyYQBSs9S] : object {Actor.npc.items.[].system.damageRolls.oWSaQTyGyYQBSs9S} - damage : string {Actor.npc.items.[].system.damageRolls.oWSaQTyGyYQBSs9S.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.oWSaQTyGyYQBSs9S.damageType} (same value: 'slashing') - [oXDpqcGGw7mw1W3T] : object {Actor.npc.items.[].system.damageRolls.oXDpqcGGw7mw1W3T} - damage : string {Actor.npc.items.[].system.damageRolls.oXDpqcGGw7mw1W3T.damage} (same value: '4d10+19') - damageType : string {Actor.npc.items.[].system.damageRolls.oXDpqcGGw7mw1W3T.damageType} (same value: 'bludgeoning') - [oY2UCSEf2oyUuEbB] : object {Actor.npc.items.[].system.damageRolls.oY2UCSEf2oyUuEbB} - damage : string {Actor.npc.items.[].system.damageRolls.oY2UCSEf2oyUuEbB.damage} (2 different values) - '1d6+2' (x1) - '1d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.oY2UCSEf2oyUuEbB.damageType} (same value: 'piercing') - [oa2DQYcyQukIW6BU] : object {Actor.npc.items.[].system.damageRolls.oa2DQYcyQukIW6BU} - damage : string {Actor.npc.items.[].system.damageRolls.oa2DQYcyQukIW6BU.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.oa2DQYcyQukIW6BU.damageType} (same value: 'piercing') - [oaMDGiGNwZV2Ftq1] : object {Actor.npc.items.[].system.damageRolls.oaMDGiGNwZV2Ftq1} - damage : string {Actor.npc.items.[].system.damageRolls.oaMDGiGNwZV2Ftq1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oaMDGiGNwZV2Ftq1.damageType} (same value: 'spirit') - [oah2drarovo3s87t3akp] : object {Actor.npc.items.[].system.damageRolls.oah2drarovo3s87t3akp} - damage : string {Actor.npc.items.[].system.damageRolls.oah2drarovo3s87t3akp.damage} (5 different values) - '1d6+5' (x3) - '1d10+3' (x1) - '1d6+7' (x1) - '2d8+10' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.oah2drarovo3s87t3akp.damageType} (same value: 'piercing') - [oat2fv67uba7ks9ozs4x] : object {Actor.npc.items.[].system.damageRolls.oat2fv67uba7ks9ozs4x} - damage : string {Actor.npc.items.[].system.damageRolls.oat2fv67uba7ks9ozs4x.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oat2fv67uba7ks9ozs4x.damageType} (same value: 'piercing') - [obfg0bktwl40vfv492yu] : object {Actor.npc.items.[].system.damageRolls.obfg0bktwl40vfv492yu} - damage : string {Actor.npc.items.[].system.damageRolls.obfg0bktwl40vfv492yu.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.obfg0bktwl40vfv492yu.damageType} (same value: 'piercing') - [obv7kgb83b2zhesulcai] : object {Actor.npc.items.[].system.damageRolls.obv7kgb83b2zhesulcai} - damage : string {Actor.npc.items.[].system.damageRolls.obv7kgb83b2zhesulcai.damage} (same value: '3d10+22') - damageType : string {Actor.npc.items.[].system.damageRolls.obv7kgb83b2zhesulcai.damageType} (same value: 'bludgeoning') - [obzlr0ut0sx3mz8kszx5] : object {Actor.npc.items.[].system.damageRolls.obzlr0ut0sx3mz8kszx5} - damage : string {Actor.npc.items.[].system.damageRolls.obzlr0ut0sx3mz8kszx5.damage} (same value: '4d8+19') - damageType : string {Actor.npc.items.[].system.damageRolls.obzlr0ut0sx3mz8kszx5.damageType} (same value: 'slashing') - [oc1xO8l5ECJw10tf] : object {Actor.npc.items.[].system.damageRolls.oc1xO8l5ECJw10tf} - damage : string {Actor.npc.items.[].system.damageRolls.oc1xO8l5ECJw10tf.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.oc1xO8l5ECJw10tf.damageType} (same value: 'bludgeoning') - [oc8j92yck75z32gnr6pq] : object {Actor.npc.items.[].system.damageRolls.oc8j92yck75z32gnr6pq} - damage : string {Actor.npc.items.[].system.damageRolls.oc8j92yck75z32gnr6pq.damage} (same value: '4d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.oc8j92yck75z32gnr6pq.damageType} (same value: 'slashing') - [ocvi0eke4w9xhru23ejp] : object {Actor.npc.items.[].system.damageRolls.ocvi0eke4w9xhru23ejp} - damage : string {Actor.npc.items.[].system.damageRolls.ocvi0eke4w9xhru23ejp.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ocvi0eke4w9xhru23ejp.damageType} (same value: 'slashing') - [od7xvcj90msw2mihg126] : object {Actor.npc.items.[].system.damageRolls.od7xvcj90msw2mihg126} - damage : string {Actor.npc.items.[].system.damageRolls.od7xvcj90msw2mihg126.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.od7xvcj90msw2mihg126.damageType} (same value: 'bludgeoning') - [odEOzupH2cRIxqNs] : object {Actor.npc.items.[].system.damageRolls.odEOzupH2cRIxqNs} - damage : string {Actor.npc.items.[].system.damageRolls.odEOzupH2cRIxqNs.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.odEOzupH2cRIxqNs.damageType} (same value: 'piercing') - [odd3yybk2rhtjni9proc] : object {Actor.npc.items.[].system.damageRolls.odd3yybk2rhtjni9proc} - damage : string {Actor.npc.items.[].system.damageRolls.odd3yybk2rhtjni9proc.damage} (same value: '1d6-1') - damageType : string {Actor.npc.items.[].system.damageRolls.odd3yybk2rhtjni9proc.damageType} (same value: 'slashing') - [odf25ta9gqj9cefbq69s] : object {Actor.npc.items.[].system.damageRolls.odf25ta9gqj9cefbq69s} - damage : string {Actor.npc.items.[].system.damageRolls.odf25ta9gqj9cefbq69s.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.odf25ta9gqj9cefbq69s.damageType} (same value: 'piercing') - [odil6w6khl8vpeqvdwldgi] : object {Actor.npc.items.[].system.damageRolls.odil6w6khl8vpeqvdwldgi} - damage : string {Actor.npc.items.[].system.damageRolls.odil6w6khl8vpeqvdwldgi.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.odil6w6khl8vpeqvdwldgi.damageType} (same value: 'bludgeoning') - [odx07yipkxz8465gzz7u] : object {Actor.npc.items.[].system.damageRolls.odx07yipkxz8465gzz7u} - damage : string {Actor.npc.items.[].system.damageRolls.odx07yipkxz8465gzz7u.damage} (3 different values) - '1d4+11' (x2) - '1d4+10' (x1) - '1d4+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.odx07yipkxz8465gzz7u.damageType} (same value: 'bludgeoning') - [oe5pv4tj9lf6820pzm8k] : object {Actor.npc.items.[].system.damageRolls.oe5pv4tj9lf6820pzm8k} - damage : string {Actor.npc.items.[].system.damageRolls.oe5pv4tj9lf6820pzm8k.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.oe5pv4tj9lf6820pzm8k.damageType} (same value: 'piercing') - [oe6v80mfwjq7xyyocm7t] : object {Actor.npc.items.[].system.damageRolls.oe6v80mfwjq7xyyocm7t} - damage : string {Actor.npc.items.[].system.damageRolls.oe6v80mfwjq7xyyocm7t.damage} (same value: '3d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.oe6v80mfwjq7xyyocm7t.damageType} (same value: 'piercing') - [oeSPzT4HA23epP25] : object {Actor.npc.items.[].system.damageRolls.oeSPzT4HA23epP25} - damage : string {Actor.npc.items.[].system.damageRolls.oeSPzT4HA23epP25.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.oeSPzT4HA23epP25.damageType} (same value: 'bludgeoning') - [oew27s832xsj1tjbtpn1] : object {Actor.npc.items.[].system.damageRolls.oew27s832xsj1tjbtpn1} - damage : string {Actor.npc.items.[].system.damageRolls.oew27s832xsj1tjbtpn1.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.oew27s832xsj1tjbtpn1.damageType} (same value: 'piercing') - [ofcei4lmqodi90t5p88z] : object {Actor.npc.items.[].system.damageRolls.ofcei4lmqodi90t5p88z} - damage : string {Actor.npc.items.[].system.damageRolls.ofcei4lmqodi90t5p88z.damage} (same value: '1d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ofcei4lmqodi90t5p88z.damageType} (same value: 'piercing') - [ofjchq1h03sp13g2jaf7] : object {Actor.npc.items.[].system.damageRolls.ofjchq1h03sp13g2jaf7} - damage : string {Actor.npc.items.[].system.damageRolls.ofjchq1h03sp13g2jaf7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ofjchq1h03sp13g2jaf7.damageType} (same value: 'void') - [ofo6jdSUnrBVSJWz] : object {Actor.npc.items.[].system.damageRolls.ofo6jdSUnrBVSJWz} - damage : string {Actor.npc.items.[].system.damageRolls.ofo6jdSUnrBVSJWz.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ofo6jdSUnrBVSJWz.damageType} (same value: 'slashing') - [ogasyvjyzel7fzm4] : object {Actor.npc.items.[].system.damageRolls.ogasyvjyzel7fzm4} - damage : string {Actor.npc.items.[].system.damageRolls.ogasyvjyzel7fzm4.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.ogasyvjyzel7fzm4.damageType} (same value: 'piercing') - [oggoes16rkv3lobu3og8] : object {Actor.npc.items.[].system.damageRolls.oggoes16rkv3lobu3og8} - damage : string {Actor.npc.items.[].system.damageRolls.oggoes16rkv3lobu3og8.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.oggoes16rkv3lobu3og8.damageType} (same value: 'slashing') - [oh1v5y96dcozemt16p9w] : object {Actor.npc.items.[].system.damageRolls.oh1v5y96dcozemt16p9w} - damage : string {Actor.npc.items.[].system.damageRolls.oh1v5y96dcozemt16p9w.damage} (2 different values) - '1d8+4' (x1) - '1d8+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.oh1v5y96dcozemt16p9w.damageType} (2 different values) - 'slashing' (x1) - 'bludgeoning' (x1) - [oh3bLcjidY5tOY27] : object {Actor.npc.items.[].system.damageRolls.oh3bLcjidY5tOY27} - damage : string {Actor.npc.items.[].system.damageRolls.oh3bLcjidY5tOY27.damage} (2 different values) - '1d10' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.oh3bLcjidY5tOY27.damageType} (same value: 'cold') - [oi13sh67v1kd4e8lw3w9] : object {Actor.npc.items.[].system.damageRolls.oi13sh67v1kd4e8lw3w9} - damage : string {Actor.npc.items.[].system.damageRolls.oi13sh67v1kd4e8lw3w9.damage} (2 different values) - '3d8+14' (x1) - '3d8+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.oi13sh67v1kd4e8lw3w9.damageType} (same value: 'piercing') - [oi2aaphxeqdd464k592r] : object {Actor.npc.items.[].system.damageRolls.oi2aaphxeqdd464k592r} - damage : string {Actor.npc.items.[].system.damageRolls.oi2aaphxeqdd464k592r.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.oi2aaphxeqdd464k592r.damageType} (same value: 'bludgeoning') - [oijspzz5p2fjxumle0ec] : object {Actor.npc.items.[].system.damageRolls.oijspzz5p2fjxumle0ec} - damage : string {Actor.npc.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damageType} (same value: 'slashing') - [oiodqohoofafi7fqe4of] : object {Actor.npc.items.[].system.damageRolls.oiodqohoofafi7fqe4of} - damage : string {Actor.npc.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damage} (6 different values) - '1d6+4' (x3) - '1d4+11' (x1) - '1d4+15' (x1) - '1d4+3' (x1) - '1d6+5' (x1) - '1d10+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.oiodqohoofafi7fqe4of.damageType} (2 different values) - 'bludgeoning' (x7) - 'piercing' (x1) - [oj8ngwbj5p99tqgu7c6u] : object {Actor.npc.items.[].system.damageRolls.oj8ngwbj5p99tqgu7c6u} - damage : string {Actor.npc.items.[].system.damageRolls.oj8ngwbj5p99tqgu7c6u.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.oj8ngwbj5p99tqgu7c6u.damageType} (same value: 'piercing') - [okZrBRTynpPQjDE7] : object {Actor.npc.items.[].system.damageRolls.okZrBRTynpPQjDE7} - damage : string {Actor.npc.items.[].system.damageRolls.okZrBRTynpPQjDE7.damage} (2 different values) - '1d8+8' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.okZrBRTynpPQjDE7.damageType} (same value: 'slashing') - [ol6tix6csupnw2z9ffoq] : object {Actor.npc.items.[].system.damageRolls.ol6tix6csupnw2z9ffoq} - damage : string {Actor.npc.items.[].system.damageRolls.ol6tix6csupnw2z9ffoq.damage} (same value: '4d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ol6tix6csupnw2z9ffoq.damageType} (same value: 'bludgeoning') - [olyKQlXXFicCvKMe] : object {Actor.npc.items.[].system.damageRolls.olyKQlXXFicCvKMe} - damage : string {Actor.npc.items.[].system.damageRolls.olyKQlXXFicCvKMe.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.olyKQlXXFicCvKMe.damageType} (same value: 'cold') - [om3latb0p2bnapeol5la] : object {Actor.npc.items.[].system.damageRolls.om3latb0p2bnapeol5la} - damage : string {Actor.npc.items.[].system.damageRolls.om3latb0p2bnapeol5la.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.om3latb0p2bnapeol5la.damageType} (same value: 'piercing') - [om6y4uvl6ynziba9gpk4] : object {Actor.npc.items.[].system.damageRolls.om6y4uvl6ynziba9gpk4} - damage : string {Actor.npc.items.[].system.damageRolls.om6y4uvl6ynziba9gpk4.damage} (same value: '1d10+2') - damageType : string {Actor.npc.items.[].system.damageRolls.om6y4uvl6ynziba9gpk4.damageType} (same value: 'bludgeoning') - [omcfK3klMKSYZGAF] : object {Actor.npc.items.[].system.damageRolls.omcfK3klMKSYZGAF} - damage : string {Actor.npc.items.[].system.damageRolls.omcfK3klMKSYZGAF.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.omcfK3klMKSYZGAF.damageType} (same value: 'spirit') - [omilgqty9d1uiq0k] : object {Actor.npc.items.[].system.damageRolls.omilgqty9d1uiq0k} - damage : string {Actor.npc.items.[].system.damageRolls.omilgqty9d1uiq0k.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.omilgqty9d1uiq0k.damageType} (same value: 'piercing') - [omiw4D2XKCNvmjh8] : object {Actor.npc.items.[].system.damageRolls.omiw4D2XKCNvmjh8} - damage : string {Actor.npc.items.[].system.damageRolls.omiw4D2XKCNvmjh8.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.omiw4D2XKCNvmjh8.damageType} (same value: 'piercing') - [omrvt2gb6cpyxk0ouukx] : object {Actor.npc.items.[].system.damageRolls.omrvt2gb6cpyxk0ouukx} - damage : string {Actor.npc.items.[].system.damageRolls.omrvt2gb6cpyxk0ouukx.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.omrvt2gb6cpyxk0ouukx.damageType} (same value: 'bludgeoning') - [omv1QtXlGHSpTHww] : object {Actor.npc.items.[].system.damageRolls.omv1QtXlGHSpTHww} - damage : string {Actor.npc.items.[].system.damageRolls.omv1QtXlGHSpTHww.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.omv1QtXlGHSpTHww.damageType} (same value: 'slashing') - [onKYGJVbqc6MP2VP] : object {Actor.npc.items.[].system.damageRolls.onKYGJVbqc6MP2VP} - damage : string {Actor.npc.items.[].system.damageRolls.onKYGJVbqc6MP2VP.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.onKYGJVbqc6MP2VP.damageType} (same value: 'spirit') - [onfpqcfnc7929yu75ck5] : object {Actor.npc.items.[].system.damageRolls.onfpqcfnc7929yu75ck5} - damage : string {Actor.npc.items.[].system.damageRolls.onfpqcfnc7929yu75ck5.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.onfpqcfnc7929yu75ck5.damageType} (same value: 'slashing') - [oo6FAzTopZyf8AEj] : object {Actor.npc.items.[].system.damageRolls.oo6FAzTopZyf8AEj} - damage : string {Actor.npc.items.[].system.damageRolls.oo6FAzTopZyf8AEj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oo6FAzTopZyf8AEj.damageType} (same value: 'cold') - [oodf01kxiaaismhm0ouw] : object {Actor.npc.items.[].system.damageRolls.oodf01kxiaaismhm0ouw} - damage : string {Actor.npc.items.[].system.damageRolls.oodf01kxiaaismhm0ouw.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.oodf01kxiaaismhm0ouw.damageType} (same value: 'bludgeoning') - [ooff84f7387p198txih4] : object {Actor.npc.items.[].system.damageRolls.ooff84f7387p198txih4} - damage : string {Actor.npc.items.[].system.damageRolls.ooff84f7387p198txih4.damage} (same value: '1d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ooff84f7387p198txih4.damageType} (same value: 'slashing') - [oohwdk0oi9li58pm8u53] : object {Actor.npc.items.[].system.damageRolls.oohwdk0oi9li58pm8u53} - damage : string {Actor.npc.items.[].system.damageRolls.oohwdk0oi9li58pm8u53.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oohwdk0oi9li58pm8u53.damageType} (same value: 'piercing') - [ooqy2O2XmjFy4Lf5] : object {Actor.npc.items.[].system.damageRolls.ooqy2O2XmjFy4Lf5} - damage : string {Actor.npc.items.[].system.damageRolls.ooqy2O2XmjFy4Lf5.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.ooqy2O2XmjFy4Lf5.damageType} (same value: 'void') - [oot8em5t2uhaftsd56nr] : object {Actor.npc.items.[].system.damageRolls.oot8em5t2uhaftsd56nr} - damage : string {Actor.npc.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damageType} (same value: 'piercing') - [oox5ghubp1cp4x2jeuoq] : object {Actor.npc.items.[].system.damageRolls.oox5ghubp1cp4x2jeuoq} - damage : string {Actor.npc.items.[].system.damageRolls.oox5ghubp1cp4x2jeuoq.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.oox5ghubp1cp4x2jeuoq.damageType} (same value: 'piercing') - [ooxzg065rs6uscx2xmhc] : object {Actor.npc.items.[].system.damageRolls.ooxzg065rs6uscx2xmhc} - damage : string {Actor.npc.items.[].system.damageRolls.ooxzg065rs6uscx2xmhc.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.ooxzg065rs6uscx2xmhc.damageType} (same value: 'piercing') - [op2y1mfa8mgmjjhwki3h] : object {Actor.npc.items.[].system.damageRolls.op2y1mfa8mgmjjhwki3h} - damage : string {Actor.npc.items.[].system.damageRolls.op2y1mfa8mgmjjhwki3h.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.op2y1mfa8mgmjjhwki3h.damageType} (same value: 'piercing') - [opPBJZXNPwbJobyl] : object {Actor.npc.items.[].system.damageRolls.opPBJZXNPwbJobyl} - damage : string {Actor.npc.items.[].system.damageRolls.opPBJZXNPwbJobyl.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.opPBJZXNPwbJobyl.damageType} (same value: 'slashing') - [opTbmKHWL8YIVY1c] : object {Actor.npc.items.[].system.damageRolls.opTbmKHWL8YIVY1c} - damage : string {Actor.npc.items.[].system.damageRolls.opTbmKHWL8YIVY1c.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.opTbmKHWL8YIVY1c.damageType} (same value: 'bludgeoning') - [ophticj7gw97srtundn7] : object {Actor.npc.items.[].system.damageRolls.ophticj7gw97srtundn7} - damage : string {Actor.npc.items.[].system.damageRolls.ophticj7gw97srtundn7.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.ophticj7gw97srtundn7.damageType} (same value: 'void') - [opvphuda0hzp6kekesch] : object {Actor.npc.items.[].system.damageRolls.opvphuda0hzp6kekesch} - damage : string {Actor.npc.items.[].system.damageRolls.opvphuda0hzp6kekesch.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.opvphuda0hzp6kekesch.damageType} (same value: 'bludgeoning') - [oq16y9f6p7pft87n4us8] : object {Actor.npc.items.[].system.damageRolls.oq16y9f6p7pft87n4us8} - damage : string {Actor.npc.items.[].system.damageRolls.oq16y9f6p7pft87n4us8.damage} (same value: '2d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.oq16y9f6p7pft87n4us8.damageType} (same value: 'bludgeoning') - [oq61i79krvprblv1uxad] : object {Actor.npc.items.[].system.damageRolls.oq61i79krvprblv1uxad} - damage : string {Actor.npc.items.[].system.damageRolls.oq61i79krvprblv1uxad.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.oq61i79krvprblv1uxad.damageType} (same value: 'slashing') - [oqSqhQzJchpl3wfw] : object {Actor.npc.items.[].system.damageRolls.oqSqhQzJchpl3wfw} - damage : string {Actor.npc.items.[].system.damageRolls.oqSqhQzJchpl3wfw.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oqSqhQzJchpl3wfw.damageType} (same value: 'acid') - [oqf8u8jy06z5g4zwlmki] : object {Actor.npc.items.[].system.damageRolls.oqf8u8jy06z5g4zwlmki} - damage : string {Actor.npc.items.[].system.damageRolls.oqf8u8jy06z5g4zwlmki.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.oqf8u8jy06z5g4zwlmki.damageType} (same value: 'bludgeoning') - [oquy5iziypl06cigsam2] : object {Actor.npc.items.[].system.damageRolls.oquy5iziypl06cigsam2} - damage : string {Actor.npc.items.[].system.damageRolls.oquy5iziypl06cigsam2.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.oquy5iziypl06cigsam2.damageType} (same value: 'mental') - [ord6qjws7hx3ag96g08r] : object {Actor.npc.items.[].system.damageRolls.ord6qjws7hx3ag96g08r} - damage : string {Actor.npc.items.[].system.damageRolls.ord6qjws7hx3ag96g08r.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.ord6qjws7hx3ag96g08r.damageType} (same value: 'slashing') - [orl4q69bxxvbsmt8ac7g] : object {Actor.npc.items.[].system.damageRolls.orl4q69bxxvbsmt8ac7g} - damage : string {Actor.npc.items.[].system.damageRolls.orl4q69bxxvbsmt8ac7g.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.orl4q69bxxvbsmt8ac7g.damageType} (same value: 'piercing') - [orrhwyii7n5pbt3q6bvt] : object {Actor.npc.items.[].system.damageRolls.orrhwyii7n5pbt3q6bvt} - damage : string {Actor.npc.items.[].system.damageRolls.orrhwyii7n5pbt3q6bvt.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.orrhwyii7n5pbt3q6bvt.damageType} (same value: 'bludgeoning') - [osayhcs1cth3arvgkr02ns] : object {Actor.npc.items.[].system.damageRolls.osayhcs1cth3arvgkr02ns} - damage : string {Actor.npc.items.[].system.damageRolls.osayhcs1cth3arvgkr02ns.damage} (2 different values) - '1d6+4' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.osayhcs1cth3arvgkr02ns.damageType} (same value: 'piercing') - [osdj2rd12ng2oihmiplu] : object {Actor.npc.items.[].system.damageRolls.osdj2rd12ng2oihmiplu} - damage : string {Actor.npc.items.[].system.damageRolls.osdj2rd12ng2oihmiplu.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.osdj2rd12ng2oihmiplu.damageType} (same value: 'bludgeoning') - [oskkkkczdvdizyyr2iwq] : object {Actor.npc.items.[].system.damageRolls.oskkkkczdvdizyyr2iwq} - damage : string {Actor.npc.items.[].system.damageRolls.oskkkkczdvdizyyr2iwq.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.oskkkkczdvdizyyr2iwq.damageType} (same value: 'piercing') - [osuvacjgboqimwz1flxn] : object {Actor.npc.items.[].system.damageRolls.osuvacjgboqimwz1flxn} - damage : string {Actor.npc.items.[].system.damageRolls.osuvacjgboqimwz1flxn.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.osuvacjgboqimwz1flxn.damageType} (same value: 'spirit') - [ot13jk4ytdfj0q2kpku7v] : object {Actor.npc.items.[].system.damageRolls.ot13jk4ytdfj0q2kpku7v} - damage : string {Actor.npc.items.[].system.damageRolls.ot13jk4ytdfj0q2kpku7v.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ot13jk4ytdfj0q2kpku7v.damageType} (same value: 'acid') - [ot5lk464ea7yl24ovkoo] : object {Actor.npc.items.[].system.damageRolls.ot5lk464ea7yl24ovkoo} - damage : string {Actor.npc.items.[].system.damageRolls.ot5lk464ea7yl24ovkoo.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ot5lk464ea7yl24ovkoo.damageType} (same value: 'bludgeoning') - [ot8178bdjtljiqn8b2ko] : object {Actor.npc.items.[].system.damageRolls.ot8178bdjtljiqn8b2ko} - damage : string {Actor.npc.items.[].system.damageRolls.ot8178bdjtljiqn8b2ko.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ot8178bdjtljiqn8b2ko.damageType} (same value: 'piercing') - [ot9sxle4cgaua093bbbk] : object {Actor.npc.items.[].system.damageRolls.ot9sxle4cgaua093bbbk} - damage : string {Actor.npc.items.[].system.damageRolls.ot9sxle4cgaua093bbbk.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ot9sxle4cgaua093bbbk.damageType} (same value: 'piercing') - [otuf764msgfzqv7fp3rx] : object {Actor.npc.items.[].system.damageRolls.otuf764msgfzqv7fp3rx} - damage : string {Actor.npc.items.[].system.damageRolls.otuf764msgfzqv7fp3rx.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.otuf764msgfzqv7fp3rx.damageType} (same value: 'piercing') - [oty5i6m6kgbs6h0vtwff] : object {Actor.npc.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff} - damage : string {Actor.npc.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damageType} (same value: 'piercing') - [ou93vhqsealplz91c7mk] : object {Actor.npc.items.[].system.damageRolls.ou93vhqsealplz91c7mk} - damage : string {Actor.npc.items.[].system.damageRolls.ou93vhqsealplz91c7mk.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ou93vhqsealplz91c7mk.damageType} (same value: 'piercing') - [ou9BGn1RpboLm7Py] : object {Actor.npc.items.[].system.damageRolls.ou9BGn1RpboLm7Py} - damage : string {Actor.npc.items.[].system.damageRolls.ou9BGn1RpboLm7Py.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ou9BGn1RpboLm7Py.damageType} (same value: 'slashing') - [ouIYq2WcAeDKBdQl] : object {Actor.npc.items.[].system.damageRolls.ouIYq2WcAeDKBdQl} - damage : string {Actor.npc.items.[].system.damageRolls.ouIYq2WcAeDKBdQl.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ouIYq2WcAeDKBdQl.damageType} (same value: 'piercing') - [oud3aa1nxae0d193kd8i] : object {Actor.npc.items.[].system.damageRolls.oud3aa1nxae0d193kd8i} - damage : string {Actor.npc.items.[].system.damageRolls.oud3aa1nxae0d193kd8i.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.oud3aa1nxae0d193kd8i.damageType} (same value: 'spirit') - [ouixp9qm1ri3ywmdj6oh] : object {Actor.npc.items.[].system.damageRolls.ouixp9qm1ri3ywmdj6oh} - damage : string {Actor.npc.items.[].system.damageRolls.ouixp9qm1ri3ywmdj6oh.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.ouixp9qm1ri3ywmdj6oh.damageType} (same value: 'piercing') - [oujqgqriabo9svxnswdq] : object {Actor.npc.items.[].system.damageRolls.oujqgqriabo9svxnswdq} - damage : string {Actor.npc.items.[].system.damageRolls.oujqgqriabo9svxnswdq.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.oujqgqriabo9svxnswdq.damageType} (same value: 'cold') - [ouo7hbkj81wvfr8y6xo4] : object {Actor.npc.items.[].system.damageRolls.ouo7hbkj81wvfr8y6xo4} - damage : string {Actor.npc.items.[].system.damageRolls.ouo7hbkj81wvfr8y6xo4.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ouo7hbkj81wvfr8y6xo4.damageType} (same value: 'piercing') - [ouunjn2zkw9ytisg3wpl] : object {Actor.npc.items.[].system.damageRolls.ouunjn2zkw9ytisg3wpl} - damage : string {Actor.npc.items.[].system.damageRolls.ouunjn2zkw9ytisg3wpl.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ouunjn2zkw9ytisg3wpl.damageType} (same value: 'mental') - [ouvlhsbcjxh9nhp23h22] : object {Actor.npc.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22} - damage : string {Actor.npc.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damage} (2 different values) - '2d8+4' (x3) - '2d12+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damageType} (same value: 'piercing') - [ov7cqd6r4qg8qbukso7v] : object {Actor.npc.items.[].system.damageRolls.ov7cqd6r4qg8qbukso7v} - damage : string {Actor.npc.items.[].system.damageRolls.ov7cqd6r4qg8qbukso7v.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.ov7cqd6r4qg8qbukso7v.damageType} (same value: 'cold') - [ovew5ofrt0kk5nzqzvw2] : object {Actor.npc.items.[].system.damageRolls.ovew5ofrt0kk5nzqzvw2} - damage : string {Actor.npc.items.[].system.damageRolls.ovew5ofrt0kk5nzqzvw2.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ovew5ofrt0kk5nzqzvw2.damageType} (same value: 'piercing') - [ovhnzktjv4jvhznza86p] : object {Actor.npc.items.[].system.damageRolls.ovhnzktjv4jvhznza86p} - damage : string {Actor.npc.items.[].system.damageRolls.ovhnzktjv4jvhznza86p.damage} (same value: '2d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.ovhnzktjv4jvhznza86p.damageType} (same value: 'slashing') - [ovuCCXZXeUHv0h7j] : object {Actor.npc.items.[].system.damageRolls.ovuCCXZXeUHv0h7j} - damage : string {Actor.npc.items.[].system.damageRolls.ovuCCXZXeUHv0h7j.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ovuCCXZXeUHv0h7j.damageType} (same value: 'piercing') - [owlu732hmffq6ejn1nzv] : object {Actor.npc.items.[].system.damageRolls.owlu732hmffq6ejn1nzv} - damage : string {Actor.npc.items.[].system.damageRolls.owlu732hmffq6ejn1nzv.damage} (2 different values) - '1d4+10' (x1) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.owlu732hmffq6ejn1nzv.damageType} (same value: 'bludgeoning') - [owss3ph95kgibpg38n55] : object {Actor.npc.items.[].system.damageRolls.owss3ph95kgibpg38n55} - damage : string {Actor.npc.items.[].system.damageRolls.owss3ph95kgibpg38n55.damage} (same value: '2d8 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.owss3ph95kgibpg38n55.damageType} (same value: 'slashing') - [owx0yBjFf8Uagoes] : object {Actor.npc.items.[].system.damageRolls.owx0yBjFf8Uagoes} - damage : string {Actor.npc.items.[].system.damageRolls.owx0yBjFf8Uagoes.damage} (same value: '1d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.owx0yBjFf8Uagoes.damageType} (same value: 'slashing') - [ox2mo2k6tyn8zoyjc499] : object {Actor.npc.items.[].system.damageRolls.ox2mo2k6tyn8zoyjc499} - damage : string {Actor.npc.items.[].system.damageRolls.ox2mo2k6tyn8zoyjc499.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ox2mo2k6tyn8zoyjc499.damageType} (same value: 'slashing') - [ox36EiMcL0Z3FU9v] : object {Actor.npc.items.[].system.damageRolls.ox36EiMcL0Z3FU9v} - damage : string {Actor.npc.items.[].system.damageRolls.ox36EiMcL0Z3FU9v.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ox36EiMcL0Z3FU9v.damageType} (same value: 'mental') - [ox4yxpuabmessxacf3vz] : object {Actor.npc.items.[].system.damageRolls.ox4yxpuabmessxacf3vz} - damage : string {Actor.npc.items.[].system.damageRolls.ox4yxpuabmessxacf3vz.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ox4yxpuabmessxacf3vz.damageType} (same value: 'slashing') - [oxamb3hyb791ao40awjf] : object {Actor.npc.items.[].system.damageRolls.oxamb3hyb791ao40awjf} - damage : string {Actor.npc.items.[].system.damageRolls.oxamb3hyb791ao40awjf.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.oxamb3hyb791ao40awjf.damageType} (same value: 'piercing') - [oxj4sygwp8pvxed73zio] : object {Actor.npc.items.[].system.damageRolls.oxj4sygwp8pvxed73zio} - damage : string {Actor.npc.items.[].system.damageRolls.oxj4sygwp8pvxed73zio.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.oxj4sygwp8pvxed73zio.damageType} (same value: 'bludgeoning') - [oxjzun88lnb281qln5xu] : object {Actor.npc.items.[].system.damageRolls.oxjzun88lnb281qln5xu} - damage : string {Actor.npc.items.[].system.damageRolls.oxjzun88lnb281qln5xu.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.oxjzun88lnb281qln5xu.damageType} (same value: 'slashing') - [oy0sqzqm6pey2ixlc1lr] : object {Actor.npc.items.[].system.damageRolls.oy0sqzqm6pey2ixlc1lr} - damage : string {Actor.npc.items.[].system.damageRolls.oy0sqzqm6pey2ixlc1lr.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.oy0sqzqm6pey2ixlc1lr.damageType} (same value: 'slashing') - [oyIjYY89bPgBL9nn] : object {Actor.npc.items.[].system.damageRolls.oyIjYY89bPgBL9nn} - damage : string {Actor.npc.items.[].system.damageRolls.oyIjYY89bPgBL9nn.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.oyIjYY89bPgBL9nn.damageType} (same value: 'piercing') - [oz6c59c1qiwqu7utg57f] : object {Actor.npc.items.[].system.damageRolls.oz6c59c1qiwqu7utg57f} - damage : string {Actor.npc.items.[].system.damageRolls.oz6c59c1qiwqu7utg57f.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.oz6c59c1qiwqu7utg57f.damageType} (same value: 'cold') - [ozfz7zo1sika8u8v2nn2] : object {Actor.npc.items.[].system.damageRolls.ozfz7zo1sika8u8v2nn2} - damage : string {Actor.npc.items.[].system.damageRolls.ozfz7zo1sika8u8v2nn2.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ozfz7zo1sika8u8v2nn2.damageType} (same value: 'piercing') - [ozmHPybnY03hy8kT] : object {Actor.npc.items.[].system.damageRolls.ozmHPybnY03hy8kT} - damage : string {Actor.npc.items.[].system.damageRolls.ozmHPybnY03hy8kT.damage} (same value: '1d6-2') - damageType : string {Actor.npc.items.[].system.damageRolls.ozmHPybnY03hy8kT.damageType} (same value: 'bludgeoning') - [ozt253bhq9c5w4m1ahu2] : object {Actor.npc.items.[].system.damageRolls.ozt253bhq9c5w4m1ahu2} - damage : string {Actor.npc.items.[].system.damageRolls.ozt253bhq9c5w4m1ahu2.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ozt253bhq9c5w4m1ahu2.damageType} (same value: 'piercing') - [p04KjRuWk0KjXkyi] : object {Actor.npc.items.[].system.damageRolls.p04KjRuWk0KjXkyi} - damage : string {Actor.npc.items.[].system.damageRolls.p04KjRuWk0KjXkyi.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.p04KjRuWk0KjXkyi.damageType} (same value: 'acid') - [p070swe92zp7xin5ks1i] : object {Actor.npc.items.[].system.damageRolls.p070swe92zp7xin5ks1i} - damage : string {Actor.npc.items.[].system.damageRolls.p070swe92zp7xin5ks1i.damage} (3 different values) - '2d6+6' (x1) - '3d6+8' (x1) - '4d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.p070swe92zp7xin5ks1i.damageType} (same value: 'piercing') - [p0LsnuLR3jEewkoy] : object {Actor.npc.items.[].system.damageRolls.p0LsnuLR3jEewkoy} - damage : string {Actor.npc.items.[].system.damageRolls.p0LsnuLR3jEewkoy.damage} (same value: '1d6 + 1') - damageType : string {Actor.npc.items.[].system.damageRolls.p0LsnuLR3jEewkoy.damageType} (same value: 'piercing') - [p10pc41RBK4dThyM] : object {Actor.npc.items.[].system.damageRolls.p10pc41RBK4dThyM} - damage : string {Actor.npc.items.[].system.damageRolls.p10pc41RBK4dThyM.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.p10pc41RBK4dThyM.damageType} (same value: 'bludgeoning') - [p1yfgujbqad3gljqiwj5] : object {Actor.npc.items.[].system.damageRolls.p1yfgujbqad3gljqiwj5} - damage : string {Actor.npc.items.[].system.damageRolls.p1yfgujbqad3gljqiwj5.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.p1yfgujbqad3gljqiwj5.damageType} (same value: 'piercing') - [p1z1kjo9838cenxm0rfl] : object {Actor.npc.items.[].system.damageRolls.p1z1kjo9838cenxm0rfl} - damage : string {Actor.npc.items.[].system.damageRolls.p1z1kjo9838cenxm0rfl.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.p1z1kjo9838cenxm0rfl.damageType} (same value: 'slashing') - [p25wjbh2187t2tizhdnn] : object {Actor.npc.items.[].system.damageRolls.p25wjbh2187t2tizhdnn} - damage : string {Actor.npc.items.[].system.damageRolls.p25wjbh2187t2tizhdnn.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.p25wjbh2187t2tizhdnn.damageType} (same value: 'slashing') - [p2IkQeqB7EbhZt5Y] : object {Actor.npc.items.[].system.damageRolls.p2IkQeqB7EbhZt5Y} - damage : string {Actor.npc.items.[].system.damageRolls.p2IkQeqB7EbhZt5Y.damage} (2 different values) - '2d6+3' (x1) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.p2IkQeqB7EbhZt5Y.damageType} (same value: 'piercing') - [p2netin17bko1wkmywuo] : object {Actor.npc.items.[].system.damageRolls.p2netin17bko1wkmywuo} - damage : string {Actor.npc.items.[].system.damageRolls.p2netin17bko1wkmywuo.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.p2netin17bko1wkmywuo.damageType} (same value: 'force') - [p2uxcq8wiolkr741hy8xb] : object {Actor.npc.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb} - damage : string {Actor.npc.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damageType} (same value: 'piercing') - [p36zyj2o94q5m2av6t6a] : object {Actor.npc.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a} - damage : string {Actor.npc.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (7 different values) - '1d6+1' (x4) - '1d8+1' (x3) - '1d8+3' (x2) - '1d8-1' (x1) - '1d10+5' (x1) - '1d6+2' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing') - [p3lNvUjGDnlPIoLX] : object {Actor.npc.items.[].system.damageRolls.p3lNvUjGDnlPIoLX} - damage : string {Actor.npc.items.[].system.damageRolls.p3lNvUjGDnlPIoLX.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.p3lNvUjGDnlPIoLX.damageType} (same value: 'bludgeoning') - [p435VCdq7lQegoMu] : object {Actor.npc.items.[].system.damageRolls.p435VCdq7lQegoMu} - damage : string {Actor.npc.items.[].system.damageRolls.p435VCdq7lQegoMu.damage} (same value: '5d10') - damageType : string {Actor.npc.items.[].system.damageRolls.p435VCdq7lQegoMu.damageType} (same value: 'poison') - [p4EPt4Jb0Wa08fai] : object {Actor.npc.items.[].system.damageRolls.p4EPt4Jb0Wa08fai} - damage : string {Actor.npc.items.[].system.damageRolls.p4EPt4Jb0Wa08fai.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.p4EPt4Jb0Wa08fai.damageType} (same value: 'piercing') - [p4w7h60lxpssmdirv4gk] : object {Actor.npc.items.[].system.damageRolls.p4w7h60lxpssmdirv4gk} - damage : string {Actor.npc.items.[].system.damageRolls.p4w7h60lxpssmdirv4gk.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.p4w7h60lxpssmdirv4gk.damageType} (same value: 'slashing') - [p5ayx77d5e5uvylsa1js] : object {Actor.npc.items.[].system.damageRolls.p5ayx77d5e5uvylsa1js} - damage : string {Actor.npc.items.[].system.damageRolls.p5ayx77d5e5uvylsa1js.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.p5ayx77d5e5uvylsa1js.damageType} (same value: 'slashing') - [p5d1nbdm06qkq6wsqaq5] : object {Actor.npc.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5} - damage : string {Actor.npc.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damageType} (same value: 'bludgeoning') - [p5mmd85nbq9qxhbnajjd] : object {Actor.npc.items.[].system.damageRolls.p5mmd85nbq9qxhbnajjd} - damage : string {Actor.npc.items.[].system.damageRolls.p5mmd85nbq9qxhbnajjd.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.p5mmd85nbq9qxhbnajjd.damageType} (same value: 'piercing') - [p63r7t0h8xfi49t28khv] : object {Actor.npc.items.[].system.damageRolls.p63r7t0h8xfi49t28khv} - damage : string {Actor.npc.items.[].system.damageRolls.p63r7t0h8xfi49t28khv.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.p63r7t0h8xfi49t28khv.damageType} (same value: 'slashing') - [p65zy57xyov99iptpyyo] : object {Actor.npc.items.[].system.damageRolls.p65zy57xyov99iptpyyo} - damage : string {Actor.npc.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damageType} (same value: 'bludgeoning') - [p6uzjb18vos3d6jo26hy] : object {Actor.npc.items.[].system.damageRolls.p6uzjb18vos3d6jo26hy} - damage : string {Actor.npc.items.[].system.damageRolls.p6uzjb18vos3d6jo26hy.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.p6uzjb18vos3d6jo26hy.damageType} (same value: 'piercing') - [p6zphnrzsas6d9poj5w7k] : object {Actor.npc.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k} - damage : string {Actor.npc.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damageType} (same value: 'piercing') - [p7zl0bn2j8si1ery9pwf] : object {Actor.npc.items.[].system.damageRolls.p7zl0bn2j8si1ery9pwf} - damage : string {Actor.npc.items.[].system.damageRolls.p7zl0bn2j8si1ery9pwf.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.p7zl0bn2j8si1ery9pwf.damageType} (same value: 'piercing') - [p8110cp4d3rys07z3ugi] : object {Actor.npc.items.[].system.damageRolls.p8110cp4d3rys07z3ugi} - damage : string {Actor.npc.items.[].system.damageRolls.p8110cp4d3rys07z3ugi.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.p8110cp4d3rys07z3ugi.damageType} (same value: 'slashing') - [p93ediruupc856fa3qunm] : object {Actor.npc.items.[].system.damageRolls.p93ediruupc856fa3qunm} - damage : string {Actor.npc.items.[].system.damageRolls.p93ediruupc856fa3qunm.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.p93ediruupc856fa3qunm.damageType} (same value: 'bludgeoning') - [p9dd33re6bcpaz58] : object {Actor.npc.items.[].system.damageRolls.p9dd33re6bcpaz58} - damage : string {Actor.npc.items.[].system.damageRolls.p9dd33re6bcpaz58.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.p9dd33re6bcpaz58.damageType} (same value: 'piercing') - [p9f60a8iqaenayq74fni] : object {Actor.npc.items.[].system.damageRolls.p9f60a8iqaenayq74fni} - damage : string {Actor.npc.items.[].system.damageRolls.p9f60a8iqaenayq74fni.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.p9f60a8iqaenayq74fni.damageType} (same value: 'cold') - [p9jak0h1nbguguglcesr] : object {Actor.npc.items.[].system.damageRolls.p9jak0h1nbguguglcesr} - damage : string {Actor.npc.items.[].system.damageRolls.p9jak0h1nbguguglcesr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.p9jak0h1nbguguglcesr.damageType} (same value: 'spirit') - [p9s10lja1pttqkn45elg] : object {Actor.npc.items.[].system.damageRolls.p9s10lja1pttqkn45elg} - damage : string {Actor.npc.items.[].system.damageRolls.p9s10lja1pttqkn45elg.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.p9s10lja1pttqkn45elg.damageType} (same value: 'piercing') - [p9twzapnjomlwp5x0bk8] : object {Actor.npc.items.[].system.damageRolls.p9twzapnjomlwp5x0bk8} - damage : string {Actor.npc.items.[].system.damageRolls.p9twzapnjomlwp5x0bk8.damage} (3 different values) - '1d8+4' (x1) - '2d6+5' (x1) - '2d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.p9twzapnjomlwp5x0bk8.damageType} (same value: 'bludgeoning') - [p9vt4vhNQpSoCufD] : object {Actor.npc.items.[].system.damageRolls.p9vt4vhNQpSoCufD} - damage : string {Actor.npc.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damageType} (same value: 'bludgeoning') - [pAJqTZ7IVbzYFTZn] : object {Actor.npc.items.[].system.damageRolls.pAJqTZ7IVbzYFTZn} - category : string {Actor.npc.items.[].system.damageRolls.pAJqTZ7IVbzYFTZn.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.pAJqTZ7IVbzYFTZn.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pAJqTZ7IVbzYFTZn.damageType} (same value: 'bleed') - [pCqai6Sfox1Wk0Xf] : object {Actor.npc.items.[].system.damageRolls.pCqai6Sfox1Wk0Xf} - damage : string {Actor.npc.items.[].system.damageRolls.pCqai6Sfox1Wk0Xf.damage} (2 different values) - '2d6+3' (x1) - '2d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pCqai6Sfox1Wk0Xf.damageType} (same value: 'bludgeoning') - [pDox694ECTKc2Qz4] : object {Actor.npc.items.[].system.damageRolls.pDox694ECTKc2Qz4} - damage : string {Actor.npc.items.[].system.damageRolls.pDox694ECTKc2Qz4.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pDox694ECTKc2Qz4.damageType} (same value: 'mental') - [pEZnkbu188gnsRGz] : object {Actor.npc.items.[].system.damageRolls.pEZnkbu188gnsRGz} - damage : string {Actor.npc.items.[].system.damageRolls.pEZnkbu188gnsRGz.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pEZnkbu188gnsRGz.damageType} (same value: 'acid') - [pEk689OzA2zGtw7f] : object {Actor.npc.items.[].system.damageRolls.pEk689OzA2zGtw7f} - damage : string {Actor.npc.items.[].system.damageRolls.pEk689OzA2zGtw7f.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.pEk689OzA2zGtw7f.damageType} (same value: 'bludgeoning') - [pFJHLwYYSybUNoXD] : object {Actor.npc.items.[].system.damageRolls.pFJHLwYYSybUNoXD} - damage : string {Actor.npc.items.[].system.damageRolls.pFJHLwYYSybUNoXD.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.pFJHLwYYSybUNoXD.damageType} (same value: 'bludgeoning') - [pG2R9rXTyTvqqQ5i] : object {Actor.npc.items.[].system.damageRolls.pG2R9rXTyTvqqQ5i} - damage : string {Actor.npc.items.[].system.damageRolls.pG2R9rXTyTvqqQ5i.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.pG2R9rXTyTvqqQ5i.damageType} (same value: 'piercing') - [pKCbPePVPe56dD06] : object {Actor.npc.items.[].system.damageRolls.pKCbPePVPe56dD06} - damage : string {Actor.npc.items.[].system.damageRolls.pKCbPePVPe56dD06.damage} (2 different values) - '1d6' (x1) - '1d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pKCbPePVPe56dD06.damageType} (same value: 'piercing') - [pLK8rwPH8PySBbzY] : object {Actor.npc.items.[].system.damageRolls.pLK8rwPH8PySBbzY} - damage : string {Actor.npc.items.[].system.damageRolls.pLK8rwPH8PySBbzY.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.pLK8rwPH8PySBbzY.damageType} (same value: 'bludgeoning') - [pLOpTX24nXNMglMh] : object {Actor.npc.items.[].system.damageRolls.pLOpTX24nXNMglMh} - damage : string {Actor.npc.items.[].system.damageRolls.pLOpTX24nXNMglMh.damage} (same value: '3d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.pLOpTX24nXNMglMh.damageType} (same value: 'piercing') - [pNeQtsBBIQVMIRXQ] : object {Actor.npc.items.[].system.damageRolls.pNeQtsBBIQVMIRXQ} - damage : string {Actor.npc.items.[].system.damageRolls.pNeQtsBBIQVMIRXQ.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pNeQtsBBIQVMIRXQ.damageType} (same value: 'spirit') - [pO0XYL5DFGeiCVge] : object {Actor.npc.items.[].system.damageRolls.pO0XYL5DFGeiCVge} - damage : string {Actor.npc.items.[].system.damageRolls.pO0XYL5DFGeiCVge.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pO0XYL5DFGeiCVge.damageType} (same value: 'spirit') - [pPLY1wqqrksSiZTT] : object {Actor.npc.items.[].system.damageRolls.pPLY1wqqrksSiZTT} - damage : string {Actor.npc.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damageType} (same value: 'spirit') - [pQ5lzubXQ3pOEAPy] : object {Actor.npc.items.[].system.damageRolls.pQ5lzubXQ3pOEAPy} - damage : string {Actor.npc.items.[].system.damageRolls.pQ5lzubXQ3pOEAPy.damage} (2 different values) - '1d4+8' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pQ5lzubXQ3pOEAPy.damageType} (same value: 'bludgeoning') - [pTp6aGbfErOMV04w] : object {Actor.npc.items.[].system.damageRolls.pTp6aGbfErOMV04w} - damage : string {Actor.npc.items.[].system.damageRolls.pTp6aGbfErOMV04w.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.pTp6aGbfErOMV04w.damageType} (same value: 'piercing') - [pUrzhqPfqT3a0ba2] : object {Actor.npc.items.[].system.damageRolls.pUrzhqPfqT3a0ba2} - damage : string {Actor.npc.items.[].system.damageRolls.pUrzhqPfqT3a0ba2.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.pUrzhqPfqT3a0ba2.damageType} (same value: 'slashing') - [pUzXIHGDmSHlsiah] : object {Actor.npc.items.[].system.damageRolls.pUzXIHGDmSHlsiah} - damage : string {Actor.npc.items.[].system.damageRolls.pUzXIHGDmSHlsiah.damage} (same value: '4d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.pUzXIHGDmSHlsiah.damageType} (same value: 'bludgeoning') - [pVu853VIsyBdgcSu] : object {Actor.npc.items.[].system.damageRolls.pVu853VIsyBdgcSu} - damage : string {Actor.npc.items.[].system.damageRolls.pVu853VIsyBdgcSu.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.pVu853VIsyBdgcSu.damageType} (same value: 'piercing') - [pa3MdP8CByEn06qz] : object {Actor.npc.items.[].system.damageRolls.pa3MdP8CByEn06qz} - damage : string {Actor.npc.items.[].system.damageRolls.pa3MdP8CByEn06qz.damage} (same value: '2d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.pa3MdP8CByEn06qz.damageType} (same value: 'piercing') - [pa77zhe78ij06bzlbm0t] : object {Actor.npc.items.[].system.damageRolls.pa77zhe78ij06bzlbm0t} - damage : string {Actor.npc.items.[].system.damageRolls.pa77zhe78ij06bzlbm0t.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.pa77zhe78ij06bzlbm0t.damageType} (same value: 'piercing') - [paYP2BtxbkXfGmYu] : object {Actor.npc.items.[].system.damageRolls.paYP2BtxbkXfGmYu} - damage : string {Actor.npc.items.[].system.damageRolls.paYP2BtxbkXfGmYu.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.paYP2BtxbkXfGmYu.damageType} (same value: 'slashing') - [pagmynrph9znzk0i437q] : object {Actor.npc.items.[].system.damageRolls.pagmynrph9znzk0i437q} - damage : string {Actor.npc.items.[].system.damageRolls.pagmynrph9znzk0i437q.damage} (2 different values) - '3d12+11' (x1) - '2d12+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pagmynrph9znzk0i437q.damageType} (same value: 'piercing') - [paj6ku1vwtzc28mt2fh8] : object {Actor.npc.items.[].system.damageRolls.paj6ku1vwtzc28mt2fh8} - damage : string {Actor.npc.items.[].system.damageRolls.paj6ku1vwtzc28mt2fh8.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.paj6ku1vwtzc28mt2fh8.damageType} (same value: 'slashing') - [patj7us3l4r85idddxbf] : object {Actor.npc.items.[].system.damageRolls.patj7us3l4r85idddxbf} - damage : string {Actor.npc.items.[].system.damageRolls.patj7us3l4r85idddxbf.damage} (same value: '2d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.patj7us3l4r85idddxbf.damageType} (same value: 'bludgeoning') - [paywaylIELvVYxX8] : object {Actor.npc.items.[].system.damageRolls.paywaylIELvVYxX8} - damage : string {Actor.npc.items.[].system.damageRolls.paywaylIELvVYxX8.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.paywaylIELvVYxX8.damageType} (same value: 'acid') - [pbJAPAEyZq6RhwNi] : object {Actor.npc.items.[].system.damageRolls.pbJAPAEyZq6RhwNi} - damage : string {Actor.npc.items.[].system.damageRolls.pbJAPAEyZq6RhwNi.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.pbJAPAEyZq6RhwNi.damageType} (same value: 'piercing') - [pbgfcacgooslry58x0es] : object {Actor.npc.items.[].system.damageRolls.pbgfcacgooslry58x0es} - damage : string {Actor.npc.items.[].system.damageRolls.pbgfcacgooslry58x0es.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.pbgfcacgooslry58x0es.damageType} (same value: 'slashing') - [pcbd0jybzh51gbt8gpzh] : object {Actor.npc.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh} - damage : string {Actor.npc.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh.damageType} (same value: 'piercing') - [pcoA2m03Sz0LeoBe] : object {Actor.npc.items.[].system.damageRolls.pcoA2m03Sz0LeoBe} - damage : string {Actor.npc.items.[].system.damageRolls.pcoA2m03Sz0LeoBe.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pcoA2m03Sz0LeoBe.damageType} (same value: 'piercing') - [pd5AaLXR4tMefcUX] : object {Actor.npc.items.[].system.damageRolls.pd5AaLXR4tMefcUX} - damage : string {Actor.npc.items.[].system.damageRolls.pd5AaLXR4tMefcUX.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pd5AaLXR4tMefcUX.damageType} (same value: 'poison') - [pd5abxa76dahsmbcsho9] : object {Actor.npc.items.[].system.damageRolls.pd5abxa76dahsmbcsho9} - damage : string {Actor.npc.items.[].system.damageRolls.pd5abxa76dahsmbcsho9.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.pd5abxa76dahsmbcsho9.damageType} (same value: 'piercing') - [pd9jkc8kqqqi8swhcbd6] : object {Actor.npc.items.[].system.damageRolls.pd9jkc8kqqqi8swhcbd6} - damage : string {Actor.npc.items.[].system.damageRolls.pd9jkc8kqqqi8swhcbd6.damage} (same value: '2d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.pd9jkc8kqqqi8swhcbd6.damageType} (same value: 'bludgeoning') - [pdksnppt4j8y815lcyic] : object {Actor.npc.items.[].system.damageRolls.pdksnppt4j8y815lcyic} - damage : string {Actor.npc.items.[].system.damageRolls.pdksnppt4j8y815lcyic.damage} (2 different values) - '1d12+1' (x2) - '1d12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pdksnppt4j8y815lcyic.damageType} (same value: 'piercing') - [pdtI0OAkQc5yH2Kw] : object {Actor.npc.items.[].system.damageRolls.pdtI0OAkQc5yH2Kw} - damage : string {Actor.npc.items.[].system.damageRolls.pdtI0OAkQc5yH2Kw.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.pdtI0OAkQc5yH2Kw.damageType} (same value: 'slashing') - [pe0d4uydlozaj99bj2ns] : object {Actor.npc.items.[].system.damageRolls.pe0d4uydlozaj99bj2ns} - damage : string {Actor.npc.items.[].system.damageRolls.pe0d4uydlozaj99bj2ns.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pe0d4uydlozaj99bj2ns.damageType} (same value: 'slashing') - [pe3wgq4okb9k89p41j2s] : object {Actor.npc.items.[].system.damageRolls.pe3wgq4okb9k89p41j2s} - damage : string {Actor.npc.items.[].system.damageRolls.pe3wgq4okb9k89p41j2s.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.pe3wgq4okb9k89p41j2s.damageType} (same value: 'bludgeoning') - [peSQkoWZYked1R8z] : object {Actor.npc.items.[].system.damageRolls.peSQkoWZYked1R8z} - damage : string {Actor.npc.items.[].system.damageRolls.peSQkoWZYked1R8z.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.peSQkoWZYked1R8z.damageType} (same value: 'poison') - [pefp69t21vtqca8d1qfk] : object {Actor.npc.items.[].system.damageRolls.pefp69t21vtqca8d1qfk} - damage : string {Actor.npc.items.[].system.damageRolls.pefp69t21vtqca8d1qfk.damage} (same value: '1d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.pefp69t21vtqca8d1qfk.damageType} (same value: 'bludgeoning') - [peoaveslwcb7lqt0c2zt] : object {Actor.npc.items.[].system.damageRolls.peoaveslwcb7lqt0c2zt} - damage : string {Actor.npc.items.[].system.damageRolls.peoaveslwcb7lqt0c2zt.damage} (2 different values) - '3d4+14' (x1) - '3d4+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.peoaveslwcb7lqt0c2zt.damageType} (same value: 'bludgeoning') - [pf4joyj8goqdxlluw7eb] : object {Actor.npc.items.[].system.damageRolls.pf4joyj8goqdxlluw7eb} - damage : string {Actor.npc.items.[].system.damageRolls.pf4joyj8goqdxlluw7eb.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.pf4joyj8goqdxlluw7eb.damageType} (same value: 'fire') - [pf7am6557npr4tmqejtf] : object {Actor.npc.items.[].system.damageRolls.pf7am6557npr4tmqejtf} - damage : string {Actor.npc.items.[].system.damageRolls.pf7am6557npr4tmqejtf.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.pf7am6557npr4tmqejtf.damageType} (same value: 'slashing') - [pfX23nYuzDbB7JWR] : object {Actor.npc.items.[].system.damageRolls.pfX23nYuzDbB7JWR} - damage : string {Actor.npc.items.[].system.damageRolls.pfX23nYuzDbB7JWR.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.pfX23nYuzDbB7JWR.damageType} (same value: 'piercing') - [pfbzfo3zspgf2ap4ayra] : object {Actor.npc.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra} - damage : string {Actor.npc.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra.damage} (2 different values) - '1d8+6' (x2) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra.damageType} (same value: 'slashing') - [pff8d39txpjnowq6t28p] : object {Actor.npc.items.[].system.damageRolls.pff8d39txpjnowq6t28p} - damage : string {Actor.npc.items.[].system.damageRolls.pff8d39txpjnowq6t28p.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.pff8d39txpjnowq6t28p.damageType} (same value: 'bludgeoning') - [pfg5r9baikat4c4tubpb] : object {Actor.npc.items.[].system.damageRolls.pfg5r9baikat4c4tubpb} - damage : string {Actor.npc.items.[].system.damageRolls.pfg5r9baikat4c4tubpb.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.pfg5r9baikat4c4tubpb.damageType} (same value: 'spirit') - [pgc4h773qoncyannmnlp] : object {Actor.npc.items.[].system.damageRolls.pgc4h773qoncyannmnlp} - damage : string {Actor.npc.items.[].system.damageRolls.pgc4h773qoncyannmnlp.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.pgc4h773qoncyannmnlp.damageType} (same value: 'piercing') - [pgcdsh9789zltlhnyqm9] : object {Actor.npc.items.[].system.damageRolls.pgcdsh9789zltlhnyqm9} - damage : string {Actor.npc.items.[].system.damageRolls.pgcdsh9789zltlhnyqm9.damage} (2 different values) - '1d4+4' (x1) - '1d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pgcdsh9789zltlhnyqm9.damageType} (same value: 'piercing') - [pgsa4eg784s5ejayhaj1] : object {Actor.npc.items.[].system.damageRolls.pgsa4eg784s5ejayhaj1} - damage : string {Actor.npc.items.[].system.damageRolls.pgsa4eg784s5ejayhaj1.damage} (2 different values) - '2d12+6' (x1) - '2d12+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pgsa4eg784s5ejayhaj1.damageType} (same value: 'piercing') - [pgugvikrwxa2hznyg3sfnj] : object {Actor.npc.items.[].system.damageRolls.pgugvikrwxa2hznyg3sfnj} - damage : string {Actor.npc.items.[].system.damageRolls.pgugvikrwxa2hznyg3sfnj.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.pgugvikrwxa2hznyg3sfnj.damageType} (same value: 'bludgeoning') - [pguvzb8qme7dnsxzleqh] : object {Actor.npc.items.[].system.damageRolls.pguvzb8qme7dnsxzleqh} - damage : string {Actor.npc.items.[].system.damageRolls.pguvzb8qme7dnsxzleqh.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.pguvzb8qme7dnsxzleqh.damageType} (same value: 'piercing') - [ph2pujyp2umrw0mgb8m2] : object {Actor.npc.items.[].system.damageRolls.ph2pujyp2umrw0mgb8m2} - damage : string {Actor.npc.items.[].system.damageRolls.ph2pujyp2umrw0mgb8m2.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ph2pujyp2umrw0mgb8m2.damageType} (same value: 'piercing') - [ph565f3s36shc7m9rjoi] : object {Actor.npc.items.[].system.damageRolls.ph565f3s36shc7m9rjoi} - damage : string {Actor.npc.items.[].system.damageRolls.ph565f3s36shc7m9rjoi.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ph565f3s36shc7m9rjoi.damageType} (same value: 'piercing') - [phJn3M86JhdbcIXk] : object {Actor.npc.items.[].system.damageRolls.phJn3M86JhdbcIXk} - damage : string {Actor.npc.items.[].system.damageRolls.phJn3M86JhdbcIXk.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.phJn3M86JhdbcIXk.damageType} (same value: 'bludgeoning') - [phqkuCKF8TvroFWF] : object {Actor.npc.items.[].system.damageRolls.phqkuCKF8TvroFWF} - damage : string {Actor.npc.items.[].system.damageRolls.phqkuCKF8TvroFWF.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.phqkuCKF8TvroFWF.damageType} (same value: 'piercing') - [pht3eyyvygrh8cctgr99] : object {Actor.npc.items.[].system.damageRolls.pht3eyyvygrh8cctgr99} - damage : string {Actor.npc.items.[].system.damageRolls.pht3eyyvygrh8cctgr99.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.pht3eyyvygrh8cctgr99.damageType} (same value: 'bludgeoning') - [pi2a7yev6aq01rhd9rro] : object {Actor.npc.items.[].system.damageRolls.pi2a7yev6aq01rhd9rro} - damage : string {Actor.npc.items.[].system.damageRolls.pi2a7yev6aq01rhd9rro.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.pi2a7yev6aq01rhd9rro.damageType} (same value: 'force') - [pi7287x59mfbgvol2kk9mv] : object {Actor.npc.items.[].system.damageRolls.pi7287x59mfbgvol2kk9mv} - damage : string {Actor.npc.items.[].system.damageRolls.pi7287x59mfbgvol2kk9mv.damage} (2 different values) - '1d10+5' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pi7287x59mfbgvol2kk9mv.damageType} (same value: 'piercing') - [pidocwei3jucfwumv6jz] : object {Actor.npc.items.[].system.damageRolls.pidocwei3jucfwumv6jz} - damage : string {Actor.npc.items.[].system.damageRolls.pidocwei3jucfwumv6jz.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pidocwei3jucfwumv6jz.damageType} (same value: 'slashing') - [pihcxz7kdpaae5rq6py2] : object {Actor.npc.items.[].system.damageRolls.pihcxz7kdpaae5rq6py2} - damage : string {Actor.npc.items.[].system.damageRolls.pihcxz7kdpaae5rq6py2.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.pihcxz7kdpaae5rq6py2.damageType} (same value: 'piercing') - [pihvztekb8xr9pv3q5pm] : object {Actor.npc.items.[].system.damageRolls.pihvztekb8xr9pv3q5pm} - damage : string {Actor.npc.items.[].system.damageRolls.pihvztekb8xr9pv3q5pm.damage} (same value: '3d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.pihvztekb8xr9pv3q5pm.damageType} (same value: 'slashing') - [pinzll2yhzptobv7xyyz] : object {Actor.npc.items.[].system.damageRolls.pinzll2yhzptobv7xyyz} - damage : string {Actor.npc.items.[].system.damageRolls.pinzll2yhzptobv7xyyz.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pinzll2yhzptobv7xyyz.damageType} (same value: 'electricity') - [pipt414ux93n6sn9020m] : object {Actor.npc.items.[].system.damageRolls.pipt414ux93n6sn9020m} - damage : string {Actor.npc.items.[].system.damageRolls.pipt414ux93n6sn9020m.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.pipt414ux93n6sn9020m.damageType} (same value: 'bludgeoning') - [pisOCa0zxjIwspUR] : object {Actor.npc.items.[].system.damageRolls.pisOCa0zxjIwspUR} - damage : string {Actor.npc.items.[].system.damageRolls.pisOCa0zxjIwspUR.damage} (same value: '2d6 + 13') - damageType : string {Actor.npc.items.[].system.damageRolls.pisOCa0zxjIwspUR.damageType} (same value: 'piercing') - [piwavufnqtm41vbtetvp] : object {Actor.npc.items.[].system.damageRolls.piwavufnqtm41vbtetvp} - damage : string {Actor.npc.items.[].system.damageRolls.piwavufnqtm41vbtetvp.damage} (2 different values) - '3d12+17' (x1) - '2d10+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.piwavufnqtm41vbtetvp.damageType} (same value: 'piercing') - [pj07f1lxporv2byqg6ff] : object {Actor.npc.items.[].system.damageRolls.pj07f1lxporv2byqg6ff} - damage : string {Actor.npc.items.[].system.damageRolls.pj07f1lxporv2byqg6ff.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.pj07f1lxporv2byqg6ff.damageType} (same value: 'slashing') - [pj8l8gxhzabp8l8h68xl] : object {Actor.npc.items.[].system.damageRolls.pj8l8gxhzabp8l8h68xl} - damage : string {Actor.npc.items.[].system.damageRolls.pj8l8gxhzabp8l8h68xl.damage} (same value: '2d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pj8l8gxhzabp8l8h68xl.damageType} (same value: 'electricity') - [pjapyd7b3wmm4y7d53qb] : object {Actor.npc.items.[].system.damageRolls.pjapyd7b3wmm4y7d53qb} - damage : string {Actor.npc.items.[].system.damageRolls.pjapyd7b3wmm4y7d53qb.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.pjapyd7b3wmm4y7d53qb.damageType} (same value: 'piercing') - [pjlrdhtwociy4agitatv] : object {Actor.npc.items.[].system.damageRolls.pjlrdhtwociy4agitatv} - damage : string {Actor.npc.items.[].system.damageRolls.pjlrdhtwociy4agitatv.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.pjlrdhtwociy4agitatv.damageType} (same value: 'bludgeoning') - [pjr2qdzqzhjjivvrtu2e] : object {Actor.npc.items.[].system.damageRolls.pjr2qdzqzhjjivvrtu2e} - damage : string {Actor.npc.items.[].system.damageRolls.pjr2qdzqzhjjivvrtu2e.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pjr2qdzqzhjjivvrtu2e.damageType} (same value: 'spirit') - [pjxigwhrtkfh7h30l81r] : object {Actor.npc.items.[].system.damageRolls.pjxigwhrtkfh7h30l81r} - damage : string {Actor.npc.items.[].system.damageRolls.pjxigwhrtkfh7h30l81r.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.pjxigwhrtkfh7h30l81r.damageType} (same value: 'piercing') - [pl7GSNyQJgQHvgB9] : object {Actor.npc.items.[].system.damageRolls.pl7GSNyQJgQHvgB9} - damage : string {Actor.npc.items.[].system.damageRolls.pl7GSNyQJgQHvgB9.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.pl7GSNyQJgQHvgB9.damageType} (same value: 'bludgeoning') - [pl9es7cosufzq2cnx2w8] : object {Actor.npc.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8} - damage : string {Actor.npc.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8.damageType} (same value: 'piercing') - [plg7sitj51gi6zo8hpfs] : object {Actor.npc.items.[].system.damageRolls.plg7sitj51gi6zo8hpfs} - damage : string {Actor.npc.items.[].system.damageRolls.plg7sitj51gi6zo8hpfs.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.plg7sitj51gi6zo8hpfs.damageType} (same value: 'piercing') - [plgzoisvrv0uzfxc] : object {Actor.npc.items.[].system.damageRolls.plgzoisvrv0uzfxc} - damage : string {Actor.npc.items.[].system.damageRolls.plgzoisvrv0uzfxc.damage} (2 different values) - '2d6 + 8' (x1) - '2d6 + 10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.plgzoisvrv0uzfxc.damageType} (same value: 'piercing') - [pluhn6lsbu634aglta50] : object {Actor.npc.items.[].system.damageRolls.pluhn6lsbu634aglta50} - damage : string {Actor.npc.items.[].system.damageRolls.pluhn6lsbu634aglta50.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.pluhn6lsbu634aglta50.damageType} (same value: 'bludgeoning') - [plxrjo9wp98lmkk0g2is] : object {Actor.npc.items.[].system.damageRolls.plxrjo9wp98lmkk0g2is} - damage : string {Actor.npc.items.[].system.damageRolls.plxrjo9wp98lmkk0g2is.damage} (3 different values) - '1d6+4' (x1) - '2d6+8' (x1) - '1d6 + 4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.plxrjo9wp98lmkk0g2is.damageType} (2 different values) - 'piercing' (x2) - 'bludgeoning' (x1) - [ply75b2w39lflen83c8g] : object {Actor.npc.items.[].system.damageRolls.ply75b2w39lflen83c8g} - damage : string {Actor.npc.items.[].system.damageRolls.ply75b2w39lflen83c8g.damage} (2 different values) - '2d10+14' (x1) - '2d10+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ply75b2w39lflen83c8g.damageType} (same value: 'bludgeoning') - [plz990ck0lcf43y073q9] : object {Actor.npc.items.[].system.damageRolls.plz990ck0lcf43y073q9} - damage : string {Actor.npc.items.[].system.damageRolls.plz990ck0lcf43y073q9.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.plz990ck0lcf43y073q9.damageType} (same value: 'slashing') - [pm5v20qesfivsmyom598] : object {Actor.npc.items.[].system.damageRolls.pm5v20qesfivsmyom598} - damage : string {Actor.npc.items.[].system.damageRolls.pm5v20qesfivsmyom598.damage} (same value: '1d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.pm5v20qesfivsmyom598.damageType} (same value: 'bludgeoning') - [pmm2JP3b63krMvW0] : object {Actor.npc.items.[].system.damageRolls.pmm2JP3b63krMvW0} - damage : string {Actor.npc.items.[].system.damageRolls.pmm2JP3b63krMvW0.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pmm2JP3b63krMvW0.damageType} (same value: 'piercing') - [pmqhkr1lpningkti0shv] : object {Actor.npc.items.[].system.damageRolls.pmqhkr1lpningkti0shv} - damage : string {Actor.npc.items.[].system.damageRolls.pmqhkr1lpningkti0shv.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.pmqhkr1lpningkti0shv.damageType} (same value: 'slashing') - [pnelc4fbwqdvl3aeolen] : object {Actor.npc.items.[].system.damageRolls.pnelc4fbwqdvl3aeolen} - damage : string {Actor.npc.items.[].system.damageRolls.pnelc4fbwqdvl3aeolen.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pnelc4fbwqdvl3aeolen.damageType} (same value: 'slashing') - [pnweO9YVnyv416wj] : object {Actor.npc.items.[].system.damageRolls.pnweO9YVnyv416wj} - damage : string {Actor.npc.items.[].system.damageRolls.pnweO9YVnyv416wj.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.pnweO9YVnyv416wj.damageType} (same value: 'slashing') - [po2wbr2f0qede4twbshl] : object {Actor.npc.items.[].system.damageRolls.po2wbr2f0qede4twbshl} - damage : string {Actor.npc.items.[].system.damageRolls.po2wbr2f0qede4twbshl.damage} (same value: '7d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.po2wbr2f0qede4twbshl.damageType} (same value: 'piercing') - [poap5rcs23kzv7ppztaz] : object {Actor.npc.items.[].system.damageRolls.poap5rcs23kzv7ppztaz} - damage : string {Actor.npc.items.[].system.damageRolls.poap5rcs23kzv7ppztaz.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.poap5rcs23kzv7ppztaz.damageType} (same value: 'bludgeoning') - [pobjmvznmdljpmbxow5g] : object {Actor.npc.items.[].system.damageRolls.pobjmvznmdljpmbxow5g} - damage : string {Actor.npc.items.[].system.damageRolls.pobjmvznmdljpmbxow5g.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pobjmvznmdljpmbxow5g.damageType} (same value: 'electricity') - [podrmngdjbokmgm7i5twb] : object {Actor.npc.items.[].system.damageRolls.podrmngdjbokmgm7i5twb} - damage : string {Actor.npc.items.[].system.damageRolls.podrmngdjbokmgm7i5twb.damage} (same value: '4d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.podrmngdjbokmgm7i5twb.damageType} (same value: 'piercing') - [pok4pjt0vnhzc5oiz1js] : object {Actor.npc.items.[].system.damageRolls.pok4pjt0vnhzc5oiz1js} - damage : string {Actor.npc.items.[].system.damageRolls.pok4pjt0vnhzc5oiz1js.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.pok4pjt0vnhzc5oiz1js.damageType} (same value: 'piercing') - [potpxxf7nvkpwjf86ghb] : object {Actor.npc.items.[].system.damageRolls.potpxxf7nvkpwjf86ghb} - damage : string {Actor.npc.items.[].system.damageRolls.potpxxf7nvkpwjf86ghb.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.potpxxf7nvkpwjf86ghb.damageType} (same value: 'bludgeoning') - [pp15nztl8kzlgphn8ncb] : object {Actor.npc.items.[].system.damageRolls.pp15nztl8kzlgphn8ncb} - damage : string {Actor.npc.items.[].system.damageRolls.pp15nztl8kzlgphn8ncb.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.pp15nztl8kzlgphn8ncb.damageType} (same value: 'piercing') - [ppkivvdbo8sixu0wcv8k] : object {Actor.npc.items.[].system.damageRolls.ppkivvdbo8sixu0wcv8k} - damage : string {Actor.npc.items.[].system.damageRolls.ppkivvdbo8sixu0wcv8k.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ppkivvdbo8sixu0wcv8k.damageType} (same value: 'piercing') - [ppu05wdlyoahfavb7cc1] : object {Actor.npc.items.[].system.damageRolls.ppu05wdlyoahfavb7cc1} - damage : string {Actor.npc.items.[].system.damageRolls.ppu05wdlyoahfavb7cc1.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ppu05wdlyoahfavb7cc1.damageType} (same value: 'slashing') - [ppuqcj5bmkmrohs3jfxj] : object {Actor.npc.items.[].system.damageRolls.ppuqcj5bmkmrohs3jfxj} - damage : string {Actor.npc.items.[].system.damageRolls.ppuqcj5bmkmrohs3jfxj.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ppuqcj5bmkmrohs3jfxj.damageType} (same value: 'slashing') - [pqcm1oree96cu6xcpnpr] : object {Actor.npc.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr} - damage : string {Actor.npc.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr.damageType} (same value: 'piercing') - [pqczsbuis1qtz1252y14] : object {Actor.npc.items.[].system.damageRolls.pqczsbuis1qtz1252y14} - damage : string {Actor.npc.items.[].system.damageRolls.pqczsbuis1qtz1252y14.damage} (same value: '2d10+9+2') - damageType : string {Actor.npc.items.[].system.damageRolls.pqczsbuis1qtz1252y14.damageType} (same value: 'slashing') - [pqdj4sppxxfw925mb5ip] : object {Actor.npc.items.[].system.damageRolls.pqdj4sppxxfw925mb5ip} - damage : string {Actor.npc.items.[].system.damageRolls.pqdj4sppxxfw925mb5ip.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pqdj4sppxxfw925mb5ip.damageType} (same value: 'piercing') - [pqucuSP5O1eETa1Y] : object {Actor.npc.items.[].system.damageRolls.pqucuSP5O1eETa1Y} - damage : string {Actor.npc.items.[].system.damageRolls.pqucuSP5O1eETa1Y.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pqucuSP5O1eETa1Y.damageType} (same value: 'poison') - [pree57ywyji8j9sxvzg3] : object {Actor.npc.items.[].system.damageRolls.pree57ywyji8j9sxvzg3} - damage : string {Actor.npc.items.[].system.damageRolls.pree57ywyji8j9sxvzg3.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.pree57ywyji8j9sxvzg3.damageType} (same value: 'bludgeoning') - [prjx4yyqdhc06mhq632l] : object {Actor.npc.items.[].system.damageRolls.prjx4yyqdhc06mhq632l} - damage : string {Actor.npc.items.[].system.damageRolls.prjx4yyqdhc06mhq632l.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.prjx4yyqdhc06mhq632l.damageType} (same value: 'bludgeoning') - [pryd461heq4tkgde5pa0] : object {Actor.npc.items.[].system.damageRolls.pryd461heq4tkgde5pa0} - damage : string {Actor.npc.items.[].system.damageRolls.pryd461heq4tkgde5pa0.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.pryd461heq4tkgde5pa0.damageType} (same value: 'piercing') - [ps0x9hi537d3aumsgnlp] : object {Actor.npc.items.[].system.damageRolls.ps0x9hi537d3aumsgnlp} - damage : string {Actor.npc.items.[].system.damageRolls.ps0x9hi537d3aumsgnlp.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ps0x9hi537d3aumsgnlp.damageType} (same value: 'acid') - [psfxuvwdi0qeergfxjua] : object {Actor.npc.items.[].system.damageRolls.psfxuvwdi0qeergfxjua} - damage : string {Actor.npc.items.[].system.damageRolls.psfxuvwdi0qeergfxjua.damage} (2 different values) - '3d8+14' (x1) - '2d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.psfxuvwdi0qeergfxjua.damageType} (same value: 'slashing') - [psgIxmdr2fcF5nIf] : object {Actor.npc.items.[].system.damageRolls.psgIxmdr2fcF5nIf} - damage : string {Actor.npc.items.[].system.damageRolls.psgIxmdr2fcF5nIf.damage} (same value: '4d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.psgIxmdr2fcF5nIf.damageType} (same value: 'slashing') - [ptVe7X9DzMOKKXf8] : object {Actor.npc.items.[].system.damageRolls.ptVe7X9DzMOKKXf8} - damage : string {Actor.npc.items.[].system.damageRolls.ptVe7X9DzMOKKXf8.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ptVe7X9DzMOKKXf8.damageType} (same value: 'bludgeoning') - [ptf36uZrPQY08ncH] : object {Actor.npc.items.[].system.damageRolls.ptf36uZrPQY08ncH} - damage : string {Actor.npc.items.[].system.damageRolls.ptf36uZrPQY08ncH.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.ptf36uZrPQY08ncH.damageType} (same value: 'piercing') - [ptvlc1g6h5fmgiv71zhf] : object {Actor.npc.items.[].system.damageRolls.ptvlc1g6h5fmgiv71zhf} - damage : string {Actor.npc.items.[].system.damageRolls.ptvlc1g6h5fmgiv71zhf.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ptvlc1g6h5fmgiv71zhf.damageType} (same value: 'bludgeoning') - [pu10dawuj6g7le0d] : object {Actor.npc.items.[].system.damageRolls.pu10dawuj6g7le0d} - damage : string {Actor.npc.items.[].system.damageRolls.pu10dawuj6g7le0d.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.pu10dawuj6g7le0d.damageType} (same value: 'bludgeoning') - [pu61pfdha7c6jgp20o01] : object {Actor.npc.items.[].system.damageRolls.pu61pfdha7c6jgp20o01} - damage : string {Actor.npc.items.[].system.damageRolls.pu61pfdha7c6jgp20o01.damage} (same value: '6d6+20') - damageType : string {Actor.npc.items.[].system.damageRolls.pu61pfdha7c6jgp20o01.damageType} (same value: 'slashing') - [puXMR2tuGhOQJHWr] : object {Actor.npc.items.[].system.damageRolls.puXMR2tuGhOQJHWr} - damage : string {Actor.npc.items.[].system.damageRolls.puXMR2tuGhOQJHWr.damage} (2 different values) - '3d8+10' (x1) - '3d8+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.puXMR2tuGhOQJHWr.damageType} (same value: 'bludgeoning') - [pukrlvdg1reryegsgfls] : object {Actor.npc.items.[].system.damageRolls.pukrlvdg1reryegsgfls} - damage : string {Actor.npc.items.[].system.damageRolls.pukrlvdg1reryegsgfls.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.pukrlvdg1reryegsgfls.damageType} (same value: 'piercing') - [purh12jtgudvuxm47liwuk] : object {Actor.npc.items.[].system.damageRolls.purh12jtgudvuxm47liwuk} - damage : string {Actor.npc.items.[].system.damageRolls.purh12jtgudvuxm47liwuk.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.purh12jtgudvuxm47liwuk.damageType} (same value: 'acid') - [pv1105ndn2doqyd9z1xr] : object {Actor.npc.items.[].system.damageRolls.pv1105ndn2doqyd9z1xr} - damage : string {Actor.npc.items.[].system.damageRolls.pv1105ndn2doqyd9z1xr.damage} (same value: '4d12+20') - damageType : string {Actor.npc.items.[].system.damageRolls.pv1105ndn2doqyd9z1xr.damageType} (same value: 'bludgeoning') - [pv92yceskijef7vtqa4y] : object {Actor.npc.items.[].system.damageRolls.pv92yceskijef7vtqa4y} - damage : string {Actor.npc.items.[].system.damageRolls.pv92yceskijef7vtqa4y.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pv92yceskijef7vtqa4y.damageType} (same value: 'cold') - [pvsOxFD2mZF2pYJQ] : object {Actor.npc.items.[].system.damageRolls.pvsOxFD2mZF2pYJQ} - damage : string {Actor.npc.items.[].system.damageRolls.pvsOxFD2mZF2pYJQ.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pvsOxFD2mZF2pYJQ.damageType} (same value: 'cold') - [pwCvZ3N1MMSB2lwh] : object {Actor.npc.items.[].system.damageRolls.pwCvZ3N1MMSB2lwh} - damage : string {Actor.npc.items.[].system.damageRolls.pwCvZ3N1MMSB2lwh.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pwCvZ3N1MMSB2lwh.damageType} (same value: 'mental') - [pwak28cykmjyw96covss] : object {Actor.npc.items.[].system.damageRolls.pwak28cykmjyw96covss} - damage : string {Actor.npc.items.[].system.damageRolls.pwak28cykmjyw96covss.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.pwak28cykmjyw96covss.damageType} (same value: 'fire') - [pwc2lpeq641agl88ogd0] : object {Actor.npc.items.[].system.damageRolls.pwc2lpeq641agl88ogd0} - damage : string {Actor.npc.items.[].system.damageRolls.pwc2lpeq641agl88ogd0.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pwc2lpeq641agl88ogd0.damageType} (same value: 'piercing') - [pwckkw6sewgssvvttrpi] : object {Actor.npc.items.[].system.damageRolls.pwckkw6sewgssvvttrpi} - damage : string {Actor.npc.items.[].system.damageRolls.pwckkw6sewgssvvttrpi.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.pwckkw6sewgssvvttrpi.damageType} (same value: 'piercing') - [pwe7jceuzboyccm3lh2v] : object {Actor.npc.items.[].system.damageRolls.pwe7jceuzboyccm3lh2v} - damage : string {Actor.npc.items.[].system.damageRolls.pwe7jceuzboyccm3lh2v.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pwe7jceuzboyccm3lh2v.damageType} (same value: 'bludgeoning') - [pwjxwbbbnxblljenwj2w] : object {Actor.npc.items.[].system.damageRolls.pwjxwbbbnxblljenwj2w} - damage : string {Actor.npc.items.[].system.damageRolls.pwjxwbbbnxblljenwj2w.damage} (same value: '3d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.pwjxwbbbnxblljenwj2w.damageType} (same value: 'bludgeoning') - [pwxh3x1q1gn4dep9tccy] : object {Actor.npc.items.[].system.damageRolls.pwxh3x1q1gn4dep9tccy} - damage : string {Actor.npc.items.[].system.damageRolls.pwxh3x1q1gn4dep9tccy.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.pwxh3x1q1gn4dep9tccy.damageType} (same value: 'piercing') - [px8mx6kdlqnc5o7cv0bb] : object {Actor.npc.items.[].system.damageRolls.px8mx6kdlqnc5o7cv0bb} - damage : string {Actor.npc.items.[].system.damageRolls.px8mx6kdlqnc5o7cv0bb.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.px8mx6kdlqnc5o7cv0bb.damageType} (same value: 'bludgeoning') - [pxdUsFKzx7u0OCmz] : object {Actor.npc.items.[].system.damageRolls.pxdUsFKzx7u0OCmz} - damage : string {Actor.npc.items.[].system.damageRolls.pxdUsFKzx7u0OCmz.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.pxdUsFKzx7u0OCmz.damageType} (same value: 'slashing') - [pxtxx4s9ebgnxxnzu7t4] : object {Actor.npc.items.[].system.damageRolls.pxtxx4s9ebgnxxnzu7t4} - damage : string {Actor.npc.items.[].system.damageRolls.pxtxx4s9ebgnxxnzu7t4.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pxtxx4s9ebgnxxnzu7t4.damageType} (same value: 'slashing') - [pyX5u713YdVEBMke] : object {Actor.npc.items.[].system.damageRolls.pyX5u713YdVEBMke} - damage : string {Actor.npc.items.[].system.damageRolls.pyX5u713YdVEBMke.damage} (2 different values) - '5d10+12' (x1) - '3d10+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.pyX5u713YdVEBMke.damageType} (same value: 'slashing') - [pyb93jaictc1lmd5c3eh] : object {Actor.npc.items.[].system.damageRolls.pyb93jaictc1lmd5c3eh} - damage : string {Actor.npc.items.[].system.damageRolls.pyb93jaictc1lmd5c3eh.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.pyb93jaictc1lmd5c3eh.damageType} (same value: 'piercing') - [pyigzuwwtvnjxgi83v75] : object {Actor.npc.items.[].system.damageRolls.pyigzuwwtvnjxgi83v75} - damage : string {Actor.npc.items.[].system.damageRolls.pyigzuwwtvnjxgi83v75.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.pyigzuwwtvnjxgi83v75.damageType} (same value: 'slashing') - [pyijw3cMXdesomuZ] : object {Actor.npc.items.[].system.damageRolls.pyijw3cMXdesomuZ} - damage : string {Actor.npc.items.[].system.damageRolls.pyijw3cMXdesomuZ.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.pyijw3cMXdesomuZ.damageType} (same value: 'slashing') - [pyoio657j4a0dgffveu5] : object {Actor.npc.items.[].system.damageRolls.pyoio657j4a0dgffveu5} - damage : string {Actor.npc.items.[].system.damageRolls.pyoio657j4a0dgffveu5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.pyoio657j4a0dgffveu5.damageType} (same value: 'piercing') - [pzagxwmvkmcrgttulajd] : object {Actor.npc.items.[].system.damageRolls.pzagxwmvkmcrgttulajd} - damage : string {Actor.npc.items.[].system.damageRolls.pzagxwmvkmcrgttulajd.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.pzagxwmvkmcrgttulajd.damageType} (same value: 'slashing') - [pzysnd863yc4f5wx9ynn] : object {Actor.npc.items.[].system.damageRolls.pzysnd863yc4f5wx9ynn} - damage : string {Actor.npc.items.[].system.damageRolls.pzysnd863yc4f5wx9ynn.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.pzysnd863yc4f5wx9ynn.damageType} (same value: 'piercing') - [pzzMhlVpHVQMeRqE] : object {Actor.npc.items.[].system.damageRolls.pzzMhlVpHVQMeRqE} - damage : string {Actor.npc.items.[].system.damageRolls.pzzMhlVpHVQMeRqE.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.pzzMhlVpHVQMeRqE.damageType} (same value: 'bludgeoning') - [q0flat6fmgisj02n60ls] : object {Actor.npc.items.[].system.damageRolls.q0flat6fmgisj02n60ls} - damage : string {Actor.npc.items.[].system.damageRolls.q0flat6fmgisj02n60ls.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.q0flat6fmgisj02n60ls.damageType} (same value: 'piercing') - [q0qr3kjhjl9dzj8s1x8e] : object {Actor.npc.items.[].system.damageRolls.q0qr3kjhjl9dzj8s1x8e} - damage : string {Actor.npc.items.[].system.damageRolls.q0qr3kjhjl9dzj8s1x8e.damage} (2 different values) - '2d8+13' (x1) - '2d4+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.q0qr3kjhjl9dzj8s1x8e.damageType} (2 different values) - 'slashing' (x1) - 'bludgeoning' (x1) - [q1MazTGmRV0fa3p2] : object {Actor.npc.items.[].system.damageRolls.q1MazTGmRV0fa3p2} - damage : string {Actor.npc.items.[].system.damageRolls.q1MazTGmRV0fa3p2.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.q1MazTGmRV0fa3p2.damageType} (same value: 'slashing') - [q1TGG8GyARNkhiwZ] : object {Actor.npc.items.[].system.damageRolls.q1TGG8GyARNkhiwZ} - damage : string {Actor.npc.items.[].system.damageRolls.q1TGG8GyARNkhiwZ.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.q1TGG8GyARNkhiwZ.damageType} (same value: 'slashing') - [q1b27rducnfsw975xc81] : object {Actor.npc.items.[].system.damageRolls.q1b27rducnfsw975xc81} - damage : string {Actor.npc.items.[].system.damageRolls.q1b27rducnfsw975xc81.damage} (2 different values) - '1d4' (x1) - '1d10+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.q1b27rducnfsw975xc81.damageType} (same value: 'bludgeoning') - [q1hqk1nfuwehntri5pc5] : object {Actor.npc.items.[].system.damageRolls.q1hqk1nfuwehntri5pc5} - damage : string {Actor.npc.items.[].system.damageRolls.q1hqk1nfuwehntri5pc5.damage} (same value: '1d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.q1hqk1nfuwehntri5pc5.damageType} (same value: 'piercing') - [q1qvsptjpxaak1fzc8pi] : object {Actor.npc.items.[].system.damageRolls.q1qvsptjpxaak1fzc8pi} - damage : string {Actor.npc.items.[].system.damageRolls.q1qvsptjpxaak1fzc8pi.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.q1qvsptjpxaak1fzc8pi.damageType} (same value: 'bludgeoning') - [q1u20350jzy7ojiv3ar4] : object {Actor.npc.items.[].system.damageRolls.q1u20350jzy7ojiv3ar4} - damage : string {Actor.npc.items.[].system.damageRolls.q1u20350jzy7ojiv3ar4.damage} (same value: '3d12+20') - damageType : string {Actor.npc.items.[].system.damageRolls.q1u20350jzy7ojiv3ar4.damageType} (same value: 'slashing') - [q1ve4p37s7nztcldvub0] : object {Actor.npc.items.[].system.damageRolls.q1ve4p37s7nztcldvub0} - damage : string {Actor.npc.items.[].system.damageRolls.q1ve4p37s7nztcldvub0.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.q1ve4p37s7nztcldvub0.damageType} (same value: 'void') - [q24wvhxhgwjuchc64t2a9] : object {Actor.npc.items.[].system.damageRolls.q24wvhxhgwjuchc64t2a9} - damage : string {Actor.npc.items.[].system.damageRolls.q24wvhxhgwjuchc64t2a9.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.q24wvhxhgwjuchc64t2a9.damageType} (same value: 'bludgeoning') - [q3wto1ab0dkppsubuib9] : object {Actor.npc.items.[].system.damageRolls.q3wto1ab0dkppsubuib9} - damage : string {Actor.npc.items.[].system.damageRolls.q3wto1ab0dkppsubuib9.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.q3wto1ab0dkppsubuib9.damageType} (same value: 'bludgeoning') - [q3xw5j6xd3sqgest0ei1] : object {Actor.npc.items.[].system.damageRolls.q3xw5j6xd3sqgest0ei1} - damage : string {Actor.npc.items.[].system.damageRolls.q3xw5j6xd3sqgest0ei1.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.q3xw5j6xd3sqgest0ei1.damageType} (same value: 'piercing') - [q48r3slpmsgxfpb47oss] : object {Actor.npc.items.[].system.damageRolls.q48r3slpmsgxfpb47oss} - damage : string {Actor.npc.items.[].system.damageRolls.q48r3slpmsgxfpb47oss.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.q48r3slpmsgxfpb47oss.damageType} (same value: 'piercing') - [q4My2bi8hjsEIIc0] : object {Actor.npc.items.[].system.damageRolls.q4My2bi8hjsEIIc0} - damage : string {Actor.npc.items.[].system.damageRolls.q4My2bi8hjsEIIc0.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.q4My2bi8hjsEIIc0.damageType} (same value: 'void') - [q4imnblm5uq6ctk6b13x6b] : object {Actor.npc.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b} - damage : string {Actor.npc.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damageType} (same value: 'piercing') - [q4yTXT5N1oavtBK3] : object {Actor.npc.items.[].system.damageRolls.q4yTXT5N1oavtBK3} - damage : string {Actor.npc.items.[].system.damageRolls.q4yTXT5N1oavtBK3.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.q4yTXT5N1oavtBK3.damageType} (same value: 'piercing') - [q53yexxuuer5r0apnaa1] : object {Actor.npc.items.[].system.damageRolls.q53yexxuuer5r0apnaa1} - damage : string {Actor.npc.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damage} (2 different values) - '1d4+2' (x5) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damageType} (same value: 'slashing') - [q54t1985ryix92wvtjj3] : object {Actor.npc.items.[].system.damageRolls.q54t1985ryix92wvtjj3} - damage : string {Actor.npc.items.[].system.damageRolls.q54t1985ryix92wvtjj3.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.q54t1985ryix92wvtjj3.damageType} (same value: 'piercing') - [q5bhh4hgbs845mswhavt] : object {Actor.npc.items.[].system.damageRolls.q5bhh4hgbs845mswhavt} - damage : string {Actor.npc.items.[].system.damageRolls.q5bhh4hgbs845mswhavt.damage} (2 different values) - '1d12+7' (x1) - '2d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.q5bhh4hgbs845mswhavt.damageType} (same value: 'bludgeoning') - [q5khxv5g9qnejjz6ubm8b] : object {Actor.npc.items.[].system.damageRolls.q5khxv5g9qnejjz6ubm8b} - damage : string {Actor.npc.items.[].system.damageRolls.q5khxv5g9qnejjz6ubm8b.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.q5khxv5g9qnejjz6ubm8b.damageType} (same value: 'piercing') - [q6b8ligougqfad4ipbco] : object {Actor.npc.items.[].system.damageRolls.q6b8ligougqfad4ipbco} - damage : string {Actor.npc.items.[].system.damageRolls.q6b8ligougqfad4ipbco.damage} (same value: '3d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.q6b8ligougqfad4ipbco.damageType} (same value: 'bludgeoning') - [q6fxv1h1it9asnyya4dc] : object {Actor.npc.items.[].system.damageRolls.q6fxv1h1it9asnyya4dc} - damage : string {Actor.npc.items.[].system.damageRolls.q6fxv1h1it9asnyya4dc.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.q6fxv1h1it9asnyya4dc.damageType} (same value: 'bludgeoning') - [q6izqjpdmzc5p9l8n49x] : object {Actor.npc.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x} - damage : string {Actor.npc.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damage} (2 different values) - '1d4-1' (x8) - '1d8+2' (x5) - damageType : string {Actor.npc.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damageType} (same value: 'bludgeoning') - [q6pqfsnvu2gi2ssi1tsq] : object {Actor.npc.items.[].system.damageRolls.q6pqfsnvu2gi2ssi1tsq} - damage : string {Actor.npc.items.[].system.damageRolls.q6pqfsnvu2gi2ssi1tsq.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.q6pqfsnvu2gi2ssi1tsq.damageType} (same value: 'bludgeoning') - [q73xymi06hs3yjatohao] : object {Actor.npc.items.[].system.damageRolls.q73xymi06hs3yjatohao} - damage : string {Actor.npc.items.[].system.damageRolls.q73xymi06hs3yjatohao.damage} (3 different values) - '1d4+4' (x1) - '1d4+1' (x1) - '1d4+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.q73xymi06hs3yjatohao.damageType} (same value: 'piercing') - [q78toso3wby243bz0d44] : object {Actor.npc.items.[].system.damageRolls.q78toso3wby243bz0d44} - damage : string {Actor.npc.items.[].system.damageRolls.q78toso3wby243bz0d44.damage} (same value: '2d10+2') - damageType : string {Actor.npc.items.[].system.damageRolls.q78toso3wby243bz0d44.damageType} (same value: 'bludgeoning') - [q7p4ou0rsqbm3rbc5doc] : object {Actor.npc.items.[].system.damageRolls.q7p4ou0rsqbm3rbc5doc} - damage : string {Actor.npc.items.[].system.damageRolls.q7p4ou0rsqbm3rbc5doc.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.q7p4ou0rsqbm3rbc5doc.damageType} (same value: 'piercing') - [q7t1lmpw30nv1zdryh5h] : object {Actor.npc.items.[].system.damageRolls.q7t1lmpw30nv1zdryh5h} - damage : string {Actor.npc.items.[].system.damageRolls.q7t1lmpw30nv1zdryh5h.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.q7t1lmpw30nv1zdryh5h.damageType} (same value: 'bludgeoning') - [q7xfp6sknezpz54xz0vj] : object {Actor.npc.items.[].system.damageRolls.q7xfp6sknezpz54xz0vj} - damage : string {Actor.npc.items.[].system.damageRolls.q7xfp6sknezpz54xz0vj.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.q7xfp6sknezpz54xz0vj.damageType} (same value: 'slashing') - [q89ye6cjuleekuwh0zai] : object {Actor.npc.items.[].system.damageRolls.q89ye6cjuleekuwh0zai} - damage : string {Actor.npc.items.[].system.damageRolls.q89ye6cjuleekuwh0zai.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.q89ye6cjuleekuwh0zai.damageType} (same value: 'piercing') - [q8Yxjmin7ZZXOQKK] : object {Actor.npc.items.[].system.damageRolls.q8Yxjmin7ZZXOQKK} - damage : string {Actor.npc.items.[].system.damageRolls.q8Yxjmin7ZZXOQKK.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.q8Yxjmin7ZZXOQKK.damageType} (same value: 'slashing') - [q8xKmArTf7AcWbI9] : object {Actor.npc.items.[].system.damageRolls.q8xKmArTf7AcWbI9} - damage : string {Actor.npc.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damageType} (same value: 'bludgeoning') - [q9j8032ld9wejpf71ee5] : object {Actor.npc.items.[].system.damageRolls.q9j8032ld9wejpf71ee5} - damage : string {Actor.npc.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damageType} (same value: 'bludgeoning') - [q9o3acgfc2ekhov2l20c] : object {Actor.npc.items.[].system.damageRolls.q9o3acgfc2ekhov2l20c} - damage : string {Actor.npc.items.[].system.damageRolls.q9o3acgfc2ekhov2l20c.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.q9o3acgfc2ekhov2l20c.damageType} (same value: 'slashing') - [qEtAqSh1F35MNjYG] : object {Actor.npc.items.[].system.damageRolls.qEtAqSh1F35MNjYG} - damage : string {Actor.npc.items.[].system.damageRolls.qEtAqSh1F35MNjYG.damage} (same value: '2d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.qEtAqSh1F35MNjYG.damageType} (same value: 'slashing') - [qFEplcqXtt8o47ei] : object {Actor.npc.items.[].system.damageRolls.qFEplcqXtt8o47ei} - damage : string {Actor.npc.items.[].system.damageRolls.qFEplcqXtt8o47ei.damage} (2 different values) - '2d8+13' (x1) - '2d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qFEplcqXtt8o47ei.damageType} (same value: 'slashing') - [qGhWPovmCinoGwRs] : object {Actor.npc.items.[].system.damageRolls.qGhWPovmCinoGwRs} - damage : string {Actor.npc.items.[].system.damageRolls.qGhWPovmCinoGwRs.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.qGhWPovmCinoGwRs.damageType} (same value: 'poison') - [qGoyckkOfVHwARW6] : object {Actor.npc.items.[].system.damageRolls.qGoyckkOfVHwARW6} - damage : string {Actor.npc.items.[].system.damageRolls.qGoyckkOfVHwARW6.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.qGoyckkOfVHwARW6.damageType} (same value: 'bludgeoning') - [qH4vTG4jhr1t6QKC] : object {Actor.npc.items.[].system.damageRolls.qH4vTG4jhr1t6QKC} - damage : string {Actor.npc.items.[].system.damageRolls.qH4vTG4jhr1t6QKC.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.qH4vTG4jhr1t6QKC.damageType} (same value: 'piercing') - [qHXqy0L1OgJu9c1L] : object {Actor.npc.items.[].system.damageRolls.qHXqy0L1OgJu9c1L} - damage : string {Actor.npc.items.[].system.damageRolls.qHXqy0L1OgJu9c1L.damage} (same value: '2d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.qHXqy0L1OgJu9c1L.damageType} (same value: 'piercing') - [qHdIlh2xU2NqwJ2E] : object {Actor.npc.items.[].system.damageRolls.qHdIlh2xU2NqwJ2E} - category : string {Actor.npc.items.[].system.damageRolls.qHdIlh2xU2NqwJ2E.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.qHdIlh2xU2NqwJ2E.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qHdIlh2xU2NqwJ2E.damageType} (same value: 'bleed') - [qJERJjYVjO3Hmkrd] : object {Actor.npc.items.[].system.damageRolls.qJERJjYVjO3Hmkrd} - damage : string {Actor.npc.items.[].system.damageRolls.qJERJjYVjO3Hmkrd.damage} (same value: '2d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.qJERJjYVjO3Hmkrd.damageType} (same value: 'piercing') - [qJEyPICnfoiQTo8b] : object {Actor.npc.items.[].system.damageRolls.qJEyPICnfoiQTo8b} - damage : string {Actor.npc.items.[].system.damageRolls.qJEyPICnfoiQTo8b.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.qJEyPICnfoiQTo8b.damageType} (same value: 'bludgeoning') - [qJbGWr9JJKkKMBtx] : object {Actor.npc.items.[].system.damageRolls.qJbGWr9JJKkKMBtx} - damage : string {Actor.npc.items.[].system.damageRolls.qJbGWr9JJKkKMBtx.damage} (same value: '3d8+19') - damageType : string {Actor.npc.items.[].system.damageRolls.qJbGWr9JJKkKMBtx.damageType} (same value: 'piercing') - [qKjmaQYrWnVJxSTa] : object {Actor.npc.items.[].system.damageRolls.qKjmaQYrWnVJxSTa} - damage : string {Actor.npc.items.[].system.damageRolls.qKjmaQYrWnVJxSTa.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.qKjmaQYrWnVJxSTa.damageType} (2 different values) - 'piercing' (x1) - 'slashing' (x1) - [qKoLGQN9I6OH5akc] : object {Actor.npc.items.[].system.damageRolls.qKoLGQN9I6OH5akc} - damage : string {Actor.npc.items.[].system.damageRolls.qKoLGQN9I6OH5akc.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.qKoLGQN9I6OH5akc.damageType} (same value: 'poison') - [qNJMvfXMPdyR71Ts] : object {Actor.npc.items.[].system.damageRolls.qNJMvfXMPdyR71Ts} - damage : string {Actor.npc.items.[].system.damageRolls.qNJMvfXMPdyR71Ts.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.qNJMvfXMPdyR71Ts.damageType} (same value: 'piercing') - [qNTdztHoVh7QfLxd] : object {Actor.npc.items.[].system.damageRolls.qNTdztHoVh7QfLxd} - damage : string {Actor.npc.items.[].system.damageRolls.qNTdztHoVh7QfLxd.damage} (same value: '4d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.qNTdztHoVh7QfLxd.damageType} (same value: 'bludgeoning') - [qNebzGdflXKTjtP6] : object {Actor.npc.items.[].system.damageRolls.qNebzGdflXKTjtP6} - damage : string {Actor.npc.items.[].system.damageRolls.qNebzGdflXKTjtP6.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.qNebzGdflXKTjtP6.damageType} (same value: 'piercing') - [qNrNdfKe8mHQQbZF] : object {Actor.npc.items.[].system.damageRolls.qNrNdfKe8mHQQbZF} - damage : string {Actor.npc.items.[].system.damageRolls.qNrNdfKe8mHQQbZF.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qNrNdfKe8mHQQbZF.damageType} (same value: 'mental') - [qPk6cillLGsO4ZAn] : object {Actor.npc.items.[].system.damageRolls.qPk6cillLGsO4ZAn} - damage : string {Actor.npc.items.[].system.damageRolls.qPk6cillLGsO4ZAn.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qPk6cillLGsO4ZAn.damageType} (same value: 'cold') - [qQ2ulNEryeYRLtal] : object {Actor.npc.items.[].system.damageRolls.qQ2ulNEryeYRLtal} - damage : string {Actor.npc.items.[].system.damageRolls.qQ2ulNEryeYRLtal.damage} (2 different values) - '2d4+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qQ2ulNEryeYRLtal.damageType} (same value: 'piercing') - [qSsLBWREW2MklRel] : object {Actor.npc.items.[].system.damageRolls.qSsLBWREW2MklRel} - damage : string {Actor.npc.items.[].system.damageRolls.qSsLBWREW2MklRel.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.qSsLBWREW2MklRel.damageType} (same value: 'piercing') - [qTAHkbgtQCpKHAwX] : object {Actor.npc.items.[].system.damageRolls.qTAHkbgtQCpKHAwX} - damage : string {Actor.npc.items.[].system.damageRolls.qTAHkbgtQCpKHAwX.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.qTAHkbgtQCpKHAwX.damageType} (same value: 'sonic') - [qU6eXMSu8qpEfOf4] : object {Actor.npc.items.[].system.damageRolls.qU6eXMSu8qpEfOf4} - damage : string {Actor.npc.items.[].system.damageRolls.qU6eXMSu8qpEfOf4.damage} (same value: '6d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.qU6eXMSu8qpEfOf4.damageType} (same value: 'slashing') - [qUcsOGJYDPoWpIdq] : object {Actor.npc.items.[].system.damageRolls.qUcsOGJYDPoWpIdq} - damage : string {Actor.npc.items.[].system.damageRolls.qUcsOGJYDPoWpIdq.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.qUcsOGJYDPoWpIdq.damageType} (same value: 'piercing') - [qWwzg3aIxEHOVlkf] : object {Actor.npc.items.[].system.damageRolls.qWwzg3aIxEHOVlkf} - damage : string {Actor.npc.items.[].system.damageRolls.qWwzg3aIxEHOVlkf.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.qWwzg3aIxEHOVlkf.damageType} (same value: 'slashing') - [qWy1h7WFkOWz9p8f] : object {Actor.npc.items.[].system.damageRolls.qWy1h7WFkOWz9p8f} - damage : string {Actor.npc.items.[].system.damageRolls.qWy1h7WFkOWz9p8f.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.qWy1h7WFkOWz9p8f.damageType} (same value: 'slashing') - [qX9kAY69PHuZEbKw] : object {Actor.npc.items.[].system.damageRolls.qX9kAY69PHuZEbKw} - damage : string {Actor.npc.items.[].system.damageRolls.qX9kAY69PHuZEbKw.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.qX9kAY69PHuZEbKw.damageType} (same value: 'slashing') - [qXHCveMfatOBKFH9] : object {Actor.npc.items.[].system.damageRolls.qXHCveMfatOBKFH9} - damage : string {Actor.npc.items.[].system.damageRolls.qXHCveMfatOBKFH9.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qXHCveMfatOBKFH9.damageType} (same value: 'piercing') - [qYqdyZ5XfjiefXFt] : object {Actor.npc.items.[].system.damageRolls.qYqdyZ5XfjiefXFt} - damage : string {Actor.npc.items.[].system.damageRolls.qYqdyZ5XfjiefXFt.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.qYqdyZ5XfjiefXFt.damageType} (same value: 'fire') - [qZncwUIv1zmEaA7z] : object {Actor.npc.items.[].system.damageRolls.qZncwUIv1zmEaA7z} - damage : string {Actor.npc.items.[].system.damageRolls.qZncwUIv1zmEaA7z.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.qZncwUIv1zmEaA7z.damageType} (same value: 'piercing') - [qa46vqx2ttg9x6nsbicl] : object {Actor.npc.items.[].system.damageRolls.qa46vqx2ttg9x6nsbicl} - damage : string {Actor.npc.items.[].system.damageRolls.qa46vqx2ttg9x6nsbicl.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.qa46vqx2ttg9x6nsbicl.damageType} (same value: 'bludgeoning') - [qa52cmjoc5kt3fcye1fc] : object {Actor.npc.items.[].system.damageRolls.qa52cmjoc5kt3fcye1fc} - damage : string {Actor.npc.items.[].system.damageRolls.qa52cmjoc5kt3fcye1fc.damage} (same value: '1d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.qa52cmjoc5kt3fcye1fc.damageType} (same value: 'slashing') - [qadQKOAhWuMSi0pU] : object {Actor.npc.items.[].system.damageRolls.qadQKOAhWuMSi0pU} - damage : string {Actor.npc.items.[].system.damageRolls.qadQKOAhWuMSi0pU.damage} (same value: '3d6+19') - damageType : string {Actor.npc.items.[].system.damageRolls.qadQKOAhWuMSi0pU.damageType} (same value: 'piercing') - [qaibeodk541ue84m9iho] : object {Actor.npc.items.[].system.damageRolls.qaibeodk541ue84m9iho} - damage : string {Actor.npc.items.[].system.damageRolls.qaibeodk541ue84m9iho.damage} (same value: '3d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.qaibeodk541ue84m9iho.damageType} (same value: 'piercing') - [qaljyEZ4SVfHDcTj] : object {Actor.npc.items.[].system.damageRolls.qaljyEZ4SVfHDcTj} - damage : string {Actor.npc.items.[].system.damageRolls.qaljyEZ4SVfHDcTj.damage} (2 different values) - '2d12' (x1) - '3d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qaljyEZ4SVfHDcTj.damageType} (same value: 'slashing') - [qaou212l7a8by6zm2q1z] : object {Actor.npc.items.[].system.damageRolls.qaou212l7a8by6zm2q1z} - damage : string {Actor.npc.items.[].system.damageRolls.qaou212l7a8by6zm2q1z.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.qaou212l7a8by6zm2q1z.damageType} (same value: 'bludgeoning') - [qarthqlnnithzskg5an6] : object {Actor.npc.items.[].system.damageRolls.qarthqlnnithzskg5an6} - damage : string {Actor.npc.items.[].system.damageRolls.qarthqlnnithzskg5an6.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.qarthqlnnithzskg5an6.damageType} (same value: 'slashing') - [qau0tgypt6gxfp8w81os] : object {Actor.npc.items.[].system.damageRolls.qau0tgypt6gxfp8w81os} - damage : string {Actor.npc.items.[].system.damageRolls.qau0tgypt6gxfp8w81os.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.qau0tgypt6gxfp8w81os.damageType} (same value: 'fire') - [qb3w1sbgbhnibea7] : object {Actor.npc.items.[].system.damageRolls.qb3w1sbgbhnibea7} - damage : string {Actor.npc.items.[].system.damageRolls.qb3w1sbgbhnibea7.damage} (same value: '1d6 - 1') - damageType : string {Actor.npc.items.[].system.damageRolls.qb3w1sbgbhnibea7.damageType} (same value: 'piercing') - [qb8mdpg06Yh9eU7y] : object {Actor.npc.items.[].system.damageRolls.qb8mdpg06Yh9eU7y} - damage : string {Actor.npc.items.[].system.damageRolls.qb8mdpg06Yh9eU7y.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qb8mdpg06Yh9eU7y.damageType} (same value: 'sonic') - [qbh8u7kgcdlkyp96h3ki] : object {Actor.npc.items.[].system.damageRolls.qbh8u7kgcdlkyp96h3ki} - damage : string {Actor.npc.items.[].system.damageRolls.qbh8u7kgcdlkyp96h3ki.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.qbh8u7kgcdlkyp96h3ki.damageType} (same value: 'piercing') - [qbj6yqoqh1fvicetm5qt] : object {Actor.npc.items.[].system.damageRolls.qbj6yqoqh1fvicetm5qt} - damage : string {Actor.npc.items.[].system.damageRolls.qbj6yqoqh1fvicetm5qt.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.qbj6yqoqh1fvicetm5qt.damageType} (same value: 'electricity') - [qbxvih9k0o3xn7xdpwws] : object {Actor.npc.items.[].system.damageRolls.qbxvih9k0o3xn7xdpwws} - damage : string {Actor.npc.items.[].system.damageRolls.qbxvih9k0o3xn7xdpwws.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.qbxvih9k0o3xn7xdpwws.damageType} (same value: 'slashing') - [qc2w192282irfvia0sg2p] : object {Actor.npc.items.[].system.damageRolls.qc2w192282irfvia0sg2p} - damage : string {Actor.npc.items.[].system.damageRolls.qc2w192282irfvia0sg2p.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.qc2w192282irfvia0sg2p.damageType} (same value: 'fire') - [qc9e43qxh1k5zdk88s7h] : object {Actor.npc.items.[].system.damageRolls.qc9e43qxh1k5zdk88s7h} - damage : string {Actor.npc.items.[].system.damageRolls.qc9e43qxh1k5zdk88s7h.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.qc9e43qxh1k5zdk88s7h.damageType} (same value: 'slashing') - [qcTAFj0rWrwPOTle] : object {Actor.npc.items.[].system.damageRolls.qcTAFj0rWrwPOTle} - damage : string {Actor.npc.items.[].system.damageRolls.qcTAFj0rWrwPOTle.damage} (8 different values) - '2d6+10' (x1) - '1d6+4' (x1) - '1d8+8' (x1) - '2d6+8' (x1) - '1d6+2' (x1) - '1d8+6' (x1) - '2d6+6' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qcTAFj0rWrwPOTle.damageType} (same value: 'bludgeoning') - [qclmce9tbp3owzbci8lf] : object {Actor.npc.items.[].system.damageRolls.qclmce9tbp3owzbci8lf} - damage : string {Actor.npc.items.[].system.damageRolls.qclmce9tbp3owzbci8lf.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.qclmce9tbp3owzbci8lf.damageType} (same value: 'piercing') - [qcnqw1exks9e2u1stt6g] : object {Actor.npc.items.[].system.damageRolls.qcnqw1exks9e2u1stt6g} - damage : string {Actor.npc.items.[].system.damageRolls.qcnqw1exks9e2u1stt6g.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.qcnqw1exks9e2u1stt6g.damageType} (same value: 'piercing') - [qcvnmcw7fnbsgrs38pqb] : object {Actor.npc.items.[].system.damageRolls.qcvnmcw7fnbsgrs38pqb} - damage : string {Actor.npc.items.[].system.damageRolls.qcvnmcw7fnbsgrs38pqb.damage} (same value: '3d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.qcvnmcw7fnbsgrs38pqb.damageType} (same value: 'piercing') - [qe8404rd2f8c4ayr2fag] : object {Actor.npc.items.[].system.damageRolls.qe8404rd2f8c4ayr2fag} - damage : string {Actor.npc.items.[].system.damageRolls.qe8404rd2f8c4ayr2fag.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.qe8404rd2f8c4ayr2fag.damageType} (same value: 'bludgeoning') - [qedfigw9ute280i3zjgw] : object {Actor.npc.items.[].system.damageRolls.qedfigw9ute280i3zjgw} - damage : string {Actor.npc.items.[].system.damageRolls.qedfigw9ute280i3zjgw.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.qedfigw9ute280i3zjgw.damageType} (same value: 'piercing') - [qelgwtmhgaeagjvu9gby] : object {Actor.npc.items.[].system.damageRolls.qelgwtmhgaeagjvu9gby} - damage : string {Actor.npc.items.[].system.damageRolls.qelgwtmhgaeagjvu9gby.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.qelgwtmhgaeagjvu9gby.damageType} (same value: 'piercing') - [qer7usznuf9fivsafcu9] : object {Actor.npc.items.[].system.damageRolls.qer7usznuf9fivsafcu9} - damage : string {Actor.npc.items.[].system.damageRolls.qer7usznuf9fivsafcu9.damage} (2 different values) - '1d6-3' (x2) - '1d6-1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qer7usznuf9fivsafcu9.damageType} (same value: 'piercing') - [qeul1256059lhg6wwd3q] : object {Actor.npc.items.[].system.damageRolls.qeul1256059lhg6wwd3q} - damage : string {Actor.npc.items.[].system.damageRolls.qeul1256059lhg6wwd3q.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.qeul1256059lhg6wwd3q.damageType} (same value: 'void') - [qgRhZnNmE1UFNw6I] : object {Actor.npc.items.[].system.damageRolls.qgRhZnNmE1UFNw6I} - category : string {Actor.npc.items.[].system.damageRolls.qgRhZnNmE1UFNw6I.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.qgRhZnNmE1UFNw6I.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qgRhZnNmE1UFNw6I.damageType} (same value: 'acid') - [qgkegg2cqeflxar0ehxg] : object {Actor.npc.items.[].system.damageRolls.qgkegg2cqeflxar0ehxg} - damage : string {Actor.npc.items.[].system.damageRolls.qgkegg2cqeflxar0ehxg.damage} (same value: '4d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.qgkegg2cqeflxar0ehxg.damageType} (same value: 'bludgeoning') - [qgq38g9futby39pm90a1] : object {Actor.npc.items.[].system.damageRolls.qgq38g9futby39pm90a1} - damage : string {Actor.npc.items.[].system.damageRolls.qgq38g9futby39pm90a1.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.qgq38g9futby39pm90a1.damageType} (same value: 'piercing') - [qhmavm38sh1l862j4avk] : object {Actor.npc.items.[].system.damageRolls.qhmavm38sh1l862j4avk} - damage : string {Actor.npc.items.[].system.damageRolls.qhmavm38sh1l862j4avk.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.qhmavm38sh1l862j4avk.damageType} (same value: 'piercing') - [qhrnsdkxmwkkkz9ehpzt] : object {Actor.npc.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt} - damage : string {Actor.npc.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damage} (5 different values) - '1d8+3' (x2) - '1d8+1' (x1) - '1d8+5' (x1) - '1d8 + 1' (x1) - '1d8 + 5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qhrnsdkxmwkkkz9ehpzt.damageType} (same value: 'bludgeoning') - [qi052bxhumly2biepc0u] : object {Actor.npc.items.[].system.damageRolls.qi052bxhumly2biepc0u} - damage : string {Actor.npc.items.[].system.damageRolls.qi052bxhumly2biepc0u.damage} (same value: '2d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.qi052bxhumly2biepc0u.damageType} (same value: 'bludgeoning') - [qi0PJJXcspgK7dBb] : object {Actor.npc.items.[].system.damageRolls.qi0PJJXcspgK7dBb} - category : string {Actor.npc.items.[].system.damageRolls.qi0PJJXcspgK7dBb.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.qi0PJJXcspgK7dBb.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.qi0PJJXcspgK7dBb.damageType} (same value: 'piercing') - [qi8ntgxw4om0kwum] : object {Actor.npc.items.[].system.damageRolls.qi8ntgxw4om0kwum} - damage : string {Actor.npc.items.[].system.damageRolls.qi8ntgxw4om0kwum.damage} (same value: '1d8 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.qi8ntgxw4om0kwum.damageType} (same value: 'slashing') - [qiICx9iJelGeTxEA] : object {Actor.npc.items.[].system.damageRolls.qiICx9iJelGeTxEA} - damage : string {Actor.npc.items.[].system.damageRolls.qiICx9iJelGeTxEA.damage} (2 different values) - '1d8+8' (x1) - '1d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qiICx9iJelGeTxEA.damageType} (same value: 'slashing') - [qj1pkhjfxy8pf4jasgu9] : object {Actor.npc.items.[].system.damageRolls.qj1pkhjfxy8pf4jasgu9} - damage : string {Actor.npc.items.[].system.damageRolls.qj1pkhjfxy8pf4jasgu9.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.qj1pkhjfxy8pf4jasgu9.damageType} (same value: 'spirit') - [qj2mu15599d0d07ba68l] : object {Actor.npc.items.[].system.damageRolls.qj2mu15599d0d07ba68l} - damage : string {Actor.npc.items.[].system.damageRolls.qj2mu15599d0d07ba68l.damage} (same value: '4d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.qj2mu15599d0d07ba68l.damageType} (same value: 'slashing') - [qju0z9heq4fw8xuj76pi] : object {Actor.npc.items.[].system.damageRolls.qju0z9heq4fw8xuj76pi} - damage : string {Actor.npc.items.[].system.damageRolls.qju0z9heq4fw8xuj76pi.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.qju0z9heq4fw8xuj76pi.damageType} (same value: 'bludgeoning') - [qk3eVCOgxTp2Tvh5] : object {Actor.npc.items.[].system.damageRolls.qk3eVCOgxTp2Tvh5} - damage : string {Actor.npc.items.[].system.damageRolls.qk3eVCOgxTp2Tvh5.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.qk3eVCOgxTp2Tvh5.damageType} (same value: 'piercing') - [qkGj3jtJz6EEaKtN] : object {Actor.npc.items.[].system.damageRolls.qkGj3jtJz6EEaKtN} - damage : string {Actor.npc.items.[].system.damageRolls.qkGj3jtJz6EEaKtN.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.qkGj3jtJz6EEaKtN.damageType} (same value: 'slashing') - [qkkpw80ck1lqkcu5mhi9] : object {Actor.npc.items.[].system.damageRolls.qkkpw80ck1lqkcu5mhi9} - damage : string {Actor.npc.items.[].system.damageRolls.qkkpw80ck1lqkcu5mhi9.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.qkkpw80ck1lqkcu5mhi9.damageType} (same value: 'slashing') - [ql91buqwarrj318n207s] : object {Actor.npc.items.[].system.damageRolls.ql91buqwarrj318n207s} - damage : string {Actor.npc.items.[].system.damageRolls.ql91buqwarrj318n207s.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ql91buqwarrj318n207s.damageType} (same value: 'slashing') - [qlw99qcvx679wiofpqgq] : object {Actor.npc.items.[].system.damageRolls.qlw99qcvx679wiofpqgq} - damage : string {Actor.npc.items.[].system.damageRolls.qlw99qcvx679wiofpqgq.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qlw99qcvx679wiofpqgq.damageType} (same value: 'spirit') - [qlx9h0ocy33subnnt216] : object {Actor.npc.items.[].system.damageRolls.qlx9h0ocy33subnnt216} - damage : string {Actor.npc.items.[].system.damageRolls.qlx9h0ocy33subnnt216.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.qlx9h0ocy33subnnt216.damageType} (same value: 'force') - [qmLW79iJUyPdWhH3] : object {Actor.npc.items.[].system.damageRolls.qmLW79iJUyPdWhH3} - damage : string {Actor.npc.items.[].system.damageRolls.qmLW79iJUyPdWhH3.damage} (2 different values) - '1d10+11' (x2) - '4d10+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qmLW79iJUyPdWhH3.damageType} (same value: 'piercing') - [qmd5icinrnql5ru1aweh] : object {Actor.npc.items.[].system.damageRolls.qmd5icinrnql5ru1aweh} - damage : string {Actor.npc.items.[].system.damageRolls.qmd5icinrnql5ru1aweh.damage} (same value: '3d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.qmd5icinrnql5ru1aweh.damageType} (same value: 'bludgeoning') - [qmlouofu5w2u4icjp46z] : object {Actor.npc.items.[].system.damageRolls.qmlouofu5w2u4icjp46z} - damage : string {Actor.npc.items.[].system.damageRolls.qmlouofu5w2u4icjp46z.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.qmlouofu5w2u4icjp46z.damageType} (same value: 'slashing') - [qmm6604of0cjil0qdmov] : object {Actor.npc.items.[].system.damageRolls.qmm6604of0cjil0qdmov} - damage : string {Actor.npc.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damage} (2 different values) - '1d6+3' (x1) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damageType} (same value: 'piercing') - [qmt6r375ahkwd7kckxk7] : object {Actor.npc.items.[].system.damageRolls.qmt6r375ahkwd7kckxk7} - damage : string {Actor.npc.items.[].system.damageRolls.qmt6r375ahkwd7kckxk7.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.qmt6r375ahkwd7kckxk7.damageType} (same value: 'slashing') - [qmtarhyhngseml3h0fro] : object {Actor.npc.items.[].system.damageRolls.qmtarhyhngseml3h0fro} - damage : string {Actor.npc.items.[].system.damageRolls.qmtarhyhngseml3h0fro.damage} (same value: '2d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.qmtarhyhngseml3h0fro.damageType} (same value: 'bludgeoning') - [qn7bahapr9ob5e7l0mal] : object {Actor.npc.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal} - damage : string {Actor.npc.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal.damage} (4 different values) - '1d4+3' (x1) - '3d4+5' (x1) - '2d8+4' (x1) - '1d10+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal.damageType} (same value: 'piercing') - [qncVfdWNicqNS5vD] : object {Actor.npc.items.[].system.damageRolls.qncVfdWNicqNS5vD} - damage : string {Actor.npc.items.[].system.damageRolls.qncVfdWNicqNS5vD.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.qncVfdWNicqNS5vD.damageType} (same value: 'bludgeoning') - [qneWFiWbfqmsooJ4] : object {Actor.npc.items.[].system.damageRolls.qneWFiWbfqmsooJ4} - damage : string {Actor.npc.items.[].system.damageRolls.qneWFiWbfqmsooJ4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qneWFiWbfqmsooJ4.damageType} (same value: 'piercing') - [qnqf1skk4p5qyp1u] : object {Actor.npc.items.[].system.damageRolls.qnqf1skk4p5qyp1u} - damage : string {Actor.npc.items.[].system.damageRolls.qnqf1skk4p5qyp1u.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qnqf1skk4p5qyp1u.damageType} (same value: 'piercing') - [qo1q21oQAAEcTLar] : object {Actor.npc.items.[].system.damageRolls.qo1q21oQAAEcTLar} - damage : string {Actor.npc.items.[].system.damageRolls.qo1q21oQAAEcTLar.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.qo1q21oQAAEcTLar.damageType} (same value: 'bludgeoning') - [qoxcnbydpzicbuwdslms] : object {Actor.npc.items.[].system.damageRolls.qoxcnbydpzicbuwdslms} - damage : string {Actor.npc.items.[].system.damageRolls.qoxcnbydpzicbuwdslms.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.qoxcnbydpzicbuwdslms.damageType} (same value: 'bludgeoning') - [qp4Pof5su9UuNKXf] : object {Actor.npc.items.[].system.damageRolls.qp4Pof5su9UuNKXf} - damage : string {Actor.npc.items.[].system.damageRolls.qp4Pof5su9UuNKXf.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.qp4Pof5su9UuNKXf.damageType} (same value: 'slashing') - [qp6qdk64wrliqo1wsacc] : object {Actor.npc.items.[].system.damageRolls.qp6qdk64wrliqo1wsacc} - damage : string {Actor.npc.items.[].system.damageRolls.qp6qdk64wrliqo1wsacc.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.qp6qdk64wrliqo1wsacc.damageType} (same value: 'slashing') - [qp78or0c3ta9ttylsg07] : object {Actor.npc.items.[].system.damageRolls.qp78or0c3ta9ttylsg07} - damage : string {Actor.npc.items.[].system.damageRolls.qp78or0c3ta9ttylsg07.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qp78or0c3ta9ttylsg07.damageType} (same value: 'sonic') - [qp8X8tq0IIODL7Js] : object {Actor.npc.items.[].system.damageRolls.qp8X8tq0IIODL7Js} - damage : string {Actor.npc.items.[].system.damageRolls.qp8X8tq0IIODL7Js.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.qp8X8tq0IIODL7Js.damageType} (same value: 'bludgeoning') - [qpgrqz2i88n27gn56xw2] : object {Actor.npc.items.[].system.damageRolls.qpgrqz2i88n27gn56xw2} - damage : string {Actor.npc.items.[].system.damageRolls.qpgrqz2i88n27gn56xw2.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.qpgrqz2i88n27gn56xw2.damageType} (same value: 'piercing') - [qpuoiapo4oglf6xoczjy] : object {Actor.npc.items.[].system.damageRolls.qpuoiapo4oglf6xoczjy} - damage : string {Actor.npc.items.[].system.damageRolls.qpuoiapo4oglf6xoczjy.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qpuoiapo4oglf6xoczjy.damageType} (same value: 'spirit') - [qpvxfwpbnjmfxz6zhf3x] : object {Actor.npc.items.[].system.damageRolls.qpvxfwpbnjmfxz6zhf3x} - damage : string {Actor.npc.items.[].system.damageRolls.qpvxfwpbnjmfxz6zhf3x.damage} (2 different values) - '2d8+8' (x1) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qpvxfwpbnjmfxz6zhf3x.damageType} (same value: 'piercing') - [qq5c4bdanojt7h696n4z] : object {Actor.npc.items.[].system.damageRolls.qq5c4bdanojt7h696n4z} - damage : string {Actor.npc.items.[].system.damageRolls.qq5c4bdanojt7h696n4z.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.qq5c4bdanojt7h696n4z.damageType} (same value: 'cold') - [qq7Qyr1ThtEShmEs] : object {Actor.npc.items.[].system.damageRolls.qq7Qyr1ThtEShmEs} - damage : string {Actor.npc.items.[].system.damageRolls.qq7Qyr1ThtEShmEs.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.qq7Qyr1ThtEShmEs.damageType} (same value: 'bludgeoning') - [qqbasxl2ncjujrlh3gfu] : object {Actor.npc.items.[].system.damageRolls.qqbasxl2ncjujrlh3gfu} - damage : string {Actor.npc.items.[].system.damageRolls.qqbasxl2ncjujrlh3gfu.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.qqbasxl2ncjujrlh3gfu.damageType} (same value: 'bludgeoning') - [qqc1q4fyw1x20msew6jb] : object {Actor.npc.items.[].system.damageRolls.qqc1q4fyw1x20msew6jb} - damage : string {Actor.npc.items.[].system.damageRolls.qqc1q4fyw1x20msew6jb.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.qqc1q4fyw1x20msew6jb.damageType} (same value: 'piercing') - [qqcg9d6mkapm322p9bvf] : object {Actor.npc.items.[].system.damageRolls.qqcg9d6mkapm322p9bvf} - damage : string {Actor.npc.items.[].system.damageRolls.qqcg9d6mkapm322p9bvf.damage} (2 different values) - '1d10+6' (x1) - '1d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qqcg9d6mkapm322p9bvf.damageType} (same value: 'bludgeoning') - [qqmcmflr85swqil5then] : object {Actor.npc.items.[].system.damageRolls.qqmcmflr85swqil5then} - damage : string {Actor.npc.items.[].system.damageRolls.qqmcmflr85swqil5then.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.qqmcmflr85swqil5then.damageType} (same value: 'electricity') - [qqnd3wt3cgrrverc0yci] : object {Actor.npc.items.[].system.damageRolls.qqnd3wt3cgrrverc0yci} - damage : string {Actor.npc.items.[].system.damageRolls.qqnd3wt3cgrrverc0yci.damage} (2 different values) - '4d10+16' (x1) - '4d10+18' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qqnd3wt3cgrrverc0yci.damageType} (same value: 'bludgeoning') - [qqs81fvqqkf0cqyf6441] : object {Actor.npc.items.[].system.damageRolls.qqs81fvqqkf0cqyf6441} - damage : string {Actor.npc.items.[].system.damageRolls.qqs81fvqqkf0cqyf6441.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.qqs81fvqqkf0cqyf6441.damageType} (same value: 'bludgeoning') - [qqz7s1x811eoll4z3qsm] : object {Actor.npc.items.[].system.damageRolls.qqz7s1x811eoll4z3qsm} - damage : string {Actor.npc.items.[].system.damageRolls.qqz7s1x811eoll4z3qsm.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qqz7s1x811eoll4z3qsm.damageType} (same value: 'spirit') - [qr355td9xadeols4gl9v] : object {Actor.npc.items.[].system.damageRolls.qr355td9xadeols4gl9v} - damage : string {Actor.npc.items.[].system.damageRolls.qr355td9xadeols4gl9v.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qr355td9xadeols4gl9v.damageType} (same value: 'cold') - [qr3rvEI9hJPYyj5o] : object {Actor.npc.items.[].system.damageRolls.qr3rvEI9hJPYyj5o} - damage : string {Actor.npc.items.[].system.damageRolls.qr3rvEI9hJPYyj5o.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.qr3rvEI9hJPYyj5o.damageType} (same value: 'bludgeoning') - [qr3s6y1um4r3tun2lmq3] : object {Actor.npc.items.[].system.damageRolls.qr3s6y1um4r3tun2lmq3} - damage : string {Actor.npc.items.[].system.damageRolls.qr3s6y1um4r3tun2lmq3.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.qr3s6y1um4r3tun2lmq3.damageType} (same value: 'piercing') - [qr8ctfuijiip3nf5a9xp] : object {Actor.npc.items.[].system.damageRolls.qr8ctfuijiip3nf5a9xp} - damage : string {Actor.npc.items.[].system.damageRolls.qr8ctfuijiip3nf5a9xp.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.qr8ctfuijiip3nf5a9xp.damageType} (same value: 'piercing') - [qrHBZNpL8cUVP4H7] : object {Actor.npc.items.[].system.damageRolls.qrHBZNpL8cUVP4H7} - damage : string {Actor.npc.items.[].system.damageRolls.qrHBZNpL8cUVP4H7.damage} (same value: '2d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.qrHBZNpL8cUVP4H7.damageType} (same value: 'slashing') - [qrQqzXbjxgoIEXEC] : object {Actor.npc.items.[].system.damageRolls.qrQqzXbjxgoIEXEC} - damage : string {Actor.npc.items.[].system.damageRolls.qrQqzXbjxgoIEXEC.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.qrQqzXbjxgoIEXEC.damageType} (same value: 'slashing') - [qraD0X7Eof8xXeyH] : object {Actor.npc.items.[].system.damageRolls.qraD0X7Eof8xXeyH} - damage : string {Actor.npc.items.[].system.damageRolls.qraD0X7Eof8xXeyH.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qraD0X7Eof8xXeyH.damageType} (same value: 'acid') - [qrcbvlyoc5lpfzfavw96] : object {Actor.npc.items.[].system.damageRolls.qrcbvlyoc5lpfzfavw96} - damage : string {Actor.npc.items.[].system.damageRolls.qrcbvlyoc5lpfzfavw96.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.qrcbvlyoc5lpfzfavw96.damageType} (same value: 'slashing') - [qrndq1y48r7h0cnrv92o] : object {Actor.npc.items.[].system.damageRolls.qrndq1y48r7h0cnrv92o} - damage : string {Actor.npc.items.[].system.damageRolls.qrndq1y48r7h0cnrv92o.damage} (same value: '4d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.qrndq1y48r7h0cnrv92o.damageType} (same value: 'piercing') - [qs4m70fhbtikf178xlxg] : object {Actor.npc.items.[].system.damageRolls.qs4m70fhbtikf178xlxg} - damage : string {Actor.npc.items.[].system.damageRolls.qs4m70fhbtikf178xlxg.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.qs4m70fhbtikf178xlxg.damageType} (same value: 'piercing') - [qsRWPCvtLrPxHYh3] : object {Actor.npc.items.[].system.damageRolls.qsRWPCvtLrPxHYh3} - category : string {Actor.npc.items.[].system.damageRolls.qsRWPCvtLrPxHYh3.category} (same value: 'precision') - damage : string {Actor.npc.items.[].system.damageRolls.qsRWPCvtLrPxHYh3.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qsRWPCvtLrPxHYh3.damageType} (same value: 'bludgeoning') - [qscw5ydv4rgt4cnokdlm] : object {Actor.npc.items.[].system.damageRolls.qscw5ydv4rgt4cnokdlm} - damage : string {Actor.npc.items.[].system.damageRolls.qscw5ydv4rgt4cnokdlm.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qscw5ydv4rgt4cnokdlm.damageType} (same value: 'fire') - [qsvicnwjcigwc1dscsvt] : object {Actor.npc.items.[].system.damageRolls.qsvicnwjcigwc1dscsvt} - damage : string {Actor.npc.items.[].system.damageRolls.qsvicnwjcigwc1dscsvt.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qsvicnwjcigwc1dscsvt.damageType} (3 different values) - 'fire' (x2) - 'cold' (x2) - 'acid' (x1) - [qtRRcxdnZnwFb6Sv] : object {Actor.npc.items.[].system.damageRolls.qtRRcxdnZnwFb6Sv} - damage : string {Actor.npc.items.[].system.damageRolls.qtRRcxdnZnwFb6Sv.damage} (3 different values) - '3d12+14' (x2) - '3d12+18' (x2) - '2d12+9' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.qtRRcxdnZnwFb6Sv.damageType} (same value: 'piercing') - [qtgmeeovu6293uli2w8v3] : object {Actor.npc.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3} - damage : string {Actor.npc.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damageType} (same value: 'bludgeoning') - [qtvwrjquxcbcm8nw02bw] : object {Actor.npc.items.[].system.damageRolls.qtvwrjquxcbcm8nw02bw} - damage : string {Actor.npc.items.[].system.damageRolls.qtvwrjquxcbcm8nw02bw.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.qtvwrjquxcbcm8nw02bw.damageType} (same value: 'slashing') - [qu26twfuv92whxuvw4f9k] : object {Actor.npc.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k} - damage : string {Actor.npc.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damage} (2 different values) - '1d6+5' (x3) - '1d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damageType} (same value: 'piercing') - [qu3zrc2iy9lvq9p39qr1] : object {Actor.npc.items.[].system.damageRolls.qu3zrc2iy9lvq9p39qr1} - damage : string {Actor.npc.items.[].system.damageRolls.qu3zrc2iy9lvq9p39qr1.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.qu3zrc2iy9lvq9p39qr1.damageType} (same value: 'slashing') - [qu7vdc6gh5svzenreul4] : object {Actor.npc.items.[].system.damageRolls.qu7vdc6gh5svzenreul4} - damage : string {Actor.npc.items.[].system.damageRolls.qu7vdc6gh5svzenreul4.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.qu7vdc6gh5svzenreul4.damageType} (same value: 'piercing') - [quExNKlr2vgIscMa] : object {Actor.npc.items.[].system.damageRolls.quExNKlr2vgIscMa} - damage : string {Actor.npc.items.[].system.damageRolls.quExNKlr2vgIscMa.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.quExNKlr2vgIscMa.damageType} (same value: 'sonic') - [quWhzn9YuVoYHDfz] : object {Actor.npc.items.[].system.damageRolls.quWhzn9YuVoYHDfz} - damage : string {Actor.npc.items.[].system.damageRolls.quWhzn9YuVoYHDfz.damage} (2 different values) - '1d6+2' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.quWhzn9YuVoYHDfz.damageType} (same value: 'piercing') - [qujCei9OPdNDIXkA] : object {Actor.npc.items.[].system.damageRolls.qujCei9OPdNDIXkA} - damage : string {Actor.npc.items.[].system.damageRolls.qujCei9OPdNDIXkA.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qujCei9OPdNDIXkA.damageType} (same value: 'electricity') - [qv91roybwbpd90o8jj1p] : object {Actor.npc.items.[].system.damageRolls.qv91roybwbpd90o8jj1p} - damage : string {Actor.npc.items.[].system.damageRolls.qv91roybwbpd90o8jj1p.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.qv91roybwbpd90o8jj1p.damageType} (same value: 'piercing') - [qvg5las5o3bimlv1cxxr] : object {Actor.npc.items.[].system.damageRolls.qvg5las5o3bimlv1cxxr} - damage : string {Actor.npc.items.[].system.damageRolls.qvg5las5o3bimlv1cxxr.damage} (3 different values) - '1d12+4' (x1) - '1d8+4' (x1) - '1d4+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qvg5las5o3bimlv1cxxr.damageType} (2 different values) - 'slashing' (x2) - 'bludgeoning' (x1) - [qw3rc58kzzj5mbqt6og3] : object {Actor.npc.items.[].system.damageRolls.qw3rc58kzzj5mbqt6og3} - damage : string {Actor.npc.items.[].system.damageRolls.qw3rc58kzzj5mbqt6og3.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.qw3rc58kzzj5mbqt6og3.damageType} (same value: 'fire') - [qwavm5tbnv0q73pysauq] : object {Actor.npc.items.[].system.damageRolls.qwavm5tbnv0q73pysauq} - damage : string {Actor.npc.items.[].system.damageRolls.qwavm5tbnv0q73pysauq.damage} (2 different values) - '3d10+17' (x1) - '3d10+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qwavm5tbnv0q73pysauq.damageType} (same value: 'slashing') - [qwgg8voii5gmbsxrqsy2] : object {Actor.npc.items.[].system.damageRolls.qwgg8voii5gmbsxrqsy2} - damage : string {Actor.npc.items.[].system.damageRolls.qwgg8voii5gmbsxrqsy2.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.qwgg8voii5gmbsxrqsy2.damageType} (same value: 'piercing') - [qwt0acuu6vpni2gnrtot] : object {Actor.npc.items.[].system.damageRolls.qwt0acuu6vpni2gnrtot} - damage : string {Actor.npc.items.[].system.damageRolls.qwt0acuu6vpni2gnrtot.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.qwt0acuu6vpni2gnrtot.damageType} (same value: 'piercing') - [qxw1q3m9vgbanw3w7dlp] : object {Actor.npc.items.[].system.damageRolls.qxw1q3m9vgbanw3w7dlp} - damage : string {Actor.npc.items.[].system.damageRolls.qxw1q3m9vgbanw3w7dlp.damage} (3 different values) - '2d8+4' (x1) - '2d8+3' (x1) - '1d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qxw1q3m9vgbanw3w7dlp.damageType} (same value: 'piercing') - [qy0f8hwsfqfy6b9w] : object {Actor.npc.items.[].system.damageRolls.qy0f8hwsfqfy6b9w} - damage : string {Actor.npc.items.[].system.damageRolls.qy0f8hwsfqfy6b9w.damage} (2 different values) - '1d6 + 6' (x1) - '1d6 + 10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qy0f8hwsfqfy6b9w.damageType} (same value: 'piercing') - [qydue73lrfi4psndpa3u] : object {Actor.npc.items.[].system.damageRolls.qydue73lrfi4psndpa3u} - damage : string {Actor.npc.items.[].system.damageRolls.qydue73lrfi4psndpa3u.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.qydue73lrfi4psndpa3u.damageType} (same value: 'bludgeoning') - [qyfqtnehhcbdgebxl98t] : object {Actor.npc.items.[].system.damageRolls.qyfqtnehhcbdgebxl98t} - damage : string {Actor.npc.items.[].system.damageRolls.qyfqtnehhcbdgebxl98t.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.qyfqtnehhcbdgebxl98t.damageType} (same value: 'slashing') - [qzgigTQByV4A1wVl] : object {Actor.npc.items.[].system.damageRolls.qzgigTQByV4A1wVl} - damage : string {Actor.npc.items.[].system.damageRolls.qzgigTQByV4A1wVl.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.qzgigTQByV4A1wVl.damageType} (same value: 'slashing') - [qzum2fpfv0oz4ffjkfz5] : object {Actor.npc.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5} - damage : string {Actor.npc.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5.damage} (2 different values) - '3d8+17' (x2) - '3d10+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5.damageType} (same value: 'slashing') - [qzvgfrtdozq4npji4aa4] : object {Actor.npc.items.[].system.damageRolls.qzvgfrtdozq4npji4aa4} - damage : string {Actor.npc.items.[].system.damageRolls.qzvgfrtdozq4npji4aa4.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.qzvgfrtdozq4npji4aa4.damageType} (same value: 'piercing') - [qzz7vglbvhmrym3ewnumw] : object {Actor.npc.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw} - damage : string {Actor.npc.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw.damageType} (same value: 'piercing') - [r02r9dbr58m298ytos5w] : object {Actor.npc.items.[].system.damageRolls.r02r9dbr58m298ytos5w} - damage : string {Actor.npc.items.[].system.damageRolls.r02r9dbr58m298ytos5w.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.r02r9dbr58m298ytos5w.damageType} (same value: 'bludgeoning') - [r0lNNYK5aninGdVn] : object {Actor.npc.items.[].system.damageRolls.r0lNNYK5aninGdVn} - damage : string {Actor.npc.items.[].system.damageRolls.r0lNNYK5aninGdVn.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.r0lNNYK5aninGdVn.damageType} (same value: 'mental') - [r10D5jwKMkBr5rJr] : object {Actor.npc.items.[].system.damageRolls.r10D5jwKMkBr5rJr} - category : string {Actor.npc.items.[].system.damageRolls.r10D5jwKMkBr5rJr.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.r10D5jwKMkBr5rJr.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.r10D5jwKMkBr5rJr.damageType} (same value: 'bleed') - [r13xp1oryfse6t0c9w0g] : object {Actor.npc.items.[].system.damageRolls.r13xp1oryfse6t0c9w0g} - damage : string {Actor.npc.items.[].system.damageRolls.r13xp1oryfse6t0c9w0g.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.r13xp1oryfse6t0c9w0g.damageType} (same value: 'piercing') - [r1QLbBEyhiNkgqL4] : object {Actor.npc.items.[].system.damageRolls.r1QLbBEyhiNkgqL4} - damage : string {Actor.npc.items.[].system.damageRolls.r1QLbBEyhiNkgqL4.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.r1QLbBEyhiNkgqL4.damageType} (same value: 'piercing') - [r1jdbuqkdvdkytg9m8g4] : object {Actor.npc.items.[].system.damageRolls.r1jdbuqkdvdkytg9m8g4} - damage : string {Actor.npc.items.[].system.damageRolls.r1jdbuqkdvdkytg9m8g4.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.r1jdbuqkdvdkytg9m8g4.damageType} (same value: 'slashing') - [r1mX5eGgcqX8eivn] : object {Actor.npc.items.[].system.damageRolls.r1mX5eGgcqX8eivn} - damage : string {Actor.npc.items.[].system.damageRolls.r1mX5eGgcqX8eivn.damage} (same value: '4d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.r1mX5eGgcqX8eivn.damageType} (same value: 'piercing') - [r1nh5g9u61dfrqo177la] : object {Actor.npc.items.[].system.damageRolls.r1nh5g9u61dfrqo177la} - damage : string {Actor.npc.items.[].system.damageRolls.r1nh5g9u61dfrqo177la.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.r1nh5g9u61dfrqo177la.damageType} (same value: 'bludgeoning') - [r1uqovmc77iwe1jgxsu5] : object {Actor.npc.items.[].system.damageRolls.r1uqovmc77iwe1jgxsu5} - damage : string {Actor.npc.items.[].system.damageRolls.r1uqovmc77iwe1jgxsu5.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.r1uqovmc77iwe1jgxsu5.damageType} (same value: 'piercing') - [r1x25toahte9tkkpee4wq] : object {Actor.npc.items.[].system.damageRolls.r1x25toahte9tkkpee4wq} - damage : string {Actor.npc.items.[].system.damageRolls.r1x25toahte9tkkpee4wq.damage} (same value: '4d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.r1x25toahte9tkkpee4wq.damageType} (same value: 'piercing') - [r1yuOyyTnWSPQiNz] : object {Actor.npc.items.[].system.damageRolls.r1yuOyyTnWSPQiNz} - damage : string {Actor.npc.items.[].system.damageRolls.r1yuOyyTnWSPQiNz.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.r1yuOyyTnWSPQiNz.damageType} (same value: 'piercing') - [r2APYyvKZaf8fYPN] : object {Actor.npc.items.[].system.damageRolls.r2APYyvKZaf8fYPN} - damage : string {Actor.npc.items.[].system.damageRolls.r2APYyvKZaf8fYPN.damage} (2 different values) - '2d6+11' (x1) - '3d4+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.r2APYyvKZaf8fYPN.damageType} (same value: 'slashing') - [r2QAOsHuoaWUxEBg] : object {Actor.npc.items.[].system.damageRolls.r2QAOsHuoaWUxEBg} - damage : string {Actor.npc.items.[].system.damageRolls.r2QAOsHuoaWUxEBg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.r2QAOsHuoaWUxEBg.damageType} (same value: 'piercing') - [r2dhgrtdklpa0762j5ak] : object {Actor.npc.items.[].system.damageRolls.r2dhgrtdklpa0762j5ak} - damage : string {Actor.npc.items.[].system.damageRolls.r2dhgrtdklpa0762j5ak.damage} (2 different values) - '2d8+9' (x1) - '1d12+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.r2dhgrtdklpa0762j5ak.damageType} (same value: 'piercing') - [r2lckep3jreotls6x1vo] : object {Actor.npc.items.[].system.damageRolls.r2lckep3jreotls6x1vo} - damage : string {Actor.npc.items.[].system.damageRolls.r2lckep3jreotls6x1vo.damage} (same value: '5d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.r2lckep3jreotls6x1vo.damageType} (same value: 'bludgeoning') - [r2mbAQiKHHtPdWmD] : object {Actor.npc.items.[].system.damageRolls.r2mbAQiKHHtPdWmD} - damage : string {Actor.npc.items.[].system.damageRolls.r2mbAQiKHHtPdWmD.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.r2mbAQiKHHtPdWmD.damageType} (same value: 'poison') - [r2n5vvenZaiuqld0] : object {Actor.npc.items.[].system.damageRolls.r2n5vvenZaiuqld0} - damage : string {Actor.npc.items.[].system.damageRolls.r2n5vvenZaiuqld0.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.r2n5vvenZaiuqld0.damageType} (same value: 'bludgeoning') - [r31xw9h9do0qewmtzmic] : object {Actor.npc.items.[].system.damageRolls.r31xw9h9do0qewmtzmic} - damage : string {Actor.npc.items.[].system.damageRolls.r31xw9h9do0qewmtzmic.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.r31xw9h9do0qewmtzmic.damageType} (same value: 'slashing') - [r38oRv5WdB5bbVK7] : object {Actor.npc.items.[].system.damageRolls.r38oRv5WdB5bbVK7} - damage : string {Actor.npc.items.[].system.damageRolls.r38oRv5WdB5bbVK7.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.r38oRv5WdB5bbVK7.damageType} (same value: 'fire') - [r3cl5wUGDYZZgms8] : object {Actor.npc.items.[].system.damageRolls.r3cl5wUGDYZZgms8} - damage : string {Actor.npc.items.[].system.damageRolls.r3cl5wUGDYZZgms8.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.r3cl5wUGDYZZgms8.damageType} (same value: 'slashing') - [r3gbczt5ubrop68y1v99] : object {Actor.npc.items.[].system.damageRolls.r3gbczt5ubrop68y1v99} - damage : string {Actor.npc.items.[].system.damageRolls.r3gbczt5ubrop68y1v99.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.r3gbczt5ubrop68y1v99.damageType} (same value: 'slashing') - [r3ml8hrmi9ha46joinfj] : object {Actor.npc.items.[].system.damageRolls.r3ml8hrmi9ha46joinfj} - damage : string {Actor.npc.items.[].system.damageRolls.r3ml8hrmi9ha46joinfj.damage} (2 different values) - '2d6+10' (x1) - '3d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.r3ml8hrmi9ha46joinfj.damageType} (same value: 'slashing') - [r42z9g2uk89qflklwjvz] : object {Actor.npc.items.[].system.damageRolls.r42z9g2uk89qflklwjvz} - damage : string {Actor.npc.items.[].system.damageRolls.r42z9g2uk89qflklwjvz.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.r42z9g2uk89qflklwjvz.damageType} (same value: 'slashing') - [r53kybroyih95m2t27fd] : object {Actor.npc.items.[].system.damageRolls.r53kybroyih95m2t27fd} - damage : string {Actor.npc.items.[].system.damageRolls.r53kybroyih95m2t27fd.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.r53kybroyih95m2t27fd.damageType} (same value: 'piercing') - [r5DasmmeBba4Hbqy] : object {Actor.npc.items.[].system.damageRolls.r5DasmmeBba4Hbqy} - category : string {Actor.npc.items.[].system.damageRolls.r5DasmmeBba4Hbqy.category} (same value: 'precision') - damage : string {Actor.npc.items.[].system.damageRolls.r5DasmmeBba4Hbqy.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.r5DasmmeBba4Hbqy.damageType} (same value: 'bludgeoning') - [r5ffl1jxnyp3k4uayfnd] : object {Actor.npc.items.[].system.damageRolls.r5ffl1jxnyp3k4uayfnd} - damage : string {Actor.npc.items.[].system.damageRolls.r5ffl1jxnyp3k4uayfnd.damage} (2 different values) - '1d6' (x2) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.r5ffl1jxnyp3k4uayfnd.damageType} (same value: 'spirit') - [r5ly2lz56fdpba7mt0cr] : object {Actor.npc.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr} - damage : string {Actor.npc.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damageType} (same value: 'slashing') - [r6mSVhwYDF3j5VIs] : object {Actor.npc.items.[].system.damageRolls.r6mSVhwYDF3j5VIs} - damage : string {Actor.npc.items.[].system.damageRolls.r6mSVhwYDF3j5VIs.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.r6mSVhwYDF3j5VIs.damageType} (same value: 'piercing') - [r6qAzd6IKSUzFEp3] : object {Actor.npc.items.[].system.damageRolls.r6qAzd6IKSUzFEp3} - damage : string {Actor.npc.items.[].system.damageRolls.r6qAzd6IKSUzFEp3.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.r6qAzd6IKSUzFEp3.damageType} (same value: 'piercing') - [r6sykjo7hqvt1td2of4u] : object {Actor.npc.items.[].system.damageRolls.r6sykjo7hqvt1td2of4u} - damage : string {Actor.npc.items.[].system.damageRolls.r6sykjo7hqvt1td2of4u.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.r6sykjo7hqvt1td2of4u.damageType} (same value: 'bludgeoning') - [r6u7lcrh9MP99Iyc] : object {Actor.npc.items.[].system.damageRolls.r6u7lcrh9MP99Iyc} - damage : string {Actor.npc.items.[].system.damageRolls.r6u7lcrh9MP99Iyc.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.r6u7lcrh9MP99Iyc.damageType} (same value: 'piercing') - [r7SecD7zN40xWQN1] : object {Actor.npc.items.[].system.damageRolls.r7SecD7zN40xWQN1} - damage : string {Actor.npc.items.[].system.damageRolls.r7SecD7zN40xWQN1.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.r7SecD7zN40xWQN1.damageType} (same value: 'bludgeoning') - [r7cJ3UYrGOiwgnDT] : object {Actor.npc.items.[].system.damageRolls.r7cJ3UYrGOiwgnDT} - damage : string {Actor.npc.items.[].system.damageRolls.r7cJ3UYrGOiwgnDT.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.r7cJ3UYrGOiwgnDT.damageType} (same value: 'poison') - [r7ikghxaq7zkzyls4usk] : object {Actor.npc.items.[].system.damageRolls.r7ikghxaq7zkzyls4usk} - damage : string {Actor.npc.items.[].system.damageRolls.r7ikghxaq7zkzyls4usk.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.r7ikghxaq7zkzyls4usk.damageType} (same value: 'bludgeoning') - [r7ni9tti7s9ny1b44mxl] : object {Actor.npc.items.[].system.damageRolls.r7ni9tti7s9ny1b44mxl} - damage : string {Actor.npc.items.[].system.damageRolls.r7ni9tti7s9ny1b44mxl.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.r7ni9tti7s9ny1b44mxl.damageType} (same value: 'void') - [r7omxzegz92dujqbdhkw] : object {Actor.npc.items.[].system.damageRolls.r7omxzegz92dujqbdhkw} - damage : string {Actor.npc.items.[].system.damageRolls.r7omxzegz92dujqbdhkw.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.r7omxzegz92dujqbdhkw.damageType} (same value: 'bludgeoning') - [r7saozl4ezhpg4iu4lkx] : object {Actor.npc.items.[].system.damageRolls.r7saozl4ezhpg4iu4lkx} - damage : string {Actor.npc.items.[].system.damageRolls.r7saozl4ezhpg4iu4lkx.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.r7saozl4ezhpg4iu4lkx.damageType} (same value: 'slashing') - [r8jis1ofymogvef42m13] : object {Actor.npc.items.[].system.damageRolls.r8jis1ofymogvef42m13} - damage : string {Actor.npc.items.[].system.damageRolls.r8jis1ofymogvef42m13.damage} (same value: '3d8+19') - damageType : string {Actor.npc.items.[].system.damageRolls.r8jis1ofymogvef42m13.damageType} (same value: 'slashing') - [r8nu52wnlg1rqjdta3sp] : object {Actor.npc.items.[].system.damageRolls.r8nu52wnlg1rqjdta3sp} - damage : string {Actor.npc.items.[].system.damageRolls.r8nu52wnlg1rqjdta3sp.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.r8nu52wnlg1rqjdta3sp.damageType} (same value: 'bludgeoning') - [r8wrnyy22wrp1v2vqv21] : object {Actor.npc.items.[].system.damageRolls.r8wrnyy22wrp1v2vqv21} - damage : string {Actor.npc.items.[].system.damageRolls.r8wrnyy22wrp1v2vqv21.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.r8wrnyy22wrp1v2vqv21.damageType} (same value: 'slashing') - [r90en3y9thmomdn3lwjn] : object {Actor.npc.items.[].system.damageRolls.r90en3y9thmomdn3lwjn} - damage : string {Actor.npc.items.[].system.damageRolls.r90en3y9thmomdn3lwjn.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.r90en3y9thmomdn3lwjn.damageType} (same value: 'acid') - [r93oasznl0h5mfjwkuc4] : object {Actor.npc.items.[].system.damageRolls.r93oasznl0h5mfjwkuc4} - damage : string {Actor.npc.items.[].system.damageRolls.r93oasznl0h5mfjwkuc4.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.r93oasznl0h5mfjwkuc4.damageType} (same value: 'slashing') - [r9benqf5e8dqygm35wj8] : object {Actor.npc.items.[].system.damageRolls.r9benqf5e8dqygm35wj8} - damage : string {Actor.npc.items.[].system.damageRolls.r9benqf5e8dqygm35wj8.damage} (2 different values) - '4d4+18' (x1) - '2d4+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.r9benqf5e8dqygm35wj8.damageType} (2 different values) - 'piercing' (x1) - 'bludgeoning' (x1) - [r9kwu2253up5ajpnj8xy] : object {Actor.npc.items.[].system.damageRolls.r9kwu2253up5ajpnj8xy} - damage : string {Actor.npc.items.[].system.damageRolls.r9kwu2253up5ajpnj8xy.damage} (2 different values) - '1d6+3' (x1) - '1d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.r9kwu2253up5ajpnj8xy.damageType} (same value: 'slashing') - [r9zKmw3qyYYE8GhK] : object {Actor.npc.items.[].system.damageRolls.r9zKmw3qyYYE8GhK} - damage : string {Actor.npc.items.[].system.damageRolls.r9zKmw3qyYYE8GhK.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.r9zKmw3qyYYE8GhK.damageType} (same value: 'sonic') - [rC0VPO6Bh3hKEg5b] : object {Actor.npc.items.[].system.damageRolls.rC0VPO6Bh3hKEg5b} - damage : string {Actor.npc.items.[].system.damageRolls.rC0VPO6Bh3hKEg5b.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.rC0VPO6Bh3hKEg5b.damageType} (same value: 'piercing') - [rC5RR9X0FqbDCpGs] : object {Actor.npc.items.[].system.damageRolls.rC5RR9X0FqbDCpGs} - damage : string {Actor.npc.items.[].system.damageRolls.rC5RR9X0FqbDCpGs.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rC5RR9X0FqbDCpGs.damageType} (same value: 'piercing') - [rDIfhhMNqYTs11Bt] : object {Actor.npc.items.[].system.damageRolls.rDIfhhMNqYTs11Bt} - damage : string {Actor.npc.items.[].system.damageRolls.rDIfhhMNqYTs11Bt.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.rDIfhhMNqYTs11Bt.damageType} (same value: 'piercing') - [rFVoN4HuQZa2Mv2g] : object {Actor.npc.items.[].system.damageRolls.rFVoN4HuQZa2Mv2g} - damage : string {Actor.npc.items.[].system.damageRolls.rFVoN4HuQZa2Mv2g.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.rFVoN4HuQZa2Mv2g.damageType} (same value: 'spirit') - [rFdvf87BzEbn5VjQ] : object {Actor.npc.items.[].system.damageRolls.rFdvf87BzEbn5VjQ} - damage : string {Actor.npc.items.[].system.damageRolls.rFdvf87BzEbn5VjQ.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.rFdvf87BzEbn5VjQ.damageType} (same value: 'piercing') - [rFpujaBIniE0yHMR] : object {Actor.npc.items.[].system.damageRolls.rFpujaBIniE0yHMR} - damage : string {Actor.npc.items.[].system.damageRolls.rFpujaBIniE0yHMR.damage} (same value: '1d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.rFpujaBIniE0yHMR.damageType} (same value: 'slashing') - [rGMICxvONaxQoEv3] : object {Actor.npc.items.[].system.damageRolls.rGMICxvONaxQoEv3} - damage : string {Actor.npc.items.[].system.damageRolls.rGMICxvONaxQoEv3.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rGMICxvONaxQoEv3.damageType} (same value: 'cold') - [rGSzMFqG4FKLyZrU] : object {Actor.npc.items.[].system.damageRolls.rGSzMFqG4FKLyZrU} - damage : string {Actor.npc.items.[].system.damageRolls.rGSzMFqG4FKLyZrU.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.rGSzMFqG4FKLyZrU.damageType} (same value: 'poison') - [rGjD5jhbi5vTYxuY] : object {Actor.npc.items.[].system.damageRolls.rGjD5jhbi5vTYxuY} - damage : string {Actor.npc.items.[].system.damageRolls.rGjD5jhbi5vTYxuY.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.rGjD5jhbi5vTYxuY.damageType} (same value: 'bludgeoning') - [rIZiyaWYJvv4v9Fd] : object {Actor.npc.items.[].system.damageRolls.rIZiyaWYJvv4v9Fd} - damage : string {Actor.npc.items.[].system.damageRolls.rIZiyaWYJvv4v9Fd.damage} (same value: '1d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.rIZiyaWYJvv4v9Fd.damageType} (same value: 'slashing') - [rJvnnPHhuSlVYSMt] : object {Actor.npc.items.[].system.damageRolls.rJvnnPHhuSlVYSMt} - damage : string {Actor.npc.items.[].system.damageRolls.rJvnnPHhuSlVYSMt.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rJvnnPHhuSlVYSMt.damageType} (same value: 'cold') - [rLK4E4vUsIL9rpOd] : object {Actor.npc.items.[].system.damageRolls.rLK4E4vUsIL9rpOd} - damage : string {Actor.npc.items.[].system.damageRolls.rLK4E4vUsIL9rpOd.damage} (same value: '4d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.rLK4E4vUsIL9rpOd.damageType} (same value: 'slashing') - [rQ3ZvQpVXMJCTwkz] : object {Actor.npc.items.[].system.damageRolls.rQ3ZvQpVXMJCTwkz} - damage : string {Actor.npc.items.[].system.damageRolls.rQ3ZvQpVXMJCTwkz.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rQ3ZvQpVXMJCTwkz.damageType} (same value: 'spirit') - [rT8AWVU5LnC6K92w] : object {Actor.npc.items.[].system.damageRolls.rT8AWVU5LnC6K92w} - damage : string {Actor.npc.items.[].system.damageRolls.rT8AWVU5LnC6K92w.damage} (same value: '1d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.rT8AWVU5LnC6K92w.damageType} (same value: 'slashing') - [rTnGKzZYxpxPFald] : object {Actor.npc.items.[].system.damageRolls.rTnGKzZYxpxPFald} - damage : string {Actor.npc.items.[].system.damageRolls.rTnGKzZYxpxPFald.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.rTnGKzZYxpxPFald.damageType} (same value: 'piercing') - [rTtFlMwljc8jPmCI] : object {Actor.npc.items.[].system.damageRolls.rTtFlMwljc8jPmCI} - damage : string {Actor.npc.items.[].system.damageRolls.rTtFlMwljc8jPmCI.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.rTtFlMwljc8jPmCI.damageType} (same value: 'bludgeoning') - [rUdtFG4Pb025XTrx] : object {Actor.npc.items.[].system.damageRolls.rUdtFG4Pb025XTrx} - damage : string {Actor.npc.items.[].system.damageRolls.rUdtFG4Pb025XTrx.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.rUdtFG4Pb025XTrx.damageType} (same value: 'piercing') - [rV8EoFp3SnIC7zoz] : object {Actor.npc.items.[].system.damageRolls.rV8EoFp3SnIC7zoz} - category : string {Actor.npc.items.[].system.damageRolls.rV8EoFp3SnIC7zoz.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.rV8EoFp3SnIC7zoz.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.rV8EoFp3SnIC7zoz.damageType} (same value: 'bleed') - [rXFz5Y3ymTOPv7BW] : object {Actor.npc.items.[].system.damageRolls.rXFz5Y3ymTOPv7BW} - damage : string {Actor.npc.items.[].system.damageRolls.rXFz5Y3ymTOPv7BW.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.rXFz5Y3ymTOPv7BW.damageType} (same value: 'piercing') - [rXmjAyET8EnXkecR] : object {Actor.npc.items.[].system.damageRolls.rXmjAyET8EnXkecR} - damage : string {Actor.npc.items.[].system.damageRolls.rXmjAyET8EnXkecR.damage} (same value: '1d6 + 1') - damageType : string {Actor.npc.items.[].system.damageRolls.rXmjAyET8EnXkecR.damageType} (same value: 'bludgeoning') - [rXrBYr7KNjLKZ8OV] : object {Actor.npc.items.[].system.damageRolls.rXrBYr7KNjLKZ8OV} - damage : string {Actor.npc.items.[].system.damageRolls.rXrBYr7KNjLKZ8OV.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.rXrBYr7KNjLKZ8OV.damageType} (same value: 'bludgeoning') - [rXvBVzI79UfNdhnR] : object {Actor.npc.items.[].system.damageRolls.rXvBVzI79UfNdhnR} - damage : string {Actor.npc.items.[].system.damageRolls.rXvBVzI79UfNdhnR.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rXvBVzI79UfNdhnR.damageType} (same value: 'cold') - [ra3ca0VHNVMqdkav] : object {Actor.npc.items.[].system.damageRolls.ra3ca0VHNVMqdkav} - damage : string {Actor.npc.items.[].system.damageRolls.ra3ca0VHNVMqdkav.damage} (same value: '2d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.ra3ca0VHNVMqdkav.damageType} (same value: 'slashing') - [rair4x5s2a01efubrrkz] : object {Actor.npc.items.[].system.damageRolls.rair4x5s2a01efubrrkz} - damage : string {Actor.npc.items.[].system.damageRolls.rair4x5s2a01efubrrkz.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.rair4x5s2a01efubrrkz.damageType} (same value: 'slashing') - [rajPp2LwXISxE7MI] : object {Actor.npc.items.[].system.damageRolls.rajPp2LwXISxE7MI} - damage : string {Actor.npc.items.[].system.damageRolls.rajPp2LwXISxE7MI.damage} (2 different values) - '2d8 + 9' (x1) - '2d10 + 12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rajPp2LwXISxE7MI.damageType} (same value: 'slashing') - [raqphfd4zkbjzyfohi905] : object {Actor.npc.items.[].system.damageRolls.raqphfd4zkbjzyfohi905} - damage : string {Actor.npc.items.[].system.damageRolls.raqphfd4zkbjzyfohi905.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.raqphfd4zkbjzyfohi905.damageType} (same value: 'fire') - [rasxkgOHJn9PUnL1] : object {Actor.npc.items.[].system.damageRolls.rasxkgOHJn9PUnL1} - damage : string {Actor.npc.items.[].system.damageRolls.rasxkgOHJn9PUnL1.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.rasxkgOHJn9PUnL1.damageType} (same value: 'piercing') - [rb01xlh8odjizuea50nh] : object {Actor.npc.items.[].system.damageRolls.rb01xlh8odjizuea50nh} - damage : string {Actor.npc.items.[].system.damageRolls.rb01xlh8odjizuea50nh.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.rb01xlh8odjizuea50nh.damageType} (same value: 'piercing') - [rbr9ohvrj88djmv6x0n6] : object {Actor.npc.items.[].system.damageRolls.rbr9ohvrj88djmv6x0n6} - damage : string {Actor.npc.items.[].system.damageRolls.rbr9ohvrj88djmv6x0n6.damage} (2 different values) - '1d6+1' (x1) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rbr9ohvrj88djmv6x0n6.damageType} (same value: 'slashing') - [rbx1rl6hsalxhill] : object {Actor.npc.items.[].system.damageRolls.rbx1rl6hsalxhill} - damage : string {Actor.npc.items.[].system.damageRolls.rbx1rl6hsalxhill.damage} (same value: '1d4 + 2') - damageType : string {Actor.npc.items.[].system.damageRolls.rbx1rl6hsalxhill.damageType} (same value: 'bludgeoning') - [rbyyVycgF3JYAY0X] : object {Actor.npc.items.[].system.damageRolls.rbyyVycgF3JYAY0X} - damage : string {Actor.npc.items.[].system.damageRolls.rbyyVycgF3JYAY0X.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.rbyyVycgF3JYAY0X.damageType} (same value: 'piercing') - [rc11tv9nfzrgf22zw630] : object {Actor.npc.items.[].system.damageRolls.rc11tv9nfzrgf22zw630} - damage : string {Actor.npc.items.[].system.damageRolls.rc11tv9nfzrgf22zw630.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.rc11tv9nfzrgf22zw630.damageType} (same value: 'fire') - [rc2pibhk908donvaa47m] : object {Actor.npc.items.[].system.damageRolls.rc2pibhk908donvaa47m} - damage : string {Actor.npc.items.[].system.damageRolls.rc2pibhk908donvaa47m.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.rc2pibhk908donvaa47m.damageType} (same value: 'bludgeoning') - [rc35assnloewoajbrpsa] : object {Actor.npc.items.[].system.damageRolls.rc35assnloewoajbrpsa} - damage : string {Actor.npc.items.[].system.damageRolls.rc35assnloewoajbrpsa.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rc35assnloewoajbrpsa.damageType} (same value: 'cold') - [rcBv6Q6DCjoVSSj7] : object {Actor.npc.items.[].system.damageRolls.rcBv6Q6DCjoVSSj7} - damage : string {Actor.npc.items.[].system.damageRolls.rcBv6Q6DCjoVSSj7.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rcBv6Q6DCjoVSSj7.damageType} (same value: 'fire') - [rcc8od42j5g9dz80nyyd] : object {Actor.npc.items.[].system.damageRolls.rcc8od42j5g9dz80nyyd} - damage : string {Actor.npc.items.[].system.damageRolls.rcc8od42j5g9dz80nyyd.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.rcc8od42j5g9dz80nyyd.damageType} (same value: 'bludgeoning') - [rcutywhow3ru4ao82j1d] : object {Actor.npc.items.[].system.damageRolls.rcutywhow3ru4ao82j1d} - damage : string {Actor.npc.items.[].system.damageRolls.rcutywhow3ru4ao82j1d.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.rcutywhow3ru4ao82j1d.damageType} (same value: 'bludgeoning') - [rcyjmobq1pgnl7dh9hbxad] : object {Actor.npc.items.[].system.damageRolls.rcyjmobq1pgnl7dh9hbxad} - damage : string {Actor.npc.items.[].system.damageRolls.rcyjmobq1pgnl7dh9hbxad.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.rcyjmobq1pgnl7dh9hbxad.damageType} (same value: 'acid') - [rcytt82gz8dih0hvh7oh] : object {Actor.npc.items.[].system.damageRolls.rcytt82gz8dih0hvh7oh} - damage : string {Actor.npc.items.[].system.damageRolls.rcytt82gz8dih0hvh7oh.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.rcytt82gz8dih0hvh7oh.damageType} (same value: 'piercing') - [rd1cm6vxeedqmf09hgts] : object {Actor.npc.items.[].system.damageRolls.rd1cm6vxeedqmf09hgts} - damage : string {Actor.npc.items.[].system.damageRolls.rd1cm6vxeedqmf09hgts.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.rd1cm6vxeedqmf09hgts.damageType} (same value: 'piercing') - [rdUrr4LQFdZB82Q2] : object {Actor.npc.items.[].system.damageRolls.rdUrr4LQFdZB82Q2} - damage : string {Actor.npc.items.[].system.damageRolls.rdUrr4LQFdZB82Q2.damage} (same value: '4d6+22') - damageType : string {Actor.npc.items.[].system.damageRolls.rdUrr4LQFdZB82Q2.damageType} (same value: 'bludgeoning') - [rem7mo4yee2o3fll1zne] : object {Actor.npc.items.[].system.damageRolls.rem7mo4yee2o3fll1zne} - damage : string {Actor.npc.items.[].system.damageRolls.rem7mo4yee2o3fll1zne.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rem7mo4yee2o3fll1zne.damageType} (same value: 'fire') - [remk955tfx9xja0oulbv] : object {Actor.npc.items.[].system.damageRolls.remk955tfx9xja0oulbv} - damage : string {Actor.npc.items.[].system.damageRolls.remk955tfx9xja0oulbv.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.remk955tfx9xja0oulbv.damageType} (same value: 'spirit') - [rfgtfia2k34nqvsi8iv9] : object {Actor.npc.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9} - damage : string {Actor.npc.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damage} (3 different values) - '1d6+4' (x4) - '1d6+2' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rfgtfia2k34nqvsi8iv9.damageType} (same value: 'piercing') - [rfjf61tzuqs3hb47lep8] : object {Actor.npc.items.[].system.damageRolls.rfjf61tzuqs3hb47lep8} - damage : string {Actor.npc.items.[].system.damageRolls.rfjf61tzuqs3hb47lep8.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.rfjf61tzuqs3hb47lep8.damageType} (same value: 'piercing') - [rgQF1Z9hUrkxdKTe] : object {Actor.npc.items.[].system.damageRolls.rgQF1Z9hUrkxdKTe} - damage : string {Actor.npc.items.[].system.damageRolls.rgQF1Z9hUrkxdKTe.damage} (same value: '2d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.rgQF1Z9hUrkxdKTe.damageType} (same value: 'slashing') - [rgk0ebwlg9m26e3upyv9] : object {Actor.npc.items.[].system.damageRolls.rgk0ebwlg9m26e3upyv9} - damage : string {Actor.npc.items.[].system.damageRolls.rgk0ebwlg9m26e3upyv9.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.rgk0ebwlg9m26e3upyv9.damageType} (same value: 'bludgeoning') - [rglo7pt5ytjwqm4gd3tt] : object {Actor.npc.items.[].system.damageRolls.rglo7pt5ytjwqm4gd3tt} - damage : string {Actor.npc.items.[].system.damageRolls.rglo7pt5ytjwqm4gd3tt.damage} (4 different values) - '2d8+4' (x1) - '2d10+5' (x1) - '2d12+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rglo7pt5ytjwqm4gd3tt.damageType} (same value: 'piercing') - [rgqwwr4quzch137ojdxw] : object {Actor.npc.items.[].system.damageRolls.rgqwwr4quzch137ojdxw} - damage : string {Actor.npc.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damage} (3 different values) - '2d6+2' (x2) - '2d8+8' (x1) - '2d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damageType} (same value: 'void') - [rh2xFMZZMv7hrQ1m] : object {Actor.npc.items.[].system.damageRolls.rh2xFMZZMv7hrQ1m} - damage : string {Actor.npc.items.[].system.damageRolls.rh2xFMZZMv7hrQ1m.damage} (same value: '2d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.rh2xFMZZMv7hrQ1m.damageType} (same value: 'piercing') - [rh8m7uv62af14lptgb7n6q] : object {Actor.npc.items.[].system.damageRolls.rh8m7uv62af14lptgb7n6q} - damage : string {Actor.npc.items.[].system.damageRolls.rh8m7uv62af14lptgb7n6q.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.rh8m7uv62af14lptgb7n6q.damageType} (same value: 'piercing') - [rhgs5ajmn4raak2pxsha] : object {Actor.npc.items.[].system.damageRolls.rhgs5ajmn4raak2pxsha} - damage : string {Actor.npc.items.[].system.damageRolls.rhgs5ajmn4raak2pxsha.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.rhgs5ajmn4raak2pxsha.damageType} (same value: 'piercing') - [rhkmlnroyhkg0w69z2ac] : object {Actor.npc.items.[].system.damageRolls.rhkmlnroyhkg0w69z2ac} - damage : string {Actor.npc.items.[].system.damageRolls.rhkmlnroyhkg0w69z2ac.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.rhkmlnroyhkg0w69z2ac.damageType} (same value: 'bludgeoning') - [rhn0qyhqcmxkvirkr24o] : object {Actor.npc.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o} - damage : string {Actor.npc.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damageType} (same value: 'piercing') - [rhu9itiqi3l3jix3jxox] : object {Actor.npc.items.[].system.damageRolls.rhu9itiqi3l3jix3jxox} - damage : string {Actor.npc.items.[].system.damageRolls.rhu9itiqi3l3jix3jxox.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.rhu9itiqi3l3jix3jxox.damageType} (same value: 'piercing') - [rik63rznpwk5q08bm8y6] : object {Actor.npc.items.[].system.damageRolls.rik63rznpwk5q08bm8y6} - damage : string {Actor.npc.items.[].system.damageRolls.rik63rznpwk5q08bm8y6.damage} (2 different values) - '1d4+4' (x1) - '2d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rik63rznpwk5q08bm8y6.damageType} (same value: 'piercing') - [riptgpl70rpwz90divwm] : object {Actor.npc.items.[].system.damageRolls.riptgpl70rpwz90divwm} - damage : string {Actor.npc.items.[].system.damageRolls.riptgpl70rpwz90divwm.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.riptgpl70rpwz90divwm.damageType} (same value: 'piercing') - [riye3uel21mu1dieuy2m] : object {Actor.npc.items.[].system.damageRolls.riye3uel21mu1dieuy2m} - damage : string {Actor.npc.items.[].system.damageRolls.riye3uel21mu1dieuy2m.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.riye3uel21mu1dieuy2m.damageType} (same value: 'untyped') - [rj7hqzre2h1MAxuC] : object {Actor.npc.items.[].system.damageRolls.rj7hqzre2h1MAxuC} - damage : string {Actor.npc.items.[].system.damageRolls.rj7hqzre2h1MAxuC.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.rj7hqzre2h1MAxuC.damageType} (same value: 'piercing') - [rjVWSWsYuNA9gRZV] : object {Actor.npc.items.[].system.damageRolls.rjVWSWsYuNA9gRZV} - damage : string {Actor.npc.items.[].system.damageRolls.rjVWSWsYuNA9gRZV.damage} (same value: '1d4 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.rjVWSWsYuNA9gRZV.damageType} (same value: 'piercing') - [rji4zpmrnjmcvhg5no8j] : object {Actor.npc.items.[].system.damageRolls.rji4zpmrnjmcvhg5no8j} - damage : string {Actor.npc.items.[].system.damageRolls.rji4zpmrnjmcvhg5no8j.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.rji4zpmrnjmcvhg5no8j.damageType} (same value: 'piercing') - [rkObyn7RJqqwIt6t] : object {Actor.npc.items.[].system.damageRolls.rkObyn7RJqqwIt6t} - damage : string {Actor.npc.items.[].system.damageRolls.rkObyn7RJqqwIt6t.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.rkObyn7RJqqwIt6t.damageType} (same value: 'piercing') - [rkttgx90yhkbrfiqiayt] : object {Actor.npc.items.[].system.damageRolls.rkttgx90yhkbrfiqiayt} - damage : string {Actor.npc.items.[].system.damageRolls.rkttgx90yhkbrfiqiayt.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.rkttgx90yhkbrfiqiayt.damageType} (same value: 'piercing') - [rldw7qw7a2ank9qnhxyn] : object {Actor.npc.items.[].system.damageRolls.rldw7qw7a2ank9qnhxyn} - damage : string {Actor.npc.items.[].system.damageRolls.rldw7qw7a2ank9qnhxyn.damage} (same value: '1d10 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.rldw7qw7a2ank9qnhxyn.damageType} (same value: 'bludgeoning') - [rlquxLoijHfrkDlA] : object {Actor.npc.items.[].system.damageRolls.rlquxLoijHfrkDlA} - damage : string {Actor.npc.items.[].system.damageRolls.rlquxLoijHfrkDlA.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rlquxLoijHfrkDlA.damageType} (same value: 'spirit') - [rltPVJQX6L0059tF] : object {Actor.npc.items.[].system.damageRolls.rltPVJQX6L0059tF} - damage : string {Actor.npc.items.[].system.damageRolls.rltPVJQX6L0059tF.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.rltPVJQX6L0059tF.damageType} (same value: 'piercing') - [rlwi3j58zpax36byw5zw] : object {Actor.npc.items.[].system.damageRolls.rlwi3j58zpax36byw5zw} - damage : string {Actor.npc.items.[].system.damageRolls.rlwi3j58zpax36byw5zw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rlwi3j58zpax36byw5zw.damageType} (same value: 'acid') - [rmDSivh3SpKOFgvs] : object {Actor.npc.items.[].system.damageRolls.rmDSivh3SpKOFgvs} - damage : string {Actor.npc.items.[].system.damageRolls.rmDSivh3SpKOFgvs.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.rmDSivh3SpKOFgvs.damageType} (same value: 'bludgeoning') - [rme8wtbnn6hfyxkz3cl9] : object {Actor.npc.items.[].system.damageRolls.rme8wtbnn6hfyxkz3cl9} - damage : string {Actor.npc.items.[].system.damageRolls.rme8wtbnn6hfyxkz3cl9.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.rme8wtbnn6hfyxkz3cl9.damageType} (same value: 'piercing') - [rmp91sfx25jsigwr3ste] : object {Actor.npc.items.[].system.damageRolls.rmp91sfx25jsigwr3ste} - damage : string {Actor.npc.items.[].system.damageRolls.rmp91sfx25jsigwr3ste.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.rmp91sfx25jsigwr3ste.damageType} (same value: 'slashing') - [rmps9mt8ll3dhu97yl5s] : object {Actor.npc.items.[].system.damageRolls.rmps9mt8ll3dhu97yl5s} - damage : string {Actor.npc.items.[].system.damageRolls.rmps9mt8ll3dhu97yl5s.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rmps9mt8ll3dhu97yl5s.damageType} (same value: 'mental') - [rmsf1urneuo0xhlasawt] : object {Actor.npc.items.[].system.damageRolls.rmsf1urneuo0xhlasawt} - damage : string {Actor.npc.items.[].system.damageRolls.rmsf1urneuo0xhlasawt.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.rmsf1urneuo0xhlasawt.damageType} (same value: 'void') - [rmy1co11loai1cqfqtmj] : object {Actor.npc.items.[].system.damageRolls.rmy1co11loai1cqfqtmj} - damage : string {Actor.npc.items.[].system.damageRolls.rmy1co11loai1cqfqtmj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rmy1co11loai1cqfqtmj.damageType} (same value: 'spirit') - [rmyqn3yqbhe0jaj3bvcg] : object {Actor.npc.items.[].system.damageRolls.rmyqn3yqbhe0jaj3bvcg} - damage : string {Actor.npc.items.[].system.damageRolls.rmyqn3yqbhe0jaj3bvcg.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.rmyqn3yqbhe0jaj3bvcg.damageType} (same value: 'slashing') - [rnlh0xeqsgpfkk1x3k82] : object {Actor.npc.items.[].system.damageRolls.rnlh0xeqsgpfkk1x3k82} - damage : string {Actor.npc.items.[].system.damageRolls.rnlh0xeqsgpfkk1x3k82.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rnlh0xeqsgpfkk1x3k82.damageType} (same value: 'fire') - [roFOXOR29fsajQwg] : object {Actor.npc.items.[].system.damageRolls.roFOXOR29fsajQwg} - damage : string {Actor.npc.items.[].system.damageRolls.roFOXOR29fsajQwg.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.roFOXOR29fsajQwg.damageType} (same value: 'slashing') - [rp7shlb5uw9mu43rz9p7] : object {Actor.npc.items.[].system.damageRolls.rp7shlb5uw9mu43rz9p7} - damage : string {Actor.npc.items.[].system.damageRolls.rp7shlb5uw9mu43rz9p7.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rp7shlb5uw9mu43rz9p7.damageType} (same value: 'spirit') - [rpg1gxokcmcr13rwl52p] : object {Actor.npc.items.[].system.damageRolls.rpg1gxokcmcr13rwl52p} - damage : string {Actor.npc.items.[].system.damageRolls.rpg1gxokcmcr13rwl52p.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.rpg1gxokcmcr13rwl52p.damageType} (same value: 'slashing') - [rpmd3vyohaqf7yf7dfts] : object {Actor.npc.items.[].system.damageRolls.rpmd3vyohaqf7yf7dfts} - damage : string {Actor.npc.items.[].system.damageRolls.rpmd3vyohaqf7yf7dfts.damage} (same value: '1d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.rpmd3vyohaqf7yf7dfts.damageType} (same value: 'slashing') - [rpri7t254f9zvisjw1sd] : object {Actor.npc.items.[].system.damageRolls.rpri7t254f9zvisjw1sd} - damage : string {Actor.npc.items.[].system.damageRolls.rpri7t254f9zvisjw1sd.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.rpri7t254f9zvisjw1sd.damageType} (same value: 'piercing') - [rqzyhwhkzf8kaywuo0k8] : object {Actor.npc.items.[].system.damageRolls.rqzyhwhkzf8kaywuo0k8} - damage : string {Actor.npc.items.[].system.damageRolls.rqzyhwhkzf8kaywuo0k8.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.rqzyhwhkzf8kaywuo0k8.damageType} (same value: 'fire') - [rr8qd0oju4aw7383rszc] : object {Actor.npc.items.[].system.damageRolls.rr8qd0oju4aw7383rszc} - damage : string {Actor.npc.items.[].system.damageRolls.rr8qd0oju4aw7383rszc.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rr8qd0oju4aw7383rszc.damageType} (same value: 'bludgeoning') - [rrLWIL4ppUwaNPCH] : object {Actor.npc.items.[].system.damageRolls.rrLWIL4ppUwaNPCH} - damage : string {Actor.npc.items.[].system.damageRolls.rrLWIL4ppUwaNPCH.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.rrLWIL4ppUwaNPCH.damageType} (same value: 'piercing') - [rrckukcsva2ollrm2xt8] : object {Actor.npc.items.[].system.damageRolls.rrckukcsva2ollrm2xt8} - damage : string {Actor.npc.items.[].system.damageRolls.rrckukcsva2ollrm2xt8.damage} (2 different values) - '2d8+11' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rrckukcsva2ollrm2xt8.damageType} (same value: 'piercing') - [rrezadi3baslrrmjgpxo] : object {Actor.npc.items.[].system.damageRolls.rrezadi3baslrrmjgpxo} - damage : string {Actor.npc.items.[].system.damageRolls.rrezadi3baslrrmjgpxo.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rrezadi3baslrrmjgpxo.damageType} (same value: 'acid') - [rrrkpg2ik5kne0vym6w1] : object {Actor.npc.items.[].system.damageRolls.rrrkpg2ik5kne0vym6w1} - damage : string {Actor.npc.items.[].system.damageRolls.rrrkpg2ik5kne0vym6w1.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.rrrkpg2ik5kne0vym6w1.damageType} (same value: 'bludgeoning') - [rs9lrtzvru9qvapm] : object {Actor.npc.items.[].system.damageRolls.rs9lrtzvru9qvapm} - damage : string {Actor.npc.items.[].system.damageRolls.rs9lrtzvru9qvapm.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rs9lrtzvru9qvapm.damageType} (same value: 'piercing') - [rsCzZoVNTkR3sBAB] : object {Actor.npc.items.[].system.damageRolls.rsCzZoVNTkR3sBAB} - damage : string {Actor.npc.items.[].system.damageRolls.rsCzZoVNTkR3sBAB.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.rsCzZoVNTkR3sBAB.damageType} (same value: 'void') - [rsM9kuTqWjlWjAEc] : object {Actor.npc.items.[].system.damageRolls.rsM9kuTqWjlWjAEc} - damage : string {Actor.npc.items.[].system.damageRolls.rsM9kuTqWjlWjAEc.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.rsM9kuTqWjlWjAEc.damageType} (same value: 'piercing') - [rsens59ppqr8mw404lca] : object {Actor.npc.items.[].system.damageRolls.rsens59ppqr8mw404lca} - damage : string {Actor.npc.items.[].system.damageRolls.rsens59ppqr8mw404lca.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rsens59ppqr8mw404lca.damageType} (same value: 'poison') - [rsrxo3cheibra8yjrb66] : object {Actor.npc.items.[].system.damageRolls.rsrxo3cheibra8yjrb66} - damage : string {Actor.npc.items.[].system.damageRolls.rsrxo3cheibra8yjrb66.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.rsrxo3cheibra8yjrb66.damageType} (same value: 'bludgeoning') - [rt3aacu5pld9o98pw05l] : object {Actor.npc.items.[].system.damageRolls.rt3aacu5pld9o98pw05l} - damage : string {Actor.npc.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damage} (2 different values) - '1d4+4' (x1) - '1d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damageType} (same value: 'bludgeoning') - [rtZ4ouIDdunv6pbJ] : object {Actor.npc.items.[].system.damageRolls.rtZ4ouIDdunv6pbJ} - damage : string {Actor.npc.items.[].system.damageRolls.rtZ4ouIDdunv6pbJ.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.rtZ4ouIDdunv6pbJ.damageType} (same value: 'bludgeoning') - [rtglirlkgie11oo6co2a] : object {Actor.npc.items.[].system.damageRolls.rtglirlkgie11oo6co2a} - damage : string {Actor.npc.items.[].system.damageRolls.rtglirlkgie11oo6co2a.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.rtglirlkgie11oo6co2a.damageType} (same value: 'piercing') - [rtoxofafm88d0ydxirvigr] : object {Actor.npc.items.[].system.damageRolls.rtoxofafm88d0ydxirvigr} - damage : string {Actor.npc.items.[].system.damageRolls.rtoxofafm88d0ydxirvigr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rtoxofafm88d0ydxirvigr.damageType} (same value: 'spirit') - [rttj6nqvsfilhr9a] : object {Actor.npc.items.[].system.damageRolls.rttj6nqvsfilhr9a} - damage : string {Actor.npc.items.[].system.damageRolls.rttj6nqvsfilhr9a.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rttj6nqvsfilhr9a.damageType} (same value: 'piercing') - [rtvIVfsva24VXCQT] : object {Actor.npc.items.[].system.damageRolls.rtvIVfsva24VXCQT} - damage : string {Actor.npc.items.[].system.damageRolls.rtvIVfsva24VXCQT.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.rtvIVfsva24VXCQT.damageType} (same value: 'bludgeoning') - [rtxx7d5a1dixcbaxqi2z] : object {Actor.npc.items.[].system.damageRolls.rtxx7d5a1dixcbaxqi2z} - damage : string {Actor.npc.items.[].system.damageRolls.rtxx7d5a1dixcbaxqi2z.damage} (2 different values) - '2d8+12' (x1) - '3d8+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rtxx7d5a1dixcbaxqi2z.damageType} (same value: 'void') - [ruaK8IefznkmP9pr] : object {Actor.npc.items.[].system.damageRolls.ruaK8IefznkmP9pr} - damage : string {Actor.npc.items.[].system.damageRolls.ruaK8IefznkmP9pr.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ruaK8IefznkmP9pr.damageType} (same value: 'bludgeoning') - [rufdbo7t5n4t1yorv7ax] : object {Actor.npc.items.[].system.damageRolls.rufdbo7t5n4t1yorv7ax} - damage : string {Actor.npc.items.[].system.damageRolls.rufdbo7t5n4t1yorv7ax.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.rufdbo7t5n4t1yorv7ax.damageType} (same value: 'piercing') - [rur4cc2qkq9j3ru8okgv] : object {Actor.npc.items.[].system.damageRolls.rur4cc2qkq9j3ru8okgv} - damage : string {Actor.npc.items.[].system.damageRolls.rur4cc2qkq9j3ru8okgv.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.rur4cc2qkq9j3ru8okgv.damageType} (same value: 'slashing') - [rvdjye7sxr22032k4r0e] : object {Actor.npc.items.[].system.damageRolls.rvdjye7sxr22032k4r0e} - damage : string {Actor.npc.items.[].system.damageRolls.rvdjye7sxr22032k4r0e.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.rvdjye7sxr22032k4r0e.damageType} (same value: 'bludgeoning') - [rvh4io79fxo78ke8has9] : object {Actor.npc.items.[].system.damageRolls.rvh4io79fxo78ke8has9} - damage : string {Actor.npc.items.[].system.damageRolls.rvh4io79fxo78ke8has9.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.rvh4io79fxo78ke8has9.damageType} (same value: 'bludgeoning') - [rvlu5qwwq843u9jw1bki] : object {Actor.npc.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki} - damage : string {Actor.npc.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damage} (2 different values) - '2d8+4' (x3) - '2d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damageType} (same value: 'bludgeoning') - [rvur6bjkdiscbqpzx0n7] : object {Actor.npc.items.[].system.damageRolls.rvur6bjkdiscbqpzx0n7} - damage : string {Actor.npc.items.[].system.damageRolls.rvur6bjkdiscbqpzx0n7.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.rvur6bjkdiscbqpzx0n7.damageType} (same value: 'bludgeoning') - [rvzj7amta3n9gdt916mo] : object {Actor.npc.items.[].system.damageRolls.rvzj7amta3n9gdt916mo} - damage : string {Actor.npc.items.[].system.damageRolls.rvzj7amta3n9gdt916mo.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.rvzj7amta3n9gdt916mo.damageType} (same value: 'bludgeoning') - [rx98900a3om9l0312uzf] : object {Actor.npc.items.[].system.damageRolls.rx98900a3om9l0312uzf} - damage : string {Actor.npc.items.[].system.damageRolls.rx98900a3om9l0312uzf.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.rx98900a3om9l0312uzf.damageType} (same value: 'piercing') - [rxav7dknjvdfle8060ce] : object {Actor.npc.items.[].system.damageRolls.rxav7dknjvdfle8060ce} - damage : string {Actor.npc.items.[].system.damageRolls.rxav7dknjvdfle8060ce.damage} (same value: '3d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.rxav7dknjvdfle8060ce.damageType} (same value: 'slashing') - [rxke0u6bea9ktpuotzz5] : object {Actor.npc.items.[].system.damageRolls.rxke0u6bea9ktpuotzz5} - damage : string {Actor.npc.items.[].system.damageRolls.rxke0u6bea9ktpuotzz5.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.rxke0u6bea9ktpuotzz5.damageType} (same value: 'piercing') - [rxyd6pf6ly8bt8kay9br] : object {Actor.npc.items.[].system.damageRolls.rxyd6pf6ly8bt8kay9br} - damage : string {Actor.npc.items.[].system.damageRolls.rxyd6pf6ly8bt8kay9br.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.rxyd6pf6ly8bt8kay9br.damageType} (same value: 'slashing') - [rypxcuvl32hvtjlrn4gx] : object {Actor.npc.items.[].system.damageRolls.rypxcuvl32hvtjlrn4gx} - damage : string {Actor.npc.items.[].system.damageRolls.rypxcuvl32hvtjlrn4gx.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rypxcuvl32hvtjlrn4gx.damageType} (same value: 'mental') - [rz6yf6jlcaom0c0y6guz] : object {Actor.npc.items.[].system.damageRolls.rz6yf6jlcaom0c0y6guz} - damage : string {Actor.npc.items.[].system.damageRolls.rz6yf6jlcaom0c0y6guz.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.rz6yf6jlcaom0c0y6guz.damageType} (same value: 'slashing') - [rz957e5pcezk8a20w76b] : object {Actor.npc.items.[].system.damageRolls.rz957e5pcezk8a20w76b} - damage : string {Actor.npc.items.[].system.damageRolls.rz957e5pcezk8a20w76b.damage} (2 different values) - '2d12+17' (x1) - '3d12+20' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.rz957e5pcezk8a20w76b.damageType} (same value: 'piercing') - [rze35wbuhjhscd2igr9b] : object {Actor.npc.items.[].system.damageRolls.rze35wbuhjhscd2igr9b} - damage : string {Actor.npc.items.[].system.damageRolls.rze35wbuhjhscd2igr9b.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.rze35wbuhjhscd2igr9b.damageType} (same value: 'piercing') - [rzfwwq1mamhc4xvaom8n] : object {Actor.npc.items.[].system.damageRolls.rzfwwq1mamhc4xvaom8n} - damage : string {Actor.npc.items.[].system.damageRolls.rzfwwq1mamhc4xvaom8n.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rzfwwq1mamhc4xvaom8n.damageType} (same value: 'fire') - [rzhty0sxyymhsvybpi1d] : object {Actor.npc.items.[].system.damageRolls.rzhty0sxyymhsvybpi1d} - damage : string {Actor.npc.items.[].system.damageRolls.rzhty0sxyymhsvybpi1d.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.rzhty0sxyymhsvybpi1d.damageType} (same value: 'spirit') - [rznHhUWlAFqMO394] : object {Actor.npc.items.[].system.damageRolls.rznHhUWlAFqMO394} - damage : string {Actor.npc.items.[].system.damageRolls.rznHhUWlAFqMO394.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.rznHhUWlAFqMO394.damageType} (same value: 'slashing') - [rzoyhta195k5rir00eca] : object {Actor.npc.items.[].system.damageRolls.rzoyhta195k5rir00eca} - damage : string {Actor.npc.items.[].system.damageRolls.rzoyhta195k5rir00eca.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.rzoyhta195k5rir00eca.damageType} (same value: 'bludgeoning') - [rzqq2c2wc7qgbqb0gg8f] : object {Actor.npc.items.[].system.damageRolls.rzqq2c2wc7qgbqb0gg8f} - damage : string {Actor.npc.items.[].system.damageRolls.rzqq2c2wc7qgbqb0gg8f.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.rzqq2c2wc7qgbqb0gg8f.damageType} (same value: 'piercing') - [s0MevxnjafMkB4qN] : object {Actor.npc.items.[].system.damageRolls.s0MevxnjafMkB4qN} - damage : string {Actor.npc.items.[].system.damageRolls.s0MevxnjafMkB4qN.damage} (3 different values) - '2d4' (x4) - '4d4' (x3) - '3d4' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.s0MevxnjafMkB4qN.damageType} (same value: 'poison') - [s0th8vqnpwomfqm9zjo3] : object {Actor.npc.items.[].system.damageRolls.s0th8vqnpwomfqm9zjo3} - damage : string {Actor.npc.items.[].system.damageRolls.s0th8vqnpwomfqm9zjo3.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.s0th8vqnpwomfqm9zjo3.damageType} (same value: 'spirit') - [s0xe0qcnyeV1UBUh] : object {Actor.npc.items.[].system.damageRolls.s0xe0qcnyeV1UBUh} - damage : string {Actor.npc.items.[].system.damageRolls.s0xe0qcnyeV1UBUh.damage} (4 different values) - '1d8+4' (x1) - '1d4+2' (x1) - '1d8+2' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.s0xe0qcnyeV1UBUh.damageType} (same value: 'piercing') - [s1UIwPRWnLGSCk1b] : object {Actor.npc.items.[].system.damageRolls.s1UIwPRWnLGSCk1b} - damage : string {Actor.npc.items.[].system.damageRolls.s1UIwPRWnLGSCk1b.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.s1UIwPRWnLGSCk1b.damageType} (same value: 'slashing') - [s1rNdmL2PoP0XQXD] : object {Actor.npc.items.[].system.damageRolls.s1rNdmL2PoP0XQXD} - damage : string {Actor.npc.items.[].system.damageRolls.s1rNdmL2PoP0XQXD.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.s1rNdmL2PoP0XQXD.damageType} (same value: 'mental') - [s2552ppi00l2w15cgblz] : object {Actor.npc.items.[].system.damageRolls.s2552ppi00l2w15cgblz} - damage : string {Actor.npc.items.[].system.damageRolls.s2552ppi00l2w15cgblz.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.s2552ppi00l2w15cgblz.damageType} (same value: 'void') - [s2873i3segqrhypgjm8x] : object {Actor.npc.items.[].system.damageRolls.s2873i3segqrhypgjm8x} - damage : string {Actor.npc.items.[].system.damageRolls.s2873i3segqrhypgjm8x.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.s2873i3segqrhypgjm8x.damageType} (same value: 'void') - [s2JjYsFIGNZ0u70D] : object {Actor.npc.items.[].system.damageRolls.s2JjYsFIGNZ0u70D} - damage : string {Actor.npc.items.[].system.damageRolls.s2JjYsFIGNZ0u70D.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.s2JjYsFIGNZ0u70D.damageType} (same value: 'slashing') - [s2fdlc0vskjiw72hhpo8] : object {Actor.npc.items.[].system.damageRolls.s2fdlc0vskjiw72hhpo8} - damage : string {Actor.npc.items.[].system.damageRolls.s2fdlc0vskjiw72hhpo8.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.s2fdlc0vskjiw72hhpo8.damageType} (same value: 'spirit') - [s2ktrl5yisms9onk4dxv] : object {Actor.npc.items.[].system.damageRolls.s2ktrl5yisms9onk4dxv} - damage : string {Actor.npc.items.[].system.damageRolls.s2ktrl5yisms9onk4dxv.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.s2ktrl5yisms9onk4dxv.damageType} (same value: 'piercing') - [s31a8tl9q4asg6vl811j] : object {Actor.npc.items.[].system.damageRolls.s31a8tl9q4asg6vl811j} - damage : string {Actor.npc.items.[].system.damageRolls.s31a8tl9q4asg6vl811j.damage} (same value: '4d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.s31a8tl9q4asg6vl811j.damageType} (same value: 'bludgeoning') - [s3rtyn2pu29sh70nnc3u] : object {Actor.npc.items.[].system.damageRolls.s3rtyn2pu29sh70nnc3u} - damage : string {Actor.npc.items.[].system.damageRolls.s3rtyn2pu29sh70nnc3u.damage} (2 different values) - '1d6+5' (x2) - '2d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.s3rtyn2pu29sh70nnc3u.damageType} (same value: 'slashing') - [s3y99qfk86vaafrreuwr] : object {Actor.npc.items.[].system.damageRolls.s3y99qfk86vaafrreuwr} - damage : string {Actor.npc.items.[].system.damageRolls.s3y99qfk86vaafrreuwr.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.s3y99qfk86vaafrreuwr.damageType} (same value: 'bludgeoning') - [s46r0af2jcluaddrryag] : object {Actor.npc.items.[].system.damageRolls.s46r0af2jcluaddrryag} - damage : string {Actor.npc.items.[].system.damageRolls.s46r0af2jcluaddrryag.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.s46r0af2jcluaddrryag.damageType} (same value: 'spirit') - [s4ms4gxbvx89r522h189] : object {Actor.npc.items.[].system.damageRolls.s4ms4gxbvx89r522h189} - damage : string {Actor.npc.items.[].system.damageRolls.s4ms4gxbvx89r522h189.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.s4ms4gxbvx89r522h189.damageType} (same value: 'poison') - [s4z8cz9ssfoaanhktady] : object {Actor.npc.items.[].system.damageRolls.s4z8cz9ssfoaanhktady} - damage : string {Actor.npc.items.[].system.damageRolls.s4z8cz9ssfoaanhktady.damage} (same value: '6d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.s4z8cz9ssfoaanhktady.damageType} (same value: 'slashing') - [s4zyiq3lsm8vk2za5ucz] : object {Actor.npc.items.[].system.damageRolls.s4zyiq3lsm8vk2za5ucz} - damage : string {Actor.npc.items.[].system.damageRolls.s4zyiq3lsm8vk2za5ucz.damage} (same value: '5d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.s4zyiq3lsm8vk2za5ucz.damageType} (same value: 'bludgeoning') - [s5931hj9a9l80p3lta17] : object {Actor.npc.items.[].system.damageRolls.s5931hj9a9l80p3lta17} - damage : string {Actor.npc.items.[].system.damageRolls.s5931hj9a9l80p3lta17.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.s5931hj9a9l80p3lta17.damageType} (same value: 'piercing') - [s5bQraykwiNmbIE0] : object {Actor.npc.items.[].system.damageRolls.s5bQraykwiNmbIE0} - damage : string {Actor.npc.items.[].system.damageRolls.s5bQraykwiNmbIE0.damage} (same value: '1d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.s5bQraykwiNmbIE0.damageType} (same value: 'bludgeoning') - [s5drabfyhg8fwmzvid9y] : object {Actor.npc.items.[].system.damageRolls.s5drabfyhg8fwmzvid9y} - damage : string {Actor.npc.items.[].system.damageRolls.s5drabfyhg8fwmzvid9y.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.s5drabfyhg8fwmzvid9y.damageType} (same value: 'spirit') - [s5vsZeUMRO1HnVAU] : object {Actor.npc.items.[].system.damageRolls.s5vsZeUMRO1HnVAU} - damage : string {Actor.npc.items.[].system.damageRolls.s5vsZeUMRO1HnVAU.damage} (same value: '5d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.s5vsZeUMRO1HnVAU.damageType} (same value: 'vitality') - [s68jratooz3axw3sx1ak] : object {Actor.npc.items.[].system.damageRolls.s68jratooz3axw3sx1ak} - damage : string {Actor.npc.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damage} (3 different values) - '1d10+4' (x4) - '1d8+2' (x1) - '2d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.s68jratooz3axw3sx1ak.damageType} (same value: 'slashing') - [s6H4oUlVQ3QvLN3D] : object {Actor.npc.items.[].system.damageRolls.s6H4oUlVQ3QvLN3D} - damage : string {Actor.npc.items.[].system.damageRolls.s6H4oUlVQ3QvLN3D.damage} (same value: '3d12+19') - damageType : string {Actor.npc.items.[].system.damageRolls.s6H4oUlVQ3QvLN3D.damageType} (same value: 'slashing') - [s6jpih9zwwqp5u60uzai] : object {Actor.npc.items.[].system.damageRolls.s6jpih9zwwqp5u60uzai} - damage : string {Actor.npc.items.[].system.damageRolls.s6jpih9zwwqp5u60uzai.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.s6jpih9zwwqp5u60uzai.damageType} (same value: 'bludgeoning') - [s6jvct401xn2ybrw] : object {Actor.npc.items.[].system.damageRolls.s6jvct401xn2ybrw} - damage : string {Actor.npc.items.[].system.damageRolls.s6jvct401xn2ybrw.damage} (2 different values) - '1d4 + 3' (x1) - '2d4 + 5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.s6jvct401xn2ybrw.damageType} (same value: 'piercing') - [s6n235z629k2wsopna3z] : object {Actor.npc.items.[].system.damageRolls.s6n235z629k2wsopna3z} - damage : string {Actor.npc.items.[].system.damageRolls.s6n235z629k2wsopna3z.damage} (same value: '2d4 + 5') - damageType : string {Actor.npc.items.[].system.damageRolls.s6n235z629k2wsopna3z.damageType} (same value: 'piercing') - [s6nqIzXSnI6Hzqal] : object {Actor.npc.items.[].system.damageRolls.s6nqIzXSnI6Hzqal} - damage : string {Actor.npc.items.[].system.damageRolls.s6nqIzXSnI6Hzqal.damage} (same value: '4d4+18') - damageType : string {Actor.npc.items.[].system.damageRolls.s6nqIzXSnI6Hzqal.damageType} (same value: 'bludgeoning') - [s70ikvlgh5u1hh1jj941] : object {Actor.npc.items.[].system.damageRolls.s70ikvlgh5u1hh1jj941} - damage : string {Actor.npc.items.[].system.damageRolls.s70ikvlgh5u1hh1jj941.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.s70ikvlgh5u1hh1jj941.damageType} (same value: 'spirit') - [s7brdomp71onnti57seg] : object {Actor.npc.items.[].system.damageRolls.s7brdomp71onnti57seg} - damage : string {Actor.npc.items.[].system.damageRolls.s7brdomp71onnti57seg.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.s7brdomp71onnti57seg.damageType} (same value: 'mental') - [s7gq6lme7PCF65td] : object {Actor.npc.items.[].system.damageRolls.s7gq6lme7PCF65td} - damage : string {Actor.npc.items.[].system.damageRolls.s7gq6lme7PCF65td.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.s7gq6lme7PCF65td.damageType} (same value: 'bludgeoning') - [s7l8cpr2micnkscqxqo5] : object {Actor.npc.items.[].system.damageRolls.s7l8cpr2micnkscqxqo5} - damage : string {Actor.npc.items.[].system.damageRolls.s7l8cpr2micnkscqxqo5.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.s7l8cpr2micnkscqxqo5.damageType} (same value: 'slashing') - [s7ng1ltal6q32fwsjizo] : object {Actor.npc.items.[].system.damageRolls.s7ng1ltal6q32fwsjizo} - damage : string {Actor.npc.items.[].system.damageRolls.s7ng1ltal6q32fwsjizo.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.s7ng1ltal6q32fwsjizo.damageType} (same value: 'spirit') - [s85bp3ir6u1e634eu7bv8] : object {Actor.npc.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8} - damage : string {Actor.npc.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damageType} (same value: 'piercing') - [s883rjmzmuvtlr6zgmdp] : object {Actor.npc.items.[].system.damageRolls.s883rjmzmuvtlr6zgmdp} - damage : string {Actor.npc.items.[].system.damageRolls.s883rjmzmuvtlr6zgmdp.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.s883rjmzmuvtlr6zgmdp.damageType} (same value: 'slashing') - [s8e25ffotghev4eo1py3] : object {Actor.npc.items.[].system.damageRolls.s8e25ffotghev4eo1py3} - damage : string {Actor.npc.items.[].system.damageRolls.s8e25ffotghev4eo1py3.damage} (same value: '5d6') - damageType : string {Actor.npc.items.[].system.damageRolls.s8e25ffotghev4eo1py3.damageType} (same value: 'acid') - [s8o8vo5z0kkok4l9eexx] : object {Actor.npc.items.[].system.damageRolls.s8o8vo5z0kkok4l9eexx} - damage : string {Actor.npc.items.[].system.damageRolls.s8o8vo5z0kkok4l9eexx.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.s8o8vo5z0kkok4l9eexx.damageType} (same value: 'slashing') - [s8zhjut18vnagv71ze13] : object {Actor.npc.items.[].system.damageRolls.s8zhjut18vnagv71ze13} - damage : string {Actor.npc.items.[].system.damageRolls.s8zhjut18vnagv71ze13.damage} (same value: '1d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.s8zhjut18vnagv71ze13.damageType} (same value: 'bludgeoning') - [s99460wrn4bsukl4lzri] : object {Actor.npc.items.[].system.damageRolls.s99460wrn4bsukl4lzri} - damage : string {Actor.npc.items.[].system.damageRolls.s99460wrn4bsukl4lzri.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.s99460wrn4bsukl4lzri.damageType} (same value: 'slashing') - [s9nozt13lei4b0aafgjx] : object {Actor.npc.items.[].system.damageRolls.s9nozt13lei4b0aafgjx} - damage : string {Actor.npc.items.[].system.damageRolls.s9nozt13lei4b0aafgjx.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.s9nozt13lei4b0aafgjx.damageType} (same value: 'slashing') - [s9tohf0podrnr6ykbhud] : object {Actor.npc.items.[].system.damageRolls.s9tohf0podrnr6ykbhud} - damage : string {Actor.npc.items.[].system.damageRolls.s9tohf0podrnr6ykbhud.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.s9tohf0podrnr6ykbhud.damageType} (same value: 'piercing') - [sAdBvp9jSI3rtbwC] : object {Actor.npc.items.[].system.damageRolls.sAdBvp9jSI3rtbwC} - damage : string {Actor.npc.items.[].system.damageRolls.sAdBvp9jSI3rtbwC.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.sAdBvp9jSI3rtbwC.damageType} (same value: 'slashing') - [sAsd0MkPp4DJkVZF] : object {Actor.npc.items.[].system.damageRolls.sAsd0MkPp4DJkVZF} - damage : string {Actor.npc.items.[].system.damageRolls.sAsd0MkPp4DJkVZF.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.sAsd0MkPp4DJkVZF.damageType} (same value: 'piercing') - [sBvaRDOf7IoVGpIU] : object {Actor.npc.items.[].system.damageRolls.sBvaRDOf7IoVGpIU} - damage : string {Actor.npc.items.[].system.damageRolls.sBvaRDOf7IoVGpIU.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.sBvaRDOf7IoVGpIU.damageType} (same value: 'piercing') - [sCfTrMIn8aBu8zsR] : object {Actor.npc.items.[].system.damageRolls.sCfTrMIn8aBu8zsR} - damage : string {Actor.npc.items.[].system.damageRolls.sCfTrMIn8aBu8zsR.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.sCfTrMIn8aBu8zsR.damageType} (same value: 'bludgeoning') - [sFPh9WM6nWB6oOad] : object {Actor.npc.items.[].system.damageRolls.sFPh9WM6nWB6oOad} - damage : string {Actor.npc.items.[].system.damageRolls.sFPh9WM6nWB6oOad.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.sFPh9WM6nWB6oOad.damageType} (same value: 'slashing') - [sHG7NGByKBobugJV] : object {Actor.npc.items.[].system.damageRolls.sHG7NGByKBobugJV} - damage : string {Actor.npc.items.[].system.damageRolls.sHG7NGByKBobugJV.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.sHG7NGByKBobugJV.damageType} (same value: 'bludgeoning') - [sHoyfAI07bODq8s1] : object {Actor.npc.items.[].system.damageRolls.sHoyfAI07bODq8s1} - damage : string {Actor.npc.items.[].system.damageRolls.sHoyfAI07bODq8s1.damage} (same value: '1d8 + 8') - damageType : string {Actor.npc.items.[].system.damageRolls.sHoyfAI07bODq8s1.damageType} (same value: 'slashing') - [sJ7d1LQmowm7pgyi] : object {Actor.npc.items.[].system.damageRolls.sJ7d1LQmowm7pgyi} - damage : string {Actor.npc.items.[].system.damageRolls.sJ7d1LQmowm7pgyi.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.sJ7d1LQmowm7pgyi.damageType} (same value: 'slashing') - [sJAaKTYbAdUeBjXY] : object {Actor.npc.items.[].system.damageRolls.sJAaKTYbAdUeBjXY} - damage : string {Actor.npc.items.[].system.damageRolls.sJAaKTYbAdUeBjXY.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.sJAaKTYbAdUeBjXY.damageType} (same value: 'piercing') - [sPyH5Ca2CtRLjmOy] : object {Actor.npc.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy} - damage : string {Actor.npc.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy.damage} (2 different values) - '1d6+11' (x1) - '2d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy.damageType} (same value: 'piercing') - [sQQ3PB3uQcyDyPZG] : object {Actor.npc.items.[].system.damageRolls.sQQ3PB3uQcyDyPZG} - damage : string {Actor.npc.items.[].system.damageRolls.sQQ3PB3uQcyDyPZG.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.sQQ3PB3uQcyDyPZG.damageType} (same value: 'bludgeoning') - [sSqPnniEuVYaI17U] : object {Actor.npc.items.[].system.damageRolls.sSqPnniEuVYaI17U} - damage : string {Actor.npc.items.[].system.damageRolls.sSqPnniEuVYaI17U.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.sSqPnniEuVYaI17U.damageType} (same value: 'piercing') - [sU1A49bZmaWRYKHC] : object {Actor.npc.items.[].system.damageRolls.sU1A49bZmaWRYKHC} - damage : string {Actor.npc.items.[].system.damageRolls.sU1A49bZmaWRYKHC.damage} (same value: '4d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.sU1A49bZmaWRYKHC.damageType} (same value: 'mental') - [sV4Ou7ZqUTpH3LBm] : object {Actor.npc.items.[].system.damageRolls.sV4Ou7ZqUTpH3LBm} - damage : string {Actor.npc.items.[].system.damageRolls.sV4Ou7ZqUTpH3LBm.damage} (2 different values) - '1d6+8' (x1) - '1d4+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.sV4Ou7ZqUTpH3LBm.damageType} (same value: 'piercing') - [sWQnUuVMvTxqa38b] : object {Actor.npc.items.[].system.damageRolls.sWQnUuVMvTxqa38b} - damage : string {Actor.npc.items.[].system.damageRolls.sWQnUuVMvTxqa38b.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.sWQnUuVMvTxqa38b.damageType} (same value: 'void') - [sWkkGWUSctoIvRjL] : object {Actor.npc.items.[].system.damageRolls.sWkkGWUSctoIvRjL} - damage : string {Actor.npc.items.[].system.damageRolls.sWkkGWUSctoIvRjL.damage} (same value: '2d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.sWkkGWUSctoIvRjL.damageType} (same value: 'piercing') - [sWuPYhUssVlrZGG1] : object {Actor.npc.items.[].system.damageRolls.sWuPYhUssVlrZGG1} - damage : string {Actor.npc.items.[].system.damageRolls.sWuPYhUssVlrZGG1.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.sWuPYhUssVlrZGG1.damageType} (same value: 'bludgeoning') - [sXuR2DBx1vK2l8Ex] : object {Actor.npc.items.[].system.damageRolls.sXuR2DBx1vK2l8Ex} - damage : string {Actor.npc.items.[].system.damageRolls.sXuR2DBx1vK2l8Ex.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.sXuR2DBx1vK2l8Ex.damageType} (same value: 'force') - [sY9CkJQMaAHSgcuO] : object {Actor.npc.items.[].system.damageRolls.sY9CkJQMaAHSgcuO} - damage : string {Actor.npc.items.[].system.damageRolls.sY9CkJQMaAHSgcuO.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.sY9CkJQMaAHSgcuO.damageType} (same value: 'slashing') - [sYRhz6F5YMc8tedn] : object {Actor.npc.items.[].system.damageRolls.sYRhz6F5YMc8tedn} - damage : string {Actor.npc.items.[].system.damageRolls.sYRhz6F5YMc8tedn.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.sYRhz6F5YMc8tedn.damageType} (same value: 'slashing') - [sZlCoigfktdtZ0tK] : object {Actor.npc.items.[].system.damageRolls.sZlCoigfktdtZ0tK} - damage : string {Actor.npc.items.[].system.damageRolls.sZlCoigfktdtZ0tK.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.sZlCoigfktdtZ0tK.damageType} (same value: 'slashing') - [saf2ad6bnn9f9prfpy4i] : object {Actor.npc.items.[].system.damageRolls.saf2ad6bnn9f9prfpy4i} - damage : string {Actor.npc.items.[].system.damageRolls.saf2ad6bnn9f9prfpy4i.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.saf2ad6bnn9f9prfpy4i.damageType} (same value: 'piercing') - [saum8vsb16shbl975cyg] : object {Actor.npc.items.[].system.damageRolls.saum8vsb16shbl975cyg} - damage : string {Actor.npc.items.[].system.damageRolls.saum8vsb16shbl975cyg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.saum8vsb16shbl975cyg.damageType} (same value: 'bludgeoning') - [sawkasimf0asoi2jmiur] : object {Actor.npc.items.[].system.damageRolls.sawkasimf0asoi2jmiur} - damage : string {Actor.npc.items.[].system.damageRolls.sawkasimf0asoi2jmiur.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.sawkasimf0asoi2jmiur.damageType} (same value: 'sonic') - [sb34e95hqfgft2d6yffh] : object {Actor.npc.items.[].system.damageRolls.sb34e95hqfgft2d6yffh} - damage : string {Actor.npc.items.[].system.damageRolls.sb34e95hqfgft2d6yffh.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.sb34e95hqfgft2d6yffh.damageType} (same value: 'electricity') - [sb3xapn8vk2g1z6jxau9] : object {Actor.npc.items.[].system.damageRolls.sb3xapn8vk2g1z6jxau9} - damage : string {Actor.npc.items.[].system.damageRolls.sb3xapn8vk2g1z6jxau9.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.sb3xapn8vk2g1z6jxau9.damageType} (same value: 'bludgeoning') - [sb72d2olkmm6zc96clmf] : object {Actor.npc.items.[].system.damageRolls.sb72d2olkmm6zc96clmf} - damage : string {Actor.npc.items.[].system.damageRolls.sb72d2olkmm6zc96clmf.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.sb72d2olkmm6zc96clmf.damageType} (same value: 'piercing') - [sc54aPnOIsMxKsdt] : object {Actor.npc.items.[].system.damageRolls.sc54aPnOIsMxKsdt} - damage : string {Actor.npc.items.[].system.damageRolls.sc54aPnOIsMxKsdt.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.sc54aPnOIsMxKsdt.damageType} (same value: 'slashing') - [sclhtmbifof368rk5tpn] : object {Actor.npc.items.[].system.damageRolls.sclhtmbifof368rk5tpn} - damage : string {Actor.npc.items.[].system.damageRolls.sclhtmbifof368rk5tpn.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.sclhtmbifof368rk5tpn.damageType} (same value: 'bludgeoning') - [sct22cwraogj6r0u4xqw] : object {Actor.npc.items.[].system.damageRolls.sct22cwraogj6r0u4xqw} - damage : string {Actor.npc.items.[].system.damageRolls.sct22cwraogj6r0u4xqw.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.sct22cwraogj6r0u4xqw.damageType} (same value: 'piercing') - [sddgfmcus3wx45jk2p4v] : object {Actor.npc.items.[].system.damageRolls.sddgfmcus3wx45jk2p4v} - damage : string {Actor.npc.items.[].system.damageRolls.sddgfmcus3wx45jk2p4v.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.sddgfmcus3wx45jk2p4v.damageType} (same value: 'slashing') - [se0s2dgywehjapm2pc0o] : object {Actor.npc.items.[].system.damageRolls.se0s2dgywehjapm2pc0o} - damage : string {Actor.npc.items.[].system.damageRolls.se0s2dgywehjapm2pc0o.damage} (2 different values) - '2d8+22' (x1) - '2d8+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.se0s2dgywehjapm2pc0o.damageType} (same value: 'bludgeoning') - [se47fkvrov9oz0x3lbt5] : object {Actor.npc.items.[].system.damageRolls.se47fkvrov9oz0x3lbt5} - damage : string {Actor.npc.items.[].system.damageRolls.se47fkvrov9oz0x3lbt5.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.se47fkvrov9oz0x3lbt5.damageType} (same value: 'piercing') - [sem8c0jrrtmhqbi2gig9] : object {Actor.npc.items.[].system.damageRolls.sem8c0jrrtmhqbi2gig9} - damage : string {Actor.npc.items.[].system.damageRolls.sem8c0jrrtmhqbi2gig9.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.sem8c0jrrtmhqbi2gig9.damageType} (same value: 'slashing') - [sf4xrlxw9d3cmlfzu4adp] : object {Actor.npc.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp} - damage : string {Actor.npc.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damageType} (same value: 'bludgeoning') - [sf5an2j7hu6o0k855krb] : object {Actor.npc.items.[].system.damageRolls.sf5an2j7hu6o0k855krb} - damage : string {Actor.npc.items.[].system.damageRolls.sf5an2j7hu6o0k855krb.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.sf5an2j7hu6o0k855krb.damageType} (same value: 'piercing') - [sfpbxua1zzjrpwju1n2mt] : object {Actor.npc.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt} - damage : string {Actor.npc.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damage} (same value: '1d8-1') - damageType : string {Actor.npc.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damageType} (same value: 'bludgeoning') - [sgslil4ekxa063uia2ce] : object {Actor.npc.items.[].system.damageRolls.sgslil4ekxa063uia2ce} - damage : string {Actor.npc.items.[].system.damageRolls.sgslil4ekxa063uia2ce.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.sgslil4ekxa063uia2ce.damageType} (same value: 'slashing') - [sh0e7y0px44m99gcl07d] : object {Actor.npc.items.[].system.damageRolls.sh0e7y0px44m99gcl07d} - damage : string {Actor.npc.items.[].system.damageRolls.sh0e7y0px44m99gcl07d.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.sh0e7y0px44m99gcl07d.damageType} (same value: 'cold') - [shrw3no89twqniqkho5o] : object {Actor.npc.items.[].system.damageRolls.shrw3no89twqniqkho5o} - damage : string {Actor.npc.items.[].system.damageRolls.shrw3no89twqniqkho5o.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.shrw3no89twqniqkho5o.damageType} (same value: 'piercing') - [si0Xg5ZyyT9cNXtE] : object {Actor.npc.items.[].system.damageRolls.si0Xg5ZyyT9cNXtE} - damage : string {Actor.npc.items.[].system.damageRolls.si0Xg5ZyyT9cNXtE.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.si0Xg5ZyyT9cNXtE.damageType} (same value: 'bludgeoning') - [si6p9sx6qqhzwenr35ic] : object {Actor.npc.items.[].system.damageRolls.si6p9sx6qqhzwenr35ic} - damage : string {Actor.npc.items.[].system.damageRolls.si6p9sx6qqhzwenr35ic.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.si6p9sx6qqhzwenr35ic.damageType} (same value: 'electricity') - [siclbj2q01h71dye4dsy] : object {Actor.npc.items.[].system.damageRolls.siclbj2q01h71dye4dsy} - damage : string {Actor.npc.items.[].system.damageRolls.siclbj2q01h71dye4dsy.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.siclbj2q01h71dye4dsy.damageType} (same value: 'piercing') - [silce9iosxkppk67l1ba] : object {Actor.npc.items.[].system.damageRolls.silce9iosxkppk67l1ba} - damage : string {Actor.npc.items.[].system.damageRolls.silce9iosxkppk67l1ba.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.silce9iosxkppk67l1ba.damageType} (same value: 'piercing') - [sjxDl1ZSOwiiBmnX] : object {Actor.npc.items.[].system.damageRolls.sjxDl1ZSOwiiBmnX} - damage : string {Actor.npc.items.[].system.damageRolls.sjxDl1ZSOwiiBmnX.damage} (same value: '3d12+19') - damageType : string {Actor.npc.items.[].system.damageRolls.sjxDl1ZSOwiiBmnX.damageType} (same value: 'slashing') - [skNmMFXvLYBhgjQg] : object {Actor.npc.items.[].system.damageRolls.skNmMFXvLYBhgjQg} - damage : string {Actor.npc.items.[].system.damageRolls.skNmMFXvLYBhgjQg.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.skNmMFXvLYBhgjQg.damageType} (same value: 'piercing') - [skaF09is3aDv58M3] : object {Actor.npc.items.[].system.damageRolls.skaF09is3aDv58M3} - damage : string {Actor.npc.items.[].system.damageRolls.skaF09is3aDv58M3.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.skaF09is3aDv58M3.damageType} (same value: 'piercing') - [skozu1zgwse4jrj8xhand2] : object {Actor.npc.items.[].system.damageRolls.skozu1zgwse4jrj8xhand2} - damage : string {Actor.npc.items.[].system.damageRolls.skozu1zgwse4jrj8xhand2.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.skozu1zgwse4jrj8xhand2.damageType} (same value: 'acid') - [sktbegn2acw56jpxf2ig] : object {Actor.npc.items.[].system.damageRolls.sktbegn2acw56jpxf2ig} - damage : string {Actor.npc.items.[].system.damageRolls.sktbegn2acw56jpxf2ig.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.sktbegn2acw56jpxf2ig.damageType} (same value: 'bludgeoning') - [skw6c35csgfn4q2okdae] : object {Actor.npc.items.[].system.damageRolls.skw6c35csgfn4q2okdae} - damage : string {Actor.npc.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damage} (3 different values) - '1d6+2' (x2) - '1d6+3' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damageType} (same value: 'piercing') - [slg2aNZpEDdT8EEh] : object {Actor.npc.items.[].system.damageRolls.slg2aNZpEDdT8EEh} - damage : string {Actor.npc.items.[].system.damageRolls.slg2aNZpEDdT8EEh.damage} (2 different values) - '2d10+9' (x1) - '2d10+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.slg2aNZpEDdT8EEh.damageType} (same value: 'slashing') - [slnq4zg9etru3hs16e19] : object {Actor.npc.items.[].system.damageRolls.slnq4zg9etru3hs16e19} - damage : string {Actor.npc.items.[].system.damageRolls.slnq4zg9etru3hs16e19.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.slnq4zg9etru3hs16e19.damageType} (same value: 'bludgeoning') - [sn7uj4903iczutt96f4s8b] : object {Actor.npc.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b} - damage : string {Actor.npc.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b.damageType} (same value: 'bludgeoning') - [snbyocjk4g90skf4qtz9] : object {Actor.npc.items.[].system.damageRolls.snbyocjk4g90skf4qtz9} - damage : string {Actor.npc.items.[].system.damageRolls.snbyocjk4g90skf4qtz9.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.snbyocjk4g90skf4qtz9.damageType} (same value: 'piercing') - [sndgo7rocf9qt1hi6m4x] : object {Actor.npc.items.[].system.damageRolls.sndgo7rocf9qt1hi6m4x} - damage : string {Actor.npc.items.[].system.damageRolls.sndgo7rocf9qt1hi6m4x.damage} (same value: '5d6') - damageType : string {Actor.npc.items.[].system.damageRolls.sndgo7rocf9qt1hi6m4x.damageType} (same value: 'acid') - [snfn7t1npserq9ifvenh] : object {Actor.npc.items.[].system.damageRolls.snfn7t1npserq9ifvenh} - damage : string {Actor.npc.items.[].system.damageRolls.snfn7t1npserq9ifvenh.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.snfn7t1npserq9ifvenh.damageType} (same value: 'slashing') - [snph8nAKZwC3ycab] : object {Actor.npc.items.[].system.damageRolls.snph8nAKZwC3ycab} - damage : string {Actor.npc.items.[].system.damageRolls.snph8nAKZwC3ycab.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.snph8nAKZwC3ycab.damageType} (same value: 'electricity') - [snqdn3iz77ft5l7qn9wh] : object {Actor.npc.items.[].system.damageRolls.snqdn3iz77ft5l7qn9wh} - damage : string {Actor.npc.items.[].system.damageRolls.snqdn3iz77ft5l7qn9wh.damage} (same value: '2d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.snqdn3iz77ft5l7qn9wh.damageType} (same value: 'bludgeoning') - [so4dol75b963739wu19z] : object {Actor.npc.items.[].system.damageRolls.so4dol75b963739wu19z} - damage : string {Actor.npc.items.[].system.damageRolls.so4dol75b963739wu19z.damage} (same value: '3d12+20') - damageType : string {Actor.npc.items.[].system.damageRolls.so4dol75b963739wu19z.damageType} (same value: 'piercing') - [soYz7Yak0huzxbGQ] : object {Actor.npc.items.[].system.damageRolls.soYz7Yak0huzxbGQ} - damage : string {Actor.npc.items.[].system.damageRolls.soYz7Yak0huzxbGQ.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.soYz7Yak0huzxbGQ.damageType} (same value: 'piercing') - [spHQCMbGKIpJkGLN] : object {Actor.npc.items.[].system.damageRolls.spHQCMbGKIpJkGLN} - damage : string {Actor.npc.items.[].system.damageRolls.spHQCMbGKIpJkGLN.damage} (same value: '6d6') - damageType : string {Actor.npc.items.[].system.damageRolls.spHQCMbGKIpJkGLN.damageType} (same value: 'untyped') - [spy5xe8v3hunkmj3btke] : object {Actor.npc.items.[].system.damageRolls.spy5xe8v3hunkmj3btke} - damage : string {Actor.npc.items.[].system.damageRolls.spy5xe8v3hunkmj3btke.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.spy5xe8v3hunkmj3btke.damageType} (same value: 'void') - [sq3ahiyn9ks43c7h1gnb] : object {Actor.npc.items.[].system.damageRolls.sq3ahiyn9ks43c7h1gnb} - damage : string {Actor.npc.items.[].system.damageRolls.sq3ahiyn9ks43c7h1gnb.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.sq3ahiyn9ks43c7h1gnb.damageType} (same value: 'slashing') - [sq4ic3ncnylzy5sjiwoi] : object {Actor.npc.items.[].system.damageRolls.sq4ic3ncnylzy5sjiwoi} - damage : string {Actor.npc.items.[].system.damageRolls.sq4ic3ncnylzy5sjiwoi.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.sq4ic3ncnylzy5sjiwoi.damageType} (same value: 'slashing') - [sq8ghu59slffybvdw68i] : object {Actor.npc.items.[].system.damageRolls.sq8ghu59slffybvdw68i} - damage : string {Actor.npc.items.[].system.damageRolls.sq8ghu59slffybvdw68i.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.sq8ghu59slffybvdw68i.damageType} (same value: 'bludgeoning') - [sq8w2dbxizgmsybefcpk] : object {Actor.npc.items.[].system.damageRolls.sq8w2dbxizgmsybefcpk} - damage : string {Actor.npc.items.[].system.damageRolls.sq8w2dbxizgmsybefcpk.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.sq8w2dbxizgmsybefcpk.damageType} (same value: 'spirit') - [sqBOR1YLg1thwbXK] : object {Actor.npc.items.[].system.damageRolls.sqBOR1YLg1thwbXK} - damage : string {Actor.npc.items.[].system.damageRolls.sqBOR1YLg1thwbXK.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.sqBOR1YLg1thwbXK.damageType} (same value: 'piercing') - [sqgvmv3brvkoi1x2qznl] : object {Actor.npc.items.[].system.damageRolls.sqgvmv3brvkoi1x2qznl} - damage : string {Actor.npc.items.[].system.damageRolls.sqgvmv3brvkoi1x2qznl.damage} (same value: '2d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.sqgvmv3brvkoi1x2qznl.damageType} (same value: 'bludgeoning') - [sqw1wjtdljlsvf8eh4v9] : object {Actor.npc.items.[].system.damageRolls.sqw1wjtdljlsvf8eh4v9} - damage : string {Actor.npc.items.[].system.damageRolls.sqw1wjtdljlsvf8eh4v9.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.sqw1wjtdljlsvf8eh4v9.damageType} (same value: 'bludgeoning') - [sqwik031cgtkgeiaaglw] : object {Actor.npc.items.[].system.damageRolls.sqwik031cgtkgeiaaglw} - damage : string {Actor.npc.items.[].system.damageRolls.sqwik031cgtkgeiaaglw.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.sqwik031cgtkgeiaaglw.damageType} (same value: 'piercing') - [sr9pbr7esnmyf5hmzy44] : object {Actor.npc.items.[].system.damageRolls.sr9pbr7esnmyf5hmzy44} - damage : string {Actor.npc.items.[].system.damageRolls.sr9pbr7esnmyf5hmzy44.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.sr9pbr7esnmyf5hmzy44.damageType} (same value: 'slashing') - [srgi33k101hr7e83yhz1] : object {Actor.npc.items.[].system.damageRolls.srgi33k101hr7e83yhz1} - damage : string {Actor.npc.items.[].system.damageRolls.srgi33k101hr7e83yhz1.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.srgi33k101hr7e83yhz1.damageType} (same value: 'slashing') - [srilu4cq20e0qpfaqyvn] : object {Actor.npc.items.[].system.damageRolls.srilu4cq20e0qpfaqyvn} - damage : string {Actor.npc.items.[].system.damageRolls.srilu4cq20e0qpfaqyvn.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.srilu4cq20e0qpfaqyvn.damageType} (same value: 'bludgeoning') - [srmhdiukd9rlceakeval] : object {Actor.npc.items.[].system.damageRolls.srmhdiukd9rlceakeval} - damage : string {Actor.npc.items.[].system.damageRolls.srmhdiukd9rlceakeval.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.srmhdiukd9rlceakeval.damageType} (same value: 'acid') - [ss2emgbz4dnyjhaeej22] : object {Actor.npc.items.[].system.damageRolls.ss2emgbz4dnyjhaeej22} - damage : string {Actor.npc.items.[].system.damageRolls.ss2emgbz4dnyjhaeej22.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ss2emgbz4dnyjhaeej22.damageType} (same value: 'piercing') - [ssjkv2qrr3mxf8gehd5o] : object {Actor.npc.items.[].system.damageRolls.ssjkv2qrr3mxf8gehd5o} - damage : string {Actor.npc.items.[].system.damageRolls.ssjkv2qrr3mxf8gehd5o.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ssjkv2qrr3mxf8gehd5o.damageType} (same value: 'piercing') - [stdf0qsk4b8z16kx2thv] : object {Actor.npc.items.[].system.damageRolls.stdf0qsk4b8z16kx2thv} - damage : string {Actor.npc.items.[].system.damageRolls.stdf0qsk4b8z16kx2thv.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.stdf0qsk4b8z16kx2thv.damageType} (same value: 'piercing') - [stpp0iee7fltm4xmv25e] : object {Actor.npc.items.[].system.damageRolls.stpp0iee7fltm4xmv25e} - damage : string {Actor.npc.items.[].system.damageRolls.stpp0iee7fltm4xmv25e.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.stpp0iee7fltm4xmv25e.damageType} (same value: 'piercing') - [stvddbkigrd3l8i1uev7] : object {Actor.npc.items.[].system.damageRolls.stvddbkigrd3l8i1uev7} - damage : string {Actor.npc.items.[].system.damageRolls.stvddbkigrd3l8i1uev7.damage} (same value: '3d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.stvddbkigrd3l8i1uev7.damageType} (same value: 'bludgeoning') - [su4rql9ypsk50wauegs2] : object {Actor.npc.items.[].system.damageRolls.su4rql9ypsk50wauegs2} - damage : string {Actor.npc.items.[].system.damageRolls.su4rql9ypsk50wauegs2.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.su4rql9ypsk50wauegs2.damageType} (same value: 'bludgeoning') - [su4tcfow3xep9jh6z6jz] : object {Actor.npc.items.[].system.damageRolls.su4tcfow3xep9jh6z6jz} - damage : string {Actor.npc.items.[].system.damageRolls.su4tcfow3xep9jh6z6jz.damage} (same value: '4d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.su4tcfow3xep9jh6z6jz.damageType} (same value: 'force') - [sueu5hqu0amrjf0mnvsl] : object {Actor.npc.items.[].system.damageRolls.sueu5hqu0amrjf0mnvsl} - damage : string {Actor.npc.items.[].system.damageRolls.sueu5hqu0amrjf0mnvsl.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.sueu5hqu0amrjf0mnvsl.damageType} (same value: 'slashing') - [suhwfrxjju8y9jf709f2] : object {Actor.npc.items.[].system.damageRolls.suhwfrxjju8y9jf709f2} - damage : string {Actor.npc.items.[].system.damageRolls.suhwfrxjju8y9jf709f2.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.suhwfrxjju8y9jf709f2.damageType} (same value: 'piercing') - [suoah822of8u3rhzkzyyn] : object {Actor.npc.items.[].system.damageRolls.suoah822of8u3rhzkzyyn} - damage : string {Actor.npc.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damage} (same value: '1d6-1') - damageType : string {Actor.npc.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damageType} (same value: 'slashing') - [sv9wxwev945zrgi0n947] : object {Actor.npc.items.[].system.damageRolls.sv9wxwev945zrgi0n947} - damage : string {Actor.npc.items.[].system.damageRolls.sv9wxwev945zrgi0n947.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.sv9wxwev945zrgi0n947.damageType} (same value: 'bludgeoning') - [svYVo0nQooSUWwaj] : object {Actor.npc.items.[].system.damageRolls.svYVo0nQooSUWwaj} - damage : string {Actor.npc.items.[].system.damageRolls.svYVo0nQooSUWwaj.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.svYVo0nQooSUWwaj.damageType} (same value: 'bludgeoning') - [svk2612abbkrlplojua4] : object {Actor.npc.items.[].system.damageRolls.svk2612abbkrlplojua4} - damage : string {Actor.npc.items.[].system.damageRolls.svk2612abbkrlplojua4.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.svk2612abbkrlplojua4.damageType} (same value: 'spirit') - [svk37iqwah8s7mobl4ce] : object {Actor.npc.items.[].system.damageRolls.svk37iqwah8s7mobl4ce} - damage : string {Actor.npc.items.[].system.damageRolls.svk37iqwah8s7mobl4ce.damage} (same value: '1d12+3') - damageType : string {Actor.npc.items.[].system.damageRolls.svk37iqwah8s7mobl4ce.damageType} (same value: 'slashing') - [svp4yneanmjq5aah] : object {Actor.npc.items.[].system.damageRolls.svp4yneanmjq5aah} - damage : string {Actor.npc.items.[].system.damageRolls.svp4yneanmjq5aah.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.svp4yneanmjq5aah.damageType} (same value: 'piercing') - [svxUFnw9q756GhWw] : object {Actor.npc.items.[].system.damageRolls.svxUFnw9q756GhWw} - damage : string {Actor.npc.items.[].system.damageRolls.svxUFnw9q756GhWw.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.svxUFnw9q756GhWw.damageType} (same value: 'slashing') - [svyc3b7utsajqerghnez] : object {Actor.npc.items.[].system.damageRolls.svyc3b7utsajqerghnez} - damage : string {Actor.npc.items.[].system.damageRolls.svyc3b7utsajqerghnez.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.svyc3b7utsajqerghnez.damageType} (same value: 'bludgeoning') - [sw31752uh7bmvi3xei02] : object {Actor.npc.items.[].system.damageRolls.sw31752uh7bmvi3xei02} - damage : string {Actor.npc.items.[].system.damageRolls.sw31752uh7bmvi3xei02.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.sw31752uh7bmvi3xei02.damageType} (same value: 'spirit') - [sw9gfjvscvq9zhb41290] : object {Actor.npc.items.[].system.damageRolls.sw9gfjvscvq9zhb41290} - damage : string {Actor.npc.items.[].system.damageRolls.sw9gfjvscvq9zhb41290.damage} (3 different values) - '2d6+9' (x1) - '2d8+8' (x1) - '2d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.sw9gfjvscvq9zhb41290.damageType} (same value: 'piercing') - [swqwj60nhfc3lkbgaxdp] : object {Actor.npc.items.[].system.damageRolls.swqwj60nhfc3lkbgaxdp} - damage : string {Actor.npc.items.[].system.damageRolls.swqwj60nhfc3lkbgaxdp.damage} (same value: '3d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.swqwj60nhfc3lkbgaxdp.damageType} (same value: 'slashing') - [swr5m6j146h3yyef1vim] : object {Actor.npc.items.[].system.damageRolls.swr5m6j146h3yyef1vim} - damage : string {Actor.npc.items.[].system.damageRolls.swr5m6j146h3yyef1vim.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.swr5m6j146h3yyef1vim.damageType} (same value: 'piercing') - [swsk33gnkbhbficmyv9c] : object {Actor.npc.items.[].system.damageRolls.swsk33gnkbhbficmyv9c} - damage : string {Actor.npc.items.[].system.damageRolls.swsk33gnkbhbficmyv9c.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.swsk33gnkbhbficmyv9c.damageType} (same value: 'piercing') - [sxAZRqzRwbKWmwer] : object {Actor.npc.items.[].system.damageRolls.sxAZRqzRwbKWmwer} - damage : string {Actor.npc.items.[].system.damageRolls.sxAZRqzRwbKWmwer.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.sxAZRqzRwbKWmwer.damageType} (same value: 'piercing') - [sxESbrz6lMaZNPBx] : object {Actor.npc.items.[].system.damageRolls.sxESbrz6lMaZNPBx} - damage : string {Actor.npc.items.[].system.damageRolls.sxESbrz6lMaZNPBx.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.sxESbrz6lMaZNPBx.damageType} (same value: 'piercing') - [sxS0UpVn7I8FkSkI] : object {Actor.npc.items.[].system.damageRolls.sxS0UpVn7I8FkSkI} - damage : string {Actor.npc.items.[].system.damageRolls.sxS0UpVn7I8FkSkI.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.sxS0UpVn7I8FkSkI.damageType} (same value: 'slashing') - [sxg7cgudtxvg7k2nub17] : object {Actor.npc.items.[].system.damageRolls.sxg7cgudtxvg7k2nub17} - damage : string {Actor.npc.items.[].system.damageRolls.sxg7cgudtxvg7k2nub17.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.sxg7cgudtxvg7k2nub17.damageType} (same value: 'slashing') - [sy2uol6l4zdp394e4246] : object {Actor.npc.items.[].system.damageRolls.sy2uol6l4zdp394e4246} - damage : string {Actor.npc.items.[].system.damageRolls.sy2uol6l4zdp394e4246.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.sy2uol6l4zdp394e4246.damageType} (same value: 'bludgeoning') - [sy9h6g4i5gc71zj5git3] : object {Actor.npc.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3} - damage : string {Actor.npc.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.sy9h6g4i5gc71zj5git3.damageType} (same value: 'slashing') - [syavrc8oaqak9rangqkh] : object {Actor.npc.items.[].system.damageRolls.syavrc8oaqak9rangqkh} - damage : string {Actor.npc.items.[].system.damageRolls.syavrc8oaqak9rangqkh.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.syavrc8oaqak9rangqkh.damageType} (same value: 'bludgeoning') - [sybp83yf88mujkx3m5ws] : object {Actor.npc.items.[].system.damageRolls.sybp83yf88mujkx3m5ws} - damage : string {Actor.npc.items.[].system.damageRolls.sybp83yf88mujkx3m5ws.damage} (2 different values) - '2d6' (x3) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.sybp83yf88mujkx3m5ws.damageType} (same value: 'fire') - [syvp8lyw4m0gdi7kzwjf] : object {Actor.npc.items.[].system.damageRolls.syvp8lyw4m0gdi7kzwjf} - damage : string {Actor.npc.items.[].system.damageRolls.syvp8lyw4m0gdi7kzwjf.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.syvp8lyw4m0gdi7kzwjf.damageType} (same value: 'piercing') - [szfxesra1wcq9b0qtcdh] : object {Actor.npc.items.[].system.damageRolls.szfxesra1wcq9b0qtcdh} - damage : string {Actor.npc.items.[].system.damageRolls.szfxesra1wcq9b0qtcdh.damage} (2 different values) - '2d12+22' (x1) - '2d12+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.szfxesra1wcq9b0qtcdh.damageType} (same value: 'slashing') - [szkgbox9cm1epl5ee34u] : object {Actor.npc.items.[].system.damageRolls.szkgbox9cm1epl5ee34u} - damage : string {Actor.npc.items.[].system.damageRolls.szkgbox9cm1epl5ee34u.damage} (2 different values) - '2d12+13' (x2) - '2d12+23' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.szkgbox9cm1epl5ee34u.damageType} (same value: 'piercing') - [t02hfPRmaz9Yt91F] : object {Actor.npc.items.[].system.damageRolls.t02hfPRmaz9Yt91F} - damage : string {Actor.npc.items.[].system.damageRolls.t02hfPRmaz9Yt91F.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.t02hfPRmaz9Yt91F.damageType} (same value: 'piercing') - [t05xmtdb6ef8u9k26ck1] : object {Actor.npc.items.[].system.damageRolls.t05xmtdb6ef8u9k26ck1} - damage : string {Actor.npc.items.[].system.damageRolls.t05xmtdb6ef8u9k26ck1.damage} (2 different values) - '1d6+10' (x1) - '2d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.t05xmtdb6ef8u9k26ck1.damageType} (same value: 'piercing') - [t0LrdaWj6fUZkbvi] : object {Actor.npc.items.[].system.damageRolls.t0LrdaWj6fUZkbvi} - damage : string {Actor.npc.items.[].system.damageRolls.t0LrdaWj6fUZkbvi.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.t0LrdaWj6fUZkbvi.damageType} (same value: 'slashing') - [t0p5wkw3icaz9e5h183n] : object {Actor.npc.items.[].system.damageRolls.t0p5wkw3icaz9e5h183n} - damage : string {Actor.npc.items.[].system.damageRolls.t0p5wkw3icaz9e5h183n.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.t0p5wkw3icaz9e5h183n.damageType} (same value: 'piercing') - [t1ZfPpDo7Xx5EsME] : object {Actor.npc.items.[].system.damageRolls.t1ZfPpDo7Xx5EsME} - damage : string {Actor.npc.items.[].system.damageRolls.t1ZfPpDo7Xx5EsME.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.t1ZfPpDo7Xx5EsME.damageType} (same value: 'bludgeoning') - [t1blVCzEEZY31Xbo] : object {Actor.npc.items.[].system.damageRolls.t1blVCzEEZY31Xbo} - damage : string {Actor.npc.items.[].system.damageRolls.t1blVCzEEZY31Xbo.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.t1blVCzEEZY31Xbo.damageType} (same value: 'bludgeoning') - [t1fx1tqtjxyruj75rql7] : object {Actor.npc.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7} - damage : string {Actor.npc.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damage} (3 different values) - '2d8+7' (x2) - '3d10+15' (x1) - '3d8+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.t1fx1tqtjxyruj75rql7.damageType} (2 different values) - 'bludgeoning' (x3) - 'piercing' (x1) - [t1y29gy058qzztdkld2l] : object {Actor.npc.items.[].system.damageRolls.t1y29gy058qzztdkld2l} - damage : string {Actor.npc.items.[].system.damageRolls.t1y29gy058qzztdkld2l.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.t1y29gy058qzztdkld2l.damageType} (same value: 'slashing') - [t1y4ptn55j96wmyvi15q] : object {Actor.npc.items.[].system.damageRolls.t1y4ptn55j96wmyvi15q} - damage : string {Actor.npc.items.[].system.damageRolls.t1y4ptn55j96wmyvi15q.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.t1y4ptn55j96wmyvi15q.damageType} (same value: 'piercing') - [t22Q5UzX5rAzOkMZ] : object {Actor.npc.items.[].system.damageRolls.t22Q5UzX5rAzOkMZ} - damage : string {Actor.npc.items.[].system.damageRolls.t22Q5UzX5rAzOkMZ.damage} (2 different values) - '1d10+2' (x1) - '1d10+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.t22Q5UzX5rAzOkMZ.damageType} (same value: 'bludgeoning') - [t27ga7dqmvpxktywhnmf39] : object {Actor.npc.items.[].system.damageRolls.t27ga7dqmvpxktywhnmf39} - damage : string {Actor.npc.items.[].system.damageRolls.t27ga7dqmvpxktywhnmf39.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.t27ga7dqmvpxktywhnmf39.damageType} (same value: 'piercing') - [t2o22fymfcyi7t0y3aw7] : object {Actor.npc.items.[].system.damageRolls.t2o22fymfcyi7t0y3aw7} - damage : string {Actor.npc.items.[].system.damageRolls.t2o22fymfcyi7t0y3aw7.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.t2o22fymfcyi7t0y3aw7.damageType} (same value: 'acid') - [t2t1v3rw5zg1d7bymc7u] : object {Actor.npc.items.[].system.damageRolls.t2t1v3rw5zg1d7bymc7u} - damage : string {Actor.npc.items.[].system.damageRolls.t2t1v3rw5zg1d7bymc7u.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.t2t1v3rw5zg1d7bymc7u.damageType} (same value: 'bludgeoning') - [t2z1I5ltJreoHELP] : object {Actor.npc.items.[].system.damageRolls.t2z1I5ltJreoHELP} - damage : string {Actor.npc.items.[].system.damageRolls.t2z1I5ltJreoHELP.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t2z1I5ltJreoHELP.damageType} (same value: 'cold') - [t30s1La86bLBxlFx] : object {Actor.npc.items.[].system.damageRolls.t30s1La86bLBxlFx} - damage : string {Actor.npc.items.[].system.damageRolls.t30s1La86bLBxlFx.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t30s1La86bLBxlFx.damageType} (same value: 'spirit') - [t3imv1vj5md6k66rc8j7] : object {Actor.npc.items.[].system.damageRolls.t3imv1vj5md6k66rc8j7} - damage : string {Actor.npc.items.[].system.damageRolls.t3imv1vj5md6k66rc8j7.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.t3imv1vj5md6k66rc8j7.damageType} (same value: 'piercing') - [t3sn1xjct8p8p0yh] : object {Actor.npc.items.[].system.damageRolls.t3sn1xjct8p8p0yh} - damage : string {Actor.npc.items.[].system.damageRolls.t3sn1xjct8p8p0yh.damage} (same value: '1d4 + 8') - damageType : string {Actor.npc.items.[].system.damageRolls.t3sn1xjct8p8p0yh.damageType} (same value: 'piercing') - [t417zacqqiuhv1qp5zs9] : object {Actor.npc.items.[].system.damageRolls.t417zacqqiuhv1qp5zs9} - damage : string {Actor.npc.items.[].system.damageRolls.t417zacqqiuhv1qp5zs9.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.t417zacqqiuhv1qp5zs9.damageType} (same value: 'piercing') - [t52cffiIDD1to0MU] : object {Actor.npc.items.[].system.damageRolls.t52cffiIDD1to0MU} - damage : string {Actor.npc.items.[].system.damageRolls.t52cffiIDD1to0MU.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.t52cffiIDD1to0MU.damageType} (same value: 'mental') - [t5SwYr20hNTAgNo0] : object {Actor.npc.items.[].system.damageRolls.t5SwYr20hNTAgNo0} - damage : string {Actor.npc.items.[].system.damageRolls.t5SwYr20hNTAgNo0.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.t5SwYr20hNTAgNo0.damageType} (same value: 'piercing') - [t5hafbgp98pwahyq523l] : object {Actor.npc.items.[].system.damageRolls.t5hafbgp98pwahyq523l} - damage : string {Actor.npc.items.[].system.damageRolls.t5hafbgp98pwahyq523l.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t5hafbgp98pwahyq523l.damageType} (same value: 'electricity') - [t5iZtJeYcuRUF5zr] : object {Actor.npc.items.[].system.damageRolls.t5iZtJeYcuRUF5zr} - damage : string {Actor.npc.items.[].system.damageRolls.t5iZtJeYcuRUF5zr.damage} (same value: '3d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.t5iZtJeYcuRUF5zr.damageType} (same value: 'bludgeoning') - [t5tatin740jycg7yf562] : object {Actor.npc.items.[].system.damageRolls.t5tatin740jycg7yf562} - damage : string {Actor.npc.items.[].system.damageRolls.t5tatin740jycg7yf562.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t5tatin740jycg7yf562.damageType} (same value: 'fire') - [t5y4vlsauzi4teymy7yrf] : object {Actor.npc.items.[].system.damageRolls.t5y4vlsauzi4teymy7yrf} - damage : string {Actor.npc.items.[].system.damageRolls.t5y4vlsauzi4teymy7yrf.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t5y4vlsauzi4teymy7yrf.damageType} (same value: 'spirit') - [t6813mp6bcj3af014krf] : object {Actor.npc.items.[].system.damageRolls.t6813mp6bcj3af014krf} - damage : string {Actor.npc.items.[].system.damageRolls.t6813mp6bcj3af014krf.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.t6813mp6bcj3af014krf.damageType} (same value: 'void') - [t69uymtlcwvyjmkfpy75] : object {Actor.npc.items.[].system.damageRolls.t69uymtlcwvyjmkfpy75} - damage : string {Actor.npc.items.[].system.damageRolls.t69uymtlcwvyjmkfpy75.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.t69uymtlcwvyjmkfpy75.damageType} (same value: 'slashing') - [t6IG6oDQBAASyV2E] : object {Actor.npc.items.[].system.damageRolls.t6IG6oDQBAASyV2E} - damage : string {Actor.npc.items.[].system.damageRolls.t6IG6oDQBAASyV2E.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.t6IG6oDQBAASyV2E.damageType} (same value: 'piercing') - [t6m7ni5z0feiliv6ludn] : object {Actor.npc.items.[].system.damageRolls.t6m7ni5z0feiliv6ludn} - damage : string {Actor.npc.items.[].system.damageRolls.t6m7ni5z0feiliv6ludn.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t6m7ni5z0feiliv6ludn.damageType} (same value: 'piercing') - [t6qhr8e7uk8wmut7r2ix] : object {Actor.npc.items.[].system.damageRolls.t6qhr8e7uk8wmut7r2ix} - damage : string {Actor.npc.items.[].system.damageRolls.t6qhr8e7uk8wmut7r2ix.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.t6qhr8e7uk8wmut7r2ix.damageType} (same value: 'slashing') - [t6y51xxggkm0glr8rocb] : object {Actor.npc.items.[].system.damageRolls.t6y51xxggkm0glr8rocb} - damage : string {Actor.npc.items.[].system.damageRolls.t6y51xxggkm0glr8rocb.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t6y51xxggkm0glr8rocb.damageType} (same value: 'piercing') - [t783l2g6coj3jaxdo1eo] : object {Actor.npc.items.[].system.damageRolls.t783l2g6coj3jaxdo1eo} - damage : string {Actor.npc.items.[].system.damageRolls.t783l2g6coj3jaxdo1eo.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.t783l2g6coj3jaxdo1eo.damageType} (same value: 'piercing') - [t79a1y9r07ywdyg3zp3t] : object {Actor.npc.items.[].system.damageRolls.t79a1y9r07ywdyg3zp3t} - damage : string {Actor.npc.items.[].system.damageRolls.t79a1y9r07ywdyg3zp3t.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.t79a1y9r07ywdyg3zp3t.damageType} (same value: 'slashing') - [t7q0iqdlzzd1y5zle9p2] : object {Actor.npc.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2} - damage : string {Actor.npc.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damage} (4 different values) - '1d6+1' (x3) - '1d6+3' (x2) - '1d4+2' (x1) - '1d6-1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damageType} (same value: 'bludgeoning') - [t8X27eSpcld1Y4zf] : object {Actor.npc.items.[].system.damageRolls.t8X27eSpcld1Y4zf} - damage : string {Actor.npc.items.[].system.damageRolls.t8X27eSpcld1Y4zf.damage} (same value: '3d10+18') - damageType : string {Actor.npc.items.[].system.damageRolls.t8X27eSpcld1Y4zf.damageType} (same value: 'slashing') - [t8ae8yvs5d2w40dyfpv8] : object {Actor.npc.items.[].system.damageRolls.t8ae8yvs5d2w40dyfpv8} - damage : string {Actor.npc.items.[].system.damageRolls.t8ae8yvs5d2w40dyfpv8.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.t8ae8yvs5d2w40dyfpv8.damageType} (same value: 'bludgeoning') - [t8n2HvM0pfe0S8jW] : object {Actor.npc.items.[].system.damageRolls.t8n2HvM0pfe0S8jW} - damage : string {Actor.npc.items.[].system.damageRolls.t8n2HvM0pfe0S8jW.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.t8n2HvM0pfe0S8jW.damageType} (same value: 'bludgeoning') - [t8s79d5r5eeibii3gksg] : object {Actor.npc.items.[].system.damageRolls.t8s79d5r5eeibii3gksg} - damage : string {Actor.npc.items.[].system.damageRolls.t8s79d5r5eeibii3gksg.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t8s79d5r5eeibii3gksg.damageType} (same value: 'spirit') - [t8teEicCHJKa8FX3] : object {Actor.npc.items.[].system.damageRolls.t8teEicCHJKa8FX3} - damage : string {Actor.npc.items.[].system.damageRolls.t8teEicCHJKa8FX3.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.t8teEicCHJKa8FX3.damageType} (same value: 'bludgeoning') - [t8u20ze2cbpetbna4630] : object {Actor.npc.items.[].system.damageRolls.t8u20ze2cbpetbna4630} - damage : string {Actor.npc.items.[].system.damageRolls.t8u20ze2cbpetbna4630.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t8u20ze2cbpetbna4630.damageType} (same value: 'void') - [t8u2oydu8velzinodzw2] : object {Actor.npc.items.[].system.damageRolls.t8u2oydu8velzinodzw2} - damage : string {Actor.npc.items.[].system.damageRolls.t8u2oydu8velzinodzw2.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.t8u2oydu8velzinodzw2.damageType} (same value: 'spirit') - [t9469arxvhdrq7iibzmc] : object {Actor.npc.items.[].system.damageRolls.t9469arxvhdrq7iibzmc} - damage : string {Actor.npc.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damageType} (same value: 'slashing') - [t969yxbnjd9b5uj29zj8] : object {Actor.npc.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8} - damage : string {Actor.npc.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damageType} (same value: 'piercing') - [t97yyq0tipqqigqcnz3o] : object {Actor.npc.items.[].system.damageRolls.t97yyq0tipqqigqcnz3o} - damage : string {Actor.npc.items.[].system.damageRolls.t97yyq0tipqqigqcnz3o.damage} (same value: '1d10+2') - damageType : string {Actor.npc.items.[].system.damageRolls.t97yyq0tipqqigqcnz3o.damageType} (same value: 'bludgeoning') - [t9Ld0KmXvSUijvsb] : object {Actor.npc.items.[].system.damageRolls.t9Ld0KmXvSUijvsb} - damage : string {Actor.npc.items.[].system.damageRolls.t9Ld0KmXvSUijvsb.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.t9Ld0KmXvSUijvsb.damageType} (same value: 'piercing') - [t9efyopvlpo9m265akng] : object {Actor.npc.items.[].system.damageRolls.t9efyopvlpo9m265akng} - damage : string {Actor.npc.items.[].system.damageRolls.t9efyopvlpo9m265akng.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.t9efyopvlpo9m265akng.damageType} (same value: 'bludgeoning') - [t9vTvvk0SFzZmfi7] : object {Actor.npc.items.[].system.damageRolls.t9vTvvk0SFzZmfi7} - damage : string {Actor.npc.items.[].system.damageRolls.t9vTvvk0SFzZmfi7.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.t9vTvvk0SFzZmfi7.damageType} (same value: 'force') - [tAFDcmFxSXeYN4Uf] : object {Actor.npc.items.[].system.damageRolls.tAFDcmFxSXeYN4Uf} - damage : string {Actor.npc.items.[].system.damageRolls.tAFDcmFxSXeYN4Uf.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.tAFDcmFxSXeYN4Uf.damageType} (same value: 'piercing') - [tAYluao5160a7yby] : object {Actor.npc.items.[].system.damageRolls.tAYluao5160a7yby} - damage : string {Actor.npc.items.[].system.damageRolls.tAYluao5160a7yby.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.tAYluao5160a7yby.damageType} (same value: 'piercing') - [tDLbCTqIK8nUb2H1] : object {Actor.npc.items.[].system.damageRolls.tDLbCTqIK8nUb2H1} - damage : string {Actor.npc.items.[].system.damageRolls.tDLbCTqIK8nUb2H1.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.tDLbCTqIK8nUb2H1.damageType} (same value: 'piercing') - [tDfv62LoIhROkBBO] : object {Actor.npc.items.[].system.damageRolls.tDfv62LoIhROkBBO} - damage : string {Actor.npc.items.[].system.damageRolls.tDfv62LoIhROkBBO.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.tDfv62LoIhROkBBO.damageType} (same value: 'piercing') - [tEHvtoUD5y4D9CTq] : object {Actor.npc.items.[].system.damageRolls.tEHvtoUD5y4D9CTq} - damage : string {Actor.npc.items.[].system.damageRolls.tEHvtoUD5y4D9CTq.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tEHvtoUD5y4D9CTq.damageType} (same value: 'void') - [tEsucl73fgDsr8BX] : object {Actor.npc.items.[].system.damageRolls.tEsucl73fgDsr8BX} - damage : string {Actor.npc.items.[].system.damageRolls.tEsucl73fgDsr8BX.damage} (same value: '4d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.tEsucl73fgDsr8BX.damageType} (same value: 'void') - [tHcoFpGaqwl7dpbU] : object {Actor.npc.items.[].system.damageRolls.tHcoFpGaqwl7dpbU} - damage : string {Actor.npc.items.[].system.damageRolls.tHcoFpGaqwl7dpbU.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.tHcoFpGaqwl7dpbU.damageType} (same value: 'piercing') - [tJrmdxk7Q7cs3g3X] : object {Actor.npc.items.[].system.damageRolls.tJrmdxk7Q7cs3g3X} - damage : string {Actor.npc.items.[].system.damageRolls.tJrmdxk7Q7cs3g3X.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.tJrmdxk7Q7cs3g3X.damageType} (same value: 'bludgeoning') - [tK8KMBLK6BgaRbKL] : object {Actor.npc.items.[].system.damageRolls.tK8KMBLK6BgaRbKL} - damage : string {Actor.npc.items.[].system.damageRolls.tK8KMBLK6BgaRbKL.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.tK8KMBLK6BgaRbKL.damageType} (same value: 'bludgeoning') - [tLVDknTCJul2gDar] : object {Actor.npc.items.[].system.damageRolls.tLVDknTCJul2gDar} - damage : string {Actor.npc.items.[].system.damageRolls.tLVDknTCJul2gDar.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tLVDknTCJul2gDar.damageType} (same value: 'electricity') - [tNTAxz3mTDZgZxIX] : object {Actor.npc.items.[].system.damageRolls.tNTAxz3mTDZgZxIX} - damage : string {Actor.npc.items.[].system.damageRolls.tNTAxz3mTDZgZxIX.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.tNTAxz3mTDZgZxIX.damageType} (same value: 'bludgeoning') - [tOCNOaBEEIvjwatk] : object {Actor.npc.items.[].system.damageRolls.tOCNOaBEEIvjwatk} - damage : string {Actor.npc.items.[].system.damageRolls.tOCNOaBEEIvjwatk.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.tOCNOaBEEIvjwatk.damageType} (same value: 'piercing') - [tP8uFLzpOF4W4Smv] : object {Actor.npc.items.[].system.damageRolls.tP8uFLzpOF4W4Smv} - damage : string {Actor.npc.items.[].system.damageRolls.tP8uFLzpOF4W4Smv.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.tP8uFLzpOF4W4Smv.damageType} (same value: 'bludgeoning') - [tPcX8IQmiNnxAFx8] : object {Actor.npc.items.[].system.damageRolls.tPcX8IQmiNnxAFx8} - damage : string {Actor.npc.items.[].system.damageRolls.tPcX8IQmiNnxAFx8.damage} (same value: '3d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.tPcX8IQmiNnxAFx8.damageType} (same value: 'slashing') - [tPlxXCOe4GQppcUf] : object {Actor.npc.items.[].system.damageRolls.tPlxXCOe4GQppcUf} - damage : string {Actor.npc.items.[].system.damageRolls.tPlxXCOe4GQppcUf.damage} (same value: '4d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.tPlxXCOe4GQppcUf.damageType} (same value: 'bludgeoning') - [tQtkcnJblDw7Ii9y] : object {Actor.npc.items.[].system.damageRolls.tQtkcnJblDw7Ii9y} - damage : string {Actor.npc.items.[].system.damageRolls.tQtkcnJblDw7Ii9y.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.tQtkcnJblDw7Ii9y.damageType} (same value: 'slashing') - [tRGPL7h6njGyLyUS] : object {Actor.npc.items.[].system.damageRolls.tRGPL7h6njGyLyUS} - damage : string {Actor.npc.items.[].system.damageRolls.tRGPL7h6njGyLyUS.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.tRGPL7h6njGyLyUS.damageType} (same value: 'slashing') - [tV7nU8bwoR1rdNW2] : object {Actor.npc.items.[].system.damageRolls.tV7nU8bwoR1rdNW2} - damage : string {Actor.npc.items.[].system.damageRolls.tV7nU8bwoR1rdNW2.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tV7nU8bwoR1rdNW2.damageType} (same value: 'spirit') - [tWNduQq3RRgSq5BA] : object {Actor.npc.items.[].system.damageRolls.tWNduQq3RRgSq5BA} - damage : string {Actor.npc.items.[].system.damageRolls.tWNduQq3RRgSq5BA.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.tWNduQq3RRgSq5BA.damageType} (same value: 'slashing') - [tWnLCJUR9hAXTtTJ] : object {Actor.npc.items.[].system.damageRolls.tWnLCJUR9hAXTtTJ} - damage : string {Actor.npc.items.[].system.damageRolls.tWnLCJUR9hAXTtTJ.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.tWnLCJUR9hAXTtTJ.damageType} (same value: 'piercing') - [tYG0Wp0K0WpPVfmA] : object {Actor.npc.items.[].system.damageRolls.tYG0Wp0K0WpPVfmA} - damage : string {Actor.npc.items.[].system.damageRolls.tYG0Wp0K0WpPVfmA.damage} (same value: '2d6 + 10') - damageType : string {Actor.npc.items.[].system.damageRolls.tYG0Wp0K0WpPVfmA.damageType} (same value: 'slashing') - [tZ9QC89gjUXPBcpD] : object {Actor.npc.items.[].system.damageRolls.tZ9QC89gjUXPBcpD} - damage : string {Actor.npc.items.[].system.damageRolls.tZ9QC89gjUXPBcpD.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.tZ9QC89gjUXPBcpD.damageType} (same value: 'bludgeoning') - [tZSyf3Gh9vDjdUd6] : object {Actor.npc.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6} - damage : string {Actor.npc.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6.damageType} (same value: 'slashing') - [ta91gadf6jNuanlw] : object {Actor.npc.items.[].system.damageRolls.ta91gadf6jNuanlw} - damage : string {Actor.npc.items.[].system.damageRolls.ta91gadf6jNuanlw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ta91gadf6jNuanlw.damageType} (same value: 'fire') - [taswnkp4h0m3hju3wzjx] : object {Actor.npc.items.[].system.damageRolls.taswnkp4h0m3hju3wzjx} - damage : string {Actor.npc.items.[].system.damageRolls.taswnkp4h0m3hju3wzjx.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.taswnkp4h0m3hju3wzjx.damageType} (same value: 'bludgeoning') - [tatx8fxp37ndurpm4yjs] : object {Actor.npc.items.[].system.damageRolls.tatx8fxp37ndurpm4yjs} - damage : string {Actor.npc.items.[].system.damageRolls.tatx8fxp37ndurpm4yjs.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tatx8fxp37ndurpm4yjs.damageType} (same value: 'piercing') - [tb253qia08lekpub1d4r] : object {Actor.npc.items.[].system.damageRolls.tb253qia08lekpub1d4r} - damage : string {Actor.npc.items.[].system.damageRolls.tb253qia08lekpub1d4r.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.tb253qia08lekpub1d4r.damageType} (same value: 'piercing') - [tb7qjuio1qgm3hcsbme1] : object {Actor.npc.items.[].system.damageRolls.tb7qjuio1qgm3hcsbme1} - damage : string {Actor.npc.items.[].system.damageRolls.tb7qjuio1qgm3hcsbme1.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.tb7qjuio1qgm3hcsbme1.damageType} (same value: 'piercing') - [tbS0rfujtFTDEzr0] : object {Actor.npc.items.[].system.damageRolls.tbS0rfujtFTDEzr0} - category : string {Actor.npc.items.[].system.damageRolls.tbS0rfujtFTDEzr0.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.tbS0rfujtFTDEzr0.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tbS0rfujtFTDEzr0.damageType} (same value: 'bleed') - [tcHotaQIiKYNUt3Q] : object {Actor.npc.items.[].system.damageRolls.tcHotaQIiKYNUt3Q} - damage : string {Actor.npc.items.[].system.damageRolls.tcHotaQIiKYNUt3Q.damage} (4 different values) - '1d10+3' (x1) - '2d10+5' (x1) - '2d10+8' (x1) - '2d10+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.tcHotaQIiKYNUt3Q.damageType} (same value: 'piercing') - [tcgxouk8x32rp8b4] : object {Actor.npc.items.[].system.damageRolls.tcgxouk8x32rp8b4} - damage : string {Actor.npc.items.[].system.damageRolls.tcgxouk8x32rp8b4.damage} (same value: '1d6 + 2') - damageType : string {Actor.npc.items.[].system.damageRolls.tcgxouk8x32rp8b4.damageType} (same value: 'piercing') - [tchorYnIjmpKOk9c] : object {Actor.npc.items.[].system.damageRolls.tchorYnIjmpKOk9c} - damage : string {Actor.npc.items.[].system.damageRolls.tchorYnIjmpKOk9c.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tchorYnIjmpKOk9c.damageType} (same value: 'spirit') - [tcics53v34s147hfgvf7] : object {Actor.npc.items.[].system.damageRolls.tcics53v34s147hfgvf7} - damage : string {Actor.npc.items.[].system.damageRolls.tcics53v34s147hfgvf7.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.tcics53v34s147hfgvf7.damageType} (same value: 'slashing') - [tcngz0b0vyez8jbtl4yc] : object {Actor.npc.items.[].system.damageRolls.tcngz0b0vyez8jbtl4yc} - damage : string {Actor.npc.items.[].system.damageRolls.tcngz0b0vyez8jbtl4yc.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.tcngz0b0vyez8jbtl4yc.damageType} (same value: 'piercing') - [tdBy1BexIIN969B1] : object {Actor.npc.items.[].system.damageRolls.tdBy1BexIIN969B1} - damage : string {Actor.npc.items.[].system.damageRolls.tdBy1BexIIN969B1.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.tdBy1BexIIN969B1.damageType} (same value: 'slashing') - [tdj2ivxg9xkm8xxn1eb3] : object {Actor.npc.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3} - damage : string {Actor.npc.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damage} (same value: '1d8-3') - damageType : string {Actor.npc.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damageType} (same value: 'piercing') - [tdmpolntz5jifljg0ah3] : object {Actor.npc.items.[].system.damageRolls.tdmpolntz5jifljg0ah3} - damage : string {Actor.npc.items.[].system.damageRolls.tdmpolntz5jifljg0ah3.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.tdmpolntz5jifljg0ah3.damageType} (same value: 'slashing') - [tdw44yxqeyRdHUJn] : object {Actor.npc.items.[].system.damageRolls.tdw44yxqeyRdHUJn} - damage : string {Actor.npc.items.[].system.damageRolls.tdw44yxqeyRdHUJn.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.tdw44yxqeyRdHUJn.damageType} (same value: 'bludgeoning') - [te1hjafookmiutlzo55n] : object {Actor.npc.items.[].system.damageRolls.te1hjafookmiutlzo55n} - damage : string {Actor.npc.items.[].system.damageRolls.te1hjafookmiutlzo55n.damage} (same value: '3d8') - damageType : string {Actor.npc.items.[].system.damageRolls.te1hjafookmiutlzo55n.damageType} (same value: 'void') - [te22c29vr7klnf1h7o6e] : object {Actor.npc.items.[].system.damageRolls.te22c29vr7klnf1h7o6e} - damage : string {Actor.npc.items.[].system.damageRolls.te22c29vr7klnf1h7o6e.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.te22c29vr7klnf1h7o6e.damageType} (same value: 'spirit') - [tecfnh90dmdruly7ztse] : object {Actor.npc.items.[].system.damageRolls.tecfnh90dmdruly7ztse} - damage : string {Actor.npc.items.[].system.damageRolls.tecfnh90dmdruly7ztse.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.tecfnh90dmdruly7ztse.damageType} (same value: 'fire') - [tei3ovel5a8s03dyig12] : object {Actor.npc.items.[].system.damageRolls.tei3ovel5a8s03dyig12} - damage : string {Actor.npc.items.[].system.damageRolls.tei3ovel5a8s03dyig12.damage} (2 different values) - '2d10+8' (x1) - '2d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.tei3ovel5a8s03dyig12.damageType} (same value: 'piercing') - [tejf7g56ik0azcro7yyz] : object {Actor.npc.items.[].system.damageRolls.tejf7g56ik0azcro7yyz} - damage : string {Actor.npc.items.[].system.damageRolls.tejf7g56ik0azcro7yyz.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.tejf7g56ik0azcro7yyz.damageType} (same value: 'slashing') - [tf9nb4b3krco5j6476ov] : object {Actor.npc.items.[].system.damageRolls.tf9nb4b3krco5j6476ov} - damage : string {Actor.npc.items.[].system.damageRolls.tf9nb4b3krco5j6476ov.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.tf9nb4b3krco5j6476ov.damageType} (same value: 'fire') - [tfCENVys39B2XFe7] : object {Actor.npc.items.[].system.damageRolls.tfCENVys39B2XFe7} - damage : string {Actor.npc.items.[].system.damageRolls.tfCENVys39B2XFe7.damage} (same value: '2d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.tfCENVys39B2XFe7.damageType} (same value: 'piercing') - [tfuFEzfRmG5NPX13] : object {Actor.npc.items.[].system.damageRolls.tfuFEzfRmG5NPX13} - damage : string {Actor.npc.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damageType} (same value: 'bludgeoning') - [tg0q68hh94gt7wogjwsd] : object {Actor.npc.items.[].system.damageRolls.tg0q68hh94gt7wogjwsd} - damage : string {Actor.npc.items.[].system.damageRolls.tg0q68hh94gt7wogjwsd.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.tg0q68hh94gt7wogjwsd.damageType} (same value: 'piercing') - [tg4v97o55hmkq85qg6es] : object {Actor.npc.items.[].system.damageRolls.tg4v97o55hmkq85qg6es} - damage : string {Actor.npc.items.[].system.damageRolls.tg4v97o55hmkq85qg6es.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.tg4v97o55hmkq85qg6es.damageType} (same value: 'bludgeoning') - [tg7hlly8dc456yqlxzbn] : object {Actor.npc.items.[].system.damageRolls.tg7hlly8dc456yqlxzbn} - damage : string {Actor.npc.items.[].system.damageRolls.tg7hlly8dc456yqlxzbn.damage} (same value: '2d4') - damageType : string {Actor.npc.items.[].system.damageRolls.tg7hlly8dc456yqlxzbn.damageType} (same value: 'void') - [tgN52SJ7vUHq5Sn3] : object {Actor.npc.items.[].system.damageRolls.tgN52SJ7vUHq5Sn3} - damage : string {Actor.npc.items.[].system.damageRolls.tgN52SJ7vUHq5Sn3.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.tgN52SJ7vUHq5Sn3.damageType} (same value: 'slashing') - [tgj5s4v1fseswbvp4qpa] : object {Actor.npc.items.[].system.damageRolls.tgj5s4v1fseswbvp4qpa} - damage : string {Actor.npc.items.[].system.damageRolls.tgj5s4v1fseswbvp4qpa.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tgj5s4v1fseswbvp4qpa.damageType} (same value: 'acid') - [tguncxjq48swyf6i7stmdj] : object {Actor.npc.items.[].system.damageRolls.tguncxjq48swyf6i7stmdj} - damage : string {Actor.npc.items.[].system.damageRolls.tguncxjq48swyf6i7stmdj.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.tguncxjq48swyf6i7stmdj.damageType} (same value: 'piercing') - [th2eiv7ite14qm1nk58j] : object {Actor.npc.items.[].system.damageRolls.th2eiv7ite14qm1nk58j} - damage : string {Actor.npc.items.[].system.damageRolls.th2eiv7ite14qm1nk58j.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.th2eiv7ite14qm1nk58j.damageType} (same value: 'bludgeoning') - [th3lem0v4bs5n1kkqdwy] : object {Actor.npc.items.[].system.damageRolls.th3lem0v4bs5n1kkqdwy} - damage : string {Actor.npc.items.[].system.damageRolls.th3lem0v4bs5n1kkqdwy.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.th3lem0v4bs5n1kkqdwy.damageType} (same value: 'piercing') - [thE56AfHmjtqCVrD] : object {Actor.npc.items.[].system.damageRolls.thE56AfHmjtqCVrD} - damage : string {Actor.npc.items.[].system.damageRolls.thE56AfHmjtqCVrD.damage} (same value: '3d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.thE56AfHmjtqCVrD.damageType} (same value: 'slashing') - [ti4gsypmejpm0txb8i9t] : object {Actor.npc.items.[].system.damageRolls.ti4gsypmejpm0txb8i9t} - damage : string {Actor.npc.items.[].system.damageRolls.ti4gsypmejpm0txb8i9t.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ti4gsypmejpm0txb8i9t.damageType} (same value: 'bludgeoning') - [tiavfltfyp937ylwv1om] : object {Actor.npc.items.[].system.damageRolls.tiavfltfyp937ylwv1om} - damage : string {Actor.npc.items.[].system.damageRolls.tiavfltfyp937ylwv1om.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.tiavfltfyp937ylwv1om.damageType} (same value: 'piercing') - [ticchmipshr6ebiuje91] : object {Actor.npc.items.[].system.damageRolls.ticchmipshr6ebiuje91} - damage : string {Actor.npc.items.[].system.damageRolls.ticchmipshr6ebiuje91.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ticchmipshr6ebiuje91.damageType} (same value: 'bludgeoning') - [tiqs6zrlc1hy871vjfuk] : object {Actor.npc.items.[].system.damageRolls.tiqs6zrlc1hy871vjfuk} - damage : string {Actor.npc.items.[].system.damageRolls.tiqs6zrlc1hy871vjfuk.damage} (same value: '3d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.tiqs6zrlc1hy871vjfuk.damageType} (same value: 'slashing') - [tis5yocu7tlw5djhmtjb] : object {Actor.npc.items.[].system.damageRolls.tis5yocu7tlw5djhmtjb} - damage : string {Actor.npc.items.[].system.damageRolls.tis5yocu7tlw5djhmtjb.damage} (same value: '1d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.tis5yocu7tlw5djhmtjb.damageType} (same value: 'slashing') - [tisdqy7tmlrqju4fwo6r] : object {Actor.npc.items.[].system.damageRolls.tisdqy7tmlrqju4fwo6r} - damage : string {Actor.npc.items.[].system.damageRolls.tisdqy7tmlrqju4fwo6r.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.tisdqy7tmlrqju4fwo6r.damageType} (same value: 'bludgeoning') - [tjLsUNJEYLs9W8uj] : object {Actor.npc.items.[].system.damageRolls.tjLsUNJEYLs9W8uj} - damage : string {Actor.npc.items.[].system.damageRolls.tjLsUNJEYLs9W8uj.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.tjLsUNJEYLs9W8uj.damageType} (same value: 'poison') - [tjcf5lmdfjw0zdpyxzta] : object {Actor.npc.items.[].system.damageRolls.tjcf5lmdfjw0zdpyxzta} - damage : string {Actor.npc.items.[].system.damageRolls.tjcf5lmdfjw0zdpyxzta.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.tjcf5lmdfjw0zdpyxzta.damageType} (same value: 'piercing') - [tjlj7auny29tfm3vtbnxea] : object {Actor.npc.items.[].system.damageRolls.tjlj7auny29tfm3vtbnxea} - damage : string {Actor.npc.items.[].system.damageRolls.tjlj7auny29tfm3vtbnxea.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.tjlj7auny29tfm3vtbnxea.damageType} (same value: 'bludgeoning') - [tjog0p17fysurq6qkfwe] : object {Actor.npc.items.[].system.damageRolls.tjog0p17fysurq6qkfwe} - damage : string {Actor.npc.items.[].system.damageRolls.tjog0p17fysurq6qkfwe.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.tjog0p17fysurq6qkfwe.damageType} (same value: 'slashing') - [tk48tvvq4l7m3s62mmhu] : object {Actor.npc.items.[].system.damageRolls.tk48tvvq4l7m3s62mmhu} - damage : string {Actor.npc.items.[].system.damageRolls.tk48tvvq4l7m3s62mmhu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tk48tvvq4l7m3s62mmhu.damageType} (same value: 'spirit') - [tk9dxajwqgi82touvaev] : object {Actor.npc.items.[].system.damageRolls.tk9dxajwqgi82touvaev} - damage : string {Actor.npc.items.[].system.damageRolls.tk9dxajwqgi82touvaev.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tk9dxajwqgi82touvaev.damageType} (same value: 'mental') - [tkZZGkVGRmFi7awd] : object {Actor.npc.items.[].system.damageRolls.tkZZGkVGRmFi7awd} - damage : string {Actor.npc.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damageType} (same value: 'piercing') - [tl3szt8k8qbjslm7eus0] : object {Actor.npc.items.[].system.damageRolls.tl3szt8k8qbjslm7eus0} - damage : string {Actor.npc.items.[].system.damageRolls.tl3szt8k8qbjslm7eus0.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.tl3szt8k8qbjslm7eus0.damageType} (same value: 'bludgeoning') - [tl77m9uuruyoo5yekjh2] : object {Actor.npc.items.[].system.damageRolls.tl77m9uuruyoo5yekjh2} - damage : string {Actor.npc.items.[].system.damageRolls.tl77m9uuruyoo5yekjh2.damage} (same value: '2d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.tl77m9uuruyoo5yekjh2.damageType} (same value: 'piercing') - [tl9l0TrJ39ukxYwX] : object {Actor.npc.items.[].system.damageRolls.tl9l0TrJ39ukxYwX} - damage : string {Actor.npc.items.[].system.damageRolls.tl9l0TrJ39ukxYwX.damage} (same value: '3d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.tl9l0TrJ39ukxYwX.damageType} (same value: 'piercing') - [tlgxyvjtnno52f1y9bf6] : object {Actor.npc.items.[].system.damageRolls.tlgxyvjtnno52f1y9bf6} - damage : string {Actor.npc.items.[].system.damageRolls.tlgxyvjtnno52f1y9bf6.damage} (2 different values) - '1d6+5' (x1) - '1d6+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.tlgxyvjtnno52f1y9bf6.damageType} (same value: 'slashing') - [tlkgipub1rpnzf9vn2hq] : object {Actor.npc.items.[].system.damageRolls.tlkgipub1rpnzf9vn2hq} - damage : string {Actor.npc.items.[].system.damageRolls.tlkgipub1rpnzf9vn2hq.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.tlkgipub1rpnzf9vn2hq.damageType} (same value: 'bludgeoning') - [tlom48ylixafjdkab2z6] : object {Actor.npc.items.[].system.damageRolls.tlom48ylixafjdkab2z6} - damage : string {Actor.npc.items.[].system.damageRolls.tlom48ylixafjdkab2z6.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tlom48ylixafjdkab2z6.damageType} (same value: 'mental') - [tm6fvvianzl9fyz6la59] : object {Actor.npc.items.[].system.damageRolls.tm6fvvianzl9fyz6la59} - damage : string {Actor.npc.items.[].system.damageRolls.tm6fvvianzl9fyz6la59.damage} (same value: '1d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.tm6fvvianzl9fyz6la59.damageType} (same value: 'slashing') - [tmmfdu8em9eeqdhssfor] : object {Actor.npc.items.[].system.damageRolls.tmmfdu8em9eeqdhssfor} - damage : string {Actor.npc.items.[].system.damageRolls.tmmfdu8em9eeqdhssfor.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tmmfdu8em9eeqdhssfor.damageType} (same value: 'cold') - [tmn6iblgnfgj5wx3eq6k] : object {Actor.npc.items.[].system.damageRolls.tmn6iblgnfgj5wx3eq6k} - damage : string {Actor.npc.items.[].system.damageRolls.tmn6iblgnfgj5wx3eq6k.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.tmn6iblgnfgj5wx3eq6k.damageType} (same value: 'piercing') - [tmw79npzeqfa430egrbdm] : object {Actor.npc.items.[].system.damageRolls.tmw79npzeqfa430egrbdm} - damage : string {Actor.npc.items.[].system.damageRolls.tmw79npzeqfa430egrbdm.damage} (same value: '4d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.tmw79npzeqfa430egrbdm.damageType} (same value: 'electricity') - [tnOlyCM5Qwj5EwWA] : object {Actor.npc.items.[].system.damageRolls.tnOlyCM5Qwj5EwWA} - damage : string {Actor.npc.items.[].system.damageRolls.tnOlyCM5Qwj5EwWA.damage} (same value: '2d8 + 7') - damageType : string {Actor.npc.items.[].system.damageRolls.tnOlyCM5Qwj5EwWA.damageType} (same value: 'piercing') - [tnhfn9i9rrakujtn] : object {Actor.npc.items.[].system.damageRolls.tnhfn9i9rrakujtn} - damage : string {Actor.npc.items.[].system.damageRolls.tnhfn9i9rrakujtn.damage} (same value: '1d6 + 1') - damageType : string {Actor.npc.items.[].system.damageRolls.tnhfn9i9rrakujtn.damageType} (same value: 'piercing') - [tno2sg3f66ckmvr2unjp] : object {Actor.npc.items.[].system.damageRolls.tno2sg3f66ckmvr2unjp} - damage : string {Actor.npc.items.[].system.damageRolls.tno2sg3f66ckmvr2unjp.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.tno2sg3f66ckmvr2unjp.damageType} (same value: 'piercing') - [tnreznhsvxp9w3g8wbmf] : object {Actor.npc.items.[].system.damageRolls.tnreznhsvxp9w3g8wbmf} - damage : string {Actor.npc.items.[].system.damageRolls.tnreznhsvxp9w3g8wbmf.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.tnreznhsvxp9w3g8wbmf.damageType} (same value: 'fire') - [toWPsm7XXHNlSmMn] : object {Actor.npc.items.[].system.damageRolls.toWPsm7XXHNlSmMn} - damage : string {Actor.npc.items.[].system.damageRolls.toWPsm7XXHNlSmMn.damage} (same value: '4d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.toWPsm7XXHNlSmMn.damageType} (same value: 'slashing') - [toaRbVDvn7SfvsjU] : object {Actor.npc.items.[].system.damageRolls.toaRbVDvn7SfvsjU} - damage : string {Actor.npc.items.[].system.damageRolls.toaRbVDvn7SfvsjU.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.toaRbVDvn7SfvsjU.damageType} (same value: 'piercing') - [toaq0OnQTq0gQfwb] : object {Actor.npc.items.[].system.damageRolls.toaq0OnQTq0gQfwb} - damage : string {Actor.npc.items.[].system.damageRolls.toaq0OnQTq0gQfwb.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.toaq0OnQTq0gQfwb.damageType} (same value: 'piercing') - [toevowuV7xWZtNE7] : object {Actor.npc.items.[].system.damageRolls.toevowuV7xWZtNE7} - damage : string {Actor.npc.items.[].system.damageRolls.toevowuV7xWZtNE7.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.toevowuV7xWZtNE7.damageType} (same value: 'bludgeoning') - [tppi0yvmxzoa1plp3aud] : object {Actor.npc.items.[].system.damageRolls.tppi0yvmxzoa1plp3aud} - damage : string {Actor.npc.items.[].system.damageRolls.tppi0yvmxzoa1plp3aud.damage} (same value: '4d8+19') - damageType : string {Actor.npc.items.[].system.damageRolls.tppi0yvmxzoa1plp3aud.damageType} (same value: 'slashing') - [tpsi79razapj036l] : object {Actor.npc.items.[].system.damageRolls.tpsi79razapj036l} - damage : string {Actor.npc.items.[].system.damageRolls.tpsi79razapj036l.damage} (same value: '2d6 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.tpsi79razapj036l.damageType} (same value: 'bludgeoning') - [tq5eexo2sdow59xb] : object {Actor.npc.items.[].system.damageRolls.tq5eexo2sdow59xb} - damage : string {Actor.npc.items.[].system.damageRolls.tq5eexo2sdow59xb.damage} (same value: '1d8 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.tq5eexo2sdow59xb.damageType} (same value: 'slashing') - [tqanpmzo77nj9tasiu96] : object {Actor.npc.items.[].system.damageRolls.tqanpmzo77nj9tasiu96} - damage : string {Actor.npc.items.[].system.damageRolls.tqanpmzo77nj9tasiu96.damage} (same value: '4d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.tqanpmzo77nj9tasiu96.damageType} (same value: 'slashing') - [tqbjg751evqfvp3ml68w] : object {Actor.npc.items.[].system.damageRolls.tqbjg751evqfvp3ml68w} - damage : string {Actor.npc.items.[].system.damageRolls.tqbjg751evqfvp3ml68w.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.tqbjg751evqfvp3ml68w.damageType} (same value: 'piercing') - [tqh5zrktpw50jy8ygx9o] : object {Actor.npc.items.[].system.damageRolls.tqh5zrktpw50jy8ygx9o} - damage : string {Actor.npc.items.[].system.damageRolls.tqh5zrktpw50jy8ygx9o.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.tqh5zrktpw50jy8ygx9o.damageType} (same value: 'bludgeoning') - [tqhu4mzmfxo0qu9yftxx] : object {Actor.npc.items.[].system.damageRolls.tqhu4mzmfxo0qu9yftxx} - damage : string {Actor.npc.items.[].system.damageRolls.tqhu4mzmfxo0qu9yftxx.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.tqhu4mzmfxo0qu9yftxx.damageType} (same value: 'slashing') - [trxulzkoh0l7s8nnnwm5] : object {Actor.npc.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5} - damage : string {Actor.npc.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5.damageType} (same value: 'piercing') - [tsXOd6WYvPHVh8v2] : object {Actor.npc.items.[].system.damageRolls.tsXOd6WYvPHVh8v2} - damage : string {Actor.npc.items.[].system.damageRolls.tsXOd6WYvPHVh8v2.damage} (2 different values) - '2d6+5' (x1) - '2d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.tsXOd6WYvPHVh8v2.damageType} (same value: 'bludgeoning') - [tsadJ77gV1Ug4BLE] : object {Actor.npc.items.[].system.damageRolls.tsadJ77gV1Ug4BLE} - damage : string {Actor.npc.items.[].system.damageRolls.tsadJ77gV1Ug4BLE.damage} (same value: '3d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.tsadJ77gV1Ug4BLE.damageType} (same value: 'slashing') - [tsbcqzyrxu0f2aj41cqn] : object {Actor.npc.items.[].system.damageRolls.tsbcqzyrxu0f2aj41cqn} - damage : string {Actor.npc.items.[].system.damageRolls.tsbcqzyrxu0f2aj41cqn.damage} (same value: '1d4-2') - damageType : string {Actor.npc.items.[].system.damageRolls.tsbcqzyrxu0f2aj41cqn.damageType} (same value: 'bludgeoning') - [ttR3cxZb5XEdmQr7] : object {Actor.npc.items.[].system.damageRolls.ttR3cxZb5XEdmQr7} - damage : string {Actor.npc.items.[].system.damageRolls.ttR3cxZb5XEdmQr7.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ttR3cxZb5XEdmQr7.damageType} (same value: 'slashing') - [tteidYFHEQKuTzA4] : object {Actor.npc.items.[].system.damageRolls.tteidYFHEQKuTzA4} - damage : string {Actor.npc.items.[].system.damageRolls.tteidYFHEQKuTzA4.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.tteidYFHEQKuTzA4.damageType} (same value: 'piercing') - [tthqh8pp08d1eucf06nj] : object {Actor.npc.items.[].system.damageRolls.tthqh8pp08d1eucf06nj} - damage : string {Actor.npc.items.[].system.damageRolls.tthqh8pp08d1eucf06nj.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.tthqh8pp08d1eucf06nj.damageType} (same value: 'piercing') - [ttijxd3at4qduwlh] : object {Actor.npc.items.[].system.damageRolls.ttijxd3at4qduwlh} - damage : string {Actor.npc.items.[].system.damageRolls.ttijxd3at4qduwlh.damage} (2 different values) - '1d6 + 2' (x1) - '1d6 + 6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ttijxd3at4qduwlh.damageType} (same value: 'piercing') - [ttmhbs8b3febwnrlk3w9] : object {Actor.npc.items.[].system.damageRolls.ttmhbs8b3febwnrlk3w9} - damage : string {Actor.npc.items.[].system.damageRolls.ttmhbs8b3febwnrlk3w9.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ttmhbs8b3febwnrlk3w9.damageType} (same value: 'slashing') - [ttrdxc05u59112kaugg0] : object {Actor.npc.items.[].system.damageRolls.ttrdxc05u59112kaugg0} - damage : string {Actor.npc.items.[].system.damageRolls.ttrdxc05u59112kaugg0.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ttrdxc05u59112kaugg0.damageType} (same value: 'piercing') - [ttugafskes62qfce4aqr] : object {Actor.npc.items.[].system.damageRolls.ttugafskes62qfce4aqr} - damage : string {Actor.npc.items.[].system.damageRolls.ttugafskes62qfce4aqr.damage} (2 different values) - '1d6-1' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ttugafskes62qfce4aqr.damageType} (same value: 'piercing') - [tu0n5lsdicn9ai1iu1ft] : object {Actor.npc.items.[].system.damageRolls.tu0n5lsdicn9ai1iu1ft} - damage : string {Actor.npc.items.[].system.damageRolls.tu0n5lsdicn9ai1iu1ft.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.tu0n5lsdicn9ai1iu1ft.damageType} (same value: 'piercing') - [tu7gj9x9v2w1ituhzfr5] : object {Actor.npc.items.[].system.damageRolls.tu7gj9x9v2w1ituhzfr5} - damage : string {Actor.npc.items.[].system.damageRolls.tu7gj9x9v2w1ituhzfr5.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tu7gj9x9v2w1ituhzfr5.damageType} (same value: 'acid') - [tu97o3lbu0rembm5u7fm] : object {Actor.npc.items.[].system.damageRolls.tu97o3lbu0rembm5u7fm} - damage : string {Actor.npc.items.[].system.damageRolls.tu97o3lbu0rembm5u7fm.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tu97o3lbu0rembm5u7fm.damageType} (same value: 'acid') - [tu99ad6gmtgjihagbq39] : object {Actor.npc.items.[].system.damageRolls.tu99ad6gmtgjihagbq39} - damage : string {Actor.npc.items.[].system.damageRolls.tu99ad6gmtgjihagbq39.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.tu99ad6gmtgjihagbq39.damageType} (same value: 'slashing') - [tuGPP1fgRsnUlW3u] : object {Actor.npc.items.[].system.damageRolls.tuGPP1fgRsnUlW3u} - damage : string {Actor.npc.items.[].system.damageRolls.tuGPP1fgRsnUlW3u.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.tuGPP1fgRsnUlW3u.damageType} (same value: 'slashing') - [tuQZgxcw14zt0rEr] : object {Actor.npc.items.[].system.damageRolls.tuQZgxcw14zt0rEr} - damage : string {Actor.npc.items.[].system.damageRolls.tuQZgxcw14zt0rEr.damage} (same value: '2d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.tuQZgxcw14zt0rEr.damageType} (same value: 'bludgeoning') - [tuhktvo47q88qs5s7l7s] : object {Actor.npc.items.[].system.damageRolls.tuhktvo47q88qs5s7l7s} - damage : string {Actor.npc.items.[].system.damageRolls.tuhktvo47q88qs5s7l7s.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.tuhktvo47q88qs5s7l7s.damageType} (same value: 'piercing') - [tuhpzf915xqccdnpe4bj] : object {Actor.npc.items.[].system.damageRolls.tuhpzf915xqccdnpe4bj} - damage : string {Actor.npc.items.[].system.damageRolls.tuhpzf915xqccdnpe4bj.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.tuhpzf915xqccdnpe4bj.damageType} (same value: 'piercing') - [tukgkrwngoemy7mdbf6t] : object {Actor.npc.items.[].system.damageRolls.tukgkrwngoemy7mdbf6t} - damage : string {Actor.npc.items.[].system.damageRolls.tukgkrwngoemy7mdbf6t.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tukgkrwngoemy7mdbf6t.damageType} (same value: 'spirit') - [tupJuhQixFFQSdRN] : object {Actor.npc.items.[].system.damageRolls.tupJuhQixFFQSdRN} - damage : string {Actor.npc.items.[].system.damageRolls.tupJuhQixFFQSdRN.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.tupJuhQixFFQSdRN.damageType} (same value: 'bludgeoning') - [tv9t7m75xid3njcs] : object {Actor.npc.items.[].system.damageRolls.tv9t7m75xid3njcs} - damage : string {Actor.npc.items.[].system.damageRolls.tv9t7m75xid3njcs.damage} (2 different values) - '1d6 + 6' (x1) - '1d6 + 10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.tv9t7m75xid3njcs.damageType} (same value: 'slashing') - [tva10izo9glbkbat] : object {Actor.npc.items.[].system.damageRolls.tva10izo9glbkbat} - damage : string {Actor.npc.items.[].system.damageRolls.tva10izo9glbkbat.damage} (same value: '1d6 + 1') - damageType : string {Actor.npc.items.[].system.damageRolls.tva10izo9glbkbat.damageType} (same value: 'piercing') - [tvduWKLiUNJTfSUW] : object {Actor.npc.items.[].system.damageRolls.tvduWKLiUNJTfSUW} - damage : string {Actor.npc.items.[].system.damageRolls.tvduWKLiUNJTfSUW.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.tvduWKLiUNJTfSUW.damageType} (same value: 'slashing') - [tvolsZxrp1KanegO] : object {Actor.npc.items.[].system.damageRolls.tvolsZxrp1KanegO} - damage : string {Actor.npc.items.[].system.damageRolls.tvolsZxrp1KanegO.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.tvolsZxrp1KanegO.damageType} (same value: 'piercing') - [tvroe1brdhsjhl8rhha6] : object {Actor.npc.items.[].system.damageRolls.tvroe1brdhsjhl8rhha6} - damage : string {Actor.npc.items.[].system.damageRolls.tvroe1brdhsjhl8rhha6.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.tvroe1brdhsjhl8rhha6.damageType} (same value: 'slashing') - [tw2kbprn8miug2n6yi6t] : object {Actor.npc.items.[].system.damageRolls.tw2kbprn8miug2n6yi6t} - damage : string {Actor.npc.items.[].system.damageRolls.tw2kbprn8miug2n6yi6t.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.tw2kbprn8miug2n6yi6t.damageType} (same value: 'piercing') - [twrwxsm5twjo5g6hgy0l] : object {Actor.npc.items.[].system.damageRolls.twrwxsm5twjo5g6hgy0l} - damage : string {Actor.npc.items.[].system.damageRolls.twrwxsm5twjo5g6hgy0l.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.twrwxsm5twjo5g6hgy0l.damageType} (same value: 'piercing') - [tx5vgnxei4mavakhyucj] : object {Actor.npc.items.[].system.damageRolls.tx5vgnxei4mavakhyucj} - damage : string {Actor.npc.items.[].system.damageRolls.tx5vgnxei4mavakhyucj.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.tx5vgnxei4mavakhyucj.damageType} (same value: 'piercing') - [txw1ifz7jvdu1cvjwfhx] : object {Actor.npc.items.[].system.damageRolls.txw1ifz7jvdu1cvjwfhx} - damage : string {Actor.npc.items.[].system.damageRolls.txw1ifz7jvdu1cvjwfhx.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.txw1ifz7jvdu1cvjwfhx.damageType} (same value: 'piercing') - [txwshee6PlWJ1waT] : object {Actor.npc.items.[].system.damageRolls.txwshee6PlWJ1waT} - damage : string {Actor.npc.items.[].system.damageRolls.txwshee6PlWJ1waT.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.txwshee6PlWJ1waT.damageType} (same value: 'void') - [ty5ekekezm1t02kcsy3h] : object {Actor.npc.items.[].system.damageRolls.ty5ekekezm1t02kcsy3h} - damage : string {Actor.npc.items.[].system.damageRolls.ty5ekekezm1t02kcsy3h.damage} (same value: '5d12+20') - damageType : string {Actor.npc.items.[].system.damageRolls.ty5ekekezm1t02kcsy3h.damageType} (same value: 'piercing') - [ty73jn2tool410ddr32b] : object {Actor.npc.items.[].system.damageRolls.ty73jn2tool410ddr32b} - damage : string {Actor.npc.items.[].system.damageRolls.ty73jn2tool410ddr32b.damage} (same value: '2d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.ty73jn2tool410ddr32b.damageType} (same value: 'piercing') - [tydennrqb2chtjvv66e0] : object {Actor.npc.items.[].system.damageRolls.tydennrqb2chtjvv66e0} - damage : string {Actor.npc.items.[].system.damageRolls.tydennrqb2chtjvv66e0.damage} (same value: '4d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.tydennrqb2chtjvv66e0.damageType} (same value: 'piercing') - [tyqklk4lgjlc3xfdnemy] : object {Actor.npc.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy} - damage : string {Actor.npc.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy.damage} (2 different values) - '3d8+14' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.tyqklk4lgjlc3xfdnemy.damageType} (same value: 'slashing') - [tyuzt95zhvdfb06uadpw] : object {Actor.npc.items.[].system.damageRolls.tyuzt95zhvdfb06uadpw} - damage : string {Actor.npc.items.[].system.damageRolls.tyuzt95zhvdfb06uadpw.damage} (same value: '1d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.tyuzt95zhvdfb06uadpw.damageType} (same value: 'slashing') - [tz6v82kugvf9pal3] : object {Actor.npc.items.[].system.damageRolls.tz6v82kugvf9pal3} - damage : string {Actor.npc.items.[].system.damageRolls.tz6v82kugvf9pal3.damage} (same value: '1d6 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.tz6v82kugvf9pal3.damageType} (same value: 'piercing') - [tzaAiZjqjetk4lbJ] : object {Actor.npc.items.[].system.damageRolls.tzaAiZjqjetk4lbJ} - damage : string {Actor.npc.items.[].system.damageRolls.tzaAiZjqjetk4lbJ.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.tzaAiZjqjetk4lbJ.damageType} (same value: 'slashing') - [tzgxd2prihpmcn24hhht] : object {Actor.npc.items.[].system.damageRolls.tzgxd2prihpmcn24hhht} - damage : string {Actor.npc.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damage} (same value: '1d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damageType} (same value: 'piercing') - [tzm8oydo2xt3n0md8ciy] : object {Actor.npc.items.[].system.damageRolls.tzm8oydo2xt3n0md8ciy} - damage : string {Actor.npc.items.[].system.damageRolls.tzm8oydo2xt3n0md8ciy.damage} (same value: '2d8 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.tzm8oydo2xt3n0md8ciy.damageType} (same value: 'untyped') - [tzonftajr2m0qa8sowqp] : object {Actor.npc.items.[].system.damageRolls.tzonftajr2m0qa8sowqp} - damage : string {Actor.npc.items.[].system.damageRolls.tzonftajr2m0qa8sowqp.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.tzonftajr2m0qa8sowqp.damageType} (same value: 'fire') - [tzqs9unih6mcaxwzqs0c] : object {Actor.npc.items.[].system.damageRolls.tzqs9unih6mcaxwzqs0c} - damage : string {Actor.npc.items.[].system.damageRolls.tzqs9unih6mcaxwzqs0c.damage} (2 different values) - '1d4' (x2) - '1d4+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.tzqs9unih6mcaxwzqs0c.damageType} (same value: 'piercing') - [tzy6eei7cvsr5bvu] : object {Actor.npc.items.[].system.damageRolls.tzy6eei7cvsr5bvu} - damage : string {Actor.npc.items.[].system.damageRolls.tzy6eei7cvsr5bvu.damage} (3 different values) - '1d4 + 6' (x1) - '1d4+9' (x1) - '1d4 + 2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.tzy6eei7cvsr5bvu.damageType} (same value: 'piercing') - [u014pi5myt93rp9em9hw] : object {Actor.npc.items.[].system.damageRolls.u014pi5myt93rp9em9hw} - damage : string {Actor.npc.items.[].system.damageRolls.u014pi5myt93rp9em9hw.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.u014pi5myt93rp9em9hw.damageType} (same value: 'slashing') - [u02ywinwgvj7iorjry1zc] : object {Actor.npc.items.[].system.damageRolls.u02ywinwgvj7iorjry1zc} - damage : string {Actor.npc.items.[].system.damageRolls.u02ywinwgvj7iorjry1zc.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.u02ywinwgvj7iorjry1zc.damageType} (same value: 'slashing') - [u0FuyamQiFMFSPce] : object {Actor.npc.items.[].system.damageRolls.u0FuyamQiFMFSPce} - damage : string {Actor.npc.items.[].system.damageRolls.u0FuyamQiFMFSPce.damage} (2 different values) - '4d12+18' (x1) - '3d12+19' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.u0FuyamQiFMFSPce.damageType} (same value: 'piercing') - [u0d6Ij71QElytjRR] : object {Actor.npc.items.[].system.damageRolls.u0d6Ij71QElytjRR} - damage : string {Actor.npc.items.[].system.damageRolls.u0d6Ij71QElytjRR.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.u0d6Ij71QElytjRR.damageType} (same value: 'bludgeoning') - [u0pctnofux101iimtzlv] : object {Actor.npc.items.[].system.damageRolls.u0pctnofux101iimtzlv} - damage : string {Actor.npc.items.[].system.damageRolls.u0pctnofux101iimtzlv.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.u0pctnofux101iimtzlv.damageType} (same value: 'bludgeoning') - [u0pyi0nziuk04zdqbq7m] : object {Actor.npc.items.[].system.damageRolls.u0pyi0nziuk04zdqbq7m} - damage : string {Actor.npc.items.[].system.damageRolls.u0pyi0nziuk04zdqbq7m.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.u0pyi0nziuk04zdqbq7m.damageType} (same value: 'piercing') - [u100736go2cdqnx6vsra] : object {Actor.npc.items.[].system.damageRolls.u100736go2cdqnx6vsra} - damage : string {Actor.npc.items.[].system.damageRolls.u100736go2cdqnx6vsra.damage} (same value: '4d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.u100736go2cdqnx6vsra.damageType} (same value: 'bludgeoning') - [u12q7pslcicqkeandwfw] : object {Actor.npc.items.[].system.damageRolls.u12q7pslcicqkeandwfw} - damage : string {Actor.npc.items.[].system.damageRolls.u12q7pslcicqkeandwfw.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.u12q7pslcicqkeandwfw.damageType} (same value: 'bludgeoning') - [u2hy61y7sei11ejrsc3z] : object {Actor.npc.items.[].system.damageRolls.u2hy61y7sei11ejrsc3z} - damage : string {Actor.npc.items.[].system.damageRolls.u2hy61y7sei11ejrsc3z.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.u2hy61y7sei11ejrsc3z.damageType} (same value: 'bludgeoning') - [u2jbshjluklmdggcy8hb] : object {Actor.npc.items.[].system.damageRolls.u2jbshjluklmdggcy8hb} - damage : string {Actor.npc.items.[].system.damageRolls.u2jbshjluklmdggcy8hb.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.u2jbshjluklmdggcy8hb.damageType} (same value: 'slashing') - [u2lfCqG9ofYl6JZf] : object {Actor.npc.items.[].system.damageRolls.u2lfCqG9ofYl6JZf} - damage : string {Actor.npc.items.[].system.damageRolls.u2lfCqG9ofYl6JZf.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.u2lfCqG9ofYl6JZf.damageType} (same value: 'spirit') - [u2qkj77ca6i2eg8dym9m] : object {Actor.npc.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m} - damage : string {Actor.npc.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m.damage} (3 different values) - '2d6+4' (x1) - '1d4+2' (x1) - '3d8+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.u2qkj77ca6i2eg8dym9m.damageType} (same value: 'slashing') - [u38koo7t45xvx1sn902c] : object {Actor.npc.items.[].system.damageRolls.u38koo7t45xvx1sn902c} - damage : string {Actor.npc.items.[].system.damageRolls.u38koo7t45xvx1sn902c.damage} (same value: '3d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.u38koo7t45xvx1sn902c.damageType} (same value: 'electricity') - [u39xt1ve7sl44jf22m4x] : object {Actor.npc.items.[].system.damageRolls.u39xt1ve7sl44jf22m4x} - damage : string {Actor.npc.items.[].system.damageRolls.u39xt1ve7sl44jf22m4x.damage} (2 different values) - '1d8+6' (x1) - '1d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.u39xt1ve7sl44jf22m4x.damageType} (same value: 'slashing') - [u3p7gcmrlffa1o1g73t8] : object {Actor.npc.items.[].system.damageRolls.u3p7gcmrlffa1o1g73t8} - damage : string {Actor.npc.items.[].system.damageRolls.u3p7gcmrlffa1o1g73t8.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.u3p7gcmrlffa1o1g73t8.damageType} (same value: 'piercing') - [u3q3viq71etnjtajkwyu] : object {Actor.npc.items.[].system.damageRolls.u3q3viq71etnjtajkwyu} - damage : string {Actor.npc.items.[].system.damageRolls.u3q3viq71etnjtajkwyu.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.u3q3viq71etnjtajkwyu.damageType} (same value: 'piercing') - [u46gftfg6c8eten04syv] : object {Actor.npc.items.[].system.damageRolls.u46gftfg6c8eten04syv} - damage : string {Actor.npc.items.[].system.damageRolls.u46gftfg6c8eten04syv.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.u46gftfg6c8eten04syv.damageType} (same value: 'bludgeoning') - [u55e9gqrxidlm2u8hwjh] : object {Actor.npc.items.[].system.damageRolls.u55e9gqrxidlm2u8hwjh} - damage : string {Actor.npc.items.[].system.damageRolls.u55e9gqrxidlm2u8hwjh.damage} (same value: '2d12+8') - damageType : string {Actor.npc.items.[].system.damageRolls.u55e9gqrxidlm2u8hwjh.damageType} (same value: 'piercing') - [u5iaY4tZ63Tv5ZYk] : object {Actor.npc.items.[].system.damageRolls.u5iaY4tZ63Tv5ZYk} - damage : string {Actor.npc.items.[].system.damageRolls.u5iaY4tZ63Tv5ZYk.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.u5iaY4tZ63Tv5ZYk.damageType} (same value: 'piercing') - [u5pe5ykvafssyihotpql] : object {Actor.npc.items.[].system.damageRolls.u5pe5ykvafssyihotpql} - damage : string {Actor.npc.items.[].system.damageRolls.u5pe5ykvafssyihotpql.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.u5pe5ykvafssyihotpql.damageType} (same value: 'vitality') - [u5wsfudwmghfpc3h2xbx] : object {Actor.npc.items.[].system.damageRolls.u5wsfudwmghfpc3h2xbx} - damage : string {Actor.npc.items.[].system.damageRolls.u5wsfudwmghfpc3h2xbx.damage} (same value: '3d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.u5wsfudwmghfpc3h2xbx.damageType} (same value: 'slashing') - [u5x4sv7laf8mhovddfrz] : object {Actor.npc.items.[].system.damageRolls.u5x4sv7laf8mhovddfrz} - damage : string {Actor.npc.items.[].system.damageRolls.u5x4sv7laf8mhovddfrz.damage} (same value: '4d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.u5x4sv7laf8mhovddfrz.damageType} (same value: 'bludgeoning') - [u66zm8rsd4p87q1qvtyu] : object {Actor.npc.items.[].system.damageRolls.u66zm8rsd4p87q1qvtyu} - damage : string {Actor.npc.items.[].system.damageRolls.u66zm8rsd4p87q1qvtyu.damage} (same value: '3d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.u66zm8rsd4p87q1qvtyu.damageType} (same value: 'piercing') - [u6CzFnJebVg9sKPx] : object {Actor.npc.items.[].system.damageRolls.u6CzFnJebVg9sKPx} - damage : string {Actor.npc.items.[].system.damageRolls.u6CzFnJebVg9sKPx.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.u6CzFnJebVg9sKPx.damageType} (same value: 'piercing') - [u6GKoqTL71ppuhVI] : object {Actor.npc.items.[].system.damageRolls.u6GKoqTL71ppuhVI} - damage : string {Actor.npc.items.[].system.damageRolls.u6GKoqTL71ppuhVI.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.u6GKoqTL71ppuhVI.damageType} (same value: 'spirit') - [u6UfUyFTt0qeY9Xv] : object {Actor.npc.items.[].system.damageRolls.u6UfUyFTt0qeY9Xv} - damage : string {Actor.npc.items.[].system.damageRolls.u6UfUyFTt0qeY9Xv.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.u6UfUyFTt0qeY9Xv.damageType} (same value: 'piercing') - [u6frvkq9886mxcoxgq48] : object {Actor.npc.items.[].system.damageRolls.u6frvkq9886mxcoxgq48} - damage : string {Actor.npc.items.[].system.damageRolls.u6frvkq9886mxcoxgq48.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.u6frvkq9886mxcoxgq48.damageType} (same value: 'slashing') - [u6tpksbxhvnixci7otwm] : object {Actor.npc.items.[].system.damageRolls.u6tpksbxhvnixci7otwm} - damage : string {Actor.npc.items.[].system.damageRolls.u6tpksbxhvnixci7otwm.damage} (2 different values) - '1d8+4' (x1) - '1d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.u6tpksbxhvnixci7otwm.damageType} (same value: 'piercing') - [u6yalpuxnx78471oyc4r] : object {Actor.npc.items.[].system.damageRolls.u6yalpuxnx78471oyc4r} - damage : string {Actor.npc.items.[].system.damageRolls.u6yalpuxnx78471oyc4r.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.u6yalpuxnx78471oyc4r.damageType} (same value: 'piercing') - [u7glfm4e26u0qq9lf0ii] : object {Actor.npc.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii} - damage : string {Actor.npc.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii.damage} (2 different values) - '2d12+15' (x1) - '2d12+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii.damageType} (same value: 'piercing') - [u7ryfvdyrtrknvm12mgz] : object {Actor.npc.items.[].system.damageRolls.u7ryfvdyrtrknvm12mgz} - damage : string {Actor.npc.items.[].system.damageRolls.u7ryfvdyrtrknvm12mgz.damage} (same value: '5d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.u7ryfvdyrtrknvm12mgz.damageType} (same value: 'piercing') - [u89odg899gjsb4d4vuww] : object {Actor.npc.items.[].system.damageRolls.u89odg899gjsb4d4vuww} - damage : string {Actor.npc.items.[].system.damageRolls.u89odg899gjsb4d4vuww.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.u89odg899gjsb4d4vuww.damageType} (same value: 'poison') - [u8e7nx8czee8kynix9xx] : object {Actor.npc.items.[].system.damageRolls.u8e7nx8czee8kynix9xx} - damage : string {Actor.npc.items.[].system.damageRolls.u8e7nx8czee8kynix9xx.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.u8e7nx8czee8kynix9xx.damageType} (same value: 'bludgeoning') - [u8pw2mnxvn2ewfrism02] : object {Actor.npc.items.[].system.damageRolls.u8pw2mnxvn2ewfrism02} - damage : string {Actor.npc.items.[].system.damageRolls.u8pw2mnxvn2ewfrism02.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.u8pw2mnxvn2ewfrism02.damageType} (same value: 'piercing') - [u92BhVIydalFIv9w] : object {Actor.npc.items.[].system.damageRolls.u92BhVIydalFIv9w} - damage : string {Actor.npc.items.[].system.damageRolls.u92BhVIydalFIv9w.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.u92BhVIydalFIv9w.damageType} (same value: 'slashing') - [u9h24a9hj3r3ggwp473g] : object {Actor.npc.items.[].system.damageRolls.u9h24a9hj3r3ggwp473g} - damage : string {Actor.npc.items.[].system.damageRolls.u9h24a9hj3r3ggwp473g.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.u9h24a9hj3r3ggwp473g.damageType} (same value: 'piercing') - [u9mk8zDfyB9twxbo] : object {Actor.npc.items.[].system.damageRolls.u9mk8zDfyB9twxbo} - category : string {Actor.npc.items.[].system.damageRolls.u9mk8zDfyB9twxbo.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.u9mk8zDfyB9twxbo.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.u9mk8zDfyB9twxbo.damageType} (same value: 'acid') - [u9pCoJhLzOVZbKce] : object {Actor.npc.items.[].system.damageRolls.u9pCoJhLzOVZbKce} - category : string {Actor.npc.items.[].system.damageRolls.u9pCoJhLzOVZbKce.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.u9pCoJhLzOVZbKce.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.u9pCoJhLzOVZbKce.damageType} (same value: 'bleed') - [u9pdawpzqpccweuqxfv0] : object {Actor.npc.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0} - damage : string {Actor.npc.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damage} (2 different values) - '2d6+9' (x1) - '2d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damageType} (same value: 'bludgeoning') - [uAu9RyTwUdxhUAAn] : object {Actor.npc.items.[].system.damageRolls.uAu9RyTwUdxhUAAn} - damage : string {Actor.npc.items.[].system.damageRolls.uAu9RyTwUdxhUAAn.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.uAu9RyTwUdxhUAAn.damageType} (same value: 'slashing') - [uAyrsnXqTdkzHvNW] : object {Actor.npc.items.[].system.damageRolls.uAyrsnXqTdkzHvNW} - damage : string {Actor.npc.items.[].system.damageRolls.uAyrsnXqTdkzHvNW.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.uAyrsnXqTdkzHvNW.damageType} (same value: 'slashing') - [uBFvxovv4dv26riS] : object {Actor.npc.items.[].system.damageRolls.uBFvxovv4dv26riS} - damage : string {Actor.npc.items.[].system.damageRolls.uBFvxovv4dv26riS.damage} (2 different values) - '1d8' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.uBFvxovv4dv26riS.damageType} (same value: 'piercing') - [uCfa5A8k0paFon7B] : object {Actor.npc.items.[].system.damageRolls.uCfa5A8k0paFon7B} - damage : string {Actor.npc.items.[].system.damageRolls.uCfa5A8k0paFon7B.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uCfa5A8k0paFon7B.damageType} (same value: 'bludgeoning') - [uD6eH96RXDLFT3iW] : object {Actor.npc.items.[].system.damageRolls.uD6eH96RXDLFT3iW} - damage : string {Actor.npc.items.[].system.damageRolls.uD6eH96RXDLFT3iW.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.uD6eH96RXDLFT3iW.damageType} (same value: 'bludgeoning') - [uDNVEW3n9SmYLfyS] : object {Actor.npc.items.[].system.damageRolls.uDNVEW3n9SmYLfyS} - damage : string {Actor.npc.items.[].system.damageRolls.uDNVEW3n9SmYLfyS.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.uDNVEW3n9SmYLfyS.damageType} (same value: 'piercing') - [uEhJIER9fmkwxTR0] : object {Actor.npc.items.[].system.damageRolls.uEhJIER9fmkwxTR0} - damage : string {Actor.npc.items.[].system.damageRolls.uEhJIER9fmkwxTR0.damage} (same value: '3d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.uEhJIER9fmkwxTR0.damageType} (same value: 'piercing') - [uGTnXtAwvYXKjCws] : object {Actor.npc.items.[].system.damageRolls.uGTnXtAwvYXKjCws} - damage : string {Actor.npc.items.[].system.damageRolls.uGTnXtAwvYXKjCws.damage} (same value: '2d4+15') - damageType : string {Actor.npc.items.[].system.damageRolls.uGTnXtAwvYXKjCws.damageType} (same value: 'piercing') - [uGaep5SsEB95cZQ8] : object {Actor.npc.items.[].system.damageRolls.uGaep5SsEB95cZQ8} - damage : string {Actor.npc.items.[].system.damageRolls.uGaep5SsEB95cZQ8.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.uGaep5SsEB95cZQ8.damageType} (same value: 'piercing') - [uHjPA8jRJjzuvUBJ] : object {Actor.npc.items.[].system.damageRolls.uHjPA8jRJjzuvUBJ} - damage : string {Actor.npc.items.[].system.damageRolls.uHjPA8jRJjzuvUBJ.damage} (2 different values) - '2d8+7' (x1) - '3d8+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.uHjPA8jRJjzuvUBJ.damageType} (2 different values) - 'bludgeoning' (x1) - 'slashing' (x1) - [uKWyPYhAjxW0He0K] : object {Actor.npc.items.[].system.damageRolls.uKWyPYhAjxW0He0K} - damage : string {Actor.npc.items.[].system.damageRolls.uKWyPYhAjxW0He0K.damage} (2 different values) - '1d8+11' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.uKWyPYhAjxW0He0K.damageType} (same value: 'piercing') - [uLhzieNajqcP1wB3] : object {Actor.npc.items.[].system.damageRolls.uLhzieNajqcP1wB3} - damage : string {Actor.npc.items.[].system.damageRolls.uLhzieNajqcP1wB3.damage} (same value: '7d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uLhzieNajqcP1wB3.damageType} (same value: 'acid') - [uLwPIoOp2nB3B6Ch] : object {Actor.npc.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch} - damage : string {Actor.npc.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch.damageType} (same value: 'bludgeoning') - [uOPTzSkSMUIaB5LV] : object {Actor.npc.items.[].system.damageRolls.uOPTzSkSMUIaB5LV} - damage : string {Actor.npc.items.[].system.damageRolls.uOPTzSkSMUIaB5LV.damage} (same value: '3d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.uOPTzSkSMUIaB5LV.damageType} (same value: 'bludgeoning') - [uOsGPcaKgIaDXzl4] : object {Actor.npc.items.[].system.damageRolls.uOsGPcaKgIaDXzl4} - damage : string {Actor.npc.items.[].system.damageRolls.uOsGPcaKgIaDXzl4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uOsGPcaKgIaDXzl4.damageType} (same value: 'spirit') - [uTffRXEqpnt8ou4Z] : object {Actor.npc.items.[].system.damageRolls.uTffRXEqpnt8ou4Z} - damage : string {Actor.npc.items.[].system.damageRolls.uTffRXEqpnt8ou4Z.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uTffRXEqpnt8ou4Z.damageType} (same value: 'piercing') - [uU2ZIvViuRF1MIbU] : object {Actor.npc.items.[].system.damageRolls.uU2ZIvViuRF1MIbU} - damage : string {Actor.npc.items.[].system.damageRolls.uU2ZIvViuRF1MIbU.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.uU2ZIvViuRF1MIbU.damageType} (same value: 'spirit') - [uUKl0OM3Ozdl6qqc] : object {Actor.npc.items.[].system.damageRolls.uUKl0OM3Ozdl6qqc} - damage : string {Actor.npc.items.[].system.damageRolls.uUKl0OM3Ozdl6qqc.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.uUKl0OM3Ozdl6qqc.damageType} (same value: 'piercing') - [uUzM6Sp56hirTIVq] : object {Actor.npc.items.[].system.damageRolls.uUzM6Sp56hirTIVq} - category : string {Actor.npc.items.[].system.damageRolls.uUzM6Sp56hirTIVq.category} (same value: 'splash') - damage : string {Actor.npc.items.[].system.damageRolls.uUzM6Sp56hirTIVq.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.uUzM6Sp56hirTIVq.damageType} (same value: 'fire') - [uWy9NiC8MvMVLqPm] : object {Actor.npc.items.[].system.damageRolls.uWy9NiC8MvMVLqPm} - damage : string {Actor.npc.items.[].system.damageRolls.uWy9NiC8MvMVLqPm.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.uWy9NiC8MvMVLqPm.damageType} (same value: 'void') - [uX2iDJ4CA82ygAQ7] : object {Actor.npc.items.[].system.damageRolls.uX2iDJ4CA82ygAQ7} - damage : string {Actor.npc.items.[].system.damageRolls.uX2iDJ4CA82ygAQ7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uX2iDJ4CA82ygAQ7.damageType} (same value: 'cold') - [uZZNBGlTv4pXWb6x] : object {Actor.npc.items.[].system.damageRolls.uZZNBGlTv4pXWb6x} - damage : string {Actor.npc.items.[].system.damageRolls.uZZNBGlTv4pXWb6x.damage} (same value: '4d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.uZZNBGlTv4pXWb6x.damageType} (same value: 'piercing') - [uaetb4f56ssf7mrc] : object {Actor.npc.items.[].system.damageRolls.uaetb4f56ssf7mrc} - damage : string {Actor.npc.items.[].system.damageRolls.uaetb4f56ssf7mrc.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uaetb4f56ssf7mrc.damageType} (same value: 'bludgeoning') - [uaqQ0t8uahBoz7Ow] : object {Actor.npc.items.[].system.damageRolls.uaqQ0t8uahBoz7Ow} - damage : string {Actor.npc.items.[].system.damageRolls.uaqQ0t8uahBoz7Ow.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uaqQ0t8uahBoz7Ow.damageType} (same value: 'acid') - [uar7pf6kpgq0xq80g9v8] : object {Actor.npc.items.[].system.damageRolls.uar7pf6kpgq0xq80g9v8} - damage : string {Actor.npc.items.[].system.damageRolls.uar7pf6kpgq0xq80g9v8.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.uar7pf6kpgq0xq80g9v8.damageType} (same value: 'piercing') - [uas5fqjocahqzt86brwl6] : object {Actor.npc.items.[].system.damageRolls.uas5fqjocahqzt86brwl6} - damage : string {Actor.npc.items.[].system.damageRolls.uas5fqjocahqzt86brwl6.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.uas5fqjocahqzt86brwl6.damageType} (same value: 'piercing') - [ubxz4wkf61o66ea5d2mp] : object {Actor.npc.items.[].system.damageRolls.ubxz4wkf61o66ea5d2mp} - damage : string {Actor.npc.items.[].system.damageRolls.ubxz4wkf61o66ea5d2mp.damage} (2 different values) - '2d6+8' (x1) - '2d6+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ubxz4wkf61o66ea5d2mp.damageType} (same value: 'bludgeoning') - [ubyvrwuxmje2u4lycz1c] : object {Actor.npc.items.[].system.damageRolls.ubyvrwuxmje2u4lycz1c} - damage : string {Actor.npc.items.[].system.damageRolls.ubyvrwuxmje2u4lycz1c.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.ubyvrwuxmje2u4lycz1c.damageType} (same value: 'poison') - [ubzntuxwiima9sq18y55] : object {Actor.npc.items.[].system.damageRolls.ubzntuxwiima9sq18y55} - damage : string {Actor.npc.items.[].system.damageRolls.ubzntuxwiima9sq18y55.damage} (same value: '3d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ubzntuxwiima9sq18y55.damageType} (same value: 'piercing') - [uc1s1t4wur5bbofg09gjg] : object {Actor.npc.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg} - damage : string {Actor.npc.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damageType} (same value: 'slashing') - [uceg52id9k54A9C9] : object {Actor.npc.items.[].system.damageRolls.uceg52id9k54A9C9} - damage : string {Actor.npc.items.[].system.damageRolls.uceg52id9k54A9C9.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.uceg52id9k54A9C9.damageType} (same value: 'bludgeoning') - [ucj3vpwznakt1bw53olp] : object {Actor.npc.items.[].system.damageRolls.ucj3vpwznakt1bw53olp} - damage : string {Actor.npc.items.[].system.damageRolls.ucj3vpwznakt1bw53olp.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ucj3vpwznakt1bw53olp.damageType} (same value: 'bludgeoning') - [ucjeuoxe1ud29po86tfwa] : object {Actor.npc.items.[].system.damageRolls.ucjeuoxe1ud29po86tfwa} - damage : string {Actor.npc.items.[].system.damageRolls.ucjeuoxe1ud29po86tfwa.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.ucjeuoxe1ud29po86tfwa.damageType} (same value: 'fire') - [ud3vapbc7w84cwsn28hy] : object {Actor.npc.items.[].system.damageRolls.ud3vapbc7w84cwsn28hy} - damage : string {Actor.npc.items.[].system.damageRolls.ud3vapbc7w84cwsn28hy.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ud3vapbc7w84cwsn28hy.damageType} (same value: 'slashing') - [udD7vgVG4ZcM2GiR] : object {Actor.npc.items.[].system.damageRolls.udD7vgVG4ZcM2GiR} - damage : string {Actor.npc.items.[].system.damageRolls.udD7vgVG4ZcM2GiR.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.udD7vgVG4ZcM2GiR.damageType} (same value: 'acid') - [udRm7A79JSuGYfVD] : object {Actor.npc.items.[].system.damageRolls.udRm7A79JSuGYfVD} - damage : string {Actor.npc.items.[].system.damageRolls.udRm7A79JSuGYfVD.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.udRm7A79JSuGYfVD.damageType} (same value: 'piercing') - [udxpp9ryxqh3sdv80nrp] : object {Actor.npc.items.[].system.damageRolls.udxpp9ryxqh3sdv80nrp} - damage : string {Actor.npc.items.[].system.damageRolls.udxpp9ryxqh3sdv80nrp.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.udxpp9ryxqh3sdv80nrp.damageType} (same value: 'bludgeoning') - [ueJYoFcfKmD0yQfS] : object {Actor.npc.items.[].system.damageRolls.ueJYoFcfKmD0yQfS} - damage : string {Actor.npc.items.[].system.damageRolls.ueJYoFcfKmD0yQfS.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ueJYoFcfKmD0yQfS.damageType} (same value: 'slashing') - [uehqzi7a36hzr0491bra] : object {Actor.npc.items.[].system.damageRolls.uehqzi7a36hzr0491bra} - damage : string {Actor.npc.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damage} (3 different values) - '1d8+6' (x3) - '2d8 + 7' (x1) - '2d12+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.uehqzi7a36hzr0491bra.damageType} (same value: 'bludgeoning') - [ueo321s5tdjm3mquk8ms] : object {Actor.npc.items.[].system.damageRolls.ueo321s5tdjm3mquk8ms} - damage : string {Actor.npc.items.[].system.damageRolls.ueo321s5tdjm3mquk8ms.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ueo321s5tdjm3mquk8ms.damageType} (same value: 'slashing') - [uerfbwa8sadf510oxxo75e] : object {Actor.npc.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e} - damage : string {Actor.npc.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damageType} (same value: 'bludgeoning') - [ueszcmk69in4b65k] : object {Actor.npc.items.[].system.damageRolls.ueszcmk69in4b65k} - damage : string {Actor.npc.items.[].system.damageRolls.ueszcmk69in4b65k.damage} (same value: '1d6 + 2') - damageType : string {Actor.npc.items.[].system.damageRolls.ueszcmk69in4b65k.damageType} (same value: 'piercing') - [uev72qz6p9m907aj] : object {Actor.npc.items.[].system.damageRolls.uev72qz6p9m907aj} - damage : string {Actor.npc.items.[].system.damageRolls.uev72qz6p9m907aj.damage} (same value: '1d10 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.uev72qz6p9m907aj.damageType} (same value: 'slashing') - [ueytswdnf7igy8tvlswg] : object {Actor.npc.items.[].system.damageRolls.ueytswdnf7igy8tvlswg} - damage : string {Actor.npc.items.[].system.damageRolls.ueytswdnf7igy8tvlswg.damage} (2 different values) - '2d10+13' (x1) - '3d12+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ueytswdnf7igy8tvlswg.damageType} (same value: 'bludgeoning') - [ufdybkb6dqrf5aw4] : object {Actor.npc.items.[].system.damageRolls.ufdybkb6dqrf5aw4} - damage : string {Actor.npc.items.[].system.damageRolls.ufdybkb6dqrf5aw4.damage} (3 different values) - '1d6 + 9' (x1) - '1d6 + 3' (x1) - '1d6 + 6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ufdybkb6dqrf5aw4.damageType} (same value: 'bludgeoning') - [ufh9o3c78hrw0wav3c9r] : object {Actor.npc.items.[].system.damageRolls.ufh9o3c78hrw0wav3c9r} - damage : string {Actor.npc.items.[].system.damageRolls.ufh9o3c78hrw0wav3c9r.damage} (2 different values) - '1d12+7' (x1) - '2d10+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ufh9o3c78hrw0wav3c9r.damageType} (same value: 'piercing') - [uftfvrqwl4jtl83n44ev] : object {Actor.npc.items.[].system.damageRolls.uftfvrqwl4jtl83n44ev} - damage : string {Actor.npc.items.[].system.damageRolls.uftfvrqwl4jtl83n44ev.damage} (same value: '3d4+16') - damageType : string {Actor.npc.items.[].system.damageRolls.uftfvrqwl4jtl83n44ev.damageType} (same value: 'piercing') - [ug5b59xbsjgfr5axayxx] : object {Actor.npc.items.[].system.damageRolls.ug5b59xbsjgfr5axayxx} - damage : string {Actor.npc.items.[].system.damageRolls.ug5b59xbsjgfr5axayxx.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ug5b59xbsjgfr5axayxx.damageType} (same value: 'piercing') - [ugi928g3nw90dk33gi12tl5] : object {Actor.npc.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5} - damage : string {Actor.npc.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damageType} (same value: 'piercing') - [uh2yr7oplklwqo36z60a] : object {Actor.npc.items.[].system.damageRolls.uh2yr7oplklwqo36z60a} - damage : string {Actor.npc.items.[].system.damageRolls.uh2yr7oplklwqo36z60a.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.uh2yr7oplklwqo36z60a.damageType} (same value: 'piercing') - [uhi5wbkvw5tgddkpcvha] : object {Actor.npc.items.[].system.damageRolls.uhi5wbkvw5tgddkpcvha} - damage : string {Actor.npc.items.[].system.damageRolls.uhi5wbkvw5tgddkpcvha.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.uhi5wbkvw5tgddkpcvha.damageType} (same value: 'piercing') - [uhnbr51unlm9pra7i6a9] : object {Actor.npc.items.[].system.damageRolls.uhnbr51unlm9pra7i6a9} - damage : string {Actor.npc.items.[].system.damageRolls.uhnbr51unlm9pra7i6a9.damage} (same value: '5d10+21') - damageType : string {Actor.npc.items.[].system.damageRolls.uhnbr51unlm9pra7i6a9.damageType} (same value: 'piercing') - [uhxnf89m3i52virn8lne] : object {Actor.npc.items.[].system.damageRolls.uhxnf89m3i52virn8lne} - damage : string {Actor.npc.items.[].system.damageRolls.uhxnf89m3i52virn8lne.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.uhxnf89m3i52virn8lne.damageType} (same value: 'void') - [ui7l494axb95d4wyrvjv] : object {Actor.npc.items.[].system.damageRolls.ui7l494axb95d4wyrvjv} - damage : string {Actor.npc.items.[].system.damageRolls.ui7l494axb95d4wyrvjv.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ui7l494axb95d4wyrvjv.damageType} (same value: 'acid') - [uibpyt8649lddtrlhjd9] : object {Actor.npc.items.[].system.damageRolls.uibpyt8649lddtrlhjd9} - damage : string {Actor.npc.items.[].system.damageRolls.uibpyt8649lddtrlhjd9.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.uibpyt8649lddtrlhjd9.damageType} (same value: 'bludgeoning') - [uibxykyrijsxnxuxylr1] : object {Actor.npc.items.[].system.damageRolls.uibxykyrijsxnxuxylr1} - damage : string {Actor.npc.items.[].system.damageRolls.uibxykyrijsxnxuxylr1.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.uibxykyrijsxnxuxylr1.damageType} (same value: 'piercing') - [uij3w50kz8ajy34v3b4u] : object {Actor.npc.items.[].system.damageRolls.uij3w50kz8ajy34v3b4u} - damage : string {Actor.npc.items.[].system.damageRolls.uij3w50kz8ajy34v3b4u.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.uij3w50kz8ajy34v3b4u.damageType} (same value: 'piercing') - [uinlwzp01pgradgn6qhy] : object {Actor.npc.items.[].system.damageRolls.uinlwzp01pgradgn6qhy} - damage : string {Actor.npc.items.[].system.damageRolls.uinlwzp01pgradgn6qhy.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.uinlwzp01pgradgn6qhy.damageType} (same value: 'piercing') - [uix1whu1l2b9yozg74wc] : object {Actor.npc.items.[].system.damageRolls.uix1whu1l2b9yozg74wc} - damage : string {Actor.npc.items.[].system.damageRolls.uix1whu1l2b9yozg74wc.damage} (same value: '3d10+3') - damageType : string {Actor.npc.items.[].system.damageRolls.uix1whu1l2b9yozg74wc.damageType} (same value: 'fire') - [uj5k39zdm9a5j7sef2qm] : object {Actor.npc.items.[].system.damageRolls.uj5k39zdm9a5j7sef2qm} - damage : string {Actor.npc.items.[].system.damageRolls.uj5k39zdm9a5j7sef2qm.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.uj5k39zdm9a5j7sef2qm.damageType} (same value: 'slashing') - [ujokOQyITVkRy6IK] : object {Actor.npc.items.[].system.damageRolls.ujokOQyITVkRy6IK} - damage : string {Actor.npc.items.[].system.damageRolls.ujokOQyITVkRy6IK.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ujokOQyITVkRy6IK.damageType} (same value: 'slashing') - [ujqtpn9hb8rm6ff7m3ar] : object {Actor.npc.items.[].system.damageRolls.ujqtpn9hb8rm6ff7m3ar} - damage : string {Actor.npc.items.[].system.damageRolls.ujqtpn9hb8rm6ff7m3ar.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ujqtpn9hb8rm6ff7m3ar.damageType} (same value: 'piercing') - [ujqunpz2hpe9ybdetfuh] : object {Actor.npc.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh} - damage : string {Actor.npc.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damageType} (same value: 'piercing') - [ujtbajeebtfq2x6cn2d7] : object {Actor.npc.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7} - damage : string {Actor.npc.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damageType} (same value: 'piercing') - [ujwjku65ck9nytvnx1lc] : object {Actor.npc.items.[].system.damageRolls.ujwjku65ck9nytvnx1lc} - damage : string {Actor.npc.items.[].system.damageRolls.ujwjku65ck9nytvnx1lc.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.ujwjku65ck9nytvnx1lc.damageType} (same value: 'piercing') - [uk10dpcnrjqggp6eb3q1] : object {Actor.npc.items.[].system.damageRolls.uk10dpcnrjqggp6eb3q1} - damage : string {Actor.npc.items.[].system.damageRolls.uk10dpcnrjqggp6eb3q1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uk10dpcnrjqggp6eb3q1.damageType} (same value: 'fire') - [ukb9kbn9ey93lx1fsqnj] : object {Actor.npc.items.[].system.damageRolls.ukb9kbn9ey93lx1fsqnj} - damage : string {Actor.npc.items.[].system.damageRolls.ukb9kbn9ey93lx1fsqnj.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ukb9kbn9ey93lx1fsqnj.damageType} (same value: 'slashing') - [ul6qn87r0xqsrxoarzlq] : object {Actor.npc.items.[].system.damageRolls.ul6qn87r0xqsrxoarzlq} - damage : string {Actor.npc.items.[].system.damageRolls.ul6qn87r0xqsrxoarzlq.damage} (same value: '1d12+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ul6qn87r0xqsrxoarzlq.damageType} (same value: 'bludgeoning') - [ul7zdy3exakjqmqykck9] : object {Actor.npc.items.[].system.damageRolls.ul7zdy3exakjqmqykck9} - damage : string {Actor.npc.items.[].system.damageRolls.ul7zdy3exakjqmqykck9.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.ul7zdy3exakjqmqykck9.damageType} (same value: 'piercing') - [ulDIN0I9OKY3vgPh] : object {Actor.npc.items.[].system.damageRolls.ulDIN0I9OKY3vgPh} - damage : string {Actor.npc.items.[].system.damageRolls.ulDIN0I9OKY3vgPh.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ulDIN0I9OKY3vgPh.damageType} (same value: 'piercing') - [ullevrzyrD77gS86] : object {Actor.npc.items.[].system.damageRolls.ullevrzyrD77gS86} - damage : string {Actor.npc.items.[].system.damageRolls.ullevrzyrD77gS86.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ullevrzyrD77gS86.damageType} (same value: 'acid') - [ultmqx2ctrqq4k95yli5] : object {Actor.npc.items.[].system.damageRolls.ultmqx2ctrqq4k95yli5} - damage : string {Actor.npc.items.[].system.damageRolls.ultmqx2ctrqq4k95yli5.damage} (2 different values) - '1d8+3' (x1) - '1d8+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ultmqx2ctrqq4k95yli5.damageType} (same value: 'piercing') - [umJnPHpIWPh4SF7w] : object {Actor.npc.items.[].system.damageRolls.umJnPHpIWPh4SF7w} - damage : string {Actor.npc.items.[].system.damageRolls.umJnPHpIWPh4SF7w.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.umJnPHpIWPh4SF7w.damageType} (same value: 'slashing') - [umVmBXFChKcOECrM] : object {Actor.npc.items.[].system.damageRolls.umVmBXFChKcOECrM} - category : string {Actor.npc.items.[].system.damageRolls.umVmBXFChKcOECrM.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.umVmBXFChKcOECrM.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.umVmBXFChKcOECrM.damageType} (same value: 'bleed') - [umXy30LylexApvLT] : object {Actor.npc.items.[].system.damageRolls.umXy30LylexApvLT} - damage : string {Actor.npc.items.[].system.damageRolls.umXy30LylexApvLT.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.umXy30LylexApvLT.damageType} (same value: 'bludgeoning') - [umawpfvhz78su0m1pu51] : object {Actor.npc.items.[].system.damageRolls.umawpfvhz78su0m1pu51} - damage : string {Actor.npc.items.[].system.damageRolls.umawpfvhz78su0m1pu51.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.umawpfvhz78su0m1pu51.damageType} (same value: 'bludgeoning') - [umcNB3BQiD60gtLF] : object {Actor.npc.items.[].system.damageRolls.umcNB3BQiD60gtLF} - damage : string {Actor.npc.items.[].system.damageRolls.umcNB3BQiD60gtLF.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.umcNB3BQiD60gtLF.damageType} (same value: 'piercing') - [ummpKp8fk9UvIC7o] : object {Actor.npc.items.[].system.damageRolls.ummpKp8fk9UvIC7o} - damage : string {Actor.npc.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damageType} (same value: 'spirit') - [umnsBdGl9KALNtS2] : object {Actor.npc.items.[].system.damageRolls.umnsBdGl9KALNtS2} - damage : string {Actor.npc.items.[].system.damageRolls.umnsBdGl9KALNtS2.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.umnsBdGl9KALNtS2.damageType} (same value: 'slashing') - [un61t18hbekvdrppxvcx] : object {Actor.npc.items.[].system.damageRolls.un61t18hbekvdrppxvcx} - damage : string {Actor.npc.items.[].system.damageRolls.un61t18hbekvdrppxvcx.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.un61t18hbekvdrppxvcx.damageType} (same value: 'bludgeoning') - [unhztp8iu335uhghi4gr] : object {Actor.npc.items.[].system.damageRolls.unhztp8iu335uhghi4gr} - damage : string {Actor.npc.items.[].system.damageRolls.unhztp8iu335uhghi4gr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.unhztp8iu335uhghi4gr.damageType} (same value: 'spirit') - [unnje74zfapu55tanl47] : object {Actor.npc.items.[].system.damageRolls.unnje74zfapu55tanl47} - damage : string {Actor.npc.items.[].system.damageRolls.unnje74zfapu55tanl47.damage} (same value: '') - damageType : string {Actor.npc.items.[].system.damageRolls.unnje74zfapu55tanl47.damageType} (same value: 'bludgeoning') - [unqw1oee69d54cukiqez] : object {Actor.npc.items.[].system.damageRolls.unqw1oee69d54cukiqez} - damage : string {Actor.npc.items.[].system.damageRolls.unqw1oee69d54cukiqez.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.unqw1oee69d54cukiqez.damageType} (same value: 'bludgeoning') - [up0CBgkKf7TC05jO] : object {Actor.npc.items.[].system.damageRolls.up0CBgkKf7TC05jO} - damage : string {Actor.npc.items.[].system.damageRolls.up0CBgkKf7TC05jO.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.up0CBgkKf7TC05jO.damageType} (same value: 'piercing') - [upHGZeI52vum8yU1] : object {Actor.npc.items.[].system.damageRolls.upHGZeI52vum8yU1} - damage : string {Actor.npc.items.[].system.damageRolls.upHGZeI52vum8yU1.damage} (2 different values) - '1d4+2' (x1) - '1d4+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.upHGZeI52vum8yU1.damageType} (same value: 'bludgeoning') - [upa4dqdojnn5ii3o7814] : object {Actor.npc.items.[].system.damageRolls.upa4dqdojnn5ii3o7814} - damage : string {Actor.npc.items.[].system.damageRolls.upa4dqdojnn5ii3o7814.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.upa4dqdojnn5ii3o7814.damageType} (same value: 'slashing') - [uq94mk3eubvw5smzifae] : object {Actor.npc.items.[].system.damageRolls.uq94mk3eubvw5smzifae} - damage : string {Actor.npc.items.[].system.damageRolls.uq94mk3eubvw5smzifae.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.uq94mk3eubvw5smzifae.damageType} (same value: 'bludgeoning') - [uqg5uexj75p5uc8m9fjy] : object {Actor.npc.items.[].system.damageRolls.uqg5uexj75p5uc8m9fjy} - damage : string {Actor.npc.items.[].system.damageRolls.uqg5uexj75p5uc8m9fjy.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uqg5uexj75p5uc8m9fjy.damageType} (same value: 'spirit') - [ur45gtbg67pxy2m9] : object {Actor.npc.items.[].system.damageRolls.ur45gtbg67pxy2m9} - damage : string {Actor.npc.items.[].system.damageRolls.ur45gtbg67pxy2m9.damage} (2 different values) - '2d4 + 8' (x2) - '2d4 + 10' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.ur45gtbg67pxy2m9.damageType} (same value: 'bludgeoning') - [urcsyczkc2e1u5lbn62v] : object {Actor.npc.items.[].system.damageRolls.urcsyczkc2e1u5lbn62v} - damage : string {Actor.npc.items.[].system.damageRolls.urcsyczkc2e1u5lbn62v.damage} (same value: '6d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.urcsyczkc2e1u5lbn62v.damageType} (same value: 'slashing') - [urnjop1tmgec4hae4akc5s] : object {Actor.npc.items.[].system.damageRolls.urnjop1tmgec4hae4akc5s} - damage : string {Actor.npc.items.[].system.damageRolls.urnjop1tmgec4hae4akc5s.damage} (2 different values) - '2d6+5' (x1) - '2d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.urnjop1tmgec4hae4akc5s.damageType} (same value: 'slashing') - [urspp1xr5ctj7j7m9lj8] : object {Actor.npc.items.[].system.damageRolls.urspp1xr5ctj7j7m9lj8} - damage : string {Actor.npc.items.[].system.damageRolls.urspp1xr5ctj7j7m9lj8.damage} (2 different values) - '2d10+11' (x2) - '3d12+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.urspp1xr5ctj7j7m9lj8.damageType} (same value: 'piercing') - [us0we2nnktbci4lfvgcl] : object {Actor.npc.items.[].system.damageRolls.us0we2nnktbci4lfvgcl} - damage : string {Actor.npc.items.[].system.damageRolls.us0we2nnktbci4lfvgcl.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.us0we2nnktbci4lfvgcl.damageType} (same value: 'piercing') - [usme11rf71wj2mmpfyga] : object {Actor.npc.items.[].system.damageRolls.usme11rf71wj2mmpfyga} - damage : string {Actor.npc.items.[].system.damageRolls.usme11rf71wj2mmpfyga.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.usme11rf71wj2mmpfyga.damageType} (same value: 'fire') - [utQrT9dnTPl96zNo] : object {Actor.npc.items.[].system.damageRolls.utQrT9dnTPl96zNo} - damage : string {Actor.npc.items.[].system.damageRolls.utQrT9dnTPl96zNo.damage} (same value: '4d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.utQrT9dnTPl96zNo.damageType} (same value: 'slashing') - [utuez1rxnd8p727zz6gz] : object {Actor.npc.items.[].system.damageRolls.utuez1rxnd8p727zz6gz} - damage : string {Actor.npc.items.[].system.damageRolls.utuez1rxnd8p727zz6gz.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.utuez1rxnd8p727zz6gz.damageType} (same value: 'slashing') - [utzuyyc2rr1i52jq9gm5] : object {Actor.npc.items.[].system.damageRolls.utzuyyc2rr1i52jq9gm5} - damage : string {Actor.npc.items.[].system.damageRolls.utzuyyc2rr1i52jq9gm5.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.utzuyyc2rr1i52jq9gm5.damageType} (same value: 'spirit') - [uuaawnENMNhz1cyA] : object {Actor.npc.items.[].system.damageRolls.uuaawnENMNhz1cyA} - damage : string {Actor.npc.items.[].system.damageRolls.uuaawnENMNhz1cyA.damage} (same value: '3d12') - damageType : string {Actor.npc.items.[].system.damageRolls.uuaawnENMNhz1cyA.damageType} (same value: 'electricity') - [uuyxkegbfmpw65yo700z] : object {Actor.npc.items.[].system.damageRolls.uuyxkegbfmpw65yo700z} - damage : string {Actor.npc.items.[].system.damageRolls.uuyxkegbfmpw65yo700z.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.uuyxkegbfmpw65yo700z.damageType} (same value: 'bludgeoning') - [uv0vLPWQ2Y1mHg66] : object {Actor.npc.items.[].system.damageRolls.uv0vLPWQ2Y1mHg66} - damage : string {Actor.npc.items.[].system.damageRolls.uv0vLPWQ2Y1mHg66.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uv0vLPWQ2Y1mHg66.damageType} (same value: 'slashing') - [uv93jm3reuo0cnd7vtof] : object {Actor.npc.items.[].system.damageRolls.uv93jm3reuo0cnd7vtof} - damage : string {Actor.npc.items.[].system.damageRolls.uv93jm3reuo0cnd7vtof.damage} (same value: '4d10+19') - damageType : string {Actor.npc.items.[].system.damageRolls.uv93jm3reuo0cnd7vtof.damageType} (same value: 'bludgeoning') - [uv940cvhk2hscgto4fqi] : object {Actor.npc.items.[].system.damageRolls.uv940cvhk2hscgto4fqi} - damage : string {Actor.npc.items.[].system.damageRolls.uv940cvhk2hscgto4fqi.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.uv940cvhk2hscgto4fqi.damageType} (same value: 'slashing') - [uvz4ldfh1d9jkuttuu7e] : object {Actor.npc.items.[].system.damageRolls.uvz4ldfh1d9jkuttuu7e} - damage : string {Actor.npc.items.[].system.damageRolls.uvz4ldfh1d9jkuttuu7e.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.uvz4ldfh1d9jkuttuu7e.damageType} (same value: 'mental') - [uw51g8fy146hkkbyisnz] : object {Actor.npc.items.[].system.damageRolls.uw51g8fy146hkkbyisnz} - damage : string {Actor.npc.items.[].system.damageRolls.uw51g8fy146hkkbyisnz.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.uw51g8fy146hkkbyisnz.damageType} (same value: 'slashing') - [uwPGbcy8V770nRrB] : object {Actor.npc.items.[].system.damageRolls.uwPGbcy8V770nRrB} - damage : string {Actor.npc.items.[].system.damageRolls.uwPGbcy8V770nRrB.damage} (same value: '2d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.uwPGbcy8V770nRrB.damageType} (same value: 'piercing') - [uwt9zxhr71gm2p2koo9x] : object {Actor.npc.items.[].system.damageRolls.uwt9zxhr71gm2p2koo9x} - damage : string {Actor.npc.items.[].system.damageRolls.uwt9zxhr71gm2p2koo9x.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.uwt9zxhr71gm2p2koo9x.damageType} (same value: 'slashing') - [uww959ro6psa3jwjc33l2] : object {Actor.npc.items.[].system.damageRolls.uww959ro6psa3jwjc33l2} - damage : string {Actor.npc.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damageType} (same value: 'fire') - [uwwnxr64slwpngd93mym] : object {Actor.npc.items.[].system.damageRolls.uwwnxr64slwpngd93mym} - damage : string {Actor.npc.items.[].system.damageRolls.uwwnxr64slwpngd93mym.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.uwwnxr64slwpngd93mym.damageType} (same value: 'piercing') - [uxhiok25dtrxaaurxohw] : object {Actor.npc.items.[].system.damageRolls.uxhiok25dtrxaaurxohw} - damage : string {Actor.npc.items.[].system.damageRolls.uxhiok25dtrxaaurxohw.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.uxhiok25dtrxaaurxohw.damageType} (same value: 'piercing') - [uxn5o9o4rk0zc5hgop8g] : object {Actor.npc.items.[].system.damageRolls.uxn5o9o4rk0zc5hgop8g} - damage : string {Actor.npc.items.[].system.damageRolls.uxn5o9o4rk0zc5hgop8g.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.uxn5o9o4rk0zc5hgop8g.damageType} (same value: 'void') - [uy05ql6gyc8pp4v26s0y] : object {Actor.npc.items.[].system.damageRolls.uy05ql6gyc8pp4v26s0y} - damage : string {Actor.npc.items.[].system.damageRolls.uy05ql6gyc8pp4v26s0y.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.uy05ql6gyc8pp4v26s0y.damageType} (same value: 'bludgeoning') - [uy0sUgtjVPywSRwL] : object {Actor.npc.items.[].system.damageRolls.uy0sUgtjVPywSRwL} - damage : string {Actor.npc.items.[].system.damageRolls.uy0sUgtjVPywSRwL.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.uy0sUgtjVPywSRwL.damageType} (same value: 'cold') - [uy5inbtm9kg2w7ch6ew5] : object {Actor.npc.items.[].system.damageRolls.uy5inbtm9kg2w7ch6ew5} - damage : string {Actor.npc.items.[].system.damageRolls.uy5inbtm9kg2w7ch6ew5.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.uy5inbtm9kg2w7ch6ew5.damageType} (same value: 'slashing') - [uymdcqkmbtwypfg9gntj] : object {Actor.npc.items.[].system.damageRolls.uymdcqkmbtwypfg9gntj} - damage : string {Actor.npc.items.[].system.damageRolls.uymdcqkmbtwypfg9gntj.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.uymdcqkmbtwypfg9gntj.damageType} (same value: 'bludgeoning') - [uz9cmtcbabix89cq90jp] : object {Actor.npc.items.[].system.damageRolls.uz9cmtcbabix89cq90jp} - damage : string {Actor.npc.items.[].system.damageRolls.uz9cmtcbabix89cq90jp.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.uz9cmtcbabix89cq90jp.damageType} (same value: 'bludgeoning') - [uz9u9q9bu7y9lde66kh7] : object {Actor.npc.items.[].system.damageRolls.uz9u9q9bu7y9lde66kh7} - damage : string {Actor.npc.items.[].system.damageRolls.uz9u9q9bu7y9lde66kh7.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.uz9u9q9bu7y9lde66kh7.damageType} (same value: 'bludgeoning') - [uzjk9idjz2if111s2jp7] : object {Actor.npc.items.[].system.damageRolls.uzjk9idjz2if111s2jp7} - damage : string {Actor.npc.items.[].system.damageRolls.uzjk9idjz2if111s2jp7.damage} (same value: '3d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.uzjk9idjz2if111s2jp7.damageType} (same value: 'bludgeoning') - [uzr3pngsx92vlari6tp9] : object {Actor.npc.items.[].system.damageRolls.uzr3pngsx92vlari6tp9} - damage : string {Actor.npc.items.[].system.damageRolls.uzr3pngsx92vlari6tp9.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.uzr3pngsx92vlari6tp9.damageType} (same value: 'bludgeoning') - [uzuYZA9QtIzlomJm] : object {Actor.npc.items.[].system.damageRolls.uzuYZA9QtIzlomJm} - damage : string {Actor.npc.items.[].system.damageRolls.uzuYZA9QtIzlomJm.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.uzuYZA9QtIzlomJm.damageType} (same value: 'piercing') - [uzw2c90f7a88rx6pdiky] : object {Actor.npc.items.[].system.damageRolls.uzw2c90f7a88rx6pdiky} - damage : string {Actor.npc.items.[].system.damageRolls.uzw2c90f7a88rx6pdiky.damage} (2 different values) - '2d8+8' (x2) - '3d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.uzw2c90f7a88rx6pdiky.damageType} (same value: 'piercing') - [v06rnsvcv8jpqm6tv54x] : object {Actor.npc.items.[].system.damageRolls.v06rnsvcv8jpqm6tv54x} - damage : string {Actor.npc.items.[].system.damageRolls.v06rnsvcv8jpqm6tv54x.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.v06rnsvcv8jpqm6tv54x.damageType} (same value: 'piercing') - [v094eynkp9qoylxh96fr] : object {Actor.npc.items.[].system.damageRolls.v094eynkp9qoylxh96fr} - damage : string {Actor.npc.items.[].system.damageRolls.v094eynkp9qoylxh96fr.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.v094eynkp9qoylxh96fr.damageType} (same value: 'piercing') - [v0f0f8d4xy9k13wm1jys] : object {Actor.npc.items.[].system.damageRolls.v0f0f8d4xy9k13wm1jys} - damage : string {Actor.npc.items.[].system.damageRolls.v0f0f8d4xy9k13wm1jys.damage} (same value: '1d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.v0f0f8d4xy9k13wm1jys.damageType} (same value: 'piercing') - [v10kBQ74JZM3UnUx] : object {Actor.npc.items.[].system.damageRolls.v10kBQ74JZM3UnUx} - damage : string {Actor.npc.items.[].system.damageRolls.v10kBQ74JZM3UnUx.damage} (same value: '3d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.v10kBQ74JZM3UnUx.damageType} (same value: 'piercing') - [v1N2HAR57Pz5JJRX] : object {Actor.npc.items.[].system.damageRolls.v1N2HAR57Pz5JJRX} - damage : string {Actor.npc.items.[].system.damageRolls.v1N2HAR57Pz5JJRX.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.v1N2HAR57Pz5JJRX.damageType} (same value: 'void') - [v1ae3zfprsy5j7za] : object {Actor.npc.items.[].system.damageRolls.v1ae3zfprsy5j7za} - damage : string {Actor.npc.items.[].system.damageRolls.v1ae3zfprsy5j7za.damage} (2 different values) - '1d6 + 4' (x1) - '1d6 + 6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.v1ae3zfprsy5j7za.damageType} (same value: 'piercing') - [v1mGe9oYFqOSL84h] : object {Actor.npc.items.[].system.damageRolls.v1mGe9oYFqOSL84h} - damage : string {Actor.npc.items.[].system.damageRolls.v1mGe9oYFqOSL84h.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.v1mGe9oYFqOSL84h.damageType} (same value: 'piercing') - [v28iwchuz7az2tigcmd6] : object {Actor.npc.items.[].system.damageRolls.v28iwchuz7az2tigcmd6} - damage : string {Actor.npc.items.[].system.damageRolls.v28iwchuz7az2tigcmd6.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.v28iwchuz7az2tigcmd6.damageType} (same value: 'piercing') - [v2bqqivt6qrkf3k308q5] : object {Actor.npc.items.[].system.damageRolls.v2bqqivt6qrkf3k308q5} - damage : string {Actor.npc.items.[].system.damageRolls.v2bqqivt6qrkf3k308q5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.v2bqqivt6qrkf3k308q5.damageType} (same value: 'cold') - [v2kPKWKFfhusuLMw] : object {Actor.npc.items.[].system.damageRolls.v2kPKWKFfhusuLMw} - damage : string {Actor.npc.items.[].system.damageRolls.v2kPKWKFfhusuLMw.damage} (same value: '1d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.v2kPKWKFfhusuLMw.damageType} (same value: 'slashing') - [v2owiwtq9qenlunw27s0] : object {Actor.npc.items.[].system.damageRolls.v2owiwtq9qenlunw27s0} - damage : string {Actor.npc.items.[].system.damageRolls.v2owiwtq9qenlunw27s0.damage} (2 different values) - '1d6-1' (x2) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.v2owiwtq9qenlunw27s0.damageType} (same value: 'piercing') - [v39iptmgpie01u5nicxc] : object {Actor.npc.items.[].system.damageRolls.v39iptmgpie01u5nicxc} - damage : string {Actor.npc.items.[].system.damageRolls.v39iptmgpie01u5nicxc.damage} (same value: '4d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.v39iptmgpie01u5nicxc.damageType} (same value: 'slashing') - [v3vq4grqzhzz3riwdllk] : object {Actor.npc.items.[].system.damageRolls.v3vq4grqzhzz3riwdllk} - damage : string {Actor.npc.items.[].system.damageRolls.v3vq4grqzhzz3riwdllk.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.v3vq4grqzhzz3riwdllk.damageType} (same value: 'slashing') - [v4Epyk3n0F5DY7Fv] : object {Actor.npc.items.[].system.damageRolls.v4Epyk3n0F5DY7Fv} - damage : string {Actor.npc.items.[].system.damageRolls.v4Epyk3n0F5DY7Fv.damage} (same value: '3d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.v4Epyk3n0F5DY7Fv.damageType} (same value: 'bludgeoning') - [v4b73tif9ojp1bvqo027] : object {Actor.npc.items.[].system.damageRolls.v4b73tif9ojp1bvqo027} - damage : string {Actor.npc.items.[].system.damageRolls.v4b73tif9ojp1bvqo027.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.v4b73tif9ojp1bvqo027.damageType} (same value: 'bludgeoning') - [v4enrkjx1vkly8li9k6n] : object {Actor.npc.items.[].system.damageRolls.v4enrkjx1vkly8li9k6n} - damage : string {Actor.npc.items.[].system.damageRolls.v4enrkjx1vkly8li9k6n.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.v4enrkjx1vkly8li9k6n.damageType} (same value: 'piercing') - [v54esdehe3ditkjshpen] : object {Actor.npc.items.[].system.damageRolls.v54esdehe3ditkjshpen} - damage : string {Actor.npc.items.[].system.damageRolls.v54esdehe3ditkjshpen.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.v54esdehe3ditkjshpen.damageType} (same value: 'cold') - [v57hjz2pqqtzjdc9dz59] : object {Actor.npc.items.[].system.damageRolls.v57hjz2pqqtzjdc9dz59} - damage : string {Actor.npc.items.[].system.damageRolls.v57hjz2pqqtzjdc9dz59.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.v57hjz2pqqtzjdc9dz59.damageType} (same value: 'fire') - [v5HcqhecnnpD3wZ4] : object {Actor.npc.items.[].system.damageRolls.v5HcqhecnnpD3wZ4} - damage : string {Actor.npc.items.[].system.damageRolls.v5HcqhecnnpD3wZ4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.v5HcqhecnnpD3wZ4.damageType} (same value: 'cold') - [v5ompffxsmqtduk3x8vv] : object {Actor.npc.items.[].system.damageRolls.v5ompffxsmqtduk3x8vv} - damage : string {Actor.npc.items.[].system.damageRolls.v5ompffxsmqtduk3x8vv.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.v5ompffxsmqtduk3x8vv.damageType} (same value: 'piercing') - [v5qlbrgdzyiwbh1ct0rf] : object {Actor.npc.items.[].system.damageRolls.v5qlbrgdzyiwbh1ct0rf} - damage : string {Actor.npc.items.[].system.damageRolls.v5qlbrgdzyiwbh1ct0rf.damage} (same value: '4d4+14') - damageType : string {Actor.npc.items.[].system.damageRolls.v5qlbrgdzyiwbh1ct0rf.damageType} (same value: 'bludgeoning') - [v5ucbswa5lwwmwgvljyr] : object {Actor.npc.items.[].system.damageRolls.v5ucbswa5lwwmwgvljyr} - damage : string {Actor.npc.items.[].system.damageRolls.v5ucbswa5lwwmwgvljyr.damage} (same value: '2') - damageType : string {Actor.npc.items.[].system.damageRolls.v5ucbswa5lwwmwgvljyr.damageType} (same value: 'poison') - [v6tOpR5bIIjJCAGQ] : object {Actor.npc.items.[].system.damageRolls.v6tOpR5bIIjJCAGQ} - damage : string {Actor.npc.items.[].system.damageRolls.v6tOpR5bIIjJCAGQ.damage} (2 different values) - '2d6+8' (x1) - '2d6+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.v6tOpR5bIIjJCAGQ.damageType} (same value: 'slashing') - [v702ekc8nphrstvsfvnz] : object {Actor.npc.items.[].system.damageRolls.v702ekc8nphrstvsfvnz} - damage : string {Actor.npc.items.[].system.damageRolls.v702ekc8nphrstvsfvnz.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.v702ekc8nphrstvsfvnz.damageType} (same value: 'bludgeoning') - [v7OCbO4QwNsX1WNo] : object {Actor.npc.items.[].system.damageRolls.v7OCbO4QwNsX1WNo} - category : string {Actor.npc.items.[].system.damageRolls.v7OCbO4QwNsX1WNo.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.v7OCbO4QwNsX1WNo.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.v7OCbO4QwNsX1WNo.damageType} (same value: 'bleed') - [v7luy1ttfoi91850stm2] : object {Actor.npc.items.[].system.damageRolls.v7luy1ttfoi91850stm2} - damage : string {Actor.npc.items.[].system.damageRolls.v7luy1ttfoi91850stm2.damage} (2 different values) - '3d8+11' (x1) - '2d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.v7luy1ttfoi91850stm2.damageType} (same value: 'slashing') - [v7p77lwh03ak998z4u6s] : object {Actor.npc.items.[].system.damageRolls.v7p77lwh03ak998z4u6s} - damage : string {Actor.npc.items.[].system.damageRolls.v7p77lwh03ak998z4u6s.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.v7p77lwh03ak998z4u6s.damageType} (same value: 'piercing') - [v87MK79es3HVUBOE] : object {Actor.npc.items.[].system.damageRolls.v87MK79es3HVUBOE} - category : string {Actor.npc.items.[].system.damageRolls.v87MK79es3HVUBOE.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.v87MK79es3HVUBOE.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.v87MK79es3HVUBOE.damageType} (same value: 'bleed') - [v8cymop5j0ojjje0qf1n] : object {Actor.npc.items.[].system.damageRolls.v8cymop5j0ojjje0qf1n} - damage : string {Actor.npc.items.[].system.damageRolls.v8cymop5j0ojjje0qf1n.damage} (same value: '3d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.v8cymop5j0ojjje0qf1n.damageType} (same value: 'piercing') - [v8hgnbqeiceysabb6s13x] : object {Actor.npc.items.[].system.damageRolls.v8hgnbqeiceysabb6s13x} - damage : string {Actor.npc.items.[].system.damageRolls.v8hgnbqeiceysabb6s13x.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.v8hgnbqeiceysabb6s13x.damageType} (same value: 'vitality') - [v8wg0dT2OapcxWx2] : object {Actor.npc.items.[].system.damageRolls.v8wg0dT2OapcxWx2} - damage : string {Actor.npc.items.[].system.damageRolls.v8wg0dT2OapcxWx2.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.v8wg0dT2OapcxWx2.damageType} (same value: 'slashing') - [v8zvxdh35ateapjf7n1s] : object {Actor.npc.items.[].system.damageRolls.v8zvxdh35ateapjf7n1s} - damage : string {Actor.npc.items.[].system.damageRolls.v8zvxdh35ateapjf7n1s.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.v8zvxdh35ateapjf7n1s.damageType} (same value: 'bludgeoning') - [v98msWTnqM2gtVil] : object {Actor.npc.items.[].system.damageRolls.v98msWTnqM2gtVil} - damage : string {Actor.npc.items.[].system.damageRolls.v98msWTnqM2gtVil.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.v98msWTnqM2gtVil.damageType} (same value: 'slashing') - [v9yv518mpli2xc1sg60m] : object {Actor.npc.items.[].system.damageRolls.v9yv518mpli2xc1sg60m} - damage : string {Actor.npc.items.[].system.damageRolls.v9yv518mpli2xc1sg60m.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.v9yv518mpli2xc1sg60m.damageType} (same value: 'fire') - [vANhddY8A5EIllGy] : object {Actor.npc.items.[].system.damageRolls.vANhddY8A5EIllGy} - damage : string {Actor.npc.items.[].system.damageRolls.vANhddY8A5EIllGy.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.vANhddY8A5EIllGy.damageType} (same value: 'slashing') - [vAOaItpgeN8Owjni] : object {Actor.npc.items.[].system.damageRolls.vAOaItpgeN8Owjni} - damage : string {Actor.npc.items.[].system.damageRolls.vAOaItpgeN8Owjni.damage} (same value: '1d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.vAOaItpgeN8Owjni.damageType} (same value: 'piercing') - [vBWkjr3F2grEeP0b] : object {Actor.npc.items.[].system.damageRolls.vBWkjr3F2grEeP0b} - damage : string {Actor.npc.items.[].system.damageRolls.vBWkjr3F2grEeP0b.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.vBWkjr3F2grEeP0b.damageType} (same value: 'bludgeoning') - [vCObxApXBWIxR3GA] : object {Actor.npc.items.[].system.damageRolls.vCObxApXBWIxR3GA} - damage : string {Actor.npc.items.[].system.damageRolls.vCObxApXBWIxR3GA.damage} (same value: '4d4+17') - damageType : string {Actor.npc.items.[].system.damageRolls.vCObxApXBWIxR3GA.damageType} (same value: 'piercing') - [vCVvE3gMLsI5dmgO] : object {Actor.npc.items.[].system.damageRolls.vCVvE3gMLsI5dmgO} - damage : string {Actor.npc.items.[].system.damageRolls.vCVvE3gMLsI5dmgO.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.vCVvE3gMLsI5dmgO.damageType} (same value: 'bludgeoning') - [vG30BYCXlwpXakPg] : object {Actor.npc.items.[].system.damageRolls.vG30BYCXlwpXakPg} - damage : string {Actor.npc.items.[].system.damageRolls.vG30BYCXlwpXakPg.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vG30BYCXlwpXakPg.damageType} (same value: 'poison') - [vGP41bgi5IwzjOtz] : object {Actor.npc.items.[].system.damageRolls.vGP41bgi5IwzjOtz} - damage : string {Actor.npc.items.[].system.damageRolls.vGP41bgi5IwzjOtz.damage} (2 different values) - '1d6' (x1) - '1d6+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vGP41bgi5IwzjOtz.damageType} (same value: 'piercing') - [vGdroWrPZ6sNtqZi] : object {Actor.npc.items.[].system.damageRolls.vGdroWrPZ6sNtqZi} - damage : string {Actor.npc.items.[].system.damageRolls.vGdroWrPZ6sNtqZi.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.vGdroWrPZ6sNtqZi.damageType} (same value: 'slashing') - [vHlnmUXk7fk81zVc] : object {Actor.npc.items.[].system.damageRolls.vHlnmUXk7fk81zVc} - damage : string {Actor.npc.items.[].system.damageRolls.vHlnmUXk7fk81zVc.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.vHlnmUXk7fk81zVc.damageType} (same value: 'bludgeoning') - [vI996XUvYVOdxFKB] : object {Actor.npc.items.[].system.damageRolls.vI996XUvYVOdxFKB} - damage : string {Actor.npc.items.[].system.damageRolls.vI996XUvYVOdxFKB.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.vI996XUvYVOdxFKB.damageType} (same value: 'piercing') - [vIDkIfd2H6lJpc7c] : object {Actor.npc.items.[].system.damageRolls.vIDkIfd2H6lJpc7c} - damage : string {Actor.npc.items.[].system.damageRolls.vIDkIfd2H6lJpc7c.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.vIDkIfd2H6lJpc7c.damageType} (same value: 'piercing') - [vIijN0ee7Ja1Xl2c] : object {Actor.npc.items.[].system.damageRolls.vIijN0ee7Ja1Xl2c} - damage : string {Actor.npc.items.[].system.damageRolls.vIijN0ee7Ja1Xl2c.damage} (same value: '3d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.vIijN0ee7Ja1Xl2c.damageType} (same value: 'bludgeoning') - [vMNQLFiVyfAD6Uh5] : object {Actor.npc.items.[].system.damageRolls.vMNQLFiVyfAD6Uh5} - damage : string {Actor.npc.items.[].system.damageRolls.vMNQLFiVyfAD6Uh5.damage} (2 different values) - '2d8+11' (x2) - '3d8+14' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.vMNQLFiVyfAD6Uh5.damageType} (same value: 'piercing') - [vN5hNygaaCnijjLK] : object {Actor.npc.items.[].system.damageRolls.vN5hNygaaCnijjLK} - damage : string {Actor.npc.items.[].system.damageRolls.vN5hNygaaCnijjLK.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.vN5hNygaaCnijjLK.damageType} (same value: 'bludgeoning') - [vP1DtXND9n8t5rfD] : object {Actor.npc.items.[].system.damageRolls.vP1DtXND9n8t5rfD} - damage : string {Actor.npc.items.[].system.damageRolls.vP1DtXND9n8t5rfD.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.vP1DtXND9n8t5rfD.damageType} (same value: 'bludgeoning') - [vP5DxjYZwb5cBxU3] : object {Actor.npc.items.[].system.damageRolls.vP5DxjYZwb5cBxU3} - damage : string {Actor.npc.items.[].system.damageRolls.vP5DxjYZwb5cBxU3.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.vP5DxjYZwb5cBxU3.damageType} (same value: 'slashing') - [vRjwlp34khyciXIZ] : object {Actor.npc.items.[].system.damageRolls.vRjwlp34khyciXIZ} - damage : string {Actor.npc.items.[].system.damageRolls.vRjwlp34khyciXIZ.damage} (4 different values) - '2d8+14' (x2) - '2d8+13' (x1) - '2d8+16' (x1) - '2d8+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vRjwlp34khyciXIZ.damageType} (same value: 'slashing') - [vSW6nIVzw4oGdbQf] : object {Actor.npc.items.[].system.damageRolls.vSW6nIVzw4oGdbQf} - damage : string {Actor.npc.items.[].system.damageRolls.vSW6nIVzw4oGdbQf.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vSW6nIVzw4oGdbQf.damageType} (same value: 'fire') - [vU0tybyPfuT7TfKe] : object {Actor.npc.items.[].system.damageRolls.vU0tybyPfuT7TfKe} - damage : string {Actor.npc.items.[].system.damageRolls.vU0tybyPfuT7TfKe.damage} (2 different values) - '1d8' (x2) - '1d8-2' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.vU0tybyPfuT7TfKe.damageType} (same value: 'fire') - [vWD8b4Qf4pO5WkMe] : object {Actor.npc.items.[].system.damageRolls.vWD8b4Qf4pO5WkMe} - damage : string {Actor.npc.items.[].system.damageRolls.vWD8b4Qf4pO5WkMe.damage} (same value: '3d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.vWD8b4Qf4pO5WkMe.damageType} (same value: 'bludgeoning') - [vWKxFir2TcaHXvYk] : object {Actor.npc.items.[].system.damageRolls.vWKxFir2TcaHXvYk} - damage : string {Actor.npc.items.[].system.damageRolls.vWKxFir2TcaHXvYk.damage} (3 different values) - '2d6+2' (x1) - '2d6+6' (x1) - '3d6+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vWKxFir2TcaHXvYk.damageType} (same value: 'bludgeoning') - [vWd2DSr8wHHRJxhJ] : object {Actor.npc.items.[].system.damageRolls.vWd2DSr8wHHRJxhJ} - damage : string {Actor.npc.items.[].system.damageRolls.vWd2DSr8wHHRJxhJ.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.vWd2DSr8wHHRJxhJ.damageType} (same value: 'bludgeoning') - [vWzYmFKDNSKZery5] : object {Actor.npc.items.[].system.damageRolls.vWzYmFKDNSKZery5} - damage : string {Actor.npc.items.[].system.damageRolls.vWzYmFKDNSKZery5.damage} (same value: '3d12+19') - damageType : string {Actor.npc.items.[].system.damageRolls.vWzYmFKDNSKZery5.damageType} (same value: 'piercing') - [vYu6xP0JFF1p3BTP] : object {Actor.npc.items.[].system.damageRolls.vYu6xP0JFF1p3BTP} - damage : string {Actor.npc.items.[].system.damageRolls.vYu6xP0JFF1p3BTP.damage} (2 different values) - '2d10+8' (x1) - '2d10+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vYu6xP0JFF1p3BTP.damageType} (same value: 'piercing') - [vZCl7pYZeHLr4N21] : object {Actor.npc.items.[].system.damageRolls.vZCl7pYZeHLr4N21} - damage : string {Actor.npc.items.[].system.damageRolls.vZCl7pYZeHLr4N21.damage} (3 different values) - '3d10+13' (x2) - '4d10+15' (x2) - '2d10+11' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.vZCl7pYZeHLr4N21.damageType} (same value: 'bludgeoning') - [vZgPWZD9bjqWnxoZ] : object {Actor.npc.items.[].system.damageRolls.vZgPWZD9bjqWnxoZ} - damage : string {Actor.npc.items.[].system.damageRolls.vZgPWZD9bjqWnxoZ.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vZgPWZD9bjqWnxoZ.damageType} (same value: 'cold') - [vZx0JDAodYpPx5fZ] : object {Actor.npc.items.[].system.damageRolls.vZx0JDAodYpPx5fZ} - damage : string {Actor.npc.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damageType} (same value: 'spirit') - [va1k9lwirmn49so8ey7l] : object {Actor.npc.items.[].system.damageRolls.va1k9lwirmn49so8ey7l} - damage : string {Actor.npc.items.[].system.damageRolls.va1k9lwirmn49so8ey7l.damage} (2 different values) - '2d12+15' (x1) - '2d12+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.va1k9lwirmn49so8ey7l.damageType} (same value: 'piercing') - [vae6tk7dx7mj62sca8cy] : object {Actor.npc.items.[].system.damageRolls.vae6tk7dx7mj62sca8cy} - damage : string {Actor.npc.items.[].system.damageRolls.vae6tk7dx7mj62sca8cy.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vae6tk7dx7mj62sca8cy.damageType} (same value: 'void') - [vagmdxuf7cdlv425c9j5] : object {Actor.npc.items.[].system.damageRolls.vagmdxuf7cdlv425c9j5} - damage : string {Actor.npc.items.[].system.damageRolls.vagmdxuf7cdlv425c9j5.damage} (same value: '4d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.vagmdxuf7cdlv425c9j5.damageType} (same value: 'piercing') - [vbcvmakwqjrkv03i] : object {Actor.npc.items.[].system.damageRolls.vbcvmakwqjrkv03i} - damage : string {Actor.npc.items.[].system.damageRolls.vbcvmakwqjrkv03i.damage} (same value: '1d8 + 3') - damageType : string {Actor.npc.items.[].system.damageRolls.vbcvmakwqjrkv03i.damageType} (same value: 'slashing') - [vbenhaiq15rzcxxpbu71] : object {Actor.npc.items.[].system.damageRolls.vbenhaiq15rzcxxpbu71} - damage : string {Actor.npc.items.[].system.damageRolls.vbenhaiq15rzcxxpbu71.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.vbenhaiq15rzcxxpbu71.damageType} (same value: 'piercing') - [vbrp0m9zq7qcrn5n1f1t] : object {Actor.npc.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t} - damage : string {Actor.npc.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damageType} (same value: 'piercing') - [vby9vzx97mmb1n5yjzowo] : object {Actor.npc.items.[].system.damageRolls.vby9vzx97mmb1n5yjzowo} - damage : string {Actor.npc.items.[].system.damageRolls.vby9vzx97mmb1n5yjzowo.damage} (2 different values) - '1d8+3' (x1) - '2d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vby9vzx97mmb1n5yjzowo.damageType} (same value: 'piercing') - [vc4vV0gh3cehG96C] : object {Actor.npc.items.[].system.damageRolls.vc4vV0gh3cehG96C} - damage : string {Actor.npc.items.[].system.damageRolls.vc4vV0gh3cehG96C.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.vc4vV0gh3cehG96C.damageType} (same value: 'void') - [vc5vy6yhpshrotvylvhv] : object {Actor.npc.items.[].system.damageRolls.vc5vy6yhpshrotvylvhv} - damage : string {Actor.npc.items.[].system.damageRolls.vc5vy6yhpshrotvylvhv.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vc5vy6yhpshrotvylvhv.damageType} (same value: 'spirit') - [vc8s9d8r6smqsa9cxlnp] : object {Actor.npc.items.[].system.damageRolls.vc8s9d8r6smqsa9cxlnp} - damage : string {Actor.npc.items.[].system.damageRolls.vc8s9d8r6smqsa9cxlnp.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.vc8s9d8r6smqsa9cxlnp.damageType} (same value: 'piercing') - [vcj7dqqnlqd1gfaolobf] : object {Actor.npc.items.[].system.damageRolls.vcj7dqqnlqd1gfaolobf} - damage : string {Actor.npc.items.[].system.damageRolls.vcj7dqqnlqd1gfaolobf.damage} (same value: '4d8+22') - damageType : string {Actor.npc.items.[].system.damageRolls.vcj7dqqnlqd1gfaolobf.damageType} (same value: 'slashing') - [vcl9d61x8vsov2kp30r2] : object {Actor.npc.items.[].system.damageRolls.vcl9d61x8vsov2kp30r2} - damage : string {Actor.npc.items.[].system.damageRolls.vcl9d61x8vsov2kp30r2.damage} (same value: '4d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.vcl9d61x8vsov2kp30r2.damageType} (same value: 'bludgeoning') - [vcli6ektm5laxsg0hjcfa] : object {Actor.npc.items.[].system.damageRolls.vcli6ektm5laxsg0hjcfa} - damage : string {Actor.npc.items.[].system.damageRolls.vcli6ektm5laxsg0hjcfa.damage} (2 different values) - '1d4+1' (x1) - '2d4+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vcli6ektm5laxsg0hjcfa.damageType} (same value: 'slashing') - [vcmf69l6gk885bonz5j41g] : object {Actor.npc.items.[].system.damageRolls.vcmf69l6gk885bonz5j41g} - damage : string {Actor.npc.items.[].system.damageRolls.vcmf69l6gk885bonz5j41g.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.vcmf69l6gk885bonz5j41g.damageType} (same value: 'slashing') - [vcwh2a3qi4lsqtcmyi4u] : object {Actor.npc.items.[].system.damageRolls.vcwh2a3qi4lsqtcmyi4u} - damage : string {Actor.npc.items.[].system.damageRolls.vcwh2a3qi4lsqtcmyi4u.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.vcwh2a3qi4lsqtcmyi4u.damageType} (same value: 'spirit') - [vd26ie3n7abv3664nj10] : object {Actor.npc.items.[].system.damageRolls.vd26ie3n7abv3664nj10} - damage : string {Actor.npc.items.[].system.damageRolls.vd26ie3n7abv3664nj10.damage} (same value: '6d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vd26ie3n7abv3664nj10.damageType} (same value: 'void') - [vd57a87p90anm3ilw3l9jf] : object {Actor.npc.items.[].system.damageRolls.vd57a87p90anm3ilw3l9jf} - damage : string {Actor.npc.items.[].system.damageRolls.vd57a87p90anm3ilw3l9jf.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.vd57a87p90anm3ilw3l9jf.damageType} (same value: 'piercing') - [vdWeoes5z8P5nLCb] : object {Actor.npc.items.[].system.damageRolls.vdWeoes5z8P5nLCb} - damage : string {Actor.npc.items.[].system.damageRolls.vdWeoes5z8P5nLCb.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vdWeoes5z8P5nLCb.damageType} (same value: 'electricity') - [vdavsId43CYjPE0U] : object {Actor.npc.items.[].system.damageRolls.vdavsId43CYjPE0U} - damage : string {Actor.npc.items.[].system.damageRolls.vdavsId43CYjPE0U.damage} (2 different values) - '2d8+5' (x1) - '2d10+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vdavsId43CYjPE0U.damageType} (same value: 'bludgeoning') - [vdt9nfzcpxrzcpdtyi6o] : object {Actor.npc.items.[].system.damageRolls.vdt9nfzcpxrzcpdtyi6o} - damage : string {Actor.npc.items.[].system.damageRolls.vdt9nfzcpxrzcpdtyi6o.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.vdt9nfzcpxrzcpdtyi6o.damageType} (same value: 'piercing') - [ve1ry38i9jnwsvwl9goc] : object {Actor.npc.items.[].system.damageRolls.ve1ry38i9jnwsvwl9goc} - damage : string {Actor.npc.items.[].system.damageRolls.ve1ry38i9jnwsvwl9goc.damage} (same value: '4d10+19') - damageType : string {Actor.npc.items.[].system.damageRolls.ve1ry38i9jnwsvwl9goc.damageType} (same value: 'sonic') - [ve92frdyl1d9yti5483w] : object {Actor.npc.items.[].system.damageRolls.ve92frdyl1d9yti5483w} - damage : string {Actor.npc.items.[].system.damageRolls.ve92frdyl1d9yti5483w.damage} (same value: '2d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.ve92frdyl1d9yti5483w.damageType} (same value: 'slashing') - [veakw7gttu38vhe62le3] : object {Actor.npc.items.[].system.damageRolls.veakw7gttu38vhe62le3} - damage : string {Actor.npc.items.[].system.damageRolls.veakw7gttu38vhe62le3.damage} (2 different values) - '3d8+14' (x1) - '3d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.veakw7gttu38vhe62le3.damageType} (same value: 'void') - [vei7ebbpy8hs15lzlecb2l] : object {Actor.npc.items.[].system.damageRolls.vei7ebbpy8hs15lzlecb2l} - damage : string {Actor.npc.items.[].system.damageRolls.vei7ebbpy8hs15lzlecb2l.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.vei7ebbpy8hs15lzlecb2l.damageType} (same value: 'bludgeoning') - [veqtmk34yzfnt9g1l4vc] : object {Actor.npc.items.[].system.damageRolls.veqtmk34yzfnt9g1l4vc} - damage : string {Actor.npc.items.[].system.damageRolls.veqtmk34yzfnt9g1l4vc.damage} (2 different values) - '4d8+18' (x1) - '4d10+19' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.veqtmk34yzfnt9g1l4vc.damageType} (same value: 'bludgeoning') - [vewobpewrqaai4wb6ifx] : object {Actor.npc.items.[].system.damageRolls.vewobpewrqaai4wb6ifx} - damage : string {Actor.npc.items.[].system.damageRolls.vewobpewrqaai4wb6ifx.damage} (same value: '3d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.vewobpewrqaai4wb6ifx.damageType} (same value: 'bludgeoning') - [vfvdfjmcau9mk9mhx2ra] : object {Actor.npc.items.[].system.damageRolls.vfvdfjmcau9mk9mhx2ra} - damage : string {Actor.npc.items.[].system.damageRolls.vfvdfjmcau9mk9mhx2ra.damage} (2 different values) - '2d6+6' (x1) - '2d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vfvdfjmcau9mk9mhx2ra.damageType} (same value: 'bludgeoning') - [vfx3y662unq4qr0s5ebp] : object {Actor.npc.items.[].system.damageRolls.vfx3y662unq4qr0s5ebp} - damage : string {Actor.npc.items.[].system.damageRolls.vfx3y662unq4qr0s5ebp.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.vfx3y662unq4qr0s5ebp.damageType} (same value: 'sonic') - [vg2aedjaycb23stecb2y] : object {Actor.npc.items.[].system.damageRolls.vg2aedjaycb23stecb2y} - damage : string {Actor.npc.items.[].system.damageRolls.vg2aedjaycb23stecb2y.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.vg2aedjaycb23stecb2y.damageType} (same value: 'piercing') - [vgb24rhxs3l8571asjr3] : object {Actor.npc.items.[].system.damageRolls.vgb24rhxs3l8571asjr3} - damage : string {Actor.npc.items.[].system.damageRolls.vgb24rhxs3l8571asjr3.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.vgb24rhxs3l8571asjr3.damageType} (same value: 'bludgeoning') - [vgxzsh1xbha1w4i9akg2] : object {Actor.npc.items.[].system.damageRolls.vgxzsh1xbha1w4i9akg2} - damage : string {Actor.npc.items.[].system.damageRolls.vgxzsh1xbha1w4i9akg2.damage} (2 different values) - '1d8+2' (x1) - '1d8+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vgxzsh1xbha1w4i9akg2.damageType} (same value: 'bludgeoning') - [vh5dsod542h97uxilg3p] : object {Actor.npc.items.[].system.damageRolls.vh5dsod542h97uxilg3p} - damage : string {Actor.npc.items.[].system.damageRolls.vh5dsod542h97uxilg3p.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.vh5dsod542h97uxilg3p.damageType} (same value: 'bludgeoning') - [vhej8i51jspm16icv6fe] : object {Actor.npc.items.[].system.damageRolls.vhej8i51jspm16icv6fe} - damage : string {Actor.npc.items.[].system.damageRolls.vhej8i51jspm16icv6fe.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.vhej8i51jspm16icv6fe.damageType} (same value: 'slashing') - [vhiblzepdbwojxwqfvr1] : object {Actor.npc.items.[].system.damageRolls.vhiblzepdbwojxwqfvr1} - damage : string {Actor.npc.items.[].system.damageRolls.vhiblzepdbwojxwqfvr1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vhiblzepdbwojxwqfvr1.damageType} (same value: 'sonic') - [vhvxp389ejd864a4xzoy] : object {Actor.npc.items.[].system.damageRolls.vhvxp389ejd864a4xzoy} - damage : string {Actor.npc.items.[].system.damageRolls.vhvxp389ejd864a4xzoy.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.vhvxp389ejd864a4xzoy.damageType} (same value: 'slashing') - [viI6grvtKw7TwLYS] : object {Actor.npc.items.[].system.damageRolls.viI6grvtKw7TwLYS} - damage : string {Actor.npc.items.[].system.damageRolls.viI6grvtKw7TwLYS.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.viI6grvtKw7TwLYS.damageType} (same value: 'piercing') - [vikvzg6wtfj86wfyoeuz] : object {Actor.npc.items.[].system.damageRolls.vikvzg6wtfj86wfyoeuz} - damage : string {Actor.npc.items.[].system.damageRolls.vikvzg6wtfj86wfyoeuz.damage} (same value: '2d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.vikvzg6wtfj86wfyoeuz.damageType} (same value: 'piercing') - [viqq0zhm1a9zqxbsxz53] : object {Actor.npc.items.[].system.damageRolls.viqq0zhm1a9zqxbsxz53} - damage : string {Actor.npc.items.[].system.damageRolls.viqq0zhm1a9zqxbsxz53.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.viqq0zhm1a9zqxbsxz53.damageType} (same value: 'bludgeoning') - [vjd4msgpegc3rnz92u4o] : object {Actor.npc.items.[].system.damageRolls.vjd4msgpegc3rnz92u4o} - damage : string {Actor.npc.items.[].system.damageRolls.vjd4msgpegc3rnz92u4o.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vjd4msgpegc3rnz92u4o.damageType} (same value: 'cold') - [vk5npe61cgntilog21c6] : object {Actor.npc.items.[].system.damageRolls.vk5npe61cgntilog21c6} - damage : string {Actor.npc.items.[].system.damageRolls.vk5npe61cgntilog21c6.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.vk5npe61cgntilog21c6.damageType} (same value: 'slashing') - [vk7p3e37uiwdoit8louy] : object {Actor.npc.items.[].system.damageRolls.vk7p3e37uiwdoit8louy} - damage : string {Actor.npc.items.[].system.damageRolls.vk7p3e37uiwdoit8louy.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.vk7p3e37uiwdoit8louy.damageType} (same value: 'piercing') - [vkc0Ve91eB2Gdp1L] : object {Actor.npc.items.[].system.damageRolls.vkc0Ve91eB2Gdp1L} - damage : string {Actor.npc.items.[].system.damageRolls.vkc0Ve91eB2Gdp1L.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.vkc0Ve91eB2Gdp1L.damageType} (same value: 'piercing') - [vkeelbx631p8yw2azbz9] : object {Actor.npc.items.[].system.damageRolls.vkeelbx631p8yw2azbz9} - damage : string {Actor.npc.items.[].system.damageRolls.vkeelbx631p8yw2azbz9.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.vkeelbx631p8yw2azbz9.damageType} (same value: 'slashing') - [vkzwbc6p81ggnyktwka2] : object {Actor.npc.items.[].system.damageRolls.vkzwbc6p81ggnyktwka2} - damage : string {Actor.npc.items.[].system.damageRolls.vkzwbc6p81ggnyktwka2.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vkzwbc6p81ggnyktwka2.damageType} (same value: 'fire') - [vlIfnVZlfIueDtLS] : object {Actor.npc.items.[].system.damageRolls.vlIfnVZlfIueDtLS} - damage : string {Actor.npc.items.[].system.damageRolls.vlIfnVZlfIueDtLS.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.vlIfnVZlfIueDtLS.damageType} (same value: 'bludgeoning') - [vlom5kdyn1m8ije9vanq] : object {Actor.npc.items.[].system.damageRolls.vlom5kdyn1m8ije9vanq} - damage : string {Actor.npc.items.[].system.damageRolls.vlom5kdyn1m8ije9vanq.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.vlom5kdyn1m8ije9vanq.damageType} (same value: 'electricity') - [vm5vwhs7j6sbaucibrkx] : object {Actor.npc.items.[].system.damageRolls.vm5vwhs7j6sbaucibrkx} - damage : string {Actor.npc.items.[].system.damageRolls.vm5vwhs7j6sbaucibrkx.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.vm5vwhs7j6sbaucibrkx.damageType} (same value: 'piercing') - [vmGsj6MkKXQO48mw] : object {Actor.npc.items.[].system.damageRolls.vmGsj6MkKXQO48mw} - damage : string {Actor.npc.items.[].system.damageRolls.vmGsj6MkKXQO48mw.damage} (same value: '1d6-1') - damageType : string {Actor.npc.items.[].system.damageRolls.vmGsj6MkKXQO48mw.damageType} (same value: 'bludgeoning') - [vmXA2RPwsqJd3D5L] : object {Actor.npc.items.[].system.damageRolls.vmXA2RPwsqJd3D5L} - damage : string {Actor.npc.items.[].system.damageRolls.vmXA2RPwsqJd3D5L.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.vmXA2RPwsqJd3D5L.damageType} (same value: 'piercing') - [vmyny52s7y1xcu5000ds] : object {Actor.npc.items.[].system.damageRolls.vmyny52s7y1xcu5000ds} - damage : string {Actor.npc.items.[].system.damageRolls.vmyny52s7y1xcu5000ds.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.vmyny52s7y1xcu5000ds.damageType} (same value: 'piercing') - [vn1gnur746gdsxuqrvul] : object {Actor.npc.items.[].system.damageRolls.vn1gnur746gdsxuqrvul} - damage : string {Actor.npc.items.[].system.damageRolls.vn1gnur746gdsxuqrvul.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vn1gnur746gdsxuqrvul.damageType} (same value: 'fire') - [vn2c8ly8S3TV4jEY] : object {Actor.npc.items.[].system.damageRolls.vn2c8ly8S3TV4jEY} - damage : string {Actor.npc.items.[].system.damageRolls.vn2c8ly8S3TV4jEY.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.vn2c8ly8S3TV4jEY.damageType} (same value: 'bludgeoning') - [vn51o00jn3f2l9ohrp1u] : object {Actor.npc.items.[].system.damageRolls.vn51o00jn3f2l9ohrp1u} - damage : string {Actor.npc.items.[].system.damageRolls.vn51o00jn3f2l9ohrp1u.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vn51o00jn3f2l9ohrp1u.damageType} (same value: 'fire') - [vn5m1ndj7fp6uihn] : object {Actor.npc.items.[].system.damageRolls.vn5m1ndj7fp6uihn} - damage : string {Actor.npc.items.[].system.damageRolls.vn5m1ndj7fp6uihn.damage} (2 different values) - '2d6 + 8' (x2) - '2d6 + 10' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.vn5m1ndj7fp6uihn.damageType} (same value: 'piercing') - [vnLRPTegblUMDPNV] : object {Actor.npc.items.[].system.damageRolls.vnLRPTegblUMDPNV} - damage : string {Actor.npc.items.[].system.damageRolls.vnLRPTegblUMDPNV.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.vnLRPTegblUMDPNV.damageType} (same value: 'bludgeoning') - [vnetr2ruz1oc1cagtogr] : object {Actor.npc.items.[].system.damageRolls.vnetr2ruz1oc1cagtogr} - damage : string {Actor.npc.items.[].system.damageRolls.vnetr2ruz1oc1cagtogr.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.vnetr2ruz1oc1cagtogr.damageType} (same value: 'piercing') - [vniyyLNl8E0isJkw] : object {Actor.npc.items.[].system.damageRolls.vniyyLNl8E0isJkw} - damage : string {Actor.npc.items.[].system.damageRolls.vniyyLNl8E0isJkw.damage} (same value: '4d4+15') - damageType : string {Actor.npc.items.[].system.damageRolls.vniyyLNl8E0isJkw.damageType} (same value: 'piercing') - [vnwh838dfldhvriqtobv] : object {Actor.npc.items.[].system.damageRolls.vnwh838dfldhvriqtobv} - damage : string {Actor.npc.items.[].system.damageRolls.vnwh838dfldhvriqtobv.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.vnwh838dfldhvriqtobv.damageType} (same value: 'bludgeoning') - [vo3PWMuJa8zMmEh5] : object {Actor.npc.items.[].system.damageRolls.vo3PWMuJa8zMmEh5} - damage : string {Actor.npc.items.[].system.damageRolls.vo3PWMuJa8zMmEh5.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.vo3PWMuJa8zMmEh5.damageType} (same value: 'piercing') - [voJju15xbmxzVVPL] : object {Actor.npc.items.[].system.damageRolls.voJju15xbmxzVVPL} - damage : string {Actor.npc.items.[].system.damageRolls.voJju15xbmxzVVPL.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.voJju15xbmxzVVPL.damageType} (same value: 'slashing') - [vogswsu32dq6rrkkozsm] : object {Actor.npc.items.[].system.damageRolls.vogswsu32dq6rrkkozsm} - damage : string {Actor.npc.items.[].system.damageRolls.vogswsu32dq6rrkkozsm.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vogswsu32dq6rrkkozsm.damageType} (same value: 'piercing') - [voqldw5uwvbpyfttzm44] : object {Actor.npc.items.[].system.damageRolls.voqldw5uwvbpyfttzm44} - damage : string {Actor.npc.items.[].system.damageRolls.voqldw5uwvbpyfttzm44.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.voqldw5uwvbpyfttzm44.damageType} (same value: 'spirit') - [voqwUaOnJleuoFJW] : object {Actor.npc.items.[].system.damageRolls.voqwUaOnJleuoFJW} - damage : string {Actor.npc.items.[].system.damageRolls.voqwUaOnJleuoFJW.damage} (2 different values) - '2d6+8' (x1) - '2d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.voqwUaOnJleuoFJW.damageType} (same value: 'bludgeoning') - [vorQLpdyM00hpri1] : object {Actor.npc.items.[].system.damageRolls.vorQLpdyM00hpri1} - damage : string {Actor.npc.items.[].system.damageRolls.vorQLpdyM00hpri1.damage} (same value: '2d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.vorQLpdyM00hpri1.damageType} (same value: 'piercing') - [vosj53krc5srg9f7dpbj] : object {Actor.npc.items.[].system.damageRolls.vosj53krc5srg9f7dpbj} - damage : string {Actor.npc.items.[].system.damageRolls.vosj53krc5srg9f7dpbj.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vosj53krc5srg9f7dpbj.damageType} (same value: 'bludgeoning') - [vpiii0vmkgvrnlxfkvr3] : object {Actor.npc.items.[].system.damageRolls.vpiii0vmkgvrnlxfkvr3} - damage : string {Actor.npc.items.[].system.damageRolls.vpiii0vmkgvrnlxfkvr3.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.vpiii0vmkgvrnlxfkvr3.damageType} (same value: 'slashing') - [vpnm4kk44xu7vygyzcgr] : object {Actor.npc.items.[].system.damageRolls.vpnm4kk44xu7vygyzcgr} - damage : string {Actor.npc.items.[].system.damageRolls.vpnm4kk44xu7vygyzcgr.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.vpnm4kk44xu7vygyzcgr.damageType} (same value: 'bludgeoning') - [vpotsbklxywcxn02zi2u] : object {Actor.npc.items.[].system.damageRolls.vpotsbklxywcxn02zi2u} - damage : string {Actor.npc.items.[].system.damageRolls.vpotsbklxywcxn02zi2u.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.vpotsbklxywcxn02zi2u.damageType} (same value: 'piercing') - [vprnzuh2ttwq46ty7aej] : object {Actor.npc.items.[].system.damageRolls.vprnzuh2ttwq46ty7aej} - damage : string {Actor.npc.items.[].system.damageRolls.vprnzuh2ttwq46ty7aej.damage} (same value: '1d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.vprnzuh2ttwq46ty7aej.damageType} (same value: 'piercing') - [vq2aanwlrigln2c5kl9n3] : object {Actor.npc.items.[].system.damageRolls.vq2aanwlrigln2c5kl9n3} - damage : string {Actor.npc.items.[].system.damageRolls.vq2aanwlrigln2c5kl9n3.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.vq2aanwlrigln2c5kl9n3.damageType} (same value: 'bludgeoning') - [vq85o4z1y2ey85koh914] : object {Actor.npc.items.[].system.damageRolls.vq85o4z1y2ey85koh914} - damage : string {Actor.npc.items.[].system.damageRolls.vq85o4z1y2ey85koh914.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.vq85o4z1y2ey85koh914.damageType} (same value: 'bludgeoning') - [vqDJHQOM51sq5R7m] : object {Actor.npc.items.[].system.damageRolls.vqDJHQOM51sq5R7m} - damage : string {Actor.npc.items.[].system.damageRolls.vqDJHQOM51sq5R7m.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.vqDJHQOM51sq5R7m.damageType} (same value: 'piercing') - [vqcq54wda6td050pk3el] : object {Actor.npc.items.[].system.damageRolls.vqcq54wda6td050pk3el} - damage : string {Actor.npc.items.[].system.damageRolls.vqcq54wda6td050pk3el.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.vqcq54wda6td050pk3el.damageType} (same value: 'piercing') - [vqgo57yfvp6mmueg6gl2] : object {Actor.npc.items.[].system.damageRolls.vqgo57yfvp6mmueg6gl2} - damage : string {Actor.npc.items.[].system.damageRolls.vqgo57yfvp6mmueg6gl2.damage} (same value: '2d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.vqgo57yfvp6mmueg6gl2.damageType} (same value: 'slashing') - [vrkuqclzi2wsw9dm27y0] : object {Actor.npc.items.[].system.damageRolls.vrkuqclzi2wsw9dm27y0} - damage : string {Actor.npc.items.[].system.damageRolls.vrkuqclzi2wsw9dm27y0.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.vrkuqclzi2wsw9dm27y0.damageType} (same value: 'bludgeoning') - [vrnqproy2ikc4he37mws] : object {Actor.npc.items.[].system.damageRolls.vrnqproy2ikc4he37mws} - damage : string {Actor.npc.items.[].system.damageRolls.vrnqproy2ikc4he37mws.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.vrnqproy2ikc4he37mws.damageType} (same value: 'bludgeoning') - [vs7zbuvb71de01jp7mej] : object {Actor.npc.items.[].system.damageRolls.vs7zbuvb71de01jp7mej} - damage : string {Actor.npc.items.[].system.damageRolls.vs7zbuvb71de01jp7mej.damage} (same value: '7d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.vs7zbuvb71de01jp7mej.damageType} (same value: 'slashing') - [vsQpZJTAuBpVlaAs] : object {Actor.npc.items.[].system.damageRolls.vsQpZJTAuBpVlaAs} - damage : string {Actor.npc.items.[].system.damageRolls.vsQpZJTAuBpVlaAs.damage} (same value: '1d6-2') - damageType : string {Actor.npc.items.[].system.damageRolls.vsQpZJTAuBpVlaAs.damageType} (same value: 'piercing') - [vshBFzfUVq7LJngg] : object {Actor.npc.items.[].system.damageRolls.vshBFzfUVq7LJngg} - damage : string {Actor.npc.items.[].system.damageRolls.vshBFzfUVq7LJngg.damage} (same value: '4d10+20') - damageType : string {Actor.npc.items.[].system.damageRolls.vshBFzfUVq7LJngg.damageType} (same value: 'bludgeoning') - [vstpklvj75m0mzcy96ivlhj] : object {Actor.npc.items.[].system.damageRolls.vstpklvj75m0mzcy96ivlhj} - damage : string {Actor.npc.items.[].system.damageRolls.vstpklvj75m0mzcy96ivlhj.damage} (2 different values) - '1d8+7' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.vstpklvj75m0mzcy96ivlhj.damageType} (same value: 'bludgeoning') - [vt840eGOnWYcFgbc] : object {Actor.npc.items.[].system.damageRolls.vt840eGOnWYcFgbc} - damage : string {Actor.npc.items.[].system.damageRolls.vt840eGOnWYcFgbc.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.vt840eGOnWYcFgbc.damageType} (same value: 'piercing') - [vteXU1AcPqSHSoqT] : object {Actor.npc.items.[].system.damageRolls.vteXU1AcPqSHSoqT} - damage : string {Actor.npc.items.[].system.damageRolls.vteXU1AcPqSHSoqT.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vteXU1AcPqSHSoqT.damageType} (same value: 'poison') - [vth1jzwhg6489ybhls55] : object {Actor.npc.items.[].system.damageRolls.vth1jzwhg6489ybhls55} - damage : string {Actor.npc.items.[].system.damageRolls.vth1jzwhg6489ybhls55.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.vth1jzwhg6489ybhls55.damageType} (same value: 'bludgeoning') - [vvb281ie4wg2qwnnc6ea] : object {Actor.npc.items.[].system.damageRolls.vvb281ie4wg2qwnnc6ea} - damage : string {Actor.npc.items.[].system.damageRolls.vvb281ie4wg2qwnnc6ea.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.vvb281ie4wg2qwnnc6ea.damageType} (same value: 'piercing') - [vvk1uwyp3nnvlqc24jzg] : object {Actor.npc.items.[].system.damageRolls.vvk1uwyp3nnvlqc24jzg} - damage : string {Actor.npc.items.[].system.damageRolls.vvk1uwyp3nnvlqc24jzg.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.vvk1uwyp3nnvlqc24jzg.damageType} (same value: 'mental') - [vvxip3ef8zhgchg0o3ip] : object {Actor.npc.items.[].system.damageRolls.vvxip3ef8zhgchg0o3ip} - damage : string {Actor.npc.items.[].system.damageRolls.vvxip3ef8zhgchg0o3ip.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.vvxip3ef8zhgchg0o3ip.damageType} (same value: 'piercing') - [vwc4YwkT9yUNmzIu] : object {Actor.npc.items.[].system.damageRolls.vwc4YwkT9yUNmzIu} - damage : string {Actor.npc.items.[].system.damageRolls.vwc4YwkT9yUNmzIu.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.vwc4YwkT9yUNmzIu.damageType} (same value: 'bludgeoning') - [vwh5ty9uzhgfjsayjs5p] : object {Actor.npc.items.[].system.damageRolls.vwh5ty9uzhgfjsayjs5p} - damage : string {Actor.npc.items.[].system.damageRolls.vwh5ty9uzhgfjsayjs5p.damage} (same value: '4d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.vwh5ty9uzhgfjsayjs5p.damageType} (same value: 'piercing') - [vwrh5idvdh6azfrky0l6] : object {Actor.npc.items.[].system.damageRolls.vwrh5idvdh6azfrky0l6} - damage : string {Actor.npc.items.[].system.damageRolls.vwrh5idvdh6azfrky0l6.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.vwrh5idvdh6azfrky0l6.damageType} (same value: 'piercing') - [vx54nrz3d4ijpqbaqp4q] : object {Actor.npc.items.[].system.damageRolls.vx54nrz3d4ijpqbaqp4q} - damage : string {Actor.npc.items.[].system.damageRolls.vx54nrz3d4ijpqbaqp4q.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vx54nrz3d4ijpqbaqp4q.damageType} (same value: 'mental') - [vxS26mYgJGoUVw5M] : object {Actor.npc.items.[].system.damageRolls.vxS26mYgJGoUVw5M} - damage : string {Actor.npc.items.[].system.damageRolls.vxS26mYgJGoUVw5M.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.vxS26mYgJGoUVw5M.damageType} (same value: 'bludgeoning') - [vy6wn5cuasrvcomw9wwg] : object {Actor.npc.items.[].system.damageRolls.vy6wn5cuasrvcomw9wwg} - damage : string {Actor.npc.items.[].system.damageRolls.vy6wn5cuasrvcomw9wwg.damage} (same value: '5d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.vy6wn5cuasrvcomw9wwg.damageType} (same value: 'bludgeoning') - [vyek5u11f5p64nwrrm0o] : object {Actor.npc.items.[].system.damageRolls.vyek5u11f5p64nwrrm0o} - damage : string {Actor.npc.items.[].system.damageRolls.vyek5u11f5p64nwrrm0o.damage} (same value: '1d12+2') - damageType : string {Actor.npc.items.[].system.damageRolls.vyek5u11f5p64nwrrm0o.damageType} (same value: 'piercing') - [vyiu3d665ja30kbinlhz] : object {Actor.npc.items.[].system.damageRolls.vyiu3d665ja30kbinlhz} - damage : string {Actor.npc.items.[].system.damageRolls.vyiu3d665ja30kbinlhz.damage} (same value: '4d12+12') - damageType : string {Actor.npc.items.[].system.damageRolls.vyiu3d665ja30kbinlhz.damageType} (same value: 'piercing') - [vymja5w16jd6a60d16hk] : object {Actor.npc.items.[].system.damageRolls.vymja5w16jd6a60d16hk} - damage : string {Actor.npc.items.[].system.damageRolls.vymja5w16jd6a60d16hk.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vymja5w16jd6a60d16hk.damageType} (same value: 'fire') - [vymxghw33wfo5i87697j] : object {Actor.npc.items.[].system.damageRolls.vymxghw33wfo5i87697j} - damage : string {Actor.npc.items.[].system.damageRolls.vymxghw33wfo5i87697j.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.vymxghw33wfo5i87697j.damageType} (same value: 'acid') - [vz5zdsxp3d6utkoj] : object {Actor.npc.items.[].system.damageRolls.vz5zdsxp3d6utkoj} - damage : string {Actor.npc.items.[].system.damageRolls.vz5zdsxp3d6utkoj.damage} (same value: '2d8 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.vz5zdsxp3d6utkoj.damageType} (same value: 'piercing') - [vzJolpmnQ0NhZPYr] : object {Actor.npc.items.[].system.damageRolls.vzJolpmnQ0NhZPYr} - damage : string {Actor.npc.items.[].system.damageRolls.vzJolpmnQ0NhZPYr.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.vzJolpmnQ0NhZPYr.damageType} (same value: 'bludgeoning') - [vzg8k8xh54a9pq05edxx] : object {Actor.npc.items.[].system.damageRolls.vzg8k8xh54a9pq05edxx} - damage : string {Actor.npc.items.[].system.damageRolls.vzg8k8xh54a9pq05edxx.damage} (same value: '2d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.vzg8k8xh54a9pq05edxx.damageType} (same value: 'bludgeoning') - [vzpkg938iog4usrtq43r] : object {Actor.npc.items.[].system.damageRolls.vzpkg938iog4usrtq43r} - damage : string {Actor.npc.items.[].system.damageRolls.vzpkg938iog4usrtq43r.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.vzpkg938iog4usrtq43r.damageType} (same value: 'piercing') - [vzsvu71tz2qw0kk1e27o] : object {Actor.npc.items.[].system.damageRolls.vzsvu71tz2qw0kk1e27o} - damage : string {Actor.npc.items.[].system.damageRolls.vzsvu71tz2qw0kk1e27o.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.vzsvu71tz2qw0kk1e27o.damageType} (same value: 'fire') - [w00FX4Pjo1vZlmbp] : object {Actor.npc.items.[].system.damageRolls.w00FX4Pjo1vZlmbp} - damage : string {Actor.npc.items.[].system.damageRolls.w00FX4Pjo1vZlmbp.damage} (same value: '3d8+14') - damageType : string {Actor.npc.items.[].system.damageRolls.w00FX4Pjo1vZlmbp.damageType} (same value: 'slashing') - [w0T8DtbJGnvLzlPm] : object {Actor.npc.items.[].system.damageRolls.w0T8DtbJGnvLzlPm} - damage : string {Actor.npc.items.[].system.damageRolls.w0T8DtbJGnvLzlPm.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.w0T8DtbJGnvLzlPm.damageType} (same value: 'bludgeoning') - [w0lgln3d99duc8vsxc29] : object {Actor.npc.items.[].system.damageRolls.w0lgln3d99duc8vsxc29} - damage : string {Actor.npc.items.[].system.damageRolls.w0lgln3d99duc8vsxc29.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.w0lgln3d99duc8vsxc29.damageType} (same value: 'fire') - [w0y98sznvyfeqgsaa7ai] : object {Actor.npc.items.[].system.damageRolls.w0y98sznvyfeqgsaa7ai} - damage : string {Actor.npc.items.[].system.damageRolls.w0y98sznvyfeqgsaa7ai.damage} (2 different values) - '1d10+2' (x1) - '1d10+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.w0y98sznvyfeqgsaa7ai.damageType} (same value: 'slashing') - [w12r1w4a5x86pxq3l35s] : object {Actor.npc.items.[].system.damageRolls.w12r1w4a5x86pxq3l35s} - damage : string {Actor.npc.items.[].system.damageRolls.w12r1w4a5x86pxq3l35s.damage} (same value: '4d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.w12r1w4a5x86pxq3l35s.damageType} (same value: 'slashing') - [w13fabw56ekl4qgrfutst] : object {Actor.npc.items.[].system.damageRolls.w13fabw56ekl4qgrfutst} - damage : string {Actor.npc.items.[].system.damageRolls.w13fabw56ekl4qgrfutst.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.w13fabw56ekl4qgrfutst.damageType} (same value: 'spirit') - [w1wxodrjom0shqe6ao4r] : object {Actor.npc.items.[].system.damageRolls.w1wxodrjom0shqe6ao4r} - damage : string {Actor.npc.items.[].system.damageRolls.w1wxodrjom0shqe6ao4r.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.w1wxodrjom0shqe6ao4r.damageType} (same value: 'slashing') - [w2bjms1t0q8abqgwz70a] : object {Actor.npc.items.[].system.damageRolls.w2bjms1t0q8abqgwz70a} - damage : string {Actor.npc.items.[].system.damageRolls.w2bjms1t0q8abqgwz70a.damage} (same value: '2d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.w2bjms1t0q8abqgwz70a.damageType} (same value: 'piercing') - [w2ra53vLaslI9n3n] : object {Actor.npc.items.[].system.damageRolls.w2ra53vLaslI9n3n} - damage : string {Actor.npc.items.[].system.damageRolls.w2ra53vLaslI9n3n.damage} (2 different values) - '1d4+6' (x1) - '1d4+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.w2ra53vLaslI9n3n.damageType} (same value: 'piercing') - [w2w088jjjzleqz9duxxr] : object {Actor.npc.items.[].system.damageRolls.w2w088jjjzleqz9duxxr} - damage : string {Actor.npc.items.[].system.damageRolls.w2w088jjjzleqz9duxxr.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.w2w088jjjzleqz9duxxr.damageType} (same value: 'piercing') - [w3OpBOjQ7c7i4zBP] : object {Actor.npc.items.[].system.damageRolls.w3OpBOjQ7c7i4zBP} - damage : string {Actor.npc.items.[].system.damageRolls.w3OpBOjQ7c7i4zBP.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.w3OpBOjQ7c7i4zBP.damageType} (same value: 'spirit') - [w3h9PYVubsr2jTxI] : object {Actor.npc.items.[].system.damageRolls.w3h9PYVubsr2jTxI} - damage : string {Actor.npc.items.[].system.damageRolls.w3h9PYVubsr2jTxI.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.w3h9PYVubsr2jTxI.damageType} (same value: 'piercing') - [w43qkdi0zsnwjm5m] : object {Actor.npc.items.[].system.damageRolls.w43qkdi0zsnwjm5m} - damage : string {Actor.npc.items.[].system.damageRolls.w43qkdi0zsnwjm5m.damage} (same value: '1d4 -1') - damageType : string {Actor.npc.items.[].system.damageRolls.w43qkdi0zsnwjm5m.damageType} (same value: 'piercing') - [w4QDG9gm30ATkzQK] : object {Actor.npc.items.[].system.damageRolls.w4QDG9gm30ATkzQK} - damage : string {Actor.npc.items.[].system.damageRolls.w4QDG9gm30ATkzQK.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.w4QDG9gm30ATkzQK.damageType} (same value: 'bludgeoning') - [w4uetqzz6inoglizrire] : object {Actor.npc.items.[].system.damageRolls.w4uetqzz6inoglizrire} - damage : string {Actor.npc.items.[].system.damageRolls.w4uetqzz6inoglizrire.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.w4uetqzz6inoglizrire.damageType} (same value: 'bludgeoning') - [w4z4uzGsce3heKDN] : object {Actor.npc.items.[].system.damageRolls.w4z4uzGsce3heKDN} - damage : string {Actor.npc.items.[].system.damageRolls.w4z4uzGsce3heKDN.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.w4z4uzGsce3heKDN.damageType} (same value: 'piercing') - [w54D6xU83gRfw90J] : object {Actor.npc.items.[].system.damageRolls.w54D6xU83gRfw90J} - damage : string {Actor.npc.items.[].system.damageRolls.w54D6xU83gRfw90J.damage} (2 different values) - '1d6+4' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.w54D6xU83gRfw90J.damageType} (same value: 'bludgeoning') - [w5fgpy11mhlbh96vssic] : object {Actor.npc.items.[].system.damageRolls.w5fgpy11mhlbh96vssic} - damage : string {Actor.npc.items.[].system.damageRolls.w5fgpy11mhlbh96vssic.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.w5fgpy11mhlbh96vssic.damageType} (same value: 'bludgeoning') - [w5lhnOP4u2MDWRMe] : object {Actor.npc.items.[].system.damageRolls.w5lhnOP4u2MDWRMe} - damage : string {Actor.npc.items.[].system.damageRolls.w5lhnOP4u2MDWRMe.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.w5lhnOP4u2MDWRMe.damageType} (same value: 'bludgeoning') - [w673xhxetycik4vxox95] : object {Actor.npc.items.[].system.damageRolls.w673xhxetycik4vxox95} - damage : string {Actor.npc.items.[].system.damageRolls.w673xhxetycik4vxox95.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.w673xhxetycik4vxox95.damageType} (same value: 'slashing') - [w6bujn3llqafi0s7ppqm] : object {Actor.npc.items.[].system.damageRolls.w6bujn3llqafi0s7ppqm} - damage : string {Actor.npc.items.[].system.damageRolls.w6bujn3llqafi0s7ppqm.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.w6bujn3llqafi0s7ppqm.damageType} (same value: 'electricity') - [w6ncIdM3onN0Ief5] : object {Actor.npc.items.[].system.damageRolls.w6ncIdM3onN0Ief5} - damage : string {Actor.npc.items.[].system.damageRolls.w6ncIdM3onN0Ief5.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.w6ncIdM3onN0Ief5.damageType} (same value: 'piercing') - [w6rj22jy1b8dyo7piet9] : object {Actor.npc.items.[].system.damageRolls.w6rj22jy1b8dyo7piet9} - damage : string {Actor.npc.items.[].system.damageRolls.w6rj22jy1b8dyo7piet9.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.w6rj22jy1b8dyo7piet9.damageType} (same value: 'void') - [w6s1xfgrdx0jakzak2if] : object {Actor.npc.items.[].system.damageRolls.w6s1xfgrdx0jakzak2if} - damage : string {Actor.npc.items.[].system.damageRolls.w6s1xfgrdx0jakzak2if.damage} (2 different values) - '3d10+11' (x1) - '3d10+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.w6s1xfgrdx0jakzak2if.damageType} (same value: 'bludgeoning') - [w7QPSeZktJ06NVh7] : object {Actor.npc.items.[].system.damageRolls.w7QPSeZktJ06NVh7} - damage : string {Actor.npc.items.[].system.damageRolls.w7QPSeZktJ06NVh7.damage} (same value: '3d8+15') - damageType : string {Actor.npc.items.[].system.damageRolls.w7QPSeZktJ06NVh7.damageType} (same value: 'piercing') - [w7eeob2t4aix1icyi5nfs] : object {Actor.npc.items.[].system.damageRolls.w7eeob2t4aix1icyi5nfs} - damage : string {Actor.npc.items.[].system.damageRolls.w7eeob2t4aix1icyi5nfs.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.w7eeob2t4aix1icyi5nfs.damageType} (same value: 'piercing') - [w7hxxhmg9wixd109pr7g] : object {Actor.npc.items.[].system.damageRolls.w7hxxhmg9wixd109pr7g} - damage : string {Actor.npc.items.[].system.damageRolls.w7hxxhmg9wixd109pr7g.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.w7hxxhmg9wixd109pr7g.damageType} (same value: 'void') - [w86wko81eugvxt0gtybg] : object {Actor.npc.items.[].system.damageRolls.w86wko81eugvxt0gtybg} - damage : string {Actor.npc.items.[].system.damageRolls.w86wko81eugvxt0gtybg.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.w86wko81eugvxt0gtybg.damageType} (same value: 'piercing') - [w8btgok8vrmej8mz3cb8] : object {Actor.npc.items.[].system.damageRolls.w8btgok8vrmej8mz3cb8} - damage : string {Actor.npc.items.[].system.damageRolls.w8btgok8vrmej8mz3cb8.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.w8btgok8vrmej8mz3cb8.damageType} (same value: 'bludgeoning') - [w8cjutrjsgbbnwy38d3p] : object {Actor.npc.items.[].system.damageRolls.w8cjutrjsgbbnwy38d3p} - damage : string {Actor.npc.items.[].system.damageRolls.w8cjutrjsgbbnwy38d3p.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.w8cjutrjsgbbnwy38d3p.damageType} (same value: 'bludgeoning') - [w937k83iw7dp0cetamq2] : object {Actor.npc.items.[].system.damageRolls.w937k83iw7dp0cetamq2} - damage : string {Actor.npc.items.[].system.damageRolls.w937k83iw7dp0cetamq2.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.w937k83iw7dp0cetamq2.damageType} (same value: 'piercing') - [w9e1yTUAV1T10xo1] : object {Actor.npc.items.[].system.damageRolls.w9e1yTUAV1T10xo1} - damage : string {Actor.npc.items.[].system.damageRolls.w9e1yTUAV1T10xo1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.w9e1yTUAV1T10xo1.damageType} (same value: 'void') - [w9f7tt5f8vuzgk3hxtuf] : object {Actor.npc.items.[].system.damageRolls.w9f7tt5f8vuzgk3hxtuf} - damage : string {Actor.npc.items.[].system.damageRolls.w9f7tt5f8vuzgk3hxtuf.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.w9f7tt5f8vuzgk3hxtuf.damageType} (same value: 'piercing') - [w9qzsteb6tkmoqekrmm2] : object {Actor.npc.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2} - damage : string {Actor.npc.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damageType} (same value: 'void') - [wAOfwNW2DItn6puS] : object {Actor.npc.items.[].system.damageRolls.wAOfwNW2DItn6puS} - damage : string {Actor.npc.items.[].system.damageRolls.wAOfwNW2DItn6puS.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.wAOfwNW2DItn6puS.damageType} (same value: 'piercing') - [wDqvJlHkyXf7MOJk] : object {Actor.npc.items.[].system.damageRolls.wDqvJlHkyXf7MOJk} - damage : string {Actor.npc.items.[].system.damageRolls.wDqvJlHkyXf7MOJk.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.wDqvJlHkyXf7MOJk.damageType} (same value: 'bludgeoning') - [wEVFrhgZFTc9LoeR] : object {Actor.npc.items.[].system.damageRolls.wEVFrhgZFTc9LoeR} - damage : string {Actor.npc.items.[].system.damageRolls.wEVFrhgZFTc9LoeR.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wEVFrhgZFTc9LoeR.damageType} (same value: 'bludgeoning') - [wFu0uMTyrTcVEAWN] : object {Actor.npc.items.[].system.damageRolls.wFu0uMTyrTcVEAWN} - damage : string {Actor.npc.items.[].system.damageRolls.wFu0uMTyrTcVEAWN.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.wFu0uMTyrTcVEAWN.damageType} (same value: 'slashing') - [wIdCEB81k3NSyzLK] : object {Actor.npc.items.[].system.damageRolls.wIdCEB81k3NSyzLK} - damage : string {Actor.npc.items.[].system.damageRolls.wIdCEB81k3NSyzLK.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.wIdCEB81k3NSyzLK.damageType} (same value: 'piercing') - [wLQpkN4K4A4xq0QW] : object {Actor.npc.items.[].system.damageRolls.wLQpkN4K4A4xq0QW} - damage : string {Actor.npc.items.[].system.damageRolls.wLQpkN4K4A4xq0QW.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.wLQpkN4K4A4xq0QW.damageType} (same value: 'bludgeoning') - [wLXfA7gMA1ZD7JC3] : object {Actor.npc.items.[].system.damageRolls.wLXfA7gMA1ZD7JC3} - damage : string {Actor.npc.items.[].system.damageRolls.wLXfA7gMA1ZD7JC3.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.wLXfA7gMA1ZD7JC3.damageType} (same value: 'mental') - [wLXusK71O2LahOV4] : object {Actor.npc.items.[].system.damageRolls.wLXusK71O2LahOV4} - damage : string {Actor.npc.items.[].system.damageRolls.wLXusK71O2LahOV4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wLXusK71O2LahOV4.damageType} (same value: 'piercing') - [wMi5WniacHw2JOzn] : object {Actor.npc.items.[].system.damageRolls.wMi5WniacHw2JOzn} - damage : string {Actor.npc.items.[].system.damageRolls.wMi5WniacHw2JOzn.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wMi5WniacHw2JOzn.damageType} (same value: 'bludgeoning') - [wNeHwlVitKN0MNhh] : object {Actor.npc.items.[].system.damageRolls.wNeHwlVitKN0MNhh} - damage : string {Actor.npc.items.[].system.damageRolls.wNeHwlVitKN0MNhh.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.wNeHwlVitKN0MNhh.damageType} (same value: 'piercing') - [wPxtsODDfGQ8nSVw] : object {Actor.npc.items.[].system.damageRolls.wPxtsODDfGQ8nSVw} - damage : string {Actor.npc.items.[].system.damageRolls.wPxtsODDfGQ8nSVw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wPxtsODDfGQ8nSVw.damageType} (same value: 'spirit') - [wSQ0LCWAvhLOx1I4] : object {Actor.npc.items.[].system.damageRolls.wSQ0LCWAvhLOx1I4} - damage : string {Actor.npc.items.[].system.damageRolls.wSQ0LCWAvhLOx1I4.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.wSQ0LCWAvhLOx1I4.damageType} (same value: 'bludgeoning') - [wU42smMsu5Owo4NI] : object {Actor.npc.items.[].system.damageRolls.wU42smMsu5Owo4NI} - damage : string {Actor.npc.items.[].system.damageRolls.wU42smMsu5Owo4NI.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wU42smMsu5Owo4NI.damageType} (same value: 'piercing') - [wUTkZ1rO5Rn7xYCh] : object {Actor.npc.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh} - damage : string {Actor.npc.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wUTkZ1rO5Rn7xYCh.damageType} (same value: 'mental') - [wUwqZbMHxGlFLTxC] : object {Actor.npc.items.[].system.damageRolls.wUwqZbMHxGlFLTxC} - damage : string {Actor.npc.items.[].system.damageRolls.wUwqZbMHxGlFLTxC.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.wUwqZbMHxGlFLTxC.damageType} (same value: 'piercing') - [wW4N1E59QreP0Joy] : object {Actor.npc.items.[].system.damageRolls.wW4N1E59QreP0Joy} - damage : string {Actor.npc.items.[].system.damageRolls.wW4N1E59QreP0Joy.damage} (same value: '2d4+13') - damageType : string {Actor.npc.items.[].system.damageRolls.wW4N1E59QreP0Joy.damageType} (same value: 'slashing') - [wZCjcK17CYCE76jc] : object {Actor.npc.items.[].system.damageRolls.wZCjcK17CYCE76jc} - damage : string {Actor.npc.items.[].system.damageRolls.wZCjcK17CYCE76jc.damage} (6 different values) - '2d8+10' (x2) - '2d10+13' (x2) - '1d12+7' (x2) - '1d12+5' (x1) - '1d12+10' (x1) - '3d8+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wZCjcK17CYCE76jc.damageType} (same value: 'piercing') - [wakfk2uerte34jiemt09] : object {Actor.npc.items.[].system.damageRolls.wakfk2uerte34jiemt09} - damage : string {Actor.npc.items.[].system.damageRolls.wakfk2uerte34jiemt09.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.wakfk2uerte34jiemt09.damageType} (same value: 'piercing') - [wal04qny9h00kz5jfo6m] : object {Actor.npc.items.[].system.damageRolls.wal04qny9h00kz5jfo6m} - damage : string {Actor.npc.items.[].system.damageRolls.wal04qny9h00kz5jfo6m.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wal04qny9h00kz5jfo6m.damageType} (same value: 'fire') - [wama9afgd4fcuzclapg2] : object {Actor.npc.items.[].system.damageRolls.wama9afgd4fcuzclapg2} - damage : string {Actor.npc.items.[].system.damageRolls.wama9afgd4fcuzclapg2.damage} (2 different values) - '1d8+4' (x1) - '1d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wama9afgd4fcuzclapg2.damageType} (same value: 'slashing') - [wbcsc5jolp8lyra47g1q] : object {Actor.npc.items.[].system.damageRolls.wbcsc5jolp8lyra47g1q} - damage : string {Actor.npc.items.[].system.damageRolls.wbcsc5jolp8lyra47g1q.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.wbcsc5jolp8lyra47g1q.damageType} (same value: 'piercing') - [wbmm9l09ssebwpt4r982] : object {Actor.npc.items.[].system.damageRolls.wbmm9l09ssebwpt4r982} - damage : string {Actor.npc.items.[].system.damageRolls.wbmm9l09ssebwpt4r982.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.wbmm9l09ssebwpt4r982.damageType} (same value: 'bludgeoning') - [wbyoverfxz43odzjkc0k] : object {Actor.npc.items.[].system.damageRolls.wbyoverfxz43odzjkc0k} - damage : string {Actor.npc.items.[].system.damageRolls.wbyoverfxz43odzjkc0k.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.wbyoverfxz43odzjkc0k.damageType} (same value: 'piercing') - [wc3m4uv5q6bray3crw5y] : object {Actor.npc.items.[].system.damageRolls.wc3m4uv5q6bray3crw5y} - damage : string {Actor.npc.items.[].system.damageRolls.wc3m4uv5q6bray3crw5y.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.wc3m4uv5q6bray3crw5y.damageType} (same value: 'acid') - [wcghqptu0cixr0caaupl] : object {Actor.npc.items.[].system.damageRolls.wcghqptu0cixr0caaupl} - damage : string {Actor.npc.items.[].system.damageRolls.wcghqptu0cixr0caaupl.damage} (2 different values) - '1d6+4' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wcghqptu0cixr0caaupl.damageType} (same value: 'bludgeoning') - [wck4xt4ebvefpg2e1il0] : object {Actor.npc.items.[].system.damageRolls.wck4xt4ebvefpg2e1il0} - damage : string {Actor.npc.items.[].system.damageRolls.wck4xt4ebvefpg2e1il0.damage} (same value: '3d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.wck4xt4ebvefpg2e1il0.damageType} (same value: 'bludgeoning') - [wd0ctxoyrgscb07x5mkt] : object {Actor.npc.items.[].system.damageRolls.wd0ctxoyrgscb07x5mkt} - damage : string {Actor.npc.items.[].system.damageRolls.wd0ctxoyrgscb07x5mkt.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.wd0ctxoyrgscb07x5mkt.damageType} (same value: 'bludgeoning') - [wd3c2b1a7pgnfrvdvmh9] : object {Actor.npc.items.[].system.damageRolls.wd3c2b1a7pgnfrvdvmh9} - damage : string {Actor.npc.items.[].system.damageRolls.wd3c2b1a7pgnfrvdvmh9.damage} (same value: '3d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wd3c2b1a7pgnfrvdvmh9.damageType} (same value: 'void') - [wdsbn4w7xypm4wya] : object {Actor.npc.items.[].system.damageRolls.wdsbn4w7xypm4wya} - damage : string {Actor.npc.items.[].system.damageRolls.wdsbn4w7xypm4wya.damage} (2 different values) - '1d6 + 5' (x1) - '2d6 + 6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wdsbn4w7xypm4wya.damageType} (same value: 'bludgeoning') - [webtdi2mdf0cei7jfm33] : object {Actor.npc.items.[].system.damageRolls.webtdi2mdf0cei7jfm33} - damage : string {Actor.npc.items.[].system.damageRolls.webtdi2mdf0cei7jfm33.damage} (same value: '6d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.webtdi2mdf0cei7jfm33.damageType} (same value: 'piercing') - [wejb3c2urg8frt99m868] : object {Actor.npc.items.[].system.damageRolls.wejb3c2urg8frt99m868} - damage : string {Actor.npc.items.[].system.damageRolls.wejb3c2urg8frt99m868.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.wejb3c2urg8frt99m868.damageType} (same value: 'piercing') - [wfkyl6k64ypw445lxubr] : object {Actor.npc.items.[].system.damageRolls.wfkyl6k64ypw445lxubr} - damage : string {Actor.npc.items.[].system.damageRolls.wfkyl6k64ypw445lxubr.damage} (same value: '3d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.wfkyl6k64ypw445lxubr.damageType} (same value: 'slashing') - [wfn81igslj53scy0t8i0] : object {Actor.npc.items.[].system.damageRolls.wfn81igslj53scy0t8i0} - damage : string {Actor.npc.items.[].system.damageRolls.wfn81igslj53scy0t8i0.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.wfn81igslj53scy0t8i0.damageType} (same value: 'bludgeoning') - [wfskpvpt04accujjowgm] : object {Actor.npc.items.[].system.damageRolls.wfskpvpt04accujjowgm} - damage : string {Actor.npc.items.[].system.damageRolls.wfskpvpt04accujjowgm.damage} (2 different values) - '1d6+4' (x2) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wfskpvpt04accujjowgm.damageType} (same value: 'piercing') - [wfzqongy0qb4jngvti4k] : object {Actor.npc.items.[].system.damageRolls.wfzqongy0qb4jngvti4k} - damage : string {Actor.npc.items.[].system.damageRolls.wfzqongy0qb4jngvti4k.damage} (3 different values) - '3d6+13' (x2) - '3d6+18' (x1) - '3d6+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wfzqongy0qb4jngvti4k.damageType} (same value: 'slashing') - [wg4oxhmd33giud5xinvs] : object {Actor.npc.items.[].system.damageRolls.wg4oxhmd33giud5xinvs} - damage : string {Actor.npc.items.[].system.damageRolls.wg4oxhmd33giud5xinvs.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wg4oxhmd33giud5xinvs.damageType} (same value: 'piercing') - [wgk3oaoywylyu7687zan] : object {Actor.npc.items.[].system.damageRolls.wgk3oaoywylyu7687zan} - damage : string {Actor.npc.items.[].system.damageRolls.wgk3oaoywylyu7687zan.damage} (same value: '4d6+18') - damageType : string {Actor.npc.items.[].system.damageRolls.wgk3oaoywylyu7687zan.damageType} (same value: 'slashing') - [whspauxzzh0ugg53i94v] : object {Actor.npc.items.[].system.damageRolls.whspauxzzh0ugg53i94v} - damage : string {Actor.npc.items.[].system.damageRolls.whspauxzzh0ugg53i94v.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.whspauxzzh0ugg53i94v.damageType} (same value: 'slashing') - [wi46zmv7l2lkxnx1b4mv6b] : object {Actor.npc.items.[].system.damageRolls.wi46zmv7l2lkxnx1b4mv6b} - damage : string {Actor.npc.items.[].system.damageRolls.wi46zmv7l2lkxnx1b4mv6b.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.wi46zmv7l2lkxnx1b4mv6b.damageType} (same value: 'piercing') - [wi667rvnqng6mo6xq3gm] : object {Actor.npc.items.[].system.damageRolls.wi667rvnqng6mo6xq3gm} - damage : string {Actor.npc.items.[].system.damageRolls.wi667rvnqng6mo6xq3gm.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wi667rvnqng6mo6xq3gm.damageType} (same value: 'bludgeoning') - [wiPhqx0qjaQL1k5A] : object {Actor.npc.items.[].system.damageRolls.wiPhqx0qjaQL1k5A} - damage : string {Actor.npc.items.[].system.damageRolls.wiPhqx0qjaQL1k5A.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.wiPhqx0qjaQL1k5A.damageType} (same value: 'slashing') - [wil0XFdN9xTbrv5J] : object {Actor.npc.items.[].system.damageRolls.wil0XFdN9xTbrv5J} - damage : string {Actor.npc.items.[].system.damageRolls.wil0XFdN9xTbrv5J.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.wil0XFdN9xTbrv5J.damageType} (same value: 'piercing') - [wilixBzV2uY5sWUf] : object {Actor.npc.items.[].system.damageRolls.wilixBzV2uY5sWUf} - damage : string {Actor.npc.items.[].system.damageRolls.wilixBzV2uY5sWUf.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wilixBzV2uY5sWUf.damageType} (same value: 'mental') - [wiuRzm3rlfaE60jM] : object {Actor.npc.items.[].system.damageRolls.wiuRzm3rlfaE60jM} - damage : string {Actor.npc.items.[].system.damageRolls.wiuRzm3rlfaE60jM.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wiuRzm3rlfaE60jM.damageType} (same value: 'electricity') - [wiuowmbc8q101du164vv] : object {Actor.npc.items.[].system.damageRolls.wiuowmbc8q101du164vv} - damage : string {Actor.npc.items.[].system.damageRolls.wiuowmbc8q101du164vv.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.wiuowmbc8q101du164vv.damageType} (same value: 'slashing') - [wix79jaym4hhgjdb63phl] : object {Actor.npc.items.[].system.damageRolls.wix79jaym4hhgjdb63phl} - damage : string {Actor.npc.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damageType} (same value: 'bludgeoning') - [wjg6sw0n6mr9q4iy77hs] : object {Actor.npc.items.[].system.damageRolls.wjg6sw0n6mr9q4iy77hs} - damage : string {Actor.npc.items.[].system.damageRolls.wjg6sw0n6mr9q4iy77hs.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.wjg6sw0n6mr9q4iy77hs.damageType} (same value: 'bludgeoning') - [wjqd9dfjp5b251yn8xw8] : object {Actor.npc.items.[].system.damageRolls.wjqd9dfjp5b251yn8xw8} - damage : string {Actor.npc.items.[].system.damageRolls.wjqd9dfjp5b251yn8xw8.damage} (same value: '2d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.wjqd9dfjp5b251yn8xw8.damageType} (same value: 'piercing') - [wkI3aWdFrHQZpeUH] : object {Actor.npc.items.[].system.damageRolls.wkI3aWdFrHQZpeUH} - damage : string {Actor.npc.items.[].system.damageRolls.wkI3aWdFrHQZpeUH.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.wkI3aWdFrHQZpeUH.damageType} (same value: 'piercing') - [wknh0hIJW2xRoODr] : object {Actor.npc.items.[].system.damageRolls.wknh0hIJW2xRoODr} - damage : string {Actor.npc.items.[].system.damageRolls.wknh0hIJW2xRoODr.damage} (same value: '2d10 + 12') - damageType : string {Actor.npc.items.[].system.damageRolls.wknh0hIJW2xRoODr.damageType} (same value: 'slashing') - [wl4e9zyb37nmg7uo204t9] : object {Actor.npc.items.[].system.damageRolls.wl4e9zyb37nmg7uo204t9} - damage : string {Actor.npc.items.[].system.damageRolls.wl4e9zyb37nmg7uo204t9.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.wl4e9zyb37nmg7uo204t9.damageType} (same value: 'bludgeoning') - [wl96qxpclcjxcycfknna] : object {Actor.npc.items.[].system.damageRolls.wl96qxpclcjxcycfknna} - damage : string {Actor.npc.items.[].system.damageRolls.wl96qxpclcjxcycfknna.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.wl96qxpclcjxcycfknna.damageType} (same value: 'bludgeoning') - [wlFlnOnvypSmyfs6] : object {Actor.npc.items.[].system.damageRolls.wlFlnOnvypSmyfs6} - damage : string {Actor.npc.items.[].system.damageRolls.wlFlnOnvypSmyfs6.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.wlFlnOnvypSmyfs6.damageType} (same value: 'bludgeoning') - [wlbptuywvqo2p880uhdy] : object {Actor.npc.items.[].system.damageRolls.wlbptuywvqo2p880uhdy} - damage : string {Actor.npc.items.[].system.damageRolls.wlbptuywvqo2p880uhdy.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.wlbptuywvqo2p880uhdy.damageType} (same value: 'slashing') - [wlyfzpfua9idh2fekuz7] : object {Actor.npc.items.[].system.damageRolls.wlyfzpfua9idh2fekuz7} - damage : string {Actor.npc.items.[].system.damageRolls.wlyfzpfua9idh2fekuz7.damage} (2 different values) - '1d10+4' (x3) - '1d10+8' (x2) - damageType : string {Actor.npc.items.[].system.damageRolls.wlyfzpfua9idh2fekuz7.damageType} (same value: 'bludgeoning') - [wm0c5wamdwhc7mspc8w6] : object {Actor.npc.items.[].system.damageRolls.wm0c5wamdwhc7mspc8w6} - damage : string {Actor.npc.items.[].system.damageRolls.wm0c5wamdwhc7mspc8w6.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wm0c5wamdwhc7mspc8w6.damageType} (same value: 'void') - [wmak1xkomyrodlrdxlyn] : object {Actor.npc.items.[].system.damageRolls.wmak1xkomyrodlrdxlyn} - damage : string {Actor.npc.items.[].system.damageRolls.wmak1xkomyrodlrdxlyn.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.wmak1xkomyrodlrdxlyn.damageType} (same value: 'piercing') - [wmrszcwl5hhgh3iwymlb] : object {Actor.npc.items.[].system.damageRolls.wmrszcwl5hhgh3iwymlb} - damage : string {Actor.npc.items.[].system.damageRolls.wmrszcwl5hhgh3iwymlb.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wmrszcwl5hhgh3iwymlb.damageType} (same value: 'piercing') - [wmutsnai7rr6119usmc1] : object {Actor.npc.items.[].system.damageRolls.wmutsnai7rr6119usmc1} - damage : string {Actor.npc.items.[].system.damageRolls.wmutsnai7rr6119usmc1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wmutsnai7rr6119usmc1.damageType} (same value: 'piercing') - [wmz0xtraos8esasirf58] : object {Actor.npc.items.[].system.damageRolls.wmz0xtraos8esasirf58} - damage : string {Actor.npc.items.[].system.damageRolls.wmz0xtraos8esasirf58.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.wmz0xtraos8esasirf58.damageType} (same value: 'slashing') - [wmzpjupMnM9QEhZ3] : object {Actor.npc.items.[].system.damageRolls.wmzpjupMnM9QEhZ3} - damage : string {Actor.npc.items.[].system.damageRolls.wmzpjupMnM9QEhZ3.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wmzpjupMnM9QEhZ3.damageType} (same value: 'bludgeoning') - [wn4s0e0ugiok36g8274u] : object {Actor.npc.items.[].system.damageRolls.wn4s0e0ugiok36g8274u} - damage : string {Actor.npc.items.[].system.damageRolls.wn4s0e0ugiok36g8274u.damage} (same value: '1d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wn4s0e0ugiok36g8274u.damageType} (same value: 'bludgeoning') - [wn84iyb5hsb247azl0oa] : object {Actor.npc.items.[].system.damageRolls.wn84iyb5hsb247azl0oa} - damage : string {Actor.npc.items.[].system.damageRolls.wn84iyb5hsb247azl0oa.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.wn84iyb5hsb247azl0oa.damageType} (same value: 'slashing') - [wn9abmg70qmwv9zgbqa6] : object {Actor.npc.items.[].system.damageRolls.wn9abmg70qmwv9zgbqa6} - damage : string {Actor.npc.items.[].system.damageRolls.wn9abmg70qmwv9zgbqa6.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wn9abmg70qmwv9zgbqa6.damageType} (same value: 'spirit') - [wndDkO35UL4huoMW] : object {Actor.npc.items.[].system.damageRolls.wndDkO35UL4huoMW} - damage : string {Actor.npc.items.[].system.damageRolls.wndDkO35UL4huoMW.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.wndDkO35UL4huoMW.damageType} (same value: 'bludgeoning') - [wnm0w1m06krywkbp6qkc] : object {Actor.npc.items.[].system.damageRolls.wnm0w1m06krywkbp6qkc} - damage : string {Actor.npc.items.[].system.damageRolls.wnm0w1m06krywkbp6qkc.damage} (same value: '3d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.wnm0w1m06krywkbp6qkc.damageType} (same value: 'bludgeoning') - [wno4lgfxbfqrnihf5p8s] : object {Actor.npc.items.[].system.damageRolls.wno4lgfxbfqrnihf5p8s} - damage : string {Actor.npc.items.[].system.damageRolls.wno4lgfxbfqrnihf5p8s.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.wno4lgfxbfqrnihf5p8s.damageType} (same value: 'slashing') - [wo8cdq2pb9herwvvns9t] : object {Actor.npc.items.[].system.damageRolls.wo8cdq2pb9herwvvns9t} - damage : string {Actor.npc.items.[].system.damageRolls.wo8cdq2pb9herwvvns9t.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wo8cdq2pb9herwvvns9t.damageType} (same value: 'piercing') - [woExyNPf3OGfAFcY] : object {Actor.npc.items.[].system.damageRolls.woExyNPf3OGfAFcY} - damage : string {Actor.npc.items.[].system.damageRolls.woExyNPf3OGfAFcY.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.woExyNPf3OGfAFcY.damageType} (same value: 'piercing') - [wobxyo364kko5cp8rbwb] : object {Actor.npc.items.[].system.damageRolls.wobxyo364kko5cp8rbwb} - damage : string {Actor.npc.items.[].system.damageRolls.wobxyo364kko5cp8rbwb.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.wobxyo364kko5cp8rbwb.damageType} (same value: 'bludgeoning') - [wok2473qfefes5mdthcc] : object {Actor.npc.items.[].system.damageRolls.wok2473qfefes5mdthcc} - damage : string {Actor.npc.items.[].system.damageRolls.wok2473qfefes5mdthcc.damage} (same value: '4d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.wok2473qfefes5mdthcc.damageType} (same value: 'slashing') - [womtwu346vhujcys50uo] : object {Actor.npc.items.[].system.damageRolls.womtwu346vhujcys50uo} - damage : string {Actor.npc.items.[].system.damageRolls.womtwu346vhujcys50uo.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.womtwu346vhujcys50uo.damageType} (same value: 'piercing') - [wozsa0yc2wmz8e7vfsgg] : object {Actor.npc.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg} - damage : string {Actor.npc.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damageType} (2 different values) - 'acid' (x6) - 'piercing' (x1) - [wpgqhz30wihmm0mpa8vg] : object {Actor.npc.items.[].system.damageRolls.wpgqhz30wihmm0mpa8vg} - damage : string {Actor.npc.items.[].system.damageRolls.wpgqhz30wihmm0mpa8vg.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.wpgqhz30wihmm0mpa8vg.damageType} (same value: 'cold') - [wq5dqagsc3rvealyfhid] : object {Actor.npc.items.[].system.damageRolls.wq5dqagsc3rvealyfhid} - damage : string {Actor.npc.items.[].system.damageRolls.wq5dqagsc3rvealyfhid.damage} (3 different values) - '3d8+10' (x1) - '3d8+8' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wq5dqagsc3rvealyfhid.damageType} (same value: 'slashing') - [wqWba7duUUnAhmWq] : object {Actor.npc.items.[].system.damageRolls.wqWba7duUUnAhmWq} - damage : string {Actor.npc.items.[].system.damageRolls.wqWba7duUUnAhmWq.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.wqWba7duUUnAhmWq.damageType} (same value: 'piercing') - [wqd1x0z9oefxnzpmtt59] : object {Actor.npc.items.[].system.damageRolls.wqd1x0z9oefxnzpmtt59} - damage : string {Actor.npc.items.[].system.damageRolls.wqd1x0z9oefxnzpmtt59.damage} (4 different values) - '2d6+15' (x1) - '4d8 + 18' (x1) - '2d8+12' (x1) - '2d6+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wqd1x0z9oefxnzpmtt59.damageType} (same value: 'bludgeoning') - [wqi1b40h1dbn18jghm56] : object {Actor.npc.items.[].system.damageRolls.wqi1b40h1dbn18jghm56} - damage : string {Actor.npc.items.[].system.damageRolls.wqi1b40h1dbn18jghm56.damage} (same value: '2d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.wqi1b40h1dbn18jghm56.damageType} (same value: 'slashing') - [wr0EJDOh9eMATDmF] : object {Actor.npc.items.[].system.damageRolls.wr0EJDOh9eMATDmF} - damage : string {Actor.npc.items.[].system.damageRolls.wr0EJDOh9eMATDmF.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.wr0EJDOh9eMATDmF.damageType} (same value: 'slashing') - [wrEYLyxkHoHO8k1g] : object {Actor.npc.items.[].system.damageRolls.wrEYLyxkHoHO8k1g} - damage : string {Actor.npc.items.[].system.damageRolls.wrEYLyxkHoHO8k1g.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.wrEYLyxkHoHO8k1g.damageType} (same value: 'piercing') - [wrix8ale7jgi8bidku02] : object {Actor.npc.items.[].system.damageRolls.wrix8ale7jgi8bidku02} - damage : string {Actor.npc.items.[].system.damageRolls.wrix8ale7jgi8bidku02.damage} (same value: '3d12+17') - damageType : string {Actor.npc.items.[].system.damageRolls.wrix8ale7jgi8bidku02.damageType} (same value: 'bludgeoning') - [wsUAz7KHmxydOsDl] : object {Actor.npc.items.[].system.damageRolls.wsUAz7KHmxydOsDl} - damage : string {Actor.npc.items.[].system.damageRolls.wsUAz7KHmxydOsDl.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.wsUAz7KHmxydOsDl.damageType} (same value: 'piercing') - [wtdggtihiwagc1tigh0c] : object {Actor.npc.items.[].system.damageRolls.wtdggtihiwagc1tigh0c} - damage : string {Actor.npc.items.[].system.damageRolls.wtdggtihiwagc1tigh0c.damage} (4 different values) - '1d6+3' (x1) - '1d6+5' (x1) - '1d8+6' (x1) - '1d10+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wtdggtihiwagc1tigh0c.damageType} (same value: 'bludgeoning') - [wu17sjwqujgns2xukamc] : object {Actor.npc.items.[].system.damageRolls.wu17sjwqujgns2xukamc} - damage : string {Actor.npc.items.[].system.damageRolls.wu17sjwqujgns2xukamc.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wu17sjwqujgns2xukamc.damageType} (same value: 'spirit') - [wu9wy3295akbfoenz1tg] : object {Actor.npc.items.[].system.damageRolls.wu9wy3295akbfoenz1tg} - damage : string {Actor.npc.items.[].system.damageRolls.wu9wy3295akbfoenz1tg.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.wu9wy3295akbfoenz1tg.damageType} (same value: 'piercing') - [wvCOVLBR3oxkymsF] : object {Actor.npc.items.[].system.damageRolls.wvCOVLBR3oxkymsF} - damage : string {Actor.npc.items.[].system.damageRolls.wvCOVLBR3oxkymsF.damage} (same value: '1d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.wvCOVLBR3oxkymsF.damageType} (same value: 'slashing') - [wvqrqc0nywji3dfln60s] : object {Actor.npc.items.[].system.damageRolls.wvqrqc0nywji3dfln60s} - damage : string {Actor.npc.items.[].system.damageRolls.wvqrqc0nywji3dfln60s.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wvqrqc0nywji3dfln60s.damageType} (same value: 'mental') - [wvwe1eg8o5bjqs1kxsh4] : object {Actor.npc.items.[].system.damageRolls.wvwe1eg8o5bjqs1kxsh4} - damage : string {Actor.npc.items.[].system.damageRolls.wvwe1eg8o5bjqs1kxsh4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wvwe1eg8o5bjqs1kxsh4.damageType} (4 different values) - 'fire' (x1) - 'cold' (x1) - 'electricity' (x1) - 'acid' (x1) - [wvwfbf5y5lp1af2jnvr8] : object {Actor.npc.items.[].system.damageRolls.wvwfbf5y5lp1af2jnvr8} - damage : string {Actor.npc.items.[].system.damageRolls.wvwfbf5y5lp1af2jnvr8.damage} (same value: '2d12+10') - damageType : string {Actor.npc.items.[].system.damageRolls.wvwfbf5y5lp1af2jnvr8.damageType} (same value: 'piercing') - [wwetJHnvgVA6u0xZ] : object {Actor.npc.items.[].system.damageRolls.wwetJHnvgVA6u0xZ} - damage : string {Actor.npc.items.[].system.damageRolls.wwetJHnvgVA6u0xZ.damage} (2 different values) - '2d8+9' (x2) - '2d8+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wwetJHnvgVA6u0xZ.damageType} (same value: 'piercing') - [wwut45uaqbpb9m8urxgt] : object {Actor.npc.items.[].system.damageRolls.wwut45uaqbpb9m8urxgt} - damage : string {Actor.npc.items.[].system.damageRolls.wwut45uaqbpb9m8urxgt.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wwut45uaqbpb9m8urxgt.damageType} (same value: 'piercing') - [www5gcc39zgvk250om0j] : object {Actor.npc.items.[].system.damageRolls.www5gcc39zgvk250om0j} - damage : string {Actor.npc.items.[].system.damageRolls.www5gcc39zgvk250om0j.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.www5gcc39zgvk250om0j.damageType} (same value: 'bludgeoning') - [wwyhu95d8624fb7s2t8c] : object {Actor.npc.items.[].system.damageRolls.wwyhu95d8624fb7s2t8c} - damage : string {Actor.npc.items.[].system.damageRolls.wwyhu95d8624fb7s2t8c.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wwyhu95d8624fb7s2t8c.damageType} (same value: 'fire') - [wwzvaezdidif21hg0uhs] : object {Actor.npc.items.[].system.damageRolls.wwzvaezdidif21hg0uhs} - damage : string {Actor.npc.items.[].system.damageRolls.wwzvaezdidif21hg0uhs.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.wwzvaezdidif21hg0uhs.damageType} (same value: 'piercing') - [wx54vgedtqcll6qhso2v] : object {Actor.npc.items.[].system.damageRolls.wx54vgedtqcll6qhso2v} - damage : string {Actor.npc.items.[].system.damageRolls.wx54vgedtqcll6qhso2v.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.wx54vgedtqcll6qhso2v.damageType} (same value: 'bludgeoning') - [wx8rvzj6nlmutay10wek] : object {Actor.npc.items.[].system.damageRolls.wx8rvzj6nlmutay10wek} - damage : string {Actor.npc.items.[].system.damageRolls.wx8rvzj6nlmutay10wek.damage} (2 different values) - '3d10+14' (x1) - '4d8+18' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wx8rvzj6nlmutay10wek.damageType} (same value: 'slashing') - [wxdjhxlnpijsr5pf3g4c] : object {Actor.npc.items.[].system.damageRolls.wxdjhxlnpijsr5pf3g4c} - damage : string {Actor.npc.items.[].system.damageRolls.wxdjhxlnpijsr5pf3g4c.damage} (same value: '2d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.wxdjhxlnpijsr5pf3g4c.damageType} (same value: 'bludgeoning') - [wxnqjuq8epqpgz9b6tnl] : object {Actor.npc.items.[].system.damageRolls.wxnqjuq8epqpgz9b6tnl} - damage : string {Actor.npc.items.[].system.damageRolls.wxnqjuq8epqpgz9b6tnl.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.wxnqjuq8epqpgz9b6tnl.damageType} (same value: 'slashing') - [wxy2glnc9mqpdetb] : object {Actor.npc.items.[].system.damageRolls.wxy2glnc9mqpdetb} - damage : string {Actor.npc.items.[].system.damageRolls.wxy2glnc9mqpdetb.damage} (3 different values) - '1d4 + 11' (x1) - '1d4 + 3' (x1) - '1d4 + 8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wxy2glnc9mqpdetb.damageType} (same value: 'piercing') - [wy1yold13inb06yq31dv] : object {Actor.npc.items.[].system.damageRolls.wy1yold13inb06yq31dv} - damage : string {Actor.npc.items.[].system.damageRolls.wy1yold13inb06yq31dv.damage} (2 different values) - '1d12+7' (x3) - '1d12+4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wy1yold13inb06yq31dv.damageType} (same value: 'piercing') - [wybts31m3n9sm6kot2hb] : object {Actor.npc.items.[].system.damageRolls.wybts31m3n9sm6kot2hb} - damage : string {Actor.npc.items.[].system.damageRolls.wybts31m3n9sm6kot2hb.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.wybts31m3n9sm6kot2hb.damageType} (same value: 'piercing') - [wyn9lhqgpbjsjmgxgh7w] : object {Actor.npc.items.[].system.damageRolls.wyn9lhqgpbjsjmgxgh7w} - damage : string {Actor.npc.items.[].system.damageRolls.wyn9lhqgpbjsjmgxgh7w.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.wyn9lhqgpbjsjmgxgh7w.damageType} (same value: 'electricity') - [wyqsoo0t2nra7l50lnk8] : object {Actor.npc.items.[].system.damageRolls.wyqsoo0t2nra7l50lnk8} - damage : string {Actor.npc.items.[].system.damageRolls.wyqsoo0t2nra7l50lnk8.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.wyqsoo0t2nra7l50lnk8.damageType} (same value: 'slashing') - [wyxoak4xxqs51q5l5nvf] : object {Actor.npc.items.[].system.damageRolls.wyxoak4xxqs51q5l5nvf} - damage : string {Actor.npc.items.[].system.damageRolls.wyxoak4xxqs51q5l5nvf.damage} (same value: '2d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wyxoak4xxqs51q5l5nvf.damageType} (same value: 'slashing') - [wz2kanx7cdo14d3qj7nc] : object {Actor.npc.items.[].system.damageRolls.wz2kanx7cdo14d3qj7nc} - damage : string {Actor.npc.items.[].system.damageRolls.wz2kanx7cdo14d3qj7nc.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wz2kanx7cdo14d3qj7nc.damageType} (same value: 'piercing') - [wz6vyb6tmo7rjz6rkbq5] : object {Actor.npc.items.[].system.damageRolls.wz6vyb6tmo7rjz6rkbq5} - damage : string {Actor.npc.items.[].system.damageRolls.wz6vyb6tmo7rjz6rkbq5.damage} (2 different values) - '1d8' (x1) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.wz6vyb6tmo7rjz6rkbq5.damageType} (same value: 'cold') - [wz9jIqyBraN0ZR6g] : object {Actor.npc.items.[].system.damageRolls.wz9jIqyBraN0ZR6g} - damage : string {Actor.npc.items.[].system.damageRolls.wz9jIqyBraN0ZR6g.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.wz9jIqyBraN0ZR6g.damageType} (same value: 'bludgeoning') - [wzK2lLVbOHKQt1Am] : object {Actor.npc.items.[].system.damageRolls.wzK2lLVbOHKQt1Am} - damage : string {Actor.npc.items.[].system.damageRolls.wzK2lLVbOHKQt1Am.damage} (same value: '1d6+13') - damageType : string {Actor.npc.items.[].system.damageRolls.wzK2lLVbOHKQt1Am.damageType} (same value: 'slashing') - [wza5mvgfw407oswxdmy9] : object {Actor.npc.items.[].system.damageRolls.wza5mvgfw407oswxdmy9} - damage : string {Actor.npc.items.[].system.damageRolls.wza5mvgfw407oswxdmy9.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.wza5mvgfw407oswxdmy9.damageType} (same value: 'bludgeoning') - [wzd8g81ov6gk3hdm9jua] : object {Actor.npc.items.[].system.damageRolls.wzd8g81ov6gk3hdm9jua} - damage : string {Actor.npc.items.[].system.damageRolls.wzd8g81ov6gk3hdm9jua.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.wzd8g81ov6gk3hdm9jua.damageType} (same value: 'piercing') - [wzj050074bqhjd8x7ai5] : object {Actor.npc.items.[].system.damageRolls.wzj050074bqhjd8x7ai5} - damage : string {Actor.npc.items.[].system.damageRolls.wzj050074bqhjd8x7ai5.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.wzj050074bqhjd8x7ai5.damageType} (same value: 'fire') - [wzuff1ayfe2njqw403w4] : object {Actor.npc.items.[].system.damageRolls.wzuff1ayfe2njqw403w4} - damage : string {Actor.npc.items.[].system.damageRolls.wzuff1ayfe2njqw403w4.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.wzuff1ayfe2njqw403w4.damageType} (same value: 'piercing') - [wzwjs230dg468l2g60y0] : object {Actor.npc.items.[].system.damageRolls.wzwjs230dg468l2g60y0} - damage : string {Actor.npc.items.[].system.damageRolls.wzwjs230dg468l2g60y0.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.wzwjs230dg468l2g60y0.damageType} (same value: 'bludgeoning') - [x07risz17egept4scjfxr] : object {Actor.npc.items.[].system.damageRolls.x07risz17egept4scjfxr} - damage : string {Actor.npc.items.[].system.damageRolls.x07risz17egept4scjfxr.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.x07risz17egept4scjfxr.damageType} (same value: 'piercing') - [x0epiuoOEckXonNu] : object {Actor.npc.items.[].system.damageRolls.x0epiuoOEckXonNu} - damage : string {Actor.npc.items.[].system.damageRolls.x0epiuoOEckXonNu.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.x0epiuoOEckXonNu.damageType} (same value: 'bludgeoning') - [x0gqy9252npmnwd6vpbj] : object {Actor.npc.items.[].system.damageRolls.x0gqy9252npmnwd6vpbj} - damage : string {Actor.npc.items.[].system.damageRolls.x0gqy9252npmnwd6vpbj.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.x0gqy9252npmnwd6vpbj.damageType} (same value: 'piercing') - [x0te6g6tes0j2pp1f4u3] : object {Actor.npc.items.[].system.damageRolls.x0te6g6tes0j2pp1f4u3} - damage : string {Actor.npc.items.[].system.damageRolls.x0te6g6tes0j2pp1f4u3.damage} (same value: '2d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.x0te6g6tes0j2pp1f4u3.damageType} (same value: 'piercing') - [x10db7tms7drmb52l9jy] : object {Actor.npc.items.[].system.damageRolls.x10db7tms7drmb52l9jy} - damage : string {Actor.npc.items.[].system.damageRolls.x10db7tms7drmb52l9jy.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.x10db7tms7drmb52l9jy.damageType} (same value: 'bludgeoning') - [x14uww7s6xz7pkwifs59] : object {Actor.npc.items.[].system.damageRolls.x14uww7s6xz7pkwifs59} - damage : string {Actor.npc.items.[].system.damageRolls.x14uww7s6xz7pkwifs59.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.x14uww7s6xz7pkwifs59.damageType} (same value: 'fire') - [x14zsbikf7z6e16m98n4] : object {Actor.npc.items.[].system.damageRolls.x14zsbikf7z6e16m98n4} - damage : string {Actor.npc.items.[].system.damageRolls.x14zsbikf7z6e16m98n4.damage} (same value: '4d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.x14zsbikf7z6e16m98n4.damageType} (same value: 'piercing') - [x17ktwcqq0maaw5apfxe] : object {Actor.npc.items.[].system.damageRolls.x17ktwcqq0maaw5apfxe} - damage : string {Actor.npc.items.[].system.damageRolls.x17ktwcqq0maaw5apfxe.damage} (2 different values) - '2d8+5' (x1) - '3d8+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.x17ktwcqq0maaw5apfxe.damageType} (same value: 'bludgeoning') - [x1elua2rb39r4e0cwn5s] : object {Actor.npc.items.[].system.damageRolls.x1elua2rb39r4e0cwn5s} - damage : string {Actor.npc.items.[].system.damageRolls.x1elua2rb39r4e0cwn5s.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.x1elua2rb39r4e0cwn5s.damageType} (same value: 'bludgeoning') - [x1iXk8tYnDnXqMX1] : object {Actor.npc.items.[].system.damageRolls.x1iXk8tYnDnXqMX1} - damage : string {Actor.npc.items.[].system.damageRolls.x1iXk8tYnDnXqMX1.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.x1iXk8tYnDnXqMX1.damageType} (same value: 'piercing') - [x1rwk0rw36io8pvojb1l] : object {Actor.npc.items.[].system.damageRolls.x1rwk0rw36io8pvojb1l} - damage : string {Actor.npc.items.[].system.damageRolls.x1rwk0rw36io8pvojb1l.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.x1rwk0rw36io8pvojb1l.damageType} (same value: 'electricity') - [x20vgeeuh6lub29zrkv8] : object {Actor.npc.items.[].system.damageRolls.x20vgeeuh6lub29zrkv8} - damage : string {Actor.npc.items.[].system.damageRolls.x20vgeeuh6lub29zrkv8.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.x20vgeeuh6lub29zrkv8.damageType} (same value: 'fire') - [x2iBxha1pT3iQGdu] : object {Actor.npc.items.[].system.damageRolls.x2iBxha1pT3iQGdu} - damage : string {Actor.npc.items.[].system.damageRolls.x2iBxha1pT3iQGdu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.x2iBxha1pT3iQGdu.damageType} (same value: 'electricity') - [x2s3zzq9r1ri6k5qrjeo] : object {Actor.npc.items.[].system.damageRolls.x2s3zzq9r1ri6k5qrjeo} - damage : string {Actor.npc.items.[].system.damageRolls.x2s3zzq9r1ri6k5qrjeo.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.x2s3zzq9r1ri6k5qrjeo.damageType} (same value: 'spirit') - [x31eehad9oo9jhbtgl5x] : object {Actor.npc.items.[].system.damageRolls.x31eehad9oo9jhbtgl5x} - damage : string {Actor.npc.items.[].system.damageRolls.x31eehad9oo9jhbtgl5x.damage} (same value: '4d4+18') - damageType : string {Actor.npc.items.[].system.damageRolls.x31eehad9oo9jhbtgl5x.damageType} (same value: 'slashing') - [x31zlj08quhrv4lid253] : object {Actor.npc.items.[].system.damageRolls.x31zlj08quhrv4lid253} - damage : string {Actor.npc.items.[].system.damageRolls.x31zlj08quhrv4lid253.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.x31zlj08quhrv4lid253.damageType} (same value: 'slashing') - [x37eJCohhSXTYqyh] : object {Actor.npc.items.[].system.damageRolls.x37eJCohhSXTYqyh} - damage : string {Actor.npc.items.[].system.damageRolls.x37eJCohhSXTYqyh.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.x37eJCohhSXTYqyh.damageType} (same value: 'piercing') - [x3ea0adp60iuxvn44eyp] : object {Actor.npc.items.[].system.damageRolls.x3ea0adp60iuxvn44eyp} - damage : string {Actor.npc.items.[].system.damageRolls.x3ea0adp60iuxvn44eyp.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.x3ea0adp60iuxvn44eyp.damageType} (same value: 'piercing') - [x3jqyTbuZ02RP9gF] : object {Actor.npc.items.[].system.damageRolls.x3jqyTbuZ02RP9gF} - damage : string {Actor.npc.items.[].system.damageRolls.x3jqyTbuZ02RP9gF.damage} (same value: '5d6+20') - damageType : string {Actor.npc.items.[].system.damageRolls.x3jqyTbuZ02RP9gF.damageType} (same value: 'mental') - [x3wzjabg1u9pxptmahd9] : object {Actor.npc.items.[].system.damageRolls.x3wzjabg1u9pxptmahd9} - damage : string {Actor.npc.items.[].system.damageRolls.x3wzjabg1u9pxptmahd9.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.x3wzjabg1u9pxptmahd9.damageType} (same value: 'slashing') - [x43gu02pwafpjxoh] : object {Actor.npc.items.[].system.damageRolls.x43gu02pwafpjxoh} - damage : string {Actor.npc.items.[].system.damageRolls.x43gu02pwafpjxoh.damage} (same value: '1d6 + 3') - damageType : string {Actor.npc.items.[].system.damageRolls.x43gu02pwafpjxoh.damageType} (same value: 'piercing') - [x4ffu1qy92957vtb97fc] : object {Actor.npc.items.[].system.damageRolls.x4ffu1qy92957vtb97fc} - damage : string {Actor.npc.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damageType} (same value: 'bludgeoning') - [x4gae6av47c96ev6tnyr] : object {Actor.npc.items.[].system.damageRolls.x4gae6av47c96ev6tnyr} - damage : string {Actor.npc.items.[].system.damageRolls.x4gae6av47c96ev6tnyr.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.x4gae6av47c96ev6tnyr.damageType} (same value: 'piercing') - [x4jxqrma7tdrtyo5axpq] : object {Actor.npc.items.[].system.damageRolls.x4jxqrma7tdrtyo5axpq} - damage : string {Actor.npc.items.[].system.damageRolls.x4jxqrma7tdrtyo5axpq.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.x4jxqrma7tdrtyo5axpq.damageType} (same value: 'bludgeoning') - [x4n62e71ie8wtmp7kz82] : object {Actor.npc.items.[].system.damageRolls.x4n62e71ie8wtmp7kz82} - damage : string {Actor.npc.items.[].system.damageRolls.x4n62e71ie8wtmp7kz82.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.x4n62e71ie8wtmp7kz82.damageType} (same value: 'piercing') - [x4o1wF6jrlHYxXEn] : object {Actor.npc.items.[].system.damageRolls.x4o1wF6jrlHYxXEn} - 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damageType : string {Actor.npc.items.[].system.damageRolls.xEpfUueG8dX7Lp7S.damageType} (same value: 'bludgeoning') - [xFpQpuXaryr65qLX] : object {Actor.npc.items.[].system.damageRolls.xFpQpuXaryr65qLX} - damage : string {Actor.npc.items.[].system.damageRolls.xFpQpuXaryr65qLX.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xFpQpuXaryr65qLX.damageType} (same value: 'cold') - [xGc8zale8O7WW0SJ] : object {Actor.npc.items.[].system.damageRolls.xGc8zale8O7WW0SJ} - damage : string {Actor.npc.items.[].system.damageRolls.xGc8zale8O7WW0SJ.damage} (same value: '1d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.xGc8zale8O7WW0SJ.damageType} (same value: 'piercing') - [xGj8x1qx7UvkecKX] : object {Actor.npc.items.[].system.damageRolls.xGj8x1qx7UvkecKX} - damage : string {Actor.npc.items.[].system.damageRolls.xGj8x1qx7UvkecKX.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.xGj8x1qx7UvkecKX.damageType} (same value: 'piercing') - [xI3znX8n60n6DpXB] : object {Actor.npc.items.[].system.damageRolls.xI3znX8n60n6DpXB} - damage : string {Actor.npc.items.[].system.damageRolls.xI3znX8n60n6DpXB.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.xI3znX8n60n6DpXB.damageType} (same value: 'bludgeoning') - [xJwZKRkzwQ9eFyyJ] : object {Actor.npc.items.[].system.damageRolls.xJwZKRkzwQ9eFyyJ} - damage : string {Actor.npc.items.[].system.damageRolls.xJwZKRkzwQ9eFyyJ.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.xJwZKRkzwQ9eFyyJ.damageType} (same value: 'bludgeoning') - [xLfx3uS9ghdjttQ5] : object {Actor.npc.items.[].system.damageRolls.xLfx3uS9ghdjttQ5} - damage : string {Actor.npc.items.[].system.damageRolls.xLfx3uS9ghdjttQ5.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.xLfx3uS9ghdjttQ5.damageType} (same value: 'slashing') - [xMCyA9UoDLFr2j3N] : object {Actor.npc.items.[].system.damageRolls.xMCyA9UoDLFr2j3N} - damage : string {Actor.npc.items.[].system.damageRolls.xMCyA9UoDLFr2j3N.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.xMCyA9UoDLFr2j3N.damageType} (same value: 'slashing') - [xMSQAcJ1RRln6dRU] : object {Actor.npc.items.[].system.damageRolls.xMSQAcJ1RRln6dRU} - damage : string {Actor.npc.items.[].system.damageRolls.xMSQAcJ1RRln6dRU.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.xMSQAcJ1RRln6dRU.damageType} (same value: 'bludgeoning') - [xP1kubeCVHQtANpV] : object {Actor.npc.items.[].system.damageRolls.xP1kubeCVHQtANpV} - damage : string {Actor.npc.items.[].system.damageRolls.xP1kubeCVHQtANpV.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.xP1kubeCVHQtANpV.damageType} (same value: 'bludgeoning') - [xP5oVF0HpdDZ86cW] : object {Actor.npc.items.[].system.damageRolls.xP5oVF0HpdDZ86cW} - category : string {Actor.npc.items.[].system.damageRolls.xP5oVF0HpdDZ86cW.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.xP5oVF0HpdDZ86cW.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.xP5oVF0HpdDZ86cW.damageType} (same value: 'fire') - [xP6PK0oLjcavIh3e] : object {Actor.npc.items.[].system.damageRolls.xP6PK0oLjcavIh3e} - damage : string {Actor.npc.items.[].system.damageRolls.xP6PK0oLjcavIh3e.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.xP6PK0oLjcavIh3e.damageType} (same value: 'piercing') - [xQ1ypxiHNYNH1YD0] : object {Actor.npc.items.[].system.damageRolls.xQ1ypxiHNYNH1YD0} - damage : string {Actor.npc.items.[].system.damageRolls.xQ1ypxiHNYNH1YD0.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.xQ1ypxiHNYNH1YD0.damageType} (same value: 'piercing') - [xR2OJ0GPQajZSxwP] : object {Actor.npc.items.[].system.damageRolls.xR2OJ0GPQajZSxwP} - damage : string {Actor.npc.items.[].system.damageRolls.xR2OJ0GPQajZSxwP.damage} (same value: '2d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.xR2OJ0GPQajZSxwP.damageType} (same value: 'slashing') - [xRRs3LjOVg57mUEA] : object {Actor.npc.items.[].system.damageRolls.xRRs3LjOVg57mUEA} - category : string {Actor.npc.items.[].system.damageRolls.xRRs3LjOVg57mUEA.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.xRRs3LjOVg57mUEA.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xRRs3LjOVg57mUEA.damageType} (same value: 'bleed') - [xS1eRe6iMqR1yegV] : object {Actor.npc.items.[].system.damageRolls.xS1eRe6iMqR1yegV} - damage : string {Actor.npc.items.[].system.damageRolls.xS1eRe6iMqR1yegV.damage} (same value: '4d10+22') - damageType : string {Actor.npc.items.[].system.damageRolls.xS1eRe6iMqR1yegV.damageType} (same value: 'piercing') - [xTe2gTYjwvcTPjaK] : object {Actor.npc.items.[].system.damageRolls.xTe2gTYjwvcTPjaK} - damage : string {Actor.npc.items.[].system.damageRolls.xTe2gTYjwvcTPjaK.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.xTe2gTYjwvcTPjaK.damageType} (same value: 'bludgeoning') - [xU7ADDuUTf0q4Sne] : object {Actor.npc.items.[].system.damageRolls.xU7ADDuUTf0q4Sne} - damage : string {Actor.npc.items.[].system.damageRolls.xU7ADDuUTf0q4Sne.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.xU7ADDuUTf0q4Sne.damageType} (same value: 'piercing') - [xVw1ue3FcBW2poBz] : object {Actor.npc.items.[].system.damageRolls.xVw1ue3FcBW2poBz} - damage : string {Actor.npc.items.[].system.damageRolls.xVw1ue3FcBW2poBz.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.xVw1ue3FcBW2poBz.damageType} (same value: 'piercing') - [xWlttGNCiHbjtRRu] : object {Actor.npc.items.[].system.damageRolls.xWlttGNCiHbjtRRu} - damage : string {Actor.npc.items.[].system.damageRolls.xWlttGNCiHbjtRRu.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.xWlttGNCiHbjtRRu.damageType} (same value: 'piercing') - [xYvAOBfykqXaXWEu] : object {Actor.npc.items.[].system.damageRolls.xYvAOBfykqXaXWEu} - damage : string {Actor.npc.items.[].system.damageRolls.xYvAOBfykqXaXWEu.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xYvAOBfykqXaXWEu.damageType} (same value: 'fire') - [xZoQgj0JiIIN2ZFP] : object {Actor.npc.items.[].system.damageRolls.xZoQgj0JiIIN2ZFP} - damage : string {Actor.npc.items.[].system.damageRolls.xZoQgj0JiIIN2ZFP.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xZoQgj0JiIIN2ZFP.damageType} (same value: 'bludgeoning') - [xZw7SmDW4jcsGhHM] : object {Actor.npc.items.[].system.damageRolls.xZw7SmDW4jcsGhHM} - damage : string {Actor.npc.items.[].system.damageRolls.xZw7SmDW4jcsGhHM.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xZw7SmDW4jcsGhHM.damageType} (same value: 'piercing') - [xa6f6l6311kw8unxdaxq] : object {Actor.npc.items.[].system.damageRolls.xa6f6l6311kw8unxdaxq} - damage : string {Actor.npc.items.[].system.damageRolls.xa6f6l6311kw8unxdaxq.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.xa6f6l6311kw8unxdaxq.damageType} (same value: 'slashing') - [xazre9c2gajsxtmyioio] : object {Actor.npc.items.[].system.damageRolls.xazre9c2gajsxtmyioio} - damage : string {Actor.npc.items.[].system.damageRolls.xazre9c2gajsxtmyioio.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.xazre9c2gajsxtmyioio.damageType} (same value: 'slashing') - [xb206efvyns7teh88jh1] : object {Actor.npc.items.[].system.damageRolls.xb206efvyns7teh88jh1} - damage : string {Actor.npc.items.[].system.damageRolls.xb206efvyns7teh88jh1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xb206efvyns7teh88jh1.damageType} (same value: 'spirit') - [xbb5zsoxscas7mmiqecq] : object {Actor.npc.items.[].system.damageRolls.xbb5zsoxscas7mmiqecq} - damage : string {Actor.npc.items.[].system.damageRolls.xbb5zsoxscas7mmiqecq.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.xbb5zsoxscas7mmiqecq.damageType} (same value: 'piercing') - [xbcxGay9SyTaPvS6] : object {Actor.npc.items.[].system.damageRolls.xbcxGay9SyTaPvS6} - damage : string {Actor.npc.items.[].system.damageRolls.xbcxGay9SyTaPvS6.damage} (2 different values) - '1d8+3' (x1) - '1d8+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xbcxGay9SyTaPvS6.damageType} (same value: 'bludgeoning') - [xbmgi68hqnan2e23ls0qw] : object {Actor.npc.items.[].system.damageRolls.xbmgi68hqnan2e23ls0qw} - damage : string {Actor.npc.items.[].system.damageRolls.xbmgi68hqnan2e23ls0qw.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xbmgi68hqnan2e23ls0qw.damageType} (same value: 'piercing') - [xbrUfAcnkBMAKgWC] : object {Actor.npc.items.[].system.damageRolls.xbrUfAcnkBMAKgWC} - damage : string {Actor.npc.items.[].system.damageRolls.xbrUfAcnkBMAKgWC.damage} (2 different values) - '1d6+4' (x1) - '1d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xbrUfAcnkBMAKgWC.damageType} (same value: 'slashing') - [xcDFb8EnBJAK217L] : object {Actor.npc.items.[].system.damageRolls.xcDFb8EnBJAK217L} - damage : string {Actor.npc.items.[].system.damageRolls.xcDFb8EnBJAK217L.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.xcDFb8EnBJAK217L.damageType} (same value: 'piercing') - [xceg1wei5ldr3lwqmiae] : object {Actor.npc.items.[].system.damageRolls.xceg1wei5ldr3lwqmiae} - damage : string {Actor.npc.items.[].system.damageRolls.xceg1wei5ldr3lwqmiae.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xceg1wei5ldr3lwqmiae.damageType} (same value: 'poison') - [xd8j7i8ojbcvsn8y7si5] : object {Actor.npc.items.[].system.damageRolls.xd8j7i8ojbcvsn8y7si5} - damage : string {Actor.npc.items.[].system.damageRolls.xd8j7i8ojbcvsn8y7si5.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.xd8j7i8ojbcvsn8y7si5.damageType} (same value: 'piercing') - [xdi9slqkphdt0574tindl] : object {Actor.npc.items.[].system.damageRolls.xdi9slqkphdt0574tindl} - damage : string {Actor.npc.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damage} (3 different values) - '2d6+4' (x2) - '2d6+6' (x1) - '2d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damageType} (same value: 'piercing') - [xdjwadcumrlvj6hfe9dk] : object {Actor.npc.items.[].system.damageRolls.xdjwadcumrlvj6hfe9dk} - damage : string {Actor.npc.items.[].system.damageRolls.xdjwadcumrlvj6hfe9dk.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xdjwadcumrlvj6hfe9dk.damageType} (same value: 'acid') - [xdulzp3nlp4xkhn3il6a] : object {Actor.npc.items.[].system.damageRolls.xdulzp3nlp4xkhn3il6a} - damage : string {Actor.npc.items.[].system.damageRolls.xdulzp3nlp4xkhn3il6a.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.xdulzp3nlp4xkhn3il6a.damageType} (same value: 'bludgeoning') - [xebw0ftyq99z48okpcug] : object {Actor.npc.items.[].system.damageRolls.xebw0ftyq99z48okpcug} - damage : string {Actor.npc.items.[].system.damageRolls.xebw0ftyq99z48okpcug.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.xebw0ftyq99z48okpcug.damageType} (same value: 'slashing') - [xen556c97384hi65wrvw] : object {Actor.npc.items.[].system.damageRolls.xen556c97384hi65wrvw} - damage : string {Actor.npc.items.[].system.damageRolls.xen556c97384hi65wrvw.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xen556c97384hi65wrvw.damageType} (same value: 'piercing') - [xf0ap183qbq2pbcflqhr] : object {Actor.npc.items.[].system.damageRolls.xf0ap183qbq2pbcflqhr} - damage : string {Actor.npc.items.[].system.damageRolls.xf0ap183qbq2pbcflqhr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xf0ap183qbq2pbcflqhr.damageType} (same value: 'fire') - [xf1x6bv8y1bme6xkzv2u] : object {Actor.npc.items.[].system.damageRolls.xf1x6bv8y1bme6xkzv2u} - damage : string {Actor.npc.items.[].system.damageRolls.xf1x6bv8y1bme6xkzv2u.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.xf1x6bv8y1bme6xkzv2u.damageType} (same value: 'piercing') - [xfS7stR93eptw8Va] : object {Actor.npc.items.[].system.damageRolls.xfS7stR93eptw8Va} - damage : string {Actor.npc.items.[].system.damageRolls.xfS7stR93eptw8Va.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.xfS7stR93eptw8Va.damageType} (same value: 'bludgeoning') - [xfyb2s0sgthdl7cu2z2m] : object {Actor.npc.items.[].system.damageRolls.xfyb2s0sgthdl7cu2z2m} - damage : string {Actor.npc.items.[].system.damageRolls.xfyb2s0sgthdl7cu2z2m.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.xfyb2s0sgthdl7cu2z2m.damageType} (same value: 'piercing') - [xg1pvku8kmf1qnabwgao] : object {Actor.npc.items.[].system.damageRolls.xg1pvku8kmf1qnabwgao} - damage : string {Actor.npc.items.[].system.damageRolls.xg1pvku8kmf1qnabwgao.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.xg1pvku8kmf1qnabwgao.damageType} (same value: 'piercing') - [xg7gxx9l7dg4wncsp28r] : object {Actor.npc.items.[].system.damageRolls.xg7gxx9l7dg4wncsp28r} - damage : string {Actor.npc.items.[].system.damageRolls.xg7gxx9l7dg4wncsp28r.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.xg7gxx9l7dg4wncsp28r.damageType} (same value: 'piercing') - [xgas68p0lmhtgulz4bqp] : object {Actor.npc.items.[].system.damageRolls.xgas68p0lmhtgulz4bqp} - damage : string {Actor.npc.items.[].system.damageRolls.xgas68p0lmhtgulz4bqp.damage} (same value: '3d10+17') - damageType : string {Actor.npc.items.[].system.damageRolls.xgas68p0lmhtgulz4bqp.damageType} (same value: 'piercing') - [xgdcQPsaLJ1tNXkP] : object {Actor.npc.items.[].system.damageRolls.xgdcQPsaLJ1tNXkP} - damage : string {Actor.npc.items.[].system.damageRolls.xgdcQPsaLJ1tNXkP.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xgdcQPsaLJ1tNXkP.damageType} (same value: 'piercing') - [xgwqf6vmf17wnxxdexae] : object {Actor.npc.items.[].system.damageRolls.xgwqf6vmf17wnxxdexae} - damage : string {Actor.npc.items.[].system.damageRolls.xgwqf6vmf17wnxxdexae.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xgwqf6vmf17wnxxdexae.damageType} (same value: 'piercing') - [xgwtqgd2lcnacur94ru5] : object {Actor.npc.items.[].system.damageRolls.xgwtqgd2lcnacur94ru5} - damage : string {Actor.npc.items.[].system.damageRolls.xgwtqgd2lcnacur94ru5.damage} (2 different values) - '2d6+7' (x2) - '3d10+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xgwtqgd2lcnacur94ru5.damageType} (same value: 'piercing') - [xh32kp99qgqaf2d7qgts] : object {Actor.npc.items.[].system.damageRolls.xh32kp99qgqaf2d7qgts} - damage : string {Actor.npc.items.[].system.damageRolls.xh32kp99qgqaf2d7qgts.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.xh32kp99qgqaf2d7qgts.damageType} (same value: 'slashing') - [xhffiszstnp4260rciau] : object {Actor.npc.items.[].system.damageRolls.xhffiszstnp4260rciau} - damage : string {Actor.npc.items.[].system.damageRolls.xhffiszstnp4260rciau.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xhffiszstnp4260rciau.damageType} (same value: 'mental') - [xhnoig9jfy8quml6d0n7] : object {Actor.npc.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7} - damage : string {Actor.npc.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damage} (4 different values) - '1d4+6' (x2) - '1d6+6' (x1) - '1d8+9' (x1) - '1d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damageType} (same value: 'slashing') - [xhx2knv14q8hxrwo1nvd8] : object {Actor.npc.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8} - damage : string {Actor.npc.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damageType} (same value: 'piercing') - [xi2xq78w16ifoljv0gg0] : object {Actor.npc.items.[].system.damageRolls.xi2xq78w16ifoljv0gg0} - damage : string {Actor.npc.items.[].system.damageRolls.xi2xq78w16ifoljv0gg0.damage} (same value: '2d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.xi2xq78w16ifoljv0gg0.damageType} (same value: 'piercing') - [xie8axk4tsrnr2qv89lb] : object {Actor.npc.items.[].system.damageRolls.xie8axk4tsrnr2qv89lb} - damage : string {Actor.npc.items.[].system.damageRolls.xie8axk4tsrnr2qv89lb.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xie8axk4tsrnr2qv89lb.damageType} (same value: 'bludgeoning') - [xieqR78lt0fsg0uO] : object {Actor.npc.items.[].system.damageRolls.xieqR78lt0fsg0uO} - damage : string {Actor.npc.items.[].system.damageRolls.xieqR78lt0fsg0uO.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.xieqR78lt0fsg0uO.damageType} (same value: 'bludgeoning') - [xif6bz7bNz7wAXoL] : object {Actor.npc.items.[].system.damageRolls.xif6bz7bNz7wAXoL} - damage : string {Actor.npc.items.[].system.damageRolls.xif6bz7bNz7wAXoL.damage} (same value: '5d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xif6bz7bNz7wAXoL.damageType} (same value: 'electricity') - [xigo14gfsr9rb4xoxoxa] : object {Actor.npc.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa} - damage : string {Actor.npc.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa.damage} (2 different values) - '1d6+7' (x5) - '1d4+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xigo14gfsr9rb4xoxoxa.damageType} (same value: 'piercing') - [xio9tfpmvx8w4aryqg9z] : object {Actor.npc.items.[].system.damageRolls.xio9tfpmvx8w4aryqg9z} - damage : string {Actor.npc.items.[].system.damageRolls.xio9tfpmvx8w4aryqg9z.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.xio9tfpmvx8w4aryqg9z.damageType} (same value: 'piercing') - [xitwy7fetq9zx8efc3qr] : object {Actor.npc.items.[].system.damageRolls.xitwy7fetq9zx8efc3qr} - damage : string {Actor.npc.items.[].system.damageRolls.xitwy7fetq9zx8efc3qr.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xitwy7fetq9zx8efc3qr.damageType} (same value: 'piercing') - [xiz1kglm334zoswd11x7x] : object {Actor.npc.items.[].system.damageRolls.xiz1kglm334zoswd11x7x} - damage : string {Actor.npc.items.[].system.damageRolls.xiz1kglm334zoswd11x7x.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xiz1kglm334zoswd11x7x.damageType} (same value: 'piercing') - [xjjh59iyl3u232fldxu6] : object {Actor.npc.items.[].system.damageRolls.xjjh59iyl3u232fldxu6} - damage : string {Actor.npc.items.[].system.damageRolls.xjjh59iyl3u232fldxu6.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xjjh59iyl3u232fldxu6.damageType} (same value: 'bludgeoning') - [xjow5zhncljimrcnn815] : object {Actor.npc.items.[].system.damageRolls.xjow5zhncljimrcnn815} - damage : string {Actor.npc.items.[].system.damageRolls.xjow5zhncljimrcnn815.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.xjow5zhncljimrcnn815.damageType} (same value: 'piercing') - [xjr2blcfm6l0z1tdk75q] : object {Actor.npc.items.[].system.damageRolls.xjr2blcfm6l0z1tdk75q} - damage : string {Actor.npc.items.[].system.damageRolls.xjr2blcfm6l0z1tdk75q.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.xjr2blcfm6l0z1tdk75q.damageType} (same value: 'piercing') - [xjuOfjkk1TOi15nE] : object {Actor.npc.items.[].system.damageRolls.xjuOfjkk1TOi15nE} - damage : string {Actor.npc.items.[].system.damageRolls.xjuOfjkk1TOi15nE.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.xjuOfjkk1TOi15nE.damageType} (same value: 'piercing') - [xkp3yb5lhuq5g1kcn3q0] : object {Actor.npc.items.[].system.damageRolls.xkp3yb5lhuq5g1kcn3q0} - damage : string {Actor.npc.items.[].system.damageRolls.xkp3yb5lhuq5g1kcn3q0.damage} (same value: '2d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.xkp3yb5lhuq5g1kcn3q0.damageType} (same value: 'piercing') - [xksy1xhhuggu4p3qysqx] : object {Actor.npc.items.[].system.damageRolls.xksy1xhhuggu4p3qysqx} - damage : string {Actor.npc.items.[].system.damageRolls.xksy1xhhuggu4p3qysqx.damage} (same value: '1d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xksy1xhhuggu4p3qysqx.damageType} (same value: 'piercing') - [xktly26l68bgct60ok23] : object {Actor.npc.items.[].system.damageRolls.xktly26l68bgct60ok23} - damage : string {Actor.npc.items.[].system.damageRolls.xktly26l68bgct60ok23.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xktly26l68bgct60ok23.damageType} (same value: 'void') - [xlYMTSV3PsOfpJSw] : object {Actor.npc.items.[].system.damageRolls.xlYMTSV3PsOfpJSw} - damage : string {Actor.npc.items.[].system.damageRolls.xlYMTSV3PsOfpJSw.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xlYMTSV3PsOfpJSw.damageType} (same value: 'bludgeoning') - [xlaq7d50t6nfzaibmztg] : object {Actor.npc.items.[].system.damageRolls.xlaq7d50t6nfzaibmztg} - damage : string {Actor.npc.items.[].system.damageRolls.xlaq7d50t6nfzaibmztg.damage} (same value: '2d8 + 6') - damageType : string {Actor.npc.items.[].system.damageRolls.xlaq7d50t6nfzaibmztg.damageType} (same value: 'slashing') - [xlcu2knts0gbklddzl2t] : object {Actor.npc.items.[].system.damageRolls.xlcu2knts0gbklddzl2t} - damage : string {Actor.npc.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damageType} (same value: 'piercing') - [xll2omell18iaw3gvh67] : object {Actor.npc.items.[].system.damageRolls.xll2omell18iaw3gvh67} - damage : string {Actor.npc.items.[].system.damageRolls.xll2omell18iaw3gvh67.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.xll2omell18iaw3gvh67.damageType} (same value: 'spirit') - [xlq29ypl6qencolcnnao] : object {Actor.npc.items.[].system.damageRolls.xlq29ypl6qencolcnnao} - damage : string {Actor.npc.items.[].system.damageRolls.xlq29ypl6qencolcnnao.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.xlq29ypl6qencolcnnao.damageType} (same value: 'piercing') - [xlqe1qalbo3hbdjmmojj] : object {Actor.npc.items.[].system.damageRolls.xlqe1qalbo3hbdjmmojj} - damage : string {Actor.npc.items.[].system.damageRolls.xlqe1qalbo3hbdjmmojj.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xlqe1qalbo3hbdjmmojj.damageType} (same value: 'piercing') - [xlvwb3pmfunfjhcn9zt5] : object {Actor.npc.items.[].system.damageRolls.xlvwb3pmfunfjhcn9zt5} - damage : string {Actor.npc.items.[].system.damageRolls.xlvwb3pmfunfjhcn9zt5.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xlvwb3pmfunfjhcn9zt5.damageType} (same value: 'poison') - [xlzzsv04kfir3dlczt0e] : object {Actor.npc.items.[].system.damageRolls.xlzzsv04kfir3dlczt0e} - damage : string {Actor.npc.items.[].system.damageRolls.xlzzsv04kfir3dlczt0e.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.xlzzsv04kfir3dlczt0e.damageType} (same value: 'piercing') - [xmM2ASC36wh34Tkg] : object {Actor.npc.items.[].system.damageRolls.xmM2ASC36wh34Tkg} - damage : string {Actor.npc.items.[].system.damageRolls.xmM2ASC36wh34Tkg.damage} (same value: '5d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xmM2ASC36wh34Tkg.damageType} (same value: 'piercing') - [xmbzq4iibfpfu34lw5fw] : object {Actor.npc.items.[].system.damageRolls.xmbzq4iibfpfu34lw5fw} - damage : string {Actor.npc.items.[].system.damageRolls.xmbzq4iibfpfu34lw5fw.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.xmbzq4iibfpfu34lw5fw.damageType} (same value: 'piercing') - [xmigirg134h0l26qlwuv] : object {Actor.npc.items.[].system.damageRolls.xmigirg134h0l26qlwuv} - damage : string {Actor.npc.items.[].system.damageRolls.xmigirg134h0l26qlwuv.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.xmigirg134h0l26qlwuv.damageType} (same value: 'bludgeoning') - [xmmit949b3q6bbw5n9ps] : object {Actor.npc.items.[].system.damageRolls.xmmit949b3q6bbw5n9ps} - damage : string {Actor.npc.items.[].system.damageRolls.xmmit949b3q6bbw5n9ps.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.xmmit949b3q6bbw5n9ps.damageType} (same value: 'cold') - [xmoPSkkkgAxM9PrR] : object {Actor.npc.items.[].system.damageRolls.xmoPSkkkgAxM9PrR} - damage : string {Actor.npc.items.[].system.damageRolls.xmoPSkkkgAxM9PrR.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xmoPSkkkgAxM9PrR.damageType} (same value: 'spirit') - [xn770xcxmdzfxf9c24z0] : object {Actor.npc.items.[].system.damageRolls.xn770xcxmdzfxf9c24z0} - damage : string {Actor.npc.items.[].system.damageRolls.xn770xcxmdzfxf9c24z0.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.xn770xcxmdzfxf9c24z0.damageType} (same value: 'slashing') - [xn7x2ryhb17m62u4onan] : object {Actor.npc.items.[].system.damageRolls.xn7x2ryhb17m62u4onan} - damage : string {Actor.npc.items.[].system.damageRolls.xn7x2ryhb17m62u4onan.damage} (2 different values) - '3d6+11' (x1) - '3d6+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xn7x2ryhb17m62u4onan.damageType} (same value: 'bludgeoning') - [xnbvwx43rk20zhadnf4r] : object {Actor.npc.items.[].system.damageRolls.xnbvwx43rk20zhadnf4r} - damage : string {Actor.npc.items.[].system.damageRolls.xnbvwx43rk20zhadnf4r.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xnbvwx43rk20zhadnf4r.damageType} (same value: 'sonic') - [xne8m6x3pysxe8hbzzwz] : object {Actor.npc.items.[].system.damageRolls.xne8m6x3pysxe8hbzzwz} - damage : string {Actor.npc.items.[].system.damageRolls.xne8m6x3pysxe8hbzzwz.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xne8m6x3pysxe8hbzzwz.damageType} (same value: 'piercing') - [xnyakaxr8vdfjrairt5b] : object {Actor.npc.items.[].system.damageRolls.xnyakaxr8vdfjrairt5b} - damage : string {Actor.npc.items.[].system.damageRolls.xnyakaxr8vdfjrairt5b.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xnyakaxr8vdfjrairt5b.damageType} (same value: 'piercing') - [xnybt81rbfmfmsemlne0] : object {Actor.npc.items.[].system.damageRolls.xnybt81rbfmfmsemlne0} - damage : string {Actor.npc.items.[].system.damageRolls.xnybt81rbfmfmsemlne0.damage} (2 different values) - '1d8+2' (x1) - '2d8+5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xnybt81rbfmfmsemlne0.damageType} (same value: 'bludgeoning') - [xo06r48jsff9dtr5ehy4] : object {Actor.npc.items.[].system.damageRolls.xo06r48jsff9dtr5ehy4} - damage : string {Actor.npc.items.[].system.damageRolls.xo06r48jsff9dtr5ehy4.damage} (same value: '1d6-1') - damageType : string {Actor.npc.items.[].system.damageRolls.xo06r48jsff9dtr5ehy4.damageType} (same value: 'slashing') - [xoa1wu06sqrkcafiwrom] : object {Actor.npc.items.[].system.damageRolls.xoa1wu06sqrkcafiwrom} - damage : string {Actor.npc.items.[].system.damageRolls.xoa1wu06sqrkcafiwrom.damage} (same value: '2d10+9') - damageType : string {Actor.npc.items.[].system.damageRolls.xoa1wu06sqrkcafiwrom.damageType} (same value: 'piercing') - [xofSWjdDseJygaOJ] : object {Actor.npc.items.[].system.damageRolls.xofSWjdDseJygaOJ} - category : string {Actor.npc.items.[].system.damageRolls.xofSWjdDseJygaOJ.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.xofSWjdDseJygaOJ.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.xofSWjdDseJygaOJ.damageType} (same value: 'poison') - [xol08rc2pvkjon5mt34q] : object {Actor.npc.items.[].system.damageRolls.xol08rc2pvkjon5mt34q} - damage : string {Actor.npc.items.[].system.damageRolls.xol08rc2pvkjon5mt34q.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.xol08rc2pvkjon5mt34q.damageType} (same value: 'bludgeoning') - [xor7zk21li4500ug5ezk] : object {Actor.npc.items.[].system.damageRolls.xor7zk21li4500ug5ezk} - damage : string {Actor.npc.items.[].system.damageRolls.xor7zk21li4500ug5ezk.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.xor7zk21li4500ug5ezk.damageType} (same value: 'piercing') - [xpNf4U5y55gfj93f] : object {Actor.npc.items.[].system.damageRolls.xpNf4U5y55gfj93f} - damage : string {Actor.npc.items.[].system.damageRolls.xpNf4U5y55gfj93f.damage} (same value: '2d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.xpNf4U5y55gfj93f.damageType} (same value: 'slashing') - [xpv587p0ydlo25aqfveu] : object {Actor.npc.items.[].system.damageRolls.xpv587p0ydlo25aqfveu} - damage : string {Actor.npc.items.[].system.damageRolls.xpv587p0ydlo25aqfveu.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.xpv587p0ydlo25aqfveu.damageType} (same value: 'piercing') - [xq3enbhiefggvwr95ls1] : object {Actor.npc.items.[].system.damageRolls.xq3enbhiefggvwr95ls1} - damage : string {Actor.npc.items.[].system.damageRolls.xq3enbhiefggvwr95ls1.damage} (same value: '3d12+14') - damageType : string {Actor.npc.items.[].system.damageRolls.xq3enbhiefggvwr95ls1.damageType} (same value: 'piercing') - [xq7jdbacme5j58qxnjwz] : object {Actor.npc.items.[].system.damageRolls.xq7jdbacme5j58qxnjwz} - damage : string {Actor.npc.items.[].system.damageRolls.xq7jdbacme5j58qxnjwz.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.xq7jdbacme5j58qxnjwz.damageType} (same value: 'slashing') - [xqaiae17ste44hk4pz2h] : object {Actor.npc.items.[].system.damageRolls.xqaiae17ste44hk4pz2h} - damage : string {Actor.npc.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damage} (2 different values) - '1d8+3' (x2) - '1d4+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damageType} (same value: 'piercing') - [xqj4h8p5asbi4t3m7wp3] : object {Actor.npc.items.[].system.damageRolls.xqj4h8p5asbi4t3m7wp3} - damage : string {Actor.npc.items.[].system.damageRolls.xqj4h8p5asbi4t3m7wp3.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.xqj4h8p5asbi4t3m7wp3.damageType} (same value: 'slashing') - [xqlG1c17SMW4B1dj] : object {Actor.npc.items.[].system.damageRolls.xqlG1c17SMW4B1dj} - damage : string {Actor.npc.items.[].system.damageRolls.xqlG1c17SMW4B1dj.damage} (same value: '3d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.xqlG1c17SMW4B1dj.damageType} (same value: 'force') - [xqybs8nuhvhrs5u5s8fa] : object {Actor.npc.items.[].system.damageRolls.xqybs8nuhvhrs5u5s8fa} - damage : string {Actor.npc.items.[].system.damageRolls.xqybs8nuhvhrs5u5s8fa.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xqybs8nuhvhrs5u5s8fa.damageType} (same value: 'spirit') - [xrpg5ubgqwg6hoeo84gu] : object {Actor.npc.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu} - damage : string {Actor.npc.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xrpg5ubgqwg6hoeo84gu.damageType} (same value: 'cold') - [xs5fzqhj1sbpq5t2kw2a] : object {Actor.npc.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a} - damage : string {Actor.npc.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a.damage} (4 different values) - '1d6+3' (x1) - '3d6+5' (x1) - '3d8+4' (x1) - '2d6+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a.damageType} (same value: 'bludgeoning') - [xsVgRL5RstnGUX4I] : object {Actor.npc.items.[].system.damageRolls.xsVgRL5RstnGUX4I} - damage : string {Actor.npc.items.[].system.damageRolls.xsVgRL5RstnGUX4I.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xsVgRL5RstnGUX4I.damageType} (same value: 'piercing') - [xsb2c4r1rrwtd0z22rno] : object {Actor.npc.items.[].system.damageRolls.xsb2c4r1rrwtd0z22rno} - damage : string {Actor.npc.items.[].system.damageRolls.xsb2c4r1rrwtd0z22rno.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.xsb2c4r1rrwtd0z22rno.damageType} (same value: 'piercing') - [xsj02u4j38c3jdz4ek55] : object {Actor.npc.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55} - damage : string {Actor.npc.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55.damage} (2 different values) - '2d8+7' (x3) - '2d8+12' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.xsj02u4j38c3jdz4ek55.damageType} (same value: 'bludgeoning') - [xsj9SCYtfTIDtKeu] : object {Actor.npc.items.[].system.damageRolls.xsj9SCYtfTIDtKeu} - damage : string {Actor.npc.items.[].system.damageRolls.xsj9SCYtfTIDtKeu.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xsj9SCYtfTIDtKeu.damageType} (same value: 'piercing') - [xsmgbbvQe4ba83iz] : object {Actor.npc.items.[].system.damageRolls.xsmgbbvQe4ba83iz} - damage : string {Actor.npc.items.[].system.damageRolls.xsmgbbvQe4ba83iz.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.xsmgbbvQe4ba83iz.damageType} (same value: 'mental') - [xsu3e6v570eyw0rmghnz] : object {Actor.npc.items.[].system.damageRolls.xsu3e6v570eyw0rmghnz} - damage : string {Actor.npc.items.[].system.damageRolls.xsu3e6v570eyw0rmghnz.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.xsu3e6v570eyw0rmghnz.damageType} (same value: 'bludgeoning') - [xsum65llg9eb7zofpjct] : object {Actor.npc.items.[].system.damageRolls.xsum65llg9eb7zofpjct} - damage : string {Actor.npc.items.[].system.damageRolls.xsum65llg9eb7zofpjct.damage} (same value: '4d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.xsum65llg9eb7zofpjct.damageType} (same value: 'slashing') - [xszipx0iib5qlifyexk1] : object {Actor.npc.items.[].system.damageRolls.xszipx0iib5qlifyexk1} - damage : string {Actor.npc.items.[].system.damageRolls.xszipx0iib5qlifyexk1.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xszipx0iib5qlifyexk1.damageType} (same value: 'bleed') - [xu29jHz7xHCdarQe] : object {Actor.npc.items.[].system.damageRolls.xu29jHz7xHCdarQe} - damage : string {Actor.npc.items.[].system.damageRolls.xu29jHz7xHCdarQe.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xu29jHz7xHCdarQe.damageType} (same value: 'bludgeoning') - [xu6rOIvMXYqtgqSz] : object {Actor.npc.items.[].system.damageRolls.xu6rOIvMXYqtgqSz} - damage : string {Actor.npc.items.[].system.damageRolls.xu6rOIvMXYqtgqSz.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xu6rOIvMXYqtgqSz.damageType} (same value: 'fire') - [xuCwl4UpzWZBnnvk] : object {Actor.npc.items.[].system.damageRolls.xuCwl4UpzWZBnnvk} - damage : string {Actor.npc.items.[].system.damageRolls.xuCwl4UpzWZBnnvk.damage} (same value: '2d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xuCwl4UpzWZBnnvk.damageType} (same value: 'piercing') - [xubs0mxtaup3m1j796at] : object {Actor.npc.items.[].system.damageRolls.xubs0mxtaup3m1j796at} - damage : string {Actor.npc.items.[].system.damageRolls.xubs0mxtaup3m1j796at.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xubs0mxtaup3m1j796at.damageType} (same value: 'slashing') - [xv9opri90s9yyrrfqd68r] : object {Actor.npc.items.[].system.damageRolls.xv9opri90s9yyrrfqd68r} - damage : string {Actor.npc.items.[].system.damageRolls.xv9opri90s9yyrrfqd68r.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.xv9opri90s9yyrrfqd68r.damageType} (same value: 'electricity') - [xvHEJ41TUjo5EA7F] : object {Actor.npc.items.[].system.damageRolls.xvHEJ41TUjo5EA7F} - damage : string {Actor.npc.items.[].system.damageRolls.xvHEJ41TUjo5EA7F.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.xvHEJ41TUjo5EA7F.damageType} (same value: 'piercing') - [xvbkhf5ds2e6zgbr] : object {Actor.npc.items.[].system.damageRolls.xvbkhf5ds2e6zgbr} - damage : string {Actor.npc.items.[].system.damageRolls.xvbkhf5ds2e6zgbr.damage} (same value: '2d10 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.xvbkhf5ds2e6zgbr.damageType} (same value: 'slashing') - [xvbur85wkafitlmrezkc] : object {Actor.npc.items.[].system.damageRolls.xvbur85wkafitlmrezkc} - damage : string {Actor.npc.items.[].system.damageRolls.xvbur85wkafitlmrezkc.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.xvbur85wkafitlmrezkc.damageType} (same value: 'slashing') - [xvhg8io6ttdvcd7iap5m] : object {Actor.npc.items.[].system.damageRolls.xvhg8io6ttdvcd7iap5m} - damage : string {Actor.npc.items.[].system.damageRolls.xvhg8io6ttdvcd7iap5m.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.xvhg8io6ttdvcd7iap5m.damageType} (same value: 'piercing') - [xvxd0um46pfeuhbue0b3] : object {Actor.npc.items.[].system.damageRolls.xvxd0um46pfeuhbue0b3} - damage : string {Actor.npc.items.[].system.damageRolls.xvxd0um46pfeuhbue0b3.damage} (same value: '1d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.xvxd0um46pfeuhbue0b3.damageType} (same value: 'slashing') - [xw5coigg8wnu66rwpmdi] : object {Actor.npc.items.[].system.damageRolls.xw5coigg8wnu66rwpmdi} - damage : string {Actor.npc.items.[].system.damageRolls.xw5coigg8wnu66rwpmdi.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.xw5coigg8wnu66rwpmdi.damageType} (same value: 'piercing') - [xw6i9lxuv6a5yjc5gof8] : object {Actor.npc.items.[].system.damageRolls.xw6i9lxuv6a5yjc5gof8} - damage : string {Actor.npc.items.[].system.damageRolls.xw6i9lxuv6a5yjc5gof8.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.xw6i9lxuv6a5yjc5gof8.damageType} (same value: 'bludgeoning') - [xwrxtblhv81f785b9rj4] : object {Actor.npc.items.[].system.damageRolls.xwrxtblhv81f785b9rj4} - damage : string {Actor.npc.items.[].system.damageRolls.xwrxtblhv81f785b9rj4.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.xwrxtblhv81f785b9rj4.damageType} (same value: 'slashing') - [xxlz2gumqfl5od41hy9b] : object {Actor.npc.items.[].system.damageRolls.xxlz2gumqfl5od41hy9b} - damage : string {Actor.npc.items.[].system.damageRolls.xxlz2gumqfl5od41hy9b.damage} (same value: '1d10+4') - damageType : string {Actor.npc.items.[].system.damageRolls.xxlz2gumqfl5od41hy9b.damageType} (same value: 'piercing') - [xxt76BaU7y8M80ay] : object {Actor.npc.items.[].system.damageRolls.xxt76BaU7y8M80ay} - damage : string {Actor.npc.items.[].system.damageRolls.xxt76BaU7y8M80ay.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.xxt76BaU7y8M80ay.damageType} (same value: 'piercing') - [xz67r3fwa9r4ngv6rce8] : object {Actor.npc.items.[].system.damageRolls.xz67r3fwa9r4ngv6rce8} - damage : string {Actor.npc.items.[].system.damageRolls.xz67r3fwa9r4ngv6rce8.damage} (same value: '2d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.xz67r3fwa9r4ngv6rce8.damageType} (same value: 'piercing') - [xzw6sv7grdqe2ua1wnea] : object {Actor.npc.items.[].system.damageRolls.xzw6sv7grdqe2ua1wnea} - damage : string {Actor.npc.items.[].system.damageRolls.xzw6sv7grdqe2ua1wnea.damage} (same value: '1d12') - damageType : string {Actor.npc.items.[].system.damageRolls.xzw6sv7grdqe2ua1wnea.damageType} (same value: 'electricity') - [y03wzlaz4sr8asm5d7mw] : object {Actor.npc.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw} - damage : string {Actor.npc.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damageType} (same value: 'piercing') - [y05TmH44K0cOxOJ7] : object {Actor.npc.items.[].system.damageRolls.y05TmH44K0cOxOJ7} - damage : string {Actor.npc.items.[].system.damageRolls.y05TmH44K0cOxOJ7.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.y05TmH44K0cOxOJ7.damageType} (same value: 'mental') - [y0vpefdxqdg0yifjd9j1] : object {Actor.npc.items.[].system.damageRolls.y0vpefdxqdg0yifjd9j1} - damage : string {Actor.npc.items.[].system.damageRolls.y0vpefdxqdg0yifjd9j1.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.y0vpefdxqdg0yifjd9j1.damageType} (same value: 'bludgeoning') - [y1HFW4xhFk8ONIvR] : object {Actor.npc.items.[].system.damageRolls.y1HFW4xhFk8ONIvR} - damage : string {Actor.npc.items.[].system.damageRolls.y1HFW4xhFk8ONIvR.damage} (same value: '1d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.y1HFW4xhFk8ONIvR.damageType} (same value: 'slashing') - [y1gfcco76jouwhpq57rs] : object {Actor.npc.items.[].system.damageRolls.y1gfcco76jouwhpq57rs} - damage : string {Actor.npc.items.[].system.damageRolls.y1gfcco76jouwhpq57rs.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.y1gfcco76jouwhpq57rs.damageType} (same value: 'bludgeoning') - [y1mwAySWpYX5Jvok] : object {Actor.npc.items.[].system.damageRolls.y1mwAySWpYX5Jvok} - damage : string {Actor.npc.items.[].system.damageRolls.y1mwAySWpYX5Jvok.damage} (2 different values) - '1d4+4' (x1) - '1d4+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.y1mwAySWpYX5Jvok.damageType} (same value: 'piercing') - [y1r4mpag35m90omyuzrm] : object {Actor.npc.items.[].system.damageRolls.y1r4mpag35m90omyuzrm} - damage : string {Actor.npc.items.[].system.damageRolls.y1r4mpag35m90omyuzrm.damage} (same value: '1d8') - damageType : string {Actor.npc.items.[].system.damageRolls.y1r4mpag35m90omyuzrm.damageType} (same value: 'piercing') - [y21PbT5yu8bAyXRC] : object {Actor.npc.items.[].system.damageRolls.y21PbT5yu8bAyXRC} - damage : string {Actor.npc.items.[].system.damageRolls.y21PbT5yu8bAyXRC.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.y21PbT5yu8bAyXRC.damageType} (same value: 'sonic') - [y21khg942dlorgxk1k43] : object {Actor.npc.items.[].system.damageRolls.y21khg942dlorgxk1k43} - damage : string {Actor.npc.items.[].system.damageRolls.y21khg942dlorgxk1k43.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.y21khg942dlorgxk1k43.damageType} (same value: 'piercing') - [y2kdllgwotri2m2m0n10dq] : object {Actor.npc.items.[].system.damageRolls.y2kdllgwotri2m2m0n10dq} - damage : string {Actor.npc.items.[].system.damageRolls.y2kdllgwotri2m2m0n10dq.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.y2kdllgwotri2m2m0n10dq.damageType} (same value: 'piercing') - [y332c1tqnsmotqhgs929] : object {Actor.npc.items.[].system.damageRolls.y332c1tqnsmotqhgs929} - damage : string {Actor.npc.items.[].system.damageRolls.y332c1tqnsmotqhgs929.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.y332c1tqnsmotqhgs929.damageType} (same value: 'piercing') - [y35nocoxl0d3PyMh] : object {Actor.npc.items.[].system.damageRolls.y35nocoxl0d3PyMh} - damage : string {Actor.npc.items.[].system.damageRolls.y35nocoxl0d3PyMh.damage} (2 different values) - '1d4+3' (x1) - '1d4+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.y35nocoxl0d3PyMh.damageType} (same value: 'slashing') - [y39yi5dpav4jysf55v1i] : object {Actor.npc.items.[].system.damageRolls.y39yi5dpav4jysf55v1i} - damage : string {Actor.npc.items.[].system.damageRolls.y39yi5dpav4jysf55v1i.damage} (same value: '3d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.y39yi5dpav4jysf55v1i.damageType} (same value: 'piercing') - [y3bx4fgk139hyoeumn5z] : object {Actor.npc.items.[].system.damageRolls.y3bx4fgk139hyoeumn5z} - damage : string {Actor.npc.items.[].system.damageRolls.y3bx4fgk139hyoeumn5z.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.y3bx4fgk139hyoeumn5z.damageType} (same value: 'bludgeoning') - [y3qaovq3igv18cy4dxwe] : object {Actor.npc.items.[].system.damageRolls.y3qaovq3igv18cy4dxwe} - damage : string {Actor.npc.items.[].system.damageRolls.y3qaovq3igv18cy4dxwe.damage} (2 different values) - '1d8-1' (x1) - '1d8-3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.y3qaovq3igv18cy4dxwe.damageType} (same value: 'piercing') - [y4jh7dqu7b3o3ea1b177] : object {Actor.npc.items.[].system.damageRolls.y4jh7dqu7b3o3ea1b177} - damage : string {Actor.npc.items.[].system.damageRolls.y4jh7dqu7b3o3ea1b177.damage} (3 different values) - '2d6+11' (x2) - '1d6+10' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.y4jh7dqu7b3o3ea1b177.damageType} (same value: 'slashing') - [y56j7huh07xsmljhd3im] : object {Actor.npc.items.[].system.damageRolls.y56j7huh07xsmljhd3im} - damage : string {Actor.npc.items.[].system.damageRolls.y56j7huh07xsmljhd3im.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.y56j7huh07xsmljhd3im.damageType} (same value: 'piercing') - [y5afadj9h39cfjrh3fo1] : object {Actor.npc.items.[].system.damageRolls.y5afadj9h39cfjrh3fo1} - damage : string {Actor.npc.items.[].system.damageRolls.y5afadj9h39cfjrh3fo1.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.y5afadj9h39cfjrh3fo1.damageType} (same value: 'piercing') - [y5k46jahp3w17sazrymm] : object {Actor.npc.items.[].system.damageRolls.y5k46jahp3w17sazrymm} - damage : string {Actor.npc.items.[].system.damageRolls.y5k46jahp3w17sazrymm.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.y5k46jahp3w17sazrymm.damageType} (same value: 'piercing') - [y5m2jnm55vbmin9zzm7p] : object {Actor.npc.items.[].system.damageRolls.y5m2jnm55vbmin9zzm7p} - damage : string {Actor.npc.items.[].system.damageRolls.y5m2jnm55vbmin9zzm7p.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.y5m2jnm55vbmin9zzm7p.damageType} (same value: 'bludgeoning') - [y6je2oxewh3g2l31iria] : object {Actor.npc.items.[].system.damageRolls.y6je2oxewh3g2l31iria} - damage : string {Actor.npc.items.[].system.damageRolls.y6je2oxewh3g2l31iria.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.y6je2oxewh3g2l31iria.damageType} (same value: 'mental') - [y6qj8cnse2a6coiu1tze] : object {Actor.npc.items.[].system.damageRolls.y6qj8cnse2a6coiu1tze} - damage : string {Actor.npc.items.[].system.damageRolls.y6qj8cnse2a6coiu1tze.damage} (same value: '6d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.y6qj8cnse2a6coiu1tze.damageType} (same value: 'slashing') - [y79g3ge2g2rt6qb956w8] : object {Actor.npc.items.[].system.damageRolls.y79g3ge2g2rt6qb956w8} - damage : string {Actor.npc.items.[].system.damageRolls.y79g3ge2g2rt6qb956w8.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.y79g3ge2g2rt6qb956w8.damageType} (same value: 'piercing') - [y7g3vaxy88ksli79v3h7] : object {Actor.npc.items.[].system.damageRolls.y7g3vaxy88ksli79v3h7} - damage : string {Actor.npc.items.[].system.damageRolls.y7g3vaxy88ksli79v3h7.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.y7g3vaxy88ksli79v3h7.damageType} (same value: 'piercing') - [y7t3vn8h78mpbk02] : object {Actor.npc.items.[].system.damageRolls.y7t3vn8h78mpbk02} - damage : string {Actor.npc.items.[].system.damageRolls.y7t3vn8h78mpbk02.damage} (same value: '1d6 + 1') - damageType : string {Actor.npc.items.[].system.damageRolls.y7t3vn8h78mpbk02.damageType} (same value: 'piercing') - [y89zsw4fb6gye0w5lv4d] : object {Actor.npc.items.[].system.damageRolls.y89zsw4fb6gye0w5lv4d} - damage : string {Actor.npc.items.[].system.damageRolls.y89zsw4fb6gye0w5lv4d.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.y89zsw4fb6gye0w5lv4d.damageType} (same value: 'slashing') - [y8VjkF7Dqd8Z2W16] : object {Actor.npc.items.[].system.damageRolls.y8VjkF7Dqd8Z2W16} - damage : string {Actor.npc.items.[].system.damageRolls.y8VjkF7Dqd8Z2W16.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.y8VjkF7Dqd8Z2W16.damageType} (same value: 'cold') - [y8omgb2c8lk3ang4qv01] : object {Actor.npc.items.[].system.damageRolls.y8omgb2c8lk3ang4qv01} - damage : string {Actor.npc.items.[].system.damageRolls.y8omgb2c8lk3ang4qv01.damage} (2 different values) - '1d12+3' (x1) - '1d12+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.y8omgb2c8lk3ang4qv01.damageType} (same value: 'bludgeoning') - [y8xv18mecaw45pgj9o7gp] : object {Actor.npc.items.[].system.damageRolls.y8xv18mecaw45pgj9o7gp} - damage : string {Actor.npc.items.[].system.damageRolls.y8xv18mecaw45pgj9o7gp.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.y8xv18mecaw45pgj9o7gp.damageType} (same value: 'bludgeoning') - [y91h34x7vvyo4zydxbjv] : object {Actor.npc.items.[].system.damageRolls.y91h34x7vvyo4zydxbjv} - damage : string {Actor.npc.items.[].system.damageRolls.y91h34x7vvyo4zydxbjv.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.y91h34x7vvyo4zydxbjv.damageType} (same value: 'bludgeoning') - [yAhCByWWD0pvRAMr] : object {Actor.npc.items.[].system.damageRolls.yAhCByWWD0pvRAMr} - damage : string {Actor.npc.items.[].system.damageRolls.yAhCByWWD0pvRAMr.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yAhCByWWD0pvRAMr.damageType} (same value: 'sonic') - [yBR1VfxxOcul1BAn] : object {Actor.npc.items.[].system.damageRolls.yBR1VfxxOcul1BAn} - damage : string {Actor.npc.items.[].system.damageRolls.yBR1VfxxOcul1BAn.damage} (same value: '2d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.yBR1VfxxOcul1BAn.damageType} (same value: 'piercing') - [yCG0YTfrpFzsD9rs] : object {Actor.npc.items.[].system.damageRolls.yCG0YTfrpFzsD9rs} - damage : string {Actor.npc.items.[].system.damageRolls.yCG0YTfrpFzsD9rs.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.yCG0YTfrpFzsD9rs.damageType} (same value: 'slashing') - [yCTZJpVTsyK0TUcF] : object {Actor.npc.items.[].system.damageRolls.yCTZJpVTsyK0TUcF} - damage : string {Actor.npc.items.[].system.damageRolls.yCTZJpVTsyK0TUcF.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.yCTZJpVTsyK0TUcF.damageType} (same value: 'bludgeoning') - [yDN73YKKxiART0sz] : object {Actor.npc.items.[].system.damageRolls.yDN73YKKxiART0sz} - damage : string {Actor.npc.items.[].system.damageRolls.yDN73YKKxiART0sz.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yDN73YKKxiART0sz.damageType} (same value: 'cold') - [yE9FPJZhxVNksPtE] : object {Actor.npc.items.[].system.damageRolls.yE9FPJZhxVNksPtE} - damage : string {Actor.npc.items.[].system.damageRolls.yE9FPJZhxVNksPtE.damage} (same value: '3d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.yE9FPJZhxVNksPtE.damageType} (same value: 'slashing') - [yEET15jsNhe2AaUn] : object {Actor.npc.items.[].system.damageRolls.yEET15jsNhe2AaUn} - damage : string {Actor.npc.items.[].system.damageRolls.yEET15jsNhe2AaUn.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.yEET15jsNhe2AaUn.damageType} (same value: 'piercing') - [yGGDPcEAyISW3WIL] : object {Actor.npc.items.[].system.damageRolls.yGGDPcEAyISW3WIL} - damage : string {Actor.npc.items.[].system.damageRolls.yGGDPcEAyISW3WIL.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.yGGDPcEAyISW3WIL.damageType} (same value: 'piercing') - [yHmA5cOwhdvAK0hR] : object {Actor.npc.items.[].system.damageRolls.yHmA5cOwhdvAK0hR} - damage : string {Actor.npc.items.[].system.damageRolls.yHmA5cOwhdvAK0hR.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.yHmA5cOwhdvAK0hR.damageType} (same value: 'piercing') - [yIYvBKIzRScfFnOJ] : object {Actor.npc.items.[].system.damageRolls.yIYvBKIzRScfFnOJ} - damage : string {Actor.npc.items.[].system.damageRolls.yIYvBKIzRScfFnOJ.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.yIYvBKIzRScfFnOJ.damageType} (same value: 'slashing') - [yJQCQyVbCCHXech2] : object {Actor.npc.items.[].system.damageRolls.yJQCQyVbCCHXech2} - damage : string {Actor.npc.items.[].system.damageRolls.yJQCQyVbCCHXech2.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.yJQCQyVbCCHXech2.damageType} (same value: 'acid') - [yLCBslnuuZ6QHK94] : object {Actor.npc.items.[].system.damageRolls.yLCBslnuuZ6QHK94} - damage : string {Actor.npc.items.[].system.damageRolls.yLCBslnuuZ6QHK94.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.yLCBslnuuZ6QHK94.damageType} (same value: 'electricity') - [yLs9Zrc3ledebN7g] : object {Actor.npc.items.[].system.damageRolls.yLs9Zrc3ledebN7g} - damage : string {Actor.npc.items.[].system.damageRolls.yLs9Zrc3ledebN7g.damage} (same value: '3d8+19') - damageType : string {Actor.npc.items.[].system.damageRolls.yLs9Zrc3ledebN7g.damageType} (same value: 'slashing') - [yMRvRHDY010sa4xV] : object {Actor.npc.items.[].system.damageRolls.yMRvRHDY010sa4xV} - damage : string {Actor.npc.items.[].system.damageRolls.yMRvRHDY010sa4xV.damage} (same value: '2d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.yMRvRHDY010sa4xV.damageType} (same value: 'piercing') - [yNOfyedlHR2TdHhm] : object {Actor.npc.items.[].system.damageRolls.yNOfyedlHR2TdHhm} - damage : string {Actor.npc.items.[].system.damageRolls.yNOfyedlHR2TdHhm.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.yNOfyedlHR2TdHhm.damageType} (same value: 'bludgeoning') - [yQno4fFg2InU96uR] : object {Actor.npc.items.[].system.damageRolls.yQno4fFg2InU96uR} - damage : string {Actor.npc.items.[].system.damageRolls.yQno4fFg2InU96uR.damage} (same value: '5d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.yQno4fFg2InU96uR.damageType} (same value: 'slashing') - [yRawvmA9OsehAy8g] : object {Actor.npc.items.[].system.damageRolls.yRawvmA9OsehAy8g} - damage : string {Actor.npc.items.[].system.damageRolls.yRawvmA9OsehAy8g.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.yRawvmA9OsehAy8g.damageType} (same value: 'piercing') - [ySBFDTJlR3dlQrxe] : object {Actor.npc.items.[].system.damageRolls.ySBFDTJlR3dlQrxe} - damage : string {Actor.npc.items.[].system.damageRolls.ySBFDTJlR3dlQrxe.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ySBFDTJlR3dlQrxe.damageType} (same value: 'bludgeoning') - [ySR04Ksm6zaEtzyE] : object {Actor.npc.items.[].system.damageRolls.ySR04Ksm6zaEtzyE} - damage : string {Actor.npc.items.[].system.damageRolls.ySR04Ksm6zaEtzyE.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.ySR04Ksm6zaEtzyE.damageType} (same value: 'piercing') - [yTjasW0h6g1IgXFC] : object {Actor.npc.items.[].system.damageRolls.yTjasW0h6g1IgXFC} - damage : string {Actor.npc.items.[].system.damageRolls.yTjasW0h6g1IgXFC.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.yTjasW0h6g1IgXFC.damageType} (same value: 'piercing') - [yTnX3FhdkxChyb2p] : object {Actor.npc.items.[].system.damageRolls.yTnX3FhdkxChyb2p} - damage : string {Actor.npc.items.[].system.damageRolls.yTnX3FhdkxChyb2p.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.yTnX3FhdkxChyb2p.damageType} (same value: 'slashing') - [yV8PxzyMth2sItgi] : object {Actor.npc.items.[].system.damageRolls.yV8PxzyMth2sItgi} - damage : string {Actor.npc.items.[].system.damageRolls.yV8PxzyMth2sItgi.damage} (same value: '2d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.yV8PxzyMth2sItgi.damageType} (same value: 'piercing') - [yVnMmlTbAi61KgYr] : object {Actor.npc.items.[].system.damageRolls.yVnMmlTbAi61KgYr} - damage : string {Actor.npc.items.[].system.damageRolls.yVnMmlTbAi61KgYr.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.yVnMmlTbAi61KgYr.damageType} (same value: 'slashing') - [yWV43UKeCVjN1Gg5] : object {Actor.npc.items.[].system.damageRolls.yWV43UKeCVjN1Gg5} - damage : string {Actor.npc.items.[].system.damageRolls.yWV43UKeCVjN1Gg5.damage} (2 different values) - '2d10+9' (x1) - '3d10+15' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yWV43UKeCVjN1Gg5.damageType} (same value: 'slashing') - [yYkJWUWrJ73pEjQP] : object {Actor.npc.items.[].system.damageRolls.yYkJWUWrJ73pEjQP} - damage : string {Actor.npc.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damageType} (same value: 'piercing') - [ya1us9msyfstr6aa144xq] : object {Actor.npc.items.[].system.damageRolls.ya1us9msyfstr6aa144xq} - damage : string {Actor.npc.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damageType} (same value: 'bludgeoning') - [yadj44njzle6jwrpnuxs] : object {Actor.npc.items.[].system.damageRolls.yadj44njzle6jwrpnuxs} - damage : string {Actor.npc.items.[].system.damageRolls.yadj44njzle6jwrpnuxs.damage} (2 different values) - '3d12+14' (x1) - '2d10+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yadj44njzle6jwrpnuxs.damageType} (same value: 'piercing') - [yavdwycc0whos8kv4s5k] : object {Actor.npc.items.[].system.damageRolls.yavdwycc0whos8kv4s5k} - damage : string {Actor.npc.items.[].system.damageRolls.yavdwycc0whos8kv4s5k.damage} (same value: '2d10+11') - damageType : string {Actor.npc.items.[].system.damageRolls.yavdwycc0whos8kv4s5k.damageType} (same value: 'piercing') - [yaywhls8kxjsgmwsgc2o] : object {Actor.npc.items.[].system.damageRolls.yaywhls8kxjsgmwsgc2o} - damage : string {Actor.npc.items.[].system.damageRolls.yaywhls8kxjsgmwsgc2o.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.yaywhls8kxjsgmwsgc2o.damageType} (same value: 'bludgeoning') - [yb28iheuow9vosx8kmo0] : object {Actor.npc.items.[].system.damageRolls.yb28iheuow9vosx8kmo0} - damage : string {Actor.npc.items.[].system.damageRolls.yb28iheuow9vosx8kmo0.damage} (same value: '1d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.yb28iheuow9vosx8kmo0.damageType} (same value: 'piercing') - [ybV0LLXdGeTJL4V5] : object {Actor.npc.items.[].system.damageRolls.ybV0LLXdGeTJL4V5} - damage : string {Actor.npc.items.[].system.damageRolls.ybV0LLXdGeTJL4V5.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ybV0LLXdGeTJL4V5.damageType} (same value: 'piercing') - [ybl7n6e0yixra7qim3vs] : object {Actor.npc.items.[].system.damageRolls.ybl7n6e0yixra7qim3vs} - damage : string {Actor.npc.items.[].system.damageRolls.ybl7n6e0yixra7qim3vs.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ybl7n6e0yixra7qim3vs.damageType} (same value: 'fire') - [ybsn9sf9x3b3fmyygbo2] : object {Actor.npc.items.[].system.damageRolls.ybsn9sf9x3b3fmyygbo2} - damage : string {Actor.npc.items.[].system.damageRolls.ybsn9sf9x3b3fmyygbo2.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ybsn9sf9x3b3fmyygbo2.damageType} (same value: 'piercing') - [yc9bzqdu6ogljimuiiiv] : object {Actor.npc.items.[].system.damageRolls.yc9bzqdu6ogljimuiiiv} - damage : string {Actor.npc.items.[].system.damageRolls.yc9bzqdu6ogljimuiiiv.damage} (2 different values) - '3d8+16' (x1) - '2d4+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yc9bzqdu6ogljimuiiiv.damageType} (same value: 'bludgeoning') - [ycSVOSBI6rmcySty] : object {Actor.npc.items.[].system.damageRolls.ycSVOSBI6rmcySty} - damage : string {Actor.npc.items.[].system.damageRolls.ycSVOSBI6rmcySty.damage} (same value: '2d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ycSVOSBI6rmcySty.damageType} (same value: 'void') - [ycg47tcvdpt4bfe6lgw7] : object {Actor.npc.items.[].system.damageRolls.ycg47tcvdpt4bfe6lgw7} - damage : string {Actor.npc.items.[].system.damageRolls.ycg47tcvdpt4bfe6lgw7.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ycg47tcvdpt4bfe6lgw7.damageType} (same value: 'bludgeoning') - [ycg70l3z9we9o4benrjr] : object {Actor.npc.items.[].system.damageRolls.ycg70l3z9we9o4benrjr} - damage : string {Actor.npc.items.[].system.damageRolls.ycg70l3z9we9o4benrjr.damage} (same value: '2d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ycg70l3z9we9o4benrjr.damageType} (same value: 'void') - [yckzv0l21hn9f1apxpqm] : object {Actor.npc.items.[].system.damageRolls.yckzv0l21hn9f1apxpqm} - damage : string {Actor.npc.items.[].system.damageRolls.yckzv0l21hn9f1apxpqm.damage} (3 different values) - '1d8+4' (x2) - '1d10+4' (x1) - '1d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yckzv0l21hn9f1apxpqm.damageType} (same value: 'piercing') - [yddzd5xdpz257mgtdsd7] : object {Actor.npc.items.[].system.damageRolls.yddzd5xdpz257mgtdsd7} - damage : string {Actor.npc.items.[].system.damageRolls.yddzd5xdpz257mgtdsd7.damage} (same value: '3d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.yddzd5xdpz257mgtdsd7.damageType} (same value: 'piercing') - [ydkjXsEC9x56sCay] : object {Actor.npc.items.[].system.damageRolls.ydkjXsEC9x56sCay} - damage : string {Actor.npc.items.[].system.damageRolls.ydkjXsEC9x56sCay.damage} (same value: '2d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.ydkjXsEC9x56sCay.damageType} (same value: 'slashing') - [ydpe8s9iufpcajaq94b0] : object {Actor.npc.items.[].system.damageRolls.ydpe8s9iufpcajaq94b0} - damage : string {Actor.npc.items.[].system.damageRolls.ydpe8s9iufpcajaq94b0.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.ydpe8s9iufpcajaq94b0.damageType} (same value: 'fire') - [yeifsloxt6hkhwx6qerj] : object {Actor.npc.items.[].system.damageRolls.yeifsloxt6hkhwx6qerj} - damage : string {Actor.npc.items.[].system.damageRolls.yeifsloxt6hkhwx6qerj.damage} (2 different values) - '2d8+8' (x2) - '2d8+11' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yeifsloxt6hkhwx6qerj.damageType} (same value: 'piercing') - [yf8fwah17omnge9p7whx] : object {Actor.npc.items.[].system.damageRolls.yf8fwah17omnge9p7whx} - damage : string {Actor.npc.items.[].system.damageRolls.yf8fwah17omnge9p7whx.damage} (same value: '2d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.yf8fwah17omnge9p7whx.damageType} (same value: 'piercing') - [yfD0GXcuWhyQp8t1] : object {Actor.npc.items.[].system.damageRolls.yfD0GXcuWhyQp8t1} - damage : string {Actor.npc.items.[].system.damageRolls.yfD0GXcuWhyQp8t1.damage} (2 different values) - '1d4+6' (x1) - '1d4+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yfD0GXcuWhyQp8t1.damageType} (same value: 'bludgeoning') - [yfGPp7cbrLtVUwKc] : object {Actor.npc.items.[].system.damageRolls.yfGPp7cbrLtVUwKc} - damage : string {Actor.npc.items.[].system.damageRolls.yfGPp7cbrLtVUwKc.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yfGPp7cbrLtVUwKc.damageType} (same value: 'cold') - [yfcd0jl4rir7uft7w8lx] : object {Actor.npc.items.[].system.damageRolls.yfcd0jl4rir7uft7w8lx} - damage : string {Actor.npc.items.[].system.damageRolls.yfcd0jl4rir7uft7w8lx.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.yfcd0jl4rir7uft7w8lx.damageType} (same value: 'slashing') - [yfe4kuasftrniwtee4vc] : object {Actor.npc.items.[].system.damageRolls.yfe4kuasftrniwtee4vc} - damage : string {Actor.npc.items.[].system.damageRolls.yfe4kuasftrniwtee4vc.damage} (same value: '2d10+16') - damageType : string {Actor.npc.items.[].system.damageRolls.yfe4kuasftrniwtee4vc.damageType} (same value: 'piercing') - [yfwmch24airh4wv2lwg4] : object {Actor.npc.items.[].system.damageRolls.yfwmch24airh4wv2lwg4} - damage : string {Actor.npc.items.[].system.damageRolls.yfwmch24airh4wv2lwg4.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.yfwmch24airh4wv2lwg4.damageType} (same value: 'slashing') - [ygimlb3th1u0fxaz12ob] : object {Actor.npc.items.[].system.damageRolls.ygimlb3th1u0fxaz12ob} - damage : string {Actor.npc.items.[].system.damageRolls.ygimlb3th1u0fxaz12ob.damage} (same value: '2d12+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ygimlb3th1u0fxaz12ob.damageType} (same value: 'slashing') - [ygozgrxwfqpjlua5xl9i] : object {Actor.npc.items.[].system.damageRolls.ygozgrxwfqpjlua5xl9i} - damage : string {Actor.npc.items.[].system.damageRolls.ygozgrxwfqpjlua5xl9i.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ygozgrxwfqpjlua5xl9i.damageType} (same value: 'electricity') - [ygvod7jbvvuem9kqgv9c] : object {Actor.npc.items.[].system.damageRolls.ygvod7jbvvuem9kqgv9c} - damage : string {Actor.npc.items.[].system.damageRolls.ygvod7jbvvuem9kqgv9c.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.ygvod7jbvvuem9kqgv9c.damageType} (same value: 'piercing') - [yh31x8dw7lcs7f0ymzjxwq] : object {Actor.npc.items.[].system.damageRolls.yh31x8dw7lcs7f0ymzjxwq} - damage : string {Actor.npc.items.[].system.damageRolls.yh31x8dw7lcs7f0ymzjxwq.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.yh31x8dw7lcs7f0ymzjxwq.damageType} (same value: 'bludgeoning') - [yh3zQVEFv6YXoFu2] : object {Actor.npc.items.[].system.damageRolls.yh3zQVEFv6YXoFu2} - category : string {Actor.npc.items.[].system.damageRolls.yh3zQVEFv6YXoFu2.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.yh3zQVEFv6YXoFu2.damage} (2 different values) - '1d6' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yh3zQVEFv6YXoFu2.damageType} (same value: 'cold') - [yhh1ubPnKPVrAd2q] : object {Actor.npc.items.[].system.damageRolls.yhh1ubPnKPVrAd2q} - damage : string {Actor.npc.items.[].system.damageRolls.yhh1ubPnKPVrAd2q.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.yhh1ubPnKPVrAd2q.damageType} (same value: 'piercing') - [yhmslwsjnsuxpy7spmu2] : object {Actor.npc.items.[].system.damageRolls.yhmslwsjnsuxpy7spmu2} - damage : string {Actor.npc.items.[].system.damageRolls.yhmslwsjnsuxpy7spmu2.damage} (2 different values) - '2d8+5' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yhmslwsjnsuxpy7spmu2.damageType} (same value: 'piercing') - [yhxc9pqymnu7z9cnp3y9] : object {Actor.npc.items.[].system.damageRolls.yhxc9pqymnu7z9cnp3y9} - damage : string {Actor.npc.items.[].system.damageRolls.yhxc9pqymnu7z9cnp3y9.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.yhxc9pqymnu7z9cnp3y9.damageType} (same value: 'cold') - [yikphbrttfvtj3iokk7u] : object {Actor.npc.items.[].system.damageRolls.yikphbrttfvtj3iokk7u} - damage : string {Actor.npc.items.[].system.damageRolls.yikphbrttfvtj3iokk7u.damage} (same value: '4d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.yikphbrttfvtj3iokk7u.damageType} (same value: 'fire') - [yjBxavkAy6vmeeKt] : object {Actor.npc.items.[].system.damageRolls.yjBxavkAy6vmeeKt} - damage : string {Actor.npc.items.[].system.damageRolls.yjBxavkAy6vmeeKt.damage} (same value: '2d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.yjBxavkAy6vmeeKt.damageType} (same value: 'spirit') - [yjfe5bi279emiqr0dod0] : object {Actor.npc.items.[].system.damageRolls.yjfe5bi279emiqr0dod0} - damage : string {Actor.npc.items.[].system.damageRolls.yjfe5bi279emiqr0dod0.damage} (2 different values) - '2d8+4' (x1) - '2d8+3' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yjfe5bi279emiqr0dod0.damageType} (same value: 'piercing') - [yjwxy73kconcz97hn619] : object {Actor.npc.items.[].system.damageRolls.yjwxy73kconcz97hn619} - damage : string {Actor.npc.items.[].system.damageRolls.yjwxy73kconcz97hn619.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.yjwxy73kconcz97hn619.damageType} (same value: 'piercing') - [ykeryqhp11mn21lxueou] : object {Actor.npc.items.[].system.damageRolls.ykeryqhp11mn21lxueou} - damage : string {Actor.npc.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damage} (2 different values) - '2d8+6' (x3) - '2d8+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ykeryqhp11mn21lxueou.damageType} (same value: 'piercing') - [ykf1lkdtqzcvdrassfyz] : object {Actor.npc.items.[].system.damageRolls.ykf1lkdtqzcvdrassfyz} - damage : string {Actor.npc.items.[].system.damageRolls.ykf1lkdtqzcvdrassfyz.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ykf1lkdtqzcvdrassfyz.damageType} (same value: 'bludgeoning') - [ykm6ewgkgmjdtz7dk004] : object {Actor.npc.items.[].system.damageRolls.ykm6ewgkgmjdtz7dk004} - damage : string {Actor.npc.items.[].system.damageRolls.ykm6ewgkgmjdtz7dk004.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.ykm6ewgkgmjdtz7dk004.damageType} (same value: 'bludgeoning') - [yknnayvl6p8qqwfuyxpj] : object {Actor.npc.items.[].system.damageRolls.yknnayvl6p8qqwfuyxpj} - damage : string {Actor.npc.items.[].system.damageRolls.yknnayvl6p8qqwfuyxpj.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.yknnayvl6p8qqwfuyxpj.damageType} (same value: 'bludgeoning') - [ykpvltlh2tfe0s0hft3p] : object {Actor.npc.items.[].system.damageRolls.ykpvltlh2tfe0s0hft3p} - damage : string {Actor.npc.items.[].system.damageRolls.ykpvltlh2tfe0s0hft3p.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.ykpvltlh2tfe0s0hft3p.damageType} (same value: 'piercing') - [yks7orfl1jnsolitf79y] : object {Actor.npc.items.[].system.damageRolls.yks7orfl1jnsolitf79y} - damage : string {Actor.npc.items.[].system.damageRolls.yks7orfl1jnsolitf79y.damage} (same value: '1d4+5') - damageType : string {Actor.npc.items.[].system.damageRolls.yks7orfl1jnsolitf79y.damageType} (same value: 'piercing') - [ykvHfiEvWIwvsH24] : object {Actor.npc.items.[].system.damageRolls.ykvHfiEvWIwvsH24} - damage : string {Actor.npc.items.[].system.damageRolls.ykvHfiEvWIwvsH24.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ykvHfiEvWIwvsH24.damageType} (same value: 'acid') - [yl1oK87AFfqdK1ks] : object {Actor.npc.items.[].system.damageRolls.yl1oK87AFfqdK1ks} - damage : string {Actor.npc.items.[].system.damageRolls.yl1oK87AFfqdK1ks.damage} (2 different values) - '2d6+7' (x1) - '2d6+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yl1oK87AFfqdK1ks.damageType} (same value: 'bludgeoning') - [yl6hdtp2v5kw9666c52n] : object {Actor.npc.items.[].system.damageRolls.yl6hdtp2v5kw9666c52n} - damage : string {Actor.npc.items.[].system.damageRolls.yl6hdtp2v5kw9666c52n.damage} (same value: '3d10') - damageType : string {Actor.npc.items.[].system.damageRolls.yl6hdtp2v5kw9666c52n.damageType} (same value: 'piercing') - [ylq2pig01xkcm020mzr9] : object {Actor.npc.items.[].system.damageRolls.ylq2pig01xkcm020mzr9} - damage : string {Actor.npc.items.[].system.damageRolls.ylq2pig01xkcm020mzr9.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ylq2pig01xkcm020mzr9.damageType} (same value: 'slashing') - [ympxj8bnlwnq26uomv6f] : object {Actor.npc.items.[].system.damageRolls.ympxj8bnlwnq26uomv6f} - damage : string {Actor.npc.items.[].system.damageRolls.ympxj8bnlwnq26uomv6f.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ympxj8bnlwnq26uomv6f.damageType} (same value: 'bludgeoning') - [ymv26g275ppzc5xkmy8f] : object {Actor.npc.items.[].system.damageRolls.ymv26g275ppzc5xkmy8f} - damage : string {Actor.npc.items.[].system.damageRolls.ymv26g275ppzc5xkmy8f.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ymv26g275ppzc5xkmy8f.damageType} (same value: 'electricity') - [ynha4qoh4aa82bptfudl] : object {Actor.npc.items.[].system.damageRolls.ynha4qoh4aa82bptfudl} - damage : string {Actor.npc.items.[].system.damageRolls.ynha4qoh4aa82bptfudl.damage} (same value: '6d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ynha4qoh4aa82bptfudl.damageType} (same value: 'poison') - [ynsihnnwf2nzvp1ygeir] : object {Actor.npc.items.[].system.damageRolls.ynsihnnwf2nzvp1ygeir} - damage : string {Actor.npc.items.[].system.damageRolls.ynsihnnwf2nzvp1ygeir.damage} (same value: '2d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ynsihnnwf2nzvp1ygeir.damageType} (same value: 'bludgeoning') - [ynsvjq8ec2mhogad5upp] : object {Actor.npc.items.[].system.damageRolls.ynsvjq8ec2mhogad5upp} - damage : string {Actor.npc.items.[].system.damageRolls.ynsvjq8ec2mhogad5upp.damage} (same value: '1d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ynsvjq8ec2mhogad5upp.damageType} (same value: 'piercing') - [ynx4otksddlz4enk68jw] : object {Actor.npc.items.[].system.damageRolls.ynx4otksddlz4enk68jw} - damage : string {Actor.npc.items.[].system.damageRolls.ynx4otksddlz4enk68jw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ynx4otksddlz4enk68jw.damageType} (same value: 'spirit') - [yo0ckdcxn9og9xorxzfn] : object {Actor.npc.items.[].system.damageRolls.yo0ckdcxn9og9xorxzfn} - damage : string {Actor.npc.items.[].system.damageRolls.yo0ckdcxn9og9xorxzfn.damage} (same value: '2d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.yo0ckdcxn9og9xorxzfn.damageType} (same value: 'slashing') - [yo1d5zvkb6k8s377ewoe] : object {Actor.npc.items.[].system.damageRolls.yo1d5zvkb6k8s377ewoe} - damage : string {Actor.npc.items.[].system.damageRolls.yo1d5zvkb6k8s377ewoe.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.yo1d5zvkb6k8s377ewoe.damageType} (same value: 'bludgeoning') - [yodtkum7xaow1ortlevx] : object {Actor.npc.items.[].system.damageRolls.yodtkum7xaow1ortlevx} - damage : string {Actor.npc.items.[].system.damageRolls.yodtkum7xaow1ortlevx.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yodtkum7xaow1ortlevx.damageType} (same value: 'spirit') - [yorYyzKOeC8tDiXX] : object {Actor.npc.items.[].system.damageRolls.yorYyzKOeC8tDiXX} - category : string {Actor.npc.items.[].system.damageRolls.yorYyzKOeC8tDiXX.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.yorYyzKOeC8tDiXX.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yorYyzKOeC8tDiXX.damageType} (same value: 'fire') - [yp3vkwrw4gruams39x1c] : object {Actor.npc.items.[].system.damageRolls.yp3vkwrw4gruams39x1c} - damage : string {Actor.npc.items.[].system.damageRolls.yp3vkwrw4gruams39x1c.damage} (same value: '2d10') - damageType : string {Actor.npc.items.[].system.damageRolls.yp3vkwrw4gruams39x1c.damageType} (same value: 'fire') - [ypNiWjW7e66BtUX6] : object {Actor.npc.items.[].system.damageRolls.ypNiWjW7e66BtUX6} - damage : string {Actor.npc.items.[].system.damageRolls.ypNiWjW7e66BtUX6.damage} (same value: '1d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ypNiWjW7e66BtUX6.damageType} (same value: 'piercing') - [ypp7uj1g9x8r0kewduk5] : object {Actor.npc.items.[].system.damageRolls.ypp7uj1g9x8r0kewduk5} - damage : string {Actor.npc.items.[].system.damageRolls.ypp7uj1g9x8r0kewduk5.damage} (same value: '1d8+3') - damageType : string {Actor.npc.items.[].system.damageRolls.ypp7uj1g9x8r0kewduk5.damageType} (same value: 'piercing') - [yq9mtgezlm84opp4gb7m] : object {Actor.npc.items.[].system.damageRolls.yq9mtgezlm84opp4gb7m} - damage : string {Actor.npc.items.[].system.damageRolls.yq9mtgezlm84opp4gb7m.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.yq9mtgezlm84opp4gb7m.damageType} (same value: 'piercing') - [yqEQWAho8Lmwr7oN] : object {Actor.npc.items.[].system.damageRolls.yqEQWAho8Lmwr7oN} - damage : string {Actor.npc.items.[].system.damageRolls.yqEQWAho8Lmwr7oN.damage} (same value: '3d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.yqEQWAho8Lmwr7oN.damageType} (same value: 'slashing') - [yqefclF5EryvdhTA] : object {Actor.npc.items.[].system.damageRolls.yqefclF5EryvdhTA} - damage : string {Actor.npc.items.[].system.damageRolls.yqefclF5EryvdhTA.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.yqefclF5EryvdhTA.damageType} (same value: 'bludgeoning') - [yqg7riqmaiaffgoq78tf] : object {Actor.npc.items.[].system.damageRolls.yqg7riqmaiaffgoq78tf} - damage : string {Actor.npc.items.[].system.damageRolls.yqg7riqmaiaffgoq78tf.damage} (same value: '2d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.yqg7riqmaiaffgoq78tf.damageType} (same value: 'bludgeoning') - [yqhlj0kza8r8j49o9462] : object {Actor.npc.items.[].system.damageRolls.yqhlj0kza8r8j49o9462} - damage : string {Actor.npc.items.[].system.damageRolls.yqhlj0kza8r8j49o9462.damage} (same value: '1d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.yqhlj0kza8r8j49o9462.damageType} (same value: 'piercing') - [yrhh43blaq9kjtqhcxla] : object {Actor.npc.items.[].system.damageRolls.yrhh43blaq9kjtqhcxla} - damage : string {Actor.npc.items.[].system.damageRolls.yrhh43blaq9kjtqhcxla.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yrhh43blaq9kjtqhcxla.damageType} (same value: 'spirit') - [yrivjcg9yifku4srfxke] : object {Actor.npc.items.[].system.damageRolls.yrivjcg9yifku4srfxke} - damage : string {Actor.npc.items.[].system.damageRolls.yrivjcg9yifku4srfxke.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.yrivjcg9yifku4srfxke.damageType} (same value: 'piercing') - [yrk56wwihlkhg0mhdquwen] : object {Actor.npc.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen} - damage : string {Actor.npc.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen.damageType} (same value: 'fire') - [yro6y1inbxian0qtainb] : object {Actor.npc.items.[].system.damageRolls.yro6y1inbxian0qtainb} - damage : string {Actor.npc.items.[].system.damageRolls.yro6y1inbxian0qtainb.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.yro6y1inbxian0qtainb.damageType} (same value: 'bludgeoning') - [ys8t5xcyga4gpl7pv0i2] : object {Actor.npc.items.[].system.damageRolls.ys8t5xcyga4gpl7pv0i2} - damage : string {Actor.npc.items.[].system.damageRolls.ys8t5xcyga4gpl7pv0i2.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ys8t5xcyga4gpl7pv0i2.damageType} (same value: 'piercing') - [ysAv19nP6XRE8h77] : object {Actor.npc.items.[].system.damageRolls.ysAv19nP6XRE8h77} - category : string {Actor.npc.items.[].system.damageRolls.ysAv19nP6XRE8h77.category} (same value: 'persistent') - damage : string {Actor.npc.items.[].system.damageRolls.ysAv19nP6XRE8h77.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ysAv19nP6XRE8h77.damageType} (same value: 'acid') - [ysv7t0pn6qtvx9r4zkuw] : object {Actor.npc.items.[].system.damageRolls.ysv7t0pn6qtvx9r4zkuw} - damage : string {Actor.npc.items.[].system.damageRolls.ysv7t0pn6qtvx9r4zkuw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.ysv7t0pn6qtvx9r4zkuw.damageType} (same value: 'spirit') - [yszko4h8s5qmztnw4om0] : object {Actor.npc.items.[].system.damageRolls.yszko4h8s5qmztnw4om0} - damage : string {Actor.npc.items.[].system.damageRolls.yszko4h8s5qmztnw4om0.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.yszko4h8s5qmztnw4om0.damageType} (same value: 'slashing') - [yteMDTO6WDSpFrrt] : object {Actor.npc.items.[].system.damageRolls.yteMDTO6WDSpFrrt} - damage : string {Actor.npc.items.[].system.damageRolls.yteMDTO6WDSpFrrt.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.yteMDTO6WDSpFrrt.damageType} (same value: 'piercing') - [yu8uo9v2qwl25qosevhx] : object {Actor.npc.items.[].system.damageRolls.yu8uo9v2qwl25qosevhx} - damage : string {Actor.npc.items.[].system.damageRolls.yu8uo9v2qwl25qosevhx.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.yu8uo9v2qwl25qosevhx.damageType} (same value: 'slashing') - [yuct2pf8bdz098zngb2g] : object {Actor.npc.items.[].system.damageRolls.yuct2pf8bdz098zngb2g} - damage : string {Actor.npc.items.[].system.damageRolls.yuct2pf8bdz098zngb2g.damage} (same value: '9d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.yuct2pf8bdz098zngb2g.damageType} (same value: 'slashing') - [yuxbt5wb29teq10fkz8p] : object {Actor.npc.items.[].system.damageRolls.yuxbt5wb29teq10fkz8p} - damage : string {Actor.npc.items.[].system.damageRolls.yuxbt5wb29teq10fkz8p.damage} (2 different values) - '1d6+6' (x1) - '1d6+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.yuxbt5wb29teq10fkz8p.damageType} (same value: 'piercing') - [yv8t20z1y1qk88fp2q29] : object {Actor.npc.items.[].system.damageRolls.yv8t20z1y1qk88fp2q29} - damage : string {Actor.npc.items.[].system.damageRolls.yv8t20z1y1qk88fp2q29.damage} (same value: '1d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.yv8t20z1y1qk88fp2q29.damageType} (same value: 'bludgeoning') - [yvf9npadd9nnqolyh4h5] : object {Actor.npc.items.[].system.damageRolls.yvf9npadd9nnqolyh4h5} - damage : string {Actor.npc.items.[].system.damageRolls.yvf9npadd9nnqolyh4h5.damage} (same value: '3d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.yvf9npadd9nnqolyh4h5.damageType} (same value: 'piercing') - [yvgiqdkomso5e45kecce] : object {Actor.npc.items.[].system.damageRolls.yvgiqdkomso5e45kecce} - damage : string {Actor.npc.items.[].system.damageRolls.yvgiqdkomso5e45kecce.damage} (same value: '2d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.yvgiqdkomso5e45kecce.damageType} (same value: 'bludgeoning') - [yvxePA7GDKbuTf2r] : object {Actor.npc.items.[].system.damageRolls.yvxePA7GDKbuTf2r} - damage : string {Actor.npc.items.[].system.damageRolls.yvxePA7GDKbuTf2r.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.yvxePA7GDKbuTf2r.damageType} (same value: 'bludgeoning') - [ywGnt2WTGNnh3Mur] : object {Actor.npc.items.[].system.damageRolls.ywGnt2WTGNnh3Mur} - damage : string {Actor.npc.items.[].system.damageRolls.ywGnt2WTGNnh3Mur.damage} (3 different values) - '1d4+8' (x1) - '1d4+4' (x1) - '1d6+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ywGnt2WTGNnh3Mur.damageType} (same value: 'piercing') - [ywuykEnnWuCWGcpx] : object {Actor.npc.items.[].system.damageRolls.ywuykEnnWuCWGcpx} - damage : string {Actor.npc.items.[].system.damageRolls.ywuykEnnWuCWGcpx.damage} (same value: '3d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ywuykEnnWuCWGcpx.damageType} (same value: 'piercing') - [yx136lmgp256kt9wmy48] : object {Actor.npc.items.[].system.damageRolls.yx136lmgp256kt9wmy48} - damage : string {Actor.npc.items.[].system.damageRolls.yx136lmgp256kt9wmy48.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.yx136lmgp256kt9wmy48.damageType} (same value: 'piercing') - [yxAtaxk3uMzYNzrA] : object {Actor.npc.items.[].system.damageRolls.yxAtaxk3uMzYNzrA} - damage : string {Actor.npc.items.[].system.damageRolls.yxAtaxk3uMzYNzrA.damage} (same value: '6d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yxAtaxk3uMzYNzrA.damageType} (same value: 'sonic') - [yxh2yeelmebudlvgb1h7g] : object {Actor.npc.items.[].system.damageRolls.yxh2yeelmebudlvgb1h7g} - damage : string {Actor.npc.items.[].system.damageRolls.yxh2yeelmebudlvgb1h7g.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yxh2yeelmebudlvgb1h7g.damageType} (same value: 'spirit') - [yxkxjczxzaiwgbgh6d3z] : object {Actor.npc.items.[].system.damageRolls.yxkxjczxzaiwgbgh6d3z} - damage : string {Actor.npc.items.[].system.damageRolls.yxkxjczxzaiwgbgh6d3z.damage} (same value: '1d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.yxkxjczxzaiwgbgh6d3z.damageType} (same value: 'piercing') - [yxmFZKEgjaqtw4aZ] : object {Actor.npc.items.[].system.damageRolls.yxmFZKEgjaqtw4aZ} - damage : string {Actor.npc.items.[].system.damageRolls.yxmFZKEgjaqtw4aZ.damage} (same value: '2d10 + 10') - damageType : string {Actor.npc.items.[].system.damageRolls.yxmFZKEgjaqtw4aZ.damageType} (same value: 'piercing') - [yxuwk619nujmn9icgiby] : object {Actor.npc.items.[].system.damageRolls.yxuwk619nujmn9icgiby} - damage : string {Actor.npc.items.[].system.damageRolls.yxuwk619nujmn9icgiby.damage} (same value: '1d6+1') - damageType : string {Actor.npc.items.[].system.damageRolls.yxuwk619nujmn9icgiby.damageType} (same value: 'bludgeoning') - [yxz4kgrva2k0d32asl2b] : object {Actor.npc.items.[].system.damageRolls.yxz4kgrva2k0d32asl2b} - damage : string {Actor.npc.items.[].system.damageRolls.yxz4kgrva2k0d32asl2b.damage} (same value: '1d12+3') - damageType : string {Actor.npc.items.[].system.damageRolls.yxz4kgrva2k0d32asl2b.damageType} (same value: 'slashing') - [yyprg103wmaqg249yesu] : object {Actor.npc.items.[].system.damageRolls.yyprg103wmaqg249yesu} - damage : string {Actor.npc.items.[].system.damageRolls.yyprg103wmaqg249yesu.damage} (same value: '2d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.yyprg103wmaqg249yesu.damageType} (same value: 'piercing') - [yyxeiqluo9rmvF4j] : object {Actor.npc.items.[].system.damageRolls.yyxeiqluo9rmvF4j} - damage : string {Actor.npc.items.[].system.damageRolls.yyxeiqluo9rmvF4j.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.yyxeiqluo9rmvF4j.damageType} (same value: 'piercing') - [yz4eusoz0v067rgjedsi] : object {Actor.npc.items.[].system.damageRolls.yz4eusoz0v067rgjedsi} - damage : string {Actor.npc.items.[].system.damageRolls.yz4eusoz0v067rgjedsi.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.yz4eusoz0v067rgjedsi.damageType} (same value: 'electricity') - [yzPIArwvpmVhA0UN] : object {Actor.npc.items.[].system.damageRolls.yzPIArwvpmVhA0UN} - damage : string {Actor.npc.items.[].system.damageRolls.yzPIArwvpmVhA0UN.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.yzPIArwvpmVhA0UN.damageType} (same value: 'piercing') - [yzh13ygzvkl7lhdcws0b] : object {Actor.npc.items.[].system.damageRolls.yzh13ygzvkl7lhdcws0b} - damage : string {Actor.npc.items.[].system.damageRolls.yzh13ygzvkl7lhdcws0b.damage} (same value: '2d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.yzh13ygzvkl7lhdcws0b.damageType} (same value: 'bludgeoning') - [yzr9sl0iywmul4j4f4kd] : object {Actor.npc.items.[].system.damageRolls.yzr9sl0iywmul4j4f4kd} - damage : string {Actor.npc.items.[].system.damageRolls.yzr9sl0iywmul4j4f4kd.damage} (same value: '3d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.yzr9sl0iywmul4j4f4kd.damageType} (same value: 'piercing') - [z05z88pykuk0rfwe1m3p] : object {Actor.npc.items.[].system.damageRolls.z05z88pykuk0rfwe1m3p} - damage : string {Actor.npc.items.[].system.damageRolls.z05z88pykuk0rfwe1m3p.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.z05z88pykuk0rfwe1m3p.damageType} (same value: 'spirit') - [z0jx6PTUlqUnGGqd] : object {Actor.npc.items.[].system.damageRolls.z0jx6PTUlqUnGGqd} - damage : string {Actor.npc.items.[].system.damageRolls.z0jx6PTUlqUnGGqd.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.z0jx6PTUlqUnGGqd.damageType} (same value: 'piercing') - [z1cgm3me2mgagzwyhee9] : object {Actor.npc.items.[].system.damageRolls.z1cgm3me2mgagzwyhee9} - damage : string {Actor.npc.items.[].system.damageRolls.z1cgm3me2mgagzwyhee9.damage} (same value: '2d6+14') - damageType : string {Actor.npc.items.[].system.damageRolls.z1cgm3me2mgagzwyhee9.damageType} (same value: 'bludgeoning') - [z1j1bg9xqxgtst8fgag3] : object {Actor.npc.items.[].system.damageRolls.z1j1bg9xqxgtst8fgag3} - damage : string {Actor.npc.items.[].system.damageRolls.z1j1bg9xqxgtst8fgag3.damage} (same value: '4d12+18') - damageType : string {Actor.npc.items.[].system.damageRolls.z1j1bg9xqxgtst8fgag3.damageType} (same value: 'piercing') - [z1yUGfFhuV6wPhH6] : object {Actor.npc.items.[].system.damageRolls.z1yUGfFhuV6wPhH6} - damage : string {Actor.npc.items.[].system.damageRolls.z1yUGfFhuV6wPhH6.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.z1yUGfFhuV6wPhH6.damageType} (same value: 'piercing') - [z2505gwe2rsxdyto1vya] : object {Actor.npc.items.[].system.damageRolls.z2505gwe2rsxdyto1vya} - damage : string {Actor.npc.items.[].system.damageRolls.z2505gwe2rsxdyto1vya.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.z2505gwe2rsxdyto1vya.damageType} (same value: 'spirit') - [z2d28gd17iyog535l27c] : object {Actor.npc.items.[].system.damageRolls.z2d28gd17iyog535l27c} - damage : string {Actor.npc.items.[].system.damageRolls.z2d28gd17iyog535l27c.damage} (same value: '2d10+10') - damageType : string {Actor.npc.items.[].system.damageRolls.z2d28gd17iyog535l27c.damageType} (same value: 'slashing') - [z2svytb5CSMtu34f] : object {Actor.npc.items.[].system.damageRolls.z2svytb5CSMtu34f} - damage : string {Actor.npc.items.[].system.damageRolls.z2svytb5CSMtu34f.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.z2svytb5CSMtu34f.damageType} (same value: 'piercing') - [z2wn8fhn7pmcrnkb] : object {Actor.npc.items.[].system.damageRolls.z2wn8fhn7pmcrnkb} - damage : string {Actor.npc.items.[].system.damageRolls.z2wn8fhn7pmcrnkb.damage} (same value: '1d4 + 7') - damageType : string {Actor.npc.items.[].system.damageRolls.z2wn8fhn7pmcrnkb.damageType} (same value: 'slashing') - [z2zb11b5lcresxor5yox] : object {Actor.npc.items.[].system.damageRolls.z2zb11b5lcresxor5yox} - damage : string {Actor.npc.items.[].system.damageRolls.z2zb11b5lcresxor5yox.damage} (same value: '1d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.z2zb11b5lcresxor5yox.damageType} (same value: 'piercing') - [z3NxMza795t0j4Jp] : object {Actor.npc.items.[].system.damageRolls.z3NxMza795t0j4Jp} - damage : string {Actor.npc.items.[].system.damageRolls.z3NxMza795t0j4Jp.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.z3NxMza795t0j4Jp.damageType} (same value: 'spirit') - [z3RoZyrnYQLqrohu] : object {Actor.npc.items.[].system.damageRolls.z3RoZyrnYQLqrohu} - damage : string {Actor.npc.items.[].system.damageRolls.z3RoZyrnYQLqrohu.damage} (same value: '4d8') - damageType : string {Actor.npc.items.[].system.damageRolls.z3RoZyrnYQLqrohu.damageType} (same value: 'fire') - [z3e3v4h2lyjwctu87qkj] : object {Actor.npc.items.[].system.damageRolls.z3e3v4h2lyjwctu87qkj} - damage : string {Actor.npc.items.[].system.damageRolls.z3e3v4h2lyjwctu87qkj.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.z3e3v4h2lyjwctu87qkj.damageType} (same value: 'piercing') - [z3gpqs29gunpe4yu9n78] : object {Actor.npc.items.[].system.damageRolls.z3gpqs29gunpe4yu9n78} - damage : string {Actor.npc.items.[].system.damageRolls.z3gpqs29gunpe4yu9n78.damage} (same value: '3d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.z3gpqs29gunpe4yu9n78.damageType} (same value: 'piercing') - [z3k1tkk6ps98123w7u1g] : object {Actor.npc.items.[].system.damageRolls.z3k1tkk6ps98123w7u1g} - damage : string {Actor.npc.items.[].system.damageRolls.z3k1tkk6ps98123w7u1g.damage} (2 different values) - '3d8+17' (x1) - '3d8+13' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.z3k1tkk6ps98123w7u1g.damageType} (same value: 'slashing') - [z4j930paa99utqpsg09j] : object {Actor.npc.items.[].system.damageRolls.z4j930paa99utqpsg09j} - damage : string {Actor.npc.items.[].system.damageRolls.z4j930paa99utqpsg09j.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.z4j930paa99utqpsg09j.damageType} (same value: 'bludgeoning') - [z4jp1iimqzotwrz8bxzo] : object {Actor.npc.items.[].system.damageRolls.z4jp1iimqzotwrz8bxzo} - damage : string {Actor.npc.items.[].system.damageRolls.z4jp1iimqzotwrz8bxzo.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.z4jp1iimqzotwrz8bxzo.damageType} (same value: 'piercing') - [z4l85219k7qdm21c07d1g] : object {Actor.npc.items.[].system.damageRolls.z4l85219k7qdm21c07d1g} - damage : string {Actor.npc.items.[].system.damageRolls.z4l85219k7qdm21c07d1g.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.z4l85219k7qdm21c07d1g.damageType} (same value: 'spirit') - [z4noi9ocvql7kkjbr2lr] : object {Actor.npc.items.[].system.damageRolls.z4noi9ocvql7kkjbr2lr} - damage : string {Actor.npc.items.[].system.damageRolls.z4noi9ocvql7kkjbr2lr.damage} (same value: '1d4+3') - damageType : string {Actor.npc.items.[].system.damageRolls.z4noi9ocvql7kkjbr2lr.damageType} (same value: 'bludgeoning') - [z50086pt3ik18sk2yzkxaw] : object {Actor.npc.items.[].system.damageRolls.z50086pt3ik18sk2yzkxaw} - damage : string {Actor.npc.items.[].system.damageRolls.z50086pt3ik18sk2yzkxaw.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.z50086pt3ik18sk2yzkxaw.damageType} (same value: 'piercing') - [z5SL8hwbbHFG1aMW] : object {Actor.npc.items.[].system.damageRolls.z5SL8hwbbHFG1aMW} - damage : string {Actor.npc.items.[].system.damageRolls.z5SL8hwbbHFG1aMW.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.z5SL8hwbbHFG1aMW.damageType} (same value: 'bludgeoning') - [z5clnqxf1alykiwdt3wx] : object {Actor.npc.items.[].system.damageRolls.z5clnqxf1alykiwdt3wx} - damage : string {Actor.npc.items.[].system.damageRolls.z5clnqxf1alykiwdt3wx.damage} (same value: '4d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.z5clnqxf1alykiwdt3wx.damageType} (same value: 'slashing') - [z5qj65t4y4llvzuhee9c] : object {Actor.npc.items.[].system.damageRolls.z5qj65t4y4llvzuhee9c} - damage : string {Actor.npc.items.[].system.damageRolls.z5qj65t4y4llvzuhee9c.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.z5qj65t4y4llvzuhee9c.damageType} (same value: 'piercing') - [z64t7etapeb8qvsp] : object {Actor.npc.items.[].system.damageRolls.z64t7etapeb8qvsp} - damage : string {Actor.npc.items.[].system.damageRolls.z64t7etapeb8qvsp.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.z64t7etapeb8qvsp.damageType} (same value: 'piercing') - [z6EZb6vlLhRy2ccB] : object {Actor.npc.items.[].system.damageRolls.z6EZb6vlLhRy2ccB} - damage : string {Actor.npc.items.[].system.damageRolls.z6EZb6vlLhRy2ccB.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.z6EZb6vlLhRy2ccB.damageType} (same value: 'spirit') - [z758dberxdigmqvia5m1] : object {Actor.npc.items.[].system.damageRolls.z758dberxdigmqvia5m1} - damage : string {Actor.npc.items.[].system.damageRolls.z758dberxdigmqvia5m1.damage} (same value: '1d6+2') - damageType : string {Actor.npc.items.[].system.damageRolls.z758dberxdigmqvia5m1.damageType} (same value: 'bludgeoning') - [z7kdel1ztgcmj651xd0b] : object {Actor.npc.items.[].system.damageRolls.z7kdel1ztgcmj651xd0b} - damage : string {Actor.npc.items.[].system.damageRolls.z7kdel1ztgcmj651xd0b.damage} (same value: '2d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.z7kdel1ztgcmj651xd0b.damageType} (same value: 'bludgeoning') - [z82474kepliiamki9ggw] : object {Actor.npc.items.[].system.damageRolls.z82474kepliiamki9ggw} - damage : string {Actor.npc.items.[].system.damageRolls.z82474kepliiamki9ggw.damage} (same value: '2d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.z82474kepliiamki9ggw.damageType} (same value: 'slashing') - [z85Ie3OdIZsXQy2y] : object {Actor.npc.items.[].system.damageRolls.z85Ie3OdIZsXQy2y} - damage : string {Actor.npc.items.[].system.damageRolls.z85Ie3OdIZsXQy2y.damage} (same value: '3d10+13') - damageType : string {Actor.npc.items.[].system.damageRolls.z85Ie3OdIZsXQy2y.damageType} (same value: 'bludgeoning') - [z8udvsl8yznn53wzrxn3j9] : object {Actor.npc.items.[].system.damageRolls.z8udvsl8yznn53wzrxn3j9} - damage : string {Actor.npc.items.[].system.damageRolls.z8udvsl8yznn53wzrxn3j9.damage} (same value: '1d6+12') - damageType : string {Actor.npc.items.[].system.damageRolls.z8udvsl8yznn53wzrxn3j9.damageType} (same value: 'piercing') - [z98qneqjolpwyjshk3v4] : object {Actor.npc.items.[].system.damageRolls.z98qneqjolpwyjshk3v4} - damage : string {Actor.npc.items.[].system.damageRolls.z98qneqjolpwyjshk3v4.damage} (same value: '3d12+15') - damageType : string {Actor.npc.items.[].system.damageRolls.z98qneqjolpwyjshk3v4.damageType} (same value: 'piercing') - [z9OFj6jGBIT2SrLV] : object {Actor.npc.items.[].system.damageRolls.z9OFj6jGBIT2SrLV} - damage : string {Actor.npc.items.[].system.damageRolls.z9OFj6jGBIT2SrLV.damage} (same value: '3d6+17') - damageType : string {Actor.npc.items.[].system.damageRolls.z9OFj6jGBIT2SrLV.damageType} (same value: 'piercing') - [zAO2U3Nt2ZXcrdoI] : object {Actor.npc.items.[].system.damageRolls.zAO2U3Nt2ZXcrdoI} - damage : string {Actor.npc.items.[].system.damageRolls.zAO2U3Nt2ZXcrdoI.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zAO2U3Nt2ZXcrdoI.damageType} (same value: 'mental') - [zB7LBks0dXRMlt5s] : object {Actor.npc.items.[].system.damageRolls.zB7LBks0dXRMlt5s} - damage : string {Actor.npc.items.[].system.damageRolls.zB7LBks0dXRMlt5s.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.zB7LBks0dXRMlt5s.damageType} (same value: 'bludgeoning') - [zBPflcU7a2cke7YJ] : object {Actor.npc.items.[].system.damageRolls.zBPflcU7a2cke7YJ} - damage : string {Actor.npc.items.[].system.damageRolls.zBPflcU7a2cke7YJ.damage} (2 different values) - '1d6+2' (x2) - '1d6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zBPflcU7a2cke7YJ.damageType} (same value: 'slashing') - [zBSJeJgdlv40hIwD] : object {Actor.npc.items.[].system.damageRolls.zBSJeJgdlv40hIwD} - damage : string {Actor.npc.items.[].system.damageRolls.zBSJeJgdlv40hIwD.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.zBSJeJgdlv40hIwD.damageType} (same value: 'bludgeoning') - [zCni5sGXzNCC6DtU] : object {Actor.npc.items.[].system.damageRolls.zCni5sGXzNCC6DtU} - damage : string {Actor.npc.items.[].system.damageRolls.zCni5sGXzNCC6DtU.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.zCni5sGXzNCC6DtU.damageType} (same value: 'bludgeoning') - [zDlg66aJRdxAz2J3] : object {Actor.npc.items.[].system.damageRolls.zDlg66aJRdxAz2J3} - damage : string {Actor.npc.items.[].system.damageRolls.zDlg66aJRdxAz2J3.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zDlg66aJRdxAz2J3.damageType} (same value: 'fire') - [zEC1FEbPs0CcnWFM] : object {Actor.npc.items.[].system.damageRolls.zEC1FEbPs0CcnWFM} - damage : string {Actor.npc.items.[].system.damageRolls.zEC1FEbPs0CcnWFM.damage} (same value: '3d4+8') - damageType : string {Actor.npc.items.[].system.damageRolls.zEC1FEbPs0CcnWFM.damageType} (same value: 'slashing') - [zGR2tnR9QrhNeTL5] : object {Actor.npc.items.[].system.damageRolls.zGR2tnR9QrhNeTL5} - damage : string {Actor.npc.items.[].system.damageRolls.zGR2tnR9QrhNeTL5.damage} (same value: '2d8+16') - damageType : string {Actor.npc.items.[].system.damageRolls.zGR2tnR9QrhNeTL5.damageType} (same value: 'piercing') - [zHPLzlVMBPcBGFND] : object {Actor.npc.items.[].system.damageRolls.zHPLzlVMBPcBGFND} - damage : string {Actor.npc.items.[].system.damageRolls.zHPLzlVMBPcBGFND.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zHPLzlVMBPcBGFND.damageType} (same value: 'sonic') - [zHrPX1OgCLWErdVJ] : object {Actor.npc.items.[].system.damageRolls.zHrPX1OgCLWErdVJ} - damage : string {Actor.npc.items.[].system.damageRolls.zHrPX1OgCLWErdVJ.damage} (2 different values) - '2d12+7' (x1) - '4d10+16' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zHrPX1OgCLWErdVJ.damageType} (same value: 'slashing') - [zK1Rl5sByILGZRIn] : object {Actor.npc.items.[].system.damageRolls.zK1Rl5sByILGZRIn} - damage : string {Actor.npc.items.[].system.damageRolls.zK1Rl5sByILGZRIn.damage} (2 different values) - '1d4+4' (x1) - '1d4+1' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zK1Rl5sByILGZRIn.damageType} (same value: 'bludgeoning') - [zKzK4kY5EbWnYgri] : object {Actor.npc.items.[].system.damageRolls.zKzK4kY5EbWnYgri} - damage : string {Actor.npc.items.[].system.damageRolls.zKzK4kY5EbWnYgri.damage} (2 different values) - '2d10+10' (x1) - '1d10+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zKzK4kY5EbWnYgri.damageType} (same value: 'piercing') - [zMs9DOQtwhXKyEkV] : object {Actor.npc.items.[].system.damageRolls.zMs9DOQtwhXKyEkV} - damage : string {Actor.npc.items.[].system.damageRolls.zMs9DOQtwhXKyEkV.damage} (same value: '3d4+12') - damageType : string {Actor.npc.items.[].system.damageRolls.zMs9DOQtwhXKyEkV.damageType} (same value: 'slashing') - [zOhFMM46pcmrbgwD] : object {Actor.npc.items.[].system.damageRolls.zOhFMM46pcmrbgwD} - damage : string {Actor.npc.items.[].system.damageRolls.zOhFMM46pcmrbgwD.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.zOhFMM46pcmrbgwD.damageType} (same value: 'bludgeoning') - [zOnew4dT12cSEzB4] : object {Actor.npc.items.[].system.damageRolls.zOnew4dT12cSEzB4} - damage : string {Actor.npc.items.[].system.damageRolls.zOnew4dT12cSEzB4.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zOnew4dT12cSEzB4.damageType} (same value: 'electricity') - [zQ0kdguVzUt5OQrj] : object {Actor.npc.items.[].system.damageRolls.zQ0kdguVzUt5OQrj} - damage : string {Actor.npc.items.[].system.damageRolls.zQ0kdguVzUt5OQrj.damage} (same value: '4d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zQ0kdguVzUt5OQrj.damageType} (same value: 'mental') - [zQp7O1xGT9eTS5dM] : object {Actor.npc.items.[].system.damageRolls.zQp7O1xGT9eTS5dM} - damage : string {Actor.npc.items.[].system.damageRolls.zQp7O1xGT9eTS5dM.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.zQp7O1xGT9eTS5dM.damageType} (same value: 'piercing') - [zSYmzGmHAeHJiLpC] : object {Actor.npc.items.[].system.damageRolls.zSYmzGmHAeHJiLpC} - damage : string {Actor.npc.items.[].system.damageRolls.zSYmzGmHAeHJiLpC.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.zSYmzGmHAeHJiLpC.damageType} (same value: 'bludgeoning') - [zTdwt51dPH8gMtYi] : object {Actor.npc.items.[].system.damageRolls.zTdwt51dPH8gMtYi} - damage : string {Actor.npc.items.[].system.damageRolls.zTdwt51dPH8gMtYi.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zTdwt51dPH8gMtYi.damageType} (same value: 'piercing') - [zTtmn1p5VuGg7bJS] : object {Actor.npc.items.[].system.damageRolls.zTtmn1p5VuGg7bJS} - damage : string {Actor.npc.items.[].system.damageRolls.zTtmn1p5VuGg7bJS.damage} (same value: '2d12+13') - damageType : string {Actor.npc.items.[].system.damageRolls.zTtmn1p5VuGg7bJS.damageType} (same value: 'slashing') - [zY9dEpJY0wiqGiVD] : object {Actor.npc.items.[].system.damageRolls.zY9dEpJY0wiqGiVD} - damage : string {Actor.npc.items.[].system.damageRolls.zY9dEpJY0wiqGiVD.damage} (same value: '2d10+8') - damageType : string {Actor.npc.items.[].system.damageRolls.zY9dEpJY0wiqGiVD.damageType} (same value: 'slashing') - [zYZAOepBlUiIL4VK] : object {Actor.npc.items.[].system.damageRolls.zYZAOepBlUiIL4VK} - damage : string {Actor.npc.items.[].system.damageRolls.zYZAOepBlUiIL4VK.damage} (same value: '1d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.zYZAOepBlUiIL4VK.damageType} (same value: 'piercing') - [zYgGw2txojupGaxk] : object {Actor.npc.items.[].system.damageRolls.zYgGw2txojupGaxk} - damage : string {Actor.npc.items.[].system.damageRolls.zYgGw2txojupGaxk.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.zYgGw2txojupGaxk.damageType} (same value: 'slashing') - [za86nrxw3rczla2y7kh6] : object {Actor.npc.items.[].system.damageRolls.za86nrxw3rczla2y7kh6} - damage : string {Actor.npc.items.[].system.damageRolls.za86nrxw3rczla2y7kh6.damage} (same value: '1d12+4') - damageType : string {Actor.npc.items.[].system.damageRolls.za86nrxw3rczla2y7kh6.damageType} (same value: 'piercing') - [zadfllrdm9ka0zn0yncq] : object {Actor.npc.items.[].system.damageRolls.zadfllrdm9ka0zn0yncq} - damage : string {Actor.npc.items.[].system.damageRolls.zadfllrdm9ka0zn0yncq.damage} (same value: '2d6+8') - damageType : string {Actor.npc.items.[].system.damageRolls.zadfllrdm9ka0zn0yncq.damageType} (same value: 'slashing') - [zahxxhdqamkiyk1r] : object {Actor.npc.items.[].system.damageRolls.zahxxhdqamkiyk1r} - damage : string {Actor.npc.items.[].system.damageRolls.zahxxhdqamkiyk1r.damage} (same value: '1d6 + 4') - damageType : string {Actor.npc.items.[].system.damageRolls.zahxxhdqamkiyk1r.damageType} (same value: 'bludgeoning') - [zap8ZuuSLQORVMma] : object {Actor.npc.items.[].system.damageRolls.zap8ZuuSLQORVMma} - damage : string {Actor.npc.items.[].system.damageRolls.zap8ZuuSLQORVMma.damage} (same value: '3d8+17') - damageType : string {Actor.npc.items.[].system.damageRolls.zap8ZuuSLQORVMma.damageType} (same value: 'slashing') - [zb7x3v1fvcr0wo5or56e] : object {Actor.npc.items.[].system.damageRolls.zb7x3v1fvcr0wo5or56e} - damage : string {Actor.npc.items.[].system.damageRolls.zb7x3v1fvcr0wo5or56e.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zb7x3v1fvcr0wo5or56e.damageType} (same value: 'spirit') - [zbZMj2lKtwmfqzYY] : object {Actor.npc.items.[].system.damageRolls.zbZMj2lKtwmfqzYY} - damage : string {Actor.npc.items.[].system.damageRolls.zbZMj2lKtwmfqzYY.damage} (same value: '1d8+1') - damageType : string {Actor.npc.items.[].system.damageRolls.zbZMj2lKtwmfqzYY.damageType} (same value: 'fire') - [zbk6qkkh5p81byv5qdci] : object {Actor.npc.items.[].system.damageRolls.zbk6qkkh5p81byv5qdci} - damage : string {Actor.npc.items.[].system.damageRolls.zbk6qkkh5p81byv5qdci.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.zbk6qkkh5p81byv5qdci.damageType} (same value: 'slashing') - [zblmbl142y858gc9w829] : object {Actor.npc.items.[].system.damageRolls.zblmbl142y858gc9w829} - damage : string {Actor.npc.items.[].system.damageRolls.zblmbl142y858gc9w829.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.zblmbl142y858gc9w829.damageType} (same value: 'piercing') - [zbrr859h2glxxhqy7bsd] : object {Actor.npc.items.[].system.damageRolls.zbrr859h2glxxhqy7bsd} - damage : string {Actor.npc.items.[].system.damageRolls.zbrr859h2glxxhqy7bsd.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.zbrr859h2glxxhqy7bsd.damageType} (same value: 'piercing') - [zd8hqvn5zfbs18prbt8h] : object {Actor.npc.items.[].system.damageRolls.zd8hqvn5zfbs18prbt8h} - damage : string {Actor.npc.items.[].system.damageRolls.zd8hqvn5zfbs18prbt8h.damage} (2 different values) - '2d8+7' (x1) - '2d8+10' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zd8hqvn5zfbs18prbt8h.damageType} (same value: 'bludgeoning') - [zdqbj13spkc3eqbcmjv5] : object {Actor.npc.items.[].system.damageRolls.zdqbj13spkc3eqbcmjv5} - damage : string {Actor.npc.items.[].system.damageRolls.zdqbj13spkc3eqbcmjv5.damage} (same value: '1d4+6') - damageType : string {Actor.npc.items.[].system.damageRolls.zdqbj13spkc3eqbcmjv5.damageType} (same value: 'bludgeoning') - [zdqk0k20qmqilo3hbzn0] : object {Actor.npc.items.[].system.damageRolls.zdqk0k20qmqilo3hbzn0} - damage : string {Actor.npc.items.[].system.damageRolls.zdqk0k20qmqilo3hbzn0.damage} (same value: '2d8+11') - damageType : string {Actor.npc.items.[].system.damageRolls.zdqk0k20qmqilo3hbzn0.damageType} (same value: 'piercing') - [ze18q05c3teuiq6eaiyqk] : object {Actor.npc.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk} - damage : string {Actor.npc.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damage} (same value: '2d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damageType} (same value: 'piercing') - [ze5vpj7fkh010vy3cpwj] : object {Actor.npc.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj} - damage : string {Actor.npc.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj.damage} (3 different values) - '1d6' (x2) - '1d8' (x2) - '2d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.ze5vpj7fkh010vy3cpwj.damageType} (same value: 'fire') - [zeo3lwmmj44ubqgaunch] : object {Actor.npc.items.[].system.damageRolls.zeo3lwmmj44ubqgaunch} - damage : string {Actor.npc.items.[].system.damageRolls.zeo3lwmmj44ubqgaunch.damage} (same value: '4d8+7') - damageType : string {Actor.npc.items.[].system.damageRolls.zeo3lwmmj44ubqgaunch.damageType} (same value: 'acid') - [zesghrfvihb17yfp3trd9] : object {Actor.npc.items.[].system.damageRolls.zesghrfvihb17yfp3trd9} - damage : string {Actor.npc.items.[].system.damageRolls.zesghrfvihb17yfp3trd9.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.zesghrfvihb17yfp3trd9.damageType} (same value: 'bludgeoning') - [zfcBb5F2kxvFShqA] : object {Actor.npc.items.[].system.damageRolls.zfcBb5F2kxvFShqA} - damage : string {Actor.npc.items.[].system.damageRolls.zfcBb5F2kxvFShqA.damage} (same value: '2d12+7') - damageType : string {Actor.npc.items.[].system.damageRolls.zfcBb5F2kxvFShqA.damageType} (same value: 'piercing') - [zg8h0JTo9LUQYzLP] : object {Actor.npc.items.[].system.damageRolls.zg8h0JTo9LUQYzLP} - damage : string {Actor.npc.items.[].system.damageRolls.zg8h0JTo9LUQYzLP.damage} (same value: '3d6+15') - damageType : string {Actor.npc.items.[].system.damageRolls.zg8h0JTo9LUQYzLP.damageType} (same value: 'slashing') - [zh2kv76dit7v2virhd8l] : object {Actor.npc.items.[].system.damageRolls.zh2kv76dit7v2virhd8l} - damage : string {Actor.npc.items.[].system.damageRolls.zh2kv76dit7v2virhd8l.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.zh2kv76dit7v2virhd8l.damageType} (same value: 'slashing') - [zh358re5jt4vqeimcie7] : object {Actor.npc.items.[].system.damageRolls.zh358re5jt4vqeimcie7} - damage : string {Actor.npc.items.[].system.damageRolls.zh358re5jt4vqeimcie7.damage} (same value: '1d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.zh358re5jt4vqeimcie7.damageType} (same value: 'piercing') - [zhd5ibhm7zsmzbd5wd43] : object {Actor.npc.items.[].system.damageRolls.zhd5ibhm7zsmzbd5wd43} - damage : string {Actor.npc.items.[].system.damageRolls.zhd5ibhm7zsmzbd5wd43.damage} (same value: '1d10+6') - damageType : string {Actor.npc.items.[].system.damageRolls.zhd5ibhm7zsmzbd5wd43.damageType} (same value: 'bludgeoning') - [zhxg5lxukjmqg3xiu4ii] : object {Actor.npc.items.[].system.damageRolls.zhxg5lxukjmqg3xiu4ii} - damage : string {Actor.npc.items.[].system.damageRolls.zhxg5lxukjmqg3xiu4ii.damage} (same value: '2d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.zhxg5lxukjmqg3xiu4ii.damageType} (same value: 'bludgeoning') - [zi4k3ucyrjq7kdqx11qo] : object {Actor.npc.items.[].system.damageRolls.zi4k3ucyrjq7kdqx11qo} - damage : string {Actor.npc.items.[].system.damageRolls.zi4k3ucyrjq7kdqx11qo.damage} (same value: '3d12+19') - damageType : string {Actor.npc.items.[].system.damageRolls.zi4k3ucyrjq7kdqx11qo.damageType} (same value: 'piercing') - [ziKxmFrPz34ScHJF] : object {Actor.npc.items.[].system.damageRolls.ziKxmFrPz34ScHJF} - damage : string {Actor.npc.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damage} (same value: '2d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damageType} (same value: 'bludgeoning') - [ziej7h69AaZeicpO] : object {Actor.npc.items.[].system.damageRolls.ziej7h69AaZeicpO} - damage : string {Actor.npc.items.[].system.damageRolls.ziej7h69AaZeicpO.damage} (same value: '2d8 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.ziej7h69AaZeicpO.damageType} (same value: 'slashing') - [zigup8b64lelddhxmcrc] : object {Actor.npc.items.[].system.damageRolls.zigup8b64lelddhxmcrc} - damage : string {Actor.npc.items.[].system.damageRolls.zigup8b64lelddhxmcrc.damage} (2 different values) - '3d4' (x1) - '1d4' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zigup8b64lelddhxmcrc.damageType} (same value: 'spirit') - [zihs30xwfrojuvl40jnw] : object {Actor.npc.items.[].system.damageRolls.zihs30xwfrojuvl40jnw} - damage : string {Actor.npc.items.[].system.damageRolls.zihs30xwfrojuvl40jnw.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zihs30xwfrojuvl40jnw.damageType} (same value: 'mental') - [zilp1jsrmjlbsgmjdjk3] : object {Actor.npc.items.[].system.damageRolls.zilp1jsrmjlbsgmjdjk3} - damage : string {Actor.npc.items.[].system.damageRolls.zilp1jsrmjlbsgmjdjk3.damage} (same value: '3d8+10') - damageType : string {Actor.npc.items.[].system.damageRolls.zilp1jsrmjlbsgmjdjk3.damageType} (same value: 'bludgeoning') - [ziq9n2eiitrssnkzxwh1] : object {Actor.npc.items.[].system.damageRolls.ziq9n2eiitrssnkzxwh1} - damage : string {Actor.npc.items.[].system.damageRolls.ziq9n2eiitrssnkzxwh1.damage} (same value: '1d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.ziq9n2eiitrssnkzxwh1.damageType} (same value: 'slashing') - [ziu9n3JYjMQ7NEuV] : object {Actor.npc.items.[].system.damageRolls.ziu9n3JYjMQ7NEuV} - damage : string {Actor.npc.items.[].system.damageRolls.ziu9n3JYjMQ7NEuV.damage} (same value: '2d8+9') - damageType : string {Actor.npc.items.[].system.damageRolls.ziu9n3JYjMQ7NEuV.damageType} (same value: 'slashing') - [ziusx055otp869eeys7n] : object {Actor.npc.items.[].system.damageRolls.ziusx055otp869eeys7n} - damage : string {Actor.npc.items.[].system.damageRolls.ziusx055otp869eeys7n.damage} (same value: '2d8+4') - damageType : string {Actor.npc.items.[].system.damageRolls.ziusx055otp869eeys7n.damageType} (same value: 'piercing') - [zjdn41fp3hbttedbxqgo] : object {Actor.npc.items.[].system.damageRolls.zjdn41fp3hbttedbxqgo} - damage : string {Actor.npc.items.[].system.damageRolls.zjdn41fp3hbttedbxqgo.damage} (2 different values) - '3d10+11' (x1) - '2d10+9' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zjdn41fp3hbttedbxqgo.damageType} (same value: 'piercing') - [zjgipcnqsBSz1hWc] : object {Actor.npc.items.[].system.damageRolls.zjgipcnqsBSz1hWc} - damage : string {Actor.npc.items.[].system.damageRolls.zjgipcnqsBSz1hWc.damage} (same value: '1d6+7') - damageType : string {Actor.npc.items.[].system.damageRolls.zjgipcnqsBSz1hWc.damageType} (same value: 'piercing') - [zjkdhmqwxurovpg6gk4l] : object {Actor.npc.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l} - damage : string {Actor.npc.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damage} (5 different values) - '4d8' (x2) - '6d8' (x1) - '4d8+2' (x1) - '3d10' (x1) - '5d8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damageType} (same value: 'void') - [zjqChATREW4WJSLS] : object {Actor.npc.items.[].system.damageRolls.zjqChATREW4WJSLS} - damage : string {Actor.npc.items.[].system.damageRolls.zjqChATREW4WJSLS.damage} (same value: '2d10+5') - damageType : string {Actor.npc.items.[].system.damageRolls.zjqChATREW4WJSLS.damageType} (same value: 'piercing') - [zkUw6k60K3UKYD0H] : object {Actor.npc.items.[].system.damageRolls.zkUw6k60K3UKYD0H} - damage : string {Actor.npc.items.[].system.damageRolls.zkUw6k60K3UKYD0H.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zkUw6k60K3UKYD0H.damageType} (same value: 'cold') - [zkumr1cgt8ci0yf51l3g] : object {Actor.npc.items.[].system.damageRolls.zkumr1cgt8ci0yf51l3g} - damage : string {Actor.npc.items.[].system.damageRolls.zkumr1cgt8ci0yf51l3g.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.zkumr1cgt8ci0yf51l3g.damageType} (same value: 'slashing') - [zkvzthqis2r7yob83r45] : object {Actor.npc.items.[].system.damageRolls.zkvzthqis2r7yob83r45} - damage : string {Actor.npc.items.[].system.damageRolls.zkvzthqis2r7yob83r45.damage} (same value: '1d10+7') - damageType : string {Actor.npc.items.[].system.damageRolls.zkvzthqis2r7yob83r45.damageType} (same value: 'piercing') - [zl22og5rfwrlah77bh0g] : object {Actor.npc.items.[].system.damageRolls.zl22og5rfwrlah77bh0g} - damage : string {Actor.npc.items.[].system.damageRolls.zl22og5rfwrlah77bh0g.damage} (same value: '2d8') - damageType : string {Actor.npc.items.[].system.damageRolls.zl22og5rfwrlah77bh0g.damageType} (same value: 'poison') - [zl3on6v7l89n0raz94xe] : object {Actor.npc.items.[].system.damageRolls.zl3on6v7l89n0raz94xe} - damage : string {Actor.npc.items.[].system.damageRolls.zl3on6v7l89n0raz94xe.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.zl3on6v7l89n0raz94xe.damageType} (same value: 'slashing') - [zlou34anbofdg3hox6ff] : object {Actor.npc.items.[].system.damageRolls.zlou34anbofdg3hox6ff} - damage : string {Actor.npc.items.[].system.damageRolls.zlou34anbofdg3hox6ff.damage} (same value: '1d10') - damageType : string {Actor.npc.items.[].system.damageRolls.zlou34anbofdg3hox6ff.damageType} (same value: 'piercing') - [zluPu2qJiTznkoNy] : object {Actor.npc.items.[].system.damageRolls.zluPu2qJiTznkoNy} - damage : string {Actor.npc.items.[].system.damageRolls.zluPu2qJiTznkoNy.damage} (2 different values) - '3d12+10' (x1) - '3d12+17' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zluPu2qJiTznkoNy.damageType} (same value: 'bludgeoning') - [zm7wps9l8doxagxzh7j0] : object {Actor.npc.items.[].system.damageRolls.zm7wps9l8doxagxzh7j0} - damage : string {Actor.npc.items.[].system.damageRolls.zm7wps9l8doxagxzh7j0.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zm7wps9l8doxagxzh7j0.damageType} (same value: 'spirit') - [zmFcBPeiyBoE4goX] : object {Actor.npc.items.[].system.damageRolls.zmFcBPeiyBoE4goX} - damage : string {Actor.npc.items.[].system.damageRolls.zmFcBPeiyBoE4goX.damage} (same value: '2d8 + 9') - damageType : string {Actor.npc.items.[].system.damageRolls.zmFcBPeiyBoE4goX.damageType} (same value: 'piercing') - [zmPLaRKj9UajddJG] : object {Actor.npc.items.[].system.damageRolls.zmPLaRKj9UajddJG} - damage : string {Actor.npc.items.[].system.damageRolls.zmPLaRKj9UajddJG.damage} (same value: '3d8+12') - damageType : string {Actor.npc.items.[].system.damageRolls.zmPLaRKj9UajddJG.damageType} (same value: 'piercing') - [zme47d0v4rsohketlzl6] : object {Actor.npc.items.[].system.damageRolls.zme47d0v4rsohketlzl6} - damage : string {Actor.npc.items.[].system.damageRolls.zme47d0v4rsohketlzl6.damage} (same value: '1d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.zme47d0v4rsohketlzl6.damageType} (same value: 'slashing') - [zmukpd8xh4ngxdry3shrg] : object {Actor.npc.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg} - damage : string {Actor.npc.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damageType} (same value: 'acid') - [znb085xyk6qs7253a8zf] : object {Actor.npc.items.[].system.damageRolls.znb085xyk6qs7253a8zf} - damage : string {Actor.npc.items.[].system.damageRolls.znb085xyk6qs7253a8zf.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.znb085xyk6qs7253a8zf.damageType} (same value: 'piercing') - [zng6jp2eorphiyyhpzd0] : object {Actor.npc.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0} - damage : string {Actor.npc.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0.damage} (3 different values) - '2d6+9' (x1) - '2d6+13' (x1) - '2d6+7' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zng6jp2eorphiyyhpzd0.damageType} (same value: 'bludgeoning') - [znm34tgibmmpmje7j156] : object {Actor.npc.items.[].system.damageRolls.znm34tgibmmpmje7j156} - damage : string {Actor.npc.items.[].system.damageRolls.znm34tgibmmpmje7j156.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.znm34tgibmmpmje7j156.damageType} (same value: 'piercing') - [znxd9kq0b5kzi2v0vl2t] : object {Actor.npc.items.[].system.damageRolls.znxd9kq0b5kzi2v0vl2t} - damage : string {Actor.npc.items.[].system.damageRolls.znxd9kq0b5kzi2v0vl2t.damage} (2 different values) - '2d8+6' (x1) - '2d8+8' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.znxd9kq0b5kzi2v0vl2t.damageType} (same value: 'piercing') - [znzirkaniyyrltrhw7hd] : object {Actor.npc.items.[].system.damageRolls.znzirkaniyyrltrhw7hd} - damage : string {Actor.npc.items.[].system.damageRolls.znzirkaniyyrltrhw7hd.damage} (same value: '1d6+4') - damageType : string {Actor.npc.items.[].system.damageRolls.znzirkaniyyrltrhw7hd.damageType} (same value: 'slashing') - [zoKYy3mz6U9PcMXp] : object {Actor.npc.items.[].system.damageRolls.zoKYy3mz6U9PcMXp} - damage : string {Actor.npc.items.[].system.damageRolls.zoKYy3mz6U9PcMXp.damage} (same value: '1') - damageType : string {Actor.npc.items.[].system.damageRolls.zoKYy3mz6U9PcMXp.damageType} (same value: 'acid') - [zoajdb4lpvembqhiqlwn] : object {Actor.npc.items.[].system.damageRolls.zoajdb4lpvembqhiqlwn} - damage : string {Actor.npc.items.[].system.damageRolls.zoajdb4lpvembqhiqlwn.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zoajdb4lpvembqhiqlwn.damageType} (same value: 'piercing') - [zobltkuh8ujdpw5jgbyt] : object {Actor.npc.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt} - damage : string {Actor.npc.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damage} (3 different values) - '1d4+6' (x2) - '1d4+7' (x1) - '2d4+6' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zobltkuh8ujdpw5jgbyt.damageType} (same value: 'piercing') - [zol8du7s2ji7ea8sbgk1] : object {Actor.npc.items.[].system.damageRolls.zol8du7s2ji7ea8sbgk1} - damage : string {Actor.npc.items.[].system.damageRolls.zol8du7s2ji7ea8sbgk1.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.zol8du7s2ji7ea8sbgk1.damageType} (same value: 'piercing') - [zomiyd3fgnq2wao5w3fx] : object {Actor.npc.items.[].system.damageRolls.zomiyd3fgnq2wao5w3fx} - damage : string {Actor.npc.items.[].system.damageRolls.zomiyd3fgnq2wao5w3fx.damage} (same value: '1d6+5') - damageType : string {Actor.npc.items.[].system.damageRolls.zomiyd3fgnq2wao5w3fx.damageType} (same value: 'bludgeoning') - [zooxsaaelmfc25fqyddr] : object {Actor.npc.items.[].system.damageRolls.zooxsaaelmfc25fqyddr} - damage : string {Actor.npc.items.[].system.damageRolls.zooxsaaelmfc25fqyddr.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zooxsaaelmfc25fqyddr.damageType} (same value: 'fire') - [zpdeg0xodz9iakgnfps9] : object {Actor.npc.items.[].system.damageRolls.zpdeg0xodz9iakgnfps9} - damage : string {Actor.npc.items.[].system.damageRolls.zpdeg0xodz9iakgnfps9.damage} (same value: '8d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.zpdeg0xodz9iakgnfps9.damageType} (same value: 'slashing') - [zpfxKr3v9F0apWfU] : object {Actor.npc.items.[].system.damageRolls.zpfxKr3v9F0apWfU} - damage : string {Actor.npc.items.[].system.damageRolls.zpfxKr3v9F0apWfU.damage} (same value: '1d6+9') - damageType : string {Actor.npc.items.[].system.damageRolls.zpfxKr3v9F0apWfU.damageType} (same value: 'bludgeoning') - [zpnnrzt4bc96dsn56ikw] : object {Actor.npc.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw} - damage : string {Actor.npc.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damage} (5 different values) - '1d10+3' (x2) - '1d10+1' (x1) - '1d10+5' (x1) - '1d10 + 1' (x1) - '1d10 + 5' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zpnnrzt4bc96dsn56ikw.damageType} (same value: 'piercing') - [zqfNWkH7OAhe08MI] : object {Actor.npc.items.[].system.damageRolls.zqfNWkH7OAhe08MI} - damage : string {Actor.npc.items.[].system.damageRolls.zqfNWkH7OAhe08MI.damage} (same value: '3d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zqfNWkH7OAhe08MI.damageType} (same value: 'mental') - [zqh0M3A0UZBukETZ] : object {Actor.npc.items.[].system.damageRolls.zqh0M3A0UZBukETZ} - damage : string {Actor.npc.items.[].system.damageRolls.zqh0M3A0UZBukETZ.damage} (same value: '3d12+11') - damageType : string {Actor.npc.items.[].system.damageRolls.zqh0M3A0UZBukETZ.damageType} (same value: 'bludgeoning') - [zqq66gga4v2tzk3256yt2] : object {Actor.npc.items.[].system.damageRolls.zqq66gga4v2tzk3256yt2} - damage : string {Actor.npc.items.[].system.damageRolls.zqq66gga4v2tzk3256yt2.damage} (same value: '1d4+9') - damageType : string {Actor.npc.items.[].system.damageRolls.zqq66gga4v2tzk3256yt2.damageType} (same value: 'bludgeoning') - [zqvlwo2ulvaivgyw998v] : object {Actor.npc.items.[].system.damageRolls.zqvlwo2ulvaivgyw998v} - damage : string {Actor.npc.items.[].system.damageRolls.zqvlwo2ulvaivgyw998v.damage} (same value: '4d10+23') - damageType : string {Actor.npc.items.[].system.damageRolls.zqvlwo2ulvaivgyw998v.damageType} (same value: 'slashing') - [zqz7yQrfTPHivt9o] : object {Actor.npc.items.[].system.damageRolls.zqz7yQrfTPHivt9o} - damage : string {Actor.npc.items.[].system.damageRolls.zqz7yQrfTPHivt9o.damage} (same value: '3d10+14') - damageType : string {Actor.npc.items.[].system.damageRolls.zqz7yQrfTPHivt9o.damageType} (same value: 'slashing') - [zqzaz3ga4kg07pprjvp0] : object {Actor.npc.items.[].system.damageRolls.zqzaz3ga4kg07pprjvp0} - damage : string {Actor.npc.items.[].system.damageRolls.zqzaz3ga4kg07pprjvp0.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.zqzaz3ga4kg07pprjvp0.damageType} (same value: 'slashing') - [zr4ox2opcrh0ttoy5evz] : object {Actor.npc.items.[].system.damageRolls.zr4ox2opcrh0ttoy5evz} - damage : string {Actor.npc.items.[].system.damageRolls.zr4ox2opcrh0ttoy5evz.damage} (same value: '2d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zr4ox2opcrh0ttoy5evz.damageType} (same value: 'spirit') - [zr5lci6NhTnawzqb] : object {Actor.npc.items.[].system.damageRolls.zr5lci6NhTnawzqb} - damage : string {Actor.npc.items.[].system.damageRolls.zr5lci6NhTnawzqb.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zr5lci6NhTnawzqb.damageType} (same value: 'poison') - [zrbsmq7wkvso7aesmecb] : object {Actor.npc.items.[].system.damageRolls.zrbsmq7wkvso7aesmecb} - damage : string {Actor.npc.items.[].system.damageRolls.zrbsmq7wkvso7aesmecb.damage} (same value: '2d8+5') - damageType : string {Actor.npc.items.[].system.damageRolls.zrbsmq7wkvso7aesmecb.damageType} (same value: 'slashing') - [zrgzv4npig5r7aqbqvbp] : object {Actor.npc.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp} - damage : string {Actor.npc.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damage} (6 different values) - '2d10+7' (x2) - '2d6+4' (x2) - '3d12+14' (x1) - '1d10+2' (x1) - '1d8+4' (x1) - '3d10+14' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damageType} (same value: 'piercing') - [zrpstt6uqshgj3bh] : object {Actor.npc.items.[].system.damageRolls.zrpstt6uqshgj3bh} - damage : string {Actor.npc.items.[].system.damageRolls.zrpstt6uqshgj3bh.damage} (same value: '1d4 + 11') - damageType : string {Actor.npc.items.[].system.damageRolls.zrpstt6uqshgj3bh.damageType} (same value: 'piercing') - [zrzgx51vj6rtod7dq20h] : object {Actor.npc.items.[].system.damageRolls.zrzgx51vj6rtod7dq20h} - damage : string {Actor.npc.items.[].system.damageRolls.zrzgx51vj6rtod7dq20h.damage} (same value: '1d4+7') - damageType : string {Actor.npc.items.[].system.damageRolls.zrzgx51vj6rtod7dq20h.damageType} (same value: 'piercing') - [zs3s4nol2u46pub0g12m] : object {Actor.npc.items.[].system.damageRolls.zs3s4nol2u46pub0g12m} - damage : string {Actor.npc.items.[].system.damageRolls.zs3s4nol2u46pub0g12m.damage} (same value: '2d8+2') - damageType : string {Actor.npc.items.[].system.damageRolls.zs3s4nol2u46pub0g12m.damageType} (same value: 'piercing') - [zsIcBjUc03FG5KAs] : object {Actor.npc.items.[].system.damageRolls.zsIcBjUc03FG5KAs} - damage : string {Actor.npc.items.[].system.damageRolls.zsIcBjUc03FG5KAs.damage} (2 different values) - '1d8+4' (x1) - '1d8+2' (x1) - damageType : string {Actor.npc.items.[].system.damageRolls.zsIcBjUc03FG5KAs.damageType} (same value: 'piercing') - [zseyTywLY6FI0Jyd] : object {Actor.npc.items.[].system.damageRolls.zseyTywLY6FI0Jyd} - damage : string {Actor.npc.items.[].system.damageRolls.zseyTywLY6FI0Jyd.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.zseyTywLY6FI0Jyd.damageType} (same value: 'piercing') - [ztdd9anb26b8r7gz0abc] : object {Actor.npc.items.[].system.damageRolls.ztdd9anb26b8r7gz0abc} - damage : string {Actor.npc.items.[].system.damageRolls.ztdd9anb26b8r7gz0abc.damage} (same value: '3d10+12') - damageType : string {Actor.npc.items.[].system.damageRolls.ztdd9anb26b8r7gz0abc.damageType} (same value: 'slashing') - [ztg6rw13i199t0216bar] : object {Actor.npc.items.[].system.damageRolls.ztg6rw13i199t0216bar} - damage : string {Actor.npc.items.[].system.damageRolls.ztg6rw13i199t0216bar.damage} (same value: '2d12+6') - damageType : string {Actor.npc.items.[].system.damageRolls.ztg6rw13i199t0216bar.damageType} (same value: 'bludgeoning') - [ztl54weablzd45nihlztn] : object {Actor.npc.items.[].system.damageRolls.ztl54weablzd45nihlztn} - damage : string {Actor.npc.items.[].system.damageRolls.ztl54weablzd45nihlztn.damage} (same value: '1d4-1') - damageType : string {Actor.npc.items.[].system.damageRolls.ztl54weablzd45nihlztn.damageType} (same value: 'bludgeoning') - [ztqe6v14bbljc442osia] : object {Actor.npc.items.[].system.damageRolls.ztqe6v14bbljc442osia} - damage : string {Actor.npc.items.[].system.damageRolls.ztqe6v14bbljc442osia.damage} (same value: '2d6+11') - damageType : string {Actor.npc.items.[].system.damageRolls.ztqe6v14bbljc442osia.damageType} (same value: 'slashing') - [zucnlic609xxlegw3g3d] : object {Actor.npc.items.[].system.damageRolls.zucnlic609xxlegw3g3d} - damage : string {Actor.npc.items.[].system.damageRolls.zucnlic609xxlegw3g3d.damage} (same value: '1d4+4') - damageType : string {Actor.npc.items.[].system.damageRolls.zucnlic609xxlegw3g3d.damageType} (same value: 'slashing') - [zumsvt8r4ujdo5uf3kyk] : object {Actor.npc.items.[].system.damageRolls.zumsvt8r4ujdo5uf3kyk} - damage : string {Actor.npc.items.[].system.damageRolls.zumsvt8r4ujdo5uf3kyk.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.zumsvt8r4ujdo5uf3kyk.damageType} (same value: 'bludgeoning') - [zuorurm723fzpbvbds7x] : object {Actor.npc.items.[].system.damageRolls.zuorurm723fzpbvbds7x} - damage : string {Actor.npc.items.[].system.damageRolls.zuorurm723fzpbvbds7x.damage} (same value: '1d4+2') - damageType : string {Actor.npc.items.[].system.damageRolls.zuorurm723fzpbvbds7x.damageType} (same value: 'piercing') - [zv7rpw4644l6hzfiwxbt] : object {Actor.npc.items.[].system.damageRolls.zv7rpw4644l6hzfiwxbt} - damage : string {Actor.npc.items.[].system.damageRolls.zv7rpw4644l6hzfiwxbt.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.zv7rpw4644l6hzfiwxbt.damageType} (same value: 'bludgeoning') - [zvd08hvrt38lb8ttwa2mp] : object {Actor.npc.items.[].system.damageRolls.zvd08hvrt38lb8ttwa2mp} - damage : string {Actor.npc.items.[].system.damageRolls.zvd08hvrt38lb8ttwa2mp.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.zvd08hvrt38lb8ttwa2mp.damageType} (same value: 'piercing') - [zverb56cvevnwunm4h4q] : object {Actor.npc.items.[].system.damageRolls.zverb56cvevnwunm4h4q} - damage : string {Actor.npc.items.[].system.damageRolls.zverb56cvevnwunm4h4q.damage} (same value: '1d6') - damageType : string {Actor.npc.items.[].system.damageRolls.zverb56cvevnwunm4h4q.damageType} (same value: 'bludgeoning') - [zvkar2bu8yoz463ec67l] : object {Actor.npc.items.[].system.damageRolls.zvkar2bu8yoz463ec67l} - damage : string {Actor.npc.items.[].system.damageRolls.zvkar2bu8yoz463ec67l.damage} (same value: '3d8+13') - damageType : string {Actor.npc.items.[].system.damageRolls.zvkar2bu8yoz463ec67l.damageType} (same value: 'slashing') - [zvybk0a2x0lin7vpngu7] : object {Actor.npc.items.[].system.damageRolls.zvybk0a2x0lin7vpngu7} - damage : string {Actor.npc.items.[].system.damageRolls.zvybk0a2x0lin7vpngu7.damage} (same value: '6d6+10') - damageType : string {Actor.npc.items.[].system.damageRolls.zvybk0a2x0lin7vpngu7.damageType} (same value: 'slashing') - [zwQs2Y4t2hNSO9Px] : object {Actor.npc.items.[].system.damageRolls.zwQs2Y4t2hNSO9Px} - damage : string {Actor.npc.items.[].system.damageRolls.zwQs2Y4t2hNSO9Px.damage} (same value: '3d6+16') - damageType : string {Actor.npc.items.[].system.damageRolls.zwQs2Y4t2hNSO9Px.damageType} (same value: 'slashing') - vefA0wulYV5sJbmw : object {Actor.npc.items.[].system.damageRolls.vefA0wulYV5sJbmw} - damage : string {Actor.npc.items.[].system.damageRolls.vefA0wulYV5sJbmw.damage} (same value: '4d4+10') - damageType : string {Actor.npc.items.[].system.damageRolls.vefA0wulYV5sJbmw.damageType} (same value: 'bludgeoning') - [zwinwhqg1v7flo8hc7er] : object {Actor.npc.items.[].system.damageRolls.zwinwhqg1v7flo8hc7er} - damage : string {Actor.npc.items.[].system.damageRolls.zwinwhqg1v7flo8hc7er.damage} (same value: '4d12+16') - damageType : string {Actor.npc.items.[].system.damageRolls.zwinwhqg1v7flo8hc7er.damageType} (same value: 'bludgeoning') - [zwmtnjy8ftsomdno] : object {Actor.npc.items.[].system.damageRolls.zwmtnjy8ftsomdno} - damage : string {Actor.npc.items.[].system.damageRolls.zwmtnjy8ftsomdno.damage} (same value: '1d4+11') - damageType : string {Actor.npc.items.[].system.damageRolls.zwmtnjy8ftsomdno.damageType} (same value: 'piercing') - [zwv9kc03kciyca34j8cf] : object {Actor.npc.items.[].system.damageRolls.zwv9kc03kciyca34j8cf} - damage : string {Actor.npc.items.[].system.damageRolls.zwv9kc03kciyca34j8cf.damage} (same value: '2d8+8') - damageType : string {Actor.npc.items.[].system.damageRolls.zwv9kc03kciyca34j8cf.damageType} (same value: 'slashing') - [zx8VhuVloOT9A8tJ] : object {Actor.npc.items.[].system.damageRolls.zx8VhuVloOT9A8tJ} - damage : string {Actor.npc.items.[].system.damageRolls.zx8VhuVloOT9A8tJ.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.zx8VhuVloOT9A8tJ.damageType} (same value: 'bludgeoning') - [zxuweu1yz7dcu8sqriwcmv] : object {Actor.npc.items.[].system.damageRolls.zxuweu1yz7dcu8sqriwcmv} - damage : string {Actor.npc.items.[].system.damageRolls.zxuweu1yz7dcu8sqriwcmv.damage} (same value: '1d8+6') - damageType : string {Actor.npc.items.[].system.damageRolls.zxuweu1yz7dcu8sqriwcmv.damageType} (same value: 'slashing') - [zy158t1fu28edcdkdpx5] : object {Actor.npc.items.[].system.damageRolls.zy158t1fu28edcdkdpx5} - damage : string {Actor.npc.items.[].system.damageRolls.zy158t1fu28edcdkdpx5.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.zy158t1fu28edcdkdpx5.damageType} (same value: 'spirit') - [zydym7z421gka409] : object {Actor.npc.items.[].system.damageRolls.zydym7z421gka409} - damage : string {Actor.npc.items.[].system.damageRolls.zydym7z421gka409.damage} (same value: '1d6 + 3') - damageType : string {Actor.npc.items.[].system.damageRolls.zydym7z421gka409.damageType} (same value: 'piercing') - [zyl04izocannmo1raztx] : object {Actor.npc.items.[].system.damageRolls.zyl04izocannmo1raztx} - damage : string {Actor.npc.items.[].system.damageRolls.zyl04izocannmo1raztx.damage} (same value: '1d6+3') - damageType : string {Actor.npc.items.[].system.damageRolls.zyl04izocannmo1raztx.damageType} (same value: 'piercing') - [zyrl2vrukaecthcmywxk] : object {Actor.npc.items.[].system.damageRolls.zyrl2vrukaecthcmywxk} - damage : string {Actor.npc.items.[].system.damageRolls.zyrl2vrukaecthcmywxk.damage} (same value: '3d10+15') - damageType : string {Actor.npc.items.[].system.damageRolls.zyrl2vrukaecthcmywxk.damageType} (same value: 'piercing') - [zysa3jfnsw98r2us8ukbrq] : object {Actor.npc.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq} - damage : string {Actor.npc.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damage} (same value: '1d4') - damageType : string {Actor.npc.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damageType} (same value: 'electricity') - [zyssVvtgJ9wT3PoQ] : object {Actor.npc.items.[].system.damageRolls.zyssVvtgJ9wT3PoQ} - damage : string {Actor.npc.items.[].system.damageRolls.zyssVvtgJ9wT3PoQ.damage} (same value: '1d4+1') - damageType : string {Actor.npc.items.[].system.damageRolls.zyssVvtgJ9wT3PoQ.damageType} (same value: 'acid') - [zz3rsf1t3kjh4booxjkv] : object {Actor.npc.items.[].system.damageRolls.zz3rsf1t3kjh4booxjkv} - damage : string {Actor.npc.items.[].system.damageRolls.zz3rsf1t3kjh4booxjkv.damage} (same value: '2d6+6') - damageType : string {Actor.npc.items.[].system.damageRolls.zz3rsf1t3kjh4booxjkv.damageType} (same value: 'bludgeoning') - [zz5sqqx22mp5poqf3hjv] : object {Actor.npc.items.[].system.damageRolls.zz5sqqx22mp5poqf3hjv} - damage : string {Actor.npc.items.[].system.damageRolls.zz5sqqx22mp5poqf3hjv.damage} (same value: '2d12') - damageType : string {Actor.npc.items.[].system.damageRolls.zz5sqqx22mp5poqf3hjv.damageType} (same value: 'force') - [zzc4u2rncjalwerj7egv58] : object {Actor.npc.items.[].system.damageRolls.zzc4u2rncjalwerj7egv58} - damage : string {Actor.npc.items.[].system.damageRolls.zzc4u2rncjalwerj7egv58.damage} (same value: '4d8+18') - damageType : string {Actor.npc.items.[].system.damageRolls.zzc4u2rncjalwerj7egv58.damageType} (same value: 'bludgeoning') - [deathNote] : boolean {Actor.npc.items.[].system.deathNote} (same value: True) - [defense] : object {Actor.npc.items.[].system.defense} - [passive] : object {Actor.npc.items.[].system.defense.passive} - statistic : string {Actor.npc.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') - [save] : object {Actor.npc.items.[].system.defense.save} - basic : boolean {Actor.npc.items.[].system.defense.save.basic} (2 different values) - False (x5561) - True (x2664) - statistic : string {Actor.npc.items.[].system.defense.save.statistic} (3 different values) - 'will' (x4037) - 'fortitude' (x2803) - 'reflex' (x1385) - [dexCap] : integer {Actor.npc.items.[].system.dexCap} (6 different values) - 4 (x435) - 3 (x286) - 1 (x218) - 2 (x167) - 0 (x79) - 5 (x49) - [displayLevels] : object {Actor.npc.items.[].system.displayLevels} - [0] : boolean {Actor.npc.items.[].system.displayLevels.0} (same value: False) - [1] : boolean {Actor.npc.items.[].system.displayLevels.1} (same value: False) - [duration] : object {Actor.npc.items.[].system.duration} - [sustained] : boolean {Actor.npc.items.[].system.duration.sustained} (2 different values) - False (x20914) - True (x2379) - value : mixed - string {Actor.npc.items.[].system.duration.value} (48 different values) - integer {Actor.npc.items.[].system.duration.value} (6 different values) - 0 (x78) - -1 (x29) - 1 (x6) - 5 (x3) - 10 (x2) - 24 (x1) - [expiry] : string {Actor.npc.items.[].system.duration.expiry} (same value: 'turn-start') - [perpetual] : boolean {Actor.npc.items.[].system.duration.perpetual} (same value: False) - [text] : string {Actor.npc.items.[].system.duration.text} (same value: '') - [unit] : string {Actor.npc.items.[].system.duration.unit} (4 different values) - 'unlimited' (x41) - 'days' (x5) - 'minutes' (x5) - 'hours' (x2) - [equipped] : object {Actor.npc.items.[].system.equipped} - carryType : string {Actor.npc.items.[].system.equipped.carryType} (3 different values) - 'worn' (x6458) - 'held' (x1241) - 'stowed' (x2) - [-=inSlot] : empty - [handsHeld] : integer {Actor.npc.items.[].system.equipped.handsHeld} (3 different values) - 0 (x4166) - 1 (x1290) - 2 (x212) - [inSlot] : boolean {Actor.npc.items.[].system.equipped.inSlot} (2 different values) - True (x777) - False (x438) - [invested] : boolean {Actor.npc.items.[].system.equipped.invested} (same value: False) - [slot] : string {Actor.npc.items.[].system.equipped.slot} (same value: '') - [focus] : object {Actor.npc.items.[].system.focus} - points : integer {Actor.npc.items.[].system.focus.points} (same value: 0) - pool : integer {Actor.npc.items.[].system.focus.pool} (same value: 0) - [hp] : object {Actor.npc.items.[].system.hp} - [max] : integer {Actor.npc.items.[].system.hp.max} (14 different values) - [value] : integer {Actor.npc.items.[].system.hp.value} (16 different values) - publication : object {Actor.npc.items.[].system.publication} - license : string {Actor.npc.items.[].system.publication.license} (2 different values) - 'OGL' (x53982) - 'ORC' (x17065) - remaster : boolean {Actor.npc.items.[].system.publication.remaster} (2 different values) - False (x53881) - True (x17166) - title : string {Actor.npc.items.[].system.publication.title} (101 different values) - [heightening] : object {Actor.npc.items.[].system.heightening} - [area] : integer {Actor.npc.items.[].system.heightening.area} (same value: 0) - [damage] : object {Actor.npc.items.[].system.heightening.damage} - [0] : string {Actor.npc.items.[].system.heightening.damage.0} (20 different values) - [0Uok2pip94aNbBFd] : string {Actor.npc.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') - [0yIRszQ4ZAlq14gX] : string {Actor.npc.items.[].system.heightening.damage.0yIRszQ4ZAlq14gX} (same value: '1d8') - [1] : string {Actor.npc.items.[].system.heightening.damage.1} (5 different values) - '1d4' (x11) - '1d6' (x11) - '1' (x8) - '2d6' (x3) - '1d8' (x2) - [1tttVaJo3TXKF7uK] : string {Actor.npc.items.[].system.heightening.damage.1tttVaJo3TXKF7uK} (same value: '1d8') - [2] : string {Actor.npc.items.[].system.heightening.damage.2} (same value: '') - [2YlEXgT93lbWXENb] : string {Actor.npc.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') - [3] : string {Actor.npc.items.[].system.heightening.damage.3} (same value: '') - [3Pz4NTLXD2rzKgf4] : string {Actor.npc.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') - [3bsJUDEgedKhPx6T] : string {Actor.npc.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4') - [5hgRJg7CfV9pZSUa] : string {Actor.npc.items.[].system.heightening.damage.5hgRJg7CfV9pZSUa} (same value: '1d10') - [6BEyrCCNpDfJh5P8] : string {Actor.npc.items.[].system.heightening.damage.6BEyrCCNpDfJh5P8} (same value: '2d6') - [6aFqAhfOSz7ukuwr] : string {Actor.npc.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12') - [71hLuboTBYkwkqiR] : string {Actor.npc.items.[].system.heightening.damage.71hLuboTBYkwkqiR} (same value: '1d4') - [92ub6aas0ubt9b7h] : string {Actor.npc.items.[].system.heightening.damage.92ub6aas0ubt9b7h} (same value: '1d6') - [9k8ayqgvgultdghx] : string {Actor.npc.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2') - [DzJpYMdE0NBqqQXM] : string {Actor.npc.items.[].system.heightening.damage.DzJpYMdE0NBqqQXM} (same value: '2d6') - [F7dmCJUYa7dzGz9n] : string {Actor.npc.items.[].system.heightening.damage.F7dmCJUYa7dzGz9n} (same value: '2d6') - [K00cW8XZuHvutOhE] : string {Actor.npc.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4') - [MNALi2V7x2auCIFW] : string {Actor.npc.items.[].system.heightening.damage.MNALi2V7x2auCIFW} (same value: '1d4') - [RrsNfz6nzSiUPvoY] : string {Actor.npc.items.[].system.heightening.damage.RrsNfz6nzSiUPvoY} (same value: '2d6') - [SXOGI7BFM0mUsAPF] : string {Actor.npc.items.[].system.heightening.damage.SXOGI7BFM0mUsAPF} (same value: '1d8') - [Xf082AUJaiQvTqg7] : string {Actor.npc.items.[].system.heightening.damage.Xf082AUJaiQvTqg7} (same value: '1d4') - [YBeTuItHduzXElD5] : string {Actor.npc.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [YRYbZTnIe7w9wHLU] : string {Actor.npc.items.[].system.heightening.damage.YRYbZTnIe7w9wHLU} (same value: '1d6') - [ajfWkaLEMJuneDnB] : string {Actor.npc.items.[].system.heightening.damage.ajfWkaLEMJuneDnB} (same value: '2d8') - [b9dAiWfV57lyCWpP] : string {Actor.npc.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - [bmKxkM6C7wpQlsxf] : string {Actor.npc.items.[].system.heightening.damage.bmKxkM6C7wpQlsxf} (same value: '1d6') - [cQDyW0QpjJ38MlSi] : string {Actor.npc.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4') - [dFAvAi8vt0k4MIyH] : string {Actor.npc.items.[].system.heightening.damage.dFAvAi8vt0k4MIyH} (same value: '1d8') - [e72ZbHgzdvNBKkL2] : string {Actor.npc.items.[].system.heightening.damage.e72ZbHgzdvNBKkL2} (same value: '3d6') - [fcjtz4q0zrtvmtro] : string {Actor.npc.items.[].system.heightening.damage.fcjtz4q0zrtvmtro} (same value: '1d10') - [fiGNEgajuvkIMj7d] : string {Actor.npc.items.[].system.heightening.damage.fiGNEgajuvkIMj7d} (same value: '2') - [fl86wl21hskrqrcy] : string {Actor.npc.items.[].system.heightening.damage.fl86wl21hskrqrcy} (same value: '1d4') - [ga830svjq2s25ahf] : string {Actor.npc.items.[].system.heightening.damage.ga830svjq2s25ahf} (same value: '1d4') - [hBNB5kWrMV8T2CuH] : string {Actor.npc.items.[].system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: '0') - [lI9EQaXqSWU8wuZI] : string {Actor.npc.items.[].system.heightening.damage.lI9EQaXqSWU8wuZI} (same value: '2d6') - [mY0vhGfbdzA69pIz] : string {Actor.npc.items.[].system.heightening.damage.mY0vhGfbdzA69pIz} (same value: '1d6') - [nqp6byhfcwbvtstj] : string {Actor.npc.items.[].system.heightening.damage.nqp6byhfcwbvtstj} (same value: '1d4') - [ohmjnqzezb9q8i8x] : string {Actor.npc.items.[].system.heightening.damage.ohmjnqzezb9q8i8x} (same value: '3d8') - [pEPeRZBo0RPvHAd9] : string {Actor.npc.items.[].system.heightening.damage.pEPeRZBo0RPvHAd9} (same value: '1d6') - [pUo5MJsp9Gefqth4] : string {Actor.npc.items.[].system.heightening.damage.pUo5MJsp9Gefqth4} (same value: '1d10') - [pX92NmS2GoYpHJrp] : string {Actor.npc.items.[].system.heightening.damage.pX92NmS2GoYpHJrp} (same value: '1d10') - [rQT6Is4xVcbWJIAt] : string {Actor.npc.items.[].system.heightening.damage.rQT6Is4xVcbWJIAt} (same value: '1d8') - [rrgCumtxsY2Gaxqv] : string {Actor.npc.items.[].system.heightening.damage.rrgCumtxsY2Gaxqv} (same value: '1d4') - [sekWqUllit48HRC4] : string {Actor.npc.items.[].system.heightening.damage.sekWqUllit48HRC4} (same value: '1d6') - [tjnUaEqiXvjlMzf3] : string {Actor.npc.items.[].system.heightening.damage.tjnUaEqiXvjlMzf3} (same value: '2d6') - [u4xykvzyx1ej6xl4] : string {Actor.npc.items.[].system.heightening.damage.u4xykvzyx1ej6xl4} (same value: '+1') - [v1pnjhfu6e9akqe0] : string {Actor.npc.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [wnlxzlrxtrkk2bh3] : string {Actor.npc.items.[].system.heightening.damage.wnlxzlrxtrkk2bh3} (same value: '1d8') - [yI4fzrhnbFxup4Ep] : string {Actor.npc.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') - [zssli0njmyjito8c] : string {Actor.npc.items.[].system.heightening.damage.zssli0njmyjito8c} (same value: '2d6') - [interval] : integer {Actor.npc.items.[].system.heightening.interval} (4 different values) - 1 (x4303) - 2 (x746) - 4 (x24) - 3 (x6) - [levels] : object {Actor.npc.items.[].system.heightening.levels} - [10] : object {Actor.npc.items.[].system.heightening.levels.10} - [area] : object {Actor.npc.items.[].system.heightening.levels.10.area} - [areaType] : string {Actor.npc.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst') - [type] : string {Actor.npc.items.[].system.heightening.levels.10.area.type} (2 different values) - 'burst' (x7) - '' (x3) - value : mixed - string {Actor.npc.items.[].system.heightening.levels.10.area.value} (2 different values) - '1320' (x19) - '1000' (x6) - integer {Actor.npc.items.[].system.heightening.levels.10.area.value} (2 different values) - 1000 (x4) - 1320 (x2) - [damage] : object {Actor.npc.items.[].system.heightening.levels.10.damage} - [0] : object {Actor.npc.items.[].system.heightening.levels.10.damage.0} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.10.damage.0.applyMod} (2 different values) - False (x18) - True (x3) - [category] : empty - formula : string {Actor.npc.items.[].system.heightening.levels.10.damage.0.formula} (2 different values) - '10d6' (x18) - '4d10' (x3) - materials : array<> {Actor.npc.items.[].system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.10.damage.0.type} (2 different values) - 'void' (x18) - 'force' (x3) - [gcU9LYuQezmqqIr2] : object {Actor.npc.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.formula} (same value: '1d10') - materials : array<> {Actor.npc.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.10.damage.gcU9LYuQezmqqIr2.type} (same value: 'untyped') - [range] : object {Actor.npc.items.[].system.heightening.levels.10.range} - value : string {Actor.npc.items.[].system.heightening.levels.10.range.value} (3 different values) - 'half a mile' (x21) - '2200 feet' (x6) - '2000 feet' (x4) - [2] : object {Actor.npc.items.[].system.heightening.levels.2} - [target] : object {Actor.npc.items.[].system.heightening.levels.2.target} - value : string {Actor.npc.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less') - [3] : object {Actor.npc.items.[].system.heightening.levels.3} - [area] : object {Actor.npc.items.[].system.heightening.levels.3.area} - [areaType] : string {Actor.npc.items.[].system.heightening.levels.3.area.areaType} (same value: 'cone') - type : string {Actor.npc.items.[].system.heightening.levels.3.area.type} (2 different values) - 'burst' (x2) - 'cone' (x1) - value : string {Actor.npc.items.[].system.heightening.levels.3.area.value} (2 different values) - '30' (x3) - '10' (x2) - [damage] : object {Actor.npc.items.[].system.heightening.levels.3.damage} - [0] : object {Actor.npc.items.[].system.heightening.levels.3.damage.0} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') - materials : array<> {Actor.npc.items.[].system.heightening.levels.3.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') - [KCA7zyzlqSK9qPCG] : object {Actor.npc.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.formula} (same value: '4d6') - materials : array<> {Actor.npc.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - [gcovwqxwitqchoin] : object {Actor.npc.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.npc.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') - materials : array<> {Actor.npc.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Actor.npc.items.[].system.heightening.levels.3.range} - value : string {Actor.npc.items.[].system.heightening.levels.3.range.value} (4 different values) - '500 feet' (x179) - '60 feet' (x145) - 'touch' (x29) - '40 feet' (x2) - [target] : object {Actor.npc.items.[].system.heightening.levels.3.target} - value : string {Actor.npc.items.[].system.heightening.levels.3.target.value} (8 different values) - '5 creatures' (x258) - '10 objects' (x243) - '1 unattended object with a Bulk of 1 or less' (x231) - 'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x33) - '1 willing creature' (x18) - '1 creature' (x11) - '1 object of 3 bulk or less, or 1 creature' (x9) - 'up to 400 unattended objects in range, each of light Bulk or less' (x1) - [time] : object {Actor.npc.items.[].system.heightening.levels.3.time} - value : string {Actor.npc.items.[].system.heightening.levels.3.time.value} (same value: '2') - [4] : object {Actor.npc.items.[].system.heightening.levels.4} - [area] : object {Actor.npc.items.[].system.heightening.levels.4.area} - areaType : string {Actor.npc.items.[].system.heightening.levels.4.area.areaType} (2 different values) - 'emanation' (x36) - 'burst' (x19) - [type] : string {Actor.npc.items.[].system.heightening.levels.4.area.type} (2 different values) - '' (x8) - 'burst' (x6) - value : mixed - string {Actor.npc.items.[].system.heightening.levels.4.area.value} (2 different values) - '20' (x43) - '' (x6) - integer {Actor.npc.items.[].system.heightening.levels.4.area.value} (same value: 20) - [damage] : object {Actor.npc.items.[].system.heightening.levels.4.damage} - h5zzrh1xmy9k57m6 : object {Actor.npc.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.formula} (same value: '3d6') - materials : array<> {Actor.npc.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.4.damage.h5zzrh1xmy9k57m6.type} (same value: 'fire') - [range] : object {Actor.npc.items.[].system.heightening.levels.4.range} - value : string {Actor.npc.items.[].system.heightening.levels.4.range.value} (3 different values) - '30 feet' (x41) - '20 feet' (x36) - '60 feet' (x19) - [target] : object {Actor.npc.items.[].system.heightening.levels.4.target} - value : string {Actor.npc.items.[].system.heightening.levels.4.target.value} (5 different values) - '2 creatures' (x83) - '10 creatures you know by name and have met in person' (x65) - '10 creatures' (x63) - '10 willing living creatures' (x21) - '20 willing creatures' (x1) - [5] : object {Actor.npc.items.[].system.heightening.levels.5} - [area] : object {Actor.npc.items.[].system.heightening.levels.5.area} - type : string {Actor.npc.items.[].system.heightening.levels.5.area.type} (same value: 'burst') - value : string {Actor.npc.items.[].system.heightening.levels.5.area.value} (same value: '15') - [damage] : object {Actor.npc.items.[].system.heightening.levels.5.damage} - [0] : object {Actor.npc.items.[].system.heightening.levels.5.damage.0} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') - materials : array<> {Actor.npc.items.[].system.heightening.levels.5.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') - [KCA7zyzlqSK9qPCG] : object {Actor.npc.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.formula} (same value: '7d6') - materials : array<> {Actor.npc.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - [gcovwqxwitqchoin] : object {Actor.npc.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.npc.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') - materials : array<> {Actor.npc.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Actor.npc.items.[].system.heightening.levels.5.range} - value : string {Actor.npc.items.[].system.heightening.levels.5.range.value} (6 different values) - '1 mile' (x312) - '60 feet' (x233) - '120 feet' (x145) - '1200 feet' (x6) - '50 feet' (x2) - '30 feet' (x1) - [target] : object {Actor.npc.items.[].system.heightening.levels.5.target} - value : string {Actor.npc.items.[].system.heightening.levels.5.target.value} (7 different values) - '10 creatures' (x159) - '1 specific object or type of object, or a specific creature or ancestry' (x50) - 'up to three weapons, each of which must be wielded by you or a willing ally, or else unattended' (x3) - '10 willing creatures' (x1) - '6 creatures or objects' (x1) - '100 willing creatures' (x1) - 'up to 800 unattended objects in range, each of light Bulk or less' (x1) - [time] : object {Actor.npc.items.[].system.heightening.levels.5.time} - value : string {Actor.npc.items.[].system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Actor.npc.items.[].system.heightening.levels.5.traits} - value : array {Actor.npc.items.[].system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: string {Actor.npc.items.[].system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x14) - 'manipulate' (x14) - [6] : object {Actor.npc.items.[].system.heightening.levels.6} - [range] : object {Actor.npc.items.[].system.heightening.levels.6.range} - value : string {Actor.npc.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') - [target] : object {Actor.npc.items.[].system.heightening.levels.6.target} - value : string {Actor.npc.items.[].system.heightening.levels.6.target.value} (6 different values) - 'any number of objects' (x243) - '10 creatures' (x141) - '5 creatures' (x53) - '10 willing creatures' (x34) - '1 or 10 creatures' (x32) - 'up to 5 creatures' (x2) - [7] : object {Actor.npc.items.[].system.heightening.levels.7} - [area] : object {Actor.npc.items.[].system.heightening.levels.7.area} - [areaType] : string {Actor.npc.items.[].system.heightening.levels.7.area.areaType} (2 different values) - 'cone' (x36) - 'burst' (x2) - [type] : string {Actor.npc.items.[].system.heightening.levels.7.area.type} (3 different values) - 'cone' (x16) - '' (x10) - 'burst' (x2) - value : mixed - string {Actor.npc.items.[].system.heightening.levels.7.area.value} (4 different values) - '60' (x51) - '' (x4) - '30' (x2) - '20' (x2) - integer {Actor.npc.items.[].system.heightening.levels.7.area.value} (same value: 60) - [damage] : object {Actor.npc.items.[].system.heightening.levels.7.damage} - [0] : object {Actor.npc.items.[].system.heightening.levels.7.damage.0} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') - materials : array<> {Actor.npc.items.[].system.heightening.levels.7.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') - [KCA7zyzlqSK9qPCG] : object {Actor.npc.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.formula} (same value: '10d6') - materials : array<> {Actor.npc.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - [gcU9LYuQezmqqIr2] : object {Actor.npc.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.formula} (same value: '1d8') - materials : array<> {Actor.npc.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.7.damage.gcU9LYuQezmqqIr2.type} (same value: 'untyped') - [gcovwqxwitqchoin] : object {Actor.npc.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.npc.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') - materials : array<> {Actor.npc.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Actor.npc.items.[].system.heightening.levels.7.range} - value : string {Actor.npc.items.[].system.heightening.levels.7.range.value} (2 different values) - '1 mile' (x6) - '60 feet' (x2) - [target] : object {Actor.npc.items.[].system.heightening.levels.7.target} - value : string {Actor.npc.items.[].system.heightening.levels.7.target.value} (6 different values) - '1 unattended object with a Bulk of 2 or less' (x231) - '6 creatures' (x122) - '10 creatures' (x105) - '5 creatures' (x83) - '1 or any number of creatures' (x32) - 'up to 5 creatures' (x3) - [8] : object {Actor.npc.items.[].system.heightening.levels.8} - [damage] : object {Actor.npc.items.[].system.heightening.levels.8.damage} - 0 : object {Actor.npc.items.[].system.heightening.levels.8.damage.0} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.8.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.heightening.levels.8.damage.0.formula} (same value: '1d10') - materials : array<> {Actor.npc.items.[].system.heightening.levels.8.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.8.damage.0.type} (3 different values) - '' (x6) - 'healing' (x3) - 'vitality' (x2) - [target] : object {Actor.npc.items.[].system.heightening.levels.8.target} - value : string {Actor.npc.items.[].system.heightening.levels.8.target.value} (2 different values) - '10 creatures' (x459) - '5 creatures' (x1) - [time] : object {Actor.npc.items.[].system.heightening.levels.8.time} - value : string {Actor.npc.items.[].system.heightening.levels.8.time.value} (same value: '2') - [9] : object {Actor.npc.items.[].system.heightening.levels.9} - [area] : object {Actor.npc.items.[].system.heightening.levels.9.area} - [areaType] : string {Actor.npc.items.[].system.heightening.levels.9.area.areaType} (same value: 'burst') - type : string {Actor.npc.items.[].system.heightening.levels.9.area.type} (same value: 'burst') - value : string {Actor.npc.items.[].system.heightening.levels.9.area.value} (2 different values) - '40' (x2) - '25' (x2) - [damage] : object {Actor.npc.items.[].system.heightening.levels.9.damage} - [0] : object {Actor.npc.items.[].system.heightening.levels.9.damage.0} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.heightening.levels.9.damage.0.formula} (3 different values) - '5d6' (x89) - '1d12' (x11) - '8d8' (x1) - [materials] : array<> {Actor.npc.items.[].system.heightening.levels.9.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.9.damage.0.type} (5 different values) - 'acid' (x89) - '' (x6) - 'healing' (x3) - 'vitality' (x2) - 'bludgeoning' (x1) - [KCA7zyzlqSK9qPCG] : object {Actor.npc.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent') - formula : string {Actor.npc.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.formula} (same value: '13d6') - materials : array<> {Actor.npc.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire') - [gcovwqxwitqchoin] : object {Actor.npc.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} - applyMod : boolean {Actor.npc.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) - category : string {Actor.npc.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') - formula : string {Actor.npc.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') - materials : array<> {Actor.npc.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') - [range] : object {Actor.npc.items.[].system.heightening.levels.9.range} - value : string {Actor.npc.items.[].system.heightening.levels.9.range.value} (2 different values) - '30 feet' (x9) - '70 feet' (x2) - [target] : object {Actor.npc.items.[].system.heightening.levels.9.target} - value : string {Actor.npc.items.[].system.heightening.levels.9.target.value} (6 different values) - 'up to 10 creatures' (x29) - '10 creatures that aren\'t on their home plane' (x26) - '5 creatures' (x16) - 'you and up to five additional willing creatures' (x9) - 'up to 5 creatures' (x1) - '4 creatures' (x1) - [time] : object {Actor.npc.items.[].system.heightening.levels.9.time} - value : string {Actor.npc.items.[].system.heightening.levels.9.time.value} (same value: '2') - [type] : string {Actor.npc.items.[].system.heightening.type} (2 different values) - 'interval' (x5079) - 'fixed' (x3276) - [item] : object {Actor.npc.items.[].system.item} - value : integer {Actor.npc.items.[].system.item.value} (same value: 0) - [overrides] : array {Actor.npc.items.[].system.overrides} - Length: min=0 max=1 - Value type: string {Actor.npc.items.[].system.overrides.[]} (same value: 'dazzled') - rules : ignored (Foundry rules object) {Actor.npc.items.[].system.rules} - [frequency] : object {Actor.npc.items.[].system.frequency} - max : integer {Actor.npc.items.[].system.frequency.max} (6 different values) - 1 (x884) - 3 (x64) - 2 (x8) - 7 (x3) - 5 (x2) - 4 (x2) - per : string {Actor.npc.items.[].system.frequency.per} (9 different values) - 'day' (x449) - 'round' (x321) - 'PT1H' (x74) - 'PT1M' (x47) - 'turn' (x35) - 'PT10M' (x17) - 'P1Y' (x12) - 'P1M' (x7) - 'P1W' (x1) - [value] : integer {Actor.npc.items.[].system.frequency.value} (5 different values) - 1 (x573) - 3 (x45) - 2 (x6) - 4 (x2) - 7 (x1) - [group] : string {Actor.npc.items.[].system.group} (25 different values) - [hardness] : integer {Actor.npc.items.[].system.hardness} (11 different values) - [level] : object {Actor.npc.items.[].system.level} - value : integer {Actor.npc.items.[].system.level.value} (25 different values) - [location] : object {Actor.npc.items.[].system.location} - [autoHeightenLevel] : integer {Actor.npc.items.[].system.location.autoHeightenLevel} (same value: 9) - [heightenedLevel] : integer {Actor.npc.items.[].system.location.heightenedLevel} (10 different values) - 2 (x1478) - 4 (x1385) - 5 (x1316) - 1 (x1257) - 3 (x1203) - 6 (x743) - 7 (x721) - 8 (x622) - 9 (x448) - 10 (x180) - [signature] : boolean {Actor.npc.items.[].system.location.signature} (2 different values) - True (x80) - False (x2) - [uses] : object {Actor.npc.items.[].system.location.uses} - [max] : integer {Actor.npc.items.[].system.location.uses.max} (8 different values) - 3 (x404) - 2 (x230) - 1 (x25) - 99 (x11) - 4 (x7) - 5 (x1) - 7 (x1) - 100 (x1) - value : integer {Actor.npc.items.[].system.location.uses.value} (9 different values) - 3 (x404) - 2 (x230) - 1 (x33) - 99 (x11) - 4 (x7) - 5 (x1) - 7 (x1) - 100 (x1) - 0 (x1) - [value] : string {Actor.npc.items.[].system.location.value} (2077 different values) - [material] : object {Actor.npc.items.[].system.material} - [grade] : string {Actor.npc.items.[].system.material.grade} (3 different values) - 'standard' (x24) - 'low' (x19) - 'high' (x9) - [type] : string {Actor.npc.items.[].system.material.type} (8 different values) - 'cold-iron' (x13) - 'adamantine' (x12) - 'dawnsilver' (x9) - 'silver' (x8) - 'duskwood' (x7) - 'orichalcum' (x2) - 'warpglass' (x1) - 'dragonhide' (x1) - [meleeUsage] : object {Actor.npc.items.[].system.meleeUsage} - damage : object {Actor.npc.items.[].system.meleeUsage.damage} - die : string {Actor.npc.items.[].system.meleeUsage.damage.die} (3 different values) - 'd6' (x2) - 'd4' (x1) - 'd10' (x1) - type : string {Actor.npc.items.[].system.meleeUsage.damage.type} (2 different values) - 'bludgeoning' (x2) - 'slashing' (x2) - group : string {Actor.npc.items.[].system.meleeUsage.group} (2 different values) - 'club' (x2) - 'sword' (x2) - traits : array {Actor.npc.items.[].system.meleeUsage.traits} - Length: min=2 max=4 - Value type: string {Actor.npc.items.[].system.meleeUsage.traits.[]} (9 different values) - 'critical-fusion' (x4) - 'thrown-10' (x1) - 'shove' (x1) - 'finesse' (x1) - 'forceful' (x1) - 'sweep' (x1) - 'disarm' (x1) - 'trip' (x1) - 'versatile-p' (x1) - [mod] : object {Actor.npc.items.[].system.mod} - value : integer {Actor.npc.items.[].system.mod.value} (49 different values) - [overlays] : object {Actor.npc.items.[].system.overlays} - [1gZuxDZYlG9YSzyW] : object {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW} - _id : string {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW._id} (same value: '1gZuxDZYlG9YSzyW') - name : string {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW.name} (same value: 'Needle Darts (Adamantine)') - overlayType : string {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW.system} - damage : object {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage} - 71hLuboTBYkwkqiR : object {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'adamantine') - [1wl9k6lqynkjha9q] : object {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q} - _id : string {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q._id} (same value: '1wl9k6lqynkjha9q') - overlayType : string {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q.system} - range : object {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q.system.range} - value : string {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q.system.range.value} (same value: '30') - target : object {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q.system.target} - value : string {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q.system.target.value} (same value: '1 creature') - time : object {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q.system.time} - value : string {Actor.npc.items.[].system.overlays.1wl9k6lqynkjha9q.system.time.value} (same value: '2') - [2I469pfbYcmFvzOA] : object {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA} - _id : string {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') - name : string {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') - overlayType : string {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA.system} - damage : object {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} - [category] : empty - [kinds] : array {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') - [defense] : empty - [2a6Vm4mIjBgrzlO2] : object {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2} - name : string {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (2 different values) - 'Touch of Corruption (Vs. Living)' (x7) - 'Touch of the Void (Vs. Living)' (x3) - overlayType : string {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system} - damage : object {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage} - Esn7klJ9WRsIFnrE : object {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE} - applyMod : boolean {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6') - kinds : array {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void') - defense : object {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense} - save : object {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save} - basic : boolean {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True) - statistic : string {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage} - Esn7klJ9WRsIFnrE : string {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6') - interval : integer {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval') - [37gy7l19tik74o4s] : object {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s} - _id : string {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system} - damage : object {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.range} - value : string {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.time} - value : string {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.npc.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x309) - 'healing' (x309) - 'manipulate' (x309) - 'vitality' (x309) - [3Ifk4ND7o6QBAYMp] : object {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp} - name : string {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.name} (same value: 'Falling Stars (Plasma)') - overlayType : string {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.sort} (same value: 4) - system : object {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system} - damage : object {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage} - RrsNfz6nzSiUPvoY : object {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY} - type : string {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'electricity') - traits : object {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits} - value : array {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value.[]} (3 different values) - 'concentrate' (x5) - 'electricity' (x5) - 'manipulate' (x5) - [4fq7k05nvyujd8et] : object {Actor.npc.items.[].system.overlays.4fq7k05nvyujd8et} - _id : string {Actor.npc.items.[].system.overlays.4fq7k05nvyujd8et._id} (same value: '4fq7k05nvyujd8et') - overlayType : string {Actor.npc.items.[].system.overlays.4fq7k05nvyujd8et.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.4fq7k05nvyujd8et.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.4fq7k05nvyujd8et.system} - area : object {Actor.npc.items.[].system.overlays.4fq7k05nvyujd8et.system.area} - value : string {Actor.npc.items.[].system.overlays.4fq7k05nvyujd8et.system.area.value} (same value: '15') - time : object {Actor.npc.items.[].system.overlays.4fq7k05nvyujd8et.system.time} - value : string {Actor.npc.items.[].system.overlays.4fq7k05nvyujd8et.system.time.value} (same value: '3') - [4gyp3qlsv5ywdyjq] : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq} - _id : string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') - name : string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') - overlayType : string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} - damage : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} - formula : string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - heightening : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} - value : string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') - target : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} - value : string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') - time : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} - value : string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} - value : array {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) - 'concentrate' (x180) - 'manipulate' (x180) - 'void' (x180) - [5lkl4b4xvy2j463q] : object {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q} - _id : string {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q._id} (same value: '5lkl4b4xvy2j463q') - overlayType : string {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q.system} - time : object {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q.system.time} - value : string {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q.system.traits} - value : array {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q.system.traits.value} - Length: min=2 max=2 - Value type: string {Actor.npc.items.[].system.overlays.5lkl4b4xvy2j463q.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [6vSnfwRnUWyZHy9T] : object {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T} - _id : string {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T._id} (same value: '6vSnfwRnUWyZHy9T') - name : string {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.name} (same value: 'Flourishing Flora (Roots)') - overlayType : string {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.sort} (same value: 4) - system : object {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system} - damage : object {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage} - yDUpRhWBFgdtBTqW : object {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW} - applyMod : boolean {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.formula} (same value: '2d4') - materials : array<> {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.type} (same value: 'bludgeoning') - heightening : object {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening.damage} - yDUpRhWBFgdtBTqW : string {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening.damage.yDUpRhWBFgdtBTqW} (same value: '1d4') - interval : integer {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.6vSnfwRnUWyZHy9T.system.heightening.type} (same value: 'interval') - [6wf5l1kiwcdtnx6s] : object {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s} - _id : string {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s._id} (same value: '6wf5l1kiwcdtnx6s') - overlayType : string {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system} - area : object {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.area} - value : mixed - integer {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.area.value} (same value: 60) - string {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.area.value} (same value: '60') - damage : object {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.damage.0} - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.damage.0.formula} (same value: '4d6') - heightening : object {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage.0} (same value: '2d6') - target : object {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.target} - value : string {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.target.value} (same value: 'All creatures') - time : object {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.time} - value : string {Actor.npc.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.time.value} (same value: '3') - [7dx7zf6stp6umc4r] : object {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r} - _id : string {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r._id} (same value: '7dx7zf6stp6umc4r') - overlayType : string {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system} - area : object {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.area} - areaType : string {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.area.areaType} (same value: 'emanation') - value : string {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.area.value} (same value: '30') - target : object {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.target} - value : string {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.target.value} (same value: 'All living creatures') - time : object {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.time} - value : string {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.time.value} (same value: '3') - traits : object {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits} - value : array {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.npc.items.[].system.overlays.7dx7zf6stp6umc4r.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'death' (x2) - 'manipulate' (x2) - 'void' (x2) - [7qdtetowq348s9oc] : object {Actor.npc.items.[].system.overlays.7qdtetowq348s9oc} - _id : string {Actor.npc.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Actor.npc.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.7qdtetowq348s9oc.system} - range : object {Actor.npc.items.[].system.overlays.7qdtetowq348s9oc.system.range} - value : string {Actor.npc.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Actor.npc.items.[].system.overlays.7qdtetowq348s9oc.system.time} - value : string {Actor.npc.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta} - _id : string {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system} - area : object {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - range : object {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.npc.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x309) - 'healing' (x309) - 'manipulate' (x309) - 'vitality' (x309) - [8dtcJWTSeGlvDAUL] : object {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL} - name : string {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.name} (same value: 'Falling Stars (Airbursts)') - overlayType : string {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.system} - damage : object {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage} - RrsNfz6nzSiUPvoY : object {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY} - type : string {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'sonic') - traits : object {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits} - value : array {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits.value.[]} (3 different values) - 'concentrate' (x5) - 'manipulate' (x5) - 'sonic' (x5) - [9F9TDQen8t36f2Hy] : object {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy} - _id : string {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy._id} (same value: '9F9TDQen8t36f2Hy') - name : string {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.name} (same value: 'Flourishing Flora (Flowers)') - overlayType : string {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system} - damage : object {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage} - NG8iJ8V08LYNGE2U : object {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U} - applyMod : boolean {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.formula} (same value: '2d4') - materials : array<> {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.type} (same value: 'poison') - heightening : object {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening.damage} - NG8iJ8V08LYNGE2U : string {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening.damage.NG8iJ8V08LYNGE2U} (same value: '1d4') - interval : integer {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.9F9TDQen8t36f2Hy.system.heightening.type} (same value: 'interval') - [9Ly51UbFomNFSkwE] : object {Actor.npc.items.[].system.overlays.9Ly51UbFomNFSkwE} - name : string {Actor.npc.items.[].system.overlays.9Ly51UbFomNFSkwE.name} (same value: 'Weapon Storm (Emanation)') - overlayType : string {Actor.npc.items.[].system.overlays.9Ly51UbFomNFSkwE.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.9Ly51UbFomNFSkwE.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.9Ly51UbFomNFSkwE.system} - area : object {Actor.npc.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area} - type : string {Actor.npc.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.type} (same value: 'emanation') - value : integer {Actor.npc.items.[].system.overlays.9Ly51UbFomNFSkwE.system.area.value} (same value: 10) - [9uy5xd2ogc2syzwz] : object {Actor.npc.items.[].system.overlays.9uy5xd2ogc2syzwz} - _id : string {Actor.npc.items.[].system.overlays.9uy5xd2ogc2syzwz._id} (same value: '9uy5xd2ogc2syzwz') - overlayType : string {Actor.npc.items.[].system.overlays.9uy5xd2ogc2syzwz.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.9uy5xd2ogc2syzwz.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.9uy5xd2ogc2syzwz.system} - [defense] : empty - range : object {Actor.npc.items.[].system.overlays.9uy5xd2ogc2syzwz.system.range} - value : string {Actor.npc.items.[].system.overlays.9uy5xd2ogc2syzwz.system.range.value} (same value: '30 feet') - time : object {Actor.npc.items.[].system.overlays.9uy5xd2ogc2syzwz.system.time} - value : string {Actor.npc.items.[].system.overlays.9uy5xd2ogc2syzwz.system.time.value} (same value: '2') - [CEq1pMKvvGCeb0XM] : object {Actor.npc.items.[].system.overlays.CEq1pMKvvGCeb0XM} - overlayType : string {Actor.npc.items.[].system.overlays.CEq1pMKvvGCeb0XM.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.CEq1pMKvvGCeb0XM.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.CEq1pMKvvGCeb0XM.system} - [CXLBoUCDAyNLYJLa] : object {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa} - name : string {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.name} (same value: 'Final Sacrifice (Cold)') - overlayType : string {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system} - damage : object {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0} - [category] : empty - kinds : array {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.type} (same value: 'cold') - rules : ignored (Foundry rules object) {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.rules} - traits : object {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.traits} - value : array {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.CXLBoUCDAyNLYJLa.system.traits.value.[]} (3 different values) - 'cold' (x1) - 'concentrate' (x1) - 'manipulate' (x1) - [CufbZVoGmuZokCjW] : object {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW} - _id : string {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW._id} (same value: 'CufbZVoGmuZokCjW') - name : string {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.name} (same value: 'Telekinetic Rend (Bludgeoning)') - overlayType : string {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system} - damage : object {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage} - Q85SvGoxCoIiB0OS : object {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS} - applyMod : boolean {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.formula} (same value: '1d6') - materials : array<> {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.type} (same value: 'bludgeoning') - heightening : object {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system.heightening.damage} - Q85SvGoxCoIiB0OS : string {Actor.npc.items.[].system.overlays.CufbZVoGmuZokCjW.system.heightening.damage.Q85SvGoxCoIiB0OS} (same value: '1d6') - [E2DbTTDjNlTp0ztA] : object {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA} - _id : string {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA._id} (same value: 'E2DbTTDjNlTp0ztA') - name : string {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA.name} (same value: 'Needle Darts (Silver)') - overlayType : string {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA.sort} (same value: 4) - system : object {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA.system} - damage : object {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage} - 71hLuboTBYkwkqiR : object {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'silver') - [Fs08rHTZAfROKKzu] : object {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu} - _id : string {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [LnV6q1fbaObkI3Mt] : object {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt} - name : string {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt.name} (same value: 'Establish Ward (Slashing)') - overlayType : string {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt.system} - damage : object {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage.0} - [category] : empty - kinds : array {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [NYYzPXYkV0V917XF] : object {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF} - name : string {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') - overlayType : string {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) - system : object {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF.system} - damage : object {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} - 0Uok2pip94aNbBFd : object {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') - [defense] : empty - [OTj254xSoTgGQJlU] : object {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU} - name : string {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') - overlayType : string {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU.system} - damage : object {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} - 0Uok2pip94aNbBFd : object {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') - [defense] : empty - [PqqCsQ9RXSxeMSX0] : object {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0} - name : string {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0.name} (same value: 'Establish Ward (Bludgeoning)') - overlayType : string {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system} - damage : object {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0} - [category] : empty - kinds : array {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0.type} (same value: 'bludgeoning') - [defense] : empty - [S9bvJZUVLzYL5MWX] : object {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX} - name : string {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX.name} (same value: 'Establish Ward (Piercing)') - overlayType : string {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX.system} - damage : object {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage.0} - [category] : empty - kinds : array {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.S9bvJZUVLzYL5MWX.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [TPSUk7tUquDQhIu3] : object {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3} - name : string {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.name} (same value: 'Falling Stars (Comets)') - overlayType : string {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.system} - damage : object {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage} - RrsNfz6nzSiUPvoY : object {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY} - type : string {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'cold') - traits : object {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits} - value : array {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits.value.[]} (3 different values) - 'cold' (x5) - 'concentrate' (x5) - 'manipulate' (x5) - [TqI3B4hFxajOSIm3] : object {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3} - name : string {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') - overlayType : string {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3.system} - damage : object {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} - 0Uok2pip94aNbBFd : object {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') - [defense] : empty - [URQWpedXx9fB1fR7] : object {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7} - name : string {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') - overlayType : string {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7.system} - damage : object {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} - [category] : empty - [kinds] : array {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [UTMlHk0o5FXLlwwM] : object {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM} - _id : string {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') - name : string {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') - overlayType : string {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} - defense : object {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} - save : object {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} - basic : boolean {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) - statistic : string {Actor.npc.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') - [UizWQQABRIkwrOZj] : object {Actor.npc.items.[].system.overlays.UizWQQABRIkwrOZj} - name : string {Actor.npc.items.[].system.overlays.UizWQQABRIkwrOZj.name} (same value: 'Falling Stars (Asteroids)') - overlayType : string {Actor.npc.items.[].system.overlays.UizWQQABRIkwrOZj.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.UizWQQABRIkwrOZj.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.UizWQQABRIkwrOZj.system} - traits : object {Actor.npc.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits} - value : array {Actor.npc.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits.value.[]} (3 different values) - 'concentrate' (x5) - 'fire' (x5) - 'manipulate' (x5) - [WIvpqh0pSKKC4t0F] : object {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F} - name : string {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') - overlayType : string {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} - damage : object {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} - 0Uok2pip94aNbBFd : object {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} - [category] : empty - kinds : array {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') - [defense] : empty - [WTeek6DuuUC5uXiv] : object {Actor.npc.items.[].system.overlays.WTeek6DuuUC5uXiv} - _id : string {Actor.npc.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') - name : string {Actor.npc.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') - overlayType : string {Actor.npc.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.WTeek6DuuUC5uXiv.system} - [YK6X9Uqj3TmG199H] : object {Actor.npc.items.[].system.overlays.YK6X9Uqj3TmG199H} - _id : string {Actor.npc.items.[].system.overlays.YK6X9Uqj3TmG199H._id} (same value: 'YK6X9Uqj3TmG199H') - overlayType : string {Actor.npc.items.[].system.overlays.YK6X9Uqj3TmG199H.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.YK6X9Uqj3TmG199H.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.YK6X9Uqj3TmG199H.system} - area : object {Actor.npc.items.[].system.overlays.YK6X9Uqj3TmG199H.system.area} - areaType : string {Actor.npc.items.[].system.overlays.YK6X9Uqj3TmG199H.system.area.areaType} (same value: 'cone') - time : object {Actor.npc.items.[].system.overlays.YK6X9Uqj3TmG199H.system.time} - value : string {Actor.npc.items.[].system.overlays.YK6X9Uqj3TmG199H.system.time.value} (same value: '3') - [ZbRcMkLoWzgq5XvU] : object {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU} - _id : string {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU._id} (same value: 'ZbRcMkLoWzgq5XvU') - name : string {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU.name} (same value: 'Needle Darts (Cold Iron)') - overlayType : string {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system} - damage : object {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage} - 71hLuboTBYkwkqiR : object {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR} - [category] : empty - materials : array {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: 'cold-iron') - [ZxbNsu1w4bhR2fCe] : object {Actor.npc.items.[].system.overlays.ZxbNsu1w4bhR2fCe} - _id : string {Actor.npc.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') - overlayType : string {Actor.npc.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} - [a33QUFoKgoOprovO] : object {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO} - name : string {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') - overlayType : string {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system} - damage : object {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} - 37YW4ZGhxx7Y2mdI : object {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} - applyMod : boolean {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') - kinds : array {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') - defense : object {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} - save : object {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} - basic : boolean {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) - statistic : string {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') - heightening : object {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} - 37YW4ZGhxx7Y2mdI : string {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') - interval : integer {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') - [ah0wlzxg5wb7q038] : object {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038} - _id : string {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038._id} (same value: 'ah0wlzxg5wb7q038') - overlayType : string {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system} - area : object {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.area} - value : mixed - integer {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.area.value} (same value: 30) - string {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.area.value} (same value: '30') - damage : object {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.damage.0} - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.damage.0.formula} (same value: '3d6') - heightening : object {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.heightening.damage.0} (same value: '2d6') - target : object {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.target} - value : string {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.target.value} (same value: 'All creatures') - time : object {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.time} - value : string {Actor.npc.items.[].system.overlays.ah0wlzxg5wb7q038.system.time.value} (same value: '2') - [azfSYp1fUjbQR6RN] : object {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN} - name : string {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.name} (same value: 'Cry of Destruction (Dealt Damage)') - overlayType : string {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.system} - damage : object {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0} - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0.formula} (same value: '1d12') - heightening : object {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage.0} (same value: '1d12') - [b1ms5uwp9vwblhkq] : object {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq} - _id : string {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq._id} (same value: 'b1ms5uwp9vwblhkq') - overlayType : string {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system} - damage : object {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0} - formula : string {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.damage.0.formula} (same value: '1d8+8') - heightening : object {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage.0} (same value: '1d8+8') - range : object {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range} - value : string {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.range.value} (same value: '30 feet') - time : object {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time} - value : string {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits} - traditions : array<> {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.traditions} - Length: min=0 max=0 - Value type: empty - value : array {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value} - Length: min=6 max=6 - Value type: string {Actor.npc.items.[].system.overlays.b1ms5uwp9vwblhkq.system.traits.value.[]} (6 different values) - 'concentrate' (x4) - 'druid' (x4) - 'focus' (x4) - 'healing' (x4) - 'manipulate' (x4) - 'vitality' (x4) - [defense] : empty - [b3iDKTx36pQ50rrM] : object {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM} - _id : string {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM._id} (same value: 'b3iDKTx36pQ50rrM') - name : string {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.name} (same value: 'Flourishing Flora (Cacti)') - overlayType : string {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system} - damage : object {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage} - GP7TJnF7wP3usMHf : object {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf} - applyMod : boolean {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.formula} (same value: '2d4') - materials : array<> {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.type} (same value: 'piercing') - heightening : object {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening.damage} - GP7TJnF7wP3usMHf : string {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening.damage.GP7TJnF7wP3usMHf} (same value: '1d4') - interval : integer {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.b3iDKTx36pQ50rrM.system.heightening.type} (same value: 'interval') - [c69HMe7LM38KOi2y] : object {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y} - _id : string {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y._id} (same value: 'c69HMe7LM38KOi2y') - name : string {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.name} (same value: 'Malicious Shadow (Piercing)') - overlayType : string {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.system} - damage : object {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage.0} - [category] : empty - type : string {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage.0.type} (same value: 'piercing') - traits : object {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.system.traits} - value : array {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.c69HMe7LM38KOi2y.system.traits.value.[]} (3 different values) - 'hex' (x1) - 'shadow' (x1) - 'witch' (x1) - [cUFX7ExSLeoa3vIF] : object {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF} - _id : string {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') - name : string {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') - overlayType : string {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} - damage : object {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} - [category] : empty - [kinds] : array {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') - [defense] : empty - [cZnJKUusAPSiR1de] : object {Actor.npc.items.[].system.overlays.cZnJKUusAPSiR1de} - _id : string {Actor.npc.items.[].system.overlays.cZnJKUusAPSiR1de._id} (same value: 'cZnJKUusAPSiR1de') - name : string {Actor.npc.items.[].system.overlays.cZnJKUusAPSiR1de.name} (same value: 'Etheric Shards (5)') - overlayType : string {Actor.npc.items.[].system.overlays.cZnJKUusAPSiR1de.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.cZnJKUusAPSiR1de.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.cZnJKUusAPSiR1de.system} - [dfoz8m3dp8dllujj] : object {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj} - _id : string {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj._id} (same value: 'dfoz8m3dp8dllujj') - overlayType : string {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj.system} - heightening : object {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening.damage} - interval : integer {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening.interval} (same value: 3) - type : string {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj.system.heightening.type} (same value: 'interval') - time : object {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj.system.time} - value : string {Actor.npc.items.[].system.overlays.dfoz8m3dp8dllujj.system.time.value} (same value: '1') - [eOCNn2ohYAvsYZjn] : object {Actor.npc.items.[].system.overlays.eOCNn2ohYAvsYZjn} - _id : string {Actor.npc.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn') - overlayType : string {Actor.npc.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} - [defense] : empty - [eXnQ8NRLzL5Dt2Fu] : object {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu} - _id : string {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu._id} (same value: 'eXnQ8NRLzL5Dt2Fu') - name : string {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.name} (same value: 'Telekinetic Rend (Bludgeoning)') - overlayType : string {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system} - damage : object {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system.damage} - 92ub6aas0ubt9b7h : object {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system.damage.92ub6aas0ubt9b7h} - category : string {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system.damage.92ub6aas0ubt9b7h.category} (same value: '') - rules : ignored (Foundry rules object) {Actor.npc.items.[].system.overlays.eXnQ8NRLzL5Dt2Fu.system.rules} - [fjal1yqjbeci6fa9] : object {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9} - overlayType : string {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system} - area : object {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.area} - areaType : string {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.areaType} (same value: 'emanation') - type : string {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.type} (same value: 'emanation') - value : integer {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.value} (same value: 30) - damage : object {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.damage.0} - [category] : empty - target : object {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.target} - value : string {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.target.value} (same value: '') - time : object {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.time} - value : string {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.time.value} (same value: '3') - traits : object {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits} - value : array {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'sonic' (x2) - [gHIOzknAtexc6GUE] : object {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE} - name : string {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.name} (2 different values) - 'Touch of Corruption (Healing)' (x7) - 'Touch of the Void (Healing)' (x3) - overlayType : string {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system} - damage : object {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage} - cM137DAlBX1LcWAX : object {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX} - applyMod : boolean {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6') - kinds : array {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing') - materials : array<> {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped') - [defense] : empty - heightening : object {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage} - cM137DAlBX1LcWAX : string {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6') - interval : integer {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval') - [gc46bl5k7ajwh96r] : object {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r} - overlayType : string {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system} - area : object {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.area} - areaType : string {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.areaType} (same value: 'burst') - type : string {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.type} (same value: 'burst') - value : integer {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.value} (same value: 10) - damage : object {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.damage.0} - [category] : empty - target : object {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.target} - value : string {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.target.value} (same value: '') - time : object {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.time} - value : string {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits} - value : array {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits.value.[]} (3 different values) - 'concentrate' (x2) - 'manipulate' (x2) - 'sonic' (x2) - [hk5Z57VxDZI5WAgq] : object {Actor.npc.items.[].system.overlays.hk5Z57VxDZI5WAgq} - _id : string {Actor.npc.items.[].system.overlays.hk5Z57VxDZI5WAgq._id} (same value: 'hk5Z57VxDZI5WAgq') - name : string {Actor.npc.items.[].system.overlays.hk5Z57VxDZI5WAgq.name} (same value: 'Needle Darts') - overlayType : string {Actor.npc.items.[].system.overlays.hk5Z57VxDZI5WAgq.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.hk5Z57VxDZI5WAgq.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.hk5Z57VxDZI5WAgq.system} - [hqiwae0wgehycnex] : object {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex} - _id : string {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system} - damage : object {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - [kinds] : array {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - [defense] : empty - heightening : object {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.target} - value : string {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.time} - value : string {Actor.npc.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [i6bpmbq7m2xyhw5h] : object {Actor.npc.items.[].system.overlays.i6bpmbq7m2xyhw5h} - _id : string {Actor.npc.items.[].system.overlays.i6bpmbq7m2xyhw5h._id} (same value: 'i6bpmbq7m2xyhw5h') - name : string {Actor.npc.items.[].system.overlays.i6bpmbq7m2xyhw5h.name} (same value: 'Etheric Shards (7)') - overlayType : string {Actor.npc.items.[].system.overlays.i6bpmbq7m2xyhw5h.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.i6bpmbq7m2xyhw5h.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.i6bpmbq7m2xyhw5h.system} - area : object {Actor.npc.items.[].system.overlays.i6bpmbq7m2xyhw5h.system.area} - value : integer {Actor.npc.items.[].system.overlays.i6bpmbq7m2xyhw5h.system.area.value} (same value: 25) - [iyvv4m0qmxo1b08z] : object {Actor.npc.items.[].system.overlays.iyvv4m0qmxo1b08z} - _id : string {Actor.npc.items.[].system.overlays.iyvv4m0qmxo1b08z._id} (same value: 'iyvv4m0qmxo1b08z') - overlayType : string {Actor.npc.items.[].system.overlays.iyvv4m0qmxo1b08z.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.iyvv4m0qmxo1b08z.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.iyvv4m0qmxo1b08z.system} - area : object {Actor.npc.items.[].system.overlays.iyvv4m0qmxo1b08z.system.area} - value : string {Actor.npc.items.[].system.overlays.iyvv4m0qmxo1b08z.system.area.value} (same value: '15') - time : object {Actor.npc.items.[].system.overlays.iyvv4m0qmxo1b08z.system.time} - value : string {Actor.npc.items.[].system.overlays.iyvv4m0qmxo1b08z.system.time.value} (same value: '3') - [jma2elwwr2saf9s6] : object {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6} - _id : string {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6._id} (same value: 'jma2elwwr2saf9s6') - overlayType : string {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6.system} - time : object {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6.system.time} - value : string {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6.system.time.value} (same value: '1') - traits : object {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6.system.traits} - value : array {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.jma2elwwr2saf9s6.system.traits.value.[]} (3 different values) - 'death' (x2) - 'manipulate' (x2) - 'void' (x2) - [jnp3ni6b93pdifaq] : object {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq} - _id : string {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq._id} (same value: 'jnp3ni6b93pdifaq') - overlayType : string {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.system} - area : object {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.system.area} - areaType : string {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.system.area.areaType} (same value: 'burst') - value : string {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.system.area.value} (same value: '15') - damage : object {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.system.damage.0} - applyMod : boolean {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.system.damage.0.applyMod} (same value: False) - [category] : empty - time : object {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.system.time} - value : string {Actor.npc.items.[].system.overlays.jnp3ni6b93pdifaq.system.time.value} (same value: '3') - [jq9loelhf38up0e1] : object {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1} - _id : string {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1._id} (same value: 'jq9loelhf38up0e1') - overlayType : string {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system} - damage : object {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.damage.0} - formula : string {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.damage.0.formula} (same value: '10d6') - heightening : object {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.heightening.damage.0} (same value: '2d6') - time : object {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.time} - value : string {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.traits} - value : array {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.npc.items.[].system.overlays.jq9loelhf38up0e1.system.traits.value.[]} (4 different values) - 'concentrate' (x2) - 'death' (x2) - 'manipulate' (x2) - 'void' (x2) - [juu7b3p8ujr36quq] : object {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq} - _id : string {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq._id} (same value: 'juu7b3p8ujr36quq') - overlayType : string {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system} - area : object {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system.area} - areaType : string {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system.area.areaType} (same value: 'emanation') - value : string {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system.area.value} (same value: '5') - range : object {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system.range} - value : string {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system.range.value} (same value: '') - target : object {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system.target} - value : string {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system.target.value} (same value: 'all creatures') - time : object {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system.time} - value : string {Actor.npc.items.[].system.overlays.juu7b3p8ujr36quq.system.time.value} (same value: '3') - [lfxcoz2d3f8j2zq1] : object {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} - damage : object {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.npc.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x309) - 'healing' (x309) - 'manipulate' (x309) - 'vitality' (x309) - [lq4yc6ojcujar4xa] : object {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa} - _id : string {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa._id} (same value: 'lq4yc6ojcujar4xa') - overlayType : string {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.system} - area : object {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.system.area} - areaType : string {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.system.area.areaType} (same value: 'burst') - value : string {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.system.area.value} (same value: '5') - damage : object {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.system.damage.0} - applyMod : boolean {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.system.damage.0.applyMod} (same value: False) - [category] : empty - time : object {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.system.time} - value : string {Actor.npc.items.[].system.overlays.lq4yc6ojcujar4xa.system.time.value} (same value: '1') - [mAZRhujP3gA9tb4m] : object {Actor.npc.items.[].system.overlays.mAZRhujP3gA9tb4m} - name : string {Actor.npc.items.[].system.overlays.mAZRhujP3gA9tb4m.name} (same value: 'Weapon Storm (Cone)') - overlayType : string {Actor.npc.items.[].system.overlays.mAZRhujP3gA9tb4m.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.mAZRhujP3gA9tb4m.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.mAZRhujP3gA9tb4m.system} - area : object {Actor.npc.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area} - type : string {Actor.npc.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.type} (same value: 'cone') - value : integer {Actor.npc.items.[].system.overlays.mAZRhujP3gA9tb4m.system.area.value} (same value: 30) - [md8ss7iwxhth4y5f] : object {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f} - _id : string {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f._id} (same value: 'md8ss7iwxhth4y5f') - overlayType : string {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system} - [area] : object {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system.area} - value : string {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system.area.value} (same value: '') - [damage] : object {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system.damage.0} - applyMod : boolean {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system.damage.0.applyMod} (same value: False) - [category] : empty - range : object {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system.range} - value : string {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system.range.value} (same value: 'touch') - time : object {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system.time} - value : string {Actor.npc.items.[].system.overlays.md8ss7iwxhth4y5f.system.time.value} (same value: '1') - [defense] : empty - [nhamwu2w6qte7bdr] : object {Actor.npc.items.[].system.overlays.nhamwu2w6qte7bdr} - _id : string {Actor.npc.items.[].system.overlays.nhamwu2w6qte7bdr._id} (same value: 'nhamwu2w6qte7bdr') - overlayType : string {Actor.npc.items.[].system.overlays.nhamwu2w6qte7bdr.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.nhamwu2w6qte7bdr.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.nhamwu2w6qte7bdr.system} - time : object {Actor.npc.items.[].system.overlays.nhamwu2w6qte7bdr.system.time} - value : string {Actor.npc.items.[].system.overlays.nhamwu2w6qte7bdr.system.time.value} (same value: '1') - [noPVUX8Ocln52MKm] : object {Actor.npc.items.[].system.overlays.noPVUX8Ocln52MKm} - _id : string {Actor.npc.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Actor.npc.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.noPVUX8Ocln52MKm.system} - [oOJY0MFq3IZR2yBt] : object {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt} - _id : string {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt._id} (same value: 'oOJY0MFq3IZR2yBt') - name : string {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.name} (same value: 'Malicious Shadow (Slashing)') - overlayType : string {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.system} - damage : object {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage.0} - [category] : empty - type : string {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage.0.type} (same value: 'slashing') - traits : object {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.traits} - value : array {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.traits.value.[]} (3 different values) - 'hex' (x1) - 'shadow' (x1) - 'witch' (x1) - [ozuci5q5wwe0o0s8] : object {Actor.npc.items.[].system.overlays.ozuci5q5wwe0o0s8} - _id : string {Actor.npc.items.[].system.overlays.ozuci5q5wwe0o0s8._id} (same value: 'ozuci5q5wwe0o0s8') - overlayType : string {Actor.npc.items.[].system.overlays.ozuci5q5wwe0o0s8.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.ozuci5q5wwe0o0s8.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.ozuci5q5wwe0o0s8.system} - [defense] : empty - range : object {Actor.npc.items.[].system.overlays.ozuci5q5wwe0o0s8.system.range} - value : string {Actor.npc.items.[].system.overlays.ozuci5q5wwe0o0s8.system.range.value} (same value: '60 feet') - time : object {Actor.npc.items.[].system.overlays.ozuci5q5wwe0o0s8.system.time} - value : string {Actor.npc.items.[].system.overlays.ozuci5q5wwe0o0s8.system.time.value} (same value: '3') - [pf2bpfyrg68sglcv] : object {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv} - _id : string {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv._id} (same value: 'pf2bpfyrg68sglcv') - overlayType : string {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.system} - area : object {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.system.area} - areaType : string {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.system.area.areaType} (same value: 'burst') - value : string {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.system.area.value} (same value: '10') - damage : object {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.system.damage.0} - applyMod : boolean {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.system.damage.0.applyMod} (same value: False) - [category] : empty - time : object {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.system.time} - value : string {Actor.npc.items.[].system.overlays.pf2bpfyrg68sglcv.system.time.value} (same value: '2') - [pn5DHoYhppEpIsdO] : object {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO} - _id : string {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO._id} (same value: 'pn5DHoYhppEpIsdO') - name : string {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.name} (same value: 'Flourishing Flora (Fruits)') - overlayType : string {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system} - damage : object {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage} - NdoyC7Quio9EO78V : object {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V} - applyMod : boolean {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.formula} (same value: '2d4') - materials : array<> {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.type} (same value: 'bludgeoning') - heightening : object {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening.damage} - NdoyC7Quio9EO78V : string {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening.damage.NdoyC7Quio9EO78V} (same value: '1d4') - interval : integer {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.pn5DHoYhppEpIsdO.system.heightening.type} (same value: 'interval') - [pq7cxntbz4s8g5ik] : object {Actor.npc.items.[].system.overlays.pq7cxntbz4s8g5ik} - _id : string {Actor.npc.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') - overlayType : string {Actor.npc.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.pq7cxntbz4s8g5ik.system} - range : object {Actor.npc.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} - value : string {Actor.npc.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') - time : object {Actor.npc.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} - value : string {Actor.npc.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') - [px43dahs3eb2rukw] : object {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw} - _id : string {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw._id} (same value: 'px43dahs3eb2rukw') - overlayType : string {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.system} - defense : object {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.system.defense} - save : object {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.system.defense.save} - basic : boolean {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.system.defense.save.basic} (same value: True) - statistic : string {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.system.defense.save.statistic} (same value: 'reflex') - range : object {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.system.range} - value : string {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.system.range.value} (same value: '60 feet') - time : object {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.system.time} - value : string {Actor.npc.items.[].system.overlays.px43dahs3eb2rukw.system.time.value} (same value: '2 rounds') - [q1iyd84b6hrjht55] : object {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55} - overlayType : string {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system} - damage : object {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.damage.0} - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.damage.0.formula} (same value: '1d4') - heightening : object {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening.damage.0} (same value: '1d4') - target : object {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.target} - value : string {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.target.value} (same value: '') - time : object {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.time} - value : string {Actor.npc.items.[].system.overlays.q1iyd84b6hrjht55.system.time.value} (same value: '1') - [qXeevJsP6ve5B3fk] : object {Actor.npc.items.[].system.overlays.qXeevJsP6ve5B3fk} - _id : string {Actor.npc.items.[].system.overlays.qXeevJsP6ve5B3fk._id} (same value: 'qXeevJsP6ve5B3fk') - overlayType : string {Actor.npc.items.[].system.overlays.qXeevJsP6ve5B3fk.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.qXeevJsP6ve5B3fk.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.qXeevJsP6ve5B3fk.system} - [qc6zredmnvsz6x0m] : object {Actor.npc.items.[].system.overlays.qc6zredmnvsz6x0m} - _id : string {Actor.npc.items.[].system.overlays.qc6zredmnvsz6x0m._id} (same value: 'qc6zredmnvsz6x0m') - name : string {Actor.npc.items.[].system.overlays.qc6zredmnvsz6x0m.name} (same value: 'Etheric Shards (9)') - overlayType : string {Actor.npc.items.[].system.overlays.qc6zredmnvsz6x0m.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.qc6zredmnvsz6x0m.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.qc6zredmnvsz6x0m.system} - area : object {Actor.npc.items.[].system.overlays.qc6zredmnvsz6x0m.system.area} - value : integer {Actor.npc.items.[].system.overlays.qc6zredmnvsz6x0m.system.area.value} (same value: 30) - [rBTunIUathAlk04R] : object {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R} - _id : string {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R._id} (same value: 'rBTunIUathAlk04R') - name : string {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.name} (same value: 'Telekinetic Rend (Slashing)') - overlayType : string {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system} - damage : object {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system.damage} - VSfHXFSJQGTzmS13 : object {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13} - applyMod : boolean {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.formula} (same value: '1d6') - materials : array<> {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.type} (same value: 'slashing') - heightening : object {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system.heightening.damage} - VSfHXFSJQGTzmS13 : string {Actor.npc.items.[].system.overlays.rBTunIUathAlk04R.system.heightening.damage.VSfHXFSJQGTzmS13} (same value: '1d6') - [rZUgF7LFHu7N5MFK] : object {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK} - _id : string {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') - name : string {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') - overlayType : string {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} - damage : object {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} - [category] : empty - type : string {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') - traits : object {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} - value : array {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) - 'concentrate' (x26) - 'manipulate' (x26) - 'vitality' (x26) - [rc0m5cmiwmosbhg4] : object {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4} - _id : string {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4._id} (same value: 'rc0m5cmiwmosbhg4') - overlayType : string {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4.system} - range : object {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4.system.range} - value : string {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4.system.range.value} (same value: '15') - target : object {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4.system.target} - value : string {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4.system.target.value} (same value: '1 creature') - time : object {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4.system.time} - value : string {Actor.npc.items.[].system.overlays.rc0m5cmiwmosbhg4.system.time.value} (same value: '1') - [rgpytku9yox1yddh] : object {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh} - _id : string {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh._id} (same value: 'rgpytku9yox1yddh') - overlayType : string {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh.system} - time : object {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh.system.time} - value : string {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh.system.time.value} (same value: '3') - traits : object {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh.system.traits} - value : array {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh.system.traits.value} - Length: min=2 max=2 - Value type: string {Actor.npc.items.[].system.overlays.rgpytku9yox1yddh.system.traits.value.[]} (2 different values) - 'concentrate' (x2) - 'manipulate' (x2) - [rk0ULsgvj11cSmzz] : object {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz} - _id : string {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz._id} (same value: 'rk0ULsgvj11cSmzz') - name : string {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz.name} (same value: 'Telekinetic Rend (Slashing)') - overlayType : string {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz.system} - damage : object {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz.system.damage} - 92ub6aas0ubt9b7h : object {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz.system.damage.92ub6aas0ubt9b7h} - category : string {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz.system.damage.92ub6aas0ubt9b7h.category} (same value: '') - type : string {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz.system.damage.92ub6aas0ubt9b7h.type} (same value: 'slashing') - rules : ignored (Foundry rules object) {Actor.npc.items.[].system.overlays.rk0ULsgvj11cSmzz.system.rules} - [rvhoa43rqqqp8izn] : object {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn} - _id : string {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') - overlayType : string {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) - system : object {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system} - area : object {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} - type : string {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') - value : integer {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) - range : object {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} - value : string {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') - target : object {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} - value : string {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') - time : object {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} - value : string {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') - traits : object {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} - value : array {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) - 'concentrate' (x180) - 'manipulate' (x180) - 'void' (x180) - [rxA3woadtvHLq4xZ] : object {Actor.npc.items.[].system.overlays.rxA3woadtvHLq4xZ} - name : string {Actor.npc.items.[].system.overlays.rxA3woadtvHLq4xZ.name} (same value: 'Final Sacrifice (Fire)') - overlayType : string {Actor.npc.items.[].system.overlays.rxA3woadtvHLq4xZ.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.rxA3woadtvHLq4xZ.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.rxA3woadtvHLq4xZ.system} - damage : object {Actor.npc.items.[].system.overlays.rxA3woadtvHLq4xZ.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.rxA3woadtvHLq4xZ.system.damage.0} - [category] : empty - rules : ignored (Foundry rules object) {Actor.npc.items.[].system.overlays.rxA3woadtvHLq4xZ.system.rules} - [s0qqpj2kn6xavdyp] : object {Actor.npc.items.[].system.overlays.s0qqpj2kn6xavdyp} - _id : string {Actor.npc.items.[].system.overlays.s0qqpj2kn6xavdyp._id} (same value: 's0qqpj2kn6xavdyp') - overlayType : string {Actor.npc.items.[].system.overlays.s0qqpj2kn6xavdyp.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.s0qqpj2kn6xavdyp.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.s0qqpj2kn6xavdyp.system} - area : object {Actor.npc.items.[].system.overlays.s0qqpj2kn6xavdyp.system.area} - value : string {Actor.npc.items.[].system.overlays.s0qqpj2kn6xavdyp.system.area.value} (same value: '10') - time : object {Actor.npc.items.[].system.overlays.s0qqpj2kn6xavdyp.system.time} - value : string {Actor.npc.items.[].system.overlays.s0qqpj2kn6xavdyp.system.time.value} (same value: '2') - [s1pd6dwotaii79cd] : object {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd} - _id : string {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd._id} (same value: 's1pd6dwotaii79cd') - overlayType : string {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd.system} - time : object {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd.system.time} - value : string {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd.system.time.value} (same value: '1') - traits : object {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd.system.traits} - value : array {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd.system.traits.value} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.s1pd6dwotaii79cd.system.traits.value.[]} (same value: 'manipulate') - [tsL9OtpmoVJcZbcV] : object {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV} - _id : string {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV._id} (same value: 'tsL9OtpmoVJcZbcV') - name : string {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.name} (same value: 'Chilling Darkness (Vs. Holy Trait)') - overlayType : string {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system} - damage : object {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage} - 2S1a6g60omQDPEP6 : object {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6} - applyMod : boolean {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.formula} (same value: '5d6') - materials : array<> {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.damage.2S1a6g60omQDPEP6.type} (same value: 'spirit') - heightening : object {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening.damage} - 2S1a6g60omQDPEP6 : string {Actor.npc.items.[].system.overlays.tsL9OtpmoVJcZbcV.system.heightening.damage.2S1a6g60omQDPEP6} (same value: '2d6') - [uLuOg62dVyxvbW66] : object {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66} - name : string {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') - overlayType : string {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system} - damage : object {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} - b39tbePoPlJSzLku : object {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} - applyMod : boolean {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') - kinds : array {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') - materials : array<> {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (2 different values) - 'vitality' (x17) - 'untyped' (x1) - [defense] : empty - heightening : object {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} - b39tbePoPlJSzLku : string {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') - interval : integer {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') - [va07sxrcj8n2715r] : object {Actor.npc.items.[].system.overlays.va07sxrcj8n2715r} - _id : string {Actor.npc.items.[].system.overlays.va07sxrcj8n2715r._id} (same value: 'va07sxrcj8n2715r') - overlayType : string {Actor.npc.items.[].system.overlays.va07sxrcj8n2715r.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.va07sxrcj8n2715r.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.va07sxrcj8n2715r.system} - area : object {Actor.npc.items.[].system.overlays.va07sxrcj8n2715r.system.area} - value : string {Actor.npc.items.[].system.overlays.va07sxrcj8n2715r.system.area.value} (same value: '10') - time : object {Actor.npc.items.[].system.overlays.va07sxrcj8n2715r.system.time} - value : string {Actor.npc.items.[].system.overlays.va07sxrcj8n2715r.system.time.value} (same value: '2') - [vr5fwgm0r9nazh6j] : object {Actor.npc.items.[].system.overlays.vr5fwgm0r9nazh6j} - _id : string {Actor.npc.items.[].system.overlays.vr5fwgm0r9nazh6j._id} (same value: 'vr5fwgm0r9nazh6j') - overlayType : string {Actor.npc.items.[].system.overlays.vr5fwgm0r9nazh6j.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.vr5fwgm0r9nazh6j.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.vr5fwgm0r9nazh6j.system} - time : object {Actor.npc.items.[].system.overlays.vr5fwgm0r9nazh6j.system.time} - value : string {Actor.npc.items.[].system.overlays.vr5fwgm0r9nazh6j.system.time.value} (same value: '1') - [vymyl3e0gtam972y] : object {Actor.npc.items.[].system.overlays.vymyl3e0gtam972y} - _id : string {Actor.npc.items.[].system.overlays.vymyl3e0gtam972y._id} (same value: 'vymyl3e0gtam972y') - overlayType : string {Actor.npc.items.[].system.overlays.vymyl3e0gtam972y.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.vymyl3e0gtam972y.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.vymyl3e0gtam972y.system} - area : object {Actor.npc.items.[].system.overlays.vymyl3e0gtam972y.system.area} - value : string {Actor.npc.items.[].system.overlays.vymyl3e0gtam972y.system.area.value} (same value: '15') - time : object {Actor.npc.items.[].system.overlays.vymyl3e0gtam972y.system.time} - value : string {Actor.npc.items.[].system.overlays.vymyl3e0gtam972y.system.time.value} (same value: '3') - [w0trdt3leeebw0rt] : object {Actor.npc.items.[].system.overlays.w0trdt3leeebw0rt} - _id : string {Actor.npc.items.[].system.overlays.w0trdt3leeebw0rt._id} (same value: 'w0trdt3leeebw0rt') - overlayType : string {Actor.npc.items.[].system.overlays.w0trdt3leeebw0rt.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.w0trdt3leeebw0rt.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.w0trdt3leeebw0rt.system} - area : object {Actor.npc.items.[].system.overlays.w0trdt3leeebw0rt.system.area} - value : string {Actor.npc.items.[].system.overlays.w0trdt3leeebw0rt.system.area.value} (same value: '10') - time : object {Actor.npc.items.[].system.overlays.w0trdt3leeebw0rt.system.time} - value : string {Actor.npc.items.[].system.overlays.w0trdt3leeebw0rt.system.time.value} (same value: '2') - [wQHuRGaDDW2MemlK] : object {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK} - _id : string {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') - name : string {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') - overlayType : string {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK.system} - damage : object {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} - [category] : empty - [kinds] : array {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [wUTd1CuL1B5jIquK] : object {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK} - _id : string {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') - overlayType : string {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.system} - area : object {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} - type : string {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') - value : integer {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) - range : object {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} - value : string {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') - time : object {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} - value : string {Actor.npc.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') - [wbmv0dtfurrhoq5m] : object {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m} - _id : string {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m._id} (same value: 'wbmv0dtfurrhoq5m') - overlayType : string {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m.system} - time : object {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m.system.time} - value : string {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits} - value : array {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits.value} - Length: min=2 max=2 - Value type: string {Actor.npc.items.[].system.overlays.wbmv0dtfurrhoq5m.system.traits.value.[]} (2 different values) - 'concentrate' (x2) - 'manipulate' (x2) - [weox8ze9kgj6nz0h] : object {Actor.npc.items.[].system.overlays.weox8ze9kgj6nz0h} - _id : string {Actor.npc.items.[].system.overlays.weox8ze9kgj6nz0h._id} (same value: 'weox8ze9kgj6nz0h') - overlayType : string {Actor.npc.items.[].system.overlays.weox8ze9kgj6nz0h.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.weox8ze9kgj6nz0h.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.weox8ze9kgj6nz0h.system} - target : object {Actor.npc.items.[].system.overlays.weox8ze9kgj6nz0h.system.target} - value : string {Actor.npc.items.[].system.overlays.weox8ze9kgj6nz0h.system.target.value} (same value: 'All creatures') - time : object {Actor.npc.items.[].system.overlays.weox8ze9kgj6nz0h.system.time} - value : string {Actor.npc.items.[].system.overlays.weox8ze9kgj6nz0h.system.time.value} (same value: '1') - [wlrbtv7c5shfmdh1] : object {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1} - _id : string {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - [kinds] : array {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - [defense] : empty - heightening : object {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {Actor.npc.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - [xYyA7CV1GaFTRjBQ] : object {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ} - _id : string {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ') - name : string {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)') - overlayType : string {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} - damage : object {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} - cQDyW0QpjJ38MlSi : object {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} - formula : string {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6') - [defense] : empty - heightening : object {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} - damage : object {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} - cQDyW0QpjJ38MlSi : string {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6') - range : object {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} - value : string {Actor.npc.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch') - [xo6fc5njtz8vowkk] : object {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk} - _id : string {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk._id} (same value: 'xo6fc5njtz8vowkk') - overlayType : string {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.system} - target : object {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.system.target} - value : string {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.system.target.value} (same value: '5 creatures') - time : object {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.system.time} - value : string {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.system.time.value} (same value: '3') - traits : object {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.system.traits} - value : array {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.system.traits.value} - Length: min=2 max=2 - Value type: string {Actor.npc.items.[].system.overlays.xo6fc5njtz8vowkk.system.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [z04svm1cvfcxtplb] : object {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb} - _id : string {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') - name : string {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') - overlayType : string {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) - system : object {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system} - damage : object {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} - kinds : array {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') - range : object {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.range} - value : string {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') - target : object {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.target} - value : string {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') - time : object {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.time} - value : string {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} - value : array {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) - 'concentrate' (x180) - 'manipulate' (x180) - 'void' (x180) - [zFWsMjoeCnLxqJaV] : object {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV} - _id : string {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') - name : string {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') - overlayType : string {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) - system : object {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} - damage : object {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} - [category] : empty - [kinds] : array {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.kinds.[]} (same value: 'damage') - type : string {Actor.npc.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') - [defense] : empty - [zZAR4Vryi8fUJuP2] : object {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2} - _id : string {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2._id} (same value: 'zZAR4Vryi8fUJuP2') - name : string {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.name} (same value: 'Malicious Shadow (Bludgeoning)') - overlayType : string {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.system} - damage : object {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage} - 0 : object {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage.0} - [category] : empty - type : string {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage.0.type} (same value: 'bludgeoning') - traits : object {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.traits} - value : array {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.traits.value.[]} (3 different values) - 'hex' (x1) - 'shadow' (x1) - 'witch' (x1) - [zjyfdrWBaUVi4O7b] : object {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b} - _id : string {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') - name : string {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') - overlayType : string {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) - system : object {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} - defense : object {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} - save : object {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} - basic : boolean {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) - statistic : string {Actor.npc.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') - [prepared] : object {Actor.npc.items.[].system.prepared} - [flexible] : boolean {Actor.npc.items.[].system.prepared.flexible} (same value: False) - value : string {Actor.npc.items.[].system.prepared.value} (5 different values) - 'innate' (x1697) - 'prepared' (x449) - 'focus' (x342) - 'spontaneous' (x276) - 'items' (x3) - [label] : string {Actor.npc.items.[].system.prepared.label} (same value: 'Spellcasting Type') - [type] : string {Actor.npc.items.[].system.prepared.type} (same value: 'String') - [validItems] : string {Actor.npc.items.[].system.prepared.validItems} (3 different values) - '' (x2) - 'All Magic Items' (x1) - 'scroll' (x1) - [price] : object {Actor.npc.items.[].system.price} - [per] : integer {Actor.npc.items.[].system.price.per} (2 different values) - 10 (x588) - 5 (x1) - value : object {Actor.npc.items.[].system.price.value} - [cp] : integer {Actor.npc.items.[].system.price.value.cp} (4 different values) - 1 (x169) - 5 (x28) - 8 (x21) - 2 (x6) - [gp] : integer {Actor.npc.items.[].system.price.value.gp} (140 different values) - [pp] : integer {Actor.npc.items.[].system.price.value.pp} (same value: 1) - [sp] : integer {Actor.npc.items.[].system.price.value.sp} (11 different values) - [proficiency] : object {Actor.npc.items.[].system.proficiency} - value : integer {Actor.npc.items.[].system.proficiency.value} (2 different values) - 1 (x1495) - 0 (x1272) - [proficient] : object {Actor.npc.items.[].system.proficient} - value : integer {Actor.npc.items.[].system.proficient.value} (2 different values) - 0 (x1345) - 1 (x6) - [quantity] : integer {Actor.npc.items.[].system.quantity} (36 different values) - [range] : mixed - object {Actor.npc.items.[].system.range} - value : string {Actor.npc.items.[].system.range.value} (35 different values) - integer {Actor.npc.items.[].system.range} (15 different values) - [references] : object {Actor.npc.items.[].system.references} - children : array<> {Actor.npc.items.[].system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Actor.npc.items.[].system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Actor.npc.items.[].system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Actor.npc.items.[].system.references.overrides} - Length: min=0 max=0 - Value type: empty - [reload] : object {Actor.npc.items.[].system.reload} - [value] : string {Actor.npc.items.[].system.reload.value} (5 different values) - '' (x1716) - '-' (x983) - '0' (x347) - '1' (x310) - '2' (x25) - [removable] : boolean {Actor.npc.items.[].system.removable} (same value: False) - [requirements] : string {Actor.npc.items.[].system.requirements} (16 different values) - [ritual] : object {Actor.npc.items.[].system.ritual} - primary : object {Actor.npc.items.[].system.ritual.primary} - check : string {Actor.npc.items.[].system.ritual.primary.check} (40 different values) - secondary : object {Actor.npc.items.[].system.ritual.secondary} - [casters] : mixed - integer {Actor.npc.items.[].system.ritual.secondary.casters} (7 different values) - 1 (x194) - 0 (x192) - 2 (x77) - 4 (x26) - 3 (x20) - 6 (x11) - 5 (x1) - string {Actor.npc.items.[].system.ritual.secondary.casters} (same value: 'up to 5') - checks : string {Actor.npc.items.[].system.ritual.secondary.checks} (50 different values) - [runes] : object {Actor.npc.items.[].system.runes} - [potency] : integer {Actor.npc.items.[].system.runes.potency} (5 different values) - 0 (x3067) - 1 (x1069) - 2 (x404) - 3 (x77) - 4 (x1) - [property] : array {Actor.npc.items.[].system.runes.property} - Length: min=0 max=4 - Value type: string {Actor.npc.items.[].system.runes.property.[]} (45 different values) - [reinforcing] : integer {Actor.npc.items.[].system.runes.reinforcing} (3 different values) - 0 (x141) - 6 (x1) - 3 (x1) - [resilient] : integer {Actor.npc.items.[].system.runes.resilient} (4 different values) - 0 (x1027) - 1 (x148) - 2 (x50) - 3 (x2) - [striking] : integer {Actor.npc.items.[].system.runes.striking} (4 different values) - 0 (x2436) - 1 (x693) - 2 (x226) - 3 (x31) - [selfEffect] : object {Actor.npc.items.[].system.selfEffect} - name : string {Actor.npc.items.[].system.selfEffect.name} (66 different values) - uuid : string {Actor.npc.items.[].system.selfEffect.uuid} (66 different values) - [showSlotlessLevels] : object {Actor.npc.items.[].system.showSlotlessLevels} - value : boolean {Actor.npc.items.[].system.showSlotlessLevels.value} (same value: False) - [showUnpreparedSpells] : object {Actor.npc.items.[].system.showUnpreparedSpells} - value : boolean {Actor.npc.items.[].system.showUnpreparedSpells.value} (2 different values) - True (x6) - False (x2) - [size] : string {Actor.npc.items.[].system.size} (6 different values) - 'med' (x7175) - 'lg' (x418) - 'tiny' (x56) - 'huge' (x28) - 'grg' (x18) - 'sm' (x5) - [skill_requirements] : object {Actor.npc.items.[].system.skill_requirements} - rank : string {Actor.npc.items.[].system.skill_requirements.rank} (same value: '') - skill : string {Actor.npc.items.[].system.skill_requirements.skill} (same value: '') - [slots] : object {Actor.npc.items.[].system.slots} - [slot0] : object {Actor.npc.items.[].system.slots.slot0} - max : integer {Actor.npc.items.[].system.slots.slot0.max} (7 different values) - 5 (x365) - 4 (x63) - 1 (x39) - 2 (x29) - 6 (x20) - 3 (x20) - 7 (x6) - [prepared] : array {Actor.npc.items.[].system.slots.slot0.prepared} - Length: min=1 max=8 - Value type: mixed - object {Actor.npc.items.[].system.slots.slot0.prepared.[]} - [id] : string {Actor.npc.items.[].system.slots.slot0.prepared.[].id} (2013 different values) - string {Actor.npc.items.[].system.slots.slot0.prepared.[]} (7 different values) - 'produce flame' (x1) - 'acid splash' (x1) - 'detect magic' (x1) - 'tanglefoot' (x1) - 'message' (x1) - 'shield' (x1) - 'telekinetic projectile' (x1) - [value] : integer {Actor.npc.items.[].system.slots.slot0.value} (7 different values) - 1 (x39) - 5 (x39) - 2 (x16) - 4 (x10) - 3 (x7) - 6 (x3) - 7 (x2) - [slot1] : object {Actor.npc.items.[].system.slots.slot1} - [max] : mixed - integer {Actor.npc.items.[].system.slots.slot1.max} (8 different values) - 3 (x400) - 4 (x210) - 1 (x70) - 2 (x43) - 6 (x5) - 5 (x3) - 7 (x2) - 8 (x1) - string {Actor.npc.items.[].system.slots.slot1.max} (2 different values) - '4' (x3) - '2' (x1) - [prepared] : array {Actor.npc.items.[].system.slots.slot1.prepared} - Length: min=1 max=12 - Value type: mixed - object {Actor.npc.items.[].system.slots.slot1.prepared.[]} - [expended] : boolean {Actor.npc.items.[].system.slots.slot1.prepared.[].expended} (same value: True) - [id] : string {Actor.npc.items.[].system.slots.slot1.prepared.[].id} (1175 different values) - [name] : string {Actor.npc.items.[].system.slots.slot1.prepared.[].name} (same value: 'Empty Slot (drag spell here)') - [prepared] : boolean {Actor.npc.items.[].system.slots.slot1.prepared.[].prepared} (same value: False) - string {Actor.npc.items.[].system.slots.slot1.prepared.[]} (same value: 'gust of wind (at will)') - [value] : mixed - integer {Actor.npc.items.[].system.slots.slot1.value} (7 different values) - 3 (x125) - 4 (x124) - 1 (x59) - 2 (x19) - 7 (x2) - 6 (x1) - 5 (x1) - string {Actor.npc.items.[].system.slots.slot1.value} (2 different values) - '4' (x3) - '2' (x1) - [slot10] : object {Actor.npc.items.[].system.slots.slot10} - [max] : integer {Actor.npc.items.[].system.slots.slot10.max} (6 different values) - 1 (x20) - 2 (x9) - 3 (x5) - 7 (x3) - 10 (x2) - 8 (x1) - [prepared] : array {Actor.npc.items.[].system.slots.slot10.prepared} - Length: min=1 max=10 - Value type: object {Actor.npc.items.[].system.slots.slot10.prepared.[]} - [expended] : boolean {Actor.npc.items.[].system.slots.slot10.prepared.[].expended} (same value: True) - [id] : string {Actor.npc.items.[].system.slots.slot10.prepared.[].id} (29 different values) - name : string {Actor.npc.items.[].system.slots.slot10.prepared.[].name} (same value: 'Empty Slot (drag spell here)') - prepared : boolean {Actor.npc.items.[].system.slots.slot10.prepared.[].prepared} (same value: False) - [value] : integer {Actor.npc.items.[].system.slots.slot10.value} (4 different values) - 1 (x13) - 2 (x7) - 3 (x4) - 7 (x1) - [slot2] : object {Actor.npc.items.[].system.slots.slot2} - [max] : mixed - integer {Actor.npc.items.[].system.slots.slot2.max} (7 different values) - 3 (x353) - 4 (x156) - 2 (x79) - 1 (x74) - 6 (x6) - 5 (x3) - 7 (x3) - string {Actor.npc.items.[].system.slots.slot2.max} (same value: '4') - [prepared] : array {Actor.npc.items.[].system.slots.slot2.prepared} - Length: min=1 max=7 - Value type: mixed - object {Actor.npc.items.[].system.slots.slot2.prepared.[]} - [expended] : boolean {Actor.npc.items.[].system.slots.slot2.prepared.[].expended} (same value: True) - [id] : string {Actor.npc.items.[].system.slots.slot2.prepared.[].id} (1052 different values) - string {Actor.npc.items.[].system.slots.slot2.prepared.[]} (same value: 'obscuring mist') - [value] : mixed - integer {Actor.npc.items.[].system.slots.slot2.value} (4 different values) - 3 (x113) - 4 (x96) - 1 (x62) - 2 (x47) - string {Actor.npc.items.[].system.slots.slot2.value} (same value: '4') - [slot3] : object {Actor.npc.items.[].system.slots.slot3} - [max] : mixed - integer {Actor.npc.items.[].system.slots.slot3.max} (8 different values) - 3 (x297) - 4 (x128) - 2 (x81) - 1 (x46) - 5 (x4) - 6 (x3) - 7 (x2) - 8 (x2) - string {Actor.npc.items.[].system.slots.slot3.max} (same value: '4') - [prepared] : array {Actor.npc.items.[].system.slots.slot3.prepared} - Length: min=1 max=8 - Value type: mixed - object {Actor.npc.items.[].system.slots.slot3.prepared.[]} - [expended] : boolean {Actor.npc.items.[].system.slots.slot3.prepared.[].expended} (same value: True) - [id] : string {Actor.npc.items.[].system.slots.slot3.prepared.[].id} (885 different values) - string {Actor.npc.items.[].system.slots.slot3.prepared.[]} (4 different values) - 'shatter (see Toolbreaker)' (x3) - 'fireball' (x1) - 'earthbind' (x1) - 'quench (Advanced Players Guide 223)' (x1) - [value] : mixed - integer {Actor.npc.items.[].system.slots.slot3.value} (4 different values) - 3 (x100) - 4 (x78) - 2 (x54) - 1 (x36) - string {Actor.npc.items.[].system.slots.slot3.value} (same value: '4') - [slot4] : object {Actor.npc.items.[].system.slots.slot4} - [max] : mixed - integer {Actor.npc.items.[].system.slots.slot4.max} (8 different values) - 3 (x252) - 4 (x94) - 2 (x59) - 1 (x57) - 6 (x5) - 5 (x3) - 7 (x1) - 8 (x1) - string {Actor.npc.items.[].system.slots.slot4.max} (2 different values) - '4' (x1) - '3' (x1) - [prepared] : array {Actor.npc.items.[].system.slots.slot4.prepared} - Length: min=1 max=8 - Value type: mixed - object {Actor.npc.items.[].system.slots.slot4.prepared.[]} - [expended] : boolean {Actor.npc.items.[].system.slots.slot4.prepared.[].expended} (same value: True) - [id] : string {Actor.npc.items.[].system.slots.slot4.prepared.[].id} (715 different values) - string {Actor.npc.items.[].system.slots.slot4.prepared.[]} (8 different values) - 'resilient sphere' (x2) - 'darkness (at will)' (x1) - 'silence (at will)' (x1) - 'sleep (at will)' (x1) - 'dimension door' (x1) - 'phantasmal killer' (x1) - 'fly' (x1) - 'shape stone' (x1) - [value] : mixed - integer {Actor.npc.items.[].system.slots.slot4.value} (6 different values) - 3 (x86) - 4 (x61) - 1 (x49) - 2 (x35) - 6 (x1) - 5 (x1) - string {Actor.npc.items.[].system.slots.slot4.value} (2 different values) - '4' (x1) - '3' (x1) - [slot5] : object {Actor.npc.items.[].system.slots.slot5} - [max] : mixed - integer {Actor.npc.items.[].system.slots.slot5.max} (8 different values) - 3 (x195) - 4 (x72) - 1 (x58) - 2 (x40) - 7 (x3) - 6 (x2) - 5 (x2) - 8 (x1) - string {Actor.npc.items.[].system.slots.slot5.max} (same value: '4') - [prepared] : array {Actor.npc.items.[].system.slots.slot5.prepared} - Length: min=1 max=8 - Value type: mixed - object {Actor.npc.items.[].system.slots.slot5.prepared.[]} - [expended] : boolean {Actor.npc.items.[].system.slots.slot5.prepared.[].expended} (same value: True) - [id] : string {Actor.npc.items.[].system.slots.slot5.prepared.[].id} (553 different values) - string {Actor.npc.items.[].system.slots.slot5.prepared.[]} (3 different values) - 'strange geometry (×3; Pathfinder Advanced Player\'s Guide226)' (x1) - 'secret chest (Advanced Player\'s Guide 226)' (x1) - 'sending' (x1) - [value] : mixed - integer {Actor.npc.items.[].system.slots.slot5.value} (4 different values) - 3 (x70) - 1 (x49) - 4 (x47) - 2 (x28) - string {Actor.npc.items.[].system.slots.slot5.value} (same value: '4') - [slot6] : object {Actor.npc.items.[].system.slots.slot6} - max : mixed - integer {Actor.npc.items.[].system.slots.slot6.max} (8 different values) - 3 (x160) - 4 (x43) - 2 (x30) - 1 (x28) - 6 (x6) - 9 (x2) - 5 (x2) - 7 (x2) - string {Actor.npc.items.[].system.slots.slot6.max} (same value: '4') - [prepared] : array {Actor.npc.items.[].system.slots.slot6.prepared} - Length: min=1 max=9 - Value type: mixed - object {Actor.npc.items.[].system.slots.slot6.prepared.[]} - [expended] : boolean {Actor.npc.items.[].system.slots.slot6.prepared.[].expended} (same value: True) - [id] : string {Actor.npc.items.[].system.slots.slot6.prepared.[].id} (460 different values) - string {Actor.npc.items.[].system.slots.slot6.prepared.[]} (6 different values) - 'vibrant pattern' (x2) - 'lure dream (×2; page 89)' (x1) - 'cloudkill' (x1) - 'slow' (x1) - 'summon construct' (x1) - 'detect magic' (x1) - [value] : mixed - integer {Actor.npc.items.[].system.slots.slot6.value} (7 different values) - 3 (x50) - 4 (x30) - 1 (x24) - 2 (x18) - 9 (x1) - 7 (x1) - 5 (x1) - string {Actor.npc.items.[].system.slots.slot6.value} (same value: '4') - [slot7] : object {Actor.npc.items.[].system.slots.slot7} - [max] : mixed - integer {Actor.npc.items.[].system.slots.slot7.max} (8 different values) - 3 (x124) - 4 (x29) - 2 (x27) - 1 (x19) - 6 (x3) - 9 (x2) - 5 (x2) - 7 (x1) - string {Actor.npc.items.[].system.slots.slot7.max} (same value: '3') - [prepared] : array {Actor.npc.items.[].system.slots.slot7.prepared} - Length: min=1 max=9 - Value type: object {Actor.npc.items.[].system.slots.slot7.prepared.[]} - [id] : string {Actor.npc.items.[].system.slots.slot7.prepared.[].id} (337 different values) - [value] : mixed - integer {Actor.npc.items.[].system.slots.slot7.value} (6 different values) - 3 (x45) - 4 (x18) - 1 (x15) - 2 (x14) - 6 (x2) - 5 (x2) - string {Actor.npc.items.[].system.slots.slot7.value} (same value: '3') - [slot8] : object {Actor.npc.items.[].system.slots.slot8} - max : integer {Actor.npc.items.[].system.slots.slot8.max} (7 different values) - 3 (x76) - 2 (x28) - 4 (x20) - 1 (x15) - 8 (x5) - 9 (x1) - 7 (x1) - [prepared] : array {Actor.npc.items.[].system.slots.slot8.prepared} - Length: min=1 max=9 - Value type: mixed - object {Actor.npc.items.[].system.slots.slot8.prepared.[]} - [expended] : boolean {Actor.npc.items.[].system.slots.slot8.prepared.[].expended} (same value: True) - [id] : string {Actor.npc.items.[].system.slots.slot8.prepared.[].id} (228 different values) - string {Actor.npc.items.[].system.slots.slot8.prepared.[]} (same value: 'hypnopompic terrors') - [value] : integer {Actor.npc.items.[].system.slots.slot8.value} (7 different values) - 3 (x23) - 2 (x14) - 4 (x13) - 1 (x12) - 8 (x2) - 7 (x1) - 6 (x1) - [slot9] : object {Actor.npc.items.[].system.slots.slot9} - [max] : integer {Actor.npc.items.[].system.slots.slot9.max} (9 different values) - 3 (x40) - 2 (x18) - 4 (x16) - 1 (x7) - 8 (x3) - 6 (x2) - 5 (x1) - 9 (x1) - 10 (x1) - [prepared] : array {Actor.npc.items.[].system.slots.slot9.prepared} - Length: min=1 max=10 - Value type: object {Actor.npc.items.[].system.slots.slot9.prepared.[]} - [expended] : boolean {Actor.npc.items.[].system.slots.slot9.prepared.[].expended} (same value: True) - id : string {Actor.npc.items.[].system.slots.slot9.prepared.[].id} (142 different values) - [value] : integer {Actor.npc.items.[].system.slots.slot9.value} (8 different values) - 3 (x19) - 4 (x12) - 2 (x12) - 1 (x6) - 8 (x1) - 5 (x1) - 6 (x1) - 10 (x1) - [slug] : string {Actor.npc.items.[].system.slug} (2460 different values) - [specific] : object {Actor.npc.items.[].system.specific} - [integrated] : object {Actor.npc.items.[].system.specific.integrated} - runes : object {Actor.npc.items.[].system.specific.integrated.runes} - potency : integer {Actor.npc.items.[].system.specific.integrated.runes.potency} (same value: 0) - property : array<> {Actor.npc.items.[].system.specific.integrated.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Actor.npc.items.[].system.specific.integrated.runes.striking} (same value: 0) - material : object {Actor.npc.items.[].system.specific.material} - [base] : array {Actor.npc.items.[].system.specific.material.base} - Length: min=1 max=1 - Value type: object {Actor.npc.items.[].system.specific.material.base.[]} - thickness : string {Actor.npc.items.[].system.specific.material.base.[].thickness} (same value: 'thin') - type : string {Actor.npc.items.[].system.specific.material.base.[].type} (same value: 'steel') - [grade] : string {Actor.npc.items.[].system.specific.material.grade} (3 different values) - 'standard' (x2) - 'low' (x2) - 'high' (x1) - [type] : string {Actor.npc.items.[].system.specific.material.type} (3 different values) - 'adamantine' (x3) - 'silver' (x1) - 'cold-iron' (x1) - runes : object {Actor.npc.items.[].system.specific.runes} - [potency] : integer {Actor.npc.items.[].system.specific.runes.potency} (5 different values) - 1 (x27) - 2 (x26) - 3 (x5) - 0 (x2) - 4 (x1) - [property] : array {Actor.npc.items.[].system.specific.runes.property} - Length: min=0 max=3 - Value type: string {Actor.npc.items.[].system.specific.runes.property.[]} (10 different values) - 'returning' (x5) - 'wounding' (x4) - 'fearsome' (x3) - 'shifting' (x2) - 'flaming' (x1) - 'thundering' (x1) - 'keen' (x1) - 'greaterCorrosive' (x1) - 'frost' (x1) - 'unholy' (x1) - [reinforcing] : integer {Actor.npc.items.[].system.specific.runes.reinforcing} (same value: 0) - [resilient] : integer {Actor.npc.items.[].system.specific.runes.resilient} (2 different values) - 2 (x2) - 1 (x1) - [striking] : integer {Actor.npc.items.[].system.specific.runes.striking} (4 different values) - 1 (x33) - 2 (x17) - 0 (x5) - 3 (x3) - [speedPenalty] : integer {Actor.npc.items.[].system.speedPenalty} (3 different values) - 0 (x916) - -5 (x333) - -10 (x128) - [spell] : object {Actor.npc.items.[].system.spell} - _id : string {Actor.npc.items.[].system.spell._id} (121 different values) - [flags] : object {Actor.npc.items.[].system.spell.flags} - core : object {Actor.npc.items.[].system.spell.flags.core} - sourceId : string {Actor.npc.items.[].system.spell.flags.core.sourceId} (69 different values) - img : string {Actor.npc.items.[].system.spell.img} (79 different values) - name : string {Actor.npc.items.[].system.spell.name} (86 different values) - [sort] : integer {Actor.npc.items.[].system.spell.sort} (same value: 0) - system : object {Actor.npc.items.[].system.spell.system} - [area] : object {Actor.npc.items.[].system.spell.system.area} - [details] : string {Actor.npc.items.[].system.spell.system.area.details} (4 different values) - 'varies' (x3) - 'all squares in a 20-foot-radius burst that contain plants' (x2) - '10-foot radius, 40-foot-tall cylinder' (x2) - '20-foot burst adjacent to a flat surface' (x1) - type : string {Actor.npc.items.[].system.spell.system.area.type} (4 different values) - 'burst' (x19) - 'cone' (x4) - 'line' (x4) - 'emanation' (x3) - value : integer {Actor.npc.items.[].system.spell.system.area.value} (8 different values) - 20 (x8) - 30 (x7) - 60 (x5) - 10 (x5) - 120 (x2) - 5 (x1) - 15 (x1) - 100 (x1) - cost : object {Actor.npc.items.[].system.spell.system.cost} - value : string {Actor.npc.items.[].system.spell.system.cost.value} (same value: '') - counteraction : boolean {Actor.npc.items.[].system.spell.system.counteraction} (2 different values) - False (x116) - True (x11) - damage : object {Actor.npc.items.[].system.spell.system.damage} - [0] : object {Actor.npc.items.[].system.spell.system.damage.0} - [applyMod] : boolean {Actor.npc.items.[].system.spell.system.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.spell.system.damage.0.formula} (15 different values) - kinds : array {Actor.npc.items.[].system.spell.system.damage.0.kinds} - Length: min=1 max=2 - Value type: string {Actor.npc.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) - 'damage' (x42) - 'healing' (x13) - [materials] : array<> {Actor.npc.items.[].system.spell.system.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.spell.system.damage.0.type} (10 different values) - 'vitality' (x11) - 'void' (x6) - 'fire' (x6) - 'force' (x5) - 'electricity' (x5) - 'mental' (x4) - 'cold' (x2) - 'bludgeoning' (x2) - 'untyped' (x2) - 'sonic' (x1) - [5hgRJg7CfV9pZSUa] : object {Actor.npc.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa} - applyMod : boolean {Actor.npc.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.formula} (same value: '6d10') - kinds : array {Actor.npc.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.type} (same value: 'bludgeoning') - [RrsNfz6nzSiUPvoY] : object {Actor.npc.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY} - applyMod : boolean {Actor.npc.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.formula} (same value: '14d6') - kinds : array {Actor.npc.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'fire') - [YBeTuItHduzXElD5] : object {Actor.npc.items.[].system.spell.system.damage.YBeTuItHduzXElD5} - applyMod : boolean {Actor.npc.items.[].system.spell.system.damage.YBeTuItHduzXElD5.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.spell.system.damage.YBeTuItHduzXElD5.formula} (same value: '2d8') - kinds : array {Actor.npc.items.[].system.spell.system.damage.YBeTuItHduzXElD5.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.spell.system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.spell.system.damage.YBeTuItHduzXElD5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.spell.system.damage.YBeTuItHduzXElD5.type} (same value: 'acid') - [b9dAiWfV57lyCWpP] : object {Actor.npc.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP} - applyMod : boolean {Actor.npc.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6') - kinds : array {Actor.npc.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.spell.system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire') - [v1pnjhfu6e9akqe0] : object {Actor.npc.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0} - applyMod : boolean {Actor.npc.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4') - kinds : array {Actor.npc.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage') - materials : array<> {Actor.npc.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.spell.system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void') - description : object {Actor.npc.items.[].system.spell.system.description} - value : string {Actor.npc.items.[].system.spell.system.description.value} (93 different values) - duration : object {Actor.npc.items.[].system.spell.system.duration} - sustained : boolean {Actor.npc.items.[].system.spell.system.duration.sustained} (2 different values) - False (x121) - True (x6) - value : string {Actor.npc.items.[].system.spell.system.duration.value} (14 different values) - level : object {Actor.npc.items.[].system.spell.system.level} - value : integer {Actor.npc.items.[].system.spell.system.level.value} (9 different values) - 2 (x37) - 1 (x31) - 3 (x15) - 6 (x12) - 5 (x11) - 4 (x11) - 8 (x5) - 7 (x3) - 9 (x2) - location : object {Actor.npc.items.[].system.spell.system.location} - heightenedLevel : integer {Actor.npc.items.[].system.spell.system.location.heightenedLevel} (9 different values) - 2 (x34) - 1 (x18) - 5 (x16) - 4 (x16) - 3 (x13) - 6 (x12) - 7 (x9) - 8 (x6) - 9 (x3) - [value] : string {Actor.npc.items.[].system.spell.system.location.value} (same value: '') - [defense] : object {Actor.npc.items.[].system.spell.system.defense} - save : object {Actor.npc.items.[].system.spell.system.defense.save} - basic : boolean {Actor.npc.items.[].system.spell.system.defense.save.basic} (2 different values) - True (x30) - False (x22) - statistic : string {Actor.npc.items.[].system.spell.system.defense.save.statistic} (3 different values) - 'fortitude' (x21) - 'reflex' (x18) - 'will' (x13) - publication : object {Actor.npc.items.[].system.spell.system.publication} - license : string {Actor.npc.items.[].system.spell.system.publication.license} (2 different values) - 'OGL' (x69) - 'ORC' (x58) - remaster : boolean {Actor.npc.items.[].system.spell.system.publication.remaster} (2 different values) - False (x69) - True (x58) - title : string {Actor.npc.items.[].system.spell.system.publication.title} (5 different values) - 'Pathfinder Player Core' (x58) - 'Pathfinder Core Rulebook' (x57) - '' (x8) - 'Pathfinder Advanced Player\'s Guide' (x2) - 'Pathfinder Secrets of Magic' (x2) - range : object {Actor.npc.items.[].system.spell.system.range} - value : string {Actor.npc.items.[].system.spell.system.range.value} (11 different values) - requirements : string {Actor.npc.items.[].system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Actor.npc.items.[].system.spell.system.rules} - slug : string {Actor.npc.items.[].system.spell.system.slug} (86 different values) - target : object {Actor.npc.items.[].system.spell.system.target} - value : string {Actor.npc.items.[].system.spell.system.target.value} (17 different values) - time : object {Actor.npc.items.[].system.spell.system.time} - value : string {Actor.npc.items.[].system.spell.system.time.value} (7 different values) - '2' (x89) - '1 to 3' (x17) - '10 minutes' (x9) - '3' (x9) - '1' (x1) - '1 hour' (x1) - '1 minute' (x1) - traits : object {Actor.npc.items.[].system.spell.system.traits} - rarity : string {Actor.npc.items.[].system.spell.system.traits.rarity} (2 different values) - 'common' (x119) - 'uncommon' (x8) - traditions : array {Actor.npc.items.[].system.spell.system.traits.traditions} - Length: min=1 max=4 - Value type: string {Actor.npc.items.[].system.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x96) - 'occult' (x85) - 'primal' (x62) - 'divine' (x61) - value : array {Actor.npc.items.[].system.spell.system.traits.value} - Length: min=2 max=6 - Value type: string {Actor.npc.items.[].system.spell.system.traits.value.[]} (37 different values) - [heightening] : object {Actor.npc.items.[].system.spell.system.heightening} - [levels] : object {Actor.npc.items.[].system.spell.system.heightening.levels} - [10] : object {Actor.npc.items.[].system.spell.system.heightening.levels.10} - damage : object {Actor.npc.items.[].system.spell.system.heightening.levels.10.damage} - 0 : object {Actor.npc.items.[].system.spell.system.heightening.levels.10.damage.0} - applyMod : boolean {Actor.npc.items.[].system.spell.system.heightening.levels.10.damage.0.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.spell.system.heightening.levels.10.damage.0.formula} (same value: '10d6') - materials : array<> {Actor.npc.items.[].system.spell.system.heightening.levels.10.damage.0.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.spell.system.heightening.levels.10.damage.0.type} (same value: 'void') - [3] : object {Actor.npc.items.[].system.spell.system.heightening.levels.3} - target : object {Actor.npc.items.[].system.spell.system.heightening.levels.3.target} - value : string {Actor.npc.items.[].system.spell.system.heightening.levels.3.target.value} (same value: '5 creatures') - [5] : object {Actor.npc.items.[].system.spell.system.heightening.levels.5} - [range] : object {Actor.npc.items.[].system.spell.system.heightening.levels.5.range} - value : string {Actor.npc.items.[].system.spell.system.heightening.levels.5.range.value} (same value: '1 mile') - [target] : object {Actor.npc.items.[].system.spell.system.heightening.levels.5.target} - value : string {Actor.npc.items.[].system.spell.system.heightening.levels.5.target.value} (same value: '10 creatures') - [time] : object {Actor.npc.items.[].system.spell.system.heightening.levels.5.time} - value : string {Actor.npc.items.[].system.spell.system.heightening.levels.5.time.value} (same value: '3') - [traits] : object {Actor.npc.items.[].system.spell.system.heightening.levels.5.traits} - value : array {Actor.npc.items.[].system.spell.system.heightening.levels.5.traits.value} - Length: min=2 max=2 - Value type: mixed - object {Actor.npc.items.[].system.spell.system.heightening.levels.5.traits.value.[]} - id : string {Actor.npc.items.[].system.spell.system.heightening.levels.5.traits.value.[].id} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - readonly : boolean {Actor.npc.items.[].system.spell.system.heightening.levels.5.traits.value.[].readonly} (same value: False) - value : string {Actor.npc.items.[].system.spell.system.heightening.levels.5.traits.value.[].value} (2 different values) - 'Concentrate' (x1) - 'Manipulate' (x1) - string {Actor.npc.items.[].system.spell.system.heightening.levels.5.traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [7] : object {Actor.npc.items.[].system.spell.system.heightening.levels.7} - target : object {Actor.npc.items.[].system.spell.system.heightening.levels.7.target} - value : string {Actor.npc.items.[].system.spell.system.heightening.levels.7.target.value} (2 different values) - '10 creatures' (x1) - '6 creatures' (x1) - [8] : object {Actor.npc.items.[].system.spell.system.heightening.levels.8} - target : object {Actor.npc.items.[].system.spell.system.heightening.levels.8.target} - value : string {Actor.npc.items.[].system.spell.system.heightening.levels.8.target.value} (same value: '10 creatures') - type : string {Actor.npc.items.[].system.spell.system.heightening.type} (2 different values) - 'interval' (x39) - 'fixed' (x12) - [damage] : object {Actor.npc.items.[].system.spell.system.heightening.damage} - [0] : string {Actor.npc.items.[].system.spell.system.heightening.damage.0} (6 different values) - '2d6' (x15) - '1d8' (x11) - '1d12' (x5) - '1d10' (x2) - '1d10+4' (x2) - '1d6' (x1) - [5hgRJg7CfV9pZSUa] : string {Actor.npc.items.[].system.spell.system.heightening.damage.5hgRJg7CfV9pZSUa} (same value: '1d10') - [RrsNfz6nzSiUPvoY] : string {Actor.npc.items.[].system.spell.system.heightening.damage.RrsNfz6nzSiUPvoY} (same value: '2d6') - [YBeTuItHduzXElD5] : string {Actor.npc.items.[].system.spell.system.heightening.damage.YBeTuItHduzXElD5} (same value: '2d8') - [b9dAiWfV57lyCWpP] : string {Actor.npc.items.[].system.spell.system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6') - [v1pnjhfu6e9akqe0] : string {Actor.npc.items.[].system.spell.system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4') - [interval] : integer {Actor.npc.items.[].system.spell.system.heightening.interval} (2 different values) - 1 (x38) - 2 (x1) - [overlays] : object {Actor.npc.items.[].system.spell.system.overlays} - [37gy7l19tik74o4s] : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s} - _id : string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') - name : string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) - system : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} - [area] : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} - areaType : string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '') - value : string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '') - damage : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} - 0 : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} - formula : string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') - kinds : array {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') - [defense] : empty - [heightenedLevel] : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} - heightening : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} - damage : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') - range : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} - value : string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') - time : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} - value : string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} - value : array {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.npc.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) - 'concentrate' (x10) - 'healing' (x10) - 'manipulate' (x10) - 'vitality' (x10) - [3Ifk4ND7o6QBAYMp] : object {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp} - name : string {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.name} (same value: 'Falling Stars (Plasma)') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.sort} (same value: 4) - system : object {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system} - damage : object {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.damage} - RrsNfz6nzSiUPvoY : object {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY} - type : string {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'electricity') - traits : object {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.traits} - value : array {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'electricity' (x1) - 'manipulate' (x1) - [7qdtetowq348s9oc] : object {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc} - _id : string {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) - system : object {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} - [area] : object {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} - areaType : string {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '') - value : string {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '') - [heightenedLevel] : object {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} - range : object {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} - value : string {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') - time : object {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} - value : string {Actor.npc.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') - [7vbvdrv2cl87sqta] : object {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} - _id : string {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) - system : object {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} - area : object {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area} - type : string {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') - value : integer {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) - [heightenedLevel] : object {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} - range : object {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} - value : string {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') - target : object {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} - value : string {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') - time : object {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} - value : string {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') - traits : object {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} - value : array {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.npc.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) - 'concentrate' (x10) - 'healing' (x10) - 'manipulate' (x10) - 'vitality' (x10) - [8dtcJWTSeGlvDAUL] : object {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL} - name : string {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.name} (same value: 'Falling Stars (Airbursts)') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.sort} (same value: 1) - system : object {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system} - damage : object {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.damage} - RrsNfz6nzSiUPvoY : object {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY} - type : string {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'sonic') - traits : object {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.traits} - value : array {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'manipulate' (x1) - 'sonic' (x1) - [Fs08rHTZAfROKKzu] : object {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu} - _id : string {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu') - name : string {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2) - system : object {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system} - damage : object {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.damage} - 0 : object {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.damage.0} - formula : string {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8') - heightening : object {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.heightening} - damage : object {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage} - 0 : string {Actor.npc.items.[].system.spell.system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8') - [TPSUk7tUquDQhIu3] : object {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3} - name : string {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.name} (same value: 'Falling Stars (Comets)') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.sort} (same value: 3) - system : object {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system} - damage : object {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.damage} - RrsNfz6nzSiUPvoY : object {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY} - type : string {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'cold') - traits : object {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.traits} - value : array {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.traits.value.[]} (3 different values) - 'cold' (x1) - 'concentrate' (x1) - 'manipulate' (x1) - [UizWQQABRIkwrOZj] : object {Actor.npc.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj} - name : string {Actor.npc.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.name} (same value: 'Falling Stars (Asteroids)') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.sort} (same value: 2) - system : object {Actor.npc.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system} - traits : object {Actor.npc.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system.traits} - value : array {Actor.npc.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system.traits.value} - Length: min=3 max=3 - Value type: string {Actor.npc.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system.traits.value.[]} (3 different values) - 'concentrate' (x1) - 'fire' (x1) - 'manipulate' (x1) - hqiwae0wgehycnex : object {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex} - _id : string {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex._id} (same value: 'hqiwae0wgehycnex') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.sort} (same value: 2) - system : object {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system} - damage : object {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage} - d80radfbikwjogmr : object {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr} - applyMod : boolean {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: '4d6') - materials : array<> {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: 'fire') - heightening : object {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening} - damage : object {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.damage} - d80radfbikwjogmr : string {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: '2d6') - interval : integer {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: 'interval') - target : object {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.target} - value : string {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.target.value} (same value: '2 or more creatures') - time : object {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.time} - value : string {Actor.npc.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.time.value} (same value: '2 or 3') - [lfxcoz2d3f8j2zq1] : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} - _id : string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') - name : string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) - system : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} - [area] : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} - areaType : string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '') - value : string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '') - damage : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} - 0 : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} - kinds : array {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') - [heightenedLevel] : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} - range : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} - value : string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') - target : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} - value : string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') - time : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} - value : string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') - traits : object {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} - value : array {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} - Length: min=4 max=4 - Value type: string {Actor.npc.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) - 'concentrate' (x10) - 'healing' (x10) - 'manipulate' (x10) - 'vitality' (x10) - [noPVUX8Ocln52MKm] : object {Actor.npc.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm} - _id : string {Actor.npc.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1) - system : object {Actor.npc.items.[].system.spell.system.overlays.noPVUX8Ocln52MKm.system} - wlrbtv7c5shfmdh1 : object {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1} - _id : string {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1._id} (same value: 'wlrbtv7c5shfmdh1') - overlayType : string {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: 'override') - sort : integer {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1) - system : object {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system} - damage : object {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage} - tgzp2lzatpg4c9a5 : object {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5} - applyMod : boolean {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False) - [category] : empty - formula : string {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: '2d6') - materials : array<> {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: 'fire') - heightening : object {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening} - damage : object {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage} - tgzp2lzatpg4c9a5 : string {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: '1d6') - interval : integer {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1) - type : string {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: 'interval') - target : object {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.target} - value : string {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: '1 creature') - time : object {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.time} - value : string {Actor.npc.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: '1') - type : string {Actor.npc.items.[].system.spell.type} (same value: 'spell') - [_stats] : object {Actor.npc.items.[].system.spell._stats} - compendiumSource : string {Actor.npc.items.[].system.spell._stats.compendiumSource} (23 different values) - [spelldc] : object {Actor.npc.items.[].system.spelldc} - dc : integer {Actor.npc.items.[].system.spelldc.dc} (40 different values) - [mod] : integer {Actor.npc.items.[].system.spelldc.mod} (same value: 0) - value : integer {Actor.npc.items.[].system.spelldc.value} (42 different values) - [item] : integer {Actor.npc.items.[].system.spelldc.item} (same value: 0) - [label] : string {Actor.npc.items.[].system.spelldc.label} (same value: 'Class DC') - [type] : string {Actor.npc.items.[].system.spelldc.type} (same value: 'String') - [splashDamage] : object {Actor.npc.items.[].system.splashDamage} - [value] : integer {Actor.npc.items.[].system.splashDamage.value} (5 different values) - 0 (x3051) - 2 (x71) - 1 (x42) - 3 (x27) - 4 (x8) - [stackGroup] : string {Actor.npc.items.[].system.stackGroup} (8 different values) - 'arrows' (x284) - 'bolts' (x190) - 'slingBullets' (x59) - 'rounds10' (x45) - 'coins' (x39) - 'blowgunDarts' (x17) - 'gems' (x2) - 'rounds5' (x1) - [start] : object {Actor.npc.items.[].system.start} - [initiative] : integer {Actor.npc.items.[].system.start.initiative} (2 different values) - 27 (x1) - 46 (x1) - value : integer {Actor.npc.items.[].system.start.value} (12 different values) - [stowing] : boolean {Actor.npc.items.[].system.stowing} (2 different values) - True (x23) - False (x16) - [strength] : integer {Actor.npc.items.[].system.strength} (5 different values) - 0 (x480) - 1 (x247) - 3 (x220) - 2 (x167) - 4 (x75) - [target] : object {Actor.npc.items.[].system.target} - value : string {Actor.npc.items.[].system.target.value} (204 different values) - [time] : object {Actor.npc.items.[].system.time} - value : string {Actor.npc.items.[].system.time.value} (24 different values) - [tokenIcon] : object {Actor.npc.items.[].system.tokenIcon} - show : boolean {Actor.npc.items.[].system.tokenIcon.show} (2 different values) - True (x24) - False (x13) - [tradition] : object {Actor.npc.items.[].system.tradition} - value : string {Actor.npc.items.[].system.tradition.value} (4 different values) - 'divine' (x902) - 'occult' (x724) - 'primal' (x594) - 'arcane' (x547) - [traits] : object {Actor.npc.items.[].system.traits} - [integrated] : object {Actor.npc.items.[].system.traits.integrated} - runes : object {Actor.npc.items.[].system.traits.integrated.runes} - potency : integer {Actor.npc.items.[].system.traits.integrated.runes.potency} (same value: 0) - property : array<> {Actor.npc.items.[].system.traits.integrated.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Actor.npc.items.[].system.traits.integrated.runes.striking} (same value: 0) - [versatile] : empty - [otherTags] : array {Actor.npc.items.[].system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Actor.npc.items.[].system.traits.otherTags.[]} (3 different values) - 'handwraps-of-mighty-blows' (x6) - 'alchemical-tool' (x4) - 'shoddy' (x1) - [rarity] : string {Actor.npc.items.[].system.traits.rarity} (4 different values) - 'common' (x53958) - 'uncommon' (x3567) - 'unique' (x127) - 'rare' (x96) - [selected] : mixed - array<> {Actor.npc.items.[].system.traits.selected} - Length: min=0 max=0 - Value type: empty - object {Actor.npc.items.[].system.traits.selected} - [cantrip] : string {Actor.npc.items.[].system.traits.selected.cantrip} (same value: 'Cantrip') - [curse] : string {Actor.npc.items.[].system.traits.selected.curse} (same value: 'Curse') - [custom] : string {Actor.npc.items.[].system.traits.selected.custom} (same value: '') - [darkness] : string {Actor.npc.items.[].system.traits.selected.darkness} (same value: 'Darkness') - [death] : string {Actor.npc.items.[].system.traits.selected.death} (same value: 'Death') - [evocation] : string {Actor.npc.items.[].system.traits.selected.evocation} (same value: 'Evocation') - [necromancy] : string {Actor.npc.items.[].system.traits.selected.necromancy} (same value: 'Necromancy') - [witch] : string {Actor.npc.items.[].system.traits.selected.witch} (same value: 'Witch') - [traditions] : array {Actor.npc.items.[].system.traits.traditions} - Length: min=0 max=4 - Value type: string {Actor.npc.items.[].system.traits.traditions.[]} (4 different values) - 'arcane' (x17224) - 'occult' (x15902) - 'divine' (x10754) - 'primal' (x10557) - [value] : array {Actor.npc.items.[].system.traits.value} - Length: min=0 max=11 - Value type: string {Actor.npc.items.[].system.traits.value.[]} (302 different values) - [usage] : object {Actor.npc.items.[].system.usage} - [canBeAmmo] : boolean {Actor.npc.items.[].system.usage.canBeAmmo} (2 different values) - False (x340) - True (x7) - value : string {Actor.npc.items.[].system.usage.value} (29 different values) - [uses] : object {Actor.npc.items.[].system.uses} - autoDestroy : boolean {Actor.npc.items.[].system.uses.autoDestroy} (2 different values) - True (x1236) - False (x60) - max : integer {Actor.npc.items.[].system.uses.max} (6 different values) - 1 (x1285) - 5 (x5) - 2 (x2) - 7 (x2) - 5000 (x1) - 500 (x1) - value : integer {Actor.npc.items.[].system.uses.value} (6 different values) - 1 (x1285) - 5 (x5) - 2 (x2) - 7 (x2) - 5000 (x1) - 500 (x1) - [value] : object {Actor.npc.items.[].system.value} - [immutable] : boolean {Actor.npc.items.[].system.value.immutable} (same value: False) - [value] : integer {Actor.npc.items.[].system.value.value} (3 different values) - 1 (x62) - 2 (x4) - 4 (x1) - isValued : boolean {Actor.npc.items.[].system.value.isValued} (2 different values) - True (x68) - False (x14) - [variants] : object {Actor.npc.items.[].system.variants} - [weaponType] : object {Actor.npc.items.[].system.weaponType} - value : string {Actor.npc.items.[].system.weaponType.value} (2 different values) - 'melee' (x7128) - 'ranged' (x1901) - type : string {Actor.npc.items.[].type} (14 different values) - [_stats] : object {Actor.npc.items.[]._stats} - compendiumSource : string {Actor.npc.items.[]._stats.compendiumSource} (2053 different values) - [flags] : object {Actor.npc.items.[].flags} - [core] : object {Actor.npc.items.[].flags.core} - sourceId : string {Actor.npc.items.[].flags.core.sourceId} (13 different values) - [pf2e] : object {Actor.npc.items.[].flags.pf2e} - [grantedBy] : object {Actor.npc.items.[].flags.pf2e.grantedBy} - id : string {Actor.npc.items.[].flags.pf2e.grantedBy.id} (3 different values) - 'shEp3scXXBxti42q' (x1) - 'E0mO28h15c34tr9P' (x1) - 'C9ZsCn6QkBtekUHd' (x1) - onDelete : string {Actor.npc.items.[].flags.pf2e.grantedBy.onDelete} (2 different values) - 'cascade' (x2) - 'detach' (x1) - [itemGrants] : object {Actor.npc.items.[].flags.pf2e.itemGrants} - [knockdown] : object {Actor.npc.items.[].flags.pf2e.itemGrants.knockdown} - id : string {Actor.npc.items.[].flags.pf2e.itemGrants.knockdown.id} (2 different values) - 'B1BW0i8XZOSPvXCj' (x1) - '2t2OOi36nCLRa4xe' (x1) - onDelete : string {Actor.npc.items.[].flags.pf2e.itemGrants.knockdown.onDelete} (same value: 'detach') - [knockdown2] : object {Actor.npc.items.[].flags.pf2e.itemGrants.knockdown2} - id : string {Actor.npc.items.[].flags.pf2e.itemGrants.knockdown2.id} (same value: 'T91rADZmuE5fJ8VA') - onDelete : string {Actor.npc.items.[].flags.pf2e.itemGrants.knockdown2.onDelete} (same value: 'detach') - [knockdown3] : object {Actor.npc.items.[].flags.pf2e.itemGrants.knockdown3} - id : string {Actor.npc.items.[].flags.pf2e.itemGrants.knockdown3.id} (same value: 'pDhfqZxCN1JT8gHg') - onDelete : string {Actor.npc.items.[].flags.pf2e.itemGrants.knockdown3.onDelete} (same value: 'detach') - [prone] : object {Actor.npc.items.[].flags.pf2e.itemGrants.prone} - id : string {Actor.npc.items.[].flags.pf2e.itemGrants.prone.id} (same value: 'UCS8o3eGnhKNsX14') - onDelete : string {Actor.npc.items.[].flags.pf2e.itemGrants.prone.onDelete} (same value: 'detach') - [reactiveStrike] : object {Actor.npc.items.[].flags.pf2e.itemGrants.reactiveStrike} - id : string {Actor.npc.items.[].flags.pf2e.itemGrants.reactiveStrike.id} (same value: 's0tlaJyRifEx7e2I') - onDelete : string {Actor.npc.items.[].flags.pf2e.itemGrants.reactiveStrike.onDelete} (same value: 'detach') - [reactiveStrike2] : object {Actor.npc.items.[].flags.pf2e.itemGrants.reactiveStrike2} - id : string {Actor.npc.items.[].flags.pf2e.itemGrants.reactiveStrike2.id} (same value: '5I9lqayP82R9QJhu') - onDelete : string {Actor.npc.items.[].flags.pf2e.itemGrants.reactiveStrike2.onDelete} (same value: 'detach') - [reinforcedStock] : object {Actor.npc.items.[].flags.pf2e.itemGrants.reinforcedStock} - id : string {Actor.npc.items.[].flags.pf2e.itemGrants.reinforcedStock.id} (same value: 'e4VHT4CABCaoOthc') - onDelete : string {Actor.npc.items.[].flags.pf2e.itemGrants.reinforcedStock.onDelete} (same value: 'detach') - [linkedWeapon] : string {Actor.npc.items.[].flags.pf2e.linkedWeapon} (2582 different values) - [folder] : string {Actor.npc.items.[].folder} (18 different values) - name : string {Actor.npc.name} (5345 different values) - system : object {Actor.npc.system} - abilities : object {Actor.npc.system.abilities} - cha : object {Actor.npc.system.abilities.cha} - mod : integer {Actor.npc.system.abilities.cha.mod} (18 different values) - [value] : integer {Actor.npc.system.abilities.cha.value} (14 different values) - con : object {Actor.npc.system.abilities.con} - mod : integer {Actor.npc.system.abilities.con.mod} (15 different values) - [value] : integer {Actor.npc.system.abilities.con.value} (9 different values) - 18 (x18) - 10 (x16) - 16 (x15) - 14 (x15) - 12 (x7) - 20 (x6) - 22 (x4) - 24 (x3) - 26 (x3) - dex : object {Actor.npc.system.abilities.dex} - mod : integer {Actor.npc.system.abilities.dex.mod} (18 different values) - [value] : integer {Actor.npc.system.abilities.dex.value} (11 different values) - int : object {Actor.npc.system.abilities.int} - mod : integer {Actor.npc.system.abilities.int.mod} (17 different values) - [value] : integer {Actor.npc.system.abilities.int.value} (14 different values) - str : object {Actor.npc.system.abilities.str} - mod : integer {Actor.npc.system.abilities.str.mod} (18 different values) - [value] : integer {Actor.npc.system.abilities.str.value} (13 different values) - wis : object {Actor.npc.system.abilities.wis} - [mod] : integer {Actor.npc.system.abilities.wis.mod} (17 different values) - [value] : integer {Actor.npc.system.abilities.wis.value} (9 different values) - 14 (x23) - 18 (x16) - 16 (x14) - 10 (x13) - 20 (x10) - 12 (x6) - 24 (x2) - 22 (x2) - 34 (x1) - attributes : object {Actor.npc.system.attributes} - ac : object {Actor.npc.system.attributes.ac} - details : string {Actor.npc.system.attributes.ac.details} (131 different values) - value : integer {Actor.npc.system.attributes.ac.value} (50 different values) - allSaves : object {Actor.npc.system.attributes.allSaves} - [value] : string {Actor.npc.system.attributes.allSaves.value} (187 different values) - hp : object {Actor.npc.system.attributes.hp} - details : string {Actor.npc.system.attributes.hp.details} (232 different values) - max : integer {Actor.npc.system.attributes.hp.max} (266 different values) - [temp] : integer {Actor.npc.system.attributes.hp.temp} (4 different values) - 0 (x5392) - 11 (x2) - 10 (x1) - 5 (x1) - value : mixed - integer {Actor.npc.system.attributes.hp.value} (267 different values) - string {Actor.npc.system.attributes.hp.value} (2 different values) - '55' (x1) - '43' (x1) - [tempmax] : integer {Actor.npc.system.attributes.hp.tempmax} (same value: 0) - [immunities] : array {Actor.npc.system.attributes.immunities} - Length: min=0 max=15 - Value type: object {Actor.npc.system.attributes.immunities.[]} - [exceptions] : array {Actor.npc.system.attributes.immunities.[].exceptions} - Length: min=0 max=2 - Value type: string {Actor.npc.system.attributes.immunities.[].exceptions.[]} (3 different values) - 'slashing' (x2) - 'bludgeoning' (x1) - 'sonic' (x1) - type : string {Actor.npc.system.attributes.immunities.[].type} (69 different values) - speed : object {Actor.npc.system.attributes.speed} - otherSpeeds : array {Actor.npc.system.attributes.speed.otherSpeeds} - Length: min=0 max=3 - Value type: object {Actor.npc.system.attributes.speed.otherSpeeds.[]} - type : string {Actor.npc.system.attributes.speed.otherSpeeds.[].type} (10 different values) - 'fly' (x1213) - 'swim' (x636) - 'climb' (x590) - 'burrow' (x280) - 'Air Walk' (x4) - 'Freedom Of Movement' (x2) - 'Spider Climb' (x1) - 'Paddler' (x1) - 'Ice Burrow' (x1) - 'ice-burrow' (x1) - value : integer {Actor.npc.system.attributes.speed.otherSpeeds.[].value} (25 different values) - [exceptions] : string {Actor.npc.system.attributes.speed.otherSpeeds.[].exceptions} (same value: '') - [label] : string {Actor.npc.system.attributes.speed.otherSpeeds.[].label} (same value: 'Ice Burrow') - [details] : string {Actor.npc.system.attributes.speed.details} (121 different values) - [special] : string {Actor.npc.system.attributes.speed.special} (same value: '') - [value] : integer {Actor.npc.system.attributes.speed.value} (16 different values) - [adjustment] : string {Actor.npc.system.attributes.adjustment} (3 different values) - 'elite' (x46) - 'weak' (x23) - '' (x3) - [hardness] : object {Actor.npc.system.attributes.hardness} - value : integer {Actor.npc.system.attributes.hardness.value} (14 different values) - [resistances] : array {Actor.npc.system.attributes.resistances} - Length: min=0 max=8 - Value type: object {Actor.npc.system.attributes.resistances.[]} - type : string {Actor.npc.system.attributes.resistances.[].type} (29 different values) - value : integer {Actor.npc.system.attributes.resistances.[].value} (23 different values) - [doubleVs] : array {Actor.npc.system.attributes.resistances.[].doubleVs} - Length: min=0 max=2 - Value type: string {Actor.npc.system.attributes.resistances.[].doubleVs.[]} (2 different values) - 'non-magical' (x166) - 'earth' (x1) - [exceptions] : array {Actor.npc.system.attributes.resistances.[].exceptions} - Length: min=0 max=5 - Value type: string {Actor.npc.system.attributes.resistances.[].exceptions.[]} (30 different values) - [shield] : object {Actor.npc.system.attributes.shield} - ac : integer {Actor.npc.system.attributes.shield.ac} (same value: 2) - brokenThreshold : integer {Actor.npc.system.attributes.shield.brokenThreshold} (same value: 0) - hardness : integer {Actor.npc.system.attributes.shield.hardness} (same value: 0) - max : integer {Actor.npc.system.attributes.shield.max} (same value: 0) - value : integer {Actor.npc.system.attributes.shield.value} (same value: 0) - [weaknesses] : array {Actor.npc.system.attributes.weaknesses} - Length: min=0 max=4 - Value type: object {Actor.npc.system.attributes.weaknesses.[]} - [exceptions] : array<> {Actor.npc.system.attributes.weaknesses.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Actor.npc.system.attributes.weaknesses.[].type} (39 different values) - value : integer {Actor.npc.system.attributes.weaknesses.[].value} (25 different values) - details : object {Actor.npc.system.details} - blurb : string {Actor.npc.system.details.blurb} (999 different values) - languages : object {Actor.npc.system.details.languages} - details : string {Actor.npc.system.details.languages.details} (254 different values) - value : array {Actor.npc.system.details.languages.value} - Length: min=0 max=14 - Value type: string {Actor.npc.system.details.languages.value.[]} (104 different values) - level : object {Actor.npc.system.details.level} - value : integer {Actor.npc.system.details.level.value} (27 different values) - privateNotes : string {Actor.npc.system.details.privateNotes} (33 different values) - publicNotes : string {Actor.npc.system.details.publicNotes} (2521 different values) - publication : object {Actor.npc.system.details.publication} - license : string {Actor.npc.system.details.publication.license} (2 different values) - 'OGL' (x3944) - 'ORC' (x1454) - remaster : boolean {Actor.npc.system.details.publication.remaster} (2 different values) - False (x3859) - True (x1539) - title : string {Actor.npc.system.details.publication.title} (277 different values) - [authors] : string {Actor.npc.system.details.publication.authors} (2 different values) - 'Kalervo Oikarinen' (x8) - 'Michael Bramnik' (x1) - [age] : object {Actor.npc.system.details.age} - value : string {Actor.npc.system.details.age.value} (same value: '') - [alliance] : string {Actor.npc.system.details.alliance} (same value: 'party') - [background] : object {Actor.npc.system.details.background} - value : string {Actor.npc.system.details.background.value} (same value: '') - [ethnicity] : object {Actor.npc.system.details.ethnicity} - value : string {Actor.npc.system.details.ethnicity.value} (same value: '') - [gender] : object {Actor.npc.system.details.gender} - value : string {Actor.npc.system.details.gender.value} (same value: '') - [height] : object {Actor.npc.system.details.height} - value : string {Actor.npc.system.details.height.value} (same value: '') - [nationality] : object {Actor.npc.system.details.nationality} - value : string {Actor.npc.system.details.nationality.value} (same value: '') - [rarity] : object {Actor.npc.system.details.rarity} - value : string {Actor.npc.system.details.rarity.value} (same value: '') - [sidebarText] : string {Actor.npc.system.details.sidebarText} (same value: '') - [weight] : object {Actor.npc.system.details.weight} - value : string {Actor.npc.system.details.weight.value} (same value: '') - initiative : object {Actor.npc.system.initiative} - statistic : string {Actor.npc.system.initiative.statistic} (5 different values) - 'perception' (x5391) - 'deception' (x3) - 'stealth' (x2) - 'warfare-lore' (x1) - 'performance' (x1) - perception : object {Actor.npc.system.perception} - details : string {Actor.npc.system.perception.details} (238 different values) - mod : integer {Actor.npc.system.perception.mod} (47 different values) - senses : array {Actor.npc.system.perception.senses} - Length: min=0 max=4 - Value type: object {Actor.npc.system.perception.senses.[]} - [acuity] : string {Actor.npc.system.perception.senses.[].acuity} (2 different values) - 'imprecise' (x1213) - 'precise' (x370) - [range] : integer {Actor.npc.system.perception.senses.[].range} (15 different values) - type : string {Actor.npc.system.perception.senses.[].type} (14 different values) - [value] : integer {Actor.npc.system.perception.value} (same value: 20) - [vision] : boolean {Actor.npc.system.perception.vision} (same value: False) - resources : object {Actor.npc.system.resources} - [focus] : object {Actor.npc.system.resources.focus} - max : mixed - integer {Actor.npc.system.resources.focus.max} (4 different values) - 1 (x1074) - 0 (x210) - 2 (x116) - 3 (x71) - string {Actor.npc.system.resources.focus.max} (3 different values) - '2' (x5) - '1' (x4) - '3' (x2) - object {Actor.npc.system.resources.focus.max} - max : integer {Actor.npc.system.resources.focus.max.max} (same value: 1) - value : integer {Actor.npc.system.resources.focus.max.value} (same value: 1) - [maxx] : integer {Actor.npc.system.resources.focus.maxx} (same value: 1) - [value] : integer {Actor.npc.system.resources.focus.value} (4 different values) - 1 (x1077) - 0 (x213) - 2 (x121) - 3 (x71) - saves : object {Actor.npc.system.saves} - fortitude : object {Actor.npc.system.saves.fortitude} - saveDetail : string {Actor.npc.system.saves.fortitude.saveDetail} (4 different values) - '' (x5395) - '(+8 vs. poisons)' (x1) - '(+11 vs. Grapple or Shove)' (x1) - '(+13 vs. Grapple or Shove)' (x1) - value : integer {Actor.npc.system.saves.fortitude.value} (48 different values) - reflex : object {Actor.npc.system.saves.reflex} - saveDetail : string {Actor.npc.system.saves.reflex.saveDetail} (4 different values) - '' (x5395) - '(+9 vs. damaging effects)' (x1) - '(+11 vs. traps)' (x1) - '(+10 vs. traps)' (x1) - value : integer {Actor.npc.system.saves.reflex.value} (45 different values) - will : object {Actor.npc.system.saves.will} - saveDetail : string {Actor.npc.system.saves.will.saveDetail} (8 different values) - '' (x5380) - '(or +2 vs. higher-ranking members of the cult)' (x7) - '; +1 status to all saves vs. magic' (x5) - '(+1 status to all saves vs. magic)' (x2) - '(+37 vs. emotion effects)' (x1) - '(or +0 vs. higher-ranking members of the cult)' (x1) - 'Items shortsword, composite shortbow (10 arrows)' (x1) - '(bravery)' (x1) - value : integer {Actor.npc.system.saves.will.value} (45 different values) - [skills] : object {Actor.npc.system.skills} - [+6] : object {Actor.npc.system.skills.+6} - [base] : empty - [acrobatics] : object {Actor.npc.system.skills.acrobatics} - base : integer {Actor.npc.system.skills.acrobatics.base} (45 different values) - [special] : array {Actor.npc.system.skills.acrobatics.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.acrobatics.special.[]} - base : integer {Actor.npc.system.skills.acrobatics.special.[].base} (19 different values) - label : string {Actor.npc.system.skills.acrobatics.special.[].label} (13 different values) - [predicate] : array {Actor.npc.system.skills.acrobatics.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Actor.npc.system.skills.acrobatics.special.[].predicate.[]} (10 different values) - 'action:maneuver-in-flight' (x15) - 'action:escape' (x11) - 'action:squeeze' (x4) - 'action:balance' (x4) - 'action:tumble-through' (x2) - 'action:high-jump' (x2) - 'action:long-jump' (x2) - 'action:fly' (x1) - 'terrain:ice' (x1) - 'action:jump' (x1) - object {Actor.npc.system.skills.acrobatics.special.[].predicate.[]} - gte : array {Actor.npc.system.skills.acrobatics.special.[].predicate.[].gte} - Length: min=2 max=2 - Value type: mixed - string {Actor.npc.system.skills.acrobatics.special.[].predicate.[].gte.[]} (same value: 'target:size') - integer {Actor.npc.system.skills.acrobatics.special.[].predicate.[].gte.[]} (same value: 2) - [acrobatics+13] : object {Actor.npc.system.skills.acrobatics+13} - [base] : empty - [arcana] : object {Actor.npc.system.skills.arcana} - base : integer {Actor.npc.system.skills.arcana.base} (44 different values) - [special] : array<> {Actor.npc.system.skills.arcana.special} - Length: min=0 max=0 - Value type: empty - [athletics] : object {Actor.npc.system.skills.athletics} - base : integer {Actor.npc.system.skills.athletics.base} (49 different values) - [note] : string {Actor.npc.system.skills.athletics.note} (2 different values) - 'Can\'t Jump or Swim' (x2) - 'or Swim' (x1) - [special] : array {Actor.npc.system.skills.athletics.special} - Length: min=0 max=2 - Value type: object {Actor.npc.system.skills.athletics.special.[]} - base : integer {Actor.npc.system.skills.athletics.special.[].base} (32 different values) - label : string {Actor.npc.system.skills.athletics.special.[].label} (45 different values) - [predicate] : array {Actor.npc.system.skills.athletics.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Actor.npc.system.skills.athletics.special.[].predicate.[]} (17 different values) - object {Actor.npc.system.skills.athletics.special.[].predicate.[]} - or : array {Actor.npc.system.skills.athletics.special.[].predicate.[].or} - Length: min=2 max=4 - Value type: string {Actor.npc.system.skills.athletics.special.[].predicate.[].or.[]} (20 different values) - [athletics+15] : object {Actor.npc.system.skills.athletics+15} - [base] : empty - [crafting] : object {Actor.npc.system.skills.crafting} - base : integer {Actor.npc.system.skills.crafting.base} (43 different values) - [note] : string {Actor.npc.system.skills.crafting.note} (3 different values) - 'can craft magic items' (x7) - 'Repair only' (x4) - 'can craft magical items' (x1) - [special] : array {Actor.npc.system.skills.crafting.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.crafting.special.[]} - base : integer {Actor.npc.system.skills.crafting.special.[].base} (31 different values) - label : string {Actor.npc.system.skills.crafting.special.[].label} (34 different values) - [predicate] : array {Actor.npc.system.skills.crafting.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Actor.npc.system.skills.crafting.special.[].predicate.[]} (29 different values) - object {Actor.npc.system.skills.crafting.special.[].predicate.[]} - or : array {Actor.npc.system.skills.crafting.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Actor.npc.system.skills.crafting.special.[].predicate.[].or.[]} (4 different values) - 'craft:trap' (x1) - 'craft:snare' (x1) - 'action:craft:alchemical' (x1) - 'action:craft:medicine' (x1) - [deception] : object {Actor.npc.system.skills.deception} - base : integer {Actor.npc.system.skills.deception.base} (48 different values) - [special] : array {Actor.npc.system.skills.deception.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.deception.special.[]} - base : integer {Actor.npc.system.skills.deception.special.[].base} (19 different values) - label : string {Actor.npc.system.skills.deception.special.[].label} (23 different values) - [predicate] : array {Actor.npc.system.skills.deception.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Actor.npc.system.skills.deception.special.[].predicate.[]} (16 different values) - object {Actor.npc.system.skills.deception.special.[].predicate.[]} - [not] : string {Actor.npc.system.skills.deception.special.[].predicate.[].not} (same value: 'separated-body') - or : array {Actor.npc.system.skills.deception.special.[].predicate.[].or} - Length: min=2 max=3 - Value type: string {Actor.npc.system.skills.deception.special.[].predicate.[].or.[]} (5 different values) - 'cloak' (x1) - 'sheet' (x1) - 'ray' (x1) - 'action:impersonate:peasant' (x1) - 'action:impersonate:laborer' (x1) - [diplomacy] : object {Actor.npc.system.skills.diplomacy} - base : integer {Actor.npc.system.skills.diplomacy.base} (46 different values) - [special] : array {Actor.npc.system.skills.diplomacy.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.diplomacy.special.[]} - base : integer {Actor.npc.system.skills.diplomacy.special.[].base} (13 different values) - label : string {Actor.npc.system.skills.diplomacy.special.[].label} (12 different values) - predicate : array {Actor.npc.system.skills.diplomacy.special.[].predicate} - Length: min=1 max=1 - Value type: string {Actor.npc.system.skills.diplomacy.special.[].predicate.[]} (9 different values) - 'target:tag:arthropod' (x8) - 'target:trait:demon' (x8) - 'target:trait:plant' (x2) - 'action:make-an-impression' (x2) - 'action:perform:oratory' (x1) - 'shared-faith' (x1) - 'target:trait:spirit' (x1) - 'haunts-and-spirits' (x1) - 'target:trait:devil' (x1) - [intimidate] : object {Actor.npc.system.skills.intimidate} - base : integer {Actor.npc.system.skills.intimidate.base} (6 different values) - 35 (x1) - 38 (x1) - 40 (x1) - 30 (x1) - 9 (x1) - 10 (x1) - [intimidation] : object {Actor.npc.system.skills.intimidation} - base : integer {Actor.npc.system.skills.intimidation.base} (47 different values) - [special] : array {Actor.npc.system.skills.intimidation.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.intimidation.special.[]} - base : integer {Actor.npc.system.skills.intimidation.special.[].base} (9 different values) - 44 (x2) - 15 (x2) - 31 (x1) - 14 (x1) - 27 (x1) - 28 (x1) - 10 (x1) - 9 (x1) - 17 (x1) - label : string {Actor.npc.system.skills.intimidation.special.[].label} (6 different values) - 'to Demoralize' (x5) - 'vs. plants' (x2) - 'when skinless' (x1) - 'to Demoralize with Threatening Lunge' (x1) - 'in animal form' (x1) - 'against humanoids' (x1) - [predicate] : array {Actor.npc.system.skills.intimidation.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - object {Actor.npc.system.skills.intimidation.special.[].predicate.[]} - not : string {Actor.npc.system.skills.intimidation.special.[].predicate.[].not} (same value: 'wear-skin') - string {Actor.npc.system.skills.intimidation.special.[].predicate.[]} (4 different values) - 'action:demoralize' (x6) - 'target:trait:plant' (x2) - 'threatening-lunge' (x1) - 'target:trait:humanoid' (x1) - [intimidation - +20] : object {Actor.npc.system.skills.intimidation - +20} - [base] : empty - [medicine] : object {Actor.npc.system.skills.medicine} - base : integer {Actor.npc.system.skills.medicine.base} (38 different values) - [special] : array {Actor.npc.system.skills.medicine.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.medicine.special.[]} - base : integer {Actor.npc.system.skills.medicine.special.[].base} (same value: 13) - label : string {Actor.npc.system.skills.medicine.special.[].label} (same value: 'to Recall Knowledge') - predicate : array {Actor.npc.system.skills.medicine.special.[].predicate} - Length: min=1 max=1 - Value type: string {Actor.npc.system.skills.medicine.special.[].predicate.[]} (same value: 'action:recall-knowledge') - [nature] : object {Actor.npc.system.skills.nature} - base : integer {Actor.npc.system.skills.nature.base} (46 different values) - [special] : array {Actor.npc.system.skills.nature.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.nature.special.[]} - base : integer {Actor.npc.system.skills.nature.special.[].base} (6 different values) - 20 (x2) - 18 (x2) - 23 (x1) - 21 (x1) - 8 (x1) - 0 (x1) - label : string {Actor.npc.system.skills.nature.special.[].label} (5 different values) - 'to Command an Animal' (x4) - 'about caves' (x1) - 'to Command an Animal that is a reptile' (x1) - 'to Command their wyvern' (x1) - '' (x1) - [predicate] : array {Actor.npc.system.skills.nature.special.[].predicate} - Length: min=1 max=2 - Value type: string {Actor.npc.system.skills.nature.special.[].predicate.[]} (4 different values) - 'action:command-an-animal' (x6) - 'terrain:cave' (x1) - 'reptile' (x1) - 'target:wingripper-wyvern' (x1) - [nature - +33] : object {Actor.npc.system.skills.nature - +33} - [base] : empty - [occultism] : object {Actor.npc.system.skills.occultism} - base : integer {Actor.npc.system.skills.occultism.base} (44 different values) - [special] : array {Actor.npc.system.skills.occultism.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.occultism.special.[]} - base : integer {Actor.npc.system.skills.occultism.special.[].base} (2 different values) - 4 (x2) - 20 (x1) - label : string {Actor.npc.system.skills.occultism.special.[].label} (2 different values) - 'for checks to Recall Knoweldge' (x2) - 'underground' (x1) - predicate : array {Actor.npc.system.skills.occultism.special.[].predicate} - Length: min=1 max=1 - Value type: string {Actor.npc.system.skills.occultism.special.[].predicate.[]} (2 different values) - 'action:recall-knowledge' (x2) - 'terrain:underground' (x1) - [occultism –1] : object {Actor.npc.system.skills.occultism –1} - [base] : empty - [occultism+23] : object {Actor.npc.system.skills.occultism+23} - [base] : empty - [or singing)] : object {Actor.npc.system.skills.or singing)} - [base] : empty - [orating] : object {Actor.npc.system.skills.orating} - [base] : empty - [performance] : object {Actor.npc.system.skills.performance} - base : integer {Actor.npc.system.skills.performance.base} (36 different values) - [special] : array {Actor.npc.system.skills.performance.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.performance.special.[]} - base : integer {Actor.npc.system.skills.performance.special.[].base} (18 different values) - label : string {Actor.npc.system.skills.performance.special.[].label} (19 different values) - [predicate] : array {Actor.npc.system.skills.performance.special.[].predicate} - Length: min=1 max=1 - Value type: string {Actor.npc.system.skills.performance.special.[].predicate.[]} (12 different values) - [performing comedy] : object {Actor.npc.system.skills.performing comedy} - [base] : empty - [religion] : object {Actor.npc.system.skills.religion} - base : integer {Actor.npc.system.skills.religion.base} (43 different values) - [special] : array<> {Actor.npc.system.skills.religion.special} - Length: min=0 max=0 - Value type: empty - [society] : object {Actor.npc.system.skills.society} - base : integer {Actor.npc.system.skills.society.base} (41 different values) - [special] : array {Actor.npc.system.skills.society.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.society.special.[]} - base : integer {Actor.npc.system.skills.society.special.[].base} (3 different values) - 19 (x1) - 10 (x1) - 12 (x1) - label : string {Actor.npc.system.skills.society.special.[].label} (2 different values) - 'to Create Forgeries' (x2) - 'to Create Forgery' (x1) - predicate : array {Actor.npc.system.skills.society.special.[].predicate} - Length: min=1 max=1 - Value type: string {Actor.npc.system.skills.society.special.[].predicate.[]} (same value: 'action:create-forgery') - [society - +28] : object {Actor.npc.system.skills.society - +28} - [base] : empty - [stealth] : object {Actor.npc.system.skills.stealth} - base : integer {Actor.npc.system.skills.stealth.base} (45 different values) - [note] : string {Actor.npc.system.skills.stealth.note} (2 different values) - 'camouflage' (x2) - 'See Clacking Exoskeleton' (x1) - [special] : array {Actor.npc.system.skills.stealth.special} - Length: min=0 max=2 - Value type: object {Actor.npc.system.skills.stealth.special.[]} - base : integer {Actor.npc.system.skills.stealth.special.[].base} (39 different values) - label : string {Actor.npc.system.skills.stealth.special.[].label} (101 different values) - [predicate] : array {Actor.npc.system.skills.stealth.special.[].predicate} - Length: min=1 max=2 - Value type: mixed - string {Actor.npc.system.skills.stealth.special.[].predicate.[]} (53 different values) - object {Actor.npc.system.skills.stealth.special.[].predicate.[]} - or : array {Actor.npc.system.skills.stealth.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Actor.npc.system.skills.stealth.special.[].predicate.[].or.[]} (35 different values) - [survival] : object {Actor.npc.system.skills.survival} - base : integer {Actor.npc.system.skills.survival.base} (43 different values) - [note] : string {Actor.npc.system.skills.survival.note} (2 different values) - 'Grave Knowledge' (x2) - 'perfect orienteering' (x1) - [special] : array {Actor.npc.system.skills.survival.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.survival.special.[]} - base : integer {Actor.npc.system.skills.survival.special.[].base} (20 different values) - label : string {Actor.npc.system.skills.survival.special.[].label} (11 different values) - [predicate] : array {Actor.npc.system.skills.survival.special.[].predicate} - Length: min=1 max=2 - Value type: string {Actor.npc.system.skills.survival.special.[].predicate.[]} (10 different values) - 'action:track' (x34) - 'action:subsist' (x2) - 'half-hp' (x1) - 'involved-in-creation' (x1) - 'target:condition:bleed' (x1) - 'action:navigate' (x1) - 'terrain:mountain' (x1) - 'target:bleeding' (x1) - 'action:track-a-bleeding-creature' (x1) - 'terrain:desert' (x1) - [thievery] : object {Actor.npc.system.skills.thievery} - base : integer {Actor.npc.system.skills.thievery.base} (41 different values) - [note] : string {Actor.npc.system.skills.thievery.note} (same value: 'can Disable traps that require master proficiency') - [special] : array {Actor.npc.system.skills.thievery.special} - Length: min=0 max=1 - Value type: object {Actor.npc.system.skills.thievery.special.[]} - base : integer {Actor.npc.system.skills.thievery.special.[].base} (6 different values) - 11 (x2) - 21 (x1) - 13 (x1) - 7 (x1) - 20 (x1) - 27 (x1) - label : string {Actor.npc.system.skills.thievery.special.[].label} (6 different values) - 'to Disable a Device' (x2) - 'to Steal' (x1) - 'for sleight of hand' (x1) - 'to steal' (x1) - 'to Pick a Lock' (x1) - 'to Palm an Object or Steal' (x1) - predicate : array {Actor.npc.system.skills.thievery.special.[].predicate} - Length: min=1 max=1 - Value type: mixed - string {Actor.npc.system.skills.thievery.special.[].predicate.[]} (4 different values) - 'action:disable-a-device' (x2) - 'action:steal' (x2) - 'action:sleight-of-hand' (x1) - 'action:pick-a-lock' (x1) - object {Actor.npc.system.skills.thievery.special.[].predicate.[]} - or : array {Actor.npc.system.skills.thievery.special.[].predicate.[].or} - Length: min=2 max=2 - Value type: string {Actor.npc.system.skills.thievery.special.[].predicate.[].or.[]} (2 different values) - 'action:palm-an-object' (x1) - 'action:steal' (x1) - [thievery - +22] : object {Actor.npc.system.skills.thievery - +22} - [base] : empty - [spellcasting] : object {Actor.npc.system.spellcasting} - rituals : object {Actor.npc.system.spellcasting.rituals} - dc : integer {Actor.npc.system.spellcasting.rituals.dc} (33 different values) - traits : object {Actor.npc.system.traits} - rarity : string {Actor.npc.system.traits.rarity} (4 different values) - 'common' (x2172) - 'uncommon' (x1251) - 'unique' (x1177) - 'rare' (x798) - size : object {Actor.npc.system.traits.size} - value : string {Actor.npc.system.traits.size.value} (6 different values) - 'med' (x2806) - 'lg' (x1071) - 'sm' (x625) - 'huge' (x381) - 'grg' (x268) - 'tiny' (x247) - value : array {Actor.npc.system.traits.value} - Length: min=0 max=9 - Value type: string {Actor.npc.system.traits.value.[]} (203 different values) - type : string {Actor.npc.type} (same value: 'npc') - [prototypeToken] : object {Actor.npc.prototypeToken} - name : string {Actor.npc.prototypeToken.name} (521 different values) \ No newline at end of file diff --git a/output/pf2e/types/Actor.vehicle.txt b/output/pf2e/types/Actor.vehicle.txt deleted file mode 100644 index 9c83604..0000000 --- a/output/pf2e/types/Actor.vehicle.txt +++ /dev/null @@ -1,189 +0,0 @@ -Actor.vehicle -Different values: 63 -===================================== -object {Actor.vehicle} - _id : string {Actor.vehicle._id} (all different values) - [folder] : string {Actor.vehicle.folder} (same value: 'NH0Jv1cX3WrxQqvX') - img : string {Actor.vehicle.img} (same value: 'systems/pf2e/icons/default-icons/vehicle.svg') - items : array {Actor.vehicle.items} - Length: min=0 max=6 - Value type: object {Actor.vehicle.items.[]} - _id : string {Actor.vehicle.items.[]._id} (101 different values) - img : string {Actor.vehicle.items.[].img} (6 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x67) - 'systems/pf2e/icons/default-icons/action.svg' (x18) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x7) - 'systems/pf2e/icons/actions/TwoActions.webp' (x5) - 'systems/pf2e/icons/actions/OneAction.webp' (x3) - 'systems/pf2e/icons/actions/Reaction.webp' (x1) - name : string {Actor.vehicle.items.[].name} (67 different values) - sort : integer {Actor.vehicle.items.[].sort} (same value: 0) - system : object {Actor.vehicle.items.[].system} - actionType : object {Actor.vehicle.items.[].system.actionType} - value : string {Actor.vehicle.items.[].system.actionType.value} (3 different values) - 'passive' (x82) - 'action' (x18) - 'reaction' (x1) - actions : object {Actor.vehicle.items.[].system.actions} - [value] : integer {Actor.vehicle.items.[].system.actions.value} (3 different values) - 3 (x8) - 2 (x6) - 1 (x4) - [category] : string {Actor.vehicle.items.[].system.category} (2 different values) - 'interaction' (x5) - 'defensive' (x2) - description : object {Actor.vehicle.items.[].system.description} - value : string {Actor.vehicle.items.[].system.description.value} (87 different values) - publication : object {Actor.vehicle.items.[].system.publication} - license : string {Actor.vehicle.items.[].system.publication.license} (same value: 'OGL') - remaster : boolean {Actor.vehicle.items.[].system.publication.remaster} (same value: False) - title : string {Actor.vehicle.items.[].system.publication.title} (same value: '') - rules : ignored (Foundry rules object) {Actor.vehicle.items.[].system.rules} - [slug] : string {Actor.vehicle.items.[].system.slug} (same value: 'wind-up') - traits : object {Actor.vehicle.items.[].system.traits} - [rarity] : string {Actor.vehicle.items.[].system.traits.rarity} (same value: 'common') - value : array {Actor.vehicle.items.[].system.traits.value} - Length: min=0 max=5 - Value type: string {Actor.vehicle.items.[].system.traits.value.[]} (13 different values) - [frequency] : object {Actor.vehicle.items.[].system.frequency} - max : integer {Actor.vehicle.items.[].system.frequency.max} (same value: 1) - per : string {Actor.vehicle.items.[].system.frequency.per} (2 different values) - 'PT10M' (x1) - 'PT1M' (x1) - type : string {Actor.vehicle.items.[].type} (same value: 'action') - [_stats] : object {Actor.vehicle.items.[]._stats} - compendiumSource : string {Actor.vehicle.items.[]._stats.compendiumSource} (3 different values) - 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.UzITQk56510jg5hS' (x1) - 'Actor.JCEdRicozYUAvvr1.Item.vmJ59aOrcyY5Ma4M' (x1) - 'Actor.JCEdRicozYUAvvr1.Item.kXVd6uluNy32xVTp' (x1) - name : string {Actor.vehicle.name} (62 different values) - system : object {Actor.vehicle.system} - attributes : object {Actor.vehicle.system.attributes} - ac : object {Actor.vehicle.system.attributes.ac} - check : integer {Actor.vehicle.system.attributes.ac.check} (same value: 0) - details : string {Actor.vehicle.system.attributes.ac.details} (same value: '') - value : integer {Actor.vehicle.system.attributes.ac.value} (26 different values) - collisionDC : object {Actor.vehicle.system.attributes.collisionDC} - [value] : integer {Actor.vehicle.system.attributes.collisionDC.value} (21 different values) - collisionDamage : object {Actor.vehicle.system.attributes.collisionDamage} - value : string {Actor.vehicle.system.attributes.collisionDamage.value} (29 different values) - emitsSound : mixed - string {Actor.vehicle.system.attributes.emitsSound} (same value: 'encounter') - boolean {Actor.vehicle.system.attributes.emitsSound} (same value: True) - hardness : integer {Actor.vehicle.system.attributes.hardness} (8 different values) - 5 (x22) - 20 (x13) - 15 (x12) - 10 (x8) - 0 (x4) - 25 (x2) - 9 (x1) - 1 (x1) - hp : object {Actor.vehicle.system.attributes.hp} - details : string {Actor.vehicle.system.attributes.hp.details} (same value: '') - max : integer {Actor.vehicle.system.attributes.hp.max} (33 different values) - temp : integer {Actor.vehicle.system.attributes.hp.temp} (same value: 0) - value : integer {Actor.vehicle.system.attributes.hp.value} (33 different values) - immunities : array {Actor.vehicle.system.attributes.immunities} - Length: min=1 max=6 - Value type: object {Actor.vehicle.system.attributes.immunities.[]} - [exceptions] : array<> {Actor.vehicle.system.attributes.immunities.[].exceptions} - Length: min=0 max=0 - Value type: empty - type : string {Actor.vehicle.system.attributes.immunities.[].type} (8 different values) - 'object-immunities' (x63) - 'critical-hits' (x29) - 'precision' (x29) - 'death-effects' (x1) - 'disease' (x1) - 'paralyzed' (x1) - 'poison' (x1) - 'unconscious' (x1) - [resistances] : array {Actor.vehicle.system.attributes.resistances} - Length: min=1 max=5 - Value type: object {Actor.vehicle.system.attributes.resistances.[]} - type : string {Actor.vehicle.system.attributes.resistances.[].type} (5 different values) - 'electricity' (x4) - 'cold' (x1) - 'fire' (x1) - 'piercing' (x1) - 'slashing' (x1) - value : integer {Actor.vehicle.system.attributes.resistances.[].value} (3 different values) - 10 (x6) - 12 (x1) - 20 (x1) - [weaknesses] : array {Actor.vehicle.system.attributes.weaknesses} - Length: min=0 max=1 - Value type: object {Actor.vehicle.system.attributes.weaknesses.[]} - type : string {Actor.vehicle.system.attributes.weaknesses.[].type} (2 different values) - 'fire' (x4) - 'electricity' (x1) - value : integer {Actor.vehicle.system.attributes.weaknesses.[].value} (2 different values) - 10 (x3) - 5 (x2) - details : object {Actor.vehicle.system.details} - [AC] : integer {Actor.vehicle.system.details.AC} (same value: 0) - crew : string {Actor.vehicle.system.details.crew} (17 different values) - description : string {Actor.vehicle.system.details.description} (34 different values) - level : object {Actor.vehicle.system.details.level} - value : integer {Actor.vehicle.system.details.level.value} (21 different values) - passengers : string {Actor.vehicle.system.details.passengers} (22 different values) - pilotingCheck : string {Actor.vehicle.system.details.pilotingCheck} (55 different values) - [price] : integer {Actor.vehicle.system.details.price} (43 different values) - publication : object {Actor.vehicle.system.details.publication} - license : string {Actor.vehicle.system.details.publication.license} (2 different values) - 'ORC' (x48) - 'OGL' (x15) - remaster : boolean {Actor.vehicle.system.details.publication.remaster} (2 different values) - True (x48) - False (x15) - title : string {Actor.vehicle.system.details.publication.title} (10 different values) - 'Pathfinder GM Core' (x23) - 'Pathfinder Guns & Gears' (x22) - 'Pathfinder Lost Omens Tian Xia World Guide' (x5) - 'Pathfinder Lost Omens The Grand Bazaar' (x5) - 'Pathfinder #173: Doorway to the Red Star' (x2) - 'Pathfinder #174: Shadows of the Ancients' (x2) - 'Pathfinder Bestiary 3' (x1) - 'Pathfinder #182: Graveclaw' (x1) - 'Pathfinder #177: Burning Tundra' (x1) - 'Pathfinder #179: Cradle of Quartz' (x1) - space : object {Actor.vehicle.system.details.space} - high : integer {Actor.vehicle.system.details.space.high} (21 different values) - long : integer {Actor.vehicle.system.details.space.long} (18 different values) - wide : integer {Actor.vehicle.system.details.space.wide} (15 different values) - speed : string {Actor.vehicle.system.details.speed} (56 different values) - saves : object {Actor.vehicle.system.saves} - fortitude : object {Actor.vehicle.system.saves.fortitude} - [item] : integer {Actor.vehicle.system.saves.fortitude.item} (same value: 0) - [rank] : integer {Actor.vehicle.system.saves.fortitude.rank} (same value: 0) - saveDetail : string {Actor.vehicle.system.saves.fortitude.saveDetail} (same value: '') - value : integer {Actor.vehicle.system.saves.fortitude.value} (25 different values) - traits : object {Actor.vehicle.system.traits} - rarity : string {Actor.vehicle.system.traits.rarity} (4 different values) - 'uncommon' (x25) - 'common' (x18) - 'rare' (x17) - 'unique' (x3) - size : object {Actor.vehicle.system.traits.size} - value : string {Actor.vehicle.system.traits.size.value} (4 different values) - 'lg' (x31) - 'grg' (x13) - 'huge' (x13) - 'med' (x6) - value : array {Actor.vehicle.system.traits.value} - Length: min=0 max=3 - Value type: string {Actor.vehicle.system.traits.value.[]} (4 different values) - 'magical' (x4) - 'artifact' (x1) - 'teleportation' (x1) - 'clockwork' (x1) - [customModifiers] : object {Actor.vehicle.system.customModifiers} - type : string {Actor.vehicle.type} (same value: 'vehicle') - [prototypeToken] : object {Actor.vehicle.prototypeToken} - name : string {Actor.vehicle.prototypeToken.name} (5 different values) - 'Heavy Chariot' (x1) - 'Light Chariot' (x1) - 'Heavy Sky Chariot' (x1) - 'Light Sky Chariot' (x1) - 'Medium Sky Chariot' (x1) \ No newline at end of file diff --git a/output/pf2e/types/Equipment.yaml b/output/pf2e/types/Equipment.yaml new file mode 100644 index 0000000..37e7099 --- /dev/null +++ b/output/pf2e/types/Equipment.yaml @@ -0,0 +1,3279 @@ +name: Equipment +values: 5185 +schema: + '_id': + type: string + path: Equipment._id + is_null: false + values: 5185 + different_values: 5185 (all different) + variants: [omitted] + 'img': + type: string + path: Equipment.img + is_null: false + values: 5185 + different_values: 2408 + variants: [omitted] + 'name': + type: string + path: Equipment.name + is_null: false + values: 5185 + different_values: 5185 (all different) + variants: [omitted] + 'system': + type: object + path: Equipment.system + is_null: false + values: 5185 + schema: + [baseItem]: + type: string + path: Equipment.system.baseItem + is_null: true + values: 1109 + different_values: 327 + variants: [omitted] + [bulk]: + type: object + path: Equipment.system.bulk + is_null: true + values: 5183 + schema: + 'value': + type: integer | float + path: Equipment.system.bulk.value + is_null: false + values: 5183 + types: + - different_values: 16 + variants: [omitted] + - different_values: 1 (all same) + variants: 0,1 (x2291) + [capacity]: + type: integer + path: Equipment.system.bulk.capacity + is_null: true + values: 43 + different_values: 13 + variants: [omitted] + [heldOrStowed]: + type: integer | float + path: Equipment.system.bulk.heldOrStowed + is_null: true + values: 43 + types: + - different_values: 3 + variants: + - 1 (x21) + - 0 (x4) + - 2 (x2) + - different_values: 1 (all same) + variants: 0,1 (x16) + [ignored]: + type: integer + path: Equipment.system.bulk.ignored + is_null: true + values: 43 + different_values: 10 + variants: + - 0 (x18) + - 50 (x7) + - 25 (x6) + - 2 (x3) + - 100 (x2) + - 150 (x2) + - 1000000 (x2) + - 1 (x1) + - 40 (x1) + - 10 (x1) + [containerId]: + type: + path: Equipment.system.containerId + is_null: true + values: 0 + is_empty: true + 'description': + type: object + path: Equipment.system.description + is_null: false + values: 5185 + schema: + [gm]: + type: string + path: Equipment.system.description.gm + is_null: true + values: 80 + different_values: 80 + variants: [omitted] + 'value': + type: string + path: Equipment.system.description.value + is_null: false + values: 5185 + different_values: 4836 + variants: [omitted] + [MAP]: + type: object + path: Equipment.system.MAP + is_null: true + values: 1 + schema: + 'value': + type: string + path: Equipment.system.MAP.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [ability]: + type: object + path: Equipment.system.ability + is_null: true + values: 1 + schema: + 'value': + type: string + path: Equipment.system.ability.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "str" (x1) + [acBonus]: + type: integer + path: Equipment.system.acBonus + is_null: true + values: 262 + different_values: 7 + variants: + - 2 (x106) + - 1 (x50) + - 6 (x31) + - 3 (x27) + - 4 (x19) + - 0 (x16) + - 5 (x13) + [apex]: + type: object + path: Equipment.system.apex + is_null: true + values: 54 + schema: + 'attribute': + type: string + path: Equipment.system.apex.attribute + is_null: false + values: 54 + different_values: 6 + variants: + - "dex" (x11) + - "cha" (x10) + - "con" (x9) + - "str" (x9) + - "int" (x8) + - "wis" (x7) + [bonus]: + type: object + path: Equipment.system.bonus + is_null: true + values: 909 + schema: + 'value': + type: integer + path: Equipment.system.bonus.value + is_null: false + values: 909 + different_values: 5 + variants: + - 0 (x748) + - 2 (x56) + - 1 (x54) + - 3 (x48) + - 4 (x3) + [bonusDamage]: + type: object + path: Equipment.system.bonusDamage + is_null: true + values: 909 + schema: + [value]: + type: integer + path: Equipment.system.bonusDamage.value + is_null: true + values: 908 + different_values: 1 (all same) + variants: 0 (x908) + [category]: + type: string + path: Equipment.system.category + is_null: true + values: 2723 + different_values: 26 + variants: [omitted] + [checkPenalty]: + type: integer + path: Equipment.system.checkPenalty + is_null: true + values: 164 + different_values: 5 + variants: + - -1 (x53) + - -3 (x47) + - -2 (x38) + - 0 (x25) + - -4 (x1) + [collapsed]: + type: boolean + path: Equipment.system.collapsed + is_null: true + values: 43 + different_values: 1 (all same) + variants: False (x43) + [damage]: + type: object + path: Equipment.system.damage + is_null: true + values: 985 + schema: + [damageType]: + type: string + path: Equipment.system.damage.damageType + is_null: true + values: 909 + different_values: 14 + variants: [omitted] + [dice]: + type: integer + path: Equipment.system.damage.dice + is_null: true + values: 909 + different_values: 8 + variants: + - 1 (x786) + - 3 (x36) + - 4 (x35) + - 2 (x32) + - 0 (x17) + - 5 (x1) + - 6 (x1) + - 8 (x1) + [die]: + type: string + path: Equipment.system.damage.die + is_null: true + values: 905 + different_values: 6 + variants: + - "d4" (x345) + - "d6" (x284) + - "d8" (x167) + - "d10" (x57) + - "" (x35) + - "d12" (x17) + [formula]: + type: string + path: Equipment.system.damage.formula + is_null: true + values: 76 + different_values: 37 + variants: [omitted] + [kind]: + type: string + path: Equipment.system.damage.kind + is_null: true + values: 76 + different_values: 2 + variants: + - "damage" (x49) + - "healing" (x27) + [persistent]: + type: object + path: Equipment.system.damage.persistent + is_null: true + values: 62 + schema: + [faces]: + type: integer + path: Equipment.system.damage.persistent.faces + is_null: true + values: 43 + different_values: 3 + variants: + - 4 (x24) + - 6 (x15) + - 8 (x4) + 'number': + type: integer + path: Equipment.system.damage.persistent.number + is_null: false + values: 62 + different_values: 6 + variants: + - 1 (x19) + - 3 (x15) + - 4 (x14) + - 2 (x12) + - 6 (x1) + - 5 (x1) + 'type': + type: string + path: Equipment.system.damage.persistent.type + is_null: false + values: 62 + different_values: 6 + variants: + - "bleed" (x18) + - "acid" (x12) + - "fire" (x12) + - "poison" (x12) + - "void" (x4) + - "piercing" (x4) + [type]: + type: string + path: Equipment.system.damage.type + is_null: true + values: 76 + different_values: 12 + variants: [omitted] + [value]: + type: string + path: Equipment.system.damage.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [dexCap]: + type: integer + path: Equipment.system.dexCap + is_null: true + values: 164 + different_values: 6 + variants: + - 3 (x39) + - 1 (x33) + - 0 (x31) + - 2 (x26) + - 4 (x18) + - 5 (x17) + [equippedBulk]: + type: object + path: Equipment.system.equippedBulk + is_null: true + values: 1 + schema: + 'value': + type: string + path: Equipment.system.equippedBulk.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [hardness]: + type: integer + path: Equipment.system.hardness + is_null: true + values: 5183 + different_values: 19 + variants: [omitted] + [range]: + type: integer | object + path: Equipment.system.range + is_null: true + values: 335 + types: + - different_values: 17 + variants: [omitted] + - schema: + 'value': + type: string + path: Equipment.system.range.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Equipment.system.rules + is_null: false + values: 5185 + [group]: + type: string + path: Equipment.system.group + is_null: true + values: 1052 + different_values: 24 + variants: [omitted] + [hp]: + type: object + path: Equipment.system.hp + is_null: true + values: 5183 + schema: + 'max': + type: integer + path: Equipment.system.hp.max + is_null: false + values: 5183 + different_values: 34 + variants: [omitted] + 'value': + type: integer + path: Equipment.system.hp.value + is_null: false + values: 5183 + different_values: 34 + variants: [omitted] + [items]: + type: object + path: Equipment.system.items + is_null: true + values: 2 + schema: + '5z6qg': + type: object + path: Equipment.system.items.5z6qg + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.5z6qg.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/navigation/compass-worn-copper.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.5z6qg.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.5z6qg.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.5z6qg.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compass" (x1) + 'quantity': + type: integer + path: Equipment.system.items.5z6qg.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.5z6qg.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Compass" (x1) + 'aftjc': + type: object + path: Equipment.system.items.aftjc + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.aftjc.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/mystery-man.svg" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.aftjc.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.aftjc.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.aftjc.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Standard Astrolabe" (x1) + 'quantity': + type: integer + path: Equipment.system.items.aftjc.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.aftjc.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Standard Astrolabe" (x1) + 'b2zsf': + type: object + path: Equipment.system.items.b2zsf + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.b2zsf.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/scribal/ink-quill-red.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.b2zsf.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.b2zsf.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.b2zsf.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Writing Set" (x1) + 'quantity': + type: integer + path: Equipment.system.items.b2zsf.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.b2zsf.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Writing Set" (x1) + 'lfmi2': + type: object + path: Equipment.system.items.lfmi2 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.lfmi2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/mystery-man.svg" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.lfmi2.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.lfmi2.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.lfmi2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Ruler" (x1) + 'quantity': + type: integer + path: Equipment.system.items.lfmi2.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.lfmi2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Ruler" (x1) + 'lnvy6': + type: object + path: Equipment.system.items.lnvy6 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.lnvy6.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/tools/navigation/map-chart-tan.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.lnvy6.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.lnvy6.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.lnvy6.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Survey Map" (x1) + 'quantity': + type: integer + path: Equipment.system.items.lnvy6.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.lnvy6.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Survey Map" (x1) + [mca3x]: + type: object + path: Equipment.system.items.mca3x + is_null: true + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/containers/bags/pack-leather-white-tan.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items + is_null: false + values: 1 + schema: + '02xhi': + type: object + path: Equipment.system.items.mca3x.items.02xhi + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.02xhi.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/survival/rope-wrapped-brown.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.02xhi.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.02xhi.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.02xhi.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Rope" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.02xhi.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.02xhi.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Rope" (x1) + '30xet': + type: object + path: Equipment.system.items.mca3x.items.30xet + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.30xet.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/adventuring-gear/waterskin.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.30xet.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.30xet.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.30xet.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Waterskin" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.30xet.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.30xet.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Waterskin" (x1) + 'afbn4': + type: object + path: Equipment.system.items.mca3x.items.afbn4 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.afbn4.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/adventuring-gear/chalk.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.afbn4.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.afbn4.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.afbn4.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Chalk" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.afbn4.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 10 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.afbn4.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Chalk" (x1) + 'fabyb': + type: object + path: Equipment.system.items.mca3x.items.fabyb + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.fabyb.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/commodities/stone/geode-raw-tan.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.fabyb.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.fabyb.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.fabyb.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Flint and Steel" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.fabyb.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.fabyb.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Flint and Steel" (x1) + 'jtagt': + type: object + path: Equipment.system.items.mca3x.items.jtagt + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.jtagt.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/adventuring-gear/rations.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.jtagt.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.jtagt.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.jtagt.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Rations" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.jtagt.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 2 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.jtagt.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Rations" (x1) + 'lems2': + type: object + path: Equipment.system.items.mca3x.items.lems2 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.lems2.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/lights/torch-brown.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.lems2.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.lems2.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.lems2.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Torch" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.lems2.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.lems2.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Torch" (x1) + 'lpl11': + type: object + path: Equipment.system.items.mca3x.items.lpl11 + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.lpl11.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/containers/ammunition/quiver-simple-brown.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.lpl11.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.lpl11.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.lpl11.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Bedroll" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.lpl11.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.lpl11.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Bedroll" (x1) + 'z9tim': + type: object + path: Equipment.system.items.mca3x.items.z9tim + is_null: false + values: 1 + schema: + 'img': + type: string + path: Equipment.system.items.mca3x.items.z9tim.img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "icons/sundries/survival/soap.webp" (x1) + 'isContainer': + type: boolean + path: Equipment.system.items.mca3x.items.z9tim.isContainer + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'items': + type: object + path: Equipment.system.items.mca3x.items.z9tim.items + is_null: false + values: 1 + schema: + 'name': + type: string + path: Equipment.system.items.mca3x.items.z9tim.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Soap" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.items.z9tim.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.items.z9tim.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Soap" (x1) + 'name': + type: string + path: Equipment.system.items.mca3x.name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Backpack" (x1) + 'quantity': + type: integer + path: Equipment.system.items.mca3x.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'uuid': + type: string + path: Equipment.system.items.mca3x.uuid + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.Backpack" (x1) + [level]: + type: object + path: Equipment.system.level + is_null: true + values: 5183 + schema: + 'value': + type: integer + path: Equipment.system.level.value + is_null: false + values: 5183 + different_values: 29 + variants: [omitted] + [material]: + type: object + path: Equipment.system.material + is_null: true + values: 5183 + schema: + [effects]: + type: array + path: Equipment.system.material.effects + is_null: true + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.material.effects.[] + is_null: false + values: 3 + different_values: 1 (all same) + variants: "silver" (x3) + [grade]: + type: string + path: Equipment.system.material.grade + is_null: true + values: 56 + different_values: 3 + variants: + - "standard" (x26) + - "high" (x23) + - "low" (x7) + [type]: + type: string + path: Equipment.system.material.type + is_null: true + values: 56 + different_values: 10 + variants: + - "silver" (x12) + - "adamantine" (x11) + - "cold-iron" (x10) + - "dawnsilver" (x8) + - "duskwood" (x8) + - "siccatite" (x2) + - "orichalcum" (x2) + - "peachwood" (x1) + - "dragonhide" (x1) + - "inubrix" (x1) + 'price': + type: object + path: Equipment.system.price + is_null: false + values: 5185 + schema: + [per]: + type: integer + path: Equipment.system.price.per + is_null: true + values: 45 + different_values: 2 + variants: + - 10 (x41) + - 5 (x4) + 'value': + type: object + path: Equipment.system.price.value + is_null: false + values: 5185 + schema: + [cp]: + type: integer + path: Equipment.system.price.value.cp + is_null: true + values: 32 + different_values: 7 + variants: + - 1 (x19) + - 5 (x5) + - 2 (x3) + - 3 (x2) + - 0 (x1) + - 4 (x1) + - 8 (x1) + [gp]: + type: integer + path: Equipment.system.price.value.gp + is_null: true + values: 4603 + different_values: 334 + variants: [omitted] + [pp]: + type: integer + path: Equipment.system.price.value.pp + is_null: true + values: 2 + different_values: 2 + variants: + - 0 (x1) + - 1 (x1) + [sp]: + type: integer + path: Equipment.system.price.value.sp + is_null: true + values: 244 + different_values: 14 + variants: [omitted] + [meleeUsage]: + type: object + path: Equipment.system.meleeUsage + is_null: true + values: 27 + schema: + 'damage': + type: object + path: Equipment.system.meleeUsage.damage + is_null: false + values: 27 + schema: + 'die': + type: string + path: Equipment.system.meleeUsage.damage.die + is_null: false + values: 27 + different_values: 4 + variants: + - "d8" (x11) + - "d6" (x8) + - "d4" (x7) + - "d10" (x1) + 'type': + type: string + path: Equipment.system.meleeUsage.damage.type + is_null: false + values: 27 + different_values: 3 + variants: + - "slashing" (x11) + - "bludgeoning" (x9) + - "piercing" (x7) + 'group': + type: string + path: Equipment.system.meleeUsage.group + is_null: false + values: 27 + different_values: 8 + variants: + - "sword" (x11) + - "knife" (x4) + - "club" (x3) + - "hammer" (x3) + - "spear" (x2) + - "flail" (x2) + - "axe" (x1) + - "brawling" (x1) + [traits]: + type: array + path: Equipment.system.meleeUsage.traits + is_null: true + values: 25 + min_count: 2 + max_count: 5 + value_type: + type: string + path: Equipment.system.meleeUsage.traits.[] + is_null: false + values: 76 + different_values: 25 + variants: [omitted] + 'publication': + type: object + path: Equipment.system.publication + is_null: false + values: 5185 + schema: + 'license': + type: string + path: Equipment.system.publication.license + is_null: false + values: 5185 + different_values: 2 + variants: + - "OGL" (x3267) + - "ORC" (x1918) + 'remaster': + type: boolean + path: Equipment.system.publication.remaster + is_null: false + values: 5185 + different_values: 2 + variants: + - False (x3122) + - True (x2063) + 'title': + type: string + path: Equipment.system.publication.title + is_null: false + values: 5185 + different_values: 134 + variants: [omitted] + [quantity]: + type: integer + path: Equipment.system.quantity + is_null: true + values: 5183 + different_values: 3 + variants: + - 1 (x5138) + - 10 (x40) + - 5 (x5) + [reload]: + type: object + path: Equipment.system.reload + is_null: true + values: 909 + schema: + [value]: + type: string + path: Equipment.system.reload.value + is_null: true + values: 866 + different_values: 6 + variants: + - "" (x474) + - "-" (x236) + - "1" (x116) + - "0" (x30) + - "2" (x8) + - "10" (x2) + [runes]: + type: object + path: Equipment.system.runes + is_null: true + values: 1170 + schema: + [potency]: + type: integer + path: Equipment.system.runes.potency + is_null: true + values: 1072 + different_values: 5 + variants: + - 0 (x649) + - 1 (x180) + - 2 (x165) + - 3 (x66) + - 4 (x12) + [property]: + type: array + path: Equipment.system.runes.property + is_null: true + values: 1072 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Equipment.system.runes.property.[] + is_null: false + values: 209 + different_values: 50 + variants: [omitted] + [reinforcing]: + type: integer + path: Equipment.system.runes.reinforcing + is_null: true + values: 93 + different_values: 1 (all same) + variants: 0 (x93) + [resilient]: + type: integer + path: Equipment.system.runes.resilient + is_null: true + values: 163 + different_values: 4 + variants: + - 0 (x81) + - 1 (x48) + - 2 (x32) + - 3 (x2) + [striking]: + type: integer + path: Equipment.system.runes.striking + is_null: true + values: 908 + different_values: 4 + variants: + - 0 (x612) + - 1 (x153) + - 2 (x115) + - 3 (x28) + [size]: + type: string + path: Equipment.system.size + is_null: true + values: 5183 + different_values: 4 + variants: + - "med" (x5167) + - "sm" (x12) + - "lg" (x3) + - "huge" (x1) + [specific]: + type: object + path: Equipment.system.specific + is_null: true + values: 505 + schema: + 'material': + type: object + path: Equipment.system.specific.material + is_null: false + values: 505 + schema: + [base]: + type: array + path: Equipment.system.specific.material.base + is_null: true + values: 16 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Equipment.system.specific.material.base.[] + is_null: false + values: 16 + schema: + 'thickness': + type: string + path: Equipment.system.specific.material.base.[].thickness + is_null: false + values: 16 + different_values: 1 (all same) + variants: "thin" (x16) + 'type': + type: string + path: Equipment.system.specific.material.base.[].type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "steel" (x16) + [effects]: + type: array<> + path: Equipment.system.specific.material.effects + is_null: true + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Equipment.system.specific.material.effects.[] + is_null: false + values: 0 + is_empty: true + [grade]: + type: string + path: Equipment.system.specific.material.grade + is_null: true + values: 54 + different_values: 3 + variants: + - "standard" (x25) + - "high" (x22) + - "low" (x7) + [type]: + type: string + path: Equipment.system.specific.material.type + is_null: true + values: 54 + different_values: 10 + variants: + - "silver" (x12) + - "adamantine" (x11) + - "cold-iron" (x10) + - "duskwood" (x8) + - "dawnsilver" (x6) + - "siccatite" (x2) + - "orichalcum" (x2) + - "peachwood" (x1) + - "dragonhide" (x1) + - "inubrix" (x1) + 'runes': + type: object + path: Equipment.system.specific.runes + is_null: false + values: 505 + schema: + [potency]: + type: integer + path: Equipment.system.specific.runes.potency + is_null: true + values: 428 + different_values: 5 + variants: + - 1 (x182) + - 2 (x161) + - 3 (x65) + - 4 (x12) + - 0 (x8) + [property]: + type: array + path: Equipment.system.specific.runes.property + is_null: true + values: 428 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Equipment.system.specific.runes.property.[] + is_null: false + values: 209 + different_values: 50 + variants: [omitted] + [reinforcing]: + type: integer + path: Equipment.system.specific.runes.reinforcing + is_null: true + values: 77 + different_values: 1 (all same) + variants: 0 (x77) + [resilient]: + type: integer + path: Equipment.system.specific.runes.resilient + is_null: true + values: 99 + different_values: 4 + variants: + - 1 (x47) + - 2 (x30) + - 0 (x20) + - 3 (x2) + [striking]: + type: integer + path: Equipment.system.specific.runes.striking + is_null: true + values: 328 + different_values: 4 + variants: + - 1 (x156) + - 2 (x112) + - 0 (x32) + - 3 (x28) + [integrated]: + type: object + path: Equipment.system.specific.integrated + is_null: true + values: 6 + schema: + 'runes': + type: object + path: Equipment.system.specific.integrated.runes + is_null: false + values: 6 + schema: + 'potency': + type: integer + path: Equipment.system.specific.integrated.runes.potency + is_null: false + values: 6 + different_values: 3 + variants: + - 0 (x3) + - 1 (x2) + - 2 (x1) + 'property': + type: array + path: Equipment.system.specific.integrated.runes.property + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Equipment.system.specific.integrated.runes.property.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "wounding" (x2) + 'striking': + type: integer + path: Equipment.system.specific.integrated.runes.striking + is_null: false + values: 6 + different_values: 3 + variants: + - 0 (x3) + - 1 (x2) + - 2 (x1) + [value]: + type: boolean + path: Equipment.system.specific.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: False (x1) + [speedPenalty]: + type: integer + path: Equipment.system.speedPenalty + is_null: true + values: 262 + different_values: 5 + variants: + - 0 (x165) + - -5 (x49) + - -10 (x46) + - -15 (x1) + - -14 (x1) + [spell]: + type: object + path: Equipment.system.spell + is_null: true + values: 10 + schema: + '_id': + type: string + path: Equipment.system.spell._id + is_null: false + values: 10 + different_values: 2 + variants: + - "7w37duycMs4YOBeu" (x6) + - "lj2l0i8ShNSlnZrj" (x4) + 'flags': + type: object + path: Equipment.system.spell.flags + is_null: false + values: 10 + schema: + 'core': + type: object + path: Equipment.system.spell.flags.core + is_null: false + values: 10 + schema: + 'sourceId': + type: string + path: Equipment.system.spell.flags.core.sourceId + is_null: false + values: 10 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs" (x6) + - "Compendium.pf2e.spells-srd.Item.Bc6QqTmFV4q7G7L0" (x4) + 'img': + type: string + path: Equipment.system.spell.img + is_null: false + values: 10 + different_values: 2 + variants: + - "icons/magic/life/cross-worn-green.webp" (x6) + - "icons/commodities/wood/fence-posts-brown.webp" (x4) + 'name': + type: string + path: Equipment.system.spell.name + is_null: false + values: 10 + different_values: 2 + variants: + - "Heal" (x6) + - "Splinter Volley" (x4) + 'sort': + type: integer + path: Equipment.system.spell.sort + is_null: false + values: 10 + different_values: 2 + variants: + - 133500000 (x6) + - 0 (x4) + 'system': + type: object + path: Equipment.system.spell.system + is_null: false + values: 10 + schema: + [area]: + type: + path: Equipment.system.spell.system.area + is_null: true + values: 0 + is_empty: true + 'cost': + type: object + path: Equipment.system.spell.system.cost + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.cost.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'counteraction': + type: boolean + path: Equipment.system.spell.system.counteraction + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'damage': + type: object + path: Equipment.system.spell.system.damage + is_null: false + values: 10 + schema: + [0]: + type: object + path: Equipment.system.spell.system.damage.0 + is_null: true + values: 6 + schema: + 'applyMod': + type: boolean + path: Equipment.system.spell.system.damage.0.applyMod + is_null: false + values: 6 + different_values: 1 (all same) + variants: False (x6) + [category]: + type: + path: Equipment.system.spell.system.damage.0.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Equipment.system.spell.system.damage.0.formula + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1d8" (x6) + 'kinds': + type: array + path: Equipment.system.spell.system.damage.0.kinds + is_null: false + values: 6 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Equipment.system.spell.system.damage.0.kinds.[] + is_null: false + values: 12 + different_values: 2 + variants: + - "damage" (x6) + - "healing" (x6) + 'materials': + type: array<> + path: Equipment.system.spell.system.damage.0.materials + is_null: false + values: 6 + min_count: 0 + max_count: 0 + value_type: + type: + path: Equipment.system.spell.system.damage.0.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Equipment.system.spell.system.damage.0.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "vitality" (x6) + 'QrOXDstbGji5fsbX': + type: object + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX + is_null: false + values: 4 + schema: + 'applyMod': + type: boolean + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.applyMod + is_null: false + values: 4 + different_values: 1 (all same) + variants: False (x4) + [category]: + type: + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.formula + is_null: false + values: 4 + different_values: 1 (all same) + variants: "4d6" (x4) + 'kinds': + type: array + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.kinds + is_null: false + values: 4 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.kinds.[] + is_null: false + values: 4 + different_values: 1 (all same) + variants: "damage" (x4) + 'materials': + type: array<> + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.materials + is_null: false + values: 4 + min_count: 0 + max_count: 0 + value_type: + type: + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Equipment.system.spell.system.damage.QrOXDstbGji5fsbX.type + is_null: false + values: 4 + different_values: 1 (all same) + variants: "piercing" (x4) + 'description': + type: object + path: Equipment.system.spell.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.description.value + is_null: false + values: 10 + different_values: 2 + variants: [omitted] + 'duration': + type: object + path: Equipment.system.spell.system.duration + is_null: false + values: 10 + schema: + 'sustained': + type: boolean + path: Equipment.system.spell.system.duration.sustained + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'value': + type: string + path: Equipment.system.spell.system.duration.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'heightening': + type: object + path: Equipment.system.spell.system.heightening + is_null: false + values: 10 + schema: + 'damage': + type: object + path: Equipment.system.spell.system.heightening.damage + is_null: false + values: 10 + schema: + [0]: + type: string + path: Equipment.system.spell.system.heightening.damage.0 + is_null: true + values: 6 + different_values: 1 (all same) + variants: "1d8" (x6) + 'QrOXDstbGji5fsbX': + type: string + path: Equipment.system.spell.system.heightening.damage.QrOXDstbGji5fsbX + is_null: false + values: 4 + different_values: 1 (all same) + variants: "4d6" (x4) + 'interval': + type: integer + path: Equipment.system.spell.system.heightening.interval + is_null: false + values: 10 + different_values: 2 + variants: + - 1 (x6) + - 2 (x4) + 'type': + type: string + path: Equipment.system.spell.system.heightening.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "interval" (x10) + 'level': + type: object + path: Equipment.system.spell.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Equipment.system.spell.system.level.value + is_null: false + values: 10 + different_values: 5 + variants: + - 1 (x6) + - 2 (x1) + - 4 (x1) + - 6 (x1) + - 8 (x1) + 'location': + type: object + path: Equipment.system.spell.system.location + is_null: false + values: 10 + schema: + 'heightenedLevel': + type: integer + path: Equipment.system.spell.system.location.heightenedLevel + is_null: false + values: 10 + different_values: 6 + variants: + - 2 (x5) + - 3 (x1) + - 4 (x1) + - 5 (x1) + - 6 (x1) + - 7 (x1) + [value]: + type: + path: Equipment.system.spell.system.location.value + is_null: true + values: 0 + is_empty: true + 'time': + type: object + path: Equipment.system.spell.system.time + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.time.value + is_null: false + values: 10 + different_values: 2 + variants: + - "1 to 3" (x6) + - "2 or 3" (x4) + [overlays]: + type: object + path: Equipment.system.spell.system.overlays + is_null: true + values: 6 + schema: + '37gy7l19tik74o4s': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s + is_null: false + values: 6 + schema: + '_id': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s._id + is_null: false + values: 6 + different_values: 1 (all same) + variants: "37gy7l19tik74o4s" (x6) + 'name': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Heal (vs. Living)" (x6) + 'overlayType': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.overlayType + is_null: false + values: 6 + different_values: 1 (all same) + variants: "override" (x6) + 'sort': + type: integer + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.sort + is_null: false + values: 6 + different_values: 1 (all same) + variants: 2 (x6) + 'system': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system + is_null: false + values: 6 + schema: + 'damage': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage + is_null: false + values: 6 + schema: + '0': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0 + is_null: false + values: 6 + schema: + 'formula': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1d8+8" (x6) + 'kinds': + type: array + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[] + is_null: false + values: 6 + different_values: 1 (all same) + variants: "healing" (x6) + [defense]: + type: + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.defense + is_null: true + values: 0 + is_empty: true + 'heightening': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.heightening + is_null: false + values: 6 + schema: + 'damage': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage + is_null: false + values: 6 + schema: + '0': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0 + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1d8+8" (x6) + 'range': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.range + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.range.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "30 feet" (x6) + 'time': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.time + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.time.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "2" (x6) + 'traits': + type: object + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.traits + is_null: false + values: 6 + schema: + 'value': + type: array + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value + is_null: false + values: 6 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Equipment.system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[] + is_null: false + values: 24 + different_values: 4 + variants: + - "concentrate" (x6) + - "healing" (x6) + - "manipulate" (x6) + - "vitality" (x6) + '7qdtetowq348s9oc': + type: object + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc + is_null: false + values: 6 + schema: + '_id': + type: string + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc._id + is_null: false + values: 6 + different_values: 1 (all same) + variants: "7qdtetowq348s9oc" (x6) + 'overlayType': + type: string + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.overlayType + is_null: false + values: 6 + different_values: 1 (all same) + variants: "override" (x6) + 'sort': + type: integer + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.sort + is_null: false + values: 6 + different_values: 1 (all same) + variants: 1 (x6) + 'system': + type: object + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system + is_null: false + values: 6 + schema: + 'range': + type: object + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.range + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.range.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "touch" (x6) + 'time': + type: object + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.time + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7qdtetowq348s9oc.system.time.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1" (x6) + '7vbvdrv2cl87sqta': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta + is_null: false + values: 6 + schema: + '_id': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta._id + is_null: false + values: 6 + different_values: 1 (all same) + variants: "7vbvdrv2cl87sqta" (x6) + 'overlayType': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType + is_null: false + values: 6 + different_values: 1 (all same) + variants: "override" (x6) + 'sort': + type: integer + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.sort + is_null: false + values: 6 + different_values: 1 (all same) + variants: 4 (x6) + 'system': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system + is_null: false + values: 6 + schema: + 'area': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.area + is_null: false + values: 6 + schema: + 'type': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "emanation" (x6) + 'value': + type: integer + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: 30 (x6) + 'range': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.range + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "" (x6) + 'target': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.target + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "all living and undead creatures" (x6) + 'time': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.time + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "3" (x6) + 'traits': + type: object + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits + is_null: false + values: 6 + schema: + 'value': + type: array + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value + is_null: false + values: 6 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Equipment.system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[] + is_null: false + values: 24 + different_values: 4 + variants: + - "concentrate" (x6) + - "healing" (x6) + - "manipulate" (x6) + - "vitality" (x6) + 'lfxcoz2d3f8j2zq1': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1 + is_null: false + values: 6 + schema: + '_id': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1._id + is_null: false + values: 6 + different_values: 1 (all same) + variants: "lfxcoz2d3f8j2zq1" (x6) + 'name': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.name + is_null: false + values: 6 + different_values: 1 (all same) + variants: "Heal (vs. Undead)" (x6) + 'overlayType': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType + is_null: false + values: 6 + different_values: 1 (all same) + variants: "override" (x6) + 'sort': + type: integer + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort + is_null: false + values: 6 + different_values: 1 (all same) + variants: 3 (x6) + 'system': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system + is_null: false + values: 6 + schema: + 'damage': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage + is_null: false + values: 6 + schema: + '0': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0 + is_null: false + values: 6 + schema: + 'kinds': + type: array + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds + is_null: false + values: 6 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[] + is_null: false + values: 6 + different_values: 1 (all same) + variants: "damage" (x6) + 'range': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "30 feet" (x6) + 'target': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1 undead" (x6) + 'time': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time + is_null: false + values: 6 + schema: + 'value': + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: "2" (x6) + 'traits': + type: object + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits + is_null: false + values: 6 + schema: + 'value': + type: array + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value + is_null: false + values: 6 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Equipment.system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[] + is_null: false + values: 24 + different_values: 4 + variants: + - "concentrate" (x6) + - "healing" (x6) + - "manipulate" (x6) + - "vitality" (x6) + 'publication': + type: object + path: Equipment.system.spell.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Equipment.system.spell.system.publication.license + is_null: false + values: 10 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x4) + 'remaster': + type: boolean + path: Equipment.system.spell.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: True (x10) + 'title': + type: string + path: Equipment.system.spell.system.publication.title + is_null: false + values: 10 + different_values: 2 + variants: + - "Pathfinder Player Core" (x6) + - "Pathfinder Rage of Elements" (x4) + 'range': + type: object + path: Equipment.system.spell.system.range + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.range.value + is_null: false + values: 10 + different_values: 2 + variants: + - "varies" (x6) + - "60 feet" (x4) + 'requirements': + type: string + path: Equipment.system.spell.system.requirements + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Equipment.system.spell.system.rules + is_null: false + values: 10 + 'slug': + type: string + path: Equipment.system.spell.system.slug + is_null: false + values: 10 + different_values: 2 + variants: + - "heal" (x6) + - "splinter-volley" (x4) + 'target': + type: object + path: Equipment.system.spell.system.target + is_null: false + values: 10 + schema: + 'value': + type: string + path: Equipment.system.spell.system.target.value + is_null: false + values: 10 + different_values: 2 + variants: + - "1 willing living creature or 1 undead" (x6) + - "1 or 2 creatures" (x4) + [defense]: + type: object + path: Equipment.system.spell.system.defense + is_null: true + values: 6 + schema: + 'save': + type: object + path: Equipment.system.spell.system.defense.save + is_null: false + values: 6 + schema: + 'basic': + type: boolean + path: Equipment.system.spell.system.defense.save.basic + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'statistic': + type: string + path: Equipment.system.spell.system.defense.save.statistic + is_null: false + values: 6 + different_values: 1 (all same) + variants: "fortitude" (x6) + 'traits': + type: object + path: Equipment.system.spell.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Equipment.system.spell.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'traditions': + type: array + path: Equipment.system.spell.system.traits.traditions + is_null: false + values: 10 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Equipment.system.spell.system.traits.traditions.[] + is_null: false + values: 20 + different_values: 3 + variants: + - "primal" (x10) + - "divine" (x6) + - "arcane" (x4) + 'value': + type: array + path: Equipment.system.spell.system.traits.value + is_null: false + values: 10 + min_count: 3 + max_count: 4 + value_type: + type: string + path: Equipment.system.spell.system.traits.value.[] + is_null: false + values: 34 + different_values: 6 + variants: + - "manipulate" (x10) + - "healing" (x6) + - "vitality" (x6) + - "attack" (x4) + - "concentrate" (x4) + - "wood" (x4) + 'type': + type: string + path: Equipment.system.spell.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "spell" (x10) + [splashDamage]: + type: object + path: Equipment.system.splashDamage + is_null: true + values: 909 + schema: + [value]: + type: integer | string + path: Equipment.system.splashDamage.value + is_null: true + values: 883 + types: + - different_values: 7 + variants: + - 0 (x734) + - 3 (x38) + - 4 (x38) + - 1 (x35) + - 2 (x35) + - 5 (x1) + - 6 (x1) + - different_values: 1 (all same) + variants: "" (x1) + [stackGroup]: + type: string + path: Equipment.system.stackGroup + is_null: true + values: 132 + different_values: 9 + variants: + - "gems" (x50) + - "rounds10" (x48) + - "arrows" (x10) + - "slingBullets" (x8) + - "bolts" (x6) + - "coins" (x4) + - "rounds5" (x4) + - "blowgunDarts" (x1) + - "woodenTaws" (x1) + [stowing]: + type: boolean + path: Equipment.system.stowing + is_null: true + values: 43 + different_values: 2 + variants: + - True (x26) + - False (x17) + [strength]: + type: integer + path: Equipment.system.strength + is_null: true + values: 147 + different_values: 6 + variants: + - 3 (x35) + - 1 (x34) + - 4 (x31) + - 2 (x23) + - 0 (x21) + - 5 (x3) + [subitems]: + type: array + path: Equipment.system.subitems + is_null: true + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Equipment.system.subitems.[] + is_null: false + values: 1 + schema: + '_id': + type: string + path: Equipment.system.subitems.[]._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "63PtQV7KtzRrG5kM" (x1) + 'flags': + type: object + path: Equipment.system.subitems.[].flags + is_null: false + values: 1 + schema: + 'core': + type: object + path: Equipment.system.subitems.[].flags.core + is_null: false + values: 1 + schema: + 'sourceId': + type: string + path: Equipment.system.subitems.[].flags.core.sourceId + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.nSO0Z662LkkLfa2u" (x1) + 'img': + type: string + path: Equipment.system.subitems.[].img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/weapons/shield-spikes.webp" (x1) + 'name': + type: string + path: Equipment.system.subitems.[].name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shield Spikes" (x1) + 'sort': + type: integer + path: Equipment.system.subitems.[].sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 100000 (x1) + 'system': + type: object + path: Equipment.system.subitems.[].system + is_null: false + values: 1 + schema: + 'baseItem': + type: string + path: Equipment.system.subitems.[].system.baseItem + is_null: false + values: 1 + different_values: 1 (all same) + variants: "shield-spikes" (x1) + 'bonus': + type: object + path: Equipment.system.subitems.[].system.bonus + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.bonus.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'bonusDamage': + type: object + path: Equipment.system.subitems.[].system.bonusDamage + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.bonusDamage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'bulk': + type: object + path: Equipment.system.subitems.[].system.bulk + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.bulk.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'category': + type: string + path: Equipment.system.subitems.[].system.category + is_null: false + values: 1 + different_values: 1 (all same) + variants: "martial" (x1) + 'damage': + type: object + path: Equipment.system.subitems.[].system.damage + is_null: false + values: 1 + schema: + 'damageType': + type: string + path: Equipment.system.subitems.[].system.damage.damageType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + 'dice': + type: integer + path: Equipment.system.subitems.[].system.damage.dice + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'die': + type: string + path: Equipment.system.subitems.[].system.damage.die + is_null: false + values: 1 + different_values: 1 (all same) + variants: "d6" (x1) + 'description': + type: object + path: Equipment.system.subitems.[].system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Equipment.system.subitems.[].system.description.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "

These metal spikes are strategically placed on the defensive side of the shield to deal piercing damage with a shield bash.

" (x1) + 'equipped': + type: object + path: Equipment.system.subitems.[].system.equipped + is_null: false + values: 1 + schema: + 'carryType': + type: string + path: Equipment.system.subitems.[].system.equipped.carryType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "attached" (x1) + 'handsHeld': + type: integer + path: Equipment.system.subitems.[].system.equipped.handsHeld + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'group': + type: string + path: Equipment.system.subitems.[].system.group + is_null: false + values: 1 + different_values: 1 (all same) + variants: "shield" (x1) + 'hardness': + type: integer + path: Equipment.system.subitems.[].system.hardness + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'hp': + type: object + path: Equipment.system.subitems.[].system.hp + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Equipment.system.subitems.[].system.hp.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'value': + type: integer + path: Equipment.system.subitems.[].system.hp.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'level': + type: object + path: Equipment.system.subitems.[].system.level + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.level.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'material': + type: object + path: Equipment.system.subitems.[].system.material + is_null: false + values: 1 + schema: + [grade]: + type: + path: Equipment.system.subitems.[].system.material.grade + is_null: true + values: 0 + is_empty: true + [type]: + type: + path: Equipment.system.subitems.[].system.material.type + is_null: true + values: 0 + is_empty: true + 'price': + type: object + path: Equipment.system.subitems.[].system.price + is_null: false + values: 1 + schema: + 'value': + type: object + path: Equipment.system.subitems.[].system.price.value + is_null: false + values: 1 + schema: + 'sp': + type: integer + path: Equipment.system.subitems.[].system.price.value.sp + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'publication': + type: object + path: Equipment.system.subitems.[].system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Equipment.system.subitems.[].system.publication.license + is_null: false + values: 1 + different_values: 1 (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Equipment.system.subitems.[].system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'title': + type: string + path: Equipment.system.subitems.[].system.publication.title + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pathfinder Player Core" (x1) + 'quantity': + type: integer + path: Equipment.system.subitems.[].system.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'traits': + type: object + path: Equipment.system.subitems.[].system.traits + is_null: false + values: 1 + schema: + 'rarity': + type: string + path: Equipment.system.subitems.[].system.traits.rarity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "common" (x1) + 'value': + type: array + path: Equipment.system.subitems.[].system.traits.value + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.subitems.[].system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "attached-to-shield" (x1) + [range]: + type: + path: Equipment.system.subitems.[].system.range + is_null: true + values: 0 + is_empty: true + 'reload': + type: object + path: Equipment.system.subitems.[].system.reload + is_null: false + values: 1 + schema: + 'value': + type: string + path: Equipment.system.subitems.[].system.reload.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Equipment.system.subitems.[].system.rules + is_null: false + values: 1 + 'runes': + type: object + path: Equipment.system.subitems.[].system.runes + is_null: false + values: 1 + schema: + 'potency': + type: integer + path: Equipment.system.subitems.[].system.runes.potency + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'property': + type: array<> + path: Equipment.system.subitems.[].system.runes.property + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Equipment.system.subitems.[].system.runes.property.[] + is_null: false + values: 0 + is_empty: true + 'striking': + type: integer + path: Equipment.system.subitems.[].system.runes.striking + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'size': + type: string + path: Equipment.system.subitems.[].system.size + is_null: false + values: 1 + different_values: 1 (all same) + variants: "med" (x1) + 'slug': + type: string + path: Equipment.system.subitems.[].system.slug + is_null: false + values: 1 + different_values: 1 (all same) + variants: "shield-spikes" (x1) + 'splashDamage': + type: object + path: Equipment.system.subitems.[].system.splashDamage + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Equipment.system.subitems.[].system.splashDamage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + [containerId]: + type: + path: Equipment.system.subitems.[].system.containerId + is_null: true + values: 0 + is_empty: true + 'usage': + type: object + path: Equipment.system.subitems.[].system.usage + is_null: false + values: 1 + schema: + 'value': + type: string + path: Equipment.system.subitems.[].system.usage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "held-in-one-hand" (x1) + 'type': + type: string + path: Equipment.system.subitems.[].type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "weapon" (x1) + 'traits': + type: object + path: Equipment.system.traits + is_null: false + values: 5185 + schema: + 'rarity': + type: string + path: Equipment.system.traits.rarity + is_null: false + values: 5185 + different_values: 4 + variants: + - "common" (x2712) + - "uncommon" (x1694) + - "rare" (x559) + - "unique" (x220) + 'value': + type: array + path: Equipment.system.traits.value + is_null: false + values: 5185 + min_count: 0 + max_count: 9 + value_type: + type: string + path: Equipment.system.traits.value.[] + is_null: false + values: 13438 + different_values: 241 + variants: [omitted] + [integrated]: + type: object + path: Equipment.system.traits.integrated + is_null: true + values: 8 + schema: + 'runes': + type: object + path: Equipment.system.traits.integrated.runes + is_null: false + values: 8 + schema: + 'potency': + type: integer + path: Equipment.system.traits.integrated.runes.potency + is_null: false + values: 8 + different_values: 3 + variants: + - 0 (x5) + - 1 (x2) + - 2 (x1) + 'property': + type: array + path: Equipment.system.traits.integrated.runes.property + is_null: false + values: 8 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Equipment.system.traits.integrated.runes.property.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "wounding" (x2) + 'striking': + type: integer + path: Equipment.system.traits.integrated.runes.striking + is_null: false + values: 8 + different_values: 3 + variants: + - 0 (x5) + - 1 (x2) + - 2 (x1) + [versatile]: + type: + path: Equipment.system.traits.integrated.versatile + is_null: true + values: 0 + is_empty: true + [otherTags]: + type: array + path: Equipment.system.traits.otherTags + is_null: true + values: 121 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Equipment.system.traits.otherTags.[] + is_null: false + values: 121 + different_values: 4 + variants: + - "alchemical-tool" (x56) + - "alchemical-food" (x56) + - "herbal" (x6) + - "handwraps-of-mighty-blows" (x3) + [usage]: + type: object + path: Equipment.system.usage + is_null: true + values: 4768 + schema: + [canBeAmmo]: + type: boolean + path: Equipment.system.usage.canBeAmmo + is_null: true + values: 190 + different_values: 2 + variants: + - False (x189) + - True (x1) + 'value': + type: string + path: Equipment.system.usage.value + is_null: false + values: 4768 + different_values: 119 + variants: [omitted] + [uses]: + type: object + path: Equipment.system.uses + is_null: true + values: 1651 + schema: + 'autoDestroy': + type: boolean + path: Equipment.system.uses.autoDestroy + is_null: false + values: 1651 + different_values: 2 + variants: + - True (x1631) + - False (x20) + 'max': + type: integer + path: Equipment.system.uses.max + is_null: false + values: 1651 + different_values: 9 + variants: + - 1 (x1631) + - 5 (x8) + - 7 (x4) + - 10 (x3) + - 500 (x1) + - 5000 (x1) + - 24 (x1) + - 6 (x1) + - 8 (x1) + 'value': + type: integer + path: Equipment.system.uses.value + is_null: false + values: 1651 + different_values: 9 + variants: + - 1 (x1632) + - 5 (x7) + - 7 (x4) + - 10 (x3) + - 500 (x1) + - 5000 (x1) + - 24 (x1) + - 6 (x1) + - 8 (x1) + [weaponType]: + type: object + path: Equipment.system.weaponType + is_null: true + values: 1 + schema: + 'value': + type: string + path: Equipment.system.weaponType.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'type': + type: string + path: Equipment.type + is_null: false + values: 5185 + different_values: 8 + variants: + - "equipment" (x2166) + - "consumable" (x1651) + - "weapon" (x908) + - "armor" (x164) + - "treasure" (x153) + - "shield" (x98) + - "backpack" (x43) + - "kit" (x2) diff --git a/output/pf2e/types/Item.action.txt b/output/pf2e/types/Item.action.txt deleted file mode 100644 index 250ef76..0000000 --- a/output/pf2e/types/Item.action.txt +++ /dev/null @@ -1,126 +0,0 @@ -Item.action -Different values: 1170 -===================================== -object {Item.action} - _id : string {Item.action._id} (all different values) - img : string {Item.action.img} (10 different values) - 'systems/pf2e/icons/actions/Passive.webp' (x511) - 'systems/pf2e/icons/actions/OneAction.webp' (x266) - 'systems/pf2e/icons/actions/TwoActions.webp' (x154) - 'systems/pf2e/icons/actions/Reaction.webp' (x129) - 'systems/pf2e/icons/actions/FreeAction.webp' (x68) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x29) - 'systems/pf2e/icons/default-icons/action.svg' (x9) - 'systems/pf2e/icons/actions/LongerAction.webp' (x2) - 'icons/skills/targeting/target-glowing-yellow.webp' (x1) - 'icons/magic/symbols/elements-air-earth-fire-water.webp' (x1) - name : string {Item.action.name} (1155 different values) - system : object {Item.action.system} - actionType : object {Item.action.system.actionType} - value : string {Item.action.system.actionType.value} (4 different values) - 'passive' (x518) - 'action' (x453) - 'reaction' (x130) - 'free' (x69) - actions : object {Item.action.system.actions} - [value] : integer {Item.action.system.actions.value} (3 different values) - 1 (x272) - 2 (x152) - 3 (x29) - [category] : string {Item.action.system.category} (4 different values) - 'offensive' (x496) - 'interaction' (x301) - 'defensive' (x181) - 'familiar' (x111) - description : object {Item.action.system.description} - [gm] : string {Item.action.system.description.gm} (same value: '

Themes: @Check[religion,society|dc:28|showDC:gm] - Note that a lore skill can be used at your discretion

-

Exhibits: @Check[athletics,crafting,nature|dc:28]

-

Pageantry: @Check[crafting,deception,performance|dc:28]

-

Revelers: @Check[diplomacy,intimidation,performance|dc:28]

-

Perform the Processional Results

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Preparation PointsDCXP Earned
8 or less3310 XP
9-133020 XP
14-182840 XP
19-232660 XP
24 or more2380 XP
-

') - value : string {Item.action.system.description.value} (1165 different values) - publication : object {Item.action.system.publication} - license : string {Item.action.system.publication.license} (2 different values) - 'OGL' (x603) - 'ORC' (x567) - remaster : boolean {Item.action.system.publication.remaster} (2 different values) - False (x587) - True (x583) - title : string {Item.action.system.publication.title} (87 different values) - rules : ignored (Foundry rules object) {Item.action.system.rules} - traits : object {Item.action.system.traits} - [rarity] : string {Item.action.system.traits.rarity} (3 different values) - 'common' (x795) - 'rare' (x1) - 'uncommon' (x1) - [selected] : object {Item.action.system.traits.selected} - [auditory] : string {Item.action.system.traits.selected.auditory} (same value: 'Auditory') - [concentrate] : string {Item.action.system.traits.selected.concentrate} (same value: 'Concentrate') - [emotion] : string {Item.action.system.traits.selected.emotion} (same value: 'Emotion') - [exploration] : string {Item.action.system.traits.selected.exploration} (same value: 'Exploration') - [general] : string {Item.action.system.traits.selected.general} (same value: 'General') - [linguistic] : string {Item.action.system.traits.selected.linguistic} (same value: 'Linguistic') - [mental] : string {Item.action.system.traits.selected.mental} (same value: 'Mental') - [morph] : string {Item.action.system.traits.selected.morph} (same value: 'Morph') - [primal] : string {Item.action.system.traits.selected.primal} (same value: 'Primal') - [skill] : string {Item.action.system.traits.selected.skill} (same value: 'Skill') - [tengu] : string {Item.action.system.traits.selected.tengu} (same value: 'tengu') - [transmutation] : string {Item.action.system.traits.selected.transmutation} (same value: 'Transmutation') - value : array {Item.action.system.traits.value} - Length: min=0 max=7 - Value type: string {Item.action.system.traits.value.[]} (103 different values) - [deathNote] : boolean {Item.action.system.deathNote} (same value: True) - [frequency] : object {Item.action.system.frequency} - max : integer {Item.action.system.frequency.max} (2 different values) - 1 (x125) - 2 (x3) - per : string {Item.action.system.frequency.per} (6 different values) - 'day' (x67) - 'PT1H' (x30) - 'PT10M' (x13) - 'round' (x9) - 'PT1M' (x7) - 'turn' (x2) - [value] : integer {Item.action.system.frequency.value} (same value: 1) - [selfEffect] : object {Item.action.system.selfEffect} - name : string {Item.action.system.selfEffect.name} (43 different values) - uuid : string {Item.action.system.selfEffect.uuid} (43 different values) - type : string {Item.action.type} (same value: 'action') - [folder] : string {Item.action.folder} (53 different values) \ No newline at end of file diff --git a/output/pf2e/types/Item.action.yaml b/output/pf2e/types/Item.action.yaml new file mode 100644 index 0000000..579ef2a --- /dev/null +++ b/output/pf2e/types/Item.action.yaml @@ -0,0 +1,336 @@ +name: Item.action +values: 1170 +schema: + '_id': + type: string + path: Item.action._id + is_null: false + values: 1170 + different_values: 1170 (all different) + variants: [omitted] + 'img': + type: string + path: Item.action.img + is_null: false + values: 1170 + different_values: 10 + variants: + - "systems/pf2e/icons/actions/Passive.webp" (x511) + - "systems/pf2e/icons/actions/OneAction.webp" (x266) + - "systems/pf2e/icons/actions/TwoActions.webp" (x154) + - "systems/pf2e/icons/actions/Reaction.webp" (x129) + - "systems/pf2e/icons/actions/FreeAction.webp" (x68) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x29) + - "systems/pf2e/icons/default-icons/action.svg" (x9) + - "systems/pf2e/icons/actions/LongerAction.webp" (x2) + - "icons/skills/targeting/target-glowing-yellow.webp" (x1) + - "icons/magic/symbols/elements-air-earth-fire-water.webp" (x1) + 'name': + type: string + path: Item.action.name + is_null: false + values: 1170 + different_values: 1155 + variants: [omitted] + 'system': + type: object + path: Item.action.system + is_null: false + values: 1170 + schema: + 'actionType': + type: object + path: Item.action.system.actionType + is_null: false + values: 1170 + schema: + 'value': + type: string + path: Item.action.system.actionType.value + is_null: false + values: 1170 + different_values: 4 + variants: + - "passive" (x518) + - "action" (x453) + - "reaction" (x130) + - "free" (x69) + 'actions': + type: object + path: Item.action.system.actions + is_null: false + values: 1170 + schema: + [value]: + type: integer + path: Item.action.system.actions.value + is_null: true + values: 453 + different_values: 3 + variants: + - 1 (x272) + - 2 (x152) + - 3 (x29) + [category]: + type: string + path: Item.action.system.category + is_null: true + values: 1089 + different_values: 4 + variants: + - "offensive" (x496) + - "interaction" (x301) + - "defensive" (x181) + - "familiar" (x111) + 'description': + type: object + path: Item.action.system.description + is_null: false + values: 1170 + schema: + [gm]: + type: string + path: Item.action.system.description.gm + is_null: true + values: 1 + different_values: 1 (all same) + variants: [omitted] + 'value': + type: string + path: Item.action.system.description.value + is_null: false + values: 1170 + different_values: 1165 + variants: [omitted] + 'publication': + type: object + path: Item.action.system.publication + is_null: false + values: 1170 + schema: + 'license': + type: string + path: Item.action.system.publication.license + is_null: false + values: 1170 + different_values: 2 + variants: + - "OGL" (x603) + - "ORC" (x567) + 'remaster': + type: boolean + path: Item.action.system.publication.remaster + is_null: false + values: 1170 + different_values: 2 + variants: + - False (x587) + - True (x583) + 'title': + type: string + path: Item.action.system.publication.title + is_null: false + values: 1170 + different_values: 87 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Item.action.system.rules + is_null: false + values: 1170 + 'traits': + type: object + path: Item.action.system.traits + is_null: false + values: 1170 + schema: + [rarity]: + type: string + path: Item.action.system.traits.rarity + is_null: true + values: 797 + different_values: 3 + variants: + - "common" (x795) + - "rare" (x1) + - "uncommon" (x1) + [selected]: + type: object + path: Item.action.system.traits.selected + is_null: true + values: 9 + schema: + [auditory]: + type: string + path: Item.action.system.traits.selected.auditory + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Auditory" (x2) + [concentrate]: + type: string + path: Item.action.system.traits.selected.concentrate + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Concentrate" (x2) + [emotion]: + type: string + path: Item.action.system.traits.selected.emotion + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Emotion" (x1) + [exploration]: + type: string + path: Item.action.system.traits.selected.exploration + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Exploration" (x2) + [general]: + type: string + path: Item.action.system.traits.selected.general + is_null: true + values: 2 + different_values: 1 (all same) + variants: "General" (x2) + [linguistic]: + type: string + path: Item.action.system.traits.selected.linguistic + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Linguistic" (x2) + [mental]: + type: string + path: Item.action.system.traits.selected.mental + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Mental" (x2) + [morph]: + type: string + path: Item.action.system.traits.selected.morph + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Morph" (x1) + [primal]: + type: string + path: Item.action.system.traits.selected.primal + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Primal" (x1) + [skill]: + type: string + path: Item.action.system.traits.selected.skill + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Skill" (x1) + [tengu]: + type: string + path: Item.action.system.traits.selected.tengu + is_null: true + values: 1 + different_values: 1 (all same) + variants: "tengu" (x1) + [transmutation]: + type: string + path: Item.action.system.traits.selected.transmutation + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Transmutation" (x1) + 'value': + type: array + path: Item.action.system.traits.value + is_null: false + values: 1170 + min_count: 0 + max_count: 7 + value_type: + type: string + path: Item.action.system.traits.value.[] + is_null: false + values: 1391 + different_values: 103 + variants: [omitted] + [deathNote]: + type: boolean + path: Item.action.system.deathNote + is_null: true + values: 18 + different_values: 1 (all same) + variants: True (x18) + [frequency]: + type: object + path: Item.action.system.frequency + is_null: true + values: 129 + schema: + 'max': + type: integer + path: Item.action.system.frequency.max + is_null: false + values: 129 + different_values: 2 + variants: + - 1 (x126) + - 2 (x3) + 'per': + type: string + path: Item.action.system.frequency.per + is_null: false + values: 129 + different_values: 6 + variants: + - "day" (x67) + - "PT1H" (x30) + - "PT10M" (x13) + - "round" (x10) + - "PT1M" (x7) + - "turn" (x2) + [value]: + type: integer + path: Item.action.system.frequency.value + is_null: true + values: 6 + different_values: 1 (all same) + variants: 1 (x6) + [selfEffect]: + type: object + path: Item.action.system.selfEffect + is_null: true + values: 44 + schema: + 'name': + type: string + path: Item.action.system.selfEffect.name + is_null: false + values: 44 + different_values: 43 + variants: [omitted] + 'uuid': + type: string + path: Item.action.system.selfEffect.uuid + is_null: false + values: 44 + different_values: 43 + variants: [omitted] + 'type': + type: string + path: Item.action.type + is_null: false + values: 1170 + different_values: 1 (all same) + variants: "action" (x1170) + [folder]: + type: string + path: Item.action.folder + is_null: true + values: 476 + different_values: 53 + variants: [omitted] diff --git a/output/pf2e/types/Item.ancestry.txt b/output/pf2e/types/Item.ancestry.txt deleted file mode 100644 index 0cd8f51..0000000 --- a/output/pf2e/types/Item.ancestry.txt +++ /dev/null @@ -1,101 +0,0 @@ -Item.ancestry -Different values: 48 -===================================== -object {Item.ancestry} - _id : string {Item.ancestry._id} (all different values) - img : string {Item.ancestry.img} (40 different values) - name : string {Item.ancestry.name} (all different values) - system : object {Item.ancestry.system} - additionalLanguages : object {Item.ancestry.system.additionalLanguages} - count : integer {Item.ancestry.system.additionalLanguages.count} (2 different values) - 0 (x47) - 1 (x1) - custom : string {Item.ancestry.system.additionalLanguages.custom} (same value: '') - value : array {Item.ancestry.system.additionalLanguages.value} - Length: min=0 max=11 - Value type: string {Item.ancestry.system.additionalLanguages.value.[]} (42 different values) - boosts : dict {Item.ancestry.system.boosts} - #key : string {Item.ancestry.system.boosts.[key]} (3 different values) - '0' (x48) - '1' (x48) - '2' (x48) - #value : object {Item.ancestry.system.boosts.[value]} - value : array {Item.ancestry.system.boosts.[value].value} - Length: min=0 max=6 - Value type: string {Item.ancestry.system.boosts.[value].value.[]} (6 different values) - 'dex' (x69) - 'con' (x67) - 'cha' (x65) - 'wis' (x62) - 'str' (x58) - 'int' (x57) - description : object {Item.ancestry.system.description} - value : string {Item.ancestry.system.description.value} (all different values) - flaws : object {Item.ancestry.system.flaws} - 0 : object {Item.ancestry.system.flaws.0} - value : array {Item.ancestry.system.flaws.0.value} - Length: min=0 max=1 - Value type: string {Item.ancestry.system.flaws.0.value.[]} (6 different values) - 'int' (x7) - 'wis' (x7) - 'con' (x6) - 'cha' (x6) - 'str' (x5) - 'dex' (x1) - hp : integer {Item.ancestry.system.hp} (3 different values) - 8 (x28) - 6 (x13) - 10 (x7) - items : dict {Item.ancestry.system.items} - #key : string {Item.ancestry.system.items.[key]} (45 different values) - #value : object {Item.ancestry.system.items.[value]} - img : string {Item.ancestry.system.items.[value].img} (30 different values) - level : mixed - integer {Item.ancestry.system.items.[value].level} (2 different values) - 1 (x26) - 0 (x13) - string {Item.ancestry.system.items.[value].level} (2 different values) - '1' (x5) - '0' (x1) - name : string {Item.ancestry.system.items.[value].name} (45 different values) - uuid : string {Item.ancestry.system.items.[value].uuid} (45 different values) - languages : object {Item.ancestry.system.languages} - custom : string {Item.ancestry.system.languages.custom} (same value: '') - value : array {Item.ancestry.system.languages.value} - Length: min=1 max=3 - Value type: string {Item.ancestry.system.languages.value.[]} (37 different values) - publication : object {Item.ancestry.system.publication} - license : string {Item.ancestry.system.publication.license} (2 different values) - 'ORC' (x29) - 'OGL' (x19) - remaster : boolean {Item.ancestry.system.publication.remaster} (2 different values) - True (x29) - False (x19) - title : string {Item.ancestry.system.publication.title} (12 different values) - reach : integer {Item.ancestry.system.reach} (2 different values) - 5 (x47) - 0 (x1) - rules : ignored (Foundry rules object) {Item.ancestry.system.rules} - size : string {Item.ancestry.system.size} (4 different values) - 'med' (x33) - 'sm' (x12) - 'lg' (x2) - 'tiny' (x1) - speed : integer {Item.ancestry.system.speed} (4 different values) - 25 (x39) - 20 (x4) - 30 (x3) - 5 (x2) - traits : object {Item.ancestry.system.traits} - rarity : string {Item.ancestry.system.traits.rarity} (3 different values) - 'rare' (x20) - 'uncommon' (x20) - 'common' (x8) - value : array {Item.ancestry.system.traits.value} - Length: min=2 max=3 - Value type: string {Item.ancestry.system.traits.value.[]} (57 different values) - vision : string {Item.ancestry.system.vision} (3 different values) - 'low-light-vision' (x23) - 'normal' (x13) - 'darkvision' (x12) - type : string {Item.ancestry.type} (same value: 'ancestry') \ No newline at end of file diff --git a/output/pf2e/types/Item.ancestry.yaml b/output/pf2e/types/Item.ancestry.yaml new file mode 100644 index 0000000..3753dcf --- /dev/null +++ b/output/pf2e/types/Item.ancestry.yaml @@ -0,0 +1,356 @@ +name: Item.ancestry +values: 48 +schema: + '_id': + type: string + path: Item.ancestry._id + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'img': + type: string + path: Item.ancestry.img + is_null: false + values: 48 + different_values: 40 + variants: [omitted] + 'name': + type: string + path: Item.ancestry.name + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'system': + type: object + path: Item.ancestry.system + is_null: false + values: 48 + schema: + 'additionalLanguages': + type: object + path: Item.ancestry.system.additionalLanguages + is_null: false + values: 48 + schema: + 'count': + type: integer + path: Item.ancestry.system.additionalLanguages.count + is_null: false + values: 48 + different_values: 2 + variants: + - 0 (x47) + - 1 (x1) + 'custom': + type: string + path: Item.ancestry.system.additionalLanguages.custom + is_null: false + values: 48 + different_values: 1 (all same) + variants: "" (x48) + 'value': + type: array + path: Item.ancestry.system.additionalLanguages.value + is_null: false + values: 48 + min_count: 0 + max_count: 11 + value_type: + type: string + path: Item.ancestry.system.additionalLanguages.value.[] + is_null: false + values: 287 + different_values: 42 + variants: [omitted] + 'boosts': + type: dict + path: Item.ancestry.system.boosts + is_null: false + values: 48 + _key: + type: string + path: Item.ancestry.system.boosts.[key] + is_null: false + values: 144 + different_values: 3 + variants: + - "0" (x48) + - "1" (x48) + - "2" (x48) + _value: + type: object + path: Item.ancestry.system.boosts.[value] + is_null: false + values: 144 + schema: + 'value': + type: array + path: Item.ancestry.system.boosts.[value].value + is_null: false + values: 144 + min_count: 0 + max_count: 6 + value_type: + type: string + path: Item.ancestry.system.boosts.[value].value.[] + is_null: false + values: 378 + different_values: 6 + variants: + - "dex" (x69) + - "con" (x67) + - "cha" (x65) + - "wis" (x62) + - "str" (x58) + - "int" (x57) + 'description': + type: object + path: Item.ancestry.system.description + is_null: false + values: 48 + schema: + 'value': + type: string + path: Item.ancestry.system.description.value + is_null: false + values: 48 + different_values: 48 (all different) + variants: [omitted] + 'flaws': + type: object + path: Item.ancestry.system.flaws + is_null: false + values: 48 + schema: + '0': + type: object + path: Item.ancestry.system.flaws.0 + is_null: false + values: 48 + schema: + 'value': + type: array + path: Item.ancestry.system.flaws.0.value + is_null: false + values: 48 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.ancestry.system.flaws.0.value.[] + is_null: false + values: 32 + different_values: 6 + variants: + - "int" (x7) + - "wis" (x7) + - "con" (x6) + - "cha" (x6) + - "str" (x5) + - "dex" (x1) + 'hp': + type: integer + path: Item.ancestry.system.hp + is_null: false + values: 48 + different_values: 3 + variants: + - 8 (x28) + - 6 (x13) + - 10 (x7) + 'items': + type: dict + path: Item.ancestry.system.items + is_null: false + values: 48 + _key: + type: string + path: Item.ancestry.system.items.[key] + is_null: false + values: 45 + different_values: 45 + variants: [omitted] + _value: + type: object + path: Item.ancestry.system.items.[value] + is_null: false + values: 45 + schema: + 'img': + type: string + path: Item.ancestry.system.items.[value].img + is_null: false + values: 45 + different_values: 30 + variants: [omitted] + 'level': + type: integer | string + path: Item.ancestry.system.items.[value].level + is_null: false + values: 45 + types: + - different_values: 2 + variants: + - 1 (x26) + - 0 (x13) + - different_values: 2 + variants: + - "1" (x5) + - "0" (x1) + 'name': + type: string + path: Item.ancestry.system.items.[value].name + is_null: false + values: 45 + different_values: 45 + variants: [omitted] + 'uuid': + type: string + path: Item.ancestry.system.items.[value].uuid + is_null: false + values: 45 + different_values: 45 + variants: [omitted] + 'languages': + type: object + path: Item.ancestry.system.languages + is_null: false + values: 48 + schema: + 'custom': + type: string + path: Item.ancestry.system.languages.custom + is_null: false + values: 48 + different_values: 1 (all same) + variants: "" (x48) + 'value': + type: array + path: Item.ancestry.system.languages.value + is_null: false + values: 48 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Item.ancestry.system.languages.value.[] + is_null: false + values: 91 + different_values: 37 + variants: [omitted] + 'publication': + type: object + path: Item.ancestry.system.publication + is_null: false + values: 48 + schema: + 'license': + type: string + path: Item.ancestry.system.publication.license + is_null: false + values: 48 + different_values: 2 + variants: + - "ORC" (x29) + - "OGL" (x19) + 'remaster': + type: boolean + path: Item.ancestry.system.publication.remaster + is_null: false + values: 48 + different_values: 2 + variants: + - True (x29) + - False (x19) + 'title': + type: string + path: Item.ancestry.system.publication.title + is_null: false + values: 48 + different_values: 12 + variants: [omitted] + 'reach': + type: integer + path: Item.ancestry.system.reach + is_null: false + values: 48 + different_values: 2 + variants: + - 5 (x47) + - 0 (x1) + 'rules': + type: ignored (Foundry rules object) + path: Item.ancestry.system.rules + is_null: false + values: 48 + 'size': + type: string + path: Item.ancestry.system.size + is_null: false + values: 48 + different_values: 4 + variants: + - "med" (x33) + - "sm" (x12) + - "lg" (x2) + - "tiny" (x1) + 'speed': + type: integer + path: Item.ancestry.system.speed + is_null: false + values: 48 + different_values: 4 + variants: + - 25 (x39) + - 20 (x4) + - 30 (x3) + - 5 (x2) + 'traits': + type: object + path: Item.ancestry.system.traits + is_null: false + values: 48 + schema: + 'rarity': + type: string + path: Item.ancestry.system.traits.rarity + is_null: false + values: 48 + different_values: 3 + variants: + - "rare" (x20) + - "uncommon" (x20) + - "common" (x8) + 'value': + type: array + path: Item.ancestry.system.traits.value + is_null: false + values: 48 + min_count: 2 + max_count: 3 + value_type: + type: string + path: Item.ancestry.system.traits.value.[] + is_null: false + values: 104 + different_values: 57 + variants: [omitted] + 'vision': + type: string + path: Item.ancestry.system.vision + is_null: false + values: 48 + different_values: 3 + variants: + - "low-light-vision" (x23) + - "normal" (x13) + - "darkvision" (x12) + 'type': + type: string + path: Item.ancestry.type + is_null: false + values: 48 + different_values: 1 (all same) + variants: "ancestry" (x48) diff --git a/output/pf2e/types/Item.armor.txt b/output/pf2e/types/Item.armor.txt deleted file mode 100644 index e49632f..0000000 --- a/output/pf2e/types/Item.armor.txt +++ /dev/null @@ -1,162 +0,0 @@ -Item.armor -Different values: 164 -===================================== -object {Item.armor} - _id : string {Item.armor._id} (all different values) - img : string {Item.armor.img} (78 different values) - name : string {Item.armor.name} (all different values) - system : object {Item.armor.system} - acBonus : integer {Item.armor.system.acBonus} (7 different values) - 2 (x35) - 6 (x31) - 3 (x26) - 1 (x24) - 4 (x19) - 0 (x16) - 5 (x13) - material : object {Item.armor.system.material} - [grade] : string {Item.armor.system.material.grade} (3 different values) - 'standard' (x7) - 'high' (x2) - 'low' (x1) - [type] : string {Item.armor.system.material.type} (5 different values) - 'dawnsilver' (x5) - 'adamantine' (x2) - 'dragonhide' (x1) - 'silver' (x1) - 'duskwood' (x1) - price : object {Item.armor.system.price} - value : object {Item.armor.system.price.value} - [gp] : integer {Item.armor.system.price.value.gp} (79 different values) - [sp] : integer {Item.armor.system.price.value.sp} (3 different values) - 2 (x2) - 1 (x1) - 15 (x1) - publication : object {Item.armor.system.publication} - license : string {Item.armor.system.publication.license} (2 different values) - 'OGL' (x106) - 'ORC' (x58) - remaster : boolean {Item.armor.system.publication.remaster} (2 different values) - False (x99) - True (x65) - title : string {Item.armor.system.publication.title} (41 different values) - quantity : integer {Item.armor.system.quantity} (same value: 1) - rules : ignored (Foundry rules object) {Item.armor.system.rules} - runes : object {Item.armor.system.runes} - potency : integer {Item.armor.system.runes.potency} (5 different values) - 0 (x64) - 2 (x48) - 1 (x40) - 3 (x11) - 4 (x1) - property : array {Item.armor.system.runes.property} - Length: min=0 max=1 - Value type: string {Item.armor.system.runes.property.[]} (12 different values) - [resilient] : integer {Item.armor.system.runes.resilient} (4 different values) - 0 (x81) - 1 (x48) - 2 (x32) - 3 (x2) - size : string {Item.armor.system.size} (2 different values) - 'med' (x163) - 'lg' (x1) - speedPenalty : integer {Item.armor.system.speedPenalty} (5 different values) - 0 (x74) - -10 (x45) - -5 (x43) - -15 (x1) - -14 (x1) - traits : object {Item.armor.system.traits} - rarity : string {Item.armor.system.traits.rarity} (4 different values) - 'common' (x91) - 'uncommon' (x42) - 'rare' (x25) - 'unique' (x6) - value : array {Item.armor.system.traits.value} - Length: min=0 max=6 - Value type: string {Item.armor.system.traits.value.[]} (40 different values) - [apex] : object {Item.armor.system.apex} - attribute : string {Item.armor.system.apex.attribute} (same value: 'con') - bulk : object {Item.armor.system.bulk} - value : mixed - integer {Item.armor.system.bulk.value} (6 different values) - 1 (x44) - 2 (x37) - 4 (x24) - 0 (x14) - 3 (x12) - 5 (x8) - float {Item.armor.system.bulk.value} (same value: 0,1) - category : string {Item.armor.system.category} (6 different values) - 'light' (x56) - 'heavy' (x44) - 'medium' (x41) - 'unarmored' (x17) - 'light-barding' (x3) - 'heavy-barding' (x3) - checkPenalty : integer {Item.armor.system.checkPenalty} (5 different values) - -1 (x53) - -3 (x47) - -2 (x38) - 0 (x25) - -4 (x1) - description : object {Item.armor.system.description} - [gm] : string {Item.armor.system.description.gm} (same value: '

Slithermaw\'s Bane is focused on Kyonin\'s safety and protection. It imparts the following edicts and anathema on the wielder. If they\'re violated, the artifact reverts to its non-artifact form until the wielder atones, either through the use of the atone ritual, or through a short side quest or influence encounter of your own design.

Edicts kill Treerazer, protect elven lives, push back Tanglebriar\'s boundaries

Anathema aid Treerazer, willingly betray Kyonin

Choose Apex Attribute

Slithermaw\'s Bane is a powerful apex item, but the apex bonuses granted are more powerful than most. As with all apex items, a PC can only benefit from one apex item at a time. When your character creates the artifact, choose one attribute modifier. When you invest the artifact, you either increase that attribute modifier by 2 or increase it to +5, whichever would give you a higher value. Once you make this selection, you can\'t change it later.


Note: Select the apex attribute on the details tab of this item.

Choose Heroic Skill

Slithermaw\'s Bane also bolsters one skill of your choice. When your character creates the artifact, choose one of the three skills listed for the artifact. As long as the artifact is invested by you, it grants you a +4 item bonus to checks with that skill.

Heroic Recovery

Finally, Slithermaw\'s Bane has 1 Recovery Point; this point replenishes once per day when its invested partner does their daily preparations. When the artifact\'s partner\'s @UUID[Compendium.pf2e.conditionitems.Item.Dying] value would reach an amount sufficient to kill them (usually 4), the artifact spends its Recovery Point, and the partner instead increases their @UUID[Compendium.pf2e.conditionitems.Item.Doomed] value by 1 and stabilizes at 0 Hit Points.

') - value : string {Item.armor.system.description.value} (161 different values) - dexCap : integer {Item.armor.system.dexCap} (6 different values) - 3 (x39) - 1 (x33) - 0 (x31) - 2 (x26) - 4 (x18) - 5 (x17) - hardness : integer {Item.armor.system.hardness} (same value: 0) - [baseItem] : string {Item.armor.system.baseItem} (38 different values) - [containerId] : empty - [group] : string {Item.armor.system.group} (7 different values) - 'plate' (x51) - 'leather' (x28) - 'chain' (x20) - 'composite' (x16) - 'wood' (x13) - 'cloth' (x13) - 'skeletal' (x7) - hp : object {Item.armor.system.hp} - max : integer {Item.armor.system.hp.max} (same value: 0) - value : integer {Item.armor.system.hp.value} (same value: 0) - level : object {Item.armor.system.level} - value : integer {Item.armor.system.level.value} (21 different values) - [specific] : object {Item.armor.system.specific} - material : object {Item.armor.system.specific.material} - [grade] : string {Item.armor.system.specific.material.grade} (3 different values) - 'standard' (x6) - 'low' (x1) - 'high' (x1) - [type] : string {Item.armor.system.specific.material.type} (5 different values) - 'dawnsilver' (x3) - 'adamantine' (x2) - 'dragonhide' (x1) - 'silver' (x1) - 'duskwood' (x1) - runes : object {Item.armor.system.specific.runes} - potency : integer {Item.armor.system.specific.runes.potency} (4 different values) - 2 (x45) - 1 (x43) - 3 (x11) - 4 (x1) - property : array {Item.armor.system.specific.runes.property} - Length: min=0 max=1 - Value type: string {Item.armor.system.specific.runes.property.[]} (12 different values) - [resilient] : integer {Item.armor.system.specific.runes.resilient} (4 different values) - 1 (x47) - 2 (x30) - 0 (x20) - 3 (x2) - [strength] : integer {Item.armor.system.strength} (6 different values) - 3 (x35) - 1 (x34) - 4 (x31) - 2 (x23) - 0 (x21) - 5 (x3) - type : string {Item.armor.type} (same value: 'armor') \ No newline at end of file diff --git a/output/pf2e/types/Item.armor.yaml b/output/pf2e/types/Item.armor.yaml new file mode 100644 index 0000000..8bea8a3 --- /dev/null +++ b/output/pf2e/types/Item.armor.yaml @@ -0,0 +1,495 @@ +name: Item.armor +values: 164 +schema: + '_id': + type: string + path: Item.armor._id + is_null: false + values: 164 + different_values: 164 (all different) + variants: [omitted] + 'img': + type: string + path: Item.armor.img + is_null: false + values: 164 + different_values: 78 + variants: [omitted] + 'name': + type: string + path: Item.armor.name + is_null: false + values: 164 + different_values: 164 (all different) + variants: [omitted] + 'system': + type: object + path: Item.armor.system + is_null: false + values: 164 + schema: + 'acBonus': + type: integer + path: Item.armor.system.acBonus + is_null: false + values: 164 + different_values: 7 + variants: + - 2 (x35) + - 6 (x31) + - 3 (x26) + - 1 (x24) + - 4 (x19) + - 0 (x16) + - 5 (x13) + 'material': + type: object + path: Item.armor.system.material + is_null: false + values: 164 + schema: + [grade]: + type: string + path: Item.armor.system.material.grade + is_null: true + values: 10 + different_values: 3 + variants: + - "standard" (x7) + - "high" (x2) + - "low" (x1) + [type]: + type: string + path: Item.armor.system.material.type + is_null: true + values: 10 + different_values: 5 + variants: + - "dawnsilver" (x5) + - "adamantine" (x2) + - "dragonhide" (x1) + - "silver" (x1) + - "duskwood" (x1) + 'price': + type: object + path: Item.armor.system.price + is_null: false + values: 164 + schema: + 'value': + type: object + path: Item.armor.system.price.value + is_null: false + values: 164 + schema: + [gp]: + type: integer + path: Item.armor.system.price.value.gp + is_null: true + values: 147 + different_values: 79 + variants: [omitted] + [sp]: + type: integer + path: Item.armor.system.price.value.sp + is_null: true + values: 4 + different_values: 3 + variants: + - 2 (x2) + - 1 (x1) + - 15 (x1) + 'publication': + type: object + path: Item.armor.system.publication + is_null: false + values: 164 + schema: + 'license': + type: string + path: Item.armor.system.publication.license + is_null: false + values: 164 + different_values: 2 + variants: + - "OGL" (x106) + - "ORC" (x58) + 'remaster': + type: boolean + path: Item.armor.system.publication.remaster + is_null: false + values: 164 + different_values: 2 + variants: + - False (x99) + - True (x65) + 'title': + type: string + path: Item.armor.system.publication.title + is_null: false + values: 164 + different_values: 41 + variants: [omitted] + 'quantity': + type: integer + path: Item.armor.system.quantity + is_null: false + values: 164 + different_values: 1 (all same) + variants: 1 (x164) + 'rules': + type: ignored (Foundry rules object) + path: Item.armor.system.rules + is_null: false + values: 164 + 'runes': + type: object + path: Item.armor.system.runes + is_null: false + values: 164 + schema: + 'potency': + type: integer + path: Item.armor.system.runes.potency + is_null: false + values: 164 + different_values: 5 + variants: + - 0 (x64) + - 2 (x48) + - 1 (x40) + - 3 (x11) + - 4 (x1) + 'property': + type: array + path: Item.armor.system.runes.property + is_null: false + values: 164 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.armor.system.runes.property.[] + is_null: false + values: 24 + different_values: 12 + variants: [omitted] + [resilient]: + type: integer + path: Item.armor.system.runes.resilient + is_null: true + values: 163 + different_values: 4 + variants: + - 0 (x81) + - 1 (x48) + - 2 (x32) + - 3 (x2) + 'size': + type: string + path: Item.armor.system.size + is_null: false + values: 164 + different_values: 2 + variants: + - "med" (x163) + - "lg" (x1) + 'speedPenalty': + type: integer + path: Item.armor.system.speedPenalty + is_null: false + values: 164 + different_values: 5 + variants: + - 0 (x74) + - -10 (x45) + - -5 (x43) + - -15 (x1) + - -14 (x1) + 'traits': + type: object + path: Item.armor.system.traits + is_null: false + values: 164 + schema: + 'rarity': + type: string + path: Item.armor.system.traits.rarity + is_null: false + values: 164 + different_values: 4 + variants: + - "common" (x91) + - "uncommon" (x42) + - "rare" (x25) + - "unique" (x6) + 'value': + type: array + path: Item.armor.system.traits.value + is_null: false + values: 164 + min_count: 0 + max_count: 6 + value_type: + type: string + path: Item.armor.system.traits.value.[] + is_null: false + values: 308 + different_values: 40 + variants: [omitted] + [apex]: + type: object + path: Item.armor.system.apex + is_null: true + values: 2 + schema: + 'attribute': + type: string + path: Item.armor.system.apex.attribute + is_null: false + values: 2 + different_values: 1 (all same) + variants: "con" (x2) + 'bulk': + type: object + path: Item.armor.system.bulk + is_null: false + values: 164 + schema: + 'value': + type: integer | float + path: Item.armor.system.bulk.value + is_null: false + values: 164 + types: + - different_values: 6 + variants: + - 1 (x44) + - 2 (x37) + - 4 (x24) + - 0 (x14) + - 3 (x12) + - 5 (x8) + - different_values: 1 (all same) + variants: 0,1 (x25) + 'category': + type: string + path: Item.armor.system.category + is_null: false + values: 164 + different_values: 6 + variants: + - "light" (x56) + - "heavy" (x44) + - "medium" (x41) + - "unarmored" (x17) + - "light-barding" (x3) + - "heavy-barding" (x3) + 'checkPenalty': + type: integer + path: Item.armor.system.checkPenalty + is_null: false + values: 164 + different_values: 5 + variants: + - -1 (x53) + - -3 (x47) + - -2 (x38) + - 0 (x25) + - -4 (x1) + 'description': + type: object + path: Item.armor.system.description + is_null: false + values: 164 + schema: + [gm]: + type: string + path: Item.armor.system.description.gm + is_null: true + values: 1 + different_values: 1 (all same) + variants: "

Slithermaw's Bane is focused on Kyonin's safety and protection. It imparts the following edicts and anathema on the wielder. If they're violated, the artifact reverts to its non-artifact form until the wielder atones, either through the use of the atone ritual, or through a short side quest or influence encounter of your own design.

Edicts kill Treerazer, protect elven lives, push back Tanglebriar's boundaries

Anathema aid Treerazer, willingly betray Kyonin

Choose Apex Attribute

Slithermaw's Bane is a powerful apex item, but the apex bonuses granted are more powerful than most. As with all apex items, a PC can only benefit from one apex item at a time. When your character creates the artifact, choose one attribute modifier. When you invest the artifact, you either increase that attribute modifier by 2 or increase it to +5, whichever would give you a higher value. Once you make this selection, you can't change it later.


Note: Select the apex attribute on the details tab of this item.

Choose Heroic Skill

Slithermaw's Bane also bolsters one skill of your choice. When your character creates the artifact, choose one of the three skills listed for the artifact. As long as the artifact is invested by you, it grants you a +4 item bonus to checks with that skill.

Heroic Recovery

Finally, Slithermaw's Bane has 1 Recovery Point; this point replenishes once per day when its invested partner does their daily preparations. When the artifact's partner's @UUID[Compendium.pf2e.conditionitems.Item.Dying] value would reach an amount sufficient to kill them (usually 4), the artifact spends its Recovery Point, and the partner instead increases their @UUID[Compendium.pf2e.conditionitems.Item.Doomed] value by 1 and stabilizes at 0 Hit Points.

" (x1) + 'value': + type: string + path: Item.armor.system.description.value + is_null: false + values: 164 + different_values: 161 + variants: [omitted] + 'dexCap': + type: integer + path: Item.armor.system.dexCap + is_null: false + values: 164 + different_values: 6 + variants: + - 3 (x39) + - 1 (x33) + - 0 (x31) + - 2 (x26) + - 4 (x18) + - 5 (x17) + 'hardness': + type: integer + path: Item.armor.system.hardness + is_null: false + values: 164 + different_values: 1 (all same) + variants: 0 (x164) + [baseItem]: + type: string + path: Item.armor.system.baseItem + is_null: true + values: 145 + different_values: 38 + variants: [omitted] + [containerId]: + type: + path: Item.armor.system.containerId + is_null: true + values: 0 + is_empty: true + [group]: + type: string + path: Item.armor.system.group + is_null: true + values: 148 + different_values: 7 + variants: + - "plate" (x51) + - "leather" (x28) + - "chain" (x20) + - "composite" (x16) + - "wood" (x13) + - "cloth" (x13) + - "skeletal" (x7) + 'hp': + type: object + path: Item.armor.system.hp + is_null: false + values: 164 + schema: + 'max': + type: integer + path: Item.armor.system.hp.max + is_null: false + values: 164 + different_values: 1 (all same) + variants: 0 (x164) + 'value': + type: integer + path: Item.armor.system.hp.value + is_null: false + values: 164 + different_values: 1 (all same) + variants: 0 (x164) + 'level': + type: object + path: Item.armor.system.level + is_null: false + values: 164 + schema: + 'value': + type: integer + path: Item.armor.system.level.value + is_null: false + values: 164 + different_values: 21 + variants: [omitted] + [specific]: + type: object + path: Item.armor.system.specific + is_null: true + values: 100 + schema: + 'material': + type: object + path: Item.armor.system.specific.material + is_null: false + values: 100 + schema: + [grade]: + type: string + path: Item.armor.system.specific.material.grade + is_null: true + values: 8 + different_values: 3 + variants: + - "standard" (x6) + - "low" (x1) + - "high" (x1) + [type]: + type: string + path: Item.armor.system.specific.material.type + is_null: true + values: 8 + different_values: 5 + variants: + - "dawnsilver" (x3) + - "adamantine" (x2) + - "dragonhide" (x1) + - "silver" (x1) + - "duskwood" (x1) + 'runes': + type: object + path: Item.armor.system.specific.runes + is_null: false + values: 100 + schema: + 'potency': + type: integer + path: Item.armor.system.specific.runes.potency + is_null: false + values: 100 + different_values: 4 + variants: + - 2 (x45) + - 1 (x43) + - 3 (x11) + - 4 (x1) + 'property': + type: array + path: Item.armor.system.specific.runes.property + is_null: false + values: 100 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.armor.system.specific.runes.property.[] + is_null: false + values: 24 + different_values: 12 + variants: [omitted] + [resilient]: + type: integer + path: Item.armor.system.specific.runes.resilient + is_null: true + values: 99 + different_values: 4 + variants: + - 1 (x47) + - 2 (x30) + - 0 (x20) + - 3 (x2) + [strength]: + type: integer + path: Item.armor.system.strength + is_null: true + values: 147 + different_values: 6 + variants: + - 3 (x35) + - 1 (x34) + - 4 (x31) + - 2 (x23) + - 0 (x21) + - 5 (x3) + 'type': + type: string + path: Item.armor.type + is_null: false + values: 164 + different_values: 1 (all same) + variants: "armor" (x164) diff --git a/output/pf2e/types/Item.background.txt b/output/pf2e/types/Item.background.txt deleted file mode 100644 index 1f02bc2..0000000 --- a/output/pf2e/types/Item.background.txt +++ /dev/null @@ -1,70 +0,0 @@ -Item.background -Different values: 459 -===================================== -object {Item.background} - _id : string {Item.background._id} (all different values) - folder : string {Item.background.folder} (19 different values) - img : string {Item.background.img} (same value: 'systems/pf2e/icons/default-icons/background.svg') - name : string {Item.background.name} (all different values) - system : object {Item.background.system} - boosts : dict {Item.background.system.boosts} - #key : string {Item.background.system.boosts.[key]} (3 different values) - '0' (x459) - '1' (x459) - '2' (x2) - #value : object {Item.background.system.boosts.[value]} - [selected] : empty - value : array {Item.background.system.boosts.[value].value} - Length: min=0 max=6 - Value type: string {Item.background.system.boosts.[value].value.[]} (6 different values) - 'wis' (x640) - 'cha' (x638) - 'int' (x638) - 'con' (x606) - 'dex' (x596) - 'str' (x571) - description : object {Item.background.system.description} - value : string {Item.background.system.description.value} (all different values) - items : dict {Item.background.system.items} - #key : string {Item.background.system.items.[key]} (368 different values) - #value : object {Item.background.system.items.[value]} - img : string {Item.background.system.items.[value].img} (same value: 'icons/sundries/books/book-red-exclamation.webp') - level : integer {Item.background.system.items.[value].level} (2 different values) - 1 (x367) - 3 (x1) - name : string {Item.background.system.items.[value].name} (77 different values) - uuid : string {Item.background.system.items.[value].uuid} (76 different values) - publication : object {Item.background.system.publication} - license : string {Item.background.system.publication.license} (2 different values) - 'OGL' (x296) - 'ORC' (x163) - remaster : boolean {Item.background.system.publication.remaster} (2 different values) - False (x286) - True (x173) - title : string {Item.background.system.publication.title} (53 different values) - rules : ignored (Foundry rules object) {Item.background.system.rules} - trainedSkills : object {Item.background.system.trainedSkills} - [custom] : string {Item.background.system.trainedSkills.custom} (same value: '') - lore : array {Item.background.system.trainedSkills.lore} - Length: min=0 max=3 - Value type: string {Item.background.system.trainedSkills.lore.[]} (211 different values) - value : array {Item.background.system.trainedSkills.value} - Length: min=0 max=2 - Value type: string {Item.background.system.trainedSkills.value.[]} (16 different values) - traits : object {Item.background.system.traits} - rarity : string {Item.background.system.traits.rarity} (3 different values) - 'common' (x266) - 'rare' (x119) - 'uncommon' (x74) - value : array {Item.background.system.traits.value} - Length: min=0 max=1 - Value type: string {Item.background.system.traits.value.[]} (8 different values) - 'persona-underdog' (x1) - 'persona-leader' (x1) - 'persona-scholar' (x1) - 'persona-warrior' (x1) - 'persona-wildcard' (x1) - 'persona-guardian' (x1) - 'persona-scoundrel' (x1) - 'persona-flirt' (x1) - type : string {Item.background.type} (same value: 'background') \ No newline at end of file diff --git a/output/pf2e/types/Item.background.yaml b/output/pf2e/types/Item.background.yaml new file mode 100644 index 0000000..ca89fa3 --- /dev/null +++ b/output/pf2e/types/Item.background.yaml @@ -0,0 +1,267 @@ +name: Item.background +values: 459 +schema: + '_id': + type: string + path: Item.background._id + is_null: false + values: 459 + different_values: 459 (all different) + variants: [omitted] + 'folder': + type: string + path: Item.background.folder + is_null: false + values: 129 + different_values: 19 + variants: [omitted] + 'img': + type: string + path: Item.background.img + is_null: false + values: 459 + different_values: 1 (all same) + variants: "systems/pf2e/icons/default-icons/background.svg" (x459) + 'name': + type: string + path: Item.background.name + is_null: false + values: 459 + different_values: 459 (all different) + variants: [omitted] + 'system': + type: object + path: Item.background.system + is_null: false + values: 459 + schema: + 'boosts': + type: dict + path: Item.background.system.boosts + is_null: false + values: 459 + _key: + type: string + path: Item.background.system.boosts.[key] + is_null: false + values: 920 + different_values: 3 + variants: + - "0" (x459) + - "1" (x459) + - "2" (x2) + _value: + type: object + path: Item.background.system.boosts.[value] + is_null: false + values: 920 + schema: + [selected]: + type: + path: Item.background.system.boosts.[value].selected + is_null: true + values: 0 + is_empty: true + 'value': + type: array + path: Item.background.system.boosts.[value].value + is_null: false + values: 920 + min_count: 0 + max_count: 6 + value_type: + type: string + path: Item.background.system.boosts.[value].value.[] + is_null: false + values: 3689 + different_values: 6 + variants: + - "wis" (x640) + - "cha" (x638) + - "int" (x638) + - "con" (x606) + - "dex" (x596) + - "str" (x571) + 'description': + type: object + path: Item.background.system.description + is_null: false + values: 459 + schema: + 'value': + type: string + path: Item.background.system.description.value + is_null: false + values: 459 + different_values: 459 (all different) + variants: [omitted] + 'items': + type: dict + path: Item.background.system.items + is_null: false + values: 459 + _key: + type: string + path: Item.background.system.items.[key] + is_null: false + values: 368 + different_values: 368 + variants: [omitted] + _value: + type: object + path: Item.background.system.items.[value] + is_null: false + values: 368 + schema: + 'img': + type: string + path: Item.background.system.items.[value].img + is_null: false + values: 368 + different_values: 1 (all same) + variants: "icons/sundries/books/book-red-exclamation.webp" (x368) + 'level': + type: integer + path: Item.background.system.items.[value].level + is_null: false + values: 368 + different_values: 2 + variants: + - 1 (x367) + - 3 (x1) + 'name': + type: string + path: Item.background.system.items.[value].name + is_null: false + values: 368 + different_values: 77 + variants: [omitted] + 'uuid': + type: string + path: Item.background.system.items.[value].uuid + is_null: false + values: 368 + different_values: 76 + variants: [omitted] + 'publication': + type: object + path: Item.background.system.publication + is_null: false + values: 459 + schema: + 'license': + type: string + path: Item.background.system.publication.license + is_null: false + values: 459 + different_values: 2 + variants: + - "OGL" (x296) + - "ORC" (x163) + 'remaster': + type: boolean + path: Item.background.system.publication.remaster + is_null: false + values: 459 + different_values: 2 + variants: + - False (x286) + - True (x173) + 'title': + type: string + path: Item.background.system.publication.title + is_null: false + values: 459 + different_values: 53 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Item.background.system.rules + is_null: false + values: 459 + 'trainedSkills': + type: object + path: Item.background.system.trainedSkills + is_null: false + values: 459 + schema: + [custom]: + type: string + path: Item.background.system.trainedSkills.custom + is_null: true + values: 156 + different_values: 1 (all same) + variants: "" (x156) + 'lore': + type: array + path: Item.background.system.trainedSkills.lore + is_null: false + values: 459 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Item.background.system.trainedSkills.lore.[] + is_null: false + values: 414 + different_values: 211 + variants: [omitted] + 'value': + type: array + path: Item.background.system.trainedSkills.value + is_null: false + values: 459 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Item.background.system.trainedSkills.value.[] + is_null: false + values: 388 + different_values: 16 + variants: [omitted] + 'traits': + type: object + path: Item.background.system.traits + is_null: false + values: 459 + schema: + 'rarity': + type: string + path: Item.background.system.traits.rarity + is_null: false + values: 459 + different_values: 3 + variants: + - "common" (x266) + - "rare" (x119) + - "uncommon" (x74) + 'value': + type: array + path: Item.background.system.traits.value + is_null: false + values: 459 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.background.system.traits.value.[] + is_null: false + values: 8 + different_values: 8 + variants: + - "persona-underdog" (x1) + - "persona-leader" (x1) + - "persona-scholar" (x1) + - "persona-warrior" (x1) + - "persona-wildcard" (x1) + - "persona-guardian" (x1) + - "persona-scoundrel" (x1) + - "persona-flirt" (x1) + 'type': + type: string + path: Item.background.type + is_null: false + values: 459 + different_values: 1 (all same) + variants: "background" (x459) diff --git a/output/pf2e/types/Item.backpack.txt b/output/pf2e/types/Item.backpack.txt deleted file mode 100644 index eea5c23..0000000 --- a/output/pf2e/types/Item.backpack.txt +++ /dev/null @@ -1,99 +0,0 @@ -Item.backpack -Different values: 43 -===================================== -object {Item.backpack} - _id : string {Item.backpack._id} (all different values) - img : string {Item.backpack.img} (23 different values) - name : string {Item.backpack.name} (all different values) - system : object {Item.backpack.system} - [baseItem] : empty - bulk : object {Item.backpack.system.bulk} - capacity : integer {Item.backpack.system.bulk.capacity} (13 different values) - heldOrStowed : mixed - integer {Item.backpack.system.bulk.heldOrStowed} (3 different values) - 1 (x21) - 0 (x4) - 2 (x2) - float {Item.backpack.system.bulk.heldOrStowed} (same value: 0,1) - ignored : integer {Item.backpack.system.bulk.ignored} (10 different values) - 0 (x18) - 50 (x7) - 25 (x6) - 2 (x3) - 100 (x2) - 150 (x2) - 1000000 (x2) - 1 (x1) - 40 (x1) - 10 (x1) - value : mixed - integer {Item.backpack.system.bulk.value} (3 different values) - 0 (x23) - 1 (x14) - 2 (x1) - float {Item.backpack.system.bulk.value} (same value: 0,1) - collapsed : boolean {Item.backpack.system.collapsed} (same value: False) - description : object {Item.backpack.system.description} - [gm] : string {Item.backpack.system.description.gm} (same value: '

Once restored, the satchel gains the following activation.

Activate—Instant Alchemy 2 (manipulate)

Frequency once per hour


Effect You name and then produce a common alchemical item of any level up to level 20 from the satchel\'s main compartment. This item has the infused trait and remains potent for 24 hours. Make a flat check with a DC equal to the alchemical item\'s level. On failure, you can\'t activate Red Hand\'s Satchel in this way until the next time you make your daily preparations.

') - value : string {Item.backpack.system.description.value} (all different values) - hardness : integer {Item.backpack.system.hardness} (same value: 0) - hp : object {Item.backpack.system.hp} - max : integer {Item.backpack.system.hp.max} (same value: 0) - value : integer {Item.backpack.system.hp.value} (same value: 0) - level : object {Item.backpack.system.level} - value : integer {Item.backpack.system.level.value} (17 different values) - material : object {Item.backpack.system.material} - [grade] : empty - [type] : empty - price : object {Item.backpack.system.price} - value : object {Item.backpack.system.price.value} - [cp] : integer {Item.backpack.system.price.value.cp} (same value: 1) - [gp] : integer {Item.backpack.system.price.value.gp} (23 different values) - [sp] : integer {Item.backpack.system.price.value.sp} (4 different values) - 1 (x1) - 6 (x1) - 5 (x1) - 2 (x1) - publication : object {Item.backpack.system.publication} - license : string {Item.backpack.system.publication.license} (2 different values) - 'ORC' (x23) - 'OGL' (x20) - remaster : boolean {Item.backpack.system.publication.remaster} (2 different values) - True (x23) - False (x20) - title : string {Item.backpack.system.publication.title} (17 different values) - quantity : integer {Item.backpack.system.quantity} (2 different values) - 1 (x42) - 5 (x1) - rules : ignored (Foundry rules object) {Item.backpack.system.rules} - size : string {Item.backpack.system.size} (same value: 'med') - stowing : boolean {Item.backpack.system.stowing} (2 different values) - True (x26) - False (x17) - traits : object {Item.backpack.system.traits} - rarity : string {Item.backpack.system.traits.rarity} (4 different values) - 'uncommon' (x23) - 'common' (x13) - 'rare' (x6) - 'unique' (x1) - value : array {Item.backpack.system.traits.value} - Length: min=0 max=5 - Value type: string {Item.backpack.system.traits.value.[]} (9 different values) - 'magical' (x34) - 'extradimensional' (x30) - 'invested' (x14) - 'cursed' (x5) - 'divine' (x2) - 'healing' (x2) - 'companion' (x1) - 'illusion' (x1) - 'artifact' (x1) - [containerId] : empty - usage : object {Item.backpack.system.usage} - value : string {Item.backpack.system.usage.value} (5 different values) - 'worn' (x19) - 'held-in-two-hands' (x13) - 'wornbackpack' (x7) - 'held-in-one-hand' (x2) - 'worngarment' (x2) - type : string {Item.backpack.type} (same value: 'backpack') \ No newline at end of file diff --git a/output/pf2e/types/Item.backpack.yaml b/output/pf2e/types/Item.backpack.yaml new file mode 100644 index 0000000..7acdfbf --- /dev/null +++ b/output/pf2e/types/Item.backpack.yaml @@ -0,0 +1,346 @@ +name: Item.backpack +values: 43 +schema: + '_id': + type: string + path: Item.backpack._id + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'img': + type: string + path: Item.backpack.img + is_null: false + values: 43 + different_values: 23 + variants: [omitted] + 'name': + type: string + path: Item.backpack.name + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'system': + type: object + path: Item.backpack.system + is_null: false + values: 43 + schema: + [baseItem]: + type: + path: Item.backpack.system.baseItem + is_null: true + values: 0 + is_empty: true + 'bulk': + type: object + path: Item.backpack.system.bulk + is_null: false + values: 43 + schema: + 'capacity': + type: integer + path: Item.backpack.system.bulk.capacity + is_null: false + values: 43 + different_values: 13 + variants: [omitted] + 'heldOrStowed': + type: integer | float + path: Item.backpack.system.bulk.heldOrStowed + is_null: false + values: 43 + types: + - different_values: 3 + variants: + - 1 (x21) + - 0 (x4) + - 2 (x2) + - different_values: 1 (all same) + variants: 0,1 (x16) + 'ignored': + type: integer + path: Item.backpack.system.bulk.ignored + is_null: false + values: 43 + different_values: 10 + variants: + - 0 (x18) + - 50 (x7) + - 25 (x6) + - 2 (x3) + - 100 (x2) + - 150 (x2) + - 1000000 (x2) + - 1 (x1) + - 40 (x1) + - 10 (x1) + 'value': + type: integer | float + path: Item.backpack.system.bulk.value + is_null: false + values: 43 + types: + - different_values: 3 + variants: + - 0 (x23) + - 1 (x14) + - 2 (x1) + - different_values: 1 (all same) + variants: 0,1 (x5) + 'collapsed': + type: boolean + path: Item.backpack.system.collapsed + is_null: false + values: 43 + different_values: 1 (all same) + variants: False (x43) + 'description': + type: object + path: Item.backpack.system.description + is_null: false + values: 43 + schema: + [gm]: + type: string + path: Item.backpack.system.description.gm + is_null: true + values: 1 + different_values: 1 (all same) + variants: "

Once restored, the satchel gains the following activation.

Activate—Instant Alchemy 2 (manipulate)

Frequency once per hour


Effect You name and then produce a common alchemical item of any level up to level 20 from the satchel's main compartment. This item has the infused trait and remains potent for 24 hours. Make a flat check with a DC equal to the alchemical item's level. On failure, you can't activate Red Hand's Satchel in this way until the next time you make your daily preparations.

" (x1) + 'value': + type: string + path: Item.backpack.system.description.value + is_null: false + values: 43 + different_values: 43 (all different) + variants: [omitted] + 'hardness': + type: integer + path: Item.backpack.system.hardness + is_null: false + values: 43 + different_values: 1 (all same) + variants: 0 (x43) + 'hp': + type: object + path: Item.backpack.system.hp + is_null: false + values: 43 + schema: + 'max': + type: integer + path: Item.backpack.system.hp.max + is_null: false + values: 43 + different_values: 1 (all same) + variants: 0 (x43) + 'value': + type: integer + path: Item.backpack.system.hp.value + is_null: false + values: 43 + different_values: 1 (all same) + variants: 0 (x43) + 'level': + type: object + path: Item.backpack.system.level + is_null: false + values: 43 + schema: + 'value': + type: integer + path: Item.backpack.system.level.value + is_null: false + values: 43 + different_values: 17 + variants: [omitted] + 'material': + type: object + path: Item.backpack.system.material + is_null: false + values: 43 + schema: + [grade]: + type: + path: Item.backpack.system.material.grade + is_null: true + values: 0 + is_empty: true + [type]: + type: + path: Item.backpack.system.material.type + is_null: true + values: 0 + is_empty: true + 'price': + type: object + path: Item.backpack.system.price + is_null: false + values: 43 + schema: + 'value': + type: object + path: Item.backpack.system.price.value + is_null: false + values: 43 + schema: + [cp]: + type: integer + path: Item.backpack.system.price.value.cp + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [gp]: + type: integer + path: Item.backpack.system.price.value.gp + is_null: true + values: 31 + different_values: 23 + variants: [omitted] + [sp]: + type: integer + path: Item.backpack.system.price.value.sp + is_null: true + values: 4 + different_values: 4 + variants: + - 1 (x1) + - 6 (x1) + - 5 (x1) + - 2 (x1) + 'publication': + type: object + path: Item.backpack.system.publication + is_null: false + values: 43 + schema: + 'license': + type: string + path: Item.backpack.system.publication.license + is_null: false + values: 43 + different_values: 2 + variants: + - "ORC" (x23) + - "OGL" (x20) + 'remaster': + type: boolean + path: Item.backpack.system.publication.remaster + is_null: false + values: 43 + different_values: 2 + variants: + - True (x23) + - False (x20) + 'title': + type: string + path: Item.backpack.system.publication.title + is_null: false + values: 43 + different_values: 17 + variants: [omitted] + 'quantity': + type: integer + path: Item.backpack.system.quantity + is_null: false + values: 43 + different_values: 2 + variants: + - 1 (x42) + - 5 (x1) + 'rules': + type: ignored (Foundry rules object) + path: Item.backpack.system.rules + is_null: false + values: 43 + 'size': + type: string + path: Item.backpack.system.size + is_null: false + values: 43 + different_values: 1 (all same) + variants: "med" (x43) + 'stowing': + type: boolean + path: Item.backpack.system.stowing + is_null: false + values: 43 + different_values: 2 + variants: + - True (x26) + - False (x17) + 'traits': + type: object + path: Item.backpack.system.traits + is_null: false + values: 43 + schema: + 'rarity': + type: string + path: Item.backpack.system.traits.rarity + is_null: false + values: 43 + different_values: 4 + variants: + - "uncommon" (x23) + - "common" (x13) + - "rare" (x6) + - "unique" (x1) + 'value': + type: array + path: Item.backpack.system.traits.value + is_null: false + values: 43 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Item.backpack.system.traits.value.[] + is_null: false + values: 90 + different_values: 9 + variants: + - "magical" (x34) + - "extradimensional" (x30) + - "invested" (x14) + - "cursed" (x5) + - "divine" (x2) + - "healing" (x2) + - "companion" (x1) + - "illusion" (x1) + - "artifact" (x1) + [containerId]: + type: + path: Item.backpack.system.containerId + is_null: true + values: 0 + is_empty: true + 'usage': + type: object + path: Item.backpack.system.usage + is_null: false + values: 43 + schema: + 'value': + type: string + path: Item.backpack.system.usage.value + is_null: false + values: 43 + different_values: 5 + variants: + - "worn" (x19) + - "held-in-two-hands" (x13) + - "wornbackpack" (x7) + - "held-in-one-hand" (x2) + - "worngarment" (x2) + 'type': + type: string + path: Item.backpack.type + is_null: false + values: 43 + different_values: 1 (all same) + variants: "backpack" (x43) diff --git a/output/pf2e/types/Item.campaignFeature.txt b/output/pf2e/types/Item.campaignFeature.txt deleted file mode 100644 index 2c4a619..0000000 --- a/output/pf2e/types/Item.campaignFeature.txt +++ /dev/null @@ -1,76 +0,0 @@ -Item.campaignFeature -Different values: 115 -===================================== -object {Item.campaignFeature} - _id : string {Item.campaignFeature._id} (all different values) - folder : string {Item.campaignFeature.folder} (7 different values) - 'qKH7pfUGMDUg9obT' (x49) - 'e185cDQaLjU3uZ62' (x21) - 'p5NnHNepx1LSyHe5' (x17) - 'i18YzT3zo3skuWng' (x11) - 'DVa3GkbBsLwGp2In' (x9) - 'Vqp8b64uH35zkncy' (x6) - 'tavHHn3vqI7bCnl6' (x2) - img : string {Item.campaignFeature.img} (6 different values) - 'icons/sundries/books/book-red-exclamation.webp' (x49) - 'systems/pf2e/icons/default-icons/campaignFeature.svg' (x49) - 'systems/pf2e/icons/actions/TwoActions.webp' (x7) - 'systems/pf2e/icons/actions/OneAction.webp' (x6) - 'systems/pf2e/icons/actions/ThreeActions.webp' (x2) - 'systems/pf2e/icons/actions/Reaction.webp' (x2) - name : string {Item.campaignFeature.name} (all different values) - system : object {Item.campaignFeature.system} - actionType : object {Item.campaignFeature.system.actionType} - value : string {Item.campaignFeature.system.actionType.value} (3 different values) - 'passive' (x98) - 'action' (x15) - 'reaction' (x2) - actions : object {Item.campaignFeature.system.actions} - [value] : integer {Item.campaignFeature.system.actions.value} (3 different values) - 2 (x7) - 1 (x6) - 3 (x2) - campaign : string {Item.campaignFeature.system.campaign} (same value: 'kingmaker') - category : string {Item.campaignFeature.system.category} (5 different values) - 'kingdom-activity' (x49) - 'army-tactic' (x23) - 'army-war-action' (x17) - 'kingdom-feat' (x17) - 'kingdom-feature' (x9) - description : object {Item.campaignFeature.system.description} - value : string {Item.campaignFeature.system.description.value} (all different values) - [level] : object {Item.campaignFeature.system.level} - value : integer {Item.campaignFeature.system.level.value} (12 different values) - [location] : empty - prerequisites : object {Item.campaignFeature.system.prerequisites} - value : array {Item.campaignFeature.system.prerequisites.value} - Length: min=0 max=1 - Value type: object {Item.campaignFeature.system.prerequisites.value.[]} - value : string {Item.campaignFeature.system.prerequisites.value.[].value} (10 different values) - 'trained in Warfare' (x1) - 'Loyalty 14' (x1) - 'trained in Defense' (x1) - 'trained in Industry' (x1) - 'trained in at least three skills' (x1) - 'Economy 14' (x1) - 'trained in Wilderness' (x1) - 'trained in Magic' (x1) - 'trained in Politics' (x1) - 'Stability 14' (x1) - publication : object {Item.campaignFeature.system.publication} - license : string {Item.campaignFeature.system.publication.license} (same value: 'OGL') - remaster : boolean {Item.campaignFeature.system.publication.remaster} (same value: False) - title : string {Item.campaignFeature.system.publication.title} (2 different values) - 'Pathfinder Kingmaker' (x113) - '' (x2) - rules : ignored (Foundry rules object) {Item.campaignFeature.system.rules} - traits : object {Item.campaignFeature.system.traits} - rarity : string {Item.campaignFeature.system.traits.rarity} (same value: 'common') - value : array {Item.campaignFeature.system.traits.value} - Length: min=0 max=4 - Value type: string {Item.campaignFeature.system.traits.value.[]} (18 different values) - [requirements] : object {Item.campaignFeature.system.requirements} - value : string {Item.campaignFeature.system.requirements.value} (same value: '') - [trigger] : object {Item.campaignFeature.system.trigger} - value : string {Item.campaignFeature.system.trigger.value} (same value: '') - type : string {Item.campaignFeature.type} (same value: 'campaignFeature') \ No newline at end of file diff --git a/output/pf2e/types/Item.campaignFeature.yaml b/output/pf2e/types/Item.campaignFeature.yaml new file mode 100644 index 0000000..0623903 --- /dev/null +++ b/output/pf2e/types/Item.campaignFeature.yaml @@ -0,0 +1,263 @@ +name: Item.campaignFeature +values: 115 +schema: + '_id': + type: string + path: Item.campaignFeature._id + is_null: false + values: 115 + different_values: 115 (all different) + variants: [omitted] + 'folder': + type: string + path: Item.campaignFeature.folder + is_null: false + values: 115 + different_values: 7 + variants: + - "qKH7pfUGMDUg9obT" (x49) + - "e185cDQaLjU3uZ62" (x21) + - "p5NnHNepx1LSyHe5" (x17) + - "i18YzT3zo3skuWng" (x11) + - "DVa3GkbBsLwGp2In" (x9) + - "Vqp8b64uH35zkncy" (x6) + - "tavHHn3vqI7bCnl6" (x2) + 'img': + type: string + path: Item.campaignFeature.img + is_null: false + values: 115 + different_values: 6 + variants: + - "icons/sundries/books/book-red-exclamation.webp" (x49) + - "systems/pf2e/icons/default-icons/campaignFeature.svg" (x49) + - "systems/pf2e/icons/actions/TwoActions.webp" (x7) + - "systems/pf2e/icons/actions/OneAction.webp" (x6) + - "systems/pf2e/icons/actions/ThreeActions.webp" (x2) + - "systems/pf2e/icons/actions/Reaction.webp" (x2) + 'name': + type: string + path: Item.campaignFeature.name + is_null: false + values: 115 + different_values: 115 (all different) + variants: [omitted] + 'system': + type: object + path: Item.campaignFeature.system + is_null: false + values: 115 + schema: + 'actionType': + type: object + path: Item.campaignFeature.system.actionType + is_null: false + values: 115 + schema: + 'value': + type: string + path: Item.campaignFeature.system.actionType.value + is_null: false + values: 115 + different_values: 3 + variants: + - "passive" (x98) + - "action" (x15) + - "reaction" (x2) + 'actions': + type: object + path: Item.campaignFeature.system.actions + is_null: false + values: 115 + schema: + [value]: + type: integer + path: Item.campaignFeature.system.actions.value + is_null: true + values: 15 + different_values: 3 + variants: + - 2 (x7) + - 1 (x6) + - 3 (x2) + 'campaign': + type: string + path: Item.campaignFeature.system.campaign + is_null: false + values: 115 + different_values: 1 (all same) + variants: "kingmaker" (x115) + 'category': + type: string + path: Item.campaignFeature.system.category + is_null: false + values: 115 + different_values: 5 + variants: + - "kingdom-activity" (x49) + - "army-tactic" (x23) + - "army-war-action" (x17) + - "kingdom-feat" (x17) + - "kingdom-feature" (x9) + 'description': + type: object + path: Item.campaignFeature.system.description + is_null: false + values: 115 + schema: + 'value': + type: string + path: Item.campaignFeature.system.description.value + is_null: false + values: 115 + different_values: 115 (all different) + variants: [omitted] + [level]: + type: object + path: Item.campaignFeature.system.level + is_null: true + values: 49 + schema: + 'value': + type: integer + path: Item.campaignFeature.system.level.value + is_null: false + values: 49 + different_values: 12 + variants: [omitted] + [location]: + type: + path: Item.campaignFeature.system.location + is_null: true + values: 0 + is_empty: true + 'prerequisites': + type: object + path: Item.campaignFeature.system.prerequisites + is_null: false + values: 115 + schema: + 'value': + type: array + path: Item.campaignFeature.system.prerequisites.value + is_null: false + values: 115 + min_count: 0 + max_count: 1 + value_type: + type: object + path: Item.campaignFeature.system.prerequisites.value.[] + is_null: false + values: 10 + schema: + 'value': + type: string + path: Item.campaignFeature.system.prerequisites.value.[].value + is_null: false + values: 10 + different_values: 10 + variants: + - "trained in Warfare" (x1) + - "Loyalty 14" (x1) + - "trained in Defense" (x1) + - "trained in Industry" (x1) + - "trained in at least three skills" (x1) + - "Economy 14" (x1) + - "trained in Wilderness" (x1) + - "trained in Magic" (x1) + - "trained in Politics" (x1) + - "Stability 14" (x1) + 'publication': + type: object + path: Item.campaignFeature.system.publication + is_null: false + values: 115 + schema: + 'license': + type: string + path: Item.campaignFeature.system.publication.license + is_null: false + values: 115 + different_values: 1 (all same) + variants: "OGL" (x115) + 'remaster': + type: boolean + path: Item.campaignFeature.system.publication.remaster + is_null: false + values: 115 + different_values: 1 (all same) + variants: False (x115) + 'title': + type: string + path: Item.campaignFeature.system.publication.title + is_null: false + values: 115 + different_values: 2 + variants: + - "Pathfinder Kingmaker" (x113) + - "" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Item.campaignFeature.system.rules + is_null: false + values: 115 + 'traits': + type: object + path: Item.campaignFeature.system.traits + is_null: false + values: 115 + schema: + 'rarity': + type: string + path: Item.campaignFeature.system.traits.rarity + is_null: false + values: 115 + different_values: 1 (all same) + variants: "common" (x115) + 'value': + type: array + path: Item.campaignFeature.system.traits.value + is_null: false + values: 115 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Item.campaignFeature.system.traits.value.[] + is_null: false + values: 230 + different_values: 18 + variants: [omitted] + [requirements]: + type: object + path: Item.campaignFeature.system.requirements + is_null: true + values: 41 + schema: + 'value': + type: string + path: Item.campaignFeature.system.requirements.value + is_null: false + values: 41 + different_values: 1 (all same) + variants: "" (x41) + [trigger]: + type: object + path: Item.campaignFeature.system.trigger + is_null: true + values: 41 + schema: + 'value': + type: string + path: Item.campaignFeature.system.trigger.value + is_null: false + values: 41 + different_values: 1 (all same) + variants: "" (x41) + 'type': + type: string + path: Item.campaignFeature.type + is_null: false + values: 115 + different_values: 1 (all same) + variants: "campaignFeature" (x115) diff --git a/output/pf2e/types/Item.class.txt b/output/pf2e/types/Item.class.txt deleted file mode 100644 index 14a2fe5..0000000 --- a/output/pf2e/types/Item.class.txt +++ /dev/null @@ -1,162 +0,0 @@ -Item.class -Different values: 25 -===================================== -object {Item.class} - _id : string {Item.class._id} (all different values) - img : string {Item.class.img} (21 different values) - name : string {Item.class.name} (all different values) - system : object {Item.class.system} - ancestryFeatLevels : object {Item.class.system.ancestryFeatLevels} - value : array {Item.class.system.ancestryFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Item.class.system.ancestryFeatLevels.value.[]} (5 different values) - 1 (x25) - 5 (x25) - 9 (x25) - 13 (x25) - 17 (x25) - attacks : object {Item.class.system.attacks} - advanced : integer {Item.class.system.attacks.advanced} (2 different values) - 0 (x24) - 1 (x1) - martial : integer {Item.class.system.attacks.martial} (3 different values) - 0 (x12) - 1 (x12) - 2 (x1) - other : object {Item.class.system.attacks.other} - name : string {Item.class.system.attacks.other.name} (4 different values) - '' (x22) - 'Alchemical Bombs' (x1) - 'Deity\'s favored weapon' (x1) - 'Simple Firearms, Martial Firearms' (x1) - rank : integer {Item.class.system.attacks.other.rank} (3 different values) - 0 (x22) - 1 (x2) - 2 (x1) - simple : integer {Item.class.system.attacks.simple} (2 different values) - 1 (x24) - 2 (x1) - unarmed : integer {Item.class.system.attacks.unarmed} (2 different values) - 1 (x24) - 2 (x1) - classFeatLevels : object {Item.class.system.classFeatLevels} - value : array {Item.class.system.classFeatLevels.value} - Length: min=10 max=11 - Value type: integer {Item.class.system.classFeatLevels.value.[]} (11 different values) - defenses : object {Item.class.system.defenses} - heavy : integer {Item.class.system.defenses.heavy} (2 different values) - 0 (x23) - 1 (x2) - light : integer {Item.class.system.defenses.light} (2 different values) - 1 (x18) - 0 (x7) - medium : integer {Item.class.system.defenses.medium} (2 different values) - 0 (x13) - 1 (x12) - unarmored : integer {Item.class.system.defenses.unarmored} (2 different values) - 1 (x24) - 2 (x1) - description : object {Item.class.system.description} - value : string {Item.class.system.description.value} (all different values) - generalFeatLevels : object {Item.class.system.generalFeatLevels} - value : array {Item.class.system.generalFeatLevels.value} - Length: min=5 max=5 - Value type: integer {Item.class.system.generalFeatLevels.value.[]} (5 different values) - 3 (x25) - 7 (x25) - 11 (x25) - 15 (x25) - 19 (x25) - hp : integer {Item.class.system.hp} (4 different values) - 8 (x13) - 10 (x7) - 6 (x4) - 12 (x1) - items : dict {Item.class.system.items} - #key : string {Item.class.system.items.[key]} (484 different values) - #value : object {Item.class.system.items.[value]} - img : string {Item.class.system.items.[value].img} (247 different values) - level : integer {Item.class.system.items.[value].level} (10 different values) - 1 (x96) - 13 (x58) - 11 (x50) - 7 (x49) - 9 (x47) - 15 (x46) - 19 (x45) - 17 (x34) - 3 (x31) - 5 (x28) - name : string {Item.class.system.items.[value].name} (334 different values) - uuid : string {Item.class.system.items.[value].uuid} (330 different values) - keyAbility : object {Item.class.system.keyAbility} - value : array {Item.class.system.keyAbility.value} - Length: min=0 max=2 - Value type: string {Item.class.system.keyAbility.value.[]} (6 different values) - 'dex' (x9) - 'str' (x7) - 'int' (x5) - 'cha' (x5) - 'wis' (x3) - 'con' (x1) - perception : integer {Item.class.system.perception} (2 different values) - 1 (x16) - 2 (x9) - publication : object {Item.class.system.publication} - license : string {Item.class.system.publication.license} (2 different values) - 'ORC' (x20) - 'OGL' (x5) - remaster : boolean {Item.class.system.publication.remaster} (2 different values) - True (x21) - False (x4) - title : string {Item.class.system.publication.title} (7 different values) - 'Pathfinder Player Core 2' (x8) - 'Pathfinder Player Core' (x8) - 'Pathfinder War of Immortals' (x2) - 'Pathfinder Guns & Gears' (x2) - 'Pathfinder Secrets of Magic' (x2) - 'Pathfinder Dark Archive' (x2) - 'Pathfinder Rage of Elements' (x1) - rules : ignored (Foundry rules object) {Item.class.system.rules} - savingThrows : object {Item.class.system.savingThrows} - fortitude : integer {Item.class.system.savingThrows.fortitude} (2 different values) - 2 (x13) - 1 (x12) - reflex : integer {Item.class.system.savingThrows.reflex} (2 different values) - 1 (x16) - 2 (x9) - will : integer {Item.class.system.savingThrows.will} (2 different values) - 2 (x20) - 1 (x5) - skillFeatLevels : object {Item.class.system.skillFeatLevels} - value : array {Item.class.system.skillFeatLevels.value} - Length: min=10 max=20 - Value type: integer {Item.class.system.skillFeatLevels.value.[]} (20 different values) - skillIncreaseLevels : object {Item.class.system.skillIncreaseLevels} - value : array {Item.class.system.skillIncreaseLevels.value} - Length: min=9 max=19 - Value type: integer {Item.class.system.skillIncreaseLevels.value.[]} (19 different values) - spellcasting : integer {Item.class.system.spellcasting} (2 different values) - 0 (x13) - 1 (x12) - trainedSkills : object {Item.class.system.trainedSkills} - additional : integer {Item.class.system.trainedSkills.additional} (4 different values) - 3 (x12) - 2 (x7) - 4 (x5) - 7 (x1) - [custom] : string {Item.class.system.trainedSkills.custom} (2 different values) - '' (x6) - 'Esoteric Lore' (x1) - value : array {Item.class.system.trainedSkills.value} - Length: min=0 max=4 - Value type: string {Item.class.system.trainedSkills.value.[]} (11 different values) - traits : object {Item.class.system.traits} - rarity : string {Item.class.system.traits.rarity} (3 different values) - 'common' (x22) - 'uncommon' (x2) - 'rare' (x1) - value : array<> {Item.class.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Item.class.type} (same value: 'class') \ No newline at end of file diff --git a/output/pf2e/types/Item.class.yaml b/output/pf2e/types/Item.class.yaml new file mode 100644 index 0000000..e41d922 --- /dev/null +++ b/output/pf2e/types/Item.class.yaml @@ -0,0 +1,528 @@ +name: Item.class +values: 25 +schema: + '_id': + type: string + path: Item.class._id + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'img': + type: string + path: Item.class.img + is_null: false + values: 25 + different_values: 21 + variants: [omitted] + 'name': + type: string + path: Item.class.name + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'system': + type: object + path: Item.class.system + is_null: false + values: 25 + schema: + 'ancestryFeatLevels': + type: object + path: Item.class.system.ancestryFeatLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Item.class.system.ancestryFeatLevels.value + is_null: false + values: 25 + min_count: 5 + max_count: 5 + value_type: + type: integer + path: Item.class.system.ancestryFeatLevels.value.[] + is_null: false + values: 125 + different_values: 5 + variants: + - 1 (x25) + - 5 (x25) + - 9 (x25) + - 13 (x25) + - 17 (x25) + 'attacks': + type: object + path: Item.class.system.attacks + is_null: false + values: 25 + schema: + 'advanced': + type: integer + path: Item.class.system.attacks.advanced + is_null: false + values: 25 + different_values: 2 + variants: + - 0 (x24) + - 1 (x1) + 'martial': + type: integer + path: Item.class.system.attacks.martial + is_null: false + values: 25 + different_values: 3 + variants: + - 0 (x12) + - 1 (x12) + - 2 (x1) + 'other': + type: object + path: Item.class.system.attacks.other + is_null: false + values: 25 + schema: + 'name': + type: string + path: Item.class.system.attacks.other.name + is_null: false + values: 25 + different_values: 4 + variants: + - "" (x22) + - "Alchemical Bombs" (x1) + - "Deity's favored weapon" (x1) + - "Simple Firearms, Martial Firearms" (x1) + 'rank': + type: integer + path: Item.class.system.attacks.other.rank + is_null: false + values: 25 + different_values: 3 + variants: + - 0 (x22) + - 1 (x2) + - 2 (x1) + 'simple': + type: integer + path: Item.class.system.attacks.simple + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x24) + - 2 (x1) + 'unarmed': + type: integer + path: Item.class.system.attacks.unarmed + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x24) + - 2 (x1) + 'classFeatLevels': + type: object + path: Item.class.system.classFeatLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Item.class.system.classFeatLevels.value + is_null: false + values: 25 + min_count: 10 + max_count: 11 + value_type: + type: integer + path: Item.class.system.classFeatLevels.value.[] + is_null: false + values: 264 + different_values: 11 + variants: [omitted] + 'defenses': + type: object + path: Item.class.system.defenses + is_null: false + values: 25 + schema: + 'heavy': + type: integer + path: Item.class.system.defenses.heavy + is_null: false + values: 25 + different_values: 2 + variants: + - 0 (x23) + - 1 (x2) + 'light': + type: integer + path: Item.class.system.defenses.light + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x18) + - 0 (x7) + 'medium': + type: integer + path: Item.class.system.defenses.medium + is_null: false + values: 25 + different_values: 2 + variants: + - 0 (x13) + - 1 (x12) + 'unarmored': + type: integer + path: Item.class.system.defenses.unarmored + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x24) + - 2 (x1) + 'description': + type: object + path: Item.class.system.description + is_null: false + values: 25 + schema: + 'value': + type: string + path: Item.class.system.description.value + is_null: false + values: 25 + different_values: 25 (all different) + variants: [omitted] + 'generalFeatLevels': + type: object + path: Item.class.system.generalFeatLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Item.class.system.generalFeatLevels.value + is_null: false + values: 25 + min_count: 5 + max_count: 5 + value_type: + type: integer + path: Item.class.system.generalFeatLevels.value.[] + is_null: false + values: 125 + different_values: 5 + variants: + - 3 (x25) + - 7 (x25) + - 11 (x25) + - 15 (x25) + - 19 (x25) + 'hp': + type: integer + path: Item.class.system.hp + is_null: false + values: 25 + different_values: 4 + variants: + - 8 (x13) + - 10 (x7) + - 6 (x4) + - 12 (x1) + 'items': + type: dict + path: Item.class.system.items + is_null: false + values: 25 + _key: + type: string + path: Item.class.system.items.[key] + is_null: false + values: 484 + different_values: 484 + variants: [omitted] + _value: + type: object + path: Item.class.system.items.[value] + is_null: false + values: 484 + schema: + 'img': + type: string + path: Item.class.system.items.[value].img + is_null: false + values: 484 + different_values: 247 + variants: [omitted] + 'level': + type: integer + path: Item.class.system.items.[value].level + is_null: false + values: 484 + different_values: 10 + variants: + - 1 (x96) + - 13 (x58) + - 11 (x50) + - 7 (x49) + - 9 (x47) + - 15 (x46) + - 19 (x45) + - 17 (x34) + - 3 (x31) + - 5 (x28) + 'name': + type: string + path: Item.class.system.items.[value].name + is_null: false + values: 484 + different_values: 334 + variants: [omitted] + 'uuid': + type: string + path: Item.class.system.items.[value].uuid + is_null: false + values: 484 + different_values: 330 + variants: [omitted] + 'keyAbility': + type: object + path: Item.class.system.keyAbility + is_null: false + values: 25 + schema: + 'value': + type: array + path: Item.class.system.keyAbility.value + is_null: false + values: 25 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Item.class.system.keyAbility.value.[] + is_null: false + values: 30 + different_values: 6 + variants: + - "dex" (x9) + - "str" (x7) + - "int" (x5) + - "cha" (x5) + - "wis" (x3) + - "con" (x1) + 'perception': + type: integer + path: Item.class.system.perception + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x16) + - 2 (x9) + 'publication': + type: object + path: Item.class.system.publication + is_null: false + values: 25 + schema: + 'license': + type: string + path: Item.class.system.publication.license + is_null: false + values: 25 + different_values: 2 + variants: + - "ORC" (x20) + - "OGL" (x5) + 'remaster': + type: boolean + path: Item.class.system.publication.remaster + is_null: false + values: 25 + different_values: 2 + variants: + - True (x21) + - False (x4) + 'title': + type: string + path: Item.class.system.publication.title + is_null: false + values: 25 + different_values: 7 + variants: + - "Pathfinder Player Core 2" (x8) + - "Pathfinder Player Core" (x8) + - "Pathfinder War of Immortals" (x2) + - "Pathfinder Guns & Gears" (x2) + - "Pathfinder Secrets of Magic" (x2) + - "Pathfinder Dark Archive" (x2) + - "Pathfinder Rage of Elements" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Item.class.system.rules + is_null: false + values: 25 + 'savingThrows': + type: object + path: Item.class.system.savingThrows + is_null: false + values: 25 + schema: + 'fortitude': + type: integer + path: Item.class.system.savingThrows.fortitude + is_null: false + values: 25 + different_values: 2 + variants: + - 2 (x13) + - 1 (x12) + 'reflex': + type: integer + path: Item.class.system.savingThrows.reflex + is_null: false + values: 25 + different_values: 2 + variants: + - 1 (x16) + - 2 (x9) + 'will': + type: integer + path: Item.class.system.savingThrows.will + is_null: false + values: 25 + different_values: 2 + variants: + - 2 (x20) + - 1 (x5) + 'skillFeatLevels': + type: object + path: Item.class.system.skillFeatLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Item.class.system.skillFeatLevels.value + is_null: false + values: 25 + min_count: 10 + max_count: 20 + value_type: + type: integer + path: Item.class.system.skillFeatLevels.value.[] + is_null: false + values: 272 + different_values: 20 + variants: [omitted] + 'skillIncreaseLevels': + type: object + path: Item.class.system.skillIncreaseLevels + is_null: false + values: 25 + schema: + 'value': + type: array + path: Item.class.system.skillIncreaseLevels.value + is_null: false + values: 25 + min_count: 9 + max_count: 19 + value_type: + type: integer + path: Item.class.system.skillIncreaseLevels.value.[] + is_null: false + values: 245 + different_values: 19 + variants: [omitted] + 'spellcasting': + type: integer + path: Item.class.system.spellcasting + is_null: false + values: 25 + different_values: 2 + variants: + - 0 (x13) + - 1 (x12) + 'trainedSkills': + type: object + path: Item.class.system.trainedSkills + is_null: false + values: 25 + schema: + 'additional': + type: integer + path: Item.class.system.trainedSkills.additional + is_null: false + values: 25 + different_values: 4 + variants: + - 3 (x12) + - 2 (x7) + - 4 (x5) + - 7 (x1) + [custom]: + type: string + path: Item.class.system.trainedSkills.custom + is_null: true + values: 7 + different_values: 2 + variants: + - "" (x6) + - "Esoteric Lore" (x1) + 'value': + type: array + path: Item.class.system.trainedSkills.value + is_null: false + values: 25 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Item.class.system.trainedSkills.value.[] + is_null: false + values: 23 + different_values: 11 + variants: [omitted] + 'traits': + type: object + path: Item.class.system.traits + is_null: false + values: 25 + schema: + 'rarity': + type: string + path: Item.class.system.traits.rarity + is_null: false + values: 25 + different_values: 3 + variants: + - "common" (x22) + - "uncommon" (x2) + - "rare" (x1) + 'value': + type: array<> + path: Item.class.system.traits.value + is_null: false + values: 25 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.class.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Item.class.type + is_null: false + values: 25 + different_values: 1 (all same) + variants: "class" (x25) diff --git a/output/pf2e/types/Item.condition.txt b/output/pf2e/types/Item.condition.txt deleted file mode 100644 index 8ad8f08..0000000 --- a/output/pf2e/types/Item.condition.txt +++ /dev/null @@ -1,76 +0,0 @@ -Item.condition -Different values: 44 -===================================== -object {Item.condition} - _id : string {Item.condition._id} (all different values) - folder : string {Item.condition.folder} (same value: 'KDzP1XoF2noQvPNI') - img : string {Item.condition.img} (all different values) - name : string {Item.condition.name} (all different values) - system : object {Item.condition.system} - description : object {Item.condition.system.description} - value : string {Item.condition.system.description.value} (all different values) - duration : object {Item.condition.system.duration} - [expiry] : empty - unit : string {Item.condition.system.duration.unit} (same value: 'unlimited') - value : integer {Item.condition.system.duration.value} (2 different values) - 0 (x27) - -1 (x17) - [perpetual] : boolean {Item.condition.system.duration.perpetual} (2 different values) - False (x16) - True (x1) - [text] : string {Item.condition.system.duration.text} (same value: '') - [group] : string {Item.condition.system.group} (5 different values) - 'senses' (x5) - 'abilities' (x5) - 'attitudes' (x5) - 'death' (x4) - 'detection' (x4) - overrides : array {Item.condition.system.overrides} - Length: min=0 max=4 - Value type: string {Item.condition.system.overrides.[]} (8 different values) - 'helpful' (x4) - 'indifferent' (x4) - 'unfriendly' (x4) - 'hostile' (x4) - 'friendly' (x4) - 'dazzled' (x1) - 'grabbed' (x1) - 'slowed' (x1) - publication : object {Item.condition.system.publication} - license : string {Item.condition.system.publication.license} (2 different values) - 'ORC' (x43) - 'OGL' (x1) - remaster : boolean {Item.condition.system.publication.remaster} (2 different values) - True (x43) - False (x1) - title : string {Item.condition.system.publication.title} (3 different values) - 'Pathfinder Player Core' (x42) - 'Pathfinder Player Core 2' (x1) - 'Pathfinder Adventure: Malevolence' (x1) - references : object {Item.condition.system.references} - children : array<> {Item.condition.system.references.children} - Length: min=0 max=0 - Value type: empty - immunityFrom : array<> {Item.condition.system.references.immunityFrom} - Length: min=0 max=0 - Value type: empty - overriddenBy : array<> {Item.condition.system.references.overriddenBy} - Length: min=0 max=0 - Value type: empty - overrides : array<> {Item.condition.system.references.overrides} - Length: min=0 max=0 - Value type: empty - rules : ignored (Foundry rules object) {Item.condition.system.rules} - traits : object {Item.condition.system.traits} - value : array<> {Item.condition.system.traits.value} - Length: min=0 max=0 - Value type: empty - value : object {Item.condition.system.value} - [immutable] : boolean {Item.condition.system.value.immutable} (same value: False) - [value] : integer {Item.condition.system.value.value} (same value: 1) - isValued : boolean {Item.condition.system.value.isValued} (2 different values) - False (x31) - True (x13) - [active] : boolean {Item.condition.system.active} (same value: False) - [removable] : boolean {Item.condition.system.removable} (same value: False) - type : string {Item.condition.type} (same value: 'condition') \ No newline at end of file diff --git a/output/pf2e/types/Item.condition.yaml b/output/pf2e/types/Item.condition.yaml new file mode 100644 index 0000000..683ea6d --- /dev/null +++ b/output/pf2e/types/Item.condition.yaml @@ -0,0 +1,294 @@ +name: Item.condition +values: 44 +schema: + '_id': + type: string + path: Item.condition._id + is_null: false + values: 44 + different_values: 44 (all different) + variants: [omitted] + 'folder': + type: string + path: Item.condition.folder + is_null: false + values: 1 + different_values: 1 (all same) + variants: "KDzP1XoF2noQvPNI" (x1) + 'img': + type: string + path: Item.condition.img + is_null: false + values: 44 + different_values: 44 (all different) + variants: [omitted] + 'name': + type: string + path: Item.condition.name + is_null: false + values: 44 + different_values: 44 (all different) + variants: [omitted] + 'system': + type: object + path: Item.condition.system + is_null: false + values: 44 + schema: + 'description': + type: object + path: Item.condition.system.description + is_null: false + values: 44 + schema: + 'value': + type: string + path: Item.condition.system.description.value + is_null: false + values: 44 + different_values: 44 (all different) + variants: [omitted] + 'duration': + type: object + path: Item.condition.system.duration + is_null: false + values: 44 + schema: + [expiry]: + type: + path: Item.condition.system.duration.expiry + is_null: true + values: 0 + is_empty: true + 'unit': + type: string + path: Item.condition.system.duration.unit + is_null: false + values: 44 + different_values: 1 (all same) + variants: "unlimited" (x44) + 'value': + type: integer + path: Item.condition.system.duration.value + is_null: false + values: 44 + different_values: 2 + variants: + - 0 (x27) + - -1 (x17) + [perpetual]: + type: boolean + path: Item.condition.system.duration.perpetual + is_null: true + values: 17 + different_values: 2 + variants: + - False (x16) + - True (x1) + [text]: + type: string + path: Item.condition.system.duration.text + is_null: true + values: 17 + different_values: 1 (all same) + variants: "" (x17) + [group]: + type: string + path: Item.condition.system.group + is_null: true + values: 23 + different_values: 5 + variants: + - "senses" (x5) + - "abilities" (x5) + - "attitudes" (x5) + - "death" (x4) + - "detection" (x4) + 'overrides': + type: array + path: Item.condition.system.overrides + is_null: false + values: 44 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Item.condition.system.overrides.[] + is_null: false + values: 23 + different_values: 8 + variants: + - "helpful" (x4) + - "indifferent" (x4) + - "unfriendly" (x4) + - "hostile" (x4) + - "friendly" (x4) + - "dazzled" (x1) + - "grabbed" (x1) + - "slowed" (x1) + 'publication': + type: object + path: Item.condition.system.publication + is_null: false + values: 44 + schema: + 'license': + type: string + path: Item.condition.system.publication.license + is_null: false + values: 44 + different_values: 2 + variants: + - "ORC" (x43) + - "OGL" (x1) + 'remaster': + type: boolean + path: Item.condition.system.publication.remaster + is_null: false + values: 44 + different_values: 2 + variants: + - True (x43) + - False (x1) + 'title': + type: string + path: Item.condition.system.publication.title + is_null: false + values: 44 + different_values: 3 + variants: + - "Pathfinder Player Core" (x42) + - "Pathfinder Player Core 2" (x1) + - "Pathfinder Adventure: Malevolence" (x1) + 'references': + type: object + path: Item.condition.system.references + is_null: false + values: 44 + schema: + 'children': + type: array<> + path: Item.condition.system.references.children + is_null: false + values: 44 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.condition.system.references.children.[] + is_null: false + values: 0 + is_empty: true + 'immunityFrom': + type: array<> + path: Item.condition.system.references.immunityFrom + is_null: false + values: 44 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.condition.system.references.immunityFrom.[] + is_null: false + values: 0 + is_empty: true + 'overriddenBy': + type: array<> + path: Item.condition.system.references.overriddenBy + is_null: false + values: 44 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.condition.system.references.overriddenBy.[] + is_null: false + values: 0 + is_empty: true + 'overrides': + type: array<> + path: Item.condition.system.references.overrides + is_null: false + values: 44 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.condition.system.references.overrides.[] + is_null: false + values: 0 + is_empty: true + 'rules': + type: ignored (Foundry rules object) + path: Item.condition.system.rules + is_null: false + values: 44 + 'traits': + type: object + path: Item.condition.system.traits + is_null: false + values: 44 + schema: + 'value': + type: array<> + path: Item.condition.system.traits.value + is_null: false + values: 44 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.condition.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'value': + type: object + path: Item.condition.system.value + is_null: false + values: 44 + schema: + [immutable]: + type: boolean + path: Item.condition.system.value.immutable + is_null: true + values: 8 + different_values: 1 (all same) + variants: False (x8) + [value]: + type: integer + path: Item.condition.system.value.value + is_null: true + values: 13 + different_values: 1 (all same) + variants: 1 (x13) + 'isValued': + type: boolean + path: Item.condition.system.value.isValued + is_null: false + values: 44 + different_values: 2 + variants: + - False (x31) + - True (x13) + [active]: + type: boolean + path: Item.condition.system.active + is_null: true + values: 17 + different_values: 1 (all same) + variants: False (x17) + [removable]: + type: boolean + path: Item.condition.system.removable + is_null: true + values: 17 + different_values: 1 (all same) + variants: False (x17) + 'type': + type: string + path: Item.condition.type + is_null: false + values: 44 + different_values: 1 (all same) + variants: "condition" (x44) diff --git a/output/pf2e/types/Item.consumable.txt b/output/pf2e/types/Item.consumable.txt deleted file mode 100644 index 9168965..0000000 --- a/output/pf2e/types/Item.consumable.txt +++ /dev/null @@ -1,304 +0,0 @@ -Item.consumable -Different values: 1651 -===================================== -object {Item.consumable} - _id : string {Item.consumable._id} (all different values) - img : string {Item.consumable.img} (722 different values) - name : string {Item.consumable.name} (all different values) - system : object {Item.consumable.system} - [baseItem] : string {Item.consumable.system.baseItem} (same value: 'alchemical-bomb') - bulk : object {Item.consumable.system.bulk} - value : mixed - integer {Item.consumable.system.bulk.value} (7 different values) - 0 (x554) - 1 (x39) - 2 (x3) - 8 (x1) - 5 (x1) - 50 (x1) - 3 (x1) - float {Item.consumable.system.bulk.value} (same value: 0,1) - category : string {Item.consumable.system.category} (16 different values) - description : object {Item.consumable.system.description} - value : string {Item.consumable.system.description.value} (1583 different values) - hardness : integer {Item.consumable.system.hardness} (same value: 0) - hp : object {Item.consumable.system.hp} - max : integer {Item.consumable.system.hp.max} (same value: 0) - value : integer {Item.consumable.system.hp.value} (same value: 0) - level : object {Item.consumable.system.level} - value : integer {Item.consumable.system.level.value} (21 different values) - material : object {Item.consumable.system.material} - [effects] : array {Item.consumable.system.material.effects} - Length: min=1 max=1 - Value type: string {Item.consumable.system.material.effects.[]} (same value: 'silver') - [grade] : empty - [type] : empty - [containerId] : empty - price : object {Item.consumable.system.price} - [per] : integer {Item.consumable.system.price.per} (2 different values) - 10 (x41) - 5 (x4) - value : object {Item.consumable.system.price.value} - [cp] : integer {Item.consumable.system.price.value.cp} (2 different values) - 1 (x8) - 5 (x1) - [gp] : integer {Item.consumable.system.price.value.gp} (183 different values) - [sp] : integer {Item.consumable.system.price.value.sp} (7 different values) - 1 (x44) - 2 (x5) - 9 (x4) - 4 (x3) - 6 (x2) - 5 (x1) - 40 (x1) - publication : object {Item.consumable.system.publication} - license : string {Item.consumable.system.publication.license} (2 different values) - 'OGL' (x942) - 'ORC' (x709) - remaster : boolean {Item.consumable.system.publication.remaster} (2 different values) - False (x909) - True (x742) - title : string {Item.consumable.system.publication.title} (99 different values) - quantity : integer {Item.consumable.system.quantity} (3 different values) - 1 (x1607) - 10 (x40) - 5 (x4) - rules : ignored (Foundry rules object) {Item.consumable.system.rules} - size : string {Item.consumable.system.size} (2 different values) - 'med' (x1641) - 'sm' (x10) - [stackGroup] : string {Item.consumable.system.stackGroup} (7 different values) - 'rounds10' (x48) - 'arrows' (x10) - 'slingBullets' (x8) - 'bolts' (x6) - 'rounds5' (x4) - 'blowgunDarts' (x1) - 'woodenTaws' (x1) - traits : object {Item.consumable.system.traits} - [otherTags] : array {Item.consumable.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Item.consumable.system.traits.otherTags.[]} (3 different values) - 'alchemical-tool' (x56) - 'alchemical-food' (x56) - 'herbal' (x6) - rarity : string {Item.consumable.system.traits.rarity} (4 different values) - 'common' (x968) - 'uncommon' (x530) - 'rare' (x152) - 'unique' (x1) - value : array {Item.consumable.system.traits.value} - Length: min=0 max=8 - Value type: string {Item.consumable.system.traits.value.[]} (90 different values) - usage : object {Item.consumable.system.usage} - value : string {Item.consumable.system.usage.value} (41 different values) - uses : object {Item.consumable.system.uses} - autoDestroy : boolean {Item.consumable.system.uses.autoDestroy} (2 different values) - True (x1631) - False (x20) - max : integer {Item.consumable.system.uses.max} (9 different values) - 1 (x1631) - 5 (x8) - 7 (x4) - 10 (x3) - 500 (x1) - 5000 (x1) - 24 (x1) - 6 (x1) - 8 (x1) - value : integer {Item.consumable.system.uses.value} (9 different values) - 1 (x1632) - 5 (x7) - 7 (x4) - 10 (x3) - 500 (x1) - 5000 (x1) - 24 (x1) - 6 (x1) - 8 (x1) - [damage] : object {Item.consumable.system.damage} - formula : string {Item.consumable.system.damage.formula} (37 different values) - kind : string {Item.consumable.system.damage.kind} (2 different values) - 'damage' (x49) - 'healing' (x27) - type : string {Item.consumable.system.damage.type} (12 different values) - [spell] : object {Item.consumable.system.spell} - _id : string {Item.consumable.system.spell._id} (2 different values) - '7w37duycMs4YOBeu' (x6) - 'lj2l0i8ShNSlnZrj' (x4) - flags : object {Item.consumable.system.spell.flags} - core : object {Item.consumable.system.spell.flags.core} - sourceId : string {Item.consumable.system.spell.flags.core.sourceId} (2 different values) - 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x6) - 'Compendium.pf2e.spells-srd.Item.Bc6QqTmFV4q7G7L0' (x4) - img : string {Item.consumable.system.spell.img} (2 different values) - 'icons/magic/life/cross-worn-green.webp' (x6) - 'icons/commodities/wood/fence-posts-brown.webp' (x4) - name : string {Item.consumable.system.spell.name} (2 different values) - 'Heal' (x6) - 'Splinter Volley' (x4) - sort : integer {Item.consumable.system.spell.sort} (2 different values) - 133500000 (x6) - 0 (x4) - system : object {Item.consumable.system.spell.system} - [area] : empty - cost : object {Item.consumable.system.spell.system.cost} - value : string {Item.consumable.system.spell.system.cost.value} (same value: '') - counteraction : boolean {Item.consumable.system.spell.system.counteraction} (same value: False) - damage : dict {Item.consumable.system.spell.system.damage} - #key : string {Item.consumable.system.spell.system.damage.[key]} (2 different values) - '0' (x6) - 'QrOXDstbGji5fsbX' (x4) - #value : object {Item.consumable.system.spell.system.damage.[value]} - applyMod : boolean {Item.consumable.system.spell.system.damage.[value].applyMod} (same value: False) - [category] : empty - formula : string {Item.consumable.system.spell.system.damage.[value].formula} (2 different values) - '1d8' (x6) - '4d6' (x4) - kinds : array {Item.consumable.system.spell.system.damage.[value].kinds} - Length: min=1 max=2 - Value type: string {Item.consumable.system.spell.system.damage.[value].kinds.[]} (2 different values) - 'damage' (x10) - 'healing' (x6) - materials : array<> {Item.consumable.system.spell.system.damage.[value].materials} - Length: min=0 max=0 - Value type: empty - type : string {Item.consumable.system.spell.system.damage.[value].type} (2 different values) - 'vitality' (x6) - 'piercing' (x4) - description : object {Item.consumable.system.spell.system.description} - value : string {Item.consumable.system.spell.system.description.value} (2 different values) - duration : object {Item.consumable.system.spell.system.duration} - sustained : boolean {Item.consumable.system.spell.system.duration.sustained} (same value: False) - value : string {Item.consumable.system.spell.system.duration.value} (same value: '') - heightening : object {Item.consumable.system.spell.system.heightening} - damage : object {Item.consumable.system.spell.system.heightening.damage} - [0] : string {Item.consumable.system.spell.system.heightening.damage.0} (same value: '1d8') - QrOXDstbGji5fsbX : string {Item.consumable.system.spell.system.heightening.damage.QrOXDstbGji5fsbX} (same value: '4d6') - interval : integer {Item.consumable.system.spell.system.heightening.interval} (2 different values) - 1 (x6) - 2 (x4) - type : string {Item.consumable.system.spell.system.heightening.type} (same value: 'interval') - level : object {Item.consumable.system.spell.system.level} - value : integer {Item.consumable.system.spell.system.level.value} (5 different values) - 1 (x6) - 2 (x1) - 4 (x1) - 6 (x1) - 8 (x1) - location : object {Item.consumable.system.spell.system.location} - heightenedLevel : integer {Item.consumable.system.spell.system.location.heightenedLevel} (6 different values) - 2 (x5) - 3 (x1) - 4 (x1) - 5 (x1) - 6 (x1) - 7 (x1) - [value] : empty - time : object {Item.consumable.system.spell.system.time} - value : string {Item.consumable.system.spell.system.time.value} (2 different values) - '1 to 3' (x6) - '2 or 3' (x4) - [overlays] : dict {Item.consumable.system.spell.system.overlays} - #key : string {Item.consumable.system.spell.system.overlays.[key]} (4 different values) - '37gy7l19tik74o4s' (x6) - '7qdtetowq348s9oc' (x6) - '7vbvdrv2cl87sqta' (x6) - 'lfxcoz2d3f8j2zq1' (x6) - #value : object {Item.consumable.system.spell.system.overlays.[value]} - _id : string {Item.consumable.system.spell.system.overlays.[value]._id} (4 different values) - '37gy7l19tik74o4s' (x6) - '7qdtetowq348s9oc' (x6) - '7vbvdrv2cl87sqta' (x6) - 'lfxcoz2d3f8j2zq1' (x6) - [name] : string {Item.consumable.system.spell.system.overlays.[value].name} (2 different values) - 'Heal (vs. Living)' (x6) - 'Heal (vs. Undead)' (x6) - overlayType : string {Item.consumable.system.spell.system.overlays.[value].overlayType} (same value: 'override') - sort : integer {Item.consumable.system.spell.system.overlays.[value].sort} (4 different values) - 2 (x6) - 1 (x6) - 4 (x6) - 3 (x6) - system : object {Item.consumable.system.spell.system.overlays.[value].system} - [damage] : object {Item.consumable.system.spell.system.overlays.[value].system.damage} - 0 : object {Item.consumable.system.spell.system.overlays.[value].system.damage.0} - [formula] : string {Item.consumable.system.spell.system.overlays.[value].system.damage.0.formula} (same value: '1d8+8') - kinds : array {Item.consumable.system.spell.system.overlays.[value].system.damage.0.kinds} - Length: min=1 max=1 - Value type: string {Item.consumable.system.spell.system.overlays.[value].system.damage.0.kinds.[]} (2 different values) - 'healing' (x6) - 'damage' (x6) - [defense] : empty - [heightening] : object {Item.consumable.system.spell.system.overlays.[value].system.heightening} - damage : object {Item.consumable.system.spell.system.overlays.[value].system.heightening.damage} - 0 : string {Item.consumable.system.spell.system.overlays.[value].system.heightening.damage.0} (same value: '1d8+8') - range : object {Item.consumable.system.spell.system.overlays.[value].system.range} - value : string {Item.consumable.system.spell.system.overlays.[value].system.range.value} (3 different values) - '30 feet' (x12) - 'touch' (x6) - '' (x6) - time : object {Item.consumable.system.spell.system.overlays.[value].system.time} - value : string {Item.consumable.system.spell.system.overlays.[value].system.time.value} (3 different values) - '2' (x12) - '1' (x6) - '3' (x6) - [area] : object {Item.consumable.system.spell.system.overlays.[value].system.area} - type : string {Item.consumable.system.spell.system.overlays.[value].system.area.type} (same value: 'emanation') - value : integer {Item.consumable.system.spell.system.overlays.[value].system.area.value} (same value: 30) - [target] : object {Item.consumable.system.spell.system.overlays.[value].system.target} - value : string {Item.consumable.system.spell.system.overlays.[value].system.target.value} (2 different values) - 'all living and undead creatures' (x6) - '1 undead' (x6) - [traits] : object {Item.consumable.system.spell.system.overlays.[value].system.traits} - value : array {Item.consumable.system.spell.system.overlays.[value].system.traits.value} - Length: min=4 max=4 - Value type: string {Item.consumable.system.spell.system.overlays.[value].system.traits.value.[]} (4 different values) - 'concentrate' (x18) - 'healing' (x18) - 'manipulate' (x18) - 'vitality' (x18) - publication : object {Item.consumable.system.spell.system.publication} - license : string {Item.consumable.system.spell.system.publication.license} (2 different values) - 'ORC' (x6) - 'OGL' (x4) - remaster : boolean {Item.consumable.system.spell.system.publication.remaster} (same value: True) - title : string {Item.consumable.system.spell.system.publication.title} (2 different values) - 'Pathfinder Player Core' (x6) - 'Pathfinder Rage of Elements' (x4) - range : object {Item.consumable.system.spell.system.range} - value : string {Item.consumable.system.spell.system.range.value} (2 different values) - 'varies' (x6) - '60 feet' (x4) - requirements : string {Item.consumable.system.spell.system.requirements} (same value: '') - rules : ignored (Foundry rules object) {Item.consumable.system.spell.system.rules} - slug : string {Item.consumable.system.spell.system.slug} (2 different values) - 'heal' (x6) - 'splinter-volley' (x4) - target : object {Item.consumable.system.spell.system.target} - value : string {Item.consumable.system.spell.system.target.value} (2 different values) - '1 willing living creature or 1 undead' (x6) - '1 or 2 creatures' (x4) - [defense] : object {Item.consumable.system.spell.system.defense} - save : object {Item.consumable.system.spell.system.defense.save} - basic : boolean {Item.consumable.system.spell.system.defense.save.basic} (same value: True) - statistic : string {Item.consumable.system.spell.system.defense.save.statistic} (same value: 'fortitude') - traits : object {Item.consumable.system.spell.system.traits} - rarity : string {Item.consumable.system.spell.system.traits.rarity} (same value: 'common') - traditions : array {Item.consumable.system.spell.system.traits.traditions} - Length: min=2 max=2 - Value type: string {Item.consumable.system.spell.system.traits.traditions.[]} (3 different values) - 'primal' (x10) - 'divine' (x6) - 'arcane' (x4) - value : array {Item.consumable.system.spell.system.traits.value} - Length: min=3 max=4 - Value type: string {Item.consumable.system.spell.system.traits.value.[]} (6 different values) - 'manipulate' (x10) - 'healing' (x6) - 'vitality' (x6) - 'attack' (x4) - 'concentrate' (x4) - 'wood' (x4) - type : string {Item.consumable.system.spell.type} (same value: 'spell') - type : string {Item.consumable.type} (same value: 'consumable') \ No newline at end of file diff --git a/output/pf2e/types/Item.consumable.yaml b/output/pf2e/types/Item.consumable.yaml new file mode 100644 index 0000000..d021419 --- /dev/null +++ b/output/pf2e/types/Item.consumable.yaml @@ -0,0 +1,1112 @@ +name: Item.consumable +values: 1651 +schema: + '_id': + type: string + path: Item.consumable._id + is_null: false + values: 1651 + different_values: 1651 (all different) + variants: [omitted] + 'img': + type: string + path: Item.consumable.img + is_null: false + values: 1651 + different_values: 722 + variants: [omitted] + 'name': + type: string + path: Item.consumable.name + is_null: false + values: 1651 + different_values: 1651 (all different) + variants: [omitted] + 'system': + type: object + path: Item.consumable.system + is_null: false + values: 1651 + schema: + [baseItem]: + type: string + path: Item.consumable.system.baseItem + is_null: true + values: 1 + different_values: 1 (all same) + variants: "alchemical-bomb" (x1) + 'bulk': + type: object + path: Item.consumable.system.bulk + is_null: false + values: 1651 + schema: + 'value': + type: integer | float + path: Item.consumable.system.bulk.value + is_null: false + values: 1651 + types: + - different_values: 7 + variants: + - 0 (x554) + - 1 (x39) + - 2 (x3) + - 8 (x1) + - 5 (x1) + - 50 (x1) + - 3 (x1) + - different_values: 1 (all same) + variants: 0,1 (x1051) + 'category': + type: string + path: Item.consumable.system.category + is_null: false + values: 1651 + different_values: 16 + variants: [omitted] + 'description': + type: object + path: Item.consumable.system.description + is_null: false + values: 1651 + schema: + 'value': + type: string + path: Item.consumable.system.description.value + is_null: false + values: 1651 + different_values: 1583 + variants: [omitted] + 'hardness': + type: integer + path: Item.consumable.system.hardness + is_null: false + values: 1651 + different_values: 1 (all same) + variants: 0 (x1651) + 'hp': + type: object + path: Item.consumable.system.hp + is_null: false + values: 1651 + schema: + 'max': + type: integer + path: Item.consumable.system.hp.max + is_null: false + values: 1651 + different_values: 1 (all same) + variants: 0 (x1651) + 'value': + type: integer + path: Item.consumable.system.hp.value + is_null: false + values: 1651 + different_values: 1 (all same) + variants: 0 (x1651) + 'level': + type: object + path: Item.consumable.system.level + is_null: false + values: 1651 + schema: + 'value': + type: integer + path: Item.consumable.system.level.value + is_null: false + values: 1651 + different_values: 21 + variants: [omitted] + 'material': + type: object + path: Item.consumable.system.material + is_null: false + values: 1651 + schema: + [effects]: + type: array + path: Item.consumable.system.material.effects + is_null: true + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Item.consumable.system.material.effects.[] + is_null: false + values: 3 + different_values: 1 (all same) + variants: "silver" (x3) + [grade]: + type: + path: Item.consumable.system.material.grade + is_null: true + values: 0 + is_empty: true + [type]: + type: + path: Item.consumable.system.material.type + is_null: true + values: 0 + is_empty: true + [containerId]: + type: + path: Item.consumable.system.containerId + is_null: true + values: 0 + is_empty: true + 'price': + type: object + path: Item.consumable.system.price + is_null: false + values: 1651 + schema: + [per]: + type: integer + path: Item.consumable.system.price.per + is_null: true + values: 45 + different_values: 2 + variants: + - 10 (x41) + - 5 (x4) + 'value': + type: object + path: Item.consumable.system.price.value + is_null: false + values: 1651 + schema: + [cp]: + type: integer + path: Item.consumable.system.price.value.cp + is_null: true + values: 9 + different_values: 2 + variants: + - 1 (x8) + - 5 (x1) + [gp]: + type: integer + path: Item.consumable.system.price.value.gp + is_null: true + values: 1558 + different_values: 183 + variants: [omitted] + [sp]: + type: integer + path: Item.consumable.system.price.value.sp + is_null: true + values: 60 + different_values: 7 + variants: + - 1 (x44) + - 2 (x5) + - 9 (x4) + - 4 (x3) + - 6 (x2) + - 5 (x1) + - 40 (x1) + 'publication': + type: object + path: Item.consumable.system.publication + is_null: false + values: 1651 + schema: + 'license': + type: string + path: Item.consumable.system.publication.license + is_null: false + values: 1651 + different_values: 2 + variants: + - "OGL" (x942) + - "ORC" (x709) + 'remaster': + type: boolean + path: Item.consumable.system.publication.remaster + is_null: false + values: 1651 + different_values: 2 + variants: + - False (x909) + - True (x742) + 'title': + type: string + path: Item.consumable.system.publication.title + is_null: false + values: 1651 + different_values: 99 + variants: [omitted] + 'quantity': + type: integer + path: Item.consumable.system.quantity + is_null: false + values: 1651 + different_values: 3 + variants: + - 1 (x1607) + - 10 (x40) + - 5 (x4) + 'rules': + type: ignored (Foundry rules object) + path: Item.consumable.system.rules + is_null: false + values: 1651 + 'size': + type: string + path: Item.consumable.system.size + is_null: false + values: 1651 + different_values: 2 + variants: + - "med" (x1641) + - "sm" (x10) + [stackGroup]: + type: string + path: Item.consumable.system.stackGroup + is_null: true + values: 78 + different_values: 7 + variants: + - "rounds10" (x48) + - "arrows" (x10) + - "slingBullets" (x8) + - "bolts" (x6) + - "rounds5" (x4) + - "blowgunDarts" (x1) + - "woodenTaws" (x1) + 'traits': + type: object + path: Item.consumable.system.traits + is_null: false + values: 1651 + schema: + [otherTags]: + type: array + path: Item.consumable.system.traits.otherTags + is_null: true + values: 118 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Item.consumable.system.traits.otherTags.[] + is_null: false + values: 118 + different_values: 3 + variants: + - "alchemical-tool" (x56) + - "alchemical-food" (x56) + - "herbal" (x6) + 'rarity': + type: string + path: Item.consumable.system.traits.rarity + is_null: false + values: 1651 + different_values: 4 + variants: + - "common" (x968) + - "uncommon" (x530) + - "rare" (x152) + - "unique" (x1) + 'value': + type: array + path: Item.consumable.system.traits.value + is_null: false + values: 1651 + min_count: 0 + max_count: 8 + value_type: + type: string + path: Item.consumable.system.traits.value.[] + is_null: false + values: 5302 + different_values: 90 + variants: [omitted] + 'usage': + type: object + path: Item.consumable.system.usage + is_null: false + values: 1651 + schema: + 'value': + type: string + path: Item.consumable.system.usage.value + is_null: false + values: 1651 + different_values: 41 + variants: [omitted] + 'uses': + type: object + path: Item.consumable.system.uses + is_null: false + values: 1651 + schema: + 'autoDestroy': + type: boolean + path: Item.consumable.system.uses.autoDestroy + is_null: false + values: 1651 + different_values: 2 + variants: + - True (x1631) + - False (x20) + 'max': + type: integer + path: Item.consumable.system.uses.max + is_null: false + values: 1651 + different_values: 9 + variants: + - 1 (x1631) + - 5 (x8) + - 7 (x4) + - 10 (x3) + - 500 (x1) + - 5000 (x1) + - 24 (x1) + - 6 (x1) + - 8 (x1) + 'value': + type: integer + path: Item.consumable.system.uses.value + is_null: false + values: 1651 + different_values: 9 + variants: + - 1 (x1632) + - 5 (x7) + - 7 (x4) + - 10 (x3) + - 500 (x1) + - 5000 (x1) + - 24 (x1) + - 6 (x1) + - 8 (x1) + [damage]: + type: object + path: Item.consumable.system.damage + is_null: true + values: 76 + schema: + 'formula': + type: string + path: Item.consumable.system.damage.formula + is_null: false + values: 76 + different_values: 37 + variants: [omitted] + 'kind': + type: string + path: Item.consumable.system.damage.kind + is_null: false + values: 76 + different_values: 2 + variants: + - "damage" (x49) + - "healing" (x27) + 'type': + type: string + path: Item.consumable.system.damage.type + is_null: false + values: 76 + different_values: 12 + variants: [omitted] + [spell]: + type: object + path: Item.consumable.system.spell + is_null: true + values: 10 + schema: + '_id': + type: string + path: Item.consumable.system.spell._id + is_null: false + values: 10 + different_values: 2 + variants: + - "7w37duycMs4YOBeu" (x6) + - "lj2l0i8ShNSlnZrj" (x4) + 'flags': + type: object + path: Item.consumable.system.spell.flags + is_null: false + values: 10 + schema: + 'core': + type: object + path: Item.consumable.system.spell.flags.core + is_null: false + values: 10 + schema: + 'sourceId': + type: string + path: Item.consumable.system.spell.flags.core.sourceId + is_null: false + values: 10 + different_values: 2 + variants: + - "Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs" (x6) + - "Compendium.pf2e.spells-srd.Item.Bc6QqTmFV4q7G7L0" (x4) + 'img': + type: string + path: Item.consumable.system.spell.img + is_null: false + values: 10 + different_values: 2 + variants: + - "icons/magic/life/cross-worn-green.webp" (x6) + - "icons/commodities/wood/fence-posts-brown.webp" (x4) + 'name': + type: string + path: Item.consumable.system.spell.name + is_null: false + values: 10 + different_values: 2 + variants: + - "Heal" (x6) + - "Splinter Volley" (x4) + 'sort': + type: integer + path: Item.consumable.system.spell.sort + is_null: false + values: 10 + different_values: 2 + variants: + - 133500000 (x6) + - 0 (x4) + 'system': + type: object + path: Item.consumable.system.spell.system + is_null: false + values: 10 + schema: + [area]: + type: + path: Item.consumable.system.spell.system.area + is_null: true + values: 0 + is_empty: true + 'cost': + type: object + path: Item.consumable.system.spell.system.cost + is_null: false + values: 10 + schema: + 'value': + type: string + path: Item.consumable.system.spell.system.cost.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'counteraction': + type: boolean + path: Item.consumable.system.spell.system.counteraction + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'damage': + type: dict + path: Item.consumable.system.spell.system.damage + is_null: false + values: 10 + _key: + type: string + path: Item.consumable.system.spell.system.damage.[key] + is_null: false + values: 10 + different_values: 2 + variants: + - "0" (x6) + - "QrOXDstbGji5fsbX" (x4) + _value: + type: object + path: Item.consumable.system.spell.system.damage.[value] + is_null: false + values: 10 + schema: + 'applyMod': + type: boolean + path: Item.consumable.system.spell.system.damage.[value].applyMod + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + [category]: + type: + path: Item.consumable.system.spell.system.damage.[value].category + is_null: true + values: 0 + is_empty: true + 'formula': + type: string + path: Item.consumable.system.spell.system.damage.[value].formula + is_null: false + values: 10 + different_values: 2 + variants: + - "1d8" (x6) + - "4d6" (x4) + 'kinds': + type: array + path: Item.consumable.system.spell.system.damage.[value].kinds + is_null: false + values: 10 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Item.consumable.system.spell.system.damage.[value].kinds.[] + is_null: false + values: 16 + different_values: 2 + variants: + - "damage" (x10) + - "healing" (x6) + 'materials': + type: array<> + path: Item.consumable.system.spell.system.damage.[value].materials + is_null: false + values: 10 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.consumable.system.spell.system.damage.[value].materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Item.consumable.system.spell.system.damage.[value].type + is_null: false + values: 10 + different_values: 2 + variants: + - "vitality" (x6) + - "piercing" (x4) + 'description': + type: object + path: Item.consumable.system.spell.system.description + is_null: false + values: 10 + schema: + 'value': + type: string + path: Item.consumable.system.spell.system.description.value + is_null: false + values: 10 + different_values: 2 + variants: [omitted] + 'duration': + type: object + path: Item.consumable.system.spell.system.duration + is_null: false + values: 10 + schema: + 'sustained': + type: boolean + path: Item.consumable.system.spell.system.duration.sustained + is_null: false + values: 10 + different_values: 1 (all same) + variants: False (x10) + 'value': + type: string + path: Item.consumable.system.spell.system.duration.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'heightening': + type: object + path: Item.consumable.system.spell.system.heightening + is_null: false + values: 10 + schema: + 'damage': + type: object + path: Item.consumable.system.spell.system.heightening.damage + is_null: false + values: 10 + schema: + [0]: + type: string + path: Item.consumable.system.spell.system.heightening.damage.0 + is_null: true + values: 6 + different_values: 1 (all same) + variants: "1d8" (x6) + 'QrOXDstbGji5fsbX': + type: string + path: Item.consumable.system.spell.system.heightening.damage.QrOXDstbGji5fsbX + is_null: false + values: 4 + different_values: 1 (all same) + variants: "4d6" (x4) + 'interval': + type: integer + path: Item.consumable.system.spell.system.heightening.interval + is_null: false + values: 10 + different_values: 2 + variants: + - 1 (x6) + - 2 (x4) + 'type': + type: string + path: Item.consumable.system.spell.system.heightening.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "interval" (x10) + 'level': + type: object + path: Item.consumable.system.spell.system.level + is_null: false + values: 10 + schema: + 'value': + type: integer + path: Item.consumable.system.spell.system.level.value + is_null: false + values: 10 + different_values: 5 + variants: + - 1 (x6) + - 2 (x1) + - 4 (x1) + - 6 (x1) + - 8 (x1) + 'location': + type: object + path: Item.consumable.system.spell.system.location + is_null: false + values: 10 + schema: + 'heightenedLevel': + type: integer + path: Item.consumable.system.spell.system.location.heightenedLevel + is_null: false + values: 10 + different_values: 6 + variants: + - 2 (x5) + - 3 (x1) + - 4 (x1) + - 5 (x1) + - 6 (x1) + - 7 (x1) + [value]: + type: + path: Item.consumable.system.spell.system.location.value + is_null: true + values: 0 + is_empty: true + 'time': + type: object + path: Item.consumable.system.spell.system.time + is_null: false + values: 10 + schema: + 'value': + type: string + path: Item.consumable.system.spell.system.time.value + is_null: false + values: 10 + different_values: 2 + variants: + - "1 to 3" (x6) + - "2 or 3" (x4) + [overlays]: + type: dict + path: Item.consumable.system.spell.system.overlays + is_null: true + values: 6 + _key: + type: string + path: Item.consumable.system.spell.system.overlays.[key] + is_null: false + values: 24 + different_values: 4 + variants: + - "37gy7l19tik74o4s" (x6) + - "7qdtetowq348s9oc" (x6) + - "7vbvdrv2cl87sqta" (x6) + - "lfxcoz2d3f8j2zq1" (x6) + _value: + type: object + path: Item.consumable.system.spell.system.overlays.[value] + is_null: false + values: 24 + schema: + '_id': + type: string + path: Item.consumable.system.spell.system.overlays.[value]._id + is_null: false + values: 24 + different_values: 4 + variants: + - "37gy7l19tik74o4s" (x6) + - "7qdtetowq348s9oc" (x6) + - "7vbvdrv2cl87sqta" (x6) + - "lfxcoz2d3f8j2zq1" (x6) + [name]: + type: string + path: Item.consumable.system.spell.system.overlays.[value].name + is_null: true + values: 12 + different_values: 2 + variants: + - "Heal (vs. Living)" (x6) + - "Heal (vs. Undead)" (x6) + 'overlayType': + type: string + path: Item.consumable.system.spell.system.overlays.[value].overlayType + is_null: false + values: 24 + different_values: 1 (all same) + variants: "override" (x24) + 'sort': + type: integer + path: Item.consumable.system.spell.system.overlays.[value].sort + is_null: false + values: 24 + different_values: 4 + variants: + - 2 (x6) + - 1 (x6) + - 4 (x6) + - 3 (x6) + 'system': + type: object + path: Item.consumable.system.spell.system.overlays.[value].system + is_null: false + values: 24 + schema: + [damage]: + type: object + path: Item.consumable.system.spell.system.overlays.[value].system.damage + is_null: true + values: 12 + schema: + '0': + type: object + path: Item.consumable.system.spell.system.overlays.[value].system.damage.0 + is_null: false + values: 12 + schema: + [formula]: + type: string + path: Item.consumable.system.spell.system.overlays.[value].system.damage.0.formula + is_null: true + values: 6 + different_values: 1 (all same) + variants: "1d8+8" (x6) + 'kinds': + type: array + path: Item.consumable.system.spell.system.overlays.[value].system.damage.0.kinds + is_null: false + values: 12 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Item.consumable.system.spell.system.overlays.[value].system.damage.0.kinds.[] + is_null: false + values: 12 + different_values: 2 + variants: + - "healing" (x6) + - "damage" (x6) + [defense]: + type: + path: Item.consumable.system.spell.system.overlays.[value].system.defense + is_null: true + values: 0 + is_empty: true + [heightening]: + type: object + path: Item.consumable.system.spell.system.overlays.[value].system.heightening + is_null: true + values: 6 + schema: + 'damage': + type: object + path: Item.consumable.system.spell.system.overlays.[value].system.heightening.damage + is_null: false + values: 6 + schema: + '0': + type: string + path: Item.consumable.system.spell.system.overlays.[value].system.heightening.damage.0 + is_null: false + values: 6 + different_values: 1 (all same) + variants: "1d8+8" (x6) + 'range': + type: object + path: Item.consumable.system.spell.system.overlays.[value].system.range + is_null: false + values: 24 + schema: + 'value': + type: string + path: Item.consumable.system.spell.system.overlays.[value].system.range.value + is_null: false + values: 24 + different_values: 3 + variants: + - "30 feet" (x12) + - "touch" (x6) + - "" (x6) + 'time': + type: object + path: Item.consumable.system.spell.system.overlays.[value].system.time + is_null: false + values: 24 + schema: + 'value': + type: string + path: Item.consumable.system.spell.system.overlays.[value].system.time.value + is_null: false + values: 24 + different_values: 3 + variants: + - "2" (x12) + - "1" (x6) + - "3" (x6) + [area]: + type: object + path: Item.consumable.system.spell.system.overlays.[value].system.area + is_null: true + values: 6 + schema: + 'type': + type: string + path: Item.consumable.system.spell.system.overlays.[value].system.area.type + is_null: false + values: 6 + different_values: 1 (all same) + variants: "emanation" (x6) + 'value': + type: integer + path: Item.consumable.system.spell.system.overlays.[value].system.area.value + is_null: false + values: 6 + different_values: 1 (all same) + variants: 30 (x6) + [target]: + type: object + path: Item.consumable.system.spell.system.overlays.[value].system.target + is_null: true + values: 12 + schema: + 'value': + type: string + path: Item.consumable.system.spell.system.overlays.[value].system.target.value + is_null: false + values: 12 + different_values: 2 + variants: + - "all living and undead creatures" (x6) + - "1 undead" (x6) + [traits]: + type: object + path: Item.consumable.system.spell.system.overlays.[value].system.traits + is_null: true + values: 18 + schema: + 'value': + type: array + path: Item.consumable.system.spell.system.overlays.[value].system.traits.value + is_null: false + values: 18 + min_count: 4 + max_count: 4 + value_type: + type: string + path: Item.consumable.system.spell.system.overlays.[value].system.traits.value.[] + is_null: false + values: 72 + different_values: 4 + variants: + - "concentrate" (x18) + - "healing" (x18) + - "manipulate" (x18) + - "vitality" (x18) + 'publication': + type: object + path: Item.consumable.system.spell.system.publication + is_null: false + values: 10 + schema: + 'license': + type: string + path: Item.consumable.system.spell.system.publication.license + is_null: false + values: 10 + different_values: 2 + variants: + - "ORC" (x6) + - "OGL" (x4) + 'remaster': + type: boolean + path: Item.consumable.system.spell.system.publication.remaster + is_null: false + values: 10 + different_values: 1 (all same) + variants: True (x10) + 'title': + type: string + path: Item.consumable.system.spell.system.publication.title + is_null: false + values: 10 + different_values: 2 + variants: + - "Pathfinder Player Core" (x6) + - "Pathfinder Rage of Elements" (x4) + 'range': + type: object + path: Item.consumable.system.spell.system.range + is_null: false + values: 10 + schema: + 'value': + type: string + path: Item.consumable.system.spell.system.range.value + is_null: false + values: 10 + different_values: 2 + variants: + - "varies" (x6) + - "60 feet" (x4) + 'requirements': + type: string + path: Item.consumable.system.spell.system.requirements + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Item.consumable.system.spell.system.rules + is_null: false + values: 10 + 'slug': + type: string + path: Item.consumable.system.spell.system.slug + is_null: false + values: 10 + different_values: 2 + variants: + - "heal" (x6) + - "splinter-volley" (x4) + 'target': + type: object + path: Item.consumable.system.spell.system.target + is_null: false + values: 10 + schema: + 'value': + type: string + path: Item.consumable.system.spell.system.target.value + is_null: false + values: 10 + different_values: 2 + variants: + - "1 willing living creature or 1 undead" (x6) + - "1 or 2 creatures" (x4) + [defense]: + type: object + path: Item.consumable.system.spell.system.defense + is_null: true + values: 6 + schema: + 'save': + type: object + path: Item.consumable.system.spell.system.defense.save + is_null: false + values: 6 + schema: + 'basic': + type: boolean + path: Item.consumable.system.spell.system.defense.save.basic + is_null: false + values: 6 + different_values: 1 (all same) + variants: True (x6) + 'statistic': + type: string + path: Item.consumable.system.spell.system.defense.save.statistic + is_null: false + values: 6 + different_values: 1 (all same) + variants: "fortitude" (x6) + 'traits': + type: object + path: Item.consumable.system.spell.system.traits + is_null: false + values: 10 + schema: + 'rarity': + type: string + path: Item.consumable.system.spell.system.traits.rarity + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'traditions': + type: array + path: Item.consumable.system.spell.system.traits.traditions + is_null: false + values: 10 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Item.consumable.system.spell.system.traits.traditions.[] + is_null: false + values: 20 + different_values: 3 + variants: + - "primal" (x10) + - "divine" (x6) + - "arcane" (x4) + 'value': + type: array + path: Item.consumable.system.spell.system.traits.value + is_null: false + values: 10 + min_count: 3 + max_count: 4 + value_type: + type: string + path: Item.consumable.system.spell.system.traits.value.[] + is_null: false + values: 34 + different_values: 6 + variants: + - "manipulate" (x10) + - "healing" (x6) + - "vitality" (x6) + - "attack" (x4) + - "concentrate" (x4) + - "wood" (x4) + 'type': + type: string + path: Item.consumable.system.spell.type + is_null: false + values: 10 + different_values: 1 (all same) + variants: "spell" (x10) + 'type': + type: string + path: Item.consumable.type + is_null: false + values: 1651 + different_values: 1 (all same) + variants: "consumable" (x1651) diff --git a/output/pf2e/types/Item.deity.txt b/output/pf2e/types/Item.deity.txt deleted file mode 100644 index 4b93dd3..0000000 --- a/output/pf2e/types/Item.deity.txt +++ /dev/null @@ -1,75 +0,0 @@ -Item.deity -Different values: 453 -===================================== -object {Item.deity} - _id : string {Item.deity._id} (all different values) - folder : string {Item.deity.folder} (33 different values) - img : string {Item.deity.img} (108 different values) - name : string {Item.deity.name} (all different values) - system : object {Item.deity.system} - attribute : array {Item.deity.system.attribute} - Length: min=0 max=2 - Value type: string {Item.deity.system.attribute.[]} (6 different values) - 'wis' (x206) - 'con' (x176) - 'cha' (x146) - 'int' (x140) - 'str' (x126) - 'dex' (x96) - category : string {Item.deity.system.category} (4 different values) - 'deity' (x396) - 'pantheon' (x34) - 'covenant' (x16) - 'philosophy' (x7) - description : object {Item.deity.system.description} - value : string {Item.deity.system.description.value} (all different values) - domains : object {Item.deity.system.domains} - alternate : array {Item.deity.system.domains.alternate} - Length: min=0 max=5 - Value type: string {Item.deity.system.domains.alternate.[]} (64 different values) - primary : array {Item.deity.system.domains.primary} - Length: min=0 max=7 - Value type: string {Item.deity.system.domains.primary.[]} (64 different values) - font : array {Item.deity.system.font} - Length: min=0 max=2 - Value type: string {Item.deity.system.font.[]} (2 different values) - 'heal' (x292) - 'harm' (x285) - publication : object {Item.deity.system.publication} - license : string {Item.deity.system.publication.license} (2 different values) - 'ORC' (x419) - 'OGL' (x34) - remaster : boolean {Item.deity.system.publication.remaster} (2 different values) - True (x419) - False (x34) - title : string {Item.deity.system.publication.title} (13 different values) - rules : ignored (Foundry rules object) {Item.deity.system.rules} - [sanctification] : object {Item.deity.system.sanctification} - modal : string {Item.deity.system.sanctification.modal} (2 different values) - 'can' (x243) - 'must' (x106) - what : array {Item.deity.system.sanctification.what} - Length: min=1 max=2 - Value type: string {Item.deity.system.sanctification.what.[]} (2 different values) - 'holy' (x211) - 'unholy' (x176) - skill : array {Item.deity.system.skill} - Length: min=0 max=2 - Value type: string {Item.deity.system.skill.[]} (16 different values) - spells : dict {Item.deity.system.spells} - #key : string {Item.deity.system.spells.[key]} (9 different values) - '1' (x443) - '3' (x204) - '4' (x198) - '5' (x167) - '2' (x146) - '6' (x90) - '7' (x75) - '8' (x30) - '9' (x26) - #value : string {Item.deity.system.spells.[value]} (295 different values) - weapons : array {Item.deity.system.weapons} - Length: min=0 max=2 - Value type: string {Item.deity.system.weapons.[]} (99 different values) - [traits] : object {Item.deity.system.traits} - type : string {Item.deity.type} (same value: 'deity') \ No newline at end of file diff --git a/output/pf2e/types/Item.deity.yaml b/output/pf2e/types/Item.deity.yaml new file mode 100644 index 0000000..f98786c --- /dev/null +++ b/output/pf2e/types/Item.deity.yaml @@ -0,0 +1,267 @@ +name: Item.deity +values: 453 +schema: + '_id': + type: string + path: Item.deity._id + is_null: false + values: 453 + different_values: 453 (all different) + variants: [omitted] + 'folder': + type: string + path: Item.deity.folder + is_null: false + values: 445 + different_values: 33 + variants: [omitted] + 'img': + type: string + path: Item.deity.img + is_null: false + values: 453 + different_values: 108 + variants: [omitted] + 'name': + type: string + path: Item.deity.name + is_null: false + values: 453 + different_values: 453 (all different) + variants: [omitted] + 'system': + type: object + path: Item.deity.system + is_null: false + values: 453 + schema: + 'attribute': + type: array + path: Item.deity.system.attribute + is_null: false + values: 453 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Item.deity.system.attribute.[] + is_null: false + values: 890 + different_values: 6 + variants: + - "wis" (x206) + - "con" (x176) + - "cha" (x146) + - "int" (x140) + - "str" (x126) + - "dex" (x96) + 'category': + type: string + path: Item.deity.system.category + is_null: false + values: 453 + different_values: 4 + variants: + - "deity" (x396) + - "pantheon" (x34) + - "covenant" (x16) + - "philosophy" (x7) + 'description': + type: object + path: Item.deity.system.description + is_null: false + values: 453 + schema: + 'value': + type: string + path: Item.deity.system.description.value + is_null: false + values: 453 + different_values: 453 (all different) + variants: [omitted] + 'domains': + type: object + path: Item.deity.system.domains + is_null: false + values: 453 + schema: + 'alternate': + type: array + path: Item.deity.system.domains.alternate + is_null: false + values: 453 + min_count: 0 + max_count: 5 + value_type: + type: string + path: Item.deity.system.domains.alternate.[] + is_null: false + values: 589 + different_values: 64 + variants: [omitted] + 'primary': + type: array + path: Item.deity.system.domains.primary + is_null: false + values: 453 + min_count: 0 + max_count: 7 + value_type: + type: string + path: Item.deity.system.domains.primary.[] + is_null: false + values: 1785 + different_values: 64 + variants: [omitted] + 'font': + type: array + path: Item.deity.system.font + is_null: false + values: 453 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Item.deity.system.font.[] + is_null: false + values: 577 + different_values: 2 + variants: + - "heal" (x292) + - "harm" (x285) + 'publication': + type: object + path: Item.deity.system.publication + is_null: false + values: 453 + schema: + 'license': + type: string + path: Item.deity.system.publication.license + is_null: false + values: 453 + different_values: 2 + variants: + - "ORC" (x419) + - "OGL" (x34) + 'remaster': + type: boolean + path: Item.deity.system.publication.remaster + is_null: false + values: 453 + different_values: 2 + variants: + - True (x419) + - False (x34) + 'title': + type: string + path: Item.deity.system.publication.title + is_null: false + values: 453 + different_values: 13 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Item.deity.system.rules + is_null: false + values: 453 + [sanctification]: + type: object + path: Item.deity.system.sanctification + is_null: true + values: 349 + schema: + 'modal': + type: string + path: Item.deity.system.sanctification.modal + is_null: false + values: 349 + different_values: 2 + variants: + - "can" (x243) + - "must" (x106) + 'what': + type: array + path: Item.deity.system.sanctification.what + is_null: false + values: 349 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Item.deity.system.sanctification.what.[] + is_null: false + values: 387 + different_values: 2 + variants: + - "holy" (x211) + - "unholy" (x176) + 'skill': + type: array + path: Item.deity.system.skill + is_null: false + values: 453 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Item.deity.system.skill.[] + is_null: false + values: 451 + different_values: 16 + variants: [omitted] + 'spells': + type: dict + path: Item.deity.system.spells + is_null: false + values: 453 + _key: + type: string + path: Item.deity.system.spells.[key] + is_null: false + values: 1379 + different_values: 9 + variants: + - "1" (x443) + - "3" (x204) + - "4" (x198) + - "5" (x167) + - "2" (x146) + - "6" (x90) + - "7" (x75) + - "8" (x30) + - "9" (x26) + _value: + type: string + path: Item.deity.system.spells.[value] + is_null: false + values: 1379 + different_values: 295 + variants: [omitted] + 'weapons': + type: array + path: Item.deity.system.weapons + is_null: false + values: 453 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Item.deity.system.weapons.[] + is_null: false + values: 468 + different_values: 99 + variants: [omitted] + [traits]: + type: object + path: Item.deity.system.traits + is_null: true + values: 446 + schema: + 'type': + type: string + path: Item.deity.type + is_null: false + values: 453 + different_values: 1 (all same) + variants: "deity" (x453) diff --git a/output/pf2e/types/Item.effect.txt b/output/pf2e/types/Item.effect.txt deleted file mode 100644 index b9d0fa0..0000000 --- a/output/pf2e/types/Item.effect.txt +++ /dev/null @@ -1,94 +0,0 @@ -Item.effect -Different values: 2516 -===================================== -object {Item.effect} - _id : string {Item.effect._id} (2515 different values) - img : string {Item.effect.img} (1484 different values) - name : string {Item.effect.name} (2511 different values) - system : object {Item.effect.system} - description : object {Item.effect.system.description} - [gm] : string {Item.effect.system.description.gm} (same value: '

Soul Degradation (Curse 7)

rare

curse

magical

The PC\'s sense of self becomes subsumed by ghostly desires, eventually rendering them a senseless shell. Soul degradation doesn\'t increase or decrease its stage over the passage of time. Instead, each time a transmigrated PC recovers from the dying condition, they must attempt a new saving throw against this curse. Certain events or effects that the PCs might encounter in Chapter 3 of this adventure can also force them to save against soul degradation. Once the effects of transmigration end for a PC, they immediately and fully recover from soul degradation.

Saving Throw @Check[will|dc:23|traits:curse,magical]

Stage 1 weakness 5 to positive damage

Stage 2 weakness 10 to positive damage

Stage 3 weakness 10 to positive damage, and each time the PC critically fails an attack roll or skill check they\'re @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1} as their mind obsesses over the failure

Stage 4 as stage 3

Stage 5 as stage 3

Stage 6 The PC is reduced to an unthinking haunt. Until the curse is removed or the duration of the transmigrate ritual ends, they repeat a short loop of actions and are no longer under the control of the player (unlimited duration).

') - value : string {Item.effect.system.description.value} (2467 different values) - duration : object {Item.effect.system.duration} - [expiry] : string {Item.effect.system.duration.expiry} (3 different values) - 'turn-start' (x1652) - 'turn-end' (x264) - 'round-end' (x1) - sustained : boolean {Item.effect.system.duration.sustained} (2 different values) - False (x2467) - True (x49) - unit : string {Item.effect.system.duration.unit} (6 different values) - 'minutes' (x786) - 'unlimited' (x706) - 'rounds' (x661) - 'hours' (x207) - 'encounter' (x82) - 'days' (x74) - value : integer {Item.effect.system.duration.value} (17 different values) - level : object {Item.effect.system.level} - value : integer {Item.effect.system.level.value} (27 different values) - publication : object {Item.effect.system.publication} - license : string {Item.effect.system.publication.license} (2 different values) - 'OGL' (x1411) - 'ORC' (x1105) - remaster : boolean {Item.effect.system.publication.remaster} (2 different values) - False (x1313) - True (x1203) - title : string {Item.effect.system.publication.title} (151 different values) - rules : ignored (Foundry rules object) {Item.effect.system.rules} - start : object {Item.effect.system.start} - [initiative] : empty - value : integer {Item.effect.system.start.value} (3 different values) - 0 (x2509) - 3648 (x6) - 103462347 (x1) - tokenIcon : object {Item.effect.system.tokenIcon} - show : boolean {Item.effect.system.tokenIcon.show} (2 different values) - True (x2348) - False (x168) - traits : object {Item.effect.system.traits} - [rarity] : string {Item.effect.system.traits.rarity} (2 different values) - 'common' (x1250) - 'uncommon' (x1) - value : array {Item.effect.system.traits.value} - Length: min=0 max=1 - Value type: string {Item.effect.system.traits.value.[]} (3 different values) - 'gunslinger' (x2) - 'disease' (x1) - 'wizard' (x1) - [badge] : object {Item.effect.system.badge} - [max] : integer {Item.effect.system.badge.max} (6 different values) - 3 (x6) - 4 (x2) - 20 (x2) - 12 (x1) - 8 (x1) - 2 (x1) - type : string {Item.effect.system.badge.type} (2 different values) - 'counter' (x70) - 'formula' (x36) - value : mixed - integer {Item.effect.system.badge.value} (7 different values) - 1 (x51) - 3 (x7) - 10 (x4) - 2 (x3) - 5 (x2) - 4 (x2) - 20 (x1) - string {Item.effect.system.badge.value} (16 different values) - [evaluate] : boolean {Item.effect.system.badge.evaluate} (same value: True) - [labels] : array {Item.effect.system.badge.labels} - Length: min=2 max=12 - Value type: string {Item.effect.system.badge.labels.[]} (88 different values) - [loop] : boolean {Item.effect.system.badge.loop} (2 different values) - False (x35) - True (x1) - [min] : integer {Item.effect.system.badge.min} (3 different values) - 0 (x2) - 2 (x1) - 5 (x1) - [reevaluate] : string {Item.effect.system.badge.reevaluate} (same value: 'turn-end') - [target] : empty - type : string {Item.effect.type} (same value: 'effect') - [folder] : string {Item.effect.folder} (14 different values) \ No newline at end of file diff --git a/output/pf2e/types/Item.effect.yaml b/output/pf2e/types/Item.effect.yaml new file mode 100644 index 0000000..dfe77d3 --- /dev/null +++ b/output/pf2e/types/Item.effect.yaml @@ -0,0 +1,325 @@ +name: Item.effect +values: 2512 +schema: + '_id': + type: string + path: Item.effect._id + is_null: false + values: 2512 + different_values: 2511 + variants: [omitted] + 'img': + type: string + path: Item.effect.img + is_null: false + values: 2512 + different_values: 1484 + variants: [omitted] + 'name': + type: string + path: Item.effect.name + is_null: false + values: 2512 + different_values: 2507 + variants: [omitted] + 'system': + type: object + path: Item.effect.system + is_null: false + values: 2512 + schema: + 'description': + type: object + path: Item.effect.system.description + is_null: false + values: 2512 + schema: + [gm]: + type: string + path: Item.effect.system.description.gm + is_null: true + values: 1 + different_values: 1 (all same) + variants: "

Soul Degradation (Curse 7)

rare

curse

magical

The PC's sense of self becomes subsumed by ghostly desires, eventually rendering them a senseless shell. Soul degradation doesn't increase or decrease its stage over the passage of time. Instead, each time a transmigrated PC recovers from the dying condition, they must attempt a new saving throw against this curse. Certain events or effects that the PCs might encounter in Chapter 3 of this adventure can also force them to save against soul degradation. Once the effects of transmigration end for a PC, they immediately and fully recover from soul degradation.

Saving Throw @Check[will|dc:23|traits:curse,magical]

Stage 1 weakness 5 to positive damage

Stage 2 weakness 10 to positive damage

Stage 3 weakness 10 to positive damage, and each time the PC critically fails an attack roll or skill check they're @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1} as their mind obsesses over the failure

Stage 4 as stage 3

Stage 5 as stage 3

Stage 6 The PC is reduced to an unthinking haunt. Until the curse is removed or the duration of the transmigrate ritual ends, they repeat a short loop of actions and are no longer under the control of the player (unlimited duration).

" (x1) + 'value': + type: string + path: Item.effect.system.description.value + is_null: false + values: 2512 + different_values: 2463 + variants: [omitted] + 'duration': + type: object + path: Item.effect.system.duration + is_null: false + values: 2512 + schema: + [expiry]: + type: string + path: Item.effect.system.duration.expiry + is_null: true + values: 1913 + different_values: 3 + variants: + - "turn-start" (x1652) + - "turn-end" (x260) + - "round-end" (x1) + 'sustained': + type: boolean + path: Item.effect.system.duration.sustained + is_null: false + values: 2512 + different_values: 2 + variants: + - False (x2463) + - True (x49) + 'unit': + type: string + path: Item.effect.system.duration.unit + is_null: false + values: 2512 + different_values: 6 + variants: + - "minutes" (x786) + - "unlimited" (x706) + - "rounds" (x657) + - "hours" (x207) + - "encounter" (x82) + - "days" (x74) + 'value': + type: integer + path: Item.effect.system.duration.value + is_null: false + values: 2512 + different_values: 17 + variants: [omitted] + 'level': + type: object + path: Item.effect.system.level + is_null: false + values: 2512 + schema: + 'value': + type: integer + path: Item.effect.system.level.value + is_null: false + values: 2512 + different_values: 27 + variants: [omitted] + 'publication': + type: object + path: Item.effect.system.publication + is_null: false + values: 2512 + schema: + 'license': + type: string + path: Item.effect.system.publication.license + is_null: false + values: 2512 + different_values: 2 + variants: + - "OGL" (x1406) + - "ORC" (x1106) + 'remaster': + type: boolean + path: Item.effect.system.publication.remaster + is_null: false + values: 2512 + different_values: 2 + variants: + - False (x1312) + - True (x1200) + 'title': + type: string + path: Item.effect.system.publication.title + is_null: false + values: 2512 + different_values: 151 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Item.effect.system.rules + is_null: false + values: 2512 + 'start': + type: object + path: Item.effect.system.start + is_null: false + values: 2512 + schema: + [initiative]: + type: + path: Item.effect.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Item.effect.system.start.value + is_null: false + values: 2512 + different_values: 3 + variants: + - 0 (x2505) + - 3648 (x6) + - 103462347 (x1) + 'tokenIcon': + type: object + path: Item.effect.system.tokenIcon + is_null: false + values: 2512 + schema: + 'show': + type: boolean + path: Item.effect.system.tokenIcon.show + is_null: false + values: 2512 + different_values: 2 + variants: + - True (x2344) + - False (x168) + 'traits': + type: object + path: Item.effect.system.traits + is_null: false + values: 2512 + schema: + [rarity]: + type: string + path: Item.effect.system.traits.rarity + is_null: true + values: 1251 + different_values: 2 + variants: + - "common" (x1250) + - "uncommon" (x1) + 'value': + type: array + path: Item.effect.system.traits.value + is_null: false + values: 2512 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.effect.system.traits.value.[] + is_null: false + values: 4 + different_values: 3 + variants: + - "gunslinger" (x2) + - "disease" (x1) + - "wizard" (x1) + [badge]: + type: object + path: Item.effect.system.badge + is_null: true + values: 106 + schema: + [max]: + type: integer + path: Item.effect.system.badge.max + is_null: true + values: 13 + different_values: 6 + variants: + - 3 (x6) + - 4 (x2) + - 20 (x2) + - 12 (x1) + - 8 (x1) + - 2 (x1) + 'type': + type: string + path: Item.effect.system.badge.type + is_null: false + values: 106 + different_values: 2 + variants: + - "counter" (x70) + - "formula" (x36) + 'value': + type: integer | string + path: Item.effect.system.badge.value + is_null: false + values: 106 + types: + - different_values: 7 + variants: + - 1 (x51) + - 3 (x7) + - 10 (x4) + - 2 (x3) + - 5 (x2) + - 4 (x2) + - 20 (x1) + - different_values: 16 + variants: [omitted] + [evaluate]: + type: boolean + path: Item.effect.system.badge.evaluate + is_null: true + values: 36 + different_values: 1 (all same) + variants: True (x36) + [labels]: + type: array + path: Item.effect.system.badge.labels + is_null: true + values: 38 + min_count: 2 + max_count: 12 + value_type: + type: string + path: Item.effect.system.badge.labels.[] + is_null: false + values: 168 + different_values: 88 + variants: [omitted] + [loop]: + type: boolean + path: Item.effect.system.badge.loop + is_null: true + values: 36 + different_values: 2 + variants: + - False (x35) + - True (x1) + [min]: + type: integer + path: Item.effect.system.badge.min + is_null: true + values: 4 + different_values: 3 + variants: + - 0 (x2) + - 2 (x1) + - 5 (x1) + [reevaluate]: + type: string + path: Item.effect.system.badge.reevaluate + is_null: true + values: 1 + different_values: 1 (all same) + variants: "turn-end" (x1) + [target]: + type: + path: Item.effect.system.target + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Item.effect.type + is_null: false + values: 2512 + different_values: 1 (all same) + variants: "effect" (x2512) + [folder]: + type: string + path: Item.effect.folder + is_null: true + values: 77 + different_values: 14 + variants: [omitted] diff --git a/output/pf2e/types/Item.equipment.txt b/output/pf2e/types/Item.equipment.txt deleted file mode 100644 index 7ed22be..0000000 --- a/output/pf2e/types/Item.equipment.txt +++ /dev/null @@ -1,99 +0,0 @@ -Item.equipment -Different values: 2166 -===================================== -object {Item.equipment} - _id : string {Item.equipment._id} (all different values) - img : string {Item.equipment.img} (1043 different values) - name : string {Item.equipment.name} (all different values) - system : object {Item.equipment.system} - [ability] : object {Item.equipment.system.ability} - value : string {Item.equipment.system.ability.value} (same value: 'str') - level : object {Item.equipment.system.level} - value : integer {Item.equipment.system.level.value} (29 different values) - material : object {Item.equipment.system.material} - [grade] : empty - [type] : empty - publication : object {Item.equipment.system.publication} - license : string {Item.equipment.system.publication.license} (2 different values) - 'OGL' (x1482) - 'ORC' (x684) - remaster : boolean {Item.equipment.system.publication.remaster} (2 different values) - False (x1413) - True (x753) - title : string {Item.equipment.system.publication.title} (114 different values) - quantity : integer {Item.equipment.system.quantity} (same value: 1) - rules : ignored (Foundry rules object) {Item.equipment.system.rules} - [baseItem] : string {Item.equipment.system.baseItem} (same value: 'clan-dagger') - hardness : integer {Item.equipment.system.hardness} (same value: 0) - [bonus] : object {Item.equipment.system.bonus} - value : integer {Item.equipment.system.bonus.value} (same value: 0) - bulk : object {Item.equipment.system.bulk} - value : mixed - integer {Item.equipment.system.bulk.value} (15 different values) - float {Item.equipment.system.bulk.value} (same value: 0,1) - description : object {Item.equipment.system.description} - [gm] : string {Item.equipment.system.description.gm} (72 different values) - value : string {Item.equipment.system.description.value} (2051 different values) - [bonusDamage] : object {Item.equipment.system.bonusDamage} - value : integer {Item.equipment.system.bonusDamage.value} (same value: 0) - [damage] : object {Item.equipment.system.damage} - damageType : string {Item.equipment.system.damage.damageType} (same value: 'slashing') - dice : integer {Item.equipment.system.damage.dice} (same value: 1) - die : string {Item.equipment.system.damage.die} (same value: 'd6') - value : string {Item.equipment.system.damage.value} (same value: '') - hp : object {Item.equipment.system.hp} - max : integer {Item.equipment.system.hp.max} (same value: 0) - value : integer {Item.equipment.system.hp.value} (same value: 0) - price : object {Item.equipment.system.price} - value : object {Item.equipment.system.price.value} - [cp] : integer {Item.equipment.system.price.value.cp} (6 different values) - 1 (x7) - 5 (x4) - 3 (x2) - 2 (x2) - 4 (x1) - 8 (x1) - [gp] : integer {Item.equipment.system.price.value.gp} (238 different values) - [sp] : integer {Item.equipment.system.price.value.sp} (8 different values) - 5 (x27) - 1 (x19) - 2 (x7) - 4 (x5) - 3 (x5) - 8 (x5) - 6 (x1) - 7 (x1) - [range] : object {Item.equipment.system.range} - value : string {Item.equipment.system.range.value} (same value: '') - [reload] : object {Item.equipment.system.reload} - value : string {Item.equipment.system.reload.value} (same value: '') - size : string {Item.equipment.system.size} (2 different values) - 'med' (x2164) - 'sm' (x2) - [apex] : object {Item.equipment.system.apex} - attribute : string {Item.equipment.system.apex.attribute} (6 different values) - 'cha' (x10) - 'dex' (x9) - 'int' (x7) - 'con' (x7) - 'str' (x7) - 'wis' (x6) - traits : object {Item.equipment.system.traits} - rarity : string {Item.equipment.system.traits.rarity} (4 different values) - 'common' (x1082) - 'uncommon' (x646) - 'rare' (x289) - 'unique' (x149) - value : array {Item.equipment.system.traits.value} - Length: min=0 max=7 - Value type: string {Item.equipment.system.traits.value.[]} (91 different values) - usage : object {Item.equipment.system.usage} - value : string {Item.equipment.system.usage.value} (93 different values) - [MAP] : object {Item.equipment.system.MAP} - value : string {Item.equipment.system.MAP.value} (same value: '') - [containerId] : empty - [splashDamage] : object {Item.equipment.system.splashDamage} - value : integer {Item.equipment.system.splashDamage.value} (same value: 0) - [weaponType] : object {Item.equipment.system.weaponType} - value : string {Item.equipment.system.weaponType.value} (same value: '') - type : string {Item.equipment.type} (same value: 'equipment') \ No newline at end of file diff --git a/output/pf2e/types/Item.equipment.yaml b/output/pf2e/types/Item.equipment.yaml new file mode 100644 index 0000000..d5e0043 --- /dev/null +++ b/output/pf2e/types/Item.equipment.yaml @@ -0,0 +1,444 @@ +name: Item.equipment +values: 2166 +schema: + '_id': + type: string + path: Item.equipment._id + is_null: false + values: 2166 + different_values: 2166 (all different) + variants: [omitted] + 'img': + type: string + path: Item.equipment.img + is_null: false + values: 2166 + different_values: 1043 + variants: [omitted] + 'name': + type: string + path: Item.equipment.name + is_null: false + values: 2166 + different_values: 2166 (all different) + variants: [omitted] + 'system': + type: object + path: Item.equipment.system + is_null: false + values: 2166 + schema: + [ability]: + type: object + path: Item.equipment.system.ability + is_null: true + values: 1 + schema: + 'value': + type: string + path: Item.equipment.system.ability.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "str" (x1) + 'level': + type: object + path: Item.equipment.system.level + is_null: false + values: 2166 + schema: + 'value': + type: integer + path: Item.equipment.system.level.value + is_null: false + values: 2166 + different_values: 29 + variants: [omitted] + 'material': + type: object + path: Item.equipment.system.material + is_null: false + values: 2166 + schema: + [grade]: + type: + path: Item.equipment.system.material.grade + is_null: true + values: 0 + is_empty: true + [type]: + type: + path: Item.equipment.system.material.type + is_null: true + values: 0 + is_empty: true + 'publication': + type: object + path: Item.equipment.system.publication + is_null: false + values: 2166 + schema: + 'license': + type: string + path: Item.equipment.system.publication.license + is_null: false + values: 2166 + different_values: 2 + variants: + - "OGL" (x1482) + - "ORC" (x684) + 'remaster': + type: boolean + path: Item.equipment.system.publication.remaster + is_null: false + values: 2166 + different_values: 2 + variants: + - False (x1413) + - True (x753) + 'title': + type: string + path: Item.equipment.system.publication.title + is_null: false + values: 2166 + different_values: 114 + variants: [omitted] + 'quantity': + type: integer + path: Item.equipment.system.quantity + is_null: false + values: 2166 + different_values: 1 (all same) + variants: 1 (x2166) + 'rules': + type: ignored (Foundry rules object) + path: Item.equipment.system.rules + is_null: false + values: 2166 + [baseItem]: + type: string + path: Item.equipment.system.baseItem + is_null: true + values: 2 + different_values: 1 (all same) + variants: "clan-dagger" (x2) + 'hardness': + type: integer + path: Item.equipment.system.hardness + is_null: false + values: 2166 + different_values: 1 (all same) + variants: 0 (x2166) + [bonus]: + type: object + path: Item.equipment.system.bonus + is_null: true + values: 1 + schema: + 'value': + type: integer + path: Item.equipment.system.bonus.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'bulk': + type: object + path: Item.equipment.system.bulk + is_null: false + values: 2166 + schema: + 'value': + type: integer | float + path: Item.equipment.system.bulk.value + is_null: false + values: 2166 + types: + - different_values: 15 + variants: [omitted] + - different_values: 1 (all same) + variants: 0,1 (x853) + 'description': + type: object + path: Item.equipment.system.description + is_null: false + values: 2166 + schema: + [gm]: + type: string + path: Item.equipment.system.description.gm + is_null: true + values: 72 + different_values: 72 + variants: [omitted] + 'value': + type: string + path: Item.equipment.system.description.value + is_null: false + values: 2166 + different_values: 2051 + variants: [omitted] + [bonusDamage]: + type: object + path: Item.equipment.system.bonusDamage + is_null: true + values: 1 + schema: + 'value': + type: integer + path: Item.equipment.system.bonusDamage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + [damage]: + type: object + path: Item.equipment.system.damage + is_null: true + values: 1 + schema: + 'damageType': + type: string + path: Item.equipment.system.damage.damageType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "slashing" (x1) + 'dice': + type: integer + path: Item.equipment.system.damage.dice + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'die': + type: string + path: Item.equipment.system.damage.die + is_null: false + values: 1 + different_values: 1 (all same) + variants: "d6" (x1) + 'value': + type: string + path: Item.equipment.system.damage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'hp': + type: object + path: Item.equipment.system.hp + is_null: false + values: 2166 + schema: + 'max': + type: integer + path: Item.equipment.system.hp.max + is_null: false + values: 2166 + different_values: 1 (all same) + variants: 0 (x2166) + 'value': + type: integer + path: Item.equipment.system.hp.value + is_null: false + values: 2166 + different_values: 1 (all same) + variants: 0 (x2166) + 'price': + type: object + path: Item.equipment.system.price + is_null: false + values: 2166 + schema: + 'value': + type: object + path: Item.equipment.system.price.value + is_null: false + values: 2166 + schema: + [cp]: + type: integer + path: Item.equipment.system.price.value.cp + is_null: true + values: 17 + different_values: 6 + variants: + - 1 (x7) + - 5 (x4) + - 3 (x2) + - 2 (x2) + - 4 (x1) + - 8 (x1) + [gp]: + type: integer + path: Item.equipment.system.price.value.gp + is_null: true + values: 1871 + different_values: 238 + variants: [omitted] + [sp]: + type: integer + path: Item.equipment.system.price.value.sp + is_null: true + values: 70 + different_values: 8 + variants: + - 5 (x27) + - 1 (x19) + - 2 (x7) + - 4 (x5) + - 3 (x5) + - 8 (x5) + - 6 (x1) + - 7 (x1) + [range]: + type: object + path: Item.equipment.system.range + is_null: true + values: 1 + schema: + 'value': + type: string + path: Item.equipment.system.range.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [reload]: + type: object + path: Item.equipment.system.reload + is_null: true + values: 1 + schema: + 'value': + type: string + path: Item.equipment.system.reload.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'size': + type: string + path: Item.equipment.system.size + is_null: false + values: 2166 + different_values: 2 + variants: + - "med" (x2164) + - "sm" (x2) + [apex]: + type: object + path: Item.equipment.system.apex + is_null: true + values: 46 + schema: + 'attribute': + type: string + path: Item.equipment.system.apex.attribute + is_null: false + values: 46 + different_values: 6 + variants: + - "cha" (x10) + - "dex" (x9) + - "int" (x7) + - "con" (x7) + - "str" (x7) + - "wis" (x6) + 'traits': + type: object + path: Item.equipment.system.traits + is_null: false + values: 2166 + schema: + 'rarity': + type: string + path: Item.equipment.system.traits.rarity + is_null: false + values: 2166 + different_values: 4 + variants: + - "common" (x1082) + - "uncommon" (x646) + - "rare" (x289) + - "unique" (x149) + 'value': + type: array + path: Item.equipment.system.traits.value + is_null: false + values: 2166 + min_count: 0 + max_count: 7 + value_type: + type: string + path: Item.equipment.system.traits.value.[] + is_null: false + values: 4227 + different_values: 91 + variants: [omitted] + 'usage': + type: object + path: Item.equipment.system.usage + is_null: false + values: 2166 + schema: + 'value': + type: string + path: Item.equipment.system.usage.value + is_null: false + values: 2166 + different_values: 93 + variants: [omitted] + [MAP]: + type: object + path: Item.equipment.system.MAP + is_null: true + values: 1 + schema: + 'value': + type: string + path: Item.equipment.system.MAP.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [containerId]: + type: + path: Item.equipment.system.containerId + is_null: true + values: 0 + is_empty: true + [splashDamage]: + type: object + path: Item.equipment.system.splashDamage + is_null: true + values: 1 + schema: + 'value': + type: integer + path: Item.equipment.system.splashDamage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + [weaponType]: + type: object + path: Item.equipment.system.weaponType + is_null: true + values: 1 + schema: + 'value': + type: string + path: Item.equipment.system.weaponType.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'type': + type: string + path: Item.equipment.type + is_null: false + values: 2166 + different_values: 1 (all same) + variants: "equipment" (x2166) diff --git a/output/pf2e/types/Item.feat.txt b/output/pf2e/types/Item.feat.txt deleted file mode 100644 index 3f21065..0000000 --- a/output/pf2e/types/Item.feat.txt +++ /dev/null @@ -1,229 +0,0 @@ -Item.feat -Different values: 6548 -===================================== -object {Item.feat} - _id : string {Item.feat._id} (all different values) - img : string {Item.feat.img} (661 different values) - name : string {Item.feat.name} (6536 different values) - system : object {Item.feat.system} - [actionCategory] : object {Item.feat.system.actionCategory} - value : string {Item.feat.system.actionCategory.value} (same value: '') - actionType : object {Item.feat.system.actionType} - value : string {Item.feat.system.actionType.value} (4 different values) - 'passive' (x4646) - 'action' (x1318) - 'reaction' (x408) - 'free' (x176) - actions : object {Item.feat.system.actions} - [value] : integer {Item.feat.system.actions.value} (3 different values) - 1 (x765) - 2 (x425) - 3 (x128) - category : string {Item.feat.system.category} (11 different values) - description : object {Item.feat.system.description} - value : string {Item.feat.system.description.value} (6514 different values) - [duration] : object {Item.feat.system.duration} - expiry : string {Item.feat.system.duration.expiry} (same value: 'turn-start') - sustained : boolean {Item.feat.system.duration.sustained} (same value: False) - unit : string {Item.feat.system.duration.unit} (same value: 'minutes') - value : integer {Item.feat.system.duration.value} (same value: 1) - traits : object {Item.feat.system.traits} - rarity : string {Item.feat.system.traits.rarity} (4 different values) - 'common' (x5773) - 'uncommon' (x571) - 'rare' (x202) - 'unique' (x2) - value : array {Item.feat.system.traits.value} - Length: min=0 max=18 - Value type: string {Item.feat.system.traits.value.[]} (201 different values) - [otherTags] : array {Item.feat.system.traits.otherTags} - Length: min=1 max=6 - Value type: string {Item.feat.system.traits.otherTags.[]} (66 different values) - [selected] : object {Item.feat.system.traits.selected} - [aasimar] : string {Item.feat.system.traits.selected.aasimar} (same value: 'Aasimar') - [additive2] : string {Item.feat.system.traits.selected.additive2} (same value: 'Additive 2') - [alchemical] : string {Item.feat.system.traits.selected.alchemical} (same value: 'Alchemical') - [alchemist] : string {Item.feat.system.traits.selected.alchemist} (same value: 'Alchemist') - [archetype] : string {Item.feat.system.traits.selected.archetype} (same value: 'Archetype') - [barbarian] : string {Item.feat.system.traits.selected.barbarian} (same value: 'Barbarian') - [catfolk] : string {Item.feat.system.traits.selected.catfolk} (same value: 'Catfolk') - [champion] : string {Item.feat.system.traits.selected.champion} (same value: 'Champion') - [cleric] : string {Item.feat.system.traits.selected.cleric} (same value: 'Cleric') - [concentrate] : string {Item.feat.system.traits.selected.concentrate} (same value: 'Concentrate') - [dedication] : string {Item.feat.system.traits.selected.dedication} (same value: 'Dedication') - [druid] : string {Item.feat.system.traits.selected.druid} (same value: 'Druid') - [electricity] : string {Item.feat.system.traits.selected.electricity} (same value: 'Electricity') - [evocation] : string {Item.feat.system.traits.selected.evocation} (same value: 'Evocation') - [fighter] : string {Item.feat.system.traits.selected.fighter} (same value: 'Fighter') - [finisher] : string {Item.feat.system.traits.selected.finisher} (same value: 'Finisher') - [force] : string {Item.feat.system.traits.selected.force} (same value: 'Force') - [general] : string {Item.feat.system.traits.selected.general} (same value: 'General') - [halfling] : string {Item.feat.system.traits.selected.halfling} (same value: 'Halfling') - [hobgoblin] : string {Item.feat.system.traits.selected.hobgoblin} (same value: 'Hobgoblin') - [lizardfolk] : string {Item.feat.system.traits.selected.lizardfolk} (same value: 'Lizardfolk') - [magical] : string {Item.feat.system.traits.selected.magical} (same value: 'Magical') - [monk] : string {Item.feat.system.traits.selected.monk} (same value: 'Monk') - [orc] : string {Item.feat.system.traits.selected.orc} (same value: 'Orc') - [rage] : string {Item.feat.system.traits.selected.rage} (same value: 'Rage') - [ranger] : string {Item.feat.system.traits.selected.ranger} (same value: 'Ranger') - [rogue] : string {Item.feat.system.traits.selected.rogue} (same value: 'Rogue') - [secret] : string {Item.feat.system.traits.selected.secret} (same value: 'Secret') - [shoony] : string {Item.feat.system.traits.selected.shoony} (same value: 'Shoony') - [skill] : string {Item.feat.system.traits.selected.skill} (same value: 'Skill') - [sonic] : string {Item.feat.system.traits.selected.sonic} (same value: 'Sonic') - [sorcerer] : string {Item.feat.system.traits.selected.sorcerer} (same value: 'Sorcerer') - [stance] : string {Item.feat.system.traits.selected.stance} (same value: 'Stance') - [swashbuckler] : string {Item.feat.system.traits.selected.swashbuckler} (same value: 'Swashbuckler') - [teleportation] : string {Item.feat.system.traits.selected.teleportation} (same value: 'Teleportation') - [tengu] : string {Item.feat.system.traits.selected.tengu} (same value: 'Tengu') - tiefling : string {Item.feat.system.traits.selected.tiefling} (same value: 'Tiefling') - [witch] : string {Item.feat.system.traits.selected.witch} (same value: 'Witch') - [wizard] : string {Item.feat.system.traits.selected.wizard} (same value: 'Wizard') - [frequency] : object {Item.feat.system.frequency} - max : integer {Item.feat.system.frequency.max} (3 different values) - 1 (x513) - 3 (x5) - 2 (x2) - per : string {Item.feat.system.frequency.per} (9 different values) - 'day' (x262) - 'PT1H' (x111) - 'PT10M' (x64) - 'round' (x34) - 'PT1M' (x33) - 'turn' (x9) - 'P1W' (x3) - 'P1M' (x2) - 'P1Y' (x2) - [value] : integer {Item.feat.system.frequency.value} (same value: 1) - prerequisites : object {Item.feat.system.prerequisites} - value : array {Item.feat.system.prerequisites.value} - Length: min=0 max=5 - Value type: object {Item.feat.system.prerequisites.value.[]} - value : string {Item.feat.system.prerequisites.value.[].value} (1696 different values) - publication : object {Item.feat.system.publication} - license : string {Item.feat.system.publication.license} (2 different values) - 'ORC' (x3818) - 'OGL' (x2730) - remaster : boolean {Item.feat.system.publication.remaster} (2 different values) - True (x4017) - False (x2531) - title : string {Item.feat.system.publication.title} (91 different values) - [identified] : object {Item.feat.system.identified} - value : boolean {Item.feat.system.identified.value} (same value: True) - level : object {Item.feat.system.level} - [taken] : integer {Item.feat.system.level.taken} (2 different values) - 1 (x1) - 2 (x1) - value : integer {Item.feat.system.level.value} (21 different values) - [location] : string {Item.feat.system.location} (2 different values) - 'class-2' (x12) - 'ancestry-1' (x1) - [maxTakable] : integer {Item.feat.system.maxTakable} (4 different values) - 2 (x30) - 3 (x19) - 5 (x3) - 4 (x2) - [onlyLevel1] : boolean {Item.feat.system.onlyLevel1} (same value: True) - [rarity] : object {Item.feat.system.rarity} - value : string {Item.feat.system.rarity.value} (same value: 'common') - rules : ignored (Foundry rules object) {Item.feat.system.rules} - [selfEffect] : object {Item.feat.system.selfEffect} - name : string {Item.feat.system.selfEffect.name} (214 different values) - uuid : string {Item.feat.system.selfEffect.uuid} (214 different values) - [start] : object {Item.feat.system.start} - [initiative] : empty - value : integer {Item.feat.system.start.value} (same value: 103462347) - [subfeatures] : object {Item.feat.system.subfeatures} - [keyOptions] : array {Item.feat.system.subfeatures.keyOptions} - Length: min=1 max=3 - Value type: string {Item.feat.system.subfeatures.keyOptions.[]} (4 different values) - 'int' (x4) - 'cha' (x4) - 'str' (x2) - 'wis' (x1) - [languages] : object {Item.feat.system.subfeatures.languages} - [granted] : array {Item.feat.system.subfeatures.languages.granted} - Length: min=0 max=1 - Value type: string {Item.feat.system.subfeatures.languages.granted.[]} (6 different values) - 'wildsong' (x2) - 'petran' (x2) - 'necril' (x1) - 'thassilonian' (x1) - 'empyrean' (x1) - 'fey' (x1) - [slots] : integer {Item.feat.system.subfeatures.languages.slots} (4 different values) - 0 (x6) - 2 (x1) - 3 (x1) - 1 (x1) - [proficiencies] : dict {Item.feat.system.subfeatures.proficiencies} - #key : string {Item.feat.system.subfeatures.proficiencies.[key]} (28 different values) - #value : object {Item.feat.system.subfeatures.proficiencies.[value]} - [attribute] : string {Item.feat.system.subfeatures.proficiencies.[value].attribute} (4 different values) - 'int' (x3) - 'dex' (x3) - 'str' (x1) - 'con' (x1) - rank : integer {Item.feat.system.subfeatures.proficiencies.[value].rank} (4 different values) - 2 (x152) - 3 (x137) - 1 (x84) - 4 (x25) - [senses] : object {Item.feat.system.subfeatures.senses} - [darkvision] : object {Item.feat.system.subfeatures.senses.darkvision} - [special] : object {Item.feat.system.subfeatures.senses.darkvision.special} - ancestry : boolean {Item.feat.system.subfeatures.senses.darkvision.special.ancestry} (2 different values) - False (x4) - True (x3) - llv : boolean {Item.feat.system.subfeatures.senses.darkvision.special.llv} (2 different values) - True (x4) - False (x3) - second : boolean {Item.feat.system.subfeatures.senses.darkvision.special.second} (2 different values) - True (x5) - False (x2) - [greater-darkvision] : object {Item.feat.system.subfeatures.senses.greater-darkvision} - acuity : string {Item.feat.system.subfeatures.senses.greater-darkvision.acuity} (same value: 'imprecise') - range : integer {Item.feat.system.subfeatures.senses.greater-darkvision.range} (same value: 30) - [lifesense] : object {Item.feat.system.subfeatures.senses.lifesense} - acuity : string {Item.feat.system.subfeatures.senses.lifesense.acuity} (same value: 'imprecise') - range : integer {Item.feat.system.subfeatures.senses.lifesense.range} (2 different values) - 30 (x2) - 10 (x1) - [low-light-vision] : object {Item.feat.system.subfeatures.senses.low-light-vision} - [acuity] : string {Item.feat.system.subfeatures.senses.low-light-vision.acuity} (same value: 'imprecise') - [range] : integer {Item.feat.system.subfeatures.senses.low-light-vision.range} (same value: 30) - [motion-sense] : object {Item.feat.system.subfeatures.senses.motion-sense} - acuity : string {Item.feat.system.subfeatures.senses.motion-sense.acuity} (same value: 'imprecise') - range : integer {Item.feat.system.subfeatures.senses.motion-sense.range} (same value: 30) - [scent] : object {Item.feat.system.subfeatures.senses.scent} - acuity : string {Item.feat.system.subfeatures.senses.scent.acuity} (2 different values) - 'imprecise' (x4) - 'precise' (x1) - range : integer {Item.feat.system.subfeatures.senses.scent.range} (2 different values) - 30 (x4) - 60 (x1) - [see-invisibility] : object {Item.feat.system.subfeatures.senses.see-invisibility} - acuity : string {Item.feat.system.subfeatures.senses.see-invisibility.acuity} (same value: 'imprecise') - range : integer {Item.feat.system.subfeatures.senses.see-invisibility.range} (same value: 30) - [spiritsense] : object {Item.feat.system.subfeatures.senses.spiritsense} - acuity : string {Item.feat.system.subfeatures.senses.spiritsense.acuity} (same value: 'imprecise') - range : integer {Item.feat.system.subfeatures.senses.spiritsense.range} (same value: 60) - [thoughtsense] : object {Item.feat.system.subfeatures.senses.thoughtsense} - acuity : string {Item.feat.system.subfeatures.senses.thoughtsense.acuity} (same value: 'vague') - range : integer {Item.feat.system.subfeatures.senses.thoughtsense.range} (same value: 30) - [tremorsense] : object {Item.feat.system.subfeatures.senses.tremorsense} - acuity : string {Item.feat.system.subfeatures.senses.tremorsense.acuity} (same value: 'imprecise') - range : integer {Item.feat.system.subfeatures.senses.tremorsense.range} (4 different values) - 15 (x1) - 60 (x1) - 5 (x1) - 30 (x1) - [truesight] : object {Item.feat.system.subfeatures.senses.truesight} - acuity : string {Item.feat.system.subfeatures.senses.truesight.acuity} (same value: 'imprecise') - range : integer {Item.feat.system.subfeatures.senses.truesight.range} (same value: 60) - [suppressedFeatures] : array {Item.feat.system.subfeatures.suppressedFeatures} - Length: min=0 max=8 - Value type: string {Item.feat.system.subfeatures.suppressedFeatures.[]} (11 different values) - [target] : empty - type : string {Item.feat.type} (same value: 'feat') - [folder] : string {Item.feat.folder} (315 different values) \ No newline at end of file diff --git a/output/pf2e/types/Item.feat.yaml b/output/pf2e/types/Item.feat.yaml new file mode 100644 index 0000000..156f22e --- /dev/null +++ b/output/pf2e/types/Item.feat.yaml @@ -0,0 +1,1059 @@ +name: Item.feat +values: 6545 +schema: + '_id': + type: string + path: Item.feat._id + is_null: false + values: 6545 + different_values: 6545 (all different) + variants: [omitted] + 'img': + type: string + path: Item.feat.img + is_null: false + values: 6545 + different_values: 661 + variants: [omitted] + 'name': + type: string + path: Item.feat.name + is_null: false + values: 6545 + different_values: 6533 + variants: [omitted] + 'system': + type: object + path: Item.feat.system + is_null: false + values: 6545 + schema: + [actionCategory]: + type: object + path: Item.feat.system.actionCategory + is_null: true + values: 10 + schema: + 'value': + type: string + path: Item.feat.system.actionCategory.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "" (x10) + 'actionType': + type: object + path: Item.feat.system.actionType + is_null: false + values: 6545 + schema: + 'value': + type: string + path: Item.feat.system.actionType.value + is_null: false + values: 6545 + different_values: 4 + variants: + - "passive" (x4643) + - "action" (x1318) + - "reaction" (x408) + - "free" (x176) + 'actions': + type: object + path: Item.feat.system.actions + is_null: false + values: 6545 + schema: + [value]: + type: integer + path: Item.feat.system.actions.value + is_null: true + values: 1318 + different_values: 3 + variants: + - 1 (x765) + - 2 (x425) + - 3 (x128) + 'category': + type: string + path: Item.feat.system.category + is_null: false + values: 6545 + different_values: 11 + variants: [omitted] + 'description': + type: object + path: Item.feat.system.description + is_null: false + values: 6545 + schema: + 'value': + type: string + path: Item.feat.system.description.value + is_null: false + values: 6545 + different_values: 6511 + variants: [omitted] + [duration]: + type: object + path: Item.feat.system.duration + is_null: true + values: 1 + schema: + 'expiry': + type: string + path: Item.feat.system.duration.expiry + is_null: false + values: 1 + different_values: 1 (all same) + variants: "turn-start" (x1) + 'sustained': + type: boolean + path: Item.feat.system.duration.sustained + is_null: false + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'unit': + type: string + path: Item.feat.system.duration.unit + is_null: false + values: 1 + different_values: 1 (all same) + variants: "minutes" (x1) + 'value': + type: integer + path: Item.feat.system.duration.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'traits': + type: object + path: Item.feat.system.traits + is_null: false + values: 6545 + schema: + 'rarity': + type: string + path: Item.feat.system.traits.rarity + is_null: false + values: 6545 + different_values: 4 + variants: + - "common" (x5770) + - "uncommon" (x571) + - "rare" (x202) + - "unique" (x2) + 'value': + type: array + path: Item.feat.system.traits.value + is_null: false + values: 6545 + min_count: 0 + max_count: 18 + value_type: + type: string + path: Item.feat.system.traits.value.[] + is_null: false + values: 10066 + different_values: 201 + variants: [omitted] + [otherTags]: + type: array + path: Item.feat.system.traits.otherTags + is_null: true + values: 371 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Item.feat.system.traits.otherTags.[] + is_null: false + values: 457 + different_values: 66 + variants: [omitted] + [selected]: + type: object + path: Item.feat.system.traits.selected + is_null: true + values: 72 + schema: + [aasimar]: + type: string + path: Item.feat.system.traits.selected.aasimar + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Aasimar" (x2) + [additive2]: + type: string + path: Item.feat.system.traits.selected.additive2 + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Additive 2" (x2) + [alchemical]: + type: string + path: Item.feat.system.traits.selected.alchemical + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Alchemical" (x1) + [alchemist]: + type: string + path: Item.feat.system.traits.selected.alchemist + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Alchemist" (x2) + [archetype]: + type: string + path: Item.feat.system.traits.selected.archetype + is_null: true + values: 28 + different_values: 1 (all same) + variants: "Archetype" (x28) + [barbarian]: + type: string + path: Item.feat.system.traits.selected.barbarian + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Barbarian" (x2) + [catfolk]: + type: string + path: Item.feat.system.traits.selected.catfolk + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Catfolk" (x1) + [champion]: + type: string + path: Item.feat.system.traits.selected.champion + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Champion" (x2) + [cleric]: + type: string + path: Item.feat.system.traits.selected.cleric + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Cleric" (x2) + [concentrate]: + type: string + path: Item.feat.system.traits.selected.concentrate + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Concentrate" (x1) + [dedication]: + type: string + path: Item.feat.system.traits.selected.dedication + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Dedication" (x3) + [druid]: + type: string + path: Item.feat.system.traits.selected.druid + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Druid" (x1) + [electricity]: + type: string + path: Item.feat.system.traits.selected.electricity + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Electricity" (x3) + [evocation]: + type: string + path: Item.feat.system.traits.selected.evocation + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Evocation" (x3) + [fighter]: + type: string + path: Item.feat.system.traits.selected.fighter + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Fighter" (x2) + [finisher]: + type: string + path: Item.feat.system.traits.selected.finisher + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Finisher" (x1) + [force]: + type: string + path: Item.feat.system.traits.selected.force + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Force" (x1) + [general]: + type: string + path: Item.feat.system.traits.selected.general + is_null: true + values: 2 + different_values: 1 (all same) + variants: "General" (x2) + [halfling]: + type: string + path: Item.feat.system.traits.selected.halfling + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Halfling" (x1) + [hobgoblin]: + type: string + path: Item.feat.system.traits.selected.hobgoblin + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Hobgoblin" (x1) + [lizardfolk]: + type: string + path: Item.feat.system.traits.selected.lizardfolk + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Lizardfolk" (x2) + [magical]: + type: string + path: Item.feat.system.traits.selected.magical + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Magical" (x1) + [monk]: + type: string + path: Item.feat.system.traits.selected.monk + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Monk" (x3) + [orc]: + type: string + path: Item.feat.system.traits.selected.orc + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Orc" (x1) + [rage]: + type: string + path: Item.feat.system.traits.selected.rage + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Rage" (x1) + [ranger]: + type: string + path: Item.feat.system.traits.selected.ranger + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Ranger" (x2) + [rogue]: + type: string + path: Item.feat.system.traits.selected.rogue + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Rogue" (x2) + [secret]: + type: string + path: Item.feat.system.traits.selected.secret + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Secret" (x1) + [shoony]: + type: string + path: Item.feat.system.traits.selected.shoony + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Shoony" (x1) + [skill]: + type: string + path: Item.feat.system.traits.selected.skill + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Skill" (x3) + [sonic]: + type: string + path: Item.feat.system.traits.selected.sonic + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Sonic" (x3) + [sorcerer]: + type: string + path: Item.feat.system.traits.selected.sorcerer + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Sorcerer" (x3) + [stance]: + type: string + path: Item.feat.system.traits.selected.stance + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Stance" (x2) + [swashbuckler]: + type: string + path: Item.feat.system.traits.selected.swashbuckler + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Swashbuckler" (x3) + [teleportation]: + type: string + path: Item.feat.system.traits.selected.teleportation + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Teleportation" (x1) + [tengu]: + type: string + path: Item.feat.system.traits.selected.tengu + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Tengu" (x1) + 'tiefling': + type: string + path: Item.feat.system.traits.selected.tiefling + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Tiefling" (x1) + [witch]: + type: string + path: Item.feat.system.traits.selected.witch + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Witch" (x1) + [wizard]: + type: string + path: Item.feat.system.traits.selected.wizard + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Wizard" (x1) + [frequency]: + type: object + path: Item.feat.system.frequency + is_null: true + values: 520 + schema: + 'max': + type: integer + path: Item.feat.system.frequency.max + is_null: false + values: 520 + different_values: 3 + variants: + - 1 (x513) + - 3 (x5) + - 2 (x2) + 'per': + type: string + path: Item.feat.system.frequency.per + is_null: false + values: 520 + different_values: 9 + variants: + - "day" (x262) + - "PT1H" (x111) + - "PT10M" (x64) + - "round" (x34) + - "PT1M" (x33) + - "turn" (x9) + - "P1W" (x3) + - "P1M" (x2) + - "P1Y" (x2) + [value]: + type: integer + path: Item.feat.system.frequency.value + is_null: true + values: 43 + different_values: 1 (all same) + variants: 1 (x43) + 'prerequisites': + type: object + path: Item.feat.system.prerequisites + is_null: false + values: 6545 + schema: + 'value': + type: array + path: Item.feat.system.prerequisites.value + is_null: false + values: 6545 + min_count: 0 + max_count: 5 + value_type: + type: object + path: Item.feat.system.prerequisites.value.[] + is_null: false + values: 4026 + schema: + 'value': + type: string + path: Item.feat.system.prerequisites.value.[].value + is_null: false + values: 4026 + different_values: 1695 + variants: [omitted] + 'publication': + type: object + path: Item.feat.system.publication + is_null: false + values: 6545 + schema: + 'license': + type: string + path: Item.feat.system.publication.license + is_null: false + values: 6545 + different_values: 2 + variants: + - "ORC" (x3818) + - "OGL" (x2727) + 'remaster': + type: boolean + path: Item.feat.system.publication.remaster + is_null: false + values: 6545 + different_values: 2 + variants: + - True (x4017) + - False (x2528) + 'title': + type: string + path: Item.feat.system.publication.title + is_null: false + values: 6545 + different_values: 91 + variants: [omitted] + [identified]: + type: object + path: Item.feat.system.identified + is_null: true + values: 18 + schema: + 'value': + type: boolean + path: Item.feat.system.identified.value + is_null: false + values: 18 + different_values: 1 (all same) + variants: True (x18) + 'level': + type: object + path: Item.feat.system.level + is_null: false + values: 6545 + schema: + [taken]: + type: integer + path: Item.feat.system.level.taken + is_null: true + values: 2 + different_values: 2 + variants: + - 1 (x1) + - 2 (x1) + 'value': + type: integer + path: Item.feat.system.level.value + is_null: false + values: 6545 + different_values: 21 + variants: [omitted] + [location]: + type: string + path: Item.feat.system.location + is_null: true + values: 13 + different_values: 2 + variants: + - "class-2" (x12) + - "ancestry-1" (x1) + [maxTakable]: + type: integer + path: Item.feat.system.maxTakable + is_null: true + values: 54 + different_values: 4 + variants: + - 2 (x30) + - 3 (x19) + - 5 (x3) + - 4 (x2) + [onlyLevel1]: + type: boolean + path: Item.feat.system.onlyLevel1 + is_null: true + values: 64 + different_values: 1 (all same) + variants: True (x64) + [rarity]: + type: object + path: Item.feat.system.rarity + is_null: true + values: 10 + schema: + 'value': + type: string + path: Item.feat.system.rarity.value + is_null: false + values: 10 + different_values: 1 (all same) + variants: "common" (x10) + 'rules': + type: ignored (Foundry rules object) + path: Item.feat.system.rules + is_null: false + values: 6545 + [selfEffect]: + type: object + path: Item.feat.system.selfEffect + is_null: true + values: 218 + schema: + 'name': + type: string + path: Item.feat.system.selfEffect.name + is_null: false + values: 218 + different_values: 214 + variants: [omitted] + 'uuid': + type: string + path: Item.feat.system.selfEffect.uuid + is_null: false + values: 218 + different_values: 214 + variants: [omitted] + [start]: + type: object + path: Item.feat.system.start + is_null: true + values: 1 + schema: + [initiative]: + type: + path: Item.feat.system.start.initiative + is_null: true + values: 0 + is_empty: true + 'value': + type: integer + path: Item.feat.system.start.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 103462347 (x1) + [subfeatures]: + type: object + path: Item.feat.system.subfeatures + is_null: true + values: 485 + schema: + [keyOptions]: + type: array + path: Item.feat.system.subfeatures.keyOptions + is_null: true + values: 9 + min_count: 1 + max_count: 3 + value_type: + type: string + path: Item.feat.system.subfeatures.keyOptions.[] + is_null: false + values: 11 + different_values: 4 + variants: + - "int" (x4) + - "cha" (x4) + - "str" (x2) + - "wis" (x1) + [languages]: + type: object + path: Item.feat.system.subfeatures.languages + is_null: true + values: 11 + schema: + [granted]: + type: array + path: Item.feat.system.subfeatures.languages.granted + is_null: true + values: 9 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.feat.system.subfeatures.languages.granted.[] + is_null: false + values: 8 + different_values: 6 + variants: + - "wildsong" (x2) + - "petran" (x2) + - "necril" (x1) + - "thassilonian" (x1) + - "empyrean" (x1) + - "fey" (x1) + [slots]: + type: integer + path: Item.feat.system.subfeatures.languages.slots + is_null: true + values: 9 + different_values: 4 + variants: + - 0 (x6) + - 2 (x1) + - 3 (x1) + - 1 (x1) + [proficiencies]: + type: dict + path: Item.feat.system.subfeatures.proficiencies + is_null: true + values: 415 + _key: + type: string + path: Item.feat.system.subfeatures.proficiencies.[key] + is_null: false + values: 398 + different_values: 28 + variants: [omitted] + _value: + type: object + path: Item.feat.system.subfeatures.proficiencies.[value] + is_null: false + values: 398 + schema: + [attribute]: + type: string + path: Item.feat.system.subfeatures.proficiencies.[value].attribute + is_null: true + values: 8 + different_values: 4 + variants: + - "int" (x3) + - "dex" (x3) + - "str" (x1) + - "con" (x1) + 'rank': + type: integer + path: Item.feat.system.subfeatures.proficiencies.[value].rank + is_null: false + values: 398 + different_values: 4 + variants: + - 2 (x152) + - 3 (x137) + - 1 (x84) + - 4 (x25) + [senses]: + type: object + path: Item.feat.system.subfeatures.senses + is_null: true + values: 165 + schema: + [darkvision]: + type: object + path: Item.feat.system.subfeatures.senses.darkvision + is_null: true + values: 27 + schema: + [special]: + type: object + path: Item.feat.system.subfeatures.senses.darkvision.special + is_null: true + values: 7 + schema: + 'ancestry': + type: boolean + path: Item.feat.system.subfeatures.senses.darkvision.special.ancestry + is_null: false + values: 7 + different_values: 2 + variants: + - False (x4) + - True (x3) + 'llv': + type: boolean + path: Item.feat.system.subfeatures.senses.darkvision.special.llv + is_null: false + values: 7 + different_values: 2 + variants: + - True (x4) + - False (x3) + 'second': + type: boolean + path: Item.feat.system.subfeatures.senses.darkvision.special.second + is_null: false + values: 7 + different_values: 2 + variants: + - True (x5) + - False (x2) + [greater-darkvision]: + type: object + path: Item.feat.system.subfeatures.senses.greater-darkvision + is_null: true + values: 3 + schema: + 'acuity': + type: string + path: Item.feat.system.subfeatures.senses.greater-darkvision.acuity + is_null: false + values: 3 + different_values: 1 (all same) + variants: "imprecise" (x3) + 'range': + type: integer + path: Item.feat.system.subfeatures.senses.greater-darkvision.range + is_null: false + values: 3 + different_values: 1 (all same) + variants: 30 (x3) + [lifesense]: + type: object + path: Item.feat.system.subfeatures.senses.lifesense + is_null: true + values: 3 + schema: + 'acuity': + type: string + path: Item.feat.system.subfeatures.senses.lifesense.acuity + is_null: false + values: 3 + different_values: 1 (all same) + variants: "imprecise" (x3) + 'range': + type: integer + path: Item.feat.system.subfeatures.senses.lifesense.range + is_null: false + values: 3 + different_values: 2 + variants: + - 30 (x2) + - 10 (x1) + [low-light-vision]: + type: object + path: Item.feat.system.subfeatures.senses.low-light-vision + is_null: true + values: 10 + schema: + [acuity]: + type: string + path: Item.feat.system.subfeatures.senses.low-light-vision.acuity + is_null: true + values: 5 + different_values: 1 (all same) + variants: "imprecise" (x5) + [range]: + type: integer + path: Item.feat.system.subfeatures.senses.low-light-vision.range + is_null: true + values: 5 + different_values: 1 (all same) + variants: 30 (x5) + [motion-sense]: + type: object + path: Item.feat.system.subfeatures.senses.motion-sense + is_null: true + values: 1 + schema: + 'acuity': + type: string + path: Item.feat.system.subfeatures.senses.motion-sense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Item.feat.system.subfeatures.senses.motion-sense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + [scent]: + type: object + path: Item.feat.system.subfeatures.senses.scent + is_null: true + values: 5 + schema: + 'acuity': + type: string + path: Item.feat.system.subfeatures.senses.scent.acuity + is_null: false + values: 5 + different_values: 2 + variants: + - "imprecise" (x4) + - "precise" (x1) + 'range': + type: integer + path: Item.feat.system.subfeatures.senses.scent.range + is_null: false + values: 5 + different_values: 2 + variants: + - 30 (x4) + - 60 (x1) + [see-invisibility]: + type: object + path: Item.feat.system.subfeatures.senses.see-invisibility + is_null: true + values: 1 + schema: + 'acuity': + type: string + path: Item.feat.system.subfeatures.senses.see-invisibility.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "imprecise" (x1) + 'range': + type: integer + path: Item.feat.system.subfeatures.senses.see-invisibility.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + [spiritsense]: + type: object + path: Item.feat.system.subfeatures.senses.spiritsense + is_null: true + values: 2 + schema: + 'acuity': + type: string + path: Item.feat.system.subfeatures.senses.spiritsense.acuity + is_null: false + values: 2 + different_values: 1 (all same) + variants: "imprecise" (x2) + 'range': + type: integer + path: Item.feat.system.subfeatures.senses.spiritsense.range + is_null: false + values: 2 + different_values: 1 (all same) + variants: 60 (x2) + [thoughtsense]: + type: object + path: Item.feat.system.subfeatures.senses.thoughtsense + is_null: true + values: 1 + schema: + 'acuity': + type: string + path: Item.feat.system.subfeatures.senses.thoughtsense.acuity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "vague" (x1) + 'range': + type: integer + path: Item.feat.system.subfeatures.senses.thoughtsense.range + is_null: false + values: 1 + different_values: 1 (all same) + variants: 30 (x1) + [tremorsense]: + type: object + path: Item.feat.system.subfeatures.senses.tremorsense + is_null: true + values: 4 + schema: + 'acuity': + type: string + path: Item.feat.system.subfeatures.senses.tremorsense.acuity + is_null: false + values: 4 + different_values: 1 (all same) + variants: "imprecise" (x4) + 'range': + type: integer + path: Item.feat.system.subfeatures.senses.tremorsense.range + is_null: false + values: 4 + different_values: 4 + variants: + - 15 (x1) + - 60 (x1) + - 5 (x1) + - 30 (x1) + [truesight]: + type: object + path: Item.feat.system.subfeatures.senses.truesight + is_null: true + values: 2 + schema: + 'acuity': + type: string + path: Item.feat.system.subfeatures.senses.truesight.acuity + is_null: false + values: 2 + different_values: 1 (all same) + variants: "imprecise" (x2) + 'range': + type: integer + path: Item.feat.system.subfeatures.senses.truesight.range + is_null: false + values: 2 + different_values: 1 (all same) + variants: 60 (x2) + [suppressedFeatures]: + type: array + path: Item.feat.system.subfeatures.suppressedFeatures + is_null: true + values: 117 + min_count: 0 + max_count: 8 + value_type: + type: string + path: Item.feat.system.subfeatures.suppressedFeatures.[] + is_null: false + values: 11 + different_values: 11 + variants: [omitted] + [target]: + type: + path: Item.feat.system.target + is_null: true + values: 0 + is_empty: true + 'type': + type: string + path: Item.feat.type + is_null: false + values: 6545 + different_values: 1 (all same) + variants: "feat" (x6545) + [folder]: + type: string + path: Item.feat.folder + is_null: true + values: 5418 + different_values: 315 + variants: [omitted] diff --git a/output/pf2e/types/Item.heritage.txt b/output/pf2e/types/Item.heritage.txt deleted file mode 100644 index d19bfc8..0000000 --- a/output/pf2e/types/Item.heritage.txt +++ /dev/null @@ -1,33 +0,0 @@ -Item.heritage -Different values: 311 -===================================== -object {Item.heritage} - _id : string {Item.heritage._id} (all different values) - folder : string {Item.heritage.folder} (49 different values) - img : string {Item.heritage.img} (118 different values) - name : string {Item.heritage.name} (all different values) - system : object {Item.heritage.system} - [ancestry] : object {Item.heritage.system.ancestry} - name : string {Item.heritage.system.ancestry.name} (48 different values) - slug : string {Item.heritage.system.ancestry.slug} (48 different values) - uuid : string {Item.heritage.system.ancestry.uuid} (48 different values) - description : object {Item.heritage.system.description} - value : string {Item.heritage.system.description.value} (all different values) - publication : object {Item.heritage.system.publication} - license : string {Item.heritage.system.publication.license} (2 different values) - 'ORC' (x186) - 'OGL' (x125) - remaster : boolean {Item.heritage.system.publication.remaster} (2 different values) - True (x188) - False (x123) - title : string {Item.heritage.system.publication.title} (19 different values) - rules : ignored (Foundry rules object) {Item.heritage.system.rules} - traits : object {Item.heritage.system.traits} - rarity : string {Item.heritage.system.traits.rarity} (3 different values) - 'common' (x281) - 'uncommon' (x27) - 'rare' (x3) - value : array {Item.heritage.system.traits.value} - Length: min=0 max=2 - Value type: string {Item.heritage.system.traits.value.[]} (35 different values) - type : string {Item.heritage.type} (same value: 'heritage') \ No newline at end of file diff --git a/output/pf2e/types/Item.heritage.yaml b/output/pf2e/types/Item.heritage.yaml new file mode 100644 index 0000000..80d483e --- /dev/null +++ b/output/pf2e/types/Item.heritage.yaml @@ -0,0 +1,150 @@ +name: Item.heritage +values: 311 +schema: + '_id': + type: string + path: Item.heritage._id + is_null: false + values: 311 + different_values: 311 (all different) + variants: [omitted] + 'folder': + type: string + path: Item.heritage.folder + is_null: false + values: 311 + different_values: 49 + variants: [omitted] + 'img': + type: string + path: Item.heritage.img + is_null: false + values: 311 + different_values: 118 + variants: [omitted] + 'name': + type: string + path: Item.heritage.name + is_null: false + values: 311 + different_values: 311 (all different) + variants: [omitted] + 'system': + type: object + path: Item.heritage.system + is_null: false + values: 311 + schema: + [ancestry]: + type: object + path: Item.heritage.system.ancestry + is_null: true + values: 294 + schema: + 'name': + type: string + path: Item.heritage.system.ancestry.name + is_null: false + values: 294 + different_values: 48 + variants: [omitted] + 'slug': + type: string + path: Item.heritage.system.ancestry.slug + is_null: false + values: 294 + different_values: 48 + variants: [omitted] + 'uuid': + type: string + path: Item.heritage.system.ancestry.uuid + is_null: false + values: 294 + different_values: 48 + variants: [omitted] + 'description': + type: object + path: Item.heritage.system.description + is_null: false + values: 311 + schema: + 'value': + type: string + path: Item.heritage.system.description.value + is_null: false + values: 311 + different_values: 311 (all different) + variants: [omitted] + 'publication': + type: object + path: Item.heritage.system.publication + is_null: false + values: 311 + schema: + 'license': + type: string + path: Item.heritage.system.publication.license + is_null: false + values: 311 + different_values: 2 + variants: + - "ORC" (x186) + - "OGL" (x125) + 'remaster': + type: boolean + path: Item.heritage.system.publication.remaster + is_null: false + values: 311 + different_values: 2 + variants: + - True (x188) + - False (x123) + 'title': + type: string + path: Item.heritage.system.publication.title + is_null: false + values: 311 + different_values: 19 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Item.heritage.system.rules + is_null: false + values: 311 + 'traits': + type: object + path: Item.heritage.system.traits + is_null: false + values: 311 + schema: + 'rarity': + type: string + path: Item.heritage.system.traits.rarity + is_null: false + values: 311 + different_values: 3 + variants: + - "common" (x281) + - "uncommon" (x27) + - "rare" (x3) + 'value': + type: array + path: Item.heritage.system.traits.value + is_null: false + values: 311 + min_count: 0 + max_count: 2 + value_type: + type: string + path: Item.heritage.system.traits.value.[] + is_null: false + values: 66 + different_values: 35 + variants: [omitted] + 'type': + type: string + path: Item.heritage.type + is_null: false + values: 311 + different_values: 1 (all same) + variants: "heritage" (x311) diff --git a/output/pf2e/types/Item.kit.txt b/output/pf2e/types/Item.kit.txt deleted file mode 100644 index c95d993..0000000 --- a/output/pf2e/types/Item.kit.txt +++ /dev/null @@ -1,105 +0,0 @@ -Item.kit -Different values: 2 -===================================== -object {Item.kit} - _id : string {Item.kit._id} (all different values) - img : string {Item.kit.img} (all different values) - name : string {Item.kit.name} (all different values) - system : object {Item.kit.system} - description : object {Item.kit.system.description} - value : string {Item.kit.system.description.value} (all different values) - equippedBulk : object {Item.kit.system.equippedBulk} - value : string {Item.kit.system.equippedBulk.value} (same value: '') - items : dict {Item.kit.system.items} - #key : string {Item.kit.system.items.[key]} (6 different values) - 'mca3x' (x1) - '5z6qg' (x1) - 'aftjc' (x1) - 'b2zsf' (x1) - 'lfmi2' (x1) - 'lnvy6' (x1) - #value : object {Item.kit.system.items.[value]} - img : string {Item.kit.system.items.[value].img} (5 different values) - 'systems/pf2e/icons/default-icons/mystery-man.svg' (x2) - 'icons/containers/bags/pack-leather-white-tan.webp' (x1) - 'icons/tools/navigation/compass-worn-copper.webp' (x1) - 'icons/tools/scribal/ink-quill-red.webp' (x1) - 'icons/tools/navigation/map-chart-tan.webp' (x1) - isContainer : boolean {Item.kit.system.items.[value].isContainer} (all different values) - items : dict {Item.kit.system.items.[value].items} - #key : string {Item.kit.system.items.[value].items.[key]} (8 different values) - '02xhi' (x1) - '30xet' (x1) - 'afbn4' (x1) - 'fabyb' (x1) - 'jtagt' (x1) - 'lems2' (x1) - 'lpl11' (x1) - 'z9tim' (x1) - #value : object {Item.kit.system.items.[value].items.[value]} - img : string {Item.kit.system.items.[value].items.[value].img} (8 different values) - 'icons/sundries/survival/rope-wrapped-brown.webp' (x1) - 'systems/pf2e/icons/equipment/adventuring-gear/waterskin.webp' (x1) - 'systems/pf2e/icons/equipment/adventuring-gear/chalk.webp' (x1) - 'icons/commodities/stone/geode-raw-tan.webp' (x1) - 'systems/pf2e/icons/equipment/adventuring-gear/rations.webp' (x1) - 'icons/sundries/lights/torch-brown.webp' (x1) - 'icons/containers/ammunition/quiver-simple-brown.webp' (x1) - 'icons/sundries/survival/soap.webp' (x1) - isContainer : boolean {Item.kit.system.items.[value].items.[value].isContainer} (same value: False) - items : object {Item.kit.system.items.[value].items.[value].items} - name : string {Item.kit.system.items.[value].items.[value].name} (8 different values) - 'Rope' (x1) - 'Waterskin' (x1) - 'Chalk' (x1) - 'Flint and Steel' (x1) - 'Rations' (x1) - 'Torch' (x1) - 'Bedroll' (x1) - 'Soap' (x1) - quantity : integer {Item.kit.system.items.[value].items.[value].quantity} (4 different values) - 1 (x5) - 10 (x1) - 2 (x1) - 5 (x1) - uuid : string {Item.kit.system.items.[value].items.[value].uuid} (8 different values) - 'Compendium.pf2e.equipment-srd.Item.Rope' (x1) - 'Compendium.pf2e.equipment-srd.Item.Waterskin' (x1) - 'Compendium.pf2e.equipment-srd.Item.Chalk' (x1) - 'Compendium.pf2e.equipment-srd.Item.Flint and Steel' (x1) - 'Compendium.pf2e.equipment-srd.Item.Rations' (x1) - 'Compendium.pf2e.equipment-srd.Item.Torch' (x1) - 'Compendium.pf2e.equipment-srd.Item.Bedroll' (x1) - 'Compendium.pf2e.equipment-srd.Item.Soap' (x1) - name : string {Item.kit.system.items.[value].name} (6 different values) - 'Backpack' (x1) - 'Compass' (x1) - 'Standard Astrolabe' (x1) - 'Writing Set' (x1) - 'Ruler' (x1) - 'Survey Map' (x1) - quantity : integer {Item.kit.system.items.[value].quantity} (same value: 1) - uuid : string {Item.kit.system.items.[value].uuid} (6 different values) - 'Compendium.pf2e.equipment-srd.Item.Backpack' (x1) - 'Compendium.pf2e.equipment-srd.Item.Compass' (x1) - 'Compendium.pf2e.equipment-srd.Item.Standard Astrolabe' (x1) - 'Compendium.pf2e.equipment-srd.Item.Writing Set' (x1) - 'Compendium.pf2e.equipment-srd.Item.Ruler' (x1) - 'Compendium.pf2e.equipment-srd.Item.Survey Map' (x1) - price : object {Item.kit.system.price} - value : object {Item.kit.system.price.value} - [cp] : integer {Item.kit.system.price.value.cp} (same value: 0) - gp : integer {Item.kit.system.price.value.gp} (all different values) - [pp] : integer {Item.kit.system.price.value.pp} (same value: 0) - [sp] : integer {Item.kit.system.price.value.sp} (same value: 15) - publication : object {Item.kit.system.publication} - license : string {Item.kit.system.publication.license} (all different values) - remaster : boolean {Item.kit.system.publication.remaster} (all different values) - title : string {Item.kit.system.publication.title} (all different values) - rules : ignored (Foundry rules object) {Item.kit.system.rules} - traits : object {Item.kit.system.traits} - rarity : string {Item.kit.system.traits.rarity} (all different values) - value : array<> {Item.kit.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Item.kit.type} (same value: 'kit') \ No newline at end of file diff --git a/output/pf2e/types/Item.kit.yaml b/output/pf2e/types/Item.kit.yaml new file mode 100644 index 0000000..8f37582 --- /dev/null +++ b/output/pf2e/types/Item.kit.yaml @@ -0,0 +1,350 @@ +name: Item.kit +values: 2 +schema: + '_id': + type: string + path: Item.kit._id + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "2req0jGaxz8hScdB" (x1) + - "YQLWR9cCXQY5xaaG" (x1) + 'img': + type: string + path: Item.kit.img + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "icons/containers/bags/pack-leather-red.webp" (x1) + - "systems/pf2e/icons/equipment/adventuring-gear/cartographers-kit.webp" (x1) + 'name': + type: string + path: Item.kit.name + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "Adventurer's Pack" (x1) + - "Cartographer's Kit" (x1) + 'system': + type: object + path: Item.kit.system + is_null: false + values: 2 + schema: + 'description': + type: object + path: Item.kit.system.description + is_null: false + values: 2 + schema: + 'value': + type: string + path: Item.kit.system.description.value + is_null: false + values: 2 + different_values: 2 (all different) + variants: [omitted] + 'equippedBulk': + type: object + path: Item.kit.system.equippedBulk + is_null: false + values: 1 + schema: + 'value': + type: string + path: Item.kit.system.equippedBulk.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'items': + type: dict + path: Item.kit.system.items + is_null: false + values: 2 + _key: + type: string + path: Item.kit.system.items.[key] + is_null: false + values: 6 + different_values: 6 + variants: + - "mca3x" (x1) + - "5z6qg" (x1) + - "aftjc" (x1) + - "b2zsf" (x1) + - "lfmi2" (x1) + - "lnvy6" (x1) + _value: + type: object + path: Item.kit.system.items.[value] + is_null: false + values: 6 + schema: + 'img': + type: string + path: Item.kit.system.items.[value].img + is_null: false + values: 6 + different_values: 5 + variants: + - "systems/pf2e/icons/default-icons/mystery-man.svg" (x2) + - "icons/containers/bags/pack-leather-white-tan.webp" (x1) + - "icons/tools/navigation/compass-worn-copper.webp" (x1) + - "icons/tools/scribal/ink-quill-red.webp" (x1) + - "icons/tools/navigation/map-chart-tan.webp" (x1) + 'isContainer': + type: boolean + path: Item.kit.system.items.[value].isContainer + is_null: false + values: 6 + different_values: 2 (all different) + variants: + - False (x5) + - True (x1) + 'items': + type: dict + path: Item.kit.system.items.[value].items + is_null: false + values: 6 + _key: + type: string + path: Item.kit.system.items.[value].items.[key] + is_null: false + values: 8 + different_values: 8 + variants: + - "02xhi" (x1) + - "30xet" (x1) + - "afbn4" (x1) + - "fabyb" (x1) + - "jtagt" (x1) + - "lems2" (x1) + - "lpl11" (x1) + - "z9tim" (x1) + _value: + type: object + path: Item.kit.system.items.[value].items.[value] + is_null: false + values: 8 + schema: + 'img': + type: string + path: Item.kit.system.items.[value].items.[value].img + is_null: false + values: 8 + different_values: 8 + variants: + - "icons/sundries/survival/rope-wrapped-brown.webp" (x1) + - "systems/pf2e/icons/equipment/adventuring-gear/waterskin.webp" (x1) + - "systems/pf2e/icons/equipment/adventuring-gear/chalk.webp" (x1) + - "icons/commodities/stone/geode-raw-tan.webp" (x1) + - "systems/pf2e/icons/equipment/adventuring-gear/rations.webp" (x1) + - "icons/sundries/lights/torch-brown.webp" (x1) + - "icons/containers/ammunition/quiver-simple-brown.webp" (x1) + - "icons/sundries/survival/soap.webp" (x1) + 'isContainer': + type: boolean + path: Item.kit.system.items.[value].items.[value].isContainer + is_null: false + values: 8 + different_values: 1 (all same) + variants: False (x8) + 'items': + type: object + path: Item.kit.system.items.[value].items.[value].items + is_null: false + values: 8 + schema: + 'name': + type: string + path: Item.kit.system.items.[value].items.[value].name + is_null: false + values: 8 + different_values: 8 + variants: + - "Rope" (x1) + - "Waterskin" (x1) + - "Chalk" (x1) + - "Flint and Steel" (x1) + - "Rations" (x1) + - "Torch" (x1) + - "Bedroll" (x1) + - "Soap" (x1) + 'quantity': + type: integer + path: Item.kit.system.items.[value].items.[value].quantity + is_null: false + values: 8 + different_values: 4 + variants: + - 1 (x5) + - 10 (x1) + - 2 (x1) + - 5 (x1) + 'uuid': + type: string + path: Item.kit.system.items.[value].items.[value].uuid + is_null: false + values: 8 + different_values: 8 + variants: + - "Compendium.pf2e.equipment-srd.Item.Rope" (x1) + - "Compendium.pf2e.equipment-srd.Item.Waterskin" (x1) + - "Compendium.pf2e.equipment-srd.Item.Chalk" (x1) + - "Compendium.pf2e.equipment-srd.Item.Flint and Steel" (x1) + - "Compendium.pf2e.equipment-srd.Item.Rations" (x1) + - "Compendium.pf2e.equipment-srd.Item.Torch" (x1) + - "Compendium.pf2e.equipment-srd.Item.Bedroll" (x1) + - "Compendium.pf2e.equipment-srd.Item.Soap" (x1) + 'name': + type: string + path: Item.kit.system.items.[value].name + is_null: false + values: 6 + different_values: 6 + variants: + - "Backpack" (x1) + - "Compass" (x1) + - "Standard Astrolabe" (x1) + - "Writing Set" (x1) + - "Ruler" (x1) + - "Survey Map" (x1) + 'quantity': + type: integer + path: Item.kit.system.items.[value].quantity + is_null: false + values: 6 + different_values: 1 (all same) + variants: 1 (x6) + 'uuid': + type: string + path: Item.kit.system.items.[value].uuid + is_null: false + values: 6 + different_values: 6 + variants: + - "Compendium.pf2e.equipment-srd.Item.Backpack" (x1) + - "Compendium.pf2e.equipment-srd.Item.Compass" (x1) + - "Compendium.pf2e.equipment-srd.Item.Standard Astrolabe" (x1) + - "Compendium.pf2e.equipment-srd.Item.Writing Set" (x1) + - "Compendium.pf2e.equipment-srd.Item.Ruler" (x1) + - "Compendium.pf2e.equipment-srd.Item.Survey Map" (x1) + 'price': + type: object + path: Item.kit.system.price + is_null: false + values: 2 + schema: + 'value': + type: object + path: Item.kit.system.price.value + is_null: false + values: 2 + schema: + [cp]: + type: integer + path: Item.kit.system.price.value.cp + is_null: true + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'gp': + type: integer + path: Item.kit.system.price.value.gp + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - 0 (x1) + - 42 (x1) + [pp]: + type: integer + path: Item.kit.system.price.value.pp + is_null: true + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + [sp]: + type: integer + path: Item.kit.system.price.value.sp + is_null: true + values: 1 + different_values: 1 (all same) + variants: 15 (x1) + 'publication': + type: object + path: Item.kit.system.publication + is_null: false + values: 2 + schema: + 'license': + type: string + path: Item.kit.system.publication.license + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "ORC" (x1) + - "OGL" (x1) + 'remaster': + type: boolean + path: Item.kit.system.publication.remaster + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - True (x1) + - False (x1) + 'title': + type: string + path: Item.kit.system.publication.title + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "Pathfinder Player Core" (x1) + - "Pathfinder Lost Omens Pathfinder Society Guide" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Item.kit.system.rules + is_null: false + values: 2 + 'traits': + type: object + path: Item.kit.system.traits + is_null: false + values: 2 + schema: + 'rarity': + type: string + path: Item.kit.system.traits.rarity + is_null: false + values: 2 + different_values: 2 (all different) + variants: + - "common" (x1) + - "uncommon" (x1) + 'value': + type: array<> + path: Item.kit.system.traits.value + is_null: false + values: 2 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.kit.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Item.kit.type + is_null: false + values: 2 + different_values: 1 (all same) + variants: "kit" (x2) diff --git a/output/pf2e/types/Item.shield.txt b/output/pf2e/types/Item.shield.txt deleted file mode 100644 index 0f819c2..0000000 --- a/output/pf2e/types/Item.shield.txt +++ /dev/null @@ -1,182 +0,0 @@ -Item.shield -Different values: 98 -===================================== -object {Item.shield} - _id : string {Item.shield._id} (all different values) - img : string {Item.shield.img} (47 different values) - name : string {Item.shield.name} (all different values) - system : object {Item.shield.system} - acBonus : integer {Item.shield.system.acBonus} (3 different values) - 2 (x71) - 1 (x26) - 3 (x1) - bulk : object {Item.shield.system.bulk} - value : mixed - integer {Item.shield.system.bulk.value} (5 different values) - 1 (x62) - 4 (x8) - 2 (x7) - 0 (x5) - 5 (x1) - float {Item.shield.system.bulk.value} (same value: 0,1) - description : object {Item.shield.system.description} - value : string {Item.shield.system.description.value} (93 different values) - hardness : integer {Item.shield.system.hardness} (18 different values) - hp : object {Item.shield.system.hp} - max : integer {Item.shield.system.hp.max} (33 different values) - value : integer {Item.shield.system.hp.value} (33 different values) - level : object {Item.shield.system.level} - value : integer {Item.shield.system.level.value} (22 different values) - material : object {Item.shield.system.material} - [grade] : string {Item.shield.system.material.grade} (2 different values) - 'standard' (x7) - 'high' (x5) - [type] : string {Item.shield.system.material.type} (6 different values) - 'duskwood' (x4) - 'adamantine' (x2) - 'cold-iron' (x2) - 'silver' (x2) - 'dawnsilver' (x1) - 'orichalcum' (x1) - price : object {Item.shield.system.price} - value : object {Item.shield.system.price.value} - [gp] : integer {Item.shield.system.price.value.gp} (69 different values) - [baseItem] : string {Item.shield.system.baseItem} (16 different values) - publication : object {Item.shield.system.publication} - license : string {Item.shield.system.publication.license} (2 different values) - 'OGL' (x69) - 'ORC' (x29) - remaster : boolean {Item.shield.system.publication.remaster} (2 different values) - False (x63) - True (x35) - title : string {Item.shield.system.publication.title} (18 different values) - quantity : integer {Item.shield.system.quantity} (same value: 1) - rules : ignored (Foundry rules object) {Item.shield.system.rules} - runes : object {Item.shield.system.runes} - [reinforcing] : integer {Item.shield.system.runes.reinforcing} (same value: 0) - size : string {Item.shield.system.size} (same value: 'med') - traits : object {Item.shield.system.traits} - [integrated] : object {Item.shield.system.traits.integrated} - runes : object {Item.shield.system.traits.integrated.runes} - potency : integer {Item.shield.system.traits.integrated.runes.potency} (3 different values) - 0 (x5) - 1 (x2) - 2 (x1) - property : array {Item.shield.system.traits.integrated.runes.property} - Length: min=0 max=1 - Value type: string {Item.shield.system.traits.integrated.runes.property.[]} (same value: 'wounding') - striking : integer {Item.shield.system.traits.integrated.runes.striking} (3 different values) - 0 (x5) - 1 (x2) - 2 (x1) - [versatile] : empty - rarity : string {Item.shield.system.traits.rarity} (3 different values) - 'common' (x59) - 'uncommon' (x35) - 'rare' (x4) - value : array {Item.shield.system.traits.value} - Length: min=0 max=3 - Value type: string {Item.shield.system.traits.value.[]} (27 different values) - [specific] : object {Item.shield.system.specific} - [integrated] : object {Item.shield.system.specific.integrated} - runes : object {Item.shield.system.specific.integrated.runes} - potency : integer {Item.shield.system.specific.integrated.runes.potency} (3 different values) - 0 (x3) - 1 (x2) - 2 (x1) - property : array {Item.shield.system.specific.integrated.runes.property} - Length: min=0 max=1 - Value type: string {Item.shield.system.specific.integrated.runes.property.[]} (same value: 'wounding') - striking : integer {Item.shield.system.specific.integrated.runes.striking} (3 different values) - 0 (x3) - 1 (x2) - 2 (x1) - material : object {Item.shield.system.specific.material} - [grade] : string {Item.shield.system.specific.material.grade} (2 different values) - 'standard' (x7) - 'high' (x5) - [type] : string {Item.shield.system.specific.material.type} (6 different values) - 'duskwood' (x4) - 'adamantine' (x2) - 'cold-iron' (x2) - 'silver' (x2) - 'dawnsilver' (x1) - 'orichalcum' (x1) - runes : object {Item.shield.system.specific.runes} - reinforcing : integer {Item.shield.system.specific.runes.reinforcing} (same value: 0) - [value] : boolean {Item.shield.system.specific.value} (same value: False) - speedPenalty : integer {Item.shield.system.speedPenalty} (3 different values) - 0 (x91) - -5 (x6) - -10 (x1) - [containerId] : empty - [subitems] : array {Item.shield.system.subitems} - Length: min=1 max=1 - Value type: object {Item.shield.system.subitems.[]} - _id : string {Item.shield.system.subitems.[]._id} (same value: '63PtQV7KtzRrG5kM') - flags : object {Item.shield.system.subitems.[].flags} - core : object {Item.shield.system.subitems.[].flags.core} - sourceId : string {Item.shield.system.subitems.[].flags.core.sourceId} (same value: 'Compendium.pf2e.equipment-srd.Item.nSO0Z662LkkLfa2u') - img : string {Item.shield.system.subitems.[].img} (same value: 'systems/pf2e/icons/equipment/weapons/shield-spikes.webp') - name : string {Item.shield.system.subitems.[].name} (same value: 'Shield Spikes') - sort : integer {Item.shield.system.subitems.[].sort} (same value: 100000) - system : object {Item.shield.system.subitems.[].system} - baseItem : string {Item.shield.system.subitems.[].system.baseItem} (same value: 'shield-spikes') - bonus : object {Item.shield.system.subitems.[].system.bonus} - value : integer {Item.shield.system.subitems.[].system.bonus.value} (same value: 0) - bonusDamage : object {Item.shield.system.subitems.[].system.bonusDamage} - value : integer {Item.shield.system.subitems.[].system.bonusDamage.value} (same value: 0) - bulk : object {Item.shield.system.subitems.[].system.bulk} - value : integer {Item.shield.system.subitems.[].system.bulk.value} (same value: 0) - category : string {Item.shield.system.subitems.[].system.category} (same value: 'martial') - damage : object {Item.shield.system.subitems.[].system.damage} - damageType : string {Item.shield.system.subitems.[].system.damage.damageType} (same value: 'piercing') - dice : integer {Item.shield.system.subitems.[].system.damage.dice} (same value: 1) - die : string {Item.shield.system.subitems.[].system.damage.die} (same value: 'd6') - description : object {Item.shield.system.subitems.[].system.description} - value : string {Item.shield.system.subitems.[].system.description.value} (same value: '

These metal spikes are strategically placed on the defensive side of the shield to deal piercing damage with a shield bash.

') - equipped : object {Item.shield.system.subitems.[].system.equipped} - carryType : string {Item.shield.system.subitems.[].system.equipped.carryType} (same value: 'attached') - handsHeld : integer {Item.shield.system.subitems.[].system.equipped.handsHeld} (same value: 0) - group : string {Item.shield.system.subitems.[].system.group} (same value: 'shield') - hardness : integer {Item.shield.system.subitems.[].system.hardness} (same value: 0) - hp : object {Item.shield.system.subitems.[].system.hp} - max : integer {Item.shield.system.subitems.[].system.hp.max} (same value: 0) - value : integer {Item.shield.system.subitems.[].system.hp.value} (same value: 0) - level : object {Item.shield.system.subitems.[].system.level} - value : integer {Item.shield.system.subitems.[].system.level.value} (same value: 0) - material : object {Item.shield.system.subitems.[].system.material} - [grade] : empty - [type] : empty - price : object {Item.shield.system.subitems.[].system.price} - value : object {Item.shield.system.subitems.[].system.price.value} - sp : integer {Item.shield.system.subitems.[].system.price.value.sp} (same value: 5) - publication : object {Item.shield.system.subitems.[].system.publication} - license : string {Item.shield.system.subitems.[].system.publication.license} (same value: 'ORC') - remaster : boolean {Item.shield.system.subitems.[].system.publication.remaster} (same value: True) - title : string {Item.shield.system.subitems.[].system.publication.title} (same value: 'Pathfinder Player Core') - quantity : integer {Item.shield.system.subitems.[].system.quantity} (same value: 1) - traits : object {Item.shield.system.subitems.[].system.traits} - rarity : string {Item.shield.system.subitems.[].system.traits.rarity} (same value: 'common') - value : array {Item.shield.system.subitems.[].system.traits.value} - Length: min=1 max=1 - Value type: string {Item.shield.system.subitems.[].system.traits.value.[]} (same value: 'attached-to-shield') - [range] : empty - reload : object {Item.shield.system.subitems.[].system.reload} - value : string {Item.shield.system.subitems.[].system.reload.value} (same value: '') - rules : ignored (Foundry rules object) {Item.shield.system.subitems.[].system.rules} - runes : object {Item.shield.system.subitems.[].system.runes} - potency : integer {Item.shield.system.subitems.[].system.runes.potency} (same value: 1) - property : array<> {Item.shield.system.subitems.[].system.runes.property} - Length: min=0 max=0 - Value type: empty - striking : integer {Item.shield.system.subitems.[].system.runes.striking} (same value: 1) - size : string {Item.shield.system.subitems.[].system.size} (same value: 'med') - slug : string {Item.shield.system.subitems.[].system.slug} (same value: 'shield-spikes') - splashDamage : object {Item.shield.system.subitems.[].system.splashDamage} - value : integer {Item.shield.system.subitems.[].system.splashDamage.value} (same value: 0) - [containerId] : empty - usage : object {Item.shield.system.subitems.[].system.usage} - value : string {Item.shield.system.subitems.[].system.usage.value} (same value: 'held-in-one-hand') - type : string {Item.shield.system.subitems.[].type} (same value: 'weapon') - type : string {Item.shield.type} (same value: 'shield') \ No newline at end of file diff --git a/output/pf2e/types/Item.shield.yaml b/output/pf2e/types/Item.shield.yaml new file mode 100644 index 0000000..370a50b --- /dev/null +++ b/output/pf2e/types/Item.shield.yaml @@ -0,0 +1,870 @@ +name: Item.shield +values: 98 +schema: + '_id': + type: string + path: Item.shield._id + is_null: false + values: 98 + different_values: 98 (all different) + variants: [omitted] + 'img': + type: string + path: Item.shield.img + is_null: false + values: 98 + different_values: 47 + variants: [omitted] + 'name': + type: string + path: Item.shield.name + is_null: false + values: 98 + different_values: 98 (all different) + variants: [omitted] + 'system': + type: object + path: Item.shield.system + is_null: false + values: 98 + schema: + 'acBonus': + type: integer + path: Item.shield.system.acBonus + is_null: false + values: 98 + different_values: 3 + variants: + - 2 (x71) + - 1 (x26) + - 3 (x1) + 'bulk': + type: object + path: Item.shield.system.bulk + is_null: false + values: 98 + schema: + 'value': + type: integer | float + path: Item.shield.system.bulk.value + is_null: false + values: 98 + types: + - different_values: 5 + variants: + - 1 (x62) + - 4 (x8) + - 2 (x7) + - 0 (x5) + - 5 (x1) + - different_values: 1 (all same) + variants: 0,1 (x15) + 'description': + type: object + path: Item.shield.system.description + is_null: false + values: 98 + schema: + 'value': + type: string + path: Item.shield.system.description.value + is_null: false + values: 98 + different_values: 93 + variants: [omitted] + 'hardness': + type: integer + path: Item.shield.system.hardness + is_null: false + values: 98 + different_values: 18 + variants: [omitted] + 'hp': + type: object + path: Item.shield.system.hp + is_null: false + values: 98 + schema: + 'max': + type: integer + path: Item.shield.system.hp.max + is_null: false + values: 98 + different_values: 33 + variants: [omitted] + 'value': + type: integer + path: Item.shield.system.hp.value + is_null: false + values: 98 + different_values: 33 + variants: [omitted] + 'level': + type: object + path: Item.shield.system.level + is_null: false + values: 98 + schema: + 'value': + type: integer + path: Item.shield.system.level.value + is_null: false + values: 98 + different_values: 22 + variants: [omitted] + 'material': + type: object + path: Item.shield.system.material + is_null: false + values: 98 + schema: + [grade]: + type: string + path: Item.shield.system.material.grade + is_null: true + values: 12 + different_values: 2 + variants: + - "standard" (x7) + - "high" (x5) + [type]: + type: string + path: Item.shield.system.material.type + is_null: true + values: 12 + different_values: 6 + variants: + - "duskwood" (x4) + - "adamantine" (x2) + - "cold-iron" (x2) + - "silver" (x2) + - "dawnsilver" (x1) + - "orichalcum" (x1) + 'price': + type: object + path: Item.shield.system.price + is_null: false + values: 98 + schema: + 'value': + type: object + path: Item.shield.system.price.value + is_null: false + values: 98 + schema: + [gp]: + type: integer + path: Item.shield.system.price.value.gp + is_null: true + values: 96 + different_values: 69 + variants: [omitted] + [baseItem]: + type: string + path: Item.shield.system.baseItem + is_null: true + values: 87 + different_values: 16 + variants: [omitted] + 'publication': + type: object + path: Item.shield.system.publication + is_null: false + values: 98 + schema: + 'license': + type: string + path: Item.shield.system.publication.license + is_null: false + values: 98 + different_values: 2 + variants: + - "OGL" (x69) + - "ORC" (x29) + 'remaster': + type: boolean + path: Item.shield.system.publication.remaster + is_null: false + values: 98 + different_values: 2 + variants: + - False (x63) + - True (x35) + 'title': + type: string + path: Item.shield.system.publication.title + is_null: false + values: 98 + different_values: 18 + variants: [omitted] + 'quantity': + type: integer + path: Item.shield.system.quantity + is_null: false + values: 98 + different_values: 1 (all same) + variants: 1 (x98) + 'rules': + type: ignored (Foundry rules object) + path: Item.shield.system.rules + is_null: false + values: 98 + 'runes': + type: object + path: Item.shield.system.runes + is_null: false + values: 98 + schema: + [reinforcing]: + type: integer + path: Item.shield.system.runes.reinforcing + is_null: true + values: 93 + different_values: 1 (all same) + variants: 0 (x93) + 'size': + type: string + path: Item.shield.system.size + is_null: false + values: 98 + different_values: 1 (all same) + variants: "med" (x98) + 'traits': + type: object + path: Item.shield.system.traits + is_null: false + values: 98 + schema: + [integrated]: + type: object + path: Item.shield.system.traits.integrated + is_null: true + values: 8 + schema: + 'runes': + type: object + path: Item.shield.system.traits.integrated.runes + is_null: false + values: 8 + schema: + 'potency': + type: integer + path: Item.shield.system.traits.integrated.runes.potency + is_null: false + values: 8 + different_values: 3 + variants: + - 0 (x5) + - 1 (x2) + - 2 (x1) + 'property': + type: array + path: Item.shield.system.traits.integrated.runes.property + is_null: false + values: 8 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.shield.system.traits.integrated.runes.property.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "wounding" (x2) + 'striking': + type: integer + path: Item.shield.system.traits.integrated.runes.striking + is_null: false + values: 8 + different_values: 3 + variants: + - 0 (x5) + - 1 (x2) + - 2 (x1) + [versatile]: + type: + path: Item.shield.system.traits.integrated.versatile + is_null: true + values: 0 + is_empty: true + 'rarity': + type: string + path: Item.shield.system.traits.rarity + is_null: false + values: 98 + different_values: 3 + variants: + - "common" (x59) + - "uncommon" (x35) + - "rare" (x4) + 'value': + type: array + path: Item.shield.system.traits.value + is_null: false + values: 98 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Item.shield.system.traits.value.[] + is_null: false + values: 133 + different_values: 27 + variants: [omitted] + [specific]: + type: object + path: Item.shield.system.specific + is_null: true + values: 77 + schema: + [integrated]: + type: object + path: Item.shield.system.specific.integrated + is_null: true + values: 6 + schema: + 'runes': + type: object + path: Item.shield.system.specific.integrated.runes + is_null: false + values: 6 + schema: + 'potency': + type: integer + path: Item.shield.system.specific.integrated.runes.potency + is_null: false + values: 6 + different_values: 3 + variants: + - 0 (x3) + - 1 (x2) + - 2 (x1) + 'property': + type: array + path: Item.shield.system.specific.integrated.runes.property + is_null: false + values: 6 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.shield.system.specific.integrated.runes.property.[] + is_null: false + values: 2 + different_values: 1 (all same) + variants: "wounding" (x2) + 'striking': + type: integer + path: Item.shield.system.specific.integrated.runes.striking + is_null: false + values: 6 + different_values: 3 + variants: + - 0 (x3) + - 1 (x2) + - 2 (x1) + 'material': + type: object + path: Item.shield.system.specific.material + is_null: false + values: 77 + schema: + [grade]: + type: string + path: Item.shield.system.specific.material.grade + is_null: true + values: 12 + different_values: 2 + variants: + - "standard" (x7) + - "high" (x5) + [type]: + type: string + path: Item.shield.system.specific.material.type + is_null: true + values: 12 + different_values: 6 + variants: + - "duskwood" (x4) + - "adamantine" (x2) + - "cold-iron" (x2) + - "silver" (x2) + - "dawnsilver" (x1) + - "orichalcum" (x1) + 'runes': + type: object + path: Item.shield.system.specific.runes + is_null: false + values: 77 + schema: + 'reinforcing': + type: integer + path: Item.shield.system.specific.runes.reinforcing + is_null: false + values: 77 + different_values: 1 (all same) + variants: 0 (x77) + [value]: + type: boolean + path: Item.shield.system.specific.value + is_null: true + values: 1 + different_values: 1 (all same) + variants: False (x1) + 'speedPenalty': + type: integer + path: Item.shield.system.speedPenalty + is_null: false + values: 98 + different_values: 3 + variants: + - 0 (x91) + - -5 (x6) + - -10 (x1) + [containerId]: + type: + path: Item.shield.system.containerId + is_null: true + values: 0 + is_empty: true + [subitems]: + type: array + path: Item.shield.system.subitems + is_null: true + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Item.shield.system.subitems.[] + is_null: false + values: 1 + schema: + '_id': + type: string + path: Item.shield.system.subitems.[]._id + is_null: false + values: 1 + different_values: 1 (all same) + variants: "63PtQV7KtzRrG5kM" (x1) + 'flags': + type: object + path: Item.shield.system.subitems.[].flags + is_null: false + values: 1 + schema: + 'core': + type: object + path: Item.shield.system.subitems.[].flags.core + is_null: false + values: 1 + schema: + 'sourceId': + type: string + path: Item.shield.system.subitems.[].flags.core.sourceId + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Compendium.pf2e.equipment-srd.Item.nSO0Z662LkkLfa2u" (x1) + 'img': + type: string + path: Item.shield.system.subitems.[].img + is_null: false + values: 1 + different_values: 1 (all same) + variants: "systems/pf2e/icons/equipment/weapons/shield-spikes.webp" (x1) + 'name': + type: string + path: Item.shield.system.subitems.[].name + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Shield Spikes" (x1) + 'sort': + type: integer + path: Item.shield.system.subitems.[].sort + is_null: false + values: 1 + different_values: 1 (all same) + variants: 100000 (x1) + 'system': + type: object + path: Item.shield.system.subitems.[].system + is_null: false + values: 1 + schema: + 'baseItem': + type: string + path: Item.shield.system.subitems.[].system.baseItem + is_null: false + values: 1 + different_values: 1 (all same) + variants: "shield-spikes" (x1) + 'bonus': + type: object + path: Item.shield.system.subitems.[].system.bonus + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Item.shield.system.subitems.[].system.bonus.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'bonusDamage': + type: object + path: Item.shield.system.subitems.[].system.bonusDamage + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Item.shield.system.subitems.[].system.bonusDamage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'bulk': + type: object + path: Item.shield.system.subitems.[].system.bulk + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Item.shield.system.subitems.[].system.bulk.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'category': + type: string + path: Item.shield.system.subitems.[].system.category + is_null: false + values: 1 + different_values: 1 (all same) + variants: "martial" (x1) + 'damage': + type: object + path: Item.shield.system.subitems.[].system.damage + is_null: false + values: 1 + schema: + 'damageType': + type: string + path: Item.shield.system.subitems.[].system.damage.damageType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "piercing" (x1) + 'dice': + type: integer + path: Item.shield.system.subitems.[].system.damage.dice + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'die': + type: string + path: Item.shield.system.subitems.[].system.damage.die + is_null: false + values: 1 + different_values: 1 (all same) + variants: "d6" (x1) + 'description': + type: object + path: Item.shield.system.subitems.[].system.description + is_null: false + values: 1 + schema: + 'value': + type: string + path: Item.shield.system.subitems.[].system.description.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "

These metal spikes are strategically placed on the defensive side of the shield to deal piercing damage with a shield bash.

" (x1) + 'equipped': + type: object + path: Item.shield.system.subitems.[].system.equipped + is_null: false + values: 1 + schema: + 'carryType': + type: string + path: Item.shield.system.subitems.[].system.equipped.carryType + is_null: false + values: 1 + different_values: 1 (all same) + variants: "attached" (x1) + 'handsHeld': + type: integer + path: Item.shield.system.subitems.[].system.equipped.handsHeld + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'group': + type: string + path: Item.shield.system.subitems.[].system.group + is_null: false + values: 1 + different_values: 1 (all same) + variants: "shield" (x1) + 'hardness': + type: integer + path: Item.shield.system.subitems.[].system.hardness + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'hp': + type: object + path: Item.shield.system.subitems.[].system.hp + is_null: false + values: 1 + schema: + 'max': + type: integer + path: Item.shield.system.subitems.[].system.hp.max + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'value': + type: integer + path: Item.shield.system.subitems.[].system.hp.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'level': + type: object + path: Item.shield.system.subitems.[].system.level + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Item.shield.system.subitems.[].system.level.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + 'material': + type: object + path: Item.shield.system.subitems.[].system.material + is_null: false + values: 1 + schema: + [grade]: + type: + path: Item.shield.system.subitems.[].system.material.grade + is_null: true + values: 0 + is_empty: true + [type]: + type: + path: Item.shield.system.subitems.[].system.material.type + is_null: true + values: 0 + is_empty: true + 'price': + type: object + path: Item.shield.system.subitems.[].system.price + is_null: false + values: 1 + schema: + 'value': + type: object + path: Item.shield.system.subitems.[].system.price.value + is_null: false + values: 1 + schema: + 'sp': + type: integer + path: Item.shield.system.subitems.[].system.price.value.sp + is_null: false + values: 1 + different_values: 1 (all same) + variants: 5 (x1) + 'publication': + type: object + path: Item.shield.system.subitems.[].system.publication + is_null: false + values: 1 + schema: + 'license': + type: string + path: Item.shield.system.subitems.[].system.publication.license + is_null: false + values: 1 + different_values: 1 (all same) + variants: "ORC" (x1) + 'remaster': + type: boolean + path: Item.shield.system.subitems.[].system.publication.remaster + is_null: false + values: 1 + different_values: 1 (all same) + variants: True (x1) + 'title': + type: string + path: Item.shield.system.subitems.[].system.publication.title + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Pathfinder Player Core" (x1) + 'quantity': + type: integer + path: Item.shield.system.subitems.[].system.quantity + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'traits': + type: object + path: Item.shield.system.subitems.[].system.traits + is_null: false + values: 1 + schema: + 'rarity': + type: string + path: Item.shield.system.subitems.[].system.traits.rarity + is_null: false + values: 1 + different_values: 1 (all same) + variants: "common" (x1) + 'value': + type: array + path: Item.shield.system.subitems.[].system.traits.value + is_null: false + values: 1 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Item.shield.system.subitems.[].system.traits.value.[] + is_null: false + values: 1 + different_values: 1 (all same) + variants: "attached-to-shield" (x1) + [range]: + type: + path: Item.shield.system.subitems.[].system.range + is_null: true + values: 0 + is_empty: true + 'reload': + type: object + path: Item.shield.system.subitems.[].system.reload + is_null: false + values: 1 + schema: + 'value': + type: string + path: Item.shield.system.subitems.[].system.reload.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "" (x1) + 'rules': + type: ignored (Foundry rules object) + path: Item.shield.system.subitems.[].system.rules + is_null: false + values: 1 + 'runes': + type: object + path: Item.shield.system.subitems.[].system.runes + is_null: false + values: 1 + schema: + 'potency': + type: integer + path: Item.shield.system.subitems.[].system.runes.potency + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'property': + type: array<> + path: Item.shield.system.subitems.[].system.runes.property + is_null: false + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.shield.system.subitems.[].system.runes.property.[] + is_null: false + values: 0 + is_empty: true + 'striking': + type: integer + path: Item.shield.system.subitems.[].system.runes.striking + is_null: false + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + 'size': + type: string + path: Item.shield.system.subitems.[].system.size + is_null: false + values: 1 + different_values: 1 (all same) + variants: "med" (x1) + 'slug': + type: string + path: Item.shield.system.subitems.[].system.slug + is_null: false + values: 1 + different_values: 1 (all same) + variants: "shield-spikes" (x1) + 'splashDamage': + type: object + path: Item.shield.system.subitems.[].system.splashDamage + is_null: false + values: 1 + schema: + 'value': + type: integer + path: Item.shield.system.subitems.[].system.splashDamage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: 0 (x1) + [containerId]: + type: + path: Item.shield.system.subitems.[].system.containerId + is_null: true + values: 0 + is_empty: true + 'usage': + type: object + path: Item.shield.system.subitems.[].system.usage + is_null: false + values: 1 + schema: + 'value': + type: string + path: Item.shield.system.subitems.[].system.usage.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "held-in-one-hand" (x1) + 'type': + type: string + path: Item.shield.system.subitems.[].type + is_null: false + values: 1 + different_values: 1 (all same) + variants: "weapon" (x1) + 'type': + type: string + path: Item.shield.type + is_null: false + values: 98 + different_values: 1 (all same) + variants: "shield" (x98) diff --git a/output/pf2e/types/Item.spell.txt b/output/pf2e/types/Item.spell.txt deleted file mode 100644 index 97941f8..0000000 --- a/output/pf2e/types/Item.spell.txt +++ /dev/null @@ -1,346 +0,0 @@ -Item.spell -Different values: 1715 -===================================== -object {Item.spell} - _id : string {Item.spell._id} (all different values) - folder : string {Item.spell.folder} (13 different values) - img : string {Item.spell.img} (1436 different values) - name : string {Item.spell.name} (all different values) - system : object {Item.spell.system} - [area] : object {Item.spell.system.area} - [details] : string {Item.spell.system.area.details} (18 different values) - type : string {Item.spell.system.area.type} (7 different values) - 'burst' (x175) - 'emanation' (x111) - 'cone' (x45) - 'line' (x22) - 'square' (x10) - 'cube' (x9) - 'cylinder' (x5) - value : integer {Item.spell.system.area.value} (16 different values) - cost : object {Item.spell.system.cost} - value : string {Item.spell.system.cost.value} (112 different values) - counteraction : boolean {Item.spell.system.counteraction} (2 different values) - False (x1660) - True (x55) - damage : dict {Item.spell.system.damage} - #key : string {Item.spell.system.damage.[key]} (218 different values) - #value : object {Item.spell.system.damage.[value]} - [applyMod] : boolean {Item.spell.system.damage.[value].applyMod} (2 different values) - False (x500) - True (x5) - [category] : string {Item.spell.system.damage.[value].category} (3 different values) - 'persistent' (x19) - 'splash' (x3) - '' (x1) - formula : string {Item.spell.system.damage.[value].formula} (74 different values) - kinds : array {Item.spell.system.damage.[value].kinds} - Length: min=1 max=2 - Value type: string {Item.spell.system.damage.[value].kinds.[]} (2 different values) - 'damage' (x482) - 'healing' (x34) - [materials] : array {Item.spell.system.damage.[value].materials} - Length: min=0 max=1 - Value type: string {Item.spell.system.damage.[value].materials.[]} (2 different values) - 'silver' (x3) - 'cold-iron' (x1) - type : string {Item.spell.system.damage.[value].type} (16 different values) - description : object {Item.spell.system.description} - [gm] : string {Item.spell.system.description.gm} (5 different values) - value : string {Item.spell.system.description.value} (1713 different values) - duration : object {Item.spell.system.duration} - sustained : boolean {Item.spell.system.duration.sustained} (2 different values) - False (x1475) - True (x240) - value : string {Item.spell.system.duration.value} (72 different values) - [heightening] : object {Item.spell.system.heightening} - [area] : integer {Item.spell.system.heightening.area} (4 different values) - 0 (x97) - 5 (x5) - 10 (x2) - 20 (x1) - [damage] : dict {Item.spell.system.heightening.damage} - #key : string {Item.spell.system.heightening.damage.[key]} (166 different values) - #value : string {Item.spell.system.heightening.damage.[value]} (27 different values) - [interval] : integer {Item.spell.system.heightening.interval} (4 different values) - 1 (x291) - 2 (x95) - 3 (x5) - 4 (x2) - [levels] : dict {Item.spell.system.heightening.levels} - #key : string {Item.spell.system.heightening.levels.[key]} (9 different values) - '4' (x27) - '3' (x26) - '9' (x25) - '5' (x24) - '6' (x23) - '7' (x23) - '8' (x18) - '10' (x15) - '2' (x4) - #value : object {Item.spell.system.heightening.levels.[value]} - [area] : object {Item.spell.system.heightening.levels.[value].area} - [areaType] : string {Item.spell.system.heightening.levels.[value].area.areaType} (3 different values) - 'burst' (x7) - 'emanation' (x5) - 'cube' (x1) - type : string {Item.spell.system.heightening.levels.[value].area.type} (3 different values) - 'burst' (x29) - 'cone' (x2) - '' (x1) - value : mixed - integer {Item.spell.system.heightening.levels.[value].area.value} (11 different values) - string {Item.spell.system.heightening.levels.[value].area.value} (5 different values) - '25' (x2) - '10' (x1) - '15' (x1) - '20' (x1) - '30' (x1) - [damage] : dict {Item.spell.system.heightening.levels.[value].damage} - #key : string {Item.spell.system.heightening.levels.[value].damage.[key]} (26 different values) - #value : object {Item.spell.system.heightening.levels.[value].damage.[value]} - applyMod : boolean {Item.spell.system.heightening.levels.[value].damage.[value].applyMod} (2 different values) - False (x65) - True (x3) - [category] : string {Item.spell.system.heightening.levels.[value].damage.[value].category} (3 different values) - 'persistent' (x10) - '' (x6) - 'splash' (x4) - formula : string {Item.spell.system.heightening.levels.[value].damage.[value].formula} (39 different values) - [materials] : array<> {Item.spell.system.heightening.levels.[value].damage.[value].materials} - Length: min=0 max=0 - Value type: empty - type : string {Item.spell.system.heightening.levels.[value].damage.[value].type} (13 different values) - [kinds] : array {Item.spell.system.heightening.levels.[value].damage.[value].kinds} - Length: min=1 max=1 - Value type: string {Item.spell.system.heightening.levels.[value].damage.[value].kinds.[]} (2 different values) - 'damage' (x10) - 'healing' (x3) - [range] : object {Item.spell.system.heightening.levels.[value].range} - value : string {Item.spell.system.heightening.levels.[value].range.value} (22 different values) - [target] : object {Item.spell.system.heightening.levels.[value].target} - value : string {Item.spell.system.heightening.levels.[value].target.value} (57 different values) - [time] : object {Item.spell.system.heightening.levels.[value].time} - value : string {Item.spell.system.heightening.levels.[value].time.value} (same value: '3') - [traits] : object {Item.spell.system.heightening.levels.[value].traits} - value : array {Item.spell.system.heightening.levels.[value].traits.value} - Length: min=2 max=2 - Value type: string {Item.spell.system.heightening.levels.[value].traits.value.[]} (2 different values) - 'concentrate' (x1) - 'manipulate' (x1) - [type] : string {Item.spell.system.heightening.type} (2 different values) - 'interval' (x393) - 'fixed' (x123) - level : object {Item.spell.system.level} - value : integer {Item.spell.system.level.value} (10 different values) - 1 (x453) - 4 (x261) - 3 (x238) - 2 (x220) - 5 (x196) - 6 (x113) - 7 (x84) - 8 (x61) - 9 (x56) - 10 (x33) - publication : object {Item.spell.system.publication} - license : string {Item.spell.system.publication.license} (2 different values) - 'ORC' (x932) - 'OGL' (x783) - remaster : boolean {Item.spell.system.publication.remaster} (2 different values) - True (x1056) - False (x659) - title : string {Item.spell.system.publication.title} (91 different values) - range : object {Item.spell.system.range} - value : string {Item.spell.system.range.value} (50 different values) - requirements : string {Item.spell.system.requirements} (35 different values) - rules : ignored (Foundry rules object) {Item.spell.system.rules} - target : object {Item.spell.system.target} - value : string {Item.spell.system.target.value} (346 different values) - time : object {Item.spell.system.time} - value : string {Item.spell.system.time.value} (26 different values) - traits : object {Item.spell.system.traits} - rarity : string {Item.spell.system.traits.rarity} (4 different values) - 'common' (x778) - 'uncommon' (x755) - 'rare' (x177) - 'unique' (x5) - traditions : array {Item.spell.system.traits.traditions} - Length: min=0 max=4 - Value type: string {Item.spell.system.traits.traditions.[]} (4 different values) - 'arcane' (x755) - 'occult' (x610) - 'primal' (x578) - 'divine' (x422) - value : array {Item.spell.system.traits.value} - Length: min=0 max=9 - Value type: string {Item.spell.system.traits.value.[]} (94 different values) - [selected] : mixed - object {Item.spell.system.traits.selected} - [attack] : string {Item.spell.system.traits.selected.attack} (same value: 'Attack') - [auditory] : string {Item.spell.system.traits.selected.auditory} (same value: 'Auditory') - [cantrip] : string {Item.spell.system.traits.selected.cantrip} (same value: 'Cantrip') - [conjuration] : string {Item.spell.system.traits.selected.conjuration} (same value: 'Conjuration') - [curse] : string {Item.spell.system.traits.selected.curse} (same value: 'Curse') - [custom] : string {Item.spell.system.traits.selected.custom} (same value: '') - [darkness] : string {Item.spell.system.traits.selected.darkness} (same value: 'Darkness') - [death] : string {Item.spell.system.traits.selected.death} (same value: 'Death') - [divination] : string {Item.spell.system.traits.selected.divination} (same value: 'Divination') - [emotion] : string {Item.spell.system.traits.selected.emotion} (same value: 'Emotion') - [enchantment] : string {Item.spell.system.traits.selected.enchantment} (same value: 'Enchantment') - [evocation] : string {Item.spell.system.traits.selected.evocation} (same value: 'Evocation') - [extradimensional] : string {Item.spell.system.traits.selected.extradimensional} (same value: 'Extradimensional') - [fire] : string {Item.spell.system.traits.selected.fire} (same value: 'Fire') - [good] : string {Item.spell.system.traits.selected.good} (same value: 'Good') - [healing] : string {Item.spell.system.traits.selected.healing} (same value: 'Healing') - [hex] : string {Item.spell.system.traits.selected.hex} (same value: 'Hex') - [illusion] : string {Item.spell.system.traits.selected.illusion} (same value: 'Illusion') - [incapacitation] : string {Item.spell.system.traits.selected.incapacitation} (same value: 'Incapacitation') - [mental] : string {Item.spell.system.traits.selected.mental} (same value: 'Mental') - [necromancy] : string {Item.spell.system.traits.selected.necromancy} (same value: 'Necromancy') - [nonlethal] : string {Item.spell.system.traits.selected.nonlethal} (same value: 'Nonlethal') - [shadow] : string {Item.spell.system.traits.selected.shadow} (same value: 'Shadow') - [teleportation] : string {Item.spell.system.traits.selected.teleportation} (same value: 'Teleportation') - [visual] : string {Item.spell.system.traits.selected.visual} (same value: 'Visual') - [witch] : string {Item.spell.system.traits.selected.witch} (same value: 'Witch') - transmutation : string {Item.spell.system.traits.selected.transmutation} (same value: 'Transmutation') - array<> {Item.spell.system.traits.selected} - Length: min=0 max=0 - Value type: empty - [defense] : object {Item.spell.system.defense} - [passive] : object {Item.spell.system.defense.passive} - statistic : string {Item.spell.system.defense.passive.statistic} (2 different values) - 'ac' (x8) - 'fortitude-dc' (x3) - [save] : object {Item.spell.system.defense.save} - basic : boolean {Item.spell.system.defense.save.basic} (2 different values) - False (x445) - True (x199) - statistic : string {Item.spell.system.defense.save.statistic} (3 different values) - 'will' (x261) - 'fortitude' (x209) - 'reflex' (x174) - [overlays] : dict {Item.spell.system.overlays} - #key : string {Item.spell.system.overlays.[key]} (158 different values) - #value : object {Item.spell.system.overlays.[value]} - overlayType : string {Item.spell.system.overlays.[value].overlayType} (same value: 'override') - sort : integer {Item.spell.system.overlays.[value].sort} (6 different values) - 1 (x58) - 2 (x56) - 3 (x34) - 4 (x8) - 5 (x1) - 6 (x1) - system : object {Item.spell.system.overlays.[value].system} - [area] : object {Item.spell.system.overlays.[value].system.area} - [areaType] : string {Item.spell.system.overlays.[value].system.area.areaType} (3 different values) - 'burst' (x4) - 'emanation' (x3) - 'cone' (x1) - [type] : string {Item.spell.system.overlays.[value].system.area.type} (3 different values) - 'burst' (x6) - 'emanation' (x4) - 'cone' (x1) - [value] : mixed - integer {Item.spell.system.overlays.[value].system.area.value} (5 different values) - 30 (x6) - 10 (x3) - 5 (x2) - 15 (x1) - 60 (x1) - string {Item.spell.system.overlays.[value].system.area.value} (7 different values) - '10' (x5) - '15' (x4) - '120' (x2) - '5' (x1) - '60' (x1) - '30' (x1) - '20' (x1) - [damage] : dict {Item.spell.system.overlays.[value].system.damage} - #key : string {Item.spell.system.overlays.[value].system.damage.[key]} (46 different values) - #value : object {Item.spell.system.overlays.[value].system.damage.[value]} - [applyMod] : boolean {Item.spell.system.overlays.[value].system.damage.[value].applyMod} (same value: False) - [category] : string {Item.spell.system.overlays.[value].system.damage.[value].category} (2 different values) - '' (x2) - 'persistent' (x1) - [formula] : string {Item.spell.system.overlays.[value].system.damage.[value].formula} (21 different values) - [kinds] : array {Item.spell.system.overlays.[value].system.damage.[value].kinds} - Length: min=1 max=1 - Value type: string {Item.spell.system.overlays.[value].system.damage.[value].kinds.[]} (2 different values) - 'damage' (x27) - 'healing' (x4) - [materials] : array {Item.spell.system.overlays.[value].system.damage.[value].materials} - Length: min=0 max=1 - Value type: string {Item.spell.system.overlays.[value].system.damage.[value].materials.[]} (3 different values) - 'adamantine' (x1) - 'silver' (x1) - 'cold-iron' (x1) - [type] : string {Item.spell.system.overlays.[value].system.damage.[value].type} (15 different values) - [defense] : object {Item.spell.system.overlays.[value].system.defense} - [save] : object {Item.spell.system.overlays.[value].system.defense.save} - [basic] : boolean {Item.spell.system.overlays.[value].system.defense.save.basic} (2 different values) - True (x9) - False (x5) - statistic : string {Item.spell.system.overlays.[value].system.defense.save.statistic} (4 different values) - 'reflex' (x5) - 'fortitude' (x5) - 'will' (x4) - '' (x2) - [heightening] : dict|integer|string> {Item.spell.system.overlays.[value].system.heightening} - #key : string {Item.spell.system.overlays.[value].system.heightening.[key]} (4 different values) - 'damage' (x53) - 'interval' (x32) - 'type' (x32) - 'area' (x7) - #value : mixed - dict {Item.spell.system.overlays.[value].system.heightening.[value]} - #key : string {Item.spell.system.overlays.[value].system.heightening.[value].[key]} (40 different values) - #value : string {Item.spell.system.overlays.[value].system.heightening.[value].[value]} (14 different values) - integer {Item.spell.system.overlays.[value].system.heightening.[value]} (3 different values) - 1 (x31) - 0 (x7) - 3 (x1) - string {Item.spell.system.overlays.[value].system.heightening.[value]} (same value: 'interval') - [range] : object {Item.spell.system.overlays.[value].system.range} - value : string {Item.spell.system.overlays.[value].system.range.value} (7 different values) - '30 feet' (x7) - 'touch' (x5) - '' (x3) - '60 feet' (x2) - '30' (x1) - '15' (x1) - '500 feet' (x1) - [rules] : ignored (Foundry rules object) {Item.spell.system.overlays.[value].system.rules} - [target] : object {Item.spell.system.overlays.[value].system.target} - value : string {Item.spell.system.overlays.[value].system.target.value} (15 different values) - [time] : object {Item.spell.system.overlays.[value].system.time} - value : string {Item.spell.system.overlays.[value].system.time.value} (5 different values) - '2' (x23) - '3' (x21) - '1' (x18) - '2 rounds' (x3) - '2 or 3' (x1) - [traits] : object {Item.spell.system.overlays.[value].system.traits} - [traditions] : array<> {Item.spell.system.overlays.[value].system.traits.traditions} - Length: min=0 max=0 - Value type: empty - value : array {Item.spell.system.overlays.[value].system.traits.value} - Length: min=1 max=6 - Value type: string {Item.spell.system.overlays.[value].system.traits.value.[]} (23 different values) - [_id] : string {Item.spell.system.overlays.[value]._id} (104 different values) - [name] : string {Item.spell.system.overlays.[value].name} (93 different values) - [ritual] : object {Item.spell.system.ritual} - primary : object {Item.spell.system.ritual.primary} - check : string {Item.spell.system.ritual.primary.check} (83 different values) - secondary : object {Item.spell.system.ritual.secondary} - casters : integer {Item.spell.system.ritual.secondary.casters} (8 different values) - 2 (x37) - 0 (x30) - 3 (x30) - 1 (x26) - 4 (x5) - 6 (x3) - 5 (x2) - 8 (x1) - checks : string {Item.spell.system.ritual.secondary.checks} (99 different values) - type : string {Item.spell.type} (same value: 'spell') \ No newline at end of file diff --git a/output/pf2e/types/Item.spell.yaml b/output/pf2e/types/Item.spell.yaml new file mode 100644 index 0000000..27c7479 --- /dev/null +++ b/output/pf2e/types/Item.spell.yaml @@ -0,0 +1,1292 @@ +name: Item.spell +values: 1715 +schema: + '_id': + type: string + path: Item.spell._id + is_null: false + values: 1715 + different_values: 1715 (all different) + variants: [omitted] + 'folder': + type: string + path: Item.spell.folder + is_null: false + values: 1715 + different_values: 13 + variants: [omitted] + 'img': + type: string + path: Item.spell.img + is_null: false + values: 1715 + different_values: 1436 + variants: [omitted] + 'name': + type: string + path: Item.spell.name + is_null: false + values: 1715 + different_values: 1715 (all different) + variants: [omitted] + 'system': + type: object + path: Item.spell.system + is_null: false + values: 1715 + schema: + [area]: + type: object + path: Item.spell.system.area + is_null: true + values: 377 + schema: + [details]: + type: string + path: Item.spell.system.area.details + is_null: true + values: 20 + different_values: 18 + variants: [omitted] + 'type': + type: string + path: Item.spell.system.area.type + is_null: false + values: 377 + different_values: 7 + variants: + - "burst" (x175) + - "emanation" (x111) + - "cone" (x45) + - "line" (x22) + - "square" (x10) + - "cube" (x9) + - "cylinder" (x5) + 'value': + type: integer + path: Item.spell.system.area.value + is_null: false + values: 377 + different_values: 16 + variants: [omitted] + 'cost': + type: object + path: Item.spell.system.cost + is_null: false + values: 1715 + schema: + 'value': + type: string + path: Item.spell.system.cost.value + is_null: false + values: 1715 + different_values: 112 + variants: [omitted] + 'counteraction': + type: boolean + path: Item.spell.system.counteraction + is_null: false + values: 1715 + different_values: 2 + variants: + - False (x1660) + - True (x55) + 'damage': + type: dict + path: Item.spell.system.damage + is_null: false + values: 1715 + _key: + type: string + path: Item.spell.system.damage.[key] + is_null: false + values: 510 + different_values: 218 + variants: [omitted] + _value: + type: object + path: Item.spell.system.damage.[value] + is_null: false + values: 510 + schema: + [applyMod]: + type: boolean + path: Item.spell.system.damage.[value].applyMod + is_null: true + values: 505 + different_values: 2 + variants: + - False (x500) + - True (x5) + [category]: + type: string + path: Item.spell.system.damage.[value].category + is_null: true + values: 23 + different_values: 3 + variants: + - "persistent" (x19) + - "splash" (x3) + - "" (x1) + 'formula': + type: string + path: Item.spell.system.damage.[value].formula + is_null: false + values: 510 + different_values: 74 + variants: [omitted] + 'kinds': + type: array + path: Item.spell.system.damage.[value].kinds + is_null: false + values: 510 + min_count: 1 + max_count: 2 + value_type: + type: string + path: Item.spell.system.damage.[value].kinds.[] + is_null: false + values: 516 + different_values: 2 + variants: + - "damage" (x482) + - "healing" (x34) + [materials]: + type: array + path: Item.spell.system.damage.[value].materials + is_null: true + values: 454 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.spell.system.damage.[value].materials.[] + is_null: false + values: 4 + different_values: 2 + variants: + - "silver" (x3) + - "cold-iron" (x1) + 'type': + type: string + path: Item.spell.system.damage.[value].type + is_null: false + values: 510 + different_values: 16 + variants: [omitted] + 'description': + type: object + path: Item.spell.system.description + is_null: false + values: 1715 + schema: + [gm]: + type: string + path: Item.spell.system.description.gm + is_null: true + values: 5 + different_values: 5 + variants: [omitted] + 'value': + type: string + path: Item.spell.system.description.value + is_null: false + values: 1715 + different_values: 1713 + variants: [omitted] + 'duration': + type: object + path: Item.spell.system.duration + is_null: false + values: 1715 + schema: + 'sustained': + type: boolean + path: Item.spell.system.duration.sustained + is_null: false + values: 1715 + different_values: 2 + variants: + - False (x1475) + - True (x240) + 'value': + type: string + path: Item.spell.system.duration.value + is_null: false + values: 1715 + different_values: 72 + variants: [omitted] + [heightening]: + type: object + path: Item.spell.system.heightening + is_null: true + values: 526 + schema: + [area]: + type: integer + path: Item.spell.system.heightening.area + is_null: true + values: 105 + different_values: 4 + variants: + - 0 (x97) + - 5 (x5) + - 10 (x2) + - 20 (x1) + [damage]: + type: dict + path: Item.spell.system.heightening.damage + is_null: true + values: 404 + _key: + type: string + path: Item.spell.system.heightening.damage.[key] + is_null: false + values: 417 + different_values: 166 + variants: [omitted] + _value: + type: string + path: Item.spell.system.heightening.damage.[value] + is_null: false + values: 417 + different_values: 27 + variants: [omitted] + [interval]: + type: integer + path: Item.spell.system.heightening.interval + is_null: true + values: 393 + different_values: 4 + variants: + - 1 (x291) + - 2 (x95) + - 3 (x5) + - 4 (x2) + [levels]: + type: dict + path: Item.spell.system.heightening.levels + is_null: true + values: 123 + _key: + type: string + path: Item.spell.system.heightening.levels.[key] + is_null: false + values: 185 + different_values: 9 + variants: + - "4" (x27) + - "3" (x26) + - "9" (x25) + - "5" (x24) + - "6" (x23) + - "7" (x23) + - "8" (x18) + - "10" (x15) + - "2" (x4) + _value: + type: object + path: Item.spell.system.heightening.levels.[value] + is_null: false + values: 185 + schema: + [area]: + type: object + path: Item.spell.system.heightening.levels.[value].area + is_null: true + values: 32 + schema: + [areaType]: + type: string + path: Item.spell.system.heightening.levels.[value].area.areaType + is_null: true + values: 13 + different_values: 3 + variants: + - "burst" (x7) + - "emanation" (x5) + - "cube" (x1) + 'type': + type: string + path: Item.spell.system.heightening.levels.[value].area.type + is_null: false + values: 32 + different_values: 3 + variants: + - "burst" (x29) + - "cone" (x2) + - "" (x1) + 'value': + type: integer | string + path: Item.spell.system.heightening.levels.[value].area.value + is_null: false + values: 32 + types: + - different_values: 11 + variants: [omitted] + - different_values: 5 + variants: + - "25" (x2) + - "10" (x1) + - "15" (x1) + - "20" (x1) + - "30" (x1) + [damage]: + type: dict + path: Item.spell.system.heightening.levels.[value].damage + is_null: true + values: 54 + _key: + type: string + path: Item.spell.system.heightening.levels.[value].damage.[key] + is_null: false + values: 68 + different_values: 26 + variants: [omitted] + _value: + type: object + path: Item.spell.system.heightening.levels.[value].damage.[value] + is_null: false + values: 68 + schema: + 'applyMod': + type: boolean + path: Item.spell.system.heightening.levels.[value].damage.[value].applyMod + is_null: false + values: 68 + different_values: 2 + variants: + - False (x65) + - True (x3) + [category]: + type: string + path: Item.spell.system.heightening.levels.[value].damage.[value].category + is_null: true + values: 20 + different_values: 3 + variants: + - "persistent" (x10) + - "" (x6) + - "splash" (x4) + 'formula': + type: string + path: Item.spell.system.heightening.levels.[value].damage.[value].formula + is_null: false + values: 68 + different_values: 39 + variants: [omitted] + [materials]: + type: array<> + path: Item.spell.system.heightening.levels.[value].damage.[value].materials + is_null: true + values: 65 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.spell.system.heightening.levels.[value].damage.[value].materials.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Item.spell.system.heightening.levels.[value].damage.[value].type + is_null: false + values: 68 + different_values: 13 + variants: [omitted] + [kinds]: + type: array + path: Item.spell.system.heightening.levels.[value].damage.[value].kinds + is_null: true + values: 13 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Item.spell.system.heightening.levels.[value].damage.[value].kinds.[] + is_null: false + values: 13 + different_values: 2 + variants: + - "damage" (x10) + - "healing" (x3) + [range]: + type: object + path: Item.spell.system.heightening.levels.[value].range + is_null: true + values: 38 + schema: + 'value': + type: string + path: Item.spell.system.heightening.levels.[value].range.value + is_null: false + values: 38 + different_values: 22 + variants: [omitted] + [target]: + type: object + path: Item.spell.system.heightening.levels.[value].target + is_null: true + values: 86 + schema: + 'value': + type: string + path: Item.spell.system.heightening.levels.[value].target.value + is_null: false + values: 86 + different_values: 57 + variants: [omitted] + [time]: + type: object + path: Item.spell.system.heightening.levels.[value].time + is_null: true + values: 1 + schema: + 'value': + type: string + path: Item.spell.system.heightening.levels.[value].time.value + is_null: false + values: 1 + different_values: 1 (all same) + variants: "3" (x1) + [traits]: + type: object + path: Item.spell.system.heightening.levels.[value].traits + is_null: true + values: 1 + schema: + 'value': + type: array + path: Item.spell.system.heightening.levels.[value].traits.value + is_null: false + values: 1 + min_count: 2 + max_count: 2 + value_type: + type: string + path: Item.spell.system.heightening.levels.[value].traits.value.[] + is_null: false + values: 2 + different_values: 2 + variants: + - "concentrate" (x1) + - "manipulate" (x1) + [type]: + type: string + path: Item.spell.system.heightening.type + is_null: true + values: 516 + different_values: 2 + variants: + - "interval" (x393) + - "fixed" (x123) + 'level': + type: object + path: Item.spell.system.level + is_null: false + values: 1715 + schema: + 'value': + type: integer + path: Item.spell.system.level.value + is_null: false + values: 1715 + different_values: 10 + variants: + - 1 (x453) + - 4 (x261) + - 3 (x238) + - 2 (x220) + - 5 (x196) + - 6 (x113) + - 7 (x84) + - 8 (x61) + - 9 (x56) + - 10 (x33) + 'publication': + type: object + path: Item.spell.system.publication + is_null: false + values: 1715 + schema: + 'license': + type: string + path: Item.spell.system.publication.license + is_null: false + values: 1715 + different_values: 2 + variants: + - "ORC" (x932) + - "OGL" (x783) + 'remaster': + type: boolean + path: Item.spell.system.publication.remaster + is_null: false + values: 1715 + different_values: 2 + variants: + - True (x1056) + - False (x659) + 'title': + type: string + path: Item.spell.system.publication.title + is_null: false + values: 1715 + different_values: 91 + variants: [omitted] + 'range': + type: object + path: Item.spell.system.range + is_null: false + values: 1715 + schema: + 'value': + type: string + path: Item.spell.system.range.value + is_null: false + values: 1715 + different_values: 50 + variants: [omitted] + 'requirements': + type: string + path: Item.spell.system.requirements + is_null: false + values: 1715 + different_values: 35 + variants: [omitted] + 'rules': + type: ignored (Foundry rules object) + path: Item.spell.system.rules + is_null: false + values: 1715 + 'target': + type: object + path: Item.spell.system.target + is_null: false + values: 1715 + schema: + 'value': + type: string + path: Item.spell.system.target.value + is_null: false + values: 1715 + different_values: 346 + variants: [omitted] + 'time': + type: object + path: Item.spell.system.time + is_null: false + values: 1715 + schema: + 'value': + type: string + path: Item.spell.system.time.value + is_null: false + values: 1715 + different_values: 26 + variants: [omitted] + 'traits': + type: object + path: Item.spell.system.traits + is_null: false + values: 1715 + schema: + 'rarity': + type: string + path: Item.spell.system.traits.rarity + is_null: false + values: 1715 + different_values: 4 + variants: + - "common" (x778) + - "uncommon" (x755) + - "rare" (x177) + - "unique" (x5) + 'traditions': + type: array + path: Item.spell.system.traits.traditions + is_null: false + values: 1715 + min_count: 0 + max_count: 4 + value_type: + type: string + path: Item.spell.system.traits.traditions.[] + is_null: false + values: 2365 + different_values: 4 + variants: + - "arcane" (x755) + - "occult" (x610) + - "primal" (x578) + - "divine" (x422) + 'value': + type: array + path: Item.spell.system.traits.value + is_null: false + values: 1715 + min_count: 0 + max_count: 9 + value_type: + type: string + path: Item.spell.system.traits.value.[] + is_null: false + values: 5981 + different_values: 94 + variants: [omitted] + [selected]: + type: object | array<> + path: Item.spell.system.traits.selected + is_null: true + values: 30 + types: + - schema: + [attack]: + type: string + path: Item.spell.system.traits.selected.attack + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Attack" (x1) + [auditory]: + type: string + path: Item.spell.system.traits.selected.auditory + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Auditory" (x1) + [cantrip]: + type: string + path: Item.spell.system.traits.selected.cantrip + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Cantrip" (x1) + [conjuration]: + type: string + path: Item.spell.system.traits.selected.conjuration + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Conjuration" (x3) + [curse]: + type: string + path: Item.spell.system.traits.selected.curse + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Curse" (x1) + [custom]: + type: string + path: Item.spell.system.traits.selected.custom + is_null: true + values: 1 + different_values: 1 (all same) + variants: "" (x1) + [darkness]: + type: string + path: Item.spell.system.traits.selected.darkness + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Darkness" (x2) + [death]: + type: string + path: Item.spell.system.traits.selected.death + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Death" (x1) + [divination]: + type: string + path: Item.spell.system.traits.selected.divination + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Divination" (x2) + [emotion]: + type: string + path: Item.spell.system.traits.selected.emotion + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Emotion" (x1) + [enchantment]: + type: string + path: Item.spell.system.traits.selected.enchantment + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Enchantment" (x1) + [evocation]: + type: string + path: Item.spell.system.traits.selected.evocation + is_null: true + values: 4 + different_values: 1 (all same) + variants: "Evocation" (x4) + [extradimensional]: + type: string + path: Item.spell.system.traits.selected.extradimensional + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Extradimensional" (x1) + [fire]: + type: string + path: Item.spell.system.traits.selected.fire + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Fire" (x1) + [good]: + type: string + path: Item.spell.system.traits.selected.good + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Good" (x1) + [healing]: + type: string + path: Item.spell.system.traits.selected.healing + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Healing" (x1) + [hex]: + type: string + path: Item.spell.system.traits.selected.hex + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Hex" (x2) + [illusion]: + type: string + path: Item.spell.system.traits.selected.illusion + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Illusion" (x1) + [incapacitation]: + type: string + path: Item.spell.system.traits.selected.incapacitation + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Incapacitation" (x3) + [mental]: + type: string + path: Item.spell.system.traits.selected.mental + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Mental" (x2) + [necromancy]: + type: string + path: Item.spell.system.traits.selected.necromancy + is_null: true + values: 6 + different_values: 1 (all same) + variants: "Necromancy" (x6) + [nonlethal]: + type: string + path: Item.spell.system.traits.selected.nonlethal + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Nonlethal" (x1) + [shadow]: + type: string + path: Item.spell.system.traits.selected.shadow + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Shadow" (x2) + [teleportation]: + type: string + path: Item.spell.system.traits.selected.teleportation + is_null: true + values: 2 + different_values: 1 (all same) + variants: "Teleportation" (x2) + [visual]: + type: string + path: Item.spell.system.traits.selected.visual + is_null: true + values: 1 + different_values: 1 (all same) + variants: "Visual" (x1) + [witch]: + type: string + path: Item.spell.system.traits.selected.witch + is_null: true + values: 3 + different_values: 1 (all same) + variants: "Witch" (x3) + 'transmutation': + type: string + path: Item.spell.system.traits.selected.transmutation + is_null: false + values: 1 + different_values: 1 (all same) + variants: "Transmutation" (x1) + - min_count: 0 + max_count: 0 + value_type: + type: + path: Item.spell.system.traits.selected.[] + is_null: false + values: 0 + is_empty: true + [defense]: + type: object + path: Item.spell.system.defense + is_null: true + values: 653 + schema: + [passive]: + type: object + path: Item.spell.system.defense.passive + is_null: true + values: 11 + schema: + 'statistic': + type: string + path: Item.spell.system.defense.passive.statistic + is_null: false + values: 11 + different_values: 2 + variants: + - "ac" (x8) + - "fortitude-dc" (x3) + [save]: + type: object + path: Item.spell.system.defense.save + is_null: true + values: 644 + schema: + 'basic': + type: boolean + path: Item.spell.system.defense.save.basic + is_null: false + values: 644 + different_values: 2 + variants: + - False (x445) + - True (x199) + 'statistic': + type: string + path: Item.spell.system.defense.save.statistic + is_null: false + values: 644 + different_values: 3 + variants: + - "will" (x261) + - "fortitude" (x209) + - "reflex" (x174) + [overlays]: + type: dict + path: Item.spell.system.overlays + is_null: true + values: 66 + _key: + type: string + path: Item.spell.system.overlays.[key] + is_null: false + values: 158 + different_values: 158 + variants: [omitted] + _value: + type: object + path: Item.spell.system.overlays.[value] + is_null: false + values: 158 + schema: + 'overlayType': + type: string + path: Item.spell.system.overlays.[value].overlayType + is_null: false + values: 158 + different_values: 1 (all same) + variants: "override" (x158) + 'sort': + type: integer + path: Item.spell.system.overlays.[value].sort + is_null: false + values: 158 + different_values: 6 + variants: + - 1 (x58) + - 2 (x56) + - 3 (x34) + - 4 (x8) + - 5 (x1) + - 6 (x1) + 'system': + type: object + path: Item.spell.system.overlays.[value].system + is_null: false + values: 158 + schema: + [area]: + type: object + path: Item.spell.system.overlays.[value].system.area + is_null: true + values: 29 + schema: + [areaType]: + type: string + path: Item.spell.system.overlays.[value].system.area.areaType + is_null: true + values: 8 + different_values: 3 + variants: + - "burst" (x4) + - "emanation" (x3) + - "cone" (x1) + [type]: + type: string + path: Item.spell.system.overlays.[value].system.area.type + is_null: true + values: 11 + different_values: 3 + variants: + - "burst" (x6) + - "emanation" (x4) + - "cone" (x1) + [value]: + type: integer | string + path: Item.spell.system.overlays.[value].system.area.value + is_null: true + values: 28 + types: + - different_values: 5 + variants: + - 30 (x6) + - 10 (x3) + - 5 (x2) + - 15 (x1) + - 60 (x1) + - different_values: 7 + variants: + - "10" (x5) + - "15" (x4) + - "120" (x2) + - "5" (x1) + - "60" (x1) + - "30" (x1) + - "20" (x1) + [damage]: + type: dict + path: Item.spell.system.overlays.[value].system.damage + is_null: true + values: 96 + _key: + type: string + path: Item.spell.system.overlays.[value].system.damage.[key] + is_null: false + values: 105 + different_values: 46 + variants: [omitted] + _value: + type: object + path: Item.spell.system.overlays.[value].system.damage.[value] + is_null: false + values: 105 + schema: + [applyMod]: + type: boolean + path: Item.spell.system.overlays.[value].system.damage.[value].applyMod + is_null: true + values: 40 + different_values: 1 (all same) + variants: False (x40) + [category]: + type: string + path: Item.spell.system.overlays.[value].system.damage.[value].category + is_null: true + values: 3 + different_values: 2 + variants: + - "" (x2) + - "persistent" (x1) + [formula]: + type: string + path: Item.spell.system.overlays.[value].system.damage.[value].formula + is_null: true + values: 53 + different_values: 21 + variants: [omitted] + [kinds]: + type: array + path: Item.spell.system.overlays.[value].system.damage.[value].kinds + is_null: true + values: 31 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Item.spell.system.overlays.[value].system.damage.[value].kinds.[] + is_null: false + values: 31 + different_values: 2 + variants: + - "damage" (x27) + - "healing" (x4) + [materials]: + type: array + path: Item.spell.system.overlays.[value].system.damage.[value].materials + is_null: true + values: 41 + min_count: 0 + max_count: 1 + value_type: + type: string + path: Item.spell.system.overlays.[value].system.damage.[value].materials.[] + is_null: false + values: 3 + different_values: 3 + variants: + - "adamantine" (x1) + - "silver" (x1) + - "cold-iron" (x1) + [type]: + type: string + path: Item.spell.system.overlays.[value].system.damage.[value].type + is_null: true + values: 74 + different_values: 15 + variants: [omitted] + [defense]: + type: object + path: Item.spell.system.overlays.[value].system.defense + is_null: true + values: 19 + schema: + [save]: + type: object + path: Item.spell.system.overlays.[value].system.defense.save + is_null: true + values: 16 + schema: + [basic]: + type: boolean + path: Item.spell.system.overlays.[value].system.defense.save.basic + is_null: true + values: 14 + different_values: 2 + variants: + - True (x9) + - False (x5) + 'statistic': + type: string + path: Item.spell.system.overlays.[value].system.defense.save.statistic + is_null: false + values: 16 + different_values: 4 + variants: + - "reflex" (x5) + - "fortitude" (x5) + - "will" (x4) + - "" (x2) + [heightening]: + type: dict | integer | string> + path: Item.spell.system.overlays.[value].system.heightening + is_null: true + values: 53 + _key: + type: string + path: Item.spell.system.overlays.[value].system.heightening.[key] + is_null: false + values: 124 + different_values: 4 + variants: + - "damage" (x53) + - "interval" (x32) + - "type" (x32) + - "area" (x7) + _value: + type: dict | integer | string + path: Item.spell.system.overlays.[value].system.heightening.[value] + is_null: false + values: 124 + types: + - _key: + type: string + path: Item.spell.system.overlays.[value].system.heightening.[value].[key] + is_null: false + values: 57 + different_values: 40 + variants: [omitted] + _value: + type: string + path: Item.spell.system.overlays.[value].system.heightening.[value].[value] + is_null: false + values: 57 + different_values: 14 + variants: [omitted] + - different_values: 3 + variants: + - 1 (x31) + - 0 (x7) + - 3 (x1) + - different_values: 1 (all same) + variants: "interval" (x32) + [range]: + type: object + path: Item.spell.system.overlays.[value].system.range + is_null: true + values: 20 + schema: + 'value': + type: string + path: Item.spell.system.overlays.[value].system.range.value + is_null: false + values: 20 + different_values: 7 + variants: + - "30 feet" (x7) + - "touch" (x5) + - "" (x3) + - "60 feet" (x2) + - "30" (x1) + - "15" (x1) + - "500 feet" (x1) + [rules]: + type: ignored (Foundry rules object) + path: Item.spell.system.overlays.[value].system.rules + is_null: true + values: 7 + [target]: + type: object + path: Item.spell.system.overlays.[value].system.target + is_null: true + values: 24 + schema: + 'value': + type: string + path: Item.spell.system.overlays.[value].system.target.value + is_null: false + values: 24 + different_values: 15 + variants: [omitted] + [time]: + type: object + path: Item.spell.system.overlays.[value].system.time + is_null: true + values: 66 + schema: + 'value': + type: string + path: Item.spell.system.overlays.[value].system.time.value + is_null: false + values: 66 + different_values: 5 + variants: + - "2" (x23) + - "3" (x21) + - "1" (x18) + - "2 rounds" (x3) + - "2 or 3" (x1) + [traits]: + type: object + path: Item.spell.system.overlays.[value].system.traits + is_null: true + values: 43 + schema: + [traditions]: + type: array<> + path: Item.spell.system.overlays.[value].system.traits.traditions + is_null: true + values: 3 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.spell.system.overlays.[value].system.traits.traditions.[] + is_null: false + values: 0 + is_empty: true + 'value': + type: array + path: Item.spell.system.overlays.[value].system.traits.value + is_null: false + values: 43 + min_count: 1 + max_count: 6 + value_type: + type: string + path: Item.spell.system.overlays.[value].system.traits.value.[] + is_null: false + values: 124 + different_values: 23 + variants: [omitted] + [_id]: + type: string + path: Item.spell.system.overlays.[value]._id + is_null: true + values: 104 + different_values: 104 + variants: [omitted] + [name]: + type: string + path: Item.spell.system.overlays.[value].name + is_null: true + values: 93 + different_values: 93 + variants: [omitted] + [ritual]: + type: object + path: Item.spell.system.ritual + is_null: true + values: 134 + schema: + 'primary': + type: object + path: Item.spell.system.ritual.primary + is_null: false + values: 134 + schema: + 'check': + type: string + path: Item.spell.system.ritual.primary.check + is_null: false + values: 134 + different_values: 83 + variants: [omitted] + 'secondary': + type: object + path: Item.spell.system.ritual.secondary + is_null: false + values: 134 + schema: + 'casters': + type: integer + path: Item.spell.system.ritual.secondary.casters + is_null: false + values: 134 + different_values: 8 + variants: + - 2 (x37) + - 0 (x30) + - 3 (x30) + - 1 (x26) + - 4 (x5) + - 6 (x3) + - 5 (x2) + - 8 (x1) + 'checks': + type: string + path: Item.spell.system.ritual.secondary.checks + is_null: false + values: 134 + different_values: 99 + variants: [omitted] + 'type': + type: string + path: Item.spell.type + is_null: false + values: 1715 + different_values: 1 (all same) + variants: "spell" (x1715) diff --git a/output/pf2e/types/Item.treasure.txt b/output/pf2e/types/Item.treasure.txt deleted file mode 100644 index ac662c0..0000000 --- a/output/pf2e/types/Item.treasure.txt +++ /dev/null @@ -1,68 +0,0 @@ -Item.treasure -Different values: 153 -===================================== -object {Item.treasure} - _id : string {Item.treasure._id} (all different values) - img : string {Item.treasure.img} (152 different values) - name : string {Item.treasure.name} (all different values) - system : object {Item.treasure.system} - [baseItem] : empty - bulk : object {Item.treasure.system.bulk} - value : integer {Item.treasure.system.bulk.value} (2 different values) - 0 (x149) - 1 (x4) - [containerId] : empty - description : object {Item.treasure.system.description} - value : string {Item.treasure.system.description.value} (same value: '') - hardness : integer {Item.treasure.system.hardness} (same value: 0) - hp : object {Item.treasure.system.hp} - max : integer {Item.treasure.system.hp.max} (same value: 0) - value : integer {Item.treasure.system.hp.value} (same value: 0) - level : object {Item.treasure.system.level} - value : integer {Item.treasure.system.level.value} (same value: 0) - material : object {Item.treasure.system.material} - [grade] : empty - [type] : empty - price : object {Item.treasure.system.price} - value : object {Item.treasure.system.price.value} - [cp] : integer {Item.treasure.system.price.value.cp} (same value: 1) - [gp] : integer {Item.treasure.system.price.value.gp} (10 different values) - 10 (x20) - 250 (x20) - 25 (x20) - 1000 (x20) - 4 (x19) - 5 (x10) - 50 (x4) - 500 (x4) - 100 (x4) - 1 (x1) - [pp] : integer {Item.treasure.system.price.value.pp} (same value: 1) - [sp] : integer {Item.treasure.system.price.value.sp} (3 different values) - 5 (x14) - 25 (x14) - 1 (x1) - publication : object {Item.treasure.system.publication} - license : string {Item.treasure.system.publication.license} (2 different values) - 'OGL' (x147) - 'ORC' (x6) - remaster : boolean {Item.treasure.system.publication.remaster} (2 different values) - False (x147) - True (x6) - title : string {Item.treasure.system.publication.title} (4 different values) - 'Pathfinder Gamemastery Guide' (x146) - 'Pathfinder Player Core' (x4) - 'Pathfinder GM Core' (x2) - 'Pathfinder Bestiary' (x1) - quantity : integer {Item.treasure.system.quantity} (same value: 1) - rules : ignored (Foundry rules object) {Item.treasure.system.rules} - size : string {Item.treasure.system.size} (same value: 'med') - [stackGroup] : string {Item.treasure.system.stackGroup} (2 different values) - 'gems' (x50) - 'coins' (x4) - traits : object {Item.treasure.system.traits} - rarity : string {Item.treasure.system.traits.rarity} (same value: 'common') - value : array<> {Item.treasure.system.traits.value} - Length: min=0 max=0 - Value type: empty - type : string {Item.treasure.type} (same value: 'treasure') \ No newline at end of file diff --git a/output/pf2e/types/Item.treasure.yaml b/output/pf2e/types/Item.treasure.yaml new file mode 100644 index 0000000..3d836e1 --- /dev/null +++ b/output/pf2e/types/Item.treasure.yaml @@ -0,0 +1,277 @@ +name: Item.treasure +values: 153 +schema: + '_id': + type: string + path: Item.treasure._id + is_null: false + values: 153 + different_values: 153 (all different) + variants: [omitted] + 'img': + type: string + path: Item.treasure.img + is_null: false + values: 153 + different_values: 152 + variants: [omitted] + 'name': + type: string + path: Item.treasure.name + is_null: false + values: 153 + different_values: 153 (all different) + variants: [omitted] + 'system': + type: object + path: Item.treasure.system + is_null: false + values: 153 + schema: + [baseItem]: + type: + path: Item.treasure.system.baseItem + is_null: true + values: 0 + is_empty: true + 'bulk': + type: object + path: Item.treasure.system.bulk + is_null: false + values: 153 + schema: + 'value': + type: integer + path: Item.treasure.system.bulk.value + is_null: false + values: 153 + different_values: 2 + variants: + - 0 (x149) + - 1 (x4) + [containerId]: + type: + path: Item.treasure.system.containerId + is_null: true + values: 0 + is_empty: true + 'description': + type: object + path: Item.treasure.system.description + is_null: false + values: 153 + schema: + 'value': + type: string + path: Item.treasure.system.description.value + is_null: false + values: 153 + different_values: 1 (all same) + variants: "" (x153) + 'hardness': + type: integer + path: Item.treasure.system.hardness + is_null: false + values: 153 + different_values: 1 (all same) + variants: 0 (x153) + 'hp': + type: object + path: Item.treasure.system.hp + is_null: false + values: 153 + schema: + 'max': + type: integer + path: Item.treasure.system.hp.max + is_null: false + values: 153 + different_values: 1 (all same) + variants: 0 (x153) + 'value': + type: integer + path: Item.treasure.system.hp.value + is_null: false + values: 153 + different_values: 1 (all same) + variants: 0 (x153) + 'level': + type: object + path: Item.treasure.system.level + is_null: false + values: 153 + schema: + 'value': + type: integer + path: Item.treasure.system.level.value + is_null: false + values: 153 + different_values: 1 (all same) + variants: 0 (x153) + 'material': + type: object + path: Item.treasure.system.material + is_null: false + values: 153 + schema: + [grade]: + type: + path: Item.treasure.system.material.grade + is_null: true + values: 0 + is_empty: true + [type]: + type: + path: Item.treasure.system.material.type + is_null: true + values: 0 + is_empty: true + 'price': + type: object + path: Item.treasure.system.price + is_null: false + values: 153 + schema: + 'value': + type: object + path: Item.treasure.system.price.value + is_null: false + values: 153 + schema: + [cp]: + type: integer + path: Item.treasure.system.price.value.cp + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [gp]: + type: integer + path: Item.treasure.system.price.value.gp + is_null: true + values: 122 + different_values: 10 + variants: + - 10 (x20) + - 250 (x20) + - 25 (x20) + - 1000 (x20) + - 4 (x19) + - 5 (x10) + - 50 (x4) + - 500 (x4) + - 100 (x4) + - 1 (x1) + [pp]: + type: integer + path: Item.treasure.system.price.value.pp + is_null: true + values: 1 + different_values: 1 (all same) + variants: 1 (x1) + [sp]: + type: integer + path: Item.treasure.system.price.value.sp + is_null: true + values: 29 + different_values: 3 + variants: + - 5 (x14) + - 25 (x14) + - 1 (x1) + 'publication': + type: object + path: Item.treasure.system.publication + is_null: false + values: 153 + schema: + 'license': + type: string + path: Item.treasure.system.publication.license + is_null: false + values: 153 + different_values: 2 + variants: + - "OGL" (x147) + - "ORC" (x6) + 'remaster': + type: boolean + path: Item.treasure.system.publication.remaster + is_null: false + values: 153 + different_values: 2 + variants: + - False (x147) + - True (x6) + 'title': + type: string + path: Item.treasure.system.publication.title + is_null: false + values: 153 + different_values: 4 + variants: + - "Pathfinder Gamemastery Guide" (x146) + - "Pathfinder Player Core" (x4) + - "Pathfinder GM Core" (x2) + - "Pathfinder Bestiary" (x1) + 'quantity': + type: integer + path: Item.treasure.system.quantity + is_null: false + values: 153 + different_values: 1 (all same) + variants: 1 (x153) + 'rules': + type: ignored (Foundry rules object) + path: Item.treasure.system.rules + is_null: false + values: 153 + 'size': + type: string + path: Item.treasure.system.size + is_null: false + values: 153 + different_values: 1 (all same) + variants: "med" (x153) + [stackGroup]: + type: string + path: Item.treasure.system.stackGroup + is_null: true + values: 54 + different_values: 2 + variants: + - "gems" (x50) + - "coins" (x4) + 'traits': + type: object + path: Item.treasure.system.traits + is_null: false + values: 153 + schema: + 'rarity': + type: string + path: Item.treasure.system.traits.rarity + is_null: false + values: 153 + different_values: 1 (all same) + variants: "common" (x153) + 'value': + type: array<> + path: Item.treasure.system.traits.value + is_null: false + values: 153 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.treasure.system.traits.value.[] + is_null: false + values: 0 + is_empty: true + 'type': + type: string + path: Item.treasure.type + is_null: false + values: 153 + different_values: 1 (all same) + variants: "treasure" (x153) diff --git a/output/pf2e/types/Item.weapon.txt b/output/pf2e/types/Item.weapon.txt deleted file mode 100644 index 1b6bb58..0000000 --- a/output/pf2e/types/Item.weapon.txt +++ /dev/null @@ -1,242 +0,0 @@ -Item.weapon -Different values: 908 -===================================== -object {Item.weapon} - _id : string {Item.weapon._id} (all different values) - img : string {Item.weapon.img} (449 different values) - name : string {Item.weapon.name} (all different values) - system : object {Item.weapon.system} - [apex] : object {Item.weapon.system.apex} - attribute : string {Item.weapon.system.apex.attribute} (4 different values) - 'str' (x2) - 'dex' (x2) - 'wis' (x1) - 'int' (x1) - material : object {Item.weapon.system.material} - [grade] : string {Item.weapon.system.material.grade} (3 different values) - 'high' (x16) - 'standard' (x12) - 'low' (x6) - [type] : string {Item.weapon.system.material.type} (9 different values) - 'silver' (x9) - 'cold-iron' (x8) - 'adamantine' (x7) - 'duskwood' (x3) - 'siccatite' (x2) - 'dawnsilver' (x2) - 'peachwood' (x1) - 'inubrix' (x1) - 'orichalcum' (x1) - publication : object {Item.weapon.system.publication} - license : string {Item.weapon.system.publication.license} (2 different values) - 'OGL' (x500) - 'ORC' (x408) - remaster : boolean {Item.weapon.system.publication.remaster} (2 different values) - False (x470) - True (x438) - title : string {Item.weapon.system.publication.title} (93 different values) - quantity : integer {Item.weapon.system.quantity} (same value: 1) - reload : object {Item.weapon.system.reload} - [value] : string {Item.weapon.system.reload.value} (6 different values) - '' (x473) - '-' (x236) - '1' (x116) - '0' (x30) - '2' (x8) - '10' (x2) - rules : ignored (Foundry rules object) {Item.weapon.system.rules} - runes : object {Item.weapon.system.runes} - potency : integer {Item.weapon.system.runes.potency} (5 different values) - 0 (x585) - 1 (x140) - 2 (x117) - 3 (x55) - 4 (x11) - property : array {Item.weapon.system.runes.property} - Length: min=0 max=3 - Value type: string {Item.weapon.system.runes.property.[]} (38 different values) - striking : integer {Item.weapon.system.runes.striking} (4 different values) - 0 (x612) - 1 (x153) - 2 (x115) - 3 (x28) - size : string {Item.weapon.system.size} (3 different values) - 'med' (x905) - 'lg' (x2) - 'huge' (x1) - splashDamage : object {Item.weapon.system.splashDamage} - [value] : mixed - integer {Item.weapon.system.splashDamage.value} (7 different values) - 0 (x733) - 3 (x38) - 4 (x38) - 1 (x35) - 2 (x35) - 5 (x1) - 6 (x1) - string {Item.weapon.system.splashDamage.value} (same value: '') - traits : object {Item.weapon.system.traits} - [otherTags] : array {Item.weapon.system.traits.otherTags} - Length: min=1 max=1 - Value type: string {Item.weapon.system.traits.otherTags.[]} (same value: 'handwraps-of-mighty-blows') - rarity : string {Item.weapon.system.traits.rarity} (4 different values) - 'uncommon' (x417) - 'common' (x345) - 'rare' (x83) - 'unique' (x63) - value : array {Item.weapon.system.traits.value} - Length: min=0 max=9 - Value type: string {Item.weapon.system.traits.value.[]} (147 different values) - usage : object {Item.weapon.system.usage} - [canBeAmmo] : boolean {Item.weapon.system.usage.canBeAmmo} (2 different values) - False (x189) - True (x1) - value : string {Item.weapon.system.usage.value} (4 different values) - 'held-in-one-hand' (x690) - 'held-in-two-hands' (x185) - 'held-in-one-plus-hands' (x26) - 'worngloves' (x7) - [baseItem] : string {Item.weapon.system.baseItem} (273 different values) - bonus : object {Item.weapon.system.bonus} - value : integer {Item.weapon.system.bonus.value} (5 different values) - 0 (x747) - 2 (x56) - 1 (x54) - 3 (x48) - 4 (x3) - bonusDamage : object {Item.weapon.system.bonusDamage} - [value] : integer {Item.weapon.system.bonusDamage.value} (same value: 0) - bulk : object {Item.weapon.system.bulk} - value : mixed - integer {Item.weapon.system.bulk.value} (6 different values) - 1 (x368) - 2 (x166) - 0 (x25) - 3 (x4) - 4 (x2) - 16 (x1) - float {Item.weapon.system.bulk.value} (same value: 0,1) - category : string {Item.weapon.system.category} (4 different values) - 'martial' (x551) - 'simple' (x290) - 'advanced' (x63) - 'unarmed' (x4) - damage : object {Item.weapon.system.damage} - damageType : string {Item.weapon.system.damage.damageType} (14 different values) - dice : integer {Item.weapon.system.damage.dice} (8 different values) - 1 (x785) - 3 (x36) - 4 (x35) - 2 (x32) - 0 (x17) - 5 (x1) - 6 (x1) - 8 (x1) - [die] : string {Item.weapon.system.damage.die} (6 different values) - 'd4' (x345) - 'd6' (x283) - 'd8' (x167) - 'd10' (x57) - '' (x35) - 'd12' (x17) - [persistent] : object {Item.weapon.system.damage.persistent} - [faces] : integer {Item.weapon.system.damage.persistent.faces} (3 different values) - 4 (x24) - 6 (x15) - 8 (x4) - number : integer {Item.weapon.system.damage.persistent.number} (6 different values) - 1 (x19) - 3 (x15) - 4 (x14) - 2 (x12) - 6 (x1) - 5 (x1) - type : string {Item.weapon.system.damage.persistent.type} (6 different values) - 'bleed' (x18) - 'acid' (x12) - 'fire' (x12) - 'poison' (x12) - 'void' (x4) - 'piercing' (x4) - description : object {Item.weapon.system.description} - [gm] : string {Item.weapon.system.description.gm} (6 different values) - value : string {Item.weapon.system.description.value} (907 different values) - hardness : integer {Item.weapon.system.hardness} (same value: 0) - hp : object {Item.weapon.system.hp} - max : integer {Item.weapon.system.hp.max} (same value: 0) - value : integer {Item.weapon.system.hp.value} (same value: 0) - [containerId] : empty - [group] : string {Item.weapon.system.group} (17 different values) - level : object {Item.weapon.system.level} - value : integer {Item.weapon.system.level.value} (27 different values) - [meleeUsage] : object {Item.weapon.system.meleeUsage} - damage : object {Item.weapon.system.meleeUsage.damage} - die : string {Item.weapon.system.meleeUsage.damage.die} (4 different values) - 'd8' (x11) - 'd6' (x8) - 'd4' (x7) - 'd10' (x1) - type : string {Item.weapon.system.meleeUsage.damage.type} (3 different values) - 'slashing' (x11) - 'bludgeoning' (x9) - 'piercing' (x7) - group : string {Item.weapon.system.meleeUsage.group} (8 different values) - 'sword' (x11) - 'knife' (x4) - 'club' (x3) - 'hammer' (x3) - 'spear' (x2) - 'flail' (x2) - 'axe' (x1) - 'brawling' (x1) - [traits] : array {Item.weapon.system.meleeUsage.traits} - Length: min=2 max=5 - Value type: string {Item.weapon.system.meleeUsage.traits.[]} (25 different values) - price : object {Item.weapon.system.price} - value : object {Item.weapon.system.price.value} - [cp] : integer {Item.weapon.system.price.value.cp} (2 different values) - 1 (x2) - 2 (x1) - [gp] : integer {Item.weapon.system.price.value.gp} (149 different values) - [sp] : integer {Item.weapon.system.price.value.sp} (12 different values) - [range] : integer {Item.weapon.system.range} (17 different values) - [specific] : object {Item.weapon.system.specific} - material : object {Item.weapon.system.specific.material} - [base] : array {Item.weapon.system.specific.material.base} - Length: min=1 max=1 - Value type: object {Item.weapon.system.specific.material.base.[]} - thickness : string {Item.weapon.system.specific.material.base.[].thickness} (same value: 'thin') - type : string {Item.weapon.system.specific.material.base.[].type} (same value: 'steel') - [effects] : array<> {Item.weapon.system.specific.material.effects} - Length: min=0 max=0 - Value type: empty - [grade] : string {Item.weapon.system.specific.material.grade} (3 different values) - 'high' (x16) - 'standard' (x12) - 'low' (x6) - [type] : string {Item.weapon.system.specific.material.type} (9 different values) - 'silver' (x9) - 'cold-iron' (x8) - 'adamantine' (x7) - 'duskwood' (x3) - 'siccatite' (x2) - 'dawnsilver' (x2) - 'peachwood' (x1) - 'inubrix' (x1) - 'orichalcum' (x1) - runes : object {Item.weapon.system.specific.runes} - potency : integer {Item.weapon.system.specific.runes.potency} (5 different values) - 1 (x139) - 2 (x116) - 3 (x54) - 4 (x11) - 0 (x8) - property : array {Item.weapon.system.specific.runes.property} - Length: min=0 max=3 - Value type: string {Item.weapon.system.specific.runes.property.[]} (38 different values) - striking : integer {Item.weapon.system.specific.runes.striking} (4 different values) - 1 (x156) - 2 (x112) - 0 (x32) - 3 (x28) - type : string {Item.weapon.type} (same value: 'weapon') \ No newline at end of file diff --git a/output/pf2e/types/Item.weapon.yaml b/output/pf2e/types/Item.weapon.yaml new file mode 100644 index 0000000..b1079cf --- /dev/null +++ b/output/pf2e/types/Item.weapon.yaml @@ -0,0 +1,747 @@ +name: Item.weapon +values: 908 +schema: + '_id': + type: string + path: Item.weapon._id + is_null: false + values: 908 + different_values: 908 (all different) + variants: [omitted] + 'img': + type: string + path: Item.weapon.img + is_null: false + values: 908 + different_values: 449 + variants: [omitted] + 'name': + type: string + path: Item.weapon.name + is_null: false + values: 908 + different_values: 908 (all different) + variants: [omitted] + 'system': + type: object + path: Item.weapon.system + is_null: false + values: 908 + schema: + [apex]: + type: object + path: Item.weapon.system.apex + is_null: true + values: 6 + schema: + 'attribute': + type: string + path: Item.weapon.system.apex.attribute + is_null: false + values: 6 + different_values: 4 + variants: + - "str" (x2) + - "dex" (x2) + - "wis" (x1) + - "int" (x1) + 'material': + type: object + path: Item.weapon.system.material + is_null: false + values: 908 + schema: + [grade]: + type: string + path: Item.weapon.system.material.grade + is_null: true + values: 34 + different_values: 3 + variants: + - "high" (x16) + - "standard" (x12) + - "low" (x6) + [type]: + type: string + path: Item.weapon.system.material.type + is_null: true + values: 34 + different_values: 9 + variants: + - "silver" (x9) + - "cold-iron" (x8) + - "adamantine" (x7) + - "duskwood" (x3) + - "siccatite" (x2) + - "dawnsilver" (x2) + - "peachwood" (x1) + - "inubrix" (x1) + - "orichalcum" (x1) + 'publication': + type: object + path: Item.weapon.system.publication + is_null: false + values: 908 + schema: + 'license': + type: string + path: Item.weapon.system.publication.license + is_null: false + values: 908 + different_values: 2 + variants: + - "OGL" (x500) + - "ORC" (x408) + 'remaster': + type: boolean + path: Item.weapon.system.publication.remaster + is_null: false + values: 908 + different_values: 2 + variants: + - False (x470) + - True (x438) + 'title': + type: string + path: Item.weapon.system.publication.title + is_null: false + values: 908 + different_values: 93 + variants: [omitted] + 'quantity': + type: integer + path: Item.weapon.system.quantity + is_null: false + values: 908 + different_values: 1 (all same) + variants: 1 (x908) + 'reload': + type: object + path: Item.weapon.system.reload + is_null: false + values: 908 + schema: + [value]: + type: string + path: Item.weapon.system.reload.value + is_null: true + values: 865 + different_values: 6 + variants: + - "" (x473) + - "-" (x236) + - "1" (x116) + - "0" (x30) + - "2" (x8) + - "10" (x2) + 'rules': + type: ignored (Foundry rules object) + path: Item.weapon.system.rules + is_null: false + values: 908 + 'runes': + type: object + path: Item.weapon.system.runes + is_null: false + values: 908 + schema: + 'potency': + type: integer + path: Item.weapon.system.runes.potency + is_null: false + values: 908 + different_values: 5 + variants: + - 0 (x585) + - 1 (x140) + - 2 (x117) + - 3 (x55) + - 4 (x11) + 'property': + type: array + path: Item.weapon.system.runes.property + is_null: false + values: 908 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Item.weapon.system.runes.property.[] + is_null: false + values: 185 + different_values: 38 + variants: [omitted] + 'striking': + type: integer + path: Item.weapon.system.runes.striking + is_null: false + values: 908 + different_values: 4 + variants: + - 0 (x612) + - 1 (x153) + - 2 (x115) + - 3 (x28) + 'size': + type: string + path: Item.weapon.system.size + is_null: false + values: 908 + different_values: 3 + variants: + - "med" (x905) + - "lg" (x2) + - "huge" (x1) + 'splashDamage': + type: object + path: Item.weapon.system.splashDamage + is_null: false + values: 908 + schema: + [value]: + type: integer | string + path: Item.weapon.system.splashDamage.value + is_null: true + values: 882 + types: + - different_values: 7 + variants: + - 0 (x733) + - 3 (x38) + - 4 (x38) + - 1 (x35) + - 2 (x35) + - 5 (x1) + - 6 (x1) + - different_values: 1 (all same) + variants: "" (x1) + 'traits': + type: object + path: Item.weapon.system.traits + is_null: false + values: 908 + schema: + [otherTags]: + type: array + path: Item.weapon.system.traits.otherTags + is_null: true + values: 3 + min_count: 1 + max_count: 1 + value_type: + type: string + path: Item.weapon.system.traits.otherTags.[] + is_null: false + values: 3 + different_values: 1 (all same) + variants: "handwraps-of-mighty-blows" (x3) + 'rarity': + type: string + path: Item.weapon.system.traits.rarity + is_null: false + values: 908 + different_values: 4 + variants: + - "uncommon" (x417) + - "common" (x345) + - "rare" (x83) + - "unique" (x63) + 'value': + type: array + path: Item.weapon.system.traits.value + is_null: false + values: 908 + min_count: 0 + max_count: 9 + value_type: + type: string + path: Item.weapon.system.traits.value.[] + is_null: false + values: 3378 + different_values: 147 + variants: [omitted] + 'usage': + type: object + path: Item.weapon.system.usage + is_null: false + values: 908 + schema: + [canBeAmmo]: + type: boolean + path: Item.weapon.system.usage.canBeAmmo + is_null: true + values: 190 + different_values: 2 + variants: + - False (x189) + - True (x1) + 'value': + type: string + path: Item.weapon.system.usage.value + is_null: false + values: 908 + different_values: 4 + variants: + - "held-in-one-hand" (x690) + - "held-in-two-hands" (x185) + - "held-in-one-plus-hands" (x26) + - "worngloves" (x7) + [baseItem]: + type: string + path: Item.weapon.system.baseItem + is_null: true + values: 874 + different_values: 273 + variants: [omitted] + 'bonus': + type: object + path: Item.weapon.system.bonus + is_null: false + values: 908 + schema: + 'value': + type: integer + path: Item.weapon.system.bonus.value + is_null: false + values: 908 + different_values: 5 + variants: + - 0 (x747) + - 2 (x56) + - 1 (x54) + - 3 (x48) + - 4 (x3) + 'bonusDamage': + type: object + path: Item.weapon.system.bonusDamage + is_null: false + values: 908 + schema: + [value]: + type: integer + path: Item.weapon.system.bonusDamage.value + is_null: true + values: 907 + different_values: 1 (all same) + variants: 0 (x907) + 'bulk': + type: object + path: Item.weapon.system.bulk + is_null: false + values: 908 + schema: + 'value': + type: integer | float + path: Item.weapon.system.bulk.value + is_null: false + values: 908 + types: + - different_values: 6 + variants: + - 1 (x368) + - 2 (x166) + - 0 (x25) + - 3 (x4) + - 4 (x2) + - 16 (x1) + - different_values: 1 (all same) + variants: 0,1 (x342) + 'category': + type: string + path: Item.weapon.system.category + is_null: false + values: 908 + different_values: 4 + variants: + - "martial" (x551) + - "simple" (x290) + - "advanced" (x63) + - "unarmed" (x4) + 'damage': + type: object + path: Item.weapon.system.damage + is_null: false + values: 908 + schema: + 'damageType': + type: string + path: Item.weapon.system.damage.damageType + is_null: false + values: 908 + different_values: 14 + variants: [omitted] + 'dice': + type: integer + path: Item.weapon.system.damage.dice + is_null: false + values: 908 + different_values: 8 + variants: + - 1 (x785) + - 3 (x36) + - 4 (x35) + - 2 (x32) + - 0 (x17) + - 5 (x1) + - 6 (x1) + - 8 (x1) + [die]: + type: string + path: Item.weapon.system.damage.die + is_null: true + values: 904 + different_values: 6 + variants: + - "d4" (x345) + - "d6" (x283) + - "d8" (x167) + - "d10" (x57) + - "" (x35) + - "d12" (x17) + [persistent]: + type: object + path: Item.weapon.system.damage.persistent + is_null: true + values: 62 + schema: + [faces]: + type: integer + path: Item.weapon.system.damage.persistent.faces + is_null: true + values: 43 + different_values: 3 + variants: + - 4 (x24) + - 6 (x15) + - 8 (x4) + 'number': + type: integer + path: Item.weapon.system.damage.persistent.number + is_null: false + values: 62 + different_values: 6 + variants: + - 1 (x19) + - 3 (x15) + - 4 (x14) + - 2 (x12) + - 6 (x1) + - 5 (x1) + 'type': + type: string + path: Item.weapon.system.damage.persistent.type + is_null: false + values: 62 + different_values: 6 + variants: + - "bleed" (x18) + - "acid" (x12) + - "fire" (x12) + - "poison" (x12) + - "void" (x4) + - "piercing" (x4) + 'description': + type: object + path: Item.weapon.system.description + is_null: false + values: 908 + schema: + [gm]: + type: string + path: Item.weapon.system.description.gm + is_null: true + values: 6 + different_values: 6 + variants: [omitted] + 'value': + type: string + path: Item.weapon.system.description.value + is_null: false + values: 908 + different_values: 907 + variants: [omitted] + 'hardness': + type: integer + path: Item.weapon.system.hardness + is_null: false + values: 908 + different_values: 1 (all same) + variants: 0 (x908) + 'hp': + type: object + path: Item.weapon.system.hp + is_null: false + values: 908 + schema: + 'max': + type: integer + path: Item.weapon.system.hp.max + is_null: false + values: 908 + different_values: 1 (all same) + variants: 0 (x908) + 'value': + type: integer + path: Item.weapon.system.hp.value + is_null: false + values: 908 + different_values: 1 (all same) + variants: 0 (x908) + [containerId]: + type: + path: Item.weapon.system.containerId + is_null: true + values: 0 + is_empty: true + [group]: + type: string + path: Item.weapon.system.group + is_null: true + values: 904 + different_values: 17 + variants: [omitted] + 'level': + type: object + path: Item.weapon.system.level + is_null: false + values: 908 + schema: + 'value': + type: integer + path: Item.weapon.system.level.value + is_null: false + values: 908 + different_values: 27 + variants: [omitted] + [meleeUsage]: + type: object + path: Item.weapon.system.meleeUsage + is_null: true + values: 27 + schema: + 'damage': + type: object + path: Item.weapon.system.meleeUsage.damage + is_null: false + values: 27 + schema: + 'die': + type: string + path: Item.weapon.system.meleeUsage.damage.die + is_null: false + values: 27 + different_values: 4 + variants: + - "d8" (x11) + - "d6" (x8) + - "d4" (x7) + - "d10" (x1) + 'type': + type: string + path: Item.weapon.system.meleeUsage.damage.type + is_null: false + values: 27 + different_values: 3 + variants: + - "slashing" (x11) + - "bludgeoning" (x9) + - "piercing" (x7) + 'group': + type: string + path: Item.weapon.system.meleeUsage.group + is_null: false + values: 27 + different_values: 8 + variants: + - "sword" (x11) + - "knife" (x4) + - "club" (x3) + - "hammer" (x3) + - "spear" (x2) + - "flail" (x2) + - "axe" (x1) + - "brawling" (x1) + [traits]: + type: array + path: Item.weapon.system.meleeUsage.traits + is_null: true + values: 25 + min_count: 2 + max_count: 5 + value_type: + type: string + path: Item.weapon.system.meleeUsage.traits.[] + is_null: false + values: 76 + different_values: 25 + variants: [omitted] + 'price': + type: object + path: Item.weapon.system.price + is_null: false + values: 908 + schema: + 'value': + type: object + path: Item.weapon.system.price.value + is_null: false + values: 908 + schema: + [cp]: + type: integer + path: Item.weapon.system.price.value.cp + is_null: true + values: 3 + different_values: 2 + variants: + - 1 (x2) + - 2 (x1) + [gp]: + type: integer + path: Item.weapon.system.price.value.gp + is_null: true + values: 776 + different_values: 149 + variants: [omitted] + [sp]: + type: integer + path: Item.weapon.system.price.value.sp + is_null: true + values: 76 + different_values: 12 + variants: [omitted] + [range]: + type: integer + path: Item.weapon.system.range + is_null: true + values: 334 + different_values: 17 + variants: [omitted] + [specific]: + type: object + path: Item.weapon.system.specific + is_null: true + values: 328 + schema: + 'material': + type: object + path: Item.weapon.system.specific.material + is_null: false + values: 328 + schema: + [base]: + type: array + path: Item.weapon.system.specific.material.base + is_null: true + values: 16 + min_count: 1 + max_count: 1 + value_type: + type: object + path: Item.weapon.system.specific.material.base.[] + is_null: false + values: 16 + schema: + 'thickness': + type: string + path: Item.weapon.system.specific.material.base.[].thickness + is_null: false + values: 16 + different_values: 1 (all same) + variants: "thin" (x16) + 'type': + type: string + path: Item.weapon.system.specific.material.base.[].type + is_null: false + values: 16 + different_values: 1 (all same) + variants: "steel" (x16) + [effects]: + type: array<> + path: Item.weapon.system.specific.material.effects + is_null: true + values: 1 + min_count: 0 + max_count: 0 + value_type: + type: + path: Item.weapon.system.specific.material.effects.[] + is_null: false + values: 0 + is_empty: true + [grade]: + type: string + path: Item.weapon.system.specific.material.grade + is_null: true + values: 34 + different_values: 3 + variants: + - "high" (x16) + - "standard" (x12) + - "low" (x6) + [type]: + type: string + path: Item.weapon.system.specific.material.type + is_null: true + values: 34 + different_values: 9 + variants: + - "silver" (x9) + - "cold-iron" (x8) + - "adamantine" (x7) + - "duskwood" (x3) + - "siccatite" (x2) + - "dawnsilver" (x2) + - "peachwood" (x1) + - "inubrix" (x1) + - "orichalcum" (x1) + 'runes': + type: object + path: Item.weapon.system.specific.runes + is_null: false + values: 328 + schema: + 'potency': + type: integer + path: Item.weapon.system.specific.runes.potency + is_null: false + values: 328 + different_values: 5 + variants: + - 1 (x139) + - 2 (x116) + - 3 (x54) + - 4 (x11) + - 0 (x8) + 'property': + type: array + path: Item.weapon.system.specific.runes.property + is_null: false + values: 328 + min_count: 0 + max_count: 3 + value_type: + type: string + path: Item.weapon.system.specific.runes.property.[] + is_null: false + values: 185 + different_values: 38 + variants: [omitted] + 'striking': + type: integer + path: Item.weapon.system.specific.runes.striking + is_null: false + values: 328 + different_values: 4 + variants: + - 1 (x156) + - 2 (x112) + - 0 (x32) + - 3 (x28) + 'type': + type: string + path: Item.weapon.type + is_null: false + values: 908 + different_values: 1 (all same) + variants: "weapon" (x908) diff --git a/output/pf2e/types/JournalEntry.txt b/output/pf2e/types/JournalEntry.txt deleted file mode 100644 index 1378716..0000000 --- a/output/pf2e/types/JournalEntry.txt +++ /dev/null @@ -1,35 +0,0 @@ -JournalEntry -Different values: 113 -===================================== -object {JournalEntry} - _id : string {JournalEntry._id} (all different values) - name : string {JournalEntry.name} (all different values) - ownership : object {JournalEntry.ownership} - default : integer {JournalEntry.ownership.default} (same value: 0) - pages : array {JournalEntry.pages} - Length: min=1 max=222 - Value type: object {JournalEntry.pages.[]} - _id : string {JournalEntry.pages.[]._id} (581 different values) - image : object {JournalEntry.pages.[].image} - name : string {JournalEntry.pages.[].name} (556 different values) - sort : integer {JournalEntry.pages.[].sort} (269 different values) - [src] : empty - system : object {JournalEntry.pages.[].system} - text : object {JournalEntry.pages.[].text} - content : string {JournalEntry.pages.[].text.content} (578 different values) - format : integer {JournalEntry.pages.[].text.format} (same value: 1) - [markdown] : string {JournalEntry.pages.[].text.markdown} (same value: '') - title : object {JournalEntry.pages.[].title} - level : integer {JournalEntry.pages.[].title.level} (2 different values) - 2 (x320) - 1 (x261) - show : boolean {JournalEntry.pages.[].title.show} (2 different values) - True (x422) - False (x159) - type : string {JournalEntry.pages.[].type} (same value: 'text') - video : object {JournalEntry.pages.[].video} - controls : boolean {JournalEntry.pages.[].video.controls} (same value: True) - volume : float {JournalEntry.pages.[].video.volume} (same value: 0,5) - [flags] : object {JournalEntry.pages.[].flags} - core : object {JournalEntry.pages.[].flags.core} - sourceId : string {JournalEntry.pages.[].flags.core.sourceId} (15 different values) \ No newline at end of file diff --git a/output/pf2e/types/JournalEntry.yaml b/output/pf2e/types/JournalEntry.yaml new file mode 100644 index 0000000..13fdae2 --- /dev/null +++ b/output/pf2e/types/JournalEntry.yaml @@ -0,0 +1,179 @@ +name: JournalEntry +values: 113 +schema: + '_id': + type: string + path: JournalEntry._id + is_null: false + values: 113 + different_values: 113 (all different) + variants: [omitted] + 'name': + type: string + path: JournalEntry.name + is_null: false + values: 113 + different_values: 113 (all different) + variants: [omitted] + 'ownership': + type: object + path: JournalEntry.ownership + is_null: false + values: 113 + schema: + 'default': + type: integer + path: JournalEntry.ownership.default + is_null: false + values: 113 + different_values: 1 (all same) + variants: 0 (x113) + 'pages': + type: array + path: JournalEntry.pages + is_null: false + values: 113 + min_count: 1 + max_count: 222 + value_type: + type: object + path: JournalEntry.pages.[] + is_null: false + values: 582 + schema: + '_id': + type: string + path: JournalEntry.pages.[]._id + is_null: false + values: 582 + different_values: 582 + variants: [omitted] + 'image': + type: object + path: JournalEntry.pages.[].image + is_null: false + values: 582 + schema: + 'name': + type: string + path: JournalEntry.pages.[].name + is_null: false + values: 582 + different_values: 556 + variants: [omitted] + 'sort': + type: integer + path: JournalEntry.pages.[].sort + is_null: false + values: 582 + different_values: 270 + variants: [omitted] + [src]: + type: + path: JournalEntry.pages.[].src + is_null: true + values: 0 + is_empty: true + 'system': + type: object + path: JournalEntry.pages.[].system + is_null: false + values: 582 + schema: + 'text': + type: object + path: JournalEntry.pages.[].text + is_null: false + values: 582 + schema: + 'content': + type: string + path: JournalEntry.pages.[].text.content + is_null: false + values: 582 + different_values: 579 + variants: [omitted] + 'format': + type: integer + path: JournalEntry.pages.[].text.format + is_null: false + values: 582 + different_values: 1 (all same) + variants: 1 (x582) + [markdown]: + type: string + path: JournalEntry.pages.[].text.markdown + is_null: true + values: 79 + different_values: 1 (all same) + variants: "" (x79) + 'title': + type: object + path: JournalEntry.pages.[].title + is_null: false + values: 582 + schema: + 'level': + type: integer + path: JournalEntry.pages.[].title.level + is_null: false + values: 582 + different_values: 2 + variants: + - 2 (x320) + - 1 (x262) + 'show': + type: boolean + path: JournalEntry.pages.[].title.show + is_null: false + values: 582 + different_values: 2 + variants: + - True (x423) + - False (x159) + 'type': + type: string + path: JournalEntry.pages.[].type + is_null: false + values: 582 + different_values: 1 (all same) + variants: "text" (x582) + 'video': + type: object + path: JournalEntry.pages.[].video + is_null: false + values: 582 + schema: + 'controls': + type: boolean + path: JournalEntry.pages.[].video.controls + is_null: false + values: 582 + different_values: 1 (all same) + variants: True (x582) + 'volume': + type: float + path: JournalEntry.pages.[].video.volume + is_null: false + values: 582 + different_values: 1 (all same) + variants: 0,5 (x582) + [flags]: + type: object + path: JournalEntry.pages.[].flags + is_null: true + values: 16 + schema: + 'core': + type: object + path: JournalEntry.pages.[].flags.core + is_null: false + values: 16 + schema: + 'sourceId': + type: string + path: JournalEntry.pages.[].flags.core.sourceId + is_null: false + values: 16 + different_values: 15 + variants: [omitted] diff --git a/output/pf2e/types/Macro.script.txt b/output/pf2e/types/Macro.script.txt deleted file mode 100644 index 3eedd77..0000000 --- a/output/pf2e/types/Macro.script.txt +++ /dev/null @@ -1,15 +0,0 @@ -Macro.script -Different values: 81 -===================================== -object {Macro.script} - _id : string {Macro.script._id} (all different values) - author : string {Macro.script.author} (12 different values) - command : string {Macro.script.command} (all different values) - img : string {Macro.script.img} (37 different values) - name : string {Macro.script.name} (all different values) - ownership : object {Macro.script.ownership} - default : integer {Macro.script.ownership.default} (2 different values) - 1 (x76) - 0 (x5) - scope : string {Macro.script.scope} (same value: 'global') - type : string {Macro.script.type} (same value: 'script') \ No newline at end of file diff --git a/output/pf2e/types/Macro.script.yaml b/output/pf2e/types/Macro.script.yaml new file mode 100644 index 0000000..5ea4bee --- /dev/null +++ b/output/pf2e/types/Macro.script.yaml @@ -0,0 +1,67 @@ +name: Macro.script +values: 81 +schema: + '_id': + type: string + path: Macro.script._id + is_null: false + values: 81 + different_values: 81 (all different) + variants: [omitted] + 'author': + type: string + path: Macro.script.author + is_null: false + values: 81 + different_values: 12 + variants: [omitted] + 'command': + type: string + path: Macro.script.command + is_null: false + values: 81 + different_values: 81 (all different) + variants: [omitted] + 'img': + type: string + path: Macro.script.img + is_null: false + values: 81 + different_values: 37 + variants: [omitted] + 'name': + type: string + path: Macro.script.name + is_null: false + values: 81 + different_values: 81 (all different) + variants: [omitted] + 'ownership': + type: object + path: Macro.script.ownership + is_null: false + values: 81 + schema: + 'default': + type: integer + path: Macro.script.ownership.default + is_null: false + values: 81 + different_values: 2 + variants: + - 1 (x76) + - 0 (x5) + 'scope': + type: string + path: Macro.script.scope + is_null: false + values: 81 + different_values: 1 (all same) + variants: "global" (x81) + 'type': + type: string + path: Macro.script.type + is_null: false + values: 81 + different_values: 1 (all same) + variants: "script" (x81) diff --git a/output/pf2e/types/RollTable.txt b/output/pf2e/types/RollTable.txt deleted file mode 100644 index acc4291..0000000 --- a/output/pf2e/types/RollTable.txt +++ /dev/null @@ -1,36 +0,0 @@ -RollTable -Different values: 69 -===================================== -object {RollTable} - _id : string {RollTable._id} (all different values) - description : string {RollTable.description} (64 different values) - displayRoll : boolean {RollTable.displayRoll} (2 different values) - True (x66) - False (x3) - formula : string {RollTable.formula} (39 different values) - img : string {RollTable.img} (same value: 'icons/svg/d20-grey.svg') - name : string {RollTable.name} (all different values) - ownership : object {RollTable.ownership} - default : integer {RollTable.ownership.default} (same value: 0) - replacement : boolean {RollTable.replacement} (same value: True) - results : array {RollTable.results} - Length: min=3 max=55 - Value type: object {RollTable.results.[]} - _id : string {RollTable.results.[]._id} (1311 different values) - [documentCollection] : string {RollTable.results.[].documentCollection} (5 different values) - 'pf2e.equipment-srd' (x1016) - '' (x239) - 'pf2e.criticaldeck' (x106) - 'pf2e.deities' (x23) - 'pf2e.spells-srd' (x9) - [documentId] : string {RollTable.results.[].documentId} (1075 different values) - drawn : boolean {RollTable.results.[].drawn} (same value: False) - [img] : string {RollTable.results.[].img} (597 different values) - range : array {RollTable.results.[].range} - Length: min=2 max=2 - Value type: integer {RollTable.results.[].range.[]} (233 different values) - text : string {RollTable.results.[].text} (1456 different values) - type : string {RollTable.results.[].type} (2 different values) - 'pack' (x1077) - 'text' (x388) - weight : integer {RollTable.results.[].weight} (11 different values) \ No newline at end of file diff --git a/output/pf2e/types/RollTable.yaml b/output/pf2e/types/RollTable.yaml new file mode 100644 index 0000000..44e7a2c --- /dev/null +++ b/output/pf2e/types/RollTable.yaml @@ -0,0 +1,157 @@ +name: RollTable +values: 69 +schema: + '_id': + type: string + path: RollTable._id + is_null: false + values: 69 + different_values: 69 (all different) + variants: [omitted] + 'description': + type: string + path: RollTable.description + is_null: false + values: 69 + different_values: 64 + variants: [omitted] + 'displayRoll': + type: boolean + path: RollTable.displayRoll + is_null: false + values: 69 + different_values: 2 + variants: + - True (x66) + - False (x3) + 'formula': + type: string + path: RollTable.formula + is_null: false + values: 69 + different_values: 39 + variants: [omitted] + 'img': + type: string + path: RollTable.img + is_null: false + values: 69 + different_values: 1 (all same) + variants: "icons/svg/d20-grey.svg" (x69) + 'name': + type: string + path: RollTable.name + is_null: false + values: 69 + different_values: 69 (all different) + variants: [omitted] + 'ownership': + type: object + path: RollTable.ownership + is_null: false + values: 69 + schema: + 'default': + type: integer + path: RollTable.ownership.default + is_null: false + values: 69 + different_values: 1 (all same) + variants: 0 (x69) + 'replacement': + type: boolean + path: RollTable.replacement + is_null: false + values: 69 + different_values: 1 (all same) + variants: True (x69) + 'results': + type: array + path: RollTable.results + is_null: false + values: 69 + min_count: 3 + max_count: 55 + value_type: + type: object + path: RollTable.results.[] + is_null: false + values: 1465 + schema: + '_id': + type: string + path: RollTable.results.[]._id + is_null: false + values: 1465 + different_values: 1311 + variants: [omitted] + [documentCollection]: + type: string + path: RollTable.results.[].documentCollection + is_null: true + values: 1393 + different_values: 5 + variants: + - "pf2e.equipment-srd" (x1016) + - "" (x239) + - "pf2e.criticaldeck" (x106) + - "pf2e.deities" (x23) + - "pf2e.spells-srd" (x9) + [documentId]: + type: string + path: RollTable.results.[].documentId + is_null: true + values: 1077 + different_values: 1075 + variants: [omitted] + 'drawn': + type: boolean + path: RollTable.results.[].drawn + is_null: false + values: 1465 + different_values: 1 (all same) + variants: False (x1465) + [img]: + type: string + path: RollTable.results.[].img + is_null: true + values: 1413 + different_values: 597 + variants: [omitted] + 'range': + type: array + path: RollTable.results.[].range + is_null: false + values: 1465 + min_count: 2 + max_count: 2 + value_type: + type: integer + path: RollTable.results.[].range.[] + is_null: false + values: 2930 + different_values: 233 + variants: [omitted] + 'text': + type: string + path: RollTable.results.[].text + is_null: false + values: 1465 + different_values: 1456 + variants: [omitted] + 'type': + type: string + path: RollTable.results.[].type + is_null: false + values: 1465 + different_values: 2 + variants: + - "pack" (x1077) + - "text" (x388) + 'weight': + type: integer + path: RollTable.results.[].weight + is_null: false + values: 1465 + different_values: 11 + variants: [omitted]